!vi-P Player: VicViper1 Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-01-25.13:59:25.ttyrec Time: (1769349565) Sun Jan 25 13:59:25 2026 !viT [?1051l[?1052l[?1060l[?1061h!viW V)0[?7h[?25l[?1c!viZa !vi1g !viv yWelcome, VicViper1. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demigods refuse to worship any god, but make up for this with divine attributes and high reserves of health and magic. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demigod Hunter!vi !vi !vi[# Welcome, VicViper1 the Demigod. Please select your background. WarriorAdventurer!vi# AMage a - Fightere - Artificer!vi# )m - Hedge Wizard b - Gladiator!vi# Df - Shapeshiftern - Conjurer !vi# ~c - Hunter  g - Wanderero - Summoner d - Brigand!vi# 'h - Delverp - Necromancer!vi# `Warrior-mageq - Forgewrighti - Warper!vi# r - Fire Elementalistj - Hexslingers - Ice Elementalist!vi $ _k - Enchantert - Air Elementalist!vi$ ^l - Reaveru - Earth Elementalist!vi;$ %v - Alchemist !vib$ Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character!vi$ z ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demigod Hunter!vi$ !vi!vil!viVicViper1 the ShooterDemigodHealth: 17/17 ========================Magic: 3/3========================AC: 3Str: 12EV: 11Int: 11SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbow!vi̖Y######...##.@.##...#...###..###......!vit!viWelcome, VicViper1 the Demigod Hunter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.!vi!virPress ? for a list of commands and other information.!vi!vi[ _Found a staircase leading out of the dungeon.!viR$!vi'  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.7   2.4  -1   g - Spellcasting   0.0   1.4  -2  !vi'         b - Unarmed Combat   0.0   1.2  -1              !vi(c + Ranged Weapons 3.6   4.8  -1          !viP(     d - Armour   0.0   1.2  -1      !vi(Re + Dodging1.7   2.4  -1      f + Stealth!vi(n0.8   1.0   0          !vi)!            !vi)3                        !vi),            !vi.*        !vi*    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  !vi+[/] auto|manual mode [*] useful|all skills [!] training|cost|targets!vi] a - Fighting   1.7 e - Dodging   1.7!vi^W f - Stealth   0.8!vi&!vi!viJ{VicViper1 the ShooterDemigodHealth: 17/17 ========================Magic: 3/3========================AC: 3!viStr: 12EV: 11Int: 11#####SH: 0Dex: 17#...#XL:  1 Next:  0% Place: Dungeon:1#.@.#!viiNoise: ---------  Time: 0.0 (0.0)#...#a) +0 shortbow...###Fire: a) +0 shortbow..###!viҫs......  Welcome, VicViper1 the Demigod Hunter.!viIt's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. !viJN_Found a staircase leading out of the dungeon.!viڭ!vi+!vi!vi!vii I!vij !vi[l !vi*p P _!vi$q !viSq ,!vi]s !viu !viAu !viu !viDw !viz ,!vi{ !vi[} !vi5 !viX !vi !viV !vi !vi\ !vi܄ !vi !vidž !vi !vi; !vim !vi !viu !vi !viz !viQ ,!vi !vi !vi; !vi| !vi !vi4 !vi( bYou encounter a kobold. It is wielding a +0 club.!vi_ #.≈≈.######.≈≈.#...##....#.<.#!vià V#....#...##......#####...#### #....##K.###....##....@#####..#### !vi$ ##  K   kobold (asleep) !viW 010.0 (10.0)!viͨ 31.0 (11 _!viԬ !vi !viL_Z)  You shoot an arrow. The arrow hits the kobold.!vic@)))) !vid%....!viDC6===2.4 (1.4)!viw!viJ _You kill the kobold!!vi^!viƽ!vi!viyH _No target in view!!vi" !viM# !vi& !vi+ H _No target in view!!viD!vi   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.7   2.4  -1   g - Spellcasting   0.0   1.4  -2  !viݷ         b - Unarmed Combat   0.0   1.2  -1              !viU7c + Ranged Weapons 3.6   4.8  -1      !vi        !vi, d - Armour   0.0   1.2  -1      !viҸ- e - Dodging   1.7   2.4  -1      !vi; f - Stealth   0.8   1.0   0      !vi        !vi7l    !viVa    !viu        !vil    !via    !vi׹        !vil    !vi        !viX        !vi|    The relative cost of raising each skill is in cyan.  !viThe species aptitude is in white.  [?] Help!viG[=] set a skill target  !vi[/] auto|manual mode [*] useful|all skills [!] training|cost|targets!vi0z= a + Fighting 1.7!viU= e + Dodging 1.7!vi: a - Fighting   1.7 e - Dodging   1.7!vi c * Ranged Weapons   3.6!vi[V= a + Fighting 1.7!viF = e + Dodging 1.7!vid!vij!vio#.≈≈.#####VicViper1 the Shooter#.≈≈.#...#Demigod#....#.<.#Health: 17/17 ========================!viph#....#...#Magic: 3/3========================#......###AC: 3!vi6p|Str: 12##...####!vi^pEV: 11Int: 11#....#!vizpQSH: 0Dex: 17!vip4#).###....#XL:  1 Next:  6% Place: Dungeon:1#....@####!vipNoise: ===------  Time: 12.4 (0.0)#..####!vipUa) +0 shortbow##!vipFire: a) +0 shortbow _Found a staircase leading out of the dungeon. _You encounter a kobold. It is wielding a +0 club.You shoot an arrow. The arrow hits the kobold. !viRq_You kill the kobold! _No target in view! _No target in view!!vit!vi(u!viy!vi{!viH!vi]Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)!vibb + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls  !vif + scrolls of butterflies (rare) Potions (select all with !)g + unknown potions !vi Missiles (select all with ()h - boomerangs  !vi.Ci - darts  j - javelins  k - large rocks!viQ>l - stones  m + throwing nets !viMiscellaneous (select all with })n + Gell's gravitambourines !vi[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit !viѽLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]!viG  h + boomerangs!vi6 i  h + boomerangs  i + darts!vi1]g  i + darts  j + javelins!vi@(#.≈≈.#####VicViper1 the Shooter#.≈≈.#...#Demigod#....#.<.#Health: 17/17 ========================#....#...#Magic: 3/3========================#......###AC: 3Str: 12##...####EV: 11Int: 11#....#SH: 0Dex: 17#).###....#XL:  1 Next:  6% Place: Dungeon:1#....@####Noise: ===------  Time: 12.4 (0.0)#..####a) +0 shortbow##Fire: a) +0 shortbow _Found a staircase leading out of the dungeon. _You encounter a kobold. It is wielding a +0 club.You shoot a!vi/)n arrow. The arrow hits the kobold. _You kill the kobold! _No target in view! _No target in view!!vi14!vi5!viW7!viA3!viB!vi#E!viF!vi(Kf _!visK!viL!viM!viN,!viP!viQ!viR!viS!vi!T!viU!viX,!viX!viZ!vid!vid<  You see here a +0 club.!vif!viwg _!vi#h!vij!vi-l!vidl!vi-m!vin!vip!vip!viGq!vir!vit!viFt!vizt!vi_u!viRv!vi{v!viv!vix!viyc  You encounter a rat.!vi~##.. ## ###. .####### r.... .##.........###........##......###..... #......#.≈≈.#####!vi~p #.@# #.≈≈.#...#--- ##.# #....#.<.# #.# #....#...##.# #......####.# ##...#####.## #....#r   rat (asleep)#).###....###.....####!vi~9#..####!viX.r24.4 (12.0)!vi}Jr!vi)V==-5.4 (13!vi!viZ- _The rat squeaks loudly.!vi}!vi1~!viu!vi~Z _A rat is nearby!!vi| ))))) You shoot an arrow. The arrow hits the rat.!vig&@.r!vi.i....=6.6 (1.2)!vi-3!vin5[ _The rat is heavily wounded.!vi .  You shoot an arrow. The arrow hits the rat.))))!via-....!vid6137.9 (1.3!vi_j!vilG _You kill the rat!!vi[&!vi&!vi,!vip2H _No target in view!!vi!viD!viv!vi4!vi: _!vi,!vi!vi!vi!vi-!vi!vi !vi!vi!vi6k  You encounter a ball python.!vi .  ## .  .. .## !vi####. #.####### ....S. #.##.........###........## #..@...###..... ---###......#.≈≈.#####..#####.≈≈.#...##.# #....#.<.# #.# #....#...# #.# #......### S   ball python (constriction, wandering)!viF #.# ##...#### #.## #...!viuR.#).###....#!vi*!viS.S30.9 (3.0!viNS)!viU==-1.9 (4!vi!vim5 _The ball python hisses angrily.!vi . ## . .. .##  ####. ###  ...... #.##......  .....S###........## !vi #..@...#  ###......#  #..#####  ##.# <.#  #.# !viQ  #.#   #.#   #.## !vi@  #) !vi  . ## . .. .##  ####. ###  ...... #.##......  .....S###........##  #..@...#  ###......#  !vi #..#####  ##.# !vi0 W< #.#  #.#   #.#  !vi #.##  #)!viʚ  _A ball python is nearby!!vi֤ < ))))!vi 1)You shoot an arrow.!vi/7 .S ...  The arrow closely misses the ball python.=3.3 (1.4!vi< !vi<@  !viI _The ball python misses you. The ball python closely misses you.!vi †You shoot an arrow. The arrow hits the ball python!!vi (!vi !vi' 204.5 (1.2 _You kill the ball python!!vi_!vi!vio!viiH _No target in view!!vi _  You see here a ball python corpse. _!viS!vi...... ..) #.# .!vi  ##.## .  !vi/>... .## #..####.## #.########......@.# #.##......!viR---7.5 (3.0##.......###........## !vih#######.†....###..... !vi> ###......#.≈≈.### #..#####.≈≈.#.. ##.# #....#.   #.# #....#..  #.# #......#!via  #.# ##...####!vi{E !vi!viG---8.5 (4!viũ!vi# _Found a whip.!vi!vi'!vif!vi6!viQ!viiB!vi!vi!vi!vi!vi!viT!viI!viT!vi*!vic!viX!vi !vi!viJ!vi!viz!vi!vi!vi!vi9!vi!vi"!vi"!vi!vi!vi!vi!vi!vi!vi!vi!vi]!vi5!vit!vii!vi!vi!vi!viO!vi!vi !viP !viD !vi !vi!vi!vi!viX!viH!vi!vi!vi!vi!vi!vi!vi!viB!vi!vi#!vi%!vig-# . #> .## !vi-## ..## ..####...#. #........ ####.####@# 54.5 (16.0).........## !vi-..##.##..##.#.#.#.#!vi%.##...##.#######^..................!viU.K#.##..)##.#########.#.#.#.#.##..##.##..#!vi5!vi5,5.5 (17!vi:!vi<; _Found a stone staircase leading down.!vi!vi8!vi!vi H _No target in view!!vi9  _No target in view!!vi^ !vi^ !vib !vie H _No target in view!!vi 4!viQ !vie H _No target in view!!viI!vi!vi f  You encounter a jackal.!viM# . #>  #.## !vi? ## h..## .. #..#### #. #@.......####.####.#####.........##..##.##..##.#...##.h   jackal (asleep)!vi~ .......#..)##..#.#.#.!vi(,0.0)!viA-26.5 (1 _!vi.!vif0!vie # . #> !vi3 #.## ## h..## .. #..####...  #. #@.......  #.#####.. !viU  .##!viw  ..#!vi  #.#.#.#.# !vi ##...##.^ !vi ' .......... !vi!' #.##..)##. !vi$!/ !vi # . #> #.## ## h..## .. #..####...  !viG#. #@.......  #.#####..  .## .. !vi#.#.#.#. ##...##.^  !vi.......... #.##..)##. !viI!vi!vi!viK] _A jackal is nearby!!vic .  You shoot an arrow. The arrow hits the jackal.!vi+@))!vif' !vigdhYou kill the jackal!You hear a bark!!vi.hO>h!vi)ny..h   jackal!viv@33===7.7 (1.2!vix!vi_{W _You encounter a jackal.!vi )) You shoot an arrow. The arrow hits the jackal.!vi hThe jackal is severely wounded.!viD.h!vigF.h!vi!vi)@.h!viCh 2 jackals!vif-9.0 (1.3!vi!viW _You encounter a jackal.!vi΃c .  You shoot an arrow. The arrow hits the jackal.!vi+Q   jackal!vig U>h!vi9 E.h!vi !vi 24060.3!vik !vi J _You kill the jackal!!vi †You shoot an arrow. The arrow hits the jackal.)!viYj .!vi0m 6531.7 (1.4!vix ` _You kill the jackal!!vi-r !vir !viv !vi`y H _No target in view!!vif|!vi|!viā!vi)  You shoot an arrow. The arrow hits the jackal. _You kill the jackal!  You shoot an arrow. The arrow hits the jackal. _You kill the jackal! _No target in view!!vi I!vif _!viX!vi^!vi!vi!vi!vi !vir,!vi!vi   _You kill the jackal!  You shoot an arrow. The arrow hits the jackal. _You kill the jackal! _No target in view! !viGE_ You see here a jackal corpse.!viB"5 _!vi"!vi$!vi%!vi&!vip&!vi'!vi )!viC)!vi)!viq-h  There is a stone staircase leading down here.!vi.5 _!viT/!vi0!vi 1!vid1!viE3!vi4,!vi5!vis6!vi8B!vi8!vi[:i  You encounter a hobgoblin.!vi? # ##.##  !vi @G#.@.# --- #.#.##  #.#..# !vi7@#.##># #. #.###!via@ ###. #.†.## g   hobgoblin (wandering) !vi@... ###..####... !vi@#g ##........ !vi@9####.####.#####..!viTA072.7 (11.0)!viEK{---3.7 (12 _!vioM!vi^{ ### ##.## !viv_#.@.# #.#.##  #.#..#  #.##>#  #. #.###  !vi_p###. #.†.##  ... ###..  #g ##. !vi_.  !vi ### ##.## #.@.# #.#.##  #.#..#  #.##># #. #.#!viu ###. #.†.##  ... ###.. #g ##. !vi!viq!vit!vi` _A hobgoblin is nearby!!vi )))))g)You shoot an arrow.  The arrow hits the hobgoblin but does no damage.!viU8g.!vi>.....!vi;;===4.9 (1.2)!vi!vi+ _The hobgoblin shouts!!viHV))))))!viq 6g.!viq 6g.!vix 0...!vix (6.1!vir} !vi p _You shoot an arrow. The arrow barely misses the hobgoblin.!vi, H))))!vi 6g.!vi )..!vi% -7.4 (1.3!vi !viB q _You shoot an arrow. The arrow closely misses the hobgoblin.!vi )) You shoot an arrow. The arrow hits the hobgoblin.!vik Bg.!vip".!vi (8.7!vi!vibb _The hobgoblin is severely wounded.!vi:))!viX6g.!vi_9 !vi~_-9.9 (1.2!vise!vihq _You shoot an arrow. The arrow closely misses the hobgoblin.!viK h .  You shoot an arrow. The arrow hits the hobgoblin!!vi[)!viC!vi/76681.2 (1.3!vi!viM _You kill the hobgoblin!!viA 4!vi%!vi3(H _No target in view!!vioD 3!vi>E !vi(G !viH !vitI $ _!viN n!vi.R ,!viR !viT ,!vi/U !viU !vifa !vi{b !vic !vic !vid !vie !viCg !vig !vih !viKk !vil !vil !vim !vio !vi5q !vivq !vi0r !vi!u !vifv !viv !vifw !vi y !vi{ ,!vi{ !viu} !vi~ !vi+ !vi !vi !vi9 !vix !viP !vi΅ !viU !vi !viL !vid !vi !vi !vi !vi> !vi !vi& !viQ !vi5 !vi !viC !vi. !vi !vi3 !vip !viO !vil !vi- !vim !vid !vi< !vi !vi !vi0 !vi' ,!vi !vi !vii !vi !vi !við !vi !vip !vi !vi !vih !vi !vi. !viD !viڹ !viӺ ,!vi> !vi !vi !vi0 !vi !vi !vi@ k  You encounter a ball python.!vi a##.###...##.#.###.#..##.##>##.##.#########.##.†.## S#.##.....####..####....###.###..# ##...@.......---#.####.####.#####.....##.........## #.##..##.##..##.#.#.#.#.#  ###.##...##.#######^ S   ball python (constriction, asleep)#...................  #.#.##..)##.########  #.#.#.#.#.#.#!vi .S109.2 (28.0)!vi NS)!vi P---10.2 (29 _!vi !vi !vi  ##.## #...# #.#.## #.#..# #.##>#!viK > #.##.### #  #####.##.†.## .#.#  #.....####..####S...##  #. ##...@.......  #.#.#####.....  ##..## #.#  #...#  #.#.#.#.#.# !vi‡ ###.##...^  #.....  )  !vi~3 ##.## #...# #.#.## #.#..# #.##># #.##.### # !viW #####.##.†.## .#.#  #.....####..####S...##  #. ##...@.......  #.#.#####.....  ##..## #.#  #..  #.#.#.#.  ###.##...^  #.....  )  !vi%!vi^&!vi+!vi.b _A ball python is nearby!!vi>j )))You shoot an arrow.!viwK.S!vi[ .  The arrow barely misses the ball python.===1.5 (1.3) _The ball python misses you. The ball python barely misses you.!vi\g )))))))You shoot an arrow.!viAT S......  The arrow barely misses the ball python.2.8!vi X!vitY _The ball python misses you. The ball python completely misses you.!visg )))))))You shoot an arrow.!vi  S......  The arrow closely misses the ball python.The ball python closely misses you. The ball python barely misses you.!viϢX5---4.1!vi<!vi7t _The ball python bites you. The ball python closely misses you.!vih .  You shoot an arrow. The arrow hits the ball python.!vi(!vi}!viR---735.3 (1.2!vi!vi O _You kill the ball python!!viX!vi!vi!vicH _No target in view!!vi !vi !vi !viy !vi߿ f _!vi !vi !vio K6=!vi< !vi !vi !vi !vi[ !vi@ K=7==!vi 1 _HP restored.!vi !viI !vi !vi| !vi !vi !vip !vi !vi !viI !vi !vik !vi !vi :==!vi' !vi !vi* B!vi !vi !viF !vi !vi !vi !vi !vi !vi !vi !vi ,!vi !vi; c  You encounter a bat.!vi +  ### ##.## ... ##  . #...# #.###. ..b #.#.## #.....######..... #.#..# #.......@..# --- #.##># #...#...##. #.##.#### #.#.#.# ##... #.##.†.## #...#.## ..####..####....#### !vis )#..# ##............# b   bat (asleep) ##.####.#####......# .......## ##.#.#... ##.##..# .#.# ..!vi 031.3 (16.0)!vi. O---2.3 (17 _!vi !vi !vi   #### ... ## .  #.###. ..b  #.....######..... !vic T #.......@..# ># #...#...##......  #.#.#.# ##... †.## #...#.# # ##....####  ##............# ......#  ##.#.#...  .#.# .. !vi(  ### ... ## .  #.###. ..b  #.....######.....  #.......@..# ># #...#...##......  #.#.#.# ##... †.## #...#.# ###.... ##............# ... ##.# .#.#  _A bat is nearby!!vit<` .  You shoot an arrow. The arrow hits the bat!!viAP))))))!vi3......!vi 80===3.6 (1.3) _You kill the bat!!vi!vih _Your Dodging skill increases to level 2!!vi5?4!viA!vi\CH _No target in view!!vi4r!vir!viw!vi!zH _No target in view!!vi !vi !vi !viͯ !vi !viK f _!vi !vi !vi !vi !viT !vi !vi !viع !vi6 !vi !vi !viy U  You encounter a ball python.!vi !vi Y....#?..#...# #!... #.... ## # ... ## ...## ..# .# #.###. #..#...# .## #.....######@....##--- ..# #..........># #...#...##........S## #.#.#.#####...... #.†.## #...#.# #######..####....#### S   ball python (constriction, asleep) # ##............# ####.#####......# ....## ##.#.#...!vi -7.6 (4.0!vi3 G---8.6 (5!viI  _Found a dark potion and a scroll labelled ZOZENA TOYRE.!vi& !vi))!viOF))))S  !viy^)You shoot an arrow. The arrow hits the ball python.!vi7S.!vi0S.!vi,.....!vi.!vi7===9.8 (1.2!vi!vi" !viEX_The ball python is moderately wounded.!viq )))))))You shoot an arrow.!vi4 2S.!vi3.......!vi.41.2 (1.4!vit!viI^ _The arrow barely misses the ball python.!vi †You shoot an arrow. The arrow hits the ball python!!viJ)))!vin(...!viq562.4 (1.2!viw!vi8zO _You kill the ball python!!viy!vi z!vi}!viH _No target in view!!vif 4!vi !vi H _No target in view!!vi0!vi1!viI2!vi4!vi6!vi];: _!viU<!vi>!vi>!vi@!vi?B!viC!viDD!vi>E!viG!viH!vi/I!viOJ!vi$L!viN!viN!vi#O!vibV\ ######!viV ....+  #?..#  #...###### !viVd#@.......#--- !viV ### #....###### !viW ##.## ... ## #....## ..#  #...# #.###. ####..#...# !vi>W #.#.## #.....######.....## !vi`W #.#..# #..........##..†... !viW #.##># #...#...##.........  #.##.#### #.#.#.#####...... !viW##.##.†.## #...#.# #####!vi^-7.4 (5.0!vi^#---!vi^$8.4 (6!vi:c!vieQ _d - a dark potion!vi!vi!vi!viH _No target in view!!viT!viT!viZ!vi\H _No target in view!!vi!vi!viL!vi?H _No target in view!!vi!vi!vi!vi!vi!vi׫P _!vi!viح!vi!viq##########..........+ ..# !vik #...######  #........# ####....########.## ... ## #....## ..#..#.....!vih,50.4 (2!vi+1.4 (3!viG!vi !vi\_c - a scroll labelled ZOZENA TOYRE!viF I!vi !vi) !vi !vi !vi !vi$ !vi !vi !vi !vi !viu !vi !vi !vi !vi6 !vi+ !viY !vi !vi !vii  ############.#.###..........@'.ß....7.4 (6########...#####._ #...######  #........# ### #....#####!vi" # #.## ... ## #....## ..# ...# #.###. ####..#...# .#.## #.....######.....## .#..# #..........##..†... _You open the door.!vi \ _Found a faded altar of an unknown god.!viA !vi2B !viF !viTI  !viI B_No target in view!!vi!viK'| _No target in view!!vi _No target in view!!vi+!vi+!vi"3^ _No target in view!!viD _  There is an open door here.!viGK _!viQH!viI!vi#J!viJ!vi7L!vi:M!visM!viN!viN!vi~O!viO!viO!viP!viQ!viAQ!viQ!viwR!vizS!viS!viNT!viU!viW!viW!viwX!vioY!viuZ!viZ!vi [!vi[!vi_! #  #...@P#  #.###+# !vi_&#.# ..  ############.#.####  ...........'.ß....#  ########...#####._P!vi!`# #...###### .. #........# #....######!vi^cf66.4 (9'.###!viAg!vigP======7.4 (10.0)!vii!viuk= _As you open the door, it creaks loudly!!vi֣ !viE !vik !vi< !viJ B!vi @  There is an open door here.!via !vi"  _!viv !vi& !viDz ,!viܳ !vi, !vii !vi !vit B!vi !vi< !vi !viӼ !vi !vi !vi? !vi' !vim !vi !vi !vi@ !viw !vi !vi !viH !vil !vi !vi| !viY ,!vi !vii !vi !vi# ,!viq !vi !vi> !vil !vi 7 _You open the door.!vih !vi !vi !vi !vi !vi !vi !viw @  There is an open door here.!vi !vi)  _!vim !vi& !vi !vi !viM !vi| !vi" !via !vi !vi( !vi !viT !vi !vi !vi !vi !vi !vi !vid !vi !vi !vi} !vi6 !vij !vi !viN !vi !viI !vi !viR 7 _You open the door.!viR  You encounter a gnoll. It is wielding a +0 flail.!vi !########....P##.###'####.#P..#.# #####.#.#### .### !viL ;....'.ß....## ... #...#####._P#####. #...######....ß.@.------ !vir #........####.#.#....... #....######..P#.#....... !vi #....## ..#'###.#......j ####..#...#.....#....... !vi #####.....#######.......j   gnoll (asleep) !vi .....##..†... #.##### ..##......... .# !vi 8#.#####......!vi -89.4 (22!vi S------90.4 (23 _!viN !vi Q _There is an open door here.!viyO ))))))j  You shoot an arrow. The arrow hits the gnoll!!vi 9j.!vi .......===1.6 (1.2) _The gnoll is severely wounded.!vi\ H)))))))!viwJ4j.!viP3.......!viqP(2.8!vi{Z!vi/]l _You shoot an arrow. The arrow barely misses the gnoll.!vi2d )  You shoot an arrow. The arrow hits the gnoll.!viP))))!vi,....)!viW!viōSVicViper1 the Shooter#######Demigod#....P#Health: 17/17 ========================#.###'###Magic: 3/3========================#.#P..#.#AC: 3!viStr: 12 #####.#.#### .###EV: 11Int: 11 ....'.ß....## ...SH: 0Dex: 17 #...#####._P#####.#!vi>sXL:  1 Next: 173% Place: Dungeon:1 #...######....ß.@.#Noise: ===------  Time: 194.1 (1.3) !vi[#........####.#.#.......a) +0 shortbow !vi#....######..P#.#....)..Fire: a) +0 shortbow !vi#....## ..#'###.#....... !vi####..#...#.....#....... #####.....#######....... !viڎ.....##..†... #.##### ..##......... .# !vig#.#####......You shoot an arrow. The arrow hits the gnoll! !vi9_The gnoll is severely wounded. !vi4_You shoot an arrow. The arrow barely misses the gnoll.You shoot an arrow. The arrow hits the gnoll. _You kill the gnoll!!viPIYour Fighting skill increases to level 2!!vim1 _The arrow barely misses the gnoll.  You shoot an arrow. The arrow hits the gnoll. _You kill the gnoll!  Your Fighting skill increases to level 2! !vip Your Ranged Weapons skill increases to level 4! have reached!vi/  --more--!vi@E24/244/4233% !viG!vi4I4 _!vi+w!viw!viz!vi}!vi{i  You encounter a hobgoblin.!viY#g.....#....P# .....#.###'# ....## #.#P..# ....# .#.#### ...### '.ß....## .... ...#####._P#####.# !vi<...######....ß.'@# .####.#.#. ....######..P#.#....). ....## ..#'###.#...#...#.....#......#######.g   hobgoblin (asleep)##..†... ##.# !viэT.g0.0!viMg!vi3-5.1 (1!vi[!viK+ _The hobgoblin shouts!!vi   ......   g....   ....##   ....# ...###  ....P#####.#....ß.'@####.#.#........ #.#....)...  #........ #........ #........ †... ##.######  .#!vi~   ......   g....   ....##   ....# ...###  ....P#####.#....ß.'@####.#.#........ !vi #.#....)...  #........#........#........ †... ##.###### .#!vi N-!vi# !vi& ` _A hobgoblin is nearby!!vig f .  You shoot an arrow. The arrow hits the hobgoblin!!vi7l S)))))!vi1 =....!vi ..!vi =9=6.3 (1.2!vi &_!vi M _You kill the hobgoblin!!vi!vi\!vi!viH _No target in view!!vi`!viЋ!vi^ _No target in view!!vin_!vi~!vi$ _!vi!viI!vi !vi^ !vi),!viY!vi!vi!vix!vi"!vi(!viw/!vi0!vi1!viA4!vi7B!vi:!vi<!vi;=!vip>!viA!viB!viVC!vi!D!viE!viG!viH!viI!viJ!vi L!vi^L!viPM!vivO!viRc  You encounter a bat.!viX########## #........#  #........#  #######......#  #....P#......#  #.###'#......##  #.#P..#.......# ##.#.####......#########'.ß....##......@.......!viYY---#####._P#####.########b######....ß.'.######## ..####.#.#......... ..######..P#.#....).... ..## ..#'###.#......... b   bat (asleep) !viY#..#...#.....#......... ##.....#######......... ..##..†... ##.#######!vib1208.3 (12.0)!vidO---9.3 (13 _!vi*l8_!vi.n!vi    #........#  .....#  .....#  .....##  ......#......######### #......@....... #####.########b .'. #.#.. #)....     †...  !vi    #........#  .....#  .....#  .....##  ......#......######### #......@....... #####.########b .'. #.#..#)  †... !vi !viK !vi !vi Z _A bat is nearby!!viJ †  You shoot an arrow. The arrow hits the bat!))))))!vil +......!vi6p E42===10.6 (1.3)!viv &_!vi G _You kill the bat!!viS  _No target in view!!vi _No target in view!!vi;3!vi!vig!vi!viP _!vi!vi!vi!viF!vi!vi\!vi!vi!vi!vi!viz!vi !vi ,!vi+ !vi!vi7!vii!vi!vi!vi8k  You encounter a ball python.!vi.......# .......# #......# #......# #......## #.......# ##......########## .##..............# _P#####.########@# ---...ß.'.########.......S !viN###.#.#.........####.... #..P#.#....).... .. #'###.#......... #.....#......... S   ball python (constriction, wandering) #######......... ... ##.#######. #.#!vi-6.6 (6.0!vi$!vi{%N---7.6 (7 _!vi+!vi/p _You see here a bat corpse.!viw!vi8/##########........##@##.......S .####.... ).... .. .......!vi 1S..... ##.####### #.#!vi2q#########........##@##.......S .####.... ).... .............. ##.####### !vi!vio!vi!vib _A ball python is nearby!!vin †You shoot an arrow. The arrow hits the ball python.!vi=0F))))))!vi rYou kill the ball python!!vi......r   quokka (wandering)!vi?5===8.8 (1.2!vi~m _You encounter a quokka.!viz >)))))))!vi U†r!viq R.r!vi )......!vil )20.0!vi$ !vi( m _You shoot an arrow. The arrow barely misses the quokka.!vi H)))))))!vi r.r........1.3 (1.3!vi $ _!vi^ n _You shoot an arrow. The arrow closely misses the quokka.!vim##########........# _#@##......r† .####.... ).... .. ............ ##.####### #.#!vi #########........# _!viP!#@##......r† .####.... ).... .............. ##.####### !vi"*!vi*!vig2!viM] _A quokka is nearby!!vi!vin!vi !viS !vig #!vi !vi~ !vi##########!vi........# !vi _!vik$#@#!viB#......r† !vi .####.... !viT).... .. !vi...!vi....!viV.....!vi ##.#######!vi #.#!vi!vi!vi!vi !vi  !viT !vi !vi !vi?5#########!viS........# !viנ_!vi*D#@#!vix#......r† !vi١:.####.... !vi&8).... ..!vi...!viM....!viR.....!viA ##.#######!vi7 !vi !vi!vi׶!viH!vi'!vi !vi.!vi9_A quokka is nearby!!vi!vi!viu))))))!vi)!viD!vi'!vi4r.!vi!vit!......!vi .!vi:%r!vi!viw2.6 _You shoot an arrow. The arrow barely misses the quokka.!vihC)))))))!visr.r.!vi,....!vi!vi&3.8 (1.2!vi!vi _!viLYou shoot an arrow. The arrow barely misses the quokka.clo!viAsely misses the quokka. !vi*_A quokka is nearby! _You shoot an arrow. The arrow barely misses the quokka.closely misses the quokka.!vi H)))))))!viO <r.!vif .....5.1 (1.3 _closely misses the quokka. _A quokka is nearby! _You shoot an arrow. The arrow barely misses the quokka.closely misses the quokka.bar!vip :) _A quokka is nearby! _You shoot an arrow. The arrow barely misses the quokka.closely misses the quokka.bar  The arrow hits the quokka.!vi: r.  The quokka is severely wounded.6.3 (1.2!vi> S _The quokka barely misses you.!vi6)!vi mr7.6 (1.3!vi2 !vi3_!vi; !vi=!vik_You shoot an arrow. The arrow barely misses the quokka. The quokka misses you.!vim!vi}  You shoot an arrow. The arrow hits the quokka.!vi8(  The quokka is almost dead.8.9!vi* _The quokka completely misses you. The quokka closely misses you.!vi .  You shoot an arrow. The arrow hits the quokka.!viv!vix25130.2!vi=6 _!viւJ _You kill the quokka!!vi?94!vi9!viG> !viHB_No target in view!!vif!vi!vi!vi!vio!vi: _!vi!vi",!viR,!viB!vi!vi!vi<!vi!vij!vi!viB!viw ,!vi !vi !vit !vi !vif !viT !vi ,!vi; !vi !vi !vi !viT !vie !vi !vi !vis! !vi$ !vi2' ,!vi ( !vi0 #  ##  ...#  ...########## ######### .!vi0 .....# #.......# ##.########†###.......# .'.########.......†...# ...####.......# .#....)....# #.@.....# !vi0 ---#.........# #.......#  !vi0 .#.........# #.......#  ##.........# #.......#  !vi&1 ' ##.######## #.......#  #.# #########   !vi_1  ..#     !vi1     !vi99 041.2 (11.0)!vi9 H---2.2 (12!vi(@ !viC c _e - a scroll labelled YXAVO XARIBEI!vij I!vi !vi !viX !vi X!vi !vi B!viw !vi !vi ,!vi !vi0 n!vi1 !vi2 !vi3 !vi5 !vi; B!vi> !vi@ ,!vi\A !viB !viD !viE !viI ,!viK ,!vi P X!viP !viNR !viS !viS !viX ,!viZ !viZ !viq] !vi] !vi_ !vi_ !vi a !vib !vid ,!vie !vih !viVj !vij !vil !vixn !vi2t !vi/u !viz ,!viiz !vi { !vi| !vi{ !vi ,!vi !vi !vi !vi !vi !vi !viG ,!vi= #. ####..#...#.....#.........# #####.....#######.........# #.....##..†... ##.######## # .#...##.........#####.## .#.#.#####............###### ...#.# #########.......# #....#### ##.####.# .# ########. ##......# #..@..... 66.2 (24  ##.#.#... #..######  .#.# .. #. #.#  .# . . #. #.# ###^# ## >. #.# ....[!vi '37m .. #.# #### #...... 7.2 (25!viS Q _Found a stone staircase leading down.!vi6 4!vi !viS H _No target in view!!vi 4!vi|^ _No target in view!!vik%4!vi*!vi5H _No target in view!!vizt _!vi!vil!vif!vi!viA  You encounter a goblin. It is wielding a +0 dagger.!vi# #.#.#.####.......###### ## #...#.# #########.......# ####....#### ##.####.# ...........# ########.# ####......# ##........# ## ##.#.#... #..######.#  .#.#... ##.## #.# # .#.....##..# #.######^# ##..>.@## #.# ........ ?..........# #.# ######## ..###.......?..... # ...##.#.#g##... # #### ....... ## #.#...g[!vi 39;49m   goblin (asleep) .####### .. .## .##......#.... ........##!vis74.2 (7.0)5.2 (8!viQ !viX_Found a scroll labelled RIJAKL TYAVOM.!vigY        ####  ##...   #.. # .#.#... ##.## #.# # .#.....##..# #.# ^# ##..>.@## #.#  ?..........# #.#  ..###.......?..... # ...##.#.#g##... # #### ....... #.#...  .. .##  #.... !vi8 Z        ####  ##...   #..  .#.#... ##.## #.#  .#.....##..# #.# ^# ##..>.@## #.#  ?..........# #.# !vi'9 G ..###.......?.....  ...##.#.#g## #### .......#.#...  .. .## #....!viv@ !viRA !vipI !vi  !vi O_A goblin is nearby!!vi ))))g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!!vi2 %g.!vijE ....!viI 7===6.4 (1.2!viDW !viY ^ _The goblin is heavily wounded.!vi )You shoot an arrow. The arrow hits the goblin.)))!vi&F (...!viJ 547.7 (1.3!vi-` ` _You kill the goblin!!vi+!vi,!vi1:!viC<H _No target in view!!vi!vi!vi!viH _No target in view!!viX3!vi^Z!vi\!vikf _!virB!viȁn!vi,!vi(!vi$  Things that are here:!viya  a +0 dagger; a goblin corpse!vi!vi _!viŎ!vic....#### ##.####.# .......# ########.# #......# ##........# ##.#.#... #..######.#  .#.#... ##.## #.#  .#.....##..# #.# #^# ##..>..#### #.# ... ?..........#####.###  ..###......)@....... --- .....##.#.#.##.....  ##### #....... ### !vix ##.#......## .....###... ....###.... .. ...## ....## #.... #.####≈≈.#####!viu82.7 (5.0---3.7 (6!vi/!vic _h - a scroll labelled RIJAKL TYAVOM!viXi!vin  Things that are here:  a +0 dagger; a goblin corpse!viUo!vir5 _!vis!vi'v,!vi w!vix!viVz!vi#{!vid}!vi~!vih,!viJ!vipX!vi!viX!vi0,!vi!viߘ!vi!vi!vi!vi!viT!vi>!vi!vi!vi!vi!vi!viB!viw!via!vi!vio!vi=~ _e - 2 scrolls labelled YXAVO XARIBEI (gained 1)!vi!viH!vi޸!vi|!viۻ!vi*!viϼ!vi.!viB!vi@v!vi*!vi!vi!vi B!vi!!vie,!vi1n!vi3,!vi9!vi?n!vi5D!viO!visP!viQ,!viUX!viV!viW,!vitY!vi`!vic#######.........### #########.#......#  ......###... .  #########......... .. # #....##..## ... . ###.#### #.##.. .#####...# #... [.. #...#....#######.##......<.####........325.7 (42.0) #...# ######## ..### #.# .?! ### #.# . ... ... .... #...# 6.7 (43 _Found a pair of boots.!vi _No target in view!!vika !vi+b !vi#j !vij H _No target in view!!vi$  _No target in view!!viZ  You encounter a quokka.#...### .#......# .....###... . r #......... .... #....##..## ..... ###.#### #.##........# #... .[. ...#....#.##. .<.####........ ...# #.##.### #.# ..?!. #.# ... ... ...... ..r   quokka (asleep)#.... .#...#!viP{0.0)7.7 (1 _!viU..###... . r .... ....  ..## .....   #.##......  #... .[... ######.##...... .<.......@.......  #########.##......  #.# ..?!.  #.# ....  ... ...  ... ..  #.... .  #...#!vi..###... . r .... ....  ..## .....   #.##......  #... .[... ######.##...... <.......@.......  #########.##......  #.# ..?!.  #.# .... ... ... ... ..  #.... . #...#  _A quokka is nearby!!vi †You shoot an arrow. The arrow hits the quokka!!vi8d))))))!vi % KYou kill the quokka!†!vi@+ ......  You encounter a kobold. It is wielding a +0 dagger.!vi,!vi1@60===9.0 (1.3!vi=!vi@3 _The kobold leaves your sight.!vi!viԪ!vi^ _No target in view!!viny !vi%z !vi !viK H _No target in view!!viò !vil !vi ^ _No target in view!!viI4!viP!viUH _No target in view!!vi .### .#......# #...K..###........†...............#....##..##....###.#### #.##......# #.....[.#....#.##. !vi 4<.####.!vi %.# #.##. ### #.# ...?!.!vi  #.# ...... ....... .....K   kobold (wandering)#....#.....#...# #.....!vi] K.K!vi !vit >---300 _!vi !vi !vi >.### .#......###......####......K.†.#...#....##..##.###.#### #.##....# #.....[.#....#.##. .####. .# #.##. !viİ #.##...?!. #.#..:..........?#....#.#...# #.....#!vi& K.K!viֿ X---1!viI !vi _Found a parchment of Disjunction and a scroll labelled ETWIEW EXTOCRU.!vi(.### .#......###......# ###........†.#...........K.!vi.#....##..##.###.#### #.##....# #.....[. #....#.##. ####. # #.##. !vi4#.##...?!.#.#.:.....!vi...?.#....#.##...###.....#!viK!vi.K.!vi !vi&2!vi(!vi!viC )You shoot an arrow. The arrow hits the kobold.))))!viEq....3===3.2 (1.2!viK!viSJ _You kill the kobold!!vi)!viX*!vi_!viaH _No target in view!!vi`Q !viZ !viBc !vie H _No target in view!!vi ,.##.#.#.##..... .........###..?...# ####.#......###......# ........###........†.## #####..........) #....##..##.  ###.#### #.##....#...# #.....[ ....#######.#####............#  #########.##.........##.##...?!....##.#:.#..#...........?..#....#...#...###.....##!vi L---40!vi !vi e _Found a scroll labelled KOCHOT CIALL.!viM.....)... .##.#.#.##.........>...........###..? ####.#......###......# ........###........†.## #####..........)!viD #....##..#  ###.#### #.##... ##...# #.... ....#######.## ###...........#########.##.........##....#.......#.!vi!!vi"B---5!vi,!vi>/4 _Found a stone staircase leading down.!vig1V _You see here a +0 pair of boots.!vi2!vi&6!vi1!vi\, _c - a +0 pair of boots!vi#!vi/Gear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)c - a +0 pair of boots!vi2c - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 !viIt can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.!vi!vi9$!vi+......)........VicViper1 the Shooter .##.#.#.##.........>..Demigod ###.........###..?...#Health: 24/24 ======================== ####.#......###......#Magic: 4/4======================== ........###........†.##.!vi,AC: 3Str: 12 #####..........)........EV: 11Int: 11#....##..##..........SH: 0Dex: 17  ###.#### #.##..........XL:  2 Next: 63% Place: Dungeon:1 ##...# #.....@.......Noise: ---------  Time: 336.2 (0.0) ....#######.##.........#a) +0 shortbow ###....................#Fire: a) +0 shortbow!vi-N#########.##.........##.##...?!....##.#........:.#!viH.}.............#...........?..#....#.......#. _No target in view! _No target in view! _Found a scroll labelled KOCHOT CIALL. !vi._Found a stone staircase leading down. _You see here a +0 pair of boots. _c - a +0 pair of boots!viU8!viu9!viB!vi*Nf  You start putting on your armour.!viN+7.2 (1!viW!vi\u!vi-v+8.2 (2!vi܀!vi!vi+9.2 (3!vi!vi!vi,40.2 (4!vi!vi!vic+1.2 (5!vi!vig- 4 !viZ_You continue putting on your +0 pair of boots. x5!vi1!viW!viwb _You finish putting on your +0 pair of boots.!vi:J!vi K!viUN!viR!viV!viX$ _!vi`,!vimb,!vi e!vih!vil!vi{l!viho!vis!viv!viw!viy!vi.###........†.##.. ####..........).........  #....##..##...........!vi.#### #.##..... #...# #............. ...#######.##.........# ##....................# ######.##.........#  #.##...@!....#  #.#..:.#  ..#  !viۃE.....?#....#.......#..#...###.....###### ######!vi 3# !vi+V5.2 (46.2 (5!vi;!viXc _j - a scroll labelled CUKUESTRIERHA!vi~!vi,!vi!vi]!vi,!vi!vi###.†.##.. ...).  #....##..##..#### #.##. ...# #....... #.##.........# ......# #.##.........# #.##....@....# !vi)#.#.:.# .# .#....#.#..##...###.....#######!viV7.2 (18.2 (2!vi!vi̸S _f - a yellow potion!vi-3!vi!vi!vi!vi!viB!vi!vi !vi!vi%B!vi&n ....).... ...##..##...... #### #.##.....  #....... ######.##.# ..........# #####.###  #.##.........# #.#........@.# ......# ...?..# #....##!vi'S..##...###.....######## #######  You pick up a parchment of Disjunction and begin reading...!vi2W51.2 (32.2 (4!vi4!vi$7D _You add the spell Disjunction to your library.!vi!vix!vi!vi#H _No target in view!!vi" !vi2 | _No target in view!!vi$ !vi$ !via) ,!vi+ !viS0 : _!vi5 ,!vi5 !vi7 !viB k#### #.##.. # #.... ## ......#  #.## !viB #.#...............##.....@..##....##..##...###.....#####!viJ V4.2 (25.2 (3!viP !vi..... ##.........###..@...# ###.#......###......# .. .......###........†.##.. ####..........)..........#....##..##............ ###.#### #.##............ #...# #.............. ...#######.##....!vi*n[40m.....## ##....................#!vi 068.2 (13.0)!vi,9.2 (14!vi!vi!b _l - a scroll labelled KOCHOT CIALL!viO!vi !vi!viH _No target in view!!vi!vi!vi!viH _No target in view!!viX!viY!vi[!vic!vic!vig: _!vimj!vim!vi-n!vio!vi]tR  There is a stone staircase leading down here.!viw!vi4x _!vi z!viM}!vi !vi] You encounter a bat.!vi######.# .......# ..# #########.# #####.. .... #!vit #.# #.....# ...  #.# #.....# .. ## #.# #.....##.# #####.###.....#..###### .).......#.#.....# .#.##.........>.@......# .......###......##.....# !viܐ##......# .....# ...###†.##.....# ..........)............# !vi...##..##............ b# b   bat (asleep) #!viK### #.##............ # # #..............####.##..#!vi~"#!vi272.2 (3.0)!vi23.2 (4 _!vi;!viΧ!vix G ..# #####  #!viy  .... # #.# #.....# ...  #.# #.....# .. #.# #.....##.##.....#..###### .)......#.#.....# .....>.@......# #......##.....# !viy b#......# .....# .....†.##.....# .)............# !viy ............ b#  #.##............ # # #..............  !vi%z !vi! 9 ..# #####  # ....  #.# #.....# ...  #.# #.....# .. #.# #.....##.##.....#..###### )!vi( j......#.#.....# .....>.@......# #......##.....# #......# .....# .....†.##.....#.)............#............ b#  #.##............ # #..........!vio !vi !vi" !vi4% Z _A bat is nearby!!viH b .  You shoot an arrow. The arrow hits the bat.!vi [)))))!vi {......6===4.5 (1.3!vi !vi G _You kill the bat!!vi!vi.!vi!viדH _No target in view!!vi3!vi!vi!viDH _No target in view!!vi(3!vi*!vi1f _!vi9!vi9!vi:!vi1?!vi!A,!viA!viC!viG!visG!viG!vi2NB!viV!viyX!vih`!vii!vi6j!vi=k!vil!vim,!vin!vip!viq!viEr!vir!viw!viVx!vix!viy!viz!viM{!vi{!vi{!vi|!vi~!viv~!viV!vi+!vi!vi!viX!vin!viE!vi!viҍ!vi=!vi!viF!vi!vi!vi!vir!vi!vi+!viI!vi!vi3!vi!vi4!vi!vi}!vi!vi+!vi!vi !vi!vi,!viۯ!vi !vi!vifB!vi!vin!viB!vi!vi',!vis`!vi!vi!vi!vi!vi!vim!viX!viy!vi,!vi8!vi,!vir!vi!vi$!vie,!vi!vi!!vi",!vi"!viA-!vi.,!vi/!vi84!viM5,!vi5!vi:!vi <B!vi"A!viA!vi-B!viiC!viS!vixV,!viV!vie!vih,!vi8mX!viq!vibr!vir!vis!viw!vi{B!vi!vi!vif!vi,!viƌ!viO!vi"!vi!vi9!vi՟!vi!viX!vi!vi!vi'!viSR  There is a stone staircase leading down here.!vi!viR _!via!vi!vi !vi}!vi!viK!vi!vi\!vi!vi)!vi!viL!vig!vi!vi!vi,!viy!vi5!vi!vi[!vi!vi>!vi^,!vi!vi !vi!vi!!vi!vi!vi^,!vi!vib!vi,!vi!vi!viJ!vim!vi7,!vi!vi!vic!vi!vi!vix !vi !vi !vi !vi !viO,!vi!vilX!vi!vi1!vi!vi!vi1!!vix"!vi"!vi#!vi&!vi(!vi(!vid)!vi+!viF-,!vi.!vi0!vi1!viP2!vi3!viV5!vi6!vi59,!vi:!vi;!vi;!vi=!viB!viJEB!vi+F!viYJ!vik\!vi]!vi ^!vi^!vih.##..............#  #.................#.##.........###### .................# #####.##.........# !vihz #.##.........#  ##.#..........#  #....##  #............@.## ---483.5 (109.0)  #....#.......#..#  #!vii#####  ##### ####### !vii:---!vip!viqT _Key pressed, stopping explore.!viBI!vi-!viT _!vi,,!viӸ!vi,!viy!vi!viE!vi!vi!vi"!viu!vi!vi!vi!vi!vi!vic!vi!vi!vi !viy!vi!vi!vi!vi!vi!viQ!vi!vi!vi!vi!vi1!vi=!vi+!viw,!vi!vi!!vi!vi!vi!vi!vi|!vi!vi!vi!vi!vi!vi !vi}!!vi#,!vi:$!vie&!vi'!vi'!vi5)!vi-!vi;.!vi /!vi}/!vi1!vim3,!vi4!vi5!vi6!vi6!viG7!vi8!vi9!vi9!vil:!vi1<!vi<!vi=!vi^Cn!vi^E!viE!viE!viF!viJH!viI!vihI!vi^n!vi..............##### ##..)##.########...###......).... #.#.#.#.########.......##.#.#.##. .##.##..#.........#######........ ........##################.#..... ###.####.########.............### .....# #.##.......#########...... .....###.#### #....##. ####.†....###...@..# ###.######513.5 (30.0)##......#.≈≈.#######...# # #..#####.≈≈.#...#....####### ##.# #....#.<.####........#.# #....#...# ##########.# #......#### #.# ##...###### #.## #....##. #).###....##.  [4!vi/0m_Done exploring.!viF!vi!viN!viH _No target in view!!vis !viRu !vir{ !vi} H _No target in view!!vi5!viG6!vi:!viAa..................0.0)!vif!vi|h!vijE _Done exploring.!vi=I!vi`4!vig!vimE _Done exploring.!vis [?25h[?0c _Done exploring.No target in view!Done exploring.  Search for what [? for help]? !viLT[?25l[?1c9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a staircase leading out of the dungeonb - [D:1] a +0 club  c - [D:1] a stone staircase leading down  d - [D:1] a teleport trap  e - [D:1] a +0 dagger (1 further duplicate)  f - [D:1] a whip  g - [D:1] a stone staircase leading down  h - [D:1] a +0 flail  i - [D:1] a stone staircase leading down!vi Level 1 of the Dungeon<>>>_(Press ? for help) #.#.## #.....######.....#######.........# #.......#!vi  #.#..# ##..........##..÷...# ##.######## #.......# #.##># #...#...##.........#####.########## #.##.######.#.#.#####............###### #####.##.†.## #...#.# ###########.......# !vi #.....####..####....######.####.## #.###..# ##............# ########.# #..###!vi ` #.####.####.#####......### ##........# ##...######## ##.........## ##.#.#...# #..######.# #####........#!vi9 L#..##.##..# #.#.#...###.## #.# #.....#......##.#.#.#.#.# #.#.....##..# #.# #.....#......#!vil ###.##...##.#######^####..>..#### #.# #.....##.######...............................#####.###.....#..######!vi #.#.##..)##.########...###......).............#.#.....##.#.#.#.#.#.########.......##.#.#.##.........>........##.#..##.##..#.........#######.........###......##.....#!vi #.#.........##################.#......###......##.....##..####.####.########.............###........†.##.....#!vi t#........# #.##.......#########..........)............###.......###........#### #....##..##..............########.†....###...@..# ###.######.##..............#!vi ###......#.≈≈.#######...# #.................##..#####.≈≈.#...#....#######.##.........######!viS!vid!viVicViper1 the ShooterDemigodHealth: 24/24 ========================!vi@8Magic: 4/4!vi========================AC: 4Str: 12EV: 11Int: 11SH: 0Dex: 17XL:  2 Next: 66% Place: Dungeon:1!viiTime: _Done exploring. _No target in view! _No target in view! _Done exploring. _Done exploring.  Search for what [? for help]? .!vi!vi!vi!vi !vi!viQ _!vi,!vi!vi!viǺ!vi2!viM!vi?!vi,!vi!vi!vi!vi2!vi!viN!vi!viI!vik!viL!vi!vin!viX!viJ!vi!vi!vi !viR,!vi!vi.!vip!vi!vi!vip!vi-,!vi!vim%E######.#.#.#####............##### †.## #...#.# ###########....... #..####....######.####. ##............# ########.# #. ##.#####......### ##........# ## ..## ##.#.#...# #..######.# ### ..# #.#.#...###.## #.# #.. #.# #.#.....##..# #.# #.. #.#######^####..@..#### #.# #.. Noise: --------- !viB&530.5 (17.0) ......................#####.###.. a) +0 shortbow #.########...###......).......... Fire: a) +0 shortbow #.########.......##.#.#.##....... ..#.........#######.........###.. ..##################.#......###..  ##.########.............###...... #.##.......#########..........).  ##........#### #....##..##... !vi),!vi`2!viw4c _There is a stone staircase leading down here.!vi3 !vi4 !vi< !viA !vi-I 81.0) _!viM !vi  2  You climb downwards. ....  ######....  #......[..  #.........  #.....r...  #.........  #.........  #.@.......  #.........  #........#  ##S..g..## ###....# ###... g   goblin (asleep) ### S   ball python (constriction, asleep) r   rat (asleep) !vik-3.0 (2.5!vir!viH~ _You encounter a goblin, a rat and a ball python.Found a robe.!vi"a _There is a stone staircase leading up here.!viyQ ))S  )You shoot an arrow. The arrow hits the ball python.!vi S.  The ball python is moderately wounded.!viu#g.!viH.r!viQ.gr!vi7===4.3 (1.3!vi!vi- _The rat squeaks loudly.!vi͑ †You shoot an arrow. The arrow hits the ball python.!viɗ )r   rat !vi S.r!vi g.!vib' $...!viJ, 595.5 (1.2!vi1 !vi@8 O _You kill the ball python!!viJ P)))))!vi| U.r g....  You shoot an arrow. The arrow barely misses the goblin.3-6.7!vi ; _The goblin hits you with a +0 dagger.!vix-9)))))))!vi;p jYou shoot an arrow. The arrow barely misses the rat.The rat closely misses you. The goblin hits you with a +0 dagger.!viq wYou encounter a gnoll. It is wielding a +0 spear.!vit .jYou encounter a ribbon worm.!vi+}r......w   ribbon worm (wandering)j   gnoll (polearm, wandering)g   goblinr   rat!vi}E18------!vi}&8.0 (1.3!vi !viv _The goblin hits you with a +0 dagger. The rat barely misses you.!vi_9)))))))!vi! j.  You shoot an arrow. The arrow closely misses the rat. The rat bites you.!vi-w.!viWr......wj)!vict16-------9.2 (1.2!vim _The goblin completely misses you.!vi †You shoot an arrow. The arrow hits the rat.!vi/& !vi\ [jYou kill the rat!!vi]-w.!vie!viiM--7240.4!vicp!vis; _The goblin hits you with a +0 dagger.!viC2))))!vi)!vi/.j[w!vi>g....!vi-1.7 (1.3!vi!vi, _You shoot an arrow. The arrow closely misses the goblin. The goblin misses you.!vi!vi )You shoot an arrow. The arrow hits the goblin.!viǜ ' !vi U.j!vi" s jYou kill the goblin!!vi+ jj 2 gnolls (1 polearm, 1 wandering)!vi. 552.9 (1.2!vi6 !vi: q _You encounter a gnoll. It is wielding a +0 flail.!vi'}j..w8/24 ---------30!viS  --------1- _The gnoll hits you from afar with a +0 spear!######.#.#.#####............##### †.## #...#.# ###########....... #..####....#### ##.####. ##............# ########.# #. ##.#####......### ##........# ## ..## ##.#.#...# #..######.# ### ..# #.#.#...###.## #.# #.. #.# #.#.....##..# #.# #.. #.#######^####..@..#### #.# #.. ......................#####.###.. #.########...###......).......... #.########.....!viT [37m..##.#.#.##....... ..#.........#######.........###.. ..##################.#......###..  ##.########.............###......#.##.......#########..........).  ##........#### #....##..##... !vie 9=--5.4 (2.5 _You climb upwards. _There is a stone staircase leading down here.!vie !vi[f !vig !viIj !vio X!vio !viq !vilr 10/24==!viqt !viZv !viv !viMx !viz !viwz !vi{ !vi} !vi~ !vif !vi; !viҁ 9=!vi1 !vi !viW S1=!vi !viى ,!vi !viM ,!viݍ !vi ,!vi ,!vi ^2==!vi !vit ,!vi !vi] ,!viƛ !vi0 l3==4==5==!vig ,!vi !viL B!vi ,!vi !vir !vi #6!vi ;==!vi# !vi !vi !vi !vi !vi !vi !vi =7=!vi 18==!vi ,!vi X!vi% !vi !vi| !vi !vi 9==20==!vi B!vi 1==!vi1 !vi !vi !vi !vi !viG !vi !vi$ !vi !vi !vi h2==!vi !vi" ,!vi$ !viP& ,!vi' !viD) !vi) !vi* !vi, !vi- 9=!vi). !vi.0 !vi0 K3=!vi1 !vi3 !vi64 !vi5 !vi6 !vi6 !vi;D  _You start resting.HP restored.!viE 9--!viL 1606.4 (61.0)!viM R4==!viM ,7.4 (62 _!vi[ !vie .## #...#.# ###########....... ..####....#### ##.####.#..........# ########.# #. #.######## ##........# # .## ##.#.#...# #..######.# ## .# #.#.#...###.## #.# #... .# #.#.....##..# #.# #. .#######^####..>..#### #.# #. ................@....#####.###. .########...###)......... .#.......##.#.#.## .#.........#######.........### .##################.#......###. [14!vi d#.............###..... #.##.......#########..........) #........#### #....##..##... ...###......# ###.######.##.8.4 (1.0)!vi7!vi!viݏ##....#### ##.####.#..........# ########.# #. .######## ##........# # ## ##.#.#...# #..######.# ##### # #.#.#...###.## #.# #.... # #.#.....##..# #.# #. #######^####..>..#### #.# #. ....................#####.###. ########...###)......... #.......##.#.#.## #.........#######.........### ##################.#......###..............###..... .##.......#########..........) ........####[4!vi 0m #....##..##... ..###......# ###.######.##..#.≈≈.#######...# #....!vim!vi&9!vi!vi<!vi-t=!viY@!viA,!viC!vi KX!vi........# .........###......##.....# !viԗ~.#......###......##.....# .....###........÷.##.....# ##..........).....# ....##..##.....@........# 267.0).!vi$Z##..............# ..# #.................# ..##.........######!vi|2...................# ########.##.........# #.##.........# !viØ{##.#.......... #.............##!viܙ!vi!vi!vi: !vi: !viR< !viF !vi#I !viI !viN ,!viP !viQ !vi`Y z  You see here a quokka skeleton.!vi` !vi}a  _!vic !vibf !vih !viAi !vi,k !vi ####.# #..### #........# ##...######## ######.# #####........# .## #.# #.....#......# # #.# #......# ### #.# ##.##### #####.###.....#..##### ...).............#.# .#.#.##.........31.4 (5.0) !viײ .........###......## #.#......###......##... .....###........÷.##..... ##)............# #....##..........# #.#####.....# ..# #.......# .#######.########!vi !vi c _There is a stone staircase leading down here.!viK!viL!viS!viZ!vi_22.4 (1 _!vi@d!viNJ 2  You climb downwards.!vitZ   ##.#.  .....#####   .........#   .....K(..#  !viO[ .....>...#   .........#   .#   #...@.#   !vi[#.......#   ##..b.g.#   #......#   #...####   .....  g   hobgoblin (asleep) .#####  b   bat (asleep)   K   kobold (missile, asleep)  !vi3.9 (2.5  You encounter a kobold, a bat and a hobgoblin. _The kobold is quivering stones.Found 2 boomerangs. Found a stone staircase leading down. _There is a stone staircase leading up here.!vi †  You shoot an arrow. The arrow hits the bat.)K   kobold (missile, asleep)!vi]i g.  You kill the bat!.K >KThe hobgoblin shouts!!vi_ .gK)The hobgoblin misses you.!vij8====5.2 (1.3!vi`!viv- _You hear an angry hiss.!vi  You shoot an arrow. The arrow hits the hobgoblin.!vi֝ .KThe hobgoblin is almost dead.!viП l SThe hobgoblin hits you.!vi S   ball python (constriction, wandering)K   kobold (missile)!vi k2--===-!vi !6.5!vi !vi \ _You encounter a ball python.!vip )))You shoot an arrow.!vi .SThe arrow completely misses the hobgoblin.The hobgoblin closely misses you.!viv%og.. !vi&o1----7.7 (1.2!vi-!vi71@ _The kobold hits you with a +0 short sword.!vi  .You shoot an arrow. The arrow hits the hobgoblin.!viS   ball python (constriction, wandering)K   kobold (missile)!vic .SYou kill the hobgoblin!The ball python hisses angrily.!vi} SThe kobold closely misses you.!vixSS 2 ball pythons (constriction, 1 wande…)!vi9K-848.9!vih!viK\ _You encounter a ball python.!viYJ)))))!vi]@.S!vi^ .SYou shoot an arrow. The arrow barely misses the kobold.!vi`G.S!vi8k ....KThe kobold closely misses you.!vilW0-40.1!viTs!vi*v@ _The kobold hits you with a +0 short sword.!vi_h J)))))!vi 5S.!vi @.S!viG .  You shoot an arrow. The arrow barely misses the kobold.!vi ....K   ball python (constriction)!vi h18---1.4 (1.3!vi !vih @ _The kobold hits you with a +0 short sword.!vi. {.S  The kobold closely misses you. The ball python barely misses you.--20!viU W --.!vi |1-- _The ball python closely misses you.!vi N########.# #..###!vi  #........# ##...######## ..######.# #####........# .## #.# #.....#......# !vi7 V.# #.# #.....#......# #### #.# #.....##.##### ...#####.###.....#..###### ...).....#.#.....# .#.#.##.........@........# !vi L.........###...K..##.....# #.#......###......##.....# !vi .....###........÷.##.....# ##..........)............# !vi #....##..##..............# K   kobold (missile) !vi- +#.######.##..............# ..# #.................# .#######.##.........######!vi>C5-3.9 (2.5!viEK!vi M !vi_M_You climb upwards.!viJOc _There is a stone staircase leading down here.!vi )You shoot an arrow. The arrow hits the kobold!!vi )!vi !vi? m9=7===5.1 (1.2!viڗ !viɚ J _You kill the kobold!!viKJ !viK !vi[S !viU H _No target in view!!vi!vi!vi&!vi[H _No target in view!!vi]I!viM20==!viEO,!viP!viWS!viS!viDU!viW,!viY!vi[!viI\h1==!vi]!vi2`!vi`!viFb!viad!vid!vip!vi>u!viv!viw!viW{~2==!vi}!vi:!vi!vi!vit!viׅ!vi!vi!vi!vi!vi!vi#3!vi&E==!viEB!vi#!vi!viڙ!viٛ!vi-!vi!viY!vik _You start resting.HP restored.!vi (---!vi064.1 (19.0)!vi4==---5.1 (20 _!vi!vi+0 4!vi6 !vi1> !vi> 16.1 (1.0)!viD !vi|* B=2!viU8 "    ##.#.  .....#####   .........#   ......(..#   !vi9 u.....>...#   .........#   S.#   #...@.#   #.......#   ##..†...#   #......#   #...####   .....  S   ball python (constriction) .#####  !vik:    You climb downwards.  The ball python bites you but does no damage.!vi =7.6 (2.5 _The ball python barely misses you.!viF a _There is a stone staircase leading up here."vih3  VicViper1 the Shooter##.#.  Demigod.....#####  Health: 24/24 ========================.........#  Magic: 4/4========================......(..#  AC: 4Str: 12.....>...#"vi4  EV: 11Int: 11.........#  SH: 0Dex: 17.......S.#  XL:  2 Next: 87% Place: Dungeon:2#...@.#  Noise: =--------  Time: 667.6 (0.0)#.......#  a) +0 shortbow"vix4Q##..†...#  Fire: a) +0 shortbow#......# #...#### .....  S   ball python (constriction).##### "vi5~  _The ball python barely misses you. _There is a stone staircase leading up here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (67% to hit)"vi0 k  VicViper1 the Shooter##.#.  Demigod.....#####  Health: 24/24 ========================.......).#  Magic: 4/4========================......().#  AC: 4"vi1 Str: 12.....>.).#  EV: 11Int: 11.......).#  SH: 0Dex: 17.......).#  XL:  2 Next: 87% Place: Dungeon:2#...@.#  Noise: =--------  Time: 667.6 (0.0)#.......#  a) +0 shortbow##..†...#  Fire: a) +0 shortbow#......# "vi2 Z#...#### .....  S   ball python (constriction).#####  "viG2 Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line"viu2 Aim: a ball python (67% to hit)  You shoot an arrow.  The arrow barely misses the ball python."viq .....SShift-Dir - straight lineAim: a ball python (67% to hit)  You shoot an arrow.  The arrow barely misses the ball python.The ball python bi"vil tes you but does no damage.ball python closely misses you. The ball python misses you.==8.9 (1.3"vi> "vi X _The ball python barely misses you."viWw  VicViper1 the Shooter##.#.  Demigod.....#####  Health: 24/24 ========================.........#  Magic: 4/4========================......(..#  AC: 4Str: 12.....>...#  EV: 11Int: 11.........#  SH: 0Dex: 17.......S.#"vi*x  XL:  2 Next: 87% Place: Dungeon:2#...@.#  Noise: ===------  Time: 668.9 (0.0)#.......#  a) +0 shortbow##..†...#  Fire: a) +0 shortbow#......# #...#### .....  S   ball python (constriction).#####   "vixThe ball python closely misses you. The ball python misses you. _The ball python barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (67% to hit)"vin  VicViper1 the Shooter##.#.  Demigod.....#####  Health: 24/24 ========================.........#  Magic: 4/4========================......(..#  AC: 4Str: 12.....>...#  EV: 11Int: 11.........#  SH: 0Dex: 17.........#  XL:  2 Next: 87% Place: Dungeon:2#...@.#  Noise: ===------  Time: 668.9 (0.0)#.......#  a) +0 shortbow##..†...#  Fire: a) ["vim-32m+0 shortbow#......# #...#### .....  S   ball python (constriction).#####   Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (67% to hit)  You shoot an arrow. The arrow hits the ball python!  You kill the ball python!"viR"vi"vi͠>9070.2 (1.3 _"vi"viĨ"vi)[:  #.#. ##.#.  ##### ....# "vi[..(..# >...# .# .......@..# ###.#...<.#  #.......# #..†...#  #......#  #...####  ....."vi\P .#####  "viwe"viUf6---10"vil"vin"vioE  #... # #.#. #.##.#.  ###### #"viF@....# ..(..# >...# .# ...........# ####.#...<.#  #.......# ##..†...#  #......#  #...####  .....# .##### "viQ"vi YB---2"vin"vi] vM .# #.. ##.#. #####..(..........####.#...<.# .# ....#"viv 3  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ball python (67% to hit)  You shoot an arrow. The arrow hits the ball python! _You kill the ball python! _There is a stone staircase leading down here."viM..  .# #.. ##.#. #####.(>...........# ##...####"viǎ"vi"viP-4 _"vi"vi"vi~a, ..  .#  #...  # #.#.  "vibu#.##.#.  #......#####  #.#  ...#  .>...#  .#  .# "vi>b, ####.#...<.#  #.......# "vib- ##..†...#  #......#  #...####  "vij"viCk&5"vio"vi>v"viv"viv$6.2 (2"viz"vi|& _d - 2 boomerangs"vi)  ..  .#  #...  # #.#. "viA #.##.#.  #......#####  #.#  .#  .>...#  .#  .#  ####.#...<.#  #.......#"viJ  ##..†...#  #......#  #...#### "vi9"vi+7.2 (1"vil"vi"vi  .. # .##  #...#  # #.#.# "vi 0 #.##.#.#  #......##### .#.# .# .>...# .# .##.#...<.# #.......# ##..†...# #......# #...####"vi R8"vi "vi #.. #..## #...# # #.#.# #.##.#.# #......#####?.#.#.#.>...#.#.#.#####.#...<.# #.......# ##..†...# #......#  #...####"vi "vi &9"vi "vip f _Found a scroll labelled CUKUESTRIERHA."vi## #... #..##. #...# #. #.#.# #.##.#.# #......#####.?.#.#.#.>...#.#.#..#####.#...<.#. #.......# ##..†...# #......#  #...####"vi6"vi '80"vi"vi:"vi0F## #.. ..# #..## .. #...# #. #.#.# #.##.#.###. #......#####..?.#..........#....#>...#.....#.######.#...<.# #.......# ##..†...# #......# #...####.....#"viR6&1"vi98"vi;"viL f ## #.. ..# #..## .. #...# #. #.#.## #.##.#.#.##. #......#####.?.#.#.#.>...#.#.#.#####.#...<.#. #.......#. ##..†...#. #.....# #...####  .....#S"vi S   ball python (constriction, wandering)2"vi% "vi0) "vi)v  ))))S  )You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily."vi 9S."vi 9S."vi e..===3.5 (1.3"vi( "vi f _The ball python is moderately wounded."viz )) You shoot an arrow. The arrow hits the ball python."vi 9S."viW $."viL -4.7 (1.2"viu "vi d _The ball python is severely wounded."vi )))))))You shoot an arrow."viS. ......  The arrow closely misses the ball python.5.8 (1.1 "viP$=_The ball python bites you but does no damage."viY/g )))))))You shoot an arrow."viP% ......SThe arrow barely misses the ball python.7.1 (1.3 _The ball python closely misses you. x2"vi+ †You shoot an arrow. The arrow hits the ball python!"vi 38.3 (1.2 _You kill the ball python!"vi4"vi"vi!H _No target in view!"viD ## #.. ..###..### ..##...##. #.##.#.#. #. #.##.#.#.##..#......#####.?.#.#.#.@.....>...#.#.#.....#####.#...<.#.. #....."viE..#.. ##..†...#.. #......#<.. #...####  .....#"vi~M2j"viQj   gnoll (polearm)<"viR----9"viR 0"vi["vi\2 _Found a stone staircase leading up."viu_x _You see here a ball python corpse."viه+ ## #..##..###.j## #....##...## #..#.##.#.##. #..#.##.#.##..##..#......#####.?.#.#.#†.....>...#.#"vi.#.#####.#.<.#. #....#.. ##..†...#.. #.....#.<... #...####  .....#"vi2j"viڗ.j   gnoll (polearm)"viQJ---90 _"viߟ"vi"vih  ## #.. ##..###..## #....##.j.# # #..#.##.#.# #. #..#.##.#.##..##..#......#####.?.#.#.#.†.....>...#.#.#.#####.#..<.#)...... #.....#. ##..†...#.. #......#!.<.... #...####  .....#"vif &1"vij$ "vi' a _Found a dagger and a blue potion."vi_## #.. ##..###..## #....##...# # #..#.##j#.# #. #..#.##.#.# ##..##..#......##### ......?.#.# .# .†.....>...# .# .# .#####.#...<.#)...... #.......#. ##..†...# j   gnoll (polearm)....... "vi`d[34m#......#!.<.... .j2"vic"vi$f"vi## #.. ##..###..## #....##...# # #..#.##.#.# #. #..#.##j#.# ##..##..#......##### ......?.#.# .# ......>...# .# .# .#####.#...<.#)...... #.......#....... ##..†...# ....... #......#[40"vim!.<.... #...#### "viU.j"vi"vi&3"viC"vix _You see here a ball python corpse."vi )) You shoot an arrow. The arrow hits the gnoll."vi U.j"vi ".."vi> 7===4.6 (1.3"vi "vi ` _The gnoll is moderately wounded. "vi ) You shoot an arrow. The arrow hits the gnoll! "vi8v .  The gnoll is severely wounded. "vi9^0----5.8 (1.2 "viY _The gnoll hits you from afar with a +0 spear. "viC )You shoot an arrow. The arrow hits the gnoll!) "viC. "vi "vi97## #..VicViper1 the Shooter##..###..##Demigod#....##...#Health: 20/24 ====================----# #..#.##.#.#Magic: 4/4======================== "vi#. #..#.##.#.#AC: 4Str: 12##..##..#......#####EV: 11Int: 11......?.#.)........#SH: 0Dex: 17...................#XL:  2 Next: 136% Place: Dungeon:2.........@.....>...#Noise: ===------  Time: 697.0 (1.2)...................#a) +0 shortbow...................#Fire: a) +0 shortbow.......#####.#...<.#)...... #.......#....... ##..†...#....... #.... "viAV..#!.<.... #...####.....#You shoot an arrow. The arrow hits the gnoll. _The gnoll is moderately wounded.You shoot an arrow. The arrow hits the gnoll!  The gnoll is severely wounded. _The gnoll hits you from afar with a +0 spear.  You shoot an arrow. The arrow hits the gnoll! "vi} _You kill the gnoll!You have reached level 3! "vi/  --more-- "vi  Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  "vi 4/29-5/52137%  _You feel agile. x4 "vi| (## #... ##..###..##  #....##...# # #..#.##.#.#  "vi?} Z. #..#.##.#.# ##..##..#......##### ......?.#.)# ....# .†.....>...# .# ........... "vi} k.#.......#####.#...<.#) #.......#. "vi~  ##..†...#....... #......#!.<.... #...#### "vi 5=---80 _ "viŎ  "vi'  "vijO ### #... ##..###..## #....##...# "viZk- # #..#.##.#.# #. #..#.##.#.# ##..##..#......##### ......?.#.).# .# .†.....>...# .# ..# .. "vikb.....#####.#...<.# )...... #.......# ....... ##..†...# ....... #......#  "vil !.<.... #...#### "viv "vi?wB---9 "viN~ "vih "vi@ ### #... ##..###..## #....##...# # #..#.##.#.# #. #..#.##.#.# "vi ##..##..#......##### ......?.#.).# .# .†.....>...# .# ...# .#####.# "vid.<.# )...... #.......# "vi ....... ##..†...# ....... #......#  "vi !.<.... #...#### "vi "vi:(700 "viX "vi "vi } ### #... ##..###..## #....##...# # #..#.##.#.# #. #..#.##.#.# ##..##..#......##### ......?.#.) "vi F.# .# .†.....>...# .# ....# .#####.#..<.# )...... #.....# . ##..†...# . #......#  !.<.... #...#### "vi  "viϸ 1 "vi  "viD  "viRb  #### #... ##..###..## #....##...# # #..#.##.#.# #. #..#.##.#.##..##..#......######......?.#.).##.##.†.....>...## "viLc ;.#.....##.#####.#...<.#.)....... #......#.. ##..†...#.. #......#  !.<.... #...#### "viNm  "vin q6==2 "vi(v  "viBx  "vi<M### #### #... #..###..# ..##..# # #. #..#.##.#.# ##..##..#......#####.)..........†.....>#...................#......... "vi> "vi1?&3 "viF "viQ "viHR+4.0 (2 "viEY "vi[o _j - 2 scrolls labelled CUKUESTRIERHA (gained 1) "viiM###...### #### #... #..###..# ..##..#  "vi5 #. #..#.##.#.# ###..##@.#......#####.)..........#.........†.....>...#.......... "vi "vi+5.0 (1 "vi "viP "vi "vi "vi  "vi "vih7== "vi "vi "viX "vi "vi "vi "vi "vi8", "vi# "viy& "vi&h8== "viF( "vi+, "viw- "viX/ "vi/ "vi-0 "vi2, "vi\4 "vij7 "vi7h9== "vi=9"vi1 _HP restored."vi= 3"vi "viQ"vi`"vi"vi4"vi@"vi"vi( "vi!"vi$"vi("vi)9="vi*"vi-"viJ1"vi1"vi5"viw9"vi=k  You encounter a ball python."viG #.# #..#.##.#.#.###..#.##.#.####..##..#......###........#.)......................."vi~H......†.....>. ##................. #.................. ##@......#####.#... #.).......# #..... ....# ##..†. ###.........# #.... #.!.<"viI #...#  .....# S   ball python (constriction, asleep) ...........# .##### .......S... "viS0194.0)"viU420.0 (15 _"vi["vi]"vi? ~ #.#   #.###..  ###..##.. #........#.) "vi/ g#........ #.........†.....> ##........ #......... ##@......# #.).......#  ...........# ##..† ###.........#  #.!.<.......  ............  ...........#   .......S... "vi !"vix  #.#   #.###..  ###..##.. #........#.) #........ #.........†.....> ##........ #......... ##@......# #.).......#  ...........# ##..†"vi?y  ###.........#  #.!.<.......  ............  ...........#  .......S... "vid 4"vi "vic b _A ball python is nearby!"vi9 †You shoot an arrow. The arrow hits the ball python!"vi?^)))))"vib@))"vih...<.."viC9===1.2 (1.2)"viP"viO _You kill the ball python!"viќ"vi "vi"vi H _No target in view!"vi"viH"vi("vic"vi"vi$: _"vi>  You see here a +0 dagger."vi"vi~ _"vi%"vi"vi  You encounter a kobold. It is wielding a +0 short sword."vi#........#.)......#..........................†.....>.#......#......# ##.......#####.#..#.#.).......# ##....."vil# ##..†###..# #.---!.<....... #...#.. .....#.....#####...........†......$ K   kobold (asleep)....."vik?.......K...."vi"-3.2 (2.0"vi&N---4.2 (3 _"vi""vi5*"vi_)))))))"vi& K.  You shoot an arrow. The arrow completely misses the kobold."vi//!....K"vi/7===5.4 (1.2"vi5"vi8( _The kobold shouts!"vi ))))) You shoot an arrow. The arrow hits the kobold."vi=BK."viFK!..."vidG-6.7 (1.3"viN"viQ_ _The kobold is severely wounded."vi-_)))))))"viЮ5K."vir!...."via-7.9 (1.2"vi"vin _You shoot an arrow. The arrow closely misses the kobold."vi )You shoot an arrow. The arrow hits the kobold."viJ)))"vi"viZ!"vi."vim."vi"vi20"viy 9.1"vi""vi "vi"vi:&_You kill the kobold!"vi߮"vi "vi "vii "viR H _No target in view!"vi& "vi* "vip "vi "vi "vi- : _"vi "vi % "vi a...†.....>#.......# #.#.#######.#.#.).# #..#....#..†### #... #.@.<.......#---#...............# .##### ..............#300---1.1 (2"vi "vi Q _n - a blue potion"viz"vi{"vik"vi4H _No target in view!"vi"vi"vi"vi"vi"vi: _"vi("vi]"vi"vi"vi"viG"vi"vi"vih"vi"viJ"vi"vi"vi9"vi"vi @ _You now have 8 gold pieces."vi"vi"viS"vi'"vi "vi "vi/ "vi"vi*"vih"vi"vi2"vi"vi"vi8"viG"vi "viV "vic!"vi%"viQ%"vie&"vi6L _You now have 10 gold pieces (gained 2)."vi:3"vi;"vi>"viA"viA"viC"viUD"vieG"vi H"viH"viJ"vigM"viM"viN"viQ"viS"viS"viT"viW"vif^.#...... ..........# .####>........)...†...# .........# .................# .................# .........## ...............## .......@.####### 47.1 (16.0).##.....## ####### "vi^+"vie"viTf,8.1 (17"vi1l"vio; _Found a stone staircase leading down."vi "viJ "vi "viЙ H _No target in view!"vit"virt"viIz"vi|H _No target in view!"viQ"vi"vi"vir"vi"viZ$P _"vi%,"vi&"vi)"vi+k  You encounter a ball python."vi/ #.# # #. ###...# )###.######...<.......#........ .....# .#"viC0>..)...†...#.........#...........#............#..................##..................##............#######S...##.....###### #######S   ball python (constriction, asleep)"viH7250.1 (2.0)"vi7+1.1 (3"vi="vi@$ _Found a sling."vi .  You shoot an arrow. The arrow hits the ball python.))))))"vig^;......"via?2===2.4 (1.3"vig"vijO _You kill the ball python!"vi> "vi> "viL ^ _No target in view!"vi "vi6 "viE "vi "vi i  You encounter a hobgoblin."vi9 #. ###.# #)###.######...<.......g.....#..........#>"vi )...†...# ..........#..#....."vi 6.##."vi [....#######...."vi X##### ##### "vi g   hobgoblin (asleep)"vi_ .g0.0g"viQ 3-3.4 (1"vi "vi< @ _The hobgoblin shouts! You hear a shout! x2"vi ))))) You shoot an arrow. The arrow hits the hobgoblin."vi?G.g"viI4...."viJ%="viJ4.5 (1.1"vi{S"viV] _The hobgoblin is almost dead."viPf .  You shoot an arrow. The arrow hits the hobgoblin."viSL)))) "viU1...."vix555.7 (1.2"vi"viM _You kill the hobgoblin!"vi"vi"vi "viH _No target in view!"vi "viY "vi' "vi "via "vi P _"vi "vi "vi: "vi "vi "vi "vi "vi "vi "vi "vi "vim "vi i  You encounter a gnoll. It is wielding a +0 club."vi0 "vi  #. ###....... #.##j###.######...<... .#......#."viC +####.. ........>........)...†. #... #"vil .... #........."vi p #.....---"vi r #.............."vi  ##..............###### ##.....##.....##"vi  ##############j   gnoll (wandering)"vi "vi& `)j9.7 (4.0"vi <"vi O---60.7 (5 _"vi "vi "vi$ ))))) You shoot an arrow. The arrow hits the gnoll!"viQ<Q.j"vi0> jThe gnoll is severely wounded."vi.....j 2 gnolls"vi7===1.9 (1.2"vi"vip _You encounter a gnoll. It is wielding a +0 club."vi/U:))))))"viU"viN.j"vi'L)j"vi9,..."vi(3.1"vi"vip _You shoot an arrow. The arrow completely misses the gnoll."viV )))))You shoot an arrow. The arrow closely misses the gnoll.The arrow hits the gnoll."viuM.j"viO.j"vi^N.j"viO.j"viį ."viP(4.3"vib"vi(` _The gnoll is moderately wounded."vi )))You shoot an arrow. The arrow barely misses the gnoll.The arrow hits the gnoll."vi\ r.j."viU] .j"vir~ 5.6 (1.3 _The gnoll is heavily wounded."vi%7 R  You shoot an arrow. The arrow hits the gnoll."vi .jThe gnoll is almost dead."vi t jThe gnoll misses you."vi$ zj 3 gnolls (1 wandering)"vi "vi &6.8 (1.2"vi "vii p _You encounter a gnoll. It is wielding a +0 club."vi1b )  You shoot an arrow. The arrow hits the gnoll."vi@ij 2"viN.j"vi,)j"vi/ "vi'"vi+/30/3044"vi+ 8.0"viR3"vi}6I _You kill the gnoll!"vi ))))))You shoot an arrow. The arrow barely misses the gnoll."vi% jThe arrow closely misses the gnoll.The gnoll shouts! You hear a shout!  "vic&GThe gnoll completely misses you."vi'J.j"vi/...jjj 3 gnolls"vi0-9.1 (1.1"vi6"vi6;p _You encounter a gnoll. It is wielding a +0 club."vil  You shoot an arrow.  The arrow hits the gnoll but does no damage."vi )jThe gnoll is heavily wounded."vi|N.j"viOO.j"viK.j"viħ"vi.70.4 (1.3"viP"vi _The gnoll misses you. The gnoll closely misses you."vip $You shoot an arrow. The arrow hits the gnoll!"vi V 2"viFV O.j"viV O.j"viBa "vid 6631.6 (1.2"viDl "viTo I _You kill the gnoll!"vi{ )You shoot an arrow. The arrow hits the gnoll."viEQ.j"vi FO.j"viO"viP-2.9 (1.3"viV"vi(Y` _The gnoll is moderately wounded."vi R  You shoot an arrow. The arrow hits the gnoll!"vi Q.j"vi .jThe gnoll is severely wounded."viA"vi\23------4.2"vi"viv _The gnoll hits you with a +0 club! The gnoll closely misses you."viV $You shoot an arrow. The arrow hits the gnoll!"vi\ z   gnoll"vi X  You kill the gnoll!"vi O------85.5"vi "vi K _The gnoll misses you."via R  You shoot an arrow. The arrow hits the gnoll."vi B  The gnoll is lightly wounded."vi V4=6.8"vi "vi R _The gnoll barely misses you."vi |  You shoot an arrow. The arrow hits the gnoll!"viZPm  The gnoll is severely wounded."viP@20---"viP!8.1"viX"vis[8 _The gnoll hits you with a +0 club."vie#))"vie ))"vi ...jYou shoot an arrow. The arrow barely misses the gnoll."vio16-------9.4"viN"vinu _The gnoll barely misses you. The gnoll hits you with a +0 club."vil  You shoot an arrow.  The arrow hits the gnoll but does no damage."viZm  The gnoll is severely wounded."vi5$----"vi^'80.6 (1.2"viP"vi8 _The gnoll hits you with a +0 club."viML|  You shoot an arrow. The arrow hits the gnoll."vi_h  The gnoll is almost dead."vi(1.8"vi"viR _The gnoll barely misses you."viJ R  You shoot an arrow. The arrow hits the gnoll."viQ 7  #.  #.##)###.######...< .#......#... ####........... ........>........)...† #............ #............ #...j$....... #....@....... #............ ##........... ##.....##.....##  ############## The gnoll is almost dead."vi J #.  #.##)###.######...< .#......#... ####........... ........>........)...† #............ #............ #...j$....... #....@....... #............ ##........... ##.....##... ########### "vi+ G  The gnoll hits you with a +0 club!"vi+ s8/30 ------3.0"vi3 "vi6 V _* * * LOW HITPOINT WARNING * * *"vi;r#. ###....... VicViper1 the Shooter#.##)###.######...<... Demigod.#......#............ Health: 8/30======------------------####.................... Magic: 5/5========================........>........)...†. AC: 4Str: 12#..................... EV: 11Int: 11#..................... SH: 0Dex: 21#...j$................ XL:  3 Next: 83% Place: Dungeon:2#....@................ Noise: ===------  Time:[3"vir7m 783.0 (0.0)#..................... a) +0 shortbow##..............###### Fire: a) +0 shortbow##.....##.....################j   gnollThe gnoll hits you with a +0 club! _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 69% to hit)"vi4#. ###....... VicViper1 the Shooter#.##)###.######...<... Demigod.#......#............ Health: 8/30======------------------####.................... Magic: 5/5========================........>........)...†. AC: 4Str: 12#..................... EV: 11Int: 11"vi#..................... SH: 0Dex: 21#...)$................ XL:  3 Next: 83% Place: Dungeon:2#....@................ Noise: ===------  Time: 783.0 (0.0)#..................... a) +0 shortbow"viG+##..............###### Fire: a) +0 shortbow##.....##.....##"viq##############j   gnoll"vi-Fire: a) +0 shortbow"viGdPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 69% to hit)  "viȐnYou shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!"vi& "vi6#. ###....... VicViper1 the Shooter#.##)###.######...<... Demigod.#......#............ Health: 9/30=======-----------------####.................... Magic: 5/5========================........>........)...†. AC: 4Str: 12#..................... EV: 11Int: 11#..................... SH: 0Dex: 21#...)$................ XL:  3 Next: 104% Place: Dungeon:2#....@................ Noise: ===------ [3"vi69;49m Time: 784.2 (1.2)#..................... a) +0 shortbow##..............###### Fire: a) +0 shortbow##.....##.....################Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 69% to hit)  You shoot an arrow. The arrow hits the gnoll! _You kill the gnoll!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (almost dead, 69% to hit)  You shoot an arrow. The arrow hits the gnoll! _You kill the gnoll!  You have reached level 4!  --more--"vi]611/37=6/64 2% "vi;"vis>4 _"viU"vi"vi@"vi"viԣ,"viW _You start resting."viS.---......S   adder (wandering)"vi+50"vi]---6.2 (2"vi"viW _You encounter an adder."vi#  #.  #.##)###S######...< .#......#... "viv ####........... ........>........)...† #............ #............ #...)$....... "vi H#....@....... #............ "vi <##........... ##.....##.....##  "vi ############### "vi- "vi_ !"vim  #.  #.##)###S######...< .#......#... ####........... ........>........)...† #............ #............ #...)$....... #....@....... #............ ##........... ##.....##... ########### "vi 4"vi# "vi ' ] _An adder is nearby!"vi<"vio="viF"viJ^ _You are too injured to fight recklessly!"vi"viz"viP"vi ^ _You are too injured to fight recklessly!"vil 4"viy "vi= ^ _You are too injured to fight recklessly!"vi#. ###....... VicViper1 the Shooter#.##)###S######...<... Demigod.#.....*#............ Health: 11/37 =======-----------------####.....*.............. Magic: 6/6========================........*........)...†. AC: 4Str: 12#.....*............... EV: 11Int: 11#.....*............... SH: 0Dex: 21#...)*................ XL:  4 Next:  2% Place: Dungeon:2#....@................ Noise: --------- [4"viz0m Time: 786.2 (0.0)#..................... a) +0 shortbow##..............###### Fire: a) +0 shortbow##.....##.....################S   adder (wandering) _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 50% to hit)"vi#. ###....... VicViper1 the Shooter#.##)###S######...<... Demigod.#.....)#............ Health: 11/37 =======-----------------####.....).............. Magic: 6/6========================........)........)...†. AC: 4Str: 12"viN#.....)............... EV: 11Int: 11#.....)............... SH: 0Dex: 21#...))................ XL:  4 Next:  2% Place: Dungeon:2#....@................ Noise: ---------  Time: 786.2 (0.0)#..................... a) +0 shortbow##..............###### Fire: a) +0 shortbow##.....##.....##"vi##############S   adder  Fire: a) +0 shortbow"vi9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 50% to hit)  "vi.MYou shoot an arrow. The arrow hits the adder.  The adder hisses angrily."viY ".SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 50% to hit)  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.is lightly wounded."vib .>..$"vic X2===7.4 (1.2 _"vitk "vim "viy#. ###....... VicViper1 the Shooter#.##)###.######...<... Demigod"viN.#.....S#............ Health: 12/37 =======-----------------####......*............. Magic: 6/6========================........*........)...†. AC: 4Str: 12#......*.............. EV: 11Int: 11#.....*............... SH: 0Dex: 21#...)$*............... XL:  4 Next:  2% Place: Dungeon:2"vi#....@................ Noise: ===------  Time: 787.4 (0.0)#..................... a) +0 shortbow"viI##..............###### Fire: a) +0 shortbow##.....##.....################"viS   adder  The adder hisses angrily. _The adder is lightly wounded.  Fire: a) +0 shortbow"vi9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (50% to hit)"vixhY#. ###....... VicViper1 the Shooter#.##)###.######...<... Demigod.#.....)#............ Health: 12/37 =======-----------------####......)............. Magic: 6/6========================........)........)...†. AC: 4Str: 12#......).............. EV: 11Int: 11#.....)............... SH: 0Dex: 21#...)$)............... XL:  4 Next:  2% Place: Dungeon:2"viw#....@................ Noise: ===------  Time: 787.4 (0.0)#..................... a) +0 shortbow##..............###### Fire: a) +0 shortbow##.....##.....################S   adder  The adder hisses angrily. _The adder is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (50% to hit)"vi.S _The adder is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  "viAim: an adder (50% to hit)  You shoot an arrow. The arrow closely misses the adder."viS.S"vi0....."vi48.7 (1.3 _"vij"vi"vi#. ###....... VicViper1 the Shooter#.##)###.######...<... Demigod.#......#............ Health: 12/37 =======-----------------####.................... Magic: 6/6========================........S........)...†. AC: 4Str: 12#......*.............. EV: 11Int: 11#.....*............... SH: 0Dex: 21#...)$*............... XL:  4 Next:  2% Place: Dungeon:2#....@................ Noise: ===------ "vi<[40m Time: 788.7 (0.0)#..................... a) +0 shortbow##..............###### Fire: a) +0 shortbow##.....##.....################S   adder  Aim: an adder (50% to hit) _You shoot an arrow. The arrow closely misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (50% to hit)"viȫ#. ###....... VicViper1 the Shooter#.##)###.######...<... Demigod"viF.#.....)#............ Health: 12/37 =======-----------------####......)............. Magic: 6/6========================........)........)...†. AC: 4Str: 12#......).............. EV: 11Int: 11"vi#.....)............... SH: 0Dex: 21#...)$)............... XL:  4 Next:  2% Place: Dungeon:2#....@................ Noise: ===------  Time: 788.7 (0.0)#..................... a) +0 shortbow"viI##..............###### Fire: a) +0 shortbow##.....##.....################"viS   adder  Aim: an adder (50% to hit) "viEn_You shoot an arrow. The arrow closely misses the adder.Fire: a) +0 shortbow"vigPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"vi0Aim: an adder (50% to hit)"vi2>S _You shoot an arrow. The arrow closely misses the adder.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  "vi;3Aim: an adder (50% to hit)  You shoot an arrow. The arrow misses the adder."vi=<....."vi>49.9 (1.2 _"viP"viT"vit#. ###....... VicViper1 the Shooter#.##)###.######...<... Demigod.#......#............ Health: 12/37 =======-----------------####.................... Magic: 6/6========================........>........)...†. AC: 4Str: 12"viud#.....S............... EV: 11Int: 11#.....*............... SH: 0Dex: 21#...)*................ XL:  4 Next:  2% Place: Dungeon:2#....@................ Noise: ===------  Time: 789.9 (0.0)#..................... a) +0 shortbow##..............###### Fire: a) +0 shortbow##.....##.....##"viv>##############S   adder  Aim: an adder (50% to hit) _You shoot an arrow. The arrow misses the adder.Fire: a) +0 shortbow"viwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (50% to hit)"viz#. ###....... VicViper1 the Shooter#.##)###.######...<... Demigod.#......#............ Health: 12/37 =======-----------------"vi6{{####.................... Magic: 6/6========================........>........)...†. AC: 4Str: 12#.....S............... EV: 11Int: 11#.....)............... SH: 0Dex: 21"vi{R#...))................ XL:  4 Next:  2% Place: Dungeon:2#....@................ Noise: ===------  Time: 789.9 (0.0)#..................... a) +0 shortbow##..............###### Fire: a) +0 shortbow##.....##.....################S   adder  "vi|Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"vi?|kAim: an adder (50% to hit)  You shoot an arrow. The arrow hits the adder!  "vir|HThe adder is severely wounded."viPU.S"vi"vi1J.S"vi ."vi V3=91.2 (1.3 "vi  _"vi"viC("vi#. ###....... VicViper1 the Shooter#.##)###.######...<... Demigod.#......#............ Health: 13/37 ========----------------####.................... Magic: 6/6========================........>........)...†. AC: 4Str: 12#..................... EV: 11Int: 11#..................... SH: 0Dex: 21#...)S................ XL:  4 Next:  2% Place: Dungeon:2"vi5#....@................ Noise: ===------  Time: 791.2 (0.0)#..................... a) +0 shortbow##..............###### Fire: a) +0 shortbow##.....##.....################S   adder  You shoot an arrow. The arrow hits the adder! _The adder is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)"vi #. ###....... VicViper1 the Shooter#.##)###.######...<... Demigod.#......#............ Health: 13/37 ========----------------####.................... Magic: 6/6========================........>........)...†. AC: 4Str: 12#..................... EV: 11Int: 11#..................... SH: 0Dex: 21"vil #...)$................ XL:  4 Next:  2% Place: Dungeon:2#....@................ Noise: ===------  Time: 791.2 (0.0)#..................... a) +0 shortbow##..............###### Fire: a) +0 shortbow##.....##.....################S   adder  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)  "vi nYou shoot an arrow. The arrow hits the adder.  You kill the adder!"vi & "vi S132.4 (1.2 _"vis "vi  "vi3 "vi "vi "vi{ "vi  "vi  "vi  "vi  "vi "vi.I4= "vi! "vi`, "vi: "viT "vi "vi" "vio!, "vi<# "vi& "vi (S5= "vi) "vi-, "vi. "vilGF16= "viJW _You start resting. "viQl---l   frilled lizard (wandering) "vi[R0804.4 (12.0) "vi[^---5.4 (13 "vi-i "viRl_ _You encounter a frilled lizard. "vim #. ###....... VicViper1 the Shooter#.##)###l######...<... Demigod.#.....*#............ Health: 16/37 ==========--------------####.....*.............. Magic: 6/6======================== "vi1n ........*........)...†. AC: 4Str: 12#.....*............... EV: 11Int: 11#.....*............... SH: 0Dex: 21#...)*................ XL:  4 Next: 13% Place: Dungeon:2#....@................ Noise: ---------  Time: 805.4 (0.0) "vi^n #..................... a) +0 shortbow##..............###### Fire: a) +0 shortbow##.....##.....## "vin ##############l   frilled lizard (wandering)  "vin _You start resting. _You encounter a frilled lizard. "vi o nFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 50% to hit)!"vi~#. ###....... VicViper1 the Shooter#.##)###l######...<... Demigod.#.....)#............ Health: 16/37 ==========--------------####.....).............. Magic: 6/6========================!"vi........)........)...†. AC: 4Str: 12#.....)............... EV: 11Int: 11#.....)............... SH: 0Dex: 21#...))................ XL:  4 Next: 13% Place: Dungeon:2!"viB#....@................ Noise: ---------  Time: 805.4 (0.0)#..................... a) +0 shortbow##..............###### Fire: a) +0 shortbow##.....##.....################l   frilled lizardFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 50% to hit)  You shoot an arrow. The arrow hits the frilled lizard.  The frilled lizard hisses angrily.!"viI\M.lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 50% to hit)  You shoot an arrow. The arrow hits the frilled lizard.  The frilled lizard hisses angrily.  The frilled lizard is heavily wounded.!"vi..>..$!"vi`t7====6.7 (1.3 _!"vi!"vim!"viA!"viEB!"vipNt _You are too injured to fight recklessly!!"vi< !"vi !"vi5 !"vi] ^ _You are too injured to fight recklessly!!"vi; 4!"viYC !"viE ^ _You are too injured to fight recklessly!""viv#. ###....... VicViper1 the Shooter#.##)###.######...<... Demigod.#....l.#............ Health: 17/37 ===========-------------####.....*.............. Magic: 6/6========================........*........)...†. AC: 4Str: 12""vi(w#.....*............... EV: 11Int: 11#.....*............... SH: 0Dex: 21#...)$*............... XL:  4 Next: 13% Place: Dungeon:2#....@................ Noise: ===------  Time: 806.7 (0.0)""viMw4#..................... a) +0 shortbow##..............###### Fire: a) +0 shortbow""viw##.....##.....################l   frilled lizard _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle""viwShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 50% to hit)""vis#. ###....... VicViper1 the Shooter#.##)###.######...<... Demigod.#....†.#............ Health: 17/37 ===========-------------####.................... Magic: 6/6========================........>........)...†. AC: 4Str: 12#..................... EV: 11Int: 11#..................... SH: 0Dex: 21#...)$................ XL:  4 Next: 13% Place: Dungeon:2#....@................ Noise: ===------  [""viht340mTime: 806.7 (0.0)#..................... a) +0 shortbow##..............###### Fire: a) +0 shortbow##.....##.....################l   frilled lizardFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 50% to hit)  You shoot an arrow. The arrow hits the frilled lizard!  ""vitCYou kill the frilled lizard!""vi{W))))) ""vin.>...""vi <47.9 (1.2 _""viq""vi#"vi3#"vi#"viB#"vi#"vic#"vi#"vi#"viC 98#"vi!#"vi$#"viH%#"vi&#"vi*#"vis*#"vi1X#"vi59=#"vi8,#"vi9#"viyD,#"vikF#"viK,#"vimM#"viR#"vi%SL20=#"viV#"vijZ#"viZ#"vi ]#"viF`#"vi`#"vi b#"vie,#"viWg#"vii#"vi8jS1=#"vik#"vi=o,#"vip#"viPt,#"viv#"vi}2==#"vi:~#"vi#"vi#"viO#"vi#"viԇ#"vi!#"vi#"viz#"viՌK3=#"vio#"vix#"vi#"vii4=5==#"vi,#"vi#"vi#"viX#"vi #"vi,#"vi#"vi#"viDK6=#"vi#"vi,#"vi#"viHn#"vit#"vi2#"viN27=#"viy#"vi8==#"viB#"vi,#"viQ #"vi ,#"vi-#"vi99#"vi%2=#"vi#"vi #"vi\#"viA#"vi#"vi!#"vi#"vi0",#"vi+$#"vi&#"vi&L30=#"vi(#"vi+#"vi>,#"vi.#"vi0,#"vi2#"vi5#"vi6#"vi7#"vit;#"vi;R1==#"vi;#"vi=#"viN#"viQ#"viRRU2=#"viT#"viX#"vi5Y#"viZ#"vi^,#"vi_#"vijb,#"vic#"vie#"viAfK3=#"vihg#"vipj,#"vi l#"vin,#"viso#"viBq#"vi~q#"vir#"vi$u#"viiuh4==#"viv#"viNy,#"viy#"vi_|,#"vi}#"vi#"vi\?5=#"vi#"vi|#"vi ,#"viЏ#"viߓ,#"vi46=#"vi[#"vi,#"vi֨#"viF#"vi#"vi/#"viƱ#"vi#"vi#"viŷk _You start resting.HP restored.#"viF(---#"vi[082.9 (75.0)#"vi]f7==---#"vi,3.9 (76 _#"vi<#"viM$"viI$"vi)$"vib$"vi$"vix$"vi $"viG You now have 38 gold pieces (gained 28).$"vir$"vif _Items here: ))) †.$"vi$"vi$"vi9=$"vi$"vi$"viB$"vin$"vi$"viC$"vi$"vi P  You encounter a kobold. It is wielding a +0 morningstar. #....... .... #....$.. ...... #....... ...... ##. .... # #.......K ... #.##.......##.# #.#.).......#..### # # ## #.# ####..####.##)###.#######.......#....†.#.......##.#####...............#...........>........)######................ K   kobold (wandering)#................#...))...........#................[$"viKUm91.9 (8.0)2.9 (9 _$"vi/))))$"vib')))%"vi*E.K%"vi4.....K===4.1 (1.2%"vi<%"viq@m _You shoot an arrow. The arrow barely misses the kobold.%"vi ) You shoot an arrow. The arrow hits the kobold.%"vibbG.K%"viln  The kobold is severely wounded.%"vi%m-5.4 (1.3%"vi~s%"vivT _The kobold closely misses you.%"vi &m  You shoot an arrow.  The arrow hits the kobold but does no damage.%"viXn  The kobold is severely wounded.%"viŷX3---6.7%"vi%"vi9@ _The kobold hits you with a +0 morningstar.%"vi )You shoot an arrow. The arrow hits the kobold.%"viR%"vi%"vi557.9 (1.2%"vi%"vi!J _You kill the kobold!%"viu %"vi %"vi  %"vi H _No target in view!%"vis %"vi %"vi\ %"viT %"vit t4=-- _%"vi/ %"vi %"vi %"viz ,%"vi %"vi},%"viu%"vi]k5=%"vi| ,%"vi%"vi%"vi#,%"vi%"vi{%"vi%"vi%"vi%"viD K6=%"vi!%"vi%,%"vi4'%"vi'*%"viz*%"vi,%"vi>/,%"viY1%"vi497%"vi 5E==%"vi7%"vi9%"vi@~  Things that are here:  a +0 morningstar; a kobold corpse _)###.##  #.........##.# ......... ........... $.......... ........... .......... # .......@..# ... #---912.9 (15.0)..........##.# #.........)#..### # #........#......# #.# #######..####.##)###.##### #.......#....†.###.######...........>######..%"vi܊---3.9 (16 _Found a war axe.&"vi+&"vi&"viŲ&"viH _No target in view!&"vi&"vi&"vi&&"vi})H _No target in view!&"vi&"vi&"vi&"vi^&"viU&"viV= _&"vi &"vi% &"vir &"vi| &"vi &"viT &"vi &"vil &"vi &"vi &"vi &"vi M _You now have 51 gold pieces (gained 13).&"vi &"vi6 &"vi! &"vi$ &"via) &"vi) &"vi;+ &"vi- &"vi0 &"vi+1 &"vi2 &"viK4 &"vi7 &"vi`7 &"vi8 &"viA ?  You see here a +0 war axe.&"viC &"viwD  _&"viF &"viH &"viJ &"vi2K &"vi5L &"viO &"viQ &"viR &"viR &"viT &"viV &"viV &"viW &"viY &"viY[ &"vi[ &"vi\ &"viH^ &"viHa &"via &"vib &"vie &"viSh &"vih &"vii &"vil &"vin &"vin &"vio &"vi>r &"vi?w B&"vix &"viz &"viz &"vi{ &"vi} &"vi &"vi7 ,&"vi &"vi3 &"vi{ &"vii &"vi. &"vi &"vi5 &"vi) &"viR  ..  #######..  #  #&"viʔ    #@.......  #........  #........  &"vi= L#........ ##.......###.# ##....#####..... #..##............#.## .#####&"vih o......#.# #.....&"vi -34.9 (21&"viS ,5.9 (22&"vi# &"vi V _o - a smoky red potion&"vi &"vi &"vi &"vi4 H _No target in view!&"vi6U&"viV&"viZ&"vi]H _No target in view!'"viB'"vi'"viC'"vi'"vi '"vi$P _'"viH&'"vi&'"vi-''"vi('"viZ*'"vi*'"vi,+'"vi,'"vi.,'"vix/'"vi2'"vi4'"vi4'"vi#5'"vi@='"vi@'"viA'"viB'"viC'"viF'"viTF'"viXG'"viJ'"viGN,'"viN'"vigP'"viR'"vi*S'"viS'"vi^V'"vivX'"viX'"viuY'"vi['"vi#^'"vic^'"viA_'"vi`'"vi5eB'"vif'"vih'"vih'"vil,'"vi,m'"vi\m'"vin'"vi\o'"vi2q'"viq'"viq'"vis'"viu'"viu'"vi{v'"vix'"vi2{j  You encounter an endoplasm.'"vi؁O.... .... ..... .#### ........ ...## .....J....#... ..............# ......### ........##......##.#....... #......... ## ##........ #.'"vir ########........ #. J   endoplasm (asleep) ................ #. #######..#.....# #. #.........#....# #.'"vi-51.9 (16'"vi(32.9 (17 _'"vi,'"viȒ'"viPf .  You shoot an arrow. The arrow hits the endoplasm.'"vi\))))))'"vi]v gYou kill the endoplasm!'"vip^.'"vie ......  You encounter a goblin. It is wielding a +0 club.'"viiC6===4.2 (1.3)'"vi~n'"viZt3 _The goblin leaves your sight.'"viM4'"viO'"viEH _No target in view!'"vi%O '"viO '"vi*U '"viAZ H _No target in view!'"vig '"vi '"viϋ '"vis '"vi M... ..... .. '"vi\ ....#### .......###....#....[...........@# 0.0.[...##.### ... #...##'"vi . ###.#.............'"vi \ .....'"vi~ Q.......#...'"vi '"vi 5---5.2 (1'"viڭ '"vi ) _Found a chain mail.("viF("viG:---("viP("viTH _No target in view!("vik#J("vi$ ("vi$:_No target in view!("vi("vif("viL("vi7H _No target in view!)"vijY ..................#### ...........###..#....[)"viY..# .......[...##.### ........ #...##......... ###.#.... #......... .. ##........ #. )"vi+Z#........ # ........ # )"viIZV#..#.....# #)"vib)"vic$6 )"vic _)"vii)"vik)"viL.r.......................#### ..........###.g......#....[..# .......[...##.### ........ #...##........> ###.#....# #............# ##........ g   goblin (wandering).####........ r   rat (asleep).. ........ #..#.....# .g  You encounter a rat.Found a stone staircase leading down..r)"vi|grwandering))"vi"/==7)"vi')"vi4( _The goblin shouts!)"vi P.#.r.....#.#.#.#### .........###..#....[..g.# .......[...##.### ......:.##...##......)"vi .>####.#..## #....# ##.........####........... .  #..#.....#)"viH K.r)"vi .g)"vi" )"vit# /--8)"vi< )"vi? C _Found a parchment of Ensorcelled Hibernation.)"vi7y b.#.#.r......#.#.#### .....#...###..#....[..g.# .......[...##.### .......:.##...##......!.>####.#..## #..## ##..####..... .  #..#.....#)"vi;z c.g.r)"vi )"vi A--9)"viÊ )"viN ] _Found a lumpy coppery potion.*"vi z/.# .# .# ..r......# .#### ..... #...###. .#....[. .....g..@...# ...... *"vizx.....[...##.### ...... .:.##...##...... ..## ##. ....####. . *"vi}G.r*"vim~ .g*"vi=60*"vi;*"viu*"vi&.# .# .# .# ..r......#### ..... #....###.*"vi''c .#....[. ......g..@..# ...... .....[...##.### ...... .:.##...##...... *"vi'T!.>####.#.## #....## ##........ ....####........ .. *"vi' *"vie*G.r*"vi + .g*"vi*4*"vi4&1*"viS=*"vi>*"vi= .........# .........# .........# .........# ...#### ..... #.r.........###. .#....[. *"viK> _.g..@.# ...... .....[...##.### ...... .:.......##...##...... !.......>####........## #......... #.......## ##........ #....####........ #.... ........ ##..#.....# #*"vi@ .g*"viG *"vi7H &2*"viO *"vijQ *"vi )You shoot an arrow. The arrow hits the goblin.*"viI S)*"via: .*"viO= ?7===3.5 (1.3*"viVC *"vilE J _You kill the goblin!*"vi*"vi*"vi&*"viC)H _No target in view!+"viy\+"vi3]+"vibc+"vieH _No target in view!+"vi+"vi!+"vif+"viqH _No target in view!,"vi .........# .........# .........# .........# ...#### ..... #...........###. .#....[. .)@..# ...... .....[...##.### ...... .:.......##...##...... !.......>####.#. ........## #......... .......## ##........,"vi& ....####........ .... ........ #..#.....#,"vi,"vi=---40 _,"vi:&,"vi(,"viC,"viC,"vim,"vi&vB,"vi|,,"vi,,"vi,"vi,"viߟ,,"vi,"vik,,"vi,"vi" _You start waiting.A rat comes into view.,"viyr---r   rat (wandering)773.0),"viѿ,"viP8.5 (14 _,"vib` .  You shoot an arrow. The arrow hits the rat.,"vi iH)))))),"vioK.....),"vi;===9.7 (1.2),"vin ,"vi G _You kill the rat!,"vi ,"viI ,"vi: ,"vi H _No target in view!-"vi .# .# .# .# .#### ..... #....###. .#....[. .@...# ...... .....[...##.### ......-"vi .:.##...##...... !.>####.#. .## #... .## ##........ ....####........ .... .  #..#.....#-"viY-"vi >---800 _-"vi0 -"vi $  Things that are here:-"vip _a +0 club; a goblin corpse-"viU .# .# .# .# .#### ..... #...###. .#....[. )...# ...... .....[...##.### ...... .:.##...##......  !.>####.#. .## #. .## ##. ....####. -"vi,t.... .  #..#.....#-"viq-"vi,I---1 _-"vi-"vi-"vi_q.........##.##.##.##.#### .....##....###.......#....[.#)...# ......[@..##.### ......:.......##...##......-"vir!>####....## #.. ##.##########.. ......... #######..#.....# #.........#....#-"vi|-"viT}&2-"vi\-"vi-"vi .# #.# #.# #.# #.#### ..... ##.###. #.#....[.#-"vi N.)...# .......@...##.### .......:.##...##.......!.>####.#..## #..## ##..##########. . . . #..#.....#  #.#....# -"vi-"via&3-"vi-"vi _You see here the +3 leather armour "Nezil" {Will+}.."vi7."vi8&4."viBI."viKq _e - the +3 leather armour "Nezil" {Will+}/"vi%v/"vi]yGear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()d - 2 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" {Will+}0"vif^e - the +3 leather armour "Nezil" {Will+}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 Will+: It increases your willpower. 0"vi It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (4.0 -> 7.0). Your EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.4"viϛ4"vi4"via.........#VicViper1 the Shooter#.........#Demigod#.........#Health: 37/37 ========================#.........#4"vi1Magic: 6/6========================#.........#### ..... AC: 4Str: 12##...........###....... EV: 11Int: 11#.........#....[....... SH: 0Dex: 21##........)...# ...... XL:  4 Next: 17% Place: Dungeon:2.......@...##.### ...... Noise: ---------  Time: 984.7 (0.0)...:.......##...##...... a) +0 shortbow4"vi]..!.......>####.#....... Fire: a) +0 shortbow..........## #..................## ##..............##########........ ...... ................ ...... #######..#.....# #.........#....#  _You kill the rat! 4"vi(T_No target in view!  Things that are here: _a +0 club; a goblin corpse _You see here the +3 leather armour "Nezil" {Will+}. _e - the +3 leather armour "Nezil" {Will+}4"vi{4"vi4"viS4"vind  You start removing your armour.4"vi+5.7 (14"vid4"viL4"vi4"vi$6.7 (24"vi'4"vi4"viq+7.7 (34"vi4"vi[4"vi+8.7 (44"viG4"vi4"vi2+9.7 (54"vi4"viq, 14"vi`2 _You continue removing your +0 leather armour. x54"vi 4"vin4"vi  You finish removing your +0 leather armour.  You start putting on your armour.4"vi,90.7 (64"vi 4"vi#4"vi$+1.7 (74"vi'4"vi,4"vi,-4"viS-$2.7 (84"vi34"vi894"vi9+3.7 (94"vi >4"vifE4"viE#4.7 (14"vi"F 0.0)4"viL4"vi*N, 74"vivNq1 _You continue putting on the +3 leather armour "Nezil" {Will+}. x54"viO4"viU4"vi!Xr _You finish putting on the +3 leather armour "Nezil" {Will+}.5"vi~?5"vi @5"viA5"viE5"viI5"vi(N: _5"vi=O5"viR5"viS5"vi@U5"vi@X5"vi[5"vi-\5"vih^5"via5"viVe5"vie5"vig5"vi(r7  #.........# #.........# #.........# #.........#### . ##...........### #..#....[5"vir######........)...# ..!.....##.### :.......##...##...!.......>####.#.....## #...## ##.##########..... ....5"vi sN$......#########..#....# #.........#. #.........#You pick up a parchment of Ensorcelled Hibernation and begin reading...5"vi18.7 (4.0)5"viI+9.7 (55"viD5"vi%P _You add the spell Ensorcelled Hibernation to your library.5"vid 5"vie 5"vif 5"vij 5"vio 5"viis ,5"vi|  #.# #..# #..#### ##....###. #....[#######)...# ..!....##.### #.:.............##...###........>####.#.......## #.# ##############..........5"vi| #...$#########..##....# #.........##.# #.# #.5"vi0 11000.7 (1.0)5"vi +1.7 (25"vi 5"vi`  5"vi~ T_p - a lumpy coppery potion6"vi]6"vi^6"vid6"vigH _No target in view!6"vi _No target in view!6"vi6"viH6"vi6"vi6"vi6"vi: _6"viD6"viC6"vi6"vi6"vi6"vi6"vi6"viu6"vi6"vi@6"vi6"vi6"vi,6"vi6"vi q _o - 2 smoky red potions (gained 1)6"vi6"vi 6"vi6"viQ  #.........# #.........# #.........#6"vi #.........### ##......... #.........#. #######........).. #............6"vi6 #.@.............## #........>###6"vin #......##  #.............## #...########6"vi #................. #...$......####### #..........# #.....#..........# #.....6"vi9gYou pick up a parchment of Iskenderun's Mystic Blast and begin reading...6"viY!+7.7 (66"vi!+8.7 (76"vig'6"vi)R _You add the spell Iskenderun's Mystic Blast to your library.6"vis6"vi6"vi6"vi6"viT6"vi6"vi6"vi6"viZ6"vi6"vi6"vif6"vi(6"vi6"vi6"vi6"viE6"viO6"vi6"vi6"viE6"vi} 6"vi| ,6"vi6"vi.L _You now have 55 gold pieces (gained 4).6"vi36"vi6"vig6"vie6"vi6"vi6"vi6"vi",6"vi#6"vi',6"vi(6"vi -} _c - 2 scrolls labelled ZOZENA TOYRE (gained 1)6"vi/6"viW06"vi16"vi36"vi 56"vic56"vi56"vi76"vi96"vi):6"vi:6"vi?6"vi@6"vi@A6"viB6"viC6"viD6"vi E6"vilE6"viNF6"viG6"vi5H6"viI6"viJ6"viL6"viHM6"viM6"viO6"viQ6"viER6"viCS6"viXV6"viX6"vi?Y6"viY6"vi@\6"viY^6"vi^6"vi_6"vie6"vig6"viEh6"vih6"vik6"vifm6"vim6"vin6"vip6"vi_s6"vis6"vit6"viv6"vi.y6"viy6"viz6"vi|6"vi~6"vi~6"vi6"vi݁6"vi6"viZ6"viU6"vi6"vi6"vih6"vi6"vi6"vi6"vi6"vi6"vib6"vi6"vi6"viܝ6"viN6"vi6"vin6"viթ6"vi6"viC6"vi6"vi'6"vi6"vi@6"vi6"vi6"vi*6"viB6"vi6"viN6"vi6"vi>6"vi36"vi 6"vi\6"vi6"vi6"vi6"vi 6"vic6"vi`6"vi6"vi6"vi6"vi6"vi 6"vi_6"vi6"vi6"vi6"vi6"vi6"vi6"vi,6"vi6"viD6"viT6"vi6"vii6"vi6"vi #..........# #.........####.# #..........# #.........# ## ######.##### #............ #.# #............# #.## #.........#### #..# ##.......### #####.#####....#####.. 6"vi #........#..##.......) #........#.###@##### 50.7 (42.0)#........#.###.....### #####....#.##.. #.#.......#......)###.###.#####..#.........##.# ###.................. ##..................... ##............ #6"vi 6"vi ,1.7 (436"vi 6"vi1 % _Found a dagger.6"viF 6"vi& 6"vio 6"vi H _No target in view!7"vi _7"viB7"vi}7"viX7"vi7"vi7"vi   You encounter a kobold. It is wielding a +0 short sword.......# #.........#....# #.... ......# #.........####.# #.<†. ......# #.........# ## #..). #.##### #............ #.†.. #.# #............# . ##... #.## #.........####.. ###. #..# ##.......####...## ##.#####....#####....### ......#..##.....@.)....K ......#.###.#####....### ......#.###.....####...# ##....#.##......... #####.#............... . #.##......)###.###.## #.## K   kobold (asleep) ##..#.........##.# ###..# .................. #..... [37"vi c4m...... #.....7"vi`15.0)7"vi`26.7 (5 _7"vi 7"vi1)7"vi )You shoot an arrow. The arrow hits the kobold!7"vii]))))))7"vio s gYou kill the kobold!7"viw .)....g   goblin (launcher, wandering)7"viz ?8===7.9 (1.27"vio 7"vi _You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.7"vi 9)))))))7"viV 9g)7"vio_ m.)...9.17"vijg 7"viyi n _You shoot an arrow. The arrow closely misses the goblin.8"vi9)))))))8"vis bYou shoot an arrow. The arrow barely misses the goblin.8"vi"W)g.8"vi>-g.8"viM .).  You encounter a bat.8"vi3.60.2 (1.18"vi8"vi0 _The bat leaves your sight.8"vig )You shoot an arrow. The arrow hits the goblin.8"viY)))8"vix@.).8"vi{|091.38"vi8"vi*J _You kill the goblin!8"vih8"vii8"vi9q8"visH _No target in view!8"vi0g 38"vi~h 8"vil 8"vio 8"vit : _8"vi>u 8"vix 8"vixx 8"viy 8"vi{ 8"vi~ c  You encounter a rat.8"vif # #...####.# #.<†# #...# ##.# #..)... #### #... ..# #.†.... #...##.# ##.... # #...####..# ###. # ##.......####...# #####....#####....###..r ...#.....).)..).# #.###.#####..@.### ##---#.###.....# ##.#.##......... ##..# ### #.. #......... .# #.# #.. .....)###.###.## .# #.###.. ....##.# # ###..##.. r   rat (asleep) ...... #........8"viB u #... #...8"vi -3.3 (2.08"vi N---4.3 (3 _8"vi} 8"vi 8"vi3^ ))))))r  You shoot an arrow. The arrow hits the rat.  The rat squeaks loudly.8"vi) rThe rat is moderately wounded.8"vi6 .8"vi E.r8"vi ...).r   quokka (wandering)8"viR 7===5.6 (1.38"vi 8"vi W _You encounter a quokka.8"viF)))))))9"vi(0r9"vi *.9"vi0...).r   rat9"vi1-6.8 (1.29"vi 89"vi:n _You shoot an arrow. The arrow closely misses the quokka.9"vi]` .  You shoot an arrow. The arrow hits the rat.9"vi>cg)))))9"viA4r9"vit6r.9"vi6..).r   quokka9"vi6208.1 (1.39"vi 9"viuG _You kill the rat!9"virc .  You shoot an arrow. The arrow hits the quokka!9"vi]yd))))9"viK,b9"vi.9"vi  ..).  You kill the quokka!9"vi529.3 (1.29"vii9"vi0 _The bat leaves your sight.9"vir@9"viA9"viG9"viIH _No target in view!9"vi 9"vi 9"vi 9"vi 9"viϕ 9"viۙ : _9"vi[ 9"vi 9"vi 9"via 9"vi 9"vi 9"vi 9"vi 9"vi 9"vi e  A bat comes into view.9"vi; (# #... ..# #.†......#  #...#.# ##......## 9"vi 3 #...####..# ###....#  ##.......####...# ## ###... #....#####....###.. ### ..##.......).)..).# 9"vi& .###.#####...b### #### #.###.....####...## ##..## #.##.........###@.# ### #....---.......... ##.# #.# #..#.#)###.###.## ..# #.###..#.# .##.# #.# ###..##..9"vi\ ....... .# #........#.).... .. #.........b   bat (wandering)9"vi  #.##...†9"vi .##... # #....9"vi !9"vi2 -72.3 (3.09"viָ 6b.9"vi. >b.9"vi 9"vi4 E---3.3 (4 9"vix _9"viM 9"vi% 9"vi(@))))):"vikM)b.:"viol[b.b:"viz ....bYou shoot an arrow. The arrow barely misses the bat.===4.6 (1.3:"vi:"vi߅Q _The bat closely misses you.:"viԈC)))):"vi =b.:"viM....:"vi^-5.8 (1.2:"vit(:"vi* _You shoot an arrow. The arrow misses the bat. The bat barely misses you. x2:"vi  ..# #.†        ####...# ##  ##... ### :"viQ...).)..).# ....### #### #b..## #@.# ###  ##.# #.# ) ..#  #.#  .# ) ..  #.#† .# # :"vi&  ..# #.†        ####...# ##  ##... ### ...).)..).# ....### #### #b..## #@.# ###  ##.# #.# ) ..#  #.#  .# ) ..  #.#† .# # :"vi.4:"viy5:"vi7Z _A bat is nearby!:"vi͇ ) You shoot an arrow. The arrow hits the bat.:"vi$ @.b:"vi b.The bat is severely wounded..:"vi+ Vb:"vi (7.0:"viO :"vi : _The bat hits you but does no damage.:"vi. 4:"viz4 :"viX7 H _No target in view!;"viB;"vi;"vi;"viH _No target in view!;"viI  A bat comes into view.;"vi q #. ..# #.†......#  #.##.# ##......##  #.####..# ###....# ##.####...# ## ###... ....#####....###...# ;"vi### ..##.).)b.).# .###.#####...b### #### # .###.....####...## ##..# .##.###.@# ### #....# ##.# #.# #..#.# .)###.###.## #..# #.###..#.###.# ##.# ###..##..#. .# #.;"vi #.). .. #.b   bat #.##.†.. .##. # #.;"viW'0.0;"vi~!.b;"vi>D.b;"vi2.;"vi <---8.0 (1 _;"vi ;"vi;"vi' †You shoot an arrow. The arrow hits the bat.;"vi=+ R;"vi, ;"vi ?3===9.2 (1.2;"viu ;"vi G _You kill the bat!;"vi ;"vi ;"viz ;"viӳ H _No target in view!<"vi3<"vir<"vi<"vi<<"viP _<"vi,<"viZ<"vi<"vi<"vi<"vi0<"vi?<"vi<"vi<<"vi<"vi<"vin,<"vi <"viQ<"vi3,<"vi<"vi<"viu#).)..).# ##.#####....### ## #### #.. #####...## #.) ##..###.. #..###†.# ..### #....##.. .......... ##.###.##.# #..#.##.# ###.###.## #..#.. #.###..#.##.# .....##.# ##.#.###..##..#..... ......... #.#.#........#.)... ... #.@.#..............---85.2 (6.0 ##.##.........†.... ........... #.##................ #.#............##... #.##.......#####.###.## #.#.).# #)#..### # #....<"vi$.# ## .## #.# ###...# # ####.##)###.######...< #<"vi<"vi G---6.2 (7<"vi;<"vi+ _Found a quarterstaff.<"vix _No target in view!<"viW <"vi; <"vi <"viBW H _No target in view!<"vi I<"vi <"vi <"vi : _<"vi <"vi4 <"vi <"vi <"vi~ <"vi  ,<"vi$ <"vi" <"vi$ <"viE% <"vi~& <"viY( <"vi* <"vi1+ <"vi-, <"vi6. <"vil0 <"vi0 <"vi1 <"vi8 D  You see here a +0 quarterstaff.<"vi; <"viq<  _<"vi:= <"vi> <"viA <"viB <"vi2C <"viE <"viG <"viEG <"viG <"viH <"vi1J ,<"viJ <"viK <"viM <"viN <"viO <"viP <"viR <"viS <"vikT <"vi7V <"viW <"viBW <"viW <"viX <"viZ ,<"vi[ <"vi] <"vi_ <"vi1` <"viNb <"vib <"vim ,<"viho <"vir <"vilw <"viw <"viy <"vi | <"vi~ <"vi@ <"vi <"vi <"vi@ <"vi <"vi <"viY <"vi <"vi2 <"vi <"viQ <"viߑ <"vi) <"vi7 <"vi[ <"vi <"vi7 <"viR <"viǚ <"vi <"viΜ <"vi <"viʞ <"viؠ <"vi <"vi <"vi <"vi ,<"viE <"viN <"vi ,<"viy <"vi <"vi <"vi <"vi <"vi[ <"vi <"viS <"vis <"vi <"vi <"viM <"vi <"vi <"vi B<"vi} <"vi( <"vi <"viu ,<"vi, <"vi <"vin <"vi <"vi <"vi $  Things that are here:<"vig f  a +0 short sword; a kobold corpse<"vie <"vi  _<"vib <"vio <"vi ,<"vi <"viP$ <"viJ( <"vi( <"vi* <"vi?  #####........#.# #......... ...............#.# #....w.... ####..#.....##.###...j..... .#....#...##......... ####.#.#.##.<†....j. .........# ##.#.##..)...... ....... #..#..#.†......# ...##.###.### ####..#@#..###....# ####...##.##...####... #####....###...###....#####.. ##).)..).#..?####. ##.#####....###...###....#. ##.....####...##.##.).####..## #.........###†.#?#..### #....##. ....<"viR@  ##.###.##.# #..#.##.#.###.## #..#..##.###..#.##.#You pick up a parchment of Gloom and begin reading...<"viM s123.2 (37.0)4.2 (38<"viO > _You add the spell Gloom to your library.<"vie?<"vi?<"viA<"viE<"viI<"vidI<"viM,<"viQ<"vi0R<"viS<"viV<"viY<"viY<"vi[<"vi]<"vi$`<"viq`<"vib<"vie<"vif<"vi,g<"vi,k} _c - 3 scrolls labelled ZOZENA TOYRE (gained 1)<"viem<"vim<"vio<"vir<"vibu,<"viOw<"viWy<"vi{<"vi|<"vi}<"vi<"vi<,<"viʌ<"vi<,<"vi<"viC _l - 2 scrolls labelled KOCHOT CIALL (gained 1)<"vi<"vi1<"vi<"via<"viĩ<"vi~<"vi<"viI<"vi<"viN$  Things that are here:<"vikf  a +0 short sword; a kobold corpse<"vi8<"vi _<"vi <"vi|<"vi]<"vi<"vi<"vi<"vi,<"vij<"vi<"vi-B<"vi,<"vi1<"vi<"vi<"vi&<"vir<"vi<"vi:<"vi<"vig<"vi<"vi<"vi<"vi?<"vin<"vi,<"vi,<"vi<"vit<"vi,<"vi<"viD<"viH<"vi<"viG<"vi:<"vi<"vi<"vi<"vil<"viL,<"vi<"vi<"vi,<"vi<"vi<"vik<"vi<"vi<"viI <"vi <"viD <"vi* <"vi><"vi,<"viF<"vid<"vi9<"vi<"vi`<"vi0<"vi<"vi<"vi'<"vi,(<"vim)<"vi-+,<"vi+<"vi.<"vi/<"vi~0<"vi 1<"viv2<"vi4<"viS4<"vi5<"vi6<"vi%8<"vij8<"vi9<"vi<<"viA>,<"viJ?<"vi9A="vi.="vi,="vi="vi,="vi="vi%="vi="vi B="via ,="vi ="viK ="vi="vi.="vis="vi="vi="vi,="vi="vi="vi,="vi="vi(="vi="vie="vi="viv="vi="vi ="viM="vi="vi="vi="vig ="vil!="vi&#="viq#="vi#="viB%="vi&="vi4'="via'="viz(="vii*,="vi*="vi+="vi:  You encounter a hobgoblin.="vi;j ###### ########## ..#####........## .......######@.# .###### #........# ..# #.###.##g. .....# #. ..# .....# #. #.. ....## .. #.# g   hobgoblin (asleep) .....# .... ..#.########.... ..#.# #......[="viC-78.2 (54="vi>E39.2 (55 _="vi8J="viK="vi. # ##########..#####........##.......######@.#. #........# .# #.###.##g. .# #. ..# .# #. #.. .## .. #.# ..# .... .. .....# [..="vi I ##########..#####........##.......######@.#. #........# .# #.###.##g. .# #. ..#="vi| 7.# #. #...## .. #.# ..# .... .......# [="vi+ ="vi> ="vi ="vi3! ` _A hobgoblin is nearby!="vi )))))gYou shoot an arrow.="vi( 7g.="vi 1 .....="vi1 <===80.3 (1.1)="vi7 ="vi9 F _The arrow hits the hobgoblin but does no damage.="vi]h .  You shoot an arrow. The arrow hits the hobgoblin.="viK))))>"vi\XG.....>"vi[[=241.5 (1.2>"via>"vicM _You kill the hobgoblin!>"vi>"vi3>"viC>"vi;>"vi>"vi,>"vi*>"vi>"vi>"vi>"vi2,>"vis>"vi}>"vi>"vi >"vi>"viK>"vi,>"vi>"vi>"vi,>"vi>"viV>"vi>"vi!>"vi >"vi>"vi},>"vi:>"viX>"vi>"viN>"viO>"vid>"vi >"vi >"vi >"vid>"vi>"vi>"vi>"vi>"vi,>"vi>"vil>"vi|,>"viC>"vi>"vin >"vi >"vi!>"vi">"vi%,>"vi%>"vi'>"vi(>"vi(>"viv)>"vi+>"vis->"vi->"vi.>"viC/>"viD0,>"vi0>"vi2>"vi{3>"vi3,>"vi4>"vi5,>"vif6>"vi7>"vi9,>"vi9>"vi>;>"vi{=,>"vi?>"vi-@>"vizB,>"viC>"viD>"vijF,>"viG>"vi*I>"vitJg  A gnoll comes into view.>"viQ..# ####.##.##...## .## #........##.#.# ..# #.............# .########...........### .# #......[.......### .# #..............## #..............####..............##............>"viRP--- #.##.<†...........# #.##..)...........# #..#.†......##..### ##.##......###..#..###..j.# . j   gnoll (wandering)##...####....#.##....##### #...####......>"viTY205.5 (24.0)j.>"viZ>"vi[O---6.5 (25 _>"viFa>"vib>"vi ))))))j    You shoot an arrow. The arrow hits the gnoll.  The gnoll shouts!>"viO nwj.>"vi .....w   ribbon worm (wandering)j   gnoll>"vi ;===7.8 (1.3)>"vi >"viٞ ] _The gnoll is heavily wounded.>"viH ))))) You shoot an arrow. The arrow hits the gnoll.>"vi2 9w.>"vi4 ;j.>"vi; 4.....>"vir< -9.0 (1.2>"viC >"vi?F ^ _The gnoll is severely wounded.?"vi_ $You shoot an arrow. The arrow hits the gnoll!?"vizeV))))?"vi1w.?"vi7.....?"vi,23510.2?"vi?"viI _You kill the gnoll!?"vi )))))w  You shoot an arrow. The arrow hits the ribbon worm!?"viv;w.?"vi~d....1.4?"vi?"vihc _The ribbon worm is heavily wounded.?"vin ))))You shoot an arrow.  The arrow hits the ribbon worm but does no damage.?"vi7;w.?"vi4...?"vi-2.7 (1.3?"vi?"viKc _The ribbon worm is heavily wounded.?"vi )))You shoot an arrow. The arrow hits the ribbon worm.?"viy ;w.?"vi 0...?"vi (4.0?"vi ?"viՊ c _The ribbon worm is heavily wounded.?"vi )) You shoot an arrow. The arrow hits the ribbon worm.?"vi% .. (catching breath)The ribbon worm is almost dead.?"vi- `````The ribbon worm expels a string of sticky webbing.?"vi> ?"vi x..@..?"viϺ -5.1 (1.1?"vi ?"vir W _The stream of webbing misses you.?"vi †You shoot an arrow. The arrow hits the ribbon worm!?"vi I))?"vilo)..?"vi8s596.4 (1.3?"viby?"vi{O _You kill the ribbon worm!@"viC@"vigD@"vizJ@"viLH _No target in view!@"vi4@"viU^ _No target in view!@"vi]3@"viFd@"vig@"vi l  You encounter a gnoll. It is wielding a +0 spear.@"vimx# #........##.#.# ...# #.............# @"vix#.########..### #.# #......[.### #.# #........# #.# #..# @"vi=yJ#.###..#..##.##.##.<†.# .#.##..)....$......# @"viLz.#..#.†......##.†#####.#####..#.#..###....# ...# #.##...####....#..j   gnoll (polearm, wandering)..###....#####j..#...####........# ...###....######...@"vi{(0.0@"vi@"vi<---7.4 (1 _@"vi@"vi@"vi3   #.............# #...........###  #......[.......###  #..............#  #..............# ..........# ..........# <†........@..# )....$......# †......##.†### ...###..#...# ...#..#..##j....#.A"vi   #.............# #...........###  #......[.......###  #..............# A"vi #..............# ..........# ..........# <†........@..# )....$......# †......##.†### ...###..#...# ...#..#..##j..A"vix8..#A"viA"vi2:---A"viA"vi \ _A gnoll is nearby!A"vi1V9 )A"viV))))j  )  You shoot an arrow. The arrow hits the gnoll.  The gnoll shouts!A"viS;j.A"vic.†..A"vi7===8.6 (1.2A"viYA"vi` _The gnoll is moderately wounded.A"vi_)))))))A"vi~7j.A"vij.†...A"vi͈(9.8A"viʐA"vil _You shoot an arrow. The arrow barely misses the gnoll.A"vi? ))A"vi K)You shoot an arrow. The arrow hits the gnoll.A"vi! :j.A"vi * U.†A"vi* .21.1 (1.3A"vi]1 A"vi3 ] _The gnoll is heavily wounded.A"vi )) You shoot an arrow. The arrow hits the gnoll.A"vi :j.A"vi r .  The gnoll is almost dead.A"viz -2.3 (1.2A"viԝ A"vi K _The gnoll misses you.A"vie )You shoot an arrow.  The arrow hits the gnoll but does no damage.A"vi r .  The gnoll is almost dead.A"vi ^1----3.6 (1.3A"vi A"vi C _The gnoll hits you from afar with a +0 spear.B"vi_)))))))B"viMm .j..B"viNm...  You shoot an arrow. The arrow closely misses the gnoll.B"viOE29------B"vibO&4.8 (1.2B"viVB"viXC _The gnoll hits you from afar with a +0 spear.B"vi )You shoot an arrow. The arrow hits the gnoll.B"viߞ@)B"vi% .B"vi'p30=-516.1 (1.3B"vi,B"vi/I _You kill the gnoll!B"viR B"viS B"viT B"viV B"vimW B"vi\ XB"viJ^ B"vi^ B"viU_ B"vi` B"vi a a1==B"via B"vib B"vic B"vic B"vid B"vie B"vi#f B"vig B"vi"i B"vii B"vik B"vipl B"vim N2=B"vi+o B"vip ,B"virq B"vir ,B"vims B"vi~t ,B"viKu B"viev B"viv K3=B"vi~ B"vi> B"vi B"vi B"vi B"vi~ B"viZ B"vi B"vio h4==B"vi BB"viy B"viA B"vi B"vi B"viґ B"vi B"vi B"vig B"vi B"vi N5=B"vi B"viS B"vi B"vi B"viΝ B"vi B"vi B"vi# B"viN B"vi B"vi B"vi[ K6=B"vi B"vi B"vi9 B"vi B"vi B"vi B"vi B"viq ,B"vi B"viͯ B"vi/ h7==B"vin B"vi 1 _HP restored.B"vi% B"vix B"vi B"vis B"vi B"viݽ B"viq B"vi B"viX B"vi B"viQ B"vi B"vi B"vis 9=B"vi B"vi M  You now have 66 gold pieces (gained 11).B"vi B"vi9 B"vi = _You see here a +0 flail.B"vi 3B"vi B"vi8 B"vi B"vi B"vi. B"vi! B"vic B"vi B"vi B"vi B"viX B"vi B"vi6 B"viP B"vi2 B"vi} B"vi B"vi B"vi B"vi B"viY B"vi: B"vi B"viB"vifB"viB"viB"vi B"vi_B"viB"viq B"vi B"vi B"viO B"viB"vicB"viXB"viB"vi B"vijB"viUB"viB"vie!B"vi!B"vi#B"vi %B"viM&B"vi&B"vig'B"vi_0B"vi1B"vi#2B"vi4B"vi6B"vi38B"vi8B"vi9B"vi<B"vi@>,B"vi?B"viCB"viE,B"vigFB"vi;IB"vi`KB"viKB"viLB"viOB"vi[QB"viQB"viRB"viUB"viTWB"viWB"viXB"vi \B"vi]B"vi]B"vi^B"viHbB"vicB"vi$dB"viZeB"viHt  Things that are here:  a +0 spear; a gnoll skeletonB"vit _B"vi vB"viyB"vi{B"viW{B"vi:}B"viB"viB"viaB"viB"vi˄B"viB"viB"viB"viB"viٍB"viB"viB"vi֒B"viB"vi-B"viB"viB"viB"viB"viԜB"vi:B"vi-,B"viB"vi@B"viB"viPB"viB"viB"vi`B"viTB"vi+B"vi|B"viB"vi[B"viB"viTB"viB"vi}B"viB"viB"viB"viB"viB"vi&B"viOB"vi[B"vi|B"viB"viB"viB"viB"vi0B"viB"vi{B"vi(B"viB"vi1B"viB"viB"viKB"viB"viYB"viB"vi3B"viB"viB"viB"viWB"vi B"vi B"vih B"vi B"viB"vi,B"viB"viYB"vi,B"viyB"viB"vi,B"viLB"viwB"vi B"vi!B"vi"B"vi$B"vi*,B"vie,B"vi/B"vil3,B"vi5B"vi7B"vi9B"vi:B"vi;B"vi=B"vi'?,B"vi0@C"vi C"viC"viC"vixC"vivC"viB,C"vi'XC"vi(C"vi<XC"vi@XC"viDC"viF,C"vi;IC"viKLC"viM,C"viNC"vi]PC"viMQC"viwQC"vihRC"vijUC"viXVC"viVC"viIWC"vi4YC"vi[C"viT[C"vi\C"vij_C"vi`C"viaC"viUbC"vieC"vixfC"vifC"vi6hC"vi$lC"viulC"vilC"viuC"vizvC"viXwC"viyC"vir{C"vi{C"vi}C"vi)C"vi1,C"viC"viC"viJC"viC"vi]C"vi4C"vi{,C"vi׎C"viC"viʑC"vi C"viC"vi-C"vi C"viLC"viEC"viC"viC"viJC"viǞC"viC"viݡC"viC"viC"viAC"viGBC"viC"viC"viC"vi6C"viC"vi ,C"vixC"viC"vi4C"vikBC"viC"viC"viC"viC"vi/C"viC"viVC"viC"vifC"viC"viaC"viC"viC"viC"viC"vi?C"vi B  You see here a +0 chain mail.C"viC"vir _C"viC"viC"vivC"viC"viC"viC"viC"viC"viC"viC"viC"vi C"viC"vi"C"viC"vi=C"viC"viwC"viC"viC"viC"vic C"vi.C"viC"viC"vihC"viC"vi3C"vifC"vi9( #######  ##.....##  ### # C"vi6:#.####### ###......---357.1 (131.0) #........##....... #.........#### #........ C"vi:l##...........###........ #.........#....[........  #######........)...###........   #...............##.###........   #...............##...##.......  C"vi: #..............>####.#........ C"vi;:---C"viAC"viPCE _Done exploring.C"viC"viC"viC"vi0.0).......[.....C"viڼ,C"viC"vi~E _Done exploring.D"vim[[?25h[?0c  Search for what [Enter for "."]? D"vid2 [?25l[?1cD"viy>D"viIA19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] D"viA a - [D:2] a +0 club (4 further duplicates)b - [D:2] a +0 chain mail  c - [D:2] a stone staircase leading down  d - [D:2] a +0 dagger (2 further duplicates)  e - [D:2] a +0 short sword (1 further duplicate)  f - [D:2] a +0 sling  g - [D:2] a dagger  h - [D:2] a stone staircase leading up  i - [D:2] a +0 quarterstaff  D"viBOj - [D:2] a +0 war axe  k - [D:2] a robe  l - [D:2] a +0 flail  D"vi0Bm - [D:2] a +0 spear (1 further duplicate)  n - [D:2] a stone staircase leading down  o - [D:2] a +0 morningstar  D"viYBEp - [D:2] a stone staircase leading up  q - [D:2] a sling  D"viBUr - [D:2] a stone staircase leading up  s - [D:2] a stone staircase leading downE"vi  a - [D:2] a +0 club (4 further duplicates)  s - [D:2] a stone staircase leading downF"viLevel 2 of the Dungeon<<<>>>(Press ? for help) #......)###.###.###.##..#..##.###..#.##.#.# ###..#.........##.###..##.#.###..##..#......##### ##.......................#.#.#........#.)........# ##........................#...#...................# #.........................##.##.........÷.....>...# #.......................####.##...................# #..........................#.#....................# #..............##.......####.##.......#####.#...<.# #..............##.###......#.#.).......# #.......# ##............)#..###...####...........# ##..÷...#F"vio\ ##..........#......###.# ###.........### #......# ########..####.##)###.######...<.......###...#### #.......#....÷.#......................# ##.#####......................#..###### #...........>........)...÷...##.# ######.......................#### #.......................# #...))..................# #......................###.....................####..............#########.....##.....################F"vi F"viq F"vi DVicViper1 the ShooterDemigodHealth: 37/37 ========================Magic: 6/6========================AC: 7Str: 12EV: 12Int: 11SH: 0Dex: 21XL:  4 Next: 51% Place: Dungeon:2Time:Things that are here: _a +0 spear; a gnoll skeleton _You see here a +0 chain mail. _Done exploring. _Done exploring.  Search for what [Enter for "."]? F"vi 4F"vi F"vi/ F"vi1 F"vi6 ; _F"vij> F"viJ@ F"vi@ F"viB F"vi J F"viK F"viNL F"viM F"vi1W F"viX F"viIY F"viY F"vi&a F"vib F"viFc F"viKd F"vil F"vin ,F"vio F"viw F"viSy F"viy F"vitz F"vib F"viЂ F"vi# F"vih F"vi F"vi[ F"vi F"viЍ F"vi F"vi ,F"vi F"vi F"viҚ ,F"vi F"vis F"vi F"viƣ F"vi/ F"vi F"vis F"viʫ F"vi{ F"vix F"viH F"vi F"vi F"vi, F"vi F"vi F"vi_ F"vi F"vi F"vi F"vi F"vi{ F"vi& ,F"vi F"vih F"vi_ F"vi F"vi F"vi F"vi ,F"vi F"vi F"vi F"vi F"vi F"vi F"vi ,F"vi F"vi F"viC F"vi F"vi F"vi F"vi ,F"vi F"vi F"vi F"vi F"vi6 F"viO F"vi, ,F"vi F"viU F"vi F"viL F"vi F"vi! F"vi0 F"vi F"vi F"vi F"vi F"viT F"vi F"viJ F"viw ,F"vi5 F"vi F"vi F"viS F"vi F"viu F"viq F"vi F"vi F"vi F"vi ,F"vi F"vi: F"vi! F"vii F"vi F"vi F"viE ,F"vi F"vi F"vi ,F"vi F"vi.! F"viU" F"vi" F"vig# F"viX% F"vi& F"vi0' F"vi' F"vi( F"vi) F"vi=* F"vi* F"vi\, F"vi- ,F"viv. F"vi'1 l  You see here a frilled lizard skeleton.F"viu2 F"vi2 _F"vi3 F"vi4 F"vi6 F"vik6 F"viX7 F"viA G.....................#.#......... .........##.......####.##.......# .........##.###......#.#.)....... ........)#..###...####........... .......#......###.# ###......... F"vi>B ####..####.##)###.######...<.....#.......#....÷.#..............##.#####......................#...........@........)...÷... Noise: --------- 1398.1 (41.0)######....................... a) +0 shortbow#....................... Fire: a) +0 shortbow#...))..................#......................##.....................##F"viB ##..............#########.....##.....################F"vi C F"viH F"vitK c _There is a stone staircase leading down here.G"vijG"viCG"viG"viG"vin 89.1 (1.0) _G"vi "G"vi|J 3  You climb downwards.G"vi)            #########   ........#   ........#   #@#   ##   #.###.##.....   #.. #.##   S.# #   ..#S   adder (asleep)  G"vi ###    G"vi/400.6 (2.5G"viG"viP _You encounter an adder.G"vi~a _There is a stone staircase leading up here.G"vi )))S  You shoot an arrow.  The arrow hits the adder but does no damage.H"vi;S.H"vi)..H"vi`7===1.8 (1.2H"vi:"H"vi%/ _The adder hisses angrily.H"vioO)))))H"viBy7S.H"vi}~0...H"vi-2.9 (1.1H"vi܃H"vim _You shoot an arrow. The arrow closely misses the adder.H"viMO)))))H"vi7S.H"via ...  You shoot an arrow. The arrow closely misses the adder.H"viV(4.0H"viLh _The adder barely misses you.H"vi|  You shoot an arrow. The arrow hits the adder!H"vik@m  The adder is severely wounded.H"viA-5.2 (1.2H"viKEH"viGR _The adder barely misses you.H"vi O)))))H"vi S....  You shoot an arrow. The arrow misses the adder.H"vi -6.5 (1.3H"viA H"vi s _The adder bites you but does no damage. The adder misses you.H"vi d .  You shoot an arrow. The arrow hits the adder!H"vi )H"vik H"vi0o 6627.7 (1.2H"vis H"viAv I _You kill the adder!H"viuH"vivH"vixH"vi"{H _No target in view!I"vi\I"viI"viI"vi)I"viI"viP _I"viW,I"viI"viI"vi,I"vi>I"viNI"viI"viI"viAI"vi*I"viI"viI"visI"viI"viI"vi9I"viI"vi?I"vi=I"viI"viI"viI"viI"vi;I"viI"viI"vixI"viI"viI"viI"vi,I"viI"vizI"vi BI"vi I"vi,I"vizI"viI"vi,I"vi|I"viI"viI"viI"vivI"viI"viI"vi6I"viI"vi#I"vi%I"vi%,I"vi%I"viA&I"vi'I"viT',I"vi>,I"vi1I"vi2I"vi54I"vi4I"viH6I"vi7I"vi18I"viv8I"vi8I"vi9I"vi{;I"vi;I"vi<I"vii>I"vi?I"vi?I"vi@I"vi#BI"viCI"viCI"viDI"vi}FI"viGI"viHI"viHI"viJI"viKI"vi,LI"viLI"viOI"viQ,I"viQI"viCSI"viTI"vi UI"viUI"viVI"viX,I"viBYI"viYI"viZI"viZI"viZI"vi[I"vi{\I"vi\I"vi\I"vi]I"viE^I"vi^I"vi^I"vi_I"vizaI"viaI"vibI"vicI"vidI"vidI"viveI"vigI"viTh,I"vihI"viiI"viuk,I"vikI"viylI"vimI"viVmI"vimI"vi nI"vin,I"vi\oI"vipI"virI"vi5snI"visI"viYtI"viuI"viuI"vivI"vi5wI"vi8xI"vixI"vixI"vizI"vi{I"vi(|I"viT|I"vi}I"vi}I"vi}I"vi}I"vi%I"viI"vi!I"vimI"vigI"viMI"viI"viI"viI"vi>I"viI"viI"viI"viI"vi1I"vitI"viUI"viI"viI"viI"viI"viI"viI"vicI"viI"viI"vi&I"vi\I"viُI"viBI"viI"viBI"viZI"vi,I"viI"viϗI"viܘI"viI"viI"viI"viÜ,I"vi_I"viI"vi7I"vinI"viI"viEI"viI"viI"vifI"vi I"viI"viI"vi_I"viI"viI"vi"I"viI"viI"vieI"viI"viI"viDI"viI"vioI"viI"viI"viƲBI"viͳI"vi ###.#### .......---76.7 (69.0) I"vig>##.###.#  #.#  #.# #.# #. ###.##I"vi ##.#..# ###...#.########I"viRI"viϿH---7.7 (70I"vi Q _Found a stone staircase leading down.I"vi 4I"viI"viH _No target in view!I"viJ. I"vi/ I"vi3 I"viQ6 H _No target in view!I"vi 3I"vi I"vi I"vi I"viM P _I"viH I"vi I"vi I"vi I"vie ##..#.#<.#####.######...#9.7 (2.0)..#>##.###.##. #.#I"vi i#. #.#?. #.### #.# ###.## ##.#..# ###...#.########I"vi I"vi ,80.7 (3I"vi I"vil ; _Found an escape hatch in the ceiling.I"vi;I"viI"viI"viH _No target in view!J"vi7gJ"vihJ"vimJ"vi4pH _No target in view!J"viJ"vi;J"viJ"viH _No target in view!J"vi|J"vip}J"vi}J"vi+J"viNJ"viP _J"viJ"vizJ"viJ"vi?J"viFJ"viJ"viJ"virJ"viPJ"viJ"viSJ"viʓJ"vi,J"vi}J"viJ"viJ"vi9J"viJ"viJ"viϝJ"vi[J"vi~ _e - 3 scrolls labelled YXAVO XARIBEI (gained 1)J"viۡJ"vi,J"vi_J"viJ"viyJ"viХJ"viJ"viJ"vi,J"viJ"viJ"viZ  You encounter an orc wizard and an orc.The orc wizard is wielding a +1 dagger of pain.J"vij..##.##<#..#####.##### #..........#...#>##.###.## #.# #.# #..#######.# #.# #..# #.#....######## #.#J"vi##..$ ###.###... ##.#..#o.. ###...#.######.o +.............. o   orc wizard (asleep). ####...#.###### o   orc (asleep) ##.##.#J"viųL #....#J"vi090.7 (10.0)J"vih,1.7 (11J"viJ"vi* _Found 9 gold pieces.J"viY_  )))))o  You shoot an arrow. The arrow hits the orc.  The orc shouts!J"vi ooo.J"vi ..$..owandering)J"vi~ ;===3.0 (1.3)J"vi J"vi \ _The orc is severely wounded.J"vi! )You shoot an arrow. The arrow hits the orc!J"vipW)))))J"vi] oYou kill the orc!J"vi` oYou encounter an orc. It is wielding a +0 short sword.J"viۧ/oJ"viZ.....ooo 2 orcs (wandering)J"vi?544.2 (1.2J"viJ"viKq _You encounter an orc. It is wielding a +0 dagger.K"viy ))))You shoot an arrow.K"viH ooThe arrow hits the orc wizard but does no damage.K"viI5o.K"viJ.K"viR..$.oo 2 orcsK"vi1S-5.5 (1.3K"viXK"viZ% _The orc shouts!K"viT@ ))K"viVUQ))You shoot an arrow. The arrow hits the orc!K"vibo. oThe orc is almost dead..oo.o.o.oK"viY ..o 3 orcsYou encounter an orc. It is wielding a +0 club.K"viR-6.7 (1.2K"viK"vi7 _The orc wizard leaves your sight.K"viU $You shoot an arrow. The arrow hits the orc!K"vis)) 2 orcsK"viqo.o.oK"vib..o   orc wizardK"viro   orcK"vi077.9K"viK"viG _You kill the orc!K"viZs ))) You shoot an arrow. The arrow hits the orc wizard.K"vi Co.K"vi 7o.K"vi ...K"vi (9.1K"vi@ K"vi+ e _The orc wizard is moderately wounded.K"vi )) You shoot an arrow. The arrow hits the orc wizard!K"vi_ zo$o.K"vih &.K"vii /500.4 (1.3K"viZq K"vit c _The orc wizard is severely wounded.K"visv )You shoot an arrow. The arrow hits the orc wizard.K"vi)o   orcK"vi,oK"vi7o.K"viKo)K"vico 2 orcsK"vi~ 091.7K"vi|K"viN _You kill the orc wizard!L"viP  You shoot an arrow. The arrow hits the orc.L"vi)m  The orc is moderately wounded.L"vi*-2.9 (1.2L"vi:1L"vi4Q _The orc closely misses you.L"vi3 )You shoot an arrow. The arrow closely misses the orc. The arrow hits the orc!L"vi)   orcL"vi+{ oYou kill the orc!L"vi`094.1L"vioL"vi : _The orc hits you but does no damage.L"vi} )You shoot an arrow. The arrow hits the orc.L"vi(L"viL"viiL"vi..#VicViper1 the Shooter#.#Demigod#<#Health: 37/37 ========================..#####.#####Magic: 6/6========================#..........#AC: 7Str: 12...#>##.###.#EV: 12Int: 11##.# #.#SH: 0Dex: 21#..#######.# #.#XL:  4 Next: 101% Place: Dungeon:3#..))@.....# #.#Noise: ===------  Time: 1505.4 (1.3).....)######## #.#a) +0 shortbow##..$###.##Fire: a) +0 shortbow#)..##.#..#...###...#.######..+...............L"vi[40m####...#.########.##.##....#The orc is moderately wounded. _The orc closely misses you.You shoot an arrow. The arrow closely misses the orc. The arrow hits the orc!  You kill the orc! _The orc hits you but does no damage.  You shoot an arrow. The arrow hits the orc.L"vi]r _You kill the orc!You have reached level 5!L"viL"viZ/  --more--M"viJE44/447/75 0% M"vibUM"viW4 _M"viר 3M"viȩ M"viv M"vi M"vi^ : _M"viǵ $  Things that are here:M"vi7 ]  a +0 club; an orc corpseM"vir f  You encounter a quokka.M"vi  ..###. #.#r ##.. #<##. .....#####.#####.##.. #..........#.......#>##.###.# #.. #.# #.# #..#######.# #.# #..@)......# #.#---#......)## #.###..$.. ###.## #)...... ##.#..# #......... ###...#. +.........+r   quokka (asleep) #.........####...#.##.......M"vi ## ##.##.#  #....#M"vi j.r60M"vi _rM"vi N---7.4 (2 _M"vi M"vi O _You see here a +0 dagger.M"vi †You shoot an arrow. The arrow hits the quokka!M"vi=O)))))N"viB2.....N"viUF?1===8.6 (1.2N"viON"vikSJ _You kill the quokka!N"vi*UN"viVN"vi\N"vi'_H _No target in view!N"viڬN"viN"viN"viH _No target in view!N"vi.N"viQ/N"vi4N"vi87H _No target in view!N"vi N"vi N"vi N"viו &.N"vic ] ##.#. ##.<#† .....#####.##### .##.. #.......... .......#>##.### #.. #.# #######.#.###..)).....#......@#######N"vid ###..$..# ###.## #)......# ##.#..###.....###.####N"vi (0.0N"vi <---9.6 (1 _N"vi N"vi $  Things that are here:N"vi _a +1 dagger of pain; a +0 robe; an orc corpseN"viQ> N"vi> :---N"viE N"viG H _No target in view!O"vi O"vi]O"viO"viAH _No target in view!O"viCO"viO"vi=O"vimH _No target in view!P"viP"vioJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.9   3.6  -1   h - Spellcasting   0.0   1.4  -2      P"viX     b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1  P"vi            P"viJ d * Ranged Weapons   4.9   5.9  -1          P"viW     e - Armour   0.0   1.2  -1      f + Dodging2.8   3.6  -1  P"vi.     g - Stealth   0.8   1.0   0  P"via    P"viF            P"vi        P"vi        P"via    P"vi            P"viL        P"vix    The relative cost of raising each skill is in cyan.  P"viThe species aptitude is in white.  [?] HelpP"vi*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsP"vio P"vi&' P"vi0 ##.#.#VicViper1 the Shooter. ##..#<#Demigod#† .....#####.#####Health: 44/44 ========================.##.. #..........#Magic: 7/7========================.......#>##.###.#AC: 7Str: 12#..#.# #.#EV: 12Int: 11#..#######.# #.#SH: 0P"vi1 Dex: 21#.###..))......# #.#XL:  5 Next:  1% Place: Dungeon:3#......@######## #.#Noise: ---------  Time: 1509.6 (0.0)####..$..# ###.##a) +0 shortbow#)......# ##.#..#Fire: a) +0 shortbow#.........####...#.####+.........+............#.........####...#.######.......## ##.##.###.....## #....##.#### P"vi2 N_No target in view!  Things that are here: _a +1 dagger of pain; a +0 robe; an orc corpse _No target in view! _No target in view! _No target in view!P"vi : 4P"vigB P"viC Q"vij3Q"vilQ"viqQ"vivQ"viz: _Q"viL  You now have 75 gold pieces (gained 9).Q"vi‚Q"viQ"viC _You see here a +0 short sword.Q"viQ"viXQ"vi Q"viԚQ"viQ"viQ"viQ"viQ"viQ"vi9Q"vi߯Q"viQ"vi2Q"viQ"viùQ"vipC  You see here a +0 short sword.Q"viHQ"vi  _Q"vihQ"viQ"viQ"viQ"vi<Q"vi-Q"viQ"viQ"vihQ"viQ"vi4,Q"vi}Q"viEQ"vi`,Q"vi!Q"vi1Q"vi Q"vi Q"viJQ"viQ"vi Q"viQQ"viQ"viQ"vi!Q"vi "Q"vi7$Q"vi&Q"vi'*Q"vi*Q"vi-Q"vi.Q"viw2,Q"vi2Q"vis4Q"vi5Q"vi>6Q"vi6Q"vi=Q"vi>Q"vi>Q"vic@Q"viCQ"viFQ"viFQ"vi*IQ"viLQ"viPQ"viUPQ"viKRQ"vizUQ"vib # #. .## ########## >. #.........### #. ##.######Q"vi@cH.....#.##...## #< #†.@.....#####.#####220.0) #..##...#..........#Q"vicr #.........#>##.###.# #.###..##...##.# #.Q"vicF #. #..#######.# #.# #.###..))......# #.#Q"vic  #......)######## #.# Q"viWd9 ####..)..## ###.# ##)......## ##.#.. Q"vioQ"vip-30.6 (21Q"vi {Q"vi}; _Found a stone staircase leading down.Q"vi* Q"vi Q"vi Q"vi H _No target in view!Q"vi Q"vi Q"vi Q"vi9 H _No target in view!R"vitR"viuR"vizR"vi|H _No target in view!R"vi23R"vi3R"vi0CR"vi FR"viGK: _R"viNR"viPR"viAQR"viSR"viVb  You see here a quokka corpse.R"viAXR"viX _R"vi4YR"vi\R"vi^R"vi^R"vi`R"vieR"vifR"vifR"vivgR"viiR"vi@lf  You encounter an adder.R"viu  ###   ..#   #.#   #.#  #####.### ##########   #.....>.# #.........  ##.##.###.#.###.#######.  S......@..#.##...## #<  ####..####†.......#####.  #. #..##...#......  .. #.........#>##.  R"viYv8.. #.###..##...##.  ## #.# #..#######. S   adder (asleep)   #.###..))......   #......)#######  R"vivC ####..)..##R"vi)w!R"vic5.6 (5.0)6.6 (6 _R"vi'R"viR"viiX ))))))S  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.R"vikF.SR"vi C.SR"vi"....R"vi'===R"vi/7.8 (1.2R"viR"vi3 _The adder is lightly wounded.R"vix 4)))))))R"vi؜ H.SR"viP `...S...R"vi (9.0R"vi R"viѱ  R"vi2 g_You shoot an arrow. The arrow closely misses the adder.R"vi ))) You shoot an arrow. The arrow hits the adder.R"vikV .S.SR"vim] .R"vi] )40.2R"vib R"vid ^ _The adder is severely wounded.R"vi*4)))))))S"viiE.SS"vipb..... S"vipS"vip&1.5 (1.3S"viYvS"viGye _You shoot an arrow. The arrow misses the adder.S"viOYb .  You shoot an arrow. The arrow hits the adder!S"vix^(S"viS"vis 72.8 _You kill the adder!S"viS"viHo _Your Ranged Weapons skill increases to level 5!S"vi˷S"viS"vi}S"viRH _No target in view!S"vi _S"vi;BS"viS"viS"viS"viWS"viS"viS"viS"viS"viS"viS"viC,S"viS"viHS"viOS"viS"viS"viS"viM,S"viKS"viS"viS"vi$S"viS"vijS"vi,S"viES"viS"viS"viS"viS"vi=S"viS"vi S"viS"viS"viYS"viS"vil S"vi S"vi  _You now have 89 gold pieces (gained 14).S"viPS"viS"viS"viS"vitS"viS"vi)S"viS"vilS"viS"vi}S"vi1!S"vi!S"vi@"S"vi"S"vi$S"vi$S"vi$S"vi*%S"vi&S"vi'S"viT'S"vi'S"vi(S"vi),S"vi*S"vi4+S"vi,BS"vi0S"vit1S"vi1S"vi92S"vi3S"vi3S"vi4S"vin4S"vi5S"vi-6S"vim6S"vi6S"vi7S"vi_9BS"vi:S"vi<S"vix<S"viW=S"vi>S"vi?S"vi<@S"vi@S"viSBS"viCS"viCS"viXDS"viES"viFS"viFS"vivGS"vi$HS"viH,S"vi IS"viIS"viMJS"viJS"viJS"viAKS"viL,S"viWLS"viLS"viNS"viNNS"viNS"vi PS"viQQS"vi}QS"vi-RS"vigSS"viTS"viTS"vi*US"viVS"viW,S"vi/XS"viYS"viZS"viZS"vi gJS"viwgS"vi$hS"viFkS"vil,S"vi)mS"viqnS"vieoS"vioS"vi?pS"viqS"vir,S"visS"vitS"vifwBS"viwS"vi |XS"viy|S"vi|S"vi3}S"vi`~S"vi,S"vi4S"viS"vi,S"vi%S"viS"vi͇BS"viLjS"vi;S"viS"virS"viS"viS"vi؍S"vi&S"viS"vi,S"viS"vi[S"vi,S"viS"vi:S"viBS"viS"viS"viӜS"viQS"vieS"viS"viޟS"viYS"vi¡S"viƪS"viS"viS"viدS"visS"viES"viS"viȵS"viS"viS"viS"viPS"viS"viϼS"viS"viS"viS"vivS"vi,S"vi9S"viS"viS"viS"viCS"viS"vi,S"viS"viS"viS"vi/S"vi S"vi S"viS"viS"viS"viS"vipS"viS"vi_S"viS"viS"viS"viS"viS"vi*S"vi^S"viS"viAS"viS"vi>S"viS"viS"vi|,S"viS"vi7S"viL,S"viS"viS"viS"viS"viS"visS"vi?S"viS"vi,S"viS"vilS"viS"vi7 ? _You open the door.  There is an open door here. _S"viU ? _You open the door.  There is an open door here. _S"viPV S"viV S"vi:X S"viY S"viZ S"viZ S"vi[ S"vi)] S"vic] S"vi] S"vi^ S"viM` S"vix` S"vi:a S"vib S"vic S"vid S"vie S"vif S"vig ,S"vij ,S"vik S"vik S"viZl S"viFn S"vio S"vio S"vip S"vi r S"vis S"vis S"vit S"viv S"vi!x S"vi`x S"vi y S"vi:z S"vio{ S"vi{ S"vi| S"vic} S"vi~ S"vi~ S"viZ S"vi S"vi S"vi S"vi S"vi: S"vil S"vią S"vi҇ $ S"vi Y_c - 4 scrolls labelled ZOZENA TOYRE (gained 1)S"viĈ S"vi S"viM S"vis S"vi S"vi S"vi" S"vi% S"vi! S"viG S"vi S"vi S"vi S"vi S"vip S"vi S"viۓ S"vi S"viy S"vi S"viu S"vi S"vi" S"vi S"vi` S"vi S"vi& S"viz S"vi S"vi S"vi S"viD S"vi5 S"vi S"vi5 S"vi S"vi S"vin S"vi- S"viڪ S"viO S"vi S"vi S"vir S"via S"vi S"viB S"vi S"vi S"vi, S"viɶ S"viȸ S"viL ,S"vi S"vi S"vi S"vi+ S"viտ S"vi S"vi S"vi S"vi S"vi S"vi S"vi S"vi S"vi S"vio ,S"vi S"vih S"viT S"vi S"vi S"vi S"vi S"viW S"vi S"vi S"vi2 S"vi S"vi$ S"vir S"vi S"vi S"vi S"vi| BS"vi( S"vi S"vi S"vi S"vi S"vi S"viF S"viw S"vi) S"viz @  There is an open door here.S"vi S"viA  _S"vi S"vi S"vi S"vi S"vi S"vi S"vi S"vi S"vi S"vi S"vi ,S"vi S"vi( S"vi ,S"vi S"vi S"vi 7  You open the door.S"vif2 S"vi9 o#........#.###.####.#.##.## VicViper1 the Shooter#.###.##............#.##.## Demigod#..###.###.######.##.## Health: 44/44 ========================..#.#.####'## #...... Magic: 7/7========================...##.####...## ####.## AC: 7Str: 12.#########.....## #.# EV: 12Int: 11..##.......## ##.## SH: 0S"viN: Dex: 21#. ...####.........####.... XL:  5 Next:  7% Place: Dungeon:3@.....'@........'....... Noise: ---------  Time: 1684.8 (142.0)S"vi}: R...####.........####.... a) +0 shortbow##.......## ##.#. Fire: a) +0 shortbowS"vi: ##.....## ###.##...##.##+##S"vi: . @   Jessica (asleep) _You open the door. _There is an open door here. S"vi; _c - 4 scrolls labelled ZOZENA TOYRE (gained 1) _There is an open door here.  You open the door.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger.S"viXM /  --more--U"viЈU"vi:---U"vi0U"vi< 53 _U"vivU"viןU"vi% ))))))@  You shoot an arrow. The arrow hits Jessica.  Jessica shouts!U"vi .@U"vi#....'U"vim;===6.9 (1.1)U"viAU"viǶ[ _Jessica is heavily wounded.U"viW ))))) You shoot an arrow. The arrow hits Jessica.U"vip .@U"vi3v "...'U"viv -8.1 (1.2U"vi| U"viV W _Jessica is almost dead.U"viJC 4)))))))U"vi .@U"vi\ $...@..'U"vi -9.2 (1.1U"vi U"vi J _You shoot an arrow. The arrow barely misses Jessica.V"vi )You shoot an arrow. The arrow hits Jessica.V"vi"=)))V"vi..'V"vip 5/452490.3 _You kill Jessica!Your Fighting skill increases to level 3!V"viİV"vih _Your Dodging skill increases to level 3!V"viS V"vi V"vi V"vi V"vi V"vi$ : _V"viM %  V"vi There is an open door here.V"viܵ V"vi  _V"vi V"viJ V"vi V"viS V"vi& V"vi V"vi V"vi V"vi V"vi] $  Things that are here:V"viG b  a +0 dagger; a +0 robe; the human corpse of JessicaV"vi V"vi V"vi3  _V"viG V"vi V"viW V"vi V"vi_ V"vi V"vih V"vi V"vi V"vi V"vi V"vi V"vi V"vil V"vi V"vir V"vi V"vi3 V"vij V"vi V"vi V"vi V"vi V"vi V"vi V"vi V"vi V"vi V"vi V"vi V"vi V"viD V"vi V"vib V"vi V"vi. V"vi V"vi V"vik V"vi V"viX V"vi V"vi V"vi V"vi V"vi< V"vi V"vi V"viX V"vi V"vi V"vi8 V"vi V"vi V"vi0 V"vik V"vi' V"vi! V"vi ,V"vi V"vi V"vi V"viO V"vi V"vi V"vij BV"vi V"vi! V"viU! V"vi! V"vi" V"vi# V"vi$ V"vi$ V"vi& V"vi,  #..##.# ##+##  ##.##.##.####.##.##.........#######.#### #.#V"vi,  #.# #.###########.# #......> ---V"vi - f717.3 (27.0)###############  V"vi)-  V"viG- c   V"vil- 9   V"vi- E V"vi2 V"vi3 #---V"vi@3 %8.3 (28V"vih7 V"vi9 9 _Found an escape hatch in the floor.W"vi 4W"vi$W"vi&H _No target in view!W"viI W"vi W"vi$ W"vi W"viD! W"vi$ P _W"vim& ,W"vi' W"vi=( W"viJ) W"vi) W"vi/* W"vi+ W"vib, W"vi, W"vi- W"viQ. W"vi/ W"vi/ W"viv0 W"vi^1 W"viz2 W"vi2 W"viH3 W"via4 W"viO5 W"vi5 W"vi(6 W"vi7 W"vi8 W"vi8 W"vi@9 W"vi; W"vi< W"vi?= W"vi= W"vi@ W"viA W"viA W"viYB W"viC W"viD W"viD W"viE W"viF W"viG W"vi;H ,W"viI P  There is an escape hatch in the floor here.W"viJ W"viJ  _W"vi4K W"viK W"vi9L W"vigL W"viL W"viDM W"viN W"viAN W"viwN W"viO W"viO W"viO W"viP W"viP W"viQ W"viFQ W"vipQ W"viR W"viR W"viR W"viVS W"viT W"vikU W"viU W"viU W"vigV W"viV W"viW W"vi;W W"viW W"viY W"viZ W"vivZ W"vi[ W"vi] W"vi] W"vi] W"vi^ W"vi _ W"viU_ ,W"vi_ W"vi` W"vi` W"vi` W"visa W"via W"vib W"viIb W"vib W"vi\c W"vic W"vic W"viyd W"vi| W"vi} W"vi0 W"vio W"vi W"vi W"vi! W"vi W"vi W"viՄ W"vi P  You encounter an adder.W"viƆ W"viы .####.#.##. ......#.##. .######.##. '## #.... ..## ####. ...## #.W"vi6 ## ....## ##.#### .S .....####.....####.####. .....'......... .....####.....####.####. W"vik ....## ##.#.## # ...## ###.# ..###.# W"vi +## #.#S   adder (asleep) W"viČ C.# #.# .# #.# .## #######.#W"vis -55.3 (37W"vi *6.3 (38 W"vi: _W"viF W"vi W"vi )))S  You shoot an arrow.  W"viV ,The arrow hits the adder but does no damage.W"vi8i3S.W"viiP.SW"vipn$. .W"vio/===7.5 (1.2W"vi=o )W"visW"vi>v/ _The adder hisses angrily.X"vi9))X"vi7U.SX"vi>8.7X"vi#X"vim _You shoot an arrow. The arrow closely misses the adder.X"viP|  You shoot an arrow. The arrow hits the adder.X"vil  The adder is heavily wounded.X"vi\4-60.0 (1.3X"vi6X"vi` _The adder bites you. The adder misses you.X"viؗ9)))))))X"vi ;S......X"vi -1.1 (1.1X"vi# X"vi$ _You shoot an arrow. The arrow misses the adder. The adder barely misses you.X"vi[ |  You shoot an arrow. The arrow hits the adder.X"vi m  The adder is severely wounded.X"vi V5=2.2X"vi` X"vi _The adder misses you. The adder barely misses you.X"vib .  You shoot an arrow. The arrow hits the adder.X"vi-(X"vi6X"vip:M=303.3X"vib?Y"viI _You kill the adder!Y"vicY"vicY"vidY"vi/fY"vigY"vikBY"vilY"vi mY"vimY"vinY"vipY"vipY"vitqY"vi7sY"vitY"vi0uY"viuY"vivY"vixY"vixY"vi\yY"vizY"vi{Y"vi|Y"viz|Y"vi}Y"vi~Y"viY"viY"vi'Y"viAY"viY"vi*Y"viIY"viY"viY"viaY"vi6Y"vi Y"viSY"vi Y"vi#Y"viY"viY"viY"viY"viY"vi3Y"viӔY"viʖY"vi|Y"viĘY"viY"viښY"viTY"viY"viY"viY"viY"viY"vieY"viY"vi Y"viY"viRY"viťY"viY"viDY"viߧY"viY"viGY"viY"viY"viY"viY"viZY"viY"vicY"viY"viSY"viY"viOY"viY"vi[Y"viY"vi Y"vi7Y"viY"viHY"viY"vi5Y"viY"vi^Y"viY"viY"viFY"viY"vilY"viY"vi'Y"viY"vi_Y"vi_Y"viY"vi'Y"viY"viY"visY"viY"viY"vi Y"vioY"viY"viY"viY"viY"viY"vi5Y"viY"viY"viY"viY"viY"viY"vi$Y"viY"viQY"viY"vi6Y"viwY"viY"vi6Y"viY"viY"vihY"viY"vi\Y"viY"viY"viLY"viLY"viY"viY"viY"viY"viY"vi  You encounter a hobgoblin............. #.####...# ...g #.##.....# ... #.##.###.# ... #........# .. ####.##### '#  #.# ########.#  ###.#####........#  #......##.# #@.## .---  #.#.##.##.#####...#....  #.#.##.##.##...........  # #.##.##.##.##...#....  #..........##..## ...  ####.##.......## .#g   hobgoblin (wandering) #.########## # #.#"vi=mm ..#99.3 (36.0)Y"vi' Y"vi Q---800.3 (37 _Y"viY"viY"vi$])))))))Y"vi\ .gYou shoot an arrow. The arrow closely misses the hobgoblin.Y"vi]J.gY"viJd|..'..gY"vid;===1.6 (1.3)Y"vikY"vicm+ _The hobgoblin shouts!Y"vioZ )))) You shoot an arrow. The arrow hits the hobgoblin.Y"vi .g'....2.7 (1.1 _The hobgoblin is almost dead.Y"vi4< )))You shoot an arrow.  The arrow hits the hobgoblin but does no damage.Y"vi!.g....3.8 _The hobgoblin is almost dead.Z"viC\ $You shoot an arrow. The arrow hits the hobgoblin!Z"viaG))Z"vi)*..Z"vi515.0 (1.2Z"vi Z"viM _You kill the hobgoblin!Z"vi+4Z"vi/Z"viLH _No target in view!Z"vi Z"viV Z"vi Z"vi Z"vi Z"vi : _Z"vi Z"vi< Z"vi Z"vi Z"vii Z"vi Z"viY Z"vi Z"vi x  You now have 101 gold pieces (gained 12).  There is an open door here.Z"viM Z"vi Z"vi/# F _You see here a +0 leather armour.Z"vi% 3Z"vi' Z"vi) Z"vi+ Z"vi, Z"vi- Z"vi/ Z"viX2 ,Z"vi3 Z"vi"6 Z"vi#8 Z"vi8 Z"vi: Z"vi; Z"vi> Z"vit> Z"vi? Z"viJH #   #  .# Z"viH , #'## ##...##  ######.### ##.....## Z"viH a# #........# ##.......## ####.####...####.........### ...............'@........'.--- Z"viI ####.####...####.........# Z"vi,I S# #.##.....# ##.......# #.##.###.# ##.....##Z"vilI D.....# ##...##### ##[## ########.#Z"viI ###.#####........##......##.#####..## .Z"vi P Z"viT '14.0 (9.0Z"viU K---5.0 (10.0)Z"vi[ Z"vi^ Z _q - a smoky silvery potionZ"vi_ 4Z"viˍ Z"vi< H _No target in view!["vi["vi4["vi["vi(H _No target in view!["vi&"["vi"["vi#["vi'["vi[)["vi-: _["vi-["viW0,["vi2["vi3["viJ5["vi5["vii6["vi<8["vi9["vi9["viw>["viEA["vi7C["viC["vi`D["viE["viG["viaG["viH["viL@  There is an open door here.["vi:N["viN _["vimO["viQ["viR["vi^R["viR["viT["vi]W,["viW["viZ["vi]f  You encounter 2 gnolls.["viev ..#jj  ["vifE#.#!#  #.#.#  #.#.###  .....  ##...##  #.....#  #.@.#  ##.##  #.#  ["viTf#.# ##'## ##...## ["vifjj 2 gnolls (asleep) #####.##.....## ["vif........# ##.......## .####...####.........###["vimii.j24.0 (9.0)["vipKj1 asleep)["vi'q/5.0 (10.0)["vi+w["vi|+ _Found a quarterstaff.["vi )))))You shoot an arrow. The arrow hits the gnoll!["vinm j)The gnoll is almost dead.["viof jThe gnoll shouts!["viBp["viqC!j["vi|~p....jwandering)["vi;===6.2 (1.2)["vi _You encounter a gnoll. It is wielding a +0 club.["vi2Ab )  You shoot an arrow. The arrow hits the gnoll.["viF))))j   gnoll (["vivj.jj["vi!.["vir...jj 2 gnolls (1 wandering)["vi577.3 (1.1["vi*["viI _You kill the gnoll!["vi$ ))))))You shoot an arrow. The arrow hits the gnoll!["vi )jThe gnoll is heavily wounded.["vi' z)....j["viM -8.5 (1.2["vi ["vi: ' _The gnoll shouts!["vi] )))))You shoot an arrow. The arrow hits the gnoll.["viE!j["vi J.j["vi O)j["vi,...["viU-9.6 (1.1["vi["vi` _The gnoll is moderately wounded.\"vi )))))You shoot an arrow. The arrow barely misses the gnoll.The arrow hits the gnoll.\"vimQ.j\"vinC!j\"viLw&..\"viw.30.8 (1.2\"vir~\"vi^ _The gnoll is severely wounded.\"vi )You shoot an arrow. The arrow hits the gnoll!\"vi3$n))   gnoll\"viצO)j\"viɮ&..\"vi6432.1 (1.3\"viϹ\"vi2I _You kill the gnoll!\"viZV)))))))\"vi ;N.j\"viB^.!)..\"viC(3.4\"viSK\"viNm _You shoot an arrow. The arrow closely misses the gnoll.\"vi. )You shoot an arrow. The arrow hits the gnoll.\"vi2F))\"vi&..\"vi594.6 (1.2\"vi\"viI _You kill the gnoll!\"vi-T \"viT \"vib ^ _No target in view!]"vi@n]"vi@&M]"viBAJ# #<#]"viAI..#.)]"viA!]"vi:BA)# ]"viBZ##.#.####]"vi8CD...)...]"virC6#...#]"viCN#..@..#]"viC!0.0]"viCY##...##]"vi!D-##.##]"viKD*#.#]"viuD.]"viD']"viD ..]"vi E.]"vi`E....]"viE]"vi*N]"vi T5---5.6 (1]"viuZ]"vi[9 _Found a stone staircase leading up.]"vi]"vi:---]"vi]"viKH _No target in view!]"viw]"vi]"vi]"viH _No target in view!]"vi) ]"vi ]"vi ]"vi, ]"vi ]"vis $ _]"viJ ]"vi` ]"vi ]"vi ]"viG ]"viF [  Items here: )) ††.]"vi ]"viV  _]"vi ]"vi0 ]"vi B]"vi# <  You see here a +0 whip.]"vi& ]"vi'  _]"vi) ]"vi@6  #.. #.# ... #. #.# ]"vi6 # #<#######..#.)......#.#@# . #.#)# ...##.#.####.##.......)........#####...###.###.....##...# ]"vi7 a##.## #.]"vi-7 "#]"vi> ,40.6 (5]"vi? +1.6 (6]"viE ]"viH Z _s - 2 viscous ruby potions]"vi:  _No target in view!^"vi4^"vi^"vi1H _No target in view!^"viæ_^"vi_^"vi: _^"vi4^"viǰ,^"vi^"vitD  You see here a +0 quarterstaff.^"vi^"vi _^"vi^"vis^"vi5^"vi^"vi^"vi^"vi^"vi^"vik^"vi^"vi^"vi^"vi^"vi ^"vi3^"vi~^"vi^"vi^"vi"^"vid^"vi^"viU^"vin^"vi^"vi0^"vi^"vi^"vi ^"vi^"vi^"vi@^"vi^"viw^"vi^"viOk  You encounter a ball python.^"vi ... ###  #.. ..#  ^"vi'#.# #.#  ... #.#  #.# #.#  #.# #.#  ^"vi# #<#######.###  ..#.).......@.# #.#.####.####.# . #.#)# #.# .#  ...##.#.####.## .# ^"vi .......)....... S#  ^"vi!A.#####...###.## .#   S   ball python (constriction, asleep)#.....##.# .# ^"viJ@ ##...###.# .^"vipt ##.## #..  ^"vi^"viA 052.6 (11.0)^"vi 33.6 (12 _^"vi^"vi^"vi †You shoot an arrow. The arrow hits the ball python!^"vi ?)))^"viw)^"vi4_0...^"vib;===4.7 (1.1)^"vit^"vi*xO _You kill the ball python!^"vic _No target in view!^"vi5e ^"vie ^"vik ^"vin H _No target in view!^"vi  _^"vi X^"vi B^"vi# ^"vi/ ^"vi' ^"vi ^"viU ^"viƳ ^"vi ^"vi5 ^"viq  ^"vi  ^"vi7 BYou see here a ball python corpse.^"vi ^"vi  ^"vi: _^"vi ^"vi ^"vi ^"vi ^"vi~ ^"vi ^"vi ^"vil ^"vi ^"vi ^"vi_ ^"vi ^"vi ^"viV ^"viZ ^"vic ^"vi ^"vi ^"vi ^"vi ^"vi ^"vi& ^"vi ^"viv ^"viX ^"vi1 ^"vi ^"vib ^"vi ^"vi ^"vi7 ^"vi ^"vi ^"vis ^"vi ^"vi ^"vi7 ^"vi ^"vi ^"vi ^"vi/ ^"vie ^"vi ^"viS ^"vi ^"vi1 ^"vik ^"vi[ ^"vi ^"vib ^"vi ^"viM ^"vi ^"viK ^"vi^"vi0^"vi^"vi^"vit^"vi!^"vi^"viq^"vi ^"viG ^"vi ^"vi ^"vi ^"vi|^"vi@^"vi^"vi^"vi^"vim^"vi^"viN^"vi^"vi^"vi|^"vi.^"vi^"vi^"vi^"vim ^"vi!^"vi!^"vik#^"vi$^"vi%^"vi[&^"vi)^"vi+^"vi?,^"vi-^"vi.^"vi0^"vi0^"vi1^"vi3^"vi^5^"vi6^"vi&7^"vi8^"vi9^"vi:^"vie;^"vi=^"vi??^"vi?^"vi@^"vi-B^"viC^"viBD^"viD^"viE^"viG^"vimH^"vi!I^"vieJ^"viK^"viFL^"viL^"viN^"viWO^"viO^"viP^"viQ^"vi/S^"viS^"viT^"viV^"vitW^"vi&X^"viX^"viZ^"vi[^"vi\^"viN]^"vi^^"vi`^"vi`^"viza^"vib^"vid^"vid^"vie^"vif^"viVh^"vih^"vii^"vij^"vi(l^"vil^"vim^"vi p^"vi-r^"vir^"vi:t^"viMw^"vi|y^"vi2z^"vig{^"vi~^"vi^"vi^"vi^"viv^"vi_^"vi^"viT^"viČ^"vi^"vig^"viʐ^"vi^"vi!^"viו^"vi!^"vi2^"vi!^"viݛ^"vi)^"vi*^"vi_^"vi^"viX^"vi:^"vi^"vi{^"viP^"vi^"vi^^"vi^"vi^"viݱ^"viq^"via^"vi6^"viS^"vif^"vi4^"vi^"vi3^"vi>^"vi!^"vio^"vir^"viZ^"vi^"vi^"vi^"vi^"viS^"vi^"vi$^"vi^"vi^"vi^"vi^"vi^"viL^"vi@^"vi^"vi^"vi^"vi^"vi=^"vid^"vi^"vi^"vi ^"vio^"vi(^"vi^"vi^"vie####.# #......##.#####..###... .....# #.#.##.##.#####...#.... ###### #.#.##.##.##........... # #.##.##.##.##...#.... ^"vi#..........##..###... ####.##.......## ##.# #.########## ### #)####.#   #.....@#  ---918.7 (64.0) ######## ^"viF7 ^"vig^"vi"^"vi---9.7 (65 _Found a dagger._"vi{_"vim~_"vig_"viH _No target in view!_"vi8H_"viH_"viL_"viOH _No target in view!_"vi_"vi_"vi _"vi H _No target in view!_"viI&_"vi&_"vi`'_"vi*_"vi+_"vi0P __"vi.1_"vi2,_"viR8_"vi:_"vi:_"viE_"viF_"viI_"viN_"viO_"viP_"vi]>  You see here a +0 dagger._"vi__"viR` __"vi*a_"viZc_"vid_"vi8e_"vig_"vi*h_"vii_"viDj_"viDk_"vil_"viIn_"vin_"viz ###.# #.##.###.# ##... # #.# #........# ##... #.# ####.##### ##[##.# #.# ########.##.# ###.#####........########.# #......##.#####. # #.......# #.#.##.##.#####... # #.####### #.#.##.##.##...... # #.# #@#.##.##.##.##... ###.# #.#..........##..# ....# #.####.##.......## ##### #.# #.########## #)####.# #......#  ######## _"vi}-29.7 (10_"vi>~-30.7 (11_"vi:_"vilb _m - a scroll labelled GAS ONUN ULI_"vim 4_"vit _"vi[v H _No target in view!_"vi_"vi]_"vi_"viH _No target in view!`"vi#`"vi`"vi`"vi`"vi`"vi7P _`"vik,`"vi%`"vi`"vi"`"vig`"vi`"vi~`"vit`"vi`"vi`"vi`"vi`"vi#,`"vi`"viD`"vip`"vi`"vi`"vi`"vi`"vi``"viv`"viC`"viw`"vi`"vi3`"vi`"vi+`"vi`"vi)`"viH`"vi`"vi#`"vi`"vi`"viB`"vi`"vi `"vi`"vi/`"vi`"vi`"vi`"vie`"vi `"vi`"vi`"vi4`"vi`"viX`"vi+`"vis`"vi`"viT`"vi0`"vic`"vi`"vi}`"vi@`"vi|`"vi`"vi4 `"vi `"vi$ `"vi `"vi `"vi ,`"vii`"vie`"vi3`"vit`"vi`"vi `"vi`"vi`"vi}`"vi`"vi`"vi`"viD`"vi `"vi!`"vi!`"viI"`"viA#`"vi6$`"vio$`"vi %`"viX&`"viS'`"vi'`"vi(`"vi+`"viz,`"vi,`"vi-`"vi.`"vi/`"vi/`"vi0`"vi4`"vi6`"viT6`"vi&7`"vi9`"vi7:`"vit:`"vi*;`"vi<`"viW>`"vi>`"viZ?`"viA`"vi|C`"viC`"viD`"viF`"viuH`"viH`"viI`"viU/  ### #....# ...#  ...#.# #.. ..#  #..#.## #.# #.#  #..... ... #.#  #.##.# #.# #.#  #.##.# #.# #.#  `"vi[V####...@#####<#######.## #...........#.)......... #.##.#.####.#.####.####. # #.##.#.####.#)# #.# #. ##........##.#.####.####. ##..#.........)........#† #`"viV#..###.#####...###.##.#. ### #......# #.....##.##.#. ..# ##.##### ##...###.##.#.You pick up a parchment of Hailstorm and begin reading...`"vij]-62.7 (32`"vi],3.7 (33`"vic`"vieB _You add the spell Hailstorm to your library.`"vih`"viBi`"vij`"vim`"vio`"viVun`"viXv`"viw`"viz,`"viz`"viK|`"vi}`"vi}`"vi~`"vi:`"vi `"vii`"vi`"vi`"viJ,`"viP`"viՊ`"vi,`"vi`"vi`"viЎ`"vi`"vi`"vi`"vi`"viΑ`"vi`"viX`"vi`"vio`"vi`"vif`"vic`"vi`"vi,`"vi`"vi|`"vi`"vi`"vi*`"vi٠`"vi`"vih`"viߢ`"vi`"viң`"vi`"viM`"vi`"vi4`"vi`"vi?`"vi `"viQ`"vi`"vi`"vi`"vi`"viL`"vi`"viK`"viޮ,`"vi`"vi`"vi`"vib`"vi `"viͳ`"vi`"vi|`"vi`"viǶ`"vi`"viu`"vi¸`"vi`"vi`"vi^`"viw`"viN`"vi`"vi0`"viܾ`"vi`"vi`"vi`"viS`"viP,`"vi`"vi`"vi`"vin`"vi`"vi?`"vi].# .# .# .## .##. .## #.###### ..# #......# #.#########....### ................@+ #.#########....### #.# ##.#.# ..# ###.### ####.# #....# #.#### #.# `"viB#.#`"viN...............`"vi...>..'......90.7 (27...............`"vi4...+#`"vi`"viM======1.7 (28`"vi`"viR6 _As you open the door, it creaks loudly!`"vi:[ _Found a stone staircase leading down.`"vij `"vi `"vi `"vi? H _No target in view!`"vi@v`"viv`"viv`"vijx`"viQz`"vi~: _`"viu@  There is an open door here.`"vi`"vi _`"viւ`"vi<`"vi`"vi`"vi`"vi`"vim`"viՊ`"vi`"viK`"vi܎`"vi#`"vi`"viݑ`"vi`"vi`"viH`"viW`"vi X`"vi;`"vi`"vi`"vi)`"vi`"vi`"vi͞`"vi4`"viW,`"vi`"vi`"vi`"vi.`"vi`"vi`"vi(`"viY`"vi`"viī`"viU`"vi`"vi4`"vi`"vi,`"vi`"vi`"vi`"viɲ`"vi `"vi`"vi,`"vi`"viC`"vi`"vi`"vi`"vi`"vi,`"viP`"vik`"viA`"vix`"vi`"viD`"vi`"vi`"vi`"vi`"vi,`"vi`"vio`"vi`"vi `"viS`"viX`"vi4`"viu`"vi`"vi`"vi``"vi `"viT,`"vi`"vi8`"vi,`"vi`"vi`"vi`"vi3`"vi\`"vi)`"vi`"vi`"vi`"vi`"vi`"vi`"vi`"vi`"vi`"vi`"vi[`"vi`"vi`"vi\,`"vi`"vi ### ######### .. #.......# `"vi#< #.#####.# # ####.###.# #.####### # #....@...# #........------2026.7 (35 #.##.###.# #..###### #`"viT~  #. #.#####..## #####`"vi #. #.........# ....# .. #.##.#...## `"vib###.# ## #.##.....# # #.# #.#####..# # #.# #.#####..# `"vi# #.# # #........#`"vi`"viLK------7.7 (36`"vi`"vi]9 _Found a stone staircase leading up.a"via"viZa"via"vi,H _No target in view!a"vi@a"viΛa"viߟa"vi,H _No target in view!a"vi{a"via"via"via"vi^a"vif _a"viea"vi[a"via"via"via"via"vi P  There is a stone staircase leading up here.a"via"vi~ _a"viLa"viza"viMa"via"via"vi>P  There is a stone staircase leading up here.a"via"vi _a"vi@a"via"vi6a"viZa"via"vi5a"vi,a"viUa"via"viBa"vina"via"viGa"via"via"via"via"vi,a"via"vi0a"viT a"vi a"vi= a"vi% a"viWa"vi a"via"via"via"via"via"viEa"via"via"via"via"via"via"via"viUa"vi3 a"vi a"vi/!a"vi!a"vi#a"vi$,a"vi[%a"viK'a"vi(,a"vi(a"vi*a"vi+,a"viI,a"vi.a"vi.a"vi'/a"vi/a"vi1a"vi2a"vi3a"vi3a"viz5a"vi^8Ba"vi>a"viP?a"vi?a"vi@a"viAa"viEC,a"vi[Da"viK  There is an open door here. _a"viKa"viTa"viVa"vi_Xa"viXa"vikYa"vit\a"vi],a"vi^a"vi`7 _You open the door.a"visb3a"vica"vig@  There is an open door here.a"viha"vifi _a"viQja"vika"vila"viAma"vima"vina"vi(p,a"vipa"vi7ra"vi sa"viHsa"visa"viva"viwa"viwa"viyxa"vi|a"viy}a"vi}a"vi~a"via"via"via"via"viɅa"viKa"via"viTa"vi؊a"vid  You encounter 2 orcs.a"vic ###.# ##.....## ####.# ##...## #....# ##'## a"vivj#.#### #.# #.##.# #.###.## #.###...#######.# a"viq.###### #.....#...oo.# .#....# ##...##@##### a"viؔ]....#.# ##.........# ##..#.#####.###.###.# a"vi #..............# #.# a"vi& #.##.#####.##### #.#  #.##.# #.# #.# a"viW{oo 2 orcs (asleep) ###....#####<#######.##a"vi# ...........#.).........# .##.#.####.#.####.####.#a"viv70.7 (431.7 (44 _a"via"vi 8)))a"vif ooYou shoot an arrow. The arrow completely misses the orc.a"vip s..ooa"vip P====2.9 (1.2)a"viiw a"viy ; _The orc shouts! x2; You hear a shout!b"viU+z ))You shoot an arrow. The arrow hits the orc.b"vi3o.b"vi-o.b"vi} .b"vi<===-b"vi+&4.2 (1.3b"vizb"viW _The orc is almost dead.b"viq )You shoot an arrow. The arrow hits the orc.b"viw)   orcb"vi-o.b"vip oYou kill the orc!b"vi.o   orc wizardo   orcb"vi851-b"vi&5.3 (1.1b"vi b"vidx _You encounter an orc wizard. It is wielding a +0 dagger.b"vi/7))b"vi'Do)b"viz  You shoot an arrow. The arrow closely misses the orc.b"viJ:*b"vif2 o   orc  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!b"vi8{b"vi-6.5 (1.2b"vi"b"vi$ _Deactivating autopickup; reactivate with Ctrl-A.b"vi0b"vi/)b"viX .  You shoot an arrow. The arrow barely misses the orc.b"viY b"via 4ob"via 70---b"via !7.7b"vig 8{b"vij \ _The orc hits you but does no damage. The orc hits you with a +0 flail.b"vi8 )You shoot an arrow. The arrow hits the orc!b"vi= (b"viO *{.b"vid b"vi Q---28.8 (1.1b"vi% b"vi[ G _You kill the orc!b"vix b"vi b"viݯ b"vi H _No target in view!c"vi|Jc"vi H _No target in view!c"vi[c"vic"vi c"vixH _No target in view!d"viM##.#.# ##.......##  ##.....## ####.# ##...##...# ##'#####. #.#  ##.##  ##...############ #.....#@){...##....# ##...##.######....#.# ##.........# ###..#.#####.###.###.#d"vi.)d"vi(p---90 _d"vir(##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 40/45 =====================--- #....# ##'##Magic: 7/7d"vi۟======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0d"vi}Dex: 21 #.###...#######.#d"vi3XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@))...#Noise: ---------  Time: 2079.8 (0.0) d"viZ#.#....# ##...##.######a) +0 shortbow #....#.# ##.........#d"viFire: a) +0 shortbow ###..#.#####.###.###.##..............# #.#d"viƠ#.##.#####.##### #.##.##.# #.# #.# ###....#####<#######.### d"vi...........#.).........# _No target in view! _No target in view! d"vi?_No target in view!  Fire: a) +0 shortbowd"vi6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lined"vi+@)d"vi0 5*)d"vi ##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 40/45 =====================--- #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#d"vi MEV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@))...#Noise: ---------  Time: 2079.8 (0.0) #.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.##.##.#####.##### #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........# _No target in view! _No target in view! _No target in view!  Fire: a) +0 shortbowd"vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lined"vir[ _ Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.d"vids/1===d"vis81.0 (1.2d"viyd"vi{f _Something hits you but does no damage.e"vi0e##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 41/45 =====================--- #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@))...#Noise: ===------  Time: 2081.0 (0.0) #.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.##.##.#####.#####e"vif #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........#Shift-Dir - straight lineYou shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linee"vic+@)e"viK 5*)e"vi uD##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 41/45 =====================--- #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12e"viuqInt: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 e"viv#.###### #.....#@)))))#Noise: ===------  Time: 2081.0 (0.0) #.#....# ##...##.######a) +0 shortbow e"vi8w<#....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.##.##.#####.##### #.##.##.# #.# #.# ###....#####<#######.### e"vilw...........#.).........#Shift-Dir - straight lineYou shoot an arrow. e"viwo_Something hits you but does no damage.Fire: a) +0 shortbowe"viwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linee"vi"M))...  You shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.e"vi\38-2.1 (1.1e"vie"viS _Something hits you.f"viD##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 38/45 ====================---- #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12f"viTInt: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@))...#Noise: ===------  Time: 2082.1 (0.0) #.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.##.##.#####.##### #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........#Shift-Dir - straight lineYou shoot an arrow. _Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linef"vi1+@)f"vi 5*)f"vi ##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 38/45 ====================---- #....# ##'##f"vi -Magic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@)))))#f"vi Noise: ===------  Time: 2082.1 (0.0) #.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.#f"vim .#.##.#####.##### #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........#Shift-Dir - straight linef"vi }You shoot an arrow. _Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linef"vi4 M))...  You shoot an arrow. _Something hits you.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cyclef"vi LShift-Dir - straight lineYou shoot an arrow.f"vi -3.4 (1.3f"vi" f"vi0$ P _Something hits you but does no damage.f"vi$ g"vi7C ##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 38/45 ====================---- #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@))...#Noise: ===------  Time: 2083.4 (0.0) g"viC #.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.#g"viC #.##.#####.##### #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........#g"viD Shift-Dir - straight lineYou shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbowg"viOD Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineg"vi +@)g"vi-(5*)h"viY##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 38/45 ====================---- #....# ##'##Magic: 7/7======================== h"vi#.#### #.#AC: 7Str: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@)))))#Noise: ===------  Time: 2083.4 (0.0) #.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow h"vi?###..#.#####.###.###.##..............# #.##.##.#####.##### #.##.##.# #.# #.# ###....#####<#######.### h"vi...........#.).........#Shift-Dir - straight lineYou shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbowh"viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh"vii"M))...  You shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.h"vij594.5 (1.1h"vip8{h"viCsf _Something hits you but does no damage.h"vi##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 39/45 ====================---- #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7h"viStr: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@{)...#h"viNoise: ===------  Time: 2084.5 (0.0) #.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow h"vi###..#.#####.###.###.##..............# #.#h"vi#.##.#####.##### #.##.##.# #.# #.# h"viE###....#####<#######.### ...........#.).........#Shift-Dir - straight lineh"virYou shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbowh"viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh"vi\ 5@{h"vi+ 5*)h"vi?(##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 39/45 ====================---- #....# ##'##Magic: 7/7h"vi@======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@{)...#Noise: ===------  Time: 2084.5 (0.0) #.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.#h"viA#.##.#####.##### #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........#Shift-Dir - straight lineYou shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei"viË _Something hits you but does no damage.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.  Something hits you but does no damage.i"vi *You hear some strange, mumbled words.  A puff of flame appears from out of thin air!i"vie@5.7 (1.2i"vi!i"vi$S _The puff of flame misses you.j"vi D##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 39/45 ====================---- #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12j"vi; Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@{)...#Noise: ===------  Time: 2085.7 (0.0) #.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.##.##.#####.##### #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........#You hear some strange, mumbled words.  A puff of flame appears from out of thin air! j"vi M_The puff of flame misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej"vi| 5@{j"viI|5*)k"viM##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 39/45 ====================---- #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7k"viStr: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@)))))#Noise: ===------  Time: 2085.7 (0.0) k"vi#.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.##.##.#####.##### #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........#You hear some strange, mumbled words.  A puff of flame appears from out of thin air! _The puff of flame misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linek"vi1G{)...  A puff of flame appears from out of thin air! _The puff of flame misses you.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.6.9 (1.2k"vi5k"vif8f _Something hits you but does no damage.k"vi9##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 39/45 ====================---- #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7Str: 12 k"vi9?#.##.#EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#k"vi9XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@{)...#Noise: ===------  Time: 2086.9 (0.0) k"vi9#.#....# ##...##.######a) +0 shortbow #....#.# ##.........#k"vi1:Fire: a) +0 shortbow ###..#.#####.###.###.#k"vid:#..............# #.##.##.#####.##### #.##.##.# #.# #.# k"vi:###....#####<#######.### ...........#.).........#Shift-Dir - straight lineYou shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linek"viQ;k"vi 5@{k"vi 5*)k"vijY##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 39/45 ====================---- #....# ##'##Magic: 7/7======================== k"vi#.#### #.#AC: 7Str: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#k"viGXL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@)))))#Noise: ===------  Time: 2086.9 (0.0) #.#....# ##...##.######k"viia) +0 shortbow #....#.# ##.........#k"viFire: a) +0 shortbow ###..#.#####.###.###.#k"vi[#..............# #.#k"vi#.##.#####.##### #.##.##.# #.# #.# k"vie###....#####<#######.### ...........#.).........#k"vi Shift-Dir - straight lineYou shoot an arrow. _Something hits you but does no damage.k"vi'-Fire: a) +0 shortbowk"vivPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linel"vi%"M{)...  You shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.l"vi&-8.0 (1.1l"vi+l"vi,S _Something hits you.l"vi##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 39/45 ====================---- #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@{)...#Noise: ===------  Time: 2088.0 (0.0) #.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.##.##.#####.#####l"vi~ #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........#Shift-Dir - straight lineYou shoot an arrow. _Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linel"vi 5@{l"viYl 5*)l"vi ##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod l"vi~ l####.# ##...##Health: 39/45 ====================---- #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12Int: 11 l"vi ?#.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@)))))#Noise: ===------  Time: 2088.0 (0.0) l"vi0 #.#....# ##...##.######a) +0 shortbow #....#.# ##.........#l"vi| @Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.##.##.#####.##### #.#l"viǔ G#.##.# #.# #.# ###....#####<#######.### ...........#.).........#Shift-Dir - straight lineYou shoot an arrow. _Something hits you.l"vi Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linel"vi M{)...  You shoot an arrow. _Something hits you.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.l"vi-9.3 (1.3l"vi>$l"vi%f _Something hits you but does no damage.m"viͼ##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 39/45 ====================---- #....# ##'##m"vi0Magic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@{)...#Noise: ===------  Time: 2089.3 (0.0) #.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow m"vi)]###..#.#####.###.###.##..............# #.##.##.#####.##### #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........#Shift-Dir - straight lineYou shoot an arrow. _Something hits you but does no damage.m"vi&Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linem"vi)n5@{m"vi 5*)m"viY ##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 39/45 ====================---- #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#m"vi +EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@{)...#Noise: ===------  Time: 2089.3 (0.0) #.#....# ##...##.######m"viQ a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.#m"vi #.##.#####.##### #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........#Shift-Dir - straight lineYou shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbowm"vi< Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linem"vi#| MYou shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.m"vi| .90.5 (1.2m"vi m"vi f _Something hits you but does no damage.n"vi##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 39/45 ====================---- #....# ##'##n"virMagic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0n"vi Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@{)...#Noise: ===------  Time: 2090.5 (0.0) n"vi#.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.##.##.#####.##### #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........#Shift-Dir - straight lineYou shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linen"vi( 5@{n"vi 5*)n"vi##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 39/45 ====================---- #....# ##'##n"viMMMagic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@{)...#n"vi:Noise: ===------  Time: 2090.5 (0.0) #.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.#n"vi_#..............# #.##.##.#####.##### #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........#n"viShift-Dir - straight lineYou shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineo"vi6MYou shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.o"vit7-1.7 (1.2o"viKo"viM _Something hits you. Something hits you but does no damage.o"vi ##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 39/45 ====================---- #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@{)...#Noise: ===------  Time: 2091.7 (0.0) #.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.##.##.#####.#####o"vi  #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........#Shift-Dir - straight lineYou shoot an arrow. _Something hits you. Something hits you but does no damage.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineo"viT 5@{o"vi5*)p"vi)D##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 39/45 ====================---- #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12p"viInt: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@{)...#Noise: ===------  Time: 2091.7 (0.0) #.#....# ##...##.######p"viYa) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.##.##.#####.##### #.#p"vi#.##.# #.# #.# ###....#####<#######.### ...........#.).........#Shift-Dir - straight lineYou shoot an arrow. _Something hits you. Something hits you but does no damage.Fire: a) +0 shortbowp"viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linep"vidMMYou shoot an arrow. _Something hits you. Something hits you but does no damage.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineYou shoot an arrow.p"vie\5--2.9 (1.2p"vikp"vi{mS _Something hits you.p"vi ##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 35/45 ==================------ #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@{)...#Noise: ===------  Time: 2092.9 (0.0) #.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.##.##.#####.#####p"vi  #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........#Shift-Dir - straight lineYou shoot an arrow. _Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linep"via 5@{p"vi] 5*)p"viV##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 35/45 ==================------ #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@{)...#Noise: ===------  Time: 2092.9 (0.0) #.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.##.##.#####.#####p"vis #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........#Shift-Dir - straight lineYou shoot an arrow. _Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linep"viYMYou shoot an arrow. _Something hits you.  Fire: a) +0 shortbow p"vi0 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.p"vi[2-4.0 (1.1p"vip"viS _Something hits you.q"viц{##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 32/45 =================------- #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@{)...#Noise: ===------  Time: 2094.0 (0.0) #.#....# ##...##.######a) +0 shortbow q"vi#....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.##.##.#####.##### #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........#Shift-Dir - straight lineYou shoot an arrow. _Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineq"vi5@{q"vim 5*)q"viW ##.#.# ##.......##VicViper1 the Shooter###.# ##.....##Demigod ####.# ##...##Health: 32/45 =================------- #....# ##'##Magic: 7/7======================== #.#### #.#AC: 7Str: 12 #.##.#EV: 12Int: 11 #.###.##SH: 0Dex: 21 #.###...#######.#XL:  5 Next: 52% Place: Dungeon:3 #.###### #.....#@))...#Noise: ===------  Time: 2094.0 (0.0) #.#....# ##...##.######a) +0 shortbow #....#.# ##.........#Fire: a) +0 shortbow ###..#.#####.###.###.##..............# #.##.##.#####.#####q"viqX  #.##.##.# #.# #.# ###....#####<#######.### ...........#.).........# _Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.  Reactivating autopickup.q"vi_ q"vi5 E  You feel a bit more experienced.q"vi E3685.1 (1.1 _q"vi q"vi s"viN Is"viU s"viY 4=s"viH[ s"vie 15=s"vi|f s"vig s"viGg s"vig s"vih s"vih s"viRl 6=s"vil s"vim ,s"vin s"vi{o s"vio s"vip s"vikq s"viq #7s"viq 2=s"vir s"viu Bs"viw s"vi\w s"vi'x s"vivy s"viy s"viz s"vi{ s"viZ| K8=s"viV} s"vi~ s"vi~ s"vi s"vi s"vi@ s"vi s"viY s"vi #9s"vi 2=s"vi s"vi s"vi s"vi s"vi) s"vi s"viR s"viҊ s"vi s"vi s"vi s"vi L40=s"vi s"vi s"vi s"viِ s"vi s"vi? s"vi s"vi ,s"vif s"viy s"vi #1s"vi 2=s"viϗ s"vi s"viE s"vi+ s"viX s"vi s"vij s"vi s"vi s"viŞ s"vi s"vil K2=s"vi` s"vi ,s"vi& s"viH s"vi s"viz s"vi s"vi U3=s"vi s"vim s"vi s"vi s"vi۬ s"vi% s"vi s"via s"vi s"vi s"vi^ w4=s"viż 1 _You start resting.HP restored.s"viG (---s"vi 1139.1 (44.0)s"via f5==---s"vi -40.1 (45 _s"vi u"vi<u"vi<u"vi9>u"viAu"viBu"viE,u"viGW  Items here: )) [[.u"viHu"viH _u"viIu"viPLC  You see here a +0 short sword.u"viMu"vi>N _u"viNu"viOu"viaPu"viP9=u"viQu"viRu"viS,u"vidTu"vi9Wu"viWu"vi6Xu"viXu"viYu"vi[u"vi[u"viZ\u"vi]u"vi_,u"vi_u"viW`u"viau"viau"vibu"vi-u"vi>u"viF?u"vi?u"vi@u"viHu"viIu"viRI,u"viWMu"viMu"viNu"vivNu"vi u"vi> u"vi? u"vi? u"viB u"vijB u"viB u"viB u"viCD u"viD u"viD u"viD u"vi*G Xu"vihH u"viH ,u"viH u"viGJ u"viJ ,u"viK u"viM u"vidN u"viN u"vi(O u"viQ u"vi;R u"vibR u"viR u"viCT u"viT u"viU u"viU u"viW u"viX u"viX u"vi_Y u"vi\ u"vi] u"vi] u"vir^ u"vi]a u"vib u"viSb u"vi(c u"vie u"vif u"vi4g u"vig u"vij u"vik ,u"vi'l u"vin u"vio u"vio u"vip u"vis u"vis u"vit u"vit u"viv u"viw u"viw u"vi(x u"viy u"viz u"viz u"viO{ u"vi%} u"viT~ ,u"vi~ u"viH u"vil Bu"vi Xu"vi u"viш u"vis ,u"viË u"vi Bu"vi u"viA u"vi u"vi+ u"vi u"vi u"viX u"vi u"viI u"vi u"vi u"vi u"vi( u"viJ ,u"viR u"vi u"vi ,u"vi u"vi u"vi u"vi4 u"vi u"vi u"vi u"viO u"vi u"viD u"vi7 ,u"vi u"viO u"vi} ,u"vi u"vi u"vi ,u"vi4 u"vi u"vi ,u"vif u"viϻ u"viü u"vi u"vi u"vi u"vi ,u"vi u"viw u"vi& u"viY u"vi u"vi u"vic u"vi u"vi u"vi u"vi u"viL u"vi u"vi u"viO ,u"vi u"vi) u"vi u"vi u"vi` u"vi u"vi ,u"vi u"vi u"vis ,u"vi u"vil u"vi ,u"vi u"vi u"vi u"vi u"viD u"vi u"vi2 u"vib u"vi) u"vi u"vi u"vi u"vi u"vi Xu"vi u"vi& u"viY u"vi u"vi" u"vi Ju"vii u"viB hu"vi% ,u"vi u"vi`   #.###.###..###.###  #.........#.#.####  #.........##.####.  ###.#..#########..  #.#..#.## ##...  #.#.....####....  #.......)..'....  #####.#...####....  #@........# ##...312.1 (172.0)  #.###.###.# ##..  #.# #.###.# ##.  #.# .##.# ##  #.# ##.##.##  #.####.##.##   #.........# ## "vi4e 16;10H  ######.#### ##.   #.# #..  _Done exploring.v"viv"viyv"viv"vi..###..........#.#...........0.0)v"viv"vi v"viE _Done exploring.w"viӶ[?25h[?0c _There is an open door here. _Done exploring.  Search for what [Enter for "."]? w"viº 7[?25l[?1c18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 dagger (3 further duplicates)b - [D:3] a +0 robe (2 further duplicates)  c - [D:3] a stone staircase leading up  d - [D:3] an escape hatch in the floor  e - [D:3] a +0 hand axe  f - [D:3] a +0 short sword (1 further duplicate)  g - [D:3] a +1 dagger of painh - [D:3] a +0 club (1 further duplicate)  i - [D:3] a stone staircase leading down  j - [D:3] an escape hatch in the ceiling  k - [D:3] a stone staircase leading down  l - [D:3] a stone staircase leading down  m - [D:3] a +0 leather armour (1 further duplicate)  n - [D:3] a +0 whip (1 further duplicate)  o - [D:3] a stone staircase leading up  p - [D:3] a stone staircase leading up  q - [D:3] a +0 quarterstaff  r - [D:3] a +0 flaily"vi  a - [D:3] a +0 dagger (3 further duplicates)  r - [D:3] a +0 flailz"vi "Level 3 of the Dungeon <<<<>>>>(Press ? for help) #####.##.###.#.###.#######.# #.#.##.###.# #..########.######## #............#.##...## #<# #.#.##.# #.#####..## ###........# #.#####..####†.......#####.##### #.#.##.# #.........# #.....####.# #.# ###..# #..##...#..........# #......# #.##.#...## #.#...####.# #.###....# #.........#>##.###.# ###.#### #.##.....# #.#.....##.# #.......## #.###..##...##.# #.# #.# #.#####..# #.##..#.##.# #####.### #.# #..#######.# #.##.# #.#####..# #.....#.##.#z"vi" #.# #.###..))......# #.# #.# #........# ####.##.##.# #.# #......)######## #.# #.# ######...###.......# #.#### ####..)..## ###.## #.###### ##.....## #####.#### #.##.## ##)......## ##.#..# #......# ##.......## ##.###.# #.#...####.........####...#.#########....###...>.....####...##.#z"vi# #........+.........+.......................'.........'.......#.# #.#...####.........####...#.#########....###.........####...##.# #.##.## ##.......## ##.##.# ##.#.# ##.......## ##.###.# #.#### ##.....## #....# ###.# ##.....## ######.# z"vi##.#### ##...## #.########.# ##...## #......# #....# ##+####### #.##....# ##'## #.##########.#z"vi$#........# #.##.#### #.##.##.########..#####.# #.##.##.#z"vi[$#.##...........## #.