vi  Player: VicViper1 Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-01-25.13:41:39.ttyrec Time: (1769348499) Sun Jan 25 13:41:39 2026 vi6 [?1051l[?1052l[?1060l[?1061hvi8V)0[?7h[?25l[?1cvis?viHDviMyWelcome, VicViper1. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demigods refuse to worship any god, but make up for this with divine attributes and high reserves of health and magic. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demigod Huntervivi0viWelcome, VicViper1 the Demigod. Please select your background. WarriorAdventurerMage vi a - Fightere - Artificerm - Hedge Wizard b - Gladiatorf - Shapeshiftern - Conjurer c - Hunter  g - Wanderero - Summoner vi0d - Brigandh - Delverp - NecromancerWarrior-mageq - Forgewrighti - WarperviOr - Fire Elementalistj - Hexslingers - Ice Elementalistk - Enchantert - Air Elementalistvil^l - Reaveru - Earth Elementalistviv - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background viY# - Recommended character ! - Random character % - List aptitudesviXSpace - Change species ? - Help Tab - Demigod Hunterviɖ viavi۴VicViper1 the ShooterDemigodHealth: 17/17 ========================Magic: 3/3========================AC: 3Str: 12EV: 11Int: 11SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbowviC...#.#.............#....?....:.~~≈~.~≈~####.≈≈≈≈.≈≈≈≈≈##...≈≈≈.≈≈≈≈≈≈≈....≈≈≈~.~≈≈≈≈≈....≈~~...~≈≈≈≈....≈~.©@©.~≈≈≈≈vi$W...≈≈~.∩.~~≈≈≈≈...≈≈~~~~≈≈≈≈≈≈..#~≈≈≈≈≈≈≈≈≈≈≈#..#~≈≈≈≈≈~~~≈≈## #≈≈≈≈≈~.∩.~≈#≈≈≈≈~.©>©.~##≈≈≈~~...~≈vi viWelcome, VicViper1 the Demigod Hunter.Will you prevail where others failed? Will you find the Orb of Zot?vi\vi^Press ? for a list of commands and other information.  Found a parchment of Passwall and a scroll labelled MAIRACS ZEZAKO.  Found an escape hatch in the floor.  Found a staircase leading out of the dungeon.viFvi8M _Found two transporters.vi#`  Your library has no spells.vi$vi,viD.. _vivi  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.7   2.4  -1   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1      visE        c + Ranged Weapons 3.6   4.8  -1               d - Armour   0.0   1.2  -1      e + Dodging1.7   2.4  -1      f + Stealth0.8   1.0   0                  vi                                vi        vi        vi    The relative cost of raising each skill is in cyan.  viThe species aptitude is in white.  [?] Helpvi3G[=] set a skill target  viJ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsvik+ a - Fighting   1.7 e - Dodging   1.7 f - Stealth   0.8vi vi$ viy VicViper1 the Shooter...#.#........Demigod.....#....?..Health: 17/17 ========================..:.~~≈~.~≈~##Magic: 3/3========================##.≈≈≈≈.≈≈≈≈≈##AC: 3Str: 12...≈≈≈.≈≈≈≈≈≈≈.vi EV: 11Int: 11...≈≈≈~.~≈≈≈≈≈.SH: 0Dex: 17...≈~~...~≈≈≈≈.XL:  1 Next:  0% Place: Dungeon:1...≈~.©@©.~≈≈≈≈vi3 (Noise: ---------  Time: 0.0 (0.0)...≈≈~.∩.~~≈≈≈≈a) +0 shortbow...≈≈~~~~≈≈≈≈≈≈Fire: a) +0 shortbow..#~≈≈≈≈≈≈≈≈≈≈≈vic #..#~≈≈≈≈≈~~~≈≈## #≈≈≈≈≈~.∩.~≈vi #≈≈≈≈~.©>©.~##≈≈≈~~...~≈vi Press ? for a list of commands and other information.  Found a parchment of Passwall and a scroll labelled MAIRACS ZEZAKO.  vi Found an escape hatch in the floor.  Found a staircase leading out of the dungeon. _Found two transporters. _Your library has no spells.vi> vi vi+ vi! vi viP vij viՖ vil vi5 : _vio vi7 vih vi vi vi vi vi vi7 vi~ vi viV vi vi< viy vi vi" vi vi via vi vi vi6 vi viM  ##  ##.. .. #..######### ... ###..........# #...#............# #...#.#..........# #.....#....@.....# vi :#..:.~~≈~.~≈~##### ###.≈≈≈≈.≈≈≈≈≈## #...≈≈≈...#...≈≈≈~.~≈≈≈≈≈.##...≈~~...~≈≈≈≈...#...≈~.©<©.~≈≈≈≈###vi #...≈≈~.∩.~~≈≈≈≈##...≈≈~~~~≈≈≈≈≈≈#vi +7.0 (7vi +8.0 (8viP vi d _c - a scroll labelled MAIRACS ZEZAKOviKk3vilvimvipvit,viYuvihxvixviyviL|vivivivihvi&,vi"viɉvic  You encounter a bat.vice # ####b  ##...  .. #..######### viO... ###..........# #...#.@..........# #...#.#..........# #.....#..........# vi}#..:.~~≈~.~≈~##### ###.≈≈≈≈.≈≈≈≈≈## #...≈≈≈.≈≈≈≈≈≈≈..b   bat (asleep) #...≈≈≈~.~≈≈≈≈≈.# #...≈~~...~≈≈≈≈...viM #...≈~.©<©.~≈≈≈≈###vi=.b12.0 (4.0)vib.vii$.b.viNbvi23.0 (5 _viAviڥviLD)))vi).b.vib.vi;$.vi7===4.3 (1.3vivi _You shoot an arrow. The arrow closely misses the bat. The bat misses you.vib †  You shoot an arrow. The arrow hits the bat.vi@)vi8.viC565.5 (1.2viviG _You kill the bat!vivivi\viKH _No target in view!viviXUnequip which item? viHand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [) vi b - a +0 leather armour (worn)[?] describe selected [!] unequip|take offvi'|[tab] equip|unequipviد vi VicViper1 the ShooterDemigodHealth: 17/17 ========================#Magic: 3/3========================####.AC: 3Str: 12##...EV: 11Int: 11.. #†.#########vi SH: 0Dex: 17... ###..........#XL:  1 Next:  6% Place: Dungeon:1#...#.@..........#Noise: ===------  Time: 15.5 (0.0)#...#.#..........#a) +0 shortbow#.....#..........#Fire: a) +0 shortbow#..:.~~≈~.~≈~########.≈≈≈≈.≈≈≈≈≈##vi #...≈≈≈.≈≈≈≈≈≈≈..#...≈≈≈~.~≈≈≈≈≈.##...≈~~...~≈≈≈≈...#...≈~.©<©.~≈≈≈≈### vi _c - a scroll labelled MAIRACS ZEZAKO _You encounter a bat. vi _You shoot an arrow. The arrow closely misses the bat. The bat misses you.You shoot an arrow. The arrow hits the bat. _You kill the bat! vi, 3_No target in view!vi P  Okay, then.vib vi߿ vi . _viEZvi^C  Skill  Level Cost  Apt Skill  Level Cost  Apt viC^] a - Fighting   1.7   2.4  -1   g - Spellcasting   0.0   1.4  -2          vi^ b - Unarmed Combat   0.0   1.2  -1          vi^S    vi^c + Ranged Weapons 3.6   4.8  -1  vi__    vi _^    vi;_S    viU_ d - Armour   0.0   1.2  -1  viv_,     e - Dodging   1.7   2.4  -1  vi_.     f - Stealth   0.8   1.0   0  vi_        vi_n    vi__    vi`a    vi2`_    viN`a    viu`_    vi`a    vi`_    vi`        vi*a        viMa        viaX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpviaG[=] set a skill target  via[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsviƺ = a + Fighting 1.7vi  c * Ranged Weapons   3.6viIVicViper1 the ShooterDemigodHealth: 17/17 ========================#Magic: 3/3========================####.AC: 3Str: 12##...EV: 11Int: 11.. #†.#########SH: 0Dex: 17... ###..........#XL:  1 Next:  6% Place: Dungeon:1#...#.@..........#Noise: ===------  Time: 15.5 (0.0)#...#.#..........#a) +0 shortbow#.....#..........#Fire: a) +0 shortbow#..:.~~≈~.~≈~########.≈≈≈≈.≈≈≈≈viJx≈###...≈≈≈.≈≈≈≈≈≈≈..#...≈≈≈~.~≈≈≈≈≈.##...≈~~...~≈≈≈≈...#...≈~.©<©.~≈≈≈≈### _You encounter a bat. _You shoot an arrow. The arrow closely misses the bat. The bat misses you.You shoot an arrow. The arrow hits the bat. _You kill the bat! _No target in view! _Okay, then.viLvi>MviQviSviό  _vi)  You encounter a rat, a hobgoblin and 2 kobolds.A kobold is quivering stones. A kobold is quivering stones.viݓ M.......#gr.K... ####........ ##.......... #†.#########K....###..........# #...#............#vi  #...#.#..........# #...@.#..........#--- #..:.~~≈~.~≈~#####vi?  ###.≈≈≈≈.≈≈≈≈≈# #...≈≈≈.≈≈≈≈≈≈≈..vib  #...≈≈≈~.~≈≈≈≈≈.#vi  #...≈~~...~≈≈≈≈...g   hobgoblin (asleep)vi e #...≈~.©<©.~≈≈≈≈###KK 2 kobolds (missiles, asleep) #...≈≈~.∩.~~≈≈≈≈#r   rat (asleep) #...≈≈~~~~≈≈≈≈≈≈vi 2.6.5 (1viN E.Kvi) 5K.vi ?.rvi % KK 2 kobolds (missiles, 1 wandering)r   rat (wandering)  The kobold shouts!vi U==-7.5 (2vi vi֪ 6 _The hobgoblin leaves your sight.viP|vi|vivid _There are monsters nearby!vi| )You shoot an arrow. The arrow hits the kobold.vi)))K   kobold (missile)viW?.rviWG.Kvi`,...vic>13=8.8 (1.3viivikJ _You kill the kobold!viaU)))))))vi1r.vi".vi%Kvi<D.Kviu1r.vi6.....viP.20.0 (1.2viXvi/q _You shoot an arrow. The arrow completely misses the kobold.vi ) You shoot an arrow. The arrow hits the kobold.vi3.r.Kvi;Jrvi<-1.4 (1.4viBviC_ _The kobold is severely wounded.vie )You shoot an arrow. The arrow hits the kobold.vi r   ratviB G.rvij vi 6202.6 (1.2vis vi J _You kill the kobold!vit )You shoot an arrow. The arrow hits the rat!viϓ I)))vid L..)vi$ 563.9 (1.3vi4 vi G _You kill the rat!viM4vivigH _No target in view!viEcvicviijvi&mH _No target in view!vivivivivivi: _vi J .......# .# ####. .......# ##.. ...)...# #†.######### .....###..........# #...#.....# #..)#.#..........# #.....#..........#viL B #..@.~~≈~.~≈~#####--- ###.≈≈≈≈.≈≈≈≈≈##  #...≈≈.. #...≈≈≈~.~≈≈≈≈≈.# #...≈~~...~≈≈≈≈... #...≈~.©<©.~≈≈≈≈### #...≈≈~.∩.~~≈≈≈≈#vi .#...≈≈~~~~≈≈≈≈≈≈# #..#~≈≈≈≈≈You pick up a parchment of Passwall and begin reading...vi40---5.9 (2 _You add the spell Passwall to your library.viH3viIviOviRk  A hobgoblin comes into view.vi?Yg....... # .# ####. .......# ##... ...)...# #†.#########.....###.# #...#......#viY| #..)#.#....# #.@...#..........# #....~~≈~.~≈~##### ###.≈≈≈≈.≈≈≈≈≈## #...≈≈≈.≈≈≈≈≈≈≈.. #...≈≈≈~.~≈≈≈≈≈.#viOZ #...≈~~..... g   hobgoblin (wandering) #...≈~.©<©.~≈### #...≈≈~.∩.~viZV~≈≈≈≈#.#...≈≈~~~~≈≈≈≈≈≈#vi]R.g0vieviDj26.9 (1 _vilvixovid )))))g  You shoot an arrow.vi> G.gvi? D.gvi,F 2....viF 7===8.1 (1.2vizL vizO F _The arrow hits the hobgoblin but does no damage.viN, )))))))You shoot an arrow.vi0 C)gviF <.....vi -9.4 (1.3vi vi+ ` _The arrow completely misses the hobgoblin.viޮ .  You shoot an arrow. The arrow hits the hobgoblin!))vi7s..4030.6 (1.2viAM _You kill the hobgoblin!vi3vivivi!vip%,vi%vi_)vi)vi+vim-vi0vi0vi^2viA4vi7vi7vi8vi<vi$@vih@viAvi@DviGviQGviHviJviMviMviOvifUviXvi>YviZvi\vib`vi`viavi"fvii,vikvimvipviJpvimqviysvivviwvixvizvi,Bvivivikvis,vivivivi;viviviAviviGviviviyvivi^vi~viZvifviviΫvivivivivivi"vimviviMviviviݿviviGvivivivi#vidvivivi,vivivivi&vivi5vi)vikvi.vivivivi4viHvivivivivi=viwvivimvi,vivivivi%vivivi,viivivia .>#   #.#  #.#  #.# #.#vi #.# #.# #@#---63.6 (33.0) ### ####### #.# ..# #...PP# #.# ..##############.# ...............#.# .......#######...# .......# ##....### vi@...)...# #†.######### .......###..........vi`"#viQviLH---4.6 (34vi, vib ; _Found a stone staircase leading down.vibvifcvihvijH _No target in view!vi4viu viH _No target in view!vi vi viW vi H _No target in view!vip viq vir viu vix vi| P _vi vi vim vi vii vi viq vi vi vig vi vi vi vi vi vi@ viÔ viJ vi viߖ viИ viV vi vi R  There is a stone staircase leading down here.vi viH  _vi viv vi vi vi^ vi| vi> ,vi vi vi vi vi vi vi viz vi\ vi vi viV viU vi vi viG vi vi\ vi vit vi vi4 vi vi vi viB vi vi vi vi viZ viP vi vi viF vib viT vi viA viy vi vi vi_ viJ viP vi vi viI vip vi vi. viT viU vi vi vi vi3 vi vi vi vi= vi vi vi vi vim vi vi viR vi vi$ vi( vi\ vi vi! vi viG T  You encounter an endoplasm.vi vi #.##.# #....#  vi #.##.#  #.##.#  #.##.#  #.##.#  vi# k#####.##.#  .....>##.##########  #####.##........@.#  viS @ #.###########.#   #.# .#  vi 6 #.# .#   #.# .#  vi  #.# .#   J   endoplasm (asleep)  #.# J#   #.# .#   #.# vi 390Jvi .vi 2Jvi ,5.6 (31vi# vi ^ _The endoplasm quivers.vit   #....#  #.##.#  #.##.#  #.##.#  #.##.# .##.# >##.########## .##........@.# vi #.###########.#  #.# .#  #.# .#  #.# .#  #.# J#  #.# .#  #.# .#  #.#vi)7   #....#  #.##.#  #.##.#  #.##.#  #.##.# .##.# >##.########## .##........@.# viW*@ #.###########.#  #.# .#  #.# .#  #.# .#  #.# J#  #.# .#  #.# .#  #.#vi/vi/vi4vi7a _An endoplasm is nearby!viS)))))vi*&J.vi10...vid2;===6.8 (1.2)vi7vi:p _You shoot an arrow. The arrow barely misses the endoplasm.vip )))You shoot an arrow.vi &J.vi $J.vi".vi-8.1 (1.3viviF _The arrow hits the endoplasm but does no damage.vih .  You shoot an arrow. The arrow hits the endoplasm.viX)vi .viߍ069.4vi]vi!M _You kill the endoplasm!vi}. vi. vir2 vi.6 H _No target in view!vi] viK^ 3vi` vib vi)c $ _vifh nvij vin Xviq vit Bvi$v viwv viEw vix vi){ ,vi{ vi| vi vi viQ vi vi ,vit vi vi؇ vi vi viԊ vi c  You encounter a bat.vi #.###########.#  #.# #.#  #.# #.#  #.# #.#  vi #.# #.#  #.# #.#   #.# #.#   #.# #.#  viI 9.# #@#  --- ...#.# #..#  ##...# vi ##.#  ...###  ######### vi ........# b   bat (asleep) ........# vi- ........#b ........#vi 8108.4 (9.0)b.vi $b.vi $b.viv Obviآ h---9.4 (10.0) _vi vi> .#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# viw? #.# #.#  #@#  #..#  ##.#  .#  b#  .# viD@T .#  .#  viJ .#  #.# #.#  #.# #.#  #.# #.#  #.# #.# viS #.# #.#  #.# #.#  #.# #.#  #@#  #..#  ##.#  .#  b#  .#  .#  .# vi\ viviviviZ _A bat is nearby!viSo )))You shoot an arrow.viut&b.vi;u$b.viv$b.viS{vi|0===10.6 (1.2vi:| )vi?vim@ _The arrow hits the bat but does no damage.vifz  You shoot an arrow. The arrow hits the bat.viT .b  The bat is heavily wounded.vivi(1.8viviT _The bat closely misses you. x2vi>))vi:"b.vi:= .b  You shoot an arrow. The arrow barely misses the bat.viT>b.vi>D .viE(3.0viwIviWLQ _The bat closely misses you.vi  .#  #.# #.#  #.# #.#  #.# #.#  #.# #.# viݜ #.# #.#  #.# #.#  #.# #.#  #@#  #b.# vi D ##.#  .#  .# vi ? .#  .#  .# vi3 * vi0  .#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# vi%1 @ #.# #.#  #@#  #b.#  ##.#  .#  .#  .#  .# viK1 I .#  vi#6 vi6 vi: vi= Z _A bat is nearby!viH E .#  #.# #.# viy #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# vi #@#  #b.#  ##.#  .#  .# vi i .#  .#  .#  vi.}b .#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# vi} #@#  #b.#  ##.#  .#  .#  .#  .#  .# vi6~ vividviviZ _A bat is nearby!vi"2)vi .b  You shoot an arrow. The arrow closely misses the bat.vivi-4.3 (1.3visvia= _The bat hits you but does no damage. x2vib .  You shoot an arrow. The arrow hits the bat.viͅX)vi..535.5 (1.2 _You kill the bat!viu _viu viy Bviz ,viz vi@| vi~ viF~ vi~ vi viw vi vi viY vi vi+ viu vi vi vi| vif vir viӍ vi vi~ vi vi vi vi( vij vi1 vi vio vi viN viK viS vi vi vi vi ####.# #.## ...#..# ##..##.# vi Z...### .######.# ######### .#bb..#.# ........# .######.# ........##.# ........#vi ].# ........##---vi3 T24.5 (9.0~≈~###### viS ≈≈≈≈≈##.# ≈≈≈≈≈≈..vix #.# ~≈≈≈≈≈.# #.# viӫ ~≈≈≈≈...#.# ©.~≈≈≈≈### #.# ~~≈≈≈≈# #(# ~≈≈≈≈≈≈# vi viҳ #---vi (5.5 (10.0)viw vi ' _Found 3 javelins.vi vi= viH vi vi vi vi ,vi vi vi vi@ vi vi vi vi? viR vi vi vi vi vi0 vi vi^ vi vi$ vi vi vi0 vih vi! vi =  You see here 3 javelins.vi vi  _vi? viT viO vi vi vi vi Bvi vi vi viT vi% vi vi viU vi3 vie vi vi vi viN vi vi vi vi vi+ vi vi vi vi vi; vi& vi vi, vi vi vi viZ vi: vi7 vi vi vih vi-# ,vim# vi=$ vi$ vi& vi@& vi& vi' vi%) vi[) vi) vi* vi, viQ, vi#- vi. ,vi]/ ,vi`? vi@ ,vieA vi#S viW XviX viZ vi\ vi\ viL] vie o #.# #.#  #.##. #.#  #.##. #.#  #.##. #.#  #.##. #.# #...PP# #.##. #.# ############.##. #.## ...#.##.#### #..# #######...##.@..# ##.# ..# ##....#######.######.# ...# #†.##########.#bbb.#.# ...###..........##.######.# ...#............##.### ##.# vi f .)#.#..........##.#.# #..# .....#..........##...# #.## ...~~≈~.~≈~########.# #.# vi/f ##.≈≈≈≈.≈≈≈≈≈#######.# #.# vig N57.5 (32.vim vin ,8.5 (33vir vi@u S _d - a golden potionvi{ vi| vi' via H _No target in view!viEvivi"vipH _No target in view!vi#vi1Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings vi2%Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls  f + scrolls of butterflies (rare) Potions (select all with !)g + unknown potions Missiles (select all with ()h - boomerangs  i - darts  j - javelins  k - large rocksl - stones  m + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit vi\2Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]vi:G  h + boomerangsvi i  h + boomerangs  i + dartsviu g  i + darts  j + javelinsvi%viviI#.##.#   VicViper1 the Shooter#.##.#.#   Demigod#.##.#.#   Health: 17/17 ========================#.##.viШ#.#   Magic: 3/3======================== ####### #.##.#.#   AC: 3Str: 12 #...PP# #.##.#.#   EV: 11Int: 11 ############.##.vi#.##   SH: 0Dex: 17 via\...........#.##.#### #..#   XL:  1 Next: 53% Place: Dungeon:1 ...#######...##.@..# ##.#   Noise: ---------  Time: 158.5 (0.0) ...# ##....#######.######.#   a) +0 shortbow vi"...# #†.##########.#.bb.#.#   Fire: a) +0 shortbow ...###..........##.######.#  ...#............##.### ##.#  viةl..)#.#..........##.#.# #..#    .....#..........##...# #.##    vi....~~≈~.~≈~########.# #.#    ##.≈≈≈≈.≈≈≈≈≈#######.# #.#    viM'_You kill the bat! _Found 3 javelins. _You see here 3 javelins. _d - a golden potion _No target in view! _No target in view!viϮvivivi6viviWviՎvi]vi}viDP _viviviviCviܞE _The butterfly leaves your sight.vibviviviʤvi)viqvi vivivi,vi6viviviSvivi:viȵvivi}viIvivi6vivivivi`vivi8viLvioviIvivi:vi`vivivi>vivivivivivivivioviviviYvivizviviviCvijviviviGvi^viQvivivi-vibviviZviviviviviviviavivi%vi6vi~vivivi%vifviviviviviuvirvivi?vivivi,virviviuviU vi vi vi vi- vik vi3 _c - 3 javelinsviviviviEvixvi,vi*viavivivi*vi,viXviviviviviAviavi>vifviviL vir!vi!vi!vif#viK$viz$vi$vi%viK(vi(vi)vi+vi,vi~-vi4.via.vi.vi 0vi1vi1vi2viX3vi4vi5vib7vi7vi7vi9vi:,vi];vi/>viy?vi?vi=@viAvi3CvizCvi"DvihGvikI,vi JviMvixO,viuPvi;Rvi{U,vi#VvikXvi[viq[vi[viH^vi`viWaviavicvif,vifvigvii,vi]ivitjvil,villviDmviJovioviNpvirvi=uviuviuviwviyviyvi;zvit{vi},viT~viviviKviviviɆvivi~vi׈vi̊vi vivi%viQvivivicvi,vi"viʕviWvivivizvi)vi{viviGvivi,viviviviJviHvi\viѬvi'viYvi,viYvi.viviEvivi¶vivi4vivivi۽viQvivivivivi5viviOviviviLvi,virvivigvivi-vivivi=vivivivivi?vivivivivivivivivivijvivivi_vivi6vivitvisviviFvivivivi'viviviTvivikvi,vi.vivivi6vivigvivi[vivi.viMviviviTvi,vivivi ,vi vi vi{ vi vi vi vi,vicvivi ##################vi: +@................ ##################  ##### #######vi$####.................'246.5 (88.0).....................viU vi M======7.5 (89vi>$vi&O _As you open the door, it creaks loudly! You hear a shout!vi#}vi}vi7~vivin  You encounter a frilled lizard.viL####......#.......@.................#......#......#......#......l   frilled lizard (wandering)vi#......#...l..  ##### #viMT0.0)l.viш1Kvi]K   kobold (missile)l   frilled lizard (wandering)vi~b------8.5 (1viՒ _You encounter a kobold. It is wielding a +0 dagger and quivering stones.viaQ _There is an open door here.vi+} ####### #...... #......######## .......@....... K......######## #...... #...... #...... #...... #...l.. #...... #####  vi ####### #...... #......######## .......@....... K......######## #...... #...... #...... #...... vi#...l.. #...... ##### vi,S------vicviy d _There are monsters nearby!vi )))))))You shoot an arrow.vi-u9l.visv8K.vi|J......vi}}7===9.7 (1.2vi5vie _The arrow completely misses the frilled lizard.vi= )))))))You shoot an arrow.vi .l.KviK K......vi )50.9vi vi{ b _The arrow closely misses the frilled lizard.vi/ 4)))))))vi7 G.lvi> ..K....  You shoot an arrow. The arrow closely misses the kobold.viB ;((((viY .vi5 @.Kvi ....vi% 66--viO &2.2 (1.3vi vi D _The kobold throws a stone. The stone hits you.vi4)))))))vinB=.KviGD....K..vilH-3.6 (1.4vi]MviQq _You shoot an arrow. The arrow completely misses the kobold.vib ))You shoot an arrow.vi.K.7==vi&4.8 (1.2viviC _The arrow hits the kobold but does no damage.vi ) You shoot an arrow. The arrow hits the kobold.viv .  The kobold is heavily wounded.vi8(vi~o .  The kobold throws a stone. The stone hits you but does no damage.vi8(vi(&.vi((6.0viW,vi/W _The kobold throws a stone. The stone hits you but does no damage.vi4)))))))vi~;.KviͅI......7.2viviLf _You shoot an arrow. The arrow misses the kobold.viG )You shoot an arrow. The arrow hits the kobold.vikK (viX ==608.4 _You kill the kobold!vi vi% viO vi H _No target in view!vi vi8 vi vi H _No target in view!vivivivi_vivi$: _viH$  Things that are here:vik  a +0 dagger; 2 stones; a kobold corpsevip  A frilled lizard comes into view.vi ######## #......##......################)'................@################---##......# #......#vi" #......# #......# #......#l   frilled lizard (wandering) #......# ###...l###### ####### #...# #...PviO P#viT90l.vipvi'O---60.4 (2 _vivvivi<vi ######## #......# ##......####### #......)'...... .......@# ##......# #......# vi`w#......# #......# #......# #.....l#vi' ###....######   vi*#...#  vi/ ######## #......# ##......####### #......)'...... .......@# ##......# #......#vi80 #......# #......# #......# #.....l# ###....######  #...# vi6vi7vix<vi!@e _A frilled lizard is nearby!vi ######## #......# ##......####### #......)'...... .......@# ##......# #......# #......# #......# #......# #.....l# ###....###### vi9  #...#  viV ######## #......# ##......####### #......)'...... .......@# ##......# #......# #......# #......# #......# #.....l# ###....######  #...# vi]viA^vitdvige _A frilled lizard is nearby!viuy )))))))You shoot an arrow.vi8l.vi!|....l.vi7===1.7 (1.3vix vi b _The arrow closely misses the frilled lizard.vi$; †viTYou shoot an arrow. The arrow hits the frilled lizard.viW))))viN 7....viR 63.1 (1.4 _You kill the frilled lizard!viJX vi0[ i _Your Fighting skill increases to level 2!vi vi vi vi H _No target in view!viخ viL vi vi/ vi vi> : _viǶ vi ,viS viv viZ ,vi vi vif vi vi vi vi vi vij vi j  You see here a frilled lizard corpse.vi: vi  _viS vi vig ,vi vi vis vi vi] vi vi ,vi vi vi ,viH vi vi ,vi. vi4 vi vi, vi^ vi vi vii vi vi[ vi vi vi vi vi vi ,vi vi vi vi vi viFvicvivivi viviCviviHvi~vivviUvi"vigvi vi"vi%vi'vi*vi8+vi-vi!0viN3vi5vi8viH:vi&=vil=vi?vi@BviFviIIviIviO,viPPviPviRviUviYvi`viWbvibvi#dvidevigviivilviQlvimviRpE _The butterfly leaves your sight.visviF3vi,vi'vivi"vi4viNviXvivivivizvi§viPviȭviviviIvivivivirvi8vi ,vikvi&viviFviviviviEvivi-vivi5vixviviviviviD,vivi,vivivi vivi,vicvi/vi,vi&vivivivi@vivi},viCviFvi>vivi.vi vi vi vi vi+vi,vizvivivi)vi%,vinvivi|$nvi %vi),viB*vi7,vi0,vi1vi3viF7vi7vio8vi=:viI>vi>vi?vifAvi,vivivi4 vi vi vi} viviQvivivi,vitvivih,vi,vi-vi1Bvi1vi4,vir5viy6vi9vi5:vi:vi3>vi@viAvi;AviCviI#......###......############......)'..................### #######.##......# ###.##......# viMJ#...##......#  ####.#.##......#  #@...#..#.....†# ---vixJ324.1 (61.0) #...####..#......#viJf#. ######....###viJ#.#####. .P #....##... .# ####....##.>. # #....##.viK  . #.#####.  #.# #.viYK  #.## #. viZUviUH---5.1 (62viZvip]; _Found a stone staircase leading down.viSQvi"vi;  You encounter a goblin. It is wielding a +0 dagger.#########......).......... #.##.... ###.##...... #...##......##.#.##......# ###....#..#.....†#.##...####..#......#..@.....#######....#.#####.# .P #.... ... .# ####.... #>... # #... #.### #.### #g #.# g   goblin (wandering) . #.### #..# ###.##8.1 (3.0)9.1 (4 _vivivi+]))))))vi g.  You shoot an arrow. The arrow barely misses the goblin.vip...g..vi8===30.3 (1.2viػvi( _The goblin shouts!vil ))) You shoot an arrow. The arrow hits the goblin.viX 'g.via ...via (1.5vi#j vil _ _The goblin is severely wounded.vi(b N))))vid &g.vi( KYou shoot an arrow. The arrow closely misses the goblin.vig ..K   kobold (wandering)vi (2.7vi vi{ q _You encounter a kobold. It is wielding a +0 club.vid ) #.. ####.# # ###....#†vi #.##...### #..@.....# ##.#####.# .P  .g. .#  #>... #  #.###  #K#.# via .#.##  ##..# vir ) #.. ####.# # ###....#† #.##...### #..@.....# ##.#####.# .P  .g. .#  #>... #  #.###  #K#.#  .#.##  #vi:svi)vvivviyvi[|d _There are monsters nearby!vi )You shoot an arrow. The arrow hits the goblin.vi)K   kobold (wandering)vi6L K.  You kill the goblin!viL6K.viRe.KviT6734.0 (1.3viZvi\( _The kobold shouts!viY  )You shoot an arrow. The arrow hits the kobold.vid))viM.)vi1805.3viviJ _You kill the kobold!vi_  _No target in view!vi vi vi vi vit vi5 : _vi vi vi vi vi vi vi] viD vi vi vi$ vi. vi vi  You encounter a kobold. It is wielding a +0 short sword and quivering stones.vi&  #.... ##################...........#.....#######.##vi @K.... ###.## ... #...##.... #'# ####.#.## #@####....#..--- #.##...####.. #........####### ##.#####.# .P # #.).# .# ####..vi x #>)... # #.. K   kobold (missile, asleep) #.##### #.# #. #.#. #.#vi -9.3 (4.0vi O---40.3 (5 _vifviviSi ###### ###.... #.....# K....  ...  #'#  #@# #.# #... ##.# .P  #.).# .#  #>)... #  #.##### vi< #. .viFH ###### ###.... #.....# K....  ...  #'#  #@# #.# #... ##.# .P  #.).# .#  viIGI#>)... #  #.#####  #. .viLviMviSviV] _A kobold is nearby!vis )You shoot an arrow. The arrow hits the kobold.vi]xF))vi yvil&.'vie?6===1.6 (1.3vi vi J _You kill the kobold!viNvivi*vibH _No target in view!vivi vi}viZH _No target in view!vi 3viy viR vi vi1 : _vim @  There is an open door here.vi vi  _vi vi vi vi= vi vi @  There is an open door here.viY" vi#  _vi$ via% vi( vi) vi) viK+ vi- vi9. vi{/ vi0 vi\4 ,vi@5 vi6 vi9 vi: vi4; vi= viP@ vi@ vizA viID viuG viG viH viJ viOM ,vieN vicP $  Things that are here:vivR _  a +0 club; a kobold corpseviU vi9V  _vitW viZ R  There is a stone staircase leading down here.vid vi-e  _vif vil vip vip viq vias viv ,vix viky vi| vi} vi~ viB vi vic viW vi vi viQ viU vi vi viU via vi vi ,vi) viA #.####....#..#.....†##.##...####..#......##........####.#####.# .P #....###.).#####.# ####....##>)........# #....##.########.# #.#####.##.########.# #.# #........@....# #.## ---####.########## #..# #.. ###.####### #.#.#.# #####b#.#P# #...PP#.#P #P#####.## #P#........ #.#........vi 061.6 (20.0)vi H---2.6 (21vi vi Q _f - a pink potionvi vi  vi vi vi vi Bvi ,vik vi vi: vi vi%! vix" vi% vim% vi& vi' vi- Bvi73 Xvi4 vi8 ,viK9 vi: vi!< vi]< vi< vi > vi? ,vi=@ vi'A viB ,vimC vioD viE ,vi6F vi G viH viH vi!I vi J viK viK vimL viM viN ,vi6O viP viQR ,viyS vi]U vi V ,viX ,vi\  You open the door.  You encounter a frilled lizard.viAf ` ########## ###....# #.....#######. #)....# ###.. #.....# #..#... ###'########.... #.####.... #.....##### #.##...#### #.....'@..# #........## #.....###.# ###.#####.##.... #.###.).#####.# #..l #.##>)........#### #.##.########.##.##.########.# l   frilled lizard (asleep)#.............#####.###########.....#78.6 (16vig 39.6 (17 _vi)j vijk vil m .  You shoot an arrow. The arrow hits the frilled lizard!vi S)))vi"4'..vi&E93===81.0 (1.4)vi3vi6R _You kill the frilled lizard!vi4viFvi "H _No target in view!vi=3vi3vi+9vi <H _No target in view!vivi,vivivi|viG$ _vi vi @  There is an open door here.vi  You encounter a kobold. It is wielding a +0 short sword.vi_   #.....# ###   #.....# #.....   #.....# #)....#  vi #...$.# #.....# #   #.....# ###'######   #.....# #.####...  viC #.....##### #.##...   #....@'...# #..---   #.....###.# ###.#####.   #.....# #.###.).#####.   #.....# #.##>)..   ###.### #.##.##.  #. #.##.##. K   kobold (asleep)  #K #.............  #. ####.#  vi]G #.....#vi&&,20vi'E---3.0 (2 vi' _vi-vi0vi  #.....#  #.....#  #.....# #)....#  #...$.#   #.....#  #.....#  #.....#####  #....@'...#  #.....###.#  #.....# ) #.....# #.##>) ###.###  #.  #K vi= #.    viR  #.....#  #.....#  #.....# #)....#  #...$.#   #.....#  #.....#  #.....#####  #....@'...# viz  #.....###.#  #.....# ) #.....# #.##>) ###.###  #.  #K  #. vii vi_ vi϶ vi ] _A kobold is nearby!vi )You shoot an arrow. The arrow hits the kobold.vi] ^)))))vioX >.....vi(Y vi` ` ######### VicViper1 the Shooter  #.....# ###........ Demigod  #.....# #.....##### Health: 17/17 ========================  #.....# #)....# # Magic: 3/3======================== via  #...$.# #.....# # AC: 3Str: 12  #.....# ###'####### EV: 11Int: 11  #.....##.####... SH: 0Dex: 17  #.....##### #.##...## XL:  1 Next: 100% Place: Dungeon:1  #....@'...# #........ Noise: ===------  Time: 384.3 (1.3)  #.....###.# ###.#####. a) +0 shortbow  #.....# #.###.).#####. Fire: a) +0 shortbow  #.....# #.##>)........  ###.###[3vi c w9;49m #.##.########.  #. #.##.########.  #) #.............  #. ####.#########  #.....# _No target in view! _No target in view!  There is an open door here. _You encounter a kobold. It is wielding a +0 short sword. _A kobold is nearby!You shoot an arrow. The arrow hits the kobold.vic _You kill the kobold!You have reached level 2!vim /  --more--viE24/244/42 0% vi,viɗ4 _vi  _vi ^ vi :_You now have 9 gold pieces.vi vi7 vi viS vi vi vi viU vi{ viG vi vi vir viL vi vi vi` vi vij vi vih vix vi vi viG  vi1  vi >You encounter a rat.viX ! vi w#.....# #)....#  vi?  #.....# vi )# vi  viL  #.....# ###'  vi  #.....# #.####.  viA  #.....##### #.##...  vi  #.....'...# #......  vi  #.....###.# ###.####  viz  #.....# #.###.).##  vi[  #..@..# #.##>)vi" 4--- vi  ###.### #.##.#######  vi g #.. #.##.#######  viX i #).. #...  vi T #.... ####.vi, #  vi  #....# #.....# r   rat (asleep)  viY  #....# #####.# vi r #r...#vib - vi/ 095.3 (11.0)vi #---viZ #6.3 (12 vi _vi vi# vi   #)....#  #.....#   #.....#  #.....#  #.....#####  #.....'...#  #.....###.#  #.....# ) #..@..# #.##>) ###.###  #..  #)..  #....  #....#   #....#   #r...# vi[  #)....#  #.....#   #.....#  #.....#  #.....#####  #.....'...#  #.....###.#  #.....# ) #..@..# #.##>) ###.###  #..  #).. vi\p #....  #....#   #....#  #r...#viaviavifvihZ _A rat is nearby!vi b .  You shoot an arrow. The arrow hits the rat!vi))))))viW..)....viA\ 3===7.5 (1.2) _You kill the rat!vibvido _Your Ranged Weapons skill increases to level 4!vibvi vi$vi&H _No target in view!vi yJviu} vi)~vi~:_No target in view!vikvivigvivivi!: _vivi^vivi=vivivihvivivvivivivivivivivi_vivi`vi{viviviviHviEvivi vi[vi| #.....# #.##>)....... ###.#####.##.########  #....##.##.### viO #)...##...........  #....#####.########  #....# #.....#   #....# #####.#  vi/ #....#####   #.@....... --- vic ##....####  #####   P#  P# vi /405.5 (8.0vi] G---6.5 (9viviQ _j - a cyan potionviviZviKvivi,vid,vivi3vi'viviviviviviJvivi vivi2viviJvi"vivi,vi6viJviviviJvivi,vivivivi?vivi vi ,vi5 viS ,vi vi vi viU vi vi vi vi viH vik vi' vi viU vi 7 _You open the door.vi vi viR6  _The butterfly leaves your sight.  There is an open door here. _The butterfly leaves your sight.vi: _vixA nvi B viVB vi>C viD viG vipG viG viI viXL viL viSM viN viQ viQ vi}R vi+T vitW viW viX viY vi\ ,vi] viN^ via viYa vi=b vid vi|h vih vii viGk vio vio viq vilu viHy viy vi8{ vi~ vi vi) viu vi nvi[ vi֓ vi' viz viB vi vi vi̝ vik vi viF vi   #.# .b #####.#####  #.........#  +.........# viX  #.........#  #.........#  #.........#  #......... #.:viȭ |# #.?....... #.........# #.........# #######.###vin  .# #  You pick up a parchment of Call Imp and begin reading...viB 039.5 (33.0)vi vi &40.5 (34viL vie A _You add the spell Call Imp to your library.vi.7 vi7 vi> vi^B H _No target in view!viĪ viP vi߱ vi^  vi :_No target in view!vim6vi6vi<vic@H _No target in view!vi3nvioviQuvikxH _No target in view!vi*vij+vi,vi0vi3vi6$ _vi7vi@  #.# .b #####.##### vi5A #.........# +.........# #...# #...#viA= #...# #...# #.@.......# #.?.# #.# #.#vi Bt #.### vi1BF.# #viUB_You pick up a parchment of Vampiric Draining and begin reading...vi}I11.5 (1.0)viI+2.5 (2viTNviQJ _You add the spell Vampiric Draining to your library.vi3vivivimvi,vi  #####.##### ###......... +#..vi  .vi&+3.5 (1vi'+4.5 (2vi*vi-c _e - 2 scrolls labelled SEOCI TANIMIvivi5viviH _No target in view!vi vi% vi vi H _No target in view!vi)vi\)vi*vi,vi/vi3P _vi6,vi9via;viX>vi>viq?vi@viCviCviuDvi%FviHviHviIviJviMvi]MviMviOviPRviRviSvi}TviVviWviIWviYXviZvi5[vi[vi\vi^viP_vi_vi`vicviMcvicvievi*hviehvihvinjvilc  You encounter a rat.virr#.........# #.........# #######.###  #.# viEr) #.# ########.# r .........# ≈≈. vidr########.##≈.#  #@≈≈~# vir #.###.#  #.# vir #..##..≈ r   rat (asleep)..vir+###viz056.5 (12.0)vi{37.5 (13 _vivvi̓vi #...  #.........#  #.###  #.# #.# ##.# r  viB..# ≈≈.  #.##≈.#  #@≈≈~#  #.###.# vih* #.# #..vi ##. vi%.≈ ..vi< ### vid #...  #.........#  vib#.###  #.# #.# ##.# r  vi..# ≈≈.  #.##≈.#  vi@:#@≈≈~#  #.###.#  #.#vi #.. ##. .≈viM .. ### vivisviviZ _A rat is nearby!vi" ))))))rYou shoot an arrow.vif[. KThe arrow hits the rat but does no damage.≈≈≈.≈≈K   kobold (missile, wandering)===8.7 (1.2) _You encounter a kobold. It is wielding a +0 dagger and quivering stones.vi )You shoot an arrow. The arrow hits the kobold.viU))))))viU*rviZ≈≈≈.≈≈r   ratvi_069.9vipdvifJ _You kill the kobold!vi! )You shoot an arrow. The arrow hits the rat.vi\& U))))))vi t≈≈≈.≈≈vi 6961.2 (1.3vi3 vi G _You kill the rat!viRK viK vi,P viQ H _No target in view!viK3vi&LviHMvipOviSP _viU,viVvi9XviZvi3[vi[vi]vi_vi`vi`vibviVevievi]hviivikvi'lvi_lvimvinviDnvienvi#ovipvi1qviqvirviXv,vi wviaxvizvi1{vi{vi}vivivivi # .. ########.# ≈.) .........# .≈≈. ########.##≈.# #.≈≈~##  #.###.# vi #.##.≈#  #..#≈~### ##.≈~##@# ---#.≈.#.#..≈# #..#.###≈≈≈####### ####   vi    vi:072.2 (11.0)viďH---3.2 (12vi0viؕU _k - an emerald potionvi;vic;vi;vi\=vi@vinDvi4FviG,vi;HviIviJviJvi+KviLviNviNvi=Ovi PviR,vinSviTvi>XvipXviYvijy  You encounter a bat.vipD#........  vip#.........# #....b..?########.#####........ #.# #.........#.###~....... viq########.##.≈≈.)... vi'q.........# .≈≈... ########.##≈.#≈#.##viMqM#.≈≈~##≈≈@.#vimq#.###.##≈#.# #.##.≈##≈#.# viqk#..#≈~####.##viq##.≈~##.##..##.≈.#.#..≈##b   bat (asleep)viq7#..#.###≈≈≈# virt###### ##### vi|280.2 (7.0)vi;}vi^}$1.2 (8vivie _Found a scroll labelled EQIQALE YTZE.viQ` .  You shoot an arrow. The arrow hits the bat.vi7)))))vi))vi&p JYou kill the bat!vi.......J   endoplasm (wandering)viN0@12===2.5 (1.3vi4vi6[ _You encounter an endoplasm.vi&  )))))))You shoot an arrow.vi.viN......viu(3.8vivi` _The arrow completely misses the endoplasm.vi _No target in view!vi  _No target in view!vi Ivi vic l  An endoplasm comes into view.vi MJ..............# ?########.#####.# #..?# vi S#.###~.........# ########.##.≈≈.)......# .........##≈.≈≈.......# ########.##≈.#≈#@##≈≈~##≈≈..#.##≈#.viO #.##.≈##≈#.#..##.viw J   endoplasm (wandering)..##vi vi /.0.0vi   Found 3 scrolls labelled ASHUUPH WUOFRI.vi 5---4.8 (1vi viP 6 _The endoplasm leaves your sight.vi vi vi vi vi l  An endoplasm comes into view.vij #.# #.# #..J #.# #.. vi )#.........# #.?# #######.###### #.# #..vi ?#  #.###~.........# vi #######.##.≈≈.)# vi! ........##≈.≈≈..@....#--- vio #######.##≈.#≈#.#######.≈≈~##≈≈..# #.###.##≈#.##.##.≈##≈#.##..#≈~####.## vi {J   endoplasm (wandering)##.≈~##.##..vi v##.≈.#.#..≈###..#.###≈≈≈vi "#vi -.0vil (vi +5.8 (1vi vi 6 _The endoplasm leaves your sight.vi*vi+vi2vi4  An endoplasm comes into view.Found 3 scrolls labelled ASHUUPH WUOFRI. _The endoplasm leaves your sight. vi5 An endoplasm comes into view. _The endoplasm leaves your sight. _No target in view!viq4vitviwH _No target in view!viӸviVviviH _No target in view!viܶvi3viviviL  An endoplasm comes into view. _The endoplasm leaves your sight. _No target in view!  An endoplasm comes into view.vi)F.# .# #..J .# #. .# #.. .........# #.?# ######.###### #.# #..?#  #.###~.........# ######.##.≈≈.)# .......##≈.≈≈.......# vi######.##≈.#≈#.#######.≈≈~##≈≈..##.###.##≈#.##.##.≈##≈#.# J   endoplasm (wandering)#..#≈~####.#vi###.≈~##.##..##.≈.#.#..≈##vik-.0vi(vi;+6.8 (1viviR _The endoplasm leaves your sight. _No target in view!  An endoplasm comes into view. _The endoplasm leaves your sight.vi vi vi vi vi  You encounter a goblin. It is wielding a +0 club.vi4$ # # #.gJvi$ 5# #.# #.# #.. ........# #.vi % ?# #####.###### #.# #..?#  #.###~......@..# #####.##.≈≈.)# ......##≈.≈≈.......# #####.##≈.#≈#.######vi% >#.≈≈~##≈≈..##.###.##≈#.# J   endoplasm (wandering)#.##.≈##≈#.# g   goblin (asleep)#..#≈~####.####.≈~##.##..#vi( 2.J0vi 1 |J7.8 (1vi8 vi< * _Found 7 gold pieces.vi9 )))))You shoot an arrow. The arrow hits the endoplasm.vi~ $g  The endoplasm is lightly wounded..vi Jvi/ !.viY Jvi G J  The goblin shouts!vi^ &.gvik ...J 2 endoplasmsgvi, 7===9.0 (1.2vi viw [ _You encounter an endoplasm.vi 5 )vi˰ U))You shoot an arrow. The arrow hits the endoplasm.vi6'.JviQ7&.gvi7'.JviA&..viGB)90.2viYIviJa _The endoplasm is heavily wounded.viRf .  You shoot an arrow. The arrow hits the endoplasm!vi))   endoplasmviG%.Jvi H&.gviQ*..viT081.4vi[vi0^M _You kill the endoplasm!vi& )) You shoot an arrow. The arrow hits the goblin.vi̱'.JviR%.gvi1 .vi-2.7 (1.3vivipa _The goblin is moderately wounded.vi"]| )You shoot an arrow. The arrow hits the goblin.vi_9.gvi&.JviY .vi-3.9 (1.2vivi^ _The goblin is heavily wounded.viUV)))))))viX %.JviZ .J  You shoot an arrow. The arrow barely misses the goblin. The goblin misses you.vibb =.....gvic (5.1vik vipn = _The goblin hits you but does no damage.vi+ c )  You shoot an arrow. The arrow hits the goblin!viG1 (vid K  You kill the goblin!vi DThe endoplasm freezes you.vi b0----216.3vi vi % _You are frozen.vi f .  You shoot an arrow. The arrow hits the endoplasm!vit (vi vip1=---77.6 (1.3vi%vi'M _You kill the endoplasm!viVvivi viwH _No target in view!viuIvi>viϧ: _viTviviviviCvivi[2==vi*vi~viWviBvi9=viviviviD3=vi{vi,vivivivivi,vivi_via4==vivi 1 _HP restored.vi3vivi4viviviWviviC# # #...... # #.$.. # #... vi# #... # #.. ......# #.......?# ###.#####........# #.# #.......).@# ---  #.###~.........# vi###.##.≈≈.)......# ....##≈.≈≈.......# ###.##≈.#≈#.#######.≈≈~##≈≈..##.###.#.##.≈##≈#.##..#≈~####.##vi%1512.6 (15.0)vi &H---3.6 (16viI)vi+e _h - 3 scrolls labelled ASHUUPH WUOFRIvi3viXviviviO=vivi!  You encounter a kobold. It is wielding a +0 whip.viy # .# ..####.#...K.$...................# ......# #..............# ......# #....... ###.#####........  #.# #.......)..viX#.###~.........# ###.##.≈≈.)......#K   kobold (asleep).#vi14.0)vi 25.6 (2 _vivi} _You see here a scroll labelled EQIQALE YTZE.vi< )))))KYou shoot an arrow.  The arrow hits the kobold but does no damage.vi)K.KviP6....vi7===6.8 (1.2vivim( _The kobold shouts!viq )You shoot an arrow. The arrow hits the kobold.vi> R))))vi; 5....vit? 6308.1 (1.3viiF vizI J _You kill the kobold!vi& vi vig% viS( H _No target in view!vi94vi@@viBH _No target in view!vit..viH(0.0vi&5---9.1 (1vix _l - a scroll labelled EQIQALE YTZEviYviU,vi@vib4virvi4,viEvi,vixviL _You now have 16 gold pieces (gained 7).vi3viviCvii  You encounter a hobgoblin.vi<#####.###.#.........#.# ##  #.# .###########.# #  #.# .b....P.....# #####.##### ############# viB#.........# +.........# ########### #.........# ## .# #.........# #####.# vi"#.........# #...@...........--- #.........# #............).. vi#.........# #............... #.........# #..............# #vi.........# #..........g...# #.........# #........######vig   hobgoblin (wandering)####.#####........#viF #.# #.......)..# #.###~.........#viN27.1 (8g.viH8.1 (9 _vivivie )))))gYou shoot an arrow.  The arrow hits the hobgoblin but does no damage.vi2g.viH3......vi7===9.3 (1.2vivip+ _The hobgoblin shouts!vi@ o ))))You shoot an arrow.vi 7g.vid -.....viĜ )30.5vi vi F _The arrow hits the hobgoblin but does no damage.vid †You shoot an arrow. The arrow hits the hobgoblin!)))vi@ ^...61.7vi vi? M _You kill the hobgoblin!viLvi0MviNvi2RvifVviY,vi*Zvi]viG^vi_viavigBviivimvimviboviqviuc  You encounter a rat.vi| .## #.#.........#.# ##.#≈≈≈ .# .#####.# # #≈≈≈ vi|.# .b....P.....# ##≈≈ .##### ##### .....# vi|e.....# ##### vi!}6.....# #.........# .# .....# #.........####r## viD}.....# #.......# --- vig}.....# #............)..# .....# #..........vi}. .....# #.......†......# .....# #........# vi}].....# #........######.. r   rat (wandering).#####........# .  vi~#.# #.......)..# viz~,5.7 (4.0vivi#---viކ+6.7 (5 _vi viԎviK    #      ########### #.........# .#  #.........####r##  #........@......#  #............)..# vi #................  #.......†......#.  #..............#  #........######.. .......# .  #.# #.......)..#  vi>pl    #      ########### #.........# .# vipO #.........####r##  #........@......#  #............)..#  #................  #.......†......#. #..............# #........######.. .......# . vipo #.# #.......)..  vi{4viviZ _A rat is nearby!vi]B` .  You shoot an arrow. The arrow hits the rat.viGE))))vid.....9===7.9 (1.2viviG _You kill the rat!viFvivivi͏H _No target in view!viE 4viH viL H _No target in view!vi vig vi vin vi vi4 : _vi@ vi # #.#..#.# ##.#≈≈ vi .##.# # #≈≈≈≈~ .b....P.....# ##≈≈≈~ #### ##vi G # vi2 T# ##### viS # #...# .# # #..vit ####.## # #........vi y# ---80# #..vi )..# # #..# viS M# #.......†......## #..# ..# #..######.. > .#####........# ... vi| .# #.......)..# .. vi vi) #---viL $9.9 (2vi viV ; _Found a stone staircase leading down.vi vi= vi ,vi] vi ,vi vij vi viP vi vi ,vig viU vi,vivi!vi`,vi}vi` vi5 vi vi\vivinvivixvivi,vivivivivivib!vi$vi$vi%vi8'viD*vi{*vis+vi-vi0vip0viT1vi)4vi%7viq7viK8vi:viu<vi<viO=viG>vi+@vix@vi@viAviCviCviDviFviIviIviWJvicLviO,viPviMRviUvigUviWvi3Zvi_]vi]vi^vi`vi!dviUdvipevifvih,vihviivi)kvi\kviqvi,svivi؃viaviڍf ....#.# ##..#~≈≈≈≈≈~~~≈≈ ....#.# ##.#≈≈≈≈≈~.∩.~≈ vi#####.# # #≈≈≈≈~.©>©.~ P.....# #.##≈≈≈~~...~≈ ####### ###.##≈≈≈≈≈~.~~≈ .....≈≈≈≈≈≈≈.≈≈ ###### ####.#.#~≈≈≈≈.≈≈≈ vit##...# #.##....#~~~.≈~≈≈ ####.###.# #..# .....##.###..####### )..##.##...# ....#.##.#.#..#.#.##.#.#viΎ..#......#.# #####...>.###.#  #....## #.#  #....# #You pick up a parchment of Iskenderun's Mystic Blast and begin reading...vi\634.0)4.9 (25viviR _You add the spell Iskenderun's Mystic Blast to your library.vivivipviH _No target in view!viviviviIH _No target in view!vilvivivizH _No target in view!vi viZ vi vi vi! vi$ | _viy& vi2 vi3 vi6 vi6 vi7 vi; viA> vi> viP? viA vi@B vivB viB viC viE ,viF viG viJ ,viK viHL viwN ,vi O viWP viZR viR vi-S viT viYV viV viV vifW vifX viX viX viSY viD[ vi[ vi[ vi.] vi` viD` vi` vi9b vid vid vike vi|h vih vih vi[i vik vim viNm vi{m vid vie viPf vif vif vig viZl Xvi^m vim vim vio ,vio vip viq vi/r viYr vir vi+s vi vii vi viR vi vi vi vi vir vi vi viՆ vi+ vi[ vi vic vi vi vi vi vi? vi vi vio vik vi vȉ vi vi vi vi vi vi9 vi vi vib vi ,vi viw vi Bvi vi vi9 vi vi vi ,vi vi vil vi vi٧ vi vi* vio vi vi| viJ vi vi֮ vi# vi{ ,vi vi vi vi viM vi viW ,vi vi vi3 vit vi viѾ vi Xvi! viD viw vi viv vi vi/ viY vi vi viZ ,vi vim viU vi vi vie vi BviM vi vi vi3 vi vi vi vi$ vi vii vi vi- viL vi vi vi+ vi vi" vi vi vi vi vi vi viw vi vi vi& vi vis vi vi vi9 vi vi! vih vi vi2 vi vi vi' vir vi vi vi   ###  #.. vi  ###    vi I  ##vi 6  #########vi1 #. viR  #........+.  #@# vi M#.697.9 (133.0) vi t #.# #. vi [ #.##. vi  #.##.  #.##.  #.##.vih    #.##.  vi  ##.########.   #........###vi" E viz vi? vi" T _Key pressed, stopping explore.vi^5 _vi6 vi,: P _vicA vi4B vitD viD viD vibF viH viH vibI vigJ viL viFM viM viN viP viP vi\Q viNR viGT viT viT viU viW viQX ,vi Z viQ] ,vi$^ vi` 7 _You open the door.vid viBd viCe vih @  There is an open door here.vinj vij  _vipk vi|l vim vi!n vin vio vi!q viMq viq vir vi.t vi[t vit viu viQw viw vi|y vi|  ##....######.#  ###### #.#  vi } #P# #.#  ### #P######'## #.. .b..#.....# ##.## P###.....# vi-}  #...# P# #.....#  #...#######.....#  #.@.....#.......# viP}  #.......######.##  #.......# #.#  #.......# #.#vir}  #.......######.#### #########'#.#.###........ #.........#.#.# +........vi}  #.#########.# # #........ #.# .# #.........You pick up a parchment of Freezing Cloud and begin reading...vi 4713.9 (16.0)vi ,4.9 (17viG viŅ G _You add the spell Freezing Cloud to your library.vi$! vi! vi & vi( H _No target in view!vio%4vi#)vi+H _No target in view!viUvivieviH _No target in view!vi:?vi?vi?viAviBvi&FP _viHXvi_JviJvi3Lvi`LviLviMviOviOviGPviPvi~QviQvi$RviVSviSviTviUviUviVVviVviVviWviYYviYviYviZvi\,vi\vic]vis_,vi`vi`vibviKbvibvicvievifvifvisgvihviiviivipjvinXviovi pvipvi1qvirvirvi9svi2tvikuviuviuvivviVxvixvixviyvi{vi1{vi{vi|vi ~vi0~vit~vivi;vihviƀviviڂvi vi+vivivi-viNvivivi7vi^viviNvivivigvifviviviviviĎvivixvi,vi8viviviR,vi,vi%viYvixviviS,viviטviwn  You encounter a frilled lizard.viL  #.......#   #.......#####  #########'#.#.###...viM  #.........#.#.# +...  #.#########.#.# #...  #.#.........#.# #...  #.#.#########.# #...  #.#.# #.# #...viv  #.#@# #.# #...  #.#..l[.$.. ..# #...viW  #.######### #.# #...  ##.####### #...  #........#  vißi #######.## ######### l   frilled lizard (asleep)  #.# #..P#P..# vi #.############# #.....vi`-43.9 (29viȥ,4.9 (30vi:vi#< _Found a scale mail and 13 gold pieces.viAVb ..#  #...... .#. viV.#.#  #.###.#.#  #.#.........#.#  #.#.#  #.#.# #.#  #.#@# #.# viVT #.#..l[.$.. ..#  #.######### #.#  viV;     viV$  #.#  viW*vi ..#  #...... .#. .#.#  #.###.#.#  #.#.........#.#  #.#.#  #.#.# #.#  #.#@# #.#  #.#..l[.$.. ..#  #.######### #.#      viq   #.#   vivivi viZe _A frilled lizard is nearby!vi m .  You shoot an arrow. The arrow hits the frilled lizard!vi V)viFF ..vi6I D42===6.1 (1.2)viO vi[ R _You kill the frilled lizard!vi vi- vi vi# H _No target in view!vivi7vi viH _No target in view!vi3viƂvi/vivi: _viviviviviϐvi[vixviviYvi–,viviPB  You see here a +0 scale mail.vivi  _vivigvi ,viivi,viɣviM _You now have 29 gold pieces (gained 13).vi3vi$vivi1vi]vivivivi%viXvivivivi6vivi,vi<viȷvivi viavivi&viRviDvivihvivi`viviviRvivivi,vivivi,vi1viviviviviviG,vivivi,viavitvivi?vivivi,viMvi@  There is an open door here.vivi~ _vicvivin,vivivi,viq vi viviviYviIviviviviviBvivi% vi` vi vi%$vi&,vi'vi+,vix,,vi-vi5/,vi/vi1vi 4vi64vi4vip6vi#8,vig8viD:vi?BviX@vi Bvi+BviBvi Dvi@E,viEviFviHvi3HviHviLvihMvixO,viyPvi S,viSviXVvi Y,vi!ZviX\vi^vi^vi_vi bvicvicviHdvievif,viigviWivikvikvilviovipviqviqviHsvisu,vi8vvixvi|BviG~vivihvijvivivivi׈viSvihBvivviovivi_viOvi,vi—vibviviޛvivi Xviuvi,viviNvi/vixvivixviviحviNviviviviFvi4BvivizviviviviviviPvivivi,vivi~vivi%vi)viviviviviviviOviviMvivivivijvivivivi.viviviviqvi),vivi<viviviviviDvivi)vi@viviLvivih7 _You open the door.vivi&vivivic  You encounter a rat.vi  #...# P# #.....# #.# #...#######.....# #. #.......#.......# #.# #.......######.## #.#vi  #.......# #.# .# #.......# #.#  #.......######.##### # #########'#.#.###.........# #.........#.#.#.@.........# #####--- vi[ ,#.#########.#.#.#.........# #. #.#.........#.#.#.........# #. #.#.#########.#.#.........# #. vi F#.#.# #.#.#.........# #.... #.#.#########.#.#.........# #.... r   rat (asleep) vi #.#...[.......#r#.........# #.... #.###########.#.#.........# #.... vi #.####### ### #.........# #....vi Y821.1 (75.0)r.viKrviO---2.1 (76 _vivitQ _There is an open door here.vid #...# P#          #.#   #.#  #.......######.##### '#.#.###.........# ........#.#.#.@.........# #..#.#.........# #..#.#.........# #..#.#.........# #.#.# #.#.#.........# #.#..#r#.........# #.#...[.......#.#.........# #.#.#.........# #. ### ....# viLXL #...# P#          #.#   #.#  viYe#.......######.##### '#.#.###.........# ........#.#.#.@.........# ..#.#.........# ..#.#.........# ..#.#.........# .#.# #.#.#.........# .#.vigY.#r#.........# .#...[.......#.#.........# .#.#.........# viY. ### ....# vi`viavihvi$lZ _A rat is nearby!viSO)))))viTX6r.viO^0...vi_;===3.3 (1.2)vi]fvi ij _You shoot an arrow. The arrow barely misses the rat.vitH H))))vi 6r.vi vib #..vi -4.6 (1.3vi vis n _You shoot an arrow. The arrow completely misses the rat.vi~ d #...# P#          #.#   #.#  #.......######.##### '#.#.###.........# ........#.#.#.@.........# #..#.#.........# #..#.#.........# #..#r#.........# #.#.# #.#.#.........# #.#..#.#.........# #.#...[.......#.#.........# #.#.#.........# #. ### ....# vi #...# P#     vi     #.#   #.#  vi1#.......######.##### '#.#.###.........# vip2........#.#.#.@.........# ..#.#.........# vi..#.#.........# .viōJ.#r#.........# .#.# #.#.#.........# vi.#..#.#.........# vi.#...[.......#.#.........# .vi=#.#.........# . ### vi_7....# vi6vivi9viZ _A rat is nearby!vi  #...# P#          #.#   #.#  #.......######.##### '#.#.###.........# vi /........#.#.#.@.........# #..#.#.........# #..#.#.........# #..#r#.........# #.#.# #.#.#.........# #.#..#.#.........# #.#...[.......#.#.........# #.#.#.........# #.vi / ### ....# via #...# P#          #.#   #.#  #.......######.##### '#.#.###.........# ........#.#.#.@.........# .vib4.#.#.........# ..#.#.........# ..#r#.........# .#.# #.#.#.........# .#..#.#.........# .#...[.......#.#.........# .#.#.........# . ### ....# vijviJkviqvi%uZ _A rat is nearby!vi.}A)))viP6r.vi>".vi-5.8 (1.2vi^vik _You shoot an arrow. The arrow closely misses the rat.vib .  You shoot an arrow. The arrow hits the rat!viX)vi .vi057.0vi׎viG _You kill the rat!vi7viK8vi-=vi?H _No target in view!viI viJ viMK vifL viN viQ viW  vi.X _vi"Y vi[ vi^ vi^ vi_ vii vi(m vin vin vis viv vi{w vinx vi}  vi}}  vi} There is an open door here.vi vi#  vii _viH vib viQ viؗ vi viǚ vi1 vi vi> vi vi vi viW viv vi via vi3 vi^ vi viL viR vi[ vi vi7 vi1 vi vi vi viH vi; viԿ vi viT vi vi vi vi: vi vi viT vi: vi vi vi' vi vif vi vi vi` @  There is an open door here.vi viJ  _vi vi vi vi vi~ vi vi vi+ vid vi vi1 vig vi vi vi vi ,viR vif vi vi vi viV vi vi= vi vi viE vi vi# vi ,viH vi vis vi vi< vi vi% vid vi vi vi vi vi vi| vi viR vi vi vi vi viS vi vi# viu# vi$ vi& $  Things that are here:vi( h  a +0 short sword; a kobold skeletonviL* vi*  _vi#+ vi, vi- vi. vi. vi0 vi1 vi1 viN2 vi4 vi6 vi6 vi7 vi8 vi@: vir: vi: vi5< vi= vi> vi? vi7A @  There is an open door here.viB vi]C  _viD viF vilH viH viAI vibJ viK vi&L viL viM vi P ,viP viQ vi)S vi)T viU viQV vi&X vinX viX viY viY[ ,vi[ vi] viZ_ ,vi_ vi` vi2b vinb vihc vid vipe vie virf vij nvil viGl vil vin vip ,vip viRq vis vi+t vit viv vi&x viWx vix viy vi| vi=} vi} viI vi" vi` vi vi3 viv ,vi vi) nvih vi ,vi8 vic vi viɋ vi viX vi vi vi[ vi ,vi vi9 vik vi viٓ vi vi ,viU viE vi k  You encounter a ball python.vi4 ...# #####.## #.#.#.# ...#########..## #####b#.#P### ...........##..# #...PP#.#P..P. ....######.###.## #P#####.#####P ##### #.# #..## #P#.........#.#P# #.# ##..# #.#.........# vi `###P######'## ##.# #P#.........#. #Pbb..#.....# #.# #b#...###...#P ###P###.....# #@# #P#...#P#...#P--- P# #.....# #.# #.#...###...#b #######.....# #.# #.#.........#b ....#.......# #.# #.#.........# ....######.## #.# #.#.........# ....# #.# #.# .###########. S   ball python (constriction, asleep) ....# #.# #(# .b....P..... .....#####S# ############ .#.###.........#vi 091.0 (64.0)viƥ O---2.0 (65 _vi vi viM ..# #####.##  ...## ........##..# .###.##  #.# #..##  #P# #.# ##..# '## ##.# ..# #.# ..# #@# # P# #.....# #.# ..# #.# ..# #.# .## #.#  #.# #.#  #.# #(# .#####S# ....viQ0 2..# #####.##  ...## ........##..# .###.##  #.# #..##  #P# #.# ##..# '## ##.# ..# #.# ..# #@#  P# #.....# #.# ..# #.# ..# #.# .## #.# vi1  #.# #.#  #.# #(# .#####S# ....vi7 viZ8 vi> vi]A b _A ball python is nearby!vi  †You shoot an arrow. The arrow hits the ball python!vi))))))viBe.....(viVC8===3.3 (1.3)viviO _You kill the ball python!vi3vi4vi::vi<H _No target in view!viviRviviH _No target in view!vi vi{ vi vi H _No target in view!viŒ 4vi vi H _No target in view!vi vivi viH _No target in view!vi vi vi vi vif vi | _vi- vi vi vi vi vif vi vi vi޾ vi} vik vi vi vi viI ,vi vi vi viE vi c _No target in view! _d - 5 boomerangsvi& vio vi vi viP vi vi vi Xvi vi vi viM vi vi vi@ vij vi vi viS vio vi viL vi vi vi vi via vi vi vi vi) vi vi vi$ viq vi vi# vi$ vi2% vi% vib* vi, vi- vi- vik3 vi6 viU6 vi6 vi^< vi? viX? vi@ viD viPF viF vi@G viI viK vinK vi` vic vid ,vide vig vii vij vij vi}p vir vir vis vi v $  Things that are here:viPz a  a +0 club; a kobold skeletonviH~ vi~ _vi viN >  You see here a +0 dagger.vi, vi _vi8 vi vi vi vi vi viʖ vi vi viY vi vix vi_ viK vi viŦ vi vin vi vi* vi vi vi߶ vi vi vi vi vi vio vi vi vi vi< vi) vi via vi` vi vi~ vi vi? vi ,viN vi viz vi vi vi vi vil vi viR vir vi vi vi vit vi vi vi[ vi vi vi viP via ,vi} vi  vi vi vi vi vi vi) viK vi# $  Things that are here:viI' m  a +0 dagger; 2 stones; a kobold skeletonvi* vid+ _viT, vi0 @  There is an open door here.vi 4 vi4 _vih5 vi8 vi; vi&< vi< viw@ viB vi+C vi/D vi_G viJ viJ viK vi!O viQ viR viR vi-V viZ Bvi[ vi] vi` ,vib vi[c vic vi-d viq vir ,viu viow ,vix viy vi{ vi| vie| vi~ vin vi vi vi0 viن ,vi% vie vi vi vi# viq vi vi vi vi. vi vic vi vi% vi viܜ vi viD vi ,vi# vi$ vi ,viF vi+ vi viά vi vi vi_ ,vi vi Bvi& vi2 vid vi vi> vi vi vi= vi vit vi vi" vi] vi ,vic vi vi ,vie vi" viv vi viZ viG viD ,vi vi vi+ ,via vi vi vi vi vi vi viP vi vi vi} ,viB vi vi5 ,vi viV vi vi vi9 vi vi ,vi vi vi Bvi viR ,vi Xvi vi" ` #........###..........##.###### ########...#............##.### # #..)#.#..........##.#.# # P##### #.....#..........##...# #. P..P.# #....~~≈~.~≈~########.# ####P# ###.≈≈≈≈.≈≈≈≈≈#######.# viH# ...#.# #...≈≈≈.≈≈≈≈≈≈≈.....#.# ...#.# #...≈≈≈~.~≈≈≈≈≈.###.#.###. ...#.# #...≈~~..@~≈≈≈≈.........#.---986.3 (93.0) vi# ...#P# #...≈~.©<©.~≈≈≈≈###.#...#. ...#P# #...≈≈~.∩.~~≈≈≈≈# #.#####.#b#.#...≈≈~~~~≈≈≈≈≈≈# #......#b# #..#~≈≈≈≈≈≈≈≈≈≈≈≈ #########.# ##..#~≈≈≈≈≈~~~≈≈≈#vi# ,#.# ##.#≈≈≈≈≈~.∩.~≈≈# ####.# #.#≈≈≈≈~.©>©.~≈#....# #.##≈≈≈~~...~≈≈#vik$ :---vi( vif* T _Key pressed, stopping explore.viH IviP viGS viV : _vib^ vikb vib vid vih vi8l vil vim vi>s vi]v ,vix vi | vig vi vi vi vi vi viW vi vi vii vi vi0 vi& ,vi vi vi viX vi˙ viB viU vi viҞ vi; vi$ vih vi vi1 vi ,vi vi vi_ ,viD viخ vi vi% viR vi vi= viq vi viƹ vi ,vip viO vi vi vi vi< vi vi, vi vi viJ vi vi vi vi^ vi vi vi^ vi vi vi? vi/ vin vi vi vi vi viS vi viY vi vi vi vi vi5 vi vi vim vi viG vi vit viB vi vi$ vi via vi vi[ vi vif vi vi vi vi vi vip vi vi_ ,vi vi{ vi vi vi) vi vi viS vi vi: vi vi vi# vis vi vi= vi vi8 OP#P#...≈≈~.∩.~~≈≈≈≈# #.#####.### b#.#...≈≈~~~~≈≈≈≈≈≈###.........# b###..#~≈≈≈≈≈≈≈≈≈≈≈≈############ .# ##..#~≈≈≈≈≈~~~≈≈≈# .# ##.#≈≈≈≈≈~.∩.~≈≈# vi d.# #.#≈≈≈≈~.©>©.~≈# # #.##≈≈≈~~...~≈≈# ## ###.##≈≈≈≈≈~.~~≈≈#  #.....≈≈≈≈≈≈≈@≈≈≈# 1021.3 (35.0) # ####.#.#~≈≈≈≈.≈≈≈≈# # #.##....#~~~.≈~≈≈## ###.###........#######.###..#########.##...vi ##.##.#.#.#.##.#.# #......#.#vib vi+$ vir& ] _Partly explored, unvisited transporter.vicvi~cvihvi-kH _No target in view!vi;vivivih;......vir...0.0)...#~~~.....vixviivi] _Partly explored, unvisited transporter.vi vi 3viE vi/ vi s _Partly explored, unvisited transporter.vigyX[?25h[?0c  Search for what [? for help]? viz [?25l[?1cvivi*$vi13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a transporterb - [D:1] an escape hatch in the floor  c - [D:1] a staircase leading out of the dungeon  d - [D:1] a transporter  e - [D:1] a stone staircase leading down  viUff - [D:1] 3 stones (13 further duplicates in 4 piles)  g - [D:1] a +0 dagger (3 further duplicates)  h - [D:1] a +0 whip  i - [D:1] a +0 club (2 further duplicates)  j - [D:1] a stone staircase leading down  k - [D:1] a +0 short sword (1 further duplicate)  l - [D:1] a stone staircase leading down  m - [D:1] a +0 scale mailviUD`Level 1 of the Dungeon <>>>>∩∩(Press ? for help) #.......# #.# #.#  .b....P.....# #.##≈≈≈~~...~≈≈# #.......######.#####†#  ############# ###.##≈≈≈≈≈~.~~≈≈# #########'#.#.###.........####.....≈≈≈≈≈≈≈@≈≈≈# #.........#.#.#.'.........# ################ ####.#.#~≈≈≈≈.≈≈≈≈# #.#########.#.#.#.........# #.........##...# #.##....#~~~.≈~≈≈## #.#.........#.#.#.........# #.........####.###.###........##### #.#.#########.#.#.........# #...............##.###..####### #.#.# #.#.#.........# #............)..##.##...#viE #.#.#########.#.#.........# #................#.##.#.# #.#...[.......#.#.........# #.......†......#.#.##.#.# #.###########.#.#.........# #..............#......#.# ##.####### ###.#.........# #........######...>.###.# #........# #########.#####........# #....## #.########.## ######### #.# #.......)..# #....# #.###.# #..P#P..# #.###~.........# #....# #..##.################.##.≈≈.)......# ###### ##.##..................##≈.≈≈.......##.###################.##≈.#≈#.#########.##P..#P..# #.≈≈~##≈≈..##.#.########## #.###.##≈#.##P#.##.##.≈##≈#.##.#.##..#≈~####.#####.###.≈~##.##..##.#vi4viviIVicViper1 the ShooterDemigodHealth: 24/24 ========================Magic: 4/4========================AC: 3Str: 12EV: 11viInt: 11SH: 0Dex: 17XL:  2 Next: 48% Place: Dungeon:1Time: _Key pressed, stopping explore. _Partly explored, unvisited transporter. _No target in view! vi _Partly explored, unvisited transporter. _Partly explored, unvisited transporter.  Search for what [? for help]? .vizvi4viviw vi1 % _vi,viviDvi@viviA,vivivis vi vi!vi~#vi&,vi'viW+vi,,vi-vi/vi3vi 4vi4viC6vi19,vi&:viy;vi=vi>vi>vi?viS`viV,viWvi`_K############## ####.#.#~≈≈≈≈.≈≈≈≈ ........##...# #.##....#~~~.≈~≈≈# ........####.###.###........##### ..............##.###..####### vi?`...........)..##.##...# ...............#.##.#.# ......†......#.#.##.#.# .............#......#.# .......######...@.###.#Noise: --------- 1035.3 (14.0) .......# #....## #.#vi`8a) +0 shortbow ....)..# #....# #.##Fire: a) +0 shortbow .......# #....# #..# )......# ###### ##.# .......#vi`K#.# #.#########.# ≈..##.#.# ≈#.#vi#a##P#.#viaviohvijc _There is a stone staircase leading down here.vijvizkvipviwvi{86.0) _vi~viv|J 2  You climb downwards.vi=&  # # #.##. #....####  ........#  />......#  ........#  vi.......@#  ............... .#...#####.h..K ### .... ... ..h   jackal #K   kobold (wandering)  You encounter a jackal and a kobold.vi7===7.8 (2.5vi9viC _The jackal barks! You hear a bark! x2  Found a sharpened bone wand. Found a stone staircase leading down.via _There is a stone staircase leading up here.vi<i )))You shoot an arrow.vi5 h.  The arrow hits the jackal but does no damage.vi65K.vi>*.......vi?-9.0 (1.2vivin& _You hear a bark!viO )) You shoot an arrow. The arrow hits the jackal.vi hThe jackal is moderately wounded..viʠ-h.vi*hvi١)hvi.viphh 3 jackalsvii)40.2vivi2Z _You encounter a jackal. x2vih6)vi KYou shoot an arrow. The arrow misses the jackal.You hear a shout!vi/h.viI+h.vihK   koboldviW2--1.4vi7vi+ _The jackal bites you.vi †You shoot an arrow. The arrow hits the jackal.viM 2vi'44h.vi4+K.vi<Y  You kill the jackal!vi?L--542.6viDFviKHW _The jackal completely misses you.viS  You shoot an arrow. The arrow hits the jackal.vii 2h.vil hThe jackal is severely wounded.The jackal bites you.vil ).vir h 3 jackals  You encounter a jackal.vis ^19---3.7 (1.1vi w vix j _The jackal closely misses you. The jackal bites you.vi@ e .  You shoot an arrow. The arrow hits the jackal.viE M 2vi .Kvi k .You kill the jackal!vid x  The jackal bites you. The jackal barely misses you.vi# J17-----vi /605.0 (1.3vin vig 3 _The kobold leaves your sight.vi+ 6)vi{ \h†h.vif!*Kvi( K   koboldYou shoot an arrow. The arrow barely misses the jackal.vit)vi)!6.3viQ.vi0> _The jackal bites you but does no damage.vi8  You shoot an arrow.viG  The arrow hits the jackal but does no damage.  The jackal bites you but does no damage. x26---7.6vi'JviL+ _The jackal bites you.vi'S  You shoot an arrow. The arrow hits the jackal.viwm  The jackal is heavily wounded.vi k3----8.9vi _The jackal misses you. The jackal bites you. The jackal barely misses you. x2vi2)vi  hYou shoot an arrow. The arrow barely misses the jackal. The jackal bites you.  The jackal misses you. x2viB r1-----50.1 (1.2vivi> _The jackal bites you but does no damage.vivihvivi`^ _You are too injured to fight recklessly!vi[ 4viJ] vi_` ^ _You are too injured to fight recklessly!viviivi-vik"vi#5--10vi)vi X --1vi--vi .† vi___The jackal closely misses you. x2  viYou climb upwards.vidy############## ####.#.#~≈≈≈≈.≈≈≈≈ ........##...# #.##....#~~~.≈~≈≈# ........####.###.###........##### ..............##.###..####### ...........)..##.##...# ...............#.##.#.# ......†......#.#.##.#.# .............#..h...#.# .......######...@.###.# .......# #...h## #.# ....)..# #....# #.## .......# #....# #..# )......# ###### ##.# .......##.# #.#########.# ≈..##.#.# ≈#.##P#.#viMk2=-2.6 (2.5viTvi6VY _Level annotation: 2 transportersviYc _There is a stone staircase leading down here.viP vi 1-vi viƿ ^ _You are too injured to fight recklessly!vi vivivi^ _You are too injured to fight recklessly!vi############## ####.#.#~≈≈≈≈.≈≈≈≈ VicViper1 the Shooter ........##...# #.##....#~~~.≈~≈≈# Demigod ........####.###.###........##### Health: 12/24 ============------------ ..............##.###..#######Magic: 4/4======================== ...........)..##.##...#AC: 3Str: 12 ...............#.##.#.#EV: 11Int: 11 ......†......#.#.##.#.#SH: 0Dex: 17 .............#..h...#.#XL:  2 Next: 60% Place: Dungeon:1 .......######...vi-[47m@.###.#Noise: ---------  Time: 1052.6 (0.0) .......# #...h## #.#a) +0 shortbow ....)..# #....# #.##Fire: a) +0 shortbow .......# #....# #..# )......# ###### ##.# .......##.#hh 2 jackals #.#########.# ≈..##.#.# ≈#.##P#.# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 56% to hit)vijz############## ####.#.#~≈≈≈≈.≈≈≈≈ VicViper1 the Shooter ........##...# #.##....#~~~.≈~≈≈# Demigod vizz........####.###.###........##### Health: 12/24 ============------------ ..............##.###..#######Magic: 4/4======================== ...........)..##.##...#AC: 3Str: 12 ...............#.##.#.#vi5{EV: 11Int: 11 ......†......#.#.##.#.#SH: 0Dex: 17 .............#..h...#.#viU{XL:  2 Next: 60% Place: Dungeon:1 .......######...@.###.#vis{Noise: ---------  Time: 1052.6 (0.0) .......# #...)## #.#vi{a) +0 shortbow ....)..# #...)# #.##vi{=Fire: a) +0 shortbow vi{.......# #...)# #..# )......# ###### ##.# .......#vi|#.#hh 2 jackals #.#########.# ≈..##.#.# vi;|≈#.##P#.# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowvi|NPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 56% to hit)vi  ..# #.####.###.#.....##.# )..##.##...# ...#.##.#.# †......#.#.##.#.# ....#..h...#.# #...@.###.#  #...)## #.# )..# #...)# #.##  #...)# #..# ) ###### ##.#  #.#  ###.# #.#.# #P#.# vi A Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 56% to hit)  You shoot an arrow. The arrow closely misses the jackal.The jackal bites you but does no damage.vir I ..# #.####.###.#.....##.# )..##.##...# ...#.##.#.# †......#.#.##.#.# ....#..h...#.# #...@.###.#  #...)## #.# )..# #...)# #.##  #...)#  ) ###### vi #.#  vi h..  The jackal barely misses you. The jackal bites you. x2viq 7/24 -----===3.8 (1.2vi vi V _* * * LOW HITPOINT WARNING * * *vig .############## ####.#.#~≈≈≈≈.≈≈≈≈ VicViper1 the Shooter ........##...# #.##....#~~~.≈~≈≈# Demigod ........####.###.###........##### Health: 7/24=======----------------- ..............##.###..#######Magic: 4/4======================== ...........)..##.##...#AC: 3Str: 12 ...............#.##.#.#EV: 11Int: 11 ......†......#.#.##.#.#SH: 0Dex: 17 .............#..h...#.#vitj XL:  2 Next: 60% Place: Dungeon:1 .......######...@.###.#Noise: ===------  Time: 1053.8 (0.0) .......# #...h## #.#a) +0 shortbow ....)..# #....# #.##Fire: a) +0 shortbow .......# #....# #..# )......# ###### ##.# .......##.#hh 2 jackals #.#########.# ≈..##.#.# ≈#.##P#.#The jackal barely misses you. The jackal bites you. x2 _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 56% to hit)viVE############## ####.#.#~≈≈≈≈.≈≈≈≈ VicViper1 the Shooter ........##...# #.##....#~~~.≈~≈≈# Demigod ........####.###.###........##### Health: 7/24=======----------------- ..............##.###..#######Magic: 4/4======================== ...........)..##.##...#AC: 3Str: 12 ...............#.##.#.#EV: 11vi XInt: 11 ......†......#.#.##.#.#SH: 0Dex: 17 .............#..h...#.#XL:  2 Next: 60% Place: Dungeon:1 .......######...@.###.#Noise: ===------  Time: 1053.8 (0.0) .......# #...†## #.#a) +0 shortbow ....)..# #....# #.##Fire: a) +0 shortbow .......# #....# #..# )......# ###### ##.# .......##.#hh 2 jackals #.#########.# ≈..##.#.# ≈#.##P#.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: aviX jackal (heavily wounded, 56% to hit)  You shoot an arrow. The arrow hits the jackal!  You kill the jackal!vi[r   jackalvi{GMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 56% to hit)  You shoot an arrow. The arrow hits the jackal!  You kill the jackal!  The jackal barely misses you.vi565.1 (1.3vivi> _The jackal bites you but does no damage.vi############## ####.#.#~≈≈≈≈.≈≈≈≈ VicViper1 the Shooter ........##...# #.##....#~~~.≈~≈≈# Demigod ........####.###.###........##### Health: 7/24=======----------------- ..............##.###..#######Magic: 4/4======================== ...........)..##.##...#AC: 3Str: 12 ...............#.##.#.#EV: 11Int: 11 ......†......#.#.##.#.#SH: 0Dex: 17 .............#..h...#.#XL:  2 Next: 66% Place: Dungeon:1 .......######...@[vi39;49m.###.#Noise: ===------  Time: 1055.1 (0.0) .......# #...†## #.#a) +0 shortbow ....)..# #....# #.##Fire: a) +0 shortbow .......# #....# #..# )......# ###### ##.# .......##.#h   jackal #.#########.# ≈..##.#.# ≈#.##P#.#The jackal barely misses you. _The jackal bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (56% to hit)viW############## ####.#.#~≈≈≈≈.≈≈≈≈ VicViper1 the Shooter ........##...# #)##....#~~~.≈~≈≈# Demigod ........####.###)###........##### Health: 7/24=======----------------- ..............##)###..#######Magic: 4/4======================== ...........)..##)##...#AC: 3Str: 12 ...............#)##.#.#EV: 11Int: 11 ......†......#.#)##.#.#SH: 0Dex: 17 .............#..)...#.#XL:  2 Next: 66% Place: Dungeon:1 .......######...@.###.#Noise: [viT39;49m===------  Time: 1055.1 (0.0) .......# #...†## #.#a) +0 shortbow ....)..# #....# #.##Fire: a) +0 shortbow .......# #....# #..# )......# ###### ##.# .......##.#h   jackal #.#########.# ≈..##.#.# ≈#.##P#.#The jackal barely misses you. _The jackal bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (56% to hit)viǕ......h _The jackal bites you but does no damage.  Fire: a) +0 shortbow  viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (56% to hit)  You shoot an arrow. The arrow closely misses the jackal.viY8=6.4 (1.3vinviyS _The jackal barely misses you.vi ############## ####.#.#~≈≈≈≈.≈≈≈≈ VicViper1 the Shooter ........##...# #.##....#~~~.≈~≈≈# Demigod ........####.###.###........##### Health: 8/24vi ========---------------- ..............##.###..#######Magic: 4/4======================== ...........)..##.##...#AC: 3Str: 12 ...............#.##.#.#vi) +EV: 11Int: 11 ......†......#.#.##.#.#viQ SH: 0Dex: 17 .............#..h...#.#vi YXL:  2 Next: 66% Place: Dungeon:1 .......######...@.###.#Noise: ===------  Time: 1056.4 (0.0) .......# #...†## #.#a) +0 shortbow viӲ ....)..# #....# #.##Fire: a) +0 shortbow vi .......# #....# #..# )......# ###### ##.# .......##.#vi h   jackal #.#########.# ≈..##.#.# ≈#.##P#.#You shoot an arrow. The arrow closely misses the jackal. _The jackal barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (56% to hit)vi+ ############## ####.#.#~≈≈≈≈.≈≈≈≈ VicViper1 the Shooter ........##...# #.##....#~~~.≈~≈≈# Demigod ........####.###.###........##### Health: 8/24========---------------- ..............##.###..#######Magic: 4/4======================== ...........)..##.##...#AC: 3Str: 12 ...............#.##.#.#EV: 11Int: 11 ......†......#.#.##.#.#SH: 0Dex: 17 .............#..h...#.#XL:  2 Next: 66% Place: Dungeon:1 .......######...@[vi, 39;49m.###.#Noise: ===------  Time: 1056.4 (0.0) .......# #...†## #.#a) +0 shortbow ....)..# #....# #.##Fire: a) +0 shortbow .......# #....# #..# )......# ###### ##.# .......##.#h   jackal #.#########.# ≈..##.#.# ≈#.##P#.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (56% to hit)  You shoot an arrow. The arrow hits the jackal.  The jackal is almost dead.vi ~ ..# #.####.###.#.....##.# )..##.##...# ...#.##.#.# †......#.#.##.#.# ....#..h...#.# #...@.###.#  #...†## #.# )..# #....# #.##  #....# #..# ) ###### ##.#  #.#  ###.# #.#.# #P#.# viT~  ..# #.####.###.#.....##.# )..##.##...# ...#.##.#.# †......#.#.##.#.# ....#..h...#.# #...@.###.#  #...†## #.# )..# #....# #.##  #....#  ) ######  #.#  vi΄   ..# #.####.###.#.....##.# )..##.##...# ...#.##.#.# †......#.#.##.#.# ....#..h...#.# vi #...@.###.#  #...†## #.# )..# #....# #.##  #....# #..# ) ###### ##.#  #.#  ###.# #.#.# #P#.# The jackal bites you.  * * * LOW HITPOINT WARNING * * *vi0Ys ..# #.####.###.#.....##.# )..##.##...# ...#.##.#.# †......#.#.##.#.# ....#..h...#.# #...@.###.#  #...†## #.# )..# #....# #.## viZC #....#  ) ######  #.#  viIb:  The jackal bites you.vicQ5---7.7 (1.3visivikV _* * * LOW HITPOINT WARNING * * *vi2q############## ####.#.#~≈≈≈≈.≈≈≈≈ VicViper1 the Shooter ........##...# #.##....#~~~.≈~≈≈# Demigod ........####.###.###........##### Health: 5/24=====------------------- ..............##.###..#######Magic: 4/4======================== ...........)..##.##...#AC: 3Str: 12 ...............#.##.#.#EV: 11Int: 11 vi......†......#.#.##.#.#SH: 0Dex: 17 .............#..h...#.#XL:  2 Next: 66% Place: Dungeon:1 .......######...@.###.#Noise: ===------  Time: 1057.7 (0.0) .......# #...†## #.#a) +0 shortbow ....)..# #....# #.##Fire: a) +0 shortbow .......# #....# #..# )......# ###### ##.# .......##.#h   jackal #.#########.# ≈..##.#.# ≈#.##P#.#The jackal bites you. _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or )vi[36m - cycleShift-Dir - straight lineAim: a jackal (almost dead, 56% to hit)viv############## ####.#.#~≈≈≈≈.≈≈≈≈ VicViper1 the Shooter ........##...# #.##....#~~~.≈~≈≈# Demigod ........####.###.###........##### Health: 5/24=====------------------- vi..............##.###..#######Magic: 4/4======================== ...........)..##.##...#AC: 3Str: 12 ...............#.##.#.#EV: 11Int: 11 ......†......#.#.##.#.#SH: 0Dex: 17 .............#..†...#.#XL:  2 Next: 66% Place: Dungeon:1 vio.......######...@.###.#Noise: ===------  Time: 1057.7 (0.0) .......# #...†## #.#a) +0 shortbow ....)..# #....# #.##Fire: a) +0 shortbow viO.......# #....# #..# )......# ###### ##.# .......##.#h   jackal #.#########.# ≈..##.#.# ≈#.##P#.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (almost dead, 56% to hit)  You shoot an arrow. The arrow hits the jackal.  You kill the jackal!vix(viRtviw=729.0 (1.3 _vi.vihviSvi viviviI6=vivifvivi̹vi,viviXvivivinvi9=viviviLI7=viRvie,vi/viuvi ,vi,vi'vi|8==vivivi vivi vi ,vivivivi5|9==vivir,vivivi vivivivivi*vi10/24==viviHviviGviviviPvi0vilvibvivi.^1==vivivi'vivi+vigviFvi vihvi.vi vi ^2==vio vi ,vi vi|vivi/vilviviviAviw9=vi%viviS3=viSvivivi_vivivivivivivix!vi!^4==vi"viu%vi%vi&vi'vi'vi(vi)vi.*vi*vi,vi,^5==vi-vi.vi.vil/vi0vi1vi1vi2vi2vix3vi5vi+5^6==vi5vi7Bvi:vi6;vi/<vi!?,vi?viSBviB^7==viCvioFviFviuGviJ,vi_KviMviNviNviOvi'Pk18==viPvi RviJRviRviLT,viTvi0VviqVviVviXviXX9=vi YviZviZK9=vim[vi]viS]vi%^vi.`vik`vi`vi?bvibvicvidvidi20==vieviinvijvi l,vilvinvinh1==viIovip,viqvitt,viuvivvivviwviRzvizh2==vii{vi|,vil}vi~vi~vixvîXviAh3==vi+viBvi,vivi ,viviљhShift-Dir - straight lineAim: a jackal (almost dead, 56% to hit)  You shoot an arrow. The arrow hits the jackal. _You kill the jackal! _You start resting.  HP restored.vi-(---vi1134.0 (75.0)viQ4==---5.0 (76 _viݭviʯviSviGTviIUviXvi[,viq\vi\vi]vi`viavi$bvievi_e9=viygviNkvikviglviPnviunvinviOpvi{pvipvi;rvirvirviOtvitvitviv,viwvixviyviyvizvi4{vi{vi#},vi}vi~vivivivi5viviӅviviviviOviɍBviHvi,vi$vivi¸,viXviC,viviviIviviivivi)vijviviBvivi,vi[viGviviviviviviviJviy,viYviAviviovivi(,viviF,vivi1vivivi,vivvivivilviviviWvicBvi(vi^vivij,viviHvi|vivif,vivi,vivivihvivivivivi ,vi vi ,vi viBviqvivizvivivivivi vi vi"vi0#vi#vi %vi@%vi%vi"'viO'vi'viH)vi)vi*viE-vi-viJ.vi0vid1vi1vi3,vi4vij5vi5vi6viw7vi7vi8vi}9vi9vi%:vih=vi>vi>viAvi@BviBviCviCviDviEviFviFviH,viHviyJ,viJviUJvi$WvikWviWvi1Y,viYvi[,viR\vi],vi_^vi`BvifW _You start waiting.vij.234.0 (99vik-5.0 (100.0)vi6nvip# _Done waiting.vibvi.cviiviqvit16.0)vi@viyJ&2viU- # # #.##. #....####  ........#  />......#  .......K#  .......@#  ........†...... .#...#####..... ### .... ... ..K   kobold # viv5=7.5 (2.5vivi viS_You climb downwards. The kobold barely misses you.via _There is a stone staircase leading up here.vibVicViper1 the ShooterDemigod# #Health: 24/24 ========================#.##.Magic: 4/4========================#....####AC: 3Str: 12........#EV: 11Int: 11/>......#SH: 0Dex: 17viR.......K#XL:  2 Next: 72% Place: Dungeon:2.......@#Noise: =--------  Time: 1237.5 (0.0)........†......a) +0 shortbow.#...#####.....Fire: a) +0 shortbow###.........K   kobold# _You climb downwards. The kobold barely misses you. _There is a stone staircase leading up here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (56% to hit)viVicViper1 the ShooterDemigod# #Health: 24/24 ========================#.##.Magic: 4/4========================#....####AC: 3Str: 12........#EV: 11Int: 11/>......#SH: 0Dex: 17.......K#XL:  2 Next: 72% Place: Dungeon:2.......@#Noise: =--------  Time: 1237.5 (0.0)vi3........†......a) +0 shortbow.#...#####.....Fire: a) +0 shortbow###.........K   kobold#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (56% to hit)  You shoot an arrow. The arrow hits the kobold.  The kobold is moderately wounded.vivie2--==8.6 (1.1viviK  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (56% to hit)  You shoot an arrow. The arrow hits the kobold.  The kobold is moderately wounded. _The kobold hits you with a +0 dagger.vi.VicViper1 the ShooterDemigod# #Health: 22/24 ======================--#.##.Magic: 4/4========================#....####AC: 3Str: 12........#EV: 11Int: 11vii//>......#SH: 0Dex: 17.......K#XL:  2 Next: 72% Place: Dungeon:2.......@#Noise: ===------  Time: 1238.6 (0.0)........†......a) +0 shortbow.#...#####.....Fire: a) +0 shortbow###.........K   kobold#The kobold is moderately wounded. _The kobold hits you with a +0 dagger.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 56% to hit)vi dVicViper1 the ShooterDemigod# #Health: 22/24 ======================--#.##.vi Magic: 4/4========================#....####AC: 3Str: 12........#EV: 11Int: 11/>......#SH: 0Dex: 17.......)#XL:  2 Next: 72% Place: Dungeon:2.......@#Noise: ===------  Time: 1238.6 (0.0)........†......a) +0 shortbow.#...#####.....Fire: a) +0 shortbow###.........vi K   kobold#Fire: a) +0 shortbowvi"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 56% to hit)  You shoot an arrow. The arrow hits the kobold!  You kill the kobold!vi}(viviS3=5vi 9.8 (1.2 _viviviQ # # #. #.##. ##....####...#/>......#)#.<# viQ........†........#...#####...... ###..#..#..#viZviZ7---400vi_viravi;@ ## # #. #.##. ###....####!...#/>...@..#.)#.<# ........†......#..#...#####.....vio#. ###.... #...#...#viӆvi]B---1viŋviƍW _Found a silvery potion.viZ# ### #. #.. #.##.#.###....####.!.##../>..@...#.)##vi[.<##..†......#..#...#####..... #..###.# ...... #.# ...## #.# ..  #vicviId&2viivi lvip ## #### #. #.. #.##.##.###....#####.!.#vidq: #../>.@....#.)##.<# #..†...... ##..#...#####.... #..###.# .... ... #.# ... ##. #.# ..  #virviyvi|q4==3vivi$vi % ## #### #. #.. #.##.# #.###....#### #.!.# #../>@.....#.)##.<#vi  #..†...... ##..#...#####..... #..###.# ....r   rat (wandering) .... #.# ... ##.r #.# ..  #vi 8r.vi vi$ vi\ 4vim viû T _You encounter a rat.viW ... # ##.####. #..#...# #.##.# #.###....#### #.!.# #../viP .#.)##.<# #..†...... ##..#...#..... #..###.# ....  ...r #.# ...  ##.. #.# ..  #vi 6r.viA vi &5vi vih c _There is a stone staircase leading down here.vi4 ..# .. # ##.####. #..#...vi # #.##.# #.###....#### #.!.# #..@>......#.)##.<#  #..†......viN ##..#...##..... #.r###.# .... ....# #.# ... ##..# #vi<.# ..  #vi5r.viC6 _viviMX _You see here a wand of flame (19).vi0 _)))))))vi 5r.vi {...r..viC C====viy 8.1 (1.3vi vi k _You shoot an arrow. The arrow closely misses the rat.vi#vi#vip*vi,F _Unknown command.vii †You shoot an arrow. The arrow hits the rat.viI))viI)..viL589.3 (1.2viRviUG _You kill the rat!vioCVicViper1 the Shooter..#Demigod.. #Health: 24/24 ========================##.####.Magic: 4/4========================#..#...AC: 3Str: 12# #.##.#viEV: 11Int: 11#.###....####SH: 0Dex: 17#.!.........#XL:  2 Next: 78% Place: Dungeon:2#..@>......#Noise: ===------  Time: 1249.3 (0.0)..............)#a) +0 shortbow#####.........<#vi5Fire: a) +0 shortbow#..†.......†......##..#...#####.....#..###.# ....vi]....# #.#...vi{##..# #.#..# vi__Unknown command.You shoot an arrow. The arrow hits the rat. viH_You kill the rat!Fire: a) +0 shortbowviPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linevi6VicViper1 the Shooter..#Demigod.. #viHealth: 24/24 ========================##.####.Magic: 4/4========================#..#...AC: 3Str: 12# #.##.#EV: 11Int: 11#.###....####SH: 0Dex: 17#.!.........#XL:  2 Next: 78% Place: Dungeon:2#..@>......#Noise: ===------  Time: 1249.3 (0.0)..............)#viPa) +0 shortbow#####.........<#Fire: a) +0 shortbow#..†.......†......vit##..#...#####.....#..###.# ........# #.#...vi##..# #.#..#You shoot an arrow. The arrow hits the rat. _You kill the rat!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.viviUvi. _vihvi|ml  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingvi n]2.3   3.6  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1      vin c - Throwing   0.0   1.2  -1              vinx d * Ranged Weapons   4.2   5.9  -1      vin^    vi,o,     e - Armour   0.0   1.2  -1  viYoT    vio. f - Dodging   1.7   2.4  -1      vio. g - Stealth   0.8   1.0   0      viol    vipa    vi@p        vilpl    vipa    vip_    vip        viYq!            viq0        The relative cost of raising each skill is in cyan.  virThe species aptitude is in white.  [?] Help[=] set a skill target  vikr[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsviV B a + Fighting visr  a + Fighting   b - Unarmed Combat viH vi vi# vi$ VicViper1 the Shooter..#Demigod.. #Health: 24/24 ========================##.####.Magic: 4/4========================#..#...AC: 3Str: 12vi # #.##.#EV: 11Int: 11#.###....####SH: 0Dex: 17#.!.........#XL:  2 Next: 78% Place: Dungeon:2#..@>......#Noise: ===------  Time: 1249.3 (0.0)..............)#a) +0 shortbowvi #####.........<#Fire: a) +0 shortbow#..†.......†......##..#...#####.....vi #..###.# ........# #.#...vi+ |##..# #.#..#vi You shoot an arrow. The arrow hits the rat. _You kill the rat!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.viBF viF viN viCP vib---50.3 (1vi. _a - a wand of flame (19)viviŢ}Gear: 4/52 gear slots (Left/Right to switch category) viģHand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)viE$ Potions:  Potions !  d - a golden potion  f - a pink potion viEW j - a cyan potion  k - an emerald potionvi Scroll Scroll?  s - a scroll of butterfliesc - a scroll labelled MAIRACS ZEZAKO  viҞ e - 2 scrolls labelled SEOCI TANIMI  h - 3 scrolls labelled ASHUUPH WUOFRI  l - a scroll labelled EQIQALE YTZEviviyvi VicViper1 the Shooter..#Demigod.. #Health: 24/24 ========================##.####.Magic: 4/4========================viB #..#...AC: 3Str: 12# #.##.#EV: 11Int: 11#.###....####SH: 0Dex: 17#.!.........#vi~ XL:  2 Next: 78% Place: Dungeon:2#..@>......#Noise: ---------  Time: 1250.3 (0.0)..............)#a) +0 shortbowvi #####.........<#Fire: a) +0 shortbow#..†.......†......vi8 M##..#...#####.....#..###.# ........# #.#...##..# #.#..# _You kill the rat!Fire: a) +0 shortbowvi} Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line vi U_Okay, then. _a - a wand of flame (19)vivi vivilvi*vi1,!Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs Armour (go to first with [) vi,I b - a +0 leather armour (worn)vic Potions:  Potions !  d - a golden potion vi>d f - a pink potion  j - a cyan potion  k - an emerald potionvimScroll Scroll?  s - a scroll of butterfliesc - a scroll labelled MAIRACS ZEZAKO  e - 2 scrolls labelled SEOCI TANIMI  h - 3 scrolls labelled ASHUUPH WUOFRI  l - a scroll labelled EQIQALE YTZEvi viVicViper1 the Shooter..#Demigod.. #Health: 24/24 ========================##.####.Magic: 4/4========================#..#...AC: 3Str: 12# #.##.#EV: 11Int: 11#.###....####SH: 0Dex: 17#.!.........#XL:  2 Next: 78% Place: Dungeon:2#..@>......#Noise: ---------  Time: 1250.3 (0.0)..............)#a) +0 shortbow#####.........<#Fire: a) +0 shortbow#..†.......†......##..#[4vir0m...#####.....#..###.# ........# #.#...##..# #.#..# _You kill the rat!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _a - a wand of flame (19)vi vi̍ }Gear: 4/52 gear slots (Left/Right to switch category) vi: Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)viviviVicViper1 the Shooter..#Demigod.. #Health: 24/24 ========================##.####.Magic: 4/4========================#..#...AC: 3Str: 12# #.##.#EV: 11Int: 11#.###....####SH: 0Dex: 17#.!.........#XL:  2 Next: 78% Place: Dungeon:2#..@>......#Noise: ---------  Time: 1250.3 (0.0)..............)#a) +0 shortbow#####.........<#Fire: a) +0 shortbow#..†.......†......##..#[4viA0m...#####.....#..###.# ........# #.#...##..# #.#..# _You kill the rat!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _a - a wand of flame (19)vivivi#vigvi vi   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.3   3.6  -1   h - Spellcasting   0.0   1.4  -2          vi  b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Evocations   0.0   1.2  -1           d * Ranged Weapons   4.2   5.9  -1               e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1     vi   g - Stealth   0.8   1.0   0                                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  vi [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsviB a + Fighting vi6= i + Evocations 0.0vi i * Evocations   0.0vi ~  a * Fighting   2.3viol  a - Fighting   2.3vi; vi^ vi% VicViper1 the Shooter..#Demigod.. #Health: 24/24 ========================##.####.Magic: 4/4========================#..#...AC: 3Str: 12# #.##.#EV: 11Int: 11#.###....####SH: 0Dex: 17#.!.........#XL:  2 Next: 78% Place: Dungeon:2#..@>......#Noise: ---------  Time: 1250.3 (0.0)..............)#a) +0 shortbow#####.........<#Fire: a) +0 shortbow#..†.......†......##..#[4vi& A0m...#####.....#..###.# ........# #.#...##..# #.#..# _You kill the rat!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _a - a wand of flame (19)vi( vi,) vi/ vi1 viOviOviPvi SviVviZBvi]vi^vi^vie ..#  .. #vif### ##.####. .. #..#... #. #.##.#  #.###....#### #.@...# viNf##...>......# ......)######.vif>..<# #..†.......†...... ##..#...#####.....vif  #..###.# ....  ....# #.# ...vif ##..# #.# .. vim+2.3 (2vim+3.3 (3vi......#..:.................)# b   bat (asleep)..#########.........<#.. #..†.......† ##..#...#####.vi !vi 39.3 (6b.viN '.b.vi Obvic 4=60.3 (7viE g _The bat closely misses you.vib .  You shoot an arrow. The arrow hits the bat.viW)vik .vi4?81==1.5 (1.2vir!vi,G _You kill the bat!vi viviviH _No target in view!vivi~vivievil  You encounter 2 ball pythons.vi. ###.# #...###.## ..##....... .. #.##### ##.####....# #..#...S.###.# #.##.#.# #.###....####.# #..#.# ##...>......#vi]S..:......)# SS 2 ball pythons (constriction, asleep).#########.<#. #..†.† ##..#...#####vi 0.0SThe ball python hisses angrily. You hear a shout!viOS.Svi .S.SSS 3 ball pythons (constriction, 2 wand…)---2.5 (1 _You encounter a ball python.vi e )))))You shoot an arrow.vi$ h .SThe arrow hits the ball python but does no damage.S..SS..Svi% \...S1vic& 7===3.8 (1.3vi2 ] _The ball python hisses angrily. You hear a shout!vi  . ### ..# #.. ....###.## ..#  ##....... .. #  ........#####  vi r ...S...@....#   ........###.#   ........#   SS......#   ........# ##...>  ...:.....)#  ...######<#  ... #..††viv3 . ### ..# #.. ....###.## ..#  ##....... .. #  ........#####   ...S...@....#   ........###.#   ........#   SS......#  ........# ##...> ...:.....)#  ...######< ... #..††viB~4viÄvid _There are monsters nearby!vih .  You shoot an arrow. The arrow hits the ball python!vi )))S 2 ball pythons (constriction, 1 wandeviҰ.S.S.vi...   ball python (constriction)viM545.0 (1.2vi!viO _You kill the ball python!vi †You shoot an arrow. The arrow hits the ball python.vid)))vi z gYou kill the ball python!vi...g   hobgoblinvi"076.2vi(vi+Z _You encounter a hobgoblin.vi †You shoot an arrow. The arrow hits the hobgoblin!vi7p))))))viQ SYou kill the hobgoblin!vigX......S   adder (wandering)vi\1937.4vinvisW _You encounter an adder.vi  ))))))S  You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.viw S.The adder is severely wounded.vi\ A.....vi: (8.6vi viӌ ? _You hear an angry hiss. You hear a shout!vi*! [)))))))vi .SS.........vi1 -9.9 (1.3vi $ vi- ^_You shoot an arrow. The arrow barely misses the adder.viіf)))))))viL;S.viV g  You shoot an arrow. The arrow barely misses the adder.S.vi...g   goblinvi)71.2vi["vi%s _You encounter a goblin. It is wielding a +0 dagger.viw )You shoot an arrow. The arrow misses the adder. The arrow hits the goblin.vil))))))viF;S.viO>....viS562.3 (1.1viYviu\J _You kill the goblin!vi f)))))))vi S.....)You shoot an arrow. The arrow closely misses the adder.vi-3.5 (1.2vivi _The adder closely misses you. The adder misses you.vikf)))))))vi$S.....)viL%(4.7vi+viC/ _You shoot an arrow. The arrow closely misses the adder. The adder misses you.viG6 †You shoot an arrow. The arrow hits the adder.vi; Svi~ 1Svi S   ball python (constriction, wandering)vi0 vi vi dVicViper1 the ShooterDemigodHealth: 24/24 ========================. ###Magic: 4/4========================vi p..# #..AC: 3Str: 12....###.##..#EV: 11Int: 11##......... # SH: 0Dex: 17........##### ##.####.XL:  2 Next: 136% Place: Dungeon:2.......@....# #..#...vi Noise: ===------  Time: 1276.0 (1.3)......†.###.# #.##.#a) +0 shortbowS..†....# #.###....#### Fire: a) +0 shortbow........# #...........#vi ........# ##...>......#...:.................)# S   ball python (constriction, wandering)...#########.........<#)..#..†.......†.##..#...#####You shoot an arrow. The arrow misses the adder. The arrow hits the goblin. _You kill the goblin!You shoot an arrow. The arrow closely misses the adder. _The adder closely misses you. The adder misses you. _You shoot an arrow. The arrow closely misses the adder. The adder misses you.You shoot an arrow. The arrow hits the adder.vi t _You kill the adder!You have reached level 3!vi vi /  --more--viO  Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? viN9/295/52137% viޭviR _You feel agile. x4viqB% . ### ..# #.. ....###.## ..#  ##....... .. #  ........#####   .......@....#   ......†.###.#   S..†....#   ........#   ........# ##...>  ...:.....)#  ...######<#  ).. #..††vi . ### ..# #.. ....###.## ..#  ##....... .. # vi ........#####   .......@....#   ......†.###.#   S..†....#   ........#  vip........# ##...> ...:.....)#  ...######< ).. #..††vievi2viAvib _A ball python is nearby!viw . ### ..# #.. ....###.## ..#  ##....... .. #  ........##### vi!y`  .......@....#   ......†.###.#   S..†....#   ........#   ........# ##...>  ...:.....)#  ...######<#  ).. #..††viTQ . ### ..# #.. ....###.## ..#  vii##....... .. #  ........#####   .......@....#   ......†.###.#   S..†....#   ........# viG ........# ##...> ...:.....viw)#  ...######<viZ ).. #..††vi!viTviviz!vi$b _A ball python is nearby!vixw )))))))You shoot an arrow.vi_wG†Svi.S......7.2 (1.2 _The arrow barely misses the ball python.viZ ))))S  )vi\oYou shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily.viA.SviG†..vip.viavi*!8.4vi vi  vi vi U_The ball python is heavily wounded.vi&} ))) You shoot an arrow. The arrow hits the ball python.vi 9S.vi 9S.vi <†vi (9.6vi vi d _The ball python is severely wounded.vi j .  You shoot an arrow. The arrow hits the ball python!viT W)viR{ 6†vim 1980.8vi e _You kill the ball python!viI6vi.7vi=vi@H _No target in view!vit#4vi%vi(H _No target in view!vizvixvi0vivi: _vivi;b  You see here an adder corpse.vivi _vivivivivivivixviviviMvivivivi ........###.##..#....##....................##### ##.#####.............# #..#............†.###.# #.##.# #.†..†....# #.###....#vi..#.........# #..............####...>....................---##....#########........ #..).. #..†..... #...## ##..#...#?.#. #..###.##.. ....# #.# ... ##..# #.# ..  You pick up a parchment of Awaken Armour and begin reading...viD-5.8 (5.0viG---6.8 (6viviF _You add the spell Awaken Armour to your library.viq vir vix vi{ H _No target in view!vi vi۰ vi% vi H _No target in view!vi*viviaviF H _No target in view!viZvi vi%viyvi vix!$ _vi%vi'viO,  You encounter a kobold. It is wielding a +0 short sword and quivering stones.vi4@ ....##....... .. . ....##### ##.# .##vi}5K......# #.. #...†.###.# #.## #. #.†..†....# #.###...#..#.........# #.......##............####...>?.............vi5, ..##..@.######### #..)..# #..† #...### ##..# .?.#.vi26 #..##..#... ....# . .... ##..# # K   kobold (missile, wandering)# ...##.Kvi7+7.8 (1vi@<)viA28.8 (2 _viHvi1Xvib)))))))vi28K.vi =C.....vi>8===90.1 (1.3viVGviJm _You shoot an arrow. The arrow barely misses the kobold.vi ))))) You shoot an arrow. The arrow hits the kobold.viW .....  The kobold is severely wounded.vii\/(((vi\5((((vi .vi^D@.....vi(1.4vivi vig_The kobold throws a stone. The stone barely misses you.vi )You shoot an arrow. The arrow hits the kobold.vi b)))))vi &.vi ....vi &20vi 2.6 (1.2vi) ` _You kill the kobold!vi vi vi( vi5 H _No target in view!vi 4vi vi} H _No target in view!viviviviZviui  You encounter a hobgoblin.vin ....##### ## #.##.....# #..#..†.###.# # #..#.†..†....# #.###.. #..#.........# #...##...####...> ?........... ..##....#########vi ? #..@..# #..† #...### ##..#..?.#.#  #..##g...#...#....# ..... ##..## ..)##. g   hobgoblin (wandering) .... .#.#.. .#vi(0.0vivi5<---3.6 (1 _vi vi $  Things that are here:vir _a +0 dagger; a goblin corpsevi3' . vi4  #.##.............#  #..........†.###.#  #..#.†..†....#  #..#.........#  ##............> ?........... ..##....#viK5 #..@..# #..† #...###  ..?.#.#  g...#...# ....#  vi5X... ..... ##..#  .# ..)##. .... . vi67#.#.. .#viT' .   #.##.............#  #..........†.###.#  #..#.†..†....#  #..#.........#  ##............>vii ?........... ..##....# #..@..# #..† #...###  ..?.#.#  g...#...#  ... .....  .# ..)##. .... . #.#.. .# vivi:---vivi` _A hobgoblin is nearby!vi ))))))g  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!vi }z.g.gvi]....?vi7===4.8 (1.2vivia _The hobgoblin is heavily wounded.vi [U)))))))viA.gviNj...?....vi](6.0viviq _You shoot an arrow. The arrow closely misses the hobgoblin.vi: )))))))You shoot an arrow.vi rThe arrow completely misses the hobgoblin.vi ng.r.vi (.....r   quokka (wandering)g   hobgoblinvi -7.3 (1.3vi vi W _You encounter a quokka.vi U)))))))vi Lg?viz .vi .....g   hobgoblinvi (8.6vic vi q _You shoot an arrow. The arrow closely misses the hobgoblin.vi] )You shoot an arrow.  The arrow hits the hobgoblin but does no damage.vikrg.viK.rviN .r   quokka (wandering)g   hobgoblinThe hobgoblin is heavily wounded.viM(9.9vivivV _The hobgoblin barely misses you.vif .  You shoot an arrow. The arrow hits the hobgoblin!viY(vi Cr.vi(`rvi*73301.1 (1.2vi!5viw7M _You kill the hobgoblin!viv* ))) You shoot an arrow. The arrow hits the quokka.viCr.viЬMr?viǵ$.vib-2.4 (1.3viнvia _The quokka is moderately wounded.vib )You shoot an arrow.  The arrow hits the quokka but does no damage.viBr.vi.vi-3.6 (1.2vivi #a _The quokka is moderately wounded.vi & vi+ q†You shoot an arrow. The arrow hits the quokka.vi (vi@ viJ 064.8viI vi J _You kill the quokka!vi^ vi_ vir vihu H _No target in view!viV vi vik viG H _No target in view!vivivivivi vi: _vi'vivi2viJvivitvivi"vivi1vi0vi _h - 4 scrolls labelled ASHUUPH WUOFRI (gained 1)vivi{vivipvivivi:vi)vicvivivvi.vi vi vi vi.vivivi _h - 5 scrolls labelled ASHUUPH WUOFRI (gained 1)vi:vivivi vi(m .#.# . ...........#.. .... #.##........... #..# #..........†#... ..# #..#.†..†....#..#.###.# #..#.........#<.......###............#vi)...............#..........##....########....@....#.†)..# ---10.0)#.......#.#...### #...........#.#  #..#......#...# ...................##.......#...)##.####............. .#?.....#.#... .#vi*,..####.#.....#vi2vi3H---5.8 (11vi[;vi=9 _Found a stone staircase leading up.vi`vinviXvivipvibvivi=j  You encounter an endoplasm.vi@.<.......###viX. ........... vi#..........##....# ##.........#.†)..#  #.......#.#...###  #....viO#.# #######..##...# #.........................####.@.....#...)##.### #............. .# #.?.....#J#... .# #.#..####.#.....# ..#..# #.#viK #.....# J   endoplasm (wandering) ..# ..# ..# ..# vi*9.8 (4.0)vimI20.8 (5 _vivivi0u ))))))J  You shoot an arrow. The arrow hits the endoplasm.  vivHThe endoplasm quivers.vi J.  The endoplasm is almost dead.vi /.....viX7===2.0 (1.2viviI^ _The endoplasm jiggles.vi .  You shoot an arrow. The arrow hits the endoplasm!)))))viQ(......vi593.3 (1.3vic _You kill the endoplasm!viR 4via ^ _No target in view!vi 4vi vi H _No target in view!viviJ vi vi vi vi4$ _vi,vi"viviwvi}  l - 2 scrolls labelled EQIQALE YTZE (gained 1)vi vivi%> _You see here a +0 dagger.vi'3vi),vi*vi*vi++viD,viC-vi-vi-vi/vi0,vi1vi3viD5vi5vi6vi7:vi?=,vib?viAvi5J!  ##..#   #.#.#   #...........   #######..#......#.  viJ;##.................  #..####.......#...)   #. #............   #####.#####.).....#.#   #.....@...#.#..####.#..---vi;K32.3 (9.0  #?.###...#...#..# #.#..  .....#.##.....#  vixKJ..###.#.#..#...#  $.#...###..#  viK?).... ...#  #.###.. .....   #. ...# .##..  viLk##.# .. ..viSviTK---3.3 (10.0)vif@ _Found a short sword.vi3viviWviBvivi<,vi  You encounter a dart slug.viOG #######..#......# ##........ #..#### #.# #.... #####.#####.).....#.# ##.........#.#..####.#. #?.###...#...#..# #.# ......#.##.....#  #..###@#.#..#...#   #..?w$.#...###..#  ###.#?).... ...#  # #.###.. ..... #. ...# .##.. vi .. ##.# .. ..w   dart slug (asleep)  ##  vi5.3 (2.0)6.3 (3 _Found a scroll labelled ETULUN SEMPUSM.vil )))You shoot an arrow.vijd w$.wThe arrow completely misses the dart slug. ``The dart slug launches a dart at you.viT@$vi7===7.6 (1.3vi e _The slug dart misses you.viA)))vi w$.8.7 (1.1vi _You shoot an arrow. The arrow barely misses the dart slug.vi3 ) You shoot an arrow. The arrow hits the dart slug!vi&A.wviM.vi/.40.0 (1.3vi4vie6] _The dart slug is almost dead.vi'z $You shoot an arrow. The arrow hits the dart slug.vi)vivi' 1351.3viviM _You kill the dart slug!vivivi2viH _No target in view!viviviviL H _No target in view!virtvi@uvi(|vi~H _No target in view!viz 3vi vi viĶ  vi 4_vi L  You now have 33 gold pieces (gained 4).vi- vi vi e _You see here a dart slug corpse.vi vi vih vic  .......#..  #.# # #####.#####.).....#.# ##.........#.#..####.# #?.###...#...#..# #.# viN  #......#.##.....#   #..###.#.#..#...#   #..?.†.#...###..#  ###.#@)....# ...#---  # #.###..# ..... vi k #.. ...# .##..  ..###.# . ..  ##. vi(  .  . .. vi -4.3 (3.0vi G---5.3 (4vis vi c _m - a scroll labelled TOOHELEPLADEUvi 3vi vih vi$ vi vi% ,vi Bvi 6  ##....  #..#####  #.# #........  #####.#####.)....  ##.........#.#..###  #?.###...#...#..# #  #......#.##.....#  #..###.#.#..#...#vi;   #..@.†.#...###..# ###.#.)....# ...# #.###..# ..... #.#.. ...# .##.. ...###.# .. .. ####.  .  . ..vi +7.3 (2vi| +8.3 (3vi vis d _o - a scroll labelled ETULUN SEMPUSMviD!4viM4vi7H _No target in view!viXviXviI`viviviviviviGviviVvie  You see here a dart slug corpse.vit!vi! _vi"vi $vi%vi%vi&vi^)viF0 #####.#####.).....#.# ##.........#.#..####.# #..###...#...#..# #.# #......#.# vi0 #..###.#.#..#...#  #....†.#...###..#  ###.#.)....# ...#  #.#.###..# .....  #.#@.....# .##.. 68.3 (16.0) #...###.## .. ..  ####.  .. vi=1 ... .... ...## [..#vi6vit7,9.3 (17vi=vi?) _Found a chain mail.vi vi vi viS H _No target in view!viz vi{ viT vi6 H _No target in view!viviviviH _No target in view!vi 3virviPviBvi^P _vivi$vivivi,viviviVviviviHviviviviDvi,vi) vi viRvivivi7vi"vivivizviviKvi>vivi;#c  You encounter a bat.vi<- #..###...#...#..# #.#....  #......#.##.....#  #..###.#.#..#...#  #....†.#...###..##  ###.#.)....# #...##  #.#.###..##......  #.#......#..#.##..  vi.f#...###.##........  ####....#.$.  #....#.#.......  #....#.#....... #......#..?.... #...####.b..... #[..#...b   bat (asleep) #...#.... #...# ####### #...#vi6278.3 (9.0)vig869.3 (10.0) _vi#?viXAvi+b .  You shoot an arrow. The arrow hits the bat!viP)))vi0...viGD6===80.5 (1.2)vi%viG _You kill the bat!viVviWvi^viaH _No target in view!viN vi vi vig H _No target in view!vi vi vi vi< vi vi $ _vi' ,vi vi viR vi vi޶ viW vi vi vig viV vi  _h - 6 scrolls labelled ASHUUPH WUOFRI (gained 1)vi` vi vi vi vi ,vi vi vit vi vi vi ,vi vi L _You now have 38 gold pieces (gained 5).viS vi vi{ viG vi vi vi vi vi ,vi< vi vi vi_ vi vi vi BviQ vi vi" viw vi vi H.....#..#.##..## ###.##.........# ....#..........# ....#.#........# ....#.#........######... ......#................. ...####.........#######. [..# #..........# ...# #........#@# ---94.5 (14.0) vi ...# ##########.# ...# #.. ...# ###. ### .. .[ ... ..# viviH---5.5 (15viD vi - _Found a pair of gloves.viD1Jvi4H _No target in view!vivisvivi$H _No target in view!viUyviPzvi=viH _No target in view!vi ###.##......... ....#.....#..............######.....#..............####.........####### [..# #..........# .......#.######## #.......[##.....#vi;}..##.#####vi)vi#6vi.0)vivi) _Found a chain mail.vi^  ....#.#..........######.............###...####### [..# ...# ### .#.# ...##########.#.S..#. #@......[##.....# ###  ....#.vi_ ....S   ball python (constriction, asleep)###vig viph &7vio viq \ _You encounter a ball python.vi 4vi vi vi4viBvivi( †You shoot an arrow. The arrow hits the ball python.vi4-D))viۮn J  You kill the ball python!vi@#.J.vi:uJ   endoplasmvi?8===8.7 (1.2viLvi[ _You encounter an endoplasm.vi  You shoot an arrow. The arrow hits the endoplasm.vi  The endoplasm is severely wounded.The endoplasm freezes you.8-9.9vie ; _You are frozen.vif .  You shoot an arrow. The arrow hits the endoplasm.vi(viM+vir/ 9=9401.2 (1.3 _You kill the endoplasm!vi4vix7k _Your Evocations skill increases to level 1!vil4vivi'H _No target in view!viN?Qvi #.# #.#........# #.#........######... #.......... ####...#######. ..# #...###### # #.#.#....# # ##.#.†..#.# #.[.# ###.....# ....## ..[.#....#....######vi vi =---20 _vi viҖ vi"#.## #.#.######....#.......... ####.#######. # #..###### # #.#.#....# .vic# ##########.#.†..#...# #.......[# ###@....## # vi #....##  #..[.# #...vi.##....######vi*# viX---3vivivit;#.#.######....#.......... ####..#######. # # #..###### .# # #.#.#....# ..# # ##########.#.†..#... # #.......[..# # ###.....##  #.@..##  #..[.# #....# ###### vivin&4vi|viviV u.#......... ###..#######..##  #.###### ..#  #.#.#....#...#  ##########.#.†..#.... vi  #.......[..#  ###.....##  #....## #..@.# vi #....# #....# ###### vi vip B=5vi vi W _You see here a +0 pair of gloves.vi viZ &6vi vi  - _e - a +0 pair of glovesviM vi $vi Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) vi، iMissiles (go to first with ()vi ?c - 3 javelins  d - 5 boomerangs vi: Armour (go to first with [)  b - a +0 leather armour (worn)e - a +0 pair of glovesvi e - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.vi=viaDviLr..#.................VicViper1 the Shooter ###.........#######..##Demigod#..........###### ..#Health: 29/29 ========================#........#.#....#...#Magic: 5/5========================##########.#.†..#....AC: 3Str: 12#.......[..#EV: 11Int: 11###.....##SH: 0Dex: 21#....##XL:  3 Next: 39% Place: Dungeon:2#..@.#viLNoise: ---------  Time: 1406.2 (0.0)#....#a) +0 shortbow#....#Fire: a) +0 shortbow######You shoot an arrow. The arrow hits the endoplasm. _You kill the endoplasm! _Your Evocations skill increases to level 1! _No target in view! _You see here a +0 pair of gloves. _e - a +0 pair of glovesviSvi$TviYvif  You start putting on your armour.7.2 (1vigvimviJn+8.2 (2vih}vivi$9.2 (3viviB10.2 (4vivivi+1.2 (5vivi] 4 _You continue putting on your +0 pair of gloves. x5vivivic _You finish putting on your +0 pair of gloves.vi 3vi viC vit vi% P _vib vi vio viA vi# vi vi vi B  You see here a +0 chain mail.viS a _vi~ ,vi vi vi vi vi vi vi vi# vi; vi3 vi6 Bvit9 M _You now have 48 gold pieces (gained 10).vi: vi4; vi; vi= vi2? vi|? vi? vi@ viA vi8B viB viC vi E viE viF viI viK j  You encounter an endoplasm.vi;S  .#.### .#.. ........ ?.. #####..## .##.J ######..# #.# .. ....#...###.# #.## .†..#.......# ..# viS .....[..##..####.# .....##.........@# ....###........#.# ....# #........### ....# #........# ....# #........# ##### ##########vi@T J   endoplasm (asleep)vix\ 029.2 (18.0)vi>] -30.2 (19vid vi\f e _Found a scroll labelled SEOCI TANIMI.viD  .#. .#.. ?.. .##.J #.# .. #.## .† ..#[..##..####.#.##.........@#.###........#.#..# #........### #........# #........# ##########viX .#. .#.. ?.. .##.J #.# .. #.##† ..#[..##..####.#viL.##.........@#.###........#.#..# #........### #........ #.....vid ########## vikvivi vi"a _An endoplasm is nearby!vi|< ))viN))J  viYou shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.vi viW'.Jvi],...vi^;===1.4 (1.2)vicvifd _The endoplasm is moderately wounded.vi$QW)))))))vi`*.Jvi .Jvig2....vivi&2.7 (1.3vi _You shoot an arrow. The arrow barely misses the endoplasm.vilf .  You shoot an arrow. The arrow hits the endoplasm!vi+@)vi.vi@6413.9 (1.2vivi!M _You kill the endoplasm!viFvivi$viH _No target in view!vi viZ vi| vi vi vio : _vi vi ,vi vig vi vi vi vi vi vi vi* viN vi  #..#.. viN W# #..#.# #. #....# ##. .....# .#. #[..#....# #####...####...#....#vi~ .....<....?....# #######..## .##@...#---7.9 (4.0#######..# #.##....##....#...###.###.###vi #.†..#.......# #..#...[..##..####.#.....##..........#vi #....###........#.##....# #........####....# #........#viA vi G---8.9 (5vi vi 9 _Found a stone staircase leading up.vi Ivi vi vi ,vi) vio vi[ vi $ vi Y_e - 3 scrolls labelled SEOCI TANIMI (gained 1)vi vi vim vi vi2 vi vim vib#.  #.. # # #.# ..# .# ##vi$ #.##..#.. .## #.##..#.# ..# #.##....## ##.......# vi..# .#. #[@.#....# ...####...#....# .vi^............<.........# ...#######..####.##....########..# #.##....# viC..#.#....#...###.###.### ###.#.†..#.......# #..#vik #.......[..##..####.# ###.....##..........#vivi< " ##. #.. # ## #.# ..# .# vi .## #.##..#.. ..## #.##..#.#.# #.##....#.#vi  ##.#.# .#. #@..#....#vi .######...####...#....#.<.........#.vi p#..####.##....#.vi8 #..# #.##....#.#.#....#...###.###.###vi^ #.#.†..#.......# #..# #vi .[..##..####.#  ###.....##.#vi,42.9 (4vi"+3.9 (5vivio _You see here a +2 helmet.vi vig!vi&vi(H _No target in view!vijvi(kvinvipH _No target in view!vivivivi vi :_No target in view!vi;vivivivivi: _vi9viӸvivivi~vi'viWviviviviSviVvivivivivivixvivivivi,vivivivifvivinvivivivi*vivivivivivivi|vivivivi(vivivivi*vivi4vi`vivivivi vivviviviviviVviYviviviviZvivivivi }.#########.........<# .##..†.......†...... ####..#...#####..... #..###.# ....viA ....# #.# .... ##..# #.# .. ### #.###.##[ # # . # #..# #@# 61.9 (18.0) # ...###.#  vi#..##..#  .#..##.## ##.#..##.#vi #..#..##.# #.##..##.vi(# #.##..#..# #.##..#.#viL"#viSvi,2.9 (19viviC&- _Found a pair of gloves.vi 3viU vi> vi viq Bvi vi vi vip vi vi4 vi vix vi& ,vi vii vi3 vih vi. vi viE vix viJ vi vik vi vi vi~ vi vi vi vi vie vi viP viG vi vi- vi5 vi vi vi vi vi vi ##### ##.####. ...# #..#... >... #.# #.##.# ####... # #.###....#####.....# vi # #...........##.....# ####...>......##.....# .............)##.....# ###.........<##  #..†.......÷.@....#73.9 (11  ##..#...#####.....##..###.# ###.....#....# #.# #.......#vi ~##..# #.# #.#.....# #.###.##[.### #.........#vi #..# #.#####..##...###.# ..#viH vi ,4.9 (12vi vi^ ; _Found a stone staircase leading down.vi1V 4viaZ vi"\ H _No target in view!vic 4vih viO H _No target in view!vihviviviH _No target in view!vi...# #..#... >... ##.# #.##.# ####...  #.###....#####.....#  #...........##.....# ##...>......##.....# ............)##.....# ###<##.....#  #..†.÷......# ##..#...#####.@...# ..###.# ###.....# ....# #.# #.......# ##..# #.# #.# #.###.##[.####.........##..# #.#####..##...###.#vi[39;49m ..##..##..# ##5vi.0) _vivi4vi ##.# #.##.# ####...  #.###....#####.....#.......... ###...>.... ............) ###vix...<#  #..†.......÷..#..#...#####. #..###.# ....# #.# #..###.#..vin##.##.#..##.##vi(vi&6vivivi=  #.###....#####.....#.......... ###...>... ............) ###...<#  #..†.......÷..#..#...#####. #..###.# ##....# #.# #..### #.###.##[.####. ##.#..##.#viviW&7vi viviQt .......... ###...> viB............) ###<#  #..†.÷..#..#...#####. #..###.# ##vi....# #.# #..###.# #.###.##[.##........# ##. #..#..##.#viGY8vi  ###...> ............) ###<  #..†vi 4.÷..#..#...#####. #..###.# ##....# #.# #..##vi #.# #.###.##@.###vi- I.........# viK #..# #.#####..##. #.##..##.#vii vi vi &9vi vi W _You see here a +0 pair of gloves.vi`=80vivi- _f - a +0 pair of glovesviҘvi<Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 javelins  vid - 5 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)vi-f - a +0 pair of glovesviW viA ###...>......##.....#VicViper1 the Shooter ............)##.....#Demigod ###.........<##.....#Health: 29/29 ========================#..†.......÷......#vi} 5Magic: 5/5========================##..#...#####.....#AC: 4Str: 12#..###.# ###.....#EV: 11Int: 11....# #.# #.......#vi \SH: 0Dex: 21##..# #.# #.#.....#XL:  3 Next: 41% Place: Dungeon:2vi F#.###.##@.###Noise: ---------  Time: 1480.9 (0.0)#.........#a) +0 shortbowvi &#..# #.#####..##Fire: a) +0 shortbow...###.# #..#vi #..##..# #.##.#..##.## #. ##.#..##.# #. vi& =#..#..##.# #. #.##..##.# _Found a stone staircase leading down. _No target in view! _No target in view! _No target in view! viG `_You see here a +0 pair of gloves. _f - a +0 pair of glovesvi vi vi vi vi:vivi viH _No target in view!vi vi vim | _vim nvi K #..†.÷......#  ##..#...#####.....#  #..###.# ###.....#vi& w ....# #.# #.......# ##..# #.# #.#.....# #.###.##..### #.........# vi  #..# #.#####..## ...###.# #@.# 2.9 (2#..##..# #.#.#..##.## #..  ##.#.. #...  #..#..##.# #.####.##..##.# #.#  #.##..#..# #.#  #.##..#.## .[# vi F #.##...vi vi +3.9 (3vi0 vi} - _Found a leather armour.viviBBvi5vivi,viviviS #.###.##..## #.........# viN #.#####..##  ...###.# #..#  #..##..# #.## vi.#..##.## #..##  ##.#..##.# #...#vi#..#..##.# #.###.##..##.# #@# viE7.9 (4  #.##..#..#   viB#.##..#.## .[#vi2.##....# ...# ##.......# ....? viS#[..#....# .>.... #...#....# #...... visY.........# #....... vi)#vi2vivi$8.9 (5vivi; _Found a stone staircase leading down.viJvi1KviXPviQH _No target in view! via _ vi$hF  You see here a +0 leather armour. vij  You encounter a kobold. It is wielding a +0 short sword and quivering stones. vi0p...###.# #..# #..##..# #.## .#..##.##  ##.#..##.# #...##..# #.####.# #.# .##..#..# ###.#  vip##..#.## #..[# ..# #.. ##.......# #....?# #[..#....# #.>.....# #...#.......# ..#.......##.###.....## vipK   kobold (missile, asleep)  #.# . ##.###.## vipeK ...# #..# viu,90.9 (2 viv21.9 (3 _ vi z vi } vi )You shoot an arrow. The arrow hits the kobold. viN )))))##) vi3 F...... vi25 ?2===3.2 (1.3 vi8  vi: J _You kill the kobold! vi  vi  viE  vi; H _No target in view! vi7 vi vi vi vink  You encounter a ribbon worm. viU #..##.#. vi#.#### ..### vi^ ..# ###.## #..[..# ##...## ##...#...@?# vi[..##.>.....#.. viw   ribbon worm (asleep)#..w....# #..####.# vi vi(0.0 vi<---4.2 (1 _ vid vi vi|  #.##   #..##   #...#   #.###   #.#   ###.#  vi}  #..[#   ##...## #...@?# #[ #.>.....#  #.......#  #.......#  ##.....##   vi4} ....... #.....). #..# #..w....#  vib  #.##   #..##   #...#   #.###   #.#   ###.#   #..[#   ##...## #...@?#[ #.>.....#  #.......#  #.......# vit ##.....##   ....... #.....). #..# #..w....# viz vi3--- vi\ vib _A ribbon worm is nearby! vi, )))))w)You shoot an arrow. viv ;w. vi) ......===5.4 (1.2 _The arrow hits the ribbon worm but does no damage. vi ? )) vi ))) vi )) vi )You shoot an arrow. viu ;w. vi!} C...... vi} -6.7 (1.3 viO  vi ^ _The arrow barely misses the ribbon worm. vipUT ))))) viU8))You shoot an arrow. vi ....w(catching breath)..  The arrow barely misses the ribbon worm. vi ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. vib& vi'f.... vi'#  vi( 5  vi5(  viW(!8.0 vi(N+0 shortbowHeld  vi/ vi1  vi1 vi*2 _You are caught in a web! viw viZw vipw) vi} viIN _You are caught in a web! vi  vi  viv viN _You are caught in a web! vi x (catching breath)You disentangle yourself. vih ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. vi" <.... vii# ]  --- vi# 90 vi)  vi+ . _You are caught in a web! vi7w. viN11 ---500+0 shortbow _You disentangle yourself. viSy )))You shoot an arrow. The arrow hits the ribbon worm. vi:w. vik`..===1.3 (1.3 vi1 vi9 _The ribbon worm is lightly wounded. vi...###. .##  ###...## viL#.# .# ###.#.## #..[#  #.####..@## ##... vi-h #....?# [> #...#. .........w.. # vi`##.....##  #.##....# ...... ##.###.###)  vi{...# #..# #.......# vi7w. vi ; vie ----2 vi  0 vic vi vi0 #..# #.#####..##...###. .##  ###...###.# .# ###.#.## #..@#  #.####...## ##... #....?# [ vi0 >.....# #...#w ............ ###.....##  #.##....# ...... ##.###.###) viHB H(catching breath) viP ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. vi ...  5  ---3+0 shortbowHeld  vi  vis ' _You are caught in a web! vi W _You see here a +0 leather armour. vi3 < vi  vi5  vi N _You are caught in a web! vi7w. vi: vi|11 4+0 shortbow viy vi/ _You disentangle yourself. viW #.........#..# #.#####..##...###. .##  ###...###.#  viwW.# ####.## #..[#  #.####...##... #....?#[ viW>..w..# #...## ..... viVX.......# ###.....##  #.##....# ...... vif` vi`&5 vi4f vig vi )))You shoot an arrow. The arrow hits the ribbon worm. vi_3 :w. vi/< ;[. vi< 7===6.5 (1.2 viB  vi>D 9 _The ribbon worm is lightly wounded. vi )) You shoot an arrow. The arrow hits the ribbon worm!vi].:w.vi54[vi6(7.7vi-<viF?c _The ribbon worm is heavily wounded.viP###.##..### #.........viP$#..# #.#####..##...###.# .##  ###viQ8...##vi+Q~#.# .# ###.viMQ#.## #..[#  #.##vinQ##..w##... #....?viQF#[viQ#.>..... #...#. .....viQ].......# ###.....##viR7w.viW;vizX'---viX8viX 0vi2^vi_vie' ) You shoot an arrow. The arrow hits the ribbon worm.viB Lw[vi# vi{ 7===9.9 (1.2viS vi d _The ribbon worm is severely wounded.vi †You shoot an arrow. The arrow hits the ribbon worm.vi )vi]711.1vi O _You kill the ribbon worm!viJviH _No target in view!viw`3vi`viHbvicvi g: _vihg  You see here a ribbon worm corpse.vickvil _vi[mvipF  You see here a +0 leather armour.vixsvi~t _viuvimwviyviyvi{vi\#..##..# #.## .#..##.## #..## ##.#..##.# #...# #..#..##.# #.## vi.#.##..##.# #.# #.##..#..# ###†# #.##..#.## #..[# #.##....# ##...## #.......# #....vi---- [..#....# #.>.....# ...#....# #.......# ........# #.......#.##....# ##.....##.##....# #.......###.### #.....)# #..#  ..####.#vi-5.1 (4.0viG---6.1 (5vivi>L _u - a scroll labelled FOCLUH UROKAvicviAvizviviyvijvi,vivivi8vivi#vi?viviviviviEviݸvivivi;vi!viviviDviviviviTvinviviviWvivivi<vivivi)vi'vivivivizvivi>vi@vi<vivivi vi@ You see here a +0 leather armour.viviN vid_vivig  You see here a ribbon worm corpse.vi.vi _vivi$ vi vi vi vi!vivi>vi(viviviaviKvitvivivivi3vivi vivi "vi*#vi}#vi)$vi&vi,'vir'vi8(viG*vi+vi:,viK-vi/viD1vi1vi2vi4vi6vi6vi7vi!:vi;vi<vi$=vi>vi@vi Avi&BviCviDvi EviEvi?GviHvi7Ivi2JviRLvi}MviMvi\NviOviQviRvi)Svi4UviVviVvieWviqXviZYviYvi#Zvi[vi[vi\vi\vipaviTc,virdvi'gvihvihvijvikvilvilvimvipviUrvirvi svitvieuviuvivviyvixzvizviu{vi|vi}vi}vi\~vi%%  viP?You see here a jackal skeleton.viCvi _viWviP  There is a stone staircase leading up here.vi.vi _vi$vivivi3viՉvivi viAvivivi1viavivi4viviNvivi(viviviߕviIvi/vi^viטvi™vivi̚viviUviviviٟvivivivi+vivi`viviAviviviԦvi8viviԨvi viwviȪvi6c  You encounter a rat.vi= viGd###  ##.r . ###. ..# .## #.. ##.####### vimp...###.########..##### #....# .......@....# #....# .......########.####.# #....#vi0........# #..#....# #>...#†.###.# #.##.########....# ..†....# #.###....#####.....### .......# #...........##.....#r   rat (asleep) vi۱,.......####...>......##.....#..................)##.....#viq#####.........<##.....#vi/0704.0)vi831.1 (55 _vivivi †You shoot an arrow. The arrow hits the rat.vi6M)))viD0...viGC8===2.4 (1.3)viuMviOG _You kill the rat!vivipviviH _No target in view!vi\viviviviOvi_ _vivivi,viJvividvivivi}vivi vivivivivi|vipviviviIvivivivi8vivi,vivivivivilvivibviviviLviviOviviviviviuviviw,vi3vi>vivivivi( vit vi vi vi~ vivivivi|vi,vilviviNvijvivi|vi2vi,viWvivinvi,viviYviVvivis vi!vi"vi"vir#vi>%vi%vi%vi%&vi&vi8'vi_'vi'vi<(vi(vi(vi(vi)vi)vi*vic*vi,vi-viE-vi-vi.vi*/viL/vi/vi 1vi2vi_2vi 3vi7vi8vi29viX:vi<vi=vi=vi>vi?vi@vi@viwAviBviDviNDviEvi+GviHvi Ivi+JviZMvi+NviSNviNviPvi Qvi4QviQviRviS,visTviUviVviVvi\Wvi>YviGZviZvi[vi~]vi^vi_vi`viNbviXcvicviAdvigvihvi1ivijvikvislvilvi'mvinvinvinviovioqvirvirviuvi*vviwviwvixvi|vi)~vig~vi^viviUvivi<vivi vi_viviviU,viviЌvipvivivivi8viviqvi.viviїvivivi,viviUvivi/viviϨvi viwviviFvivi/vivi=vi vi3viviȲvivivivijvi,vivi@vi~vivivi<vi<vinviBvivivivi3vizvivivipvivi}1.#.# . .................. #.##..........)#..# #.........vi###...# ..# #..#.†..†.##...#.###.# #..#...... ..<.......###.........vi| ..................... vi"#..........##....## ##@........#.÷)..#---637.4 (65.0)viAr #.......#.#...###vii, #...........#.# # #######..#......#...#vi### ##....................... #..####.......#...)##.### #.## #.........vi......#  #####.#####.).....#.vie#.....#  ##.........#.#..##vi.9#.....#vivi#---vi9%8.4 (66vivi# _Found a whip.vibvigXvilvin,vipvirviu,viLvviNxviv}Bvi}vi%,viPvivievivivivi3vivijvivivi,vi viu,viئvi֫o _k - 2 emerald potions (gained 1)vivi]vivi vi,vivivi,viֽviviviMvicviRvisvivivivi#,vi8vivivivivivivivivivi viYviUviviviEvi$viviBviviEviviviZvidvivi|vivivivivi*vivivi,viI vi viCviviviuvi1viviviviGviwviAvidvivivivi|!vi&vi(vij*,vi&+vi-vie.vi.vip/vi1vi2vi2vir3vi4vi5vi6vi6vi-8viF:,vi:vi)<vis=,viR>vio?vi@vi@viAviCCviDviDvi9EviFviGviGvikHviIviJvi%KviKvi Mvi-NviNvitOvi`viaviavibviivi|jvijvi,kvi]rvisvi tvitvizvi|vi=|viW}vivi,viمviߋviF,viviÓvi viHvi<vivi ,vivi[vivirvi¤vivi,vi{viӷXviviMvivivivi,vi vivi viLviviP  There is a stone staircase leading up here.vivix _vivi:viviviqviviK,vivivivivivi(vivivi!vi%vi3&vin&vi'vi(vi)vi)vi+viV1Xvia3vi.5,vi5vi 9vi+:,viO;vi^=vi>vi>vi?viAviDBviFvi/H,vi.IviGKviL,viMviPvi4RvivRviGSviTviU,vi_VvikXvi[BviF]vi^,vi_viBbvieBvigviiviivikvigmvico,vipviqvisvisvitvi{nvi[vi ###.#.)....###...###  #.#.###..##......####  #.#......#..#.##..###  #...###.##.........##.  ####....#..........## vi  #....#.#........####   #....#.#........####  #......#............  #..@####.........###vi-8722.4 (84  viS#[..# #..........##  #...# #........#.#.  vi #...# ##########.#.  vi #...# #...   #...# ###.vi    ##### #.viڣQ   vi9#.  vi0 #.viE viۤviviE _Done exploring.vivivivi.................0.0)vi vivi  vi0 ?_Done exploring.viUviUvi|VvixviyvilviE _Done exploring.vi? viB Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 javelins  vi C d - 5 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)f - a +0 pair of glovesvi  Potions:  Potions !  d - a golden potion  f - a pink potion  j - a cyan potion  k - 2 emerald potions  n - a silvery potionviScroll Scroll?  s - a scroll of butterfliesvic - a scroll labelled MAIRACS ZEZAKO  e - 3 scrolls labelled SEOCI TANIMI  h - 6 scrolls labelled ASHUUPH WUOFRI  l - 2 scrolls labelled EQIQALE YTZE  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM vi<c q - a scroll labelled KIMMEF HIUNLA  u - a scroll labelled FOCLUH UROKAvi;G Y  h - 6 scrolls labelled ASHUUPH WUOFRI vi*XNh - 6 scrolls labelled ASHUUPH WUOFRI. viXoA disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ viXy“To drift with every passion till my soul  Is a stringed lute on which all winds can play, vi(Y Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” viQYy -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.vi[Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled MAIRACS ZEZAKO  e - 3 scrolls labelled SEOCI TANIMI  l - 2 scrolls labelled EQIQALE YTZE  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA viW u - a scroll labelled FOCLUH UROKA Potions (select first with !)  d - a golden potion  f - a pink potion  j - a cyan potion  k - 2 emerald potions  n - a silvery potion [?] describe selectedviÉviit ###.#.)....###...###..... VicViper1 the Shooter  #.#.###..##......####.. Demigod  #.#......#..#.##..###.. Health: 29/29 ========================  vi}#...###.##.........##.. Magic: 5/5========================  ####....#..........##.. AC: 4Str: 12  #....#.#........#### EV: 11Int: 11  #....#.#........#### SH: 0Dex: 21  #......#............ XL:  3 Next: 48% Place: Dungeon:2 viH #..@####.........### Noise: ---------  Time: 1722.4 (0.0)  vin#[..# #..........## a) +0 shortbow  vi#...# #........#.#. Fire: a) +0 shortbow  vi#...# ##########.#.  #...#vȋb#...  #...####.viY   ######.vi8   #.vi$e   #.  viA~_There is a stone staircase leading up here. _Done exploring. vi^m_Done exploring. _Done exploring.  vi|fAs you read the scroll labelled ASHUUPH WUOFRI, it crumbles to dust.  It is a scroll of identify.vivvivib ###.#.)....###...###..... VicViper1 the Shooter  #.#.###..##......####.. Demigod vi #.#......#..#.##..###.. Health: 29/29 ========================  viEi#...###.##.........##.. Magic: 5/5========================  ####....#..........##.. AC: 4Str: 12  #....#.#........#### EV: 11vif>Int: 11  vi#....#.#........#### SH: 0Dex: 21  vi#......#............ XL:  3 Next: 48% Place: Dungeon:2  vi#..@####.........### Noise: ---------  Time: 1722.4 (0.0)  vi#[..# #..........## a) +0 shortbow  viC=#...# #........#.#. Fire: a) +0 shortbow  #...# ##########.#.  vicT#...##...  vir#...####.  vi, ######.vie   #.  viբ8 #.  vi~_There is a stone staircase leading up here. _Done exploring. vi m_Done exploring. _Done exploring.  vi4fAs you read the scroll labelled ASHUUPH WUOFRI, it crumbles to dust.  It is a scroll of identify.vivi!viF$3.4 (1vivi8 _Done exploring.  As you read the scroll labelled ASHUUPH WUOFRI, it crumbles to dust.  It is a scroll of identify. _k -> L - 2 potions of lignification; h -> i - 5 scrolls of identifyvi Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)f - a +0 pair of glovesvi Potions:  Potions ! viN # d - a golden potion  f - a pink potion  j - a cyan potion  L - 2 potions of lignification  n - a silvery potionvi|>Scroll Scroll?  s - a scroll of butterfliesc - a scroll labelled MAIRACS ZEZAKO  e - 3 scrolls labelled SEOCI TANIMI  i - 5 scrolls of identifyvil - 2 scrolls labelled EQIQALE YTZE  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  u - a scroll labelled FOCLUH UROKAvi/Ti - 5 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.vii}Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled MAIRACS ZEZAKO  e - 3 scrolls labelled SEOCI TANIMI  l - 2 scrolls labelled EQIQALE YTZE  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM vi} q - a scroll labelled KIMMEF HIUNLA  u - a scroll labelled FOCLUH UROKA Potions (select first with !)  d - a golden potion  f - a pink potion  j - a cyan potion  n - a silvery potion [?] describe selectedvi+vi| ###.#.)....###...###..... VicViper1 the Shooter  #.#.###..##......####.. Demigod  vi'#.#......#..#.##..###.. Health: 29/29 ========================  #...###.##.........##.. Magic: 5/5========================  ####....#..........##.. AC: 4Str: 12  #....#.#........#### EV: 11Int: 11  vi_#....#.#........#### SH: 0Dex: 21  vi#......#............ XL:  3 Next: 48% Place: Dungeon:2  #..@####.........### Noise: ---------  Time: 1723.4 (0.0)  vi #[..# #..........## a) +0 shortbow  #...# #........#.#. Fire: a) +0 shortbow  viY3#...# ##########.#.  #...##...  #...####.  vi ######.   #.   #.  _Done exploring. vi =_Done exploring. _Done exploring.  As you read the scroll labelled ASHUUPH WUOFRI, it crumbles to dust.  It is a scroll of identify. _k -> L - 2 potions of lignification; h -> i - 5 scrolls of identifyvi)vi~vi| ###.#.)....###...###..... VicViper1 the Shooter  #.#.###..##......####.. Demigod  vi#.#......#..#.##..###.. Health: 29/29 ========================  #...###.##.........##.. Magic: 5/5========================  ####....#..........##.. AC: 4Str: 12  #....#.#........#### EV: 11Int: 11  #....#.#........#### SH: 0Dex: 21  vi#......#............ XL:  3 Next: 48% Place: Dungeon:2  #..@####.........### Noise: ---------  Time: 1723.4 (0.0)  #[..# #..........## a) +0 shortbow  #...# #........#.#. Fire: a) +0 shortbow  #...# ##########.#.  #...##...  #...####.vi\   ######.   #.   #.vi  _Done exploring. _Done exploring.  As you read the scroll labelled ASHUUPH WUOFRI, it crumbles to dust.  viIt is a scroll of identify. _k -> L - 2 potions of lignification; h -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust.vivi#+4.4 (1vivi\#  As you read the scroll labelled ASHUUPH WUOFRI, it crumbles to dust.  It is a scroll of identify. _k -> L - 2 potions of lignification; h -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. vi%_e -> x - 3 scrolls of amnesiavivi[Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) viMissiles (go to first with ()c - 3 javelins  d - 5 boomerangs Armour (go to first with [) vi^ b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)f - a +0 pair of glovesvi  Potions:  Potions !  d - a golden potion  f - a pink potion  j - a cyan potion  L - 2 potions of lignification  n - a silvery potionviZB Scroll Scroll?  s - a scroll of butterflies  c - a scroll labelled MAIRACS ZEZAKO  x - 3 scrolls of amnesia  i - 4 scrolls of identifyl - 2 scrolls labelled EQIQALE YTZE  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  u - a scroll labelled FOCLUH UROKA viӂi - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. vil-Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled MAIRACS ZEZAKO  l - 2 scrolls labelled EQIQALE YTZE  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  u - a scroll labelled FOCLUH UROKA  vi^mPotions (select first with !)  d - a golden potion  f - a pink potion  j - a cyan potion  n - a silvery potion [?] describe selected!viI!vi ###.#.)....###...###..... VicViper1 the Shooter  #.#.###..##......####.. Demigod  #.#......#..#.##..###.. Health: 29/29 ========================  #...###.##.........##.. Magic: 5/5========================  ####....#..........##.. AC: 4Str: 12  #....#.#........#### EV: 11Int: 11  #....#.#........#### SH: 0Dex: 21  #......#............ XL:  3 Next: 48% Place: Dungeon:2  #..@####.........### Noise: ---------  Time: 1724.4 (0.0)  !vi#[..# #..........## a) +0 shortbow  #...# #........#.#. Fire: a) +0 shortbow  #...# ##########.#.  #...##...  #...####.   ######.   #.   #.  _Done exploring.  As you read the scroll labelled ASHUUPH WUOFRI, it crumbles to dust.  It is a scroll of identify. _k -> L - 2 potions of lignification; h -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> x - 3 scrolls of amnesia!vi.!vi*!vi ###.#.)....###...###..... VicViper1 the Shooter  #.#.###..##......####.. Demigod  #.#......#..#.##..###.. Health: 29/29 ========================  #...###.##.........##.. Magic: 5/5========================  ####....#..........##.. AC: 4Str: 12  #....#.#........#### EV: 11Int: 11  #....#.#........#### SH: 0!viΦCDex: 21  #......#............ XL:  3 Next: 48% Place: Dungeon:2  #..@####.........### Noise: ---------  Time: 1724.4 (0.0)  #[..# #..........## a) +0 shortbow  #...# #........#.#. Fire: a) +0 shortbow  #...# ##########.#.  #...##...  #...####.   ######.!vi    #.   #. As you read the scroll labelled ASHUUPH WUOFRI, it crumbles to dust.  It is a scroll of identify. !viR_k -> L - 2 potions of lignification; h -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> x - 3 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust.!vi:A5.4 (1!viH!vi  #.   It is a scroll of identify. _k -> L - 2 potions of lignification; h -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> x - 3 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. _l -> a - 2 scrolls of enchant armour"vib "vi_ Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)"vi -f - a +0 pair of gloves"vi Potions: (Left/Right to switch category) Potions (go to first with !)  d - a golden potion  f - a pink potion  j - a cyan potion  L - 2 potions of lignification  n - a silvery potion#vi+8Scroll Scroll?  s - a scroll of butterfliesc - a scroll labelled MAIRACS ZEZAKO  x - 3 scrolls of amnesia  i - 3 scrolls of identify  a - 2 scrolls of enchant armour  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  u - a scroll labelled FOCLUH UROKA%vii - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.%vimIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled MAIRACS ZEZAKO  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  u - a scroll labelled FOCLUH UROKA Potions (select first with !)  d - a golden potion  f - a pink potion  j - a cyan potion  n - a silvery potion [?] describe selected&vi* ###.#.)....###...###..... VicViper1 the Shooter  #.#.###..##......####.. Demigod  #.#......#..#.##..###.. Health: 29/29 ========================  #...###.##.........##.. Magic: 5/5========================  ####....#..........##.. AC: 4Str: 12  #....#.#........#### EV: 11Int: 11  #....#.#........#### SH: 0Dex: 21  #......#............ XL:  3 Next: 48% Place: Dungeon:2  #..@####.........### Noise: ---------  Time: 1725.4 (0.0)  [10&vi@/;14H#[..# #..........## a) +0 shortbow  #...# #........#.#. Fire: a) +0 shortbow  #...# ##########.#.  #...##...  #...####.   ######.   #.   #. It is a scroll of identify. _k -> L - 2 potions of lignification; h -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> x - 3 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. _l -> a - 2 scrolls of enchant armour ###.#.)....###...###..... VicViper1 the Shooter  #.#.###..##......####.. Demigod  #.#......#..#.##..###.. Health: 29/29 ========================  #...###.##.........##..[39&vi0;49m Magic: 5/5========================  ####....#..........##.. AC: 4Str: 12  #....#.#........#### EV: 11Int: 11  #....#.#........#### SH: 0Dex: 21  #......#............ XL:  3 Next: 48% Place: Dungeon:2  #..@####.........### Noise: ---------  Time: 1725.4 (0.0)  #[..# #..........## a) +0 shortbow  #...# #........#.#. Fire: a) +0 shortbow  #...# ##########.#.  #...##...  #...####.  &vi0[15d ######.   #.   #.  _k -> L - 2 potions of lignification; h -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> x - 3 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. _l -> a - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust.6.4 (1  #.   As you read the scroll of identify, it crumbles to dust. _e -> x - 3 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. _l -> a - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. _f -> w - a potion of heal wounds'vie'vi'vi$'vi&M _You can't go down here!(vi 3(vi (vi &0(vi (vi? (viR E _Done exploring.)vi[[?25h[?0c  Search for what [Enter for "."]? )vi; [?25l[?1c)viVB )viD 16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a chain mailb - [D:2] a short sword  c - [D:2] a +0 dagger (2 further duplicates)  d - [D:2] 5 stones (2 further duplicates in 1 pile)  e - [D:2] a +0 short sword (1 further duplicate)  f - [D:2] a +0 chain mail  )viE g - [D:2] a stone staircase leading up  h - [D:2] a stone staircase leading up  i - [D:2] a +2 helmetj - [D:2] a whip  k - [D:2] a stone staircase leading down  l - [D:2] a teleport trap  m - [D:2] a stone staircase leading down  n - [D:2] a stone staircase leading up  o - [D:2] a +0 leather armour  p - [D:2] a stone staircase leading down+vi Level 2 of the Dungeon<<<>>>(Press ? for help) ##..........###### #....^.......# #########.†# +viu $#######............# ###.........## #..................### #...#######.####### +vi q#......#.............###.########..##### #....# #...........#....##....................# #....# #......#.#...............########.####.# #....#+vi  #..........##.##.............# #..#....# #>...# +vi #.....)#..###..........÷.###.# #.##.########....# +viG ###...##..# #..#.÷..÷....# #.###....#####.....### +vi  ###...#.###.# #..#.........# #...........##.....#  ##...<.......###............####...>......##.....#  #........................................)##.....#  #######..........##....#########.........<##.....# ##.........#.÷)..##..÷.......÷......# +vi@ #.......#.#...### #### ##..#...#####.....# +vi }#...........#.# ##..#####..###.# ###.....# #######..#......#...####..##......# #.# #.......# ##............................###..# #.# #.#.....#+vi  #..####.......#...)##.######### #..# #.###.##..### #.## #...............##..# #.........# #####.#####.).....#.#.....####..# #.#####..## +vi p##.........#.#..####.#.....##....###.# #..#+vi +viK +vi 1VicViper1 the ShooterDemigodHealth: 29/29 ========================Magic: 5/5========================AC: 4Str: 12EV: 11Int: 11SH: 0+vi[ Dex: 21XL:  3 Next: 48% Place: Dungeon:2Time: _l -> a - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. _f -> w - a potion of heal wounds _You can't go down here! _Done exploring.  +vi BSearch for what [Enter for "."]? .+vi; +vi +vi +vi +vi +vi ; _+vit +vi< +vi +vi +vi: +vi +viR +vih +vi +vi +viL +vi +vi; +vi ,+vi +vi# +vi% +vih& +vi ( +vi/ +vi1 ,+vi3 +vi: +viX< +vi< +vi= +vimE +viF +viI ,+viO +viQ ,+viS +vit +vi +viك +vi +vi +viٚ +viڜ +vi/ +vi +vi +vi +vi +viu +vi +vi +vi< +vi% +vi +vi +vi +vi +vi +viB +vip +vi@ +vi| +vi +vi +vi +vi; +vi +vi +vi +viO +vi5 +vi! +vi% +vi ' +vi* +vi0 +vi4 +vi5 +vi`8 +vi> +viB +viC +viF +viXP  +viQ  +viQ ?You see here a quokka skeleton.+vijU +viQW  +viW _+viZ +viv` +vid +vie +vih +vip +vit +viDv +vi9y +vi0 +vi +vi +vi +vi +vig +vi +vi +vi +vi +vi +vi +vi{ +vi +vi +viS +vi X+vi +vi +vi +vi +vi +vi +viv +vi+ +vi +vi +vi[ +vi& +vis +vi( +vi +vii +vi +vi +vic +vis +vix +vi +viu +vi +vin +vi +vi +viX +vi +vi+vi>+vi+viX/...### #...#######.####### .....###.########..##### #....# .##....................# #....# +vin.........########.####.# #....# .............# #..#....# #>...# +vi .......÷.###.# #.##.########....# +vi.÷..÷....# #.###....#####.....### .........# #...........##.....# .........####...@......##.....#Noise: --------- 1765.4 (39.0) +viF......................)##.....#a) +0 shortbow +vik....#########.........<##.....#Fire: a) +0 shortbow +vi1÷)..#+vie#..÷.......÷......# +vi..### #### ##..#...#####.....# +vi#.# ##..#####..###.# ###.....# +vi..####..##......# #.# #.......# +viD...........###..# #.# #.#.....# ##.######### #..# #.###.##..###+vi+vi+vi$y _There is a stone staircase leading down here.,vin ,viw! ,vi' ,viO/ ,vi90 86.4 (1.0) _,vi6 ,vi ) 3  You climb downwards.  ### ... #.# #####.#  #....@#  ......###  og.## .  o   orc g   goblin (wandering)  You encounter an orc and a goblin.,viR 6==7.9 (2.5,vi/ ,vi  _The orc shouts!,vi a _There is a stone staircase leading up here.-viw )))))) You shoot an arrow. The arrow closely misses the goblin.The arrow hits the orc.-vio..g-vi2.....-vi5=9.1 (1.2-vi-vi \ _The orc is severely wounded.-vi:* )You shoot an arrow. The arrow hits the orc!-vi/ c )))))-vi p g.  You kill the orc!-viӺ f.....g-vi 25270.3-vi -vi ( _The goblin shouts!-viʸ H)))))))-vi> .g g  You shoot an arrow. The arrow completely misses the goblin.-vi?D o......g 2 goblins-viD (1.5-viJ -vi)P s _You encounter a goblin. It is wielding a +0 dagger.-viI )You shoot an arrow. The arrow hits the goblin.-viuN))))   goblin-vim!g.-vi1....-vi-542.8 (1.3-vi-viJ _You kill the goblin!.viP )You shoot an arrow. The arrow hits the goblin..viM))))) .vi-2......vi1554.0 (1.2.vi67.vi9J _You kill the goblin!.vi=.vi.vi.viwH _No target in view!.vihJ.viԞ>  You shoot an arrow. The arrow hits the goblin. .vi_You kill the goblin!  You shoot an arrow. The arrow hits the goblin. _You kill the goblin! .vi=_No target in view!.viS[ .vi[ .vi\ .vi_ .vicb .vi-f : _.vig .vij _You kill the goblin!  You shoot an arrow. The arrow hits the goblin. _You kill the goblin! .vik _No target in view! _ You encounter an orc. It is wielding a +0 whip..vir  #### ... #.# #####.# #..@.<#---..)....###..))##.#... #.#... ..... ...o   orc (wandering).viZr . .......#o.vis -50..viz ).vif{ G---6.0 (2.vi .viT 0 _The orc leaves your sight..vi .vi .vi .vi H _No target in view!/vi2/vi,/vi/viH _No target in view!/viP>3/vi?/viD/viH~  You encounter an orc. It is wielding a +0 whip./vidPr#### ... #.######.#####.#....<#[...)..@.###.))##.# .. #.# ... .........#oo 2 orcs (1 wandering, 1 asleep)/viP ...#.. ..#oo/viW 0o.  Found a scale mail./viYE.o/vibdoo)/vif4==7.0 (1/vik/vi;|% _The orc shouts!/vi )You shoot an arrow. The arrow hits the orc!/vi)))))o   orc (/viy  You kill the orc!The orc shouts! You hear a shout! x2/viz-o/viq.....oo 2 orcs (1 wandering)/vi>60=8.3 (1.3/vi/vis _You encounter an orc. It is wielding a +0 falchion./vix ))))))You shoot an arrow. The arrow hits the orc./viD Uoo/vi 5o./vi? H....../viQ -9.5 (1.2/vi /vi$ 1 _The orc is lightly wounded./vi- )You shoot an arrow. The arrow hits the orc!/vi 2 )))))o   orc (/vi5 oYou kill the orc!The orc shouts!/vi 1o/vi/ /vi A...../vi _oo 2 orcs/vi 1380.7/vif /vi p _You encounter an orc. It is wielding a +0 flail.0vi )))))You shoot an arrow. The arrow hits the orc.0vi0 oThe orc is moderately wounded.0vi7o.0vi(Jo)0vi\2o.0viN lo.o.0vi;....o 3 orcs (1 wandering)1.90vi?0vi!p _You encounter an orc. It is wielding a +0 flail.0vi )))You shoot an arrow. The arrow hits the orc.0vim o.  The orc is heavily wounded.0vin8o.0vin:o.0viw~..o0vix-3.2 (1.30vi0vi% _The orc shouts!0vi;N )You shoot an arrow. The arrow hits the orc!0viCTr)) 2 orcs0vi4o.0vir gYou kill the orc!0viJo)0viC..g   hobgoblin0vi&574.4 (1.20vi0vi4Z _You encounter a hobgoblin.0vi ))))You shoot an arrow. The arrow completely misses the orc.The arrow hits the orc.0vifKo)0viqg.o.0viG'+...0vi'-5.7 (1.30vix;0vi>[ _The orc is heavily wounded.0vi z )You shoot an arrow. The arrow hits the orc.0vi0 so.o.0viq Ag)0vi 7g.0vin Ko)0vi 8o.0viq 0vi͒ -6.9 (1.20viЛ 0vi \ _The orc is severely wounded.0vi[ )You shoot an arrow. The arrow hits the orc!0vib n   orc0vi 5g.0vi" 9o.0viZ 0vim 6728.2 (1.30vi 0vi G _You kill the orc!0viC6)1vir"8 g)You shoot an arrow. The arrow barely misses the orc.o9.4 (1.21viH#: _The orc hits you but does no damage.1vi6)1viy oYou shoot an arrow. The arrow closely misses the orc.1viz:2------1viz'90.5 (1.11viЃ1vi67 _The orc hits you with a +0 flail!1viL6)1vifo.g.1vi[1vi-1.8 (1.31vi41vij _You shoot an arrow. The arrow barely misses the orc.1vi:.)1vi)rE oYou shoot an arrow. The arrow completely misses the orc.The orc barely misses you. The hobgoblin closely misses you.The hobgoblin hits you but does no damage.1virj3=-----3.0 (1.21vi {1vi|P _The orc barely misses you.1viF )You shoot an arrow. The arrow hits the orc.1viK g   hobgoblin1vi V  You kill the orc!1viG 564.3 (1.31vi 1viB @ _The hobgoblin hits you but does no damage.1vi? .  You shoot an arrow. The arrow hits the hobgoblin.1viA *.1viE 095.61viM 1viAR M _You kill the hobgoblin!1vi 41vi^ _No target in view!2vi`42vi2viEH _No target in view!2viE 2vi 2vi 2vi k  You encounter a ball python.2vi= .S   ball python (constriction, wandering)S2vi (0.02vi! 2vi{ <---6.6 (1 _2vi 2viR 2vi )))))S))You shoot an arrow.  The arrow hits the ball python but does no damage.3viTS gThe ball python hisses angrily. You hear a shout!S.3vi]^..)..g   hobgoblinS   ball python (constriction)3vi]o4====7.8 (1.23vi|d3vi!fZ _You encounter a hobgoblin.3vi )))))))You shoot an arrow.3vi")AS)3vi+3g.3vi,5S.3vim-3g.3vi4l..).3vih5(9.03vio>3viSA_ _The arrow closely misses the ball python.3vi?o )))You shoot an arrow.3vi.3vij3g.3vio..)3vi*800.23vi3vimH _The arrow hits the ball python but does no damage.3vi ))) You shoot an arrow. The arrow hits the hobgoblin.3vi0UbSg.3vi-V@S)3vi[_.S   ball python (constriction)3vi_V5=1.43vig3viskd _The hobgoblin is moderately wounded.3viP )))))))You shoot an arrow.3vi iS.g.3vi K)....3vi (2.63viz 3vi5 ^ _The arrow barely misses the ball python.3vi .You shoot an arrow. The arrow hits the ball python.3vi )3viMe 1g.3viMo 3vis 1803.83vi;} 3vi O _You kill the ball python!4vi6)4vi gYou shoot an arrow. The arrow closely misses the hobgoblin.4vi?53-4viu!5.04vi4viƮn _The hobgoblin hits you. The hobgoblin barely misses you.4viZ} .You shoot an arrow. The arrow hits the hobgoblin!4vi)4viJ 4vi#44vi2@-36.1 (1.14vi^4viM _You kill the hobgoblin!4vi4vi4vi4vi3H _No target in view!4viD4viE4vi#R4viSH _No target in view!5vi5vi&C  Skill  Level Cost  Apt Skill  Level Cost  Apt 5vix] a - Fighting   2.3   3.6  -1   h - Spellcasting   0.0   1.4  -2          5vi, b - Unarmed Combat   0.0   1.2  -1      5vi@ c - Throwing   0.0   1.2  -1   i * Evocations   1.3   2.4  -1      5viS    5vi1 d * Ranged Weapons   4.6   5.9  -1  5viJ_    5vit        5vi e - Armour   0.0   1.2  -1  5vi.     f - Dodging   1.7   2.4  -1  5viβT    5vi; g - Stealth   0.8   1.0   0      5vi _    5vi+        5viw!            5vi            5viس        5via    5vi!_    5vi3T    5viSpThe relative cost of raising each skill is in cyan.  5vifZThe species aptitude is in white.  5vi[?] Help[=] set a skill target  5viմ[/] auto|manual mode [*] useful|all skills [!] training|cost|targets6vi\6vi_6vikVicViper1 the ShooterDemigodHealth: 24/29 ===================-----####Magic: 5/5========================...AC: 4Str: 12#.#EV: 116viulInt: 11#####.#SH: 0Dex: 21####.#....<#XL:  3 Next: 83% Place: Dungeon:3[...)..@)###Noise: ===------  Time: 1806.1 (0.0)....))##.#a) +0 shortbow..... #.#Fire: a) +0 shortbow6vil:.... ..)... ...... .....#. ...#.)..#..  You shoot an arrow. The arrow closely misses the hobgoblin. _The hobgoblin hits you. The hobgoblin barely misses you.6viZmYou shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin! _No target in view! _No target in view!6vi1u6viy6vi.}6vis7vi7vi  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.3   3.6  -1   h - Spellcasting   0.0   1.4  -2  7vi         b - Unarmed Combat   0.0   1.2  -1      7vit c - Throwing   0.0   1.2  -1   i * Evocations   1.3   2.4  -1           d * Ranged Weapons   4.6   5.9  -1               e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1      7vi g - Stealth   0.8   1.0   0          7vi}                    7vi                7vi            7vi    The relative cost of raising each skill is in cyan.  7viThe species aptitude is in white.  [?] Help[=] set a skill target  7vi:[/] auto|manual mode [*] useful|all skills [!] training|cost|targets8viE8viD!8via*VicViper1 the ShooterDemigodHealth: 24/29 ===================-----####Magic: 5/5========================...AC: 4Str: 128vi*O#.#EV: 11Int: 11#####.#SH: 0Dex: 21####.#....<#XL:  3 Next: 83% Place: Dungeon:3[...)..@)###8vi,Noise: ===------  Time: 1806.1 (0.0)....))##.#a) +0 shortbow..... #.#Fire: a) +0 shortbow.... ..)... ...... .....#. ...#.)..#..  You shoot an arrow. The arrow closely misses the hobgoblin. _The hobgoblin hits you. The hobgoblin barely misses you.You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin! _No target in view! _No target in view!8vi28vi?38vip:8vi;8viQ8vi  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.3   3.6  -1   h - Spellcasting   0.0   1.4  -2  8vi         b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i * Evocations   1.3   2.4  -1  8vi4        8vi]x d * Ranged Weapons   4.6   5.9  -1      8vi        8vi e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1  8vi)O     g - Stealth   0.8   1.0   0              8viS        8vipl    8vi        8vi 8vi        8vi        8vi        8vi?    The relative cost of raising each skill is in cyan.  8viqThe species aptitude is in white.  [?] Help[=] set a skill target  8vi[/] auto|manual mode [*] useful|all skills [!] training|cost|targets9viG:9vijA9viHVicViper1 the ShooterDemigodHealth: 24/29 ===================-----####Magic: 5/5========================...AC: 4Str: 129vi@I#.#EV: 11Int: 11#####.#SH: 0Dex: 21####.#....<#XL:  3 Next: 83% Place: Dungeon:3[...)..@)###Noise: ===------  Time: 1806.1 (0.0)9viI=....))##.#a) +0 shortbow..... #.#Fire: a) +0 shortbow.... ..)... ...... .....#. ...#.)9viI..#..  You shoot an arrow. The arrow closely misses the hobgoblin. 9viI_The hobgoblin hits you. The hobgoblin barely misses you.You shoot an arrow. The arrow hits the hobgoblin! 9viJ_You kill the hobgoblin! _No target in view! _No target in view!9viR9vi`R9viX9vi_[9vi!39vi9vi 9vi: _9vi,9vi9vi9vi9vi!9vi9viK5=9viR9vi,9vi9vi,9viS9vi,9vi9vi#9vi#$h6==9vi&9vi*9vic+9vi,9vi0,9vi39vi:79vi79vi.:9vi$=9vi=h7==9vi>9viA9vi(B9vieD9viYH,9viK9vi%N9vieN9virP9viaS9viSh8==9viU9viEY,9vix[9vi^,9vi`9virc,9vice9vih9viih9==9vipk9viZq1 _HP restored.9vit9vit9vi~9vi҂9vi9vi\9viÉ9viŌ9vil9vi9viג9viڕ$  Things that are here:9vi&v  a +0 hand axe; a +0 leather armour; an orc corpse9vi9viƟ@= _9vi29viʥ9vi+. .$#...# #####.# ...[#.# #.#... #.#####.#...####.#....<#.?...[.@.)...)###---30.1 (24.0).....))##.###.......##.# .............)##............ #............# #.......9vi...#.).........#..#..9vi09viH---1.1 (259vi9vi7- _Found a leather armour.9viW9vi+9vi9vi9vi9vi,9viX9viM  You now have 63 gold pieces (gained 15).9viK9vi99viP4B _You see here a +0 scale mail.9vin<39viNJX9viK9viO9viS,9viV9vi}Y9vi]9vi]9vi_9vioU### . .#..## $#....# ..# ######## ..# #.# ... ...[##.###.# #.....# #.#####.# ######...####.#....<#9viok #....@...[...)...)####......))##.###......##.......##.##.........) #......##......... #......##..........##.#######..........#.).. .........#..#..9viP{18.1 (7.0)9viD|+9.1 (89viz _e - a scroll labelled NYIB WUDWO TEJ9viJ9vitH _No target in view!9vi/ 9vif0 9vi6 9vih9 H _No target in view!9vi*@9vi@9viB9viH9viL9viQ: _9viLT9vi=W9viW9vi>Z9vi]9vib9vi\b9vid9vih9vil9vil9vi)o9vi}B  You see here a +0 scale mail.9vi9viP _9vi9vi9viV9vi9vi9vil9vi,9vi9vi9vi^9vi9vi9vi٣9vi 9vib9vi9vi,9vi9vi9vi9vi޴9viϷ9vi,9via9viv9vi9viĿ9vi9vi9vi,9vip9viM9vi9vi9viE9vi9vi9vi9vi9viM _You now have 73 gold pieces (gained 10).9vi9vi 9vi9vi9viy9vi9vi9vi9vi9vi9vi9vi9vij9vi9vi9vi9vi9vi9vi$9vis9vi(9vig9vi9vi9vi9vi9vi.9vis 9vi 9vi 9vi 9vi9vi9vi(9via9vi9vi,9vi;9vi9vi9vi9vi9vi"9vi%9viI%9vi%9vi(9vi*9vil*9vi!+9vi,9vi/9viE/9vic09vi29vi>6B9vi69vi=89vix89vi99vi<9vi=9vi+>9vi>:vi:vi:vi :vi :vi. :viS:vi:vi-:viu:viH:vi:vi:viR:vi:vik:vis:viA:vi:vi":vi:vi:viH:vi:vi:vi!:vi#,:vi#:vi$:vi&:viy&:vi':vi(:vi0*:vin*:vi*:vi,:vi-:vi;.:vir.:vi/:viU0,:vi0:vi1:vi2:vi2:viO3:vi4:vi6:viA6:vi6:vi7:vi8:vi9:vi49:vi9:vi::vi::vi::vi;:vi4>X:vi?,:vi`?:vi@:viBc  You encounter a bat.:viOKL######## #.....b#  #......  .....  ... ###########. #.# ............ #@# #.#..##### ###.# #.##.## #...# .<##..##### #.### #####.....# ##.# # #####.###..#b   bat (asleep) ##......# )####.#.# ..#.........:viO088.1 (49.0):vi{P39.1 (50 _:viV:vi3 .  You shoot an arrow. The arrow hits the bat.)))):vigL.....:viD5===90.4 (1.3):vi:viG _You kill the bat!:vid :vi+e :vio ^ _No target in view!:viq 3:vir :vidt :viv :viz P _:vi} B:viC :vi :vi :viJ :vi :viW ,:vi :viJ :vi :viχ :vi` :vi= :vie :vi :vi$ :vik :viĎ ,:vi1 :vio :vi ,:vit :via :vi B:vi@ :vi ,:viA :vi :viW :vi :vi :vi] :vi ,:viK :vi :vi :vi. :vi :vi :vi ,:viI :vi :vi ,:viJ :vi :vi ,:vi :viƴ :vi< :viu :vi۶ :vi :vi ,:vi :vi5 :vi޼ ,:vip :viĿ :viu c  You encounter a bat.:viV O#############.####.#### ..............# #.# ###.#..###########.# ###.##.## #...# ...<##..##### #.### .)#####.....# ##.# :vi g#.# #####.###..#.# #...... ..) ####.--- .... #.........# ....# #.........#.#.) ......:vi .....#..#.. ##..........# ..............:vi b   bat (wandering) ...............:vi( E .....b......... :vi X909.4 (19.0)b.:vi >.b:viA E.b:vi :vi G---10.4 (20 :viZ _:viG :vi ;viIb .  You shoot an arrow. The arrow hits the bat.;vi))))));viQN&.;viNF......;vivRC6===1.6 (1.2);vixX;vi[ ;vi[9_You kill the bat!;vi?;viw@;viD;viFH _No target in view!;vi ;vi5 ;vi ;vi ;vi ;vi : _;vi ;viG ;vi} ;vi ;viU ;vi; ;vim ;vi ;vi ;vi  ;vi3 ;vi3 ;viM ;vi` ;vi ;vi  ;vi ;vi ;vi ;vi ;vi ;vi ;vi! ;vi ;vi ;vi ;vi ;vi! ;vi"# ;vi9%  You encounter a goblin. It is wielding a +0 club.;vi) O ####.#.######  #.........#  #.........# ;vi)  .............########  ###..........#.....!##  ....................##  ......................#  ......................#  ...............@......#;vi) ---  #..........#  ....####.#;vi*  #.. ### ## .$.?#;viq* g   goblin (asleep) # g..#;vi1 -9.6 (8.0;vi2 #---;vi2 ,20.6 (9 _;vi\8 ;vi> R _You see here 12 gold pieces.;vi )You shoot an arrow. The arrow hits the goblin!;vi ))))));vi͇ L......;vi: ?8===1.8 (1.2;vi ;vi0 J _You kill the goblin!<viEa _No target in view!<vi^  _No target in view!<vir <viXv M _You now have 85 gold pieces (gained 12).<vi*y <vimy <vi{ <vi~ <vi <vi <vio <vi <vi? <vi <vi <vi> <vi% ,<vi- <vi <vi2 <vi5 <vi $ <vi1 R_w - 2 potions of heal wounds (gained 1)<vi@ <vi <viʝ <vi] <viv <vi <vi <vi <viͣ <vi <vi <vi- <vi <vi <vi <viC <vi <vi5 <vi] <vi <vi j  You encounter a goblin. It is wielding a +0 club.<vi9 <vi s #......................########<viA ###..........#......## ...........##...<vi ...........#.............. #.. ....#####--- #.. ## <vi- ###  #.$.?..........#<viQ .).....g   goblin (asleep)<vir a..#.g##<vi <vi 032.8 (11.0)<vi #---<vi ,3.8 (12 _<vi <viL <viRn e)))))))<vi  You shoot an arrow. The arrow completely misses the goblin.<vi r ....)g   Robin (wand, polearm, wandering).g   goblin (wandering)<vip ggYou encounter Robin of the Strong Arm. They are wielding a +0 spear andcarrying a wand of flame.<vi[/  --more-->viC>viD.>viEE.g>vibO)>viRPB ===5.0 (1.2) >viP _>vi_X>vi^>vi{  #.........#VicViper1 the Shooter.............########Demigod###..........#......##Health: 29/29 ========================....................##Magic: 5/5========================......................#AC: 4Str: 12  ......................#EV: 11Int: 11  ......................#SH: 0>vi(| Dex: 21#...................#XL:  3 Next: 88% Place: Dungeon:3....#####...@......#Noise: ===------  Time: 1935.0 (0.0)#.. #..*......##>vi} Ja) +0 shortbow##*.......#Fire: a) +0 shortbow#*$.?......#.*..........#.*...........#g   Robin (wand, polearm, wandering).*#...........#.g##..........# _carrying a wand of flame.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle>viM} Shift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (wandering, hasn't noticed you, 72% to hit)?vio #.........#VicViper1 the Shooter.............########Demigod###..........#......##Health: 29/29 ========================....................##Magic: 5/5========================......................#AC: 4Str: 12  ......................#EV: 11Int: 11  ......................#SH: 0Dex: 21#...................#XL:  3 Next: 88% Place: Dungeon:3?vip....#####...@......#Noise: ===------  Time: 1935.0 (0.0)#.. #..)......##a) +0 shortbow##).......#Fire: a) +0 shortbow#)$.?......#.)..........#.)...........#g   Robin (wand, polearm).)#...........#.g##..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  ?viqand carrying a wand of flame (wandering, hasn't noticed you, 72% to hit)  You shoot an arrow. The arrow hits Robin.  Robin is lightly wounded.?vi:g.?vie....)?viN46.2 (1.2 _?vi?vi?viA #.........#VicViper1 the Shooter.............########Demigod###..........#......##Health: 29/29 ========================....................##Magic: 5/5========================......................#AC: 4Str: 12  ?vi)......................#EV: 11Int: 11  ......................#SH: 0Dex: 21#...................#XL:  3 Next: 88% Place: Dungeon:3....#####...@......#Noise: ===------  Time: 1936.2 (0.0)#.. #..*......##a) +0 shortbow##*.......#Fire: a) +0 shortbow#*$.?......#.*..........#.*...........#g   Robin (wand, polearm).g#...........#..##..........# _Robin is lightly wounded.  Fire: a) +0 shortbow?vixPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (lightly wounded, 72% to hit)?viܫ #.........#VicViper1 the Shooter.............########Demigod###..........#......##Health: 29/29 ========================....................##Magic: 5/5========================......................#AC: 4Str: 12  ......................#EV: 11?viInt: 11  ......................#SH: 0Dex: 21#...................#XL:  3 Next: 88% Place: Dungeon:3....#####...@......#Noise: ===------  Time: 1936.2 (0.0)#.. #..)......##a) +0 shortbow##).......#Fire: a) +0 shortbow#)$.?......#.)..........#.)...........#g   Robin (wand, polearm).g#...........#..##..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (lightly wounded, 72% to hit)  You shoot an arrow?vid. The arrow hits Robin.  Robin is moderately wounded.?vi70 g....)?viV5 Y*****?vi' g....)?vi :2------?viֽ &7.4 (1.2?viY ?vi   Shift-Dir - straight line  Aim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (lightly wounded, 72% to hit)  You shoot an arrow. The arrow hits Robin.  Robin is moderately wounded. _Robin zaps a wand. The puff of flame hits you!@viFb #.........#VicViper1 the Shooter.............########Demigod###..........#......##Health: 22/29 ==================------....................##Magic: 5/5========================......................#AC: 4@vibpStr: 12  ......................#EV: 11Int: 11  ......................#SH: 0@vibDex: 21#...................#XL:  3 Next: 88% Place: Dungeon:3....#####...@......#@vicNoise: ===------  Time: 1937.4 (0.0)#.. #..*......##@vi@ca) +0 shortbow##*.......#Fire: a) +0 shortbow@vibc#*$.?......#.*..........#@vic.*...........#g   Robin (wand, polearm)@vica.g#...........#@vic..##..........# _Robin zaps a wand. The puff of flame hits you!  Fire: a) +0 shortbow@vidPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@vi%dAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (moderately wounded, 72% to hit)@vi  #.........#VicViper1 the Shooter.............########Demigod###..........#......##Health: 22/29 ==================------....................##Magic: 5/5========================......................#AC: 4Str: 12  ......................#EV: 11@viInt: 11  ......................#SH: 0Dex: 21#...................#XL:  3 Next: 88% Place: Dungeon:3....#####...@......#Noise: ===------  Time: 1937.4 (0.0)#.. #..)......##a) +0 shortbow##).......#Fire: a) +0 shortbow#)$.?......#.)..........#.)...........#g   Robin (wand, polearm).)#...........#@vi).##..........# _Robin zaps a wand. The puff of flame hits you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (moderately wounded, 72% to hit)@vim<MgPress: ? - help, Q - select action, ( or ) - cycle @vi< Shift-Dir - straight line  Aim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (moderately wounded, 72% to hit)  You shoot an arrow. The arrow barely misses Robin.  Robin roars a battlecry!@viLY ....)@vi1Mgg   goblin (wandering, strong).  You encounter a goblin. It is wielding a +0 club.@viN[3=8.6 (1.2@viV@vi\' _You hear a shout!@vil #.........#VicViper1 the Shooter.............########Demigod###..........#......##Health: 23/29 ===================-----....................##Magic: 5/5========================......................#AC: 4Str: 12  ......................#EV: 11Int: 11  ......................#SH: 0Dex: 21#...................#XL:  3 Next: 88% Place: Dungeon:3....#####...@......#Noise: ===------  Time: 1938.6 (0.0)#.. #..*......##a) +0 shortbow##*.......#Fire: a) +0 shortbow#*$[@vi39;49m.?......#.*..........#.*...........#g   Robin (wand, polearm)gg#...........#g   goblin (wandering, strong)..##..........# _You hear a shout!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (moderately wounded, 72% to hit)@viZ%  #.........#VicViper1 the Shooter.............########Demigod###..........#......##Health: 23/29 ===================-----....................##Magic: 5/5========================......................#AC: 4Str: 12  ......................#EV: 11Int: 11  ......................#SH: 0Dex: 21#...................#XL:  3 Next: 88% Place: Dungeon:3....#####...@......#@vip& Noise: ===------  Time: 1938.6 (0.0)#.. #..)......##a) +0 shortbow##).......#Fire: a) +0 shortbow#)$.?......#.)..........#.)...........#g   Robin (wand, polearm)gg#...........#g   goblin (wandering, strong)..##..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (moderately wounded, 72% to hit)  You shoot an arrow.  The arrow hits Robin but does no damage.@vi zMgShift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (moderately wounded, 72% to hit)  You shoot an arrow.  The arrow hits Rob@vii nin but does no damage.  Robin is moderately wounded.@vi ' @viޭ /g  Robin throws the goblin at you!@vi ....).g 2 goblins (1 wandering, strong)@vid -9.8 (1.2@vi @vi* q _You encounter a goblin. It is wielding a +0 club.Avi #.........#VicViper1 the Shooter.............########Demigod###..........#......##Health: 23/29 ===================-----....................##Magic: 5/5========================......................#AC: 4Str: 12  ......................#EV: 11Avi8Int: 11  ......................#SH: 0Dex: 21#...................#XL:  3 Next: 88% Place: Dungeon:3....#####...@......#AviNoise: ===------  Time: 1939.8 (0.0)#.. #..*......##a) +0 shortbow##*.g.....#AviDDFire: a) +0 shortbow#*$.?......#.*..........#.*...........#Avin;g   Robin (wand, polearm).g#...........#gg 2 goblins (1 wandering, strong)Avig.##..........# _You encounter a goblin. It is wielding a +0 club.Fire: a) +0 shortbowAviPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAviAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (moderately wounded, 72% to hit)AviC #.........#VicViper1 the Shooter.............########Demigod###..........#......##Health: 23/29 ===================-----....................##Magic: 5/5========================......................#AC: 4Str: 12  ......................#EV: 11Int: 11  ......................#SH: 0Dex: 21#...................#XL:  3 Next: 88% Place: Dungeon:3....#####...@......#Noise: ===------  Time: 1939.8 (0.0)#.. #..)......##a) +0 shortbowAviD^##).g.....#Fire: a) +0 shortbow#)$.?......#.)..........#.)...........#g   Robin (wand, polearm).g#...........#gg 2 goblins (1 wandering, strong)g.##..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (moderately wounded, 72% to hit)  You shoot an arrow.  The arrow hits Robin but does no damage.Avi;yg  and carrying a wand of flame (moderately wounded, 72% to hit)  You shoot an arrow.  The arrow hits Robin but does no damage.  Robin is moderately wounded.  The goblin shouts!  Robin throws the goblin at you!Avi(= g.  You encounter a goblin. It is wielding a +0 club.Avin>Mg.Avi,@T  The goblin hits you but does no damage.AviC g.  You encounter a goblin. It is wielding a +0 club.AviwP .gg...gggg 4 goblins (The goblin closely misses you. The goblin misses you.AvihQ20---====41.0 (1.2AviSYAvi:a' _You hear a shout!Avi~  #.........#VicViper1 the Shooter.............########Demigod###..........#......##Health: 20/29 ================--------....................##Magic: 5/5========================Avi! 0......................#AC: 4Str: 12  ......................#EV: 11Int: 11  ......................#SH: 0Dex: 21AviI #...................#XL:  3 Next: 88% Place: Dungeon:3Avip ....#####...@......#Noise: ====-----  Time: 1941.0 (0.0)Avi 8#.. #..*gg....##a) +0 shortbow##*.......#Fire: a) +0 shortbowAvi #*$.?......#.*..........#.g...........#Avi qg   Robin (wand, polearm).g#...........#gggg 4 goblins (strong)g.##..........# AviQ 7_You hear a shout!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAvi Aim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (moderately wounded, 72% to hit)Bvi)c #.........#VicViper1 the Shooter.............########Demigod###..........#......##Health: 20/29 ================--------....................##Magic: 5/5BviF========================......................#AC: 4Str: 12  ......................#EV: 11Int: 11  ......................#SH: 0Dex: 21#...................#XL:  3 Next: 88% Place: Dungeon:3....#####...@......#Noise: ====-----  Time: 1941.0 (0.0)Bvi.#.. #..)gg....##a) +0 shortbow##).......#Fire: a) +0 shortbow#)$.?......#Bvip.)..........#.g...........#g   Robin (wand, polearm).g#...........#gggg 4 goblins (strong)Bvig.##..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  Bviand carrying a wand of flame (moderately wounded, 72% to hit)  You shoot an arrow.  The arrow hits Robin but does no damage.Bvi<g)Shift-Dir - straight line  Aim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (moderately wounded, 72% to hit)  You shoot an arrow.  The arrow hits Robin but does no damage.  Robin is moderately wounded.Bvi>0gBviA g.  You encounter a hobgoblin.BviBGg.Bvi7N...g   hobgoblingggg 4 goblins (strong)Bvi Ob===-2.2 (1.2BviXBvim\O _The goblin misses you. x2Bvis  #.........#VicViper1 the Shooter.............########Demigod###..........#......##Health: 20/29 ================--------....................##Magic: 5/5========================......................#AC: 4Str: 12  ......................#EV: 11Int: 11  ......................#SH: 0Dex: 21#...................#XL:  3 Next: 88% Place: Dungeon:3....#####...@......#Noise: ===------  Time: 1942.2 (0.0)#.. #..*gg....##a) +0 shortbow##*.......#Fire: a) +0 shortbow#*vis 1m$.?......#.g..........#.g...........#g   Robin (wand, polearm)g.#...........#g   hobgoblin (strong).g##..........#gggg 4 goblins (strong) _The goblin misses you. x2  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (moderately wounded, 72% to hit)Bvi; ( #.........#VicViper1 the Shooter.............########Demigod###..........#......##Health: 20/29 ================--------....................##Magic: 5/5========================......................#AC: 4Bvi) GStr: 12  ......................#EV: 11Int: 11  ......................#SH: 0Dex: 21#...................#XL:  3 Next: 88% Place: Dungeon:3....#####...@......#Noise: ===------  Time: 1942.2 (0.0)#.. #..)gg....##a) +0 shortbow##).......#Fire: a) +0 shortbow#)$.?......#.g..........#.g...........#g   Robin (wand, polearm)g.#...........#g   hobgoblin (strong).g##..........#Bvi{ 8gggg 4 goblins (strong)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (moderately wounded, 72% to hit)  You shoot an arrow. The arrow hits Robin.  Bvi DRobin is severely wounded.Bviji ;g.Bvij 8g.Bvim 78 gShift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (moderately wounded, 72% to hit)  You shoot an arrow. The arrow hits Robin.  Robin is severely wounded.  The goblin hits you but does no damage.Bvim $g.Bvip g)You encounter a hobgoblin.Bviy ..g 2 hobgoblins (1 wandering, strong)Bvi`z d19-3.4 (1.2BviB Bvi٬ 9 _The goblin hits you with a +0 club.CviX Cvi5 xEvoke which item? Wands  a - a wand of flame (19) [!] read|quaff|evoke[?] describe selectedDvir Dvilc #.........#VicViper1 the Shooter.............########Demigod###..........#......##Health: 19/29 ===============---------....................##Magic: 5/5Dvib========================......................#AC: 4Str: 12  ......................#EV: 11Int: 11  ......................#SH: 0Dex: 21Dvi>S#...................#XL:  3 Next: 88% Place: Dungeon:3....#####...@......#DvibNoise: ===------  Time: 1943.4 (0.0)#.. #...gg....##Dvia) +0 shortbow##........#Fire: a) +0 shortbowDvi#g$.?......#.g..........#DviŒVg)...........#Dvig   Robin (wand, polearm).g#...........#gg 2 hobgoblins (1 wandering, strong)g.##..........#Dvi Bgggg 4 goblins (strong)DviBand carrying a wand of flame (moderately wounded, 72% to hit)  You shoot an arrow. The arrow hits Robin.  Dvi{Robin is severely wounded.The goblin hits you but does no damage.  You encounter a hobgoblin. _The goblin hits you with a +0 club.DviO  #.........# VicViper1 the Shooter  .............########  Demigod  ###..........#......##  Health: 19/29 ===============---------  ....................##  Magic: 5/5Dvi========================  ......................#  AC: 4Str: 12  ......................#  EV: 11Int: 11  ......................#  SH: 0DviBDex: 21  #...................#  XL:  3 Next: 88% Place: Dungeon:3 Dvi?= ....#####...@......#  Noise: ===------  Time: 1943.4 (0.0) Dvif#.. #..*gg....##  a) +0 shortbow Dvi<##*.......#  Fire: a) +0 shortbow #g$.?......# DviR .g..........#  Dvig)...........#  g   Robin (wand, polearm) Dvi$.g#...........#  gg 2 hobgoblins (1 wandering, strong) g.##..........#  gggg 4 goblins (strong)Dvi\You encounter a hobgoblin. _The goblin hits you with a +0 club.  Dvi~Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineDvikAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  Dvimand carrying a wand of flame (severely wounded, 77% to hit)Dvi  #.........# VicViper1 the Shooter  .............########  Demigod  ###..........#......##  Health: 19/29 ===============---------  ....................##  Magic: 5/5========================  ......................#  AC: 4Str: 12  ......................#  EV: 11Int: 11  ......................#  SH: 0Dex: 21 Dvi  #...................#  XL:  3 Next: 88% Place: Dungeon:3  ....#####...@......#  Noise: ===------  Time: 1943.4 (0.0) #.. #...gg....##  a) +0 shortbow ##........#  Fire: a) +0 shortbow #)$.?......#  .g..........#  g)...........#  g   Robin (wand, polearm) Dvi .g#...........#  gg 2 hobgoblins (1 wandering, strong) g.##..........#  gggg 4 goblins (strong) _The goblin hits you with a +0 club.  Dvi, Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (severely wounded, 77% to hit)  The puff of flame hits Robin.Dvi                    Dvi' #.. #..*  ##*     gg 2 hobgoblins (1 wandering, strong)  gggg 4 goblins (  DviO g.DviiQHg.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  DviQand carrying a wand of flame (severely wounded, 77% to hit)  The puff of flame hits Robin.  You kill Robin!DviVR2g.DviR'g.DviS/gDvig..g 5 goblins (1 wandering, strong)Dvik #.........#VicViper1 the Shooter.............########Demigod###..........#......##Health: 19/29 ===============---------....................##Magic: 5/5========================......................#AC: 4Str: 12  ......................#EV: 11Int: 11  ......................#SH: 0Dex: 21#...................#XL:  3 Next: 110% Place: Dungeon:3....#####...@......#Noise: ==-------  Time: 1944.4 (1.0)#.. #...gg....##Dvigla) +0 shortbow##........#Fire: a) +0 shortbow#g$.?......#g...........#.g...........#gg 2 hobgoblins (1 wandering, strong).g#...........#ggggg 5 goblins (1 wandering, strong).g##..........#Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 spear, wearing a +2 animal skin, wearing a +2 helmet  and carrying a wand of flame (severely wounded, 77% to hit)  The puff of flame hits Robin.  You kill Robin!Dvi{m - _The goblin misses you. The goblin closely misses you.You have reached level 4!Dvih{/  --more--Fvi24/36=6/64 5% FviOFvi4 _Fvix )You shoot an arrow. The arrow hits the goblin.Fvi` `g 4Fvi Gg)Fvi Bg)Fvi <g.Fvi &.gFvi  7g.Fvi gYou kill the goblin!Fvir =6=5.6 (1.2Fvi# Fvir%  Fvi% E_The goblin barely misses you.Gvi )You shoot an arrow. The arrow hits the goblin!g 3GviI"g.Gvi' GviޘDg  You kill the goblin!Gvi?g)Gvi<g.GviޜGvi1g.Gvig. .gYou encounter a goblin. It is wielding a +0 club.g.g.)gg)Gviȭhg 4 goblins (1 wandering, strong)Gvi\1--7Gvi26.9 (1.3GviGvi 9 _The goblin hits you with a +0 club.Gvi )You shoot an arrow. The arrow hits the goblin.Gviagg 3GviXus g.  You kill the goblin!Gvi vg$g.GvivvFg.Gviv9g.GviTgGvil2--88.1 (1.2GviwGvi: _The goblin shouts! You hear a shout!HviKV  You shoot an arrow. The arrow hits the hobgoblin.HvipH'g.HviH'g.Hvi/J=g)HviNKFg)HviOLAg)HviYHvi_Z(9.3Hvi?fHviykb _The hobgoblin is severely wounded.Ivi$.)))IviF g$You shoot an arrow. The arrow closely misses the hobgoblin.Ivi֦W g.  Ivi4The goblin no longer looks unusually strong.Ivi&g.IviӲ..g2 strong)19--50.5IvivIvik _The goblin barely misses you. The hobgoblin hits you.Ivi †You shoot an arrow. The arrow hits the hobgoblin!IviJu   hobgoblinIvi:o .g  You kill the hobgoblin!Ivi= g)The goblin no longer looks unusually strong.Ivi1? g  The goblin closely misses you. The hobgoblin closely misses you.Ivi:Iig 4 goblins (1 launcher, 2 strong)IviLs20=-101.7Ivi|UIvi4` _You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.IviG(  You shoot an arrow. The arrow hits the hobgoblin.Ivi'g.Ivi6 g.  IviOThe hobgoblin is almost dead.Ivi:'g.Ivi g.  The goblin barely misses you. The hobgoblin hits you.  The goblin closely misses you. The hobgoblin closely misses you.Ivi!.gIvi9 IviSO13-----2.9IviIviC9 _The goblin hits you with a +0 club.Jvi4JviJvi^ _You are too injured to fight recklessly!Jvi; Jvi< JviD JviG ^ _You are too injured to fight recklessly!KviBY Kvi=\ Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Kvi\ Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)f - a +0 pair of glovesKvi=F Potions: Kvi= Potions !  d - a golden potion  w - 2 potions of heal wounds  j - a cyan potion  L - 2 potions of lignification  n - a silvery potionLvi w - 2 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.LviYp Lvix Lvi{ ` #.........#VicViper1 the Shooter.............########Demigod###..........#......##Lvi IHealth: 35/36 =======================-....................##Magic: 6/6========================......................#AC: 4Str: 12  ......................#Lvi4 EV: 11Int: 11  ......................#SH: 0Dex: 21Lvij S#...................#XL:  4 Next: 10% Place: Dungeon:3....#####..g@......#Lviۄ Noise: ===------  Time: 1952.9 (0.0)#.. #..ggg....##a) +0 shortbow##........#Fire: a) +0 shortbow#)$.?......#.g..........#.)...........#Lvi ig   hobgoblin (strong)..#...........#gggg 4 goblins (1 launcher, 2 strong)..##..........#LviI The hobgoblin is almost dead.The goblin barely misses you. The hobgoblin hits you.  The goblin closely misses you. The hobgoblin closely misses you. Lvib @_The goblin hits you with a +0 club. Lvi{ _You are too injured to fight recklessly! _You are too injured to fight recklessly!Lvi^ 8 g.  Lvi You feel much better. The goblin hits you with a +0 club.  The goblin completely misses you. The hobgoblin barely misses you.LviJ LviĔ c2----3.9 (1Lvic Lvi 9 _The goblin hits you with a +0 club.MviϢ )You shoot an arrow. The arrow closely misses the hobgoblin.The arrow hits the goblin!MviV |)) 3 goblins (1Mvi2 g.  You kill the goblin!The goblin barely misses you. The goblin closely misses you.Mviz5 >1==5.1 (1.2Mvi= Mvi<@ _The goblin barely misses you. The hobgoblin barely misses you.Mvif)))))))Mvi r g.).)..  You shoot an arrow. The arrow closely misses the hobgoblin.The goblin closely misses you. The goblin hits you but does no damage.MviD27-----Mvih&6.4 (1.3MviMviQ _The goblin hits you with a +0 club. The hobgoblin hits you.NviO' Nvi Q)NviQOYou shoot an arrow. The arrow hits the hobgoblin.NviXNvitY,ggg 3 NviYs NviZ(1 strong)Nvi`Z!Nvi  You kill the hobgoblin!The goblin barely misses you. The goblin closely misses you.Nvi527.6 (1.2Nvi0NviL _The goblin misses you.Nvi )You shoot an arrow. The arrow hits the goblin!NviL 2Nvi9 You kill the goblin!The goblin no longer looks unusually strong.24-----38.7 (1.1NviANviCw _The goblin hits you with a +0 club. The goblin barely misses you.Nvi7S  You shoot an arrow. The arrow hits the goblin.Nvin  The goblin is severely wounded.NvicC--9.8NviNvix _The goblin hits you with a +0 club. The goblin closely misses you.Nvi{ )You shoot an arrow. The arrow hits the goblin!Nviݗ r   goblinNvi7" Y  You kill the goblin!NviT% ]0---4Nvi% 61.0 (1.2Nvi#. Nvi0 < _The goblin hits you with a +0 club. x2Nvi V))))))Nvio E g....Nvi8p _.  You shoot an arrow. The arrow barely misses the goblin.Nvip -2.1 (1.1Nviw Nviiz S _The goblin barely misses you.Nvi}  You shoot an arrow. The arrow hits the goblin.OviCn  The goblin is severely wounded.OviuDo1=--3.3 (1.2OviNOvi9OS _The goblin barely misses you.OviA )You shoot an arrow. The arrow hits the goblin.Ovix)Ovik!Ovi3$554.6 (1.3Ovi)OviW,J _You kill the goblin!Ovi Ovi!Ovi)Ovi ,H _No target in view!OvihOviOviOviH _No target in view!Ovi ^  ....##########......## ..........##.......  #. ....#####..). #.. #..)@)....## ##........# )$.?......#..##........##Ovid Ovie 4---50 OviQvid26=QvigQviQviQviSQvieQviQviQviQviQvi8QviHQvij7==QviQviQviGQvi Qvif,QviQviY,QviQviQvi@QviXN8=QviQvi,Qvi5QviQviQviBQviQviQviD9=Qvi-Qvi,QviQviiQviQviQvi,QviQvi30==QviIQvi]QviQvi*Qvir,QviQviUQvi?1=QviQviQvi8,QviJQviQviPQviQvi'QviZQvi Qvi\ Qvi K2=QviSQvic,QviQviU,QviQviQviQviQvi~3==QviAQvi Qvi Qvi"Qvi%Qvi%Qvi(Qvi+,QviU/4=Qvi*1Qvi1,Qvi3Qvi6,Qvi7Qvi49,Qvi:Qvif<Qvi<D5=Qvi=Qvi@BQviB,QviyDQviL _You start resting.HP restored.Qvi8QQviU22020.6 (48.0)QviV~6==1.6 (49 _QviZQvi[QviQvi  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.3   3.6  -1   h - Spellcasting   0.0   1.4  -2  Qvi         b - Unarmed Combat   0.0   1.2  -1  Qvi3S    Qvi\@ c - Throwing   0.0   1.2  -1   i * Evocations   1.6   2.4  -1      Qvi~S    Qvix d * Ranged Weapons   4.7   5.9  -1      Qvi        Qvi-[ e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1      QviQ g - Stealth   0.8   1.0   0          Qvir        Qvi!            Qvi            Qvi        Qvi            Qvi+KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  QviO[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsTvi Tvi #.........#VicViper1 the Shooter#.........#Demigod.............########Health: 36/36 ========================###..........#......##Magic: 6/6========================....................##AC: 4Str: 12  ......................#EV: 11Int: 11  ......................#SH: 0Dex: 21  ......................#XL:  4 Next: 15% Place: Dungeon:3#............@......#Noise: ---------  Time: 2021.6 (0.0)....#####..).......#a) +0 shortbow#.. #..)))....##Fire: a) +0 shortbow##........###)$........#..............Tvit  #..)...........#..#...........#..##..........# _a +0 club; a +0 club; a goblin corpse _a - 3 scrolls of enchant armour (gained 1)  Things that are here: _a +0 club; a +0 club; a goblin corpse _You start resting. _HP restored.TviTviTviTvi Tvi9TviTvifTviͱTviѵTvi/,Tviƻ$  Things that are here:Tvi}%  Tvina +0 club; a goblin corpse; a hobgoblin corpseTvi....