# #.##.###.## #.##.#######....####.###.#z"vi$#.###...#######.##.# #.............##.###### #.....#.))...#z"viz"viRz"vi'_VicViper1 the ShooterDemigodHealth: 45/45 ========================Magic: 7/7========================AC: 7Str: 12EV: 12Int: 11SH: 0Dex: 21z"vi3XL:  5 Next: 68% Place: Dungeon:3Time: _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.  Search for what [Enter for "."]? z"viz"vi#z"viz"vi(z"viz"vi<; _z"vi#z"vi,z"viz"viz"viz"viOz"viz"viSz"viBz"viz"viz"viz"vi*z"vi?z"viz"viz"viz"viMz"vixz"vi z"viz"viz"vi,z"viz"viz"vi,z"viz"vi$  Things that are here:z"vi>v  a +0 dagger; a +0 robe; the human skeleton of Jessica _z"viD@  There is an open door here.z"viFz"vi5G _z"viHHz"viOPz"viQz"viNRz"viSz"vic\z"vi]z"vik^z"viW_z"vihz"vi{jz"vi_kz"vikz"vi-tz"vi%u,z"viuz"viV  There is an open door here.z"vi _z"vi,z"viD,z"viz"viz"viz"viz"vi^,z"viz"viz"viz"viQz"viz"viz"vilBz"vimz"vi!z"vibz"viz"viz"vi}z"viz"viIz"viz"viz"viz"viz"vilz"vibz"viz"viUz"vi$ z"vi z"vie z"vi Bz"viG z"vi z"vi z"vim z"vi z"vi z"vi^ z"vi z"vi z"viA z"vi* z"vi z"vie z"vi z"vi z"vi Bz"vi! z"vi" ,z"vi0# z"vi% z"vi' Bz"viL6 z"vi7 Bz"viU8 z"vif; z"viF z"vi{G Bz"viUK Xz"vigU `z"vi1b z"vib z"vic z"vi/c z"vid z"vid z"vi8e ,z"vit z"viu @  There is an open door here.z"vi T _z"vi+ #......# #.##.#...## #.#...######.#### #.##.....# #.#.....##.# #.#####..# #.##..#.##.# #.#####..# #.....#.##.# #........# ####.##.##.# ######...###.....#.###### ##.....## #####.##......# ##.......## ##.###.# ######....###...@.....####...##.# Noise: --------- 2384.1 (72.0) ............'.........'.......#.# a) +0 shortbow ######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.####.# ##.....## ######.#####.# ##...## #......#"vi ;6H#....# ##'## #.#######.#### #.##.##.##.##.# _There is a stone staircase leading down here.{"vi{"viߌGear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()d - 2 boomerangs Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}b - a +0 leather armour{"viچ1Potions:  Potions !  d - a dark potion  f - a yellow potion  n - a blue potion  o - 2 smoky red potions  p - a lumpy coppery potion  q - a smoky silvery potion  s - 2 viscous ruby potions{"viӇ{"viXScroll Scroll?  s - a scroll of butterfliesc - 4 scrolls labelled ZOZENA TOYRE  e - 3 scrolls labelled YXAVO XARIBEI  h - a scroll labelled RIJAKL TYAVOM  j - 2 scrolls labelled CUKUESTRIERHA  kcroll labelled ETWIEW EXTOCRU  l - 2 scrolls labelled KOCHOT CIALL  m - a scroll labelled GAS ONUN ULI|"vi oc - 4 scrolls labelled ZOZENA TOYRE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} |"vi Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.|"vim|"vi|"vi #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod#.# #.#####..# #.##..#.# Health: 45/45 ========================#.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7Str: 12#.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######....##[33|"vij9m#...@.....####...##.# Noise: ---------  Time: 2384.1 (0.0) ............'.........'.......#.# a) +0 shortbow ######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.####.# ##.....## ######.#####.# ##...## #......##....# ##'## #.#######.#### #.##.##.##.##.# _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.  As you read the scroll labelled ZOZENA TOYRE, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.|"vi|"viM=========5.1 (1|"vi|"vid _ stone staircase leading down here.  As you read the scroll labelled ZOZENA TOYRE, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _c -> N - 3 scrolls of noise~"vi~"viGear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()d - 2 boomerangs ~"viIArmour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}b - a +0 leather armour~"viPotions:  Potions !  d - a dark potion  f - a yellow potion  n - a blue potion  o - 2 smoky red potions  p - a lumpy coppery potion ~"vi~ q - a smoky silvery potion  s - 2 viscous ruby potions~"vi Scroll Scroll?  s - a scroll of butterflies  N - 3 scrolls of noisee - 3 scrolls labelled YXAVO XARIBEI  ~"viF h - a scroll labelled RIJAKL TYAVOM  j - 2 scrolls labelled CUKUESTRIERHA  kcroll labelled ETWIEW EXTOCRU  l - 2 scrolls labelled KOCHOT CIALL  m - a scroll labelled GAS ONUN ULI"vi|$e - 3 scrolls labelled YXAVO XARIBEI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” "vi\%y -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe."vifIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled RIJAKL TYAVOM  j - 2 scrolls labelled CUKUESTRIERHA  k - a scroll labelled ETWIEW EXTOCRU  l - 2 scrolls labelled KOCHOT CIALL  m - a scroll labelled GAS ONUN ULI "viBPotions (select first with !)  d - a dark potion  f - a yellow potion  n - a blue potion  o - 2 smoky red potions  p - a lumpy coppery potion  q - a smoky silvery potion  s - 2 viscous ruby potions [?] describe selected"viz #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod#.# #.#####..# #.##..#.# Health: 45/45 ========================#.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7Str: 12#.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######....##"vi;#...@.....####...##.# Noise: =========  Time: 2385.1 (0.0) ............'.........'.......#.# a) +0 shortbow ######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.####.# ##.....## ######.#####.# ##...## #......##....# ##'## #.#######.#### #.##.##.##.##.#As you read the scroll labelled ZOZENA TOYRE, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _c -> N - 3 scrolls of noise  As you read the scroll labelled YXAVO XARIBEI, it crumbles to dust.  It is a scroll of identify."vi"viQ' #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod#.# #.#####..# #.##..#.# Health: 45/45 ========================#.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7Str: 12#.# ######...###..... EV: 12"vi(Int: 11#.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######....###...@.....####...##.# Noise: =========  Time: 2385.1 (0.0) ............'.........'.......#.# a) +0 shortbow ######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.####.# ##.....## ######.#####.# ##...## #......##....# ##'## #.#######.#### #.##.##.##.##.#As you read the scroll labelled ZOZENA TOYRE, it crumbles to dust.  "vi)You hear a loud clanging noise!  It was a scroll of noise. _c -> N - 3 scrolls of noise  As you read the scroll labelled YXAVO XARIBEI, it crumbles to dust.  It is a scroll of identify."vi5"vi6M---------6.1 (1"vi>"viI@  #.# #.# #.#  You hear a loud clanging noise!  It was a scroll of noise. _c -> N - 3 scrolls of noise  "vi@As you read the scroll labelled YXAVO XARIBEI, it crumbles to dust.  It is a scroll of identify. _o -> w - 2 potions of heal wounds; e -> i - 2 scrolls of identify"vi1"viGear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) "vi@ a - a +0 shortbow (weapon) Missiles (go to first with ()d - 2 boomerangs Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}b - a +0 leather armour"viZPotions:  Potions !  d - a dark potion "vi[ f - a yellow potion  n - a blue potion  w - 2 potions of heal wounds  p - a lumpy coppery potion  q - a smoky silvery potion  s - 2 viscous ruby potions"viaScroll Scroll?  s - a scroll of butterflies  N - 3 scrolls of noise  i - 2 scrolls of identify  h - a scroll labelled RIJAKL TYAVOM  j - 2 scrolls labelled CUKUESTRIERHA  kcroll labelled ETWIEW EXTOCRU  l - 2 scrolls labelled KOCHOT CIALL  m - a scroll labelled GAS ONUN ULI"vi9j - 2 scrolls labelled CUKUESTRIERHA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. "vi)Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe."vi "vi "vi2  #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod#.# #.#####..# #.##..#.# Health: 45/45 ========================#.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7"vi Str: 12#.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######....###...@.....####...##.# Noise: ---------  Time: 2386.1 (0.0) ............'.........'.......#.# a) +0 shortbow "vi4 ######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.# Tele "vi ###.# ##.....## ######.#####.# ##...## #......##....# ##'## #.#######.#### #.##.#"viź U#.##.##.# _c -> N - 3 scrolls of noise  "vi kAs you read the scroll labelled YXAVO XARIBEI, it crumbles to dust.  It is a scroll of identify. "vi3 %_o -> w - 2 potions of heal wounds; e -> i - 2 scrolls of identify  As you read the scroll labelled CUKUESTRIERHA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation."vi) "vi *7.1 (1"vi "vi1 6  As you read the scroll labelled YXAVO XARIBEI, it crumbles to dust.  It is a scroll of identify. _o -> w - 2 potions of heal wounds; e -> i - 2 scrolls of identify  As you read the scroll labelled CUKUESTRIERHA, it crumbles to dust.  "vi You feel strangely unstable. It was a scroll of teleportation. _j -> t - a scroll of teleportation"vi7~##.###....# .. #.# #.######..###.......###.######...## #....."vi8R##### ##.....## #####.#.....# ##.......## ##. ######....###...>.....####... ............'...'....... ######....#######...# ##.#.# #### ##.# ###.# ##.....## ####"vi8 ##...## #.........# ##'## ######### #.# #"vi97 ##.##"vil?"vi@%8"viD"viE"vioB###.#### #.##.....# #.#.....##.# #.#####..# #.##..#.##.# #.#####..# #.....#.##.# #........# ####.##.##.# ######...## #.#.###### ##.....## #####.##......# ##.## ##.###.# ....###...>.....####...##.# '.'.#.# ....###.####...##.# "viDC##.#.# ##.## ##.###.# ###.# ##.....## ######.# #.#### ##.# # "vi^H"vi#M  ######## #########  ## #."vi.N#  #.####<# #.#####.#  #.####.###.# #.###########  #.#........# #...........#  #.#.##.###.# #..########.######.#.##.# #.#####..## ###...... #.#.##.# #.........# #.....### #......# #.##.#...##...### ###.#### #.##.....#.....# "viQ"viT"viU09"viX"vi#[@ _Your surroundings suddenly seem different."vi6"vi"vi"vi"vi "vi Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()d - 2 boomerangs Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}b - a +0 leather armour"viVPotions:  Potions !  d - a dark potion  f - a yellow potion  n - a blue potion  w - 2 potions of heal wounds  p - a lumpy coppery potion  q - a smoky silvery potion  s - 2 viscous ruby potions"viwScroll Scroll?  s - a scroll of butterflies  N - 3 scrolls of noise  i - 2 scrolls of identify  h - a scroll labelled RIJAKL TYAVOM  t - a scroll of teleportationk"vincroll labelled ETWIEW EXTOCRU  l - 2 scrolls labelled KOCHOT CIALL  m - a scroll labelled GAS ONUN ULI"vi<?l - 2 scrolls labelled KOCHOT CIALL. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. "vizStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll "vi Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe."vi "vih "viZ!   VicViper1 the Shooter  Demigod  Health: 45/45 ========================  Magic: 7/7"vi! ========================  AC: 7Str: 12  EV: 12Int: 11SH: 0Dex: 21  ######## #########XL:  5 Next: 68% Place: Dungeon:3  #......# #.....@.#Noise: ---------  Time: 2389.1 (0.0)  #.####<# #.#####.#a) +0 shortbow#.####.###.# #.###########Fire: a) +0 shortbow"vi3" #.#........# #...........##.#.##.###.# #..########.######.#.##.# #.#####..## ###...... #.#.##.# #.........# #.....### #......# #.##.#...## #.#...### ###.#### #.##.....# #.#.....# "vi" SYou feel strangely unstable. It was a scroll of teleportation. _j -> t - a scroll of teleportation _Your surroundings suddenly seem different.  As you read the scroll labelled KOCHOT CIALL, it crumbles to dust.  It is a scroll of amnesia.  You feel forgetful for a moment."vi4 "vi5 ,90.1 (1"viA9 "vi; _j -> t - a scroll of teleportation _Your surroundings suddenly seem different.  As you read the scroll labelled KOCHOT CIALL, it crumbles to dust.  "vi; qIt is a scroll of amnesia.  You feel forgetful for a moment. _l -> x - a scroll of amnesia"viC   # # #......# #.# #.####<# #.#####.# #.####.###.# #.##"viD  #.#.# #..# #.#.##.###.# #..#. #.#.##.# #.#####..## ### #.#.##.# #.........# #..... #......# #.##.#...## #.#... ###.#### #.##.....# #.#....."vi'I "viI &1"vi t - a scroll of teleportation _Your surroundings suddenly seem different.  As you read the scroll labelled KOCHOT CIALL, it crumbles to dust.  It is a scroll of amnesia.  "vi CYou feel forgetful for a moment. _l -> x - a scroll of amnesia"vi "vi "vi   VicViper1 the Shooter "vi } Demigod  Health: 45/45 ========================  Magic: 7/7======================== "vih  AC: 7Str: 12  EV: 12Int: 11SH: 0Dex: 21  ######## #########XL:  5 Next: 68% Place: Dungeon:3  #......# #.....@.#"vi iNoise: ---------  Time: 2392.1 (0.0)  #.####<# #.#####.#a) +0 shortbow#.####.###.# #.###########Fire: a) +0 shortbow#.#........# #...........##.#.##.###.# #..########.######.#.##.# #.#####..## ###......"vi(  #.#.##.# #.........# #.....### #......# #.##.#...## #.#...### "viq ?###.#### #.##.....# #.#.....#  _Your surroundings suddenly seem different.  As you read the scroll labelled KOCHOT CIALL, it crumbles to dust.  It is a scroll of amnesia.  "vi You feel forgetful for a moment. _l -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust."vi8 "vi +3.1 (1"vio "vic   ###.#### #.##.....# #.#.....# As you read the scroll labelled KOCHOT CIALL, it crumbles to dust.  It is a scroll of amnesia"vi .  You feel forgetful for a moment. _l -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _f -> A - a potion of attraction"vi"vi| {Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()d - 2 boomerangs Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}"vi) -b - a +0 leather armour"vii "vi0 Potions: (Left/Right to switch category) Potions!  d - a dark potion "vi  A - a potion of attraction  n - a blue potion  w - 2 potions of heal wounds  p - a lumpy coppery potion  q - a smoky silvery potion  s - 2 viscous ruby potions"vi "vi yScroll Scroll?  s - a scroll of butterfliesN - 3 scrolls of noise  i - a scroll of identify  h - a scroll labelled RIJAKL TYAVOM  t - a scroll of teleportationk"vi croll labelled ETWIEW EXTOCRU  x - a scroll of amnesia  m - a scroll labelled GAS ONUN ULI"vi'i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in "vigd this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe."vinIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled RIJAKL TYAVOM  k - a scroll labelled ETWIEW EXTOCRU  m - a scroll labelled GAS ONUN ULI Potions (select first with !)  d - a dark potion  n - a blue potion  p - a lumpy coppery potion  q - a smoky silvery potion  s - 2 viscous ruby potions [?] describe selected"viG   VicViper1 the Shooter  Demigod  Health: 45/45 ========================  Magic: 7/7========================  AC: 7Str: 12  EV: 12Int: 11SH: 0Dex: 21  ######## #########XL:  5 Next: 68% Place: Dungeon:3  #......# #.....@.#Noise: ---------  Time: 2393.1 (0.0)  #.####<# #.#####.#a) +0 shortbow#.####.###.# #.###########Fire: a) +0 shortbow#.#........# #...........##.#.##.###.# #..########.######.#.##.# #.#####..##[39;49"viH m ###...... #.#.##.# #.........# #.....### #......# #.##.#...## #.#...### ###.#### #.##.....# #.#.....# As you read the scroll labelled KOCHOT CIALL, it crumbles to dust.  It is a scroll of amnesia.  You feel forgetful for a moment. _l -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _f -> A - a potion of attraction  VicViper1 the Shooter  Demigod  Health: 45/45 ========================  Magic: 7/7========================  AC: 7Str: 12  EV: 12Int: 11SH: 0Dex: 21  ######## #########XL:  5 Next: 68% Place: Dungeon:3  #......# #"viI .....@.#Noise: ---------  Time: 2393.1 (0.0)  #.####<# #.#####.#a) +0 shortbow#.####.###.# #.###########Fire: a) +0 shortbow#.#........# #...........##.#.##.###.# #..########.######.#.##.# #.#####..## ###...... #.#.##.# #.........# #.....### #......# #.##.#...## #.#...### ###.#### #.##.....# #.#.....# It is a scroll of amnesia.  You feel forgetful for a moment. _l -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _f -> A - a potion of attractionAs you read the scroll of identify, it crumbles to dust.4.1 (1  ###.#### #.##.....# #.#.....# "vi]J ][40m  You feel forgetful for a moment. _l -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _f -> A - a potion of attraction  As you read the scroll of identify, it crumbles to dust. _s -> a - 2 potions of ambrosia"vic"vi"viX"vi"vi"vin"viA"viF"vi8"vi"vi#"vi"vi"vi>"vi"vi"vi"vi'"vi"vi"vix,"vi"vi"vi"vi!"vi~"vi"vi{"vi"vi!"vi7"viO"vi"viQ"vi4J # ######### # #.......# # #.#####.# ###.# #.## ....# #.......@...# 403.1 (9 "vi!_###.# #..########.########  # #.#####..## ###........#  # #......####.#  # #.##.#...## #.#...####.#  # #.##.....# #.#.....##.#   #.#####..# #.##..#.##.#   #.#####..# #.....#.##.#   #........# ####.##.##.#  "vi"vi"vi"vi"vi"vis"vi"viؔ"viB"vih"viۚ"viN"vi"vi"vi"vi"vi"vi"vi"vic"vi/"viI"vi"vi"vie"vi"vi"viӬ"vi"viԯ"viT"vi"vib......# #####.# # #.########### # #...........# "vi>8 #..########.########  #####..## ###........#  ........# #.....####.#  .#...## #.#...####.#  ##.....# #.#.@...##.#  10.1 (7##..# #.##..#.##.#  #"vi+####..# #.....#.##.#  .......# ####.##.##.#  ####...## #.......#   ##.....## #####.####  ##.......## ##.###.#  #...>.....####...##.#  '.."viT'.......#.#  "viC"viS"vi"vi*"vi*"vi=+"vi7"viZ8,"viV>n"vi@"viEC,"vi%D"viDG"viHB"vinJ"vijK"viK"viOL"vi\N"viN"viYO,"vi)Q"viQ"viiR,"vi-T"viT"viKU"viU"vi-W"viW"vi*X"vi{X"vi[\X"viL]"vi^"via^"vi^"viaB"vib"vic"vid"vie"vice"vi,g"vi..#...##.# ........'.......@.'.......#.# 35.1 (25.0)"vi;....###.........####...##.#  ##.#.# ##.......## ##.###.#  ###.# ##.....## ######.#  ####.# ##...## #......#....# ##'## #.###### "vi? #.#### #.# #.#  #.# #.# #.#  #.# ##.## #.#"vi"vi"vi"viHI"viO"vi}Q,"vi7WB"viW"viX"viZ"viwf"vih ###.#### #.##.....# #.#.....# "vivi #.# #.#####..# #.##..#.#  #.# #.#####..# #.....#.#  #.# #........# ####.##.#  #.# ######...## #.....  #.###### ##.....## #####.#  #......# ##.......## ##.###.#"vii####....###...>.....####...##.#....'...@.....'.......#.#9.1 (4.0)####....###.........####...##.# ##.#.# ##.......## ##.###.#  ###.# ##.....## ######.# ####.# ##...## #......# #....# ##'## #.###### #.#### "vij #.# #.# #.# #.# #.#  #.# ##.## #.#"vik"vio"viq"vio M......#...#######.#### #.##.......#########.............# ####.##.# ######...## #.....###### ##.....## ##  #......# ##.......## ##.# ######....###...@.....####...# ............''....... ######....###..####..."vi ##.#.# ##.......## ##.###.#.#"viA "vi ,40.1 (1"vi "viã c _There is a stone staircase leading down here."viQ"viR"vi@W"vir\"vi`-1 _"via"viJ 4  You climb downwards."vi  ####....+  #..#....#  ........#  .# #.......#  "vi...###.o.....#  ......>......+  #....o..h...#  #.@.o...#  #..#  #...#.###.....  #.# #. ...# # .. ..# "vi#.. .# h   hound (wandering) ##. # oo 2 orc wizards (1 wandering) ..  o   orc  You encounter an orc, 2 orc wizards and a hound."viOL====2.6 (2.5"viX"vi^K _The orc shouts!  Found a stone staircase leading down."vi[`a _There is a stone staircase leading up here."vi"vi"viU"vi-G.h"vi2o."vi"vi **The orc wizard gestures at you while chanting."vi}G.o"viV @o.h.hThe puff of flame misses you."vi=b==--3.6 (1.0"vi"viRw .3-- _The hound barks!"vi6#......# #.##.#...## #.#...######.#### #.##.....# #.#.....##.# #.#####..# #.##..#.##.# #.#####..# #.....#.##.# #........# ####.##.##.# ######...## #.....#.###### ##.....## #####.##......# ##"vi}## ##.###.# ######....###...@o....####...##.# ............''.......#.# ######....###.........####...##.###.#.# ##.......## ##.###.####.# ##.....## ######.#####.# ##...## #......# o   orc wizard#....# ##'## #.#######.#### #.##.##.##.##.#"vi2L====5.1 (2.5"vi6"viJ! _You climb upwards."vic _There is a stone staircase leading down here."vi:  You shoot an arrow. The arrow hits the orc wizard."vi=  The orc wizard is moderately wounded.===-6.4 (1.3"vibB"viDW _The orc wizard barely misses you."vie )))))You shoot an arrow."viM o....  The arrow closely misses the orc wizard."viNG-7.5 (1.1"viT"vi3WP _The orc wizard misses you."vi75)))))"vi٪ o....  You shoot an arrow. The arrow barely misses the orc wizard."vi W3--8.6"vi޴"vi? _The orc wizard hits you with a +5 dagger."viuW  You shoot an arrow. The arrow hits the orc wizard."viq  The orc wizard is heavily wounded."vi}  The orc wizard gestures at you while chanting."viX"vi7j37-----9.8 (1.2"vi"viy. _The magic dart hits you."vie )))))You shoot an arrow."vin o....  The arrow closely misses the orc wizard."vit}  The orc wizard gestures at you while chanting."viM"vi^6---50.9 (1.1"vi "vi . _The magic dart hits you."viDt 5)))))"vi o....  You shoot an arrow. The arrow barely misses the orc wizard.The orc wizard hits you but does no damage."vi|  The orc wizard points at you and mumbles some strange words."vi "vi i25------2.1 (1.2"vi "vi 1 _The puff of flame hits you!"vig  You shoot an arrow. The arrow hits the orc wizard."viy r  The orc wizard is severely wounded."viz -3.2 (1.1"vi "vi W _The orc wizard barely misses you."vi{ q  You shoot an arrow.  The arrow hits the orc wizard but does no damage."vir  The orc wizard is severely wounded."viב  The orc wizard points at you and mumbles some strange words."vi."vid15-----------4.5 (1.3"vit"vi. _The magic dart hits you!"vi<"vi="vilC"vi}E^ _You are too injured to fight recklessly!"vi"viJ"viS"vio^ _You are too injured to fight recklessly!"vi  #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod#.# #.#####..# #.##..#.# Health: 15/45 ========----------------#.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7"vii xStr: 12#.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######....###...@o....####...##.# Noise: ===------  Time: 2454.5 (0.0) "vi ............'.........'.......#.# a) +0 shortbow ######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.####.# ##.....## ######.#####.# ##...## #......# o   orc wizard#....# ##'## #.#######.#### #.##.##.##.##.# _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +5 dagger and wearing a +0 robe (severelywounded, 59% to hit)"vi #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod"viF#.# #.#####..# #.##..#.# Health: 15/45 ========----------------#.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7Str: 12#.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 "vi(######....###...@)))))####...##.# Noise: ===------  Time: 2454.5 (0.0) ............'.........'.......#.# a) +0 shortbow ######....###.........####...##.# Fire: a) +0 shortbow"vi·(##.#.# ##.......## ##.###.####.# ##.....## ######.#####.# ##...## #......# o   orc wizard#....# ##'## #.#######.#### #.##.##.##.#"vi 7#.# _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle"vi@Shift-Dir - straight lineAim: an orc wizard, wielding a +5 dagger and wearing a +0 robe (severelywounded, 59% to hit)"vi,Ao....  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +5 dagger and wearing a +0 robe (severelywounded, 59% to hit)  You shoot an arrow. The arrow barely misses the orc wizard."vi%-5.7 (1.2"vih"viA _The orc wizard hits you but does no damage."vil #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod#.# #.#####..# #.##..#.# Health: 15/45 ========----------------#.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7Str: 12#.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0"viDex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######....###...@o....####...##.# Noise: ===------  Time: 2455.7 (0.0) ............'.........'.......#.# a) +0 shortbow ######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.####.# ##.....## ######.#####.# ##...## #......# o   orc wizard#....# ##'## #.#######.#### #.##.##.##.##.# _The orc wizard hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, [39;49"vi*m( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +5 dagger and wearing a +0 robe (severelywounded, 59% to hit)"vi #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod#.# #.#####..# #.##..#.# Health: 15/45 ========----------------#.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7"viStr: 12#.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######....###...@o....####...##.# Noise: ===------  Time: 2455.7 (0.0) ............'.........'.......#.# a) +0 shortbow ######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.####.# ##.....## ######.#####.# ##...## #......# o   orc wizard[15;"vi36H#....# ##'## #.#######.#### #.##.##.##.##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +5 dagger and wearing a +0 robe (severelywounded, 59% to hit)  You shoot an arrow. The arrow hits the orc wizard.  The orc wizard is almost dead."vix     ..#  #.# ..#  #.# #.#####..# "vi z #.# #........#  #.# ######...##   ##.....##   ##.......## #...@o....#...'.........'..###.........##  ##.......##  ###.# ##.....##   ##...## "vi\zs  ##'##   #.# #.#  "viz:#.# #.# #.# "viM^     ..#  #.# ..#  #.# #.#####..#  #.# #........#  #.# ######...##  "viNC ##.....##   ##.......## #...@o....#...'.........'..###.........##  ##.......##  ###.# ##.....##   ##...##   ##'##  "viO #.#  #.# #.# "vieUN  The orc wizard hits you with a +5 dagger."viVQ1---6.9 (1.2"vi]"vi_V _* * * LOW HITPOINT WARNING * * *"vi #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod"viy!#.# #.#####..# #.##..#.# Health: 11/45 =====-------------------#.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7Str: 12#.# ######...###..... EV: 12Int: 11"vi #.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######....###...@o....####...##.# Noise: ===------  Time: 2456.9 (0.0) ............'.........'.......#.# a) +0 shortbow "vi]######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.####.# ##.....## ######.#####.# ##...## #......# o   orc wizard"vi#....# ##'## #.#######.#### #.##.##.##.#"viv#.# _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbow"vi!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +5 dagger and wearing a +0 robe (almost dead,  59% to hit)"vi #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod#.# #.#####..# #.##..#.# Health: 11/45 =====-------------------#.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7Str: 12#.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0Dex: 21"vi#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######....###...@)))))####...##.# Noise: ===------  Time: 2456.9 (0.0) ............'.........'.......#.# a) +0 shortbow ######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.####.# ##.....## ######.#####.# ##...## #......# o   orc wizard#....# ##'## #.#######.#### #.##.##.##.##.# _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or )[0;1"vi0m - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +5 dagger and wearing a +0 robe (almost dead,  59% to hit)"vixo....  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +5 dagger and wearing a +0 robe (almost dead,  59% to hit)  You shoot an arrow. The arrow barely misses the orc wizard."vis      ..#  #.# ..#  #.# #.#####..#  #.# #........#  #.# ######...##   ##.....##  "vi ##.......## #...@o....#...'.........'..###.........##  ##.......##  ###.# ##.....##   ##...##   ##'##   #.# #.#  #.# #.# #.# The orc wizard casts a spell at you."viS     ..#  #.# ..#  #.# #.#####..#  #.# #........# "viS #.# ######...##   ##.....##   ##.......## #...@o....#...'.........'..###.........##  ##.......##  ###.# ##.....##   ##...##   ##'##  "viJT #.#  #.# #.# "viZ@  The puff of flame hits you."vi$"vi s9/45 -8.0 (1.1"vi"viTV _* * * LOW HITPOINT WARNING * * *"vi)  #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod#.# #.#####..# #.##..#.# Health: 9/45====--------------------#.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7Str: 12"vi> #.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######....###...@o....####...##.# Noise: ===------  Time: 2458.0 (0.0) ............'.........'.......#.# a) +0 shortbow ######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.####.# ##.....## ######.#"vi b####.# ##...## #......# o   orc wizard#....# ##'## #.#######.#### #.##.##.##.##.# _* * * LOW HITPOINT WARNING * * *"vi Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"vi+ Aim: an orc wizard, wielding a +5 dagger and wearing a +0 robe (almost dead,  59% to hit)"vi7E #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod#.# #.#####..# #.##..#.# Health: 9/45====--------------------#.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7Str: 12#.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######."vi {....  The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.===-60.3 (1.1 _Something hits you but does no damage."vi #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod#.# #.#####..# #.##..#.# Health: 9/45====--------------------#.# #.#####..# #.....#.# Magic: 7/7"viw========================#.# #........# ####.##.# AC: 7Str: 12#.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######....###...@{....####...##.# Noise: ===------  Time: 2460.3 (0.0) "vi.............'.........'.......#.# a) +0 shortbow ######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.####.# ##.....## ######.#####.# ##...## #......##....# ##'## #.#######.#### #.##.##.#"viH#.##.#Shift-Dir - straight lineYou shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"viq 5@{"vi  #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod#.# #.#####..# #.##..#.# Health: 9/45"viq ====--------------------#.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7Str: 12#.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######....###...@)))))####...##.# Noise: ===------  Time: 2460.3 (0.0) "viP <............'.........'.......#.# a) +0 shortbow ######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.####.# ##.....## ######.#####.# ##...## #......##....# ##'## #.#######.#### #.##.##.##.##.#Shift-Dir - straight line"viʌ You shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"vi M{....  You shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow."vi! ****You hear some strange, mumbled words.  A puff of flame appears from out of thin air!"vi I...@"vi s10/45=1.6 (1.3"vi "vi% S _The puff of flame misses you."vin #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod#.# #.#####..# #.##..#.# Health: 10/45 =====-------------------#.# #.#####..# #.....#.# Magic: 7/7========================"viwK#.# #........# ####.##.# AC: 7Str: 12#.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######....###...@{....####...##.# Noise: ===------  Time: 2461.6 (0.0) ............'.........'.......#.# a) +0 shortbow ######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.#"vi N###.# ##.....## ######.#####.# ##...## #......##....# ##'## #.#######.#### #.##.##.##.##.#You hear some strange, mumbled words.  "viA puff of flame appears from out of thin air! _The puff of flame misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"vip 5@{"vi  #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod#.# #.#####..# #.##..#.# Health: 10/45 =====-------------------"vi #.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7Str: 12#.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######....###...@)))))####...##.# Noise: ===------  Time: 2461.6 (0.0) ............'.........'.......#.# a) +0 shortbow "vi6 E######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.####.# ##.....## ######.#####.# ##...## #......##....# ##'## #.#######.#### #.#"vi #.##.##.##.#You hear some strange, mumbled words.  A puff of flame appears from out of thin air! _The puff of flame misses you."vi Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"viT{....  A puff of flame appears from out of thin air! _The puff of flame misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow."viU-2.9 (1.3"viAZ"vi}\f _Something hits you but does no damage."viR #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod#.# #.#####..# #.##..#.# Health: 10/45 =====-------------------#.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7Str: 12"vih#.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######....###...@{....####...##.# Noise: ===------  Time: 2462.9 (0.0) ............'.........'.......#.# a) +0 shortbow ######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.####.# ##.....## ######.#"vi####.# ##...## #......##....# ##'## #.#######.#### #.##.##.##.##.#Shift-Dir - straight lineYou shoot an arrow. "vih_Something hits you but does no damage.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"vi C5@{"viʷ  #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod"vi. #.# #.#####..# #.##..#.# Health: 10/45 =====-------------------#.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7Str: 12#.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######....###...@)))))####...##.# Noise: ===------  Time: 2462.9 (0.0) ............'.........'.......#.# a) +0 shortbow ["vi 311d######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.####.# ##.....## ######.#####.# ##...## #......##....# ##'## #.#######.#### #.##.##.##.##.#Shift-Dir - straight lineYou shoot an arrow. _[31mSomething hits you but does no damage.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"vi@ M     ..#  #.# ..#  #.# #.#####..#  #.# #........# "vi~A  #.# ######...##   ##.....##   ##.......## #...#...'.........'..###.........##  ##.......##  ###.# ##.....##   ##...##    ##'##   "viA  #.# #.#   #.# #.# #.#  You shoot an arrow. "vi$B _Something hits you but does no damage.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow."vi'      ..#  #.# ..#  #.# #.#####..#  #.# #........#  #.# ######...##   ##.....##   ##.......## #...#...'.........'..###.........##  ##.......##  ###.# ##.....##  "vi  ##...##   ##'##   #.#  #.# #.# "vi # "vi      ..#  #.# ..#  #.# #.#####..#  #.# #........#  #.# ######...## "viV  ##.....##   ##.......## #...#...'.........'..###.........##"vi z  ##.......##  ###.# ##.....##  "vi ##...##    ##'##   "vih #.# #.#   #.# #.# #.#  Something hits you."vi H* * * LOW HITPOINT WARNING * * *"vi\      ..#  #.# ..#  #.# #.#####..#  #.# #........# "vi> S #.# ######...##   ##.....##   ##.......## #...#...'.........'..###.........##  ##.......##  ###.# ##.....##   ##...##  "vi 5 ##'##   #.#  #.# #.# "vi {....  Something hits you."vi t7/45 --4.1 (1.2"vih "vi V _* * * LOW HITPOINT WARNING * * *"viL #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod#.# #.#####..# #.##..#.# Health: 7/45===---------------------#.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7Str: 12#.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######."viN"...###...@{....####...##.# Noise: ===------  Time: 2464.1 (0.0) ............'.........'.......#.# a) +0 shortbow ######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##.......## ##.###.#"vi]###.# ##.....## ######.#"vijN####.# ##...## #......##....# ##'## #.#######.#### #.##.##.##.##.#* * * LOW HITPOINT WARNING * * *Something hits you. _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"viBm5@{"viz  #......# #.##.#...## #.#...### VicViper1 the Shooter###.#### #.##.....# #.#.....# Demigod#.# #.#####..# #.##..#.# Health: 7/45===---------------------"vi| #.# #.#####..# #.....#.# Magic: 7/7========================#.# #........# ####.##.# AC: 7Str: 12#.# ######...###..... EV: 12Int: 11#.###### ##.....## #####.# SH: 0Dex: 21#......# ##.......## ##.###.# XL:  5 Next: 68% Place: Dungeon:3 ######....###...@)....####...##.# Noise: ===------  Time: 2464.1 (0.0) ............'.........'.......#.# a) +0 shortbow ######....###.........####...##.# Fire: a) +0 shortbow##.#.# ##"vi } [m.......## ##.###.####.# ##.....## ######.#####.# ##...## #......##....# ##'## #.#######.#### #.##.##.##.##.# _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.  "vi} IReactivating autopickup."vi "vi $  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.  Reactivating autopickup.You feel a bit more experienced.845.2 (1.1 _"vi? "vi "vi#......# #.##.#...## #.#...# ###.#### #.##.....# #.#.....##.# #.#####..# #.##..#.##.# #.#####..# #.....#.#"vi#.# #........# ####.##.##.# ######...## #.#.###### ##.....## #####.##......# ##.## ##.###.# ....###...>@....####...##.# '.'.#.# ....###.####...##.# #.#### # "vi;x8=---60"vi"vi$  Things that are here:"vi! "viH_a +5 dagger; a +0 robe"viI"vib,"vin"viAS9="viXX"vi#,"vi"vi,"viF"vi U10/45="vii1="vi "vi,"vi"viC,"vi"vi_2="vix"vi ,"vic""vi#"vi$"viR%"vi&"vi('"vi^("vi:*i3="viw+"vi,,"vie."vin/"vi/"vi0"vi1"viw2"vi3"vi4"vi4I4="vi6"vi78,"vi9"vi:"vic;"vi <"vi="vi>f5=="vi>"vi@"viJA"viA"vi<,"vi"vi"vi,"vi/"vi i6="vi ,"vi "vi,"vi"vi},"vi"vi_7="vi#"vi)"vi"vi"vi}"vi"vi "vi"viZ"B"vi#S8="viW$"vi%"vi &"vi&"vi("vi*"vi*"vim,"vi,T19="vi5."vi/"vis0"vi1"vi3,"viZ4"vi5"vi6"vi7"vi-9b20="vi:"vi<,"vi>"vi?"vi[@"viGA"vi'C,"viMD"viG1="viI,"vinJ"vi;L"viL"vi~M"viN"viXOK2="vieP"viQ"viXR"vi)S"viT"vi U"viU"viW"viyX"vi6Y"viZi3="vi["vi]"vi]"vi^"vi_,"viB`"viaB"vib"viTcK4="vic"vii5"vi5jF="vi&k"vik"viBl"vi_t,"viFu"viv"viw"viVx"viz"vi{K6="vi1|"viЅ"viɇ"viDS7="vi^"viB"vi\,"viM"viА"vi/"vi7"viJ"viK8="vi"vi,"vi"vi$"viq"vi"vi"vilS9="vi"vi,"vi"vi,"viԤ"vi"vi"vi"vi"vi _30=="vi"vi"vi~"vi"vi"vi"vif"vi],"vi~"vi'"vi̶K1="vi2"vi"vi1"vi"vi"vi"vi"vi"viN32="viF"vi],"vi"vi,"vi"viq,"vi"vi"viW3="vi"vix,"vi"vi{,"vi"vi"vi"vi"vi'4="vi"vi"viU5="vi"viZ,"vi"vi"vi"vi,"viK6="vi"viR"vi"vi"vi<"vi"vi"viJ,"vi"viR"viU7="vi"vi,"vi"vi,"vi"vi"vi)"vid"vi?a8="vi"vi,"vi"vi0 "vi "vi "vi "viB U9="viR"vi,"vi"vi1"vi"vi%"vi,"vi"vi"viL40="vi"vi"vi,"vi"viq!"vi#"vi$"viD(B"vi!*k1="vir+"vi9i2="vi<,"vi<"vis="vi?"vi@U3="vi@"vi'B,"vifC"viTD,"vigE"viG"viH"vi&I"viJ"viKK4="viL"vi@O,"viP"viR,"viS"viYU,"vi{V"viqYk _You start resting.HP restored."vi}`:---"vi$f260236.0)"vig~5==37 _"vil"viLn"vi#"vi#"vi %"vi&,"vi]+X"vi:m="vir;,"vi;<"viS>,"vi>"viZA,"viDB"viD"vi[F"viF"viG"viMI,"vigJ"viK,"viM"vi$Sn"viT"viDW,"viW"viX,"viZ"vi["vi\"vi\"viU^"vi^"vi{_"vi`"via"vic"viId"vid"vie"vif,"vi[h"vii"vi8j"vij"viTl"vim,"vio"vio"viJp"viosB"vit,"viu"vi]yB"viy"vi0z"vi${"vi|,"vi}"viIJ"vi<,"vi "vio"viÏ"vi"vi."vi"vig"vi,"vi"vi;"vi"vie"viݙ,"vi"viz,"vi"vi,"vif"vi"vi'"viТ"vi""vi{"viL"vi,"viڧ"viY"viک"vi"vi,"viU"vi,"vi"vik"viб"vi˲"vi9,"vi6"vi"vi"vi"vi$,"vi#"vi,"vi""vi,"vi"vi8,"vi=B"vi"vi,"vi"vi,"vi)`"viCB"vih"vi"vi"vi"vip"vi$"viB"viJ"vi"vi"viU,"vi"vi"vi:"vi"viX"vi"vi"vi,"vi"viB"vi ,"vi"vi+n"vi-"vi.,"vi/"vi1,"vi2"vi4,"vi5"vi7,"vi8"vi:"vi(;"vi;"vi="vi+>"viM?"vi!F"viG,"viEH"vi:I"viJ"viJ"viL,"vitM"vi.O,"viP"vi|R,"viU,"vie"vi,nW _You start waiting."viy702.2 (99.0)3.2 (100.0) _Done waiting."vi "vi "vi "vi "vi "vi B"vi "vi "vis "viz "viA ,"viW "viߝ "viA "vi "vi "vid "viD "viۣ "vi? "vi "vi "viE "viV "vi "viC "viH "vi| B"vi "vi "vi "vis "viT "viӳ "vif "vi "vi( "vic "vi ,"vi` "vi; ,"vi; "vi "viu "vi "vi ,"vi* "vi ,"vi "vi ,"vi "vi ,"vi "vi ,"vi "vi ,"vi "vi "vi, "vi "vi "vil "vi+ "vi "viE "vie "vi "vie "vi "vi< ,"viv "vi( "vi~ "vi{ "vi, "vi "vij "vi~ ,"vif "vi- ,"vi< "vi ,"vi> "vi "vi# "vi "viv ,"viT "vi "vi: "vi "vi "vi "vi "vi ,"viQ "vi "viR "vi2 "vi "vi B"vi ,"vi "vi( "vi* "vi+ "vi, "vi/. "vi. "vi/ "vie1 "vi1 "vi2 "vi4 "vi5 "vi5 "viy7 "vi7 "vi8 "viw: "vi!< ,"viR "viS ,"viT "visV "vihW "vi#X "viY "viY "vi=[ "vi\ "viV] "vi[^ "vi<` "vi` "via "viYc "vic "vid "vinf "vif "vig "vifi "vii "vij "vil "vim "vim "vio "vi+p "vi)q "vir "viAs "vi8t "viu "viMv "viUw "vix "vi7y "viDz "vi{ "vi| "vi} "vi[ "vi3 "vi "vi9 "vi "vi "viI "vi "vi "vi: "vi "vi҉ "viŋ "vi5 "vi; "viɎ "vi< "viC "viƑ "vi~ "vi "vi B"vi "vi5 "viA "viʚ "vi? "vi$ "viP "vi "vi "viF "viС "vi "vi, "vi "vi٥ "viV "vis "vi "vi "vix "vi "vi{ "vi "vi "viԻ "vi_ "vi B"vio "vi "vi "viq "vi "vi "vi "viG ,"vi0 "vi "vio "vib "vi "vi "vi "viW "vi "vi "vi "vi" "vi\ "vi "vi9 "vi "vi "viC "vi "vi W _You start waiting."vi 4802.2 (99.0)"vi -3.2 (100.0)"vi "vi@ # _Done waiting."vi[ #......# #.##.#...## #.#...  ###.#### #.##.....# #.#..... #.# #.#####..# #.##..#. #.# #.#####..# #.....#. #.# #........# ####.##. #.# ######...## # #.###### ##.....## #####. #......# ##.## ##.###.#"vi#....###...@)....####...##.#.'.'.#.##....###.####...##.#  ##.#.# ##.## ##.###.#  ###.# ##.....## ######.#  ####.# ##...## #......#  #....# ##'## #.###### #.#### #.# #.#  #.# #.# #.#"vi"vi14.0)"vi"viy _There is a stone staircase leading down, spattered with blood here."vi"vi"viئ"vi"vi8"vi $ _"viX"vi"vi""vi"vi."vi"vi"viB"vi`@  There is an open door here."vi"vit _"vim"vi&"vi|"vi"vi}"vi)"vi"vi"vi "viy"viE"vi,"vij"vi!"vi,"vi:"vi"vis"vi"vi"vi"vi"vi"viz"vi2"vi"vi"vi"vi"vi?,"viI"vi"vi,"vi"viy"vi,"vi"viP"vi,"vi"vi"vi0"vi"vih"vi"vi"vi"vi}R ######## #########  #......# #.......#  #.####<# #.#####.# "vi #### #.####.###.# #.### ...# #.#........# #..... ##.# #.#.##.###.#####<# #.#.##.# #.#####..## ##.##### #.#.##.# #.........# .......# #...@..# #.##.#...## 228.0) ##.###.# ###.#### #.##"vi .# #.# #.# #.#####..# ##.# #.# #.# #.#####..# ...# #.# #.# #........# #### #.# #.# ######...## "vi###.## #.###### ##.....## ##.#..# #......# ##.......#  ###...#.#########....###...>).... "vif"vi%"vi"viX"viY3"vid"viIe"vif"vijn"vi`l"vi;m"vim"vim"vip"vip"viq"viq"vizs"vi?t"vit"vit"viex"viy"viry"viy"vi{"vi|,"vif}"vi"vi,"viف"viX"vi,`"vi“"viQ"vi"vi"vi"viC"vi"vi"vic"vi'"vi"vi"vic"vi"vi"vi"vik"viѠ,"vi_"viآ"vi"vi"vi"vi"vi"vi("vi"vi"viS"viĩ"vi"vi"vi"vi"viQ"vi"vi/"vi"viԮ"viO"vi"vi"vim"vi"vi."vi"vi޳"vi"vi"viz,"vi"vi "vi"viK"vi|"vi,"vi"vi"vi "vi"vi"viT"vi "vi"vi"viP....####### ###.##.....#.##.####.### ########### .>.# #.........# #.##.#.###.#######.# #.#. ....#.##...## #<# #.#.####†.......#####.##### #.#.## # #..##...#....@.....# #.....52.2 (30 #.........#>##.###.# ###.## # #.###..##...##.# #.# #.#  #.# #..#######.# #.# #.#  #.###..))......# #.#"vid #.#  #......)######## #.# #. # ####..)..## ###.## #. ## ##)......## ##.#..# #... .####.........####...#.#########."vi"vi"viX.# #.# # #.# #.#.### ### #..>.# #..# #.# .###.#.###.#.# #.#..#.##...## #<#"vi0 #.#. .####†.#####.##### #.#. .# #..##...#...@......# #... .# #.#>##.###.# ###. ## #.###..##...##.# #.# #.# # #.# #..#######.# #.# #.# #.###..))......# #.# #.# #......)######## #.# #.# ## ####..)..## ###.## #. "vi.## ##)......## ##.#..# #. ..####.####...#.#"vi$"vi%13.2 (1.0)"vi+"vi-"vi/#####.# #...  #.# #.## #####.### ########### #. #.....>.# #.........# #.#. #.###.#.###.#######.# #.# ."vig.....#.##...## #<# #.#.####†.......#####.##### #.#. ..# #..##...#..........# #... ..# #.........#@##.###.# #### #.###..##...##.# #.# #. #.# #..#######.# #.# #. #.###..))......# #.# #. #......)######## #.# #. ### ####..)..## ###.## #. #.## ##)......## ##.#..# #. ...####...####...#.########....+.+................"vi'"vi&4"vi"viRc _There is a stone staircase leading down here."vi5 _"vi "vihJ 4  You climb downwards."vi     .....  .....   #.....   ####......   ##.........   ##ß........#   #.(#   #...@.ß....#  "vi4 #..........#    ##ß.........    ##w.o.....B  ##........  #....#... w   ribbon worm (asleep)  #....#... B   clockroach (warded)  #....# .. o   orc (asleep) "viS!-6.7 (2.5"vi("vi. _You encounter a ribbon worm, an orc and a clockroach.Found 5 poisoned darts."vi(1a _There is a stone staircase leading up here."vi1 ))w  You shoot an arrow. The arrow hits the ribbon worm!"vi6- ..w.o(catching breath)oThe ribbon worm is heavily wounded."vi ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage."vikB.o."viY.."vi   6  ===7.8 (1.1+0 shortbowHeld "viS*"viC-. _You are caught in a web!"viBF"viH"viKN _You are caught in a web!"vi7B."viZ:o."vi"vi12 ---80+0 shortbow"vi"vi/ _You disentangle yourself."vi"vi:---"vig""vin#2B."vi$8w."vi+"vi0&9"vi2"viQ /3."vi, T#####.##...  #.# #.## #####.### ########### #.## #.....>.# #.........# #.#. #.###.#.###.#######.# #.#. ......#.##...## #<# #.#. ..####†.......#####.##### #.#. ..# #..##...#..o.# #... ..# #.........#@##.###.# ###. .## #.###..##...##.# #.##. ## #.# #..#######.# #.##. #.###..))......# #.#"vi- #. #......)######## #.##. ### ####..)..## ###.## #. o   orc #.## ##)......## ##.#..# #. ...####.........####...#.######## ......+.........+................"viV .61.3 (2.5"vi+ "viU ! _You climb upwards."viy c _There is a stone staircase leading down here."viU#####.##... VicViper1 the Shooter#.##.## Demigod #####.### ############.## Health: 45/45 ======================== #.....>.# #.........##.#. Magic: 7/7======================== #.###.#.###.#######.##.#. AC: 7Str: 12 ......#.##...## #<#"vi#.#. EV: 12Int: 11 ..####†.......#####.##### #.#. SH: 0Dex: 21 ..# #..##...#..o.......# #... XL:  5 Next: 84% Place: Dungeon:3 ..# #.........#@##.###.# ###. Noise: ---------  Time: 2861.3 (0.0) .## #.###..##...##.# #.##. a) +0 shortbow ## #.# #..#######.# #.##. Fire: a) +0 shortbow#.###..))......# #.##.#......)######## #.##. "vi### ####..)..## ###.## #. o   orc #.## ##)......## ##.#..# #. ...####.........####...#.######## ......+.........+................ _You climb upwards. _There is a stone staircase leading down here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (69% to hit)"vig#####.##... VicViper1 the Shooter#.##.## Demigod #####.### ############.## Health: 45/45 ======================== #.....>.# #.........##.#. Magic: 7/7======================== #.###.#.###.#######.#"vi#.#. AC: 7Str: 12 ......#.##...## #<##.#. EV: 12Int: 11 ..####†.......#####.##### #.#. SH: 0Dex: 21 ..# #..##...#..).......# #... XL:  5 Next: 84% Place: Dungeon:3 ..# #.........#@##.###.# ###. Noise: ---------  Time: 2861.3 (0.0) .## #.###..##...##.# #.##. a) +0 shortbow "vi## #.# #..#######.# #.##. Fire: a) +0 shortbow#.###..))......# #.##.#......)######## #.##. "vi### ####..)..## ###.## #. o   orc #.## ##)......## ##.#..# #. ...####.........####...#.######## ......+.........+................Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (69% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!"vi R"vigjT===2.4 (1.1 _"vi1o"viMm"vi\n"vit"vijz"vi{6---30"viր"viERP4---"viS"viT"viYU"vii][     .....  .....   #.....   ####......   ##.........   ##ß........#   #.(..#  "vi^. #...@Bß....#   #..........#    ##ß.w.......    ##.........  ##........  #....#... w   ribbon worm  #....#... B   clockroach (warded)  #....# .. "vin-4.9 (2.5"vi"vi# _You climb downwards."via _There is a stone staircase leading up here."vid"vi"vil"viT:w."vi "viSd3--=5.9 (1.0"vi|"vik --3. _The clockroach bites you.#####.##...  #.# #.## #####.### ########### #.## #.....>.# #.........# #.#. #.###.#.###.#######.# #.#. ......#.##...## #<# #.#. ..####†.......#####.##### #.#. ..# #..##...#.B[.# #... ..# #.........#@##.###.# ###. .## #.###..##...##.# #.##. ## #.# #..#######.# #.##. #.###..))......# #.##. #......)######## #.##. ### ####..)..## ###.## #.[4"vi80m B   clockroach (warded) #.## ##)......## ##.#..# #. ...####.........####...#.######## ......+.........+................"viu-7.4 (2.5 _You climb upwards. _There is a stone staircase leading down here."vi3 #####.##... VicViper1 the Shooter#.##.## Demigod #####.### ############.## Health: 43/45 ======================-- #.....>.# #.........##.#. Magic: 7/7======================== #.###.#.###.#######.##.#. AC: 7Str: 12 ......#.##...## #<##.#. EV: 12Int: 11 ..####†.......#####.##### #.#. SH: 0Dex: 21 ..# #..##...#.B[.......# #... XL:  5 Next: 84% Place: Dungeon:3 ..# #.........#@##.###.# ###. Noise: --------- ["vi 39;49m Time: 2867.4 (0.0) .## #.###..##...##.# #.##. a) +0 shortbow ## #.# #..#######.# #.##. Fire: a) +0 shortbow#.###..))......# #.##.#......)######## #.##. ### ####..)..## ###.## #. B   clockroach (warded) #.## ##)......## ##.#..# #. ...####.........####...#.######## ......+.........+................ _You climb upwards. _There is a stone staircase leading down here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit)"vi4#####.##... VicViper1 the Shooter#.##.## Demigod #####.### ############.## Health: 43/45 ======================-- #.....>.# #.........##.#. Magic: 7/7======================== #.###.#.###.#######.##.#. AC: 7Str: 12 ......#.##...## #<##.#. EV: 12Int: 11 ..####†.......#####.##### #.#. SH: 0Dex: 21 ..# #..##...#.B[.......# #... XL:  5 Next: 84% Place: Dungeon:3 ..# #.........#@##.###.# ###. Noise: --------- ["vi639;49m Time: 2867.4 (0.0) .## #.###..##...##.# #.##. a) +0 shortbow ## #.# #..#######.# #.##. Fire: a) +0 shortbow#.###..))......# #.##.#......)######## #.##. ### ####..)..## ###.## #. B   clockroach (warded) #.## ##)......## ##.#..# #. ...####.........####...#.######## ......+.........+................Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow. The arrow hits the clockroach!  The clockroach is almost dead."vig===="viǫ8.5 (1.1"viB"viV<  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow. The arrow hits the clockroach!  The clockroach is almost dead. _The clockroach misses you."vi#####.##... VicViper1 the Shooter#.##.## Demigod #####.### ############.## Health: 43/45 ======================-- #.....>.# #.........##.#. Magic: 7/7======================== #.###.#.###.#######.##.#. AC: 7Str: 12 "vi......#.##...## #<##.#. EV: 12Int: 11 ..####†.......#####.##### #.#. SH: 0Dex: 21 ..# #..##...#.B[.......# #... XL:  5 Next: 84% Place: Dungeon:3 ..# #.........#@##.###.# ###. Noise: ===------  Time: 2868.5 (0.0) .## #.###..##...##.# #.##. a) +0 shortbow ## #.# #..#######.# #.##. Fire: a) +0 shortbow#.###..))......# #.##.#......)######## #.##. ### ####..)..## ###.##[39;4"vio9m #. B   clockroach (warded) #.## ##)......## ##.#..# #. ...####.........####...#.######## ......+.........+................The clockroach is almost dead. _The clockroach misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (almost dead, damage-immune at range, 66% to hit)"viz#####.##... VicViper1 the Shooter#.##.## Demigod #####.### ############.## Health: 43/45 ======================-- #.....>.# #.........##.#. Magic: 7/7======================== #.###.#.###.#######.##.#. AC: 7Str: 12 ......#.##...## #<##.#. EV: 12Int: 11 ..####†.......#####.##### #.#. SH: 0Dex: 21 ..# #..##...#..[.......# #... XL:  5 Next: 84% Place: Dungeon:3 ..# #.........#@##.###.# ###. Noise: ===------"vi|2  Time: 2868.5 (0.0) .## #.###..##...##.# #.##. a) +0 shortbow ## #.# #..#######.# #.##. Fire: a) +0 shortbow#.###..))......# #.##.#......)######## #.##. ### ####..)..## ###.## #. B   clockroach (warded) #.## ##)......## ##.#..# #. ...####.........####...#.######## ......+.........+................Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (almost dead, damage-immune at range, 66% to hit)  You shoot an arrow. The arrow hits the clockroach!  You kill the clockroach!"viR"vi+ #####.##... VicViper1 the Shooter#.##.## Demigod #####.### ############.## Health: 44/45 =======================- #.....>.# #.........##.#. Magic: 7/7======================== #.###.#.###.#######.##.#. AC: 7Str: 12 ......#.##...## #<##.#. EV: 12Int: 11 ..####†.......#####.##### #.#. SH: 0Dex: 21 ..# #..##...#..[.......# #... XL:  5 Next: 101% Place: Dungeon:3 ..# #.........#@##.###.# ###. Noise: [39;4"viq4 9m===------  Time: 2869.6 (1.1) .## #.###..##...##.# #.##. a) +0 shortbow ## #.# #..#######.# #.##. Fire: a) +0 shortbow#.###..))......# #.##.#......)######## #.##. ### ####..)..## ###.## #.  #.## ##)......## ##.#..# #.  ...####.........####...#.########  ......+.........+................ Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (almost dead, damage-immune at range, 66% to hit)  You shoot an arrow. The arrow hits the clockroach! _You kill the clockroach!Press: ? - help, Q - select action, ( or [39;49"viV6 m) - cycleShift-Dir - straight line  Aim: a clockroach (almost dead, damage-immune at range, 66% to hit)  You shoot an arrow. The arrow hits the clockroach! _You kill the clockroach!  You have reached level 6!  --more--"viC  Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? "vis50/51=8/835"vi6 0% "vit"viR _You feel agile. x4"viՔ"vi"vi~"viWK _You can't go up here!"vi "vi"vi"vi"vi>---700 _"vi"vicP4---"vi"viZ"vi$     .....  .....   #.....   ####......   ##.........   ##ß........#   #.(..#   #...@.ß....#  "vi #...w......#    ##ß.........    ##.........  ##........  #....#... w   ribbon worm  #....#...  #....# .. "vik3-2.1 (2.5"vij9"vi:# _You climb downwards."vi=a _There is a stone staircase leading up here."vi "vi"viJ"vi"vi"[1=3.1 (1.0"vi#"vi!} =3. _HP restored."vi#####.##...  #.# #.## #####.### ########### #.## #.....>.# #.........# #.#. #.###.#.###.#######.# #.#. ......#.##...## #<# #.#. "vi..####†.......#####.##### #.#. ..# #..##...#..w.# #... ..# #.........#@##.###.# ###. .## #.###..##...##.# #.##. ## #.# #..#######.# #.##. #.###..))......# #.##. #......)######## #.##. ### ####..)..## ###.## #. #.## ##)......## ##.#..# #. ...####.........####...#.######## ......+.........+................"vim-4.6 (2.5"viw7 _You climb upwards."viyc _There is a stone staircase leading down here."vi3#####.##... VicViper1 the Shooter#.##.## Demigod #####.### ############.## Health: 51/51 ======================== #.....>.# #.........##.#. Magic: 8/8======================== #.###.#.###.#######.##.#. AC: 7Str: 12 ......#.##...## #<##.#. EV: 13Int: 11 ..####†.......#####.##### #.#. SH: 0Dex: 25 "vi45..# #..##...#..w.......# #... XL:  6 Next:  0% Place: Dungeon:3 ..# #.........#@##.###.# ###. Noise: ---------  Time: 2874.6 (0.0) .## #.###..##...##.# #.##. a) +0 shortbow ## #.# #..#######.# #.##. Fire: a) +0 shortbow#.###..))......# #.##.#......)######## #.##. "vi5### ####..)..## ###.## #. w   ribbon worm #.## ##)......## ##.#..# #. ...####.........####...#.######## ......+.........+................ _You climb upwards. _There is a stone staircase leading down here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (83% to hit)"vi%#####.##... VicViper1 the Shooter#.##.## Demigod #####.### ############.## Health: 51/51 ======================== #.....>.# #.........##.#. Magic: 8/8======================== "viU|#.###.#.###.#######.##.#. AC: 7Str: 12 ......#.##...## #<##.#. EV: 13Int: 11 ..####†.......#####.##### #.#. SH: 0Dex: 25 ..# #..##...#..w.......# #... XL:  6 Next:  0% Place: Dungeon:3 ..# #.........#@##.###.# ###. Noise: ---------  Time: 2874.6 (0.0) .## #.###..##...##.# #.##. a) +0 shortbow "vi?## #.# #..#######.# #.##. Fire: a) +0 shortbow#.###..))......# #.##.#......)######## #.##. ### ####..)..## ###.## #. w   ribbon worm #.## ##)......## ##.#..# #. ...####.........####...#.######## ......+.........+................Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle"viShift-Dir - straight lineAim: a ribbon worm (83% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is moderately wounded."viz*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (83% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is moderately wounded.  The ribbon worm bites you but does no damage."vi,7===5.9 (1.3"vih2"viM5Q _The ribbon worm misses you."viZ#####.##... VicViper1 the Shooter#.##.## Demigod #####.### ############.## Health: 51/51 ======================== #.....>.# #.........##.#. Magic: 8/8======================== #.###.#.###.#######.##.#. AC: 7Str: 12 ......#.##...## #<##.#. EV: 13"viInt: 11 ..####†.......#####.##### #.#. SH: 0Dex: 25 ..# #..##...#..w.......# #... XL:  6 Next:  0% Place: Dungeon:3 ..# #.........#@##.###.# ###. Noise: ===------  Time: 2875.9 (0.0) .## #.###..##...##.# #.##. a) +0 shortbow ## #.# #..#######.# #.##. Fire: a) +0 shortbow#.###..))......# #.##.#......)######## #.##. ### ####..)..## ###.## #. w   ribbon worm #.## ##)[3"vi4m......## ##.#..# #. ...####.........####...#.######## ......+.........+................The ribbon worm bites you but does no damage. _The ribbon worm misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 83% to hit)"vik #####.##... VicViper1 the Shooter#.##.## Demigod #####.### ############.## Health: 51/51 ======================== #.....>.# #.........##.#. Magic: 8/8======================== #.###.#.###.#######.##.#. AC: 7Str: 12 "vi ......#.##...## #<##.#. EV: 13Int: 11 ..####†.......#####.##### #.#. SH: 0Dex: 25 ..# #..##...#..w.......# #... XL:  6 Next:  0% Place: Dungeon:3 ..# #.........#@##.###.# ###. Noise: ===------  Time: 2875.9 (0.0) .## #.###..##...##.# #.##. a) +0 shortbow ## #.# #..#######.# #.##. Fire: a) +0 shortbow#.###..))......# #.##.#......)######## #.##. ### ####..)..## ###.##[39;4"vi 9m #. w   ribbon worm #.## ##)......## ##.#..# #. ...####.........####...#.######## ......+.........+................Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 83% to hit)  You shoot an arrow. The arrow hits the ribbon worm!  The ribbon worm is severely wounded."vil= "vi> 47.0 (1.1 _"viJS "vi=#####.##... VicViper1 the Shooter#.##.## Demigod #####.### ############.## Health: 51/51 ======================== #.....>.# #.........#"vi#.#. Magic: 8/8======================== #.###.#.###.#######.##.#. AC: 7Str: 12 ......#.##...## #<##.#. EV: 13Int: 11 ..####†.......#####.##### #.#. SH: 0Dex: 25 ..# #..##...#..w.......# #... XL:  6 Next:  0% Place: Dungeon:3 ..# #.........#@##.###.# ###. Noise: ===------  Time: 2877.0 (0.0) .## #.###..##...##.# #.##. a) +0 shortbow ## #.# #..#######.# #.##. Fire: a) +0 shortbow["vi[12;6H#.###..))......# #.##.#......)######## #.##. ### ####..)..## ###.## #. w   ribbon worm #.## ##)......## ##.#..# #. ...####.........####...#.######## ......+.........+................You shoot an arrow. The arrow hits the ribbon worm! _The ribbon worm is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 83% to hit)"vi#####.##... VicViper1 the Shooter#.##.## Demigod #####.### ############.## Health: 51/51 ======================== #.....>.# #.........##.#. Magic: 8/8======================== #.###.#.###.#######.##.#. AC: 7Str: 12 ......#.##...## #<##.#. EV: 13Int: 11 ..####†.......#####.##### #.#. SH: 0Dex: 25 ..# #..##...#..[.......# #... XL:  6 Next:  0% Place: Dungeon:3 ..# #.........#@##.###.# ###. Noise: ===------"vi  Time: 2877.0 (0.0) .## #.###..##...##.# #.##. a) +0 shortbow ## #.# #..#######.# #.##. Fire: a) +0 shortbow#.###..))......# #.##.#......)######## #.##. ### ####..)..## ###.## #. w   ribbon worm #.## ##)......## ##.#..# #. ...####.........####...#.######## ......+.........+................Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 83% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  You kill the ribbon worm!"vi@"vi!J"vi"vi<18.3 (1.3 _"vi"vi "vi{"vi|"vi"viҊ"vis6---90"vi8"viP4---"vi     .....  .....   #.....   ####......   ##.........   ##ß........#   #.(..#   #...@.ß....#   #..........#    ##ß.........    ##.........  ##........ "vi #....#...  #....#...  #....# .. "vi.80.8 (2.5"viA"vi  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin"vi7e  Aim: a ribbon worm (severely wounded, 83% to hit)  You shoot an arrow. The arrow hits the ribbon worm. _You kill the ribbon worm! _You climb downwards."via _There is a stone staircase leading up here."viu? VicViper1 the Shooter .....Demigod .....Health: 51/51 ======================== #....."vi@ Magic: 8/8======================== ####......AC: 7Str: 12 ##.........EV: 13Int: 11 ##ß........#"viASH: 0Dex: 25 #.(........#"viXL:  6 Next:  1% Place: Dungeon:4 #...@.ß....#Noise: ---------  Time: 2880.8 (0.0) #..........#a) +0 shortbow ##ß.........Fire: a) +0 shortbow ##......... "vin##........ #....#... #....#... #....# .."vi _You kill the ribbon worm! _You climb downwards. _There is a stone staircase leading up here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle"viz6Shift-Dir - straight line"vi  VicViper1 the Shooter .....Demigod .....Health: 51/51 ======================== "vi2 #.....Magic: 8/8======================== ####......AC: 7Str: 12 ##.........EV: 13Int: 11 ##ß........#SH: 0Dex: 25 #.(........#XL:  6 Next:  1% Place: Dungeon:4 #...@.ß....#Noise: ---------  Time: 2880.8 (0.0) #..........#"vi a) +0 shortbow ##ß.........Fire: a) +0 shortbow ##......... ##........ #....#... "vi# t#....#... #....# .. _You climb downwards. _There is a stone staircase leading up here.  Fire: a) +0 shortbow"vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then."vi= "vi "vi . _"viM"vi"vi("vi/"viOH1.8 (1 _"vio&3"vi?#####.##...  #.# #.## #####.### ########### #.## #.....>.# #.........# #.#. #.###.#.###.#######.# #.#. "vi......#.##...## #<# #.#. ..####†.......#####.##### #.#. ..# #..##...#..[.# #... ..# #.........#@##.###.# ###. .## #.###..##...##.# #.##. ## #.# #..#######.# #.##. #.###..))......# #.##. #......)######## #.##. ### ####..)..## ###.## #.  #.## ##)......## ##.#..# #.  ...####.........####...#.########  ......+.........+................ "viL-3.3 (2.5"vi$U"viV _There is a stone staircase leading up here.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line "viWH_Okay, then. _You climb upwards."viYc _There is a stone staircase leading down here."viR M.....### ####..  #.#####.### ##########"viS a#....>.# #........ #.###.#.###.#######.#....#.##...## #<# ###†.......#####.#######...#..@......... ..# #.........#>##.###.# ## .## #.###..##... ## #.# #..#######.# #.##."vi[ "vi] 44.3 (1.0 _"vig :  Things that are here:"viWi O _a +0 ring mail; a +0 club"vi "viV Pick up what? 5/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club "vi Armour (select all with [)b - a +0 ring mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]"vi5 "vim H  b - a +0 ring mail"vi  b + a +0 ring mail[Enter] accept (1 chosen)"via"vi"viD......##### VicViper1 the Shooter #####.##... Demigod#.##.## Health: 51/51 ======================== #####.### ############.## Magic: 8/8======================== #.....>.# #.........##.#. AC: 7Str: 12 #.###.#.###.#######.#"vi~#.#. EV: 13Int: 11 ......#.##...## #<##.#. SH: 0Dex: 25 ..####†.......#####.##### #.#. XL:  6 Next:  1% Place: Dungeon:3 ..# #..##...#..@.......# #... Noise: ---------  Time: 2884.3 (0.0) ..# #.........#>##.###.# ###. a) +0 shortbow .## #.###..##...##.# #.##. Fire: a) +0 shortbow ## #.# #..#######.# #.##.#.###..))......# #.##.#......)######## #.##."vi  ### ####..)..## ###.## #.  #.## ##)......## ##.#..# #.  ...####.........####...#.######## Shift-Dir - straight line _Okay, then. _You climb upwards. _There is a stone staircase leading down here.  Things that are here: _a +0 ring mail; a +0 club"vi"vi+5.3 (1"vi"vi( _f - a +0 ring mail"vi"viGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()"vi?d - 2 boomerangs Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}b - a +0 leather armour  f - a +0 ring mail"via wf - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: "vi=c Your AC would decrease by 1.0 (7.0 -> 6.0). Your EV would decrease by 1.4 (13.1 -> 11.7). You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe."vi"vi"vi......##### VicViper1 the Shooter #####.##... Demigod#.##.## Health: 51/51 ======================== #####.### ############.## Magic: 8/8======================== #.....>.# #.........##.#. AC: 7Str: 12 #.###.#.###.#######.##.#. EV: 13Int: 11 ......#.##...## #<##.#. SH: 0Dex: 25 ..####†.......#####.##### #.#. XL:  6 Next:  1% Place: Dungeon:3 ..# #..##...#..@.......# #... Noise: ---------  Time: 2885.3 (0.0) ..# #.........[40"viPhm#>##.###.# ###. a) +0 shortbow .## #.###..##...##.# #.##. Fire: a) +0 shortbow ## #.# #..#######.# #.##.#.###..))......# #.##.#......)######## #.##.  ### ####..)..## ###.## #.  #.## ##)......## ##.#..# #.  ...####.........####...#.########  _Okay, then. _You climb upwards. _There is a stone staircase leading down here.  Things that are here: _a +0 ring mail; a +0 club _f - a +0 ring mail"vi|"viy"vi"vi'd  You start removing your armour."vi(+6.3 (1"viu/"vi6"vi7+7.3 (2"vi>"vi1"vi;+8.3 (3"vi$"vi."vih0+9.3 (4"vi:"viA"vi,C,90.3 (5"viI"vi=K 1 _You continue removing the +3 leather armour "Nezil" {Will+}. x5"viK"viS"vi-\  You finish removing the +3 leather armour "Nezil" {Will+}.  You start putting on your armour."vi=]+1.3 (6"vic"vi!l"vi n+2.3 (7"vi s"vimz"vi{+3.3 (8"vi"vil"vi\+4.3 (9"vi"vi"vi /5.3 (10.0)"vi"vi 61 _You continue putting on your +0 ring mail. x5"vil"vi"vi"^ _You finish putting on your +0 ring mail."vi"viGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()d - 2 boomerangs "viU!FArmour (go to first with [)  c - a +0 pair of boots (worn)  f - a +0 ring mail (worn)b - a +0 leather armour  e - the +3 leather armour "Nezil" {Will+}"vi9+* e - the +3 leather armour "Nezil" {Will+}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 "vi._Will+: It increases your willpower. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 1.0 (6.0 -> 7.0). Your EV would increase by 1.4 (11.7 -> 13.1). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe."vit "viu "vi~ ......##### VicViper1 the Shooter #####.##... Demigod#.##.## Health: 51/51 ======================== #####.### ###########"vin #.## Magic: 8/8======================== #.....>.# #.........##.#. AC: 6Str: 12 #.###.#.###.#######.##.#. EV: 11Int: 11 ......#.##...## #<##.#. SH: 0Dex: 25 ..####†.......#####.##### #.#. XL:  6 Next:  1% Place: Dungeon:3 ..# #..##...#..@.......# #... Noise: ---------  Time: 2895.3 (0.0) ..# #.........#>##.###.# ###. a) +0 shortbow .## #.###..##...##.# #.#"viH #. Fire: a) +0 shortbow ## #.# #..#######.# #.##.#.###..))......# #.##.#......)######## #.##.  ### ####..)..## ###.## #.  #.## ##)......## ##.#..# #.  ...####.........####...#.######## You start removing your armour. _You continue removing the +3 leather armour "Nezil" {Will+}. x5  You finish removing the +3 leather armour "Nezil" {Will+}.  "viӀ You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail."vi( "vi _"vi "vi~ d  You start removing your armour."vie +6.3 (1"vi` "vi "vi +7.3 (2"vi "vi W8.3 (3"vi[ "vi +9.3 (4"viX "vi] "vi^ -900.3 (5"vi "vi 13 _You continue removing your +0 ring mail. x5"vi "vi "vi  You finish removing your +0 ring mail.  You start putting on your armour."vi +1.3 (6"vi "vi "vi{ +2.3 (7"vi "vi "viy +3.3 (8"vi "vi "vi +4.3 (9"vi ! "vi( "viy) /5.3 (10.0)"vi/ "vi1 7 _You continue putting on the +3 leather armour "Nezil" {Will+}. x5"vi!2 "vi8 "vi:; r _You finish putting on the +3 leather armour "Nezil" {Will+}."vi w #####...  ## #####.### ########### #.....>.# #..........###.#.###.####### "vi ......#.##...## #<#####†.......#####.##### #..##...#..)...............#@##.###.## .## #.###..##...##.# #.# ## #.# #..##### #.###..))..........)####### ......+.........+................ "vi "vi /6.0) "vi= _"vi "vi c _There is a stone staircase leading down here."viTJ"vif"vi-7 _"vi"vi|4     .....  .....   #.....   ####......   ##.........   ##ß........#   #.(..#   #...@.ß....#   #..........#    ##ß.........    ##.........  ##........  #....#...  #....#...  #....# .. "vi -8.8 (2.5"viA9 _You climb downwards."viea _There is a stone staircase leading up here."vi9"vi:"vil?"viBH _No target in view!"viđ _No target in view!"vi"vih3"vi"vi"viP _"vi,"vi"vi   ..  .....  .....  #.....  ####......  ##"vi...  ##ß..#  #.@........#  #...<.ß....#"vi(  #.#  ##ß"viN8..  ##"viq..  ##........ "vi) #....#...  #....#... #....# .."viX1001.8 (3"vi@ _g - 5 poisoned darts"vi "vi "vi ,"vi[ "vif "viS  You encounter an orc. It is wielding a +0 whip and quivering boomerangs."vi#   ....  ....  o....  ......   ......   # "vi_ ####  ##..@. "vi ##ß........##  #..."vi #  #...<.ß....#"vi #..........# ##ß.... "vi o   orc (missile, asleep) ##.........."vi0 V ##......... #....#."vid #.."vi +3.8 (2"viP 24.8 (3 _"vi "vi"vi )You shoot an arrow. The arrow hits the orc!"viT))))"vi9%7...."viG(?2===5.9 (1.1"vi\."vi1G _You kill the orc!"viE*"vi*"vi0"vi4H _No target in view!"vi "vi "vi "vi' H _No target in view!"via "vi "vi "vip "vi i  You encounter a hobgoblin."vi BM  "viۓ ... ... .). .. ......g ##. ####. ##. ##ß..# #...#  #...<.ß....# #..........# ##ß.g   hobgoblin (asleep) . "viE (0.0"vi <---6.9 (1 _"vir "vim "vixf .  You shoot an arrow. The arrow hits the hobgoblin!"viW))))))"viԅ:......"viƈ7===8.0 (1.1"vic"vi"M _You kill the hobgoblin!"vi _No target in view!"vi3"viD"vi"vi"viP _"vi,"vi"vi"via k  You encounter a ball python."vin!  #...S #.. #.... #.. #.. #.)  #.  #.---  ##......... ####.......... ##............. ##ß##### #....# S   ball python (constriction, asleep)   #...<.ß....# #..........# ##ß..........20.0 (2.0---1.0 (3 _"vi1"vih †You shoot an arrow. The arrow hits the ball python!"viml `))))))"vi} c....)."vin ?3===2.2 (1.2"viY "vi O _You kill the ball python!"vi[ 4"vi` "vi>c H _No target in view!"vi"vi "vi"viYH _No target in view!"vi v"viav"vix"vi{"vi}"vi: _"vi"viƆ"vi'"vi\"viN@  d - 5 boomerangs (gained 3)"vi"viӏ"viz< _You see here a +0 whip."vi3"viq"vir"vi, ############ #...† #.."vi3 #..> #.... #.. #.).---6.2 (4.0"viW #.... "viҰ#... ##.."vi" ####"vi<..... ##."vi('..... "viS_##ß........####### "vi3#.. "viɱL#...<.ß....#"vi"vi/#---"viP$7.2 (5"vi"vi; _Found a stone staircase leading down."viKO"viO"viYU"viWH _No target in view!"vi!"vi!"vi'"vi0*H _No target in view!"vi[  _No target in view!"vi "vi "vi "vi "viٰ "vi˴ : _"vi@ "vi "vie "viߺ "vi "vi "vi "vie "vi "vi "vi "vi "vi~ "vi "vi "vi' "vi2 "vi( "viU "vi "vi^ "vi "vi4 "viS "vi "viZ "vi "viW "vic "vin "vi "vi "vi "vi B"vi "vi f  An orc comes into view."vi ###.##############.#.#  #...†.......#.#.#### ##"vik ^#...........#.#....##..........>.  #.............  "vi #................#.#..o#.)..........."vi ;#.............##...##.............# #### ##.............# "vi #..............# ...............# "vi o   orc (wandering) ......########## ......#"viD , "vi h.o37.2 (10.0)"vi "vin 38.2 (11 _"vio "vi "vi  )You shoot an arrow. The arrow hits the orc!"viD)))))"viC:#....."vi=;===9.3 (1.1)"viC"viFG _You kill the orc!"vi2B4"viE"vi+GH _No target in view!"vi\ "vi "viM"viH _No target in view!"vi c _"vig,"vih"vii"vii"vim"vio"vi p"viWr"vis"viv"viv"viw"viy"vi|,"vi}"viX"vi9"vit"vi"viW"vij  You encounter an endoplasm."viђ#########.#.# #.# ..... †.......#.#.####.##..... ........#.#....#........ .......>................ ...............# ......#.#.. ...## .."vi&........)...... ..... ...##...#.....## #... ..........######@....# --- ...#......##..# #... .."vi\%.#.....## .... #... ...#..... #.. #.# .##########...."vi>.. # .# #.....# J   endoplasm (asleep) .# ......"vi.# .# ..J......"viʛ.45.3 (6.0"viN---6.3 (7 _"vi¢"viM"viMZ h .  You shoot an arrow. The arrow hits the endoplasm!"vi^ ))))))"vi9 K......"vi ?4===7.5 (1.2"viA "vi M _You kill the endoplasm!"vi? "vi "vi "vi! H _No target in view!"vi"vi"vic&"viP)H _No target in view!"vi"vi"viv"vi"vi"vi : _"viH "vi"vi"vi"vi"vig........>................ .................. .#......#.#........ ...#...........)...... ....##...#.....## #..######.....# "vi#......##..# #.#.....## .... #.#....@# #.. #.#---9.5 (2.0##########"vin . # # #......# #..........# #............. ......................"vi[....<$.........+"vi$"vib%#---"vi%%50.5 (3"viw+"vi-/; _Found an escape hatch in the ceiling."vi44"vi"viH _No target in view!"viؗ"vi="viƝ"viѠ "vi:_No target in view!"vi2C "viC "viJ "viL H _No target in view!"vi "vi` "vih "vid "vi "vi P _"vi "vi "vi_ "vi "viJ "vi "vi "vi "vi ,"vi{ "vi! "vi@ ,"vi& "vi< "vi ,"vi= "vi9 "vi "vi5 "vi "vi) ,"vi "vi N _You now have 117 gold pieces (gained 16)."vi"vi>"vi ,"vi"viJ .#.....#.. #..##########.....#.#.. .# ###..........# <.ß....# #..........### ########..........# ......................................# #........<..........+ #....#.....:....@.........### 9.5 (9 #....#..........########### #....# .........   ) ####### "vin :60.5 (1"vi8( 0.0)"vi/"vi2 "vii3"vi3_Found a dagger."vi4~"vi~"vi"vi~H _No target in view!"vi8"vi9"vi@"viBH _No target in view!"vi` "via "vib "vijf "vii "vin : _"vio "vir "vir "vit "viv "viez ,"vi{ "vix~ "vi "vi "vi[ "vi݅ "vi ,"vi" "vi   ##.....#.....  ##ß........##########.....#.#..  #..........# ###..........  #...<.ß....# #..........##  #..........########..........#  ##ß...... "vit  ##......  ##.....<.......... #....#..............## #....#.........."vi ##### #....#..........# #..........# #...)......# ######You pick up a parchment of Manifold Assault and begin reading..."vi 15.5 (5.0)"vi +6.5 (6"vi "vi I _You add the spell Manifold Assault to your library."vit "vi "vi "vi H _No target in view!"viu4"vi"viH _No target in view!"vi3"vi"vi"vi("viXP _"vi"vi"vi "vi:"viR"vi"vi"vi"vi},"vi "vi "vi"vi "vi'"vi3"viv,"vi"viN"vi,"vi$"vi}"viZ ,"viS!"viC#"vi%,"vi1'"vi@)"vi,,"vi2,"vi5,"vi8"vi;"vi>"vi>"vi@"vi\C"viF"viLF"vi K,"viM"viM"vie\"vi`x _t - 2 scrolls of teleportation (gained 1)"vid3"vid"vi,g"vii"vii"vij"vil"viVo"vio"vieq"vis"vi-v"vipv"viw"viny"vi)}"vi}"vi"vi"vi"vi"viH"vi"vi"vi<"vi"vi>"viB"vi"vi/"vi"vi"vi"vi"vit"vie"vi"vi"vi"viw"vi"vi#"vi"vim"vi"vi"vi#"vi"vi"viK"vi"vi"vi"vi"vi/"vi"vi"vi"viQ"vi"viF"vi)"vi,"vi"vi"vi`"vix"vi"vi"vi"vi "vi"vi "vi "viI "vi"vi"vi"vi6"viq"vim"vi"vi!"vi"vi\!"vi!"vi""via&"vij("vi("vi)"vic,"vi."vi[/"vi/"vi2"vid5"vi5"viP7"vi:"viX="vi="vi?"viB"viD"viE"viF"vi,J"viM"viaM"viN"viR"viT"viT"viV"viY"vi\"vi]"vi_"via"vid"vid"viKf"viih"vik"vi:k"vivl"vio"viq"viq"vir"vit"viw"viw"viy"vi{"vi}"vi,"vi]"vi]"vi"viن"vi!"viN"vi"vi"vi%"vi$"vi~"vi"vi"vi#"vi{"viv"vi"viܟ"vi!"vi+"vi"vib"vi"vi"vi&"vi"vi"vi$"vi"vi"vit"vic"vi"vi<"vi"vib"vid"vi4"vi"vi"vi"vi"vi+"vi"vi?"vi"vi"vi"vi"vii"vi"vi"viA"vi"vi"vi2"vi"vi"vi"vi"vik"vi,"vi"vi"vi,"vi"vi"viH"vi|"vi"vi"vi6"vih"vi "vi"vi"vig,"vi"vi"vi/"vi"vi "vi "viW "vi "vi "vi&"vi1"vi"vi}"vi"viN"vi"vi1"vi,"viE"vi"vi$"vi8%"vi&"vi)"vi)"vi*"vi.N _You now have 128 gold pieces (gained 11)."vi,1"vi`1"vi=2"vi.5"viV7,"viq8"vi:"vi\<"vi<"vi`="vi?"viA"viA"viB"viD"vi@G"viG"viR"viFc ### ####.# #....# ## #.###....###.# .# .# ####.##.........##.# .# #.##.....##.###....# .####.##.....##.#.....####....+ ....#........##.###...#..#....# ....................#...# .............###..#.###.# ..#.#........# #@...###.# 3052.5 (86.0) ......).........:......>......+ #...#.....##.######...........# #####.....# .# #...["vic40m#.<.....# ......##..# # #...........# .....## ..... #...#.###..... .....#.. #.. #.#.#.# ...# .....#.#.. . # .. ..# ..........##...#"visi"vilT _Key pressed, stopping explore."vi"vi"vi"virH _No target in view!"viU"vi"viF"vim"vi : _"vi "vi ##.###....###.# .# ####.##.........##.#"vis.##.....##.###....###...##.#.....####....+ ....#........##.###...#..#....# ....................#..... ."vi ............###..#.####.#........###....###."vi....).........@......>"vi+ #...#.....##.######.....# #"vi####.....# .# #...#.<..."vi+##. ........#####."viOj#You pick up a parchment of Launch Clockwork Bee and begin reading..."vi^3.5 (1.0)4.5 (2 _You add the spell Launch Clockwork Bee to your library."vi4"vi "viH _No target in view!"vim_"vip"viv _"vix"vih{"vi{"vi|"vi~"vi"viځ"vi"vi8"viP,"vi"viю"vi!"vi "vi"vi""vi/"vir"vi"vi"vi"vi"vi "viٯ"vi?"viB"vi[......#.#........###....###...... ..........)................>..... ...##...#.....##.######.......... ...######.....##.# #...#.<....#......##..##.# #..........#.....###.....######...#.###..#.....#....#......##.#.#.# . "vi`####.....#.#..#......## ..  ###..........## #.. 63.5 (9  #..........###......# ##. ..........# #......# .. ........#......#.........#......#<..........+......#.......###......############ +..).:.##"vi!"vi/4.5 (10.0)"vi"vi&( _Found an arbalest."vi4"vi"viH _No target in view!"vi"vi"vi1"viH _No target in view!"vi*} ....)..........>##...#.....##.######.....####.....##.# #...#.<......##..##....###.....######...#.###....#......##.#.#.# ####..#.. ..  .....#......# #..### #  . .... #......# ..#"vi`2"vi385.0) _"viz9"vi;"vim ##...#.....##.######.....####.....##.# #...#.<......##..#...###.....######...#.###....#......##.#.#.# #### ..  ... #..##"vi# #  . .... ######## ..#"vi"vi &6"vi"vif"vix]=######.....##.# #...#.<#......##..##.# #.......#.....###.....######...#.####.....#....#......##.#.#.# ###.....#.#..#......## .. ..........#......# #.. #...###......# ##. #.# #......# .. ...#..@...# #......# <+......# .###"vi^########### +..).:.## #......## ######### ##"vi/g"vig&7"viBn"vio"vim ......##...###.....######...#.###....#......##.#.#.# ### .. ... # ..###  . ... <+.###"vi <8"vim"vi"viF  ###.....######...#.###....#......##.#.#.# ### .. ... # ..###  . ... <+.############## +..).:"viH "viH &9"viS "vi~  ....#......##.#.#.# ### .. ... # ..###  . ... <+.############## +..).: #....."vi, "viJ '70"vi "vi "viQ} ### .. ... # ..###  . ... <+.############## +..@.: #.....######"vi"vi`&1"vi"viQ _You see here a +0 arbalest."vi9<2"vi"vi' _h - a +0 arbalest"vi:"vi>Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)"vi>h - a +0 arbalest Missiles (go to first with ()d - 5 boomerangs  g - 5 poisoned darts "vi?Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}"viC?Fb - a +0 leather armour  f - a +0 ring mail"vif:h - a +0 arbalest. "viA large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 "viThis weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 5.5; use (s) to set 18.0 as a target for Ranged Weapons. "vi At 100% training you would reach 18.0 in about 5.9 XLs.  At current training (50%) you reach 18.0 in about 8.7 XLs. "vitThe +3 leather armour "Nezil" {Will+} slightly slows your attacks with this weapon.Current attack delay: 1.6. Damage rating: 25 (Base 16 x 137% (Dex) x 117% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.#vi~ Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  h - a +0 arbalest Missiles (go to first with ()  d - 5 boomerangs  g - 5 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  b - a +0 leather armour  f - a +0 ring mail #viia - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 5.5; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 4.1 XLs.  At current training (50%) you reach 14.0 in about 6.1 XLs. The +3 leather armour "Nezil" {Will+} slightly slows your attacks with this weapon.  Current attack delay: 1.1. Damage rating: 12 (Base 8 x 137% (Dex) x 117% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.#viM^ Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  h - a +0 arbalest Missiles (go to first with ()  d - 5 boomerangs  g - 5 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  b - a +0 leather armour  f - a +0 ring mail #vihh - a +0 arbalest. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 #vih This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 5.5; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 5.9 XLs. #vi>i  At current training (50%) you reach 18.0 in about 8.7 XLs. The +3 leather armour "Nezil" {Will+} slightly slows your attacks with this weapon.Current attack delay: 1.6. Damage rating: 25 (Base 16 x 137% (Dex) x 117% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}#viaiZ(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.#vinL #viaQ #viV P###.....#.#..#......## .. . VicViper1 the Shooter ###..........#......# #..Demigod #..........###......# ##.Health: 51/51 ======================== #..........# #......# ..Magic: 8/8======================== #vi{W ?.............#......#AC: 7Str: 12 .............#......#EV: 13Int: 11 ..<..........+......#SH: 0Dex: 25 ...........###......##viW [XL:  6 Next:  4% Place: Dungeon:4 .########### +..@.:.#Noise: ---------  Time: 3072.5 (0.0) .##......#h) +0 arbalest .#########Fire: h) +0 arbalest #vi3X .# ## _Found an arbalest. _No target in view! _No target in view! _You see here a +0 arbalest. #viXX 6_h - a +0 arbalest  You unwield your +0 shortbow.#vi_ #vi_ +3.5 (1#vid #viIg _No target in view! __You see here a +0 arbalest. _h - a +0 arbalest  You unwield your +0 shortbow. _h - a +0 arbalest (weapon)#vi#viGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()d - 5 boomerangs  g - 5 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}b - a +0 leather armour  f - a +0 ring mail#viL  Potions:  Potions !  d - a dark potion  A - a potion of attraction  n - a blue potion  w - 2 potions of heal wounds  p - a lumpy coppery potion  q - a smoky silvery potion  a - 2 potions of ambrosia#vi Scroll Scroll?  s - a scroll of butterfliesN - 3 scrolls of noiseh - a scroll labelled RIJAKL TYAVOMt - 2 scrolls of teleportationk - a scroll labelled ETWIEW EXTOCRU  x - a scroll of amnesia  m - a scroll labelled GAS ONUN ULI #via #vi #vi###.....#.#..#......## .. . VicViper1 the Shooter ###..........#......# #..Demigod #..........###......# ##.Health: 51/51 ======================== #..........# #......# .. #vi< LMagic: 8/8======================== .............#......#AC: 7Str: 12 .............#......#EV: 13Int: 11 ..<..........+......#SH: 0Dex: 25 ...........###......#XL:  6 Next:  4% Place: Dungeon:4 .########### +..@.:.#Noise: ---------  Time: 3073.5 (0.0) .##......#h) +0 arbalest .#########Fire: h) +0 arbalest .# ## _No target in view!  #vid _No target in view! _You see here a +0 arbalest. _h - a +0 arbalest  You unwield your +0 shortbow. _h - a +0 arbalest (weapon) #vi# #vi# #vi}& #vi' #vi7  #vi  #vip  #viď  #viՑ  #viǖ B #vi!  #vi^  #vi?  #vis  .....#.#..#......## .. ..# #..#......# #.. .# .###......# ##. # . #vi # #......# .. #......# #......# <..+......#  #vi ###......# # +....@.#  #vi #......#  ##  #vi;  #vi_ HYou pick up a parchment of Sigil of Binding and begin reading... #vi 25.5 (2 #vi $6.5 (3 #vi  #vi I _You add the spell Sigil of Binding to your library. #viHI #vi{K #vi:M #viQB #viR, #viwS #viT #viW #viSW #viW #viUY #vi[, #viO\ #viy^ #vi_ #vi` #vi` #vi@c7 _You open the door. #vie #viJe #vi>f #vii@  There is an open door here. #vik #viOl _ #vil #vijn #vi u #..........###......# ##. ####....# #......# .. ........#......# ........#......#<..........+......#....###......# .....###########.'......# #viu # #.#......# .....# #@########83.5 (7 .....# #[...# ###### #.#### ..## #vi| #viF}+4.5 (8 #vi #vi4# _Found a robe. #vi=  #vi  #viN #vi~H _No target in view! #vi  #vix  #vi0  #vi_ H _No target in view! #vi 3 #vi  #vi  #vi["  #vik& P _ #vi'  #vi(  #vi(  #vi+  #vi,  #vi-  #vi7  #vi9  #viD B #viF <  You see here a +0 robe. #vi I  #virI  _ #viCJ  #viL  #viO , #viP  #virT  #viW , #viW  #viZ  #vio^ , #viCt  #vi{ ..........###########.'......# ..........# #.##.#......# # #.##.########)# #[...# ########### #####.#### # #.....# # #.##.## # #.##.#  #vi{ # #..@.# 94.5 (10.0)# .........# ....# .........# ....# .........# ....# )......... ##### ........... #vi| g........#..........#... #vi, }5.5 (11 _Found a rapier. #vi  #vip  #vi& #viQH _No target in view! #vi #vi #viG #vi$H _No target in view! #vi'3 #vi1+ #vi;1 #vi~2 #vi;P _ #vi<, #vijIn #viK #viNP, #vi*R #vi{U #vidY #viY #viA[ #vi[_7 _You open the door. #vic3 #vie #vik #viPp, #viiq #viMt #viv #viw #viWx #viC{ #vi |############ #####.#### # #.....# # ####.##.## ...# #.##.##.# ......#######'##....# ..##............#..##............#..##............###...##...)....@.......103.5 (8.0) #########...... #.#..... #.#....# #.#....# ###..#.># #vi} #viڋ+4.5 (9 #vi8 #viÔ9 _Found an escape hatch in the floor. #vi#Q #viQ #viX #viZH _No target in view! #viL 4 #vi  #vi H _No target in view! #vi)  You encounter an endoplasm.....# #.....# # ####.##.## # #.##.##.# #######'##....# ##............# ##............# ##......###..##...)... ########.... #.##.#....# #.#....##.##.# J   endoplasm (wandering).>#J#0J. #vi}RJ #vi25.5 (1 _ #vi#vi_)))))))#vi0#J.#vi$J.#vi#.#vi߯...#vi#vi]0===7.2 (1.7#vi{#vim _You shoot a bolt. The bolt barely misses the endoplasm.#vi/f .  You shoot a bolt. The bolt hits the endoplasm!!#vi P)))#viԤ0...#viȫ(8.9#vi#viHM _You kill the endoplasm!#viQ _No target in view!#vi.;  _No target in view!#viF _#vi9 #vi $ _#vii <#vi7 #vi #vi #vi #vi<1 #vi4 ,#vi@ ,#vic n#vi\d #vih #vii #vik #vil ...........###......#.###########.'......#.# #.##.#......#.# #.##.########.# #[...# ####### #####.#########. # #.....#......... # ####.##.##. # #.##.##.##@..--- #######'##....###........ ##............# #......## ##............# #...... ##............###......# ##...).................# ###.................##.##..........#......# .##..........#....### #23.9 (15.0)---4.9 (16 _f - a red potion#vi _No target in view!#viϺ#vi#vi^ _No target in view!#viN4 _No target in view!#vi/3#vi#vi, _#viX#vi#vi#vim,#vi#vi#vi#vi#vi#vi #vi#vi7#vi_#vi#vi"#vi#vi#vi+#viS#vi#vi#vi#vi#vi#vih  You encounter a scorpion.#viz# #......## #vi<..# #......# #viy..###......# ...........# ........##.# #vi.......#......##.# .......#....####.# .......#....# #.# .......#....# #@# #vi........#....# #.....s# ......>#....# #......# #vi+.......#....# #. ###### ######## #vis   scorpion (asleep) #vi,30#viP5.9 (11 _#vid )))))You shoot a bolt.#viE.s.s...s#vi!/;===7.5 (1.6)#vi4#vi27^ _The bolt completely misses the scorpion.#vix` a ))You shoot a bolt.#vi 4s.#vi /s.#viX C9.2 (1.7#vi #vi D _The bolt hits the scorpion but does no damage.#vin$ |  You shoot a bolt. The bolt hits the scorpion!#vi p  The scorpion is severely wounded.#vis \0-40.8 (1.6#vi  _The scorpion stings you. The scorpion barely misses you.#viD)))#vi[s.. _The scorpion stings you. The scorpion barely misses you.The bolt closely misses the scorpion.  The scorpion stings you.  You are poisoned.  The scorpion poisons you! The scorpion stings you.  You are more poisoned.#vi\43=========----2.4Pois #vib#viqd/ _The scorpion poisons you!#viR †You shoot a bolt. The bolt hits the scorpion!#viW' #vi[  You kill the scorpion!#vi36-------24.1 (1.7Pois  _You feel extremely sick.#vig#vi4$----#vij#viz #viH _No target in view!#viό _No target in view!#vi0j4 _You feel very sick.#vieob2-#vi6 _You feel sick.0-- _You feel sick.29-- _You feel sick.8- _You feel sick.7-#vi V _You feel sick.6#vi^F-#viYou feel sick.  5-#vij _You are no longer poisoned.#viٗ#vi#vii6=#vid#vi+,#viɝ#vi~,#vi#vi,B#viԦ#via7=#vi#viի,#vi(,#vi;#vi,#vio#vi)#viS8=#viӴ#vi#viζ#vim#vi#vi`#vi#vi¼#viK9=#viĿ#vik#vi#vi4#viB#vi,#vi#vi6#viT30=#vi#vi#vi8#vi5#vi,#vi #vis#viAa1=#viC#vi#vi#vi2=3=#vie,#vio#vi,#vi#vi,#vij#vii#viS4=#viT#vi#vi#viEX#vi,#vi#viw#viK5=#vi#viB#vi ,#viE #vi; #viBO6#vi#vi#vi#vi2B#vi,#viG#vi#vi!N37=#viY#vi#vi#vi#viB#vi!#vi"W8=#vi"#vi%,#viz%#vi'#vi(#vi(#vi*,#vie+#vi\-#vi-K9=#viJ3X#vi3,#vif4#vi86l40=#vi6#vi8#viH9#vi9#vi;B#vi>,#vi>#vi w1=#viB#vin#vi#vi#viM U2=#vi, #vi#viA#vi#vi #vi7"#vi"#vi(w3=#vi)#viF*#vi,+#vi.#vi7/#vi/#vi2#vi2#vi3#viC9k4=#vi:#vi;,#vi<#vi>,#vi?#viBa5=#viB#vi~E,#viF#viH#viI,#viM#vilM,#vinO#viOU6=#viQ#vi6Sg  A hound comes into view.#viZ ...h.......---h   hound (wandering)#viw[0227.1 (83.0)#vib#vicO---8.1 (84 _#vi j#vi=S  .#..#..##.##.##.# #.# #@# #.†....# > #......#  #......#   ######## #vi*#vi g  .#..#..##.##.##.# #.##vig #@# #.†....# > #......#  #......#  ######## #vig#vio#vip#visr _A hound is nearby!#vi\J †You shoot a bolt. The bolt hits the hound!!#viN [)))))) #vi >......#vig C3===9.7 (1.6)#vi #vi* I _You kill the hound!#vi\#vi.]#vic#viieH _No target in view!#vi.7= _#vit#vi 8=#vi\#vi#viG#vi#vi#viN,#vi#vi#vi K9=#vi#vi#vi#vi<#vi50=#vi,#viV#vi#vi#vi-#vi#vi#vik#vi#vie1= _HP restored.#vi'I#vi2#vi,#vi1#vin#viw=#vi,#viU#vi#vi,#vi#vi`#vi#vi#vi#viI"#vi#,#vi$#vi&#vi (,#vi(#vi.X#vi3  An orc wizard comes into view.#vi}<.+......# ###......###### ########.'......#....#  #.##.#......#....#  #.##.########....#  #[...# ###....##. #####.#########......... #.....#................. #.##.##.........--- #.##.##..........#.# #....###.........'.# # #......####'# .....# #....†.# o.. .....###......# ...o   orc wizard (wandering) ..............# ♣..# ...........##.# ..# ....#......##.#.#57.7 (28.0)#vid#vidH---8.7 (29 _#vil#vi n#vi )You shoot a bolt. The bolt hits the orc wizard!#vi P)))#vip B.''#vif E42===60.3 (1.6)#vi #vi` N _You kill the orc wizard!#vi #vi #viZ #viM H _No target in view!#vi*#vi#vi#viH _No target in view!#vi"3#vi#vi#vi#vi: _#vi#vijj  You encounter an endoplasm.#vi#......# .+......# ......###......###### #######.'......#....# #.##.#......#....# #.##.########....#  #[...# ###....#####.######### .....#..@.......--- .##.##..#.#.###. .##.##....#.# ###.........'.## #......####'## #....†.# J.. J   endoplasm (wandering)#### ......# .♣..#......##.# ..#10J)#viLN---2.3 (2 _#viD#vi#vi? ))) You shoot a bolt. The bolt hits the endoplasm.#vi &J'#vil  BThe endoplasm is severely wounded.#vi..B   bombardier beetleJ   endoplasm#vi-7===4.0 (1.7#vix _You encounter a bombardier beetle.#vi .  You shoot a bolt. The bolt hits the endoplasm!!))#viJ JB)#vi )..#vi (5.7#vi #vi M _You kill the endoplasm!#vi~< ))) You shoot a bolt. The bolt hits the bombardier beetle.#vi :B'#vi4 )..#vi (7.4#vi #vi@ l _The bombardier beetle is moderately wounded.#vi ))You shoot a bolt.  The bolt hits the bombardier beetle but does no damage.#viS:B.#vi%".#vix&-9.0 (1.6#vi+#vi-l _The bombardier beetle is moderately wounded.#vi ) You shoot a bolt. The bolt hits the bombardier beetle!#vi>B.70.8 (1.8 _The bombardier beetle is severely wounded.#viYn .  You shoot a bolt. The bolt hits the bombardier beetle!!#vi^)#vi#vi92/52532.6#vi#viU _You kill the bombardier beetle!#vi" #vi #vi ^ _No target in view!#vi$#vi#viB#vi#vi2#vi: _#vi#vi,#vi4#vi#vi#vi#vi#vi #vi#vi #vi#vi#vi#viO#vi\#vi#vi7,#vi#vi#vi"#vii#viS#vi@#vi,#vi #vi #vi,#vi2#vi#vi#vi@#vi#viC#vi#vi'#vi#vi#viS#vi#vi"#vi#vi,#vi,#vi<l _n - 2 blue potions (gained 1)#viI#vi#vi#vi#vi#vi@#vi #vi #viw!#vi"#vi##vi$#vi$#vi%#vi&#vi4'#vi'#vi(#vi)#vi**#vi*#vi,#vi,#vio-#vi-#vi/#viR0#vi0#vi0#vi4#vi$F#viF,#vi~H#viI#viI#viWJ#viAK#viL#viM,#viHN#vi%O#viMO#viO#viP#vi_R#viR#vi;S#vi\U#vi/V#vidV#viMW#viN[#vi\#vi\#vi]#vi4_#vi`#vi*a#via#vic#vid#vid#vie#vi*g#vih,#viri#viCk#vil,#vim#vi.o#vi p#viTp#viNq#visr#viw|#....# # . #....# .##... #....##...... .........# #'## .........# #..##.### .#.#.###.# #.... >.# .#.#.###+###.#.# ..# .'.#.........#.##..# #vi(}##'####.# ---310.6 (38.0)  .).. #........#####  .....#...#.....#  ♣.♣..#...#..##.#  ..##........# .####......##vig} #.........# ####.#..#vi}..# #### ### #.#....##vi---1.6 (39 _Found a stone staircase leading down.#vi#vi|#vi/#viH _No target in view!#viF#vi=G#viK#viMH _No target in view!#vi#vi#vic#vi~#vi$#vi$ _#viM#vi5#vi#vi#vi#vi,#vi&#vi#vie,#vi#vi#vi,#vi#vi_    ##### ## #....# .######## #....# # . ....... #....# .##... ).... #....##...... ... ........# #'###'# .........# #..##@###7.6 (6.0) .#.#.###.# #.....>. .#.#.###+###.#.##..# .'.#.........#.##..# ##'####............#.).. #........#####.....#...#..  #vip ♣.♣..#...#..##  ..##.... _You open the door.#vi E _Found a dagger.#viH( #vi( #viE. #viT0 H _No target in view!#viZ#viZ#vi_#vi}bH _No target in view!#viD#vi#vi#vi#vi^#vi: _#vi%  #viThere is an open door here.#vi#vi8 _#vi}#viB#viU#vi#viw#vi~#viJ#vi#vis#vi9#vi5#vi~#vim#viW#vi}#vi#vi#vi#vi,#vi#vib#vi#vi]#vi;#vi#viX#vi#vi#vi #vi ,#vi#vie#vimB#viY#vii,#vi#vi\#vi #viq#vi#vi#vic#vi#vi5#vif#vi'#viS#vi#vi #vib!#vi!#vi!#vi##vi-$#vid$#vi$#vil&#viE(#vi(#vi)#vi$.#viQ0&  #vi0You encounter a kobold. It is wielding a +0 dagger and carrying a wand ofcharming.#viw4.##.....##.#.....####....+ ........##.###...#..#....# #vi4M.........K.....#.........# ........###..#.###.......# ........###....###.......# .)................>......+ .#vi4######...........###.# #...#.<.....#.# .##..##.# #..@........#.. #vi4?###.....######...#.###...... #....#......##.#.#.# #....# #vi4t#.#..###.#...###....# #vi5.....#......##.##.........# ...###......##.###........##vi5K   kobold (wand, wandering) ...# #......##............# #vi/5l.....#......#######.#....## .....#......##viC5_ #......##vi5/35.6 (18.0)#vi9#vi:*6.6 (19 #vi4: _#vi=#vi A#vijj ))))))K)You shoot a bolt.#vif.K.K#vi4....#viA;===8.3 (1.7)#viE#viQB _The bolt hits the kobold but does no damage.#vio n ))))You shoot a bolt.#vi* G.K#vi /...#vi -9.9 (1.6#vi #vi! B _The bolt hits the kobold but does no damage.#viR5 )You shoot a bolt. The bolt hits the kobold!)))#vi p...41.6 (1.7#vim J _You kill the kobold!#vi4#vi#viH _No target in view!#vi _No target in view!#vig  _#vik B#vil #vio #vi q #viMq #vi8r #vit #viv ,#viv #vi}   ### ####.# #....# # #.###....###.# .# # ####.##.........##.# #viB} # #.##.....##.###....# ####.##.....##.#.....####....+ ...###.###...#..#....#..............#.........##vib} .......###..#.###.......#.#........###.@..###.......##vi} --- #vi} .....)................>......+ ...#.....##.######...........# ####.....##.# #...#.<....#.##..##.# #...........#...#######...#.###.......#....#......##.#.##vi(~ z.# #....##.#..#......##.#...####viK~ ....#....#......##.##.#vil~ d........#e - a wand of charming (8)  Things that are here:#vi -5.6 (4.0#vi #---#vi $6.6 (5#vi #vi 2 _a +0 dagger; a +0 chain mail#vi^ I#vii #vil #vim #viq ,#viq #vi!r #vis #viv #viw #vix #viUy #vi~z #vi]| #vi| #vi} #vic #vi #vi #viҁ #viG #viԄ ,#vi #vi' #vi #vi #viڌ #vi #vif #vi #vi #vi #viO #vi #vi #vi~ #vi, #vio #viL ,#viϞ #vi #vi #vi; #viC #.# #.# ###### ####.# #....# ##....###.##.# .........##.# ##### .##.###....# •...# #vi ##.#.....####....+ ##.###...#..#....# ..........#....@....# 57.6 (11.0)###..#.###.......# .###.)..###.......# ..............>......'..##.######...........#.##vi X##.# #...#.<.....#.##.# #...........#..#vi #####...#.###......###.#.#.# ....##vi" #vi ,8.6 (12#viK #vi + _Found 2 flux baubles.#vir _No target in view!#vic #vi #vi #vi #vi #vij : _#viW #vi #vi #viH #vi #vid ,#vi #vic #vi% #vi] #vif #vi #vi e  You encounter a hound.#vi ...###.##.# .......##.# #######.###....# #•...##vi` .#.....####....+###...#..#....# ...#.........# ###..#.###.......# #vi ###.)..###.......##.#h..#vi .>.....@'....# ######...........#.#..# #vi B# #...#.<.....#.# # # #...........#.. #vi ######...#.###.......#vi -...##.#.#.# #....# ## h   hound (asleep)#vi3 ...##.#...###....#.##.........##vi` =...##.###........##viv j.h62.6 (4.0)#vi 3h.#vi Eh#vi 5===3.6 (5#vi & #vi( & _The hound barks!#vin †You shoot a bolt. The bolt hits the hound!!#viu ?))#vi '.#vi x 65.3 (1.7 _You kill the hound!#viZ #viX o _Your Ranged Weapons skill increases to level 6!#viL4#viR#vi!UH _No target in view!#vi*Z ~Evoke which item? Wands  e - a wand of charming (8) [!] read|quaff|evoke[?] describe selected#viKo#viv#vi...###.##.#VicViper1 the Shooter .......##.# ######Demigod ##.###....# #•...#Health: 52/52 ======================== ##.#.....####....+Magic: 8/8======================== ##.###...#..#....#AC: 7Str: 12 .......#.........#EV: 13Int: 11 ###..#.###.......#SH: 0Dex: 25 ###.)..###.......##.#...XL:  6 Next: 63% Place: Dungeon:4 ..........>.....@'.†..#Noise: ===------  Time: 3365.3 (0.0) ######...........#.#..#h) +0 arbalest [34#viSm# #...#.<.....#.# #Fire: h) +0 arbalest # #...........#.. ######...#.###....... ....##.#.#.# #....# ## ....##.#...###....# ....##.##.........# ....##.###........#You encounter a hound. _The hound barks!  You shoot a bolt. The bolt hits the hound!! _You kill the hound! _Your Ranged Weapons skill increases to level 6! _No target in view!  Okay, then.#viɌ#vi. _#vik 3#vi #vi #vi #vi z _  There is an open door here.#vi #vi  _#vi #vi #vi ###.##.# ##.# ###### #....# #•...####vi( .....####....+..##...#..#....#<..#.........## #viL b..#.###.......##.# ##.# .)..###.......##.#....# #vip >......'.@..# ---#vi "7.3 (2...#vi o#.#..# #vi 7 #...#.<.....#.#..#  #...........#......#vi d...#.###........####vi ##.#.#.# #....#######.#...###..#vi> z..###.##...# #vi_ #vi #vi #---#vi $8.3 (3#vi #vi 2 _Found a stone staircase leading up.#viM r _You see here a hound corpse.#vi#vi<#vi=#viH _No target in view!#vi=u _No target in view!#viʸY _#vi#vi+#vi#viz#vi#vi%#vi# #vi #vi #vi #viM #viq#vi#vi#vi#vi#vi2#viZ#vi#vi#viT#vi#vid#vi.#vi}#vi#vi#vi###vi$B#vi%#vi0&#viR&#vi&#vi'#vi<(#via(#vi(#vi)#viD*#viw*#vi*#vil,#vi-#vi=.#viT/#viB1#vi 6,#vi6#vi7#vi8#vi(9#vi9#vi_;#vi<,#vi=#vi>#vi?,#vi@#viA#viOB#viP#viR#viR#viR#viS#viT#viT#vi(U#viSV#vi(\ ......#....##.##.........  #.##.########....##.##....).... #vie\ #[...# ###....##............ ##vi\##.#########..........###'###'## #vi\....#..................# #..##.## ##.##vi].....#.#.###.# #.....>. #vi<]p##.##..........#.#.###+###.#.##.. ...###.#vin].'.#.........#.##..# #......####@####............#vi]403#vi] 5.0) #vi]...# #....†.#...)..[#........#### #vi^a...###......#.......#...#.....# ...#vi4^...#..♣.♣..#...#..##.# #via^|.........##.#...♣...##........# .#vi^.#......##.#..♣ ♣..####......# ..#....####.#. #vi^y .#.........# ..#....# #.#. #vi^U .####.#....# ..#....# ##vi^r.###### ### #.#....##vipi#vii,4.3 (36#viEp#viq #viq_Found a ring mail.#visQ _There is an open door here.#vi  _No target in view!#vi#vi9 #vi{5^ _No target in view!#viR#viT#viV#viZ#vi\#vi]`P _#vikb#vib#vi)d#vie#vig#vig#vih#vij#vil#vil#vim#viw#viPy#viy#viz#vi#vi\X#vi>B#viJ$  Things that are here:#vi0;  a +0 dagger; a +0 robe#viF#vi _#vih#vi@  There is an open door here.#vi#vi _#viř#viF@  There is an open door here.#viO#vi˝ _#viz#viܢX#vi#vi#vi#viX#vi#vi̧,#vi#vip#vi#viF#vi#viǰa  You see here a hound corpse.#viݱ#viZ _#vi#vi#vi#viN#viƵ#vi޶#vi#vi#vi#vi&#vi#vi#vi#vi#vi-#viX#vi#vi#vi9#viq#vi#vi#vi,#vif#viq#viI#vi{#vi7#vi#viQ#vi #viI#vi#vix#vi#viP#vi#vix _t - 3 scrolls of teleportation (gained 1)#viX#vi#vi#vi;"#viy##vi##vi$#vi)#vi+#vi+#vi,#vi&3P  There is an escape hatch in the floor here.#vi5#vi5 _#vi6#vi5;#vi<#vi=#vi|?#vixB#viC#vi3D#viAE#viH#viJ#viJ#vi L#viO#vi1Q#viqQ#viR#viU#vi(W#vikW#viwX#vi[#vib],#vi|^#vi8cB#vic#vi}#viO~#vi}#vi#viց#vi#vi#vi҅#vi#vi#vi#vis#vi#vi#viu#vi,#vi#vi˗#vi#vi٘#viQ  There is an open door here. _#viǦ#vi+,#vi _You open the door.#vi .....#.....###.####...#.### .....#.....#....#......##.#.#.# # ######.....#.#..#......##.#...###  ###..........#......##.##..... #viAy #.###......##.###....##.###......##....... ......#......#######.#....#......# #...<..........@......# #.##62.3 (58#vi^h...........###......#######....###########.'......#....##.### #.##.#......#....###vi.### #.##.########....##.##..# #[...# ##...  ##### #####.#########..#  #vi#.....#..................#   ####.##.##..........#.#.###.##vig There is an open door here.#vi+#viy#virE _Done exploring.#vidg#vig#vik#viImH _No target in view!#vi #viu #vi #vi H _No target in view!#vi. #vi #vi #vi] 0.0).'.......#vi #vib [ _Done exploring.#vi2i#vii#vi-o#vipH _No target in view!#vic4#vih#vij _Done exploring.No target in view!Done exploring.No target in view! #vi #viu  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.7   4.8  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Evocations   0.0   1.2  -1   #vi         d * Ranged Weapons   6.0   8.3  -1               e - Armour   0.0   1.2  -1      f + Dodging3.6   4.8  -1       g - Stealth   0.8   1.0   0                      [ #viE40m                                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets #vi B a + Fighting !#vis  a + Fighting  h - Spellcasting !#vir h - Spellcasting  i - Evocations !#vi@ v  c - Throwing  i - Evocations !#viD n  c - Throwing  d * Ranged Weapons "#vi8An  d * Ranged Weapons  e - Armour "#vi\e  e - Armour  f + Dodging "#viL c  e - Armour  f + Dodging ##vidt d * Ranged Weapons  e - Armour ##viDt c - Throwing  d * Ranged Weapons ##viMt  b - Unarmed Combat  c - Throwing ##vi>? n  b - Unarmed Combat  c - Throwing ##vi n  c - Throwing  d * Ranged Weapons ##vin  d * Ranged Weapons  e - Armour $#vi:e  e - Armour  f + Dodging $#viS~  f * Dodging   3.6$#vi l  f - Dodging   3.6%#viZy i - Evocations  f - Dodging &#viM i + Evocations  0.0&#vi<; i * Evocations   0.0&#vi&#viՐ&#vi.....#.....###.....######...#.### VicViper1 the Shooter .....#.....#....#......##.#.#.# # Demigod ######.....#.#..#......##.#...### Health: 52/52 ========================###..........#......##.##..... Magic: 8/8========================#..........###......##.###.... AC: 7Str: 12 ####..........###......##........ EV: 13Int: 11 ................#......#######.#. SH: 0Dex: 25 ................#......# #... XL:  6 Next: 63% Place: Dungeon:4 .....<..........@......# #.##&#vi Noise: ---------  Time: 3462.3 (0.0) ..............###......#######... h) +0 arbalest ....###########.'......#....##.## Fire: h) +0 arbalest ....##.##.#......#....##.## ....##.##.########....##.## ....##[...# ###....##...  ##### #####.#########..........# #.....#..................# ####.##.##..........#.#.###.#  _Done exploring. _No target in view! _No target in view! _Done exploring. _No target in view! _No target in view!'#vi'#viM'#vi'#vi'#vi''#viC'#vikNo target in view!Done exploring.No target in view!Done exploring.(#viZ[?25h[?0cDone exploring.No target in view!Done exploring.  Search for what [Enter for "."]? (#viK [?25l[?1c18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 robe (1 further duplicate)b - [D:4] an escape hatch in the ceiling  c - [D:4] a +0 dagger (1 further duplicate)  d - [D:4] a +0 hand axe  e - [D:4] a ring mail  f - [D:4] a +0 chain mail  g - [D:4] a stone staircase leading down  h - [D:4] a rapier  i - [D:4] a stone staircase leading up  j - [D:4] a stone staircase leading down  k - [D:4] 2 flux baubles  l - [D:4] a dagger (1 further duplicate)  m - [D:4] a stone staircase leading up  n - [D:4] an escape hatch in the floor  o - [D:4] a +0 whip  p - [D:4] a dispersal trap  q - [D:4] a stone staircase leading down  r - [D:4] a stone staircase leading up*#vioLevel 4 of the Dungeon <<<<>>>>(Press ? for help) #.#  #.# ######  ### ####.# #....#  ### #.###....###.##.#  ###.# ####.##.........##.# ######   #############.#.# #.##.....##.###....# #•...####   #...†.......#.#.####.##.....##.#.....####....+..######   #...........#.#....#........##.###...#..#....#<...##.#   #..........>.......................#.........##.#.##.# *#vi  #...........................###..#.###.......##.#.##.#   #................#.#........###.)..###.......##.#....#   #.)..................)................>......'.†..##.#   #.............##...#.....##.######...........#.#..##.#   #.............######.....##.# #...#.<.....#.#..##.####   ##.............#......##..##.# #...........#..........#   ####..............#.....###.....######...#.###........#######   ##.................#.....#....#......##.#.#.# #....#####   ##ß........##########.....#.#..#......##.#...###....#  #..........####..........#......##.##.........# *#viV #...<.ß....##..........###......##.###........#  #..........########..........###......##............#  ##ß............................#......#######.#....##  ##............................#......# #......#*#viyf *#viilVicViper1 the ShooterDemigodHealth: 52/52 ========================Magic: 8/8========================AC: 7Str: 12EV: 13Int: 11SH: 0Dex: 25XL:  6 Next: 63% Place: Dungeon:4Time: _No target in view! _Done exploring. *#vii_No target in view! _No target in view! _Done exploring.  Search for what [Enter for "."]? .*#vivk*#vik*#vil*#vi+z*#vi{*#vi~; _*#vi*#vi3*#vik*#vii*#vi*#vi/*#viq*#vi!*#vi*#vi*#viU*#vi *#viʓ*#vi$*#viT*#vi7*#vi/*#vi*#viH*#vi*#vi؝*#vi*#viş*#vi*#vi*#vi[*#vi*#vi*#vi*#vi*#vi̪*#vij*#vi*#viv,*#vi*#vi*#vi*#vi$*#vi[*#viP*#vi2,*#vi*#vi *#vi=*#vi*#vi#*#vi*#vi*#vi+*#vi*#viY*#vi*#vi>*#vi*#vi*#vi*#vi]*#vi!*#vi*#vi*#vi*#vi*#viW*#viy*#vi*#vii*#vi*#vi,*#vi.*#vi:*#viX*#vi*#vi*#vi*#vi=*#viV*#vi*#vi*#vib #.###....###.##.# #.##.........##.# ###### #.....##.###....# #•...#### #.....##.#.....####....+..###### ......##.###...#..#....#<...##.# .............#.........##.#.##.# *#vi......###..#.###.......##.#.##.# ......###.)..###.......##.#....# ................@......'.†..##.# Noise: --------- 3484.3 (22.0) *#vi...##.######...........#.#..##.# h) +0 arbalest *#vi (...##.# #...#.<.....#.#..##.## Fire: h) +0 arbalest *#vi&F#..##.# #...........#......... #.....######...#.###........##### *#viS...#......##.#.#.# #....##### #..#......##.#...###....# ...#......##.##.........# *#vikK.###......##.###........#*#vi*#vi*#vi6c _There is a stone staircase leading down here.+#vi +#vi@ +#vi+#viw+#vi85.3 (1.0) _+#vix#+#viU&5+#vi+- #.#  #.#  #.# ###+#  #.##.....  /..  .  .  #.  #.##.....  ... ...  ..... # ....... .......# ....#....# .....#...#.# +#viE-6.8 (2.5+#vi+#viݠ+ _You climb downwards.  +#viBFound a runed bone wand.+#via _There is a stone staircase leading up here.,#vi3,#vi1,#vi,#vix#. #.# #.# ,#vi=#.# ###+####.##.........../#.#.,#viB0.0#<...,#vi#.##.... ........ .#.#.,#viF...#.#.ß...#,#vim.#.#.#....#.>.#.....#...#.#.,#vi,#vi,#vi4+7.8 (1,#vi,#viA _Found a staircase to the Ecumenical Temple.,#vi ,#vi ,#vi ,#vi H _No target in view!-#vi~" _No target in view!-#viX_-#vi\'#. #.# #.# # #.# ###+#..###.##......#.<......../-#vi8#.#0#..#<...#.##.. ..........#.#......#.#.ß...#.#.##....#.>.#-#vi-#vi+8.8 (1-#vi^-#vi9 _Found a stone staircase leading up.-#viD-#vi-#vi)-#viH _No target in view!-#vi -#vi -#vi -#vi H _No target in view!.#vi.#vi.#vi!.#vi.#vi*.#vi: _.#vi.#vi.#vi_.#vi-.#vi.#vi.#vi.#vi.#vi:#. #.#  #.# #### #.#####+#......#vi+T..###.##......#.<.........##.#.........#.#vi\#....# #<..........#.#vi#.##........#..............#viV........#.#...........#.#.ß.....#vi9.......#.#.#.#.#vi,91.8 (3.#vi+2.8 (4.#vi.#viP2 _p - a wand of polymorph (11)/#vin/#vi/#vi/#vi/#vi=/#vi/#vi&/#vi(/#vi /#viy/#vi /#vi7 _You open the door./#vi/#vi/#vix/#vi@  There is an open door here./#vi/#vig _/#vi'/#vi`/#vi /#vi /#vi /#viS /#vi /#viT ,/#vi` /#vi,/#vi/#vix/#vi,/#vih/#vi/#vi,/#vig/#viD/#vis,/#vi/#viL/#viW,/#vi/#vi/#vi,/#viY/#vi1/#vi{,/#vi/#vi^/#vi,/#vi/#viQ /#vi$!,/#vie!/#vi'"/#viS$/#vi$,/#viU%/#vi)!################ #............@.# 508.8 (1/#vi*U6.0)#.############.# ####'#...... .# #......#... .# ............ ># .......#.... .# /#viL*.........#+# .# .........# .# #........#/#vi./#vi /,9.8 (17/#vi0/#vi2; _Found a stone staircase leading down./#vijW /#viW /#vi[ /#vi] H _No target in view!/#viq( /#vi( /#vi}, /#vi/ H _No target in view!/#vi1/#viQ2/#vi2/#vi 4/#vi6/#viv:P _/#vi;,/#vi0</#vi?,/#vi?/#vi:@/#vi[I/#vi J/#vi[  There is a stone staircase leading down here. _/#vie]/#vi`,/#vi,a/#vib/#vid,/#vi7e/#viig/#vik,/#visn/#vit/#vix/#viFx/#vix/#viz/#vi~/#vi~/#vi/#vi[/#vi,/#vi/#viވ/#vi@/#vi/#vi/#vi/#vi/#vi/#vi/#vi2,/#vi/#vi/#viI/#vi/#vi9/#vi/#vi̴/#vi/#vi3/#vi/#vie/#vi),/#vi4/#viSx _t - 4 scrolls of teleportation (gained 1)/#vi/#vi//#vi*/#vi/#vio/#vi/#vi/#vi/#vi),/#viO/#vi/#vi/#vi/#viM _You now have 135 gold pieces (gained 7)./#vi/#vi/#vi/#vi/#viR/#vi/#vit/#vi/#vi,/#vi/#vi/#viB/#vin/#viK,/#vi,/#vi /#vi /#vi /#vi /#vi/#vi|/#vi/#vio/#vi/#vi/#vi/#vi/#vi/#vi /#vi /#vi:!/#vi|"/#viK$/#viz$/#vi$/#vij%/#vi&/#vi-'/#vi'/#vi )/#vig+,/#vi,/#vi ./#vi//#vi//#vi_0/#vi@1/#viR2/#vi2/#vi2/#vip3/#vi>5/#vio5/#vi 6/#vi7/#vi9,/#vi:/#vi;/#vi=/#vi=/#vi>/#vi@0#vi> _n - 3 blue potions (gained 1)0#viB0#vi0#viV[############## .............# ############.# #.........##.# ..#.......##.# ............># ..#........#.# ######### ....#+####.#.# #..[..... 0#vi.....# ####.#.# #@### 60.8 (51 ....#+#......# #...# .............#.###.# .........#.# #.# .ß...........#.# #.# #.#..........#.# #.#   .#.......#...#.# #.#   #.#......#...#.# #.# 0#viI  .#.......#...#.###.#  0#vi%!0#vi!,1.8 (520#vi&0#vi"*& _Found a buckler.0#vi+0#vi0#vi0#viH _No target in view!0#viZ 0#vi 0#vi.0#viH _No target in view!1#viK!  #############  ............#  ###########.#  .##.#  .###.#  ..>#  .1#vi!#........#.# ########## #+####.#.# #.@[...... # ####.#.# #.######## #+#......# #...#  ......#.###.#  ............#.# #.# 1#vi/"# ß...........#.# #.#  .....#.# #.#  ......#...#.# #.# 1#vi" ....#...#.# #.#  1#vi*1#vi+82.8 (1.0) _1#vi/1#vi11#vi     #  .#  ##.# 1#vi  #.##.#  >#  #.#.# #. #+####.#.# #..@. # ####.#.# #.#. #+#......# #...#  1#vi\ *#.###.#  #.# #.#  .#.# #.#  #.#.# #.#  .#...#.# #.#  #......#...#.# #.#  1#vi[) 1#vi* &31#vi. 1#vi1 P _You see here a +0 buckler.2#vi2#viK&42#viû2#via& _i - a +0 buckler2#vi 2#vi  Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()2#vi rd - 5 boomerangs  g - 5 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}b - a +0 leather armour  f - a +0 ring mail  i - a +0 buckler4#vis;bh - a +0 arbalest (weapon). A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18. 4#vi <2 Your skill: 6.0; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 5.3 XLs.  At current training (40%) you reach 18.0 in about 9.3 XLs. The +3 leather armour "Nezil" {Will+} slightly slows your attacks with this weapon.  Current attack delay: 1.6. Damage rating: 26 (Base 16 x 137% (Dex) x 119% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}(q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.5#viR  5#vi&S 5#viYS Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest (weapon) 5#viS  a - a +0 shortbow Missiles (go to first with ()  d - 5 boomerangs  g - 5 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn) 5#viT  e - the +3 leather armour "Nezil" (worn) {Will+}  b - a +0 leather armour  f - a +0 ring mail  i - a +0 buckler 7#vi' i - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.6 (13.4 -> 12.8). Your SH would increase by 5.5 (0.0 -> 5.5). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.7#vix 7#vi-~ 7#vi   VicViper1 the Shooter ############  Demigod ...........#  Health: 52/52 ======================== ##########.#7#vi   Magic: 8/8======================== ........##.#  AC: 7Str: 12 #.......##.#  EV: 13Int: 11 7#vi\ I..........>#  SH: 0Dex: 25 #........#.# ##########.  XL:  6 Next: 63% Place: Dungeon:5 ..#+####.#.# #..@.......7#vi   Noise: ---------  Time: 3564.8 (0.0) ..# ####.#.# #.########.  h) +0 arbalest 7#viу ..#+#......# #...#  Fire: h) +0 arbalest ...........#.###.# ...........#.# #.#7#vi ...........#.# #.#   #..........#.# #.# 7#vi   .......#...#.# #.#   7#vil 7#......#...#.# #.#   _n - 3 blue potions (gained 1) _Found a buckler. _No target in view! _No target in view! 7#vi R_You see here a +0 buckler. _i - a +0 buckler7#viڊ 7#vi8 +5.8 (17#vi 7#viS , _You drop a +0 buckler.8#viz8#viz8#vik{8#vi}8#vi"8#viOB8#vi8#vi8#vi,8#vi8#vi8#vi8#vi؊8#viN8#vi8#vi.8#vi8#vi8#vi\,8#vi֓8#vi8#vih8#vi8#vi/8#vif8#vi8#vi_8#viޜ8#vic8#vi8#vi8#vi8#vi;8#vi48#vi`8#vi8#vif8#vim8#vi8#vi 8#vik8#vi 8#viL8#vi8#viZ8#vir8#vi8#vi8#vi)8#vi±8#vi 8#vi68#vin8#vij,8#vi8#vi8#vi?8#vi8#viչ8#vi&8#vi,8#vi8#viO8#vi8#vi8#vi8#vi8#vi 8#viH8#vi8#vi8#via8#vi8#vi8#vi8#vi8#vi8#viO8#vil8#viB8#vi8#vi8#vi8#vi\8#vin8#vi8#vi8#vil,8#vin8#vi n8#vir 8#vi 8#vi 8#vi 8#vi8#vir8#viU8#vi 8#viR8#vi8#vi8#vi-8#vin8#vi8#viw8#vi98#vix8#vi8#vid8#viy8#vi8#vi8#vi'8#vi,8#vi8#vi 8#vi"8#vi#8#via#8#viG$8#vi3&,8#vi&8#vi'8#vi)8#viy)8#vi)8#vi*8#vi,8#vi,8#vi-8#vi,.8#vi0,8#viu08#vi28#vi4,8#vi48#viw68#vi8,8#vi88#viF:8#vi<8#vii<8#vi<8#viR@B8#vi@8#vi)B8#viD8#viD8#viAE8#viJG8#viI,8#viJ8#viL8#vimN,8#viO8#viZ8#vi\,8#vi]8#vi`8#vim8#viRn8#vio8#vir8#vizB8#vi{8#vi4~8#vi~8#vi8#vi8#viֈ8#vi8#vil#.......... VicViper1 the Shooter#.. #.######### Demigod#.###.#.# #.... Health: 52/52 ========================#####.#.#.#.# #.### Magic: 8/8========================#........g#.#####'#.. AC: 7Str: 12####.......###.##......# EV: 13Int: 11#.........<............. SH: 0Dex: 25.?........##.#.........# XL:  6 Next: 63% Place: Dungeon:5#@...#.#.......... Noise: ---------  Time: 3631.8 (66.0)##8#vi[40m.....#<......... h) +0 arbalest#.....#.##....... Fire: h) +0 arbalest#................#...........#.#..#..........#.#.ß. g   Ijyb (wand, asleep)#.#.......#.#.#.#......#....#.>.#.#......#...#.#.#.# _No target in view! _You see here a +0 buckler. _i - a +0 buckler _You drop a +0 buckler.  You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying awand of mindburst.8#vi*/  --more--9#vi/ 9#vi. 9#viE 9#vi2 < 2.8 (67 _9#vi 9#vie :#vi ))))g)You shoot a bolt. The bolt hits Ijyb but does no damage.:#viI1g.:#viO3...:#viRP;===4.4 (1.6):#vi9W:#viY" _Ijyb shouts!:#vi< R))))):#vi+K.g:#vi,J.g:#viM,....:#vi2(6.0:#vii:#viD _You shoot a bolt. The bolt barely misses Ijyb.:#vih ) You shoot a bolt. The bolt hits Ijyb!:#vi K.g:#vi :#vii -7.7 (1.7:#vim :#vi: X _Ijyb is heavily wounded.:#vi { )You shoot a bolt. The bolt hits Ijyb!!:#vi R:#viu: :#vi?= 6719.3 (1.6:#vi]A :#vi@C D _You kill Ijyb!;#vi;#vi ;#vit#.############# #...........#.. #.########## #.###.#.# #.....;#viOV#####.#.#.#.# #.#### #..#.#####'#...#######.####...<.......?......@.##.#.#---;#vi######....#.#..##.....#<...#.....#.###.........#..#...ß..#.#.......#.#.#......#....#.>.#..f - a wand of mindburst (12)  Things that are here:;#vi-400;#viG---1.3 (2;#viW;#viW _a +0 dagger; a +0 chain mail; the goblin corpse of Ijyb;#vi];#vi ;#vi ;#vi* ;#vi> H _No target in view!;#vi\x;#vix;#vi~;#vi H _No target in view!<#vi <#vi<#vi<#vit<#vi<#vi: _<#vie<#viG<#vi<#vi2<#vil<#viP<#vi<#vi%<#via<#vi<#viU<#vi<#vi<#vik<#vi<#vi<#vi<#vi<#vi*<#vi<#vi<#vim,<#viF<#vi<#vi<#vi<#vic~ _h - 2 scrolls labelled RIJAKL TYAVOM (gained 1)<#vi<#vi<#vi<#vi<#vi<#vi<#vi~<#vi<#viwB<#vi:l _You encounter an acid dragon.<#vi<#viT<#vi<#vi<#vi]!<#vi#<#vif#<#vi3)} _You encounter an iguana.<#viL*<#vi[+<#vi+<#viE,<#vi@/<#vi 2<#viZ2<#vi{3<#vi8<#vi:<#vi ;<#vi;<#vi=<#vi@<#viX@<#vi@<#viyB<#viD,<#viG<#vi4l #### #..  #.## ##### ####+#+###### # .....#####..................##<.....................).#..............######..#..#+#.....## ##........#....# .............# #.......##++##.+ #...##ß.l ### #.##..#.#.'60.3 (19.0)<#viuc======1.3 (20<#viVx<#viz= _As you open the door, it creaks loudly!<#vi4<#vii<#viH _No target in view!<#vij<#vi]k<#vikr<#vivH _No target in view!<#vi4 _<#vi@  _<#viDE B<#viG 7 _You open the door.<#viJ 3<#viDK <#vi+O @  There is an open door here.<#viQ <#viwR  _<#viS <#vi^U <#vi^X <#viX <#vi7Y <#vi\ @  There is an open door here.<#vi^ <#vi_  _<#vi_ <#viUa <#vic ,<#vi\d <#vi2e <#vi?g ,<#vip <#vi q <#vir <#vis ,<#vit <#viu <#viBw <#viw <#vix <#viUy <#vi{ <#viO{ <#vi{ <#vi| <#vi~ <#vi~ <#vi# <#vis <#vi` ,<#vi <#vi <#vi ,<#vie <#vi <#vi <#vi <#viA <#vi <#viG ,<#viT <#vi <#vi <#vi| <#viϘ <#vi' <#vi ,<#vi <#vi^ <#viz ,<#vi <#vi <#viƧ <#vi! <#vim <#vi   ###  # #.#   #.##.##############   #.................#   #.##..###########.#   #...............#.#   ####@.#########'#'###------  #..# .............  #..# .............  #..# .........  #..# ..........  #..# .....#..#+#  #... ...........# [<#viy fm ##.# ..........  ........##++You pick up a parchment of Static Discharge and begin reading...<#vi x84.3 (23------5.3 (24<#vi <#vi I _You add the spell Static Discharge to your library.<#vi<#vis<#vi<#viDH _No target in view!=#vi=#vi]=#vil=#viH _No target in view!=#vi=#vi=#vi=#vil=#vip=#vi-!| _=#viO",=#vi#=#vi#=#vi $=#vij%=#viS&=#vi&,=#vi+n=#vi$-=#vi~-=#vi2.=#vi/=#vi1,=#vi82=#vi3=#vi5,=#vi<6=#vi_7=#vin9,=#vi:=#vi];=#vi<=#vi==#vi==#vi;?=#viA,=#viR=#vi U=#viW=#viuX=#vixY=#viZ=#vi^=#vi_=#vieV #.##..###########.#=#vi i@ #...............#.# ####..#########'#'##### #..##............... #..#................ #..#................ #..#................ #..##..#+#.... #..@............#... ##.#.............. #.#..........##++## #.+....... .##ß.l # ###....... #ß...  ....... #$.D.  ....... #)  .......=#viz 98.3 (13  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!=#viZ/  --more--A#vi|. #ß... #.#.......#.#.# A#viԧ. #$.D. #....#.>. . #). #......#...#.#. .  ## ß.# Y# .#.# F#  .# .## #S####S#  #..w@# . A#viQ######  ....  S   water moccasin (asleep) Y   ice beast (asleep) A#vi5F   marrowcuda (dormant) w   ribbon worm (asleep)(…)A#viX  You are hurled through space towards some monsters!A#vi1A#vi;  You encounter an ice beast, a marrowcuda, an adder, a water moccasin and a _ribbon worm.B#vi@_ )You shoot a bolt.B#vi .FThe bolt completely misses the water moccasin.B#viQ.SB#viN, .B#viYThe water moccasin hisses angrily. You hear a shout! The adder hisses angrily.B#viIJ.SB#viL oThe water moccasin misses you. The water moccasin bites you.  The ribbon worm closely misses you.B#viB#viK SwSFw S   adder(…)You encounter an orc. It is wielding a +0 club.49--====700.0 (1.7)B#viB#vi6 _The ice beast leaves your sight.B#vi_ )You shoot a bolt.B#vim SThe bolt completely misses the water moccasin.The water moccasin misses you. x2  The ribbon worm bites you but does no damage.B#viIo50=-===-1.7B#viQuB#viZx\ _The water moccasin closely misses you.B#vi  You shoot a bolt. The bolt hits the water moccasin!B#viL(catching breath) _The water moccasin closely misses you.You shoot a bolt. The bolt hits the water moccasin!  The water moccasin is moderately wounded.water moccasin bites you but does no damage.  The ribbon worm bites you but does no damage.  The water moccasin closely misses you.B#viQ  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.B#vivB#vi  6  -3.3 (1.6+0 arbalestHeld B#viB#vi. _You are caught in a web!B#vi+ B#vi+ 0B#vi1 B#vi%4 N _You are caught in a web!B#vi 3B#vi B#vi N _You are caught in a web!B#vi B#viI B#vi B#vi N _You are caught in a web!C#viB  You cannot shoot with your +0 arbalest while caught in a web.C#vi`LD _D#viF(13 =--40+0 arbalest  _You disentangle yourself. The water moccasin barely misses you.D#vi=. #ß...#.#.......#.#.# VicViper1 the Shooter . #$.D.......#....#.>. Demigod . #).#......#...#.#.# Health: 50/52 =======================- .D#vi >##ß.#. Magic: 8/8========================.#.#.# AC: 7Str: 12o#.... EV: 13Int: 11F#.##. SH: 0D#viE>Dex: 25#.####S#... XL:  6 Next: 71% Place: Dungeon:5#.Sw@#D#vi^>.... Noise: =--------  Time: 3704.3 (0.0)######D#viz>.... h) +0 arbalest.... Fire: h) +0 arbalestD#vi>yS   water moccasinD#vi>F   marrowcudaw   ribbon worm (catching breath)D#vi?HS   adder(…)_You cannot shoot with your +0 arbalest while caught in a web. _You disentangle yourself. The water moccasin barely misses you.Fire: h) +0 arbalestD#viA?`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (moderately wounded, 48% to hit)E#vi`T #SE#vit\ #SAim: a water moccasin (moderately wounded, 48% to hit)E#vig` . #ß...#.#.......#.#.# VicViper1 the Shooter . #$.D.......#....#.>. Demigod E#vi` . #).#......#...#.#.# Health: 50/52 =======================- .##ß.#. Magic: 8/8========================.#.#.# AC: 7Str: 12o#.... EV: 13E#vi` ]Int: 11F#E#via .##. SH: 0Dex: 25E#vi4a #.####†#... XL:  6 Next: 71% Place: Dungeon:5E#viTa g#.Sw@#E#via .... Noise: =--------  Time: 3704.3 (0.0)######.... h) +0 arbalest.... Fire: h) +0 arbalestE#via \S   water moccasinF   marrowcudaw   ribbon worm (catching breath)E#vib vS   adder(…)Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineE#virb Aim: a water moccasin (moderately wounded, 48% to hit)  You shoot a bolt. The bolt hits the water moccasin!!  You kill the water moccasin!E#viSg  o   orcE#vi N.FE#vi N.oE#viW FYE#vi  M#Y   ice beastPress: ? - help, Q - select action, ( or ) - cycle  E#vi< 2Shift-Dir - straight line  Aim: a water moccasin (moderately wounded, 48% to hit)  You shoot a bolt. The bolt hits the water moccasin!!  You kill the water moccasin!E#viQ sThe ribbon worm bites you. The marrowcuda closely misses you.E#vi &  E#vi The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.E#viE#viE#vi. #ß...#.#.......#.#.# VicViper1 the Shooter . #$.D.......#....#.>. Demigod . #).#......#...#.#.# Health: 50/52 =======================- .##ß.#. Magic: 8/8E#viD2========================.#.#.# AC: 7Str: 12.#.... EV:  6 Int: 11Y#.##. SH: 0Dex: 25E#vig4#.####F#... XL:  6 Next: 106% Place: Dungeon:5#.Sw@#.... Noise: ===------  Time: 3706.0 (1.7)E#viN######.... h) +0 arbalest.... Fire: h) +0 arbalestHeld Y   ice beastF   marrowcudaw   ribbon worm (catching breath)E#viʉ&S   adder  You shoot a bolt. The bolt hits the water moccasin!!  You kill the water moccasin!The ribbon worm bites you. The marrowcuda closely misses you.E#viThe ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!E#vio  The ribbon worm bites you. The marrowcuda closely misses you.E#viThe ribbon worm expels a string of sticky webbing.  The stream of webbing hits you but does no damage. _You are caught in a web!  Your Evocations skill increases to level 1!E#vi׊6You have reached level 7!E#viN/  --more--G#vihY6/589/97 3% G#vi14 _G#vi oYou struggle to detach yourself from the web.  The marrowcuda bites you.G#via G#vi  o   orcThe marrowcuda bites you but does no damage.G#vi #2G#vi @----70G#viF G#vi X _The ribbon worm barely misses you.H#viXR  You struggle to detach yourself from the web.H#viv?1----H#vi8H#viH#vi/ _The marrowcuda bites you.H#vibS  You cannot shoot with your +0 arbalest while caught in a web.H#vi WH#viY. _H#vi] r  You disentangle yourself.  The marrowcuda bites you but does no damage.H#viD_ z13 9+0 arbalest H#viof H#vii C _The ribbon worm bites you but does no damage.I#vik. #ß...#.#.......#.#.# VicViper1 the Shooter . #$.D.......#....#.>. Demigod . #).#......#...#.#.# Health: 51/58 =====================--- .##ß.#. Magic: 9/9========================.#.#.# AC: 7Str: 12I#vilj.#.... EV: 13Int: 11o#.##. SH: 0Dex: 25#.####F#... XL:  7 Next:  3% Place: Dungeon:5#.Sw@#.... Noise: =--------  Time: 3709.0 (0.0)I#vi4ly######.... h) +0 arbalestI#viSl.... Fire: h) +0 arbalestF   marrowcudaI#viplw   ribbon worm (catching breath)S   adderI#vilo   orcThe marrowcuda bites you but does no damage. I#vilZ_The ribbon worm bites you but does no damage.  Fire: h) +0 arbalestI#vilPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineI#vil;Aim: a marrowcuda (61% to hit)I#vi\ . #ß...#.#.......#.#.# VicViper1 the Shooter . #$.D.......#....#.>. Demigod . #).#......#...#.#.# Health: 51/58 =====================--- .##I#vi ß.#. Magic: 9/9========================.#.#.# AC: 7Str: 12.#.... EV: 13I#vi Int: 11o#.##. SH: 0Dex: 25#.####F#... XL:  7 Next:  3% Place: Dungeon:5I#vi+ =#.Sw@#.... Noise: =--------  Time: 3709.0 (0.0)######I#viP .... h) +0 arbalest.... Fire: h) +0 arbalestI#viu F   marrowcudaw   ribbon worm (catching breath)I#vi S   addero   orcI#vi Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleI#vi Shift-Dir - straight lineAim: a marrowcuda (61% to hit)  You shoot a bolt. The bolt hits the marrowcuda!  I#vi LThe marrowcuda is heavily damaged.I#vihz Aim: a marrowcuda (61% to hit)  You shoot a bolt. The bolt hits the marrowcuda!  The marrowcuda is heavily damaged.The marrowcuda bites you but does no damage. x2  The ribbon worm closely misses you.  The marrowcuda bites you but does no damage.I#vi{ .2==I#viP{ 10.7 (1.7I#vi I#vi; Q _The ribbon worm misses you.J#viN. #ß...#.#.......#.#.# VicViper1 the Shooter . #$.D.......#....#.>. Demigod . #).#......#...#.#.# Health: 52/58 =====================--- .##ß.#. Magic: 9/9========================.#.#.# AC: 7Str: 12.#.... EV: 13Int: 11o#.##. SH: 0J#viNDex: 25#.####F#... XL:  7 Next:  3% Place: Dungeon:5#.Sw@#.... Noise: ===------  Time: 3710.7 (0.0)######.... h) +0 arbalest.... Fire: h) +0 arbalestF   marrowcudaJ#viNlw   ribbon wormS   addero   orcThe marrowcuda bites you but does no damage. J#viNR_The ribbon worm misses you.Fire: h) +0 arbalestJ#viOYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (heavily damaged, 61% to hit)J#vi. #ß...#.#.......#.#.# VicViper1 the Shooter . #$.D.......#....#.>. Demigod . #).#......#...#.#.# Health: 52/58 =====================--- .##J#viKß.#. Magic: 9/9========================.#.#.# AC: 7Str: 12.#J#vi5.... EV: 13Int: 11o#.##. SH: 0Dex: 25J#vi6#.####†#... XL:  7 Next:  3% Place: Dungeon:5#.Sw@#.... Noise: ===------  Time: 3710.7 (0.0)######.... h) +0 arbalest.... Fire: h) +0 arbalestJ#viYF   marrowcudaw   ribbon wormS   addero   orcJ#vi~Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (heavily damaged, 61% to hit)  J#viyYou shoot a bolt. The bolt hits the marrowcuda!!  You destroy the marrowcuda!J#vi~4 J#viGY.J#viل,oJ#viMY   ice beast(catching breath)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  J#vi̎'Aim: a marrowcuda (heavily damaged, 61% to hit)  You shoot a bolt. The bolt hits the marrowcuda!!  You destroy the marrowcuda!  The ice beast closely misses you.J#viJ#viÔ `The ribbon worm expels a string of sticky webbing.J#vi8@J#vi!7 3/5912J#viB!X2.3 (1.6 _The stream of webbing misses you.J#vi&J#vi)i _Your Fighting skill increases to level 4!K#viC  You shoot a bolt. The bolt hits the ribbon worm.K#vi4.K#vi    The ribbon worm is moderately wounded.The ice beast misses you. The ribbon worm closely misses you.K#vi043.9K#viK#viO _The ice beast misses you.K#viK#vi5K#viŜK#viQK#vi ~. #ß...#.#.......#.#.# VicViper1 the Shooter . #$.D.......#....#.>. Demigod . #).#......#...#.#.# Health: 54/59 =====================--- .##ß.#. Magic: 9/9========================.#.#.# AC: 7Str: 12.#.... EV: 13Int: 11.#K#vi .##. SH: 0Dex: 25#.####Y#... XL:  7 Next: 12% Place: Dungeon:5#.Sw@#K#vi 7.... Noise: ===------  Time: 3713.9 (0.0)######.... h) +0 arbalestK#vi< .... Fire: h) +0 arbalestY   ice beastK#viV dw   ribbon wormK#vim ZS   adder  K#vi The ice beast misses you. The ribbon worm closely misses you. _The ice beast misses you.K#vi %Fire: h) +0 arbalestK#vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineK#viӯ ;Aim: an ice beast (66% to hit)L#viK. #ß...#.#.......#.#.# VicViper1 the Shooter . #$.D.......#....#.>. Demigod . #).#......#...#.#.# Health: 54/59 =====================--- L#vif.##ß.#. Magic: 9/9========================.#.#.# AC: 7Str: 12.#L#vi(.... EV: 13Int: 11.#.##. SH: 0Dex: 25#.####Y#... XL:  7 Next: 12% Place: Dungeon:5L#vi%#.Sw@#.... Noise: ===------  Time: 3713.9 (0.0)L#vi6y######.... h) +0 arbalestL#viQ.... Fire: h) +0 arbalestY   ice beastL#vilw   ribbon wormS   adder  L#vi%Fire: h) +0 arbalestL#viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineL#vi;Aim: an ice beast (66% to hit)  L#viGYou shoot a bolt.  The bolt hits the ice beast but does no damage.L#viLI(catching breath)L#viMRShift-Dir - straight lineAim: an ice beast (66% to hit)  You shoot a bolt.  L#vi{RThe bolt hits the ice beast but does no damage.  The ribbon worm expels a string of sticky webbing.stream of webbing hits you but does no damage.L#vi 9  You are caught in a web!  The ice beast hits you but does no damage.L#vibM9   gargoyleL#vi4  6 L#vi[ 5.5 (1.6+0 arbalestL#vi0,Held L#vi;L#viOy _You encounter a gargoyle. It is wielding a +0 dire flail.L#viu2  You cannot shoot with your +0 arbalest while caught in a web.L#vid8 L#vi: . _M#vib .  You struggle to detach yourself from the web.M#vig]  M#vi<3--60M#vie M#vi r _The ice beast closely misses you. The ribbon worm bites you.M#vi; 9M#vi F  M9   gargoyleYou disentangle yourself. The ice beast completely misses you.M#viwG 13 =--7+0 arbalest M#vieO M#vi5S \ _The ribbon worm completely misses you.O#viO#viGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()d - 5 boomerangs  g - 5 poisoned darts O#viYArmour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}O#vizFb - a +0 leather armour  f - a +0 ring mailO#vi j Potions:  Potions !  d - a dark potion  f - a red potion  A - a potion of attraction  n - 3 blue potions  w - 2 potions of heal wounds  p - a lumpy coppery potion  q - a smoky silvery potion  a - 2 potions of ambrosiaP#vi Scroll Scroll? P#viF h s - a scroll of butterflies  N - 3 scrolls of noise  h - 2 scrolls labelled RIJAKL TYAVOM  t - 4 scrolls of teleportation  k - a scroll labelled ETWIEW EXTOCRU  x - a scroll of amnesiamcroll labelled GAS ONUN ULIP#vig Q#vit - 4 scrolls of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. Q#viIt is a common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll Q#viȖl_________________ “Eiris sazun idisi  sazun hera duoder  suma hapt heptidun Q#vi] suma heri lezidun  suma clubodun  umbi cuoniouuidi  insprinc haptbandun Q#viL inuar uigandun  [Once sat women,  they sat here then there. Q#vi/S(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.R#viR#viR#vi). #ß...#.#.......#.#.# VicViper1 the Shooter . #$.D.......#....#.>. Demigod . #).#......#...#.#.# Health: 53/59 =====================--- .##ß.#. Magic: 9/9========================R#vi.#.#.# AC: 7Str: 129#.... EV: 13Int: 11.#.##. SH: 0Dex: 25#.####Y#... XL:  7 Next: 12% Place: Dungeon:5#.Sw@#.... Noise: =--------  Time: 3717.5 (0.0)######.... h) +0 arbalest.... Fire: h) +0 arbalestTele 9   gargoyleY   ice beastw   ribbon wormS   adder R#vi1_You cannot shoot with your +0 arbalest while caught in a web.  You struggle to detach yourself from the web. _The ice beast closely misses you. The ribbon worm bites you.  You disentangle yourself. The ice beast completely misses you. _The ribbon worm completely misses you.As you read the scroll of teleportation, it crumbles to dust.R#vi  .9  You struggle to detach yourself from the web. _The ice beast closely misses you. The ribbon worm bites you.  You disentangle yourself. The ice beast completely misses you. R#viv_The ribbon worm completely misses you.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.R#vi (catching breath)The ice beast hits you but does no damage.R#vi  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.R#viOq R#vikr k  6  8.5 (1R#vi!s N+0 arbalestHeld R#vi| R#vi& . _You are caught in a web!S#vi  You cannot shoot with your +0 arbalest while caught in a web.S#viS#vi. _S#vi~;N .  You disentangle yourself.S#viDg  The ice beast hits you but does no damage.S#viE1-13 9+0 arbalestS#viKS#viN0 _The ribbon worm bites you.S#vi. #ß...#.#.......#.#.# VicViper1 the Shooter . #$.D.......#....#.>. Demigod . #).#......#...#.#.# Health: 51/59 ====================---- .##ß.#. Magic: 9/9========================.#.#.# AC: 7Str: 12.#.... EV: 13Int: 11.#.##. SH: 0S#vi'Dex: 25#.####Y#... XL:  7 Next: 12% Place: Dungeon:5#.Sw@#.... Noise: =--------  Time: 3719.5 (0.0)######.... h) +0 arbalest.... Fire: h) +0 arbalestTele Y   ice beastw   ribbon worm (catching breath)S#viKS   adder  The ice beast hits you but does no damage. _The ribbon worm bites you.  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (66% to hit)T#vi/^ #YT#vig7##T#viӫ #wAim: a ribbon worm (catching its breath, 82% to hit)U#viD9. #ß...#.#.......#.#.# VicViper1 the Shooter . #$.D.......#....#.>. Demigod . #).#......#...#.#.# Health: 51/59 ====================---- .##ß.#. Magic: 9/9========================.#.#.# AC: 7Str: 12.#.... EV: 13Int: 11.#.##. SH: 0Dex: 25#.####Y#... XL:  7 Next: 12% Place: Dungeon:5U#vi:#.Sw@#.... Noise: =--------  Time: 3719.5 (0.0)######.... h) +0 arbalest.... Fire: h) +0 arbalestTele Y   ice beastw   ribbon worm (catching breath)S   adder  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (catching its breath, 82% to hit)  You shoot a bolt.  The bolt hits the ribbon worm but does no damage.U#vic9 .9  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 82% to hit)  You shoot a bolt.  The bolt hits the ribbon worm but does no damage.  The ice beast barely misses you. The ice beast hits you.U#viM9   gargoyleU#viDq38-----==21.1 (1.6U#vi U#viU#viO_The ice beast freezes you! The ribbon worm barely misses you.U#viAU#vi=!. #ß...#.#.......#.#.# VicViper1 the Shooter . #$.D.U#vi=0......#....#.>. Demigod . #).#......#...#.#.# Health: 38/59 ===============--------- .##ß.#. Magic: 9/9========================.#.#.# AC: 7Str: 12.#.... EV: 13U#vi=Int: 119#.##. SH: 0Dex: 25U#vi=#.####Y#... XL:  7 Next: 12% Place: Dungeon:5U#vi >=#.Sw@#.... Noise: ===------  Time: 3721.1 (0.0)######U#vi*>.... h) +0 arbalest.... Fire: h) +0 arbalestU#viH>xTele 9   gargoyleU#vid>Y   ice beastw   ribbon worm (catching breath)U#vi>S   adder  The ice beast barely misses you. The ice beast hits you. U#vi>t_The ice beast freezes you! The ribbon worm barely misses you.Fire: h) +0 arbalestU#vi>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineU#vi>QAim: a ribbon worm (catching its breath, 82% to hit)U#vi k w#V#vi.w#V#viV[Aim: a ribbon worm (catching its breath, 82% to hit)V#vi~. #ß...#.#.......#.#.# VicViper1 the Shooter . #$.D.......#....#.>. Demigod V#vi~!. #).#......#...#.#.# Health: 38/59 ===============--------- .##V#viß.#. Magic: 9/9========================.#.#.# AC: 7Str: 12.#.... EV: 13Int: 119#.##. SH: 0Dex: 25#.####Y#... XL:  7 Next: 12% Place: Dungeon:5#..w@#V#vi7.... Noise: ===------  Time: 3721.1 (0.0)######.... h) +0 arbalestV#vi.... Fire: h) +0 arbalestTele 9   gargoyleV#viY   ice beastw   ribbon worm (catching breath)V#viGbS   adder  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineV#viiAim: a ribbon worm (catching its breath, 82% to hit)  You shoot a bolt. The bolt barely misses the ribbon worm.V#vi6The bolt hits the adder!!V#vi'9) V#vi [M.wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (catching its breath, 82% to hit)  You shoot a bolt. The bolt barely misses the ribbon worm.The bolt hits the adder!!  You kill the adder!V#vi  ### V#vik###  #.#######################.#  #.........................#######.####################....... .#.# #........@.....#.##.###### V#vi.#.# #.######.#.##.# .#.#####'#.........##.#.##.# V#vii$##.##......#.......##.#.##.###### .....................>#.##....... .#.........#........#.#.######### .#...........#+####.#.#.#..[..... V#vi.#<..........# ####.#.#.#.####### .#.##........#+#......#.#...#V#viGV#viV#vi0 I3---2.7 (1.6V#viD$V#vi'@ _Your surroundings suddenly seem different.W#vig ### ### #.#.# #.# #.#. #.# #.#.##.# #.# #.#.#.##.# #.#####'#.##.#.##.# .##......#.W#viu##.#.##.#>#.##. #.#.#.#.#  #.#+####.#.#.#..[.  #<.# ####.#.#.#.#  W#vi#.##.#+#......#.#...# # W#viW#vi?9---W#vi%30W#vi2W#viW#vi.. ### .#.# .# .#. .# #.#.##.# .# #.#.#.##.# # .#####'#.##.#.##.# # .##......#.##.#.##.#>#.##. .#.#.#.#. .#+####.#.#.#..[. <.# ####.#.#.#.#. .##.#+#......#.#...# #.W#vi6W#viE7&4W#vi+<W#viU>X#vi X#vi X#vifX#viX#viD,X#viBX#viX#vi $40X#viC0=X#viX#vi X#vi X#viA!X#viy$,X#vi$X#vi'a1=X#vi'X#vi*,X#vi*X#vi+-X#vi-,X#vi/<42X#vi/(=X#vi30X#vi3,X#viz3X#viw5X#vi5X#vi,6X#vin8,X#vi8X#viq;X#vi;W3=X#vi<X#viU@,X#vi@X#viCX#vi DX#vi7DX#vi:FX#viF%4X#vi$GX#vi?IX#viIX#viJX#viLLX#viLX#viLX#vi+OX#viuOX#viOX#vi\QX#viQK5=X#viRX#viXWBX#vi>YX#viYX#viYX#vi]X#viI]U6=X#vi]X#vi`X#viX#vi ?X#viu?X#viFBX#vi7MBX#vi|X#vi~,X#viX#vi,X#viYX#vi܆,X#vi0X#vic,X#viX#viBX#viǑ,X#viX#viŕX#viX#vi5X#vi֘,X#viQX#vi]X#viX#viX#vix,X#viX#vi ,X#viX#vi,X#vi5X#vi,X#viX#viX#viX#vitX#vi˷,X#viXX#vi̺,X#vi&X#vi,X#viX#vi,X#viX#vi,X#viX#vit,X#viX#vi,X#viX#vib,X#vi|X#vi,X#viX#vi,,X#viX#viBX#viV,X#viX#viX#vi%X#viX#vi,X#viX#vi!,X#viX#vi,X#viRX#vi ,X#viGX#vi,X#viX#viCBX#vi X#vi,X#vi=X#viX#viX#vi[X#viX#viX#vigX#viX#viX#vilX#vi"X#vi"X#vi#X#viU&X#vi&X#vi1'X#vi)X#vi *X#vi*X#vi0BX#viEvX#viFX#viI,X#vi-JX#viiM,X#viMX#vioQX#viQX#viQX#viT,X#viSUX#vi)XX#viXX#viYX#vi&[X#vif[X#vi[X#vi^X#vi^X#vi_X#viaX#viaX#viBbX#vieX#vi1fX#vi|fX#vih,X#viLiX#vik,X#vi1lX#vin,X#vi[oX#virX#viBrX#virX#vi_v,X#vivX#viy,X#vizX#vi|,X#viI}X#viÀ,X#viiX#viqX#viՅX#viX#viX#vi2X#vivX#viW _You start waiting.X#vi.891.7 (99X#vi`-2.7 (100.0)X#viy9 _Done waiting.Y#vie IY#vil Y#vip ,Y#vi#t ,Y#vi} Y#vi} Y#vid ,Y#viӀ Y#vi Y#vip Y#vi Y#vi Y#viI Y#vi ,Y#vi Y#vi Y#vi XY#vi{ ,Y#vi- Y#viX %##### .#######################.# .........................######## .####################............ .# #..............#.##.######## #.############.#.# .#####'#.........##.#.##.# ......#.......##.#.##.######## ........>#.##.........900.7 (8.0)........#........########. ...........#+####.#.#.#..[....... <....# ####.#.#.#.#. .###+#......#.#...# #....#.###.# #.#............#.# #.# # ....#.#.ß...........#.# #.# . ...#.#.#.#.... ##Y#vi] Z#vi( #####################.# .......................######### ####################............. # #..............#.##.######## # #.############.#.##.# #. #####'#.........##.#.##.# #. Z#vi ##......###.#.##.########. .....>#.##..........##.#.##########Z#vi .#+####.#.#.#..[........# ####.#.#.#.########.# Z#viȯ r###+#......#.#...# #.# ...Z#vi% ........#.###.# #.##.#.....#.# #.# #.##.#.ß.....#.# #.# ..#Z#viJ .#.#.#.#..........#.# #.# ###>.#.......#...#.# #.#Z#vik Z#vi2 +1.7 (1Z#vi Z#vi [#vi_F ........................######### ####################............. # #..............#.##.####################.#.##.# ####'#.........##.......###.#.##.####### .....>#.##.........#[#vig`-#.#.##########..#+####..[.......# ###########.# ##+#......#.#...# ...........#[#vi`P.......#..[#vi`.....#...# ..#.#.#.#......#...#.# #.#[#vim[#vi#.##.........#........#.#.##########..#+####..[...... ########.# ##+#......#.#...# ............#.###[#viq6.........[#vil.......#...#ß.#.#.......#...#.###.#[#vi[#viū[#vif[#vi3[#viQ[#vi[#vi  #..............#.##.#################### ####'#...............#.......######## ............>#.##.........#........#.#.##########[#vi..#+####.#.#.#..[...... ####.#.#.#.########.# ##+#...@..#.#...# ......[#vi?###.# ......#...#.#.#.....##...........#[#vi [#viN 4[#vi[#vi[#vivf ############ ####'#...............#.......######## ............>#.##.........##.#.##########..#+####.#.#.#..[...... ####.#.#.#.########.# ##.#+#......#.#...# ......###.# #.#.ß....##...............#....#.#.#####[#viW[#vi&5[#vi*[#vi0[#vi 9 ####'#...............#.......######## .....>#.##.........##.#.##########..#+####.#.#.#..[...... ###########.# ##.#+#......#.#...# .....###.# #.#.ß.#.#.#.###....#....#.#..##......#....#.#.#[#vi [#viF &6[#vi [#vi \#vi[.##......#.##.#.##.######## .......>#.##........#........#.#.##########...#+####.#.#.#..[..... <..# ####.#.#.#.######## .##..#+#......#.#...# #. ......#.###.# #.#.#.#.# #.# #.ß.#.# #.# ..#.#.#.# #.# #..#.>#...#.# #.# #.#.#......#...#.# #.#  ß.#...#.###.# ##...........# .........#....#.[\#vi\_40m#.##### .##......#....#.#.# .......#.#.#\#vi/d<7\#vii\#vik\#vi Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()d - 5 boomerangs  g - 5 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}b - a +0 leather armour  f - a +0 ring mail]#viN Potions:  Potions !  d - a dark potion  f - a red potion  A - a potion of attraction  n - 3 blue potions ]#vi w - 2 potions of heal wounds  p - a lumpy coppery potion  q - a smoky silvery potion  a - 2 potions of ambrosia]#vim  Scroll Scroll?  s - a scroll of butterflies  N - 3 scrolls of noise  h - 2 scrolls labelled RIJAKL TYAVOM  t - 3 scrolls of teleportation  k - a scroll labelled ETWIEW EXTOCRU  x - a scroll of amnesiamcroll labelled GAS ONUN ULI`#viߵ_h - 2 scrolls labelled RIJAKL TYAVOM. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.`#vi8`#vi`#vi;.##......#.......##.#.##.######## VicViper1 the Shooter ...................>#.##......... Demigod .........#........#.#.##########. Health: 59/59 ======================== `#vi'F...........#+####.#.#.#..[....... Magic: 9/9======================== <..........# ####.#.#.#.########. AC: 7Str: 12 `#viQ(.##........#+#......#.#...# #. EV: 13Int: 11 `#vi{....................#.###.# #. SH: 0Dex: 25 `#vi6.....#.#............#.# #.# #. XL:  7 Next: 13% Place: Dungeon:5 `#vi ....#.#.ß.......@...#.# #.# .. Noise: ---------  Time: 3907.7 (0.0) ...#.#.#.#..........#.# #.# ## h) +0 arbalest ....#.>.#.......#...#.# #.#Fire: h) +0 arbalest ...#.#.#.#......#...#.# #.#ß.#.#.......#...#.###.#.#.#.....##...........#`#vi .........#....#.#.#####.##......#....#.#.#.............#.#.# _HP restored. _You start waiting. _Done waiting.  As you read the scroll labelled RIJAKL TYAVOM, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear.`#vi`#vi+8.7 (1`#vi#`#viK&% _You start waiting.Done waiting.  As you read the scroll labelled RIJAKL TYAVOM, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear. _h -> f - a scroll of feara#vi ......>#.##........ ##..#.#.########## #...#+####.#.#.#..[..... #<...# ####.#.#.#.######## #.##..#+#......#.#...# # ......a#viU .#.###.# ##.#.#.# #.# #ß.#.# #.# #.#.#.# #.# # #....#.>#...#.# #.# #...#.#.#.#......#...#.# #.# ß.#...#.###.# ##...........#a#vi  .........#....#.#.##### .##......#....#.#.# .............#.#.#.#.#.#a#vi a#vi7 &9a#vi a#vi a#vi 9###.#.######### .#....#+####.#.#.#..[..... .#<...# ####.#.#.#.####### .#.##..#+#......#.#...# a#vis ........#.###.# #.#.#.# #.# ß.#.# #.# a#vi N#.#.#.# #.# #....#.>#...#.# #.# a#vi .#...#.#.#.#......#...#.# #.# ßa#vi, .#...#.###.# ##...........# .........#....#.#.###a#vij T## .##......#....#.#.# .............#.#.#.......a#vi V#.#.# ...#.#a#vi a#via#vi'10a#viQa#vib#vi0^#.#...#+####.#.#.#..[.... ..#<..# ####.#.#.#.###### ..#.##.#+#......#.#...# ........#.###.##.#.#.# #.#ß.#.# #.##.#.#.# #.##....#.>#...#.# #.# ..#...#.#.#.#...@..#...#.# #.#b#vi^* ß.#...#.###.# ##...........# .........#....#.#.##### .##......#....#.#.# .......#.#.#.......#.#.# .......b#vi_e..#.# .....###.#.#b#vihb#vii&1b#vidob#viqb#vi?...#<.# ####.#.#.#.#####.#.##.#+#......#.#...# ........#.###.##.#.#.# #.#ß.#.# #.##.#b#vi&..#.# #.##....#.>#...#.# #.#.#...#.#.#.#......#...#.# #.# ß.#...#.###.# b#vi?##...........#b#vi1 .........#....#.#.##### .##......#....#.#.#b#via[ .......#.#.#......#.#.# ........#.# .....##.......#.#.# .#.#.#b#vib%b#vi%&2b#vi*b#viCb#vi< .#.##.#+#......#.#...# ........#.###.##.#.#.# #.#ß.#.# #.# ##.#..#.# #.##....#.>#...#.# #.#.#...#.#.#.#......#...#.# #.# ß.#...#.###.# b#viU= e##...........# .........#....#.#.##### .##......#....#.#.#  ........#.#.#.....#.#.# b#vi= .......#.# .....##......#.#.# ..... ........#.#.# #b#vi= !##.#b#vimF b#viF &3b#vi*Y b#vi# ........#.###.##.#.#.# #.#ß.#.# #.# .##.#.#.# #.# .....#....#.>#...#.# #.#.#...#.#.#.#......#...#.# #.# .ß.#...#.###.#.##...........#......@..#....#.#.#######......#....#.#.# ........#.#.#.....#.#.#......#.###.......#.#.##..... ........#.#.#b#vi #.$... .###.# b#vi> b#vi &4b#vi b#vi + _Found 12 gold pieces.c#vi@Y##.#.#.# #. #ß.#.# #. #.##.#.#.# #. ......#....#.>#...#.# #.c#viuY.#...#.#.#.#......#...#.# #. # ..ß.#...#.###. #.##........... #.........#....#.#.### #c#viY ..##..@...#....#.#.# #..c#viYl......#.#.#...#.#.#...#.###c#viY\#.#.##..... ..#.#.#c#viY #.$... .###.# #..... ###c#viY c#vi_c#vi`&5c#viGdc#vifc#vis #ß.#.# #  #.##.#.#.# #  ......#....#.>#...#.# # #......#...#.#.#.#......#...#.# # ## ...ß.#...#.### .# ..##......... .# ...........#....#.#.### 9##..##......#....#.#.# Y#...........#.#.#.#.#.# #:...#.####.#.##.....#...#.#.## #.$...# .......###.# #.....# ### ...#... .#c#vic#vi &6c#vic#viX@ _Found a parchment of Sublimation of Blood.c#vi \ #.##.#.#.#  ......#....#.>#...#.#  #......#...#.#.#.#......#...#.#  ## ....ß.#...#.#  .#..#c#viX ##.........  .#.............#....#.#.##  9#..#..##......#....#.#.# c#vi }#Y#...........#.#.# ..#.#.# ##:c#vi L...#.# .##c#vi Y#.#.##.....#..c#vi ...#.#.### #.$...# .......#c#vi' }##.# #.....# ###...c#viF a ...#... .#c#vie e.#.#.c#vi c#vi] &7c#vi c#vib c#viA9  ......#....#.>#...#.##......#...#.#.#.#......#...#.# ## .....ß.#.#...#.# .#....#.##........ .#...........#....#.#.# 9##..##......#....#.#. ##Y#...........#.#.# w..#.#.# ###:...#.# ..###.#.##.....#........#.#.#### #.$...# .......###.# #.....# ###... ...#... .#.#.#... .....8d#vi ......#....#.>.#.#...#. #......#...#.#.#.#......#...#. ## #.....ß.#.#.#...#.d#vi~ .# #......#.#.....## .# #..............#....#.#. 9#.#..##......#....#.#.#Y#.#.#. .w.#.#.#.#.:.#.d#vi.##.#.#..#.....#.#.#.d#viSD.### #.$...# .###.  #.....# ###... d#vir ...#... .# ....d#vi#.#.. ...........d#vid#vi&9d#vid#viúd#viI n ......#....#.>.#.#...#d#vi  #......#...#.#.#.#......#...# ## #.....ß.#.#.#...# .# #......#.#.....## .# ##..............#....#.# 9# $....#..##......#....#.##Y#.#.# ..w.#.#.##.:.#.##d#vin .#.#.#.....#.#.#$.#####.$...# .###. #.....# ###...d#vi  ...#.... .# ....#.#... ...d#viJ d#vi '20d#vi> d#vi  d#vie %_Found 29 gold pieces.d#viќ u ......#....#.>.#.#... #......#...#.#.#.#......#... ## #.....ß.#.#.......#... .# #......#.#.....## .# ###d#vi ........#....#. 9# #$....#..##......#....#. .####Y# #.#. #..w.#.#.#.:..##.#..#.....#.#..$.#####.$...# .. #.....# ###.... d#vi# {...#.... .# ....#.#... ...........d#vir d#viϧ &1d#vi d#vi e#viJ ......#....#.>.#.# #......#...#.#.#.#......# ## #.....ß.#.#.......# .# #......#.#.....## .# ###..............#....#e#vi& 9# #$....#..##......#....# #.####Y# W#.#  #..w.#.#  ######.:.##.#.#.....#.#.$.#####.$...# .. #.....# ###.... ...#.... .#W   phantom (dormant)e#viq# ....#.#.. ...........e#viG.We#viWWe#vi&2e#vi^ e#vi X _You encounter a phantom.f#vi:)))))))f#vix@.Wf#viy9.Wf#vi| oYou shoot a bolt. The bolt barely misses the phantom.f#vi|f#vi...:o   orc priest (wandering)f#vi7===4.4 (1.7f#vi$ f#viS_You encounter an orc priest. It is wielding a +0 flail.f#vihf#vi" ......#....#.>.#.#.#......#...#.#.#.#......#.## #.....ß.#.#.......#..# #......#.#.....##..# ###..............#....#.9# #$....#..##......#....#. .####Y# .#.#. #..w.# ...W.#. ###### ......:..##.#..#.....#.#.o.$.#####.$...# .#... #... ...#.... .# # ....#.##vi# 49m.............Wf#vi# C---5f#vi^$ 0f#vi* f#vi1- f#vi ......#....#.>.#.#...##......#...#.#.#.#......#...### #.....ß.#.#.......#...#.# #......#.#.....##..# ###........#....#.#9# #$....#..##......#....#.# ####Y# .#.#.# ..w.# .#.# ....W.:.f#vi< #.##.#.#.#.....#.#.#o.$.#####.$...# .#... #.. ...#.... .# # ....#.#..............f#viۂ >.Wf#vi f#vi B---6f#viɐ f#viX f#viv......#....#.>.#.#...#.#......#...#.#.#.#......#...#.## #.....ß.#.#.#...#..# #......#.#.....##.f#vi .# ###..............#....#.#.9# #$....#..##......#....#.#.Y# .#.#.#. .w.# .#.#. .....W:.#..##.#.#..#.....#.#.#.o.$.#####.$...# .###...... ...#.... .# # ....#.#......Wf#viLR7f#vig#viē......#....#.>.#.#...#.##......#...#.#.#.#......#...#.### #.....ß.#.#.#...#.#.# #......#.#.....##..# ###..............#....#.#.#9# #$....#..##......#....#.#.#Y# .#.#.#.# w.# .#.#.# ......W.#.#.##.#.#.#.#.....#.#.#.#o.$.#####.$...# .###.# .. ...#.... .# # ....#.#..............g#vi::Wg#vig#vi&8g#vig#viSg#vi: ))) You shoot a bolt. The bolt hits the phantom!g#vi>@.Wg#viA9.Wg#vi.#.......#...#.# #. h#vi......#...#.#.#.#......#...#.# # # #.....ß.#.#.......#...#.###. # #......#.#.....##........... # ###.....#....#.#.### h#vi # #$....#..##......#....#.#.#  .#......#.#.# ...W.........#.#.# h#vi@......:...§§.............#.# ..............##.......#.#.#h#vikJ........#.....#........#.#.#o.$.#####.$...# .......###.#h#viI... #.....# ###........#.... .#.#h#vi'....#.#...h#viA8.h#vi\5--3.4 (1.7h#vih#vi h#vi<_The phantom hits you. The phantom blinks! You blink.h#vi V)))))h#vi W.....h#vig t.  You shoot a bolt. The bolt closely misses the phantom. The phantom hits you.h#vi- \1--5.0 (1.6h#viL5 h#vi~8 M _The phantom misses you.i#vi%#..........#.#.ß...........#.# #. VicViper1 the Shooter #.#.......#.#.#.#..........#.# #. Demigod ......#....#.>.#.......#...#.# #. Health: 51/59 ====================---- i#viI&......#...#.#.#.#......#...#.# #. Magic: 9/9======================== # #.....ß.#.#.......#...#.###. AC: 7Str: 12 # #......#.#.....##........... EV: 13Int: 11 i#vi&# ###..............#....#.#.#### SH: 0Dex: 25 # #$....#..##......#....#.#.#XL:  7 Next: 13% Place: Dungeon:5 # .#............@........#.#.#i#vi&8Noise: ===------  Time: 3935.0 (0.0).............W.........#.#.#h) +0 arbalesti#vi'0......:..................#.#Fire: h) +0 arbalest..............##.......#.#.#i#viK'........#.....#........#.#.#i#vi'o.$.#####.$...# .......###.#W   phantom... #.....# ###........#.... .#.#....#.#...i#vi'You shoot a bolt. The bolt closely misses the phantom. The phantom hits you. _The phantom misses you.Fire: h) +0 arbalesti#vi(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei#vi-(tAim: a phantom (heavily damaged, 56% to hit)i#vip #..........#.#.ß...........#.# #. VicViper1 the Shooter i#vi #.#.......#.#.#.#..........#.# #. Demigod ......#....#.>.#.......#...#.# #. Health: 51/59 ====================---- i#vi ......#...#.#.#.#......#...#.# #. Magic: 9/9======================== i#viU S# #.....ß.#.#.......#...#.###. AC: 7Str: 12 # #......#.#.....##........... EV: 13Int: 11 # ###..............#....#.#.#### SH: 0i#viv Dex: 25 # #$....#..##......#....#.#.#i#vi XL:  7 Next: 13% Place: Dungeon:5 # .#............@........#.#.#Noise: ===------  Time: 3935.0 (0.0).............W.........#.#.#i#vi h) +0 arbalest......:..................#.#Fire: h) +0 arbalest..............##.......#.#.#........#.....#........#.#.#i#vi o.$.#####.$...# .......###.#i#viN W   phantom... #.....# ###........#.... .#.#i#vio 6....#.#...Fire: h) +0 arbalesti#vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 56% to hit)  You shoot a bolt.  The bolt hits the phantom but does no damage.i#vi §WShift-Dir - straight lineAim: a phantom (heavily damaged, 56% to hit)  You shoot a bolt.  The bolt hits the phantom but does no damage.  The phantom is heavily damaged.phantom hits youi#vik  ##...#.#.#.##...#.#  ## #.....ß.#.#.......#...#.#  .# #......#.#.....##.......  .# ###..............#....#.#.#  9# #$....#..##......#....#.#.# #i#vi3 #Y# .#..o.........§........#.#.# w.# ....o.§.........#.#. ### ......:..................#.# W.##.......#.#.# #.....#........#.#.# o.$.#####.$...# .......###.#i#vi c ... #.....# ###... .. ...#....  # ....#.#...  ........... o   orc priest (wandering) ....>. ...... o   orc wizard (wandering) i#vi  The phantom hits you. The phantom blinks! You blink.  You encounter an orc wizard. It is wielding a +0 dagger.i#vi¢ 506.7 (1.7i#vi Q _Found a stone staircase leading down.j#vip #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 50/59 ====================----.# ###..............#....#.#.# Magic: 9/9========================9# #$....#..##......#....#.#.# AC: 7Str: 12 ##Y# .#..o.........§........#.#.# EV: 13j#viInt: 11 w.# ....o........§.........#.#.# SH: 0Dex: 25 ### ......:..................#.# XL:  7 Next: 13% Place: Dungeon:5...........@W.##.......#.#.# Noise: ===------  Time: 3936.7 (0.0)j#vi i........#.....#........#.#.# h) +0 arbalesto.$.#####.$...# .......###.# Fire: h) +0 arbalest... #.....# ###........#.... .#.#....#.#...W   phantom...........o   orc priest (wandering)....>. ......o   orc wizard (wandering)  You encounter an orc wizard. It is wielding a +0 dagger. _Found a stone staircase leading down.  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 56% to hit)j#vi~ #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 50/59 ====================----.# ###..............#....#.#.# Magic: 9/9========================9# #$....#..##......#....#.#.# AC: 7Str: 12 ##Y# .#..o.........§........#.#.# EV: 13j#viInt: 11 w.# ....o........§.........#.#.# SH: 0Dex: 25 ### ......:..................#.# XL:  7 Next: 13% Place: Dungeon:5...........@))##.......#.#.# Noise: ===------  Time: 3936.7 (0.0)........#.....#........#.#.# h) +0 arbalesto.$.#####.$...# .......###.# Fire: h) +0 arbalest... #.....# ###........#.... .#.#....#.#...j#viW   phantom...........o   orc priest (wandering)....>. ......j#vio   orc wizard (wandering)  You encounter an orc wizard. It is wielding a +0 dagger. j#vi+_Found a stone staircase leading down.  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cyclej#vihShift-Dir - straight lineAim: a phantom (heavily damaged, 56% to hit)j#vi w. _Found a stone staircase leading down.  Fire: h) +0 arbalest  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linj#vi|e  Aim: a phantom (heavily damaged, 56% to hit)  You shoot a bolt. The bolt closely misses the phantom.j#vi^0o.j#vi~ oThe phantom closely misses you.j#vi7o.j#vi;.....o.W.j#vi518.3 (1.6j#viʢj#vidx _You encounter an orc wizard. It is wielding a +0 dagger.j#vi( #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 51/59 ====================----.# ###o.............#....#.#.# Magic: 9/9========================9# #$...o#..##......#....#.#.# AC: 7Str: 12 ##Y# .#.....................#.#.# EV: 13Int: 11 w.# ...o...................#.#.# SH: 0Dex: 25 ### ......:..................#.# j#vi( XL:  7 Next: 13% Place: Dungeon:5...........@W.##.......#.#.# Noise: ===------  Time: 3938.3 (0.0)........#.....#........#.#.# h) +0 arbalesto.$.#####.$...# .......###.# Fire: h) +0 arbalest... #.....# ###........#.... .#.#....#.#...W   phantom...........o   orc priest (wandering)....>. ......o   orc wizard (wandering)  The phantom closely misses you. _You encounter an orc wizard. It is wielding a +0 dagger.Fire: h) +0 arbalestPress: ? - help, Qj#viF)'[0;10m - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 56% to hit)k#viv #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 51/59 ====================----.# ###o.............#....#.#.# Magic: 9/9========================9# #$...o#..##......#....#.#.# AC: 7Str: 12 ##Y# .#.....................#.#.# EV: 13Int: 11 w.# ...o...................#.#.# SH: 0Dex: 25 ### ......:..................#.# k#vi XL:  7 Next: 13% Place: Dungeon:5...........@W.##.......#.#.# Noise: ===------  Time: 3938.3 (0.0)........#.....#........#.#.# h) +0 arbalesto.$.#####.$...# .......###.# Fire: h) +0 arbalest... #.....# ###........#.... .#.#....#.#...W   phantom...........o   orc priest (wandering)....>. ......o   orc wizard (wandering)  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - sk#viptraight lineAim: a phantom (heavily damaged, 56% to hit)  You shoot a bolt. The bolt hits the phantom.  The phantom is severely damaged.k#vi G.ok#vi G.ok#viB.ok#vi/ok#viE.ok#vi&.oo 2 orc wizards (wandering)k#vi.40.0 (1.7k#vi%k#vi(  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (heavily damaged, 56% to hit)  You shoot a bolt. The bolt hits the phantom.  The phantom is severely damaged. _The phantom closely misses you. The phantom misses you.k#vi6 @ #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 51/59 ====================----.# ###..............#....#.#.# Magic: 9/9========================9# #$....#..##......#....#.#.# AC: 7k#viߊ jStr: 12 ##Y# .#..o.o................#.#.# EV: 13Int: 11 w.# ........o..............#.#.# SH: 0Dex: 25 ### ......:..................#.# XL:  7 Next: 13% Place: Dungeon:5...........@W.##.......#.#.# Noise: ===------  Time: 3940.0 (0.0)........#.....#........#.#.# h) +0 arbalestk#vi 4o.$.#####.$...# .......###.# Fire: h) +0 arbalestk#vik ,... #.....# ###........#.... .#.#....#.#...W   phantom...........k#vi o   orc priest....>. ......oo 2 orc wizards (wandering)  k#vi The phantom is severely damaged. _The phantom closely misses you. The phantom misses you.Fire: h) +0 arbalestk#vi WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 56% to hit)k#vi  #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 51/59 ====================----.# ###..............#....#.#.# Magic: 9/9========================9# #$....#..##......#....#.#.# AC: 7Str: 12 ##Y# .#..o.o................#.#.# EV: 13Int: 11 w.# ........o..............#.#.# SH: 0Dex: 25 ### ......:.....#vi 40m.............#.# XL:  7 Next: 13% Place: Dungeon:5...........@..##.......#.#.# Noise: ===------  Time: 3940.0 (0.0)........#.....#........#.#.# h) +0 arbalesto.$.#####.$...# .......###.# Fire: h) +0 arbalest... #.....# ###........#.... .#.#....#.#...W   phantom...........o   orc priest....>. ......oo 2 orc wizards (wandering)  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir k#vi - straight lineAim: a phantom (severely damaged, 56% to hit)  You shoot a bolt. The bolt hits the phantom!!  You destroy the phantom!k#vi o   orc priestoo 2 orc wizards (wandering)k#vi[ @.ok#vi \ G.ok#viR] 6o.k#vin Lo1 wandering)k#vi{ 2=261.6 (1.6  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (severely damaged, 56% to hit)  You shoot a bolt. The bolt hits the phantom!!  You destroy the phantom! _The orc wizard shouts! You hear a shout!k#vi k#vi k _Your Evocations skill increases to level 2!l#vi #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 52/59 =====================---.# ###..............#....#.#.# Magic: 9/9========================l#viT9# #$.o..#..##......#....#.#.# AC: 7Str: 12 ##Y# .#.....o...............#.#.# EV: 13Int: 11 w.# .......................#.#.# SH: 0Dex: 25 ### ......:..o*..............#.# XL:  7 Next: 26% Place: Dungeon:5l#vi...........@..##.......#.#.# Noise: ===------  Time: 3941.6 (0.0)........#.....#........#.#.# h) +0 arbalestl#viuo.$.#####.$...# .......###.# Fire: h) +0 arbalest... #.....# ###........#.... .#.#....#.#...o   orc priest...........oo 2 orc wizards (1 wandering)....>. ...... _The orc wizard shouts! You hear a shout! _Your Evocations skill increases to level 2!Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail (66% to hit)l#vi<  #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 52/59 =====================---.# ###..............#....#.#.# Magic: 9/9========================9# #$.o..#..##......#....#.#.# AC: 7Str: 12 ##Y# .#.....o...............#.#.# EV: 13Int: 11 w.# .......................#.#.# SH: 0Dex: 25 ### ......:..o)........#vi 34m......#.# XL:  7 Next: 26% Place: Dungeon:5...........@..##.......#.#.# Noise: ===------  Time: 3941.6 (0.0)........#.....#........#.#.# h) +0 arbalesto.$.#####.$...# .......###.# Fire: h) +0 arbalest... #.....# ###........#.... .#.#....#.#...o   orc priest...........oo 2 orc wizards (1 wandering)....>. ......  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail (66% to hit)  You shoot a boll#vi st. The bolt hits the orc priest!  The orc priest is heavily wounded.l#vijP @.ol#viP 2ol#vi@Q l#viQ G.ol#viR Q.ol#viS .ol#viT E.ol#vin` .o   orc (missile)Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (66% to hit)  l#vi` You shoot a bolt. The bolt hits the orc priest!  The orc priest is heavily wounded.  You encounter an orc. It is wielding a +0 hand axe of freezing and quiveringboomerangs.l#via -3.2 (1.6l#vik l#vim P _The orc priest misses you.m#viu #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 52/59 =====================---.# ###..............#....#.#.# Magic: 9/9========================9# #$....#..##......#....#.#.# AC: 7Str: 12 ##Y# .#..oo.................#.#.# EV: 13Int: 11 w.# .........o.............#.#.# SH: 0Dex: 25 ### ......:............#vilv34m......#.# XL:  7 Next: 26% Place: Dungeon:5..........o@..##.......#.#.# Noise: ===------  Time: 3943.2 (0.0)........#.....#........#.#.# h) +0 arbalesto.$.#####.$...# .......###.# Fire: h) +0 arbalest... #.....# ###........#.... .#.#....#.#...o   orc priest...........oo 2 orc wizards (1 wandering)....>. ......o   orc (missile)boomerangs. _The orc priest misses you.Fire: h) +0 arbalestPress: ? - help, Q - select action, #viv 9m( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail (heavily wounded, 66% to hit)m#vi #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 52/59 =====================---.# ###..............#....#.#.# Magic: 9/9========================m#viN9# #$....#..##......#....#.#.# AC: 7Str: 12 ##Y# .#..oo.................#.#.# EV: 13Int: 11 w.# .........o.............#.#.# SH: 0Dex: 25 m#viO### ......:..................#.# XL:  7 Next: 26% Place: Dungeon:5....)))))))@..##.......#.#.# Noise: ===------  Time: 3943.2 (0.0)........#.....#........#.#.# h) +0 arbalestm#viv4o.$.#####.$...# .......###.# Fire: h) +0 arbalestm#vi ... #.....# ###........#.... .#.m#vi.#....#.#...o   orc priest...........m#vioo 2 orc wizards (1 wandering)....>. ......m#vio   orc (missile)boomerangs. _The orc priest misses you.m#vi>Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cyclem#vidShift-Dir - straight lineAim: an orc priest, wielding a +0 flail (heavily wounded, 66% to hit)m#vis.o _The orc priest misses you.  Fire: h) +0 arbalest  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 flail (heavily wounded, 66% to hit)  You shoot a bolt. The bolt closely misses the orc priest.m#vi6t.o.om#viWv= .om#viwv3The orc wizard shouts!m#vix .oThe orc priest barely misses you. The orc wizard barely misses you.m#viW~i......oom#vi~]49--4.8 (1.6m#vi>m#vi> _The orc priest hits you with a +0 flail.n#viR #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 49/59 ===================-----.# ###..............#....#.#.# Magic: 9/9========================9# #$....#..##......#....#.#.# AC: 7Str: 12 ##Y# .#.....o...............#.#.# EV: 13Int: 11 w.# .......................#.#.# SH: 0Dex: 25 n#vi### ......o...o..............#.# XL:  7 Next: 26% Place: Dungeon:5..........o@..##.......#.#.# Noise: ===------  Time: 3944.8 (0.0)........#.....#........#.#.# h) +0 arbalesto.$.#####.$...# .......###.# Fire: h) +0 arbalest... #.....# ###...n#vi.....#.... .#.#....#.#...o   orc priest...........oo 2 orc wizards....>. ......o   orc (missile)n#viThe orc priest barely misses you. The orc wizard barely misses you. _The orc priest hits you with a +0 flail.  Fire: h) +0 arbalestn#vioPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail (heavily wounded, 66% to hit)n#vi #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 49/59 ===================-----n#vi_.# ###..............#....#.#.# Magic: 9/9========================9# #$....#..##......#....#.#.# AC: 7Str: 12 ##Y# .#.....o...............#.#.# EV: 13Int: 11 w.# .......................#.#.# SH: 0Dex: 25 n#viOW### ......o...o..............#.# XL:  7 Next: 26% Place: Dungeon:5n#vi ....)))))))@..##.......#.#.# Noise: ===------  Time: 3944.8 (0.0)n#vi........#.....#........#.#.# h) +0 arbalestn#vi$o.$.#####.$...# .......###.# Fire: h) +0 arbalest... #.....# ###........#.... .#.#....#.#...o   orc priestn#vit...........oo 2 orc wizards....>. ......o   orc (missile)The orc priest barely misses you. The orc wizard barely misses you. n#vi._The orc priest hits you with a +0 flail.  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cyclen#viShift-Dir - straight lineAim: an orc priest, wielding a +0 flail (heavily wounded, 66% to hit)n#vim.o _The orc priest hits you with a +0 flail.  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line n#viqn Aim: an orc priest, wielding (heavily wounded, 66% to hit)  You shoot a bolt. The bolt closely misses the orc priest.n#vio@.on#vi4v YThe orc priest calls down the wrath of Beogh upon you.n#vix<:on#vi n......oY   ice beast (wandering)o   orc priestoo 2 orc wizardsn#vio   orc (missile)n#viOi32------6.5 (1.7n#vin#vi' _Beogh smites you!n#viv 2 #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #Y.....#.#.....##........ Health: 32/59 =============-----------.# ###..............#....#.#.# Magic: 9/9========================n#vi :9# #$....#..##......#....#.#.# AC: 7Str: 12 ##Y# .#......o..............#.#.# EV: 13Int: 11 w.# .......................#.#.# SH: 0Dex: 25 n#vi# W### ......:o...o.............#.# XL:  7 Next: 26% Place: Dungeon:5n#viC )..........o@..##.......#.#.# Noise: ===------  Time: 3946.5 (0.0)n#vi ........#.....#........#.#.# h) +0 arbalesto.$.#####.$...# .......###.# Fire: h) +0 arbalestn#vi G... #.....# ###........#.... .#.#....#.#...Y   ice beast (wandering)...........o   orc priest....>. ......oo 2 orc wizardso   orc (missile)The orc priest calls down the wrath of Beogh upon you. _Beogh smites you!  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linen#vi Aim: an orc priest, wielding a +0 flail (heavily wounded, 66% to hit)n#vieo  #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #Y.....#.#.....##........ Health: 32/59 =============-----------.# ###..............#....#.#.# Magic: 9/9n#vi-p ========================9# #$....#..##......#....#.#.# AC: 7Str: 12 ##Y# .#......o..............#.#.# EV: 13Int: 11 w.# .......................#.#.# SH: 0Dex: 25 ### ......:o...o.............#.# XL:  7 Next: 26% Place: Dungeon:5....)))))))@..##.......#.#.# Noise: ===------  Time: 3946.5 (0.0)........#.....#........#.#.# h) +0 arbalestn#vip o.$.#####.$...# .......###.# Fire: h) +0 arbalest... #.....# ###........#.... .#.#....#.#...Y   ice beast (wandering)...........n#vi.q ~o   orc priest....>. ......oo 2 orc wizardso   orc (missile)The orc priest calls down the wrath of Beogh upon you. _Beogh smites you!  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail (heavily wounded, 66% to hit)n#vi .Y _Beogh smites you!  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (heavily wounded, 66% to hit)  You shoot a bolt. The bolt closely misses the orc priest.n#vi; Q.on#vi ?.on#vi= .YThe orc wizard hits you but does no damage.n#vi Q.on#viE F.on#vi  .oThe orc priest misses you.n#vi6 %.....n#viK I38.2 (1.7n#vi n#vi; A _The orc wizard hits you but does no damage.o#viܹGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()d - 5 boomerangs  g - 5 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}b - a +0 leather armour  f - a +0 ring mailp#vi2! Potions:  Potions !  d - a dark potion  f - a red potion p#vir3I A - a potion of attraction  n - 3 blue potions  w - 2 potions of heal wounds  p - a lumpy coppery potion  q - a smoky silvery potion  a - 2 potions of ambrosiaq#vip) Scroll Scroll?  s - a scroll of butterflies  N - 3 scrolls of noise  f - a scroll of fear q#vi.q t - 3 scrolls of teleportation  k - a scroll labelled ETWIEW EXTOCRU  x - a scroll of amnesiamcroll labelled GAS ONUN ULIq#vibt - 3 scrolls of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Eiris sazun idisi  sazun hera duoder  suma hapt heptidun  suma heri lezidun  suma clubodun  umbi cuoniouuidi  insprinc haptbandun  inuar uigandun  [Once sat women,  they sat here then there. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.r#viNr#viK&r#vi,, #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 33/59 =============-----------.# ###..............#....#.#.# Magic: 9/9========================r#viu-9# #$.Y..#..##......#....#.#.# AC: 7Str: 12 ##Y# .#.....................#.#.# EV: 13Int: 11 w.# .......................#.#.# SH: 0Dex: 25 ### ......:...oo.............#.# XL:  7 Next: 26% Place: Dungeon:5.........o.@..##.......#.#.# Noise: ===------  Time: 3948.2 (0.0)........#..o..#........#.#.# h) +0 arbalesto.$.#####.$...# .......###.# Fire: h) +0 arbalest...#vi-49m #.....# ###...Tele .....#.... .#.#....#.#...Y   ice beast (wandering)...........o   orc priestr#vi7.....>. ......oo 2 orc wizardso   orc (missile)Aim: an orc priest, wielding a +0 flail (heavily wounded, 66% to hit)  You shoot a bolt. The bolt closely misses the orc priest.The orc wizard hits you but does no damage.  The orc priest misses you. _The orc wizard hits you but does no damage.  As you read the scroll of teleportation, it crumbles to dust.r#vi}0@.or#vi2Z .YYou shoot a bolt. The bolt closely misses the orc priest.The orc wizard hits you but does no damage.  The orc priest misses you. _The orc wizard hits you but does no damager#viG3.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The orc misses you.r#vi< YThe orc priest closely misses you.r#viD )  The orc wizard casts a spell at you.The puff of flame misses you. The puff of flame hits the orc priest!r#viH*oo 2 orc wizardso   orc (missile) r#vi2@r#vie:8-9.2 (1r#viOr#vi-J _The orc priest dies!r#vi \ #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 33/59 =============-----------.# ###..............#....#.#.# Magic: 9/9========================9# #$..Y.#..##......#....#.#.# AC: 7Str: 12 ##Y# .#.....................#.#.# EV: 13r#vi sInt: 11 w.# .......................#.#.# SH: 0Dex: 25 ### ......:...oo.............#.# XL:  7 Next: 28% Place: Dungeon:5r#vi߷ ..........o@..##.......#.#.# Noise: ==-------  Time: 3949.2 (0.0)........#..)..#........#.#.# h) +0 arbalestr#vi1 o.$.#####.$...# .......###.# Fire: h) +0 arbalest... #.....# ###...Tele .....#.... .#.#....#.#...r#vi YY   ice beast...........oo 2 orc wizards....>. ......o   orc (missile)The puff of flame misses you. The puff of flame hits the orc priest! _The orc priest dies!Fire: h) +0 arbalestr#vi KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (59% to hit)s#vi+ #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 33/59 =============-----------.# ###..............#....#.#.# Magic: 9/9s#vi========================9# #$..Y.#..##......#....#.#.# AC: 7Str: 12 ##Y# .#.....................#.#.# EV: 13Int: 11 w.# .......................#.#.# SH: 0Dex: 25 ### ......:...oo.............#.# XL:  7 Next: 28% Place: Dungeon:5..........)@..##.......#.#.# Noise: ==-------  Time: 3949.2 (0.0)........#..)..#........#.#.# h) +0 arbalests#vitxo.$.#####.$...# .......###.# Fire: h) +0 arbalest... #.....# ###...Tele .....#.... .#.#s#vi....#.#...Y   ice beast...........oo 2 orc wizards....>. ......o   orc (missile)Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (59% to hit)  s#vijuYou shoot a bolt. The bolt hits the orc wizard!  You kill the orc wizard!s#viU   orc wizards#vi J.Ys#viW.YAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (59% to hit)  You shoot a bolt. The bolt hits the orc wizard!  You kill the orc wizard!  The orc hits you but does no damage. The orc wizard barely misses you.  The orc wizard hits you but does no damage.  The orc hits you with a +0 hand axe of freezing.s#vis#vi-t1-32=50.8 (1.6s#vix's#vi)* _The orc freezes you.s#vil #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 31/59 ============------------s#viˡy.