###########..#......## Tvi..........## ......# Tvim...# ....#Tvi #...................# Tvi7x....#####..).......#Tvi #.. #.@)))....##2.6 (1 ##..## Tvi#)$........#......#..)...# ..#..# ..##..#Tvi >. ##.## Tvi@*##TviTvi+3.6 (2TviTvir; _Found a stone staircase leading down.Tvi4 Tvi!5 Tvi7 Tvi ; Tvi(> Tvi@A ,TviuC TviF TviF TviYI TviL TviM TviPN Tvi_T g ........##..............TviT 6..#...............TviT  #........ ....#####..).TviT  #.. #..)))....# ##........#TviT  #)@...............TviU .....)...#...#Tvi/U ....##.>. ##TviMU b#.. #TvikU m# .######### TviU Tvi%] &  TviM] 9 .## Tvib] .....Tviu] .#Tvi] 3 ....Tvi] .#Tvi] 3 ....Tvi] .#Tvi] 1 #...Tvi^ .#Tvi*^  ....#####..).......#Tvi;^  #.. #..)))....##TviX^ 3 ##.Tvii^ .##Tviy^ 3 #@.Tvi^ .#Tvi^ .#Tvi^ 8#....)Tvi^ .#Tvi^ A#...#Tvi^ A..#..##Tvi%_ ..#.>. ##.##.. ..Tvi5_ ##TviF_ -... .#TviV_ F# _You now have 99 gold pieces (gained 14).Tvid +6.6 (3Tvi&e +7.6 (4Tvij Tvis Q  a - a wand of flame (31) (gained 13 charges)Tvit Tvit $8.6 (5Tviz Tvi{| M _Items here: ))) [[ †.UviUviUviUviH _No target in view!Uvi4UviUviH _No target in view!UvivKUviKUvi NUviUUviP] .. #... ....#####..).Uvi] #.... #..)))....# #.##. ##....>.....#).........@.0Uvi]x#....)#...#Uvi]..Uvi](...UvieUvii+9.6 (1UvikUvim; _Found a stone staircase leading down.Uvi9 Uvi Uviz Uvi H _No target in view!Uviۨ UviA Uvi Uvi H _No target in view!Vvi6VviwVviVviVviVvi: _VviVviVviZVviVviVviVviVviVvi#VviVviVviVviUVviVviVVviL VviK Vvi ,VviVvi2VviVviVviNVviDVviVvi:Vvi?VviVviVviVvi@Vvi' .....#.##.###....... #...>.....#)....... #................ ###....)......... #######...#......... #..?......##........ #......>..###....... #....Vvi(....... ######### #.# #..##/ ...######### .#. . #Vvi /,38.6 (9Vvik/#9.6 (1Vvi/ 0.0)Vvi4Vvi7W _f - a smoky ruby potionVviVvi\VviVviVviH _No target in view!VvirVvisVvi*zVvi|H _No target in view!WviFIWvi2IWviKWvi~O: _WviOWviQWviBRWviQSWvi^UWviDWWviuWWviXWviS[Wviz[Wvi\Wvi8aI _i - 3 scrolls of identify (gained 1)Wvi/cWvi}cWvidWvigWviiWviiWvizkWvi nWvioWvipWviqWvisWviuWviuWvivWvi xWviyWviyWvi6{Wvi }Wvi,WviEWviOWviDWvidWviWvi WviфWviWviWvi{WvixWviӇWviÈWviގ^#..................# ###....)...........# #######...#...........# #.........##..........# #......>..###........## #...................## #...........######### WviY#........#...##.........##@.#...##########..#  ...#.WviD ##.#  ..##. ..  ..Wviid ..# ### Wvi!Wvi-52.6 (13Wvi,3.6 (14Wvi&Wvi1 _p - a wand of polymorph (6)XviXviXviXviXviXviXXviXviXviXviPXviXvi XviXvi Xvi Xvi Xvi XviXviXvi{Xvi[XviXviXviXviXviL,XviXviCXvi,Xvi!Xvie%Xvi',Xvi)Xvic,Xvix.Xvi.Xvi0XviA  There is a stone staircase leading down here. _XviBXviCXviF,Xvi`HXviMBXvi"WXviXXviXXviZXvib\Xvi_,Xvi_XvibXviAd,XvieXvipgXvihXvihXvi*jXvikXvi7mXvi}mXvigoXvifz........#..#.. ###...#.. ................... # .................. #.#####................. .... ^................. ... #..#............. ..###.##.......#####..). #..........##.....##..)) #.@.....#.##.###... Xvi){#..###...>.....#)... #.# ###............ #. ###....)..... . #######...#.....#. #.........##.... # #......>..###... #............... #...........#### Xvi-73.6 (20Xvi,4.6 (21Xvi$XviQ _k - a puce potionXviMXviXviXviH _No target in view!Xvi p4XvivXvixH _No target in view!Xvi 3Xvi Xvi Xviw Xvi; | _Xvi& Xvi Xvi Xvi Xvih Xvi Xvi XviY Xvi Xvi Xvi Xvi Xvi Xvi Xvi; Xvi Xvi Xvi Xvi XviG Xvi Xvi Xvi Xvi Xvi Xvil Xvi  #..###.######..........##.....## ##.......#.##.### Xvi` #..###...>.....#) #.## ### ##.# ###....) #..# #######...#. Xvi #.## #.........##. #@# #......>..###Xvi 82.6 (8.0)#.....# #.........Xvi h##..#.. #...#Xvi #.####. #........#... .#.........##Xvi ... ...###########.. ...#. ##Xvi/ #$> ..##.# #XviT O.. #.Xvi XviQ +3.6 (9Xvi Xvi ; _Found a stone staircase leading down.Xvi4XvifXviH _No target in view!Yvi74Yvi Yvi+ H _No target in view!YvikYviYviPYviYvi YviP _YvigYviYviRYviYviYviYvi=Yvi/YviYviYvi=YviEYviwYviYvifYvi!YviYviYvi~YviYvi6YviyYvibYviYviYviYviYviYviYviUYvi YviYviYviYviYvi ,YviXYviqM _You now have 104 gold pieces (gained 5).YviYviYviYviYvi2Yvi~YviYviYvi+YviHYviYvi%YviYvi>YviYviYvi!YvimYviYviYviEYvi{YviYvi*Yvix,YviYvi Yvi Yvi= Yvi Yvi Yvi YviYviYviYviYviYviYviYviYvi0YviYviYviYvi!YviYviYviYviYvi^Yvi%YviE&Yvi&Yvi'Yvi(Yvi)Yvi)Yvib*Yvi+Yvi-,Yvi0.Yvi/Yvi1,Yvi1Yvi2Yvi3Yvi3YviZ4Yvi56Yvix6Yvi6Yvi?7Yvis8YviS9Yvi9Yvi4:Yvi;Yvi><Yvi}<Yvi*=Yvii>Yvi?,Yvi@YvifAYvicBYviBYvi6CYviEYviF,YviGYviHYviIYviIYviJYviKYviVMYviN,YviOYviOYviPYviPYviQYvikRYviRYviRYvisSYviSYviTYviETYviUYviVYviWYviTWYviXYvi2Z,YviZYvi\Yvi3]Yvi]Yvi<^YviE_Yvi"`YviP`Yvi`YviTbYviqg ....... # ...... #.#####......Yvig .....^...... ... #..#Yvigp #..###.##... #..........##Yvig..######### ##.......⌠.....@..# #..###...127.6 (4Yvih4.0)_..######.# #.## ### Yvi2h#.## ##.# #YviQha ## #..## #..# ##### . ##..# #.## #..Yvith #. ##.###.# #.. YvihR#.###.....####... YvihJ...##..#...##...Yvihv #.##.####.##...YviymYvim,8.6 (45YviJpYvi:r? _Found a sparkling altar of Nemelex Xobeh.YvizzYvizYviYviNH _No target in view!Yvi Yvi YviE YviX H _No target in view!Zvi<ZviZvi*ZviZvi$ZviP _ZviZviZviZviZviZvi#ZviZviZviZviZviZvi^ZvidZviZviZviZviFZvimZviZviZviv  You encounter 2 gnolls and a hobgoblin.Zvi=8.. # #.. #.###### #.< .....^#. ##.# ... j.. ... #..###.#Zvi!... ##.# #......#..######### ##....⌠.⌠........# #j....._@.######.# #.#Zvis....#⌠.⌠## #.## ##.#......... ## #..## #..Zvi&g...##..## . ##..# #.... ##.# #. ##.###.#.. #.. #.###.....## jj 2 gnolls (asleep)ZviEU# ### ...##..#g   hobgoblin (asleep) #.##.####. #.....# #.Zvit!Zvid j34.6 (6.0)  Found a puce potion. Found a stone staircase leading up.  The gnoll shouts!jj.g.jjj 3 gnolls (1 polearm, 1 missile, 2 wa…)gwandering)Zvi4==5.6 (7ZviZvi" _You encounter a gnoll. It is wielding a +0 spear and quivering a throwing net.Zvie" ))))))j1  You shoot an arrow.  The arrow hits the gnoll but does no damage.Zvi j....⌠.  The gnoll shouts! You hear a loud squeak.Zvi ((((((The gnoll throws a throwing net. The throwing net hits you.ZviB2J.jZvi3u rYou become entangled in the net!Zvi 46j.Zvi46g.Zvi= j..jj...⌠.gjjj)gr   ratYou encounter a rat.ZviU>  5  =6.8 (1.2+0 shortbowZvi>,Held ZviEZvipG= _The gnoll shouts! The hobgoblin shouts!Zvi;{Zvi{0ZvidZvi?L _You are held in a net!Zvi1 Zvio1 Zvi 8 Zvi: L _You are held in a net!ZviR 3Zvi Zvi L _You are held in a net![vi p.j.[vi /j[vi D.r[viU J.j[vi ?.g[vi [vi 3-70[vi [vi" 3 _You struggle against the net.[vi J.j[vi G.j[vi, D.r[vi~ J.j[vi ?.g[vi [viS O---8[vi½ [viξ 3 _You struggle against the net.\viݰJ.j\vigN.j\viC.r\vi{F.j\vi?.g\vi\viV11 --9\viL+0 shortbow\viM\vi _You are held in a net! _You struggle against the net.hred the net and break free!\vi52.. # .#.. #.#####.# #.< .....^.#. ##.# ... #... ... #..###.#!..j ##.# #.\vi5...j.#..# ##......r.⌠........# #..#....j._.@######.# #.#...g#⌠.⌠## #.## ##.# ......... ## #..## #..# \vi*6q....##..##... ##.#.. #.. #.###.....#\viT6# ### ...##..#...##.##.####.##.....# #.#\vis6\vi58Q.j\vi8G.j\vi8K⌠r\vi9\vi9J.j\vi:5g.\vi:F_r\vi;I.j\viB\vi_C'40\viK\viL\viz8 ...  . #..#.##### #.<.....^.#. ##.# ... ... ...#..###.##!... ##.# #.....j#..#########..\vi.j.⌠@........gj_r.######.# #.###⌠.⌠## #.## ##....... ## #..## #...##..## . ##..# ##. ##.# #. ##.###.# .. #.. #.###.....### ### ...##..#..\vi###.###\vi.5j.\vi\vir\vi@.g\vi+O.j\vi[\vi.=1\vi!\vi; _The rat bites you but does no damage.\viH ... # .#.. #.#####.# #.< .....^.#. ##.# ... #.... ... #..###.##.\vi !... ##.# #......#..# ##.....jjj⌠.# #..#\vi .....g_r.######.# #.## ....#⌠.⌠## #.## ##.# \viV W......... ## #..## #..# #....##..## . ##..# #.## #... ##.# #. ##.###.# #\vi .. #.. #.###.....## ### ...##..#...##.##.####.#\viU F.j\viߒ \vi 9⌠j\vi ?.g\vi~ H.j\vi \viޔ 1r.\viz \vi &2\viY \vif t _The rat attacks as it pursues you! The rat closely misses you.\vi(... # .#.. #.#####.# #.< .....^.#. ##.# ... #.... ... #..###.##.\vi)a!... ##.# #......#..# ##......jjjr.# #..#......g..######.# #.## #\vi)....#⌠.⌠## #.## ##.# ... ## #..## #..# #\vi)n....##..## . ##..# #.## #.... ##.# #. ##.###.# #.\vi0*.. #.. #.###.....####.# ### ...##..#...##.#.##.####.##.\vi,D⌠j\vi,E.j\viL-E_g\vi->⌠j\vi4\vi|5.-3\vi2<\vi=]vi... # .#.. ]vir#.#####.# #.< .....^.#. ##.# ... #..#... ... #..###.##.]vi?!... ##.# #......#..# ##......⌠jjr.# #..###.]vi}......_gj######.# #.## #....#⌠.⌠## #.## ##.# ]viq......... ## #..## #..# #....##..## . ##..# #.## #.... ##.# #. ##.###.# #... #.. #.###.....####.]viQ# ### ...##..#...##.#.##.####.##.]viz<.r]vi3j.]vi]vi9.g.j]vi]vi{@-4]vi]viC]vi-... # .#.. #.#####.# #.< .....^.#. ##.# ... #..#.... ... #..###.##.!... ##.# #.#.....#..# ##......⌠.jjr..@...# #..###......._jg######.# #.## #....#⌠.⌠## #.## ##.# #......... ## #..## #..# #....##..## . ##..# #.## #.... ##.# #. ##.###.# #... #.. #.###.....####.]vi# ### ...##..#...##.#.##.####.##.]vi<.r]viE.j]vi;⌠j]vi@3j.]vi~]vi&5]vi]vi]vi; †You shoot an arrow. The arrow hits the rat!]vi#;)]viq.j.jg.⌠j .  You kill the rat!6===7.0 (1.2 _The gnoll barely misses you.]vi9:{ )You shoot an arrow. The arrow hits the gnoll.]vi .  The gnoll is moderately wounded.8.3 (1.3]vi]viR _The gnoll barely misses you.]viy )))))))You shoot an arrow. The arrow closely misses the gnoll.]viQ < ⌠.⌠gjj.  The arrow barely misses the gnoll. The arrow closely misses the hobgoblin.]viR -9.5 (1.2]vi9& ]vi#* < _The gnoll hits you but does no damage.]vi { )You shoot an arrow. The arrow hits the gnoll.]vi + .  The gnoll is heavily wounded.28------50.7 _The gnoll hits you from afar with a +0 spear!]viI{ )You shoot an arrow. The arrow hits the gnoll.^vi#! .  The gnoll is severely wounded.The gnoll completely misses you.23---------1.9^viY _The gnoll hits you from afar with a +0 spear.^vi5p )You shoot an arrow. The arrow hits the gnoll.^vifwE) 2 gnolls^viC(.j.gj.)j.g283.2 (1.3 _You kill the gnoll!^viR  You shoot an arrow. The arrow hits the gnoll.^vi+Ix.j  The gnoll is heavily wounded.19------4.3 (1.1 _The gnoll hits you with a +0 flail.^viR  You shoot an arrow. The arrow hits the gnoll!^viJ  The gnoll is almost dead.5-----5.5 (1.2^vi^viߔ9 _The gnoll hits you with a +0 flail.^viD ^viAE ^viQ ^vi1T ^ _You are too injured to fight recklessly!^vi7 ^vi ^vi9 ^vi ^ _You are too injured to fight recklessly!^vi8 4^vi ^vi( ^ _You are too injured to fight recklessly!_vi....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 15/36 ==========--------------# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 28% Place: Dungeon:3.....⌠.⌠.jgj@...# #..###.. Noise: ===------  Time: 2155.5 (0.0).....[3_vi 7m._..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... jj 2 gnolls.. #.. #.###.....####... g   hobgoblin# ### ...##..#...##...#.##.####.##... _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 69% to hit)_viS....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 15/36 ==========--------------# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 28% Place: Dungeon:3.....⌠.⌠.jg)@...# #..###.. Noise: ===------  Time: 2155.5 (0.0)......[_vip0;10;1m_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... jj 2 gnolls.. #.. #.###.....####... g   hobgoblin# ### ...##..#...##...#.##.####.##...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 69% to hit)  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!_vidP   gnoll_viQ`7)g_viej_vi]o=406.7 (1.2 __vi7v_vix_vi' ....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 15/36 ==========--------------# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 40% Place: Dungeon:3.....⌠.⌠.j)g@...# #..###.. Noise: ===------  Time: 2156.7 (0.0)_vi' 4......_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow_vi ( Z......... ## #..## #..# ####....##..## . ##..# #.## #..._viJ( ... ##.# #. ##.###.# #... j   gnoll_vi( .. #.. #.###.....####... g   hobgoblin# ### ...##..#...##...#.##.####.##...You shoot an arrow. The arrow hits the gnoll! _You kill the gnoll!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line_viE) :Aim: a hobgoblin (66% to hit)_vi ....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 15/36 ==========--------------# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 40% Place: Dungeon:3.....⌠.⌠.j)g@...# #..###.. Noise: ===------  Time: 2156.7 (0.0).....[3_viq 7m._..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####... g   hobgoblin# ### ...##..#...##...#.##.####.##...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (66% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin is almost dead._vi3,.j7.8 (1.1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (66% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  _vi4The hobgoblin is almost dead. _The hobgoblin barely misses you.`vih....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 15/36 ==========--------------# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 40% Place: Dungeon:3.....⌠.⌠..jg@...# #..###.. Noise: ===------  Time: 2157.8 (0.0)`vi"......_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... j   gnoll`vim.. #.. #.###.....####... g   hobgoblin# ### ...##..#...##...#.##.####.##...The hobgoblin is almost dead. _The hobgoblin barely misses you.`viFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle`viShift-Dir - straight lineAim: a hobgoblin (almost dead, 66% to hit)`vi,....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 15/36 ==========--------------# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 40% Place: Dungeon:3.....⌠.⌠..j)@...# #..###.. Noise: ===------  Time: 2157.8 (0.0)......[`viU10;10;1m_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####... g   hobgoblin# ### ...##..#...##...#.##.####.##...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 66% to hit)  You shoot an arrow. The arrow barely misses the hobgoblin.The arrow hits the gnoll but does no damage.`vig9.1 (1.3  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (almost dead, 66% to hit)  You shoot an arrow. The arrow barely misses the hobgoblin.The arrow hits the gnoll but does no damage. _The hobgoblin hits you`vi....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 15/36 ==========--------------# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 40% Place: Dungeon:3.....⌠.⌠..jg@...# #..###.. Noise: ===------  Time: 2159.1 (0.0)......[`vi0;10;1m_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####... g   hobgoblin# ### ...##..#...##...#.##.####.##...The arrow hits the gnoll but does no damage. _The hobgoblin hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 66% to hit)`vi ....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 15/36 ==========--------------# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 40% Place: Dungeon:3.....⌠.⌠..j)@...# #..###.. Noise: ===------  Time: 2159.1 (0.0)`vi ......_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####... g   hobgoblin# ### ...##..#...##...#.##.####.##...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line`vi Aim: a hobgoblin (almost dead, 66% to hit)  You shoot an arrow. The arrow hits the hobgoblin!  You kill the hobgoblin!`vi< (`vi~ A)j`vi( `vi Y6160.3 (1.2 _`viş `vi k _Your Evocations skill increases to level 2!`vixk....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 16/36 ==========--------------# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4`viyStr: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21`viqy.....#..######### ##...... XL:  4 Next: 41% Place: Dungeon:3`viy.....⌠.⌠..)j@...# #..###.. Noise: ===------  Time: 2160.3 (0.0)`vi z......_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...`viHz... ##.# #. ##.###.# #... j   gnoll`vinz.. #.. #.###.....####...# ### ...##..#...##...`vizS#.##.####.##... _You kill the hobgoblin! `vizl_Your Evocations skill increases to level 2!Fire: a) +0 shortbow`vizPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line`vi{JAim: a gnoll, wielding a +0 club (69% to hit)avir....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 16/36 ==========--------------# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 41% Place: Dungeon:3.....)))))))@...# #..###.. Noise: ===------  Time: 2160.3 (0.0)......_..######.# vi\40m#.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####...# ### ...##..#...##...#.##.####.##... _You kill the hobgoblin! _Your Evocations skill increases to level 2!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (69% to hit)avi⌠.⌠..)j _Your Evocations skill increases to level 2!Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (69% to hit)  You shoot an arrow. The arrow closely misses the gnoll.aviO12--1.5 (1.2aviavi!8 _The gnoll hits you with a +0 club.aviD....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 12/36 ========----------------# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 41% Place: Dungeon:3.....⌠.⌠..)j@...# #..###.. Noise: ===------  Time: 2161.5 (0.0)......_viő349m..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####...# ### ...##..#...##...#.##.####.##...You shoot an arrow. The arrow closely misses the gnoll. _The gnoll hits you with a +0 club.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (69% to hit)avi G....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 12/36 ========----------------# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11avi} !... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 41% Place: Dungeon:3.....⌠.⌠..)j@...# #..###.. Noise: ===------  Time: 2161.5 (0.0)avi 4......_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbowavi( y......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####...# ### ...##..#...##...#.##.####.##...Fire: a) +0 shortbowaviX -Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (69% to hit)  avi FYou shoot an arrow.  The arrow hits the gnoll but does no damage.avi!  .. #  #..  # #.< .....^  #. ##.# ...  ... ...  !... ##.#  .....#..#########  .....⌠.⌠..)j@...#  ......_..######.# #.## avi" ....#⌠.⌠## #.## ##.#   ## #..## #..#   . ##..# #.##  ... ##.# #.   .. #..  # ### avi  .. #  #..  # #.< .....^  #. ##.# ...  ... ...  !... ##.#  .....#..#########  .....⌠.⌠..)j@...#  ......_..######.# #.##  ....#⌠.⌠## #.## ##.#   ## #..## #..#   . ##..# #.##  ... ##.# #.   .. #..  # ### avi  The gnoll closely misses you. The gnoll hits you with a +0 club.avi v7/36 ----2.8 (1.3avi aviC V _* * * LOW HITPOINT WARNING * * *avi....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 7/36====--------------------# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 41% Place: Dungeon:3.....⌠.⌠..)j@...# #..###.. Noise: ===------  Time: 2162.8 (0.0)......_vi#9m..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####...# ### ...##..#...##...#.##.####.##...The gnoll closely misses you. The gnoll hits you with a +0 club. _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (69% to hit)bvi<F....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 7/36====--------------------# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11bvi=!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 41% Place: Dungeon:3.....)))))))@...# #..###.. Noise: ===------  Time: 2162.8 (0.0)......_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... j   gnollbvi>.. #.. #.###.....####...# ### ...##..#...##...#.##.####.##...The gnoll closely misses you. The gnoll hits you with a +0 club. _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (69% to hit)bvi⌠.⌠..)j _* * * LOW HITPOINT WARNING * * *  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (69% to hit)  You shoot an arrow. The arrow closely misses the gnoll.bviY8=4.0 (1.2bvi)bvi$K _The gnoll misses you.cvicviGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)cviI-f - a +0 pair of glovescvid Potions:  Potions !  d - a golden potion  w - a potion of heal wounds  j - a cyan potion  L - 2 potions of lignification  n - a silvery potion  f - a smoky ruby potion  k - a puce potiondvi$w - a potion of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.dvi?dvidvis....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 36/36 ========================# #.<.....^..... Magic: 6/6dvis========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0dvi-Dex: 21dvi:.....#..######### ##...... XL:  4 Next: 41% Place: Dungeon:3dvi,.....⌠.⌠..)j@...# #..###.. Noise: ===------  Time: 2164.0 (0.0)......_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...dvi... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####...# ### ...##..#...##...#.##.####.##...Fire: a) +0 shortbowdviPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linedvi<Aim: a gnoll, wielding a +0 club (69% to hit)  You shoot an arrow. The arrow closely misses the gnoll. dviuL_The gnoll misses you.dvidvi-4--5.0 (1dvi&dviPl _You feel much better. The gnoll completely misses you.dvi....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 36/36 ========================# #.<.....^..... Magic: 6/6========================dvi+A#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0dviDex: 21.....#..######### ##...... XL:  4 Next: 41% Place: Dungeon:3.....⌠.⌠..)j@...# #..###.. Noise: =--------  Time: 2165.0 (0.0)dvi4......_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbowdviZ......... ## #..## #..# ####....##..## . ##..# #.## #...dvi)... ##.# #. ##.###.# #... j   gnolldvi.. #.. #.###.....####...# ### ...##..#...##...#.##.####.##... _The gnoll misses you. _You feel much better. The gnoll completely misses you.Fire: a) +0 shortbowdvi-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (69% to hit)dvi W....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 36/36 ========================# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4dviN! }Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 41% Place: Dungeon:3.....)))))))@...# #..###.. Noise: =--------  Time: 2165.0 (0.0)......_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...dvi! {... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####...# ### ...##..#...##...#.##.####.##... _The gnoll misses you. _You feel much better. The gnoll completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycledviK" cShift-Dir - straight lineAim: a gnoll, wielding a +0 club (69% to hit)dvi7 $⌠.⌠..)j _You feel much better. The gnoll completely misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (69% to hit)  You shoot an arrow. The arrow closely misses the gnoll.dvi 6==6.2 (1.2dvi dvi < _The gnoll hits you but does no damage.evis....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 36/36 ========================# #.<.....^..... Magic: 6/6evi?========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 41% Place: Dungeon:3.....⌠.⌠..)j@...# #..###.. Noise: ===------  Time: 2166.2 (0.0)evij......_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...evi... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####...# ### ...##..#...##...#.##.####.##...You shoot an arrow. The arrow closely misses the gnoll. _The gnoll hits you but does no damage.  Fire: a) +0 shortbowevi-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (69% to hit)evis....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 36/36 ========================# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 41% Place: Dungeon:3.....)))))))@...# #..###.. Noise: ===------  Time: 2166.2 (0.0)......_..######.# #.##evi7[37m ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####...# ### ...##..#...##...#.##.####.##...You shoot an arrow. The arrow closely misses the gnoll. _The gnoll hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (69% to hit)eviNM⌠.⌠..)j _The gnoll hits you but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (69% to hit)  You shoot an arrow. The arrow closely misses the gnoll.eviCO\3--7.4 (1.2eviUeviW8 _The gnoll hits you with a +0 club.evi<....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 33/36 ======================--# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 41% Place: Dungeon:3.....⌠.⌠..)j@...# #..###.. Noise: ===------  Time: 2167.4 (0.0)......_vi )40m..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####...# ### ...##..#...##...#.##.####.##...You shoot an arrow. The arrow closely misses the gnoll. _The gnoll hits you with a +0 club.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (69% to hit)evi[W....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 33/36 ======================--# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4evi\Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 41% Place: Dungeon:3.....⌠.⌠..)j@...# #..###.. Noise: ===------  Time: 2167.4 (0.0)......_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...eviV]L... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####...# ### ...##..#...##...#.##.####.##...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (69% to hit)  evi]{You shoot an arrow. The arrow hits the gnoll.  The gnoll is heavily wounded.eviC8.5 (1.1evieviS _The gnoll closely misses you.evi$ ....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 33/36 ======================--# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...evi j#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 41% Place: Dungeon:3evi .....⌠.⌠..)j@...# #..###.. Noise: ===------  Time: 2168.5 (0.0)......_..######.# #.## ### a) +0 shortbowevi& k....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...evi ... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####...# ### ...##..#...##...#.##.####.##...The gnoll is heavily wounded. _The gnoll closely misses you.Fire: a) +0 shortbowevi: hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 69% to hit)fvi!&....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 33/36 ======================--# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 41% Place: Dungeon:3fvi #.....⌠.⌠..)j@...# #..###.. Noise: ===------  Time: 2168.5 (0.0)......_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####...# ### ...##..#...##...#.##.####.##...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) fvi#/- cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 69% to hit)  You shoot an arrow. The arrow hits the gnoll.  The gnoll is severely wounded.fviXfvi#[2-9.7 (1.2fvi]fviN  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (heavily wounded, 69% to hit)  You shoot an arrow. The arrow hits the gnoll.  The gnoll is severely wounded. _The gnoll hits you with a +0 club.fviα....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 32/36 =====================---# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 41% Place: Dungeon:3.....⌠.⌠..)j@...# #..###.. Noise: ===------  Time: 2169.7 (0.0)......_vip40m..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####...# ### ...##..#...##...#.##.####.##...The gnoll is severely wounded. _The gnoll hits you with a +0 club.  Fire: a) +0 shortbowfviiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 69% to hit)fvia....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 32/36 =====================---# #.<.....^..... Magic: 6/6========================#. ##.#fvia... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 41% Place: Dungeon:3.....⌠.⌠..))@...# #..###.. Noise: ===------  Time: 2169.7 (0.0)......_..######.# #.## ### a) +0 shortbowfvi&b....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... j   gnoll.. #.. #.###.....####...# ### ...##..#...##...#.##.####.##...Fire: a) +0 shortbowfviSbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linefvizbAim: a gnoll, wielding a +0 club (severely wounded, 69% to hit)  You shoot an arrow. The arrow hits the gnoll.  You kill the gnoll!fvilRfvi fvi~c3=5270.9 (1.2 fvi _fvifvigvi_R Qhvih4=hvi5=hvihvihvihviihvihvihvi3hvihvihvi!hvi<)  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (severely wounded, 69% to hit)  You shoot an arrow. The arrow hits the gnoll. hvi_You kill the gnoll! _You start resting.  HP restored.hvi(---hvi[081.9 (11.0)hvic hvi 6==---2.9 (12 _hvi hviivi`UiviXGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)iviyY-f - a +0 pair of glovesiviR $ Potions:  Potions !  d - a golden potion  j - a cyan potion ivikS  L - 2 potions of lignification  n - a silvery potion  f - a smoky ruby potion  k - a puce potionjviD7GScroll Scroll?  s - a scroll of butterflies  c - a scroll labelled MAIRACS ZEZAKO  x - 3 scrolls of amnesia  i - 3 scrolls of identify  a - 3 scrolls of enchant armourm - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  u - a scroll labelled FOCLUH UROKA  e - a scroll labelled NYIB WUDWO TEJkviů i - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. kvid =Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning kvi himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.kvi6 Identify which item? (\ to view known items) Scrolls (select first with ?) kvi  c - a scroll labelled MAIRACS ZEZAKO  e - a scroll labelled NYIB WUDWO TEJ  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  u - a scroll labelled FOCLUH UROKA Potions (select first with !) kvi e d - a golden potion  f - a smoky ruby potion kviЂ  j - a cyan potion  k - a puce potion kvi  n - a silvery potion [?] describe selectedmvigmvim....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 36/36 ========================# #.<mvitn.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0mvinDex: 21.....#..######### ##...... XL:  4 Next: 52% Place: Dungeon:3.....⌠.⌠..))@...# #..###.. Noise: ---------  Time: 2182.9 (0.0)......_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbowmvi oy......... ## #..## #..# ####....##..## . ##..# #.## #...... ##.# #. ##.###.# #... .. #.. #.###.....####... # ### ...##..#...##... #.##.####.##... mviZocShift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 69% to hit)  You shoot an arrow. The arrow hits the gnoll. _You kill the gnoll! _You start resting. _HP restored.mviqmvi I - a scroll of immolationmvimvil mvin Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()mviJo *c - 3 javelins  d - 5 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)f - a +0 pair of glovesmvir CPotions: (Left/Right to switch category) Potions (go to first with !)  d - a golden potion  j - a cyan potion mvis  L - 2 potions of lignification  n - a silvery potion  f - a smoky ruby potion  k - a puce potionnvi Scroll Scroll?  s - a scroll of butterflies nvi-  c - a scroll labelled MAIRACS ZEZAKO  x - 3 scrolls of amnesia  i - 2 scrolls of identify  a - 3 scrolls of enchant armourm - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  u - a scroll labelled FOCLUH UROKA  I - a scroll of immolationovi i - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. oviU It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper ovit constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in ovi  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. oviŜ S(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.oviY mIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled MAIRACS ZEZAKO  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM ovi"Z  q - a scroll labelled KIMMEF HIUNLA  u - a scroll labelled FOCLUH UROKA Potions (select first with !)  d - a golden potion  f - a smoky ruby potion  j - a cyan potion  k - a puce potion ovihZ  n - a silvery potion [?] describe selectedqvi>qvi ....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 36/36 ========================# #.<qvi&.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21.....#..######### ##...... XL:  4 Next: 52% Place: Dungeon:3qvi l.....⌠.⌠..))@...# #..###.. Noise: ---------  Time: 2183.9 (0.0)qvi.#......_..######.# #.## ### a) +0 shortbowqviV....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####qvi{A....##..## . ##..# #.## #...... ##.# #. ##.###.# #...qvi .. #.. #.###.....####... qviז# ### ...##..#...##... #.##.####.##... You shoot an arrow. The arrow hits the gnoll. qvi_You kill the gnoll! _You start resting. _HP restored.  qvi)~As you read the scroll of identify, it crumbles to dust. _e -> I - a scroll of immolationqvizqviqvi?....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 36/36 ========================qvi# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11Int: 11!... ##.#qvi#..........# SH: 0Dex: 21qvi.....#..######### ##...... XL:  4 Next: 52% Place: Dungeon:3qvi\l.....⌠.⌠..))@...# #..###.. Noise: ---------  Time: 2183.9 (0.0)qvi......_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####qviۧ....##..## . ##..# #.## #...... ##.# #. ##.###.# #... .. #.. #.###.....####...qvi # ### ...##..#...##...qvi > #.##.####.##...qvi&g  _You kill the gnoll! qvi?c_You start resting. _HP restored.  qviV>As you read the scroll of identify, it crumbles to dust. qvin_e -> I - a scroll of immolationAs you read the scroll of identify, it crumbles to dust.qvi[qvi4.9 (1  #.##.####.##... You start resting. _HP restored.  As you read the scroll of identify, it crumbles to dust. _e -> I - a scroll of immolation  As you read the scroll of identify, it crumbles to dust. qvi6_j -> h - a potion of hasteqviqviqviGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) qvi a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)f - a +0 pair of glovesqvihK  Potions:  Potions !  d - a golden potion  h - a potion of haste  L - 2 potions of lignification  n - a silvery potion  f - a smoky ruby potion  k - a puce potionrviScroll Scroll?  s - a scroll of butterflies rviT c - a scroll labelled MAIRACS ZEZAKO  x - 3 scrolls of amnesia  i - a scroll of identify  a - 3 scrolls of enchant armourm - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  u - a scroll labelled FOCLUH UROKA  I - a scroll of immolationsvii - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll svigl_________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.sviwIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled MAIRACS ZEZAKO  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  u - a scroll labelled FOCLUH UROKA Potions (select first with !)  d - a golden potion  f - a smoky ruby potion  k - a puce potion  n - a silvery potion [?] describe selectedtvitvi....... VicViper1 the Shooter..tviCA# ...... Demigod#..#.#####..... Health: 36/36 ========================# #.<.....^..... Magic: 6/6========================#. ##.#tviw)... #..#. AC: 4Str: 12... ...#..###.##.... EV: 11tviInt: 11!... ##.##..........# SH: 0tvi-Dex: 21tvi.....#..######### ##...... XL:  4 Next: 52% Place: Dungeon:3tvi0.....⌠.⌠..))@...# #..###.. Noise: ---------  Time: 2184.9 (0.0)......_..######.# #.## ### a) +0 shortbowtviW....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####tviuA....##..## . ##..# #.## #...... ##.# #. ##.###.# #...tvi. tvi.. #.. #.###.....####... # ### ...##..#...##... #.##.####.##...  _You start resting. tvih_HP restored.  As you read the scroll of identify, it crumbles to dust. tviO_e -> I - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _j -> h - a potion of hastetvixtviEtviz*....... VicViper1 the Shooter..# ...... Demigod#..tvi#.#####..... Health: 36/36 ========================# #.<.....^..... Magic: 6/6========================#. ##.#tvi... #..#. AC: 4Str: 12... ...tvi#..###.##.... EV: 11Int: 11!... ##.#tviC#..........# SH: 0Dex: 21tvik.....#..######### ##...... XL:  4 Next: 52% Place: Dungeon:3tvil.....⌠.⌠..))@...# #..###.. Noise: ---------  Time: 2184.9 (0.0)tvi4......_..######.# #.## ### a) +0 shortbow....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbowtvi......... ## #..## #..# ####tvi....##..## . ##..# #.## #...... ##.# #. ##.###.# #... .. #.. #.###.....####...tviE # ### ...##..#...##... #.##.####.##...tviP  _HP restored.  As you read the scroll of identify, it crumbles to dust. _e -> I - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _j -> h - a potion of hastetviNAs you read the scroll of identify, it crumbles to dust.tvii tvi+5.9 (1tvitvif  #.##.####.##...   As you read the scroll of identify, it crumbles to dust. _e -> I - a scroll of immolation  As you read the scroll of identify, it crumbles to dust. _j -> h - a potion of haste  As you read the scroll of identify, it crumbles to dust. _f -> c - a potion of curinguvi[Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)f - a +0 pair of glovesuviDZ( Potions:  Potions !  d - a golden potion  h - a potion of haste uviZ L - 2 potions of lignification  n - a silvery potion  c - a potion of curing  k - a puce potionuvi>9Scroll Scroll?  s - a scroll of butterflies  c - a scroll labelled MAIRACS ZEZAKO  x - 3 scrolls of amnesia  a - 3 scrolls of enchant armour  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  u - a scroll labelled FOCLUH UROKA  I - a scroll of immolationuvi  Evocable Items: (Left/Right to switch category) Wands /a - a wand of flame (31)  p - a wand of polymorph (6)vvivviBvvib....... VicViper1 the Shooter..# ...... Demigod#..#.#####..... Health: 36/36 ========================vvi# #.<.....^..... Magic: 6/6========================#. ##.#... #..#. AC: 4Str: 12... ...vviW#..###.##.... EV: 11Int: 11!... ##.##..........# SH: 0Dex: 21vviD.....#..######### ##...... XL:  4 Next: 52% Place: Dungeon:3vvinl.....⌠.⌠..))@...# #..###.. Noise: ---------  Time: 2185.9 (0.0)vvi#......_..######.# #.## ### a) +0 shortbowvvi....#⌠.⌠## #.## ##.# # Fire: a) +0 shortbow......... ## #..## #..# ####vviA....##..## . ##..# #.## #...... ##.# #. ##.###.# #...vvi .. #.. #.###.....####... vvi:# ### ...##..#...##... #.##.####.##...vvi As you read the scroll of identify, it crumbles to dust. _e -> I - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _j -> h - a potion of hasteAs you read the scroll of identify, it crumbles to dust. vviF_f -> c - a potion of curingvvivvifvviFvviwvi,wviwviwviϣwvi wvi,wvi4$  Things that are here:wviخj  a +0 club; a +0 flail; a gnoll corpsewviްwvi} _wviwviI  wviThings that are here:wvi%  wvi+ha +0 spear; a gnoll corpse; a rat corpsewviwvi _wviֻwviwviwviwvi,wviwviwviPwviQ  There is a fountain of sparkling water here.wvizwvi _wviwvi!wviwviwviFwviQ  There is a fountain of sparkling water here.wvikwvi) _wviwviwviwviPwviy#.#######....# .. ............# .# ...  .< #....## #  #. #.##.. .  #. #.##.<.  ######.##.##.###  ................ # .....!.@..##.# #94.9 (9 ..........#..#########  ..........⌠.⌠..))....#  ..........._..######.# .........#⌠.⌠## #.## ............... ## #..## .........##..##. . ##..# .........###.vi(33m# ##. ##.#....... #.. #.###5.9 (10.0)wvii9 _Found a stone staircase leading up.wvic3wviwviwviwviTwvi,wvi,wviwviwvipwviwvil _k - 2 puce potions (gained 1)wviewviwviwviwvi[wviwviwvilwvihwviwvi_wviwviwviwviwviwviwviXwviwvioP  There is a stone staircase leading up here.wviwvi+ _wviwviwviwviwviwvi3wvi;wviwviwvivwviwviwvi\wviwviwviwvi'wviwviwviwviwviwviwvi2wviwvi.wviwviWwviwviwvi wvi wvi wvi wvi wviB wvi wviwviwviwvi}wviVwvi7wvimwviwviwvi wviHwviwviDwviwviwviCwviwviwviwviwviwvivwviwvi wvi wvi!wvi!wvi"wvi=#wvi#wvi=$wvi$wvi%wvi&wvi&wvi'wvix)wviL*wvi*wvi*wvi,wvi,wvi,wvih-wviC/wvip6 #..##). ### #....#... #..## ##.#..wvi'7.. ...# #..#.#. #### ..# ##.#.# ...[##.## #.## #.. #.....# #.## #.#######...####.# #.@#........[...).224.9 (29 ##..............))#wvi7#############......##.......##..........##................#..........##......##........#..........##......##........#..........##.#######........wvi7#######......................#######.#.......wvi<wvi =,5.9 (30wviBwviD+ _Found a quarterstaff.wviR wviޣ wvi wvi# H _No target in view!xvixvibxvi%xvi\xvixvi&P _xviExvixvi}xvixvixvi$xvixvixvibxvixvixvi4xvixviKxviSxvixvi,xvi^xvixvi\###########........##........# #####........# #..##........# #..#....)...# ### #...xvi#........## #..## ##.##..@..# ...# #31.9 (6.0)###.#..#### ..# ##. #.##)...[##.## #. #..# ###.....# # ##.#######...####xvi3 #..#........[...)  ##.......)  #############......## #..........#....... xvi2xvixvi$2.9 (7xvipxvi& _Found a war axe.xvixvihxvixvioH _No target in view!xvi xvi: xvi xvir H _No target in view!xvi( xvi:) xvif* xvi0 xvi2 xvi2 $ _xvi6 ,xvi7 ,xvi=9 xvi> xvi[@ xvi@ xviA xviM ?  You see here a +0 war axe.xviO xvi>P  _xviQ xvi\T xvi[V xviV xvi X xviZ xvif\ xvi\ xvi`^ xviXe xvivg ,xvii xviQl xvitn xvin xvio xviq xvis xvis xvi^u xviy ?  You see here a +0 war axe.xviz xvi{  _xvi xviX xvi ,xvi xviԎ xvix xviː xviԑ xvi xvi xvi xvi xvi< xvi: xvi xvi xviw xvi xvi xvih xviR xvi xvi xvi xvip xviڱ xviN xvi xvi xvi} xvi xvi xvi xvi xviZ xviP xvi xvig xvi xvi xvi xvi xvi1 xviD xvic xvi xvi` xvi xvi xviW xvi xvi xvi xvi xvis xvi xvi xviNxvixvixviw xvi xvi+ xvi xvixvifxvixvi:xvixvixviE xvi!xvi_$xvi &xviv&xvi'xvi.xvi0xvi'1xvi2xvi4xvi6xvi 7xvi&8xvi9xvio;xvi;xvi<xvi>xvi@xvin@xvi\AxviHxviJxviJxviKxviMxviOxviOxviQxviSxviTxvi-UxviVxviXxvi&ZxvigZxvi[xviaxvicxvi"dxviLgxvigxviixviixvijxvilxviwnxvinxvioxvisxviuxvivxvi?wxvi}xvi~xvidxvixviҁxvi5,xvi`xviexviґxvi xviIxvi xviig...........))##.# #####.###..# ....##.......##.##......# ................).# ## ####.#.## ....##............).. #...... ....##............#. .# #...... xviԠ######..........#.)##............ ..............#..#...#.###.... ......................... ##....##.####..#@# ..........76.9 (44.0) ##.##....#####.#.#####.......... ##.##.<......#.......^.......... ##.##.###.......#....##..#...... ..........#####..###.##.......### ...##.##### ##....xvi+d##..... ...#..################.##. ...⌠.⌠..))....# #..###...> ...._..######.# #.## ###xvi٦xvi7,7.9 (45xviǫxvi& _Found a trident.yviyviyviyviH _No target in view!yvipyvi@yviyvi@!H _No target in view!yvi3yviyviyvinyviB: _yviyviHyviyviyvi,yviyviM yvi yviL yvi ,yvi yvi' W  Items here: )) [[.yvi+ yviB,  _yvi. yviR3 yvi}6 ,yvi8 yvin= yvi#@ ,yviB yviIF yviH yviH yviJ yviN yviQ ,yvi{S yviW yviZ ,yvi2\ yvi^ yvi_ ,yvi,a yvic yvie yvi5f yvig yvij yvil yviRm yvin yviq yvir yvi@s yvivt yviv yvi8x yviux yviy yvi!| yvi| yvi%} yvi} yvi P  There is a stone staircase leading up here.yvi yviJ  _yvif yvi yviF yvi yvi yvi yvi yvig yvi yvi yvi yviǐ yviq yvi- yvi yvil yvi yvi ;  There is a fountain of sparkling water here.yvi %  yvi gYou take a small sip from the fountain. You feel nauseous for a moment.yvi yvi 5 _yvi yvi ,yvio yvi3 ;  There is a fountain of sparkling water here.yvi  The fountain pulses with strange green on blue arabesque, and you decide not todrink from it.yvi yvip yvi+  _yviE yvi yvi yvi+ yvi yviT yvi# yvih yviB yvi Xyvi yviC ,yvi% yvi yvi yvib yvi7 yvi yvi yvi9 yvi yvi yvi yviE yvi yvi yvi yvi yvi yvi) yvi yviJ yvi yvij yvi yviw yvi yvi yvi yvi, yvi; yvi yvi yvi yvi nyviz yvi yviA yvi+ yvit yvi yvi yvi yvi yvi yvi yvi  yvii yviL yvi yviY yviu yviZ yvi yvio yviq yvi yviA yvi M _You now have 112 gold pieces (gained 8).yvi yvi= yvi yvi yvi yvi yvid yvir yvi1 yviu yvi yvi yvin yvi yvi, yvi yviZ yvi yvi yvi yvi yvi@ yvi yvi yvi yvi yvi! ,yviE" yvi" yviL# yviz$ yvi&% yvin% yvi% yvi& yvi' yvi( yvi( yviu* yvi + yvi\+ yvi+ yviE- yvi. yviS. yvi. yvi20 yvi1 yviW1 yvi1 yvi2 yvi3 yvi4 yvi4 yvi5 yviK6 yvi6 yvi7 yvi8 yvi; Xyvi"< yvib< yvi< yvi > yvi> yvi? yvi? yvi@ yviA yvi3B yviB yviD yviF yviMF yviF yviH yviH yviI yviI yviJ yviK yvi"L yviL yviM yviN yviO ,yviQ yviQ yviR yviR yvi]U yvipV yviV yviRW yviY yviIZ yviZ yviU[ yvi!^ yvii_ yvi_ yviq` yvib yvic yvi]d yvi#e yvif yvih ,yvih yvi_k ,yvi,l yvi|q M _You now have 120 gold pieces (gained 8).yvir yvir yvis yviږ  #...........##.#### #...........#..###### #...........⌠.⌠..)).. #............_..#####yvi  ##..........#⌠.⌠####  #............### #...........##..##... ####.#####. #....@......# #...# #351.9 (74 ##.###############.# # #..# ###......# ##yvi - #.## ###...###### #.# #####...### yvi7 ##.###.....### #...... yvih f#..##### ####yvi2 yviȟ yvi E _Done exploring.zvizviʂzvizvi+..⌠.⌠....##....#####.......0.0).zvi.................###..........zvizvibzviE _Done exploring.{viN[[?25h[?0c  Search for what [Enter for "."]? {vii [?25l[?1c{vi*{viN24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a stone staircase leading upb - [D:3] a +0 spear (1 further duplicate)  {vic - [D:3] a stone staircase leading up  d - [D:3] a +0 club (8 further duplicates)  e - [D:3] a +0 flail (2 further duplicates)  f - [D:3] a stone staircase leading down  g - [D:3] a +0 dagger (1 further duplicate)  h - [D:3] a +0 falchion  i - [D:3] a +0 hand axe  j - [D:3] a +0 leather armour (1 further duplicate)  k - [D:3] a +0 scale mail  l - [D:3] a +0 chain mail  {viGm - [D:3] a +0 whip (1 further duplicate)  n - [D:3] a stone staircase leading up  o - [D:3] a trident  p - [D:3] a +0 war axe  q - [D:3] a leather armour  {viur - [D:3] a dispersal trap  s - [D:3] a quarterstaff  t - [D:3] a stone staircase leading down  u - [D:3] a stone staircase leading down  {viv - [D:3] a +0 sling [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|vi Level 3 of the Dungeon <<<>>>_(Press ? for help) ########.##.##.###.......#....##..#...................#  #..................#####..###.##.......#####..).......#  #...........##.##### ##..........##.....##..)))....##  #...........#..###############.......#.##.###........##  #...........⌠.⌠..))....# #..###...>.....#).........#  #............_..######.# #.## ###..................#  |vi ##..........#⌠.⌠#### #.## ##.# ###....)...........#  #..................####..## #..# #######...#...........#  #...........##..##....##..# #.## #.........##..........#  #...........###.#####.###.###.# #......>..###........##  #....@......# #...# #.###.....####...................##   ##.###############.# #...##..#...##...........#########   #..# ###......# ###.##.####.##........#...#   #.## ###...###### #.....# #.#.........##..#   #.# #####...####...#.###...##########..#   ##.###.....####...#.....#.###.##   #......##### #.>.###..##.####..#   #..##### #...##........##..#   #### #.....|vi .############  #...####  #...#  #...#  #####|vi |viv |vi UVicViper1 the ShooterDemigodHealth: 36/36 ========================Magic: 6/6========================AC: 4Str: 12EV: 11Int: 11SH: 0Dex: 21XL:  4 Next: 52% Place: Dungeon:3Time: _drink from it. _You now have 112 gold pieces (gained 8). _You now have 120 gold pieces (gained 8). _Done exploring. _Done exploring.  Search for what [Enter for "."]? .|vi |vi |viq |vi |vi# |vi ; _|viI |vi_ |viί |vi |vif |viݵ |vi9 |vi |vi |vi! |vi |vi |vi |viq |vi |vi |vi |vi |vi |vi |vi |viy |vi |vis |vi |vi@ |vi |viF |viE |viJ |vi |vi |vi |vi ,|vi |vi |vit |vi |vi |vi |viQ |vi |vi |vi |vi` |vi |vi |vi |viP |vi |vi |vi} |vi |vi% |vi |viW |vi |vi |vi) |vi |vi |vi |vi |vi< |vi |vi/ |vi; |vi |vi |vie |vi |vig |vi |vi |vi |vi |vi6 |vi |vi3 |vi |vi |vi |vi ,|vi! |viJ" |vi" |vid* ....##..##....##..# #.## #....... ....###.#####.###.###.# #......> ....# #...# #.###.....####....... |vi* #########.# #...##..#...##.......###......# ###.##.####.##....... ##...###### #.....# #.#........ ...####...#.###...####### .####...#.....#.# ##|vi$+ #.@.###..##.###Noise: --------- 2374.9 (23.0)#...##........#|vi+ a) +0 shortbow#......########Fire: a) +0 shortbow#...#####...##...######|vi`, |vi1 |vi3 c _There is a stone staircase leading down here.}vi}viA  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.3   3.6  -1   h - Spellcasting   0.0   1.4  -2      }vip     b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i * Evocations   2.0   3.6  -1          }vi) d * Ranged Weapons   4.9   5.9  -1              }vi޼- e - Armour   0.0   1.2  -1      }vi f - Dodging   1.7   2.4  -1       g - Stealth   0.8   1.0   0  }vi|@                        }vi!            }vi            }vi(            }vi_The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help}viG[=] set a skill target  }vi[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsvi = a + Fighting 2.3vi\> f + Dodging 1.7viW....##..##....##..# #.## #....... VicViper1 the Shooter ....###.#####.###.###.# #......> Demigod ....# #...# #.###.....####....... Health: 36/36 ======================== #########.# #...##..#...##....... Magic: 6/6========================###......# ###.##.####.##....... AC: 4Str: 12 ##...###### #.....# #.#........ EV: 11Int: 11 ...####...#.###...####### SH: 0Dex: 21 .####...#.....#.#XL:  4 Next: [viX39;49m52% Place: Dungeon:3 ###.@.###..##.###Noise: ---------  Time: 2374.9 (0.0)#...##........#a) +0 shortbow#......########Fire: a) +0 shortbow#...#####...##...###### _You now have 112 gold pieces (gained 8). _You now have 120 gold pieces (gained 8). _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading down here.viZvi2\vi _You can't go up here!vif)vi)vi7-viU0viH425.9 (1 _via5vi&4viSk       ###   # ..#   ##.#.##.#   .)......#   #...@#  vi######                 viqE viv-7.4 (2.5vi|vi ; _You climb downwards.  Found a trident.via _There is a stone staircase leading up here.vi$ vi% vi& vi( vi. f _viE3 Xvi5 vi5 vix6 vi'8 vi: viH: vi: vi:< vi> vi> vi? vi@ viIC viC vi D viHE viyG viG viH viWJ viL vifL vi!M vi3N viHQ viQ vi[R viS viU viV vivi?viD@,vi'Avi"BviBviCvi`Cvi EviE,vicFvinGviG,viHviJJviJviJviKvi N,viNvi PviWQviMR,viQSvi UvibUvisVviWviYvigYviYviZviu\vi\vi\vi]vi^vi_vi4_vi_viXa,viavibviwcvicvicvidviKjV ###....#  ###.#.##.#  #.)......#  ###.#...<#  #.#######  #.......# # #######.# .#..#.#######.# .......@....#.# ---54.7 (51.0).#..#.#####.#.#### .) #....†..# ## #...###.#  #.......#  #..######  vij#..#  #..## #...# vi-ovioH---5.7 (52vi{rvit& _Found a trident.vit|4vivi`H _No target in view!vi vig viviMH _No target in view!vi2 vi vi viy H _No target in view!vi5 vi vi viQ vi n _vi  You encounter an ogre. It is wielding a +0 giant club.viè  ######  ###....#  ###.#.##.#  #.)......#  ###.#...<#  ..#.####### ######.#.......#  #....#.#######.#  ..#.#.@#.#######.# vi6 H#O..............#.# ##.#.#..#.#####.#.#### ......).# #....†..##.######## #...###.#.. #.......# O   ogre (wandering)vi . #..###### #..# #..##viq 19.7 (4.0)viH vi 360.7 (5 _vi] vi vi )))))O  You shoot an arrow. The arrow hits the ogre!  The ogre shouts!vip=.Ovi-....vi7===1.8 (1.1viJvi_ _The ogre is moderately wounded.vi; ))))You shoot an arrow. The arrow hits the ogre.vi5$A.Ovi.+...vi/-3.0 (1.2vi6vi8_ _The ogre is moderately wounded.vi.: )))You shoot an arrow.  The arrow hits the ogre but does no damage.viA.Ovi(..vi-4.3 (1.3vivi_ _The ogre is moderately wounded.vi4 )) You shoot an arrow. The arrow hits the ogre!vi-A.Ovi/7O.vi19 Svip1OThe ogre is severely wounded.viW>S   ball python (constriction, wandering)5.5 (1.2vi AviC\ _You encounter a ball python.viiQ  You shoot an arrow. The arrow hits the ogre.vi&1.vi1 S  The ogre is severely wounded.vi2-6.8 (1.3viW8vi#;U _The ogre completely misses you.vi Q  You shoot an arrow. The arrow hits the ogre.vis SThe ogre is severely wounded.vi(t :.SviE} .S   ball python (constriction)You hear an angry hiss.vi} #1viC~ ----vi~ !8.1viC vi; = _The ogre hits you with a +0 giant club.vi {  You shoot an arrow. The arrow hits the ogre.vi9 A.Svi vi -9.3 (1.2vi viL X _The ogre is almost dead.vi######VicViper1 the Shooter###....#Demigod###.#.##.#Health: 31/36 ====================----#.)......#Magic: 6/6========================###.#...<#AC: 4Str: 12..#.#######EV: 11Int: 11######.#.......#viLSH: 0Dex: 21#....#.#######.#XL:  4 Next: 56% Place: Dungeon:4..#.#O@#.#######.#Noise: ===------  Time: 2469.3 (0.0)#....S..........#.#a) +0 shortbow##.#.#..#.#####.#.####Fire: a) +0 shortbow......).# #....†..##.######## #...###.#..#.......#O   ogre.#..######S   ball python (constriction)vih+#..##..##You shoot an arrow. The arrow hits the ogre. _The ogre is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 79% to hit)vi[r######VicViper1 the Shooter###....#Demigod###.#.##.#Health: 31/36 ====================----#.)......#Magic: 6/6========================vi s###.#...<#AC: 4Str: 12..#.#######EV: 11Int: 11######.#.......#SH: 0Dex: 21#....#.#######.#XL:  4 Next: 56% Place: Dungeon:4..#.#)@#.#######.#Noise: ===------  Time: 2469.3 (0.0)#....S..........#.#a) +0 shortbow##.#.#..#.#####.#.####vinsFire: a) +0 shortbow......).# #....†..##.######## #...###.#..#.......#vis1O   ogre.#..######S   ball python (constriction)#..##..##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linevi(tAim: an ogre, wielding a +0 giant club (almost dead, 79% to hit)  You shoot an arrow. The arrow hits the ogre.  You kill the ogre!viyS   ball python (constriction)vi+2S.vi2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (almost dead, 79% to hit)  You shoot an arrow. The arrow hits the ogre.  vi2You kill the ogre!  The ball python barely misses you. The ball python grabs you.viB4vi%;######VicViper1 the Shooter###....#Demigod###.#.##.#vi;Health: 30/37 ===================-----#.)......#Magic: 6/6========================###.#...<#AC: 4Str: 12..#.#######EV:  1 Int: 11vi@=3######.#.......#SH: 0Dex: 21#....#.#######.#XL:  4 Next: 160% Place: Dungeon:4..#.#S@#.#######.#Noise: ===------  Time: 2470.4 (1.1)#...............#.#a) +0 shortbow##.#.#..#.#####.#.####Fire: a) +0 shortbow......).# #....†..#Constr #.######## #...###.#..#.......#S   ball python (constriction).#..#######..##..##vi=Aim: an ogre, wielding a +0 giant club (almost dead, 79% to hit)  You shoot an arrow. The arrow hits the ogre.  You kill the ogre!The ball python barely misses you. The ball python grabs you. _The ball python constricts you.Your Ranged Weapons skill increases to level 5!vi>You kill the ogre!  The ball python barely misses you. The ball python grabs you. vi?_The ball python constricts you.Your Ranged Weapons skill increases to level 5!  Your Dodging skill increases to level 2! have reachedviH/  --more--vi\U X4/42-7/7viV 532% viZ viV\ 4 _vi y######VicViper1 the Shooter###....#Demigod###.#.##.#Health: 34/42 ===================-----#.)......#viې Magic: 7/7========================###.#...<#AC: 4Str: 12..#.#######EV:  1 Int: 11######.#.......#SH: 0Dex: 21#....#.#######.#XL:  5 Next: 32% Place: Dungeon:4..#.#S@#.#######.#Noise: ===------  Time: 2470.4 (0.0)#...............#.#a) +0 shortbow##.#.#..#.#####.#.####Fire: a) +0 shortbow......).# #....†..#Constr #.######## #...###.#..viN o#.......#S   ball python (constriction).#..#######..##..##Your Dodging skill increases to level 2! _You have reached level 5!Fire: a) +0 shortbowvi 1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (constricting you, 69% to hit)vi######VicViper1 the Shooter###....#Demigod###.#.##.#Health: 34/42 ===================-----#.)......#Magic: 7/7========================###.#...<#AC: 4Str: 12..#.#######EV:  1 Int: 11######.#.......#SH: 0Dex: 21#....#.#######.#viԚXL:  5 Next: 32% Place: Dungeon:4..#.#)@#.#######.#Noise: ===------  Time: 2470.4 (0.0)#...............#.#a) +0 shortbow##.#.#..#.#####.#.####Fire: a) +0 shortbow......).# #....†..#Constr #.######## #...###.#..#.......#S   ball python (constriction).#..#######..##..##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (constricting you, 69% to hit)  You shoot an arrow. The arrow hits the ball python!  vi@You kill the ball python!viϟ(vi)(vi>+55=vi+A11 1.6 (1.2 _vi1vi!3vi "vi%  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.5   3.6  -1   h - Spellcasting   0.0   1.4  -2  vi&         b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i * Evocations   2.6   3.6  -1      vi&l     d * Ranged Weapons   5.1   7.1  -1  vi$'=             e - Armour   0.0   1.2  -1      viS'+f + Dodging2.0   3.6  -1      vi'; g - Stealth   0.8   1.0   0      vi'        vi'l    vi(        vi9(        vi(!            vi(            vi(a    vi )The relative cost of raising each skill is in cyan.  The species aptitude is in white.  vi))[?] Help[=] set a skill target  vik)[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsviG f * Dodging   2.0vi p f - Dodging   2.0vihvioviwv######VicViper1 the Shooter###....#Demigod###.#.##.#Health: 35/42 ====================----#.)......#Magic: 7/7========================vi7w###.#...<#AC: 4Str: 12..#.#######EV: 11Int: 11######.#.......#SH: 0Dex: 21#....#.#######.#XL:  5 Next: 32% Place: Dungeon:4..#.#)@#.#######.#Noise: ===------  Time: 2471.6 (0.0)#...............#.#a) +0 shortbow##.#.#..#.#####.#.####Fire: a) +0 shortbowviw......).# #....†..##.######## #...###.#..#.......#.#..######viw#..##..##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cyclevixShift-Dir - straight lineAim: a ball python (constricting you, 69% to hit)  You shoot an arrow. The arrow hits the ball python! vi9x:_You kill the ball python!vi vivivifvi3vivif  You encounter an adder.vi2S.........S   adder (wandering)vivi<---2.6 (1 _viIvivi^ )))S    You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.viq K.Sviw :).viw 7===3.8 (1.2vi~ vil ` _The adder is moderately wounded.vi †You shoot an arrow. The arrow hits the adder!viJ))vi8).vi8685.0viC'_ _You kill the adder!vi\viBviviH _No target in view!viU8vi19vi?viHAH _No target in view!vi\vi]vi^viqbvib$ _vi$hBvihvilvilvimvitovioK7=vi}pvirviurvisvipvvivvi'xviyvizU8=vi{vi~vi~viviK,vivip,vi1viK9=vi,viA,vivibviMvi͒viB,vivivi$V40=vivivi8vivivi@vivi,vi[viviPK1=vitviWvivivi*vivi{vigviиh2==vidvi1 _HP restored.vivi7viviƿvi1....##.##.# #.)......# ###.#...<# ..#.#######. ######.#.......#... #....#.#######.#.....#.#).#.#######.# #...†@..........#.#---vi98.0 (23.0) ##.#.#..#.#####.#.#### ......).# #....†..# #.######## #...###.# ... #.......# #.# #..######.> #..#.# #..## #...#vi^---9.0 (24viMQ _Found a stone staircase leading down.via vi= vi vi H _No target in view!vi'vi,vi@vi H _No target in view!vi6vivi݆vivivi+: _vib  You see here an adder corpse.vi4viؗ@= _viJvivi֝vivinvi2vivi^vi)viviviWvivivivi\viviviFvivivi.viviڸviviԻvivi=vivivivivi4vi6vi`vivivivi%  viDYou encounter a hobgoblin.viP.........#######.#.#........#....#.###........#.#).#.###.#.#.#...†.......####.....##.#.#..#.## ...........).# #######.###.######## #....#..... viJ #@####.##.## ............>...# g.#####.##.#.####  ..#  ...  #### # g   hobgoblin (asleep) # # #vi.510.0 (11vi31.0 (12 _viFviTvi8N ))))))g  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!vi:9g.vi+......vi;===2.1 (1.1)vi(via _The hobgoblin is heavily wounded.vil †You shoot an arrow. The arrow hits the hobgoblin!viYX)))))vio .....vis593.4 (1.3viyvi0~M _You kill the hobgoblin!vieP viQQ viIV viY H _No target in view!vi&vi'vi`(vi*vi,vi1P _vi2vii3vi3vi6vi{8vi8vi19vi:vi<vi =viz=vi@vi4,vivi,vi ,vivivi3####.....##.#.#..#.####.................).# #######.###.######## #....#..... #...#####.####.##.## ..†..........>...# ##..#####.##.#.#### #vi#........##.#..### ##.........@..ß.ß.ß ###---9.4 (6.0###########.#.⌠.⌠. #.. .# ∩.ß #.# .# .#.# .##. .##...vii#...#..##viH^---20.4 (7vi'vi/"6 _Found Juan's Jewellery Emporium.vivivijvi H _No target in view!viWviwXvi^viaH _No target in view!viviviviH _No target in view!vi 3vi vi vi f  You encounter an adder.vio M####.....##.#.#..#.#......).# #.#.###.# #.#....#..... #....#####.####.##.## #.via ..†..........>...# #.#..#####.##.#.#### #.#..##.#..##.#...@.ß.ß.ß# ##.#.⌠.⌠.# #...# .∩.ß. #.#...# .⌠...##.# .ß.vi &#. #.# S? #.# S   adder (asleep)# #.. . #.##... #...####viR 01.4 (1 _Found a scroll labelled FOIMMOH ZEXZIL.vi )))))S    You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.viN?KS.vi;F8....vi5G7===2.5 (1.1viNviRY _The adder is almost dead.vi d .  You shoot an arrow. The arrow hits the adder.vi m))))viyf  gYou kill the adder!....g   goblin (wandering)453.6vil s _You encounter a goblin. It is wielding a +0 dagger.vi 4)))))))viR g......4.8 (1.2vi viY n _You shoot an arrow. The arrow closely misses the goblin.vis4)))))))viȞ>.gviC.....vix(6.0vivim _You shoot an arrow. The arrow barely misses the goblin.vi\ )You shoot an arrow. The arrow hits the goblin!vibW)))))vi`@.....vi(7.2vivi viD_You kill the goblin!vi _No target in view!vi ####.....##.#.#..#.#####..).# #.#.###.# #.#....#..... #....#####.####.##.## #...†....>...# #.#..#####.##.#.#### #.#.vi ##.#..#### #.#....)......@ß.ß.ß# ####.#.#.⌠.⌠.# #....#ß.∩.ß.. #.##....#.⌠.⌠.#.# ##.##.#ß.ß.ß.. #.# ##. #.#.....?. #.# ## #......... #.#.......... #.#viA vi =---80 _vi* vivi.................).# #..#######.###.######## #. #....#..... #....#####.####.##.###..#..†..........>...# #..##..#####.##.#.#### #..##........##.#..#####.#....).......ß.ß.ß# ##############.#@⌠.⌠.# #.... vii...#ß.∩.ß... #.####....#.⌠.⌠.... #.# #.#.##.#ß.ß.ß#.# #.#. #.#.....?.. #.# ## #.......... #.#### ....#..... #.#....## ###### vi%viΚB---9vivivvi/ #######.###.######## #...# #....#..... #....#####.####.##.###..##..†..........>...# #..# #..#####.##.#.#### #..##........##.#..#####.#....).......ß.ß.ß# ####..#vi0 $###########.#.⌠.⌠.#.## #.....# ...#ß@∩.ß.... #.###.##....#.⌠.⌠..... #.# #.##.##.#ß.ß.ß#.# #.#. #.#.....?... #.# #### #........... #.### ...#.......#.#....### #######..#. #####vi8 via9 '30vi9@ viA vi0#.###.# #...##....#..... #....#####.####.##.## #..#..†...>...# #..#  #..#####.##.#.#### #..##  #.##.#..#### #...#  vi#....).......ß.ß.ß# ####..#  #.#.⌠.⌠.#.### #.....# ...#ß.@.ß....# #.###.# #....#.⌠.⌠.....# #.# #.##.##.#ß.ß.ß....# #.# #.#. #.#.....?.... #.# ## #..#.#..# #.#.#.#....#### #..#.######vi!viR#&1vi0(vi)+m _There is an entrance to Juan's Jewellery Emporium here.vi= viF Welcome to Juan's Jewellery Emporium! What would you like to do?  a -  440 gold an amulet of faith (unknown)b -  330 gold an amulet of reflection (unknown)  c -  137 gold a rimehorn talisman  viG 3d -  396 gold a +5 ring of evasion (unknown)  e -  396 gold a +5 ring of evasion (unknown)  f -  396 gold a +5 ring of evasion (unknown)  g -  275 gold a ring of protection from cold (unknown)  h -  165 gold a ring of see invisible (unknown)  i -  396 gold a +4 ring of slaying (unknown)  j -  330 gold a ring of wizardry (unknown) You have 120 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)viH [A-J] put item on shopping listviw  a -  440 gold an amulet of faith (unknown)  i $  396 gold a +4 ring of slaying (unknown) You are short 276 gold pieces for the purchase.[Enter] buy shopping listviviϥviկ#######.###.######## #...## VicViper1 the Shooter#....#.....#..... Demigod...#####.####.##.###..### Health: 42/42 ========================..†..........>...##..#Magic: 7/7========================#..#####.##.#.#####..## AC: 4Str: 12  #........##.#..#####...# EV: 11Int: 11  #....).......ß.ß.ß# ####..# SH: 0Dex: 21  ###########.#.⌠.⌠.#.### #.....# XL:  5 Next: 45% Place: Dungeon:4...#ß.@[37viݰhm.ß....# #.###.# Noise: ---------  Time: 2531.2 (0.0)#....#.⌠.⌠.....# #.# #.## a) +0 shortbow#.##.#ß.ß.ß....# #.# #... Fire: a) +0 shortbow#. #.#.....?.... #.# ##### #............ #.######............# #.......#.#.#....#### ########..#.###### _You shoot an arrow. The arrow closely misses the goblin. _You shoot an arrow. The arrow barely misses the goblin.You shoot an arrow. The arrow hits the goblin! _You kill the goblin! _No target in view! _There is an entrance to Juan's Jewellery Emporium here.vivi%vi<vih _You can access your shopping list by pressing '$'.vi3vivi+viu #....#..... #...... ...#####.####.##.###..#### ..†..........>...# #..# #..#####.##.#.#### #..# #........##.#..#### ## #...# vi,U#....).......ß.ß.ß# .. ####..# ###########.#.⌠.⌠.#.### #.....#  ...#ß.∩.ß....# #.###.# #....#.⌠.@.....# #.# #.####.##.#ß.ß.ß....# #.# #....#. #.#.....?.....#.# ###### #.............#.###vi #...#.#........##.#.#....#### #########[..#.######.. #.vivi+2.2 (1vi vi[ _Found a leather armour.  There is a fountain of clear blue water here.vi'i _You take a small sip from the fountain. Refreshing.vi vi vit vi% H _No target in view!vi2vivi@viH _No target in view!viviSvivivilvi$ _vi,viviUvi^vivi/vivivi†..........>...# .# #..# viY.#####.##.#.#### .# #..## .....##.#..####.### #...# vi@/...).......ß.ß.ß#... ####..# ########.#.⌠.⌠.#.### #.....#  ...#ß.∩.ß....# #.###.#  #....#.⌠.⌠.....# #.# #.######.##.#ß.ß.ß....#.#.# #......#. #.#......# ##### #.............#.#########viK0...........#.#..........#.#.#....#### ####[..#.######.. #. vi:+5.2 (3viP6.2 (4 _e - a scroll labelled FOIMMOH ZEXZIL; c - 3 potions of curing (gained 2)vivi_vivijH _No target in view!vi. vi0 vi4 vi8 H _No target in view!vi viҪ vi vi H _No target in view!viRvi3vivi viHviP _vi=viviviJvivizvi>viviJvivi[viviviQvivi3vivi5vivi*,viBviviviLvi~`viviviviviMviUvi,viviNvivivivinvivi0viviviZvivivi vivivivi+vinviviviviV,vi vi0 ,vi vi vi ,viLviBvivicj  You encounter an endoplasm.vi-!b .. #. ..# #.#  #.# #.#  vi!4#.# #.#  #.# #.#  #.# #.#  #.# #.#  vi "#.####.#  #.######......#  .......@.######  J# # .........viG" .........# .........#J   endoplasm (asleep)vi"2##########vi(060.2 (24.0)vi*31.2 (25 _vig.vi70viq# .. #. ..# #.#  #.# #.#  #.# #.#  #.# #.# vi"$ #.# #.#  #.# #.#  #.####.#  #.######......#  .......@.######  J........# .........# .........#vif$R .........# .........# ##########vi$*viͽ .. #. ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  viX#.# #.#  #.####.#  #.######......#  .......@.######  J........# .........# .........# .........# .........# ########## vimvi vi!via _An endoplasm is nearby!vi ))))))J  You shoot an arrow. The arrow hits the endoplasm.  viɁ HThe endoplasm quivers.vi !.Jvi .Jvi f....===2.4 (1.2)vi vi b _The endoplasm is severely wounded.vi] h .  You shoot an arrow. The arrow hits the endoplasm.vi N))))viU +....viX 563.5 (1.1viF_ vib M _You kill the endoplasm!vi0vifviviH _No target in view!vi_vi6viP _vi,vizviviBvi5vi0Xvi",vivi)vivivivivivi]viֲvi  You encounter a goblin. It is wielding a +0 dagger.vii ##.#.#....####.####[..#.###### #.#.. #. ..# #.# #.# #.# #.# #.# #.# #.#######.#.# #.# #..g...#.# #.# #@# #.####.#--- ##.######......# #.........###### #.........# #.........# ............#g   goblin (asleep) ###.........##.........############vi.70.5 (7.0viN---1.5 (8 _vivivi[ )You shoot an arrow. The arrow hits the goblin.vi =)vij .vin ?7===2.7 (1.2vi@t viv J _You kill the goblin!viQ vi6 vi! vi H _No target in view!vi9_vi:vi>P _viAviAviBviCviEvimFviFvi$Q$  Things that are here:viVSa  a +0 dagger; a goblin corpsevifVviV _viWviyZvi5\vi\vi]vi<_vi avinavi$bvidvivfvifvigviivikvilvimviovi qviqviqviu$  Things that are here:viLva  a +0 dagger; a goblin corpsevixvimy _viizvi|vi}vi[}viK~viviπvi#vi;viwBviLvivi,,vi7viϋviύ,viˎviTviۑviMviviWvi,vi=viݙviviFvivivi,viviavi,viviviviw,vi@vi,viZvivi# #.#. ######.#.# #..)...#.#.#vi̶ #.######.#...#.######....#..........#.... #.........#[..#..########.........##......@...............#---94.7 (22.0)..#.##########.........# #.........#vi,w ########### viviH---5.7 (23viTvi# _Found a robe.vicvievikvimH _No target in view!vi(viviF vi H _No target in view!vi vi 3viۮ vi{ vi P _viI vi viζ vi vi , #. .. .... . .#... ... . ######. ..#. ... .. #..)..vi ...#...#.. .. #.#######....$..# .# ##.#####....#.#..#.# #...#......>.# #.via #.[..#.@########.7.0) #............vi ....#.##########..##... #........############viؿ vi vij +8.7 (3vi vii ; _Found a stone staircase leading down.vi{M . #.# ..>... #.. .. . .#... .... . #######. ..#. ... .. #..)......#...#.. .. vi#....$..# .# ##.######....#.#..#..#....@.>.# #.[..#..#########.................#.##########.........##.###.#vi>viH+9.7 (1vi/vi9 _Found an escape hatch in the floor.viNM.. #. #...# .. ....... . #.# ..>....#..... ...#... ..... . #######....#. ...: .. #..).....#...#..# .. .#....$..# .# ##.######..#.#@.#.#..#......>.# #.[..#..########..#........................#.####.##.vi#vi(600visvi3 _Found a parchment of Petrify.viY M[..#.#### . .#.. #. #...#... ... ..#.# ..>#.... ...#... .....?. #######....#. ...:... #..)......#...#..# .. #....$@.# .# ##.######....#.#..#.#..#......>.# #.[..#..########.............##.vi!] vi] &1vic vi-f e _Found a scroll labelled FOCLUH UROKA.vi* 5 [..#.#.. .# .......... #. # .#... ........ #.. ..#.#...>.... #.#.#............. #..#...#.....?. ######..#....#.....:... #..)....#...#..# .. #.viS  .#....@..# .# ##..#.#..#.# #..#......>.# #.#.[..#..########.#..........#.#####.##... # ###.  #.vi9 vi( &2vi vi vi +3.7 (2vi1 vi ? _You now have 133 gold pieces (gained 13).vi([..#.##.. .# .......... #. #..#... ........ #.#. ..#.#...>.... #.##.#............. #.#vi)4....#...#.....?. ######.#.#....#.....:... #..)...#....#...#..# .. #.#.#.# .# ##.#.....#.#..#.# #....#......>.# #..#.[..#..########....#............#.####.#.##... #.###. # vi4vi@6vi6$4.7 (1vi=vi>viz##.#.#.... #......[..#.######....#.... #. #... .#.........#.#.. ...#.#...>#.#.#.#.............) #.#.....#...#.....?..######.#.vi|n.#....#.....:....#..)...#.....#...#@.# .. #.######.#.......#..# ##.######.....#.#..#.## #....#......>.# #..#.[..#..########...#.............. .....#.##########. #.##... #......... ###. ########## vivi&5vi~vi vi_Found a club.vi #...... #.#h?....#.##.#.#.... #....[..#.#######....##. #...# .#.........#.#.#. ...#.#...>...... #.#.##.#.............). #.#.#....#...#.....?..######.#.#.#....#...@.:....#..)...#.#....#...#..#.....#.######.##.......#..#####.######.....#.#..#.## #.#...#......>.# #.#.#.[..#..##vi^ [40m####### h   hound (asleep)...#..............#.....#.##########.##.##... #.........#vi  You encounter a hound.6vi c _Found a scroll labelled CIXOCELLAH.vi#.#.#h?....#.##.#.#....##...[..#.###### #....#.#. #...# .#....#.#.# . ...#.#...>......# #.#.# #.#.....vim?).. #.#.# ....#...#.....?..######.#.# .#....#....@:....#..)...#.# ....#...#..#.....#.######.#.#.......#..#####.######......#.#..#.## #.#...#......>.#.#.[..#..########.# ...#..........#.##vi+ vi}vi$&7viivivi7w#.#.#h?....#.##.#.#....##...[..#.###### #....#.#. #...# .#.# #.#.# vi]8B. ...#.#...>......## #.#.# #.#....)... #.#.# ....#...#.....?..######.#.# .#....#.....@....#..)...#.# ....#...#..#.....#.######.#.#.......#..#####.######......#.#..#.## #.#...#......>..#.[..#..########.vi8# ...#.........#.# vi=.h.hviEEhvilF/==8viMvi=O _The hound barks!viQZ _You see here a parchment of Petrify.vi V)))))))vit P.hvi]} L?..>vi~ "..vix~ 5=9.8 (1.1vif vi m _You shoot an arrow. The arrow closely misses the hound.viVV ))) You shoot an arrow. The arrow hits the hound!viIQ.hviCO.hviR .vi)10.9viviv] _The hound is heavily wounded.vin# ...<<..#.#............ #.#.?....#.##.#.#....#### #....[..#.###### ##....##. #...# # .#......... #.#.# #. ...#.#...>......##. #.#.# ##.#........h....).... #.#.# #....#...#....@?..######.#.# #.#....#.....:....#..)...#.# ....#...#..#.....#.######.####vip#.......#..#####.######..........#.#..#.## #.####...#......>.# #.# .#.[..#..########...#..................#.#########viqO.hvi*2<vi=6---10vivi_ _Found an escape hatch in the ceiling. Found a stone staircase leading up.vi0))))vi ...hYou shoot an arrow. The arrow closely misses the hound.vi" g39--===3.1 (1.2vid$ vi' g _The hound barely misses you. The hound bites you.vi< l  You shoot an arrow.  The arrow hits the hound but does no damage.vi  The hound is heavily wounded.4-----vi !4.3vi vi' g _The hound barely misses you. The hound bites you.vi NR  You shoot an arrow. The arrow hits the hound.vil  The hound is heavily wounded.vii1-----5.4 (1.1vivi` _The hound bites you. The hound misses you.vi0))))vi, ...hYou shoot an arrow. The arrow barely misses the hound. The hound bites you.vi-p29---6.6 (1.2viX7vi:K _The hound misses you.vi|  You shoot an arrow. The arrow hits the hound.viFh  The hound is almost dead.vi(7.8viviӶ= _The hound bites you but does no damage.vi2S # #....<<..#.#....#.#.#.?....#.##.#.#....####.#.viT [..#.###### #.#....#.#. #...# #..#.# #.#.# #.. ...#.#...>......##.##.#.# #.#.#.)....##.#.# #.....#...#...h.@..######.#.# #..#....#.....:....#..)...#.# #.....#...#..#.....#.######.####..#.#..#####.######......#.#..#.## #.#...#......>.# #.# .#.[..#..### viV E.hviy` vi a o4------8viOa 0viUv vix # _The hound bites you.vi{ _You see here a scroll labelled FOCLUH UROKA.vifB b .  You shoot an arrow. The arrow hits the hound.viJ (vi vi 5=--66==9.9 (1.1vi vi8 I _You kill the hound!viJ4vivi8H _No target in view!vi # # ...<<..#.#....# #.#.?....#.##.#.#....#### #.[..#.###### # #....#.#. #...# # .#.# #.#.# # . ...#.#...>......##.##.#.# # #.#.)....##.#.# # ....#...#....@?..######.#.# # .#....#.....:....#..)...#.# # ....#...#..#.....#.######.#### .#vi[37m.#..#####.###### .....#.#..#.## #. ...#......>.# #.# .#.[..#..########.#  ...#.#  .....#.#.#vivi>---200 _viMvivi#. #.#.#...#.#.##. ...<<..#.#............#. #.#.?....#.##.#.#....####. #....[..#.###### #.#....##. #...# #.vi! .#......... #.#.# #.. ...#.#...>......##.##.#.# #.#.#...........@.)....##.#.# #.....#...#.....?..######.#.# #..#....#.....:....#..)...#.# #.....#...#..#.....#.######.#####.......#..#####.######...........#.#..#.## #.#####...#......>.# .#.[..#..########...#.............vi%vi&B---1vi.vi0vi  .#...#.#.##....<<..#.#....##.#.?....#.##.#.#....####............[..#.###### #....#...#. #... .#... #.#. ...#.#...>##.##.#.............).......#...#.#####vii v#....#.....:....#..).....#...#..#.######.####..#.....#.##########.........#viK vi T6=2vi vi\ vi +3.9 (2viP vi: n _u - 2 scrolls labelled FOCLUH UROKA (gained 1)vivvi1wvi^yvi|viXviviSviS7=vivi,vibviviHvikvi,vi3viet8==viviUviձvi´vi,viXviXa9=viEvi~vivivi,vi vi,viviHviN30=vivi,viXvivivifvi9viW1=vivi,vivi,vixvi9vijvi(via2=viPvivivie vi viviovi-93via2=vivic#,vi#&vi)vi"*vi+,viV/vi/vi1viX5vi5K4=vi7vi(;viM<vi<viw@,viBviEvi$Fvi2HviL~5==vi)NviQ,viORviTvi*TviUviXWviWN6=viMYvi\,vi^via,vibvie,vifviHhviuhK7=vijvik,vilviMnvinviovi5q,virviuviuN8=vilxviviviK9=vivivi@viwvi,vi?viL,vi@viܠl40=viUviG,viviviʫvivi,viܱvi91vi(=vivi0,vi}viviIvi%vi,vivikk _You start resting.HP restored.viviIJ81.9 (58.0)viJ   endoplasm (wandering)viR2==vi%2.9 (59vivia[ _You encounter an endoplasm.vi ))))))JYou shoot an arrow.  The arrow hits the endoplasm but does no damage.vi j'.JvintQ..>..vi u;===4.2 (1.3)vi~vi^ _The endoplasm quivers.vim )))))You shoot an arrow.vi}'.JviJw..>..5.3 (1.1viJviPF _The arrow hits the endoplasm but does no damage.vi+ )))) You shoot an arrow. The arrow hits the endoplasm.viM4 .Jvi5 .Jvi@*..viE-6.5 (1.2viOviRd _The endoplasm is moderately wounded.vi6 )) You shoot an arrow. The arrow hits the endoplasm.vi,'.Jvi!..vimI=7.8 (1.3vi(s _The endoplasm is almost dead.vi .  You shoot an arrow. The arrow hits the endoplasm.)viPg H.79.1vim vi$q M _You kill the endoplasm!vivivi$vi'H _No target in view!vi; .#...#.#.## ...<<..#.#....# #.#.?....#.##.#.#....#### #.[..#.###### # #....#.#. #...# # .#.# #.#.# # . ...#.#...>......##.##.#.# # #.#.)....##.#.# # ....#...#....@...######.#.# # .#....#.....:....#..)...#.# # ....#...#..#.....#.######.#### .#.#[vi<E37m..#####.###### .....#.#..#.## #. ...#...vi>?...>.# #.# .#.[..#..########.#  ...#.#  .....#.#.#viIviJ>---900 _viRviTvi  ...<<..#.#.#.?....#.##.#.#....###............[..#.###### #....#....#. #...#  .#...# #.#.# . ...#.#...>#.##.#.#  #.#.............)....##.#.# vi  ....#...#........######.#.#  .#....#.....@....#..)...#.#  ....#...#..#.....#.######.## .#.......#..#####.######........#.#..#.## #.........### ...#......>.# #.# .#.[..#..########.# ...#.............# .....#.##########.# #.##... #.#vi vi B---1vi vi(* \  You pick up a parchment of Petrify and begin reading...vi* +2.1 (2vi32 vi{4 @ _You add the spell Petrify to your library.vi=viA,viBviCviEviVHviHviJviNvi R  You encounter a hobgoblin. It is wielding a +0 hand axe.vi6Z? #....#.⌠.⌠ .# ....g.# #.##.#ß.ß.ß. . ..#...#.#.#. #.#...... ..#...#...#.#.##........ #<<..#.#......... ...#.#.?....#.##.#.#.... .#...[..#.#####viZ #....#............#. #... .#.....# #.#. . ...#.#...>......##.##.#. #.#.............)....##.# ....#...#........######.#. .#....#..........#..)...#.viZD ....#...#..#.....#.######. g   hobgoblin (wandering)vi[M .#.......#..#####.######. .....#.#..#.## #... ...#......>.# #...vi#fY.g5.1 (3vioMgvi2p&==viQp6.1 (4viUxvi+ _The hobgoblin shouts!vi6D )You shoot an arrow. The arrow hits the hobgoblin!viBOp)))))vib..?..vi=8=7.3 (1.2viviM _You kill the hobgoblin!viwvi@viviH _No target in view!vi 3vi vi_vi6vi: _vi,viM vi#vi&vi)vi/,vi2vi>#....).......ß.ß.ß# #. ###########.#.⌠.⌠.# .#..#...... ...#ß.∩.ß# ......... #....#.⌠.⌠..#.......# #.##.#ß.ß.ß.#..)#.#.#. #.#...#...#...#.#.##........ #.......<<..#.#......vik?9..#.##.##.#.#...--- .#............[..#.##### #....#............#. #...#...............# #.#.vi?. ...#.#...>......##.##.#.#.#.............)....##.#. ..#...#...vi? .. ..#...#..#.....viRv700.3 (3.0---1.3 (4vi}TvibZ` _h - a scroll labelled CIXOCELLAHvi 4viX vig H _No target in view!vi{vi}viviH _No target in view!vizvizvi+}vivi܆vi: _vi>R  There is an escape hatch in the ceiling here.vivi% _vi%vi#viviviviviviviviХvivitviviUvvivivi*vitvi viZXviviX,vi`viivivi/vixvi*R  There is a fountain of clear blue water here.viviU _vi viV!vi"vi#vi#vi+%vi&vi&vi'vi,viB.vi.viB/vi 1vi/2vif2vi%3viq4vi5vi5vi_6vi7viy9,vi0;vi;vi3=vii=viK>vi?vi3AvidAviWBviQHviIviIviJviLviNviHNvi&OvifQviR,viSviVviYBvi[vi]vi]vi_vi avibvicvidvievig,vihvijvirlvilvimvipvi_q,virviatviuvi5vviJwvi{vi*}vic}viC~vilvi vibviIviviviZvivivi,viŠviuvi,vi5vikvi,vivi=viviviLvivixvivi7vivi؜,viMviviKvi}vimvivivi2vivi٣viviŤviAvivi^vivi>vi=viviEviͪviviNvivivi0viviAvivivi`vivivivivi޶viLviviXviֹvi\viZvivi\viνvivivi[vivivi,vi8viviBviwvivivivivi$viOviviIvivividvivivivivivi3vi&vi,vi2vivi,vi$vi_vi+vinviviviJ #########  #.......########## #.####........... #.# #..##........ #.# #..##.####### vi#.# #..##.# # #@# #..##.# #68.3 (67.0) #^.%........  ..##.. . ...##.. #### via#.........##... # ## ...##### #.......... ..†.... vi#.####.#.## #..##### #......vivi,9.3 (68vi4vi- _Found a quill talisman.viW4vi]vi`H _No target in view!vi  vir vi% vi' H _No target in view!vig 3vi vi viC  _  There is a shaft here.vi vir  _vi vi- vi% vik vi vi vi vi vi vi! vi# vi$ vi% vi' vi( viX, vi- vi. vi0 vi0 vi1 vi3 vi4 vi5 vi5 vi8 vi1: vi~: viP< vi3N viP ,viQ viS viU viV viV viX viPZ viZ vi[ vi^ vih #.####......## #.# #..##...> #.# #..##.##. #.# #..##.#.##.#### #.####..##.##.......###^.%........####.##...........##..######.##...........##.........@..#.........##..81.3 (12..........#.........# ............#...................#.####.#.####.vih )......# .#.# #..........#### ## #. #..........# #..##.........# .#..#. #vin vi"o ,2.3 (13vis viv ; _Found a stone staircase leading down.vir4vi|sviuH _No target in view!vi7 3vi8 vi; vi= vi> $ _viC XviE ,viGG ,viG viI viJ viK viK viN viO viP ,vi,W viPX viX viZ vi_ R  There is a stone staircase leading down here.vi1a via  _viUb vid vie vi3f vif vih vii vij vij vi9l vir vis viv vilx vix viy vi~ Xvi vic vi vi vin vi viЇ vi vi vi֌ vi̍ vi! vix vi` ,vif vi vi ,  You encounter a kobold. It is wielding a +0 short sword and quivering poisoneddarts. #.######### ###### #.# ..K.... #...># #.# ....... #.##.# #.# ....... #.##.#### #.#....... #.......###^.%....... ####.##............#######.##.............#...........#...........#........#.####.........#........#### K   kobold (missile, asleep)........#........# vi; -99.3 (17vi[ 5800.3 (18 _viU vi' viF )You shoot an arrow. The arrow hits the kobold.vi| T)))))vi7.....vi;===1.4 (1.1)vivi;J _You kill the kobold!viELviLviTvi"WH _No target in view!vi|3vi>viNvitvi: _viviviviviviviviMvivikvivibvivivivivi viC vi vi+vi          viIp    ########## ######   #...)....# #...>#   #...@....# #.##.# viy---   #........# #.##.#### vi  #........# #.......#   #........# ####.##..   #..#######.##..   #viV............#    #......#    #......#   #...................# vi78 M######### #####..> ..##.###  #........# #.......#.viO3.#...........viA"-7.4 (6.0viF#G---8.4 (7vi (vi/9  g - 2 poisoned dartsvi0vi0$9.4 (8vi)5vi74 _You see here a +0 short sword.viq viGr viw viz H _No target in view!vi;i vii vi]o vir H _No target in view!vi3viOviЎviviP _vi,vivivi,viviӚviL,vivikvi,vivi5vivi+vivipviثvi%viqviЯviviviviviviKvivi½viֿvivi4viviviGviTvivivi8vi6vinXvi!vi|vivivinvi>vi~viEvi;vivivivivivivivivivivi|vi/vi,vivivitvivivizvi*,viXvivivi8vivi}vi%viwviz vi vix vi viviviGviviviK,vigvi` _c - 2 scrolls labelled MAIRACS ZEZAKO (gained 1)viY#viO(vi4)vir)vi9*vi//viw1Bvi2viL4vi4vi5vi;vi<,vi=viX?vi@vi@viAviCviE,viMGviHviJviJvicKviTMviP,viPviRviT,viUviWviY,vi[viN`vi5b,vilcviqnvisvi tvi uviwvivyviyvizvi#}vi~vi vi+viXvi vi^vi\vi6vivivi9vi>viviKvivi̙viOvivivizviviviCviviͰ,viviBvi%,vi%vi;vi,vivi׽vi  You encounter a ball python.vi ..........###.......#..#......... ..#####.#...#...#.#...........#.. ### #....#...#.....#.......#.#.# #.#....#....#....#..)#.#.#.# vi  ........#...#.....#...#...#.#.#  ....#.#.......#.#.......<<..#.#  ..........#.#.......#.#......#.#  ###.#...#.....#...#............[  #...#....#...@#....#.......... viW .#...#.....#...#.............  #.......#.#.......#.#...>..... vi... .S.#.#......) .# ..#.....#...#...... vi.#....#....#........viS   ball python (constriction, asleep) vi#.? #.....#...#..#..... . .. .#vi22#..####viO8 .....#.#..#.## vi vi 62.4 (53.0)S.  Found a scroll labelled CIXOCELLAH.vi9S.vijS)==3.4 (54viK _The ball python hisses angrily.vi j .  You shoot an arrow. The arrow hits the ball python!vi Svi vi& 9=4.5 (1.1)vi׉ vi O _You kill the ball python!vih vi`i vi&p viCr H _No target in view!vi3vividvi=vic : _viN viwviviviUvivi]viAvivi!,vi!viZ%vi4&viz&vi(vi*vi-vi$.vi0vi4vi4vik6vi-<$ vi<W_h - 2 scrolls labelled CIXOCELLAH (gained 1)vi>vi ?vi@viCviQ #...#....#....#....# .#...#.....#...#.. #.......#.#.......#.#...>... .#.#.......#.#............ .....#...#.....#...#...... .#....#....#....#........ ....#...#.....#...#..#... #.#.......#.#.......#..## ......#.#@......#.#..#.## ---72.5 (8.0 #...#.....#...#......>.#  ..#....#[39viRF;49m....#.[..#..#######...#.....#...#.##...#.#.......#.###########.[...##.##... ####### .####. # #. viVvi\WG---3.5 (9vi^vi`( _Found a ring mail.vifvivivi@H _No target in view!vivivi; vi' H _No target in view!vi@AviAvi|Bvi(FviHviL: _viSMviO,viPviRviEU,viVviXviNZviZvip[vi\vi]vi]vi^viavib,vicviafvih,vijviylvi)nvi{nviovi9rvi}vi_}vivi<vi1viwvi%viviHvivibvi(vivifvi  ########.####.# ## #.####.#  #......#  #.######  #.#vi# #.# #.# #.#######  #.  vi3b#########  vihP You pick up a parchment of Confusing Touch and begin reading...vi087.5 (14.0)vip,8.5 (15vi\^ _You add the spell Confusing Touch to your library.viQ viE vi<" vin# H _No target in view!viF 3viՑ vi vi viי | _vi) vib viR vi vi1 vi viԟ ,vi vi vi viǢ vi vi vi vi vi vi vi" ,vi vi% vi viw viά vi> vi= ,vi vi2 vi viJ vi߳ vi vi vi& vi vi vi^ ,viK vi vi Bvi viֿ vi viC N _You now have 147 gold pieces (gained 14).vi8 vi vi viN vi viO vi vi viM vi vi vi[ vi viF vi vi vi: m.....#...#...................... .#.#.......#.##########.........# .[...##.##...# #.........# #######.####.# ############.####.# #......# vi #.###### #.#<########### #.#.......@...# 906.5 (18#.###########.# #.###########.##.............#vi -###############vi B7.5 (19vi vi 9 _Found a stone staircase leading up.vi:vij;vi)@viAH _No target in view!vivi^viviռviviP: _vivivivi3vi4Xvivivivivi vioviviEvi,via,vivivi}vivivivivi:viviviviviviRviviBviv,vivi^viW vi vi_ vi vi|vi{vivi@viBviviOviviviviviYviviBvi vi5",vi"vi &vi'vi'vi(viU+vi,vi,vih-vi/vi0vi71vi4vi85vi6vi6vi7viU=Xvi?viAAviAviBviEviiFviFviGviJviLviLviNviPviRviRviDTviVviXviXviZvi%\vi]vi^vi`vicviuevievifvihviejvijvikvimvipvitpviqvisvi uviEuviFvviwviyviyvizvi~viPvivievi$vivivivivicviviviviviviݑvivi-vilviPviviviviКviviviWviviàvivi"viݢvivivivivitviviviviBviviviPvivi,vivivi:vivihvivivi׽vivi2vilvi*viviviZviviEviIviviXvivivivivivi?viyvivi # #... #.................###... #.........#####.#...#... ########### #....#...#. ########.#....#... #...........#...#. ####.......#.#....... #...............#.#.. #...@####.#...#.....#59.5 (52 viai#....# #...#....#... #....# #.#...#.....# #....# #.......#.#.. #....# ##.#.#.......#....# #.....#...#. #....# #..#....#... ###### #.....#...#. ##.#.#....... vivivi+E _Done exploring.vi+viR,vi0viz2H _No target in view!vi+[?25h[?0c vi+J Search for what [Enter for "."]? vi [?25l[?1cvi02c28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a ring mailb - [D:4] a quill talisman  c - [D:4] a shaft  d - [D:4] a +0 short sword  e - [D:4] a robe  f - [D:4] a stone staircase leading down  g - [D:4] a stone staircase leading up  h - [D:4] a +0 hand axe  i - [D:4] a stone staircase leading down  j - [D:4] an escape hatch in the ceiling  k - [D:4] a stone staircase leading up  l - [D:4] an escape hatch in the floor  m - [D:4] a +0 dagger (1 further duplicate)  n - [D:4] a club  o - [D:4] a leather armour  p - [D:4] a stone staircase leading down  q - [D:4] Juan's Jewellery Emporium  r - [D:4] a +4 ring of slaying (unknown) (396 gold)  s - [D:4] a +5 ring of evasion (unknown) (396 gold)  t - [D:4] a +5 ring of evasion (unknown) (396 gold)  u - [D:4] a +5 ring of evasion (unknown) (396 gold)  v - [D:4] a rimehorn talisman (137 gold) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]viB|  c - [D:4] a shaft  d+0 short sword  erobe  fstone staircase leading down  gstone staircase leading up  hvi| +0 hand axe  idown  jn escape hatch in the ceiling  kup  lfloor  m+0 dagger (1 further duplicate)  n club  ovi| Cleather armour  pstone staircase leading down vi|  q - [D:4] Juan's Jewellery Emporiumr+4 ring of slaying (unknown) (396 gold)  svic} a +5 ring of evasion (unknown) (396 gold)  t5evasion  uvrimehorn talisman (137  wring of protection from cold (unknown) (275 gold)  xng of see invisible (unknown) (165 gold)vi} 833%vi*  q - [D:4] Juan's Jewellery Emporium  r - [D:4] a +4 ring of slaying (unknown) (396 gold)y - [D:4] a ring of wizardry (unknown) (330 gold)50vin, r - [D:4] a +4 ring of slaying (unknown) (396 gold)  v - [D:4] a rimehorn talisman (137 gold)z - [D:4] an amulet of reflection (unknown) (330 gold)  A - [D:4] a trident (1 further duplicate)  vi¤fB - [D:4] a stone staircase leading upbotviO  v - [D:4] a rimehorn talisman (137 gold)  z - [D:4] an amulet of reflection (unknown) (330 gold)viy  z - [D:4] an amulet of reflection (unknown) (330 gold)  B - [D:4] a stone staircase leading upviVLevel 4 of the Dungeon <<<<>>>>^∩(Press ? for help) #.......##########################.#...<# #.####.............#.............#.####### ########## ###### #.# #..##...............#######.#.......# #...)....# #...># #.# #..##.#######........#....#.#######.# #........# #.##.# #.# #..##.# #........#.#).#.#######.# #........# #.##.#### #.####..##.## #.#.#.#...÷...........#.#viJWD #........# #.......###^.%........######.....##.#.#..#.#####.#.####  #........# ####.##...........##.....................).# #....†..#  #........#######.##...........##...########.###.######## #...###.#  #...................#.........##...# #....#........# #.......#viuW  #...................#.........##...#####.####.##.##.## #..###### viX #...................#.............÷..........>...##.# #..# #...................#.####.#.####..#####.##.#.#####.# #..## ##....................#....#.#..#........##.#..####.##### #...# #.................####.####.#..#....).......ß.ß.ß#.....####..# #.................# #.......#..###########.#.⌠.⌠.#.###.#.....# #.................###.......#..#...........#ß.∩.ß....#.#.###.#vi3X #.........#####.#...#...#.#...........#....#.⌠.⌠.....#.#.# #.####### viSX ########### #....#...#.....#.......#.#.##.#ß.ß.ß....#.#.# #.......#vi}X  ########.#....#....#....#..)#.#.#.##.#...........#.# #######.#  viX#...........#...#.....#...#...#.#.##.............#.#########.##  viX####.......#.#.......#.#.......<<..#.#............#.#............#  viX#...............#.#.......#.#......#.##.#.#....####.############## vi; vi vi VicViper1 the ShooterDemigodHealth: 42/42 ========================Magic: 7/7========================AC: 4Str: 12EV: 11Int: 11SH: 0Dex: 21XL:  5 Next: 68% Place: Dungeon:4Time: _You now have 147 gold pieces (gained 14). _Found a stone staircase leading up. _No target in view! _Done exploring. vi] {_No target in view!  Search for what [Enter for "."]? viZ vi vi vi) vi.+ vi/ ; _vi3 vi4 ,viG5 vi0< viE= vi= vi"> viD viE vi/F viF vi(M vizN viN viO viOV viWW viW viX vi)^ vi_ ,vid` vie vig viCg vig vim vin vi1o vio vi`w Xvi~ vi[ viI vi: vi vi4 vip via vi viW vi viS vi vi viޖ vi viF viL vi~ viP viK viv vi vi vi XviZ viֱ ,vi vi vi viĸ vi vi vie vi vi vi{ vi? vi vi vi} vi7 ,vi vi vi vi vi vi vi vii vic vi viZ vi vi vi vi vi vi vi vi vi vi\ vi vi ,viU vi vi; viv vi ,vi vi vi# vi vi BviO viR viE vi ,viO viT vi vi! viW vi\! vi! ,vi" viE$ vi#% viR% vi& vi' vi) vii) viL* viw2 .##.#######........#....#.####### .##.# #........#.#).#.####### .##.## #.#.#.#...÷...........# .....######.....##.#.#..#.#####.# .##.....................).# #... .##...########.###.######## #... .##...# #....#........# #... .##...#####.####.##.##.## #..# .....÷..........@...##.# #..# Noise: --------- 2998.5 (39.0) ####..#####.##.#.#####.# #..# a) +0 shortbow #..#........##.#..####.##### #... Fire: a) +0 shortbow #..#....).......ß.ß.ß#.....####.. #..###########.#.⌠.⌠.#.###.#..... #..#...........#ß.vi2 ∩.ß....#.#.###.  ..........#....#.⌠.⌠.....#.#.# #.  #.......#.#.##.#ß.ß.ß....#.#.# #.  ..#..)#.#.#.##.#...........#.# ## vi2 vi[7 viu9 c _There is a stone staircase leading down here.vi] viM` Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  vi` g - 2 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)f - a +0 pair of glovesvi Potions:  Potions !  d - a golden potion  h - a potion of haste  L - 2 potions of lignification  n - a silvery potion  c - 3 potions of curing  k - 2 puce potionsviScroll Scroll?  s - a scroll of butterflies  c - 2 scrolls labelled MAIRACS ZEZAKO  e - a scroll labelled FOIMMOH ZEXZIL  x - 3 scrolls of amnesia  h - 2 scrolls labelled CIXOCELLAH  a - 3 scrolls of enchant armour  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  u - 2 scrolls labelled FOCLUH UROKA  I - a scroll of immolationvikc - 2 scrolls labelled MAIRACS ZEZAKO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.vinqvi>yvi)&.##.#######........#....#.####### VicViper1 the Shooter .##.# ##........#.#).#.####### Demigod .##.## ##.#.#.#...÷...........# Health: 42/42 ======================== .....######.....##.#.#..#.#####.# Magic: 7/7======================== vi .##.....................).# #... AC: 4Str: 12 .##...########.###.######## #... EV: 11Int: 11 .##...# ##....#........# #... SH: 0Dex: 21 vi.##...#####.####.##.##.## #..# XL:  5 Next: 68% Place: Dungeon:4 viJ.....÷..........@...##.# #..# Noise: ---------  Time: 2998.5 (0.0) ####..#####.##.#.#####.# #..# a) +0 shortbow #..#........##.#..####.##### #... Fire: a) +0 shortbow vi~#..#....).......ß.ß.ß#.....####.. #..###########.#.⌠.⌠.#.###.#..... vi#..#...........#ß.∩.ß....#.#.###.  ..........#....#.⌠.⌠.....#.#.# #.vih  #.......#.#.##.#ß.ß.ß....#.#.# #.  vi-..#..)#.#.#.##.#...........#.# ##  _Done exploring. _No target in view! _Search for what [Enter for "."]? vim_There is a stone staircase leading down here.  As you read the scroll labelled MAIRACS ZEZAKO, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation.vivi+9.5 (1viviX No target in view! _Search for what [Enter for "."]?  _There is a stone staircase leading down here.  As you read the scroll labelled MAIRACS ZEZAKO, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation. _c -> r - a scroll of revelationvi Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 2 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)f - a +0 pair of glovesvi. Potions:  Potions !  d - a golden potion  h - a potion of haste  L - 2 potions of lignification  n - a silvery potion  c - 3 potions of curing  k - 2 puce potionsvi Scroll Scroll?  s - a scroll of butterflies  r - a scroll of revelation  e - a scroll labelled FOIMMOH ZEXZIL  x - 3 scrolls of amnesia  h - 2 scrolls labelled CIXOCELLAH  a - 3 scrolls of enchant armour  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  u - 2 scrolls labelled FOCLUH UROKA  I - a scroll of immolationvih - 2 scrolls labelled CIXOCELLAH. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll vi!_________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.viSvivicvi.##.#######........#....#.####### VicViper1 the Shooter .##.# ##........#.#).#.####### Demigod .##.## ##.#.#.#...÷...........# Health: 42/42 ======================== .....######.....##.#.#..#.#####.# Magic: 7/7======================== .##.....................).# #... AC: 4Str: 12 vic.##...########.###.######## #... EV: 11Int: 11 .##...# ##....#wo......# #... SH: 0Dex: 21 .##...#####.####.##.##.## #..# XL:  5 Next: 68% Place: Dungeon:4 .....÷..........@...##.# #..# Noise: ---------  Time: 2999.5 (0.0) ####..#####.##.#.#####.# #..# a) +0 shortbow #..#........##.#..####.##### #... Fire: a) +0 shortbow vi#..#....).......ß.ß.ß#.....####.. #..###########.#.⌠.⌠.#.###.#..... vi^#..#...........#ß.∩.ß....#.#.###. w   ribbon worm (summoned) vi..........#....#.⌠.⌠.....#.#.# #. o   orc (missile, summoned) #.......#.#.##.#ß.ß.ß....#.#.# #. vi>C..#..)#.#.#.##.#...........#.# ## _Search for what [Enter for "."]? _There is a stone staircase leading down here.  As you read the scroll labelled MAIRACS ZEZAKO, it crumbles to dust.  vicYou feel momentarily disoriented. It was a scroll of revelation. _c -> r - a scroll of revelation  As you read the scroll labelled CIXOCELLAH, it crumbles to dust.vi(##........#.#).##.#.#.#...÷...##.....##.#.#.................#####.###.#######....#wo......#.##.##.#...##.#..####.#.......ß.ß.ß#..#####.#.⌠.⌠.#.#..........#.......#.##..vi.3000.5 (1viiviw _There is a stone staircase leading down here.  As you read the scroll labelled MAIRACS ZEZAKO, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation. _c -> r - a scroll of revelation  As you read the scroll labelled CIXOCELLAH, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.vi5##.#.#....#.#. ##.# ##.#.#).#.#. ##.## ##.#.#.#...÷..#.######.....##.#.#..#.#####.#. ##......).# #. ##...#.###.######## #...# ##...# ##....#wo......# #. vi5##...#####.####.##.##.## #..#÷.>@..##.# #..# ..#####.##.#.#####.# #..# ..#.##.#..####.##### #...# ..#....).......ß.ß.ß#.....####..# ..#.#.⌠.⌠.#.###.#.....# ..#...........#ß.∩.ß....#.#.###.# .........#....#.⌠.⌠.....#.#.# #.# .vi6#.#.##.#ß.ß.ß....#.#.# #. .#..)#.#.#.##.#.#.# #vi;?/ovi$D.o   orc (missile, summoned)viD&1viqNviOvi(h.##.#.#....#.# .##.# ##.#.#).#.# .##.## ##.#.#.#...÷..#vih.######.....##.#.#..#.#####.# .##......).# # .##...#.###.######## #... .##...# ##....#w.......# # vihM.##...#####.####o##.##.## #...÷.@...##.# #..#vih:#..#####.##.#.#####.# #.. #..#.##.#..####.##### #... vii#..#....).......ß.ß.ß#.....####.. #..#.#.⌠.⌠.#.###.#..... #..#viBi...#ß.∩.ß....#.#.###..#....#.⌠.⌠.....#.#.# #. #.#.#.##.#ß.ß.ß....#.#.# # .viliM.#..)#.#.#.##.#.#.# vik8owvikviv<2viP~vic _There is a stone staircase leading down here.viJvi/C3 _vi?vikvi7.vivi..vi#&5vi)"   #.#  #.#  #.#  #.#  #.#  #.#  #.#  #@#  #.........   ##.#######   ###     viև-5.0 (2.5viviYI _You climb downwards. Your summoned allies are left behind.via _There is a stone staircase leading up here.vi Ivi viޢ f _viШ Xvi< ,vi vi vi g  You encounter an iguana.viq  #.# #.#  #.#  #.#  #.#  #.#  #.#  ##<########l. #....@....... ##.######## ###  l   iguana (wandering)8.0 (3.0vi e9.0 (4 _viB)))))))viC{.l.....l===10.1 (1.1 _You shoot an arrow. The arrow completely misses the iguana.vi )))) You shoot an arrow. The arrow hits the iguana.vi< ;l.viQ#...vi(1.2viviP a _The iguana is moderately wounded.vi ))) You shoot an arrow. The arrow hits the iguana.vi l.  The iguana is severely wounded.vi: !..vi (2.3vi vi^ e _The iguana hisses menacingly.viWl †You shoot an arrow. The arrow hits the iguana!vip ?))vi ..vi z 853.5 (1.2 _You kill the iguana!vi vi k _Your Evocations skill increases to level 3!vi vi vi vi H _No target in view!viWI4viMvi2QH _No target in view!vi vij   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.7   3.6  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i * Evocations   3.0   4.8  -1           d * Ranged Weapons   5.3   7.1vi   -1               e - Armour   0.0   1.2  -1       f - Dodging   2.0   3.6  -1       g - Stealth   0.8   1.0   0                                     [40vi |m                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsviZvi`viKf #.#VicViper1 the Shooter #.#Demigod #.#Health: 42/42 ======================== #.#Magic: 7/7vifH======================== #.#AC: 4Str: 12 #.#EV: 11Int: 11 #.#viEgSH: 0Dex: 21  ##<########..XL:  5 Next: 85% Place: Dungeon:5  #....@..†....Noise: ===------  Time: 3013.5 (0.0) vig( ##.########..a) +0 shortbow ###Fire: a) +0 shortbowvi`h _The iguana hisses menacingly.You shoot an arrow. The arrow hits the iguana! _You kill the iguana! _Your Evocations skill increases to level 3! _No target in view! _No target in view!vilvimvi?qviLsvi vi Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()vi# Ec - 3 javelins  d - 5 boomerangs  g - 2 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)f - a +0 pair of glovesvi^)  Potions:  Potions !  d - a golden potion  h - a potion of haste  L - 2 potions of lignification  n - a silvery potion vi) ] c - 3 potions of curing  k - 2 puce potionsvi(Scroll Scroll?  s - a scroll of butterflies  r - a scroll of revelation  e - a scroll labelled FOIMMOH ZEXZIL  x - 3 scrolls of amnesia  h - a scroll of summoning  a - 3 scrolls of enchant armour  m - a scroll labelled TOOHELEPLADEU vi o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  u - 2 scrolls labelled FOCLUH UROKA  I - a scroll of immolationvi`V  Evocable Items: (Left/Right to switch category) Wands /a - a wand of flame (31)  p - a wand of polymorph (6)vi} vit vi q #.#VicViper1 the Shooter #.#Demigod #.#Health: 42/42 ======================== #.#vi xMagic: 7/7======================== #.#AC: 4Str: 12 #.#EV: 11Int: 11 #.#via TSH: 0Dex: 21  ##<########..XL:  5 Next: 85% Place: Dungeon:5vi3 2  #....@..†....Noise: ===------  Time: 3013.5 (0.0)  ##.########..a) +0 shortbow ###Fire: a) +0 shortbow _The iguana hisses menacingly.You shoot an arrow. The arrow hits the iguana! _You kill the iguana! _Your Evocations skill increases to level 3! _No target in view! _No target in view!vi vi vi& vi vi vi> X Spells (Memorise)TypeFailure Level  a - Call ImpSummoning56% 2b - Confusing TouchHexes80% 3  c - PasswallEarth80% 3  d - Vampiric DrainingNecromancy80% 3  e - Awaken ArmourEarth/Forgecraft99% 4  f - Iskenderun's Mystic BlastConjuration/Translocation 99% 4  g - PetrifyAlchemy/Earth99% 4  h - Freezing Cloudvi Conjuration/Ice/Air 100% 5 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitvi vi4 vi K #.#VicViper1 the Shooter #.#Demigod #.#Health: 42/42 ========================vi S #.#Magic: 7/7======================== #.#AC: 4Str: 12 #.#EV: 11vit Int: 11 #.#SH: 0Dex: 21 vi  ##<########..XL:  5 Next: 85% Place: Dungeon:5 vi F #....@..†....Noise: ===------  Time: 3013.5 (0.0)vi   ##.########..a) +0 shortbowvi ' ###vi1 YFire: a) +0 shortbowvia $vi a _The iguana hisses menacingly.vi You shoot an arrow. The arrow hits the iguana! _You kill the iguana! _Your Evocations skill increases to level 3! _No target in view! vi 3_No target in view!vi P  Okay, then.vi. viW vi . _vip  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingvi?]2.7   3.6  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1      vi c - Throwing   0.0   1.2  -1   i * Evocations   3.0   4.8  -1           d * Ranged Weapons   5.3   7.1  -1              vi]5 e - Armour   0.0   1.2  -1       f - Dodging   2.0   3.6  -1       g - Stealth   0.8   1.0   0  via    vi        vil    vi        via    vi<l    viZa    viy_    via    vi_    vi            vi2The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpviPG[=] set a skill target  vi[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsviAviDBviOM #.#VicViper1 the Shooter #.#viMDemigod #.#Health: 42/42 ======================== #.#Magic: 7/7viM======================== #.#AC: 4vi%NStr: 12 #.#EV: 11Int: 11viZN #.#SH: 0Dex: 21 viN ##<########..XL:  5 Next: 85% Place: Dungeon:5 viN #....@..†....Noise: ===------  Time: 3013.5 (0.0)  ##.########..a) +0 shortbowviO ###Fire: a) +0 shortbowvi/OviZO^You shoot an arrow. The arrow hits the iguana! viO_You kill the iguana! _Your Evocations skill increases to level 3! _No target in view! viOo_No target in view! _Okay, then.viV4viXviZviw3 _No target in view!vi9 vi9 3vi; vi; vi? P _vi#@ vi@ vi7A viB viB vi'C vi}C vizE c  You see here an iguana corpse.vibG vi'K K _vi(L ,viM viN vidP ,viyQ vi S viT viT viU viW viY ,viZ vi_ Bvi_ via vic ,vi e vik   #.# ..#  #.# #.#  #.# ##.###  #.#vil  #....  #.####..## .  #.##.....###..#  #.# #..........# viGl  ##<########.# --- vikl  #.......†.......#.#  ##.########.....# vil  ######.##..# vil #.# .## #.# .#vil  #.# # vil T#.# vir 0210.0)vis H---4.5 (11viU h _f - a black potionvivi=viviH _No target in view!vivipvi viviviEP _viq,vi#vicvivivivivi>,vivi̧viܨvi7vimviPviviTvivivie,viGvivi޴vi:vi(viviHviviYvivivvivivivividviLg .. .[# #.# ..# #.# ..# #.##..# #.....#  #....###.. ..# #....<.... #.# #.@# 36.5 (12 ##.####..###### #.............. ###..####........#.....###..####.##..........# # #######.......#.## ....†.......#. #######.....#.#.#viSB7.5 (13viuvi 9 _Found a stone staircase leading up.vivivix vi H _No target in view!vi viu vi1 vi@ H _No target in view!vivi)viviH _No target in view!viD# #.# .. .[# #.# ..# #.# ..# #.##..# #.....#  #....###..#..# #..@.<....#.# #..######.###.####..######  #..............###..####........#.....###..####.# #..........# # ######.#.# ...†..8.0) _vixj" .# # ##.# .. ..[# #.##..# #.##..# #.##..# #.....#  #...@###..# ..# #....<....# .# #..######.###.####..###### #........###..####........vij#.....###..####.#  #...# # #####.#.#viqviq&9vivviDxvi(a#.#  #.# # ###.# .. ..[# #.##..# #.##..# #.##..# #....@#  #....###..# vi)[..# #....<....# .# #..##.###.####..###### #......###..####........#.....###..####.#  #...# #vi'0vi1'40vi5vi38vif vig vil vio vi> !M # ###... ..[#.##.##.#  #....###..# #....<....#.###.vi[ viي &1viu vi vi= M# #.###......[#.###.....# #....###..#.##.viD viD &2viJ vi L vip:ZM...  ###.###........[###.....##.#...vi @vi{@&3vibEviGviGXM...  # ###.###.......###.##.##..#.##..viQgvig&4vilviVq _You see here the +5 ring mail of Grace {rC- Dex+3 SInv}.vi: vi; &5vi 11.0). Your EV would decrease by 0.9 (11.5 -> 10.6). vicThis ancient artefact cannot be changed by magic or mundane means. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} (w)ear, (d)rop, (=)adjust, or (i)nscribe.vi`i Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 javelins  d - 5 boomerangs  g - 2 poisoned darts Armour (go to first with [) vi! b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)  f - a +0 pair of gloves  h - the +5 ring mail of Grace {rC- Dex+3 SInv} vi e - a +0 pair of gloves (worn). A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 1.0 (4.0 -> 3.0). Your EV would remain unchanged. Your current strength and Armour skill slows attacks with missile weapons (like your +0 shortbow) only slightly. vi$You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.vij  Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  viBk g - 2 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)  f - a +0 pair of gloves  h - the +5 ring mail of Grace {rC- Dex+3 SInv} vib - a +0 leather armour (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 vi>It can be maximally enchanted to +3. If you take off this armour: Your AC would decrease by 3.0 (4.0 -> 1.0). Your EV would increase by 0.5 (11.5 -> 12.0). Your current strength and Armour skill slows attacks with missile weapons (like your +0 shortbow) only slightly. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ viq“Nought can Deform the Human race (t)ake off, (d)rop, (=)adjust, or (i)nscribe.vi] Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) vi&^ a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 javelins  d - 5 boomerangs  viH^g - 2 poisoned darts Armour (go to first with [) vi^^h b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn) vir^7 f - a +0 pair of gloves vi^g h - the +5 ring mail of Grace {rC- Dex+3 SInv} vi0 }h - the +5 ring mail of Grace {rC- Dex+3 SInv}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 7.0 (4.0 -> 11.0). Your EV would decrease by 0.9 (11.5 -> 10.6). vi This ancient artefact cannot be changed by magic or mundane means. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} (w)ear, (d)rop, (=)adjust, or (i)nscribe.viGk vi'q viu VicViper1 the Shooter...Demigod...Health: 42/42 ========================#.#Magic: 7/7viv ========================#.#AC: 4Str: 12#.#EV: 11Int: 11# #.#SH: 0Dex: 21###.###.#XL:  5 Next: 85% Place: Dungeon:5.......@#Noise: ---------  Time: 3045.5 (0.0)###.##..#viv ya) +0 shortbow#.##..#Fire: a) +0 shortbow#.##..##.....##....###..#viv ..# #....<....##.# #..######.#vi w ##.####..###### _Found a stone staircase leading up. _No target in view! viFw R_No target in view! _No target in view! viiw _You see here the +5 ring mail of Grace {rC- Dex+3 SInv}. _h - the +5 ring mail of Grace {rC- Dex+3 SInv}vi2} vi} viq vi  _No target in view! __You see here the +5 ring mail of Grace {rC- Dex+3 SInv}. _h - the +5 ring mail of Grace {rC- Dex+3 SInv}  You start removing your armour.6.5 (1vi vi| vi +7.5 (2viW viΙ vi( +8.5 (3vi vi vii +9.5 (4vi vi vi{ ,50.5 (5viڭ vir 12 _You continue removing your +0 leather armour. x5vi߳ vi̹  You finish removing your +0 leather armour.  You start putting on your armour.vi| +1.5 (6viֽ vi vi3 +2.5 (7vix vi viw +3.5 (8vi vi vi% +4.5 (9vi vi9 vi /5.5 (10.0)vi vi ; 104 vi[ _You continue putting on the +5 ring mail of Grace {rC- Dex+3 SInv}. x5  You finish putting on the +5 ring mail of Grace {rC- Dex+3 SInv}.vi vi vi O _You feel agile.vi^viػvi2vi vie  You encounter a hound.viJ ... ... #.# #.# #.# # #.##.###.#h.##.##..# #.##..#  #.##..# vi~ #.....# #....###..#h   hound (asleep) ..# #....<....# #.# #..######.#  ##.####..######vi,0.0)viO26.5 (1 _viviLviV ))))))h  You shoot an arrow. The arrow hits the hound!  The hound barks!vi] .h.hvi& Y....===7.7 (1.2vi vi ] _The hound is heavily wounded.vi 4)))))))vi/ .h.hviE5 `....h..vi5 -9.0 (1.3vi: vi= l _You shoot an arrow. The arrow barely misses the hound.vii4)))))))vi"F.hvi(.....h.60.2 (1.2vi4.vi0l _You shoot an arrow. The arrow barely misses the hound.vi_4)))))))viE.hvi 3......viW0--1.4vivi _You shoot an arrow. The arrow barely misses the hound. The hound bites you.vi4)))))))vi* ......hYou shoot an arrow. The arrow closely misses the hound.vi-2.7 (1.3vi1viۍ _The hound barely misses you. The hound misses you.viD|  You shoot an arrow. The arrow hits the hound.vi&  The hound is severely wounded.The hound stops to sniff the ground.viD'vi(-f1=-3.9 (1.2vi-vi/z _The hound barely misses you. The hound bites you but does no damage.vi- R  You shoot an arrow. The arrow hits the hound.vi  The hound is severely wounded.5.1vi vi @ _The hound bites you but does no damage. x2vi< b .  You shoot an arrow. The arrow hits the hound!vi1 (vi^vi_vi_iVicViper1 the Shooter...Demigod...Health: 41/42 =======================-#.#Magic: 7/7========================#.#AC: 11Str: 12#.#EV: 10Int: 11# #.#SH: 0Dex: 24####.###.#XL:  5 Next: 104% Place: Dungeon:5.......@.#viiaNoise: ===------  Time: 3066.3 (1.2)####.##..#a) +0 shortbow#.##..#Fire: a) +0 shortbow#.##..##.....##....###..#vipj..# #....<....##.# #..######.###.####..######The hound stops to sniff the ground. _The hound barely misses you. The hound bites you but does no damage.  You shoot an arrow. The arrow hits the hound.  vijThe hound is severely wounded. _The hound bites you but does no damage. x2  You shoot an arrow. The arrow hits the hound!vil% vime_You kill the hound!You have reached level 6!vi{/  --more--vi&/  Your experience leads to a dramatic increase in your attributes!Your base attributes are Str 12, Int 11, Dex 21.Increase (S)trength, (I)ntelligence, or (D)exterity? vi31 L9/508/886 2% vi3 vi5 R _You feel agile. x4vi].vi.viA/vi1vi}6 _50=vi71 _HP restored.via9vi9vi :viy;vi=,vi=vi>vi?vi(@vi#vivi+vi9=viviEviJ,vivivivivi viu vi ,viY vi)vivivivi[vi,viCvi}vivi~vi$viYviviQvi: vi""vi#vi$vi%vi&vi(,vi)vi[+vi3=##############..............#####. #.....@.:.....---81.3 (15.0) #.###.##.ß....#.# #.# .♣.♣.#.# #.# .>viV4#.# #.# .♣#######.###.# .ß............# ########.##..# #.##..#viP:vi:H---2.3 (16vi?viUCA _Found a staircase to the Ecumenical Temple.viviviviIvi^vivi@,vivivivit  ### ..#####.# #.......@.....# #.###.##.ß....# #.# #.##..♣.♣..#.# #.##...>.. ##.# #.##..♣.♣.#vi#######.###.##.....ß#.....##.##.##########.##..##.. .  You pick up a parchment of Blink and begin reading...vi4.3 (2.0)5.3 (3 _You add the spell Blink to your library.vi{ _No target in view!vi*vivivi/H _No target in view!viviviPvijH _No target in view!vi$6IviG9vi:vi>P _vi@,vi@viAviBvi2CviCviEviFviFviGviJviHKviKvi%LviMviNvi3OviOviQviSvibSviSvi6UvikVviVviVviWviXviLYviYviZvi[vi0\vi ]vi^vif_vi_vi:`viavicvicviedvifvikgvigvihvi9jvikvikviNlvi nviioviovi/pviCqvirvirviasviuvi`wviwvi%xviyvizvi7{vi{vi}vi~viviviOvi܃g  You encounter an iguana.vic########## ###### #......... .....#####.######## ...........# ##.##.ß....#########.##..♣.♣........#vi#.##...>..##.....#.#  #.##..♣.♣.##.##@...# ##.##.....ß##.#......... ...##.##.####.#.....##.# #..##....# #....^#.# . #..# .# #.......# #..# .. .......## vil   iguana (asleep) ...# l.......# ..###..# ##.......# ..<....#viZ104.3 (19.0)l.viXlviX,5.3 (20vivi 0 _The iguana hisses angrily.vi} )))) You shoot an arrow. The arrow hits the iguana.vi 9l.vi 5...vi9 ;===6.5 (1.2)vi vi a _The iguana is moderately wounded.vi) \))))))viI 8l.vi|N =.....viN -7.8 (1.3viW viX n _You shoot an arrow. The arrow closely misses the iguana.viduc)))))))vi|pl.l.viB.....vi-9.0 (1.2viFvim _You shoot an arrow. The arrow barely misses the iguana.vi}  You shoot an arrow. The arrow hits the iguana!vii  The iguana is almost dead.vi^47--10.3 (1.3viǍvig+ _The iguana bites you.viL_)))))))vi l......  You shoot an arrow. The arrow barely misses the iguana.vi(1.6vivi> _The iguana bites you but does no damage.vi_)))))))viTa_l......via(2.9vidvi=f _You shoot an arrow. The arrow barely misses the iguana. The iguana misses you.vi P m  You shoot an arrow.  The arrow hits the iguana but does no damage.vi   The iguana is almost dead.The iguana bites you but does no damage.38------4.2vi + _The iguana bites you!vi _)))))))visN l......  You shoot an arrow. The arrow barely misses the iguana.vijO -5.4 (1.2viUU viW > _The iguana bites you but does no damage.vi! _)))))))vi?e l......  You shoot an arrow. The arrow closely misses the iguana.vif(6.6vijvilT _The iguana closely misses you.viҞ †You shoot an arrow. The arrow hits the iguana!vi)vi*vi.g9----118.0 (1.4vi(4vi6J _You kill the iguana!vi&vi&vi/+viG.H _No target in view!vi vi vim vi* vi P _vi} vi vi b40=viؕ vi ,viy viۘ vi vi vi vi> vi vif vi #1vi 2=vi| vi3 vig vi vi ,viZ ,vi vi vi vi K2=vi vi Bvi Bvi) viN #3vi 2=vi viu vi vi vi viN viO Xvi| vi K4=vi vi vi: vi޴ vi 5=vi vi vi! viR vi vi vi vi~ vi vi K6=vi vi ,viD vi vi7 vi" vi+ vil vi N7=vi8 vi vi vi vi vi vi vi% vi vio vi( vif K8=viA vi ,vi vi8 viz vi+ vi vi vi vi4 vix U9=vi{ vi viQ vi vi% vib vi vi? vi L50=via vi vi vi6 vi vi vi viH vi& vio vi vi7 vi vi vi vi 9=vi vi Xvi: vi viK vi vi vi vi vi vi via vi vi vi vi vi viI viM vi} vi vi- vi vi vi? vi vi vi= vi viS vi vi ########## #......... ...#... #.######## #.....# #....##############... ♣........#....##.. ..##.....#.##.##.: ♣.##.##....##.##..# .ß##.#.†........@.# ---69.0 (51.0)##.#.....##.###.# # #....^#.##... ..#  #.......######..#  #.......## ..#  .........# .>.  ##.......# .#.. .#.. ---70.0 (52vi$ viN' ; _Found a stone staircase leading down.viN vi vi vi[! vi# vi' Bvi( vi( viy) viq0  #. .# #vi0 " #.###.##....... ...#...# #..... vi0 .# #....##############... ........#....##..# vi1 ##.....#.##.##.@# .##.##....##.##..# vi/1 ß##.#.†..........# ###.#.....##.###.#vi1 k^#.##......#  ######..#.## #..# .........# ..>. ##.......# #.#..You pick up a parchment of Olgreb's Toxic Radiance and begin reading...viM7 12.0 (2.0)vi7 +3.0 (3viI: vi; P _You add the spell Olgreb's Toxic Radiance to your library.vi vi= viD vi H _No target in view!viivi viTviH _No target in view!viLvi*Mvi|QviSH _No target in view!viIviviviP _viJvivivivivi'vivivivi vivi"vi.vifvivi=viovivi0viTvivividvi+vi!vibvivi6viviJviviyviCvizviviviXvivi vi vi vi viP vi vivivi?vivivivi)vivinvivivi=vitviviviCvi%vidvivivihvivivi.vi viK vi vi!vi"vi"vi##vi$vi%vib%vi%vit&vi'vi'vi3(vi)vi+e  You encounter a hound.vi0     ####### #.....# vi=1 #.###.##  ...#...##  #.......########### #...............@.# #.......#########.# #..#...## .# #vi1..##### .# #..# .# ...# .#  h   hound (asleep) vi1##.# h# # .# # vi<b95.0 (22.0)h.vi=8h.viWBFhvi)C5==6.0 (23viGvi))vi$ :h.vi_, |  You shoot an arrow. The arrow closely misses the hound.vi, -8.5 (1.2vi1 viv4 R _The hound barely misses you.vi f|  You shoot an arrow. The arrow hits the hound.vi3o  The hound is moderately wounded.vi-9.8 (1.3vivi;z _The hound bites you but does no damage. The hound barely misses you.vi6v6)vi1 hYou shoot an arrow. The arrow closely misses the hound.vi/201.0 (1.2vi=vi= _The hound bites you but does no damage.viA,|  You shoot an arrow. The arrow hits the hound.viݲm  The hound is severely wounded.vi -2.3 (1.3viTviE@ _The hound bites you but does no damage. x2vi' 6)viE hYou shoot an arrow. The arrow barely misses the hound.vi9 -3.5 (1.2vi vi&  vi t_The hound barely misses you. The hound bites you but does no damage.vi 6)viI hYou shoot an arrow. The arrow barely misses the hound.vihJ (4.7viN viR z _The hound barely misses you. The hound bites you but does no damage.vi26)vit hYou shoot an arrow. The arrow closely misses the hound.vivi-&6.1 (1.4vivio@ _The hound bites you but does no damage. x2vi_P6)vig hYou shoot an arrow. The arrow closely misses the hound.vi7.4 (1.3 _The hound bites you but does no damage. x2vi3| .You shoot an arrow. The arrow hits the hound!viŀSviRvi 028.7viviII _You kill the hound!vivizviviH _No target in view!vi vi 3vi vi vi _viǓ vi vi viR vi vi vi viW vib vi_ vi vi vi vi vi" vi vi vi6 ,vi ~vi| vi Xvip vi ,viU vi viY vi vi vi vi ,vi vi vi viA vi vi vi vi vi ,vi vi #.# #.# #.#  #.#  #.#  #.#  #.#  vi #.  # ---30.7 (22.0) ###.  vi]     >   vi Z   vi  vi /  vi viG ^---1.7 (23vi) Q _Found a stone staircase leading down.viviҽviZviH _No target in view!vivivif!vi#H _No target in view!vivi:viqvi!vi&vif _vijvivivi ,vi vi vi vi vi( viviJviviviR  There is a stone staircase leading down here.viviS _vivi viviBvivivivivivivivivivi;viO vi vi!viu"vi#vi#vis$vi%vi&vi&vis'vim(vim)vi)vi++vi/ _You now have 152 gold pieces (gained 5).vi0viI1vi1vi3vi5,vi5viY7vi?viB #.#  #.###  #...#  ###.#  # #.#  .##.#viyC  #.#>#  #)#.# ##@#.# ##.##.# ###.###.###.# #...........# ..###.####### viC#.  #   viI78 M #### #...###.# #vi|Id.##..#>  ##. ##.#####.###.###.# .#viJE viP-49.7 (18viS-50.7 (19viUviP^x _You see here a +1 dagger of venom.viCovi$pvitvi9wH _No target in view!vi 4vi| vij H _No target in view!viW vizX viY viA\ vi] vib P _vi\c vic vid vif vi0h vih viAi vi k vil vim vim vio viq vir vir vi=t viu viu viv vix viy viy viz vi } vi~ vi~ viO vi, vi vi viR vii vi viV vi vi vi4 vi vi2 viQ vi' vi vi viȜ vi vi vi& vi vi vim vi? vi vi) h  You encounter a sleepcap.vi | ...#.### #. #.# ######...# #. #.# ##...####.# #.. #.# ##.###.###.# vi ##..###.###.## ##.##.# ......#.##.## ##.#># #.........# #)#.# f##.##.#.##.# ##.#.# .......@.###.# ##.##.# vii |.......######.###.###.# #.#.#.. #...........#  ...... ..###.####### ###.#.# #.# #... # # f   sleepcap (dormant)vi [#.## # vi! -64.7 (14vi- 35.7 (15 _viC vi viim ))))))fYou shoot an arrow. The arrow hits the sleepcap.vi.f.fvi"....vi;===7.0 (1.3)viVvi6 _The sleepcap is lightly damaged.viY )))) You shoot an arrow. The arrow hits the sleepcap!vi!@.fvi- ...vi˖-8.2 (1.2viݛvi` _The sleepcap is heavily damaged.viz )))You shoot an arrow. The arrow hits the sleepcap.vi4@.fvi-;..vi;(9.4viAvi>D` _The sleepcap is heavily damaged.vit% )) You shoot an arrow. The arrow hits the sleepcap.vi@.fvi.vi.70.7 (1.3vivia _The sleepcap is severely damaged.vi˸ ) You shoot an arrow. The arrow hits the sleepcap!vi4 @.fvi; vi5< -1.9 (1.2viC vidF a _The sleepcap is almost destroyed.vi U  You shoot an arrow. The arrow hits the sleepcap.vi]  The sleepcap is almost destroyed.The sleepcap closely misses you.vi] -3.2 (1.3via vic M _The sleepcap releases spores at you but does no damage.vi%o  You shoot an arrow.  The arrow hits the sleepcap but does no damage.vi vi vi5The sleepcap is almost destroyed.vivivi2&4.4 (1.2vi\viӳ viδvi02_The sleepcap closely misses you.viivi,= viT> vi>.  viP?7You shoot an arrow. The arrow hits the sleepcap.vi;FviM viQvi%595.7 (1.3viPvi\O _You destroy the sleepcap!viviFviQvijH _No target in view!vi6vi7vi7vi9vi;vij?P _vi@vi8AviAviCviDvi>EviEviLGviHviHvisIviWKviLviMviMviBOviQvidQviQviSviTviTviUviVviXviUXviXviZvi8\vi\vi]vi^vi_vi:`vi`vi4bvi\cvicviGdvievifvigvigvihviiviYjvijvilvin,virnvipvi qviKqviqvigsvit,vi'uvi*vviwviKwviwviyviB|Q  You encounter 2 ufetubi.vi`}vi ..#  ... ...  .5. #. #.#  .5 #.. #.#  .. #..# #.# #vi@ #. ####..###.### #! #.......#.##. #.#####.##......... #.@...#.##.##.#.##.--- #####...........###vi8 ###.......##### ##.#.#..####. viw)#........... ###.#.###### 55 2 ufetubi (asleep) vi~#...# #.######vi 092.7 (17.0)viH---3.7 (18viPviV _Found a potion of lignification.vi!  ..#  ... ...  .5. #. #.#  .5 #.. #.#  .. #..# #.#  #.  vi"#!  #.##### #.@...# #####.......... ###....... ##.#.#.. #...... ###.#. #...#  #.###  ### vi"vi ..#  ... ...  .5. #. #.#  .5 #.. #.#  .. #..# #.# vi #.  #!  #.##### #.@...# #####.......... ###....... ##.#.#.. #...... ###.#.vi #...# #.### ###vivivi-vid _There are monsters nearby!vi ))))51 asleep)vij_You shoot an arrow.  The arrow hits the ufetubus but does no damage.vi_Q.5vi`R.5vi"aL.5vi3bO.5viVi!.5vii;===4.9 (1.2)vifpvir- _The ufetubus shouts! x2viTI ))You shoot an arrow. The arrow hits the ufetubus.vi .  The ufetubus is moderately wounded.vi O.5vil y.   ufetubusvi (6.1vi vi & _You hear a bark!vi !You shoot an arrow. The arrow hits the ufetubus!vi @)vi33 hYou kill the ufetubus!5vi3 O.hvi< s h   hound5   ufetubusYou encounter a hound.The ufetubus closely misses you.vi@ w 1/51317.5 (1.4 _The ufetubus hits you but does no damage.viF viH i _Your Fighting skill increases to level 3!vi8  You shoot an arrow.vi.5!hvi%  vi/The arrow hits the ufetubus but does no damage.vi\49-8.7 (1.2viXvi& viIg_The ufetubus hits you. The ufetubus closely misses you.vi8  You shoot an arrow.viC_w.@5  The arrow hits the hound but does no damage.  The hound bites you.  The ufetubus hits you but does no damage.  The ufetubus barely misses you. The hound bites you.  slips past you!  The ufetubus hits you but does no damage.vim`c4----9.9vieviohV _The ufetubus closely misses you.vi701)vihufetubus hits you but does no damage. _The ufetubus closely misses you.  You shoot an arrow. The arrow closely misses the hound.hound bites you but does no damage.x2  The hound closely misses you. The ufetubus hits you.viyk0-----301.2 (1.3vi@viU _The ufetubus barely misses you.vi1)vi;M hYou shoot an arrow. The arrow barely misses the hound.The hound bites you but does no damage. The ufetubus barely misses you.The ufetubus hits you but does no damage.vi;vi0<&2.4 (1.2viBviDV _The hound completely misses you.vi ' vi U You shoot an arrow. The arrow hits the hound.vi Ohound completely misses you.The arrow hits the hound.  The hound is heavily wounded.  The ufetubus closThe hound barely misses you.The ufetubus hits you but does no damage.viT f1=-3.7 (1.3vi vi" _The ufetubus closely misses you. The hound completely misses you.viE |  You shoot an arrow. The arrow hits the hound.vi=   The hound is severely wounded.The ufetubus hits you but does no damage.  The ufetubus hits you. The hound closely misses you. The ufetubus hits you.vi ]37--4.9 (1.2viJ viE _The ufetubus misses you. The hound closely misses you.vi †You shoot an arrow. The arrow hits the hound!vi5   ufetubus viQ  You kill the hound!The ufetubus hits you.  The ufetubus hits you but does no damage. viM#s36---46.1 vi'* vi, _The ufetubus misses you. The ufetubus barely misses you. vi  You shoot an arrow. The arrow hits the ufetubus. viv  The ufetubus is moderately wounded.The ufetubus barely misses you. x3 viwY37=7.3 viv| viR? _The ufetubus hits you but does no damage. vi U  You shoot an arrow. The arrow hits the ufetubus. vi  The ufetubus is heavily wounded.The ufetubus hits you but does no damage. x3 vi# -8.6 (1.3 viܕ  vi U _The ufetubus barely misses you. vi8T 2))) vi# 5..You shoot an arrow. The arrow barely misses the ufetubus. vi -9.8 (1.2 vi  vi X _The ufetubus barely misses you. x2 vi# .You shoot an arrow. The arrow hits the ufetubus. vi( viw4 viM7k8=311.0 vi< vi?L _You kill the ufetubus! vic vi  vi  viiH _No target in view! viuZ 3 vi[  vil^  vif` : _ vif X vih K9= vij  viSm , vi{  vi| 40= vi#  viڝ B1=2=3=4= via , vi 5= viO  vi  vi,  vi  vi=  vi  vi  viͩ  vi U6= viR  vi B vi  vi  vi  vi  vi9  viݲ  viڴ  vi& K7= vi  vi]  vi  vi#  vi/ , vi  viҼ  vi U8= vi  vi] B vi- , vi  vi  vig  vi  vi  vi K9= vi  vi  vi  vi  vi  viw  vi  vi  viI  vi  vi  vi! V50= vi  vi  vi  vi  vi(  vip  vi  vik a1= vi  vi  vi , vi  vi\  viV v# # ##.......... ..# .........# ..........##. #.# ........##.. #.#  .......# #..# #.#  #.....####..###.## #!.>.##.......#.## #@#####.##.......---58.0 (47.0) #.....#.##.##.#.#####........... vi= ###.......#####.#.#..#### #..........###.#.##### #...# #.### vi z hFound a stone staircase leading down. vi h   hound (wandering) vik H---9.0 (48 vi  vi _You encounter a hound. _You see here a hound corpse. vi ))))))hYou shoot an arrow. The arrow hits the hound. viW.h viN.h vi:.... vi<===60.3 (1.3) vi vij!3 _The hound is lightly wounded. vi*`))))))) viOU.h viVT..... viXI=1.5 (1.2 vi_ vidl _You shoot an arrow. The arrow barely misses the hound. vi1 ))) You shoot an arrow. The arrow hits the hound! vi .h.h vi<$... vi-2.9 (1.4 vi vi^ _The hound is severely wounded. vi †You shoot an arrow. The arrow hits the hound! viA) vi-#. vi554.2 (1.3 vim viI _You kill the hound! vi5 4 vi ^ _No target in view! vi  vi  vi  vi H _No target in view! vix viy vi~ viH _No target in view! vi&3 vi vi viDM###.##....[.## ###. vi#. ...#. ..##.. .......# #..# #.# ..†..####..##.>.##.......#.## vi0.0†#####.##.............#.##.##.# viN#####...........##.. vi vi 5---5.2 (1 vi viW 7 _Found a ring mail. vi G---6.2 (2 viz vi_ _L - 3 potions of lignification (gained 1) viC4 viLE viYGH _No target in view! vir  vi  vi  vi H _No target in view! vi^E  viE  viN  viN H _No target in view! vi- viG. vi// vi1 vi74 vi9: _ vip9 vi< vim< viy= viF@ viA viJB viEC viE viG vimG viAH viJ vi`L viL vi*N viO vi9R viR viS viU vi W vipW viX vi[ vi] vi^ vi_ viLa vi$c vi~c vie vif vih vi*i viDj vi1l vim vi*n vibo viAr vijt vit viu vi~w vi)y, viFz vi_| vi.~ viv~ vi vi vi&B viɇ vi] vi viNJ vi܌ viw vi vi viB viJ _h - 2 scrolls of summoning (gained 1) vi3 vi vi vi= vi vid vi vi viB viխ vie vi viI vi vi vi vi\ vi vi[ viѹ vi vi vio vi, viG vi vii vi vi vi vi viJ vi viw via vi vi  viF vi* vig vi vi  viB viU vi], vi vi vi, vi5 vi= viWB viR  There is a stone staircase leading down here. vi5 _ vi viM viG, viT vi.#.÷..........##.# .#.....##.###.## #.# ....^#.##......# #.# .......######..# #.# ......#######..####### #.# ......##......>......# #.# ......##.####.#..##..# #.# .....###.# #.#..# #.# ....#.##.####.#.@# #.# 401.2 (35.0) #.##.#...............# #.# #.###.##.###.###..#.## #.# #.###.##.# #. #?.# # #.# vi #.##...#.# #. #$.# #.# #.#....[.###. #..# #.# #............ )..# #.# ..........##. .... #.### #.........##. #.# ######...# vi viB2.2 (36 vi % _Found a rapier. vi vi vi viH _No target in view! viA vi)C viK vi0MH _No target in view! vi4 vi viH _No target in view! vil  viMm  vin  vio  vis P _ viu B vi#v  vi1w  vi'x  viqx  vix  viv} ......######..# ......#######..####### vi} 4..##......>......###.####.#..##..####.# #.#..# ..##.##.####.#..##..# #.##.#.............. #.###.##.###.###..#.## #.###.##.# #. #@.# # vi~ +..#.# #. #$.# ....[.###. #..# .. ...###.## #.........##.. #.# ##...####.#  viT~ ##.......###..# #.# ##.###.###.###..†..####..###.###.## ##.##.# viv 15.0) vi +6.2 (4 vi̇  vi . _i - a scroll of identify vit  vin  viR  vi H _No target in view! viC vi? viK viH _No target in view!vi]WviXvi<^viK`H _No target in view!vi:viővi˒viviUviқ: _vi,viviڰN _You now have 167 gold pieces (gained 15).vivipvipvinvi^vivivivivi9vi[vivivicvivivievigvi+vivi,vivi vi2viviviviviZviviuvivvivi5viviviSvi vi vinvivivi.Bvivi!>  You see here a +0 rapier.viG%5 _vim&vi(vi*vib,,viH1XviY3vi6,vi 7vi8vi:vi<;viN<viG>viABvikviˎ,viđvivi9vivviҕvifviviFvivivi,viƞvirvi,vi*vivir,vivivi,vi?viحvi,viviviDz,viviʴvivivvivivi5,vi%viviWviviviBvi}vivi5Bvi8vivi_vi,vi vivi ,vivivivivivivivivivi0,vivivivi~viviDvi@vivi]viTviBvibviG,viviviH,vivi vi viH vi vi viPvivivijvi%,viviviviGviviQ Bvi vi$vi&viw&vi&vi+viu-vi-vi.vi;3vi\4vi4vi5vi%:vi;vi;,viK@viA,viEBviGvi=HviHvi Ivi?NviOvidOviOviPVviqWviWviXviI\vin]vi]viF^vibbvi^cvicvicvigvihviivi|iviSmvicnvinviYovipsviitvitvi3uviyvizBvi viviRviviviviQvivivivivivi\vivi/viZviSviBvivi,viviviviTvi)viXviPviɵvicviovivi7vi+viviC,vivivivi?vi'viWvivi=viMvi(viviHvivi2viU,vivi2viJviviviuvi0viqviviVvi viHvivi+vivi5vi[vivivivi,vi"vi|viviJvivi'vi$"vit"vi#vi,A  You see here a +0 ring mail.vi'/vi/ _vi1vix2vi84vi4vi5vi7viJ9vi9viw:vi5<vi=vi=vi>vi@viWBviBviCvimEvi_G,viHviIvi/KvisKviLvi.##... .##.# #@# #†#####.##545.2 (139.0)  #. #.# #.....#.## #.# #####..... vi"#.# ##... #.#  viV.# #.# #..viJ  vi#.. ###  ####  #vi*E vivi vicT _Key pressed, stopping explore.viHvivi^ _No target in view!vi#vivivi$N _There are no items here.vidvivid _There are no items here.vi   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.1   4.8  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i * Evocations   3.6   4.8  -1           d * Ranged Weapons   5.7   7.1vi [34m  -1               e - Armour   0.0   1.2  -1       f - Dodging   2.0   3.6  -1       g - Stealth   0.8   1.0   0                                     viy                          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsvi)&vi)viG1........# #.# #..# #.#....[.### VicViper1 the Shooter .....#.## #.###..####........... Demigod ...#.#.# #...................## Health: 51/51 ======================== ...#.#.# #####..####.........## Magic: 8/8vi*2======================== .##..#.##..# #.........## AC: 11Str: 12 .##.##.#########..# ##.......### EV: 10Int: 11 .##.##............# ##..†..#### SH: 0Dex: 28 .##.############.## #..>.##... XL:  6 Next: 53% Place: Dungeon:5 .##.##@# #†#####.## Noise: ---------  Time: 3545.2 (0.0)#.vi2#.# #.....#.## a) +0 shortbow#.# #####..... Fire: a) +0 shortbow#.####...#.###.##.##.. #..### vi2#### #  _You see here a +0 rapier. vi3_You see here a +0 ring mail. _Key pressed, stopping explore. _No target in view! _There are no items here. _There are no items here.vi;4vi@viGBvi[$Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 2 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour  f - a +0 pair of glovesvi'8h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 10.0 (11.0 -> 1.0). Your EV would increase by 1.5 (10.9 -> 12.4). Your current strength and Armour skill slows attacks with missile weapons (like your +0 shortbow) by 0.1. This ancient artefact cannot be changed by magic or mundane means. vig(zYou found it on level 5 of the Dungeon. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.vi}` Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 3 javelins  d - 5 boomerangs  g - 2 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour  f - a +0 pair of gloves viPvi[vi........# #.# #..# #.#....[.### VicViper1 the Shooter .....#.## #.###..####........... Demigod ...#.#.# #...................## Health: 51/51 ======================== ...#.#.# #####..####.........## Magic: 8/8======================== .##..#.##..# #.........## AC: 11Str: 12 .##.##.#########..# ##.......### EV: 10Int: 11 .##.##............# ##..†..#### SH: 0Dex: 28 .##.############.## #..>.##... XL:  6 Next: [39;49vim53% Place: Dungeon:5 .##.##@# #†#####.## Noise: ---------  Time: 3545.2 (0.0)#.#.# #.....#.## a) +0 shortbow#.# #####..... Fire: a) +0 shortbow#.####...#.###.##.##.. #..### #### #  _You see here a +0 rapier. _You see here a +0 ring mail. _Key pressed, stopping explore. _No target in view! _There are no items here. _There are no items here.vi!viڇGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 2 poisoned darts vii!Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour  f - a +0 pair of glovesvipf - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.vi@V vi] vi"g (........# #.# #..# #.#....[.### VicViper1 the Shooter .....#.## #.###..####........... Demigod ...#.#.# #...................## Health: 51/51 ======================== ...#.#.# #####..####.........## Magic: 8/8======================== .##..#.#vig #..# #.........## AC: 11Str: 12 .##.##.#########..# ##.......### EV: 10Int: 11 .##.##............# ##..†..#### SH: 0Dex: 28 .##.############.## #..>.##... XL:  6 Next: 53% Place: Dungeon:5 .##.##@# #†#####.## Noise: ---------  Time: 3545.2 (0.0)#.#.# #.....#.## a) +0 shortbowvih #.# #####..... Fire: a) +0 shortbow#.####...#.###.##.##.. #..### #### #  _You see here a +0 rapier. _You see here a +0 ring mail. _Key pressed, stopping explore. _No target in view! _There are no items here. _There are no items here.vio vi3p +6.2 (1viu viw ing mail. _Key pressed, stopping explore.No target in view!There are no items here. _You drop a +0 pair of gloves.viGear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 2 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armourvi /& Potions:  Potions !  d - a golden potion  h - a potion of haste  L - 3 potions of lignification  n - a silvery potion  c - 3 potions of curing  k - 2 puce potions  f - a black potionvi;4Scroll Scroll?  s - a scroll of butterflies  r - a scroll of revelation  e - a scroll labelled FOIMMOH ZEXZIL  x - 3 scrolls of amnesia viG<d h - 2 scrolls of summoning  a - 3 scrolls of enchant armourm - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  u - 2 scrolls labelled FOCLUH UROKA  I - a scroll of immolationi - a scroll of identifyvi5vid;vi<........# #.# #..# #.#....[.### VicViper1 the Shooter .....#.## #.###..####........... Demigod ...#.#.# #...................## Health: 51/51 ======================== ...#.#.# #####..####.........## Magic: 8/8======================== .##..#.##..# #.........## AC: 11Str: 12 .##.##.#########..# ##.......### EV: 10Int: 11 .##.##............# ##..†..#### SH: 0Dex: 28 vi.##.############.## #..>.##... XL:  6 Next: 53% Place: Dungeon:5 .##.##@# #†#####.## Noise: ---------  Time: 3546.2 (0.0)#.#.# #.....#.## a) +0 shortbow#.# #####..... Fire: a) +0 shortbow#.####...#.###.#vizK#.##.. #..### #### #  _You see here a +0 ring mail. _Key pressed, stopping explore. _No target in view! _There are no items here. vi]_There are no items here. _You drop a +0 pair of gloves.viQvi( [[?25h[?0c  Search for what [Enter for "."]? vis [?25l[?1cviw vi{z G13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 pair of gloves Results elsewhere ([,] to cycle)  b - [D:5] a stone staircase leading downviz c - [D:5] a +0 ring mail  d - [D:5] a stone staircase leading up  e - [D:5] a shaft  f - [D:5] a stone staircase leading down  g - [D:5] a +0 rapier  vi{ )h - [D:5] a statue of an orb of winter  i - [D:5] a staircase to the Ecumenical Temple  j - [D:5] a statue of an orb of winter  k - [D:5] a stone staircase leading up  l - [D:5] a +1 dagger of venomm - [D:5] a stone staircase leading downviMSviYvia(........# #.# #..# #.#....[.### VicViper1 the Shooter .....#.## #.###..####........... Demigod ...#.#.# #...................## Health: 51/51 ======================== ...#.#.# #####..####.........## Magic: 8/8======================== .##..#.#via#..# #.........## AC: 11Str: 12 .##.##.#########..# ##.......### EV: 10Int: 11 .##.##............# ##..†..#### SH: 0Dex: 28 .##.############.## #..>.##... XL:  6 Next: 53% Place: Dungeon:5 .##.##@# #†#####.## Noise: ---------  Time: 3546.2 (0.0)#.#.# #.....#.## a) +0 shortbow#.# #####..... Fire: a) +0 shortbow#.####...vi-b8#.###.##.##.. #..### ###vifb# #  _Key pressed, stopping explore. vib_No target in view! _There are no items here. _There are no items here. _You drop a +0 pair of gloves.  vibASearch for what [Enter for "."]? vixiviivioviq. _vigviohvihviBlvimvir| _visvi`tviuvivvivviwvixviNyviyvizvi|viT|vi|vik~vi<viviviviviviYviЉvi",vivi;#.##............# ##..†..####.. #.############.## #..>.##..... #.# #[# #†#####.##.. #. #.# #.##. #.# #####....... #.# ###..... #.# ##.#. #.###### #. #..@...# ###. ######## #.. #.# ### vi5#vi,54.2 (8vi"+5.2 (9viLvi5 _g - 8 poisoned darts (gained 6)vi]8 vi!9 vi9 viA viBC vi~G BviUH viH vi;I viK viM Bvi,P viQ viQ viFR viOT viU viU viiV viX viY viZ ,vi}\ vil] vi] vi+^ via  vi,b @ You see here a +0 pair of gloves.vic vic  _vi^d vi{f viug vig viCh vilj vivi{vivivivi\viviviviGvivikvivi<vizvivitviviviZvividvivivivivivivivi2viviviviOviviviviUviviviviviviviviviJviviviviFviyvimvivi- vi vi vi vid vivivi!vijvivivi<vivivivivi=vi vi=!vi!vi!vi#vi$vi$via%vi'vi(viB)vi)vi+vi,viN-vi-vi/vi0vi1vih1vi3vi4vi5viR5vi~7vig8vi8vi99vi1;vi<,vi7=vi>vi?vi @viz@vi_BviOCviCviDviEviFviFGviGviIvi{JviJvi-KviMNP  There is a stone staircase leading up here.viAOviO _vizPviQvi'S,viSviZUviUviVviVviYXviZvi[viF\vi\vi]vi^vi_vik_vibe  You see here an iguana skeleton.vicvid _viRevifvigvi/hviDivijvi3lvilvimvinvi!pvippvi%qvirvisvi>tvitvi0vviwviPwvixviHyvi|Bvi|vi}}vi}vi~vivivi7vivijvidvivi,vivibvivivi{viWviviviFviviviWviCvivi1viviБvi6,viviRvi,viFvivivi?viviϚvitvivivivivivi}vişviviviOviviBviAvihvivi5vi4vi*,viyviXviviBviviviqvicvivivikviHviviviviviPvivi=vi%viviǼvi½viѾvi/visvivivi.viviviviZvivivi;vivivihviviviviviviivivivivi/virvivitviviviaviGvi,vi2viviLvivivinvivi2vi vivi-vivivivvivivi2vinvivi=vipvi|vi,viUvivivivivivivi`viQviZvivi=vi_viviGviviviviQviviOvivi,viviviK,viviWvivivi0 vi" vi| vi vi' vi ] #.##.#  ###.##.#  #......####### #.#..........# #.##########.#####.# #...... #.# ###### #.# #@#vi 690.2 (105.0) #......<.  ######### vi( vi ,16vi vi 9 _Found a stone staircase leading up.viYIviZviİvivi2vivi,vi-###.##.##. VicViper1 the Shooter#......####### #. Demigod#.#..........# #. Health: 51/51 ========================#.##########.####### Magic: 8/8========================#.##........ AC: 11Str: 12#.#vi?######### EV: 10Int: 11#.#SH: 0Dex: 28#.#########XL:  6 Next: 53% Place: Dungeon:5#..@...<..5Noise: ---------  Time: 3693.2 (2.0)##########.a) +0 shortbowFire: a) +0 shortbowvi(5   Grinder (asleep) _Found a spear. _You see here a +0 spear. _There is a stone staircase leading up here. _You see here an iguana skeleton. _Found a stone staircase leading up.  You encounter Grinder.vi/  --more--viOA viE viY 5.5==4.2 (3 _You see here a +0 spear. _There is a stone staircase leading up here. _You see here an iguana skeleton. _Found a stone staircase leading up.  You encounter Grinder. _Grinder shouts!vi9)))))))vi6/5.vi<M...<5..vi=5=5.4 (1.2viBviEK _You shoot an arrow. The arrow closely misses Grinder.viH )))) You shoot an arrow. The arrow hits Grinder!vi 15.viH #...vi (6.6vio& vi) ^ _Grinder is moderately wounded.vir { )))You shoot an arrow. The arrow hits Grinder.vi= ;5<vi' !..vi -7.9 (1.3vi'vi[ _Grinder is heavily wounded.vi )) You shoot an arrow. The arrow hits Grinder!vih15.vii-5.vi)vT9.2viw\ _Grinder is severely wounded.vi_]9)))))))vi![ 5..<...  You shoot an arrow. The arrow closely misses Grinder. Grinder hits you.45---700.4 (1.2 _You writhe in agony.viIz  You shoot an arrow. The arrow hits Grinder!vi͇f  Grinder is almost dead.viv33---------1.7 (1.3vivi < _Grinder hits you. You writhe in agony!viK .  You shoot an arrow. The arrow hits Grinder. vivivi###.##.##. VicViper1 the Shooter#......####### #. Demigod#.#..........# #. Health: 33/51 ===============---------#.##########.####### Magic: 8/8========================#.##........ AC: 11Str: 12#.########## EV: 10Int: 11#.#SH: 0Dex: 28#.#########XL:  6 Next: 117% Place: Dungeon:5#..@...<...Noise: ===------  Time: 3702.9 (1.2)##########.a) +0 shortbowFire: a) +0 shortbowYou shoot an arrow. The arrow hits Grinder!  Grinder is almost dead. _Grinder hits you. You writhe in agony!  You shoot an arrow. The arrow hits Grinder. _You kill Grinder!Your Ranged Weapons skill increases to level 6! [3vim7m_Grinder hits you. You writhe in agony!  You shoot an arrow. The arrow hits Grinder. _You kill Grinder!  Your Ranged Weapons skill increases to level 6!  Your Evocations skill increases to level 4! have reached level 7!vi~/  --more--viRX7/579/97 8% vivi4 _viZ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.3   4.8  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i * Evocations   4.1   5.9  -1           d * Ranged Weapons   6.1   8.3vi^[34m  -1               e - Armour   0.0   1.2  -1       f - Dodging   2.0   3.6  -1       g - Stealth   0.8   1.0   0                                     viX                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsviț B a + Fighting vi r  a + Fighting   b - Unarmed Combat viM2n  b - Unarmed Combat  c - Throwing vi$n  c - Throwing  d * Ranged Weapons visn  d * Ranged Weapons  e - Armour vi*  vi+ k e - Armour  f - Dodging vi  vi F f + Dodging  2.0vi9Q viUZ +viP[ ###.##.#vi[ Q#. VicViper1 the ShooterviE\ #......####### #. Demigodvi\ #.#..........# #. Health: 37/57 ===============---------vi] ^#.##########.####### Magic: 9/9vie] 3========================vi] #.#viT^ P#........ AC: 11vi^ .Str: 12vi#_ #.#vi_ P######### EV: 10vi_ .Int: 11vih` #.#vi` -SH: 0via .Dex: 28viOa 0#.#########vi*c XL:  7 Next:  8% Place: Dungeon:5vic \#..@...<...vic Noise: ===------  Time: 3702.9 (0.0)viDd 3##########.vid 9a) +0 shortbowvi@e EFire: a) +0 shortbow vie D_Grinder hits you. You writhe in agony!  vi f 1You shoot an arrow. The arrow hits Grinder. viYf #_You kill Grinder!vif @Your Ranged Weapons skill increases to level 6!vif 1Your Evocations skill increases to level 4! viAg ._You have reached level 7!vig vil vim vi@n vir viu vi=8= _viD9=viBvi?,vivi:40vi,vi ,vivvi<vi}viviviZ]41=viEvivi vivi8vi|vif,viviviW2=vi{viBvivivivivi vi7vi|53=vivivivivigvi5vixvivi vi U4=vi vi ,viE vi vi viL vivicviviZvi%5vi vivi<vivi>viviviviK6=viTvivicvividvivivivi-vidviQviU7=vivivi,viY+T8=9=50=vi,,vi-,vi-vi.vi.U1=vi\/vi,0vi0vi0vi1vi1viD2vi 3vin3%2vi3viU4vi4vi4vi5vi6viL6vi%7viw7K3=vi8vi8vi9vi]9vi9:vi:vi;vi;vi<viP<vi=vin=U4=vi=vi>vi>vi[You pick up a parchment of Dragon's Call and begin reading...vi087.9 (85.0)viCH---8.9 (86vi\viF _You add the spell Dragon's Call to your library.viˑ 3vi| vi͓ vi vi vit viH vi viٚ vih viN  You encounter an orc. It is wielding a +0 hand axe.vi ###.#  #.#  #.# #.# #.# vi #.#########........#########.#  #@#  #........####...[o...#...viǦ ##o   orc (asleep)vi 291.9 (3.0)vi- +2.9 (4vi vi˼ # _Found a robe.vi ))))))o  You shoot an arrow. The arrow hits the orc.  The orc shouts!vi9o.vi2o.vi+I.....[vi7===4.1 (1.2vi vi[ _The orc is heavily wounded.vi@* )You shoot an arrow. The arrow hits the orc.vi0D))))vi"....vi095.3viviG _You kill the orc!vi vi viviH _No target in view!vir? vi>@ viA viD vi|F vi]J P _vi  You see here a +0 dagger.vi7vi95 _vi;vi+=vi=vi>vi@viD  You open the door.  You encounter a bombardier beetle.viJ### #.#######.......... ..# #......####.#.#### #.############# #...# #.............# #.### ###############   #  # #########  #...@'.B# viJ-# #.ßß.#..# ### # ###.ßß)# #... #.# # #.#....# ### #.###### # #.####'###....... ######## #.# #..######### B   bombardier beetle (asleep) .......# ##.## ##.# ######.###...## #.##.##.....###.#vifR19.3 (6.0)vi|S320.3 (7 _vi1_vik ))B  You shoot an arrow. The arrow hits the bombardier beetle.viz viF 5'.Bvi vi vik ===vi 1.6 (1.3vi viG l _The bombardier beetle is moderately wounded.vi ))You shoot an arrow. The arrow hits the bombardier beetle.viv 3B.vi 'vi· (2.9vi vi i _The bombardier beetle is heavily wounded.vi ) You shoot an arrow. The arrow hits the bombardier beetle.viW3B.vi"C4.1 (1.2vi-%vi&j _The bombardier beetle is severely wounded.vi(c )))You shoot an arrow.vi^ B..  The arrow barely misses the bombardier beetle.vi$(5.3vivi̸^ _The bombardier beetle barely misses you.vi`+& vi ,t†You shoot an arrow. The arrow hits the bombardier beetle!vi0(vi7vi׻91146.5vitviGU _You kill the bombardier beetle!viUvivi*viH _No target in view!vi| viK vi vi vi vi# d _  There is an open door here.vi6& m  You see here a bombardier beetle corpse.vi"* e  You encounter a drude.vi0  #......# ###.#.####### ############# ...# ............# #.### #. ############# ### #. vi1 #.#. ##########. #....†..# #. #.ßß.#@.# ### #.--- ###.ßß)###...5##.# #. #.#....# #####.#######. #.####'## #......... ###### #.# #..# ########## .....# ##.## ##.#  5   drude (asleep) ####.###...## #.vi2 #  #.##.....###.##.....)......#vi: ,70vi; N---8.5 (2 _viA viC vi- ))))5You shoot an arrow. The arrow hits the drude.viЮ45.vi,*...vi7===9.7 (1.2vivi3 _The drude is lightly wounded.vi#e;))))vi45.vi/5.viY%.vi)30.9viviLe _You shoot an arrow. The arrow misses the drude.vi:)))vik<45.viC.viC(2.1viIvitLe _You shoot an arrow. The arrow misses the drude.vi3.)vi 5You shoot an arrow. The arrow barely misses the drude.The drude barely misses you. The drude hits you but does no damage.vi<u6-Doom: 12%3.4 (1.3vi&vi~ _The drude barely misses you. The drude hits you. Your doom draws closer.vi|  You shoot an arrow. The arrow hits the drude!viP  The drude is heavily wounded.The drude hits you but does no damage. The drude hits you.  Your doom draws closer. The drude hits you. Your doom draws closer.viNQ 2---30%  4.7vi W vi Y < _The drude hits you but does no damage.vig |  You shoot an arrow. The arrow hits the drude.vi m  The drude is severely wounded.vi 65.9 (1.2vi vi^ } _The drude hits you but does no damage. The drude completely misses you.vi6!.)vi9 5You shoot an arrow. The arrow closely misses the drude.The drude barely misses you. The drude closely misses you.7.1vivi? _The drude hits you but does no damage. x2vi68.)vi  5You shoot an arrow. The arrow barely misses the drude.The drude completely misses you. The drude misses you.vif3=-8.4 (1.3viXviX _The drude completely misses you. The drude barely misses you.viS .  You shoot an arrow. The arrow hits the drude!vi8V=29 99.7viZvi-]I _You kill the drude!vi$ _No target in view!vi- 3vi vi vil _4viA ,vi vi ,vi! vih# vi# K5=vi$ vi% viO& vi6' vi( ,viA) vi* vi* vi=+ vi, vi- U6=vi<. vi\/ vi/ vi70 vi1 ,vi2 vi 4 97vi4 (=vi5 vi6 viwh =......# ###.#.####### #.#  #...# ####.# # #.### #....#  #### #.#### •###.# #.##.# ######### #.# #.# #....†..# #.# #.# #.ßß.#..####@### #.# ---56.7 (17.0)###.ßß)###....##.# #.# #.#....# #######.#######.# #.####'## #.........#  #.# #..# # vii ---7.7 (18 _Found 2 flux baubles.vi3s 3vi t viu vi9w vi{ vi&| vik} vi} vi\~ viπ vi  You encounter a centaur and a jackal.The centaur is carrying a +0 orcbow.viċ #.# #####...........###.## ## #.# ###.......######.###. #.# ###.#.#..####....... #.######c#...........###.## #......#.###.#.####### #.# ########vi8 #$ #...# ####.# .......# #$ #.### #....# ######## ######## #.#### #...@## #.# h...####.# #.# ######### #.# #.# #....†..# #.# vi #.# #.ßß.#..####.### .# ###.ßß)###....##.# #.#c   centaur (launcher, asleep)  #.#....# #######.#######.#h   jackal (asleep)  #.####'###.........# # #.# #.vi 0.############vif 60.7 (3.0)1.7 (4 _Found 16 gold pieces. _You see here 2 flux baubles.viK0 ))))))h  You shoot an arrow. The arrow hits the jackal.  The jackal barks!viw .hThe jackal is severely wounded.viG9.hvi+....vi7===2.9 (1.2vivin _The jackal pauses to sniff the ground.viH †You shoot an arrow. The arrow hits the jackal!viLNM))))viG.cvix....c)viO 4.1viviJ _You kill the jackal!vivi(vinvi2R _No reachable target in view!vi\0vi'1vi[7viKR _No reachable target in view!viCvi(viZviCR _No reachable target in view!vi 4vi vi R _No reachable target in view!viS R    ## . c# #.#  #$ #...#   #$ #.###   ########   #...@## #.#  ..†.####.# #.#  ######### #.# #.#  #....†..# #.# #.#  .### #.#  )##.# #.#       # #.# #..#  viuQ    ## . c# #.#  #$ #...#   #$ #.###   ########   #...@## #.#  ..†.####.# #.#  ######### #.# #.#  #....†..# #.#  vij~.###   )##.# #.#       #.# #..# vivivivi ^ _A centaur is nearby!vi4    ## . c# #.#  #$ #...#   #$ #.###   ########   #...@## #.#  vi56..†.####.# #.#  ######### #.# #.#  #....†..# #.# #.#  .### #.#  )##.# #.#       # #.# #..#  viQ    ## . c# #.#  #$ #...#   #$ #.###   ########   #...@## #.#  ..†.####.# #.#  ######### #.# #.#  #....†..# #.#  vid~.###   )##.# #.#       #.# #..# viv4viXvib _No reachable target in view!A centaur is nearby!vigvi^viviarA centaur is nearby!No reachable target in view!vis64vi19vi;rA centaur is nearby!No reachable target in view!vi0 #.# #####.###.##  #.# ###.######.###  #.# ###.#.#..####  #.###### .#.###.  #......# c###.#.# #.## #$[#...# ####.#.# #$?#.### #....## ######## #.#### #..@•## #.##..†.####.# #.#vi1~ ######### #.# #.# #....†..# #.# #.# #.ßß.#..####.### #.# ###.ßß)###....##.# #.#  #.#....# #.#.#  #.####'## #.# ## #.# #..# #vi3E.cvi5Cc$vi*>vi>6---50viEviGA centaur is nearby!No reachable target in view! _Found a scroll labelled GUBBIA OTUF and a ring mail.vin #.# #####.###.##  #.# ###.######. #.# ###.#.#..#### #.###### .#.###. #......# c###.#.# #.# #$[#...# ####..# #$?#.### #....# ######## #. #.@.•## #.#vi+ #..†.####.# #.# ######### #.# #.#  #....†..# #.# #.#  #.ßß.#..####.### #.# ###.ßß)###....##.# #.#  #.#....# #.#.#  #.####'## #.# ### #.# #..# #viYviB---6vi vi  #.# #####.###.## #.# ###.######. #.# ###.#.#..#### #.###### .#.### #......# c###.#.# ## #$[#...# ####.# #$?#.### ## ######## #.vic g #@..•## #.# #..†.####.# #.# ######### #.# #.#  #....†..# #.# #.#  #.ßß.#..####.### #.#  ###.ßß)###....##.# #.#  #.#....# #.#.#  #.####'## #.# #### #.# #..# #vi viz &7vi vi viO  #.# #########. #.# ###.#.#..####... #.###### .#...........## #......# c###.#.####### ############ #$[#...# ## ...........# #$?#.### #.. ############ ######## #.# #.####...•# #.#..†@####.# #.########## #.# #.# #....†..# #.# #.# #.ßß.#..####.### #.####.ßß)###....##.# #.# #.#....# #######.#######.# #.####'## #.........# ##### #.# #..# ########### ....# ##.## ##.#vi2 0hvi h   hound (wandering)vi} &8vi viE V _You encounter a hound.vi< #.# ###.###### #.# ###.#.#..#### # #.###### .#. # #......# c###.#.#viA=# #$[#...# .# #$h#.### ## ######## #. #.####...•## #. #..@.####.# #. ######### #.# #. #....†..# #.# #. #.ßß.#..####.### #. ###.ßß)###....##.# #.vi= #.#....# #.#. #.####'## #.# #.# #..# .....# ##.## ##.#viA2?viZI=hviI&9vit[vi^s _You see here a jackal corpse.vi>% #.# ###. #.# ###.#.#..#### ## #.###### .#. .# #......# c###.#. .# #$[#...# .# #h?#.### ## ######## #vi? #.####...•## # #.@†.####.# # ######### #.# # #....†..# #.# #vi@s #.ßß.#..####.### # ###.ßß)###....##.# # #.#....# #.# #.####'## ## #.# #..# ......# ##.## ##.#vifKviOL.70 _viSvieUvi" #.# ###. #.# ###.#.#..##### #.###### .# ..# #......## c###.#. #.#. #$[#...# #.#. #h?#.### ##. ########  #.####...•## # #@.†.####.# # ######### #.# # #....†..# #.# # #.ßß.#..####.### # ###.ßß)###....##.# # #.#....# #. # #.####'## ## #.# #..# .# ##.## ##.#vi:.cvic   centaur (launcher)vi&1vi`vibvi  #.# #####.... #.#...... #.# # ###.#.#..### #### #.###### . .#......... ...# #......##. c###.#.#### ##.#############c# #$[#...#  #.............#.# #h?#.##################.# ######## #@####...•## ## ##..†.####.# .# ######### #.# .# #....†..# #.# .# #.ßß.#..####.### .# ###.ßß)###....##.# .# #.#....# #######.##### .# #.####'## #...... .######## #.# .######## )))The centaur wields a +0 orcbow. The centaur shoots an arrow.vi K ..@The arrow barely misses you.viK /==2vibR vi,U - _You hear an angry hiss.vi>)))vig c..  You shoot an arrow. The arrow barely misses the centaur.vibm>))vi,..vi ))The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.vi,..viɊi45------=3.3 (1.2vi6vi< _The arrow hits you but does no damage.vi6g ))You shoot an arrow.vib ..  The arrow hits the centaur but does no damage.vi>))viI SThe centaur shoots an arrow. The arrow hits you but does no damage.viJF.cviHT~.S   adderviU(4.5vi!]vi_W _You encounter an adder.viX} )You shoot an arrow. The arrow hits the centaur.viM .  The centaur is lightly wounded.viG>))vioU.Svi!w .@The centaur shoots an arrow. The arrow barely misses you.viN}8)vi&.vij6=-----5.8 (1.3vi viY _The centaur shoots an arrow. The arrow hits you but does no damage.vi )))You shoot an arrow. The arrow barely misses the centaur.vi+ XSc.vi )The arrow closely misses the adder. The centaur shoots an arrow.vi &.vi >))viF L.@vi)G [5-7.0 (1.2vi5Q viR _The arrow hits you. The centaur shoots an arrow. The arrow barely misses you.vi & vi j) You shoot an arrow. The arrow hits the centaur!vi 0 w .  The centaur is heavily wounded.vi4 >))vi L.@vi (8.2vi viv s _The centaur shoots an arrow. The arrow completely misses you.vi/ ) You shoot an arrow. The arrow hits the centaur!vi'xs .  The centaur is almost dead.vi>))vixL.@vi  )The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.vi$. viaB-9.4viGvi8) _The arrow hits you.vi )You shoot an arrow. The arrow hits the centaur.vi)S   adderviC N.Svi K)SvivixU6 33vi 80.6vipviK _You kill the centaur!viY|  You shoot an arrow. The arrow hits the adder.viqil  The adder is heavily wounded.vi9j61.9 (1.3viovi rz _The adder barely misses you. The adder bites you but does no damage.vi †You shoot an arrow. The arrow hits the adder!viԘ Rvi vi# z6= 5vi{$ 3.1 (1.2vi* vi/- I _You kill the adder!vi1 vi (viC vi H _No target in view!vi:-M.....#.##.##.######.... ###..... #.# ## ###.#.#..### ######### . .#......... ...# #......##. c###.#.#### ##.#############.$[#................#)# #h?#.##################@# ######## vi. #.####...•# # ##..†.### .########## #.#vi/6vi7=---40 _vi<vi?s _You see here an adder corpse.vi@JM[†#####.##............#.##.##.######.... ###..... #.# ### ###.#.#..### ###viA###### .. .#......... ...# #......##. c###.#.#### ##.#############.$[#................#@# #h?#.##################†# ######## #.####...•# ####..†.####.##viMviaNI---5 _viWviZ$  Things that are here:vi]s _a +0 orcbow; a centaur corpseviKz vi{ ^7=6viv vi( % _f - a +0 orcbowviKviNGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)f - a +0 orcbow Missiles (go to first with ()viO]c - 3 javelins  d - 5 boomerangs  g - 8 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armourvi f - a +0 orcbow. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16. vi  Your skill: 6.3; use (s) to set 16.0 as a target for Ranged Weapons.  At 100% training you would reach 16.0 in about 3.9 XLs.  At current training (34%) you reach 16.0 in about 7.9 XLs. The +5 ring mail of Grace {rC- Dex+3 SInv} slows your attacks with this weapon by 0.1.Current attack delay: 1.3. Damage rating: 19 (Base 11 x 145% (Dex) x 118% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You took it off a centaur on level 5 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.vi vi vi #[# #†#####.##....... VicViper1 the Shooter#.# #.....#.##.##.#.# Demigod#.# #####...........# Health: 47/57 ===================-----#.####.......### Magic: 9/9========================#.#vi| ### ###.#.#..### AC: 11Str: 12Doom: 26% #### #.###### .. .#......... EV: 11Int: 11  ...# #......##. c###.#.#### SH: 0Dex: 28 vi ##.#############.# #$[#...#XL:  7 Next: 35% Place: Dungeon:5  #.............#@# #h?#.###viV Noise: ---------  Time: 3886.1 (0.0)  ###############†# ########f) +0 orcbow#.####...•##Fire: f) +0 orcbow ####..†.####.# .########## #.# .##....†..# #.# .##.ßß.#..####.###vi D .####.ßß)###....##.# .##.#....# #######.#####  _No target in view! _You see here an adder corpse.  Things that are here: vi _a +0 orcbow; a centaur corpse _f - a +0 orcbow  You unwield your +0 shortbow.vi vi &vi+ 7.1 (1vi vi _You see here an adder corpse.  Things that are here: _a +0 orcbow; a centaur corpse _f - a +0 orcbow  viJ CYou unwield your +0 shortbow. _f - a +0 orcbow (weapon)vi)viGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 orcbow (weapon)vi'a - a +0 shortbow Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 8 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armourviœR a - a +0 shortbow. A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 6.3; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 3.0 XLs.  At current training (34%) you reach 14.0 in about 6.3 XLs. The +5 ring mail of Grace {rC- Dex+3 SInv} slows your attacks with this weapon by 0.1.Current attack delay: 1.2. Damage rating: 13 (Base 8 x 145% (Dex) x 118% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.vi+o viuu #[# #†#####.##....... VicViper1 the Shooter#.# #.....#.##.##.#.# Demigod#.# #####...........# Health: 47/57 ===================-----#.####.......### Magic: 9/9viv ========================#.#### ###.#.#..### AC: 11Str: 12Doom: 26% #### #.###### .. .#......... EV: 11Int: 11  ...# #......##. c###.#.#### SH: 0Dex: 28 ##.#############.# #$[#...#XL:  7 Next: 35% Place: Dungeon:5  #.............#@# #h?#.###Noise: ---------  Time: 3887.1 (0.0)  ###############†# ########f) +0 orcbow#.####...•##Fire: f) +0 orcbow ####..†.####.# .#viv ######### #.# .##....†..# #.# .##.ßß.#..####.### .####.ßß)###....##.#vi'w  .##.#....# #######.#####  _You see here an adder corpse.  Things that are here: viw _a +0 orcbow; a centaur corpse _f - a +0 orcbow  You unwield your +0 shortbow. _f - a +0 orcbow (weapon)vi vi 48.1 (1vi vi - _You drop a +0 shortbow.viviviviFvivi:w8=viviovivivivivi]vivi\U9=vivivivivividvivivivivivi5vilE50=vivivivipvi|vivivi-vitU1=viviviviG viO vi vi vi vi vi] vi vi%2viEvi%  viBA hound comes into view.vihh   hound (wandering)vi;9046.0)viyvi35.1 (17 _vivivihwB)))vi .hYou shoot an arrow. The arrow misses the hound.vi| .hThe hound barks!viP====6.5 (1.4)vi viX S _The hound closely misses you.vi%  viJYou shoot an arrow.viLZQ  The arrow hits the hound but does no damage.viZj1===-7.7 (1.2viravicR _The hound bites you. The hound bites you but does no damage.viR  You shoot an arrow. The arrow hits the hound.viI  The hound is lightly wounded.vi@h46---9.0 (1.3vivi^R _The hound bites you. The hound bites you but does no damage.vi9+1)vi hYou shoot an arrow. The arrow closely misses the hound.viX7--10.3vivi7S _The hound closely misses you.vih ' vih  viVi CYou shoot an arrow. The arrow hits the hound!vi  vi  vio 1The hound is heavily wounded.vi vi, vi 6vi 1.6vi& vi  viQ vi D_The hound bites you. The hound bites you but does no damage.viu\ 1)vi hYou shoot an arrow. The arrow closely misses the hound. The hound bites you.vi9 V5-2.9vim vi R _The hound barely misses you.vi9  visCYou shoot an arrow. The arrow hits the hound.vi<  The hound is severely wounded.4-4.1 (1.2vivi` _The hound misses you. The hound bites you.vi1)viwo hYou shoot an arrow. The arrow closely misses the hound. The hound bites you.viCp535.4 (1.3vifuvix= _The hound bites you but does no damage.viM .You shoot an arrow. The arrow hits the hound!vi RviviӐU5 40vi>6.6 (1.2viviљI _You kill the hound!vidMvi2N(viSviUH _No target in view!vi vi vi' ^ _No target in view!vi,_vibGear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) viEc f - a +0 orcbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 8 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armourviP Potions:  Potions vi!  d - a golden potion  h - a potion of haste  L - 3 potions of lignification  n - a silvery potion  c - 3 potions of curing  k - 2 puce potions  f - a black potionvi Scroll Scroll?  s - a scroll of butterflies  r - a scroll of revelation viچ  e - a scroll labelled FOIMMOH ZEXZIL  x - 3 scrolls of amnesia  h - 2 scrolls of summoning  a - 3 scrolls of enchant armourm - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  u - 2 scrolls labelled FOCLUH UROKA  I - a scroll of immolationi - a scroll of identifyvifwi - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. vi[xbIt is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerningvix himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.vi mIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled FOIMMOH ZEXZIL  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM vi  q - a scroll labelled KIMMEF HIUNLA  u - 2 scrolls labelled FOCLUH UROKA Potions (select first with !)  d - a golden potion  f - a black potion  k - 2 puce potions  n - a silvery potion [?] describe selectedvi<viٕ#[# #†#####.##....... VicViper1 the Shooter#.# #.....#.##.##.#.# Demigod#.# #####...........# Health: 43/57 ==================------#.####.......### Magic: 9/9========================#.#### ###.#.#..### AC: 11Str: 12Doom: 25% vi]#### #.###### .. .#......... EV: 11Int: 11  ...# #......##. c###.#.#### SH: 0Dex: 28 ##.#############.# #$[#...#XL:  7 Next: 40% Place: Dungeon:5  #.............#@# #h?#.###Noise: ===------  Time: 3916.6 (0.0)  ###############†# ########f) +0 orcbow#.####...•##Fire: f) +0 orcbow ####..†.####.# .########## #.# .##....†..# #.# .##.ßß.#..####.### .####.ßß)###....##.# .##.#....# #######.##### You shoot an arrow. The arrow closely misses the hound. The hound bites you. viۗ[19d_The hound bites you but does no damage.  You shoot an arrow. The arrow hits the hound! _You kill the hound! _No target in view! _No target in view!vivivix#[# #†#####.##....... VicViper1 the Shooter#.# #.....#.##.##.#.# Demigod#.# #####...........# Health: 43/57 ==================------#.####.......### Magic: 9/9========================#.#### ###.#.#..### AC: 11vi\DStr: 12Doom: 25% #### #.###### .. .#......... EV: 11Int: 11  ...# #......##. c###.#.#### SH: 0Dex: 28 ##.#############.# #$[#...#XL:  7 Next: 40% Place: Dungeon:5  #.............#@# #h?#.###Noise: ===------  Time: 3916.6 (0.0)  ###############†# ########f) +0 orcbow#.####...•##Fire: f) +0 orcbow ####..†.####.# .#viƩ######### #.# .##....†..# #.# .##.ßß.#..####.### .####.ßß)###....##.# .##.#....# #######.#####  vi/G_The hound bites you but does no damage.  You shoot an arrow. The arrow hits the hound! _You kill the hound! _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust.vi viG4---7.6 (1vidvi.# #.#....# #######.#####   You shoot an arrow. The arrow hits the hound! _You kill the hound! _No target in view!  As you read the scroll of identify, it crumbles to dust. vi;X_u -> t - 2 scrolls of teleportationviu#########.## #..>.##.......#.#[†#####.##............#.##.##.######.... ###..... #.# ### ###.#.#..### ######### ..# .#......... ...# #......##..# c###.#.#### ##.############$[#................#)# #h?#.##################†# ######## #.####...•# # ##..†.##########...†..#  #.ßß.#..####.#####.ßß)###....##.#viviB---8viviHviW..........# ##..†..####..###.# ########.## #..>.##.......#.###[# #†#####.##........#.# #.....#.##.##.#.##.# #####....#.#  ###.......# vir#.# #### ###.#.#..#### ### #.#######..# .#.......... ..# #......##@.# c###.#.##### #.#############.##..##$[#...# #.............#)# .##h?#.### ###############†# ###### #.####...•# #  ##..†.####.# # ######## # #....†..# #.# #  #.ßß.#..####.###viviq&9viS vi vij# ##..†..####..###.#.## #..>.##.#.##.#[# #†#####.##.#.# #.....#.##.##.#.##.#.# #####.##.# ###.##.# #### ###.#.#..####.vi #.#######..# .#. .# #......##.@# c###.#.# .##.##..##$[#...# # .#)# ..##h?#.### #†# #### ##.####...•## # ##..†.####.# #  #vi #.# #  #....†..# #.# #  #.ßß.#..####.### #viJD vivi/520vivixvi viy vi vi vi vi2 Xvi= vi viѯ viw vi K6=vi vi vim vin vi5 viƸ viz vi vi5 U7=vi vig vi vi vi vi viJ vi4 vi vi vi vi3 K8=viB vi viO viX vi% vi vi vi vi U9=vi" vi viJ vi vi ,vi vi vi4 vi{ vi vi( L50=vi- vi vi vi vi viU vi vi viP U1=vi vi vi@ vie vio vi vi vi vi vi vi vi %2vi viI vi vi vi viF vi viB vi K3=vi vi vi vi viw vi vi vij vi U4=vi* vi vi vi vi vi vi vi vi vi! vi# vi$ K5=vi+% vi& vi#' vi/( vi) vi_* vi&+ vi, vis- U6=viL. vi0 viP0 vi1 vi3 viC4 vih5 vip7 vi7 vi9 vi[< k _You start resting.HP restored.vixD vi5L 061.6 (41.0)viL a7=2.6 (42 _viS viU vi######.## #..>.##.......#.##. #[# #†#####.##.........##.# #.....#.##.##.#.##.##.# #####...........##.# #######.# #### ###.#.#..####.. # #.#######..# .#...........# # #......##..##..###.#.####### #############.##@.##$[#...# ...........#)##..##h?#.### #. #############†########### #. #.####...•## #.##..†.####.# #.######### #.# #.#....†..# #.# #.#.ßß.#..####.### #.###.ßß)###....##.# #.vivi 13.6 (1.0)vi2vi3viu [ #[# #†#####.##.........# #.# #.....#.##.##.#.##.##.# #####...........##.# #######.# #### ###.#.#..####...#.#######..# ..#...........## viv j #......##..##..###.#.####### ###########.##..##$[#...# ...........#)##.@##h?#.### #.. ############†########### #.# #.####...•## #.###..†.####.# #.########## #.# #.##....†..# #.# #.##.ßß.#..####.### #.#viw ###.ßß)###....##.# #.##.#....# #######.#######.#vi vi~ &4vi viW  vi M#####.## #..>.##.......#.##.##[†#####.##.........# .....#.##.##.#.##.######....###.# ###..... vi' ## #### ###.#.#..####...#######..# ..#...........##  #......##..##..###.#.####### ############.$[#...## ...........#)##..##h?#.###. ############†############.####...•###.# vi vi)&5 vi/ vi viW<......# ##..†..####..###.# ####.## #..>.##.......#.##.##[# #†#####.##.........# #.# #.....#.##.##.#.##.## #.# #####... viX.###.###.# ###.......######.##.# ########.#.#..####....#.#######..##..#...........###  #......##..##@.###.#.####### ###########.##..##$[#...# #### ..........#)##..##h?#.### #... ###########†##########.##.####...• ##..†.####.#  viq2#.########## #.# #.##....†..# #.# #.# #.ßß.#..####.### #.#=6 vi###..# ##.......###..# #.# .....# ##..†..####..###.# ###.## #..>.##.......#.##.##[# #†#####.##.........# #.# #.....#.##.##.#.##.## #.# #####....###.## #.# ###.......######.###.# ########.#.#..####.....#.#######..##.@#...........###.  vi #......##..##..###.#.####### #. ##########.##..##$[#...# #### .........#)##..##$?#.### #.... ##########†##########.####.####...• ##..†.#############....†..# #.#  vi2 vi&7 vi vi viq vir viGz vi { vi .....# ##..†..###.###.##  vi###.## #..>.##.......#.##.##  #[# #†#####.##.........# ......#.##.##.#.##.######...........###.## #########.##########.#.#.....######..##..#...........###.....##.#.####### ##########.##..##$[#...# ###  vi.........#)##..##$?#.##... vi# viW#.ßß.#..####.### #.# vi vi vi8 vi vie vi ##.## #..>.##.......#.##.##  #[# #†#####.##.........#  #.# #.....#.##.##.#.##.# vi #.# #####...........###.# ########.# ########.#.#..####......#.#######..##..#...........###.##......##..##..###.#.####### #.# #########.##..##@[#...# ####.# ........#)##..##$?#.### #....# #########†########### #.#### #.####...•## #. vi0 ###..†.####.######### ##....†..#.ßß.#..####.######.ßß)###....##. vi  vi[ &9 vi  vi=  vi ,70.6 (2 vi'  vi ? _You now have 196 gold pieces (gained 16). vi  #[# #†#####.##.........# ......#.##.##.#.##.######...........###.## # #########.##########.#.#......######..##..#...........###.#.....##..##..###.#.####### #########.##..##.[#...# ### ........#)?#.##... #########†########### ### #.####...•##  ####..###.#....# #######.#######.# vi0 vi+1.6 (1 vi) vi _You now have 201 gold pieces (gained 5). vi #[# #†#####.##.# #.# #.....#.##.##.#.##.## # #.# #####.###.## # #.# ###.######.###.  vif#.# ########.#.#..####. #.#..##..#.###.# #......##..##..###.#.# #.#  vi.##..##.[#...# ####.# #)##..##.@#.### #....# †########### #.#### #.####...•## #.#  vipb##..†.####. vi######### #.##....†..# #.#  vi vi viC+3.6 (1 vi vi vi+4.6 (2 vi8  vi a _c - a scroll labelled GUBBIA OTUF vi7 M.## #..>.##.......#.##.## # #[†#####.##.........# .....#.##.##.#.##.## #####....###.## ## ###.....##.### ########.#.#..####.......#######..##..#...........###.## #......##..##..###.#.####### ########...### .......#)##..##..#.###... ########†###############.####...•###.#.## viD  viD +5.6 (1 vizJ  viM R _You see here a +0 ring mail. vi vi vi  vi vi  vie$: _ viA& vi), vi+ vi-. vi/ vi0 vi0 vi3 vi5 viQ5 vi6 viX8 vi: vi: vi< vi= vi]? vi? vi@ vi/C viD viE viE vigG viH viI vitI vi6K viM viM viN vi!Q$  Things that are here: vi1Sd  a +0 shortbow; a centaur corpse vi U vi4V _ viV viZb  You see here an adder corpse. vi\ vi\ _ vi] vi` vib vib vild vif vih vih vii vim vio vio viq vi ub  You see here a jackal corpse. viTw viw _ viy vi{ vi4~ vim~ vi vi vi[ vī vi vi vih  You see here 2 flux baubles. _ viF, vi vi vi vi٦ viE vi viߩ vi vi vil vim vi vi9 vi viv viG vig vi vi vi vi vi^ vi< vi viL vi vi vi vi], viy vi vi vi vi vi*  There is an open door here. vim  You see here a bombardier beetle corpse. viK _ vi1 vi~ vi viJ vi>  You see here a +0 dagger. vi  vi~ _ vi viE vi vi vi viv@  There is an open door here. vi viF _ vi vin viO  vi  vi   viN  vi"  viU  vi}  vi  viY  vi  vi  viL  vi  viX  vi  vi  vi , vi3  viE  vi   vim  vi  vi  viG"  vi"  vi#  vi%  vi'  vi'  vi(  vi*  vi,  vib,  vie-  vi.  vit0  vi0  vi1  vi4  vi5  vi&6  vi57  vi;9  vi:  vi:  vi;  vie=  vi>  vi?  vi?  vi}A  viBC , vi D  viE  viF  viF  viG  viH  viI  viI  vi6J  viK  viKM  vilM  viYN  viYQ  viR  viR  viS  viU  viW  vivW  viX  viY  vi"[  viu[  vi?\  vi]^  vi_  vi_  vi`  vib  vid  vi`d  vif  vin  #....†..# #.# #.#   vin #.ßß.#..####.### #.#  vin  ###.ßß)###....##.# #.#  vin #.#....# #######.#######.#  vin #.####'## #.# #.........#  vi8o # #.# #..# #.# ########### .# ##.## ##.# #.#  vio .###...## #.# #.# .##.....###.# #@#)......# #.# vio ...[.##### #.#  vio y ##...#########.# vio j##............## vio 5####  vi p  vi#p  viu 24032.6 (57.0) viv ,3.6 (58 vi|  vi~ c _j - a scroll labelled TOJAN KEOREKK vi~  vig~  vi  vi †..# #..#..####.)###.....'....0.0)....# #............... vi;  vi [ _Done exploring. vi04 vix> vi,AH _No target in view! viq vi vi viH _No target in view! vi! Q vil+ vis,Unequip which item? Hand Weapons (go to first with ))  f - a +0 orcbow (weapon)  vi,Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}[?] describe selected [!] unequip|take off vi-|[tab] equip|unequip vi  vi #....†..# #.##.#VicViper1 the Shooter#.ßß.#..####.### #.#Demigod###.ßß)###....##.# #.# viHealth: 57/57 ========================#.#....# #######.#######.#Magic: 9/9========================#.####'## #.# #.........#AC: 11Str: 12Doom: 25% ## #.# #..# #.# ###########EV: 11Int: 11  .# ##.## ##.# #.#SH: 0Dex: 28 .###...## #.# #.# viƸXL:  7 Next: 40% Place: Dungeon:5 .##.....###.# #@# viNoise: ---------  Time: 4033.6 (0.0) .....)......# #.#f) +0 orcbow ###...[.##### #.# viFire: f) +0 orcbow##...#########.# vi5h##............###############  viMX_You see here a +0 dagger. _There is an open door here.  vid|_j - a scroll labelled TOJAN KEOREKK _Done exploring.  vizl_No target in view! _No target in view! vib  Okay, then. _ vi#I viU4 viB8 viP>[ _Done exploring. vi: vi} vi  vi8 vit8 vi3> vi?E _Done exploring. vi{[[?25h[?0c  Search for what [Enter for "."]?  vi@ [?25l[?1c viF viI21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a +0 dagger viIb - [D:5] a robe  c - [D:5] 2 flux baubles  d - [D:5] a +0 hand axe  e - [D:5] a +0 leather armour  f - [D:5] a +0 shortbow  g - [D:5] a +0 ring mail (1 further duplicate)  h - [D:5] a +0 pair of gloves  i - [D:5] a +1 dagger of venomj - [D:5] a stone staircase leading down  k - [D:5] a stone staircase leading down   vitJl - [D:5] a stone staircase leading up  m - [D:5] a +0 rapier  n - [D:5] a stone staircase leading up  o - [D:5] a +0 spear  p - [D:5] a stone staircase leading down  q - [D:5] a shaft  r - [D:5] a stone staircase leading up   viJs - [D:5] a statue of an orb of winter  t - [D:5] a staircase to the Ecumenical Temple  u - [D:5] a statue of an orb of winter viLevel 5 of the Dungeon <<<>>>>^(Press ? for help)  #.# ##.####..######.#.#####.##.#...............# #.#   #.# #...............#.## #.###.##.###.###..#.## #.#   #.# ###..####............# #.###.##.# #.# #..#.##.#   #.# #.....