# ###..............#....#.#.# Magic: 9/9========================9# #$....#..##......#....#.#.# AC: 7Str: 12 s#vi##Y# .#.....Y...............#.#.# EV: 13Int: 11 s#viOGw.# .......................#.#.# SH: 0Dex: 25 ### ......:...oo.............#.# XL:  7 Next: 32% Place: Dungeon:5s#viz..........)@..##.......#.#.# Noise: ===------  Time: 3950.8 (0.0)........#..)..#........#.#.# h) +0 arbalests#vi¢o.$.#####.$...# .......###.# Fire: h) +0 arbalest... #.....# ###...s#viTele .....#.... .#.s#vi.7#....#.#...Y   ice beast...........s#viU o   orc wizard....>. ......o   orc (missile)s#viPThe orc hits you with a +0 hand axe of freezing. _The orc freezes you.  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycles#vịShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (59% to hit)s#vi-  #......#...#.#.#.#......#...#.# VicViper1 the Shooters#vi ## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 31/59 ============------------.# ###..............#....#.#.# Magic: 9/9========================s#vi 9# #$....#..##......#....#.#.# AC: 7Str: 12 ##Y# .#.....Y...............#.#.# EV: 13Int: 11 w.# .......................#.#.# SH: 0s#vi0 ,Dex: 25 s#viV i### ......:...o).............#.# XL:  7 Next: 32% Place: Dungeon:5s#vi} )..........)@..##.......#.#.# Noise: ===------  Time: 3950.8 (0.0)s#vi ........#..)..#........#.#.# h) +0 arbalests#vi o.$.#####.$...# .......###.# Fire: h) +0 arbalest... #.....# ###...Tele ..s#vi& ...#.... .#.#....#.#...Y   ice beast...........s#vi o   orc wizard....>. ......o   orc (missile)Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycles#vi Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (59% to hit)  You shoot a bolt. The bolt hits the orc wizard!  You kill the orc wizard!s#vii o   orc (missile)s#viϡ Q.Ys#vi 2=72.4 (1.6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (59% to hit)  You shoot a bolt. The bolt hits the orc wizard!  You kill the orc wizard! _The orc misses you.t#vio_, #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 32/59 =============-----------.# ###..............#....#.#.# Magic: 9/9========================t#via9# #$....#..##......#....#.#.# AC: 7Str: 12 ##Y# .#.....................#.#.# EV: 13Int: 11 w.# ........Y..............#.#.# SH: 0Dex: 25 ### ......:...o).............#.# XL:  7 Next: 37% Place: Dungeon:5..........)@..##.......#.#.# Noise: ===------  Time: 3952.4 (0.0)........#..)..#........#.#.# h) +0 arbalesto.$.#####.$...# .......###.# Fire: h) +0 arbalest... ##viRbm.....# ###...Tele .....#.... .#.#....#.#...Y   ice beast...........o   orc (missile)....>. ...... _The orc misses you.Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe of freezing and quivering boomerangs (66%  to hit)t#viNf #......#...#.#.#.#......#...#.# VicViper1 the Shooter## #.....ß.#.#.......#...#.# Demigod.# #......#.#.....##........ Health: 32/59 =============-----------.# ###..............#....#.#.# Magic: 9/9========================9# #$....#..##......#....#.#.# AC: 7Str: 12 ##Y# .#.....................#.#.# EV: 13Int: 11 w.# ........Y..............#.#.# SH: 0Dex: 25 t#vi:### ......:...o).............#.# XL:  7 Next: 37% Place: Dungeon:5..........)@..##.......#.#.# Noise: ===------  Time: 3952.4 (0.0)........#..)..#........#.#.# h) +0 arbalesto.$.#####.$...# .......###.# Fire: h) +0 arbalest... #.....# ###...Tele .....#.... .#.#....#.#...Y   ice beast...........o   orc (missile)....>. ......  Press: ? - help, t#viQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe of freezing and quivering boomerangs (66%  to hit)  You shoot a bolt. The bolt hits the orc.  The orc is moderately wounded.t#viEt#vi M# ##.....#<..........# ####.#. #.....#.##........#+#...... #.................. #...........#.#............ #..........#.#.ß........... #.#.......#.#.#.#.......... ......#....#.>.#.#...t#viM #......#...#.#.#.##...## #....@ß.#.#.......#...# #......#.#.....##......# ###..............#....#.9# #$....#..##......#....#. .####Y# .#.....................#. #..w.# ........Y..............#. ###### ......:...o).......................)§..##.......#.........#..)..#........#.t#viO:Y.t#viO5o.t#viP:Y.t#viP5o.t#viXt#viX7---4.0 (1.6t#viX t#vi^t#viEa@ _Your surroundings seem slightly different.u#vigk# ##.....#<..........# ####.#. VicViper1 the Shooter#.....#.##........#+#...... Demigod#.......................... Health: 32/59 =============-----------#...........#.#............ Magic: 9/9========================#..........#.#.ß........... AC: 7Str: 12#.#.......#.#.#.#.......... EV: 13Int: 11......#....#.>.#.......#... SH: 0Dex: 25#......#...##vil40m.#.#.#......#... XL:  7 Next: 37% Place: Dungeon:5## #....@ß.#.#.......#... Noise: ---------  Time: 3954.0 (0.0).# #....*.#.#.....##..... h) +0 arbalest.# ###.....*........#....#. Fire: h) +0 arbalest9# #$....#Y*##......#....#. .####Y# .#........o............#. #..w.# .......................#. Y   ice beast ###### ......:....)...#vi5mP0m.......... o   orc (missile)..........)§..##.......#.........#..)..#........#. _Your surroundings seem slightly different.  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe of freezing and quivering boomerangs  (moderately wounded, 66% to hit)u#viA L# ##.....#<..........# ####.#. VicViper1 the Shooter#.....#.##........#+#...... Demigod#.......................... Health: 32/59 =============-----------#...........#.#............ Magic: 9/9========================#..........#.#.ß........... AC: 7Str: 12#.#.......#.#.#.#.......... EV: 13Int: 11u#viB ......#....#.>.#.......#... SH: 0Dex: 25#......#...#.#.#.#......#... XL:  7 Next: 37% Place: Dungeon:5## #....@ß.#.#.......#... Noise: ---------  Time: 3954.0 (0.0).# #......#.#.....##..... h) +0 arbalest.# ###..............#....#. Fire: h) +0 arbalest9# #$....#Y.##......#....#. .####Y# .#........$............#. #..w.# .#vi\C m......................#. Y   ice beast ###### ......:....)............. o   orc (missile)..........)§..##.......#.........#..)..#........#.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe of freezing and quivering boomerangs  (moderately wounded, 66% to hit)  You shoot a bolt. The bolt hits the orc!  You kill the orc!u#viG Q)))u#vi8 :Y.u#vi ;....u#vi Z3===5.7 (1.7 _u#vij u#vi9 v#vi# ##.....#<..........# ####.#. VicViper1 the Shooter#.....#.##........#+#...... Demigod#.......................... Health: 33/59 =============-----------#...........#.#............ Magic: 9/9v#vi ========================#..........#.#.ß........... AC: 7Str: 12#.#.......#.#.#.#.......... EV: 13Int: 11......#....#.>.#.......#... SH: 0Dex: 25v#vi#......#...#.#.#.#......#... XL:  7 Next: 37% Place: Dungeon:5v#vi## #....@ß.#.#.......#... Noise: ===------  Time: 3955.7 (0.0)v#viT.# #....*.#.#.....##..... h) +0 arbalest.# ###....Y.........#....#. Fire: h) +0 arbalest9# #$....#..##......#....#. v#vin.####Y# .#........$............#. #..w.# .......................#. Y   ice beast ###### ......:....).............v#vi..........)...##.......#.........#..)..#........#.You shoot a bolt. The bolt hits the orc! v#viH_You kill the orc!Fire: h) +0 arbalestv#viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (66% to hit)v#vi,N`# ##.....#<..........# ####.#. VicViper1 the Shooter#.....#.##........#+#...... Demigod#.......................... Health: 33/59 =============-----------#...........#.#............ Magic: 9/9========================#..........#.#.ß........... AC: 7Str: 12#.#.......#.#.#.#.......... EV: 13Int: 11......#....#.>.#.......#... SH: 0v#viUODex: 25#......#...#.#.#.#......#... XL:  7 Next: 37% Place: Dungeon:5## #....@ß.#.#.......#... Noise: ===------  Time: 3955.7 (0.0).# #....).#.#.....##..... h) +0 arbalest.# ###....Y.........#....#. Fire: h) +0 arbalest9# #$....#..##......#....#. .####Y# .#........$............#. #..w.# .......................#. Y   ice beastv#viO ###### ......:....).......................)...##.......#.........#..)..#........#.Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (66% to hit)  You shoot a bolt.  The bolt hits the ice beast but does no damage.v#vit:Y.v#vizv#vi-7.3 (1.6v#viv#vi  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (66% to hit)  You shoot a bolt.  The bolt hits the ice beast but does no damage. _The ice beast misses you.v#viI `# ##.....#<..........# ####.#. VicViper1 the Shooter#.....#.##........#+#...... Demigod#.......................... Health: 33/59 =============-----------#...........#.#............ Magic: 9/9========================#..........#.#.ß........... AC: 7Str: 12#.#.......#.#.#.#.......... EV: 13Int: 11......#....#.>.#.......#... SH: 0v#viVJ Dex: 25#......#...#.#.#.#......#... XL:  7 Next: 37% Place: Dungeon:5## #....@ß.#.#.......#... Noise: ===------  Time: 3957.3 (0.0).# #....Y.#.#.....##..... h) +0 arbalest.# ###..............#....#. Fire: h) +0 arbalest9# #$....#..##......#....#. .####Y# .#........$............#. #..w.# .......................#. Y   ice beast #######vi K 49m ......:....).......................)...##.......#.........#..)..#........#.The bolt hits the ice beast but does no damage. _The ice beast misses you.Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (66% to hit)v#vih # ##.....#<..........# ####.#. VicViper1 the Shooter#.....#.##........#+#...... Demigodv#viwi 2#.......................... Health: 33/59 =============-----------#...........#.#............ Magic: 9/9========================#..........#.#.ß........... AC: 7Str: 12v#vij R#.#.......#.#.#.#.......... EV: 13Int: 11......#....#.>.#.......#... SH: 0Dex: 25#......#...#.#.#.#......#... XL:  7 Next: 37% Place: Dungeon:5v#viPj ## #....@ß.#.#.......#... Noise: ===------  Time: 3957.3 (0.0).# #....Y.#.#.....##..... h) +0 arbalestv#viyj .# ###..............#....#. Fire: h) +0 arbalestv#vij c9# #$....#..##......#....#. .####Y# .#........$............#. v#vij #..w.# .......................#. Y   ice beast ###### ......:....).......................)...##.......#.........#..)..#........#.Fire: h) +0 arbalestv#vik Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linev#viak Aim: an ice beast (66% to hit)  You shoot a bolt. The bolt hits the ice beast!  The ice beast is heavily wounded.v#vi 2ov#vi o   orc (wandering)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (66% to hit)  You shoot a bolt. The bolt hits the ice beast!  v#viU The ice beast is heavily wounded.  The ice beast hits you but does no damage.v#vi @26---v#vi &8.8 (1.5v#vi v#vi H _The ice beast hits you. The ice beast freezes you.w#vi# ##.....#<..........# ####.#. VicViper1 the Shooter#...o.#.##........#+#...... Demigodw#vi2#.......................... Health: 26/59 ==========--------------#...........#.#............ Magic: 9/9========================#..........#.#.ß........... AC: 7Str: 12w#vi#.#.......#.#.#.#.......... EV: 13Int: 11......#....#.>.#.......#... SH: 0Dex: 25w#vi#......#...#.#.#.#......#... XL:  7 Next: 37% Place: Dungeon:5w#vi## #....@ß.#.#.......#... Noise: ===------  Time: 3958.8 (0.0)w#viS.# #....Y.#.#.....##..... h) +0 arbalest.# ###..............#....#. Fire: h) +0 arbalest9# #$....#..##......#....#. w#vix.####Y# .#........$............#. w#vi#..w.# .......................#. Y   ice beast w#vip###### ......:....)............. o   orc (wandering)..........)...##.......#.........#..)..#........#.The ice beast hits you but does no damage. _The ice beast hits you. The ice beast freezes you.  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linew#vi:wAim: an ice beast (heavily wounded, 66% to hit)w#vi¡# ##.....#<..........# ####.#. VicViper1 the Shooter#...o.#.##........#+#...... Demigod#.......................... Health: 26/59 ==========--------------#...........#.#............ Magic: 9/9========================w#vi#..........#.#.ß........... AC: 7Str: 12#.#.......#.#.#.#.......... EV: 13Int: 11......#....#.>.#.......#... SH: 0Dex: 25w#viz#......#...#.#.#.#......#... XL:  7 Next: 37% Place: Dungeon:5## #....@ß.#.#.......#... Noise: ===------  Time: 3958.8 (0.0).# #....Y.#.#.....##..... h) +0 arbalestw#vi@.# ###..............#....#. Fire: h) +0 arbalest9# #$....#..##......#....#. w#vi.####Y# .#........$............#. #..w.# .......................#. Y   ice beast ###### ......:....)............. o   orc (wandering)w#viڣ..........)...##.......#.........#..)..#........#.Fire: h) +0 arbalestw#vi<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 66% to hit)  You shoot a bolt. The bolt hits the ice beast!  w#vi|GThe ice beast is almost dead.w#vi+Q.ow#vi :w#vi^;.60.4 (1.6w#viFw#vi3J  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (heavily wounded, 66% to hit)  You shoot a bolt. The bolt hits the ice beast!  w#viJThe ice beast is almost dead. _The ice beast closely misses you.w#vi # ##.....#<..........# ####.#. VicViper1 the Shooter#.....#.##........#+#...... Demigod#...o...................... Health: 26/59 ==========--------------#...........#.#............ Magic: 9/9========================#..........#.#.ß........... AC: 7w#vi Str: 12#.#.......#.#.#.#.......... EV: 13Int: 11......#....#.>.#.......#... SH: 0Dex: 25#......#...#.#.#.#......#... XL:  7 Next: 37% Place: Dungeon:5## #....@ß.#.#.......#... Noise: ===------  Time: 3960.4 (0.0)w#vi .# #....Y.#.#.....##..... h) +0 arbalest.# ###..............#....#. Fire: h) +0 arbalest9# #$....#..##......#....#. .####Y# .#........$............#. #..w.# .......................#. Y   ice beast ###### ......:....)............. o   orc (wandering)..........)...##.......#.........#..)..#........#.The ice beast is almost dead. _The ice beast closely misses you.Fire: h) +0 arbalestw#vi VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 66% to hit)w#vi# ##.....#<..........# ####.#. VicViper1 the Shooter#.....#.##........#+#...... Demigodw#vi#...o...................... Health: 26/59 ==========--------------#...........#.#............ Magic: 9/9========================#..........#.#.ß........... AC: 7Str: 12#.#.......#.#.#.#.......... EV: 13Int: 11......#....#.>.#.......#... SH: 0Dex: 25#......#...#.#.#.#......#... XL:  7 Next: 37% Place: Dungeon:5w#vi## #....@ß.#.#.......#... Noise: ===------  Time: 3960.4 (0.0).# #....Y.#.#.....##..... h) +0 arbalest.# ###..............#....#. Fire: h) +0 arbalest9# #$....#..##......#....#. .####Y# .#........$............#. #..w.# .......................#. Y   ice beast ###### ......:....)............. o   orc (wandering)..........)...##.......#.........#..)..#........#.w#viRFire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 66% to hit)  You shoot a bolt. The bolt hits the ice beast.  The ice beast is almost dead.w#viw#vi31Q.ow#vi7.oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (almost dead, 66% to hit)  w#vi8You shoot a bolt. The bolt hits the ice beast.  The ice beast is almost dead.  The orc shouts!w#vi?Tow#viT@I72.0 (1.6x#vix#vi| _The ice beast barely misses you. The ice beast misses you.x#viJ# ##.....#<..........# ####.#. VicViper1 the Shooter#.....#.##........#+#...... Demigod#.......................... Health: 27/59 ==========--------------#...........#.#............ Magic: 9/9x#viJ4========================#.....o....#.#.ß........... AC: 7Str: 12#.#.......#.#.#.#.......... EV: 13Int: 11......#....#.>.#.......#... SH: 0Dex: 25x#viJ#......#...#.#.#.#......#... XL:  7 Next: 37% Place: Dungeon:5x#viK## #....@ß.#.#.......#... Noise: ===------  Time: 3962.0 (0.0)x#viKJ.# #....Y.#.#.....##..... h) +0 arbalest.# ###..............#....#. Fire: h) +0 arbalest9# #$....#..##......#....#. .####Y# .#........$............#. #..w.# .......................#. Y   ice beast ###### ......:....)............. o   orc..........)...##.......#.........#..)..#........#.x#viKThe orc shouts! _The ice beast barely misses you. The ice beast misses you.Fire: h) +0 arbalestx#viILVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 66% to hit)x#viM# ##.....#<..........# ####.#. VicViper1 the Shooter#.....#.##........#+#...... Demigod#.......................... Health: 27/59 ==========--------------#...........#.#............ Magic: 9/9========================#.....o....#.#.ß........... AC: 7Str: 12#.#.......#.#.#.#.......... EV: 13Int: 11......#....#.>.#.......#... SH: 0x#vi>Dex: 25#......#...#.#.#.#......#... XL:  7 Next: 37% Place: Dungeon:5## #....@ß.#.#.......#... Noise: ===------  Time: 3962.0 (0.0).# #......#.#.....##..... h) +0 arbalest.# ###..............#....#. Fire: h) +0 arbalest9# #$....#..##......#....#. .####Y# .#........$............#. #..w.# .......................#. Y   ice beast ###### .#vi39;49m.....:....)............. o   orc..........)...##.......#.........#..)..#........#.Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 66% to hit)  You shoot a bolt. The bolt hits the ice beast.  You kill the ice beast!x#vio   orcx#vix Q.ox#viŀ x#vi =533.6 (1.6 _x#vil x#vix x#viɽ# ##.....#<..........# ####.#. VicViper1 the Shooter#.....#.##........#+#...... Demigod#.......................... Health: 27/59 ==========--------------#...........#.#............ Magic: 9/9========================#..........#.#.ß........... AC: 7x#viZStr: 12#.#....o..#.#.#.#.......... EV: 13Int: 11......#.*..#.>.#.......#... SH: 0Dex: 25#......#..*#.#.#.#......#... XL:  7 Next: 53% Place: Dungeon:5x#vi## #....@ß.#.#.......#... Noise: ===------  Time: 3963.6 (0.0).# #......#.#.....##..... h) +0 arbalestx#vi.# ###..............#....#. Fire: h) +0 arbalest9# #$....#..##......#....#. .####Y# .#........$............#. #..w.# .......................#. o   orc ###### ......:....).......................)...##.......#.........#..)..#........#.You shoot a bolt. The bolt hits the ice beast. _You kill the ice beast!Fire: h) +0 arbalestx#viֿHPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (69% to hit)y#vi# ##.....#<..........# ####.#. VicViper1 the Shooter#.....#.##........#+#...... Demigod#.......................... Health: 27/59 ==========--------------y#vi1#...........#.#............ Magic: 9/9========================#..........#.#.ß........... AC: 7Str: 12#.#....)..#.#.#.#.......... EV: 13Int: 11......#....#.>.#.......#... SH: 0Dex: 25#......#...#.#.#.#......#... XL:  7 Next: 53% Place: Dungeon:5## #....@ß.#.#.......#... Noise: ===------ #vi49m Time: 3963.6 (0.0).# #......#.#.....##..... h) +0 arbalest.# ###..............#....#. Fire: h) +0 arbalest9# #$....#..##......#....#. .####Y# .#........$............#. #..w.# .......................#. o   orc ###### ......:....).......................)...##.......#.........#..)..#........#.Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight liney#vi7Aim: an orc, wielding a +0 club and wearing a +0 scale mail (69% to hit)  You shoot a bolt. The bolt hits the orc!  You kill the orc!y#viʦ\))y#vi$-&..y#vi/j8=5.3 (1.7 _y#vi%5y#vi6z#vit z#vi- z#vi z#vi z#vi z#vi z#vi z#vi z#vi" z#vi z#vi K9=z#viw z#vi ,z#vii z#vi z#vi z#vi- z#vi ,z#vi z#vi z#vi T30=z#vi z#viP ,z#vi z#vi z#vi z#vi0 z#vi z#vi6! K1=z#vi# z#vi% z#vi% z#vi' z#vi+ z#vi+ z#vi. z#vi1 ,z#vi3 z#vi7 z#viW7 =2=z#vi7 z#vi}9 z#vi= z#vi= z#viH z#viM z#viM z#viQ z#vifU z#viU K3=z#viX z#vi;g nz#vin z#vis z#viKu z#vi{ z#vi~ z#viT 94z#vi z#viJ ,z#vi z#vi z#vi z#vi z#vi# 95z#vi 0=z#vi z#viב z#viB z#vi8 z#vi ,z#vic z#vi z#vi K6=z#vi z#vi[ z#vi z#vi z#vi ,z#viǦ z#vi z#via z#viG 7=z#vi z#viu K8=z#vi¼ z#vi z#vil z#viN z#vi z#vi: z#vi z#vi z#viZ z#viD z#vi z#vi 99z#vi z#vi z#vi z#vis z#vi z#vi z#vi z#vi z#viT T40=z#vi z#vid ,z#vi z#vin ,z#vi z#viG ,z#vi z#vi z#vi K1=z#vi_ z#vi z#vi- z#viy z#vil z#vi z#vi z#vi# z#vi $ N42=z#vi)' z#vi* z#vi#+ z#vip- z#vi0 z#vi`1 z#vi3 z#vi 7 z#viv7 z#vi9 z#vi<< z#vi< W3=z#vi> z#vi|B z#viB z#vihE z#vi9H z#viH z#vi,K z#vi:N z#viN %4z#viP z#vi-U ,z#vi3W z#vigZ ,z#vi\ z#vie 5=z#vig z#viFk z#vik z#vim z#vip z#vip z#vis z#viv z#viw U6=z#viy z#vi+| ,z#vi~ z#vi ,z#vi z#viӆ z#viD K7=z#vi z#vi z#vi\ z#vis z#vi ,z#vi z#vi z#vi z#vi z#vih k8=z#viB z#vi® z#vi= %9z#viX z#vi ,z#vi z#viu z#viӺ z#vi׼ z#vi z#vif z#vig z#vi z#vim L50=z#vi z#vi z#viY z#viW z#vi z#vi? z#vi, z#vir z#vi U1=z#vi z#vi z#vi9 z#viL z#vi ,z#viD z#vi 2=z#vi ,z#vi' ,z#vi z#vi  z#vi` U3=z#vi z#vig ,z#vi@ Bz#viT z#vi z#vi %4z#vi! z#vi% ,z#vi( z#vim+ z#vi+ z#vi- z#vi1 z#viZ1 z#vi3 z#vi5 a5=z#vi8 z#vi; ,z#vi= z#viA ,z#viC z#vi*F z#viF U6=z#viH z#viK z#vi+L z#viM z#viP z#vi=Q z#viYS z#viN^ 7=z#vi` ,z#vi9c z#vipe z#vie z#vig z#vik z#viqk U8=z#vim z#vip z#viVq z#vis z#viv z#vi.w z#vi4y z#vi| z#vi| z#vi z#vi k _You start resting.HP restored.z#vi) (---z#vi 34071.3 (106.0)z#vi@ u9=---27 _z#vi z#viԛ z#viC3z#viqz#viMz#vi,z#vi0z#viz#viz#viXz#viz#viz#vi z#vi 9=z#vi& z#viz#vijz#viz#vidz#viz#viz#vi%z#vizz#viz#viJ"z#vi"z#vi$z#vi#(z#vie(z#vi*z#vi-z#vi7.z#vi0z#vi2z#vi3z#vi14z#vi:6z#viH7z#vi8z#vi;,z#vip>z#vi\Az#viA{#vi{#viB{#vi{#vi{#viZ ,{#vip {#vi ,{#vih{#vi{#vi{#vis{#vi{#vi`{#vi,{#vi{#vi{#vi!{#vi*#,{#vi${#viY&,{#vi'{#vi{*,{#vi,{#vi/{#vi0{#vi91{#vi-3,{#vi4{#vi7{#viJ7{#vi/9{#viF;,{#vi<{#vi?{#vi?{#viB{#viD{#vi^E{#viQG{#viJ{#viJ{#viL{#viO{#vi7P{#viR{#viT{#viT{#viW{#vi5^B{#vi`B{#vi5i{#vi%j{#vill{#vin{#vi-o{#vip{#vir,{#vis{#viu{#viv{#vi~w{#viez{#viz{#vi|{#vi{#vi{#vi{#viȄ{#vi{#vi{#vixn{#vi>{#viz{#viڕ{#vi{#viϙ,{#vi[{#vi,{#vic{#vi},{#vi{#vi{#vi1{#vi{#vi {#viR{#vi{#vi,{#vi{#vi,{#vil{#vi{#vi{#vi{#viS{#vi{#vi{#vim{#vi{#vi{#vi!,{#vi{#vis{#vi{#viB{#vi.{#vi{#vi,{#vi\{#vi{#vi{#vi{#viO{#vi{#vi{#vi,{#vi{#vi,{#vi{#vi,{#viD{#vi{#vi{#viA{#vi={#vi{#vi{#vi,{#vi+{#viP,{#vi{#vi{#viR{#viJ {#viK ,{#vi`{#viu{#vi,{#vi {#vi#,{#vi%{#vi(,{#vi*{#vi@.,{#vi0{#vi3{#vi4{#viS6{#vi9,{#vi<{#vi$?,{#viIA{#viD{#viVE{#viWG{#viBJ{#viJ{#viL{#viO{#vi;P{#viqR{#viYn{#vi \{#vi_{#vi'`{#vib{#viUe{#vif{#viNk{#vik{#vi0l{#vin{#vihs,{#viu{#vi/y{#viy{#vi{{#vi{#vi({#viT{#viI{#vi{#vi{#vi{#vi{#vi{#vi{#vi{#vi{#viA,{#viؖ{#vi{#vi{#vi{#viМ{#vi2{#vi{#vi,{#vi{#vi _You start waiting.{#vi-4171.3 (99.0){#vi-2.3 (100.0){#vi{#vi# _Done waiting.{#vi1^  .##+#............#.#.#.#.ß{#vi2z#....)..#.#.#.#......#....#.>.#.##......#...#.#.#.## #.....ß.#.#...#.#.....##..##.......#9# #$....#..##...............#..)..#o.$.#####.$...# .......## {#viLd3.0){#vi:  ........#.#..#.#.ß#....)..#.#.#.#......#....#.>.#.##......#...#.#.#.#{#vi[ # #.....ß.#.#....#.#.....##..##.......#9# #$....#..## .####Y# .#........$..........................##..#####.$...#... #.....# ###...{#vi@ {#vi &4{#vi {#viL {#vi #.#.#.#.ß#....)..#.#.#.#......#....#.>.#.#{#viC`#......#...#.#.#.## #.....ß.#.#....#.#.....##..##{#vik3.......#{#vi'9# #$....#@.##.... .####Y# .#........$.. {#viډ#..w.# ...................... #.....#..{#viK...#.... .#.{#vi){#vir&5{#vi^{#viK|#viB #.#.ß#....)..#.#.#.#......#....#.>.#.##......#...#.#.#.## #.....ß.#.#.......#.#.....##..###..............#....#9# #$....#..## .####Y# .#......@.$........ #..w.# ...####:....).....#...#....#.#...|#viZ|#vi&6|#vi|#viB #....)..#.#.#.#......#....#.>.#.......#|#vi7#......#...#.#.#.#.# #.....ß.#.#.........#.#.....##..|#vi=###..............#....#9# #$....#..##... |#vi].####Y# .#........$.. |#vipO#..w.# ...|#vi####:....). |#vi9....)...##|#vi#|#vi0...|#vi..#.#.............|#vi|#viA|#vih7|#vi|#vi|#vim/ ......#....#.>.#.##......#...#.#.#.## #.....ß.#.#...|#vi:n..#.#.....##..###..............#....#9# #$....#..##. .####Y# .#........$.|#vi\ns. #..w.# ...####|#vi~n:.@..). |#vinQ....)...###|#vin#..)..#........|#vin....>. ......|#vizw|#viw&8|#vi||#vi}|#vi< ) ......#....#.>.#.# #......#...#.#.#.#......# ## #.....ß.#.#.......# .# #......#.#.....## .# ###..............#....# 9# #$....#..##......#....# #.####Y# .#.$|#vi r.#  #..w.# .#  ###### ......:@...) .)...##.# |#vi d.#..)..#.# ..$.#####.$...# . .... #.....# ###... ... ...#. .#.|#vi$  # ....#.#.. ........... |#viK  ....>. ......|#vi |#vi &9|#vi |#vi> |#vi ......#....#.>.#.# #......#...#.#.#.#......# ## #.....ß.#.#.# .# #......#.#.....##|#vi&a .# ###..............#.... 9# #$....#..##......#....  #.####Y#..#.$. #..w.#. ######|#viL.@....).)...##.|#viq.#..)..#..$.#####.$...# |#vi... #.....# ###..... ...#|#vi.. .#.## ....#.#...|#vi .....  ....>. ......|#vi |#vig!'80|#vi^8   You pick up a parchment of Sublimation of Blood and begin reading...1.3 (2 _You add the spell Sublimation of Blood to your library.}#vi ......#....#.>.#.# #......#...#.#.#.#......# ## #.....ß.#.#.# .# #......#.#.....## .# ###.......# 9# #$....#..##......# #.####Y#..#.$ #..w.## ######.).)...##.#..)..#.$.#####.$...# . #....# ###..... ...#.... .#..#### ....#.#...  . [40}#vi'm ....>. ......2.3 (1}#vi}#vik}#vi  ......#....#.>.#. #......#...#.#.#.#...... ## #.....ß.#.#. .# #......#.#.....## .# ###..............# 9#. #$....#..##......# #.####Y#..#.$ #..w.## ######.).)...##.#..)..#.$.#####.$...# . #.....# ###}#vi . ...#.... .#.####. ....#.#..... .. .  ....>. ......}#vi }#vi! &3}#vi4 }#vi5 }#vixg . ......#....#.>.# #......#...#.#.#.# ## #.....ß.#.#}#vig ! .# #......#.#.....## .# ###.....#}#vig  9#. #$....#..##......#}#vi#h  #.####Y#..#.$ #..w.## ######}#viCh .).)...##.#..)..#}#vieh .$.#####.$...# .. #.....# ###}#vih .. ...#.... ..####.. ....#.#...}#vih . .....  ....>. ......}#vir }#vios &4}#vi|y }#viI{ ~#vi #......#...#.#.#.# ##. #.....ß .#. #.....# .#..###..............~#viŻ/ 9#..#$....#..##......##.####Y#..#........$.~#vi #..w.##... #####~#vi ) ..###..)..~#vi6#$.#####.$...# ~#vi_#......... #.....# ####.. ...#....~#viW#...####........#.#... 9   gargoyle (wandering)#... ...........~#vi....#9. ......>. ...... ~#viȼ ~#vi%9~#vi.~#vi\9~#vi&5~#viS~#vi~#vi #. #.....ß.#.#..#....#.#.....#.###.........9#..#$....#..###.####Y#..#........$.. #..w.##....#####.) ...)...###..)..#.#$.#####.$...# .... #.....# ###......#....####.......#...9.. .............. ......> ...... ^.....~#vi =9.~#viq &6~#vi9 #viS))))))#vi*%!.9#vim0 .....  You shoot a bolt. The bolt closely misses the gargoyle.#vi6 ````  The gargoyle hurls a stone arrow at you.#viLP@...#vi&7===8.0 (1.7#vig _The stone arrow misses you.#vi )))You shoot a bolt. The bolt hits the gargoyle.#vi^j '9.#viXr ...#vir (9.7#viiz #vi| 6 _The gargoyle is lightly damaged.#vi! ))You shoot a bolt. The bolt hits the gargoyle.#vi '9.#vi'9.#vin?91.4#vi#viT6 _The gargoyle is lightly damaged.#vis} d#......#...#.###. #.....ß..#.. #......#.#.....#.#..###..............#. 9#..#$....#..####.####Y#..#$#..w.#.######....)...#.............#..)..#..#.....9$.#####.$...# ....#.. #.....# ###.#...............#.... .#vi} #...####........#.#... #... .........#.. .......>. ......#..^.....#viD %9.#vi L  The gargoyle attacks as it pursues you!#viq b39---------2#vi 0#vi #viד B _The gargoyle hits you with a +0 dire flail!!#vibV......#....#.>.#..#......#...#.###. #.....ß...#.. #......#.#.....#.#..###..............#. 9#..#$....#..####.####Y#..#$#..w.#.######..........)...#.......9.....#..)..#..#......$.#####.$...# ....#viic<#... #.....# ###.#...............#.... .##...####........#.#...#... .........#.. .......>. ......#vin#vis #vi$t>````  #vidtRThe gargoyle hurls a stone arrow at you.#vi0f..@.#vi.-3#vi#vi5 Q _The stone arrow misses you.#vi' ) You shoot a bolt. The bolt hits the gargoyle!#vir 9.  The gargoyle is moderately damaged.=5.1 (1.7#vi2 #viz V _The gargoyle closely misses you.#vi7#.#....)..#.#.#......#....#.>.#.......##......#...#.####. #.....ß..#.#.. #......#.#.....#.#..###..............#. #viU9#..#$....#..####.####Y#..#$#..w..######...#viƊ.9......)...#.......#..)..#..#vi#......$.#####.$...# ....#.#vi.. #.....# ###...#.........#vi0R#.... .#.#viTu#...####..#.#...#vitY#... ..#vi E9.#vi#vi3P40=--------#vim/---60#vi͞#viנ#vi- l  You shoot a bolt.  The bolt hits the gargoyle but does no damage.#vi r  The gargoyle is moderately damaged.#vio 7===7.7 (1.6#vi3 l _The gargoyle closely misses you.#vi8#.#....)..#.#.#.#....... VicViper1 the Shooter......#....#.>.#.......# Demigod#......#...#.#.#.#......# Health: 40/59 ================--------##. #.....ß.#.#.......# Magic: 9/9========================.#.. #......#.#.....##.. AC: 7Str: 12.#..###..............#... EV: 13Int: 119#..#$....#..##......#... SH: 0Dex: 25#.####Y#..#........$........... [33#vi=mXL:  7 Next: 53% Place: Dungeon:5#..w.##......@................ Noise: ===------  Time: 4197.7 (0.0)######......9......).......... h) +0 arbalest...............)...##...... Fire: h) +0 arbalest.............#..)..#.......#......$.#####.$...# ......#.......... #.....# ###... 9   gargoyle#...............#.... .#.#...####........#.#...#... ...............The gargoyle is moderately damaged. _The gargoyle closely misses you.Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or [#vio>0;10;1m) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 dire flail (moderately damaged, 79% to hit)#vi]*#.#....)..#.#.#.#....... VicViper1 the Shooter......#....#.>.#.......# Demigod#......#...#.#.#.#......# Health: 40/59 ================--------##. #.....ß.#.#.......# Magic: 9/9========================#viZ.#.. #......#.#.....##.. AC: 7Str: 12.#..###..............#... EV: 13Int: 119#..#$....#..##......#... SH: 0Dex: 25#.####Y#..#........$........... XL:  7 Next: 53% Place: Dungeon:5#vi#..w.##......@................ Noise: ===------  Time: 4197.7 (0.0)######......9......).......... h) +0 arbalest...............)...##...... Fire: h) +0 arbalest.............#..)..#.......#......$.#####.$...# ......#vi*#.......... #.....# ###... 9   gargoyle#...............#.... .#.#viP#...####........#.#...#... ...............Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycle#viwShift-Dir - straight lineAim: a gargoyle, wielding a +0 dire flail (moderately damaged, 79% to hit)  You shoot a bolt. The bolt hits the gargoyle.  The gargoyle is heavily damaged.#vi#vikb fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gargoyle, wielding a +0 dire flail (moderately damaged, 79% to hit)  You shoot a bolt. The bolt hits the gargoyle.  The gargoyle is heavily damaged.  The gargoyle hits you with a +0 dire flail.#vi)c >39-#viYc &9.3 (1.6#vim #vip N _The gargoyle misses you.#vi#.#....)..#.#.#.#....... VicViper1 the Shooter#viB......#....#.>.#.......# Demigod#vi_{#......#...#.#.#.#......# Health: 39/59 ===============---------#viz##. #.....ß.#.#.......# Magic: 9/9#vi2========================#vi.#.. #......#.#.....##.. AC: 7#viʡ-Str: 12#vi.#..###..............#... EV: 13Int: 11#vi 9#..#$....#..##......#... SH: 0#vi-Dex: 25#viP5#.####Y#..#........$........... XL:  7 Next: 53% Place: Dungeon:5#viz!#..w.##......@................ Noise: ===------  Time: 4199.3 (0.0)#vi######......9......).......... h) +0 arbalest#viǢ...............)...##...... Fire: h) +0 arbalest#vit.............#..)..#.......#vi#......$.#####.$...# ......#vi4#.......... #.....# ###... 9   gargoyle#viS#...............#.... .#.#vif]#...####........#.#...#vi=#... ...............#viThe gargoyle hits you with a +0 dire flail. _The gargoyle misses you.Fire: h) +0 arbalest#vi٣Press: ? - help, Q - select action, ( or ) - cycle#vi Shift-Dir - straight line#vi Aim: a gargoyle, wielding a +0 dire flail (heavily damaged, 79% to hit)#viEO#.#....)..#.#.#.#....... VicViper1 the Shooter......#....#.>.#.......# Demigod#......#...#.#.#.#......# Health: 39/59 ===============---------##. #.....ß.#.#.......# Magic: 9/9========================.#.. #......#.#.....##.. AC: 7Str: 12.#..###..............#... EV: 13Int: 119#..#$....#..##......#... SH: 0Dex: 25#viF#.####Y#..#........$........... XL:  7 Next: 53% Place: Dungeon:5#..w.##......@................ Noise: ===------  Time: 4199.3 (0.0)######......)......).......... h) +0 arbalest........)......)...##...... Fire: h) +0 arbalest#vieFh.......).....#..)..#.......#.....)$.#####.$...# ......#viF#....)..... #.....# ###... 9   gargoyle#viI.#...)...........#.... .#.#..)####........#.#...#... ...............Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 dire flail (heavily damaged, 79% to hit)  You shoot a bolt.  The bolt completely misses the gargoyle.#viv9......  #vi)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gargoyle, wielding a +0 dire flail (heavily damaged, 79% to hit)  You shoot a bolt.  The bolt completely misses the gargoyle.The gargoyle hits you but does no damage.1---201.0 (1.7#vi#viA _The gargoyle hits you with a +0 dire flail!#viz"#.#....)..#.#.#.#....... VicViper1 the Shooter......#....#.>.#.......# Demigod#......#...#.#.#.#......# Health: 31/59 ============------------##. #.....ß.#.#.......# Magic: 9/9========================.#.. #......#.#.....##.. AC: 7Str: 12.#..###..............#... EV: 13Int: 119#..#$....#..##......#... SH: 0#vi {]Dex: 25#.####Y#..#........$........... XL:  7 Next: 53% Place: Dungeon:5#..w.##......@................ Noise: ===------  Time: 4201.0 (0.0)######......9......).......... h) +0 arbalest#vi{#...............)...##...... Fire: h) +0 arbalest.............#..)..#.......#......$.#####.$...# ......#vi{#.......... #.....# ###... 9   gargoyle#...............#.... .#.#vi{#...####........#.#...#... ...............The gargoyle hits you but does no damage. #vi|X_The gargoyle hits you with a +0 dire flail!  Fire: h) +0 arbalest#vi:|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#viZ|Aim: a gargoyle, wielding a +0 dire flail (heavily damaged, 79% to hit)#viCf #.#....)..#.#.#.#....... VicViper1 the Shooter......#....#.>.#.......# Demigod#......#...#.#.#.#......# Health: 31/59 ============------------##. #.....ß.#.#.......# Magic: 9/9#vig ========================.#.. #......#.#.....##.. AC: 7Str: 12.#..###..............#... EV: 13Int: 119#..#$....#..##......#... SH: 0Dex: 25#.####Y#..#........$........... XL:  7 Next: 53% Place: Dungeon:5#..w.##......@................ Noise: ===------  Time: 4201.0 (0.0)######......9......).......... h) +0 arbalest...............)...##...... Fire: h) +0 arbalest.............#..)..#.......#......$[#vih 37m.#####.$...# ......#.......... #.....# ###... 9   gargoyle#...............#.... .#.#...####........#.#...#... ...............Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 dire flail (heavily damaged, 79% to hit)  You shoot a bolt. The bolt hits the gargoyle.  The gargoyle is heavily damaged.#vi #vi M ) ......#....#.> .#...#.#.# ##. #.....ß.#. .#.. #......#.# .#..###......... 9#..#$....#..##. #vi  #..#........$..  #......@.......  ......9......). ...............).. .............#..). #......$.#####.$...#  #.......... #.....#  #........#vi) ....  #...####.  #...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 dire flail (heavily damaged, 79% to hit)  You shoot a bolt. The bolt hits the gargoyle.  The gargoyle is heavily damaged.  The gargoyle hurls a stone arrow at you.#vi  ) ......#....#.> .#...#.#.# ##. #.....ß.#. .#.. #......#.# .#..###......... 9#..#$....#..##.  #..#........$..  #......@.......  ......9......). ...............).. .............#..). #......$.#####.$...#  #.......... #.....#  #............  #...####[39;49#vin m. #...   The stone arrow hits you!!#vir l13-------2.6 (1.6#viw #viz V _* * * LOW HITPOINT WARNING * * *#vi #vi Evoke which item? Wands  e - a wand of charming (8)f - a wand of mindburst (12)  #vi p - a wand of polymorph (11) [!] read|quaff|evoke[?] describe selected#vi4a#viz#.#....)..#.#.#.#....... VicViper1 the Shooter......#....#.>.#.......# Demigod#......#...#.#.#.#......# Health: 13/59 =====-------------------##. #.....ß.#.#.......# Magic: 9/9========================.#.. #......#.#.....##.. AC: 7Str: 12.#..###..............#... EV: 13Int: 119#..#$....#..##......#... SH: 0Dex: 25#.####Y#..#........$........... #vi{XL:  7 Next: 53% Place: Dungeon:5#..w.##......@................ Noise: ===------  Time: 4202.6 (0.0)######......9......).......... h) +0 arbalest...............)...##...... Fire: h) +0 arbalest.............#..)..#.......#......$.#####.$...# ......#.......... #.....# ###... 9   gargoyle#...............#.... .#.#...####........#.#...#... ...............Aim: a gargoyle, wielding a +0 dire flail (heavily damaged, 79% to hit)  You shoot a bolt. The bolt hits the gargoyle.  The gargoyle is heavily damaged.The gargoyle hurls a stone arrow at you.T#vig|`he stone arrow hits you!! _* * * LOW HITPOINT WARNING * * *#vi #.#....)..#.#.#.#....... VicViper1 the Shooter ......#....#.>.#.......# Demigod #......#...#.#.#.#......# Health: 13/59 =====------------------- ##. #.....ß.#.#.......# Magic: 9/9======================== .#.. #......#.#.....##.. AC: 7Str: 12 .#..###..............#... EV: 13Int: 11 9#..#$....#..##......#... SH: 0Dex: 25  #.####Y#..#........$........... XL:  7 Next: 53% Place: Dungeon:5#vik  #..w.##......@................ Noise: ===------  Time: 4202.6 (0.0)  ######......9......).......... h) +0 arbalest ...............)...##...... Fire: h) +0 arbalest .............#..)..#....... #......$.#####.$...# ...... #.......... #.....# ###... 9   gargoyle #...............#.... .#. #...####........#.#...  #... ............... The stone arrow hits you!! _* * * LOW HITPOINT WARNING * * *Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 dire flail (heavily damaged, chance to affect:  59%)#vio #.#....)..#.#.#.#....... VicViper1 the Shooter......#....#.>.#.......# Demigod#......#...#.#.#.#......# Health: 13/59 =====-------------------##. #.....ß.#.#.......# Magic: 9/9========================.#.. #......#.#.....##.. AC: 7Str: 12.#..###..............#... EV: 13Int: 119#..#$....#..##......#... SH: 0Dex: 25#.####Y#..#........$........... XL: #vi~  7 Next: 53% Place: Dungeon:5#..w.##......@................ Noise: ===------  Time: 4202.6 (0.0)######......*......).......... h) +0 arbalest...............)...##...... Fire: h) +0 arbalest.............#..)..#.......#......$.#####.$...# ......#.......... #.....# ###... 9   gargoyle#...............#.... .#.#...####........#.#...#... ...............The stone arrow hits you!! _* * * LOW HITPOINT WARNING * * *Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 dire flail ([#vi F40mheavily damaged, chance to affect:  59%)#vi^r ) _* * * LOW HITPOINT WARNING * * *  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 dire flail (heavily damaged, chance to affect:  #vis 659%)  The gargoyle's mind is blasted!!#viz =*#vi )#vi #vi #.#....)..#.#.#.#....... VicViper1 the Shooter......#....#.>.#.......# Demigod#......#...#.#.#.#......# Health: 13/60 =====-------------------##. #.....ß.#.#.......# Magic: 9/9========================.#.. #......#.#.....##.. AC: 7Str: 12.#..###..............#... EV: 13Int: 119#..#$....#..##......#... SH: 0#vi CDex: 25#.####Y#..#........$........... XL:  7 Next: 102% Place: Dungeon:5#..w.##......@................ Noise: ====-----  Time: 4203.6 (1.0)######......)......).......... h) +0 arbalest#vi ...............)...##...... Fire: h) +0 arbalest#vi >.............#..)..#.......#......$.#####.$...# ......#vi6 #.......... #.....# ###...#vi[ #...............#.... .#.#...####........#.#...#vi =#... ...............#vi ;Press: ? - help, Shift-Dir - straight line#vi Aim: a gargoyle, wielding a +0 dire flail (heavily damaged, chance to affect:  59%)  #vi QThe gargoyle's mind is blasted!! _You blow up the gargoyle!#vi OYour Ranged Weapons skill increases to level 7!#vi +59%)  #vi TThe gargoyle's mind is blasted!! _You blow up the gargoyle!#vi; Your Ranged Weapons skill increases to level 7!  Your Evocations skill increases to level 3!#vic 6 have reached level 8!#vi- /  --more--#vi|X5/6710/108 1% #vi#vig4 _#vi33#vi;B#vii@B#vi9D#vi,GM6#vi I#viL#viL#viuO#vi R#viUR#vikT#viW,#viNZ#vi__7=#vi`#viJd#vid#vi g#vij#vik#vim#viqwi8=#vix#vin#vi%#vi#vi79#viK#vi,#vi#vi#viܕ#vi#vi#viJ20=#vi=#vi#vi!#vi֤#vi,#vi#vi`#vi#vi-#vi#viȵ#vi5S1=#vi#vi#viU#viN#vi#vi#vi#vi#vi72#vi#vi#viP#vi#vi}#vi#vi#vi#vi33=#vi#vi#vi #vid#vi#vit#vi#vi#vi$4=5#vi;#vif,#vic#vi#vi#via##vi#!6#vi#(=#vi&&#vi)#vi*#vi,#vi3B#vi25#vi>7=#vi]@#viD,#viF#viJ#viJ>28=#vi@K#viM#vi5Q#viQ#viNU#viW#viDX#viZ#viaw9=#vid#vie#vi`g#vij#vi k#vim#vixq#viq#vi/t#viw#viw:30#viz#vi##vi#vi΃#vi#vie#vi#vi#viS1=#vi#vi,#viP#vi$B#vi+#vi6K2=#vio#vi#vi۹#vi#viH#vi#vi#vi#vi93#vi#vis#vi#viT#vi#vil#vi#vi,#vi#vi#vi[S4=#vi#vi,#vi#vi'5=#vi#viu#vi96#vi#vif,#vi#vi#vi`#vi!#vi$#viV%#7#vi%0=#vi'#vi+#vi,#vi 0#vi3#vi4#vi:7#vi:#vi(;K8=#viW=#viA#viwA#viC#vi%G#viG#viRJ#vieN,#viP#viT#viT99#viYV#viY#viZ#vi[#vi_#vi.`#vi@b#vie#vikfT40=#vih#vik#vi;l#viNo#vir#viIs#vi#vi#viK1=#viŊ#vi#vi*#vi#vi#vi#vi#vii2=#vi9#vi#vi#viߦ#vi#vi-#vi#viB#viѸ#vifK3=#viٻ#vi#viI4#viu#vi,#vi2#vi,#vih5=#vi#vi,#vi'#viH#vi!K6=#viC#vi#vi##vio#vi3 ,#vi #vi#vi+97#viE#vi#viR#vi#vi#vi#vi!#viB%#vi%#vi(#viT,#vi,848=#vi,#vi /#vi2#vi2#vi4#vi6#vi6#vi#8#vi^:#vi:A9=#vi:#vi<#vi*@#viv@#viB#viF#virF#viI#viL#viwL&50#viN#viR,#viaB#vie#virj#vijK1=#viEm#vi}#vi#vib#viU2=#vi^#vi,#vi#viΒB#vik#viŖ%3#vi#vir#vi#vi#vi#vi#vi,w4=#vi#vi^#vi#vi#vi#vi#vi#viu#viU5=#vi)#viB#vi#vi3#vi#vio#vi#vi#vi<K6=#vi#viT,#vi.#viX#viz#vi)7=#vi#vi$#vi#vi"#vi%8#vi#viZ#vi#vi#vi #viE #viF #vi#viK9=#vi#vi*#vi#vi#viU#vi#vi#vi`+#vi,O60=#vi0/#vi3#vi<4#vi6#vi6:#vi:#vi<#vi#@#vix@#viB#viSF#viF%1#viI#vipL#viL#vi3O#viR#viR#viU#viX#viX#vi,YD2=#vi[#vi`,#viFb#vie#vivf#vicm3=#viqo#vis,#vi,v#vilz,#vi{#vivQ4#vi,#vi#vi#vi2#vi#viА#vi$#viM#vi}#viޖK5=#viܙ#viʜ,#vi#vi#viP#vi#vi#viU6=#viX#vi,#vi-#vi,#vi#vik _You start resting.HP restored.#vi=----#vi237067.0)#vi7=----18 _#viT.#vi2B#vi4#vi4#vi6#viC#viD9=#vieG#viK#viK#viN#viR#viwR#viWT#viW#viX#viY#viM^#vi^#vi`#vipd#vid#vif#vi_j#vij#vil#vio#viup#vir#viu#viv#viFx#vi={#vi|#vii}#vif#vi#vi#viւ,#vi<#vi#viC#vi#vi#vi!#vi#vic#vi#vi#vi#vi#vi#viŘ#vi #vi#vi:#vi|#vi#vi#viV#vi #viΩ#vi#viX#vi#vi5#vi!#vi~#viϵ#vi#vi#vi#vid#vi,#vi#vi,#viB#vi#vi`#viw#vi~#vi#vi:#vi$#vib#vi#vi{#vi#vi#vi#vi #vi#vi,#vik#vi,#vi#vi#vi<#vi#vi#vij#vi=#vi#vi#vi? #via ,#vi #viW#vi#vi#viGD#viDH#viK,#viM#vip_#vi6b,#vi6d#vif#viVf#vi`h#viPk#vik#vil#vio#viYo#vioq#vizs#vis#vit#viyB#viz,#vi{#vi,#vi#viZ#vi#vi#viB#vi#viS#viQ#vi͠,#vi#vij,#vi٦#vi,#vi|#vi ,#vi>#vi#vi6#vi#vi`#vi#vi#vib#vi#vi#vib#vi#vi#viC#vi#vi7#vi2,#vi.#vi,#viZ#vi#vi'#vi#vi#vi\#vi#vi{,#vi#vi#vi #vi#vi[B#vi9#vi#vi#vi,#vi#vi,#vi/ #vi ,#vi{#vi*,#vi#vi#vi#viK1#vi[4,#vi58#vi<,#vi.#. #......#...#.#.#.#...... ##. #.....ß.#.##vi< i. .#.. #......#.#.....## .#..###.....# 9#..#$....#..##......# #.####Y#..#.$ #..w.###vi< . ######......)......) #vi= ~........)...## #vi$= 9.#..)..##viC=  #......$.#####.$...#  ##vi}= ... #.....# ### ##vi= .#vi= _.#.... .# #.#vi= Y..####..#.#... #vi= J #... #vi> (.#viL #viM 12.0)#viNZ #vi+] #vi 1 ......#....#.>.#.##...#.#.#.##. #.....ß.#.#..#....#.#.....#####..........9#..#$....#..###.####Y#..#........$.. #..w.##............#####.......) ...............)...##.....#..)..#.... ..#.. .......>. ......#vik#vi&3#vi#viv S _You see here a +0 dire flail.#vi$......#....#.>.#.##......#...#.#.#.#......###. #.....ß.#.#.##viv.#.. #......#.#.....##..#..###..............#.9#..#$....#..##......#.#.####Y#..#.$.#vi#..w.##........######......)#vi9)..#vi.......)...##..#..)..#.#vi#......$.#####.$...# .#.#vi~.. #.....# ###.#.#viT.#.... .#.#...####.#viv^#... .. #vi1*C4 _#viO0#vi2#vi ......#....#.>.#. #......#...#.#.#.#...... ##. #.....ß.#.#. .#.. #......#.#.....## .#..###..............# 9#..#$....#..##......# #.####Y#..#.$ #..w.##....... ######.......) ........)...## .#..)..# #......$.#####.$...#  #... #.....# ### #..#.... .#[4#vi0m #...####..#.#... #... ...  #.. .>. ......5#vii _You see here a +0 dire flail.#vi#......#...#.#.#.# ##. #.....ß .#.. #.....## .#..###.............. 9#..#$....#..##......##.####Y#..#........$. #..w.##........... #####)) ..## ......#..).. #$.#####.$...#  #.......... #.....# ### #........#....  #...####........#.#... #... ............... #.. .......>. ...... #.[3#vidl9;49m .^.....#vi!#vi#-6 _#vi#*#vi[,#vi_ #......#...#.#.#.# ##. #.....ß.#.# .#.. #......#.#..... .#..###.....##vi> 9#..#$....#..##......# #.####Y#..#.$#vi] #..w.##....... ######......)......) .......)...## #viZ.#..)..# #......$.#####.$...#  #.. #.....# ### #.......#.... #...####........#.#...#vi) #... ....... #.. .......>. ......  #. .^.....#vi#vi&7#vi#viT#viwE. #......#...#.#.#.# ##.. #.....ß.#.# .#.. #......#.#..... .#..###. 9#..#$....#..##...... #.####Y#..#.$ #..w.##....... ######......)......)........)...##.#..)..##......$.#####.$...#  #.. #.....#  #......#.... #...####........#.#... #... ........#vi5F] #... .......>. ......  #. .^.....#viL#vi!M&8#viyU#viU#viy). #......#...#.#.#.# ##... #.....ß.#.# .#... #......#.# .#..####viX 9#..#$....#..## #.####Y#..#.$ #..w.##....... ######......)......)........)...###viC&#.#..)..##......$.#####.$...#  #. #.....#  #.....#.... #...####...#.#...#vis_ #... ..#viA #... .......>.  #. .^.....#vi#vi\&9#vi#vi+#vi #vil 0#).#vi : #......#...#.#.#.##vi  ##... #.....ß.#.##vi-  .#... #......#.##vio m .#..####vi  9#..#$....#..###vi [ #.####Y#..##vis .$ #..w.##.......#vi  ######......)......)........)...####vi[ .#..)..# ###......$.#####.$...#  #.# #.....##vi  #....#.... #...####.#.# #... . #... .......>. #vi  #. .^.....#vi Z80#vi  #). #......#...#.#.#.# ##...##.....ß.#.# .#... #......#.# .#..### 9#..#$....#..## #.####Y#..#.$ #..w.##.......#viq C.######......)......)........)...#.#..)..# ###......$.#####.$...# #.# #.....# #.# #...####.#.# #.... .#vi + #.... .......>.  #. .^.....#vi #vi$ R1#vi+ #vih #). #......#...#.#.#. ##...##.....ß.#.# .#... #......#.# .#..### 9#..#$....#..## #.####Y#..#.$#vih  #..w.##.......######......)......)#........)...#.#..).. ###......$.#####.$... #.# #..... #.# #...####.#.# #.... .. #.... .......>. #vih} #. .^.....#vi;p#vi(q&2#vi,w#vi"y#viln. #). #......#...#.#.# . ##...##.....ß.#. .#... #......#.# .#..### 9#..#$....#..## #.####Y#..#.$ #..w.##.######......)......) #........) ####.#..) ###......$.#####.$ #.# # #.# #...####.#. #.... .. #..... #vin.>.  #. .^.....#vi!#vi&3#vi"#vi#vi$k. #). #......#...#.#. .. ##...##.....ß.# .#... #......#. .#..### 9#..#$....#..## #.####Y#..#.$. #..w.##..######......)......) #..) ####.#..) ###......$.#####.$ #.# # #.##vi #...####.# #....  #..... .>.  #. .^.....#vi#vi[&4#viT#vi#vi5K. #). #......#...#.#. ##...##.....ß. .#... #......# .#..### 9#..#$....#... #.####Y#..#.$.. #..w.##...######......)...... #.) ####.#.. ###......$.#####.$ #.# # #.. #...####. #....  #..... .>.  #. .^.....5#vi#jI. #). #......#...#.. ##...##.....ß. .#... #......++ .#..###... 9#..#$....#..... #.####Y#..#... #..w.##...######......) #. ####.# ###......$.#####. #..# # #.. #...####  #....   #..... .>  #. .^..... #vir<6#viw#viy#vir r. #). #......#...#. .. ##...##.....ß.. .#... ##++###viδ  .#..###.. 9#..#$....#..#.####Y#..#.##..w.##.######......) # ####.##vi+  ###......$.##### #..# # #... #...#### #....  #..... .#viX | #. .^#viӼ #vi9 &7#vi #vi #vi >. #). #......#.... ß.. ##...###ß.. ## .#... ##++##. .#..###.. 9#..#$....#.#.####Y#..#.##..w.##.######......) # ####. ###......$. #...# #... #...#### #....  #.....  #. .^#vi #viR &8#vi #vi2 #vi. #$.D. ......#. #).. #......# .......  ##...## #ß.. ### .#... ###++##.' .#..###...[.# 9#..#$.#.####Y#..##vi^..w.##............@.######).......#.........####.............. ###......$.####viN..J.... #..#.≈##### #......J   jelly (asleep)#vi≈ #...####.... #....  #..... .....#viӅ .JYou encounter a jelly.Found a helmet.#vi]J9 _The jelly quivers.#viv#. #ß... #.#....)  . .#$.D. ......#  . .#).. #......#........ ##...## #ß.. #### .#... #..##++##.' .#..###[.# 9#..#$.#.####Y#..##..w.##.....#...######)#.#.......####...........# ###$.#...J.... #D   acid dragon (asleep)..≈###### #......J   jelly.≈. #...#### #.... [0;10#vi}w,;1mJ.#viz=90#vi#vi8#vip +.##ß.l ###...... ##ß..#.#....)$.D. .#).. ......#....... #ß... ##...#. #ß.. #####. .##++##.'. .#..###[ 9#..#$..####Y#..###..w.##........######)#..........####............#vi J...# ###$.## J   jelly........≈######.....≈.#####vi :J.#vi*% #vi% &1#vi, #vi0 #vi...##++##.+ #. . .##ß.l ####........ . .#ß... #.#....) . .#$.D.......#. . .#).. #...... ....... #ß... ##...##.. #ß.. ##### .#... #...##++##.'.# .#..####viAC.[# 9#..#$..#.####Y#..##.##..w..#..######)#.......#..........J..####........# ###......$.###......... #.#..≈###### #........#vim:J.#viY2#vit......# #...##++##.+ #. .##ß.l ####........ .#ß... #.#....)#vi .#$.D......#. .#).. #...... ...... #ß... ##...##.. #ß.. ##### .#... #...##++##.@.# .#..###.[##.# 9#..#$....#..#.####Y#..##.##..w..#.........######)#....J..#.....####.........# ###......$.####viX......... #.##viՂ;J.#viH#vi&3#vi#vi6Q _There is an open door here.#vi # #.##++##.+ #. .##ß.l ### #. .#ß... #.#....)..# .#$.D. ......#. .#).. #......#...# #ß... ##...##.. #ß.. ##### .#... #...##++##.'@# .#..###..[.##.# 9#..#$....#...#.####Y#..#.#........##..w.##.#.....J...######......).#.......#. ........####.# ........# ###......$.##### . #.# # J#vi .J   jelly4 _#vih##++##.+ #. .##ß.l ### #.# .#ß... #.#....)..# .#$.D. ......#.. .#).. #......#...# #ß.##...##.....ß . #ß.. ##### .#... #...##++##.'.## .#..###..[.......##@# 9#..#$....#.........#.####Y#..#.......#.....J..##..w.##....#.........######......)#.......#.................#####. ........# ###$.#####. . #....# #. ..≈###### #.... 5#via#vi#vi  .##ß.l ### #. .#ß...  #.#....). .#$.D. ......#.... .#).#......#. #ß... ##...##.... . #ß.. ##### .#... #..... ..##++##.'.## .#..### .[.......##.# 9#..#$....# ..#@####Y#..#..... #.....J..##....##.. #.........######) ##....... .##### .# ###$.##### #vi =.. #..........# # ..≈###### #... .≈. #...#####vi #vi &6#vi #vi #vio  .#ß... #.#....)..# .#$.D. ......#.. .#).. #......#...# #ß.##...##.....ß #vio . #ß.. ##### .#... #...##++##.'.## .#..###..[.......##.# 9#..#$....#...#.####÷#..#.......#.....J..##@...##....#.........######......)#.#...........#vi'p z#####.# ###$.#####.#viVp . #....# #...≈###### #.....≈. #...#### #vip P#.... ..#viIu #viVw &7#viz #viL| #vi'XQ#vix .#ß... #.#....)..#.# .#$.D. ......#....#. .#).. #......#...#.# #ß... #viHy##...##.....ß.. #ß.. ##### .#... #......#..##++##.'.## .#..###..[.##.# 9#..#$....#..#.#vixy#.####÷#..#.$#.....J..##.@..##.#viyv#.######......).#.#.)#viy,.####.#..#viz# ###......$.#####.$. #.#vi@z# #...≈###### #..≈. #...####.#vizE#.... .#vi#vin&8#vi?#viU#vi .#ß... #.#....)..#.#. .#$.D. ......#....#.> .#).. #......#...#.#. #ß... ##...##.....ß.##vi. #ß.. ##### .#... #......#...##++##.'.## .#..###..[.##.# 9#..#$....#..#.#.####÷#..#.$.#.....J..##..@.##.#.#viT######......)......)#.#.).#vi4.####.#..)#vi.# ###......$.#####.$.. #.#vid# #...≈###### #.#vi M#.≈. #...####.##vi:E#.... .#viU#vi&9#vi#vi#vi  .#ß... #.#....)..#.#.# . .#$.D. ......#....#.>. . .#).. #......#...#.#.# . #ß... ##...##.....ß.#.. #ß.. ##### .#... #......#.##vi ..##++##.'.## .#..###..[.##.# .#..#$....#..##..#.####÷#..#.$.#.....J..##...@##.#.######......)......).#.#.)..#viճ ####.#..)..# ###......$.#####.$..#vi  #.# #...≈###### #.#.#vip .≈. #...####.#.#.... .#vi 2J#viv J   jelly#vi} (500#viB #vi= #vi!t .##ß.l ####........ß  .#ß... #.#....)..#.#.#  .#$.D......#....#.>  .#).. ## ##......#...#.##ß... #:. ?##...##.....ß#vi"$. #ß.. #####.##.#... #......#.#..##++##.'.##.#.#..###..........[##.#...#..#$....#..##.........#J####@#..#$#.....J..##....#..#..######)  #vi@#]##.....)...####........#..)  .# ###......$.#####.$ ......... #.#vi## #..... ..≈###### #........#.. .≈.#vi#W#...#####.# #vi&3J#vi22.J   jelly#vi3&1#vix:#vi$<K _Found a scroll of identify and a parchment of Death Channel.#vi@?} _You see here a water moccasin skeleton.#vihM...##++##.+.#.#.#ß.l ###.........#.#.ßß..#.#....)..#.#.#.$.D. .#.>.#.#).. ## ##......#...#.#.#. #ß... #:. ?##...#ß.#.# #ß.. #####.##.#... #.#.##++##.'.##.#.#..###........[#.#..@#..#$....#..##.........#.####÷#..#$J..##J...##.......#.........######......)......)..2 _#vi#viy_M.......#... ...##++##.+.#.#.#ß.l ###.........#.#.ßß..#.#....)..#.#.#.$.D. .#.>.#.#).. ## ###......#...#.#.#. #ß... #:. ?##...#ß.#.# #ß.. #####.##.#... #.#.##++##.'.##.#@#..###........[#.#...#..#$....#..##.........#.####÷#..#$#.....J..##J...##...............##vi#vi[&3#vi#vi#vil XM##.##.......#... ...##++##.+.#.#.#ß.l ###.........#.#.ßß..#.#....)..#.#.#.$.D. .#.>.#.#).. ## ###......#...#.#.#. #ß... #:.#?##...#ß.#.# #ß.. #####.##@#... #.#.##++##.'.##.#.#..###........[#.#...#..#$....#..##.........#.####÷#..#........$...J#vi;$ J   jelly#vi$ &4#viL. #vi; #vi !#..#+#.....## ##.....#<.#....# #.....#.##........# #... ....##++##.+ #..#.# . .##ß.l ### #......... . .#ß... #.#....)..#.# . .#$.D. ......#....#.> . .#) ## ###......#...# . #ß... #:.#@##...##.....ß . #ß.. #####.##.#... ##.# ..##++##.'.##.#.#..###....... .[.##.#...#..#$....#..## .........#.####÷#..#$ #.....J..##J..J##........#vi   #...######)......)  #.#.....)  .####........#..) #vi 3J#vi .J   jelly#vi &5#viK #vil X _You see here a scroll of identify.#vi;;J÷#vi#vi&6#vi #vi . _i - a scroll of identify#viV.....#....# #.....#.###vi....# #..........##++##.+ #.#.#  .##ß.l ### #.#.#.ß  .#ß... #.#....)..#  .#$.D. #vi-......#....#.>  .#).. ## ###......#...#.#.#  #ß.#viV`#:.#.##...##.....ß #viN . #ß.. #####.##@#... #......#..##++##.'.##.#.#..###....#vi.[.......##.#..J#..#$....#..##...#vi#.####÷#..#........$..#.....J..##J...##.....#vi #.........######......))#.#.............)....#####..)  .# ####vit$.#####.$..#vi+7J.#vi#vi\&7#vi#vi#vi<b .  You shoot a bolt. The bolt hits the jelly!!#viS#viƑ#viA?3===9.1 (1.5#vi1#viI _You kill the jelly!#vi .....##++##.+#.#  .##ß.l ####.#.ßß... #....)..#.#.#.$.D......#....#.>.#).. ## ####.#.#. #ß... #:.#.##...##.....ß.#.#. #ß.. #####.##.#... .#.#..##++##.'.##.#@#..##...[.......##.#...#..#$....#..##..####÷#..#........$.  ......... #..........# #..... ---100#vi#vi9#vi5\}##++##.+ ##.# .#vi]\ .##ß.l ### # . .#ß...  #.#....)# #vi\. .#$.D. ......#....#.> . .#).#vi\## ###......#...#.# . #ß... #:.#.##...##.....ß#vi\. #ß.. #####.##.#... #.....#vi\ ..##++##.'.##.#.#..###........#vi ] .[.......##.#.@.#..#$....#..###vi]' .#vi/][.#.####÷#..#........$#vi?]Z #.....J..##J...##..#viP]>. #.........#######vik].))#vi|]' ##vi] #......#vi]$. #vi]8.#####..)  #vi] #vi]6.# ####vi]f$.#####.$ #vi^.. #..........# #. ..≈###### #......##viS^#viUf#vi g#---#viag1#vi`n#viqp#vi+ B.##++##.+ #.#. .. .##ß.l ### #.#.# .. .#ß... #.#....)..#.#. .. .#$.D. ......#....#.>. .#).. ######......#...#.#. .. #ß... #:.#.##...##.....ß.##viK,  . #ß.. #####.##.#... #......#. ..##++##.'.##.#.#..### .[.##.#@..#..#$....#..## .#.####÷#..##vip, .$ #.....J..##J...## ##vi, w.######......)......) #.##vi, F.) .#####vi, (.#..) #vi, .# ###......$.#####.$ #vi, c. #.# ##vi- x ..≈###### #.##vi7 #viv7 &2#viH> #vi@ #vi{mM.......#....##++##.+.#.#ß.l ###.........#.#ß..#.#....)..#.#.$.D. .#.>.#).. ######......#...#.#. .. #ß... #:.#.##...#ß.# #ß.. #####.##.#... #.##++##.'.##@#.#..###........[#.#...#..#$....#..##.........#.####÷#..#$#.....J..##J...##.............#vis<3#vi;x#viJy#viZ#....# #.....#.##........# #.....##++##.+ #.. .##ß.l ### #.......... .#ß... #.#....)..#.#. .#$.D. ......#.... .#) ######......#...# ... #ß... #:.#.##...##.....ß . #ß.. #####@##.#... ###vi> ..##++##.'.##.#.#..###....... .[.##.#...#..#$....#..# .........#.####÷#..#$ #.....J..##J...##...... #...######)..... #.#.....)#vif .####........#. # ####vih$.#####.$#vi#vi&4#vi|#vi#vi M#..#+#.....## #<..##.##.......#....##++##.+.##ß.l ###.........#.ß..#.#....)..#.#$.D. .#.#vi .#).. ######......#...#.# ... #ß... #:@#.##...#ß. #ß.. #####.##.#... #.##++##.'.##.#.#..###........[.......##.#...#..#$....#..###vii #vi &5#vi #vi #vi2 .#..#+#.....## ##.....#<.#....# #.....#.##.# #.##++##.+ #.. .##ß.l ### #.#. .#ß... #.#....)..#.. .#$.D. ......#....#. .#).. ######......#...#.. #ß... #@.#.##...##.....ß . #ß.. #####.##.#... #......#vi&3  ..##++##.'.##.#.#..### .[.##.#...#..#$....#.. .#.####÷#..#. #.....J..##J...## #.######......) #.#. .####.##viZ= <6#vi @ #vi4H b  You pick up a parchment of Death Channel and begin reading...#vi8I +7.1 (2#viN #viP F _You add the spell Death Channel to your library.#vi .+  You see here a water moccasin skeleton.#viSE _#vi[  There is an open door here.#viq\5 _#vi]#vi^#vid?  The iguana hisses angrily.#vilg#vih#vizmI#viS{ _You encounter a two-headed ogre. It is wielding two +0 giant clubs.#vi@#vi#vi#vi#viD#viQ#vi/#....... .#ß... #.#....)   .#$... ......#   .#)O. #######  . #ßD.. #..#.##...## . #ß.l #####.##.#... #.. ..##++##.'.##.#.#..###. .[.......##.#...#..#$... .........#.####÷#..#... #vi1W#......@.##....##.......32.1 (15.0) #.........######......) #.......#......... ........####.......... ........# ###......$.## ......... #O   two-headed ogre (wandering)#vi ..≈###### #.....D   acid dragon (wandering) .≈. #...####l   iguana #.... ....#vi#vi#vi0#vi#....... .#ß...#.#....) VicViper1 the Shooter....... .#$.........#. Demigod#vi ....... .#)O. ######......#. Health: 67/67 ========================#vi....... #ßD.. #..#.##...##.. Magic: 10/10 ========================#vi%5. #ß.l #####.##.#... #.. AC: 7Str: 12..##++##.'.##.#.#..###.. EV: 13Int: 11#viL.[.......##.#...#..#$... SH: 0Dex: 25#vit.........#.####÷#..#.... XL:  8 Next:  3% Place: Dungeon:5#vi#......@.##....##....... Noise: ---------  Time: 4532.1 (0.0)#.........######......). h) +0 arbalest#vi##.......#............... Fire: h) +0 arbalest........####............#vi&........# ###......$.##......... #.......... O   two-headed ogre (wandering)..≈###### #.......... D   acid dragon (wandering).≈.#...####... l   iguana#viC#.... .... _You see here a water moccasin skeleton. #vis_There is an open door here.  The iguana hisses angrily. _You encounter a two-headed ogre. It is wielding two +0 giant clubs.#viiPress: ? - help, v - describe, . - travelThe floor.#viQ D.@#vi6..#vi]M#.  A stone wall.#vi/| ## _There is an open door here.  The iguana hisses angrily. _You encounter a two-headed ogre. It is wielding two +0 giant clubs.Press: ? - help, . - travelYou can't see that place.  [a stone wall.]#vi;[  ##vi-  #vi,. , v - describe, . - travelThe floor.#vi-..#viA #viaB % #viB )D.  #viB sHere: an acid dragon (wandering, hasn't noticed you, fire blocked by a runed  #vi$C translucent door)  #viQC The floor.#vi~ u ßDA granite statue.#vi)ß, g - get itemItem here: a glowing quarterstaff.  The floor.#vi[5A glowing quarterstaff. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0#vi5At 100% training you would reach 14.0 in about 3.2 XLs.Current attack delay: 1.3. Damage rating: 11 (Base 10 x 105% (Str) x 107% (Skill)). This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {ego} {branded} {Staves} {two-handed} {melee weapon} #vi5Menu/colouring prefixes: unidentified melee weapon _________________ “Then Robin he unbuckled his belt, #vi5` And laid down his bow so long; (g)o to location.#vi#m#....... .#ß...#.#....) VicViper1 the Shooter....... .#$.........#. Demigod....... .#)O. ######......#. Health: 67/67 ========================....... #ßD.. #..#.##...##.. Magic: 10/10 ========================. #ß.l #####.##.#... #.. AC: 7Str: 12..##++##.'.##.#.#..###.. EV: 13Int: 11.[.......##.#...#..#$... SH: 0Dex: 25.........#.####÷#..#.... XL:  8 Next:  3% Place: D#vimungeon:5#......@.##....##....... Noise: ---------  Time: 4532.1 (0.0)#.........######......). h) +0 arbalest#.......#............... Fire: h) +0 arbalest........####....................# ###......$.##......... #.......... O   two-headed ogre (wandering)..≈###### #.......... D   acid dragon (wandering).≈.#...####... l   iguana#.... ....The iguana hisses angrily. _You encounter a two-headed ogre. It is wielding two +0 giant clubs.Press: ? - help, v - describe, . - travel, g - get itemItem here: a glowing quarterstaff.  The floor.#vi-@#....... .#ß...#.#....) VicViper1 the Shooter....... .#$.........#. Demigod#vi^@0....... .#)O. ######......#. Health: 67/67 ========================....... #ßD.. #..#.##...##.. Magic: 10/10 ========================#vi@. #ß.l #####.##.#... #.. AC: 7Str: 12..##++##.'.##.#.#..###.. EV: 13#vi@Int: 11.[.......##.#...#..#$... SH: 0#vi@<Dex: 25.........#.####÷#..#.... XL:  8 Next:  3% Place: Dungeon:5#viBA#......@.##....##....... Noise: ---------  Time: 4532.1 (0.0)#.........######......). h) +0 arbalest#.......#............... Fire: h) +0 arbalest........####....................# ###......$.###vilA......... #.......... O   two-headed ogre (wandering)..≈###### #.......... D   acid dragon (wandering).≈.#viA#...####... l   iguana#.... ....#viAThe iguana hisses angrily. _You encounter a two-headed ogre. It is wielding two +0 giant clubs.#viAPress: ? - help, v - describe, . - travel, g - get itemItem here: a glowing quarterstaff.  The floor.#viB#viK#viM. _#viL#. .#ß... #.#.... . .#$... ......# . .#)O.. ######......##vi| .> #ßD.. #..#.##...###vi. #ß.l #####.##.#... #.##++##.'.##.#.#..###.[.......##.#...#..#$...#.####÷#..# #.##....## #.######......) #.#......####.# ###......$.. #.≈###### #.≈. #...#### #.... .O.D#vi O3.1 (1 _Found a stone staircase leading down.#vi~ h#. .#ß... #.# . .#$....) ...... . .#).... ######...... .> #ß.O.. #..#.##...###viR . #ßDlß#####.##.#... #.##++##.'.##.#.#..###.[.##.#...#..#$.#.####÷#..# #.##....## #.######...... #.#.####.# ###......$.#vi A. ##...≈####### ##..≈. #...#### #.... #vi DDFound a glowing battleaxe.#vi &4#viŗ #vi , _The acid dragon roars!#vi 4 ###. .#ß... #.# ....... .#$....)#  #vi ...#)....) ###### .>.#ß.O..ß #..#.##....##ßDlß#####.##.#... .##++##.'.##.#.#...[.##.#...#..#$.#.####÷#..# #.##....## ##vi .###### #.# .#vi" .####.# ###......$#vi6 . ##...≈# ##viJ  #..≈. #...#### #.... #vi #viȿ wlOw   ribbon worm (wandering)l   iguana5#vi #vi & _Found an orcbow.#vi! ###. .#ß... #.# ...#$....)#  .....w...#)....)# ###### .>.#ß.l..ß #..#.##....##ßDOß#####.##.#...#vi.##++##.'.##.#.#...[.##.#...#..#.#.####÷#..# #.##....## #.#######vi; #.# ..#####vi^ ..# ###.......# ##vi=.##...≈# # #..≈. #... #.... #vi9w.#vi>.#vi=l#vi&6#vir#vi5#vi  #.+. .##ß.l ### #.###.........#ß....ß# #.# w..#$....)#  ...#)....)# ####.......>.#ßl...ß# #..#.###ßDOß#####.##.#....##++##.'.##.#.#..[.##.#...#........#.####÷#.....#....##... #...######. #.#.. ...####. ..### .............# #.##...≈####### #.....#..≈. #...###viEOD#vi#vi 9w.#vil#vi&7#vi #vid h #.#....##++##.+ # #.+...##ß.l ### #.###w.#ß....ß# # .#$....)#  ...#)....)# ####.......>.#ßl...ß# #..#.##ßODß#####.##.#..##++##.'.##.#.#.##.#...#..#.####÷#...#....##.....#...######..... #.#.........####.w   ribbon worm (wandering)##....###..................# #.....##...≈####### #....[39;49m#vi 9w.#vi* #vi5+ &8#vi2 #vi5 O _You see here a +0 helmet.#vic ,#.#.##++##.+ #.#.+..w##ß.l ### #.###...#ß....ß# #.#.#vi[c T.#$....)# ...#)....)# ######..>.#ßl...ß# #..#.##.#vic y.##ßODß#####.##.#..#vic ##++##.'.##.#.#..[##.#...#..#vic #.####÷#.......#.##....##.#vic ......#.######...... #.#.#vi$d .......####.D   acid dragon#viyd ##.....# ###.......#vid # #..##...≈# #.#vif .#vin XD#vin &9#viu #vitx 8 _The acid dragon leaves your sight.#viE4#viL#viN#viU0 #.#.##++##.+ # #.+..w##ß.l ### # ###...#ß....ß# #. ..#$....)#  ..#)....)# ###### .>.#ßlD..ß# #..#.## .##ßO.ß#####.##.# .##++##.'.##.#.# ..##.#...# .#.####÷# ......#.##....## ......#.###### ..... #.# .......####w   ribbon worm (wandering) ##.....# ###.... ......# #.... .##...≈# #....[39;4#vi09m.ww40#vi97#vi?:O _You see here a +0 helmet.#viXO.w#vibd#vid&1#vio#vir% _i - a +0 helmet#vijk  #.#..........##++##.+#. VicViper1 the Shooter#.+.........##ß.l ####. Demigod###.........#ß....ß##. Health: 67/67 ========================........w#$....)#.. Magic: 10/10 ========================........*#)....)# ######.. AC: 7#vik AStr: 12.......>*#ßlD..ß# #..#.##. EV: 13Int: 11......*##ßO.ß#####.##.#. SH: 0Dex: 25.......*##++##.'.##.#.#. XL:  8 Next:  3% Place: Dungeon:5.......@.......##.#...#. Noise: ---------  Time: 4541.1 (0.0)...............#.####÷#. h) +0 arbalest......#........##....##. Fire: h) +0 arbalest#vi2l ......#.........######....... #.......#.......................####...... w   ribbon worm#vi\l G##............# ###..................# #.....##...≈####### #.... #vil r_You see here a +0 helmet. _i - a +0 helmet  Fire: h) +0 arbalest#vil Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#vil <Aim: a ribbon worm (82% to hit)#vin% #.#..........##++##.+#. VicViper1 the Shooter#.+.........##ß.l ####. Demigod###.........#ß....ß##. Health: 67/67 ========================........†#$....)#.. Magic: 10/10 ========================.........#)....)# ######.. AC: 7Str: 12.......>.#ßlD..ß# #..#.##. EV: 13Int: 11.......##ßO.ß#####.##.#. SH: 0Dex: 25........##++##.'.##.#.#. XL:  8 Next:  3% Place: Dungeon:5.......@.......##.#...#. Noise: ---------  Time: 4541.1 (0.0)...............#.#####vi)F÷#. h) +0 arbalest......#........##....##. Fire: h) +0 arbalest......#.........######....... #.......#.......................####...... w   ribbon worm##............# ###..................# #.....##...≈####### #....Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (82% to hit)  You shoot a bolt. The bolt hits the ribbon worm!!  You kill the ribbon worm!))))#vi2....#vi3F4===2.6 (1.5 _#vi#vii#vi[f #.#..........##++##.+#. VicViper1 the Shooter#.+.........##ß.l ####. Demigod###.........#ß....ß##vif#. Health: 67/67 ========================........†#$....)#.. Magic: 10/10 ========================.........#)....)# ######.. AC: 7Str: 12.......>.#ßlD..ß# #..#.##. EV: 13Int: 11#vif.......##ßO.ß#####.##.#. SH: 0Dex: 25........##++##.'.##.#.#. XL:  8 Next:  4% Place: Dungeon:5#vi&gh.......@.......##.#...#. Noise: ===------  Time: 4542.6 (0.0)...............#.####÷#. h) +0 arbalest#viLg......#........##....##. Fire: h) +0 arbalest......#.........######..#vi{g}..... #.......#.......................####...... ##............# ###....#vig ..............# #.... .##...≈####### #.... Aim: a ribbon worm (82% to hit)  You shoot a bolt. The bolt hits the ribbon worm!! #vigP_You kill the ribbon worm!Fire: h) +0 arbalest#vi#hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#viq  #.#..........##++##.+#. VicViper1 the Shooter#viЃ #.+.........##ß.l ####. Demigod###.........#ß....ß##. Health: 67/67 ========================........†#$....)##vi$ S.. Magic: 10/10 ========================.........#)....)# ######.. AC: 7Str: 12.......>.#ßlD..ß# #..#.##. EV: 13#viM Int: 11.......##ßO.ß#####.##.#. SH: 0Dex: 25#viv ........##++##.'.##.#.#. XL:  8 Next:  4% Place: Dungeon:5.......@.......##.#...#. Noise: ===------  Time: 4542.6 (0.0)#vi G...............#.####÷#. h) +0 arbalest......#........##....##. Fire: h) +0 arbalest#viɄ ,......#.........######....... #.......#.......................####......#vi  ##............# ###.... ..............# #.... .##...≈####### #....#vi?  You shoot a bolt. The bolt hits the ribbon worm!! _You kill the ribbon worm!Fire: h) +0 arbalest#vir Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.#vi #vi #vi #viŏ . _#vi #vic}Gear: 9/52 gear slots (Left/Right to switch category) #vihHand Weapons (go to first with )) #via h - a +0 arbalest (weapon)a - a +0 shortbow #viMissiles (go to first with ()d - 5 boomerangs  #vig - 5 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}#vi Mb - a +0 leather armour  f - a +0 ring mail  #vi)i - a +0 helmet#vi\ Potions:  Potions !  d - a dark potion #vi,] f - a red potion  A - a potion of attraction  n - 3 blue potions  w - 2 potions of heal wounds  p - a lumpy coppery potion  q - a smoky silvery potion  a - 2 potions of ambrosia#viIA Scroll Scroll?  s - a scroll of butterflies  N - 3 scrolls of noise  f - a scroll of fear  t - 2 scrolls of teleportation  k - a scroll labelled ETWIEW EXTOCRU  x - a scroll of amnesiamcroll labelled GAS ONUN ULIi - a scroll of identify#vi O Evocable Items: (Left/Right to switch category) Wands /e - a wand of charming (8)  p - a wand of polymorph (11)  f - a wand of mindburst (11)#vi_Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons)a - a +0 shortbow  h - a +0 arbalest (weapon) Missiles (go to first with ()d - 5 boomerangs  g - 5 poisoned darts Armour (go to first with [)#vid`b - a +0 leather armour  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}f - a +0 ring mail  i - a +0 helmet#viV Potions:  Potions !  d - a dark potion  f - a red potion  A - a potion of attraction  n - 3 blue potions  w - 2 potions of heal wounds  p - a lumpy coppery potion #vi W^ q - a smoky silvery potion  a - 2 potions of ambrosia#vi_ Scroll Scroll?  s - a scroll of butterflies  N - 3 scrolls of noise  f - a scroll of fear  t - 2 scrolls of teleportation  k - a scroll labelled ETWIEW EXTOCRU  x - a scroll of amnesiamcroll labelled GAS ONUN ULIi - a scroll of identify#vi)O Evocable Items: (Left/Right to switch category) Wands /e - a wand of charming (8)  p - a wand of polymorph (11)  f - a wand of mindburst (11)#vik\Scroll Scrolls#vi8lL?s - a scroll of butterflies  N - 3 scrolls of noise  f - a scroll of fear  t - 2 scrolls of teleportation  k - a scroll labelled ETWIEW EXTOCRU#viilx - a scroll of amnesia  m - a scroll labelled GAS ONUN ULIi - a scroll of identify#vi;i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” #vi -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.#vi$Identify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled ETWIEW EXTOCRU #viy m - a scroll labelled GAS ONUN ULI Potions (select first with !)  d - a dark potion  f - a red potion  n - 3 blue potions  p - a lumpy coppery potion  q - a smoky silvery potion #vib[?] describe selected#vif#viZ #.#..........##++##.+#. VicViper1 the Shooter#.+.........##ß.l ####. Demigod###.........#ß....ß##. Health: 67/67 ========================........†#$....)#.. Magic: 10/10 ========================.........#)....)# ######.. AC: 7Str: 12.......>.#ßlD..ß# #..#.##. EV: 13Int: 11#vi.......##ßO.ß#####.##.#. SH: 0Dex: 25........##++##.'.##.#.#. XL:  8 Next:  4% Place: Dungeon:5.......@.......##.#...#. Noise: ===------  Time: 4542.6 (0.0)...............#.####÷#. h) +0 arbalest......#........##....##. Fire: h) +0 arbalest......#.........######....... #.......#.......................####...... ##............# ###.... ..............# #.... .##...≈####### #.... You shoot a bolt. The bolt hits the ribbon worm!! _You kill the ribbon worm!Fire: h) +0 arbalest#viOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.#vi#vi#vi" #.#..........##++##.+#. VicViper1 the Shooter#.+.........##ß.l ####. Demigod###.........#ß....ß##vi%#. Health: 67/67 ========================........†#$....)#.. Magic: 10/10 ========================#viZ%.........#)....)# ######.. AC: 7Str: 12.......>.#ßlD..ß# #..#.##. EV: 13Int: 11.......##ßO.ß#####.##.#. SH: 0#vi%Dex: 25........##++##.'.##.#.#. XL:  8 Next:  4% Place: Dungeon:5#vi%.......@.......##.#...#. Noise: ===------  Time: 4542.6 (0.0)...............#.####÷#. h) +0 arbalest#vi%{......#........##....##. Fire: h) +0 arbalest......#.........######....... #.......#.........#vi%B..............####...... ##............# ###.... #vi&..............# #.... .##...≈####### #....#vi?&  _You kill the ribbon worm!Fire: h) +0 arbalest#vi&WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.As you read the scroll of identify, it crumbles to dust.#vi=?#vi?5---3.6 (1#viD#viG$  Fire: h) +0 arbalest  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line _Okay, then.  As you read the scroll of identify, it crumbles to dust. _n -> c - 3 potions of curing#vi3#vi4Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()d - 5 boomerangs  #viA5Eg - 5 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}b - a +0 leather armour  f - a +0 ring mail  i - a +0 helmet#vir bPotions: (Left/Right to switch category) Potions !  d - a dark potion  f - a red potion  A - a potion of attraction  c - 3 potions of curing  w - 2 potions of heal wounds  p - a lumpy coppery potion  q - a smoky silvery potion  a - 2 potions of ambrosia#vi Scroll Scroll?  s - a scroll of butterflies  N - 3 scrolls of noise  f - a scroll of feart - 2 scrolls of teleportation  k - a scroll labelled ETWIEW EXTOCRU  x - a scroll of amnesiamcroll labelled GAS ONUN ULI#vi / Evocable Items: (Left/Right to switch category) Wands /e - a wand of charming (8)  p - a wand of polymorph (11)  f - a wand of mindburst (11)#viF #viZ #vi l #.#..........##++##.+#. VicViper1 the Shooter#.+.........##ß.l ####. Demigod#vi ###.........#ß....ß##. Health: 67/67 ========================........†#$....)#.. Magic: 10/10 ========================#viE .........#)....)# ######.. AC: 7Str: 12.......>.#ßlD..ß# #..#.##. EV: 13Int: 11#vi .......##ßO.ß#####.##.#. SH: 0Dex: 25........##++##.'.##.#.#. XL:  8 Next:  4% Place: Dungeon:5.......@.......##.#...#. Noise: ---------  Time: 4543.6 (0.0)...............#.####÷#. h) +0 arbalest......#........##....##. Fire: h) +0 arbalest#vi [......#.........######....... #.......#.......................####...... #vi W##............# ###.... ..............# #.... #vi@ .##...≈####### #.... Fire: h) +0 arbalest#vib Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line #vi _Okay, then.As you read the scroll of identify, it crumbles to dust. _n -> c - 3 potions of curing#vin #vi #vi' #vi% #vi/  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.6   5.9  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i * Evocations   3.5   4.8  -1           d * Ranged Weapons   7.1   9.5#vi/[34m  -1               e - Armour   0.0   1.2  -1       f - Dodging   3.6   4.8  -1       g - Stealth   0.8   1.0   0                                     #vi/                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets#vi#vi#vi #.#..........##++##.+#. VicViper1 the Shooter#.+.........##ß.l ####. Demigod###.........#ß....ß##. Health: 67/67 ========================........†#$....)##vi .. Magic: 10/10 ========================.........#)....)# ######.. AC: 7Str: 12.......>.#ßlD..ß# #..#.##. EV: 13Int: 11.......##ßO.ß#####.##.#. SH: 0Dex: 25........##++##.'.##.#.#. XL:  8 Next:  4% Place: Dungeon:5.......@.......##.#...#. Noise: ---------  Time: 4543.6 (0.0)...............#.####÷#. h) +0 arbalest......#........##....##. Fire: h) +0 arbalest......#.........######....... #.......#.......................####...... #vi##............# ###.... ..............# #.... .##...≈####### #.... Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.As you read the scroll of identify, it crumbles to dust. _n -> c - 3 potions of curing#vib#vi#vi,#vi`#vi#viT#vi#vi#vip0D#viԽ#vi#vi#vi3#viT#vi#viG#vi#vi#vi@#viv#vi#viU#vi#vi$#viq#vi#vi #vi#vi #vi#vi}#vi#vi ,#vi #vi #vi4 #vi#vi#viI#viP#vi#vi#vi #viV#vi#vi;#vi#vi#vi'"#vi$#vi%#vi?&#viS(#vi+#vi+#vi,#vi/#vi^1#vi1#vi2#vi85#vil7#vi7#vi8#vi:#vi<#viI=#vi(>#vi@F4  #vivF #.+.........##ß.l #  ###.........#ß....ß #viF #........†#$....) #viFy #.........#)....) #viF ###.......>.#ßl...ß #vi8Ge #...........##ßO.ß#  #............##++##  #.................#vi\Gf  #........ #vi{GP #...#viG(.#...... #viG #..........#......#viH #viH #..........#..... #vi>H ####...... #vi^Hm ######......#visH/ #viHd #.................#viH/ #viH #......##...≈#####  #......##..≈...#viHaYou pick up a parchment of Fugue of the Fallen and begin reading...#viO058.6 (15.0)#viP#viP%9.6 (16#viV#viYL _You add the spell Fugue of the Fallen to your library.#vio#vi#vi#vi}#viz#viB#vi#viQ#vi,#vi+#vi#vi#vi#vi#vi#vi#vi#vi#vi#vi[#via#vi#vi#vi#viD#vi^#vit #vi #vi #vi #vi#vi4#vis#vi#vi,#vi:#vie#vii  You encounter a white imp.#via# #..........#.... #..........##vi#.###### #..........##....... ####.......####....#vi$ ######.....# ###..#vi,$G #........#viP$V....# #.. #vis$#......##...≈####### #.. #vi$#......##..≈..... # #vi$#......##@..≈.≈.≈ ##vi$ #......#...≈..... ##vi$ #######.....≈#### #. #vi%. #........#vi<% #vi]%#.......## #.......##vi~%u5   white imp (asleep)#vi% #.......# #.....5.# #vi0/268.6 (9.0)#vi069.6 (10.0) _#vi#vi<#vi\ )))))5)#vi8]`You shoot a bolt. The bolt hits the white imp.  The white imp shouts!#viA5.#viA5.#vi9.....#vi<===71.1 (1.5)#viS#vi7 _The white imp is lightly wounded.#vi> )))) You shoot a bolt. The bolt hits the white imp!#vi3B5.#vi2....#viğ(2.6#vi=#vi] _The white imp is almost dead.#vi _)))))))#vi8* 5. ......  You shoot a bolt. The bolt barely misses the white imp.#vi+ R **#vi+ >The white imp gestures at you.#vi ...#vi ]1---4.2 (1.6#viǵ #vi 1 _The puff of frost hits you.#vive .  You shoot a bolt. The bolt hits the white imp!#viuzJ))#vi7#vi+...#vi q2=--5.8#viM _You kill the white imp!#vi #vik #vi #vi: #vi #vir 3=#vi #vi #vi̫ #vi #viҭ #vi} #vi #vi %4#viױ #vió #vi #viд #vi #vi #vi #vi #viչ #vi #vi #vi D5=#viǽ #vi #viϿ #vi #viT #vi #vi #vi #vi3 U6=#vi #vi ,#vie #vi$ ,#vi7 #vi #vi #vi D7=#vi+ #vi_ 1 _HP restored.#vi #....#.####.#..........#.......#........####...............######.....# ####..................# #.#vi #......##...≈####### #.#......##..≈...... #.#......##...≈.≈.≈) #.#......#..@≈...... #.#vi ---90.8 (15.0)#######.....≈##### #. #vi @ #.........  #vi? Y#.####.#vif Q# #########vi "##vi #vii H---1.8 (16#vi #vi % _Found a dagger.#vi.#vi#viU#vi H _No target in view!#vi8{ _#vi X#vi#vi9=#vi#viu#vi~#vi#vi#vi#vi #...#...######...#..........#.......#...####...............####...#viC######............# ###...#..................# #...#......##...≈######## #...#......##..≈........≈ #...####vi\#......##...≈.≈.≈)≈._ #.... #......#...≈.@......≈ #..... 5.8 (4.0)#vi\#######.....≈####. #............##.......#######.......##.......##.......###########vi#vi+6.8 (5#viە#viu6 _Found a sacrificial altar of Ru.#vi#vi7#viw#vi#vi^#vi,#viq#vi#vi&#vi#vi#vi#vir#viX#vib#vi#vin#vi#vi #vi #vi#vi#vi-#vi#viX#vi#vi#vi"#viA#vi#vi#viw #vi5#vi#vi#vi#vi$#vi$#viA'#vi,#vi0#vi3#vi3#vi6#vi:#vi>,#viB>#vi/B#viD#vi`F#viF#viH#viN,#vi O#viO#vi,#viʃ#vi9N _You now have 150 gold pieces (gained 15).#vi#viЊ#vi^#vix#vi,#vi.#viT#viQ#vi#vi #vi#viS,#vi#vi#vi #vi[#viǢ#viģ#vi#vi5#vi#vi#vi(#viè#vi;N _You now have 164 gold pieces (gained 14).#vi3#vi#vi#viҲ,#viY#vi#viº,#vin#vi#vi,#vi#vi#vi,#vi#vi#viS#vi#viy#vi} #...#.#.ß...........# #.#....)..#.#.#.#.# ......#....#.>.#.......#...# #vi######......#...#.#.#.#......#...# ..#.##...##.....ß.#.#.......#...# #.##.#... #......#.#.....# ##.#.#..###..............#....#. .#...#..#.....#..##......#....#.# ####÷#..#.......@$............#.# ....##........................#.# #####......)......).............# .................)...##.......#.# #..............#..)..#........#.# ###........#####.$...# .......####vi\#..........# #.....# ###... ###...............#.... .#. ≈##...####........#.#...#vid#.#.#.ß.#.#.#....)..#.#.#.#..#.......#....#.>.#.......#...#.......#...#.#.#.#......#...#. .#.##...##.....ß.#.#.......#...#. .##.#... #......#.#.....##. #.#.#..###..............#....#.#. #...#..#.....#..##......#....#.#.÷#..#..#.#.##........#.#.......)......).#. .#vi6........)...##.#.#. ..............#..)..#........#.#...#####.$...# .###.#. #vi1636.8 (40.0)#vi,7.8 (41#vi#viq  You now have 171 gold pieces (gained 7).  d - 10 boomerangs (gained 5)#viF,8.8 (42#vi#vi] _You see here a +0 hand axe of freezing.#vir[#vi[#vi^#vic#vig#vi}l,#vim#vihq#viq#vit#vi1w#viz,#viy}#vi$  Things that are here:#vi;  a +0 dagger; a +0 robe#vi#viA _#vi#viU#vi ,#viؒ#viԗ,#vi2#viN _You now have 183 gold pieces (gained 12).#vi3#vi#viϫ#vi4#vi#vi#vi#vi#vie#viT#vi#viU#vi#vi#vi#vi#vi#vi#vi #vi.#vis#vi#vi6#vi7..#..#.....#..##......#....#.#.# #÷#..#........)......#.#.# .##........................#.#.# ......)......).............#.# #vi .............)...##.......#.#.# ...........#..)..#........#.#.# ........#####.....# .......###.# ..........###.....#.###... ...............#@....# .#. 50.8 (1##........#.#...# #vi6.... ................... .....>.......... #vi..^............... .....#####........... .. ............. . ....####.....[. #vi#vi`%1.8 (13#vi]#vi( _Found a ring mail.#vi#vi#vi!#vip#vi&B#vi#vi^#vi#vi,#viY #vi #vi$#viQ#vi#viE,#vi#vi#viC #vi #vi_"#vi(#vi+#vi/,#vi-#vi^0#vi2,#vi4#vi:#vi&<#vi<#vi=#vi$@#viB#vihC#viD#viFJ#viL#viAM#vi*N#vi(Q#viT,#viU#viW#viZ,#vi\#vi]#vi_#viS`#vi a#vic#vie,#vie#vii#vil#vitl#vil#vin#vip#viq#vis#vis#viu#viJv#viy#viz#vi#vip,#vi#vi ,#vix#vi^#vi؏,#viD#vi#vim,#vi#viĔ#vi^,#vi#vi#vi#vi#vi-#vi>#vi,#vi#vi#viP#viʞ#vi#vi#viG,#vi#vi#vi#vit,#vi#vi,#vif#viͪn#viǫ#vi #viV#vi#viS#vi#viݮ#viӯ#vi,#vi#viZ#vid#vi#viߴ#vi1#vi÷,#vi4#viM#vi,#vi #vi#vi#viN#vi#vi#vi#viͿ#vi=#viG#vi~#vi#vi #vi#vi},#vi#vi#vi#viL#vi#vi#vi$  You open the door.  You encounter a water moccasin and an adder.#vih...#.#.#.#####.##  .....#.#.#.# #.#  .......#.#.# #.#  .....#.#.#.# #.#  #.#.#.# #.#  ###.#.# #.#  #.........#### #.#  #.#...##..#....#.#  #.#...#####.S..'@#  ..#...# #..S.###  .#vi,.....# #...  # ###  # .#  S   water moccasin (asleep) ......#  S   adder (asleep) ......# ......# #vi-91.8 (40#viT32.8 (41 _#vi#viH _Found a ring mail.#vi! [You shoot a bolt. The bolt hits the adder!#vi%J))#vis .SYou kill the adder!.S#vi9.S#vi)l.S#viHC5===4.4 (1.6)#vi#vi8 _The water moccasin hisses angrily.#vi]!2)))))#vi ....SYou shoot a bolt. The bolt misses the water moccasin.The water moccasin bites you but does no damage.#vi(6.0#vi#vi\ _The water moccasin closely misses you.#viwc )))))You shoot a bolt.#vi ....SThe bolt closely misses the water moccasin.#vi[5-7.5 (1.5#vi #vi y _The water moccasin bites you. The water moccasin barely misses you.#vi^ c )))))You shoot a bolt.#viQ ....SThe bolt closely misses the water moccasin.#vi0 (9.0#vi #viĭ _The water moccasin closely misses you. The water moccasin misses you.#vi  You shoot a bolt. The bolt hits the water moccasin!!#vi0  The water moccasin is almost dead.The water moccasin barely misses you. The water moccasin bites you.  You are poisoned.#vi10====---700.5Pois #viJ:#vi<5 _The water moccasin poisons you!#vir  You shoot a bolt.  The bolt hits the water moccasin but does no damage.#vix  The water moccasin is almost dead.You feel very sick.#vi=51==-----2.1 (1.6#vi^#vi~y _The water moccasin bites you. The water moccasin barely misses you.#vi.....#.#.#.#####.##  VicViper1 the Shooter .....#.#.#.# #.#  Demigod .......#.#.# #.#  Health: 51/67 ==================------ .....#.#.#.# #.##vi%t  Magic: 10/10 ======================== .....#.#.#.# #.#  AC: 7Str: 12 .....###.#.# #.#  EV: 13Int: 11 #viQ#.........#### #.#  SH: 0Dex: 25 #viz;#.#...##..#....#.#  XL:  8 Next:  5% Place: Dungeon:5 #vi#.#...#####....S@#  Noise: ===------  Time: 4702.1 (0.0) ..#...# #..[.####vib  h) +0 arbalest #vi,k......# #...  Fire: h) +0 arbalest ......# ###  Pois #vi ......# ......#  S   water moccasin ......# ......##vi ......# You feel very sick. _The water moccasin bites you. The water moccasin barely misses you.#viFire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycle#viFShift-Dir - straight lineAim: a water moccasin (almost dead, 50% to hit)#vi .....#.#.#.#####.##  VicViper1 the Shooter .....#.#.#.# #.#  Demigod .......#.#.# #.##vi   Health: 51/67 ==================------ .....#.#.#.# #.#  Magic: 10/10 ======================== .....#.#.#.# #.#  AC: 7Str: 12 .....###.#.# #.#  EV: 13Int: 11 #vi8 x#.........#### #.#  SH: 0Dex: 25 #.#...##..#....#.##vii   XL:  8 Next:  5% Place: Dungeon:5 #.#...#####)))))@##vi a  Noise: ===------  Time: 4702.1 (0.0) ..#...# #..[.####viҬ   h) +0 arbalest ......# #...#vi   Fire: h) +0 arbalest ......# ###  Pois ......# ......#  S   water moccasin ......# ......##vi_  ......# Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycle#vi Shift-Dir - straight lineAim: a water moccasin (almost dead, 50% to hit)  You shoot a bolt.  The bolt barely misses the water moccasin.#vi|7  ....SThe bolt barely misses the water moccasin.  You feel very sick.The water moccasin bites you!  You are more poisoned.The water moccasin poisons you! The water moccasin bites you. x2  You are more poisoned.#vi'8 38=========-----3.8 (1.7Pois #vi*> #vi A 5 _The water moccasin poisons you!#vi@.....#.#.#.#####.##  VicViper1 the Shooter .....#.#.#.# #.#  Demigod .......#.#.# #.#  Health: 38/67 =============----------- .....#.#.#.# #.#  Magic: 10/10 ======================== .....#.#.#.# #.#  AC: 7Str: 12 .....###.#.# #.#  EV: 13Int: 11 #.........#### #.##vi  SH: 0Dex: 25 #.#...##..#....#.#  XL:  8 Next:  5% Place: Dungeon:5 #.#...#####....S@#  Noise: ===------  Time: 4703.8 (0.0) ..#...# #..[.###  h) +0 arbalest #vi......# #...  Fire: h) +0 arbalest ......# ###  Pois ......##vi? ......#  S   water moccasin ......# #vi$......# ......# You are more poisoned. _The water moccasin poisons you!  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, 50% to hit)#vi$#viJ.....#.#.#.#####.###vicT  VicViper1 the Shooter #vis.....#.#.#.# #.##vi4K  Demigod #vi1.......#.#.# #.#  Health: 38/67 =============----------- #vib.....#.#.#.# #.#  Magic: 10/10 ======================== .....#.#.#.# #.##vid  AC: 7Str: 12 .....###.#.# #.##vi  EV: 13Int: 11 #.........#### #.##vi;   SH: 0Dex: 25 #.#...##..#....#.##vir  XL:  8 Next:  5% Place: Dungeon:5 #.#...#####)))))@#  Noise: ===------  Time: 4703.8 (0.0) ..#...# #..[.####vi  h) +0 arbalest ......# #...  Fire: h) +0 arbalest ......# ###  Pois #vid......# ......#  S   water moccasin ......# ......# ......# You are more poisoned. #viD_The water moccasin poisons you!  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, 50% to hit)#viW....SPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a water moccasin (almost dead, 50% to hit)  You shoot a bolt. The bolt misses the water moccasin.You feel extremely sick.  The water moccasin bites you.#vi-Y26=======----5.3 (1.5#vi_#viaF _The water moccasin bites you but does no damage.#vi8 |.....#.#.#.#####.##  VicViper1 the Shooter .....#.#.#.# #.#  Demigod .......#.#.# #.#  Health: 26/67 =========--------------- .....#.#.#.# #.#  Magic: 10/10 ======================== .....#.#.#.# #.#  AC: 7Str: 12 .....###.#.# #.#  EV: 13Int: 11 #vi9 #.........#### #.#  SH: 0Dex: 25 #.#...##..#....#.#  XL:  8 Next:  5% Place: Dungeon:5 #.#...#####....S@#  Noise: ===------  Time: 4705.3 (0.0) ..#...# #..[.###  h) +0 arbalest ......# #...#vi9   Fire: h) +0 arbalest ......# ###  Pois ......# ......#  S   water moccasin ......# ......# #vi9 ......# #vi9 9The water moccasin bites you. #vi9 8_The water moccasin bites you but does no damage.  #vi9 %Fire: h) +0 arbalest#vi: Press: ? - help, Q - select action, ( or ) - cycle#vi+: Shift-Dir - straight line#vi@: vAim: a water moccasin (almost dead, 50% to hit)#viO .....#.#.#.#####.##  VicViper1 the Shooter .....#.#.#.# #.#  Demigod .......#.#.# #.##viȟ ]  Health: 26/67 =========--------------- .....#.#.#.# #.#  Magic: 10/10 ======================== .....#.#.#.# #.#  AC: 7Str: 12 .....###.#.# #.#  EV: 13#vi_ "Int: 11 #.........#### #.#  SH: 0Dex: 25 #.#...##..#....#.#  XL:  8 Next:  5% Place: Dungeon:5 #.#...#####....'@#  Noise: ===------  Time: 4705.3 (0.0) ..#...# #..[.####vi"   h) +0 arbalest ......# #...  Fire: h) +0 arbalest ......# ###  Pois ......# ......#  S   water moccasin ......# ......# ......##vi  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, 50% to hit)  You shoot a bolt. The bolt hits the water moccasin!!  #viڡ CYou kill the water moccasin!#vi R#vi- #vi;1 X0--147.0 (1.7#viT6 #viA9 HMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, 50% to hit)  You shoot a bolt. The bolt hits the water moccasin!!  You kill the water moccasin! _You feel extremely sick.#vi#vinGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) #vi  h - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()d - 10 boomerangs  g - 5 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}b - a +0 leather armour  #vi:(f - a +0 ring mail  i - a +0 helmet#vi" Potions:  Potions #vi!  d - a dark potion  f - a red potion  A - a potion of attraction  c - 3 potions of curing  w - 2 potions of heal wounds  p - a lumpy coppery potion  q - a smoky silvery potion  a - 2 potions of ambrosia#vi 4c - 3 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.#vi_ #vive #vio .....#.#.#.#####.##  VicViper1 the Shooter .....#.#.#.# #.#  Demigod .......#.#.# #.#  Health: 28/67 ==========-------------- .....#.#.#.# #.##vip   Magic: 10/10 ======================== .....#.#.#.# #.#  AC: 7Str: 12 .....###.#.# #.#  EV: 13Int: 11 #.........#### #.#  SH: 0Dex: 25 #.#...##..#....#.#  XL:  8 Next: 14% Place: Dungeon:5 #viBq .#.#...#####....'@#  Noise: ===------  Time: 4707.0 (0.0) ..#...# #..[.###  h) +0 arbalest #viq c......# #...  Fire: h) +0 arbalest ......# ### ......# ......##vi6r    ......#   ......#   ......#  Press: ? - help, Q - select action, ( or ) - cycle#vir LShift-Dir - straight lineAim: a water moccasin (almost dead, 50% to hit)  You shoot a bolt. The bolt hits the water moccasin!!  You kill the water moccasin! _You feel extremely sick.#viH{ #vi{ 5---8.0 (1#vil #vi & _You feel better.#vib 930#viXg n#vih #vii #vi7j S1=#vi$k #vim #vi]m #vi n #vio #vio #vip #vir #vis K2=#vi&t #viu #viu #viv #vix #vix #viy #vi!{ #vip{ #vi{ 23#vi^| #vi*~ #vid~ #vḯ 4=#vi #vi ,#viɇ #vi ,#vi #vi #viˊ #viq #vi a5=#vi #vi ,#viא #vif #vi #vi #viƔ #vi 96#vi #vi ,#vi8 #vi8 ,#viΙ #vi #vi S7=#vi #viT #vi #vi( #vi #viנ #vi #vi. #vis K8=#viң #vim ,#vi #vi #viX #vi #viͩ #vi, 29#viǪ #vio ,#vi` #vij #vi #vi #viZ ,#vi #vi1 #vi M40=#vi #vi X#vi #vi #vi 1=2=#viU #vi #vi ,#vi #vi~ #vi K3=#vi #vi #vi: #vi #vi #vi #vi #vi? #vi #vi5 #vi #vi4 94#vi #vi #vi; #vi #vi #vi #vi6 #viy #vi L5=#vi* #vi ,#vi #vi #viB #vi| #vi> #vi K6=#vi6 #vi #viS #vi #vi #vi #vi? #vi O7#vi #vib ,#vi #vi #vi" #vi #vim #vi 848=#vi #vi #viq #vi #viW #vi #vii #viy 9=50#vi #vic #vi #vi9 ,#vi  #vi #vi K1=#vi #vi #vi0 #vi #viG #vi #viU #vi #vic U2=#vi` #vi #vi #vi #vi! #vi! #vi" #viH* 3#vi/ 4=#vi0 #viA0 #via1 #vi1 U5=#vi2 #vi>3 #vi3 #vi44 #vir5 #vi5 #vi&6 #vi{7 #vi7 K6=#viC8 #viZ9 #vi9 #vi: #viQ; #vi; #vi< #vi= #viR> #vi0? #viO@ k7=#vi@ #viAC #viC #viC #viD #viE #viE #viF #vi%G %8#viH #vi S =9=#viY 60=#viZ #vi[ #vi8\ #viK] #vi_ #viN` #via #vi(c #vic %1#vid #vih B#viJi #vii #viYj #vil ,#vixm #vio #vilo 52=#vio #vi}p #vis B#viu ,#vi5v #vipx #vix U3=#viz #vi{ ,#vi+} #vi ,#viˀ #vi‚ #vi %4#vi #viƅ #vi #vi #vi #vi #vi #viԋ #viT K5=#vi+ X#vi7 ,#vi #vi #vie ,#viZ #vi U6=#vi #vij ,#vi; #viœ ,#vi^ #vi k _You start resting.HP restored.#vi. F.#####..# #..# #..# #..# #..# #........##...--- ..#. ...#vi 83224.0)7=35 _#vi t=#vi n#viA#vi#vic#vi#vi#viT#vi%#vi #viS#vi#vix,#vi#vi,#vi~#vi.#vi#vin#vi,#vif#viY,#vi8#vi+ #vi #vi #vi*#,#vi##vi<v#via=#viN?,#vi<@#viA#viRB#viB#vi>E#viE#vie#vig,#vih#vi9j#vij#vik#viTm#vim#vi^n#vi+p#vicp#viq#vi6s#vis#vi]t#vifv#viv#viw#viy#viy#viz#vi|#viG}#vi~#vi#vi:#vi)#via#vi#vi~#vi]#vi#vi#viT#vi#vi#vi#vi#viƎ#vi#viC#vi"#vi#vic#vi#vi#vi#vi#vi#vi#vi#vi7#viʞ#viI#vi #viv#vi+#vi+#viB#vi#vix#vi#vi'#vi#viH#vi#vi,#vi9#vi#viv#vi6#viM#vi#viS#vi#viu#vi-#vi#viY#vi-#vi0#vi#vi0#vi,#vi#vi#viE#vi#vi#vi#vi#vi=,#vi#vi#vi#vi#viD#vi#vi1#vi5B#vi?#vi#vi>#viB#vi#vi3#vi#vi#vi#vi#vi#vi#vi#vi,#vik#vi#vi2#vi#vi&,#vi#vi\#vi#vi##viF#vi#vid#vi #viE#vi#vi8#vi#vi#vi#vi,#vi#vi6#vi#viU #vi #vif #vij #vi(; _You start waiting.932.0 (99.0)3.0 (100.0) _Done waiting.#vi##vi#vi#vi#vi6,#viu$#vi$#vi%#vic)#vi)#vi*#vi,#viC,#vi,#vi.#vi/#vi0#vi3#vij3#vi3#viF5#vi5#vi5#vi7,#vi7#vi8#vi19#vi9#vi:#vi:#vi5;#viT<#vi<#vi=#vi>#vi6>#vi>#vi?#vi?#vih@#vi'B#vi|B#vi5C#viD#vi;E#viE#viM#viV#viW#viHY#viY#vi;Z#vi[#vi\#vi\#via^#vi^#vi__#vi a#viza#via#vic#vi_c#vic#vigf#vif#vi[g#vii#vi\i#vii#vik#vik#vil#vin#vibn#vio#vip#vi5q#viq#vixs#vis#viZt#viv#viRv#vi*w#vix#viy#viy#viN{#vi{#vi1|#vi}#vi~#vi~#vi#vi#vi#vi`#vi#vi#viu#viچ#vi‡#vi#vi;#vi#vi#viՊ#vi#vi#viڍ#vi#vi#viݐ#vi#vi$#vik#vi;#viL,#vi#vi,#viU#vi ,#viҜ#via#vi#vi#vi#vig#vi̡#viI#vi#vi#viZ,#vi<#viΨ#vi$#viƩ#vi@#vi#vi#vi#vi<#vi#viҰ#vi#vi#vi+#vi~#vi#viu#vi#vio#vi#vi^#vi'#viE,#vi #viU,#vi#vi#vi#vi#vi#vi#vih#vi#vi#vi#vi|#vi#vi#vi)#vih#vi#vi#viD#vio#vi%,#vi#vi#vio#vi*#vi#viZ#vi#vi~#vi#vix#vi'#vi#vi#viE#vi[#vi#vi#vi#vi,#vif#vi#vi#vi#vi,#vi#vi:,#vi #vi #vi #vi #viu,#vi_#vi#vi#vi{#vi#vi#vi#viC#vi#vi#vi#vi#viU#viL#vi#vi#viq#vi#vi#viR#vi#vi+#vi#viR #vi #viC(W _You start waiting.#vi-55032.0 (99.0)#vi--3.0 (100.0)#vi0#vi<# _Done waiting.#vi_ 3#viq   There is an open door, spattered with blood here. _#viw #viy #viz #viz #viǁ V  There is an open door, spattered with blood here.#vi݃ #vi  _#viS #viӊ #vi. #vic #vi+ #vi #viڒ #vi> #vi #vi #vi #viI #vi #vi #vi #vi( #vi ,#vi #vi# #vi #vi #vi #vi #vi" #vi- #vi #viE #vik #viV #vi #vi$ #vil #viR #vi #viB #vii #vi$ #vi #vi #vi6 #vi! #vi #viz #vi #vi #viI #vi #vi ,#viX #vi #viv #vi #vij #vi #vi #vi #vid #vi #vi #vi #vi7 #vi #vi #vi #viW #viq #viq X#vi #vi #vi #vi #vi #vi #vi #vi #vi #vi #vi #vi #vi #vi #vi #vi> #vi #vi #vi #vi #vi ,#vi #vi #viF #viM B#vi n#vi #vi@ #vit #viw #vi" #vi# #vi $ #vi^' #vi' #vi( #vi- Done waiting. _You start waiting.Done waiting. _There is an open door, spattered with blood here. _You now have 198 gold pieces (gained 15).#vi 2 ^...................# ##### .#####...........#......#  ...................# #vir2  ....####.....[......#  #............#  ##...........#  #vi2 }#....#...###  #....#...#  #..@...###  ##+#...#  .....#  #vi,3 .......# .........# #viV3 .......### .......# #vi}3 b.≈≈≈...# #vi: 76.0 (43.0)'........#.............#vi: D..........≈≈≈.#viF@ hAs you open the door, it creaks loudly! You hear a shout! You hear a bark!#viF ch   hound#vi+G M======7.0 (44#viBK #viL V _You encounter a hound.#vi K^...# .......#......# #vi#  .............#  #.....[......#  #............#  ##...........#  #....#...###  #....#...#  #..@...### #vif d ##'#...#  .......#  .........# #vi h #..........#  .........###  .........# #vi d...≈≈≈h..##vi^...# .......#......#  .............#  #.....[......#  #............#  ##...........#  #....#...###  #....#...#  #..@...###  ##'#...#  .......#  .........# #..........# .........###  .........# ...≈≈≈h..# #vi\ _A hound is nearby!#vi^...# .......#......#  .............#  #.....[......#  #............#  ##...........#  #....#...###  #....#...#  #..@...###  ##'#...#  .......#  .........#  #..........#  .........###  .........# ...≈≈≈h..##vig\^...# .......#......#  .............#  #.....[......#  #............#  ##...........#  #....#...###  #....#...#  #..@...###  ##'#...#  .......#  .........# #..........# .........###  .........# ...≈≈≈h..# #vim#vim#vi2#viv\ _A hound is nearby!#vi #vi?#))))) )You shoot a bolt. The bolt hits the hound!#viMLh.#vi8h.#vi7'...#vi"h===---8.6 (1.6)#vi#viY _The hound is almost dead.#viJ †You shoot a bolt. The bolt hits the hound!))))#vi 7'...#viȣ [7---80.2#vi& #vi I _You kill the hound!#vi) #vi #viؗ #viJ H _No target in view!#vi0#vi.1#vi2#vi6#vi:  You encounter a centaur. It is carrying a +0 orcbow.#viB######......#  ...................#####.....[......# #............# ##....# #....#...### #....#...#  #......### ##@#...# ............#............#.#..........#.†..###....# c   centaur (launcher, wandering)≈≈≈...#.≈c≈...##vi\0.0) )))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.#vim@.....≈#viH4--1.2 (1#viQ#viL _The arrow closely misses you.#viQ _There is an open door here.#vi<)))))#vi%))#vi .....≈cYou shoot a bolt. The bolt closely misses the centaur.#vi#vi^))))))#vi3n.....≈#vix:\ ))))))#vi:k)The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.#vi@.....≈#vih58----==2.8 (1.6#vih _The arrow barely misses you.#vi ))))))You shoot a bolt.#viPL .....#viDQW≈The bolt hits the centaur but does no damage.#viV^))))))#vi-..#viA...≈#vi_9 )#vi)))))The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.#vio #vi$q .#viq .#vi)r .#vir .#vir .#vi|s ≈#vis #vicu #viu 42#viev ,---------#viv &4.3 (1.5#vi #vi: ) _The arrow hits you!#vi ))))) )You shoot a bolt. The bolt hits the centaur!#vi .....≈The centaur is moderately wounded.#vi d)))))))#vi @.....≈The centaur shoots an arrow. The arrow closely misses you.#viq d)))))))#vi L@...#viN! :..≈#vi! (5.8#vi% #vi' p _The centaur shoots an arrow. The arrow closely misses you.#viE^ ))))))You shoot a bolt.  The bolt hits the centaur but does no damage.#vi .....≈The centaur is moderately wounded.#vi d)))))))#viyr @.....#vi0≈The centaur shoots an arrow. The arrow closely misses you.#vi>)))))#viI&))#vi@.....≈#vib3-----7.3#vi&#vi)h _The centaur shoots an arrow. The arrow misses you.#vi ))))))You shoot a bolt. The bolt hits the centaur!#vi7 .....≈The centaur is heavily wounded.))))))#vipn.....≈#vi ))))))The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.#viHn.....≈#viIP27------8.8#vihO#viR) _The arrow hits you!#vi`=#vi=#viWC#viE^ _You are too injured to fight recklessly!#viM#vi#vi#vi^ _You are too injured to fight recklessly!#vi9#vi#vid#vi®^ _You are too injured to fight recklessly!#viW #viW #vi^ #vi@` ^ _You are too injured to fight recklessly!#vi5X..#####...........#......#VicViper1 the Shooter...................#Demigod....####.....[......#Health: 27/67 =========---------------#............#Magic: 10/10 ========================##...........#AC: 7Str: 12#....#...###EV: 13Int: 11#....#...#SH: 0Dex: 25#......###XL:  8 Next: 17% Place: Dungeon:5##@#...#Noise: ===------  Time: 5088.8 (0.0).......*....#h) +0 arbalest.......*....#Fire: h) +0 arbalest.#....*.....#......*#viX†..###......*...#c   centaur (launcher)....≈*≈...#....≈c≈...# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)#vip..#####...........#......#VicViper1 the Shooter...................#Demigod....####.....[......#Health: 27/67 =========---------------#............#Magic: 10/10 ========================##...........#AC: 7Str: 12#....#...###EV: 13Int: 11#....#...#SH: 0#vi>Dex: 25#......###XL:  8 Next: 17% Place: Dungeon:5##@#...#Noise: ===------  Time: 5088.8 (0.0).......)....#h) +0 arbalest.......)....#Fire: h) +0 arbalest.#....).....#......)†..###......)...#c   centaur (launcher)....≈)≈...##vi....≈c≈...#Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)  You shoot a bolt.  #vi-The bolt hits the centaur but does no damage.#vi\<.....≈Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin#vi]Oe  Aim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)  You shoot a bolt.  The bolt hits the centaur but does no damage.  The centaur is heavily wounded.#visld)))))))#vi] @.....≈The centaur shoots an arrow. The arrow completely misses you.)))))))#viΆ @.....≈The centaur shoots an arrow. The arrow closely misses you.#vid)))))))#vi@.....≈#vie28=90.3 (1.5#vi#viih _The centaur shoots an arrow. The arrow misses you.#vi i..#####...........#......#VicViper1 the Shooter...................#Demigod....####.....[......##viX Health: 28/67 ==========--------------#............#Magic: 10/10 ========================##...........#AC: 7Str: 12#....#...###EV: 13Int: 11#....#...#SH: 0Dex: 25#......###XL:  8 Next: 17% Place: Dungeon:5##@#...#Noise: ===------  Time: 5090.3 (0.0)#vi .......*....#h) +0 arbalest.......*....#Fire: h) +0 arbalest.#....*.....#......*†..####vi 3......*...#c   centaur (launcher)....≈*≈...##vi\! ....≈c≈...#The centaur shoots an arrow. The arrow closely misses you. _The centaur shoots an arrow. The arrow misses you.Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)#vi ..#####...........#......#VicViper1 the Shooter...................#Demigod....####.....[......#Health: 28/67 ==========--------------#............#Magic: 10/10 ========================##...........#AC: 7Str: 12#....#...###EV: 13Int: 11#....#...#SH: 0Dex: 25#......###XL:  8 Next: 17% Place: Dungeon:5##@#...#Noise: ===------  Time: 5090.3 (0.0).......)....#h) +0 arbalest.......)....#Fire: h) +0 arbalest.#....).....#......#vif )†..###......)...#c   centaur (launcher)....≈)≈...#....≈)≈...#The centaur shoots an arrow. The arrow closely misses you. _The centaur shoots an arrow. The arrow misses you.Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)#viC h.....≈c _  Fire: h) +0 arbalest  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)  #viED XYou shoot a bolt. The bolt barely misses the centaur.#viJ d)))))))#vi @.....≈The centaur shoots an arrow. The arrow closely misses you.#viH ^))))))#vi[n.....≈#vi~\O25--1.8 (1.5#vi|b#vieF _The centaur shoots an arrow. The arrow hits you.#vi..#####...........#......#VicViper1 the Shooter...................#Demigod....####.....[......#Health: 25/67 ========----------------#............#Magic: 10/10 ========================##...........#AC: 7Str: 12#....#...###EV: 13Int: 11#....#...#SH: 0Dex: 25#......###XL:  8 Next: 17% Place: Dungeon:5##@#...#Noise: ===------  Time: 5091.8 (0.0).......*....#h) +0 arbalest.......*....#Fire: h) +0 arbalest.#....*.....#......*#vi†..###......*...#c   centaur (launcher)....≈*≈...#....≈c≈...#The centaur shoots an arrow. The arrow closely misses you. _The centaur shoots an arrow. The arrow hits you.  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)#vi+% ..#####...........#......#VicViper1 the Shooter...................#Demigod....####.....[......#Health: 25/67 ========----------------#............#Magic: 10/10 ========================##...........#AC: 7Str: 12#....#...###EV: 13Int: 11#....#...#SH: 0Dex: 25#......###XL:  8 Next: 17% Place: Dungeon:5##@#...#Noise: ===------  Time: 5091.8 (0.0).......)....#h) +0 arbalest#vi|& .......)....#Fire: h) +0 arbalest.#....).....#......)†..###......)...#c   centaur (launcher)....≈)≈...#....≈)≈...#The centaur shoots an arrow. The arrow closely misses you. _The centaur shoots an arrow. The arrow hits you.  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)#vi .....≈c _The centaur shoots an arrow. The arrow hits you.  Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  #vi Aim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)  You shoot a bolt. The bolt barely misses the centaur.#vi ^))))))#vi}m n.....≈#viv ))))))The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.#vi{ n.....≈#vi )))))))The arrow hits you but does no damage. The centaur shoots an arrow.#vi\ @.....≈#vic O1-3.5 (1.7#vie #vi, R _The arrow barely misses you.#vi..#####...........#......#VicViper1 the Shooter...................#Demigod....####.....[......#Health: 21/67 =======-----------------#............#Magic: 10/10 ========================##...........#AC: 7Str: 12#....#...###EV: 13Int: 11#....#...#SH: 0Dex: 25#......###XL:  8 Next: 17% Place: Dungeon:5##@#...#Noise: ===------  Time: 5093.5 (0.0).......*....#h) +0 arbalest.......*....#Fire: h) +0 arbalest.#....*.....#......*#vi†..###......*...#c   centaur (launcher)....≈*≈...#....≈c≈...#The arrow hits you but does no damage. The centaur shoots an arrow. _The arrow barely misses you.Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)#viXi..#####...........#......#VicViper1 the Shooter...................#Demigod....####.....[......##viZHealth: 21/67 =======-----------------#............#Magic: 10/10 ========================##...........#AC: 7Str: 12#....#...###EV: 13Int: 11#....#...#SH: 0Dex: 25#......###XL:  8 Next: 17% Place: Dungeon:5##@#...#Noise: ===------  Time: 5093.5 (0.0).......)....#h) +0 arbalest.......)....#Fire: h) +0 arbalest.#....).....#......)†..###......)...#c   centaur (launcher)....≈)≈...#[3#viZ17m....≈c≈...#Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)  You shoot a bolt.  The bolt hits the centaur but does no damage.#vioM.....≈#viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)  You shoot a bolt.  The bolt hits the centaur but does no damage.  The centaur is heavily wounded.#vid)))))))#vi @.....≈The centaur shoots an arrow. The arrow closely misses you.#viyd)))))))#vi@.....≈#vi-5.0 (1.5#vi#vi"s _The centaur shoots an arrow. The arrow completely misses you.#viDO ..#####...........#......#VicViper1 the Shooter...................#Demigod....####.....[......#Health: 21/67 =======-----------------#............#Magic: 10/10 ========================##...........#AC: 7Str: 12#....#...###EV: 13Int: 11#....#...#SH: 0Dex: 25#......###XL:  8 Next: 17% Place: Dungeon:5##@#...#Noise: ===------  Time: 5095.0 (0.0).......*....#h) +0 arbalest.......*....#Fire: h) +0 arbalest.#....*.....#......*#viO /†..###......*...#c   centaur (launcher)....≈*≈...#....≈c≈...#The centaur shoots an arrow. The arrow closely misses you. _The centaur shoots an arrow. The arrow completely misses you.Fire: h) +0 arbalestPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)#vi..#####...........#......#VicViper1 the Shooter...................#Demigod....####.....[......#Health: 21/67 =======-----------------#............##vicMagic: 10/10 ========================##...........#AC: 7Str: 12#....#...###EV: 13Int: 11#....#...#SH: 0Dex: 25#......###XL:  8 Next: 17% Place: Dungeon:5##@#...#Noise: ===------  Time: 5095.0 (0.0)............##vih) +0 arbalest............#Fire: h) +0 arbalest.#..........#.......†..###..........#c   centaur (launcher)#viM....≈≈≈...#....≈)≈...#Fire: h) +0 arbalest#vi{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#viAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)  You shoot a bolt. The bolt hits the centaur!  You kill the centaur!#viݴ)))))...#)#viS.....≈246.5 (1.5 _#viE#viGhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)  You shoot a bolt. The bolt hits the centaur! _You kill the centaur! _Your Evocations skill increases to level 4!#viO #vi #vij #vi #vi T2 _#vi0 #vis #vi #vi #vi #vi_ #vi #vit I3=#vi! #vi$ #vi$ #vi& #vi* ,#viz+ #vi. 74#viZ/ 2=#viP0 #vi2 #vi)3 #vig5 #vi7 ,#vi8 #vic; #vi; 75#vi= #vi? #vi @ #viAA #viC #vi!D #viuE #viYH #viH #viI #viFL #viL I6=#vi0N #viP #vi Q #viUR #viT #vi2U #viV #vi@Z i7=#vi[ #viU] #vi] #vi\_ #via #vi b #vic #vie #vi+f T28=#vig #viQr #vir #vi7t #viw #vix #vidy #vie} #vi} K9=#vi #vit n#vi #viA ,#vi #vi #vi :30#vi- #vi #vi[ #vi #vi| #viҗ #viN #vi #vi S1=#vit #vi #viI #vi #vi #vi #vi0 #vi] #vi K2=#vi, #vi #viN #vix #vin #vi #vi #vi #vi 93#viV #vi. #vi #viϼ #vi? #viw #vi #vi #vi #4#vi 0=#vi #vi #vi #vi #vi6 #viv #vi #vi< #viy #vi #vig #vi K5=#vi #vi #vi #vi~ #vi# #vi[ #vi #vi #vi? 96#vi #vi# #viY #vi #vi #vi #vid #viB #vi S7=#vij #vi 8=#viv #viZ ,#vi #vi6 ,#vij #vi ,#vi #vi7 #vi 99#vi #vi #vi #vi= #vi #vi #vi% #vi #vi T40=#vi #vi #vi #vi #viC #vi #vi:" #viP$ #vi$ K1=#vi & #vi\) ,#vi+ #vi- #viC. #viq/ #vi2 #vi2 S2=#vi#4 #vij7 ,#vi7 #vi: #vi: #vi2< #vi> #vi> K3=#vie@ #viB #viC #viD #viF #viRG #viI #viK #viK #viT #vi~W #vi X 94#viZ #vi] #vi] #vi ` #vib #vib #viYd #vii 5=#viUk #vik #vi,m #vio #vi[o #vip #vi^q #viq K6=#vis #viTu #viu #viv #viy #viVy #viz #vi6} #vi} 97#viW #vi #vi= #vi} #vi #vi\ #vi #vij #vi #vi #vi #vi N48=#vi7 #viڑ #vi #viʒ #vi; #vib #vil #viϗ #vi W9=#vi #viؚ #vi- #vi #vi5 ,#vi #viG #vi &50#vi #viâ #vi #vi #vi #viO #vi* #vi{ #viө K1=#vim #vi ,#viD #vi{ #vi¯ #vi #vi #vi U2=#viP #vi ,#vi #vi ,#vi #vi #vi #viI #vi #vi %3#vi #vi ,#vi #vi ,#vi #vi #vi K4=#vi #vi B#vis5=6=7=#vi8#vis#vi9'9=#vi#vivl60=#vi#viR,#viK #vi"#vi##vi%#vi&#vi&#viz(#vi*#vi +%1#viP,#viH.#vi.#vi/#vi2#vi2#vi3#vi5#vi6#vi#6D2=#vi7#vi9#vi9#vi:#vi<#vi=<#vi5=#vi<@#vi@N3=#viA#vi!D,#viE#viAH,#viI#viK#viK%4#viL#viXN,#viO#vi\P#viP#viSQ#viS#vi9T#viYTD5=#viU#vi%X#viyX#viY#vi:\#vi|\#vi]#vi`#viM`#via#vic#viDd#viqdN6=#vie#vi i#viii#vi$k#vi;m#vim#vi7= _HP restored.#viO=#viD#viU#viȍ,#vik#vi#vi,#vix#vi#viҘ#vi#viu#vi2#vi  You encounter an orc. It is wielding a +2 heavy hand axe.#viƥ####........^.............#......#####...........#......# #.....................##.....####.....[......##.....####............##.......###...........##......####....#...###..###......##....#...#.......@...##......###---#vi&.###'#...#.........#........#.#..........#o....†..###o   orc (asleep)#..............####........≈≈≈...#........≈)≈...##vi2249.5 (153.0)#viP---504 _#viG#vi#vi ))))))oYou shoot a bolt.  The bolt hits the orc but does no damage.#vi K.o#vi 9o.#viÖ |......===2.1 (1.6)#vi #vi % _The orc shouts!#vic \)))))))#vij ;o.#vi#l ;o.#vin oYou shoot a bolt. The bolt closely misses the orc.#viw ...o 2 orcs (1 wandering)#viw -3.8 (1.7#vi~ #vi v _You encounter an orc. It is wielding a +0 short sword.#viEx ))You shoot a bolt. The bolt hits the orc.#vi.#vip oThe orc is heavily wounded.#vi'#vi;o.#vi$$.#vi%-5.3 (1.5#vis+#vis0p _You encounter an orc. It is wielding a +0 flail.#vi. )You shoot a bolt. The bolt hits the orc!!#vi<2)o   orc (#viҰK.o#vilO.o#viD'.#vi-6.9 (1.6#vi #vi&G _You kill the orc!#viza)))))))#viy5. oYou shoot a bolt. The bolt barely misses the orc.#vi%=t......8.6 (1.7#viI _You encounter an orc. It is wielding a +0 short sword.#vigE )You shoot a bolt. The bolt hits the orc!!))))))#viSoo.......o   orc (wandering)#vi'60.1 (1.5#vi4] _You kill the orc!#vi )))))o  You shoot a bolt. The bolt hits the orc.  The orc shouts!#vi4 K.o#vi> L)....#vi? -1.7 (1.6#vinH #viK \ _The orc is severely wounded.#vi ` )  You shoot a bolt. The bolt hits the orc!!#vi$ W))))#vi `....3.3#viY #vi G _You kill the orc!#vi2#vi@#viQ#viH _No target in view!#viͪ#vin#vi7#viH _No target in view!#vi#vi]#vi  An orc comes into view.#viL ######...... # #........ #.....####.....[...... #.....####...... #.......###.. #......####....#...#...###......##....#...# )....##......####.....)@....###'#...# #...................##viz..........#).....#.....#o........†..####....# o   orc (wandering)####.≈≈≈...# #.≈)≈...# ###.#..#.#..###viU0.0.o#viv#vi<---4.3 (1 _#vi.#vi.1#vi )You shoot a bolt. The bolt hits the orc!)))))#viB :....)#viF 7===5.8 (1.5#viN #viP G _You kill the orc!#viJ #viR #vi8V #viUZ H _No target in view!#viW J#vi H _No target in view!#viå3#vi#vi&.#vi}.# ......#####.# ## #...... #.....####.....[ #.....##### #.......###.. #......####....#....###......##....#...#.).##......### #.....@.....###'#...# ##vi'.#.#.).....#......#.)..†..###.#.....##..≈≈≈...#  #.≈)≈...#  ###.#..#.#..###vi(0.0#vi<---6.8 (1 _#vi#vi'$  Things that are here:#vih _a +2 heavy hand axe; a +0 leather armour#vi\#vi]:---#vi-d#vifH _No target in view!#vi9#vi9#viB#vibGH _No target in view!#vi I#vio P _#vi ,#vi #vi #vi #vi #vi #vi_ #vi #vin #vi #vi #vi #vi #vi ,#vi #vi0! #vi$ #vi$ #vi% #vi&( #via+ ,#vi- #vie2 ,#vi?3 #vi3 #vihA  .≈.≈.≈)≈._≈##.... . .≈........≈≈##.....> ..≈###########........^..... .........## ......##### ....#######. #.. ....#. #.....####... ....#. #.....####... ....#....######.......###.. ##### #(@....#......####. #......####. #)....#. #....##.....)### #....##.............. #.............. #vi$K  #........).....#..... #......)............. .......#........... You pick up a parchment of Rending Blade and begin reading...74.8 (8#viL +5.8 (9#viR #vi/U F _You add the spell Rending Blade to your library.#viS#viG#vi#viH _No target in view!#vi-#vim#vi#vi|H _No target in view!#vi #vi #vi" #vi H _No target in view!#viA.≈.≈.≈)≈._≈##.... .≈.≈≈##..>.≈####..^.##........#####.#.... #.#... #.....####.#.. #.....####.#.######.####vi|# #@.....#......#### #......###......## #......)....## #....##.....)..... #....##. #........ #........).....# #......)... .##viu#vi26.8 (1 _#vie#viè#viV+7.8 (2#viL _g - 10 poisoned darts (gained 5)#viϬ O≈.≈.≈)≈._≈##.... . .≈.≈≈##..>.≈####..^.##........#####.#.... #.# ....... #.....####.# ....... #.....####.# .######.###. #.@....#......####.#......###......##.#......).##.#....##.....).....##....##..#.........#........).....#.#......).....#.#vi #vi} +8.8 (1#vi #vi0 #vi$)≈.≈.≈)≈._≈##.... . ≈.≈≈##.>. .≈#.^.##.#####.#######.... #.# ....... #.....####.# ....... #.....####.# .######.###. #..@...#......####.#......###......##.#......).##.#vi(#....##.....).....###'#....##.#........#........).....#.#......)..†.#.#viR<9#vi#vi#viC 3#vi #vi! #vio% #vi!) ,#vi* #vi7- #vi- #vi#/ #vi#1 #vi4 #vi4 #vi 6 #vi; #vi= #viN> #viy? #viIG X#viH #vidK #viK #vi@M #viT #viX ,#viY #vi:\ #viT^ #vi_ #vi_ #vic #vie #vie #vizg #vii #vil #vi8m #vimo #viZq #vis #viEt #viu #vi x #viz #vi1{ #vi| #vi #vi #vim #vi #vi #vi #vi #viۑ #vi #viL ,#viR #vi #vi" #vi #vi #viw #vi; #vi #viT #vi $  Things that are here:#vi u  a +0 short sword; a +0 chain mail; an orc corpse#vif #vi  _#vi #vi\ #viI #vi #vi #vi$ #vi #vi[ #vi7 #vi` #vi #viX #vi #viW X#vi #vi #vid #vi #vih #vi #vi\ #viY #vi #vi #viC #vi #vi #vi #vi> #vi #vi  #vid B#vi #vi! #viU" #viR# #vi% #vi3( #vi( #vi) #vi+ #vi. #vi{. #viv/ #vi 1 #vi3 #vi3 #vi 4 #vi7 #vi9 #vi: #vi: #vi:< #vi= #vi/> #vi> #viB #viD #viE #viE #vijG #viK B#viK #viL #vi6M #viM #viO #viuR #viR #viUS #vi V #viX #viX #viY #vi[ #vi] ,#vi^ #vig #vii #vij #vix #visz #vi< #vi B#viU #vi #viؙ #vi( ,#viW #viF #vi #vi #vi #vi* #vi #vi? #vi3 #vi #vi #viV #vi} #vi #vi #viv #vi3 #vi #vi #viZ #vi^ #vir #vi #vi #viW #vi #vi ,#vi #vi #vi #vi; #vi  #vi! #vi1% #vi% #vi/ ,#vi3 #vi3 #vi06 #vi= #vi@ ,#viD #viI #vi&M ,#vixO #viV #vi[ ,#viE\ #vir #vis #viz #vi| #vi| #vi~ #viŃ #vi #vi #vi #vi #vi #vi #viJ #vi #vi #vi #viu #vi #viW #vi #vi #vi¦ #vi{ #vi #vi #viJ #vi #vi̱ #vi #vi #vi #vi #vi #vik #vi% ,#vir #vi #vi( X#vi X#vi #vi- #vi #vi #vi #vil #vi #vi5 #vi #via #vi #vi #vi` #vi #vi #vi #vi #vi #vi #vi #vi ,#vi #vi #vi7 #vi #vi #vi> #vi #viK #vi #vi #vix #vi #vi[ #viX #vi* #vi #vi! #viz# #vi/ ,#vi0 #viE4 #vi%7 #vi7 #vi5: #vi< #viQ? #vi? #viA #viC #viF #vi G #viH #viI #viK #vi-L #viaM #viN #viP B#viR #viU ,#vi9W #viY #vi[ #vi[ #vi] #vi~` P  There is a stone staircase leading up here.#vic #vic  _#vid #vif #vih #vi i #vi j #vik #vim #vim #vin #viBp #vir #viMs #vi)t #vi[ #vi ,#vi #viA #viӈ #vi #vi= #vi\ #vi #vi #vi #viڗ X#vi #vi1 #vi #vi #vi^ c  Things that are here:  a +0 dagger; a +0 chain mail; the goblin skeleton of Ijyb _#vi? ,#vi #vi #vi6 #vi #vi" #vi #vi #vi #vib #vib #vi #vi. #vi} #vi #vi #vi #vi< #vi #vi#vi J _The two-headed ogre shouts in stereo!#vi #viP#vi #vi#vi#vi|#viU,#vi#viC* _You open the door.#vi3_#vic4~  You encounter an orc. It is wielding a +0 club.#vi2>#######'#'###### #..#.## .......#####.###.## ...............##.........<................).##.#..............######....#.#..#..#+#.....##. ##.....#<#vi? ........#....#o## #.....#.##......#..# #...... .........##++##.@.# #....... ........##ßD. ##### #....... ........#ß....ß# ##.#....) .......†#$....)# #......#... ........#)l...)# ######......# ......>.#ß....ß# #..#.##...##o   orc (asleep) ........##ß.lß#####.##.#...##.... .........##++##.'.##.#.#..###.... #vi{?`................##.#...#..#.....##viI239314.0)#viJ*45 #viK _#viuS#vi[Q _There is an open door here.#vi8 )o  You shoot a bolt. The bolt hits the orc.  The orc shouts!#vi΃ oThe orc is moderately wounded.You hear a shout!#viڄP.o#viҒ o 2 orcsYou encounter an orc. It is wielding a +0 club.#viP====6.3 (1.5)#vi#vi: _You hear a shout! You hear a bellow!#viw5)#viU.o#viP.o#vi lYou shoot a bolt. The bolt barely misses the orc.#vi?P.o#vi. .lYou encounter an iguana.#vil   iguanaoo 2 orcs#vib===-7.9 (1.6#vi#viT _The orc completely misses you.#vi/} )You shoot a bolt. The bolt hits the orc!#vi|n   orc#vi' u .lYou kill the orc!#vi1 #vi4 G-9.4 (1.5#vi= #vi? P _The orc barely misses you.#vi3 5)#viQ .lYou shoot a bolt. The bolt barely misses the orc.#vi oThe orc hits you but does no damage. The orc barely misses you.#vii *400.9#viZ #viy L _The iguana misses you.#vi z  You shoot a bolt. The bolt hits the iguana!#vi} #vif~c The iguana is almost dead.#vi$-2.5 (1.6#viN#vi> _The orc barely misses you. The iguana completely misses you.#viEH.)#vi lYou shoot a bolt. The bolt barely misses the iguana.The orc hits you but does no damage.  The iguana bites you but does no damage.#vi-4.2 (1.7#vi#vi9 _The orc completely misses you. The iguana misses you.#vi|j  You shoot a bolt.  The bolt hits the iguana but does no damage.#vi2< YThe iguana is almost dead.The orc closely misses you. .YYou encounter a yak.#viG3 oThe iguana bites you. The orc closely misses you.#vi= Y   yakl   iguanaoo 2 orcsYou encounter an orc. It is wielding a +0 club.#vi>\3--5.8 (1.6#viC#viHS _The iguana barely misses you.#vi; )You shoot a bolt. The bolt hits the iguana!#viqoo 2 orcs#vi@ N.o#vil!D.Y#vi4u4--77.4#viG#vifIJ _You kill the iguana!#viz A#'#'###### #...#. #.#####.......###..##..<.........).##.#...######....#.#.#..#+#.....##o ##.....#<.#....#.## #.....#...#Y.# #..##++##@'o# #..##ßD. ##### #..#ß....ß# ##.#....)#vi{ N.†#$....)# #......#.#)l...)# ######......#.>.#ß....ß# #..#.##...##.##ß.lß#####.##.#...##   orc.##++##.'.##.#.#..###.##.#...#..#.....#vi| Ao)#vi<} NoY#vi{} #vi #vi 6---80#vi #vi #vi0))#vi5rQ.o#vir,o#vi~{Yo 2 orcs#viue5====9.9 (1.5#vi _You shoot a bolt. The bolt barely misses the yak. The yak barely misses you. x2#vil6  You shoot a bolt.#viRN  The bolt hits the yak but does no damage.#vi]1--11.5 (1.6#vi #viW( _The yak gores you.#vi )You shoot a bolt. The bolt closely misses the yak. The bolt hits the orc!!#vi. )   orc#vi .oYou kill the orc!#vi 5Y#viX a2=-3.1#viU #vi > _The yak gores you but does no damage. x2#vi| w  You shoot a bolt. The bolt hits the yak!#viP j  The yak is heavily wounded.#vi -4.6 (1.5#vi= #vi Q _The yak closely misses you.#vix  You shoot a bolt. The bolt hits the yak!!#vi>f  The yak is almost dead.#vi?(6.1#viG#viJ _The yak closely misses you. The yak barely misses you.#vi1g  You shoot a bolt.  The bolt hits the yak but does no damage.#vif  The yak is almost dead.#viɽ[0-7.7 (1.6#vi#vi( _The yak gores you.#vi8 †You shoot a bolt. The bolt hits the yak!!#viSo   orc#vi)?o)#vi5V  You kill the yak!#vi9n 1/68-399.4 (1.7 #viE:G_The orc completely misses you.#viB#viDi _Your Fighting skill increases to level 5!#viw  You shoot a bolt. The bolt hits the orc.#vif  The orc is almost dead.#viN6220.9 (1.5#viV#viv _The orc closely misses you. The orc hits you but does no damage.#viYu ~ )You shoot a bolt. The bolt hits the orc!!#vi} R#vi #vim -2.5 (1.6#vi  #vi. G _You kill the orc!#vi #vi #vi #vi H _No target in view!#viB|#vi}#vi#viH _No target in view!#vivNg'#'###### #.#.# .#####.###.###.<...).##.#...######....#.#.#..#+#.....##. ##.....#<.#....#.## #.....#.##..# #.##++##.@)# #.##ßD. ##### #.#ß....ß# ##.#....).†#$....)# #......#.#vi:OR#)l...)# ######......#.>.#ß....ß# #..#.##...##.##ß.lß#####.##.#...##.##++##.'.##.#.#..###.##.#...#..#.....##vioW#viXk3=---30 _#vi\#vi_^]  There is an open door, spattered with blood here.  Things that are here:#viq`~ _a +0 club; a +0 chain mail; a yak corpse#vif'#'###### #.#.#.....#####.###.##.....##.<......).##.#.....######....#.#.#..#+#.....##. ##.....#<.#....#.## #.....#.##.#..# #.##++##.)@# #.#vi=##ßD. ##### #.#ß....ß# ##.#....)..#†#$....)# #......#.#)l...)# ######......#...#>.#ß....ß# #..#.##...##.##ß.lß#####.##.#...##.##++##.'.##.#.#..###.##.#...#..#.....#.#viy#viI---4 _#vi#vio _Items here: )) †††.#viM.......#.# #####.#.#.#.# ######'#'###### ..#.###.###.###.##.....##..<.................).#............######....#.#.#vii#..#+#.....##. #<...#....#.##.##.......#@.#.##++##.))#.##ßD. ##### # #.......... .......#ß....ß###.#....)..##viO#vi -5 _#vi#viP#viȅM####### #.## .......#.# #####.#.#.#.# ######'#'###### ..#.######.###.####..<..........).#............######....#.#.#..#+#.....##....#<..####.##.......#..# .##++##.))#. #viӆ.......##ßD. ####### #..........#vi͐#vi^4=6#vi#viQ#vi:\ ........# #.....#.#### #######.#  #.###.#.# ......#.# #####.#.#.#.# #####'#'###### #..#.############.####.<..........).##.#.......####....#.#..#..#+#.....##@...##.....#<...#....#.####.#.....#.##......#..# #.++##.))#.# #.#vi7] c##ßD. ####### #........#ß....ß# ##.#....)..#†#$....)# #......#..#)l...)# ######......#...#>.#ß....ß# #..#.##...##.....ß#vii #viUj &7#viq #vir #vi# #.....#.#.# #.###.#.# ##.# #####.#.#.#.# #'#'###### #.#.######.###.##.##.<.).##.#.######....#.#.#..#+#.....##.@..##.....#<.#....#.####.#.....#.##.#..# #.##++##.))#.# #.##viE##ßD. ####### #.#.#ß....ß# ##.#....)..#.#†#$....)# #......#....#.#)l...)# ######......#...#.#>.#ß....ß# #..#.##...##.....ß.#vi #vip &8#vi#viJ#vi,# #.....#.#.# #.###.#.# #.#.# #vi,#####.#.#.#.# #.'#'###### #.#.#####'#####.###.##.##.<.).##.#.######....#.#. .#..#+#.....##..@.##.....#<.#....#.####.#.....#.##.#..# #.##++##.))#.# #.#.#vi-o##ßD. # #.#.##ß....ß# ##.#....)..#.#.†#$....)# #......#....#.>#)l...)# ######......#...#.#.>.#ß....ß# #..#.##...##.....ß.##viJ7#vi7.59#vi>#viA#vi&V# #.....#.#.# #.###.#.# #.#.# #####.#.#.#.# #.#'#'###### #.#.#####'######.###.##.##.<.).##.#.######....#.#. #viV/#..#+#.....##...@##.....#<.#....#.####.#.....#.##.#..# .#.##++##.))#.# .#.#.###ßD. # .#.#.#.#ß....ß# ##.#....)..#.#.#†#$....)# #......#....#.>.#)l...)# ######......#...#.#.# .>.#ß....ß# #..#.##...##.....ß.#.#vi_#vim`'30#vif#vih#vi4#vi3#vi#vi ###.# #.###.#.# #... ..#.# #####.#.#.#.# #.## #'#'###### #.........#.#####'#. .........#####.###.##......##.........<.........).##.#######....#.#.#vi l#+#.....##.....#< .....#....#.####@#.....#.##....#..# #.#..........##++##.))#.##.#.#.###ßD. #######..#.#.#.ß#ß....ß# .##.#....)..# .#vi †#$....)# ###......#....#.>#)l...)# ######......#...#.#.# >.#ß....ß# #..#.##...##.....ß ..##ß.lß#####.##.#...##......##viM <1#vi #vi #vi$ ..#####.#.## #'#'###### #.........#.#####'#. .........#####vi޷ ###.##........<........).##.#######....#+#.....##....##.....#<...#....#.####..##..# ....##++##.))#.##.###ßD. #######.#vi|#.#.ßß....ß# ..##.#....)..#.#.#. .#vimc†#$....)# ####......#....#.>.# ...##++##.'.##.#.#..###.......... #vi#vi&2#viH#viS#vi #'#'###### #.........#.#####'#. .........#######.##........<........).##.#######....#+#.....##....##.....#<...#....#.####.#vi.##..# ....##++##.))#.##.###ßD. #######.#.#.ß#vi:ß....ß# ...##.#....)..#.#.#.# #viYo..........##.#...#..#.....#..##.. #vi#viT6=3#viE+#vi,#viO .........#######.##........<........).##.#######....#+#.....##....##.....#<...#....#.####..##..# ....##++##.))#.##.##viP##ßD. #######.#.#.ßß....ß# #=...##.#....)..#.#.#. .†#$....)# ######......#....#.>.# ..........#.####÷#..#........)... #vi4Z<4#vic#vi gV _Found a sapphire ring.#vid .##..<.......).##.#######....#.# #..#+#....##.....#<....#....#.####.#.....#.##......#..# #.#........##++##.))#.##.##.##vi^e ßD. #######..#.#ß....ß# #=..@##.#....)##vie †#$....)# ######......#....#.>#vie k..#)l...)# ######......#...#.# .#vie t>.#ß....ß# #..#.##...##.....ß #vie &...##ß.lß#####.##.#...##.....#vie p..##++##.'.##.#.#..###................##.#...#..#.....#..###vie W.#.####÷#..#........)##vi f 1.##....##...#viVq #vi"r &5#vinz #vi>| #vi7:.##.<.).##.#.######....#.# .#..#+#.....##....##.....#<.#....#.####.#.....#.##.#..# #.#.##++##.))#.##.#.#..##ßD. #######..#.#.##vi8b.#ß....ß# #=.@.##.#....)..#.#..†#$....)# ######......#....#.>.#)l...)# ######......#...#.#. ..>.#ß....ß# #..#.##...##.....ß.##vif8.##ß.lß#####.##.#...##......#..##++##.'.##.#.#..###.##.#...#..#.....#..##.#.####÷#..#.).#.##....###vi5#vi{7=6#viK`.##.<.).##.#.######....#.# ..#..#+#.....##....##.....#<.#....#.####.#.....#.##.#..# #.#.##++##.))#.##.#.#.##ßD. #######..##vi`=.#..#ß....ß# #=@..##.#....)..#.#.†#$....)# ######......#....#..#)l...)# ######......#...#.#.>.#ß....ß# #..#.##...##.....ß.#vi`.##ß.lß#####.##.#...##......#.##++##.'.##.#.#..###.##.#...#..#.....#..#vi`E.#.####÷#..#.)#via7.#.##....###vij#viWk&7#vis#viv#viFm.##.<.).##.#.######....#.#.#..#+#.....##....##.....#<.#....#.####.#.....#.##.#..# #.#.##++##.))#.##.#..##ßD. #######..#.#.#ß....ß# #@...##.#....)..#..†#$....)# ######......#....#.#)l...)# ######......#...#.#via.>.#ß....ß# #..#.##...##.....ß.##ß.lß#####.##.#...##.......##++##.'.##.#.#..###.##.#...#..#.....#...#.####÷#..#..#.##....###vi#vis&8#viV8=9.5 (2#vi#vi1 _j - a +4 ring of protection#viW #vinW #vi^ #vima N _There are no items here.#vil&#vi0*GGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest (weapon)a - a +0 shortbow #vi+nMissiles (go to first with ()d - 10 boomerangs  g - 10 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}b - a +0 leather armour  f - a +0 ring mail  i - a +0 helmet Jewellery (go to first with "=)j - a +4 ring of protection#vio_`i - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (7.0 -> 8.0). Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.#vi߰u Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()d - 10 boomerangs  g - 10 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  b - a +0 leather armour  f - a +0 ring mail  i - a +0 helmet #vi.Jewellery (go to first with "=)  j - a +4 ring of protection#viA9Ai - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (7.0 -> 8.0). Your EV would remain unchanged. #vi9You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.#vi #vi3 #vi .............##.........<........ VicViper1 the Shooter ......................).##.#..... Demigod ...............######....#.#..... Health: 68/68 ======================== ...#..#+#.....##....##.....#<.... Magic: 10/10 ======================== .........#....#.####.#.....#.##.. AC: 7Str: 12 ..............#..# #.#........... EV: 13Int: 11 .......##++##.))#.##.#........... SH: 0Dex: 25 #vi p......##ßD. #######..#..........# XL:  8 Next: 39% Place: Dungeon:5 ......#ß....ß# #@...##.#....)..#. Noise: ---------  Time: 5439.5 (0.0) .....†#$....)# ######......#....# h) +0 arbalest ......#)l...)# ######......#...#. Fire: h) +0 arbalest ....>.#ß....ß# #..#.##...##.....ß ......##ß.lß#####.##.#...##...... .......##++##.'.##.#.#..###......  ..............##.#...#..#.....#..  ..............#.####÷#..#........  .....#........##....##........... Things that are here: _a +0 club; a +0 chain mail; a yak corpse _Items here: )) †††. _Found a sapphire ring. _j - a +4 ring of protection #vij 9_There are no items here.#vi #vi _#vi^ #vi #vi2 ,40.5 (1#vi #vis #vi +1.5 (2#vi6& #vi1/ #vi/ +2.5 (3#vi<7 #vi@ #vi1A +3.5 (4#viEI #viR #viR +4.5 (5#viY #vi[ 8 _You start putting on your armour. You continue putting on your +0 helmet. x5#vi-\ #vid #vi g [ _You finish putting on your +0 helmet.#vi#viVGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()d - 10 boomerangs  g - 10 poisoned darts #vi9Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)b - a +0 leather armour  f - a +0 ring mail #viJewellery (go to first with "=)j - a +4 ring of protection#vie j - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.#vi #viR #vi .............##.........<........ VicViper1 the Shooter ......................).##.#..... Demigod ...............######....#.#..... Health: 68/68 ======================== ...#..#+#.....##....##.....#<.... Magic: 10/10 ======================== .........#....#.####.#.....#.##.. AC: 12Str: 12 ..............#..# #.#........... EV: 13Int: 11 .......##++##.))#.##.#........... SH: 0Dex: 25 ......##ßD. #######..#..........# XL:  8 Next: 39% Place: Dungeon:5 ......#ß....ß# #@...##.#....)..#. Noise: ---------  Time: 5444.5 (0.0) .....†#$....)# ######......#....#[#vi 39;49m h) +0 arbalest ......#)l...)# ######......#...#. Fire: h) +0 arbalest ....>.#ß....ß# #..#.##...##.....ß ......##ß.lß#####.##.#...##...... .......##++##.'.##.#.#..###......  ..............##.#...#..#.....#..  ..............#.####÷#..#........  .....#........##....##...........  _Items here: )) †††. _Found a sapphire ring. _j - a +4 ring of protection _There are no items here. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.#vi #vi -5.0 (0.5#viO #vi% 8 _j - a +4 ring of protection (worn)#vi3#vi"#vi8#vi_#vi,#viI#viץ#vi#vil#vi#vi2,#viĭ#vi#viݲ#vi#vi#viȵ#vi#vi/#vi(#viú#viȼ,#vi#viϿ#vi ,#vi#vi#vi#vi#vi#vi#vi#vi#vi{#vi#vi,#vi#vi#vi#viY#vi#vi#vi2#viv#vi{#vi#vi####'#'###### #..#.##########.......###.####.........<......................).##.#.......######....#.#....#..#+#.....##....##.....#<.#....#.####.#.....#.##.......#..#[#.#..#++##.))#@##.#...........#57.0 (12.0)##ßD. #######..#....#.#ß....ß# #....##.#....)..#.##viO†#$....)# ######......#....#.#)l...)# ######......#...#.#>.#ß....ß# #..#.##...##.....ß##ß.lß#####.##.#...##......###++##.'.##.#.#..###.##.#...#..#.....#..##viB8.0 (13#vi#vi7 + _Found a plate armour.#vi#vi#vi#vi#vi_,#viä#vi#viI,#viy#vi^  Items here: )) †††.#viI#vi _#vi"#vi~]  There is an open door, spattered with blood here.  Things that are here:#vim  a +0 club; a +0 chain mail; a yak corpse#vi4#vi _#vi#viy#vi#vi,#vin#vi#vi#vi9,#vi #vi? _The iguana hisses angrily.#vi #vi u#vi ,#vi #vi#vi\#vi#vi#vi&#vir)#vi)#vi*#vi-#vi0,#vi1#vi5#vi[7#vi7#vi8#viy;#vi=#vi&>#viz?#viD#viG#viEG#viI#viN#viQ#viQ#viS#vi}X#vipZ#viZ#vi[#vii_#viOa#via#vi0c#vig #viHgJ There is a stone staircase leading up here.#vi#vi~#vi*#vi#viÖ,#vi#vi#vi,#vim#vi#viE#vii#vi#vi#viu#vi#vi|#viO#viţ#vi#viT#vi˥#vi,#vi#viֳ7 _You open the door.#vio#vi#vi#vi+@  There is an open door here.#vi@5 _#vi#vi#viֺ#viC#vif#viw7 _You open the door.#vi,3#vi#vi@  There is an open door here.#vi$#viZ _#vi4#vi8#viL#vi#viH#vi#vi#vi6#vis#vi#vi,#vi#vi)#vi#vi#vi9#vil#vi+#viw#vi#vi#viE,#vi(#vi#viS#vi#vi#vi>#vi#vi!#vi#vi#vi#vi#vi#viT,#vi#vi#vi#vi#vi=#vi#viL#viB#viy#vi3#vi#vi#vi#vi#viz#vi#viI#vi#vi`#vi/#vi#vi#vib#vif#vi]#vi#vi>#vib#vin,#vi#vi9#vi#vi#vi #vi ?  You see here a +0 buckler.#vij #vi  _#vi #vii #via #vi #vi #viN #vi ,#vi #vi #vi #vi*#vi#vi#vi#vi#vi #vi#vi#vi.#viq#vi#vi#vi#vi#vi#viO#vi#vi#vi`#vi)#viU#vi#vi0#vi.##.#.##.# #.#  .##.#.##.########.#  >#.##..........#  #.#.##########..###  #vii#.#.#.#..[..........#  #.#.#.#.########.####  #.#...# #.#  #.###.# #.#  #.# #.# #@#  527.0 (69#.# #.#......#  ....#.# #.#<#.####  #...#.# #.# #  #...#.# #.#  #...#.###.#  ......#  #.#.##########  #vi\#.#.#..#  #vi##viu$,8.0 (70#vi1(#vi|*9 _Found a stone staircase leading up.#viI#viX#vi#vi#viO#vi#vi[#vi,#vi#vi#vi#vip#vi#viu#viZ#vi#vi#viN#vie#vi#vi#vi#vi#vi#vi#vi#vi_#vi#vi#vi"#vi%#vin%#vi%#viT3#vi=5#vi5#viC6#viC#viE#viE#viF#vi,S#viT#viU#viV#via#vib#vic#vic#vip#vitr,#viKs#vi݀#vie#viƁ#vi#vi#vi#viJ#vi#viÔ#viҕ#vi#vi#viD#vi#vi#vi#vi#vif#vi#vin#vi#vif#vi#vi#vi#vi#vi?#vi#vi4#vi#vi#vi$#vi#vi #vib#vi#vi#vi#viK#vi#vi#vi}#vi#vi4#vi#vi#vi#vim#vi#vi#vi#vi#vi#vi%n#viu#vi#vih$#vi%#vi%#vi0&#vi"-#vi=.#vi.#vi.#vih6#vi7#vi 8#vis8#viJ@#viqA#viA#virB#viHI#viJ#viJ#viK#viQ#viS#vi`S#viS#vi6Z#viZ#vi:[#vi[#viLb#vic#vic#vi^d#vij#vik#vil#vil#vir#vi4t,#viu#vi|{#vi|#vi'}#vi}#vi8#vi#vi"#viw#vi8#vi#vi-#vi}#vi#vi#vi#vi#vi#vi,#vi#vi|X#vi#vi,#vi#viخ#vi,#vi]#vi#viX,#vi#viй#viT,#vi#viܿ#vi>#vi}#viG#vi#viB#viv#vi,#vi>#vi(#vi<#vi#vi%#vi!#vi#vi#viY#vi8 #viJ There is a stone staircase leading up here.#vik #vi  _#vi #vi#vij#vi#vi#vi$  Things that are here:#vi~  a +0 dagger; a +0 chain mail; the goblin skeleton of Ijyb#vi#vi` _#vi #viE##vi&#viX&#vi'#vi+#vi0B#vi.2#vi75#viu5#vi6#vi9#vi=<#vi~<#vi=#vi@#vi.#ß....ß# #..#.##...## D   acid dragon #vixs#...........##ß..ß#####.##.#...## l   iguana #......##++##.'.##.#.#..####viB#vi#vi~#vi3#vi#viE<.........).....0.0)#vi#vi#viN] _Could not explore, unopened runed door.#vi ###########.#  #.###.#.........#.# #####.#.#.# .#########'#'###### #.. .#...######## .#..........##.........<.. .#...........).##.# .#vi #.......####....#.# .##..#+#.....##....##.....# ........#.@..#.####.#.....# .#.......#..#[#.#. .#.#vi $..##++##.))#.##.#. .+...##ßDlß#######..#... ##.#vi! #ß....ß# #....##.##.#$..O.)# ######......#  #..#)....)# ######...... ##>.#ß....ß# #..#.##...##. .##ß..ß#####.##.#...##.#vi 8O.#viX #vi 21.0 (1 _#vi\ #vi #viB...........# #.....#. ###########.#  #.###.#. ..........#.# #####.#.#.#. #########'#'###### #..#. ######### #.##.........<.... #.........).##.#. #.......####....#.#. ##viC#..#+#...@.##....##.....#<.#....#.####.#.....# #.........#..#[#.#. #..##++##.))#.##.#. +.##ßDlß#######..#... #.#ß..O.ß# #....##.#....) #.#$....)# ######......#. #..#)....)# ######...... #>.#ß....ß# #..#.##...##.#viGKOl#viH#viH.#viU<l#viU&2#vi4`#vic#vij############ #######. ...........# #.....#.# ##########.#  #.###.#.# .........#.# #####.#.#.#.#######'#'###### #..#.#########.# .##.........<.... .......).##.#. .......####....#.#..#..#+#.....##....##.....#< .#viw..#....#.####.#.....#.# ........#..#[#.#. .##++##.))#.##.#. .##ßDOß#######..#........ .#ß...lß# #....##.#....) .#$....)# ######......#. ..#)....)# ######......#viZ<3#vi#vi#viJ #.## ########### #######... ..........# #.....#.# #########.#  #.###.#.# ........#.# #####.#.#.#.# ######'#'###### #..#.#.########.####.<..........).##.#.......####....#.#..#..#+#.....##....##.....#<...#....#.####.#.....#.##.......#..#[#.#.##++##.))#.##.#.##ßDOß#######..#........#ß...lß# #....##.#....)#$....)# ######......#.#vi:#vi&4#viW#vi#vis###  #.### ########## #######.... .........# #.....#.### ########.#  #.###.#.# .......#.# #####.#.#.#.# #vit######'#'###### #...#.#.....########.##.....##.<..........).##.#.......####....#.#..#..#+#.....##....##.....#<...#vi:t#....#.####.#.....#.##......#..#[#.#.#vigt++##.))#.##.#.##ßDOß#######..#........#vitm#ß...lß# #....##.#....)..##vi}#vi&5#viz#vi ### #.# #.# #.....#.#.# #.###.#.# #.# #####.#.#.#.# #viq '#'###### #...#.######.###.##.##.<.).##.#.######....#.#.#..#+#.....##....##.....#<.#vi )#....#.####.#.....#.##..#..#[#.#.##++##.))#.##.#.##ßDOß#..#.#vi v##ß...lß# #....##.#....)..#.#vi+ #vih, &6#vic4 #vi6 #vi^### #.# #.# #.....#.#.# #.###.#.# ##.# #####.#.#.#.# #'#'###### #..#.######.#vi###.##.##.<.).##.#.######....#.#.#..#+#.....##....##.....#<.#....#.####.#.....#.##...#..#[#.#.#vi=\##++##.))#.##.#.#vi\##vi{##ßDOß#..#.#vi0#. #vi#ß...lß# #....##.#....)..#.# #vi#vi#vi&7#viu#vi#vi### #.# #.# #.....#.#.# #.###.#.# #.#.# #####.#.#.#.# #.'#'###### #.#.#####'#####.###.##.##.<.).##.#.######....#.#. .#..#+#.....##....##.....#<.#....#.####.#.....#.##....#..#[#.#....##++##.))#.##.#....#.##ßDOß#..#.#.##ß...lß# #....##.#....)..#.#.#vi#vir&8#vi.#vi#viID### #.# #######.#viD# #.....#.#.# #.###.#.# #.#.# #####.#.#.#.# #.#'#'###### #.#viD#.#####'######.###.##.##.#viE<.).##.#.######....#.#. #vi#E#..#+#.....##....##.....#<.#....#.####.#.....#.##.#viJE#..#[#.#...##++##.))#.##.#....#vixEZ#.###ßDOß#..#..........#.#.#viEq#ß...lß# #....##.#....)..#.#.##viO#viO&9#vi>W#vi"Y#viɊ]### #.# #######.# #.....#.#.# #.###.#.# #.#.# #####.#.#.#.# #.# #'#'###### #.#.#####'#.#####.###.##.##.<.).##.#.######....#.#. ..#+#.....##....##.....#<.#....#.####.#.....#.##.#..#[#.#..##++##.))#.##.#...#.#.##ßDOß#..#...#.#.ß#ß...lß# #....##.#....)..#.#.#.#viƍ#viY#vit 10#vio#vi[#vi### #.# #######.# #vi:#.....#.#.# #.###.#.# #. .#.# #####.#.#.#.# #.# '#'###### #.#.#####'#.#####.#vi7###.##......###.<.).##.#.##vif######....#.#. .#+#.....##....##.....#<.#....#.####.#.....#.##.#viL#..#[#.#.#vi##++##.))#.##.#..#.#. .##ßDOß##vi..#..#.#.ß. .#ß...lß# #....##.#....)..#.#.#.##vi#vi{&1#vi9#viz#vi ### #.# #######.# #.....#.# #.# #vi <#.###.#.# #. #.# #####.#.#.#.# #.# #'###### #.#.#####'#.#####.###.##......#.##.<.).##.#.#.######....#.#. #vi #+#.....##....##.....#<.#....#.####.#.....#.##.#..#[#.#.. .##++##.))#.##.#.#.#. #vib ##ßDOß#..#.#.#.ß. #ß...lß# #....##.#....)..#.#.#.#.#vi& #vi*' &2#vi41 #vi3 #vito ### #.# #######. .# #.....#.# .# #vio #.###.#.# #. .# #####.#.#.#.# #.# '###### #.#.#####'#.#vip }#####.###.##......#.##.#vi

r....#.####.#.....#.##........#'#.#vi>#..#[#.#............##.))#.##.#...........#.#. #vi>Oß#..#..........#.#.ß. .lß# #....##.#....)..#.#.#.#.#viKF#viG&6#viL#vihN#vi6### #.##..#.....#.##vi#.###.#.# #.#####.#.#.#.# #.# #.........#.#####'#.#####.###.##......#.#vi##.<.).##.#.#vi#.#viԖ######....#.#..#'##viY##....##.....#<..#vi#.##vi#.####.#.....#.##.#'#.#viB#..#[#.#........... #viY##.))#.##.#...........#.#. ß##vi~..#..........#.#.ß. #vinlß# #....##.#....)..#.#.#.#.#vi6#vi&7#viK#vi#vi ;### #.#########...#.....#.###.###.#.# #.#####.#.#.#.# #.# #.........#.#####'#. .#####.###.##......#. .##.<.).##.#.#.######....#.#.#'###....##.....#<.#.##.####.#.....#.##.#'#.#..#[#.#...........))#.##.#...........#.#. #..#..........#.#.ß. ß# #....##.#....)..#.#.#.#.8#vi #vi #vi= f### #.#########...#.....#.###.###.#.# #.#####.#.#.#.# #.# # #.........#.#####'#.# #####.#vi4> ###.##......#.# ##.<.).##.#.#.######....#.#.#'####. .##....##.....#<.#.####. .#vi> l#.####.#.....#.##.#'#. .#vi> t#..#[#.#.......... #vi ? .))#.##.#...........#.#...#..........#.#.ß. # #....##.#....)..#.#.#.#.#viD? #viG #viwG &9#viM #viO #vi### #.##..#.....#.##.###.#.# #.#vi^#####.#.#.#.# #.#  #.#.#####'#.#.###.##......#.# #.<.#viߚ).##.#.#.# .######....#.#.#'####.# ##....##.....#<.#.####.# #.####.#.....#.##.#'#. #vit#..#[#.#.......... #vi/))#.##.#...........#.#.#viS..#..........#.#.ß. #vixT #....##.#....)..#.#.#.#.#vi#viŤ'20#vi,#viF#via9#.##########################....................#.....#.####################.###.#.# #..............#####.#.#.#.# #.#############.........#.#####'#.........##. ###.......###.##......###. .........<.........> .).##.##.#viwD# ######....#.#..#'####.#. #.....#<#.####.#. .####.#.....#.###'#...... ..#[#.#............. )#.##.#...........#.# ####..#..........#.#.ß #....##.#....)..#.#.#.# ######......#....#.>.#.......##vi#vi@&1#vi$#vi&#viP#######.....................#.....#.#####################.###.#.# #..............#####.#.#.#.# #.############.##.........#.#####'#.........##.# ##.###.##......###.# ........<.........>#).##.###.# #####....#.#..#'####.#.# .....#<#.####.#.# ####.#.....#.###'#......#[#.#..................# #.##.#...........#.## ###..#..........#.#.ß# ....##.#....)..#.#.#.## #####......#....#.>.#.......#...#......#...#.#.##...#[#viA9;65H2#vi#.....#.#####################.###.#.# #..............#. #####.#.#.#.# #.############.#. #.........#.#####'#.........##.#. #.###.##......###.#. .......<.........#vi.>#.).##.###.#. ####....#.#..#'####.#.#. ....#<#.####.#.#. ###.#.....#.###'#......#. #[#.#..........#viK........#.#.#...........#.##. ##vio}#..#..........#.#.ß#. ...##.#....)..#.#.#.##vi#. ####......#....#.>.#.......#...#.#vi......#...#.#.##...#. .#.##...##.....ß.#.#.......#...#.#vi#vi&&3#vi#vi#viu #.###.#.# #..............#.# ####.#.#.#.# #.############.#.# .........#.#####'#.........##.#.# .###.##......###.#.# ......<.........>#.#).##.##viv #........#.#.# ###....#.#..#'####.#.#.# ...#<#.####.#.#.# ##.#.....#.###'#......#.# [#.#..................#.# ##.#...........#.##.# #..#.#.#.ß#.# #viv ..##.#....)..#.#.#.##.# #viv o###......#....#.>.#.......#...#.#......#...#.#.##viw #...#.# #.##...##.....ß.#.#.......#...#.# ##.#...##......#.#.....##.......#vi6w #vi #vi= &4#vi #viE #vi #.###.#.# #.#.#.#.#.#.# #.############.#.##.#####'#.........##.#.####.##......#.......##.#.#<..>#.#).##.#.#vi #........#.#.#....#.#.#'####.#.#.#. .##.....#<.#.####.#.#.#. #.#.....#.##.#'#......#.#. #.#.#.# #.#.#.#.#.# ..#.#vi b#.#.ß.##.#....)..#.#.#.#...........#....#.>.#.#...#.# #viI ......#...#.#.#.#......#...#.# .##...##.....ß.#.#.#...#.# #.#...##......#.#.....##.#vir #vi #vi &5#vi{ #vi #viI#.###.#.# #.#.##..#.#.#.# #.#####.#.##.#.#####'#.........##.#.##.###.##......#.##.#.##.<.#viJ.....>#.##.).##.#.#........#.#.# #....#.#.#'####.#.#.#. ##.....#<.#.####.#.#.#.# .#.....#.##.#'#......#.#. .#.#.# .#.#vi?J##.#.#.# # .#.#.#.ß.#viaJ5#.# # #viJ##.#....)..#.#.#.#.#.# # ##viJ......#....#.>.#.#...#.# # ##viJ......#...#.#.#.#......#...#.# # ##...##.....ß.#.#.#vi=KL#...#.# .#...##......#.#.....##.#vi5T#viU&6#viZ#vi\#vix#.###.#.# #.#.##.# #.#.#.#.# #.############.#.##.##.#####'#.........##.#.##.####.##......#.......##.#.##.#<...........>#.##. .).##.#.#........#.#.# ....#.#.#'####.#.#.#..[.....#<.#.####.#.#.#.# #.....#.##.#vi#'#......#.#. #.#.###. #.#.#.#.# #. #.#.#.ß.#.# #. #.#....)..#.#.#.#.#vi3#.# #. ......#....#.>.#.#viX^#...#.# #. ......#...#.#.#.#......#...#.# #. ##vi}...##.....ß.#.#.#...#.###. #vi4#...##......#.#.....##.#vi#vi&7#vi#vi!#viWo.#.#.#.# #.############.#.##.# .....#.#####'#.........##.#.##.# ###.##......#.......##.#.##.##vi#.##... ).##.##........#.#.##### ...#.#..#'####.#.#.#..[..#<#vihXm#.####.#.#.#.### .....#.###viyY#'#......#.#... ..................#.###.# .#.##.# #.# .#.#.ß#.# #.# .#....)..#.#.#.##.# #.# .....#....#.>.#.......#...#.# #.##viY9#...#.#.##...#.# #.###.....ß.#.#.......#...#.###.# ...##......#.#.....##...........# #viY=..###........#....#.#.######vi d#vid&8#vinl#viOn#vi+...#.#####'#.........##.#.##.# ###.##......#.......##.#.##.### .<................>#.##.... .##.##........#.#.###### ..#.#..#'####.#.#.#..[...#<#.####.#.#.#.#####.###viY#'#......#.#...#.............#.###.#.#.##.# #.#.#.#.ß#.# #.#. #vi#....)..#.#.#.##.# #.#<#vi...#....#.>.#.......#...#.# #.#.#vi܈#...#.#.##...#.# #.#.#vi##.....ß.#.#.......#...#.###.#.#viae##......#.#.....##...........#. .###........#....#.#.##### .#.....#..###....#.#.#.....#vi֑#viD&9#vic#vi#vi+$ %#.#####'#.##.#.##.# ###.##......#.......##.#.##.# <...........>#.##. ##.#.#........#.#.# .#.#..#'####.#.#.#..[.#<.#.####.#.#.#.##.##.#'#......#.#...#.#.###.#.##vi$ #.#.#.# #.#.##.#.ß.#.# #.#. ....)..#.#.#.#.#.# #.#<##....#.>.#.#vi$ #...#.# #.#.##...#.#.#.#......#...#.# #.#.# .##.....ß.#.#.#...#.###.#.# .#vi% ##......#.#.....##...#. ###.#vi% }#....#.#.# #.....#..##......#....#.#.#.#viD- #vi- #vi- 30#vi3 #vi5 #viK #.#####'#.##.#.##.# ###.##......#.......##.#.##.# .............>#.##. #.#..#........#.#.# #.#...#'####.#.#.#..[.#<..#.####.#.#.#.##.##.#'#......#.#...#.#.###.#.#.#.#.#.# #.#.#.#.#.ß.#.# #.#.)..#.#.#.#.#.# #.#<#.#....#.>.#.#...#.# #.#.#.#...#.#.#.#......#...#.# #.#.#. ##.....ß.#.#.#...#.###.#.#. ##......#.#.....###viuL ...........#..#....#.#.# .....#..##......#....#.#.#.#viR <1#viX #viZ #vix#.#####'#.##.#.##.# .##......#.......##.#.##.#............>#.##. .#...#........#.#.# .#....#'####.#.#.#..[. .#<..#.####.#.#.#.# .#.##.#'#......#.#...#.#.###.#.#.#.#.#.# #.#.#.##.#.ß.#.# #.#.)..#.#.#.#.#.# #.#<#.# .#....#.>.#.#...#.# #.#.#.# .#...#.#.#.#......#...#.# #.#.#.# #.....ß.#.#.#...#.###.#.#.# #......#.#.....##...........#...# #.#....#.#.##..##......#....#.#.#.[9#vis;17H2#vi#vi#.#####'#.##.#.##.# .##......#.##.#.##.#.>#.##. #.#..#.#.# #vif#....#'####.#.#.#..[. #<...#.####.#.#.#.# #.##.#'#......#.#...#....##.###.#.#..##vi#.#.#.# #.#.#.##.#.ß.#vi#.# #.#. .)..#.#.#.#.#vi#.# #.#<#.# #....#.>.#viS #...#.#.# #vi%.....ß.#.#.#...#.###.#.#.# #viG5......#.#.....##...........#...# .#....#.#.##vij9#..##......#....#.#.#.##viM#vi&3#vi#vi#viG.# #.############.#.##.# # .#####'#...##.#.##.# #viG#####.#.##.######## ....>#.##......... .#........#.#.########## #viHv....#'####.#.#.#..[....... #viAH<..........#.####.#.#.#.########. .###'##vidHo#.#...#....#....#.###.#.#..#..#viHn#.# #.#.#.## ..ß..#viHk#.# #.#...... )..#.#.##viH...#.# #.#<#.### ....#.>#viH#.##...#.# #.#.#.##viIß..#...#.###.#.#.##viI#.#.....##...........#...#..........#....#.#.###########vi1Q#viQ&4#viW#viY#vi9# #..............#.##.########. # #.############.#.##.# #. #####'#.........##.#.##.# #. ###.......##.#.##.########.........>#.##.........#........#.#.########## .#vi-*#'####.#.#.#..[....... ....#.####.#.#.#.########.# ##.#'##.#...#....#.#...#.###.#.#..#.#.#.# #.#.#.##.# .ß..#.# #.#......#.#.##vi[v...#.# #.#<#.#####vi>.#.......##.##...#.# #vixß..#...#.###.#.##vif.##.#.....##...........#...##vi#vi&5#vi#vi#vif  #.#.##.#.#  #.############.#.##.# #.#'#.........##.#.##.# #.# #......#.......##.#.##.#.#....>#.##.##........#.#.#..##'####.#.#.#..[.#.####.#.#.#.#.# #.#vi) 1#'#....@.#.#...#....#.# #.###.#.#..#.# #.#.#.# #.#.#.##.# #.#.ß..#.#.#.#.#.>.#..#.#.#.#.#vif =ß.#.#.. #vi <6#vi^ #vi #viX:#.#.##.#.# #.############.#.##.# #.# '#.........##.#.##.# #.# ......#.......##.#.##.#.# ...>#.##.# #..#.#.#..##'####.#.#.#..[.#.####.#.#.#.#.# .#'#.....@#.#...#....#.# #.###.#.#..#.# #.#.#.# #.#.#.##.# #.#.ß... #.#.#.#..#.>.#... #.#.#.#..ß.#.#....... #vi`#vi`&7#vif#vi,h#viZ^M##################........................######  #.########## ###'#.. ###.#.##.########..>#.##..........# #.......#########..##'####..[...........####.#@#.#.########.####'#...#.....#. ..#.#............#.# #.#.#.##.#....#...##viH#vi&8#vi#vi#vi4DdM......................######### ##################........................######  #.########## ###'#.. ###.#.##.########..>#.##..........# #.......#########..##'.[...........####.#.#.#.########.####'#......#.#...#.. .................#.###.#.#..#.#....#vi EA..........#...##viPM#viN&9#viS#viU#viMM#####################.# ......................######### ##################........................######  #.########## ###'#.........##vi,b #.......##.#.##.########..........>#.##..........# #.......#########..##'.[...........####.#.#.#.########.### ........#'#......#.#...#....#.#.........#...##vi#vi'40#viU#vi#viU M ## #####################.# ......................######### ##################........................######  #.########## ###'#.........# ###.#.##.########..........@#.##..........# #........#.#.##########..##'####.[.......... ........#.####.#.#.#.########.###.....##vi #viK &1#viߓ #vi c _There is a stone staircase leading down here.#viaGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()d - 10 boomerangs  g - 10 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)b - a +0 leather armour  f - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)#viD Potions:  Potions !  d - a dark potion  f - a red potion  A - a potion of attraction  c - 2 potions of curing  w - 2 potions of heal wounds  p - a lumpy coppery potion  q - a smoky silvery potion  a - 2 potions of ambrosia#vi~ ( Scroll Scroll?  s - a scroll of butterflies  N - 3 scrolls of noise  f - a scroll of feart - 2 scrolls of teleportation  k - a scroll labelled ETWIEW EXTOCRU  x - a scroll of amnesiamcroll labelled GAS ONUN ULI#viދ#vi&#vi3###VicViper1 the Shooter #####################.#Demigod ......................########## Health: 68/68 ======================== ##################.............# Magic: 10/10 ========================#..............#.##.########.# AC: 12Str: 12#.############.#.##.##.# EV: 13Int: 11 ###'#.........##.#.##.##.# SH: 0Dex: 25 #viN......#.......##.#.##.########.# XL:  8 Next: 39% Place: Dungeon:5 ................@#.##..........# Noise: ---------  Time: 5641.0 (0.0) ......#........#.#.##########..## h) +0 arbalest ........#'####.#.#.#..[.......... Fire: h) +0 arbalest ........#.####.#.#.#.########.### ........#'#......#.#...#....#.# .................#.###.#.#..#.# ..#.#............#.# #.#.#.##.# .#.#.ß...........#.# #.#......# #.#.#.#..........#.# #.#<#.#### _The iguana hisses angrily. _The acid dragon roars! _The two-headed ogre shouts in stereo! _Could not explore, unopened runed door. _There is a stone staircase leading up here. #vi~N_There is a stone staircase leading down here.#vi#vi#vi#vi*#vi4#vi##vi!)#vi,+22.0 (1 _#vi7$vi6 ..#  #.# # #.# #. ... ..##.##.#   #.......#   ........# #@# #.# #.# #.# #.# ..# .>. ### $vi C3.5 (2.5$vi N _You climb downwards.  Found an escape hatch in the floor.$via _There is a stone staircase leading up here.$vi  _ ### ..# #.# # #.## #. ......##.##.#)#.#.......@.#4.5 (1.0.#..#.##<## #.# #.# #.# #.# ..# .>.###$viy A5.5 (2$vi $vi " + _Found a quarterstaff.$vic'$viS($vi)$vi+$vi0$vi4,$vi85$vi8,$vi:$vi<$vi?$vi?$vi+G,$vi{y#..#.# #..... ####.##.##.... #......##...##.##.#..)#.......# #.........# #..#..#.##<# ##.#.##.# #..@.##.#50.5 (5 #....####.##..... #.##..... ..##..... .>.#...>. ####.....###### 1.5 (6 _Found a stone staircase leading down.$viߪ3$vi]$vi߯$vi$vi\B$viY$vi$vi$viT$vi<$vi$vi$vi$vi'$vi$vi$vi$vi,$vi$vi$vi8$vi$vi$vi$vi$viD$vi$vi$viK  There is an escape hatch in the floor here. _$vio,$vi $vi<$viq!h  You encounter a scorpion.$vi(O..)#.......#  # ##.........#.  #.#..#..#.##<#s  #...###.#.##.#.  .....#....##.#.## ##....####.#..# #.....####.##.# #..........##.# $vi)&#.....##..>..@# #...>.##.####(# #.....##.# #.# ########.# :.##.# #.##.# #.# s   scorpion (wandering)#.. ..### ###$vi*/62.5 (11.0)$vi,A.s$vic2$vi333.5 (12 _$vi9$vi;$viZ †You shoot a bolt. The bolt hits the scorpion!!$vi5i Q))))$viW 2....$vi D44===5.1 (1.6)$vi $vi L _You kill the scorpion!$vi$vi$vi$vi)H _No target in view!$vi$vi$vi$viH _No target in view!$viW # ##....#..#..#.##<..###.#.##.#†.....#....##.#.## ##....####.#.......####.##......#.##..>..$viX>.##.####..##.# #.#####:##$vi`$vi_a'---$via 60 $via _$vig$vin$vioG---7.1 (2$vi4t$viK6 _g - 13 poisoned darts (gained 3)$vi .#..#..#.##<..###.#.##.#†.....#....##.#.## ##....####.#...#.....###..>..>.##.####..##.# $viJ#######.#..: #.#.###$vi$vi$vi%$8.1 (1$vi$vi$viB L #...###.#.##.#† .....#....##.#.## ##....####.#..# #.....####.##.# #..........##.# #.....##..>...# #...>.##.####.# #.....##.####.# ########.#..@.# #.#.##.# #.# #.# #.. ..# ## ### $viSI $viI &9$vi>O $viW X  You pick up a book of Movement and begin reading...$visX ,70.1 (2$viG] $viH_ ~  You add the spells Volatile Blastmotes, Vhi's Electric Charge and Gell's _Gavotte to your library.$vi!X $viX 3$vi%[ $vi(^ ,$via ,$vi c ,$vi;c $vid $vif $vif $vi,g $vih $vii $vi5j $vij $vik $vin $vin $vi=o $viep $viq $viq $viFr $vi&t $vi^z S #.....##..>...#$viz % #...>.##.####.# #.....##.####.# ########.#....# #.#.##.# #.#.##.# $viP{ #......# ###.#### #@# 6.1 (6.•......# .########    $vi} E $vi $vi4 A7.1 (7$vi + _Found 3 flux baubles.$vi H I$vi\S $viX $viZ $vi^ B$vih $vii $vik $vi'n ,$vin $vi4p $vit ,$viu $vix A  You see here 3 flux baubles.$viU{ $vi{  _$vi| $vi~ $vi $viS $vi؂ $vi n$vi΍ ,$vi B$vi $vi۔ $vih $viӘ $vi+ $vio ,$vi ,$vi $vi+ $vi ,$vik $viܥ $viN $vi $viA $vi˪ $vi_ $vi $vi $viE $vi $vi $vi $vid $viV $vi $vi= $vi $vi ,$vi $vi $vi $vi $vi $vi9 $vi I #.....##.####. ########.#.... #.#.##. ######### #.#.##. #.......# #......# #.#####.# ###.###$vi( %#.##.#####.######.##•.........•......#####.########700.1 (23.0) #.#####.# #.......##########$viX +$vi B1.1 (24$vi $vig + _Found 2 flux baubles.$vi :$viR:$vi;$viI>$viB$vi C$viH,$viI$vitJ$vi$K$viL$viP$viEP$viQ$viR$vi,U$vimU$vi9V$vi4YA  You see here 2 flux baubles.$viiK _$vim$vip$viSp$viq$vis$viu$viv$viw$vir$vi$vi$vi$viA$vi=,$vi$viĔ$viu,$vi$viǙ$vis$vi J$vi$vip$vi$viVB$vi$viO,$viu$vi$vi,$vib$vi$viM$vi$vi]$vi4$vi,$vit$vi$vi$viW4$vi$vi$vi$vi$vi$vi($vi*$vi .,$vi@/$vi0$vi5,$vi6$vik:$vi?$vi X,$viX$viGb....<#.....## ####$ #....:##....... ........# #.. # #.......# ..... # #.......# #.... #... ##.##...##.###..@........)#......32.1 (31#.......#.##........#.......#.#..#..#.######.##.#...###.#.###.# .....#....## #.# ###....#### #.# #.....#### #.# #......... ##.## #.....##..$vibk$vik%3.1 (32$viquO _Found a stone staircase leading up.$vi4$vi`$viH _No target in view!$viYI$vi_\$viIa$vigP _$vil$vil$vim$visp$vi=s$vis$vit$viw$vi{$viG|$vi^}$vi,$viB$vi  . #.#.  #.#.#.  .....  ###........<#.......## ####$ .......@##....... ...#........# #.. ###.......# ..... ##.......# #.... #...#.......#.##...###...........)#......#.......#.##........#.......#.#..#..#.######.##.#...###.#.##You pick up a parchment of Maxwell's Portable Piledriver and begin reading...8.1 (5.0)9.1 (6$vid$viɠV _You add the spell Maxwell's Portable Piledriver to your library.$vi$vi$vie$viH _No target in view!$vi< J$vi/? H _No target in view!$vi?# $vi# $viU' $vi+ $vi0 $vi5 : _$vie6 $vi: ,$vi,< $vi> $viA $vi B $vi:C $vipE $viYI $viI $viJ $viM $vii $viil $vip   You encounter a gnoll. It is wielding a +0 whip.$viw . ... ....#.#. j.. ....#.#.#. #.# ...#..... #.# ...####... #.#....#.....<# #.#....#.......#######$.....## ### ........##....@....... ..# ...#........###.....## #.# # ##.......# ......####.##.# $vix m#.......# #.....#......#.......#.##...##.##.##...........)#.......# j   gnoll (asleep)#.......#.##.........#.#.......#.#..#..#.##<#.####.##.#...###.#.##.#†$viۃ j45  The gnoll shouts! You hear a shout! x2$vi Q.j$vi jj 2 gnolls (1 wandering)$vi` 4==6.1 (7$vi $viN p _You encounter a gnoll. It is wielding a +0 whip. $viV))))))) $vi-{. $vi?|Q.j $vi#O.j $vi...$   gnoll $vi5=7.6 (1.5 $vi $vii _You shoot a bolt. The bolt barely misses the gnoll. $vi9~ ))You shoot a bolt. The bolt hits the gnoll. $viQ.j $vi+4$ $vi(9.1 $vi% $vi3 _The gnoll is lightly wounded. $vib )You shoot a bolt. The bolt hits the gnoll!! $vi @) $vi Ej. $viE } $You kill the gnoll! $viS 6550.7 (1.6 $vi  $vi 2 _The gnoll leaves your sight. $vi9 4 $vix  $vi H _No target in view! $vi4 $ví $vi $vi˅ $vivg  A gnoll comes into view. $vivM ..j  . ... ... ....#.#.#.. .. .###... .#.<# #)#....# ######### ##.....##............ ..#  $vi͐...#........#### #.# ##.......# ......####.##.#....j   gnoll (wandering). $vi=...#..#. $viJ`.j0.0 $vi֡Wj $vi3-1.7 (1 $vi $vi _The gnoll shouts! $vi9Q _You see here 3 gold pieces. $vic )))))You shoot a bolt. The bolt hits the gnoll. $vi5Q.j $vi...)=3.3 (1.6 $vi $vi~3 _The gnoll is lightly wounded. $vi )You shoot a bolt. The bolt hits the gnoll!! $viz R)))) $viC> R...) $vi1B 064.9 $viI  $viK I _You kill the gnoll! $vi> 4 $viD  $vi)O H _No target in view! $vi $vi $vi $vil , $vi $viRM _You now have 201 gold pieces (gained 3). $vixf  You encounter 2 gnolls. $vi~A...jj...... .........  #.#. .).......  #.#.#.  $vi5#.#....# ..... #.#....#  ###...  $vi#.#....#  .....<# #)#....#  .#######.@....## ###  $vi ---  .##........#  ...#. $vi< /###.....####.# # ##.......# .#.......# # $vi\ #.......#.##...##.##.#  $vi jj 2 gnolls (polearms, wandering)#...  $vi   $vi.&.j50j. jThe gnoll shouts! You hear a shout! $vi2h j   gnoll bouda (wandering)j   gnoll (polearm)You encounter a gnoll bouda. It is wielding a +0 club. $vi3U==-6.9 (2 $vit< $vicL2 _The gnoll leaves your sight. $viw[))))))) $vimwQ.j $vi^x8.j $vix $viy!. $viy.j $vi{6j. $vi,... $vi<%= $via8.5 (1.6 $viN $viՎi _You shoot a bolt. The bolt barely misses the gnoll. $viv ))) You shoot a bolt. The bolt hits the gnoll! $viG M.j $vi .j $vi C.j $vi ..j 2 gnolls (polearms, 1 wandering) $vi: )60.1 $vi  $vi Y _The gnoll is almost dead. $vik )You shoot a bolt. The bolt closely misses the gnoll.The bolt hits the gnoll bouda!! $vi @)))))) $vi jj 2 gnolls (polearms, 1 wandering) $vi+ Q.j $vi >.j $vi֠ .jYou kill the gnoll bouda!......91.7 $vi S _The gnoll closely misses you. $visc`))))))) $vig )jYou shoot a bolt. The bolt completely misses the gnoll. $vi oThe gnoll barely misses you. $vix.....j. $vi{o   orc $vi-3.2 (1.5 $vi $vio _You encounter an orc. It is wielding a +0 club. $viP`))))))) $vi .jYou shoot a bolt. The bolt closely misses the gnoll. $viSJ.o $viS.o $viHG.j $viNs....j. $vi-4.8 (1.6 $vi $viU _The gnoll barely misses you. x2 $vi )))))))You shoot a bolt. The bolt closely misses the gnoll. $vix .jThe bolt barely misses the gnoll.The gnoll shouts! $vidxQ.o $vi...j.j) $viC-6.3 (1.5 $viϋ $vi< _The gnoll hits you but does no damage. $vi )You shoot a bolt. The bolt hits the gnoll! $viS)   gnoll (polearm) $viJ Q.j $vi>K L.o $viO , . $viO ^oYou kill the gnoll! $viX . $vi\ (7.8 $vid  $viOg < _The gnoll hits you but does no damage. $vi+ ]))))))) $vi   $vi; .oYou shoot a bolt. The bolt barely misses the orc. $viC =..... $vi Z57----9.3 $vi  $viw E _The gnoll hits you from afar with a +0 halberd! $viA] )  You shoot a bolt. The bolt hits the orc! $vi( $viV  You kill the orc! $vi 75070.9 (1.6 $viV $vie _The gnoll completely misses you. The gnoll misses you. $vil )You shoot a bolt. The bolt hits the gnoll!! $vi+A) $vi#) $vi^8----2.4 (1.5 $vi $viI _You kill the gnoll! $vi4 $via $viH _No target in view! $viX( $vi( $vi^0 $vi2H _No target in view! $vi n _9 $vi  $viT  $viM  $vi  $vi# L60= $vid  $vi  $vi  $vi  $viv  $vi  $vi  $vi  $viS #1 $viz 2= $viq  $vi  $vi  $vi  $vi  $via  $vi  $vi  $viF %2 $vi  $vi   $vi a3= $vi  $vi , $vi  $vi#  $vi$  $vi'&  $viH*  $vi* U4= $vin,  $viJ0 , $vi1  $vi6  $viK6  $vi8  $vie? ;5 $vi(@  $viE , $viXH  $viM  $viM  $viO  $vi;U  $vi|U K6= $viZW  $vi\ , $vie  $vik  $vik  $viqo  $vi]t  $vit ?7= $vit  $viv  $vi{  $vi$|  $vi}  $viƂ , $vi  $vi/ , $vi  $vi  $vi2 K8= $viW  $viȗ 1 _HP restored. $vi  $viڜ  $vid  $vi  $viY  $vi  $vi  $vin  $vi , $vi , $viּ  $vi] 9= $vii  $vi(  $vi  $vi&  $viS  $vi  $vi  $viF  $viH  $vi  $vi  $vi  $vi  $vi  $vi  $vi  $vi  $vik  $vig  $vi  $viQ  $vib  $vi  $vig  $vi  $vi $vif  Things that are here: $vi"s  a +0 club; a +0 leather armour; a gnoll corpse $via& $vi' _ $viv) $vi/ $vi{7, $vi9 $vi<< $viA $viB $viD $viF $vi]L, $viN $vi3P $vi$U, $viV $viX $vi] $vi1^ $viD_ $via $vie $vif $vi g $vij $vi  $viR $vi*  .#  #. ..  ##.## .#  #...# .##  #...# .<  #...# .#  #...# ######.###### #...# #...... ---825.4 (53.0)  $vi8#####...####.#### .......)......##...##..# ..............##....# . ...)..........##.#..# ###.#....#######$##.#....# #..... $viNj+#.#.)..# ####.###)#)...# $viX^---6.4 (54 $vi $vi9 _Found a stone staircase leading up.$vi~$viT$vi"$viH _No target in view!$vih$vij$vin$vipH _No target in view!$vi]$vi]$vi^$vi-a$viAd$viIiP _$vik$vik$vil$vi.n$viq$vi;r$vir$vis$vitw$viw$vi@x$vify$vi|$vi}$vi}$vi,$vi~$viN _You now have 220 gold pieces (gained 19).$vi$viL$vi$vi$vi3$vi$viw$viR$vi$vi$viߖ$vi $vis$vi$vi($viҝ$vii$vi$vi*$vi$viH$vi$vi$vid$vi$vi1$vi$vi׮$viA$vi$vi$vi$vie$vi$vi$vi_$viļf  You encounter an adder.$viJ.........##.#..# # ....#######.#..##.#... ....# #.........# .)..# ####.###### $vi*)...# #.# ....##########.### .........##......# ....####.##.##.#.# ....####.##.##.#@# ....#...... #..# ##.##.# ###.##S.... $viI[)#.......# #.# ###......#. ..# .#..#.##<#. ### $vifS   adder (asleep) ###.#.##.#† .#....##.#.## $vi5....####.#..#$viz^41.4 (15S.$viXS$vi5==2.4 (16$vi$vi/ _The adder hisses angrily.$vi @))))$viEZ 4S.$vi*^ ..  You shoot a bolt. The bolt closely misses the adder.$vic 9=3.9 (1.5)$vi;j $vij R _The adder barely misses you.$vi y  You shoot a bolt. The bolt hits the adder.$vi\l  The adder is heavily wounded.$vi](5.4$vib$vie $viq_The adder closely misses you. The adder misses you.$vi<6)$vi SYou shoot a bolt. The bolt closely misses the adder.$vi(6.9$vi}$vi~ _The adder barely misses you. The adder misses you.$vir6)$via SYou shoot a bolt. The bolt closely misses the adder.8.4$vic$viMfV _The adder closely misses you. x2$vi7u6)$vi ' $viSYou shoot a bolt. The bolt closely misses the adder. The adder misses you.9.9$vi $vi = _The adder bites you but does no damage.$vi 6)$vi 8S$viÐ )51.4$vi $vi _You shoot a bolt. The bolt misses the adder. The adder closely misses you. x2$vi  $vi \.  You shoot a bolt. The bolt hits the adder!!$vi )$vib $vie 513.1 (1.7$vit $vipv I _You kill the adder!$viJ0$vi0$vi6$vi:H _No target in view!$viCI$vinE$viI$viNP _$viQ,$viR$viS$viW,$viX$viUZ$vi^,$vi`$viza$vi*g$vig$vih$viZk$vio$vio,$viq$viu$viv$vicv$vix$viz$vi_{$vis}$vi}$viS,$vi$viΆB$vin$vi$vi'$viq$viČ$vij$vik$vi$vi:$vi$vi$vi?$viژ$viN$viܝ$vi$vi$vi0$viŢ$vi$viZ$vi$vi,$vi$vi$vi,$vi$vi$vi$viI$viܰ$vi$vi|X$vi$viD$vi$vi$vi,$vi$vi$vi,$vi$vi$vi,$viQ$vi=$vi*,$vi$vi$viP$vi$vi$vi$via$vi$vi)N _You now have 230 gold pieces (gained 10).$vi3$viR$vi$vi$vi$vi$viw$vi$vi$vi8$vi$vi$vi,$vi$vik,$vi$vip$vi$vi$viN$vi$vi$vi$vi3$vi{$vi$vi$viD$vi$viP $vi $vi $viE $vi$vi$vi%$viW$vi+$vi_$vi$vi$vi($viu$vi$vi$vi$vi>$vi$vi $vi#$vi<$$vi$$vi&$vi)$vi&*$vi{*$vi+$vi{.$vi.$vi.$vi/$vi3$viS3$viz3$vi4$vi8,$vi#9$viE:$vi=,$vi@>$vi^?$viB$viC$viC$viD$vi)I$vi_I$viI$viJ$viN,$viN$viP$viT$vigU$viU$viV$viZ$vi\Z,$viM[$vi],$vi]$vi^$vi`,$vi`$via$vi c$vi6c$vic$vie$vif$vig$vi8g$vig$vijX$vil,$vil$vim$vio,$vio$vip$vir$vir$viGs$vit$viyv,$viv$viUw$vi;y$vixy$viy$vijz$vi|,$vi}$viR~$vi0,$vi$vi$vi$viG$vix$viI$vi$viU$vi~$vi$vi,$vi $vi3$vi$vi$vi4$vi_$vi $vie$vi$vi$vic$vi$vi$vi$vi$viA$vi$vi$vi,$vi$vi$vi/$viw$viѮ$vi$vir,$vi$vi$vi۸$vi9$viu$viк$vi$vi$viP$viP  There is a stone staircase leading up here.$vi$vi# _$vi$vi$vi$vi$vi/$vi$vi,$viB$vi$vi@$vi$vi$vi$vij,$vi$vi$vi',$vi$vi%$viB$viQ$vi$vi>$vi$vi$vi.$vis$vi$vii$viM,$vi$viJ$vi,$vi $vi$vi$viI$vi$vi$vi,$vi$vi>$vi,$viH $vi $vi7,$vi$vib$vi,$viL$vi$vidB$vi$vi1"X$vie#$vi#$vi#$vib'$vi(,$viD)$vi$*$viG-X$vi,4$vi4$vi6,$vi$7$vi7$vi`9$vi9$vi:$viG;$vi ?$viX?$vi?$vi@$viBC,$viC$viE$viG,$vi(H$viqI$viM,$vi N$viT$viLd$vid$vig$vi;h$viph$vii$vim$viqm$vim$vi6o$viJq,$viq$vir$viWt,$vit$vix$vi|$vi}$vik}$vi$vie$vi„$vi$viڇ$vi$vi$vi8$vi$viۓ,$vi|$via$vi_$vi$vi$vin$vi$vi$vi$vi#$vi$via$vi7$vir$vi,$vi$vi$vi ,$vi$viY$vi$vi<$vi'$vi$vi$vi$vi$vi$vi$vi$vi#$viD  You see here a +0 quarterstaff.$vi>5 _$viy$vi,$vi,$vi$vi$vij,$vi;$viZ$vi%X$vi$vi$vi$vi$vi& $vi $vi"$vi]$vio$vi$vi{$vi$vi` $vi $vi!$vi#$vi ($vi($vi)$vi+$vi/,$vi0$viN2$viK5i  You encounter a sky beast.$vi< #####...#### .. .. .......).... . .... ............ #.#.#? ...)........ #.#.#. ###.#....### ..... #.#....# ####... #.#.)..# ......<##)#)...# .......@#######......###--- .........##............. ....#........###.....### ..F ##.......#.......### # #.......#.#.....#.. #.......#.##...##.# F   sky beast (asleep) #...........)#..... #....$vi=...#.##....... #.......#.#..#..#.#$viF2984.1 (131.0)$viG?---5$viH2 _$vi $vi> $viC $vi|C K7=$viuD $vi_H $viH $vilI $viM $viM $viN $viJS $viS U8=$viT $viY $viTY $vi-Z $vi^ ,$vi_ $viac $vic %9$vid $vi:j ,$vij $vidn $vin $vio $vi9s $vis L60=$vit $vix ,$vijy $vi| ,$vi| $vim ,$vi $vis $vi U1=$vi҅ $vi $vi $vi $vi ,$viv $vi $vi %2$vi $vib ,$viC $vi_ $vi $vi $viǜ $vi K3=$vi $vi $viD $vi_ $viԫ ,$viì $vi| $vi۰ U4=$vi X$vi˽ ,$vi $vis $vi %5$vi $viI $vi $vi $vi[ ,$vi $viS B$vi $vi K6=$vi $vi $vi1 $vi0 $vi $vi $vi $vi k7=$vi $vi ,$vi $vi ,$vi $vi a8=$viW $vi $viS #####.... ......# .) . .....[  #.#.#?># ...) #.#.#.. ###.#.... ...... #.#....##...# #.#.)..#.<## #)#)...#.@.#######......---6052.4 (55.0)...##.#........###...... ##.......#.$vi## #.......#.#.....# #.......#.##...##. #.....)# #.#.##...... #.#.#..#..#.$vi^---3.4 (56$viH$viL _Found a leather armour. Found a stone staircase leading down.$vi8v _You see here a sky beast corpse.$viŊP $viB_No target in view!$vin4$vi'$vi!H _No target in view!$viۣ$viS$vi$vi/H _No target in view!$vips $vis $vit $vi0v $viBy $vi| : _$vi P  There is a stone staircase leading up here.$vi2 $vi  _$vi{ $vi $vic $vi 9=$viЋ $vi3 $vi ,$vi $vi $vi ,$vi $vi $viM $viy $vi x _t - 3 scrolls of teleportation (gained 1)$vi $viѫ $vi $vi $vi $vi $vi $vi $vi $viV $vi $vi' $vi' B$vi9 X$vi| $vi $vi $vi $vi M _You now have 234 gold pieces (gained 4).$vi .....#..###..#)### ##  .....##.# #.  #.#.#.# ##.# #.@.# #...# 67.4 (14 ##.## #...#  $vi& ##.## #...#  ###...## #...# #......# #...##......# #####...##...#......###........)..........[..........#.#.#.>###....).....$vi) $vio ,8.4 (15$viS $vi $ _Found a spear.$vi> $vi~> $viN $vi$Q H _No target in view!$vi$vi$vi$vixH _No target in view!$vi$vi$vi$vi$vif _$vieB$vi$vi$viG$vi!$$vi&,$vi!'$vi)$vi-,$vi.$vi/1$vi75,$vi,F$vi(H$viL$viM$viM$viV=  You see here a +0 spear.$vi[$vi}\ _$viy]$viq_$vic$vid$vie$vif$vij$viGk$vilm$vip$vi:q$vixr$vivN _You now have 244 gold pieces (gained 10).$vi8{$vi{$vi|$vi$vi9$vi$vi$vi$vi,$vi$vi[$viK$vi$vi$vi`$vi,$vi/$vi$viw,$vi$vic$vi,$vi$vi$vi,$vi>$viP$vi,$vi$viŮ$vi)$viq$vi $vi2$viʸ,$vi)$viO$vi,$vi$vif$vi$vi$vi_$vi;$vi,$vi"$vi$viy$vi$vi,$vig$vi$viJ$vi$vi6$vi$vi$vi,$vi}$vit$vi$vig$vi6$vi$vi$vi$vi<$vi8$vi$vi+$viI$vi$vi$vi$vi$viy,$vi.$viG$viB,$vi$vi$vit ,$vi $vi $vij$vi$viw$vi^$vi/$vi$vi$vix$vij$vi$vi $vi"$vie&$vi&$viY'$viI($vi,,$vi1B$vi2$viH3$vi@5$vi9,$vi:$vi <$viBA,$viA$vibB$viE$vi!F$viRF$viK,$viL$viSMq _c - 3 potions of curing (gained 1)$viO3$viP$viQ$vi^U,$viU$vi(W$viaZ,$vi[$vi]_,$vi_$vibN _You now have 254 gold pieces (gained 10).$vie$vif$vilf$vig$vi?i,$vii$vil,$vim$viRm$vin$viq$vir$viXr$vis$viv$vi*w,$viw$vigy,$viy$vi=z$vi|,$vi|$vi~$vi ,$vi$viÂ$vi/,$vi$viq$vi:,$viՌ$viK$vi,$vib$vi$vi,$viy$vi$viߗ,$vi8$vi[$vi,$vi:$vi$vi9,$vi$vi$viĨ,$vi)$vi$vi  You encounter a gnoll bouda. It is wielding a +0 whip.$viӳ;.......##......##.. .......##......# #####.. #....### ...#......###........ #....### ..........[.......... #......# ...#.#.#.>###....)... $vi5#.##.#.# ...#.#.#..# ###.#.. #.##.#.# .. #......##.. #.#..#.###########...## #.#.) #.#.##.##...#...@...<## #)#). #.#.##.##.#.........†.#######.... #......##...#..........##........ $viv###.######.##.....#........###...#.######.##.....##.......#.....#........#########.......#.#... j   gnoll bouda (wandering)########## #.......#.##.. #...j)# #.......#.##..$vi=134.4 (66j.j$vi35.4 (67 _$viy$vi ))))) You shoot a bolt. The bolt hits the gnoll bouda!$vikQAj.$vi^8......$vi_;===6.9 (1.5)$viuh$vi1jf _The gnoll bouda is moderately wounded.$vi )))) You shoot a bolt. The bolt hits the gnoll bouda!$viR j.The gnoll bouda is severely wounded.The gnoll bouda gazes fiercely through you!$viX j.  You feel your attacks grow feeble.The gnoll bouda gazes fiercely through you!$vi,d -..$vie Y8.5 (1.6Weak $viu  _You feel as though you will be weak longer.$vip )You shoot a bolt. The bolt hits the gnoll bouda!!$vixv b))$vi jYou kill the gnoll bouda!$vi 6j.$vil..j   gnoll (swift)$vi 6240.0 (1.5 _You encounter a gnoll. It is wielding a +0 whip.$vi%$vi.k _Your Evocations skill increases to level 5!$viA )))))You shoot a bolt. The bolt hits the gnoll.$vi4j.$vit jThe gnoll is lightly wounded.$vi9j.$vim....j 2 gnolls (1 polearm, 1 wandering, swi…)$vi,'1.5$vi$viq _You encounter a gnoll. It is wielding a +0 spear.$viF )))You shoot a bolt.  The bolt hits the gnoll but does no damage.$vi\ j.  The gnoll is lightly wounded.$vi Hj†$vi 7j.$vi 8j.$vi 7j.$vi |.jswift)$vi ,3.1 (1.6$vi2 $vid 9 _The gnoll shouts! You hear a shout!$viM` )  You shoot a bolt. The bolt hits the gnoll!!$viW)   gnoll ($viR6j.$viKj)$vi. jYou kill the gnoll!$vi7.j 2 gnolls (polearms, 1 swift)$viM434.6 (1.5$vi$viq _You encounter a gnoll. It is wielding a +0 spear.$vi. )You shoot a bolt. The bolt hits the gnoll!$vi)   gnoll (polearm)$vi9j.$vị'.$vi'6.1$vi$viI _You kill the gnoll!$virN$viO)$vi[<))))))$vi)j.j..)).$viW'7.6$vi!$vii _You shoot a bolt. The bolt barely misses the gnoll.$vi# )You shoot a bolt. The bolt hits the gnoll!$vi6, h)))$viи ].))$vi /49.1$vi $vi I _You kill the gnoll!$vi$viz$vi$viH _No target in view!$viV$viqV$vi[_$viaH _No target in view!$vi3$vi$viB$vi$ _$vi$vic$>$vi&$viz0u _Your attacks no longer feel as feeble.$vi5$viX5$viN7$vi:$vi>  You encounter a gnoll. It is wielding a +0 flail.$viV.# ###...## #...#.# .. #......# #...# .....# ..#......# #####...# ...### ...#......###.) ...### ..........[......... $viVh.....# ...#.#.#.>###....)... ##.#.# ...#.#.#..# ###.#.. ##.#.# .. #......# #.#.....#.###########@..## #.#.).---#.##...#.....).<## #)#)##.##.#.........†.####### .....##...#.....)....##....... #.######.##.....#).......## $viV#.######.##.....##)....j.#....j   gnoll (wandering) $vi,W#........#########.......#.#..... ###########.......#.##...##..$viuW3..)$viYY52.1 (3.0.j$vic$vidE---3.1 (4 $vi*d _$vijj$viq$vib )  You shoot a bolt. The bolt hits the gnoll!!$viu))))))$vi `.†....)$vi:! ?5===4.6 (1.5$vib* $viV, I _You kill the gnoll!$vi $vi $vi_* $vi>, H _No target in view!$vi $vi $vi $viJ H _No target in view!$vi$vir$vi$viH _No target in view!$viS$viT$viV$viOi$vim$viq: _$vir$viv$vi?w$viz$vi{$vi$viM$vi$vi$vi$vi!$vi$viȒ$vi$viS$vi$viǘ$vi,$vi$vi$viZ,$vi$vi$vi$viZ$vi$vi$vi,$vix$vi8$vi$vi $vi$viv$vi$viͲ$vi $viwF  You see here a +0 leather armour.$viY$vi˽ _$vi$vi/$vi$vi7$vi$vi$vi&,$vi$vi$viI$vi{$viw$vi%$vi$viK$viP$vi$vi1$vig$vi$vi$vi$vi'$vi"$vi$vi},$vi,$vi,$vi$vibn$vi,$vi$vi8$vio # ###  ###### ###.## ..>. #...... ##.#.## ... #.#### #)###.## ... ##.#####.##.# #.. #.....## $vi X#.#.#.## ##.## #..##.##..## #...# #..##.###.## #...# #..<  ##.## #.@.# ##.##.---76.6 (22.0)#...## #...# ######.##### ......# #...# #......# #######...####.### $vi3 ......###........)......##...## ......[.................##....# .#.#.>###....)..........##.#..## .#.#..# #####.#....#######.#..##. ......# #.#....# #.....$vi$vi:H---7.6 (23$vi$vi}; _Found a stone staircase leading down.$viL$vi=R$viW^ _No target in view!$viH $vi $vi $viT H _No target in view!$viy$vi|z$viF{$vi$vi'$vi†: _$viy$vi$vi$vi$vi:$vi$vi$vi$viH$vi$vi4$viԗ$vi֚$vi$vic$vi $vi۠$vi$viJ$vi$vi&$vi*$vii$vi$vi$vi$vi$viЯ$vi߲$vi$vi5$vi$vi$viź$vi$vi$vi$vi<$vi~$vi$vi$vi$vi $vi\$vis$vi$vi$viD$vi$vi$vi!$vi$vi$vi$viI$vi$vi$viP$vi$vi$vi$vi$vi$vi+$vi$vi$vi$vi$vi$vi$vi$$vi$vi$viE$vi$vi$vi$vi,$vi`$viB$vi,$vi$vi$vi$vi$vi$vi $vi"$vib$vi$vi$vi$vi`$vi$vi $viQ $vi $vi# $vij $vi$vi$vi,$vi$vi$vi$vi$vi$vih  You encounter a sleepcap.$vi. #   f##   ...   #.#### $viM 7  #...#   #...#######  #@......# $viu n #.......#  $vi m#.......#  $vi m##.......# $vi s#..............# $vi!####.####......# f   sleepcap (dormant) $vi/!#.# #......# $viz!#.# ##...####### #.# #.#.#.......$vi!!$vi3.205.6 (28$vi436.6 (29 _$vi9$viy;$viw )))))f    You shoot a bolt. The bolt hits the sleepcap!$viG.f$vi54....$vi ;===8.1 (1.5)$vi$vic _The sleepcap is moderately damaged.$viK` )))) You shoot a bolt. The bolt hits the sleepcap!$vi@.f$viY@.f$viQ*..$vi(9.6$vi$via _The sleepcap is almost destroyed.$visb .  You shoot a bolt. The bolt hits the sleepcap.$viD))$vi& $vig W$vi *You destroy the sleepcap!$vi $vi#$vi$.$viY$W$vi$$vi*$viC+.$vi+ .$vi+xW   bes kemwar (wandering)$vi+$vi0$vi/18$vi~111.2 (1.6$vi6$vi3: $vi:$vi:7_You encounter a bes kemwar.$vi:$vib ))))WYou shoot a bolt.$viM @.W$vic /...$vi -2.7 (1.5$vi $vi F _The bolt hits the bes kemwar but does no damage.$viC6 ))) You shoot a bolt. The bolt hits the bes kemwar!$vi G.W$vin D.W$viP $.$vi -4.3 (1.6$vi& $vi` e _The bes kemwar is moderately damaged.$viC))))$viPF.W$vi[ ..  You shoot a bolt. The bolt closely misses the bes kemwar.$viD`8*$viA7  The bes kemwar writhes about, and something writhes within you.$viB8@$viۿS5.9Dim $viP$vina _You feel your spells grow feeble.$vinC))))$vi ...WYou shoot a bolt. The bolt barely misses the bes kemwar.$viz:*$vi  The bes kemwar writhes about, and something writhes within you.$viZ @You feel as though your spells will be weakened for longer.7.5$vi_$vi|bX _The bes kemwar closely misses you.$vi[T  You shoot a bolt. The bolt hits the bes kemwar.$vi  The bes kemwar is heavily damaged.The bes kemwar barely misses you.$vi%,9.0 (1.5$viO$vi^B _The bes kemwar bites you but does no damage.$vikT  You shoot a bolt. The bolt hits the bes kemwar.$vi_ q  The bes kemwar is heavily damaged.$vi]c :*$vi6  The bes kemwar writhes about, and something writhes within you.$vig @You feel as though your spells will be weakened for longer.$vi (20.5$vi $vi6 X _The bes kemwar closely misses you.$vib d .  You shoot a bolt. The bolt hits the bes kemwar!$viݦ ($vi- $vi,2 5722.1 (1.6$vii8 $vi: Q _You destroy the bes kemwar!$vi\ _No target in view!$vi2k$vik$vim$vi[p$viuf _$vi(zB$vinz$viy$viX$vi$viFX$viʓ$vi$vi$vi,$vi@$vi,$vi$viO$vi$vi*$vi,$vi$vi,$vi$vi,$viM$vi$vi$vi$vi,$vi$vilB$vi6,$vi$vi_$vi,$vi$vi=,$vi5$viX,$vi/$vi$vi^$vi-$vi$viW$vi$viF,$vi/$vie,$vi.$vi,$vi6$viv$vi$vi$vil$viW,$vi,$vi$vi$vi$vi|$viy$vi$vi#$vi4$vi|$vi?$vifR$vii) _Your spells return to their normal power.$vi*$viW*$vi+$vi,$vi#/,$vi/$vi1$vi4,$vim5$viN6$vi8$vi9$vi9$vii;$vi=,$viO>$vi@$viEB,$viB$viD$viF$viG$vi~G$viVI$viK,$vi*L$vi9M$vi+O,$visO$virP$viS,$viS$vi5T$viV$vi6V$vipV$viW$viY$vi/Z$viZ$vi\$vi^$vi$_$vi_$vi`$vic$viid,$vie$vij# #.#.##. ... ####.#### $vij##..##...# ##.##.#...#######_ ##.##.#..#.......##.##.#####.......$vi#k/#.@###..# #.......---83.1 (61.0)############....... #.............. $viJk####.####...... #.# #...... $visk#.# ##...##  #.# #.#.#..$vikX ######### #.# #.#....  #### #.......# ### #.# ##.#....$vikE $vi`r$virH---4.1 (62$viv$vi< _Found a hide-covered altar of Uskayaw.$vi$vit3$vi$vi~$vi$vi  You encounter an ufetubus.$vi ) #. # #.#.##. ...  # ####.#### 5###..##...#  ## #.##.##.#...#### #_#.##.##.#..# #@##.##.##### ##..###..# ############# #......####.#### #.# #.... 5   ufetubus (asleep) #.# ##... #.# #.#.# ######### #.# #.#..5.1 (1.0)6.1 (2 _$vi $vis $vi b .  You shoot a bolt. The bolt hits the ufetubus!$viH _))$vi1 (...$vi4 7===7.7 (1.6$vij8 $vi: L _You kill the ufetubus!$vi+o$vio$vi*s$vi:uH _No target in view!$vi$vi9$vi$viNH _No target in view!$vi!$viy3$vi7$vi&$viP _$vi$vi$vig$vir$vi$vi$viT$viq$vi$viR,$vi$viM$vi{$vi$vi[S  There is a hide-covered altar of Uskayaw here.$vi$vi  _$vit$vi$vi$vi9$vi$vi$vif,$vi$vi!$vi$vi$viF$viZ$vi$vi$vi&$vi/$vi $vi_$vi$vi$vi$vi$viB$vi*$vi,$vil$viP$vi3$viy$vi$vin$vi$vi;$vi$vi$vi(,$vi$vi$vi,$vi$vi$vi,$viC$vie$vi,$vi$vi$vi,$vi$vi} $vi/ ,$vi $vi$vi;$vi$vi$vi$vi$viX$vi.$viN,$vi$vi$vi $vi $vi $vi!$vi"$vi"$vi"$viw#$vi$$vi$$vi$$vil%$vi\&,$vi&$vi'$vi)$viF*$viz*$vi+$vi-$vi-$vi.$vi/$vi~1$vi1$vi 2$viG3$vi5$viD5$vi5$vi6$viX8$vi8$vi 9$vi9$vi;$vi;$vi<$vi<$vi6@,$vi@$viTA$viB$viC$viC$viiD$vi@F,$viF$viH$viJf  You encounter an adder.$viN"######## #......####.##.....# # #.##.....######.### #.##.....##..@.!..# ---#.##.....##.###.#..# #.##........# S. $viO!#......###### .# ## ####.#### # .###..##...#S   adder (asleep) .##.##.#...####### ##.##.#..#.......# #.##.#####.......#$viS1328.7 (41.0)$vimTO---9.7 (42 _$viW$vijY$viIC ))SYou shoot a bolt. The bolt hits the adder.  The adder hisses angrily.$vi} S.S.===31.3 (1.6) _The adder is lightly wounded.$vi) O  You shoot a bolt. The bolt hits the adder.$vi B  The adder is lightly wounded.$vi -2.8 (1.5$vi $vi! @ _The adder bites you but does no damage. x2$vi- ` .  You shoot a bolt. The bolt hits the adder!!$vi2 ($vil $vi# 034.3$vi $vi I _You kill the adder!$vi$viE$vi$vi̽H _No target in view!$vioC3$viD$viE$vi"I$vi8MP _$viO$viO$viP$vilT$viT$vi $vi! ,$viE $vi $viw ,$vi $vi $vi ,$viL $vi- $viN $vi $vi $viޑ R  There is an escape hatch in the ceiling here.$vih $vi  _$vi $vi $viߘ $vi, $vi͙ $vis $vix $vi $vi' $viŸ $vi $vi ,$vi! $vi, $vi $vi $vi $vi ,$vi $vi8 $vi $viN $viٯ $vix $vi $vi^ $vi $vi $vi $vi $vi $viy $vi ,$vi) $vi $viD $vi $vi $vi $vi ,$vi $vi $vi $vi $viI $vi $vi2 $vi $vi $vi $vit B$vi $vi5 ,$vi $vic $vi $viA $vix $vi$vi$vi$viE$vis$vi $vi $vi[ $vis$vi@$vi$vi$vi4$vi,$vi$vi7$vi$vi7!$vi!$vi,"$vi&$vi($vif)$vi)$vi.$vi0$vi0$vi1$vi<6$vi8$viG9$vi9$vi>$vi~@$vi@$viqA$viME$viG$viH$viH$vi!M$vi#P$viP$vi|Q$viU$viX$viX$viY$vi]$vi`$vi"a$vimb$vif$vi~i$vii$vi k$vin$vifq$viq$vis$viSw$viz$vi{$vi{$vi&$viق$vi;$vi$vib$vi$viX$vi$vi$viK$vi$vi̘$vi/$viw$vi$vi$viO$viȫ$vi6$vi$vi+$vie,$vi)$viB$vi$viw$viq$vi$vi_,$vi$vi$vi$vic$vi)$vi;$vi$viE$vi3$vi.F  You see here a +0 leather armour.$vi$viH _$vi$vih$vi$vi$vin$vi$vi$vi$vi$vi$vi$vi,$vi$vir$vi$vi$vi$vi $vi$vi($vi{$viM$vi$vi$vi@$vi$vi$vi$viT$vi$vi}!$vi!$vix"$vi#$vi%,$vi&$vi)$vi,$viP,$vi-$vip/$vi2$viv2$vi 3$vi}4$vi6$vi7$vi7$vi9$vi;$vi;$vi<$vi >$viA,$viB$vi$vi$vi$vi$vi$vi $vi ,$viJn$viV,$vi$vi$vi$vi$vig$vi$vi$vi3$viu$vi$vi!$vis!$vi "$vi<$$vi&$vi&,$vi($vi*$vi5+,$viL,$vi.,$vi9/$vif0$vi?2$vi2,$vi4$vi5$vi&6$vi|6$vi7$vi :$vih:$vi:$viX= ########  ######### #.......  #@......# #.......423.3 (79  #.#####.# #.####..  #.#####.###....#..  #.##........##....$viX  #.##.##.###.####..  #.#...#.# #.......   #.......# #......#   ####...############   #.........# ####### $vi{\$vi^E _Done exploring.$vi z$viz$vi~$vi.H _No target in view!$vi64$vi9$vi;H _No target in view!$viy$vibz$viz$vi......0.0)..###........##....$vi$vi[ _Done exploring.$vi\0 $vij1 $vi6 $vi9  $vi9 B_No target in view!$vi![?25h[?0c $vi!_Done exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "."]? $viD [?25l[?1c$vi$vi017 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a +0 spear (2 further duplicates)b - [D:6] a +0 whip (3 further duplicates)  c - [D:6] a +0 leather armour (2 further duplicates)  d - [D:6] a stone staircase leading up  e - [D:6] a stone staircase leading down  f - [D:6] a +0 flail  g - [D:6] a +0 club (1 further duplicate)  $vi{h - [D:6] a +0 quarterstaff  i - [D:6] a +0 halberd (1 further duplicate)  j - [D:6] a stone staircase leading down  k - [D:6] a stone staircase leading down  l - [D:6] a stone staircase leading up  m - [D:6] an escape hatch in the floor  n - [D:6] 2 flux baubles  o - [D:6] 3 flux baubles  p - [D:6] a stone staircase leading up  q - [D:6] an escape hatch in the ceiling $viqLevel 6 of the Dungeon <<<<>>>>_(Press ? for help) #.#####.###....#..#)###.#######...........###.#####.# #..........# #.##........##........##.# ####........##.....##.# ##...#####.# #.##.##.###.####..#.#.#.## ##.#########..##.##.# ##.######.#### #.#...#.# #.......##...## #...##..##.##.# #.# #.......# #.......# #......####.## #...##..<.....#####.# #.##.##.# ####...############ ##.###...###.##..........# #.##.##.# #.........# #########...## #...# ######.############# #.##.##.# #.........# #.....#......##...# #.............##### #.##.##.# #.........# #.....#......# #######...####.###.......#.....#  $viJ[40m#.......# ####....### #.....#......###........)......##...##..#.....# ####.#### #....### #............[.................##....#........# #.# #......# #.....#.#.#.>###....)..........##.#..##.#.....# #.# #.##.#.# #.....#.#.#..# #####.#....#######.#..##.#.....# #.# #.##.#.# #.....#......# #.#....# #.........##### #.# #.#..#.###########...## #.#.)..# ####.#######.# $viU#.#.##.##...#.....).<## #)#)...##.# ######## #.# #.#.##.##.#...........#######......##########.#####......# #.##......##...#.....)....##...............##......##.....#.# #.####.######.##.....#).......###.....####.##.##.#.##.....#.#####.##.######.##.....##)......#.......####.##.##.#.##.............##........#########.....).#.#.....#.......##........#.#.##################.......#.##...##.##.#..####.##.......##...........)#.......#..####.##.###.### $vi  $viv  $viO VicViper1 the SkirmisherDemigodHealth: 68/68 ========================Magic: 10/10 ========================AC: 12Str: 12EV: 13Int: 11SH: 0Dex: 25XL:  8 Next: 73% Place: Dungeon:6 $vi oTime: _Done exploring. _No target in view! _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? . $vi  4 $vi  $viG  $vi8  $vi % _ $vi3 , $vi  $vi  $vi3  $vi!  $vi#  $vi>$  $vi$  $vi'  $vi3*  $vi*  $vi*  $vi.  $vi/  $vi/  $viQ0  $vi3  $vi5 , $vi.6  $vi9  $vi;  $vi;  $vi=  $vi@  $vi`P X $viP  $viQ , $viT  $vi.W  $viW  $viW  $vitZ  $vi[\  $vi\  $vi%]  $viT`  $vib  $vi+c  $viod  $vif  $vii , $vij  $vim  $vi,p , $vip  $vit  $vimv  $viv  $vi  $vi  $vi  $vi  $vi  $vi^  $vi , $vi/  $viۓ  $vi , $vig  $vi:  $viF X $viZ  $viӧ  $vi  $vi&  $vi% , $vip  $viC  $vie  $vi˵  $viط  $vi  $viJ , $vi5  $vi  $vi  $vi  $vi  $vi  $vii  $vi  $vi  $vi  $vis  $vi  $vi/  $viG  $vi , $vi_  $vis  $viE  $vi  $vi  $vi .# #.......##...###...# .# #......####.###...# ########### ##.###...# ..# #########...###...# # ..# #.....#......##...# # ..# #.....#......# #######...####  $vi( ]### #.....#......###........).... ### #............[............... ..# #.....#.#.#.@###....)........ Noise: --------- 6451.3 (28.0) #.# #.....#.#.#..# #####.#....### h) +0 arbalest #.# #.....#......# #.#....#Fire: h) +0 arbalest #.###########...## #.#.)..# #.##...#.....).<## #)#)...# #.##.#...........#######......###  ..##...#.....)....##.............  #####.##.....#).......###.....###  #####.##.....##)......#.......###  $vi  $vi9  $vi c _There is a stone staircase leading down here.!$vi !$vi Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()d - 10 boomerangs  !$viu g - 13 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)b - a +0 leather armour  f - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)!$viڟ Potions:  Potions !  d - a dark potion !$vi  f - a red potion  A - a potion of attraction  c - 3 potions of curing  w - 2 potions of heal wounds  p - 2 lumpy coppery potions  q - a smoky silvery potion  a - 2 potions of ambrosia!$via Scroll Scroll?  s - a scroll of butterflies  N - 3 scrolls of noise  f - a scroll of feart - 3 scrolls of teleportation !$vi k - a scroll labelled ETWIEW EXTOCRU  x - a scroll of amnesiamcroll labelled GAS ONUN ULI"$vi O Evocable Items: (Left/Right to switch category) Wands /e - a wand of charming (8)  p - a wand of polymorph (11)  f - a wand of mindburst (11)#$viv'Scroll Scrolls?s - a scroll of butterflies  N - 3 scrolls of noise  f - a scroll of fear  t - 3 scrolls of teleportation  k - a scroll labelled ETWIEW EXTOCRUx - a scroll of amnesia  m - a scroll labelled GAS ONUN ULI#$viPotion Potion!  d - a dark potion  f - a red potion #$viTJ A - a potion of attractionc - 3 potions of curing  w - 2 potions of heal wounds  p - 2 lumpy coppery potions  qmoky silvery potion  a - 2 potions of ambrosia$$vitZ $$vibbScroll Scroll?  s - a scroll of butterflies  N - 3 scrolls of noise  f - a scroll of feart - 3 scrolls of teleportation  k - a scroll labelled ETWIEW EXTOCRU  x - a scroll of amnesiamcroll labelled GAS ONUN ULI&$vi6*k - a scroll labelled ETWIEW EXTOCRU. A disposable arcane formula inscribed on parchment by a professional scribe or &$vi*sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, &$vi*\ Is it for this that I have given away  Mine ancient wisdom, and austere control? &$vi* Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.&$vi&+&$vizBrand which weapon? Hand Weapons  h - a +0 arbalest (weapon)  a - a +0 shortbow [?] describe selected($vi]($vih.# #.......##...###...#VicViper1 the Skirmisher .# #......####.###...#Demigod ########### ##.###...#Health: 68/68 ======================== ..# #########...##($vii#...# # Magic: 10/10 ======================== ..# #.....#......##...# # AC: 12Str: 12 ..# #.....#......# #######...#### EV: 13Int: 11 ### #.....#......###........).... SH: 0Dex: 25 ### #............[............... XL:  8 Next: 73% Place: Dungeon:6 ..# #.....#.#.#.@###....)........ Noise: ---------  Time: 6451.3 (0.0) #.# #.....#.#.#..# #####.#....### h) +0 arbalest #.# #.....#......# ($vi!j #.#....#Fire: h) +0 arbalest #.###########...## #.#.)..# #.##...#.....).<## #)#)...# ($vij#.##.#...........#######......###  ..##...#.....)....##.............  #####.##.....#).......###.....###  #####.##.....##)......#.......###  ($vij_Done exploring. _No target in view! _Search for what [Enter for "."]? . _There is a stone staircase leading down here.  ($vijjAs you read the scroll labelled ETWIEW EXTOCRU, it crumbles to dust.  It is a scroll of brand weapon.($vi/sC  ...## #...#  #.## #...#  ##.## #...#  ###...## #...#  ($vitY#......# #...#  #......# ##### #.....#......###........) #............[...... #.@#) #..#  ....#  #...## #.#.)..# ..).<## #)#)...# ..........)......#).) _($vi4t}No target in view! _Search for what [Enter for "."]? . ($vi]tU_There is a stone staircase leading down here.  ($vitAs you read the scroll labelled ETWIEW EXTOCRU, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 arbalest erupts in a glittering mayhem of colour.($vi0% ...## #...#  #.## #...#  ##.## #...#  ###...## #...#  #......# #...#  #......# ##### #.....#......###........) #............[...... #.@#) #..#  ....#  #...## #.#.)..).<## #)#)..........)......#).)($vi..# #.......##...###...#VicViper1 the Skirmisher .# #......####.###...#Demigod ########### ##.###...#($vi/Health: 68/68 ======================== ..# #########...###...# # Magic: 10/10 ======================== ..# #.....#......##...# # AC: 12Str: 12 ..# #.....#......# #######...#### EV: 13Int: 11 ### #.....#......###........).... SH: 0Dex: 25 ($viB0q### #............[............... XL:  8 Next: 73% Place: Dungeon:6 ..# #.....#.#.#.@###....)........ Noise: ---------  Time: 6451.3 (0.0) #.# #.....#.#.#..# #####.#....### h) +0 arbalest (chaos) #.# #.....#......# #.#....#Fire: h) +0 arbalest (chaos) #.###########...## #.#.)..# #.##...#.....).<## #)#)...# ($vix0#.##.#...........#######......###  ..##...#.....)....##.............  ($vi0#####.##.....#).......###.....###  #####.##.....##)......#.......###($vi0  _No target in view! _Search for what [Enter for "."]? . ($vi1_There is a stone staircase leading down here.  As you read the scroll labelled ETWIEW EXTOCRU, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 arbalest erupts in a glittering mayhem of colour.($viA($viCB+2.3 (1($viWO _h - a +0 arbalest of chaos (weapon))$vik)$viTol  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting)$vio]5.3   7.1  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1      )$viMp@ c - Throwing   0.0   1.2  -1   i * Evocations   5.1   7.1  -1      )$vip     d * Ranged Weapons   8.1  10.7  -1      )$vi q         e - Armour   0.0   1.2  -1  )$vi8q     f - Dodging   3.6   4.8  -1      )$vi`q g - Stealth   0.8   1.0   0  )$viq        )$viqa    )$viq_    )$vir        )$viWr!            )$vir                )$vir_    )$vir    The relative cost of raising each skill is in cyan.  )$vi#sThe species aptitude is in white.  [?] Help[=] set a skill target  )$vis[/] auto|manual mode [*] useful|all skills [!] training|cost|targets)$vi)$vi)$vi.# #.......##...###...#VicViper1 the Skirmisher .# #......####.###...#Demigod ########### ##.###...#Health: 68/68 ======================== ..# #########...##)$vi##...# # Magic: 10/10 ======================== ..# #.....#......##...# # AC: 12Str: 12 ..# #.....#......# #######...#### EV: 13Int: 11 ### #.....#......###........).... SH: 0)$viLDex: 25 ### #............[............... XL:  8 Next: 73% Place: Dungeon:6 ..# #.....#.#.#.@###....)........ Noise: ---------  Time: 6452.3 (0.0) )$vi#.# #.....#.#.#..# #####.#....### h) +0 arbalest (chaos) #.# #.....#......# #.#....#Fire: h) +0 arbalest (chaos) #.###########...## #.#.)..# #.##...#.....).<## #)#)...# #.##.#...........#######......###  ..##...#.....)....##.............  #####.##.....#).......###.....###  #####.##.....##)......#.......###  _Search for what [Enter for "."]? . _There is a stone staircase leading down here.  )$vi-As you read the scroll labelled ETWIEW EXTOCRU, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 arbalest erupts in a glittering mayhem of colour. _h - a +0 arbalest of chaos (weapon))$vi_)$vi[)$viY )$vi+$viGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest of chaos (weapon)a - a +0 shortbow Missiles (go to first with ()d - 10 boomerangs  g - 13 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)b - a +0 leather armour  f - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)-$vih - a +0 arbalest of chaos (weapon). A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. -$viBase accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 8.1; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 3.6 XLs.  At current training (40%) you reach 18.0 in about 7.2 XLs. The +3 leather armour "Nezil" {Will+} slightly slows your attacks with this weapon.  Current attack delay: 1.5. -$vi Damage rating: 27 (Base 16 x 137% (Dex) x 126% (Skill)). Chaos: Each hit from it has a different, random effect. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 4 of the Dungeon. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe..$viK Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) .$vihL L h - a +0 arbalest of chaos (weapon)  a - a +0 shortbow Missiles (go to first with ()  d - 10 boomerangs  g - 13 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+} .$viL  i - a +0 helmet (worn)  b - a +0 leather armour  f - a +0 ring mail .$viL Jewellery (go to first with "=)  j - a +4 ring of protection (worn) /$vi/$vig/$viL.# #.......##...###...#VicViper1 the Skirmisher .# #......####.###...#Demigod ########### ##.###...#Health: 68/68 ======================== ..# #########...###...# # Magic: 10/10 ======================== /$vi-..# #.....#......##...# # AC: 12Str: 12 ..# #.....#......# #######...#### EV: 13Int: 11 ### #.....#......###........).... SH: 0Dex: 25 ### #............[............... XL:  8 Next: 73% Place: Dungeon:6 /$vi..# #.....#.#.#.@###....)........ Noise: ---------  Time: 6452.3 (0.0) #.# #.....#.#.#..# #####.#....### h) +0 arbalest (chaos) #.# #.....#......# #.#....#Fire: h) +0 arbalest (chaos) #.###########...## #.#.)..# #.##...#.....).<## #)#)...# #.##.#...........#######......###  /$vi..##...#.....)....##.............  #####.##.....#).......###.....###  #####.##.....##)......#.......###  _Search for what [Enter for "."]? . /$vi^)_There is a stone staircase leading down here.  As you read the scroll labelled ETWIEW EXTOCRU, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 arbalest erupts in a glittering mayhem of colour. _h - a +0 arbalest of chaos (weapon)/$vi/$viz/$vid/$vi /$viq* /$vi- Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) /$viN.  h - a +0 arbalest of chaos (weapon)a - a +0 shortbow Missiles (go to first with ()d - 10 boomerangs  g - 13 poisoned darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+} /$vi.  i - a +0 helmet (worn)b - a +0 leather armour  f - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)/$vi9g Potions:  /$viR:Potions !  d - a dark potion  f - a red potion  A - a potion of attraction  c - 3 potions of curing  w - 2 potions of heal wounds  p - 2 lumpy coppery potions  q - a smoky silvery potion /$viq: a - 2 potions of ambrosia0$vid Scroll Scroll? 0$viQ _ s - a scroll of butterflies  N - 3 scrolls of noise  f - a scroll of feart - 3 scrolls of teleportation  x - a scroll of amnesiam - a scroll labelled GAS ONUN ULI2$vi"0m - a scroll labelled GAS ONUN ULI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. 2$vi&#Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. 2$vih#S(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.2$vit.# #.......##...## #...#  VicViper1 the Skirmisher .# #......####.## #...#  Demigod ########### ##.## #...#  Health: 68/68 ======================== ..# #########...## #...# # Magic: 10/10 ======================== ..# #.....#......# #...# # AC: 12Str: 12 ..# #.....#......# #######...#### EV: 13Int: 11 ### #.....#......###........).... SH: 0Dex: 25 ### #............[............... XL:  8 Next: 73% Place: Dungeon:6 2$vin..# #.....#.#.#.@###....)........ Noise: ---------  Time: 6452.3 (0.0) #.# #.....#.#.#..# #####.#....### h) +0 arbalest (chaos) #.# #.....#......# #.#....#  Fire: h) +0 arbalest (chaos) #.###########...## #.#.)..# #.##...#.....).<## #)#)...# #.##.#...........#######......###  ..##...#.....)....##.............  2$vi#####.##.....#).......###.....###  #####.##.....##)......#.......###2$vi It is a scroll of brand weapon.  Your +0 arbalest erupts in a glittering mayhem of colour. _h - a +0 arbalest of chaos (weapon)  2$viIAs you read the scroll labelled GAS ONUN ULI, it crumbles to dust.  2$vi_Blink to where?Press: ? - help, Dir - move target3$viE4@*@3$vi@*.3$viZ ....##........##.# ####......##.####..#.#.#.## ##.##### .# #.......##...## #...# 3$vi;[ # #......####.## #...# ########### ##.## #...#  #########...## #...# ..# #.....#......# #...# # ..# #.....## #######...#### ### #.....@#....)3$vi!\ ## #............[............... ..# #.....#.#.#.§###....)........ #.....#.#.#..# #####.#....### #.....#......# #.#....##########...## #.#.)..# 3$viy\ ]#....).<## #)#)...# .##.#...........#######. ..##...)....##......3$vi _ 3$vi7g 3$viLo .....##........##.# ####...... VicViper1 the Skirmisher .###.####..#.#.#.####.##### Demigod .# #.......##...###...#Health: 68/68 ======================== .# #......####.###...#3$vi7p Magic: 10/10 ======================== ########### ##.###...#AC: 12Str: 12 ..# #########...###...# # EV: 13Int: 11 ..# #.....#......##...# # SH: 0Dex: 25 ..# #.....#......# #######...#### XL:  8 Next: 73% Place: Dungeon:6 3$vip Z### #.....#.....@###........).... Noise: ---------  Time: 6452.3 (0.0) ### #............[............... h) +0 arbalest (chaos) ..# #.....#.#.#.§###....)........ Fire: h) +0 arbalest (chaos) #.# #.....#.#.#..# #####.#....### 3$vip #.# #.....#......# #.#....# #.###########...## #.#.)..#3$viq  #.##...#.....).<## #)#)...# 3$vi*q #.##.#...........#######......###  ..##...#.....)....##.............3$viOq j It is a scroll of brand weapon.  3$visq jYour +0 arbalest erupts in a glittering mayhem of colour. _h - a +0 arbalest of chaos (weapon)  3$viq As you read the scroll labelled GAS ONUN ULI, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target3$viq 3$vi 3$vi +3.3 (13$vi 3$viˊ (  Your +0 arbalest erupts in a glittering mayhem of colour. _h - a +0 arbalest of chaos (weapon)  As you read the scroll labelled GAS ONUN ULI, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move target 3$vi! =_It was a scroll of blinking.4$vil[w ###.####..#.#.#.## ##.##### #.......##...## ...# ####.## ########### ##.# ..# ###...###.....#......4$vi\J.# #######...### ##..###........)......[........... ..#.#.#.§###....) #.#.#.#..# #####.#....###.....).. #####.##.....#).......###.....### 4$vi[i<>4$vi4j&44$vis4$viu4$virE  #.......##...## ...# ####.## ########### ##.# ..# ###...###.....#......#######...### ##.##........).....[... ...#.#.#.@###....) #.#.#.#..# #####.#....###.....# # 4$vi#.......#). #####.##.....##)......#.......### 4$vi4$vi&54$vi4$viKc _There is a stone staircase leading down here.4$viv 44$viϽ 4$vi] 4$vi$ -6 _4$vi 5$vi;7 ....#  ....#  ....#  ....#  ....  ..#  ###..#  #.@..#  #....#  #....#  #....+ ###### 5$vi-7.8 (2.55$vi 5$vi. # _You climb downwards.5$vi a _There is a stone staircase leading up here.5$vi 5$vi, 5$vi 5$vi+ 5$viy 5$viO : _5$vi 5$vi? 5$vip 5$vi? 5$vi_ 5$vir 5$vi 5$vi 5$vi 5$vi 5$vi 5$vi 5$viX 5$vi 5$vi 5$vi 5$vi 5$vi 5$vi 5$vi^ $ 5$viv T_t - 4 scrolls of teleportation (gained 1)5$vi 5$viK 5$vi 5$vim5$vi.5$viY5$vi5$viI5$vi5$vi 5$viT5$vi5$vin5$vi5$vi5$vi5$vi5$vi5$vi$ 5$vii 7 _You open the door.5$viG##...⌠. ...⌠.......... ..........#.#.#.#.#.#.............................#.........................)...####@# 68.8 (11.0)##...## #.....# #.....##.....##.....##.....#5$vir{##..######..#5$vij5$vi,9.8 (125$vi5$vi" _Found a long sword.5$vi}Q _There is an open door here.6$viϪ46$vi6$vicH _No target in view!6$vi46$vi#6$vioH _No target in view!6$vi6$vi6$viw6$vi6$vi $M ...... _..... ##...⌠. ...⌠....... ......#.#.#.#.#.#.#.............@.)...#0.0)...####'########...##.....##.....#..6$viM8.##..###6$vi6$vis,70.8 (16$vi6$vi= _Found a white marble altar of Elyvilon.6$vi 6$vi 6$vi 6$vi8 H _No target in view!6$viU 46$vi%6$vi*H _No target in view!7$vi:37$viK<7$vi?7$virB7$viF: _7$vi:W7$viZ,7$vi[7$vi;^7$vi`7$vi`7$viRb7$vied7$vif7$vig7$vih7$vifl7$vipB7$vis7$viv7$viv7$vi%x7$viz7$vi|,7$vi!~7$vi7$viO7$vi7$vi҃7$vi7$vii  You encounter a white imp.7$vi׏:......⌠.....⌠...# ........_....... ###...⌠.....⌠.... #......... #..7$viѐ.#.#.#.. #......... #.......#.. #...............# #...@.....)...### #...####'#######...##...###....#.....##....#.....##....#.....#7$vi5   white imp (asleep)#...5#.....#7$vi#....#.....#  ##..###7$vi`+8.8 (87$vi]29.8 (9 _7$vi̞7$vi37$viV@ ))7$viWr)))5  7$vi@W`You shoot a bolt. The bolt hits the white imp!  The white imp shouts!7$viB5.7$vi7....7$vi8===81.3 (1.57$vi/7$vi] _The white imp is almost dead.7$vixoa)))))))7$vi ....5..  You shoot a bolt. The bolt closely misses the white imp.7$vij ****The white imp gestures at you.7$viB5.7$vis0...7$vi264--7$vi[!2.87$vi57$vi1 _The puff of frost hits you.7$vi*[ a)))))))7$vi @5.7$vi/ @......7$vi W5--4.37$vi  _You shoot a bolt. The bolt closely misses the white imp.7$viq b)))))))7$vin @5.7$vix .....  You shoot a bolt. The bolt barely misses the white imp.7$vi  *The white imp gestures at you.7$vi'.7$vi?[0-5.9 (1.67$vi7$vi 1 _The puff of frost hits you.8$vi_e .  You shoot a bolt. The bolt hits the white imp!8$vid@)8$vi .8$viBG-7.4 (1.58$vi8$viM _You kill the white imp!8$vi;8$vi8$vi8$vi(8$vi[!;18$vi/"8$vid"8$vi}#8$viQ%8$viv%8$vi&8$viQ(8$vi(%28$vi)8$vil+8$vi+8$vi,8$vi;.8$vig.8$vii/8$vi08$vi01K3=8$viW28$vi48$viB48$vi458$vi68$vi68$vi88$vi":8$viT:U4=8$vi;8$viK=8$vis=8$vit>8$vi/@8$viU@8$vibA8$viC8$viC%58$viD8$vi`F8$viF8$viwG8$vi9I8$vifI8$vi}J8$vi L8$vi0L8$vi;M8$viN8$vi#OK6=8$viCP8$viQ8$viR8$viiS8$viT8$viU8$viU8$viW8$vi+XU7=8$viOY8$viZ8$vi,[8$vih8= _HP restored.=8$vi8$vi!7 _You open the door.8$vi5I8$viʦ;  There is an open door here. _8$vi8$vi,8$vi8$vi8$vi,8$viű8$vi F #....#.....#  #....#.....#  ##'####..###  ##..###..#  #...#.<..#  #...#....#  #...#....# 8$vi` #...#....+  ##@.###### --- #+##  8$vi8$vi>525.4 (38.0)'........o..............#o   orc priest (asleep).........#o   orc wizard (asleep)....o.....#8$vi  ooooAs you open the door, it creaks loudly!  You encounter an orc wizard and an orc priest.The orc priest shouts! You hear a shout! x3; You hear a loud, deep croak!8$vi8$viq?o. sThe orc priest begins to cast a cantrip, but forgets the words!s   scorpionopriesto   orc wizard======6.4 (398$vinu8$viY _You encounter a scorpion.8$vi%d)))))))8$vi 8o.8$vik o.s.o.o.s. oYou shoot a bolt. The bolt barely misses the orc priest.8$vi 'o   orc warrior (polearm)s   scorpion.opriesto   orc wizard===---7.9 (1.5)8$vi 8$vi) y _You encounter an orc warrior. It is wielding a +0 glaive.8$vic )o  (webbed)  You shoot a bolt. The bolt hits the orc priest!  The orc priest is caught in a web!8$vi /s. oThe orc priest is severely wounded.The orc priest tears free of the web.o.oo'oo 2 orc priests---9.48$vi 8$vi  8$vi h_You encounter an orc priest. It is wielding a +0 mace.8$viKe ))   orc priest(…)You shoot a bolt.  The bolt closely misses the orc warrior.The bolt hits the orc priest! The orc priest flies into a frenzy!8$vi  .  The orc priest is severely wounded.8$vi .8$vi: oThe orc priest hits the orc warrior with a +0 mace.8$vi6o.8$vil$)  The orc priest is severely wounded.  The orc priest hits the orc warrior with a +0 mace.  You encounter an orc. It is wielding a +0 mace.The orc warrior barely misses you.  The orc priest hits something but does no damage.hits the orc priest8$vi%*o8$vi!&5o.8$vi: oo   orc priesto   orc wizard8$vi;o   orcThe orc priest dies!8$vi?a1---530.99$vi9$vi J _The orc warrior hits you from afar with a +0 glaive!9$viD  You shoot a bolt. The bolt hits the orc wizard! The bolt burns the orc wizard.9$viYo).o sThe orc wizard is severely wounded.The orc wizard hits you but does no damage.s   scorpionopriesto   orc wizard(…)2.5 (1.69$vi9$viX _The orc warrior barely misses you.9$vi  )You shoot a bolt. The bolt barely misses the orc wizard.The bolt hits the orc priest!)owizardo   orc9$vi+. FYou kill the orc priest!o) .FYou encounter a bullfrog. oF   bullfrogThe orc wizard barely misses you. The orc warrior closely misses you.The orc warrior barely misses you.  The orc wizard gestures at you while chanting.9$vi 99$vi_=e2---84.0 (1.59$vi!P9$viTD _The puff of flame hits you but does no damage.:$vi+ :$vi7 )You shoot a bolt. The bolt hits the orc wizard!o   orc :$viN)FsF.o):$viQ s)  You kill the orc wizard!:$vid\s   scorpiono   orc45------805.5:$vi` _The orc warrior hits you from afar with a +0 glaive!:$vi  )You shoot a bolt. The bolt hits the orc! :$vi40F.:$vi  You kill the orc!The orc warrior hits you from afar with a +0 glaive.  The bullfrog hits you but does no damage.:$vis30-----------7.0:$vic:$vi :$vigD_The orc warrior hits you from afar with a +0 glaive!:$vi5 4:$vi{6 :$viF ^ _You are too injured to fight recklessly!:$vi 4:$vip :$vi ^ _You are too injured to fight recklessly!;$viJ;$vi ^ _You are too injured to fight recklessly!;$vip4;$viz;$viF _Unknown command.;$viy^4;$viant _You are too injured to fight recklessly!;$vi #....#.....#VicViper1 the Skirmisher#....#.....#Demigod##'####..###Health: 30/68 ==========--------------##..###..#Magic: 10/10 ========================#...#.<..#AC: 12Str: 12#...#....#EV: 13Int: 11#...#....#SH: 0Dex: 25#...#....+XL:  8 Next: 80% Place: Dungeon:7##@.######Noise: ===------  Time: 6537.0 (0.0)#F##h) +0 arbalest (chaos)os.Fire: h) +0 arbalest (chaos) .)..................#[1;$vi} 4;38Ho   orc warrior (polearm).........#F   bullfrog..........#s   scorpion _Unknown command. _You are too injured to fight recklessly!  Fire: h) +0 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (61% to hit)<$vi~j#....#.....#VicViper1 the Skirmisher#....#.....#Demigod##'####..###Health: 30/68 ==========--------------<$vi k##..###..#Magic: 10/10 ========================#...#.<..#AC: 12Str: 12#...#....#EV: 13Int: 11#...#....#SH: 0<$viok5Dex: 25#...#....+XL:  8 Next: 80% Place: Dungeon:7##@.######Noise: ===------  Time: 6537.0 (0.0)#)##<$vikh) +0 arbalest (chaos)o).Fire: h) +0 arbalest (chaos) <$vik.)).....).......)...#<$vilo   orc warrior (polearm).....)...#F   bullfrog......)...#<$vi@ls   scorpionFire: h) +0 arbalest (chaos)<$vihlPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line<$vilAim: a bullfrog (61% to hit)  You shoot a bolt.  The bolt completely misses the bullfrog.<$vi Fs.....  Aim: a bullfrog (61% to hit)  You shoot a bolt.  The bolt completely misses the bullfrog.<$viWThe bolt closely misses the scorpion.The bullfrog closely misses you. The bullfrog misses you.The orc warrior hits you but does no damage.<$viq18.6 (1.6 _The bullfrog hits you but does no damage.<$vi h#....#.....#VicViper1 the Skirmisher#....#.....#Demigod##'####..###Health: 30/68 ==========--------------##..###..#Magic: 10/10 ========================#...#.<..#AC: 12Str: 12#...#....#EV: 13Int: 11#...#....#SH: 0Dex: 25#...#....+<$viz!XL:  8 Next: 80% Place: Dungeon:7##@.######Noise: ===------  Time: 6538.6 (0.0)#F##h) +0 arbalest (chaos)os.Fire: h) +0 arbalest (chaos) .)..................#<$vi!o   orc warrior (polearm).........#F   bullfrog..........#s   scorpionThe orc warrior hits you but does no damage. <$vi="{_The bullfrog hits you but does no damage.  Fire: h) +0 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (61% to hit)<$vi2#....#.....#VicViper1 the Skirmisher#....#.....#Demigod##'####..###Health: 30/68 ==========--------------##..###..#Magic: 10/10 ========================#...#.<..#AC: 12Str: 12#...#....#EV: 13Int: 11#...#....#SH: 0Dex: 25#...#....+XL:  8 Next: 80% Place: Dungeon:7##@.######Noise: ===------  Time: 6538.6 (0.0)#)##h) +0 arbalest (chaos)os.Fire: h) +0 arbalest (chaos) .)..................#[1<$viC4;38Ho   orc warrior (polearm).........#F   bullfrog..........#s   scorpion (extremely poisoned)Shift-Dir - straight lineAim: a bullfrog (61% to hit)  You shoot a bolt. The bolt barely misses the bullfrog.The bolt hits the scorpion!  The scorpion looks as sick as possible!  The scorpion is severely wounded.<$viP 1)<$vi#] F  You shoot a bolt. The bolt barely misses the bullfrog.The bolt hits the scorpion!  The scorpion looks as sick as possible!  The scorpion is severely wounded.You kill the scorpion!  The bullfrog closely misses you. The orc warrior misses you.<$vig S1/698540.1 (1.5<$vik <$vi{n _The bullfrog closely misses you. The orc warrior barely misses you.<$vi#....#.....#VicViper1 the Skirmisher#....#.....#Demigod##'####..###Health: 31/69 ==========--------------##..###..#Magic: 10/10 ========================#...#.<..#AC: 12Str: 12#...#....#EV: 13Int: 11#...#....#SH: 0Dex: 25#...#....+XL:  8 Next: 85% Place: Dungeon:7##@.######Noise: ===------  Time: 6540.1 (0.0)#F##h) +0 arbalest (chaos)o).Fire: h) +0 arbalest (chaos) .)..........<$viݝ........#o   orc warrior (polearm).........#F   bullfrog..........#The bullfrog closely misses you. The orc warrior misses you. _The bullfrog closely misses you. The orc warrior barely misses you.Fire: h) +0 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (61% to hit)=$vi#....#.....#VicViper1 the Skirmisher#....#.....#Demigod##'####..###Health: 31/69 ==========--------------##..###..#Magic: 10/10 ========================#...#.<..#AC: 12Str: 12#...#....#EV: 13Int: 11#...#....#SH: 0Dex: 25#...#....+XL:  8 Next: 85% Place: Dungeon:7##@.######Noise: ===------  Time: 6540.1 (0.0)#)##h) +0 arbalest (chaos)o).Fire: h) +0 arbalest (chaos) .))[=$viۃA40m.....).......)...#o   orc warrior (polearm).....)...#F   bullfrog......)...#The bullfrog closely misses you. The orc warrior misses you. _The bullfrog closely misses you. The orc warrior barely misses you.Fire: h) +0 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (61% to hit)=$viF).....  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bullfrog (61% to hit)  You shoot a bolt. The bolt closely misses the bullfrog.The bullfrog hits you but does no damage.  The orc warrior hits you from afar with a +0 glaive!=$viO24--1.7 (1.6=$vi=$vi? _The bullfrog hits you but does no damage.=$vi?#....#.....#VicViper1 the Skirmisher#....#.....#Demigod##'####..###Health: 24/69 ========----------------##..###..#Magic: 10/10 ========================#...#.<..#AC: 12Str: 12#...#....#EV: 13Int: 11#...#....#SH: 0Dex: 25#...#....+XL:  8 Next: 85% Place: Dungeon:7##@.######Noise: ===------  Time: 6541.7 (0.0)#F##h) +0 arbalest (chaos)o).Fire: h) +0 arbalest (chaos) .)..................=$vi@)[40m#o   orc warrior (polearm).........#F   bullfrog..........#The orc warrior hits you from afar with a +0 glaive! _The bullfrog hits you but does no damage.  Fire: h) +0 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (61% to hit)=$viV#....#.....#VicViper1 the Skirmisher#....#.....#Demigod##'####..###Health: 24/69 ========----------------##..###..#Magic: 10/10 ========================#...#.<..#AC: 12Str: 12#...#....#EV: 13Int: 11#...#....#SH: 0Dex: 25#...#....+XL:  8 Next: 85% Place: Dungeon:7##@.######Noise: ===------  Time: 6541.7 (0.0)#)##h) +0 arbalest (chaos)o).Fire: h) +0 arbalest (chaos) .))..[13;=$vi)14H...).......)...#o   orc warrior (polearm).....)...#F   bullfrog......)...#The orc warrior hits you from afar with a +0 glaive! _The bullfrog hits you but does no damage.  Fire: h) +0 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (61% to hit)=$vif  #..  #...  ##'##  ##..###..#  #...#.<..#  #...#....#  #...#....#  #...#....+  ##@.######  #)## o). .)).. ...)...  ....)...#  .....)...#  ......)...# Fire: h) +0 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (61% to hit)  You shoot a bolt. The bolt closely misses the bullfrog.The bullfrog hits you but does no damage.=$vij  #..  #...  ##'##  ##..###..#  #...#.<..#  #...#....#  #...#....#  #...#....+  ##@.######  #)## o). .)).. ...)... ....)...#  .....)...#  ......)...#  F).....  The orc warrior hits you from afar with a +0 glaive.  * * * LOW HITPOINT WARNING * * *The bullfrog hits you but does no damage.19--3.2 (1.5=$viNv =$viz _The orc warrior barely misses you. The bullfrog barely misses you.=$vi#....#.....#VicViper1 the Skirmisher#....#.....#Demigod##'####..###Health: 19/69 ======------------------##..###..#Magic: 10/10 ========================#...#.<..#AC: 12Str: 12#...#....#EV: 13Int: 11#...#....#SH: 0Dex: 25#...#....+XL:  8 Next: 85% Place: Dungeon:7##@.######Noise: ===------  Time: 6543.2 (0.0)#F##h) +0 arbalest (chaos)o).Fire: h) +0 arbalest (chaos) .)..................=$via[40m#o   orc warrior (polearm).........#F   bullfrog..........#The bullfrog hits you but does no damage. _The orc warrior barely misses you. The bullfrog barely misses you.Fire: h) +0 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (61% to hit)>$vi#....#.....#VicViper1 the Skirmisher#....#.....#>$vi=Demigod##'####..###Health: 19/69 ======------------------##..###..#Magic: 10/10 ========================#...#.<..#AC: 12Str: 12#...#....#>$vi{EV: 13Int: 11#...#....#SH: 0Dex: 25#...#....+>$vi1XL:  8 Next: 85% Place: Dungeon:7##@.######Noise: ===------  Time: 6543.2 (0.0)#)##h) +0 arbalest (chaos)o).Fire: h) +0 arbalest (chaos) .)..................#o   orc warrior (polearm)>$vi4.........#F   bullfrog..........#Fire: h) +0 arbalest (chaos)>$viePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>$viAim: a bullfrog (61% to hit)  You shoot a bolt. The bolt hits the bullfrog!! The bolt burns the bullfrog!  You kill the bullfrog!>$vi)>$vit #..  #...  ##'##  ##..###..#  #...#.<..#  #...#....#  #...#....#  #...#....+  ##@.######  #)## o). .)... .......  ........#  .........#  ..........# >$viZ2 #..  #...  ##'##  ##..###..#  #...#.<..#  >$vi#...#....#  #...#....#  #...#....+  ##@.######  #)## o). .)... ....... ........# >$vi~ .........# ..........# >$viZShift-Dir - straight line  Aim: a bullfrog (61% to hit)  You shoot a bolt. The bolt hits the bullfrog!! The bolt burns the bullfrog!  You kill the bullfrog!  The orc warrior hits you from afar with a +0 glaive.  * * * LOW HITPOINT WARNING * * *>$viqY4--914.8 (1.6>$vi>$viWB _The orc warrior hits you but does no damage.>$vi ^#....#.....#VicViper1 the Skirmisher#....#.....#Demigod##'####..###Health: 14/69 ====--------------------##..###..#Magic: 10/10 ========================#...#.<..#AC: 12Str: 12#...#....#EV: 13Int: 11#...#....#SH: 0Dex: 25#...#....+>$vi cXL:  8 Next: 91% Place: Dungeon:7##@.######Noise: ===------  Time: 6544.8 (0.0)#*##h) +0 arbalest (chaos)o).Fire: h) +0 arbalest (chaos) .)..................#o   orc warrior (polearm).........#>$vi ..........# _The orc warrior hits you but does no damage.  Fire: h) +0 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (lightly  >$vip wounded, 64% to hit)?$viN#....#.....#VicViper1 the Skirmisher#....#.....#Demigod##'####..###Health: 14/69 ====--------------------##..###..#Magic: 10/10 ========================#...#.<..#AC: 12Str: 12#...#....#EV: 13Int: 11#...#....#SH: 0?$viBDex: 25#...#....+XL:  8 Next: 91% Place: Dungeon:7##@.######Noise: ===------  Time: 6544.8 (0.0)#)##h) +0 arbalest (chaos)*).Fire: h) +0 arbalest (chaos) .)..................#?$vio   orc warrior (polearm).........#..........# ?$vi.w_The orc warrior hits you but does no damage.  Fire: h) +0 arbalest (chaos)?$vibbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (lightly  wounded, 64% to hit)?$viݬ6, fast)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (lightly  wounded, 64% to hit)  You shoot a bolt. The bolt hits the orc warrior!!  The orc warrior seems to speed up.?$vi:?$viw1  #..  #...  ##'##  ##..###..#  #...#.<..#  #...#....#  #...#....#  #...#....+  ##@.######  #)## *). .)... .......  ........#  .........#  ?$via..........# The orc warrior is severely wounded.The orc warrior closely misses you.?$viƤ #..  #...  ##'##  ##..###..#  #...#.<..#  #...#....#  #...#....#  #...#....+  ##@.######  #)## ?$viV&*). .)... ....... ........#  .........# ..........# ?$viQ )oThe orc warrior hits you from afar with a +0 glaive!?$vipr7/69 --6.3 (1.5?$vie?$vi4V _* * * LOW HITPOINT WARNING * * *?$viמ 8#....#.....#VicViper1 the Skirmisher#....#.....#Demigod##'####..###Health: 7/69==----------------------##..###..#Magic: 10/10 ========================#...#.<..#AC: 12Str: 12#...#....#EV: 13Int: 11?$vie ;#...#....#SH: 0Dex: 25#...#....+XL:  8 Next: 91% Place: Dungeon:7##@.######Noise: ===------  Time: 6546.3 (0.0)#*##h) +0 arbalest (chaos)o).?$vi" \Fire: h) +0 arbalest (chaos) .)..................#o   orc warrior (polearm, fast).........#..........# _* * * LOW HITPOINT WARNING * * *Fire: h) +0 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (severely?$vit 8wounded, fast, 64% to hit)@$viO#....#.....#VicViper1 the Skirmisher#....#.....#Demigod##'####..###Health: 7/69==----------------------##..###..#Magic: 10/10 ========================#...#.<..#AC: 12Str: 12#...#....#EV: 13Int: 11#...#....#SH: 0Dex: 25#...#....+XL:  8 Next: 91% Place: Dungeon:7##@.######Noise: ===------  Time: 6546.3 (0.0)#)##h) +0 arbalest (chaos))).Fire: h) +0 arbalest (chaos) .)..................[@$vi40m#o   orc warrior (polearm, fast).........#..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (severelywounded, fast, 64% to hit)  You shoot a bolt. The bolt hits the orc warrior!!  You kill the orc warrior!@$vi?)@$vie32)@$vi7V897.9 (1.6 _@$vi?@$vi@A$vicEM.A$vid.....#.....##'####..###..#.<..##.@.#....+##..#######)##A$vi5d))..)..................#..#A$viWd(..........#A$vihnL---80A$virA$viQtA$viZ M....#.....##'####..###<#...#....+##..#######)##............A$viFfX---9A$vihA$viqkA$vif 9=A$vi BA$viN A$viu 10/69=A$vid A$vi A$viP A$vi A$vi} A$vi A$vi( A$vi[ A$vi A$vih A$vi A$vi} 71A$vix A$vi A$vi A$vi A$vi ,A$vi( A$vi _2=A$vi A$vic A$vi A$vi A$vi ,A$vi A$vi A$vi@ S3=A$vi A$viq ,A$vi A$vi ,A$viB A$vi M4A$viD A$vi) 5=A$vi2, A$vi, A$viH- A$vi. A$vi1 A$vi1 A$vi@3 A$vip6 ,A$vi8 A$vi; A$vi; S6=A$vi= A$vi? A$vi@ A$viA A$viDD A$vi%E A$viE A$viHH A$viH 77A$viI A$viiL A$viL A$vi N A$viP A$viIP A$viQ A$viT _8=A$viV A$vi6X A$vizX A$vij` XA$vi` A$viia S9=A$vic A$vi 201=2=A$viׇ A$vi A$vi I3=A$vio A$vi~ A$viՌ A$vi: A$viW BA$vi A$vi S4=A$viž A$vi ,A$vif A$vi, nA$viY A$vi1 c5A$vi0 nA$vi۹ A$viM A$vi 36=A$vi˼ A$vi- A$vi ,A$vi A$vi_ A$vi A$vi' A$vi A$viT =7=A$vi{ A$vi A$vi$ A$vif A$vi A$vi A$vi A$vi A$vi A$vi 78A$vi A$vi A$vi A$vin A$vi ,A$vis A$viB A$vi A$vi A$viM A$vi T29=A$viW A$vi A$vi- A$viv A$vi 30=A$vi A$vi A$vi A$vi A1A$vi  A$vi S2=A$vi A$vi A$viQ A$vi| A$vit A$vi A$vi5 A$vi A$viQ A$vi A$vi A$vi/ K3=A$vi A$vi A$vi/ A$viV A$viV A$vi A$vi" A$vi) A$vi&* 94A$vi, A$vi/ ,A$vi1 A$vi8B E5=A$viD A$viXE K6=A$viF A$viH A$viBI A$viJ A$viL A$vixM A$viN A$vi4Q A$viQ 97A$viS A$viU ,A$viW A$viMY A$viY A$viZ A$viJ] A$vi] A$vi5_ A$vima A$via S8=A$viec A$vie A$vif A$vig A$vigi A$vii A$vi] k6=A$vi_ A$viy 7A$vioz A$vi BA$viK A$vi A$vi A$vij a8=A$vi^ A$vi A$viފ A$viv A$vi ,A$vi֏ A$vi A$viT U9=A$vi A$vi A$vi A$vih A$vif A$vi A$vif A$vi0 /71364.0)A$vi A$vi A$viج   Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (severelywounded, fast, 64% to hit)  You shoot a bolt. The bolt hits the orc warrior!! _You kill the orc warrior! _You start resting.A$vi 3A$vi A$vi BA$viZ A$vi &60A$vi A$vi A$vi A$vib 1=2=3A$vi0 A$vi nA$vi@ A$viM A$vi K4=A$vi A$viA$vi3A$viA$vi,A$vi A$vi A$vi A$vi N5=A$viA$viA$viA$viA$viA$viA$viA$vi<#6A$vi.$,A$vi %A$vi&A$vi&K7=A$vi'A$viv),A$vi<+A$vi-A$vi-A$vi/A$vi2A$vi2U8=A$vi4A$vi8BA$vi:A$vi5;A$vi<A$vi>,A$vi@A$viCk _You start resting.HP restored.A$viLA$vi>S343.9 (30.0)A$vi|Ta9=4.9 (31 _A$vi^B$vi JB$viJB$viLB$vi4NB$vinR,B$viS,B$viTB$vixW,B$vi8YB$vi[B$vi[9=B$vi`]B$vi_,B$vi6aB$vicB$viUcB$vidB$vif,B$viUhB$viGj,B$vilB$vi6n,B$vioB$vir,B$visB$vi8u,B$viϗB$viB$vijBB$viB$viB$viB$vi(B$vi_B$vit,B$vibB$vin,B$viHB$viIB$viB$viiB$vi}B$viB$viB$vi,B$viB$viB$viB$viB$vilB$viB$viB$viB$vi7B$vinB$vi[B$viB$viB$viB$vi B$viXB$vi<B$vixB$viB$viB$viB$vidB$vi~,B$viNB$vi^,B$viQB$viP,B$viB$vi!,B$viB$viIB$viB$viB$vi,B$viB$vi,B$viYB$vi,B$vi[B$viIXB$viB$viB$viK,B$viB$viE,B$viB$viU,B$viB$vi,B$viB$viF,B$vi B$vi ,B$vi9B$viB$vi[,B$viB$viw,B$viB$vi,B$viB$viB$viB$viB$vi,B$viB$viB$viB$viB$viB$vi B$viB$viB$viB$vi B$viI",B$vi"B$vie$,B$vi$B$vi &,B$vi&B$vi'B$vi'B$vi(B$vi)B$vi)B$viU*B$vi+B$vi ,B$vi-B$vi.B$vi.B$vi/B$vi0B$vi0B$vi1B$vi2,B$vi3B$vi4,B$vi5B$vi6B$vi6B$vi7B$vi:,B$vi@;B$vi<,B$vi=B$vi>B$vi?B$vi!IB$viIB$visJ,B$viFKB$viL,B$vi\VB$vi/X,B$viYB$vi[,B$viY\B$vir],B$viG^B$viM_,B$vi`B$vi b,B$viBc,B$vicB$vi/dB$viMe,B$vi-fB$vihBB$vi"lBB$vil,B$vimB$vinB$vinB$vioB$vipB$viFqB$viqB$vi.s,B$vitB$viu,B$viuB$vivB$vi*wB$viixB$vizB$vizB$vi|B$vi},B$viA~B$vi9B$vikB$viB$vi,B$vidB$vi,B$viXB$viWW _You start waiting.B$viU.843.9 (99B$vi-4.9 (100.0)B$vi“B$vi+# _Done waiting.B$vi  #'####..####.. ...#.<...+#..###### #)## .....B$vi A.................#B$vi B$vih 15.0)B$vi B$vi= B$viH 4 B$vi #'####..####.. ...#.<...+B$vi ##@.###### #)## )). .)..................#..#..........#B$viP B$vi &6B$vi B$vi@ #'####..####.. ...#.<.#+##..###### #@## ......))...#......)....#...........#....#.....#....######B$viB$vi&7B$vi-B$viw@  There is an open door, spattered with blood here.B$vi!j _Items here: )) [ ÷.C$vi4C$viTC$vi@  There is an open door, spattered with blood here.C$vij _Items here: )) [ ÷.C$vi~ h ##'####..### ##..###..#  #...#.<..# #...#....# #...#....#. #...#....+#.. ##..#######....###)#### .......@)...#.)....#......#.#.#.###....#####C$vi P## #....C$vi: C$vi; -8 _C$vi C$viS $  Things that are here:C$vi R _a +0 glaive; a +0 chain mailD$vis ##..###..# #... #...#.<..##... #...#....##.... #...#....##.... #...#....+ #.... ##..#######....###)#### ........))...#)....#......#.#.#>.###....####### #.... .....D$viD$vi&9D$vi D$vig ; _Found a stone staircase leading down.E$vi~ E$vi E$vi E$vi E$vi E$vi BE$viś E$vi E$viם E$vid E$vi E$vi E$vi E$vi/ E$viA ,E$vi? E$vid E$vi E$vi E$vi» E$vi E$vi ,E$vi E$vi3 E$vi E$vi E$vi E$vir E$vi" E$vi^ E$vis E$vi E$vi E$vi E$vi E$vi E$vi E$vi E$viJ E$vi E$vis E$vi E$vi E$vi  #............ .....#.........).. #...##...####'#### ##...##...##...## #....#....#.....# #....#....#.....# #....#....#.....# E$vi #.)..#....#.....# #.@..#....#.....# ##..###'####..### ####..###..###..# #......#...#.<..# #......#...#....# #......#...#....# #......#...#....+ ##....###..##########....###)####E$vik 78 M#......#.........).. ##'#####...##...##...#.....#....#..... ##..###'#######..###..###..#.#....##E$viL 060.9 (11.0)E$vi ,1.9 (12E$vi E$vi  { _You see here a +1 antimagic partisan.F$viGQF$vi)RF$viWF$viZH _No target in view!F$vief3F$viZgF$vi:lF$vi(nF$vi=rP _F$vi&tF$viftF$viuF$vi"wF$vi+yF$viyyF$vi8zF$vi,|F$viF$viF$viF$viׂF$viՄF$vi[F$vikF$viJF$vi"F$vieF$viiF$viF$viF$vi@F$viaF$viF$viИF$vi F$viF$vi՜F$vihF$viF$viF$viF$vi8F$viyF$vicF$viEF$viF$vi&F$viF$viŪF$vi٬F$vi%F$vi#F$vij  You see here a +1 antimagic partisan.F$viijF$vib _F$viRF$vilF$viiF$viF$viF$vi6F$vi,F$vi9F$vi4F$viF$viWF$viF$viF$viF$viF$vikF$viF$vi<,F$viF$vi@F$vizBF$viF$viF$vi/F$viF$viF$viF$viF$viF$viF$vi}F$viF$viaF$vi F$vi"F$vilF$viLF$viF$viF$viF$viF$vizF$vi5F$viF$vigF$viF$vi F$vi F$vi F$viF$vi|F$viF$vieF$viIF$viF$vi F$viF$vinF$vim  You open the door.  You encounter a kobold brigand. It is wielding a +0 short sword and quiveringcurare-tipped darts.F$vi' ##..###'#### ####..###..#:? #......#...#### #......#...#.K #......#...#+.. #......#...##ß. ### ##....###..#F$vi6(#..##'##.####....###)###.....@............))..#..................)...+......................#......................#......................#..........>........... K   kobold brigand (missile, asleep)##..###..##.########.. #..##.##....# F$vio)0.....F$vi)1-89.9 (28F$viE2490.9 (29 _F$vi9F$viKF _Found two items.F$viڊ> )))K  very poisoned)You shoot a bolt. The bolt hits the kobold brigand!  The kobold brigand is poisoned.  The kobold brigand shouts!F$vi0 M.KF$vi &.'F$vi ;===2.4 (1.5)F$vi F$vi# i _The kobold brigand is moderately wounded.F$vi* )) You shoot a bolt.  The bolt hits the kobold brigand but does no damage.  Lightning courses through the kobold brigand!G$vijQ.KG$vi|kO.KG$vi8t8 G$vit(3.9G$viU|G$vi~g _The kobold brigand is severely wounded.G$vi_ )You shoot a bolt.G$vi\X KThe bolt closely misses the kobold brigand.G$vi YV8-5.4G$viaG$vidH _The kobold brigand hits you with a +0 short sword.G$vi _ )You shoot a bolt.G$vi. KThe bolt barely misses the kobold brigand.The kobold brigand hits you but does no damage.G$vi/ @5--G$vi/ !6.9G$vi?7 G$vi8 H _The kobold brigand hits you with a +0 short sword.H$vi7##..###'## VicViper1 the Skirmisher######..###..# Demigod:?#......#...# Health: 65/69 ======================--### #......#...# Magic: 10/10 ========================#.. #......#...# AC: 12Str: 12+.. #......#...# EV: 13Int: 11#ß. ### ##....###..# SH: 0Dex: 25#..##K##.####....###)## XL:  8 Next: 99% Place: Dungeon:7#.....@............)).. Noise: ===------  Time: 6896.9 (0.0)#H$vig[39;49m..................)... h) +0 arbalest (chaos)+...................... Fire: h) +0 arbalest (chaos) #......................#......................#..........>........... K   kobold brigand (missile, very poisoned)##..###..##.##....######.. #..##.##....#..... _The kobold brigand hits you with a +0 short sword.  Fire: h) +0 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (almost dead, very poisoned, 61% to hit)H$viUY##..###'## VicViper1 the Skirmisher######..###..# Demigod:?#......#...# Health: 65/69 ======================--### #......#...# Magic: 10/10 ========================#.. #......#...# AC: 12Str: 12+.. #......#...# EV: 13Int: 11#ß. ### ##....###..# SH: 0Dex: 25#..##)##.####....###)## XL:  8 Next: 99% Place: Dungeon:7#.....@............)).. Noise: ===------  Time: 6896.9 (0.0)#H$viYW[39;49m..................)... h) +0 arbalest (chaos)+...................... Fire: h) +0 arbalest (chaos) #......................#......................#..........>........... K   kobold brigand (missile, very poisoned)##..###..##.##....######.. #..##.##....#.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (almost dead, very poisoned, 61% to hit)  You shoot a bolt.  The bolt barely misses the kobold brigand.H$vi0)H$vi(H$vizH$vii##..###'## VicViper1 the Skirmisher######..###..# Demigod:?#......#...# Health: 65/69 ======================--### #......#...# Magic: 10/10 ========================#.. #......#...# AC: 12Str: 12+.. #......#...# EV: 13Int: 11#ß. ### ##....###..# SH: 0Dex: 25H$vip#..##)##.####....###)## XL:  8 Next: 105% Place: Dungeon:7#.....@............)).. Noise: ===------  Time: 6898.3 (1.4)#..................)... h) +0 arbalest (chaos)+...................... Fire: h) +0 arbalest (chaos) #......................#......................#..........>...........##..###..##.##....#####H$vi#.. #..##.##....#.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (almost dead, very poisoned, 61% to hit)  You shoot a bolt.  The bolt barely misses the kobold brigand.H$viOAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (almost dead, very poisoned, 61% to hit)  You shoot a bolt.  The bolt barely misses the kobold brigand. H$vi^q_You kill the kobold brigand!You have reached level 9!H$vi,/  --more--I$vi0  Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? J$viN70/741/1199 2% J$viJ$vi-R _You feel agile. x4J$vil ######..###..:?......#. ###.#...+...J$vi4## #ß. ### ##....####..##)##.####.)#J$vi(Y................))..J$vi;!......J$viL).J$vi]+J$vim.J$vi9##.. ... .J$viJ$viR=---90 _J$vi] J$viK$vijFR :?......#. ####..+..## #ß. ### ##....###..##)##.####.)#................))..).+.#...#. ....K$viLK$viLNj1=---900K$viTK$viMVK$vihX :? #......#... #### #......#... #..# #......#...K$vi^ +..+ #......#... ####ß.#### ##....###.. #..##)##.####....###) #.)) #.) + # # #.> ##..###..##.##....  #.. #..##.##....# #.. ... ...... #.. ....K$vi`&1K$vi%lL$vif4 M#####..###:? ?#####..# +..+ #......#.###ß.#### ##..L$vi4Z##)##.####....###)#))#)+#.....................#.. ....L$viHL$viI&2L$viSL$viVN _Found a scroll of noise.L$vi M '### # ####..###:? ?#####..# +..+ #......#.L$vi ###ß.#### ##..##)##.####....###)#))#)+#......................#.. ...L$viq L$vi ^2=3L$vi L$vi L$viĤ M....#... '### # ####..###:? ?#####..# +..+ #......#.####ß.#### ##..#..##@##.####....###)#))#)+.....................#.. #..##.#L$vi L$vi &4L$vi1 L$vi `  k - a curare-tipped dart  There is an open door here.L$viv +5.3 (2L$vi L$vi 4 _You see here a +0 short sword.M$viuM)##....#...c. '#### ## ####..###:? ?#####..#M$vi v +..+ #......#.###ß@#### ..#..##)##.####....###)##............))#..................)..+.....#...M$vi1vc   centaur (launcher, asleep)...##..###..##.#M$viM$vi/336.3 (1M$viAM$viMt _You encounter a centaur. It is carrying a +0 orcbow.M$viM. #.)## ## #....#...M$vi6#c. .W '#.### ### ####..####:? ?$######..# +.@+ #......#.M$via{###ß.#### ..M$vi##)##.####....###)##..................)).M$vi\............M$viW   shadowghast (dormant).........M$vi#...M$vi#..........M$vi6M$vik  You encounter a shadowghast.M$vi &7M$viM$vi+ _Found 15 gold pieces.N$vi@C #....# #.)..# ## ## #....# #c. .W# ##..###' .### ###. ####..###N$vi #:? ?$# #......# ###### #......# #..# #......# +@.+ #......# ####ß.#### ##....###N$vi #..##)##.####....###) #.......))N$vi #........) +........N$vi #......... #.......... #.>N$viN$vie.N$viK@cN$vi&8N$viN$viN$viS B##j##..ß#..'###j   gnoll (asleep)N$viX m .WYou open the door.N$viwe WWN$vie 54=N$vif 9N$viVo N$viw q _You encounter a gnoll. It is wielding a +0 flail.O$vi%O$viO$viٷO$vit _Your line of fire to the gnoll is blocked by a granite statue.O$vi6O$viO$vi O$vi t _Your line of fire to the gnoll is blocked by a granite statue.O$vi  #....# #.)..# ## ## #....# #.. ..# ##..### c### ###W ####..### # #:? ?$# #......# #j####### #......#O$vix  #..ß#..# #......# #..@..+ #......# ####ß.#### ##....### #..##)##.####....### #........) #.........)O$vi +.......... #.......... #.......... #.>O$vis O$vi< .10 _O$vi' O$viծ Q _There is an open door here.P$viA ))jYou shoot a bolt.  The bolt hits the gnoll but does no damage.P$viF..j.jj   gnoll====1.8 (1.5P$viJ P$viRKP$viK_The gnoll shouts!P$vi֎  You shoot a bolt. The bolt hits the gnoll. The bolt burns the gnoll.P$viZ0cP$viSA.cP$vi!9 c   centaur (launcher)j   gnollThe gnoll is moderately wounded.P$via]===-3.3P$viu(P$vi*V _The gnoll completely misses you.P$vi&  You shoot a bolt. The bolt hits the gnoll. The bolt burns the gnoll.P$vi٦0WP$viL .cThe gnoll is almost dead.P$vi.P$viI  The gnoll hits you but does no damage. The gnoll closely misses you.P$vi3c=-4.9 (1.6P$viP$vi8 _The shadowghast leaves your sight.P$vi{z )  You shoot a bolt. The bolt hits the gnoll!! The bolt burns the gnoll.P$vi(P$viX X  You kill the gnoll!P$vi& )The centaur wields a +0 orcbow. The centaur shoots an arrow.P$viе &)P$vi 8)P$vi_@ &)P$viC f6----36.4 (1.5P$viI P$viK Z _The arrow hits you! The centaur shoots an arrow. The arrow hits you.P$vi ,))P$vi%< c)  You shoot a bolt. The bolt barely misses the centaur.P$viC ;))))P$vi )@..  The centaur shoots an arrow. The arrow barely misses you.P$vi ;))))P$viLt )@..7.9 _The centaur shoots an arrow. The arrow barely misses you.P$vi ) You shoot a bolt. The bolt hits the centaur. The bolt freezes the centaur.P$viCw )  The centaur is heavily wounded.P$viLI;))))P$vi )@..  The centaur shoots an arrow. The arrow barely misses you.P$vi8)Q$vi&)Q$vid^3----9.3 (1.4Q$vi)Q$vi,F _The centaur shoots an arrow. The arrow hits you.Q$vi3 )You shoot a bolt. The bolt hits the centaur!Q$viG%S)Q$vi9)Q$viw6620.9 (1.6Q$viQ$viK _You kill the centaur!Q$viQ$viWQ$vi+Q$vixH _No target in view!Q$vi3u V #....# #.)..# ## ## #....# #.. ..# ##..#c###+####. ####.. #'#:?: ?$# #......# #.####### #......# #..ß#..# #......# #)@'..+ #......# ####ß.#### ##.... #..##)##.####.... #........ #......... +....... #........ #......... #.>Q$viG T4---10Q$vi Q$viV 5 _Found a parchment of Summon Ice Beast.Q$vi@ N _You see here a +0 flail.Q$viĶ  #.... #.).. ## ## #.... #.. ..# ##.. #.###+####. ####.. #'#:?:/?$# #...... #.####### #...... #..ß#..# #...... #@)'..+ #...... ####ß.#### ##.... #..##)##.####.... #...... #....... +.. #.Q$vi  # #.>Q$vi Q$viD B---2Q$viS Q$vi I _Found a wand of charming (4).  Things that are here:Q$vi s _a +0 orcbow; a centaur corpseR$vi # #. ## #.) ##.. ## #... #.. ..# ##.. #.###+####. #### #'#:?:/?$# # #.####### #.ß#..# #))'..+ #..... ####ß.#### ##.... #..##)##.#### # #R$vi + # #.R$vi 'W#W   shadowghast (wandering)R$vi) <R$vi &3R$vig R$vi 3 _A shadowghast opens the door.R$viZQT$vi_m))))))* T$vi6: WT$vik(confused)You shoot a bolt. The bolt hits the shadowghast!T$vi[F  The shadowghast appears confused.T$vi2W.T$vi,.)'..T$vie5====5.5 (1.6T$viT$vi f _The shadowghast is moderately damaged.T$viG)))))*T$vi# strong, confused)You shoot a bolt. The bolt hits the shadowghast!T$vi] L  The shadowghast seems to grow stronger.T$vi 2W'T$vi +.)'.T$vi; -6.9 (1.4T$viD T$vi c _The shadowghast is heavily damaged.T$viw ))))You shoot a bolt.  The bolt hits the shadowghast but does no damage.T$vioN ..)'.T$viN e6=8.4 (1.5T$viU T$vi#X c _The shadowghast is heavily damaged.U$viD<)))))U$vi9.U$vi.ß#.W)'.U$vi{(9.9U$vi_U$vi;o _You shoot a bolt. The bolt barely misses the shadowghast.U$vibU$viU$vi^ _No target in view!U$vi8 #.###.)##.. ## #...#.. ..# ##..##.###+####. ####..##'#:?:/?$# #....#.####### #.#..ß#.W#ß. #.##@)'..'.h #.##ß.#### ##....#U$vi9 #..##)##.####....##.............#.+.W   shadowghast (strong, confused)#.h   hound (wandering)#.#.>U$vif; .U$vi < *hU$vi< G.WU$viG U$vi%H 7---300U$viQ U$vi7\ l _You encounter a hound.Things that are here:U$vi] s _a +0 orcbow; a centaur corpseV$vi`% ))))))h  You shoot a bolt. The bolt barely misses the shadowghast.The bolt hits the hound. The bolt burns the hound.  The hound barks!V$vibh.h.V$vi6W.V$vi)'..V$vie?7===2.4 (1.5V$viV$viz3 _The hound is lightly wounded.V$viwp ))) You shoot a bolt. The bolt hits the shadowghast.  The bolt burns the shadowghast.V$viHIh' h.The shadowghast is severely damaged.W.h.V$viJ) V$vi!(3.9V$vi V$vi 6 _The shadowghast claws the hound!V$vi,9)))))))V$viOh'.V$vi|'WV$vi< ..'..  You shoot a bolt. The bolt misses the hound.V$vi[8=5.5 (1.6V$vi~V$vi9= _The hound bites you but does no damage.V$viy  You shoot a bolt. The bolt hits the hound.V$vi(Z )The hound is almost dead.The hound bites you but does no damage. The shadowghast claws the hound!V$vie (V$vii Q=77.0 (1.5V$vi/r V$vit J _The hound is killed!V$vi '  You shoot a bolt. The bolt hits the shadowghast!  The bolt burns the shadowghast.V$vi U)V$vi| .)V$vik ?70/75148.6 (1.6V$vi' V$vi,* R _You destroy the shadowghast!V$viKV$viLV$viSV$viXH _No target in view!n$vin$vi1n$vibn$vi{$viM #.. ## #.)#.. ## #..... ..# .###+####. ####..#'#:?:/?$######## #.@ß#..#ß.##))'..'.. #......####ß.#### #..##)##.####....#.... .{$viz{$vix4---90 {$vi _{$vi5{$vi&|$viGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest of chaos (weapon)a - a +0 shortbow Missiles (go to first with ()d - 10 boomerangs  g - 13 poisoned darts  k - a curare-tipped dart Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)b - a +0 leather armour  f - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)|$viQ Potions:  Potions !  d - a dark potion |$vi4R[ f - a red potion  A - a potion of attraction  c - 3 potions of curing  w - 2 potions of heal wounds  p - 2 lumpy coppery potions  q - a smoky silvery potion  a - 2 potions of ambrosia}$vi$ }$vi^, }$vi&5 (#.... VicViper1 the Skirmisher#.... Demigod###.).. Health: 70/75 ======================--##..## #.... Magic: 11/11 ========================#....# ##..# AC: 12Str: 12#.###+####. ####..# EV: 13Int: 11}$vi~5 #'#:?:/?$# #...... SH: 0Dex: 29#.####### #...... XL:  9 Next: 14% Place: Dungeon:7#.@ß#..#ß. #...... Noise: ---------  Time: 6939.6 (0.0)##))'..'.. #...... h) +0 arbalest (chaos)####ß.#### ##....# Fire: h) +0 arbalest (chaos) #..##)##.####....##.................}$vi6 #................. +................. #................. #................. The hound bites you but does no damage. The shadowghast claws the hound! _The hound is killed!You shoot a bolt. The bolt hits the shadowghast!  The bolt burns the shadowghast. _You destroy the shadowghast! _No target in view!}$vi*< }$vi< }$viC }$viE }$viB}$vi'  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.7   7.1  -1   h - Spellcasting   0.0   1.4  -2          }$vil b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i * Evocations   5.9   7.1  -1      }$vi     d * Ranged Weapons   8.6  10.7  -1      }$vi4         e - Armour   0.0   1.2  -1       f - Dodging   3.6   4.8  -1       g - Stealth   0.8   1.0   0  }$vi`        }$vi        }$vin    }$vi_    }$vi        }$vin    }$vi=_    }$vi[        }$vin    }$vi        }$viThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help}$viG[=] set a skill target  }$vi4[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~$vic>B a + Fighting ~$vir  a + Fighting   b - Unarmed Combat ~$viI n  b - Unarmed Combat  c - Throwing ~$viE n  c - Throwing  d * Ranged Weapons $virt c - Throwing  d * Ranged Weapons $viGn  c - Throwing  d * Ranged Weapons $viލn  d * Ranged Weapons  e - Armour $vilo  e - Armour  f - Dodging $vi  $vi>F f + Dodging  3.6$viܸ$viP$vi(#.... VicViper1 the Skirmisher#.... Demigod###.).. Health: 70/75 ======================--##..## #.... Magic: 11/11 ========================#....# ##..# AC: 12Str: 12#.###+####. ####..# EV: 13Int: 11$vin#'#:?:/?$# #...... SH: 0Dex: 29#.####### #...... XL:  9 Next: 14% Place: Dungeon:7#.@ß#..#ß. #...... Noise: ---------  Time: 6939.6 (0.0)##))'..'.. #...... h) +0 arbalest (chaos)####ß.#### ##....# Fire: h) +0 arbalest (chaos) #..##)##.####....#$vi}#.................#................. +................. #................. #................. $vi;RThe hound bites you but does no damage. The shadowghast claws the hound! _The hound is killed!You shoot a bolt. The bolt hits the shadowghast!  The bolt burns the shadowghast. _You destroy the shadowghast! _No target in view!$vi$viA$vi'$vi$viO 3$vi5Q $viT $viUY g1$viY $vi[ ,$vi\ $vi^ $vi^ $vi~` $vi#j $vij K2=$vi*n $viq $vi*r $vi=t $viv $vi.w $vix $vin{ $vi{ U3=$vi| $vig~ $vi~ $vi $viv $viՃ $viЄ $vi $vi܆ %4$vi; $vi $vi: $viH $vi $vi $vi $viё $vi& K5=$viH $vi 1 _HP restored.$vi $vi+ $vi+ $vi $vi, $vir $viC $viO @  There is an open door here.$vi $vi $vi{ $vi n _You encounter a slime creature.$vi( O=$viD n$vi $vi ,$vi $vi 7 _You open the door.$vis $vi@} J#..#.. ###...# ##...# #.. #.. ## #....#$vi} ###.ß# #.)..###.@'..+..## #....#520.0)#..ß#J.#ß..# ##..###.###+####. ####..##'#:?:/?$# #..$vi} #.####### ###..ß#..#ß. #$viG~ # J   slime creature (asleep)##))'..'.. ######ß.#### ##....###..##)##.####....##$vi~ $vi $vi e _A slime creature is nearby!$vi S )J  You shoot a bolt. The bolt hits the slime creature!  The bolt burns the slime creature.  The slime creature quivers.$vi 6J.$vi. x  The slime creature is moderately wounded.$vi <===61.0 (1.4)$vi" $vi% E _The slime creature hits you but does no damage.$vi X  You shoot a bolt. The bolt hits the slime creature.$vi m  The slime creature is heavily wounded.2.5 (1.5$vim $vibq \ _The slime creature closely misses you.$vi&=  You shoot a bolt. The bolt hits the slime creature.  The bolt burns the slime creature.$vi u  The slime creature is heavily wounded.$vi?a58------3.9 (1.4$viVe _The slime creature hits you! The slime creature hits you.$vi  You shoot a bolt. The bolt hits the slime creature!  The bolt burns the slime creature.$vi:D`  The slime creature is severely wounded.$viPE$viXG$viG!5.3$vi`$vie $vi]f$vif7_The slime creature hits you but does no damage.$vi  You shoot a bolt. The bolt hits the slime creature.  The bolt freezes the slime creature.$viv  The slime creature is severely wounded.$vi`9------6.8 (1.5$vi#$vi! _The slime creature closely misses you. The slime creature misses you.$vihi '  You shoot a bolt. The bolt hits the slime creature!!$vi\qR$vi  4218.3 _You kill the slime creature!$vi _Your Evocations skill increases to level 6!$vin $vi $vit' $vi* H _No target in view!$vi$vi$vi$vi$vii60= _$vi&$vi$vi$vi*$vi$viU1=$vi $viY$vi$vi}$vi$vi$vi$vi4$vi%2$vi$vi$vi0$viC$viK $vi $vih $vi $vi K3=$viF$vit,$vi$vid$vi$vi$vi-$viU4=$vi$vi$vi$vi$vi%!$vig!$vi'5$vi;76=$vi:7=$vi>8$vid?$viN9=$viP$viP$viR$vi#U$vimU$viW$vi8Z$viZV70=$vi`\$vi^$vi^$vi`$vib$vi+c$vie$viLg$vig%1$vi^i$vik$vik$vim$vio$vip$viq$vir$vi s#2$vi7s(=$vi:t$viu$viu$viv$vi?x$viux$vily$viz$vizU3=$vi%|$vik}$vi}$vi~$vi$vi1$viU$vi$vi$vi҃$viS$vi%4$vi$vi҇$vi$vi$viƏ,$vi$via5=$vi?$vi$vi$viI$vi$vi͠@  There is an open door here.$vit$viܢ _$vi$vi$vi$viB$vix$vi7 _You open the door.$vi$vi9=$viy$viƱ%  $vi߱There is an open door here.$vi~$vi _$viG$viټ5 ##...###....##....#..#####....#..####.ß# ## #.)..#..##..'..+..## #....#..#..ß#..#ß..# ##..###'$vi[#.###'####.#####..###.#'#:?@/?$# ##......#..---#.######## #......#..#..ß#..#ß. #......#..##))'..'..# #......#..####ß.#### ##....###.#..##)##.####....###)#..................))#..................).+....................You pick up a parchment of Summon Ice Beast and begin reading...$vi27021.3 (53.0)$vi7H---2.3 (54$vi$vi8I _You add the spell Summon Ice Beast to your library.$vi"  _No target in view!$vi/4$vi$viH _No target in view!$vi̍ $vij $vi' $vi H _No target in view!$vi.  ##...## #....# #....# #### #....# ####.ß# ## #.)..# ##..'..+..## #....# #..ß#..#ß..# ##..###$vi  #.###'####.#####..### #'#:@./?$# ##......# #.######## #......# #..ß#..#ß. #......# ##))'..'..# #......# ####ß.#### ##....### #..##)##.####....### #......$vi7 .) #........) +$vi $vi /3.3 (1.0) $viP _$vi $vi $vi^ +4.3 (2$vi $vi f _c - a scroll labelled GILINT YBIECUDAT$vi}  ##... #....# #....# #### #....# ####.ß# ## #.)..# ##..'..+..## #....# #..ß#..#ß..# ##.. #.###'####.#####.. #'#@../?$# ##......# #.######## #......# #..ß#..#ß. #......#$vi)~  ##))'..'..# #......# ####ß.#### ##.... #..##)##.####.... #....... #........ +$vi $vi +5.3 (1$vi $viB _You see here a parchment of Iskenderun's Mystic Blast.$vi-##...##....#.#....#.#### #....#.####.ß# ## #.)..#.$vi##..'..+..## #....#.#..ß#..#ß..# ##..##.###'####.#####..##'#:@./?$# ##......#.$vi#.######## #......#.#..ß#..#ß. #......#.##))'..'..# #......#.$vi####ß.#### ##....##..##)##.####....##.......)#........)+.$viZ$vi3-6 _$vi$vi$vi##...##.#....#.#....#.#### #....#.####.ß# ## #.)..#.##..'..+..## #....#.#..ß#..#ß..# ##..###'$vi&#.###'####.#####..###.#'#:.@/?$# ##......#.#.######## #......#.#..ß#..#ß. #......#.##))'..'..# #......#.####ß.#### ##....###.#..##)##.####....###)#.......$viDl))#........).+.$viY$vip$vi&7$vi $vi$vi- M##...##.#....#.#....#.#### #....#.####.ß# ## #.)..#.##..'..+..## #....#.#..ß#..#ß..# ##..###'##.###'####.#####..###.#'#:..@?$# ##......#.#.######## #......#.#..ß#..#ß. #......#.##))'..'..# #......#.####ß.#### ##....###.#..##)##.####....###)##.)).#.).+.$vis8 $vi8 &8$vi? $viH $viwI +9.3 (2$viP $viqR D _e - a wand of charming (12) (gained 4 charges)$viF |##...##.#....#.#....#.#### #....#.$vi$G ####.ß# ## #.)..#.##..'..+..## #....#.#..ß#..#ß..# ##..###'##.###'####.#####..###..##'#:...@$# ##......#...#$viOG #.######## #......#...##..ß#..#ß. #......#...#$vipG &##))'..'..# #......#...#####ß.#### ##....###..#$viG #..##)##.####....###)##.....)).#.....).+.$viG $viUP $viP ,30.3 (1$viOX $vi] $vi^ +1.3 (2$vid $vif W _N - 4 scrolls of noise (gained 1)$vid t##...##...##....#....##....#....##### #....#....#####.ß# ## #.)..#....###..'..+..## #....#....##..ß#..#ß..# ##..###'##.###'####.#####..###..#$vie G#'#:....@# ##......#...#.#.######## #......#...#.#..ß#..#ß. #......#...#.##))'..'..# #......#...#.####ß.#### ##....###..##..##)##.####....###)##......)).#......).+.$viYl $vil +2.3 (1$vi[s $vi? $vi! +3.3 (2$vir $vi ? _You now have 269 gold pieces (gained 15).$vic;3$vi<$viP@$vi8B$viFB$vi2H$viwH$viI$virK$vi{M$viM$viN$vi4R@  There is an open door here.$viT$viU _$vilV$viX$vib,$vid$vig7 _You open the door.$vik3$vim$vikq@  There is an open door here.$vis$viUt _$viru$vir|$vi~$vi~$vi$vi$vi$viV$vi$vi$vi$vi'$viA$viԐ@  There is an open door here.$vi$vi _$vi˔$vi$vi$vi$vi$vi$vi.$vis$vi$viX$vi$$viK$vi˧$vi@  There is an open door here.$vi#$vim _$viG$vi$vi$vi;$vi׵$viC*  There is an open door here.$viC  You see here a +0 short sword.$vin$vi _$vi$vi7$vi$vi$viZ$vit$vi$vi$vi<$vi$vi8$vid$vi$vi$viF$vi$vi$vis7 _You open the door.$vii  You encounter a white imp.$viC#'#:.....#'##.......... #.########.##.......5.. #..ß#..#ß..##..........##))'..'..###..... #$.. ####ß.#### ##.... ###...##..##)##.####.... .......#................ .......#................ .......@............... .......#...............$vi ..$....#............... .......#..........>....##....###..###..##.##... #.... #..# #..##.##... 5   white imp (asleep) #:... #... ... ..... +.... #...#  $vi $vi .5541.0)  Found a parchment of Hailstorm.$vi_5$viR5==5.3 (22$viN$vi$ _The white imp shouts!$vi(Q _There is an open door here.$vin ))))You shoot a bolt.$viW.5$5$vii*..$vij9=6.9 (1.6)$vit$viwE _The bolt hits the white imp but does no damage.$vid .  You shoot a bolt. The bolt hits the white imp!!$viD))$vi4&..$vi8528.4 (1.5$vi@$viBM _You kill the white imp!$vij$vi$vi1$vi2H _No target in view!$vi & 3$vie' $vi* $vi3 o #.###'####.#####..#'#:.....#'##..#.########.##.#..ß#..#ß..##.....##))'..'..# #$.. ####ß.#### ######...##..##)##.####<.#......#......0.0.'<.......#$....#$vi4 t.........#..........>.###....###..###..##.## #.... #..# #..##.## #:... #... ... ....$viC4 o+.... #...# ....$viV; $viD? 5---9.4 (1$viA $viD < _Found two stone staircases leading up.$vi $vim :---$vi$viH _No target in view!$viץ$vi<$vi$viGH _No target in view!$vi3 3$viY $viv$vi$vi: _$vi0$vi\" ##..'..'..## # #+###..ß#..#ß..# ######...#.###'####.####...#'#:.....#'##>........#.########.##.......#..ß#..#ß..## .....##))'..'..### #$..#####ß.#### ## .####.@.##..##)##.####60<.......#.......#...........'....<.......#..............$....#............. ..........#..........> ..###....###..###..##.##  #....# #..# #..##.##[39;4$vi5#;9m $vi<*$vi*+1.4 (2$viK1$vi3; _Found a stone staircase leading down.$viz 4$vi $vi* H _No target in view!$viu $virv $vi $viT H _No target in view!$viob3$vizd$vi(g$vii$vim: _$viSo$vio$vi r$vi@uN _You now have 285 gold pieces (gained 16).$viw3$viy$vi|$vi~$vi~$viȀ$vi$vi&$vi$vi$vi2$viN$vi$vi$vi!$vi$viA$vi$$vi=$vi,$vih$vi,$vi$vi[N _You now have 299 gold pieces (gained 14).$vi3$vi$vidz$vi$vi$viU$vi1$viW$vi$vi'$vi$vix$vi$vi9$vi$vi$vi$vi$vi$vi$vi$vi*N _You now have 314 gold pieces (gained 15).$vi$vi$vi$vi$vi$viC$vi$vi$vi$viL$vi$vi$vi$vi)$vi$vi$viS$vi$vi"$vi$viS$vi$vi5$vi$vi*$vic$vi%$vi$vie$vi$vio$viT$viR,$vi$vi$vi#,$vi$vi$vi$vi$vi$vi$viO$vi$vi$vi$vi,$vi$vil$vi.$vi~$vi$viD$vi$vi$viZ$vi. $vi $vi $vi $vi'$vi  You open the door.  You encounter a hound.$vi#...............#.........#...............'.........#.......<.......#.........#...............#.......#...............#.......##.##...###....###..###..#####...###....###..# #..##......#:.....#... ..#.....@'......#...# .. #......#......# $vi ####..###....##  #### ...# ... .h h   hound (asleep) . $vi"092.4 (31.0)$vi#33.4 (32 _$vi *$vi+$viZx ))))))h  You shoot a bolt. The bolt hits the hound. The bolt burns the hound.$vi9h.$vi$2h.$vi7'.....$vi ;===4.9 (1.5)$vi$vi $vi-_The hound is lightly wounded.$vi )))) (corroded)  You shoot a bolt. The bolt hits the hound! The acid corrodes the hound!$vi0 [h.h$vi 1 P.h.$vi7 O' $vi7 $vi8 &6.5 (1.6$vi= $vi!@ Y _The hound is almost dead.$vi^KG))))))$vi^4h.$vi ....  You shoot a bolt. The bolt barely misses the hound.$vi-8.0 (1.5$vi$viS _The hound closely misses you.$vi*^9)))))))$vi h......  You shoot a bolt. The bolt barely misses the hound.$vi-9.4 (1.4$vi$vi"s _The hound bites you but does no damage. The hound misses you.$vi& †You shoot a bolt. The bolt hits the hound!$vi'+($viM$vi73100.9 (1.5$vi3$viMI _You kill the hound!$via$via$vig$viiH _No target in view!$vi $vi+ $vi_ $vi $vi $vi : _$via *  There is an open door here.$vi a  You see here a hound corpse.$vi $vi  _$vi $vi $vi $viF $vi $vi $vi ,$viB $vi $vi $vi $vi $vi $vi ,$vi $vi $vii ,$vi $vi1 $vi $vi $vit $vi $vi $vi $vi $viC $vim $vi $vi $vi+ .##...###....###..###..##.##....# ###...###....###..# #..##.##....##......#:.....#... ...   #......†......#...# ....  $vio #......#......#  ####..###....##+#######....##.###.........##.......@[#---+..$vi .# ##..##...## #..######....:......#.....#...$viB$ ##...###....###..###..##.##....#...###....###..# #..##.##....# #......#:.....#... ... ...... #......†......#...# .... $vi}$ X#......#......# ####..###....##+# ######....##.## #.........# #........@# +.$vi$ # ##..##...## #..###### $vi$ $vi=* /10.0)$vi* H---1.9 (11$vi&/ $viB _You see here a +3 leather armour of fire resistance.$vi[ $vi $vi&$vi(H _No target in view!$vi4$vil$viH _No target in view!$vi`$vi`$via$vi=c$vi.e$vih: _$vij$vi_l$vil$vin$viSp$vir,$vi(t$viv$vix$vix$viy$viE{$vi~B$vi$vi$vi$vi$vi*$vi$viU$vij$vi$vi&,$vi.$vix   #......#......#  ####..###....##+# $vi ######....##.##  #.........#  #........[#$vi +.........# ##..##...##$vi@w ####..###### #..... # #...... #......# ######## $vih/ $viIYou pick up a parchment of Poisonous Vapours and begin reading...$vi19.9 (8.0)$vi,20.9 (9$vi$viJ _You add the spell Poisonous Vapours to your library.$viTk _No target in view!$vi $vi $vi $vi H _No target in view!$vim$vi$vi$vi7$vi$vi: _$vie$vi$viy$vi$vi !$vi"$vi-#$vi#$vi%$vi(B$vi+7 _You open the door.$vi,$vi -$vi-$vi1@  There is an open door here.$vi"2$vi2 _$viX3$vi4$vi5$vi5$vi6$vi8$vi;  You open the door.  You encounter a centaur. It is carrying a +0 antimagic orcbow.$viA ####...###....###..# #.. #......#:.....#... .. #......†......#...# ..#......#......#$viB####..###....##+# ######....##.## #...#.........# #...#........[# #.@.'.........#$viLB #'####..##...## #.####..###### ..#......# ...#......#...c#......#c   centaur (launcher, asleep)#....#......##############$viQH+7.9 (7$vi!I28.9 (8 _$viM$viaS$vik ))))c  )You shoot a bolt. The bolt hits the centaur.  The centaur shouts!$vi= '..$viK.c The centaur is moderately wounded.The centaur wields a +0 antimagic orcbow.$vi-)))$vi4))))$viao ..@'..$vîb.  The centaur shoots an arrow. The arrow closely misses you.$vio4))))$vi-)))$vio..@'...$vi8===30.5 (1.6$vii$vio _The centaur shoots an arrow. The arrow barely misses you.$viZ))))))$vi( '...c.  You shoot a bolt. The bolt barely misses the centaur.$vi&a)))))))$vi\ ..@'...  The centaur shoots an arrow. The arrow barely misses you.$vi a)))))))$vi ..@'...  The centaur shoots an arrow. The arrow closely misses you.$via)))))))$vico..@'...$vi-2.0 (1.5$vi&$vi(p _The centaur shoots an arrow. The arrow closely misses you.$vi )You shoot a bolt. The bolt hits the centaur!!$vi=W))))$vi] 7'...$vib 063.5$vi a _You kill the centaur!$viK $vi $vi2 $vi H _No target in view!$vi $vi^ $vi $vi H _No target in view!$viZ3$vi$vi $vi$vitz _  There is an open door here.$viO$vi _$vi$vi$vi&B$vi $vi,$vi}$vi]P ####..###....##+#  ######....##.##  #...#.........#  #...#........[# #...'.........# #'####..##...######.####..#####$vi#....#......# #...@#......# ---#...)#......# #....#......# ############# $vi$vir ###.##...#.........[..'.'####..##...#####.#### ....#......# $viO.########### $vi-7.5 (4.0$vi5G---8.5 (5$vi#$vi$  Things that are here:$vi  _a +0 antimagic orcbow; a centaur corpse$vi0 $vi0 $vi1 $vin6 $vi~8 $vi> _$vi@ $viA $viB $viB $vi[D $viF $vi............# ... #.##....####### ..# . #.##....####..###..###.. ..........#....#........ ..........#....#........ ..........'....#@....... 80.5 (42.0) #..#..##..##.#..#...#..# ##################### $vi $vi) ,1.5 (43$vi $vi  _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a plate armour.$viR9$vi9$vi@$viBH _No target in view!$vi X$vizX$viY$vi[$vi[$vi|` _$vi3a$vi^b,$vi"c$vid$vie$vi|f$vig$vii$vij$vi3k$vik$vim$vino$vio$viTq$viAv$vi/,$vi]$viw$vi$viI$viZ$vio$viX$vi$vi$vi$vi$vi$vi/$vi$vicX$vi2$vi}$vi$vir$viH$vi$viǯ$viձ$vi$vi$vi$vi#$vi߸$vi$$vig$viW$vi$vih$vi$vi$vi$vi$vi$vi$vi$vi$vi7$vib$vim  You encounter a howler monkey.$vi#)#####.####.##...## ))...#.............# )....#.............# ....#.............# $vix.....#..[........ .....#.............# #.............# ########..###....### ###..###..###...@# .#....#................. .#....#...............h. .'....#.........?....... $vi.##.#..#...#..#..###.... ###############..# ....h   howler monkey (asleep).... ....... ..$vi-99.5 (18$vij5200.5 (19 _$vi$vi$vi0r _)))))* $viYL hconfused)  You shoot a bolt. The bolt hits the howler monkey!  The howler monkey appears confused.$vi =  The howler monkey howls!$vimOLh.$viO1h.$viW)......$vi~W;===2.0 (1.5)$vi ]$viG^a _The howler monkey is almost dead.$vik )))))))You shoot a bolt.$vi6\4h.$vicL.......$vifd(3.5$vik$vim_ _The bolt barely misses the howler monkey.$vii .  You shoot a bolt. The bolt hits the howler monkey!$vi3B)))$viw....$viz085.0$vi$viLQ _You kill the howler monkey!$vi}s$vis$viw$viyH _No target in view!$vi, $viw- $vi. $viu1 $vi3 $vi7 : _$vi28 $vi+: $vi: $vi; $vi= $vi? $vi? $vi@ $vi?G .....#............. ..[..........# ...........# ...........# .. ########..###....### ... $viG H###..###..###....###....#....#........ .#....#................. .'....#.........@.......---#.#..#...#..#..### ###############..# ......#..#....##....#$viOH D##...#$vi4M -8.0 (3.0$viM G---9.0 (4$vi R $viT . _i - a scroll of identify$vi$vi$vi$vi֞H _No target in view!$vi 4$vi$viH _No target in view!$vi$vi$vi$vi$vi$viP _$vi$vif,$vi$vi$vi$vi$vi$vi$vi"$vi$vi`$vi$vi$vi$vi:$vi$vi$vi$viQ$vi$vi$vi$vi4$vi$vi$vi $vi $vi $vi $vi $vi)$viZN#..[.#......# .#.............#......# .#.............#......#  ####..###....###......#  .###..###....###......#  ..#...................#  ..#..........# $vi4 ..#.............#  #..#...#..#..####  18.0 (9 ###########..###......#   #....#.......#  #....#.......#  #....#.......#  #....##......#  ##...##......#  $viu######.)...>#    $vin $vi !/9.0 (10.0)$vi&$vi(K _Found a rapier. Found a stone staircase leading down.$vi$viU$vi$viH _No target in view!$vi $vi 4$vik H _No target in view!$vi*$vi*$vin+$vi-$vi\/$vi/$ _$vi[3X$vi3$vi4$viv5$vi5$vi"6$vio7$vi8$vi=8$vi8$vi9$vi{:$vi:$vi(;$vi<$vi<$viF=$vi6>$vi?$vi;A$vivA$viPB$viWF$vi~G$viG$vi2H$vicI$viCJ$visJ$viJ$viK$viL,$viaM$vi^N$vi O$viPO$viO$viP$vipQ$viQ$viOR$viLS$viT$vi#T$viT$viU$viV,$vieW$vinX$vi&Y$viOY$viY$viZ$vig[$vi[$vi\$vi]$vi]$vi]$vi^$vi`$via$vi b$vib$vid$vie$vie$vi@f$vi#g$vig$vig$vi@h$vij$vik$vik$vi+l$vi\m$vin$vio$vio$viq$vir$vir$vi's$viXt$vit$vi u$viw$vi]x$viy$viy$viz$vi|$vi~$vi[~$vi8$vizX$viއ$viȈ,$viʉ$viN$vi,$vi$viv$vi[$vi$viX$vi$viB$vi$viі,$vi2$viEB$viޣ$vi4..#....#.....#  )..#....#.....#.).  ..#....#.....#...  ..###'####..###..# # .###..###..###..####.## .#...#.<..#.# .#...#....#..........# .#...#....#..........# ...+....# 54.0 (35 ..###..#########.##...######### ..###)#####.####.##...##......# ....))...#.............#......# ....)....#.............#......# .........#.............#......# .........#..[..........#......# .........#........$vi8.....#......# .........#.............#......#$vi$vi,5.0 (36$vi$vi% _Found a dagger.$vi _No target in view!$viT$viU$vi\$vi]H _No target in view!$viB$viG3$vi$vix$vi: _$vi$vil$vi$vi$vi$vi$viD$vi$vi2$vi $vi$vi_$vil$vi$vi$vio$vi$vi!$vi$vi$vi $vi% $viq $vi $vi$vi_$vi$vi$vi$viFB$vi}$viN$vi$vi-$viFG$viI$viI$viJ$viLO$viNQ$viQ$viR$viV$vi`X$vi"Y$viY$vij]$vi^$viC_$viJ`$vic$vie$viRf$vig$viPl$vi6n$vin$vio$viu7 _You open the door.$vi&x$vix$viWz$vio@  There is an open door here.$viy$vi} _$viS$vi$viӑ$vi$vi_$vi>$vi$vi$via$vi$vi,$viؤ$vi $vi',$viR$vi$vi2B$viB$vi;$viy$vi,$viv$vi$vi$vi}@  There is an open door here.$vi$vi _$vi*$vi$vi$vi5$vi$viB$vi"$vij$vi$vi$vix$vi$vi$vi $vi $vi. $vic $vi $vi $vi3 $viD $vi$ $vi\ $vi $vi| $vi? $vi ,$vi $vi $viA $viz $vi9 $vi) $vi $vi $vi $vi $viB $vi $vi! $vi% $vi.& $vij& $vi' $vi) $vi* $vi%+ $vi+ $vi- $vi"/ $vi{/ $viV0 $viw2 $vi3 $vi3 $vid7 B$vi8 $vib8 $viC $viD $vi\E $viE $viF $vi I $vibK  You encounter a centaur. It is carrying a +0 orcbow.$viNT L #### #######  ..... #.....#  ......#.....######$viLU  .......@.........# .....#.#.#.#.#.#.#  .................#  c......⌠.....⌠...##  ##### #........_.......#  ##...#####...⌠.....⌠....# c   centaur (launcher, asleep)  #......#................#  #......#...#.#.#.#.#.#..#  #......#$viU ?.........#$vi\ .305.0 (50$vi\ 36.0 (51 _$vib $vi`h $vi` ))))))c  extremely poisoned)$vi oYou shoot a bolt. The bolt hits the centaur!  The centaur looks as sick as possible!$viD ......cThe centaur is severely wounded.$virJ ))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.$vi ;......$vi N)))))))$viX\..@....$viYi2-===7.5 (1.5)$vi ]$vi^ _The arrow hits you. The centaur shoots an arrow. The arrow closely misses you.$vii )You shoot a bolt. The bolt hits the centaur!!$vilX))))))$vi:......$viK-319.0$vi$viK _You kill the centaur!$viY$vizZ$vi6_$viLaH _No target in view!$vi 3$vi< $vie $vi n3 _$vi $vi~ ,$vi $vi $vi2 %4$vi $vi ,$vit $vi ,$vi $vi $vi K5=$vi $viY $vi $viy $viq $vi( $vi* ,$vi+ $viW4 $viF6 $vi6 $vi7 $vi= $vi? $vi@ 9=$vi A $viG $vi"L $vi~L $viN $viQT $viV ,$vi X $vid X$vif $vi@h $vih $vi>i $viml $vi9m $vim $vin $vi-q $viq $vir $vir $viv $viw $vix $vi;y $vi} $vi} $vi~ $vi~ $vi $vi $vi $vi $vi X$vi $vi $vi֑ $vi= $vi $vi $viZ $vi0 $viŞ $vi. $vi} $vi% $viХ $vi $viM $viD $vi $vi $vid $vi2 $vi $vi ,$vi׷ $vi- @  There is an open door here.$vi $vi  _$vi% $vi $vi $vin $vi $vi $vi $vi $viB $viv $vi $vi $vi $vit $vi $vi $vi $vi$ $viN X$vi ,$vi| $vi_ @  There is an open door, spattered with blood here.$vi Y  Items here: )) [ ÷.$vi $vi  _$vi $vil $  Things that are here:$vi~ A  a +0 glaive; a +0 chain mail$viZ $viK 5 _$vi $vi $viK $vi $vij $vi $vi $vi" $vi& $vi) $vi4 $vi`8 $vi: $vi#; $vi< $vi(A $viZC $viC $viPE $viH $viJ $viK $viYL $viO $viQ $viQ $vi_S $viV $viX $viY $vieZ $vi] $vi_ $vi!` $via $vimn $vi0y $vi){ $vi{ $vi} $vi_ $vi $vi $vi $vi< $viV $vi $vi $vi׎ $vi ,$vil $vi $vi $viR $vi $vi $vi B$vi  There is an open door here. _$viD $vi( $vi߲ $vi $vi $vi ,$vi $viC $vi ,$vip $vi $viD $vi׿ $vi $vi $vi $vi $vi $vi $vi ,$vi $vi $vi $vi $vib $viU $vih ,$vix $vi 7 _You open the door.$vi $vi $vi $vi! @  There is an open door here.$vi` $vi  _$vi $vi $viz $vi $vi $vi $vih B$vi $viy $vi a ##### # ######## # #..#...##  #....@..# ---80.0 (71.0) #.......#  #.......# ### #.......#####.ß#### #.......##..'..'..## #####.##'###..ß#..#ß..# ##..#####...#.###'####.###  #...........#'#:.....#'##.  #..>........#.########.##.  _x - 2 scrolls of amnesia (gained 1)---$vi $vi E _Done exploring.$vi-$vi-$vi2$vij4H _No target in view!$vi)I$vi0.0)....'...$vi$vi$vie $vi7_Done exploring.$vi_6 $vi>7 $vi|< $vi&> H _No target in view!$vi[[?25h[?0c  Search for what [Enter for "."]? $vi> [?25l[?1c$viF $viH $$vi6H g23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a stone staircase leading downb - [D:7] a +0 flail  c - [D:7] a +0 orcbow (1 further duplicate)  d - [D:7] a +0 short sword  $vi^H e - [D:7] a stone staircase leading up  f - [D:7] a stone staircase leading up  g - [D:7] a stone staircase leading down  h - [D:7] a +1 antimagic partisan$viH i - [D:7] a +0 chain mail  j - [D:7] a +0 glaive  k - [D:7] a +0 mace (1 further duplicate)  l - [D:7] a +0 dagger  $vi'I nm - [D:7] a +0 leather armour  n - [D:7] a +0 robe  o - [D:7] a +0 war axe  p - [D:7] a +3 leather armour of fire resistanceq - [D:7] a stone staircase leading up  r - [D:7] a plate armour  s - [D:7] a +0 antimagic orcbowt - [D:7] a long sword  u - [D:7] a dagger  v - [D:7] a rapier [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$viq|  b - [D:7] a +0 flail  corcbow (1 further duplicate)  dshort sword  estone staircase leading up  fgdown  h - [D:7] a +1 antimagic partisan  i - [D:7] a +0 chain mail  jglaive  kmace (1 further duplicate)  ldagger  mleather armour  nrobe  owar axe  p - [D:7] a +3 leather armour of fire resistance  q - [D:7] a stone staircase leading up  rplate armour  s - [D:7] a +0 antimagic orcbow  t - [D:7] a long sword  udagger  vrapi  wstone staircase leading downbot$viv~  t - [D:7] a long sword  w - [D:7] a stone staircase leading down$vipLevel 7 of the Dungeon <<<>>>_(Press ? for help) #.......<.......#..................))...#.............#......# #...............#..................)....#.............#......# #...............'.......................#.............#......# #.......<.......#.......................#..[..........#......# #...............#.......................#.............#......# #...............#..........>............#.............#......# ##.##...###....###..###..##.##....#########..###....###......# ####...###....###..###..##.##....####..###..###....###......# #......#:.....#...#..............#....#...................# #......÷......#...#..............#....#...................# #......#......#...#..............'....#...................# $vi&[####..###....##'#..#...#..#..##..##.#..#...#..#..###......# ######....##.###############################..###......# #...#.........##....#.......# #...#........[##....#.......# #...'.........# #....#.......# #'####..##...###....##......# ####.####..###### ##...##......# #....#......#######.)...># #....#......##.......# #...)#......##.......# #....#......##.......# ###################### $vi$viT$viVicViper1 the SkirmisherDemigodHealth: 75/75 ========================Magic: 11/11 ========================AC: 12Str: 12EV: 14Int: 11SH: 0Dex: 29XL:  9 Next: 31% Place: Dungeon:7$vi%vTime: _x - 2 scrolls of amnesia (gained 1) _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? .$viw$vi$vi$vi$vi$vi; _$viG$vi,$vi$vi$vil$vi$vi$vi$vi$vim$vi$vi~$vi$viA$vi]$vii@  There is an open door here.$vi7$vi _$vi$vi $vi $vi" $viC $vi$vi$vik$vi$vi$vi$vi$vi>$vi$vi(!$vi~!$vi"$vij&$vic($vi($vi)$vi-$viJ2B$vi>$viAA$viA$viC$viH$viK$vi1L$viM$visQ$vi U,$viU$viY@  There is an open door here.$vi[$viv\ _$vi]$vi`$vib$vic$vid$vi:g$vih$vi1i$vimj$vil$vin$vin$vip$vi0r$vi8t$vixt$viu$vidw$vix$vi)y$viAz$vi |$vi}$vi~$vi$vi$vi-$vis$viG$vi$vi$viԆ$vi؇$vi@  There is an open door here.$vi1$vi _$vi9$vi$vi$vi<$vi=$vi$vi$viG$vi-$vi-+##...###....###..###..##.##....## ##...###....###..###..##.##....## #......#:.....#...#.............. #......÷......#...#.............. #......#......#...#.............. ####..###....##'#..#...#..#..##..$vi_######....##.##################...#.........##...#........@#Noise: --------- 7407.0 (27.0)#...'.........#h) +0 arbalest (chaos)#'####..##...##Fire: h) +0 arbalest (chaos) $viSc####.####..###### #....#......# #....#......# $vi {#...)#......# #....#......# #############$vi$viK _You see here a +3 leather armour of fire resistance.$vi Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest of chaos (weapon)a - a +0 shortbow Missiles (go to first with ()d - 10 boomerangs  g - 13 poisoned darts  k - a curare-tipped dart Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)b - a +0 leather armour  f - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)$vi5; Potions:  Potions !  d - a dark potion  f - a red potion  A - a potion of attraction  c - 3 potions of curing  w - 2 potions of heal wounds  p - 2 lumpy coppery potions  q - a smoky silvery potion  a - 2 potions of ambrosia$viv  Scroll Scroll?  s - a scroll of butterflies  N - 4 scrolls of noise  f - a scroll of feart - 4 scrolls of teleportation  c - a scroll labelled GILINT YBIECUDAT  x - 2 scrolls of amnesia  i - a scroll of identify$viM Evocable Items: (Left/Right to switch category) Wands /e - a wand of charming (12)  p - a wand of polymorph (11)  f - a wand of mindburst (11)$vi $vi $vis6 ##...###....###..###..##.##....## VicViper1 the Skirmisher ##...###....###..###..##.##....## Demigod #......#:.....#...#.............. Health: 75/75 ======================== #......÷......#...#.............. Magic: 11/11 ======================== #......#......#...#.............. AC: 12Str: 12 ####..###....##'#..#...#..#..##.. EV: 14Int: 11######....##.################# SH: 0Dex: 29#...#.........#XL:  9 Next: 31% Place: Dungeon:7#...#........@#Noise: ---------  Time: 7407.0 (0.0)#...'.........#h) +0 arbalest (chaos)#'####..##[39;4$vi9 9m...##Fire: h) +0 arbalest (chaos) ####.####..###### #....#......# #....#......# #...)#......# #....#......# ############# _No target in view! _Search for what [Enter for "."]? . _There is an open door here. _There is an open door here. _There is an open door here. _You see here a +3 leather armour of fire resistance.$viC] Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest of chaos (weapon)a - a +0 shortbow Missiles (go to first with ()d - 10 boomerangs  g - 13 poisoned darts  k - a curare-tipped dart Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)b - a +0 leather armour  f - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)$vis $vi:2##...###....###..###..##.##....## VicViper1 the Skirmisher ##...###....###..###..##.##....## Demigod #......#:.....#...#.............. Health: 75/75 ======================== $vi##......÷......#...#.............. Magic: 11/11 ======================== #......#......#...#.............. AC: 12Str: 12 ####..###....##'#..#...#..#..##.. EV: 14Int: 11######....##.################# SH: 0Dex: 29#...#.........#XL:  9 Next: 31% Place: Dungeon:7#...#........@#Noise: ---------  Time: 7407.0 (0.0)#...'.........#h) +0 arbalest (chaos)$viF#'####..##...##Fire: h) +0 arbalest (chaos) ####.####..###### #....#......# #....#......# #...)#......# #....#......# $vi############# _No target in view! _Search for what [Enter for "."]? . _There is an open door here. _There is an open door here. _There is an open door here. $viu_You see here a +3 leather armour of fire resistance.$vi-$vi$vi$viF$vi=$vi$vi#$vi+M _You can't go down here!$vi*[[?25h[?0c  Search for what [Enter for "."]? $vi] [?25l[?1c$vie$vih$$viFi623 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +3 leather armour of fire resistance Results elsewhere ([,] to cycle)  b - [D:7] a stone staircase leading down$vioiqc - [D:7] a stone staircase leading up  d - [D:7] a +0 antimagic orcbow$viie - [D:7] a stone staircase leading up  f - [D:7] a +0 short sword  g - [D:7] a +0 chain mail  h - [D:7] a +0 glaive  i - [D:7] a +0 mace (1 further duplicate)  j - [D:7] a +0 dagger  k - [D:7] a +0 flail  $viejhl - [D:7] a +0 leather armour  m - [D:7] a +0 orcbow (1 further duplicate)  n - [D:7] a +0 robe  o - [D:7] a +0 war axe  p - [D:7] a stone staircase leading down  q - [D:7] a stone staircase leading up  r - [D:7] a +1 antimagic partisans - [D:7] a plate armour  t - [D:7] a dagger $vij[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$vi SLevel 7 of the Dungeon <<<>>>_(Press ? for help) #.......<.......#..................))...#.............#......# #...............#..................)....#.............#......# #...............'.......................#.............#......# #.......<.......#.......................#..[..........#......#$viY  #...............#.......................#.............#......# #...............#..........>............#.............#......# ##.##...###....###..###..##.##....#########..###....###......# ####...###....###..###..##.##....####..###..###....###......# #......#:.....#...#..............#....#...................#$vi; a #......÷......#...#..............#....#...................# #......#......#...#..............'....#...................# ####..###....##'#..#...#..#..##..##.#..#...#..#..###......# ######....##.###############################..###......# #...#.........##....#.......# #...#........@##....#.......# #...'.........##....#.......#$vi  #'####..##...###....##......# ####.####..###### ##...##......# #....#......#######.)...># #....#......# #.......# #...)#......##.......# #....#......##.......# $vi ###################### $vi+$vi$vi|VicViper1 the SkirmisherDemigodHealth: 75/75 ========================Magic: 11/11 ========================AC: 12Str: 12EV: 14$vi_Int: 11SH: 0Dex: 29XL:  9 Next: 31% Place: Dungeon:7Time: _There is an open door here. $vi@_There is an open door here. _There is an open door here. _You see here a +3 leather armour of fire resistance. _You can't go down here!  Search for what [Enter for "."]? .$vi]$vi$vi%$vi$$vi&$vi+; _$viq,$vi^.$vi.$vi0$via3$vi5$vi|5$vi6$vi8$vi:$vi:$vi1<$vi?$viI,$viK$viP$viS$viS$viV$vi:Y$vi;[$vi[$vi+]$vi_$vieB$viZe$vi~m  There is an open door here.$virn _$vip$viq$vir$vi1s$vi4t$viu$vicx,$vix$vi{@  There is an open door here.$viz}$vi~ _$vi$vi^$vi$vi@$vi.$vii$vi$vi?$vi$vi$vi$vi$vi $vi$  Things that are here:$vi######....##.######...#.........##...#........[##...'.........##'####..##...######.####..#######....#......#$viė#....#......##...@#......#Noise: --------- 7423.0 (16.0)#....#......#h) +0 arbalest (chaos)#############Fire: h) +0 arbalest (chaos) $vi$vi]$viZ _a +0 antimagic orcbow; a centaur skeleton$vi'$vi(14.0)$vi+$vi-O _l - a +0 antimagic orcbow$vi ####..'#..#.#####....##.#####...#........[...'......... #'...#####.####..######.÷....#......#############$vi $vi &5$vi1 $vi $viI$vi$vis,$vic$viH$vi$vi$vi²@  There is an open door here.$viݳ$vi _$viT$vi$vi̷$vi$viθ$vi$viP$vi$vi$vi;@  There is an open door here.$vi$vi 5 _$vi$vi$viX$vi$vi $vi,$vi,$vi$vi$viI$viR####...###....###..###..##.##......#:.....#...#.........#......÷......#...#.........$vi#......#......#...#.........####..###....##'#..#...#..#.######....##.#############...#.........# #...#........[# #...'...@.....# 30.0)#'####..##...## ####.####..###### #....#......##....#......##...÷#......##....#......##############$vi$vi$vi $vi\ $vi $vi $vi $viv $vi ,$vi4 $vi $vi $vi $vi $viR $vi% $vi $vi $vi8 $vi' $vi $vi ,$vi$vi@  There is an open door here.$vi$vi _$vi$vit$vi,$viw$vi$viv ............'................... ....<.......#........... ......#........... .............> #...###..###..##.##....### #...###....###..###..##.##.... ......#:.....#...#..............# ......÷......#...#..............# ......#......#..@#..............'42.0 (7$vi j.0) ###..###....##'#..#...#..#..##..#######....##.###################...#.........##...#........[##...'.........##'####..##...## ###.####..###### ....#......#$vi} $vi$viC$vip$viE$viN$vi $vi$$vi3$vit$viX$vi$vi8$vi$vi$vi{$vi$vi$viߧ$vi_$vi!$vi$vir$vi$vi$vi$vi$viy$viEB$vi$viH$vi$vi$vi0#...#####ß.#### ##....###..###### #...##..##)##.####....###)#####.##..................))...##..................)....# .....'.......................#... .....#.......................#..[#.......................#...$vi(#..........>............#...###..###..##@##....#########.50.0 (8 ....###..###..##.##....####..###. :.....#...#..............#....#.. ...#..............#....#.. ....#..............'....#.. #....##'#..#...#..#..##..##.#..#. #....##.######################### .........#....[#$vi$vi)$vi$vi^ $M....##))'..'..###......#...#....'###ß.#### ##....###..##### #...##..##)##.####....###)#####.#))#)'.[..#..........@............#..###..##.##....###### ....###..###..##.##....####..### :.....#...#..............#....#..........#..........#...#..#..#####1.0 (1 _There is a stone staircase leading down here.$vi$vi$vi$vi%$vi-2 _$vi/$vijB&8$viG .## ..# #.# $viG#.# #.# #.# #.# #@# $viG#.# #.. #### $viG#$vi-3.5 (2.5$vi$vi# _You climb downwards.$via _There is a stone staircase leading up here.$viD$vi3$vi$vi$viP _$vix$vi$vi*$vin$vi'$viz$vi$vi$$vi$vi[,$vig$vi$viB$vi$vi$vi $viZ$vi$vi$viV$vi$vi$vi$vih$vi]$vi $vi $viE $viH $vi $vi $vi` $vij$vi$viq$vi$vi$vi$vi$vi!$vi<$vi?$vi$vi$viH$vi$vi]$vi$vi$vi'!$viw!$vi "$vi#$vi%$viE&$vi '$viP)$vif+$vi+$vi,$vi=.$vi0$vi0$vi1$vi3$vi5$vi6$vi6$vi8$vi;$vii;$viF<$vi=$vi(@$vi@$vi+A$viB$vi E$vinE$viF$viL.############..........#.##.....## ##.#.......##.##.#.......... ###.#.......# .#########.##.....# ................ ##########.#######.# #..####$vi S075.5 (22.0)$viS,6.5 (23$viX$vi[S _j - a purple potion$viV I$vi$ $vi $vi2 ,$vi $vim $vi $vi\ $vi $vi $vi   You encounter an orc. It is wielding a +0 flail.$viW  ### #o. ########### #.. $viJ #.......... !.  #.##.....## .#  #.#.......## #.#........@.# #.#.......##.# ######.##.....## .# .............## .# ######.####### ..#.#.#o   orc (asleep)#...#####$vi *##$vi 280.5 (4.0)$vi +1.5 (5$vi! $vi X _Found an emerald potion.$vif )You shoot a bolt. The bolt hits the orc!! The bolt freezes the orc.$viT))))$vi17....$vi7===3.0 (1.5$vi&$viG _You kill the orc!$vi$vi$viͣ$viʦH _No target in view!$vi$vi$vi$viH _No target in view!$viZ $viZ $vi[ $viZ^ $vib $vig P _$vik $vik $vil $vi(p $viqt  You encounter an orc wizard and an orc.The orc is wielding a +0 short sword of holy wrath.$viP{ b # o# ###. #).o#############..##...$vi{ .!#.##.....###@# ---#.#.......##.#  #.#..........#  #.#.......##.#.##.....###.# ............## #.# o   orc wizard (asleep) $vi8| K#####.####### #.. o   orc (asleep)#.# #.##..$vi| !..#$vi9 -5.0 (2.0$viD N---6.0 (3 _$vi $vi $vii )You shoot a bolt. The bolt hits the orc wizard!!  The bolt freezes the orc wizard.$viy )))o   orc (asleep)$vi .oYou kill the orc wizard!$vi o...o$vi ?3===7.4 (1.4$vi' $vi * _You hear a shout! x2$vi )You shoot a bolt. The bolt hits the orc!))))$vi` oYou kill the orc!$vid@o)$vino..o   orc$viSs-8.9 (1.5$vi#}$vi?v _You encounter an orc. It is wielding a +0 short sword.$vi} )You shoot a bolt. The bolt hits the orc!$viTH))$vi3+..$vi5j 90.4 _You kill the orc!$vi <$vi+Ih _Your Dodging skill increases to level 4!$vi$vi$viJ$viH _No target in view!$viO $viO $vinQ $viT $viBY $vi^ : _$vic M  .# ###).# #))).############..#..........@.#$viLd 2---#.....###.##.....##.#.#..........###.#$vil ,10$vim G---2.4 (2$viZs $viSv U _k - an emerald potion$vi$vi:$vi_$vi H _No target in view!$viLo$vi5p$viw$vizH _No target in view!$via$vi$vi$vi$viQ$viZ: _$vi$vi^$vi$vi$vi$viJ$vi$vi $vi$viV$vi$vi$vi$  Things that are here:$vi>^  a +0 flail; an orc corpse$vi"$vi# _$viG%$vi)$  Things that are here:$vi+_  a +0 short sword; a +0 scale mail; an orc corpse$vi+$vi0$vi1 _$vi3$vi6$  Things that are here:$vi>9j  a +0 dagger; a +0 robe; an orc corpse$vi_>$vi? _$viSA$viK....... .# .# ##.#  ####).#  ##)))@# $viFL<############..#### .............## .##.....###.## .#.......##.# .#..........####.# .##.....###.# .......## #.#$viS78 M..  ## ####@.# $vi]T'##))).## ############..#### .............###.#$vi^+9.4 (7$vi`_-500.4 (8$vie$viTh$  Things that are here:$vi]k _a +0 short sword of holy wrath; an orc corpse$vi$vi$vi$vi0H _No target in view!$via $viqb $vi j $vi.m H _No target in view!$viC $viMD $viF $viJ $viP Q  You encounter a vampire.$viP $vimY .... .... V.. #.. ..# $vi Z "#.# ##.# ####)@# ##))).## #..#### .## ##.....###.## $vi]Z #.##.# V   vampire (wandering) $viZ $viZ[ %0$vi4e $vii 21.4 (1 _$vin $viq $vi\~ .  You shoot a bolt. The bolt hits the vampire!! The bolt burns the vampire!$virdQ))))$viAF.....$vik9 9===$vi2.8 (1.4 _You destroy the vampire!Your Fighting skill increases to level 6!$vi $viuo _Your Ranged Weapons skill increases to level 9!$vi}-$vi.$vi5$vi8H _No target in view!$vi$vit$viE$viH _No target in view!$vi59 $vi9 $vil; $vi%J $viN  You encounter a kobold brigand. It is wielding a +0 whip and quiveringcurare-tipped darts.$vir[ [M.K. ß...$..?. ...... ........#...  ## ####). ##))).## ###########..####.K   kobold brigand (missile, wandering)#$vi^ ^.K0.0$vig =)$vil 5---3.8 (1$vio $viw r _Found a scroll of teleportation and 9 gold pieces.$vil )))))))You shoot a bolt.$vi E?K$vi7s......===5.3 (1.5$vi$via _The bolt closely misses the kobold brigand.$viNT)))))))$vi6Q.K$vi_9N.K$vi@>.?$vi.A#..$viA(6.8$vi0K$viY\k _You shoot a bolt. The bolt misses the kobold brigand.$vi )))))))You shoot a bolt.$vi8Q.K$vif.?...$vi(8.3$vi$vi<` _The bolt barely misses the kobold brigand.$vim d ))You shoot a bolt.$vi K.  The bolt closely misses the kobold brigand.$viq H(($viQ Q.K$vi 2@$vi݋ -9.7 (1.4$vi $viG t _The kobold brigand throws a dart. The dart closely misses you.$vi> X  You shoot a bolt. The bolt hits the kobold brigand.$viJm K  The kobold brigand is lightly wounded.$vi=n .11.2 (1.5$vi=v $vi[y E _The kobold brigand hits you but does no damage.$vi  You shoot a bolt. The bolt hits the kobold brigand!  The bolt burns the kobold brigand.$vi=  The kobold brigand is severely wounded.The kobold brigand hits you but does no damage.$vi(2.7$vi$vi_ _The kobold brigand completely misses you.$vi&# $You shoot a bolt. The bolt hits the kobold brigand!!$viS)($vi;$vi6424.1 (1.4$vi$vi8R _You kill the kobold brigand!$vi $viU$vi.$viH _No target in view!$vid I$vik '.$vis 78 M#........#.#.... ß...$..#.?......#?.... ....$vijt #........##...#..#...  ##. ####).##))).##.....$vit (#.#$vi~ (0.0$vi 5---5.1 (1$vi˅ $vi֑ w _Found a scroll of teleportation.  $vi| TYou now have 325 gold pieces (gained 11).  k - 2 curare-tipped darts (gained 1)$vi G---6.1 (2$vi $vi - _You see here a +0 whip.$vi$vi$viՙ$viJH _No target in view!$vi$viU$vid($vi+H _No target in view!$viM3$viP$vi1W$vibZ$vi_$ _$vif$vij$viHo$vio$vir$vimv$viz$vi4{$viq}$vi_$vi$viX$vi$vi$vic  You encounter a yak.$vih #Y ##  ##...### #..#...### # ##........#.# #...........##........#.##.....ß...$.###.#.?@.....#...?.........#####........## ###..$viX.#..# ###...## ###)#Y   yak (wandering) ##.# ####).# ##))).##.Y20.1 (41.1 (5 _$viǤ$vi$vi )))))YYou shoot a bolt. The bolt hits the yak.  The yak bellows!$vi܊ G.Y$vi E.Y$viՒ ,...$vi 7===2.6 (1.5$vi $vi 1 _The yak is lightly wounded.$vi )))(very poisoned)You shoot a bolt. The bolt hits the yak. The yak is poisoned.$vicl G.Y$vizu ,...$vi3v -4.0 (1.4$vit $vi 1 _The yak is lightly wounded.$viD))))$viUD.Y$vi#d.Y. 5.6 (1.6$vilg _You shoot a bolt. The bolt barely misses the yak.$vi{n$viD))))$viz ...YYou shoot a bolt. The bolt barely misses the yak.$vi{-7.0 (1.4$viu$vi; _The yak gores you but does no damage.$vi  You shoot a bolt. The bolt hits the yak. Lightning courses through the yak!$vi k  The yak is severely wounded.$vi `62-----8.6 (1.6$vi $vi! ; _The yak gores you. The yak gores you!$vi  †You shoot a bolt. The bolt hits the yak!$vid ($vi= $viA T-----830.1 (1.5$viI $viL G _You kill the yak!$viR $viS $vilZ $vi] H _No target in view!$vim_ _$viIcw3=$vi^f$vif$viUh$vil$viml$vipn$vi$viO=$vi  You encounter an orc. It is wielding a +0 club.$vi#.### ##...### #..#...### # ##........#.# #...........#. ##........#.#..o #....†ß...$.##...##.#........# #...@.........#---$vi #####........## ###...#..# ###...## ###)# ##.#o   orc (asleep) ####).# ##))).###############..####$vi073.1 (43.0)$viO---4.1 (44 _$vip$vi _You see here a scroll of teleportation.$vi} )You shoot a bolt. The bolt hits the orc!$viF))))$viao)....$vi\sC9===5.5 (1.4)$vi}$viG _You kill the orc!$viZ$vi[$vi6c$viueH _No target in view!$vi $vi $viA $vi H _No target in view!$vi]3$vi$viU$viM,$vix _t - 6 scrolls of teleportation (gained 1)$vi$vi5$vi$vi$viL$vi$vil$vi$vi $vi $vi $vi$vi$vi$vi$vi$viB$vi$vi $vi$$vi&$vi'$vie($vi*$vi&.,$vic/$vi1$vi6,$vir7$vi^9$viU<,$vi=$viSB$viB$viC$viHM _You now have 334 gold pieces (gained 9).$viK$vi#L$viL$viN$viR,$viR$vi@T$viW$vilW,$vi[$viX_,$vie`$vib$vie,$vif$viXi$vile  You encounter a jelly.$vi6uI#....[ ..... ##........#.# #.)...ß..... #.#........# J..........# ###........# #.###...#..# ##...###.@.# $viuJ---#..#...###.# ##........#.# #...........###........#.## .) #....†ß.....# J   jelly (asleep) $viv#...##.#........###.............######........$viDv###$vi~091.5 (16.0)$vi'H---2.5 (17$via$viZ) _Found a scale mail.$viU ))))))J  You shoot a bolt. The bolt hits the jelly. The bolt burns the jelly.$vi)J.J$viX1l.....===3.9 (1.4)$vi5$vi83 _The jelly is lightly wounded.$viAy .  You shoot a bolt. The bolt hits the jelly! The bolt burns the jelly.$viFG)))))$viW*.....$viN6505.4 (1.5$viH$viI _You kill the jelly!$vi$vi$vi$viH _No target in view!$vi] $vi^ $vid $vi2g H _No target in view!$vig_$vii$vin: _$viXp$vit$vit$viv$viw$vi{$vi{$viO}$vi$viۃ$viA$vi$viJs .###  ##...### #..#...### ##........### #....[....... ##........#.# #.)...ß.....# ##.#@.......#---$viE #...........# ###........## #.###...#..# ##...###...## #..#...###.# ##........#.# #...........# . ##...$viB'.....#.##$viK ##  .###  ##...###  #..#...###  ##........### #....[....... ##........#.# #.@...ß.....# ##.#.# #.....# ###........## #.###...#..#$vi ##...###...## #..#...###.# ###.# #....#$vi6-9.4 (4.0$viݞI---600.4 (5$vi$viUo _You see here a +3 dagger.$viA$vi*$vi$viH _No target in view!$viv$viiw$vi|$viH _No target in view!$vi3$vi$viK"$vi%&$vi+: _$vi,$viz1$vi2$vi13$vie$viWf$vi h$vil%  $vi\m]You encounter an orc. It is wielding a +0 falchion.$vis@$viqtg.o.......##### !......@.### ....#.##...### ß .. #..#...### ... ##....###... #....[......... ##........#.#o   orc (wandering). #.)...ß.....# ##.#........#  #.#$vi.o56.4 (6$vi[$viGL _Found a potion of attraction.$vi| _You see here a clear potion.$vi~ ~ )You shoot a bolt. The bolt hits the orc!!$vi D))))))$vi0 '......$viE2 7===7.8 (1.4$vi<9 $vi< G _You kill the orc!$vi} $vi2~ $vi' $vi` H _No target in view!$vi7$vi8$vi>$vizAH _No target in view!$vi{U$vi|V$vi \$vi_H _No target in view!$vi$vi$vi)$vi H _No target in view!$vi}$vi$vi$viv.....)$vi(0.0$vi5---8.8 (1$viE$viR _l - a clear potion$vi& $viJ' :---$vi, $vi. H _No target in view!$vi  _No target in view!$vi #.##...#.)....#####.!.###.#.##...###.ß. ...#..#...###. ....##.....###...#....[.........##........$vi #.#.#..#.)...ß.....##...##.#........#  #.#$vi $vi -9 _$viD $viW $vi54$vi:$vi,=H _No target in view!$vi4$vis$viH _No target in view!$viN.#.#.#...##.)....#####.!.###.#.##...###$viO.ß.....#..#...###......##.......###....#....[...........##.#.#..#..#.)...ß.....#  #...##.#.#  #.#$viX$viY%10 $viZ _$vi2`$vib$vi$vi}$vi$vi$vi $vi/,$vi,$vi$viC$viq$vi$viU $vi $vi7"$viU%$vi)$vi+*$vi{+$vi.$via2$vi2$vio4$vio9$vi9$viw;$vi?k _A - 2 potions of attraction (gained 1)$viC$vimC$viD$vi1G$viI,$viAK$viL$viDO$viO$viLP$viR$viU$viYV$viW$viY$vi4],$vi2^$vi_$via$vi;b$vic$viRd$vif$vig,$vij$viu,$viu$viw$vi\y$viy$viz$vi6{$vi=#.#...#.#....... .... ##..# ...####.# #......>. #@# 255.0) #.#  ##.#  #..# #.## #.### ##...### #..#...##$vi/v###...)....####$vi$vi,6.8 (16$vi$vi ; _Found a stone staircase leading down.$vi$$vi$vi$vi$vi=$vi-B$vi$vi$vi$vi$vi,$vi$vi$vi $vic$vi$viO$viF$vi$vi$vi$vi.i  You encounter a rock fish.$vij#......... #.#.....####.#... .. ....... ..... #.###..# .# #......####.#.####.....@>.$....$vi=#.#####.......#.# .#.######.# .# F#..# .##.## .#F   rock fish (wandering)#.### .###...### ..#..#...$viz$###$vi231.8 (5.0)$vi$viY22.8 (6 _$viV$vi$vi )))FYou shoot a bolt.$viT $vicV /F#$viI^ (..$vi_ 7===4.2 (1.4$vi_e $vii E _The bolt hits the rock fish but does no damage.$vi ?)))$vi2F.$vi5F#$vi .$vi-5.8 (1.6$vi[$viMm _You shoot a bolt. The bolt barely misses the rock fish.$vi6)$vi  FYou shoot a bolt. The bolt barely misses the rock fish.$viѦ-7.2 (1.4$vi$viD _The rock fish bites you but does no damage. x2$vi-6)$vi FYou shoot a bolt. The bolt barely misses the rock fish.8.7 (1.5$vi$viA _The rock fish bites you but does no damage.$vi%  (drained)You shoot a bolt. The bolt hits the rock fish. You drain the rock fish.$vi  The rock fish is severely wounded.The rock fish barely misses you.$vi.40.1 (1.4$viI$viA _The rock fish bites you but does no damage.$vi .  You shoot a bolt. The bolt hits the rock fish. The bolt burns the rock fish.$vi )$vi_ $vi< 521.6 (1.5$vi5 $vi M _You kill the rock fish!$vi(Z $viZ $vi_ $vic H _No target in view!$vi$vi3$vi $vi$i  You encounter a rock fish.$vi)2#......... #.#....... ####.#...... . ... ..... ..# #.###..# #.# ##......####.#.###.##......@.$....##.#####.#.# #.#.####.##.# #.#.$viN*B##..# #.F ##.## #.# F   rock fish (wandering)#.### #.###...###... $vi* $vi+(0.0$vi/$vi4<---2.6 (1 _$vi5$vi9c _There is a stone staircase leading down here.$vit )))*You shoot a bolt.$vi confused)The bolt hits the rock fish but does no damage.$vi $vi #F#F$vi.$vi:..$vi7===4.0 (1.4$vi $vi5 _The rock fish appears confused.$vi2[W )))))$vi[ed, very poisoned)You shoot a bolt.  The bolt hits the rock fish but does no damage.$vi BF#$viB.....$viY-5.5 (1.5$vi7$vi%0 _The rock fish is poisoned.$vi )))) You shoot a bolt. The bolt hits the rock fish! The bolt burns the rock fish.$vie BF#$vim ;....$vim -6.9 (1.4$vis $viu b _The rock fish is severely wounded.$vi= #You shoot a bolt. The bolt hits the rock fish! The bolt burns the rock fish.$vi~A Q)))$vi 4...$vi 048.3$vi9 $viF M _You kill the rock fish!$vig$vi$viº$viH _No target in view!$vi$vi$vi$vi?H _No target in view!$viC _$viGB$viJN _You now have 351 gold pieces (gained 17).$vitL$viM$vi_M$viO$viP$vi1Q$viQ$viS$vi4U$viU$viV$viW$viY$viY$virZ$vi[$vi]$vi^$vig^$vi`$vib,$vib$vid$vixf$vif$viOg$vih$viZj$vij$vi4k$vil$vi]n$vin$vio$vip$viMr$vir$vir$vint$viu$viu$vi|v$vix$viTz$viz$vi0{$vi|$vi~$vi$vi$viz$vi$vib$vi$vi$vi$viD$vi܇$viT$vi$vi$vi$vič$vi$viF$vid$vi8$viΔ$vid$vi$vi$vi$vi>$vi$vi$viΜ$vi $vi$vi$vir$vi$viV$viҢ$viW$vi$vi9$vi¦$vi$vi8$vi$viީ$vic ####$vi >####...######## ......#........# #..@##.....#######---74.3 (26.0) ####.......#$viK- #.#........##.# ####.#......#.##.#$vi: .............##.# .........#.###.# #.###..####.#.# #.# #......####.#.###.# #......>......#$viV$viH---5.3 (27$vi$vi9 _Found an escape hatch in the floor.$viz$ $vi.% $vi9) $vi+ H _No target in view!$vi 4$vi_ $vi H _No target in view!$vi%$vi&$vi+$vi.H _No target in view!$vi$vi3$vi$vi$viP _$vie$vi  VicViper1 the SkirmisherDemigodHealth: 75/75 ========================Magic: 11/11 ========================AC: 12Str: 12EV: 14Int: 11#####SH: 0Dex: 29..>####...########XL:  9 Next: 54% Place: Dungeon:8#.....@#........#$vi`Noise: ---------  Time: 7676.3 (1.0)..o####...##.....####### h) +0 arbalest (chaos)####.............# Fire: h) +0 arbalest (chaos) #.#........##.#####.#......#.##.#.............##.# o   orc (asleep).........#.###.##.###..####.#.# #.##......####.#.###.# _You now have 351 gold pieces (gained 17). _Found an escape hatch in the floor. _No target in view! _No target in view! _No target in view!  You encounter an orc. It is wielding a +0 short sword of distortion.$viu/  --more--$vi $vi} $vi o 7.3 (2 _$vi $vik ))))*You shoot a bolt.$vi ovitrified)The bolt hits the orc but does no damage.  The orc becomes as fragile as glass!$vikv$vit oThe orc shouts!o. oYou encounter an orc. It is wielding a +0 dagger of holy wrath.o.$viXI.o$vi.$vi ..o 2 orcs (1 vitrified)You encounter an orc. It is wielding a +0 flail.$vic7===8.8 (1.5$vi $viU0 _The orc leaves your sight.$vi: )You shoot a bolt. The bolt closely misses the orc. The bolt hits the orc!$vi))))   orc ($vi j.o..o.580.2 (1.4$vil$vipG _You kill the orc!$viQ_ )You shoot a bolt.$viJ.o$viN  The bolt hits the orc but does no damage.$vi\0--1.7 (1.5$vi$vi| _The orc hits you but does no damage. Space warps around you.$vi )You shoot a bolt. The bolt hits the orc!! The bolt freezes the orc.$viCR$vi:$vi(3.2$vi$viG _You kill the orc!$vi $viÇ $vi $vi H _No target in view!$vi$vi$vi$vi7$vi: _$vi;$viL1--$viR$viA#$vi#$vi$$vi*$vi +$vi',$viB/$vi/K2=$vi1$vi5,$vi7$vi":$vi:$vi*<$vi?$vi6@U3=$vikA$vivD$viD$viE$viI,$viK$vi N;4$viqO$viR$vi:S$viT$vi"W,$viIY$vif95$vif(=$vik$vin0---..$vit# ######..>####...## #)...@.#.##...####...##...... ####.....$viu #.#.##. ####.#......#.##. .##. .#.###. #.###..####.#.# #. #......####.#.###.$vi}097.2 (14.0)$vi^---8.2 (15$viK$  Things that are here:$vii _a +0 short sword of distortion; a +0 scale mail; an orc corpse$vi $vi$vi $viH _No target in view!$viSK4$vi%R$viUH _No target in view!$vi I$vi ,$vi P _$vi" ,$vi&$ $vi& $vi) $vik* 9=$vi+ $vim2  #### ##### #..>####...######## #)@..).#........# #...####...##........#.. ####....... #.#.......$vip3 # #.#.. ####.#......#...# ...#.# ...#.## .. #.###..####.#.# #......####.#.#$vix9  ##### ##### #..>####...# #@...).#.# #...####...##..... ....#..# ####..... #.#$vi9 ###.#... ####.#......# #...###  .#.# .#. ##.. #.###..####.#. #......####.#.$viB 3701.2 (3.0)$viqC +2.2 (4$viH $viJ $  Things that are here:$viL n _a +0 dagger of holy wrath; a +0 leather armour$vi+ $vi, $vi4 $vi7 H _No target in view!$vi$vi$vi=$viFH _No target in view!$vil3$vi$vi($vij\ ##### ##########..>####...########.....)#)...).#........#..@####...###0.....#..# ####.................. #.#####.#.... ####$vi  #...###. ......#.# #.#.##... #......>.. $vi$vi+3.2 (1$viI$viQ) _Found a long sword.$vi5O$vi5P$vi^^ _No target in view!$vij  _No target in view!$vi I$vi $vi $vi : _$vi X$vi $vi; ,$vi $vi! $vi$ $vi3% $vi& $vi* $vi- $vi- $vi1/ $vi&1 $viG4 $vi4 $vi5 $vi9 $vi< ,$viP> $vi8H $viKK ,$viO $vi&R $vi` $via $via $vib $vid $vig $vih $vih $vim X$vip $vis $vit ,$vijv $vix ,$viy $vi~ $vi $vi $vi $vi5 $vid $vi $vi $vi $vi i  You encounter a sky beast.$viz K#####..>####......)#)...)#.### ########...##### ... .......#..#####. ... #............###.. #.##.####.#.....#.....## #.#....#...###..F....###..###.#.## #. #@#..## ##..# #. $vim ##...# #..# # ###.# #.#.#  .#.# .##... # #...# ###. #.# . F   sky beast (asleep) .# # $vi PF.207.0)$vi WF$vi 31.2 (18 _$vi $vi} $vi5 ))) You shoot a bolt. The bolt hits the sky beast! The bolt freezes the sky beast.$vi]".F.F.===2.7 (1.5)$vi%$vi'b _The sky beast is severely wounded.$vi @)))))$vi i>.F$vir)....$vis(4.2$viz$vi!~n _You shoot a bolt. The bolt closely misses the sky beast.$vi/1)$vi FYou shoot a bolt. The bolt barely misses the sky beast. The sky beast hits you.The confined air twists around weakly and strikes you.$viV3-5.7$vi$viBW _The sky beast closely misses you.$vi8  (very poisoned)You shoot a bolt. The bolt hits the sky beast. The sky beast is poisoned.$vi]G l  The sky beast is almost dead.$viTH -7.1 (1.4$vi~N $viQ - _The sky beast hits you.$vi †You shoot a bolt. The bolt hits the sky beast!!$vi ($vi $vi c4-98.7 (1.6$vi' $vi( M _You kill the sky beast!$viX$vi$vi $vi,$viWX$viȚ$vi K5=$vi$vi3$vi,$vii$vie  You see here a sky beast corpse.$vi$vi _$vi$vi$viv$vi$vi$vi#=$viݹ$vi$vi$via$vi,$vi_$vi$vi#$via$vi $vi{$vi$vi'$vi$viC$viPX$vi$vi $vi$vi$vii$vi$vip$vi$viu$vi$vi$vi$vi+,$vi$vi%$vi$viG$vi$vi($vi{,$viW$vi$vi,$vi$viA$vi),$vi$vie     ###  ##.### $vi#......... ###.###### #..........  ### #.......##  ######.###...###.# #..@.........##.#.--- $viL#.##..........†###. #..........#.##.#..# $viz#..###.#####.###...# #.. #.# ... ###.# #. #.# ... .#. #. ..# ..# # # # ###$vi,$vi 049.7 (21.0)$vip I---50.7 (22$vi$vi7. _m - a +4 ring of slaying$vi$vi$vi$viH _No target in view!$vi$vi$vi$viH _No target in view!$vi $viO $vi $vi $vi $vi P _$vi  You encounter a wight. It is wielding a +0 long sword.$vi E##.########.........##.### #.......##.######.###...###.###............##.#.$vi .##..........†###........#.##.#..#.###.#####.###...#.. #.# ... ####.. #.# ... .#.$vi #.. ..# ..# # #.. ###z   wight (dormant)..z...$vi# 11.7 (1.0)$vi 22.7 (2 _$vi $vi' $vi2 u))))) *$vi \zslow)$vi m  You shoot a bolt. The bolt hits the wight! The wight seems to slow down.$viQ8z.$vi7....$viZ7===4.1 (1.4$vi$vi!^ _The wight is almost destroyed.$vi )You shoot a bolt. The bolt hits the wight!! The bolt burns the wight.$vi<W))))$viO[w zYou destroy the wight!$vic....z   wight (wandering)$vig6615.6 (1.5$vim$vivq _You encounter a wight. It is wielding a +0 flail.$vi d )))))z  You shoot a bolt. The bolt hits the wight! The bolt freezes the wight.$vi8z.$vi|7....$vi-7.0 (1.4$vi$vi^ _The wight is almost destroyed.$via)))))))$vi @z)$vi2...$vi..$vi(8.4$vi _You shoot a bolt. The bolt closely misses the wight.$vi- )You shoot a bolt. The bolt hits the wight!$vi2P)))$viػ0...$vi539.9 (1.5$viH$vi"L _You destroy the wight!$vi $viA $vi; $vi H _No target in view!$viM $viN $viS $viV H _No target in view!$viD$vi$vi,$viȈ$vi$vi $vik_$vi\$vi $viٜ$viƝ$vi$vin$vi$viϨ$vis$vi$vi$viw$vi&$vi$vi$vi$viK$vir $vi  $vi:Things that are here:$viK $vi $vi(a +0 flail; a +0 robe$vi( $vi $viKYou encounter a wight. It is wielding a +0 short sword.$vi+$vi$vi $vi######.###...###.$vi $vi_C#............##.#.#$vi $vic#.##..........†###.$vi9 $vi}K#..........#.##.#$vi $viV#..###.#####.###..$vi`  #..# #.# ... #$vi  #..###.# ... .#$vio  #.)....# ..# # $vi  #.@##### $vi" ---$vik $vi..>.z... $vi $viYN.####### $vi $vi7M#.#$vi $vi#...$viG $vi.#.. $viqz   wight (dormant)$viB9  #$vi5.#..$vi $vi C #...$vin $vi$vi$vi'64.9 (5.0$vi~$vi ---$vi$5.9 (6$vi|$vi $vi  $vi< -_Found a stone staircase leading down.  $vip Things that are here:$vi@ $vi$viB_a +0 long sword; a +0 robe$vi )You shoot a bolt. The bolt hits the wight!$vi B)))$vi$R.>.$vi}?5===7.4 (1.5$viZ$vi[L _You destroy the wight!$viE $vi $vi$viH _No target in view!$viz $viz $vin $vir H _No target in view!$vi $vi` $vi $vi~ $vi $vi P _$vi $viL $vi $vi $vi $vi/ $vi $vi $viC  You encounter 3 kobolds.A kobold is wielding a +1 vampiric dagger.$vi ..........#.##.#...###.#####.###....# #.# ... .###.# ... .#)....# ..# # ##.)###### #....>.)... #...####### #.#@# ---....K$vi# #..#...KK.# .....#... ...#...... #.KKK 3 kobolds (asleep)#.#...#$#$vi" .70.4 (3.0$vi G---1.4 (4$viV $viv + _Found 19 gold pieces.$vib )  You shoot a bolt. The bolt hits the kobold!$vii))))) 2$vi " K.  You kill the kobold!$vi"+K.$vi$' $vi%KKYou hear a shout!$vi&6K.$vi'(/K)$vi2 ...K   kobold brigand (missile)KK 2 kobolds (wandering)You encounter a kobold brigand. It is wielding a +1 vampiric short sword andquivering poisoned darts.$vi;9J(((($vi @...KKK1 wandering)The kobold brigand throws a dart. The dart closely misses you.$vi7===2.8 (1.4$viP$via( _The kobold shouts!$vi~FO)))*$viC K, confused)You shoot a bolt. The bolt hits the kobold brigand.$vi:I  The kobold brigand appears confused.$viTMw.KK.$viN/K.$viWb..K$vi}W-4.3 (1.5$viF_$via< _The kobold brigand is lightly wounded.$vii))* $vi' , we…)You shoot a bolt. The bolt hits the kobold brigand.$viUE  The kobold brigand looks weaker.$vi2K.$vi-K)$vi K.  The kobold brigand is moderately wounded.$viU3K.$vi .KK The kobold brigand laughs at nothing.The kobold brigand hits the kobold with a +1 vampiric short sword.$vi(5.8$vi$vi3 _The kobold brigand is healed.$vi~M)))))))$vi<K.$viF!.$vil'K$vi7K.$vi1....$viS(7.3$vi$vipk _You shoot a bolt. The bolt closely misses the kobold.$vil )You shoot a bolt. The bolt hits the kobold!!$vi r   kobold$vil mK.K.$vin 5K.$vix m  You kill the kobold!$viO| (8.8$vi $viL X _The kobold brigand hits the kobold with a +1 vampiric short sword.$vib U* $vi%B slYou shoot a bolt. The bolt hits the kobold brigand!$vi K  The kobold brigand seems to slow down.$vi@I.K$vi)M\K80.2 (1.4$viU| _The kobold brigand is heavily wounded.$vi)  You shoot a bolt. The bolt hits the kobold brigand.  The bolt burns the kobold brigand.$vil7K.$vin v  The kobold brigand is severely wounded.$vi -1.7 (1.5$viW! _The kobold brigand barely misses you. The kobold closely misses you.$vi  You shoot a bolt. The bolt hits the kobold brigand.  The bolt freezes the kobold brigand.$vivq  The kobold brigand is almost dead.$viuw-3.1 (1.4$vi`~$vi _The kobold closely misses you. The kobold brigand closely misses you.$vi\ )You shoot a bolt. The bolt hits the kobold brigand.  The bolt burns the kobold brigand.$vi_cK   kobold$vi-u  You kill the kobold brigand!$vi[084.5$vi'$viEW _The kobold closely misses you. x2$vip_)))))))$vi>_K......$vi(?(5.9$viF$vi@I _You shoot a bolt. The bolt barely misses the kobold. The kobold misses you.$viAm _)))))))$vi# K......  You shoot a bolt. The bolt barely misses the kobold.$vi [3-7.5 (1.6$vi $vi c _The kobold hits you with a +0 dagger. The kobold hits you but does no damage.$viҧ _)))))))$vi7 K......  You shoot a bolt. The bolt barely misses the kobold.$vi8 [4-9.0 (1.5$viC $viG = _The kobold hits you but does no damage.$viS_)))))))$vi*_K......$vi .90.4 (1.4$vi $vi _You shoot a bolt. The bolt barely misses the kobold. The kobold misses you.$vi )You shoot a bolt. The bolt hits the kobold! The bolt burns the kobold.$viL')$vi$viԶV5=1.8$vi$viTJ _You kill the kobold!$vi{4$vi$vi $viLB_No target in view!$vi' _No target in view!$vi B3$vi4D$vinG$vi5K$viO: _$viAQ$  Things that are here:$viX ###.#####.###. #.# ... #### ... .#)... ..# # $viRY"##.)###### #....>.)......########.####...#..@)....).---#..#....$viZ.#..# .#..#.##...#$vi?  #..###.#####.###...# #..# #.# ... ###.# #..###.# ... .#. #.)....# ..# # # ##.)######  #....>.)...  #...#######. #.#.####. #..)@....). #.#..#. #.#..# .. #.#... ... #...... #.. #.#...## # .#..$# #  a +0 dagger; a kobold corpse20[39;49$viVm---3.8 (2 _$viҕb  g - 17 poisoned darts (gained 4)  Things that are here:$vi+4.8 (3$vi$vià _a +1 vampiric short sword; a +1 vampiric dagger$viK) $vi* $vi 2 $viH5 H _No target in view!$vi:$vi$vi$viAH _No target in view!$vi$viX$viٹ$vi$vi$viqV= _$vi$vi$viY$vii$viC$vi)....# ..# # ##.)###### #....>.)... #...#######. $vi%#.#.####....#..))....)...#..#.....#.#..#..#.#.@.....$viz6.8 (2.......##.#...##...##.#..$# .## #...# #$vi ..... .....$viB ..>....$vi%$vi+7.8 (3$vi$vi; _Found a stone staircase leading down.$vi$vi$vit$vi_H _No target in view!$vi$vi$vi`$vi H _No target in view!$vi; 3$vit $vi $vi$ $vin : _$vi $vi $vi\ $vi" $vi $vi $viU $vi4 $vi $vi $vi $vi N _You now have 370 gold pieces (gained 19).$vi*  #.#.####....#  #..))....)... #.#..#....... #.#..#....... #.#..........$vi\ q #........#..  #.#...##...#  #.#...# .##  # #..@# # 801.8 (4 #..$vi   #........<.#  #...>.....##$vi  ####...#### #...# #...#$vi > ##... $vij $vi +2.8 (5$vi $vi 9 _Found a stone staircase leading up.$vi+$vi,$vi/$viL1H _No target in view!$vi$vi҈$viݘ$viH _No target in view!$vi$viO$viR$viO$vi$vi-P _$viC,$vi$vi$vi`$vi$vi$vi$vi$vi;$vi$viQ$vi$vi-$vi0$vi$vi@$vi$viY$vi| $vi0 $vi^ $viT $vi$vi~$vi$vit$vi $vi$vi$vi!$viM$$vi^'$vi'$vi)$vi.$vi1$vi1$vi2$viE$viH,$viI$viO$viQ,$viR$viT$vi^W$viW$viY$vi [$vi9]$vi$_,$viSc$vie$vie$vif$vih$vij$viaj$vij$vi%l$vin$vin$vio$vip$vir$vi*s$vi8t$vi\v$viy$viy$viz$vi:$vi$vi$viǑ$vi$vi$viד$vi$vi^$vi̕$vi$vi$vi$vi+$vi$viB$viќ$vi,$vi$vi$vin,$vi$vi$vif$vi$viš$vic$vi~B$vi$viũ$vi$vi $viS$vi=$vi$vi$vi;$vie$vi\$vi$viͰ$vi$viҲ$vi$viK$viܳ$vi$viN$vi$vi$vi-$vi_$vi$viB$vi$viA$vi$vi$vi$vi*$vid$vi$viE$vis$vi$viX$viZ$vi$vi$vi$viB$vi(n$vi $vig$vi$vi$vi$viF$vi$vi$vi?B$viX$vi$vi$vi$$vil$vi$vi$vi$vi$vi$vi$vi$vi$vi$vix$vi$vi$vis$vi>$viv$vi$viv$vim$vi$vi$viE$vi #...>.....## #..  ####...#### #.### $vi #...# #.#  #...# #.#  ##... #####.#  #.#. #.....#  #.#####  ..#####.####### .......@.......57.8 ($vi655.0) ..#####.#####.# .#. $viL .# #< ## $via3## $viC .##$vi5$vi$vi%8.8 (56$viX$viI; _Found an escape hatch in the ceiling.$vi$vi$vi#$vih&H _No target in view!$vi $vi $vi3 $vi H _No target in view!$vi$vi_$vi$vi$vi$viP _$vi$vi$viT$vi $vi"$vi<"$vi#$vi|%R  There is an escape hatch in the ceiling here.$vi'$vi' _$vi6($vi)$vi+,$viq,$vi.$vi/$vi70$vi0$vi2$vi4$vi]5$vi5$vin7$viK9$vi|9$vi:$viV$viW$viX$viMY$vitY$viZ$viZ$vi\$vi\$vi]$vid  #...>.....##..  ####...#### #.#  #...# #.#  #...## #.#  ##...# #####.#   #.#.## #.....#  #....## #.#####  ##.....#####.#####  #@................  ##.....#####.#####  ##...#####.#.####  ##.......###<...  ########.#.###. ##.## #.# #.#  #.##$vig,74.8 (1$vih,5.8 (17$viTj$vikx3 _b - a wand of quicksilver (8)$vi*4$vi$viH _No target in view!$vi$vi$viU$vidH _No target in view!$vi$vi3$vi$vi$vi3: _$vi$vi$vi$vij$vi$vi$vi$vip$vi$vi$vi1$vi$vi$vi,$vi$vi$vi$vi5$vi$vi}$vi$viV$vi~$vi$vi$vi$viC$vi'$vi$viB,$vi$vi$vi$vi7$vi$viW$vi$vi$vi$vi$viI$vi$vis$vi$vi$viK$viR  There is an escape hatch in the ceiling here.$vi $vi _$vi $viL$viO$vi$vi$vi#$vi,$viY$vi$viC$vi~$vi$vi $vi; $vi} $vi $vi $vi,$vi~$vi$vi'$vi$viA$vi$vi$viw$vi$viK$viC$vij$vi$vi=N _You now have 389 gold pieces (gained 19).$vi+$viZ$vi$vi $vic"$vi"$vi#$vi#$vi%$vi8&$vi&$vi($vil*$vi*$vi"+$vi-$vi.$vi>/$vi/$vic2$viz5  You encounter an orc wizard. It is wielding a +0 dagger.$vi|<> #.#.# # ###...#..#.) #...# #...###...# $vi< #.### ..#.. #... #.# #..... ###. $vi<H#.# ...... #.# $vi< #####.# #.... . ##...  #.....#$vi=W ... .ß) #..#. $vi6= #.##### #####.#....o ##.... $vi\=###.#########...@....... # ..............####...... ##..... $vi{=###.#####.##### #..)# #....†ß ##.#.####.#$vi=  #...##.#. ..###<....# #........ ##.#.###..######..... o   orc wizard (asleep)  ##.## #..# ###... $vi= #.# #..# ###.  #.# #... $vi>- ##$viXA8 o$viA9902.8 (2  Found a whip.$viHopriest (wandering)o   orc wizard (asleep)$viI,3.8 (28$vi`P$viWw _You encounter an orc priest. It is wielding a +0 flail.$via  $vio $vi )$vi LYou shoot a bolt. The bolt hits the orc wizard!$vi" K))))))$vi5 o.  You kill the orc wizard!$viJ u oThe orc priest shouts!$vi ......oo   orc (wandering)$vi C9===5.2 (1.4)$vi̳ $vi r _You encounter an orc. It is wielding a +0 war axe.$vi* )You shoot a bolt. The bolt hits the orc priest!!$vi0)))))o   orc (wandering)$vi )oYou kill the orc priest!$vin oThe orc shouts!$vi߻3o.$vi.....oo 2 orcs (1 wandering)$vin1716.6$vi$vi(v _You encounter an orc. It is wielding a +0 short sword.$vi'@ )You shoot a bolt. The bolt hits the orc! The bolt freezes the orc.$viF))))o   orc ($vi)$vir....$vin-8.1 (1.5$vi}$viG _You kill the orc!$vi$vi$vi.$viH _No target in view!$vi<$vi^=$viE$viGH _No target in view!$viI $viJ $viL $vi Q $viS  $viS ` An orc comes into view.$vib[ 9#.#.# $vi[ # ###...#..#.).#...# #...###...##.#.$vi[ #.### ..#... #.#.# $vi[ _#....###.#.# $vi[ ?....#.######.# $vi \ ##....... ##...##.....# $vi@\ #.....ß)o #..#.$vid\ #.##### #####.#..).). ##..##...$vi\ ).. #.....####.##.$vi\ .#####.##### ##..)#. #....†ß. #.#.####.# $vi\ #...##.#. .###<....# #.$vi\ J.#.###..# #####.$vi] o   orc (wandering) ##.## #..# ###...#  $viB] #.# #..# ###..  $vif] #.# #... ###$vi_ Ho.0.0$vi|e To$vih <---9.1 (1 _$vik $vil $vi'T)))))))$vif3o.$vilg/o.$viq=.....$viq8===10.5 (1.4$vi}y$vi|h _You shoot a bolt. The bolt closely misses the orc.$viy )You shoot a bolt. The bolt hits the orc! The bolt burns the orc.$vi?)))$vi2($vi 2...$vi(1.9$vi$viG _You kill the orc!$vi4$vi3$viעH _No target in view!$viq $vi&r $vit $viAy $vim} $vi : _$vi $vi= $vi $vi $vi3 $vi $vi` $vi $vi $vi@ $vi $vi $vi $viJ $vi $viմ $vi $  Things that are here:$vi _  a +0 club; an orc skeleton$vib $vi  _$vi; $vi $vi $vic $vi8 $vi $vi= $vi $vi $vi $viY ,$vi $vi $viT $vi $vi $vi{ $viU $vi $vi $vi: $viN $vi $vi< $vi $vi $vi7 $vi% $vi $vi $vi $vi $vik $vi! $vi6" $vi# $vi& $vi ) ,$viV* $vi, $viA0  You encounter an orc. It is wielding a +0 whip of electrocution.$vi8 ###.##.##.### #.#.# ...#..#.# $vi/9 d#.###..#.#####.. #### .## ##.#........##...)....##### #.###.#########.#..... ##.#.## $viR9 O.....#.#.## .....$vix9 ] #.# ...... $vi9  ##.## #.@.........#....[---  #...# #..  #.#.# #.###...#..#.)... $vi9 x #...# ##...## $vi: A #.### #..#...###o#  #.# ##........$viA: jo   orc (asleep) $vi`:  #.# #...........#. $vi: ##.# ##...)....#.##... $vi6; ...# #.....ß)....#..#...###$vi= a27.9 (16.0)o.$vi3E Uo$viF V==-8.9 (17$vioM $viV % _The orc shouts!$vi)e /))))))$vi[e )$vi 9o.$viW :......$vi :=30.3 (1.4)$vi $vi g _You shoot a bolt. The bolt barely misses the orc.$vi  )))) You shoot a bolt. The bolt hits the orc.$viK4o.$viL7o.$viT+....$viU(1.7$vi\$vi_[ _The orc is heavily wounded.$viܛ )You shoot a bolt. The bolt hits the orc.$vim`))$vi*".$vi +.$viZ/-3.3 (1.6$vim6$viA9G _You kill the orc!$viN!4$vi'$vi*H _No target in view!$vi $viO $vi $vi $vi $vi{ : _$vi^ $vi8 $vi $vi $vi .#.....# ##...###....# ###..#.#####.. #..#...###  ##.#........##...)....##### ###.#########.#............. .#.## ##........#.## #.## #.....ß. #.# $vi ##.#........##..... #.## #.....#....[ ...# #.#.@).....##.......--- .#.# #.###...#..#.)...ß ...# ##...##.#...... .### #..#.#..... .# ##.....# .# #......$vi G# .# ##...)....#.##.. .# #.....ß).# ## #####.#..).)...##........#.$viq #.....# ##...###....# ..#.#####.. #..#...###  ##.#.$vi ##...)....##### .#.#.### #.## ##.#.##...### .## $vi4 #.....ß.....#..#...# .# ##.#.##. .## #...#....[.# #.#..@.....##.$vi| $# #.# #.###...#..#.)...ß.# ##...###...##.#. $vi G### #..#...###.#. # ##.#####.# # #.#.###...#..# # $viD O##...)....#.##...###...## # #.....ß)....#..#...###.# #####.#..).)...##.#.#$vi -5.3 (2.0$vi G---6.3 (3$vi8 $vi $  Things that are here:$vi _a +0 whip of electrocution; a +0 scale mail; an orc corpse$vi9$vi:$vi$viwH _No target in view!$vi*4$vi $viH _No target in view!$vi73$vi8$viv?$visA$viEP _$viF$viF$vixG$vidI$vihK$viK$viYL$viN$viyP$viP$viaQ$viR$viT$viT$viU$vi W$viX$vi0Y$vi......# .###.##... #.#####........# #...# ###. #.# #.#.####.# .# . ##.# #.#.# ##.# #..# #.#.#$vix#.# #.## #.#.# o   orc (wandering) ##.### #.### #.#.# .....# ##...###....#..#.#####.. #..#...###$viy7.50.3 (14.0)$vi}($viy},1.3 (15$vi$vi0 _The orc leaves your sight.$vi$ 4$vi ( $vi* H _No target in view!$viU  _No target in view!$vi$vi)$vi$vi$vif  An orc comes into view.$vi".......)#)...).#........# #######...####...##.....#######$vi#..#######.............# #............# #.#........##.# #.####.#.....####.#......#.##.# #....#...###...............##.# ..###.#.## #...........#.###.# .## ##..# #.###..####.#.# #.# .# #..# #...@..####.#.###.# #.#.# #o####......>###.##... #.#####........# .#...# ###. #.# #.#.####.# .##.#. ##.# #.#.# # .##.# #..# #.#.#o   orc (wandering) .##.#  #.## #.#.# .##.### #.### #.#.#$viV...# ##...###....#$via-0.0).$vi)$vi+2.3 (1$vi $vi 0 _The orc leaves your sight.$viW$viWX$viX$viz\$viQ^$vibB$viBc* _The orc leaves your sight. _No target in view!  An orc comes into view. _The orc leaves your sight.  An orc comes into view.$vik..)#)...).#..###...####...##.....#######..#..#######.....$vik..# .##...# #.#........##.# .##.####.#.....####.#......#.##.#$vi l#....#...###...............##.# ##..###.#.## #...........#.###.# $vi=l#..## ##..# #.###..####.#.# #.# .$vial..# #..# #.@....####.#.###.# $vilc##.# #.#.# #.####......>......#  .#.###.##..o. #.#####.. $vil #.#...# ###. #.# #.#.####.  #.##.# . ##.# #.#.#  #.##.# #..# #.#.#$vi.mo   orc (wandering)  #.##.# #.## #.#.# ##.##.###$vi[m #.### #.#.# ..#.....# ##...###....#$viqS3.o$viiyUo$vi7z5===4.3 (2$vi$vi _No target in view!  An orc comes into view. _The orc leaves your sight.  An orc comes into view. _The orc shouts!$vi )You shoot a bolt. The bolt hits the orc!!))$vi1 -o$vi; ..o   orc (wandering)$vi? -5.7 (1.4$viF $viZI  $viZK A_You kill the orc!$vi )))o  You shoot a bolt. The bolt hits the orc.  The orc shouts!$viv K.o$vi Z..7.2 (1.5$vi) $vi [ _The orc is heavily wounded.$vi  )You shoot a bolt. The bolt hits the orc! The bolt burns the orc.$viK))$vi(,..$vi^-8.8 (1.6$vi$vi\G _You kill the orc!$vi$viI$vi$viH _No target in view!$vi_v $viv $viWx $vi  _$vi: B$vi $viR ,$vi $viݛ  Things that are here:  a +0 flail; a +0 hand axe; an orc corpse _$vic $viٝ $vid $vi $vi: $vi $vi $vi) $vị $vi $vi $vi̩ $vi $vi $vi $viL $vi $vi8 $vim ,$vi $vi; $viX $vi $viE $vi] ,$vi $viH $vi $vi7 $vij $viֽ $vi B$vi B$vi $vi $vi $vi ,$vi& $vi $vi X$vi! $vi $vi $viK $vi# $viD $vi ,$vix $vi5 $vi B$vi( $vi ,$vi% $vi B$vi;! $viF% B$vi2' $viD+ X$vi+ $vi- $viN- $vi- $vi1 $vi#3 $vi3 $viC $viD $vi&F $viH ,$vi.I $vi ,$viA  You encounter a gnoll sergeant and a gnoll.The gnoll sergeant is wielding a +2 trident of venom.$viM ####.............#  #.#........##.# ####.#......#.##.# .....##.# ...........#.###.# .###..####.#.# #.# ......####.#.###.####......>......## # #.#####......@.#--- #.# #.#.####.# # ##.# #.#.# .# # #..# #.#.# .# # #.## #.#.# .# # #.### ##.#.#$vibN } .# j   gnoll sergeant (polearm, asleep) ###...###....# .# j   gnoll (polearm, asleep).#...###### jj ##...)....#####$viV Y8043.8 (85.0)j.$viX q jThe gnoll sergeant shouts!$vi~Y .$viK` j)jwandering)You encounter a gnoll. It is wielding a +0 whip.$via V==-4.8 (86$vi=f $vin 2 _The gnoll leaves your sight.$vi )You shoot a bolt. The bolt hits the gnoll sergeant!!$vi)))))j   gnoll (wandering)$vils .  You kill the gnoll sergeant!$vi+j$vi.....polearm, wandering) 4=6.3 (1.5) _You hear a shout!$viT$viKk _Your Evocations skill increases to level 7!$vi} )You shoot a bolt. The bolt hits the gnoll!$vi)))))#)$vi jYou kill the gnoll!$vi46j.$vir jYou hear a shout!$vi.....jj 2 gnolls (1 polearm)$vi(7.8$vi)$vi2q _You encounter a gnoll. It is wielding a +0 spear.$vif ))))))*You shoot a bolt. The bolt completely misses the gnoll.$vi:F, 1 vitrified)$vid  The bolt hits the gnoll. The gnoll becomes as fragile as glass!$viBLj)$viBDj.$viPK<....$viK-9.2 (1.4$viGQ$viiS] _The gnoll is heavily wounded.$vi )You shoot a bolt. The bolt hits the gnoll!!$vi))))   gnoll (polearm,$vi#Ej)$vigJj)$viʍ0...$viX6550.7 (1.5$vi$viI _You kill the gnoll!$vi4} L))))$vi :j.$vi )..$vi, (2.2$vi $vi i _You shoot a bolt. The bolt barely misses the gnoll.$vi )You shoot a bolt. The bolt hits the gnoll!! The bolt burns the gnoll.$vi I))$vi )..$vi -3.6 (1.4$vi( $viٳ I _You kill the gnoll!$vitP $vi~B_No target in view!$vil$vi$vio$viH _No target in view!$vi6$vif7$vi8$vi*<$vi;?$viC: _$viD$viG$viG$viI$vi......#  #.#####........  #.# #.#.####. $vi`p` ##.# #.#.# #.  #..# #.#.# #)  #.## #.#.# #.#  #.### ##.#.# #@# ---#...###....# #)# ..#...###### .). ...)....######.... $vip.............###..## ........#.##...### ....ß.....#..#...### #........##........### .........#....[.......$vip$vi~u ...# ###......>......## $viu #.#####........ #.#.##### .)#.# #) ##...###... #..#...###### #.).#$viu.)....######......#...#$vi vz# ..).....##........#.#a +0 whip; a gnoll corpse$vi+v$vi|{-9.6 (6.0$vi2|O---60.6 (7 _$vie$viÂ$  Things that are here:$vi _a +2 trident of venom; a +0 scale mail; a gnoll corpse$viB $vi1C $vi#J $viL H _No target in view!$vi 4$vi $vi" H _No target in view!$vi$$vi~$vi$vi7$viϔ$viM: _$vil$  Things that are here:$viנa  a +0 halberd; a gnoll corpse$viԤ$vi _$vi$vif$viͬ$vi$viӮ$vi$vi$vi$vi$vi}$vi$vi<$viӼ$vi$vi$vi$vi)$vi$vi$vi[$vi$vi$vi$vi$viy$vi$vi$vi $vi$vi/$vi@$vi$vi$vi7$vi^$vi$vi$vi $viy$vi$viH$vi4$viU$vi$vi$vi_$via$vi$vi]$vi$vi*,$vi$vi$viD$vi$viS$vi#$vi&%$vi%$vi%'$viU*$vi,,$vi.$vi5X$vi6$vi7$vi%8$vi8$vi;$vi<$vi<$vi=$vi@$vi>A,$viA$viC$viD$viD$viE$vi"H$viI$viJ$viK$viN$viQ,$viR$viq`n$vi?b$vib$vid$vidh$vi@k,$vim$vi;o$vir$viXr$viwt$vinw$viy$viz$vi!|$vi<  You see here a +0 whip.$viB$vi& _$vi $viN$vi $viF$vi$vi$  Things that are here:$vi9~  a +0 short sword of holy wrath; an orc skeleton$vi{$vi$viϖ _$vi$$vi $  Things that are here:$vi  a +0 dagger; a +0 robe; an orc skeleton _  Things that are here:$vi^w  a +0 short sword; a +0 scale mail; an orc skeleton$vi$vi _$vi$vi$vi|$vi$viB$vi$vi$vi$vi$vi$vi"$vi|$vi$vi$viW$vi$viP$vi$vi$viJ$vi$vi$vi;,$vi$vi`$vi$vi$vi$vi$vi$vi!$viQ$vi$vi$vi$viC$vi` $vi $vi $vi? $vi $vi $vi $vi$vi$vi$vi$viN$vi$viA$vi%$vi$vi$vi)$vib$vi$vi%$vi$vit$vi$vi$viX$vi?$vi$vi$vi$vi $vi $vip!$vi"$vi$$vi$$vi$$vi&$vi{'$vi'$viE($vi*$vi+$vi+$vi,$vi.$vi3/$vik/$vi/$viC1$vi(2$vi2$vi<3$vi4$vi|4$vi4$vi4$vi5$vi6$viB7$vi7$vi8$vi9$vi<9$viu9$viQ:$vi;B$vi<$vi(D$viD$viF$viF$vi(G$vidH$viI,$viGJ$vi~K$viIR$vi`S$vihX$viX$vi~Y$vi6[,$vi[$vi\$vi\$vi2]$vi^$vix_$vi_,$via$via$via$vib$vic$vid$vihd$vie$vig$vii  You encounter a wight. It is wielding a +4 falchion.$vir###.#  ....#.# #z ......# #. ...#.## #. .....# #.$vis ....## #. ....# #. ...## #. #..#  ..## #.#  #)# #.#  #.# #.#  ).# #.# $vit .## #######.#   z   wight (dormant)# #.......#   #.#######   #.#  $vi~d143.6 (83.0)4.6 (84 _$vi$vi\$vi ))))))z  You shoot a bolt. The bolt hits the wight. The wight convulses.$viL G.z$viR 8.....$viS ;===6.0 (1.4)$vi+Z $vi\ ` _The wight is moderately damaged.$vi\ ))))) You shoot a bolt. The bolt hits the wight. The wight convulses.$vi G.z$vi. E.z$vi ,...$vi -7.5 (1.5$vi $vi H _The wight is severely damaged.$vi $vi ))) You shoot a bolt. The bolt hits the wight. The bolt burns the wight.$vi G.z$vi&&..$vi'(9.0$vi.$viK1^ _The wight is almost destroyed.$vi  ))You shoot a bolt.  The bolt hits the wight but does no damage.$viG.z$viT .$vi.50.4 (1.4$vi$vi $viȘP_The wight is almost destroyed.$vi  )You shoot a bolt. The bolt hits the wight!!$viX)$vi? .$vi571.9 (1.5$vi>$viL _You destroy the wight!$vio4$vi$viH _No target in view!$vi6 $vi $viմ $vi= H _No target in view!$vi I$vi $viG : _$vi6 $viҒ fM###...#####.#...$vi `#.##... ....##....) $vi; T...##--- #.. ..##$vi] . #)##.#$vi{ B #...$vi g ........$vi 0.#######$vip 78 M...#.. ###...##.z###...#.##.#.. $viڤ 6...## #... ..###.# z   wight (dormant)..#$vi # $vi  You encounter a wight. It is wielding a +0 short sword.$vi =z2$viİ 0$vi z 2 wights (1 wandering, 1 dormant)$viV #---$viv $3.9 (2$vi $vib _You encounter a wight. It is wielding a +0 flail.Things that are here:$viA X _a +4 falchion; a +0 robe$viD7G )You shoot a bolt. The bolt hits the wight!!))))))z   wight (wandering)$vi0B.z$vi.....z$viӗ080===$vi5.4 (1.5$viB$viVL _You destroy the wight!$vi5 )You shoot a bolt. The bolt hits the wight!!$vip)))))$vi|+u zYou destroy the wight!$vi.A.z$vid3&..$vi3...$vi3z   wight (polearm, wandering)$vi3$vi7%2$vi8 6.9$vi>$viEs _You encounter a wight. It is wielding a +0 trident.$vicE )))))z)You shoot a bolt. The bolt hits the wight.$viC)z$viE2....$vi(8.4$vi5$vi3 _The wight is lightly damaged.$viϨ )You shoot a bolt. The bolt hits the wight! Lightning courses through the wight!$vi\j))))$vi5 2....$vi9 049.9$vi*@ $vijB L _You destroy the wight!$vi' $vi( $vi. $vi1 H _No target in view!$vib $viҟ $vi $viѨ H _No target in view!$vi$vi#$vi$vi($vi$via: _$vi$vi5,$vi $vi$vi,$vi$vi4$viT$vi$viR$vi$vi$vi$vi$vi$  Things that are here:$vi<  a +0 trident; a +0 robe$vi!$vi _$vil$vi+$  Things that are here:$vi:  a +0 flail; a +0 robe$vi$vi _$vi $vi$  Things that are here:$viA@  a +0 short sword; a +0 robe$vi[$vi _$vi2$viJ$viZ,$vi>$vi $vi3 $viv $vi$vi$vip$vi$vi$vi,$viq,$vi#$vil$viK$viz$vi$vi?$viV$vi]$vi;_$vid_$vi$`$vif$viGl$vil$vin$vir$  Things that are here:$vix:  a +0 flail; a +0 robe$viZz$viz _$vi{$vi}$  Things that are here:$vi<  a +0 trident; a +0 robe$vi$vi5 $vi_$vis$vi$vi$vi$vib$vi$vi*$vi $vi $vi$vi$viݰ$vi$viѺ$vi{$vi^$vid$vi $vi-  $vidThings that are here:$vi{ $vi $vi8a +4 falchion; a +0 robe$viv$vi $vie_$vi]$viN$vi$vi$vi$vi$vi$vi$vi$vi$vi$vi$viJ$vi0$vi{$viq$vi$viW$vi $vi $vi $vi$vi$vi$vi2$vi6$vi $vi!$vi"$vi1($vi)$vi*$vi+$vi2$vi4$vi6$vi8$vi>$vi@$viA$viB$viH$viOJ$vi`K$vi]L$viR$viT$vilU$vi^V$vi\$vi^$vi_$vi`$vi3g$vih$vii$vij$viq$viVs$viVt$vi*u$vi-{$viF}$vi3~$vi!$vi*$vi$vi$vi$viӍ$viz$viD$vi$vi$vi$viϘ$vi$vif$viݠ$vi$vi$viͨ$vi$vix$viO$vif$vi%$vi$vi$vi$vi`$vio$vi=$viF$vi$vio$vi$vi$vi$vi$vi$vie$viX$viM$viF$vi$vi;$vi+$vi$vi$vi$vi$vi$vi$vi$vi$vi$vi$vi$vi$vi$vi[$viJ$vi $vi $vi$vi$vi$vi$viE$vis$vi|$vi!$vi'$vi+$vi,$vi.$vi4$vi7$viD8$vi9$vi,?$viB$viC$vimF$vifK$vi0N$viO$viQ$viU$viX$vi`Y$vih[$vi`$vic$vid$vi g$vi$k $vik  $vikThings that are here:$viYq $viq $vir<a +0 short sword; a +0 scale mail; an orc skeleton$vis$vi*$vi $vi*_$vi&$viM $viʼn  $viThings that are here:$vi  $vi~ $viɏ1a +0 dagger; a +0 robe; an orc skeleton$vi$vi$vi֓ $vi7_$viJ$vi $vi8  $vi|Things that are here:$vi} $vi $vi:Ya +0 short sword of holy wrath; an orc skeleton$viy$vi$viԤ $vi1_$vio$vi1$vi9$vi$vi=$vi] $viո $viYou see here a +0 whip.$vi$vik $viܽ_$vi$vi$vil$vi7$vik$vi'$vi$vi$vi$vif$vi# ##...)....#.##...###...## #. $vi #.....ß)....#..#...###.#$vi## $vi##.#..).)...##........#.#$vi $vi(b...)....#...........#$vi^ $vi|###........##........#.##$vi $vi ###..)#..#....÷ß.....#$viT $vi ###...##.#........##$vi $vi $vi<B###.............#$viw $vi $vi#####...@....##$viQ $vi ---$vi 230.9 (71.$vi 0)$vi& $vikf###...#..#$vi  $vi $viNd###...##$vi  $vi $vi#N###)#$vi~ $viC##.#$vi, $vi7####).#$vi  $vi $vip5##))).##$vi' ###### $viM #############..####$vi#..... $viVd #.............## $vi,#.####$vi$$vi$vi"---$vip$vi$vi $vi? $vi F_Key pressed, stopping explore.$vi/4$viB^ _No target in view!$vi$vi $vi$vi8H _No target in view!$vipZ $viZ $viKc $vie H _No target in view!$vi 4$vi# $vi H _No target in view!$vii$vi9j$vi*l$vi}$vi$vi: _$vi6$viR$vi$vi$vi$viB$vi:$viت,$vii$vi $viE$vi~$viɹ$viY$viC,$viy$vi/$vi$vi$vi<$vi$vi!$vi$vi$vi[$vi,$vi$$vi$  Things that are here:$vi_  a +0 club; an orc skeleton$vix$vi+ _$vi$viw$vi$vi$vi$vi $vi $vi $vi$vi$vi$vi$vi$vi$vi$viH$vi!$vi~$$vi'$vic'$vi)$vi,$viD.$vi.$vi-0$vi1$vi3$vi3$vi4$vi96$vi!7$vis7$vi7$vi9$vi5:$viv:$vi:$vi<$vi<$vi*=$vi=$vi>$vi?$vi)@$vi@$viA$viB$vi+C$viC$viE$viE$viF$viF$vi H$viI,$vi?J$viK$viL$viL$viM$viN$viO$vi1P$viP$viR$vid_i....## #.##### #####.#..).).. .....#####.#########.........)... .....................####........#####.#####.##### ###..)#.. #...#####.#.####.# ###...# $viT`W##.......###<....# ###..########.#.###..# ### ##.## #..#  #.# #.@# 56.9 (26#.# #......<.?#.## ###########..###.##.# ###########.# #......... #.# #.##.....#$vi`y #.# #.#.......$vij$vij,7.9 (27$vis$vijv9 _Found a stone staircase leading up.$vi$vi$viC$vi(H _No target in view!$viw[$vi[$vi\$vi_$via$vieP _$viNhh  You encounter a sleepcap.$viny###.#########.........).................####........######.#####.##### ###..)#..######.#.####.# ###...##....###<....#  ###...######.#.###..#  #### $viny##.## #..#  .# #..#########.# #..@...<.?f#.## ############..# ##.#.# ############.# #.......... f   sleepcap (dormant)#.# #.##.....###.# #.#..#<# #.#.$vis18.9 (1.0)$vit29.9 (2 _$viVy$viy$via o ))))))*You shoot a bolt.$viM fresistant)  The bolt hits the sleepcap but does no damage.$vi# $viʧ 1f.$vi Af?$viG D...<$vi 8===61.5 (1.6$vi+ $vi A _The sleepcap suddenly seems more resistant.$vig )))) You shoot a bolt. The bolt hits the sleepcap!$vi 1f.$vi #...$vi( -3.0 (1.5$vin $vi c _The sleepcap is moderately damaged.$viH+ ))) You shoot a bolt. The bolt hits the sleepcap!!$viثhf<f.$vi.$vi˲-4.6 (1.6$vi-$vi'a _The sleepcap is almost destroyed.$vi~6c .  You shoot a bolt. The bolt hits the sleepcap!!$vi;U)$vi..$vi556.0 (1.4$vi$vibO _You destroy the sleepcap!$viڲ $vin $viʸ $viP H _No target in view!$vi 3$vi $vi[ $viL $vi _$vi $vi $vi $vi $vib $vi $vi $vi $vi P  There is a stone staircase leading up here.$vi $vi  _$vi4 $vi: $vi] $vi $vi $viP z#######.........)....#.####........##..... #### ###..)#..#....÷ß ##.#.####.# ###...##.#.... ..###<....# ###......$vi .#.###..# #####.....##.## #..# # ###...#.# #..##########.... ###.#.# #......<.@......###$vi ---#.## ########..# ######.# ##)))$viS #.# ######..#.# #......###.# #.##.....###.###.# #.#.......##.##<# #.#..........#$viZ .72.0 (6.0$vi G---3.0 (7$vi $vi d _e - a scroll labelled QOV CYOSATHRYU$vi$vi<$vi$vi H _No target in view!$viyX$viX$vi?_$vi`H _No target in view!$vi3$vio$vi#$vi$vif _$viڟ$vi~$vi}$vi]$vi$viR$vi_$vi $vi{$vi($vi$vi$vi$vi$vi$vi$vi$vi$vi$vi`,$viR$vi #####.#..).)...##........# #######..)....#...... ........####........##........#.##.##### ###..)#..#....÷ß.....# ###.# ###...##.#.## ....# ###.............# ##..# #.#####........##  #..# ###.#######...#..#  #..##########.##...## 80  #......<........###)#  ###################.#  ####).#$viV ##))).## #############..#### #.............## #.##.....###.## #.#.......##.#$vi$viK$viE _Done exploring.$vi $vi $vii $vi R..0.....$vi $vii E _Done exploring.$vi [[?25h[?0c  Search for what [Enter for "."]? $vi [?25l[?1c$vi $vi% $$vi F35 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a +0 club (1 further duplicate)b - [D:8] a +0 flail (4 further duplicates)  c - [D:8] a +0 robe (9 further duplicates)  d - [D:8] a +0 dagger (2 further duplicates)  e - [D:8] a +0 war axe  f - [D:8] a stone staircase leading up  g - [D:8] a +0 scale mail (3 further duplicates)  h - [D:8] a +0 short sword (3 further duplicates)  $vi !i - [D:8] a whip  j - [D:8] a +0 leather armour (1 further duplicate)  k - [D:8] a +0 short sword of holy wrathl - [D:8] a +0 whip (1 further duplicate)  m - [D:8] a +3 dagger  n - [D:8] a +0 whip of electrocution$vi| Wo - [D:8] a scale mail  p - [D:8] an escape hatch in the ceiling  q - [D:8] a stone staircase leading up  r - [D:8] a +0 falchion  s - [D:8] a +0 halberd  t - [D:8] a +2 trident of venomu - [D:8] a stone staircase leading up  v - [D:8] a +0 spear $vi [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$vi  f - [D:8] a stone staircase leading up  gscale mail (3 further duplicates)  h$vi'short sword (3 further duplicates)  iwhip  jleather armour (1 further duplicate)  k - [D:8] a +0 short sword of holy wrathlwhip (1 further duplicate) $viy m - [D:8] a +3 dagger  n - [D:8] a +0 whip of electrocutionoscale mail  p - [D:8] an escape hatch in the ceiling  qstone staircase leading up $vi r - [D:8] a +0 falchion  s - [D:8] a +0 halberd  t - [D:8] a +2 trident of venomu$viħ. stone staircase leading up  v$vi++0 spear  wtrident $vi x - [D:8] a +4 falchion  y - [D:8] a stone staircase leading down  z - [D:8] a +1 vampiric dagger $viC6 A - [D:8] a +1 vampiric short sword$vis838%$viאJ t - [D:8] a +2 trident of venom  w - [D:8] a +0 tridentB - [D:8] a +0 hand axe  C - [D:8] a +0 long sword  D - [D:8] a stone staircase leading down61$viG  w - [D:8] a +0 trident  A - [D:8] a +1 vampiric short swordE - [D:8] a stone staircase leading down  F - [D:8] a +0 dagger of holy wrath  G - [D:8] a +0 short sword of distortionH - [D:8] a long sword92$vi!   A - [D:8] a +1 vampiric short sword  D - [D:8] a stone staircase leading downI - [D:8] an escape hatch in the floorbot$vi  D - [D:8] a stone staircase leading down  H - [D:8] a long sword$vi>>>(Press ? for help) #...............#..#######.............#  ### #.......##............# #.#........##.#  ######.###...###.##.####.#.....####.#......#.##.#  #............##.#.#....#...###...............##.#  #.##...........###..###.#.## ##...........#.###.#  #..........#.##.#..## ##..# #.###..####.#.# #.#$vi.  #..###.#####.###...# #..## ##......####.#.###.#  #..# #.# ##...####.## ##.#.###.####......>......##  #..###.# #.....##.#.###.##...).# #.#####........#  #.)....# #.....###.#...######..# #.# #.#.####.#  ##.)#######.....# #.##.## #..# ##.# #.#.# #.#  #....>.).......## #.##.# #..# #..# #.#.# #)# $viE. #...#######.#### #.##.# #..# #.## #.#.# #.# $vi / #.#.####....#######.##.### #..# #.### ##.#.# #)#  #..))....).........#.....# #..###...###....# ##)##  #.#..#........###.###..#.#####..##..#...###### #.).####  #.#..#...........## ##.#........##...)....######......#  #.#...........###.###.#########.#.............###..##.### $vig/ #........#...## ##.#.## ###........#.##...#####...#  #.#...##...### ##.## #.....ß.....#..#...###.#.#  #.#...###.## #.#$vi/##.#........##........###.#  ##.#...###.# ##.## #...........#....[........# $vi/ #..........# #...# #.#..).....##........#.####$vi$vi$viVicViper1 the SkirmisherDemigodHealth: 75/75 ========================Magic: 11/11 ========================AC: 12Str: 12EV: 14Int: 11SH: 0Dex: 29XL:  9 Next: 85% Place: Dungeon:8$viTime: _e - a scroll labelled QOV CYOSATHRYU _No target in view! _No target in view! _Done exploring. $vi=y_Done exploring.  Search for what [Enter for "."]? .$vic$vi$vi$viK+$vi,$vi&1; _$viT5$vi~6$vi6$vi7$vi_=$vi>$vi>$vi?$viE,$viF$viF$viL$viO$viQ$viRS$viU$vihW$viW$viJX$viC\$vi]$vi_,$vib$vib$vi7d,$vi;hP  There is a stone staircase leading up here.$vi0i$vii _$viLj$vi(n$vin$vio$vio$viSs$vi6t$vizt$viu$vix$viy$vi"z$viz$viS~$viB$viZ$viN,$vi$vi$viO$vi$vi$vi<$viB$vio$vi3$vip$vi$vi<$vi,$vi%$viT  There is an escape hatch in the ceiling here. _$vi$viV$vi$vi$viKX$vi$viD$vi$vi($vi$vik$vi~$viM$vi$vi"$vik$vi\ $viR  There is a stone staircase leading down here.$vi|$vi _$vi$vi$viB$viQ$vi.$vi0$vi3,$vi4$vi8$viQ<$viD=$vi?$vi}C$viH,$vi`J$visx  Things that are here:  a +0 dagger; a kobold skeleton _$viz$viX$vip$vi$vi$vi$vi,$vi$vi #............##.#.#.. #.##...........###..# #..........#.##.#..## $vi#..###.#####.###...# #..# #.# ##...####.## $vi Y#..###.# #.....##.#.# $vi2t#.)....# #.....###.#. $vi` ##.)#######.....# #.## $vi #....@.).......## #.## Noise: --------- 8327.0 (47.0)  #...#######.#### #.## h) +0 arbalest (chaos)  #.#.####....#######.## Fire: h) +0 arbalest (chaos)   #..))....).........#..  #.#..#........###.###.  #.#..#...........## ##   #.#...........###.###.   #........#...## ##.#.#   #.#...##...### ##.## $vi8$vic _There is a stone staircase leading down here.$vie$viiiAGear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest of chaos (weapon)a - a +0 shortbow  l - a +0 antimagic orcbow Missiles (go to first with ()d - 10 boomerangs  g - 17 poisoned darts  k - 2 curare-tipped darts $viiArmour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)b - a +0 leather armour  f - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying$viV Potions:  Potions !  d - a dark potion $vi: f - a red potion  A - 2 potions of attraction  c - 3 potions of curing  w - 2 potions of heal wounds  p - 2 lumpy coppery potions  q - a smoky silvery potion $viƦ a - 2 potions of ambrosia  j - a purple potion  k - an emerald potion $vi@ l - a clear potion$vi Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 shortbow  h - a +0 arbalest of chaos (weapon) $viR U l - a +0 antimagic orcbow Missiles (go to first with ()  d - 10 boomerangs  g - 17 poisoned darts  k - 2 curare-tipped darts Armour (go to first with [)  b - a +0 leather armour  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}f - a +0 ring mail  i - a +0 helmet (worn) Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying$vi%Za - a +0 shortbow. A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 9.5; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 1.5 XLs.  At current training (34%) you reach 14.0 in about 3.6 XLs. The +3 leather armour "Nezil" {Will+} slightly slows your attacks with this $vi& weapon.  Current attack delay: 0.9. Damage rating: 15 (Base 8 x 147% (Dex) x 131% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.$vi$vix$vix #............##.#.#.. VicViper1 the Skirmisher #.##...........###..# Demigod #..........#.##.#..## Health: 75/75 ======================== #..###.#####.###...# Magic: 11/11 ======================== #..# #.# ##...####.## AC: 12Str: 12 #..###.# #.....##.#.# EV: 14Int: 11 #.)....# #.....###.#. SH: 0Dex: 29  ##.)#######.....# #.## XL:  9 Next: 85% Place: Dungeon:8 $vimN #....@.).......## #.## Noise: ---------  Time: 8327.0 (0.0)  #...#######.#### #.## h) +0 arbalest (chaos)  #.#.####....#######.## Fire: h) +0 arbalest (chaos)   #..))....).........#..  #.#..#........###.###. $vi #.#..#...........## ##   #.#...........###.###.   #........#...## ##.#.#   #.#...##...### ##.##  _There is a stone staircase leading up here. _There is an escape hatch in the ceiling here. _There is a stone staircase leading down here.  $vi8Things that are here: _a +0 dagger; a kobold skeleton _There is a stone staircase leading down here.$viM$vi+8.0 (1$viC _You drop a +0 shortbow.$viW 'Gear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 10 boomerangs  g - 17 poisoned darts  k - 2 curare-tipped darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)b - a +0 leather armour  f - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying$vi# Potions:  Potions !  d - a dark potion  f - a red potion $viW A - 2 potions of attraction  c - 3 potions of curing  w - 2 potions of heal wounds  p - 2 lumpy coppery potions  q - a smoky silvery potion  a - 2 potions of ambrosia  j - a purple potion  k - an emerald potion  l - a clear potion$vi Scroll Scroll? $viE s - a scroll of butterflies  N - 4 scrolls of noise  f - a scroll of feart - 6 scrolls of teleportation  c - a scroll labelled GILINT YBIECUDAT $vi x - 2 scrolls of amnesia  i - a scroll of identify  e - a scroll labelled QOV CYOSATHRYU$viV-i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$vi0Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled GILINT YBIECUDAT  e - a scroll labelled QOV CYOSATHRYU Potions (select first with !) $vim d - a dark potion  f - a red potion  j - a purple potion  k - an emerald potion $vi l - a clear potion  p - 2 lumpy coppery potions  q - a smoky silvery potion $vi$vi˜$viӘG[?] describe selected$vib $vi  #............##.#.#.. VicViper1 the Skirmisher #.##...........###..# Demigod #..........#.##.#..## Health: 75/75 ======================== $vi# #..###.#####.###...# Magic: 11/11 ======================== #..# #.# ##...####.## AC: 12Str: 12 #..###.# #.....##.#.# EV: 14$viL Int: 11 #.)....# #.....###.#. SH: 0$vi Dex: 29  ##.)#######.....# #.## XL:  9 Next: 85% Place: Dungeon:8  #....@.).......## #.## Noise: ---------  Time: 8328.0 (0.0)  #...#######.#### #.## h) +0 arbalest (chaos)$vi,   #.#.####....#######.## Fire: h) +0 arbalest (chaos) $viR   #..))....).........#.. $viy  #.#..#........###.###.  #.#..#...........## ##$vi    #.#...........###.###.$vi . $vi   #........#...## ##.#.#  $vi[  #.#...##...### ##.##  _There is an escape hatch in the ceiling here. _There is a stone staircase leading down here.  Things that are here: _a +0 dagger; a kobold skeleton _There is a stone staircase leading down here. _You drop a +0 shortbow.$vi $viy $vi]# < $vi# f#............##.#.#.. VicViper1 the Skirmisher$vi$ 7 #.##...........###..# Demigod #..........#.##.#..## Health: 75/75 ======================== $vib$ K#..###.#####.###...# Magic: 11/11 ======================== #..# #.# ##...####.## AC: 12$vi$ Str: 12 #..###.# #.....##.#.# EV: 14Int: 11 #.)....# #.....###.#. SH: 0Dex: 29$vi(%   ##.)#######.....# #.## XL:  9 Next: 85% Place: Dungeon:8  #....@.).......## #.## Noise: ---------  Time: 8328.0 (0.0) $vis%  #...#######.#### #.## h) +0 arbalest (chaos)  #.#.####....#######.## Fire: h) +0 arbalest (chaos)   #..))....).........#.. $vi%  #.#..#........###.###.  #.#..#...........## ## $vi%   #.#...........###.###.   #........#...## ##.#.#$vi &    #.#...##...### ##.##  $vi<& _There is a stone staircase leading down here.  Things that are here: _a +0 dagger; a kobold skeleton $vif& _There is a stone staircase leading down here. _You drop a +0 shortbow.  As you read the scroll of identify, it crumbles to dust.$vi= $viV +9.0 (1$vi^ $vikc    #.#...##...### ##.##   Things that are here: _a +0 dagger; a kobold skeleton _There is a stone staircase leading down here. _You drop a +0 shortbow.  As you read the scroll of identify, it crumbles to dust. _p -> m - 2 potions of might$vi"$viTGear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +0 arbalest of chaos (weapon)  l - a +0 antimagic orcbow $viE(Missiles (go to first with ()d - 10 boomerangs  g - 17 poisoned darts  k - 2 curare-tipped darts Armour (go to first with [) $vi c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)b - a +0 leather armour  f - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying$viO :$vi Potions: (Left/Right to switch category) Potions !  d - a dark potion  f - a red potion  A - 2 potions of attraction $vi  c - 3 potions of curing  w - 2 potions of heal woundsm - 2 potions of might  q - a smoky silvery potion $vi7 a - 2 potions of ambrosia  j - a purple potion  k - an emerald potion  l - a clear potion$viT Scroll Scroll?  s - a scroll of butterflies  N - 4 scrolls of noise  f - a scroll of feart - 6 scrolls of teleportation  c - a scroll labelled GILINT YBIECUDATx - 2 scrolls of amnesiaecroll labelled QOV CYOSATHRYU$vi4u Evocable Items: (Left/Right to switch category) $viWands /e - a wand of charming (12)  p - a wand of polymorph (11)  f - a wand of mindburst (11)  b - a wand of quicksilver (8)$viܸ ,Scroll Scrolls?s - a scroll of butterflies  N - 4 scrolls of noise  f - a scroll of fear  t - 6 scrolls of teleportation  c - a scroll labelled GILINT YBIECUDATx - 2 scrolls of amnesia  e - a scroll labelled QOV CYOSATHRYU$vi Potion Potion!  d - a dark potion  f - a red potion  A - 2 potions of attractionc - 3 potions of curing  w - 2 potions of heal wounds  m - 2 potions of mightqmoky silvery potion  a - 2 potions of ambrosia  j - a purple potion  k - an emerald potion  l - a clear potion$viW Scroll Scroll?  s - a scroll of butterflies  N - 4 scrolls of noise  f - a scroll of feart - 6 scrolls of teleportation  c - a scroll labelled GILINT YBIECUDATx - 2 scrolls of amnesiaecroll labelled QOV CYOSATHRYU%viR4c - a scroll labelled GILINT YBIECUDAT. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. %viŠStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, %vi#5 Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.%vi Enchant which weapon? Inventory Items Hand Weapons  h - a +0 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Floor Items ([,] to select) Hand Weapons a +0 shortbow [?] describe selected%vi+%vi[ #............##.#.#.. VicViper1 the Skirmisher #.##...........###..# Demigod #..........#.##.#..## Health: 75/75 ======================== #..###.#####.###...# Magic: 11/11 ======================== #..# #.# ##...####.## AC: 12Str: 12 #..###.# #.....##.#.# EV: 14Int: 11 #.)....# #.....###.#. SH: 0Dex: 29  ##.)#######.....# #.## XL:  9 Next: 85% Place: Dungeon:8  #....@.).......## #.## Noise: ---------  Time: 8329.0 (0.0)  %vi]#...#######.#### #.## h) +0 arbalest (chaos)  #.#.####....#######.## Fire: h) +0 arbalest (chaos)   #..))....).........#..  #.#..#........###.###.  #.#..#...........## ##   #.#...........###.###.   #........#...## ##.#.#   #.#...##...### ##.##  _There is a stone staircase leading down here. _You drop a +0 shortbow.  As you read the scroll of identify, it crumbles to dust. _p -> m - 2 potions of might  As you read the scroll labelled GILINT YBIECUDAT, it crumbles to dust.  It is a scroll of enchant weapon. #............##.#.#.. VicViper1 the Skirmisher #.##...........###..# Demigod #..........#.##.#..## Health: 75/75 %vi9^======================== #..###.#####.###...# Magic: 11/11 ======================== #..# #.# ##...####.## AC: 12Str: 12 #..###.# #.....##.#.# EV: 14Int: 11 #.)....# #.....###.#. SH: 0Dex: 29  ##.)#######.....# #.## XL:  9 Next: 85% Place: Dungeon:8  #....@.).......## #.## Noise: ---------  Time: 8329.0 (0.0)  #...#######.#### #.## h) +1 arbalest (chaos)  #.#.####....#######.## Fire: %vi^h) +1 arbalest (chaos)   #..))....).........#..  #.#..#........###.###.  #.#..#...........## ##   #.#...........###.###.   #........#...## ##.#.#   #.#...##...### ##.##  _There is a stone staircase leading down here. _You drop a +0 shortbow.  As you read the scroll of identify, it crumbles to dust. _p -> m - 2 potions of might  As you read the scroll labelled GILINT YBIECUDAT, it crumbles to dust.  It is a scroll of enchant weapon.%vif%vig,30.0 (1%viv%viw   #.#...##...### ##.## You drop a +0 shortbow.of identify _p -> m - 2 potions of might  As you read the scroll labelled GILINT YBIECUDAT, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 arbalest of chaos glows red for a moment.%vic%viԾGear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +1 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 10 boomerangs  g - 17 poisoned darts  k - 2 curare-tipped darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+} %vi8 i - a +0 helmet (worn)b - a +0 leather armour  f - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying%vicY0 Potions:  Potions !  d - a dark potion  f - a red potion  A - 2 potions of attraction  c - 3 potions of curing  w - 2 potions of heal woundsm - 2 potions of might  q - a smoky silvery potion  a - 2 potions of ambrosia  j - a purple potion  k - an emerald potion  l - a clear potion%vi Scroll Scroll?  s - a scroll of butterflies  N - 4 scrolls of noise  f - a scroll of fear  t - 6 scrolls of teleportation  x - 2 scrolls of amnesia  e - a scroll labelled QOV CYOSATHRYU%viB?_e - a scroll labelled QOV CYOSATHRYU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.%vi %viQ #............##.#.#.. VicViper1 the Skirmisher #.##...........###..# Demigod #..........#.##.#..## Health: 75/75 ======================== #..###.#####.###...# Magic: 11/11 ======================== #..# #.# ##...####.## AC: 12Str: 12%vi #..###.# #.....##.#.# EV: 14Int: 11 #.)....# #.....###.#. SH: 0Dex: 29  ##.)#######.....# #.## XL:  9 Next: 85% Place: Dungeon:8  #....@.).......## #.## Noise: ---------  Time: 8330.0 (0.0) %viK #...#######.#### #.## h) +1 arbalest (chaos)  #.#.####....#######.## Fire: h) +1 arbalest (chaos)   #..))....).........#.. Will/2 %vi1  #.#..#........###.###.  #.#..#...........## ##   #.#...........###.###.   #........#...## ##.#.#   #.#...##...### ##.##  _p -> m - 2 potions of might  As you read the scroll labelled GILINT YBIECUDAT, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 arbalest of chaos glows red for a moment.  As you read the scroll labelled QOV CYOSATHRYU, it crumbles to dust.  A wave of despondency washes over your surroundings.%vi%vi!*1.0 (1%vi%vi  As you read the scroll labelled GILINT YBIECUDAT, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 arbalest of chaos glows red for a moment%vik.  As you read the scroll labelled QOV CYOSATHRYU, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.%vi  #.##.#.#. #.##.###..# #.#.##.#..##  #..###.#####.###...#  #..# #.# ##...####.##  #..###.# #.....##.#.# #.)....# #.....###.#. ##.)#.....# #.##. #....>@).## #.##. #...#.#### #.##. #.#.####....#.##. #..))....).#. #.#..#.###.###. #.#..#.## ##. #.#..###.###.# #........#...## ##.#.## #.#...##...### ##.##%vi %vi %2%vi %vi( %vi   #.##.#.#  #.##.###..  #.#.##.#..##  #..###.#####.###...#  #..# #.# ##...####.##  #..###.# #.....##.#.  #.)....# #.....###.#  ##.)#.....# #.##  #....@.).## #.##  #...#.#### #.##  #.#.####....#.##  #..))....).#  #.#..#.###.###  #.#..#.## ##   #.#.###.###.   #.#...## ##.#.#   #.#...##...### ##.## %viH [40m3%viښ R  There is a stone staircase leading down here.%vi Q _You see here a +0 shortbow. %vi %vi X %vi %vi %viB %vi? %vi %vi %viE %vi %vi %vi` %viw %vi %vig %vi %vi9 %viL %vi %vi %vi %viZ %vi %vi %viR %vi %vi@, %vi %vi %vi7 %vi %vi %vi %viq %vi %vi %vi %vi %vi %vie %vi , %viY  %vi, %vi %viC, %vi %vi=, %vi %vi  %vi\ %vi %vi, %viH7 %vi9 %viP: %vi.< %vi> %vi? %viB %viD, %viF %vilz %viz %vib, %vi %vi %vi %vi %vi  %viU %vi< %vi %vi %vi %vi, %viڗ, %vi %vi, %viX %vi, %vi. %viW _You start waiting. %vi' %viѹ066.0 (33.0) %vi67.0 (34 %vi %vi_ _You feel your willpower return. %vi  %viI  %vik  %vi G8.0 (1.0) %vi  %viKP &9 %vi=V  #.# ... #.# #.# #  #.# .#  %viV c #.# ..#  #.#...##  #@.....#  ###....#  ...#  ..# (# %viV ? #  %vi;W  %vi" -9.5 (2.5 %vi  %vi> _ _You climb downwards.  Found 4 large rocks. %vi a _There is a stone staircase leading up here. %vi %vi|   You encounter a hornet. %vi#.#..##......##.#y..##.#>..# #.#.<.# #.#...# #.#...## #<@....# ###....# ....# .. %viu ..#$..(#..#.# y   hornet (asleep)?##.#># # %vi+$ 0.0  Found 15 gold pieces and a scroll of vulnerability.70.5 (1 _Found a stone staircase leading up and two stone staircases leading down. %vi>*a .  You shoot a bolt. The bolt hits the hornet!! %vi/R)))) %viN>... %vi7/7794===2.0 (1.5 _You kill the hornet! %vi]q 4 %vi# .#  %vi#.. ####  %viq(.80.0 (8.0 %vi(G---1.0 (9 %vi. %vi1S _V - a scroll of vulnerability %vi?3 %viF@ %vi %vid %vi5, %viR  There is a stone staircase leading down here. %vi K _ %via %viz %vi %vi %vi %vil  You encounter a centaur. It is carrying a +0 shortbow. %viD#<.....# ###....# ....# #####....# #.#.......(# #........#.# ###.###.##.# # #>##.##  #..@..#  %viA  ####..#  ..... c.##.#..# #..#c   centaur (launcher, asleep)..#..# %vi'+4.0 (3 %vin)25.0 (4 _ %vi. %vi8 %viz ))c  ) %vizsYou shoot a bolt. The bolt hits the centaur! The centaur convulses!  The centaur shouts! %viBc. %vi'  %viM.  The centaur is almost dead. %vi ))The centaur wields a +0 shortbow. The centaur shoots an arrow. %viӚ} oThe arrow barely misses you. %vi @.o   orc wizardoYou encounter an orc wizard. It is wielding a +0 dagger. %vi%L====6.5 (1.5 %vi %vi, _The orc wizard shouts! %vi )You shoot a bolt. The bolt hits the centaur. The bolt freezes the centaur. %vi )o   orc wizard %viHU o.  You kill the centaur! %vi` ". %vik 57===-8.0 %viVp : _You hear a shout! You hear a bellow! %vi ~ )You shoot a bolt. The bolt hits the orc wizard!  The bolt freezes the orc wizard. %viׂ p)))).# %vi!) oYou kill the orc wizard! %vi))%viDY 9o.%vi] C5.4 (1.5%viod %vii o _You shoot a bolt. The bolt barely misses the orc warrior.%vi )You shoot a bolt. The bolt hits the orc warrior!!  The bolt burns the orc warrior.%viO )%vi( %vi) %vi2 )#<.....#VicViper1 the Skirmisher###....#Demigod#....#Health: 78/78 ========================#####....#Magic: 11/11 ========================#.#.......(#AC: 12Str: 12#........#.#EV: 15Int: 11###.###.##.#SH: 0Dex: 29# #>##.##XL:  9 Next: 102% Place: Dungeon:9#..@..#%vi!3 Noise: ===------  Time: 8396.8 (1.4)####).#h) +1 arbalest (chaos))....Fire: h) +1 arbalest (chaos) ..##.#..# #..#).#..#%viK3 You shoot a bolt. _The bolt completely misses the orc warrior. _You shoot a bolt. The bolt barely misses the orc warrior. %vir3 _You shoot a bolt. The bolt barely misses the orc warrior.You shoot a bolt. The bolt hits the orc warrior!!  The bolt burns the orc warrior.%vi5 _You kill the orc warrior!You have reached level 10!%vi8A /  --more--%viE 84/843/1310 1%  _%viv%viw%vih^ _No target in view!%vi2|%vi|%vie%vi3H _No target in view!%vi] _%via  You encounter an orc. It is wielding a +0 dagger.%vi i #<.....#  ###....#  #....#  #####....#  #.#.......(#  #.#.#  ###.###.##.#  # #>##.##  #...@.#  ####).#  .)....  ##..##o#  #..# #  %vii #..#   o   orc (wandering)#).#  #..#   %vij (0.0%vit %vix <---7.8 (1 _%vi~ %vi %viE )))oYou shoot a bolt.  The bolt hits the orc but does no damage.%vi\9o.%vid-..%vide7===9.3 (1.5%vil%vio% _The orc shouts!%vieE))))%vi4o.%vi7o.%vi$.%vin*400.8%vi%vizk _You shoot a bolt. The bolt completely misses the orc.%viwA )You shoot a bolt. The bolt hits the orc! The bolt freezes the orc.%vi%viS-2.2 (1.4%vi %viG _You kill the orc!%vi4%vi%vi}H _No target in view!%viq _%viMv %vi${ : _%vi| $  Things that are here:%vi u  a +0 battleaxe; a +0 plate armour; an orc corpse%vi %vi7  _%vi %vim %viG %vi %vi %vi @  You see here a +0 shortbow.%vi| %vį  _%vi %vi %vi %vi %vi %vi %vi %vi %vi %vi %viK %vi %vi %vi" %vi] %vi %vi %vi{ %vi" %vi&   You encounter 2 yaks.#.......).... ...#####..##. #..##.  #..##.  #).##.  #..##.  ...##.  ##.##.#   #@#  ---.Y......#  Y########         YY 2 yaks (wandering)     16.2 (14.0)Y.  Found [0%vi& _;10;1ma scroll of teleportation.%vi+ c  You encounter a yak.%viX- H---7.2 (15%vi53 %vi 7 0 _The yak leaves your sight.%vi *))))))You shoot a bolt.%viǞ     yakc   centaurThe bolt hits the yak but does no damage.  The yak evaporates and reforms as a centaur!  You encounter a centaur.%vi#%viץA.c%viEY?%vi YThe centaur shouts!Y%viO%viO9.c%vit.%viEY?%vi^p ....  You encounter a yak.%viL;===8.7 (1.5)%vi%vi0 _The yak leaves your sight.%vi8 )))) (extremely poisoned)You shoot a bolt. The bolt hits the centaur!  The centaur looks as sick as possible!%vi .cThe centaur is severely wounded.%vi<.Y%vi*Y%vi$/Y%vi:A.c%vib..YY 3 yaks (1 wandering) %vi.20.1 (1.4%vi޺%vi( _You hear a bellow!%vi †You shoot a bolt. The bolt hits the centaur!!  You kill the centaur!%vi=))%virV..Y%vi,uEY?%viu<.Y%vir..YY 2 yaks31.5%vit%viG _The yak returns to its original shape as it dies.%viˉ ))))(1 very poisoned)You shoot a bolt. The bolt hits the yak!! The yak is poisoned.%vi .Y.Y†..2.9%vi~%vim[ _The yak is heavily wounded.%vi,` .  You shoot a bolt. The bolt hits the yak!!%viO2)))   yak%vis .YYou kill the yak!%viɶ*Y%vi.†..Y 2 yaks%vi064.3%vi?%vi+ _You hear a bellow! x2%vi %vi D*))))%viOs F(1 vitrified)%vi r  You shoot a bolt. The bolt hits the yak. The yak becomes as fragile as glass!%viY ].Y YThe yak is lightly wounded..Y.Y.Y%vi ..Y 3 yaks (1 vitrified)%vi -5.8 (1.5%vi %viA T _You encounter a yak.