###..####.###..# #.##...#.# #.# #..#.##.#   #.# #..........# #.# #..# #.#....[.###.###..#.##.#  vi  ##<########.......#.## #.###..####..............)..#.##.#   #.......÷.......#.#.# #...................##........##.###   ##.########.....#.#.# #####..####.........##..###.### ######...#   ### ###.##..#.# #..# #.........##..# #.# ##...####.#  #.##.##.#########..# ##.......###..# #.# ##.###.###.#  #.##.##............# ##..†..####..###.###.## ##.##.#   viF#.##.############.## #..>.##.......#.##.## ##.#>#  #.##.##[# #†#####.##.........# #)#.#  #.##.# #.# #.....#.##.##.#.##.## ##.#.#  vi #.##.##.# #####...........###.## ##.##.#  #.##.# #.# ###.......######.###.###.#  ###.##.##.# ########.#.#..####...........#  #......####### #.#######..##..#...........###.#######   viT#.#..........# #......##..##..###.#.####### #.#  #.##########.#############.##..##.[#...# ####.#   vi#.# #.............#)##..##..#.### #....#  #.################†############.####  #.# viT#.####...•###.# viq viq visnVicViper1 the ShooterDemigod visHealth: 57/57 ========================Magic: 9/9 vish========================AC: 11 visStr: 12Doom: 25% EV: 11 vi tInt: 11  SH: 0Dex: 28 vi)tXL:  7 Next: 40% Place: Dungeon:5Time:  viMt_No target in view! _No target in view! _Okay, then.  vixt_Done exploring. _Done exploring.  Search for what [Enter for "."]?  vit viu viv( viv vi vi> vin; _ vi/ vi vi viQ viݎ viG vii vi vi_ vi vi viK vi vi viU vi vi vi6 vin vi vi vi, vi viu viڰ vi  vi  vir viù vi viº viq vi vi vi vi vi vi vi vi vi@ vil vib vi| vi vik vi{ vi vi vi vi vi vi vi vi vi vi@ vi vi vi vi  vi  vi  vi vi vi vi5 vi viE' vi' vi( vi?1 vi2 vi 3 viz5 vi; vi= vi$> vi? viuE viwF viF vicG viL viM viN viN vi0T vi;U viU viV vi[ vi\ vi\ viR] vixc vigd vid viJe viJk vi^l vil vi'm vi s vit viNt vit viz vi{ vi|, vi2 vis vi vi vi viք vi vi@ vi viY vix vi{ viT vi4 vi} viȎ vi vi vi| vi vi  viԙ vi3 vi vi0P  There is a stone staircase leading up here. vi[ vi  _ vi viL viۦ vi viV vi vi  viA vi~ vi viO vin vi vi vih vi viʱ vil viJ vi vi viK vi8 vi vi  viu viO vi vi  vi  vi vi. vi vi vi vi vic vi vi vi0 vit viY vi, vi vi vi vio vi vi/ vi% vic vi vi vi vi2 vi vi vi  vi< viz vi) vi vi. vi vib viK vi vi) viZ  vi  viR  vi/  vi< vi, vii vi vi vi vi vi vi  vi=  vi  vi5% vi(B vi - vi5. viz. viK/ vi4 vi#6 vi^6 viA7 vi&< viD= vi= viH> viC viD viD vi"E visJ viK viK viL viP vi>RB viNT viT vi?U viZU viwW viW viW viOX viDZ vi [ vi8[ viy[ vi] vi] vi ^ vi^ vii` vi` vi` viQa viFc vic vic vid vie viHf viif vif vii vii vi j vik vin vio vio viup vir viSs vis vis vi!w viBx vix vi(y vi;| viB} vi} vi&~ vi vi vi vin vi vi҈ vi viN vi vi% viW vi vi vi֕ vi vi_ vi vi, vi viܝ vi vi vi vi- viY vi vi4 viQ vio viϮ vi) vi vi c  You see here a hound skeleton. viN vi _ vi viO vi vi4 vi vi vi^B vii vi vi viw vii vi vi vi vi vi` vi vi vip vi viH viq vi vi: vi vi vi vi$ vi\ vi| vi viAB vi vir vi vi vi9 vi$ vi vi, vi vi vi vi vi8 vi vi", vic vi vi, vi( vi vi vi vi viX vi vi vi  vi  vi^  vi  vi  vi vi vi viG vi vi$ viJ vi viM vi vi  viu vi2 vi vi vi= vi vi vi vi vi% vi vi/ vi vi< viL, viw vi% vi vi viO vi vi  vi  vi! vi! vi)" viN" vi" vi](#..#.##.# ##..#.##.# .)..#.##.# vi( ......##.### ###.### ######...#  vi(# #.# ##...####.# # #.# ##.###.###.# vi( ###.###.## ##.##.#  vi)W..#.##.## ##.#@# vi#)  Noise: --------- 4148.6 (115.0)  vi?).......# #)#.#  f) +0 orcbow  vi)#.#.##.## ##.#.#  Fire: f) +0 orcbow ....###.## ##.##.# ..######.###.###.# ..####...........#  vi2*  .......###.#######   .####### #.#   .# ####.#   vi]* vi. vi0c _There is a stone staircase leading down here. viӐ viC viS viE viW89.0) _ vi| vi M 6 vie . ##    #.  #. vi   #.# #.# #.# #.# #.#  vi  vi 851.1 (2.5 vi  _You climb downwards. _There is a stone staircase leading up here. vi" viz vi` vix vi vig P _ viU! vi! viZ" vi=# vi$ vi$ vi:% vi[& vi' vi ( vi}( vi-) vi) vi* viF* viG+ vii, vi, vi+- vik. vi/ viZ0 vi0 vi2 vi3 vi3 viS4 vi\5 vi6 vi7 vi7 vi9 viP<  You encounter an ogre. It is wielding a +0 giant spiked club. vi@e #.# vi@ #.# #.# viAH #.# #.##.##.#.#...O........... viCAM#########. .. .. viAO   ogre (asleep) ##+  vi/G.60.1 (9.0 vi H61.1 (10.0) _ viL viQ vi ))OYou shoot an arrow. The arrow hits the ogre. vi=jA.O vio. vi;p/===2.4 (1.3 vigp ) vit vihw2 _The ogre is lightly wounded. vih L )  viIi BYou shoot an arrow. The arrow hits the ogre! vi =.O viy  vi  vi< &3.6 (1.2 vi  vi ] _The ogre is severely wounded. vi >)) viF   viK O.  You shoot an arrow. The arrow barely misses the ogre. viK 43 vi6L ------ vizL &4.9 (1.3 viR  vidV   viV  vi7W 6_The ogre hits you with a +0 giant spiked club! viy Q  You shoot an arrow. The arrow hits the ogre. vi)hl  The ogre is severely wounded. viis32-----------6.2 vin vieqD _The ogre hits you with a +0 giant spiked club! vi?Q  You shoot an arrow. The arrow hits the ogre. vi _The ogre hits you with a +0 giant spiked club!  You shoot an arrow. The arrow hits the ogre.  The ogre is severely wounded. _The ogre hits you with a +0 giant spiked club!  vi You shoot an arrow. The arrow hits the ogre.  The ogre is severely wounded. vi-7.6 (1.4 vi vi  You shoot an arrow. The arrow hits the ogre.  The ogre is severely wounded. _The ogre hits you with a +0 giant spiked club!  You shoot an arrow. The arrow hits the ogre.  The ogre is severely wounded. _The ogre closely misses you. vi9b{  You shoot an arrow. The arrow hits the ogre. vig  The ogre is almost dead. vi[g3-----8.9 (1.3 vie viJ _The ogre misses you. vi9% #.#VicViper1 the Shooter#.#Demigod#.#Health: 33/57 =============-----------#.#Magic: 9/9========================#.#AC: 11Str: 12 vi% Doom: 25% #.#EV: 11Int: 11  #.#SH: 0Dex: 28#.#XL:  7 Next: 40% Place: Dungeon:6 vi% #@#Noise: ===------  Time: 4168.9 (0.0)#.....O.# vi% f) +0 orcbow.........Fire: f) +0 orcbow vi & J#########..... vi+& gO   ogre vi ' ##+  The ogre is almost dead. _The ogre misses you.Fire: f) +0 orcbow viT' rPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 79% to hit) vi<#.#VicViper1 the Shooter#.#Demigod#.#Health: 33/57 =============-----------#.#Magic: 9/9========================#.# viKAC: 11Str: 12Doom: 25% #.#EV: 11Int: 11  #.#SH: 0Dex: 28#.#XL:  7 Next: 40% Place: Dungeon:6 vi:#@#Noise: ===------  Time: 4168.9 (0.0)#.....).# viBf) +0 orcbow.........Fire: f) +0 orcbow#########.....O   ogre viU##+  Fire: f) +0 orcbow viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line viAim: an ogre, wielding a +0 giant spiked club (almost dead, 79% to hit)  You shoot an arrow. The arrow hits the ogre!  You kill the ogre! vi vi)! vi! vi]822%5470.1 (1.2 _! vi>! vi! viT! vi! vi! viH#4! vir=! vi0! vi! vi0! vi! vi ! vi!K5=! vi""! vi#! vi#! vij$! vi;&! viz&! vi-'! vi(! vi(#6! vi(! vi)! viT+! vi+! vi1,! vi-! vi-! vi.! vi?0! vir0! viF1! vi2! vi3#7! viB30=! vi3! vi5! vi5! vi6! vi8! vi`8! vi9! viy:! vi;K8=! vi;! vi=! vi >! vi>! vi/@! vik@" vi<" vi" viE" vi" vii" viS9=" vit" vi," vi" vi " vi " vi " vi " vi $40" vi (=" vi " vin," viA" vi" vi" vi" vi" vi." vi" vi" vi*91" vi" vi" vi" vi" vi{" vi" vi" vi!" vi\!N42=" vi2"" vi#," vi$" vi^&," vi'" vi)B" vi1+" vio+%3" vi+2=" viW," vi~." vi." vii/" vi0" vi1" vi1" vi3" vi4" vi?4D4=" vi/5" vi7" vi67" vi8" vi9" vi9" vi:" vi0<" vii<" via=" vi^?" vi?" vi?N5=" vi@" viB" viCB" viC" viD" viD" viE" viG" viG#6" viG(=" viH" viNJ" vivJ" vi/K" vi=M" viM" viWN" viP" viRP#7" viP2=" vinQ" viR" viMS" viS" viU" vi V" viZX" viZ" viA[%8" vi\" vi]" vi^" vi^" vi0a," vi&c" vic" vi#d" vi:dD9=" vid" vif" vi g" vih" vimi" vii" viXj" vik" viq50=" vir" vi1=2=3" viHB" vi," vi" vi" vi" vi" vi" vi̓" viD4=" vi" vi5" vih" vi" vi" viŘ" vi" vi" viS#5" viw2=" vi)" vi4" vin" vi" viŠ" vi" vi" vi_" viȣK6=" vi" vi8" vig" vi(" viϨ," vi" vi$7= _You start resting.HP restored." viDM....." vi...---" viZ1252.1 (82.0)" vi?l8=---3.1 (83 " vi{ _" vir" vi'" vi_I" vi" vin" vi," viW" viɐ" vi9=" vi" vi" vi" vi" viU" vi" viN" vi," viE" vi" viZ" vi" vi" vi" vi" vi" viJ" vi" viݣ," vib" vi0," vi" viz" vi" viN" vi," vi" viȰ" vic" vi" vi " vi" vi0" vim" vi" vi{" vi" viN" vi[," viH" vi" vi" vi" vi" vi" vi" vi" viQ" vi" vi 4" vi" vi<," vi" viY," vi8" vi" vi+" vi" vi," vi" viM," viU" vi&" vi`" vi*" vi" vi" viI" vi" vi)" vi" vih" vi" vi[" vi" viD" vi" viR" vi" vi" vi" vi" vi" vi" vi?" vi" vi" vi" vi" vi" vi%" vi" vi," vi+" vi" vi" vi" vib," vi` " vi B" vi " vi" vi" vi" vi" viz" vi " viI" vi" vi" vi" vi" vi," vi" viI" vi" vi[" vi" vi*" vi" vi " vi " vi{!" viY#" vi#" vi=$" vi%," vi&" viz(," viI)" vi*," vi+" vi?-" viq-" vi,." vi/" vi0" vi0" vi|2" vi2" viU3" vi4" vi5" vi5" viq7" vi7" vio8" vi9" vi:" vi7;" vit<" vi<" vif=" vi)?" viq?" viB@" viIB" viB" vi$C" vi3E" vioE" viF" viG" viG" viH" viJ" vicJ" vi$K" viL" viL" viM" viGO," viP" viQ," vitR" viS" viT" viT" viWB" viX" viX" visY" viB[" vip[" vi(\" vi]" vi]" viu^" vi_" vi)`" vi`" viCb" vivb" vi-c" vid" vid" vie" vi~g" vig" vihh" vii" vi8j" vij" vil" vil" vim" vio" vi^o" vi"p" viq" viq" vir" vit" viGt" vi:u" viwB" vicB" vi" vi" vi" vi," viύ" vi'" vim" vi" vi," vi" viJ," viE" vi" viٖ" vi" viX" vi0" viɥ _You start waiting." vi.352.1 (99" vi$3.1 (10" vi 0.0)" vif" vi# _Done waiting." vig _" viig #.#####.#.....)0.0)............>#" vig \#########...!.. " vig ...... ....." vig V##+## " vi0l " vip +4.1 (1" viu " viw  " viw -_Found a stone staircase leading down.# viG# vi# vi^ _No target in view!# vi3# vi_# vi# vi# vi: _# vi# viu,# vi# vi'# vi,# vi# vi# vi # vi% # vi # vi # viN # vi # vi # vi # vi # viC # vi( # vi ,# vi # vi q _c - 4 potions of curing (gained 1)# vi 3# vi8 # vi # vi # viE # vi # vi # vi ! # viK! # vi" # vi$ 7 _You open the door.# vi*' # vi' # vi( # vi6- @  There is an open door here.# vi5 y#.# #........#.#####.# #.......#.....).###..................>#############.......##.......##.......# ####'#### #65.1 (11.0)[...# vi5 f......#.#######........ ..#+#####..##..##..## vi< # vi< ,6.1 (12# vi B # viD - _Found a leather armour.# viߴ # vi # vi߽ # vi H _No target in view!# vi,# vi-# vi># vidAH _No target in view!$ vi$ vit$ vim$ viP$ vi: _$ vi,$ vi$ viQ$ vix$ vi$ viu$ viF$ vi$ vib$ viB$ vi$ vi$ vi$ vi$ vi6$ vi=$ vi4$ vi$ vi3$ vi/$ vi$ vi$ vi$ vi$ vi$ vi$ vi$ vi$ vi$ vi]$ vi$ vio$ vi$ vi$ vi\$ vi $ vi$ vi$ viY$ vi$ vi$ vi$ viU$ vi$ vi$ vi]$ vi$ viY$ vi$ vi$ vi$ vi$ vi,$ vi$ vi$ vi$ vi^$ vi$ viR$ vi$ vie$ vi$ vi$ vi$ vim$ vix ,$ vi $ vi $ vi$ viUM _You open the door.$ vi3$ vi$ vi`@  There is an open door here.$ vi$ vi _$ vi$ vi"X$ vi$$ vi&$ vi&$ vi'$ vi)$ vi*,,$ vi"-$ viz/$ vii1$ vi1$ vi2$ vi5$ vi7,$ vij8$ vi=B$ vi>$ vi@7 _You open the door.$ vi## #########...... #...... #...... $ vi"c ####'## #.##############.## #.........[........o..##########.......#.##.......@....'.............###.######.........## #. ##'#####..# #+ #.#####..# #.....#..# $ vipcB#####.#..## o   orc (asleep) #...... #......$ vic%#......$ vijb.o98.1 (3$ viqTo$ vi`r5==9.1 (33$ viox$ vi-7 _The orc shouts! You hear a shout!$ vi )You shoot an arrow. The arrow hits the orc!$ viF#W)))))$ vi .....$ vi\;=400.5 (1.4)$ viR$ viYG _You kill the orc!$ vi$ vi$ vi$ viH _No target in view!$ viIk 4$ vim $ vip H _No target in view!% vi93% viX;% viv>% vi@  You encounter an orc. It is wielding a +0 morningstar.% vi'G .> # # # ####' #.#.. #.........[......% visG0o...#.#..)....'..###.######...% viG. #.. ##'#####..# #++# #.#####..# #.....#..#% viG #####.#..# o   orc (wandering) #.....% viGC # #% viH!% viJZ.o0.0% viL1o% viSqo 2 orcs (1 wandering)% vi8W5---1.5 (1% vi2Z% viUnv _You encounter an orc. It is wielding a +0 short sword.% viψ )))))You shoot an arrow. The arrow hits the orc.% vi J.o% vi  oThe orc is moderately wounded.% vi:I.o% vi....ooo 3 orcs (2 wandering)% vi7===2.9 (1.4% vi% vi60o _You encounter an orc. It is wielding a +0 club.% viY:)))))))% viIH.o% viI.o% vi8o.% viTF oYou shoot an arrow. The arrow closely misses the orc..o.o% viP.o% vi.% viy...ooo14.1 (1.2% vi % vis _You encounter an orc. It is wielding a +0 hand axe.% vi )You shoot an arrow. The arrow hits the orc!% viY ))oo 2% viDM )oYou kill the orc!% viM H.o% viW v..o% vii[ -5.4 (1.3% vib % vie % _The orc shouts!% viH { )))You shoot an arrow. The arrow hits the orc.% vil J.o% viڔ O.o% vis &..% viu (6.7% vi7 % vi [ _The orc is heavily wounded.& vi?R )You shoot an arrow. The arrow hits the orc!& vi0V))   orc& viTxo.o& vi..o 2 orcs (1 wandering)& vi058.0& vi& vi>G _You kill the orc!& vi1 )You shoot an arrow. The arrow hits the orc!& vi))o   orc (& vilH.o& viTmC.o& vir"..& viu(9.3& vim|& vi~G _You kill the orc!& viF4)))))))& vi )oYou shoot an arrow. The arrow closely misses the orc.& vi@..)o)..o& vi.10.5 (1.2& vi& vib% _The orc shouts!& vi )You shoot an arrow. The arrow hits the orc!& vi U)))& vi_.)..& via061.7& viHg& viiG _You kill the orc!& vid 4& viOr & viu  & viv & viv :_No target in view!& vi 4& vi0 & vi H _No target in view!' vi9v' viv' viw' vi{' vif~' vi: _' viX' vi' vi' vi1' vi' vi5' vij' vi' vi= _You open the large door.' vi' vi' vi' viE  There is a large open door here.' vi|g  You encounter an iguana.' vi ####'##.#####.##.. #.........[.......##########.......#.##..)))........'...............###.######.........#' vi3/. #..# ##'#####..#  ####''#### #.#####..#  #....@...# #.....#..# --- #..........######.#..##............# #......#..........)...# #...................... #......' vi................ #.#+### l   iguana (asleep)................ #.#.....≈..≈..l... #....#' viIJ-5.7 (4.0' viE---6.7 (5 ' viӳ _' viB' viv' vi@ )))))l)' vieYou shoot an arrow. The arrow hits the iguana.  The iguana hisses angrily.' viDnl.l.' viM>.....' vifN7===8.1 (1.4' viDU' vi~W4 _The iguana is lightly wounded.' vi )))) You shoot an arrow. The arrow hits the iguana!' vil.....9.4 (1.3' vi ' vi ^ _The iguana is heavily wounded.' vin(e .  You shoot an arrow. The arrow hits the iguana!' vi.P)))' vi0...' vi:16020.7' viI' viJ _You kill the iguana!' viN ' vi ' vi ' vi H _No target in view!' vi{) ' vi) ' vi+1 ' vie3 H _No target in view!( vi;_( viU _.. #.........[..........( vi\?....##########.......#.##..)))........'.........###.######..#. #..# ##'#####..#  ####''#### #.#####..# ##........###.....#..# #..........######.#..#####.... #........( vih---#....)...# #............#.........##.#+#####..##.#.....≈..≈##..+..#.........+.. ....##########.......#.#####..)))........'.......( vi\j@....###.######.( viOs5#####. #..# ##'#####..#  ####''#### #.#####..# ##........###.....#..# #..###.#..######.. #.........#..#.......# #..#.#+######.##.#≈..≈##......+..#+..≈..≈#( vi@( vi2.7 (2.0---3.7 (3( vi ( vi( vi%f_You see here a +1 heavy flail.( vi;B4( viJ( viAMH _No target in view!( viM( vi( vi_( viFH _No target in view!( vir  _No target in view!( vim ( vin ( vio ( vix ,( vi| : _( vib ( vi ( vi ( vik ( viS   You encounter a sleepcap.####''#### #.#####..# ##........###.....#..# #..........######.#..####### #............## #...........#..........)...## #................................#.#+########  ......##.# .....≈..≈##.. ..+..# .+.. ≈..≈#.......## f   sleepcap (dormant)##f.....##( vi: &6( vi2 27.7 (4 _( vip ( vi ( vi[ )))))f)You shoot an arrow. The arrow hits the sleepcap.( vi9f.( viE.....( vim7===9.0 (1.3( vi<( vi6 _The sleepcap is lightly damaged.) vi* )))))You shoot an arrow.  The arrow hits the sleepcap but does no damage.) vi9f.) vi5f.) vi<....) vi.30.4 (1.4) viy) vi6 _The sleepcap is lightly damaged.) vin)))The sleepcap is lightly damaged.) vi  The arrow hits the sleepcap but does no damage. _The sleepcap is lightly damaged.  You shoot an arrow.  The arrow hits the sleepcap but does no damage.) viV9f.) vi \...) vi\-1.7 (1.3) vib) viug  You shoot an arrow.  The arrow hits the sleepcap but does no damage. _The sleepcap is lightly damaged.  You shoot an arrow.  The arrow hits the sleepcap but does no damage. _The sleepcap is lightly damaged.) vi;^)) The arrow hits the sleepcap but does no damage. _The sleepcap is lightly damaged.  You shoot an arrow.  The arrow hits the sleepcap but does no damage. _The sleepcap is lightly damaged.  You shoot an arrow. The arrow hits the sleepcap!) viĻ9f.) vib&.) vi(3.0) vi7) viea _The sleepcap is severely damaged.) vi  ) vid ).  ) vi 8You shoot an arrow. The arrow hits the sleepcap!) vi ?)) vid .) vig 554.2 (1.2) vik ) vim O _You destroy the sleepcap!) vi2 ) vic3 ) vi9 ) viI; H _No target in view!* viv _ _You open the large door.* viyE  There is a large open door here.* viS{* vi{ _* vi9}* vi~* vi* viڀ* vi* vi@,* vi* vi6n _L - 4 potions of lignification (gained 1)* viw3* vi* viً* vi|,* vi* vi֎* vi,* viW* viJ* vi~e  You encounter a drude.* vi####''#### #.#####..# #........###.....#..# ..........######.#..####### .....## #.... ..)...## #.... .....###.... ......##.#+######## ......##.#.##### ...≈..≈.......##@.......--- ....'..#...... ....'..# .....  ..≈..≈.......#..# ........#..# 5.......#..# ..5   drude (asleep).........###.# ........* vi(H## #.#.....# #.#43.2 (9.0---4.2 (10.0) _* viH? ))))5  You shoot an arrow. The arrow hits the drude!  The drude shouts!* vil95.* viʿ.* vi=...* vi/===5.6 (1.4* vi )* vi* viK] _The drude is heavily wounded.* vi* vi* vi* viH _No target in view!* vi* vi-* vi¬* viVH _No target in view!* vi 3* vi * vi * vi g  A drude comes into view.* vi ''#### #.#####..# .###.....#..# ######.#..# ## #.... )...## #... * viF _###... * vi ##.#+## ##.#.#≈..≈.......##.'..#.'..#.. ..≈..≈.#..#.5.  ..#..#.......#..#.....5   drude...###.#.............## #.#....... 0.05.* vi * vil R---6.6 (1 _* viV * viD ) You shoot an arrow. The arrow hits the drude!* vi:5.* vih  The drude is almost dead.* vi5--27%  ===8.0 (1.4* viF* vi~ _The drude barely misses you. The drude hits you. Your doom draws closer.+ vid .  You shoot an arrow. The arrow hits the drude!+ vi)+ viX+ vi>[6=-699.4+ vi~b+ vidI _You kill the drude!+ viz+ vi/{!+ vih+ viH _No target in view!+ viO%4+ vi( + vie)B_No target in view!+ viA8 _7=+ vi9a8=+ vi1 _HP restored.+ viC+ vi}+ viT+ vi>+ vi+ vi+ vi+ vi;+ vi4,+ vi+ vi + vi$ O=+ vi + vi + viB + vi| + viR + vi + vit + vi + viw + vi$ + vi + vi + vi> + vit + vi ,+ vi + vi E  There is a large open door here.+ vi" + vi"  _+ vi$ + vi% + vi' + vi( + vi( + vi* + viV, + vi, + viB- + vi0 + viT2 + vi2 + vi3 + vi7 + vi9 + vi9 + vi: + vi ? + vi@ + vi@ + viA + viwF + viG + viG + viH + viJ + vi L + viDL + viL + viN + viP ,+ viQ + viIU = _You open the large door.+ vi[ i ..............'..#.... .....≈..≈.......#..#.... ................#..#.... + vi8\ ................#..#.... ...............###.#.... ..............## #.#.... #............## #.#....+ via\  #..........## #.##### + vi\ #....@...## #.#---73.4 (24.0) ####''#### #.# ......  #.##.#.#+ vi\ ] .. #. .# + vi] ## #. .# #. ..+ vi%] S ). .# + viG] + vic + viFd H---4.4 (25+ vii + vi l + _Found a quarterstaff.+ vio + vi + vi + vi H _No target in view!+ vi%+ viq%+ vi*+ vi,H _No target in view!, vi13, vi, vi, vib, vi: _, vi , vi? There is a large open door here., vi 5 _, vi~, vi&, vi~$,, vi$, vi%, vi',, vi{', vi), vi),, viQ*, viM+, vi,, vi,, vi-, viw., viZ/, vi/, vi/, vi?1, viB2,, vi2, viq3, vi*4,, vi4, vi5, vi6, vi6, viU7, vi87 _You open the door., vi9, vi9, vi-:, vi<@  There is an open door here., vi=j  You encounter a clockroach., viC)......###.#.......#..............####.#.......##............##.##.#.......##..........##..##.##########........##...##.# ####''####....##.# , viND#......#......# #.##.#.#......# .. #.#.#.@....# ## #.#.##'#B..# #.#....# ..##...)...#### ###.#.###.# ..# B   clockroach (asleep, warded), vikD@#### , viH-85.4 (11, viI36.4 (12 _, vi L, vi-M, vi1.###.#.# .####.#.# #.##.##.#., vi2+# #.##..##.# #........##...##.# ####''####....##.# #......#......# #.##.#.#......# , viS2P.. #.#.#..@...# ## #.#.##'#B..# , vi2#.#....#...# #...)...#########.#.###, vi2b.#..# , vi:aBB, vi:;9=7.0), vi?, viBX _The clockroach closely misses you., vi>)), vi5 B.  You shoot an arrow. The arrow barely misses the clockroach., vi  The clockroach sprays sand from its hourglass at you., vi* , viR+ 6==8.8 (1.4, vi0 , vi3 D _The blast of sand hits you but does no damage., vif  You shoot an arrow. The arrow hits the clockroach!, vi  The clockroach is almost dead.The clockroach closely misses you., vi|  The clockroach sprays sand from its hourglass at you., vi/} D90.1 (1.3, vi8 , vi D _The blast of sand hits you but does no damage., vi †You shoot an arrow. The arrow hits the clockroach., vi ), vi( , vi ] 741.5 (1.4, vi , vi N _You kill the clockroach!- vi- vi(- viE!- vic$H _No target in view!- vi g- vig- viKj- vikH _No target in view!- vi- vi- viǘ- viך- viP- vi: _- viu@  There is an open door here.- viZ- vi _- vi- vi- vi- vi- vi3- vi)- vi - vi@- vi- vi- vi #...##.#  ####''####....##.#  #......#......#  #.##.#.#......# - vi .. #.#.#......# ## #.#.##'#†..# ..###.#....#...# #...)...######## ###@# ---5.5 (4.0 - vi#..>....# ...###### - vi- viG---6.5 (5- viĿ- vi; _Found a stone staircase leading down.- viw- viw- viN|- viH _No target in view!- vi - vi - viZ - vi3" H _No target in view!- vi3- vi%- viq- vi/- viԩ _- viŪ- vis- vi- vi- vi- vi,- vi*- viR  There is a stone staircase leading down here.- vi- vi _- vi- viص- vi(,- viڷ- vi<- vi[,- vi - vi/- vi>- vig- vi- vi- vi_,- vii- vis- vie  You encounter a jelly.- viX #......#.......# #.##.#.#...... .. .. #.#.#...... .######## #.#.##'#†.. ... ...###.#....#... #.. #...)...####### #.. #.#.###.#..###..###..>....#.......@....######- vi1..###?.#.#..# #..#.#..##..###..#... ...###$. ##..#J   jelly (asleep)#.$ #..##J. #..#- vi@-505.5 (9- vi/6.5 (10.0)- vi- vi+ _Found 27 gold pieces.. vi )))))J)You shoot an arrow.. vi3 SThe arrow hits the jelly but does no damage.  You hear an angry hiss.. vi4;J.. vi> ....$.S   adder  You encounter an adder.. vi}?;===7.8 (1.3). viE. viAH= _The adder bites you but does no damage.. viY||  You shoot an arrow. The arrow hits the adder.. vi J$The adder is moderately wounded.. vi38J.. viO. vi(9.1. vi). viz _The adder barely misses you. The adder bites you but does no damage.. vi .You shoot an arrow. The arrow hits the adder!. vi˶(. viv:8J.. viB. viFL 5. viXF 10.4. viM. virPI _You kill the adder!. viMB )) You shoot an arrow. The arrow hits the jelly!. viL:J.. vi".. viX61.6 (1.2. vi. viY _The jelly is almost dead.. viv d .  You shoot an arrow. The arrow hits the jelly!. vi @). vi> .. viC ] 802.9 (1.3. vi?J . viK I _You kill the jelly!. vi\7 . vi7 (. viv> . vi@ H _No target in view!/ vit/ viu/ visz/ vi|H _No target in view!/ vi2 / vi / vi/ vi;/ vi/ vi/P _/ vif/ vi/ vi/ viC.# #.##.#.# .. .. #.#.# .######## #.#.##'#† .......###.#....#/ vir #..###...)...###### #... #.#.###.# .#..###..###..>....#............###### ..###@.#.#..# --- #..#.#..# #..###..# ..../ vi ...# ##$.###..# #.$/ vi # #..# #..# #..#/ vi< ' ..../ vi;&-4.9 (2.0/ vi&G---5.9 (3/ vi+/ vi-. _i - a scroll of identify/ viI/ viI/ viN/ viPH _No target in view!/ vi / vi´ / vi / vie H _No target in view!/ vi / vi / vi  / vi H _No target in view!/ vidU/ viU/ viV/ vi+X/ vi0Y/ vi[P _/ vi[/ vi4\/ vi\/ viS]/ vi^/ viT^/ vi)_/ vi`/ vi8b,/ vib/ vie/ vie/ vif/ vihN _You now have 215 gold pieces (gained 14)./ vih/ vih/ vi6i/ vij/ vij/ vik/ vinN _You now have 228 gold pieces (gained 13)./ vi|r.#..###..###..>....# ..............###### ..###..#.#..# # #.#..#.#..# .#..#.#..###..# / vi8s..............# .#..###..###..# # #..# #..#  #.@# #..# 22.9 (7............)# ########.....#  ###### / viPx/ vix+3.9 (8/ vi@|/ vi|~' _Found a hand axe.0 vi50 vi0 viկ0 viH _No target in view!0 vic0 vild0 vig0 vi?iH _No target in view!0 viQ0 viQ0 viR0 vicU0 vi$W0 vi3[P _0 vi\0 vi]0 vi]0 vi^`0 vib,0 vib0 vigd0 vi5f0 visf0 vi.g0 vih0 vij,0 vik0 vil0 vim0 vim0 vin0 viTo0 vio0 vi6p0 vifp0 vir0 vis0 vi9t0 vit0 vi2v0 viw0 viw0 viEx0 viy0 vi{0 vi{0 vi|0 vi}0 vi60 vi~0 vi0 vi0 viL0 vi0 vi0 viׅ0 vi0 vi`0 vi70 viȊ0 vi0 vi0 vi0 vi0 vi'0 vip0 vi0 vic0 vi0 vi0 vimK _r - 2 scrolls of revelation (gained 1)0 vi0 vi=0 vi0 vi0 vis0 viϟ0 vi^0 vi0 vi^0 vi0 vih0 vi0 vi,0 vil0 vi0 viX0 vi0 viݪ0 vi00 vid0 vi0 vi0 vi0 vi,0 vi 0 viӰ0 vi0 vi0 vi10 vi0 vi۳,0 vi<0 viƵ,0 vi)0 viI _i - 2 scrolls of identify (gained 1)0 viظ0 vi0 vi_0 vi0 vi0 viM0 vi0 vi0 viY0 vi0 viV0 vi0 viT0 vi0 vi,0 viB0 vi\0 vi40 vi,0 viy0 vi0 vis0 vi0 vi;0 vi<0 vi0 vi0 vi0 viJ0 vi0 vi0 vi0 vi0 vi,0 vi0 vif0 vi,0 vi50 viz0 vif0 vi0 vi0 vi0 vi0 vi,0 vi40 vi0 vi0 via0 vi0 vi0 vi0 viw0 vi0 vi0 vi 0 vie0 vi0 vi,0 vi0 vi0 vi,0 vi*0 vi0 vi0 vi0 vi#0 vi0 vi0 vi,0 vi0 vi0 vi ,0 vi0 vi0 vi0 vi0 vi 0 vi5 0 vi 0 vi7 0 vix 0 viQ 0 vi 0 vi 0 vi 0 vim 0 vi 0 vi{ 0 vim 0 vi ,0 vi 0 vig 0 vi f  You encounter an adder.0 vi  ........ .....≈. ....... ### ..... .. .. .....≈. ... .. ....... S...### #.# ....... #....##.# ........# ....... ##...# #......0 vi @....... ##..# #............ #..##########...........###..##.......####'........##..##.#####.#.... S   adder (asleep).......##...#.#######.##.......###............##.#.........##########.0 vi 075.9 (52.0)0 vi% 36.9 (53 _0 vi 0 vi! 0 vi%/ ))))))S  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.0 viЯ J.S0 viQ C.S0 viڵ ,....0 vi{ ;===8.2 (1.3)0 vi: 0 vi 3 _The adder is lightly wounded.0 vi B)))))))0 vixJ.S0 vixJ.S0 vi|3....0 vi+}(9.50 viʁ0 vi2m _You shoot an arrow. The arrow closely misses the adder.1 vi;B)))))))1 vi*I.S1 vi J.S1 vi+......1 vi6)80.81 vi1 vil _You shoot an arrow. The arrow barely misses the adder.1 vi7|  You shoot an arrow. The arrow hits the adder!1 vi7  The adder is severely wounded.2.0 (1.21 viq1 viV _The adder completely misses you.1 vi*)1 viŇ SYou shoot an arrow. The arrow barely misses the adder. The adder bites you.6-3.4 (1.41 vi1 viΎK _The adder misses you.1 vi|$ *)1 vi SYou shoot an arrow. The arrow closely misses the adder. The adder misses you.1 viz [7-4.6 (1.21 vi 1 vi R _The adder barely misses you.1 vi *)1 vi; SYou shoot an arrow. The arrow completely misses the adder.1 vin< -5.9 (1.31 vi(A 1 viD = _The adder bites you but does no damage.1 vi!h .You shoot an arrow. The arrow hits the adder.1 vilR1 viz1 vi_5 27.21 vi1 vi I _You kill the adder!2 vi2 viU(2 vi2 viH _No target in view!2 vi[32 vi\2 vi$]2 vi.`8= _2 vi`2 viKa2 via2 via2 vib2 vic2 vic2 viOd2 vi"f2 vipg2 vig9=2 vih2 vim2 vip #<# ...## #.#2 viJq(  #+.##..   #.....# ###  #....# ..  +....# ..  #....#####.# ######@...##.# ---92.2 (5.0.........#..#.#  #........##...# # #........###..# #2 viq #........# #..########## #........###..##.......# #.........##..##.#####.##.........##...#.#######.........###..........2 vicu2 viuG---3.2 (62 vix2 viRz; _Found an escape hatch in the ceiling.2 vi2 vi2 vi2 viH _No target in view!2 vinf 2 vig 2 viLk 2 vim H _No target in view!2 viϤ 2 viE 2 viܩ 2 vi4 H _No target in view!3 vi3 vi 3 viw 3 vi!3 vi#3 viS&: _3 vi&3 vi'3 vi(3 vi^(3 vi)3 vi)3 vi)3 vi3*3 vi+3 vi#,3 viW,3 vi,3 viE-3 vi-3 vi.3 viK.3 vi5/3 vi/3 vi/3 vi/3 vi03 vi13 vi13 vi13 vi&33 vi4,3 vi43 vif9~ #.#   ..   _.   ### .#   _. #<#  3 vi9Y .####.###.  #'.##.....  ##@....# ### 601.2 (8 #.#....# ..  #.+....# ..  ###....#####.# 3 vi9######....##.# .........#..#.# 3 vi:6 #........##...#  #........###..#  #........# #..###### _You open the door.3 vi; _Found a glowing golden altar of the Shining One and an opulent altar of Gozag.3 vi*3 vi3 vi|3 viH _No target in view!3 vi  _No target in view!3 vi@_3 vi^M# #.#. _. ## ### .#.._#_. #<# #..#..####.### #@.##..... 0##..###3 viщ,#.#..#.+....# ....#3 vi3 vi}+2.2 (13 vi8_3 viJ2 _Found a hazy altar of Hepliaklqana.3 vi Q _There is an open door here.4 vizF4 vi0G4 viJ4 viLH _No target in view!4 vix4 vi4 vi^4 viH _No target in view!4 vi4 vi;4 vit4 vi4 vi4 viK: _4 viK4 vi64 vi4 viW4 vi@  There is an open door here.4 vi4 vi= _4 vi4 vi4 vi4 vi4 vi4 vi4 vi4 vio4 vi4 vi4 vi4 viu4 vi 4 vi4 vi4 vie4 vi 4 vi4 viA4 vi4 vi 4 vi4 vi4 vi4 vi~4 vi4 viv 4 vi 4 vij 4 vi 4 vi 4 vi* 4 vi 4 vi(4 vir4 vi4 vi@4 vi4 viU4 vi4 vi4 vic4 vi4 vi;4 vi4 vi~4 vi,4 viJ4 vi4 viE!4 vi!4 vi<"4 viv$4 vi!&4 vit&4 vi&4 vi*4 vi'-4 vim-4 vi;.4 viu04 vi24 vi24 vi34 vi.54 vi64 vi74 vi74 vi`:4 vi8<4 vi<4 vi_=4 vi?4 viA4 viB4 viC4 viD4 viF4 viTG4 viGH4 viI4 vi5 vi5 vio5 vi5 viT5 vi5 vi#5 viX5 vi,5 vi5 vi5 vi",5 vi5 vi5 vi5 vi:5 vi5 vi5 vi5 vi:5 vi5 vi5 vi$5 vio5 vi5 vi5 vi5 vi 5 vi5 vi5 vi,5 vi5 viv5 vie5 vi5 vi5 vi5 via5 vi5 vi5 vi5 vi5 vi5 vi)5 vi5 vi5 vi5 viY5 vi-5 vi5 vi5 vin5 viT5 vi05 vi[5 vi5 vi5 viG5 vi,5 vi5 vi5 vi,5 vi5 vi,5 vi5 vi5 vi5 vi.5 vib5 vi|5 viG5 vio5 vi5 vic = _You open the large door.5 vi 5 vi 5 vil 5 viz 5 vi5 vi 5 vi5 vi?E  There is a large open door here.5 vi5 viu _5 viC5 vi5 vi*5 vi~5 vi:5 vi!5 vi#5 vii#5 vi1$5 vi(5 vi(5 vi)5 vi)5 vi -5 vi.5 vi+.5 vi.5 vi35 vi55 vi 65 vi{65 vi75 vi85 vi85 vi95 vi:5 vi:5 vi;5 viX;5 viG<5 viK=5 vi=5 vi=5 vi?E  There is a large open door here.5 vir@5 vi@ _5 viA5 viA5 vieB5 viB,5 viVC5 vi(D,5 viD5 viI5 viJ5 viJ5 viKK5 viL5 viM5 viM5 viM5 vi6O5 viP5 vi?P5 viP5 viqS5 vi\T5 viT5 viT5 viU5 viV5 viV5 viW5 viX5 viX5 vi;Y5 viY5 vi:[5 vi#\5 vit\5 vi\5 vi&^5 vi_5 vie_5 vi_5 vib5 vic5 vi1d5 vid5 vicgB5 vig5 vih5 vii5 viai5 vii5 viYj5 vi3k5 vifk5 vik5 vikm5 vin5 vibn5 vin5 vi 35 vi 5 vi 5 viX P _5 vi 5 vi 5 vi 5 vi 5 vi j  You encounter a killer bee.5 vi ..# #...........###...._.. #.###.###.#.##....##### #.# #.# #.#.#.... ._#_..# #<# #.# #.#.#... 5 viQ ..#..####.###.###.#.#.......≈..≈ #.#.#'.##.........#.'...........###.....###.#####.'......#.#....# #.#...#.#.......≈..≈#.+....# #...@.#.#....###....#####.#<#.#...####.#.#.##...........#..#.#.#..##..#..5 vi ##...#.######..#........###..#.y ##..y   killer bee (asleep)#........# #..##########..#........###..##.......####''###...5 vi 6##..##.#####.#......#5 vi& 16.2 (2.0)5 vi*' 27.2 (3 _5 viD* 5 vi+ 5 viOj  ))))y  You shoot an arrow. The arrow hits the killer bee.  The killer bee buzzes angrily.5 vi y.y.<.===8.5 (1.35 vi 5 vi e _The killer bee is moderately wounded.5 vi )) You shoot an arrow. The arrow hits the killer bee!6 vi. yThe killer bee is almost dead.6 vi/7y.6 vir00y.6 vi 17y.6 vi8 y 2 killer bees (1 wandering)You encounter a killer bee.6 vi9(9.86 vid?6 vieAW _The killer bee barely misses you.6 vib )You shoot an arrow.6 vi y.  The arrow closely misses the killer bee.6 vi  yThe killer bee buzzes angrily.  The killer bee stings you.6 vi y.  You encounter a killer bee.6 vi}yyy 3 killer bees (1 wandering)6 vi]6-701.0 (1.26 vid_ _The killer bee barely misses you.6 vi <You shoot an arrow. The arrow hits the killer bee!!6 vi~jy 26 vi$6 y.  You kill the killer bee!6 vi65y.6 vi777y.6 vi76y.6 viJ9V y.  6 vi9&The killer bee buzzes angrily.6 vi!@Xy6 viC, 76 viCL-24%902.4 (1.4 6 viC6_The killer bee stings you but does no damage.6 viI7_6 viLk _Your Evocations skill increases to level 5!6 vi6)6 viN yYou shoot an arrow. The arrow misses the killer bee. The killer bee misses you.x23.6 (1.2_6 vi/C _The killer bee stings you but does no damage.6 viȊ W  You shoot an arrow. The arrow hits the killer bee!6 vi y<The killer bee is heavily wounded.6 vi 6 vi [8=4.9 (1.36 vi 7_6 vi W _The killer bee barely misses you.6 viY W  You shoot an arrow. The arrow hits the killer bee.6 viH y.  The killer bee is almost dead.6 viQ  The killer bee stings you. x2; The killer bee barely misses you.The killer bee stings you but does no damage.6 viQ X1---6.26 viV 9_6 viX W _The killer bee barely misses you.6 viX2a )You shoot an arrow.6 vir yThe arrow closely misses the killer bee.6 vi\CThe killer bee stings you but does no damage.6 vi#06 viE----7.4 (1.26 vi7_6 viBw _The killer bee closely misses you. x2; The killer bee stings you.7 vi<.)7 viy _The killer bee closely misses you. x2; The killer bee stings you.  You shoot an arrow. The arrow barely misses the killer bee.The killer bee stings you but does no damage.  The killer bee stings you.  ompletely misses you.7 vi?g47--8.7 (1.37 vi7 viF _The killer bee stings you but does no damage. x27 viro .  You shoot an arrow. The arrow hits the killer bee!7 vi~a   killer bee7 viW7 viv= 7 vi0>  7 vim>)You kill the killer bee!7 vi>CThe killer bee stings you but does no damage.7 viuC7 vi/D-7 viD37 viD77 viE 10.07 vi7K7 viK_7 viK7 viaO 7 viO7 viP,_The killer bee misses you.7 vijP7 vib )You shoot an arrow.7 viy  You shoot an arrow.  The arrow completely misses the killer bee.  The killer bee barely misses you. The killer bee stings you!  You are poisoned.  The killer bee poisons you! The killer bee stings you.  You are more poisoned.7 vi37======----1.3Pois 7 vi6_7 vi:1 _The killer bee poisons you!7 vihb )You shoot an arrow.7 vi1 yThe arrow closely misses the killer bee.You feel very sick.The killer bee closely misses you. The killer bee completely misses you.7 vi3------2.6Pois 7 vi7 vi2 7 vi7 vi,_The killer bee misses you.7 vi 7 viz b )You shoot an arrow.7 vimU yThe killer bee closely misses you. The killer bee completely misses you. _The killer bee misses you.  You shoot an arrow.arrow closely misses the killer bee.  You feel very sick.  The killer bee stings you.7 viW t24==------3.8 (1.27 vi_ 8_7 viu C _The killer bee stings you but does no damage.7 vi| 7 viJ :----7 vi 7 vi! ^ _You are too injured to fight recklessly!8 vi8 vi%8 viy8 vi^ _You are too injured to fight recklessly!8 vin8 viqGear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) 8 viqT f - a +0 orcbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 8 poisoned darts Armour (go to first with [) 8 vi%r e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour9 viP Potions:  Potions ! 9 vi d - a golden potion  h - a potion of haste  L - 4 potions of lignification  n - a silvery potion  c - 4 potions of curing  k - 2 puce potions  f - a black potion: visPc - 4 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. : viPIt is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.: vi: vis: viH ..# #...........###.......... VicViper1 the Shooter_.. #.###.###.#.##........... Demigod: viړ##### #.# #.# #.#.#............ Health: 35/58 ==============---------- ._#_..# #<# #.# #.#.#............ Magic: 9/9======================== : vi..#..####.###.###.#.#.......≈..≈. AC: 11Str: 12: vi)Doom: 23% #.#.#'.##.........#.'............ EV: 11Int: 11: viO###.....###.#####.'............ SH: 0Dex: 28: vim#.#....# #.#...#.#.......≈..≈. XL:  7 Next: 97% Place: Dungeon:6#.+....# #...@.#.#............ Noise: ===------  Time: 4713.8 (0.0): vi˔###....#####.#y#.#............ f) +0 orcbow######....##.#.#.##........... Fire: f) +0 orcbow: vi-.........#..#.#.#..##..........#........##...#.######.........: vii#........###..#.. ##........ y   killer bee#........# #..##########.......#........###..##.......####''##: vi#.........##..##.#####.#......#The arrow closely misses the killer bee.You feel very sick.The killer bee stings you. _The killer bee stings you but does no damage. : vi_You are too injured to fight recklessly! _You are too injured to fight recklessly!: viWP  You feel better. The killer bee stings you.: vi\3---: vi84.8 (1: vi: viC _The killer bee stings you but does no damage.: viN8  You shoot an arrow.: viV  The arrow hits the killer bee but does no damage.: vil4===6.0 (1.2: vi[: viݓF _The killer bee stings you but does no damage. x2; vi\ ..# #...........###.......... VicViper1 the Shooter_.. #.###.###.#.##........... Demigod##### #.# #.# #.#.#............ Health: 34/58 ==============---------- ._#_..# #<# #.# #.#.#............ Magic: 9/9; vi,======================== ..#..####.###.###.#.#.......≈..≈. AC: 11Str: 12Doom: 23% #.#.#'.##.........#.'............ EV: 11Int: 11###.....###.#####.'............ SH: 0; viiDex: 28#.#....# #.#...#.#.......≈..≈. XL:  7 Next: 97% Place: Dungeon:6#.+....# #...@.#.#............ Noise: ===------  Time: 4716.0 (0.0)###....#####.#y#.#............ f) +0 orcbow######....##.#.#.##........... Fire: f) +0 orcbow.........#..#.#.#..##..........; vi1#........##...#.######.........#........###..#.. ##........ y   killer bee#........# #..##########.......#........###..##.......####''##; vis#.........##..##.#####.#......#The arrow hits the killer bee but does no damage. ; vi[_The killer bee stings you but does no damage. x2  Fire: f) +0 orcbow; viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (40% to hit); viy ..# #...........###.......... VicViper1 the Shooter_.. #.###.###.#.##........... Demigod##### #.# #.# #.#.#............ Health: 34/58 ==============---------- ._#_..# #<# #.# #.#.#............ Magic: 9/9; vi======================== ..#..####.###.###.#.#.......≈..≈. AC: 11Str: 12Doom: 23% #.#.#'.##.........#.'............ EV: 11Int: 11###.....###.#####.'............ SH: 0Dex: 28#.#....# #.#...#.#.......≈..≈. XL:  7 Next: 97% Place: Dungeon:6; vijg#.+....# #...@.#.#............ Noise: ===------  Time: 4716.0 (0.0)###....#####.#<#.#............ f) +0 orcbow######....##.#.#.##........... Fire: f) +0 orcbow.........#..#.#.#..##..........; viz#........##...#.######.........#........###..#.. ##........ y   killer bee#........# #..##########.......#........###..##.......####''###.........##..##.#####.#......#Fire: f) +0 orcbow; vi6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (40% to hit)  You shoot an arrow. The arrow hits the killer bee!  You kill the killer bee!; viS; viut; viu; vi|| ..# #...........###.......... VicViper1 the Shooter_.. #.###.###.#.##........... Demigod##### #.# #.# #.#.#............ Health: 35/59 ==============---------- ; vi&}._#_..# #<# #.# #.#.#............ Magic: 9/9======================== ..#..####.###.###.#.#.......≈..≈. AC: 11Str: 12Doom: 22% #.#.#'.##.........#.'............ EV: 11Int: 11###.....###.#####.'............ SH: 0Dex: 28#.#....# #.#...#.#.......≈..≈. XL:  7 Next: 105% Place: Dungeon:6; vi}#.+....# #...@.#.#............ Noise: ===------  Time: 4717.3 (1.3)###....#####.#<#.#............ f) +0 orcbow######....##.#.#.##........... Fire: f) +0 orcbow.........#..#.#.#..##..........#........##...#.######.........#........###..#.. ##........ #........# #..##########....... #........###..##.......####''## #.........##..##.#####.#......#; viG~ Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (40% to hit)  You shoot an arrow. The arrow hits the killer bee! _You kill the killer bee!; vioShift-Dir - straight lineAim: a killer bee (40% to hit)  You shoot an arrow. The arrow hits the killer bee! _You kill the killer bee!  Your Fighting skill increases to level 4!  You have reached level 8!; vi; viۈ/  --more--< viZ9/6610/108 2% < vi֍< vi 4 _> vic> vi> viL> vi> viw _40> vi#> viz> vi> vi> viѪ> viǭ> vi91> vir> vi> vi> vio> vi> viO> vi> vi<> vi> vi> vi> viܶS2=> vi^> vi,> vi\> vi> vi> vi> vi> viK3=> vi> vi> vii> viӿ> vi7,> vi> vii4=> vi> vi> vi> vi}> vi> vi> vi> vi> viK5=> viu> viZ> vi> vi> vi[> vi> vi> vi> vi> vi> vi~> vi96> viH> vi > viQ> vi> viR,> vi> viO> viN47=> vi:> vif> vi> vi1> vi> vi> viX> vi> viW8=> vi> viT> vi|,> vi}> vi> viK> vi> viQ%9> vi> vi> viG> virB> vi> vi> vi$50> vi>(=> vi> viT> vi> vi> vi> vi\> vi> vi~,> vi> vi)> virU1=> vi> vi,> vi> viH,> vi> vie> vi%2> vi.> vi|> vi > vic> vi > vi]> vi> vii> viK3=> viZ> vi> vi> viK> viy> vi> vi > vi> viU4=> vi> vi> viE> vi> viL,> vir B> vi > vi > vi{ K5=> vi< > vip ,> vi> vi!B> vi> viU6=> vi> vi=,> vi> vi,> vi > vif> viC%7> viE> vi> vi> vik> vi7,> vi> vi> vihK8=> vi[ > vi!,> vi9"> vi#> vi#> vi<$> vi7&,> vi&> viP(> vi(U9=> viI)> vi.> viM/&60> vi52> vi5> vi_6D1=> vi6> vi7> viH8> vi8> vi9> vi%:> vis:> vi;> vi6<U2=> vi<> vi=> vi>> vic>> vi?> vi@> viU@> vi]A> viA%3> viH> viI> viI54=> vi'J> viJ> viL> vibL> viL> viM> vi viN> viSP> viP#5> viP2=> viOQ> viMR> vi|R> viS> viT,> viGU> vivV> viVK6=> viW> viY> viZ> viZ> viZ[> vi ^:  There is a stone staircase leading up here.> vi_f  You see here a killer bee corpse.> vig`> vi` _> viOa> viLb> vigc> vic> vid> vi5e> vi*f> vif9=> vig> vi m> viKn> vin> vin> vip> viq> viq> viWr> vit> vi u> viJu> viv> vibx:  There is a stone staircase leading up here.> viLzf  You see here a killer bee corpse.> vi}{> vi| _> vi|> vi~> vi'> vio> vi> vi7> viu> vi׆> vi> vi> vi؉> viW> vi> vi> vi> vig> viӎ> vi > viL> vi> vi> vi> viۓ> viy> viI> vis> vi> vim> vi%> vi̛> vi > viœ> viɞ> vi> viߟ> vi> vi> vi> vi6> vim> vi> vi/> vis> vi> vi> vi> viQ> vi> vi> vi> vi> viq> vi> vi > vi> vi > viv> vi> viL> vi> vi> vi> vi*> viy> vi> vi> viE> viz> vi > viϻ,> viD> vi)> vi,> vi > vi> vi> vi+> vi> vi> vi> vi> vi2> vik> vi> viQ> vi> vi> viM> vi> vi> viO> vi|There is a stone staircase leading up here. _You see here a killer bee corpse.  You open the door.  You encounter a centaur. It is wielding a +0 orcbow and carrying a +0 shortbow.> viP> vi]  ## . #  #.#.#' #####.##  .. ..# #  c_ _.. #.###.##   ######### #.# #.# > vili  #.._#_..# #<# #.#   ###..#..####.###.##   #.'#.#.#'.##......   #.@# ###.....###.##---836.3 (119.0)   #.## #.#....# #.#   #..## #.+....# #   ##..########.   ##...######....##.   ###.........#..#. c   centaur (launcher)  ##........##..  #........###..  #........# #.. _The centaur shouts!> vi\ _Found a hide-covered altar of Uskayaw.> viس3> vi> vi> vi.> vi~> vi=: _> vi|@  There is an open door here.> viR> vi> vir _> vi> viH> vi> viM> vi,> vi> vi> viR> vi> vi> vi> vi> vi|> vi> vi> vi@  There is an open door here.> vi+> vi _> vi> vip> viV> vi> vi> vi> viJ> vi> vi> viz> vi> viL,> vi"> vi> viC,> vi> vi> vi> vi$ > vi/ > vi > vi+ > vim > vi > vi > vi > vi1 > viJ > vi' ,> vi > vi| > vi? > vi > vi > vi > vif > vi > vi > vi > vid > vi > viA > vi > vi > viX > viS > vi ,> vi= > viH > vi% 7 _You open the door.> vix' 3> viS( > vi#, > vi|- > vi- > vi. > vi2 > vi4 ,> vi~7 > vi: > vi; > vi; > vi< > vi@@ > vihA > viA > viA > vi?D > viE > viE > viE > viwG > viH > viII > viI > viK > vi=M ,> viM > viN > vi{O > viO > viP > viVS > vicT ,> viT > viV B> vi]W > viX > vi viY > vi0Z > viY\ > vi;^ ,> vi^ > via > viMb ,> vib > vie > vif > vig > vi8g > vi5h > vih ,> vi:i > vij > vij > vi'k > visk > vil > vin > vin > vin > visp > vir ,> vi|r > virs > vi>t > vit > vit > viv > viw > viPx > vix > vijz > vi{ > vi{ > via| > vi$~ > vi > vio > vi > viW > vi > vi > vi > vi% > vi > viG > vi > vii > viĉ > vi* > vi > vi > viK > vi > vi, > vi > vi > viQ > vi > viĒ > vi > vi. > vi > viٕ > vi > viF > viȗ > vi > vip M #.######### ##########  >......@..# #........# ---85.3 (49.0) .########.# #........#  > vi ####.####........## #.......'......))). #...#####........## #...'....####....#  #...####.# #...###   . . #......#.# #..##..> viO G   . ### . #......#.# #.##... > vi > vi ,6.3 (50> vi > vi ; _Found a stone staircase leading down.? vi=3? vi? vi? viE? viեn? vi6? viϦ? vi? vi,,? vi? vi? vi,? vi? viV? vi? viΫ? vi? vig  You encounter an iguana.? vi u#....#...#..l#..#..#.# ##.######### ##### #>@........# #.... ? vi#.########.# #....#. ####.####....#. #.......'...#. #...#####....#. #...'....#### l   iguana (asleep).. #...####.#  . ... #......#.# # . ### . #......#.# #? viS291.0)? vi22.3 (6 _? viU? vi@ viB ))))l    You shoot an arrow. The arrow hits the iguana!  The iguana hisses angrily.@ vixc.l@ viu9c.@ vi6...c   centaur (launcher)l   iguana@ vi7===3.5 (1.2@ vi@ vi_ _The iguana is severely wounded.@ vir )))You shoot an arrow. The arrow hits the iguana.@ vi= ...  The iguana is severely wounded.@ vi7B a)))))))@ vi G.l@ vi0 ..@....  The centaur shoots an arrow. The arrow closely misses you.@ vi/ N))))@ vilT <....@ viDU _57----4.8 (1.3@ viZ @ vi>] F _The centaur shoots an arrow. The arrow hits you!@ vi* c .  You shoot an arrow. The arrow hits the iguana!@ vi/ G))@ vi۳ h ..  You kill the iguana!@ viS a)))))))@ vi{< o..@....@ vi? R----46.0 (1.2@ viD @ viCG p _The centaur shoots an arrow. The arrow closely misses you.@ vi a)))))))@ viNN @ viO!@ vicO.@ viO.@ viO.@ viBP.@ viPc@ viP.@ viMQ.  @ viQBYou shoot an arrow. The arrow barely misses the centaur.@ viQ@ viW@ viCX)@ viX)@ viX)@ viY)@ viQY)@ viY)@ viY )@ vi Z@ viHo..@....@ vi ))))The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.A vi-.... 46----7.4 (1.4A vi!1A vi3) _The arrow hits you!A vi )))) You shoot an arrow. The arrow hits the centaur!A viz ....  The centaur is heavily wounded.A viN))))A vi.... )))))))The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.A viPo..@....A vi6u34--------8.6 (1.2A viA viS _The arrow closely misses you.A viP $You shoot an arrow. The arrow hits the centaur!A vi@o))))A viD7....A viq 5----19A vi119.9 (1.3 _You kill the centaur!Your Ranged Weapons skill increases to level 7!A viA vih _Your Dodging skill increases to level 3!A viqA viiA viA viH _No target in view!A viE A viF A vi{J A viL H _No target in view!B viL _B vi6=B vivB viB viaB vi&,B viB vi^B viK7=B viuB viB vibB viGB vi,B viB viO8B viB viC,B vi(B vi0,B viB vi`B viS9=B viaB vi9B viB viB viB viB viB vib40=B vieB vi%,B viB viB viB vizB viB viEB vi B vi O1B vi B viB viB viB viB viHB viB vi2B viL2=B viB viBB viA,B viEB viB viBK3=B viB viKBB vig!,B vi1"B vi#B vi$S4=B vi$B vic&B vi&B vi *XB vi+,B vi?,B vi-B vi-K5=B vi.B vi/,B vi0B vif96B vi:,B viL;B vi<B vi<N47=B vi>B viq?B vi?B vi[@B vilC,B viDB viEB viF%8B viJF2=B viGB viH,B viIB viJB viAKB vi;LB viN;9B viNB vifPB viPB vibQB viS,B viSB viYUB viUB viZVB viWB vi]XE50=B viXB viZ,B vi/[B vi&^BB vi^B vi^U1=B vi_B via,B viaB vi cB vi[cB vi....#..#B viNfd...#...###...'......# #.....#  #@#---5026.9 (127B vifx.0)##.######### #####B vi-g#>.........# .########.# #B vijg.# ####..#....'....#.##....B vig ##)##'....#########...## #...###B vigB vimB vi{n?---7B vin 8B viqsB vi9v _a +0 orcbow; a +0 shortbow; a centaur corpseThere is an open door here.  Things that are here: _a +0 orcbow; a +0 shortbow; a centaur corpseFound an escape hatch in the floor.B vi4B viwB viH _No target in view!B vi B vi B vi B vin H _No target in view!C viC vi  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.1   5.9  -1   h - Spellcasting   0.0   1.4  -2  C vi         b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i * Evocations   5.3   7.1  -1      C vi)     d * Ranged Weapons   7.0   9.5  -1          C vi8     e - Armour   0.0   1.2  -1      C vi+f + Dodging3.0   4.8  -1      C vi g - Stealth   0.8   1.0   0          C vi                 C viP            C vi        C vi        C vi#        The relative cost of raising each skill is in cyan.  C vi*The species aptitude is in white.  [?] Help[=] set a skill target  C vi[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsD vipB a + Fighting D vi+r  a + Fighting   b - Unarmed Combat D vin  b - Unarmed Combat  c - Throwing D vi n  c - Throwing  d * Ranged Weapons E vi4&NVicViper1 the Shooter#>....#Demigod#.....#Health: 66/66 ========================#.....#Magic: 10/10 ========================#.....###AC: 11Str: 12Doom: 19%#.....'..EV: 11Int: 11#.....#SH: 0Dex: 28#.....#XL:  8 Next: 11% Place: Dungeon:6#@#Noise: ---------  Time: 5027.9 (0.0)E vi'##.######### ##### f) +0 orcbow#>.........# #.... Fire: f) +0 orcbow#.########.# #....#.# ####.####....#.# #.......'.... #.# #...#####.... ##)## #...'....#### ######...## #...####.# #  _There is an open door here.  Things that are here: _a +0 orcbow; a +0 shortbow; a centaur corpse _Found an escape hatch in the floor. _No target in view! _No target in view!E vi+E vi#.E vi0E vi2F vi3F vi@F viF vi|F viΡf _F vi?F viآF viF vi"F viF vi1F viF viF vi׫F vilF viíF viPF viF viKF viF viF viOF vi8F vi@  There is an open door here.F viF vi _F vi\F viF viF viF viF viGF viLF viF viAF viF viYF viF viF vipF viF vi4F vibF viF viF viF viDF viF viF vi,F vi^F viF viBF viF vi#7 _You open the door.F viF viF viF vi@  There is an open door here.F viF vi _F vi"F viF viF viF viF vi-F viF vi F viF vi+F vi]F viF viF viF viF vi F viF vi&F vi~F viF viF viFF vi,F viU,F viF viF viF viF viGF viF viPF vi=F viF viF viF viF vip,F viH F vi6 F vi F vi F vi} F vi F viJ#.###### #.# .#######...# F vi#.# .##........# #.# .#F viG#........# #.# .##.......## #.# F vi.##.......# #.# F vi@.##.......# #.#####.# F viny.#########......#.....).## F vi.'.......'.......+ .......... .#########.......# ######### .#F vi((#.......# # ###.......# # ###### ########## ## .....# #........# #.############ ####.# #........# #.........[... F vi?####.####........##########......F vi?54.9 (27.0)'......F viHN##.###F viz F vi.!(======F vil!%5.9 (28F vi&F viJ)= _As you open the door, it creaks loudly!F viBF vi2CF viHF viJH _No target in view!F vimF viF vi_F viH _No target in view!F vi\ | _  There is an open door here. _F vib ,F vi)l F vio F viq F vi\r F viVs F vit F viu F vi8v F viv F viw F vix F viby F viy F viz F vi{ F vi2| F vi| F ví F viA F vi] F viS F vi> F vi F vi F vi& F viڏ F vi F vi F vi F viޕ F vi, F viڗ F vi F vi F vi] F vi/ F viy F viY F vi] F vi F vi F viק F vi* F vi F viW F vi F vi F viȱ F vi F vi F vi? F vi F vib F vi* F vi[ F viT F vi F vi F vi F vi F vi F viz F vi F vis F vi F vi F vi F vi F vi F vig F vi F vi[ F vi F vi0 F vi F viR F vi F vi F vi F vi} F vi[ F vi F vi F vi F vi F vi F vi F vix F vi F vi% F vib F viB F viB F vi) F vi F vi F vip F viA F vi F vi F vi F vic F vi' F vi F vil F viO F vi F vi F vi F vi F vi F vi_ F vi F vi F vi F vi F vi` F viP! F vi" F vii# F vi $ F vi)% F vi@& F vi& F vic' F vic( F viS- F vih. F vi&/ F viv1 F vi7  F vi8 B_No target in view! _F vi8 No target in view! _F vi<9 $There is an open door here. F viz9 H You encounter a kobold brigand and 2 kobolds. F vi9  The kobold brigand is quivering poisoned darts. A kobold is quivering poisoned F vi9 O darts. A kobold is quivering stones.F vi: F virE F viE 0#<#F vi1F F vijF #.#F viF !. F vi'G  F viG p #.# #. F viG  F viOH p #.# #. F viH  F viI  #.# #.# F vihI  F viI  #.# #.# F vi&J  F viJ  #.# #.########  F vi;K  #.# #.....KKK#  F viK ` #.# ##########F viL 1  F viL ------ F vi$M  #.# #...........#  F viM E##.# #....F viM L.#  .F vi8N L).###...........F viN  F viO n.......>#######.F viO  F viO K.......# #..F vioP   K   kobold brigand (missile, asleep) F viP  #.......# #..#   KK 2 kobolds (missiles, asleep) F vi8Q  #.......# #..# F viQ -  F viQ ] ####'#### #..# F viR / F viTX F viX /KKF viY %92.9 (37F vi,Z F viZ F viZ[ .F via  F vib F viWb KF vib KF vic )F vitc eK   kobold (missileF vic )F vi*d CThe kobold shouts! The kobold brigand shouts!F vie F viRe -===---F vie %3.9 (38F vij F vip  F viq F vikq %_The kobold leaves your sight.F vil 9))))F vi9 \KKF vi: ,KF vi; .F vi@D ...  You shoot an arrow. The arrow closely misses the kobold.F viH M(((((F vi ....@The kobold brigand throws a dart. The dart barely misses you.F vi F vi %5.2 (1.3F vi )F vi I _The kobold leaves your sight.F vi: )))You shoot an arrow. The arrow hits the kobold brigand.F viV ...  The kobold brigand is lightly wounded.F viM(((((G viK....@K 2 kobolds (missiles)G vi>6.5G vi;G vi G vi]G viP_The kobold brigand throws a dart. The dart closely misses you.G viDG viS ))) You shoot an arrow. The arrow hits the kobold brigand.G vi ...  The kobold brigand is moderately wounded.G viOM(((((G vib.....@   kobold (missile)7.8G vigG viit _The kobold brigand throws a dart. The dart closely misses you.G vi ))) You shoot an arrow. The arrow hits the kobold brigand!G vi(g ...  The kobold brigand is severely wounded.G viPjM(((((G viAHK.G vi[BK.G vi ...@The kobold brigand throws a dart. The dart closely misses you.G vie(9.1G vi|G vi3 _The kobold leaves your sight.G vivc )))You shoot an arrow.G viB ..KThe arrow barely misses the kobold brigand.G viGL((((G vi0KG viq-K.G vi5...@K 2 kobolds (missiles)G vi*100.4G viG viyw _The kobold brigand throws a dart. The dart completely misses you.G vi\ )You shoot an arrow. The arrow hits the kobold brigand!G vi)a ))KK 2 kobolds (missiles)G vi G vi| *K.G vi G viW K.G vi G vi G vi ..G viO G vi 7G vi 7G via 1.8 (1.4G vi G vil  G vi G vi ._You kill the kobold brigand!G vi> G vi 8)))G vir* 1K.G vi, 8K)G vi2 .  You shoot an arrow. The arrow closely misses the kobold.G vi8 8(G vi ;K.G vij .G vir -3.1 (1.3G vir G vi W _The kobold throws a stone. The stone hits you but does no damage.G vi&7))G viu0K.G vi"G vi-4.3 (1.2G viG viq _You shoot an arrow. The arrow completely misses the kobold.H vi7T )You shoot an arrow. The arrow hits the kobold!H viX{   kobold (missile)H vi H viS You kill the kobold!H viL((((H vinb)..@H vir(5.5H viwH viyl _The kobold throws a dart. The dart closely misses you.H viT8)))H vib;K)H vi%i1)H vii-6.9 (1.4H vioH vi]rn _You shoot an arrow. The arrow closely misses the kobold.H vi(2a )You shoot an arrow.H viµ1K.H viz  The arrow hits the kobold but does no damage.8.3H vilH viS _The kobold barely misses you.H vi )You shoot an arrow. The arrow hits the kobold!H viRH vimC H viHF -9.5 (1.2H viK H viO J _You kill the kobold!H vi H vi H viy H vi` H _No target in view!H vi H vi H vi H viױ H _No target in view!I viy}II vi~I viI viǃ: _I vi M#<# # I vi####### #.@).)...#---#########..#####.#  ........ ##.# #...........# ........... .......I vi8; #..#I vi###  #<# ## I viӏ #.# #.  #.# #.  #.# #. I vi #.# #.#  #.# I vif#.#  #.# I vi5]#.#  I viS#.# #..@.)...#  I viq#.# ##..#####.#  I vi#.# #...........#  #I vi.# #...........#  I viǐ`).###.#  I viw>#..# I vi4 .# #..#  #.# #..# I vi\r #.# #..#  I vixI vi-100I vifG---1.5 (2I viܝI viSE  g - 16 poisoned darts (gained 8)I viЦ+2.5 (3I viXI vi I vi6=_Items here: ( )) †.I viI viI viI vieI viI viI viWI vi4  I vi3"<# ##  .# #.  .# #.  I vi`.# #.  .# #.#  .# #.# I vi .# #.#  .# #..)@)...#  .# ##..#####.#  .# #...........#  .# #...#  I vi.###....#  >#######..#  .I vi# #..#  #.# #..#  #.# #..# I vi@) I vi /  # ##  # #.  # #. I vi| # #.  # #.#  # #.#  # #.#  I vi# #..).@...#  # #I vi]#..#####.#  # #...........#  # #.....#  I vi###...........#  >#######..# I vi. #.I viK]# #..#  #.I vih]# #..#  #.I viY# #..#  I viI vi+3.5 (1I vi;I vil$4.5 (2I viAI vi1  g - 20 poisoned darts (gained 4)  Things that are here:5.5 (3I vi|I vi>P _a +0 whip; a kobold corpseI viI viI viI viGH _No target in view!I viI viI viKI viH _No target in view!I viU 4I viX I vi [ H _No target in view!I vi! 3I vi I viD I vi I vi $ _I vi BI viL I vi I vi I vii I vi I vi I vi I vi I vi I vi I vim I viK I vi I viz I vi I vi I viH I vi I vi I vi I vij I vi- I vi I vi I viN I vi I vi I vi# I vi I viM I vi I vi* I vi I viR I via I viC I vi I vi I vi I vi I vi I vi2 I vi I via I vi I vi I vim I vi` I vi I vi I vit I viO I vi I vi I vi' I vi I vi I viq I vi I vi! I vi! I vi," I vi# I viH% e  You encounter a jelly.I vi:) <.....# #..# #.#  .....# #..# #.#  #I vi) '#### #..# #.#  #.#######..# #.#[37m  ...........# #.#  #.########.# #.#  .......... #.#  ..######## #.#  ..#I vi)  #@#  ..# #.#  ..# #.#  ..####### #.#  ... #.#  ..... #.#  J   jelly (asleep) .. #.# I vi* +######## #J# .####### I vi- 032.5 (17.0)I vi. 33.5 (18 _I vih1 I vi3 I viNkd .  You shoot an arrow. The arrow hits the jelly!I vi@n=)))))I vin ) I vi!E......I viLL620===4.9 (1.4)I vimI viI _You kill the jelly!J viJ viJ vieJ viH _No target in view!J viGJJ viHH _No target in view!J viMJ viJ vigJ visJ viHJ viP _J viJ viJ vigJ viJ viJ viJ vigJ viJ viJ viJ viXJ viJ viJ viJ vi^J viDJ viJ viM,J viJ viJ viJ viXJ viMJ viEJ viJ viJ viJ viJ vi_J viJ viJ viJ vi J viJ viJ viJ viJ viJ viJ viJ viJ vi}J viJ viJ vi2J viJ viJ viJ vi8J viJ viJ viJ viJ viLJ vimJ viJ viJ viDJ viSJ viNJ viJ vi]J viJ viJ viJ vi=J vi,J vi8 J vi J vi J viS J vi" J vi\ J vi J viaJ viFJ viJ viJ viJ viJ vi1J viJ viJ viJ vi7J viJ viJ viJ viJ vi\J viiJ viVJ viJ viJ viJ viJ viJ vi:J viJ vi J vi J vin!J vi"J vi#J vi#J vi|%,J viK&J vi&J vi&J vi<(J vi(J viI)J vi)J vi+J vi-J vir-J vin.J vi0J vi1J viT2J viM3J vi4J vin6J vi6J vif7J vi9J vi:J vi;J vi<J vi?,J vi@J viAJ viBJ viD,J viLJ vi_MJ viMJ viNJ viPJ vitRJ viRJ viSJ viUJ viVJ vi2WJ vi/XJ viYJ viO[J vi[J vi\J vi^J vi_J vi8`J viKaJ vibJ vi~dJ vidJ vieJ viFgJ vihJ vi iJ vi5jJ vikJ viDmJ vimJ vinJ viVrJ vitJ vibtJ viNuJ viOwJ vixJ vixJ viyJ viX{J vi|J vi}J vi ~J viJ vi/J vikJ viJ viJ viJ vinJ viJ viJ viEJ viJ viJ viJ viJ viJ viٲJ viҳJ viJ vi,J vi\J viJ viJ viJ vi~J viJ viBJ vi6nJ vi,J viJ viJ viJ viJ vi!J vi>J vitJ viJ viJ vi6J vieJ viJ viJ vi;J viJ viJ vi J viJ viJ vi|J viJ vi]J viJ vi=,J viuJ viJ viJ vi J vi{J vi!J vi"J vi"J vi#J vi&J vi(J viq)J vi*J via-J viD/J vi/J vi0J vi)3J vi4J vi;5J vi=6J vi8J viT:J vi:J vi;J vi=J vi?J vi?J viAJ viCJ viDJ viDJ viEJ viHJ viIJ viIJ vibKJ vi;MJ viNJ vi3OJ vikPJ viRJ viaSJ viSJ viYTJ viyVJ viVJ viFWJ viIXJ viaXJ viqgJ vi~ _You open the door.J vi4J vi@@  There is an open door here.J viJ vi _J viJ viJ viJ viBJ viJ viJ vi,J vi4J viJ viJ viRJ vi J viJ viJ viJ viJ viJ viUJ viJ viJ visJ viJ viJ viJ vi5J viJ viJ viJ viJ viJ vi[J viбJ viJ vig,J viӶJ viַJ vi/J viѸJ viXJ viJ viJ viZJ viJ viJ viGJ viJ viJ vibJ vi/J viJ viJ viiJ vi2J vi,J vi4J vi!`J vi,J vixJ viJ viJ viJ vicJ viJ viJ viJ vi~J viJ viJ viVJ viJ vizJ vi,J viJ vi$J viQJ viJ viYJ vi0J vi J viMJ viJ vi]J vi J vivJ vi\J viJ viJ viJ vi J vi{J viJ viJ viJ viJ viJ viJ viJ viN J vi+ J vi J viX J vi J vi J vi ####.#.##'#†..#..# ###.#....#...##.# #.# J vi ~...)...#########.# #.# .#.###.# #.# #.# >....# #.#####.###### . #............# # J vi ######.####.#  .........# ####.##.# J vi ---.... # ..#..#  J vi[ ####..## . .#J vi )# # ## ###  J vi OYou pick up a parchment of Cigotuvi's Putrefaction and begin reading...J viX% 2263.9 (129.0)J vi& I---4.9 (130J vi, J vi/ P _You add the spell Cigotuvi's Putrefaction to your library.J viw J vix J vi5 J vi H _No target in view!J vi J viq J vi J vi H _No target in view!K viI*K vif+K vi/K vi1H _No target in view!K vi _K vinK vi!,K vi֞K vi K viݠK vi(K virK viK viVK viK viK viK viK viK viVK viYK viK viTK viK viK vi,K viQK vi'K viK vi6K viK viK viZK viK viK viK viK viK vi:K viK vi K viXK viK viK vixK viK viK vi%K viK vi'K vieK vihK viOK viK viK viK viK viK viZK viRK vi K viWK viK vi^K viK vi"K vilK viK viK viK vi4K viK viYK viK viKK viK vivK vi,K viK viK viq,K viDK viK vi,K viK vi K vi=K viiK vi)K vi,K vimK viK viK viK viXK viK viyK viK vi]K viK viwK vi K viOK vi~K viK vig,K vitK vihK viK viK viVK vi,K vi(K viIK vio,K viK vi K vioK viK viK viK vi,K viK viK viF,K viK vi/K viK viK viK viK vi K vi+K vizK viK vigK viK viK viYK viK vikK viK viK viAK viiK viKK vioK viK vi=K visK viK vibK viK viK viK vi9 K vi ,K viD ,K vi ,K vi>K vi...........'..#.......# #.. ≈..≈.......#..#.......# ###........#..#.......# ..........#..#.......# K vi<........###.#.......# .......####.#.......# ......##.##.#.......# .....##..##.######### ....##...##.#.@...# #''####....##.#.....# ..#......##.#.....# #.#.#......##.#.....# K vi|#.#.#......##.#.....+ #.#.##'#†..##.#.....# #.#....#...##.#####.# )...#########.# #.# ###.##.# #.#K vi>;312.9 (48.0)K vi%3.9 (49K vi]K viR _l - a white potionK viSK viTK viYK vi#\H _No target in view!K vi K vi K viK viH _No target in view!K vi] 3K vi] K vi_ K vi` K viwd _K vid ,K vi/e K viXf K vif K vig K viqg K viNi 7 _You open the door.K vil IK vil K virm K vim K viAn K viRv  There is an open door here. _K viv K vi\w K viw K viw K vix K vix K viy K vi5z K viz K vi{ K vi| K vi| K viL} K vi~~ K vi ,K vi K vi K vi K vi0 K vi& nK viσ K viB K vid K vi K vi5 K vi K vi̅ K vi K vi K vi) K viv ,K vi K vir K vi K vi K vi3 K vi K viN K vi K vi" K vi͌ K vi K vi7 K vi K vi K viǎ K vi K vi K vi K viΐ K vil K vi/ K viؒ K vi K viD K viԓ K vi? K vij K vi K vi1 K vi K viŕ K vi K vi K vi K vi9 K vi K vi K vi K vi K viR K vi K vi K vi K viP K viv K vi K viM K viŸ K vi K vi K vi K viP K viS K vi K vi@ K vi K vi̥ K vi K vi K viS K viV K vi) K viy K vi K vi/ K vi4 K vit K vi K vi K viy K vi K vi K vi" K vi K vi/ K vi K vi K vib K vi K vi K viT K vi K viV K viĹ K vi K viϻ K vi K viY K vi K vi K vi K viM K vi K viw K vi K viο K vi K vi f  You encounter an adder.K vi ###### ...# K vi; ...# ...# .#########  K vi M.'.......#  #######.#.#####  ##.# #.#S....#   #.# #.# #@#  K vi  #.# #.# #.#  ##.#######.# #.#  ........##.# #.#  #K vi% /#.####.##.# #.#  ......#.##.# #.#   S   adder (asleep) ##.##.#.##.# #.#  K vis 6......#.##.# #.#  ...#..#.##.# #.#  K vi- -56.9 (43K vi 37.9 (44 _K vi K vi K vib .  You shoot an arrow. The arrow hits the adder!K viU)))L viY0....L vi^C1===9.2 (1.3)L vi]aL vicI _You kill the adder!L vikL viL viWL viH _No target in view!L viL viפL viL viH _No target in view!L vi L viM 3L vi L vi L vi | _L vi L vi L vi L vi- L vi L vi L vi L viA L vi L vi L vi* ,L vi L viB L vi L vid L vie L viP L vi L vih L vi L vi~ L vi L viM L vi L viw L vi L viy L vi L vi ,L vi L vi I _i - 3 scrolls of identify (gained 1)L viH" 3L vi" L vi$ L vi% L vi'& L vib& L vi' L vi-) ,L vi) L vi+ L vi+ L vi(, L vi, L vi- L vi. L vi. L vi// L vi0 L vi1 ,L vi!2 L vi2 L vi3 L vi<4 L vi4 L vi7 XL vi8 L vi9 L vi9 L viS: L vi; L vi@> e  You encounter a troll.L viSF l.#..########## #.#.# ..........# #T#.#.# .............# #.#.#.# L viF <............# #.#.#.# #'## #.#.#.# #.####### #.#.#.# ......# #.#.#.# .#.......# #.#.#.## .#.......# ....# --- .#.......# L viQG ##### .#.......#  #.#  .#.......# L viG  #.......#  T   troll (asleep) .#.......#  L viG #########  #.....#  L viN 078.2 (19.0)L viO F---9.2 (20 L viO _L vimT L vioV L vipF ))))))TYou shoot an arrow. The arrow hits the troll.  The troll shouts!L viG.TL vi8.....L vii<===80.5 (1.3)L vi!L vi3 _The troll is lightly wounded.M viAmV)))))))M viD.TM vi2....M viB.M vi(1.8M viM vi%l _You shoot an arrow. The arrow barely misses the troll.M viފ ))))You shoot an arrow. The arrow hits the troll.M viq G.TM viK,...M vi-3.0 (1.2M viM vi3 _The troll is lightly wounded.M vi>v )))You shoot an arrow. The arrow hits the troll.M vi!.T.TM vi( .M vi-4.3 (1.3M viM vi 3 _The troll is lightly wounded.M vi_ )  You shoot an arrow. The arrow hits the troll. _The troll is lightly wounded.  The arrow hits the troll but does no damage.M vi~S G.TM viU M viV -5.5 (1.2M vi&[ M vi] 3 _The troll is lightly wounded.M vi  V)))))))M vi  ......TYou shoot an arrow. The arrow barely misses the troll.The troll bites you but does no damage. The troll misses you.M vil C6.9 (1.4M vib M vi = _The troll claws you but does no damage.M vi|  You shoot an arrow. The arrow hits the troll!M vin&  The troll is moderately wounded.The troll completely misses you. The troll barely misses you.M vi'`54-----8.1 (1.2M vi,M vi . M vi.r_The troll closely misses you. The troll bites you. The troll claws you. x2N viV)))))))N vi' ......TYou shoot an arrow. The arrow barely misses the troll. The troll bites you.49-------9.4 (1.3 _The troll barely misses you. The troll closely misses you.N vih R  You shoot an arrow. The arrow hits the troll!N vi   The troll is heavily wounded.37------90.7 _The troll bites you! The troll completely misses you. The troll misses you.O viV)))))))O viZe ......TYou shoot an arrow. The arrow barely misses the troll.The troll barely misses you. The troll misses you.The troll claws you but does no damage. The troll bites you!O vi[b23---------2.1 (1.4O vi6`O vibg _The troll claws you. The troll barely misses you.O vi*O vi+O viJ/O vi1^ _You are too injured to fight recklessly!P viiP viGear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 orcbow (weapon) P viCMissiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armourP viz& Potions:  Potions ! P viL' d - a golden potion  h - a potion of haste  L - 4 potions of lignification  n - a silvery potion  c - 3 potions of curing  k - 2 puce potions  f - a black potion  l - a white potionR vi"c - 3 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. R viфIt is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.R vi R vi.#..########## #.#.#   VicViper1 the Shooter .............# #.#.#.#   Demigod .............# #.#.#.#   Health: 32/66 ===========------------- .............# #.#.#.#   Magic: 10/10 ======================== .#'########### #.#.#.#   AC: 11Str: 12Doom: 16% .#.####### #.#.#.#   EV: 11Int: 11 .........# #.#.#.#   SH: 0Dex: 28 .#.......# #T#.#.##   XL:  8 R vi[33mNext: 21% Place: Dungeon:6 .#.......# #@#....#   Noise: ===------  Time: 5392.1 (0.0) .#.......# #.######   f) +0 orcbow .#.......# #.#  Fire: f) +0 orcbow .#.......# #.# .#.......# #.# .#.......# #.#  T   troll .#.......# #.# .######### #.# .#.....##.# _The troll bites you! The troll completely misses you. The troll misses you.You shoot an arrow. The arrow barely misses the troll.The troll barely misses you. The troll misses you.The troll claws you but does no damage. The troll bites you! _The troll claws you. The troll barely misses you. _You are too injuR vi|red to fight recklessly!R vi  You feel better. The troll barely misses you. The troll claws you.R vik28---3.1 (1R viR viR _The troll barely misses you.R vii R vie Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) R vi  f - a +0 orcbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armourS viq Potions:  Potions !  d - a golden potion  h - a potion of haste  L - 4 potions of lignification  n - a silvery potion  c - 2 potions of curing  k - 2 puce potions  f - a black potion  l - a white potionT viT vi5T vis.#..########## #.#.#   VicViper1 the Shooter .............# #.#.#.#   Demigod .............# #.#.#.#   Health: 28/66 ==========-------------- .............# #.#.#.#   Magic: 10/10 ======================== T vil.#'########### #.#.#.#   AC: 11Str: 12Doom: 16% .#.####### #.#.#.#   EV: 11Int: 11 .........# #.#.#.#   SH: 0Dex: 28 .#.......# #T#.#.##   XL:  8 Next: 21% Place: Dungeon:6 .#.......# #@#....#   Noise: =--------  Time: 5393.1 (0.0) .#.......# #.######   f) +0 orcbow .#.......# #.#T vi  Fire: f) +0 orcbow .#.......# #.# .#.......# #.# .#.......# #.#T viw  T   troll .#.......# #.# .######### #.# .#.....#T vi]#.# The troll barely misses you. The troll misses you.The troll claws you but does no damage. The troll bites you! _The troll claws you. The troll barely misses you. T vi_You are too injured to fight recklessly!  You feel better. The troll barely misses you. The troll claws you. _The troll barely misses you.T viT vi3T viT viѰU viPs(U vi[tuEvoke which item? Wands  a - a wand of flame (31)p - a wand of polymorph (6) [!] read|quaff|evoke[?] describe selectedV vi.#..########## #.#.#   VicViper1 the Shooter .............# #.#.#.#   Demigod .............# #.#.#.#   Health: 28/66 ==========-------------- .............# #.#.#.#   Magic: 10/10 ======================== .#'########### #.#.#.#   AC: 11Str: 12Doom: 16% .#.####### #.#.#.#   EV: 11Int: 11 .........# #.#.#.#   SH: 0Dex: 28 .#.......# #T#.#.##   XL:  vi37m 8 Next: 21% Place: Dungeon:6 .#.......# #@#....#   Noise: =--------  Time: 5393.1 (0.0) .#.......# #.######   f) +0 orcbow .#.......# #.#  Fire: f) +0 orcbow .#.......# #.# .#.......# #.# .#.......# #.#  T   troll .#.......# #.# .######### #.# .#.....##.# The troll barely misses you. The troll misses you.The troll claws you but does no damage. The troll bites you! _The troll claws you. The troll barely misses you. _You are too injured to fight recklessly!  You feel better. The troll barely misses you. The troll claws you. _The troll barely misses you.V vi!.#..########## #.#.#  VicViper1 the Shooter .............# #.#.#.#  Demigod .............# #.#.#.#  Health: 28/66 ==========-------------- .............# #.#.#.#  Magic: 10/10 ======================== .#'########### #.#.#.#  AC: 11Str: 12Doom: 16% V vi@.#.####### #.#.#.#  EV: 11Int: 11 .........# #.#.#.#  SH: 0Dex: 28 .#.......# #T#.#.##  XL:  8 Next: 21% Place: Dungeon:6 .#.......# #@#....#  Noise: =--------  Time: 5393.1 (0.0) .#.......# #.######  f) +0 orcbow .#.......# #.# Fire: f) +0 orcbow .#.......# #.# V vip.#.......# #.# .#.......# #.# T   troll .#.......# #.# .######### #.# .#.....# #.# _You are too injured to fight recklessly!  You feel better. The troll barely misses you. The troll claws you. _The troll barely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 74% to hit)V vi?/ 9.#..########## #.#.#   VicViper1 the Shooter .............# #.#.#.#   Demigod .............# #.#.#.#   Health: 28/66 ==========-------------- .............# #.#.#.#   Magic: 10/10 ======================== .#'########### #.#.#.#   AC: 11Str: 12Doom: 16% V vi00 .#.####### #.#.#.#   EV: 11Int: 11 .........# #.#.#.#   SH: 0Dex: 28 .#.......# #T#.#.##   XL:  8 Next: 21% Place: Dungeon:6 .#.......# #@#....#   Noise: =--------  Time: 5393.1 (0.0) .#.......# #.######   f) +0 orcbow .#.......# #.#  Fire: f) +0 orcbow .#.......# #.# .#.......# #.# .#.......# #.#  T   troll .#.......# #.V vi0 # .######### #.# .#.....##.# You feel better. The troll barely misses you. The troll claws you. _The troll barely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 74% to hit)  The puff of flame hits the troll.V viȸ Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: a troll (moderately wounded, 74% to hit)  The puff of flame hits the troll.  The troll is heavily wounded.  The troll barely misses you. The troll claws you but does no damage.V vi O9=4.1 (1V vi V vi K _The troll misses you.W viA W vi8D Evoke which item? Wands  a - a wand of flame (30)p - a wand of polymorph (6) [!] read|quaff|evoke[?] describe selectedX viX viX vi .#..########## #.#.#   VicViper1 the Shooter .............# #.#.#.#   Demigod .............# #.#.#.#   Health: 29/66 ==========-------------- .............# #.#.#.#   Magic: 10/10 ======================== X vi$.#'########### #.#.#.#   AC: 11Str: 12Doom: 16% .#.####### #.#.#.#   EV: 11Int: 11 .........# #.#.#.#   SH: 0Dex: 28 .#.......# #T#.#.##   XL:  8 Next: 21% Place: Dungeon:6 .#.......# #@#....#   Noise: ==-------  Time: 5394.1 (0.0) .#.......# #.######   f) +0 orcbow .#.......# #.#  Fire: f) +0 orcbow .#.......# #.# .#.......# #.# vim .#.......# #.#  T   troll .#.......# #.# .######### #.# .#.....##.# Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 74% to hit)  The puff of flame hits the troll.  The troll is heavily wounded.The troll barely misses you. The troll claws you but does no damage. _The troll misses you.X vi[!.#..########## #.#.#  VicViper1 the Shooter .............# #.#.#.#  Demigod .............# #.#.#.#  Health: 29/66 ==========-------------- .............# #.#.#.#  Magic: 10/10 ======================== .#'########### #.#.#.#  AC: 11Str: 12Doom: 16% X vi.#.####### #.#.#.#  EV: 11Int: 11 .........# #.#.#.#  SH: 0Dex: 28 .#.......# #T#.#.##  XL:  8 Next: 21% Place: Dungeon:6 .#.......# #@#....#  Noise: ==-------  Time: 5394.1 (0.0) .#.......# #.######  f) +0 orcbow .#.......# #.# Fire: f) +0 orcbow .#.......# #.# .#.......# #.# .#.......# #.# T   troll .#.......# #.# .######### #.# .#.....# #.#The troll is heavily wounded.The troll barely misses you. The troll claws you but does no damage. _The troll misses you.Aiming: X vi-Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 74% to hit)X vie.#..########## #.#.#   VicViper1 the Shooter X vi].............# #.#.#.#   Demigod .............# #.#.#.#   Health: 29/66 ==========-------------- .............# #.#.#.#   Magic: 10/10 ======================== .#'########### #.#.#.#   AC: 11Str: 12Doom: 16% X vi`&.#.####### #.#.#.#   EV: 11Int: 11 .........# #.#.#.#   SH: 0Dex: 28 .#.......# #T#.#.##   XL:  8 Next: 21% Place: Dungeon:6 X vil.#.......# #@#....#   Noise: ==-------  Time: 5394.1 (0.0) .#.......# #.######   f) +0 orcbow .#.......# #.#X vi   Fire: f) +0 orcbow .#.......# #.# .#.......# #.# .#.......# #.#X viYR  T   troll .#.......# #.# .######### #.#X vi͒Z .#.....##.# The troll barely misses you. The troll claws you but does no damage. _The troll misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineX vi0Aim: a troll (heavily wounded, 74% to hit)  The puff of flame hits the troll.X vi_The troll misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line  Aim: a troll (heavily wounded, 74% to hit)  The puff of flame hits the troll.  The troll is heavily wounded.X viSL25-5.1 (1X vi<X vi  _The troll bites you. The troll misses you. The troll closely misses you.Y vib}Y virEvoke which item? Wands Y vi' a - a wand of flame (29)p - a wand of polymorph (6) [!] read|quaff|evoke[?] describe selectedY viY vi$Y vi#/.#..########## #.#.#   VicViper1 the Shooter .............# #.#.#.#   Demigod .............# #.#.#.#   Health: 25/66 =========--------------- .............# #.#.#.#   Magic: 10/10 ======================== .#'########### #.#.#.#   AC: 11Str: 12Doom: 16% Y vi$.#.####### #.#.#.#   EV: 11Int: 11 .........# #.#.#.#   SH: 0Dex: 28 .#.......# #T#.#.##   XL:  8 Next: 21% Place: Dungeon:6 .#.......# #@#....#   Noise: ==-------  Time: 5395.1 (0.0) .#.......# #.######   f) +0 orcbow .#.......# #.#Y vin$  Fire: f) +0 orcbow .#.......# #.# .#.......# #.# .#.......# #.#  T   troll .#.......# #.# .######### #.# Y viM%*.#.....##.# Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 74% to hit)  The puff of flame hits the troll.  The troll is heavily wounded. _The troll bites you. The troll misses you. The troll closely misses you.Y viJ.#..########## #.#.#  VicViper1 the Shooter .............# #.#.#.#  Demigod .............# #.#.#.#  Health: 25/66 =========--------------- .............# #.#.#.#  Magic: 10/10 ======================== .#'########### #.#.#.#  AC: 11Str: 12Doom: 16% .#.####### #.#.#.#  EV: 11Int: 11 .........# #.#.#.#  SH: 0Dex: 28 .#.......# #T#.#.##  XL:  8 Next: 21% Place: Dungeon:6 .#.......# #@#....#  Noise: ==-------  Time: 5395.1 (0.0) .#.......# #.###### Y viK  f) +0 orcbow .#.......# #.# Fire: f) +0 orcbow .#.......# #.# .#.......# #.# .#.......# #.# T   troll .#.......# #.# .######### #.# .#.....# #.#The puff of flame hits the troll.  The troll is heavily wounded. _The troll bites you. The troll misses you. The troll closely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 74% to hit)Y viJ( .#..########## #.#.#   VicViper1 the Shooter .............# #.#.#.#   Demigod .............# #.#.#.#   Health: 25/66 =========--------------- .............# #.#.#.#   Magic: 10/10 ======================== .#'########### #.#.#.#   AC: 11Str: 12Doom: 16% .#.####### #.#.#.#   EV: 11Int: 11 .........# #.#.#.#   SH: 0Dex: 28 .#.......# #T#.#.##   XL:  8 NY vi) ext: 21% Place: Dungeon:6 .#.......# #@#....#   Noise: ==-------  Time: 5395.1 (0.0) .#.......# #.######   f) +0 orcbow .#.......# #.#  Fire: f) +0 orcbow .#.......# #.# .#.......# #.# .#.......# #.#  T   troll .#.......# #.# .######### #.# .#.....##.# The troll is heavily wounded. _The troll bites you. The troll misses you. The troll closely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 74% to hit)  The puff of flame hits the troll!Y viƛ M #.#.#  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.# Y vi  #.#.#.#  #T#.#.##  #@#....#  #.######  #.#  #.#  #.#  #.#  #.#  #.#  #.# _The troll bites you. The troll misses you. The troll closely misses you.Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: a troll (heavily wounded, 74% to hit)  The puff of flame hits the troll!  The troll is severely wounded.Y viCp w #.#.#  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.#  #T#.#.##  #@#....#  #.######  #.#  #.#  #.#  #.#  #.#  #.#  #.# Y viw  The troll misses you. The troll closely misses you. The troll claws you!Y viw M17---6.1 (1Y vi| Y vi~ V _* * * LOW HITPOINT WARNING * * *Z vi\eZ vi\gEvoke which item? Wands  a - a wand of flame (28)p - a wand of polymorph (6) [!] read|quaff|evoke[?] describe selectedZ vic Z vi"m Z viu .#..########## #.#.#   VicViper1 the Shooter .............# #.#.#.#   Demigod .............# #.#.#.#   Health: 17/66 ======------------------ Z viv F.............# #.#.#.#   Magic: 10/10 ======================== .#'########### #.#.#.#   AC: 11Str: 12Doom: 16% Z viTv .#.####### #.#.#.#   EV: 11Int: 11 .........# #.#.#.#   SH: 0Z viv yDex: 28 .#.......# #T#.#.##   XL:  8 Next: 21% Place: Dungeon:6 .#.......# #@#....#   Noise: ==-------  Time: 5396.1 (0.0) Z viv 5.#.......# #.######   f) +0 orcbow .#.......# #.#Z vi(w   Fire: f) +0 orcbow .#.......# #.# Z vi\w .#.......# #.# .#.......# #.#Z viw   T   troll .#.......# #.#Z viw { .######### #.# Z viEx .#.....##.# Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 74% to hit)  Z vix The puff of flame hits the troll!  The troll is severely wounded.The troll misses you. The troll closely misses you. The troll claws you! Z vix A_* * * LOW HITPOINT WARNING * * *Z vi =.#..########## #.#.#  VicViper1 the Shooter .............# #.#.#.#  Demigod Z vie ~.............# #.#.#.#  Health: 17/66 ======------------------ .............# #.#.#.#  Magic: 10/10 ======================== .#'########### #.#.#.#  AC: 11Str: 12Doom: 16% .#.####### #.#.#.#  EV: 11Int: 11 .........# #.#.#.#  SH: 0Dex: 28 Z vi E.#.......# #T#.#.##  XL:  8 Next: 21% Place: Dungeon:6 .#.......# #@#....#  Noise: ==-------  Time: 5396.1 (0.0) .#.......# #.######  f) +0 orcbow .#.......# #.# Fire: f) +0 orcbow Z vi5 .#.......# #.# .#.......# #.# .#.......# #.#Z vin  T   troll .#.......# #.# Z vi 2.######### #.# .#.....# #.#The troll is severely wounded.The troll misses you. The troll closely misses you. The troll claws you! Z viڟ r_* * * LOW HITPOINT WARNING * * *Aiming: Throw FlameZ vi* Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, 74% to hit)[ vig=.#..########## #.#.#  VicViper1 the Shooter .............# #.#.#.#  Demigod .............# #.#.#.#  Health: 17/66 ======------------------ [ vihs.............# #.#.#.#  Magic: 10/10 ======================== .#'########### #.#.#.#  AC: 11Str: 12Doom: 16% .#.####### #.#.#.#  EV: 11Int: 11 .........# #.#.#.#  SH: 0Dex: 28 .#.......# #.#.#.##  XL:  8 Next: 21% Place: Dungeon:6 .#.......# #@#....#  Noise: ==-------  Time: 5396.1 (0.0) [ vi,i.#.......# #.######  f) +0 orcbow .#.......# #.# Fire: f) +0 orcbow .#.......# #.# .#.......# #.# .#.......# #.# T   troll [ viii.#.......# #.# .######### #.# .#.....# #.#[ viiThe troll misses you. The troll closely misses you. The troll claws you! _* * * LOW HITPOINT WARNING * * *Aiming: Throw Flame[ viiPress: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, 74% to hit)  The puff of flame hits the troll![ vim #.#.#       [ viDn             #.#  #.# [ vin #.#  #.#  #.#   #.# [ vin  #.#  [ vi[ via8/6712397.1 (1[ vi[ vik_* * * LOW HITPOINT WARNING * * *Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line  Aim: a troll (severely wounded, 74% to hit)  [ vieThe puff of flame hits the troll! _You kill the troll!\ vi\M #..######### .............'#### .#.###### ...#.#.# #.#.#.....###### .#.......# #.# .. ..#.#\ vi\ vi/--8\ vi\ vif\ vi2 k ######### #. ............. .#'##########. ........ .#.#.#.##....##### \ vi3 #.# .#.....##.#  \ vi7 \ vi 8 S9--9\ vib< \ vi? ] vi 20=] vi 1=] vi: ] vi ,] vi ] vil ] vi ] viA ] vi[ ] vi 72] vi ] vi; ] vir ] vi ] vi ] viG ] vi ] vi ] vi I3=] vi ] vi{ ] vi ] viK ] viL ] vi ] vi ] vi ] vi4 S4=] vi ] vi ] vi ] viE ] vi* ] vie ] vi ] vi ] vi, 75] vi ] vi ] vi ] vi ] vij ] vi ] vi ] vi? ] viw ] vi ] vi ] vi/! 6=] vi! ] vi # ] viP# ] vi# ] vi$ ] vi$ S7=] viR% ] viH& ] vi& ] vi& ] vi' ] vi' ] viS( ] vi) ] viT) >28=] viq) ] vi) ] vi* ] vi+ ] viv+ ] viF, ] vi, ] vi,- ] vi- ] vi4. K9=] vi. ] viV1 n] vi1 ] viX2 ] vi2 ] vi+3 ] vi4 ] viL4 :30] vi4 ] vi5 ] vi5 ] vi6 ] vi7 ] viQ7 ] vi7 ] vi8 ] vi8 S1=] vi^9 ] vio: ,] vi: ] vi.< ,] vi< ] viy= w2=] vi> ] vi%> ] vig> ] vi> ] vi> ] vi? ] viA 3] viE 4=5=] vi8F ] viF ] viG ] viH ] vi8H ] viH ] viI ] viI 96] vixJ ] viwK ] viK ] viGL ] viM ] viJM ] viM ] viNN ] viN S7=] vi!O ] viOO ,] viO ] viP ] viDP ] virP ] viQ ] vi*Q K8=] viuQ ] viQ ] viR ] vi9R ] viR ] viR ,] vieS ] viS ] viS ] vi*T ] viMT 99] viT ] viU ] vi5U ] viwU ] viU ] viV ] viAV ] viV ] viV T40=] vi"W ] viW ] viW ] viW ] vic l1=2=] vie 3=] viMf ] vif ] vig ] vig ] vi=h ] viHi ] vii 94] vi j ] vi k ,] vik ] vil ] vil ] viTm ] vin ] vin =5=] vi o ] vito ] viKp ] vip ] vip ] viq ] vir ] vis w6=] vitt ] vi u ] viIu ] viu ] viXv ] viv ] viw ] viw ] vix 97] vix ] viny ] viy ] viz ] viz ] viZ{ ] vin{ ] vi{ ] vi| ] vi1| ] vi| ] vi| &48] vi| (=] vi } ] vi} ] vi} ] vi^~ ] vi: ] vio ] vi ] vi ] vi %9] vi 2=] vis ] viD ] vir ] vi ] vi̓ ] vi ] vi ] viy ] viDž &50] vi@ ] vid ] vi ] vi ] vi ] vi% ] vi ] vik ] vi K1=] vi' ] vi ] vi ] vi ] vi^ ] vi ] vi ] vi% ] viJ ] viX 2=] viz ] vi ] vi ] viE ] vi ] vi ] vi= ] vi ] viא %3] vi ] vi ] vi ] vi ] viJ ] viq ] viْ ] vi ] vi ] vi% D4=] viu ,] vi% ,] vi ] vi> ] vi ] vi ] vi ] vi٘ N5=] viS ] vi ] vi ] vi ] vi ] vi ] vi[ ] vi a6=] vi< ] vi ] viH ] vi ] viנ ] vi ] vi@ ] vi ] viۡ ] vi ] vi ] vi U7=] vi$ ] viѣ B] viM ] vi ,] vi ] viХ 8] vi4 ] vi ] vi= ] vi ] vi ] viѨ ] viI ] vi֪ a9=] vi7 ] vi; ,] vi٬ ] vi t60=] vi ] vie 1] vi 2=3=] vit ] vi %4] vi0 ] vi ] viT ] vi ] vi ] vi ] vi] ] vi0 ] vi ] vi ] vi ] vi* ] viZ D5=] vi ] vi ] vi ] viR ] vi7 ] vir ] vi ] vi ] vi #6] vi" 2=] viy ] viO ] vi ] vi ] vi ] vi ] vi ] vi % ] vi F_You start resting.HP restored.] vi ] viC 255354.0)] vi) 57=] viV ,45 _] vi ] vi ] viͱ ] vi ] vi ] vi ] vis ] viη ] vi$ ] vi ] vi 9=] viռ n] vi ] vi ] vi ] vi? ] vi ] vi ] vi ] vi9 ] vi ] vid ] vi ] vi ] vi ] vi` ] vi- ] viv ] vi ] vi ] vi ] viZ ] vi ] vif ] vi ] vi ] vi ] viJ ] vi ] viT ] vi ] vi ] vi ] vic ] vi ] vid ] vi ] viN ] vi ] vi ] vi ] vi ] vi} ] viZ ] vi ] vi ] vi ] vi ] vi~ ] vi_ ] vi ] vi ] vi ] vi$ ] vi ] vi< ] vi ] vi ] vi ] vi ] vi[ ] vi$ B] vi ] vi^ ] vi ] vi ] vi ] viB ] viH ] vi ] vi ] vim ] vi ] viO ] viS ,] vi ] vi ] vi ] vi0 ] vi! ] vi ] vi ] vi ] vi ] vi ] vio ] vi ] vi1 ] vi ] vi^ ] vi ] vi ] vi ] vi] ] vi6 ] vi ] vi ] vi ] vi ] viR ] vir ] vi ] vi  ,] vi8 ] vi ] vi ,] vi ] vi ] vi' ] vi ] vi ] viD ] vi ] vil ] vi ] vi ] vi9 ] vi ] vi ] vi ] vi ] vi ] vi ] vi, ] vi ] viD ] vi ] vi ] vi ] vi  ] vi ] vi ] vip ] viA ] vi B] vi) ] via ] vi( ] vih ] vi ,] vi ] viM ] vi ] vi_ ] vi ] vi~! ] vi! ] vi" ] vio# ] vi# ] vi# ] vi$ ] vi$ ] viJ% ] vi& ] viG& ] vi& ] vil' ] vi' ] vi' ] vi( ] vi( ] viM) ] vi* ] viW* ] vi* ] vi+ ] vi. n] vi. ] vi. ] vi/ ] vi/ ] vi0 ] vip0 ] vi'1 ] vic1 ] vi1 ] vi2 ] vi2 ] vi3 ] vi3 ] vi4 ] vi4 ] viD5 ] vi5 ] vi5 ] vi6 ] vi6 ] vi*7 ] vi7 ] vi(8 ] vi8 ] viH9 ] vi9 ] vi9 ] vi: ] vi: ] viJ; ] vi< ] viC< ] vi< ] vi> ] vi> ] vi> ] vi? ] vi? ] viF@ ] vi.A ,] viA ] viVB ] vizB ] viB ] viC ] viC ] vi[D ] vi E ] viBE ] viE ] viF ] viF ] vi!G ] viG ] viGH ] viH ] viI ] viI ] viIJ ] vi$K ] viVK ] viK ] viL ] viL ] viRM ] vi&N ] virN ] viN ] viQ ] vi}R ] viR ] viS ] viiX W _You start waiting.] vi] 4653.1 (99.0)] vi^ -4.1 (100.0)] via ] vic # _Done waiting.^ viw ^ vi ^ viP ^ vid ^ vi ^ viE ^ vik ^ vis ##..# ##..# #<#..# #..######### ............. .............#....#'########### #.#.#.# ######^ vi #.# 6.1 (2.0)..#.#.# .#.#.##.#....#^ vi %#####.........#^ vi ^ vi ^ vi$ +7.1 (3^ vi ^ vi 9 _Found a stone staircase leading up._ vi_ vi_ vit_ vi_ vi9_ vi< _ vi _ vi!_ vi4!_ vir)_ vi'*_ vi`*_ vi*_ vi3_ vi4_ vi5_ viw5_ vi<_ vi<_ vi=_ vi=_ viF_ viG_ viG_ viaH_ viNQ_ vi&R_ viiR_ viR_ vi-\_ vi\_ vi\_ vi]_ vic_ vid_ vid_ viWe_ vin_ viBo_ vi}o_ vio_ vis_ vit_ vi:t_ viwt_ vi:{_ vi{_ vi3|_ vi|_ viqB_ vi҆_ vi7_ viލ_ vi_ vi_ vi`_ vi_ vi9_ via_ vi_ vi̮_ vi5_ vid_ vi_ vi_ vi&_ viQ_ vi_ viK_ vi!_ viR_ vi̺_ vi_ vi_ vi=,_ viJ_ vi_ viX,_ vi}_ vi_ vi_ vi^_ viB_ vi}_ vi_ vi_ vi_ vi _ vif_ vi_ vi_ vi_ vi?_ vib_ vi,_ vi_ vi_ vi}_ vi_ vi_ viB_ vi_ vi_ vi_ viJ_ vi_ viC_ vi_ vi_ vi_ vid_ vi_ vi_ vi,_ viA,_ vi_ vi,_ vi6_ viL _ vi ,_ vi _ vi_ vi ,_ viM_ vi6_ vi_ vi_ vim_ viS*_ vi,_ vi,_ vi -_ viN-_ vi)1_ vi2B_ vi7_ vi8_ viD9,_ vi=B_ vij=_ viSA_ viA_ viA_ viA_ viG_ viG_ vi8H_ vijH_ viiM_ viM_ viM_ vi/N_ viQ_ viPR_ viR,_ viV_ viXB_ vie_ viyg,_ vig_ vih_ vik_ vil_ vi(l_ viil_ viUp_ vip,_ viq_ vi"u_ vi[u_ vizu_ viu_ viy_ viKz_ viz_ viz_ vi@  There is an open door here._ vi _ viɀ__ vi_ vi_ vi _ viD_ vi_ vi_ vi._ vij_ vi_ vi\_ vi_ vi_ vi_ vi_ viv_ vi_ viә_ vi_ vi7_ vib_ vin_ viy_ vi_ vi_ vi_ vi-_ vic_ vi_ vi_ vi_ vi,_ vi'_ vig_ viƵ_ vi_ vi)_ vi_ vi_ vik,_ vi_ vi_ vi%_ viJ_ viG_ vio_ vi_ vi_ vi_ viO_ vi_ vi_ vi_ vi_ vi_ vi._ vi$_ vi|,_ vi_ viT_ vi,_ vi_ vif_ vi,_ vi_ viO_ vi,_ vi_ vi_ viB_ vi,_ vi_ vi3_ vi_ vi_ vi"_ vi<_ vi,_ vi_ vi_ vi3_ viZ_ vi_ vi_ vi,_ vi1_ vi_ vi_ vi%_ vi_ vi E  There is a large open door here._ viu _ vi  __ vi _ viN_ vi#_ viT_ viU_ vi_ vi_ vi_ vi_ vi?_ vi#_ viC_ vi_ vi#_ viD#_ viG'B_ viN(_ vix(_ vi,)_ vin0c  You see here a +1 heavy flail._ vi2_ vi)3 __ vi4_ viU7_ vi8_ vi8_ vi9_ viV<_ vi>_ vi>_ vi@_ viwE_ viG,_ viH_ viLE  There is a large open door here._ viN_ viLN __ vizO_ vilQ_ vioR_ viS_ viS_ vi^V_ viwW_ viW_ viIX_ vi1Z_ vi[_ vi[_ vi/]_ vi`_ vicB_ vifZ  Items here: ))) [ ÷._ viDh5 __ vih_ vip  You see here a +0 short sword. _  Things that are here:_ vinq%  _ viq>a +0 hand axe; an orc skeleton_ vis_ vi8s __ vis_ viu_ vi|,_ vi}_ vi_ viD,_ vi_ vi_ vi,_ vi_ vi_ viw,_ vi[_ vi_ vi~,_ viڐ_ vi_ vi,_ vi}_ vi@  There is an open door here._ vi_ vi __ vib_ vi_ viΙB_ vi_ vi,_ vi_ viC_ vib_ vi_ vi_ vi_ vi_ vi _ vi_ vi>_ vij_ við_ viı_ viDz_ vi_ vi_ vi4_ vi<_ vio_ vi_ viv_ vi,_ viu_ vi_ vi,_ vi_ vih_ viP_ vi_ vi4_ vi_ vi_ vi_ vi_ viB_ vi#_ vi #######  #.....# #### #.....# #... #.....# #... #>....# #... #.....# #... #.....# #... #@....#########...784.1 (127.0) #.....'.......'... #.....#########..._ viX #.....# #... #.##### #... ##.######### ##### #>.........# #.... #.########.# #.... #.# ####.####...._ vi_ vi_ viE _Done exploring._ vi _ viZ _ vi$ _ vi6 H _No target in view!` viZ` vi[` vi)`` viBbH _No target in view!` vi$` viu` vi$` vit0.0)..............` vi` viD` vi` viE _Done exploring.` vimO ` viO ` viS ` viU H _No target in view!a vi>}[?25h[?0c _Done exploring.No target in view!Done exploring.a viZNo target in view!  Search for what [Enter for "."]? a vi~ [?25l[?1ca viea viæ21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] a vi a - [D:6] an escape hatch in the floorb - [D:6] a stone staircase leading down  c - [D:6] a +0 orcbow  a vi'~d - [D:6] a +0 shortbow  e - [D:6] a +0 hand axe (1 further duplicate)  f - [D:6] an escape hatch in the ceiling  a viQg - [D:6] a +0 short sword (2 further duplicates)  h - [D:6] a +0 chain mail  i - [D:6] a +0 club  j - [D:6] a +0 morningstar  a vixk - [D:6] a stone staircase leading up  l - [D:6] a +1 heavy flailm - [D:6] a leather armour  a vin - [D:6] a stone staircase leading up  o - [D:6] a quarterstaff  p - [D:6] a stone staircase leading down  q - [D:6] a stone staircase leading down  a viħNr - [D:6] a hand axe  s - [D:6] 3 stones  t - [D:6] a +0 whip  a vi&u - [D:6] a stone staircase leading upc vil  a - [D:6] an escape hatch in the floor  t - [D:6] a +0 whipc viQ{  t - [D:6] a +0 whip  u - [D:6] a stone staircase leading upd viyLevel 6 of the Dungeon <<<<>>>>____(Press ? for help) #.##...........#  #.##.########.##  #.##.##.#  d viT####### ######.##.##.#  #.....# ######...# #.##.##.#  #.....# #........#####.##.########.#  #.....# #........##.##### #.##..).)...#.#  d vi#>....# #.......###.....# #.# ##########..#####.#.#  #.....#d vi#.......# #.###.# #.# #...........# #.#.#  d viӱ.#.....# #.......# #.# #.#####.# #...........# #.#.#  d vi#@....#########.......###.###.....).###...........# #.#.#  d viG#.....'.......'.......'.................>#######..# #.#.#  #.....#########.......###.###########.......# #..# #.#.#d vi@   #.....# #.......# #.##.......# #..# #.#.#d vig  #.##### #.......# #.#d vi#.......# #..# #.#.#  ##.######### ########## #.#####'#### #..# #.#.# d vi8 #>.........# #........# #.##############.#######..# #.#.#  d vi5#.########.# #........# #.........[...............# #.#.#  #.# ####.####........##########.......#.########.# #.#.#  #.# #.......'......)))........'..................# #.#.#d vi`  #.# #...#####........###.######.........########## #.#.# d vi##)## #...'....####....# #..# ##'#####..####.#.#d vi ######...## #...####.# #...####''#### #.#####..##<#.#.# d viгd viGd vi`Hd viJ}VicViper1 the ShooterDemigodHealth: 67/67 ========================Magic: 10/10 ========================AC: 11d viJStr: 12Doom: 11%EV: 12Int: 11SH: 0Dex: 28d viJXL:  8 Next: 39% Place: Dungeon:6Time: d vi"K_Done exploring. _No target in view! _No target in view! _Done exploring. d viDK|_No target in view!  Search for what [Enter for "."]? .d virM4d viMd vi}`d viad vi g; _d viid vijd vi6kd vild viyrd vis,d vitd vi{d viK|d vi|d vid}d vid viфd vi d vi;d viQ@  There is an open door here.d vid vi0 _d viϘd vid viyd vi֞d vi\d viգd viŤd vid vipd vid vid vid viQd vid vi\d vid vi<d viyd viKd vid vi/d vi"d vi+d visd vid vid vid vixd vid vi@  There is an open door here.d vid vi _d vid vi?d vid viXd vid vid vi"d vi[d vi)d vi0d viVd vid vid vid vi d vied vid vid vid vid vid vid vid viGd vid vi6d viNd vid vid vi@  There is an open door here.d vid viS _d vid vid vid vi d vid vid vid vi$d vi!d vid vid viKd vid vid vid viOd vi]d vi d vi( d vi d vi d vid vi,d vid vid viVd vid vid vid vid viOd vihd viWd vi,d viJ d vi!d vi=#d vil#d vix$d vi&d vi'd vi'd vi(d vi*d vi\,d vi,d vi-d vi/d vi@1d vi1d vi3d vit4d vit?,d vi`Ad viCd vi.F,d viGd viId viiKd viKd viLd viaOd viQd viQd viRd vi_#.##.###.##.## ####.##.######## #.##### #.##..).)...# #.....# #.# ##########..#####.# #.###.# #.# #...........# #.# #.# #.#####.# #...........# #.# #.###.....).###...........# #.# ................@#######..# #.# Noise: --------- 5823.1 (39.0) d vi^`#.###########.......# #..# #.# f) +0 orcbow #.##.......# #..# #.# Fire: f) +0 orcbow #.##.......# #..# #.# #.#####'#### #..# #.# #.##############.#######..# #.#  #.........[...............# #.#  ########.......#.########.# #.#d vi`  .......'..................# #.# d viad vi/hd vi`jc _There is a stone staircase leading down here.d vi-d vi1Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 orcbow (weapon) d vi^1Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts d vi1Armour (go to first with [)  e - a +0 pair of gloves (worn) d vi1j h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armoure vi<e viDe viK#.##.## VicViper1 the Shooter#.##.## Demigod ####.#e vi$L|#.######## Health: 67/67 ======================== #.##### #.##..).)...# Magic: 10/10 ======================== e viL#.....# #.# ##########..#####.# AC: 11Str: 12Doom: 11% #.###.# #.# #...........# #.# EV: 12Int: 11 #.# #.#####.# #...........# #.# SH: 0Dex: 28 #.###.....).###...........# #.# XL:  8 Next: 39% Place: Dungeon:6 e viL................@#######..# #.# Noise: ---------  Time: 5823.1 (0.0) #.###########.......# #..# #.# f) +0 orcbow #.##.......# #..# #.# Fire: f) +0 orcbow #.#e vi;M#.......# #..# #.# #.#####'#### #..# #.# #.##############.#######..# #.#e viwMq  #.........[...............# #.#  ########.......#.########.# #.#  e viM.......'..................# #.#  _No target in view! _Search for what [Enter for "."]? . e viM_There is an open door here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.e viU4e vi[e vi]f vi%f vi*l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingf vi+4.3   5.9  -1   h - Spellcasting   0.0   1.4  -2      f vi+     b - Unarmed Combat   0.0   1.2  -1      f vi;,@ c - Throwing   0.0   1.2  -1   i * Evocations   5.8   7.1  -1      f vil,S    f vi, d * Ranged Weapons   7.3   9.5  -1  f vi,        f vi,S    f vi-- e - Armour   0.0   1.2  -1      f viH-f + Dodging3.3   4.8  -1  f vi-.     g - Stealth   0.8   1.0   0  f vi-        f vi-a    f vi.l    f vi5.a    f via.        f vi._    f vi.        f vi/        f viE/        f vig/T    f vi/The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpf vi/G[=] set a skill target  f vi 0[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsg vi97 B a + Fighting h vipr  a + Fighting   b - Unarmed Combat h vi1n  b - Unarmed Combat  c - Throwing o vio vi6o vi#.##.## VicViper1 the Shooter#.##.## Demigod ####.#o vi#.######## Health: 67/67 ======================== #.##### #.##..).)...# Magic: 10/10 ======================== #.....# #.# ##########..#####.# AC: 11Str: 12Doom: 11% #.###.# #.# #...........# #.# EV: 12o viJInt: 11 #.# #.#####.# #...........# #.# SH: 0Dex: 28 o vi%7#.###.....).###...........# #.# XL:  8 Next: 39% Place: Dungeon:6 ................@#######..# #.# Noise: ---------  Time: 5823.1 (0.0) o vi`#.###########.......# #..# #.# f) +0 orcbow #.#o vi -#.......# #..# #.# Fire: f) +0 orcbow #.##.......# #..# #.# #.#####'#### #..# #.# #.##############.#######..# #.#  #.........[...............# #.#  ########.......#.########.# #.#  .......'..................# #.#o viJ  _No target in view! _Search for what [Enter for "."]? . _There is an open door here. _There is an open door here. o vip_There is an open door here. _There is a stone staircase leading down here.o vio vio vio vi q vi/[[?25h[?0c  Search for what [Enter for "."]? q viVz [?25l[?1cq vi9|q vi21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:6] a leather armourc - [D:6] 3 stones  d - [D:6] a +0 short sword (2 further duplicates)  e - [D:6] a +0 whip  q viVf - [D:6] a stone staircase leading up  g - [D:6] a stone staircase leading up  h - [D:6] a +1 heavy flaili - [D:6] a +0 chain mail  j - [D:6] a +0 club  k - [D:6] a +0 hand axe (1 further duplicate)  l - [D:6] a +0 morningstar  m - [D:6] a stone staircase leading up  n - [D:6] an escape hatch in the ceiling  o - [D:6] a quarterstaff  p - [D:6] a stone staircase leading down  q viq - [D:6] an escape hatch in the floor  r - [D:6] a +0 orcbow  s - [D:6] a +0 shortbow  t - [D:6] a stone staircase leading down q vi[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]q vi q vi q vi #.##.## VicViper1 the Shooter#.##.## Demigod ####.#q viw #.######## Health: 67/67 ======================== #.##### #.##..).)...# Magic: 10/10 ======================== #.....# #.# ##########..#####.# AC: 11Str: 12Doom: 11% q vi <#.###.# #.# #...........# #.# EV: 12Int: 11 #.# #.#####.# #...........# #.# SH: 0Dex: 28 q vi 6#.###.....).###...........# #.# XL:  8 Next: 39% Place: Dungeon:6 q vi ................@#######..# #.# Noise: ---------  Time: 5823.1 (0.0) #.###########.......# #..# #.# f) +0 orcbow #.#q vi/ #.......# #..# #.# Fire: f) +0 orcbow #.##.......# #..# #.# #.#q viT ####'#### #..# #.# #.##############.#######..# #.#q vi{   #.........[...............# #.#  q vi ########.......#.########.# #.#  .......'..................# #.#q viė   _Search for what [Enter for "."]? . _There is an open door here. q vi _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.  q vi BSearch for what [Enter for "."]? .q vi; q vi q vi q vi . _r vier vihGear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 orcbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}r vii-b - a +0 leather armourt vi0 Potions:  Potions !  d - a golden potion  h - a potion of haste  L - 4 potions of lignification  n - a silvery potion  c - 2 potions of curing t vi k - 2 puce potions  f - a black potion  l - a white potionu vieScroll Scroll?  s - a scroll of butterflies  r - 2 scrolls of revelation  e - a scroll labelled FOIMMOH ZEXZIL  x - 3 scrolls of amnesia  h - 2 scrolls of summoning  a - 3 scrolls of enchant armouru vim - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  t - 2 scrolls of teleportation  I - a scroll of immolation  c - a scroll labelled GUBBIA OTUF  j - a scroll labelled TOJAN KEOREKKi - 3 scrolls of identifyx viEi - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ x vi“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. x viS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.y vijIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled GUBBIA OTUF  e - a scroll labelled FOIMMOH ZEXZIL  j - a scroll labelled TOJAN KEOREKK y vi m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA Potions (select first with !)  d - a golden potion  f - a black potion y viG k - 2 puce potions  l - a white potion  n - a silvery potion y vib[?] describe selectedz vi z vi #.##.## VicViper1 the Shooter#.##.## Demigod ####.##.######## Health: 67/67 ======================== #.##### #.##..).)...# Magic: 10/10 ======================== z vi #.....# #.# ##########..#####.# AC: 11Str: 12Doom: 11% #.###.# #.# #...........# #.# EV: 12Int: 11 #.# #.#####.# #...........# #.# SH: 0Dex: 28 #.###.....).###...........# #.# XL:  8 Next: 39% Place: Dungeon:6 ................@#######..# #.# Noise: ---------  Time: 5823.1 (0.0) z vi #.###########.......# #..# #.# f) +0 orcbow #.##.......# #..# #.# Fire: f) +0 orcbow #.#z vi #.......# #..# #.# #.#####'#### #..# #.# #.##############.#######..# #.#  #.........[...............# #.#  ########.......#.########.# #.#  .......'..................# #.#  _Search for what [Enter for "."]? . _There is an open door here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _Search for what [Enter for "."]? .z vi z vi z vi1 #.##.## VicViper1 the Shooter#.##.#z vi # Demigod ####.##.######## Health: 67/67 ======================== #.##### #.##..).)...# Magic: 10/10 ======================== #.....# #.# ##########..#####.# AC: 11Str: 12Doom: 11% z vi #.###.# #.# #...........# #.# EV: 12Int: 11 z vi #.# #.#####.# #...........# #.# SH: 0Dex: 28 z vi4 7#.###.....).###...........# #.# XL:  8 Next: 39% Place: Dungeon:6 ................@#######..# #.# Noise: ---------  Time: 5823.1 (0.0) z vi #.###########.......# #..# #.# f) +0 orcbow #.##.......# #..# #.# Fire: f) +0 orcbow #.##.......# #..# #.# #.#z vi ####'#### #..# #.# #.##############.#######..# #.#  #.........[...............# #.#  z vi l########.......#.########.# #.#  .......'..................# #.#  _There is an open door here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _Search for what [Enter for "."]? .  As you read the scroll of identify, it crumbles to dust.z vi A4.1 (1z vim z vi ! There is a stone staircase leading down here. _Search for what [Enter for "."]? .  As you read the scroll of identify, it crumbles to dust. _k - 2 potions of moonshine{ vi { vi Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 orcbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour{ vi s Potions:  Potions !  d - a golden potion  h - a potion of haste  L - 4 potions of lignification  n - a silvery potion  c - 2 potions of curing  k - 2 potions of moonshine  f - a black potion  l - a white potion| vi*Scroll Scroll?  s - a scroll of butterflies  r - 2 scrolls of revelation  e - a scroll labelled FOIMMOH ZEXZIL  x - 3 scrolls of amnesia  h - 2 scrolls of summoning  a - 3 scrolls of enchant armourm - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA | viV+ t - 2 scrolls of teleportation  I - a scroll of immolation  c - a scroll labelled GUBBIA OTUF  j - a scroll labelled TOJAN KEOREKKi - 2 scrolls of identify} vij i - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. } vi؄ Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all } vi8  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.} viIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled GUBBIA OTUF  e - a scroll labelled FOIMMOH ZEXZIL  j - a scroll labelled TOJAN KEOREKK  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM } viv q - a scroll labelled KIMMEF HIUNLA Potions (select first with !)  d - a golden potion  f - a black potion  l - a white potion  n - a silvery potion } vi#} viG[?] describe selected~ vi˶ ~ vi #.##.## VicViper1 the Shooter#.##.## Demigod ####.##.######## Health: 67/67 ======================== #.##### #.##..).)...# Magic: 10/10 ======================== #.....# #.# ##########..#####.# AC: 11Str: 12Doom: 11% ~ vi t#.###.# #.# #...........# #.# EV: 12Int: 11 #.# #.#####.# #...........# #.# SH: 0Dex: 28 #.###.....).###...........# #.# XL:  8 Next: 39% Place: Dungeon:6 ................@#######..# #.# Noise: ---------  Time: 5824.1 (0.0) #.###########.......# #..# #.# f) +0 orcbow #.#~ viM J#.......# #..# #.# Fire: f) +0 orcbow #.##.......# #..# #.# #.#####'#### #..# #.# #.##############.#######..# #.#  #.........[...............# #.#  ~ vi ########.......#.########.# #.#  .......'..................# #.#  _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. ~ vi _Search for what [Enter for "."]? .  As you read the scroll of identify, it crumbles to dust. _k - 2 potions of moonshine~ vi ~ vi ~ vi #.##.## VicViper1 the Shooter#.##.## Demigod ####.##.######## Health: 67/67 ======================== #.##### #.##..).)...# Magic: 10/10 ======================== #.....# #.# ##########..#####.# AC: 11Str: 12Doom: 11% #.###.# #.# #...........# #.# EV: 12~ vi *Int: 11 #.# #.#####.# #...........# #.# SH: 0Dex: 28 #.###.....).###...........# #.# XL:  8 Next: 39% Place: Dungeon:6 ................@#######..# #.# Noise: ---------  Time: 5824.1 (0.0) #.###########.......# #..# #.# f) +0 orcbow #.##.......# #..# #.# Fire: f) +0 orcbow #.##.......# #..# #.# #.#####'#### #..# #.# #.##############.#######..# #.#  ~ vi >#.........[...............# #.#  ########.......#.########.# #.#  .......'..................# #.#  _There is an open door here. _There is a stone staircase leading down here. ~ vi _Search for what [Enter for "."]? .  As you read the scroll of identify, it crumbles to dust. _k - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust.~ vi A5.1 (1~ vi ~ viX9 .......'..................# #.#  _There is a stone staircase leading down here. _Search for what [Enter for "."]? .  As you read the scroll of identify, it crumbles to dust. _k - 2 potions of moonshine  As you read the scroll of identify, it crumbles to dust. _j -> f - a scroll of fear viF 3 viH  vihq I ................0 vir  vi_x  viz E _Done exploring. vi vi" Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 orcbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour vi Potions:  Potions  vi? !  d - a golden potion  h - a potion of haste  L - 4 potions of lignification  n - a silvery potion  c - 2 potions of curing  k - 2 potions of moonshine  f - a black potion  l - a white potion vi5Scroll Scroll?  s - a scroll of butterflies  r - 2 scrolls of revelation  e - a scroll labelled FOIMMOH ZEXZIL  x - 3 scrolls of amnesia  viKD h - 2 scrolls of summoning  a - 3 scrolls of enchant armourm - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  t - 2 scrolls of teleportation  I - a scroll of immolation  vi c - a scroll labelled GUBBIA OTUF  f - a scroll of feari - a scroll of identify viI;i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634.  viJS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. viaIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled GUBBIA OTUF  e - a scroll labelled FOIMMOH ZEXZIL  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA Potions (select first with !)  d - a golden potion  f - a black potion  l - a white potion  vi- n - a silvery potion [?] describe selected vit vio&#.##.## VicViper1 the Shooter#.##.## Demigod ####.##.######## Health: 67/67 ======================== #.##### #.##..).)...# Magic: 10/10 ======================== #.....# #.# ##########..#####.# AC: 11Str: 12Doom: 11% #.###.# #.# #...........# #.# EV: 12Int: 11 #.# #.#####.# #...........# #.# SH: 0Dex: 28 #.###.....).###...........# #.# XL:  8 Next: 39% Place: Dungeon:6  vi................@#######..# #.# Noise: ---------  Time: 5825.1 (0.0) #.###########.......# #..# #.# f) +0 orcbow #.##.......# #..# #.# Fire: f) +0 orcbow #.##.......# #..# #.# #.#####'#### #..# #.#  viD#.##############.#######..# #.#  #.........[...............# #.#   vi########.......#.########.# #.#  .......'..................# #.#  _Search for what [Enter for "."]? .  As you read the scroll of identify, it crumbles to dust. _k - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _j -> f - a scroll of fear _Done exploring. vik vi vi#.##.## VicViper1 the Shooter#.##.## Demigod ####.##.######## Health: 67/67 ======================== #.##### #.##..).)...# Magic: 10/10 ======================== #.....# #.# ##########..#####.# AC: 11Str: 12Doom: 11%  viL#.###.# #.# #...........# #.# EV: 12Int: 11 #.# #.#####.# #...........# #.# SH: 0 viubDex: 28 #.###.....).###...........# #.# XL:  8 Next: 39% Place: Dungeon:6  vi................@#######..# #.# Noise: ---------  Time: 5825.1 (0.0) #.###########.......# #..# #.# f) +0 orcbow #.# vi#.......# #..# #.# Fire: f) +0 orcbow #.##.......# #..# #.# #.# vi####'#### #..# #.# #.##############.#######..# #.#  #.........[...............# #.# vin  ########.......#.########.# #.#  .......'..................# #.# As you read the scroll of identify, it crumbles to dust. _k - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust.  vi_j -> f - a scroll of fear _Done exploring.  As you read the scroll of identify, it crumbles to dust. vi vi+6.1 (1 vi] vi .......'..................# #.#  _k - 2 potions of moonshine  As you read the scroll of identify, it crumbles to dust. _j -> f - a scroll of fear _Done exploring vis.  As you read the scroll of identify, it crumbles to dust. _d -> e - a potion of enlightenment vi" vi" vi( vi. viV2&7 vif4 vi   vi= D7  You climb downwards. vi  #..   #.# # #.# ##. #.# .... #.# ..... +.# ......#.# vie T.....).@# .#.####.# ..# ..F# ..... ......F   bullfrog (asleep) ..#...# ......  vi  vi -8.6 (2.5 vi&  vi g _You encounter a bullfrog.Found a club. vi a _There is a stone staircase leading up here. vi ))FYou shoot an arrow. The arrow hits the bullfrog.  The bullfrog gives a loud, deep croak! vi0~ F.  The bullfrog is lightly wounded. vi76F. vi8 vi 9L====9.9 (1.3 viA@ _You hear a shout! x2 vi  You shoot an arrow. The arrow hits the bullfrog! viBo  The bullfrog is heavily wounded. vi8 viɫg56----===- vi'31.3 (1.4 vi  viC _The bullfrog hits you. The bullfrog hits you! vi|  You shoot an arrow. The arrow hits the bullfrog. vi b  The bullfrog is severely wounded. viW KThe bullfrog releases a deep croak. viG G-2.5 (1.2 vi  vic U _The bullfrog barely misses you. vip _))))))) vi>  F......  You shoot an arrow. The arrow closely misses the bullfrog.1------3.9 (1.4 _The bullfrog hits you. The bullfrog barely misses you. The bullfrog hits you. viW U  You shoot an arrow. The arrow hits the bullfrog. vi  The bullfrog is severely wounded.You hear a shout!2--5.1 (1.2 viN _The bullfrog misses you. vi6 †You shoot an arrow. The arrow hits the bullfrog! vik:) vi oYou kill the bullfrog!You hear a shout! viD o vi o   orcYou encounter an orc. It is wielding a +0 short sword. vi vi.045 viM6.4 (1.3 vi vi-  vi,_The orc shouts! You hear a shout! x2 viې  vi ! vi) vi-IYou shoot an arrow. The arrow hits the orc! vi ) viX1)) viv# oYou kill the orc!You hear a shout! vi%>o) viW,†.o   orc priest vi=2537.6 (1.2 vi2 vi?y _You encounter an orc priest. It is wielding a +0 war axe. via )))))))You shoot an arrow. vi 8o. vih R†.... viB -8.9 (1.3 vi  vi[ ^ _The arrow closely misses the orc priest. vi| ) You shoot an arrow. The arrow hits the orc priest! vi=l < † vil The orc priest is heavily wounded.The orc priest mumbles some strange prayers to Beogh against you. viJm @42--- vixm '40.1 (1.2 vis  viv ' _Beogh smites you! vi  ) You shoot an arrow. The arrow hits the orc priest. vi+J8o. vi Q viQ#3 viQB---1.4 (1.3 viYW viYc _The orc priest is severely wounded. vii( )You shoot an arrow. The arrow hits the orc priest! vi+) vi vi}072.7 vi viƾN _You kill the orc priest! vi viq vi% vi،H _No target in view! vi  vi>  viZ  vi H _No target in view! viR vi}S viqU viZ vi=`: _ via vi U6= vi>  vi@ , viA  viD , viF  viI , viI  vi4L  viL K7= viN  viR 1 _HP restored. viT  viT  viU  vi&X $  Things that are here: viY d  a +0 war axe; a bullfrog corpse viZ\  vi\  _ vi^  vinc  vig  vigg  vih  vik  virn  vin 9= viq  viyu  vix  vix  vi:z  vi)|  viG~  vi~  vi  vi  vi , viۅ  viu  viP , vi  vih  vi&  vi  vi  vi6 Q ....#.####)# ......#......#....+#.#......#..............).... vi  .#.#..........##.#+#..#...#...##..........#...##....##........##......@........---.........#..... vi ......?....?...............................#.........####................## vi= cYou pick up a parchment of Forge Lightning Spire and begin reading... viڪ y927.9 (80.0)---8.9 (81 vi=  vi@ N _You add the spell Forge Lightning Spire to your library. vi5 vi6 vi4: vi;H _No target in view! vi&4 vi- vi/H _No target in view! vie  vi  vi  vi  vi  vi : _ viY  vi^  vi  vi  vi  viR  vi  vi  _e - 2 scrolls labelled FOIMMOH ZEXZIL (gained 1) viv  vi  vi?  vi  vil  vi  vi  vi  vi_  vi  vi  viB  vi  vi  vi  vi  vi  vi$  vi>  vii  a - 4 scrolls of enchant armour (gained 1)  You encounter an orc wizard. It is wielding a +2 dagger of venom. vin +#.#......#.... ...........).... #.#.#..........# #.#+#..#...#...#  vi #..........#...# # #....##........#.# ##................#o ...........#. ............ ..... vi ..... ......#....##. .....###### vi> p............###  via o   orc wizard (wandering)..#....#+#... viy c..####. ....# vi 136.0) vi_  vi' 27.9 (9 _ vi$  vih*  vipu )))))))You shoot an arrow. viK.o vi 0..... vi 7===9.1 (1.2 vi vi:a _The arrow completely misses the orc wizard. viT*A))))))) vi1o. viN.o..... viD)40.3 vi vifq _You shoot an arrow. The arrow barely misses the orc wizard. vi ))))o    You shoot an arrow. The arrow hits the orc wizard! vi21o. vi:*... vi0;(1.5 vi A viCb _The orc wizard is heavily wounded. vi )You shoot an arrow. The arrow hits the orc wizard! viF))) viyw oYou kill the orc wizard! vit...o   orc wizard (wandering) vi6522.8 (1.3 vig vi x _You encounter an orc wizard. It is wielding a +0 dagger. viQ )You shoot an arrow. The arrow hits the orc wizard!! vi N)))))) viq4 Q.).... vi8 8844.1 viB  viE N _You kill the orc wizard! vi^  vi_  vib  vie H _No target in view! vi vi? vi vi5H _No target in view! vi44 vi8 vi:H _No target in view! viu3 viw vij{ vi~ vi݃: _ viy viڇ viK vi vi vi, vi viR...#......#.... +#.##..... ...........).... #.#.#..........# #.#+#..#...#...# # #..........#...#.# #....##........#.# .  ##.........#...........#...@)---  ....... vi).......  ...#....##..^.  ....###### ...  ....... ##............###  ..#....#+#...  ..####. ....# vi:...#......#.... +#.#......#......  ....)......  #.#.#..........#.##.#+#..#...#...#.#  #.#...#.# .  #....##.#.# .. ##.#). . viQ(#....@. ... ..#....##..^. ..###### .. ..... .# ....### . ..#....#+#... ..  viΪ-7.1 (3.0 vitG---8.1 (4 vi vi۳$  Things that are here: vi_ _a +2 dagger of venom; a +0 robe; an orc corpse vi  vi.  vi  vi H _No target in view! vi  vi  vi  vi H _No target in view! viU vi vi7 viT!H _No target in view! vi63 vi vi vi vi: _ vi vi%G...#......#.... +#.#......#...........# ..)......>....# .#.#..........#.#.....## .#+#..#...#...#.#....... ..#...#.#...... ....##..#.#.... ..#)....# #....)# 9.1 (1. vi&# # #....##..^..#.###### ..... ..##### ... #....#+#... ....  vi- vi!.,50.1 (2 vi4 viF6; _Found a stone staircase leading down. viR vi viv  vi_ H _No target in view! vi vi/ vi viH _No target in view! vii vi  vi\ viH _No target in view! vil 3 viB  vi  vi  vi : _ vi  viL  vi  vi  vi\  vi , vi_  vi<  vic  vi  vil  viM  vi , vi  vi  vik , vi  vii  viR  vi  vi(!  viN"  viA#  vi#  vi$  vi%  vi/ .............# ................#.#....##..^..#### ..........######.......... ............ #...#######.### #........# #....#+#... #........# ####. ....# #........# #..#8.1 (8 #....##### .....+  .#....# #.#....# # #....# #..#.# #...>#  vi|3  vi4 +9.1 (9 vi7  vip: _Found a stone staircase leading down. _No target in view! _Found a stone staircase leading down. viB  vi3C  vibG  viI _Found a stone staircase leading down. _No target in view! _Found a stone staircase leading down. _No target in view! vi 4 vi vi6 _No target in view! _Found a stone staircase leading down. _No target in view! vi vi vi viH _No target in view! viaU viU viV vixZ vi\ vi%`P _ via vi,b vi c vid vi9f vilf vi?g vi+k vil vil vi`m vio vijq viq viXr vis viUu viu vi5v vix viy, vipy viz vi9|, vi} vi vi, viǁ vi vi viA vi vik vi͈ vi, viΉ vi vi viȌ vi vi* vin vi viTm _l - 2 white potions (gained 1) vie viє vi3 vi) vi+, vi vi] viZ vi viҙ vi vi vi@ vi vi vi  vi vi viN vi  vii vi vi, vi vi vi vic vi vi4 vi vi viI vi vi viӲ vix, vi vi  viM vi vi+ vit vi vi viĻN _You now have 261 gold pieces (gained 16). vi^ vi vi vi vi1 via vi vi vi vi vi4 vi vi, viA vi vi vi vi viS7 _You open the door. vi  vi7 vi  vi@  There is an open door here. vi viG _ viw vi< vi vi viW vi viy vi vi vi& vi viEB vi ...#+#...#.#....# .....#........#.#.#....# .... +........#.#.#..#.# ... #..........#+#...># vi}.. ...........##.....#.# . .......#######.....#+# .......+.....'........ ###....#######..............#.@......#.#........ #........#.# ..............# . ..............# .................. .......#...........######............#............ vie096.1 (37.0) vi,7.1 (38 vi vi1 _a - a +4 ring of protection vi vi vi viH _No target in view! vi{  viN|  vi!  viy H _No target in view! vi  viX  viA  vi H _No target in view! vi vi vi viL viA vi: _ vi vi vi/ vi vi vir .... +.....#..#.# .....#..........#+#...># ..............##.....#.# vi . .......#######.....#+# .......+.....'........ ###....#######........ .......#........#.#... [......#........#.# .. .......@........# . .9.1 (2.0) ............... .........#.....########.... #..... #. #. vi1 vim.6000.1 (3 vi$ vi7( _Found a ring mail. vi^ vi vi viH _No target in view! vir I viw  vi\y  vi~ : _ vi|~  vi  vi  vi΁  viɃ  vi  vi  vi  vi  vic  vi  vix  viF  vi  vim  vi#  vi$  vi6  vi  viR  viǕ  vi  vi  vi  vi  vi B viX  viС  vi1  viƢ  vip  vi  vi  vi  vi  vi  vi  viL  viW  vi  viѬ  vi1  vi  vi8  vi  vin  viճ  vi  vi7  vi  vi  vi  vi`  vi¸  vi̹  vi  viI  vi  vi  vi  vi0  vi  vi  vi/  viw  vi  vi  vi  viB  vi  vi  vi  vi{  vi  vi  vi  vi5  vi  vi  vi  viD  vi{  vi  vi  vi  viy  vir  vi  vi  vi+  vi7  vi<  vi  vi  viB  vi  vi)  vin  vi4  vi  vin  vi  vi_  vi  vi  vi  vi  vi  vi  vi  viD  vi{  vi  vif  vi  vi  vi$  vi  vil  vi  vi@  vi  viy  vi>  vi  vi-  vi[  vi  ###....####### .........#...... . ..[......#...... viW  .. ................ .. ................ #.#+##................ #.....< .......#...... #.....##########...... + vi ......# #......33.1 (33.0) #.....######.# #...... +.....# #.# #...... vi  ##....# #.# #...... #....# #.# #......#....# #.###.##### vi" ###### #.#....# #.##.### vi L#.##.# vi[  vi ,4.1 (34 viZ  vi6 9 _Found a stone staircase leading up. vi vi vi># vi%H _No target in view! vi vi, vi' viH _No target in view! vi5 vi6 viz7 vi; vi= vi@: _ viCA viC vi-D vi]E viIP  There is a stone staircase leading up here. viL viL _ viM viU viW viJX vihY viL^ vi_ vi` vihb vic vi\e vie viCf vixg vih, vii vivk vin vi o vio vip vir viUr vir vi3t viAu vi}u viu vinw vi] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top] viZZ  viIb  vit ..# #........VicViper1 the Shooter......###........Demigod..............###Health: 64/67 ======================--................#Magic: 10/10 ========================.#...h...........AC: 11 viu _Str: 12Doom: 7%..........§.....#EV: 12Int: 11......@.........#SH: 0Dex: 28.......W........#XL:  8 Next: 59% Place: Dungeon:7.......@...S.....Noise: ========-  Time: 6068.0 (0.0)#.........#...... ... f) +0 orcbow.....?....#.†..#. .... Fire: f) +0 orcbow visv 0..........#..§.######.##............#..........+.....###+#)...#######.## @   Maggie (wand, polearm)...## #.......#....#. S   water moccasin#..#............#. W   phantom...#............#. h   howler monkey (catching breath)The puff of flame hits Maggie.  Maggie is lightly wounded.  The howler monkey howls!  The phantom hits you. The phantom blinks! You blink. Maggie closely misses you.The howler monkey hoots and howls with incredible vigour! _You hear an angry hiss. You hear an angry buzzing noise. vi8}  vi}  vi  vic  vi=Evoke which item? Wands  a - a wand of flame (26)p - a wand of polymorph (6) [!] read|quaff|evoke[?] describe selected vi,  vi[5  vi> ..# #........VicViper1 the Shooter......###........ vin? Demigod..............###Health: 64/67 ======================--................#Magic: 10/10 ========================.#...h...........AC: 11Str: 12Doom: 7%..........§.....#EV: 12 vi'@ 3Int: 11......@.........#SH: 0Dex: 28.......W........#XL:  8 Next: 59% Place: Dungeon:7.......@...S.....Noise: ========-  Time: 6068.0 (0.0)#.........#...... ... f) +0 orcbow.....?....#.†..#. .... Fire: f) +0 orcbow..........#..§.######.##............#..........+ vi@ .....###+#)...#######.## @   Maggie (wand, polearm)...## #.......#....#. S   water moccasin#..#............#. W   phantom...#............#. h   howler monkey (catching breath)The puff of flame hits Maggie.  Maggie is lightly wounded.  The howler monkey howls!  vi@ The phantom hits you. The phantom blinks! You blink. Maggie closely misses you.The howler monkey hoots and howls with incredible vigour! _You hear an angry hiss. You hear an angry buzzing noise. viu  Okay, then. _ viP..# #........VicViper1 the Shooter......###........Demigod..............###Health: 64/67 ======================--................#Magic: 10/10 ========================.#...h...........AC: 11Str: 12Doom: 7%..........§.....#EV: 12Int: 11......@.........#SH: 0Dex: 28 vi9......*W........#XL:  8 Next: 59% Place: Dungeon:7.......@...S.....Noise: ========-  Time: 6068.0 (0.0)#.........#...... ... f) +0 orcbow.....?....#.†..#. .... Fire: f) +0 orcbow..........#..§.######.##............#..........+.....###+#)...#######.## @   Maggie (wand, polearm)...## #.......#....#. S   water moccasin#..#............#. W   phantom...#............#.  viTh   howler monkey (catching breath) _Okay, then.Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (lightly wounded, 67% to hit) vib @..W vi}t@.*WAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (lightly wounded, 67% to hit) viؾ @..W viv ..# #........VicViper1 the Shooter......###........Demigod..............###Health: 64/67 ======================--................#Magic: 10/10 ========================.#...h...........AC: 11Str: 12Doom: 7%..........§.....#EV: 12Int: 11 vi u......@.........#SH: 0Dex: 28.......W........#XL:  8 Next: 59% Place: Dungeon:7.......@...S.....Noise: ========-  Time: 6068.0 (0.0)#.........#...... ... f) +0 orcbow.....?....#.†..#. .... Fire: f) +0 orcbow..........#..§.######.##............#..........+.....###+#)...#######.## @   Maggie (wand, polearm)...## #.......#....#. S   water moccasin#.. vi/ ,#............#. W   phantom...#............#. h   howler monkey (catching breath) _Okay, then.Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.  The arrow hits the phantom but does no damage. viؘ .h  Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.  The arrow hits the phantom but does no damage.phantom is lightly damaged. vi 1S. vis @W§ vi, j ... #.......# ...##+ ...#? .... . .....# #........ ..#......###........ ..# vi˦ .......### ......# ...#.#..........W........ #........h....§.....#.### #.##......@ # ...........§# .... vi .......§..S...... ....#.........#....... ... ........?....#.†..#...  vii Q...........#..§.######.##...... vi ;@. vi '. vi d2===-----9.2 (1.2 vi^  vi= J _The phantom hits you. The phantom blinks! You blink. vi ... VicViper1 the Shooter.. #.......#... Demigod...##.......+... Health: 62/67 ======================--...#?.......... Magic: 10/10 ========================. ............. AC: 11Str: 12Doom: 7%..# #..........# EV: 12Int: 11......###..........# SH: 0Dex: 28..............###XL:  8 Next: 59% Place: Dungeon:7.............@..#...# Noise: ===------  Time: 6069.2 (0.0).#........**W........ #... f) +0 orcbow vi .....h.@**......#.### #.## Fire: f) +0 orcbow................# #...........§........#...........§..S.......... @   Maggie (wand, polearm)#.........#....... ... .... S   water moccasin.....?....#.†..#... .......... W   phantom..........#..§.######.##...... _The phantom hits you. The phantom blinks! You blink.  Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (lightly wounded, 67% to hit) viFv... VicViper1 the Shooter.. #.......#... Demigod...##.......+... Health: 62/67 ======================--...#?.......... Magic: 10/10 ========================. ............. AC: 11Str: 12Doom: 7%..# #..........# EV: 12 vi#Int: 11......###..........# SH: 0Dex: 28..............###XL:  8 Next: 59% Place: Dungeon:7.............@..#...# Noise: ===------  Time: 6069.2 (0.0).#........)))........ #... f) +0 orcbow.....h.@))......#.### #.## Fire: f) +0 orcbow................# #...........§........#...........§..S.......... @   Maggie (wand, polearm)#.........#....... ... .... S   water moccasin..... vi^?....#.†..#... .......... W   phantom..........#..§.######.##......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (lightly wounded, 67% to hit)  You shoot an arrow. The arrow barely misses the phantom. The arrow hits Maggie.Maggie is lightly wounded. vi\&8S. vi'3h vio,BW)§ vi1 . #........  #.......# . #.......#  vi2  .....##.......+  .....#?.......# . . ....... . vi,22 ..# #.W......... ......###..@....... . vi2 ......###+#  .............§..# .. .#...§........ # vi2 .......@........#.### # ......h.# #   vi2§..S.....#  .......§.........  # vi3..#....... ... h   howler monkey viS5;@. vi58S. viP6;h. vi>". vi?50- vi?'70.4 (1.2 viPK` _The phantom hits you. The phantom blinks! You blink. vi- . VicViper1 the Shooter... #......... Demigod... #.......#. Health: 60/67 =====================---.... #.......#. Magic: 10/10 ========================.....##.......+. AC: 11Str: 12 vi Doom: 7%.....#?.......#. EV: 12Int: 11. .............. SH: 0Dex: 28..# #.W......... XL:  8 Next: 59% Place: Dungeon:7......###..@........ Noise: ===------  Time: 6070.4 (0.0)..........*...###+#f) +0 orcbow.........*...§..#.. Fire: f) +0 orcbow vi .#......@...§........ #........h........#.### #...........S.....# # vi z.. @   Maggie (wand, polearm).......§........#.. S   water moccasin................... W   phantom vi u#.........#....... ... .. h   howler monkey _The phantom hits you. The phantom blinks! You blink.  Fire: f) +0 orcbow vi LPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  vi Fand carrying a wand of polymorph (lightly wounded, 67% to hit) vi?^ . VicViper1 the Shooter... #......... Demigod... #.......#. Health: 60/67 =====================---.... #.......#. Magic: 10/10 ========================.....##.......+. AC: 11Str: 12Doom: 7%.....#?.......#. EV: 12Int: 11. ............. vio_ \. SH: 0Dex: 28..# #.W......... XL:  8 Next: 59% Place: Dungeon:7......###..@........ Noise: ===------  Time: 6070.4 (0.0)..........)...###+#f) +0 orcbow.........)...§..#.. Fire: f) +0 orcbow.#......)...§........ #........)........#.### #.......)...S.....# # vi_ .. @   Maggie (wand, polearm).....).§........#.. S   water moccasin....).............. W   phantom#.........#....... ... .. h   howler monkeyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (lightly wounded, 67% to hit)  You shoot an arrow. The arrow completely misses Maggie.  The arrow closely misses the howler monkey. vi 9S. vi Y..@h...  Shift-Dir - straight line  Aim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (lightly wounded, 67% to hit)  You shoot an arrow. The arrow completely misses Maggie.  The arrow closely misses the howler monkey.phantom barely misses you. vi ******Maggie gestures at you while chanting. vi} .hS. vi~ ;@. viu j...@... vi -1.7 (1.3 viÐ  vi _The bolt of fire misses you. The phantom misses you. vi5Evoke which item? Wands  a - a wand of flame (26)p - a wand of polymorph (6) [!] read|quaff|evoke[?] describe selected vi vi) vi. VicViper1 the Shooter... #......... Demigod... #.......#. Health: 60/67 =====================---.... #.......#. Magic: 10/10 ========================.....##.......+. AC: 11Str: 12Doom: 7%.....#?.......#. EV: 12Int: 11. .............. SH: 0Dex: 28..# #.W......... XL:  8 Next: 59% Place: Dungeon:7......###..@........ Noise: ===------  Time: 6071.7 (0.0)..............###+#[10;38 viHf) +0 orcbow.........@...§..#.. Fire: f) +0 orcbow.#.........S§........ #.........h.......#.### #.................# #.. @   Maggie (wand, polearm)................#.. S   water moccasin................... W   phantom#.........#....... ... .. h   howler monkeyand carrying a wand of polymorph (lightly wounded, 67% to hit)  You shoot an arrow. The arrow completely misses Maggie.  The arrow closely misses the howler monkey.The phantom barely misses you.Maggie gestures at you while chanting. _The bolt of fire misses you. The phantom misses you. vi . VicViper1 the Shooter ... #........ . Demigod ... #.......# . Health: 60/67 =====================--- .... #.......# . Magic: 10/10 ======================== .....##.......+ . AC: 11Str: 12Doom: 7% .....#?.......# . EV: 12Int: 11 . ............. . SH: 0Dex: 28 ..# #.W........ . XL:  8 Next: 59% Place: Dungeon:7 ......###..@....... . Noise: ===------  Time: viB 6071.7 (0.0) ..........*...###+#  f) +0 orcbow .........@...§..# .. Fire: f) +0 orcbow .#.........S§........ #. ........h.......#.### #. ................# # .. @   Maggie (wand, polearm) ................# .. S   water moccasin ................. .. W   phantom #.........#....... ... .. h   howler monkeyMaggie gestures at you while chanting. _The bolt of fire misses you. The phantom misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Magg viie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (lightly wounded, 74% to hit) vin . VicViper1 the Shooter... #......... Demigod... #.......#. Health: 60/67 =====================--- viO.... #.......#. Magic: 10/10 ========================.....##.......+. AC: 11Str: 12Doom: 7%.....#?.......#. EV: 12Int: 11. .............. SH: 0Dex: 28 viy..# #.W......... XL:  8 Next: 59% Place: Dungeon:7......###..@........ Noise: ===------  Time: 6071.7 (0.0)..........*...###+#f) +0 orcbow vie.........@...§..#.. Fire: f) +0 orcbow.#.........S§........ #.........h.......#.### #.................# #.. @   Maggie (wand, polearm)................#.. S   water moccasin................... W   phantom vi#.........#....... ... .. h   howler monkey _The bolt of fire misses you. The phantom misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line viAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (lightly wounded, 74% to hit)  The puff of flame hits Maggie. viush.S. vizh.  Aim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (lightly wounded, 74% to hit)  The puff of flame hits Maggie.  vis{Maggie is lightly wounded.  The phantom hits you but does no damage.  Maggie hits you from afar with a +2 glaive of flaming! vi...52----2.7 (1 vi vih' _Maggie burns you. viG# ..... . #.##+ .....#?# ....... ..# #.W..###.....................###+# .@hS....# .#......### # viHW##..  vi(I5S. viJ viK2h. viW;  .........  ... #........  ... #.......#  .... #.......#  .....##.......+  vieX2.....#?.......#  . ...............  ..# #.W@.......  #..........  ....hS..###+#  .........@......#  viX .#...................  ................#.###  viX................# #  ................#   viY The phantom hits you but does no damage.  Maggie says, "If you die in the Dungeon, but nobody's around to see it, does itreally matter?" viq  .........  ... #........  ... #.......#  .... #.......#  .....##.......+  vir  .....#?.......#  . ...............  ..# #.W@.......  #..........  ....hS..###+#  .........@......#  .#...................  ................#.###  vir, mesmerising) ................# #  ................#    Maggie attempts to bespell you! vit3-----3Mesm  vis _You are mesmerised by Maggie! vi^.~  You shoot an arrow. The arrow hits the phantom. vi=8S. vil  yThe phantom is moderately damaged.The water moccasin barely misses you.The howler monkey hoots and howls with incredible vigour! vi @.  You encounter a hornet. vi .....@h...................y..............y   hornetS   water moccasinW   phantom (…)The phantom hits you but does no damage. viN=========5.0 (1.3 vi vi0 _The hornet buzzes angrily. via   You shoot an arrow. The arrow hits the phantom!! vi.'  viy.  The phantom is almost destroyed. vi :h. viF y.  The water moccasin closely misses you.The phantom hits you but does no damage. viߚ4.. vi46--===------6.2 (1.2 vi vi _Maggie misses you. The water moccasin bites you. The howler monkey hits you. vi d .  You shoot an arrow. The arrow hits the phantom! vi h   howler monkey viX9y. vi  y.  You destroy the phantom!The water moccasin closely misses you. Maggie misses you. vi7 . vik;.The howler monkey misses you. viI#--566------7.4 vi- vi0F _The water moccasin bites you but does no damage. vif  _You cannot move away from Maggie! vi23 vi viF _Unknown command. vi  vi{ vi= viW _You cannot move away from Maggie! vi viQ vi8 viF _Unknown command. vi  viK  vi  vi W _You cannot move away from Maggie! vi  vi^  viF  vi&  _You cannot move away from Maggie!Unknown command.You cannot move away from Maggie!Unknown command.You cannot move away from Maggie! vi viRGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 orcbow (weapon) Missiles (go to first with ()c - 3 javelins  vid - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour Jewellery (go to first with "=) vi1a - a +4 ring of protection vi=% Potions:  Potions !  e - a potion of enlightenment  h - a potion of haste  viv> L - 4 potions of lignification  n - a silvery potion  c - 2 potions of curing  k - 2 potions of moonshine  f - a black potion  w - a potion of heal wounds  l - 2 white potions vi|1 h - a potion of haste. An enchanted beverage which speeds the actions of anyone who drinks it. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. vi?  vi  viI # VicViper1 the Shooter.......... Demigod... #......... Health: 46/67 ================--------... #.......#. Magic: 10/10 ========================.... #.......#. AC: 11Str: 12Doom: 5%.....##.......+. EV: 12Int: 11.....#?.......#. SH: 0Dex: 28. ................ XL:  8 Next: 66% Place: Dungeon:7..# #..@........ Noise: ===------  Time: 6077.4 (0.0)......###.hSy....... f) [0;10 vi< ;1m+0 orcbow.........@....###+#Fire: f) +0 orcbow................#.. Fast Mesm .#................... #.................#.### #. @   Maggie (wand, polearm, mesmerising)................# #.. y   hornet................#.. S   water moccasin................... h   howler monkey _You cannot move away from Maggie! _Unknown command. _You cannot move away from Maggie! _Unknown command. _You cannot move away from Maggie! _You cannot move away from Maggie! vi 1(catching breath)You cannot move away from Maggie!  You feel yourself speed up. Maggie barely misses you.  The howler monkey hoots and howls with incredible vigour! vi b=========8.4 (1 vi _The hornet barely misses you. The water moccasin misses you. vi viGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 orcbow (weapon) Missiles (go to first with () vic - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour Jewellery (go to first with "=)a - a +4 ring of protection viq p Potions:  Potions !  e - a potion of enlightenment  L - 4 potions of lignification  n - a silvery potion  c - 2 potions of curing  k - 2 potions of moonshine  f - a black potion  w - a potion of heal wounds  l - 2 white potions viM w - a potion of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. viګ  vi=  vi J# VicViper1 the Shooter.......... Demigod... #......... Health: 64/67 ======================--... #.......#. Magic: 10/10 ========================.... #.......#. AC: 11 vi* Str: 12Doom: 5%.....##.......+. EV: 12Int: 11.....#?.......#. SH: 0Dex: 28. ................ XL:  8 Next: 66% Place: Dungeon:7..# #..@........ Noise: =========  Time: 6078.4 (0.0) vi ......###.hSy....... f) +0 orcbow.........@....###+#Fire: f) +0 orcbow................#.. Fast Mesm .#................... #. vi& ................#.### #. @   Maggie (wand, polearm, mesmerising)................# #.. y   hornet................#.. S   water moccasin................. vin V.. h   howler monkey (catching breath) _Unknown command. _You cannot move away from Maggie! _You cannot move away from Maggie!  vi ,You feel yourself speed up. Maggie barely misses you.The howler monkey hoots and howls with incredible vigour! _The hornet barely misses you. The water moccasin misses you. vi  You feel much better. The hornet barely misses you. The howler monkey hits you.Maggie hits you from afar with a +2 glaive of flaming! vi 41--------==-------9.1 (0.7 vi [ _Maggie burns you. The water moccasin bites you. vi%y.... . . #. .. #.# . #.# l##.+ .#?.#  ..  ..# #.@..  ......###.hSy...... vi-)  ...@....###+# ..........#  .#........... # .#.### #  vi.# #  .#  . (…) vi?4y. vi .lYou encounter an iguana. viJ ..The howler monkey hits you. The water moccasin barely misses you. viLMaggie hits you from afar with a +2 glaive of flaming! viB$29 vi[-------------------8 vi vi' _Maggie burns you. vi+VicViper1 the Shooter.... .........Demigod.... #........Health: 29/67 ==========--------------..... #.......#Magic: 10/10 ========================..... #.......#AC: 11Str: 12Doom: 5%......##.......+EV: 12Int: 11.....l#?.......#SH: 0Dex: 28.................XL:  8 Next: 66% Place: Dungeon:7..# #.@y.......Noise: ==-------  Time: 6079.8 (0.0)......###*hS.......f) +0 orcbow.........@....###+#Fire: f) +0 orcbow................#. Fast Mesm [13;7 viD0H.#................... #................#.### # @   Maggie (wand, polearm, mesmerising)................# #. y   hornet................#. S   water moccasin.................. h   howler monkey (catching breath) (…)_Maggie burns you.  Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (lightly wounded, mesmerising, 67% to hit) vil VicViper1 the Shooter.... .........Demigod.... #........Health: 29/67 ==========--------------..... #.......#Magic: 10/10 ========================..... #.......#AC: 11 vim Str: 12Doom: 5%......##.......+EV: 12Int: 11.....l#?.......#SH: 0Dex: 28.................XL:  8 Next: 66% Place: Dungeon:7..# #.@y.......Noise: ==-------  Time: 6079.8 (0.0)......###)hS.......f) +0 orcbow.........@....###+#Fire: f) +0 orcbow vi+n ................#. Fast Mesm .#................... #................#.### # @   Maggie (wand, polearm, mesmerising) vian ................# #. y   hornet................# vin . S   water moccasin................. vin . h   howler monkey (catching breath) (…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line vin Aim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (lightly wounded, mesmerising, 67% to hit)  vi1o KYou shoot an arrow. The arrow hits Maggie.  Maggie is lightly wounded. vi5 .Aim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (lightly wounded, mesmerising, 67% to hit)  You shoot an arrow. The arrow hits Maggie.  Maggie is lightly wounded.  The hornet closely misses you.  The howler monkey hits you but does no damage. vic X27-=80.5 (0.7 vi  viz 3 _The water moccasin bites you. vi.QVicViper1 the Shooter.... .........Demigod.... #........Health: 27/67 =========---------------..... #.......#Magic: 10/10 ========================..... #.......#AC: 11Str: 12Doom: 5%......##.......+EV: 12Int: 11.....l#?.......#SH: 0Dex: 28.................XL:  8 Next: 66% Place: Dungeon:7..# #.@y.......Noise: ===------  Time: 6080.5 (0.0)......###*hS....... vi/f) +0 orcbow.........@....###+#Fire: f) +0 orcbow................#. Fast Mesm .#................... # viG0b................#.### # @   Maggie (wand, polearm, mesmerising)................# #. y   hornet................#. S   water moccasin.................. h   howler monkey vi0(…)_The water moccasin bites you.  Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (lightly wounded, mesmerising, 67% to hit) vi VicViper1 the Shooter.... .........Demigod.... #........Health: 27/67 =========---------------..... #.......#Magic: 10/10 ========================..... #.......#AC: 11Str: 12Doom: 5%......##.......+EV: 12Int: 11.....l#?.......#SH: 0Dex: 28.................XL:  8 Next: 66% Place: Dungeon:7..# #.@y.......Noise: ===------  Time: 6080.5 (0.0)......###)hS.......f) +0 orcbow.........@....###+#Fire: f) +0 orcbow................#. Fast Mesm [13;7 vii H.#................... #................#.### # @   Maggie (wand, polearm, mesmerising)................# #. y   hornet................#. S   water moccasin.................. h   howler monkey vi t(…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  vi* and carrying a wand of polymorph (lightly wounded, mesmerising, 67% to hit)  You shoot an arrow. The arrow hits Maggie!  Maggie is moderately wounded. vi,p T .... .........  .... #........  ..... #.......#  ..... #.......#  vip f......##.......+  .....l#?.......#  .................  ..# #.@y.......  #)hS.......  ..@....###+#  ................#  .#...................  viCq  ................#.###  ................# #  ................#  viq  Shift-Dir - straight line  Aim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (lightly wounded, mesmerising, 67% to hit)  You shoot an arrow. The arrow hits Maggie!  Maggie is moderately wounded.  viq >The hornet closely misses you. viK  viL  viRM  viM ^.... .........  vi N  viN ^.... #........  viO  viO ^..... #.......#  vi1P  viP ^..... #.......#  viIQ  viR R......##.......+  vi4S  viS R.....l#?.......#  vioT  viT ?.................  viU  vi2V ..# #.@y.......  viV  vi3W  viW t#)hS.......  vi\`  vi6a  vixb ..@....###+#  vij  vij a................#  viRk  vik a.#...................  vi$n  vix  ................# #  ................#    vii   vi ! viW  vi  vi F.... .........  vi4  vi% F.... #........  viω  vi F..... #.......#  vi  viK F..... #.......#  vi  vi+ ......##.......+  .....l#?.......#  .................  ..# #.@y.......  #)hS.......  viJ  vio U..@....###+#  viJ  vi 5................#  vi  vi 5.#...................  viV  vi 5................#.###  vi  vi 5................# #  viS  vi 5................#  vi  viv  vi   vi SMaggie hits you from afar with a +2 glaive of flaming!  vi @* * * LOW HITPOINT WARNING * * * vi  .... .........  .... #........  ..... #.......#  ..... #.......#  ......##.......+  .....l#?.......#  .................  ..# #.@y.......  #)hS.......  ..@....###+#  ................#  .#...................  ................#.###  ................# #  ................#    .lMaggie burns you. vi R ..  * * * LOW HITPOINT WARNING * * *The water moccasin misses you. The howler monkey misses you.13-----1.3 (0.8 vif  vi W _The hornet completely misses you. vis .... ......... ...... #. ...... ## ...... #.# ......##.+ ......#?.#.l.. ..# #..y.......###@hS. .........@....###+# ..........#  vi  .#...................  ................#.### .# #  .#   ..  ##....... ...  vi J.S viv &  viu RfMaggie barely misses you. vi D.l vi ..f   sleepcap (wandering)  You encounter a sleepcap. vi 5--2.0 (0.7 vi  vid D _The howler monkey hits you but does no damage. vi  vi Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 orcbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts  vi Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour Jewellery (go to first with "=)a - a +4 ring of protection vi09 ! Potions:  Potions !  e - a potion of enlightenment  L - 4 potions of lignification  n - a silvery potion  c - 2 potions of curing  k - 2 potions of moonshine  f - a black potion  l - 2 white potions vi1c - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. viE vi vi%;.... .........VicViper1 the Shooter.....f #........Demigod...... #.......#Health: 18/67 ======------------------...... #.......#Magic: 10/10 ========================......##.......+AC: 11Str: 12Doom: 5%......#?.......#EV: 12Int: 11.................SH: 0Dex: 28..# #l.y.......XL:  8 Next: 66% Place: Dungeon:7......###@h........Noise: =--------  Time: 6082.0 (0.0) viq1.........@S...###+#f) +0 orcbow................#Fire: f) +0 orcbow.#...................Fast Mesm ................#.###................# #@   Maggie (wand, polearm, mesmerising)................#y   hornet.................S   water moccasin#.........#....... ...f   sleepcap (wandering)(…)* * * LOW HITPOINT WARNING * * *The water moccasin misses you. The howler monkey misses you. _The hornet completely misses you.Maggie barely misses you.You encounter a sleepcap. _The howler monkey hits you but does no damage. vi* y.You feel better. viG.f vi  ....   ...... #........  .....f #.......#  ...... #.......#  ......##.......+  ......#?.......#  ...........  ..# #ly........  #@h........  vi( .........@S...###+#  ................#  .#...................  ................#.###  ................# #  ................#  .................   ... The water moccasin bites you but does no damage. vi vi vi.....  viG  vi vi^...... #........  viDm .....f #.......#  vi ...... #.......#  ......##.......+  ......#?.......#  viT ...........  ..# #ly........  vi #@h........  .........@S...###+#  viw ................#  .#...................  ................# vi ................# #  ................#  vi, .................   ...  viV  ....   ...... #........  .....f #.......#  vi ...... #.......#  ......##.......+  ......#?.......#  ...........  vi..# #ly........  #@h........  vi*.........@S...###+#  ................#  vi.#...................  ................#.###  ................# #  ................#  vi.................   ... Maggie hits you with a +2 glaive of flaming!  vi@* * * LOW HITPOINT WARNING * * * viS ....   ...... #........  .....f #.......#  ...... #.......#  ......##.......+  ......#?.......#  ...........  ..# #ly........  #@h........  .........@S...###+#  ................#  .#...................  ................# ................# #  ................#  .................   ...   Maggie burns you.  * * * LOW HITPOINT WARNING * * *4/67 -----=6 (0.6 _The howler monkey hits you but does no damage. vi` viGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 orcbow (weapon)  vi`Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour Jewellery (go to first with "=)a - a +4 ring of protection vi Potions:  Potions  vif !  e - a potion of enlightenment  L - 4 potions of lignification  n - a silvery potion  c - a potion of curing  k - 2 potions of moonshine  f - a black potion  l - 2 white potions viScroll Scroll?s - a scroll of butterflies  r - 2 scrolls of revelatione - 2 scrolls labelled FOIMMOH ZEXZIL  x - 3 scrolls of amnesia  h - 2 scrolls of summoning  a - 4 scrolls of enchant armourm - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  t - 2 scrolls of teleportation  I - a scroll of immolation  c - a scroll labelled GUBBIA OTUF  f - a scroll of fear vik.  Evocable Items: (Left/Right to switch category) Wands /a - a wand of flame (25)  p - a wand of polymorph (6) vi]lJScroll Scrolls?s - a scroll of butterflies  r - 2 scrolls of revelation  e - 2 scrolls labelled FOIMMOH ZEXZILx - 3 scrolls of amnesia  vi,mh - 2 scrolls of summoning  a - 4 scrolls of enchant armour  m - a scroll labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  t - 2 scrolls of teleportation  I - a scroll of immolation  c - a scroll labelled GUBBIA OTUF  f - a scroll of fear vi f - a scroll of fear. A scroll that causes great fear in nearby foes, causing them to flee until attacked, cornered, or enough time has passed. Non-living, undead and plant monsters cannot be feared, and berserk or frenzied  vi monsters are also immune. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “I will revenge my injuries: if I cannot inspire love, I will cause fear.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, Vol. II, Chapter 9. 1818 (1st Ed.) (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. vi1  vi8?#.... .........VicViper1 the Shooter...... #........Demigod.....f #.......#Health: 4/67=----------------------- vi?...... #.......#Magic: 10/10 ========================......##.......+AC: 11Str: 12Doom: 5%......#?.......#EV: 12Int: 11.................SH: 0Dex: 28..# #ly........ vi@XL:  8 Next: 66% Place: Dungeon:7......###@h........Noise: ==-------  Time: 6082.6 (0.0).........@S...###+#f) +0 orcbow................#Fire: f) +0 orcbow.#...................Fast Mesm ................#.###................# # vi@K@   Maggie (wand, polearm, mesmerising)................#y   hornet.................S   water moccasin#.........#....... ... vi*Af   sleepcap (wandering)(…)* * * LOW HITPOINT WARNING * * * _The howler monkey hits you but does no damage.  vijA<Press: ? - help, Dir - look around, f - activateLook: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (moderately wounded, mesmerising, chance to  affect: 97%) vi6  vi=  viKG .... .........VicViper1 the Shooter...... #........ viG 'Demigod.....f #.......#Health: 4/67=-----------------------...... #.......#Magic: 10/10 ========================......##.......+AC: 11Str: 12 viLH <Doom: 5%......#?.......#EV: 12Int: 11.................SH: 0Dex: 28 viH ..# #ly........XL:  8 Next: 66% Place: Dungeon:7......###@h........Noise: ==-------  Time: 6082.6 (0.0).........@S...###+#f) +0 orcbow................# vi!I Fire: f) +0 orcbow.#...................Fast Mesm ................#.### vimI ................# #@   Maggie (wand, polearm, mesmerising, f…)................# viI ey   hornet (fleeing).................S   water moccasin (fleeing)#.........#....... ... viJ f   sleepcap (wandering)(…)and carrying a wand of polymorph (moderately wounded, mesmerising, chance to  affect: 97%)  vibJ As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. Maggie looks frightened!  The howler monkey looks frightened! The hornet looks frightened!  The iguana looks frightened! The sleepcap is unaffected. viL =l. vifM ]ffect: 97%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. Maggie looks frightened!  The howler monkey looks frightened! The hornet looks frightened!iguana looks frightened! The sleepcap is unaffected.water moccasin looks frightened! Maggie loses her grip on your mind. vi'N J.S vi~N :y. vi3V ...... #..........f #.......... #.........##........#?.......l.y..... viV [...................@.............S...............................................fleeing)............................. vi3W 6--3.2 (0.6 vixW  vi^  vida ] _You are no longer mesmerised. vi4lR.... .........VicViper1 the Shooter...... #........Demigod.....f #.......#Health: 4/67=-----------------------...... #.......#Magic: 10/10 ========================......##.......+ vi-mAC: 11Str: 12Doom: 5%......#?.......#EV: 12Int: 11.......l.y.......SH: 0Dex: 28..# #..........XL:  8 Next: 66% Place: Dungeon:7......###@h........Noise: ---------  Time: 6083.2 (0.0).........@....###+#f) +0 orcbow...........S....#Fire: f) +0 orcbow.#................... vim\Fast ................#.###................# #@   Maggie (wand, polearm, fleeing)................#y   hornet (fleeing)................. viBnxS   water moccasin (fleeing)#.........#....... ...f   sleepcap (wandering)(…)_You are no longer mesmerised.Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycle vi~nShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (moderately wounded, fleeing, 67% to hit) vifR.... .........VicViper1 the Shooter...... #........Demigod.....f #.......#Health: 4/67=-----------------------...... #.......#Magic: 10/10 ========================......##.......+ vifiAC: 11Str: 12Doom: 5%......#?.......#EV: 12Int: 11.......l.y.......SH: 0Dex: 28..# #..........XL:  8 Next: 66% Place: Dungeon:7......###@h........Noise: ---------  Time: 6083.2 (0.0).........@....###+#f) +0 orcbow...........S....#Fire: f) +0 orcbow.#...................Fast ................#.###................# #@   Maggie (wand, polearm)................#y   hornet (fleeing).................[16 viij;38HS   water moccasin (fleeing)#.........#....... ...f   sleepcap (wandering)(…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (moderately wounded, fleeing, 67% to hit)  You shoot an arrow. The arrow hits Maggie!  Your attack snaps Maggie out of her fear. viL(.hShift-Dir - straight line  Aim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (moderately wounded, fleeing, 67% to hit)  You shoot an arrow. The arrow hits Maggie!r attack snaps Maggie out of her fear.  Maggie is heavily wounded. vixG.f vi3l. viO7y. viG.S vin9@ vi*6===4.0 (0.8 vi viFO _Maggie barely misses you. vi .... .........VicViper1 the Shooter...... #........Demigod...... #.......#Health: 4/67=-----------------------.....f #.......#Magic: 10/10 ========================......##.......+AC: 11Str: 12Doom: 5%.....l#?.y.....#EV: 12Int: 11 viܜ .................SH: 0Dex: 28..# #..........XL:  8 Next: 66% Place: Dungeon:7......###@.h.......Noise: ===------  Time: 6084.0 (0.0).........@....###+#f) +0 orcbow................#Fire: f) +0 orcbow.#..........S........Fast ................#.### viC U................# #@   Maggie (wand, polearm)................#y   hornet (fleeing).................S   water moccasin (fleeing) vi #.........#....... ...f   sleepcap (wandering)(…)_Maggie barely misses you.Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (heavily wounded, 67% to hit) vi-.... .........VicViper1 the Shooter...... #........Demigod...... #.......#Health: 4/67=-----------------------.....f #.......#Magic: 10/10 ========================......##.......+AC: 11Str: 12Doom: 5%.....l#?.y.....#EV: 12Int: 11.................SH: 0Dex: 28..# #..........XL:  8 Next: 66% Place: Dungeon:7......###@.h.......Noise: ===------  Time: 6084.0 (0.0).........@....###+#[40 vimf) +0 orcbow................#Fire: f) +0 orcbow.#..........S........Fast ................#.###................# #@   Maggie (wand, polearm)................#y   hornet (fleeing).................S   water moccasin (fleeing)#.........#....... ...f   sleepcap (wandering)(…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (heavily wounded, 67% to hit)  You shoot an arrow.  The arrow hits Maggie but does no damage. vi%.hShift-Dir - straight line  Aim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (heavily wounded, 67% to hit)  You shoot an arrow.  The arrow hits Maggie but does no damage.  Maggie is heavily wounded.y vi..S.f vi~ l.  Maggie smiles, but it's obviously fake. vi,uf 9 (0.9 vi3 vi4O _Maggie barely misses you. viJ .... .........VicViper1 the Shooter...... #........Demigod...... #.......#Health: 4/67=-----------------------...... #.......#Magic: 10/10 ========================....lf##..y....+AC: 11Str: 12Doom: 5%......#?.......#EV: 12Int: 11.................SH: 0Dex: 28..# #..........XL:  8 Next: 66% Place: Dungeon:7......###@..h......Noise: ===------  Time: 6084.9 (0.0).........@....###+#f) +0 orcbow[11 vi4 ;8H................#Fire: f) +0 orcbow.#...................Fast .............S..#.###................# #@   Maggie (wand, polearm)................#y   hornet (fleeing).................S   water moccasin (fleeing)#.........#....... ...f   sleepcap(…)_Maggie barely misses you.Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (heavily wounded, 67% to hit) vi .... .........VicViper1 the Shooter...... #........Demigod...... #.......#Health: 4/67=-----------------------...... #.......#Magic: 10/10 ========================....lf##..y....+AC: 11 vi pStr: 12Doom: 5%......#?.......#EV: 12Int: 11.................SH: 0Dex: 28..# #..........XL:  8 Next: 66% Place: Dungeon:7......###@..h......Noise: ===------  Time: 6084.9 (0.0).........@....###+#f) +0 orcbow................#Fire: f) +0 orcbow.#...................Fast  vi: S.............S..#.###................# #@   Maggie (wand, polearm)................#y   hornet (fleeing)................. vis %S   water moccasin (fleeing)#.........#....... ...f   sleepcap(…) vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line vi NAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (heavily wounded, 67% to hit)  You shoot an arrow. The arrow hits Maggie!  Maggie is severely wounded. vi 7y. viݕ .h.S.f vi G ....   ...... #........  ...... #.......#  ...... #...y...#  ....l.##.......+  vi .....f#?.......#  ...........  ..# #..........  #@...h.....  .........@....###+#  ................#  .#...................  ................#.###  ..............S.# #  ................#  vi y.................   ...  vi@ 6l.  Shift-Dir - straight line  Aim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (heavily wounded, 67% to hit)  You shoot an arrow. The arrow hits Maggie!  Maggie is severely wounded.  Maggie attempts to bespell you! vi© 7y. vi i ....   ...... #........  ...... #....y..#  vi ...l.. #.......#  ......##.......+  .....f#?.......#  ...........  vi ..# #..........  #@...h.....  .........@....###+#  vi8 ................#  .#...................  ................# viұ  ..............S.# #  ................#  .................   ...  vi F55.8 (0.9 vi  vi. ) _You are unaffected. vi.... .........VicViper1 the Shooter...... #........Demigod...... #....y..#Health: 5/67=-----------------------...l.. #.......#Magic: 10/10 ========================......##.......+AC: 11 viĵpStr: 12Doom: 5%.....f#?.......#EV: 12Int: 11.................SH: 0Dex: 28..# #..........XL:  8 Next: 66% Place: Dungeon:7......###@...h.....Noise: ===------  Time: 6085.8 (0.0).........@....###+#f) +0 orcbow................#Fire: f) +0 orcbow.#...................Fast  vi8................#.###..............S.# #@   Maggie (wand, polearm)................#y   hornet (fleeing).................S   water moccasin (fleeing) vi#.........#....... ...f   sleepcap(…)_You are unaffected.  Fire: f) +0 orcbow vi1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (severely wounded, 67% to hit) vi .... .........VicViper1 the Shooter...... #........Demigod...... #....y..#Health: 5/67=-----------------------...l.. #.......#Magic: 10/10 ========================......##.......+AC: 11Str: 12Doom: 5%.....f#?.......#EV: 12Int: 11.................SH: 0Dex: 28..# #.......... vi XL:  8 Next: 66% Place: Dungeon:7......###@...h.....Noise: ===------  Time: 6085.8 (0.0).........)....###+#f) +0 orcbow.........)......#Fire: f) +0 orcbow.#.......)...........Fast .........)......#.###.........)....S.# #@   Maggie (wand, polearm).........)......#y   hornet (fleeing).........).......S   water moccasin (fleeing)#.........#....... ...f   sleepcap(…)_You are unaffected.  Fire: f) +0 orcbowPress: ? - help, Q - s vi qelect action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (severely wounded, 67% to hit) vi .SFire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (severely wounded, 67% to hit)  You shoot an arrow. The arrow barely misses Maggie. vi݇ .hy..f viY ' ....   ...... #.....y..  ...... #.......#  vi ...l.. #.......#  ......##.......+  ......#?.......#  .f.........  ..# #..........   vi^ #@....h....  .........)....###+#  .........)......#  .#.......)...........  vi .........)......#.###  .........)......# #  viэ .........).....S#  vi .........).......   ...  vi% .SMaggie attempts to bespell you! vi 5l. vi  ....   ...... #.....y..  ..l... #.......#  ...... #.......#  ......##.......+  vi ......#?.......#  .f.........  ..# #..........  #@....h....  .........@....###+#  ................#  .#...................  ................# ................# # , mesmerising) ................#  ................S  vim <  ...  vi Y6.7 (0.9Mesm  viY  vi ] _You are mesmerised by Maggie! viW?.... .........VicViper1 the Shooter...... #.....y..Demigod..l... #.......#Health: 5/67=-----------------------...... #.......#Magic: 10/10 ========================......##.......+AC: 11Str: 12Doom: 5%......#?.......#EV: 12Int: 11.......f.........SH: 0Dex: 28..# #..........XL:  8 Next: 66% Place: Dungeon:7 viX......###@....h....Noise: ===------  Time: 6086.7 (0.0).........@....###+#f) +0 orcbow................#Fire: f) +0 orcbow.#...................Fast Mesm ................#.###................# #@   Maggie (wand, polearm, mesmerising)................#y   hornet (fleeing)................SS   water moccasin (fleeing)#.........#....... ...f   sleepcap(…)_You are mesmerised by Maggie!Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (severely wounded, mesmerising, 67% to hit) viC.... .........VicViper1 the Shooter...... #.....y..Demigod..l... #.......#Health: 5/67=-----------------------...... #.......#Magic: 10/10 ======================== vi:D......##.......+AC: 11Str: 12Doom: 5%......#?.......#EV: 12Int: 11.......f.........SH: 0Dex: 28..# #..........XL:  8 Next: 66% Place: Dungeon:7......###@....h....Noise: ===------  Time: 6086.7 (0.0).........@....###+#f) +0 orcbow................#Fire: f) +0 orcbow.#...................Fast Mesm ................#.###................# # viDS@   Maggie (wand, polearm, mesmerising)................#y   hornet (fleeing)................SS   water moccasin (fleeing)#.........#....... ...f   sleepcap(…)Press: ? - help, Q - select action, ( or ) - cycle vi?EwShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (severely wounded, mesmerising, 67% to hit)  You shoot an arrow. The arrow hits Maggie!  Maggie is almost dead. viQ.h vi6.. viYQ.h vi@.f viy....f   sleepcap.h   howler monkeySl   iguana (fleeing) vi2* viShift-Dir - straight line  Aim: Maggie, wielding a +2 glaive of flaming, wearing +0 steam dragon scales  and carrying a wand of polymorph (severely wounded, mesmerising, 67% to hit)  You shoot an arrow. The arrow hits Maggie!  Maggie is almost dead.  Maggie zaps a wand. You turn into a sentient fungus. vi3f..@....2 vi4215087.6 (0.9-) Spores (confuse)Nothing quiveredFungus Mesm  vi< vi>~  Your +0 pair of gloves, +5 ring mail of Grace {rC- Dex+3 SInv} and +0 orcbow _meld into your body. vi`3 vih viWj vi 3 viz  viu F _Unknown command. vi )You release spores at Maggie!  You are no longer mesmerised.l..)f   sleepcaph   howler monkey (fleeing)l   iguana (fleeing) 290-8.2 (0.6 _You kill Maggie! vi _You feel the doom around you dissipate. vion M- vicv  viy g _You're too terrified to move while being watched! vio ....            #  # vih    ..# #  #  ###+#  #    #.###  # #  #     ...  vi:tZ ....            #  #    ..# #  #  ###+#  #    # # #  #      _There are monsters nearby! vi 4 ....            #  #    ..# #  #  ###+#  #    #.###  # #  #     ...  vi0  ....            #  #    ..# #  viI1  #  ###+#  #    # # #  #      vi9  vi`:  viA  vitD d _There are monsters nearby! viI  viJ  viO  vi Q g _You're too terrified to move while being watched! vi\ _You're too terrified to move while being watched! vi( viW) vi/ vii2You're too terrified to move while being watched!There are monsters nearby!You're too terrified to move while being watched! vi3 vi& viThere are monsters nearby!You're too terrified to move while being watched! vi ....            #  #    ..# #   vi#  ###+#  #    #.###  # #  #     ...  vi ....            # vi  #    ..# #  #  ###+#  #    # # #  #     vi  vi vi vil% vi&You're too terrified to move while being watched!There are monsters nearby! vi~z ....         vi    #  #    ..# #  #  ###+#  #    #.###  # #  #     ...  vi ....            #  #    ..# #  #  ###+#  #    # # #  #      vi; vi vi$You're too terrified to move while being watched!There are monsters nearby! viZv  ....            #  #    ..# #  #  ###+#  #    vijw  #.###  # #  #     ...  vi ....            #  #    ..# #  #  ###+#  #    # # #  #      vi3 vi;! vi$UThere are monsters nearby! viw . vi . vi Vl..h vi 2-9 (0.7 vi!  vi# There are monsters nearby! _The sleepcap completely misses you. vi[3SS   water moccasinf   sleepcap.6=--9.5 (0.6 vi 9 viYS..=90.2 (0.7 viT[M _The sleepcap releases spores at you but does no damage. vi7S. vi*. vi\%9 vi viMN _The sleepcap misses you. vi 7S. vi *. vi '1.6 vi_  vi N _The sleepcap misses you. vi/7S. vij*. vi"e7=-2.3 viO vi vi viAGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 orcbow (melded) Missiles (go to first with ()  c - 3 javelinsd - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (melded)  h - the +5 ring mail of Grace (melded) {rC- Dex+3 SInv}b - a +0 leather armour Jewellery (go to first with "=)a - a +4 ring of protection viG  Potions:  Potions !  e - a potion of enlightenment  L - 4 potions of lignification  n - a silvery potion  c - a potion of curing  k - 2 potions of moonshine  f - a black potion  l - 2 white potions vic - a potion of curing. A potion which restores a small amount of health, and cures poison and confusion.  viёIt is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. viѬ vi vi .l.. .......y.VicViper1 the Shooter...... #........Demigod vix`...... #.......#Health: 12/67 ====--------------------...... #.......#Magic: 10/10 ========================......##.......+AC: 12Str: 12......#?.......#EV: 22 viּInt: 11.................SH: 0Dex: 25..# #f.........XL:  8 Next: 90% Place: Dungeon:7......###f.......h. vi!/Noise: ---------  Time: 6092.3 (0.0).........)....###+#-) Spores (confuse)................#Nothing quivered viY.#..........S........Fast Fungus ................#.###................# # vipS   water moccasin vi................#f   sleepcap................. vik#.........#....... ... _There are monsters nearby! _There are monsters nearby! _The sleepcap completely misses you. _The sleepcap releases spores at you but does no damage. _The sleepcap misses you. _The sleepcap misses you. vi vi vi4=3.0 (0.7 vi+ vij _You feel better. The sleepcap completely misses you. viEGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 orcbow (melded) Missiles (go to first with ()  c - 3 javelinsd - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (melded)  h - the +5 ring mail of Grace (melded) {rC- Dex+3 SInv}b - a +0 leather armour Jewellery (go to first with "=)a - a +4 ring of protection vi`F Potions: vi}a Potions !  e - a potion of enlightenment  L - 4 potions of lignification  n - a silvery potion  k - 2 potions of moonshine  f - a black potion  l - 2 white potions vi^ l - 2 white potions. An unlabelled flask containing a single dose of unknown liquid.  vio uStash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. vi  vim  vi U.l.. .......y.VicViper1 the Shooter...... #........Demigod...... #.......# vi Health: 12/67 ====--------------------...... #.......#Magic: 10/10 ========================......##.......+AC: 12Str: 12......#?.......#EV: 22Int: 11.................SH: 0Dex: 25..# #f.........XL:  8 Next: 90% Place: Dungeon:7 vi e......###f.......h.Noise: =--------  Time: 6093.0 (0.0).........)....###+#-) Spores (confuse)................#Nothing quivered.#..........S........Conf Fast Fungus Ambros ................#.###................# #S   water moccasin................#f   sleepcap.................#.........#....... ... _The sleepcap misses you. _The sleepcap misses you.  vi _You feel better. The sleepcap completely misses you.It was a potion of ambrosia.  You are confused.You feel invigorated. vi 7S. vi 0.You feel better. The sleepcap completely misses you.  It was a potion of ambrosia.  You are confused.  You feel invigorated.  l -> a - a potion of ambrosia viW V5=6 (0.6 vi  vi" M _The sleepcap releases spores at you but does no damage. vi e  ...... #........ ...... ## ...... #.# ......##.+ ......#?.#..... vi+f # #f.......###h. ........f)....###+# ...S....#  .#........... .#.### .# # .#  .. ##..... ... .....?....#.†..#... ..... vif 4S. vim .9==-4.3 (0.7 viu  viw  vi(sS..f vir,4.. vi7-22==-5.0 viF4 vi\72 _You're too confused to move! viG###+.#?#.....# #......###fh...S....###+#.......#  viU#......#.### #  .##. ........?†..#..........§.######.## vijG.f vi .The water moccasin closely misses you. The sleepcap attacks as it pursues you! vi3w6====7 vi viU _The sleepcap barely misses you. vio  ...... #.#.. ......##.+..)......#?.#.....## #....###h. ........fS....###+# .........#  .#...... .#.### .# #   vi,q .#  .. ##....... ... .....?....#.†..#... .... ..........#....######.## ...#..........+ vi3t G)S vi *) vĩ r30===-6.4 vi  vi a _Found a crystal hand axe. vi-r.. ......##.+.)......#?.#.....## #....###h....f)....###+#.S.......# #.............#.###.# # .# ..###..... ...?....#.†..#... ...#..........#....######.#...#.......... .....###+#)...#######.#.S.f..2==-7.1 vix vi+{ vib  .)......#?.#  #.......  #.....### #.  ...###h.  ....)....###+#  f........#  #.....S......  .......#.###  .# #  .#  ..  ####....... ..   ?....#.†..#...   #..........#....######  ....#.........  ###+#)...#######   vi6 t ...## #.......#.... vi K.S vi H.f vi ..4==8 vi  vix  viN  .. ......##.+   #...)#?#   #..........  ##.....### #...  ####........h.  #)....###+#  +........#  #...#....f......  #S.#.###  # viWZ.# #  ##  ...  ####.........#.......   #.....?....#.†..#...   ##....######   ........#.......  .......###+#)...####### vi-S. vi*. viU6=8.5 vi@ vi/! vieX#...)?#....#### #........###h...)....###+#+.......# #...#....f..... vi/;....S.#.###. #  .####. . #.....?†..#...#.........######....#........###+#)...####### ...## #.......#... vii1f. vi*. vike9==9.2 vi vi[ _The water moccasin barely misses you. vi.f x .fYou're too confused to move! vix .43===9 vi݈ u _The water moccasin completely misses you. vi1 viGp6===100.4 (0.5 viY vi8 _You barely miss the water moccasin. The water moccasin misses you. vij<48 vikM==9 vi0t viv _You barely miss the water moccasin. The sleepcap barely misses you. vi- #.......  ##.....### #  #........###.h.  #...)....###+#  +.......#  vi.  #...#....   #......fS#.###  #...# #  #.#  #.  #####..    #.....?....#.†..#... .   #..........#....######   ....#.........   . viE/1###+#)...#######   .....## #.......#....   #.. #.. viu1u .SYou feel less invigorated. vi;*. vi;50=-1.6 (0.7Fast Fungus  viFD viGFW _You feel less confused. viM- vi vi6g _You're too terrified to move while being watched! vi 3 vio  vi g _You're too terrified to move while being watched! vi9 vi: vi} _You're too terrified to move while being watched! vi vi1 vi vig _You're too terrified to move while being watched! vi#?E.f viH*. viI]1==2.3 vihYu _The water moccasin completely misses you. vih vii'3.0 vi&r vit _The water moccasin barely misses you. The sleepcap closely misses you. viB  vit  vi  vi g _You're too terrified to move while being watched! vi" vi vi viFg _You're too terrified to move while being watched! vi6  vi1 *5 (0.5 viK  vi" _You barely miss the water moccasin. The water moccasin misses you. vi#(  You release spores at the water moccasin!  The water moccasin is heavily wounded.=4.1 (0.6 vi2, vi. _The water moccasin misses you. The sleepcap barely misses you. vi' †You release spores at the water moccasin! vi* yYou kill the water moccasin! vi4 †y   hornet vi8 {=96 (0.5Fast  viC ~ _Your extra speed is starting to run out. vi  You release spores at the sleepcap.  The sleepcap is moderately damaged. viE 72-5.1 vi^  vi V _The sleepcap closely misses you. vi .yYou release spores at the sleepcap but do no damage. vi, .The sleepcap is moderately damaged. vi-D-7 (0.6 vi6 vi9N _The sleepcap misses you. vi. .yYou release spores at the sleepcap. vi *. vi>,6.2 (0.5 vio vi` _The sleepcap is heavily damaged. viݞ )yYou release spores at the sleepcap! vi ) The sleepcap is almost destroyed. viK2=8 (0.6 vi vijV _The sleepcap closely misses you. vir X .  You release spores at the sleepcap. vis U.y vi D.. vi  vi  #....................VicViper1 the Skirmisher  ##.....### #..........Demigod  #........###........h.Health: 52/67 ==================------  #...........)....###+# vi: Magic: 10/10 ========================  +..................#AC: 12Str: 12  #...#......y............ EV: 22Int: 11  #..................#.### SH: 0Dex: 25  #.......†..........# #XL:  8 Next: 102% Place: Dungeon:7  #.......f..........#Noise: =--------  Time: 6107.4 (0.6)  #...................-) Spores (confuse)  ####.........#....... .. Nothing quivered  #.....?....#.†..#... .. Fast Fungus  vi{ | #..........#....######.  ..............#......... y   hornet  .......###+#)...#######.  .....## #.......#....  #..#............ _The sleepcap is heavily damaged.You release spores at the sleepcap!  The sleepcap is almost destroyed. _The sleepcap closely misses you.You release spores at the sleepcap. _You destroy the sleepcap! viĖ  -  The sleepcap is almost destroyed. _The sleepcap closely misses you.  