%vin x ))You shoot a bolt. The bolt hits the yak!%viv =.Y%vi\w 0†Y%vi .%vi -7.2 (1.4%vi %vi [ _The yak is heavily wounded.%vi`y .  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak!%vidn) 2 yaks%vi.Y.Y†Y.Y.%vi,098.6%vi%visG _You kill the yak!%vi4*)%vi{A(1 weak)%vi9d  You shoot a bolt. The bolt hits the yak!! The yak looks weaker.%viф=.Y%viU8.Y%vi6#%vi.30.1 (1.5%vi%vi[ _The yak is heavily wounded.%vi8Zg  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.%vi5†Y%vi .YThe yak is almost dead.%vi-7.Y%vi*%vi-1.5 (1.4%viB%viTP _The yak barely misses you.%vim †You shoot a bolt. The bolt hits the yak! The bolt burns the yak.%viy   yak%vi~V  You kill the yak!%vi6123.0 (1.5%vi%viT _The yak completely misses you.%viTX 2)%vi YYou shoot a bolt. The bolt completely misses the yak. The yak misses you.%vis X79--4.5%vi %viN ( _The yak gores you.%vi S* %viO D(resistant)%viC{  You shoot a bolt. The bolt hits the yak! The yak suddenly seems more resistant.%viiYThe yak is heavily wounded.80--5.9 (1.4%vi%virP _The yak barely misses you.%viK2)%vid2Y%vi-7.4 (1.5%vi%viv _You shoot a bolt. The bolt barely misses the yak. The yak misses you.%vi2)%vi8 YYou shoot a bolt. The bolt closely misses the yak.%vi69[1=8.8 (1.4%vi@%viCz _The yak completely misses you. The yak gores you but does no damage.%vi  You shoot a bolt. The bolt hits the yak! You feel better.%vi  The yak is almost dead.=40.3 (1.5 _The yak gores you.%vi †You shoot a bolt. The bolt hits the yak!%viS%viI6%vi:8251.8%vi?%viBG _You kill the yak!%viX@ J%viSL H _No target in view!%vi%vi*%vi,%vi: _%vi%vi*%3%viy%viB%vi*34= _HP restored.%vi2  You see here a yak corpse. _%vi`9  You see here a yak corpse. _%vi;,%vi>%vi1?9=%vik@%viQD_  You see here a yak corpse.%viG%viUJ5 _%vijK%vi6N%viN%vi}O%viQ%vieT%viT%viU%viX%vi ]B%viU^%vif #..##.#  #..##.#  #).##.#  ## #..##.#  # #. ...##.# ##.#.####.##.# # #.....###.##.# .[..#.#....†.††# #....@######## ---54.8 (13.0) ##.#.#  # #.  #.#...## %viq^---5.8 (14%viw%vi&h _Found a leather armour.6.8 (15%vi%vi %vi[_t - 7 scrolls of teleportation (gained 1)%viʠ%vi%vi%viH _No target in view!%viK%viK%viQ%viUH _No target in view!%viy%vi9%vi2^ _No target in view!%visj I%viu %vi  %vie?<The howler monkey is almost dead.%vi?|The howler monkey closely misses you. The howler monkey misses you.%vi@DThe howler monkey hits you but does no damage.%viA%viB3%viPB===------%viB&2.2 (1.5%viI%vi}M %viM%vi-N7_The howler monkey closely misses you.%viaN%vi. .You shoot a bolt. The bolt hits the howler monkey!%vi3X   howler monkey%vi`  You kill the howler monkey!%vi]6------3.7%vi%vi8G _The howler monkey hits you but does no damage. x2%viE  You shoot a bolt. The bolt hits the howler monkey!  The bolt burns the howler monkey.%viKt  The howler monkey is heavily wounded.%vi525.1 (1.4%vi%vi 1 _The howler monkey hits you.%vi .You shoot a bolt. The bolt hits the howler monkey!!%viY(%vi#9 Z%viZ   spectral howler monkey (minion)You kill the howler monkey!%vi576.6 (1.5%vi˞%viG _The howler monkey's spirit is torn from its body!%viP 4%viT %viW H _No target in view!%vi%vi%vi^ _No target in view!%viVI%vi%viF$ _%vi:Q3%vi%vi,%vi%vi,%vi%vi%vi K4=%vi %viZ %vi`%vi<%vi%vi"V _You swap places with your spectral howler monkey.%vi%vi %viZ%vi%vi%vi7 %vi %vio!%vi #%vi$%vi&O=%vi&%vi$(%vi)%vi+%vig+%vi+%vi-%vi@0,%vi0%vi0%vic2%vi4%vi5%vi"6%vix6%vi78%vi9%vi:%vi';%vi;%vi=%viU>%vi@%vi@%viA%viB%viyC%viE,%viF%viG%vi@I%viK%viK%viPL%viMM%viN%viP,%vitQ%viS%viT%viV,%viEW%viY%viZ%vi\%vi\%vi]%vi_%vi"a%vid%viad%vi%e%vif%vit0.%viw%viYx%vix%vi|q _Your spectral howler monkey fades into mist!%vi~%vi%vi%vi%vi,%vi%vi%vi,%vi %vi%%vii  You encounter a rock fish.%vi### ... #.. #..#..# #.. ######### #..####.............#/.@....############--- ##.###### ###### ... ...... ###. %vi######F# F   rock fish (wandering)%viY510.6 (24.0)F#%viP6F#%viôDF%viO---1.6 (25 _%vik%vi%vi^ q )*You shoot a bolt.%vi` c (fast)  The bolt hits the rock fish but does no damage.%vi= %vi 9F.%vi .%viu ;===3.1 (1.5)%vi %vi x _The rock fish seems to speed up. The rock fish closely misses you.%vi4*%vi oKF, confused)%vis  You shoot a bolt. The bolt hits the rock fish. The rock fish appears confused.%vi FThe rock fish is lightly wounded.  The rock fish bites you but does no damage.%vi(4.6%vi%vi7Y _The rock fish barely misses itself.%vi #You shoot a bolt. The bolt hits the rock fish!!%vi' %vipx FYou kill the rock fish!%vi4wqF   rock fish (wandering)%vi{086.1%vi'%vi Z _You encounter a rock fish.%vi: )))Fvery poisoned)  You shoot a bolt.  The bolt hits the rock fish but does no damage.%vi2 8F#%vi9 0...%vi: (7.6%vitA %viD 0 _The rock fish is poisoned.%vit))* %vi\,, weak)%vio  You shoot a bolt. The bolt hits the rock fish! The rock fish looks weaker.%vi&9F#%vi9F.%vi~ .%vi-9.0 (1.4%viB%vi/d _The rock fish is moderately wounded.%vi͖ #You shoot a bolt. The bolt hits the rock fish!%vi6' %vi$%vi-1920.4%vi@/%vi2M _You kill the rock fish!%vi%vi%viL%viH _No target in view!%vi %vi %vi> %vi %vi %vi P _%vi %vi %vi %vi" %vi@# %vi# %vi& V _b - a wand of quicksilver (13) (gained 5 charges)%viJ( %vi( %vi ) %vi"+ %vim- %vi- %vi. %vi0 %vip2 %vi2 %vi3 %vi5 %vi8 %vi8 %vi9 %vi; %vir= %vi= %vi> %vi@ %vi6B %viB %viC %vi8E %vizL #..##..# #.###..# #...#..# ##################..####...............#.......#############.#######.###### .%viL ........##########<.........#######....@..?......---9.4 (9.0%viL W#######  %viS %viYT L---30.4 (10.0)%viZ %vi&] ; _Found an escape hatch in the ceiling.%viF %viG %viNP %viS H _No target in view!%vi%%vis)%vi+%vi.H _No target in view!%viV%vilW%vi\%vi`H _No target in view!%vi%vix3%vi$%vi%viP _%vi*%vi%vi]%vi,%vi,%vi%vig#..# #..# #.####..# #...#..# ####..####...# #.......###.# #######.###### #######.###........###<...#######......#######...### ###%vi13.4 (3.0)%vi+4.4 (4%vi%vif _c - a scroll labelled JERARR OROS WISA%vi'%vi'%vi,%viD0H _No target in view!%vi} 4%viI %vi3 H _No target in view!%vi`M %viO %vi~ ^ _No target in view!%vi%vi %vi%viU%vi%vif _%via%vi%vi"%vi7%viz%vi%vi/!%viQ"%vi#,%vip'%vi(%vi(%vih)%vi+%vi,%vi?-%vi-%viS/%vi]0%vi0%vi1%vi2%vi3%vi34%vi4%vi5%viR7%vi7%vi7%vi9%vi5;%viv;%vi8<%vi=%vik?%vi?%viZ@%viHB%viC%viD%viD%viF%viH%viH%viI%viJL%viN%viwN%vijO%viXQ%viR%viCS%viS%vi.U%vi0V%viV%vi~W%viPY%viu[%vi\%vi\%vi^%vi=`%vi`%via%vic%vie%vie%vif%vih%vij%vij%vik%vi$m%vin%vin%vio%viNs%vit%viu%vi-v%viw%viy%viRy%viz%vi|%vi-~%vi~%viH%vi%vio%vi%viH%viӌ%viŽ%vi %vi%viN%viO%vi%viߔ%viQB%vi%viϘ%vi%viR%vi%vi%vij%vi1%vicN _You now have 417 gold pieces (gained 13).%vi4%vin%vi%viC%vi ,%vip%vi%vi%vi,%vi%vi %vi9%vin%vi %vi,%vi%vi~%vi%vi.%viZ%vi^%vi%vi%%vi~%vi%vi%vi%vi%vi%vin%viʯ,%vi%vi%viE%viz%vi%vi.%viq%vi%viX%vi%viV%vi%vi%vi%vi%vi1%vil%viM%vi,%viT%vi%vi%vi^,%vi%vi%vi%viQ%vis%vi%vi%viE%vi%vi%vi%vi%vi%vi4,%vi%vi$%vif  You encounter a wyvern.%vi #.........# #.###.#####  #..#  ##.#  #.#  ### #.#  #.#### #.#  ####...######.#  #.@.###.......# %vi #..#### #..###### ....####..k.###k   wyvern (asleep)%vi_084.4 (50.0)%vi35.4 (51 _%vi_%vi(%vi ))))k  %vizYou shoot a bolt. The bolt hits the wyvern! The bolt burns the wyvern.%vi`Mk.%vi/;k.%vi/...%vi*;===6.8 (1.4)%vi%vi_ _The wyvern is severely wounded.%vixB c .  You shoot a bolt. The bolt hits the wyvern!!%viF H)) %vi\ &..%vi u 228.2 _You kill the wyvern!%viH %vi h _Your Dodging skill increases to level 5!%vig  _No target in view!%vi.h4%vi6i%vihlH _No target in view!%vi%vij%vi%vi%vi %viP _%viq%vi%vi%viњ%vi%vi%vim%viK%viR%vi%vi8%vi%viˡ%vi%vig%vie%vi%viޤ%viS%vi%vi,%vid%vi%vi,%vib%viլ%vi%vi,%vix%viү%vi%vi%vik%vi%vif%vi%vi,%vi%vi?%vi%vi@%vi%viW%vi%vis%vi%viT%vi%vi%vi %viN%vi%vi%vi%vi%vi %vi%viY%vi%vi%viw%vi%%vi[%vi%vi>%viY%vi%viB%vi%vi%vi0%vi%viW%vi%vi'%vi%vib%viJ%viz%vi%vi%vi8%vi%viV%vi%viq%vi%viT%vi%vi%vi,%vi%vi%vi-%vi%vi,%vi........##########<.......#######............##################### # # # %vi6 "# #### ###@.# ---.#. ####..## ####...####....## #.####........######%vi ####...#........####.# ######...###.............### #.##..#### #.##..##........###....## #### #.#.##..........#####..############%viy1619.2 (31.0)%vi'---20.2 (32 _k - 4 curare-tipped darts (gained 2)%vit=J%viBH _No target in view!%vi& %vi %viE %vi H _No target in view!%vi+ %vi 3%vi" %vi# %vio* _%vi+ ,%vi, %vi- %vi0 ,%vi1 %vi2 %vi3 %viz4 %vi5 %vi7 %vi9 l  You encounter an acid dragon.%vi? #### ###..# ..#. ####..##.#...####....## #......@.######## D........####.# ######. %viC@ .............### #.##.. .##..##........###....# ####.#.##..........## ###..############ D   acid dragon (asleep) %vi@ I### %viH 15.2 (5.0)%viI 26.2 (6 _%viO %viDQ %vi ))))))D  You shoot a bolt. The bolt hits the acid dragon.  The acid dragon roars!%vi=.D%vi7D.%vi%,.....%vi[&7===7.7 (1.5%vi,%vii/f _The acid dragon is moderately wounded.%vifv= ))))%viv(very poisoned)You shoot a bolt.  The bolt hits the acid dragon but does no damage.  The acid dragon is poisoned.%vi .... , catching …)The acid dragon is moderately wounded.%vi  %vi  %vi& !******%vi ,The acid dragon spits acid at you.%vi %vi\ %vi %vi]....@.%vi(The splash of acid misses you.%vi%vi*%vi =====%viۘ!9.2%vi4%viD %vi%viF_You hear an angry hiss.%vik %vi!%viQ))))%vi %viKMYou shoot a bolt. The bolt hits the acid dragon!  %viThe bolt burns the acid dragon.%vip%vi.D%vi8%vi#.D%vih%vi%vi8.%vi..%vi%vi6===--%vi"30.7%vi%vi& %vi%vi+;_The acid dragon is almost dead.%vi%vir [You shoot a bolt. The bolt hits the acid dragon!  You kill the acid dragon!%vix <))%vik kThe acid dragon scales are intact enough to wear.%vi% K.k%vi ..k   wyvern (wandering)%vi 4--2.1 (1.4 _You encounter a wyvern.%vi %vi p _Your Ranged Weapons skill increases to level 10!%vi4 w .  You shoot a bolt. The bolt hits the wyvern!! You drain the wyvern!%vi ?)))))%vi T...[..%vi 083.5%vi+ %viߍ J _You kill the wyvern!%vim%vin%vipt%vi_wH _No target in view!%vi5F%viF%viK%vi^OH _No target in view!%vi%vi%vi.%vi%vi%vi|P _%viB%vi%viW%vi%vi%viP%viP%vi$  Things that are here:%vi[  +0 acid dragon scales; an acid dragon corpse%vi0%vi########### #### ## ## ##..#. #..#.## ####..##....#..@####....## ---6.5 (3.0 #...[....###### .%vi.####.# #####........### ##..##..##.###...##. ####.#.##..........> ###..################%vi%viG---7.5 (4%vi%vi 4 _Found a staircase to the Lair.!%viVDh ###### ####... #..#.## ####..#....#...####....##  #...@....####............####.# ######......### #..##!%viTL!%viL+8.5 (1!%vi# ###..##########"%vi "####"%vi= ,42.5 (3"%vi "%vi 23.5 (4 _"%vi$ "%vi #%vi, ))))))k  drained)You shoot a bolt. The bolt hits the wyvern. You drain the wyvern.  The wyvern hisses angrily.#%vi4.k.k#%vi <1....#%vil<7===4.9 (1.4#%viB#%vicE^ _The wyvern is heavily wounded.#%viF! ))))very poisoned, drained)You shoot a bolt.  The bolt hits the wyvern but does no damage.  The wyvern is poisoned.#%viHK.k#%vi9k.#%viU..6.3#%vi}#%vi^ _The wyvern is heavily wounded.#%vi .  You shoot a bolt. The bolt hits the wyvern!!))#%vik H...#%vip 1317.7#%vi. #%vik J _You kill the wyvern!#%vi 4#%viw #%vi H _No target in view!#%vio#%viq#%vi#x#%vi{H _No target in view!$%vi$%vio$%vi_$%vi$%vi$%vi(P _$%vi$%vi$%vi$%vi@$%vi,$%viq$%vi$%vi$%vi$%vi$%vi $%vi$%viWO####### ######.######).. #..##..#.## ####.#..#.....#...####.... #..@...#...†....####---51.7 (4.0 #.#..............#### #...###.............. ?..## #..##..##...... #.## ##.#####.#.##.. # >## ### $%vii## #### $%vi+$%vi#---$%vi$2.7 (5$%vi$%vi# _Found a mace.$%vi>$%vi@$%viF$%viHH _No target in view!$%vi4$%viu$%viH _No target in view!$%viy $%viy $%vi $%vi H _No target in view!$%vi4 _$%vi5 $%viv9 : _$%vi: $%vi; $%vi< $%vi2= $%vi#? $%vi@ $%viFA $%viB $%vigD $%vi%F $%vikF $%viG $%viI $%viL ,$%vi M $%viN $%vijP $%viP $%viQ $%viOV ,$%vi W $%vi9Z f _N - 5 scrolls of noise (gained 1)$%vi \ $%viC\ $%vi] $%vid_ $%vi` $%vi` $%via $%vivc $%viu  ### #### ######.### #)..##..##..#.## #..#.....#...##  ##......#...†...  #.#............ $%viv p +##...###.....  #@..### #..##..##.  #.### ##.#####. $%vi*v  #...# >## ###$%viLv  $%vimv  ##### ## # $%viv \  $%viv 2$%viv "$%vit ##.#$#.##.'61.7 (9$%vi $%viň P======2.7 (10.0)$%vi $%vi{ 6 _As you open the door, it creaks loudly!$%viȒ K _Found 10 gold pieces.$%vikS$%viS$%viY$%viD\H _No target in view!%%viɲ%%vi%%vi÷%%viH _No target in view!%%vig%%vi.h%%vi3i%%vij%%vitl%%viqp: _%%vip%  %%vipThere is an open door here.%%vis%%vis _%%vit%%viSv%%viw%%viw%%vix%%viy%%vi{%%viI{%%vi{%%vik~,%%vi%%vi N _You now have 427 gold pieces (gained 10).%%viU%%vi%%vi %%vi%%vi ,%%vi%%viS%%viy%%vi%%vif%%vi%%viߎ%%vi %%vi%%vin@  There is an open door here.%%vi%%vi _%%viP%%viז%%vi&%%viR%%vi%%vi%%vi%%viH%%vi%%vi%%viǞ%%vi%%vi%%vil%%vi΢%%vi2%%viӣ%%vi%%vi%%vi3%%viۧ%%viN%%vi%%viƪ%%vi{%%vi%%vi%%vi,%%viӯ%%vi%%vii%%vi%%viߵ%%vi`%%vi%%vi%%vi%%vi%%vi6%%vih%%viA%%vi%%vi%%vi%%vi%%vi_%%vi%%via%%viX%%viE%%vi%%viU%%viJ%%vi%%vi"%%vig%%vi^%%vii%%vi%%vi%%vi %%vi%%vi}%%vi%%viP%%viv%%vi%%vi%%vi2%%vi_K  There is a staircase to the Lair here.%%vi%%viN _%%vi%%vic%%vi%%vi%%vi%%viC%%vi%%vi%%vi&%%viW%%vin%%vi%%vix%%vi%%vi,%%vi%%vi%%vi[,%%viN%%vi%%vi(%%vim%%vi4%%vi,%%vi%%vi%%vi%%viO %%viO %%vi %%viH %%vi!%%viU%%vi%%vi|%%vi%%vi,%%vi%%vi}%%vi%%vi%%viq%%vi%%vi%%vi%%vi %%viZ#%%vif3J%%vi4%%vi8X%%vi9%%viJ9%%vi9%%vi;%%vi<%%vi=%%viv=%%vi?%%vi@@%%viv@%%vi@%%viA%%viBB%%viZD%%viE%%viE%%viRF%%viG%%viH%%vi$I%%viI%%viK%%viiL%%vi.M%%vi\M%%viIN%%viN%%viN%%viO%%viPX%%viQ%%vi[%%vi[%%vi\%%viy]%%vi^,%%vi_%%vi`%%vi*a%%vibB%%vilc%%vic%%vic%%vid%%vie%%viCf,%%viOg%%vig%%vih%%vizh%%vi_i%%vi,j%%viaj%%vij%%vik%%visl%%vil%%vim%%vim%%vin%%vi,o%%vio%%vip%%viq%%viq%%vifr%%vis%%viu%%viTu%%viv%%viw%%viLy,%%viy%%vi{%%vi}%%vi9}%%vi}%%vi8%%vi%%vi%%viʁ%%viK%%vi,%%vi%%vi%%vi%%viӇ%%vi%%vi%%vi%%vi%%viw%%vi%%vi%%vi%%vi%%vi5%%viʠ%%vi%%vi%%viϣ%%vi%%vi9%%vi>%%vi%%vi%%viJ%%vi%%vi%%viK%%vis%%viH%%vi3%%vi%%vi:%%viJ%%viϴ%%vi̶,%%vi%%vi>%%viλ%%vi%%vi%%viU%%vi,%%vi%%vi %%vis%%vi%%vi%%viq%%vi,%%vi%%vi%%vi%%vi%%vi?%%vi0%%vi%%viF%%vi%%viMX%%viF%%vij%%vi%%vi%%viY%%vi%%vi%%viF%%vi5%%vit%%vi%%vi%%vi%%vi(%%vi`%%vi%%viL%%vi,%%vi%%vio%%vi%%vi%%vi%%vip %%vi7 %%vin %%vi%%vi%%vi%%vi%%vi%%vix%%vi%%viM,%%vi %%vi"%%vi#%%vi$%%vi&%%vi%-X%%viK.%%vi.%%vi/%%vi1%%vi3%%vi)4%%vi?5%%vi6%%viC>H #.#.<.# #.#...#  #.#...##  ## #<.....#  %%vi~>Q.. ###....#  #< #....#  #.#####....#  %%vi>#.#.......(#  %%vi>#.@......#.# ------7664.0) %%vi>~###.###.##.#  %%vi?#.# #>##.##  #.# #.....%%vi6?# #.######))#### %%viZ?#######.......)....# .........#####..##.#%%viz? ########.# #..##.# %%vi?i#.# #..##.#%%vi3E%%viE&------%%viE%75%%viJ%%viM9 _Found a stone staircase leading up.%%vim%%vi0n%%vir%%viH|H _No target in view!%%vi&[ %%vi \ %%vio %%vir H _No target in view!%%viK%%vi%%vi0%%viH _No target in view!&%vi#I&%vi(&%vi%*&%vi.P _&%vi/&%vi/&%vi0&%vi2&%vi 4&%viO4&%vi'5&%vi8P  There is a stone staircase leading up here.&%vi.;5 _&%vi^<&%vil=&%vi/?&%viy?&%viL@&%vi B&%viC&%viC&%viD&%vi|F&%viH&%vicH&%viXI&%viL,&%viM&%viPV _b - a wand of quicksilver (18) (gained 5 charges)&%viY >.. #.# #.#..## #.. ......# #.# #.#...# #.# #.#>..# #$# #.#.<.# #.# #.#...#^.#####@# #.#...##75.7 (8.0)........### #<.....#..[.......# ###....##.#######<# #....# #.#####....# #.#.......(# #........#.# ###.###.##.# #.# #>##.#&%vi_&%viY`+6.7 (9&%viWe&%vih9 _Found an escape hatch in the floor.&%vi+&%vi&%vi&%vi#H _No target in view!&%vi"&%vi&%vi&%vi'H _No target in view!&%viq 4&%viv &%viy H _No target in view!'%vi'%viJ'%vi '%vi7"'%vi#'%vi(P _'%vi),'%vi*'%vi .,'%vi.'%vi1M _You now have 436 gold pieces (gained 9).'%vi2'%vi3'%vi3'%vi5'%vi37,'%vi7'%vi9'%vi;,'%vi<'%vi='%vi?'%vi@'%vi%A'%viC'%viD,'%viF'%viG'%viI,'%viK'%vi;S#.# #.#..##.. #.. ......## #. #.# #.#...##.#.. #.# #.#>..#..... #.# #.#.<.##.#... #.# #.#...##./.^.#####.# #.#...###.#.........### #<.....##.....[@......# ###....######.#######<# #....# # #.#####....#'%viS #....(# #........#.# ###.###.##.#  #.# #>##.#  #.# #.....  #.######)) '%viZ #.# #.#..### .... #.. ......# #.#.#. #.# #.#...#'%vi?[#.#... #.# #.#>..#.. #.# #.#.<.# #.#... #.# #.#...# #./.^.#####.# #.#... #.#'%vi[>...### #<..... #.....@.......# ###.... #####.#<# #.... #> #.#####....'%vii\e#. #.#.(#. #.#.#. ###.###.##... #.# #>##.## #.# # #.######)'%vi]e'85'%vie/6.7 (10.0)'%vik'%vis4 _Found a stone staircase leading down.'%vivt _You see here an orb of mayhem.'%vi|'%vi:'%vi'%viH _No target in view!'%vi] '%vis^ '%vid '%vih H _No target in view!(%vi8^3(%via(%vi8o(%vi>yP _(%vizX(%vi߄;  There is a shaft here.(%vi(%vi~ _(%vi(%vi>(%vi(%vi-(%viƐ(%vi(%viH(%vi(%vi՚S _e - a wand of charming (18) (gained 6 charges)(%vi(%viٝ(%vi'(%viA(%vi(%vi(%vi>(%vi2(%vi(%vi(%viRn(%vijB(%viX(%vid(%vi,(%viV(%vi!X(%vie(%vi^(%vi(%viv(%vi(%vi X(%vi_(%vi(%vi(%vi(%vi(%viQ(%vi(%vi,(%vi,(%vi(%viE(%vi,(%vi>(%vi(%vi(%viB(%viX(%vi$,(%vi(%vi N _You now have 452 gold pieces (gained 16).(%viT (%vi| (%vi/(%vi4(%vi(%vi (%viH"(%vi"(%vi"(%vi$(%vi%(%viO&(%vi'(%vi((%vi)(%vi6*(%vi*(%vi,(%viq-(%vi-(%vir.(%via2(%viH9 _You now have 474 gold pieces (gained 22).(%vi5X(%viaB(%vi5b(%vid(%vif(%vii(%vipl(%vil(%vin(%vio(%viq(%vir(%vir(%viIu(%viy,(%viz(%vi|(%vi&,(%vi(%vi(%vi (%viY(%vi(%vin(%vie(%vi(%viF(%vi,(%vi(%vi$N _You now have 488 gold pieces (gained 14).(%vi(%viŕ(%viA(%vi(%vi"(%vi`,(%vi9(%viʧ(%vi(%viW(%vi(%vi(%vi(%við(%vi (%viS(%vi,(%vi(%vi(%vih(%vi(%vi2(%vi(%vi  You encounter an orc. It is wielding a +0 falchion.(%vin###.#.#.###### ###.# #............# #...# #.#.#.#.####.######...#####.#.#.....#...................############.#######........ ##.#.# #........ #.#..# #.#.#.##. #.#.######.#....# (%vi#@####........ #.# #####.#....## ##. #...^.### #o #.#...... .# #.....[. # ##(%vi94# o   orc (asleep) #># #.#(%vih2 #.#(%vik.849.7 (63(%vi(%vi-50.7 (64 _(%vi>(%vi3(%viT? )You shoot a bolt. The bolt hits the orc!(%viDJ))(%vi-..(%vi;===2.2 (1.5)(%vi(%viG _You kill the orc!(%viv4(%vi.}(%viH _No target in view!)%viS4)%vi)%viWH _No target in view!)%vi%N)%viN)%vi/T)%vi?WH _No target in view!)%vi _  Things that are here:  a +0 falchion; an orc corpse _)%vig  You encounter a cyclops.)%viW> ##.#.# #........## #.#..# #.#.#.##.## #.#.######.#....#.## #.####............## #.#.######.#....## ###..# #...^.######.....#)# #.#.........#.#.##.# #.....[...)%vi## #@# #####.#####---#C.## #># .....  #.# #.###.# #.##. #.#.# ..# C   cyclops (missile, asleep).#### ###)%vi1-7.2 (5.0)%vi`E---8.2 (6 )%vi _)%vi )%vi )%viS )C  )You shoot a bolt. The bolt hits the cyclops!!  The cyclops shouts!)%viQ oThe cyclops is heavily wounded.You hear a shout! x4)%viu oYou encounter an orc. It is wielding a +0 whip.)%vi D.C)%vi$ 9o.)%viU o.#.o   orc warrioro   orc====9.6 (1.4)%vi } _You encounter an orc warrior. It is wielding a +0 dire flail.)%vik  You shoot a bolt.  The bolt hits the cyclops but does no damage.*%viW .  The cyclops is heavily wounded.*%viY7o.*%vit===-61.0*%vikwT _The cyclops barely misses you.*%viK2**%vi , strong)You shoot a bolt. The bolt hits the cyclops.*%vie5H  The cyclops seems to grow stronger.*%vi oThe cyclops is heavily wounded.*%vi;o.*%vi  Co   orcYou hear a shout!  The cyclops closely misses you.*%vi|B-2.4*%vi*%vi' _You hear a shout!*%vi  , very poison…)You shoot a bolt. The bolt hits the cyclops! The cyclops is poisoned.*%viN_;o.*%vi{p\ oThe cyclops is severely wounded.. oYou encounter an orc. It is wielding a +0 trident..*%vi7o.*%vif 3.9 (1.5*%vi-*%viޞo _The cyclops barely misses you. The orc leaves your sight.*%vi= d (  You shoot a bolt. The bolt hits the cyclops!!*%vi o   orc warrioro   orc*%viݖ oYou kill the cyclops!*%viq :o.*%vi/ 4o.*%vi f oYou hear a shout!*%viȫ 4 o   orc priestoo 2 orcs (1 polearm)You encounter an orc priest. It is wielding a +0 mace.*%vi T 95.4 _You hear a shout! x2*%vi| *%vi k _Your Evocations skill increases to level 8!*%vi6 )You shoot a bolt. The bolt hits the orc warrior!!  The bolt freezes the orc warrior!*%vi o   orc priestoo 2 orcs (1 polearm)*%vi .oo.o.)o*%vi :o.*%vi  oYou kill the orc warrior! o 3 orcs (1 polearm, 1 wandering)You encounter an orc. It is wielding a +0 club.41====6.9 _The orc hits you but does no damage.+%vi8 )You shoot a bolt. The bolt hits the orc priest! The bolt burns the orc priest.ooo 3 orcs (1 polearm, 1 wandering)+%vi7o .  You kill the orc priest!+%viy9z o.  You hear a shout!+%vi[  2 orcs (1 polearm)The orc hits you but does no damage.+%viQgj2===-8.3 (1.4+%vig+%vik* _You hear a shout! x4+%vin>))+%vi oYou shoot a bolt. The bolt barely misses the orc.The orc hits you but does no damage. The orc barely misses you.+%vio.o 3 orcs (1 polearm)+%viG-9.8 (1.5+%vis+%viy _The orc hits you but does no damage. The orc completely misses you.+%vi>))+%vioa o.  You shoot a bolt. The bolt closely misses the orc.+%vidr oYou hear a shout!+%vi o.o 4 orcs (1 polearm, 1 missile)You encounter an orc. It is wielding a +0 short sword and quivering boomerangs.The orc misses you. The orc closely misses you.71.2 (1.4+%vim' _You hear a shout!+%vi >))+%vi1 Oo.o. oYou shoot a bolt. The bolt closely misses the orc.The orc hits you with a +0 whip.+%vi3 +%vi)6 oYou encounter an orc warrior. It is wielding a +1 hand axe of sundering.+%vif9 F.o+%vi9 7o.+%viE 8 oThe orc closely misses you. The orc completely misses you. x2oo   orc warriorooooo 5 orcs (1 polearm, 1 missile, 1 wa…)3-2.6+%vi:I +%viO o _You encounter an orc. It is wielding a +0 mace.+%vi : )+%viL You shoot a bolt. The bolt closely misses the orc. The bolt hits the orc.  The bolt burns the orc.+%vi> o.The orc is almost dead.The orc shouts!+%vi _.o.+%vi# C.o+%vi o 4 orcs (1 polearm, 1 missile)+%vi V4=4.0+%viu +%vi _The orc closely misses you. The orc completely misses you.+%vi )You shoot a bolt. The bolt barely misses the orc. The bolt hits the orc!  The bolt burns the orc.+%vi s) 3 orcs (1 polearm)+%vih .You kill the orc!+%vi  oThe orc hits you but does no damage. The orc misses you.+%vi;o.+%vi,o+%vi)voo 4 orcs (1 polearm)+%viz-(5.4+%vi`8+%viBr _You encounter an orc. It is wielding a +0 war axe.,%viż>)),%viDJWoo,%viKK.o,%vi`N oYou shoot a bolt. The bolt closely misses the orc.,%viO .  You encounter an orc wizard. It is wielding a +0 dagger.,%viSh.oo,%viV cThe orc closely misses you. The orc barely misses you.The orc warrior closely misses you.,%viaPc   centaur (launcher)o   orc wizardoooo 4 orcs (1 polearm),%viub(6.8,%viel,%vizuv _You encounter a centaur. It is carrying a +0 shortbow.,%vi6  (very poisoned)You shoot a bolt. The bolt hits the orc warrior! The orc warrior is poisoned.,%vi_Vc. .  The orc warrior is moderately wounded..oc. 38.3 (1.5 _The orc closely misses you. The orc warrior barely misses you.,%vi  )You shoot a bolt. The bolt hits the orc warrior!!  The bolt burns the orc warrior.c   centaur (launcher)o   orc wizardooo 3 orcs (1 polearm),%vi/J7c.,%viM ooYou kill the orc warrior!,%vi#N,%viyN3o,%viP oThe orc wizard roars loudly, as Orcs often do.,%viQ3o,%vi\ ooYou encounter an orc. It is wielding a +0 club and quivering boomerangs.,%vic],%vi^.,%viat .The orc misses you.,%vi$u o 4 orcs (1 polearm)The orc hits you from afar with a +0 trident.,%vi{yc3-49.7 (1.4,%vi,%vi3 _The orc leaves your sight. x2,%viwd ))You shoot a bolt. The bolt barely misses the orc wizard.,%viMco,%viq,%vi ooThe bolt closely misses the orc.,%vi  The orc wizard points at you and mumbles some strange words.,%viy 3o,%vi7 .,%viĠ o   orc wizardooooo 5 orcs (1 polearm),%viO b0--81.1,%vid ,%vi 1 _The puff of flame hits you.,%vi ~  You shoot a bolt. The bolt hits the orc wizard.,%viW 1c,%viZ oThe orc wizard is heavily wounded.,%vi\ .You encounter an orc. It is wielding a +0 club.,%vi^ Eo),%vi_ E.o,%viO` 2o.,%via .,%vib L.o,%vid 4o.,%viu  The orc wizard closely misses you. The orc wizard barely misses you.,%viv [1=2.6 (1.5,%vi ,%vi  ,%vi ,%via &_The centaur leaves your sight.,%vi )You shoot a bolt. The bolt closely misses the orc wizard.The bolt hits the orc!! The bolt burns the orc.,%vi c) 4,%vi ?c,%vi G.o,%vii oYou kill the orc!The orc hits you from afar with a +0 trident.,%viɪ .,%vi 0o,%vi ,%vi o, 1 missile)77-4.1,%vi ,%vi z _The orc wizard completely misses you. The centaur leaves your sight.-%vi.x>))-%viK.o-%vi@ .oYou shoot a bolt. The bolt closely misses the orc wizard. oThe orc wizard misses you. The orc misses you. The orc wizard misses you.-%viK.o-%vi.oo 5 orcs (1 polearm, 1 missile)-%viqV8-5.6-%vi@-%viCP _The orc barely misses you.-%vi )You shoot a bolt. The bolt closely misses the orc wizard.The bolt hits the orc!-%viVc) 4-%viKF.o-%vi o.  You kill the orc!-%vi4o-%vi(7.1-%viջ-%vi _The orc closely misses you. The orc wizard misses you.-%vi   You shoot a bolt. The bolt hits the orc wizard. The orc wizard convulses.-%viZ S.o-%vi  The orc wizard is severely wounded.The orc misses you. The orc wizard misses you. The orc misses you.-%vi' *The orc wizard gestures at you while chanting.-%vi9o.-%vi|7@-%vi598.5 (1.4-%viR-%viS _The puff of flame misses you.-%viT  )You shoot a bolt. The bolt hits the orc wizard!!-%vi'oooo 4 orcs (1 polearm, 1 missile)-%vi*c-%vi .  You kill the orc wizard!The centaur hits you but does no damage.)o-%viʰE.o-%vi c   centaur (launcher)ooo 3 orcs (1 polearm, 1 missile)-%viz6590.0 (1.5-%vi-%vi+ _The centaur barely misses you. The orc barely misses you.-%viѠ )You shoot a bolt. The bolt hits the centaur!!-%vi ooo 3 orcs (1 polearm, 1 missile)-%vi, Fo)-%vi"9 Z  You kill the centaur!-%vi= 071.5-%viF -%viH _The orc barely misses you. The orc hits you with a +0 club. The orc misses you.-%viK M  You shoot a bolt. The bolt hits the orc.-%vi j  The orc is heavily wounded.-%vi -2.9 (1.4-%vi͛ -%vi v _The orc hits you but does no damage. The orc closely misses you..%viT )You shoot a bolt. The bolt hits the orc!! The bolt freezes the orc..%vi[M 2.%vieo o 3 orcs (1 polearm, 1 missile)You kill the orc!.%vii1804.3.%vi.%vihP _The orc barely misses you..%vi )You shoot a bolt. The bolt hits the orc!! 2.%vip oYou kill the orc!o .  You encounter an orc priest. It is wielding a +0 flail.oo..%viyV o   orc priestooo 3 orcs (1 polearm, 1 missile)The orc hits you but does no damage. The orc closely misses you..%viN~(5.7.%viR.%vi) .%vi},_The orc hits you but does no damage..%vi">)).%vi8o..%viH .  You shoot a bolt. The bolt closely misses the orc..%vio) 2 orcs (1 polearm).%viPV1=7.1.%vi[.%vi'n _The orc hits you but does no damage. The orc misses you..%vi>)).%vi77o..%vi9 oYou shoot a bolt. The bolt barely misses the orc. The orc closely misses you..%vi:..%vi<2o..%viHG o)The orc completely misses you. The orc barely misses you..%viG-8.6 (1.5.%vidO.%vi?Rl _The orc closely misses you. The orc leaves your sight..%vi , 1 very poisoned)You shoot a bolt.  The bolt hits the orc but does no damage..%vi  The orc is poisoned. The orc barely misses you.2=900.0 (1.4.%vi .%vio : _The orc hits you but does no damage..%vi 2*.%viĎ >, 1…).%viEr  You shoot a bolt. The bolt hits the orc. The orc becomes as fragile as glass!.%vi )The orc is heavily wounded..%vi#,o.%vi..%vi oo 2 orcs (1 polearm, 1 missile)  You kill the orc!.%viȴ(1.4.%vi.%vi: _The orc hits you but does no damage./%vi )You shoot a bolt. The bolt hits the orc!! The bolt burns the orc./%vi 8y   orc (polearm)/%vir oYou kill the orc!/%vie o   orc priesto   orc (polearm)The orc hits you but does no damage. The orc closely misses you./%vi532.9 (1.5/%vi/%viW _The orc priest barely misses you./%vi  )You shoot a bolt. The bolt hits the orc priest!!/%viĊo   orc (polearm)/%vi:]  You kill the orc priest!/%vi)(4.4/%vi$/%vi'Q _The orc closely misses you./%vi )You shoot a bolt. The bolt hits the orc!!/%vi) T)/%vi*)/%vi[4=5.8 (1.4/%vi/%vi1G _You kill the orc!/%viX4/%viތ/%vimH _No target in view!/%vi1 /%vi /%vi6 /%vim H _No target in view!0%vi?30%vi0%viJ....)0%vi #.#..# #.#.#.##. #.#.######.#....#.# #.####............#.#.#.######.#....## ##.##..# #...^.####.....#)# #.#.........#.#.##)# #.....[ ##.#.# #####.#### #)@## #># ......)..# #.###.###.### #.# #. #.# .# ..# #    ## ..0%vi(0.00%vi<---6.8 (1 _0%vi0%viVA  d - 11 boomerangs (gained 1)0%viG---7.8 (20%vi0%vi! _Items here: ( ))))))))) [[[[[ †††.1%viN1%viN1%vi)Q1%viX1%vi\  You encounter an ogre. It is wielding a +0 giant spiked club.1%vidr #.#.######.#....#.#.#.####............ #.#.#.######.#....###.##..# #...^.####.....#)# #.#........#.#.##)# #.....[1%vi?e# #.##.#.# #####.####...#O#))## #># >......@..# #.###.###.### #.# #.#  #.# .## ..#.1%vieY # # O   ogre (wandering) # .1%vie- #1%viiR.O01%viLo1%vis+8.8 (11%viv1%vix5 _Found a staircase to the Orcish Mines.1%vi o _Items here: ( ))) ††.1%vi_ )  You shoot a bolt. The bolt hits the ogre!!1%viR1%vi? oYou kill the ogre!You hear a shout!1%viK6 o   orc (missile)  You encounter an orc. It is wielding a +0 whip and quivering boomerangs.1%vi8P=9====10.3 (1.51%viX1%vi+c' _You hear a shout!1%viN  )You shoot a bolt. The bolt hits the orc!1%vi `))1%vi )..1%vi b===-1.7 (1.41%vi 1%vi G _You kill the orc!1%viE 1%vi 8-1%viz 1%vi. H _No target in view!1%vim1%vin1%vi)v1%vixH _No target in view!2%vi&o2%vio2%viq2%viXzA  d - 13 boomerangs (gained 2)2%viz2%vi2%vi _Items here: ))) ††.2%vi2%viNX2%viM2%viT  You encounter an orc. It is wielding a +0 dagger.2%vi.##.##..# #...^.###.....#)# #.#..#.#.##)# #.....[.#. #.##.#.# #####.#...#.#))## #># >.....))..# #.#  .##.###.### #.#  #...#.#  #.# #.@##  ..#--- #....#.#  #2%vi$!#.#..# o# ### #. .. ...o   orc (wandering)##.#.####2%vi_4.7 (3.0o.2%vi;2%viȮN---5.7 (4 _2%vi2%viYl _Items here: ( ) [ †.2%vi6)2%viA oYou shoot a bolt. The bolt completely misses the orc.===7.2 (1.52%viGD : _The orc hits you but does no damage.2%vic;  )You shoot a bolt. The bolt hits the orc!2%viA )2%vi 2%vi/ (8.72%vi 2%vi G _You kill the orc!2%vi 2%vi 2%viK 2%vi" 2%vi! H _No target in view!3%viB3%vi3%vi3%vit  d - 14 boomerangs (gained 1)  Things that are here:3%vix _a +0 whip; a +0 ring mail; an orc corpse  Things that are here:  a +0 dagger; a +0 leather armour _3%vi3%vi3%vi3%vi 3%vi 3%vi n3%viA3%viS.##.###.### #.# # #...#.# .# #.# #...##.)#### .# ..# #....#) ## #.#..#..#..#.#  ####.#.#.#.# #####.........##.#####. .....##..##....#......) ######.# #..##@.# ---26.7 (8.0## ######.3%viSc #### ...# ###..##..# #.##### #..# #...... #..# #################### #..####...............# # 3%vi@[3%vi[G---7.7 (93%vi; _Found a dagger.3%vi]3%viS^3%vip^ _No target in view!3%vi.43%vij33%vi6H _No target in view!3%vi 3%vi 3%vi 3%vi* H _No target in view!3%vi 3%vi 3%vi 3%vi 3%vi 3%vi : _3%vi 3%viF ,3%vi% 3%vi 3%vi 3%vi7 3%vi 3%vi 3%viN 3%vi 3%vi; 3%vi 3%vi3%vi3%vir3%vi3%vi3%vi%3%vi3%vi,3%vi3%vi3%vi3%vi" 3%vi 3%vi 3%viu 3%vi`>  You see here a +0 dagger.3%vi3%vip _3%vi}3%vi3%vi 3%viL3%vi3%viz 3%vi!3%vi"3%vi"3%vi$3%viK&,3%vi'3%vi)3%vi+3%vi+3%vi,3%viF>3%viA3%viB3%viB3%viE3%viG,3%viH3%vi{I3%viJ3%viJ3%viK3%viBM3%viN3%viN3%viO3%viUh  There is a stone staircase leading down here.3%viV _3%viV3%viX3%viY3%viZ3%viZ3%vi[3%vi\,3%vi]3%vi^3%vi_,3%viS`3%via3%vib3%vib3%viMc3%viLd3%viae3%vie3%vif3%vig3%vih3%vii3%viqi3%vipk3%vi]l3%vil3%vim3%vi n3%vio3%vi\o3%vi;p3%viTr3%vis3%vis3%vit3%viv3%viFx3%vix3%viy3%viz3%vi|3%vi|3%vi}3%vi3%vi3%vi%3%viz3%viq3%viL3%vi3%vi3%vim3%vi3%vi3%vi3%viM3%vix3%viˊ3%vi<3%vig3%vi3%vi2N _You now have 506 gold pieces (gained 18).3%vi33%vi33%vi3%viH3%vi3%vi3%vi3%vi[,3%viY3%vi3%viY3%vi3%vi3%vi3%vi3%viD3%vix3%vi3%vi3%vi™3%vi3%viT3%vis3%vi3%viG3%vi3%vim3%vi3%vi[3%vi3%viϣ3%vi 3%vi3%vi]3%vi3%vi53%viШ3%vi3%vi˫3%vi"3%vi3%viM3%vit3%vi3%viM3%vi3%vie3%vi,3%viڵ3%vi3%vi#3%vi3%vi3%viG3%vi3%vi3%vin3%vi3%viҾ3%viu3%viu3%vi3%viW3%vi3%viT3%vi3%vi3%vi3%vi3%vi3%viU3%vi3%vi3%vi 3%vii3%vi3%vi3%vi3%viX3%vi3%vi`3%vi,3%vi 3%vi3%vi3%viR3%vi3%vih3%vi3%viQ3%vi3%vi3%vi3%vi"3%vi3%viz  There is a stone staircase leading down here.3%viCK _3%vi) 3%vi ,3%viI 3%viT3%vi3%viQ3%vi3%vi3%vi3%viA3%vig,3%vi3%vi(3%vij,3%vi!,3%vi(B3%vi(3%vi,,3%vi.3%vi03%vi2,3%viV43%vi`63%vi83%vi93%viq:3%vi <3%vi=3%vi>3%vi?3%viqA4%vi~,4%vi4%vi4%vi4%vi54%vi 4%vi 4%vi4%vi4%vi4%vi&4%viv4%vi4%vi4%vi4%vi,4%vi<4%viO4%vi4%vi4%vi4%vi4%viB4%vi4%viT!4%vi!4%vi|"4%vi$4%viP%4%vi%4%vi34%viJ4%viK4%vi#L4%vi M4%viEP4%viQ4%viQ4%viR4%viV4%viCX,4%viY4%vi_\4%viV]4%vi]4%vi^4%viHa4%vib4%vib4%vi1c4%vivf4%vig4%vig4%vilh4%vi}k4%vimB4%vi-q4%vi[s4%vis4%vi|X4%visn4%viއ4%vi!,4%vi4%vi84%vi4%vi4%viA4%vi̕4%viG4%vi4%viE4%vi 4%viœ4%vi,4%viJ4%vi4%vi14%viۢ4%vi|4%viQ,4%vi4%viP  There is a stone staircase leading up here.4%vi:5 _4%vi44%vi,4%vi,4%vi4%vic  You see here an orb of mayhem.4%vi4%vi _  There is a stone staircase leading down here. _4%vi84%viU4%vi4%vi'4%viR(4%vit(4%vi/)4%vi)4%vi2*4%vi*4%vi+4%vi>,4%vic,4%vi,4%viL-4%vi-4%vi".4%vi{.4%vi$/4%vi\0,4%vi04%viw14%viQ3,4%vi~44%vi/74%vi?,4%viFA4%viD4%vigG4%viG4%vi?I4%viK4%vi-N4%viVn4%vikY4%vi ]4%viQ`,4%vic4%vif4%vij,4%vi2m4%visp4%vis4%vis4%viv4%viw4%viy4%viz4%vi8{4%vi|4%vi~4%vi~4%vi4%vi #.#..# #.#.#.##.##.# #.#.######.#....#.##.#  #.#.####............##.##. #.#.#.######.#....####.# .##.##..# #...^.#####.##.....#)# #.#...........#.#.##)# #.....[......4%viM#. #.##.#.#### #####.#######<#...#.#))###@# #># #.>.....))..##.# #.# #..##.###.####.# #.# #.# #...#.# #.# ###.# ##...##.)#####.# #...##....#)#.##.# #.### 4%vi#.#..#..#..#.# #.# ####.#.#.#.# #.# .........##.#####.# #.......4%vig39061.7 (134.0)4%viכ,254%vi4%vi". _n - a +4 ring of slaying4%vi644%vi4%viH _No target in view!4%viN 44%vi 4%vi  4%vi% B_No target in view!4%vi! 4%vi 4%vi* 4%vi, H _No target in view!4%vi 44%vig4%vi͢H _No target in view!5%viF5%vi+G5%viR^ _No target in view!6%vib~[?25h[?0c _No target in view!  Search for what [Enter for "."]? 6%vi [?25l[?1c6%vi#6%vi&]33 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a +0 falchionb - [D:9] a +0 mace (1 further duplicate)  c - [D:9] a +0 chain mail  6%vi'qd - [D:9] a +0 club (2 further duplicates)  e - [D:9] a +0 dagger (4 further duplicates)  f - [D:9] a +0 dire flail  g - [D:9] a +0 flail  h - [D:9] a +0 leather armour (4 further duplicates)  i - [D:9] a +0 plate armour (1 further duplicate)  j - [D:9] a +0 robe (1 further duplicate)  k - [D:9] a +0 shortbow (1 further duplicate) 6%vi:'m l - [D:9] a +1 hand axe of sunderingm - [D:9] a +0 short sword  6%vi^'jn - [D:9] a +0 trident  o - [D:9] a +0 war axe  p - [D:9] a +0 whip (1 further duplicate)  6%vi'eq - [D:9] a +0 ring mail  r - [D:9] a shaft  s - [D:9] a stone staircase leading down 6%vi'r t - [D:9] an orb of mayhemu - [D:9] a staircase to the Orcish Mines  6%vi',v - [D:9] an escape hatch in the floor 6%vi'[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7%viP  f - [D:9] a +0 dire flail  gflail  hleather armour (4 further duplicates)  iplate armour (1 further duplicate)  jrobe (1 further duplicate)  7%vi kshortbow (1 further duplicate)  l - [D:9] a +1 hand axe of sunderingmshort sword  ntrident  owar axe  pwhip 7%vi D q - [D:9] a +0 ring mail  rshaft  s7%vi mstone staircase leading down  t - [D:9] an orb of mayhemu7%vi? mstaircase to the Orcish Mines  vn escape hatch in the floor  wleather armour  7%vie Bxup  y - [D:9] a stone staircase leading up  7%vi %zring mail  A7%vi Gceiling45%7%vi  t - [D:9] an orb of mayhem  w - [D:9] a leather armourB - [D:9] a stone staircase leading down  7%vip C - [D:9] a stone staircase leading down  D - [D:9] a stone staircase leading up728%vini= w - [D:9] a leather armour  A - [D:9] an escape hatch in the ceilingE - [D:9] a +0 battleaxe  F - [D:9] a mace  G - [D:9] a staircase to the Lairbot8%viA  A - [D:9] an escape hatch in the ceiling  E - [D:9] a +0 battleaxe8%viq6  E - [D:9] a +0 battleaxe  G - [D:9] a staircase to the Lair9%vit]Level 9 of the Dungeon <<<<>>>>>>^(Press ? for help)  #.#.######.#....#.##.# #.#>..#   #.#.####............##.# #.#.<.#  #. #.#.#.######.#....####.# #.#...#   .##.##..# #...^.#####.# #.#...##  9%vi ^ #.....#)# #.#.........### #<.....#   ..#.#.##)# #.....[.......# ###....#  #. #.##.#.#### #####.#######<# #....#   #...#.#))###@# #># #.#####....#   >.....))..##.# #.# #.#.......(#  9%viB^h .##.###.####.# #.# #........#.#   # #...#.# #.# ###.# ###.###.##.#   ...##.)#####.# #...#9%vig^#.# #>##.##   #....#)#.##.# #.###9%vi^#.# #.....#  #.#..#..#..#.# #.##.######))####   ####.#.#.#.# #.# #########.......)....#   .........##.#####.# #..........#####..##.# 9%vik_  ##..##....#......)# #.########.# #..##.#  #.# #..##..####### #.##.# #..##.#  ##  ######.##.##.# #).##.#   #### #.##.#9%vi_#.#####..##.#   ...# ####.##.#......##.# 9%vi_x  #..##.# ##.#.####.##.# 9%vi_ #..##.#######.....###.##.#9%vi$9%vi 9%vidVicViper1 the SkirmisherDemigodHealth: 84/84 ========================Magic: 13/13 ========================AC: 12Str: 12EV: 15Int: 11SH: 0Dex: 299%vi2XL: 10 Next: 49% Place: Dungeon:9Time: _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  9%vijASearch for what [Enter for "."]? 9%vi 9%viR9%viU9%vi9%vi|9%vi; _9%viG9%viM,9%vi9%vi(9%vi ,9%vi,9%viA9%vi9%vi29%vi/9%vi9%viz9%vi9%vi9%vi9%vi,9%vi9%vi9%vi9%vit9%viZ9%vi9%vi9%vi9%vi9%vi9%vi9%vi9%vip9%vi9%vip9%vi9%viH9%viJ"9%vi#9%vi$9%vi$9%vi (9%vi),9%vii*9%vi,9%vi-9%vi-9%vi-9%vid/9%vi809%vic09%vi09%vi29%vi3,9%vi39%vi69%vi69%vi69%vis79%vi99%viV:,9%vi;9%vic=9%vi?9%vij?9%vip@9%viC9%vi(E9%vieE9%viSF9%viKH9%viI9%viI9%viJ9%viK9%viYou see here an orb of mayhem.9%vi:w9%vix 9%viy_9%viz9%vi}9%vi9%vi9%viA9%viR9%vi9%vix9%vi9%vi̎9%vi9%vi9%vi9%viۤ9%vi9%viU9%vin9%viI9%vi9%vi9%viy,9%vi  There is a stone staircase leading up here. _9%vi9%viL9%viq9%vi9%vi9%viq9%vi9%vi9%viF9%viN9%vin9%vi9%vi9%vi9%vi9%vi9%vi9%viD,9%viE9%vim9%vi9%vi49%vi@9%vi9%vi,9%viv9%vi9%vi9%vi9%vi9%vi.^.#####.# #.#...## .........### #<.....# ...[.......# ###....# ##.#######<# #....##># #.#####....##.# #.#.......(#9%vi}#.# #........#.# ##.# ###.###.##.# ...##.# #@##.##Noise: --------- 9%vi9102.7 (40.0) .####.# #.....#h) +1 arbalest (chaos) .#9%vib#.######))####Fire: h) +1 arbalest (chaos) .# #########.......)....# .# #..........#####..##.# 9%vi)# #.########.# #..##.# ## #.##.# #..##.##.#9%viP#.# #).##.##.#9%vi+#.#####..##.#9%vi9%vi9%vic _There is a stone staircase leading down here.:%vi]  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.9   8.3  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i * Evocations   8.2  10.7  -1           d * Ranged Weapons  10.3  14.3:%vi^[34m  -1               e - Armour   0.0   1.2  -1      f + Dodging5.3   7.1  -1       g - Stealth   0.8   1.0   0                                     [4:%vi^}0m                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:%vihB a + Fighting :%vir  a + Fighting   b - Unarmed Combat :%vi% n  b - Unarmed Combat  c - Throwing :%vi n  c - Throwing  d * Ranged Weapons ;%viZn  d * Ranged Weapons  e - Armour <%vi-Q <%viY <%vi[a L.^.#####.# #.#...##VicViper1 the Skirmisher .........### #<.....#Demigod <%via ...[.......# ###....#Health: 84/84 ======================== ##.#######<# #....#Magic: 13/13 ========================#># #.#####....#AC: 12Str: 12  #.# #.#.......(#EV: 15Int: 11  <%via #.# #........#.#SH: 0<%vib ,Dex: 29 <%vi,b ##.# ###.###.##.#<%viBb XL: 10 Next: 49% Place: Dungeon:9 <%viWb w...##.# #@##.##<%vi}b Noise: ---------  Time: 9102.7 (0.0) .###<%vib S#.# #.....#<%vib [h) +1 arbalest (chaos) .#<%vib H#.######))####<%vib Fire: h) +1 arbalest (chaos) .# #########.......)....# <%vi c .# #..........#####..##.# )# #.########.# #..##.# <%vi0c g## #.##.# #..##.##.#<%viTc c#.# #).##.##.##.#####..##.# <%vic p_No target in view! _Search for what [Enter for "."]? _There is a stone staircase leading down here. _You see here an orb of mayhem. _There is a stone staircase leading up here. _There is a stone staircase leading down here.<%viO} <%vi} <%vi4 <%vi =%vi =%vi Gear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +1 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()=%vi* d - 14 boomerangs  g - 17 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)a - +0 acid dragon scales  b - a +0 leather armour  f - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  =%viӱ n - a +4 ring of slaying=%vi^ 0 Potions:  Potions !  d - a dark potion  f - a red potion  A - 2 potions of attraction  c - 3 potions of curing  w - 2 potions of heal woundsm - 2 potions of might  q - a smoky silvery potion  a - 2 potions of ambrosia  j - a purple potion  k - an emerald potion  l - a clear potion>%vi5 Scroll Scroll?  s - a scroll of butterflies  N - 5 scrolls of noise >%vi67 f - a scroll of feart - 7 scrolls of teleportation  V - a scroll of vulnerabilityx - 2 scrolls of amnesiaccroll labelled JERARR OROS WISA?%vi Evocable Items: (Left/Right to switch category) Wands ?%viw/e - a wand of charming (18)  p - a wand of polymorph (11)  f - a wand of mindburst (11)  b - a wand of quicksilver (18)?%vi՘ ?%vi ?%viب ;.^.#####.# #.#...##VicViper1 the Skirmisher .........### #<.....#Demigod ...[.......# ###....#Health: 84/84 ======================== ?%vio ##.#######<# #....#Magic: 13/13 ========================#># #.#####....#AC: 12Str: 12  #.# #.#.......(#EV: 15Int: 11  #.# #........#.#SH: 0Dex: 29 ?%vi֩ ##.# ###.###.##.#XL: 10 Next: 49% Place: Dungeon:9 ...##.# #@##.##Noise: ---------  Time: 9102.7 (0.0) .###?%vi #.# #.....#h) +1 arbalest (chaos) .##.######))####Fire: h) +1 arbalest (chaos) .# #########.......)....# .# #..........#####..##.# )# #.########.# #..##.# ## #.##.# #..##.##.#?%vi S#.# #).##.##.##.#####..##.# _No target in view! _Search for what [Enter for "."]? _There is a stone staircase leading down here. _You see here an orb of mayhem. ?%viC _There is a stone staircase leading up here. _There is a stone staircase leading down here.?%vi? ?%viʴ ?%vi ?%vi @%vi  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.9   8.3  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i * Evocations   8.2  10.7  -1           d * Ranged Weapons  10.3  14.3@%vi[34m  -1               e - Armour   0.0   1.2  -1      f + Dodging5.3   7.1  -1       g - Stealth   0.8   1.0   0                                     [4@%vi3}0m                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets@%vi B a + Fighting @%visr  a + Fighting   b - Unarmed Combat A%viBxo  b - Unarmed Combat  i * Evocations A%viuo i - Evocations   8.2B%viM i + Evocations  8.2C%vi"d a + Fighting  i + Evocations C%vii  a + Fighting  i + Evocations D%viWN i * Evocations   8.2E%vi o i - Evocations   8.2E%vi?E%vifCE%vi&M.^.#####.# #.#...##VicViper1 the Skirmisher .........### #<.....#Demigod ...[.......# ###....#Health: 84/84 ======================== ##.#######<# #....#Magic: 13/13 ========================#># #.#####....#AC: 12Str: 12  #.# #.#.......(#EV: 15Int: 11  #.# #........#.#E%vi+NSH: 0Dex: 29 ##.# ###.###.##.#XL: 10 Next: 49% Place: Dungeon:9 ...##.# #@##.##Noise: ---------  Time: 9102.7 (0.0) .####.# #.....#h) +1 arbalest (chaos) .##.######))####Fire: h) +1 arbalest (chaos) .# #########.......)....# .# #..........#####..##.# )# #.########.# #..##.# ## #.##.# #..##.##.##.# #).##.##.#E%viN#.#####..##.# _No target in view! _Search for what [Enter for "."]? _There is a stone staircase leading down here. _You see here an orb of mayhem. _There is a stone staircase leading up here. _There is a stone staircase leading down here.E%vi3VE%viVE%vi]E%vi `F%viˡIF%viĤF%vi| _F%viBF%vitBF%viF%vi  ........SH: 0 Dex: 2F%vi %9 ##.F%vi3D!###.###.##.# XL: 10 Next: 49% Place: Dungeon:9 ...@##.##Noise: ---------  Time: 9102.7 (0.0)## #.....# h) +1 arbalest (chaos)   #.######))###Fire: h) +1 arbalest (chaos) ########.......)... .# #..........#####..##. )# #.####### ##. #)  #.# #.#####..##.#There is a stone staircase leading up here. _F%viFF%viI,F%viJF%viPc  You see here an orb of mayhem.F%viSF%vi]U5 _F%vi_You see here an orb of mayhem. _There is a stone staircase leading up here.down here.up _You see here an orb of mayhem.  There is a stone staircase leading down here.F%viPaF%via _F%vibF%vieF%vixF%viyF%vi{F%vitF%vi6F%vi F%vi F%viڑF%vi`F%viNF%viF%viYF%viݗF%viF%viF%viF%vi F%viF%vi F%viBF%viBF%viɩ,F%viF%viF%viF%viF%vidJF%viF%viOBF%viEF%viF%viF%viF%viF%vi,F%viw,F%viF%viF%visF%vi<F%viFThere is a stone staircase leading up here.down here.up _You see here an orb of mayhem. _There is a stone staircase leading down here.  You encounter an orc. It is wielding a +0 dagger.F%vi  #...#.#))###.# #># >.....))..##.# #.# .##o###.####.# #.# # #...#.# #.# ###.# F%vi...##.)#####.# #...# #....#)#.##.# #.### #.#..#..#..#.# #.# ..####.#.#.#.# #.# ### #......@..##.#####.# #.. F%vir###..##....#......)# #.# #.# #..##..####### #.# ## ######.# #.# #### #.# F%vi_ #.# ...# ### #.# o   orc (wandering) #..# #.# #..# #.# #..##..F%vi/38.7 (36.0)F%viF%vi39.7 (37 _F%vi G%viU)))))))G%vi#>Q.oG%viT.....oG%vi|U<===41.1 (1.4)G%vicG%viMeh _You shoot a bolt. The bolt closely misses the orc.G%viCJ)))))G%viQ.oG%vi`N.oG%vi&..G%vi`(2.5G%viOG%vih _You shoot a bolt. The bolt closely misses the orc.G%vik J)))))G%vi P.oG%viw ,...G%vi( (3.9G%vi G%vi| h _You shoot a bolt. The bolt closely misses the orc.G%vi J)))))G%viEO.oG%viLO.....G%vi#P-5.4 (1.5G%viYG%vi\h _You shoot a bolt. The bolt closely misses the orc.H%vi1)H%vi$ oYou shoot a bolt. The bolt barely misses the orc.H%vi(6.9H%viʕH%vi#y _The orc completely misses you. The orc hits you but does no damage.H%viu1)H%vi[o8.4H%vi;H%vi _You shoot a bolt. The bolt barely misses the orc. The orc barely misses you.H%vi4~ )You shoot a bolt. The bolt hits the orc!!H%viRH%vi=H%vi\(9.9H%viH%vi H%vi?A_You kill the orc!H%vi24H%vi9H%vi?H _No target in view!H%vi H%vi H%vi H%vi, H%vi. H%vig/ $ _H%vi(4 XH%vi4 H%vi6 H%vi09 H%vi9 H%vi; H%vi< H%vi> H%vi> H%vi? H%viUG H%viH H%vi8I H%viI H%viR H%vi3T H%viT H%viU H%vi2X H%vi=Z H%viZ H%vi\ H%vi^ H%via H%viea H%vib H%vi{e H%viDh H%vih H%vi4j H%vik H%vim H%viym H%vin H%viu H%viB H%viȀ H%vi H%vi H%vià H%vi H%viڄ H%vi( H%vi H%vi H%vi H%viƔ H%vi BH%vi˗ H%vi ,H%vi H%viқ H%viȜ H%vi H%vi H%vi H%vi H%vi H%viN H%vik H%vi ,H%vi H%vi H%vi H%viW H%vi۰ H%vi H%vi ,H%viw H%vi H%vi߶ ,H%vil H%vi H%vi H%vi H%vi H%viA H%vi< H%vi H%viؾ H%viW H%vi' H%vi H%vi H%vi! H%vi H%viv H%vi H%vi4 H%vi H%viu H%vi H%vi H%viO ,H%vi H%vi H%vic H%vi H%vi3 H%vi` H%vio H%vi H%vi H%vi H%vi  #...##.#....#)#. #. #....##.#..#..#. .. #.###...####)#.# #. #.#..##......... H%vi7 ,#) #.###.###..##... #. ##.#....#.#.#..# #. #.########.#### #.####.# #####  #.@....# ...# ---78.9 (29.0) ###.#### #..#  #.# #..#  #.# #..# #.# #..# # .#. #..####. # ##....... #######.#### ........#####H%vi H%viC H---9.9 (30H%viH H%vit $ _Found a flail.I%vi)I%vi*I%vic+I%vi-I%viII%viU  You see here a +0 flail. _I%viYXI%vinbI%vi-eBI%vihXI%vidsI%vivnI%vizI%vi7zI%vizI%vi}N _You now have 517 gold pieces (gained 11).I%vi}I%vi;~I%vi~I%viRI%vipJI%viXI%viI%viĒI%viI%viI%viޔI%vio,I%viI%viI%vi,I%viUI%viФI%vi4I%viI%vi5I%viI%viI%virI%viI%vi-I%vi>I%viI%viKI%viI%vi  You encounter an orc. It is wielding a +0 flail.I%vij ##.###.#.#.###...##.  I%vi'##.#.#.###.##....##.#  ##.###.#..##.###..  .# ##.#.##.#..##  .# ###)##.###.###  .# #.###.#..  .# #.# #.##  I%vi~.### #.####.# #  .@.# #....  .# ###.#### #   I%vi#.# #   #.# #   #.#   .# .#. # o   orc (asleep)  I%vi .# # # #  o# #   ......I%via208.9 (299.9 (30 _I%virI%viI%vi$:w )  You shoot a bolt. The bolt hits the orc! The bolt burns the orc.I%vi(?)))))) I%viE......I%vi7<===11.2 (1.3)I%viI%viG _You kill the orc!I%vi_I%viI%viII%viZH _No target in view!I%viI%viI%viI%viH _No target in view!I%vi9 I%vix: I%vi: I%vi< I%vi > I%viB P _I%viC I%viD I%viD I%vi=G I%viJ  You encounter an orc wizard. It is wielding a +0 dagger.I%viRQ   ##.###.#..##.###...##  #.# ##.#.##.#..##... .# ###)##.###.###. #.# #.#..# #.# #.# #.#### #.### #.####.# # #...# #......# .. ###.# ###.#### #.I%vi;R i  #@# #.# #---  #.# #.# #. #.# #.# #. #.# .#. #. #.# # # #. #)# ####### o   orc wizard (asleep) #.# ....... #o. #  #I%viZ -3.2 (2.0I%vi[ N---4.2 (3 _I%vie I%viRn J%vi)] )You shoot a bolt. The bolt hits the orc wizard!! The bolt burns the orc wizard.J%via))))) ) J%viW oYou kill the orc wizard!J%vi.o.J%vi....)o   orc (wandering).J%vi@50===5.7 (1.5J%vi:J%vi5{ _You encounter an orc. It is wielding a +2 whip of draining.J%vi )You shoot a bolt. The bolt hits the orc!!J%vi)))))) J%vi8JE....).J%viGN-7.1 (1.4J%viSJ%viVG _You kill the orc!J%vi7J%vi8J%vi=J%vi@H _No target in view!J%viPJ%vi^QJ%viXJ%vi[H _No target in view!J%vif 3J%vi J%vi J%viX J%vi : _J%vi J%viͼ ,J%viz J%vi J%vi J%vi& J%viU =  You see here a +0 flail.J%vi } #...# #......# ..##.# ###.#### # #.# #.#  #.# #.#  #.# #.# #. #.# .#. #. #.# # # # #)# ####### ......---22.1 (5.0J%vi t)....:.. ###########.###  # ##############.###J%vi J%vi G---3.1 (6J%vi| J%vi ` _Found a parchment of Launch Clockwork Bee.J%viJ%viJ%viJ%viWH _No target in view!K%vik+JK%vi/7H _No target in view!K%viIK%vinD.....)K%vip ##.# ###.#### # #.# #.# .#.# #)# #######.###.##. ...........:.. ###########.###     ####)..##..##..#.## ### K%vi2K%vix04.1 (1 _ _Items here: )) [ †.K%viE _No target in view!K%vi! K%vix K%vi K%vi H _No target in view!K%viQ3K%viSK%viZK%vi]K%vibP _K%vi(eK%vieeK%vifK%vihK%vimk,K%viZlK%vipK%viUv  You encounter an orc. It is wielding a +0 flail.K%vi~~ ###.# ###.#### #..#  #.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.# ###.#. #..### #.# #..# # #.... #)# #?# ########. #.###.##....o......### #)...@:...########.... #####.##### #### #... #####  o   orc (wandering) ### ### K%viN####.### ##.. ####)..##.## ####..#K%viu*7.1 (3K%viUK%vi 28.1 (4 _K%viK%viL%vik)))*))) L%vi oeak)You shoot a bolt. The bolt hits the orc. The orc looks weaker.L%viz4  The orc shouts!L%viGbo.o.L%vi7 U.:..L%vi 7===9.6 (1.5L%vi*L%vij L%viP_The orc is moderately wounded.L%vi0} )You shoot a bolt. The bolt hits the orc!L%vip`))))L%vi:_U..:.L%vid)31.1L%vinL%viqG _You kill the orc!L%vi0P 4L%viW L%vi?[ H _No target in view!L%vi L%vi L%vi L%vi H _No target in view!M%viM%vi>M%viM%viM%viM%vi-: _M%vi$M%viM%viCM%viLM%vimM%viM%viM%vi2n _V - 2 scrolls of vulnerability (gained 1)M%vi>M%visM%viM%viM%vi,M%viM%viM%viGM%viM%viM%vi:M%vibM%viM%viuM%viM%vi!,M%viM%viM%vilM%viM%vix M%vi#M%viC#M%vi$M%viX*N _You now have 528 gold pieces (gained 11).M%vi+M%vi+M%vi#-M%viC/M%vi3,M%vi4M%viC7M%vi89M%vik9M%vi:M%vi5>M%vi@M%vi@M%viBM%viFv  You see here a parchment of Launch Clockwork Bee.M%viIM%viI _M%viLM%vijMM%viOM%viAOM%viPM%viTM%vi^M%vi9_M%vi`M%vi`M%viObM%vicM%vicM%vidM%vifM%vi`g,M%vihM%virM%vi0tM%viutM%vi=uM%viwM%vi$xM%viPxM%viyM%viӆM%viҐM%viהM%vi@,M%viM%viM%vi&M%vi[M%viŠM%viv  You see here a parchment of Launch Clockwork Bee.M%vi=M%vi05 _M%vi:M%vixM%viM%viM%vi.M%vi  Things that are here:M%vio  a +0 flail; a +0 chain mail; an orc corpseM%viaM%viC _M%viM%vi\M%vi,M%vigM%viM%vi,M%viXM%viM%viM%viM%viM%vifnM%viM%vi>M%viM%vi]M%vi,M%vifM%viM%vi,M%viM%viM%viM%viEM%viM%vi_M%vi,M%viIM%viM%vi,M%viyM%viM%viM%vi"M%viM%vi9M%viM%vidM%vi,M%viM%viM%viM%viM%viM%viM%vizM%viM%viM%viM%vi(M%viM%viM%viLM%viM%viM%vi M%viM%vinM%vi M%vi!,M%vi,,M%viM%viM%viM%viXM%vi!M%viT!M%vi"M%vi#M%vi$,M%vi%M%vik+nM%vi,M%vi,M%vi-M%vi{/M%vi1,M%vi~2M%vi3M%viG5,M%viC6M%vi7M%vi9M%vi9M%viD;M%viOB  Things that are here:  a +0 flail; a +0 chain mail; an orc corpse _M%vi>CM%vigDM%viEM%viEM%viFM%viGM%viHM%vi0IM%viIM%viKM%viNMM%viMM%viNM%viPM%vi[,M%vi7aM%viaM%vi3d,M%vieM%vijBM%viijM%vipM%vi5qM%vi_rM%viXsM%visM%vitM%vi=uM%viNvM%vi}vM%viwM%vixM%vi3yM%vidyM%viyM%vi|  Things that are here: _a +0 flail; a +0 chain mail; an orc corpse  Things that are here: _a +0 flail; a +0 chain mail; an orc corpse  You see here a +0 flail.M%vi(~M%vi~ _M%viBM%viXM%viYM%viM%vi.M%vigM%vi,M%viFM%viM%viM%viӇM%viM%vi9M%viAM%virM%viM%viM%vioM%viM%viSM%vi$M%viM%viM%viM%viГM%viRM%viM%viM%viΗM%viM%viM%vi'M%vi!M%viM%viěM%vi/M%viM%vi,M%viM%viSM%viԠM%viM%vijM%viNM%viM%viM%vi~M%viM%vi>M%vi{M%viݦM%viM%vi*,M%vitM%visM%viM%viNM%viM%vizM%vi M%viFM%viM%virM%viM%vi,M%viM%viM%vi)M%viNM%viıM%vi=M%vi{M%viM%viM%vi M%viĵ,M%vi7M%viZM%viLBM%viM%viZM%viM%viM%viM%viM%viM%viM%vi8M%viM%viM%vimM%viM%viM%viM%vi"M%viM%vihM%viM%viMM%viM%viM%vieM%viM%viM%viWM%viM%vi)M%viM%viEM%viM%viM%vi ,M%viM%viM%vi,M%viM%vi9M%vivM%viM%viM%viM%viM%vi6M%viAM%viOM%vi"M%vi0J#.#.#.#.###...#####.#.....#.................############.#######......###########.##.#.# #......M%viJ####.....#..#..#.#..# #.#.#.#..#.#.#...##..#.#.######.##.#.##......##.#.####..........#.#####.###.##.#.#.######.#....#.####......##@##..# #...^.#---345.1 (114.0)  ##.##.......#.....#)# #.#.... M%viJ##..#..##.##..#.#.##)# #.....[ M%viK#...##..####.##.##.#.#### #####.# M%vi;K#.####.#####...#.#))###.# #># #.# ###...>.....))..##.# #.# M%viZK#.# #.#..##.###.####.#. M%vi{K#.######...#.#...#.# #.# ###.# M%viK....##........##.)#####.# #.M%vi\L:---M%vi;d[ _Done exploring.M%viwIM%viN9....#.#..#.##..M%vi.#####..####.0.0).##.......#...M%vi9.....M%vi­...M%vi߭.M%vibM%vi[ _Done exploring.M%vi4M%vi4M%viH _No target in view!M%vi3: 4M%vis= M%vig? H _No target in view!M%vi M%vi M%vi M%vi H _No target in view!N%vi‰[?25h[?0c _Done exploring.No target in view!  Search for what [Enter for "."]? N%vi# [?25l[?1cN%vim N%vi 34 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a +0 chain mail (1 further duplicate)N%vi b - [D:9] a +0 club (2 further duplicates)  c - [D:9] a +0 dagger (6 further duplicates)  d - [D:9] a +0 dire flail  e - [D:9] a +0 falchion  f - [D:9] a +0 flail (3 further duplicates)  g - [D:9] a +0 leather armour (5 further duplicates)  h - [D:9] a +0 mace (1 further duplicate)  i - [D:9] a +0 plate armour (1 further duplicate)  j - [D:9] a +0 robe (2 further duplicates)  N%vi :k - [D:9] a +0 shortbow (1 further duplicate)  l - [D:9] a +0 trident  m - [D:9] a +1 hand axe of sunderingn - [D:9] a +0 short sword  o - [D:9] a +0 war axe  p - [D:9] a +0 whip (1 further duplicate)  q - [D:9] a staircase to the Orcish Mines  N%vi; r - [D:9] a +0 ring mail  s - [D:9] a shaft  t - [D:9] a stone staircase leading down  u - [D:9] an orb of mayhemv - [D:9] an escape hatch in the floor N%vi [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]O%vi0O%vi:O%viRH#.#.#.#.####.######...#### VicViper1 the Skirmisher#.#.....#................. Demigod############.#######...... Health: 84/84 ========================###########.##.#.# #...... Magic: 13/13 ========================####.....#..#..#.#..# #.#.#.# AC: 12Str: 12#..#.#.#...##..#.#.######.#.... EV: 15Int: 11#.#.##......##.#.####.......... SH: 0Dex: 29#.#####.###.##.#.#.######.#.... XL: 10 Next: 50% Place: Dungeon:9O%viS#.####......##@##..# #...^.# Noise: ---------  Time: 9345.1 (0.0)  ##.##.......#.....#)# #.#.... h) +1 arbalest (chaos) ##..#..##.##..#.#.##)# #.....[ Fire: h) +1 arbalest (chaos) #...##..####.##.##.#.#### #####.# O%viS#.####.#####...#.#))###.# #># #.# ###...>.....))..##.# #.#  #.# #.#..##.###.####.# #.#  #.######...#.#...#.# #.# ###.#  ....##........##.)#####.# #...#  _Done exploring. _Done exploring. _No target in view! _No target in view! _No target in view!  O%viTASearch for what [Enter for "."]? O%vi{c4O%vijO%vil. _O%viC O%vi $O%vi Gear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +1 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 17 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  c - a +0 pair of boots (worn) O%vi e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)a - +0 acid dragon scales  b - a +0 leather armour  O%vi f - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)O%viE Mm - a +4 ring of slaying  n - a +4 ring of slayingO%vi+ g Potions:  O%vi+ Potions !  d - a dark potion  f - a red potion O%vi+  A - 2 potions of attraction  c - 3 potions of curing  w - 2 potions of heal woundsO%vi_, um - 2 potions of might  q - a smoky silvery potion  a - 2 potions of ambrosia  j - a purple potion  k - an emerald potion  l - a clear potionO%vin  Scroll Scroll?  s - a scroll of butterflies  N - 5 scrolls of noise  f - a scroll of feart - 7 scrolls of teleportation  V - 2 scrolls of vulnerabilityx - 2 scrolls of amnesiaccroll labelled JERARR OROS WISAO%vi P%vic P%vimd P%vifj #.#.#.#.####.######...#### VicViper1 the Skirmisher#.#.....#................. Demigod############.#######...... Health: 84/84 ========================###########.##.#.# #...... Magic: 13/13 ========================####.....#..#..#.#..# #.#.#.# AC: 12Str: 12P%vij #..#.#.#...##..#.#.######.#.... EV: 15Int: 11#.#.##......##.#.####.......... SH: 0Dex: 29#.#####.###.##.#.#.######.#.... XL: 10 Next: 50% Place: Dungeon:9P%vij #.####......##@##..# #...^.# Noise: ---------  Time: 9345.1 (0.0)  P%vij ##.##.......#.....#)# #.#.... h) +1 arbalest (chaos) P%vi$k ##..#..##.##..#.#.##)# #.....[ Fire: h) +1 arbalest (chaos) #...##..####.##.##.#.#### #####.# P%viKk #.####.#####...#.#))###.# #># #.# ###...>.....))..##.# #.#P%vik   #.# #.#..##.###.####.# #.#  #.######...#.#...#.# #.# ###.#  ....##........##.)#####.# #...#  _Done exploring. _Done exploring. P%vik r_No target in view! _No target in view! P%vik _No target in view! _Search for what [Enter for "."]? P%viq P%vi r P%viw P%viey Q%vi[?25h[?0c  ##.##.......#.....#)#.... h) +1 arbalest (chaos)  #..#..##.##..#.#.##)# #.....[ Fire: h) +1 arbalest (chaos) ..##..####.##.##.#.#### #####.###.#####...#.#))#>###...>.....))..# #.#..##.###.### #.######...#.#...#.# ## ....##........##.)#####.# #...#Q%vi|o Search for what [Enter for "."]? Q%vi [?25l[?1cQ%vi Q%vi 034 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a +0 chain mail (1 further duplicate)b - [D:9] a +0 club (2 further duplicates)  c - [D:9] a +0 dagger (6 further duplicates)  d - [D:9] a +0 dire flail  e - [D:9] a +0 falchion  f - [D:9] a +0 flail (3 further duplicates)  g - [D:9] a +0 leather armour (5 further duplicates)  Q%vi h - [D:9] a +0 mace (1 further duplicate)  i - [D:9] a +0 plate armour (1 further duplicate)  j - [D:9] a +0 robe (2 further duplicates)  k - [D:9] a +0 shortbow (1 further duplicate)  l - [D:9] a +0 trident  m - [D:9] a +1 hand axe of sunderingQ%viy n - [D:9] a +0 short sword  o - [D:9] a +0 war axe  p - [D:9] a +0 whip (1 further duplicate)  q - [D:9] a staircase to the Orcish Mines  r - [D:9] a +0 ring mail  s - [D:9] a shaft  t - [D:9] a stone staircase leading down  u - [D:9] an orb of mayhemv - [D:9] an escape hatch in the floor Q%vi [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]S%vioJ  f - [D:9] a +0 flail (3 further duplicates)  gleather armour (5 further duplicates)  hmace (1 further duplicate)  iplate armour (1 further duplicate)  jrobe (2 further duplicates)  kshortbow (1 further duplicate)  ltrident S%viHp8 m - [D:9] a +1 hand axe of sundering  nshort sword  owar axe  pwhip  qstaircase to the Orcish Mines  r - [D:9] a +0 ring mail  sshaft  t - [D:9] a stone staircase leading down  u - [D:9] an orb of mayhem  vn escape hatch in the floor  wleather armour  xtone staircase leading up  yn escape hatch in the ceilingzS%vip +2 whip of drainingA ring mail41%S%vi=Y t - [D:9] a stone staircase leading down  w - [D:9] a leather armourS%viYB - [D:9] a stone staircase leading up  C - [D:9] a stone staircase leading down  D - [D:9] a stone staircase leading downS%viY966S%vi]  w - [D:9] a leather armour  A - [D:9] a ring mailE - [D:9] a stone staircase leading up  F - [D:9] a +0 battleaxe  G - [D:9] a mace  S%vi aH - [D:9] a staircase to the LairbotS%vi  A - [D:9] a ring mail  D - [D:9] a stone staircase leading downS%viΒ  D - [D:9] a stone staircase leading down  H - [D:9] a staircase to the LairU%via Level 9 of the Dungeon <<<<>>>>>>^(Press ? for help) #..#.#.#...##..#.#.######.#....#.##.# #.#>..#  #.#.##......##.#.####............##.# #.#.<.#  #.#####.###.##.#.#.######.#....####.# #.#...# U%vi\b  #.####......##@##..# #...^.#####.# #.#...##  ##.##.......#.....#)# #.#.........### #<.....# U%vi-d  ##..#..##.##..#.#.##)# #.....[.......# ###....#  #...##..####.##.##.#.#### #####.#######<# #....# U%vi}d   ### #.####.#####...#.#))###.# #># #.#####....# U%vid $  ##.## #.# ###...>.....))..##.# #.# #.#.......(#   ##.#.###.# #.#..##.###.####.# #.# #........#.# U%vid v  ##.###.##.######...#.#...#.# #.# ###.# ###.###.##.#   #.## ##.....##........##.)#####.# #...#U%vie {#.# #>##.##   ##.###.#.#.###...##.#....#)#.##.# #.####.# #.....#   ##.#.#.###.##....##.#..#..#..#.# #.#U%vi8e #.######))####   ##.###.#..##.###...####)#.#.#.# #.# #########.......)....# U%viYe  #.# ##.#.##.#..##.........##.#####.# #..........#####..##.# U%vie   #.# ###)##.###.###..##....#......)# #.########.# #..##.#   #.# #.###.#....#.#.#..##..####### #.##.# #..##.# U%vie  #.# #.# #.########.######.##.#U%vie #.# #).##.#   #.### #.####.# ####### #.##.#U%vie #.#####..##.#   #...# #......# #....# ###U%vif #.##.#......##.# U%vi@f  ###.# ###.#### ###..##.# ##.#.####.##.# U%vif  #.# #.# #..##.#######.....###.##.#U%viBV%viV%vin VicViper1 the SkirmisherDemigodHealth: 84/84 ========================Magic: 13/13 ========================AC: 12Str: 12EV: 15Int: 11SH: 0Dex: 29XL: 10 Next: 50% Place: Dungeon:9Time: _Done exploring. _No target in view! _No target in view! _No target in view! _Search for what [Enter for "."]? Search for what [Enter for "."]? .V%viV%vi V%viH; _V%vi? V%vi&BV%vi 2XV%viAV%viZEV%vi|EV%viHV%viLV%vi5OV%viOV%viQQV%viUV%viWV%viWV%viXV%vi\V%vi]V%vi^V%vi^V%viweXV%viJfV%vigV%viSgV%vigV%vimkV%virl,V%vimV%vipV%viq,V%viqV%viJV%viV%vijV%vi V%viQV%viV%viV%virBV%vi V%viAV%vikV%vi V%viJV%vi,V%viV%viV%viI,V%vi]V%viQV%viV%vi=V%viۛV%viV%vi]V%viV%vi5V%viV%vi,V%viV%viV%viV%viSV%vi\V%vifV%viV%viV%viϬV%vi`V%vilV%viV%viV%vigV%viV%viV%viV%viV%vi V%vibV%viV%viV%viBV%viV%viPV%vi3V%viV%viV%viV%viV%viV%vi*V%vi@V%vi{  There is a stone staircase leading up here. _V%viV%viV%viV%vi V%viV%viqV%vi,V%vixV%viV%viV%viV%via,V%vi,V%viV%viV%viV%vi,V%viV%vi>.^.#####.# #.#...## .........### #<.....# ...[.......# ###....# ##.#######<# #....##># #.#####....##.# #.#.......(##.# #........#.# ##.# ###.###.##.# ...##.# #@##.##Noise: --------- 9385.1 (40.0) .####.# #.....#h) +1 arbalest (chaos) .##.######))####Fire: h) +1 arbalest (chaos) .# #########.......)....# .# #..........#####..##.# )# #.########.# #..##.# ## #.##.# #..##.##.##.# #).##.##.##.#####..##.#V%viA[39;49m _There is a stone staircase leading down here.V%vid V%vii ~Gear: 14/52 gear slots (Left/Right to switch category) V%vii 7Hand Weapons (go to first with ))  h - a +1 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()V%vi!j fd - 14 boomerangs  g - 17 poisoned darts  k - 4 curare-tipped darts V%viJj Armour (go to first with [)  c - a +0 pair of boots (worn) V%vikj e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)a - +0 acid dragon scales  V%vij 6b - a +0 leather armour  f - a +0 ring mail V%vij Jewellery (go to first with "=)  j - a +4 ring of protection (worn)V%vij Mm - a +4 ring of slaying  n - a +4 ring of slayingV%vik* 0 Potions:  Potions !  d - a dark potion  f - a red potion  A - 2 potions of attraction  c - 3 potions of curing  w - 2 potions of heal woundsm - 2 potions of might  q - a smoky silvery potion  a - 2 potions of ambrosia  j - a purple potion  k - an emerald potion  l - a clear potionW%via Scroll Scroll? W%vi# #.#####....#AC: 12Y%vi yStr: 12  #.# #.#.......(#EV: 15Int: 11  #.# #........#.#Y%viZ -SH: 0Y%vi !Dex: 29 ##.# ###.###.##.#XL: 10 Next: 50% Place: Dungeon:9 Y%viX ...##.# #@##.##Noise: ---------  Time: 9385.1 (0.0) .####.# #.....#h) +1 arbalest (chaos) .##.######))####Fire: h) +1 arbalest (chaos) .# #########.......)....# Y%vi C.# #..........#####..##.# )# #.########.# #..##.# ## #.##.# #..##.##.#Y%viں #.# #).##.##.##.#####..##.# _Search for what [Enter for "."]? _Search for what [Enter for "."]? . Y%vi _There is a stone staircase leading up here. _There is a stone staircase leading down here.  As you read the scroll labelled JERARR OROS WISA, it crumbles to dust.  Y%vi ?The air around you briefly surges with heat, but it dissipates.Y%vi Y%vi5 +6.1 (1Y%viT Y%viz _Search for what [Enter for "."]? . _There is a stone staircase leading up here. _There is a stone staircase leading down hereY%vi .  As you read the scroll labelled JERARR OROS WISA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.[%vi[%vi?Gear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +1 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 17 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)a - +0 acid dragon scales  [%vi3#b - a +0 leather armour  f - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  n - a +4 ring of slaying[%viX0 Potions:  Potions !  d - a dark potion  f - a red potion  A - 2 potions of attraction  c - 3 potions of curing  w - 2 potions of heal woundsm - 2 potions of might  q - a smoky silvery potion  a - 2 potions of ambrosia  j - a purple potion  k - an emerald potion  l - a clear potion^%viT ^%vi A.^.#####.# #.#...##VicViper1 the Skirmisher .........### #<.....#Demigod ...[.......# ###....#Health: 84/84 ======================== ##.#######<# #....#Magic: 13/13 ========================^%viP #># #.#####....#AC: 12Str: 12  #.# #.#.......(#EV: 15Int: 11  #.# #........#.#SH: 0Dex: 29 ##.# ###.###.##.#XL: 10 Next: 50% Place: Dungeon:9 ...##.# #@##.##^%vi 5Noise: ---------  Time: 9386.1 (0.0) .####.# #.....#h) +1 arbalest (chaos) .#^%vi #.######))####Fire: h) +1 arbalest (chaos) .# #########.......)....# ^%vi .# #..........#####..##.# )# #.########.# #..##.# ## #.#^%vi <#.# #..##.##.#^%viD #.# #).##.##.##.#####..##.# _Search for what [Enter for "."]? . ^%vir _There is a stone staircase leading up here. _There is a stone staircase leading down here.  As you read the scroll labelled JERARR OROS WISA, it crumbles to dust.  ^%viڪ dThe air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.^%vi# ^%vi ^%vi ^%vi _%vi _%vi _%vi7 _%vi _%vi\ +7.1 (1_%vi _%vikQ 10 )# #.####### ##. #)  #.# #.#####..##.#  You climb downwards._%viP ##..  .#..  ...  .# #.K  ...##K.  ....K.K  .......##  #.@#  ##K.#  ##..#  #..# #... ##.. K   kobold brigand (missile) #:. KKKK 4 kobolds (2 missiles, asleep) .) _%vi-8.6 (2.5_%vi_%vi _It was a scroll of immolation.  You climb downwards.  You encounter a kobold brigand and 4 kobolds.  The kobold brigand is quivering poisoned darts. A kobold is quivering poisoneddarts. A kobold is quivering stones.Found a parchment of Sticky Flame and a quarterstaff._%via _There is a stone staircase leading up here.`%vi )You shoot a bolt. The bolt hits the kobold!!`%vi` 3 kobolds (1 missilea%vi6 KKKKKK)You kill the kobold!The kobold shouts!a%vi;>(((a%vi'.K.Ka%vi ..@The kobold throws a stone. The stone closely misses you.a%vi (The kobold brigand throws a dart. The dart hits you!a%viUi .  You are poisoned.a%vijX=====90.0 (1.4Pois a%vi\a%vi^* _You hear a shout! x2a%vifN*) a%vi 8 , vitrified)You shoot a bolt. The bolt hits the kobold brigand!a%viT  The kobold brigand becomes as fragile as glass!a%vioQ K.  The kobold brigand is heavily wounded.You feel very sick.You hear a shout! x4a%viX>(((a%vi.a%vi F.Ka%viFKKa%viha%vi ..@ 2The kobold throws a stone. The stone barely misses you.a%viU1-1.4a%via%vi* _You hear a shout! x2a%vid )You shoot a bolt. The bolt hits the kobold brigand!a%vi ~KK 2 kobolds (1 missile)a%vi .KYou kill the kobold brigand!Ka%vik-.a%viF.Ka%viM,Ka%viAoK 3 kobolds (1 missile)a%vi 2/86=--22.8 _You feel sick. The kobold hits you but does no damage.a%viCa%vi)i _Your Fighting skill increases to level 7!a%viT )You shoot a bolt. The bolt hits the kobold!! The bolt burns the kobold.a%viYL 2a%vi .KYou kill the kobold!You feel sick.  You hear a shout!a%vi[  The kobold misses you.a%viU1-4.2a%vi a%vi' _You hear a shout!a%vi\ )You shoot a bolt. The bolt hits the kobold! The bolt freezes the kobold.a%vi? t   kobold (a%viD  You kill the kobold!You feel sick. The kobold hits you but does no damage.a%viG 405.7 (1.5a%viM a%viP S _The kobold barely misses you.a%viP )You shoot a bolt. The bolt hits the kobold!!a%vi` (a%vi o  You kill the kobold!You feel sick.a%vi S=7.1 (1.4a%vi* a%vi [ _You are no longer poisoned.a%vi_a%viX`a%viOfa%vihH _No target in view!b%vib%vi̩b%vib%viֲH _No target in view!b%vi3b%vib%vicb%viG: _b%vi̿  You encounter a kobold brigand. It is wielding a +0 dagger and quiveringpoisoned darts.b%viK---K   kobold brigand (missile, wandering)b%vi#+80b%vi-Kb%vi)K   koboldb%viIG---9.1 (2b%viVb%vi#x _You encounter a kobold. It is wielding a +0 short sword.c%vi,  , very poisoned)You shoot a bolt. The bolt hits the kobold brigand!!  The kobold brigand is poisoned.c%vi )KThe kobold brigand is severely wounded.c%vi4@.Kc%viñf KYou hear a shout!c%vi: .KYou encounter a kobold. It is wielding a +0 club.The kobold misses you.c%vi KThe kobold brigand hits you with a +0 dagger.c%vi( KK 3 koboldsYou encounter a kobold. It is wielding a +0 dagger.c%vim79====400.6 (1.5c%vic%vi' _You hear a shout!c%vib )You shoot a bolt. The bolt hits the kobold brigand!!c%vipsKKK 3 koboldsc%vi: .You kill the kobold brigand!The kobold brigand's spirit is torn from its body!  The kobold barely misses your spectral kobold brigand.c%viBZ 2 kobolds (1 ally target)Z   spectral kobold brigand (minion)c%viFj3===-2.0 (1.4c%viMc%vi$PY _The kobold hits your spectral kobold brigand with a +0 short sword.c%vi )You shoot a bolt. The bolt hits the kobold! The bolt burns the kobold.   kobold (c%vis*Kc%viM{ K 2 kobolds (1 ally target) You kill the kobold!The kobold hits your spectral kobold brigand with a +0 club.c%vi~V80-3.4c%vijc%vi$C _Your spectral kobold brigand hits the kobold.c%vinL 8))c%vi= 7 KYou shoot a bolt. The bolt closely misses the kobold.The kobold hits your spectral kobold brigand with a +0 dagger.  The kobold hits your spectral kobold brigand but does no damage.c%vi )You encounter a kobold. It is wielding a +0 whip and quivering stones.Your spectral kobold brigand hits the kobold.c%viy .KThe kobold dies!c%vi p.K1 missile, 1 ally target)c%vi7 (4.8c%vi b _The kobold misses you.c%vik 8))c%viR| KYou shoot a bolt. The bolt closely misses the kobold.Your spectral kobold brigand closely misses the kobold.c%viP~ KYou encounter a kobold. It is wielding a +0 whip.c%viψ | .KKK 4 kobolds (1 missile, 1 ally target)You encounter a kobold. It is wielding a +0 club.The kobold closely misses your spectral kobold brigand.The kobold hits your spectral kobold brigand with a +0 whip.c%vi| 516.3 (1.5c%vio c%vi m _Your spectral kobold brigand closely misses the kobold.c%vi8))c%vi` .KYou shoot a bolt. The bolt misses the kobold. The kobold closely misses you.c%vi@ K The kobold hits your spectral kobold brigand but does no damage.  Your spectral kobold brigand completely misses the kobold.The kobold barely misses your spectral kobold brigand.c%vi=(7.8c%vi!c%viS$T _The kobold hits your spectral kobold brigand with a +0 dagger.d%vi )  You shoot a bolt. The bolt closely misses the kobold.The bolt hits the kobold!!d%vic) 3d%vi .You kill the kobold!Your spectral kobold brigand misses the kobold. K 2The kobold hits your spectral kobold brigand but does no damage. x229.2 (1.4d%vi#d%vie _Your spectral kobold brigand misses the kobold.d%viK8))d%viz.Kd%vi0. )KK 3 kobolds (1 missile, 1 ally target)You shoot a bolt. The bolt misses the kobold. The kobold closely misses you.d%vi?  The kobold throws a stone.d%viy )The stone hits your spectral kobold brigand but does no damage.  Your spectral kobold brigand hits the kobold.d%vize .The kobold dies!d%vi    kobold (The kobold barely misses your spectral kobold brigand.d%vi.10.7 (1.5d%viI _The kobold leaves your sight.d%vi. )You shoot a bolt. The bolt hits the kobold!!d%viضZ   spectral kobold brigand (minion)d%vi::*Kd%vi"J@ K   kobold (ally target)Z   spectral kobold brigand (minion)You kill the kobold!d%viK[3=2.1 (1.4d%viTd%vioWl _Your spectral kobold brigand barely misses the kobold.d%vi3 )You shoot a bolt. The bolt hits the kobold!d%vi: Z   spectral kobold brigand (minion)d%vi5 s KYou kill the kobold!d%vi~  K   kobold (missile, ally target)Z   spectral kobold brigand (minion)You encounter a kobold. It is wielding a +0 whip and quivering stones.d%vi D=3.5d%vi d%vi p _Your spectral kobold brigand completely misses the kobold.d%vie 8))d%vi  )KYou shoot a bolt. The bolt misses the kobold. The kobold closely misses you.Your spectral kobold brigand barely misses the kobold.d%vi 544.8 (1.3d%vi d%vi = _The kobold hits you but does no damage.d%vi`G* d%vi~ , vitrifi…)You shoot a bolt. The bolt hits the kobold.e%vi!L  The kobold becomes as fragile as glass!e%vic )The kobold is heavily wounded.Your spectral kobold brigand hits the kobold.e%viӴZ   spectral kobold brigand (minion)e%vi-6.2 (1.4e%vi=e%viF _The kobold dies!e%viA _No target in view!e%vi4e%vipe%vi|H _No target in view!e%viA _No target in view!g%vimg%vi[  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.0   9.5  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i - Evocations   8.2  10.7  -1           d * Ranged Weapons  10.4  14.3  g%vi[40m-1               e - Armour   0.0   1.2  -1      f + Dodging5.4   7.1  -1       g - Stealth   0.8   1.0   0                                       %vi)C40m                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh%viXqVicViper1 the Skirmisher##..Demigod.#..Health: 84/86 =======================-...Magic: 13/13 ========================.# #..AC: 12Str: 12...##..EV: 15Int: 11.....).SH: 0Dex: 29.....))##XL: 10 Next: 53% Place: Dungeon:10#Z@#Noise: ===------  Time: 9416.2 (0.0)##).#h) +1 arbalest (chaos)##..#Fire: h) +1 arbalest (chaos) #..##...##..Z   spectral kobold brigand (minion)#:..)The kobold is heavily wounded.Your spectral kobold brigand hits the kobold. _The kh%virobold dies! _No target in view! _No target in view! _No target in view!h%vith%vi͙h%vi h%vi h%vi h%viD h%vi $ _h%vi h%vi h%viu %5h%vix h%viu ,h%vi h%vi ,h%vi h%vi h%vi K6=h%vi{ h%vi &---h%vi ##... ..# #h%vi ..#.....)......))## #Z<####@.# ##..# #..# #... ##... #:. .) _HP restored.h%vi ,21.2 (5h%vi| G---2.2 (6h%vi h%vi  E  g - 23 poisoned darts (gained 6)h%vi. +3.2 (7h%vi2 h%vi;5 - _You see here a +0 whip.h%vi  _No target in view!i%viu4i%vi!i%vi%H _No target in view!i%vim<i%vibm ##.....#.#.....### .......#.# #.....#...##..........)..#.....)) #@<##Zi%vi###...##...#:..)i%vig04.2 (1i%viC _You swap places with your spectral kobold brigand.  g - 26 poisoned darts (gained 3)=5.2 (2i%viNi%vi+VK _Items here: ( )) †.i%vi(  _No target in view!i%vik 4i%vi i%vi H _No target in view!i%vi33i%vii%vii%vi,) .......#  .#.....### ........# #.....##...##.....##........)........#.....)@## ...####)<####Z.# ##..##..##... ##..#:..)i%vi0M0Z)i%viR4^6.2 (1 _i%viAp  g - 30 poisoned darts (gained 4)7.2 (2i%viJi%viLY _Items here: ( ))))))) ††††.j%vij%viPj%viCj%viwH _No target in view!j%vij%vi8j%vi^ _No target in view!j%vi3j%vi j%vi%( _  There is a stone staircase leading up here.j%vi.0)j%viJ>3j%viAj%vicJr _Your spectral kobold brigand fades into mist!j%viM3j%viPj%viBUj%vi`Wj%viWj%viYj%vi]j%vin#.# #.....##...##.....##.. ......)........ #.....))## ...####)<##  ##).## . ##..## . ##..##...?< ##@.......33.2 (6 ###...... #:.... .).$. ###. 4.2 (7j%vij%viƕ9 _Found a stone staircase leading up.j%vi j%vii j%vi[( j%vij) H _No target in view!j%vi j%vi j%vir ^ _No target in view!k%viJVk%viVk%via,k%vi'e: _k%vihk%vivk%vi{,k%viJk%vik%vi,k%vik%vi[k%vik%viXk%vik%vi  ......)........ ....#.....))## #. ..###...####)<## #.###....# ##).## ......... ##..##.........##..##...?<..##........###.........k%viס-.).$..#####.. ..### .#You pick up a parchment of Sticky Flame and begin reading...k%viܩ+8.2 (4k%viC+9.2 (5k%vi۰k%viE _You add the spell Sticky Flame to your library.k%vi-k%vik%vik%viH _No target in view!k%vi4k%vi6k%vi[H _No target in view!k%vi]w  _k%viփ  You see here a +0 quarterstaff. _k%vi= k%vi. 1 _You now have 548 gold pieces (gained 20).k%viٜ k%vi k%viƞ k%viD k%viϳ 8 ........ .# #.....# . .# ...##.....##.. .#.## .....)........ ..... .....))## #. #..### ..####)<## #.###....####k%vi ##).###....###..##.....##..##...@<##..........###...........###..........##.)........##....###.......####.. ....##.### .#....#.###...k%vi ,47.2 (8k%vi +8.2 (9k%vi k%vi . _i - a scroll of identifyl%vivl%vil%viIl%viwH _No target in view!l%vibl%vicl%viil%vilH _No target in view!m%vifm%vil]Gear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +1 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)a - +0 acid dragon scales  b - a +0 leather armour  m%vikmf - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  n - a +4 ring of slayingm%vi¢= Potions:  Potions !  d - a dark potion  f - a red potion  A - 2 potions of attraction  c - 3 potions of curing  w - 2 potions of heal woundsm - 2 potions of might  q - a smoky silvery potion m%viB a - 2 potions of ambrosia  j - a purple potion  k - an emerald potion  l - a clear potionn%viQ  Scroll Scroll?  s - a scroll of butterflies  N - 5 scrolls of noise  f - a scroll of feart - 7 scrolls of teleportation  V - 2 scrolls of vulnerabilityx - 2 scrolls of amnesia  i - a scroll of identifyp%vi( 9i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ p%vi J“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.p%viOIdentify which item? (\ to view known items) Potions (select first with !)  d - a dark potion  f - a red potion  j - a purple potion p%vi? k - an emerald potion  l - a clear potion  q - a smoky silvery potion [?] describe selectedq%vip}q%viz ........VicViper1 the Skirmisher .# #.....# . .#Demigod ...##.....##.. .#.##q%viHealth: 86/86 ======================== .....)........ .....Magic: 13/13 ======================== .....))## #. #..###AC: 12Str: 12 ..####)<## #.###....####EV: 15q%vii#Int: 11##).###...........#SH: 0Dex: 29##..##............XL: 10 Next: 53% Place: Dungeon:10##..##...@<......q%viӆ>Noise: ---------  Time: 9448.2 (0.0)##..............h) +1 arbalest (chaos)###...........#Fire: h) +1 arbalest (chaos) ##..........#q%vi#O#.)........##....###.......####.. ....##.### .#....#.###... _No target in view! _You see here a +0 quarterstaff. _You now have 548 gold pieces (gained 20). _i - a scroll of identify q%vi$l_No target in view! _No target in view!q%viq%vi;q%vi ........VicViper1 the Skirmisher .# #.....# . .#Demigod q%vi:y...##.....##.. .#.##Health: 86/86 ======================== .....)........ .....Magic: 13/13 ======================== .....))## #. #..###AC: 12q%vio#Str: 12 ..####)<## #.###....####EV: 15Int: 11q%vi##).###...........#SH: 0Dex: 29##..##............q%viԘtXL: 10 Next: 53% Place: Dungeon:10##..##...@<......Noise: ---------  Time: 9448.2 (0.0)q%vi ##..............h) +1 arbalest (chaos)###...........#q%viFire: h) +1 arbalest (chaos) ##..........##.)........#q%viF@#....###.......####.. ....##.### .#....#q%vijy.###... _You see here a +0 quarterstaff. _You now have 548 gold pieces (gained 20). q%vi_i - a scroll of identify _No target in view! _No target in view!  q%vi8As you read the scroll of identify, it crumbles to dust.q%vi]q%viѤ+9.2 (1q%vi5q%vi##.....h) +1 arbalest (chaos)###....Fire: h) +1 arbalest (chaos)  ##....# #.)........#q%viX#....###.......####.. ....##. ### .#....# .###... _You now have 548 gold pieces (gained 20). _i - a scroll of identify q%vix_No target in view!  As you read the scroll of identify, it crumbles to dust. q%viM_k -> L - a potion of lignificationr%vir%vi#r%vir%vir%vir%vi Br%vi/r%vi|"r%vi#,r%vi$r%viP+r%vi2Xr%vi4r%vi4r%vi)6r%vi7r%vi:r%vii:r%vi;r%vi_r%vihnr%vi!ir%vik,r%vivor%viIpr%viMq,r%vimsr%vi~ .# ### ..# #.. .. .. ..  ##.##. #  #####.... .#  ..<.....# .  . #@# .# r%viQ656.0) ....###.###.#.##..................##.....####..#.#....#.....#####.## ..........#.#.##.# #.....##..#.#.##...##.....##....#.##......)................r%vi6.2 (17 _Found a stone staircase leading up.r%vi$ Ir%viq8 r%vi= Xr%viZ> r%vi? ,r%vi@ r%viC r%viHD r%viD r%vi(E r%viF r%viG r%viG r%viH r%vi\K r%viL r%viL r%viM r%viNO r%viNP r%viP r%viUQ r%viT r%vi2V r%vixV r%vixW r%vi^Y r%viZ r%viA[ r%vi\ r%vi^ r%vi_ r%vi` r%via r%vib r%vic r%vi*d r%vid r%vig r%viAh r%vih r%vi%i r%vij r%vix r%viy r%vi%{ r%vi<~ r%vif r%vi r%viӂ r%vi r%vi r%vi r%vi r%viS r%vio r%vi5 r%vix r%vi  r%vi2 r%viu r%vi r%vi r%vi E#### #r%via i.... .# r%vi  #..###.# r%vi #..#...# ..r%vi k #...@###....r%vi[  #..........# r%vi w ##..#.####### r%vi: j .....#.#r%vio  ..###.r%vi A#.#r%vi  r%vi( H. #...#r%vi\  r%vi C#..##r%viɢ  r%vi <#### #..r%vi9 +#r%vit  r%vi G#..###..#  r%vi AYou pick up a book of the Wilderness and begin reading...r%vi6 r%vi 83r%vi r%vi %4.2 (18r%vi r%viв  r%viC  r%vi RYou add the spells Summon Seismosaurus Egg, Summon Forest, Summon Mana Viper r%vidz 0_and Summon Cactus Giant to your library.s%vis%vis%vi s%viH _No target in view!s%vi+u _s%vi/s%viT2s%vi2s%vi 4s%vi4s%vi4s%vi5s%vi5s%viS6s%vi6s%vi6s%vi7s%viK8,s%vi8s%vi|:s%vi<s%viS<s%viD=s%vid?s%vi@s%vi@s%viAs%vi(Ds%vi1Es%viEs%viFs%viHs%viIs%viIs%vi$Js%vi\Ks%viM,s%viNs%viOs%viQs%viiQs%viRs%viSs%vi4Us%viUs%vikVs%viYs%viƁ,s%viW ##################........#.....#..###.#.....#########..#...# .### #....###... #.......... ##..#.###### .....#.# ..###.#.# . #...# #..##s%vi}[99.2 (15500.2 (16s%viDs%viP _I - a scroll of immolations%vi- 4s%vi ^ _No target in view!s%vi s%vi s%vi~ ^ _No target in view!s%vitK _s%vis%vis%vis%vis%vis%viQs%vis%vi9s%vi܅s%vis%vis%viVs%vixs%viFs%vis%vis%vis%viq,s%vis%vis%vis%vis%vifs%vis%vis%vis%vis%vie  You encounter a drude.s%viC############.5 ########..........?...###........#########.......@######## #......# .. #......# #......#..?....##.......# 5   drude (asleep)#........#..##..### s%vi^+ .s%vi521.2 (21  Found a scroll of teleportation.s%viTN.5s%viSE5s%via5==2.2 (22s%vi;= _The drude shouts!t%viyz .  You shoot a bolt. The bolt hits the drude!! The bolt burns the drude.t%vi>))))t%vi ....t%viA4=3.6 (1.4)t%viUt%viI _You kill the drude!t%viJ _No target in view!t%vi 3t%vi t%vĭ t%vi7 t%vi : _t%viE t%vi# t%vi{ t%vi t%vii t%viY t%vi t%viԖ t%vi t%vi t%vi֚ t%vi t%vi ....#....##########..... ########..........?...###........########.........######## t%viX M.....#......# .. #......# .....#......# ....# ---####.# ....##..t%vi ######. # ## .. #.# t%viE .t%vi -7.6 (4.0t%vix #---t%vi $8.6 (5t%viw t%vi0 4 _w - a scroll of enchant weaponu%vi,u%viu-u%viL.u%vi2u%viW4u%vi4u%vir8,u%vi8u%viD9u%vi:u%vi';u%viy<,u%vi<u%vi'>u%vi5?u%vi?u%vi@u%viBu%vi+Du%vioDu%vipEu%viGu%viIu%viIu%viPJu%viLu%viMu%vi-Nu%vi Ou%viQu%vi"Su%vicSu%vivTu%via,u%vibu%viMfx _t - 8 scrolls of teleportation (gained 1)u%vi`gu%vigu%vigu%viwiu%vi]ju%viju%viku%vilu%vilu%vilu%vicmu%vi9nu%vinu%vinu%viaou%vi,qu%viJru%viru%viosu%viWuu%viwu%viwu%vixu%viyu%viz,u%vi{u%vi |u%vi|u%vi|u%vi}u%vi}u%vij~u%vi~u%vi u%viu%viu%vi?u%vîu%viu%vi+u%vibu%viu%vi4u%vi#......#......# #......#......# #.............# #######.......###  #..........  #..##..#### ##...#.#  ###.#..# u%vi #@##.# #48.6 (20.0) #:.....# ........>..##.....#... .#.#####. .#.. .#. ..##. # .. #.# #. u%viu%viQ,9.6 (21u%viCu%vi<; _Found a stone staircase leading down.v%viv%vi$v%viv%viH _No target in view!v%vi v%viv%vidv%vimH _No target in view!v%vi9G Iv%viI v%vi L v%viRP P _v%viS v%vilS v%viT v%viOV v%viW v%vi7X v%viX v%vi)a "  #......#......# #.............# #######.......### #.......... #..##..####v%via - ##...#.#  ###.#..# ###.##.#.....#  #..........  #>.  ####.....#v%vib . .#.### # .#... v%viNc { ..##.# #  $. .. #.#  #...#You pick up a parchment of Sandblast and begin reading...v%vii ]52.6 (3.0)3.6 (4v%vim v%vip B _You add the spell Sandblast to your library.v%vi 4v%vi v%vi H _No target in view!w%vi_Yw%viZw%vi^w%vi"cH _No target in view!w%vi2_w%vi4w%vi7: _w%vi8w%vi:w%vi:w%vi;w%viK=w%vi>w%vik?w%vi @w%viAw%vi?D,w%viSEw%viFw%viGw%viHw%vi{Hw%viIw%viKy  You encounter a kobold demonologist. It is wielding a +0 dagger.w%viKw%viPD ##...#.##  ###.#..#  ###.##.# . ###......###.. ..#........... w%viP..#........>.#..####.....#.....######..#.### ##.........@#... .#......###..##.# # ...... .$...... #.# #..## K###...... w%vi8Q#...##..#. ..##.# ......).# ... . #.....)) K   kobold demonologist (asleep)... ...####)##.# ## #w%viV+8.6 (5w%viW)9.6 (6 w%viW _w%viO]w%viw%vi6X))* w%vi Kpetrifying)You shoot a bolt. The bolt hits the kobold demonologist!!  The kobold demonologist begins to petrify.w%viD  The kobold demonologist shouts!w%vi CK.w%viY &.w%vi  M====61.0 (1.4w%vi" w%vi% k _The kobold demonologist is heavily wounded.w%vi P)* w%vi< strong, petrifyi…)You shoot a bolt. The bolt hits the kobold demonologist!w%vio T  The kobold demonologist seems to grow stronger.w%vi .KThe kobold demonologist is almost dead.w%viP w%viu s===-2.4w%vi* w%vi2 u _The kobold demonologist looks satisfied for a moment.w%vi )You shoot a bolt. The bolt hits the kobold demonologist!  The kobold demonologist's magic leaks into the air.w%viS: .KKieThe kobold demonologist is almost dead.w%vij; B-3.8w%viC w%viE F _The kobold demonologist stops moving altogether!w%vi, )You shoot a bolt. The bolt hits the kobold demonologist!!w%vi2W)x%vit .x%vily=695.3 (1.5x%vix%vi˂W _You kill the kobold demonologist!x%vix%viPx%vix%viJH _No target in view!x%vi5x%vi5x%vi;x%vi*=H _No target in view!y%vi@y%viDGear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +1 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  y%viEek - 4 curare-tipped darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)a - +0 acid dragon scales  b - a +0 leather armour  f - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  n - a +4 ring of slayingy%viJ  Potions:  Potions !  d - a dark potion  f - a red potion  A - 2 potions of attraction  c - 3 potions of curing  w - 2 potions of heal woundsm - 2 potions of might  q - a smoky silvery potion  a - 2 potions of ambrosia  j - a purple potion  L - a potion of lignification  l - a clear potionz%vi0 Scroll Scroll?  s - a scroll of butterflies  N - 5 scrolls of noise  f - a scroll of feart - 8 scrolls of teleportation  V - 2 scrolls of vulnerabilityx - 2 scrolls of amnesia  I - a scroll of immolationw - a scroll of enchant weapon{%vi[ ]w - a scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{%vi?CEnchant which weapon? Hand Weapons  h - a +1 arbalest of chaos (weapon)  l - a +0 antimagic orcbow {%vif@r[?] describe selected|%vi.R |%viZ ##...#.##VicViper1 the Skirmisher###.#..#Demigod###.##.# .## Health: 86/86 ========================#......###.... Magic: 13/13 ========================#............. AC: 12Str: 12#........>.#.. EV: 16Int: 11####.....#..... SH: 0Dex: 29######..#.#####.. XL: 10 Next: 59% Place: Dungeon:10.......@#...|%vi[ .#.. Noise: ===------  Time: 9565.3 (0.0)....###..##.# # ... h) +1 arbalest (chaos)... )$...... #.# #.. Fire: h) +1 arbalest (chaos) ## .###...... #...##..#. ..##.# ......).# ... . #.....)) ... ...####) ##.### # The kobold demonologist is almost dead. _The kobold demonologist stops moving altogether!  You shoot a bolt. The bolt hits the kobold demonologist!! _You kill the kobold demonologist! _No target in view! _No target in view!|%vi;^ |%vie |%vi9l o##...#.##VicViper1 the Skirmisher###.#..#Demigod###.##.# .## Health: 86/86 ========================#......###..|%vil .. Magic: 13/13 ========================#............. AC: 12Str: 12#........>.#.. EV: 16Int: 11####.....#..... SH: 0Dex: 29######..#.#####.. XL: 10 Next: 59% Place: Dungeon:10.......@#....#.. Noise: ===------  Time: 9565.3 (0.0)|%vi)m ....###..##.# # ... h) +2 arbalest (chaos)... )$...... #.# #.. Fire: h) +2 arbalest (chaos) ## .###...... #...##..|%viym #. ..##.# ......).# ... . #.....)) ... ...####) ##.### #|%vim %  _The kobold demonologist stops moving altogether!  You shoot a bolt. The bolt hits the kobold demonologist!! _You kill the kobold demonologist! _No target in view! |%vim x_No target in view!  As you read the scroll of enchant weapon, it crumbles to dust.|%viu |%viu 5---6.3 (1|%vi{ |%vi| ....###..##.# # .|%vi| (h) +2 arbalest (chaos)... )$...... #.# #.. Fire: h) +2 arbalest (chaos) ## .###...... #...##..|%vi7} #. ..##.# ......).# ... . #.....))... ...####) ##.# ##  #   You shoot a bolt. The bolt hits the kobold demonologist!! _You kill the kobold demonologist! _No target in view! |%vi} As you read the scroll of enchant weapon, it crumbles to dust. _Your +1 arbalest of chaos glows red for a moment.}%vi}%viB}%vi; _You now have 562 gold pieces (gained 14).}%vi}%vi@}%vi}%vi}%vi}%vi$}%vi}%vi }%vi,}%vi}%vi}%vio,}%vi}%vi}%vi,}%vi }%vi }%vi}%vi}%vi}%vin}%vi,}%vi}%vi}%vi,}%vi? }%vi2X}%vi7}%vi=B}%vi >}%viI ........#...#... .....###..##.#.# #......).......###.# ##.#.###.......#...# #......##.#....#### #####.......#....>.. ###.............##......#...#####.##.. ## .# . ---}%viJ804.0)..### .# ...................##.. }%viP}%viMQ,1.3 (15}%viV}%viX; _Found a stone staircase leading down.}%viI}%viZ}%vi}%vi}%vi,}%vi}%viX}%vi}%vin}%vi.,}%vi}%vi,}%via}%vi}%vi}%viW,}%vi}%vi&}%vi}%vi}%vi}%vi}%vi}%vi}%vio}%vi}%vi}%vi}%vif}%vi}%vi}%vi}%viN}%viG}%vi}%vi.}%vi}%vi}%viU}%vi}%vi}%vi}%vi}%vi}%vi[}%vi}%vi}%vi}%vi}%vi}%vi:}%vim}%viP}%vi}%vi}%vi}%vi}%vi/B}%vi}%vi(}%vi}%vi}%vi}%vi }%vi }%vi }%vi }%viv }%vid ,}%vi}%vi}%vi}%vi}%viz}%vi}%vi\,}%viG}%vi}%vi}%vij}%vi?}%vi}%vi}%viK}%vi}%vi+ ,}%vi~ }%vi!}%vi^#}%vi$}%vi%%}%vi%}%vi'}%vi(}%vi%)}%vi>*}%vif+}%vi-}%vij-}%vi6.}%vi$1,}%vi2}%viX;M _You now have 570 gold pieces (gained 8).}%vi|?3~%viM~%vi"~%vi0~%vi_2,~%vi24~%vi6~%vi9,~%viw;~%viu>~%vi@~%viHA~%viC~%viE~%viH,~%viJ~%vi1Q~%viS~%vi T~%vilU~%viCX~%viY~%viZ~%viG[~%vi`]~%viu_~%vi_~%vi a~%viPd~%virB~%vi{~%vi@~,~%vi~%viڐ,~%vio~%viw~%vi3~%vi~%vi8~%viD~%viI~%vi,~%vi~%vi~%vi͟~%vi!~%vi ~%vi~%vi,~%vi~%vi~%viZ~%vi~%vi~~%vi[~%vi~%viw~%vi~%viR~%vi,~%viQ~%viK~%viݷ~%vi'~%viA~%vi~%vi~%vi-~%vi~%vie~%viz~%vif,~%viH~%viN _You now have 583 gold pieces (gained 13).~%viu~%vi~%vi~%vie~%vi~%viK,~%vi ~%vi~%via~%viX~%vi~%vi'~%vi~%vi.~%vis~%vib~%viC,~%vi~%viW~%vi~%vi~%vi)~%vi"~%vi~%vi~%vi:~%viY~%viF~%vi~%vi~%vix~%vit~%vi~%vir~%vi~%vi~%viO~%vi~%vi~%vi~%vi~%vi~%vi ~%vi ~%vi ~%vi ~%vi~%vi~%vi~%vi~%vit~%viF~%vi~%vi ~%viz~%vi~%vi~%vi|~%vi ~%vi!~%vi"~%vi"~%vi$~%vi%~%vi&~%vi&~%vi)~%vi*~%vi+~%vis+~%vi,~%vi.~%viT.~%vi.~%vi10~%vi&1~%vi1~%viz2~%vi3~%vi4~%vi)5~%vi5~%vip7~%vi7~%vi8~%vi8~%vi9~%vi:~%vi ;~%vi=;~%viE=~%vi>~%viq>~%vi>~%vi@~%vi@~%vi/A~%viA~%viHD~%vi=E~%viE~%viF~%viG~%viH~%viRI~%viI~%viANX~%viO~%viQ~%vi~Q~%vi%R~%viS~%viT~%viU~%viU~%viNX~%vid..#.#.# ..#.#.# ##..>....  ....#.### #..$....#  .......... #.......#  .###..#### #.......  .###....#####.....##  ...........#.......#  .............#  #....<.....#  676.3 (9 ............#.....##  ...........###...## #..........# #.### #.)........###.### ..###.......##...#   #........##...##.#   #####.#....##..#.##  #....###[~%vif~30m...##....#  ~%vik~%vik,7.3 (96~%vi@t~%viu; _Found a stone staircase leading down.~%vi I~%viI ~%vi ~%viԤ ,~%vi ~%vi ~%vik ~%vi ~%vi ~%vig ~%vi ~%vi` ~%vi ~%vi- ~%vi ~%viݹ ~%vi ~%vi} ,~%vi ~%vi1 ~%vi N _You now have 595 gold pieces (gained 12).~%vi3 ~%vi ~%viq ~%vi R  There is a stone staircase leading down here.~%vi ~%viS  _~%vi ~%vi ~%viT B~%viL ~%vi ~%vi ~%vi ~%vi ~%vi ~%vi[ ~%viK ~%vit n~%vi1 ~%vi ~%vi N _You now have 613 gold pieces (gained 18).~%vi ~%vi ~%vi ~%vi! ~%viD ~%vi ~%vi ~%vi ~%vi ~%vi ~%viM ~%vi] n~%vi ~%vi ~%vii ~%vio# ~%vi'& ,~%vi' ~%vi' ~%vi( ~%vi* ~%vi+ ~%vi+ ~%vi, ~%vi|2 B~%vi3 ~%vi9 X~%vi< ~%vi= ~%vi= ~%vi> ~%vi@ ~%viA ~%viA ~%viB ~%vikC ~%vivD ~%viD ~%viiE ~%viS B~%viT ~%vi]\ n~%vi] ,~%viy^ ~%vi` ~%vid X~%vie ~%vie ~%vihf ~%vit ~%viu ~%vilw ~%vix ~%vi z ~%viz ~%vil} ~%vi~ ~%vi ~%vi ~%vi ~%vi1 ~%vi ~%vis ~%viO ~%vi ~%vi ~%vi( ~%vi{ ~%vik ~%vi ~%vi\ ~%vi ~%vi: ~%vi@ ~%vi ~%viO ~%vi0 ~%vi ~%vi ~%vi= ~%viۛ ~%vi ~%vi ~%vi9 ~%vi* ~%vil ~%vi_ ~%vi ~%viC ~%viפ ~%vi ~%vi/ ~%vi˦ ~%vi ~%vi ~%vi ~%vi ~%vi ~%viU ~%vi ~%vi] ~%vi^ B~%vi ~%vi) ~%vi ~%viY ~%vi ~%vi ~%vi ~%vi ~%viʾ ~%vi ~%vi ~%vi ~%vi ~%vi ~%vi ~%vi ~%vi ~%vi ~%vi ~%vi( ~%vi ~%vi ~%vi ~%vi ~%vi ~%vi ~%vi ,~%vi ~%vi ~%viQ ,~%vi ~%vi ~%viz ,~%viO ~%vi B~%vi ~%vi B~%viT ~%vi ~%vi ,~%vik ~%vi{ ~%vi- B~%vi ~%vi ~%viA ~%vi ~%vi_ ~%vi6 ~%vi ~%vi ~%vi ~%viO ~%vi ~%vi1 ~%vi ~%vi ~%viA ~%vi ~%vi ~%viX ~%vi ~%vi< ~%vi ~%vi ~%vi ~%vi% ,~%vi ~%vi ~%vi ~%vi ~%vi ~%vi ~%vi ~%vi ~%vi ~%vi_ ~%vi ~%vi ~%vi7 ~%vi ~%vi ~%vi! ~%vi" ~%vi" ~%vi# ~%vi% ~%vi& ~%viV& ~%vi& ~%vi) ~%vi+ ,~%vi+ ~%vi . ~%vi/ ~%vi'0 ~%viv1 ~%vi2 ~%vi4 ~%vi]5 ~%vi5 ~%vi> ~%vi? ~%vi9@ ~%vi@ ~%viB ~%viC ~%viD ~%viE ~%viJ ~%viUM B~%viO ~%vi!Q ,~%viR ~%viT ~%viW B~%viZ ~%viZ ~%viZ ~%vi\ ~%vi(a ~%vib ~%vihb ~%vic ~%vig ~%viei ,~%vij ~%vit ~%viv ~%viv ~%viuw ~%vi^z ~%vi@| ~%vi| ~%vi ~%vi ~%viJ ~%vi ~%viw ~%vi ~%viv ~%viӊ ~%viV ~%vi ~%vi ~%vi ~%vi ~%vi3 ~%vi ~%vi ,~%vi ~%vi; ~%vi ,~%vi ~%vi ~%vi ,~%vi> ~%viQ ~%vi ,~%vi' ~%vi ~%vi] ~%vi ~%vi ~%vi ~%vi ,~%vi^ ~%vi ~%vi ~%viC ~%vi ~%vit ~%vi  ~%vii ~%vi ~%vi ~%vig ~%vi ~%vi< ~%vi ~%vi ,~%vin ~%vi ~%vi ~%vir ~%vi! ~%via X~%vi_ ,~%vi ~%vi) ~%vi X~%viF$ ~%vi% ,~%vi( B~%vi.) ~%vi3 ~%vi 5 ,~%viM5 ~%vi8 ~%vi8 ~%vi9 ~%vi9 ~%viK< ~%vi= ~%vi> ~%vi? ~%viA ~%viC ~%viZC ~%vi}D ~%viG ~%viH ,~%viNI ~%viK ~%viL ~%viM ~%vi*N ~%viP ~%viQ ~%viQ ~%vikV X~%viYW ~%viY ~%viZZ ~%viZ ~%vi^[ ~%viF] ~%vi^ ~%vi2_ ~%vi_ ~%via ~%vib ~%vib ~%vic ~%vi e ~%viCf ~%vif ~%viKg ~%vij B~%viuo ~%vi-w ~%vix ~%vi4y ~%vicz ~%vi} ~%vi~ ~%vi ,~%viՂ ~%vi `~%vi ~%vi ~%viu ~%vi ,~%vi~ B~%vi ~%vi ~%vi ,~%viW ~%vi ~%vi% ~%vi ,~%vi߯ ~%vi ~%vi B~%vi ~%vi ~%vi ,~%vi ~%vi ~%vi ~%vig ~%vi ~%vi ~%vi ~%vi ~%vi ~%vi ~%vit ~%vi X~%vi X.### #.##......####..##...... .### ##.##..###..####..##....<# #............# ##........ .# #..........#.## ###...... #..........#..######..... #..........##.....##.)... .# ####.#.##########....###. .###########....## ####..... ~%viA ...........##...@## #####.827.3 (150.0)#########..###...###.... .# ##..##....##########...# ## ##....................# #####...##########...# ########## ~%vi ~%vi ~%vi E _Done exploring.%vi26I%vid%vibfd........0.0)%vij%vik%vimE _Done exploring.%vi41 [[?25h[?0c  Search for what [Enter for "."]? %viR [?25l[?1c%vi,YP  Okay, then.%vi,\%vima%vil. _%vicWhere to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines %vi]%vik [?25h[?0c%vill...### #.##......####..##...... VicViper1 the Skirmisher .### ##.##..###..####..##....< Demigod .##............# ##........ Health: 86/86 ======================== %vil.##..........#.## ###...... Magic: 13/13 ======================== %vim.##..........#..######..... AC: 12Str: 12 %vi*m.##..........##.....##.)... EV: 16%viNm<Int: 11 .#%vism####.#.##########....###. SH: 0Dex: 29 %vimK.###########....##%vim####..... XL: 10 Next: 59% Place: Dungeon:10 ...........##...@##%vim#####. Noise: ---------  Time: 9827.3 (0.0) .#########..###...##%vin^#.... h) +2 arbalest (chaos) %vi.n.###..##....##########...# Fire: h) +2 arbalest (chaos) %viTn####....................######...##########...######%viwn##### %vin|_You now have 613 gold pieces (gained 18). _Done exploring. %vinh_Done exploring.  Search for what [Enter for "."]? %vin__Okay, then.What level of the Lair of Beasts? (default 1, ? - help) %viQo%viVf [?25l[?1c%viYk 3%viKl %viz %viz %vi P _%vi %vi< %vi %vi %viۇ %vi( %via %vi %vi- %vi{ %vi %viڕ %vi %vi_ %vir %viZ %vi %vix %vic %vi %viΦ %vi %vi; %viܬ %vi2 ,%vi+ %vi %vi ,%viF %vi %vif B%vi\ %vi %vi% %vi' %vi# %vi{ %vi %viE %viY %vi %vim %vi% %vi %viM %vi %vi %vi [  Items here: ( )) ÷÷.%viL %vi  _%vi- %viJ Y  Items here: ( )) ÷.%vi 5 _%viw %vid W  There is a stone staircase leading up here.%vij %vi %viz $ _%vi] %viH k9%vi ! _You climb upwards.%vi R  There is a stone staircase leading down here.%vib %vi _%vi* %vi+ ,%vi- %vi0   %viC1 Things that are here:%vi5 w  a +0 plate armour; a +0 battleaxe; an orc skeleton%vi<9 %viz: _%vi< %viB @  You see here a +0 shortbow.%viRE %viE _%viF %viQI %viK ,%viaN %viS %viU ,%viW %vi=\ %vi^ %vi^ %vi3a %vid $  Things that are here:%vii l  a +0 robe; a +0 dagger; an orc skeleton%vil %viNm _%vin %vi+s %viu %viou %viv %vi'{ %vi\ %vi %viߗ %vi %vi %vix %vi %vi# %vi %vi %vi %vi( ,%vi %viˮ %vi ,%vi %vi %viη ,%vi( %vi( %vi ,%vi %vi %viq %vi %vi %vi %vi ,%vi %vi A  You see here a +0 ring mail.%vi %vi _%vi %vi %vi %vi %vi %vi3 %vi %vi %vi) %vi %vi %viT %vi %vi %vi9 %vi %vi %vi8 %vi ,%vi %vi6 %vi ,%vix %viS %vi %vi %vi* %viN %vi J%vin %vi %vi %viq B%vi %vi` %vi %vi$ %vi0 %viO ,%vi %vi %viv %vi %vi %vib %vi %viC %vi %vin %vi~ ,%vi %vib" %vi" %vi&# %vi# %vi% %viu& %vi& %vi ' %viU) %vi) %vi* %vi* %vi, %vi- ,%vi/ %vi0 %viH1 %vi1 %vi1 %vi4 %vi6 B%viVr h%vi| %vit %viH %viP ,%vi %vi %vi %vi* %vi$ %vit %vi> %viڣ %viФ B%vi} %viݦ %vii %vi %vi %vi  %viR M There is a staircase to the Lair here.%vi %vi( %vi| % _%vi %vi7 Generating dungeon...o\\/o/ %vi building the Dungeon \o\%vi < /o/%vi$< \o\%viF< /o/%vi< \o\%viCtbuilding the Lair of Beasts /o/%viZ %vi VicViper1 the SkirmisherDemigodHealth: 86/86 ========================Magic: 13/13 ========================AC: 12Str: 12EV: 16Int: 11SH: 0Dex: 29XL: 10 Next: 59% Place: Lair:1Noise: ---------  Time:h) +2 arbalest (chaos)Fire: h) +2 arbalest (chaos) _a +0 plate armour; a +0 battleaxe; an orc skeleton _You see here a +0 shortbow.  Things that are here: _a +0 robe; a +0 dagger; an orc skeleton _You see here a +0 ring mail. _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!  You hear a distant snort.%vic /  --more--%vi3  Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklybefore the gate is sealed!%vi=#...####..#......... #.......#.##........#..........#.........#.......@.#......F....................#...........##.!..........## ..........## ..%viF   cane toad (asleep).....F#.F   bullfrog (asleep)##.###%vi,29918.3 (91.0)%vi0%vi_1 _You encounter a cane toad and a bullfrog.Found a dark potion.%viW3d _There is a staircase back to the Dungeon here.%vi F  You shoot a bolt. The bolt hits the cane toad!! The cane toad convulses!  The cane toad gives a loud, deep croak!%vi΂ F.The cane toad is severely wounded.%vi F.The bullfrog croaks. You hear an angry hiss.%vi{ kThe cane toad stings you!!%viFk   wyvernF   bullfrog%vix68------====9.8 (1.5%viۍ )%vi%vi'W _You encounter a wyvern.%vi .You shoot a bolt. The bolt hits the cane toad!%vi k   wyvernF   bullfrog%vi|_6F.%vilfFk.%vigAk.%viBh8F.%vio%vit9=-----66===-21.2 (1.4%vi}{%vil~M _You kill the cane toad!%vio .You shoot a bolt. The bolt hits the bullfrog!! The bolt burns the bullfrog!%vit @)%vi Gk.%vi ....You kill the bullfrog!=7-2.6%vis %vi L _The wyvern misses you.%vi- k   wyvern (frenzied)You shoot a bolt. The bolt hits the wyvern!! The wyvern flies into a frenzy!%vi_ hThe wyvern is severely wounded.The wyvern closely misses you. The wyvern bites you.%vi h.You encounter a wolf.%vikh   wolf (wandering)k   wyvern (frenzied)%vi[V6-4.0%vi%viL _The wyvern misses you.%viQ .)%vi hYou shoot a bolt. The bolt barely misses the wyvern. The wyvern bites you.%viT ,.%vi h.You encounter a wolf.%vi{ 7h.%vi khhThe wyvern bites you! The wyvern bites you.%viJ $47%vil J------5.4%vi %vig % _The wolf howls!%viC †You shoot a bolt. The bolt hits the wyvern!! You feel better.%vi(%vi:z h.You kill the wyvern!%viO<G h  You hear a howl!%vi> h.You encounter a wolf.%vi]J h 2 wolvesThe wolf completely misses you.%viN50-----70====6.9 (1.5%viV%viX& _You hear a howl!%vio .)%vi( h.You shoot a bolt. The bolt closely misses the wolf.%viL* ;h.%viK, h  The wolf bites you but does no damage. The wolf misses you.%vi- h.You encounter a wolf.%vi6 bhh 3 wolves%vi7 ]===-8.4%vi> %viA R _The wolf closely misses you.%vi#i  You shoot a bolt. The bolt hits the wolf. The bolt freezes the wolf.%vic@h.%vie h  The wolf is moderately wounded.The wolf misses you.%vimf<h.%vig<.h%vii h.You encounter a wolf.%vi6j*h%vi-s|hh 5 wolves (1 wandering)%visu1=-9.8 (1.4%viz%vi}x _The wolf bites you but does no damage. The wolf barely misses you.%vi6g  You shoot a bolt. The bolt hits the wolf. The bolt burns the wolf.%vi6h.h. h.The wolf is heavily wounded.%vi7=h.%vi 8=h.%vio8%vi8%viR9>h.%vi:9h.%vi:@h.%viU\h%viV)31.2%viX_%vib _The wolf misses you. The wolf completely misses you.%vi=c †  You shoot a bolt. The bolt hits the wolf!!%viߦW 4%viJ-h. h.You kill the wolf! %vi .h.The wolf bites you! The wolf bites you but does no damage.  The wolf closely misses you. The wolf barely misses you.%viJ~  The wolf closely misses you. The wolf barely misses you. The wolf misses you.43--22.5 (1.3 _The wolf bites you.%vi!G%viG%viN%viRZ  The wolf misses you. The wolf bites you. The wolf completely misses you.%vi[w0-----30%vi{d%vit -Dungeon:9†--..† _The wolf closely misses you.%viR###########.#####..#####)..##..##..#.## ####..###.##.#..#.....#...####....####.####......#...÷....#######.###.#..............####.##.'##...###..............######...### #.h##..##........##.### ###h#####.#.##.....%vi;#...# #h@## ###..########### #### ####  hhh 3 %viO Q1-5.0 (2.5%vi  _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.%vil2%vi38-%vi|9%vi;^ _You are too injured to fight recklessly!%vi%vi%vi %vih ^ _You are too injured to fight recklessly!%vi4%vit _You are too injured to fight recklessly!%vi ###########.#####..# VicViper1 the Skirmisher####)..##..##..#.## ####..## Demigod#.##.#..#.....#...####....## Health: 41/86 ===========-------------##.####......#...÷....###### Magic: 13/13 ========================#.###.#..............####.# AC: 12Str: 12#.'##...###..............### EV: 16Int: 11###...### #.h##..##........# SH: 0Dex: 29#.### ###h#####.#.##..... XL: 10 Next: 72% Place: Dungeon:9%vi4 N#...# #h@## ###..###### Noise: ---------  Time: 9935.0 (0.0)##### ########h) +2 arbalest (chaos)Fire: h) +2 arbalest (chaos) hhh 3 wolves _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: h) +2 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (59% to hit)%vi J #h%viU 0#@%vi[h@Aim: a wolf (59% to hit)%vi-###########.#####..# VicViper1 the Skirmisher####)..##..##..#.## ####..## Demigod#.##.#..#.....#...####....## Health: 41/86 ===========-------------##.####......#...÷....###### Magic: 13/13 ========================#.###.#..............####.# AC: 12Str: 12#.'##...###..............### EV: 16Int: 11###...### #.h##..##........# SH: 0Dex: 29#.### ###h#####.#.##..... XL: 10 Next: 72% Place: Dungeon:9%viS;#...# #)@## ###..###### Noise: ---------  Time: 9935.0 (0.0)##### ########h) +2 arbalest (chaos)Fire: h) +2 arbalest (chaos) hhh 3 wolves _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: h) +2 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (59% to hit)%viR h  You shoot a bolt. The bolt misses the wolf.The wolf closely misses you. The wolf bites you. The wolf misses you.%viT n39-===6.4 (1.4%viY %viw\ _The wolf barely misses you. The wolf completely misses you. x2%vi,3###########.#####..# VicViper1 the Skirmisher####)..##..##..#.## ####..## Demigod#.##.#..#.....#...####....## Health: 39/86 ==========--------------##.####......#...÷....###### Magic: 13/13 ========================%vi-#.###.#..............####.# AC: 12Str: 12#.'##...###..............### EV: 16Int: 11###...### #.h##..##........# SH: 0Dex: 29#.### ###h#####.#.##..... XL: 10 Next: 72% Place: Dungeon:9#...# #h@## ###..###### Noise: ===------  Time: 9936.4 (0.0)##### ########h) +2 arbalest (chaos)Fire: h) +2 arbalest (chaos) hhh 3 wolves%vi<.LThe wolf closely misses you. The wolf bites you. The wolf misses you. _The wolf barely misses you. The wolf completely misses you. x2  Fire: h) +2 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (59% to hit)%vid@###########.#####..# VicViper1 the Skirmisher####)..##..##..#.## ####..## Demigod#.##.#..#.....#...####....## Health: 39/86 ==========--------------##.####......#...÷....###### Magic: 13/13 ========================#.###.#..............####.# AC: 12Str: 12#.'##...###..............### EV: 16Int: 11###...### #.h##..##........# SH: 0Dex: 29#.### ###h#####.#.##..... XL: 10 Next: 72% Place: Dungeon:9#...# #.@## ###..###### Noise: ===------  Time: 9936.4 (0%viwA.0)##### ########h) +2 arbalest (chaos)Fire: h) +2 arbalest (chaos) hhh 3 wolvesFire: h) +2 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (59% to hit)  You shoot a bolt. The bolt hits the wolf!!  You kill the wolf!%vijFV 2%vi*.%vi547.7 (1.3%vi%vi)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (59% to hit)  You shoot a bolt. The bolt hits the wolf!!  You kill the wolf! _The wolf closely misses you. x2%vi ###########.#####..# VicViper1 the Skirmisher####)..##..##..#.## ####..## Demigod#.##.#..#.....#...####....## Health: 39/86 ==========--------------##.####......#...÷....###### Magic: 13/13 ========================#.###.#..............####.# AC: 12%viޔ 'Str: 12#.'##...###..............### EV: 16Int: 11###...### #.h##..##........# SH: 0Dex: 29#.### ###h#####.#.##..... XL: 10 Next: 74% Place: Dungeon:9#...# #.@## ###..###### Noise: ===------  Time: 9937.7 (0.0)##### ########h) +2 arbalest (chaos)Fire: h) +2 arbalest (chaos) hh 2 wolvesYou kill the wolf! _The wolf closely misses you. x2  Fire: h) +2 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (59% to hit)%vi###########.#####..# VicViper1 the Skirmisher####)..##..##..#.## ####..## Demigod#.##.#..#.....#...####....## Health: 39/86 ==========--------------##.####......#...÷....###### Magic: 13/13 ========================#.###.#..............####.# AC: 12Str: 12#.'##...###..............### EV: 16Int: 11###...### #.h##..##........# SH: 0Dex: 29#.### ###h#####.#.##..... XL: 10 Next: 74% Place: Dungeon:9#...# #.@## ###..###### Noise: ===------  Time: 9937.7 (0.0)[%vi-34m##### ########h) +2 arbalest (chaos)Fire: h) +2 arbalest (chaos) hh 2 wolvesFire: h) +2 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (59% to hit)  You shoot a bolt. The bolt hits the wolf!  The wolf is severely wounded.%vi740=9.1 (1.4  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (59% to hit)  You shoot a bolt. The bolt hits the wolf!  The wolf is severely wounded. _The wolf bites you but does no damage. The wolf barely misses you.%viKF###########.#####..# VicViper1 the Skirmisher####)..##..##..#.## ####..## Demigod%viL#.##.#..#.....#...####....## Health: 40/86 ===========-------------##.####......#...÷....###### Magic: 13/13 ========================#.###.#..............####.# AC: 12Str: 12#.'##...###..............### EV: 16Int: 11###...### #.h##..##........# SH: 0Dex: 29#.### ###h#####.#.##..... XL: 10 Next: 74% Place: Dungeon:9#...# #.@## ###..###### Noise: ===------  Time: 9939.1 (0.0)##### ########h) +2 arbalest (chaos)Fire: h) +2 arbalest (chaos) %viMhh 2 wolvesThe wolf is severely wounded. _The wolf bites you but does no damage. The wolf barely misses you.Fire: h) +2 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (severely wounded, 59% to hit)%vi'<###########.#####..# VicViper1 the Skirmisher####)..##..##..#.## ####..## Demigod#.##.#..#.....#...####....## Health: 40/86 ===========-------------##.####......#...÷....###### Magic: 13/13 ========================#.###.#..............####.# AC: 12Str: 12#.'##...###..............### EV: 16Int: 11###...### #.h##..##........# SH: 0Dex: 29#.### ###†#####.#.##..... XL: 10 Next: 74% Place: Dungeon:9%vi~>i#...# #.@## ###..###### Noise: ===------  Time: 9939.1 (0.0)##### ########h) +2 arbalest (chaos)Fire: h) +2 arbalest (chaos) hh 2 wolvesFire: h) +2 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (severely wounded, 59% to hit)  You shoot a bolt. The bolt hits the wolf!!  You kill the wolf!%viCy   wolf%vi3h.%vih%vi.%vi.h%vi6640.5 (1.4%vir %viHW  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (severely wounded, 59% to hit)  You shoot a bolt. The bolt hits the wolf!!  You kill the wolf! _The wolf bites you but does no damage. The wolf misses you.%vi ###########.#####..# VicViper1 the Skirmisher####)..##..##..#.## ####..## Demigod#.##.#..#.....#...####....## Health: 40/86 ===========-------------##.####......#...÷....###### Magic: 13/13 ========================#.###.#..............####.# AC: 12Str: 12#.'##...###..............### EV: 16Int: 11###...### #h.##..##........# SH: 0Dex: 29%viY #.### ###h#####.#.##..... XL: 10 Next: 76% Place: Dungeon:9#...# #.@## ###..###### Noise: ===------  Time: 9940.5 (0.0)##### ########h) +2 arbalest (chaos)Fire: h) +2 arbalest (chaos) h   wolfYou kill the wolf! _The wolf bites you but does no damage. The wolf misses you.Fire: h) +2 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (59% to hit)%vi7 ###########.#####..# VicViper1 the Skirmisher####)..##..##..#.## ####..## Demigod#.##.#..#.....#...####....## Health: 40/86 ===========-------------##.####......#...÷....###### Magic: 13/13 ========================#.###.#..............####.# AC: 12Str: 12#.'##...###..............### EV: 16Int: 11###...### #h.##..##........# SH: 0Dex: 29#.### ###†#####.#.##..... XL: 10 Next: 76% Place: Dungeon:9#...# #.@## ###..###### Noise: ===------  Time: 9940.5 (0.0)%vi< 1##### ########h) +2 arbalest (chaos)Fire: h) +2 arbalest (chaos) h   wolfFire: h) +2 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (59% to hit)  You shoot a bolt. The bolt hits the wolf! Lightning courses through the wolf!  You kill the wolf!%vi R%vix2h%vi`8.h   wolf %vi5@Q181.8 (1.3%viA%viD!  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (59% to hit)  You shoot a bolt. The bolt hits the wolf! Lightning courses through the wolf!  You kill the wolf! _The wolf barely misses you.%vin############.#####..# VicViper1 the Skirmisher####)..##..##..#.## ####..## Demigod#.##.#..#.....#...####....## Health: 41/86 ===========-------------##.####......#...÷....###### Magic: 13/13 ========================#.###.#..............####.# AC: 12Str: 12#.'##...###..............### EV: 16Int: 11###...### #..##..##........# SH: 0Dex: 29#.### ###h#####.#.##..... XL: 10 Next: 78% Place: Dungeon:9#...# #.@## ###..###### Noise: ===------  Time: 9941.8 (0.0)####%vi$# ########h) +2 arbalest (chaos)Fire: h) +2 arbalest (chaos) h   wolfYou kill the wolf! _The wolf barely misses you.Fire: h) +2 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (59% to hit)%vi###########.#####..# VicViper1 the Skirmisher####)..##..##..#.## ####..## Demigod#.##.#..#.....#...####....## Health: 41/86 ===========-------------##.####......#...÷....###### Magic: 13/13 ========================#.###.#..............####.# AC: 12Str: 12#.'##...###..............### EV: 16%viInt: 11###...### #..##..##........# SH: 0Dex: 29#.### ###h#####.#.##..... XL: 10 Next: 78% Place: Dungeon:9#...# #.@## ###..###### Noise: ===------  Time: 9941.8 (0.0)##### ########h) +2 arbalest (chaos)Fire: h) +2 arbalest (chaos) h   wolfFire: h) +2 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%viaAim: a wolf (59% to hit)  You shoot a bolt. The bolt hits the wolf.  The wolf is moderately wounded.%vi%vi0-3.2 (1.4%viZ%vi<  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (59% to hit)  You shoot a bolt. The bolt hits the wolf.  The wolf is moderately wounded. _The wolf closely misses you. The wolf bites you but does no damage.%vi_ ###########.#####..# VicViper1 the Skirmisher####)..##..##..#.## ####..## Demigod#.##.#..#.....#...####....## Health: 41/86 ===========-------------##.####......#...÷....###### Magic: 13/13 ========================#.###.#..............####.# AC: 12Str: 12#.'##...###..............### EV: 16%viC Int: 11###...### #..##..##........# SH: 0Dex: 29#.### ###h#####.#.##..... XL: 10 Next: 78% Place: Dungeon:9#...# #.@## ###..###### Noise: ===------  Time: 9943.2 (0.0)##### ########h) +2 arbalest (chaos)Fire: h) +2 arbalest (chaos) h   wolfThe wolf is moderately wounded. %vi0 _The wolf closely misses you. The wolf bites you but does no damage.  Fire: h) +2 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (moderately wounded, 59% to hit)%vi ###########.#####..# VicViper1 the Skirmisher####)..##..##..#.## ####..## Demigod#.##.#..#.....#...####....## Health: 41/86 ===========-------------##.####......#...÷....###### Magic: 13/13 ========================#.###.#..............####.# AC: 12Str: 12#.'##...###..............### EV: 16Int: 11###...### #..##..##........# SH: 0Dex: 29#.### ###†#####.#.##..... XL: 10 Next: 78% Place: Dungeon:9#...# #.@## ###..###### Noise: ===------  Time: 9943.2 (0.0)##%vi!### ########h) +2 arbalest (chaos)Fire: h) +2 arbalest (chaos) h   wolfFire: h) +2 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (moderately wounded, 59% to hit)  You shoot a bolt. The bolt hits the wolf!!  You kill the wolf!%viN%viUX294.6 (1.4 _%virb%viI%vi%vi%viS3=%vi%vi%vi`,%viA,%vi%vi%viZ4=%vi%vi1,%vi%vi\95%vi%vi!%viE!%vi!%vi:#B%vi|$%vi$96%vin%%vi1&%vih&%vi&%vi(%vi(%vi(%viy)%vi)S7=%vi9*%vii+%vi+%vi,%viJ-,%viC.%vi.%viZ/K8=%vi/%vi0%vi 1%viW1%vi3,%vi3%vi4O9%vi^5%vi6%vi7%via7%viE8%vi8%vi8%vif:%vi::50%vi0;%vi2<,%vi<%vi=%vi>%viM>%vi/?%vix?S1=%vi?%viA%vi&B,%viB%vi C%viGC%viD%vi7EK2=%viG,%vimG,%viH,%viH%vi:JO3%viJ%viK%viL%vigL%viHM%viM%viM%viN%viZOS4=%viO%viQB%viUS,%viS%viT%vi/UK5=%vigU%viYn%viZ%vi:\%vi\96%vi']%vi^%vi^,%vi_%vi:`%via%vib%vinb97%vic%vid,%vi5e%vi>f%vif%vif%vihhi8=%vih%vii%vi.j%vij%vik%vil%vil%viQm%vimK9=%viEn%vio,%vi,q,%viCr,%viGs%vis:60%vit%vi=u%viu%viv%vi?w%viw%viw%viJz%vizS1=%vi${%vim|%vi|%vi}%vi}%vi7~X62=%vi~%vi%vi %vi%vie%vi%vi%vi?%vi%3%vi%viք%vi,%vi%vi҆%vi%vi%vij%vi%4%vi,%vi%vi%viSc5=6=789=%vi]B%viB%vil70=%vi%vi%vi}%viӬ%vi,%vi5%vi%vi1%vi%vic%vi~2=%vi,%vid%viк%vi<N3=%vi%viQ4%vik%vi%viX%vi%vi;5%vi%vi,%vi%vi%viL%vi!%via6=%vi]7=%vi,%vi%vi%8%viH%vi,%vi%vis%viK9=%vi%vi%vi.%vi}%vit%vi%vi%vid80=%vi%viT%vi%vi%viI%vi%viA%vi%1%vi%vi,%vi%vi%vi^%vi%vi?%vi%2%vi%vi%vi%vir%vi%vi%viJ%vi,%vit#3%vi(=%vi%vi0%vis%vi%vi%vi%viS%viv%viU4=%vig%vi:%vi}%vi%vi(%vi]%vi%vi%vi %5%vi%viB%viO,%vi%viQk _You start resting.HP restored.%vi (---%vi410072.6 (128.0)%vi-u6=---39 _%vi%vid%viI%vi%vin%vi2B%viH%vi۠9=%vi7%viQ%vi,%vi@,%vi˥%vi%viZ,%vi%vi%vi_%vi%vi%vi>%vi%vi%vi%vi%vi%viG%vi,%vi%vi%vi%viI%vi%vi-%vi%vi%viN,%vi%vi,%vi9,%vi%vi%vi`%vi%vi%vi%vi1%vi,%vic%viW%vi%vi%vi%vi%vi;%vi%vi%vin%vi%vi=%vi%vi0%vi~%vi%viF%vi%vi]%vi%viB%vi%vi%vih%vi%viV,%vip%vi%viH%vi%vi0%vi%vi%viy%vi,%vi%viK%vi%vi%vi%viI%vi%vi %vi`%vi[%vi%vi%vi>B%viB%vi,%vi%vi,%viO%vi%vi%vi%vi,%viQ%vib%vi%vi"%vi%viB%vi3%vi,%vi%viE%vi%vi %viV %vi %vi %vi %viO %vi %viS%vi%vi%vi %viI%vi%vi`%vi%vi,%vin%vix %viX!%vi!%vi"%vi{#%vi#%vi/$%vi+%%viv%%vi&%viw'%vi'%vi8(%vi@)%vi)%vi)%viE+%vi+%vi,%viB-%vi-%vi.%viy/%vi/%vi30%vi61%vi1%vi>:%viF;,%vi2<%vi<%vi"=%vi=%vi>%vi)?%vi?%viEAB%vipB%viB%viC%viC%vi7E,%vi:GB%viG%viBH,%viI%vi^I%viI%vizJ%viJ%viK%vi %vi@  %viE W_d - 2 dark potions (gained 1)%vi: ##.### ...# ##.#.###...# ...#.##...# . ...# #...## . ..# #....##..#<÷###..?..... .%vi> ..÷.......... ......#..# .#.##..@.# .####...# ##.## #....# ...##.#### ..#..# #.# ### ....### .. ....#....!%viG %viI +8.1 (1%vi|P %vi2S %vi)/##.### ...# .#.###...# .#.##...# . ..# #...## .. ..# #....##..# %vih<÷###..?..... .÷.......... .....#..# #.##...@# .####...# .## #....# #.## ###.#### P .# ### #%vi #....# %vi%vi#&9%vi9%viT/%vi0%vi1%vi7,%vi;,%vi7<%viAT`%vi9V%viV%viW%viZ,%vi\%vi^%vi_%via%viin%visX%viJ%viޑ,%vi%vis,%vi%vi,%vi%viĞ,%vi%vi%via%vi,%vi%vi%vi%vi%vi%viJW _You start waiting.%vi%vim1224.1 (25.0)%via,5.1 (26%vi%vid _You hear the loud beating of a drum.%vi֝%viС,%vi %vi%vi!%viX%vi6%vi%vi4%vi~%vit%vi=%viJ,%vi%viͺ%vi%vi,%vi%vi%viB%vi%vi%vi~%vi%vig%vi%viR%vi%vig%vif%vi%vi%vi%vi %vic%vip,%vi%vip%vi%vi6%vi%vi>%vi%vi,%vi%vi%vik%viB%vi%vi%viq%vi %vi %vi %vi%%vi%vi}%vi%vi",%viU$%vi'%vi'%viR2%vi3%vi@%vi@%viB%viE%vimF%viG%viK,%vi+M%viTB%vijV%viV%viX%viZ%viN[%vi\%vi_,%vi`%vic%vi"d%vire%vih%vi~h%viylB%vim%vi~%vi%vi,%vi6%viq%vi%vi!%vi,%vi%viǍ,%vi<%vi%vi%vi;%vi%vi%vix%vi%vi%vi%vi[,%vi%viW _You start waiting.%vi%viy-75.1 (50%vi,6.1 (51%vi%vij _You hear the thunderous beating of a drum.%vi3%vi%vi%vi,%vi%vi%vi%vi%viC%vi%vi%vi'%viQ%vi%viq%vi%vi&,%vi%vi %vih %vi$-%vi0B%vi>2%vi6B%viO9,%vi:%vi=%vi?%vi?%viB,%viD%viG%vi(H%viI%viL%viM%vidN%viQ%vi]R%viV,%vi4W%vikX%vi@e%viln%vim%vi,p%vip%viq%vit%viu%viTw%vi y%viy%viz%vi~,%vih%vi%vi!%vi%vim%viۓ%vix%vi8%vi%vi%viy%vi%vig%vi%vi'B%vi%vi,%viR%vi˿%vi%viQ,%vi%vi~%vi%vi%vi%vi %vi%viq%vi%vi%vi%vi%vi%viW _You start waiting.%vi%vi-320%vi0,7.1 (51%vi%vi*j _You hear the thunderous beating of a drum.%viM ###..#..# ### . ##.# ##.##...# .### ..#..# #....##..#.<÷###..?.....∩..÷............# ....# #%viM.##. ..####...# #........## #....##....##P##........%viF%vi@18.1 (1.0)%vii :∩%viX#9 _Found a gate leading to a gauntlet.%vijM #...##  ###..#..# ....#### . ##.# ##.##...# .%vi܆e## ..#..# #....##..#<÷###..?.....∩..÷.....@......# ......#..#.#...# #..##....# .. # ..........####...# .....P.##....#%vi^<9%vi%vi%vi4M  #...### .#..#  ###..#..# ....#### . ##.# ##.##...# .### ..#..# #....##..#<÷###∩..÷......... .%viq...#..#.#... #..........##....##....#.####...#.......###%vi%vi'30%vi%vi%vi+1.1 (2%vi%vi[. _i - a scroll of identify%vi #...### .#..# ###..#..# ....## .### ....# .#.###...# # #.##...# .# # #...## ..# # #....##..#.#<÷###.%vi ∩.÷.#....#..#.#...# ..##....##....#####...# #..# .## #....# ...P# .## #....## ..# .##.#### P..#..# ..# %vi' %vi' +2.1 (1%vi0. %vi0 %vi~b#...### .#..# ..#..# #....## .####....# #.###...# # %viJc#.##...# .# # #...## ..# # #....##..#.#.<÷###.∩.÷.##..#.#...# ##....##....#####...# #..### #....# .P### #....## ..#%vic# ##.#### P..#..# ..# %vik%vinl&3%vis:∩%vifv%vioO #...### .#..# .....#..# #....## ...####....# ..##%vi#.###...# ...# #.##...# ...# # #...## ...# # #....##..#.#.<÷###.∩.÷.###.#..#.#...# ##....##....#####...# #...### #....# ...P### #....## ...##.#### P..#..# #..# %viJ%vi&4%vi<∩%viS%vie ...### .#..# #... ..#..# #....## #... ####....# #..## #.###...# #...# #.##...# #...# %vi# #...###...# # #....##..#.#.<÷###.∩.÷.###.#..#.#...# ##....##....#####...# #...### #....##...P### #....###...## .#### P..#..# ##..# %vi%vi&5%vi:∩%viV%viU ### .#..# #... #..# #....## #... .####....# #..## ..#.###...# #...# ..#.##...# #...# ..# #...###...#.# .# #....##..#.#.<÷###.∩.÷.###.#..#.#...# ##....##....#####...###...# ## #....###...## 6%vib %viWd b### .#..# #... ## #..# #....## #... S.####....# #..## ...##.###...# #...# #.. %vi6e #.##...# #...##.. ## #...###...#.# ..# #....##..#.#....#<÷###.......#÷.###...##..#.#...# .##....##....# ## #....##...P# %vie S   water moccasin (asleep) %vin %vio &7%viu %vix _You encounter a water moccasin.There is a gate leading to a gauntlet here.%vi{ R _Beware, the minotaur awaits!%vig .You shoot a bolt. The bolt hits the water moccasin!  Lightning courses through the water moccasin!%vi} \)))))%vi]......%vi@82===8.5 (1.4%viQ%viVR _You kill the water moccasin!%vi) %vi* %vi/ %vi6 %vi; L---90%vi/+ a Gauntlet---  The world spins around you as you enter the gateway.  You enter a gauntlet!  The nature of this place prevents you from teleporting.%vi, You encounter a purple ugly thing.  Found two blackened wooden rings.  Found a gate leading back out of this place.%vi9  #...###########...###########..## #.ß.#.=#5©.#..#...#.u==©.?..#..#.##P5#3#.P##...#.#..G..#.#..## #####^#P.#5P#^#...#..#####.u#..#ß %vi&; #...#..#P^P#..#...#..##.##..#..## #©.©##P.#P#.P##...#....©....#..# #...#.#P.#.P#.#...#..##.##..#..## #####.^#P©P#..#...#..#####..#..#ß #...#...#P#...#.@.#.#.....#.#..## #.ß.#....#....#...#.........#..# #...###########...###########..##....©.............©.......#ß...........≈∩≈............≈## ################################ u   purple ugly thing %vi; 7#ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#### ### ### ### ### ### ###  Found two transporters.%vi% .41.0 (2.5%vi5 =∩%vi 6 _The purple ugly thing gurgles horribly!%vi c _There is an empty arch of ancient stone here.%vipO..≈.............≈....#.©.#.....#ß..###########...###########..##ß.#.=#5©.#..u==©.?..#..# ...##P5#3#.P##..G..#.#..## #####^#P.#5P#^####.u#..#ß #...#..#P^P#..##.### #©.©##P.#P#.P#..©..%viP ...#.#P.#.P#.# #####.^#P©P#.#####..#..#ß..#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# #...###########...###########..##©.............©.#ß ...............≈∩≈............≈## ################################ #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß ### ### ### ### ### ### ### ###%vi$YK.u%vi[B G%vi[1Found a transporter.%vi+md.G   great orb of eyes (wandering)u   purple ugly thing2.0 (1.0%vi6v;∩%vi{b _You encounter a great orb of eyes.%vi K≈ß≈≈ß≈...#...#.ß...## ..≈.............≈....#.©.#.....#ß..###########...###########..##ß.#.=#5©.#..#...#..=G©.?..#..# ...##P5#5#.P##...#u#.....#.#..## #####^#P.#.P#^####.u#..#ß #%vi1L...#..#P^P#..##.### #©.©##P.#P#.P#..©.. ...#.#P.#.P#.# #####.^#P©P#..#...#..#####..#..#ß..#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# #...###########...###########..##%viL^©.............©.#ß ...............≈∩≈............≈## ################################ 5   shadow imp (wandering) #%viL"ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß%vikZ .uYou encounter a shadow imp.%vi7].%viO`I=G%vin G  The great orb of eyes turns its gaze towards you.%vi)p&3%vi"|%vi7 _The shadow imp leaves your sight.%viCE ].≈..≈....#.©.#.....# ≈ß≈≈ß≈...#...#.ß...## ..≈.............≈....#.©.#.....#ß..###########...###########..##ß.#.=#55.#...==©.?..#..# %viDF ...##P5#.#.P##...#.#G....#.#..## #####^#P.#.P#^#...#u.#####.u#..#ß #...#..#P^P#..##.### #©.©##P.#P#.P#..©.. ...#.#P.#.P##.# #####.^#P©P#..#...#..#####..#..#ß..#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# %viF D#...###########...###########..##©.............©.#ß ...............≈∩≈............≈## 5   shadow imp (wandering) ################################%via .uYou encounter a shadow imp.%vik .G©5%viDu 9§%vi v &4%vi @ _Found a transporter.%vi;..≈.............≈....#.©.#.....# VicViper1 the Skirmisher .≈ß≈...........≈ß≈...#...#.ß...## Demigod ..≈.............≈....#.©.#.....#ß Health: 86/86 ======================== #...###########...###########..## Magic: 13/13 ======================== #.ß.#.=#5©.#..#...#..==©.?..#..# AC: 12Str: 12 #...##P5#5#.P##...#.#.....#.#..## EV: 16Int: 11 #####^#P.#.P#^#...#.G[%vi†m#####.u#..#ß SH: 0Dex: 29 #...#..#P^P#..#...#u.##.##..#..## XL: 10 Next: 82% Place: a Gauntlet #©.©##P.#P#.P##.@.#....©....#..# Noise: ---------  Time: 10344.0 (0.0) #...#.#P.#.P#.#...#..##.##..#..## h) +2 arbalest (chaos) #####.^#P©P#..#...#..#####..#..#ß Fire: h) +2 arbalest (chaos) #...#...#P#...#.∩.#.#.....#.#..## #.ß.#....#....#...#.........#..# #...###########...###########..## [4%vi׋0mG   great orb of eyes .........©.............©.......#ß u   purple ugly thing ...............≈∩§............≈## 5   shadow imp (wandering) ################################The great orb of eyes turns its gaze towards you. _The shadow imp leaves your sight.  You encounter a shadow imp. _Found a transporter.  Press: ? - help, v - describe, . - travelThe floor.%viq +@.%vi6H _.#A translucent stone wall.%vi`Y#.The floor.%viJQ%vi7Ru. _The shadow imp leaves your sight.  You encounter a shadow imp. _Found a transporter.  Press: ? - help, v - describe, . - travel%viRaHere: a purple ugly thing (fire blocked by a translucent stone wall)%vi|r .uThe floor.%vi6..%vi. S.#A stone wall.%vi S#.The floor.%vi:,=., g - get itemItem here: a blackened wooden ring.  The floor.%viU A blackened wooden ring. A ring charged with arcane forces of unknown provenance, to be worn as jewelleryon a finger. %vi~V Stash search prefixes: {jewellery} Menu/colouring prefixes: unidentified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (g)o to location.%vii..≈.............≈....#.©.#.....# VicViper1 the Skirmisher .≈ß≈...........≈ß≈...#...#.ß...## Demigod ..≈.............≈....#.©.#.....#ß Health: 86/86 ======================== #...###########...###########..## Magic: 13/13 ======================== %vi|#.ß.#.=#5©.#..#...#..==©.?..#..# AC: 12Str: 12 #...##P5#5#.P##...#.#.....#.#..## EV: 16Int: 11 #####^#P.#.P#^#...#.G#####.u#..#ß SH: 0Dex: 29 #...#..#P^P#..#...#u.##.##..#..## XL: 10 Next: 82% Place: a Gauntlet #©.©##P.#P#.P##.@.#....©....#..# Noise: ---------  Time: 10344.0 (0.0) %vi#...#.#P.#.P#.#...#..##.##..#..## h) +2 arbalest (chaos) #####.^#P©P#..#...#..#####..#..#ß Fire: h) +2 arbalest (chaos) #...#...#P#...#.∩.#.#.....#.#..## #.ß.#....#....#...#.........#..# #...###########...###########..## G   great orb of eyes %vi.........©.............©.......#ß u   purple ugly thing ...............≈∩§............≈## 5   shadow imp (wandering) ################################ _The shadow imp leaves your sight.  You encounter a shadow imp. _Found a transporter.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a blackened wooden ring.  The floor.%vi1=?==%vi8+..≈.............≈....#.©.#.....# VicViper1 the Skirmisher %vi,.≈ß≈...........≈ß≈...#...#.ß...## Demigod ..≈.............≈....#.©.#.....#ß Health: 86/86 ======================== #...###########...###########..## Magic: 13/13 ======================== #.ß.#.=#5©.#..#...#..==©.?..#..# AC: 12Str: 12 #...##P5#5#.P##...#.#.....#.#..## EV: 16Int: 11 #####^#P.#.P#^#...#.G#####.u#..#ß SH: 0Dex: 29 #...#..#P^[34%vi.mP#..#...#u.##.##..#..## XL: 10 Next: 82% Place: a Gauntlet #©.©##P.#P#.P##.@.#....©....#..# Noise: ---------  Time: 10344.0 (0.0) #...#.#P.#.P#.#...#..##.##..#..## h) +2 arbalest (chaos) #####.^#P©P#..#...#..#####..#..#ß Fire: h) +2 arbalest (chaos) #...#...#P#...#.∩.#.#.....#.#..## #.ß.#....#....#...#.........#..# #...###########...###########..## G   great orb of eyes .........©[3%vi;/7m.............©.......#ß u   purple ugly thing ...............≈∩§............≈## 5   shadow imp (wandering) ################################ _The shadow imp leaves your sight.  You encounter a shadow imp. _Found a transporter.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a blackened wooden ring.  The floor.%vi;%vi'?. _%vi≈ß≈≈ß≈...#...#.ß...## ..≈..≈....#.©.#.....#ß #...###########...###########..##%viDß.#.=#5©.#..#...#..==©.?..#..# ..##P5#5#.P##.....#.#..## #####^#P.#.P#^G#####.u#..#ß #...#..#P^P#..#...#u.##.##..#..## #©.©##P.#P#.P##...#....©.. ...#.#P.#.P#.##.### #####.^#P©P#.##ß #...#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..#..###########...###########..## .........©.............%vi+©.......#ß......≈∩§......≈## ################################ ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#%viRG.u%vi~G.5%viU.G%vin9§%viy25.0 (1 _%vi:%vi,%vib.≈..≈....#.©.#.....#ß #...###########...###########..##ß.#.=#5©.#..#...#..==©.?..#..# ..##P5#.#.P##.....#.#..## #####^#P.#5P#^.#####.u#..#ß #...#..#P^P#..#...#G.##.##..#..## #©.©##P.#P#.P##...#u...©.. ...#.#P.#.P#.#...#..##.### #####.^#P©P#.#ß #...#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# ..###########%vic[m...###########..## .........©.............©.......#ß......§∩§......≈## ################################ ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß### ### ### ### ### ### ### ##%virWu.u .GYou encounter a brown ugly thing.Something hits the withered plant. The withered plant begins to crumble.%vi§§§§≈§#u 2 ugly things (1 wandering)%vi&6%vi%vit7 _The withered plant begins to die.%vi#...###########...###########..##ß.#.=#5©.#..#...#..=u©.?..#..# ..##P5#.#.P##.....#.#..## #####^#P.#5P#^.#####.u#..#ß #...#..#P^P#..#.##..#..## #©.©##P.#P#.P##...#G...©..%vil ...#.#P.#.P#.#...#u.##.### #####.^#P©P#...###ß #...#...#P#.#.....#.#..##ß.#....#....#...#.........#..# ..###########...###########..## .........©....§§§......©.......#ß.....§≈§§......≈## ################################ ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# ## ### ### ### ### ### ### ## %viQ=u%viJG.u%viN.G%vi$t§##u%vi&7%vi%vi=5 _The brown ugly thing gurgles horribly!%viSc _There is an empty arch of ancient stone here.%vi-D..≈.............≈....#.©.#.....#ß..###########.§§###########..##ß.#.=#5©.#...==©.?..#..# ...##P5#.#.P##u....#.#..## #####^#P.#5P#^####.u#..#ß #%viE?...#..#P^P#..##.### #©.©##P.#P#.P##...#....©.. ...#.#P.#.P#G.##.# #####.^#P©P#u.#####..#..#ß..#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# #...###########...###########..##©......©.#ß ..............§§§§............≈## ################################ #%vi F'ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß ### ### ### ### ### ### ### ###%vi^.u55%viHg..§§.§∩###55 2 shadow imps (wandering)8 _%vi%vi ≈ß≈≈ß≈...#...#.ß...## ..≈.............≈....#.©.#.....#ß..###########...###########..##%vi ß.#.=#5©.#5.#§..#..==©.?..#..# ...##P5#.#.P##.....#.#..## #####^#P.#.P#^u#####.u#..#ß #...#..#P5P#..##.### #©.©##P.#P#.P##...#....©.. ...#.#P.#.P#G.##.# #####.^#P©P#..#...#u.#####..#..#ß..#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# #...###########...###########..##©....§§§[%vil 8m......©.#ß .............§.§∩§............≈## ################################   shadow imp #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß%vi6 K.u%vi @.5%vi+ 05%vi .^.....≈5 2 shadow imps (wandering)%vi &9%vi( %vi&/ %vi+w .≈..≈....#.©.#.....# ≈ß≈≈ß≈...#...#.ß...## ..≈.............≈....#.©.#.....#ß..###########...###########..##ß.#.=#5©.#.5.==©.?..#..# ...##P5#.#.P##.....#.#..## #####^#P.#5P#^#...#..#####.u#..#ß #...#..#P^P#..#...#u.##.### #©.©##P.#P#.P##.@.#....©.. ...#.#P.#.P#G.##.# #####.^#P©P#..#...#[40%vi\x mu.#####..#..#ß..#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# #...###########...###########..##©.............©.#ß uu ...............≈∩§............≈## ################################%vi K .  The shadow imp shouts!%vi G.u%viE .%vi @.5%vi 5≈5   shadow imp50%vi ∩ _The withered plant crumbles away.%vi/#...###########...###########..## ..≈.............≈....#.©.#.....# ≈ß≈...........≈ß≈...#...#.ß...## ..≈.............≈....#.©.#.....#ß..###########...###########..##ß.#.=#5©.#5.%vi0.==©.?..#..# ...##P5#.#.P##.....#.#..## #####^#P.#.5#^####.u#..#ß #...#..#P^P#..#.@.#..##.### #©.©##P.#P#.P##...#u...©.. ...#.#P.#.P#G.##.# #####.^#P©P#..#...#u.#####..#..#ß..#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# #...###########...###########..##©.............©.#ß 55 2 shadow imps (1%vi1} wandering) ...............≈∩≈............≈##%visY5u.G..5.51%vi|e∩ _Found a transporter.%vi2ß.#.........#...#..+.©.+..#..#ß #...###########...###########..## ..≈.%vi.≈....#.©.#.....# ≈ß≈≈ß≈...#...#.ß...## ..≈.............≈....#.©.#.....#ß..###########...###########..##ß.#.=#5©.#...==©.?..#..# ...##P5#.#5P##.....#.#..## #%vi####^#P.#..#^#.@.#..#####.u#..#ß #...#..#P^P#5.#...#u.##.### #©.©##P.#P#.P##...#G...©.. ...#.#P.#.P#..##.# #####.^#P©P#..#...#u.#####..#..#ß..#...#P#...#.∩.#.#.....#.#..##%viß.#....#....#...#.........#..# #...###########...###########..##©.............©.#ß%viFu.u..G.%vi(85.%vi5   shadow imp%vi&2%vi%viN   The shadow imp shouts, "Go and return not, thou fobbing miscreant _flim-flammer!"%vi ..#...###^+...+^.#..##ß.#.........#...#..+.©.+..#..#ß #...###########...###########..## ..≈..≈....#.©.#.....# ≈ß≈≈ß≈...#...#.ß...## ..≈.............≈....#.©.#.....#ß..###########...###########..##ß.#.=#5©.#...==©.?..#..# ...##P5#.#.P##.@.#.#.....#.#..## #####^#P.#5.#5#...#u.#####.u#..#ß #...#..#P^P#..#...#G.##.### #©.©##P.#P#[%viDm.P##...#....©..#...#.#P.#.P#u.##.# #####.^#P©P#..#...#..#####..#..#ß..#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# #...###########...###########..##u.u.G.%viG%vi*&3%vi*%vi4 _The shadow imp hits something.%vim^)####....#.%vit++#+#+#++#..# ..#...###^+...+^.#..##ß.#.........#...#..+.©.+..#..#ß #...###########...###########..## ..≈..≈....#.©.#.....# ≈ß≈≈ß≈...#...#.ß...## ..≈.............≈....#.©.#.....#ß..###########...###########..##ß.#.=#5©.#..#.@.#..==©.?..#..# ...##P5#.#.P##...#u#.....#.#..## #####^#P.#5.#5#...#G%vi5v.#####.u#..#ß #...#..#P^P#..#...#..##.#### #©.©##P.#P#.P##...#u...©..#...#.#P.#.P##.# #####.^#P©P#..#...#..#####..#..#ß..#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..#u.u.%viOy8G.%vi><4%viS%vi= _The shadow imp hits the withered plant.%vi ...#.#.©#..#..+...+..#..## #####....#.++#+#+#++#..# ..#...###^+...+^.#..##ß.#.........#...#..+.©.+..#..#ß #...###########...###########..## ..≈..≈....#.©.#.....# ≈ß≈≈ß≈...#...#.ß...## ..≈.............≈....#.©.#.....#ß..###########.@.###########..##ß.#.=#5©.#..#...#u.==©.?..#..# ...##P5#.#.P##...#G#.....#.#..## #####^[3%viy P4m#P.#.3#5#...#..#####.u#..#ß #...#..#P5P#..#...#u.##.#### #©.©##P.#P#.P#..©.. ...#.#P.#.P##.# #####.^#P©P#..#...#..#####..#..#ß 3   soul eater (wandering)..#...#P#...#.∩.#.#.....#.#..## 55 2 shadow imps (1 wandering)%viK u.  You encounter a soul eater.%vi I.3%vi 3^%vi 5Found a large runed translucent door and a runed translucent door.  The shadow imp hits the withered plant.%vi6 5You encounter a shadow imp.%vi &5%vix, %viT5 7 _The shadow imp leaves your sight.%vi~####....#...++#+#+#++#..# ...#...###.^+...+^.#..##ß.#.......+.©.+..#..#ß..###########...###########..## ..≈.............≈....#.©.#.....# ≈ß≈≈ß≈...#...#.ß...## ..≈..≈....#.©.#.....#ß #...###########...###########..##ß.#.=#5©.#..#.@.#u.==©.?..#..# %vi..##P5#.#.P##...#G#.....#.#..## #####^#P5#5.#5#...#u.#####.u#..#ß #...#..#P^P#3.#...#..##.##..#..## #©.©##P.#P#.P#..©..#...#.#P.#.P#.##.### #####.^#P©P#.##ß #...#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# 5   shadow imp%viA.3%vi%vi&6%vi%vi= _The shadow imp hits the withered plant.%vi...#...###.^+...+^.#..##ß.#.......+.©.+..#..#ß..###########...###########..## ..≈.............≈....#.©.#.....# ≈ß≈≈ß≈...#...#.ß...## ..≈..≈....#.©.#.....#ß #...###########...###########..##ß.#.=#5©.#..#...#u.==©.?..#..# %vie..##P5#.#.P##.@.#G#.....#.#..## #####^#P5#5.#5#...#u.#####.u#..#ß #...#..#P^P#.3#...#..##.##..#..## #©.©##P.#P#.P#..©..#...#.#P.#.P#.##.#### #####.^#P©P#.##ß #...#...#P#...#.∩.#.#.....#.#..## uuß.#....#....#...#.........#..# ..###########...###########..##%vi+ Q35%vi-1%viI2&7%viUR%viT%viß.#.......+.©.+..#..#ß..###########...###########..## ..≈.............≈....#.©.#.....# ≈ß≈≈ß≈...#...#.ß...## ..≈..≈....#.©.#.....#ß #...###########...###########..##ß.#.=#5©.#..#...#u.==©.?..#..# ..##P5#.#.5##...#G#.....#.#..## #####^#P5#5.#3#.@.#u.#####.u#..#ß #...#..#P^P#.5#...#..##.##..#..## #©.©##P.#P#.P#..[%vi.40m©.. ...#.#P.#.P#.##.#### #####.^#P©P#.##ß #...#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# ..###########...###########..## .........©.............©.......#ß 55 2 shadow imps (1 wandering)%vi<75.%vi%vi&8%vi%vi _The shadow imp shouts, "Scamper home, thou pottle-deep fob-snatching barnacle!"%vi_k ..###########...###########..## ..≈.............≈....#.©.#.....# ≈ß≈≈ß≈...#...#.ß...## ..≈..≈....#.©.#.....#ß #...###########...###########..##ß.#.=#5©.#.5#...#u.==©.?..#..# ..##P5#.#..##...#G#.....#.#..## #####^#P5#..#3#...#u.#####.u#..#ß #...#..#P^P#.5#.@.#..##.##..#..## #©.©##P.#P#.P#..©.. ...#.#P.#.P#.[22%vil G##.### #####.^#P©P#.##ß #...#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# ..###########...###########..## .........©.............©.......#ß......≈∩≈......≈##%viq G.u%viv 753%viw %viNx 05%viy Q.G%vi u5 3 shadow imps (2 wandering)%vi &9%viX %vi %vii ..≈.............≈....#.©.#.....# ≈ß≈...........≈ß≈...#...#.ß...## ..≈.............≈....#.©.#.....#ß #...###########...###########..##ß.#.=#5©.#.5#...#u.==©.?..#..# ..##P5#.#..##...#.#.....#.#..## #####^#P5#5.#5#...#G.#####.u#..#ß #...#..#P^P#.3#...#u.##.##..#..## #%vi| 3©.©##P.#P#.P##.@.#....©.. ...#.#P.#.P#.##.### #####.^#P©P#.##ß #...#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..#..###########...###########..## .........©.............©.......#ß......≈∩≈......≈## ################################ %vi G.u%viq E.u%vi N.G%vi .%vi. G.u%vi .%viG 55   shadow imp%vi '60%vi %vi@ 4 _The soul eater hits something!%virQ≈ß≈≈ß≈...#...#.ß...## ..≈.%vis.≈....#.©.#.....#ß #...###########...###########..##ß.#.=#5©.#5.#...#..==©.?..#..# ..##P5#.#..##.....#.#..## #####^#P5#..#5#...#u.#####.u#..#ß #...#..#P5P#.3#...#G.##.##..#..## #©.©##P.#.#.P##...#u...©.. %viv...#.#P.#.P#.#.@.#..##.### #####.^#P©P#.##ß #...#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..#..###########...###########..## .........©.............©.......#ß......≈∩≈......≈## ################################ ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# 5 2 shadow imps (1 wandering)%vi!}G.u%viN.G%viˁ05%viY^5 3 shadow imps (2 wandering)%vi8&1%viR%vi= _The soul eater hits the withered plant!%vi6.≈..≈....#.©.#.....#ß #...###########...###########..##ß.#.=#5©.#5.#...#..==©.?..#..# ..##P5#.#..##.....#.#..## #%vi8####^#P5#5.#5#...#u.#####.u#..#ß #...#..#P^P#.3#...#..##.##..#..## #©.©##P.#.#.P##...#G...©.. ...#.#P.#.P#.#...#u.##.### #####.^#P©P#...###ß #...#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# ..###########...###########..## .........©.............©.......#ß......≈∩≈......≈## ######################[3%vi89;49m########## ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# ## ### ### ### ### ### ### ## 2 shadow imps (1%vi@G.u%vi@E.u%viC05%viCQ.G%viEG.5%viN ^5The soul eater hits the withered plant.%vi^.5 3 shadow imps (2 wandering)%viT`&2%vi o%vit _The shadow imp shouts, "Quit, thou feeble spur-galled malt-worm!"%viD..≈.............≈....#.©.#.....#ß VicViper1 the Skirmisher #...###########...###########..## Demigod #.ß.#.=#5©.#..#...#..==©.?..#..# Health: 86/86 ======================== #...##P5#.#.5##...#.#.....#.#..## Magic: 13/13 ======================== #####^#P5#..#^#...#..#####.u#..#ß AC: 12%virEStr: 12 #...#..#P5P#53#...#u.##.##..#..## EV: 16Int: 11 #©.©##P.#.#.P##...#....©....#..# SH: 0Dex: 29 #...#.#P.#.P#.#...#G.##.##..#..## XL: 10 Next: 82% Place: a Gauntlet #####.^#P©P#..#.@.#u.#####..#..#ß Noise: ---------  Time: 10362.0 (0.0) #...#...#P#...#.∩.#.#.....#.#..## h) +2 arbalest (chaos) #.ß.#....#....#...#.........#..# Fire: h) +2 arbalest (chaos) %viE #...###########...###########..## .........©.............©.......#ß ...............≈∩≈............≈## G   great orb of eyes ################################ uu 2 ugly things #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#3   soul eater %viF### ### ### ### ### ### ### ###555 3 shadow imps (2 wandering) _The soul eater hits something! _The soul eater hits the withered plant!  The soul eater hits the withered plant. _The shadow imp shouts, "Quit, thou feeble spur-galled malt-worm!"Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight line%vil+@.%viaz 5*#%vi  .#uThe soul eater hits the withered plant!  The soul eater hits the withered plant. _The shadow imp shouts, "Quit, thou feeble spur-galled malt-worm!"Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (fire blocked by a translucent stone wall, 72% to hit)%vi..≈.............≈....#.©.#.....#ß VicViper1 the Skirmisher #...###########...###########..## Demigod #.ß.#.=#5©.#..#...#..==©.?..#..# Health: 86/86 ======================== #...##P5#.#.5##...#.#.....#.#..## Magic: 13/13 ======================== #####^#P5#..#^#...#..#####.u#..#ß AC: 12Str: 12 #...#..#P5P#53#...#u.##.##..#..## EV: 16Int: 11 #©.©##P.#.#.P##...#....½%vi....#..# SH: 0Dex: 29 #...#.#P.#.P#.#...#G.##.##..#..## XL: 10 Next: 82% Place: a Gauntlet #####.^#P©P#..#.@.#u.#####..#..#ß Noise: ---------  Time: 10362.0 (0.0) #...#...#P#...#.∩.#.#.....#.#..## h) +2 arbalest (chaos) #.ß.#....#....#...#.........#..# Fire: h) +2 arbalest (chaos) #...###########...###########..## .........©.............©.......#ß ...............≈∩≈............≈## G   great orb of eyes [%viW34m################################ uu 2 ugly things #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#3   soul eater ### ### ### ### ### ### ### ###555 3 shadow imps (2 wandering)The soul eater hits the withered plant. _The shadow imp shouts, "Quit, thou feeble spur-galled malt-worm!"Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (fire blocked by a translucent stone wall, 72% to hit)There's something in the way.%vi%%viȼ. _%viW..≈.............≈....#.©.#.....#ß VicViper1 the Skirmisher #...###########...###########..## Demigod #.ß.#.=#5©.#..#...#..==©.?..#..# Health: 86/86 ======================== #...##P5#.#.5##...#.#.....#.#..## Magic: 13/13 ======================== #####^#P5#..#^#...#..#####.u#..#ß AC: 12Str: 12 #...#..#P5P#53#...#u.##.##..#..## EV: 16Int: 11 #©.©##P.#.#.P##...#....½%vi....#..# SH: 0Dex: 29 #...#.#P.#.P#.#...#G.##.##..#..## XL: 10 Next: 82% Place: a Gauntlet #####.^#P©P#..#.@.#u.#####..#..#ß Noise: ---------  Time: 10362.0 (0.0) #...#...#P#...#.∩.#.#.....#.#..## h) +2 arbalest (chaos) #.ß.#....#....#...#.........#..# Fire: h) +2 arbalest (chaos) #...###########...###########..## .........©.............©.......#ß ...............≈∩≈............≈## G   great orb of eyes #########%vi####################### uu 2 ugly things #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#3   soul eater ### ### ### ### ### ### ### ###555 3 shadow imps (2 wandering)Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (fire blocked by a translucent stone wall, 72% to hit)_There's something in the way.  Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight line%vi3+@.%vi=)5*#%viRm& .#u  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (fire blocked by a translucent stone wall, 72% to hit)_There's something in the way.  Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (fire blocked by a translucent stone wall, 72% to hit)%vi;..≈.............≈....#.©.#.....#ß VicViper1 the Skirmisher #...###########...###########..## Demigod #.ß.#.=#5©.#..#...#..==©.?..#..# Health: 86/86 ======================== %vi#...##P5#.#.5##...#.#.....#.#..## Magic: 13/13 ======================== #####^#P5#..#^#...#..#####.u#..#ß AC: 12Str: 12 #...#..#P5P#53#...#u.##.##..#..## EV: 16Int: 11 #©.©##P.#.#.P##...#....©....#..# SH: 0Dex: 29 #...#.#P.#.P#.#...#G.##.##..#..## XL: 10 Next: 82% Place: a Gauntlet #####.^#P©P#..#.@.#u.#####..#..#ß Nois%vie: ---------  Time: 10362.0 (0.0) #...#...#P#...#.∩.#.#.....#.#..## h) +2 arbalest (chaos) #.ß.#....#....#...#.........#..# Fire: h) +2 arbalest (chaos) #...###########...###########..## .........©.............©.......#ß ...............≈∩≈............≈## G   great orb of eyes ################################ uu 2 ugly things #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#3   soul eater ### ### ###[39%vi;49m ### ### ### ### ###555 3 shadow imps (2 wandering)Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (fire blocked by a translucent stone wall, 72% to hit)_There's something in the way.  Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (fire blocked by a translucent stone wall, 72% to hit)%vi%%vi. _%viD..≈.............≈....#.©.#.....#ß VicViper1 the Skirmisher #...###########...###########..## Demigod #.ß.#.=#5©.#..#...#..==©.?..#..# Health: 86/86 ======================== #...##P5#.#.5##...#.#.....#.#..## Magic: 13/13 ======================== #####^#P5#..#^#...#..#####.u#..#ß AC: 12Str: 12 #...#..#P5P#53#...#u.##.##..#..## EV: 16Int: 11 #©.©##P.#.#.P##...#....%viWF....#..# SH: 0Dex: 29 #...#.#P.#.P#.#...#G.##.##..#..## XL: 10 Next: 82% Place: a Gauntlet #####.^#P©P#..#.@.#u.#####..#..#ß Noise: ---------  Time: 10362.0 (0.0) #...#...#P#...#.∩.#.#.....#.#..## h) +2 arbalest (chaos) #.ß.#....#....#...#.........#..# Fire: h) +2 arbalest (chaos) #...###########...###########..## .........©.............©.......#ß ...............≈∩≈............≈## G   great orb of eyes #########%viG####################### uu 2 ugly things #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#3   soul eater ### ### ### ### ### ### ### ###555 3 shadow imps (2 wandering) _There's something in the way.  Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight line _Aim: a purple ugly thing (fire blocked by a translucent stone wall, 72% to hit)Press: ? - help, v - describe, . - travelThe floor.%vi+@.%viȅ _.#A translucent stone wall.%vi  #u  Fire: h) +2 arbalest (chaos)Shift-Dir - straight line _Aim: a purple ugly thing (fire blocked by a translucent stone wall, 72% to hit)Press: ? - help, v - describe, . - travelHere: a purple ugly thing (fire blocked by a translucent stone wall)  The floor.%vi! A purple ugly thing. An ugly thing. According to legend, it is the otherworldly spawn of a wizard's breeding experiment. Yuck. Max HP: ~66 Will: ++ AC: + EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Animal Speed: 100% (travel: 111%) (normally travels faster than you) You have about 72% to hit with your +2 arbalest of chaos. %vi#wIt has about 57% to hit you. Attack Max Damage After Damaging Hits Kick 17 Drain magic It is vulnerable to silver and hated by Zin. Despite its appearance, it can open doors. [!]: Description|Quote%viU ..≈.............≈....#.©.#.....#ß VicViper1 the Skirmisher #...###########...###########..## Demigod #.ß.#.=#5©.#..#...#..==©.?..#..# Health: 86/86 ======================== #...##P5#.#.5##...#.#.....#.#..## Magic: 13/13 ======================== #####^#P5#..#^#...#..#####.u#..#ß AC: 12Str: 12 %viB #...#..#P5P#53#...#u.##.##..#..## EV: 16Int: 11 #©.©##P.#.#.P##...#....©....#..# SH: 0Dex: 29 #...#.#P.#.P#.#...#G.##.##..#..## XL: 10 Next: 82% Place: a Gauntlet #####.^#P©P#..#.@.#u.#####..#..#ß Noise: ---------  Time: 10362.0 (0.0) %vi J#...#...#P#...#.∩.#.#.....#.#..## h) +2 arbalest (chaos) #.ß.#....#....#...#.........#..# Fire: h) +2 arbalest (chaos) #...###########...###########..## .........©.............©.......#ß ...............≈∩≈............≈## G   great orb of eyes %viO################################ uu 2 ugly things #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#3   soul eater %viR### ### ### ### ### ### ### ###555 3 shadow imps (2 wandering)Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight line _Aim: a purple ugly thing (fire blocked by a translucent stone wall, 72% to hit)%viPress: ? - help, v - describe, . - travelHere: a purple ugly thing (fire blocked by a translucent stone wall)  The floor.%vit u.The floor.%vi:T;..≈.............≈....#.©.#.....#ß VicViper1 the Skirmisher #...###########...###########..## Demigod #.ß.#.=#5©.#..#...#..==©.?..#..# Health: 86/86 ======================== %visU#...##P5#.#.5##...#.#.....#.#..## Magic: 13/13 ======================== #####^#P5#..#^#...#..#####.u#..#ß AC: 12Str: 12 #...#..#P5P#53#...#u.##.##..#..## EV: 16Int: 11 #©.©##P.#.#.P##...#....©....#..# SH: 0Dex: 29 #...#.#P.#.P#.#...#G.##.##..#..## XL: 10 Next: 82% Place: a Gauntlet #####.^#P©P#..#.@.#u.#####..#..#ß Nois%viVe: ---------  Time: 10362.0 (0.0) #...#...#P#...#.∩.#.#.....#.#..## h) +2 arbalest (chaos) #.ß.#....#....#...#.........#..# Fire: h) +2 arbalest (chaos) #...###########...###########..## .........©.............©.......#ß ...............≈∩≈............≈## G   great orb of eyes %vifWl################################ uu 2 ugly things #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#3   soul eater ### ### ### ### ### ### ### ###555 3 shadow imps (2 wandering)Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight line _Aim: a purple ugly thing (fire blocked by a translucent stone wall, 72% to hit)Press: ? - help, v - describe, . - travel%viW The floor.%vi>k4%vil. _%vi8q#...###########...###########..##ß.#.=#5©.#..#...#..==©.?..#..# ..##P5#.#.5##.....#.#..## #####^#P5#..#^.#####.u#..#ß #...#..#P5P#53#...#u.##.##..#..## #©.©##P.#.#.P##...#....©.. ...#.#P.#.P#.#...#G.##.### #%vis9####.^#P©P#.u.###ß #...#...#P#..#.....#.#..##ß.#....#....#...#.........#..# ..###########...###########..## .........©.............©.......#ß......≈∩≈......≈## ################################ ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# ## ### ### ### ### ### ### ## 55 2 shadow imps (%viJG.u%viKE.u%viLN.G%vi?N2^%vi!S .5The shadow imp shouts, "Remove thy stench, thou twisted wibble-sucking  dewberry!"  The soul eater hits the withered plant!!%via55   shadow imp%vib+3.0 (1%viAn;∩%vir1 _Something hits the withered plant.%viuc _There is an empty arch of ancient stone here.%vit8ß.#.=#5©.#..#...#..==©.?..#..# ..##P5#.#..##.....#.#..## #####^#P5#5.#5.#####.u#..#ß #...#..#P^P#53#.##..#..## #%vi9-©.©##P.#.#.P##...#u...©.. ...#.#P.#.P#.#...#..##.### #####.^#P©P#.G.###ß #...#...#P#...#.∩.#u#.....#.#..##ß.#....#..........#..# ..###########...###########..## .........©.............©.......#ß......≈∩≈......≈## ##############################%vi:##ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# ## ### ### ### ### ### ### ##5 2 shadow imps%viH.%viKE.u%viLE.u%viOK.3%viQQ.G%viQ@.5%viR-5%viSQ^5%viSg.5 3 shadow imps (1 wandering)%vih&4%viy;∩%viW _The withered plant crumbles away.%vi^..###########...###########..##ß.#.=#5©.#...==©.?..#..# ...##P5#.#..##.....#.#..## #####^#P5#..#^####.u#..#ß #...#..#P5P#55##.### #©.©##P.#.#.3##...#....©.. ...#.#P.#.P#u.##.# #####.^#P©P#..#...#..#####..#..#ß..#...#P#G#.....#.#..##%viß.#....#....#...#u........#..# #...###########...###########..##©.............©.#ß ...............≈∩≈............≈## ################################ #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß ### ### ### ### ### ### ### ###5 2%viG.u%viG.3%vi*2^%viI.5%vi*5%vig5.5%vi &5%vie%viY _The shadow imp shouts, "Quit, thou plume-plucked sheep-biting Cock-Lorel!"%vi'c _There is an empty arch of ancient stone here.%vizW..≈.............≈....#.©.#.....#ß..###########...###########..##ß.#.=#5©.#...==©.?..#..# ...##P5#.#..##.....#.#..## #####^#P5#5.#^####.u#..#ß #...#..#P^P#.5##.### #%vi Y©.©##P.#.#.5#..©.. ...#.#P.#.P#3#...#..##.# #####.^#P©P#u.#####..#..#ß..#...#P#...#.∩.#G#.....#.#..##ß.#....#....#...#u........#..# #...###########...###########..##©.............©.#ß ...............≈∩≈............≈## ################################ uuß# #ß# #ß# #ß# #ß# #ß# #ß# #ß ### ### ### ### ###[37%viYym ### ### ###%vicF.3%vi+e05%vifD.5%vifuy.5 3 shadow imps%viv-6 _%vi#%vi%vi≈ß≈≈ß≈...#...#.ß...## ..≈............§§....#.©.#.....#ß..###########...###########..##ß.#.=#5©.#...==©.?..#..# ...##P5#.#..##.....#.#..## #####^#P5#.5#^####.u#..#ß #%viM...#..#P^P#.5##.### #©.©##P.#.#..#..©.. ...#.#P.#.P#5#.@.#..##.# #####.^#P©P#.3#...#u.#####..#..#ß..#...#P#...#.∩.#G#.....#.#..##ß.#....#....#...#u........#..# #...###########...###########..##©.............©.#ß ...............≈∩≈............≈## ################################ #ß# #ß# #ß# #ß# #ß#[4%viw0m #ß# #ß# #ß%vi?5u.%vi^G.5%vi735%vi%vi%:G.%viO&.%vi=&7%vi%vi%viܤ y.≈..≈....#.©.#.....# ≈ß≈≈ß≈§..#...#.ß...## ..≈.............§....#.©.#.....#ß..###########...###########..##ß.#.=#5©.#...==©.?..#..# ...##P5#.#..##.....#.#..## #####^#P5#..#^%vif ####.u#..#ß #...#..#P^P#55##.### #©.©##P.#.#..##.@.#....©.. ...#.#P.#.P#3#...#u.##.# #####.^#P©P#.5#...#G.#####..#..#ß..#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#u........#..# #...###########...###########..##©.............©.#ß ...............≈∩≈............≈## ################################%vi 5u.%vi 6u.%vi6 8G.%vi 75.%vi 8§%vi &8%vi} %vi] %vi #...###########...###########..## ..≈.............§©.#.....# ≈ß≈...........≈ß§§..#...#.ß...## ..≈.............§....#.©.#.....#ß%vi..###########...###########..##ß.#.=#5©.#...==©.?..#..# ...##P5#.#..##.....#.#..## #####^#P5#..#####.u#..#ß #...#..#P^P#.5#.@.#..##.### #©.©##P.#.#..##...#u...©.. ...#.#P.#.P#3#...#G.##.# #####.^#P©P#.5#...#..#####..#..#ß..#...#P#...#.∩.#u#.....#.#..##ß.#....#....#...#.........#..# #...###########[39%vi0:;49m...###########..##©.............©.#ß ...............≈∩≈............≈##%vi5u.%via6u.%vi8G.%vi1u.%vi %vi.%vi≈%vi~≈%vi§%viZ%vi9%vi=∩%viw _The shadow imp shouts, "Get thee gone, thou feckless flat-headed gonus!"%viß.#.........#...#..+.©.+..#..#ß #...###########...###########..## ..≈..§§...#.©.#.....# ≈ß≈≈ß≈§..#...#.ß...## ..≈.............≈....#.©.#.....#ß..###########..§###########..##ß.#.=#5©.#...==©.?..#..# ...##P5#.#..##.....#.#..## #####^#P5#..#..#####.u#..#ß #...#..#P^P#.5#...#u.##.### #©.©##P.#.#..##...#G...©.. ...#.#P.#.P#3#...[%viR0;10;1m#u.##.# #####.^#P©P#.5#...#..#####..#..#ß..#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# #...###########...###########..##©.............©.#ß%viZ5u.%vi3G.%vi&≈.§.§.%vi''70%vi4%viv= _The shadow imp shouts, "Crawl home, thou gleeking ruttish puttock!"%viz+..#...###^+...+^.#..##ß.#.........#...#..+.©.+..#..#ß #...###########...###########..## ..≈..≈.§..#.©.#.....# ≈ß≈≈ß≈...#...#.ß...## ..≈.............≈.§..#.©.#.....#ß%viY|..###########...###########..##ß.#.=#5©.#...==©.?..#..# ...##P5#.#..##.@.#.#.....#.#..## #####^#P5#..#u.#####.u#..#ß #...#..#P^P#.5#...#G.##.### #©.©##P.#.#..##...#....©..#...#.#P.#.P#3#...#u.##.# #####.^#P©P#.5#...#..#####..#..#ß..#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# #...###########...###########..##%viH5u.%viV6u.%vi78G.%vi73.%viŠ15.%vi42p%viK..p   necromancer (wandering) (…)%vi-&1%vi%vix _You encounter a necromancer. It is wielding a +0 dagger.%viK.####....#.++#+#+#++#..# ..#...###^+...+^.#..##ß.#....p....#...#..+.©.+..#..#ß #...###########...###########..## .%vi/.≈..≈....#.©.#.....# ≈ß≈≈ß≈...#...#.ß...## ..≈.............≈....#.©.#.....#ß..###########...###########..##ß.#.=#5©.#..#.@.#..==©.?..#..# ...##P5#.#..##...#u#.....#.#..## #####^#P5#..#G.#####.u#..#ß #...#..#P^P#.5#...#..##.#### #©.©##P.#.#.3##...#u...©..#...#.#P.#.P#5#.# #####.^#P%vi0©P#..#...#..#####..#..#ß..#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# %vi:5u.%vi?;6u.%vi'=8G.%viA?R.p%vi@935%viA%vi]p 2%vi_d%vim- _The necromancer shouts!%vi$ &...#.#.©#..#..+...+..#..## #####....#.++#+#+#++#..# ..#...###^+...+^.#..##ß.#.....p...#...#..+.©.+..#..#ß #...###########...###########..## ..≈..≈....#.©.#.....# ≈ß≈%vi& ≈ß≈...#...#.ß...## ..≈.............≈....#.©.#.....#ß..###########.@.###########..##ß.#.=#5©.#..#...#u.==©.?..#..# ...##P5#.#..##...#G#.....#.#..## #####^#P5#..#5#...#..#####.u#..#ß #...#..#P^P#.3#...#u.##.#### #©.©##P.#.#.5#..©.. ...#.#P.#.P#5#.# #####.^#P©P#..#...#..#####..#%vi& j..#ß..#...#P#...#.∩.#.#.....#.#..##%vi- 0h%vi1 8u.%vi4 835%vi4 %vi? R.p%vi7S %viT &3%viUc %vi]l U _You encounter a wolf.%vi #©.©#.#######.#...#..+...+..#.. .#...#.#.©#..#.#...#..+...+..#..# ######....#....#...#++#+#+#++#.. ##...#...###...#...#.^+...+^.#..# %vi .#.ß.#...hh.p..#...#..+.©.+..#.. ##...###########...###########..# .....≈....#.©.#.....ß≈ß≈...#...#.ß...# ...≈............@≈....#.©.#..... ##...###########...###########..# .#.ß.#.=#.©.#..#...#u.==©.?..#.. .#...##P5#.#..##...#G#.....#.#..# .#####^#P5#..#3#...#u.#####.u#.. .#...#..#.^P#.5#...#..##.##..#..# .#[0;1%vi A0;1m©.©##P.#.#.5##...#....©....#.. .#...#.#P.#.P#5#...#..##.##..#..# .#####.^#P©P#..#...#..#####..#..%vi%vi%vi.h%viZ=.h%vi.%viBK3^%vi"R.p%vi: hYou encounter a wolf. x24%vi_K%vi0U1 _The wolf leaves your sight.%vi>..#...#h#hh#..#.#...#++#...#++#..#©.©#.#######.#...#..+...+..#.. ©.#...#.#.©#..#.#...#..+...+..#.. .######...h#....#...#++#+#+#++#.. ###...#..h###...#...#.^+...+^.#.. ..#.ß.#..h..h.p.#...#..+.©.+..#.. %vi###...###########...###########......≈....#.©.#.....ß≈ß≈...#...#.ß... ....≈.............≈....#.©.#..... ###...###########...###########.. ..#.ß.#.=#.©.#..#...#u.==©.?..#.. #.#...##P.#.#.3##...#G#.....#.#.. #.#####^#..#..#^#...#u.#####.u#.. ..#...#..#.^P#.5#...#..##.##..#.. ..#©.©##P.#.#.5##...#....©....#.. ..#...#.#P.#.P#5#...#..##.##..#..%viu .h  You encounter a wolf.%viD.h%vim .h%viX93.%viR.p%vi%h%vi&5%vi<%vi: _The wolf howls! x3; You hear a howl!%vi.#...#h#hh#..#.#...#++#...#++# %viw#.##©.©#.#######.#...#..+...+..# .©.#...#.#.©#..#.#...#..+...+..# #.######.h.h#....#...#++#+#+#++# .###...#...###...#...#.^+...+^.# #..#.ß.#..hh..h.p#...#..+.©.+..##...#...# #....≈.≈....#.©.# #...≈ß≈.≈ß≈...#...#.ß #....≈.≈....#.©.##...#...#.#.ß.#.=#%vie.©.#.3#...#u.==©.?..# ##.#...##..#.#..##...#G#.....#.# .#.#####^#..#..#^#...#u.#####.u# #..#...#..#.^P#.5#...#..##.##..# #..#©.©##P.#.#.5##...#....©....# #..#...#.#P.#.P#5#...#..##.##..#%vi( .h  You encounter a wolf.Found a blackened iron ring.%viY  .h%viD 3h.%vi .h%vi[ 6h.%vie .h%vi?'.h%vi15%vi!9§%vi"&6%vi/%vi77% _The wolf howls!%vid #...#...#h#hh#..#.#...#++#...#++# ##.##©.©#.#######.#...#..+...+..# ..©.#...#.#.©#..#.#...#..+...+..# ##.######.h.h#....#...#++#+#+#++# ..###...#..h###...#...#.^+...+^.# .#..#.ß.#.....h.hp#...#..+.©.+..##...#...%vie `# .#....≈.≈....#.©.# .#...≈ß≈.≈ß§...#...#.ß .#....≈.≈....#.©.##...#...#.#.ß.#.=#.©.#.3#...#u.==©.?..# .##.#...##..#.#..##...#G#.....#.# #.#.#####^#..#.5#5#...#u.#####.u# ##..#...#..#.^P#..#...#..##.##..# .#..#©.©##P.#.#.5##...#....©....# ##..#...#.#P.#.P#5#...#..##.##..#%vin %vio .h%viOq G.h%vi+r $.h%vir .h%viZs F.h%viit (.h.%viu %viv %viy 5ph%vi{ %vi| 85.%viM} /3.%viZ %vi- &7%viV %vi %vi #...#...#h#hh#..#.#...#++#...#++ P##.##©.©#.#######.#...#..+...+.. %vi #..©.#...#.#.©#..#.#...#..+...+.. .##.######....#....#...#++#+#+#++ #..###...#..h###...#...#.^+...+^. #.#..#.ß.#..h.h.hph#...#..+.©.+..#...#... ©.#....≈.≈....#.©.# ..#...≈ß≈.≈ß§...#...#.ß ©.#....≈.≈....#.©.##...#...%viL .#.ß.#.=#.©.#3.#...#u.==©.?.. ..##.#...##..#.#5.##...#G#.....#. .#.#.#####^#..#..#5#...#u.#####.u 3   soul eater .##..#...#..#.^P#..#...#..##.##.. p   necromancer ©.#..#©.©##P.#.#.5##...#....©.... hhhhh 5 wolves (1 wandering) .##..#...#.#P.#.P#5#...#..##.##.. 5   shadow imp%vi '.h%vi% .h%vi 5h.%vi 9ph%vi %vi4 15%vi .hh 2 shadow imps%vix &8%vi|1 %vi< %vi#...#...#h#hh#..#.#...#++#...# #P##.##©.©#.#######.#...#..+...+ .#..©.#...#.#.©#..#.#...#..+...+ #.##.######....#....#...#++#+#+# .#..###...#..h###...#...#.^+...+^#.#..#.ß.#...h.hphh#...#..+.©.+#...#... .©.#....≈.≈....#.©.#.#...≈ß≈.≈ß§...#...#. .©.#....≈.≈....#.©.#[%vi11;7H#...#....#.ß.#.=#.©5#3.#...#u.==©.?.##.#...##..#.#..##...#G#.....# #.#.#.#####^#..#.5#5#...#u.#####. #.##..#...#..#.^P#..#...#..##.## .©.#..#©.©##P.#.#.5##...#....© #.##..#...#.#P.#.P#5#...#..##.##3%viЙ.h%vi%vi%vi.h5.%vin;ph%viϮ%vi25.%vi:hh%vi2&9%vi4%vi* _Found a transporter.%viP###...#...#h#hh#..#.#...#++#...# ##P##.##©.©#.#######.#...#..+...+.#..©.#...#.#.©#..#.#...#..+...+%vi q#.##.######....#....#...#++#+#+# #.#..###...#...###...#...#.^+...+ .##.#..#.ß.#...hhphhh#...#..+.©.+#...#... #.©.#....§.≈....#.©.# #...#...≈ß≈.≈ß§...#...# #.©.#....§.≈....#.©.##...#...%vi.#.ß.#.=#.5.#3.#...#u.==©.? #...##.#...##..#.#5.##...#G#..... 5#.#.#.#####^#..#..#5#...#u.##### ##.##..#...#..#.^P#..#...#..##.## #.©.#..#©.©##P.#.#..##...#....©hhh%viJG#.##..#...#.#P.#.P#5#...#..##.##%vi"%vi#%vi%h.%viI'h.%vi,75.%vi.;ph%vi/%vi0O5©%viC9§%viD'80%viV%vi`%vi5P###...#...#h#hh#..#.#...#++#...#P##.##©.©#.#######.#...#..+... P..#..©.#...#.#.©#..#.#...#..+... .##.##.######....#....#...#++#+#+#.#..###...#...###h..#...#.^+... ..##.#..#.ß.#...hphhh.#...#..+.©.#...#... .#.©.#....§.§....#.©. .#...#...≈ß≈.≈ß§...#... .#.©.#...§§.≈....#.©.#...#....#[%vi:xm.ß.#.=#5©5#3.#...#u.==©. ##...##.#...##..#.#..##...#G# #5#.#.#.#####^#..#..#5#...#u. .##.##..#...#..#.^P#..#...#..##. 4#.©.#..#©.©##P.#.#..##...#....©. hh .##.##..#...#.#P.#.P#5#...#..##.2%vi %vii%viO5h.%vi7M.3%viץ6h.%viߧ25.%viM;p.%vi6§≈§§§≈§hhhhh%vib&1%vi%vi* _Found a transporter.%viP###...#...#h#hh#..#.#...#++#...#P##.##©.©#.#######.#...#..+...+ %vir..#..©.#...#.#.©#..#.#...#..+...+ ##.##.######..h.#....#...#++#+#+# #.#..###...#...###h..#...#.^+...+##.#..#.ß.#...p.hhh.#...#..+.©.+...#§..# #.©.#....≈.§§....#.©.# #...#...≈ß§.§ß§...#...# #.©.#...§≈§.≈....#.©.#...#...##.ß.#.=#55.#..#...#u.==©%vi5[0;10m.?...##.#...##..#.#35##...#G#. 5#.#.#.#####^#..#..#^#...#u.# ##.##..#...#..#.^P#..#...#..##.# #.©.#..#©.©##P.#.#..##...#....©. ##.##..#...#.#P.#.P#5#...#..##.#3%vih.%vi*K.h%viX73.%vi.35.%viRhp%vi%vi§§§≈.§%vi&2%vi&%vi/%vi ###...#...#h#hh#..#.#...#++#...#+P##.##©.©#.#######.#...#..+...+. .#..©.#...#.#.©#..#.#...#..+...+. #.##.######....#....#...#++#+#+#+ .#..###...#.h.###h..#...#.^+...+^ ##.#..#.ß.#...hp.hh.#.§.#..+.©.+....#§§.# .©.#....≈.§#.©.#. ...#...≈ß≈.§ß≈...#...#. [%vi 10d.©.#...§≈.§....#.©.#....#...##.ß.#.=#553#5.#...#u.==©.?. ...##.#...##..#.#..##...#G#.....# #.#.#.#####^#..#..#^#...#u.#####. #.##..#...#..#.^P#..#...#..##.##. .©.#..#©.©##P.#.#..##...#....©. #.##..#...#.#P.#.P#5#...#..##.##.%vi h.%vi؇ h.%vi0 p.h.h%vi @.h%vi Php%vi %viœ .§≈§≈§%vi &3%vi# %vi %vic$ u...#...#h#hh#..#.#...#++#...#+ %viX% pP##.##©.©#.#######.#...#..+...+. #..©.#...#.#.©#..#.#...#..+...+. .##.######....#....#...#++#+#+#+ #..###...#...###...#...#.^+...+^. #.#..#.ß.#.h.hhphh.#.§.#..+.©.+....#§.§# ©.#....≈.§§≈§...#.©.#.#...≈ß≈.%vi% =§ß§...#...#.ß ©.#...§≈.≈....#.©.#....#..§##.ß.#.=#553#5.#...#u.==©.?.%vi& ##.#...##..#.#..##...#G#.....#. .#.#.#####^#..#..#^#...#u.#####.u .##..#...#..#.^P#..#...#..##.##. ©.#..#©.©##P.#.#..##...#....©. .##..#...#.#P.#.P#5#...#..##.##.%viB h.h.hp%vi[U §...§#..§§§%vi$V [≈.§.%viV &4%vij %viv %vi...#...#h#hh#..#.#...#++#...#++# ##.##©.©#.#######.#...#..+...+..# ..©.#...#.#.©#..#.#...#..+...+..# ##.######...h#....#...#++#+#+#++# ..###...#...###...#...#.^+...+^.# %vi.#..#.ß.#...hhhph.#§..#..+.©.+..#...#..§# .#....≈.§§§..#.©.#. .#...≈ß≈.§ß≈...#...#.ß. .#...§≈.≈.§..#.©.#....#...##.ß.#.=#553#5.#...#G.==©.?..# .##.#...##..#.#..##...#u#.....#.# #.#.#####^#..#..#^#...#u.#####.u# G   great orb of eyes ##..#...#..#.^P#..#...#..##.##..# u%viu 2 ugly things .#..#©.©##P.#.#..##...#....©....# 3   soul eater ##..#...#.#P.#.P#5#...#..##.##..# p   necromancer(…)%vi1%vi%viK.h%viRhp%vi%vi...≈..≈.%vi6&5%vi%vi!%vi;,...#...#h#hh#..#.#...#++#...#++#. #.##©.©#.#######.#...#..+...+..#. .©.#...#.#.©#..#.#...#..+...+..#. #.######....#....#...#++#+#+#++#. .%vi###...#..h###...#...#.^+...+^.#. #..#.ß.#...hhhhp.#...#..+.©.+..#....#...#. #....≈.≈....#.©.#. #...≈ß≈.≈ß≈...#...#.ß. #...§≈.≈....#.©.#....#...#.#.ß.#.=#553#5.#...#G.==©.?..#. ##.#...##..#.#..##...#u#.....#.#. .#.#####^#..#..#^#...#u.#####.u#. #..#...#..#.^P#..#...#[39%vi<g;49m..##.##..#. #..#©.©##P.#.#..##...#....©....#. #..#...#.#P.#.P#5#...#..##.##..#.%vi>%vi%viS1h.%viB.h%viRR.p%vi*8§%vi+&6%viP9%viB%viȝ#...#h#hh#..#.#...#++#...#++#. .##©.©#.#######.#...#..+...+..#. %vie©.#...#.#.©#..#.#...#..+...+..#. .######....#....#...#++#+#+#++#. ###...#...###...#...#.^+...+^.#. ..#.ß.#..hhhhh.p#...#..+.©.+..#....#...#. ....≈.≈....#.©.#. ...≈ß≈.≈ß§...#...#.ß. ...§≈.≈....#.©.#....#...#.#.ß.#.=#553#5.#...#G.==©.?..#. #.#...##..#.#..##[37%vi cm...#u#.....#.#. #.#####^#..#..#^#...#u.#####.u#. ..#...#..#.^P#..#...#..##.##..#. ..#©.©##P.#.#..##...#....©....#. ..#...#.#P.#.P#5#...#..##.##..#.%vi/>h..h%vi\.h%vi.&.h%vi .h%vi)%h.%vi=.h%viuI.3%viG%vi&7%vi%viW%viMV ##©.©#.#######.#...#..+...+..#..#...#.#.©#..#.#...#..+...+..#..# ######....#....#...#++#+#+#++#..# ##...#...###h..#...#.^+...+^.#..# .#.ß.#...hh.hhp#...#..+.©.+..#..# ##...###########...###########..# %viW ...≈.............≈....#.©.#.....#≈ß≈ß§...#...#.ß...#§≈......#.©.#.....# ##...###########...###########..# .#.ß.#.=#55.#5.#...#G.==©.?..#..# .#...##..#.#3.##...#u#.....#.#..# .#####^#..#..#^#...#u.#####.u#..# .#...#..#.^P#..#...#..##.##..#..# .%vibX Y#©.©##P.#.#..##...#....©....#..# .#...#.#P.#.P#.#...#..##.##..#..# .#####.^#P©P#..#...#..#####..#..#%via .h%vib ?.h.h%vie 935%viGf %vif 25.%viv S§§...#.§#%viCw &8%vir %viJ % _The wolf howls!%vix ...#.#.©#..#.#...#..+...+..#..# #####....#....#...#++#+#+#++#..# ...#...###.h.#...#.^+...+^.#..# #.ß.#....hhhhp#...#..+.©.+..#..#ß #...###########...###########..# ..≈.............≈....#.©.#.....# ≈ß≈ß§...#...#.ß...# .§≈..§§§...#.©.#.....#ß #...###########.@§###########..# #.ß.#.=#555#3.#...#G.==©.?..#..# #...##..#.#..##...%vi{ #u#.....#.#..# #####^#..#..#^#...#u.#####.u#..#ß #...#..#.^P#..#...#..##.##..#..# #©.©##P.#.#..##...#....©....#..# #...#.#P.#.P#.#...#..##.##..#..# #####.^#P©P#..#...#..#####..#..#ß #...#...#P#...#.∩.#.#.....#.#..#h..h.h.hh..3%vi+ .#§.≈9%vi3 %vi %viՃ8####....#...++#+#+#++#..# ...#...###hhh#...#.^+...+^.#..##ß.#......hhp#...#..+.©.+..#..#ß..###########...###########..## ..≈.............≈....#.©.#.....# ≈ß≈≈ß§...#...#.ß...## .§≈.§.≈©.#.....#ß %vi#...###########.§§###########..##ß.#.=#555#.3#.@.#G.==©.?..#..# ..##..#.#..##...#u#.....#.#..## #####^#..#..#^#...#u.#####.u#..#ß #...#..#.^P#..#...#..##.##..#..## #©.©##P.#.#..#..©..#...#.#P.#.P#.##.### #####.^#P©P#.##ß #...#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# %vi).h.%viI.#.#...≈..§%vi'90%vi@%vim%viL...#...###.hh#...#.^+...+^.#..##ß.#.....hhhp.+.©.+..#..#ß..###########...###########..## ..≈.............≈....#.©.#.....# %vi≈ß≈≈ß§...#...#.ß...## .§≈..≈....#.©.#.....#ß #...###########.§.###########..##ß.#.=#555#.3#..§#G.==©.?..#..# ..##..#.#..##.@.#u#.....#.#..## #####^#..#..#^#...#u.#####.u#..#ß #...#..#.^P#..#...#..##.##..#..## #©.©##P.#.#..#..©..#...#.#P.#.P#.##.#### #####.^#P©P#.##ß #%viU...#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# ..###########...###########..##%vi[&..%vih&1%vi&%vi.%vipß.#.....hhhp.+.©.+..#..#ß..###########...###########..## ..≈.............≈....#.©.#.....# ≈ß≈≈ß§...#...#.ß...## .§≈.%vi.≈....#.©.#.....#ß #...###########...###########..##ß.#.=#555#.3#...#G.==©.?..#..# ..##..#.#5.##...#u#.....#.#..## #####^#..#..#^#.@.#u.#####.u#..#ß #...#..#.^P#..#...#..##.##..#..## #©.©##P.#.#..#..©.. ...#.#P.#.P#.##.#### #####.^#P©P#.##ß #...#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# uu[16%viʟ;3H..###########...###########..## .........©.............©.......#ß 5   shadow imp%viJj.55%viQg5 2 shadow imps%vi&2%vi %viH%vii%vi&k,..###########...###########..## ..≈.............≈....#.©.#.....# ≈ß≈≈ß§...#...#.ß...## .§≈..≈....#.©.#.....#ß %vik#...###########...###########..##ß.#.=#5©5#.3#...#G.==©.?..#..# ..##..#.#55##...#u#.....#.#..## #####^#..#..#^#...#u.#####.u#..#ß #...#..#.^P#..#.@.#..##.##..#..## #%vil©.©##P.#.#..#..©.. ...#.#P.#.P#.##.### #####.^#P©P#.##ß #...#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..# %vim..###########...###########..## %vin.........©.............©.......#ß......≈∩≈......≈##5 3 shadow imps%viS.u.5.5%vi%vi&3%vi]%vi %vi f..≈.............≈....#.©.#.....# ≈ß≈...........≈ß§...#...#.ß...## .§≈.............≈....#.©.#.....#ß #...###########...###########..##%vi[ ß.#.=#5©5#.3#...#G.==©.?..#..# ..##..#.#.5##...#u#.....#.#..## #####^#..#..#5#...#..#####.u#..#ß #...#..#.^P#..#...#u.##.##..#..## #©.©##P.#.#..##.@.#....©.. ...#.#P.#.P#.##.### #####.^#P©P#.##ß #...#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..#..###########...###########..## ........%vi ;.©.............©.......#ß......≈∩≈......≈## ################################ %vi G.u%vi E.u%vi G.5%vi  M^5%vi E.5%vi G.3%vi) %vi"+ &4%vi? ;∩%vi|C %vi F≈ß≈≈ß§...#...#.ß...## .§≈..≈....#.©.#.....#ß #...###########...###########..##ß.#.=#5©.#..#...#G.==©.?..#..# ..##..#.#53##...#.#.....#.#..## #####^#..#..#5#...#u.#####.u#..#ß #...#..#.^P#...##.##..#..## #©.©##P.#.#..##...#u...©.. %vil ...#.#P.#.P#.#.@.#..##.### #####.^#P©P#.##ß #...#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...#.........#..#..###########...###########..## .........©.............©.......#ß......≈∩≈......≈## ################################ ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# %vi G.u%vi E.u%vif 535.%vi %vi §%vi %vi %vi 5%vi %vi ∩%vix %vi %vi]§≈..§....#.©.#.....#ß #...###########...###########..##ß.#.=#5©.#5.#...#G.==©.?..#..# ..##..#.#.5##...#.#.....#.#..## #####^#..#..#3.#####.u#..#ß #...#..#.^P#.5#...#u.##.##..#..## #©.©##P.#.#..##...#....©.. ...#.#P.#.P#.#...#u.##.### #####.^#P©P#...###ß #...#...#P#...#.∩.#.#.....#.#..##ß.#....#....#...[0%viS;10;1m#.........#..# ..###########...###########..## .........©.............©.......#ß......≈∩≈......≈## ################################ ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# ## ### ### ### ### ### ### ##.u.u53^5.u.5.5%vi\<6%vi=∩%vi]%viJ#...###########...###########..##ß.#.=#5©.#.5#...#G.==©.?..#..# ..##..#.#..##...#.#.....#.#..## #####^#..#..#5.#####.u#..#ß #%viL...#..#.^P#53#.##..#..## #©.©##P.#.#..#..©.. ...#.#P.#.P#.#...#u.##.### #####.^#P©P#.u.###ß #...#...#P#..#.....#.#..##ß.#....#....#...#.........#..# ..###########...###########..## .........©.............©.......#ß......≈∩≈......≈## ################################ ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# ## ### #%viM(## ### ### ### ### ## 55 2%vi SG.u%viSK.3%viU*5%viUI.5%vinW0^%vi-i%viTj&7%viy%vixc _There is an empty arch of ancient stone here.%vi<.#.ß.#.=#5©.#..#...#G.==©.?..#.. .#...##..#.#.5##...#.#.....#.#..# .#####^#..#..#^#...#..#####.u#.. .#...#..#.^P#55#...#..##.##..#..# .#©.©##P.#.#.3##...#....©....#.. .#...#.#P.#.P#.#...#u.##.##..#..# .#####.^#P©P#..#...#..#####..#.. .#...#...#P#...#.∩.#u#.....#.#..# .#.ß.#....#....#@..#.........#.. ##...####[0;10%vi>*;1m#######...###########..# ..........©.............©........≈∩≈.....≈# ###############################  #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ßuu 2 ugly things  ### ### ### ### ### ### ### ### 3   soul eater 555 3 shadow imps %viCG.u%viRF.uG.3.5.5%vi].G   great orb of eyesuu 2 ugly things3   soul eater555 3 shadow imps%viC`-8 _%vio;∩%viw%vi}  ..##..#.#..##...#G#.....#####^#..#..#5#...#..#####.u...#..#.^P#.#.##..©.©##P.#.#.5#..©.....#.#P.#.P#3##.######.^#P©P#..#...#u.###...#...#P#...#.∩.#.#.....#ß.#....#....#...#u....... ##...###########@..########## ..........©.............©...........≈∩≈......≈ ################################ %vi H #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#%vio G.u%vi@ 0G%viQ .3^5%vi F.5%vi .G   great orb of eyesuu 2 ugly things%viʱ 3   soul eater555 3 shadow imps%vi %vi2 9%vi] ?∩%vi ####^#..#..#^#...#G.#####.u...#..#.^P#55#...#..##.##..©.©##P.#.#..#..©.....#.#P.#.P#5##.######.^#P©P#.3##...#...#P#...#.∩.#u#.....#ß.#....#....#...#u....... ##...###########...########## ..........©.....@.......©...........≈∩≈......≈ ################################  #ß# #ß# #ß# #ß# [%vi34m#ß# #ß# #ß# #ß### ### ### ### ### ### ### ##%vi>G.5.3.5%viM.G   great orb of eyes400%viD;∩%vi^%vi %vig %vi  %vi T _Why would you want to do that?%vi #.#####^#..#..#^#...#..#####.u#.. ..#...#..#.^P#.5#...#G.##.##..#.. ..#©.©##P.#.#.5##...#....©....#.. ..#...#.#P.#.P#.#...#..##.##..#.. %vi #.#####.^#P©P#.5#...#..#####..#.. #.#...#...#P#..3#.∩.#u#.....#.#.. ..#.ß.#....#....#...#u.#..#...#...#...©.©..≈∩≈.≈%vi ############## %vi8 # #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# # ### ### ### ### ### ### ### ###%viO Q.G%vi G.3%viQ F.5%vi D.5%vi< %vi1 -1 _%vi %vi %vi.#.#####^#..#..#^#...#..#####.u# #..#...#..#.^P#.5#...#..##.##..# #..#©.©##P.#.#..##...#G...©....# #..#...#.#P.#.P#5#...#..##.##..# .#.#####.^#P©P#..#...#..#####..# ##.#...#...#P#..5#.∩.#u#.....#.#.#.ß.#....#...3#...#u.##...#...#.©.©.≈∩≈.############# ß# #ß# %vi[34m#ß# #ß# #ß# #ß# #ß# #ß# #ß ## ### ### ### ### ### ### ###  2%viGH.5%viE.5%vi%viM&2%vi%%vij)%vii#.#.#####^#..#..#^#...#..#####.u# ##..#...#..#.^P#.5#...#..##.##..# .#..#©.©##P.#.#..##...#G...©....# ##..#...#.#P.#.P#.#...#..##.##..# #.#.#####.^#P©P#.5#...#..#####..# %vij.##.#...#...#P#...#.∩.#u#.....#.#.#.ß.#....#..53#...#u.##...#...#.©.©.≈∩≈############# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# ## ### ### ### ### ### ### ### 5 3 shadow imps%viuG.5%viVx035%viy%vi%vif&3%vi%vig _The shadow imp lashes its tail.%vi! .#.#.#####^#..#..#^#...#..#####.u .##..#...#..#.^P#.5#...#..##.##.. ©.#..#©.©##P.#.#..##...#G...©.... .##..#...#.#P.#.P#.#...#..##.##.. %vi .#.#.#####.^#P©P#..#...#..#####.. ..##.#...#...#P#..5#.∩.#u#.....#..#.ß.#....#..35#...#u.#...#...%vi .©.©.≈∩≈%vi ############## %vi G #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# %vi$ . ### ### ### ### ### ### ### #%viT 3   soul eater555 3 shadow imps %vi .3.%vi G.5%viz 9§%vi &4%vi %vi %vi| #.#.#.#####^#..#..#^#...#..#####. #.##..#...#..#.^P#.5#...#..##.## %vi >.©.#..#©.©##P.#.#..##...#G...© #.##..#...#.#P.#.P#.#...#..##.## %vi #.#.#.#####.^#P©P#..#...#..#####.##.#...#...#P#...#.∩.#u#.....#.#.ß.#....#.355#...#u#...#...%vi8 .©.©.≈∩§%viv ############## %vi # #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# # ### ### ### ### ### ### ### ###%vi@ .3.%vi +5.%vi] +5.%vi Y5%vi'5#.#.#.#####^#..#..#^#...#..##### ##.##..#...#..#.^P#.5#...#..##.## #.©.#..#©.©##P.#.#..##...#G...© ##.##..#...#.#P.#.P#.#...#..##.## 5#.#.#.#####.^#P©P#..#...#..##### #...##.#...#...#P#...#.∩.#u#.....%vi%.#.ß.#....#355.#...#u#...#.....©.≈∩§############# ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß ## ### ### ### ### ### ### ###  2%vi 5.  The soul eater hits the withered plant!!%vi.<6%viY0%vi3V _The withered plant begins to crumble. The withered plant begins to die.%viq6R _There is a transporter here.%vi#5#.#.#.#####^#..#..#^#...#.. .##.##..#...#..#.^P#.5#...#..##. 4#.©.#..#©.©##P.#.#..##...#G...© .##.##..#...#.#P.#.P#.#...#..##. #5#.#.#.#####.^#P©P#..#...#.. ##...##.#...#...#P#5..#.∩.#u#.#.ß.#....#35..#...#u#...#...©.©.≈∩§############# #ß# #ß%vi+## #ß# #ß# #ß# #ß# #ß# #ß# ## ### ### ### ### ### ### ### %vi$05%vi 5 3 shadow impsThe shadow imp hits the withered plant. The withered plant begins to crumble.  The withered plant begins to die.%via7∩%viD> _The soul eater hits the withered plant!!%vi[#5#.#.#.#####^#..#..#^#...#.. ..##.##..#...#..#.^P#..#...#..##. ©4#.©.#..#©.©##P.#.#5.##...#G...© ).##.##..#...#.#P.#.P#.#...#..##. .#5#.#.#.#####.^#P©P#..#...#.. 5##...##.#...#...#P#5..#.∩.#u#.#.ß.#....#35..#...#u#...#....©.©.≈∩§######[39;4%vi9m########  #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#  ### ### ### ### ### ### ### #%viK.5%vi%viȱ&8%vi=∩%vie _The soul eater hits the withered plant! The shadow imp hits the withered plant.%viv#[#5#.#.#.#####^#..#..#^#...#.. #..##.##..#...#..#.^P#..#...#..## #©4#.©.#..#©.©##P.#.#..##...#G... #).##.##..#...#.#P.#5P#.#...#..## #.#5#.#.#.#####.^#P©P#..#...#.. %viw#5##...##.#...#...#P#5..#.∩.#u# #.#.ß.#....#35..#...#u#...#....©..≈∩§############## # #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# # ### ### ### ### ### ### ### ###%viK.5%viE%vi&9%vi›;∩%viXe _The soul eater hits the withered plant! The shadow imp hits the withered plant.%viHH .#[#5#.#.#.#####^#..#..#^#...#.. .#..##.##4.#...#..#.^P#..#...#.. .#©4#.©.#5.#©.©##P.#.#..##...#G .#).##.##..#...#.#P.#.P#.#...#.. .#.#5#.#.#.#####.^#P5P#..#...#.. .#5##...##.#...#...#P#5..#.∩.#u# .#.#.ß.#....#35..#...#u .#...#....©.≈∩§######[4%viH 0m####### ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß ## ### ### ### ### ### ### ### 4   ice devil (wandering)5   white imp (wandering)55 2 shadow imps%viO .  You encounter an ice devil and a white imp.%vi R Q.5%viS 53.%viSZ  5.  The withered plant crumbles away.Something hits the withered plant. The withered plant begins to crumble.  The withered plant begins to die.%vi[ .%viy L .5The shadow imp grins evilly. 45   white imp (wandering)55 2 shadow imps  The shadow imp shouts, "Slither away, thou grime-gilt toot-wallowing gonus!"10%vi} %vi+ 6 _The ice devil leaves your sight.%vi .#[#5#.#.#4#####^#..#..#^#...#.. ..#..##.##..#...#..#.^P#..#...#.. ..#©4#.©.#..#©.©##P.#.#..##...#G ..#).##.##5.#...#.#P.#.P#.#...#.. ..#.#5#.#.#.#####.^#P5P#..#...#.. ..#5##...##.#...#...#3#...#.∩.#u# ..#.#.ß.#....#55..#...#u ..#...#....© ≈.≈∩§############[40%vi gm# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# ## ### ### ### ### ### ### ### 5 3 shadow imps.3©5.%viA 5555 3 shadow imps %vi[ %vi 1%vi %vi ∩%vi4 %vi %viX#..#[#5#.#.#4#####^#..#..#^#...# #..#..##.##..#...#..#.^P#..#...# #..#©4#.©.#..#©.©##P.#.#..##...#G %vi#..#).##.##..#...#.#P.#.P#.#...# #..#.#5#.#5#.#####.^#P©P#..#...# #..#5##...##.#...#...#5#...#.∩.#u #..#.....5...#.ß.#...3#55..#...#u #..#...#... #.© #≈.≈∩§##############  #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#  ### ### ### ### ### ### ### #5   [40%vi`ymwhite imp (wandering)55 2 shadow imps%vi*y .  You encounter a white imp.%vi'3 .5The withered plant crumbles away.%vi413.%vi525%viC.5 2 white imps (wandering)%viD&2%viO;∩%viV= _The shadow imp hits the withered plant.%viß#..#[#5#.#.#4#####^#..#..#^#...# ##..#..##.##..#...#..#.^P#..#...#  #..#©4#.©.#..#©.©##P.#.#..##...# ##..#).##.##..#...#.#P.#.P#.#...# ß#..#.#5#.#.#.#####.^#P©.#..#...# ##..#5##..5##.#...#...#5#...#.∩.#  #..#......5..#.ß.#..3.#55..#...# ##..#...#... ß#.©#≈.≈∩§  #####[0%vi^9;10;1m#########  #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# ### ### ### ### ### ### ### ###   shadow imp%viQ.5%viXK.5%vi .5The white imp shouts! You hear a shout!%vi24%vi13.%vi.4   ice devil (wandering)55 2 white imps (1 wandering)5   shadow imp3%viY%vik_ _The white imp sputters.%vi#ß#..#[#5#.#.#.#####^#..#..#^#...#..#..##.##.4#...#..#.^P#..#... #..#©4#.©.#..#©.©##P.#.#..##...#..#).##.##..#...#.#P.#.P#.#... %vi#ß#..#.#5#.#.#.#####.^#P©.#..#...#..#5##...##.#...#...#.#...#.∩. #..#.....5.5.#.ß.#.3.5#55..#...#..#...#... #ß#.©#≈.≈∩§ ############# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß%vi ### ### ### ### ### ### ### %vi*.%vie@(3.4..55.4%viK%viLA _The withered plant crumbles away.%viM%vi] #ß#..#[#5#.#.#.#####^#..#..#^#  ###..#..##.##4.#...#..#.^P#..# #..#©4#.©.#..#©.©##P.#.#..##  ###..#).##.##..#...#.#P.#.P#.#  #ß#..#.#.#.#.#.#####.^#.©.#..#  ###..#5##.5.##.#...#...#.#...#.∩ #..#.5#.ß.#3..5#55..#  ###..#...#  #ß#.©  ###≈.≈∩ %vi8############# #ß# #ß# #ß# #ß# #ß# #ß# #ß# # ### ### ### ### ### ### ### %vi_85.%vi.%vi 05%vi8 4.55 2 white imps (1 wandering)5   shadow imp%vi &5%vix %vi %vi  #ß#..#[#5#.#4#.#####^#..#..#^# ###..#..##.##..#...#..#.^P#..# #..#©4#.©.#..#©.©##P.#.#..## ###..#).##5##..#...#.#P.#.P#.# #ß#..#.#.#5#.#.#####.^#.©.#..# ###..#5##...##.#...#...#.#...#. #..#%vi .5#.ß.#3.5.#55..# ###..#...# #ß#.© ###≈.≈ ################### #ß# #ß# #ß# #ß# #ß# #ß# #ß#%vi W ### ### ### ### ### ### #5 3 white imps (%vi 22 wandering) %viZ .5You encounter a white imp.%vi 05%vi Y.5%vi .55   shadow imp%vig &6%vi3 %vi + _The white imp shouts!%vi #ß#..#[#5#.#4#.#####^#..#..#^#%vi! ###..#..##.##..#...#..#.^P#..# #..#©4#.©.#..#©.©##P.#.#..## ###..#).##.##..#...#.#P.#.P#.#%viur #ß#..#.#.#5#.#.#####.^#.©.#..# ###..#.##..5##.#...#...#.#...# #..#.5#.ß.#35..#55..# ###..#...%vi# #ß#.© ###≈.%vi҇ ################### %vi #ß# #ß# #ß# #ß# #ß# #ß# #ß# ### ### ### ##%vi%# ### ### ### %vi(Y.5%vieV.5%vi;;5.%vi%vi&7%vii%vi]l _Found a glowing rapier. Found a transporter.%vi  #ß#..#[#5#.#4#.#####^#..#..#^%viD# ###..#..##.##..#...#..#.^P#.. #..#©.#.©.#..#©.©##P.#.#.. ###..#).##.##..#...#.#P.#.P#.%vi #ß#..#.#.#.#.#.#####.^#.©.#.. ###..#.##.5.##.#...#...#.#... #..#......55.#.ß.#35..#55.. ###..#...%vij #ß#.© ###≈%vi ##################%vi  #ß# #ß# #ß# #ß# #ß# #ß# #ß%vi# ### ### ### ### ### ### %viX.5%vi%vi\&8%vi%vi( %viqs #ß#..#[#5#.#4#.#####^#..#..# ###..#..##.##..#...#..#.^P# #..#©.#.©.#..#©.©##P.#.#.. ###..#).##.##..#...#.#P.#.P# #ß#..#.#.#.#.#.#####.^#.©.# ###..#.##...##.#...#...#.#%vir #..#.....555.#.ß.#35..#55 ###..#... #ß#.© ###≈ ############### #ß# #ß# #ß# #ß# #ß# #ß# # ### ### ### ### ### ### %vi%vi&9%vi%vi%vi*( #ß#..#[#5#.#4#.#####^#..#.. ###..#..##.##..#...#..#.^P# #..#©.#.©.#..#©.©##P.#.# ###..#).##.##..#...#.#P.#.P #ß#..#.#.#.#.#.#####.^#.©.# ###..#.##...##.#...#...#.# #..#.....555.#.ß.#35..#55 ###..#... #ß#.© ###≈ ######%vi([######### #ß# #ß# #ß# #ß# #ß# #ß# ### ### ### ### ### #%vi.85.%vi/55.%vi:%vi;'20%viD%visH%viH M #ß#..#[#5#.#4#.#####^#..# ###..#..##.##..#...#..#.^P #..#©.#.©.#..#©.©##P.#.#%viɓ H ###..#).##.##..#...#.#P.#. #ß#..#.#.#.#.#.#####.^#.©.%viŔ  ###..#.##...##.#...#...#.# #..#....55.5.#.ß.#35..# ###..#... #ß#.© ###≈ ###############  #ß# #ß# #ß# #ß# #ß# #ß# ### ### ### ### ### ###%vi ;5.%vi 95.%vi 55.%vi6 %vi &1%vi %vi _The white imp shouts, "Quail, thou puny wibble-sucking flirt-gill!"%vi  #ß#..#[#5#.#4#.#####^#..# ###..#..##.##..#...#..#.^ #..#©.#.©.#..#©.©##P.#. ###..#).##.##..#...#.#P.#%vi  #ß#..#.#.#.#.#.#####.^#.© ###..#.##...##.#...#...#. #..#...55.5..#.ß.#35..# ###..#... #ß#.©%viQ { ###≈ ############## #ß# #ß# #ß# #ß# #ß# #ß ### ### ### ### ### %vi 5.5.5.%vi %vi= &2%vi %vi %viۘ #ß#..#[#5#.#4#.#####^#.. ###..#..##.##..#...#..#.%vi #..#©.#.©.#..#©.©##P.# ###..#).##.##..#...#.#P. #ß#..#.#.#.#.#.#####.^#.%viD ###..#.##...##.#...#...#%vifC #..#..55.5...#.ß.#35.. ###..#... #ß#%viI. ###≈%viG ########### #ß# #ß# #ß# #ß# #ß# # ### ### ### ### ### %vi85.%vic75.%vii85.%vi6%viͮ&3%vi%vi%viM #ß#..#[#5#.#4#.#####^# ###..#..##.##..#...#..# #..#©.#.©.#..#©.©##P. ###..#).##.##..#...#.#P #ß#..#.#.#.#.#.#####.^# ###..#.##...##.#...#... #..#.55.5....#.ß.#35%vi ###..#... #ß# ###≈ ########### #ß# #ß# #ß# #ß# #ß%vi# ### ### ### ### #%vi 85.%vi' 75.%vi, %vi45.%vi%viD3&4%vi'=%viaA%vic #ß#..#[#5#.#4#.#####^# ###..#..##.##..#...#..%vi8d #..#©.#.©.#..#©.©##P ###..#).##.##..#...#.# #ß#..#.#.#.#.#.#####.^ ###..#.##...##.#...#%vidg #..#55.5.....#.ß.#35 ###..#... #ß# ###≈ ###########  #ß# #ß# #ß# #ß# #ß# ### ### ### ### ###%vid%vij24%vigl85.%vixM.4   ice devil (wandering)%vi~y&5%vi}%vis%viwS4%via%vi3 %vi3 %vi> %vi6B %vi8  #ß#..#[#.#.#4#.#####^ ###..#.4##.##..#...# #..#©.#.©.#..#©.©## ###..#).##.##..#...#. #ß#..#.#.#.#.#.#####. ###..#.##...##.#...# #..#555......#.ß.#3 ###..%vi :#... #ß# ###≈ ########## #ß# #ß# #ß# #ß# #ß ### ### ### ### %vi߫ ].4%vi >5.%vi 46%vi_##..#.##...##.#...##ß#..#[#.#.#4#.#####^###..#..##.##..#...#. #..#4.#.©.#..#©.©####..#).##.##..#...ß#..#.#.#.#.#.#######..#5##...##.#...#. #..#5.5......#.ß.#3###.@###########...##ß#.###≈.................###################ß# #ß# #ß# #ß# #ß### ### ### ### ##%vihi;5.%vik.©4%vik%viy%vi{&7%vi%vig _Found a pair of steaming boots.%vi #..#.........#.ß.#.##..#.##...##.#...##ß#..#[#.#.#4#.#####^###..#..##.##..#...#. #..#©.#.©.#..#©.©#####..#4.##.##..#...ß#..#.#.#.#.#.#######..#5##...##.#...#. #.@#55.......#.ß.#3%vi###..###########...###ß#.###≈.................###################ß# #ß# #ß# #ß# #ß### ### ### ### ##%vi'U)4%vi!4%viS5&8%viA%viE%vi###..###########...## #..#.........#.ß.#.##..#.##...##.#...##ß#..#[#.#.#4#.#####^%vi'###..#..##.##..#...#. #..#©.#.©.#..#©.©#####..#).##.##..#...#ß#..#4#.#.#.#.#######.@#5##...##.#...#. #..#55.......#.ß.#3%viO##..###########...###ß#.###≈.................%vin-###################ß# #ß# #ß# #ß# #ß%vi### ### ### ### ##%visC54%vi%vi%vi&9%vi%vi%viT ß#.....#.©.#...§≈...###..###########...## #..#.........#.ß.#.##..#.##...##.#...##ß#..#[#.#.#4#.#####^###..#..##.##..#...#. #..#©.#.©.#..#©.©##%vi ##..#).##.##..#...#ß#.@#5#.#.#.#.#######..#4##...##.#...#. #..#55.......#.ß.#3##..###########...##ß#.###≈.................%vi ###################ß# #ß# #ß# #ß# #ß### ### ### ### ##%vi+ ?45%vi %vi %vi( '30%vi %vi %viD ##...ß.#...#...≈ß≈ß#.....#.©.#...§≈...###..###########...## #..#.........#.ß.#.##..#.##...##.#...##ß#..#[#.#.#4#.#####^%vi ###..#..##.##..#...#. #..#©.#.©.#..#©.©#####.@#).##.##..#...ß#..#4#.#.#.#.#######..#5##...##.#...#. #..#55.......#.ß.#3##..###########...##ß#.###≈.................%vi0 B###################ß# #ß# #ß# #ß# #ß%vi ?4.%vi5 x§§§§###1%vi %viT %viT #.....#.©.#....≈.##...ß.#...#...≈ß≈ß#.....#.©.#...§≈...###..###########...## #..#.........#.ß.#.###..#.##...##.#...##ß#..#[#.#.#4#.#####^%vi+U###..#..##.##..#...#. #.@#©.#.©.#..#©.©#####..#4.##.##..#...#ß#..#.#.#.#.#.####%viU@###..#5##...##.#...#. #..#55.......#.ß.#3##..###########...##ß#..###§§................###################%vi^Q4)%vi`@5.%vi@ng§.§%vio&2%viz%vit%vih###..###########...## #.....#.©.#....≈.##...ß.#...#...≈ß≈ß#.....#.©.#...§≈...###..###########...## #..#.........#.ß.#.###..#.##...##.#...###ß#..#[#.#.#4#.#####^###.@#..##.##..#...#. #..#4.#.©.#..#©.©####..#).##.##..#...#ß#..#5#.#.#.#.####%vihK###..#.##...##.#...#. #..#55.......#.ß.#3##§.###########...##ß#§.......###§§§...............%vi+uB5.%viu@5.%viv55.%vi|xA4©%vi*'.%vi)&3%viO%vi{* _Found a transporter.%viU###..###########...## VicViper1 the Skirmisher#.....#.©.#....≈... Demigod###...ß.#...#...≈ß≈.. Health: 86/86 ========================#ß#.....#.©.#...§≈... Magic: 13/13 ========================###..###########...## AC: 12Str: 12#..#.........#.ß.#. EV: 16Int: 11###..#.##...##.#...## SH: 0Dex: 29#ß#..#[#.#.#4#.#####^ XL: 10 Next: 82% Place: a Gauntlet###.@#4.##.##..#...#. [40%vi֎mNoise: ---------  Time: 10433.0 (0.0)#..#©.#.©.#..#©.©## h) +2 arbalest (chaos)###..#5.##.##..#...#. Fire: h) +2 arbalest (chaos) #ß#..#.#.#.#.#.#####.###..#5##...##.#...#.#..#5........#.ß.#3 4   ice devil###..###########...## 555 3 white imps#ß#§.................###§§§............... _Found a glowing rapier. Found a transporter. _The white imp shouts, "Quail, thou puny wibble-sucking flirt-gill!" _Found a pair of steaming boots. _Found a tr%vi_ansporter.  Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight line%vik 5@#%vio  #4The white imp shouts, "Quail, thou puny wibble-sucking flirt-gill!" _Found a pair of steaming boots. _Found a transporter.  Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight lineAim: an ice devil (fire blocked by a translucent stone wall, 72% to hit)%vicm [4%viՅ>###..###########...## VicViper1 the Skirmisher#.....#.©.#....≈... Demigod###...ß.#...#...≈ß≈.. Health: 86/86 ========================#ß#.....#.©.#...§≈... Magic: 13/13 ========================###..###########...## AC: 12Str: 12#..#.........#.ß.#. EV: 16Int: 11%viÆ###..#.##...##.#...## SH: 0Dex: 29#ß#..#[#.#.#4#.#####^ XL: 10 Next: 82% Place: a Gauntlet###.@#4.##.##..#...#. Noise: ---------  Time: 10433.0 (0.0)#..#©.#.©.#..#©.©## h) +2 arbalest (chaos)###..#5.##.##..#...#. Fire: h) +2 arbalest (chaos) #ß#..#.#.#.#.#.#####.###..#5##...##.#...#.#..#5........#.ß.#3 4   ice devil[0;%vid10m###..###########...## 555 3 white imps#ß#§.................###§§§............... _The white imp shouts, "Quail, thou puny wibble-sucking flirt-gill!" _Found a pair of steaming boots. %vi_Found a transporter.  Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight lineThere's something in the way.%vi%vi%vi~. _%vi3Unequip which item? Hand Weapons (go to first with ))  h - a +2 arbalest of chaos (weapon) Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn) Jewellery (go to first with "=)  j - a +4 ring of protection (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip%vi`iTake off which piece of armour? Armour [c%vii0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  ihelmet %viiGunequip|take off%vibC %viM %vi[ ###..###########...## VicViper1 the Skirmisher#.....#.©.#....≈... Demigod###...ß.#...#...≈ß≈.. Health: 86/86 ========================%viZ^ #ß#.....#.©.#...§≈... Magic: 13/13 ========================###..###########...## AC: 12Str: 12#..#.........#.ß.#. EV: 16Int: 11###..#.##...##.#...## SH: 0Dex: 29#ß#..#[#.#.#4#.#####^ XL: 10 Next: 82% Place: a Gauntlet###.@#4.##.##..#...#. Noise: ---------  Time: 10433.0 (0.0)#..#©.#.©.#..#©.©## h) +2 arbalest (chaos)###..#5.##.##..#...#. [%vi^ 40mFire: h) +2 arbalest (chaos) #ß#..#.#.#.#.#.#####.###..#5##...##.#...#.#..#5........#.ß.#3 4   ice devil###..###########...## 555 3 white imps#ß#§.................###§§§............... _The white imp shouts, "Quail, thou puny wibble-sucking flirt-gill!" _Found a pair of steaming boots. _Found a transporter.  Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight line _There's something in the way.%vik P  Okay, then.%vil %vi@x %vi} . _%vi( ###..###########...## VicViper1 the Skirmisher#.....#.©.#....≈... Demigod###...ß.#...#...≈ß≈.. Health: 86/86 ========================#ß#.....#.©.#...§≈... Magic: 13/13 ========================###..###########...## AC: 12Str: 12#..#.........#.ß.#. EV: 16Int: 11###..#.##...##.#...## SH: 0Dex: 29#ß#..#[#.#.#4#.#####^ XL: 10 Next: 82% Place: a Gauntlet###.@#4.##.##..#...#. [40%vi* mNoise: ---------  Time: 10433.0 (0.0)#..#©.#.©.#..#©.©## h) +2 arbalest (chaos)###..#5.##.##..#...#. Fire: h) +2 arbalest (chaos) #ß#..#.#.#.#.#.#####.###..#5##...##.#...#.#..#5........#.ß.#3 4   ice devil###..###########...## 555 3 white imps#ß#§.................###§§§...............Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight line _There's something in the way. _Okay, then.Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight line%vi? 5@#%vi 9M#4  Press: ? - help, Shift-Dir - straight line _There's something in the way. _Okay, then.%vi Fire: h) +2 arbalest (chaos)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (fire blocked by a translucent stone wall, 72% to hit)%vi###..###########...## VicViper1 the Skirmisher#.....#.©.#....≈... Demigod###...ß.#...#...≈ß≈.. Health: 86/86 ========================#ß#.....#.©.#...§≈... Magic: 13/13 ========================###..###########...## AC: 12Str: 12#..#.........#.ß.#. EV: 16Int: 11###..#.##...##.#...## SH: 0Dex: 29#ß#..#[#.#.#4#.#####^ XL: 10 Next: 82% Place: a Gauntlet###.@#4.##.##..#...#. %viǀ Noise: ---------  Time: 10433.0 (0.0)#..#©.#.©.#..#©.©## h) +2 arbalest (chaos)###..#5.##.##..#...#. Fire: h) +2 arbalest (chaos) #ß#..#.#.#.#.#.#####.###..#5##...##.#...#.#..#5........#.ß.#3 4   ice devil###..###########...## 555 3 white imps#ß#§.................###§§§...............Press: ? - help, Shift-Dir - straight line _There's something in the way. _Okay, then.Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight lineAim: an ice devil (fire blocked by a translucent stone w%vi|.all, 72% to hit)%vi%viܗ. _%vi###..###########...## VicViper1 the Skirmisher#.....#.©.#....≈... Demigod###...ß.#...#...≈ß≈.. Health: 86/86 ========================#ß#.....#.©.#...§≈... Magic: 13/13 ========================###..###########...## AC: 12Str: 12#..#.........#.ß.#. EV: 16Int: 11###..#.##...##.#...## SH: 0Dex: 29%vir#ß#..#[#.#.#4#.#####^ XL: 10 Next: 82% Place: a Gauntlet###.@#4.##.##..#...#. Noise: ---------  Time: 10433.0 (0.0)%viC#..#©.#.©.#..#©.©## h) +2 arbalest (chaos)###..#5.##.##..#...#. Fire: h) +2 arbalest (chaos) %viM#ß#..#.#.#.#.#.#####.###..#5##...##.#...#.%vi(#..#5........#.ß.#3 4   ice devil%vi###..###########...## 555 3 white imps%vi #ß#§.................###§§§............... %vi?@_Okay, then.Fire: h) +2 arbalest (chaos)%vi_Press: ? - help, Shift-Dir - straight line _Aim: an ice devil (fire blocked by a translucent stone wall, 72% to hit)  %vi}aPress: ? - help, v - describe, . - travelThe floor.%vi [@#A translucent stone wall.%viѠ #4  Fire: h) +2 arbalest (chaos)Shift-Dir - straight line _Aim: an ice devil (fire blocked by a translucent stone wall, 72% to hit)  Press: ? - help, v - describe, . - travelHere: an ice devil (fire blocked by a translucent stone wall)  The floor.%vif@ An ice devil. A man-sized demon covered in glittering ice. Max HP: ~44 Will: ++ AC: +++ EV: ++rF: x.. rC: ∞ rPois: + rNeg: ∞ rElec: . Threat: High Class: Demonic Size: Medium Int: Human You have about 72% to hit with your +2 arbalest of chaos. It has about 50% to hit you. Attack Max Damage After Damaging Hits Hit 16 Cold damage (max 24) It is immune to torment; and resistant to miasma. It can open doors.%vipC###..###########...## VicViper1 the Skirmisher#.....#.©.#....≈... Demigod###...ß.#...#...≈ß≈.. Health: 86/86 ========================#ß#.....#.©.#...§≈... Magic: 13/13 ========================###..###########...## AC: 12Str: 12#..#.........#.ß.#. EV: 16Int: 11###..#.##...##.#...## SH: 0Dex: 29#ß#..#[#.#.#4#.#####^ XL: 10 Next: 82% Place: a Gauntlet###.@#4.##.##..#...#. %viWD5 Noise: ---------  Time: 10433.0 (0.0)#..#©.#.©.#..#©.©## h) +2 arbalest (chaos)###..#5.##.##..#...#. Fire: h) +2 arbalest (chaos) #ß#..#.#.#.#.#.#####.###..#5##...##.#...#.#..#5........#.ß.#3 4   ice devil###..###########...## 555 3 white imps%viD[#ß#§.................###§§§...............Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight line _Aim: an ice devil (fire blocked by a translucent stone wall, 72% to hit)  %viD:Press: ? - help, v - describe, . - travel%viIEkHere: an ice devil (fire blocked by a translucent stone wall)  The floor.%vi0###..###########...## VicViper1 the Skirmisher#.....#.©.#....≈... Demigod###...ß.#...#...≈ß≈.. Health: 86/86 ========================#ß#.....#.©.#...§≈... Magic: 13/13 ========================###..###########...## AC: 12Str: 12%vi#..#.........#.ß.#. EV: 16Int: 11###..#.##...##.#...## SH: 0Dex: 29#ß#..#[#.#.#4#.#####^ XL: 10 Next: 82% Place: a Gauntlet###.@#4.##.##..#...#. Noise: ---------  Time: 10433.0 (0.0)%viC#..#©.#.©.#..#©.©## h) +2 arbalest (chaos)###..#5.##.##..#...#. Fire: h) +2 arbalest (chaos) %vii#ß#..#.#.#.#.#.#####.###..#5##...##.#...#.#..#5........#.ß.#3 4   ice devil###..###########...## 555 3 white imps#ß#§.................###§§§...............Fire: h) +2 arbalest (chaos)Press: ? - help, Shift-Dir - straight line _Aim: an ice devil (fire blocked by a translucent stone wall, 72% to hit)  Press: ? - help, v - describe, . - travelHere: an ice devil (fire blocked by a translucent stone wall)  The floor.%vi%viD _%vi4%viC%vi!%vi46 ###..###########...## VicViper1 the Skirmisher#.....#.©.#....≈... Demigod###...ß.#...#...≈ß≈.. Health: 86/86 ========================#ß#.....#.©.#...§≈... Magic: 13/13 ========================###..###########...## AC: 12Str: 12#..#.........#.ß.#. EV: 16Int: 11###..#.##...##.#...## SH: 0Dex: 29#ß#..#[#.#.#4#.#####^ XL: 10 Next: 82% Place: a Gauntlet###.@#4.##.##..#...#. [40%vi6 mNoise: ---------  Time: 10433.0 (0.0)#..#©.#.©.#..#©.©## h) +2 arbalest (chaos)###..#5.##.##..#...#. Fire: h) +2 arbalest (chaos) #ß#..#.#.#.#.#.#####.###..#5##...##.#...#.#..#5........#.ß.#3 4   ice devil###..###########...## 555 3 white imps#ß#§.................###§§§............... _Aim: an ice devil (fire blocked by a translucent stone wall, 72% to hit)  Press: ? - help, v - describe, . - travelHere: an ice devil (fire blocked by a translucent stone wall) _The floor.  Press: ? - help, v %vi7 D- describe, . - travelThe floor.%vi[@#A translucent stone wall.%vi#4  Press: ? - help, v - describe, . - travel  Here: an ice devil (fire blocked by a translucent stone wall) _The floor.  Press: ? - help, v - describe, . - travelHere: an ice devil (fire blocked by a translucent stone wall)  The floor.%vi͒[4, g - get itemItem here: a pair of steaming boots.%vi1 S A pair of steaming boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {artefact} {artifact} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: unidentified artefact armour (g)o to location.%vi >###..###########...## VicViper1 the Skirmisher#.....#.©.#....≈... Demigod###...ß.#...#...≈ß≈.. Health: 86/86 ========================#ß#.....#.©.#...§≈... Magic: 13/13 ========================###..###########...## AC: 12Str: 12#..#.........#.ß.#. EV: 16Int: 11%vi ###..#.##...##.#...## SH: 0Dex: 29#ß#..#[#.#.#4#.#####^ XL: 10 Next: 82% Place: a Gauntlet###.@#4.##.##..#...#. Noise: ---------  Time: 10433.0 (0.0)#..#©.#.©.#..#©.©## h) +2 arbalest (chaos)###..#5.##.##..#...#. Fire: h) +2 arbalest (chaos) #ß#..#.#.#.#.#.#####.###..#5##...##.#...#.#..#5........#.ß.#3 4   ice devil%vi `###..###########...## 555 3 white imps#ß#§.................%vi Y###§§§...............Press: ? - help, v - describe, . - travel%vi, Here: an ice devil (fire blocked by a translucent stone wall) _The floor.  %viQ Press: ? - help, v - describe, . - travel, g - get itemItem here: a pair of steaming boots.  The floor.%vi [4  Here: an ice devil (fire blocked by a translucent stone wall)%vi_9 4©A transporter.%vi###..###########...## VicViper1 the Skirmisher#.....#.©.#....≈... Demigod###...ß.#...#...≈ß≈.. Health: 86/86 ========================#ß#.....#.©.#...§≈... Magic: 13/13 ========================%vi###..###########...## AC: 12Str: 12#..#.........#.ß.#. EV: 16Int: 11###..#.##...##.#...## SH: 0Dex: 29#ß#..#[#.#.#4#.#####^ XL: 10 Next: 82% Place: a Gauntlet###.@#4.##.##..#...#. Noise: ---------  Time: 10433.0 (0.0)#..#©.#.©.#..#©.©## h) +2 arbalest (chaos)###..#5.##.##..#...#. Fire: h) +2 arbalest (chaos) #ß#..#.#.#.#.#.#####.###..[%vi40m#5##...##.#...#.#..#5........#.ß.#3 4   ice devil###..###########...## 555 3 white imps%vit#ß#§.................###§§§...............Press: ? - help, v - describe, . - travelHere: an ice devil (fire blocked by a translucent stone wall) _The floor.  Press: ? - help, v - describe, . - travelA transporter.%vie%vi.%viǺ. _%viLß#..##..##.#..#.ß.#.###..###########...## #.....#.©.#....≈.##...ß.#...#...≈ß≈ß#.....#.©.#...§≈...###..###########...## #..#.........#.ß.#.##..#.##...##.#...###ß#.@#[#.#.#4#.#####^###..#4.##.##..#...#. #..#©.#.©.#..#©.©##%vi##..#5.##.##..#...ß#..#.#.#.#.#.#######..#5##...##.#...#. #..#5........#.ß.#3##..###########...##ß#§..%vi"!x5)5.4.5.4.0 (1 _%vi(##..####.#..###..ß#..##..##.#..#.ß.#.###..###########...## #.....#.©.#....≈.##...ß.#...#...≈ß≈ß#.....#.©.#...§≈...###..###########...## #..#.........#.ß.#.###.@#.##...##.#...##%vimß#..#4#.#.#4#.#####^###..#..##.##..#...#. #..#5.#.©.#..#©.©####..#).##.##..#...ß#..#5#.#.#.#.#######..#5##...##.#...#. #..#.........#.ß.#3##..###########...##%viC5©%viЉ@5.%viȋI4[%vi@5.%vi%vi\&5%vi8%vi(%vi%viT: #..#P.##.##.#####%vi##..####.#..###..%vi "ß#..##..##.#..#.ß.#.%vi"X###..###########...##%vi" #.....#.©.#....≈.%viF####...ß.#...#...≈ß≈%vi#ß#.....#.©.#...§≈...%vi$X###..###########...##%vie$r #.@#.........#.ß.#.%vi$###..#4##...##.#...##%vi%#ß#..#[#.#.#4#.#####^%vi%###..#5.##.##..#...#.%vi& #..#©.#.©.#..#©.©##%vin&##..#5.##.##..#...%vi&ß#..#5#.#.#.#.####%vi6'###..#.##...##.#...#.%vi'= #..#.........#.ß.#3%vi'%vi1%vi1#5%vi52.%vi4%vi4#4%vi4.%vi7%vi7#5%vi7)%vi?8%vi<%vik=#5%vi=.%viN%vi/P%viP6%vi]%vic%vi}Z x###..#.P..#..©.#... #..#..##.##.#######..####.#..###..%vis[ ß#..##..##.#..#.ß.#.###..###########...## #.....#.©.#....≈.%vi[ ###...ß.#...#...≈ß≈%viE\ #ß#.....#.©.#...§≈...%vi\ ###.@###########...## #..#4........#.ß.#.%vi.] ##..#.##...##.#...##%vi] #ß#..#5#.#.#4#.#####^%vi] q###..#..##.##..#...#.%vi_^  %vi^ l#.©.#..#©.©##%vi_ ##..#5.##.##..#...%viu_ ß#..#.#.#.#.#.####%vi_ ###..#.##...##.#...#.%vi` %vii 25%vik +5%vi l ©%vim 75)%vim %viar )5%vir ![%vi {.5 4 white imps (1 wandering)%vil %vi %vi 7%vi %vi R _You encounter a white imp.%vi n  #..#5.##.##.########..####.#..###...ß#..##..##.#..#.ß##..###########...## #.....#.©.#....≈...###...ß.#...#...≈ß≈#ß#.....#.©.#...§≈.###..###########...## #.@#4........#.ß.#.%vin ###..#5##...##.#...##ß#..#[#.#.#4#.#####^###..#5.##.##..#...#. #.©.#..#©.©#####..#).##.##..#...#.ß#..#.#.#.#.#.#### 3 white imps%vin ##..#.##...##.#... #..#.........#.ß.#3%viy B5.%viz $5%vi?z ©%vi %vid &8%viב %viϖ %vit###..####.#..###...ß#..##..##.#..#.ß##..###########...## #.....#.©.#....≈...###...ß.#...#...≈ß≈#ß#.....#.©.#...§≈.##..###########...## #..#4........#.ß.#.###.@#5##...##.#...###ß#..#5#.#.#4#.#####^###..#5.##.##..#...#.%vic #..#©.#.©.#..#©.©#####..#).##.##..#...#.ß#..#.#.#.#.#.######..#.##...##.#... #..#.........#.ß.#3###..###########...##%viC54%vi%vi%vi&9%vi%vi'%vi=@Mß#..##..##.#..#.ß##..###########...## #.....#.©.#....≈...###...ß.#...#...≈ß≈ß#.....#.©.#...§≈.##..###########...## #..#5........#.ß.#.###..#4##...##.#...###ß#.@#5#.#.#4#.#####^%vi@##..#5.##.##..#...#. #..#©.#.©.#..#©.©#####..#).##.##..#...#.ß#..#.#.#.#.#.######..#.##...##.#... #..#.........#.ß.#3###..###########...##ß#§.................%vi K]54%viW%viX'40%viBc%vi=h%vik##..###########...## #.....#.©.#....≈...###...ß.#...#...≈ß≈ß#.....#.©.#...§≈.##..###########...## #..#5........#.ß.#.###..#5##...##.#...##ß#..#4#.#.#4#.#####^###.@#5.##.##..#...#.%vi0 #..#©.#.©.#..#©.©#####..#).##.##..#...#.ß#..#.#.#.#.#.######..#.##...##.#... #..#.........#.ß.#3###..###########...##ß#..................##§§§%vi %vibC54%vi%vi%vi&1%vi%vi%viV] #.....#.©.#....≈...###...ß.#...#...≈ß≈ß#.....#.©.#...§≈.##..###########...## #..#5........#.ß.#.###..#5##...##.#...###ß#..#5#.#.#4#.#####^###..#4.##.##..#...#.%vi?W #.@#©.#.©.#..#©.©#####..#).##.##..#...#.ß#..#.#.#.#.#.#######..#.##...##.#... #..#.........#.ß.#3###..###########...##ß#..................##≈. ###################%vi_Y.4%vii<2%vi^v%vi%vi +###...ß.#...#...≈ß≈ß#.....#.©.#...§≈.##..###########...## #..#5........#.ß.#.###..#5##...##.#...###ß#..#5#.#.#4#.#####^##..#..##.##..#...#. #..#4.#.©.#..#©.©#####.@#).##.##..#...#.%vi9 #ß#..#.#.#.#.#.#######..#.##...##.#... #..#.........#.ß.#3###..###########...##ß#..................##≈.. ################### #ß# #ß# #ß# #ß# #ß%vi' D©4%vi K[5%vi %viU &3%vi. %vi %vi; ß#.....#.©.#...§≈.##..###########...## #..#5........#.ß.#.###..#5##...##.#...##ß#..#[#.#.#4#.#####^%vi< O##..#5.##.##..#...#. #..#©.#.©.#..#©.©#####..#4.##.##..#...#.#ß#.@#.#.#.#.#.######..#.##...##.#... #..#.........#.ß.#3###..###########...##ß#..................%vi< ~##≈ ################### #ß# #ß# #ß# #ß# #ß%vi< ## ### ### ### ##%viF Y.5%viuH S)4%vi(J !.%viTJ 65%viK A.5%vi%K %vi>X <4%vie %vi@k %vi{ ##..###########...## #..#.........#.ß.#.###..#5##...##.#...##ß#..#5#.#.#4#.#####^##..#..##.##..#...#. #..#5.#.©.#..#©.©#####..#).##.##..#...#.ß#..#4#.#.#.#.#######.@#.##...##.#... #..#.........#.ß.#3%vil\###..###########...##ß#..................##≈ ################### #ß# #ß# #ß# #ß# #ß### ###  Press: ? - help, v - describe, . - travel  Here: an ice devil (fire blocked by a translucent stone wall) _The floor.%viqY.4%viK[5%viɯB©5%vi%vi&5%viR%viR%vi #..#.........#.ß.#.###..#5##...##.#...##ß#..#[#.#.#4#.#####^##..#5.##.##..#...#. #..#©.#.©.#..#©.©#####..#5.##.##..#...#.#ß#..#.#.#.#.#.#######..#4##...##.#... #.@#.........#.ß.#3###..###########...##ß#..................###≈%vi8 ################### #ß# #ß# #ß# #ß# #ß## ### ### ### ## %vi$Y.4%vi?&W.5%vi[(S)5%viS*W.5%viP7%vi7&6%viC%viG%viZ.###..#.##...##.#...##ß#..#5#.#.#4#.#####^##..#..##.##..#...#. #..#5.#.©.#..#©.©#####..#).##.##..#...#.#ß#..#5#.#.#.#.####%vi##..#.##...##.#... #..#4........#.ß.#3###.@###########...###ß#..................%viح###≈ ###################%vi #ß# #ß# #ß# #ß# #ß%vi## ### ### ### ##%viٺD©5%vi[5.5%viN%vi&7%vi%viO%vi7ß#..#[#.#.#4#.#####^##..#5.##.##..#...#. #..#©.#.©.#..#©.©#####..#5.##.##..#...#.ß#..#.#.#.#.#.######..#5##...##.#... #..#4........#.ß.#3###..###########...###ß#.@................##≈ ################### #ß# #ß# #ß# #ß# #ß## ### ### ### ##%vi?U)5%vikAW.5%viAW.5%viL%vi+M&8%vi5W%vi"]%vig #ß#..#[#.#.#4#.#####^####..#..##.##..#...#.#..#5.#.©.#..#©.©##P###..#).##.##..#...#.##ß#..#5#.#.#.#.#####.^###..#.##...##.#...#.#..#45.#.ß.#35%vi h ###..#...##ß#.###≈.############ß# #ß# #ß# #ß# #ß#%vijh ### ### ### ### #%vir D©5%vis W.5%viӀ %viB &9%vi %vi %vi#ß#..#[#.#.#4#.#####^#.###..#..##.##..#...#..##..#©.#.©.#..#©.©##P.###..#5.##.##..#...#.#P#ß#..#.#.#.#.#.#####.^####..#5##...##.#...#.%viN@#..#45.#.ß.#35.###..#...##ß#.###≈.############ ### ###%viR)5%vij9§%vi'50%vi%vi%vi#ß#..#[#.#.#4#.#####^#.###..#..##.##..#...#..#.#..#©.#.©.#..#©.©##P.####..#).##.##..#...#.#P.#ß#..#5#.#.#.#.#####.^#.###..#5##...##.#...#...##..#45.%viz##.ß.#35.###..#...##ß#.###§.#############ß# #ß# #ß# #ß# #ß# #### ### ### ### ### #%vi*:54%vi%vi %vi&1%vi %vi%vi {H#ß#..#[#.#.#4#.#####^#..####..#..##.##..#...#..#.^%vi]{#..#©.#.©.#..#©.©##P.#.###..#).##.##..#...#.#P.##ß#..#5#.#.#.#.#####.^#.©%vi{###..#5##...##.#...#...#.#..#54.#.ß.#35..####..#...#%vi#ß#.©###§.#############ß# #ß# #ß# #ß# #ß# #ß### ### ### ### ### #%viP.4%vid%vis&2%vib%vi| _The white imp picks up a beetle and eats it.%vis#ß#..#[#.#.#4#.#####^#..#.%vi###..#..##.##..#...#..#.^P%vi4#..#©.#.©.#..#©.©##P.#.####..#).##.##..#...#.#P.#.%vidE#ß#..#5#.#.#.#.#####.^#.©.###..#5##...##.#...#...#.##..#5.4......#.ß.#35..#5###..#...##ß#.©.###§.################ß# #ß# #ß# #ß# #ß# #ß#### ### ### ### ### #%viR.5%viN.5.4.5%vii%vi&3%vi$%vik'%vipgR#ß#..#[#.#.#4#.#####^#..#.###..#..##.##..#...#..#.^P##..#©.#.©.#..#©.©##P.#.#.###..#).##.##..#...#.#P.#.P#ß#..#.#.#.#.#.#####.^#.©.####..#5##...##.#...#...#.#.#..#55.4.....#.ß.#35..#5###..#...##ß#.%viHh©.###§.################ ### ### ###%vipP.4%vipN.5%viv|%vi|&4%vie%vio#ß#..#[#.#.#4#.#####^#..#..####..#..##.##..#...#..#.^P#.#..#©.#.©.#..#©.©##P.#.#.###..#).##.##..#...#.#P.#.P##ß#..#.#.#.#.#.#####.^#.©.#.###..#5##...##.#...#...#.#.#..#5.5.4....#.ß.#35..#55.###..#...##ß#.©.###§.################%vi#ß# #ß# #ß# #ß# #ß# #ß# #### ### ### ### ### ### #%viPY.5%viR.4%viMN.5%vih%viǨ%vi5%vi%vi%vi]#ß#..#[#.#.#4#.#####^#..#..#^###..#..##.##..#...#..#.^P#.#..#©.#.©.#..#©.©##P.#.#..####..#).##.##..#...#.#P.#.P#.#ß#..#.#.#.#.#.#####.^#.©.#.###..#.##...##.#...#...#.#.#..#55.5.4...#.ß.#35..#55.###..#...##ß#.©.###§.#################ß# #ß#[%vid_m #ß# #ß# #ß# #ß# #ß### ### ### ### ### ### #.5.4.5%vi|<6%vi%vi^M#ß#..#[#.#.#4#.#####^#..#..#^####..#..##.##..#...#..#.^P#..##..#©.#.©.#..#©.©##P.#.#..####..#).##.##..#...#.#P.#.P#.##ß#..#.#.#.#.#.#####.^#.©.#..####..#.##...##.#...#5..#.#...##..#5.5.5.4..#.ß.#35..#55..####..#...##ß#.%viH_©.###§.####################ß# #ß# #ß# #ß# #ß# #ß# #ß#### ### ### ### ### ### #3   soul eater5   shadow imp%vi)hR.5%vihP.5%viiN.4%vijP.5%vi y%viny&7%vi„%vi%vi #ß#..#[#.#.#4#.#####^#..#..#^#.###..#..##.##..#...#..#.^P#..#.#..#©.#.©.#..#©.©##P.#.#..##.###..#).##.##..#...#.#P.#.P#.#.#ß#..#.#.#.#.#.#####.^#.©.#..#.###..#.##...##.#...#5..#.#...#.#..#.5.5.5.4.#.ß.#35..#55..#.###..#...#.#ß#.©.###§.≈##################[%vi 0;10;1m## ### ### ### ###5 2 shadow imps.5.5%vi P.5%viu N.4%vi 05%vi g5 3 shadow imps%vi &8%vi %vi) %vi= O#ß#..#[#.#.#4#.#####^#..#..#^#.###..#..##.##..#...#..#.^P#..#.#..#©.#.©.#..#©.©##P.#.#..##.###..#).##.##..#...#.#P.#.P#.#.%vi"> w#ß#..#.#.#.#.#.#####.^#.©.#..#.###..#.##...##.#...#55.#.#...#.∩#..#..5.5.5.4#.ß.#35..#55..#.###..#...#%vi> ;.#ß#.©.###§.≈∩####################%vi> #ß# #ß# #ß# #ß# #ß# #ß# #ß# #%vi> ### ### ### ### ### ### ### #%vipN R.5%viN P.5%viO N.5%viQ 55.%vic %vic &[40m9%viXs =∩%vi9| %vi,#ß#..#[#.#.#4#.#####^#..#..#^#. ###..#..##.##..#...#..#.^P#..#.#..#©.#.©.#..#©.©##P.#.#..##. ###..#).##.##..#...#.#P.#.P#.#. #ß#..#.#.#.#.#.#####5^#.©.#..#. ###..#.##...##.#...#5..#.#...#.∩.#..#...5.5.54#.ß.#35..#55..#. ###..#...#. #ß#.©. ###§.≈∩§############%vi0###ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß### ### ### ### ### ### ### #%viR.5%viN.5%viGA5.%vi*%vi'60%vi%vi(c _The white imp grins evilly.%vi#ß#..#[#.#.#4#.#####^#..#..#^#...#..#..##.##..#...#..#.^P#..#...##..#©.#.©.#..#©.©##P.#.#..##...#..#).##.##..#...#.#P.#.P#.#...# ß#..#.#.#.#.#.#####5^#.©.#..#...#%vi..#.##...##5#...#5..#.#...#.∩.##..#....5.5.4#.ß.#35..#55..#...#..#...#...# ß#.©.§.≈∩§.###############ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß#### ### ### ### ### ### ### #%viR.5%viN.5%vi^G.5%vi%vi:&1%vi%vis %via_The shadow imp disappears for a moment.%vi #..#[#.#.#4#.#####^#..#..#^#...#. #..#..##.##..#...#..#.^P#..#...#. #..#©.#.©.#..#©.©##P.#.#..##...#G #..#).##.##..#...#.#P.#.P#.#...#. #..#.#.#.#.#.#####.^#.©.#..#...#. #..#.##...##5#...#55.#.#...#.∩.#u #..#.....5.54#.ß.#35..#.5..#...#u #..#...#...# #.©.§.≈∩§. #####%viV##########  ### ### ### ### ###%viR.5%vi %viB &2%vi6 ;∩%vi# %vi?W ..#[#.#.#4#.#####^#..#..#^#...#. ..#..##.##..#...#..#.^P#..#...#. ..#©.#.©.#..#©.©##P.#.#..##...#G. ..#).##.##..#...#.#P.#.P#.#...#. %vi!X ..#.#.#.#.#.#####.^#.©.#..#...#. ..#.##...##5#...#55.#.#...#.∩.#u# ..#......554#.ß.#35..#....#...#u. ..#...#...# .©. §.≈∩§.############## #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# # %viX >### ### ### ### ### ### ### ### #%vin G.5%viɄ <3%vi~ %vi _The shadow imp shouts, "Crawl home, thou lumpish weather-bitten mule!"%vi #[#.#.#4#.#####^#..#..#^#...#..# .#..##.##..#...#..#.^P#..#...#..# .#©.#.©.#..#©.©##P.#.#..##...#G. .#).##.##..#...#.#P.#.P#.#...#..# .#.#.#.#.#.#####.^#.©.#..#...#..# .%vi #.##...##5#...#5..#.#...#.∩.#u#. .#......554#.ß.#355.#....#...#u. .#...#...#©. .≈∩§.############# ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß ### ### ### ### ### ### ### # 2%vi  The shadow imp shouts, "Remove thy stench, thou mammering guts-gripingzombie-fodder!"%vi &4%vi? %vi _The shadow imp shouts, "Bolt, thou weedy milk-livered bum-bailey!"%vi|#[#.#.#4#.#####^#..#..#^#...#..# #..##.##..#...#..#.^P#..#...#..# #©.#.©.#..#©.©##P.#.#..##...#G. %vi #).##.##..#...#.#P.#.P#.#...#..# #.#.#.#.#.#####.^#.©.#..#...#..# #.##...##5#...#5..#.#...#.∩.#u#. #......554#.ß.#355.#....#...#u. #...#...#©.≈∩§.############# %viρ# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# # ### ### ### ### ### ### ### #   white imp%vi>.5%vi<5%vij%vi%vi[#.#.#4#.#####^#..#..#^#...#..# ..##.##..#...#..#.^P#..#...#..##. ©.#.©.#..#©.©##P.#.#..##...#G...© ).##.##..#...#.#P.#.P#.#...#..##. .#.#.#.#.#####.^#.©.#..#...#..# .##...##5#...#.5.#.#...#.∩.#u#. ......554#.ß.#355.#....#...#u....#...#©.©≈∩§.#####%vi#########  ### ### ### ### ###555 3 shadow imps %vi >.5%vi%vi6&6%vik)%vi/%vie8d#.#.#4#.#####^#..#..#^#...#..# .##.##..#...#..#.^P#..#...#..##.# .#.©.#..#©.©##P.#.#..##...#G...©. .##.##..#...#.#P.#.P#.#...#..##.# #.#.#.#.#####.^#.©.#..#...#..# ##...##5#...#..5#.#...#.∩.#u#.%vik9554#.ß.#355.#....#...#u....#...#©.©.≈∩§.############## #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# # ### ### ### ### ### ### ### ### #%viCE.5%viVR%viR&7%vi]%vib%vi_R.#.#4#.#####^#..#..#^#...#..# ##.##..#...#..#.^P#..#...#..##.# #.©.#..#©.©##P.#.#..##...#G...©. ##.##..#...#.#P.#.P#.#...#..##.# .#.#.#.#####.^#.©.#..#...#..# #...##5#...#...#.#...#.∩.#u#.%vi4554#.ß.#3555#....#...#u....#...#.©.≈∩§.############# ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß ### ### ### ### ### ### ### #%viJ65.%viX%vi&8%vi%vi&R _There is a transporter here.%vim% #.#4#.#####^#..#..#^#...#..#####. #.##..#...#..#.^P#..#...#..##.##. .©.#..#©.©##P.#.#..##...#G...©. #.##..#...#.#P.#.P#.#...#..##.##. #.#.#.#####.^#.©.#..#...#..#####. ...##5#...#..5#.#...#.∩.#u#.....#554#.ß.#3.55#....#...#u....#...#©©.≈∩≈.############# #%vi(  #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# # ### ### ### ### ### ### ### #9 _%vi93 %vi8 %vit .#4#.#####^#..#..#^#...#..#####.u .##..#...#..#.^P#..#...#..##.##. ©.#..#©.©##P.#.#..##...#G...©. .##..#...#.#P.#.P#.#...#..##.##. .#.#.#####.^#.©.#..#...#..#####.##5#...#..5#.#...#.∩.#u#.....#.%vi{u h554#.ß.#3.55#....#...#u....#...#©.©.≈∩≈.##############  ### ### ### ### ###%viZ 65.%viS E.5%vi %viL '70%viۛ %vi %viM#4#.#####^#..#..#^#...#..#####.u# ##..#...#..#.^P#..#...#..##.##..# .#..#©.©##P.#.#..##...#....©....# %via##..#...#.#P.#.P#.#...#..##.##..# #.#.#####.^#.©.#..#...#..#####..# .##5#...#...#5#...#.∩.#.#.....#.# .554#.ß.#3.55#....#...#G.#...#...#©.%vit©.≈∩≈.############## #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# # %vi9)### ### ### ### ### ### ### ### #%vi]G   great orb of eyes%vi0u%vi)G.5%vi}15.%vi%vi9.5%vieeu   brown ugly thing (wandering)3   soul eater555 3 shadow imps%viy&1%vi=∩%vi %vi?%vi%vi%vi6%vi54#.#####^#..#..#^#...#..#####.u#. #..#...#..#.^P#..#...#..##.##..#. #..#©.©##P.#.#..##...#.u..©....#. #..#...#.#P.#.P#.#...#..##.##..#. .#.#####.^#.©.#..#...#..#####..#. ##5#...#...#5#...#.∩.#u#.....#.#. 554#.ß.#3..5#5...#...#G.#....#...#.©.©.≈∩≈.############# %vi3# #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß ### ### ### ### ### ### ### #u 2 ugly things555 3 shadow imps %vi 6u.%vif H.u%vi 03%viN >.5%vi E.5%vi .3   soul eater555 3 shadow imps%vib &2%vi" ;∩%vi* %viJ ^#.#####^#..#..#^#...#..#####.u#. ..#...#..#.^P#..#...#..##.##..#. ..#©.©##P.#.#..##...#....©....#. ..#...#.#P.#.P#.#...#u.##.##..#. #.#####.^#.©.#..#...#u.#####..#. #5#...#...#.#...#.∩.#.#.....#.#. 5%vi7 4#.ß.#.3.5#55..#...#G.#....#...#.©.©.≈∩≈.≈############# # #ß# #ß# #ß# #ß# #ß# #ß# #ß# #ß# # ### ### ### ### ### ### ### #555 3 shadow imps %vi0 G.u%vi D.u%viP @.5%vi .3%vi >.5%vi 55.%vi0 2.u1 wandering)3   soul eater555 3 shadow imps%vi} &3%vii %vi = _The purple ugly thing gurgles horribly!%vi ).#####^#..#..#^#...#..#####.u#..# .#...#..#.^P#..#...#..##.##..#..# .#©.©##P.#.#..##...#....©....#..# .#...#.#P.#.P#.#...#..##.##..#..# .#####.^#.©.#..#...#u.#####..#..# 5#...#...#5#...#.∩.#u#.....#.#..# %vi* 4#.ß.#..3.#.55.#...#G.#..#...#...#..#©.©.#≈∩≈.≈###############  ### ### ### ### ###555 3 shadow imps %vi:| .5The brown ugly thing gurgles horribly!%vi*<.3%vi#>>.5%vi?F.5%vi >u.u3   soul eater555 3 shadow imps%vi &4%vi%vi#[h _The shadow imp grinds its teeth.%viB5#####^#..#..#^#...#..#####.u#..#ß #...#..#.^P#..#...#..##.##..#..# #©.©##P.#.#..##...#....©....#..# #...#.#P.#.P#.#...#..##.##..#..# %vioC#####.^#.©.#..#...#u.#####..#..#ß #...#...#.#...#.∩.#u#.....#.#..# #.ß.#...3#5.55#...#G.#..# ...#...#..#©.©.%viC#ß≈∩≈.≈############### ### ### ### ### ##%viDq555 3 shadow imps %viZ03%vi?]55.%vi/_<.5%vi4q.3   soul eater555 3 shadow imps%vi]r&5%viv%vi3g _The shadow imp lashes its tail.%vi9^#..#..#^#...#..#####.u#..#ß# ...#..#.^P#..#...#..##.##..#..# ©.©##P.#.#..##...#....©....#..# ...#.#P.#.P#.#...#..##.##..#..#.^#.©.#..#...#u.#####..#..#ß# ...#...#3#..5#.∩.#u#.....#.#..# %vi:.ß.#....#.5.5#...#G.#..# ...#...#..#©.©.#ß#≈∩≈.≈############## ß# #ß# #ß# #ß# #ß# #ß#%vi ; ### ### ### #555 3 shadow imps %vi BG.u%viCD.u%vitF03%viH9.5%viX.3   soul eater555 3 shadow imps%viY&6%vih%vimq%viF4%viSj _Why would you want to do that?%vix*...#..#.^P#..#...#..##.##..#..# #©.©##P.#.#..##...#....©....#..# #...#.#P.#.P#.#...#..##.##..#..## #####.^#.©.#..#...#..#####..#..#ß #...#...#.#..5#.∩.#u#.....#.#..# %viTyT#.ß.#....#3.55#...#Gu.......#..# #...###########...###########..##......©.............©.......#ß.≈@≈.....≈# ################################ %viyß# #ß# #ß# #ß# #ß# #ß# #ß# #ß ### ### ### ### ### ### ### #%viz(## %vi@.3%vi%viϓ-7 _%vi%viԣj _There is a gate leading back out of this place here.%viK %vi %vi %viy 253%vin %vi 45.%viw %vi -8 _%vic' %vi# .Lair:1%vi  .### .#..# #... ## # #....## #... ... ...####....# #..## ...# ...#.###...# #...# #.. %vi{ H....#.##...# #...##.. # .....# #...###...#.# ... # #....##..#.#....# <÷###........@......# ....÷............###...# %vi :........#..#.#...# . .....##....##....# ....####...###...# %vi ...## #....##...P# ..## #....###...## %vi ### P..#..# ##..##....###%viBG -9.5 (2.5%vifN %viO 2 _Welcome back to the Lair of Beasts!%vi S c _There is an empty arch of ancient stone here.%vi.### .#..# #... ## .#..# #....## #... ....####....# #..## ...#.#.###...# #...# #...#.##...# #...##.. #.# #...###...#.# ....# #....##..#.#....#.<÷###∩......#.÷.###...#%vi.#..#.#...# ..##....#....# .....####...###...# ....## #....##...P# ...## #....###...## #### P..#..# ##..# # #....###%vip%vi@580.5 (1.0 _%vi%vi%vidM .# .### .#..#  ## .#..# #....## #... ...###.## ...##.# #.. #.##...# #...##.. #...###...#.# .....# #....##.@#.#....<÷###∩...÷............###...# .........#..#.#...# ...##.##..#%vi̺%vi_&1%vi!%vi%viuM..## .# .### .#..#  ## .#..# #....## #... ...###.## ...##.# #.. #.##...# #...##.. ####.@.#.# .....# #....##..#.#....<÷###........∩...... .....÷............###...#...##...#%vis%vi&2%vi%vi$&vipM..### ..## &vikqZ.#... .### .#..#  ## .#..# #....## #... ...###.## ...##.# #.. #.##...# #.@.##.. #&viq[###...#.# .....# #....##..#.#. ....<÷###........∩......#&viqZ.......###..#....&vir+.#...P&viz&viz&3&vi*&vi&vi3SM... ..### ....### .#...# .### .#..# #.... ## .#..# #....## #... ...###.## ...##.# #.. #.##...# #...##.. #&vi34|###...#.# ... ......# #....##..#.#....#.###.#.#...# ...#...#&viS;&vi<&vi2<4&viA&vi>D&viRMM..$. .... ...### ....## .#...# .### .#..# #....# ## .#..# #....## #...# ...###.## ...##.# #.. &viH>#.##...# #...##.. # ......# #...###...#.# ....###....#&vi }5 _Found 21 gold pieces.&vi ZM.... #..$. #.... #...### #....## ..# .### .#..# #....# ## .#..# #....## #.@.# ...###.## ...##.## #.. .....#.##...# #...##.. #..#...&viܿ <6&vi &vi: &vi,i 8M ....##..$. #.... #...### #....## #..# .### .#..# #.@..# ## .#..# #....## #...## ...###.## ...# ....#.###...# #...# #..#....##&vin &vijn &7&vir &viu &vitM..# ... ....##..$. #.... #...### ..## #..# .### .#..# #....# ## .#..# #....## #...## ... ....####....# #..## ...##...∩.&vi&viY&8&vi&viv&vi57#...#$.#. ###  #..@.### #..#...# ..### .#..# ###....# ###..# # #...## ....#.# #..## ...##...# #...# #...##...# #...##.. #&vi5.# #...###...#.# ......# #....##..#.#....#&vi>&viI?&9&viD&viGF&viB..##S#.## #... ..#..# .P$.#..# ### #....### #..#...# #...### .#..# ###....# ## #..#..# # #...## ....#.# #..## ...#S   black mamba (asleep)#...# #...# #...##...# #...##.. #.# #...###...#.# ...&vi,N&viN'90&viT&viW\ _You encounter a black mamba.&vi4 !## S ..## S#......## ##... ...#..#..P#$.#.#.# ### #....### #..#...# &viĐ ; #...### .#..# ###....# ## ##..#..# # #...## ....#.# #..## ...#S   water moccasin (asleep)#...# #...# #...##...# #...##.. #&viӘ &vi] &1&vi &vi _ _You encounter a water moccasin.&vi V ))))S  slow)You shoot a bolt. The bolt hits the black mamba!!  The black mamba seems to slow down. The bolt freezes the black mamba.  The black mamba hisses angrily.&vinC.S&viBE.S&vi2u..===2.9 (1.4&vi&vi+c _The black mamba is heavily wounded.&vi}( m )))You shoot a bolt.&vi .SThe bolt closely misses the black mamba.&vi4 V.&vi -4.2 (1.3&viԯ &vip A _The black mamba is no longer moving slowly.&vitg †You shoot a bolt. The bolt hits the black mamba!!  The bolt freezes the black mamba.&vil )S   water moccasin (asleep)&vi 5.&vi~ 095.5&vip &viS O _You kill the black mamba!&vi2### S ..## .#.#......#####....#...#..#†.P#.#.# ### #....### #..#...#  #...### .#..# ###....# ## ###..#..# # #...## ... #.#.# #..## ...##...# #...# #..&vi7&vi86---60&vi?&viBR _You see here 21 gold pieces.&viN8 )))))S  You shoot a bolt. The bolt hits the water moccasin.  The bolt burns the water moccasin.  The water moccasin hisses angrily.&viC.S&vi9.S&viR.... &vi7===7.9 (1.4&vi&vi'i _The water moccasin is moderately wounded.&viL †You shoot a bolt. The bolt hits the water moccasin!!  The bolt burns the water moccasin!&viݷ I)))&vi> >...&viB 1919.3&viNH &viK R _You kill the water moccasin!&vi2t 4&vifx &viz H _No target in view!&viWm#### #.. ..##†.# .#.#.......#####....#...#†.P#&viXG$.#.#.# ####....### #..#...#  #...### .#..# ###....# ##  ###..#..# &viX# #...## ... ##.#&viXk.# #..## ...#&vid&vi\f?---5000 _&vil&vi7o&vi##### .. ..##†.## .#.#........#####....#...#..#†.P#$.#.#&vi@w.#####....### #..#...#  #...### .#..# ###....# ##  ###..#..# # #...## ...&viI&viB---1&vi{&vi&viF|###### .. ..##†.## .#.#.......@.#####........#...##..#†.P#$.#.#.#####....### #..#...# #...### .#..# ###....# ##&vi~&vi&2&vi&vi3&vi Z###### .. ..## .#.#......#####........#...###....#†.P##P.$.#.#...#.#&vi: ###....### #..#...#&viy &vi' &3&vi &vi { _You see here a water moccasin corpse.&vi.# #....## ..##†.## .#.#?.#####...#....##.....#...#&vi%~ ##..# ##....#†.P# #P.. ##..$.#.#.. ##....#.. ##...###... ##..### &viVF #..#...#&vi:&viě&4&viס&vi7 _Found a scroll of enchant weapon.&vi@%##..# #....## ..##.†.## .#.#.?.#####...#....##.....#...#  ##..# ##....#†.P# #P.. ##..$.&vi#.# ..... ##.#.. ##.###.. ##...###  #..#...#&viCY5&viC #..#..# #....## ..##.†.## .#.#.?.#####...#....##.....#...# ##..####....#†.P# #P.. ##..$&viD.#.# ..... ##..# ...... ##..### ...... ##....###  #..#...#&vioM&vi@N&6&viW&vi*...#. #.#.#..# #....## ..##.†.## .#.#.?.#####...#....##.....#...# ##..####.#†.P# #P..# ##..$.#.# ...... ##....# ....... ##...### ....... ##....###  #..#...#&vi&vi&7&vi&vi %....... .... #.. #..$#.#..# #....## ..##F.†.## .#.#&vig v.?.#####...#....##.....#...# ##..####...#†.P# #P..# ##..$.#.# ...... ##....#F   bullfrog (asleep)&vi  ....... ##...### ........ ##....### &viL F #..#...#&vii h  You encounter a bullfrog.&vi &8&viw &vi0 * _Found 7 gold pieces.&vi#  ..... ....? .... #..## #..#$#.#..# #....## ...F.†.## .#..?.#####....######....##.....#...# ##..####.&vi ...#†.P# #P..# ##..$.#.# ...... ##....# ........ ##...### ......... ##.... #..#...&viM <9&vii &vi d _Found a scroll labelled VESMAT BOTH.&vi  ..... ....? .... #..## # #..##$#.#..# ....## ..[.F.†.## .#.?.######.######....##.....#...# ##..####....#†.P#  #P..# ##..$.#.# ...... ##....# ....&vi.... ##...### ......... ##.... #..#&viJ&vi.'10&vi&viJX _Found a shiny ring mail.&vi ))))F  You shoot a bolt. The bolt hits the bullfrog!&viW].F.F&vi^0..&vi_7===1.7 (1.4&viiy _The bullfrog is moderately wounded.&vic †You shoot a bolt. The bolt hits the bullfrog!! The bolt burns the bullfrog!&viT))&vi,..&vi533.0 (1.3&vi&viL _You kill the bullfrog!&vi&vi(&vi&viH _No target in view!&vi &viS &vi &vi5 H _No target in view!&vi..... ....?. ..... #..### ###..#.##$#.#..########................## .[...†...†.## .........#####.##.######....##.....#. ##..####....#†.P #P..# ##..$.#.......# ##........# ##...## ......... ##.... #..#.#...### .#..# ##&vi`----4&vi0 _&vi&vi0---5.0 (2 _w - a scroll of enchant weapon&viF&viKGear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +2 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  c - a +0 pair of boots (worn) &viL e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)a - +0 acid dragon scales  b - a +0 leather armour  f - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  n - a +4 ring of slaying&vi Potions:  Potions !  d - 2 dark potions  f - a red potion  A - 2 potions of attraction  c - 3 potions of curing  w - 2 potions of heal woundsm - 2 potions of might  q - a smoky silvery potion  a - 2 potions of ambrosia  j - a purple potion  L - a potion of lignification  l - a clear potion&vi:O  Scroll Scroll?  s - a scroll of butterflies  N - 5 scrolls of noise  f - a scroll of feart - 8 scrolls of teleportation  V - 2 scrolls of vulnerabilityx - 2 scrolls of amnesia &viO  I - a scroll of immolationi - a scroll of identify  w - a scroll of enchant weapon &vii - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll}  &vi`Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. &vi NIdentify which item? (\ to view known items) Potions (select first with !)  d - 2 dark potions  f - a red potion  j - a purple potion  l - a clear potion  q - a smoky silvery potion [?] describe selected &viJ  &viw A..... &vi iVicViper1 the Skirmisher....?.Demigod.....Health: 86/86 ========================#..##Magic: 13/13 ========================# ###..#AC: 12Str: 12 &vii .##$#.#..########EV: 16Int: 11................## . SH: 0Dex: 29.[...†.........†.## . XL: 10 Next: 93% Place: Lair:1.......@..........#####. Noise: ---------  Time: 10515.0 (0.0) &vi '##.######....##.....#... h) +2 arbalest (chaos)##..####....#†.P Fire: h) +2 arbalest (chaos) #P..# ##..$.#.#......# ##....# &vi g........# ##...## ......... ##.... #..#. #...### .#..# ###.. &vi   _The bullfrog is moderately wounded. &viK You shoot a bolt. The bolt hits the bullfrog!! The bolt burns the bullfrog! _You kill the bullfrog! _No target in view! _No target in view! _w - a scroll of enchant weapon &vi!  &vi3(  &vi/ .....VicViper1 the Skirmisher....?. &vi^0 Demigod.....Health: 86/86 ======================== &vi0 #..##Magic: 13/13 ========================# ###..#AC: 12 &vi;1 Str: 12.##$#.#..########EV: 16Int: 11................## . SH: 0Dex: 29 &vi1 .[...†.........†.## . XL: 10 Next: 93% Place: Lair:1.......@..........#####. Noise: ---------  Time: 10515.0 (0.0)##.######....##.....#... h) +2 arbalest (chaos)##..####....#†.P Fire: h) +2 arbalest (chaos) #P..# ##..$.#.#......# ##....#........# ##...## ......... ##.... &vi2 K #..#. #...### .#..# ###.. You shoot a bolt. The bolt hits the bullfrog!! The bolt burns the bullfrog!  &viB2 `_You kill the bullfrog! _No target in view!  &vif2 w_No target in view! _w - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. &viD A6.0 (1 &viHG  &vigZ ~ ##.######....##.....#... h) +2 arbalest (chaos) ##..####....#†.P Fire: h) +2 arbalest (chaos)  #P..# ##..$.#.# ......# ##....#........# ##...## ......... ##.. #..#.  #...### .#..# ###..  _You kill the bullfrog! _No target in view! _w - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. _d -> g - 2 potions of magic &vi` fGear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +2 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)a - +0 acid dragon scales  b - a +0 leather armour  f - a +0 ring mail Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  n - a +4 ring of slaying &vi Potions:  Potions !  g - 2 potions of magic  f - a red potion  A - 2 potions of attraction  c - 3 potions of curing  w - 2 potions of heal woundsm - 2 potions of might  q - a smoky silvery potiona - 2 potions of ambrosia  j - a purple potion  L - a potion of lignification  l - a clear potion &viNf Scroll Scroll?  s - a scroll of butterflies  N - 5 scrolls of noise  f - a scroll of feart - 8 scrolls of teleportation  &vi V - 2 scrolls of vulnerabilityx - 2 scrolls of amnesia  I - a scroll of immolationw - a scroll of enchant weapon&vik]w - a scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.&viEnchant which weapon? Hand Weapons  h - a +2 arbalest of chaos (weapon)  l - a +0 antimagic orcbow [?] describe selected&vi&vi.....VicViper1 the Skirmisher....?.Demigod.....Health: 86/86 ========================#..##Magic: 13/13 ========================# ###..#AC: 12Str: 12&vi.##$#.#..########EV: 16Int: 11................## . SH: 0Dex: 29.[...†.........†.## . XL: 10 Next: 93% Place: Lair:1.......@..........#####. Noise: ---------  Time: 10516.0 (0.0)##.######....##.....#... h) +2 arbalest (chaos)##..####....#†.P Fire: h) +2 arbalest (chaos) #P..# ##..$.#.#......# ##....#........# ##...## ......... ##.... #..#. &vi#...### .#..# ###..  _You kill the bullfrog! _No target in view! _No target in view! _w - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. _d -> g - 2 potions of magic&vi&viܹ&vi-.....VicViper1 the Skirmisher....?.Demigod.....Health: 86/86 ========================#..##Magic: 13/13 ========================# ###..#AC: 12Str: 12.##$#.#..########EV: 16Int: 11................## . SH: 0Dex: 29.[...†.........†.## . XL: 10 Next: 93% Place: Lair:1.......@..........#####. Noise: ---------  Time: 10516.0 (0.0)##.######....##.....#... h) +3 arbalest (chaos)##..####....#†.P Fire: h) +3 arbalest (chaos) #P..# ##.&viK.$.#.#......# ##....#........# ##...## ......... ##.... #..#. #...### .#..# ###..  _No target in view! _No target in view! _w - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. _d -> g - 2 potions of magicAs you read the scroll of enchant weapon, it crumbles to dust.&viA7.0 (1&vi&vi~j##.######....##.....#... h) +3 arbalest (chaos) ##..####....#†.P Fire: h) +3 arbalest (chaos)  #P..# ##..$.#.# ......# ##....#........# ##...## ......... ##.. #..#.  #...### .#..# ###.. &vijbNo target in view! _w - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. _d -> g - 2 potions of magic  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 arbalest of chaos glows red for a moment.&vi  ..... ....?. ..... #..### #####..#$.##$#.#..#....## #.[...†.†.## .#####&vif #.######....##.....# ##..####....#†. #P..# ##..$.#. ......# ##....# ..# ##... .. ## #..# #...### .#..# ###&vi@ &vi &8&vi &viy + _Found 14 gold pieces.&viLw ......?...... #..#### #####..# #$.##$#.#..######........ #.[†.## ....................####.###.######.....## ##..####....#†&vi+4 #P..#$ . #......... ##.. #.&vi&vid&9&vi&vi͗u _You see here a bullfrog corpse.&vi ..... ....?. ..... #..## ## #####..##$.##$#.#..##.## #.[..@†.†.##&vi..###.######....##.....# ## ##..####....# #P..# ##..$. ......# ## .# ## . ## #&vi/&vi.20 _&vi%&vi&&vi0 I ..... ....?. ..... #..## ## #####..# ##$.##$#.#..# #.##&viΊ  #.[.@.†.†.##..###.######....##.....# ## ##..####.... #P..# ##..$ ......# ## .# ## . ## #&viԡ &vir &1&vi1 &vi: &vi +.% ....... ....?..# ...... #..## ##. #####..# ##$.##$#.#..# #.## #.[@..†.†.###.#...###.######....###. ### ##..#### #P..# ##.. ......# ##. .# ## .  2 _Found a quill talisman.&viv .% .. .....&vi .... ....?. .#. .....&vi> .. #..## ##. #####..#&vik ##$.##$#.#..#&vi #.## #.@...†.†. #.&vif #...###.######....## ##. ### ##..##### #P..# ##&vif ......# ## .#  &vi+.&vi,&vi,&3&viC7&vi; _You see here a +2 ring mail of cold resistance.&vi9&vi\:&4&viA&viD[ _o - a +2 ring mail of cold resistance&vi _ &viW _You now have 620 gold pieces (gained 7).&vi T### ##### % .............>....?..#.. ..... ..P #..## ##.######..#  ##$.##.#.#..#######..@.....9.0 (5 #..#.....†† #.................. #...###.######....#.# ### ##..#### #P  &vi $#.........&vi &vi5 B30.0 (6&vi &vi ; _Found a stone staircase leading down.&vir&vihs&viy&vi|H _No target in view!&viM  _&vi}R B&viS &viV N _You now have 634 gold pieces (gained 14).&viX &vi9Y &vi[Z &via\ &viC_ &vi_ &vi` &vib &vid &vid &vif &vig &vii &vij &vik &vi3n R  There is a stone staircase leading down here.&vip &vip  _&viOr &vit &viv ,&vi\w &vix &vi/{ &vi{ &vi| &vi~ &vi &vi. &vi &viy &vi E## ### ####.######P##### P .#..%............#.... #........>....@....... #.....#............... . #...P.###..####..# ###.######..# ##..##.#.#..#########..................## . #..#.....†.........†.## . #......................#####. #...###.######....##.....#... &vi 041.0 (11.0)&vi? ,2.0 (12&vi[ &vi a _c - a scroll labelled VESMAT BOTH&viUr&vir&vi{&vi~H _No target in view!&viME &viE &viF &vicK &viN &viS P _&viU &viAV &viV &vi`X &vi[ &vij[ &vi[ &vii] &vi[_ &vi_ &vi` &viXa &vib &vi,c &vic &vif &vii &vii &vi0j &vik &vism &vim &vin &vio &viv # ### ######P########P##### ...........#..## ...>.........# 9.0 (7.0) #..........#....# ..P.###..####..### ..$ #.######..# #### .... ..##.#.#..######## ..) # .................## ....## #.....†.........†.## ..#.# .........#####... ###.######....##.....#...#&vi| &vit} ,50.0 (8&viy &viE * _Found a short sword.&vi &vi&vi&visH _No target in view!&vi &vi &viY &vit &vi &vi P _&vi &vi  &viC &vi &vi_ &vi &vi! &vi# &vi!' &vig' &viy( &vik* &vi - ,&vi- &viz0 &vi0 &vi1 &vi5 N _You now have 654 gold pieces (gained 20).&vi9 3&vir: &vi< &vi? &vi0@ &virA &vi=^  You see here a +0 short sword. _&vie ,&viQv &vi$ #####P#####VicViper1 the Skirmisher .#........##Demigod ...........##Health: 86/86 ======================== .......#....##Magic: 13/13 ======================== ###..####....##AC: 12Str: 12 # #### ##....##EV: 16Int: 11 ######## ##..).##SH: 0Dex: 29 .......## #P....##XL: 10 Next: 93% Place: Lair:1 ......†.#####..#@#Noise: ---------  Time: 10560.0 (10.0) .........#####....#h) +3 arbalest (chaos) ....##.....#...#.$.#Fire: h) +3 arbalest (chaos) #..####....#†.P[40&vi m#....# P..# ##..$.#.###...^# ....# ##....# #....#x   Erica (constriction, asleep) .....# ##...### #...# ...... ##....### x...#..#...# _Found a short sword. _No target in view! _You now have 654 gold pieces (gained 20). _You see here a +0 short sword.  You encounter Erica the Fiery-Tempered. She is wielding a +3 scimitar offlaming and wearing a ring of positive energy.&vib /  --more--&vi#&vi&vi-&viR 1.0 (11 _&vi&vi&viEvoke which item? Wands  b - a wand of quicksilver (18)e - a wand of charming (18)  f - a wand of mindburst (11)  &vip - a wand of polymorph (11) [!] read|quaff|evoke[?] describe selected&viΎ&viM&viJ#####P#####VicViper1 the Skirmisher .#........##Demigod ...........##Health: 86/86 ======================== .......#....##Magic: 13/13 ======================== ###..####....##AC: 12Str: 12 # #### ##....##EV: 16Int: 11 ######## ##..).##SH: 0Dex: 29 .......## #P....##XL: 10 Next: 93% Place: Lair:1 ......†.#####..#@#Noise: ---------  Time: 10561.0 (0.0) .........#####....#h) +3 arbalest (chaos) ....##.....#...#.$.#Fire: h) +3 arbalest (chaos) #..####....#†.P&vi#....# P..# ##..$.#.###...^# ....# ##....# #....#x   Erica (constriction, asleep) .....# ##...### #...# ...... ##....### x...#..#...# _Found a short sword. _No target in view! _You now have 654 gold pieces (gained 20). _You see here a +0 short sword.  You encounter Erica the Fiery-Tempered. She is wielding a +3 scimitar of _flaming and wearing a ring of positive energy.&vi#####P##### VicViper1 the Skirmisher .#........## Demigod ...........## Health: 86/86 ======================== .......#....## Magic: 13/13 ======================== ###..####....## AC: 12Str: 12 # #### ##....## EV: 16Int: 11 ######## ##..).## SH: 0Dex: 29 .......## #P....## XL: 10 Next: 93% Place: Lair:1 ......†.#####..#@# Noise: ---------  Time: 10561.0 (0.0) .........#####..*.# h) +3 arbalest (chaos) ....##.....[33&vi0m#...#.*.#  Fire: h) +3 arbalest (chaos) #..####....#†.P#.*..# P..# ##..$.#.###.*.^# ....# ##....# #*...#  x   Erica (constriction, asleep) .....# ##...### #*..# ...... ##....### x...  #..#...#You encounter Erica the Fiery-Tempered. She is wielding a +3 scimitar of _flaming and wearing a ring of positive energy.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +3 scimitar of flaming and wearing a ring of positive  energy (asleep, chance to affect: 76%)&vi#####P#####VicViper1 the Skirmisher .#........##Demigod ...........##Health: 86/86 ======================== .......#....##&viMMagic: 13/13 ======================== ###..####....##AC: 12Str: 12 # #### ##....##EV: 16Int: 11 ######## ##..).##SH: 0Dex: 29 .......## #P....##XL: 10 Next: 93% Place: Lair:1 ......†.#####..#@#Noise: ---------  Time: 10561.0 (0.0) .........#####....#h) +3 arbalest (chaos) &vi!....##.....#...#.$.#Fire: h) +3 arbalest (chaos) #..####....#†.P#....# P..# ##..$.#.###...^# ....# ##....# #....#x   Erica (constriction, asleep) &viN.....# ##...### #...# ...... ##....### *...&viH{#..#...#You encounter Erica the Fiery-Tempered. She is wielding a +3 scimitar of &vi~_flaming and wearing a ring of positive energy.Aiming: Mindburst&viPress: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +3 scimitar of flaming and wearing a ring of positive  energy (asleep, chance to affect: 76%)&vi%x  ) _flaming and wearing a ring of positive energy.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +3 scimitar of flaming and wearing a ring of positive  energy (asleep, chance to affect: 76%)  Erica's mind is blasted!!&viŽx..&viJ====2.0 (1&vi&viu# _Erica shouts!&vi&viEvoke which item? Wands  b - a wand of quicksilver (18)e - a wand of charming (18)  f - a wand of mindburst (10)  p - a wand of polymorph (11) [!] read|quaff|evoke[?] describe selected&vi.a &vi m &vi1y #####P#####VicViper1 the Skirmisher .#........##Demigod ...........##Health: 86/86 ======================== .......#....##Magic: 13/13 ======================== ###..####....##AC: 12Str: 12 # #### ##....##EV: 16Int: 11 ######## ##..).##SH: 0Dex: 29 .......## #P....##XL: 10 Next: 93% Place: Lair:1 ......†.#####..#@#Noise: ====-----  Time: 10562.0 (0.0) .........#####....#h) +3 arbalest (chaos) ....##.....#...#.$.#Fire: h) +3 arbalest (chaos) #..####....#[&viy 40m†.P#....# P..# ##..$.#.###...^# ....# ##....# #....#x   Erica (constriction) .....# ##...### #x..# ...... ##....### ....#..#...#Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +3 scimitar of flaming and wearing a ring of positive  energy (asleep, chance to affect: 76%)  Erica's mind is blasted!! _Erica shouts!&vin #####P##### VicViper1 the Skirmisher .#........## Demigod &vi n...........## Health: 86/86 ======================== .......#....## Magic: 13/13 ======================== ###..####....## AC: 12Str: 12 # #### ##....## EV: 16Int: 11 ######## ##..).## SH: 0Dex: 29 .......## #P....##&vip  XL: 10 Next: 93% Place: Lair:1 ......†.#####..#@# Noise: ====-----  Time: 10562.0 (0.0) .........#####...*# h) +3 arbalest (chaos) ....##.....#...#.*.#  Fire: h) +3 arbalest (chaos) #..####....#†.P#..*.# P..# ##..$.#.###.*.^# ....# ##....# #.*..#  x   Erica (constriction) .....# ##...### #x..# ...... ##....### ....  #..#...#Erica's mind is blasted!! _Erica shouts!  Aiming: Quicksilver Bolt&vi4 Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +3 scimitar of flaming and wearing a ring of positive  energy (moderately wounded, 64% to hit)&vi #####P#####VicViper1 the Skirmisher .#........##Demigod ...........##Health: 86/86 ======================== .......#....##Magic: 13/13 ======================== ###..####....##AC: 12Str: 12 &vi i# #### ##....##EV: 16Int: 11 ######## ##..).##SH: 0Dex: 29 .......## #P....##XL: 10 Next: 93% Place: Lair:1 ......†.#####..#@#Noise: ====-----  Time: 10562.0 (0.0) .........#####...*#h) +3 arbalest (chaos) ....##.....#...#.*.#Fire: h) +3 arbalest (chaos) #..####....#†.P#..*.# &vi) P..# ##..$.#.###.*.^# ....# ##....# #.*..#x   Erica (constriction) .....# ##...### #*..# ...... ##....### .*..#..#...# _Erica shouts!  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +3 scimitar of flaming and wearing a ring of positive  energy (moderately wounded, 64% to hit)  &vik *The bolt of dispelling energy hits Erica!!&viI Kx.&vi .$....&vi `===-3.0 (1&vi3 &vi"   Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +3 scimitar of flaming and wearing a ring of positive  energy (moderately wounded, 64% to hit)  The bolt of dispelling energy hits Erica!! _Erica is almost dead.&vij )))), corroded)You shoot a bolt. The bolt hits Erica. The acid corrodes Erica!&vi x..$..-4.5 (1.5&vic &vi U _Erica is almost dead.&viH))))&viI ...xYou shoot a bolt. The bolt closely misses Erica.&vi{Q ****Erica stares at you and mumbles some strange words.&vib @.$&viXX.The bolt of poison misses you.&viF;*&vi   Erica mumbles some strange words.Erica flickers and vanishes!&viE9{&viF-5.9 (1.4&viL&vi|P _Deactivating autopickup; reactivate with Ctrl-A.&vi &vi &vi &vi H _No target in view! &vi#####P#####VicViper1 the Skirmisher .#........##Demigod ...........##Health: 86/86 ======================== .......#....##Magic: 13/13 ======================== ###..####....##AC: 12Str: 12 # #### ##....##EV: 16Int: 11 ######## ##..).##SH: 0Dex: 29 .......## #P....##XL: 10 Next: 93% Place: Lair:1 ......†.#####..#@#Noise: ===------  Time: 10565.9 (0.0) .........#####....#h) +3 arbalest (chaos) ....##.....#...#.$.#Fire: h) +3 arbalest (chaos) #..####....# &vie[34m†.P#....# P..# ##..$.#.###{..^# ....# ##....# #....# .....# ##...### #...# ...... ##....### ....#..#...#Erica flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _No target in view!  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line &viˡ ;@. &viX,;*.!&viU.*.$!&vi2[*.*.!&vi\m*$*{!&vi P#####P#####VicViper1 the Skirmisher .#........##Demigod ...........##Health: 86/86 ======================== .......#....##Magic: 13/13 ======================== !&vi( =###..####....##AC: 12Str: 12 # #### ##....##EV: 16Int: 11 ######## ##..).##SH: 0Dex: 29 .......## #P....##XL: 10 Next: 93% Place: Lair:1 ......†.#####..#@#Noise: ===------  Time: 10565.9 (0.0) !&vi` .........#####..).#h) +3 arbalest (chaos) ....##.....#...#)$.#!&vi Fire: h) +3 arbalest (chaos) #..####....#†.P#.)..# !&vic P..# ##..$.#.###{..^# ....# ##....# #....# .....# ##...### #...# ...... ##....### ....#..#...#Erica flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _No target in view!  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!&vi d ... _Deactivating autopickup; reactivate with Ctrl-A. _No target in view!  Fire: h) +3 arbalest (chaos)!&vid Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a bolt.!&vi%{ ****You hear some strange, mumbled words.  A bolt of poison appears from out of thin air!!&vi |@.$.!&vi/ -7.3 (1.4!&vi !&vin T _The bolt of poison misses you."&vi#####P#####VicViper1 the Skirmisher .#........##Demigod ...........##Health: 86/86 ======================== .......#....##Magic: 13/13 ======================== ###..####....##AC: 12Str: 12 # #### ##....##EV: 16Int: 11 ######## ##..).##SH: 0"&vimDex: 29 .......## #P....##XL: 10 Next: 93% Place: Lair:1 ......†.#####..#@#Noise: ===------  Time: 10567.3 (0.0) .........#####....#h) +3 arbalest (chaos) "&vi....##.....#...#.$.#Fire: h) +3 arbalest (chaos) #..####....#†.P#....# P..# ##..$.#.###{..^# ....# ##....# #....# "&viC.....# ##...### #...# ...... ##....### ....#..#...#"&viYou hear some strange, mumbled words.  A bolt of poison appears from out of thin air! _The bolt of poison misses you."&vi%&Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"&via;@."&viP ;*."&vi ;*.#&vi_EU.*..#&vi7m*$*{#&vi#####P#####VicViper1 the Skirmisher .#........##Demigod ...........##Health: 86/86 ======================== .......#....##Magic: 13/13 ======================== ###..####....##AC: 12Str: 12 # #### ##....##EV: 16Int: 11 ######## ##..).##SH: 0Dex: 29 .......## #P....##XL: 10 Next: 93% Place: Lair:1 ......†.#####..#@#Noise: ===------  Time: 10567.3 (0.0) .........#####..).#h) +3 arbalest (chaos) ....##.....#...#)$.#Fire: h) +3 arbalest (chaos) #..####....[33#&viԡm#†.P#.)..# P..# ##..$.#.###)..^# ....# ##....# #....# .....# ##...### #...# ...... ##....### ....#..#...#You hear some strange, mumbled words.  A bolt of poison appears from out of thin air! _The bolt of poison misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#&vi{.A bolt of poison appears from out of thin air! _The bolt of poison misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a bolt.#&vif"B...#&vik#48.7 (1.4 _#&vi)#&vi:+$&vi:#####P#####VicViper1 the Skirmisher .#........##Demigod $&vi;...........##Health: 86/86 ======================== .......#....##Magic: 13/13 ======================== ###..####....##AC: 12Str: 12 # #### ##....##EV: 16Int: 11 ######## ##..).##SH: 0Dex: 29 .......## #P....##XL: 10 Next: 93% Place: Lair:1 ......†.#####..#@#Noise: ===------  Time: 10568.7 (0.0) .........#####....#h) +3 arbalest (chaos) ....##.....#...#.$.#$&viY<Fire: h) +3 arbalest (chaos) #..####....#†.P#{...# P..# ##..$.#.###...^# ....# ##....# #....# .....# ##...### #...# ...... ##....### ....#..#...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot a bolt.  Fire: h) +3 arbalest (chaos)$&vi=Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$&viX;@.$&vi;*.$&vie ;*{$&viv7 #####P#####VicViper1 the Skirmisher .#........##Demigod ...........##Health: 86/86 ======================== .......#....##Magic: 13/13 ======================== ###..####....##AC: 12Str: 12 # #### ##....##EV: 16$&vi=9 Int: 11 ######## ##..).##SH: 0Dex: 29 .......## #P....##XL: 10 Next: 93% Place: Lair:1 ......†.#####..#@#Noise: ===------  Time: 10568.7 (0.0) .........#####....#h) +3 arbalest (chaos) ....##.....#...#.$.#Fire: h) +3 arbalest (chaos) #..####....#†.P#)...# P..# ##..$.#.###...^# ....# ##....# #....# .....# ##...### #...# ...... ##....### ....#..#...# _You shoot a bolt.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ([0;1$&vi9 0m or ) - cycleShift-Dir - straight lineYou shoot a bolt.  Reactivating autopickup.$&vi? ;))$&vi ..Fire: h) +3 arbalest (chaos)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$&viz You shoot a bolt.  Reactivating autopickup.You feel a bit more experienced.$&vi| $&vi #####P#####VicViper1 the Skirmisher .#........##Demigod ...........##Health: 86/86 ======================== .......#....##Magic: 13/13 ======================== ###..####....##AC: 12Str: 12 # #### ##....##$&vi[ EV: 16Int: 11 ######## ##..).##SH: 0Dex: 29 .......## #P....##XL: 10 Next: 105% Place: Lair:1 ......†.#####..#@#Noise: ===------  Time: 10570.0 (1.3) .........#####....#h) +3 arbalest (chaos) ....##.....#...#.$.#Fire: h) +3 arbalest (chaos) #..####....#†.P#)...# P..# ##..$.#.###...^# ....# ##....# #....# .....# ##...### #...# ...... ##....### ....#..#...#Press: ? - help, Q - select action, ( or $&vi [37m) - cycleShift-Dir - straight lineYou shoot a bolt.  Reactivating autopickup. _You feel a bit more experienced.  Your Ranged Weapons skill increases to level 11!You shoot a bolt.  Reactivating autopickup. _You feel a bit more experienced.  Your Ranged Weapons skill increases to level 11!  Your Dodging skill increases to level 6! have reached$&vi| /  --more--&&vi*>F92/924/141 2% &&viRE&&viG4 _'&vi'&vi'&vi'&vi+'&vi$'&vie: _'&vi'&vi'&vi'&vi'&vim'&vi'&vi١'&vi..........## ......#....## ##..####....##  #### ##....###### ##..).## ......## #P....## .....†.#####..#.##.#####....####.....#...#.@.#'&vi---####....#†.P#)...## ##..$.#.###...^# ...# ##....# ##...# ....# ##...### #.... ##....### .. #..#...# ..## ## .#..# ###....# ..## '&viL.# #....## #...## ...'&vi #....## ###..####....## # #### ##....## '&vi:B######## ##..).## .......## #P....##†.#####..#.##....#####....##'&vih##.....#...#...#.# #..####....#†.P#@...# '&viP..# ##..$.#.###...^#..# ##....# ##....#..# ##...### #'&viȮ...#.. ##....### ....# #..#...# ..#'&vi## ### .#..# ###....# ..## '&vi ..# #....## #...## ... ..####....# ## _You now have 664 gold pieces (gained 10).'&vi-3.0 (3.0'&viG---4.0 (4'&viۻ'&vi3_  p - a ring of positive energy  Things that are here:'&vi+5.0 (5'&vi'&vi _a +3 scimitar of flaming; the octopode corpse of Erica(&viЕ(&via(&vi(&vis(&vin(&viY,(&vi%(&vi(&vix(&vi(&vi(&viR(&vi(&vi(&vi`(&vi(&vi(&vi (&vi(&vi(&vi(&vi(&vi[g  You see here a black mamba corpse.(&vi(&viQ _(&vin(&vi(&viT(&vi(&vi(&vi(&vi(&vi(&vi!N _You now have 685 gold pieces (gained 21).(&vi(&vi(&vi(&vi(&viv(&vi(&vi(&vig  You see here a black mamba corpse.(&vi(&vi _(&vi(&vi(&vi(&vi,(&vi(&vi(&viw (&vi (&viA (&vi (&vif(&vi(&vi)(&vi(&vit(&vi(&viD(&vi(&viH(&vi(&vi (&vi"(&vi %(&vio%(&vi&(&vi)(&vi,(&viT-(&viY.(&vi&0(&vi[2(&vi2(&vi3(&vi6(&vi_:(&vi:(&vi;(&viX?(&viA(&vi$B(&viRC(&viE(&vi}G(&viG(&viH(&viJ(&viBM(&viM(&viN(&viQ(&vivS(&viS(&viT(&vipXB(&vi:Y(&viZ(&vi\(&vi1](&vi](&vi_(&via(&vib(&vic(&vive(&vih(&vi>i(&vij(&vi m(&vip(&vi}p(&vi}r(&vit(&vipw(&viw(&vix(&viz(&viY}(&vi}(&vi~(&vi(&vi*(&vi(&vim(&viQ(&vi:,(&viB(&vi(&vi>(&vi(&viN _You now have 696 gold pieces (gained 11).(&viV(&vi(&vi(&vi(&vi (&vij(&viٔ(&vi  #...###...#.#....#  #....##..#.#....## ##........∩......# ...........###...###..#.#...# #....# #....##....# #...## ##...###...# #...#  #....##...P##...# ..###...##P..@# ..#..# ##..###...P# (&viE5### #...## # ! #...# #..## .... .#..  You pick up a parchment of Animate Dead and begin reading...(&vi1611.0 (36.0)(&vi,2.0 (37(&vi(&viݪE _You add the spell Animate Dead to your library.(&viw (&viI (&vi (&vi] H _No target in view!)&vib)&vi)&vi)&vi)&vi')&vi$ _)&vi,)&viB)&vi^)&viz,)&viG)&vi)&viB)&vi)&vi)&vi')&vi)&viU)&vi)&vi)&vi)&vi)&vi)&vi)&viC)&viN)&vi)&vi )&vi^)&vix)&vi)&vi)&viA)&vi)&vi)&vi)&vi)&vi{)&vie )&vi )&vi, )&vi )&vi| j  You encounter a polar bear.)&vi #....# #...# ....! ###...#)&vi' . #.#..## .. ##....# )&vi... ##.#..## )&vi#.h ##....## #...#....## #.......# ##...@.## #....## #....#  #:.... )&vi2......./## h   polar bear (asleep))&vi\I.## )&viG-23.0 (11)&vi34.0 (12 _)&vi )&vi")&vi26 ))&vi))h  You shoot a bolt. The bolt hits the polar bear!  The polar bear growls angrily.)&viM.h)&viH...)&vih;===5.4 (1.4))&vi>)&vie _The polar bear is moderately wounded.)&vi )) You shoot a bolt. The bolt hits the polar bear!!)&viP M.h)&vi7^ 5.)&vi_ (6.8)&vi%i )&vil ^ _The polar bear is almost dead.)&vi: @))))))&vi K.h)&vi< [ ....)&vi You shoot a bolt. The bolt barely misses the polar bear.The polar bear bites you but does no damage.)&vi{ )&vi &8.1 (1.3)&vi! )&vi% S _The polar bear misses you. x2*&viL.)))*&vi% ..hh(berserk)You shoot a bolt. The bolt barely misses the polar bear.*&vi&-9.6 (1.5*&vi-*&vi0\ _The polar bear goes berserk!*&viEb .You shoot a bolt. The bolt hits the polar bear. The polar bear convulses.*&vig(*&vi1L531.0 (1.4*&vi:d _You kill the polar bear!*&vi[*&vib\*&vip^ _No target in view!*&vi: 3*&vi; *&vi= *&vi!? *&vi? $ _*&viC X*&vi5D *&vi|E *&vi{F *&viF *&viCG *&viH *&vi J ,*&viJ *&viL *&viN h  You encounter a bullfrog.*&viT  ...#####.#..## #...##....## #...#....## #.......# ##.....## ##....### ##....## ###:....# .##---/###F.....###....###### *&viT fF   bullfrog (asleep) *&viY -5.0 (4.0*&vi`Z N---6.0 (5 _*&viXk *&vil +&viaM .You shoot a bolt. The bolt hits the bullfrog!!+&viSV)))))) +&vip........+&vi7===7.4 (1.4+&vi+&vi*L _You kill the bullfrog!+&vi#+&vi+&vi+&vi$H _No target in view!+&viĚ+&vi+&vi+&viH _No target in view!+&vi{ +&vi} +&viu} +&vi~ +&vi/ +&vi : _+&vi +&vi +&viz +&vi T _f - a wand of mindburst (16) (gained 6 charges)+&viَ +&vi= +&vi +&viڒ +&vi +&vi +&viŕ +&viu 4  ##....#...#####.#..## #...##....##..#....## #.......# ##.....## ##....### ##....##+&vi  ###@....#--- ##......## #.....###.......###.#....######You pick up a parchment of Detonation Catalyst and begin reading...+&vi6 .41.4 (4.0+&vi G---2.4 (5+&vi8 +&vi L _You add the spell Detonation Catalyst to your library.,&vi,&vi3,&vi,&vi,&vi,&vin,&vi,&vi,&vi,&vij,&vi,&vi,&vi,&vi^,&vi ,&via,&vi,&vi ,&vi,&vi,,&vi,&vi+,&vi,&vi^,&vi,&vi,&vi,&vi,&viT,&viU,&vi6,,&vi,&vi,&vic ,&vi. ,,&vi ,&vi ,&viY ,&vi ,&vii,&vi ,,&vi,&vi,&vi:,,&vi,&vi],&vi,&vi,&via,&viU,&vi!,&vi<",&vi'#,&vi%,&vi (,&vi(,&vi%*,&vi,,&vi0,&vi0,&vi42,&vih4,&vi7,&vi8,&vif9,&vi;,&vi=,&vi>,&vi>,&vi@,&viB,&viC,&viP,&viP,&viQ,&viS,&viU,&viU,&viV,&vi` ....! ## ###...# .... #.#..##,&viCa ...#. ##....# ....#####.#..##,&vija## ## ###..#...##....####.###.######....#...#....##,&viaU................# #.......#,&viaU...............# ##.....##,&via.............@# ##....###..####..####### ##....##,&vi\b@#..# ###.....###..#######......###........#.....###.................###...........#....##,&vib##.#P.###########,&vibX#####You pick up a book of Air and begin reading...,&vi_i065.4 (23.0),&vij,6.4 (24,&vi*o,&vimqX _You add the spells Shock, Swiftness and Airstrike to your library.,&vi ,&vik ,&viJ ^ _No target in view!-&vi6-&vi7-&vir8-&vi:-&viM=-&vi~A: _-&viB-&viD-&viGE-&viP-&viQ-&vi R-&vi 98=9/&vi] ~80/&vib /&vi`d /&vif /&vij /&vi#l /&viJn /&vi'r /&viTt /&vit 1/&viJu =/&viu /&vix /&vi| /&vi%} /&vi+ /&vi /&vi: /&vi" /&viԐ /&vi /&viT 2/&viѓ =/&vi/ /&viT /&vi /&viM /&via /&vi| /&vi /&vi /&vi /&viC /&viߪ 3/&viά /&vi /&vi /&vi; /&viȶ /&vi /&vi /&via /&vi /&vi' 4/&vi( /&vi /&vi /&vi /&vi /&vi /&vi /&vi /&vi /&vi~ 5/&vi =/&vi /&vi /&vi /&vi /&vi@ /&vi /&vi /&vi /&vir /&vi /&vi3 6/&vi =/&vi, /&vi5 /&vi` /&vi /&vi /&vi /&vi, /&vi 7/&vi /&vi$ /&vi( /&vi /&vik /&vi /&vi! /&viW% /&vi& /&vi5' 8/&vi ) /&viD, /&vi`- /&viM/ /&viQ2 /&vih3 /&vik5 /&vi8 /&vi9 /&vip: 9/&vi: =/&vil; /&vi/= /&viA /&vi/B /&viD /&vi+H /&vi5I /&viK /&viiN /&viO /&vi3P 90/&viP =/&vi(Q /&viS /&viV /&viV /&viJX /&vi5[ /&vi\ /&vi] /&vi` /&via /&vi4b 1/&vi4d /&vif /&vig /&vii /&vil /&vim /&viKo /&vir /&vis /&vit 2/&vift =/&vit /&vi>v /&vi{  /&vi^| /&vi| _HP restored./&vi} /&vi-~ /&vi /&vi  /&vi /&vii L_g - 3 potions of magic (gained 1)/&vi /&vi /&vi /&viщ /&viŋ /&vi /&vie /&vi /&vi /&vi /&vi /&vi =/&viA /&viW /&vik /&vi /&vi͠ /&vi /&vil /&vi˦ /&viڧ /&viB /&vi /&vi< /&vi /&vi5 /&vi /&vin /&viE /&viθ /&vi /&vi /&vi /&vi /&vi /&vit /&viJ /&vi /&vi /&viO /&viL /&vi /&vi /&vi /&vi /&vi /&vi2 /&vi /&vi /&vi$ /&vi /&vi@ /&viZ /&viV /&via /&vi  /&vi4 "#...............#/&vi  /&vi 7#.#..........##..../&via  /&vi \. ##..........####.../&vi  /&viM |.. ##........## ##.../&vi  /&vi Z...#####.......#####..../&vi1  /&vi q#....#...##.#### #P..#../&vi  /&vi #....#.# ### ##....#/&vib  /&vi /&vi ?#######....## /&viI #..[@..............#/&vi !---/&vi z #.#..............#..../&vi1 h ##............##..../&vi  /&vi C########.#######.../&vi  /&vi l## ### ###../&vi3  /&vi{ ###.###.######..../&vi  /&vi ......../&vik ........#/&vi  /&vi0 ......./&vix ........##/&vi  /&vi5 .........../&vi ...##/&vi /&vi /&vi ) #/&vi .#/&vi- d#. #.#..........##/&vi Z.. ##..........####/&vi$ #... ##........## ##/&vi b#...#####.......#####/&vi  #....#...##.#### #P..#/&vi3  #....#.# ### ##..../&vi| 7 #..../&vi #....##/&viF M #..@...../&vi *..../&viK = #.#/&vi M........#/&vi ( ##/&viV 8......##/&vi  /&vi #./&vin #/&vi w ## ### ###/&vib 1 ##.###.######.../&vi / /&vi  /&vi= ./&vi / /&vi  /&vio .#/&vi / /&vi   /&viV .##/&vi / /&vi /&vi /&vi 742.0 (57./&vii 0)/&vi /&vi ---/&viR %3.0 (58/&vi /&vi8  /&vi9 /&vi: _You see here the +1 robe "Zeyteatu" {rPois Will+}.0&vi= _0&viJB0&vivYt  You encounter a komodo dragon.0&viZ@<÷##0&vi\ ##...........÷. #...............#.#. #.#.............. ##..........####l.. ##........## #0&vi`4#...#####.......#####..#....#...##.#### #P..#...@#.##### ##....##....#########....#..[............#.#..............####............##.########.#######. l   komodo dragon (wandering) ## ### ### ##.###.######.. ..0&vib\.l7.0 (4.0)0&vigk0&vim28.0 (5 _0&vi u0&viy0&vi& )))lYou shoot a bolt.  The bolt hits the komodo dragon but does no damage.0&viy M.l0&vi\ 5...0&vi1 7===9.5 (1.50&vi 0&vi 7 _The komodo dragon hisses angrily.0&viWd k )))))You shoot a bolt.0&vi .l.l0&vi ;....0&vi )51.00&vi 0&vi _ _The bolt barely misses the komodo dragon.1&via )))You shoot a bolt.1&viB ..lThe bolt barely misses the komodo dragon.1&viJD`7------2.4 (1.41&viK1&viSM3 _The komodo dragon bites you!!1&vih#D* 1&vi% (fast)You shoot a bolt. The bolt hits the komodo dragon!1&vi˃I  The komodo dragon seems to speed up.1&vi lThe komodo dragon is moderately wounded.1&vie3=-----3.81&vi1&vi  _The komodo dragon misses you. The komodo dragon barely misses you.1&viGa )))You shoot a bolt.1&vi ..l The bolt closely misses the komodo dragon.The komodo dragon completely misses you.1&via(5.21&vi!1&vi"Z _The komodo dragon barely misses you.1&vi  You shoot a bolt. The bolt hits the komodo dragon! You feel better.1&vi# t  The komodo dragon is heavily wounded.1&vi [2-6.5 (1.31&vi 1&vi p _The komodo dragon bites you! The komodo dragon misses you.1&vi  You shoot a bolt. The bolt hits the komodo dragon!  Lightning courses through the komodo dragon!1&vie  The komodo dragon is almost dead.The komodo dragon bites you but does no damage.69-8.0 (1.51&vi71&vi 1&vi$1&vi{$_The komodo dragon bites you.2&vi  .You shoot a bolt. The bolt hits the komodo dragon!!  Lightning courses through the komodo dragon!2&viD2&vi2&vi70/932&vi 112&vi9.4 (1.42&vi2&vi 2&vi32&vi-_You kill the komodo dragon!2&viٽ2&vig 1232&vi p 2&vi}u 4=2&viv 2&viy 2&viz 2&vi| 2&vi~ 2&vi 2&vim 52&viۀ =2&vi 2&vi; 2&vi 2&vi@ 2&vip 2&viH 2&vi 2&vi# 2&vi 2&vi 2&viP 62&vi 2&vi̒ 2&vi 2&vi 2&vi 2&viݦ 2&viϩ 2&vi 2&vi 2&vi 72&vi 2&vi` 2&viv 2&viw 2&vi 2&vi˼ 2&viƾ 2&vi 2&vi 2&viC 82&vi =2&vi: 2&vi 2&vi 2&vi 2&vi 2&vi 2&vi 2&viW 92&vi =2&vi& 2&vi 2&vi 2&vi 2&vi 2&vi 2&vi 2&vi= 2&vi# 2&vio 2&vi 802&vi 2&vi 2&vi 2&vi 2&vi 2&vi 2&vi 2&vi 2&vi 2&vi* 12&vi 2&vi 2&vi 2&vig 2&vi 2&viz 2&vi= 2&vi 2&vi 2&viZ 22&vi =2&vi$ 2&vi 2&viW 2&vi6 2&vi 2&vi 2&vi 2&vi 2&viA 2&vi4! 2&vi! 32&vi" =2&vie" 2&vi- 2&vi~@ 2&viA 2&viC 2&viF 2&viG 2&viJ 2&viL 2&viM 2&vi5N 42&viO 2&viS 2&viT 2&viU 2&viW 2&viX 2&viZ 2&vi] 2&vi^ 2&viq_ 52&via 2&vid 2&vie 2&vif 2&vii 2&vij 2&vik 62&vi l =2&viyl 2&viun 2&vihq 2&vi2r 2&vias 2&vi v 2&viv 2&vix 2&vi/z 2&viz 2&viS{ 72&vi{ =2&vi{ 2&vi| 2&viG 2&vi 2&vi, 2&vi 2&vi 2&viÐ 2&vi 2&viۖ 2&vil 82&vi͙ 2&vi 2&vi" 2&vi 2&vi 2&vi 2&vih 2&vi[ 2&vi 2&vi1 92&vi@ 2&viF 2&viQ 2&vi 2&viY 2&viQ 2&vi 2&vi$ 2&vih 2&vi 902&vi- =2&vit 2&vi 2&vic 2&vi 2&vim 2&vi 2&vi 2&vi 2&vi 2&vi\ 2&vi 12&viv =2&vi 2&vi 2&vi 2&vio 2&vi4 2&vi 2&vi 2&vi 2&vie 2&vi4 2&vi 22&vi 2&vi 2&vi* 2&vi 2&vi 2&viz 2&vi 32&vi6 =2&vi{ 2&vi 2&vi 2&vi 2&vi 2&vi 2&vi 2&vi 2&vi 2&vi* 2&viD 2&vi' 2&vi 2&vi' 2&vi 2&vi 2&viO 2&vi =2&vii 2&vi 2&viY 2&vi 2&vi/ 2&vi5 2&vi" 2&viY& 2&vi' 2&vi,* 2&vi - 2&vi0 2&vi1 2&vi3 2&vi(7 2&viA 2&viD * #2&viE .....#2&viF d#.>.###2&viG ....#2&viG 8#...##.....2&viH 4<÷2&viH \ ##...###...........÷2&viaI d##....# #............2&viI g....#...# #.#..........#2&viJ \ #.....####..........##2&vi K  #....# ##........## 2&viK N #..@#####.......####2&viL ---2&viwL 829.4 (70.2&viL 0)2&vizM y ##....#...##.#### #P2&viN #....#.##### ##2&viN W ###....########2&vi O X ##..[2&viO ..2&viP 8.#..............2&viP !2&vi Q 9####............#2&viQ !2&viQ N ########.#####2&vijR V ## ###2&vi'\ 2&vi;^ 2&vi_ ---2&vi` &30.4 (712&vih 2&vim  2&vim 2&viDn -_Found a stone staircase leading down.3&viP #.>.###.# #...##..<÷#. ##...##÷....##....# #......#...# #.### #.....####..## #....# ## #...#####.#######..@.#...##.#### #P....#.##### ##..#....#########..##..[...........#.#...######  ########.######  ## ###  ##.###.###### 1.4 (1.0)3&vi #...##..<÷###. ##...#÷.....##....# #......#...# #.###3&viG 8 #.....####..........## #....# ##........## #...#####.......#####.##....#...##.#### #P...#.##### ##..#....#########..##..[...........#.#...######. ########.##### ## ### ##.###.######...............3&vi 3&vi 3&viQ 23&vi 3&viכ 4&vicM. ##...#÷......##....# #....#....#...# #.#..........## #.....####..........## #....# ##........## ##.4&vi\d#...#####.......#####..##....#...##.#### #P..#..#.##### ##..##.@..#########....###..[...........#.#...######. ########.##### ## ### ##.###.######.................4&vid4&vi m4&vim4&vi}34&viG4&vi4&viVk. ##...###.÷...##....# #........#.....#...# #.#..........##.#.....####..........####.#....# ##........## ##.#...#####.......#####.4&viV##....#...##.#### #P..#.##....#.##### ##....####..@.##....###..[.##.#.#.####.##.##.#.## ### ###.##.###.######...#4&vi[4&vi \&44&viC_4&vi`4&viם #..##....# #....#....#...# #.#..........##... #.....####..........## #....# ##........## ##.#...#####.......#####..##....#...##.#### #P..#..#.##### ##....####....#########....## #..[@..........#.#...#....#####. ########.##### ## ### ##.###.######....................#.##.##54&viH 4&vi  ..####.. #.....####....#### #....# ##..## .#####.......#####.#....#...##.#### #P..# ##....#.##### ##....## ###....#########....##  ##..[...............##.#..#....##### ########.########..####..####### # 4&vi 4&viV 64&vi 4&vi 5&vi ....#...# #.#.## #.....####..........#### #....# ##........## ## #...#####.......##### ##....#...##.#### #P..# ##....#.##### ##.... ###....#....## ##..[. #.#.# ####.## #.# ## ### ### ##.###.###### . .# .## ..####..#75&vi 5&vi %M5&vi ##.5&viڶ .5&vi ...#5&vi* r....#...# #.#..........##.5&viL E#.....####..........##5&vip m.# ##........## ##5&vi d#...#####.......#####..5&vi {##....#...##.#### #P..#.5&viܷ ##....#.##### ##....5&vi D###....#########....#5&vi #.5&vi; ...#5&vi] 4#.#.5&vi~ .5&vi 9####............##.5&viĸ 8########.#######..5&vi 5&vi 5&vi' 5&viD 5&vi` 5&vi! 5&vi* 5&vi_ 85&viF 5&vi  5&vi 5&vi _You see here the +1 robe "Zeyteatu" {rPois Will+}.7&vi_ 7&vi 7&vi 7&vi> 7&vi! 7&vi1 : _7&vi5 7&vi 7&vif 7&vi 7&viR 7&vi ,7&vi 7&vi@ 7&viz 7&vi 7&vi 7&vi 7&viH ,7&vir 7&vib 7&vi 7&vi. 7&vi  7&vi 7&vi 7&vi 7&vi 7&vi: 7&vi 7&vi 7&viI 7&viB 7&vi d  You encounter a wolf.7&vi  ##.... #... .# ##... #... #...# ##..... ##... #...# #......7&vi  9 #.... #.>.###..... #... #...##........ #... ##...###........ #...##....# #........7&vi@ a#...@.#...# #.#........#.....####....#...###....# ##...7&vis #... #...#####....#... ##....#...##.##7&vi #... ##....#.##### h   wolf (asleep)#... ###....########h. ##..[.7&vi 9 #.#..7&vi T46.4 (8h.7&vi Dh.7&vi: /h7&vi  27.4 (9 _7&vi! 7&vi" 8&via)))))))8&viDh.8&viDh.8&viK.....8&vi 7===8.7 (1.38&vi8&viNa _You shoot a bolt. The bolt misses the wolf.8&vi( )) (extremely poisoned)  You shoot a bolt. The bolt hits the wolf! The wolf looks as sick as possible!8&vi$Fh.8&vi%Dh.8&viJ.9 8&vi/.50.2 (1.58&vi68&viM:\ _The wolf is heavily wounded.8&vih  You shoot a bolt.  The bolt hits the wolf but does no damage.8&viRb  The wolf is severely wounded.The wolf bites you but does no damage. The wolf bites you!8&viRc786--8&vimc!1.78&vik8&viqnQ _The wolf barely misses you.8&vi5 )8&vi/5 &))8&vi h..ver  You shoot a bolt. The bolt completely misses the wolf. The wolf bites you.8&vi A2---8&viM &3.1 (1.48&vi 8&vi J _The wolf misses you.8&vi F)))8&viX h..You shoot a bolt. The bolt misses the wolf. The wolf barely misses you.8&vi Y V3-4.58&vi^ 8&via y _The wolf bites you but does no damage. The wolf closely misses you.9&vi|lF)))9&vi 9&vi!9&vi`h9&vi.9&viE.You shoot a bolt. The bolt closely misses the wolf. The wolf bites you.9&vi;799&vi3-5.99&vi9&vi  9&viH 9&vi &_The wolf misses you.9&vi 9&vi  .You shoot a bolt. The bolt hits the wolf! The bolt burns the wolf.9&vikS9&vi9&vi_80-27.39&vi|9&vi,H _You kill the wolf!9&vi9&vi09&viա9&viVH _No target in view!9&vi5 39&vi' P _9&vi X9&vi n12=  You encounter a wolf.9&vi; .---......h   wolf (wandering).h[62.3 (5.0---3.3 (6 _9&vi;)))))9&vi<"))9&vi Ah.9&vi!Ah.9&vik!,.9&vi&r.....9&vi&U 9&vi''===9&vi'4.7 (1.49&viC,9&vi?.a _You shoot a bolt. The bolt misses the wolf.:&vi 4:&vi&:&vi(( :&viS(:_No target in view!:&viI:&vi@:&vi3= _:&vi-,:&vi:&vi:&vi%4:&vi:&vi!:&vi8!:&vi!:&vi #:&vi0#:&vi#:&vis$:&vi$%5:&vi%:&vi ':&viY':&vi(:&vi(:&vi):&viv):&vi7  A wolf comes into view.6=---h   wolf (wandering)h73.7 (9.0---4.7 (10.0) _:&vi";:&vi0E:&vi ]))))))):&viv h.h.......===6.1 (1.4) _You shoot a bolt. The bolt misses the wolf.:&viV ))))h  You shoot a bolt. The bolt hits the wolf. The bolt burns the wolf.:&vih6Fh.:&vi6h.h.:&vi;@..:&vi<`7=7.5:&vic?:&vi@2 _The wolf is lightly wounded.;&vio .You shoot a bolt. The bolt hits the wolf! Lightning courses through the wolf!;&vitX);&vi@>..;&viC038.9;&viH;&viKH _You kill the wolf!;&vi9;&vit:;&vi?;&vi0AH _No target in view!;&viW ;&vi X ;&vibX ;&vitY ;&via Y8 _9;&vig >90=;&vii 1=;&vik ,;&vil ,;&vil %2;&vim ;&vio ;&vi ###.######..# ##..##.#.#..# #..... #..#.....†;&vi  ;&vi g#...... #...###.###### ##.# ### #### ### ## #P#.. ###@## ---#... ##....# ;&viҷ #...# ##....## #....##.##.##;&vi #.........## #.......#....# ###..#.;&vi . #....# ##......;&vi% v##...# .# ##;&vi6 #...# #...# ##;&vi( 1910.9 (32.0);&vi #---;&viǽ %1.9 (33;&viN ;&vi 0 _c - a wand of iceblast (3);&viƠ;&vir;&vi";&vi-H _No target in view!<&viT<&vi<&vi<&vitH _No target in view!<&vip<&vi-q<&viq<&vit<&viEv<&vizP _<&viz<&vi@{<&vi{<&vi!}<&vi]~<&vi~<&vi&<&vi,<&vi,<&vi<&viL<&vi<&vi<&vi<&vi<&vi<&viߋ<&viT<&vi<&vi<&viR<&viE<&vi<&viݒ<&vit<&vi <&vi[<&vi<&vi<&vi<&vi <&viӚ<&vi <&vi<&vi<&viT<&vi<&vi9<&viL<&vi<&viB<&vi<&viΥ<&vi<&viԦ<&vi2<&vi_<&viB<&vi<&viG<&vi<&vi<&vi<&viJ<&vi<&vi<&vi<&viN<&vi<&vi<&viȹ<&vi<&vi<&vi[<&vip<&vi<&viW<&viR<&vi_<&vi<&viN<&viw<&vi<&vi<&vi<&vi<&vi<&vi2<&vi<&vi<&vi<&vi#<&vi<&vi<&vi<&vi<&viI<&vif<&vi<&vi<&vi<&vi<&viv<&vi<&vi<&vi<&vi<&vi<&vi<&vi<&vi<&vi<&vi<&vi<&vi,<&vi<&viL<&vi<&viE<&vi<&vi<&vi<&vi<&vi^<&vih<&vip<&vi<&vi<&vif<&via <&vi <&vi <&vi <&viU<&vi<&vi<&vi<&vic<&vi<&vi<&vi<&vi*B<&vi<&vi <&vi <&vi!<&vi$<&viS%<&vi%<&vi&<&vi(<&via*<&vi*<&vi+<&vi-<&vi/<&vi/<&vi0<&vi2<&viy4<&vi4<&vi5<&vip7<&vi{9<&vi9<&vi+;<&vi<<&vi><&vi&?<&vi@<&viA<&viD<&viVD<&viE<&viF<&viH<&viI<&viI<&viAL<&viM<&viM<&viN<&viYS<&viT<&vi U<&viU<&viX<&viZ<&viZ<&vi[<&vi_,<&vi_<&vi`<&vib<&vid<&viPd<&vid<&vif<&viiB<&vij<&vi-l<&viml<&vi m<&vin<&vip<&vi=p<&viq<&vir<&vit<&vivt<&vi-u<&viv<&viw<&vix,<&viyz<&vi{,<&vi|<&vi~<&vi<&viր<&vi!<&viB<&viI<&vi<&vi&n  You encounter a water moccasin.<&vi?.....#................#....## #.##...P.###..####..####....## .#####.######..# #### ##....## ## ##..##.#.#..######## ##..).## # ##..................## #P....## <&vi###..#.....÷.........÷.#####..#.##......................#####....#...###.######....##.....#...#..##.## ### ##@.####....#†.P#) # ### #P..# ##....#.### <&viz## ......# ##....## ## .# .........# ##...### # ## ..S.........# ##....## # ###..####:...# #..#...# S   water moccasin (asleep) <&vi#...####.#..# ###....####..#..# #....## #...####.......####....# #..###<&vin-69.9 (58<&viJ70.9 (59 _<&vi<&vif>4<&viT _Your line of fire to the water moccasin is blocked by a fungus.=&vi4=&vi=&viʘ=&vi͚u _Your line of fire to the water moccasin is blocked by a fungus.=&vi4=&viF=&viu _Your line of fire to the water moccasin is blocked by a fungus.=&vi 4=&vi{ =&vi u _Your line of fire to the water moccasin is blocked by a fungus.>&vik....#.#....## .##...P.###..####..####....## #####.######..# #### ##....##  ##..##.#.#..# ##..).##  ##.....## #P....## ..#.....÷.÷.#####..#.# #......................#####....# #...###.######....##.....#...#. >&vi}##.## ### ##.@####....#†.P#).  ### #P..# ##....#.###. # .......# ##....## ##. # ..# ##...### # #>&viRA ..S.# ##....# ###..####:...# #..#...#.#...####.#..# ###....####..#..# #....## #...##.>&viS##.####....# #..#>&viJ>&vi81.9 (1.0) _>&vid >&viQ ?&viXp##...P.###..####..####....## #####.######..# #### ##....## # ##..##.#.#..######## ##..).##  ##..................## #P....## ##..#.....÷..÷.#####..#.## #...............#####....###.######....##.....#...#... ##.## ### ##..####....#†.P#)  ### #P.@# ##....#.### # .........# ##....## ##...# ##...### ##..S.# ##....## ?&vip###..####:...# #..#...#. #...####.#..# ###....#####..#..# #....## #...##.##.......####....# #..####.# ##..###.?&vit=.S?&vit5.S?&vi/XS?&vi&2?&viY?&vi.8 _The water moccasin hisses angrily.?&vir9#####.######..# #### ##....## # ##..##.#.#..######## ##..).##  ##..................## #P....## ##..#.....÷.?&viY:..÷.#####..#.## #......................#####....###.######....##.....#...#... ##.## ### ##..####....#†.P#)  ### ##P##P..## ##....#.### # .......@.# ##....## ##.# ##...### ##....S.# ##....## ###..####:...# #..#...#. #...####.#..# ###....#####..#..# #....## #...##.##.......####....# #..####?&vi:.# ##....###. ...# ##..#..?&vi4==.S?&viE?&viF&3?&viGO?&viO?&vit )))))You shoot a bolt.?&vi(CS.?&vie)BS.?&vi1B...?&viJ27===5.3 (1.4?&vih<?&vi?` _The bolt barely misses the water moccasin.?&vi6  You shoot a bolt.?&viY  The bolt hits the water moccasin but does no damage.?&vi(6.7?&vi?&vi] _The water moccasin closely misses you. The water moccasin misses you.?&viQQ e )))))))You shoot a bolt.?&vi ......SThe bolt barely misses the water moccasin.The water moccasin bites you but does no damage.?&vix (8.1?&vi ?&vi \ _The water moccasin closely misses you.?&viʦ 4)))))))?&vic2 ......SYou shoot a bolt. The bolt misses the water moccasin.The water moccasin closely misses you.?&vi<3-9.6 (1.5?&vi:?&vi)=_ _The water moccasin completely misses you.@&vi †You shoot a bolt. The bolt hits the water moccasin!!@&viբR@&vid)@&vij,f4====81.1@&vi2@&vi4R _You kill the water moccasin!@&vi @&vi @&viw@&viH _No target in view!@&vi/@&vi@&vi @&viH _No target in view!@&vi. _  ##..##.#.#..######## ##..).##  ##..................## #P....## ##..#.....÷.........÷.#####..#.## #......................#####....###.######....##.....#...#... ##.## ### ##..####....#†.P#)  ### ##P##P..## ##....#.### @&vi% # ......†..## ##....## ##.@..# ##...### ##..# ##....## ###..####:...# #..#...#.#..... ...# #............# #...###...#.# @&vi @&vih R----20 _@&vi2 @&vi~   ##..................## #P....## ##..#.....÷.........÷.#####..#.## #................#####....###.######....##.....#...#... ##.## ### # ##..####....#†.P#)  ### ##P##P..## ##....#.### # ......†..## ##....## ##....## ##...### ##..# ##....## ###..####:...# #..#...#.@&vi  #...####.#..# ###....##....... .>.###............# #....##..#.#. @&vi @&viR $----@&vij 3@&vi @&vi A&vi#..#.....÷÷.#####..# ...................... ...###.######....##.....#...### ### # ##..###†.P#)# ##P##P..## .###. ......†#  ..# ...####. ###..####..#...#.. #...####.#..# ###....####..#..# #....## #...##..##.......####....# #..##.# ##..#.###...# #...###. ..# ##.....# #...##..# #.. #...###...#. >.###.A&vi# #....##..#.#.. ..##..<÷###........∩...A&vi+A&vi&4A&vi\A&vi^o  You pick up a parchment of Lee's Rapid Deconstruction and begin reading...A&vi+5.1 (2A&viA&viS _You add the spell Lee's Rapid Deconstruction to your library.A&viWIA&viYA&vi|[A&vi_BA&vidXA&vifA&viLfA&vifA&vijA&viXlA&vilA&vimA&visA&viuA&viJuA&viFwA&vivxA&viXzA&vizA&viI{A&vi}A&vi}~A&vi~A&viNA&viYA&viV,A&viMA&viA&viGA&viA&vigA&viA&viъA&viA&viŋA&viQA&viA&vi6A&viA&viiA&vi,A&viA&viђA&vi,A&viA&vi4A&vi8A&vifA&viPA&viA&viA&viA&viA&vi=A&vidA&viA&viA&viƣA&viA,A&vi4A&viA&viA&vi=A&vi:A&viA&viA&viA&viA&vi̮A&vi A&viOA&vi߰A&viA&vi[A&viA&viHA&viA&viA&vi"A&viA&viA&viݺA&viA&viA&viAA&viA&viKA&virA&viA&viA&viA&viA&viA&vikA&viA&viA&vi7A&vigA&viA&viA&vi,A&viAA&viA&viA&viA&viA&viA&vi(A&viqA&viA&viyA&viA&vi A&viA&viA&vi%A&viA&vi_A&viA&viA&viA&viA&viA&vi`A&viA&viCA&viMA&viA&viA&viA&vi|A&vizA&viA&vi6 =#....# #...# #...# ##...... VicViper1 the Skirmisher####.###...# #...# #....... Demigod####....###.>.###....... Health: 93/93 ========================##....##...##........ Magic: 14/14 ========================#....##...###....... AC: 12Str: 12#...##....# #....... EV: 16Int: 11#.....#...# #.#..... SH: 0Dex: 29A&vi i#...#.....####...... XL: 11 Next: 14% Place: Lair:1#..@###....# ##..... Noise: ---------  Time: 11021.1 (36.0)#...# #...#####..... h) +3 arbalest (chaos)#...# ##....#...##.# Fire: h) +3 arbalest (chaos) #.... ##....#.######.... ###....#######.... ##..[...... j   Grum (polearm, asleep)##... #.#........A&vi h.#j.. ####.......######## _You kill the water moccasin! _No target in view! _No target in view!  You pick up a parchment of Lee's Rapid Deconstruction and begin reading... A&vi _You add the spell Lee's Rapid Deconstruction to your library.  You encounter Grum the Hunter. He is wielding a -1 spear.A&vi/  --more--C&viN 4C&viT Z 2.1 (37 _C&viZ C&vik C&viF)))))jvery poisoned)) __No target in view!  You pick up a parchment of Lee's Rapid Deconstruction and begin reading... _You add the spell Lee's Rapid Deconstruction to your library.  You shoot a bolt. The bolt hits Grum. Grum is poisoned.D&vi Lj.D&vi[.....D&vi;===3.5 (1.4)D&viD&vi. _Grum is lightly wounded.D&vi% ))))) You shoot a bolt. The bolt hits Grum. The bolt freezes Grum.D&vij.j.....4.9D&vi(D&vi [ _Grum is moderately wounded.D&vi;= ))) You shoot a bolt. The bolt hits Grum!! The bolt freezes Grum.D&vicLj.D&viV....D&vi-6.2 (1.3D&viD&viY _Grum is severely wounded.D&vi{ U))*D&vi fjpetrifying, very poiso…)D&vil b  You shoot a bolt. The bolt hits Grum. Grum begins to petrify.D&vi Lj.D&vi 4.D&viS -7.6 (1.4D&vi D&vi Y _Grum is severely wounded.D&vi3 } )You shoot a bolt. The bolt hits Grum!!D&viÕ X)D&vi2.D&vi"069.0D&vi(D&vi +D _You kill Grum!E&vixE&vi$E&viE&vi H _No target in view!E&vi" 3E&vi E&vi E&viȑ E&viǔ : _E&vie E&vi E&vih E&vi E&vib $  Things that are here:E&viڜ A  a -1 spear; a +0 animal skinE&vi E&vi  _E&vi{ E&vi E&viK E&vi E&viu E&viT E&vi= E&vi} E&vil E&vi E&vi. % #...##....# #... #.....#...# #. #...#.....####.#...###....# ###...# #...###..)####....#...##.###E&vi ,#.....###....#.##### #....## ###....#########...@# ##..[...---34.0 (5.0##....# #.#.....#.#....#####.........##.....# ########.#.## ## ..#### ##.###.#..# [.. .........E&vi` E&vi #---E&vi $5.0 (6E&vi E&vi ( _Found a ring mail.F&vi]34F&vi9^ _No target in view!F&vi*;4F&vi<F&vi;>H _No target in view!F&vi>3F&viKF&vi)F&viΏF&viP _F&vi1,F&vi/F&viF&viF&viF&vi5F&viDF&viΦF&viF&vièF&viCF&viLBF&viF&viF&vi`F&viF&viF&vic  You encounter a yak.F&vi * #...# #...##### #..)####....#...##.## #.....###....#.##### F&viD #....## ###....###### ##....## ##..[ ##....###.#......... #.#....#####........F&vil ##.....# ##.F&vi #.@#.## ## ###......#### ##.####.....# ###[.. .......F&vi[##.. .......F&viU#Y  ..####. Y   yak (asleep)# F&vi| #.F&vi ##. #..F&vi'41F&vi 22.0 (7 _F&viF&viF&vi< ))))* F&vi$ Yweak)You shoot a bolt. The bolt hits the yak!! The yak looks weaker.F&vih %  F&vi The yak bellows!F&vi-1 Y.The yak is heavily wounded.F&vi? F...F&vi@ 7===3.3 (1.3F&viOH F&viJ I _You hear a bellow! x3; You hear a loud, deep croak!F&viPKM))))F&vi  Y.You shoot a bolt. The bolt closely misses the yak.F&viyF...F&vi (4.6F&vi\F&vi+ _You hear a bellow! x2G&vil .You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak!G&viir;))G&vir)G&viXr YYou kill the yak!G&vi,YG&vin...YY 2 yaks (1 wandering)G&vi G&vi{-77G&vi 5.9G&vi6 G&viW _You encounter a yak. x2G&viN'))G&viN(*G&vi B, 1 weak)G&vic  You shoot a bolt. The bolt hits the yak! The yak looks weaker.G&vi]) FThe yak is moderately wounded.The yak bellows! You hear a bellow! x2G&vi)?Y.G&vin*<Y.G&viE+*YG&vi5.YY 3 yaks (F   bullfrog (wandering)G&vi6(7.2G&vi@=G&vi? _You encounter a bullfrog. You encounter a yak.G&vi5 )You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.G&viĻ .The yak is severely wounded.The bullfrog gives a loud, deep croak!G&viʼ CY.G&vi <Y.G&viܽ ;Y.G&vi <FG&vi (8.5G&vi] G&vi ~ _The bullfrog snags a nearby centipede with its tongue.G&vi e  You shoot a bolt. The bolt hits the yak. The bolt burns the yak.G&viMD FThe yak is almost dead.YG&viD !.G&vi"F { Y.You hear a bellow!G&viH { .The yak barely misses you.G&viJ YThe bullfrog releases a deep croak.G&vi8K *YG&viK G&viK ?Y.G&viL 7G&viyM <Y.G&viN 0YG&vi!Z YYYY 5 yaks (1 weak)You encounter a yak. x3  The yak bellows!G&viZ -9.9 (1.4G&viFb G&viPd P _The bullfrog leaves your sight. The yak leaves your sight.H&viM  You shoot a bolt. The bolt hits the yak!H&vi Y.The yak is heavily wounded.H&vikYY.H&viSAY.H&vi.Y 6 yaks (1 wandering, 1 weak)H&vi.51.2 (1.3H&viH&vi= H&vi5C_The yak misses you.H&vi †You shoot a bolt. The bolt hits the yak! The bolt freezes the yak!H&vieiY 5H&vi(r FYou kill the yak!H&vi0*9 .H&vig*.The yak bellows!H&vi,+BY.H&viO.Y.Y.F.H&vi6Y 4 yaks (F   bullfrogH&vi982/94-H&vi9.92.7 (1.5H&viL> _The yak gores you.H&viSW~ .You shoot a bolt. The bolt hits the yak!!H&vi]H&vi7^R 3 yaksH&viS Y.You kill the yak! YThe yak closely misses you.Y.FY.H&vi Y 4 yaksYou encounter a yak.H&vi d3-204.0 (1.3H&viH&vi- _The yak barely misses you. The yak closely misses you.I&viF##....# #...# #...#####......#..)####....#...##.###.....###....# ....## ###....########....## ##..[#....###.#.#.#....#####.......##.@...# ########.I&vi #Y.#.## ## ###....YY######.####....Y####[.F##.......I&vio..##### #I&vi'AF.I&vimCY.I&vi&Y.I&viɺI&vi*YI&vi~F.I&viI&vikY 5 yaksI&viV5--50I&viI&vi|B _The yak misses you.I&vip _You see here a yak corpse.I&viM  You shoot a bolt. The bolt hits the yak!I&viP Y.Y.Y.Y.==6.4 (1.4 _The yak is moderately wounded.I&vi N  You shoot a bolt. The bolt hits the yak!!I&vi a.FF. .YThe yak is almost dead.Y..FI&viH I&vie V4=7.8I&vi I&vi& T _The yak closely misses you. x2J&viE~ .You shoot a bolt. The bolt hits the yak!!J&viAMZ 4 yaksJ&viM Y.You kill the yak!J&vi;Y.J&vi|-.FJ&vi  The yak gores you. The yak completely misses you.The yak gores you but does no damage. The yak gores you! x2J&vin65--------29.2J&viJ&viP _The yak barely misses you.J&vi%*)J&viMB YYou shoot a bolt. The bolt barely misses the yak. The yak barely misses you. x2J&vi=CP5----------J&vicC'60.5 (1.3J&viIJ&vi`LN _The yak gores you! The yak gores you but does no damage.J&viAN  You shoot a bolt. The bolt hits the yak!!J&vi  The yak is severely wounded.The yak gores you! The yak closely misses you. The yak misses you.J&vi'n43------1.8J&viJ&vi; _The yak gores you but does no damage.J&vi{J&vi|J&viJ&vi^ _You are too injured to fight recklessly!J&vis J&vi J&vi J&vi ^ _You are too injured to fight recklessly!K&viK&vi%Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()K&viad - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  c - a +0 pair of boots (worn) K&vi e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)a - +0 acid dragon scales  b - a +0 leather armour  f - a +0 ring mail  o - a +2 ring mail of cold resistance K&viJewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  n - a +4 ring of slaying  p - a ring of positive energyK&vi- Potions:  Potions !  g - 3 potions of magic  f - a red potion  A - 2 potions of attraction  c - 3 potions of curing  w - 2 potions of heal woundsm - 2 potions of might  q - a smoky silvery potion  a - 2 potions of ambrosia  j - a purple potion  L - a potion of lignification  l - a clear potionL&via  w - 2 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.L&viP L&vi$ #...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 66/94 ================--------#.....###....#.##### Magic: 14/14 ========================L&vi #....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 22% Place: Lair:1##Y@Y..# ########. Noise: ===------  Time: 11061.8 (0.0)#YY#.#### ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... YYYY 4 yaks#...####. F   bullfrog&viH 33m###.##.You shoot a bolt. The bolt hits the yak!!  The yak is severely wounded.The yak gores you! The yak closely misses you. The yak misses you. _The yak gores you but does no damage. _You are too injured to fight recklessly! _You are too injured to fight recklessly!L&vi<$ The yak is severely wounded.  The yak gores you! The yak closely misses you. The yak misses you. _ but does no damage. _You are too injured to fight recklessly!  You feel much better. The yak gores you. The yak closely misses you.L&vi$ l57----2.8 (1L&vi3) L&vi* N _The yak gores you but does no damage. The yak gores you.M&vi$=M  You shoot a bolt. The bolt hits the yak.M&vi)  The yak is severely wounded.The yak barely misses you. x2; The yak gores you. The yak gores you!  The yak gores you. The yak misses you. The yak gores you.M&vig[31---------==M&vi4.2 (1.4M&viM&viQ _The yak closely misses you.O&viO&viGear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)a - +0 acid dragon scales  b - a +0 leather armour  f - a +0 ring mail  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  n - a +4 ring of slaying  p - a ring of positive energyO&vi_ Potions:  Potions !  g - 3 potions of magic  f - a red potion  A - 2 potions of attraction  c - 3 potions of curing  w - a potion of heal woundsm - 2 potions of might  q - a smoky silvery potion  a - 2 potions of ambrosia  j - a purple potion  L - a potion of lignification  l - a clear potionP&vi}e w - a potion of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.P&vi P&vin]#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... DemigodP&vifN#..)####....#...##.## Health: 59/94 ===============---------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 22% Place: Lair:1##Y@Y..# ########. Noise: ===------  Time: 11064.2 (0.0)P&viǴ#YY#.#### ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[..P&vi.......##......... YYYY 4 yaks#.P&vi*..####. F   bullfrog###.P&viM_##. _The yak gores you but does no damage. The yak gores you.  P&vifYou shoot a bolt. The bolt hits the yak.  The yak is severely wounded.P&vieThe yak barely misses you. x2; The yak gores you. The yak gores you!  The yak gores you. The yak misses you. The yak gores you. _The yak closely misses you.P&viD .....F######.###. Fire: h) +3 arbalest (chaos) #.....####[.......##......... YYYY 4 yaksP&vi#...##F   bullfrog ###. P&vi6o##.  You feel much better. The yak closely misses you.P&viizThe yak gores you but does no damage. The yak completely misses you.P&vip4--5.2 (1P&vio_ _The yak misses you.Q&vi#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 59/94 ===============---------#.....###....#.##### Magic: 14/14 ========================Q&vi #....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29Q&vi9#.#....#####........ XL: 11 Next: 22% Place: Lair:1##Y@Y..# ########. Noise: =--------  Time: 11065.2 (0.0)Q&vie#YY#.#### ## h) +3 arbalest (chaos)Q&vi#.....F######.###. Fire: h) +3 arbalest (chaos) Q&viN#.....#.......Q&vi###[.........##......... YYYY 4 yaks#...####. F   bullfrog##Q&viF#.##.The yak gores you but does no damage. The yak completely misses you. _The yak misses you.Fire: h) +3 arbalest (chaos)Q&viSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 80% to hit)Q&vi{#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 59/94 ===============---------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 22% Place: Lair:1##)@Y..# ########. Noise: =--------  Time: 11065.2 (0.0)#YY#.####&viA [m ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... YYYY 4 yaks#...####. F   bullfrog###.##.The yak gores you but does no damage. The yak completely misses you. _The yak misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 80% to hit)Q&viՇ ^Y _The yak  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (severely wounded, 80% to hit)  You shoot a bolt. The bolt barely misses the yak.Q&viɈ l6-==6.5 (1.3Q&vi   The yak barely misses you. x2; The yak completely misses you. The yak gores _you.R&vix#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 56/94 ==============----------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 22% Place: Lair:1##Y@Y..# ########. Noise: ===------  Time: 11066.5 (0.0)R&viy~#YY#.#### ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... YYYY 4 yaks#...####. F   bullfrog###.R&viy##.The yak barely misses you. x2; The yak completely misses you. The yak gores _you.  Fire: h) +3 arbalest (chaos)R&viySPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 80% to hit)R&vi#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 56/94 ==============----------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12R&vi##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 22% Place: Lair:1##.@Y..# ########. Noise: ===------  Time: 11066.5 (0.0)#YY#.#### ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... YYYY 4 yaks#...####. F   bullfrog###.##.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, (R&viX[40m or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 80% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  You kill the yak!R&vifZ 3 yaksR&vi8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (severely wounded, 80% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  You kill the yak!  The yak completely misses you. The yak misses you. x2R&vi,=537.9 (1.4R&viER&vi#HP _The yak barely misses you.R&vi #...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 56/94 ==============----------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 23% Place: Lair:1##.@Y..# ########. Noise: ===------  Time: 11067.9 (0.0)#YY#.####&vi m ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... YYY 3 yaks#...####. F   bullfrog###.##.The yak completely misses you. The yak misses you. x2 _The yak barely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (80% to hit)S&vi^#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 56/94 ==============----------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 23% Place: Lair:1##.@Y..# ########. Noise: ===------  Time: 11067.9 (0.0)#YY#.####&viޟm ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... YYY 3 yaks#...####. F   bullfrog###.##.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (80% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt burns the yak.  The yak is severely wounded.S&vi+pPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (80% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt burns the yak.  The yak is severely wounded.  The yak closely misses you. The yak gores you. The yak misses you.S&vi,I59.3 (1.4S&vi2S&vi)4 _The yak completely misses you. The yak closely misses you.S&vi#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 55/94 ==============----------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 23% Place: Lair:1S&vi##.@Y..# ########. Noise: ===------  Time: 11069.3 (0.0)#YY#.#### ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... YYY 3 yaks#...####. F   bullfrog###.##.The yak closely misses you. The yak gores you. The yak misses you. _The yak completely misses you. The yak closely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 80% to hit)S&vi#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 55/94 ==============----------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 23% Place: Lair:1##.@)))# ########. Noise: ===------  Time: 11069.3 (0.0)#YY#.#### &vih40m## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... YYY 3 yaks#...####. F   bullfrog###.##.The yak closely misses you. The yak gores you. The yak misses you. _The yak completely misses you. The yak closely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 80% to hit)S&vi Y.. _ompletely misses you. The yak closely  Fire: h) +3 arbalest (chaos)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (severely wounded, 80% to hit)  You shoot a bolt. The bolt barely misses the yak.S&vi e0--70.7 (1.4S&vi S&vi v _The yak gores you. The yak barely misses you. The yak gores you.S&vi4#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 50/94 ============------------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 23% Place: Lair:1##.@Y..# ########. Noise: ===------  Time: 11070.7 (0.0)#YY#.####&vi5m ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... YYY 3 yaks#...####. F   bullfrog###.##.You shoot a bolt. The bolt barely misses the yak. _The yak gores you. The yak barely misses you. The yak gores you.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 80% to hit)T&viD<#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 50/94 ============------------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 23% Place: Lair:1T&viq=##.@)))# ########. Noise: ===------  Time: 11070.7 (0.0)#YY#.#### ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... YYY 3 yaks#...####. F   bullfrog###.##.You shoot a bolt. The bolt barely misses the yak. _The yak gores you. The yak barely misses you. The yak gores you.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 80% to hit)T&vi6x Y..  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a yak (severely wounded, 80% to hit)  You shoot a bolt. The bolt closely misses the yak.The yak gores you. The yak barely misses you. x2  The yak completely misses you. The yak gores you but does no damage.45-2.0 (1.3T&viT&viI _The yak misses you.T&vi#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 45/94 ===========-------------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 23% Place: Lair:1##.@Y..# ########. Noise: ===------  Time: 11072.0 (0.0)#YY#.####&vim ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... YYY 3 yaks#...####. F   bullfrog###.##.The yak completely misses you. The yak gores you but does no damage. _The yak misses you.T&viޚFire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleT&viaShift-Dir - straight lineAim: a yak (severely wounded, 80% to hit)T&vi #...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 45/94 ===========-------------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 23% Place: Lair:1##.@Y..# ########. Noise: ===------  Time: 11072.0 (0.0)#YY#.####&vi Fm ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... YYY 3 yaks#...####. F   bullfrog###.##.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 80% to hit)  You shoot a bolt. The bolt hits the yak. The bolt freezes the yak.  The yak is almost dead.T&vi+ MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (severely wounded, 80% to hit)  You shoot a bolt. The bolt hits the yak. The bolt freezes the yak.  The yak is almost dead.  The yak closely misses you. The yak gores you but does no damage.T&vi, -3.4 (1.4T&vi5 T&vi:8 T _The yak completely misses you.U&vi#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 45/94 ===========-------------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 23% Place: Lair:1##.@Y..# ########. Noise: ===------  Time: 11073.4 (0.0)#YY#.####&viDm ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... YYY 3 yaks#...####. F   bullfrog###.##.The yak closely misses you. The yak gores you but does no damage. _The yak completely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, 80% to hit)U&vi<#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 45/94 ===========-------------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12U&vi= ##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 23% Place: Lair:1##.@...# ########. Noise: ===------  Time: 11073.4 (0.0)#YY#.#### ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##..U&vi=L....... YYY 3 yaks#...####. F   bullfrog###.##.U&vil>Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, 80% to hit)  You shoot a bolt. The bolt hits the yak!  You kill the yak!U&viDDZ 2 yaksU&viU&viwQ654.8 (1.4U&vi}U&vib  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (almost dead, 80% to hit)  You shoot a bolt. The bolt hits the yak!  You kill the yak! _The yak closely misses you. The yak misses you.U&vi #...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 46/94 ===========-------------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 25% Place: Lair:1U&vi ##.@...# ########. Noise: ===------  Time: 11074.8 (0.0)#YY#.#### ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... YY 2 yaksU&vix #...####. F   bullfrog###.##.You kill the yak! _The yak closely misses you. The yak misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineU&vi 5Aim: a yak (80% to hit)V&viV#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 46/94 ===========-------------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12V&viW##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0V&viYDex: 29#.#....#####........ XL: 11 Next: 25% Place: Lair:1##.@...# ########. Noise: ===------  Time: 11074.8 (0.0)#YY#.#### ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... YY 2 yaks#...####. F   bullfrog###.##.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (80% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  The yak is heavily wounded.V&viZVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (80% to hit)  V&vi,!You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  The yak is heavily wounded.  The yak barely misses you. The yak gores you! The yak barely misses you.V&vi$39V&vi?--6.1 (1.3V&viCV&viI _The yak misses you.V&vi#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 39/94 =========---------------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29V&vi##.#....#####........ XL: 11 Next: 25% Place: Lair:1##.@...# ########. Noise: ===------  Time: 11076.1 (0.0)#YY#.#### ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......V&viZ###[.........##......... YY 2 yaks#.V&vi..####. F   bullfrog##V&vi#.##.The yak barely misses you. The yak gores you! The yak barely misses you. V&vi؟h_The yak misses you.Fire: h) +3 arbalest (chaos)V&viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineV&viSpAim: a yak (heavily wounded, 80% to hit)V&vi: #...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 39/94 =========---------------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 25% Place: Lair:1##.@...# ########. Noise: ===------  Time: 11076.1 (0.0)#)Y#.####V&viX [m ## h) +3 arbalest (chaos)#....)F######.###. Fire: h) +3 arbalest (chaos) #...).#.......###).........##......... YY 2 yaks#...####. F   bullfrog###.##.The yak barely misses you. The yak gores you! The yak barely misses you. _The yak misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 80% to hit)V&vi} WY..[ V&vi} _  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (heavily wounded, 80% to hit)  You shoot a bolt. The bolt barely misses the yak.V&vi H387.5 (1.4V&vi V&vi c _The yak barely misses you. The yak gores you.W&vi#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 38/94 =========---------------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 25% Place: Lair:1##.@...# ########. Noise: ===------  Time: 11077.5 (0.0)#YY#.####&viZm ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... YY 2 yaks#...####. F   bullfrog###.##.You shoot a bolt. The bolt barely misses the yak. _The yak barely misses you. The yak gores you.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 80% to hit)W&vi\ IYYX&viF]#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... DemigodX&viqG3#..)####....#...##.## Health: 38/94 =========---------------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29X&viG#.#....#####........ XL: 11 Next: 25% Place: Lair:1##.@...# ########. Noise: ===------  Time: 11077.5 (0.0)X&viG#YY#.#### ## h) +3 arbalest (chaos)X&viG#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......X&viHw###[.........##..X&viuH....... Y   yak#...####. F   bullfrog###. Y   yak (frenzied, distracted)##.X&viHFire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleX&viHShift-Dir - straight lineAim: a yak (80% to hit)  You shoot a bolt. The bolt hits the yak. The yak flies into a frenzy!  X&viHThe yak is lightly wounded.X&viH†Aim: a yak (80% to hit)  You shoot a bolt. The bolt hits the yak. The yak flies into a frenzy!  The yak is lightly wounded.  The bullfrog hits the yak but does no damage.  X&viThe yak gores the yak but does no damage.  The bullfrog barely misses the yak. The yak misses you. The yak gores the yak!!X&vic #YF   bullfrogY   yak (frenzied, distracted)  The yak dies!X&vi568.9 (1.4X&vi X&viPY _The bullfrog barely misses the yak.X&vi#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 38/94 =========---------------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 26% Place: Lair:1##.@...# ########. Noise: ===------  Time: 11078.9 (0.0)#†Y#.##X&vim## ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... F   bullfrog#...####. Y   yak (frenzied, distracted)###.##.The yak dies! X&vi1_The bullfrog barely misses the yak.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (lightly wounded, frenzied and wild, not watching you, 80% to hit)Y&viК#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 38/94 =========---------------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11Y&viL##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 26% Place: Lair:1##.@...# ########. Noise: ===------  Time: 11078.9 (0.0)#†Y#.#### ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... F   bullfrog#...####. Y   yak (frenzied)Y&viU###.##.Fire: h) +3 arbalest (chaos)Y&vi3MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (lightly wounded, frenzied and wild, not watching you, 80% to hit)  Y&viߜtYou shoot a bolt. The bolt hits the yak!  The yak is heavily wounded.Y&vi+  ed, distracted)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (lightly wounded, frenzied and wild, not watching you, 80% to hit)  You shoot a bolt. The bolt hits the yak!  Y&vi,The yak is heavily wounded.  The yak gores the bullfrog!! The bullfrog hits the yak!Y&vi=-K3980.2 (1.3Y&vi5Y&vi~<Q _The yak closely misses you.Y&viР #...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 39/94 =========---------------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 26% Place: Lair:1##.@...# ########. Noise: ===------  Time: 11080.2 (0.0)#†Y#.####&viO U49m ## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... F   bullfrog#...####. Y   yak (frenzied, distracted)###.Y&vi ##.The yak gores the bullfrog!! The bullfrog hits the yak! _The yak closely misses you.Fire: h) +3 arbalest (chaos)Y&vic yPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, frenzied and wild, not watching you, 80% to hit)Y&vi#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 39/94 =========---------------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 26% Place: Lair:1##.@...# ########. Noise: ===------  Time: 11080.2 (0.0)#††#.#### &vi4m## h) +3 arbalest (chaos)#.....F######.###. Fire: h) +3 arbalest (chaos) #.....#.......###[.........##......... F   bullfrog#...####. Y   yak (frenzied, distracted)###.##.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, frenzied and wild, not watching you, 80% to hit)  You shoot a bolt. The bolt hits the yak!!  You kill the yak!Y&vi\<<F.Z&viZ&viP3681.6 (1.4Z&viZ&viw  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (severely wounded, frenzied and wild, not watching you, 80% to hit)  You shoot a bolt. The bolt hits the yak!!  You kill the yak! _The bullfrog barely misses you. The bullfrog hits you.Z&vi#...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 36/94 =========---------------#.....###....#.##### Magic: 14/14 ========================#....## ###....###### AC: 12Str: 12Z&vi##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 28% Place: Lair:1##.@...# ########. Noise: ===------  Time: 11081.6 (0.0)Z&viJ#†F#.#### ## h) +3 arbalest (chaos)#......######.###. Fire: h) +3 arbalest (chaos) Z&vix#.....#.......###[..Z&vi.......##......... F   bullfrogZ&viǒK#...####.##Z&vi#.##.Z&vi!You kill the yak! Z&viW_The bullfrog barely misses you. The bullfrog hits you.  Fire: h) +3 arbalest (chaos)Z&viTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 67% to hit)Z&viQ #...###....# ##...... VicViper1 the Skirmisher#...# #...#####...... Demigod#..)####....#...##.## Health: 36/94 =========---------------#.....###....#.##### Magic: 14/14 ========================Z&viR z#....## ###....###### AC: 12Str: 12##....## ##..[....... EV: 17Int: 11##....###.#......... SH: 0Dex: 29#.#....#####........ XL: 11 Next: 28% Place: Lair:1##.@...# ########. Noise: ===------  Time: 11081.6 (0.0)#††#.#### ## h) +3 arbalest (chaos)#......######.###. Fire: h) +3 arbalest (chaos) #.....#.......Z&viTS U###[.........##......... F   bullfrog#...####.###.Z&viS ##.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 67% to hit)  You shoot a bolt. The bolt hits the bullfrog!  You kill the bullfrog!Z&vi:Z SZ&vi Z&vi N73.0 (1.4 _Z&vi1 Z&vi [&vig\839[&vi40=[&vi,[&vi) [&vi; ,[&vi [&vi [&vi K1=[&vic [&vi5 [&vi [&vi [&vi> [&vi [&vi8 [&vip [&vi 92[&vi^ [&vi=# [&vi# [&vi% [&vi) ,[&vi* [&vi- [&vi- #3[&vi . [&vi%/ [&vi1 [&viQ1 [&viV2 [&vi4 [&vi4 [&vi 6 [&vi67 [&vi7 S4=[&viX8 [&vi9 [&vi9 [&viR; [&vi< [&vi&= [&viN> [&vi@ [&viA K5=[&vioB [&vi*D [&viiD [&viH ,[&viL {6[&vitM [&vi|O [&viO [&viP [&viR [&vi-S =7=[&viTS [&vi}T [&viW [&viMW [&viX [&viZ [&vioZ [&vi[ [&vi)^ [&viw^ K8=[&vi` [&vi!d B[&vi e [&vike [&vi)g [&vi'i O9[&vij [&vil ,[&vin [&viWp ,[&viq [&vit [&viv :50[&vitv [&vi=x [&vixx [&viy [&vi!| [&vix| [&vi} [&viq 91[&vi 0=[&vi [&viO [&vi [&viɄ [&vi [&vi܆ [&vi [&vi? [&vi K2=[&vi [&vi [&vi [&viŏ [&vi [&viG [&viJ [&vi) [&vik 93[&vi [&vi [&vi% [&vi' [&vi [&vi 94[&viX [&vi [&vi, [&vi [&vi [&vi( [&viҢ [&vi i5=[&vi [&vi ,[&vi9 [&vim ,[&vi [&vi [&viԬ K6=[&vi [&vio [&vi̷ 97[&vi [&viȺ [&vi [&viM [&viQ [&vi [&vi [&vi| [&vi 98[&vi* [&viC [&vi [&vi [&viy [&vi [&vi [&vi [&vi. S9=[&vi~ [&vi4 [&vi [&vi [&vi# 60=[&vi? ,[&viX [&vi e1[&vi ,[&viW [&vi [&vi [&vi [&vi [&vi, 92[&vif B[&vin [&vi 3=[&vi [&vir [&vi [&vi [&vi [&vi [&vi} [&vi K4=[&vi1 [&vi [&vi< [&vi` [&vi [&vi  [&vi/ [&vi [&vi[ 95[&vi [&vi [&viq [&vi [&vi' ,[&vi [&vi^ [&vi 96[&vi! [&vit" [&vi" [&vis# [&vi$ ,[&vi~% [&vi& d67=[&vi~' [&vi( [&vi ) [&vi) [&vi* [&vi* [&vi+ P8=[&vi, [&vi~- [&vi- [&viC. [&viM/ [&vi~/ [&via0 [&vi1 [&vi1 %9[&vip2 [&vi3 [&vi3 [&vi5 [&vi7 [&vi7 [&viW9 [&vi); [&viY; &70[&vi< [&viN> [&vi{> [&vi*? [&vi?@ [&viu@ [&vi6A [&viaE w1=[&viF [&viG [&vi`H [&viV 12=[&viAW [&vi[ Q3[&vi*^ ,[&vi_ [&vib ,[&vic [&vie [&vie %4[&vig [&vij ,[&vik [&vin a5=[&vip [&vi 6=7[&vi [&vi ,[&via [&vi ,[&vi֏ [&vi_ [&vi %8[&vi [&vi ,[&vim [&vi^ B[&viٰ w9=[&vi{ [&vi [&vi [&vi [&vi [&vi [&vi [&vi V80=[&viI [&vi ,[&vi [&vi ,[&vi [&vi [&vi %1[&vi [&vi# ,[&vit [&vi ;2[&viB [&viv [&vi [&vi [&vi ,[&viq [&viU a3=[&vi [&vi [&vi [&vi [&vi+ [&vil [&vi [&viH [&vi U4=[&vi [&vi: ,[&vi [&vi [&vi [&vi [&vi [&vi? %5[&viV [&vi/ [&vi [&vi [&vi [&vi [&vi [&vi 667=[&vi [&vi [&vi [&viP [&vi [&vi [&vi) [&vi k8=[&vin [&viw [&vi [&viW [&vi [&vio %9[&vi [&vi ,[&viG [&viz [&vi [&vi [&vid [&vi 90[&vi [&vi! ,[&vi0# [&vi% ,[&vi& [&vi.( a1=[&vi{) [&vi+ [&viw+ [&vi, [&vi. [&vi. [&vi.0 [&vi2 [&vi+3 U2=[&vi4 [&viK6 ,[&vi7 [&vi: [&vi ; [&vi< [&vi? ;3[&vi=i X[&vijl B[&vil k _You start resting.HP restored.[&vit (---[&viF| 2245.0 (162.0)[&vi| u4=---63 _[&vi [&viH [&vi 3[&vi [&viC n[&viX =[&viw [&viȲ [&vi& [&vi [&vi ,[&vi [&vi! [&viq [&vi [&vi [&viȾ [&vi [&vi ,[&vi [&vi ,[&vi [&vi ,[&vi [&vi [&vi [&vi [&vix [&vi [&vi [&vi [&vi [&viU [&vi [&vi [&vi [&vi ,[&vi [&vi [&vi] [&viJ [&vi [&vi [&vi [&vi ,[&vi [&vi 4[&vi B[&vi [&vi [&vi= [&vi [&vi ,[&vi# [&vi [&vi\ [&vi [&viY [&vi [&vi [&viA ,[&viq [&vi [&vi [&viG [&vi8 [&vi [&vi [&vi [&vi [&vi [&vi [&viV [&viL [&vi [&vif [&vi [&vi ,[&vi [&vi ,[&vi [&vi3" B[&viH% B[&vix' ,[&vi( [&vi* [&vi&+ [&vi, [&vi/ ,[&vi0 [&vi[2 [&vi2 [&vi3 [&vij6 ,[&vi7 [&vi9 ,[&vi: [&vi= [&vi> [&vif? [&viN [&viP ,[&viT B[&vi`Y [&vixa [&via [&vi'c [&vif [&vif [&vi h [&vi_k ,[&vi&m [&vio [&vi^o [&vip [&vir [&vi s [&viet [&viYv [&viv [&vi x [&viz ,[&vi{ [&vi} [&vi} [&vio [&vin [&viΨ [&viȩ ,[&vi [&viy B[&viݮ [&vi8 [&vi [&vi ,[&viu [&vi ,[&vi [&vi ,[&vi̵ [&viɶ ,[&vi [&viӹ ,[&viq [&vi [&vi̽ [&vi [&vi [&vi^ [&vih [&vi [&vi2 [&vi [&vi0 [&vi [&vi [&vi [&vih [&vi [&vi [&vi [&vi[ [&vi [&viF [&vi [&viW [&vi [&viI X[&vi2 [&vis [&vi [&vi ,[&vi [&vi ,[&vi [&vi ,[&vi [&viH B[&viF ÷÷ _You start waiting.345.0 (99.0)6.0 (100.0) _Done waiting.[&viѺ [&vip [&vi [&vi ,[&vi X[&vi [&vi [&vi [&vi> [&vi [&vi [&vi ,[&vi [&vi ,[&vi [&vi ,[&vi [&vi [&vi [&vi? [&vio [&viZ [&vi [&vi [&vi [&vi [&vid [&vio [&vi [&vi [&vi [&vi [&vi [&vi [&vi [&vi [&vi [&vi,[&vi[&vi,[&vi[&vi^[&vi[&vi[&vi1 [&vit [&vi [&vi [&vi [&vi [&vi [&vi [&viU[&viM[&vi[&vis[&vi[&viJ[&vie[&viW[&vi[&vi[&vi[&vil[&vi$[&viO,[&vi[&vi,[&vi[&vi,[&viF[&vi[&viJ[&vi[&vi,[&vi[&viQ![&vi![&vi"[&vib$[&vi$[&vi%[&vi'[&vi'[&vi([&vi),[&vin*[&via+,[&vi!,[&vi,[&vi8-[&vi-[&viIZ[&viK,[&vi$OB[&viZB[&vi\[&vi^,[&viVa[&vic[&viJc[&vie[&vidg,[&vikh[&vii[&vij[&vibk[&vil[&vi m[&vim[&vio[&vip[&viq[&vigr[&vir[&vi4t[&viu[&vi>v[&viw[&viy[&vihy[&vi`z[&vi{[&vi,|[&viw}[&vi9[&vi[&viǀ[&vij[&vi[&vi[&viͅ,[&vi[&vi,[&viщ[&vi[&viۋ[&vi[&vi[&viՎ[&viv[&vi],[&viĕB[&viY[&viԗ[&vi [&vi>[&vi[&vi_[&viq[&vi[&vi[&vi[&viݫ[&vi[&vi[&viL[&vi[&vi[&vi[&vi![&viִ[&vi[&vi8[&viͷ[&vi [&viD[&vi[&vi)[&vi[&vi[&vi2[&vi[&vi.[&viq[&vi[&viS,[&vi[&vi7[&vi|[&vi[&viI[&vi[&vi[&vi[&vi[&viI[&vi2[&vi}[&vi[&vi,[&vi[&vi[&vi[&vi8[&vi,[&vi[[&vi[&viH[&vi ,[&vin[&viI[&vi[&vip[&viR[&vin[&vi5[&viW _You start waiting.[&vi4445.0 (99.0)[&vi.6.0 (100.0)[&vi[&vi# _Done waiting.\&vi \&vi< \&vi \&vi \&vi` \&vi   You see here a yak skeleton.\&vi \&via  _\&vi \&vi8 \&vi  #..)####....#...## #.....###....#.####> #....## ###....##.. ##....## ##..[........ ##....###.#........... #.#....######.... ##.÷...# ########?...##÷÷#.## ## \&vi ^#....@.#### ##.##8.0 (2.0)#.....##  ..... ###[..>  .... ##...:  #....# ..###\&vi  ##....  ###... # #...\&vi L #....\&vi \&vi +9.0 (3\&vi \&vik _ _Found an escape hatch in the floor. Found a stone staircase leading down.]&vi ]&vi@ ]&vi ]&vi H _No target in view!^&vi _^&vi/B^&viׯR  There is a stone staircase leading down here.^&vi^&vi _^&vi^&vi~^&viW^&vi÷^&vi^&vi ... ##....## ##..[......^&vi-...# ##....###.#.............. #.#....##....#....###.÷...# #########?...##÷÷#.## ## ###......#### ##.###.## .......###[..>## .......##...@# ....... #....# ..#### ##..... ##....# ## ##..... #..^&viG #..... ....... .#... .......### ##.#P.# #####You pick up a parchment of Curse of Agony and begin reading...^&viPW53.0 (44.0 (5^&vi^&viuG _You add the spell Curse of Agony to your library.^&vi ^&vi( ^&vie ^&vix H _No target in view!_&vi^4_&vi^_&viTaH _No target in view!_&vi2_&vi3_&viD4_&vi7_&vis9_&vi|>: __&vi?R  There is a stone staircase leading down here._&viA_&vi8C __&viD_&vih_&vil_&viJy,_&vi_&vi X_&vi_&viq_&vi٫_&viA_&vi #...# #...#### ##..# #..)####....# #...# #.....###....# ##>..# #....## ###.._&vin #....# ##....## ##..[ #...#####....###.#. #.....##.#....##### #....###.÷...# ## #@...##÷÷#.##  ##......####  #.....## _&vi ###[..>## ##....# #....# ##..... ###....###....._&vi1,61.0 (7_&vi+2.0 (8_&vih_&vi. _i - a scroll of identify_&viǺ _&vi _&vi _&vi H _No target in view!`&vi3`&vi`&vi`&vi`&vi: _`&vi`&vi`&vi`&vip`&vi{`&vi`&vi8`&vi8`&vi`&vi`&vi`&vi`&vi`&viE`&vi`&vi2`&vit`&vif`&vi`&vi6`&vi_P  There is an escape hatch in the floor here.`&vi`&vi| _`&viR`&vi`&vi'`&vi}`&vi>`&vi``&vi&`&vi`&vi)`&vi`&vi,`&vi_`&vi`&vi`&vi`&vi:`&vig`&vi4`&vip`&vi`&vi`&vi`&vi`&vi`&vii`&vi`&vi`&vi`&vi`&vi `&vi2 `&vi `&vi `&vi`&vii`&vi `&vi`&vi`&viT`&vis`&vi `&vi`&vi`&vi`&vi`&viU`&vi`&vi`&vi`&vib `&vi `&vi!`&vi#`&vix%`&vi%`&vi&`&vi(`&vi*`&vi_*`&vie+`&vi.B`&vi/`&vi1`&vi!3`&vis3`&viK4`&vi5`&vi<8,`&vi8`&vi<:`&viH;`&vi;`&viY<`&vi>R  There is a stone staircase leading down here.`&viG@`&vi@ _`&viA`&viB`&vi6D`&viD`&vinE`&viF`&viG`&viH`&viI`&viMJ`&vinK`&viK`&viL`&viN`&vi'P`&viP`&vi}Q`&viR`&viST,`&viU`&viAW`&viPX`&viX`&vi_Y`&vijZ`&vi[,`&vi3c`&vigX`&vi*h`&vii`&vii`&viyj`&vik`&vim`&vikm`&vi(n`&viq`&vir`&viCs`&vi't`&viv`&viw`&viex`&vi[y`&viz`&vi{`&vi{`&vi|`&vi7`&viK,`&vi`&vi`&vi`&viJ`&viD`&vi!`&vi`&vi`&viD,`&vi`&viV`&viw`&vi,`&vi `&vix _t - 9 scrolls of teleportation (gained 1)`&vi`&viĬ`&vi$`&viV`&vi,`&vi<`&vi`&vi,`&vi`&vi`&vi`&vi`&vi`&vi.,`&vi`&vi`&vif`&vi`&vi`&vi`&vi`&vi`&viM`&vi`&vi`&vi`&viH`&vi`&vi`&viX`&vi`&vi,`&vi`&viS`&vi`&vi`&vi`&vi`&vi,`&vi`&vi,`&vi `&vi`&vi,`&viA`&vi`&vi;`&vi`&vi(`&vi`&vi `&vir,`&vi(`&viu`&vi`&vi`&vi`&viU,`&vi"`&viI`&vi`&vi`&vi`&vi`&vi`&vi'`&vi`&vi!`&vi`&vi`&viJ`&vi `&vi `&vi `&viF `&vi `&vi&`&via`&vi`&viB`&vi`&vi`&vi`&vi`&vi`&vi`&viK`&vi`&vi3`&vi]`&vi`&vi/&`&vi1X`&vi2,`&vi2`&vih9  You see here a wyvern skeleton. _`&vi::`&vi4;,`&vi;`&vi<`&vi=`&vi >`&vi>`&viY##..#......†..## ##....## ##...##..............## ##...### ##. ##................## ##....####.. #....####..####....## #..#... ....## #...####.#..#####....##.. ...## ###..#..###....## #...##. ..## ##.......####....# #. .## ##........#.###...# #...###.. .# ##..........#@##...# #...##...5486.0) .# #............###...###...#.#.. .###............# #....##..#.#... .##...........<÷###........∩..... .###...........÷............###.. .# #...............#..#.#...# #..  .# #.#..........##....##....# #..  .####..........####...###...###..  ..# ##........##`&viY ##....##...P##.. `&vi]`&vi_E _Done exploring.`&vif `&vi  `&vi `&vi H _No target in view!`&vi0 `&vi%1 `&vid1 `&viK 0.0)..÷.....`&viM `&viR `&viU E _Done exploring.a&vi [[?25h[?0c  Search for what [Enter for "."]? a&vi [?25l[?1ca&vi a&vi 113 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:1] a staircase back to the Dungeon  b - [Lair:1] a +3 scimitar of flaming  c - [Lair:1] the +1 robe "Zeyteatu" {rPois Will+}d - [Lair:1] a +0 short sword  e - [Lair:1] an alarm trap  f - [Lair:1] a stone staircase leading down  g - [Lair:1] a stone staircase leading down  h - [Lair:1] a quill talisman  i - [Lair:1] a +0 animal skin  j - [Lair:1] a -1 spear  k - [Lair:1] a stone staircase leading down  l - [Lair:1] a ring mail  m - [Lair:1] an escape hatch in the floorc&viLevel 1 of the Lair of Beasts <>>>>∩(Press ? for help) ##...#### ### ### ######P##P..## ##....#.###...^## #....# ###.## ##..#......†..## ##....## ##....# #...## ##....# ##..............## ##...### ##...## #...####....## ##................## ##....####....# #....##.##.#####....####..####....## #..#...#...### #.........####.....## #...####.#..#####....##..### #....#....# #.....## ###..#..###....## #...##.....# #...##....# #....## ##.......####....# #..####...## ##..####...# #...## ##........#.###...# #...###...# #....#c&vi #...# #...# ##..........#@##...# #...##....## ####.###...# #...# #............###...###...#.#....# ####....###.>.###............# #....##..#.#....## #######....##...##...........<÷###........∩......##...# #....##...###...........÷............###...####..## #...##....# #...............#..#.#...# #....##....# #.....#...# #.#..........##....##....# #...####...# #...#.....####..........####...###...###...##...# #...###....# ##........## ##....##...P##...##..## #...# #...#####.......#####....###...##P...####..# #..)####....#...##.#### #P..#..# ##..###...P##...# #.....###....#.##### ##....######..# #...####>..# #....## ###....#########....## ##.P..# #...##....#&vig39;49m ##....## ##..[...............###....####...#c&viG c&vi$VicViper1 the SkirmisherDemigodHealth: 94/94 ========================Magic: 14/14 ========================AC: 12Str: 12EV: 17Int: 11SH: 0Dex: 29XL: 11 Next: 28% Place: Lair:1Time: _t - 9 scrolls of teleportation (gained 1) _You see here a wyvern skeleton. _Done exploring. _No target in view! c&vix_Done exploring.  Search for what [Enter for "."]? c&viYc&vic&viȘc&vizc&vihc&vi } _c&vikc&vi٨c&viXc&vic&viSc&vic&vic&viǰc&viHc&vic&vioc&viõc&vic&vi c&vi\c&vic&vic&viKc&viһc&vicc&vic&vic&vipc&vic&vic&vic&vinc&vi,c&vi$c&vic&vic&vic&vi'c&vic&vic&vic&vi@c&vic&vic&vic&vi+c&vic&viqc&vic&vic&vic&vi8c&vinc&vic&viBc&vic&vic&vidc&vic&vic&vic&vic&vic&vi*c&vikc&vic&viLc&vic&vic&vi:c&vic&vi1c&vitc&vic&vi7#...####....## ##..............#....##.##.#####....####..####.#.........####.....## #...#####....#....# #.....## ###..#..##c&vi#...##....# #....## ##.......####..####...# #...## ##........#.#....# #...# #...# ##..........#####.###...# #...# #............c&viq####....###.@.###............ Noise: --------- 11568.0 (20.0)#######....##...##...........<÷ h) +3 arbalest (chaos)#...# #....##...###...........÷ Fire: h) +3 arbalest (chaos) c&vi\##..## #...##....# #............#....# #.....#...# #.#..........##...# #...#.....####..........# c&vi"#...# #...###....# ##........## #..## #...# #...#####.......### ##..# #..)####....#...##.#### # c&viec&vic&viMc _There is a stone staircase leading down here.d&vid&viuGear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)a - +0 acid dragon scales  b - a +0 leather armour  f - a +0 ring mail d&vi~G o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  n - a +4 ring of slaying  p - a ring of positive energyd&vi  Potions:  Potions !  g - 3 potions of magic  f - a red potion  A - 2 potions of attraction  c - 3 potions of curingm - 2 potions of might  q - a smoky silvery potion  a - 2 potions of ambrosia  j - a purple potion  L - a potion of lignification  l - a clear potiond&vi Scroll Scroll?  s - a scroll of butterflies  N - 5 scrolls of noise d&vi  f - a scroll of feart - 9 scrolls of teleportation  V - 2 scrolls of vulnerability  x - 2 scrolls of amnesia  i - a scroll of identify  I - a scroll of immolation  c - a scroll labelled VESMAT BOTHe&vi i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.e&vixIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled VESMAT BOTH Potions (select first with !)  f - a red potion  j - a purple potion  l - a clear potion e&vi q - a smoky silvery potion [?] describe selectedg&vig&vi #...####....## ##.............. VicViper1 the Skirmisher#....##.##.#####....####..####. Demigod#.........####.....## #...#### Health: 94/94 ========================#....#....# #.....## ###..#..## Magic: 14/14 ========================#...##....# #....## ##.......## AC: 12Str: 12  ##..####...# #...## ##........#. EV: 17g&vijInt: 11  #....# #...# #...# ##..........# SH: 0Dex: 29  ####.###...# #...# #............ XL: 11 Next: 28% Place: Lair:1####....###.@.###............ Noise: ---------  Time: 11568.0 (0.0)#######....##...##...........<÷ h) +3 arbalest (chaos)#...# #....##...###...........÷ Fire: h) +3 arbalest (chaos) ##..## #...##....# #............#....# #.....#...# #.#..........##...# #...#.....####..........#g&vi #...# #...###....# ##........## #..## #...# #...#####.......### ##..# #..)####....#...##.#### #  _You see here a wyvern skeleton. _Done exploring. _No target in view! _Done exploring. _Search for what [Enter for "."]? _There is a stone staircase leading down here.g&viMg&vig&vi! #...####....## ##.............. VicViper1 the Skirmisher#....##.##.#####....####..####. Demigod#.........####.....## #...#### Health: 94/94 ========================#....#....# #.....## ###..#..## Magic: 14/14 ========================#...##....# #....## ##.......## AC: 12g&vioStr: 12  ##..####...# #...## ##........#. EV: 17Int: 11  #....# #...# #...# ##..........# SH: 0Dex: 29  ####.###...# #...# #............ XL: 11 Next: 28% Place: Lair:1####....###.@.###............ Noise: ---------  Time: 11568.0 (0.0)g&vi.#######....##...##...........<÷ h) +3 arbalest (chaos)#...# #....##...###...........÷ Fire: h) +3 arbalest (chaos) ##..## #...##....# #............#....# #.....#...# #.#..........##...# #...#.....####..........# #...# #...###....# ##........## #..## #...# #...#####.......### ##..# #..)####....#...##.#### #g&viO  _Done exploring. _No target in view! _Done exploring. _Search for what [Enter for "."]? _There is a stone staircase leading down here.  g&vi8As you read the scroll of identify, it crumbles to dust.g&viIg&vi+9.0 (1g&vig&vi# No target in view!Done exploring. _Search for what [Enter for "."]?  _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. g&viW)_l -> C - a potion of cancellationh&vih&viTGear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow h&viMissiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +0 helmet (worn)a - +0 acid dragon scales  b - a +0 leather armour  f - a +0 ring mail  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)h&vidqm - a +4 ring of slaying  n - a +4 ring of slaying  p - a ring of positive energyh&viPotions:  Potions !  g - 3 potions of magic  f - a red potion  A - 2 potions of attraction  c - 3 potions of curingm - 2 potions of might  q - a smoky silvery potiona - 2 potions of ambrosia  j - a purple potion  L - a potion of lignificationC - a potion of cancellationi&vizD Scroll Scroll?  s - a scroll of butterflies  N - 5 scrolls of noise  f - a scroll of feart - 9 scrolls of teleportation  V - 2 scrolls of vulnerability  x - 2 scrolls of amnesia  I - a scroll of immolationc - a scroll labelled VESMAT BOTHj&vi*c - a scroll labelled VESMAT BOTH. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, j&vip5 Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.j&viUEnchant which item? Armour  c - a +0 pair of boots (worn)  i - a +0 helmet (worn)  a - +0 acid dragon scales  b - a +0 leather armour  f - a +0 ring mail j&vi o - a +2 ring mail of cold resistance [?] describe selectedo&vi*o&vi# #...####....## ##.............. VicViper1 the Skirmisher#....##.##.#####....####..####. Demigod#.........####.....## #...#### Health: 94/94 ========================#....#....# #.....## ###..#..## Magic: 14/14 ========================#...##....# #....## ##.......## AC: 12Str: 12  ##..####...# #...## ##........#. EV: 17o&vic$Int: 11  #....# #...# #...# ##..........# SH: 0Dex: 29  ####.###...# #...# #............ XL: 11 Next: 28% Place: Lair:1####....###.@.###............ Noise: ---------  Time: 11569.0 (0.0)#######....##...##...........<÷ h) +3 arbalest (chaos)#...# #....##...###...........÷ Fire: h) +3 arbalest (chaos) ##..## #...##....# #............#....# #.....#...# #.#..........##...# #...#.....####..........# #...# #...###....# ##........## #..## #...# #...o&vi%][33m#####.......### ##..# #..)####....#...##.#### #  _Search for what [Enter for "."]? _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _l -> C - a potion of cancellation  As you read the scroll labelled VESMAT BOTH, it crumbles to dust.  It is a scroll of enchant armour.o&vi &o&vi.o&vi3| #...####....## ##.............. VicViper1 the Skirmisher#....##.##.#####....####..####. Demigodo&vi5#.........####.....## #...#### Health: 94/94 ========================#....#....# #.....## ###..#..## Magic: 14/14 ========================#...##....# #....## ##.......## AC: 13Str: 12  ##..####...# #...## ##........#. EV: 17Int: 11  #....# #...# #...# ##..........# SH: 0Dex: 29  ####.###...# #...# #............ XL: 11 Next: 28% Place: Lair:1####....###.@.###............ Noise: ---------  Time: 11569.0 (0.0)o&vi5#######....##...##...........<÷ h) +3 arbalest (chaos)#...# #....##...###...........÷ Fire: h) +3 arbalest (chaos) ##..## #...##....# #............#....# #.....#...# #.#..........##...# #...#.....####..........# #...# #...###....# ##........## o&vi6#..## #...# #...#####.......### ##..# #..)####....#...##.#### #  _Search for what [Enter for "."]? _There is a stone staircase leading down here.  o&vi6As you read the scroll of identify, it crumbles to dust. _l -> C - a potion of cancellation  As you read the scroll labelled VESMAT BOTH, it crumbles to dust.  It is a scroll of enchant armour.o&viBo&viZC,70.0 (1o&viEHo&viUJ  o&viJ #######....##...##...<÷ h) +3 arbalest (chaos) .##.o&viJ÷ Fire: h) +3 arbalest (chaos)   ##..###....# #....  o&vi K#......#...# #....  ##.o&vi7K.#.....####..........  #...# #...###....# ##........##o&vicK   #..## #...# #...#####.......### o&viK  ##..# #..)####....#...##.#### #  _There is a stone staircase leading down here.o&viK>of identify _l -> C - a potion of cancellation  o&viKAs you read the scroll labelled VESMAT BOTH, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 helmet glows green for a moment.o&viM o&viS Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +1 helmet (worn)a - +0 acid dragon scales  b - a +0 leather armour  f - a +0 ring mail  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  o&vi\T <n - a +4 ring of slaying  p - a ring of positive energyp&viXl Potions:  Potions !  g - 3 potions of magic  f - a red potion  A - 2 potions of attraction p&viY{ c - 3 potions of curingm - 2 potions of might  q - a smoky silvery potion  a - 2 potions of ambrosia  j - a purple potion  L - a potion of lignification  C - a potion of cancellationp&vi$ p&vi( p&vi1  #...####....## ##.............. VicViper1 the Skirmisher#....##.##.#####....####..####. Demigod#.........####.....## #...#### Health: 94/94 ========================p&vi1 #....#....# #.....## ###..#..## Magic: 14/14 ========================#...##....# #....## ##.......## AC: 13Str: 12  ##..####...# #...## ##........#. EV: 17Int: 11  #....# #...# #...# ##..........# SH: 0Dex: 29  ####.###...# #...# #............ XL: 11 Next: 28% Place: Lair:1####....###.@.###............ Noise: ---------  Time: 11570.0 (0.0)p&vi1 #######....##...##...........<÷ h) +3 arbalest (chaos)#...# #....##...###...........÷ Fire: h) +3 arbalest (chaos) p&vi 2 ##..## #...##....# #............#....# #.....#...# #.#..........##...# #...#.....####..........#p&vi;2 j #...# #...###....# ##........## #..## #...# #...#####.......###p&vi2  ##..# #..)####....#...##.#### #  _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _l -> C - a potion of cancellation  As you read the scroll labelled VESMAT BOTH, it crumbles to dust.  p&vi2 PIt is a scroll of enchant armour. _Your +0 helmet glows green for a moment.p&viJ9 p&vi9 p&vi? p&viA q&vi q&vid&TGear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow q&vi& Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  i - a +1 helmet (worn)a - +0 acid dragon scales  b - a +0 leather armour  q&vi9'f - a +0 ring mail  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)q&vif'qm - a +4 ring of slaying  n - a +4 ring of slaying  p - a ring of positive energyr&vi Potions:  Potions !  g - 3 potions of magic  f - a red potion  A - 2 potions of attraction  c - 3 potions of curingm - 2 potions of might  q - a smoky silvery potion  a - 2 potions of ambrosia  j - a purple potion  L - a potion of lignification  C - a potion of cancellations&vi@ Scroll Scroll?  s - a scroll of butterflies s&viM N - 5 scrolls of noise  f - a scroll of feart - 9 scrolls of teleportation  V - 2 scrolls of vulnerability  x - 2 scrolls of amnesia  I - a scroll of immolations&vi Evocable Items: (Left/Right to switch category) Wands /e - a wand of charming (18) s&viX p - a wand of polymorph (11)  f - a wand of mindburst (16)  b - a wand of quicksilver (17)  c - a wand of iceblast (3)t&vi<!Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons)  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow t&vi Missiles (go to first with ()d - 14 boomerangsg - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)a - +0 acid dragon scales  b - a +0 leather armour  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}f - a +0 ring mail  i - a +1 helmet (worn)  o - a +2 ring mail of cold resistance t&viTJewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  n - a +4 ring of slaying  t&vip - a ring of positive energyv&viga - +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would decrease by 0.6 (17.3 -> 16.7). You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.|&vi'- Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()  d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales  b - a +0 leather armour  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  f - a +0 ring mail  i - a +1 helmet (worn)  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  m - a +4 ring of slaying  n - a +4 ring of slaying  p - a ring of positive energy }&vi^ve - the +3 leather armour "Nezil" (worn) {Will+}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. }&viv8Base armour rating: 3Encumbrance rating: 4 Will+: It increases your willpower. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 6.0 (13.0 -> 7.0). Your EV would increase by 0.7 (17.3 -> 18.0). }&viIwYour current strength and Armour skill slows attacks with missile weapons (like your +3 arbalest of chaos) only slightly. This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body (t)ake off, (d)rop, (=)adjust, or (i)nscribe.}&vivw~&vig j Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()  d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales  b - a +0 leather armour  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" (worn) {Will+}  f - a +0 ring mail  i - a +1 helmet (worn)  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  m - a +4 ring of slaying  n - a +4 ring of slaying  p - a ring of positive energy &vi a - +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. &vi If you switch to wearing this armour: Your AC would remain unchanged. Your EV would decrease by 0.6 (17.3 -> 16.7). You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.&vi&vi]&vi  #...####....## ##.............. VicViper1 the Skirmisher#....##.##.#####....####..####. Demigod#.........####.....## #...#### Health: 94/94 ========================#....#....# #.....## ###..#..## Magic: 14/14 ========================#...##....# #....## ##.......## AC: 13Str: 12  ##..####...# #...## ##........#. EV: 17Int: 11  #....# #...# #...# ##..........# SH: 0&viDex: 29  ####.###...# #...# #............ XL: 11 Next: 28% Place: Lair:1####....###.@.###............ Noise: ---------  Time: 11570.0 (0.0)#######....##...##...........<÷ h) +3 arbalest (chaos)#...# #....##...###...........÷ Fire: h) +3 arbalest (chaos) ##..## #...##....# #............#....# #.....#...# #.#..........##...# #...#.....####..........# #...# #...###....# ##........## #..## #...# #...#####.......### ##..# #..)####....#...##.#### #  _There is a stone staircase leading down here. &viO As you read the scroll of identify, it crumbles to dust. _l -> C - a potion of cancellation  As you read the scroll labelled VESMAT BOTH, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 helmet glows green for a moment.&vi$&vi&vi&vid  You start removing your armour.&vi#+1.0 (1&viu$&vi*&viT+&vi+$2.0 (2&vi<&viA&viB+3.0 (3&vikH&viKN&viN+4.0 (4&viT&vi[&vi*\+5.0 (5&via&vic4  78 &vi5dh_You continue removing the +3 leather armour "Nezil" {Will+}. x5&vid&vik&vi@q  You finish removing the +3 leather armour "Nezil" {Will+}.  You start putting on your armour.&vir+6.0 (6&vi_w&vi1H7.0 (78.0 (89.0 (980.0 (10.0)&viѧ 136 _You continue putting on your +0 acid dragon scales. x5&vik&vi_ &viY_You finish putting on your +0 acid dragon scales.&vi̛4&vi;&vi6&vi81.0) _&vi&vi- &2&vix  ..## ##.# ....  ....##..###....  ...............  ............... &vi 3 ...............  ...............  ...............  .......@.......  ...####........  .....#...  ........ . ........... ...... ............ .#........... &viI -2.5 (2.5&viON &viO # _You climb downwards.&vi#S a _There is a stone staircase leading up here.&vi. .# ## ##.# ....##..###..............<.....####........&vin... .....#.... ... .... #.... ......#...........&vi&vi43.5 (1.0 _&viS&vi&vi;  .. . .# .## ##.# ....##..###...............<...####............ .....#...... ....... ......... #...... .4&vi] &vi &vi . ##l .. . .# ## ##.# ....&vi{##..###...............<........####.......... .....#...l   basilisk (asleep)... ......... .......... #.&vi&vi|&vif&5&vi&viY _You encounter a basilisk.&vi7. #.... ##l...# .. #..... .# #.....#####.# ....##..###.....&vi8.................<.......#......####........#...... #.... .......... .&vi>&vi?&6&viC&viE&vi s*))))) &viJ l§ *lYou shoot a bolt. The bolt hits the basilisk! The basilisk blinks!&vika A  The basilisk hisses angrily.&vi G.l§.....===7.9 (1.4 _The basilisk is moderately wounded.&vi  &vi &vi )&vi7 )&vi )&viĜ )&vi )&viY `You shoot a bolt. The bolt hits the basilisk. The bolt burns the basilisk.&viC.l&vi%F....&vi'(9.3&vi,&vi.` _The basilisk is heavily wounded.&viI .You shoot a bolt. The bolt hits the basilisk!!&viLN))))&vi Q......&vi} 3090.6 (1.3 _You kill the basilisk!&vi%&vi>i _Your Fighting skill increases to level 8!&vi%4&vi&viH _No target in view!&vi#  .....###.....# .. #..... .# ..#####.# ............##..###&viw$ .......#...... ........... ... #&viN+ &vi&, =---10 _&vi$/ &vi0 &viZ C ###.....# .. #..... .# ..&viZ #####.# ............##..###.......<.&vi<[ b..#..................&viZb &vic B---2&vij &vi#.... ## .....# .. #..... .# .. #.....#####.# .... .##..###.... . . . . . .<. #......####........#...... .....#.... ..........#...... ...........#......#........... &vi&vik&3&vi"&vi%&vi:u#.... ## .....# .. #..... .# .. #.....#####.# .... .##..###.... &vi}. . . . .&viB .<.&vi #......####...&vi#...... .....#...&vi....... ..........&vi#...... ...........&vio#......#........... &vi&vi&4&vi&vi~&vi` #.... ## .....# .. #..... .# .. #.....#####.# .... .&via ##..###.... . . . . . .<. #......####.&vi$a .#...... .....#.......... ...&viEa .#...... ......#......#.....&vifa 5. &vi:j &vij &5&vim &viBp &vi #.... ## .....# ... #.#..... #.# ..##.....#####.# .... .##..###.... . . . . . .<. #......####.#...... .....#.......... ........#...... ..........#......#... &vi &vi1 &6&vi &vi &viiV#.... ## .....# ... .#. #..... #.# ..#.#.....#####.# ....#.##..###.&vi......<.#......####.&vi#...... .....#........ ...&vid#...... ....#......#... &vi&vi&7&vi4&vi*#.... ## .....# ... ..#...#..... #.# ...#.##.....#####.# ....#.##..###.....?..<.#......####.#...... .....#.. .#...... ...#......#.# &vi<8&viL&vi 7 _Found a scroll of enchant weapon.&vi#.... ## .....# ... ..#... #..... #.# ...#.# &viF#.....#####.# ....#.##..###.....&vilC?...&viW<.#......####.#&viu#...... ......#.....#.&viW ..#.........&via#......#.# &vi&vi&9&vi &vi&vi\#.... ##  .....# ... #..#...  #..... #.# #...#.#  #.....#####.# .....#.##..###.&vi ....?...<.##......####.&vi6g#  . .&viW$.#..&visN#......#......##. &vi!&vi&vi(600&vi&vi ]#.... ## .....# ... #..#... #..... #.# #...#.# #.....#####.# .....####. .##..###. .&vin ...?. ..<.# #......## &vi s. . #.&viǠ ). #......#.&vi L....##. &viz &vi &1&vi &vi &vi.... ## # ... #..#... ..... #.###...#.# # .....#####.# .....####.##..###.?.<.##. &viN......### ...... . .. ... &vi>......#.. &vi&vi&2&viB&vi!&vigc ## # ... #..#... . #.###...#.# .######.# .....####..###..###.?.<.&vig##.##### .. ...#... &viwm&vi n&3&viaq&vis&vi ## # ... #..#... .  #.###...#.# .## #####.##.....####..#.##..###.&vi1?.<.##.#####. ... .........&vi.#.....##.. &vi&vi7&4&vi9&vi&vi47 ## # ... #..#... ..  #.###...#.# .## .#####.##.....####..#.##..###..<.##.##.####.## # .... .#......##.. 56.6 (2 _w - a scroll of enchant weapon&vi. ## ..# ... #..#... ... #.###...#.# .## ..#####.##.....####..#...##..###.......<.##.##..####.## #. ...#.....#. ........#......##..  .7.6 (1&viρl. ##.# ... #..#... ... #.###...#.# .## ..#####.##.....####..#...##..###.......<.##.##..####.## #. ......#.....#. .............#.....##..  .&vi&vi8&vi&viޕ&vix.# ... #..#... .... #.###...#.# .## ..#####.##.....####..#.....##..###.........................<##.##.#### # . ......#...................#......##... .# .###.9&viƭ+#..... #.###...#.# .## . #.....#####.##.....####..#.....##..###.........................<##.##. ##### # #...... ......#.....# ........... #.......... ####... .............# .###.# &viε&vi|'10&viڼ&viп&vijR #.....#####.##.....####..#..  ........##..###.............  ........  .  .  .  .  <##.##.  ##### #  #...... .......#.....#  ...........  #........  ##............##... .....# .###............# #.###.# .....&vi&vi&1&vi&vi&vi .##.&via#### ##.&vis(&vi,&4&vi.&vi1&vi ........<....##.#######..........## # .#.......#.....# ...........#.###... .. .### .###&vi&vi&5&vi&vi . . .<....##.##. #####..## # #......#.......#.....# ...........#&vi !  #......### ...# .## .## ..#.###.#.&vio! =.... ....<### ##.P#P.#### ### ##&vi! % &vi! 2## &vi, &viY. &6&vis7 &vi! M........................<.##.##.###.....# ##&vi|##.....# ...... #......##.....##&vi#............# ..#.###.#.......&vi..#&viՎ&vi&vi&7&vi&vi&viM...................<..........##.##.###.....# ####.....# ...... #......##.....##.#............####8&vi.  ..  .....  ...  .....................  .....<.....##.#......####..........## ####.....#.  ..  #.....  #......###... ...# .##.#............#..#.###.#........... ....<......### ##.P#P.######## ##.&viY9&viC.##..### .. .. .. .. ........... .....<......##. #......####..........## # ##.......#@....#. .. #..... #......###......# .##.#............#..#.###.#........... ....<......### ##.P#P.#####20&vi n#####.##.....####..#.. ##..###     ...... ....<.##. ......####......@...## ###.....#. .. ......... ......###......# .##.#............#..#.###.#.... ....<......1&viE  #.###...#.# .## . #####.##.....####..#.. ##..###     ...... ...<.##.####..........## ##.#.....#. .&vi6 ........... .....###.......# .###.#............# ...#.###.#.&vi &vi &2&vi &vi &vi $# ... #..#... ..  #.###...#.# .## . #####.##.....####..#.. ##..###    &viy ...... ...<.##.####..........## ###.....#&vi l.....&vi a..... ....#&vi Y##.......&vi!# .###.#............# .&vi&!&vi)&vi)&3&vi\&vio ## # ... #..#... ..  #.###...#.# .## . #####.##.....####..#.. ##..###     ...... ...<.##.####..........## ###.....#......... ...###.......# .###&viIq&4&vi&vi, &vi###.. ..# # ... #..#... ..  #.###...#.# .## #####.##.....####..###..###&vin.........<.##..####..........## .# .##.....#. ..... P..... .. ..###....&viY5&viM ...  ###.. ..#  ... #..#... ..  #.###...#.# .## #####.##.....####..###..###.........<.##..####..........## .# ..##.....#. .. ......P..... ..6&vi .... ..###.. ...# $.... #..#... ... ..#.###...#.# #.###..##.....####..#.##..###.:<.##.##. ####.## .# .. #.#.....#. .. .......P .. 7 _Found a parchment of Alistair's Walking Alembic and 14 gold pieces.&vih #..... ..###.. ...# $.... #..#... ... .#.###...#.# #.###..##.....####..#. ##..###.:.[<.##.##..##..# . .#.....#.... .......P .. &vi& <8&vi< &vi@  &vi4A &vilA _Found a chain mail.&vi4...... .....####.. ....# .$.... #..#... ... .#.###...#.# #.###..##.....####..#......P..###.:.[.<.&vi4##.##.....#.##..# .&vi5#.....#.... ........P.. &vi{A<9&vi!&viK.&vi...... .....#.###.. ....# .$....# ... #..#... ... . #.###...#.# #.###......#.##.....####..#......PP ..###.&viP:.[.<.##.##.....#..##..# .#.....#.... ......#.......P. &vi&vi'30&viZ&vi......+.....#.  ###.. .....##.$....#. #..#....... #. .###...#.# #.###......# .##.....####..#......PP.###.P.:.&vib[. <.##.##.....#. .##..#..#.....#...........#......P &viT&vi&1&vi>&viB&viA......+.....#... ###.. .....##.$....#. #..#....... #. ###...#.# #.###......##. ##.....####..#......PP. ###.P.:.[. .##.##.....#..###..#..#.....#.....#...... &vi&vi&2&vi&vi ......+.....#... .. .....##.$....#..  #..#....... #.. ....#.# #.###......##.#.....####..#......PP..#.P.:.[.##.##.....#..###..#...P#.....#.....#......P.. .. &vi &vi &3&vi &vi &vi ......+.....#... .. .....##.$....#.. . #..#....... #.. ....#.# #.###......##.# .....####..#......PP..#..P.:.[.##.##.....#..####.....#....#...P...# &vi2&vi&4&vi&vi&viLM #......#... ......+.....#...  .....##.$....#.. #....... .. .. &viQNA#...#.# #.###......##.# .....####..#PP..# #...P.&viN[ ........................P#......P..........#&vioY&viY&5&vii&viuo  You pick up a parchment of Alistair's Walking Alembic and begin reading...&vix+6.6 (2&vi&virS _You add the spell Alistair's Walking Alembic to your library.&vi@ M# .... #......#...# &viWA ......+.....#.... .....##.$....#.. .#....... .. .. #...#.# #.###......##.# .....####..#&viA ePP..# #P&viA q. .................[.......&viA 3........#...&vixK &viWL +7.6 (1&vi5S &vi|V &vi" M....... .. # .... #......#...# ......+.....#..... .....##.$....#....#....... ..... #...#.# #.###......##.# .....####..#PP..#. #P ..........................#..........&viU &vi &8&vi &vi &vi:BM.P .#....... ..##.... #......#...#&vi8 ......+.....#. .....##.$....#....#....... ..... &vi#...#.# #.###...@..##.# .....####..#PP..#. #&viQP ........................&vi6#.##.....#..###&vi<9&viY&viF&viSG .P. .# . ... #.....##.... #......#...# ......+.....#..... ##.. .....##.$....#....  #..#. #. ##...#.# #.###..@...##.# #.....####..#......PP..#. ##.P.......[........ .##.##.....#..###40&vi  .......P. .# . ... #.....##.... #......#...# ......+.....#.....#.. .....##.$....#.... . #..#. #.&vix#...#.# #.###.@....##.# ##.....####..#......PP..#.#...P.......[.... .##.##.....#..###&vi&vi&1&vig&viż&vi &vi cM...# &vi! .&vif! P. .#....... .&vi! <##.... &vi! i#......#...# &vi! ......+.....#. ###.. .....##.$....# &vij" . #..#....... .....#...#.# #.###......##.# .....####..#PP..# ###..................P....&vi" 5.................&vi)/ &vix1 &2&vi: &vi= &vi UM.....# .P.# .#........ ##.... #......#...# ......+.....#. ###.. .....##.. &vi . #..#....... .....#...#.# #.###......##.# ##.....####..#......PP..#.....................&vi &vi &3&vi &vi &vi +4.6 (2&vi U _You now have 710 gold pieces (gained 14).&vi&viYM........&vi"..# .P.# .#&viPl........ ##.... &viz#......#...# ......+.@...#. &vi###.. .....##.. . #..#....... &vi..... ###...#.# #.###......##.#&vi..&viY..........[....&viR&vi+5.6 (1&vi&vi6&vi2A ... ... ..# .......P.# .# ..... #.....##.... #......#...#&viA] ......+@....#.....  ###.. .....##......#.... .. #..#. #. .###...#.# #.###......##.# .##.....####..#......PP..#. .###...P&viA............. .[......&viH&viI&6&viM&vi$P&vi~###+#............'.....#...#&vi&vi&7&vi &vi_( _You open the door.&vip ? ...... ..... ....# .......P.# .#&vi?q Q ..#+###.....##.....#......#...#.@.....#..... ###..&viwq .##......#..... #..#....... #&viq I. #.###...#.###.###......&viq U#.# #.##.....####..#......PP&viq J..#. ..###........P&vir ......&vi/r .......&viMr .... &vilr K.[......&vi &vi &8&vi5 &viJ Q _There is an open door here.&vi~ .............. ............. ..........# .......P.# .# ....#+###.....##....#.#......#...##'.....#..... ###...##......#....  ... #..#....... #..  #.###...#.###.###......##.# ##.##.....####..#......PP..#. #..###...........P..................................... .[......&vi&viV-9 _&viƪ&vi/&vi . ..... ....# .......P.# .# ...... #####+###.....##.... #.#......#...#&vi  #.'.....#..... ###..#.##......#.... ... #..#.##... #.###...#.###.###....&viS.##.##.##.....####..#......PP..#. ##..###............P.................... .[......&vi1&vi'50&vi&vi&vi" . . .# .P.# .# ...... #####+###.....##.... #.#......#...# #.'.....#..... ###..#&vi.##......#.... ... #..#.##.... #.###...#.###.###......##.##.##.....####..#......PP..#. .##..###..........&vi.P..................... .[......&vi+&vi&1&vi&vi&viw `M....&vi@x ...# .P.# .# ........####+###.....##....#......#...# #.'.....#. ###......#... #..#.......##............#......&vim &vi &2&vi &viL ....................................#' SYou open the door.&viV S   water moccasin (wandering)&vi=W &3&vi\ &viin _ _You encounter a water moccasin.&vi.......... ............ ....... ......#  .P.# .# ..# ......#####'###.....##.......#......#...#'.....#.....###..#.##......#... #.......#.###...#.###.###......##.# ####.##.....####..#......PP..#. .##..###............P... .................S.....[S.S.S4&vip&vi&via ......... ....... ..#  .P.# .# ..# ............#####'###.....##.......#......#...##'.....#.....###..#.##......#... #.......#.###...#.###.###......##.# ####.##.....####.S#......PP..#. .##..###............P... .........................[.&vi>S.&vi&vi&5&vi&vi?&viض _  ..#  ..P.# .# ..# ............#####'###.....##.......#......#...##'.....#.....###..#.##......#... &viT .#.###...#.###S###.# ####.##.....####..#......PP..#. .##..###............P... ..............................[......&vi &viG ]0--=6&vi &vi y _The water moccasin barely misses you. The water moccasin bites you.&vi2 )))))))You shoot a bolt.&vib( &vi>S.....&viӽa.The bolt barely misses the water moccasin.The water moccasin misses you.&vi&vi3#1&vi^L=-==8.0 (1.4&vi:&viqF _The water moccasin bites you but does no damage.&vi,0 .You shoot a bolt. The bolt hits the water moccasin!  Lightning courses through the water moccasin!&vi.#.=19.4 _You kill the water moccasin!&vic&vi &vi&viH _No target in view!&vi?   #  P.# .# ..# ............#####'###.....##.......#......#...##'.....#.....###..#.##......#... .#.###...#.###@####.# ####.##.....####..#......PP..#. &vi? .##..###..................P.................................... ....<..........##.##.....#..###&vi9G &viH F2---600 _&viN &vi*Q &viP  P.# .# ..# ......#####'###.....###........#...###.'.....#.....###..#.......##......#... #..#.......#.#.###...#.###.###.# ####.##.....####@.#......PP..#. .##..###..................P... .....................................&vi......##.##.... ####..........##..#..........P&vi&viB---1&vi]&viL&vinM...# .....P.# .# ..# ........#####'####.... #.#......#...# ##.......'.....#. ###..#.......##... #..