You release spores at the sleepcap. _You destroy the sleepcap!Your Ranged Weapons skill increases to level 8!You have reached level 9! vi֞ /  --more-- viN!  Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  viT7/731/11399 1%  viyBhornet viwR _You feel agile. x4 vi,O3 viW viYg _You're too terrified to move while being watched! viR3 vi vig _You're too terrified to move while being watched! viF3 vi vi*g _You're too terrified to move while being watched! vi~"  vir#  vi+  vis2 g _You're too terrified to move while being watched! vi   ##.....###   ###      #...#     #      #####  ##  ## ###+# .....##  #..  vi4{   ##.....###   ###      #...#     #      #####  ##  ##  ###+# .....##  #..  vi?3 viH viK] _A hornet is nearby! viC U.y vi *. vi ;-8.1 (0.7 _ vi  vi  vi?.y vi vi*. vii?-8 vi vi vi 8==9.4 (0.6 vib  vi>_The hornet misses you. viz  You release spores at the hornet.  The hornet is lightly wounded.  You feel yourself slow down. vi{69 (0.5 vi viT _The hornet closely misses you. vi1 .yYou release spores at the hornet! The hornet appears confused. vi;.....### #............###...............).....................#.................................†....... vi<.......f.y.............................#.......?............................y  (confused).......###+#).......... vi=5=10.7 (0.8 viE viHa _The hornet is moderately wounded. viw  #.  ##.....### #....  #.###..h.  #. vi )....###+#  +.#  #...#.  #.#.###  #.†.# #  #.y.#  #.  ####.#....... . #.....?....#.†..#... . #.#....######.# ..#. .###+#)...#.# .....## #.......#....# #.. #.# vi 5y. vi~ 0l vi ................###...............).....................#.................................†.y.............f....... vip V........................#........?....#.†.............................###+#).l   iguana....... vi d--1.7 (1.0Fungus  vi  vi c _Your transformation is almost over. viow .yYou release spores at the hornet! vi>6y. vi,.. vi9==-2.5 (0.8 vi vi^ _The hornet is heavily wounded. viCl viIm vi[v viByg _You're too terrified to move while being watched! viL1 G.l vi2 I.y vi\J 4.. viPL ;-3.5 (1.0 _ viW  vi*Z  vi+ K.y vi\ D.l vi 6... vi -=4 vi  vi% L _The hornet misses you. vi  hYou release spores at the hornet. The hornet appears confused. viF G.l vi: . h   howler monkey vil   iguana  The hornet is severely wounded. vi5605.3 (0.8 vi# vi%? _The hornet stings you but does no damage. viVR .hYou catch the helpless hornet completely off-guard!  You release spores at the hornet but do no damage. viOS K.l vi] ..The hornet is severely wounded. vi0_ '6.1 viwg  vii W _The hornet completely misses you. vi1D .hYou release spores at the hornet. viEH.y viEI.l viQB... viR%9 vi#\ vib_ _The hornet is severely wounded. viL .hYou release spores at the hornet!  The hornet is almost dead. viMG.l viV.. =7.7 vi^ vis`L _The hornet misses you. vi % .yYou release spores at the hornet. The hornet appears confused. vi)& .h.y vi/ ?... vi0 ]1=-8.5 viF p _The hornet is almost dead. viH  viiJ 7- vii } _You're too terrified to move while being watched! vi .hYou release spores at the iguana!  The iguana is heavily wounded.y... =9.3 _The iguana completely misses you. vi! : † vi" >You release spores at the iguana! vi% '  vi& .hYou kill the iguana!You stop sporulating. vin4  .....### #............###...............).... vi 5 .................#.................................††..............@h...............y..............#........?....#.†....................... viY5 ......###+#). (slow)....... vi5 s  Your +0 pair of gloves, +5 ring mail of Grace {rC- Dex+3 SInv} and +0 orcbow  unmeld from your body. vi: Q=1132 vik; 2=20.1f) +0 orcbowFire: f) +0 orcbow viKF  vi0I ` _The hornet stings the howler monkey! The howler monkey seems to slow down. vij#....................VicViper1 the Skirmisher##.....### #..........Demigod#........###........h.Health: 61/73 ====================----#...........)....###+#Magic: 11/11 ========================+..................#AC: 11Str: 12#...#...................EV: 13Int: 11#..................#.###SH: 0Dex: 32 vik#.......††.........# #XL:  9 Next:  2% Place: Dungeon:7#........@h........#Noise: ===------  Time: 6120.1 (0.0)#..........y........f) +0 orcbow####.........#....... ... Fire: f) +0 orcbow#.....?....#.†..#... ...#..........#....######.#..............#.......... y   hornet (confused).......###+#)...#######.# h   howler monkey (slow).....## #.......#....##..#............#unmeld from your body. _The hornet stings the howler monkey! The howler monkey seems to slow down.  Fire: f) +0 orcbow vil^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (almost dead, slow, 67% to hit) viak h. viv*yAim: a hornet (almost dead, confused, 78% to hit)!vi'zP#....................VicViper1 the Skirmisher##.....### #..........Demigod#........###........h.Health: 61/73 ====================----!vi_#...........)....###+#Magic: 11/11 ========================+..................#AC: 11Str: 12#...#...................EV: 13Int: 11#..................#.###SH: 0Dex: 32#.......††.........# #!viiXL:  9 Next:  2% Place: Dungeon:7#........@h........#Noise: ===------  Time: 6120.1 (0.0)#..........†........f) +0 orcbow####.........#....... ... Fire: f) +0 orcbow#.....?....#.†..#... ...#..........#....######.#..............#.......... y   hornet (confused).......###+#)...#######.# h   howler monkey (slow).....## #.......#....##..#............#Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet !vi(almost dead, confused, 78% to hit)  You shoot an arrow. The arrow hits the hornet!  You kill the hornet!!vi !viN)h   howler monkey (slow)!vi';., catching breath)!viw$ 10=========1.3 (1.2  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hornet (almost dead, confused, 78% to hit)  You shoot an arrow. The arrow hits the hornet!  You kill the hornet! _The howler monkey hoots and howls with incredible vigour!!vi,!vi=/h _Your Dodging skill increases to level 4!!vi †You shoot an arrow. The arrow hits the howler monkey.!viR!vi+!vi]m22===------2.6 (1.3!viW!viXQ _You kill the howler monkey!!viVS------!vik!vimH _No target in view!!vig!viz!viĘ!vi[!vi!vi*!viơ!vi?%3!vi^!vi§!vit!vi!vi4!vi!vi!vi!vi8!vi!vi!vi#4!vi4(=!vi!vi!viG!vi%!vip,!viX!vi0!viU5=!vi!viV,!vin!viZ,!viy!viK!vi6!vi!vi0,!viL!vi,!vi!via7=!vi!vi,!vi!vi]B!vi!viU8=!viS!vi!vi!vi3!vi!vie!viH!vi!vi%9!via!vi0!vi!viu!viY!vi!vi!viQ!viL70=!vi!vi !vi!vi3!vi!viK!vi !vi !vi U1=!vi!viB!vi!vib!viz!vi!vi!vi!vi_!vi!vi"!vi"%2!viA$!vi6'!vi'!vi\)!vi-,!vi.!vi1% !vi52F_You start resting.HP restored.!vi8(---!viQ@055.6 (33.0)!vi~Au3=---6.6 (34 _!viU!viW!viw!vitx!vi|,!vi}!vie,!vi!viԆ!viN!vi!viS!vi!vi^!viY!vi!vir9=!vi !vi~ _m - 2 scrolls labelled TOOHELEPLADEU (gained 1)!vi!vi!vi!vi!vi!viJ!viA!viA!vi!vi0!viȠ!vi!vi !vi#!vi'!vi !vi!vi!vi%!viM!viײ!vi9!vi1!vi!vi,!vi!viн/  ##  ...... #.......# .. ......##.......+ #...)......#?.......# #.........!vi ##.....### #... #........###.h. #....)....###+# +.........# #...#....#..................#.### #.......††.........# #.........†........##..........†........ ####.........#....... ... #..........#.†..#... ......#..........#....######.##..!viV78 M.. ...... ## .. ......##+)#?# #.............#.....### #.........###........h.####+#+....# #.....#..................#.###........#.†..#.67.6 (11!vi,8.6 (12!vi!vir  p - a wand of polymorph (17) (gained 11 charges)  Things that are here:!vil,9.6 (13!vi!viz _a +2 glaive of flaming; +0 steam dragon scales; the human corpse of Maggie!vi Ml.. .y....... ...... ## .. ......##+)......#?# #.............#.....### #.............###@.......h.#)....###+#+.....# !viw #...#......................†............#......!vi$ !vi7 270.0)!vi !vi, !vi7M........y....... ....... ##!vi8 .........##+)......#?# #.............#.....### #@............###........h.#...........)....###+#+..................#................†........!viA!viA&1!viF!vi H!viBM$. #### .......y...  ## ...##+)#?# #..........@..#.....#####.........###........h.!vi[#...........)....###+#.#........†........#!viq!vi&2!vi!vi3+ _Found 14 gold pieces.!vil!vib!vi!vi.!vi; L.$.# ####>.+.......y..##.........##.......#.##.......# .##.+!vi=  #...)......#?.# #. ##.....#####.... #.###..h. #..)....#+# +...# #...#............ #....#.### #.††...# #  #.†.#!viF !viG &3!viN !vijP ; _Found a stone staircase leading down.!vi# /.$.# #####>.+.......y..##.........##.......#.##.......# .##.......+ #...)......#?.# #. ##.....#####.... #........###..h. #.)....!vi ##+# +.....# #...#........... #.......#.### #.††.........# #  #.†.#!vi !vi &4!vi !viz !vi .$.# #####>.+.y..##.#.##.##.##.......##.##.......+ #...)......#?.# #. ##.....#####.... #........###........h. #...)....###+# +...!vi!s..# #...#... #...#.###  #.††.# #  #.†.#!vi(!vib)&5!viG/!vi0!vi   .$.# ####  #>.+.y.  .##.   #.##.#   #.##.#  #.##.......+   #...)......#?.#   #.   ##.....#####....   #........###........h.   #.....)....###+#   +....#   #...#.   #..#.###   #.††.# #   #.†.#!viѐ!viۑ&6!vi!viy!vig   .$.# ####  #>.+.y.   .##.   #.##.#   #!vi".##.#   ##.##.+   #...)......#?.#   #.   ##.....#####....   #........###........h.   #...........)....###+#   +.....!vi_3..#   #...#...   #.......#.###   #.......††.# #   #.†.#!vih(!viy)&7!vi0!vi}2!vi~ d   .$.# ####  ####>.+.y.  ..##.  #.##.#  #.##!vix .#  ##.##.+  #...)......#?.#  #.  ##.....#####..  #........###.h.  #...........)....###+#  +..........#  #...#......  #............#.  #.......††.........# #   #.†.#!vil !vi$ &8!vi !vi !viJ-    ..$.   .$.# ####  ####>.+y. ..##..  #!vi. .##.#  #.##.#  ##...##.+  ##?#  #............  ##.....#####....  ####........h.  #)....###+#  +...#  #...#....   #...#.#   #††.# # !vi< !vi= &9!viD !viF $ _Found 17 gold pieces.!viMI _You see here the +1 hand axe of Isoat {freeze, rF+ rN+ Int-3 SInv}. !vi   .  ..$.   . !vi$.# ####  ####>.+y ..##.  #.##.  #.##.  ##.##.  #...)#? !vit  #.........  ##.....#####.  ####........h  #)....###+  !vi% +...#   #...#...  #...#. !vi !vi.80 _ !via !viR !vi3 !vi !viq !vi , !vig !vi !viA !vi !vi !vi !vi !vie  !vi0" !vi% !vi2(, !vi3* !viA- !vi0, !vi2 !vi 6 !vi9 !vi&: !vi< !viA, !vi2C !viR _You now have 286 gold pieces (gained 14). !viXN _You now have 303 gold pieces (gained 17). !vi[3 !vi] !via !vid !viy !viY{ !vi?| !vi| !vi6 !viQ !vi, !vi !vi !vi5 !viщ !vi !vi !vi>, !vi !vi !vip !viі !viK !vi #..............# #..............# . #.........########.  #####>.......'.........  .............##. !viq.  ###.........##.  #.........##.  ##.........##.+  #...)......#  #..............  ##.....#####...  #........###..........  #...........)....###+#  +.........# .  #...#..... #  #..................#.### #  #.......†† !viH# #  !viw0988.0) !vi?,9.6 (19 !viܰ !vim. _i - a scroll of identify !viX 3 !vi9Y  !vi`  !vic  !viMi B !vixj , !vil  !vio  !vi\q  !vi+r  !viu , !viv  !viaw  !viw  !viy  !vi{  !vi|  !vi}  !vi!  !vi  !vi2  !vi  !vi  !vi  !vi  !vi  !vi  !vi B !viG  !vi  !vi  !vio  !viÕ  !vii  !vi  !viq  !viȚ  !vie  !vi͛  !vi1  !vi5  !vi , !vi  !vi  !vik  !viۢ  !viƣ  !viΥ  !viJ , !vi3  !viL  !vi , !vi;  !vi  !vi  !vi< , !vi  !vi , !vi<  !viM  !viP , !vi  !vi|  !viǹ B !vi  !vi  !viT  !vi6  !vi`  !vi , !vi5  !vi T  ........+.# #..... ........#.# #######...# ........).<# ########.....#...##....#.####)# .  !vi .....##......#.........#......#.. .....##...........# +#.#......#.. .....+............+...........).. .....##...###.....##.#.#......... .....##...###...@.##.#+#..#...#.. .....##..##..........#.. .....###.....###+###....##....... ########.....### ##............. '............... ...........#... ##....... .............. ##.......#...### ...............  !vip ##.......#...# ............#.. ##.......+..... ............###You pick up a parchment of Summon Small Mammal and begin reading... !vi .220.6 (21 !vi B1.6 (22 !vi L _You add the spell Summon Small Mammal to your library. !vi !vi3 !vi !viʮ !viB !vin !vi !vi !vi7 _You open the door. !vip !vi !vi !vi!@  There is an open door here. !vi: !vi _ !vi !vi########.....#...##....#.####)# . .....##......#.........#......#.. .....##...........# +#.#......#.. .....+............+...........)..###.....##.#..###.....##.#+#..###...........####.....###'###....## ########.....###@###........... '...................#. ##...............................#...###........ ##.......#...# #..............#....+.....#........###........#####.#........ ........... ..........## .....# ..#....#+#...# !vi15.6 (4.0) !vio+6.6 (5 !vi !viR _d - a clear potion !vi  There is an open door here. _ !viy _You open the door. !viы3 !vi !vi@  There is an open door here. !viI !vi͕ _ !viX !vi? !vi, !viŚ !vi3 !vi, !viK !viWB !vi; !vi+ !vi !vi˴ !vi\ !vi !vi !vi !vi. !viH !vi, !vi !vi !vi !vid !vi !vi !vi !vi  !vi !vi !viY !vi !vi@ !vi !vi !vi !vi !viq !viZ !vi !viE !vi !vi_ !vi !vi !viL7 _You open the door. !vi !vi" !vi  !vi!@  There is an open door here. !viK _ !vi{ !vi`, !vi !vi !vi, !vi> !vi !vi !vi !vi" !viG !via !vi !vij !viM !vi: !vi=, !vi !vi, !vi1 !vieB !vi; !viC !vi !vi:  !vi  !vi  !vi , !vie  !vi  !vi , !vi !vi[, !vi !vi~ !vi !vi;, !vi !vi !vi , !vi !vi ############ !vie#..........#  ######.########.#  #....#.# #@#61.6 (35.0) ##.##.#.#[# ......#.#.#####..# ......'.# #... ......#.# .... .....).<# ....... .#.####)# .........##...... !viG##...........# !vi%B2.6 (36 !vic1 _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a pair of boots. !viė############ #..........#######.########.# #....#.########.# ###.##.#.#[.....@.# .......#.#.#####..#......'.# #.... .......#.# .......).<# ...........#.####)# ..........###.#......#...........# #.#......#....#..)>....# !vi !vi13.6 (1.0) !vi  !viA !vi? / ### #..# ######.#.# #....#.#.##.##.#.#[.#.#.#.#####..#.'.# #......#.# !vi@ 9 .........).<# .....#.####)# ..........###.#......#...........# +#.#......#...........# .)......>....# !viG  !viH &4 !viO  !viQ  !viU  # #.# ######.#.# #....#.#.##.##.#.#[.#.#.#.#####..#.'.# #..... !viV .#.# .........).<# .........#.####)# ..........##.#......#...........# #+#.#......#...........# .)......>....# !vi\  !viA] &5 !vib  !viSd !viNb$ # #.# ######.#.# #....#.#.##.##.#.#[.#.#.#.#####..#.'.# #......#.# ....... #.).<# ........... #....#.####)# ..###.#......#.# ##+#.#......#.# '.)......>....#6!vi.B # #.# ######.#.# #....#.#.##.##.#.#[.#.#.#.#####..#.'.# #......#.# ........ ##.).<# . ##....#.####)# .### ......#......#.# .##+#.#......#.# !vidw.'.)......>....#!vi^!vi8&7!vi!vi!vi6 # #.# ######.#.# #....#.#.##.##.#.#[.#.#.#.#####..#.'.#. #......#.#. !vi. .##.).<#. . .##....#.####)#..###.#......#..# ..##+#.#......#..# ..'.)......>....#!vi8!vi&8!vi!vi!vihaF # #.# ######.#.# #....#.#.##.##.#.#.# #.#.#.#####..#.'.#.# #......#.#.. . .!vib.##.).<#.. . ..##....#.####)#....###.#......#....#.##+#.#......#.....# ...'.)......>....#!vin!vi6p&9!vi+u!vixV _You see here a +0 pair of boots.!vi4=70!viE!vi, _i - a +0 pair of boots!vit!vi؈  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.9   5.9  -1   h - Spellcasting   0.0   1.4  -2          !vi b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i * Evocations   6.8   8.3  -1           d * Ranged Weapons   8.1  10.7  -1               e - Armour   0.0   1.2  -1      f + Dodging4.1   5.9  -1  [4!vi0m     g - Stealth   0.8   1.0   0                                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help!vid*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets!viWB a + Fighting !vi<r  a + Fighting   b - Unarmed Combat !vi,n  b - Unarmed Combat  c - Throwing !viZ n  c - Throwing  d * Ranged Weapons !vi!vi?#!vi)  VicViper1 the SkirmisherDemigodHealth: 73/73 ========================Magic: 11/11 ========================############AC: 11Str: 12#..........#EV: 13Int: 11######.########.#SH: 0Dex: 32#....#.########.#XL:  9 Next: 12% Place: Dungeon:7 #########.##.#.#@.......#!vi*Noise: ---------  Time: 6270.6 (0.0) #............#.#.#####..#f) +0 orcbow .............'.#.# #.....Fire: f) +0 orcbow .............#.#.. ........ ..##........).<#.. ........... ..##....#.####)#...........### ........#......#...........# ...##+#.#......#...........# ...'...........)......>....# _There is an open door here. _You open the door. _There is an open door here. _Found a pair of boots. _You see here a +0 pair of boots. _i - a +0 pair of boots!vi 1!vi1!vi6!vi,8!viG!viGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 orcbow (weapon) !vi}Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour  i - a +0 pair of boots Jewellery (go to first with "=)a - a +4 ring of protection!vi+ !vi1 !vi 6   VicViper1 the SkirmisherDemigodHealth: 73/73 ========================Magic: 11/11 ========================############AC: 11Str: 12!vi6 #..........#EV: 13Int: 11######.########.#SH: 0Dex: 32#....#.########.#XL:  9 Next: 12% Place: Dungeon:7 #########.##.#.#@.......#Noise: ---------  Time: 6270.6 (0.0) #............#.#.#####..#f) +0 orcbow .............'.#.# #.....Fire: f) +0 orcbow !viW7 .............#.#.. ........ ..##........).<#.. ........... ..##....#.####)#...........### ........#......#...........# ...##+#.#......#...........# ...'...........)......>....# _There is an open door here. _You open the door. _There is an open door here. _Found a pair of boots. !vi8 ^_You see here a +0 pair of boots. _i - a +0 pair of boots!vi= !vi> !viTC !vibD !vi{!vi  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.9   5.9  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1      !vi> c - Throwing   0.0   1.2  -1   i * Evocations   6.8   8.3  -1           d * Ranged Weapons   8.1  10.7  -1               e - Armour   0.0   1.2  -1      f + Dodging4.1   5.9  -1       g - Stealth   0.8   1.0   0  !vi$[40m                                                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!vi!] training|cost|targets!vitTargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets!viy <[?25h[?0c0 !viEd [?25l[?1c10.0  -1  current training targets, if any.=] set aall targets!vi !vi !vi   VicViper1 the SkirmisherDemigodHealth: 73/73 ========================Magic: 11/11 ========================############AC: 11Str: 12#..........#!vi /EV: 13Int: 11######.########.#SH: 0Dex: 32#....#.########.#XL:  9 Next: 12% Place: Dungeon:7 #########.##.#.#@.......#Noise: ---------  Time: 6270.6 (0.0) #............#.#.#####..#f) +0 orcbow !vi2 .............'.#.# #.....Fire: f) +0 orcbow .............#.#.. ........ ..##........).<#.. ........... ..##....#.####)#...........### ........#......#...........# ...##+#.#......#...........# ...'...........)......>....# _There is an open door here. !vi _You open the door. _There is an open door here. _Found a pair of boots. _You see here a +0 pair of boots. _i - a +0 pair of boots!vi !vi !vig !vi< !vi.3!vil!vi@!vi!vivn!vi !vi"!vi%,!vi}&!vi+!vi,!vi-!vi-!vi/!vi0,!vi1!vi:4!vit6!viO7!vi9!vi;!vi=!viA>!vic?!vi%D!vi$E!viE!viG!vi!J!viS#############..........#######.########.# #....#.########.# ###.##.#.#........# .......#.#.#####..###### .......'.#.#### 8.6 (8 .#.#.............• ).<#.............. #.####)#...........###......#...........# #.#......#...........#.)......>....# #.#..........#.#.....### #+#..#...#...#.#..!viZ!viP[+9.6 (9!vi`!vi|c+ _Found 3 flux baubles.!vi !vi !vi# !vi+0 !viS3 !vi4 !vi'8 ,!vi9: ,!vi; !viEE !vi9H !viH !viJ !viP !viR !viVS !viyT !viW !vi,[ i  You encounter a sky beast.!vii #..........# ####.########.# ...#.########.# ##.#.#........# ...#.#.#####..######## ...'.#.#####.........# !vij $...#.#.............•.#).<#...............# ####)#..........@##### #...........# #....# ...)......>#.#.....### .#...#...#.#.. F   sky beast (wandering)!vi&k *#...#.#.........#.#F....... ...........#)....#!vim ,83.6 (4!viVv !viow 24.6 (5 _!vi* !vi !vi )))))F  !vi)You shoot an arrow. The arrow hits the sky beast.!viu8F.!vim{J......!viv|7===5.8 (1.2!viM!vid _The sky beast is moderately wounded.!vi`\))))))!vi9F.!vi5...!vi/.7.0!viO'$ !vi*(b_You shoot an arrow. The arrow barely misses the sky beast.!vi  ))))You shoot an arrow. The arrow hits the sky beast.!vi9F.!vi4...!vi(8.2!vi!vid _The sky beast is moderately wounded.!vi# c)))))))!vi 7F.!vi I........!vi` -9.5 (1.3!vi/ !vi q _You shoot an arrow. The arrow closely misses the sky beast.!vi b)))))))!vi i 6F.!vi(j 5F.!vir ?.....!viv .90.7 (1.2!vi}y !vi{ q _You shoot an arrow. The arrow closely misses the sky beast.!vi p  You shoot an arrow.  The arrow hits the sky beast but does no damage.!vins  The sky beast is moderately wounded.!viڱ(1.9!vis!viQV _The sky beast barely misses you.!vi 5_)))))))!vi F......  You shoot an arrow. The arrow closely misses the sky beast.62----3.1 _The sky beast hits you. The air twists around and strikes you.!vi_)))))))!vi& !vi'F......  You shoot an arrow. The arrow closely misses the sky beast.!vi((i0-----4.4 (1.3!viU2j _The sky beast hits you. The air twists around and strikes you.!vi_)))))))!vi>F......  You shoot an arrow. The arrow closely misses the sky beast.The sky beast hits you. The air twists around and strikes you.bar  !!viq51----5.6 (1.2!vi!viW _The sky beast closely misses you.!vib  #..........#VicViper1 the Skirmisher ####.########.#!vic Demigod ...#.########.#Health: 51/73 ================-------- ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11Str: 12 ...'.#.#####.........#EV: 13Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 !viFd ####)#..........@#####Noise: ===------  Time: 6295.6 (0.0) .....#..........F#f) +0 orcbow .....#...........#Fire: f) +0 orcbow .....)......>....# .........#.#.....### !vid .#...#...#.#........F   sky beast .....#...#.#........ #........#.#........ ...........#)....#The sky beast hits you. The air twists around and strikes you! !vid _The sky beast closely misses you.Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)!viO #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.#Health: 51/73 ================-------- ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11!viQQStr: 12 ...'.#.#####.........#EV: 13Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####Noise: ===------  Time: 6295.6 (0.0) .....#..........)#f) +0 orcbow .....#..........)#Fire: f) +0 orcbow .....)......>...)# .........#.#....)### .#...#...#.#....)...F   sky beast .....#...#.#....)... #........#.#....)... ...........#)....#The sky beast hits you. The air twists around and strikes !viQyou! _The sky beast closely misses you.Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)!viF...... _The sky beast closely misses you.  Fire: f) +0 orcbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sky beast (moderately wounded, 61% to hit)  You shoot an arrow. The arrow barely misses the sky beast.!vig37----6.9 (1.3!vi!vi8T _The sky beast hits you. The air twists around and strikes you!!vi #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.#!viHealth: 37/73 ============------------ ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11Str: 12 ...'.#.#####.........#EV: 13Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####Noise: ===------  Time: 6296.9 (0.0) .....#..........F#f) +0 orcbow .....#...........#Fire: f) +0 orcbow .....)......>....# .........#.#.....### .#...#...#.#........F   sky beast!vi  .....#...#.#........ #........#.#........ ...........#)....#You shoot an arrow. The arrow barely misses the sky beast. _The sky beast hits you. The air twists around and strikes you!  Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)!viSE #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.#Health: 37/73 ============------------ ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11Str: 12 ...'.#.#####.........#EV: 13Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####Noise: ===------  Time: 6296.9 (0.0) !viU:.....#..........)#f) +0 orcbow .....#..........)#Fire: f) +0 orcbow .....)......>...)# .........#.#....)### .#...#...#.#....)...F   sky beast .....#...#.#....)... #........#.#....)... ...........#)....#You shoot an arrow. The arrow barely misses the sky beast. _The sky beast hits you. The air twists around and strikes you!  Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)!viMF...... _The sky beast hits you. The air twists around and strikes you!  Fire: f) +0 orcbow  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)  You shoot an arrow. The arrow closely misses the sky beast.8.1 (1.2!viK!vi9- _The sky beast hits you.!vi# F #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.#Health: 37/73 ============------------ ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11Str: 12 ...'.#.#####.........#EV: 13!vi) Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####Noise: ===------  Time: 6298.1 (0.0) .....#..........F#f) +0 orcbow .....#...........#Fire: f) +0 orcbow .....)......>....# .........#.#.....### .#...#...#.#........F   sky beast .....#...#.#........ #........#.#........ ...........#)....#You shoot an arrow. The arrow closely misses the sky beast. _The sky beast hits you.  Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycle[2!vi 2;2HShift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)!vi}  #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.#Health: 37/73 ============------------ ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11Str: 12 ...'.#.#####.........#EV: 13Int: 11 ...#.#.............•.#!viv SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####Noise: ===------  Time: 6298.1 (0.0) .....#..........)#f) +0 orcbow .....#..........)#Fire: f) +0 orcbow .....)......>...)# .........#.#....)### .#...#...#.#....)...F   sky beast .....#...#.#....)... #........#.#....)... ...........#)....#You shoot an arrow. The arrow closely misses the sky beast. _The sky beast hits you.  Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straigh!vi ~t lineAim: a sky beast (moderately wounded, 61% to hit)!vi: MF...... _The sky beast hits you.  Fire: f) +0 orcbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)  You shoot an arrow. The arrow misses the sky beast.!viZ< c5-9.3 (1.2!viAC !viL T _The sky beast hits you. The air twists around and strikes you.!vi, #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.#Health: 35/73 ===========------------- ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11Str: 12 ...'.#.#####.........#EV: 13Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####Noise: ===------  Time: 6299.3 (0.0) .....#..........F#f) +0 orcbow .....#...........#Fire: f) +0 orcbow .....)......>....# .........#.!vi-#.....### .#...#...#.#........F   sky beast .....#...#.#........ #........#.#........ ...........#)....#You shoot an arrow. The arrow misses the sky beast. _The sky beast hits you. The air twists around and strikes you.  Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)!vi` #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.#Health: 35/73 ===========------------- ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11!vi;Str: 12 ...'.#.#####.........#EV: 13Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####Noise: ===------  Time: 6299.3 (0.0) .....#..........)#f) +0 orcbow .....#..........)#Fire: f) +0 orcbow .....)......>...)# .........#.#....)### .#...#...#.#....)...F   sky beast .....#...#.#....)... #........#.#....)... ...........#)....#Fire: f) +0 orcbowPress: ? - help, !viQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)  You shoot an arrow.  The arrow completely misses the sky beast.!vicF......!vi(U23----300.5 (1.2!vi$!vi'T _The sky beast hits you. The air twists around and strikes you!!vi4  #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.#Health: 23/73 =======----------------- ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11Str: 12 ...'.#.#####.........#EV: 13Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####Noise: ===------  Time: 6300.5 (0.0) .....#..........F#f) +0 orcbow .....#...........#Fire: f) +0 orcbow .....)......>....# .........#.!viV #.....### .#...#...#.#........F   sky beast .....#...#.#........ #........#.#........ ...........#)....#The arrow completely misses the sky beast. _The sky beast hits you. The air twists around and strikes you!  Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)!vi  #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.#Health: 23/73 =======----------------- ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11Str: 12 ...'.#.#####.........#EV: 13Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####Noise: ===------  Time: 6300.5 (0.0) .....#..........)#f) +0 orcbow .....#..........)#Fire: f) +0 orcbow .....)......>...)# .........#!vi E[37m.#....)### .#...#...#.#....)...F   sky beast .....#...#.#....)... #........#.#....)... ...........#)....#The arrow completely misses the sky beast. _The sky beast hits you. The air twists around and strikes you!  Fire: f) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)!vi6 E ####.#....##..######## ###.........# ..........•.# ).<#...............# )#..........@##### .......)#.......)#)......>...)##.#....)### #.#....)... #....)... #....)... )....# _The sky beast hits you. The air twists around and strikes you!  Fire: f) +0 orcbow!vi8 Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a sky beast (moderately wounded, 61% to hit)  You shoot an arrow. The arrow misses the sky beast.!viY  ####.#....##..######## ###.........# ..........•.# !vic /).<#...............# )#..........@##### .......)#.......)#)......>...)##.#....)##.#....)... #....).#....).)!vik F....!vi\m..  The sky beast hits you.  * * * LOW HITPOINT WARNING * * *!viP19-1.7 (1.2!vi!vii V _The sky beast barely misses you.!vic !vi? Evoke which item? Wands  a - a wand of flame (25)p - a wand of polymorph (17) !vi  [!] read|quaff|evoke[?] describe selected!viRq!viw!viP} #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.#Health: 19/73 ======------------------ ##.#.#........#!vih~Magic: 11/11 ======================== ...#.#.#####..########AC: 11Str: 12 ...'.#.#####.........#EV: 13Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####Noise: ===------  Time: 6301.7 (0.0) .....#..........F#f) +0 orcbow .....#...........#Fire: f) +0 orcbow .....)......>....# .........#.#.....### .#...#...#.#........!viF   sky beast .....#...#.#........ #........#.#........ ...........#)....#Shift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)  You shoot an arrow. The arrow misses the sky beast.The sky beast hits you.  * * * LOW HITPOINT WARNING * * * _The sky beast barely misses you.!vi2 #..........# VicViper1 the Skirmisher ####.########.# Demigod ...#.########.# Health: 19/73 ======------------------ ##.#.#........# Magic: 11/11 ======================== ...#.#.#####..########  AC: 11Str: 12 ...'.#.#####.........#  EV: 13Int: 11 ...#.#.............•.#  SH: 0Dex: 32 !viޘ..).<#...............#  XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####  Noise: ===------  Time: 6301.7 (0.0) .....#..........F# f) +0 orcbow .....#...........# Fire: f) +0 orcbow .....)......>....# .........#.#.....### .#...#...#.#........  F   sky beast .....#...#.#........ #........#.#........ ...........#)....#The sky beast hits you.  * * * LOW HITPOINT WARNING * * * _The sky beast barely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 64% to hit)!vi|  #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.#Health: 19/73 ======------------------ ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11Str: 12 ...'.#.#####.........#EV: 13Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####Noise: ===------  Time: 6301.7 (0.0) .....#..........*#f) +0 orcbow .....#..........*#Fire: f) +0 orcbow .....)......>...*# !vi~ .........#.#....*### .#...#...#.#....*...F   sky beast .....#...#.#....*... #........#.#....*... ...........#)....#The sky beast hits you.  * * * LOW HITPOINT WARNING * * * _The sky beast barely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 64% to hit)!vi ' ####.#....##..######## ###.........# ..........•.# ).<#...............# )#..........@##### .......*#.......*#)......>...*##.#....*### #.#....*... #....*... #....*... )....#!vi  ####.#....##..######## ###.........# ..........•.# ).<#...............# )#..........@##### .......*#.......*#)......>...*##.#....*#!vi s#.#....*... #....*.#....*.)!vi Z ####.#!vi/ ....##..######## ###.........# ..........•.# ).<#...............# )#..........@##### .......*#.......*#)......>...*##.#....*### #.#....*... #....*... #....*... )....# !vi _The sky beast barely misses you.Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: a sky beast (moderately wounded, 64% to hit)  The puff of flame misses the sky beast. The sky beast hits you.  * * * LOW HITPOINT WARNING * * *!vi| d ####.#....##..######## ###.........# ..........•.# ).<#...............# !vi )#..........@##### .......*#.......*#)......>...*##.#....*##.#....*... #....*.#....*.)!vi F......  The air twists around and strikes you.!vi V4---2.7 (1!vi !viG V _* * * LOW HITPOINT WARNING * * * !vi Evoke which item? Wands  a - a wand of flame (24)p - a wand of polymorph (17) [!] read|quaff|evoke[?] describe selected!!vi!!viK!!vi #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.#!!vi=Health: 14/73 ====-------------------- ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11Str: 12 ...'.#.#####.........#EV: 13Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####Noise: ==-------  Time: 6302.7 (0.0) !!viX.....#..........F#f) +0 orcbow .....#...........#Fire: f) +0 orcbow .....)......>....# .........#.#.....### .#...#...#.#........!!vi]lF   sky beast .....#...#.#........ #........#.#........ ...........#)....#Press: ? - help, Shift-Dir - straight line!!viAim: a sky beast (moderately wounded, 64% to hit)  The puff of flame misses the sky beast. The sky beast hits you.  * * * LOW HITPOINT WARNING * * *The air twists around and strikes you. _* * * LOW HITPOINT WARNING * * *!!vi #..........# VicViper1 the Skirmisher ####.########.# Demigod ...#.########.# Health: 14/73 ====-------------------- ##.#.#........#!!vi>G Magic: 11/11 ======================== ...#.#.#####..########  AC: 11Str: 12 ...'.#.#####.........#  EV: 13Int: 11 ...#.#.............•.#  SH: 0Dex: 32 ..).<#...............#  XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####  Noise: ==-------  Time: 6302.7 (0.0) .....#..........F# f) +0 orcbow .....#...........#!!viA Fire: f) +0 orcbow .....)......>....# .........#.#.....### .#...#...#.#........  F   sky beast .....#...#.#........ #........#.#........ ...........#)....#* * * LOW HITPOINT WARNING * * *!!viipThe air twists around and strikes you. _* * * LOW HITPOINT WARNING * * *Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 64% to hit)!!vi< #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.#Health: 14/73 ====-------------------- ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11Str: 12 ...'.#.#####.........#EV: 13!!vi"Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####Noise: ==-------  Time: 6302.7 (0.0) .....#..........F#f) +0 orcbow .....#...........#Fire: f) +0 orcbow .....)......>....# .........#.#.....### !!viC.#...#...#.#........F   sky beast .....#...#.#........ #........#.#........ ...........#)....#The air twists around and strikes you. _* * * LOW HITPOINT WARNING * * *Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line!!viAim: a sky beast (moderately wounded, 64% to hit)  The puff of flame hits the sky beast!!!viP _* * * LOW HITPOINT WARNING * * *Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line  Aim: a sky beast (moderately wounded, 64% to hit)  The puff of flame hits the sky beast!  The sky beast is severely wounded.!!vi +3.7 (1!!vi͉ !!vi݋ V _The sky beast barely misses you."!vi(U "!vi] Evoke which item? Wands  a - a wand of flame (23)p - a wand of polymorph (17) [!] read|quaff|evoke[?] describe selected"!vi"!vi1"!vir!8 #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.#Health: 14/73 ====-------------------- ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11Str: 12 ...'.#.#####.........#EV: 13Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 "!vi"F####)#..........@#####Noise: ==-------  Time: 6303.7 (0.0) .....#..........F#f) +0 orcbow .....#...........#Fire: f) +0 orcbow .....)......>....# .........#.#.....### .#...#...#.#........F   sky beast .....#...#.#........ #........#.#........ ...........#)....#Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 64% to hit)  The puff of flame hits the sky beast!  The sky beast is severely wounded. _The sky beast barely misses you.#!vi #..........# VicViper1 the Skirmisher ####.########.# Demigod ...#.########.# Health: 14/73 ====-------------------- ##.#.#........# Magic: 11/11 ======================== ...#.#.#####..########  AC: 11Str: 12 ...'.#.#####.........#  EV: 13Int: 11 ...#.#.............•.#  SH: 0Dex: 32 ..).<#...............#  XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####  Noise: ==-------  Time: 6303.7 (0.0) .....#..........F# f) +0 orcbow [11#!viu,d.....#...........# Fire: f) +0 orcbow .....)......>....# .........#.#.....### .#...#...#.#........  F   sky beast .....#...#.#........ #........#.#........ ...........#)....#The puff of flame hits the sky beast!  The sky beast is severely wounded. _The sky beast barely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 64% to hit)#!vi #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.##!viHealth: 14/73 ====-------------------- ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11Str: 12 ...'.#.#####.........#EV: 13Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####Noise: ==-------  Time: 6303.7 (0.0) .....#..........F#f) +0 orcbow .....#...........#Fire: f) +0 orcbow .....)......>....# #!vi.........#.#.....### .#...#...#.#........F   sky beast .....#...#.#........ #........#.#........ ...........#)....#The sky beast is severely wounded. _The sky beast barely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 64% to hit)  The puff of flame hits the sky beast.#!vioM_The sky beast barely misses you.Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: a sky beast (severely wounded, 64% to hit)  The puff of flame hits the sky beast.  The sky beast is severely wounded.#!vip+4.7 (1#!viv#!vixW _The sky beast closely misses you.#!viR#!viS$#!vicTvEvoke which item? Wands  a - a wand of flame (22)p - a wand of polymorph (17) [!] read|quaff|evoke[?] describe selected$!vi$!vi$!vit #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.#$!vil;Health: 14/73 ====-------------------- ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11Str: 12 ...'.#.#####.........#EV: 13Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####Noise: ==-------  Time: 6304.7 (0.0) .....#..........F#f) +0 orcbow .....#...........#Fire: f) +0 orcbow .....)......>....# .........#.#.....### $!vi.#...#...#.#........F   sky beast .....#...#.#........ #........#.#........ ...........#)....#Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line$!vi"6Aim: a sky beast (severely wounded, 64% to hit)  The puff of flame hits the sky beast.  The sky beast is severely wounded. _The sky beast closely misses you.$!vi{ #..........# VicViper1 the Skirmisher ####.########.# Demigod $!vif!...#.########.# Health: 14/73 ====-------------------- ##.#.#........# Magic: 11/11 ======================== ...#.#.#####..########  AC: 11Str: 12 ...'.#.#####.........#  EV: 13Int: 11 ...#.#.............•.#  SH: 0Dex: 32 ..).<#...............#  XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####  Noise: ==-------  Time: 6304.7 (0.0) .....#..........F# f) +0 orcbow .....#...........# Fire: f) +0 orcbow .....)......[40$!viQ"-m>....# .........#.#.....### .#...#...#.#........  F   sky beast .....#...#.#........ #........#.#........ ...........#)....#The puff of flame hits the sky beast.  The sky beast is severely wounded. _The sky beast closely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 64% to hit)$!vie #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.#Health: 14/73 ====-------------------- ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11Str: 12 ...'.#.#####.........#EV: 13Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####Noise: ==-------  Time: 6304.7 (0.0) .....#..........*#f) +0 orcbow .....#..........*#Fire: f) +0 orcbow .....)......>...*# .........#$!vi[37m.#....*### .#...#...#.#....*...F   sky beast .....#...#.#....*... #........#.#....*... ...........#)....#The puff of flame hits the sky beast.  The sky beast is severely wounded. _The sky beast closely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 64% to hit)$!viy { ####.#....##..######## ###.........# ..........•.# ).<#...............# $!vi )#..........@##### .......*#.......*#)......>...*##.#....*### #.#....*... #....*... #....*... )....#The sky beast is severely wounded. _The sky beast closely misses you.Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (severely wounded, 64% to hit)  The puff of flame misses the sky beast. The sky beast hits you.$!vi&c f ####.#....##..######## ###.........# ..........•.# ).<#...............# )#..........@##### .......*#.......*#$!vijd )......>...*##.#....*##.#....*... #....*.#....*.)$!vin q F.....$!vi p .  The air twists around and strikes you!/73 ----5.7 (1$!viLx $!vi{ V _* * * LOW HITPOINT WARNING * * *'!vif'!viEEvoke which item? Wands  a - a wand of flame (21)'!vip - a wand of polymorph (17) [!] read|quaff|evoke[?] describe selected'!vi '!viq '!vi  #..........#VicViper1 the Skirmisher ####.########.#Demigod ...#.########.#Health: 1/73------------------------ ##.#.#........#Magic: 11/11 ======================== ...#.#.#####..########AC: 11Str: 12 ...'.#.#####.........#EV: 13Int: 11 ...#.#.............•.#SH: 0Dex: 32 ..).<#...............#XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####'!vi Noise: ==-------  Time: 6305.7 (0.0) .....#..........F#f) +0 orcbow .....#...........#Fire: f) +0 orcbow .....)......>....# .........#.#.....### .#...#...#.#........F   sky beast .....#...#.#........ #........#.#........ ...........#)....#Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 64% to hit)  The puff of flame misses the sky beast. The sky beast hits you.  The air twists around and strikes you! _* * * LOW HITPOINT WARNING * * *'!viQ + #..........# VicViper1 the Skirmisher ####.########.# Demigod ...#.########.# Health: 1/73------------------------ ##.#.#........# Magic: 11/11 ======================== ...#.#.#####..########  AC: 11Str: 12 ...'.#.#####.........#  EV: 13Int: 11 ...#.#.............•.#  SH: 0Dex: 32 ..).<#...............#  XL:  9 Next: 12% Place: Dungeon:7 '!vi ####)#..........@#####  Noise: ==-------  Time: 6305.7 (0.0) .....#..........F# f) +0 orcbow .....#...........# Fire: f) +0 orcbow .....)......>....# .........#.#.....### .#...#...#.#........  F   sky beast .....#...#.#........ #........#.#........ ...........#)....#The puff of flame misses the sky beast. The sky beast hits you.  The air twists around and strikes you! _* * * LOW HITPOINT WARNING * * *Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 64% to hit)(!vif #..........# VicViper1 the Skirmisher ####.########.# Demigod ...#.########.# Health: 1/73------------------------ ##.#.#........# Magic: 11/11 ======================== ...#.#.#####..########  AC: 11Str: 12 ...'.#.#####.........#  EV: 13Int: 11 ...#.#.............•.#  SH: 0Dex: 32 ..).<#...............#  XL:  9 Next: 12% Place: Dungeon:7 ####)#..........@#####  Noise: ==-------  Time: 6305.7 (0.0) .....#..........†# f) +0 orcbow .....#..(!vii.........# Fire: f) +0 orcbow .....)......>....# .........#.#.....### .#...#...#.#........  F   sky beast .....#...#.#........ #........#.#........ ...........#)....#The air twists around and strikes you! _* * * LOW HITPOINT WARNING * * *Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 64% to hit)  The puff of flame hits the sky beast!(!vinY    ).< ) )(!vioD)(!vic(!viEM2/7466.7 (1 _* * * LOW HITPOINT WARNING * * *Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: a sky beast (severely wounded, 64% to hit)  The puff of flame hits the sky beast! (!visC_You kill the sky beast!(!vi(!vii _Your Fighting skill increases to level 5!)!vi+)!vi1)!vi)!vi)!vi)!vi0X)!vi5)!vi73)!vi)!vii,)!vi-)!vi)!vi{)!vi)!viԭ)!vibI4=)!vi®)!vi,)!vi )!vi)!vi)!viO)!vi)!vivS5=)!vi)!viB,)!viݺ)!vi>)!viμ)!viG6)!vi)!vi)!viz)!vi)!vikI7=)!vi)!vio)!vi)!vi)!vi')!vi)!vi)!vi)!vi%S8=)!vi)!vi)!vi)!vi1)!via,)!vi)!vi)!vi379)!vi)!vi)!vi)!vi)!vid)!vi)!vi)!vih)!vi)!vi)!vi)!via10/74=)!viT)!vi)!viP)!vi$)!vi)!vi)!vi)!viI)!viS1=)!vi)!vi")!vix)!vi8)!vi)!vi)!viu)!vi )!vi72)!viI)!vi,)!vi)!vi)!vi)!vi)!vib3=4=)!vi~)!vi ,)!vi )!viM )!vi )!vi)!vi)!vi975)!vi )!vim)!vi)!vi)!vie)!vi)!vi)!vi}_6=)!vi)!vi)!vi)!vi)!vi)!vi# )!vi )!vim")!vi#i7=)!vi&,)!vi.)!vi1)!vi3)!vi5)!viZ8)!vi9)!vi;)!viAc8)!viGB)!viB)!viC)!viP%9=)!viQ)!vi[R)!viRT20=)!viS)!vi|U)!viU)!viV)!viX)!viY)!viZ)!vi[)!vi'\71)!vi6])!vi_)!viK`)!vi#a)!vib)!vic)!vic)!vie)!vif!2)!vi\f(=)!vi+g)!vih)!vih)!vi)j)!vik)!viIl)!vim)!vin)!vioS3=)!vip)!viUr)!vir)!vis)!viju,)!viv)!viZx)!vix74)!vi#z)!vi{,)!vi})!vi~)!vii)!vi`)!vi65=6=)!vi)!viʒ)!vi])!vi,)!vi7)!vi)!vi\!7)!vi)!vi)!vi<)!vi)!vi)!viu)!vi)!viџ)!viO)!viI8=)!viۢ)!vi)!vi)!vi)!vi~)!viڧ)!vi)!viѪ)!vi2=9=)!vi)!vi)!vi&)!vi)!vi)!viN)!vi)!vi)!vi8)!vi830)!viŵ)!vi,)!vi)!vi3)!vi)!vi)!vi()!viT31=)!vi7)!vi)!vi)!vi)!vi)!vi")!vi)!vi)!viK2=)!vi)!vi)!viT)!vi)!vi)!viZ)!viG)!vi0)!viX+3)!viS4=)!vi )!vi,)!vi)!viM)!vi)!vi)!vi)!viK5=)!vi})!vi%)!vi)!vit)!vi)!vi)!vi.)!vi)!vi96)!vil)!vi)!vi?)!vi#)!vi)!vi)!vi)!vii)!vi=7=)!vi)!vi)!vi)!vi)!vi)!vio)!vi)!vi)!vi)!viJ)!viD8=)!vi)!vi)!vi)!vi)!vi )!vik )!viY )!viO940)!vi)!vi)!vi)!vi)!vi)!vi)!vi )!vi S1=)!vi")!vi#)!vi$)!vi$)!vi&)!vi"')!vi')!vi(,)!vi*)!viIw2=)!viJ)!viGK)!viK)!viL)!viL)!viM)!vi:P)!viP23)!vi:\4=)!vi\)!vi])!vi])!vi}_)!vi_)!vi`)!vib)!vi/cK5=)!vid)!vif)!vikf)!vig)!viUi)!vii)!vij)!vi,l)!vil)!vil26)!vim)!vio)!vio)!vip)!vi`r)!vir)!vis)!viu)!vi vS7=)!viw)!vix)!viy)!vi&z)!vi|)!vio|)!vik})!vi )!vi|K8=)!vi)!vis)!vi!)!vi)!vi)!vi߅)!vi-)!vi)!viN99)!vis)!viX50=1=)!viϩe2)!viت)!viG)!vi')!vi)!viY)!vi7)!viΰ)!viYN53=)!vig)!vi)!vim)!vi_)!vi)!vi)!vi+)!vi)!viW4=)!vio)!vi)!vi))!vi)!vi)!vi-)!vi)!viT)!vi%5)!vi8)!vi&,)!viS)!vi,)!viv)!vi)!viK6=)!vi)!vi+)!vi)!vi)!vi;,)!vi)!vid)!viU7=)!vi<)!vi4)!vi ,)!vi)!vi(89=)!vi)!vi60=)!vi4)!vi)!vi)!vi)!vi)!vi5%1)!vi)!vii)!vi)!vi)!viK)!vi)!vi)!vi*)!viK2=)!vi)!vi)!vi()!vi)!vix)!vi)!vi)!vi)!vi1U3=)!vi()!vi()!vi)!viy)!vi)!vi)!viC)!vio;4)!vi)!viV)!vi)!vi`)!vi)!vi])!vi)!vi)!vi. K5=)!vi )!vir )!vi )!viO )!vi$B)!vi76=7)!vi,)!viu)!viX)!viK8=)!vi5)!vi )!vil)!vi)!vio)!vi)!vi )!vi")!vib"U9=)!vi#)!vi$)!vir$)!vi$)!vi%)!vi?&)!vi&)!vi')!vi(&70)!vis()!vi]))!vi))!vi-*)!vi+)!vi+)!vi,)!vi,)!vi,K1=)!vim-)!vi7.)!vi.)!vi-/)!vi/)!vi;0)!vi0)!vij1)!vi1U2=)!vie2)!vi+3)!vi3)!vi3)!vi4)!vi5)!vid5)!vi,6)!vi6%3)!vi6)!vi7)!vi 8)!vis8)!viD9)!vi:,)!vi<)!viy=)!vi?)!viBk _You start resting.HP restored.)!viGD.....--.)!viL2530.7 (224.0))!viPX4=--15 _)!vi )!vi5 3)!vi )!vi )!vi$ )!vi& =)!vi( ,)!viE) )!vi) ,)!vi* )!vi7+ )!vi+ )!vi", )!vi, )!vi - )!vi|- )!vi~. ,)!vi/ )!vi/ ,)!vi0 )!viR1 ,)!vi1 )!vi2 ,)!vi5 n)!viU6 ,)!viR7 ,)!vi7 )!vi8 )!vi79 ,)!vi: )!vi: )!vi: )!vid; )!vi; )!vi%< )!vi< )!viJ= )!vi= )!vi;> ,)!viE B)!viH )!vi-I ,)!viI )!viJ )!viK )!viXK )!viM )!vinM )!viQN )!viO )!vi1P )!vi Q )!viPR ,)!viR )!viT )!viW )!viW )!vi|Y )!viZ )!viZ )!vi[ )!vi\ )!vi\ )!vi] ,)!viW^ )!vi_ )!vi_ )!vi:` )!vi` ,)!viOa )!vib )!vic )!vic )!viee )!vie )!viHf )!vig )!vig )!vih )!vih ,)!vi;i )!vii )!viUj )!vij )!vik )!vil )!vil )!viRm )!vim )!viZn )!vin )!vio )!viso )!vi4p )!vip ,)!viq )!vicr )!vir )!vi8s )!vis )!vit )!vi! ~)!vi )!viY )!vi )!vi@ )!viK )!vi݈ )!viS )!vi )!vi} )!vi݊ )!vir )!vi )!viw )!vi ,)!vi )!viG )!vi )!vi )!vi )!vi4 )!vi )!viG )!vi͑ )!vi4 )!vi B)!vi )!vi )!vi` )!vi )!vim )!viϗ )!viȘ ,)!vi; )!vi )!vi2 )!vi )!vi )!vi{ )!vi@ )!vi ,)!vi )!vib )!vi( )!vi )!viˬ ,)!vir )!viQ ,)!vi )!vi )!via )!vi )!vi# )!viֲ )!viƵ )!vi )!vi" ,)!vi ,)!vi )!vi ,)!vi )!viӺ )!vic )!viջ )!vi )!vi )!vi )!viF )!viž )!vi )!vi )!vi] )!vi )!vi ,)!viA )!vi ,)!vi )!vi )!viA )!vi )!vi )!vi )!vi )!vi ,)!vi; )!vi )!vi )!vi )!vi )!vi )!vi% )!vi) ,)!vi )!vi{ ,)!vi/ )!vi W _You start waiting.)!vi} 4630.7 (99.0))!vi& -1.7 (100.0))!vi )!vi # _Done waiting.)!vi )!vi 3)!vi )!vi\ )!viV )!vi~ )!vi ,)!vi )!viL )!vi, )!vi )!vi= )!vi )!viM )!vi) )!vi )!vi2 )!vi )!vi )!vib )!vi )!vi )!vik )!vi& ,)!vi )!vi )!viz )!vi= )!vi= )!vi )!vi )!vi )!vi[ )!vi )!vi_ )!vi )!vi2 )!vi )!vi_ )!vi` )!vi )!vi5 )!vi )!vi )!vi# )!vi} )!vi ,)!vi5 )!vi )!vic)!vi)!vi4)!vi)!vi[)!viy)!vi)!vi)!vi)!vi)!vim)!vi)!vi()!vi))!viA-)!vi.,)!vi//)!vi/,)!vi}0)!vi1)!viB2)!vi2)!vis4,)!vi5)!vi5,)!vi6)!vim7)!vi7)!vi9B)!vi:)!vi<)!vi<)!vi=)!vi=)!viP>)!vi>)!vi@B)!vi@,)!viB,)!viB)!vi+DB)!viD)!viF)!viF)!viI,)!vihK,)!viL,)!viN,)!vi'O)!viO)!viEP,)!viaQ)!viHS,)!viS)!viGU,)!viU)!viV)!viV)!viW)!viY)!viZ)!vi[[)!vi],)!vix^)!vi@`,)!via)!vic)!vi}c)!vi@d)!vi#f,)!vi;g)!vikn)!viQl)!vinn)!vio)!vifp,)!viq)!viq)!vivr)!vis)!vit)!viu)!vizX)!vi8{)!vi{)!vi|)!vi})!vip~)!vi)!vi)!vi)!vi)!vi)!vi=)!vi)!vi)!vi)!vi)!viA)!vi)!vi)!vi)!vig)!viw)!vi,)!vi5)!vi)!viz)!vi)!vi)!vi)!vi)!viǖ)!vi:)!vi )!viș)!vie)!vi*)!vi)!viߜ)!viɝ)!vi)!vi)!vi,)!vi)!viA)!vi0)!vi)!vi`)!vi;)!viϰ)!viR)!vi:)!vi1)!vi)!vi)!vi$)!vi,)!vi)!viY)!vi)!vir)!vi)!vif)!vi~)!vi)!vib)!viE)!vi)!viB)!vi)!vi1)!vi)!viH)!vi)!vi )!vi)!vi)!viT)!vi#,)!viu)!vi,)!vi)!vi)!vil)!vi-)!vi)!vi)!vi)!vi)!vi5)!vi)!vi,)!vi)!vi`,)!vi)!vi,)!vi!)!vi)!viF)!vi6)!vi)!vig)!vi)!vi] _You start waiting.730.7 (99.0)1.7 (100.0))!vik)!vix# _Done waiting.*!viʙ*!vi*!vi,*!viH,*!viy*!vi>*!vi *!vi'*!vi'*!vi*!vi*!vi*!vi*!viZ*!viM*!vi:*!vi*!vi*!vi{*!viN*!vi*!vi*!viu*!vi*!vi*!vi*!vi*!viI*!viI*!vi*!vi`*!vi*!vi*!viS*!vi*!vi*!vi!*!vi*!vi*!vi2*!vi8*!vi*!vi*!vi*!viG*!vi*!vi!*!viP*!vi*!vi,*!vi*!vi1*!vi*!vi *!vi*!vi*!vi(,*!vi*!viR*!vi,*!vi*!vi_*!vi*!viI*!vi*!vi|*!vi,*!vi *!vi *!vi ,*!vi *!vi *!vi *!vi *!vi*!vi*!vi:*!vi*!vi6*!vi*!viN*!vi*!vi$*!vi*,*!vi@+,*!vi+*!vi-*!vi1u.....#....##..^..####### ....*!vi2............#.... ..#...########.# .....####.#........# #.# #+#...# #.#........# #.#...# #.#........# #.#...###.#........# #.#........#....#######.#+#.####.......+@......# #.#.#####.#....##########+#...#.#....# .#.#.#....##.#.#..#.#.......#+#...>#.##.....#.# *!vi3t.#######.....#+#+.....'........*!viz8##.#..#....#..........'62.7 (31.0)*!vi9.#....#...#..#.#*!vi=*!vi5>(======*!vi>%3.7 (32*!viB*!vi$E= _As you open the door, it creaks loudly!*!viX3*!vi7u  There is an open door here. _*!vi8*!vi=:*!vi;*!vi;*!vi<*!vi>*!vi?*!vi?*!vi@+!vi+!vi+!vi+!vi++!vi+!vi+!vi+!vi+!vi R  There is a stone staircase leading down here.+!vi +!vi] _+!vi+!vi+!vi+!vi+!vi0+!vi _You open the door.  There is an open door here.+!vi+!vi  _+!vi%,+!vi'+!viW(+!vi)+!vi++!vi-+!viS.+!vi.+!vi0+!vi'2+!vi2+!viF3+!vi4+!vi5+!vi6+!vi7+!vi;+!vi=+!vi=+!viK>+!vi}@+!viA+!viB+!viC+!viD+!viJ1....#+#...># ..##.....#.# #######.....#'### +.....'.........# ..#######.........# +!viK#........#.#....# #........#.#....# ..#......## ...........##...@..# ------79.7 (16 ...................# ................# ###................# # #.............###.. # #..........#### ... # #.......... ..# # #.......... <.# # #+!vi{O+!vi PL------80.7 (17+!vieR+!vi6T9 _Found a stone staircase leading up.+!vi3+!vi+!vi8+!vip+!vi X+!vi+!vi +!viy+!vij+!vi+!viN +!vi6 +!vi +!vi +!viZ+!vi+!vi+!vi+!viC+!viA+!vi+!vi+!vi+!vi+!vi+!vi%+!vi+!viB+!vi +!vi!+!vi"+!viD#+!vi#+!viC%+!vi+&+!vi&+!vi0'+!vi(+!vi*+!vi*+!vi*+!vi0.....#### ....###...# ......#### #...#  ...... #...#  +!viR1...... +.<.#  .... #...#  ###### #...#  # #...#  # #..@#   #####                   +!vi1E +!viD4-91.7 (11+!vi4,2.7 (12+!vi6+!viB1 _e - a wand of paralysis (8),!vi,!vi3,!vi,!vie,!vi,!vin,!viH,!vi,!vil,!vi,!vi,!vi,!vi,!vi5,!vi7 _You open the door.,!vi,!vi,!vi6,!viW  There is an open door here. _,!vi,,!vi,!vi,!vi,!vi\,!vi7 _You open the door.,!vi,,!vi,!viM,!vi@  There is an open door here.,!vi(,!vi _,!vi,!vi+ ,!vi ,!vii ,!vi ,!vi,!vig,!vi,!vi,!vi,!viA,!vi,!vi,!vi,!viK!,!vi!,!vi",!vi&,!vi(,!vi(,!vi*,!vi:8,!vi9,!vi|:,,!vi;,!vi=,!vi>,!viR?,!vi6@,!viC,!viE,!vi .!vi  #..[.##.#. ####.........#............. #..........#.÷..#........ #..........#....######.## ..............#...+.......###'#)...#######.##.....#####.#.......#.... ###..#..# #......@.#............4.7 (3.0) +.............##...... #...................#.#+ #...........÷.......#. #..%....##..........##.......##..........+...#.##......#...##....[..##......+...+ ##...##.!vik +5.7 (4.!vi .!vi$ - _Found a leather armour./!viͨ /!vi /!vi /!vi /!vi1 /!vi /!vi` /!viM /!vi /!vi /!viW /!vi /!vi /!vi /!vi /!vi /!viP /!vi /!vi& /!vis /!vi /!viv /!vi /!vi /!vi /!vim /!vid /!vid /!vi /!vi /!vi] /!vi /!vi /!vi /!viD /!vi 7 _You open the door./!vi /!vi> /!vi /!vi /!vi4 /!vi /!vi /!vi /!viB /!vi /!vi /!vi /!vi,/!vi/!vi/!vi/!vi/!viL/!vi/!vix /!vi& /!vi /!vi /!vi@  There is an open door here./!vi3/!vi _/!vi/!viz/!vi/!viI/!vi+/!vix/!vi/!vi /!vi/!vi/!vi-/!vi/!vi//!vi"/!viM#/!vi#/!vig$/!vi%/!vi&/!vi(/!viy(/!vi)/!vi*/!vie+/!vi,/!vi%-/!vi./!vi./!vi//!vi0/!vi0/!vi1,/!vi%6n/!vi6/!vi7,/!viH/!viI/!viOJ/!viJ/!viL/!viM/!vi_N/!viN/!viP/!viQ/!viR/!vi~R/!vi U/!viW/!viX,/!vi/[/!vi}\/!vi(]/!viZ^/!vic`/!vik  #...##.  #### /!vil" #...)......#  #..............  ##.....#####....  #........###....  ###....)..  #.+..  #@#...#.  #.#.......  #.#.......÷÷....../!vil8  #.#.........÷..  #.#............  #.####.........#  #.# #..........#.÷  #.###..........#/!vimm  #.#........#/!visi......)....../!virtG.................'......85.7 (30.0)/!viz/!vi{(======/!vi|%6.7 (31/!vi1/!vi= _As you open the door, it creaks loudly!0!viP0!vix0!vi10!vic0!vi\0!vi0!vi0!vi@  There is an open door here.0!viE0!vi _0!vi 0!vii0!vi 0!vi0!vi0!vi+0!vi0!vi0!viY0!vi0!vi0!vi0!vik0!vi 0!vi 0!vid 0!vi 0!vip0!vi~0!vi0!vi0!viB0!vi0!vihB0!vi0!vi$X0!vi0!viy 0!vi 0!viU!0!vi"0!vi#0!vi$0!vi$0!vi'R  There is a stone staircase leading down here.0!vi)0!vip* _0!vi+0!viI.0!vi/0!vi/00!vi00!vi10!vi20!vi'3,0!vi,40!vi40!vi*50!vi50!vi60!vi+70!vi70!vi70!vi 90!vi9,0!vi6:0!vi#;0!vim<0!vi<0!vi=0!vi>0!vip?0!vi?0!viI@0!vi(BB0!viB0!viF0!vihH,0!viH0!viEJ0!viK0!viK,0!viL0!viM0!viCN,0!vicO0!viP0!visP0!viP0!viR0!viJT0!viT0!viU0!vih0!vi j,0!vik0!viu0!viWw0!viWx,0!viI}0!vi}0!vi|~0!vi$0!viۂ0!viʃ0!viH0!vi0!vi0!viǍ,0!vi~0!viŒ0!via0!viؓ,0!vi0!vi0!vi0!vi0!vi20!vi,0!vi0!vi^ _You open the door.  There is an open door here.0!vi5 _0!vi0!vi0!viX,0!viɷ0!vi]0!vi 0!vi,0!viٿ0!vi0!vi0!vi0!vi0!vi,0!vi0!vi0!vi,0!vip0!vib0!vi0!viG0!vi0!vi0!vi0!vi_0!vi0!vi0!vi0!vi0!vi0!vi0!vii0!vi0!vi0!vi0!vi0!vi0!vi0!vi0!vi 0!viu 0!vi* 0!vi 0!viA 0!vi# 0!vi 0!vi> 0!vi 0!vi 0!vi4 0!vi 0!vib 0!vi 0!viW 0!vi- 0!vi 0!vi' ,0!vi> 0!vi 0!vix ,0!vip 0!vi 0!vi ,0!vic 0!vi- 0!vir/ 0!vi0 0!vi0 0!vi6 B0!viL7 0!vio: 0!viF; 0!vi; 0!vi=< 0!vi> 0!viP? 0!vi? 0!vi5@ 0!viB 0!visC 0!viC 0!viTD 0!vi|G 0!viI 0!viI 0!viJ 0!viL 0!viM 0!vi%N 0!viN 0!viQ 0!viIR 0!viR 0!viS 0!vi*V 0!viV ,0!viV 0!viX 0!viY 0!viZ 0!viZ 0!vi] 0!vi` 0!vi` 0!vib 0!vi4f 0!vig 0!vih 0!vih 0!vix 0!viTz ,0!vi~ ,0!viK 0!viO 0!viɈ 0!vio 0!vi ,0!viK 0!vi 0!vi ,0!vi 0!viș 0!vi 0!vi 0!vi0 0!vi 0!vi ,0!vi^ 0!vi 0!vi 0!vi, 0!vi 0!vi> 0!vi ,0!vi 0!vi3 0!vi( .......#..........+...+ ###'#)...#######.##....###....### ###.#.......#....#............# ....#............#.....[0!vi^ # ....#............#........... .........##.................. ...............#.#+##. .......÷.......#.....<# ...##..........#@....##########------ ...##..........+............# # ...##......#...#.....######.# # [..##......+...+.....# #.# # #####......#...##....# #.# #  #......#...##....# #.#  #......#...##....# #.###.# ###### #.#.. #.##.#964.7 (78......'..#...+...#..#..#.##======5.7 (790!vi = _As you open the door, it creaks loudly!1!vi64I1!vi:1!vi=,1!viAV  There is an open door here.1!vii _ _You open the door.  There is an open door here. _1!vilB1!vi{t1!vi w1!vix1!viQy1!viy1!vi#####.........#.#+##.  #...........÷.......#.....<..  #..%....##..........#.....###  ##..........'......  ##......#...#.....### 1!vi:i #....[..##......'...+.....#  ##########......#...##....#  #......#...##....#  #..@...#...##....# ------75.7 (10 #...##############  ##### 1!vi6------1!vi1!viE _Done exploring.1!viL 1!vis 1!vi 1!via E.'.1!vil e'.....0.0)1!vi 1!vi E _Done exploring.3!viL3!viGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 orcbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour  i - a +0 pair of boots Jewellery (go to first with "=)a - a +4 ring of protection3!virp Potions:  Potions 3!viqi!  e - a potion of enlightenment  L - 4 potions of lignification  n - a silvery potion  d - a clear potion  k - 2 potions of moonshine  f - a black potion  a - a potion of ambrosia6!viIScroll Scroll6!vi#?s - a scroll of butterflies  r - 2 scrolls of revelatione - 2 scrolls labelled FOIMMOH ZEXZIL  i - a scroll of identify  x - 3 scrolls of amnesia  h - 2 scrolls of summoning4 scrolls of enchant armour  m - 2 scrolls labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  t - 2 scrolls of teleportation  I - a scroll of immolation  c - a scroll labelled GUBBIA OTUF8!viA e - 2 scrolls labelled FOIMMOH ZEXZIL. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out 8!viy yloud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.8!vi~ 8!vit J#####...................#.#+##... VicViper1 the Skirmisher#...........÷.......#.....<.. Demigod#..%....##..........#.....### Health: 74/74 ========================8!vi #.......##..........'........ Magic: 11/11 ========================#.......##......#...#.....### AC: 11Str: 12#....[..##......'...+.....#EV: 13Int: 11##########......#...##....#SH: 0Dex: 32#......#...##....#XL:  9 Next: 16% Place: Dungeon:7#..@...#...##....#Noise: ---------  Time: 6975.7 (0.0)#...##############f) +0 orcbow8!vij #####Fire: f) +0 orcbowWill/2 _There is an open door here. _Done exploring. _Done exploring.  As you read the scroll labelled FOIMMOH ZEXZIL, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.8!vi 8!vi *6.7 (18!viJ 6%8!vi  _Done exploring.  As you read the scroll labelled FOIMMOH ZEXZIL, it crumbles to dust. wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _e -> V - a scroll of vulnerability9!viv8....'##.......... ####......#.#+##..........÷......<..%...#.....###....'.........#...###....[..'...+.#########...#...##.......###################9!vi<9!vi=%7:!vil:!viZ:!viGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 orcbow (weapon) Missiles (go to first with ():!vic - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour  i - a +0 pair of boots Jewellery (go to first with "=)a - a +4 ring of protection:!vi:!vi :!vira....'.............##............. VicViper1 the Skirmisher #####...................#.#+##... Demigod#...........÷.......#.....<.. Health: 74/74 ========================#..%....##..........#.....### Magic: 11/11 ========================#.......##..........'........ AC: 11Str: 12#.......##......#...#.....### EV: 13Int: 11#....[..##......'...+.....#SH: 0Dex: 32##########......#...##....#XL:  9 Next: 16% Place: Dungeon:7:!vip#..@...#...##....#Noise: ---------  Time: 6977.7 (0.0)#......#...##....#f) +0 orcbow#...##############Fire: f) +0 orcbow#####Will/2 _Done exploring. _Done exploring.  As you read the scroll labelled FOIMMOH ZEXZIL, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _e -> V - a scroll of vulnerability:!vi:!vi:!viq:!vi0;!vi 8Y;!vi=;!vi@;!viC;!viG;!vi-I;!viNB;!viO;!viP;!vimQ;!vi R;!vi{^;!vi@`,;!vila;!vin4;!vip;!viq,;!viGr;!vis;!vizt;!viu;!vi};!vih;!vi(;!vi;!vi 7005.7 (28.0) _You feel your willpower return.;!vi;!vi$;!viP'E _Done exploring.;!vi2D'.##......#.#+##.#....÷.......#.....<.#..%....##...#.....##.##....'.#.##......#...#.....##....[..##......'...+.....# ##......#...##....# #...@..#...##....# #......#...##....# #...##### #####6.7 (1.0) _;!vi '.##......#.#+##.#.;!vi. ...÷.......#.....<.#..%....##..#.....##.##...'.#.##......#...#.....##....[..##......'...+.....# ##......#...##....# #....@.#...##....# #......#...##....# #...##### ;!vi ;!vi` &7;!vi9 7%;!viM !viMi - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. >!viENStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.>!viP<Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled GUBBIA OTUF  m - 2 scrolls labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA >!vi=Potions (select first with !)  d - a clear potion  f - a black potion  n - a silvery potion [?] describe selected?!viv ?!vi e..'.............##............... VicViper1 the Skirmisher ###...................#.#+##..... Demigod#...........÷.......#.....<.... Health: 74/74 ========================?!vi #..%....##..........#.....##### Magic: 11/11 ========================#.......##..........'.......... AC: 11Str: 12#.......##......#...#.....##### EV: 13Int: 11#....[..##......'...+.....#SH: 0Dex: 32##########......#...##....#XL:  9 Next: 16% Place: Dungeon:7#....@.#...##....#Noise: ---------  Time: 7007.7 (0.0)#......#...##....#f) +0 orcbow#...##############Fire: f) +0 orcbow#####As you read the scroll labelled FOIMMOH ZEXZIL, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _e -> V - a scroll of vulnerability _You feel your willpower return. _Done exploring.?!via ?!vi ?!vi e..'.............##............... VicViper1 the Skirmisher ###...................#.#+##..... Demigod#...........÷.......#.....<.... Health: 74/74 ========================?!vi u#..%....##..........#.....##### Magic: 11/11 ========================#.......##..........'.......... AC: 11Str: 12#.......##......#...#.....##### EV: 13Int: 11#....[..##......'...+.....#SH: 0Dex: 32##########......#...##....#XL:  9 Next: 16% Place: Dungeon:7#....@.#...##....#Noise: ---------  Time: 7007.7 (0.0)#......#...##....#f) +0 orcbow#...##############Fire: f) +0 orcbow?!vi h#####A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _e -> V - a scroll of vulnerability _You feel your willpower return. _Done exploring.  As you read the scroll of identify, it crumbles to dust.?!vi, ?!vi` +8.7 (1?!viT 7%?!vi9 Z  It was a scroll of vulnerability. _e -> V - a scroll of vulnerability _You feel your willpower return. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _n -> g - a potion of magic@!vi@!vi;Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 orcbow (weapon) Missiles (go to first with ()@!viPc - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour  i - a +0 pair of boots Jewellery (go to first with "=)a - a +4 ring of protection@!vi (@!vi Potions: (Left/Right to switch category) Potions !e - a potion of enlightenment  L - 4 potions of lignification  g - a potion of magic  d - a clear potion  k - 2 potions of moonshine  f - a black potion  a - a potion of ambrosiaA!vi3Scroll Scroll?s - a scroll of butterflies  r - 2 scrolls of revelation  V - a scroll of vulnerability  x - 3 scrolls of amnesia  h - 2 scrolls of summoning  a - 4 scrolls of enchant armour  m - 2 scrolls labelled TOOHELEPLADEU  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  t - 2 scrolls of teleportation  I - a scroll of immolation  c - a scroll labelled GUBBIA OTUFB!vi]2 m - 2 scrolls labelled TOOHELEPLADEU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out B!vi3 yloud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.B!viy ..'.............##............... VicViper1 the Skirmisher ###...................#.#+##..... Demigod  #...........÷.......#.....<.... Health: 74/74 ========================  #..%....##..........#.....##### Magic: 11/11 ========================  #.......##..........'.......... AC: 11Str: 12 B!vi\  #.......##......#...#.....##### EV: 13Int: 11  #....[..##......'...+.....#  SH: 0Dex: 32  ##########......#...##....#  XL:  9 Next: 16% Place: Dungeon:7 #....@.#...##....#  Noise: ---------  Time: 7008.7 (0.0) #......#...##....#  f) +0 orcbow #...##############  Fire: f) +0 orcbow #####      B!vid    _Done exploring.  As you read the scroll of identify, it crumbles to dust. _n -> g - a potion of magicAs you read the scroll labelled TOOHELEPLADEU, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetC!viE) @*@C!viyW 6*.D!vi#Z####......#.....[..#............#... ..'.......##........... ###..........D!vi8%#.#+##.....  ....÷#.....<  #..%....##....#.  #.......##..........'..........  #.......###...#.....#####  #....[..##'...+.....#  ###########...#  #....§.#...##....#  #......#...##....# #...############## ##### D!vi(D!vi=D!vieF}###........#............#.....[.. VicViper1 the Skirmisher ###........#............#........ Demigod ..'.............##............... Health: 74/74 ======================== ###...................#.#+##..... Magic: 11/11 ========================D!viG#...........÷.......#.....<.... AC: 11Str: 12#..%....##..........#.....##### EV: 13Int: 11#.......##..........'.......... SH: 0Dex: 32#.......##......#...#.....##### XL:  9 Next: 16% Place: Dungeon:7#....[..##....@.'...+.....#Noise: ---------  Time: 7008.7 (0.0)##########......#...##....#f) +0 orcbow#....§.#...##....#Fire: f) +0 orcbow#......#...##....##...###################As you read the scroll of identify, it crumbles to dust. _n -> g - a potion of magicAs you read the scroll labelled TOOHELEPLADED!vi7IU, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetIt was a scroll of blinking.D!vi2Y'.D!viZ+9.7 (1D!vi_7%D!vi8bk _n -> g - a potion of magic  As you read the scroll labelled TOOHELEPLADEU, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move targetIt was a scroll of blinking. _m -> b - a scroll of blinkingD!viD!vi"Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) D!vi# f - a +0 orcbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour  i - a +0 pair of boots Jewellery (go to first with "=)a - a +4 ring of protectionD!vi Potions:  Potions !  e - a potion of enlightenment  L - 4 potions of lignification  g - a potion of magic  d - a clear potion  k - 2 potions of moonshine  f - a black potion  a - a potion of ambrosiaE!viE!viScroll Scroll?  s - a scroll of butterflies  r - 2 scrolls of revelation  V - a scroll of vulnerability  x - 3 scrolls of amnesia  h - 2 scrolls of summoning  a - 4 scrolls of enchant armour  b - a scroll of blinking  o - a scroll labelled ETULUN SEMPUSM  q - a scroll labelled KIMMEF HIUNLA  t - 2 scrolls of teleportation  I - a scroll of immolation  c - a scroll labelled GUBBIA OTUFG!viD jo - a scroll labelled ETULUN SEMPUSM. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.G!vi+ eBrand which weapon? Hand Weapons  f - a +0 orcbow (weapon) [?] describe selectedH!vi͸ H!viu ###........#............#.....[.. VicViper1 the Skirmisher ###........#............#........ Demigod H!vi ..'.............##............... Health: 74/74 ======================== ###...................#.#+##..... Magic: 11/11 ========================#...........÷.......#.....<.... AC: 11Str: 12#..%....##..........#.....##### EV: 13Int: 11#.......##..........'.......... SH: 0Dex: 32#.......##......#...#.....##### XL:  9 Next: 16% Place: Dungeon:7#....[..##....@.'...+.....#Noise: ---------  Time: 7009.7 (0.0)##########......#...##....#f) +0 orcbow#......#...#!vi "40m#....#Fire: f) +0 orcbow#......#...##....##...###################Blink to where?Press: ? - help, Dir - move targetIt was a scroll of blinking. _m -> b - a scroll of blinking  As you read the scroll labelled ETULUN SEMPUSM, it crumbles to dust.  It is a scroll of brand weapon.H!vi  [..#...................##...................  ....÷.......<  #..%..........#.  ..........'.  ......#...  #....[..##....@.'...+  ......#...  #......#...  #......  #...  #####         Press: ? - help, Dir - move targetIt was a scroll of blinking. _m -> b - a scroll of blinking  As you read the scroll labelled ETULUN SEMPUSM, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 orcbow becomes incredibly heavy!I!vi-#[I!vi$/..#...................##...................  ....÷.......<  #..%..........#.  ..........'.  ......#...  #....[..##....@.'...+  ......#...  #......#...  #...... #... ##### I!vi3I!viia###........#............#.....[.. VicViper1 the Skirmisher ###........#............#........ Demigod ..'.............##............... Health: 74/74 ======================== ###...................#.#+##..... Magic: 11/11 ========================#...........÷.......#.....<.... AC: 11Str: 12#..%....##..........#.....##### EV: 13Int: 11#.......##..........'.......... SH: 0Dex: 32#.......##......#...#.....##### XL:  9 Next: 16% Place: Dungeon:7#....[..##....@.'...+.....#Noise:I!viKc@ ---------  Time: 7009.7 (0.0)##########......#...##....#f) +0 orcbow (heavy)#......#...##....#Fire: f) +0 orcbow (heavy) #......#...##....##...###################Press: ? - help, Dir - move targetIt was a scroll of blinking. _m -> b - a scroll of blinking  As you read the scroll labelled ETULUN SEMPUSM, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 orcbow becomes incredibly heavy!10.7 (1I!vid4 _f - a +0 heavy orcbow (weapon)I!viVI!viZiGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 heavy orcbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour  i - a +0 pair of boots Jewellery (go to first with "=)I!vi[1a - a +4 ring of protectionI!vi=  Potions:  Potions !  e - a potion of enlightenment  L - 4 potions of lignification  g - a potion of magic  d - a clear potion  k - 2 potions of moonshine  f - a black potion  a - a potion of ambrosiaJ!viV J!vi^ }###........#............#.....[.. VicViper1 the Skirmisher ###........#............#........ Demigod ..'.............##............... Health: 74/74 ======================== ###...................#.#+##..... Magic: 11/11 ========================J!viT_ v#...........÷.......#.....<.... AC: 11Str: 12#..%....##..........#.....##### EV: 13Int: 11#.......##..........'.......... SH: 0Dex: 32#.......##......#...#.....##### XL:  9 Next: 16% Place: Dungeon:7#....[..##....@.'...+.....#Noise: ---------  Time: 7010.7 (0.0)##########......#...##....#f) +0 orcbow (heavy)#......#...##....#Fire: f) +0 orcbow (heavy) #......#...##....##...###################It was a scroll of blinking. J!vi` _m -> b - a scroll of blinking  As you read the scroll labelled ETULUN SEMPUSM, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 orcbow becomes incredibly heavy! _f - a +0 heavy orcbow (weapon)J!vif J!vif J!vi'k J!vil K!vi7K!vi:Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) K!vi(< f - a +0 heavy orcbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour  i - a +0 pair of boots Jewellery (go to first with "=)a - a +4 ring of protectionM!vi Potions:  Potions !  e - a potion of enlightenment M!vi L - 4 potions of lignification  g - a potion of magic  d - a clear potion  k - 2 potions of moonshine  f - a black potion  a - a potion of ambrosiaM!viScroll Scroll?s - a scroll of butterflies  r - 2 scrolls of revelation  V - a scroll of vulnerability  x - 3 scrolls of amnesia  h - 2 scrolls of summoning  a - 4 scrolls of enchant armour  b - a scroll of blinking  q - a scroll labelled KIMMEF HIUNLA  t - 2 scrolls of teleportation  I - a scroll of immolation  c - a scroll labelled GUBBIA OTUFN!vi~ q - a scroll labelled KIMMEF HIUNLA. A disposable arcane formula inscribed on parchment by a professional scribe or N!viܘ sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.O!vi O!viDO!vi6+###........#............#.....[.. VicViper1 the Skirmisher ###........#............#........ Demigod ..'.............##............... Health: 38/74 ============------------ ###...................#.#+##..... Magic: 11/11 ========================#...........÷.......#.....<.... AC: 11Str: 12#..%....##..........#.....##### EV: 13Int: 11#.......##..........'.......... SH: 0Dex: 32#.......##......#...#.....##### XL:  9 Next: 16% Place: Dungeon:7#....[..##....@.'...+.....#O!vi-Noise: ---------  Time: 7010.7 (0.0)##########......#...##....#f) +0 orcbow (heavy)#......#...##....#Fire: f) +0 orcbow (heavy) #......#...##....##...################### _m -> b - a scroll of blinking  As you read the scroll labelled ETULUN SEMPUSM, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 orcbow becomes incredibly heavy! _f - a +0 heavy orcbow (weapon)  As you read the scroll labelled KIMMEF HIUNLA, it crumbles to dust.1.7 (1%O!vi2b  As you read the scroll labelled ETULUN SEMPUSM, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 orcbow becomes incredibly heavy! _f - a +0 heavy orcbow (weapon)  As you read the scroll labelled KIMMEF HIUNLA, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.P!viP!vi.Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 heavy orcbow (weapon) P!viq}Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour  i - a +0 pair of boots Jewellery (go to first with "=)a - a +4 ring of protectionP!vi5 ) Potions:  Potions !  e - a potion of enlightenment  L - 4 potions of lignification P!vi7  g - a potion of magic  d - a clear potion  k - 2 potions of moonshine  f - a black potion  a - a potion of ambrosiaQ!vixScroll Scroll?s - a scroll of butterflies  r - 2 scrolls of revelation  V - a scroll of vulnerability Q!viyZ x - 3 scrolls of amnesia  h - 2 scrolls of summoning  a - 4 scrolls of enchant armour  b - a scroll of blinking  t - 2 scrolls of teleportation  I - a scroll of immolation  c - a scroll labelled GUBBIA OTUFR!vi)6c - a scroll labelled GUBBIA OTUF. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. R!vi*1Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.R!viR!viR!vi###........#............#.....[.. VicViper1 the Skirmisher ###........#............#........ Demigod ..'.............##............... Health: 38/74 ============------------ ###...................#.#+##..... Magic: 11/11 ========================R!vi\#...........÷.......#.....<.... AC: 11Str: 12#..%....##..........#.....##### EV: 13Int: 11#.......##..........'.......... SH: 0Dex: 32#.......##......#...#.....##### XL:  9 Next: 16% Place: Dungeon:7#....[..##....@.'...+.....#Noise: ---------  Time: 7011.7 (0.0)##########......#...##....#f) +0 orcbow (heavy)#......#...##....#Fire: f) +0 orcbow (heavy) #......#...##....##...###################Your +0 orcbow becomes incredibly heavy! _f - a +0 heavy orcbow (weapon)  As you read the scroll labelled KIMMEF HIUNLA, it crumbles to dust. _Your body is wracked with pain! ItR!vi was a scroll of torment.  As you read the scroll labelled GUBBIA OTUF, it crumbles to dust.  You hear a loud clanging noise!R!viR!vii9=========2.7 (1R!vin7%R!vi- _f - a +0 heavy orcbow (weapon)d KIMMEF HIUNLA, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.  As you read the scroll labelled GUBBIA OTUF, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.S!viIS!viS!vicS!vi6:40S!vi S!viS!viS!vi S!vi,S!viHS!viS!vi1S1=S!viS!viS!viS!vi S!viS!vifS!viS!vimS!viK2=S!viS!viS!vicS!vi S!vi@S!vi,S!viS!vi93S!viS!vi,S!viS!viP S!viG S!vi S!vi S!vi S4=S!vis S!vi S!vicS!viS!vi,S!vi;S!vi,S!viS!viOa5=S!vi<S!viS!vi.O6S!viXS!vi,S!vi7=S!vi] XS!vi!BS!vi#w8=S!vi3$S!vi%XS!vi>&S!viG'S!vi)O9S!vi),S!viU+BS!vi+S!vi-50=S!viC/nS!vi0w1=S!vi]2BS!vi2S!viO4BS!vi 62S!vi%7S!vi7,S!vi8S!vi+:S!vi:S!vi;S!vi<S!vih=N53=S!vi>S!vi>S!viM?S!vi?S!vi@S!viyAS!vi/BS!viB;4S!viC2=S!vi{DS!viOE,S!viFS!viF,S!viGS!vifH;5S!viIS!viJS!viQKS!viILS!viMS!vikNS!viAOS!vi PS!viPK6=S!vilQS!viRS!viSS!viFTS!viWBS!viWk7=S!viXS!vi>Y,S!viYS!viZ,S!vi[S!vin\S!vi]%8S!vi]S!viv_S!vi`S!vi`S!viaS!vibS!viYcS!vidS!vieK9=S!vi/fS!vigS!vihS!vi#iS!vicjS!vi,l,S!viymS!vi/nV60=S!vinS!vi@pS!vipS!viqS!viyrS!visS!visS!vi"uS!viuS!vivS!viwS!vipx%1S!vixS!vi|S!vi},S!vi~S!viS!viS!viua2=S!viKS!viS!vi^S!viS!viS!vi)S!vi͇S!viS!vihU3=S!vi4S!viS!viZS!viS!viqS!vi0S!viS!viÐS!vi%4S!vi S!vi1BS!viɔ,S!viIS!viŕ95S!vig(=S!viޖS!viKS!viS!viS!viS!vi%S!vi96=S!vi؛,S!vi؜BS!viS!viD;7S!viS!vixS!viS!vioS!vi,S!viS!vika8=S!viS!vị,S!vinS!vi S!viS!vi@9=S!vi701=2=3 _You start resting.HP restored.S!vi=---------12008.0)4=---------19 _S!viS!viT!vijH T!vi>L Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 heavy orcbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}T!viM b - a +0 leather armour  i - a +0 pair of boots Jewellery (go to first with "=)a - a +4 ring of protectionU!vi Potions:  Potions U!viyw!  e - a potion of enlightenment  L - 4 potions of lignification  g - a potion of magic  d - a clear potion  k - 2 potions of moonshine  f - a black potion  a - a potion of ambrosiaV!vi\Scroll Scroll?s - a scroll of butterflies  r - 2 scrolls of revelation  V - a scroll of vulnerability  x - 3 scrolls of amnesia  h - 2 scrolls of summoning  a - 4 scrolls of enchant armour  b - a scroll of blinking  t - 2 scrolls of teleportation  I - a scroll of immolation[!viR[!vi[!vi###........#............#.....[.. VicViper1 the Skirmisher [!vi###........#............#........ Demigod ..'.............##............... Health: 74/74 ======================== [!vi###...................#.#+##..... Magic: 11/11 ========================#...........÷.......#.....<.... AC: 11Str: 12#..%....##..........#.....##### EV: 13Int: 11#.......##..........'.......... SH: 0Dex: 32#.......##......#...#.....##### XL:  9 Next: 16% Place: Dungeon:7#....[..##....@.'...+.....#Noise: ---------  Time: 7121.7 (0.0)##########......#...##....#f) +0 orcbow (heavy)#......#...##....#Fire: f) +0 orcbow (heavy) #......#...##....##...####[3[!vid4m############### _Your body is wracked with pain! It was a scroll of torment.  As you read the scroll labelled GUBBIA OTUF, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise. _You start resting. _HP restored.[!vi4[!vi[!vi[!vi [!vi 3[!viDP [!viY[ .......#.÷..#....... .......#....######.##....#.#..........+...+ ..###'#)...#######.##....## #####.#.......#....#............# ......#.....#.....[...... ......#.....#... .....##.................... ................@#.#+##..........6.7 (5 .........÷.......#.....<........# %....##..........#.....########## .....##..........'............# # .....##......#...#.....#.# # ..[..##......'...+.....# #.# #  #######......#...##....# #.# # [!vi\ i#......#...##....# #.# # #......#...##....# #.### [!vie [!vig \!vi}\!vi3\!vi\!vi\!vi B\!viz \!vi \!vi\!vi\!vi,\!vi\!vi`\!viD\!vi!\!vi\!vij\!vil\!viI \!vi !\!vi).#'###.#.##.....##..[.##.#..+.....+#........#.....#..÷..#.................... ..#....######.##...........#####\!viW+p#..........+...........+..... '#)...#######.##....###....###### .##....## .#.....#.@...[......#31#.....#.......... ......##................................#.#+##.........÷.......#.....<........#..... ##..........#.....##########...............'............# #..... ##......#...#.....######.# #..... \!vi,##......'...+.....# #.# #.....\!vi@4\!vi5\!vi% \!vi \!vi \!viV* \!vi, \!vi- \!vi1 ,\!vi04 ,\!viV6 \!vi8 \!viR; ,\!vi< \!vi> \!vi@ \!viA \!viB \!viD \!viLG ,\!viI \!viIR ###+#...'.....%# #.......###.#.###.#......####......#.......#+#.####...#.###.#.#.#.#####.#.#.#####....#.# #.#.#.....#+#...#..#'###.#.##.....#........#.# \!viS ......[.##.#..+.....+........#.#. .......#....#+ .÷..#...........@......##6...######.##....####### .#..........+....+.....'#######.##....###....#######..#....#............#... ..#.....[......#... ..#................ ...##....................... ...#.#+##.............\!viT \!vi:f ]!vi(]!vi]!vi ]!vi)]!vi 3]!vi) ]!vi) ]!viM+ ]!vic, ]!vi3 n]!vi4 ]!vi6 B]!vi\8 ]!vi: ]!vi: ]!vi; ]!vi< ]!vi(> ]!vi> ]!vi? ]!vi@ ]!viA ]!viB ]!viSK ....#...###........#.....+.....#........##########.#.......................#....................#.#......#....#+#...# ......#......#### ###+#...'.....%# ###.###.#......####.. ...............##+#.##42.7 (6.#.###.#.#.#.#####.#.#.##### .....#.# #.#.#...........#+#...#..#'###.#.##.....#........#.#[.##.#..+.....+........#.#...#.....#....#+ .÷..#..................##.######.##...........####### .#...+..+.....']!vi@L ]!vi^ ]!vi@}]!vi~3]!vij]!vi]!viώn]!vi]!vi]!viq]!viB]!vil]!vi_]!vi]!vi]!viH]!vi]!viƝ]!vi]!vi']!via]!vi]!vi]!vi]!vi##...........##..####.....###'###....##....... ########.....###.###.... '..................#.. ##....................... ]!viĬ###...###................ ##.......#...###..............#. ##.......+.....#......### ######........8........#................###......#.#......#... ........#......####.......# )....###+#...'.....%# #.......###.###.#......####.. ...........#.#+#.####...#.###.#.#.#.#####.#.#.#### .......#.# #.#.#...#+#.]!vi}]!viϳ_!vi$P_!viQ3_!via_!vid,_!vii,_!vi k_!vivl_!vim_!viq_!vis_!vit_!viv_!viEy_!viz_!vi{,_!vi@  There is an open door here._!viąa __!vi,_!vi_!vi_!vi_!vi_!viQ_!viɐX_!vi_!viӕ,_!vi_!viɚB_!vi_!vir_!viן_!vi_!vi_!viS_!vi_!viҨ_!vi_!vi_!vi _!viޭ_!vi_!vi_!vi_!viq_!vi_!vi_!vi@_!vi_!vi5_!vi_!vi2,_!vi_!vi #.##.......#...##  ##.........##.......+.....# _!vi= #...)......#........#####.#.  #.#..  ##.....#####...#.#.  #........###.......#.  ###...........)....###+#...'..  #.'............#.###.#....  #.#...#........@...............#64.7 (16.0)  #.#..................#.###.#.#.  #.#.......÷÷.........#.# #.#.#..  #.#.........÷........#'###.#.##.  #.#...................[.##.#..+. _!viC #.####.........#.......#  #.# #..........#.÷..#...........  #.###..........#....######.##...  #.#..............#..+_!vi_!vi_!vi~ 3_!vi _!viƞ _!vi= _!viA _!viO _!vi _!vi֩ _!viy _!vi _!vik _!viɱ _!vim _!vi _!vi _!vi _!vi _!viK _!viٺ _!vi _!viƼ _!viy _!vi _!vi _!vi _!vi~ _!vi _!vi _!vi _!vi; _!vij _!vi _!via _!vi _!vi _!vi7 _!vi _!vi _!vi _!viT ,_!vi _!viX   #..########  ########>_!vi| @.'.....  #.......##.....  #########....  #..##...  ##...##...  #...)......#...  #.......  ##.@...#####........70 _!vi  #..###........  ###...)....###  #.'..........#  #.#...#.............. _!vi  #.#.....#  #.#.......÷÷#  #.#.........÷........#  #.#......_!viH _!vi _!vi a!vis.3a!vi0a!vi>a!viA,a!viE,a!vi"Ia!viIa!viJa!viVOa!vi^P,a!viQa!viRTa!vi=Va!viVa!viWa!viiZa!vi\,a!vi!^a!vi`a!vib,a!vi7da!viufa!viKha!viia!vija!viqD ###....##..a!viq ##......## #....' #.....## #.....## .....## .....### ######## ########@.......'81.7 (7.0)a!vilrI #...............## #######.........##....... #..##. ##...##. #...)a!vi*s#. #.......... ##.....#####. #.###a!visa!viwa!vixc _There is a stone staircase leading down here.b!viEb!vib!viqb!vi b!vi. 22.7 (1 _b!vib!vi&8b!vihg #+##  #...##  #.....#  ##b!vi    +.  #...>....  ## #.....# #...## #+## b!vicR4.2 (2.5 _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.b!vir _b!vi/b!vib!vib!vi,,b!viBb!vi+b!vi  You open the door.  You encounter 3 wights.A wight is wielding a +5 scimitar of freezing.b!vi=....zz.z.#.# #.. b!vi#.# ##'## ##.@.## ##.....## ##.......# #<........#+.........+#...>.....# zzz 3 wights (1 polearm, dormant)b!vi##.......####.....####...##b!vi*u8.2 (4.09.2 (5 _b!vif!viVicViper1 the Skirmisher...Demigod.zzHealth: 74/74 ========================.z.Magic: 11/11 ========================#*#AC: 11Str: 12#*.EV: 13Int: 11#*#SH: 0Dex: 32##*##f!vixXL:  9 Next: 16% Place: Dungeon:8##.@.##Noise: ---------  Time: 7189.2 (0.0)##.....##f) +0 orcbow (heavy)##.......#Fire: f) +0 orcbow (heavy) #<........#+.........+#...>.....#zzz 3 wights (1 polearm, dormant)##.......####.....####...## _A wight is wielding a +5 scimitar of freezing.Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe  (dormant, 98% to hit)f!viif VicViper1 the Skirmisher...Demigod.zzHealth: 74/74 ========================.z.Magic: 11/11 ========================#)#AC: 11Str: 12#).f!vi;h eEV: 13Int: 11#)#SH: 0Dex: 32##)##XL:  9 Next: 16% Place: Dungeon:8##.@.##Noise: ---------  Time: 7189.2 (0.0)##.....##f) +0 orcbow (heavy)##.......#Fire: f) +0 orcbow (heavy) #<........#+.........+#...>.....#zzz 3 wights (1 polearm, 2 dormant)##.......####.....####...##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe  (dormant, 98% to hit)  You shoot an arrow.  The arrow hits the wight but does no damage.f!vi .z.zf!vi F.zf!vi ..'zz1 wandering)f!viG ?