#............  #.###...#.###@###......##.# ####.##.....####..#......PP..# .##..###..................P ...............................................##.##....2&vinu&vi#x&vil M......# ...........P.# .# ..# ........####'###.....##.... #......#...# ##.'.....#. ###... #..#.....@.#.....  #.###...#.###.###......##.# ####.##.....####..#......PP..# &viXl.##..###..................P.....................................&viq&vi7r.33&viv&viRy&vi   #  P.# .# ..# ............#####'###.....##.......#......#...##'.....#.....###..#.&vi U##......#... .&vi $#.###...#.###@####.# ####.##.....####..#......PP..#. .##..###..................P.................&vi ................... ....<..........##.##.....#..###&vi &vi" &4&vi &vi> &vi=7M  P.# .# ..# ......#####'###.....###........#...#&vi7##.'.....#.....###..#.......##......#... #..#.......#.#.###...#.###.###.# &vi7####.##.....####@.#......PP..#. .##..###..................P... .&vi7W.................................&vi'8M.........##.##.... &vic8E####..........##..#..........P&vi?&vi@T4=5&vi|F&viH&vi2%  ..# ......#####'###.....###.......#......#...###.......'.....#.....###..#.......##......#... ....##.......#.###...#.###.###......##.# &vi=3z####.##.....####..#......PP..#. .##..###........@.........P... ..............##..#..... #.......#.....#...........#....&viZ<&vi==&6&viC&viF&viKc#####'###.....##.... #.......#......#...##.......'..###..#.......##......#....... #..#.......##........... #.###...#.###.###......##.# #####.##.....####..#......PP..#. ..##..###............P.... ...............[.........<##.##.....#..### .#####..#..........P .#.......#.....#...........#.... .............P..........#&vi<7&vi&vi&viF  #.......#......#...#.. ##.......'..###..#.......##......#.... # ... #..#.......##........... . #.###...#.###.###......##.# .#####.##.....####..#PP..#. ...##..###............P..................[.........<##.##.....#..#######..#..........P ..#.......#.....#...........#.... ..............P..........# ..&viه&vi9&8&viݎ&viؑ&vi2 r... ##.'. .###....##......# .# ... #..#.......##...... .. #.###...#.###.#####.# ..#####.##.....####..#PP..# ....##..###............P..........[.<##.##.....#..######..#..........P.#.......#.....#...........#................P........... ###....&vi 9=&vi 9&vis &vi &vi. .. ##.'.....# .. ###..#.......##......# ..# ... #..#.......##. #.###...#.###.###......##..#####.##.....####..#......PP...##..###.P.[.<.##.##.....#...####.##..#..#.#.....#.#......P..... .. ....#.##....70&vi &vi &vi. .. ##.'.....#. ###..#.......##......#.# ... #..#.......##. #.###...#.###.###......##.#####.##.....####..#......PP.##..###.P.[.<.##.##.....#...####.##..#.#.#.....#.#.....P.... .. .....#.##....1&vik*. .. ##.'.....#. ###..#.......##......#&vi* .# ... #..#.......##. #.###...#.###.###......&vi*.#####.##.....####..#......PP.##..###.P&vi*:.[.<&vi+s.##.##.....#.####.##..#&vi4+?.#.#.....#&viT+>.#.....P&vis+s... .. ......#.##....&vi3&vi5&2&vi:&vi&viA&vi(B%4&viC&vi:G&vioG&viH&viK&viLK5=&vieN&viQ&vi'R&vitS&vi(V&vizV&viZ&vi[&vi \U6=&vi]&via,&vi{b&vif&viIf&vig&vij&vik%7&vi}l&vio&vip&viq&vis&viMt&viu&vicy&viy%8&via{&vi~&vi~&viz&vi&vid&viʅ&vi2&viK9=&vi&vi&viU&vi&viN,&viג&vi&viFV80=&viŘ&vig&viś&vi)&viy&viР&vi%&vi&vi%1&vi?&vi&vi&vi&vi&vi%2&viU&viв&vie&vi&vi϶&vi;&vi&vi&viK3=&viJ&vi&vi&vi8&vi&vi&vi&vi&viQU4=&vi&vi&vim&vi&vi"&viw&vi&vi}&vi";5&vi`&vi&vi=&vij&vi&viU&viX&vi%6&vi&vi7=&viI,&vi&vi&vie&vi&viU8=&vi&viz&vi&vi&vi &viQ %9&vi &vi&vi&vi&vi&vi&vi &vi&vi&90&viU&vi&vi&vi&viA!&vi!&vi"&vi;%&vi%K1=&vi/'&vi*&vi,,&vi71,&vi9&vi-=&vi=U2=&viY?&viA,&viE&viLH&viH&vi>J&vifL&vi M%3&viCN&viGR&viR&viT&vi|V&viV&vi@X&viZ% &viZF_You start resting.HP restored.&vig(---&vip1759.3 (60.0)&vi[qv4=---60.3 (61 _&vi+x&vie{&vi4;M P.... ..... # #...# ..# .##...!.#####'## ..+..##.......#. #...##.......'#.... ###..#..........# ... #..#.......&vi; #.###...#.###.####.....#####.##.@†..####..###..###............................................. ...###..........##&viC&viD11.3 (1.0)&viJ&viOp _You see here a yak corpse.&viC M....... P.... ..... # #...# ..# .##...!.#####'## ..+..##.......#. #...##.......'#.... ###..#..........# ... #..#....... #.###@..#.###.####.....#####.##.††..####..###..###.................................. ......<..........#2 _&viK &vi &viQzM....... P.... ..... # #...# ..# .##...!.#####'## ..+.....#. #...##.......'#.... ###..#..........# ... #@.#.......&viF #.###...#.###.####.....#####.##.††..####..#........##..###.............................&vi&vi6&3&via&vi&viM ........ P.... ..... # #...# ..# .##...!.#####'##&viV ..+.#. #...##.'#.... ###@......# ... #..#....... #.###...#.###.####.....#####.##.††..####..#......#. ..........&vi&vifB=4&vi&vi&viM. ..&viP........ P.... ..... ###...# ..# .P.###...!.#####'## ......+.#.&vi~ #.@.##.'#.... ###..&vi.....# ... #..#.......#..... #.###...#.###.###.....#&vi|. .&vi..........&vi &vi &5&viC&vi&vi M...... .............. P..... ..... ###...# ..# .P.###...!.#####'## ......+#. #...##.'#.... ###.......# ... #..#.......##...............&vi <6&vi0 &vin*KP+..# ..... .........................P..... ...........P ###...# ..# ..P.###...@.#####'###.....# ......+..##.#. ..... ... #...##'.....# #.... . ###..#.##. .....# ... #..#.......##. #..... #.###...#.###.## #.....#####.##.††..####..#P .##..###...... .&vi3&vi4&7&vi9&viOA&viA+8.3 (2&viE&vi3Ia _g - 4 potions of magic (gained 1)&viխ%M .####.....P..#P+..#  ...................&viD..P...........P ###.@.# ..# .......P.###.....#####'### ......+..###...... &vii..... ....#...##.......'.....#.... &vi>##...&viI&vi+9.3 (1&vi&vi&vi M.. #...$###..#.####.....P..#P+..#  .......#.P.@.........P ###...####..# .......P.###.....#####'###......+..##.......#......## .#.††.&vi) ~70 _Found 10 gold pieces.&vim M ...... .. #...$###..#.####.....P..#P+..#  .......+###.P...........P ###...####..# .......P.###.....#####'###.....#..... ...##.##.###...1&vinM#  ...... ... #...$###..#.####.....P..#P+..#  .......+###.P...........P###...####..# .......'..#... #..#&vi&vi&2&vi&vi^&viT M##....##  ...... ... #...$###..#.####.....P..#P+..#  .......+###.P.................P.##..#&viZ &vi6[ &3&vi7` &vi7b &vi2 ##....## ......## ...... .... #...$###.. #.####.....P..##P+..#.....+###.P. ###...####..#  P.###.....#####'###..... ......+..##.#  ..... ....#...##.'.....  #.... ...###..#.##&viB9&viAC4&vik ##....## ......## ......# .. ... #...$###.. #.####.....P..#.#P+..#....#.+###.P# ###...####..#  P.###.....#####'### ......+..##.# ..... ....#...##.' #.... ...###..#.##&vi4p&vip&5&vit&viou&vi!.. ##....##P ......# ##. ......# .. ... #...$###..#.####.....P..##.#P+..#....#.+###.P # ###...####..# &viP" P.###.....#####'### ......+..##.# ..... ....#...##.' #.... ...###..#.##&vi *&vi*&6&vi0&viu2&viL ... ##....## P. ......# ##.. ......# .. ... #...$###.. ##.####.....P..##.#P+..#....#.+###.P # ###...####..#  P.###.....#####'### ......+..##.# ..... ....#...##.' #.... ...###..#.##7&vi  .... ##....## P.. ......# ##.. ......# .. ... #...$###..# ##.####.....P..#.##.#P+..#.....###.+###.P #P ###...####..# #P.###.....#####'### ......+..##.# ..... ....#...##.' #.... ...###..#.##&vi &viN &8&vi` &vi &vim  .... ##....## P.. ......# ##.. ......# .. ... #...$###.. # ##.####.....P..#.##.#P+..#.....###.+###.P. #P ###...####..#  #P.###.....#####'####......+..##.# ..... ....#...##.' #.... ...###..#.##9&vi- ....# ##....## P..# ......# ##..# ......# .. ... #...$###... ####.####.....P..#.##.#P+..#..###.+###.P. #P ###...####..#. #P.###.....#####' #......+..##. ..... #.....#...##. #.... ...###..#.&vi4&vi5'80&vi:&vi=&vi'3 ....# ##....## P..# ......##..#... ... #...$###.. ####.####.....P..#..##.#P+..#.....................###.+###.P.........# .... #..#.......# &vi&vi&1&vi &vi&viO^  P..# ......##..#... ... #...$###. ####.####.....P..#.##.#P+..#.....................###.+###.P.. #P ###...####..# .#.#..... ##.###...#.###.## &vi&2&viϿ&vi&vi.+ '.#.#.........&vi1 &vil2 &3&via7 &vi: ( _You open the door.&vi( $ ##.... ... #...$###.. ####.####.....P..#.##.#P+..#........................###.@###.P.... #P.# ###...####..#  #P.###.....#####'##.####.##.....#####.##.††..####..# &vij &vi7 &4&vis g _There is an open door here.&viV .. ... #...$###. ####.####.....P..###.#P+..#.....................................................###.'###.P.. #P@# ###...####..#  #P.###..#'## #......+..##........###.....#.#........##..###........... 5 _&viY&vi Bi . ####.####.....P..#...##.#P+..#.................................................###.'###.P #P.# ###...####..#  #P@###..#'## #......+..##..............#...#.#.......................... 6&viM ... #...$###..... ####.####.....P..#...##.#P+..#. ...................................###.'###.P............ #P@# ###..# . #P.###.....#####'## #......+....... #.....#...##.......#.#7&vi8 {M ##..# ......#  ... #...$###.. ####.####.....P..###.#P+..#... ..........................................###.@###.P............ #P.# ###..# . #P.###.....#####'###......+..##........# ##.....#.#&vi_: &vi@; &8&viK@ &vi\C Q _There is an open door here.&vi h P..# ......# P. ##..# ......# .. ... #...$###... ####.####.....P..###.#P+..# .......@...........###.'###.P............. #P.# ###...####... #P.###.....#####'# #......+..## ..... #.....#...##...... #.... .....###..#. .....###..... #..#....... #..... ####.###...#.###&vi  C9 _&vi &vid....# ##....##. P..# ......# PP. ##..# ......# .. ...# #...$###..#.... ####.####.....P..###.#P+..#..........P....###.'###.P............. #P.# ###...####..... #P.###.....#####' #. #......+..## ..... #.....#...## #.... .....###..# .....###..... #..#......90&vi% ....# ##....##.P... P..# ......#.PP.. ##..# ......# .. ...# #...$####.... ####.####.....P...##.#P+..#&vis#P....###.'###.P#..... #P.# ###...#####.... #P.###.....#####.#... #......+..##..... #.....#...####.... .....###..#&vip .....###..... #..#&vi&vi &1&vi &vi{&vib d ....# ##....##.P.... P..# ......#.PP... ##..# ......#  ...... ...# #...$###P##.... ####.####.....P.##.#P+..#.#P....###.'###.P&vi  #..... #P.# ###...#### #..... #P.###......#.... #......+..##...... #.....#...##&vi  ##.... .....###..# .....###..... #..#&vi &vi &2&vil &vi &vi..P.... P..# ......# ..PP.... ##..# ......# ......# ...# #...$##PP##....#####.####.....P........##.#P+...&vi.........#P....###.'###.P #...... #P.# ###...### #.....P##P.###.......#....###......+..##........# #.....#...## ##....# ##.. .....###..... #..# #..... ####.###...#.#&vi5&vi&3&vi&vi &vi ..PP.... ##..# ...............# ...# #...$PPP##....#####.####.....&vi.........##.#P+............ ..#P..@.###.'###.P&viO #......##P.# ###...## #.....P##P.###.......#....###......+..##..........# #.....#...## ##....# ##.. .....###..... #..###..... ####.###...# #.....#####.##.††.&vi͙&vib&4&vi&vi&vi$.........# ...# #...$♣PPP##....#####.####....♣.........##.#P+..♣.........&vi♣ ... ..#P....###.'###.P #..@...##P.# ###...# #.....P##P.###.....&vi...#....###......+..........# #.....#...##&vin ##....# ##..&vi .....###..... #..###..... ####.###...#&vi( #.....#####.##.††. ........##..###....&vi(&vi)&5&vi2&vi5&vi2r + ♣PPP##....#####.####.............##.#P+..#.............. .....&vir  ..#P....###.'###.P #......##P.# ###...#P##P.###.......#....###......+..#..........# #....##.....###..#.&vir  .....###..... . ##&viIs z.......................... &vi{ &vi@| &6&viÁ &vi &vi+ ......#P+..#.♣.........♣......... ..... ..#P....###.'###.P #......##P.# ###...#P##P.###.......#.@..###......+..#.....# #..##.....###..#..#........................... &vit&viQ&7&viԎ&vi&vi1 ............... ....&vi ..#P....###.'###.P. #......##P.# ###...#?..P##P.###.......#....###......+..#&vic.......@..# #.&vi##&vi.....###..#.&vi.. #.....###..... .#&vi!&vi*l.................... &vi&viR&8&viR&vi` _Found a scroll of teleportation.&vijy .... .... ..#P....###.'###.P.## #......##P.# ###...#?...#.....P##P.###.......#....###......+..#.....# #.....##.....###..#.... #.....###..... .. ##.....#####.###...#......................... &vi~<9&viC&vi&vi. .... ..#P....###.'###.P.####......##P.# ###...#?...P##P.###.......#....###......+..#..........# #.....##.....###..#. #..@..###.....  ##.....#####.###...## .††.. ........##..###................800&viG y  ..#P....###.'###.P.####......##P.# ###...#?...P##P.###..&vi I.....#....###......+..#........# #.##.....###..#. #.....###..... &vi ##.@...#####.###...## &vi .††.. #........##..###..&vi )&vi& b......................... &viC m........................ <&vic &vi &vi &1&vi &vi &vi ..#P....###.'###.P.####......##P.# ###...#?...#.....P##P.###.......#....###......+..#......# #.##.....###..#.&vi{ #.....###.....  ##.....#####.###...## .††.. #........##..###..&viV...............<&vi2#####.&vi&vil&2&vi&vi&vi .####......##P.# ###...#?...P##P.###.......#....###......+..#......# #.##.....###..#.&vi0 #.....###.....  ##.....#####.###...## #####.##.††.. #..@.....##..###................##.###......####........ .......#&vi"<3&vit&vij&vi+^ ?...P##P.###.......#....###......+..#.....# #.##.....###..#. #.....###.....  ##.....#####.###...## #####.##.††..&viO.mP.###........##..###..............## #......#.......#... ...&vi56&vi7&vi$74&vi=&vik@&vi .....#....###......+..#.....# #.##.....###..#.&vi٫ #.....###.....  ##.....#####.###...## #####.##.††..P.###........##..###.......&viq...............#..................&viD &viW&vi"&5&vie&vi&vi. s .....# #.&vi. 0##.....###..#. #.....###.....  ##.....#####.###...## #&vi/ ####.##.††..P.###........##..###.......&viB/ :.......&vib/ 8##........&vi/ a#......#........... &vi/9 &viR: &6&vi1@ &vi3B &vi .# #.....#... ....##....# .....###..#&vi1  ... #.....###..... #..# .. ##.....#####.###...# ##.....#####.##.††.P.###&viP B.##..###.<&viq #.###......#### ## #......#&vi D.# ..&vi  #. #......#&vi=Y7&vim .# #.....#... ....##....# .....###.. ... #.....###..... #.. .. ##.....#####.###&viu.## ##.....#####.##.††#.P.###.##..###.<P###.###......#### ## #......#.# . # #......#&vi_&vi&8&vi&vi3&vi .# #.....#......##....# .....###.... #.....###..... #. .. ##.....#####.###&vi)#.##. ##.....#####.##..#.P.###.##..###.<&viN.P###.###......####. ## #......#.#&viqR . #&viF #......#&vi&vis&9&vi&viV&vigO  .# #.....#   ......##....# .....###  &viOC. .... #.....###..... #  . .. ##.....#####.###  &viO.#.##. ##.....#####.##.  &viOr.#.P.###.##..###  &viO    &viP. .<  &vioS.P###.###......####  . ## #......#.  . ..   #.   #......#&viW&vicX'10&vi^&vi `&viW p  .# #.....#  #. ......##....# .....  #.# .... #.....###.....  .. .. ##.....#####.  &vi 1#.#.##. ##.....#####.##  .#.P.###.##..  # &vi 3# #&vi <  # &vi #.< &vi #..P###.###......####  &viF .. ### #......#  #.. ..  &vih #. #..   #......#&vi &vi# &vi &1&vi &via &viH R  .# #.....  #. ......##....# ..... #.# .... #.....###..... #.... ... ##.....#####. &vi #.#.##.# ##.....#####. #...#.P.###.##..  #  # &viӧ 9 # &vi W# # #&vi -.< &vi: ~#..P###.###......#### &viV #.... ### #......# #..&vip 1 ... &vi 3 #..&vi { #...  #......#&vi &vi &2&vi˵ &vit &viD8  .# #  #........##....# .....  ##.#..... #.....###  #.... ... ##.....#####.  ##.#.##.# ##.....#####.&vi8   #...#.P.###.##..  #  # &vi8 #  #  ##&vi8W  #.<&vi8  ##..P###.###......####&vi9  #.... ### #......#  ##..P ... &vi99 #... #  #......#&viA&vi&3&vi-&vix &viUj  .# #  #........##....#   ##.#......#.....###  #.... ... ##.....#####  ##.#.##.# ##.....#####  #...#.P.###.## &vi>V #  #  #  #  ##  #.  ##..P###.###......####  #.... ### #......#&vilV  ##..P   #... #  #......#&vi=^&vi_&4&vi d&vi f&vi  .# #  #........##....#   ##.#......#.....###  #.... ... ##.....&vi]  ##.#.##.# ##.....  #...#.P.###.##  #  #&vi9  #&vi  #  ##  #&vi  ##..P###.###......&vi  #....# ### #......#  ##..P#  &vi% #...# #  #......#&vi&vi&5&vi!&viO&vi f  .# #  #........##....#   ##.#......#.....###  #.... ....##.....  ##.#.##.# ##.....  #...#.P.###. &vi= l #  #  #  #  ##  #  ##..P###.###......  #....# ### #......#&vie  ##..P#   #...# # &vi F #......#&vi <6&viv &vi  #........##.##.#......#.....###.... ....##.....#####.#.##.# #...#.P.###........ #..........##.#.&vi0 ##.... ... &vi‘ &vi &7&vi &viG &vi#? ##.#.....###.... ....##.....####.#.##.# #...#.P.###........ #..........#.##.&viw(#..P###.#######..#. .#. &vi&vi&8&viJ&vi&vi>B .... ....##.....####.#.##.# ...#.P.###........ #..........#.&viBZ##.#..P###.#####....# ### .#..... ..#&viBD &vi|H&viII&9&viM&vi`P&viP #.#.##.# ...#.P.###........ #..........##.#.##.@P###.#####....# ### .#..P# ...#...... ... &vi&vif'20&vi&vi&viX ...#.P.###........ #..........##.##............#..P###.######..@.# ### .#..P# .. #...#..#........ ### &vi!&vi&1&vi&viܬ&vi2  #...........#..#....##.........#........#..P###.#####....# ### .##.@P# .. #...#..##...# ........#....#.......####.P#.P###&vi9 &vi: &2&vi> &vi@ &viζ p #..........&vi ##......#......##..P###.#####....# ### &vi" i.##..P# ..&vi@ | #.@.#....#&vi] h##...## ..&viy 4...&vi %.####&vi +&vi &viU &3&vi &vi &vi< #.......#.....#......##..P###.######....# ####.##..P# ..#.. #...#.....#....###...## .........#....P#####4&viT .#......##..P###.#####&viT\#....# ####.#..P# ...#.. #...#.....#....# &viT]##...## ..&viU<.......#.&vi7U6.#.#&viIU+&vi[&vi\&5&vib&vic&vi, # #...... ##..P###.###### #....#######......#.. ##..P#....#... #...#.. #.......# #......# #..#...###P ... #..@....... .# #.. #..... #####.P#.P# ###  ######   6&vid  ##. #. ##..P###.###......# #....#######......#. ##..P#....#. &vi #...#.....#. #.......# #......#.&vi  #..#...###P. . &vi M#..#. &vi #.b ..#.# #.&vi. p....  #####.P#.P##&viR 4  &viz b   raven (asleep)   &vi &vi &7&vi &viV V _You encounter a raven.&vi; ##. #.....< ##..P###.###......####. #....#######......#. ##..P#....#... #...#.....#. #.......# #......#. #..#...###P.. . #..#. #.b. ..#.# #.....  #####.P#.P### ### # #######    &vi/B&viB&8&vi9H&viJ&vi\G ##. #....<. ##..P###.###......####. #....#######......#. ##..P#....#.. #...#.....#. &vi#.......# #......#. #..#...###P... . #..#. #.&vib.. ..#.# #..... . &vi#####.P#.P###. ### # # &viNE#    &viӾ&vi;&9&vi&vi&vi&@ ))))b  You shoot a bolt. The bolt hits the raven!  The raven caws.&vizb.b.&viC7b.&vi8....&vi8===30.8 (1.5&viv&vi ] _The raven is heavily wounded.&vi'C †You shoot a bolt. The bolt hits the raven!! The bolt freezes the raven.&viG =)&vi ..&viS 572.1 (1.3&vi &viB I _You kill the raven!&vi &vi# &viI &vi H _No target in view!&vi-&viF.&vi4&viV7H _No target in view!&vie8A ##. #...<. ##..P###.###......####. #....#######......#.&vi8 ##..P#....#. #...#.....#.... #.......# #......#. &vi8#..#...###P.... . #.&vi8M†..#. &vi9q#...#.###. #.&vi79T.... . &viV9#####.P#.P###.# ### ##. ####### #&viw96#  &vi9  &viA&vi9B=---30 _&viG&viI&viq ##.   #.<.   ##..P###.###......####.  &viՄ #....#######......#.   ##..P#....#...... #...#.....#.... #.......# #......#.   &vi&9#..#...###P......   #...#.   #...#.###.#   #.&vii].... .   #####.P#.P###.##### ##.P   ####### # &viՅE#      &viɍ&viXB---4&vi&visr _You see here a raven corpse.&vi ##. #.........<. ##..P###.###......####. #....#......#.# ##..P#....#.... #...#.....#.. &viV#.......# #......#. #..#...###P. #.†#. #.#.###.#. #.&vi~E . &vi#####.P#.P###.##### ##.P# &vi&vi-5 _&vi&vi&viQ ##.#....<.##..P###.###......####.#....#......#.#.##..P#....#...#...#.....#.#.......###......#.#..#...###P.#.†.#.#.#.###.#.#. ....<#####.P#.P###.##### ##.P#P####### .# ### ##&viaX &vi'Y &6&vi] &vi"a &viY ##.#......<.##..P###.###......####.#....#######......#.#.##..P#....#..#...#.....#.#.......###......#.#..#...###P.#.†.#.#.#.###.#.#. ....<.#####.P#.P###.##### ##.P#P.####### .# ### ###&vi] &7&vi &vi &vi##.#.....<.##..P###.###......####.#....#######......#.#.##..P#....#.#...#.....#.#.###......#.#..#...###P.&viZ)#.†.#.#.#.###.#.#. ....<.#####.P#.P###.###.P#P.######## .# ### ##.## #&vi" &vi &8&viY&&vi(&vi~##.#.....<.##..P###.###......####.#....#######......#.#.##..P#....#.#...#.....#..#.###......#.&vi~#..#...###P.#.†.#.#.&vi~-#.###.#.#.&vi0....<.#####.P#.P###.###.P#P.#&vi####### #### #&vi<9&vi&vi &vi##..#...#...............<##..P###.###......####......#....###########..P#....#...#...#.....#....#.......###......###..#...###P....##.†&vi#............##.#.###.#...#.................... ....<....#####.P#.P###.#########.P#P.########## #.# &vi### ##.#####&vi&vi'40&vi&vi&vims##..... #........ #...............< ##..P###.###......####..........# #....########.....# ##..P#....#...#...#.....#...#........@.#.....##..#...###P.#  #.†&vit\#............#  #.#.###.#...#.........................<.....#####.P#.P###.#########.P#P.########### #.# ### ##.#####&vi{&vi+|&1&vi&vi&vi . ... #....... .....<.# #..P###.###......####.# ....#######......#.#.....#. #..P#....#. #...#.....#. #.###.....@#.##. #..#...###P.# . #.†.#.# #.#.###. #.........<. #####.P#.P###.#########.P#P.###### &vi &viΌ &2&viS &vi &vi&viW&vi&viO"&vil... .......... ....................<P###.###......####..........# ...########.....# ..P#....#.. ...#.....#.......... ..........###. ..#...###P..# .# .†#............# . ..#.###.# .........................<...... ####.P#.P###.#########.P#P.############ #.# ### ##.#####&vis&vi$u&3&vi{&vi&vikw..................................<.##. .P###.###......####.##.#......#.#.....#. .P#....#.#.....#.&viV###......#.##. .#...###P........# .#†........#.....#.###.#...............P#.P###.#########.P# &vi&vi&4&viE&vi&vii?..........................<.##.# P###.###......####.##..# .#......#.#.....#. P#....#. .#.....#. ###......#.##. #...###P.......# .#†........#....#.###.#..................P#.P###.#########.P#P  # #.# ######. 5&vi D...............<.##.# ###.###......####.##..#. #......#.#.....#. #....#.P #.....#. .###......#.##.... ...###P......# .### †........#...#.###.#..................<.......P#.P###.#########.P#P.##### # #.# ######. &vi &vi &6&vi1 &vi &viG J..............<.##.##..###......####..........##..#.......#.#.....#. ....#.P. .....#. .###......#.##.... ###P.....# .### &vi %†.#..# ..#.###.#.................<...... .P#.P###.#########.P#P.##### #.# &vi c######. &vic <7&vi &vis &vi` .......<..........##.##. #.###......####....##..#.......#.#.....#.#.P.#. .. ###......#.##.... ###P.# .### †.#.# .#.###.#.....&vi ...........<...... P#.P###.#########.P#P.##### #.# ######. &vi&vi&8&vi&vi#&virq.........<..........##.##. .###......####..........##..#.......#.#.....#.#.P.#. .. &viq###......#.##.... ###P.# .### †.#.# .#.###.#.&viq.........<...... &vi#r#.P###.#########.P#P.##### #.# ####&viKrA##. &vi{&vi|&9&vi&vi&vi......<...##.## #######..........##..#.. ###......#.......#.....#..... .#.............P .. ###......###.... ##P..# .### †........## . .###.#........<P###.#########.P#P.####### #.# ######  ###  ## &vi&vix'50&vi&vi~&vif .<..........##.## ######..........##..#........#.......#.....#..... #&vi[g ).............P .. ##......###.... P..# .### ........## . .###.#.. ........< &vig P###.#########.P#P.##### ## #.# ######  ###  ## &vip <1&vit &viv &vi <..........##.##.....# #####..........##..#.. #......#.......#.....#..... .............P... .. #......###.... P.&vi& .# .### .......## . ###.#... .......< ###.#########.P#P.#####P # #.# ######  ###  ## &vi &vi &2&vi0 &vi &vi"><##.##.....#####..##..#........ ......#.......#.....#.....# ............P.... .. ......###.... ..# .### ......##.... ###.#...........< ##.#########.P#P.#####P  #.# ######  ###  ## &vi2)&vi-&3&vi5&vin{<.##.##.....#.####.##..#.#.&vi#.....#..#.....P..... .. #.&vi##.... # .### #.&vi^#....##.###.#.<.&viC.#.P#P.#####P. #.# &vin######. # ### ##&viY4&vir<.##.##.....#..#####.##..#.#.#.....#.....#......P........ #.##.... # .### #.#....#.#.###.#.<. .#.P#P.#####P. .# ######. ## &vi<5&vi&viȒ&vie6####..##..#..........P#.......#.....#.....#...........P.......... ###.... .#..### ##....#..###.#.............< #########.P#P.#####P # ######. #### #  ## 6&vi+ ####.##..#.P #.#.....#...........#.........P.#......... #..##.... #..### .#.#....#.#.###.#.<..P#P.#####P....# ######. ## &vi. &viq/ &7&viY5 &vi8 &viY +####.##..#.P #.#.....#.....#.... ..........P.# ........... #...##.... ..#..### ..#.#....#.#.###.#.<..P#P.#####P....#######. ###### &viV &vih &8&vi: &vi/ &vi Q####.##..#.P #.#.....#....#.... ..........P....# ............ .. #....##.... ...#..### . #.#....#.#.###.#.<..P#P.#####P....##.######. ####### &vi<9&vi&viq&vi*r.##..#.P .#.....#...........#.... ......P....# ......... ....##.... ....#..####. .#....#. #.###.#.<..P#P.#####P....##.#######. # 60&viH [?25h[?0c &vi!I J Search for what [Enter for "."]? &vi [?25l[?1c&viDL;longbow&vi[P&viSX _Can't find anything matching that.&vip6&vi6&vi7&vi#=&vi?&vibDP _&vi!F&viF&vibG&vi{I&viK&viK&viL&vigQ&viS&viS&viCU&viW&viY&viY&vi%[&vi*]&viE_&vi_&via&vi*c&vife&vie&vif&viWl&vim&vi[n&viTo&viq&vigt&vit&vi v&vi{x&viz&vi?|&vi#}&vif&vi;&vi&viރ&vi҅&viA&vin&vik&vi&vi&viO&vi@&vi&vi&vid&vih&viJ&viΜ&vi,&viŢ&vi,&vi&vi&vi &vi&vig&viЯ&viϱ&vi6&vi@&vi&vi&viF&vi5&viq,&vi&vi&vi&vi\&vi&vi&vi&vi&vi|&viY&vi &viqX&vi&viP&vi &vid&vik;....#.....#....P....#.. .## ......P.. ...# ##.##.......# #...#PP..#.#......##...##P................... .......[......84.1 (24.0) ................##..#... &vi................## . ....#..###.......# .P ........P#......## .. .....#..........# <# .........##.....## .....#...#......# ....#...........#&vi&vi,5.1 (25&vi&vic9 _Found a stone staircase leading up.&vi9P# #.....P...... .P #....P....#.. .## .........P.. ...# ##.##.......# #...# PP..#.###...##P..[......##..#...............###.# ..##..###.......# #.P #&vii:..P#......## ...#..........# .<#...##.....# ..#.#&vi<G6.1 (1.0)&vi &viG &viM##.....#...##....#P ..#.....P...... .P #....P....#.. .#..........P.. .##.##.# #...# PP..#.###...##P.&viP+[..... ...............##..#......#..# .#.....#&vi6&vi&7&vi&vi]&vi[.......#....P......... ..#...##....#P.. ...P........ .P#....P....#.. .##.....P.. ...#..##.#.# #...#P..#.###...##.P....[...........##..#...........###.# ..##..###.......# #.P .#....P#......## ... ##..........#<#&vir&vi6&8&vi7&vi&vi<CMP.# .#.......... .#.....###....P........... &vi<.#...##....#P.... ..#.....P......... .P #....P....#... .##..........P.. ...#.##.##. #...# PP..#.###...##P .........................#.&vi5=T#......## ..&viE&viF&9&viIM&viO&vi&vi%1&vi[ &viS &vig#....P.  #...##....#P.........  .....P...........P.!.  P....###.. ## ..........P.......# ..# ##.##.......#.#...# ...# P..#.#......##...##...#  P...............#  ..#   P# ##..### .###.##..#..#  ###.......###.P..#..P ...P#......## ...P# .## #..........# ..<## #  ....##.....# ..#  2&vi< ...##....#P..  ....P...........P.!..# P....#......##...## &vi$ .........P.......#....#  #.##.......#.#...#....#  ..#..##...##...#  ...............#  .#&via   P#  ##..###  &vi .###.##..#..#  .###.......###.P..#..P&vi  &vi LP#......## ...P# .##  .......# ..<## #  &vi ...##.....# ...#  #......# &vi ( &viz &vi %3&vi &vi, &vi  .P...........P.!..####...##.....P.......#.... &vi #.##.......#.# ..#.#......##...##...# ..........#&vi; W.P##..#&vi[ #&viy .###.##..#..# .Mark .&vi 5 .&viʼn I#..... ..........# &vi D &vie &vi, %4&vi &vi &vi.9###...##.....P.......#.... #.##.......#.## ..#.#......##...##...# ...&viG/.......#.P.##..###.###.##..#..# &vio/u###.###.P..#..P#.P&vi/{## ...P# .##..&vi/ ...<## # ##&vi?0#....# .#......##&vi:&vi;%5&vijB&vi5E&vi2G .....P.#.... #.##.......#.## ..#.#......##...##...# ..........#.......P.##..####.##@.#..# ###.###.P..#..P# ..P###....P# .##..#....<## # ####....# ###... .#+##.....#  6&vi  #.##.......#.# ..#.#......##...##...# ...................#........P###..#......###.##..#..# ###&vi .###.P@.#..P# ..P###....P# .#..#....<## # Mark #..## &vi e...P#.....#  &vi &vi %7&vi &vi) &vi  ..#.##...##...# .....................#......#...........P###..#......##.##..#..# &vi7 D###.###.P..#..P# ..P###...@P# .#..#....<## # ##&vib #....# . #.....&vi w##+.? ............&vi H  &vi &vi %8&vip &vi g _Found a scroll labelled UVUBIOT PE BUU.&viV^&vi_6 ...&vi `p............##............&vi'`............P##..#......#&viE`##.##..#..# ###.###.P..#..P# .&vic`m.P###....P# .#&vi`..#....@## # ##&vi`U#....# .&vi`^ #......#&vi`S... ##..#.######P&vi`H  &vi(i&vij%9&viq&viua _There is a stone staircase leading up here.&vi׭&vi1&vi&viʻ&vi-10 _&vi$&vi%1&vi6 ### ### ###  ######.######P########P#### #.#..%............#........ ###........@................ #.#.....#................#..  ##..#.##...P.###..####..####.  ##....#####.######..# #### ##  ##....## ##..##.#.#..######## #  #....P# ##..................## ###...#####..#.....÷.........÷.## #....## #......................# &vi^....## #...###.######....##....&vi;,2.4 (2.5&viE&vi{F! _You climb upwards.&viIc _There is a stone staircase leading down here.&viI &vi8J &viK &viM &virQ X&viR &viU ,&vi&V &viW &viX &viOY &vi[ &vib[ &viF\ &vi] &vi*^ &viC_ &vi a &viJa &viYb &vid &vid &vi f &vig &vi$h &vik &vim &vi n &vi@o &viq &vi^q &vir &viIu &viu &viv &vix &vix &viy &vij{ &vi{ &vi} &vi,~ &viw~ &vi &viO &vi &vi &vi„ &vi &vi &vi2 &vi} &vi{ &vi W _You start waiting.&vi &viԜ 030.4 (18.0)&vi 61.4 (19&vi( &vi h _The sentinel's mark upon you fades away.&vi&viԪ&vi&vi&vi,&viܴ&vi&vi&vi&viι&viU&vi&viK&vi&viD,&viX&vi%&vi&vi&vi,&vi&vi,&vi&vip&vi&vi &vi&viQ&vi&vi,&vii&viB&vi&vi&vi&vi&vi&vixB&vi:B&vin&vi&viP&vi&vi&vi&vi[&vi&vi&vi&viB&viZ&vi&vif &vi ,&vi( &vi ,&vi&vi&viK&viA&vi,&vi4&vi,&vi&vi,&vi&vi,&vi&viC,&vi&viQ!,&vi&"&vi#,&vi)%&vi&&vi'&vi1(&vi),&vi;+&vi,&vi,&vi-&viP/&vi~/&vig0&vi1&vi1&vi2&vi4,&vi}5&vi7,&vi"8&viS9&vi9&vi:&viW<,&vi=&vi\>&vi>&vi?&vi@&vi@&vieCB&viAD&viE&viBF&vi`G&viH&viH&viI&vi!K,&viL&vi{M,&vizN&viO&viO&viP&viR,&viS&viWU&viU&viW&viOY&vi6Z&viQ[&vi]&vi]&vi#_&vi`&vi`&vib&vic&vid&viwe&vig&viDg&vi.h&viu4&vi|&vié&viF&vi&vi&vi,&vi&viв&vi3&viE&viյ&vi&viH&vi&vi4&vi1&vi,&vi&viӾ,&vi&vi8&vi|&vi&vi&viC&vi>&vi&vi&vi3&viw&vi&vi&viN&vi{&vi&vi&vi &vi&viN&vi&vi&vi&vi&vi&vi,&vi7&vi1&vin&vi^&vi&vi&vi#&viM&vi~&vi&vi4&vi n&vic &vi ,&vi &vi,&vi1&vi,&vi&vi6&vis&viu&vi&vi&viG&viN&vi&viy&vi,&vi&vi:,&vi#&vi &vi &vi!&vi"&vi#&vi#&vi%,&viu&&vi1B&vi^=W _You start waiting.&viE.2030.4 (9&vi F.1.4 (100.0)&vi%M&viX# _Done waiting.&viuB 2.0)&viO J 2  You climb downwards.&viW }.....................# .....................##&viW ......................# .....................P# &vi/X ..........##..#......## ..........###.##..#..#  .###.......###.P..#..P#  ..P#......###..S.P# .##  &vibX o..........##....@## #  ...##.....###....#  ...#......# #.....  &viX ..........# #.....#  ...#......# ###...#  &viX .#+##.....# #..##   S   water moccasin ...P#.....# #+.? &viX   ............ ...   &viY i##..#.######P &vi_ -3.9 (2.5&vi  _You encounter a water moccasin. _There is a stone staircase leading up here.&viJ  You shoot a bolt. The bolt hits the water moccasin.  The bolt freezes the water moccasin.&vi[ j  The water moccasin is moderately wounded.&vi FThe water moccasin bites you but does no damage.&vi 7===5.3 (1.4&vij &vi [ _The water moccasin barely misses you.&vi#.###...##.....# ...........#........................P#..#......## ....###.##..#..# ##.###.P..#..PP###..S@P# .##&vig......<## ####....## .&viK.....# ...#.###...&vi4#+#..##&viP#.....# #+.? ............ ...&vi8 &vi5--60&vi-r _The water moccasin closely misses you.&vis †You shoot a bolt. The bolt hits the water moccasin!!  The bolt burns the water moccasin.&viR&viF:&vik@r71====7.7 (1.4&virSh _You kill the water moccasin!&vi&vi&vi*&viH _No target in view!&vi AM#.##..#...#....##.#......##...##..... .....##............#...........P..#......## ....###.##..#..# ##.###.P@.#..PP###..†.P# .##......<## # &vi ...##.....###....# ##+.&vi &vi- R----80 _&viD &vi\ &vidGM.........P.... #.##.......#.#...#....##.#......##...##... ....#....#...........P#..#......## ....###.##@.#..# ##.###.P..#..PP###..†.P# .## ..........##....<## # #..##&viR&viRC----9&viPZ&vi]&vi_)MP....###...# .........P....# #.##.......#.#...#....##.###...## ..#...........P#..#.@....## ....###.##..#..# ##.###.P..#..P# ..P#......###..†.P# .## #.# ###...40&vig&viP...........P.!..#  P....#......##...##  ........P.......#....#  .##.......#.#...#....# .#.###...##...#  #  ##  #  .......@...P#  ##..#......# .........###.##..#..#  ###.P..#..P#  .P####..†.P# .## ......##....<## .# ####....# # ## #.....  ......# #.....#  &viٙ&vi&1&vi'&vi&vi ##....#P...  P...........P.!..#  P....#......##...##  .......P.......#....#  &vi ##.......#.#...#....# #.###...##...#  #  ##  #  &vi @..........P#  ##..#......# ........###.##..#..#  &vi ##.P..#..P#  P####..†.P##.# ......##....<## .#  .####....# .#&vi  .## #.....  &vi &viŤ &2&vi& &vi &viIVM.P......# .##....#P...............P.!..# P....#......##...# .......P......##.&viV.#...#....# #.###...## ##......P &viV........##..#......## #&viW\#....# .#&vi c&vic&3&vi k&viVn&vi0 M......#.....#. ..P......###....#P...............P.!..# P....#......##...# .......P..... ##..#...#....# #.###...## ##. ...................P# ...<## .#&vi9<4&viD&vi]/M##....##...##.[......#.....#......P......###....#P.........&vi/P.!..# P....###...# .......P.... ##.#.#...#....# #.#&vi/S##...## ## &vi/c....................# .&vi#0Y#.†.P##.##&vi9&vi,:&5&viG&viI&viB\ M #.... .#### #. .##....##...##.[...##......#.....#......P............###....#P.........P.!..# P....###...# .......P.... ##..#...#@...# #.###...##...##..........# ...................## ....#... #.###.P..#..P&via &vib &6&viE &vi\ eM.  #.... .#### #..... ##....##...##.[...##......#.....#......P............###....#P.........P.!..# P....###...# .......P.... ##..#...#.... #.###...##...## ...................# .. ...##.##..#..#7&vi[ \M . . .....##  #.... .#### #..... &vi ###....##...##.[...##......#.....#......P............###....#P........&vi .......P.!..# P....#&vi Y##@..## .......P.... ##.&viJ .#...#.... #.#......##...##...## &vit -.......##&vi<8&vi&vi^&vi,iM . . .....##  #.... .#### #..... &vi##....##...##.[...##......#.....#.....#.P............###....#P...............P.@..# &viP....#......##...## .......P.... ##.......#.#...#....# .....P#&vi&vi#&9&vi{&viH&vic,50.7 (2&vi&vib _c - 5 potions of curing (gained 2)&vi M . . . .....##  #.... .######..... ##....##...##.[...#......#.....#.....#.P............###....#P.......&vinP....# P....#......##...## &vid.......P.......#....# &viҞ'.##&vi9Q .....&viī&viB+1.7 (1&vi^&vix.M.. . .. . . .....## &vi #.... .######.....##....##...##.[...#......#.....#.....#.P............###....#P.......P....# &viY..P....#......##...## .#. .......#&vi¤<2&vi&vi MM..P#... . .. . . .....#  #.... .######.....##....##...##.[...#......#.....#.@...#.P............#...####....#P...... ..P...........P....# .. .#.........#3&viRVM....P..#..#..P#.... .... .. ... . ......#  #.... .######.....##....##...##.[@..##......#.....#......P............#...## .##....#P..........# .P. .......##...##&vi <4&vi0&vi\&viM... #.. P..#..#P#. .. ...... ...........#  #.... .######.@...###....##...##.[...#......#.....#..... ..P............#...## ......P ....#.....#.#...#....#5&vi4yM .##... #.. P..#..#P#.# . .&vik4.......@..##  #.... .######.....##....##...##.[...# ........#.....#.....# ...... &vi4p......#.....#....&vi<&vi{=&6&viE&viF&vim #.. . .. .## .....#.. P..#..## P# &vi..#  .# . .# &vi. ..... ......# &vi%  #.... .######.....#  .##....##...##.[...## .&viM#.....#.....# ..P............#...## ##....#P..........#&viv .P...........P....# &vi>P....##...## &vi&vi&7&viE&vi&vi   ... #... .#.## .....#..# P..#..## P# ..# &vi2  .# . .# .. ............# # #....P.######.....# &vi; # .##....##...##.[...## .#.....#.....# ..P............#...## ##....#P..........# .P.....P.... &vi`# &viX$ &8&vi) &vi, &viI #PP..#....#  .. #...# .#.## .....#..# P..#..## P# ..#  .## . .# ... ............# .# #....P.######.....# # .##....##...##.[...## .#.....#.....# #....P.....#...## #...##....#P..........# &vi<9&viƯ&vi&vi  ......?....# #PP..#....#  &vi..# #...# .#.## .....#..# P..#..## P# ..# &viO .## . .# ... ............# .# #....P.######.....# P.# .##....##...##.[...## ............#.....#.....# #....P.....&vi)#...## &viN=60&vi&viS0 _Found a scroll of amnesia.&vixd >...........&vi8 ......?....# #PP..#....#  .# &vi"#...&vi d .#.## &vi+J.....#..# &viP..#..## P# ..#  .## . . ... ............&vi# ...# #....P.######.....# &viP.# .##....##...##.[...## .......&vi/#..# &vi&vi&1&vi*&vi; _Found a stone staircase leading down.&vi ,.  >........... #. ........?....# #.. ..#PP..#....#  .# #....#... #.#.## P.....#..# P..#..## PP# ..# .##. .#... ............#&vi; ...# #....P.######.....#P.# .##....##...##.[...##&vi <2&vi(&vi&~M......... ....>..... ........?#.....#PP..#......#..# ##P....#...P..#..#P...............P#....P.######...3&vi4&vi[M... ....>........... ..........?..#.....#PP..#......#....#..# ##P....#............P..#..##...............&vi<4&vi&vit&viyu  ...... . .......&viO  ....>....  #..........?....#  &vi#.....#PP..#....#  .......&vi#  #....#.#  #..#.##  P...#..#  ..P..#..##  PP#   .    # &vi  .#   &vi. &vi &5&vi&vi P  .# .# ......P &vi....>......  #..........?....#  #.....#PP@.#....#  .......&vi#  #....#.#  &vi#...#.##  P...#..#  ..&vi}P..#..##  P&vi&{P#  .  &viQ # &vi&vi&6&vi[&vi(&vi2  ##.#P##.#...## P#  .# &vi4  .## ......P# ....>. #.........@?....#  #.....#PP..#....#  ................#  #....#...#  #.#.##  P...#..#  ..P..#..##  PP#  .  &viB <7&vi[J &viL &viO .##.#P##.#...##  .P#  .#  .#  .##  .P#  ....>.#  #.....#  #.....#PP..#....#  ......#  #....#..........#  #....#.##  P....#..#  .P..#..##  P......P#  .#  8&viZP&viP+9.7 (2&viFV&viY9 _x - 3 scrolls of amnesia (gained 1)&virN M  .##.#P##.#...##  .P#  .#  .#  .##  .P#  ....>.#  #.#  #.....#PP..#....#  ......#  #....#..........#  #....#.##  P....#..#  .P..#..##  P......P#  .# &viZ B70.7 (1&vi] &vi` &vi( = .##.#P##.#...##  .P#  .#  .#  .##  .P# &vi) ( ....>.#  #.#  #.....#PP..#....#  .........#  #....#....#  #.#.##  P.#..#  &vi* .P..#..##  P.P#  .# &vi1 &vi`2 &1&vi9 &vi; &vi . ##### .#.#.  ##.#P##.#...##  P#  &viQ..#  .  .##  ....P#  ....>..#  #...............#&vi  #.....#PP..#....#  ........#  #....#...  #.....#.## &vi,' P.............#..#  ...P..#..##  PP# &vi&vi&2&viy &vi &vi_#.. .  #... ##### .#.#.  #...##.#P##.#...## #P#  ..#  .  .##  ....P#  ....>..#  #...............#&vi_  #.....#PP..#....# ........# #....#...# #......#.## P......#..#&vi_; P..#..##&vih&vii&3&vio&vibr&viA #..  #.. .  #... ##### .#.#.  #...##.#P##.#...###P#..#..##.P#&vib>..##...............# #.....#PP..#..#..........#P#....#.... #......&viq.#.## P.....#..#&vi&vi&4&viR&vi&vil ... #..  #... .  #... ##### .#.#.  #...##.#P##.#...###.#P#..#..##......P#.#....>....##...............# #.....#PP..#...#&vim ..........#P#....#... #.#.##&vi0v&viv&5&vi&~&vi&vi q##... .... #...  #... .  #... ##### .#.#.  #...##.#P##.#...####.#P#..#..##......P##.#....>.....#. ##...............# #.....#PP..#....# ..........#P#....#...&vi &vi & &6&vi, &vi7 &vi &viF &vi &vi &vi &viz ,&vi &vi$ &vi~ &vir &vi4 &vi_ &vi &viK ,&vi &viP &viD &vi &vi &vi &vi &vi ,&vi &vi &vi &vi &vi &vi# &viU# &vi$ &vi& &vi' ,&vi{) &vi, &vi/ &vip/ &viI0 &vi2 &vi5 ,&vi6 &vie< &vi @ B&viB &viE ,&vi.F &vi H &viJ &vi2K &vi[L &vilP &viR &vi-S &viqU &viW &viY &vi;Z &vi\[ &vi] &vi_ &vi` &vi_a &vi c &vie &vif &vig &vi....#......#...#..................##....#......&viP...##.....##...########.. #..#..##...##.#P##.&viɾ. #+..##.#........... .........&vi#...................&vi&vi&vi+6.7 (6&vip&vi; _Found a stone staircase leading down.&viEe &vif &vin &vir H _No target in view!&vip&vi&vi&vir&vi&vif: _&vi&vi&vi9&vi&vi]&vi&vi&viX&vi&viW&vid&vi`2## ##################..#####P.##....#..........................&vi6........P##P.###..^#....###P.###...#..#P..#....P##...#.......#..........##...##.....[....#.......>....#......#...#..................##........P...##.....##...#&viE##.P.##...##..#..##...#......[.##+..##.#&vim33.7 (74.7 (8&vi. _i - a scroll of identify&viK _&vii B&vi\ &vi &vi1 &viz &vi¼ &vi. &vi &viM &vi &vi ,&vi: &vi; X&vi8 &vi &viT &vid &vi &vi h............P##P.###..^##.............###P.###...#....#P..#....P#......#...#..&vi^ .......#..........##...#.........#.....[....#..............>....#....#.............##....#.......P...##.....##...####.P.##.@.##..#..##...##.40.7 (6.....[.##+..##.#......&vi .....>...................................................&vi .........###.#.#....>...#...P..... #..##...... &vi S.. #.....#&vi9 &vi% +1.7 (7&vi[ &vi~ ; _Found a stone staircase leading down.&vi+&viB&vi&viH _No target in view!&viЀY #.#.#P..#....P#...........#..........#....[....#.....>....#......#...#................##....#....P...##### ##.P.##...##..#. .......@.##+..##.#........>............###.##...P#......... &vi9&vi(22.7 (1 _&vi&vi'z _You see here a +2 helmet of sniping.&vi &vi &3&vi2 &vi P _q - a +2 helmet of sniping&vi!C&vi&&vi)&vi-&vi.&vi/&viy6&vi9&vi=:&vi;&vi=&vi?&vi@&viCB&vihN&viQ&viR&viS&viU&viY&vi\Z&vi[&vib^&via&via&vic&vie&vig&vih&vii&vij&vil&vim&vin&vis&vi[u&viu&viw&viAz&vi{&vi|&vi}&vi&viۉ&vi'R .#...P......##..##...&viV .##.##...P#......#...&vi ......#....#..........&vi##....##[.....#....#.....P#....#&vi_......#...........#......#...&vi&V......#..................P....&viT#...$###..P.##...#P............ &vizk###.....P..###.....#...#.##P.... &vi.#.......&viD.####..# &viڋ59&vi 6.0) &vi.........&vi:. &viY......... &vix......... &vi.........&vi.#.###....P &viь#.P......&vih.P.# .##....## &viY###...####..##..................# &vi<#.....#####'###.....##....P...... &vi])..+..##.......#......#...##....#P&vi{&vi&vi&vi̔&60.7 (17&vi;&vi՜ &vi &vi/_Found a robe.&vi&viW~Gear: 17/52 gear slots (Left/Right to switch category) &viHand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow &viaMissiles (go to first with ()&viHd - 14 boomerangs  g - 30 poisoned darts  &vik - 4 curare-tipped darts &viArmour (go to first with [)  a - +0 acid dragon scales (worn) &vi0$ c - a +0 pair of boots (worn) &viKQ i - a +1 helmet (worn)b - a +0 leather armour &vieM e - the +3 leather armour "Nezil" {Will+}&vidf - a +0 ring mail  o - a +2 ring mail of cold resistance &vi! q - a +2 helmet of sniping &vibJewellery (go to first with "=) &vi> j - a +4 ring of protection (worn)&viTm - a +4 ring of slaying  n - a +4 ring of slaying  &vip - a ring of positive energy&vȋq - a +2 helmet of sniping. A piece of metal headgear. Base armour rating: 1 'Of sniping': It increases your damage by an additional 50% with ranged and thrown weapons against incapacitated targets. Incapacitated targets are those that are asleep, paralysed, petrified, confused or caught in a net. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 1.0 (13.0 -> 14.0). Your EV would remain unchanged. You found it on level 2 of the Lair of Beasts. Stash search prefixes: {inventory} {ego} {branded} {Snipe} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.&vi}.#...P......##..##..... VicViper1 the Skirmisher.##.##...P#......#..... Demigod......#....#............ Health: 94/94 ========================##....##[.....#....#.....P#....# Magic: 14/14 ========================......#...........#......#..... AC: 13Str: 12......#..................P..... EV: 17Int: 11#...$###..P.##...#P............ SH: 0Dex: 29 ###.....P..###.....#...#.##P..... XL: 11 Next: 41% Place: Lair:2 .#..............@..####..# ......&vi~ Noise: ---------  Time: 12160.7 (0.0) ................................. h) +3 arbalest (chaos) ................................. Fire: h) +3 arbalest (chaos) ................................. ......................#.###....P. #.P.................P.# .##....##  ###...####..##..................#  #.....#####'###.....##....P......  ..+..##.......#......#...##....#P  _i - a scroll of identify _Found a stone staircase leading down. _No target in view! _You see here a +2 helmet of sniping. _q - a +2 helmet of sniping _Found a robe.&vi6&vi&viӒ&vi+1.7 (1&viG&vi&viL+2.7 (2&vi&vi&viC+3.7 (3&vi>&vi]W4.7 (4&vio05.7 (5 1 _You start removing your armour. You continue removing your +1 helmet. x5&vim&viK  You finish removing your +1 helmet.  You start putting on your armour.&vi+6.7 (6&vi&vi&vie +7.7 (7&vi&viK&vi+8.7 (8&vi]%&vi.&vi{.+9.7 (9&vi6&viG@&viEA-70.7 (10.0)&viH&viJ 4 _You continue putting on your +2 helmet of sniping. x5&viK&viS&viVf _You finish putting on your +2 helmet of sniping.&viNk&vik&vin&viG}&vi&vi܆: _&vii&viݎ&vi&vi!&vi<&vi &viN&vi&vih&vi'&vi&vi&vi&vi&viD&vi&vi"&vi&vi&vi&vi&viR&vi&vi&vis&vi4&viv&viu&vi&vi~&vi&vi{&vi&vi/%# _You now have 720 gold pieces (gained 10).&vij*&viZ+&vi+&vi-&vi80&vi2&vi2&vi4&vi 6&vi\8&vi8&vi9&vi(<&via=&vi=&viW>&vi?&viA&viB&viC&vifE&viG&viH&viiI&vi#M&viy&vi/n&vi_&vi&vi&vih&viQ&viԊ&via&vi9&vi&vi&viJ&vi!&vi&vi&vi&vi/&vi"&vi&vi&vin&vi^&vi&vi&vi$ &vi_You open the door.&vi<&vi&vi(&vi%  &vi*There is an open door here.&vi5&vi _&vi7&viX&vi&vi &vi&vi&vi &vi@&vi3&vi;&vi&vi &vi&viH&vi&vi&vi2&vi&vi ,&viY&viZ&vi>&viv&viG&vi>&vi,&vi&vim&vi&vi&vi&vi&vi`&vi&vi,&vii ..#P###P.#........<.............................&viq ........................ #.......##'.###..... .#.... #.###......##&vi ......# #..##.....### &vi#.....####.P##.....## &vi^+@....####....##[&vi3+212.7 (42 &viK..P....##PP..# #......#&vif ..PP....###..# #......#&vi~ &vi.........# #...# ##....### &viq♣PPP##....#####.####.....P. &viT♣.........##.#P+..#......... &vi/♣...................&vi_ ♣..................... &vi...&vi3*............&vic&vi,3.7 (43&vi|&vi ; _Found an escape hatch in the ceiling.&vi  _No target in view!&viL&vi&vi&vi&viK&vis&vi*: _&vi|&vin&vi&vi&vi&vi'&vi&viY&vi&vi&vi&vi&vib&vi{&vi&vi &viU&vi&viY&vi&vih&vi&viK&vi&vi&vi&viJ&vi&vi&vi&vi[&vi.&vi&vi2&vi<&vi}&vi.&viW&vi&vi&viG &vi`$&vi%%&vi&&vi(&vi*&vi|+&vi,&vi/&vi2&vi7&vi59&vi<&vi>&vi?&vi@&viB&vi5D&viD&viE&viF&vikH&viH&vi'J&viL&viO&viP&viQ&viS&viU&viV&viKX&viZ&vin]&vic^&vi`&vi0b&vid&vile&vif&vii&vio&vio&vip&vi*r&vis&vi/t&vi7v&viw&viy&viz&vi8|&vi~&vi&vi€&vi~&viƗ&vi.&vin&vi&vikX&vi]&viq&vi&vib&vi&vi &viO&vi"&viֳ&vi@&vi&vi;&vi&vi,&viu&vi˼&vi4&vi,&vi&viuo   ##### ###### ## ###   #...P##P.#P###P##.P##  #...............  #..#...#.##P..... &vic #...#.#####....##.  #..###..####...##   #..#.P...###...P#  #..@.....##.....# 45.7 (32  #..##....##....##   #.. ##....##...#   #.. #.+###....##  #.. ##.##.#....#  #.> +P.#....### #  #.. .#P###  ... <..  .&viB6.7 (33&vi&viN9 _Found an escape hatch in the floor.&vid&vi&vip&viTH _No target in view!&vi &viu &vi &vi H _No target in view!&vihI&vi:j&vi+n&viqP _&vit&vit&viv&vix&viz&viQz&vi{&viT|&vi},&vi}&vi?&viÀB&vix&vi,&viӇf  There is an escape hatch in the floor here.&viƈ&vi _&vi&vi&viԌ,&vi&vi&vi&vi"&vi &vi9&vi&vi&viL&viS&vir,&vi&viY&vif&viH&vi&vi&viħ&vi&vip&vi>&viX&viu&vi&viw&vi&vih&vi&vi&vi-&viA&vi{&vi&viI&vizB&vi&viX&vi&vi;&vi|&vi3&vik&vi+&vi B&vi,&vi&viE&vi&vi(&vi&vi2&vi9 &vi= &viA&vi&vio&vi&vi=&viWBB&viEy _t - 10 scrolls of teleportation (gained 1)&viH3&vi[J&viM&viO&viO&viP&viR&viU&viRU&viQV&viY,&viY&vi[&vi7d _You now have 737 gold pieces (gained 17).&vie&vi f&vir&vit&vi=xX&viy,&vi2z&viz&vi{&vi|&vi[|&vi|&vi}&vi}&vi6~&viJ&vi*&vi&vi&vii&vi&vi.&vi&viJ&viP ##..............  #..........#....  #...#......#....  #♣..#......P  ♣♣♣♣♣.....PP  §~♣♣........  ##♣♣§§§~♣PPP##....  #..§§§~~♣.........  ##@♣ ♣.........93.7 (47&vi3  #..♣♣ ♣♣.........  ##..♣♣♣♣♣..........  ##.#..............  #....#..#..#P.... &vi[ #.......####.....  ##P.##.....#.....  ##.##......# &vi-#.P#......&viD~~§&vi,4.7 (48&viVX§§§§&vij5 _Found a staircase to the Swamp.&vi&vi{&vi&viH _No target in view!&vis> &vi> &vi? &viZB &viD j  You encounter a swamp worm.&viL jM...###......&viL ~...#......##♣..#......P.♣♣♣♣♣.....PP ~~♣♣......#♣♣§§~~♣PPP## #@.§§§§~♣....##.♣§§w~§♣...#..♣♣§♣§♣♣.. &vi?M  ##..♣♣♣♣♣...........#..........#..w   swamp worm (asleep).......##..#.#&viO hw0.0)§&vik G§§~§~§~≈w5.7 (1 _§§§§§&vi36))))))&vi]w§§~~.w§§§~§~~&vi ^7===7.1 (1.4&vidM§§§§§&vifo _You shoot a bolt. The bolt closely misses the swamp worm.&viph 6))))))&vi 8w§&vi §§§~§You shoot a bolt. The bolt barely misses the swamp worm.&vi 981----&vi &8.6 (1.5&vit &vi / _The swamp worm bites you!&vi e  You shoot a bolt. The bolt hits the swamp worm. You feel better.&vi[ ≈§§~The swamp worm is lightly wounded.&vi} n70-------300.0 (1.4&viu A§§&vi / _The swamp worm bites you!&vi_6))))))&viW ~§§§§w§§§§§§§§§§You shoot a bolt. The bolt closely misses the swamp worm.1.3 (1.3&vi §§§§§ _The swamp worm completely misses you. The swamp worm misses you.&viǶ  (extremely poisoned)You shoot a bolt. The bolt hits the swamp worm!  The swamp worm looks as sick as possible!&vimDq  The swamp worm is heavily wounded.&vi#E868---&viJE&2.7 (1.4&viL§§§§§§§&viO/ _The swamp worm bites you.&vi .You shoot a bolt. The bolt hits the swamp worm!!&viRR&vi'§≈§§~~>~~&vi+534.0 (1.3&vi/f§§§§§&vi1N _You kill the swamp worm!&vip&viMq&viw&vi5{ &vi |B_No target in view!&vi6&viM _9701=&vi&I2=34&vi'a5=&vi),&viQ*&vi*&viS416=&viq5&vi|:7&vi;&vi;%8&vi$F9=&viM80=&vinOB&viP&viQ&viQ&vi T&vigT%1&viXU&viV&vi#W&viX&viY&vieY&viY&vi$[;2&vi[&vi,]&vi ^&vi?^&vi_&vii`&vi+a&virb&vib&vicD3=&vid&viHe&vie&vif&vig&vih&vih&visi&vijU4=&vipj&vi'l&vil&vim&vin&vio%5&vio&vibq&viq&viar&vis&viit&vi/u&viv&viw%6&viw&viy&viy&viz&vi|,&vi?}&vi~&viQ&vid.7=&viv&vi6&viց&viC&vi0&vi&viل&vi8=9&vib90&viȞ91&vi(=&vi&vi_&vi&vi,&vip&vi&vi82=&vi&vi&vi,&vi&vih&vi&vi&vi&vi%3&viq&vi,&vi&viӬ&vi&viv&viα4= _HP restored.&vi|&vi&vidz&vi&vi+A  You enter the shallow water.&vi~?Water &vi&vi N _Moving in this stuff is going to be slow.&vi/&vix&vi&vi &vi&vi9=&vi&viٿ&vi&vi(&vi&vi&vih&vi&vi &viK&vil,&vi ,&vi&vi&vi(&vi@&vi &viI&vi&viA&vi&vi&vie&vi&vi&&vi&vi&viV&viX&vi&vi&viF&vi&vie&viq&vi&viI&vi<&vi&vi&vi&vi&vi&viz&vi:&vi&vi &vi &viI &vi &vi&vi&vi-&vil&vi&viK&vi{&vi&vi&vi&vi&vi&vi&vi&vi&vi!&vi#&vi$&viH%&vi'&vi:&vi>X&vi?,&vi@&viE&viG&vifG&viH&viI&viJ&vi/K&viK&viM&viN&vi O&viO&viQ&viR&viS&vi2T&vi1U&viV&viV&viW&viX&vi8Z&vi|Z&vi6[&vi\&vi]&vi]&vik^&vi_&vi`&vi`&via&vic@  There is an open door here.&vid&viee _&vi f&vi5g&vin&vi=o&vioo&vio&vix&viy&viy&viWz&vi|&vi~&vi&vi&vi&vi&viO&viτ&vi3&vi&vi&&vi&viˊ&vi&vi؋&vix&vi.&vi?&vi&vi &vi&vi&vi&vi&vi&vi&vi3&viB&vi&vi&viA&vi&vi&vi&viפ&vi&vi4&vi?&viw&viY&vi&vi&vi۫&vi&vi &viaB&viJ&vi&vi;&vi&viu&viA&vi&viT&viD&vi&vi&viW&vi&viT&vi&vi{&vig&vi&vie&vi&vi&vi&vi<&vi&vi&vig&viz&vi&vi&vi&vi&vi&vi= &vi0 &vi&vi&vix&vi&viq&vi&vi&vi&vi`&vi&vi&vi:&vi &viL &viU!&vi#&vi%&vi%&vi&&vi,*&vi,,&vid-&vi.&vi/&vi0&vi0&vi1&vi2&vi 3&viu3&vi6&vi!9&vic9&vi:&vi<&viX>&vi>&vi?&viA&viC&viC&viE&viF&viH,&viPK,&viVL&viL&viM&vijP&vi\&viQ]&vi]&vi _&viaB&vic&vi>e&vie&vijf&vinh&viKj&vij&vik&vivm&vikn&vin&vio&viq&vis&vis&vit&viv&viw&viw&vi=x&viz&vi{&vi'|&vil}&viG&viY&vi&vi̓&vi&vi&vi&vi&viĊ&vi&vi8&viŒ&vi&viZ&vi&viؑ&vi̓&viB&viv&viB&vi2&vi&vih&vi&viU###.......###.P..#..P#  .P#......###..÷.P##.##  .........##....<## .#  ..##.....###....###.#  ..#......# #......  .........# #.....#  ..#......# ###...#  #+##.....# #..##  ..P#.....#####+.@#P.#  --- &vir....................#  #..#.######P##.######  ###### ######            &viñ2481.8 (177.8)&vikH---28&vil&vivd _c - a scroll labelled UVUBIOT PE BUU&vi &vi &vi &vi H _No target in view!&viw3&vi*x&vi {&viX}&vi _&vi4&vi&vi*&vi,&vi}&viЊ&vi&vi,&vi[,&vi&vi&vi&vi&vi&vi5&viŲ&vic&viֽ&vi &vi-,&vip&vi&vi2&viu&vi&vi&vix&vi&vi &vi &vi4 &vi&vi,&vi\&vi&&viW&vi &vi!&vim"&vid(&vip+&vi+&vi$-&vic2&vi4&viV5&vi6&vi;&vi=&viX>&vi?&viC&vi2F&vioF&viG&vi1I&vi"K&vibK&viK&vi}UX&vi[B&vi\&vi_&viBb&vib&vid&vi&h&vij&vi k&vil&vido&viq&vi&r&vis&vi'|&vi~&vi~&vi&vi&vib&vi&viI&viب&vi?&vi&viP&vi&viҶ,&vib&vi+&vi,&viT&vi&vi&vi4&vi\&vi&vib&vi&vi'&vi_&vi&vi&vi&vi&viL&vi&vi!&vi&vi,&vivB&vi&vil&vi$&vi&vi&vi&vi&vi&vi&vi0&vi~&vi&vi&vi&vi &vi\ &vi &vi&vi&vi&viv&vi&vi&vi&vi&vi&vi &vi["&vi"&vil#&vi=%&vi&&vi&&vi'&vi9+&vie0B&vin2&vi4&vi$5&vi6&vi7&vi9&vi9&vih:&vi=B&vi>&viY@&vi8B,&viC&viE&vi|H&viH&vilJ&viL&viO&viPO&vi-P&viT&viU,&viV&vi*tJ&viu&vi'|X&vi}&vi&vi&vi&vi&vi]&vif&vi&vi*&vi&vi`&vi&vi&viď&vil&vic&viU&viG&vi&viz&vi &vi&vi&vi&vim&viW&vi&vi&vi &vi&vii&viY&viK&vi&viZ&viD&vid&vi,&vi&vi&vi&vi&vi&viʳ&vi&viٺ&vi?&vi0&vib&viAB&viB&viR&vi&vi#&viz&vi?&vi&vi&vi{&vi^&vi&vi&vi3&vi&vi7&vi&vii&vi&vi.&viQ&vi&viIX&vi&vi&vi&vi/B&vi0&vi4&viU6&vi6&vi7&vi:&vi7=&vi=&vi>&vi*A&viB&viCC&vi;D&viF&viH&viZI&vi|J&viL&viN&vi(O&vi4P&viR&vi[T&viT&viU&viPX&viZ&viZ&vi[&vi]&vi_&vid`&vira&vic&vigB&vi~i&viw&vix&vix&viy&viL{&vi9}&vi}}&viQ~&vi&vi,&viw&viH&vi݄&vi7&vi&vir&vi&viu&vi&vi&viq              &viV`   ############ #######  #..@P##P.#P###P##.P#575.8 (93.0)  ##..................  #..#...#.##P.......  #...#.#####....##.# #..###..####...###. &vi[#..#.P...###...P##P #........##.....##. #..##....##....##.. #..###....##...###.&vit&vi&viE _Done exploring.&vi&vij| _No target in view!&vi&vi&viN&viR0.0).............&viX+...&vi.&via&vi E _Done exploring.&vi7p[?25h[?0c  Search for what [Enter for "longbow", or ? for help]? &vi[?25l[?1c&viR12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:2] an escape hatch in the floorb - [Lair:2] an escape hatch in the ceiling  &vic - [Lair:2] a staircase to the Swamp  d - [Lair:2] a robe (1 further duplicate)  e - [Lair:2] a stone staircase leading down  &vixDf - [Lair:2] a stone staircase leading down  g - [Lair:2] a chain mail (1 further duplicate)  h - [Lair:2] a stone staircase leading up  i - [Lair:2] a teleport trap  j - [Lair:2] a stone staircase leading down  k - [Lair:2] a stone staircase leading up  l - [Lair:2] a stone staircase leading up&viLevel 2 of the Lair of Beasts <<<<>>>>>(Press ? for help)  #..#.P...###...P##P.####.............#..........##...#...........#   #........##.....##...##....#.........#.....[....#.............##.#   #..##....##....##.....##.............>....#......#...#.........#.#   #..###....##...###.........P....................##....#.......##.## &viq  #...##.+###....###...##..............P...##.....##...#######.#.#..#   #..####.##.#....###.###....P#.###.P.##...##..#..##...##.#P##.#...##   #.>###.+P.#....#########.................##+..##.#...............P#   ###..............#P###P.#...................>.......................#   #.............<....................................................##   #.P................................................................##   ###................................................................P# &vif  ##.....P####.......##'.###.................###.#.#....>............#  #...#......#.....####.###......##.#...P......##..##...............##  ##..............## #..##.....###.##.##...P#......#.....#PP..#....#  #..........#.....####.P##.....##......#....#......................#  &vic#...#......#....+.....####....##[.....#....#.....P#....#..........#  &vi#♣..#......P....##PP..# #......#...........#......#.............#.##  ♣♣♣♣♣.....PP....###..# #......#..................P.............#..# &vi֍y ♣♣§~♣♣.........###...# ##....###..P.##...#P................P..#..## &viz  ##♣♣§§~~♣PPP##....#####.####.....P..###.....#...#.##P...............P# &vi  #..§§§~~♣.........##.#P+..#.................####..#..................#   ##.♣~§§~~♣...........................................................## &vi9  #..♣♣§♣§♣♣...........................................................#&viz &vi]{ &vi} VicViper1 the SkirmisherDemigodHealth: 94/94 ========================Magic: 14/14 ========================AC: 14Str: 12EV: 17Int: 11SH: 0Dex: 29XL: 11 Next: 43% Place: Lair:2Time: &vi~ _c - a scroll labelled UVUBIOT PE BUU _No target in view! _Done exploring. _No target in view! _Done exploring.  Search for what [Enter for "longbow", or ? for help]? .&viG &vi &vi_ &vi &vi &vi ; _&vi &viJ &vi &vi &viά &vi߭ &viM &vi &vi &vi &vi &viV &vi &vi &viP X&vi &vi &vi5 &vi &vi X&vi &vi. &vi &vi &vi@ &vi &via &vic &viI X&vi' &vi( &vi( &vi`) &vi$1 &vie2 ,&vi&3 &vi8 &vi8 &vi49 &vi9 &vi? &viA &viB &viB &viI &viOK &viK &viqL &viV &vi|X &viX &viY &vid &vi?f &vif &vig &viq &vis &viGt &viQu &vi &vi &vi( &vi` &vi &vi &vi &vi5 &vi &vi` &vi &vi &vig &vi &vi« &vi &vid &vit &vi &vii &vi ,&vi &vi &vi? &vi &vi &vi &vi &vi ,&vi &vi &viw &vi &vie &vi &viK &viz &vi &vi &vi &vi &vi &vi &viu &vi &vi &vi &viH B&vi B&vi &vi &vii &vi &vi &vi# &vi7& &vi& &vi' &vi0- &vi2 &vi%3 &vi5 &vi9 &vi*< &vi< &vi= &vi@ &viB &vi\B &vibC &viF &viH &viGI &viEJ &viM &viN &vi O &viH^ &viya &vic &vi\c &vid &vifg &vii &vi!j &vik &vim &vi p &vi}p &viq &vik{ n&vi &vi. &vib &vi &viӌ &vi &viL &vi &vi̔ ,&vi &vi &vi &vi &vi̝ &vi ...........##....#.......##.## P...##.....##...#######.#.#..# #...##..#..##...##.#P##.#...## ....##+..##.#...............P# .....>.......................# ............................## ............................## ............................P# .....###.#.#....@............#Noise: --------- 12626.8 (51.0) P......##..##...............##h) +3 arbalest (chaos) #...P#......#.....#PP..#....#Fire: h) +3 arbalest (chaos) #....#......................# #....#.....P#....#..........# .....#......#.............#.## ............P.............#..# #...#P................P..#..## ....#...#.##P...............P#&viU &vi] y _There is a stone staircase leading down here.&vi&viGear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts &viVArmour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)b - a +0 leather armour  e - the +3 leather armour "Nezil" {Will+}f - a +0 ring mail  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  &vi{<n - a +4 ring of slaying  p - a ring of positive energy&vi` Potions:  Potions &vi)a!  g - 4 potions of magic  f - a red potion  A - 2 potions of attraction  c - 5 potions of curingm - 2 potions of might  q - a smoky silvery potion &viNa a - 2 potions of ambrosia  j - a purple potion &vipad L - a potion of lignification  C - a potion of cancellation&vi=Scroll Scroll?  s - a scroll of butterflies  N - 5 scrolls of noise  f - a scroll of feart - 10 scrolls of teleportation  V - 2 scrolls of vulnerability  x - 3 scrolls of amnesia  w - a scroll of enchant weapon  I - a scroll of immolation  i - a scroll of identify  c - a scroll labelled UVUBIOT PE BUU&viz i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. &viݚ EIt is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or &vi proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all &vi: things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning &vij himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.&vi Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UVUBIOT PE BUU Potions (select first with !)  f - a red potion  j - a purple potion  q - a smoky silvery potion &vi [?] describe selected&vij &vi q "...........##....#.......##.##VicViper1 the Skirmisher P...##.....##...#######.#.#..#Demigod &viq j#...##..#..##...##.#P##.#...##Health: 94/94 ======================== ....##+..##.#...............P#Magic: 14/14 ======================== .....>.......................#AC: 14&viq Str: 12 ............................##EV: 17Int: 11 &viq ............................##SH: 0Dex: 29 &vir ............................P#XL: 11 Next: 43% Place: Lair:2 &viCr .....###.#.#....@............#Noise: ---------  Time: 12626.8 (0.0) &vior P......##..##...............##h) +3 arbalest (chaos) #...P#......#.....#PP..#....#&vir Fire: h) +3 arbalest (chaos) #....#......................# &vir #....#.....P#....#..........# .....#......#.............#.## &vir ............P.............#..# #...#P................P..#..## &vis ....#...#.##P...............P# _No target in view! _Done exploring. _No target in view! &viAs _Done exploring. _Search for what [Enter for "longbow", or ? for help]? . _There is a stone staircase leading down here.&viu &vi| &vi݄ ...........##....#.......##.##VicViper1 the Skirmisher P...##.....##...#######.#.#..#&via Demigod #...##..#..##...##.#P##.#...##Health: 94/94 ======================== ....##+..##.#...............P#Magic: 14/14 ======================== .....>.......................#AC: 14&vi Str: 12 ............................##EV: 17Int: 11 &vi n............................##SH: 0&vi wDex: 29 ............................P#&vi XL: 11 Next: 43% Place: Lair:2 .....###.#.#....@............#&vi: Noise: ---------  Time: 12626.8 (0.0) P......##..##...............##h) +3 arbalest (chaos) &vi† 7#...P#......#.....#PP..#....#Fire: h) +3 arbalest (chaos) #....#......................# #....#.....P#....#..........# .....#......#.............#.## ............P.............#..# #...#P................P..#..## ....#...#.##P...............P# _Done exploring. &vi Z_No target in view! _Done exploring. _Search for what [Enter for "longbow", or ? for help]? . _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust.&vi &vi +7.8 (1&vi &vig  No target in view!Done exploring. _Search for what [Enter for "longbow", or ? for help]? . _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _j - a potion of moonshine&viM &vi Gear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts &vi< Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)b - a +0 leather armour  e - the +3 leather armour "Nezil" {Will+}f - a +0 ring mail  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  n - a +4 ring of slaying  p - a ring of positive energy&vi  Potions:  Potions &vi? f!  g - 4 potions of magic  f - a red potion  A - 2 potions of attraction  c - 5 potions of curingm - 2 potions of might  q - a smoky silvery potion &vib  a - 2 potions of ambrosia  j - a potion of moonshine &vi d L - a potion of lignification  C - a potion of cancellation&vi &vi=Scroll Scroll?  s - a scroll of butterflies  N - 5 scrolls of noise &vie f - a scroll of feart - 10 scrolls of teleportation  V - 2 scrolls of vulnerability &vi|\ x - 3 scrolls of amnesia  w - a scroll of enchant weapon &vi+ I - a scroll of immolation &viO c - a scroll labelled UVUBIOT PE BUU&vig c - a scroll labelled UVUBIOT PE BUU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out &vi loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll &viͽ ]_________________ “To drift with every passion till my soul &vi 6 Is a stringed lute on which all winds can play, &vi \ Is it for this that I have given away  Mine ancient wisdom, and austere control? &vi- ` Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” &viK c -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.&vih &vi« &vi &vi5 ...........##....#.......##.##VicViper1 the Skirmisher P...##...§§##§§§#######.#.#..#Demigod #...##..#§§##§§§##§#P##§#...##Health: 94/94 ======================== ....##+..##§#§§§§§§§§§§§....P#Magic: 14/14 ======================== .....>...§§§§§§§§§§§§§§§.....#AC: 14Str: 12 .........§§§§§§§§§§§§§§§....##EV: 17Int: 11 .........§§§§§§§§§§§§§§§....##SH: 0Dex: 29 .........§§§§§§§§§§§§§§§....P#XL: 11 Next: 43% Place: Lair:2 .....###.#.#§§§§@§§§§§§§.....#Noise: ---------  Time: 12627.8 (0.0) P......##..[40&vi m##§§§§§§§§§§§....##h) +3 arbalest (chaos) #...P#......#§§§§§#PP§§#....#Fire: h) +3 arbalest (chaos) #....#.....§§§§§§§§.§§§§....# #....#...§§P#§§§§#§§.§§§....# .....#...§§.#§§§§§§§§.§§..#.## .........§..P§§§§§§§§§.§..#..# #...#P.....§§§§§§§§§§§P..#..## ....#...#.##P...............P# _Search for what [Enter for "longbow", or ? for help]? . _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _j - a potion of moonshineThe air fills with toxic fumes!  As you read the scroll labelled UVUBIOT PE BUU, it crumbles to dust.&vi &vi +8.8 (1&vi &vi@ } _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _j - a potion of moonshine  The air fills with toxic fumes!  As you read the scroll labelled UVUBIOT PE BUU, it crumbles to dust. _It was a scroll of poison.&vi'&viB&vir&viю&viÐ&vi~&vi&viٔ&vir&vi&vi&vi@&vil&vi&vi,&vi&vizB&vi>&vit&vi1&vi,&vi&vih&vi&vii&viW,&vi &vik&vi&vi&vi&vi(&vi&vi,&vi`&vi@&vio&vi&vi&vi&vi&vi&vi'&vi&viU,&vi&vi<&vi~&vi&vio&vi&vi&vi,&vif&vi5&vi&viJ&vi,&vi&vi,&vi&vic,&vi &vi &vi &vi &viyn&vi&vi&vi&vig&vi~&vi&vi0&vi{ &vi &vi}"&vi$&vi$&vi&&vi(&viN(&vi)&vi,,&vi-&vi /&vie/&vi0&vi1,&vi2&vi3&vi3&vi4&vi5&vi)6&vi6&vi=8&vit8&vi:&vi<B&vi>&vi>&vi?&vi@,&vi  #####.#......<..........#.###...@†#........$....?...##. 'vi ?........P# .....†..#...............##...... 'vi.F 'viF%4 'viF 7 'viY 'viK* .#####..#...... ....... .<..... ...... .......  'vi* ...#...... ..###....†#  'vi* ....$....@...##.. ............P#  'vi* 6.##. 'vi* s#......† 'vi+ e.#.....†< 'vi>+ o#.....†..#.. 'via+ .........##.. 'vi+ /..... 'vi6 <8 'vi<  'viE  'vi-F +9.5 (2 'vi2M  'viO : _i - 2 scrolls of identify (gained 1) 'vix% 'vi+TGear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow  'vi+Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  'vi,k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)b - a +0 leather armour  e - the +3 leather armour "Nezil" {Will+}f - a +0 ring mail  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  n - a +4 ring of slaying  p - a ring of positive energy 'vim Potions:  Potions !  g - 4 potions of magic  'vi f - a red potion  A - 2 potions of attraction  c - 5 potions of curingm - 2 potions of might  q - a smoky silvery potion  a - 2 potions of ambrosia  j - a potion of moonshine  L - a potion of lignification  C - a potion of cancellation 'vi'#R Scroll Scroll?  s - a scroll of butterflies  N - 5 scrolls of noise  f - a scroll of fear  t - 10 scrolls of teleportation  V - 2 scrolls of vulnerability  x - 3 scrolls of amnesia  w - a scroll of enchant weapon  I - a scroll of immolation  i - 2 scrolls of identify 'viP :i - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________  'vi҇ ]“This, what is it in itself, and by itself, according to its proper  'viڈ g constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning 'vi himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. 'viGT Identify which item? (\ to view known items) Potions (select first with !)  f - a red potion  q - a smoky silvery potion  'viT Z[?] describe selected'vi# 'vi'- H..........#####.VicViper1 the Skirmisher.........#......Demigod................Health: 94/95 =======================-..........<.....Magic: 14/14 ========================................AC: 14Str: 12................'vi- 5EV: 17Int: 11...#.............SH: 0Dex: 29..###....†#......XL: 11 Next: 59% Place: Lair:3....$....@...##..Noise: ---------  Time: 12779.5 (0.0)............P#h) +3 arbalest (chaos).............##Fire: h) +3 arbalest (chaos) ........#.....#'vi(. 9......†..#......#.....†<..#......#.....†..#.......'viN. .........##................ .....'viu. }You shoot a bolt. The bolt hits the water moccasin! _You kill the water moccasin!'vi. 1Things that are here: 'vi. _a water moccasin corpse; a polar bear corpse _i - a scroll of identify _i - 2 scrolls of identify (gained 1)'vix1 'vi_8 'vi@S ..........#####.VicViper1 the Skirmisher.........#......Demigod................Health: 94/95 =======================-..........<.....Magic: 14/14 ========================................AC: 14Str: 12................EV: 17Int: 11...#.............'viS SH: 0Dex: 29..###....†#......XL: 11 Next: 59% Place: Lair:3....$....@...##..Noise: ---------  Time: 12779.5 (0.0)............P#h) +3 arbalest (chaos).............##Fire: h) +3 arbalest (chaos) ........#.....#......†..#......#.....†<..#......#.....†..#................##................ ..... _You kill the water moccasin!Things that are here: _a water moccasin corpse; a polar bear corpse _i - a scroll of identify _i - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust.'vic 'vi;d 55='vihd %80.5 (1'vil 'vi&o O  Things that are here: _a water moccasin corpse; a polar bear corpsea of identify _i - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _f -> b - a potion of brilliance'vi 'vi |Gear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [) 'vi+ W a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)b - a +0 leather armour  e - the +3 leather armour "Nezil" {Will+}f - a +0 ring mail  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  'vi` <n - a +4 ring of slaying  p - a ring of positive energy'viY Potions:  Potions !  g - 4 potions of magic  b - a potion of brilliance 'viZ / A - 2 potions of attraction  c - 5 potions of curingm - 2 potions of might  q - a smoky silvery potion  a - 2 potions of ambrosia  j - a potion of moonshine 'viqZ i L - a potion of lignificationC - a potion of cancellation'vij Scroll Scroll?  s - a scroll of butterflies  N - 5 scrolls of noise  f - a scroll of feart - 10 scrolls of teleportation  V - 2 scrolls of vulnerability  x - 3 scrolls of amnesia  w - a scroll of enchant weapon  I - a scroll of immolation  i - a scroll of identify'vi, i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.'vi Identify which item? (\ to view known items) Potions (select first with !)  q - a smoky silvery potion [?] describe selected'vi}..........#####.VicViper1 the Skirmisher.........#......Demigod................Health: 95/95 ========================..........<.....Magic: 14/14 ========================................AC: 14Str: 12................EV: 17Int: 11...#.............SH: 0Dex: 29..###....†#......XL: 11 Next: 59% Place: Lair:3....$....@...##..Noise: ---------  Time: 12780.5 (0.0)............P#h) +3 arbalest (chaos).............##Fire: h) +3 arbalest (chaos) ........#.....#......†..#......#.['vi~32m....†<..#......#.....†..#................##................ .....Things that are here: _a water moccasin corpse; a polar bear corpse _i - a scroll of identify _i - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _f -> b - a potion of brilliance'vi!'vi'vin..........#####.VicViper1 the Skirmisher.........#......Demigod................Health: 95/95 ========================..........<.....Magic: 14/14 ========================................AC: 14Str: 12................EV: 17Int: 11'viƑy...#.............SH: 0Dex: 29..###....†#......XL: 11 Next: 59% Place: Lair:3....$....@...##..Noise: ---------  Time: 12780.5 (0.0)'vi............P#h) +3 arbalest (chaos).............##Fire: h) +3 arbalest (chaos) ........#.....#......†..#......'vi<#.....†<..#......#.....†..#.......'vid.........##................ ..... 'vi_a water moccasin corpse; a polar bear corpse _i - a scroll of identify _i - 2 scrolls of identify (gained 1)  'vieAs you read the scroll of identify, it crumbles to dust. _f -> b - a potion of brilliance  'viÒ8As you read the scroll of identify, it crumbles to dust.'viM'vi+1.5 (1'vi'viB _i - a scroll of identify2s of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _f -> b - a potion of brilliance  As you read the scroll of identify, it crumbles to dust. _q -> M - a potion of mutation'vid'vi2e'vig'vi%j'vi|n'viDr,'vi=t'viaw'viw'vix'vij{'vi~'viC'viǀ'vi'viZ'vi'vi'vi'vi'vi'viC'viؑ,'viw'viFM _You now have 746 gold pieces (gained 9).'viq'viĜ'vi'vi٠'vi'vi'vi̥'vi'vi'vi/'viW'vi'vi'vi'vi'vi'vi'viX'viq'viK'vi'vi''vi 'vi'vi'vii'vi'vi'vi`,'viL'vim'vi'vi4'vi~'vi'vi'vi'vi'vi'vi 'viM'vi''vi .....#.....# ...#......†..#...... .. ##.....†<..#...... . ##.....†..#....... ##.........##...... #................. ..#............ ... .......... .. ......... ..!....PP......... .... ....^.... ...P..... ......... ##.#..... ###..... 'vi \987.0)9.5 (18'vi'vi6L _p - a scroll of poison'viԭ 'viG 'vio 'vi! H _No target in view!'viFt'vit'vi'|'vi<~H _No target in view!'vi^ ............#.....#VicViper1 the Skirmisher...#......†..#......Demigod.. ##.....†<..#......Health: 95/95 ========================. ##.....†..#.......Magic: 14/14 ========================##.........##......AC: 14Str: 12#.................EV: 17Int: 11..#............ ...SH: 0Dex: 29................ ..XL: 11 Next: 59% Place: Lair:3.......@.........Noise: ---------  Time: 12799.5 (0.0)..!....PP.........h) +3 arbalest (chaos)..........'vi_ !.....Fire: h) +3 arbalest (chaos) ..........^.......P..........................##.#...........###........... _p - a scroll of poison _No target in view! _No target in view!  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'viuR............#.....#VicViper1 the Skirmisher...#......†..#......Demigod.. ##.....†<..#......Health: 95/95 ========================. ##.....†..#.......Magic: 14/14 ========================##.........##......AC: 14Str: 12#.................EV: 17Int: 11..#............ ...SH: 0'vi_PDex: 29................ ..XL: 11 Next: 59% Place: Lair:3.......@.........Noise: ---------  Time: 12799.5 (0.0)..!....PP.........h) +3 arbalest (chaos)...............Fire: h) +3 arbalest (chaos) ..........^.......P..........................##.#...........###........... _No target in view! _No target in view!  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle'viAShift-Dir - straight lineOkay, then.'vil'vi*'vi. _'vio'vi'vi'viY'vi ...#......†..#...... .. ##.....†<..#...... . ##.....†..'vik.......##........ #..............#...... ............... ..>.... 'vij!...@PP.........'vi ^....P............'viF.###.#. ###. #'vi<'vi-800.5 (1'vi'vi9 _Found an escape hatch in the floor.'viW 'viX 'vi` 'vib H _No target in view!'viO'viSP'viDR'viU'viX'vi)[: _'vi#\'vicX'vii'vi?i'vi$k'vim'viq'vikr'viu'viz'vi${'vi;}'vi݈M _C - 2 potions of cancellation (gained 1)'viό'vi7'vi;'vie'vi@'vi'viR'viě'vi'vi'vi0'vi'viæ'vi$'vi]'vi7'viҭ'vi'vi_'vi%'vi'vi0'vi͹'viD'viAk  You encounter a black mamba.'vi." 'vii.............S. .......#....'vi ... ......###....†#...'vi?. P. ##...#'vi...##.##.P#.....#..........#'viL....#.......#.......'vi.#......†..#............@###.....†<..#.....####.....†..#....'vi..##.........##............#.................#............ ..'vi ...P................... . S   black mamba (asleep)'vi4..P.P.>...................#P..........PP.........'vi4.###..................'vi(011.5 (11.0)'vi32.5 (12 _'vi-'vi'visa F ))))'via ))S  webbedYou shoot a bolt. The bolt hits the black mamba!!  The black mamba is caught in a web!  The black mamba hisses angrily.'vi K S..'viH ....SThe black mamba is almost dead.The black mamba struggles to get unstuck from the web.'vi) ;===3.9 (1.4)'vi 'vi < _The black mamba tears free of the web.'vit1- .You shoot a bolt. The bolt hits the black mamba!!  The black mamba seems to slow down. The bolt freezes the black mamba.))))))'vi_......635.3'vi 'vi 'vix+_You kill the black mamba!'vi'vi'vi'vi'viA'vi 'vi'viH:_No target in view!'vi`J'viJ'viR'virT 'viTB_No target in view!'viL 'viTM 'viM 'viT ,'vi]X : _'vi|\ B'vik] 'vi_ 'vig   ...... ...... ..... ............'vi-h  .. .... .......#. ... ... ......###....† ..?. P. ##.....'viVh  .....##.##......... #............'vi|h  ....#@.............#---7.3 (2.0'vih [...........#......†..# 'vih ....###.....†<..# ...####.....†..#'vi(i W ....##.## .#.........#..  #..........#. 'viTi  .....P.........  ..P.P.>...'vixi E 'vip 'vi7q G---8.3 (3'viv 'viy - _Found a leather armour.'vi"u 'viv 'vi= 'vi H _No target in view!'vi' _No target in view!'vi*I'vi'viDP _'vi>'vi  )...... ............................................#....................###?.> P.###..#.##..........@.#......9.3 (1.#........#[.....#......†..#...###.....†<.####.....†..#..###..####....#...P.20.3 (2'vi'viJ _Found a flail. Found a stone staircase leading down.'viV# 'vi# 'vi) 'vi+ H _No target in view!'vi 'vi 'vi 'vi H _No target in view!'vi'vig'vi͉'viL'vi'viЗ: _'vi'vi(...$......<....)..............................................#...............###?.>.P.###.##.##1.3 (1'viˢ...#......#.....[...........#......†#.#....###.....†..####.....†#..###..#..####...'vi#'viڭ'vi+2.3 (2'vi"'vi9 _Found a stone staircase leading up.'vi'vi['viK'viH _No target in view!'viK4'vi$'viH _No target in view!'vi 'vi 'viN 'vi 'vi 'vio : _'viy  ...... ..$<).....................###>.P.###.##.##..#...'viE #......#...[..... #.#..###..... ##.## #.##..#####..#.#'vic +3.3 (1'viu +4.3 (2'vi 'vi . _i - a scroll of identify'viv 'vi 'vi 'vi H _No target in view!'viͳ3'vi'viv'vi75 ## ...... ..$<)....<'vi{...............###0>.P.#####.##..#..#.....#...['vi.. #.#..### ##.## #.##..##'vi*'vi+5.3 (1'vi'vi; _Found an escape hatch in the ceiling.'vi 'vi'vi'viH _No target in view!'viޝ I'vi̡ 'vim 'vi : _'vi۪ 'viծ ,'vi 'vi% 'vi ,'vi 'vi 'vi  ##...%.....  #.:!#  #...# ###.#.. ## 'vid X.. .$......<.)...8.3 (3.....................<..................#............>.P.##.....'vi ##.##..#.#..#....####..#....'viz 'vi +9.3 (4'viH 'vi . _Found a spider talisman.'vi4'vi'vi H _No target in view!'vi$d 'vid 'vif 'vij 'viq 'vilv : _'viz 'viT{ 'vi} 'vi N _You now have 759 gold pieces (gained 13).'viO 3'vic 'viԌ 'vi 'vi 'vi 'viڗ 'vi 'viD 'vi; 'vi 'vi< 'vi 'vi* 'viƨ 'vi ,'viǭ 'vib   .. ... ....  ###....   'vi ###.    ##...%......  #.'vi۶ !#  ## 'vi ...###...#.. .................##..........'vi' x ............<..'viJ ..)..................'vij .'vi eYou pick up a parchment of Yara's Violent Unravelling and begin reading...'vi ,36.3 (7'vi8 +7.3 (8'viU 'vi S _You add the spell Yara's Violent Unravelling to your library.'vi0'vi'vi'viɸ'vi^'vi,'vi'vi'vi'vi'vi'vif'vi'vi'vi'vi'vi'vi'vi'vi'vi'vi'vi'vi'vi'vi'vi'vi'viV'vi'viB'vi'vi'viq _c - 6 potions of curing (gained 1)'vi#..>....... #..........#........##.........######.........P# ###..........$.## 'vi|!#...............# ##...%... 45#.........# #.........# #.... ..........###.........#.. #.. .......'vi.................## . ................... ...........'vi1.<.............)............'vi'viV'vi$6.3 (9'vi'viD"; _Found a stone staircase leading down.'vi8 #..>. #... #.#.. #.## ####.P# ###.$.## #.# ##...%. #.........#...... #.# #....  ...###.#.. #..  ..## .  'viͮ.....  .< .).. 'vi'vi$+7.3 (1'viӿ'vi]'vi #..>. #. #.#.. #.## ####.P# ###'vi.$.## #.# ##...%. #.#...... #.# #....  ...###.#.. #..  ..## .  ....  .<. .).. 'vin'vi&8'vi'vi'vi}A #..>. #. #.#.. #.## ####.P# ###.$.## #.#'viB ##...%. #.#...... #.# #....  ...###.#.. #..  ..## .  ....  .<.. .)'viIB0. 'vi K'viK&9'viP'viR'vi/ #..>. #. #.#.. #.## ####.P# ###.$.## #.# ##.... #.#...... #.# #....  ...###.#.. #..  .....## .  ...  .< .) 'vi'viC'50'vi'viU _You see here a spider talisman.'vi.e 'vie 'vi g 'vi|  _'vi( X'vi^ h  You encounter a bullfrog.'vi Q....####..... .....# #..>.F #.... 'vi `#........#..  #.## ####P# ###......@...$.## #........# ##...%... 'viH  #.........#...... #..###.... .......####..##.. ..F   bullfrog (asleep).....## . ............ ....<'vi K.F3.3 (3'vi 1F.'vi CF'viT 4==4.3 (4'vi 'vi1 < _The bullfrog gives a loud, deep croak! 'vi[. ....####.....  .....#......  #..>........  #........F..  #........#..  #.........##  ####.........P#  ###......@...$.##  #...............#  ##...%...........  #.........#......  #.........###....  ........#..##..  ..........## .   'vi\=.............  < 'vi ....####.....  .....#......  #..>........  #........F..  #........#..  #.........##  ####.........P#  ###......@...$.##  #...............#  'vis_##...%...........  #.........#...... #.........###....  ........#..##..  ..........## .  .............  < 'viC 'vi 'vi 'vi_ _A bullfrog is nearby! 'vi .You shoot a bolt. The bolt hits the bullfrog!! 'vim j)))) 'vi .....You kill the bullfrog! 'vi 5=5.7 (1.4 'vim  'vi . _You hear an angry growl. 'vi  'vi  'vi  'vi: H _No target in view! 'vi> 3 'vi! 'vir# 'vi%j  You encounter a polar bear. 'vi,....####......#.#..>.#...#.#..h#.## ####.P# ###.......@..$.## #.......#  'viN-##...%.##.#.#.###..... ....###.#..##... .h   polar bear (wandering). 'vi-..## ... .  ...... ..  . 'vi-?<. 'vi6 S0.0  The polar bear growls angrily. You hear an angry hiss. 'vi8Dh.!'viS   water moccasin (wandering)-6.7 (1!'vi]!'vi} _ _You encounter a water moccasin.!'viVq )))))You shoot a bolt.!'vi;S.!'viEh.!'vi@.S!'vi}A....!'vi;5=8.1 (1.4!'vi!'vi4F _The bolt hits the polar bear but does no damage.!'vib )))) (very poisoned)You shoot a bolt. The bolt hits the polar bear!! The polar bear is poisoned.!'viJ S.The polar bear is heavily wounded.!'viK L.h!'viM 9S.!'viN lThe water moccasin hisses angrily.!'viQO Eh.!'viX +..l   komodo dragonS   water moccasin!'viaY (9.5!'vi` !'vic ^ _You encounter a komodo dragon.!'vi-u †You shoot a bolt. The bolt hits the polar bear!!!'viz 3))l   komodo dragonS   water moccasin!'viU D.S!'vi El.!'vi E.S!'vie 6...!'vi 1660.9!'vit !'vi N _You kill the polar bear!!'vi`)))))))"'vi .Sl."'vi" .lYou shoot a bolt. The bolt misses the water moccasin."'vi-e....."'vi-X89--2.3"'vi5"'vi'83 _The water moccasin bites you."'vi )))))))You shoot a bolt."'vi .lThe bolt barely misses the water moccasin."'vi ......SThe water moccasin completely misses you."'vi7]90--3.6 (1.3"'vi"'vi#\ _The water moccasin closely misses you."'viX  You shoot a bolt. The bolt hits the water moccasin."'vi2 .lThe water moccasin is lightly wounded."'vi%9>4.9"'vi?"'vi@I _The water moccasin bites you but does no damage. x2"'vi$  You shoot a bolt. The bolt hits the water moccasin!!"'vi\El."'viȪ .The water moccasin is almost dead.The water moccasin bites you. The komodo dragon bites you!!"'vi~~72----====6.3 (1.4"'vi"'vi_ _The water moccasin completely misses you."'vi )))))))You shoot a bolt."'vi~3 ......SThe bolt barely misses the water moccasin."'vip5 69-----===-7.5 (1.2"'vi6A  _The water moccasin misses you. The komodo dragon bites you."'vi .You shoot a bolt. The bolt hits the water moccasin."'vi} ("'vi a  You kill the water moccasin!"'vi f70-7-"'vi &8.9 (1.4"'viҠ "'viP Z _The komodo dragon barely misses you."'vi  You shoot a bolt. The bolt hits the komodo dragon.  The bolt burns the komodo dragon."'vi,=J  The komodo dragon is lightly wounded."'vi=)70.3#'vic#'vi%V _The komodo dragon misses you. x2#'vi  You shoot a bolt. The bolt hits the komodo dragon!!#'viQu  The komodo dragon is severely wounded.#'vilR54----====1.7#'viY#'viZ2 _The komodo dragon bites you!#'viYw †You shoot a bolt. The bolt hits the komodo dragon!! You feel better.#'viG|R#'vi#'vi 7=---70===-3.1#'vi#'viSQ _You kill the komodo dragon!#'vi#'vi$8-#'viz#'viH _No target in view!#'viC #'viaD #'vibK #'vioM H _No target in view!#'vi #'vi #'vi #'vi #'viA $ _#'vi #'vi #'vi K8=#'vi #'vi& #'viZ #'vi #'viy ,#'vi #'vi+ #'vit 99#'viH #'vi g  You encounter a redback.#'vi s.---s   redback (wandering)#'vi #'vi0 ,8.1 (5.0#'vi K.s#'vi <#'vi E---9.1 (6 #'vi _#'vi$% #'vi& $'viW ))))) You shoot a bolt. The bolt hits the redback!!$'vi#Q.s$'vi$P.s$'vi*N...$'vi+o60====80.4 (1.3$'vi{1$'vi3` _The redback is severely wounded.$'vi ^)))))))$'viXM.s$'viYO.s$'vi`c......$'via-1.8 (1.4$'vih$'vijo _You shoot a bolt. The bolt completely misses the redback.$'viU .)))$'vi'V 2))))$'vi$ Q.s$'viu sYou shoot a bolt. The bolt barely misses the redback. The redback bites you.$'vik N.....s   jumping spider (wandering)s   redback$'vi >57-$'vi !3.2$'vi $'vi _ _You encounter a jumping spider.%'vi7 †You shoot a bolt. The bolt hits the redback!!%'vi=(%'vieT .s%'vizYou kill the redback!The jumping spider's many legs skitter faintly.%'vi%'viF.s%'viOs%'viJ-14.6%'viq%'vi|8 _You hear a faint skittering sound.%'vic' %'vie)))) (very poisoned)%'vioYou shoot a bolt. The bolt hits the jumping spider!  The jumping spider is poisoned.%'vi`5Q.s%'vi(DB s○The jumping spider is moderately wounded.°..†5.8 (1.2%'viJ%'viM/ _The jumping spider leaps!%'vij= )))))) You shoot a bolt. The bolt hits the jumping spider!  The bolt burns the jumping spider.%'vi@ †The jumping spider is almost dead.%'vi{{.....†%'vi(%'vi837.2 (1.4° _You kill the jumping spider!%'vih %'vi %'vi %'vi H _No target in view!%'viL _No target in view!&'vi/&'vi0&'vi2&'vil6&'vi):: _&'vi=&'vio=99&'vi>&'viC&'vi{C&'viD&'vixG&'viG&'viI&'vi5L&'vi_L$60&'vi|L0=&'viM&'viQ&'viYQ&'viS&'viV,&'viW&'viRY&'viYK1=&'viZ&'vi\,&'vi]&'vi_&'vi4`&'via&'vie&'vih92&'viUj&'vim&'vi1n&'vio&'vi3t&'vit#3&'vit&'viTv&'viz&'viX{&'vi|&'vi&'viӀ&'vi&'vi&'vi#4&'vi0=&'vi&'viU&'vi&'vi&'vi&'vi&'vi&'vi&'vi+#5&'viC(=&'viܙ&'viÜ&'vi"&'vi&'viآ&'vi6&'vi٤&'vi&'vi%#6&'viN&'vi&'vi*&'vi&'vi~&'vi&'vi&'vi&'vi&'viS#7&'vi{&'vi>&'vi&'viZ&'vi0&'vi&'vi&'viG&'viW&'vi868=&'vi&'vi&'vi&'vi&'viJ&'vi&'vi&'viH&'vi1&'viA9=&'vi&'vi$&'vi&'vi&'vi&'vi2&'vie&70&'vi&'vid&'vi&'vit&'vi,&'vif&'vi)&'viU&'vir1&'vi &'vi,&'vi&'vi8,&'vi&'vi&'viK2=&'vi&'vi &'vi &'vi"&'viu'&'vi'&'vib)&'vi.&'vib.N3=&'viJ0&'vi4,&'vi5&'vi7,&'vi8&'viB<&'vi<%4&'vi>&'viA&'viB&'vi9G&'vi}&56=7=8&'vi,&'vix&'vi{B&'viO&'vi%9&'vi&'viR&'vi&'vi&'vi,&'vix&'vi^&'vi&'viӝE80=&'vi[&'vi&'vi&'vih&'vi&'viT&'vi&'viz1=  You encounter a jumping spider.&'vi^s.---&'vi s   jumping spider (wandering)&'viu0952.2 (65.0)&'vi`.†&'viR&'vi#---&'vi%3.2 (66&'vi&'vi; _The jumping spider leaves your sight.&'vi 4&'vip ^ _No target in view!&'vi' &'vi/ &'viY &'vi۪ H _No target in view!''vi)''vi:*''viK1''vi3H _No target in view!''vi''viU''vi''viR''vi/: _''viD''vi%2''vi''vi ''viX''viy ''viB''viPp  A jumping spider comes into view.''viPs3s   jumping spider (wandering)''vi07.2 (4.0)''vi)''viC+28.2 (5 _''vi2''vi4''vi .You shoot a bolt. The bolt hits the jumping spider!!''vi L))))))''viV 0''via .....†''vi^f ?5===9.5 (1.3''vim ''vip R _You kill the jumping spider!''vi4''vi#''vixH _No target in view!('vi('vi('viu('viH _No target in view!('vi3('vi('vi !('vi$$h4= _('vi%,('vi%('viN(('vi(('vif)('vi,k5=('vi`-('vi20('vih0('viN1('vic3('vi3('vi4('vi6('vi7%6('vi8('vi6;,('vi)<('vij>('vi>('viw?('viHA('viA%7('viB('viD,('viE('viG('viG('viH('virK('viKK8=('viL('viN('vi+O('viO('vipR('viRU9=('viS('vi~U,('vieV('viY('vi=Y('viZ('vi^('vi_&90('viM`('vicB('vie('vie('vivg('vik('vi l%1('vi m('viSo('vio('vip('vir('vis('vit('viRv('vivK2=('viw('vi?z,('vi0{('viC,('vib('vi('viǃU3=('vi('viH('viu('viq('vi('viN('vit('vi̎('vi%4('vi('vis('viʓ('vi('vi,('viʗ('vif('viK5=('vi('viv1 _HP restored.('viL('vi('vik('vii  You see here a komodo dragon corpse.('viկ('vi _('viޱ('vi('viB,('vi ('vi('viH9=('vi#('viN _You now have 773 gold pieces (gained 14).('vi3('vi('vi"('vi~,('vi ('vi('vii('vi('vi;('vi('vi('vi%('vi,('viT('vi+('viV('vi('vi('vi('viM('vi7('vi('viX('vi('vi('vi('vi,('vi('vi('vi2,('vi('viD('viTB('vi('vi('vi5('vi`('vi('vi('viW('vi('vi('vio('vi('vi('vi('vi('vi('viL('vi('vi!('vie('vik('viI ('viz ('vi ('vi^('vi('vi9('vin('vi'('vi('vii  You encounter a cane toad.('vid ~~.~~~.............P................... ####....†........ ..#............('vi WF >...........P. ..........###... ......#....#............ .....†.##.#.........## ...†...P#.......@..## --- ...†...###P.## ........###.('vi\!# .........##......... ..#.......#.......... ..###.................F   cane toad (asleep) ..#..##...... ....###.....#####. ....#('viu#`F.3013.5 (54.0)('vi*EF('vi&+1==-('viE+%4.5 (55('vi/('viN1+ _The cane toad croaks.('vi0- )))))You shoot a bolt. The bolt hits the cane toad.('viH EF.('vi) 6.F('viW ('vi M.....('vi3 9=5.9 (1.4)('vi< ('vi 7 _The cane toad is lightly wounded.('vi ))) (slow)You shoot a bolt. The bolt hits the cane toad!  The cane toad seems to slow down. The bolt freezes the cane toad.('viQ.F('vi؝>..('viD-7.2 (1.3('viդ('vib _The cane toad is severely wounded.)'vig )) You shoot a bolt. The bolt hits the cane toad! The cane toad convulses.)'vi .FThe cane toad is almost dead.)'vi9&V.)'vi&-8.6 (1.4)'vi-)'vi/? _The cane toad is no longer moving slowly.)'vi7 †You shoot a bolt. The bolt hits the cane toad.  The cane toad seems to slow down. The bolt freezes the cane toad.)'vi/>A))'vi5.)'viK89.9 (1.3)'viM _You kill the cane toad!)'vi)'vi)'vil)'vi"H _No target in view!)'viK 3)'viAM )'vi5Q )'viT )'viX P _)'vi_\ )'vi\ )'vi] )'vi_ )'vic ,)'vie )'vig )'vij )'vi;j )'vi'k )'vin )'viq )'viq )'vir )'viqt )'viv )'viQv )'viw )'vixx )'viz )'viz )'vi{ )'vi| )'vi< )'viq )'vi8 )'vin )'vi0 )'vig )'vi )'viU )'vi) ,)'viڈ )'vi )'viڎ ..†....... ...................> ......P............###.......... )'vi #....#......†........##.#.........## ...P#..........### ..)'viB ###P.......##.##.......###.......###.@.......---)'vij 20.0))'vi s.##...................#.............)'vi ?..........##..... )'vi׏ #...............## ..... #..............#####....)'vi .....#......................)'vi2 ;<.....)'vii )'vi I---30.9 (11)'vi )'vi` ; _Found a stone staircase leading down.)'vi )'vi= )'vi% )'vi H _No target in view!*'vi t*'vit*'vi$y*'vizH _No target in view!*'vi92*'vi2*'viu3*'vi6*'vi9*'vi=: _*'vic?*'vi.A*'visA*'viQB*'viG*'viHJ,*'vi~K*'vi N*'vi V .>......P..........###.............#*'vikV#......†............# .#.........##.........# .........####........## #P.##.##...# ##.......###..... ##..............3.9 (3*'viVI.0)#.........*'viV$##[*'viV`###... .#####..*'viVM#....................*'viV`<........... ..................*'vi[_*'vi`+4.9 (4*'vih*'vij# _Found a robe.*'vi֣*'vi*'vi)*'viíH _No target in view!*'viY *'vi *'viO *'vi H _No target in view!*'vi{!*'vi!*'vi#*'viv)*'vic,*'vis0: _*'vi~1*'vi4*'vi5*'vi@6*'vi8*'vi;*'vi;*'vi=*'vi@*'viC*'viC*'vi5E*'vi U*'vipV*'vi^*'vi`*'viFc,*'vic*'vid*'vif*'vi4f*'vif*'vii*'vi$nB*'vi~n*'vi$,*'vi*'vi*'viW*'vi*'vid*'vi*'viS*'viz*'vi=*'vi*'vi%*'viK*'vi*'vi*'vi*'viҒ*'vi*'vi*'vi*'vi3*'vi*'viϗ*'vi*'vi*'vi *'vi*'vi*'vi *'vil*'vi2*'vi*'viߝ*'vi*'vi*'vi[*'vi*'vi*'vi*'vi*'vi@*'vi*'vi*'vi*'viĨ*'vi'*'vi*'vi׫*'vi?*'vi*'vi*'vi*'vi*'vi*'vi*'vi*,*'vi*'viG*'vi,*'vig*'viB*'viF*'vij*'vi*'vi*'viR,*'vi*'viv*'vi*'vi*'vi*'vi*'vio*'vi*'vi*'vi*'vi*'vi*'vi*'viY*'vi*'viQ*'vi*'vi*'vi*'vi*'vi*'vi*'viRB*'vi*'vif*'vi*'vi*'vi*'vi*'vi,*'vi*'vi*'vi(*'vi*'viA*'vih*'vi*'vi*'vi*'vi,*'vi/*'viq*'vi*'vi*'vi&*'vi*'vi\*'vi,*'vi9*'vi+*'viN*'vi*'vi*'vi' *'viM *'vi *'vi *'vi *'vi *'vi *'vi*'vi*'vi*'viy*'viH*'vi[*'vi*'vi*'vi*'viK*'vi*'vi*'vi*'vi *'viL*'vi*'vi?*'vi"*'viX"*'viA+'vi+'vi+'vi+'vi+'vio+'vi+'vi+'vi +'vi+'viS+'viL+'vi+'viFX+'viPX+'vim\+'vi]+'vi%`,+'vi`+'vib+'vie+'vie+'vif+'vii+'vil+'vim+'vim+'visX+'vi3w+'viy+'viqz+'vi{+'vi}+'vi:+'viց+'vip+'viB+'vi+'vi+'vi+'viv+'vi+'vi,+'vi$+'vi*+'vi+'viJ+'vic+'vi!X+'vi#+'vi[+'vi+'vi+'vi+'vi+'vi+'vi+'vi+'vi+'vi,+'vi^+'vi+'vi+'vi4+'vi+'vi+'viɵ+'vi+'vi+'vi+'vik+'viۺ+'vi+'vi׼+'vis+'vi+'vi+'vi+'vi+'vi+'vi+'vi+'vi+'vih+'vi+'viz+'viN+'vi8+'vi>1+'vic ##############+'vi ###P...........# #.........##...#+'vi +'vi##....#....#...## #+'vi+/.........#+'vi=*117.9 (83.0)+'viO +'vi`#+'viq.##+'vi +'vi?~..#..##+'viD...# +'vi]~.~~~....##+'vi +'viBh~.~~.~.....#+'viW +'viii~.~.~~.#.#+'vi +'vi,...~~~+'vi.###+'vi +'vi<.>..+'vi;.### +'vi"I.......#..###+'vi8.9 (84 _Found a hole to the Spider Nest.+'vi#g+'vig+'vim+'vinH _No target in view!+'vi _No target in view!-'vi6 ############## ###P...........# #.........##...# ##....#....#...## #...............# #....@.........##~~..#..##...#~.~~~...........##~.~~.~..........-'vi7.#.~.~.~~.........#.#..~~~.........###>.............###~...~~~ .......#..###.~.~~...#.-'vi.#-'vi-'vi89.9 (1.0) _-'vi-'viΜ-'vi  ############## ###P...........# #.........##...# ##....#....#...## #...............# ##~~..#.@##.........#~.~~~..#.~~.~~.~....#.~.~.~~...#.#~~...~~~.........###...>...........-'vih ..###~~...~~~........#..###~.~.~~..........#..# .~~.~....#-'vik -'vi '20-'vi -'vi" -'viP  ############## ###P...........# #..##...# ##....#....#...## #...............#-'vi #####.........##P~~..#..##..#.~~~.~~@...........##.~~.~~.~..#~~.~.~.~~-'vi Y#.#~~...~~~.###-'vi ....>......###~~~...~~~..###-'vi ~ ~.~.~~...#..#-'vi-  ~.~~.~....#-'viO  ~~.~~.## -'vi A  You enter the shallow water.-'viv N2.5 (1.6Water -'vi -'vi -'vi ? _Moving in this stuff is going to be slow..'viq0 ############## ###P...........# #..##...# ##....#....#...##.'vi|r #...............######.........#P~~..#..##.........#.~~~.~~~..#.~~.~@.~..##~~.~.~.~~#.#.~~~...~~~.###.'virW.....>....###.'vir#~~~...~~~..#..####~~.~.~.~~.'vir...#..##~.~~.~~.~....#.'vi sm#.~~~.~~.#P........'vi)s.'viN}=4.1.'vi.'vi.'viJz###P...........# #..##...#.'vi ##....#....#...## #...............######...'vih#P~~..#..##..'viŶi..#.~~~.~~~..#.'viv..~.~~.~~.~..#.'vi #~~.~.@.~~#.#.~~~...~~~.###.'viB#.....>....####~~~...~~~.'vi..## #~~.~.~.~~...#...'vir #~.~~.~~.~.... #.~~~.~~.'vi. ##P..........####....†.'vi.'vi.'vi'5.7.'viC.'viE.'vi1 #..##...# ##....#....#...## #...............#######.'vi*P~~..#..##..####.~~~.~~~..#...~.~~.~~.~..# ##~~.~.~.~~#.#.'vi}.~~~.### #.....>....####~~~...~~~.'vi..# #~~.~.~.~~.'vi...#. #~.~~.~~.~..'viY #.~~~.~~.'vi ] ##P.........####.'vi# J #.....#......'vi(.'vi|).'viu,/60.'vi2.'vi44.'vi  ###P...........# #.........##... ##....#....# #........ #####..... ##P~~..#..##..####.~~~.~~#...~.~~.~~.~... ##.~~.#. #.~~~...~~~. #.....>.....##.#~~~...~~~#.# #~~.~.~.~~# #~.~~.~~.~ #.~~~.~~~ ##P ....####  You enter the shallow water.8.3 (1.6Water  _No target in view! _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving.'vi * in this stuff is going to be slow./'vi*G ############ ###P........... #.........##... ##....#....# #... #####...../'viGR ##P~~..#..##. ####.~~~.~~#...~.@~.~~.~.#..##~~.~.~.~~. #.~~~...~~~/'viG. #.....>.....# #.#~~~...~~~#.###~~.~.~.~~ #~.~~.~~.~/'vi"H #.~~~.~~~ ##P/'viP/'viqQ'9.9/'viX/'viY/'vi _/'vi" /'vi >/'vi8 /'vi% /'viY /'vi /'vi /'vi3 /'vi[ /'vie /'vi( /'vi /'vi= /'vi /'vi /'viE ,/'vi /'vi' /'vis ,/'vi /'vi /'vi /'vi% /'vi /'vi /'vi /'vi- /'vi /'vi /'vi /'vi) /'vi /'viP /'vi /'vi /'vi~ /'vi /'vi/'vi /'vi/'vi'/'vi5/'vie/'vi/'vi /'vi /'vi /'viT /'vi* /'vi/'viN/'vi/'vi/'vid/'vi~/'viqB/'vi/'vi/'vi;/'vit/'vi/'vi/'vi/'vi/'vi@/'vi/'vi/'vi /'vi /'vi4!/'vi'"/'vi#/'viK$/'vi$/'vi9&/'vi',/'vi'/'vin(/'vi))/'vim)/'vi)/'vi+/'vi,/'vi,/'vi5-/'vi./'vi0/'vil0/'viR1/'viR3/'viw4/'vi4/'vi 5/'vi6/'vi>7/'vis7/'vi7/'vi?9/'vi;/'vi8</'vi</'vi>/'vi@/'viA/'vi4B/'viD/'viF/'vi]F/'viG/'viH/'vi.I/'vieI/'viI/'viEL/'viM,/'viiN/'viV/'vi"Y/'vivY/'vicZ/'vi'^/'viqa/'via/'vib/'vif/'vih/'viJh/'viui/'vik/'vim/'vim/'vijn/'vi%p/'vir/'vi]r/'viss/'viJv/'viw/'viw/'vix/'viz/'vi},/'vi~/'vi/'viy/'vi8B/'viE/'vi,/'vi/'vi6/'vi,/'vip/'vi/'via/'vi/'vi3/'vi/'viȱ/'vi /'vi/'vi/'vi/'vi/'viO/'viuX/'vi3B/'vi/'vi,/'vi`/'vi"/'viP/'vi/'vi5/'vi/'vi/'vi%/'viY/'vi/'vi/'vic/'vi/'vi/'vi/'vid,/'vi/'vi/'viM,/'vi/'vi/'vi,/'vi/'vi/'vi`/'vi/'vi /'vi:/'vi,/'vi/'vi/'vi),/'vi/'vi[/'vi/'vi/'viE /'vi /'vi /'vi& /'viO /'vi /'vi/'viD/'vi/'vi /'vi/'vi/'vi/'vi'/'vi/'vi /'vi4"/'vib"/'vi"/'viR$/'vif%,/'vi&/'vi+'/'vi (/'vi9(/'vi(/'vi)/'vi*/'vi*/'viR+/'vi,/'vi-/'vi./'vi./'vix1/'vi2,/'vi2/'vi4/'vi.5,/'vi5/'vi6/'vi'8,/'vi8/'vi9/'vi:,/'vi;/'viK=/'viL@,/'viZA0'vi\0'vi0'vi0'vi0'vib 0'vi 0'vig 0'vi" 0'vi0'vi0'vi0'vi0'vi0'vi0'vi0'vi0'vi0'viC#B0'vi50'vi60'viO70'vi80'vi=n0'vi>X0'vi@,0'vi@0'vi!H0'vi-J,0'viJ0'viO0'vi5R0'viR0'viCS0'viW0'vi[0'viU[0'vi^0'vi`0'vic0'vi d0'vid0'vih0'vij0'vi2k0'vi_l0'vip0'vifr0'vir0'vis0'vix0'viz0'vi{0'vi}0'vi0'vi50'viy0'vi0'vi0'vi)0'vie0'vi,0'vi}0'vi0'vi10'viϘ,0'vi-0'vig0'vi0'vi0'vi=0'vi_0'vi0'vi0'vih0'vi0'vi)0'vip0'vi0'vi0'vi0'vi{0'vi0'vik0'vi80'vi)0'viw0'vi0'vi40'vi0'vi 0'viH0'vi0'vi+0'viy0'vi#0'vi0'vi0'vi/0'vi0'vi0'vi0'vi0'vi0'vi0'vi0'vi0'vi0'vi^0'vi)0'vi{0'vi40'vi0'vi0'viG0'vi0'vi$0'vi0'vi:0'vi0'vi 0'viR0'vi0'vi0'vi0'vi20'vi0'vi0'vip80'viH:0'vigB0'vih0'vil0'vio0'vico0'viQp0'vi-r0'vit0'vi u0'vi"v0'viw0'vi2}B0'vi}0'vi 0'vi@0'viV0'vi҂0'viJ0'vi0'vi0'vi0'vi0'vi0'viؘ0'vi0'viD0'vi0'vi0'vi]0'vi0'vi0'vi0'viP0'vi0'vi0'vi0'vi,0'vi0'vit0'vi0'vi:0'vi90'vi>0'vi0'vi߼0'vi̽0'vi0'viX0'vi0'vi0'viQ0'vi0'vi0'vi 0'vi0'vi0'vi 0'vi'0'vi0'viI0'vi0'vif0'vi ##.....P####  ## ##.....###  #.##.....#.#  #.#.....####  #.....##  ....##   #####....##   #.P....###   #.P...@#  #......#  ######## _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You pick up a parchment of Inner Flame and begin reading...271.9 (142.0)23 0'vi&>_You add the spell Inner Flame to your library.0'viY 0'vivY 0'viY 0'vi\ 0'vif 0'vig 0'vi'j 0'vivj 0'viCk 0'vil 0'vin 0'vin 0'viXo 0'vip 0'viq 0'viUr 0'vir 0'vi 0'vi 0'vi] 0'vi 0'vi 0'vi 0'vic 0'vi 0'vi 0'viU 0'vi 0'vi 0'vi 0'vie 0'viϙ 0'viR 0'viΜ 0'vi/ 0'viq 0'viמ 0'vi 0'vic 0'vi 0'vi 0'vi 0'vic 0'vi 0'vi X0'vi. ,0'vi ,0'vi ,0'vi 0'vi+ 0'vi- 0'vi?/ 0'vi)1 ,0'vi1 0'viO3 0'vi4 0'vi5 0'viK6 0'vi9 ,0'vi9 0'vi: 0'vi; 0'vi= 0'vi= 0'vi> 0'vi@ 0'viA m  You encounter a komodo dragon.0'viMH ###..#.........#.................  ###..........#............ ...  #.....P................... ..  ##....P.P.>.................  #.....#P..........PP.........  #....###.................. ###...## ##............^.... #.....P# #P....P........... .....### ##....@........... ....## ####.#........... ...P# ###........... .#.## #.......... ##.# ....... #### .l..... l   komodo dragon (asleep) #.......[39;490'viH Vm ....... 0'viP 4303.9 (31.0)0'viwQ 34.9 (32 _0'viY 0'viZ 1'viw ))))l  You shoot a bolt. The bolt hits the komodo dragon!!  The bolt burns the komodo dragon!1'viKl.1'viX.....1'vij;===6.2 (1.3)1'vi 1'vi f _The komodo dragon is severely wounded.1'vi`< .You shoot a bolt. The bolt hits the komodo dragon!  The komodo dragon seems to slow down. The bolt freezes the komodo dragon.1'viZA P)))1'vi &..1'viE (..1'vi 1817.51'vio 1'vi Q _You kill the komodo dragon!1'vi 1'viԕ 1'vi 1'vi H _No target in view!1'viUF41'viG1'viqJH _No target in view!2'viO~32'vi32'viR2'vi2'vi: _2'vi܍2'vi,2'vi2'vi2'vi,2'viv2'vi2'vi2'vi*2'vi2'vi2'viE2'vi2'viͫ2'viZ2'viq2'vi2'viA2'vi2'vi,2'viߺ2'vi2'vi2'viܿ2'viY2'vi2'viJ2'vi2'vi2'vi2'vi2'vi2'vi2'vi2'vi2'vi2'vi2'vi62'vi,2'vi2'viy2'vi,2'vi2'vi2'vix2'vi2'vi2'vip2'vi,2'vi02'vi2'vio2'vi2'vi2'vie2'vi,2'vi2'vi2'vi,2'vi2'vi2'vi  ####.#... # ###... # ##.[  #..  #............  #...#  2'vi #.  #.....#  ###. ---25.5 (18.0) #....~PP~..~...  2'vi5 ##...~~~PPPP...  ##...~♣~≈~~♣ 2'vi^ #....#♣~~P~#  #P...##~♣♣## 2'vi ^ ######### 2'vi 4  2'vi E 2'vi2'viH---6.5 (192'vi2'vi( _Found a ring mail.2'vij2'viVk2'viwq2'vi2sH _No target in view!2'vi _No target in view!2'vic u _2'vi. 2'viP1 2'vi5 2'viz6 2'vi)9 2'viF< 2'vix@ 2'vikA 2'viB 2'vi?E 2'vifG 2'viI 2'viJ 2'viS 2'viZ 2'vis[ 2'vi\ 2'vi_ 2'vib 2'vic 2'vi f 2'vi!i 2'vil 2'vim 2'viho 2'vir 2'viNv 2'viw 2'viy 2'viB} 2'vi 2'vip 2'vi 2'viW 2'vi׋ 2'vi 2'vi' 2'vie 2'vi 2'vi 2'vi 2'vij 2'vi 2'vi 2'vi 2'vil  2'vi  2'viI You see here a +0 ring mail.2'vi 2'vi  2'vi7 _2'vi 2'viX 2'viO 2'vi 2'vi 2'vi 2'vi 2'vi 2'vi 2'vi 2'viH 2'vi& 2'vi 2'vio 2'vi 2'vi 2'viC 2'viR 2'vi 2'vi|2'vij2'vi 2'vi 2'vi 2'vi9 2'vi2'viG2'vi2'vib2'vi!2'vib$,2'vi$2'vi&2'vi)2'vi)2'vi+2'viS-2'vij02'vi02'vi12'vi42'vii72'vi72'vi82'vi6;2'vi=i  You encounter an elephant.2'vi[G.............. ..............Y.............2'viG&. ##....†#...... ..........##...# .........P# #.. ..........## #....$ 2'viG.....#.....###. ...†..#.........@....# 2'viG...†<..#.............# 2'viH...†..#..............# ......##............## 2'viH.................#### .............#....# Y   elephant (trample, wandering) ............###..## .............#...# PP...........##...#2'vilJQ.Y60.5 (342'viR2'viuS*1.5 (35 2'viS _2'viY2'vicv3'vi;E )))3'vi <)))Y)You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant.  The elephant trumpets!3'vi YThe elephant is lightly wounded.  You hear a loud, deep croak!3'vi6.Y.3'vi...$.Y 2 elephants (tram3'vif.ple, 1 wandering)3'viP;===2.8 (1.3)3'vi3'vi Z _You encounter an elephant.3'vi@ )))))You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant.3'vi0.3'viJ9.Y3'vi...$.   elephant (trample)3'vi2-4.2 (1.43'vi3'vicc _The elephant is moderately wounded.3'vib L ))))3'viSc =)))You shoot a bolt.3'vi ;.Y.3'vi :.Y.3'vi' s..$.3'vi; (5.63'vi 3'vi3 ^ _The bolt completely misses the elephant.3'vi )) You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant!3'viE|G.Y3'vi7.3'vi^-6.8 (1.23'vi3'vi&a _The elephant is severely wounded.4'viY $You shoot a bolt. The bolt hits the elephant!!4'vi^A)4'vi\A..4'viA058.04'vi4'vi:L _You kill the elephant!4'vi4'vi4'viT4'virH _No target in view!4'vi74'vi4'vi~4'viH _No target in view!4'viP 4'vieQ 4'viQ 4'viT 4'viX i  You encounter an elephant.4'vi|` <......Y ..... ............ #....†#.........##...#.....P# #..........#4'vi.a L....## #....$.....#.#.....###..#†..#..##.#†<......# †..#........###................####Y   elephant (trample, wandering).#....####..## ...#...#4'vib '0.04'vi1k 4'vieq <---9.0 (1 _4'viKt 5'viP ))))))Y  )You shoot a bolt. The bolt hits the elephant!!  The elephant trumpets!5'vi .YThe elephant is heavily wounded. FYou hear a trumpeting!5'vi:.Y.5'vi...$F   cane toad (wandering)5'vi\8===70.4 (1.45'vi5'vi*Z _You encounter a cane toad.5'vi(1 *)))))) You shoot a bolt. The bolt barely misses the elephant.5'viX  FresistantThe bolt hits the cane toad!  The cane toad suddenly seems more resistant.5'viC:  The cane toad croaks.5'vir SThe cane toad is heavily wounded.5'viJ.F5'vi;.Y.5'vi@9.S5'viO.F5'vi.>..$S   black mamba (wandering)F   cane toad (resistant)5'vi -1.7 (1.35'vi'5'viQ*\ _You encounter a black mamba.5'vi:_*))) 5'vi݈]Y, asleep)5'vin  You shoot a bolt. The bolt hits the elephant!! The elephant falls asleep!5'vi .SThe elephant is severely wounded.Y.SF.Y..$Y 2 elephants (trample, 1 asleep)S3.0 _The black mamba hisses angrily.5'viF .You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant.5'viO)))Y   elephant (trample)5'vi6S..FY.S..F.S.Y..$94.4 (1.45'vi\ 5'vi  5'vi >_You kill the elephant!5'vi  )))) You shoot a bolt. The bolt closely misses the cane toad.The bolt hits the elephant! The bolt freezes the elephant.5'viE .S.F.S.Y5'viuM 7$5'viSN -5.7 (1.35'vioU 5'viW c _The elephant is moderately wounded.5'vie *)))You shoot a bolt.  The bolt completely misses the cane toad.5'viAAA, slow)5'via  The bolt hits the elephant! The elephant seems to slow down.6'viu {.S.F6'vi% 6'vi .YThe elephant is heavily wounded.6'vi6'vi(7.06'vi)6'vi, _The black mamba misses you. The cane toad misses you.6'viDS  You shoot a bolt. The bolt hits the cane toad.6'vi1  .YThe cane toad is heavily wounded.The black mamba closely misses you. The black mamba misses you.6'vi?i  The cane toad completely misses you.6'vi@(8.36'viZO6'viRC _The black mamba bites you but does no damage.6'vi_XI* 6'viD2aF, petrifying)6'vi{  You shoot a bolt. The bolt hits the cane toad! The cane toad begins to petrify.6'vibGFThe cane toad is almost dead.The black mamba completely misses you. The cane toad barely misses you.6'vi)H-9.7 (1.46'vi0P6'viR _The black mamba completely misses you. The cane toad completely misses you.6'viu $You shoot a bolt. The bolt hits the cane toad!!6'viU (6'vi .YYou kill the cane toad!The black mamba closely misses you.6'vi6'viM9281.0 (1.36'viC _The black mamba bites you but does no damage.6'vi}  You shoot a bolt. The bolt hits the elephant!!6'vi" { .......... #....... ##....†#..... ..........##...#.........P# #..........#..## #...SY.....##.....###..........#†..#......##.#.†<..#......# .†.#....####..###....# ##..##..#...# PP.##...#The elephant is severely wounded.The black mamba completely misses you. The black mamba bites you.  The black mamba completely misses you. The elephant tramples you!6'vi. $YYou stumble backwards!84---2.36'vi7 6'vi9 F _The elephant trunk-slaps you but does no damage.6'vis  You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant.6'vi G.S6'vi k  The elephant is almost dead.6'vi #56'vi5 5---3.66'vi 6'viJ \ _The black mamba completely misses you.6'vi very poisoned, slow)You shoot a bolt.  The bolt hits the elephant but does no damage.  The elephant is poisoned.6'vi . .#.......... ###....†#......... ...........##...#.........P# #..........#..## #....$.....#6'vio#.....###..SY......#†..#..............##.#.†<..#.# .†.#....###..###....###..##..#...#PP.##...# ....##....The elephant is almost dead.The black mamba bites you. The black mamba closely misses you.6'vi .SThe elephant tramples you. You stumble backwards!6'vi7*.Y78--5.0 (1.46'vi[.6'vi0F _The elephant trunk-slaps you but does no damage.7'vi .You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant.7'vi S   black mamba7'vi[  You kill the elephant!7'viT9--57'vi6.3 (1.37'vi7'vi _The black mamba barely misses you. The black mamba closely misses you.7'viž6  You shoot a bolt.7'viGV  The bolt hits the black mamba but does no damage.7'viG(7.67'viM7'viCPF _The black mamba bites you but does no damage. x27'vibq ))))You shoot a bolt.7'viq ...SThe bolt closely misses the black mamba.The black mamba completely misses you. The black mamba barely misses you.80=8.9 _The black mamba misses you.7'vi F* 7'viޑ S(petrifying)You shoot a bolt. The bolt hits the black mamba!!7'vi G  The black mamba begins to petrify.7'vi> S.The black mamba is severely wounded.====90.3 (1.47'vi 7'vih _The black mamba completely misses you. The black mamba misses you.7'vi$ F* 7'viݭ , slow)You shoot a bolt. The bolt hits the black mamba!7'vi2H  The black mamba seems to slow down.7'viغ8 SSiedThe black mamba is almost dead.1====-1.77'vi7'vi> _The black mamba stops moving altogether!8'vimU  You shoot a bolt. The bolt hits the black mamba.8'vi48'vi 8'viv-8'vi&3.0 (1.38'vi8'viD 8'vi8'vi ;_The black mamba is almost dead.8'vi>8'vi .You shoot a bolt. The bolt hits the black mamba!  The bolt freezes the black mamba.8'vi(8'viVY8'vi[094.38'vi`8'vibO _You kill the black mamba!8'vij48'vip8'virH _No target in view!8'vi 38'viW 8'viR 8'vi B2 _8'viF 8'vi 8'vi 8'vi1 8'vi %38'viܴ 8'vih 8'vi 8'vi 8'vi( 8'viz 8'vi^ 8'vi 8'vi K4=8'viM 8'vi 8'vi 8'vi 8'vi 8'vi 8'vi 8'viU 8'vi #58'vi 2=8'vi 8'vi 8'vi 8'viV 8'vi 8'vi 8'vi' 8'vi 8'vi6 %68'vic 8'vi 8'vi 8'vi9 8'vi 8'viC 8'vir 8'vi 8'viM %78'viu 8'vit B8'vi ,8'vie 8=8'viT 8'vi 8'viJ 8'vi! 8'viT U9=8'vi 8'vi 8'vi& 8'vi 8'vi' 8'vi_ &908'vi 8'vi 8'vi& 8'vi 8'vi< 8'vix 8'vi 8'vi9 8'vi %18'vi^ 8'vi 8'vi 8'vi 8'vik 8'vi 8'vi 8'vi 8'viC K2=8'vi 8'vi 8'vi& 8'vi 8'vi 8'vi" 8'vi 8'vi 8'vi #38'vi 2=8'vi 8'vi 8'viB 8'vi 8'vi 8'vi 8'vi 8'vi 8'viF %48'vi 8'vi 8'vi 8'vi~ 8'vi% 8'viT 8'vi 8'vi 8'vi 55=8'vi 8'vi 8'vi 8'vi  8'vi[ 8'vi 8'viT 8'viB 8'viy 8'vi 8'vi% 8'vit! 8'vi! 8'viK" 8'vi/%  You now have 788 gold pieces (gained 15).=8'vi% 8'vi* e _You see here an elephant corpse.8'vi, 8'vi, 8'vi{- 8'vi. 8'vih/ 8'vi/ 8'vi^0 8'viu1 8'vi|2 8'vi2 8'vi7 8'vi9 8'vif; 8'vi; 8'vi; 8'viJ= 8'vi> 8'vi?? 8'vi9@ 8'viA 8'viI ##### #.......... ........................ <........ 8'viI x............... .............. .................. #................. ##........---8'vi%J 443.3 (49.0)8'viJJ P# #..........#[#....8'viJ .## #....†.....# .. ####..........# 8'viJ i.....##.# #8'viJ _......###8'viJ 4 #...#8'viK Q#####8'viR 8'vi2S H---4.3 (508'viY 8'vi\ ( _Found a ring mail.8'viǯ 8'vi8 8'viq 8'vi H _No target in view!9'vi(49'vi.9'vi11H _No target in view!9'vi _9'viA  You see here a +0 ring mail.9'vi.9'viU _9'vi9'vi9'vi9'vi9'vi9'vi9'vi9'vi9'vi9'vi9'vi9'viL9'vi9'vi9'vi#,9'vi9'vi9'vi,9'vi9'vi)9'vi9'viZ9'viz9'vi9'viF,9'vi9'vip9'vi9'vi'9'vi9'vi<9'viA9'viz9'viE9'vi39'vi)9'vi|9'vi9'vi9'vi9'vi9'viL9'vi 9'vi9'vi9'vi:9'viu# ..P####  # ## ...## ..# #.######....# # ....#  #  ......# 9'vix..# ......# ...................# ..................# .................# 9'vi............# ..............#  9'vi4{...........#   9'viU....#[#..............#  9'viv##...##...##.....#  9'vi-59.3 (159'viu-60.3 (169'vi9'viY _d - a glowing puce potion9'vi`9'via9'viqh9'vikH _No target in view!9'vi3 9'vi~4 9'viF ^ _No target in view!9'vi3I9'viQ49'viO69'vi:: _9'vi=9'viO?9'vi?9'vi@:'vi:'vi:'vi:'vi:'vi:'vip:'vi:'vi:'vi :'vi :'vi :'vi :'vi|:'vi:'vi_:'vi7:'viJ:'vi :'viU:'vi:'vi*:'vi6:'vi:'vi:'vi$#:'vi$:'vi%:'vi&:'vi,:'viD.:'vi.:'vi}/:'vi1:'vi3:'vi 4:'vi 5:'vi7:'vi9:'vi::'vih;:'vi>:'vi@:'viV@:'viA:'viC:'viE:'viE:'vi103/1035/159<'vio 332 0% <'vi <'vi. R _You feel agile. x4='vi='vin='vih='vi='vi='vi: _='viN='vi='vi ='vi='vi='vi!='via!='vi"='viE$='vi,&='vi~&='vi'='vi{(='vip)='vi)='vib*='vi,='vi.='vi.='vio/='vi0='vi1='vi2='vi2='vi5='vi6='viP7='vi7='vi9='vi:='vic:='vi:='vi=='vi?='vi?='vi.@='viB='viC='viaC='viD='vimE='viIB='viJ='viL='viLL='viL='viN='viP='viP='vijQ='vi*WX='vieJ='vig='vikB='vil='viB='vi='vi='vi='vi4='vi ='vi ='viY='vi ='viM _You now have 797 gold pieces (gained 9).='vi؝='viN='viL='viv='vi0='viy='vi='vi='viũ='vi='vi-='vi/='vi='viL='viu='viB='vi='vi ='vi)='viz='vin='viҼ='vi='vi ##.....####   #.....#..#   ###.....##   #......##   ##......###   ###......#   #P.....##   #.......#  ####...@.#  --- ##..[....#   ##.....##   #######       ='viy   ='vi ..##.....# #......###......### ###...... #P.....##.......##='vi^o####.....#### ##..@....# ##.....# ####### ='vi034.6 (30.0)='viH---5.6 (31='vi='vix _You see here a scarf of repulsion.>'vik>'viË>'vi>'vi>'vi>'vi: _>'viV>'vi6>'vi{>'viv>'viH>'vi,>'vi>'vi>'vi2>'vis>'vi>'vi>'vi>'vie>'vi >'vi>'vi>'vi>'vi>'vi>'vix,>'vi:>'vi>'vik>'vi>'vi>'vi>'vi>'vi>'vi>'vi>'vi>'vi>'vi*>'vi>'viv>'vi>'vi@>'vi>'vi,>'vi>'vi>'vi_>'vi>'viO>'vi >'vi >'vi& >'vi >'vi>'vi>'vi>'vit>'vii>'vi[>'vi>'vi>'vi>'vi>'vi>'viK>'vi>'vi>'vi>'vi>'vi!>'viw#>'vi#>'vi$>'vi&>'vi'>'vi>(>'vi(>'vi+>'viZ.,>'vi.>'vil0>'viY1>'vi1>'vi2>'vi:4>'vi5>'vi5>'vi6>'vi8>'vi&:>'vi^:>'vix;>'vi=>'vi@>'vidC>'viD>'viE>'viF>'viF>'viG>'viH>'vi5J>'vimJ>'viK>'viM>'vi8O,>'vi R,>'viR>'viR>'viS>'viBT>'viT>'vi U>'vinU>'vi X>'viY>'viIY>'viY>'vic>'viVd>'vid>'vid>'vig>'vih>'vih>'vii>'vim>'vin,>'vio>'viq>'vicr>'vir>'vi-s>'viu>'viv>'viv>'vicw>'viy>'viz>'viz>'viX{>'vi>'vi>'viJ>'vi>'vi >'vi#>'vi>'viN>'vi>'vi7>'viܟ>'vi>'vi>'vis>'vi>'viԩ,>'vi}>'vi'>'vi>'vi">'vi>'vi>'viu>'vi>'vi#>'vi>'vi,>'vi>'vi>'vi>'vi>'vik>'viJ>'vi\>'vi~>'vi>'vi>'vi>'vi%>'vi>'vi>'vi,>'vi,>'vi>'vi>'vi>'vi>'vi>'vi>'vi>'viD>'vi>'viK>'viI>'vidA  You see here a +0 ring mail.>'vi>'viY _>'vi>'vit>'vib,>'vi4>'vi>'vi>'vi/>'vi>'vi>'vi=>'vi>'vim>'vi>'vi,>'vi>'vi>'vib>'vi>'vi>'vi>'vi>'vi>'vi?>'vi >'vi >'vi >'vie!>'vi">'vi">'vi">'viG#>'vi$>'vi$>'vi%>'vil%>'vi:3>'vi3>'vi4>'vi|4>'vi;>'vi`<>'vi<>'vi-=>'vigC>'viC>'vi D>'viD>'viJK>'viK>'vi(L>'vicYn>'vi\>'vi^>'vi@^>'vi_>'vig>'vih>'vih>'vii>'vio>'vip>'vi3q>'vi\r>'vi$y>'vity>'viy>'viiz>'vi>'vi>'viD>'viJ>'vi>'viݏ>'vi2>'vi>'vi>'viQ>'vi>'vi,>'viş>'vi>'vi>'vi>'vik>'vi>'vi֨>'vi>'vi'>'vi>'vi/>'vi>'via>'vi>'viȹ>'vi>'vi;>'vin>'vi>'vik>'vi>'vi>'vi>'vi>'vis>'vi>'vi>'vi>'vi>'vi>'vi>'vi>'vi >'viO>'viu>'vif>'viB>'vi>'vi>'vi>'vi>'vi>'vi4>'vi>'vi1>'viR>'vi>'vi]>'vi>'vi>'viC>'vi >'vi >'vi>'vi>'vir>'vi>'vi>'viY>'viy>'vim#>'vi8%>'vi%>'vi&>'vi;2>'vi'3>'viv3>'vi3>'vi8>'vi9>'vi9>'viV:>'vi>>'vi?>'vi?>'vi@>'viE,>'viE>'viF>'viJ>'viK>'vi;L>'viL>'vi~Q>'viR>'viR>'viS>'viW>'viY>'viY>'vio[>'viBa>'vi+b>'vipb>'vi%c>'vif>'vig>'vi8h>'viLi>'vil>'vim>'vin>'vio>'vi6s>'vi0t>'vict>'vi!u>'vi#x>'vi"z>'viz>'vi{>'vi>'vi>'vi >'vi>'vi>'viȆ>'vi>'vi>'vi>'viD>'vi>'vi>'vi>'vi3>'vi,>'viC>'viY>'vi>'vi)>'vi>'viy>'vi>'vii>'viç>'vi>'vi>'vi&>'vi>'vi>'vi>'vi]>'vi>'vi\>'vi>'vi2>'vi)>'vi>'vi>'vi*>'vi>'vi>'vi>'vi>'vi>'vi9,>'vi>'vi%>'vil>'vi>'vi/>'vi>'vi@>'vi>'vit>'vi|>'vi>'vi>'vi>'vi>'viE,>'vi>'vi>'viX>'vi>'vi>'viW>'vi>'vi >'vi >'vi@ >'vi >'vi >'vi>'vi>'vi>'vi>'vic>'vi>>'vii>'vi>'vi >'vi >'vi,>'vi>'vi>'vi>'vi>'vit >'vi >'vi!>'vi|#>'vi$>'vi$>'vi%>'vi9'>'vi(>'vi(>'vi)>'vi+>'vie,>'vi,>'vi{->'vi!/>'vi0>'viH1>'vi,2>'vi3>'vi4>'vi4>'vi5>'vi6>'vi7>'vi 8>'vi8>'vi*`       >'vi`        >'vi`h ## #### #. >'vi`#.P###### ### ## >'vi`#.@#.##.###.######.673.6 (138.0) >'vi a#...###.......#.##. #..............###.>'viAa|#..................#..................>'vida#..................#..................#..................>'via1#..................>'vidb>'vif>'viiE _Done exploring.>'vi2>'viA3>'vi3>'viwYx0.0)................>'viY>'vi^>'vi!`E _Done exploring.@'viwu [[?25h[?0c  Search for what [Enter for "."]? A'vil [?25l[?1cA'vi)tP  Okay, then.A'vitA'viJyA'vi*{. _B'viL[?25h[?0c B'viJ Search for what [Enter for "."]? B'vi [?25l[?1cB'vi B'vi* =17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:3] an escape hatch in the ceilingb - [Lair:3] a flail  B'vi <c - [Lair:3] a leather armour  d - [Lair:3] a spider talisman  e - [Lair:3] a stone staircase leading down  f - [Lair:3] a stone staircase leading down  g - [Lair:3] a stone staircase leading up  h - [Lair:3] an escape hatch in the floor  i - [Lair:3] a hole to the Spider Nest  j - [Lair:3] a dispersal trap  k - [Lair:3] a stone staircase leading up  l - [Lair:3] a +0 ring mail (1 further duplicate)  m - [Lair:3] a stone staircase leading up  n - [Lair:3] a stone staircase leading down  o - [Lair:3] a robe B'vi e p - [Lair:3] a scarf of repulsionq - [Lair:3] a teleport trapD'vi  a - [Lair:3] an escape hatch in the ceiling  q - [Lair:3] a teleport trapE'vi6Level 3 of the Lair of Beasts <<<<>>>>>(Press ? for help) ###..........#.................#....# #.....P......................###..## ##....P.P.>....................#...##### #.....#P..........PP...........##...##.# #....###........................##.....## E'vi7M#####...## ##............^.........##.#.....# ##.#.....P# #P....P...............######.†..### ##.......### ##...................## ##.....## ##.......## ####.#............##.# ###....#### E'viM7##.......P# ###...........##.###.....#.# #P.....#.## ##..........[######......# ##.....##.# #............# ##.....####E'vit7 ##.....P#### #............###.....#..# E'vi7#####.....####...........#.####.....## E'vi7#.##.....#.# #............###......## E'vi7#.#.....#####...........#.###......### E'vi86##.....#####............#####......###....###....~PP~..~....###P.....#######....####...~~~PPPP...#.##.......###.P....#####...~♣~≈~~♣...#######.....#####.P....##....#♣~~P~#....###..[....##......##P...##~♣♣##...####.....################### ############E'vig E'vihdVicViper1 the SkirmisherDemigodHealth: 103/103 ========================Magic: 15/15 ========================AC: 14Str: 12EV: 19Int: 11SH: 0Dex: 33E'vihXL: 12 Next:  0% Place: Lair:3Time: _You see here a +0 ring mail. E'vih_Done exploring. _Done exploring.  Search for what [Enter for "."]? E'vih__Okay, then.Search for what [Enter for "."]? .E'vi!jE'vimjE'vikE'viE'viE'vi; _E'viE'viE'viE'vikE'viOE'viE'vi)E'viE'viE'viE'vi3E'viӤE'vivE'vinE'viE'vi(E'viE'vi^E'viE'viԶE'vi E'viE'viͿE'vifE'viE'viE'vi E'viE'viE'vi),E'viE'viE'vi,E'vi@E'vi\E'viZE'viE'viE'viE'viqE'viE'viE'vi|E'viE'viE'viE'viME'viA BE'viE'viwE'viE'viE'viSE'viE'viE'vi*E'vi&E'vi(E'vi1)E'vi*E'vi_3E'vi8BE'vi&BE'viUCE'viCE'viDE'viGIE'viiJE'viJE'viKE'viPE'viQE'vi1RE'viRE'vi(XE'vimYE'viYE'viqZE'viaE'vi2cE'vicE'viedE'viiE'vicjE'vijE'vikE'vioE'vi#qE'vi[qE'vi%rE'vivE'viwE'viwE'vixE'vit}E'vi,E'viE'viE'viE'viE'viE'viE'viE'viUE'viE'viǕE'viE'viE'viE'viE'vi,,E'vi#E'vilE'vihE'viE'viSE'viIE'viE'vi^E'viE'viE'vi,E'viֵE'viE'vi\E'viE'viE'vipE'vi~E'viE'vieE'viE'vi5E'viE'vi1E'viE'vi,E'viE'vi$E'vi{E'viE'vi8E'viQE'vi\E'viE'vivE'vi[E'vi;E'viyE'viE'vi E'vi E'viFE'viE'viE'vi,E'vi|E'viUE'viN,E'viE'viE'viE'viE'viE'viUE'vi7E'viqE'vi E'vigE'viE'viE'viE'viE'vioE'viE'vi'E'viLE'viP,E'viE'viE'vi,E'vi0E'viE'viLE'viE'viME'viE'vi' E'vit E'vi E'vi E'vi E'vi* E'vi E'vi,E'vi,E'vi,E'viE'viE'viE'viE'vilE'viE'viE'vi{E'viE'vi E'viFE'viE'vijE'viE'vi-E'vijE'viFE'viE'vi+E'vikE'viS E'vi ,E'vi!E'vi:"E'vi",E'viw#E'vi7$E'vi$E'vi%E'vin%E'vi&E'vi(E'vi-)E'vi*E'vi,E'viP/,E'vi!0E'vi1E'vix3E'vi3E'vi4E'vi6E'vi88E'vi|8E'vi}9E'vi_;E'vi=E'vi=E'vi?E'vic@E'viDBE'viDE'viFE'viFE'viGE'visIE'viJE'viKE'viLE'viTg#.....#..# ###.....## #......## ##......### ###......# #P.....## #.......##  ####.....####  ##..@....#   Noise: --------- 13743.6 (70.0)##.....##   h) +3 arbalest (chaos)E'vi}U#######   Fire: h) +3 arbalest (chaos)         E'viUE'vizZE'vi]x _You see here a scarf of repulsion.F'vi|F'viI}14.6 (1.0)F'vixF'viN _r - a scarf of repulsionF'vi-` F'vie 7Gear: 18/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)b - a +0 leather armour F'viDf  e - the +3 leather armour "Nezil" {Will+}f - a +0 ring mail  i - a +1 helmet  o - a +2 ring mail of cold resistance  r - a scarf of repulsion Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  n - a +4 ring of slaying  p - a ring of positive energyH'vi !f - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 1.0 (14.0 -> 13.0). Your EV would decrease by 1.5 (19.1 -> 17.6). You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.H'vi H'vi #.....#..#  VicViper1 the Skirmisher###.....##  Demigod#......##  Health: 103/103 ========================##......###  Magic: 15/15 ========================###......#  AC: 14Str: 12#P.....##  EV: 19Int: 11#.......##   SH: 0Dex: 33####.....####   XL: 12 Next:  0% Place: Lair:3##..@....#   Noise: ---------  Time: 13744.6 (0.0)##.....##  'viʬT9m h) +3 arbalest (chaos)#######   Fire: h) +3 arbalest (chaos)          _Done exploring.  Search for what [Enter for "."]? _Okay, then. _Search for what [Enter for "."]? . _You see here a scarf of repulsion. _r - a scarf of repulsion5.6 (1  Search for what [Enter for "."]? _Okay, then. _Search for what [Enter for "."]? . _You see here a scarf of repulsion _r - a scarf of repulsion _You drop a +0 ring mail.I'viI'viGear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)b - a +0 leather armour  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet I'vi[\ o - a +2 ring mail of cold resistance  r - a scarf of repulsion Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  n - a +4 ring of slaying  p - a ring of positive energyJ'viz  b - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3J'vi Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 3.0 (14.0 -> 11.0). Your EV would increase by 0.7 (19.1 -> 19.8). J'vi Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.J'vi J'vi J'vi  #.....#..#  VicViper1 the Skirmisher###.....##  Demigod#......##  Health: 103/103 ========================##......###  Magic: 15/15 ========================###......#  AC: 14Str: 12#P.....##  EV: 19Int: 11#.......##   SH: 0Dex: 33####.....####   XL: 12 Next:  0% Place: Lair:3##..@....#   Noise: ---------  Time: 13745.6 (0.0)##.....##  'vi f9m h) +3 arbalest (chaos)#######   Fire: h) +3 arbalest (chaos)         Search for what [Enter for "."]? _Okay, then. _Search for what [Enter for "."]? . _You see here a scarf of repulsion. _r - a scarf of repulsion _You drop a +0 ring mail.J'vi4 J'vi +6.6 (1J'vi J'vi o _Okay, then. _Search for what [Enter for "."]? . _You see here a scarf of repulsion _r - a scarf of repulsion _You drop a +0 ring mail.leather armour.K'vijK'vi Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance  r - a scarf of repulsion Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  n - a +4 ring of slaying  p - a ring of positive energyK'vi,o - a +2 ring mail of cold resistance. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 'Of cold resistance': It protects you from cold. It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 1.0 (14.0 -> 15.0). Your EV would decrease by 1.5 (19.1 -> 17.6). You found it on level 1 of the Lair of Beasts. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.L'vi Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()  d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance  r - a scarf of repulsion Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  m - a +4 ring of slaying  n - a +4 ring of slaying  p - a ring of positive energyL'vik0{ i - a +1 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (14.0 -> 13.0). Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.M'vi<gGear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance  r - a scarf of repulsion Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  m - a +4 ring of slaying  n - a +4 ring of slaying  p - a ring of positive energyM'viZ[ !r - a scarf of repulsion. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of repulsion': It helps you evade both magical and non-magical projectiles (EV +15). If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 3 of the Lair of Beasts. M'vi[ Stash search prefixes: {inventory} {ego} {branded} {Repulsion} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.N'vicRN'vieZN'vi` #.....#..#  VicViper1 the Skirmisher###.....##  Demigod#......##  Health: 103/103 ========================##......###  Magic: 15/15 ========================N'viia###......#  AC: 14Str: 12#P.....##  EV: 19Int: 11#.......##   SH: 0Dex: 33####.....####   XL: 12 Next:  0% Place: Lair:3N'vicb##..@....#   Noise: ---------  Time: 13746.6 (0.0)##.....##   h) +3 arbalest (chaos)#######   Fire: h) +3 arbalest (chaos)          _Okay, then. _Search for what [Enter for "."]? . _You see here a scarf of repulsion. _r - a scarf of repulsion _You drop a +0 ring mail. _You drop a +0 leather armour.N'vih4N'vilN'viUtf  You start putting on your armour.N'vix+7.6 (1N'viyN'viN'vi+8.6 (2N'viN'viN'vi֊+9.6 (3N'viN'viFN'vi*50.6 (41.6 (5 _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion. _You are surrounded by a repulsion field.N'viS N'vio Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn) N'vi  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)N'viC qm - a +4 ring of slaying  n - a +4 ring of slaying  p - a ring of positive energyO'vi Potions:  Potions !  g - 4 potions of magic  b - a potion of brilliance  A - 2 potions of attraction  c - 6 potions of curingm - 2 potions of might  M - a potion of mutation  a - 2 potions of ambrosia  j - a potion of moonshine  L - a potion of lignification  C - 2 potions of cancellation  d - a glowing puce potionO'vi Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons)  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()  d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn) O'vi Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  n - a +4 ring of slaying  p - a ring of positive energyP'vi  h - a +3 arbalest of chaos (weapon)  p - a ring of positive energyQ'vi P  n - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.R'viER'viLR'viTo #.....#..#  VicViper1 the Skirmisher###.....##  Demigod#......##  Health: 103/103 ========================##......###R'viT  Magic: 15/15 ========================###......#  AC: 14Str: 12#P.....##  EV: 19Int: 11#.......##   SH: 0Dex: 33R'viT####.....####   XL: 12 Next:  0% Place: Lair:3R'viU##..@....#   Noise: ---------  Time: 13751.6 (0.0)##.....##   h) +3 arbalest (chaos)R'vigU7#######   Fire: h) +3 arbalest (chaos)     R'viU     _You drop a +0 ring mail. R'viUD_You drop a +0 leather armour.  You start putting on your armour. _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion. _You are surrounded by a repulsion field.R'vi `C2.1 (0.5R'vicR'vif5 _n - a +4 ring of slaying (worn)S'viv -Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn) S'vi1  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  n - a +4 ring of slaying (worn)m - a +4 ring of slaying  p - a ring of positive energyS'vi:z  Potions:  Potions !  g - 4 potions of magic  b - a potion of brilliance S'viz  A - 2 potions of attraction  c - 6 potions of curingm - 2 potions of might  M - a potion of mutation  a - 2 potions of ambrosia S'viz { j - a potion of moonshine  L - a potion of lignification S'viz  C - 2 potions of cancellation  d - a glowing puce potionT'vi<gGear: 16/52 gear slots (Left/Right to switch category) Hand Weapons)  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()  d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance T'vi= q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn) Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  n - a +4 ring of slaying (worn)p - a ring of positive energyU'viP u  l - a +0 antimagic orcbow  p - a ring of positive energyW'vi) W'vi, #.....#..#  VicViper1 the Skirmisher###.....##  Demigod#......##  Health: 103/103 ========================W'vi,##......###  Magic: 15/15 ========================###......#  AC: 14Str: 12#P.....##W'vi)-g  EV: 19Int: 11#.......##   SH: 0Dex: 33W'vi- ####.....####   XL: 12 Next:  0% Place: Lair:3##..@....#   Noise: ---------  Time: 13752.1 (0.0)##.....##   h) +3 arbalest (chaos)#######   Fire: h) +3 arbalest (chaos)      W'vi-    _You drop a +0 leather armour.  W'vi*.EYou start putting on your armour. _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion. _You are surrounded by a repulsion field. _n - a +4 ring of slaying (worn)W'vi3W'viD4W'vig9W'vi:W'viIW'viݭd........W'viW'vihW'viE _Done exploring.X'vi9 [[?25h[?0c  Search for what [Enter for "."]? Z'vi [?25l[?1cZ'virZ'vi&17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 leather armour Z'viy b - [right here] a +0 ring mail (2 further duplicates) Results elsewhere ([,] to cycle)  c - [Lair:3] a teleport trapd - [Lair:3] a stone staircase leading up  e - [Lair:3] a dispersal trap  f - [Lair:3] a stone staircase leading up  Z'vig - [Lair:3] a robe  h - [Lair:3] an escape hatch in the floor  i - [Lair:3] a stone staircase leading up  j - [Lair:3] a stone staircase leading down  Z'vi& k - [Lair:3] a stone staircase leading down  l - [Lair:3] a stone staircase leading down  m - [Lair:3] a leather armour  n - [Lair:3] a spider talisman  o - [Lair:3] a flail  p - [Lair:3] a hole to the Spider Nest  q - [Lair:3] an escape hatch in the ceiling['viFLevel 3 of the Lair of Beasts <<<<>>>>>(Press ? for help)#..#.##.###.######.........#.......#........................## #####.######....##...###.......#.##.........###..................##.......[...###...............##..............###.........#..##...............###.............................##............................###..............#####............................##............................................#.................................##...........................<..................................................##...................).........................<................................##..............................................................................##..............................................................................##...............<.....................#........................................##....................................###....†#.................................##.........................>.P.###...............##...#.........................##..........................##.##...............P####..........#[#..............#['vi~C#............##.#............#..................## #....÷.....##...##...##.....##...#.###..#.P####..........#..............#.....###..........########.####..^.###.#### ####### ##...[...........#......÷..#..............##.#### ##########.#............###.....÷<..#.............#### ##............####.....÷..#..............# #.##...........##.........##............#####..#.........#.....................#######..........#.................#....##.....P......................###..####....P.P.>....................#...#####\'vi\'viw\'viVicViper1 the SkirmisherDemigodHealth: 103/103 ========================Magic: 15/15 ========================AC: 14Str: 12\'vi<QEV: 19Int: 11SH: 0Dex: 33XL: 12 Next:  0% Place: Lair:3Time: \'vie_You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion. \'vi_You are surrounded by a repulsion field. _n - a +4 ring of slaying (worn) _Done exploring.  \'viBSearch for what [Enter for "."]? .\'viq\'vi\'vip\'viE,\'vi% _\'vi\'vi\'vi,\'vi\'vi \'vi \'vi* \'vi)\'vi\'vi\'viz\'vi\'vi&\'vi&\'vi'\'vi'\'vi.\'vi/\'vi(0\'viD1\'viV9\'vi:\'vi;\'vi<\'viH\'vi#J\'viiJ\'virK\'viT\'vi6U\'visU\'viV\'vi]\'vi^,\'vid\'vifB\'vif\'vir\'viYt\'vit\'viu\'viz~\'vi2,\'vi\'viX\'vi\'viiB\'vi\'vinB\'vi\'viB\'vi\'vi\'vi\'vit\'vi\'vi\'vi\'vi\'vi\'viH\'vi\'vi\'vim\'vij\'vi\'vi_\'vi4\'vi_\'vi\'vi\'vi \'vi\'vi \'vi \'vi(\'vi,B\'vi4\'vi7\'viw7\'vi8\'vi@\'viC\'vieC\'viD\'virL\'viON\'viN\'viS\'viW\'vi Z\'viJZ\'vi?[\'vi`\'vidb\'vib\'vivd\'viNk\'vim\'vim\'vio\'vi|X\'vi}\'vi,\'vil\'viɅ\'viȇ\'vi\'vi2\'vi\'viU\'viҏ\'viO\'viƔ\'vi\'vi͕\'viƖ\'vi\'vi\'vi\'vik\'vid\'vi\'vị\'vi\'vih\'vi,\'vi\'viV\'viy,\'vie\'vi\'vi\'vi\'vi$\'vi\'vi\'viĶ\'vi\'vif\'vi\'vi\'vi\'vi\'vi\'viV\'vi\'vio\'vi-,\'vi\'vi\'vi&\'vif\'vi(\'vi+\'vi\'vi,\'vi\'vi/...................###........... ................................. ..................<.............. ..........)...................... ................................. ................................. ......<.....................#.... \'vic...........................###... ................@.P.###.......... Noise: --------- 13798.1 (46.0) .................##.##........... h) +3 arbalest (chaos) ...##.#............#............. Fire: h) +3 arbalest (chaos) .#.P####..........#.............. ##### ##...[...........#......÷.#.#............###.....÷< ##............####.....÷. #.##...........##........ ###..#.........#......... \'viO\'viy _There is a stone staircase leading down here.]'vi69.1 (1.0) _]'vi  &4]'vit#  ## ######.######.#  .......  .#....####...#.  ##.. .#  #. # ]'vi /800.6 (2.5]'viߎ ]'vi # _You climb downwards.]'viޓ a _There is a stone staircase leading up here.^'viU ###.######.######.#<.#.#....####...#. ##... .# ^'vi6#... #...#S..S   water moccasin (asleep)#...#...^'vi^'vi-1.6 (1.0^'vi^'vi_ _You encounter a water moccasin._'vi@ ####.######.######.#.<..#.#....####...#. ##...# .# #...# #...# #S..P #...P #...#_'viL_'viM&2_'viV_'viY_'vi †You shoot a bolt. The bolt hits the water moccasin!!!  The bolt burns the water moccasin._'vi [))))_'vi _'vij ._'vi ._'vi ._'vi1 ._'vie _'vi  _'vi] _'vi 4/104_'vi 1_'vi* ===_'vil 4.0 (1.4 _'vi /_You kill the water moccasin!_'vi _'vi! _'vi&  _'vi ' _'viu' E_Your Fighting skill increases to level 9!_'vi' _'vi@ _'vi"A _'viF _'viGJ H _No target in view!`'vi`.### #.######.######.# .<. .#.#....####...#. ##...# .# #...#`'vi7a#...##†..P#...P#...#`'vii`'vi"j=---50 _`'vin`'vi,q`'vi@,<### #.######.######.# .. .#.#....####...#. ##...# .# #...##...`'vi,##†..P#...P#...#`'vi6`'vi+7B---6`'vi;`'vi>a _There is a stone staircase leading up here.`'vi}W ### #.######.######.#.<.#.#....####...#.##...# ..# #...# ###...# `'vi^ `'vi_ -7 _`'vib `'vi5d a'vi'y### #.######.######.#.<..#.#....####...#.##...# ...# a'vi#...# ..###...# ...#†..P ....#...P ....##...# .....a'via'vi&8a'vifa'via'vif### #.######.######.#.<..#.#....####...#.##...# #...# .#...# #..###...# ....#†..P S.... S   black mamba (asleep)#...P .....##...# #......a'viHa'viT&9a'via'vi\ _You encounter a black mamba.a'viE ))))S  You shoot a bolt. The bolt hits the black mamba!!a'vi S.S.a'viN W....a'vi$ 8===10.3 (1.3a'vi a'vi d _The black mamba is severely wounded.a'vi )) You shoot a bolt. The bolt hits the black mamba!a'vi#BS.a'vi%@S.a'vi+a'vi&--1.7 (1.4a'vi~2a'vi5_ _The black mamba is almost dead.b'viT_ †You shoot a bolt. The bolt hits the black mamba!!!b'vid)b'viF33.1b'vib'viO _You kill the black mamba!b'vi\ ' ### #.######.######.#### .<. .#.#....####†..#.... ##...# #...# . #...# #..## #...# .... #†..P ..... #...P .....# #...# #......b'vi b'vi_ 6---40b'vi b'vi b'viǓ  ### #.######.######.#### .<.b'vi?  .#.#....####†..#.... ##...# #...# . #...# #..## #...# .... #†..P ..... #...P .....# #...# #......b'viW b'vi B---5b'vi b'vi. c'viw ### #.######.######.####c'vi&x} .. .#.#....####†..#.... ##...# #...# .c'viHx #...# #..## #...# .... c'vifxy #†..P ..... c'vix\ #...P .....# c'vixk #...# #......c'viցc'vi&6c'vi$c'via _There is a stone staircase leading up here.c'vi6@ ### #.######.######.#### <. .#.#....####†..#.... ##...# #...# . #...# #..## #...# .... #†..P ..... #...P .....# #..c'vi@Q.# #......c'vi Jc'vi%K-7 _c'vi^Pc'vi0 ### #.######.######.#### .<. .#.#....####†..#.... ##...# #...# . #...# #..## #...# .... #†..P ..... #...P .....# #...# #......c'vi<8c'vic'vitc'viۘ 2 ####.######.######.####.<.#.#.#....####†..#.... ##...# #...# .  #...# #..## c'viU  #...# ....  #†..P .....  #...P .....# #...###......c'vi? c'viA &9c'vi c'vi c'vi  ####.######.######.####.<.#.#.#....####†..#.... ##...# #...# .  #...# #..##  #...# ....  #†..P ..... #...P# .....#  #...###......c'vi c'vi '20c'vif c'vi d'viy ###P###.######.######.####.<..##.#.#....####†..#....# ##...# #...# . #...# #..## #...# .... #†..P ..... #...P# .....#d'vi9zi #...###......d'vid'viƁ&1d'viۆd'viud'vi)f# ###.P###.######.######.####.<..##.#.#....####†..#....d'vi ####...# #...# .  #...# #..## #...# .... #†..P# ..... #...P# .....# #...###......d'vid'viJd'vi&2d'vi*d'vi/d'via ## ###.P###.######.######..<.##.#.#....####†..## ####...# #...#  #...# #..## #.d'vio..# .... #†..P# ..... #...P# .....# #...###......d'vi d'vid &3d'vid'vid'vi$F # ### ####..P###.######.######..<.##.#.#....####†..#. ######...# #...# #...# #..## #...# .... #†..Pd'vi G # ..... #...P# .....#  #...###......d'vi%R <4d'viW d'viY d'viI  ## ### ###.#..P###.######.######..<.##.#.#....####†..#.. ######...# #...#. #...# #..##  #...# ....  #†..P# .....  #...P# .....#  #...###......d'vi d'vi &5d'vip e'viQ?U ### ### ####.#..P###.######.######..<.##.#.#....####†..#.. ######...# #...#... #...# #..##... #...# ...... #†..P# ...... #...P# ..... #...###6e'vi #### ### ####.#..P###.######.######.<.##.#.#....####†...# ######...# #....# #...# #.... #...# ...... #†..P# .. #...P# ... #...###e'vie'viO&7e'vi6e'vie'viio ##### ### ####.#..P###.######..<.##.#.#....####†e'vii$.########...# #.# #...# #... #...# .. #†..P# .. #...P# .. #...###e'vi je'viVse'viOt&8e'vize'vi}e'viM ##### ### ####.#..P###.######..<.##.#.#....####†.########...# #.## #...# #. #...# . #†..P# .. #...P# .. #...###e'vi:Xe'viX&9e'vi^e'viG`e'vi& # ##### ### ####.#..P###.######..<.##.#.#....####.########...# ##.## #...# #.+ #...# .. #†..P# .# #...P# .. #...###e'vi> e'vi '30e'vih e'viK e'vi  ####### ### ###.#####.#..P###.######..<.##.#.#....#.########...# #.## #...e'vi #.+ #...#. #†..P#.# #...P#. #...###e'vie'vi&1e'vie'vif'viӏ ####### ### ####.#####.#..P###.######..<.##.#.#....#.########...#  ##.## #...#  .+ #...#f'vi. #†..P#.## #...P#. #...f'vif'vi&2f'viBf'viqf'vi86 ####### ### P#.#####.#..P###.######...##.#.#.....##.########...#  ##.## #...#  .+ #...# . #†..P.## #...P. #...f'vi9f'viJ:&3f'vi?f'vi|Ag'viUg'viYl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingg'vi=Z 9.0  12.5  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1  g'vijZS    g'viZ c - Throwing   0.0   1.2  -1   i - Evocations   8.2  10.7  -1      g'viZ_    g'viZl d * Ranged Weapons  12.9  17.8  -1      g'viZj    g'vi[S    g'vi3[V e - Armour   0.0   1.2  -1      f + Dodgingg'viU[7.8   9.5  -1  g'viw[.     g - Stealth   0.8   1.0   0  g'vi[s                g'vi[n    g'vi^                                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi'viJB a + Fighting k'vik'vik'vi&k'viqVicViper1 the SkirmisherDemigodk'viHealth: 104/104 ========================Magic: 15/15 ========================k'viAC: 14Str: 12EV: 19k'viInt: 11####### ### ## SH: 0k'vi&LDex: 33P#.#####.#..P###.######. XL: 12 Next:  3% Place: Lair:4k'viL.......@................ Noise: ---------  Time: 13833.1 (0.0)k'vio.............##.#.#....# h) +3 arbalest (chaos)k'viU.##.........########...# Fire: h) +3 arbalest (chaos) ##.......###...#.........+#...#...........#†..P...........###...P............#...# _The black mamba is severely wounded.k'vi^You shoot a bolt. The bolt hits the black mamba! _The black mamba is almost dead.You shoot a bolt. The bolt hits the black mamba!!! k'vil_You kill the black mamba! _There is a stone staircase leading up here.k'vik'vi}k'vik'vik'vi  ####### ### ##P#.#####.#..P###.######........................##.#.#....########### #### ##....P#.....##k'vi k'vi +4.1 (1k'vi} k'viD k'viW # ####### ### ##P#.#####.#..P###.######........................##.#.#....#.########## #### ....+ #...##......k'vi8bk'vib&5k'viik'vikl'vi9}I # ####### ### ##P#.#####.#..P###.######........................##.#.#....#.########## #### l'vi}....+ #.#†..P#l'vi}#/P# ......##l'vill'vi=&6l'vil'viQY _Found a long copper wand.m'vi# ## ####### ### ##P#.#####.#..P###.####....................... .##.#.# .########....#### #.......m'vi,.+ #...P#..# #†...# #.....# #...P....P###...##......# #/P# ## ..# #......m'vim'vi&7m'vi!m'vim'vic #### ####### ### #P#.#####.#..P###.#### ....................... ..##.#.# .########..#### #.....+. # P#..# #†..# #..# #P....P#m'vi #..#...##......# #/P# .## ..# #........ .......m'vi m'viC &8m'vi_ m'vi n'vi~#### ####### ### #P#.#####.#..P###.#### ....................... ...##.#.#.. .########...#### #.....+. #P#..# #†...# #..# #n'vi}VP....P## ..#...##......# #/P# ......## ..# #........ ........ n'vin'vi&9n'vin'vi@n'viB  #P#.#####.#..P###.###  .. .....................  ... ....##.#.#  ....##.######  ...#### #  .....+. #  P#..# #  ..# #  ..# #  P....P##  ..#...##......#   #/P##.....##  . ..# #.......   ... .....n'vi..  . ...  #.#.#  n'vi&n'viw''40n'vi.n'vi0n'vi7  .. ....................  #... ....##.#.#  ...##.#####  P....####  #........+.  #...P#..#  P....#  #..#  P..@.P#.....##  #....#...##......#  . #/P##......##  #.. ..## #.......   ... .  .  #.#.#  ### n'viE Y1n'vi9  #... ##.# ...##.### #P....####   #........+. #...P#..# n'vi: 1P....# ##..# P....P#.....##  #....#@..##......# n'vi: L .... #/P#  #.. ..## #.......  .... . ..  #.#.#+# n'vi: } ###  n'viD n'viE &2n'viK n'viM o'viU#......#########P....######  #........+.##...P#.##P.....###........#....P....P#.....# #....#...##.......... #@P##......##......## #.......#........ ##........ o'viU....#..#.#.#+#### ####o'vi uo'vix&3o'vi{o'vipo'vi+4.1 (2o'vio'vi֌/ _d - a wand of digging (3)o'viP....######  #........+.##...P#.#o'vi vP........##.............P....P#.....#o'viC##....#...##......#....##.P##......#o'vig#.....@## #.......#........o'viL#......... o'vi..#.#.#+###...# #### ..o'vio'vi+5.1 (1o'vi-o'vip'vi\q'vi]^q'viy  ....P....P#.....##....#...#.....##.P##......#q'vi , #......####.......#...........#......... ..#.#.#'###.... # #####.#  #P@# .+ q'vig 1  q'vii q'viY &1q'vi q'vi^ q'vi- '........#.#.#####q'vi q'vi &2q'vi q'vi ( _You open the door.r'viKM#....................P....P##....#...##......#....##.P##......## #......####...........#..................#.#.#'###.## #####@# ..P..'#  #....##r'viY3r'viTMP##....................P....P#.....##....#...##......r'vi?#....##.P##......## #......####......................#..................#.#.#@###.## #####.# ..r'vi`C#P..  r'vi]#.'#.######r'vir'vi r'vi &4r'vi r'vi Q _There is an open door here.r'vi  ##...P# #   #P.......## #   ##........... #   #....P....P#.....##  ##....#...r'viZ   #....##.P##......##  ####  #.. ##.......@........   #..#.#.#'###.....r'vi  ## #####.# .... #P.# .! #.'# #... #.... #....# P..#.#r'viy r'viO &5r'vi r'vi9 Y _Found a potion of curing.s'vi:4 ##...P#.# #† #P....## #. ##.....# #. #....P....P#.....##  ##....#...##......#  #....##.P##......##  #......####.  #.  ##.  #..#.#.#'###. ## #####.# .. #P.# ..!P #.'# ..# #... .# #.... .s'vi:\ #....# s'vikIs'viI&6s'viVs'vi]s'vij##...P#.# #†.#P......## #.##.......# #.#....P....P#.....## ##....#...##......# #....##.P##......## #......####. #. s'vi9##.#..#.#.#'###.## #####.# #.#P.# #..!P#.'# ...##... ..##.... ..s'viMh#....# ..# s'vi*s'vis'vi7s'vis'vi5s'vijQ##...P#.# #†.#P.......## #.##........# #.#....P....P#.....## ##....#...##......# #....##.P##......##......####.#.s'vi##.#..#.#.#'###.## #####.# ##.#P.# #..!PP.#.'# ...#s'vi##... ...##.... ....#....# ...# s'via s'vis'viӥ&8s'vi;s'vi[s'vi3 ##...P#.# #†..P#P.......## #...P##..# #...##....P....P#.....## ##....#...##......# #....##.P##......##......####.#.##.#..#.#.#'###.## #####.# ##.#P.# ##..!PP.P#.'# ...# #.... <....#....# ....# s'vi; 8<s'vi< &9s'viC s'viG 9 _Found a stone staircase leading up.s'vi k##...P#.# #†..P##P........## #...P###..# #...##....P....P#.....## s'viQ ##....#...##......# #....##.P##......##......####.#.##.#..#.#.#'###.## #####.# ##.#P.# ##..!PP.P.#.'# #...##... #s'viv ...##.... #<....#....# .s'vi 9....# s'vi s'vii '60s'viK s'vi t'viV#P......## #...P#  ##.# #...###....P....P#.....##   ##....#...##......#  #....##.P##......######..###.....#..t'viŻ....##..#.#.#'##### #####.#  #P.# ##..!PP.P#.'# #...#######... #...t'vi##.... #<....#....# .....#t'viP..#.# ....P######t'vi7!#t'vit'vip&1t'viyt'viVt'vis##. #...###. #....P....P#.....##  ##....#...##......# #....##.P##......#######..###...... #...... ##..#.#.#'### ## #####.#  #P.# ##..!PP.P..##.'# #...#######... #...##.... #<....#....# .....#P..#.##....P########## t'vit'vi&2t'vit'viNt'vi ....P....P#.....# #....#...#.t'vi....##.P##......#######  #......####............ #.....#..#.#.#'###t'viFv# #####.# ## #P.# ##..@PP.P..#.'# #...######.t'vifK.. #t'vi7....##t'vit'vi&3t'vi t'vi A4.1 (2t'vi t'vi} b _c - 7 potions of curing (gained 1)t'vi|r M#................#...###. #....P....P##....#...##......# #....##.P##......#######  #####.#............#.#.#'###. ## #####.# ##...@.......P.# ##...PP.P..#'######.#... #...##....##5.1 (1t'viu t'vi{ u'vipc.# #...###. ....P....P#.....## ....#...##......# ....##.P##......# #......####. u'viq.. ..#.#.#'###. #####.# ##.#P.# ##...PP.P..#.#.'# #...######.#u'vir#... #...##.... #<....#....# .....#P..#.##....P#########....# u'vi'|u'vir}&6u'viu'viu'viQU.# #...###.P....P#.....## ....#...##......# ##.P##......#. ......####. .#.#.#'###.  #####.# ##.u'viU#P.# ##...PP.P..#.#.'# #...######.# #.... #<....#....##.....#u'viUP..#.##....P#########...u'viU,.# u'vi`u'vi5a&7u'vi.hu'viku'vi0# #...###.P....P#.....## #...##......# .##.P##......#.####. #.#.#'###. #####.# ##.u'vi~#P.# ##...PP.P..#.#.'# #...######.# #... #...# ##.... #<....#....##...u'vin..#P..#.##....P#u'vi@##....# u'vigu'vi2&8u'vi2u'viu'viZ v## #...P# .............# #...###..... .P....P#.....## ....# ##.P##......########u'vi[ ;#### ......... .#.#'###.. u'vic[ X####.# ##............#P.# ##...PP.P..#....#.'# #...######.##..u'vi[ #... #...# .# .u'vi[ x#.... #<.... #u'vi[ !#....##.u'vi[ A#P..#.##....Pu'vi\ !#u'vi.\ 7########....#u'vii u'vij &9u'vip u'viEt v'vi_VP# #†..P# ..... ...## #...P# .....# .............# #...###...... P....P#.....## .....# ##.P##......############ ........ #.#'###.. ###.# ##............#P.# ##...PP.P..#...#.'# #...######.##..#... #...# .# ..#.... #<.... .# .#....##.....# .#P..#.##....P#v'viv'vi'70v'viv'vi/v'vij ..+. #...# .... # #†..P# ..... ## #...P# .....# ............# #...###...... ....P#.....## ...##......# v'viЉ #.P##......############ ....... .#'###.. ##.# ##............ #P.# ##...PP.P..#.....# #.'# #...######.##.. #... #...# .# ... #.... #<.... .# ... #....##.....#v'vi C .#v'vi< v'viw &1v'vi v'viE v'vi+. #...# .... .# #†..P# ..... ## #...P# .....# # #...###...... P#.....## ....# ...##......# #....# v'vi(.P##......#.####. #'###. #.# ##. P.# ##...PP.P..#.....# .'# #...######.##....# ... #...# .# ....# v'vi+.... #<.... .# .. v'vi&v'vi'&2v'vi1.v'vi0w'vil +. #...# .... # #†..P# ..... ## #...P# .....# # #...###...... P#.....## ....# ##......# #....#. w'vimP##......#......# ####. '###. .# ##. .# ##...PP.P..#.....# '# #...######.w'vi0m #...# . #<.... . w'viPm w'vivw'viv&3w'vi/{w'vi}w'vi8@+. #...# .... # #†..P# ..... ## #...P# .....# # #...###...... P#.....## ....# .##......# ##....#. ##......#......#+. ###. # ##. # ##...PP.P..#.....# # #...######.##....#  #<.... . w'vi?w'vis@&4w'viFw'vijIw'vi+. #...# .... # #†..P# ..... ## #...P# .....# # #...###...... P#.....## #....# .P ##......# ##....#..#......#......#+#w'vi?$..  ##.  ##...PP.P..#.....#  #...##  #...# #.#.....# #<.... ..#...... w'viw'vi&5w'viaw'viw'viC ^+. #...# .... # #†..P# ..... ## #...P# .....# # #...###...... w'vi #.....## #....# .P#......# ##....#..# ......#......#+#..>w'vi . ##.##...PP.P..#.....#####.#...#######...# #.#.....#  #<.... .. w'vi*% w'vi% &6w'vi+ w'viP. ; _Found a stone staircase leading down.x'vi)+. #...# .... # #†..P# ..... ## #...P# .....# # #...###...... .....## #....#..P# ......# ##....#..# x'vi#......#+#. .>. .. ##...PP.P..#.....#####.#x'vi;#...######.##....# #  #<.... ..#...... x'vio x'vi &7x'vix'vinx'viv?+. #...# .... # #†..P# ..... ## #...P# .....# # #...###...... ## #....#..P# x'vi$@# ##....#..# .#x'viY@......#+#.>. .x'vi@...PP.P..#.....#####.# #...######.##.... x'vi@y#...# #.#.....# x'vi@#<.... ..#...... x'viJx'viK&8x'viQx'viUx'vij`+. #...# .... x'vi`># #†..P# ..... ## #...P# .....# x'vi`# #...###...... x'vi`## #....#..P# #x'vi`# ##....#..# #.#x'vi`N......#+#.x'vib>. ...PP.P..#.....#####.# ...######.##....# .# ...# #.#.....# # x'vixY9x'vi5 1+. #...# .... # #†..P# ..... ## #...P# .....# # #...###...... ## #....#..P# ## ##....#..# #..#x'vi6 t#......#+#.>.PP.P..#.....#####.###.######.# #.#....x'viC6  .... ..#...... x'viC =80x'viO x'vid++. #...# .... # #†..P# ..... ## #...P# .....# x'vi+# #...###...... ## #....#..P# ## # ##....#..###..#.#......#+#.x'vi,2>.>PP.P..#.....#####.###.######.##....# .# .# #.#.....# +# ..#...... x'viN6x'vi7&1x'vi?=x'vi`A; _Found a stone staircase leading down.y'viM###..## .+.#...# .... .†. #..P# .....# ...###...... # #....#..P# ## .# ##....#..###..##########+#.> ..........................2y'viy'vi.........#...##..#..P..#'y'viTy'viO&3y'vi=y'vi( _You open the door.y'vi<  +...... .##†..P#...... .#...P##.....# ....###...... .#..#..P# ##.##....#..###..#.########......#'#................>... ..# .#4z'via .#†..P#...... .#...P##.....##..###......#.#..P# .##.##....#..###..#.########......#'#................>.>... .P#z'vi,z'vi&5z'viz'viz'vi~X #...P##.....## ..###...... #.#..P# .##.##....#..###..#.########......#'#................>.>PP.P..#.....#####.###....+. ..#z'viz'vi^&6z'viz'viz'vi <## #...P##.....## # #...###...... ## #....#..P# .## .# ##....#..###..#. #......#'#.>.>. PP.P..#.....#####.###. ######.##....# .# .. # #.#.....# +# P##7{'vi#y #...P##.....## # #...###...... .. #....#..P# .##.. # ##....#..###..#.......#'#.>.P>.P{'viy.P..#.....#####.###..##....# #.# ..#  #.#.....# #+# # ##{'vi {'vi&8{'viņ{'vi<{'vi> #. ...#..P# .##.####..######......#'#..... ..........{'vi>.P> P.P..#.....#####.###.... {'vi#####.##....# #.# ..## {'vi#{'vi0 {'vi &9{'vi{'vi{'viΘ .#..P# .##.####..######......#'#..... ..........{'vi D>.P> P.P..#.....#####@###.... #####.##....# #.# ..# {'vi, #.#.+# #{'vi{'viY'90{'viN{'vi{'vi P ####.. #{'viO ######......#'#........ .....................{'vim b..........>.......{'vi *..............P{'vi ............>.P P.P..#.....#####.###.... {'viDŽ #####.##....# #@# ..#  #.#.{'vi +# . .. {'viW {'vi &1{'viڗ {'vi |'viQ'.......##.....##...####..##..#|'viMY|'viY&2|'vi_|'vicb( _You open the door.|'vi\M P# .# # ##....#..###..#... #######......#'#..............................>.....................P |'vi.....................>.P P.P..#.....#####@###.... #####.##.# ..  ## #'# # |'vi. ..#...... .......#|'viI###...###..#|'vi|'vi<3|'vit|'vi(|'vi5M###......  P# .# ##....#..###..# ########'#.>.. ................@....>.P P.P..#.....#####.###.... #####.##.# ..##.#.....# #'# #.....##..#|'vi|'vi&4|'vi|'vi"|'viD MP## ###......  |'viWE -P# .# ##....#..###..# ########'#.>|'viE .. .....................>.P P.P..#.....#####.###.... |'viE #####.##....# #.# ..###...#|'viN |'viO &5|'vi.P.>.P. .P..#.....#####.###....#.##....# #.# ..#|'vi} #.#.....# #'# .#  ..#...... ... #  .# ....# #..... |'vi|'vi&6|'vi |'vi }'viWv#...P##.....## #...###...... #.#....#..P##.##.##....#..###..#.......#'#.>.P.#>.P. P..#.....#####.###....#.##....# #.# #..###.#.....# #'# ..#..#...... ... .#.# ....# .#..... .# }'vi`[}'vi \&7}'via}'vic}'vi]#†..P#...... #...P##.....## .#...###...... ....#..P##.##.....# }'viE #..###..# #####'#S.>....P.# }'vi..................>.P.. ..#.....#####.###....### }'vi##.##....# #.# #..#}'vi#.#.....# #'# ..# S   black mamba (asleep)}'vi,..#...... ... ..#.#}'viMr....# ...#..... }'vin, .#}'viR<8}'vi2}'viG\ _You encounter a black mamba.}'vi#...# ..... #†..P#...... ....###...P##.....## .#...###...... .....#..P##.##.....##  #..###..## ####'#S.>....P.#.................>.P..# .#.....#####.###....### #.##....# #.# ##..# #.#.....# #'# ..#...... ... ..#  .#....# ...}'vi,}'vi&9}'vif}'viE~'vi#1 †You shoot a bolt. The bolt hits the black mamba!!!~'vi6I)))))~'vi>.....~'viw 6===900.3 (1.2 _You kill the black mamba!~'vi~'vip _Your Ranged Weapons skill increases to level 13!~'vi~'vin~'vi~'viH _No target in view!~'vi#...# #..###...# ..... ....# #†..P#...... ....###...P##.....## .#...###......##...... ....#..P##.##.....##  #..###..## ~'vi]###'#†.#.>....P.#..#~'vi\...............>P..###....#####.###....### .##....# #.# ##..#~'vi#.....# #'# #..# ~'vi}.#...... ... ..#~'vi0F~'vioF   bullfrog (wandering)~'vi----1~'vi 0~'vi~'viY _You encounter a bullfrog.'vi |#...# #..##  #...# ..... #...F# ..#†..P#...... !....##.#...P##.....##..  #...###......##......  #....#..P##.##.....## ##....#..###..#......#.......#'#.†.#'vi >.P.#..#P>.P..### .....#####.###....### ##....# #. #.....# #'vi> + 'vi C.F'vi 'viq B---2'vi 'vi| 3 _Found a potion of brilliance.'viSH .You shoot a bolt. The bolt hits the bullfrog!!'vi6N:)))))'viN 'vid#......'vi7===3.6 (1.3'viZ'viL _You kill the bullfrog!'vi4'vi'viFH _No target in view!'vifM#.# . #..## P..... ...# ..... #....# .†..P#...... !....##..P##.....##...###......##......  'viP##.### #....#..###..#......#.. ##'#†.##. 'vi,u..........>.............#'viN>.#..#'vi'viU=---40 _'viP'vi 'viqM....####†..#... #.. #..## P..... ...# ..... ##....# .†..P#...... !....##P##...###......##........  P##.#'vi=V## #....#..###..#.@....#.. ##'#†.## ........................#.# ##..##'viA'viB---5'vi'vig'vi^ #M......<...... #....####†..#.... #.. #..## P..... 'vi 1...# ..... ##....# .†..P#...... #!....##P##.###......##........  P##.### #....#..###..#......#.. #'viG #'#...†.## ........................#.###....###'vi 'vi: &6'vi' 'vi' 'vi/jM#####.######.#### ......<.............####†..#..... #... #..## P.....# ...# ..... ##....# ..†..P#...... #!....##P##.###......##@.......  P##.###..#....#..###..#......#.. #......#'#..........†.##'vij|.............>.P..###'viu'vi v&7'vi}'viK'vi ### ######.######.########.P .......<.......... .#....####†..#..... ###...# #...# P....... #...# #..## P.....#  #...#  ##....# ..'vi>N #†..P. #!....##.. #...P##. #...###......##........ 'vil #....#..P##.##.....##..  ##....#..###..#......#.. ###'#..........†.##'vi(..............'vi&.>................P.#..#P'vi 'viW<8'vi)'viN M ##### ######.######.########.P ......<...... .#....####†..#.... ##... #..## P.....# ...# ..... ##....# .†..P#...... #@....##.P##.###......##......#....#..P##.##.....##.........'vi 'viI &9'vi' 'vi5 'viz6 ,10.6 (2'vi ? 'vi## #### ### # .#.P###..#.#.†..#. #...# #P. #..## #P.....#.####....P'vi>; ##....##..P .. #.....##...# . .....##....# ......##..........'vi ?TP##.##.....##....####..#......#.'vi1?..### 'viK'viL&9'viQT'viV'vi\$## #### ### # #.#.P###..#.#. 'vi†..#. 'vi7....# #P. 'vi..## #P.....#.####....P#'viY ##....##..P ..'viPe #.....##...# ...#'vi##.'vi9# ..#'viV##.'vi- ## 'vi 'viI 'vi 'vi'viT'vi 20'vi'vik 'vi<>d## #### ###### #.#.P###..#.#..#$ ..#.# #P. .## #P.....#.####....P#. ##....##..P ..'vi? #.....##...# .....#.##.# .....###. ....## ##.##.....##....#.......#......#..###....P# 'vi0RR1'vi%W+ _Found 17 gold pieces.'vi ^ ## #### ###### ## .#.P###..#.#..#.$.#.# #P.# ## #P.....#.####....P#. ##....##..P #. #.....##...##.....#.##.##.....# .##...##.....##....#.......#......#..### 'vi 'vi &2'viE 'vif! 'viv # #### ######### # .#.P###..#.#..#.#$. #. # #P.#  #P.....#.####....P#..#  ##....##..P #. #.....##...##.....#.##.'vi ##.....# .##......## . 'vi 'vi &3'vi 'vi 'vih #### ######### # #.P###..#.#..#.#$. . #P.#  #P.....#.####....P#..#  ##....##..P #..  #.....##...##.....#. ##.##.....# .##......## . ##.....##....#..... ##......#..###....P# 'vi n'vi"o&4'vimt'viw'virg#### ######### # .P###..#.#..#.##.$. #P.# #P.....#.####....P#..# ##....##..P #..... #.....##...##.....#.... #.##.....#.. ##......## ..'vi<.....##....#..... ##. 'vi'vi&5'viT"'vi#'vi##### #########.# #.P###..#.#..#.##.$. P.# P.....#.####....P#..# ....##..P #........... .....##...##.....#.....# .##.....#.....#.......## ....# .....##....#..... .##. ......#..###....P# . 'vi'vi&6'vi'vi'vi  #  #### #########.# ## #####.P###..#.#..#.##..#$ ...... 'vi: ..................##..#. .....#.####....P#..# ##..P #...........##...##.....#.....# .##.....#.....#..........##.....###....#..... ..##..#..###....P# .'vi 'vi &7'vi 'vid 'vi ##  #### #########.# ## ####.P###..#.#..#.##..#.................##..#...####....P#..# .###..P #...........###...##.....#.....###.....#.....#..........##.....###....#..... ..##..'vi'vi &8'vi'vi'vi+9.6 (2'vi'viD? _You now have 814 gold pieces (gained 17).'vi7     ###  #### #########.# ##  .P###..#.#..#.##..#.#   ##..#. #.####....P#..##.# . ##..P #.....#  ##...##.....#.....#  'vi ##.....#.....#   ##.....#   ##....#..... ..##..   'viQ-B30.6 (1'viy.'vi,1'vi4     ###  #### #########.# ##  'vi.P###..#.#..#.##..#.# # # ##..#. #.####....P#..##.# ..# .'vi##..P #...........# . .'vi##...##.....#.....#  ##.....#.....#  'vi>...##.....# 'vi .##....#..... ..##..  'vi'vi"&1'viH'vi'vi U?     ###  #### #########.# ###  #.P###..#.#..#.##..#.##  #  #  ##..#....# .#.####....P#..##.# ..# ##..P #...........# .. ##...##.....#.....# ## ##.....#.....#  .##.....#  ##....#..... ..##..  'vi]'vi^&2'viUj'vir p     ###   #.#####  .P###..#.#..#.##..#.##  'vit #  #  ##..#....#  #.####....P#..##.#...##  #..P #...........# ....  #...##.....#.....# ..# ##.....#.....# .. ##.....# .## #....#..... ..##..  'vi| 'vi } &3'vi 'vi 'vi'vi'vi 'vi#'vi''vig,B'vi00'vi0'vi1'vi?3'vig8'vi39'vi9'vi;'vi?'vid?'vi?'vitA'viE,'viF'vi H'viK'viK'vimL'viM'viAO'vi{O'viO'viRQ'viQT'viT'vi-U'viAY'viZj  You encounter a rime drake.'vi&`### #########.####### #..#.#..#.##..#.## .................# 'viz`.................## .........##..#....# ....P#..##.#...###  'vi`  #...........##....#  ##.....#.....##.@###  'vi`##.....#.....##...#  ##.....##..##  'vi`5.#..... ..##.....#  ##....P# . .#..#   'viFaH.....#  k   rime drake (asleep) .. ...#  'visay?....k.#  'via 'vi h,41.6 (8'vih+2.6 (9'vi.m'viEpW _Found a scroll of fear.'vi) †You shoot a bolt. The bolt hits the rime drake!!!!'vis.)))))) 'vi.v;.....'vivB..†.'vi@~?8===3.8 (1.2'viЄ'viN _You kill the rime drake!'vi'viB'vi 'viH _No target in view!'viC 'vi 'vi 'vi 'vi 'vi9 $ _'vi ,'vi ,'vi" ,'vi 'viN 'vi 'vi 'vi ,'vi 'vi 'vi 'viD 'vi 'vi 'vi X'viy 'vi 'vi 'vi 'vi= 'vi  'vi o _f - 2 scrolls of fear (gained 1)'vi 'vi 'vi 'vi$ ..##...##.....#.....##..### .......##.....#.....##...# .............##.....##..## 'vi$ ##....#.....#..##.....# #..###....P##..##.#..# †.### ...............# 'vi% &...... ...............# ...... .............†.# 'vi% ...... .......@.......P# --- .#..#P #..$...).......## ### #...###.####....# ### #.. #.. ....# 'vi%  .. ... #...#  #.PP. ..##  .....'vi&   #..... # 'vi+.  .....# ......##..#'vi. ##....#.....#..##.....# .#..###....P##..##.#†.### ................. .......†.........P# .'vi. #..#P #..$# ..### 'vi. .###.####.... ### #.. #.. ....'vi/ L#......'vi./ ##.#.P.  'vi; .52.8 (9.0'vi+< H---3.8 (10.0)'viOB 'viQ  You see here the +4 sling of Precise Incision {drain, rElec rPois rF- rC++ _Dex-5}.'vi^'vi_'vif'viiH _No target in view!'vid'vi'vi'vi'vi'vi@: _'vin'vi'vi'vi'vic'viB'vi\ ,'vi'viN _You now have 832 gold pieces (gained 18).'vi'vi'vi"'vi$'vi.,'vis,'vi:.'vi1'vi8'vi8'vin:'vi?'viAD'viD'viZF'vi I'viN'vi'SB'viY'viY'vi['vig]'via,'vib'vid'vih'vi)i'viqj'vim'vi9q'vizq'vir'viav'viEz'viz'vi+|'vi~'viЁ'vid'viZ'vi݅'vi)'vin'vi-'vi.'viY'vi'vi'vi̕'vi'vi'vii'vi"'viC'vi=>.P..### ###...###.####....# ##....### #.#...# #..# ....#  ##..## ##....# ...# #...# 'viO #..# #P..###.PP. ..##  ..# ##.......... 'vi#  #..###...... 'vi( .# #..####.#.P.. ## ##...#  # #.@.##  75.8 (22 # %........#  'vi ...........   .................................................... ..###.#.....#.# 'viA6.8 (23 _Found a medusa talisman.'vi  _No target in view!'viYI'vi\'via'vioeP _'vi_i'vii'vij'vijn'vi-s,'vit'viYw'vi|'vi+}'vi~'vi'viN'vi'vi߆'vi'vi܍J#..## ##....# ...# #...# ..# #P..###.PP. ..##  'vi!..# ##..........  ... #..###...... # 'vi>#..####.#.P ## ####...# 'vi` ....##.#...## .# 'vi 'vi..%........###..#.# ...........@......>'vi/81.8 (5.0) 'viڎD...............'vi+........'vi(......'vi-v.#..###.#.....#.##+'viIX##. ####'vibB. #...'vi|!'vi'vi+2.8 (6'vi7%'vi; _Found a stone staircase leading down.'vib< 'vi< 'viC 'viG H _No target in view!'vi;'vi+<'vi='viC'viL'viPP _'vi.T'viT'viU'viW'vi['vi%\'vi]'vihf'viqB'viu'viSy'viy'vix{'viT~'vi'via'vi['vi7'vi'viN'viE'vi'vi'vi'vi'vi]'viA'vi'vil'viR  There is a stone staircase leading down here.'vi'viܧ _'vi'vi'viϮ'viD'vi'vi'vi'vi4'vib'vig'vi/'vi'vi'viX'viB'vi@'vi'vi;'vi'vij'vi3'viv'vi&'vi'vi'viK'vi['vi6'vi,'vi'viV'vi'vi'vi'vi'vi 'viT 'vi 'vi'vi'viP'vi'vi'vi!'viP"'viJ$'vi8&'vi*'vi*'vi,'vi|0'viv6'vi6'viG8'vi;'viIA,'viB'viE'viI'viJ'viCK'viM'vi6R'viR'viS'viV'vi['vi!\'vi%]'vi"_'vi`c'vic'vijn'vi*l'vi@p'vip'viq'viFs'viv'viv'viw'viey'vi}B'vidn'vi'viݩ'vi'viլ'vi'vio'vi'vi'vii'vi},'vi'vi'vi,'vi'vi!'viw'vi'viU'vi'vi*'vi'vi)'viS'vi}f  You encounter 3 wolves.'vi....................#  ....................#  ....................##  .....................#  .###.#....h#.##+#...##  . ##.......##h.#...# #...........##..##   ..h....#....#  'vidG #....@#..##   ####.##..#   ## #..#   ...#   .....  'vi ......#   hhh 3 wolves (wandering)'viL[ ......##   'vi# 'vi[h.4024.8 (42.0)'viB.h'viG.h'viI5.8 (43 _'vi'vi'vi  :*))'vi: h2 wandering, 1 weak)  You shoot a bolt. The bolt hits the wolf. The wolf looks weaker.'vic 4  The wolf howls!'vi~ .h  The wolf is moderately wounded.'vi+ 5.h'vi 8.h'vi# /.h'vi 6.h'vi 2.h'vi 4.h'vi .h  The wolf howls! x2; You hear a loud, deep croak!'vi$ N.hh'viD====7.1 (1.3'vi )'vi'vi < _The wolf bites you but does no damage.'vi'k 1 very poisoned, 1 weak)  You shoot a bolt. The bolt hits the wolf. The wolf is poisoned.'vi':.h'vi/.h'vi  The wolf is heavily wounded.The wolf closely misses you. The wolf misses you.'vi<===-'vi!8.4'vib'viJ y _The wolf bites you but does no damage. The wolf closely misses you.'vi  .You shoot a bolt. The bolt hits the wolf!! The bolt freezes the wolf.'vi2 2 wolves'viC  You kill the wolf!The wolf misses you. The wolf closely misses you. The wolf misses you.'viGX9-9.7'viFN'viP< _The wolf bites you but does no damage.'vig  You shoot a bolt. The bolt hits the wolf! The bolt burns the wolf.'vi^ FThe wolf is severely wounded.The wolf bites you but does no damage. The wolf closely misses you.The wolf misses you. x2'viF   blink froghh 2 wolves'vi)31.0'vi'vi[ _You encounter a blink frog.'vi .You shoot a bolt. The bolt hits the wolf! The bolt burns the wolf.   wolf'vi8 F§You kill the wolf! .FThe wolf bites you but does no damage. The blink frog blinks!.2-2.4 (1.4 _The wolf bites you. The wolf bites you but does no damage.'vi4  (drained)  You shoot a bolt. The bolt hits the wolf! You drain the wolf.'vi .FThe wolf is heavily wounded.'vi( 'vi) g99/104 --3.8'viw8  _The wolf misses you. The wolf barely misses you. The blink frog hits you.'vi!U 2)'vi @FThe wolf is heavily wounded. _The wolf misses you. The wolf barely misses you. The blink frog hits you.  You shoot a bolt. The bolt misses the wolf.hear a croak.  The wolf barely misses you. The blink frog closely misses you.  barely misses you.'vi )F'vik  hFF 2 blink frogs (1 wandering)You encounter a blink frog.5.1 (1.3'vi_ 'vi ' _You hear a croak.'vii2)'vi,\& 'vi`\§You shoot a bolt. The bolt barely misses the wolf. The wolf closely misses you.'vi.a,§'viӔc ..hh   wolf (drained)  The blink frog misses you. The wolf bites you. The blink frog blinks! x26-6.5 (1.4'vi'viR _The wolf closely misses you.'vi  You shoot a bolt. The bolt hits the wolf! The wolf convulses.'vi FThe wolf is almost dead.'vi}F   blink frogh   wolf (drained)'viQ(7.9'vi'vih#q _The wolf bites you but does no damage. The wolf misses you.'viR1'viD5,)'vi h  You shoot a bolt. The bolt barely misses the wolf. The wolf barely misses you.'vi579.2 (1.3'vi'vi _The blink frog misses you. The wolf closely misses you.'vi 2)'vij.  F§You shoot a bolt. The bolt closely misses the wolf. The wolf barely misses you.'vi2 *F'vij2 J.F'vi69 hF 2 blink frogs'vib: W3-40.5'vi6A 'viH @ _The blink frog blinks! The wolf bites you.'vi% 2)'vi C.F'vi §You shoot a bolt. The bolt barely misses the wolf. The wolf barely misses you.'vi FThe blink frog blinks! The wolf barely misses you.'vi ).'vi Fh   blink frogYou encounter a blink frog.'vi V4-1.8'vi% 'vi R _The wolf closely misses you.'vi .You shoot a bolt. The bolt hits the wolf!!'viŰ)'vi99 FYou kill the wolf!'vi9AsF 2 blink frogs'vik 0-103.0 (1.2 'vi%c_The blink frog hits you. The blink frog barely misses you.'vi'vi)h _Your Dodging skill increases to level 8!'vi §You shoot a bolt. The bolt hits the blink frog!!!'vin   blink frog'viYF.F §You kill the blink frog!F.'vi:h.1=1====4.3 (1.3'vikl'vio, _The blink frog blinks!'viO §You shoot a bolt. The bolt hits the blink frog!!!  The bolt burns the blink frog!'viM##†.'viVQ=35.7 (1.4'vi@'viN _You kill the blink frog!'vi4'vi'vi|H _No target in view!'vi 'vi'vi'vi-H _No target in view!'vi 'vij 'vi 'vim H _No target in view!'vix'vi'vio'vi'vi(B2 _'viҶ'vi/'vi'vil  A blink frog comes into view.'viV........F...----F   blink frog (wandering)'vi ,7.7 (2.0'vi<'viO----8.7 (3 _'vi'vi3'vi2  ## ...# ..#.##+#...## . ...##..#...#  #...........##..##  .......#F...#  #....@#..##  ####.##..#  ## #..#  ...#  .....     'vi  ## ...# ..#.##+#...##  ...##..#...#  #...........##..##  .......#F...#  'viJ#....@#..##  ####.##..#  ## #..#  ...#  .....     'vi$'vi$'vi)'vi.a _A blink frog is nearby!'vi  (slow)You shoot a bolt. The bolt hits the blink frog!  The blink frog seems to slow down. The bolt freezes the blink frog.'vi q  The blink frog is heavily wounded.'vi W84--==='viŁ 50.1 (1.4'vi 'vi . _The blink frog hits you!'vi h  You shoot a bolt. The bolt hits the blink frog. The bolt burns the blink frog.'vi# §The blink frog is severely wounded.'vi R'viL (1.5'vi 'vi , _The blink frog blinks!'viA'viB'vi{G'viKH _No target in view!'vi'vip'viD'vi('vii5-- _'vi-'vi'vib'vi}l  A blink frog comes into view.'vi6F†---F   blink frog'viD 'vi,3.5 (2.0'vi'vi+N---4.5 (3 _'vi'vir'vi Q)))))'viT S§F'vid  ....You shoot a bolt. The bolt misses the blink frog. The blink frog blinks!===5.9 (1.4'vie 'vij A _The blink frog hits you but does no damage.'viJ †You shoot a bolt. The bolt hits the blink frog!'viO R'vit 'vi c7=47.2 (1.3'vi 'vi N _You kill the blink frog!'viu'viv'viyB'vi~X'vi'vi'viBN8='vi'vi'vis'vi'vi'vi݉'viz'viȎ'vi}%9'viP'vi'vi'vi'vi('vi&90'viS'vir,'vi('vi'vi'viz'viã'viK1='vi8'vi,'vi'vi ,'viK'viD'viU2='vi'viݭ,'vi8'viͰ'vi%'vi'vi'vid%3'vi 'vi2'viy'vi3'vid;4'vi'vi'vi,'vi'vi'vi'vi'vi!'vi%5'viA'vi,'vip'vi'vi'vi'vi'vi%K6='vi'vi'vi'viJ'vi}'vi'viN7='vi$'vi'viB'vi'vi('vi'vi 'vi'vi%8'vi'vi&'vie'vi'vi'viG'vi'vi'viO%9'vi'vi'viL'vi'vi 'viQ100/104='vi'vi''vig'vi'vi'vi'vi'vi'viU1='viX'viZ'vi'vi@'vi} ,'vi 'vi'vi%2'vi:'vi'vi'vip'vi'vi'vi{'vi'vi%3'vi?'vi'vi;'vi'vie!'vi!'vi!D4='vi"'vi%1 _HP restored.'vij('vi)3'viH,'vi-'vi'.'vi/'vi}0'vi2'vi2'viQ3'vi6'vi7'vi<89='vi9'vi+;'vij>'vi>'vi?'viD'viG'viQG'vi?H'viYJ'viYM'vi%O,'viS'vi1X'viX'viZ'vi]'vi`'vi`'viNb'vid'vig'vi h'vii'vi9o'vis'vis'viu'vix'vi<}'vi}'vi~'vi'vi'vi'viW'vi?'vibi  You encounter a cane toad.'vik ##. ##.##..#...#  'vi. ...#...........##..##  ...............#†...#  ..........#.....#..##  .........####.##..#  ........#.#####..#  #..##..............# ##..#............... 'vin.......@.............# ---.$..................## F....^............. ...................#.#P................ ##P....##+#+.P##. F   cane toad (asleep)##...P# ###....## 'viY116.2 (59.0)---7.2 (60 _'vi'vik'vi5 †You shoot a bolt. The bolt hits the cane toad!!!'vi X))))))'viq Z.......'vi4 C6===8.5 (1.3)'vi; c _You kill the cane toad!'vi*'vi*'vi1'vi6H _No target in view!'vi'viQ'viU'vixH _No target in view!'vi'vi'viG'vi'vi٣'vi+: _'viĨ'viЭ,'vip'vih'viA'vi'vi'vi'vi0,'vii'vid'vi'vi#'vi'viV'vi,'viA'viN  You now have 846 gold pieces (gained 14).'vi['vi'vi? _You see here a +0 trident.'vi'vic'vi'vid'vizB'vi'vi'vi/'vik'vi'viR'vi'vin'vi('vi'vi'vi'viq X'viB'vi!'vi'vi'vi'vi'viD'vi'viH 'vi>#'vi#'vi,%'vi''vi+'vi,'vi-'vie0'vi3'vi34'vi5'viS7'vi:'viA:'vi;'vi,>'vi`A'viA'viB'viKD'vi'F'vigF'vi_G'viH'vi+LB'vijM'viQO'viO'vijP'vi*S,'viT'vii _w - 2 scrolls of enchant weapon (gained 1)  You encounter a bullfrog.# ....# ... #..####..... #...# .# #..#####...###..#####.#####...####..##....#....##.#...####..#..%........###.....................................................^.....---F##......... ###.....#..###.#..... ##...#.##.####...... #P...P.......#...... ##.................. F   bullfrog (asleep) #.................. #...#..............##...##.............[40'vijm'vio042.5 (24.0)'vipO---3.5 (25 _'viv'vi}y'vi )))))F    You shoot a bolt. The bolt hits the bullfrog!  The bullfrog gives a loud, deep croak!'vii} pF..F'viω m...===4.8 (1.3)'vi 'vi-  'vii S_The bullfrog is severely wounded.'viY 4)))))))'vi Z.F.F'vi(^....F.6.2 (1.4 _You shoot a bolt. The bolt closely misses the bullfrog.'viP*) 'viF+(weak)'vi>m  You shoot a bolt. The bolt hits the bullfrog. The bullfrog looks weaker.'viv2.F'vi 'vil The bullfrog is almost dead.'vi&7.5 (1.3'vig:%'vi( 'vi,'vi2_The bullfrog closely misses you.'viN'vi4)))))))'vi ^.....FYou shoot a bolt. The bolt closely misses the bullfrog.'viN (8.8'vi 8%'vi  'viy s_The bullfrog misses you. The bullfrog closely misses you.'vi 'viū .You shoot a bolt. The bolt hits the bullfrog!'vi R'vi]> *.'vi\C 6750.0 (1.2'viI 'viN L _You kill the bullfrog!'vi'viB'viM'viPH _No target in view!'vij.# ....# ... #.. #..... #...# .# #.. ##...###..#####.#####... ##..##....#....##.#....#..#'vi -.%..^.....#..##.... ###.....#..###.# ##...#.##.#### #P...P.......# ##........ #....... #...#.... ##...##'vi 'vid=---10 _'vi'vig'vid .# ....# ... #.. #..... #...# .# #.. ##...###..#####.#####...###..##....#....##.#...#.#..#.%.'vi.^....@.#..## ###.....#..###.# ##...#.##.#### #P...P.......# ##..... #...... #...#... ##...##'vi'viB---2'vie:%'vi'vi' r .# ....# ... #.. #..... #...# .# #..'vi " ##...###..#####.##### ###..##....#....##.#...#.#..#.%.<.^...@..'vi .##..### ###.....#..###.# ##...#.##.####'vi  #P...P.# ##.'vi n #.. #...#'vi[ E ##...##'vij" 7<'vi# &3'vi( 8%'vi , 9 _Found a stone staircase leading up.'vi  .# ....# ... # #..... #...# .# # ##...###..#####.##### ###..##....#....##.##.#..#.%'viG .<..^..@....##..## ## ###.....#..###.# ##...#.##.#### #P...P.# ##... #.... #...#. ##...##'vi 'viK &4'vi :%'vi 'viU .# ....# ... # #..... #...# .# # ##...###..#####.##### ###..##....#....##.#'vin.###.#..#.%.<..^.@.....##..## ### ###.....#..###.# ##...#.##.####'vi #P...P.# ##.... #....'vis #...# ##...##'vi%'vi&5'vi'vi!'viM..#...... ... ..##.#'vi ....# ...# ..... #...# .# ##...###..#####.##### ###..##....#....##.####.#..#%<....@......^......'vi'X...##..##................ ### ###.....#..###.#. .'viR'vi&6'vi8%'vi'vi . ..#...... ... ..# # .# ....# ...# # #..... #...# .# # ##...###..#####. #'vi( z. ###..##....#....##.#.###.#..#.%.<..^.......##..##.. #######.....#..###.. ##...#.##.#### #P...P.#'vib  ##... # #...#'vi 'vi &7'vi: 'vik 'viq . ..#...... ... ..# .# .# ....## ...# P# #..... #...# .# .#'vir s. ##...###..#####. ##. ###..##....#....##..###.#..#.%.<..^.......##..##. #######.....#..###..'vir # ##...#.##... #P...P.. ## # #...#'vims 'vi| 'vi| &8'vi4 'viЅ 'vi|0. ..#...... ... ..# ..# .# ....## ...# .P#'vi&  # #..... #...# .# ..##. ##...###..#####. .##. ###..##....#....##.###.#..#.%.<..^.......##..##.. #######.....#....'viu  ##...#.##.?.... #P...P... ##.... #'vi C #...#'vi'vi&9'vi|'vi7 _Found a scroll of enchant weapon.'vi:nY. ..#...... ... ..#.# .##. ....## ...# ..P# #. #..... #...# .#.##.. ##...###..#####. ..## #.... ###..##....#.....###.#..#'vinM.%.<#.^.....#......##..##. #######.....#..+...... ##...#.##..?..... #P...P#...... ###......'vinl # #...#'vi>x'vix'60'vie'vi'vi2><.... ..#...... ... ..#.# .##.. ....## ...#.P# #.. #..... #...# ..# ##... ##...###..#####..## ##.... ###..##....#....#.....###.#..#.%.<.#.^ #......##..###.########.....#...+......# ##...#.##..?...... #P...P#......# ##'vi ? #....... # #...#'viH'vi.J&1'viQ'viS'vi--.....# .##.. ....## ...#P# #... #..... #...# #....#'vi#... ##...###..######. ###..##....#.. .###.#..#........%........<....... .#^ ###..##.########.....#..+......# ##...#.##'viĶt..?...... #P...P..#### ##... #....... # #. #...#'vi##...##'vip'vi&2'vi 'vi/3%'vi'viL!*#....P# #... #..... #...# ##....##...# ##...###..####  ....##'vi!h.# ###..##....#.. #.###.#..#..............<....... .#'vi9"^ ###..##.########.....#...+......# ##...#.#...?....... #P...P..####. ##... #....... .. # #.# . #...# #'vi]"g.. ##...##..##....###'vi +'vi+&3'vi1'vij4'vi]##....##...# ##...###..###  ....##.# ###..##....#. .#.###.#..#...............<..... .. .. .#^ ####..##.########....+......# ##...#.....?......... #P...P...####.. ##... #........ .. ## #.#. . #...# #.. . ##...## #...##....## .P.P....#.'viʫ'vi?4'vi'viZ'vi50 ....##.# ###..##.... .#.###.#..#..... ..........<..... ... ... .#^ ####..## .########....+.@....# ##...#..?......... #P...P...####.. ##... #........... ### ##. . #...# #..#. ##...# #...##.... # .P.P.... ........'vi'vi&5'vi 'vi 'vi& Y .#.###.#..#..... ..........<..... ......... .... .#^'vi u#.## ####..##.....#.