===91.0 (1.8 _f!vi$ f!vi g!vi,iVicViper1 the Skirmisher...Demigod...Health: 74/74 ========================zz.Magic: 11/11 ========================#z#AC: 11Str: 12#*.EV: 13Int: 11#*#SH: 0Dex: 32##*##XL:  9 Next: 16% Place: Dungeon:8##.@.##g!vi/Noise: ===------  Time: 7191.0 (0.0)##.....##f) +0 orcbow (heavy)##.......#Fire: f) +0 orcbow (heavy) #<........#+.........+#...>.....#zzz 3 wights (1 polearm, 1 wandering)##.......####.....####...## _The arrow hits the wight but does no damage.  Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe (70% to  hit)g!viVicViper1 the Skirmisher...Demigod...Health: 74/74 ========================zz.Magic: 11/11 ========================#)#AC: 11Str: 12#).EV: 13Int: 11#)#SH: 0Dex: 32##)##XL:  9 Next: 16% Place: Dungeon:8##.@.##Noise: ===------  Time: 7191.0 (0.0)##.....##f) +0 orcbow (heavy)##.......#Fire: f) +0 orcbow (heavy) #<........#+.........+#...>.....#zzz 3 wights (1 polearm)##.......####!vi>!40m.....####...##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe (70% to  hit)  You shoot an arrow. The arrow closely misses the wight.The arrow hits the wight but does no damage.g!viG.zg!viXE.zg!viD.zg!viD.zg!viy7z'g!vi"42.8 (1.8 _g!vi9g!vig!viyVicViper1 the Skirmisher...Demigod...Health: 74/74 ========================.z.Magic: 11/11 ========================#.#AC: 11Str: 12#z.EV: 13Int: 11#z#SH: 0Dex: 32##*##XL:  9 Next: 16% Place: Dungeon:8##.@.##g!viNoise: ===------  Time: 7192.8 (0.0)##.....##f) +0 orcbow (heavy)##.......#Fire: f) +0 orcbow (heavy) #<........#+.........+#...>.....#zzz 3 wights (1 polearm)##.......####.....####...## _The arrow hits the wight but does no damage.  Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe (70% to  hit)g!vic* mVicViper1 the Skirmisher...Demigod...Health: 74/74 ========================.z.Magic: 11/11 ========================#.#AC: 11Str: 12#z.EV: 13Int: 11#z#SH: 0Dex: 32##)##XL:  9 Next: 16% Place: Dungeon:8##.@.##Noise: ===------  Time: 7192.8 (0.0)##.....##f) +0 orcbow (heavy)##.......#Fire: f) +0 orcbow (heavy) g!vi", #<........#+.........+#...>.....#zzz 3 wights (1 polearm)##.......####.....####...##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe (70% to  hit)  You shoot an arrow. The arrow hits the wight.  The wight is lightly damaged.g!vi N.z.z.z.zShift-Dir - straight line  Aim: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe (70% to  hit)  You shoot an arrow. The arrow hits the wight.  The wight is lightly damaged.hits you with a +5 scimitar of freezing!60-----4.6 (1.8 _The wight freezes you terribly. The wight misses you.h!vi0S...#.#z.###z####...####..@..####.......##<........#+..+#...>.....##.......# ## ##...## #+##h!viD'zh!vig-i---50i!viԇ ... ... #.# #z. #z##'##.z.##....##..# #<i!vi..# +.+ #...>.....# ##..## ## ## ##+ i!viG.zi!vi[I.zi!vii!vi-b1--------6i!vii!viKi!vi3 ... #.## #z. #.##z##...##z...##......## #<..# +.+ #...>.....# ##..## ## ## ##+ i!viK.zi!vihD.zi!viE'zi!vi<7i!vioi!vi$i!vi~ #.## #.. #z##'##.z.##....##z.....## #<........# +.+ #...>.....# ##..#i!vi ## ## ##+ .zi!viRK.zi!viG.zi!vi#i!vi&8i!vii!vibj!vi ... #.## #.. #. ##z ##. ##..z ##j!vi# #@z.# +.........+ #...>.....#..##..##...####+##j!vi&5'zj!vij!viQI.zj!viW  The wight hits you with a +5 scimitar of freezing!j!viYP: 35/71 (74)--------===9Drainj!vij!vi j!vi\_You feel drained. The wight freezes you terribly.j!viw _There is a stone staircase leading up, spattered with blood here.k!vik!vi~k!vik!vieK.zk!viI.zk!viW  The wight hits you with a +5 scimitar of freezing.k!vix0-----------200k!vik!vi -P: 11/11 7.-- _The wight freezes you terribly.k!viH- ####.............##.. ##.............##.. #..............'... #..............##.. k!vi#..............##.. #..............##.. #..............###. #..######.  ########@.......'........  #........z##.......  #######.........##....... #......... ##.........##....... #...)......#........ z   wight #................... ##.....#####......... #........###.........k!vi)4-2.1 (2.5k!vi^1k!vi3! _You climb upwards.k!vi5c _There is a stone staircase leading down here.l!vifl!vidh7-l!viml!vip^ _You are too injured to fight recklessly!l!vil!vil!vil!vij l!vicP_You are too injured to fight recklessly!l!vi*(3l!vi.l!vi/^ _You are too injured to fight recklessly!l!vi$ e ####.............##.. VicViper1 the Skirmisher ##.............##.. Demigod #..............'... HP: 30/71 (74) ==========-------------- #..............##.. MP: 11/11======================== #..............##.. AC: 11Str: 12 #..............##.. EV: 13l!vi Int: 11 #..............###. SH: 0Dex: 32 #.........########. XL:  9 Next: 16% Place: Dungeon:7  ########@.......'........ Noise: ---------  Time: 7202.1 (0.0)  #........z......##....... f) +0 orcbow (heavy)  #######.........##....... Fire: f) +0 orcbow (heavy)  #.........##....... Drain ##.........##....... #...)......#........ z   wight #................... ##.....#####......... #........###......... _You are too injured to fight recklessly!  Fire: f) +0 orcbow (heavy)Press: ? - help, !vi4 47mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe (70% to  hit)l!vi ####.............##.. VicViper1 the Skirmisher ##.............##.. Demigod #..............'... HP: 30/71 (74) ==========-------------- #..............##.. MP: 11/11======================== #..............##.. AC: 11l!viStr: 12 #..............##.. EV: 13Int: 11 #..............###. SH: 0Dex: 32 #.........########. XL:  9 Next: 16% Place: Dungeon:7  ########@.......'........ Noise: ---------  Time: 7202.1 (0.0)  #........)......##....... f) +0 orcbow (heavy)  #######...).....##....... Fire: f) +0 orcbow (heavy)  #....)....##....... Drain ##.....)...##....... #...)...)..#........ z   wight #!vi֭49m........).......... ##.....#####......... #........###......... _You are too injured to fight recklessly!  Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe (70% to  hit)l!vi4  ##........ #......... #......... #......... l!vi>6#......... #......... #......... #@....... #........)...... #######...)..... #....).... ##.....)... #...)...).. #........). ##.....#####  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe (70% to  hit)  You shoot an arrow. The arrow closely misses the wight.  The wight misses you.m!vi  ##........ #......... #......... #......... #......... #......... #......... #@....... #........)...... #######...)..... #....).... ##.....)... #...)...).. #........). ##.....##### m!vi   ##........ #......... #......... m!viB#......... #......... #......... #......... #@....... #........)...... #######...)..... #....).... ##.....)... #...)...).. #........). ##.....#####The wight hits you with a +5 scimitar of freezing!  m!vi@* * * LOW HITPOINT WARNING * * *m!viȨ  ##........ #......... #......... #......... #......... #......... #......... #@.......m!viP #........)...... #######...)..... #....).... ##.....)... #...)...).. #........). ##.....##### m!vi   ##........ #......... #......... #......... #......... #......... #......... #@.......m!vi: #........)...... #######...)..... #....).... ##.....)... #...)...).. #........). ##.....#####You feel drained.* * * LOW HITPOINT WARNING * * *m!viׁ  ##........ #......... #......... #......... #......... #......... #.........m!vi #@....... #........)...... #######...)..... #....).... ##.....)... #...)...).. #........). ##.....##### m!vǐ z.....  The wight freezes you terribly.m!vi216/68-----===3.9 (1.8m!vi,m!viٗV _* * * LOW HITPOINT WARNING * * *m!vi  ####.............##.. VicViper1 the Skirmisher ##.............##.. Demigod #..............'... HP: 16/68 (74) =====------------------- #..............##.. MP: 11/11========================m!vi  #..............##.. AC: 11Str: 12 #..............##.. EV: 13Int: 11 #..............###. SH: 0Dex: 32 #.........########. XL:  9 Next: 16% Place: Dungeon:7  ########@.......'........ Noise: ===------  Time: 7203.9 (0.0)  #........z......##....... f) +0 orcbow (heavy)  #######.........##....... Fire: f) +0 orcbow (heavy)  #.........##....... Drain ##.........##....... #...)......#........ z   m!vi) wight #................... ##.....#####......... #........###......... _* * * LOW HITPOINT WARNING * * *Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe (70% to  hit)m!vi% ####.............##.. VicViper1 the Skirmisher ##.............##.. Demigod #..............'... HP: 16/68 (74) =====------------------- #..............##.. MP: 11/11======================== #..............##.. AC: 11m!vi'Str: 12 #..............##.. EV: 13Int: 11 #..............###. SH: 0Dex: 32 #.........########. XL:  9 Next: 16% Place: Dungeon:7  ########@.......'........ Noise: ===------  Time: 7203.9 (0.0)  #........)......##....... f) +0 orcbow (heavy)  #######...).....##....... Fire: f) +0 orcbow (heavy)  #....)....##....... Drain ##.....)...##....... #...)...)..#........ z   wightm!vi([1K #........).......... ##.....#####......... #........###......... _* * * LOW HITPOINT WARNING * * *Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe (70% to  hit)m!vinQ  ##........ #......... #......... #......... #......... #......... #......... #@....... #........)...... #######...)..... #....).... m!vi-##.....)... #...)...).. #........). ##.....#####  Fire: f) +0 orcbow (heavy)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe (70% to  hit)  You shoot an arrow. The arrow closely misses the wight.n!viBv  ##........ #......... #......... #......... #......... #......... #......... #@....... #........)...... #######...)..... #....).... ##.....)...n!vikDQ #...)...).. #........). ##.....##### n!viK<   ##........ #......... #......... #......... #......... #......... n!viL#......... #@....... #........)...... #######...)..... #....).... ##.....)... #...)...).. #........). ##.....#####The wight hits you with a +5 scimitar of freezing.  * * * LOW HITPOINT WARNING * * *n!vi T  ##........ #......... #......... #......... #......... #......... #......... #@....... #........)......n!vi"s #######...)..... #....).... ##.....)... #...)...).. #........). ##.....##### n!viF+ z.....  You feel drained. The wight freezes you terribly.n!vi,0/66--5.7 (1.8Drain n!vi3n!vi5V _* * * LOW HITPOINT WARNING * * *n!vin n!vir Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 heavy orcbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts n!viRt Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour  i - a +0 pair of boots Jewellery (go to first with "=)a - a +4 ring of protectiono!vi Potions:  Potions !  e - a potion of enlightenment o!viz L - 4 potions of lignification  g - a potion of magic  d - a clear potion  k - 2 potions of moonshine  f - a black potion  a - a potion of ambrosiar!via - a potion of ambrosia. A strange substance, produced by ghost moths. Consuming it causes regeneration of health and magic, along with total befuddlement. The two effects are fundamentally linked – the regeneration ends the moment the confusion does. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.r!viN|r!vir!vic- ####.............##.. VicViper1 the Skirmisher ##.............##.. Demigod #..............'... HP: 10/66 (74) ===---------------------r!vi6 #..............##.. MP: 11/11======================== #..............##.. AC: 11Str: 12 #..............##.. EV: 13Int: 11 #..............###. SH: 0Dex: 32 #.........########. XL:  9 Next: 16% Place: Dungeon:7  ########@.......'........ Noise: ===------  Time: 7205.7 (0.0)  #........z......##....... f) +0 orcbow (heavy)  #######.........##....... Confused fire: f) +0 orcbow (heavy)  #.........##....... Conf Ambros Drain  ##!vi%0m.........##....... #...)......#........ z   wight #................... ##.....#####......... #........###.........You shoot an arrow. The arrow closely misses the wight.The wight hits you with a +5 scimitar of freezing.  * * * LOW HITPOINT WARNING * * *You feel drained. The wight freezes you terribly. _* * * LOW HITPOINT WARNING * * *You are confused.r!vir!viޘ`5==--6.7 (1r!vir!vi٠  The wight hits you with a +5 scimitar of freezing.  * * * LOW HITPOINT WARNING * * *  You feel drained. The wight freezes you terribly. _* * * LOW HITPOINT WARNING * * *You are confused. _You feel invigorated. The wight misses you.s!vi  ####.............##.. VicViper1 the Skirmisher ##.............##.. Demigod #..............'... HP: 15/66 (74) =====------------------- #..............##.. MP: 11/11======================== s!vikL#..............##.. AC: 11Str: 12 #..............##.. EV: 13Int: 11 #..............###. SH: 0Dex: 32 #.........########. XL:  9 Next: 16% Place: Dungeon:7  ########@.......'........ Noise: =--------  Time: 7206.7 (0.0)  #........z......##....... f) +0 orcbow (heavy)  #######.........##....... Confused fire: f) +0 orcbow (heavy)  #.........##....... Conf Ambros Drain  ##.........##....... s!vivw#...)......#........ z   wight #................... ##.....#####......... #........###.........You are confused. _You feel invigorated. The wight misses you.Non-targeted confused fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activates!vi  ####.............##.. VicViper1 the Skirmisher ##.......).....##.. Demigod #.......)......'... HP: 15/66 (74) =====------------------- #......).......##.. MP: 11/11s!vic ======================== #.....)........##.. AC: 11Str: 12 #....).........##.. EV: 13Int: 11 #...)..........###. SH: 0Dex: 32 #..)......########. XL:  9 Next: 16% Place: Dungeon:7  ########@.......'........ Noise: =--------  Time: 7206.7 (0.0)  #........z......##....... f) +0 orcbow (heavy)  #######.........##....... Confused fire: f) +0 orcbow (heavy)  #.........##....... Conf Ambros Drain  ##.........!vi 0m##....... #...)......#........ z   wight #................... ##.....#####......... #........###.........You are confused. _You feel invigorated. The wight misses you.Non-targeted confused fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activates!viDb.......  You shoot an arrow.s!viƕc21====8.5 (1.8s!vis!vi"N _The wight misses you. x2t!vixO ####.............##.. VicViper1 the Skirmisher ##.............##.. Demigod #..............'... HP: 21/66 (74) =======----------------- #..............##.. MP: 11/11======================== #..............##.. AC: 11Str: 12 #..............##.. EV: 13Int: 11 #..............###. SH: 0Dex: 32t!vi #.........########. XL:  9 Next: 16% Place: Dungeon:7  ########@.......'........ Noise: ===------  Time: 7208.5 (0.0)  #........z......##....... f) +0 orcbow (heavy)  #######.........##....... Confused fire: f) +0 orcbow (heavy)  #.........##....... Conf Ambros Drain  ##.........##....... #...)......#........ z   wight #................... ##.....#####......... #........###.........You shoot an arrow. _The wight misses you. x2  Non-targeted confused fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or !vin39;49m) - cycleDir - look around, f - activatet!vib1@.t!vi.I .zLook: a wight, wielding a +5 scimitar of freezing and wearing a +0 robet!vi@N  ####.............##.. VicViper1 the Skirmisher t!viO ##.............##.. Demigod #..............'... HP: 21/66 (74) =======----------------- #..............##.. MP: 11/11======================== #..............##.. AC: 11Str: 12 #..............##.. EV: 13Int: 11 #..............###. SH: 0Dex: 32 t!viEQ #.........########. XL:  9 Next: 16% Place: Dungeon:7  ########@.......'........ Noise: ===------  Time: 7208.5 (0.0)  #.......)z......##....... f) +0 orcbow (heavy)  #######.).......##....... Confused fire: f) +0 orcbow (heavy)  #.).......##....... Conf Ambros Drain  ##.).......##....... #..))......#........ z   wight #..)................ ##..)..#####......... #........###.........You shoot an arrow. t!vi|R _The wight misses you. x2  Non-targeted confused fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a wight, wielding a +5 scimitar of freezing and wearing a +0 robet!viC  .......  Non-targeted confused fire: f) +0 orcbow (heavy)t!vi^ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe  You shoot an arrow.  The wight hits you with!010.3 (1.8t!vi t!vi s _The wight freezes you terribly. The wight closely misses you.u!vi7 ####.............##.. VicViper1 the Skirmisher ##.............##.. Demigod #..............'... HP: 20/66 (74) =======----------------- #..............##.. MP: 11/11======================== #..............##.. AC: 11Str: 12u!vis #..............##.. EV: 13Int: 11 u!vi#..............###. SH: 0Dex: 32u!viϠ #.........########. XL:  9 Next: 16% Place: Dungeon:7u!vi u!vi$ ########@.......'........ Noise: ===------  Time: 7210.3 (0.0) u!vi< #........z......##....... f) +0 orcbow (heavy) u!vig #######.........##....... Confused fire: f) +0 orcbow (heavy)  u!vi#.........##....... Conf Ambros Drain  u!viR##.........##....... u!viġu!vi#...)......#........ z   wight u!vi E#................... u!vi+Z##.....#####......... u!viXj#........###.........The wight hits you with a +5 scimitar of freezing! u!vi_The wight freezes you terribly. The wight closely misses you.Non-targeted confused fire: f) +0 orcbow (heavy)u!viPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatev!vi1@.v!vi=.zLook: a wight, wielding a +5 scimitar of freezing and wearing a +0 robev!vi  ####.............##.. VicViper1 the Skirmisher ##.............##.. Demigod #..............'... HP: 20/66 (74) =======----------------- #..............##.. MP: 11/11========================v!vi= s #..............##.. AC: 11Str: 12 #..............##.. EV: 13Int: 11 #..............###. SH: 0Dex: 32 v!vie #.........########. XL:  9 Next: 16% Place: Dungeon:7 v!vi . ########@.......'........ Noise: ===------  Time: 7210.3 (0.0) v!vi  #......).z......##....... f) +0 orcbow (heavy)  #######)........##....... Confused fire: f) +0 orcbow (heavy)  v!vi v!vi  #.........##....... Conf Ambros Drain  v!vi) E##.........##.......v!viG  v!vid #...)......#........ z   wight v!vi C#...................v!vi  v!vi U##.....#####......... v!vi !#........###.........v!vi The wight hits you with a +5 scimitar of freezing! _The wight freezes you terribly. The wight closely misses you.v!vig Non-targeted confused fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a wight, wielding a +5 scimitar of freezing and wearing a +0 robev!vi M  ##........ #......... #......... #......... #......... #......... #......... #@.......v!vin u #......).z...... #######)........ #......... ##......... #...)...... #.......... ##.....#####v!vi VNon-targeted confused fire: f) +0 orcbow (heavy)v!viǒ Press: ? - help, Q - select action, ( or ) - cycle v!vi  Dir - look around, f - activate  Look: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe  v!vi CYou shoot an arrow.  The wight hits you but does no damage.v!vih   ##........ #......... #......... #......... #......... #.........v!vilh } #......... #@....... #......).z...... #######)........ #.........v!vih ##......... #...)......v!vih #.......... ##.....#####v!vih % v!viq j   ##........ v!vifr #......... #......... #......... #......... #......... #......... v!vir #@....... #......).z...... #######)........v!vir : #......... v!vir X##......... #...)...... v!vis J#.......... ##.....#####v!vi] V _* * * LOW HITPOINT WARNING * * *w!vi:(w!vi;z ####.............##.. VicViper1 the Skirmisherw!viU; ##.............##.. Demigod w!vi;j#..............'... HP: 15/66 (74) =====------------------- #..............##.. MP: 11/11w!vi;======================== #..............##.. AC: 11w!vi;Str: 12 #..............##.. EV: 13w!vi<CInt: 11 w!vi$<#..............###. SH: 0Dex: 32 w!viU<#.........########. XL:  9 Next: 16% Place: Dungeon:7 w!vi<$ ########@.......'........ Noise: ===------  Time: 7212.2 (0.0) w!vi< #........z......##....... f) +0 orcbow (heavy)  #######.........##....... Confused fire: f) +0 orcbow (heavy) w!vi%=( #.........##....... Conf Ambros Drain  ##.........##....... w!viJ=#...)......#........ z   wight w!vin=@#................... w!vi=_##.....#####......... w!vi=#........###.........w!vi=mThe wight freezes you terribly. _* * * LOW HITPOINT WARNING * * *w!vi=Non-targeted confused fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cyclew!vi><Dir - look around, f - activatew!vi<+@.w!viA/ .zLook: a wight, wielding a +5 scimitar of freezing and wearing a +0 robew!viT~[ ####.............##.. VicViper1 the Skirmisher ##.............##.. Demigod #..............'... HP: 15/66 (74) =====------------------- #..............##.. MP: 11/11======================== #..............##.. AC: 11Str: 12 #..............##.. EV: 13w!viMInt: 11 #..............###. SH: 0Dex: 32 #.........########. XL:  9 Next: 16% Place: Dungeon:7  ########@.......'........ Noise: ===------  Time: 7212.2 (0.0)  #....))).z......##....... f) +0 orcbow (heavy)  #######.........##....... Confused fire: f) +0 orcbow (heavy)  w!vi%p#.........##....... Conf Ambros Drain  ##.........##....... #...)......#........ z   wight #................... ##.....#####......... #........###.........The wight freezes you terribly. _* * * LOW HITPOINT WARNING * * *Non-targeted confused fire: f) +0 orcbow (heavy)w!vioFPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a wight, wielding a +5 scimitar of freezing and wearing a +0 robew!viW ~  ##........ #......... #......... #......... #......... #......... #......... #@.......w!vi a #....))).z...... #######......... #......... ##......... #...)...... #.......... ##.....#####w!vi Dir - look around, f - activate  Look: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe  w!vi? You shoot an arrow.  You feel less invigorated.  You feel less confused.  w!vic CThe wight completely misses you.x!vi~t  ##........ #......... #......... #......... #......... #......... #......... #@....... #....))).z......x!vi+ #######......... #......... ##......... #...)...... #.......... ##.....##### x!vi#   ##........ #......... #......... x!vi#......... #......... #......... #.........x!vi @ #@.......x!viN #....))).z...... #######......... #.........x!vi ##......... #...)...... #.......... ##.....#####x!viϫThe wight hits you with a +5 scimitar of freezing!  * * * LOW HITPOINT WARNING * * *x!vi  ##........ #......... #......... #......... #......... #......... #......... #@.......x!viW #....))).z...... #######......... #......... ##......... #...)...... #..........x!vis ##.....##### x!vi  ...  The wight freezes you terribly.1-3.9 (1.7Fire: f) +0 orcbow (heavy) x!vil _* * * LOW HITPOINT WARNING * * *x!vi ####.............##.. VicViper1 the Skirmisher ##.............##.. Demigod #..............'... HP: 11/66 (74) ====-------------------- #..............##.. MP: 11/11======================== #..............##.. AC: 11Str: 12 #..............##.. EV: 13Int: 11 #..............###. SH: 0Dex: 32 #.........########. XL:  9 Next: 16% Place: Dungeon:7  ########@.......'........ Noise: ===------  Time: 7213.9 (0.0)  #........z......##.......x!vi f) +0 orcbow (heavy)  #######.........##....... Fire: f) +0 orcbow (heavy)  #.........##....... Drain  ##.........##....... #...)......#........ z   wight #................... ##.....#####......... #........###......... _* * * LOW HITPOINT WARNING * * *Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe (70% to  hit)x!vi ####.............##.. VicViper1 the Skirmisher ##.............##.. Demigod #..............'... HP: 11/66 (74) ====-------------------- #..............##.. MP: 11/11======================== #..............##.. AC: 11x!viStr: 12 #..............##.. EV: 13Int: 11 #..............###. SH: 0Dex: 32 #.........########. XL:  9 Next: 16% Place: Dungeon:7  ########@.......'........ Noise: ===------  Time: 7213.9 (0.0)  #........)......##....... f) +0 orcbow (heavy) x!vi #######.........##....... Fire: f) +0 orcbow (heavy)  #.........##....... Drain  x!viR##.........##....... x!viz#...)......#........ z   wight #................... ##.....#####......... x!vi#........###.........Press: ? - help, Q - select action, ( or ) - cyclex!vi  Shift-Dir - straight lineAim: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe (70% to  hit)  You shoot an arrow. The arrow hits the wight!!!  You destroy the wight!x!vi&Sx!viʴx!vi:h2/6785.6 (1.7Drain _x!vi:z!viz!viz!viz!viz!viצBz!vihz!viMBz!viUz!viz3z!vi`z!viz!viLz!vi z!viY34=z!viz!viz!vioz!viz!viIz!viBz!vii5=z!viez!vi,z!vi!z!vi`z!viz!viz!vi=z!vi76z!viz!vi,z!viz!viz!vi3z!vib z!vi4 z!vil z!vi\z!viW_7=z!viA$8=z!vi'Bz!vi6,,z!vi,z!vi<.z!viQ6c9z!vi6z!vi8z!vi>9z!vi%<z!vi<z!viJz!viMz!vi!NJ20=z!viWSz!viVz!vi Wz!vi$`Xz!vigei1=z!viCgz!viwz!vizz!viz72z!viO}z!vi"z!vigz!viz!vi,z!vi&z!vi(z!viI3=z!viz!viz!viz!viz!viz!viz!vinz!viz!viϟS4=z!viz!vi,z!visz!vi%Bz!viz!vi75z!viױz!vifz!viz!viz!vi^z!viz!viUz!viez!vi̾z!viz!viz!viPI6=z!vi{z!vi,z!viGz!vi,z!vi,z!viS7=z!viz!vio,z!vit28=z!vi.z!via9=z!viz!vi/,z!vi z!vi7z!viz!viz!viO,z!vi f30z!viz!vi<z!viwz!vicz!vi,z!vi z!vi z!viRS1=z!vi~z!viz!viz!vi z!vi,z!viz!vi!z!vi!D2=z!vi$z!viy(z!vi(z!vi*z!vi@-z!viz-z!viy0z!vi1z!vi1#3z!vi1z!vi5z!vi6z!vi6z!vi R4=z!vi}Rz!viRUa5=z!vi\_z!vie,z!vihz!vijz!vijz!vimz!viBpz!vip96z!virz!vit,z!vivz!viyz!viZyz!vi/{z!vi}z!vi}S7=z!viz!vi,z!viz!vi؇Bz!viz!viK8=z!viz!vi O9z!vi4z!vi,z!vi z!vi-z!vi[z!viIz!viz!vi*T40=z!viz!viz!viRz!viz!viz!vi;z!viz!viSz!viK1=z!viRz!vim,z!viuz!viѿz!viz!vi/z!viiz!viS2=z!viz!vi(z!viiz!viRz!viz!viz!viz!vihz!vi53=z!viz!viz!vi5,z!viz!viz!viz!viz!viz!vi2z!viz!viz!vi_94z!viFz!vi>,z!viz!vi,z!viz!vi'z!vidS5=z!viVz!vi,z!vikz!vi,z!viz!viz!vi>K6=z!vi#z!vioz!viz!viz!viz!viz!vi z!vi z!vi0 97z!viAz!vi z!vi,z!viz!viz!viAN48=z!vi}!z!vi#,z!vi'z!vij(,z!vi*z!vi,z!vi,W9=z!vi/z!vi1,z!vi4z!vi5,z!vi6z!vi9z!vih9&50z!vi;z!viP>,z!vi>z!vinN1=z!viRz!vi'Uz!vi9Vz!viXz!vio\z!vi\z!vi^z!viIf2=z!vihz!viHk,z!viemz!vioz!vi>pz!vi$rz!vitz!vit%3z!vi xz!vizz!vizz!vi|z!vi^,z!viz!viz!viK4=z!vi$z!viЈz!vi%z!viOz!vi,z!viz!vi/z!viU5=z!viz!vixBz!vi,z!viQz!vi6=z!viwz!viªz!vi Bz!viz!viU7=z!vi<z!vi z!viI;8z!viez!vi,z!vi z!vi,z!viz!viz!viP59=z!vi~z!vi5z!viX,z!vi9z!vi,z!visz!viz!viV60=z!viz!viz!viQz!viz!viz!vi%1z!viz!vir 2=z!vi\ k3=z!vi& z!viP ,z!vi9 z!via z!vi z!vig z!vih ;[39;49m4z!vi z!viU ,z!via z!vi z!vi z!vi z!vi! z!viJ" K5=z!viN$ z!vi8' ,z!vi( z!vi + z!viU+ z!vi, z!vi,/ z!vi/ z!vi'1 z!vi3 z!vi3 U6=z!vi'........ #........##{!vi  #######.........##.# #.{!vi. u##.# ##.{!vi ##.+ #...)#..{!vi $# {!vi Y#...... {!vi c##.....##### {!vi o#........###. ###.{!vi '..)....###+#{!vi9 {!viv {!vi %5{!vi {!vi $  Things that are here:{!vir  {!vi V_a +5 scimitar of freezing; a +0 robe}!viKO  ##.##  #.'  #.##  #.##  #}!viCL.##  #.###  #.#  #>.'}!visL  #)......##  #}!viLc.##.  #}!viLk.##.  ##}!viL.##.  #...)......#}!vi6M.  #  ##.....#####}!viM  #..###  ###.)....###+}!viT}!viU,6 _}!vi[}!viI]}!vi M#####'..#.....}!vi . #..###############@.'.........)######  }!vi5 |##.........##.......#.......}!viF% }!vi% %7}!vi, }!vi0 y _There is a stone staircase leading down, spattered with blood here.~!vi?~!vi~!vi~!viH~!vig,8 _~!vi~!vi˾%8~!vi?  ...  #.##  #..  #.#  ##'##  ##...##  ##z....##  ##z  ~!vi.#  '...+  ....###...>.....#  #. ##  ##.....# ##...## zz 2 wights (1 polearm) ~!vi<##+##  You climb downwards. The wight hits you with a +4 falchion. You feel drained.~!vi'4/65-=500.1 (2.5Drain ~!vi#-~!vi-6 _The wight closely misses you.~!vi .~!vi2w _There is a stone staircase leading up, spattered with blood here.!vi, !vi- !vi7 !vi1B !viG ,1.1 (1.0!viTI !vi? -.7 _The wight barely misses you. The wight closely misses you.!vi[G  ####.............##.. ##.............##.. #..............'... !viG }#..............##.. #..............##.. #..............##.. #..............###. #..######.!viH o  ########@z'........!vi2H V  #..[!viUH ##.......  #######.........##.......!viwH l  #......... !viH Z##.........##....... !viH >#...)......#........ z   wight #................... !viH ##.....#####......... #........###.........!vim 4-2.6 (2.5!viX !vi ! _You climb upwards.!vi y _There is a stone staircase leading down, spattered with blood here.!vii R  You shoot an arrow. The arrow hits the wight.!vi B  The wight is lightly damaged.!vi d5====4.3 (1.7!vi& !vi z _The wight hits you but does no damage. The wight closely misses you.!vi |  You shoot an arrow. The arrow hits the wight.!vil  The wight is heavily damaged.!viL,6.1 (1.8!vi!viI _The wight barely misses you. The wight completely misses you.!vi-9)))))))!vi z......  You shoot an arrow. The arrow barely misses the wight.!vi,7.8 (1.7!vi!viw _The wight barely misses you. The wight closely misses you.!vi|  You shoot an arrow. The arrow hits the wight.!viom  The wight is almost destroyed.!viOp,9.6 (1.8!vi|w!vizK _The wight misses you.!vi  )You shoot an arrow. The arrow hits the wight!!!vi݇R!viv !vi _6-2111.4!vi !viz L _You destroy the wight!!vi5 3!vi= !vi> H _No target in view!!viu 3!viy !vi~ !vi4 <---20 _!vi? !viv S-8---!viɌ !vi  ...  #.## !vix  #..  #.#  !vi +##'##  ##...##  ##z....##  ##  #@..#  '...+  !vi7 ....###...>.....#  !vib d#. ##  !vi e##.....# !vi ##...## z   wight (polearm) !vi `##+## !vi˛  !vi HYou climb downwards.  The wight hits you from afar with a +0 spear.!vi <4=3.9 (2.5!vi% !vi K _The wight barely misses you.!vi w _There is a stone staircase leading up, spattered with blood here.!vi'K))))!vi3Y'.z.!viJ45==5.6 (1.7!vi1:!vi>  You shoot an arrow. The arrow closely misses the wight. The wight misses you. _x2!via )You shoot an arrow. The arrow hits the wight!!!viA)!viYd. 5/68-!via37.2 (1.6Drain _You destroy the wight!!vi2g !vig!viRhG_Your Evocations skill increases to level 7!!vih!vi%!vis&!vic.!vis2H _No target in view!!viN!virN!viQ!viXTH _No target in view!!visj !vi@k !vi l !viqr !viLx : _!viy !viy K6=!viz !vin !vi΀ !viɁ !vi{ !viņ !vi B!vi !viS U7=!vi !vi !vi8 !vi !vi !viΦ I8= _HP restored.!vi> !vi !viک !viK @  There is an open door here.!vi !vid  _!vi~ !viж !vi; !vi˺ 9=!vi !vi !vi !vi !vi !vio !vi !vi: !vi !vi !vi !vi !vi} !via !vi !vi !vi] !vi ~!vi B!vi !viL ,!vi !vi !vi# !vi# !vie$ !vi% !vi) !viN) !vi* !vin+ !vi/ ,!viz0 !vi]3 !vi>5 !vi5 !vi6 !viO8 !vi; !vi; !vi*= !vi> !viwP !vib  !vi:c H_You now have 323 gold pieces (gained 20).!vimf !vif !vig !vii !vip H ##!vi q ##### .>.#... ..> ##.## ..##. #########...# !vi1q #..........@/....# ---54.2 (37.0)!viTq #.#######...#...## !vivq #.############.## ##.......# #... !viq ##...####.# #.####.....###.# ##'##!viq Y#......##.# ##...##!viq #......##.# ##)....####...#.##.###.......##!viz !viD{ G---5.2 (38!vi !vir _ _Found an escape hatch in the floor. Found a stone staircase leading down.!vi%#3!vi&!vi(H _No target in view!!vijI!viPmH _No target in view!!viUE _ _e - a wand of paralysis (16) (gained 8 charges)!vi>h  You encounter a bullfrog.!vi##...#  #.###.######...>...#... ...>.  ##.###..##..##########...#@......##................#.F.#.#######...#...## #.############.## ##.......# #..  ##...####.# #.### F   bullfrog (asleep)#.....###.# ##'##  #......##.# ##...##  #......##.# ##)!vi""!vi\17.2 (2.0)!vi18.2 (3 _!vi!viW!vi †You shoot an arrow. The arrow hits the bullfrog!!!vi L)))))!vi` [  You kill the bullfrog!!vie  F.....F   Jeremiah (wand, polearm, wandering)You encounter Jeremiah, Barachi Dreamer. They are wielding a +4 trident ofdraining, wearing an orb of stardust and carrying a wand of mindburst.!vi m /  --more--!viy0 !vi6 E.F!vi\> obb)!viUC ] 70-6!viC ===9.9 (1.7 _!viK 9b!vi\ !viP !vi$S Evoke which item? Wands  a - a wand of flame (20)e - a wand of paralysis (16)  !viS p - a wand of polymorph (17) [!] read|quaff|evoke[?] describe selected!vi̐!vi!viv  VicViper1 the Skirmisher##Demigod..HP: 68/70 (74) =======================-.# #MP: 11/11========================#.###.#AC: 11Str: 12#####...>...EV: 13Int: 11!viu#... ...>bSH: 0Dex: 32##.###..##b.#XL:  9 Next: 26% Place: Dungeon:8#########...#@....F.#Noise: ===------  Time: 7559.9 (0.0)#................#.†.f) +0 orcbow (heavy)#.#######...#...##Fire: f) +0 orcbow (heavy) #.############.##Drain##.......# #...##...####.# #.###F   Jeremiah (wand, polearm)#.....###.# ##'##!vi_#......##.# ##...###......##.# ##)....## _e - a wand of paralysis (16) (gained 8 charges) _You encounter a bullfrog.You shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog!!viYou encounter Jeremiah, Barachi Dreamer. They are wielding a +4 trident of _draining, wearing an orb of stardust and carrying a wand of mindburst.!vi>  VicViper1 the Skirmisher ##  Demigod ..  HP: 68/70 (74) =======================- .# #  MP: 11/11======================== #.###.#  AC: 11Str: 12 #####...>...  EV: 13Int: 11 #... ...>b  SH: 0Dex: 32 ##.###..##b.#  XL:  9 Next: 26% Place: Dungeon:8  #########...#@****F.#  Noise: ===------  Time: 7559.9 (0.0)  #..........!vikh......#.†.  f) +0 orcbow (heavy)  #.#######...#...##  Fire: f) +0 orcbow (heavy)  #.############.##  Drain  ##.......# #...  ##...####.# #.###  F   Jeremiah (wand, polearm)  #.....###.# ##'##  #......##.# ##...##  #......##.# ##)....## You encounter Jeremiah, Barachi Dreamer. They are wielding a +4 trident of _draining, wearing an orb of stardust and carrying a wand of mindburst.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of mindburst (chance to affect: 49%)!vi^   VicViper1 the Skirmisher##Demigod..HP: 68/70 (74) =======================-.# #MP: 11/11========================#.###.#AC: 11Str: 12#####...>...EV: 13Int: 11#... ...>bSH: 0Dex: 32##.###..##b.#XL:  9 Next: 26% Place: Dungeon:8#########...#@....*.#Noise: ===------  Time: 7559.9 (0.0)#................#.†.f) +0 orcbow (heavy)#.#######...#...##Fire: f) +0 orcbow (heavy) #.############.[33!vi_ m##Drain##.......# #...##...####.# #.###F   Jeremiah (wand, polearm)#.....###.# ##'###......##.# ##...###......##.# ##)....##You encounter Jeremiah, Barachi Dreamer. They are wielding a +4 trident of _draining, wearing an orb of stardust and carrying a wand of mindburst.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of mindburst (chance to affect: 49%)!viR5!vi!9b.!viO.b!vi5b.!vil4b.!viNbFb!vi+60.9 (1!viSbb!vi _draining, wearing an orb of stardust and carrying a wand of mindburst.  Aiming: Paralyse  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of mindburst (chance to affect: 49%) _Jeremiah resists with some effort.!vi[ )))) You shoot an arrow. The arrow misses the butterfly. The arrow hits Jeremiah!!!vi/ q.b.!vin0 ob.b.!vi0 H.b!viD3 )bb.b.b>.b.!vi7 b.bb>!vi= .  Jeremiah is heavily wounded.Jeremiah throws their arms up pleadingly.Something smites you!!vi> 1b.!viyA 1b.!viA Q.b!viM v...bFvbJeremiah's orb unleashes a flurry of shooting stars!!viN ]59---2.7 (1.8!vi/X cbbb!vir] 6 _The butterfly leaves your sight.!viu )))))You shoot an arrow. The arrow misses the butterfly.The arrow barely misses Jeremiah. The arrow hits the shooting star!!!!vi}.bb!vi$.!viC.b!vi!Q.b!vi"bb.b.!vi~$Kv○!vi&%Bv○!vi`%1b.!vi&vb†b.!vi&:b!vi2gb>.!vi3Gv○!vi4?○v!viU4L.b!vi65b.!vi7G○b!vir:0b!vi<5v○!vi=v○b..!vi=/b!vi'>3b.!viP(- bb.bvbFbbThe shooting star is heavily damaged.Jeremiah throws their arms up pleadingly.47-------4.4 (1.7bbbbbbvbFbbb _Something smites you!!vi ))You shoot an arrow. The arrow closely misses the butterfly.The arrow hits the shooting star!!vi]e °The shooting star is heavily damaged.>b!vie{b°b.!viWfE°b!vifHb°!vi"g7b.!viVg:b°!vih<b°!vi=hF>b!viiGv○!vijiv○b.!viPj/°b!vitj!vij4b°!vij!vi'kN°b!vikC°b!vi lBb°!vilO○v!vimm>v○!vinP○b!vi3o5b.!vio.!vip8b.!viVp.°!vipY>b!viq-b.!viq,b.!vix~ ))The butterfly disappears in a burst of colours!!vi ○The shooting star hits you but does no damage.!vi*)!vi ##  .. .# ##.###.######.b.b... #... .○b°° ##.###vb##°°##########...#.○○bbF°# #...........@....#.b. #.#######...#...## !viC[ #.#############.......# #...####.# #.### #.....###.# ##'# #......##.# ##...## #......##.# ##)....## ##...#.##.###.......##!viC1○!vi{.b○b!vi2b!viUS○b!vi:b°!vi.!vibH b°°>°b##b.°bb.F.  You are knocked back. The shooting star hits you. You are knocked back.!vil1------6.1!vi>b°!vi°b##b°bbb!vi !viڪ0_The butterfly leaves your sight.!vi" °You shoot an arrow. The arrow hits the butterfly.  You kill the butterfly!!vi'8)))!vib>b°!viKI.b!vibb.b.!vi6I.b!vi2b!viG.b!vi#°!viF7b!vitb!vi֬N.b.!viG°b!vilK.b!vi/b!viF.b!viˮ".!vi/b!vi/*>!viT'b!vi%.!vi'b!viگ!vi2b.!vi5J.b!viR.b!vi!b!vi)>!vis".!vi1b!vi<°b!vi7b.!viȲ#.!vi.b!vin°bb..bb>!viG°b!vi4b.!vi.!vib°b>b.b.b!vi,V°b!viqD.b!vi\ ..bbb..##b..bbThe butterfly disappears in a burst of colours!!vic2--8.0 (1.9!viCbbbbbb..bbFbbb!vi6 _The butterfly leaves your sight.!vi .  You shoot an arrow. The arrow hits the butterfly.  You kill the butterfly!!vi*.)!viCF.!vizMI>b!viTN.b..b!viN7b.!vi O8b>!vieO#.!viO'b!viO0b.!viP-b!vi{P@.b!viP.b.!vi2Q$.!vimQ1b!viQ#.!viQ$b!viR0>b!vi... #... ...bb ##.###..##..# #...#b..bbFb# #.@....b#bbb #.#...#...## #.############b## ##.# #... ##...####.# #.### #.....###.# ##'##  #......##.# ##...##  #......##.# ##)....##  ##...#.##.###.##!vibb..b!vi~.bb.!vif8b!vi!vi0b.!viGb>!vik$.!vi/b!vi2b!vi;!7b.!vi{!Kb>!vi!Y.b!vi"+b.!vi"9b.!vi$.!vi-2.!vi.6---700!vi,5bbbb.bbb!vi(86 _The butterfly leaves your sight.!vi3l ## .. .# # #.###.# #####.bb>... #... ...>b ##.###b.##..# #...#.bb.bFb# #.#.bb #.#...#.bb## #.############.## ##.# #... ##...####.# #.### #.....###.# ##'## !vi #......##.# ##...##  #......##.# ##)....##  ##...#.##.###.##!vi.!vi}4b.!viKE.b!vi*b.!vi1b!viK2b.!vi0b!vi2b.!vi{+b.!vi'J.b!vi9b.!vi.!vi0b.!viQ0b!viF.b!vi/!vi+h1-------1!vi bbbbbb!vi,e _The butterfly disappears in a burst of colours!!viNN ## .. .# # #.###.# #####.bb>...!viW #... ...>b ##.###bb##..# #...#..bbbFb# #.bb.#.bb #.#...#...## #.############.## ##.# #... !vi ##...####.# #.###  #.....###.# ##'##  #......##.# ##...## !vi3 #......##.# ##)....##  ##...#.##.###.##!vi8b.!vi^,b!vi=.b!vi!viX+b.!vi!vi}K.b!vi.!vi8.b.!vi=7b.!vi<.b!vi5b.!vi7.!vi%2!viebbb!vi/!viR ## .. .# # #.###.# #####.bb>... #... ...>b!vi ##.###bb##..# #...#.b.b.Fb# #.bb#.bb #.#...#...##!vi #.############.## ##.# #... !vi ##...####.# #.###  #.....###.# ##'##  #......##.# ##...##  #......##.# ##)....##  ##...#.##.###.##!vi3b.!vig+b!vig6b!vi_b..b!vi!vi>.!vi b!vi.!viT.b!vib.b.!vi=!vi^%3!viܜ:b!vi9 _The butterfly leaves your sight. x2!vi  ## .. .# # #.###.# #####.bb>... #... ...>b ##.###bb##..# #...#..bb.Fb# #.b#.bb #.!vi% #...#b..## #.######.## ##.# #...  ##...####.# #.###  #.....###.# ##'##  #......##.# ##...##  #......##.# ##)....##  ##...#.##.###.##!vi kb.b.!vit /b!vi .!vi !vi A24!vi 9b!vi !vi\  ## .. .# # #.###.# #####.bb>... #... ...>b ##.###bb##..# #...#.bbb.Fb# #.b#.bb #.!vi[ #...#...## #.#####.## ##.# #...  ##...####.# #.###  #.....###.# ##'##  #......##.# ##...##  #......##.# ##)....##  ##...#.##.###.##!vi 2b!viʤ 9.b!vi !vi ;b.!viD 5.!vi@ %5!via 9b!vi !vi ## .. .# # #.###.# #####.bb>... #... ...>b ##.###bb##..#!vi; #..b#..bb.Fb# #.b#.bb #.#...#...## #.####.## ##.# #... !vifi ##...####.# #.### !vi #.....###.# ##'##  #......##.# ##...## !viw #......##.# ##)....## !viS ##...#.##.###.##!viTU.b!vi%G.b!viH!vi%6!vii8b!vi!viX!vi!vi !vi^ _You are too injured to fight recklessly!!vii I!vilr  !vir !vi*s P_You are too injured to fight recklessly!!vixA##VicViper1 the Skirmisher..Demigod.# # HP: 32/70 (74) ==========--------------#.###.# MP: 11/11========================!viA#####.bb>... AC: 11Str: 12#... ...>bEV: 13Int: 11##.###bb##..# SH: 0Dex: 32#########...#..bb.Fb# XL:  9 Next: 26% Place: Dungeon:8!viB#....@..........b#.bb Noise: ---------  Time: 7576.6 (0.0)#.#######..b#...##f) +0 orcbow (heavy)!viHB#.############.##Fire: f) +0 orcbow (heavy) ##.......# #...Drain!vitB##...####.# #.####.....###.# ##'###......##.# ##...###......##.# ##)....##!viB##...#.##.###.......## _The butterfly leaves your sight. x2 _You are too injured to fight recklessly! !viB{_You are too injured to fight recklessly!  Fire: f) +0 orcbow (heavy)!vicCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!vi-.@!vi##VicViper1 the Skirmisher..Demigod.# # HP: 32/70 (74) ==========--------------#.###.# MP: 11/11========================#####.bb>... AC: 11Str: 12#... ...>bEV: 13Int: 11##.###bb##..# SH: 0Dex: 32#########...#..bb.Fb# XL:  9 Next: 26% Place: Dungeon:8#....@..........b#.bb Noise: ---------  Time: 7576.6 (0.0)#.#######..b#...##f) +0 orcbow (heavy)#.############.##Fire: f) +0 orcbow (heavy) ##.......# #...Drain##...####.# #.####!vi.....###.# ##'###......##.# ##...###......##.# ##)....####...#.##.###.......## _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.!vi>!vi. _!vi ## .. .# # #.###.# #####.bb>... #... ...>b ##.###bb##..# #...#..bb.Fb# #.b#.bb #.#..b#...## #.###.## ##.# #...  ##...####.# #.###  #.....###.# ##'##  #......##.# ##...##  #......##.# ##)....##  ##...#.##.###.##!vi`4b.!vi7b.!vi.!vi1b!vi(g3=7.6 (1 _!vi!vi!viI  ## .. .#  #.###. #####.bb> #... ...>b ##b###bb##.. #...#..bb.Fb #.b#. #.#...#...## #.#.## ##.# #...  ##...####.# #.### #.....###.# ##'## #......##.# ##...## #......##.# ##)....##  ##...#.##.###.## !viZ Q8!vi^ !vicj  ## .. .# #.### #####.bb> #... ...>b ##b###bb## #...#..bb.F #.b#. #.#...#...## #.#.## ##.......# #... ##...####.# #.### #.....###.# ##'##!vi0k ` #......##.# ##...## #......##.# ##)....## ##...#.##.###.!viv cb.!viw %9!vi| !vi !vi  .. .##.#######.bb> #... ...>#.###bb###########b..#..bb #...............b# #@#######...#...## #.##############.......# #...#...####.# #.### #.....###.# ##'!vi|  #......##.# ##...## #......##.# ##)....# ##...#.##.###....... ###.#...#.##<.!vi !vi T4=80!vi !vi !vi ##.#######.bb>... ...>##.###bb###########b..#..bb................b########...#...######.## ##.......# #...##...####.####.....##'## #####.#...............'........ !vi'!vi%1!vi!vi!vi1m #.#######.bb>... ...>##.###bb###########b..#..bb................b########...#...############.## ##@......# #...##...########.....###.# ##'## #Drain.......######....###...>.... !viw!vizx%2!vi=~!viˁ!vix A #####.bb>... ...>##.###bb###########b..#..bb................b########...#...############.## ##.......# #...##.@.####.#####.....###.# ##'## .##.# ##...##!vi ##).....###....###.~~P.##....... !vi*!vi-%3!vi70!vii3!viq2 ... ...>##.###bb###########b..#..bb................b########...#...############.## ##.......# #...##...####.#####..@..###'## .##.# ##...####)....Drain#......###.~~P#.♣~~~###.....# !viz!vi{[5=4!vi!vi!vir ##.###bb##.#########b..#..bb.F#...............b##.#######...#...## #.#####.## ##.......# #... ##...####.# #.####...# ##'## #..# ##...#......##.# ##).##...#.##.###...!viVs ###.#...#.##<.............'..######....###...> ##.~~P.##.......#.♣~~~####.P.~.# ##...##!vi !viz %5!vi8 !vi !viK #########b..#..bb.Fb#...............b#.b#.#######...#...## #.#####.## ##.......# #... !viL ##...####.# #.####...# ##'## #.#.# ##...#....@.##.# ##).##...#.##.###...###.#...#.##<.............'..+######....###...>.....# ##.~~P.##.......##.♣~~~####.P.~.# ...###..#### ##+##!viV !viV %6!viZ !vi\ !vi8#...............b#.b#.#######...#...## #.#####.## ##.......# #... ##...####.# #.####...# ##'## #.#.# ##...#......##.# ##).##...#@##.###...###.#...#.##<. ............'..+ ######....###...>.....#  ##.~~P.##.......###.♣~~~####.P.~.# ...###..#### ##+##..#6=7!vi(#.#######...#...## #.#####.## ##.......# #... !vi6##...####.# #.####...# ##'## #......##.# ##...#......##.# ##).!viN##...#.##.###...###.#..@#.##<. ............'...+ !vi!######....###...>.....#  ##.~~P.##.......## !viJ.♣~~~###!vi#.P.~.# ...###..#### ##+!vi%##..!viX#..!vi !vi܋%8!viF!vi*!vi#3!vi'!vi+!vi& !vi !vi !vi !vi0 #.#####.## ##.......# #... ##...####.# #.####.....###.# ##'## #......##.# ##...#......##.# ##).##...#.##.###...###.#...#.##<... .........@..'.........+ ######....###...>.....#  ##.~~P.##.......## .♣~~~### #.P.~.# ...###..#### ##+##..#.!vi'1 5. !vi#9 !viN: %9!vi#A !viC !vi,#.#.## ##.......# #... ##...####.# #.### #.....###.# ##'## !viJ-#......##.# ##...## #......##.# ##)....## ##...#.##.###.......## ###.#...#.##<.# .'.+ !vi-A######....###...>.....# ##.~~P.##.......## !vi-G#.♣~~~###.....## #.P.~.##..####!vi....#.. !vi_:!vi|;B790!vi C!viF!vi8#.#.## ##.......# #... ##...####.# #.### #.....###.# ##'## #......##.# ##...## #......##.# ##)....## ##...#.##.###.......## ###.#...#.##<.# .'.!vi9+ ######....###...>.....# ##.~~P.##.......## #.♣~~~###.....## #.P.~.# ##...###..#### ##+##..#!vi96.. !viC!viD%1!vi[J!viO!vi#.#.## ##.......# #... ##...####.# #.### #.....###.# ##'## #......##.# ##...## #......##.# ##)....## !viN^##...#.##.###.## ###.#...#.##<.# ..+ ######....###...>.....# !vi ##.~~P.##.## #.♣~~~###.....## #.P.~.# ##...###..#### ##+## !vi !vi!vi%2!vi1!viCQ _There is an open door here.!viCX H#.#.## ##.# #... ##...####.# #.### #.....###.# ##'## #......##.# ##...## !viX #......##.# ##)....## ##...#.##.###.## ###.#...#.##<.# .'+ !viZ ######....###...>.....# ##.~~P.##.## #.♣~~~###.....## #.P.~.# ##...##!viWZ E !vi'd !vie b8=3 _!vil !viUo !vim?#.#.## ##.# #... ##...####.# #.### !vi#.....###.# ##'## #......##.# ##...## #......##.# ##)....## ##...#.##.###.## ###.#...#.##<.# .!vi'.+ ######....###...>.....# ##.~~P.##.## #.♣~~~###.....## !vi!viQ%4!vi\ !vi#!vi!vi;!vi!vi!viQ,!vi7!viK9=!vi!vi/!vis!vi!vi!vi!vid!vi!vi!vi!viy!vi340!viQ!vi[ !vi !vi!viv!vi!vi!viV!vi#1!vi$0=!vi]!vi !vi!!vi2"!vi&,!vi$(!vi+!vi\+52=!vi+!vi,!vi0!viI0!vi0!vi 3!vi93!vi3!vi5!vi593!vi6!vi8!vi8!vi9!vi=!vi=!vi#?!viC!viTD!viWE!viH!vi"I=4=!viGI!viHJ!viL!vi@M!vivN!viP!vi@Q!vi R!viS!viTD5=!viT!viV!vi$W!viW!vixZ!viZ!vi&[!viM]!vi]96!vi^!vi*b!vi`b!viwc!viUf,!vif!vidh!vih=7=!vii!vii!vik,!vil!vio!vip!viKq!vir!vi2sK8=!vis!viv!viw!viw!viy!viy!viz!vi0~!viz~!vib!vit!vi99!vi!vi,!vi!vi!vi!viq!vid50=!vi*!viM!vip!vi%!vi!vie!vi[!vih!vim1=!vi!vi!vi!vi?!vi!vi!viձ!vi%2!vi!vi!vi!vi޷!viw!viۻ!vi!viE!vi!vi!vi!vi#3!vi'(=!vi!vi!vi !vi!vi!viT!vi!viJ!vi#4!vi2=!vio!vi'!vi!vi!vi!vi!vi!vi!vi%5!vi!vi&,!vi!vi%,6=7=!vi!vi$8!vi}',!vi(!vi,,!vi-!vi1!vi1K9=!vi 3!vi5,!vi`6!vi09,!vi/:!vi<l60=!vii=!vi?,!vi@!vi DB!viF!viF%1!viG!vi'L,!viyM!viR!viR!vi~S!vibU!viU!viIW!viZ!viv[K2=!vi[!vi^,!vi^_!vib!vib!vi0d!vi,i!vii#3!vii2=!vik!viOo!vio!vip!viit!vit!viu!vitz _You start resting.Jeremiah comes into view.!viF4F   Jeremiah (wand, polearm, wandering)!vi0676.6 (82.0)!vi!vi*27.6 (83 _!viW!vi!vi #.############.##VicViper1 the Skirmisher##.......# #.F.Demigod##...####.# #*###HP: 64/70 (74) =====================---#.....###.# ##*##MP: 11/11========================!vi| !#......##.# ##*..##AC: 11Str: 12#......##.# ##)*...##EV: 13Int: 11##...#.##.###.*.....##SH: 0Dex: 32###.#...#.##<.*......#!vi XL:  9 Next: 26% Place: Dungeon:8............'.@.......+!vi #Noise: ---------  Time: 7677.6 (0.0)######....###...>.....#f) +0 orcbow (heavy)##.~~P.##.......##Fire: f) +0 orcbow (heavy) #.♣~~~###.....##Drain#.P.~.# ##...###..#### ##+##F   Jeremiah (wand, polearm, wandering)..#....Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of mindburst (moderately wounded,  wandering, hasn't noticed you, 64% to hit)!vi#.############.##VicViper1 the Skirmisher##.......# #.F.Demigod##...####.# #)###HP: 64/70 (74) =====================---#.....###.# ##)##MP: 11/11========================#......##.# ##)..##AC: 11Str: 12#......##.# ##))...##EV: 13Int: 11##...#.##.###.).....##SH: 0Dex: 32###.#...#.##<.)......#XL:  9 Next: 26% Place: Dungeon:8............'.@.......+Noise: ---------  Time: 7677.6 (0.0)######....###...>.....#f) +0 orcbow (heavy)!vi'##.~~P.##.......##Fire: f) +0 orcbow (heavy) #.♣~~~###.....##Drain#.P.~.# ##...###..#### ##+##F   Jeremiah (wand, polearm)..#....Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of mindburst (moderately wounded,  wandering, hasn't noticed you, 64% to hit)  You shoot an arrow. The arrow hits Jeremiah!!  Jeremiah shouts!!vi{JbFb'....  Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of mindburst (moderately wounded,  wandering, hasn't noticed you, 64% to hit)  You shoot an arrow. The arrow hits Jeremiah!!  Jeremiah shouts!  Jeremiah is almost dead.!vi|6===9.3 (1.7!viIbb!vieW _Jeremiah yawns.!vir!vi2tEvoke which item? Wands  a - a wand of flame (20)e - a wand of paralysis (15)  p - a wand of polymorph (17) [!] read|quaff|evoke[?] describe selected!vi!vik!viɸf#.############.##VicViper1 the Skirmisher##.......# #bF.Demigod##...####.# #b###HP: 64/70 (74) =====================---#.....###.# ##'##MP: 11/11========================#......##.# ##...##AC: 11!vi!#Str: 12#......##.# ##)....##EV: 13Int: 11##...#.##.###.......##SH: 0Dex: 32###.#...#.##<........#XL:  9 Next: 26% Place: Dungeon:8............'.@.......+!viMNoise: ===------  Time: 7679.3 (0.0)######....###...>.....#f) +0 orcbow (heavy)##.~~P.##.......##Fire: f) +0 orcbow (heavy) !viu#.♣~~~###.....##Drain#.P.~.# ##...###..#### ##+##F   Jeremiah (wand, polearm)..#!vi....orb of stardust and carrying a wand of mindburst (moderately wounded,  wandering, hasn't noticed you, 64% to hit)  !viŹYou shoot an arrow. The arrow hits Jeremiah!!  Jeremiah shouts!  Jeremiah is almost dead. _Jeremiah yawns.!viP  Okay, then.!vi!vin!viK. _!vidC#.############.##VicViper1 the Skirmisher##.......# #bF.Demigod##...####.# #b###HP: 64/70 (74) =====================---#.....###.# ##*##MP: 11/11========================#......##.# ##*..##AC: 11Str: 12#......##.# ##)*...##EV: 13Int: 11##...#.##.###.*.....##SH: 0Dex: 32###.#...#.##<.*......#XL:  9 Next: 26% Place: Dungeon:8............'.@.......+Noise: ===------  Time: 7679.3 (0.0)######....###...>.....#f) [0;!viC10;1m+0 orcbow (heavy)##.~~P.##.......##Fire: f) +0 orcbow (heavy) #.♣~~~###.....##Drain#.P.~.# ##...###..#### ##+##F   Jeremiah (wand, polearm)..#.... _Okay, then.Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of mindburst (almost dead, 64% to hit)!vix#.############.##VicViper1 the Skirmisher##.......# #bF.Demigod##...####.# #)###HP: 64/70 (74) =====================---#.....###.# ##)##MP: 11/11========================#......##.# ##)..##AC: 11Str: 12#......##.# ##))...##EV: 13Int: 11##...#.##.###.).....##SH: 0!viDex: 32###.#...#.##<.)......#XL:  9 Next: 26% Place: Dungeon:8............'.@.......+Noise: ===------  Time: 7679.3 (0.0)######....###...>.....#f) +0 orcbow (heavy)##.~~P.##.......##Fire: f) +0 orcbow (heavy) #.♣~~~###.....##Drain#.P.~.# ##...###..#### ##+##F   Jeremiah (wand, polearm)..#....Press: ? - help, Q - select action, ( or ) - cycle!viShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of mindburst (almost dead, 64% to hit)  You shoot an arrow. The arrow barely misses the butterfly.The arrow hits Jeremiah but does no damage.!viÏ~.bShift-Dir - straight line  Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of mindburst (almost dead, 64% to hit)  !vi>You shoot an arrow. The arrow barely misses the butterfly.  The arrow hits Jeremiah but does no damage.  Jeremiah is almost dead.!vi.!viS'b!vi{Q.b!vi|pbbb....!vi[5=81.0 (1.7!vi)ibbb!vi6 _The butterfly leaves your sight.!vi #.############b##VicViper1 the Skirmisher##.......# #bF.!vi7 WDemigod##...####.# #b###HP: 65/70 (74) ======================--#.....###.# ##*##MP: 11/11========================#......##.# ##*b.##AC: 11Str: 12#......##.# ##)*...##EV: 13Int: 11!vit ##...#.##.###.*.....##SH: 0Dex: 32###.#...#.##<.*......#!viȯ XL:  9 Next: 26% Place: Dungeon:8............'.@.......+Noise: ===------  Time: 7681.0 (0.0)######....###...>.....#!vi! f) +0 orcbow (heavy)##.~~P.##.......##Fire: f) +0 orcbow (heavy) #.♣~~~###.....##Drain#.P.~.# ##...##!viK #..#### ##+##F   Jeremiah (wand, polearm)..#!vi ].... _The butterfly leaves your sight.  Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!vi Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of mindburst (almost dead, 64% to hit)!viWB#.############b##VicViper1 the Skirmisher##.......# #b).Demigod##...####.# #)###HP: 65/70 (74) ======================--#.....###.# ##)##MP: 11/11!viXf========================#......##.# ##)b.##AC: 11Str: 12#......##.# ##))...##EV: 13Int: 11##...#.##.###.).....##SH: 0Dex: 32###.#...#.##<.)......#XL:  9 Next: 26% Place: Dungeon:8............'.@.......+Noise: ===------  Time: 7681.0 (0.0)######....###...>.....#f) +0 orcbow (heavy)##.~~P.##.......##Fire: f) +0 orcbow (heavy) !viNY#.♣~~~###.....##Drain#.P.~.# ##...###..#### ##+##F   Jeremiah (wand, polearm)..#....!viYYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing an!viYorb of stardust and carrying a wand of mindburst (almost dead, 64% to hit)  You shoot an arrow. The arrow closely misses the butterfly.The arrow closely misses Jeremiah.!viw.b.!vimrb.b!viP.b!vi8.b!vi!viO'b!viNT.b!viG.b!vi&pbFb...!vit32.7 (1.7 _!viUhbbb!viB!vi5M#.############b##VicViper1 the Skirmisher##.......# #bF.Demigod##...####.# #b###HP: 65/70 (74) ======================--#.....###.# ##b##MP: 11/11========================#......##.# ##*..##AC: 11Str: 12#......##.# ##)*.b.##EV: 13Int: 11##...#.##.###.*.....##SH: 0Dex: 32###.#...#.##<.*......#XL:  9 Next: 26% Place: Dungeon:8............'.@b......+Noise: ===------  Time: 7682.7 (0.0)######....###...>[40!vi2N*m.....#f) +0 orcbow (heavy)##.~~P.##.......##Fire: f) +0 orcbow (heavy) #.♣~~~###.....##Drain#.P.~.# ##...###..#### ##+##F   Jeremiah (wand, polearm)..#.... _The arrow closely misses Jeremiah.  Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of mindburst (almost dead, 64% to hit)!vi7, '#.############b##VicViper1 the Skirmisher##.......# #bF.Demigod##...####.# #.###HP: 65/70 (74) ======================--#.....###.# ##b##MP: 11/11========================#......##.# ##...##!vi, AC: 11Str: 12#......##.# ##)..b.##EV: 13Int: 11##...#.##.###.......##SH: 0Dex: 32###.#...#.##<........#XL:  9 Next: 26% Place: Dungeon:8............'.@b......+!vi&- nNoise: ===------  Time: 7682.7 (0.0)######....###...>.....#f) +0 orcbow (heavy)!vi- q##.~~P.##.......##Fire: f) +0 orcbow (heavy) #.♣~~~###.....##Drain#.P.~.# ##...###..#### ##+##F   Jeremiah (wand, polearm)!vi- ..#....Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing an!vi- orb of stardust and carrying a wand of mindburst (almost dead, 64% to hit)  You shoot an arrow. The arrow closely misses the butterfly.!vi. The arrow hits the butterfly!!  You kill the butterfly!The butterfly disappears in a burst of colours!!vi)4 O)))))!via !vi 2b.!vi .b.b'!vi T.b!vi* ib.b.!viվ 8b.!vi N.b!vi .!vi, @.b!vi$ .bYou shoot an arrow. The arrow closely misses the butterfly.  !vi 0The arrow hits the butterfly!!  You kill the butterfly!  The butterfly disappears in a burst of colours!Jeremiah cries, "Fearful master, protect me!"Something smites you!!viP  bbv...  Jeremiah's orb unleashes a flurry of shooting stars!52-----4.3 (1.6!viK bbbb!vip 9 _The butterfly leaves your sight. x2!viEpJ #.#b## ##.# #bF. ##...####.# #b### #.....###.# ##v## #......##.# ##...## #......##.# ##)....## ##...#.##.###.## ###.#...#.##<..bb....# .'!vip.+ ######....###...>.....# ##.~~P.##.## #.♣~~~###.....##  #.P.~.# ##...## #..#### ##+##  ..# !viqp ..  ..!vi{{.!vi2|4b.!vi}.b○v!viOD.b!viOT.b!viE○v!vi b°The butterfly disappears in a burst of colours!!vi5---50!vi:|bb°b!vi6 _The butterfly leaves your sight.!viQF #.#b## ##.# #bF. ##...####.# #b### #.....###.# ##b## #......##.# ##°..## #......##.# ##)v...## ##...#.##.###.## ###.#...#.##<.# !viYR.@..b......+ ######....###...>.....# ##.~~P.##.## #.♣~~~###.....## #.P.~.# ##...## #..#### ##+##  ..#  ..  ..!viTN°b!viU6b.!viV=v○!viOX4b.!vi:ZQ.b!vi]I○v!vifO.°°!vigA---6!viq}bb°b!viuQ _There is an open door here.!vi  #.#b## ##.......# #bF. ##...####.# #b### #.....###.# ##b## #......##.# ##...## #......##.# ##°°...## ##...#.##.###v......## ###.#...#.##<.# '...b.....+ ######....###...>.....# ##.~~P.##.## #.♣~~~###.....## #.P.~.# ##...## #..#### ##+##  ..# !viJ A ..  ...b'bb!vi K○v!viY 6b.!vi R.b!vi< 6b.!vi "○!vi v!vi G'b!vic ..°°!vi h3=----7 _!vi  bb°.b!vi !vi\  #.#b## ##.......# #bF. ##...####.# #.### #.....###.# ##'## #......##.# ##..b## #......##.# ##b....## ##...#.##.###°......## ###.#...#.##°.b......# .v.+ ######....###...>.....# ##.~~P.##.......## #.♣~~~###.....## #.P.~.# !vi] [[40m##...## #..#### ##+## ..# ..  ..!vie .!vig ov○b!viq t  The butterfly disappears in a burst of colours!!viR  #.#b## ##.......# #bF. ##...####.# #.### #.....###.# ##'## #......##.# ##..b## #......##.# ##b....## ##...#.##.###°b.....## ###.#...#.##°.# .v○.+ ######....###...>.....# ##.~~P.##.......##!vi F #.♣~~~###.....## #.P.~.# ##...## #..#### ##+## ..# ..  ..!vi ○The shooting star hits you but does no damage.!vi 0b!vi'p.<°°!vi%8!vimTb°!vi + _You are knocked back.!vi  #.#b## ##.......# #bF. ##...####.# #.### #.....###.# ##'## #......##.# ##..b## #......##.# ##b....##!vi= t ##...#.##.###°......## ###.#...#.##<..b.....# .°°.+ ######....###...>.....#!vi  ##.~~P.##.......## #.♣~~~###.....## #.P.~.# ##...## #..#### ##+## ..# ..  ..!viL ".'!vi %9!vi !vi !vi@  #....#...## #.############b## ##.......# #bF. ###.# #.### #.....###.# ##' #......##.# ##..b #......##.# ##b ##...#.##.###°.#!vibA  ###.#.@.#.##<..b.....# ............'.........+######....###...>.....##.~~P...## #.♣~~~#.....## #.P.~.# ##...## #..#### ##+## ..#  ..!viC 1b!viF T.b!viL !viM ^4=90!viS 8b!vi/V !vi(M..............b#.bb#...#...## #.############b## ##......bF. #...### #.###...# ##'## . ##..b## #......##.# ##b....## ...#@##.###°......# ###.#...#.##<..b.....#............'.........+######....###.b.>.....##.~~P.##.......###..#1!vi!vi!viZM########b..#..bb.Fb#!vi^..............b#.bb#...#...## #.############b## ##......bF. #...### #.####!vi ##'##  ##..b## #.....@##.# ##b....## !vi##...#.##.###°......# ###.#...#.##<..b.....#!vi_............'.........+!vi######....###.b.>.....##..####!vi!vi%2!vi!vi!viW ##.###bb##.. #########b..#..bb.F #...............b#.b #....#...## #.############b## ##.......# #bF.!vi ###.# #.### ###.# ##' #....@.##.# ##..b #......##.# ##b ##...#.##.###°.# ###.#...#.##<..b.....# ............'.........+!viy ######....###.b.>.....###.~~P.##.......## #.♣~~~###.....## #.P.~.# ##...##!vi !vi  %3!vi !vi !vi C #... ...>b ##.###bb##. #########b..#..bb.F #...............b#. #....#...## #.############b## ##.......# #bF. ###.# #.### ##.# ##'!vi  #......##.# ##..b #......##.# ##b ##...#.##.###°. ###.#...#.##<..b..... ............'......... ######....###.b.>..... #.~~P...#  #.♣~~~###.....## !vi !vi -54!viv !vi !vi #####.bb> #... ...> ##.###bb## #########b..#..bb #...............b# #.#######...#...## #.############b## ##.......# #bF. ###.# #.### ##.# ##' #......##.# ##..b #......##.# ##b ##...#.##.###°. ###.#...#.##<..b ............'...######....###.b.>....#.~~P...!vi!viy %5!vi$!vi'!vi%l!vi"m!viq!viw!vi3^M #.######.bb> #... ...> ##.###bb##########b..#..bb...............b######...#...## #.############b## ##@......# #bF. ##...####.# #.######.# ##'##  ##..b##......##.# ##b....#.###....#!vi!vi|%6!viP!viy!vi[M .#  #.######.bb>!vi!\ #... ...> ##.###bb##########b..#..bb...............b######...#...## #@############b## ##......bF. ##...####.# #.####.....###.# ##'## !vi\#......##.# ##..b##.......!vif!viTg56=!vig7!vil!vino!vi ^M. .#  #.######.bb> #... ...> ##.###bb##!vi k########b..#..bb...............b...#...## #.############b## ##.......# #bF. #...# #.####.....###.# ##'### !vi 3####.#...!vi& !vi' %8!vi+ !vi6 !vi~ 5M!vi t##. .#  #.##!vi ####.bb> #... ...>!vi  ##.###bb##########b..#..bb...............b######...#...## #.############b####.......# #bF. Drain#!vi h......##...#.#!vi!vi]%9!vi !viJ!vi,H7## .. .# #.######.bb>.#... ...>b##.###bb##.!viH)#...#..bb.F#.b#.#.#...#...## #.##b## ##.......# #bF. ##...!viII#.....###.# ##'## #......##.# ##..b## #......##.# ##b....###...#.##.###°......#!viS!viT_7=700!vitZ!vi^!vi9## !vi8.. .# #.###.#####.bb>.!vi]#... ...>b ##.###bb##.#!vi~[...#..bb.Fb#.!viHb#.b#.#!vig...#...## #.#!vi}b## ##.......# #bF. !vi0##..!vi#.....###.# ##'## #......##.# ##..b## !vi8^#......##.# ##b....## !viV=##...#.##.###°......#!vi!viA%1!vi!vi!vi,## .. .# #!vip-#.###.######.bb>.#... ...>b ##.###bb##..##...#..bb.Fb##.b#.b#.#...#...## !vi-#.#b## ##.# #bF. !vi-#.....###.# ##'###......##.# ##..b###......##.# ##b....##!vi.b##...#.##.###°......##!viY7!vi8%2!vi>!viA!vi## .. .# # #.###.# #####.bb>... #... ...>b ##.###bb##..# !vi5#...#..bb.Fb# #.b#.bb #.#...#...## #.###b## ##.# #bF. !vi>!vi-83!vi8!vi!vi ## .. .# # #.###.# #####.bb>... #... ...>b ##.###bb##..# #...#..bb.Fb# #.b#.bb #.#...#...## #.####b## ##.# #bF. !viW &!vi; !vi %4!viԾ !vi- !viOc## .. !vi.# # #.###.# #####.bb>... #... ...>b ##.###bb##..# #...#..bb.Fb# #.b#.bb #.#...#...## #.#####b## ##.# #bF. !vi3X5!vig## .. .# # #.###.# #####.bb>... #... ...>b !viRh##.###bb##..# #...#...b.Fb# #.b#.bb #.#...#...## #.######b## ##.# #bF. !viq!virS9=6!vimx!vi{!vi&\ U## .. .# # #.###.# #####.bb>... #... ...>b ##.###bb##..# #...#.....Fb# #.#.bb #.#...#...## #.############b## ##.# #bF. !vi\ !vig !vih %7!vi&n !vi'q !vi## .. .# # #.###.# #####.bb>... #... ...>b ##.###b.##..# #...#.....Fb# #.#.bb #.#...#...## #.############b## ##.# #bF. 8!vi:## .. .# # #.###.# #####.b.>... #... ...>b ##.###..##..# #...#......b# #.#.bb #.#...#...## #.############.## ##.# #b.. ##...####.# #.### !vil!vi!vi%9!vi!vi!vi| ## .. .# # #.###.# #####...>... #... ...>b ##.###..##..# #...#.# #.#.bb #.#...#...## #.############.## ##.# #... ##...####.# #.### 60=10!viĭ !vi !vi## .. .# # #.###.# #####...>... #... ...>b ###.###..##..# #...#.# #.#.bb #.#...#...## #.############.## ##.# #...  ##...####.# #.###  #.....###.# ##'#!vi2#  #......##.# ##...##  #......##.# ##b....## !via!vi%1!vi3!vi!vi m## .. .# # ##.###.# #####...>... !vi #.......>b.# ##.###..##..# #...#.# #.#.bb !vi #.#...#...## #.############.##  !vi ##.# #... ##...####.# #.##!vi # #.....###.# ##'## #......##.# ##.!viF ..## #......##.# ##b....## !vi0 Q2!vi8 !vi ..# ###.###.#######...>....#.......>b.###.###..##.#########...#.......#................#.bb#######...#.@.## #######.##  ##.......# #...#Drain... ###.#...#.##<..b.....#!vi!vi[-13!vi!vi!vivvZ # ###.###.#######...>....#.......>..# ##.###..##..##########...#.......#................#.bb#######...#...## #####@##  ##.......# #........ ##...###########Drain!viwH..... ...........'.........+!vi!vi7%4!vi"!vi!vi  ##.###.#######...>...........>..# ##.###..##..##########...#.......................#.bb#######...#...## #####.######.  ##.......# #@....... ##...###########.....##'## Drain............ #####....###.b.>.....#!vi !vi %5!vi !vi2  #####...>....#.......>..# ##.###..##..#########...#......................#.bb#######...#...## #####.######.  ##.......# #....... ##...########### #.....##'## .##...####)....##...............'..+!vi֝##...>.....###.~~P.##.......##!viF!viYS2=6!vi߳!vi!viǗu .......>..# ##.###..###########...#.....................#.bb#######...#...## #####.######.##.......# #........ ##...########### #.....!vi##@## .##...####)....####Drain##.###.......###.♣~~~###.....##!vi3!vie%7!vi;!viQ _There is an open door here.!vi  ##.###..###########...#.....................#.bb#######...#...## #####.######.##.......# #....... ##...########### #.....##'## .##.@.####)....## ##...#.##.###.......##Drain##.....###.P.~.# ##...##!vi+ !vi` ,8 _!vi` !vi !vi

.....##.~~P........## #.♣~~~#.....## #.P.~.# ##...## #!viDjJ..#### ##+##!vit!viu%1!vi|!vi7!viYR  #...#.# #....#.bb #.#...#...## #.#.######. ##.# #........ ##...####.# #.####### #.....###.# ##'## #......##.# ##...## #......##.# ##@....## ##...#.##.###.## ###.#...#.##<.#  ..'.+  ######....###...>.....#  ##.~~P.##.##  #.♣~~~###.....##  #.P.~.# ##...##  #..#### ##+##!viu] ;2!viPc !vig $  Things that are here:!vik K _a +0 spear; a +0 robe!vi4 _!vi*,!vi!vi!vi!vi/!vi!vi#5!vi(=!vi!vi!vi!viu!vi!vi!vi!viB6=!vi!vi;!vi!vi,!vi!vi;7!vi!vis!vi!vi;!viiB!vi!vi!vip!viy#8=!viZ)B!vir,!vi,#9!vi,2=!viq.!vi@4!vi4!vi86!vi:!vi:!vi<!viA!vigA670=!viA!viB!virH1 _HP restored.!viNh  Jeremiah comes into view.!vi\U#................#.bb #.#######...#...## #.#####.######.##.......# #........  ##...####.# #.#######  !viU#..!viU}.# ##'##  #.!vi.WG.# ##...  #......##.# ##).  ##...#.##.###..  ###.#...#.##<. .........F..'..+ ######....###...>.....#  ##.~~P.##.......##.♣~~~### F   Jeremiah (wand, polearm, wandering)#.P.~.# ...###..#### ##+##..!vi_W"#!viX042.3 (20.0)!vi}re3.3 (21 _!vi- #................#.bbVicViper1 the Skirmisher#.#######...#...##Demigod#.############.######.HP: 70/70 (74) ========================##.......# #........MP: 11/11========================##...####.# #.#######AC: 11Str: 12  #.....###.# ##'##EV: 13Int: 11  #......##.# ##...##SH: 0Dex: 32  #......##.# ##)....##!vibOXL:  9 Next: 26% Place: Dungeon:8  ##...#.##.###..@....##Noise: ---------  Time: 7743.3 (0.0)  ###.#...#.##***......#f) +0 orcbow (heavy) .........F***.........+Fire: f) +0 orcbow (heavy) ######....###...>.....#!vi Drain##.~~P.##.......###.♣~~~###.....##F   Jeremiah (wand, polearm, wandering)#.P.~.# ##...###..#### ##+##!vi?..#Fire: f) +0 orcbow (heavy)!viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of mindburst (severely wounded, wandering,  hasn't noticed you, 64% to hit)!vi9B #................#.bbVicViper1 the Skirmisher#.#######...#...##Demigod#.############.######.HP: 70/70 (74) ========================##.......# #........MP: 11/11========================##...####.# #.#######AC: 11Str: 12  #.....###.# ##'##!viBnEV: 13Int: 11  #......##.# ##...##SH: 0Dex: 32  #......##.# ##)....##XL:  9 Next: 26% Place: Dungeon:8  ##...#.##.###..@....##!viBNoise: ---------  Time: 7743.3 (0.0)  ###.#...#.##)))......#f) +0 orcbow (heavy) .........F))).........+Fire: f) +0 orcbow (heavy) !viC######....###...>.....#Drain##.~~P.##.......##!vilC#.♣~~~###.....##F   Jeremiah (wand, polearm)#.P.~.# ##...###..#### ##+##..#Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of mindburst (severely wounded, wandering,  !viCihasn't noticed you, 64% to hit)  You shoot an arrow. The arrow hits Jeremiah.  Jeremiah shouts!!vi<..Fb.'bAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of mindburst (severely wounded, wandering,  hasn't noticed you, 64% to hit)  You shoot an arrow. The arrow hits Jeremiah.  !vibaJeremiah shouts!  Jeremiah is severely wounded.!vi5===5.0 (1.7 !vi_!vi8b!vi!viN #................#.bbVicViper1 the Skirmisher#.#######...#...##Demigod#.############.######.HP: 70/70 (74) ========================##.......# #........MP: 11/11========================##...####.# #.#######AC: 11Str: 12  #.....###.# ##'##EV: 13Int: 11  #......##.# ##...##SH: 0Dex: 32  #......##.# ##)....##XL:  9 Next: 26% Place: Dungeon:8  ##...#.##.###..@....##Noise: ===------  Time: 7745.0 (0.0)  ###.#...#.##***......#f) +0 orcbow (heavy) .........Fb**.........+Fire: f) +0 orcbow (heavy) !vi O######...b###...>.....#Drain##.~~P.##.......###.♣~~~###.....##F   Jeremiah (wand, polearm)#.P.~.# ##...###..#### ##+##..# _Jeremiah is severely wounded.Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing anorb of stardust and carrying a wand of mindburst (severely wounded, 64% to hit)!viM #................#.bbVicViper1 the Skirmisher#.#######...#...##Demigod#.############.######.HP: 70/70 (74) ========================##.......# #........MP: 11/11!vijC========================##...####.# #.#######AC: 11Str: 12  #.....###.# ##'##EV: 13Int: 11  #......##.# ##...##SH: 0!viDex: 32  #......##.# ##)....##XL:  9 Next: 26% Place: Dungeon:8  !vi²##...#.##.###..@....##Noise: ===------  Time: 7745.0 (0.0)  !vi###.#...#.##<........#f) +0 orcbow (heavy) !vi.........F..'.........+Fire: f) +0 orcbow (heavy) !vi######...b###...>.....#!vi>Drain##.~~P.##.......###.♣~~~###.....##!vi_zF   Jeremiah (wand, polearm)!viz#.P.~.# ##...###..#### ##+##!vi..#Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe, wearing an!viforb of stardust and carrying a wand of mindburst (severely wounded, 64% to hit)You shoot an arrow. The arrow closely misses the butterfly.The arrow hits Jeremiah!!  You kill Jeremiah!The butterfly disappears in a burst of colours!!vi !vi.!vi-)!vijQ))))))!vi_ <....'  orb of stardust and carrying a wand of mindburst (severely wounded, 64% to hit)You shoot an arrow. The arrow closely misses the butterfly.  The arrow hits Jeremiah!!  You kill Jeremiah!  The butterfly disappears in a burst of colours!!vi4e ealth: 70/74 --386.7 (1.7 _!vi{m !viSq i _Your life force feels restored.!vi0  _Unknown command.!viT1=-2=!vi3!vi!vi@ !viC !vit!vi% !viGF_You start resting.HP restored.!vi(---!vi(#!vi#(50.0)!vi&u4=---7.7 (11 _!vi-!vi1!vi7e!vie!vi&h!vijl!vi q!viw,!viy!viW!vi!vi@!viD!vi!vi3!vi!vi!vi!vi9=!vi0!vi@  There is an open door here.!vi!vi _!viW!vi!vi!vi!vi!vi #.############.######. ##.......# #........ ##...####.# #.####### #.....###.# ##'## #......##.# ##...## #......##.# ##)....## !vi##...#.##.###.......## ###.#...#.##<........# .........)@.'.........+ ######....###...>.....# ##.~~P.##.......## !viA/#.♣~~~###.....## #.P.~.# ##...## !vif#..#### ##+## ..!vi1# !vi\.. ..!vi. #.#.######. ##.......# #. ##...####.# #.# #.....###.# ##'## #......##.# ##...## #......##.# ##)....## ##...#.##.###.......## ###.#...#.##<........# .@..'...+ ######....###...>.....# ##.~~P.##.......## #.♣~~~###.....## #.P.~.# ##...##!vi #..#### ##+## ..# ..  ..!vi|263.7 (6.0)!vi+4.7 (7!vi!vi]  f - a wand of mindburst (7)  Things that are here:!vi+5.7 (8!vi!vi _a +4 trident of draining; a +0 robe; an orb of stardust!viMX!viX!viZ!vima!vif!viRj,!vi@k!vip!visp!vior!vit!viQz!viz!vi{!viO~!vi!vi(!vi_!vi@!vi*!vi!vig#......##.# ##)....##VicViper1 the Skirmisher!vi##...#.##.###.......##Demigod###.#...#.##<........#Health: 74/74 ========================!vi.........)..'.........+Magic: 11/11 ========================######....###...>.....#AC: 11Str: 12##.~~P.##.......##EV: 13Int: 11#.♣~~~###.....##SH: 0Dex: 32#.P.~.# ##...##XL:  9 Next: 38% Place: Dungeon:8#.@#### ##+##!viNoise: ---------  Time: 7769.7 (4.0)#......##f) +0 orcbow (heavy)#.###..#Fire: f) +0 orcbow (heavy) !viu....##.#.##.w...w   Gastronok (asleep)###.##. _HP restored. _There is an open door here.  f - a wand of mindburst (7)  Things that are here: !viʠ_a +4 trident of draining; a +0 robe; an orb of stardustYou encounter Gastronok the Ponderous. He is wearing a +1 hat of see invisible.!vi) --more--!viI!viqP!viZ!vi_< 70.7 (5 _!vib!vii!vi<#......##.# ##)....##VicViper1 the Skirmisher##...#.##.###.......##Demigod###.#...#.##<........#Health: 74/74 ========================.........)..'.........+!viMagic: 11/11 ========================######....###...>.....#AC: 11Str: 12##.~~P.##.......##EV: 13!viInt: 11#.♣~~~###.....##SH: 0Dex: 32#.P.~.# ##...##XL:  9 Next: 38% Place: Dungeon:8#.@#### ##+##Noise: ---------  Time: 7770.7 (0.0)!vih#.....*##f) +0 orcbow (heavy)#.###*.#Fire: f) +0 orcbow (heavy) .*..##*#.##!vi.w...w   Gastronok (asleep)###.##!vi9. _a +4 trident of draining; a +0 robe; an orb of stardust _You encounter Gastronok the Ponderous. He is wearing a +1 hat of see invisible.Fire: f) +0 orcbow (heavy)!vi#GPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +1 hat of see invisible (asleep, 98% to hit)!viВ `#......##.# ##)....##VicViper1 the Skirmisher##...#.##.###.......##Demigod###.#...#.##<........#Health: 74/74 ========================.........)..'.........+Magic: 11/11 ========================######....###...>.....#AC: 11Str: 12##.~~P.##.......##EV: 13Int: 11#.♣~~~###.....##SH: 0Dex: 32#.P.~.# ##...##XL:  9 Next: 38% Place: Dungeon:8#.@#### ##+##!vi< #Noise: ---------  Time: 7770.7 (0.0)#.....)##f) +0 orcbow (heavy)#.###).#Fire: f) +0 orcbow (heavy) .)..##)#.##.w...w   Gastronok###.##.  Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +1 hat of see invisible (asleep, 98% to hit)  You shoot an arrow. The arrow hits Gastronok!!  Gastronok gurgles horribly!!vi ,w.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Gastronok, wearing a +1 hat of see invisible (asleep, 98% to hit)  You shoot an arrow. The arrow hits Gastronok!!  Gastronok gurgles horribly!is lightly wounded.!vik" 6...!vi# >===2.5 (1.8 _!vi) !vi- !vie#......##.# ##)....##VicViper1 the Skirmisher##...#.##.###.......##Demigod###.#...#.##<........#Health: 74/74 ========================.........)..'.........+Magic: 11/11 ========================######....###...>.....#AC: 11Str: 12##.~~P.##.......##EV: 13Int: 11#.♣~~~###.....##SH: 0Dex: 32#.P.~.# ##...##XL:  9 Next: 38% Place: Dungeon:8#.@#### ##+##Noise: ===------  Time: 7772.5 (0.0)!viry#.....*##f) +0 orcbow (heavy)#.###*.#Fire: f) +0 orcbow (heavy) .*..##w#.##.....w   Gastronok###.##.  Gastronok gurgles horribly! _Gastronok is lightly wounded.  Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +1 hat of see invisible (lightly wounded, 95% to hit)!vil#......##.# ##)....##VicViper1 the Skirmisher##...#.##.###.......##Demigod###.#...#.##<........#Health: 74/74 ========================.........)..'.........+Magic: 11/11 ========================######....###...>.....#AC: 11Str: 12##.~~P.##.......##EV: 13Int: 11#.♣~~~###.....##SH: 0Dex: 32#.P.~.# ##...##XL:  9 Next: 38% Place: Dungeon:8#.@#### ##+##Noise: ===------  Time: 7772.5 (0.0)!vi%#.....)##f) +0 orcbow (heavy)#.###).#Fire: f) +0 orcbow (heavy) .)..##w#.##.....w   Gastronok###.##.  Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +1 hat of see invisible (lightly wounded, 95% to hit)You shoot an arrow. The arrow hits Gastronok.  Gastronok is moderately wounded.!viK9w.!vi1^...!vi_44.3 (1.8 _!vi?g!viYj!viX R#......##.# ##)....##VicViper1 the Skirmisher##...#.##.###.......##!vi9Y Demigod###.#...#.##<........#Health: 74/74 ========================.........)..'.........+Magic: 11/11 ========================!viY ######....###...>.....#AC: 11Str: 12##.~~P.##.......##EV: 13Int: 11!viY #.♣~~~###.....##SH: 0Dex: 32!viY #.P.~.# ##...##!vikZ xXL:  9 Next: 38% Place: Dungeon:8#.@#### ##+##Noise: ===------  Time: 7774.3 (0.0)#.....*##f) +0 orcbow (heavy)#.###*.#!viZ Fire: f) +0 orcbow (heavy) .w..##.#.##!viZ .....w   Gastronok###.##. !viL[ o_Gastronok is moderately wounded.Fire: f) +0 orcbow (heavy)!viv[ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!vi[ Aim: Gastronok, wearing a +1 hat of see invisible (moderately wounded, 95% to  hit)!vi #......##.# ##)....##VicViper1 the Skirmisher##...#.##.###.......##Demigod###.#...#.##<........#Health: 74/74 ========================.........)..'.........+Magic: 11/11 ========================######....###...>.....#AC: 11Str: 12##.~~P.##.......##EV: 13Int: 11#.♣~~~###.....##SH: 0Dex: 32#.P.~.# ##...##XL:  9 Next: 38% Place: Dungeon:8#.@#### ##+##Noise: ===------  Time: 7774.3 (0.0)!vi #.....)##f) +0 orcbow (heavy)#.###).#Fire: f) +0 orcbow (heavy) .w..##.#.##.....w   Gastronok###.##.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +1 hat of see invisible (moderately wounded, 95% to  hit)  You shoot an arrow. The arrow hits Gastronok!  Gastronok is moderately wounded.!vi} w..6.1 (1.8 _!via !vi8OJ#......##.# ##)....##VicViper1 the Skirmisher##...#.##.###.......##Demigod###.#...#.##<........#Health: 74/74 ========================.........)..'.........+Magic: 11/11 ========================######....###...>.....#AC: 11Str: 12!vigP##.~~P.##.......##EV: 13Int: 11#.♣~~~###.....##SH: 0Dex: 32#.P.~.# ##...##XL:  9 Next: 38% Place: Dungeon:8#.@#### ##+##Noise: ===------  Time: 7776.1 (0.0)#.....*##f) +0 orcbow (heavy)#.###w.#Fire: f) +0 orcbow (heavy) ....##.#.##.....w   Gastronok###.##. _Gastronok is moderately wounded.Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!viPAim: Gastronok, wearing a +1 hat of see invisible (moderately wounded, 95% to  hit)!vioT #......##.# ##)....##VicViper1 the Skirmisher##...#.##.###.......##Demigod###.#...#.##<........#!viTHealth: 74/74 ========================.........)..'.........+Magic: 11/11 ========================######....###...>.....#AC: 11Str: 12##.~~P.##.......##EV: 13Int: 11!viU#.♣~~~###.....##SH: 0Dex: 32#.P.~.# ##...##XL:  9 Next: 38% Place: Dungeon:8#.@#### ##+##Noise: ===------  Time: 7776.1 (0.0)#.....)##f) +0 orcbow (heavy)#.###w.#Fire: f) +0 orcbow (heavy) !viU|....##.#.##.....w   Gastronok###.##.  !vi$VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +1 hat of see invisible (moderately wounded, 95% to  !viMVhit)  You shoot an arrow. The arrow hits Gastronok!!  Gastronok is heavily wounded.!vi9w.!vi=!vi47.8 (1.7 _!vic!vi!vi= m#......##.# ##)....##VicViper1 the Skirmisher##...#.##.###.......##Demigod###.#...#.##<........#Health: 74/74 ========================!vi .........)..'.........+Magic: 11/11 ========================######....###...>.....#AC: 11Str: 12##.~~P.##.......##EV: 13!viY WInt: 11#.♣~~~###.....##SH: 0Dex: 32#.P.~.# ##...##XL:  9 Next: 38% Place: Dungeon:8#.@#### ##+##Noise: ===------  Time: 7777.8 (0.0)#.....w##f) +0 orcbow (heavy)#.###..#Fire: f) +0 orcbow (heavy) ....#!vi #.#.##.....w   Gastronok###.##.  You shoot an arrow. The arrow hits Gastronok!! !vi _Gastronok is heavily wounded.Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +1 hat of see invisible (heavily wounded, 95% to hit)!vidR#......##.# ##)....##VicViper1 the Skirmisher##...#.##.###.......##!vigDemigod###.#...#.##<........#Health: 74/74 ========================.........)..'.........+Magic: 11/11 ========================######....###...>.....#AC: 11Str: 12##.~~P.##.......##EV: 13Int: 11!vih)#.♣~~~###.....##SH: 0Dex: 32#.P.~.# ##...##XL:  9 Next: 38% Place: Dungeon:8#.@#### ##+##Noise: ===------  Time: 7777.8 (0.0)#.....w##f) +0 orcbow (heavy)#.###..#Fire: f) +0 orcbow (heavy) ....#!vi~io#.#.##.....w   Gastronok###.##.  Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +1 hat of see invisible (heavily wounded, 95% to hit)You shoot an arrow. The arrow hits Gastronok!!  Gastronok is heavily wounded.!vi!vi49.7 (1.9 _!vi!viO #......##.# ##)....##VicViper1 the Skirmisher##...#.##.###.......##Demigod###.#...#.##<........#!viOAHealth: 74/74 ========================.........)..'.........+Magic: 11/11 ========================######....###...>.....#AC: 11Str: 12!viP##.~~P.##.......##EV: 13Int: 11!vi%P#.♣~~~###.....##SH: 0Dex: 32!viBP#.P.~.# ##...##XL:  9 Next: 38% Place: Dungeon:8!vi`P #.@#### ##+##Noise: ===------  Time: 7779.7 (0.0)!viP#.....w##f) +0 orcbow (heavy)#.###..#Fire: f) +0 orcbow (heavy) ....##.#.##.....w   Gastronok###.##.  You shoot an arrow. The arrow hits Gastronok!! !viQl_Gastronok is heavily wounded.Fire: f) +0 orcbow (heavy)!vi1QPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!viNQAim: Gastronok, wearing a +1 hat of see invisible (heavily wounded, 95% to hit)!viEI#......##.# ##)....##VicViper1 the Skirmisher##...#.##.###.......##Demigod###.#...#.##<........#Health: 74/74 ========================.........)..'.........+Magic: 11/11 ========================!vi'######....###...>.....#AC: 11Str: 12##.~~P.##.......##EV: 13Int: 11#.♣~~~###.....##SH: 0Dex: 32#.P.~.# ##...##XL:  9 Next: 38% Place: Dungeon:8#.@#### ##+##Noise: ===------  Time: 7779.7 (0.0)#.....w##f) +0 orcbow (heavy)!viO#.###..#Fire: f) +0 orcbow (heavy) ....##.#.##.....w   Gastronok!vi###.##.  Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +1 hat of see invisible (heavily wounded, 95% to hit)!viփ}You shoot an arrow. The arrow hits Gastronok!!  Gastronok is severely wounded.!vi,!vid50--------====!vi'81.4 (1.7!vif!vizV  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Gastronok, wearing a +1 hat of see invisible (heavily wounded, 95% to hit)You shoot an arrow. The arrow hits Gastronok!!  Gastronok is severely wounded. _Gastronok bites you!!!vi1Z t#......##.# ##)....##VicViper1 the Skirmisher##...#.##.###.......##Demigod###.#...#.##<........#Health: 50/74 ================--------.........)..'.........+Magic: 11/11 ========================######....###...>.....#AC: 11Str: 12##.~~P.##.......##EV: 13Int: 11#.♣~~~###.....##SH: 0Dex: 32#.P.~.# ##...##XL:  9 Next: 38% Place: Dungeon:8#.@#### ##+##!viZ Noise: ====-----  Time: 7781.4 (0.0)#.....w##f) +0 orcbow (heavy)#.###..#Fire: f) +0 orcbow (heavy) ....##.#.##.....w   Gastronok###.##. _Gastronok bites you!!  Fire: f) +0 orcbow (heavy)!vi{[ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +1 hat of see invisible (severely wounded, 95% to  hit)!vi^#......##.# ##)....##VicViper1 the Skirmisher##...#.##.###.......##Demigod###.#...#.##<........#Health: 50/74 ================--------.........)..'.........+Magic: 11/11 ========================######....###...>.....#AC: 11Str: 12!viV##.~~P.##.......##EV: 13Int: 11#.♣~~~###.....##SH: 0Dex: 32#.P.~.# ##...##XL:  9 Next: 38% Place: Dungeon:8#.@#### ##+##Noise: ====-----  Time: 7781.4 (0.0)#.....w##f) +0 orcbow (heavy)#.###..#Fire: f) +0 orcbow (heavy) ....##.#.##.....w   Gastronok###.##.  !viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +1 hat of see invisible (severely wounded, 95% to  hit)  You shoot an arrow. The arrow hits Gastronok!!  Gastronok is almost dead.!viGc  ##)  ##...#.##.#  ###.#...#.##<  .........).  ....###...>  ##.~~P.#  #.♣~~~#  #.P.~.#   #.@#### ##+##  #.....w## #.###..#!vic ....# #.#.## ..... ###.## .!vib:  ##)  ##...#.##.#  ###.#...#.##<  .........).  ....###...>  ##.~~P.#  #.♣~~~#  #.P.~.#   #.@#### ##+##  #.....w## #.###..# ....# #.#.# ..... ###.## . !vi E:  Gastronok bites you!!!viEv18-----------=3.1 (1.7!viL!viQV _* * * LOW HITPOINT WARNING * * *!viԈ #......##.# ##)....##VicViper1 the Skirmisher##...#.##.###.......##Demigod###.#...#.##<........#Health: 18/74 =====-------------------.........)..'.........+Magic: 11/11 ========================######....###...>.....#AC: 11Str: 12##.~~P.##.......##EV: 13Int: 11#.♣~~~###.....##SH: 0Dex: 32#.P.~.# ##...##XL:  9 Next: 38% Place: Dungeon:8#.@#### ##+##Noise: =====----  Time: 7783.1 (0.0)[!vi{ 10;10H#.....w##f) +0 orcbow (heavy)#.###..#Fire: f) +0 orcbow (heavy) ....##.#.##.....w   Gastronok###.##.  Gastronok bites you!! _* * * LOW HITPOINT WARNING * * *Fire: f) +0 orcbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +1 hat of see invisible (almost dead, 95% to hit)!viB) #......##.# ##)....##VicViper1 the Skirmisher##...#.##.###.......##Demigod###.#...#.##<........#!vi(* aHealth: 18/74 =====-------------------.........)..'.........+Magic: 11/11 ========================######....###...>.....#AC: 11Str: 12##.~~P.##.......##EV: 13Int: 11#.♣~~~###.....##SH: 0Dex: 32#.P.~.# ##...##XL:  9 Next: 38% Place: Dungeon:8#.@#### ##+##!vi* vNoise: =====----  Time: 7783.1 (0.0)#.....w##f) +0 orcbow (heavy)#.###..#Fire: f) +0 orcbow (heavy) ....##.#.##.....!vi* w   Gastronok###.##.  !vi* +Fire: f) +0 orcbow (heavy)!vi+ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!vi#+ Aim: Gastronok, wearing a +1 hat of see invisible (almost dead, 95% to hit)  You shoot an arrow. The arrow hits Gastronok!!  Gastronok is almost dead.!vi M*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +1 hat of see invisible (almost dead, 95% to hit)  You shoot an arrow. The arrow hits Gastronok!!  Gastronok is almost dead.  Gastronok waves his eye-stalks in wide circles.!vi @The air twists around and strikes you!!  You die...  Gastronok gurgles, "Let's see if you taste as good as that wizard did."!viD------!viq/  --more--!vi'!viiGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 heavy orcbow (weapon) Missiles (go to first with ()c - 3 javelins  d - 5 boomerangs  g - 20 poisoned darts Armour (go to first with [)  e - a +0 pair of gloves (worn)  h - the +5 ring mail of Grace (worn) {rC- Dex+3 SInv}b - a +0 leather armour  i - a +0 pair of boots Jewellery (go to first with "=)!vi1a - a +4 ring of protection!vi7 8!vi !vi Goodbye, VicViper1.3194 VicViper1 the Skirmisher (level 9, -8/74 HPs)Began as a Demigod Hunter on Jan 25, 2026.Killed by the air... invoked by Gastronok(26 damage)!viM ... on level 8 of the Dungeon.The game lasted 00:15:06 (7651 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb!vi 2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb!vi n5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb!vi K7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswn!vi oVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswn!vi3 [VSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  !viT 112.47301008 tswnMiCA-27 escaped with the Orb!vi !vih # [?25h[?0c !vi [?1051l[?1052l[?1060l[?1061l