########......+......## ##........... #P...####.. ##.... #........... #### #'vi #. . # #'vi ..#. ##... ..##....'vi [ # .P.P....'vi x .. ........ 'vi 'via &6'vih 'vi 'vix +7.0 (2'vi 'viy @ _w - 3 scrolls of enchant weapon (gained 1)'vi .###.....###.#..# ..........< ..... ..... .#.^#.#####......##..##.#.......###......+......## ###. #P#.....##......##.. ###.... #. #### #.#. . # #.#. ## ..#...## .......## .P.P ..  'vi5 'vi +8.0 (1'vi'vim'vi? .###.....###.#..# ..........<. .......... ........ .. .#........^.##.#####......##..###......#.......# #......+......## ## #. #P #.....##......##.. ## #..... #.. # ####.. #.......#. . #### #........#. ## ........#...## .......## .P.P ........  'vi'vi&9'vi'vi'vi & .###.....###.#..#.. ....<.. ........ ... .......'vi k. ..# .#........^.##.#####......##..## #......#.......# #......+......## ## #. #P'viV! #.....##......##.. ## #.....##... # ####..##.......#. . # #####........#. ## ........#...## .......## .P.P .  'vi''vi('70'vi2'vi0G .###.....###.#..# ... ....< ... ........ ... ....... ..# .#..^.##.#####......##..## #......#....... #......+......##  #. # #.....##......##..  #.....##....  ####..##.......#. . #####.#.  .#...## .## .P.P .  1'vi'vi .###.....###.#..#.... ....<.... ......... ... ......... ..# .#..^.'viH %...##.#####......##..##.#......#.......##......+......## ##. #P#.....##......##.. ##.....##.... #####..##.......#. . ######.'vi  #. #.#...##..## .P.P.. ..'vi 'vi &2'viv& 'vi\) 'vi.###.....###.#..#.... ....<.... .......... ... .......... ..# .#........^....##.#####......##..##.#......#.......#.#......+......## ##.#. #P.#.....##......##.. ##.#.....##... #.####..##.......#. . #.#####........#. ##.........#...##........## .P.P.. ..3'vi'vi=G.###.....###.#..#.... ..........<.... ........... ... ........... ..# .#........^....##.#####......##..##.'vib>#......#.......#.#......+......## ##.#. #P.#.....##......##.. ##.#.....##.. #.####..##.......#. . #.#####........#. ##.........#...##........## .P.P......... ..'vi1C'viC&4'viG'viH'vi4... ..........<.......... .................'vi4=.. ..# .#.^...##.#####......##..## #......#.......########+......## ##.#..... #P.'vi5#.....####.. ##.#.....##..... #.####..##.#. . #. #####. ##. ..#...##.........## .P.P.... ..........'vi='vi`>&5'viC'viF'vi ... ......... ..# .#.^...##.#####......##..## #......#.......########.....+##. ##...##........... #P...P#.....####.. ##.#.....##..... #.####..##.#. . #...# #####. ##...# ..#...##....#..## .P.P....#.... ................6'vi+ 'viE 'vi&6 . .... ..# .#.^.##.######..## #......#.###### #......+#. ##...#........ #P...P####.. ##......... ####. # ###.#. # ..#...##....## .P.P...... ...................!.....P.P #####...#7'vi6 'vi9  'vi9 $_Found 2 potions of ambrosia.'viQ . ..# .#^.##.######..## #......#.###### #......+#. ##...#..'vi.... #P...P####.. ##......... ####. # ###.#. #......#...##.?...'viO## .P.P............PPP.##..# 'vi#'vi&8'viF"'viD(` _Found a scroll of teleportation.'vi(J .##.######..## #......#.###### #......+#. ##...#...... #P...P####.. ##......... ####. # .####.#. #......#...##.?## .P.P.............'viK...###.....###.#...# 'viaY9'vi'vi'vi^ _No target in view!'viD X  #......#.###### #......+#. ##...#..... #P...P####.. ##......... ####. # .####.#. #.....#...##.?## .P.P.............##. #....##.#..'viE .80 _'viM 'viP 'viO  #......+. ##...#..... #P...P####.. ##......... ####. # .####.#. #.....#...##.?##..P.P.............. #....#'vi''vi<(&1'vi0'vi#3'vi$|O ..... #P...P####.. ##......... ####. # .####.#. #.....#...##.?##..P.P.............!.....P.P..#.....'viM<2'viˆ'viO'vi8N ####.. ##......... ####. # .####.#. #.....#...##.?##..P.P.............!.....P.P.......PPP.#####...##....##'vi9&3'viF'vi= #.....##........... # ####..###. . # P.#####..#. ##..........##....?#..P.P.................!.@...P.P........PPP.######...###.....###. ##..###. # #... . #.... .#.. #..... #....## #....'vi<4'vi:"'vi$'vi!t  ####..###. . # #P.#####..#. ##.........?#..P.P........!.....P.P..@.....PPP.#######...###.....###. ## ###. #  . #.... .# #.....# #....## #.... .....'vi))))'viE0....'vi~J5=5.4 (1.4'vihR'vi^UN _You kill the black bear!'vi'vi'vi'viw!H _No target in view!'viw#... #......+...... #.... #........ #P... #.....#### #P... #.....##....... #P...#####..### #.....#P.#####...##.............†#...P.P#.#..PPPY #.....##...###.....### Y   yak (wandering) #.....####..## #.....# ...##.... .... #.....#'vihCY.'viw'vi6---60'vir'viT _You encounter a yak.'viu  #.... #........ #P...##.....###'vi k #P...##.....##....... #P...#####..#### #.....#P.#####.'vi h#..##.............†'vi 1...P.P'vi @##Y#..PP'vi6 .. #.....##...###.....## #.....####..##'viW   #.....# ...##....'viw  ......# .... #.....#'vi E #....##'vi "Y'vi1 !.'vi 'vi #---'vi 7'vi 'vi 'vi/ #.... # #P...##.....##...... #P...##.....## #P...#####..## ## #.....#P.#####.#..##.†..Y.P.#.#. .. #.....##...###...... #.....####..##....##. #.....# ...##....#  ......# .... #.....#  .... #....##YY.'vi~Y 2 yaks (wandering)'vi 8'vi j _You encounter a yak.'vi` #.... # #P...##.....## #P...##.....## #P...#####..### ####.....#P.######.#..##.†.Y.P#.#. ..##.....##...###..... Y.. #.....####..##...... #.....# ...##....#.. ......# .... #..... .... #.....Y.Y'vim'viV&9'vi'vi'vi †You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak!'vi{))   yak'vi7'vi Y.You kill the yak!'viVCY.'vig YThe yak bellows!'vi'...#YY 2 yaks'vi.l8====200.7 (1.3'vi*7'vi:T _You encounter a yak.'vi )))You shoot a bolt. The bolt hits the yak!!'vi Y.Y.'vi{ @..'vi ]===-2.0'vi r _The yak is severely wounded.'vim ))You shoot a bolt.  The bolt hits the yak but does no damage.'viC E.Y'vi9D ;Y.'vi~S z.-3.3'viX 'vi[ \ _The yak is severely wounded.'vi7 †You shoot a bolt. The bolt hits the yak!!'viK?)   yak'viY.Y..'viV594.7 (1.4'vi'viG _You kill the yak!'viOw )You shoot a bolt. The bolt hits the yak.'viQY†'vi-6.0 (1.3'vi('vi 'viz'vi#_The yak is lightly wounded.'vix  You shoot a bolt. The bolt hits the yak!!'vipD ..The yak is almost dead.'viJG====7.3'viN'viRI _The yak misses you.'viV f)))))))'vih  Y†.....You shoot a bolt. The bolt barely misses the yak. The yak misses you.===-8.6 _The yak gores you but does no damage.'vi߷ .You shoot a bolt. The bolt hits the yak!! The bolt burns the yak.'vi0 S'viL'viEQY20-9.9'viOX'viS[G _You kill the yak!'vi'vi| _No target in view!'vi{ #.... # #P...##.....## #P...##.....## #P...#####..## # ####.....#P.#####.#.#..##.†.......††.#.# ..##.....##...### ... #.....####..##.... ... #.....# ...##.... ... ......# .... # .... #....'vi>---100 _'viѐ'vi'vi5c #.... # #P...##.....## #P...##.....## #P...#####..### # ####.....#P.#####.#.#..##.†......††#.# ..##.....##...### ... #.....####..## .... #.....# ...## .... ......# .... # .... #'vipg'vig#---'vih1'vio'vi&r'viJ | #.... # #P...##.....## #P...##.....### #P...#####..### #.####.....#P.######..#.#..##.†......††#.# ..##.....##...### ... #.....####..## .... #.....# ...## .... ......# .... # .... #'vi7 'vi! &2'vi 'vi 'viSm 1  #.... #  . #P...##.....##  . #P...##.....##   #. #P...#####..##   ## #.####.....#P.##### 'vi:n Y .#..#.#..##  .†   ..  ...  ..††  .#.#   ..##.....##...###   ... #.....####..## 'vien  .... #.....# ...##  'vin  .... ......# .... #   .... #'vin 'viy 'viz &3'vi* 'viǑ 'vi  #.... #   .. #P...##.....##   .. #P...##.....##   #. #P...#####..##  'viS;# ####.####.....#P.#####  .#..#.#..## .†   #'vi~.. #... #'viP..†† .'vi8#.# 'viz. ..##.....##...###  'vi8w ... #.....####..##  'viU .... #.....# ...##  'vit .... ......# .... #   .... #'vi'vi&'vi'&4'viC.'vi0'vid  #.... #  ... #P...##.....  ... #P...##.....  #.. #P...#####.. # ####.####.....#P. #..#..#.#..## #.† #  #..  #...  #..†† #..#.# #. ..##.....##... # ... #.....####..#  .... #.....# ...#  .... ......# ....  ....5'vi M . #.... ..... #.. #P...#####..# ####.####.....#P.#####..#.#..##†'vi #..#.....  #........††............'vii 'vi &6'viӚ 'vi4 'viP M #......##.P.#.#... . #.... ...... #.. #P...#####..'vi P## ####.####.....#P.#####..#.#..##†..#.  #........................ .. 'vi 'vik &7'viЕ 'vi 'vi?M...##.###P..## #......##.P.#.#... P....##.... ..#....... #.. #P...#####..## ####.####.....#P.#####..#..#@#..##..†..  ##......................#...8'vi4B'viGM ..# .P.#.# ...##.###P..## #......###.P.#.#... #P.... ......#....#... #..# #P...#####..# ####@####.....#P.#####..#..#.#..##..#...........†..  #.......................##......#.... #..#.#..##...'vi'vi`&9'viF'vi\'vizM ... .... .. ..# .P.#.# ...##.### #.P..## #......##.P.#.#... #P.... .#.#.....#... #@.# #P...#####..# ####.####.....#P.#####..#.#..##  #...........†....................... ..............#######.#..20'vi'vi'viv M ... . ... .... .. ..# .P.#.## ...##.###'vix  #.P..## #......##.P.#.#... P.... .#..@..#... ###..###P...#####..# ####.####.....#P.####  #..#..#.#..##......................'vi 'vi% &1'vi 'vi 'vilM... ... .'vim: ... ..... .. .. ..# .P.#.## ...##.### #.P..## #......##.P.#.#... P.... ......... ###..###P...#####..  'vigm## ####.####.....#P.####.....'vix<2'vi'viZM .####...... ... .. . ... ..... .. .. ..# .P.#.## ...##.### #.P..## #......##.P.#.#... P'vi.... .........  ###..###P...#####..#...'viP'vi&3'vi 'vi$'vis  You shoot a bolt. The bolt hits the plant!! The plant begins to die.  The bolt burns the plant.'vi'vi&===='vi&5.2 (1.3'vi!'vi<% 'vi%%_The plant is lightly damaged.'vi1vg  You shoot a bolt. The bolt hits the plant!! The plant is poisoned.'vi[C6.4 (1.2'vi'vi 'vi 'vi"<_The plant is moderately damaged.'vil"'viB 3'vi 'vi" 'vi# 'vi^' B'vi2 'vi4 'vi4 'vi5 'vi8 e _A nearby plant withers and dies.'vi: 'vi:; 'viN< 'vi? 'viBB 'viB 'viD 'vi7F 'viYI 'viI 'vi@K 'viO 'vi)S 'viS 'viT 'viRW 'vi6Z ,'vif[ 'vi_ 'vi` 'via 'via 'vid 'vie 'viUf 'vig 'vij 'vim 'vihm 'vi`n 'vip 'vivq 'viq 'viGs 'viu 'viw 'viw 'vi*y 'vi^~ X'vi 'vi 'vi 'viS 'viՊ 'vi 'vi 'vi 'vi 'vi 'vi 'vi 'vi 'vi 'viV 'vi 'viI 'vi 'vi 'vi 'vir 'vih 'viĠ 'via 'vi6 7 _You open the door.'vi 'vi 'vi 'vi @  There is an open door here.'vi 'vi4  _'vi 'vi 'viN 'vi 'vi0 'viR 'vi{ 'vi 'viC 'vi] 'vim 'vi 'vi 'vi 'viͻ 'vi 'vi 'viӾ 'vi~ 'vi 'vi 'vi 'vi 'vi 'vi> 'vi 'vi9 'vit 'vid 'vi 'viG 'vi 'vi 'viO 'vi 'vi[ 'vi 'vi 'vi 'viI 'vi` 'vie 'vi8 ,'vi 'viv 'vi 'viA 'vi 'vi 'vi, 'viX'vin@  There is an open door here.'vi'vi _'viC'vi 'vi^ 'vi 'vi 'vi'vi'vi''viZ'vig'vi.'vi'vi'vi'vi'vi'vi'vi'vi",'vi"'vi$'vi%'viJ&'vi('viGv'vi['vi_,'vi:m'vim'vin'vip'vir'viFs'vi\t'viv'vi x'vix'vi z'vi{'vi}'vi}'vi'vir ................................. ...>......................... ..........P.#..#P##.#......).. ........>.P..### ###...###.#### 'vi[###.###....### ##.#...#.#..# # ###.# ##..###.###.##....#... #.#'## #..# #.....##P..###.PP.## 'vi*.....# #..####...# ##..........## #....###...##.#.@# #..###.'vi---- #.....##...# #..## #..####.#.P.. 'viۉ##...###..#####.#####...##...###. ###..##....#....##.#...####..### 'vi#.#..#........%........###..#.##. ......................'vi+> ...................... .................. 'viX..^........You pick up a parchment of Tukima's Dance and begin reading...'vi085.4 (59.0)'vi“I----6.4 (60'vi'viG _You add the spell Tukima's Dance to your library.'vi'vi'vi'viH'vik'vi ,'vib 'vi1 'vi 'vi 'via 'vij 'vi 'vi 'vi 'vi6 'vi 'viW 'vil 'viN 'vi 'vi 'vi" n'vi$$ 'vi$ 'viH% 'viF n'vi-H 'viH 'viI 'vi(Q 'viS 'vi]S 'viT 'vi[ 'vi] 'vi^ 'vi_ 'vi_f 'vih 'vih 'vij 'viq 'vis 'vit 'viv 'vi| 'viȀ ,'vi 'vi 'vi4 X'vi 'vi 'vi 'vi 'viT 'vi 'vi 'vi 'vi 'vi 'vi 'vi 'viѹ 'vi 'vi2 'vi 'vi 'vi 'vi 'vi 'vi+ 'vi 'vi{ 'vi 'vi 'vi` 'vi 'vi 'vi 'viP 'vi 'vi 'viN 'vi 'vi" 'vi 'vi 'vi 'vi 'vi 'viw 'vi 'vi+ 'vi 'viC 'vi 'vi 'vi 'vi 'vi# 'vi 'vi/ 'vil 'vi 'viP 'vi 'viT 'vi> 'vi 'vi" 'vix, 'vi- 'viP. 'vi0 'vi2 'vi23 'vi3 'vi: 'vi= 'vi= 'vi> 'viA 'viC 'vi.D 'vinE 'viqH 'vioK ,'viL 'viHO 'vid 'vivf 'vi̚ X'vi| 'vi 'via 'vi۠ 'vi 'vi 'vi 'vi 'vi 'viN 'viê 'vi 'vi 'vi 'vi{ 'viݴ 'vi 'vi 'vi 'viº 'vi= 'vi 'vi 'viu 'vi 'viD 'vi 'vi 'vi 'vi 'vi 'vi3 `'vi 'viQ ,'vi 'vi, 'vi 'vio 'vi 'vic 'vi, 'vi 'vi 'vi 'vi 'vi 'vi2 'vi 'viW 'vi 'vi 'viH 'vi 'viH 'viC 'vi 'vi 'vi 'vi 'vih 'vik 'vi 'vi 'vi9 'vi 'vi= 'vi 'vi 'viC/ 'vi:0 'vi2 'vi3 'vi4 'viF5 'vi7 'vi8 'vi%9 'vi: 'vi/> B'vi? 'viB B'viC 'viF 'vioG 'vi H 'viJ 'viJ 'viaO B'vieQ ,'vi R 'vi#V N _You now have 859 gold pieces (gained 13).'vi_ ####..##....####.#####...# #.# ...##....# #.......#..#### .... #.....##.....P.....## .... #....##......##....#. 'vi` = +P. ##....###.#.####...... ##......####.#####...... #.......P..P..#..P..PPP. [...................###P .......@...............#358.4 (72 #.##...#.########..P..## #.##### ##P####  # ### 'vi` 'vii 'vii ,9.4 (73'vip 'viu ) _Found a chain mail.'vi.####..##....####.#####...# #.# ...##....# #.......#..###.# .... #.....##.....P.....## .... #....##......##....#'viv  +P. ##....###.#.####. ##......####.######.P..P..#..P..PPP.[..###................#.##...#.#..P..'vi #.##### ##P#### ## ###'vi'vi 'vi260.4 (1.0)'vi'vi'viN$#.....##...###.....###..# ##..# #.....####..##....####.#####...# #.....# ...##....# #.......# ......# .... #.....##.....P.....# .... #....##......##....#+P. ###.#. ##......####.#####....###P..P..#..P..PP[##........................###.##...#.########..P..'viO# #.#######P########'viDV'viV&1'vi]'vi)i'vi  #.....##...###.....###..# ##..#  #.....####..##....####.#####...#  #.....# ...##....###.#..  ......# .... #.....##.....P..... .... #....##......##.... +P. ##....###.#.####'vi P ##......####.######.P..P..#..P...[..###.##...#.#..P # #.##### ##P ### ###'vi 'vi &2'vi% 'vi&) 'viw >.##.....##...###.....###..# ##.. . #.....####..##....####.#####... . #.....# ...##....###.#.. . ......# .... #.....##.....P .... #....##......## +P. ##....###.#.#### ##......####.######.P..P..#..P...[.#.###.##...#.#..P ## #.##### ##P ### ###'via 'vi# C3'vi,r. #.....####..###.### .. #.....# ...##....###.......# .. ......# .... #.....##.....P. .... #....#.##+P. ##....###.#.#### ..####.#########.P..P..#..P.....[...........##.###.##...#.######## ## #.##### ## ###  # 'vix'vi]y&4'vi'vi'vi<. #.....####..##....####.#####. #.....# ...##....###.#. ......# .... #.....##.....P .... #....##......## +P. ##....###.#.#### ##......####.#####.######.P..P..#..P'vi7=h.[#.###.##...#.# ####.##### ## ### 'vi6F'vinG&5'viM'viP'vi=i ... #.....####..##....####.#####. #.....# ...##....###.. ......# .... #.....##.....P .... #....##......## +P. ##....###.#.#### ##......####..######.P..P..#...[.###.###.##...#.# ####.#####  ###'vi'vi-&6'vi'vii'vi< ~ ... #.....####..##....####.  .... #.....# ...##....###  .... ......# .... #.....##.....P .... #....##...... +P. ##....###.#.. ##......####..######.P..P..#.[#.###.###.##...#.# ####.#####  ###'viN 'vi-P &7'viW 'vi}Z 'vi b ... #.....####..##....####. .... #.....# ...##....### .... ......# .... #.....##..... .... #....##....... +P. ##....###.#... ##......####..######.P..P..#.[#.###.###.##...#. ## ####.#####  ###'vis 'vi &8'vi 'vi 'viP ... #.....####..##....####. .... #.....# ...##....### .... ......# .... #.....##.. .... #....##.. +P. ##....###.#.. ##......####..######.P..P...[#.###.###.##...#. ### ####.#####  ###'vimY9'vi4 ... #.....####..##....####. .... #.....# ...##....### .... ......# .... #.....##... .... #....###.... +P. ##....###.#.'viz4#..... ##......####.#.....######.P..P'vi4.[#.###.###.##...#.'vi4 ### ####.#####  ###'vih='vi='70'viD'vi$G'vi~. ... #.....####..##....####. .....#.....# ...##....### ...........# .... #.....##P...... .... #....## #.....+P. ##....###.# #..... ##......#####.....######.P..P.[.####.###.###.##...#.# ### ####.#####  ###'vi4'vi&1'vi|'vi'vi6#. ... #.....####..##....#### .....#.....# ...##....### .# .... #.....## P......P.... #....## #.....+P. ##....###. #.....# ##......#.....######.P..#.[#.####.###.###.##...#.'vi ## ### ####.#####  ###'vi'vi&2'vi'vi'vi? #. ... #.....####..##.... .....#.....# ...##....### .....# .... #.....## P......P.... #....## #.....+P. ##....### #.....# ##...... ###.....######.P#.[#.####.###.###.##...#. ### ### ####.#####  ###'vi2G'viG&3'viyN'viQ'viI  #. ... #.....####..##.... .....#.....# ...##.... .....##.... #..... P......P.... #....## #.....+P. ##.... #.....# ##...... ###.....######.P#.[.##.####.###.###.##...#. ### ### ####.  ###'vif 'vi &4'viа 'vioe S #. ... #.....####..##.... .....#.....# ...##.... ...........##.... #..... P......P.... #.... #.....+P. ##.... #.....# ##...... ###.....######..###.[#.##.####.###.###.##...# ### ### ####.  ###5'vi #. ... #.....####..##.... .....#.....# ...##.... ...........##.... # P......P.... #.... #.....+P. ##.... #.....# ## ###.....######.###.[#.##.####.###.###.##...# ### ### ####.  ###'vi'vi''vi<6'vi ;'vi B'vi 'vi 'vi 'viͤ 'vi 'vi 'viQ 'viϨ 'viM 'vi 'vi 'vil 'vi$ 'viɼ 'vi2 'viH 'vi 'vi* 'vi| 'vif 'vi 'vi 'vi2 'vi 'vi 'vi 'vi` 'vi 'vi 'vi ,'vi 'vix B'vi/ 'vi 'viH 'vi 'vi 'vi% 'vi 'vik 'vi 'vi 'vi 'vi. 'vi 'vi] 'vi 'vi 'vi 'vi 'vit 'vi 'vi 'vi 'vi 'viS 'vi. 'vi 'via 'vi 'vi 'vi~ 'vi 'vi 'vi 'vi 'vi 'vi3 'vi 'vi 'viB 'vi 'vi0 L'vi1 ,'vi? 'viGE X'viOI B'viR 'viRT 'viT 'viU 'viW 'viZ ,'vi1[ 'vi\ 'vi d n'vidd 'vi]e 'vig 'viRh 'vih 'vii 'vij 'viEl 'vizl 'vimm 'vip 'viq 'viq 'vikt V _b - a wand of quicksilver (22) (gained 5 charges)'viu 'viu 'viv 'viw 'vix 'vi=y 'viz 'vi[~ 'vi ,'vik 'vi 'vi` ,'vi+ 'vi 'viƊ 'vi9 'viۋ 'vi 'vi; ,'vi ,'vi 'viΥ 'vi 'vi 'vi 'vi 'vi ,'viu 'vi| X'vi @  There is an open door here.'vi 'vik  _'vi; 'vi 'vi5 'vi 'viS 'vi 'vi4 'vi 'viO 'vi^ @  There is an open door here.'vi 'vi  _'viC n'vi 'vi8 'vi1 ,'vi 'vi ,'vi 'vi 'vi0 'vi 'viE 'vi %  'vi There is an open door here.'vi 'vi  _'viZ 'vi 'vi' B'vi, 'vi, 'vi- 'vi. 'vi*2 @  There is an open door here.'vi3 'vi4  _'vi5 'vi8 'vi9 'vil: 'viZ; 'viq@ B'vi0A 'viC 'vi~R 'viS 'vi4U 'vi}V 'viyX 'viiY 'viY 'vi[ 'vi] 'vi] 'vi_ 'vi a 'vib 'vi1c 'vid 'vi4f 'vig 'vi[h 'viii 'vik 'vim 'vim 'vin 'viq 7 _You open the door.'vit I'viw @  There is an open door here.'viy 'viCz  _'vi{ 'vi} 'vi 'vi ,'vi 'vi B'vi~ ,'viҊ 'vi 'vi 'viȏ ,'viT 'vi[ 'vi9 'vi 'vi 'vi @  There is an open door here.'vi 'vim  _'vi 'vi7 'vi 'viҢ 'vi 'viΥ 'vi 'vi) 'vi' 'viī 'vi3 X'vi 'viH 'vi$ 'vi5 'vi޷ 'viL 'viJ 'vi 'viȼ 'vi, 'viq 'vi2 'vi ,'vi 'vi 'vi 'vi `'vi{ 'vi ,'vi 'vi! B'vi" 'vit* 'vi, 'vi!- 'vi. 'vii6 'vi8 'vi9 'vi: 'viM 'viT 'viU 'vi\W 'viW 'vi"Y 'vi^ 'vi` 'via 'vib 'vig 'vii 'vi7j 'vik 'viAp 'vi5r 'vi+t ,'vi 'vil 'viÞ 'viU 'vi 'vi 'viC 'viF 'vi 'vi 'vic 'viǰ 'vis 'vi( 'vi 'vi 'vi 'vi 'vi 'vi 'vi 'vis 'vi 'vi 'vi 'vi 'viP 'vi 'vi 'vix 'vi 'viD 'vi< 'vi/ 'vi{ 'vi 'vi 'vi ,'vi 'vi\ 'vi# 'vi} 'vi 'vik 'viT 'vi 'vi 'vi4 ,'vi 'vi 'viH 'viT 'vi 'vi 'vi 'vi ,'vi 'viS# 'vi% 'vi% 'vi5( 'vi. B'vi< 'viJ? B'viB 'viS 'viqU ,'viy 'vi B'vi 'viւ 'vih 'vi 'vi 'vig X'vi 'vi 'vi" 'vi 'vi$ 'vi X'vi 'vi 'vi 'vi 'vi 'vi 'vi 'vijX'vi 'vie'vi'vi'vi'vi,'vi 'viV$'vi&'vi''vi1,'vi3,'vi4'vi<'vi4?,'vin@'vigI'viK'viqL'viM'viR'viV,'vi/X'vi]'viaB'vinn'vio'viDp'vi?r'vi{X'vi'viYB'vi,'vi'vi'vi'viX'vi'vi.'vi'viL'vi'vi3'vi'vi'vi'viX'viN'vi'viL'vi['viq'vi'vi'vi''vi'vi'vi'vi 'vi| 'vi 'vi-,'vi'vi6'vi'vi'viP ,'vi!'vi$'vi1'vi4'vi7'viC8'vi(:'vi#='vi?A'viA'vi'vi'vi'vi'vi/ 'vi 'vi'vi'viE'vie'vi'vi'vi& _C - 3 potions of cancellation (gained 1)  You encounter 2 wolves.'viMB.............)..................# ............÷....^............. ............................... #####...###.#.#P............... .# ##..# #..###P....##+#+.P##. #####...# #....##...P# .....#..###...##....## ...P.....##....##....# ...##....#....##@....# .####...........#..##P# .#####.........##.#PP. ..#..P..PPP..... #P h... ........###P..... P. .⌠. ...........###PP....⌠ h.hh 2 wolves (asleep) #####..P..## ###P..... .'viMG[40m##P#### #PP...P#####P#55882.0)93 _'vib'vi'vi'viȗj _Your line of fire to the wolf is blocked by a plant.'vi]'vi]'vie'vihj _Your line of fire to the wolf is blocked by a plant.'vi,'vi'vi6'vi%j _Your line of fire to the wolf is blocked by a plant.'vi?).#÷....^....... ........................ ...###.#.#P........ # ##..# #..###P....##+#+.P##. ...# #....##...P# ### #..###...##....## P.....##....##....# ##....#....##.@...# ####..#..##P# #####.##.#PP. #..P..PPP......#P.h...###P..... P...⌠.###PP....⌠.h.P..P..## ###P.......P##P#### ##PP...PP# 60.0) _'vi h).## ÷....^....... ... ...###.#.#P....... 'vi* z ##..# #..###P....##+#+.P##. ...# #....##...P# ### #..###...##....## P.....##....##....# ##....#....##..@..# .#..##P# ..##.#PP. #..P..PPP......#P.h..'vie .###P..... P...⌠..###PP....⌠.h.P 'vi ..P..## ###P.......P##P#### ##PP 'vi 'viٍ &1'vi 'vi 'vi{ ÷....^ ............ ###...###.#.#P'viL| .  ##..# #..###P....##+#+.P## ###.'vi| ..##...P# ### ...#..###...##....## P.....##....##....'vi| @##....#....##. #'vi)} G.......#.@##P#'vi} (#.........##.#PP..hPP..P..PPP......#P.h...h. ......###P..... P...⌠......###PP....⌠.h.P# ###..P..## ###P.......P#'vi~ h   polar bear (asleep)  ##P#### ##PP...PP#.hhh 3 wolves (asleep) ### ##P#P## 'vi 'vi &2'vi 'vi f _You encounter a polar bear and a wolf.'vi#'vi]$'viv.'viR3'viAL .You shoot a bolt. The bolt completely misses the plant.The bolt hits the wolf!! The bolt burns the wolf!'viT E) 2'vi .h  You kill the wolf!'vi @h.'vi] Ch.'vi :.h'vi @h.'vi Ch.'vi P.hhh'vi ?1===3.7 (1.3'vi 'viU H _The wolf howls! x2; The polar bear growls angrily.'vin'vi3o'vix'vi{j _Your line of fire to the wolf is blocked by a plant.'vi*  You shoot a bolt. The bolt hits the plant!! The plant begins to die.  You drain the plant!'vi h.h⌠h.'viZ @h.'vi S.h'vi 1.'vi% jh   wolf'vi L====4.9 (1.2'vi 'vi 3 _The plant is lightly damaged.'vi+P6*'vi  'vi)I You shoot a bolt. The bolt hits the plant!'vieK  The plant becomes as fragile as glass!'viEC?.h'viF.h.h'viHO9P'vi Pb===-6.2 (1.3'viY'viI]3 _The plant is lightly damaged.'vinj  You shoot a bolt. The bolt hits the plant!! The bolt burns the plant!'viF!hh.h⌠.h.'viRl  The plant is heavily damaged.'viSH=====7.5'vi]'vio1 _The wolf leaves your sight.'vim .).....##÷....^...... ............... ###...###.#.#P..............  #####P....##+#+.P##. ###...# #....##...P# ### ...#..###...##....#P.....##....## .#....##..@..# ...........#..##P# ###.........##h#PP...PP #..P..PPP......#P.......###P..... P...⌠... .........###PP..hh⌠...P# ###..P..## ###P.......P###P#### ##PP...PP#.#####P#P###'vio Dh.'viOq 1.'viq h'vi hh 2 wolves  The wolf attacks as it pursues you! The wolf completely misses you.'vi b=----80'viđ 'vi Q _The wolf barely misses you.'viI2)'vi" .You shoot a bolt. The bolt barely misses the wolf.h. h.A nearby plant withers and dies.h'vihh   polar bearhh 2 wolves'viBX==--9.9 (1.4'viv'vi _The wolf barely misses you. The wolf misses you.'vi02)'vi[h. h.You shoot a bolt. The bolt closely misses the wolf.'viCc h  The wolf closely misses you. The wolf misses you.'vic.71.1 (1.2'vim'vi(sU _The wolf completely misses you.'viJ2)'viO  h.You shoot a bolt. The bolt barely misses the wolf. The wolf closely misses you.'viH"h'vi-2.5 (1.4'vi'vi ? _The wolf bites you but does no damage. x4'vib (1 extremely poisoned)  You shoot a bolt. The bolt hits the wolf!! The wolf looks as sick as possible!'vi .The wolf is almost dead.'vi h.You kill the wolf!'vi$     wolf  The wolf bites you. The wolf closely misses you. The polar bear misses you.The polar bear claws you but does no damage.'viU Z99/104 --2'vi 3.8 (1.3'vi 'vie _The polar bear barely misses you. The wolf closely misses you.'vi h  (blind)You shoot a bolt. The bolt hits the polar bear!'vi b  hThe polar bear is moderately wounded.The wolf closely misses you. The polar bear bites you.  The polar bear claws you but does no damage. x2'vib g5---5.0 (1.2'vil 'vi}o < _The wolf bites you but does no damage.'vi   You shoot a bolt. The bolt hits the polar bear!!'viO 'vi;  'vi9The polar bear is almost dead.'vi oThe wolf barely misses you. The polar bear misses you.'viazThe polar bear closely misses you. The polar bear barely misses you.'vi)56='vi===='vi+!6.2'vi'vi< 'vi'vi<<_The wolf misses you.'vi' .You shoot a bolt. The bolt hits the polar bear!h   wolf'vi]  You kill the polar bear!'vi =3===-7.5 (1.3'vi('vi' _The wolf closely misses you. The wolf completely misses you.'vi .You shoot a bolt. The bolt hits the wolf!!'vi)'viӚ.74====8.9 (1.4'vi'viH _You kill the wolf!'viL'viM'vi7W'viA]H _No target in view!'vi 'vi3 'vi: 'vi5 'vio : _'vi3 'vi 'vif 'vi 'vi1 %8'vi 'vi! 'vi;( n'vi) 'viR* %9'vi+ 'vi. 'vi. 'vis0 'vi2 'vi3 )100/104'vi03 (='vi4 'vi6 'vi7 'vie8 'vi: 'vi: 'vi<< 'vi4> 'vi> ?1='vi> 'vi@ 'viB ,'viiC 'vi7E 'viE 'viM ,'viH[ 23'vi] ,'vik_ 'via 'viLb K4='vilc 'virh 'vik 'vik 'vim 'viup 'vis 'vins 'vitu 'vix 'viaz 'viz 'vi*} 'vi 'vi 'vi! 9='viv 'viϋ 'vi 'viv 'viG 'vi 'vi ,'vi 'vi4 'vi 'vi 'vi 'vi 'vi ,'vi 'vi/ 'vi 'vie 'vi 'vi 'vi 'vi1 'vi 'vi 'vi< 'vi 'vi3 'viD 'viv'vik'vi#'viu'vi'vik'vi'viM'vi-'vi'vi ,'vi 'vi#'vi&'vi|&'vi('vi/*'vi:,'vi,'vi^.'vi1'vi4'vi`4'vi5'vi8'vi:'vi;;'vi<'vi>'viA'viLA'viC'viE'viG'vi H'viFI'viN,'vi{N'viO'vicR'viT'viT'viU'viW'vi Z'viZZ'vi['vi]'vi_'vi0`'vi!b'vid'vie'vig,'vii'vij'viBk'vik'vim'vin'vio'viIp'viq'vis'vis'vit'viv'vi-x'vix'viHy'viz'vi{'vi|'vi|'vi'vi'vij'vij'viڂ'vi 'vib'vi 'vi'vi'vi'vi'vim'vi'vi'vi'vip'vi'viE'vi'vi`'viM'vi'vi'viW'viΚ'vi)'vi'vi'viߠ'vi='vi'vi'vix'viߤ'vi'vir'viY'vi'vid'vi|'vi'viU'vij'viG'vi1'viq'vi'vi'vi'vi'vi'vi'viϻ'vi$'viڼ'vif'viK'vi'vit'vi'vi'vi'vi<'vi'vi}'vi'vi9'vix'vi,'viN'vi'vi.,'vio'vi)'vi'vi'vi<'vi'vi'vi'vi$'vi7"'vi$'viY$'vi%'vi-'vi@/'vi/'vi90'vi9'vi;'vi=<'vi='viQ'vi'vi 'vi7 'vi'vi'viD'viP'vi_('vim+'vi+'vi-'vih6'vi>9'vi9'viY:'vi?'viA'viB'viC'viL'viN'virN'viO'viX'viZ'vi['vi]'vib'viBd'vid'vi|e'vik'vim,'vin'viCu'vigw'viw'vifx'vi|'vi|'viI}'vi3~'vi'vi'vi'vi'viԋ'vič'vi 'viϏ'vi'vi,'vij'vie'vi'viܟ'viX'viצ'vi'vit'vil'vi'vi]'vi'vi'vidz'vi,'vi4'vi'vi'vi'vi'vi'vi,'vi'vi'vi'vi'vi'vi'vic'vi'vi'vif'viw'vi'vi\'vi'vi,'vi'vi'vi'vi'vi'vi'vi'vi'viO'vi'vi'vi'vi'vi'vi'vi+'vi@'vi'vi'vi)'vi'vi'vi'viF'vi'vi'vi'viN'vi'vi['vi'vi;'vi['vi'viS'vi'vi'vim 'vi 'vi?'vi'vi1'vi'vi'vi}'vie'vi'vi''vi0'vi'vi|'vi'vi'viR'vi 'vi!'vi!'vi#'vi$'vi1%'vi%'vi''vi('vi)'vi)'vi[+'vi,'vi -'vi-'vi@4'viT5'vi5'vis6'vik9'vi:'viG;'vi;'vi>'vi<@'vi@'vi{A'vitD'viE'viGF'vioG'viI'viK'vi?L'viM'viO'vi}Q'viQ'viR'vi U'viW'viaW'vijX'viZZ'vi['vi\\'vi[]'vip'vir'viJs'vit'vi.w'vicy'viy'viL{'vi'vi,'viJ'vi'vi'viT'vi'viS'vi/'viԫ'vi'viK'vih'vi'vi)'vi''vi'vi'vi}'vi'vi'via'vic'vi'vi''vi'vi'vi'vi'vi+'vi"'vi 'vi'vi'vi'viSR  There is a stone staircase leading down here.'vi4'vi _'vi 'vi> 'viA"'vi"'vi#'viu('viq*'vi*'vi+'vi0'vi2'vi<3'vi4'vi9'vi:'viP;'vi<'viA'viC'vidC'viD'viH'viJ'vi[K'viL'viP'viR'viS'vi+T'viW'viY'vi'Z'vi['vi_'via'vipa'vib'vi.f'vi h'vieh'vii'vim'vio'vi0p'vinq'vit'viv'viw'viIx'viW{'vi}'viq}'vi~'vi'vi]'vi'vi'viއ'vi'vi'vi'vi'vi'viՐ'vi'vi'vi'vi'vim'viߚ'vi'vi'vi'vi 'vi'viݢ'vi'vi:'vi'viP'vib'vi'vi'vii'vi'vi'viH'vi'vi'vir'vi-'vi'vid'vi9'vi'vi 'vi'vi'vi'viA'vi'vi@  There is an open door here.'vi4[ _'vi`H  ##................   #..#.#.#'###.....   ##.#####.# ##....   #..P# #P.# ##...PP.P..#   #..## #.'## #...######.   #..## #...## #...######.   ##..# #....###<....'....   #..###....##.....##....   #..##P@.#.##....P##....----749.9 (171.0) 'viV*  #.###########....####.#   #..####### #....#######   #..##.##P####...#P#.###   #......................   #......................    ##......................    #...............#..###..    #..##P.#.####....##.#### 'vi;----'vi 'vi}E _Done exploring.'vi{ I'viE2 ...............'......0.0)'viK3 'vi; 'viH E _Done exploring.'vi9 [[?25h[?0c  Search for what [Enter for "."]? 'vi\ ?[?25l[?1c11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:4] a stone staircase leading upb - [Lair:4] a stone staircase leading up  c - [Lair:4] a stone staircase leading up  d - [Lair:4] a teleport trap (1 further duplicate)  e - [Lair:4] a stone staircase leading down  f - [Lair:4] a chain mail  g - [Lair:4] a stone staircase leading down  h - [Lair:4] a medusa talisman  i - [Lair:4] a +0 trident  j - [Lair:4] the +4 sling of Precise Incision {drain, rElec rPois rF- rC++ Dex-k - [Lair:4] a stone staircase leading down'vi})Level 4 of the Lair of Beasts <<<>>>(Press ? for help) #..#.#.#'###.............................P.#..#P##.#......).......## ##.#####.# ##..........................>.P..########...###.####....# #..P# #P.# ##...PP.P..#.....#####.###....#### ###.#...#.#..# #....#'viO*9 #..## #.'## #...######.##....####.# ##..###.###.##....#....####...# #..## #...## #...######.#.....##.#'## #..# #.....##P..###.PP.###..## ##..# #....###<....'....#...........# #..####...####..........##...# #..###....##.....##....##...#.#....###...##.#..# #..###..........# #..##P@.#.##....P##....##...###.....##...###..## #..####.#.P....## #.###########....####.###...# ##...###..#####.#####...##...###...#  #..####### #....########....# ###..##....#....##.#...####..####..# 'vi* #..##.##P####...#P#.###.....###.#..#........%........###..#.##...##............................<..............................>....##................................................................###................................................................#'vi*#...............#..###..#........^................................###..##P.#.####....##.#####......##..##..............................###.###.P..###...#......#.......########.....#..###.#.....#.##+#...##'vi+N##..##...#.#.....#......+......##.#####...#.##.####.......##..#...#'vi"+O#...#P....##....##..................P#P...P.......#...........##..##'viU+##..#.....##P...##.....##......##....##.......................#†...##..#.....##P...##.....##...........###..................#.....#..##'vi+x#.####..###P...#####..##.......#...# #...#..............####.##..#'vi+e##.####.####.....#P.#####........#..###...##.............#.#####..#'viH 'vi 'vi# VicViper1 the SkirmisherDemigodHealth: 104/104 ========================Magic: 15/15 ========================AC: 14Str: 12EV: 19Int: 11SH: 0Dex: 33XL: 12 Next: 24% Place: Lair:4'vi ITime: _No target in view! _There is a stone staircase leading down here. _There is an open door here. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .'vi 'vi 'viڎ 'vi 'vi 'viͳ ; _'vi8 'vi ~  There is an open door here. _'vi* X'vi9 X'vi-$ @  There is an open door here.'vi& L _'vi3 'vi5 'vi6 ,'viC 'viaE ,'vi[F 'vi!S 'vi3U 'viU 'viV 'vid 'vif 'vif 'vitg 'viu 'vi~ B'vi 'vi* 'vi 'vi 'vi 'vi ,'vi 'vi 'vi 'viS 'vig 'vi 'vi! 'vi{ 'vi 'vi 'vi ,'vi~ 'vi2 X'vi; X'vi 'vi 'vi. 'vi@ 'viP& 'viN( 'vi( 'vi+ 'vi2 'viw4 'vi4 'vi5 'vi? 'viA ,'viMB 'viK 'viM 'vi[M 'viN 'viV 'vi3X 'virX 'vi _You hear a bellow!'viZV)))))))'viJ.F'viE .FYou shoot a bolt. The bolt closely misses the blink frog.'viC.Y'vi,.F.FF.F..Y.F.F'vi.....3-6.6 (1.4'vi43c _The blink frog hits something. The blink frog hits you.'vi. .P.P..... .##... ..Y. . . ....F.FF. ....F.F.@. #...P####..P.P..... ##.PP #.#.##...... ...##.##.#P............... ........ .<........ 'vixMF§'vi§.F.F FFThe blink frog blinks! x2  The blink frog attacks as it pursues you!'vi'vi+<.Y'vi V 3'vic4=--70'vi'vi7W _The blink frog barely misses you.'vi VicViper1 the Skirmisher...............Demigod.........P.P.....Health: 104/104 ========================.............##...Magic: 15/15 ========================..................AC: 14Str: 12...Y..............EV: 19Int: 11.........F.........SH: 0Dex: 33.....F.§.*.........XL: 12 Next: 25% Place: Lair:5....§.FF@..........Noise: =--------  Time: 14827.6 (0.0)#...P####..P.P.....h) +3 arbalest (chaos)##.PP #.#.##......Fire: h) +3 arbalest (chaos) ...##.##.#P.[40'viԕ `m....................................Y   yak................F   cane toad.......<........FFF 3 blink frogs................The blink frog attacks as it pursues you! _The blink frog barely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (moderately wounded, 64% to hit)'vi\ .F*.'vil:..'vi 8§.'viVo§FAim: a cane toad (79% to hit)'vieVicViper1 the Skirmisher...............Demigod.........P.P.....Health: 104/104 ========================.............##...Magic: 15/15 ========================..................AC: 14Str: 12...Y..............EV: 19Int: 11.........F.........SH: 0Dex: 33.....F.§...........XL: 12 Next: 25% Place: Lair:5....§.FF@..........Noise: =--------  Time: 14827.6 (0.0)#...P####..P.P.....h) +3 arbalest (chaos)##.PP #.#.##......Fire: h) +3 arbalest (chaos) ...##.##.#P..'viw...................................Y   yak................F   cane toad.......<........FFF 3 blink frogs................Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (79% to hit)  You shoot a bolt. The bolt hits the cane toad.  The cane toad is lightly wounded.'vi`Q.F'viaF.F'vi cGF.'vizeJ.F'vihd F§Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  'viLiAim: a cane toad (79% to hit)  You shoot a bolt. The bolt hits the cane toad.  The cane toad is lightly wounded.  The cane toad stings you but does no damage.'vii<.Y'vi1k2F'vi.F 4 blink frogs==8.9 (1.3'vir _The blink frog blinks! The blink frog completely misses you.'viU VicViper1 the Skirmisher..F............Demigod.........P.P.....Health: 104/104 ========================.............##...Magic: 15/15 ========================..................AC: 14Str: 12....Y.............EV: 19Int: 11...................SH: 0Dex: 33.......F§..........XL: 12 Next: 25% Place: Lair:5.F....FF@..........Noise: ===------  Time: 14828.9 (0.0)#...P####..P.P.....h) +3 arbalest (chaos)##.PP #.#.##......Fire: h) +3 arbalest (chaos) ...##.##.#P.....'vi3 B................................Y   yak................F   cane toad.......<........FFFF 4 blink frogs................The cane toad stings you but does no damage. _The blink frog blinks! The blink frog completely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (lightly wounded, 79% to hit)'vivVicViper1 the Skirmisher..F............Demigod.........P.P.....Health: 104/104 ========================.............##...Magic: 15/15 ========================..................AC: 14Str: 12....Y.............EV: 19Int: 11...................SH: 0Dex: 33.......F§..........XL: 12 Next: 25% Place: Lair:5.F....FF@..........Noise: ===------  Time: 14828.9 (0.0)#...P####..P.P.....h) +3 arbalest (chaos)##.PP #.#.##......Fire: h) +3 arbalest (chaos) ...##.##.#P.....'viSx/................................Y   yak................F   cane toad.......<........FFFF 4 blink frogs................Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (lightly wounded, 79% to hit)  You shoot a bolt. The bolt hits the cane toad!  The cane toad is moderately wounded.'vi.F.F.Y'vi[?.F'viM.F'vi[ .FF.'vi4D30.2 (1.3'vi{8  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cane toad (lightly wounded, 79% to hit)  You shoot a bolt. The bolt hits the cane toad!  The cane toad is moderately wounded. _The cane toad closely misses you. The cane toad misses you.'vixVicViper1 the Skirmisher...............Demigod.........P.P.....Health: 104/104 ========================...F.........##...Magic: 15/15 ========================..................AC: 14'vizyStr: 12..................EV: 19Int: 11.....Y.............SH: 0Dex: 33.......FF..........XL: 12 Next: 25% Place: Lair:5...F...F@..........Noise: ===------  Time: 14830.2 (0.0)#...P####..P.P.....'viyCh) +3 arbalest (chaos)##.PP #.#.##......Fire: h) +3 arbalest (chaos) ...##.##.#P.....................................Y   yak'viQz................F   cane toad.......<........FFFF 4 blink frogs................The cane toad is moderately wounded. 'viz_The cane toad closely misses you. The cane toad misses you.Fire: h) +3 arbalest (chaos)'viz[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (moderately wounded, 79% to hit)'viS {VicViper1 the Skirmisher...............Demigod.........P.P.....Health: 104/104 ========================...F.........##...Magic: 15/15 ========================..................AC: 14Str: 12..................EV: 19Int: 11.....Y.............SH: 0Dex: 33.......FF..........XL: 12 Next: 25% Place: Lair:5...F....@..........Noise: ===------  Time: 14830.2 (0.0)#...P####..P.P.....h) +3 arbalest (chaos)##.PP #.#.##......Fire: h) +3 arbalest (chaos) 'viu ...##.##.#P.....................................Y   yak................F   cane toad.......<........FFFF 4 blink frogs................Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (moderately wounded, 79% to hit)  You shoot a bolt. The bolt hits the cane toad!!!  You kill the cane toad!'vi}& FFFF 4 blink frogs'vi A§Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cane toad (moderately wounded, 79% to hit)  You shoot a bolt. The bolt hits the cane toad!!!  You kill the cane toad!  You hear a bellow!'vi C.Y'vi F.F'vi  YThe blink frog closely misses you. The blink frog blinks!Y FYou encounter a yak. x2.F.Y.Y'vi B.Y'vi ! .#YY 3 yaksThe blink frog closely misses you. The blink frog completely misses you.'vi t5/1057====1.5 (1.3'vi- 'vi. P _The blink frog misses you.'villVicViper1 the Skirmisher.......F.......Demigod..YY.....P.P.....Health: 105/105 ========================.............##...Magic: 15/15 ========================..................AC: 14Str: 12..................EV: 19Int: 11...................SH: 0Dex: 33.......FF..........'vinXL: 12 Next: 27% Place: Lair:5.....F.Y@..........Noise: ====-----  Time: 14831.5 (0.0)#...P####..P.P.....h) +3 arbalest (chaos)##.PP #.#.##......Fire: h) +3 arbalest (chaos) ...##.##.#P.....................................YYY 3 yaks................FFFF 4 blink frogs.......<........................The blink frog closely misses you. The blink frog completely misses you. _The blink frog misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'vin;Aim: a blink frog (64% to hit)'vi7 VicViper1 the Skirmisher.).....F.......Demigod..)Y.....P.P.....Health: 105/105 ========================...).........##...Magic: 15/15 ========================....).............AC: 14Str: 12.....)............EV: 19Int: 11......)............SH: 0Dex: 33.......)F..........XL: 12 Next: 27% Place: Lair:5.....F.Y@..........Noise: ====-----  Time: 14831.5 (0.0)#...P####..P.P.....h) +3 arbalest (chaos)##.PP #.#.##......Fire: h) +3 arbalest (chaos) [12;'vi@ 12H...##.##.#P.....................................YYY 3 yaks................FFFF 4 blink frogs.......<........................Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (64% to hit)  You shoot a bolt. The bolt closely misses the blink frog.The bolt closely misses the yak.'vi# F.F'vi$ M.F'viX) .YShift-Dir - straight line  Aim: a blink frog (64% to hit)  You shoot a bolt. The bolt closely misses the blink frog.The bolt closely misses the yak.The blink frog hits you.  The blink frog hits you but does no damage.'vi* >.Y'vi. K.F'vi7 ......FThe blink frog barely misses you. The yak barely misses you.'vi8 4-===-2.9 (1.4'viC 'viQ W _The blink frog barely misses you.'vi4.VicViper1 the Skirmisher...............Demigod.........P.P.....Health: 104/105 =======================-...YY..F.....##...Magic: 15/15 ========================..................AC: 14Str: 12..................EV: 19Int: 11...................SH: 0Dex: 33.......FF..........XL: 12 Next: 27% Place: Lair:5......FY@..........Noise: ===------  Time: 14832.9 (0.0)#...P####..P.P.....h) +3 arbalest (chaos)'vi.##.PP #.#.##......Fire: h) +3 arbalest (chaos) ...##.##.#P.....................................YYY 3 yaks................FFFF 4 blink frogs.......<........................The blink frog barely misses you. The yak barely misses you. _The blink frog barely misses you.Fire: h) +3 arbalest (chaos)'vi[/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (64% to hit)'vi D VicViper1 the Skirmisher...............Demigod.........P.P.....Health: 104/105 =======================-...YY..F.....##...Magic: 15/15 ========================..................AC: 14Str: 12..................'vi-E EV: 19Int: 11...................SH: 0Dex: 33.......FF..........XL: 12 Next: 27% Place: Lair:5......FY@..........Noise: ===------  Time: 14832.9 (0.0)#...P####..P.P.....h) +3 arbalest (chaos)##.PP #.#.##......Fire: h) +3 arbalest (chaos) ...##.##.#P.....................................YYY 3 yaks................FFFF 4 blink frogs.......<........................ _The blink frog barely misses you.Fire: h) +3 arbalest (chaos)'viE IPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (64% to hit)  Okay, then.'viF 'vi^ D _'viK "................P.P........YY..F.....##.................... . ..FF ......FY.. 'vi3L x#...P####@.P.P..... ##.PP #.#.##......  ...##.##.#P..... .......................................... .......<........ ................ 'vilU K.F'vi` .Y.F.Y.Y.FF.'vic 'vic 4--3.9 (1'vix m _The blink frog barely misses you.'vi4 .P.P.........##.....YY.F.... ......... ........FF ........Y #...P####..P.P..... ##.PP #.#@##......  ...##.##.#P..... ................ .......................................<.. ................ ................ .F.F.F'vi .Y.Y'vi\ s.F 'vi h.YThe blink frog attacks as it pursues you!'vi1 M.F'viI 'vi A--4'vi'vizA _The blink frog hits you but does no damage.'vi.#'vi*....'viG... ............#.....#..## 'viD 'vi'vi/+3.4 (1.0 'viL _'vi 6 %'vi['viM###.##....#....####....##P..###.PP.###..## ...####..........##... #............ ..## #..####.#.P....## #.#####...##...###.. 'vi,)..##.#...####..#### %###..#.## .....................## .'vi8......'vir'vi'&4'vi#'vi&c _There is a stone staircase leading down here.'vi'vi߯'viܸ'vi'vi-5 _'vi? 'viZ3%'vi&5'vi@l  You climb downwards.  The blink frog hits you but does no damage.'viay  The blink frog hits you! The blink frog blinks! The blink frog misses you.'vi'vi'vi  'vi  The yak completely misses you. The blink frog hits you! The blink frog blinks!'vio 'vi 'viR The blink frog hits you but does no damage.  'vi,The blink frog hits you! The yak gores you but does no damage.  The yak barely misses you.'vi?'vi) .......Y...........  ...................  #...P####.FP.P.....  ##.P. #.#.##......  ...##.##Y#PF....  ................  ................  ......§YY.......  Y@F.......  F.......  ....  ....F.... .###...P...####. ##..#..#.  YYYY 4 yaks (1 wandering) ###....# FFFF 4 blink frogs ...# 'vi-?70/105 'viVH--------==6.9 (2.5'vi'viG 'vifG_You encounter a yak.'via _There is a stone staircase leading up here.'vi[ 'vi\ 'vie 'viMg Q.F'vi@k F.The blink frog closely misses you. The yak closely misses you.'vim S .F'vi-n gThe blink frog completely misses you. The yak gores you!'vi[o B.Y'vi} 'vi~ 0.'viՂ 63-----------7.9 (1.0'viW 'viR --..4.@.-. _The blink frog barely misses you. The yak closely misses you.'vi6o###.##....#....####...#  ....##P..###.PP.###..##  ...####..........##...#  #..# #..###..........#  ..## #..####.#.P....##  #.#####...##...###...#  ..##.#...####..####..#  %........###..#F##...#  .........Y@....#  .........'vizYYF...#  ...............'vi/#  .........##  ......................#  ..###.#.....#.##+#...##  3 yaks #.####.......##..#...  2 .....#...........##..## .................#†...# 'viCQ4-9.4 (2.5'viM'viXN! _You climb upwards.'viQc _There is a stone staircase leading down here.'vi (1 slow)You shoot a bolt. The bolt hits the blink frog.  The blink frog seems to slow down. The bolt freezes the blink frog.'vik` §FThe blink frog is heavily wounded.'vi\d  F.The blink frog misses you. The yak misses you. The blink frog blinks!  The yak completely misses you. The yak gores you! The yak closely misses you.'vip 3.'viXq o5--===50.7 (1.3'vi| 'vi( P _The blink frog misses you.'vi ###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 54/105 ============------------ #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 27% Place: Lair:4 ...............Y@....#  Noise: ===------  Time: 14850.7 (0.0) .........[40'vi m......YYF...#  h) +3 arbalest (chaos) ...............F.....#  Fire: h) +3 arbalest (chaos) .....................## ......................# ..###.#.....#.##+#...##  YYY 3 yaks #.####.......##..#...#  FF 2 blink frogs (1 slow) .....#...........##..## .................#†...# The yak completely misses you. The yak gores you! The yak closely misses you. _The blink frog misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, slow, 64% to hit)'viX###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 54/105 ============------------ #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14'vizStr: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 27% Place: Lair:4 ...............Y@....#'vi?q  Noise: ===------  Time: 14850.7 (0.0) ...............YY....#  h) +3 arbalest (chaos) 'vis...............F.....#  Fire: h) +3 arbalest (chaos) .....................## ......................# 'viy..###.#.....#.##+#...##  YYY 3 yaks #.####.......##..#...#  FF 2 blink frogs (1 slow) .....#...........##..## .................#†...# Fire: h) +3 arbalest (chaos)'vi؞Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, slow, 64% to hit)  You shoot a bolt. The bolt hits the blink frog!! The bolt burns the blink frog!You kill the blink frog!'vi\   blink frog'vi+G.F'vi|9|.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (heavily wounded, slow, 64% to hit)  You shoot a bolt. The bolt hits the blink frog!! The bolt burns the blink frog!You kill the blink frog!  The yak gores you. The yak gores you but does no damage.'vi>k0-91.9 (1.2'viG'viwLQ _The yak closely misses you.'viA ###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 50/105 ===========------------- #..# #..###..........#  Magic: 15/15 ======================== 'vi ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 'vi ..##.#...####..####..#  SH: 0'vi Dex: 33 %........###..#.##...#  XL: 12 Next: 29% Place: Lair:4 ...............Y@....#'vi/   Noise: ===------  Time: 14851.9 (0.0) ...............YY....#'viS   h) +3 arbalest (chaos) ................F....#'vis r  Fire: h) +3 arbalest (chaos) 'vi .....................## ......................# 'vi ..###.#.....#.##+#...##  YYY 3 yaks 'vi #.####.......##..#...#  F   blink frog 'vi .....#...........##..## .................#†...#'vi? The yak gores you. The yak gores you but does no damage. _The yak closely misses you.'vi DFire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (83% to hit)'vi;###.##....#....####...#  VicViper1 the Skirmisher 'vi;....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 50/105 ===========------------- #..# #..###..........#'vi)<L  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14'viP<,Str: 12 'viw<#.#####...##...###...#  EV: 19Int: 11 'vi<..##.#...####..####..#  SH: 0'vij=Dex: 33 %........###..#.##...#  XL: 12 Next: 29% Place: Lair:4 .........)))))))@....#  Noise: ===------  Time: 14851.9 (0.0) ...............YY....#  h) +3 arbalest (chaos) ................F....#'vi=  Fire: h) +3 arbalest (chaos) .....................## 'vi=0......................#'vi= 'vi=..###.#.....#.##+#...##  YYY 3 yaks 'vi>_#.####.......##..#...#'vi>  F   blink frog 'vi->j.....#...........##..##'vi?> 'viR>D.................#†...#'vic> 'viu>TThe yak gores you. The yak gores you but does no damage. 'vi>Z_The yak closely misses you.Fire: h) +3 arbalest (chaos)'vi>Press: ? - help, Q - select action, ( or ) - cycle'vi>MShift-Dir - straight lineAim: a yak (83% to hit)'vi F§ _The yak closely misses you.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (83% to hit)  You shoot a bolt. The bolt barely misses the yak. .FThe blink frog blinks! The yak gores you but does no damage.'viuG......Y'vi8-3.2 (1.3'vi'vi _The yak closely misses you. The yak completely misses you. The yak misses you.'vi ###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 50/105 ===========------------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##.F.#  XL: 12 Next: 29% Place: Lair:4 ...............Y@....#  Noise: ===------  Time: 14853.2 ('vi%0.0) ...............YY....#  h) +3 arbalest (chaos) ................§....#  Fire: h) +3 arbalest (chaos) .....................## ......................# ..###.#.....#.##+#...##  YYY 3 yaks #.####.......##..#...#  F   blink frog .....#...........##..## .................#†...# The blink frog blinks! The yak gores you but does no damage. _The yak closely misses you. The yak completely misses you. The yak misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle'viXTShift-Dir - straight lineAim: a yak (83% to hit)'vi` ###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 50/105 ===========------------- #..# #..###..........#  Magic: 15/15 ======================== 'vir ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##.F.#  XL: 12 Next: 29% Place: Lair:4 .........)))))))@....#  Noise: ===------  Time: 14853.2 (0.0) ...............YY....#  h) +3 arbalest (chaos) 'vi ................§....#  Fire: h) +3 arbalest (chaos) .....................## 'vi ......................# ..###.#.....#.##+#...##'vi l  YYY 3 yaks #.####.......##..#...#  F   blink frog 'vi> t.....#...........##..## 'vic .................#†...# The blink frog blinks! The yak gores you but does no damage. 'vi _The yak closely misses you. The yak completely misses you. The yak misses you.Fire: h) +3 arbalest (chaos)'vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'vi -Aim: a yak (83% to hit)'viĠ .F _The yak closely misses you. The yak completely misses you. The yak misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a yak (83% to hit)  You shoot a bolt. The bolt barely misses the yak.'vi §FThe yak gores you but does no damage. x2; The yak closely misses you.'viް W......Y@..'vi I14.4 (1.2'vi 6 %'vi g _The yak barely misses you. The blink frog blinks!'viK,0###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 51/105 ===========------------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#'viL-  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 29% Place: Lair:4 ...............Y@....#  Noise: ===------  Time: 14854.4 (0.0) ...............YY....#  h) +3 arbalest (chaos) ............F...§....#  Fire: h) +3 arbalest (chaos) .....................##'vi- ......................# ..###.#.....#.##+#...##'vi-/  YYY 3 yaks #.####.......##..#...#  F   blink frog .....#...........##..## .................#†...# 'vi.The yak gores you but does no damage. x2; The yak closely misses you. _The yak barely misses you. The blink frog blinks!  Fire: h) +3 arbalest (chaos)'viE.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'vib.4Aim: a yak (83% to hit)'vij###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#'vi"  Health: 51/105 ===========------------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#'vijm  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 'viu%........###..#.##...#'vi܅  XL: 12 Next: 29% Place: Lair:4 ...............Y@....#  Noise: ===------  Time: 14854.4 (0.0) 'vi...............YY....#  h) +3 arbalest (chaos) 'viJ:............F...§....#  Fire: h) +3 arbalest (chaos) .....................##'vipN ......................# 'vi..###.#.....#.##+#...##  YYY 3 yaks 'viD#.####.......##..#...#  F   blink frog .....#...........##..## .................#†...# Fire: h) +3 arbalest (chaos)'viwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'viAim: a yak (83% to hit)  You shoot a bolt. The bolt hits the yak!!  The yak is severely wounded.'viMF.'viJ".Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (83% to hit)  You shoot a bolt. The bolt hits the yak!!  The yak is severely wounded.  The yak gores you. The yak completely misses you. x245-====5.7 (1.3'vif&'vi)Q _The yak closely misses you.'vi a###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 45/105 ==========-------------- #..# #..###..........#'vih $  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19'vi Int: 11 ..##.#...####..####..#'vi   SH: 0Dex: 33 %........###..#.##...#'vi   XL: 12 Next: 29% Place: Lair:4 ...............Y@....#'viY   Noise: ====-----  Time: 14855.7 (0.0) .............F.YY....#  h) +3 arbalest (chaos) .....................#'vi S  Fire: h) +3 arbalest (chaos) .....................## ......................# ..###.#.....#.##+#...##  YYY 3 yaks #.####.......##..#...#'vi   F   blink frog .....#...........##..## 'vi .................#†...# The yak gores you. The yak completely misses you. x2 'viM _The yak closely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle'vi~ Shift-Dir - straight lineAim: a yak (severely wounded, 83% to hit)'vi7 ###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 45/105 ==========-------------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14'vi/8 jStr: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 29% Place: Lair:4 ...............†@....#'vib8   Noise: ====-----  Time: 14855.7 (0.0) .............F.YY....#  h) +3 arbalest (chaos) 'vi9 .....................#  Fire: h) +3 arbalest (chaos) .....................## ......................# ..###.#.....#.##+#...##  YYY 3 yaks #.####.......##..#...#  F   blink frog .....#...........##..## .................#†...# Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 83% to hit)  You shoot a bolt. The bolt hits the yak!  You kill the yak!'viA Z 2 yaks'vi GF.'vik B.F'vi 'viZ i39--30===-'vi4 &7.0 (1.3'vi 8 %'vi L  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (severely wounded, 83% to hit)  You shoot a bolt. The bolt hits the yak!  You kill the yak! _The yak completely misses you. The yak gores you!'vi(###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 39/105 ========---------------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 30% Place: Lair:4 ...............F@....#  Noise: ===------  Time: 14857.0 (0.0) .........'vi(|[32m......YY....#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................## ......................# ..###.#.....#.##+#...##  YY 2 yaks #.####.......##..#...#  F   blink frog .....#...........##..## .................#†...# You kill the yak! _The yak completely misses you. The yak gores you!  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (83% to hit)'viS ###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 39/105 ========---------------- #..# #..###..........#  Magic: 15/15 ======================== 'vi\ ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 30% Place: Lair:4 ...............F@....#  Noise: ===------  Time: 14857.0 (0.0) 'vi q...............YY....#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) 'vi .....................## ......................# ..###.#.....#.##+#...##'vi [  YY 2 yaks #.####.......##..#...#  F   blink frog .....#...........##..## .................#†...# Fire: h) +3 arbalest (chaos)'vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (83% to hit)  You shoot a bolt. The bolt hits the yak!  The yak is heavily wounded.'vi Press: ? - help, Q - select action, ( or ) - cycle'viA Shift-Dir - straight line  Aim: a yak (83% to hit)  You shoot a bolt. The bolt hits the yak!  The yak is heavily wounded.  The blink frog misses you. The yak misses you. The yak barely misses you.'vi} G88.3 (1.3'vi 6 %'vi6 c _The blink frog misses you. The yak gores you.'vi###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 38/105 ========---------------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#'vi  XL: 12 Next: 30% Place: Lair:4 ...............F@....#  Noise: ===------  Time: 14858.3 (0.0) ...............YY....#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................## ......................#'vi ..###.#.....#.##+#...##  YY 2 yaks 'vi)f#.####.......##..#...#  F   blink frog .....#...........##..##'viZY .................#†...# 'vi'The blink frog misses you. The yak misses you. The yak barely misses you. _The blink frog misses you. The yak gores you.  Fire: h) +3 arbalest (chaos)'vi:SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 83% to hit)'vi! X###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 38/105 ========---------------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##'vi w  AC: 14Str: 12 'vi N#.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 30% Place: Lair:4 ...............F@....#'vi   Noise: ===------  Time: 14858.3 (0.0) ...............*Y....#  h) +3 arbalest (chaos) .....................#'vi&   Fire: h) +3 arbalest (chaos) .....................## ......................# 'vie F..###.#.....#.##+#...##  YY 2 yaks #.####.......##..#...#'vi   F   blink frog .....#...........##..## 'viϐ I.................#†...# The blink frog misses you. The yak misses you. The yak barely misses you. _The blink frog misses you. The yak gores you.  'vis xFire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 83% to hit)'vi~k G(1 resistant)'viH vFire: h) +3 arbalest (chaos)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (heavily wounded, 83% to hit)  You shoot a bolt. The bolt hits the yak! The yak suddenly seems more resistant.The yak is severely wounded.'viO| MF§'vi~ M.F'viy ?†Y'vi O3-9.6 (1.3'vi 8 %'vi ~ _The blink frog blinks! The yak completely misses you. The yak gores you.'vi###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 33/105 =======----------------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 'vig#.#####...##...###...#  EV: 19Int: 11 ..##.#...####.F####..#  SH: 0Dex: 33 %........###..#.##...#'vi   XL: 12 Next: 30% Place: Lair:4 ...............†@....#'viD  Noise: ===------  Time: 14859.6 (0.0) ...............YY....#'vi  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................## ......................# 'vi֐..###.#.....#.##+#...##  YY 2 yaks (1 resistant) 'vi#.####.......##..#...#  F   blink frog 'vit.....#...........##..## 'vi?.................#†...# The yak is severely wounded. 'vig_The blink frog blinks! The yak completely misses you. The yak gores you.  Fire: h) +3 arbalest (chaos)'viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'viAim: a yak (severely wounded, unusually resistant, 83% to hit)'vi2 ###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 33/105 =======----------------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####.F####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 30% Place: Lair:4 ...............†@....#  Noise: ===------  Time: 14859.6 (0.0) [4'vi4 0m................Y....#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................## ......................# ..###.#.....#.##+#...##  YY 2 yaks (1 resistant) #.####.......##..#...#  F   blink frog .....#...........##..## .................#†...# Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, unusually resistant, 83% to hit)  You shoot a bolt. The bolt hits the yak!!  You kill the yak!'vi= y   yak'vie L.F'vi M§F'vi/ *.'vi P4160.9 (1.3'vi 6 %'vi [  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (severely wounded, unusually resistant, 83% to hit)  You shoot a bolt. The bolt hits the yak!!  You kill the yak! _The yak misses you. The blink frog blinks!'vi+###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 34/105 =======----------------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 31% Place: Lair:4 ...............†@....#  Noise: ===------  Time: 14860.9 (0.0) ................[4'vi,3mY....#  h) +3 arbalest (chaos) ................F....#  Fire: h) +3 arbalest (chaos) .....................## ......................# ..###.#.....#.##+#...##  Y   yak #.####.......##..#...#  F   blink frog .....#...........##..## .................#†...# You kill the yak! _The yak misses you. The blink frog blinks!  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (83% to hit)'vi}###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 34/105 =======----------------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#'viB  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 31% Place: Lair:4 ...............†@....#  Noise: ===------  Time: 14860.9 (0.0) 'vi................Y....#  h) +3 arbalest (chaos) 'vitg................F....#'vi   Fire: h) +3 arbalest (chaos) .....................##'vi ......................# ..###.#.....#.##+#...##  Y   yak #.####.......##..#...#'vi  F   blink frog .....#...........##..##'viBN .................#†...#'vit8 Fire: h) +3 arbalest (chaos)'viPress: ? - help, Q - select action, ( or ) - cycle'viTShift-Dir - straight lineAim: a yak (83% to hit)  'vi#vYou shoot a bolt. The bolt hits the yak!!  The yak is severely wounded.'vi`rKF.'viu]§Y.F'vi҂'viL====2.2 (1.3'vi΍8 %'viԒa  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (83% to hit)  You shoot a bolt. The bolt hits the yak!!  The yak is severely wounded. _The yak barely misses you. The blink frog blinks! The yak barely misses you.'vi ###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 34/105 =======----------------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 'vig ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 31% Place: Lair:4 ...............†@....#  Noise: ====-----  Time: 14862.2 (0.0) ...............§Y.F..#  h) +3 arbalest (chaos) 'vi .....................#  Fire: h) +3 arbalest (chaos) .....................## ......................# ..###.#.....#.##+#...##'vi   Y   yak #.####.......##..#...#  F   blink frog 'vi- .....#...........##..## .................#†...#'viR A The yak is severely wounded. 'viv _The yak barely misses you. The blink frog blinks! The yak barely misses you.Fire: h) +3 arbalest (chaos)'vi TPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 83% to hit)'viq ###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 34/105 =======----------------- #..# #..###..........#  Magic: 15/15 ======================== 'vir B..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#'vis   XL: 12 Next: 31% Place: Lair:4 ...............†@....#  Noise: ====-----  Time: 14862.2 (0.0) ...............§Y.F..#  h) +3 arbalest (chaos) 'viRs .....................#  Fire: h) +3 arbalest (chaos) 'vis .....................## ......................# ..###.#.....#.##+#...##'vis   Y   yak #.####.......##..#...#  F   blink frog 'vi,t .....#...........##..## .................#†...# Fire: h) +3 arbalest (chaos)'vit Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 83% to hit)  You shoot a bolt. The bolt hits the yak.  The yak is almost dead.'viK JF.'vi0.===-3.5 (1.3'vi6 %'vi%   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (severely wounded, 83% to hit)  You shoot a bolt. The bolt hits the yak.  The yak is almost dead. _The yak gores you.'vi###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 34/105 =======----------------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 31% Place: Lair:4 ...............†@F...#  Noise: ===------  Time: 14863.5 (0.0) .........['viS40m.......Y....#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................## ......................# ..###.#.....#.##+#...##  Y   yak #.####.......##..#...#  F   blink frog .....#...........##..## .................#†...# The yak is almost dead. _The yak gores you.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, 83% to hit)'viSW###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 34/105 =======----------------- #..# #..###..........#'vi!  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 31% Place: Lair:4 ...............†@F...#'viT  Noise: ===------  Time: 14863.5 (0.0) ................*....#  h) +3 arbalest (chaos) 'vizA.....................#'vi  Fire: h) +3 arbalest (chaos) .....................##'viN ......................# 'vic..###.#.....#.##+#...##  Y   yak #.####.......##..#...#'vi<  F   blink frog 'vi[t.....#...........##..## 'viO.................#†...# 'viThe yak is almost dead. _The yak gores you.  Fire: h) +3 arbalest (chaos)'viGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, 83% to hit)'vimE(vitrified)'viphMFire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a yak (almost dead, 83% to hit)  You shoot a bolt. The bolt hits the yak. The yak becomes as fragile as glass!  The yak is almost dead.'vi@ §FThe blink frog barely misses you. The yak completely misses you.'vi 6Y'vi9 -4.8 (1.3'vi 'vi8 , _The blink frog blinks!'vi###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 34/105 =======----------------- #..# #..###..........#  Magic: 15/15 ======================== 'vig0..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#'vi  XL: 12 Next: 31% Place: Lair:4 'vi...............†@§...#  Noise: ===------  Time: 14864.8 (0.0) ................Y....#'vi  h) +3 arbalest (chaos) .....................#'vi  Fire: h) +3 arbalest (chaos) .....................##'vi#: ......................#'viD 'vib..###.#.....#.##+#...##  Y   yak (vitrified) 'vi#.####.......##..#..F#  F   blink frog 'vi.....#...........##..## .................#†...# The blink frog barely misses you. The yak completely misses you. _The blink frog blinks!  Fire: h) +3 arbalest (chaos)'viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'vi~Aim: a yak (almost dead, fragile as glass, 83% to hit)'vi###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 34/105 =======----------------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#'vi$  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 31% Place: Lair:4 ...............†@§...#  Noise: ===------  Time: 14864.8 (0.0) ................)....#  h) +3 arbalest (chaos) ................)....#  Fire: h) +3 arbalest (chaos) ................)....## ................).....# ..###.#.....#.##+#...##  Y   yak (vitrified) 'vi#.####.......##..#..F#  F   blink frog .....#...........##..## .................#†...#'viq+ The blink frog barely misses you. The yak completely misses you. _The blink frog blinks!  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, fragile as glass, 83% to hit)'vibF§ _The blink frog blinks!  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (almost dead, fragile as glass, 83% to hit)  You shoot a bolt. The bolt barely misses the yak. ##. ..  ..  #..####.## #...###...# ##..####..# %###..#.##...# ......†@§...# ......F)....# .......)....# .......)....## .......).....# ...#.##+#...## ....##..#..§# ......## †...# 'vi;( ##. ..  ..  #..####.## #...###...# ##..####..# %'vi<###..#.##...# ......†@§...# ......F)....# .......)....# .......)....## .......).....# ...#.##+#...## ....##..#..§# ....'vi=..## †...# 'viH Y...The blink frog blinks! The yak completely misses you. The blink frog hits you!'viIP28-6.1 (1.3'viS8 %'viW 'viYP_* * * LOW HITPOINT WARNING * * *'viϝ ###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##'vi<   Demigod ...####..........##...#  Health: 28/105 ======------------------ #..# #..###..........#  Magic: 15/15 ======================== 'vig ..## #..####.#.P....##  AC: 14'vi Str: 12 #.#####...##...###...#'vi   EV: 19Int: 11 'viܞ ..##.#...####..####..#  SH: 0'vi Dex: 33 %........###..#.##...#'vi)   XL: 12 Next: 31% Place: Lair:4 'viP d...............†@§...#'vi   Noise: ===------  Time: 14866.1 (0.0) 'vi ...............FY....#  h) +3 arbalest (chaos) 'viџ .....................#  Fire: h) +3 arbalest (chaos) 'vi/ .....................## ......................# 'viX ..###.#.....#.##+#...##  Y   yak (vitrified) 'vi j#.####.......##..#..§#'vi   F   blink frog .....#...........##..## 'vi O.................#†...# 'vi The blink frog blinks! The yak completely misses you. The blink frog hits you! _* * * LOW HITPOINT WARNING * * *'viF Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'vio ~Aim: a yak (almost dead, fragile as glass, 83% to hit)'vi% ###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 28/105 ======------------------ 'vi #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#'vi   SH: 0Dex: 33 %........###..#.##...#'vi   XL: 12 Next: 31% Place: Lair:4 'viH !...............†@§...#  Noise: ===------  Time: 14866.1 (0.0) 'vi} ...............F.....#  h) +3 arbalest (chaos) 'vi .....................#  Fire: h) +3 arbalest (chaos) .....................## 'vi" ......................# ..###.#.....#.##+#...##  Y   yak (vitrified) #.####.......##..#..§#'viX   F   blink frog .....#...........##..##'vi~ Y .................#†...# 'vi Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle'viɥ Shift-Dir - straight lineAim: a yak (almost dead, fragile as glass, 83% to hit)  'vi zYou shoot a bolt. The bolt hits the yak!! You feel better.  You kill the yak!'vi\ 'viɭ F   blink frog'vi@D.Z(ally target)Z   spectral yak (minion)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (almost dead, fragile as glass, 83% to hit)  You shoot a bolt. The bolt hits the yak!! You feel better.  You kill the yak!  The yak's spirit is torn from its body! The blink frog completely misses you.'viEP3027.4 (1.3'vi+O'viSA _The blink frog hits you but does no damage.'viD###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 30/105 ======------------------ #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 32% Place: Lair:4 ...............†@....#  Noise: ===------  Time: 14867.4 (0.0) ...............'viE[30mFZ....#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................## ......................# ..###.#.....#.##+#...##  F   blink frog (ally target) #.####.......##..#..§#  Z   spectral yak (minion) .....#...........##..## .................#†...# The yak's spirit is torn from its body! The blink frog completely misses you. _The blink frog hits you but does no damage.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (ally target, 64% to hit)'vi'| ###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 30/105 ======------------------ #..# #..###..........#  Magic: 15/15 ======================== 'vi| G..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 32% Place: Lair:4 ...............†@....#'vi-}   Noise: ===------  Time: 14867.4 (0.0) ...............FZ....#  h) +3 arbalest (chaos) .....................#'vi~} 8  Fire: h) +3 arbalest (chaos) .....................## ......................# ..###.#.....#.##+#...##  F   blink frog (drained, ally target) 'vi} #.####.......##..#..§#  Z   spectral yak (minion) .....#...........##..## .................#†...# Fire: h) +3 arbalest (chaos)'viY~ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (ally target, 64% to hit)  You shoot a bolt. The bolt hits the blink frog! You drain the blink frog.  The blink frog is heavily wounded.'vi+ ].Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (ally target, 64% to hit)  You shoot a bolt. The bolt hits the blink frog! You drain the blink frog.  The blink frog is heavily wounded.  The blink frog misses you.'vi 'vi" R1=8.6 (1.2'vi+ 6 %'vix@ e _Your spectral yak barely misses the blink frog.'vim###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 31/105 =======----------------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 32% Place: Lair:4 'vixn...............†@....#  Noise: ===------  Time: 14868.6 (0.0) ...............FZ....#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................## ......................# ..###.#.....#.##+#...##  F   blink frog (drained, ally target) #.####.......##..#...#'vin  Z   spectral yak (minion) .....#...........##..## .................#†...# The blink frog misses you. _Your spectral yak barely misses the blink frog.'vioFire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, lightly drained, ally target, 64% to hit)'vi###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 31/105 =======----------------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 32% Place: Lair:4 ...............†@....#  Noise: ===------  Time: 14868.6 (0.0) ...............)[4'vi'2mZ....#  h) +3 arbalest (chaos) ..............)......#  Fire: h) +3 arbalest (chaos) .............).......## ............).........# ..###.#....)#.##+#...##  F   blink frog (drained, ally target) #.####....)..##..#...#  Z   spectral yak (minion) .....#...).......##..## .................#†...# The blink frog misses you. _Your spectral yak barely misses the blink frog.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, lightly drained, ally target, 64% to hit)'viec ##. ..  ..  #..####.## #...###...# ##..####..# %###..#.##...# ......†@....# ......)Z....# .....)......# ....).......## ...).........# ..)#.##+#...## .)..##..#...# .....## †...# _Your spectral yak barely misses the blink frog.'vi}fFire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (heavily wounded, lightly drained, ally target, 64% to hit)  You shoot a bolt. The bolt barely misses the blink frog.'viKA: ##. ..  ..  #..####.## #...###...# ##..####..# %###..#.##...# ......†@....# ......)Z....# .....)......# ....).......## ...).........# ..)#.##+#...## .)..##..#...# .....## †...# 'viCP& F......The blink frog hits you.  * * * LOW HITPOINT WARNING * * *The blink frog misses you.'viSP28-9.9 (1.3'vib % _Your spectral yak barely misses the blink frog.'vi &###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 28/105 ======------------------ #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#'vi   EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 32% Place: Lair:4 ...............†@....#'vi .  Noise: ===------  Time: 14869.9 (0.0) ...............FZ....#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) 'vi{ .....................## ......................# ..###.#.....#.##+#...##  F   blink frog (drained, ally target) #.####.......##..#...#  Z   spectral yak (minion) 'vi֫ 2.....#...........##..## .................#†...# The blink frog misses you. _Your spectral yak barely misses the blink frog.'vi- Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, lightly drained, ally target, 64% to hit)'vi!{###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 28/105 ======------------------ #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 'vi{C#.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#'vi|  SH: 0Dex: 33 %........###..#.##...#'vi|  XL: 12 Next: 32% Place: Lair:4 ...............†@....#'vi}  Noise: ===------  Time: 14869.9 (0.0) ...............)Z....#'vi}  h) +3 arbalest (chaos) ..............)......#  Fire: h) +3 arbalest (chaos) .............).......## ............).........# 'vi}6..###.#....)#.##+#...##  F   blink frog (drained, ally target) 'vi}s#.####....)..##..#...#  Z   spectral yak (minion) .....#...).......##..## 'viB~.................#†...# The blink frog misses you. _Your spectral yak barely misses the blink frog.Fire: h) +3 arbalest (chaos)'vi~pPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, lightly drained, ally target, 64% to hit)'vi F......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'viOAim: a blink frog (heavily wounded, lightly drained, ally target, 64% to hit)  You shoot a bolt. The bolt closely misses the blink frog.The blink frog barely misses you.Your spectral yak completely misses the blink frog.'vi^H971.3 (1.4'vi'viW _The blink frog barely misses you.'viո###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 29/105 ======------------------ #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 32% Place: Lair:4 'viѹ...............†@....#  Noise: ===------  Time: 14871.3 (0.0) ...............FZ....#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................## ......................# ..###.#.....#.##+#...##  F   blink frog (drained, ally target) #.####.......##..#...#  Z   spectral yak (minion) .....#...........##..## .................#†...#'viA2 Your spectral yak completely misses the blink frog. _The blink frog barely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, lightly drained, ally target, 64% to hit)'vi ###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 29/105 ======------------------ 'vi #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 32% Place: Lair:4 'vi w...............†@....#  Noise: ===------  Time: 14871.3 (0.0) ...............)Z....#'vi&   h) +3 arbalest (chaos) ..............)......#'viO   Fire: h) +3 arbalest (chaos) .............).......##'viu b ............).........# 'vi ..###.#....)#.##+#...##'vi '  F   blink frog (drained, ally target) #.####....)..##..#...#'vi   Z   spectral yak (minion) .....#...).......##..##'vi N .................#†...#'vi8 Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle'vi_ Shift-Dir - straight lineAim: a blink frog (heavily wounded, lightly drained, ally target, 64% to hit)  'vi bYou shoot a bolt.  The bolt completely misses the blink frog.'vi xF.... ..Aim: a blink frog (heavily wounded, lightly drained, ally target, 64% to hit)  You shoot a bolt.  The bolt completely misses the blink frog.'vi The blink frog completely misses you. Your spectral yak gores the blink frog.r spectral yak drains the blink frog.link frog barely misses you.'vi -2.6 (1.3'vi 'viX ^ _Your spectral yak misses the blink frog.'vi${###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 29/105 ======------------------ #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19'viaInt: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 32% Place: Lair:4 ...............†@....#  Noise: ===------  Time: 14872.6 (0.0) 'vi8...............FZ....#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................##'vi ......................# ..###.#.....#.##+#...##  F   blink frog (drained, ally target) #.####.......##..#...#'vi v  Z   spectral yak (minion) .....#...........##..## .................#†...# The blink frog barely misses you. 'vi_Your spectral yak misses the blink frog.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, lightly drained, ally target, 64% to hit)'vi;###.##....#....####...#  VicViper1 the Skirmisher 'vi:....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 29/105 ======------------------ #..# #..###..........#  Magic: 15/15 ======================== 'vi..## #..####.#.P....##  AC: 14Str: 12 'vi#.#####...##...###...#  EV: 19Int: 11 'vi$..##.#...####..####..#  SH: 0'viIDex: 33 %........###..#.##...#'vin  XL: 12 Next: 32% Place: Lair:4 'vi...............†@....#  Noise: ===------  Time: 14872.6 (0.0) 'vis...............FZ....#'vi  h) +3 arbalest (chaos) .....................#'vi"  Fire: h) +3 arbalest (chaos) .....................## ......................#'vig ..###.#.....#.##+#...##  F   blink frog (slow, drained, ally target)#.####.......##..#...#'vi  Z   spectral yak (minion) .....#...........##..## 'viy.................#†...# Shift-Dir - straight line'vi Aim: a blink frog (severely wounded, lightly drained, ally target, 64% to hit)  You shoot a bolt. The bolt hits the blink frog.  The blink frog seems to slow down.  'vi4oThe bolt freezes the blink frog.  The blink frog is almost dead.'viZNF§'viAZ.'viU§F'vi*.'viH303.9 (1.3'viZ6 %'vi|  Aim: a blink frog (severely wounded, lightly drained, ally target, 64% to hit)  You shoot a bolt. The bolt hits the blink frog.  The blink frog seems to slow down.olt freezes the blink frog.  The blink frog is almost dead. _The blink frog blinks! x2'vi###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 30/105 ======------------------ #..# #..###..........#  Magic: 15/15 ======================== 'vi0..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#'vi  XL: 12 Next: 32% Place: Lair:4 ...............†@Z...#  Noise: ===------  Time: 14873.9 (0.0) 'vi................§.*...#  h) +3 arbalest (chaos) ..................**.#  Fire: h) +3 arbalest (chaos) ....................*##'vi .....................F# ..###.#.....#.##+#...##  F   blink frog (slow, drained, ally target)#.####.......##..#...#'vi  Z   spectral yak (minion) .....#...........##..## 'vi.................#†...# The blink frog is almost dead. _The blink frog blinks! x2  Fire: h) +3 arbalest (chaos)'vi?zPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, slow, lightly drained, ally target, 64% to hit)'vi ###.##....#....####...#  VicViper1 the Skirmisher 'vi ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 30/105 ======------------------ #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 32% Place: Lair:4 ...............†@Z...#  Noise: ===------  Time: 14873.9 (0.0) ...............§.....#  h) +3 arbalest (chaos) [3'vi c4m.....................#  Fire: h) +3 arbalest (chaos) .....................## .....................†# ..###.#.....#.##+#...##  F   blink frog (slow, drained, ally target)#.####.......##..#...#  Z   spectral yak (minion) .....#...........##..## .................#†...# Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, slow, lightly drained, ally target, 64% to hit)You shoot a bolt. The bolt hits the blink frog!!  You kill the blink frog!'viI )'vi ))'viJ )'vi nZ   spectral yak (minion)'vi !'vi R......'viv <35.2 (1.3 _'vi 8 %'vi 'viղ'vi'vi'vi 'viI1='viF'vi,'vi2'vi'vi'vi'vi'viS2='vi8'vi1'vi'vi'vi,'viV'viw'vi73'vi'vi'vi'vi''vi5'vi74'vi'vi'viv'vi'viH,'vio'vi_5='vi'viZ'vi'vi('vi]'vi'vi'vi''viS6='vi'vi>,'vi'vi'vi877'vii'vi, . _You start resting.89'vi.`40='vi/'vi/'vi1'vi71='vi8'vi&:,'vi;'vi<'vi0=72'vi'>'vi@,'viA'viC,'viD'viGM3'vi}H'viJ'vioJ'vilK'vi N'viNT44='vi`O'viQ,'viXR'viT,'viV'viW'viWK5='viX'vi\,'vi\'viF^'vi^'vi_'vib'vib96'viSc'vid'viBe'vig'vih'vii97'vi}89='vi~'vi'vi'vi'vi'viU'viC'vib50='vi'vi$'vi'vi\'vi'viC91'viD'viƑ,'vi'vi'vi͕'viP'vi̙O2'vi'vi׳3='vi,'vi 'via4='vi'viҾ'vi-'vi'vi,'vig'vi'vi95'vie'vi'vi 'vi'vi'vi'viG'viA'vi96'vi'vi1'vi'vi'vid,'viX'vi0'vi=S7='vi'vi8='vi'vi,'vi'vi'vi'vi'viO9'vi'vi'vi'vi'viY'vi'vi'vi`'vi:60'vi'viy 'vi 'vi 'vi 'vi 91'vi 'viM 'vi 'vi 'viI 'vi 'vi 'vi 'vi S2='vi 'viq 'vi 'vi 'vi 'vi 'vi 'vir 'vi K3='vi 'vi} 'vi 'vi 'vi" 'vi" 94'vin- 5'vi. 'vi0 'vi0 'vi2 'vif3 'vi4 'vi4 'vis7 'vi7 S6='vi8 'vi: 'vi: 'vi; 'viQ> 'vi> 'vi? 'viA 'viLB K7='viuC 'viE 'viJF 'viG 'vi I 'viI 98'vipJ 'viL 'vifM 'viaN 'vi P 'viP 'viz 6970=1=23'vi{ 'vi~ e4'viE B'vit X'vi N75='vi 'vi 'vi‹ 'viL 'vix 'viՎ 'vi= 'vi 'vi W6='viߓ 'vi ,'vi 'vi B'vi ;7'vi] 'vii 'vi 'vi 'viܪ 8'vi 9='viд 'vi̶ 'vi) 'vi4 'vi 'vi V80='vi 'vi 'vi 'vit 'vi 'viI %1'vi' 'vi ,'vi@ 'vi ,'vi 'vi 'vi0 %2'vi 'vic ,'vix 'vi 'vi! 34=5=678=9='vi# 'vi$ 'vi$ 'vi|& 'vi& &90'vi' 'vi* ,'viJ+ 'vid- ;1'vi. 'vi1 'vi1 'vi 3 'vi4 'vi4 'vi,6 'vi8 a2='vir: 'viQl B3=456'vip B'viJr ,'vi~ :7=8='vi 'vi 'vi 'vi 'vi- 'vi؍ 'vi 'vi 'vi %9'vi 'vi 100/105'vi 'vi B'vi %÷---5064.2 (189.0)'viq 'vi --- _Your spectral yak fades into mist!'vih 1='vic ,'vi 2='vid 'vi 'vi 'vi 'vi 'vi 'vi7 'vi %3'vic 'viE ,'vi 'viQ ,'viD 'vi 'vi %4'vi 'vi\ ,'vi 'vim k _You start resting.HP restored.'vi 8 %'viP 375.2 (11.0)'vi1 a5=6.2 (12 _'vi  'vi 'vi 'vi='vin'vi'vi'viI,'viz'vi)'vi'vi'vir 'vi 'vi!'vi#'vi $'vi$'vi&'vi&'vi''vi)'vi<*'vi+'vi%-'vi-'vi#.'vi0,'viP1'vi3,'vi4'vi6,'vi8'vi":'viw:'viC;'vi<'viT='vi>'viOAB'vi-B'viB'viC'viME'viE'vizF'viH'viSI'viI'viFL,'viL'viO'viqO'viP'viR,'vi T'viT'viXU'viU'viV'viUW'viX'viY'vi"Z'viZ'vi\,'vi]'vi}_'vi_'vi`'vib'vic'vic'vie'vi9f'vif'vih'vih'vii'vixJ'vity'viy'vi{'vi|'vi}'vi}'viy'vi'vi'vix,'vix'vib,'vic'viq,'vi'viL'vi'viΌ'vij'vi'vi'vis'vi'vi'vi;'vi'viT'vi'vid'viw'vi'vip'vi}'vi'viE'vi'vi͟'viנ,'vih'vi'vi'vi'vi'vi̦'viI'vi'vi'vi*'vi'vi'vi*'vi'viT'vi4'vi'vi|'vi:'vi'vi?'vi'vi'vi'viK'viX'vi'vi,'vi'vin'vi'vi'vi'vi'vi{'vi'vi'vi9'vi'vi%'vi'vi3'vi'vi'viD'viD'vi,'viN'vi'vio'viT'vi'vii'viu'vi*'vi'vi'vi+'vi'vi'vi,'vi'vi\'vi'vim'vi'vik'vi'vi'viG'vi.'vi'vi 'vi'vi+'vi'viM'vi 'vil'vi\'vi'vif'viJ'vi,'vi'vi 'vii'vi-'vi'vi1'vi'vi'vi'vi'viH ,'vi 'vi 'viW 'vi7 'vi),'vi1'vi'vi8'vis'vi\'vi 'viy 'vi"'viL#'vi#'vi%'vi&,'viK''vi ),'viF*'viJ3b ÷ _You start waiting.'vi;.175.2 (99'vi<.6.2 (100.0)'vi~,9 _Done waiting.'vi 'vi 'vi; 'vi 'vi 17.0)'vi 'vi3J 5  You climb downwards.'vi   You encounter a torpor snail and a yak.The blink frog completely misses you. The blink frog barely misses you.'vi)  .......Y...........  ...................  #...P####.FP.P.....  ##.P. #.#.##......  ...##.##.#P.....  ................  .......w........  ......F.........  F@........  ....Y.....  Y....  .... .###...P...####. ##..#..#.  w   torpor snail (wandering) ###....# YY 2 yaks (wandering) ...#  FF 2 blink frogs 'vi*X[m The blink frog misses you.'vij=8.7 (2.5 _The blink frog hits you but does no damage.'viva _There is a stone staircase leading up here.'viJ'viK'viS'viTWU§F'vi4YI.Y'viZ9.w'vi] .YThe blink frog blinks! The blink frog misses you.'vie`.w'vixfY9.7 (1.0Slow 'vim'viU 4. _Being near the torpor snail leaves you feeling lethargic.'vij ###.##....#....####...#  ....##P..###.PP.###..##  ...####..........##...#  #..# #..###..........#  ..## #..####.#.P....##  #.#####...##...###...#  ..##.#...####..####..#  %........###..#.##...#  .........÷@....#  ...........F...#  ...........#  ...........##  .....................÷#  ..###.#.....#.##+#...##  F   blink frog #.####.......##..#...  .....#...........##..#'viy[40m#  .................#†...# You climb upwards.'vig@-82.0 (3.3'vi7 %'viT _You feel yourself speed up.'vi~ y _There is a stone staircase leading down, spattered with blood here.'vi ###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 105/105 ======================== #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 33% Place: Lair:4 ...............÷@....#  Noise: ---------  Time: 15182.0 (0.0) .................'vi  ,F...#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................## .....................÷# ..###.#.....#.##+#...##  F   blink frog #.####.......##..#...# .....#...........##..## .................#†...# _You feel yourself speed up. _There is a stone staircase leading down, spattered with blood here.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (64% to hit)'vi###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 105/105 ======================== #..# #..###..........#  Magic: 15/15 ======================== 'viN..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 33% Place: Lair:4 ...............÷@....#  Noise: ---------  Time: 15182.0 (0.0) .................F...#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................## .....................÷# ..###.#.....#.##+#...##  F ['vi941m  blink frog #.####.......##..#...# .....#...........##..## .................#†...# Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (64% to hit)  You shoot a bolt. The bolt hits the blink frog!! The bolt burns the blink frog.The blink frog is almost dead.'vi?'vit'viuL====3.4 (1.4'vi}'vi  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (64% to hit)  You shoot a bolt. The bolt hits the blink frog!! The bolt burns the blink frog.The blink frog is almost dead. 'viT_The blink frog barely misses you. The blink frog completely misses you.'vi###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 105/105 ======================== #..# #..###..........#  Magic: 15/15 ======================== 'vi@B..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#'vin  XL: 12 Next: 33% Place: Lair:4 ...............÷@....#'vi  Noise: ====-----  Time: 15183.4 (0.0) .................F...#  h) +3 arbalest (chaos) .....................#'vi  Fire: h) +3 arbalest (chaos) .....................## 'vi[.....................÷# 'viA..###.#.....#.##+#...##  F   blink frog 'vigs#.####.......##..#...# 'vib.....#...........##..## 'vi.................#†...# The blink frog is almost dead. 'viݲ_The blink frog barely misses you. The blink frog completely misses you.Fire: h) +3 arbalest (chaos)'viNVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, 64% to hit)'vi ###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 105/105 ======================== #..# #..###..........#  Magic: 15/15 ======================== 'vi R..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 33% Place: Lair:4 ...............÷@....#'vi   Noise: ====-----  Time: 15183.4 (0.0) .................†...#  h) +3 arbalest (chaos) 'viF d.....................#  Fire: h) +3 arbalest (chaos) .....................## .....................÷# 'vi ..###.#.....#.##+#...##  F   blink frog #.####.......##..#...# 'vi .....#...........##..## .................#†...#'vi Shift-Dir - straight lineAim: a blink frog (almost dead, 64% to hit)  'vi `You shoot a bolt. The bolt hits the blink frog!!  The blink frog seems to slow down.  'viE gThe bolt freezes the blink frog.  You kill the blink frog!'vi" S'vi 'vi q4===-4.6 (1.2 _'vi 6 %'vi 'vi%'vi*8-'vi'vi'vi6---50'vi'vi5---  You climb downwards.  The blink frog hits you but does no damage.  .......Y...........  ...................  #...P####.FP.P.....  ##.P. #.#.##......  ...##.##.#P.....  ................  ................  ................  w@........  .FY.......  Y........  .... .###...P...####. ##..#..#.  w   torpor snail ###....# YY 2 yaks (1 wander'vifing) ...#  F   blink frog  The blink frog closely misses you. x2; The torpor snail closely misses you.'vi1Na=7.1 (2.5Slow 'vi3W'vi_XH _Being near the torpor snail leaves you feeling lethargic.'vi[a _There is a stone staircase leading up here.'viam'vi&n'vi7Y. §Y..FThe blink frog hits you! The yak gores you but does no damage.Y. Y.YThe blink frog blinks! The torpor snail bites you!88/105 ----=8.6 (1'vi8'vi ----4... _The yak bellows!'vi ###.##....#....####...#  ....##P..###.PP.###..##  ...####..........##...#  #..# #..###..........#  ..## #..####.#.P....##  #.#####...##...###...#  ..##.#...####..####..#  %........###..#.##...#  'vi...............÷@Y...#  .........w.†...#  .........#  .........##  .....................÷#  ..###.#.....#.##+#...## #.####.......##..#...  Y   yak .....#...........##..##  .................#†...# 'viޔ>9--90.8 (3.7'vi95 %'vi! _You climb upwards.'viy _There is a stone staircase leading down, spattered with blood here.'vi?###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 89/105 ====================---- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14'vi@Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 34% Place: Lair:4 ...............÷@Y...#  Noise: ---------  Time: 15190.8 (0.0) ...............w.†...#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................##'vie@  Slow .....................÷# ..###.#.....#.##+#...##  w   torpor snail 'vi@U#.####.......##..#...#  Y   yak .....#...........##..##'vi@ .................#†...# _You climb upwards. 'vi@_There is a stone staircase leading down, spattered with blood here.  Fire: h) +3 arbalest (chaos)'vi$A!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a torpor snail (96% to hit)'vi%j###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#'vir&  Health: 89/105 ====================---- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#'vi&  XL: 12 Next: 34% Place: Lair:4 ...............÷@Y...#  Noise: ---------  Time: 15190.8 (0.0) 'vi&...............w.†...#  h) +3 arbalest (chaos) .....................#'viH'V  Fire: h) +3 arbalest (chaos) .....................##  Slow .....................÷# 'vi' ..###.#.....#.##+#...##  w   torpor snail 'vi'U#.####.......##..#...#  Y   yak .....#...........##..##'vi'Y .................#†...# 'vi$(Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle'vi`(Shift-Dir - straight lineAim: a torpor snail (96% to hit)  You shoot a bolt. The bolt hits the torpor snail!  'vi(QThe torpor snail is moderately wounded.'vi_'vi6d6-===2.6 (1.8'vi'vi>q  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a torpor snail (96% to hit)  You shoot a bolt. The bolt hits the torpor snail!  The torpor snail is moderately wounded. _The yak misses you. The torpor snail bites you. The yak misses you.'virG ###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 86/105 ===================----- 'viH #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 'viJ %........###..#.##...#  XL: 12 Next: 34% Place: Lair:4 ...............÷@Y...#  Noise: ===------  Time: 15192.6 (0.0) ...............w.†...#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................##  Slow .....................÷# ..###.#.....#.##+#...##  w   torpor snail #.####.......##..#...#  Y   yak .....#...........##..## .................#†...# The torpor snail is moderately wounded. _The yak misses you.'viVK  The torpor snail bites you. The yak misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)'via j###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#'viEb   Health: 86/105 ===================----- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#'vib B  XL: 12 Next: 34% Place: Lair:4 ...............÷@Y...#  Noise: ===------  Time: 15192.6 (0.0) ...............w.†...#'vi$c j  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................##  Slow .....................÷# ..###.#.....#.##+#...##  w   torpor snail #.####.......##..#...#'viZc   Y   yak .....#...........##..## 'vic |.................#†...# Fire: h) +3 arbalest (chaos)'vic ^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)  'vic You shoot a bolt. The bolt hits the torpor snail.  The torpor snail is moderately wounded.'vi qPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a torpor snail (moderately wounded, 96% to hit)  You shoot a bolt. The bolt hits the torpor snail.  The torpor snail is moderately wounded.  The yak gores you but does no damage. The torpor snail bites you.'vi \77--4.4 (1.8'vi 'vi( _The yak gores you.'viq###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 77/105 =================------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19'vi?Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 34% Place: Lair:4 ...............÷@Y...#  Noise: ===------  Time: 15194.4 (0.0) ...............w.†...#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................##'vi  Slow .....................÷# ..###.#.....#.##+#...##  w   torpor snail 'viB_#.####.......##..#...#  Y   yak .....#...........##..## 'vi~.................#†...# The yak gores you but does no damage. The torpor snail bites you. _The yak gores you.  'viFire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle'viShift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)'viZM###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 77/105 =================------- #..# #..###..........#'vi[  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 34% Place: Lair:4 ...............÷@Y...#  Noise: ===------  Time: 15194.4 (0.0) ...............).†...#  h) +3 arbalest (chaos) ..............)......#  Fire: h) +3 arbalest (chaos) .............).......##  Slow 'vi?\............)........÷# ..###.#....)#.##+#...##  w   torpor snail #.####....)..##..#...#  Y   yak .....#...).......##..## 'vip\|.................#†...# Fire: h) +3 arbalest (chaos)'vi\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'vi\Aim: a torpor snail (moderately wounded, 96% to hit)  You shoot a bolt.  The bolt barely misses the torpor snail.'vijEMw......Press: ? - help, Q - select action, ( or ) - cycle'vik?Shift-Dir - straight line  Aim: a torpor snail (moderately wounded, 96% to hit)  You shoot a bolt.  The bolt barely misses the torpor snail.yak closyou.'vi!486.2 (1.8'vi7 %'vi D _The torpor snail bites you but does no damage.'vi!###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 78/105 =================------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 'vi'"..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 34% Place: Lair:4 ...............÷@Y...#'vi"  Noise: ===------  Time: 15196.2 (0.0) ...............w.†...#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................##  Slow .....................÷# ..###.#.....#.##+#...##  w   torpor snail #.####.......##..#...#'vis#H  Y   yak .....#...........##..## .................#†...# The yak closely misses you. _The torpor snail bites you but does no damage.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)'viT w.'viT E@.'viM c@YAim: a yak (83% to hit)'vig###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 78/105 =================------- #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 34% Place: Lair:4 ...............÷@))))#  Noise: ===------  Time: 15196.2 (0.0) ...............'viiw.†...#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................##  Slow .....................÷# ..###.#.....#.##+#...##  w   torpor snail #.####.......##..#...#  Y   yak .....#...........##..## .................#†...# The yak closely misses you. _The torpor snail bites you but does no damage.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (83% to hit)'viY...Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a yak (83% to hit)  'vi8You shoot a bolt. The bolt completely misses the yak.The yak misses you.  The torpor snail bites you but does no damage.'viZ9=8.0 (1.8'vi0 % _The yak closely misses you. The torpor snail completely misses you.'vi###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..## [m Demigod ...####..........##...#  Health: 79/105 ==================------ #..# #..###..........#  Magic: 15/15 ======================== 'vi0..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#'vi.  XL: 12 Next: 34% Place: Lair:4 ...............÷@Y...#  Noise: ===------  Time: 15198.0 (0.0) ...............w.†...#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................##'vi  Slow .....................÷# ..###.#.....#.##+#...##  w   torpor snail 'vi;#.####.......##..#...#  Y   yak .....#...........##..## .................#†...# The torpor snail bites you but does no damage. _The yak closely misses you. The torpor snail completely misses you.Fire: h) +3 arbalest (chaos)'viֶPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (83% to hit)'vi ###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 79/105 ==================------ #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#'vi   EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 34% Place: Lair:4 ...............÷@*...#  Noise: ===------  Time: 15198.0 (0.0) ...............w.†...#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................##  Slow .....................÷# ..###.#.....#.##+#...##'vi 8  w   torpor snail #.####.......##..#...#  Y   yak .....#...........##..## .................#†...#'vi~  The torpor snail bites you but does no damage. _The yak closely misses you. The torpor snail completely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (83% to hit)'vi5 \Y(confused)'vi`> #Fire: h) +3 arbalest (chaos)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a yak (83% to hit)  You shoot a bolt. The bolt hits the yak. The yak appears confused.  The yak is lightly wounded.'vi H.Y'viw <Y.'vi 'vi ,9.8 (1.8'vi 7 %'vi D _The torpor snail bites you but does no damage.'viq###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 79/105 ==================------ #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19'viHInt: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 34% Place: Lair:4 ...............÷@Y...#  Noise: ===------  Time: 15199.8 (0.0) ...............w.†...#  h) +3 arbalest (chaos) 'vi2.....................#  Fire: h) +3 arbalest (chaos) .....................##  Slow 'vir.....................÷# ..###.#.....#.##+#...##  w   torpor snail 'vi2`#.####.......##..#...#  Y   yak (confused) .....#...........##..##'vi% .................#†...# The yak is lightly wounded. _The torpor snail bites you but does no damage.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (lightly wounded, confused, 92% to hit)'vi-M###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 79/105 ==================------ #..# #..###..........#'vi  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 34% Place: Lair:4 ...............÷@....#'viw  Noise: ===------  Time: 15199.8 (0.0) ...............w.†...#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................##  Slow .....................÷#'vi ..###.#.....#.##+#...##  w   torpor snail #.####.......##..#...#  Y   yak (confused) .....#...........##..## .................#†...# Fire: h) +3 arbalest (chaos)'viŤPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (lightly wounded, confused, 92% to hit)  You shoot a bolt. The bolt hits the yak!! You drain the yak!  You kill the yak!'vi|('viM;3#.'vi}?t806====201.7 (1.9'viG'viJ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (lightly wounded, confused, 92% to hit)  You shoot a bolt. The bolt hits the yak!! You drain the yak!  You kill the yak! _The torpor snail bites you but does no damage.'vie:###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 80/105 ==================------ #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#'vi\;j  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 36% Place: Lair:4 ...............÷@....#  Noise: ====-----  Time: 15201.7 (0.0) ...............w.†...#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) 'via<.....................##  Slow .....................÷# ..###.#.....#.##+#...##  w   torpor snail #.####.......##..#...# .....#...........##..## .................#†...# You kill the yak! _The torpor snail bites you but does no damage.  Fire: h) +3 arbalest (chaos)'vi<_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)'vi###.##....#....####...#  VicViper1 the Skirmisher ....##P..###.PP.###..##  Demigod ...####..........##...#  Health: 80/105 ==================------ #..# #..###..........#  Magic: 15/15 ======================== ..## #..####.#.P....##  AC: 14Str: 12 #.#####...##...###...#  EV: 19Int: 11 ..##.#...####..####..#  SH: 0Dex: 33 %........###..#.##...#  XL: 12 Next: 36% Place: Lair:4 ...............÷@....#  Noise: ====-----  Time: 15201.7 (0.0) [40'vim...............w.†...#  h) +3 arbalest (chaos) .....................#  Fire: h) +3 arbalest (chaos) .....................##  Slow .....................÷# ..###.#.....#.##+#...##  w   torpor snail #.####.......##..#...# .....#...........##..## .................#†...# Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a torpor snail (moderately wounded, 96% to hit)  You shoot a bolt. The bolt hits the torpor snail! You feel better.  The torpor snail is heavily wounded.'vi75-===-3.7 (2'vi)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a torpor snail (moderately wounded, 96% to hit)  You shoot a bolt. The bolt hits the torpor snail! You feel better.  The torpor snail is heavily wounded. _The torpor snail bites you. The torpor snail bites you!'viJ  You shoot a bolt.  The bolt hits the torpor snail but does no damage.  Lightning courses through the torpor snail!'vi &  The torpor snail is severely wounded.-5 _The torpor snail completely misses you.'vip  You shoot a bolt.  The bolt hits the torpor snail but does no damage.'vi=  The torpor snail is severely wounded.6-7.6 (1.9 _The torpor snail barely misses you.'vi †You shoot a bolt. The bolt hits the torpor snail!!!'viS'vi[S  You kill the torpor snail!72089.5'viT[ _You feel yourself speed up.'vis _No target in view!'vi 'viܸ'viȹ'vi8'viCX'vi^B'vi9='vi'vi'vi6V80='vit'vi,'vi9'vi]'vi%1'vi'vi,'vi'vi'vi7'vi'viA'vix42'vi'vi,'vi'vi'vi'vi,'vi%3'vi:'vi,'vi w4='vi9 'vi'vi'vi'vi'vi/'vi'vi'vi?5='vi<'viW'vi!'vi'vi'vi!'vi!'viE#'viM''vi'6'vi('vi+'vi ,'vi-'vi1'vi1%7'vi3'vi7,'vi7'vi<'vi.='vi9>'vi?'viT@K8='viA'viD'vi2E'viF'vitH'viXI'viGJ'viZA9=90'vig['vi^,'vi$`'vib;1'vipc'vi*f'vi2i,'vik,'viXl'viw2='vi'viе,'vi&'vi0;6'viӺ'vi,'vi'vi'viYK7='vi'viB'vigB'vi'viU8='vi'vi]'vi'vi('vi9'vi'vi'viI'vi'vi9'vih'viA100/105'vi'vic1=2=34 _You start resting.HP restored.'vif(---'vi$083.5 (74.0)'viQ&l5=---4.5 (75 'vi& _'vi<2'vie 'vi 'vi 'vi~ 'vi 15.5 (1.0)'viG 'vi" B=5'vi ' 'vi) 'vi~2  .......Y...........  ...................  #...P####.FP.P.....  ##.P. #.#.##......  ...##.##.#P.....  ................  ................  ................  'vi3 ...F..Y@........  ..§.......  ....  .... .###...P...####. ##..#..#.  Y   yak ###....# F   blink frog ...# 'vi 5=7.0 (2.5'vi! 'vi u _You climb downwards. The blink frog blinks! The yak barely misses you.'vi7 w _There is a stone staircase leading up, spattered with blood here.'viT .......Y...........VicViper1 the Skirmisher...................Demigod#...P####.FP.P.....Health: 105/105 ========================##.P. #.#.##......Magic: 15/15 ========================...##.##.#P.....AC: 14Str: 12................EV: 20Int: 11................SH: 0Dex: 33................XL: 12 Next: 38% Place: Lair:5...F..Y@........Noise: =--------  Time: 15287.0 (0.0)........§.......h) +3 arbalest (chaos)................Fire: h) +3 arbalest (chaos) .................###...P...####.##..[4'viU 0m#..#.Y   yak###....##F   blink frog...# _You climb downwards. The blink frog blinks! The yak barely misses you. _There is a stone staircase leading up, spattered with blood here.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (83% to hit)'vi/V.......Y...........VicViper1 the Skirmisher...................Demigod#...P####.FP.P.....'vi06Health: 105/105 ========================##.P. #.#.##......Magic: 15/15 ========================...##.##.#P.....AC: 14Str: 12................EV: 20Int: 11................SH: 0Dex: 33................XL: 12 Next: 38% Place: Lair:5...F)))@........Noise: =--------  Time: 15287.0 (0.0)........§.......h) +3 arbalest (chaos)................Fire: h) +3 arbalest (chaos) ................'vi$2.###...P...####.##..#..#.Y   yak###....##F   blink frog...#Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (83% to hit)  You shoot a bolt. The bolt barely misses the yak. The bolt hits the blink frog.The blink frog is lightly wounded.'viF.F'vi?.F'viddY==8.3 (1.3'vi'vi-  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (83% to hit)  You shoot a bolt. The bolt barely misses the yak. The bolt hits the blink frog.The blink frog is lightly wounded. _The yak misses you.'vi8F.......Y...........VicViper1 the Skirmisher...................Demigod#...P####.FP.P.....Health: 105/105 ========================##.P. #.#.##......Magic: 15/15 ========================...##.##.#P.....AC: 14Str: 12................EV: 20Int: 11................SH: 0Dex: 33'viGf................XL: 12 Next: 38% Place: Lair:5.....FY@........Noise: ===------  Time: 15288.3 (0.0)........§.......h) +3 arbalest (chaos)................Fire: h) +3 arbalest (chaos) .................###...P...####.##..#..#.Y   yak###....##F   blink frog...#The blink frog is lightly wounded. _The yak misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (83% to hit)'vit.......Y...........VicViper1 the Skirmisher...................Demigod#...P####.FP.P.....Health: 105/105 ========================##.P. #.#.##......Magic: 15/15 ========================...##.##.#P.....AC: 14Str: 12................EV: 20Int: 11................SH: 0Dex: 33................XL: 12 Next: 38% Place: Lair:5.....FY@........Noise: ===------  Time: 15288.3 (0.0)........§.......h) +3 arbalest (chaos)................Fire: h) +3 arbalest (chaos) .................###...P...####.##..#['viy:40m..#.Y   yak###....##F   blink frog...#Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (83% to hit)  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.  The yak is heavily wounded.'viKF.'vi §'viIF.9.7 (1.4'vi'vi=";  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (83% to hit)  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.  The yak is heavily wounded. _The yak misses you. x2; The blink frog blinks!'viԙ X.......Y...........VicViper1 the Skirmisher...................Demigod#...P####.FP.P.....Health: 105/105 ========================##.P. #.#.##......'vi( OMagic: 15/15 ========================...##.##.#P.....AC: 14Str: 12................EV: 20Int: 11................SH: 0Dex: 33......§.........XL: 12 Next: 38% Place: Lair:5......Y@........Noise: ===------  Time: 15289.7 (0.0)................h) +3 arbalest (chaos)..F.............Fire: h) +3 arbalest (chaos) .................###...P...####.##..#..#.Y   yak###....##F   blink frog...#The yak is heavily wounded. 'vi _The yak misses you. x2; The blink frog blinks!  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 83% to hit)'viDX .......Y...........VicViper1 the Skirmisher...................Demigod#...P####.FP.P.....Health: 105/105 ========================##.P. #.#.##......Magic: 15/15 ========================...##.##.#P.....AC: 14Str: 12................EV: 20Int: 11................SH: 0Dex: 33......§.........XL: 12 Next: 38% Place: Lair:5......†@........Noise: ===------  Time: 15289.7 (0.0)................h) +3 arbalest (chaos)..F.............Fire: h) +3 arbalest (chaos) .................###...P...####.##..'viOY v[40m#..#.Y   yak###....##F   blink frog...#Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 83% to hit)  You shoot a bolt. The bolt hits the yak!!! The bolt freezes the yak!  You kill the yak!'vid F   blink frog'vi .FF..991.1 (1.4 _'viN'vi6#.......Y...........VicViper1 the Skirmisher...................Demigod#...P####.FP.P.....Health: 105/105 ========================##.P. #.#.##......Magic: 15/15 ========================...##.##.#P.....AC: 14Str: 12................EV: 20Int: 11'vi7t................SH: 0Dex: 33................XL: 12 Next: 39% Place: Lair:5......*@........Noise: ===------  Time: 15291.1 (0.0)....F*..........h) +3 arbalest (chaos)................Fire: h) +3 arbalest (chaos) .................###...P...####.##..#..#.F   blink frog###....##...#You shoot a bolt. The bolt hits the yak!!! The bolt freezes the yak! _You kill the yak!Fire: h) +3 arbalest (chaos)'vi^80Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (lightly wounded, 64% to hit)'vi,N.......Y...........VicViper1 the Skirmisher...................Demigod#...P####.FP.P.....Health: 105/105 ========================##.P. #.#.##......Magic: 15/15 ========================...##.##.#P.....AC: 14Str: 12................EV: 20Int: 11................'vi-]SH: 0Dex: 33................XL: 12 Next: 39% Place: Lair:5......)@........Noise: ===------  Time: 15291.1 (0.0)....))..........h) +3 arbalest (chaos)..))............Fire: h) +3 arbalest (chaos) ))...............###...P...####.##..#..#.F   blink frog###....##...#You shoot a bolt. The bolt hits the yak!!! The bolt freezes the yak! _You kill the yak!Fire: h) +3 arbalest (chaos)'vi5/(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (lightly wounded, 64% to hit)'vi2F. _You kill the yak!Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a blink frog (lightly wounded, 64% to hit)  You shoot a bolt. The bolt closely misses the blink frog.'vi_†.....'vi 42.4 (1.3 _'vid'vi'vio .......Y...........VicViper1 the Skirmisher...................Demigod#...P####.FP.P.....Health: 105/105 ========================##.P. #.#.##......Magic: 15/15 ========================...##.##.#P.....AC: 14Str: 12................EV: 20Int: 11................SH: 0Dex: 33................XL: 12 Next: 39% Place: Lair:5.....F*@........Noise: ===------  Time: 15292.4 (0.0)................h) +3 arbalest (chaos)................Fire: h) +3 arbalest (chaos) .................###...P...####.##..#..#.[0;'vi 10;1mF   blink frog###....##...#Aim: a blink frog (lightly wounded, 64% to hit) _You shoot a bolt. The bolt closely misses the blink frog.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (lightly wounded, 64% to hit)'vio X.......Y...........VicViper1 the Skirmisher...................Demigod#...P####.FP.P.....Health: 105/105 ========================##.P. #.#.##......'vi Magic: 15/15 ========================...##.##.#P.....AC: 14Str: 12................EV: 20Int: 11................SH: 0Dex: 33................XL: 12 Next: 39% Place: Lair:5.....F)@........Noise: ===------  Time: 15292.4 (0.0)................h) +3 arbalest (chaos)................Fire: h) +3 arbalest (chaos) .................###...P...####.##..#..#.F   blink frog (very poisoned)###....##...#Fire: h) +3 arbalest (chaos)'vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (lightly wounded, 64% to hit)  You shoot a bolt. The bolt hits the blink frog!! The blink frog is poisoned.  The blink frog is almost dead.'vi`F.F'vij'vik-3.6 (1.2'viCr'viAwnPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (lightly wounded, 64% to hit)  You shoot a bolt. The bolt hits the blink frog!! The blink frog is poisoned.  The blink frog is almost dead. _The blink frog completely misses you.'viyN.......Y...........VicViper1 the Skirmisher...................Demigod#...P####.FP.P.....Health: 105/105 ========================##.P. #.#.##......Magic: 15/15 ========================...##.##.#P.....AC: 14Str: 12................EV: 20Int: 11................'vizSH: 0Dex: 33................XL: 12 Next: 39% Place: Lair:5......F@........Noise: ===------  Time: 15293.6 (0.0)................h) +3 arbalest (chaos)................Fire: h) +3 arbalest (chaos) .................###...P...####.##..#..#.F   blink frog (very poisoned)###....##...#The blink frog is almost dead. 'viG{_The blink frog completely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, very poisoned, 64% to hit)'vi .......Y...........VicViper1 the Skirmisher...................Demigod#...P####.FP.P.....Health: 105/105 ========================##.P. #.#.##......Magic: 15/15 ========================...##.##.#P.....AC: 14Str: 12................EV: 20Int: 11................SH: 0Dex: 33................XL: 12 Next: 39% Place: Lair:5......†@........Noise: ===------  Time: 15293.6 (0.0)................h) +3 arbalest (chaos)................Fire: h) +3 arbalest (chaos) .................###...P...####.##..#..#.['viۡ 0;10;1mF   blink frog (very poisoned)###....##...#Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, very poisoned, 64% to hit)  You shoot a bolt. The bolt hits the blink frog!  The bolt freezes the blink frog.'via ('vi0 >Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (almost dead, very poisoned, 64% to hit)  You shoot a bolt. The bolt hits the blink frog!  The bolt freezes the blink frog.  You kill the blink frog!'vi6 =404.9 (1.3 _'vi}< 'vi? 'viN 'viT kGear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)  e - the +3 leather armour "Nezil" {Will+} 'viU l i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  n - a +4 ring of slaying (worn)m - a +4 ring of slaying  p - a ring of positive energy'vi>6  Potions:  Potions !  g - 4 potions of magic  b - 2 potions of brilliance  A - 2 potions of attraction  c - 7 potions of curingm - 2 potions of might  M - a potion of mutation  a - 4 potions of ambrosia  j - a potion of moonshine  L - a potion of lignification  C - 3 potions of cancellation  d - a glowing puce potion'vi)| Scroll Scroll?  s - a scroll of butterflies  N - 5 scrolls of noise  f - 2 scrolls of feart - 11 scrolls of teleportation 'vi*  V - 2 scrolls of vulnerability  x - 3 scrolls of amnesia  w - 3 scrolls of enchant weapon  I - a scroll of immolation  p - a scroll of poison  i - a scroll of identify'viӜAi - a scroll of identify. 'viA useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or 'vi/ proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.'viIdentify which item? (\ to view known items) Potions (select first with !)  d - a glowing puce potion [?] describe selected'viK'viB.......Y...........VicViper1 the Skirmisher...................Demigod#...P####.FP.P.....Health: 105/105 ========================##.P. #.#.##......Magic: 15/15 ========================...##.##.#P.....'vizAC: 14Str: 12................EV: 20Int: 11................SH: 0Dex: 33................XL: 12 Next: 40% Place: Lair:5......†@........Noise: ===------  Time: 15294.9 (0.0)................h) +3 arbalest (chaos)................Fire: h) +3 arbalest (chaos) .................###...P...####.##..#..#.'vi###....##...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, very poisoned, 64% to hit)  You shoot a bolt. The bolt hits the blink frog!  'vi:_The bolt freezes the blink frog. _You kill the blink frog!'vi'vi'vixZ.......Y...........VicViper1 the Skirmisher...................Demigod#...P####.FP.P.....Health: 105/105 ========================##.P. #.#.##......Magic: 15/15 ========================...##.##.#P.....AC: 14Str: 12................EV: 20Int: 11................SH: 0Dex: 33................XL: 12 Next: 40% Place: Lair:5'vi{......†@........Noise: ===------  Time: 15294.9 (0.0)................h) +3 arbalest (chaos)................Fire: h) +3 arbalest (chaos) .................###...P...####.##..#..#.###....##...#Shift-Dir - straight lineAim: a blink frog (almost dead, very poisoned, 64% to hit)  You shoot a bolt. The bolt hits the blink frog!  The bolt freezes the blink frog. _You kill the blink frog!As you read the scroll of identify, it crumbles to dust.'viK---5.9 (1'vi\  Aim: a blink frog (almost dead, very poisoned, 64% to hit)  You shoot a bolt. The bolt hits the blink frog!  The bolt freezes the blink frog. _You kill the blink frog!  As you read the scroll of identify, it crumbles to dust. _d -> i - a potion of invisibility'vi1R .. #...P####.FP.P.....'vi4S ##.P.. #.#.##...... ....##.##.#P......................†<......#.###...P...####. ##..#..#. ###....##'viSU ....#'vib'vi(eB---6'vim'vi{'vi i . #...P####.FP.P..... ##.P.. #.#.##......#....##.##.#P..........†<.....#.###...P...##.#. ##..#..#.## ###....## ....#  ...##'vi <7'vik 'vi'vi . #...P####.FP.P..... ##.P.. #.#.##......P#....##.##.#P..........†<....#.#.###...P...###.#. ##..#..#.# # ###....## ....#  ...##'vi'vif&8'vi'vij'vij MY..............#...P####.FP.P.##.P.. #.#.##.P#....##.##.#P....†<...................#'vij 5#...##'viw <9'vi| 'vi 'vir4MY......Y.................#...P####.FP.P.##.P.. #.#.##.P#....##.##.#P....†<...................##....#'viA>300'viK'vi:k.. ......Y..... .......Y... ................... #...P####.FP.P..... ##.P.. #.#.##...... P#....##.##.#P..... . . .... ..†< ...........................#.#.###...P...####.##.# ##..#..#### ###....#'viiF'vi/G&1'viM'viP'vim p. ......Y..... .......Y... ..... #...P####.FP.P..... ##.P.. #.#.##...... P#....##.##.#P..... . . . .'vi+o .†<. .........'vip #.#.###...P...####. 'viz 'vi3| &2'vi, 'viЅ 'vi M. ......Y. .Y... .... #...P####.FP.P..... ##.P.. #.#.##...... P#....##.##.#P..... . . . 'vic ..†<. ......#.#.###...P...####.##.# 'vii 'viJ &3'vi8 'viZ 'vi . ......Y............ .Y........... ........... #...P####..P.P..... ##.P.. #.#.##...... P#....##.##.#P..... . . . ..†<. ...#.#.###...P...####. 'vi#Y4'vi+. ..................................#...P####..P.P.##.P.. #.#.##.P#....##.##.#P..'vil....†<....#.#.###...P...####.###.# ##..#..#.# ## 'viu'viC5'viK. ....................................#...P####..P.P.##.P.. #.#.##.P#....##.##.#P......†<....#.#.###...P...####.# 6'vit. ...................)#...P####..P.P.##.P.. #.#.##.P#....##.##.#P......†<....#.#.###...P...####.##.##.# ##..#..#.# ## 'viB~'vi&7'viщ'vif 'vi$_Found a morningstar.'vi q.  ....'vi .........).#...P####..P.P.##.P.. #.#.##.P#....##.##.#P......†<....#.#.###...P...####.##.###.# ##..#..#.# ## ## 'vi 'vi &8'viڠ 'vi 'vi5a . .. ... ...). #...P####....P. ##.P.. #.#.##. P#....##.##.#P. ....†<. ...#.#.###...P...####.##.#. ##.# ##. 'vie 'viaf &9'vi6n 'viWq 'vie .). ...P####....P..P.. #.#.##. #....##.##.#P.†<. .#.###...P...####.##.#..# ##..#..#.# ## #### 'viq'vir'10'vi+}'vi'viX ).P####....P. .P.. #.#.##. ....##.##.#P.†<. #.###...P...####.##.#. .# ##..#..#.# ### ####. 'vi 'vi &1'vi>'vi'vix R ).P####....P. P.. #.#.##.##.##.#P.†<. .###...P...####.##.#. # ##..#..#.# ### ####. 'viH 'vi< &2'vi 'vim 'vib ). P####....P. .. #.#.##.##.##.#P.†<.FF   cane toad (asleep) ###...P...####.##.#.  ##..#..#.# ### ####. 3'viM'vi 'viL_You encounter a cane toad.'viV ##)......# ####....P. #.#.##.###.##.#P.†<.#F#...P...####.##.#.##..#..#.# ########...# 'vi~'vi&4'vi 'vi'viޙ # # )......#....P.#  #.#.##.# ##.##.#P.####†<.##F#...P...####.##.#......# ##..#..#.# ########...# 5'vi .You shoot a bolt. The bolt hits the cane toad!!! The bolt burns the cane toad.))))'vig W.......'vi"l ?2===7.2 (1.3'vir 'viw M _You kill the cane toad!'vi 'vi 'vi= 'vi H _No target in view!'vi;U  # 'vi......# ........)## ##....P .#.##..## #.##.#P# # # ..'viR †<##. .....................## ...P...####.##.#......# #..#.'viO.#.# ########...##'vili---80 _'vi'viRn##... ## # ......# .......)## ...P .#.##..'vilS## ##.#P# # # ..#†<##.#.................## ..P...####.##.#......#'viWY'viYB---9'vi]'vi_'vi MP.P..... ##. ##.. ......)# #....P..##.## .##.#P .....................#...........##'viޯ 'vi '20'viU 'vi׸ 'vip xM...... P.P....##. ##.#. ......)# #....P'viq .#.##.###.#P .....................#............#'vi[w 'viw &1'vi{ 'vi9~ 'viM...... ##P.P....##. #.#'vi/. ......)## #....P..##.# .##.#P...............#............'vi"&'vi&&2'vi-'vi/(vi1yzM S## ...... ##P.P....###.#.#. ......(vi z*)## #....P. .#.##...............##S   water moccasin (asleep)...........##(vi ~ .SYou encounter a water moccasin.(viCS(viG&3(vi(vii8 _The water moccasin hisses angrily.(vib&##...P..#  ..## ...... .S#P.P....###(viDG.#.#. ......)## #....P..##.###.#P# ....(vi<.S(vi<.S(vi(vi&4(vi (vit(viUo ........##...P..#  ## ...... ....#P.P........S.###.#.##. ......)## #....P..##.####.#P#(vipC.S(viy(viz&5(vi(vi(vi\  .# ........##...P..#  ## ...... #P.P.....###S.##.#. ......)## #....P.#.##.####.#P#(vie B.S(viY 9.S(viq (vi1 &6(vi (viR- (vin S   water moccasin (frenzied)You shoot a bolt. The bolt hits the water moccasin!!  The water moccasin flies into a frenzy!(vit S.The water moccasin is severely wounded.98/105 --===7.5 (1.3(viGy _The water moccasin bites you! The water moccasin barely misses you.(vi9Ae )))))))You shoot a bolt.(vi ......SThe bolt barely misses the water moccasin.The water moccasin bites you. The water moccasin misses you.(vig5---8.7 (1.2(viH(vi_ _The water moccasin completely misses you.(vi †You shoot a bolt. The bolt hits the water moccasin!!(viF((viM(viERh6/106-330.0 (1.3(viXah _You kill the water moccasin!(viM|4(vi^ _No target in view!(viU e. ..#. .#...##...P..#.##..##.P.P.#.##.#.@....##......#.##.#.....)......## ##....P.# #.#.##....## #.##.#P...# .#(vi^ (vi<_ <7---10 (vi_ _(vie (viBj { _You see here a water moccasin corpse.(vi ....#. .#.#...##...P..#.##..##.P.P.#.##.#†....##......#.##.#......)......###....P..# (vi  #.#.##...###.##.#P..# .#(vi (vi I---2 _(vi (vi (vi n###### ######....#..... ........##...##...P.....#P.P....###.......#†....##.....#.##..# ........)# ####....P..# . #.#.#### .##.##.#P.#(vi(viT8=3(viH(vi(vi#6####### ######....#..... ........##..#...##...P.....#P.P....###.......#†....##.....#.##.. .........)## P####....P..# .. #.#.####(vi])(vi)&4(vi-(vi/(viT######## #######...............#........#(viV .#..#...##...P..#.##.##.P.P.#.##.#.†....##......#.##.#.).## .P####....P..# P.. #.#.##.##(vi`<5(vif(vii(vi) #################..........#...............#(vi '.#..#...##...P..#.##.##.P.P.#.##.#.†....##......#..##..#.)..## ..P####....P...# .P.. #.#.##.##(vi' t9=6(vi (vi ################........#.........#.#..#...##...P..#.##.##.P.P.#.##.#...†....##......#...##...#.)......##.P####....P....# #.P.. #.#.##.##(vi (vi &7(vi-# (vi[& (vi9j###################..................#.................#.#..#...##...P..#.##.##.P.P.#.##.#.....†....##........#....##....#.)......## #...P####....P.....# ##.P.. #.#.##.##8(vi5;(viQ@(vi####################........#.................##..#...##...P..  ...#  P.P....#  ....##.......#  ......†##  .....#  ....##  ......  .............(vi.)##  #...P####....P..#(vi<(vi*4100/1069(vi"(vi,(vi8###..........#........#.#..#...##...P..#.## .## .P.P.# .##(vil'.# .....†....## ......# ............## .............# ..............)......##  #...P####....P.#(vi(vi)'40(vi?(vi(vi#########..........#.....#.#..#...##...P..#.## . .P.P. .##.# .....†....## ......# ......##  ........#  ...........)......##  #...P####....P.# SS.(vi S   black mamba (wandering)(vi &1(vi@ (vi \ _You encounter a black mamba.(viux ###.................#..#...##...P..#. . .P.P .##(vi{z #. .....†.... ...... ....... .S............# .........)...... #...P####....P.(vi{ AS.(viˇ S.12(vic (vi (vi ########################................#..#...##...P.. ...(vi  P.P.. ##...... ......† .....S.. .. ....... .............)(viZ CS.(vi XS(vih &3(viK _The black mamba hisses angrily.(vit4(viz(viq _Your line of fire to the black mamba is blocked by a plant.(vi(vi(vi(viq _Your line of fire to the black mamba is blocked by a plant.(vig~ (vi (vij  _Your line of fire to the black mamba is blocked by a plant.(viw########################..............#..#...##...P  ... P.P.. ......##. S† . . .S.S.2=4 _(vif)))))))(vi^*BS.(vi+CS.(vi2Q....(vi47===5.2 (1.2(vi;(vi=o _You shoot a bolt. The bolt barely misses the black mamba.(vi  You shoot a bolt. The bolt hits the black mamba!(vi .The black mamba is heavily wounded.The black mamba completely misses you.The black mamba bites you but does no damage.(vie3=6.6 (1.4(viK(viwQ _The black mamba misses you.(vi  (slow)You shoot a bolt. The bolt hits the black mamba!  The black mamba seems to slow down. The bolt freezes the black mamba.(vi#S n  The black mamba is almost dead.(vi?T c90/106 ---7.9 (1.3(viY (vi] l _The black mamba bites you! The black mamba misses you.(vi` f)))))))(viQ s S......(viV hYou shoot a bolt. The bolt misses the black mamba.(vi -9.1 (1.2(vi (vi X _The black mamba barely misses you.(vi )))))))You shoot a bolt.(viɊ S......The bolt closely misses the black mamba.(viY1---50.3(vip(viQ _The black mamba misses you.(vi  †You shoot a bolt. The bolt hits the black mamba!!(vieS(viF51.5(vie _You kill the black mamba!(vi, .@...#..#...##...P.†  .P.P .## (viQ. ....† ... . (vi9 (vipL [2---20(vi...#..#...##....†  .P.P .## ....† .. (vi0. (vi|(viPB---3(vi(vi(vi~.....#..#...##.†  .P.P .## ..†   4(vi4 ########################............................#..#...##.†............P.P.....##... )(vij3=5(viQ (vi(vi ########################............................#..#...##.†............P.P.....##...) #...P####....P.(vi(vi&6(vi!  (vi-,.....#..#....†.P.P.##... #...P####....P (vi 9t4=7 (vi> (viB (viQ.....#..#....†.P.P.##.. #...P####....P (viY (vi\&8 (viOb (vii (vit^.....#..#.†.P.P.##.. #...P####....P (vig (viFh9 (vim (vio (vi .....#..#.†.P.P.##.. #...P####....P (viz%  (vi( /560 (vi.  (viY2  (vi#.#..#).†.P.P.##.. #...P####....P (vi&1 (vi (vi$ _Found a flail. (vi3.#.#...).†.P.P.##.. #...P####....P (via" (vi#&2 (vil) (vi, (vi-V .#.#.).†.P.P.##.. #...P####....P (viT^  (vi8_ .63 (vi3e  (vih  (viW^.#.#.).†.P.P... #...P####....P (vif (vitg&4 (vit (vi#..#..).†.P.P (vir... #...P####.... (vi" (vi".75 (vi_) (vi3 (viX#..#.).†.P.P.. #...P#### (vi^ (via&6 (vi  (vi (viX.#.).†l.P.l   basilisk (asleep). #...P####.. (vi]b (vitc&7 (vii (vinY _You encounter a basilisk. (vif †You shoot a bolt. The bolt hits the basilisk!!! (viX)))))) (vi63...... (vim8=6===8.8 (1.3 (vi (vifL _You kill the basilisk! (vin _No target in view! (vim #..#.).†.†.PP #...P#### (viu  (viw 4---90  (vigw _ (viO  (viߑ  (viN#.P.#.)..†.####P #...P#### (viv! (vi"C---70 (vi) (vi, (vi)}.P.#.).†## # # #P #...P (vi (vi^9=1 (vi (viT (viL " ########################........................P#..)†......### ## # # #P ##P.....#..## #...P## ##.P..2(vi6 ########################........................P#..)#....†.....#.... # ## ## # # #P  ##P.....#..## #...P#  ###...##### ##.P..  P#.... (vi`100/1063(vi (vixR s########################..#...P#..) #....†# # # .............P.....#..## #...P###...##### ##.P(vi[ (vi] &4(vib (vif (vi( ########################......#...P#..) # # # # ............P.....#..## #..(vi (vi9 &5(vi (vi u _You see here a basilisk corpse.(vip########################........#...P#.)#....† # #(vit # ........(vij(vi 516 _(vi(vi(vi!########################......#..#...P#..)#....† # # #(vi)(vi*&7(vih.(vi1(vij ########################.........#..#..@P# .(vik .)#....† # #(viu <8(viy (vi| (vi:########################.......@..###..#...P## ..)#....† #(viB(vi5CT2=9(viH(viK(vi((viK3(vi(vi3=(vi(vi(vi(vi(viҖ(viP(vi (vi%4(viޜ(vid(vi(vi_(vi,(vio(vi(vib%5(vi(vi,(vi(vi9(viѮK6=(vi-(vi1 _HP restored.(vi3(vi(viu(vi(vi,(vi(vi(vi,(vi(viY(viO=(viX(vi(vi`,(vi(vi(vi(via(vi(vi(vi(viW(vi(viC(vi(viF(vi(vi&(vi(vi(vi(vij(vi(vi.(vi(via(vi(vi(vi(vi(viP(vi(vi%(vi:(vi (vi (vi(vi(vi((vi(vi(viQ(vi6(vi(vig(viOn(viQS(viT(viT(viW(vib" #....................... ##...................... ##..................... ##.................... #.................... #.................... #P................... ##P.....#..## #...P ###@..##### ##.P407.8 (28.0) #P......# P# #?..# .[...  #..... ....... ##....  (vib##...  #... . (vik(vil,8.8 (29(vis(viw( _Found a ring mail.(vipn (vio (vi~x (viZy H _No target in view!(viw9 ## ##.... ##... #... #... #P.. ##P.....#..## #...P ####...##### ##.P.#P.@....# P#. #?..#....... .#.[...<....... #.............  ##............  ##...........  #...........  ##P.#..#..  #.#.#<(vi19.8 (1.0)(vi(vi9 _Found a stone staircase leading up.(vi c  ## ## P.#P.....#..## #...P####...##### ##.P.(vi RP......# P#..?.@#....... ..#.[...<...........###..###.P##.#(vi (vi '10(vi (vi (vi#P ## ##..... #..... #.... #P........ ##P.....#..## #... ####...##### ##.P #P......# P# #?@.#.  #.[...<.  #.  ##.  ##.  #.   ##P.#..#...   ###..###.P #.#.  ##.# (vi(vi&1(vi(vik  ## ##........ #....... #...... #P.... ##P.....#..## # ####...##### ##. #P......# P# #@..#.  #.[...<.  #.  ##.  ##.  #.  ##P.#..#...  ###..###.P #.# ##.2(vi9 A3.8 (2(vi J  _t - 12 scrolls of teleportation (gained 1)(vix##.##.........#........#.......#P.....##P.....#..## #.####...##### ##.P#P......# P#.#.@.#. .#.[...<. .(viK#. .##. .##. .#. .##P.#..#... .###..###.P #.#.##.#(vi(viD+4.8 (1(vi(vi(vi'a..........#..........#P.........##P.....#..## #...P####...##### ##.P#P......#.. P#...###...#....... ...#.[..@<....... .#....... .(viaY# . .. .##P.#..#... .....#..###.P #.#.# .## .# ##.#(via (vi j(vij&5(viJp(vi's(vir @.#..#P.(vi(s ##..## #...P#####...##### ##.P..(viHs #P......#... P#...###...#....... ...(viis r#.[...<. .(vis #.....@. .# . .(viu '. .##P.#..#.... .#..###.P# #.#.## .## .## ##.# . (viy J# (viS &6(vi (vi (vi"#.#..........#P........##P.....#..## #...P#####...###### ##.P.. #P......#.... P#....####...#..#.[...<..#..##..##..#..##P.#..#..###..###.P## #.#.#.## .## ##.# ##7(vi(vi(vim*#.#.........#P.......##P.....#..## #...P#####...####### ##.P.. ##P......#..... P#....####...#..#.[...<..#..##..##..#..(vi nJ##P.#..#..###..###.P##. #.#.###..## .## ##.# #.# .. ## #(vi{<8(vi<~(vie(viR#.#........#P.......##P.....#..## #...P#####...#.##.P.. #.#P......#......P#....##.###...#..#.[...<.^.#..##..##..#..##P.#..#..###..###.P##.##.#.###.#.## .## .##.# ##..# .. ## #(vi<9(viF(vic*#.#.......#P......##P.....#..## #...P####.####...#######.##.P.. #.##P......#......P#....##.####...#.#.[...<.^.#.##.†##.#.##P.#..#.###..###.P##.##.#.###.#.## .## ..##.# ##..# .. #### #(vi3o(vio'20(vitw(viz(vi #.#.......#P......##P.....#..## #...P####.####...#######.##.P.. #.#.#P......#......P#....##.####...#.(viV )#.[...<.^.#.##.†<##.#.##P.#..#.(vi ###..###.P##.##.#.###...P #.## #.## ..##.# ##..#(vi 8 .# ... #### ###. . (vi <1(vi (vi7 (vi+D P......#P.....#..## .#...P######...#######.##.P.. #.#(vi+P......#......P#....##.#####...#................[...<^......#†< ##.. #÷(vi ,.P .... (vi5(vi6&2(vi=(vi2A (vicAI_Found a merfolk skeleton.(vi-<  P#P.....#..## .#...P######...#######.##.P.. #.#P......#......P#....##.#####...#................[...<(vi< e^......#†< ##.. #P.#..###..##.(vi[D ##P#..(viH (viH &3(vi_ (viVb (vi  #P.....#..## .#...P######...#######.##.P.. #.#P......#......P#....##.#####...#................[...<^......#†< ##.. #P.#..# ###..###.P##.##.#.###...P#..#.....(vi@! (vi! &4(vi55 (vis~ ##...#######.##.P.. #.#P......#......P#....##.#####...#................[...<^......#†< ##.. #P.#..# ###..###.P##.##.#.###...P #.## #.## ..##.# ##..###........5(vi!(viC3 (viP......#......P#....##.#####...#................[...<^......#†< ##..... #.....#P.#..#(vi;3 ###..###@P##.##.#.###...P #.## #.## ..##.# ##..#÷.# ... #### ###.#...#.......(vi(vi@&6(vi(vi(vi###...#................[...<^......#.....†< ##....... #........#P.#..#......... ###..###.P##.##.#.###...P #.## #@## ..##.# ##..#÷.# #......##### ###..P ##...#...#  (viB##... .... ..... .... .... #...(vi(vi:&7(vi"(vi|(vi .[...<^.........#.........†< ##.........(vi[ {.. ...........#P.#..#.......(vi~ 8 ###..###.P##.##.#.###...P #.##.#.###..##.# ##..#(vi 0÷.# #..@...##### ###..P ##...#...# (vi u ##........ ........(vi O....#(vi *....(vi$ (viw (vi &8(vi} (vi/ (vi ......#....†< ##.......... .......(vi &#P.#..#.....(vi9  ###..###.P##.##.#.###...P #.##.#.###..##.# ##..#÷.# #......##### ###..P ##.@.#...#  ##........ ...... ....(vib E#.........(vi־ (vi (vi7 &9(vi (vi (viO5#†< ##........ .#P.#..#.... ###..###.P##.##.#.###...P #.##.#.###..##.# ##..#÷.# #......##### ###..P ##...#...##  ##@.............. ...........#...........(viW(vi|X'30(vi_(vi+c(vig ##.. .#P.#..# ###..###.P##.##.#.###...P #.##.#.###..##.# ##..#÷.# #......##### ###..P ##...#...## P.P.###............... #.##.P#.#(vi(viz&1(vi(viV(viw  #P.#..# ###..###.P##.##.#.###...P #.##.#.###..##.# ##..#÷.# #......##### ###..PP ##...#...## P.P.###............... ###### .......(vi(vi&2(vi<(vi(vit  #P.#..# ###..###.P##.##.#.###...P ##.##.#.###..##.# ##..#÷.# #......##### ###..PP ##...#...## P.P.###............... #........3(viw (viz (vi${##P.#..#.###..###.P##.##.#.###...P.##.##.#.###..##.# ##..#.÷.# #......##### ###..PP ##...#...##P.P.P.###..(vi2%...# .# ....##.P#.#.(viX%A#####....(viJY4(vi}J##P.#..#.###..###.P##.##.#.###...P.##.##.#.###..##.# ##..#.÷.# #......###### ###..PP ##...#...##P..P.P.###.....# .# .#...##.P#.#.#####..5(vi |#..###.P##.##.#.###...P.##.#.###..##.# ##..#..#÷.# #......####### ###...PP ##...#...##P.# .P.P.###.............#........ (vi ..# .# ..#...(vi .##.P#.# #####.. #.#P(vi! Y6(vi .##.#.###..##.# ##..#..#÷.# #......####### ###...PP ##...#...##P.## ....#P.P.###............ ...##......... ... .# .(viK ^###..#.....##.P#.# #####.. #.#P(viq 4#..(vi (viQ &7(vi (vi (viTy÷.# #......####### ###....##.PP ##...#...##P.## ....# P.P.###............ ...## .......... .... .# .###..#.#.......##.P#.# #####.. #.#P#....8(vi(viQ.PP ##...#...##P.## ....# P.P.###............ ...## ........... .... .# .### .#..#.#.#......##.P#.#(viNR #####.. #.#P#.....(viY(vi[&9(viP`(vic(viIP.P.###............ ...## ............ .. ..... ....# ....####.##..#.#.##........##.P#.# #####.. #.#P#.....(vi(vi'40(vi(vi (vi........ ..  .........  .# ...  .####.##  ..#.#.###.........##.P#.## #####.. #.#P#..#...##.#...##1(vi Y.... .# ... .####.## ..#.#.#### ........ ..##.P#.## #####.. #.##P#..#....##.#...##P.## #.#####(vi׵ (vi5 &2(vik (vi (vi 9# ... ####.## .#.#.#####........ ##.P#.##  #####..  #.##P#..#....##.#...##P.## #.##### ## .#(vi(vi&3(vi(vi(viY####.## .#.#.#####.......... #.P#.##.. ###..  #.##P #..#.. ....##.#...##(vibNP.## #.##### .### .# # ..(vid(vi&4(vi'(viU(vi0 .#.#.#####......... P#.##.. ###..  #.##P .#..#......(vi .....##.#...##P.## #.##### .#### .# #(vi C .. (viM (vi &5(vi (vi^ a.......... P#.##.. ###..  #.## ##P.##..#..#........##.#...##.P.## #.##### .##### .##....6(vi`c (vif (viw #.##.. ##..#  #.## #.#P#...#..#........(viw8##.#...##P.## #.##### .###### .##..(vi&R7(vi(viH .#.#.. ..# . #..## ##. #P...##. #.#. .........##.#...##......^.P.## #.##### ..####.## .# ..#.. ..[.. ....Y   yak (asleep).........Y. Y.You encounter a yak.Found a scale mail.Y==8(viK(viS (viDT;_The yak bellows! You hear an angry hiss. x2(vi #.#.. .. .(vi8..# #. .## ##. P..##....~ .#.~~ .(viJ......##.#...##......^..P.## #.#####...####.## .# ##..#.. ...[(vi.. ..........Y........(vi (vi_ /--9(viL(vic(vi; Q .#.. ..~...# #..~## ##...~ .(vi c##....~#.~~~ (viˍ v......##.#...##......^.(vi =.P.## #.#####...####.## .# ##..# . (vi }.. ............(vi) _Y.........(vi 1S(vi8 *.(vi  SYou encounter a black mamba.(vi B--50(vi (vi 8 _The black mamba leaves your sight.(vi*J. #.#.. ..~....# #..~.## ##...~ P.##....~~.#.~~(viJ.~~.~.  ......##.#...##......^..(viJP .P.## #.#####...####... ## .# ##..# . (viJ .. ...[ .. ......(viJS   black mamba .....SY(viKY   yak (wandering) .......(vi"K3Y.(vi ]/ S.You encounter a yak.. lThe yak bellows!(viY_w l   komodo dragonS   black mambaYou encounter a komodo dragon.==(vi_ 1(viLg(vi\j0 _The yak leaves your sight.(vi †You shoot a bolt. The bolt hits the black mamba!!!(vif W))))(vi *Y(vi, /Y(vi_ ..(vi҃ AY.(vi /†(vi ...[Y   yakl(viV 9You kill the black mamba!(vi =9=3.1 (1.3(vin (vi. 0 _The yak leaves your sight.(vi| )))) You shoot a bolt. The bolt hits the yak!!(vio'} lThe yak is severely wounded.(vi(s DYou hear a bellow!(vi).Y(vi-*Y(viO*!.(vi++†(vi+#D(vi ,).(viu5G ...(vi5<D   eight-headed hydraD..YY 2 yaksYou encounter an eight-headed hydra.(vi6(4.4(vi>=(vi@: _The komodo dragon leaves your sight.(vi .You shoot a bolt. The bolt hits the yak!!(vi)))   yak(viIlY[lD.(viht%..l   komodo dragonY   yak(vi7y1505.7(viv(vi? (viA_You kill the yak!(viA )) You shoot a bolt. The bolt hits the yak!!(vi`Y.l[D.(vi.(vin&.(vi&6.9 (1.2(vi(vi (vi(vi8_The yak is severely wounded.(viU(viY †You shoot a bolt. The bolt hits the yak!!!(vi@)(vi?#I YYou kill the yak!D.l.Y[(vi%]Dl(vib%El.(vi..Y   yak(vi43518.2 (1.3(vi;(vi?>> _You encounter a yak.(vi~>(vi )You shoot a bolt. The bolt hits the eight-headed hydra!(vi <Y.(vic MD†(vi l(vi ).(vi (viC (9.5(vi) (viS @ _The eight-headed hydra is lightly wounded. (vic.Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  n - a +4 ring of slaying (worn)m - a +4 ring of slaying  p - a ring of positive energy (vi  Potions:  Potions !  g - 4 potions of magic  b - 2 potions of brilliance  A - 2 potions of attraction  c - 7 potions of curingm - 2 potions of might  M - a potion of mutation  a - 4 potions of ambrosia  j - a potion of moonshine  L - a potion of lignification  C - 3 potions of cancellation  i - a potion of invisibility%(viG Scroll Scroll?  s - a scroll of butterflies  N - 5 scrolls of noise  f - 2 scrolls of feart - 12 scrolls of teleportation  V - 2 scrolls of vulnerability  x - 3 scrolls of amnesia  w - 3 scrolls of enchant weapon %(vi[ I - a scroll of immolation  p - a scroll of poison)(visrs - a scroll of butterflies. A scroll that surrounds its user with a flight of beautiful butterflies, blowingback other creatures nearby with the flapping of their wings. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “It used to be thought that the events that changed the world were things like  big bombs, maniac politicians, huge earthquakes, or vast population movements,  but it has now been realized that this is a very old-fashioned view held by  people totally out of touch with modern thought. The things that really change  the world, according to Chaos theory, are the tiny things. A butterfly flaps  its wings in the Amazonian jungle, and subsequently a storm ravages half of  Europe...”  -Neil Gaiman and Terry Pratchett, _Good Omens: The Nice And Accurate Prophecies of Agnes Nutter, Witch_. 1990. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.*(vi2Q*(vi Y*(viw...................VicViper1 the Skirmisher #..............#.. ..~Demigod ................# #..~Health: 106/106 ======================== ...........b....## ##b..~Magic: 15/15 ======================== P...........bbbb.##..b.~~AC: 14Str: 12 ...........bb..#bbbb...~~EV: 20Int: 11 ..............bbbbbb...~~SH: 0Dex: 33 ...........b.bbbbbb.b...~XL: 12 Next: 51% Place: Lair:5 ...........b[3*(vix2m..bb@bb..b...Noise: ===------  Time: 15459.5 (0.0)  ......##.#b..##blbbbb^..h) +3 arbalest (chaos).P.## #.#####bDb####...Fire: h) +3 arbalest (chaos) ## .# ##Yb# ....b.b.......†D   eight-headed hydra (ally target).......l   komodo dragon (ally target).........Y   yak (ally target) _You encounter a yak.You shoot a bolt. The bolt hits the eight-headed hydra! _The eight-headed hydra is lightly wounded.  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  The eight-headed hydra is knocked back by *(viCythe sudden gust.*(vi}Y  You shoot a bolt. The bolt hits the eight-headed hydra! _The eight-headed hydra is lightly wounded.  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  The eight-headed hydra is knocked back by the sudden gust.komodo dragon*(vi6---60.5 (1*(viܛ!bbbbbb.##..bb..#bbbbbbbbbbb.bbbbbb.bb..bb@bb..bb..##blbbbbbDbbb.b _The yak closely misses your butterfly.*(vi9 ..... #..#.. ......# # .*(vi fb....## ##b.. P.bbbb.##..bbb..#bbbb...bbbbbb...~*(vi2 abbb@bb.b...~ .....b..bbbbb..b.......##.#b..##blbbbb^.P.## #.#####bDb####..## .# ##Yb# #.*(vi`  .. .b.b ...† *(vi u ....... .........*(vi Yb..bb.b[b.b..b.b.b.b.bb.*(viK .*(vi{ $b*(vi !.*(vi= 1b*(vi 5b.*(vi *(vi 6b.*(vi2 *(vik b*(vi !.*(vi b*(vi ).*(viQ Bb.*(vi b*(vi ).*(vi .*(vi] 1b*(vi K.b*(viG ,.b*(vil *(vi /.b*(vi *(vi b*(vi !.*(viT !b*(vix ).*(vi .*(vi .b*(vi *(vi  .  The komodo dragon is knocked back by the sudden gust. _The yak closely misses your butterfly.*(vi swap places with your butterfly  The komodo dragon closely misses your butterfly.eight-headed hydra bites your butterfly.  Your butterfly dies!*(vi >.The eight-headed hydra completely misses your butterfly.  The eight-headed hydra barely misses your butterfly.The eight-headed hydra closely misses your butterfly.eight-headed hydra!*(vi Jb.*(vi Fb.*(vi Bb.*(viH :b.*(vi Kb.*(vi Hb.*(vi] O.b*(vi M .b*(vi& _Your butterfly disappears in a burst of colours!*(vio Kb.*(vi q.bb.*(vi1 *(vi B.b*(vi <.b*(vi5 Ab.*(vi G.b*(vi S.b*(vif <.b*(vi ;.b*(viM 3b.b..bb.*(viX b..b*(vi A.b*(vi! .bb.*(vi! N.b*(viH" A.b*(vi" Gb.*(vi# Eb.*(viM# 8.b*(vi# G.b*(vi$ *(vi?$ Db.*(vi1 *(vi2 P=--1*(vivJ bbbbb.b.##bbbb#.bbb.bbb.bbbbb..b@bbbbbbbbbb.bbb##bl.bbbbb _The yak misses your butterfly.*(vii#.#.##### . .......... #....#.. ..b...# # .b....## ##... Pbbb.b.##bb.b.bb#.bbb.b.bb.@bbb...~b..bbbbbbb..~ .........bbbbb.b.......##.#.bb##bl.bb.^.P.## #.#####.Db####..## .# ##Y.# #. .. .b.[ [4*(vi0m..b..†  b.b.b.b..bb.b.b.b..b.b.b.b.bb..b..bb.*(viUb.b.*(vi"b*(vi).*(vi?b.*(vi R.b*(viTBb.*(vi5.b*(vi*(vi .*(vi'b*(vi+C.b*(viqDb.*(viAb.*(viIb.*(vi/.b*(vi;*(vi^ .*(vi'b*(vi?b.*(vib*(vi!.*(vi! .*(viE/b*(vihIb.*(vi?b.*(vi".*(vi1b*(vi-N.b*(vi[0.*(vi/.*(viJb.*(vi=b.*(vi]?b.*(viKb.*(vi<.b*(viCb.*(vi]O.b*(viO.b*(vi5b.*(viL.b*(vib.b.*(vib*(vi*!.*(vi*(vi+b*(vi.=.b*(vi{>b.*(vi.bb.*(viKb.*(vi)L.b*(vil3b.*(vi*(viGb.*(vib*(vi!.*(vi 2b*(viKl.*(vi&. _The yak  You swap places with your butterfly.  The eight-headed hydra misses your butterfly.The eight-headed hydra closely misses your butterfly.The eight-headed hydra bites your butterfly!  Your butterfly dies!*(vi'Y.b.*(vi'J.b*(vi'>b.*(vi)(;.b*(viV(*(viw(F.b*(vi(Ab.*(vi(Lb.*(vi)I.b*(vi>).*(vi^)%b*(vi)G.b*(vi *Q.b*(vic*C.b*(vi*C.b*(vi*9b.*(vi*<b.*(viP+-.b*(vir+*(vi+*(vi+Eb.*(vi],Ab.*(vi, b*(vi"-v..b*(vi-"b*(vi-).*(vi-2b*(viz.Ab.*(vi.".*(vi.1b*(vi|/O.b*(vi/F.b*(vi.0G.b*(via0=b.*(vi 1b..b*(vi1N.b*(vi1F.b*(vi1!b*(vi+2!.*(vi2C.b*(vi2E.b*(viN3)b.*(viy3*(vi3.*(vi3/b*(vi^A<.b+(vi|.-2+(vi lb.bbb..b##.bbb.#b.bb.b@bbbbbbb..bbbbbbb.b.lbbbbb.##.bbb+(viof _Your butterfly disappears in a burst of colours!,(viJ(,(vi(8-,(vi5,(vii9-(vi~ P.#.#.#####..................... .#.....#.. ..~ #.b.b..# #..~ -(vi4 #.b..b.## ##...~ #P.b..bb.b##.b..~~ #.bbb.#b.b....~~-(vit .b.@bbbbbbb~~-(vi X.b..bbbbbb...~  .b..b.b.lbbbb.... ......##.#.b.##.bb...^.. .P.## #.#####.DY####..-(viH J ## .# ##.b# #. .. .b.[-(vi  .. .....†  .-(vi B.b-(vi@ @.b-(vi ;b.-(viՂ ".-(vi 1b-(vi 0.-(viO ,b.-(viq -(vi Jb.-(vi F.b-(vi <.b-(viG 6b.-(vii -(vi @b.-(vi -b.-(vi݄ -(vi Q.b-(vi7 1.b-(vit Tb.-(vi @b.-(vi I.b-(vi+ ?b.-(vin =b.-(vi #b-(vi ).-(viۆ @b.-(vi ..b-(vi. -(viP F.b-(vi{ J.b-(vi <.b-(vi )b.-(vi -(vi+ K.b-(vi Eb.-(viƈ .-(vi $b-(vi: &.b-(vih -(vi D†You swap places with your butterfly.-(vi *b.-(vi4 -(viw "b-(vi ).-(viˌ !.-(vi 'b-(viw ".-(vi 'b-(viԍ $b-(vi ).-(vi+ 5b.-(viQ -(vi ;.b-(vi $b-(vi ).-(vi Bb.-(vi lbb.-(vin \.b.-(vi %b-(vi 7.b-(vi ;b.-(vi@ #b-(vi^ ).-(vi D.b-(viɑ )b.-(vi -(vi 'b.-(vi5 -(viP C.b-(vi 3.b-(vi -(viǒ <.b-(vi ;b.-(vi' Fb.-(viW Fb.-(vi .-(vi $b-(vi8 m  The komodo dragon misses your butterfly.-(vi .=3-(vi fbb..bbb..##bbbbb#.bb.bb@bbbbbbb.bbbbbbbbb....lb.bbbb.##Dbbbb-(viD [ _The yak barely misses your butterfly..(vi|####.## #.#.######..... ....... #......#.. ..~ ##bb..b.# #..~  #.b...## ##...~  #P..b.b..##b...~~  #bbb@#.bb.b..~~  ..b.bbbbbbbb.~~.b.bbbbbbbb...~.....b....lb.bbb........##.#.b.##Dbb...^...P.## #.#####.bY####...## .# ##.b# #. .. [4.(vig~0m...[.. .....†b...b.bb..(viޔ"..(vi1'b.(vi=.b.(vi.(viԘ.b.b.(vi^<b..(viߙ...(viB5.b.(vib..b.bb.b.b..(vi[b.b...(vi$b.(viˬ,b..(vi.(viM.b.(viE.b.(vi6G.b.(viE.b.(viAb..(vie3b.(vi ..(vi֯'b.(vi0b..(vi;.(viBb..(vi1..(viw b.(vi)..(vi"..(vi'b.(vif!b.(vi)..(vi3†.(vi4b..(vi.(viM$b.(vim)..(vi@b..(vi>b..(vik"b.(vi)..(vi..(vi.b.(viX..(viz$b.(vi62b.(vil b.(vi!..(viʷ.(vi#b..(vi .(viR1..(vi9b..(vi .(viȺ4b..(vi"..(vi1b.(vi2.b.(vi7.(vi..(vi/b.(vi..(vi)$b.(vi!b.(vi!..(vi6Fl..(vi% .You swap places with your butterfly.  The eight-headed hydra bites your butterfly!!  Your butterfly dies!.(vi?.The eight-headed hydra completely misses something. x3  The eight-headed hydra barely misses something.  The eight-headed hydra closely misses something. x2  The eight-headed hydra barely misses something.yak gores your butterfly!.(vi:b..(vi.(vi8b..(vin3.b.(vi.(vi,b..(vi.(vi !..(viA.b.(vib.(vi)..(vi<b..(viF.b.(vi..b.bbb.b..bb..bb.b.b.b.b.b..b.b.bb..b.b..(vilbb-4.(vibbb.bb..bbb..b.bbb.bb..bb.bbb.bbl.bbb.bbb..bbbb.(vif _Your butterfly disappears in a burst of colours!.(vi \.# ...####.## #.#.########.... ........ P#.#.....#.. ..~ ###...bb...# #..~ #.(vio .b.bb..b## ##...~ #Pbb..@.bb##b...~~ #......b#bb.bb..~~ b.bb..bb.bb...~~.(vi b.bbl.bbb....~.(viζ ........b.bbb..b........##.#...##D.bb..^...(via .P.## #.#####bbY####...## .# ##..# #. .. ...[.(viq :b..(vi̹ O.b.(vi; 3b.(vi b.(vi )..(vi^ M.b.(vi 0..(vi S.b.(vik Kb..(vi b.(viؼ )..(vi .(vi1 ?.b.(vi <b..(vi b.(vi .(viJ ..(vim /b.(vi۾ "b.(vi !..(viC 0.b.(vig .(vi +.b.(vi .(vi <b..(vi) 1.b.(vi] .(vi :b..(vi 3b.(viV <b..(vi 1..(vi< "b.(vij )..(vi b.(vi !..(vi$ #b.(vin )..(vi <b..(vi 6b..(vi .(viS .(viw F.b.(vi .(vi 4b..(vi )b..(viD .(viw !..(vi 'b.(viq .You swap places with your butterfly.  The komodo dragon bites your butterfly!!  Your butterfly dies!.(vi LD..(vi Db..(vip "..(vi 1b.(vi <b..(vi^ 0b..(vi| .(vi P.b.(vi( -..(viu '.b.(vi .(vi 3b.(viI !b.(vim !..(vi ..(vi 'b.(vi 1..(viu .(vi <.b.(vi 3b.(vi0 b.(viP !..(vi .(vi :b..(vir 3†.(vi "b.(vi !..(vi2 b.(viS !..(vi 1b.(vij O.b.(vi ..(vi /b.(vi3 1..(vi /.b.(vi .(vi ..(vi /b.(vi_ *b..(vi .(vi !.b.(vi .(vi, "b.(viN )..(vi ..(vi %b.(vi ..(viF /b.(vi <b..(vi@ *Y..(vig .(vit b.Your butterfly disappears in a burst of colours!-5.(viz bbb.bb...bb@bb.b#b..bbb.bbbb.bbbb.lbbbbb.bD.bb.b.(vi 7 _Your butterfly leaves your sight./(viN..........# ...####.## #.#.########.... ....b........ .P#.#.....#...# ..~ ####....b....# #..~ #b.bb@..b## ##...~ #P.b.bb.##b...~~ #...b.b#b..bb..~~ b.b.bbbb.bb..~~.bb.lbbbb....~......bb.bD.b...........##.#...##Yb.b..^...P.## #.#####b†.####...#/(vi5Ow# .# ##b.# #..bb.bb.b.b..b/(viO;b./(viO0b./(viO/(viP1.b/(viEP/(vidP$b/(viP)./(viP7b./(vi-Q;b./(viQ1./(viQ6b./(vi R/(viER#b/(viiR)./(viR./(viR/b/(viR/(vi S9b./(viXS)b./(viS/(viS=.b/(viT<b./(viTTb/(viwT)./(viT+.b/(viT/(vi1U:b./(viU3b/(viU1.b/(viU/(vi-V"b/(viPV)./(viV/b./(viV/(viV!./(viV$b/(viAW./(vinW/b/(viWFb./(viEXD.b/(vixXAb./(viX7b./(viY/(vi2Y!b/(viTY)./(viY./(viY/b/(viY-b./(viZ/(viFZ./(viuZ.b/(viZCb./(viZ./(vi [.b/(viE[./(vig[%b/(vi[*b./(vi[/(vi7\<b./(viQdGb./(vidM.b/(vi e6b./(vi-e/(vi^e"./(vie'b/(vie./(vie%b/(vi f ./(viCf%b/(vi}f#b./(vif/(vifCb./(vi/gBb./(vi0hb.b./(vihAb./(vih1./(viiBb./(vi|s.  _Your butterfly leaves your sight.  The komodo dragon barely misses your butterfly.The eight-headed hydra completely misses your butterfly.The eight-headed hydra bites your butterfly.  Your butterfly dies!/(viX~./(viy~Your butterfly dies!  Your butterfly disappears in a burst of colours!eight-headed hydra/(vi~Qlos/(vi<Y./(vi :b./(vi./(vib/(vi/(vi ./(vi.b/(viW./(vil%b/(viǁ/(viہ5.b/(viN/(vic;b./(vi/(vi5.b/(vib/(vi/(viV/(vik+.b/(vi}/(vi/(vi˃./(viރ1b/(vi%/(vi:Db./(vib/(vi/(vi b/(vi)./(viU:b./(viAb./(vi ./(vi>/b/(vie5.b/(vi/(viB.b.b/(vi*b./(vi̇/(vi;b./(vi3b/(vi>b./(vi0b./(vi)/(vin!./(vi'b/(viˉ>b./(vi .b...(ally target)Your butterfly disappears in a burst of colours!/(vii&6/(viCTbbbb.bb.bbbb..b.b#bbbb.bbbbb.bbbl.b.bbb.##b/(vi/(vi7 _Your butterfly leaves your sight./(vi  ............# ...####.## #.#.########... .....b.......... .P#.#.#...# ..~ #####/(viL..b# #..~ #......bb## ##...~ #P.b.bb.bbb##.b..~~ #..b.b#bbb....~~ bb.bbbbb.bb../(vi~~bbl.b.b....~........bYD.............##.#.b.##b.b...^...P.## #.#####.†.####./(vi../(viD.b/(viDb./(vib/(vi4!./(viCb./(vi#b/(vi)./(vi;0.b/(via/(vi/(viG.b/(vi0../(viw"./(vi1b/(vi;.b/(vi/(vi;./(vi\%b/(vi2b./(vi/(vi +b./(vi,/(vi4b./(vi/(vi"./(viwbb./(vi%b./(vi/(vi./(vi4b./(viN!./(vi1b/(viIb./(vit-b./(vi/(vi#b/(vi)./(viQ/(viyCb./(vi(.Your butterfly disappears in a burst of colours! _Your butterfly leaves your sight.komodo dragon closely misses your butterfly./(vi2Q.The eight-headed hydra closely misses your butterfly.  The eight-headed hydra bites your butterfly.  Your butterfly dies!  Your butterfly disappears in a burst of colours!!/(vi:~.Your butterfly disappears in a burst of colours!!/(vi;Ab./(vi~<S.b/(vi<<b./(vi==b./(vi=E.b/(vi=+b./(vi=/(vi7>./(vi[>1b/(vi>"b/(vi>!./(vi?? b/(vii?)./(vi?0b./(vi?/(vi#@./(viK@%b/(vi@b/(vi@/(viKA<b./(viA/b./(viA/(viC ./(vihC/b/(viC0b./(viC/(viD/(vi.D?.b/(viD/.b/(viD/(viD,b./(vi E/(viEY/(viE!./(vi[b7bbbb.b.bbb..b.bb.b..b#bbb..bbb.bb..b.bYlb.bb/(vi `  The eight-headed hydra bites your butterfly!  Your butterfly dies!  Your butterfly disappears in a burst of colours!The eight-headed hydra bites your butterfly!  Your butterfly dies! _Your butterfly disappears in a burst of colours!/(viP.###.. ...##..............# ...####.## .#.#.########b.. ............ .P#.#....#...# ..~#####...bb..# #..~ #.b.b.bb## ##...~ #P..b..b.b.##bb..~~ #b.b..b#bb.....~~ ....b..bbb.bbb..~~b..b.bYlb.bb....~....b..b..D.............##.#...##......^..b[15/(vi"d./(vi@b./(viY:b./(vi:b..bb..bb..b.b.bb.b.b.b.b..bb..b.b.b.bb.b.b..b.bb..bb.b../(vib.b.b/(viAb./(vib..bb.b...b.b.bb.b.bb./(vir.Your butterfly dies! _Your butterfly disappears in a burst of colours!The komodo dragon closely misses your butterfly.The eight-headed hydra completely misses your butterfly.The eight-headed hydra bites your butterfly!!  Your butterfly dies!/(vi .Your butterfly disappears in a burst of colours!The eight-headed hydra bites your butterfly.  Your butterfly dies!/(vi"AY./(vi ./(vi%b/(vig#b/(vi)./(vi#b/(vi)./(vi{1./(vi/(vi5.b/(vin/(viBb./(vi/(vi&Cb./(vib/(vi/(vi/(viq9b./(vi./(vi1b/(vi/(vi5Cb./(vi+b./(vi/(via$b./(vi/(vi./(vi1b/(vij/(vi=.b/(vi/(vi Cb./(vi/(vi@.b/(vi!b/(viF!./(vi/(vi5.b/(vi/(vi5.b/(vi8/(vi~/(vi;b./(vi/(vi>b./(vif./(vi/(vi_ .bbYour butterfly disappears in a burst of colours!/(vi&8/(visWbbbb..bbb..b.bbbbb.bb...b.#.bbb.b _Your butterfly leaves your sight./(viI SP ##...#...##P.## ....# P.P.###...................##...............# ...####.## .#.#.########.b.. /(vi h.............. .##.P#.#b..b....#...# ..~#####...b..bb# #..~ #b..b.b.## ##...~ #P..bbbb.b.##bb..~~ #/(vie!b...b.#.b.....~~ l   komodo dragon (ally target) ....Y.....bb..~~ Y   yak.b.bb.l..bb....~....b.b...D......../(vie#C.b/(vi#Cb./(vi\$G.b/(vi$*b./(vi$/(vi%Fb./(vi%Cb./(vi%./(vi%1b/(vi'&7b./(viG&/(vi{&/(vi&Db./(vi&,b./(vi'/(vi?'!b/(vib')./(vi'!./(vi ($b/(vib(=.b/(vi(/.b/(vi(/(vi)7b./(vi)9.b/(vi)/(viR*1.b/(vi*/(vi.+Jl./(vi+,D/(vi,Vb../(vi,2b/(vi,A.b/(viP-;b./(vi-"./(vi-'b/(vi/ b.You swap places with your butterfly./(vi/Kb./(viN0<b./(vi0=b./(viT1=.b/(vi1[.b/(vi2Cb./(vi20b/(vi2Fb./(vi(3Cb./(viu3G.b/(vi3!./(vi4$b/(vi~4<b./(viCD   eight-headed hydra (ally target)l   komodo dragon (ally target)Y   yak./(viE&9/(viOjbbb.b.bbbb..bb.bbbbb/(viT_ _The yak completely misses your butterfly.0(vi5 ÷.# #......####### ###....##  .PP ##...#...##P.## ....#  P.P.###.............##  ...........  .........  .# ...  ####.##  #.#.########  ....  .......bb............  .##.P#.#.b..#...# ..~#####....b...# #..~ #.b.b.bb.## ##...~ #P.bb..b.b.##bb..~~ l   komodo dragon (ally target) #bb.bbb0(vi}#.b.....~~ Y   yak b.Y.l...bb..~~...bb.D..bb....~0(viACb.0(viNI.b0(vi1b0(vi9 Jb.0(vi 4b.0(vi 0(vi  .0(vi, /b0(vi Mb.0(vi Ab.0(viX Ib.0(vi @b.0(vi Kb.0(viW =.b0(vi Cb.0(vi 9b.0(viJ Kb.0(vi ;b.0(vi><b.0(viS.b0(viK5b.0(vio0(vi>b.0(viLS.b0(viMb.0(vi7b.0(vi$0(viwB.b0(vi3b0(vi3<b.0(vixFb.0(vi=b.0(viJb.0(vib..b0(vi*I.b0(viN.b0(viQ.b0(viC;b.0(viKb.0(viIb.0(viD.b0(viIl.0(vim,D0(vi@Y.0(vi;.b0(vi R.b0(vigKb.0(viAb.0(vi2Ab.0(vi#b0(vi).0(vi+b.0(vi0(vi^Ab.0(viFb.0(viGb.0(viYbb0(vi.b.b0(viTCb.0(vi@b.0(vi0(vi K.b0(vi 9.b0(vi 0(vi !G.b0(vi~!Cb.0(vi-D   eight-headed hydra (ally target)l   komodo dragon (ally target)Y   yak....0(vi.'700(viGb..bbb...bbbbbbbbbbbb.bb...bb.b0(viWK0(vi( ##.##.#.###..##.# ##..#..#.# # ÷.# #......####### ###....## .PP ##...#...##P.## ....# P.P.###.............## ........... ......... 0(viè.# ... ####.##  #.#.######## ..0(vi ..................... .##.P#.#...b..bb......#...# ..#####0(vi3b...bbb..# #.. #0(vib:bbbbbbb## ##... l   komodo dragon (ally target)0(vi+ #P..........bb.b..##bb..~ Y   yak #b...b.Yl#.b.....~ b.bbD...bb0(vi>b.0(viAb.0(vi7b0(vig).0(viFb.0(viɬBb.0(vi*b0(viN".0(vig1b0(vi;.b0(vi .0(vi%%b0(viC0(viYCb.0(viͮD.b0(vi b0(vi').0(viV.0(vim%b0(vi:.b0(viݯ0(vi1b0(vifCb.0(vi..0(vi;I.b0(vi̱<b.0(viغ .The komodo dragon bites your butterfly!  Your butterfly dies!0(vi>b.0(viI.b0(viDD.b0(viBb.0(viƼEb.0(vi".0(vi1b0(vi<0(vi`Cb.0(viKb.0(vi=.b0(vi=Hb.0(viv .0(vi%b0(viԾFb.0(vi@ .0(viv1b0(viѿ1b0(vi6"b0(vi\).0(vi@b.0(vi#Lb.0(vi?Y.0(vi+D0(vi0(vi.D   eight-headed hydra (ally target)..bbl0(viQ&10(vi`bb....bb..bbbb...bbb.bbb.bbbb0(vif _Your butterfly disappears in a burst of colours!0(vi7#..###.P##.##.#.###...P...## ##.##.#.###..##.# ##..#..#.# ÷.# #......####### ###....## .PP ##...#...##P.## ....# P.P.###.............## .......... ......... .# ... ####.##  #.#.######## .......... ...........b................##.P#.#..b..b#...# #####.......b..bbb...# #. Y   yak #.....b...bbb.bb.## ##.. #Pb.bb0(vi8b.Y...##bb.. #b...D#.b.....0(vi%:b..b0(vi:Bb.0(vi:1b0(vi>;<b.0(vi;>b.0(vi;P.b0(viV<Kb.0(vi<Fb.0(vi;=Jb.0(vi=?b.0(vi>I.b0(vi0?b.b.0(vi?b.b.0(vi]@O.b0(vi@=.b0(vi@Ab.0(vi@A..0(viAKb.0(vi.Cb.b.b.0(viDbb.b.b.0(vi"Eb.b.0(viGb.bb.0(vi]Y..bb..b0(viZ^?b.0(vi^".0(vi^1b0(viPa.bb.b.b0(viVbyb.b.0(vibEb.0(viHcp.bD0(viib.b.b.0(viu.D   eight-headed hydra (ally target)Y   yak.20(vibb..b.bbbb.bbb..bb.b.bYb0(viqb..b..b0(vi0(viP.#..#.......................#..###.P##.##.#.###...P...## ##.##.#.###..##.# ##..#..#.# ÷.# #......####### ###....## .PP ##...#...##P.##. ....# P.P.###0(vi...........## ......... ......... .# ... ####.##  .....#.#.######## .b.......0(vi.. ............b..b.bb........0(viB.##.P#.#...b.....b....#...# Y   yak#####.....b.bbb..b...# # #.......b.b.bYbb.## ##0(viT #P.....b..b..bD...##bb0(viT$ .b..bb.b.b.b.b.bb.bb..bb.b..bb.b.b..b.b.bb.b.b.b.b..bb.b.b.[320(vi% m.b.bY.D0(vi) 4D   eight-headed hydra (ally target)Y   yak.....0(vi+ &30(vi; "b.bbbbbb..bbbbbbbb0(vi? f _Your butterfly disappears in a burst of colours!0(vi  #......P.#..#......................#..###.P##.##.#.###...P.. ##.##.#.###..##.# ##..#..#. ÷.# #......####### ###....# .PP ##...#...##P.##. ....# P.P.###....## .. ......... .####... 0(vi .####.##  b.#.#.######## ........... ...........b.bbbbb......... Y   yak.##.P#.#...b..bb......#...######bbbbY....# #.........bb.Dbb.## ##0(viq L.b0(vi Cb.0(vi' Eb.0(vi S.b0(vi Jb.0(vi Ib.0(vir Cb.0(vi 5b.0(viU Ab.0(vi Eb.0(vi .0(viW .b0(viX .bb.0(vi Kb.0(viR <b.0(vi Jb.0(vi{ Ab.0(vi ?b.0(viL 2b0(vi_ Ab.0(vi b..b0(vi |.bb.0(viP Jb.0(vi J.b0(viK Cb.0(vi6 AY.0(vi O.b0(vi! Kb.0(vi @b.0(vi ?.b0(vi{ 3b0(vi <b.0(vi* 5b.0(vi_ 0(vi 0(vi ;b.0(vi 5b.0(vi] Cb.0(vi Ib.0(vi7 Cb.0(vi Ib.0(viE Gb.0(vi @b.0(vi .4b..bbbb.b.bb.bbbbbb2(vi/##.......##P.#..#......................###..###.P##.##.#.###...P...###.##.#.###..##.# ##..#..#.÷.# #......####### ###.PP ##...#...##P.##. ....P.P.###...##.........###.......####.2(vi˯G##b..bbb#.#.########b.b.b................bb.bb.........##.P#.#....bbbb.Y....#...#####b......#2(viѱI.b2(viF4b.2(vi{;b.2(vi.b2(vieKb.2(vi?b.2(vi/Fb.2(viAb.2(vi@0b2(vivFb.2(viQIb.2(viHb.2(vi$Fb.2(vioKb.2(viҸ@b.2(vi1.2(vi1.2(viպFb.2(vi1R.b2(viKb.2(vi^Lb.2(viżCb.2(viW=.b2(viHb.2(vi6:b.2(viS.b2(vi9b.2(viqf.Y2(vi;&52(vi7b..bbbbbbb.bb..bb2(viP7 _Your butterfly leaves your sight.3(viM##.†<##.......##P.#..#......................###..###.P##.##.#.###...P...###.##.#.###..##.# ##..#..#.÷.# #......####### ###.PP ##...#...##P.##. ....P.P.###...##.......................####...P#.#..........b.3(vi^.bb.b.b.bb.b..bb.3(vi,Bb.3(viu-b.3(vi3(vi .3(vi%.b3(vig<b.3(vi3(viCb.3(vi9A.b3(vi!..3(viYFb.3(vi<b.3(vi\}.bb.3(vi3(viDb.3(viA.b3(vi !.3(viC .b3(vi 1Y3(vi  .3(vi /b3(viD 9b.3(vi 9b.3(viB b3(vil ).3(vi 1.b3(vi% 3(viO ?.b3(vi b3(vi !.3(vi,=.b3(vio.b.3(vi3(vi1b3(vi_$b3(vi).3(vih.Y   yakb.3(vi'&63(vi-bb.bbbbbbbbb.b3(vib 3(vi  ......†<#... #.........P.#..#.....................3(vi4#..###.P##.##.#.###...P.. ##.##.#.###..##.# ##..# ÷.# #......####### ###.... .PP ##...#@..##P.##. .... P.P.###....# .. ............. 3(vi5.b...####... .b.b.####.##  bbbbb.#.#.#######  ...bbbb.3(viw.  ...........b.b..Y.b........ 3(viJBb.3(viB.b3(vitp.b.3(vi{b..b3(vi8K.b3(viLb.3(vi_A.b3(vi?b.3(viFb.3(viTBb.3(viF.b3(viі4b.3(vi3(viKGb.3(vi1b3(vi7Ab.3(vi!b3(vi˜!.3(viZ+b.3(vi3(vi.3(vi1b3(vi[Eb.3(vir3(vi7&73(viеb.bbb.bbb.bb.b.b3(vi.:M[...<^..........##...†<#........3(vi.##P.#..#..................###..###.P##.##.#.###...P...##.##.#.###..##.# ##..#..#÷.# #.....@####### ###.PP ##...#...##P.##. ....P.P.###............#3(vi..............................3(viP*........b.b.b3(vi)Ab.3(viCb.3(vi\@bb.b.b.b.b.b.b.b.3(viFb.3(viv.bb.b.b.b..3(vicbb.3(vin>b.3(vi"b3(vi).3(vi$*b.3(vie3(vi9b.3(viKb.3(vimEb.3(vi-@b.3(vi\4.3(viH&83(vib...bb..bbbb.b3(vi_1b3(vi4(vi###...#..#.[...<.........^#..........##..4(vi.....†<##.....#.............##P.#..#...................###..###.P##.##.#.###...P.##.##.#.###@.##.# ##..#..#÷.# #......####### ###....#.PP ##...#...##P.##. 4(viP.P.###...................##...b...b.....4(vib..bb........b...####... .4(vi?b.b.####.## .#.#.########4(vi8.4(viCb.4(viEb.4(vimHb.4(vi?Lb.4(vi,b4(viLAb.4(viO.b4(vi>Cb.4(vim.4(vi4(vipE.b4(viEb.b4(vi&94(vi|Qbbb4(vi1b4(vi4(viM #P......#P#....##.##.#P##...#.........[...<...^..................##.................†<#...................................##P.#..#......................###..###.P##@##.#.###...P...###.##.#.###..##.# ##..#..#.÷.# #......####### ###.PP ##...#...##P.##. ....###.................bb.b.bb.b.b.4(vi.b..b4(vi/b4(viFb.4(vin1.4(vi&C.b4(vi`Ab.4(vi#:b.4(vi'804(vi>4(vixbbbb4(vi4(vi####...#######.##.P.. #.#.##.. #P......#P#....##.##.#P ###...#.. #.[...<^ #.... ##..†<##.#........##P.#..#......@................###..###.P##.##.#.###...P...####.##.#.###..##.# ##..#..#÷.# #....b.####### ###....#.PP ##...#b..##P.##. #P.P.###...........##..b....b...b.........b...b..####....bb.b..b4(viJ 6b4(vi&14(viuUbb4(vi"4(vi) ##P.....#..## .#...P####....P####...#######.##.P..##.#.##..  #P......#P#....##.##.#P ##...#.. .[...<^ .... #..†< ##.#........##P.#..#........................###..###.P##.##.#.###...P...####.##.#.###..##.## ##..#..#.#÷.# #....b.####### ###....#.PP ##...#bb.##P.##. #P.P.###..b........##.......b...b........4(vi+ Lb.4(vi, <b.4(vi9 b..b.4(vi= <24(vipB 8b4(viYF 4(vi#P............................ ##P.....#..###.#...P####....P ####...#######.##.P..##.#.##.. #P......#P#....##.##.#P #...#.. [...<^ ... ...†< #. #........ ##P.#..#.........................###..###.P##b##.#.###...P...######.##.#.###..##.## ##..#..#.# #÷.# #....b.####### ###....#.PP ##...#.b.##P.##. #P.P.###...........##....bb.4(vicB.b4(vi&'4(vi'&34(vi/6b4(vi935(vi.. P............................ #P.....#..###.#...P####....P ###...#######.##.P..##.#.##.. P......#P#....##.##.#P ...#..<^... ..†< .......... #P.#..#.......b.................. ###..###.P##.##.#.###...P...####.##.##.#.###..##.## ##..#..#.# ##÷.# #....b.####### ###....#.PP ##...#.b.##P.##. #  P.P.###...##b..bb.5(vi:5(vi&45(vi5(vi5(vi. .......... P.....#..###.#...P####....P....#.##.P..##.#.##. ......#......P#....##.##.#P.#.<.5(vi/^..†<.b. P.#..#...###.P##.##.#.###...P...####.# ##.##.#.###..##.## ##..#..#.# # ÷.# #....b.####### ###....## .PP ##...# 5(vi1<b.5(vi5?.b5(viA5(virB&55(viJ8b5(viP5(vi............. .....#..###.#...P####....P. #...#.##.P..##.#.##.#......P#....##.##.#P. .#.<.5(vi^..†<.b. .#..#. #..###.P##.##.#.###...P...####.# #.##.#.###..##.## ##..#..#.# # .# #....b.####### ###....## PP ##...#.b.##P.##. ..5(vi7..# 5(vieFb.5(vi$A.b5(vic?b.5(vi 5(vi &65(vi6 5(vi] 5(vi u.............)#..###.#...P####....P. ...#.##.P..##.#.##.#......P#....##.##.#P. #. <.^..†<.b. #..#. ..###.P##.##.#.###...P...####.##. .##.#.###..##.## ##..#..#.# # # #....b.####### ###...## b.b.5(vi <75(vi :b5(vi 5(vi'#............).#..###.#...P####....P.#.##.P..##.#.##.#......P#....##.##.#P. ..^.b..†<. ..#. .###.P##.##.#.###...P...####.##.# ##.#.###..##.## ##..#..#.# #  #....b.####### ###....##  ##...#.b.##P.##. ....# 5(viy)Kb.5(vi-=b.5(via9J.b5(vi:5(vi}^e8b6(vi~sA............).#..###.#...P####....P. .#.##.P..##.#.##..#......P#....##.##.#P.^..b..†<.#. ###.P##.##.#.###...P...####.##.#. #.#.###..##.## ##..#..#.# # #....b.####### ###....## ##...#.b.##P.##. ....# b.6(vitC.b6(viG<96(vi:b6(vim6(vi>m.........). .#..###.#...P####....P.. #.##.P..##.#.##..#......P#....##.##.#P.^.b.†<. #..P##.##.#.###...P...####.##.#. .#.###..##.## ##..#..#.# # ....b.####### ###....# 6(vi A<.b6(viB<.b6(viD9.b6(vi4M6(vibN'906(viV6(vi[6(vi ...................). #..###.#...P####....P...##.P..##.#.##.. #......P#....##.##.#P.^.b...@<. ..P##.##.#.###...P...####.##.#. #.###..##.## ##..#..#.# #.b.####### ###....## 6(vi 6(vi Ib.6(vi A.b6(vi` <16(vi :b6(vi9 p _You see here a yak corpse.7(vi.........). ..###.#...P####....P..##.P..##.#.##. ......P#....##.##.#P.7(viȐ^.b...†@. .P##.##.#.###...P...####.##.#. 7(vi&.###..##.## ##..#..#.# #.b.# ###....###.b.##P.##. ....# 7(vi*?b.7(vi3Ib.7(vi$I.b7(vi7(vi-2 _7(vi8b7(viw _There is a stone staircase leading up, spattered with blood here.7(vi(7(vii)7(vi*7(vi0b..b7(vi67(vi67(vi;,7(vi5=7(vi@7(viC7(viC7(vi5E7(viH7(viaJ7(viN7(viNO7(vi Q7(viS7(viU7(viY _You start waiting.An eight-headed hydra comes into view.7(vibbD..D   eight-headed hydra (distracted)7(vic*5.5 (37(vi1fM.b7(vioWDD7(vi6q26.5 (4 _7(vi?b8(viz8(vi$Really fire in your butterfly's direction? Y - Yes 8(vi' N - No9(vib9(vi@................................. VicViper1 the Skirmisher ...........................)..... Demigod 9(vi:..###.#...P####....P............. Health: 106/106 ======================== #####.##.P..##.#.##.............. Magic: 15/15 ======================== ......P#....##.##.#P............. AC: 14Str: 12 ................................. EV: 20Int: 11 9(vi.....^........................... SH: 0Dex: 33 ................................. XL: 12 Next: 51% Place: Lair:5 9(vi.........D....b†@................ Noise: ---------  Time: 15496.5 (0.0) ................................. h) +3 arbalest (chaos) ................................. Fire: h) +3 arbalest (chaos) ................................. .P##.##.#.###...P...####.##.#.... 9(viC.###..##.## ##..#..#.# ########.. D   eight-headed hydra ..b.####### ###....## 9(viw..#.b.##P.##. ....# ...................## _Your butterfly leaves your sight. 9(vi;W_You see here a yak corpse. _There is a stone staircase leading up, spattered with blood here. _You start waiting. _An eight-headed hydra comes into view.Okay, then.9(vi9(vi,9(vik. _9(vid7.....................) ..###.#...P####....P #####.##.P..##.#.##.P#....##.##.#P.^.......D....b†<9(vi%............................ .P##.##.#.###...P...####.##.#.. .###..##.## ##..#..#.# ########..b.####### ######.b.##P.##. ....9(vi0.9(viLD.9(vi 9(vi8 +7.5 (19(vi9(vi _You see here a yak corpse. _There is a stone staircase leading up, spattered with blood here. _You start waiting. _An eight-headed hydra comes into view. _Okay, then. _Your butterfly disappears in a burst of colours!9(viD & 9(vi c)))))You shoot a bolt. The bolt hits the eight-headed hydra.9(vi F.D9(vi ?.D9(vit 2...9(vi= 7===8.7 (1.29(vi 9(viO @ _The eight-headed hydra is lightly wounded.:(vihe )))))))You shoot a bolt.:(viF.D:(vi\....D..:(viv(9.9:(vi:(vi7d _The bolt barely misses the eight-headed hydra.:(vi  )) (slow)You shoot a bolt. The bolt hits the eight-headed hydra!  The eight-headed hydra seems to slow down.  The bolt freezes the eight-headed hydra.:(viz F.D:(vi d.÷ :(vi *501.1:(vi :(vi$ m _The eight-headed hydra is moderately wounded.;(vi8& ) You shoot a bolt. The bolt hits the eight-headed hydra!!  The bolt burns the eight-headed hydra.;(vi33l;(viSF.D;(vi l   komodo dragon;(viL====2.4 (1.3;(vi;(vi%k _The eight-headed hydra is severely wounded.;(viw...................................) ..###.#...P####....P. #####.##.P..##.#.##.P#....##.##.#P.^.....D..÷<............................ .;(vi/gP##.##.#.###...P...####.##.#.. .###..##.## ##.l#..#.# ########..b.####### ###....##;(viJl.;(viJl.;(viO;(viK----30;(vir;(vi9;(viQ~ )))))You shoot a bolt.;(vi Bl.The eight-headed hydra barely misses you.  The eight-headed hydra bites you but does no damage.  The eight-headed hydra closely misses you.eight-headed hydra bites you! ;(viJ The eight-headed hydra completely misses you.The eight-headed hydra barely misses you.;(vi)sD....;(viY+i91/106 ----===-;(vi+&4.6 (1.2;(viT7;(vi<z _The eight-headed hydra misses you. The eight-headed hydra bites you.<(vic  You shoot a bolt. The bolt hits the eight-headed hydra!<(vi5l.ompletely misses you. but does no damage.  The eight-headed hydra bites you.x2  The eight-headed hydra bites you!  The eight-headed hydra bites you but does no damage.<(vit=<(vie8------5.8<(vi<(vi_X _The eight-headed hydra misses you.<(vi` N †You shoot a bolt. The bolt hits the eight-headed hydra! You feel better.l   komodo dragon<(vi Il.<(vi" 4=-57.0<(vi# <(vis( V _You kill the eight-headed hydra!>(vi ` )You shoot a bolt.>(vi=Ll<>(vi#G>(viH(8.2>(viO>(vi!TI _The bolt hits the komodo dragon but does no damage.?(vi )))))You shoot a bolt.  ?(viThe bolt closely misses the komodo dragon.The bolt hits the plant! The plant begins to die.?(vi4 l<...The plant is lightly damaged.  The komodo dragon bites you.?(vim[0-9.5 (1.3?(vi\?(vi^ _The komodo dragon completely misses you.?(vib  You shoot a bolt. The bolt hits the komodo dragon!!?(vi  The komodo dragon is heavily wounded.10.7 (1.2?(vi! ?(vir" E _The komodo dragon bites you but does no damage.@(viW .You shoot a bolt. The bolt hits the komodo dragon!!@(vim^)@(vi1-72.0 (1.3 _You kill the komodo dragon!@(viSO .........)###.#...P####....P........ #####.##.P..##.#.##.. ......P#....##.##.#P..............^....†..÷<...###....## ..#.b.##P.##. ....#@(vikgL---30@(viXuA(vi .)###.#...P####....P.. #####.##.P..##.#.##. ......P#....##.##.#P..............^....†..÷......# ...................##A(vi..A(vi.A(viMB---4A(viA(vi$O _A nearby plant withers and dies.A(viw _There is a stone staircase leading up, spattered with blood here.A(vi+? IA(vi^ h23A(vipb a4=A(vic A(vif A(viLg A(vih A(vit 5=A(vi?| BA(vi| A(vi( A(vi %6A(vi A(vi ,A(vi A(vi^ A(vi A(vi% A(vi A(vi2 %7A(vi A(vi ,A(viT A(vi A(viڛ A(vi A(vi` A(vi %8A(viڡ A(viͥ ,A(viO A(viv A(vi A(vi A(vis A(vi K9=A(viA A(vi A(vi# A(vi A(vi A(vi V90=A(vi A(vi A(viI A(vi 1A(viA ,A(vi A(vi ,A(vi A(viO A(vi %2A(vi A(vi XA(vi K3=A(vi A(vi A(vi A(vi A(vi A(vi A(vi\ A(vi A(vi U4=A(vi A(vi A(vi A(vi@ A(vi A(vi A(vi@ A(viVA(vi%5A(vi=A(viA(viTA(vi A(vi A(vi5 %6A(viA(vi,A(viA(viA(vivA(viA(vi(7A(vi}*A(viH=A(vi{?A(vi?8A(vi?@=A(vi@A(vi!CA(viIA(viIA(viKA(viX9=A(viXA(vi4]A(vis]A(vi^A(vibA(vic+100/106A(viKdA(viEwA(viz;1A(vi{A(vi~A(vi A(viSA(vi#A(vicA(viDA(viEA(viK2=A(viBA(vi A(viDA(vi=A(vitA(viN3=A(viZA(viGA(viA(vifA(viA(viǜA(viA(viA(viD%4A(viԣA(vi,A(viVA(viA(vi8A(viA(viA(vis%5A(viA(viָA(viA(via _You start resting.HP restored.A(viA(viv078.0 (64.0)A(viWa6=9.0 (65 _A(viPA(vi{C(vi`C(viQaC(vi+cC(vigvC(vizC(vi*,C(vi-C(viΏ###.#...P####....P ####.##.P..##.#.##......P#....##.##.#P. ...................^...............C(vi$..†...÷<.......80.0 (1.0) C(viFHP##.##.#.#######.##.# C(vie###..##.## ##..#..#.# ######## .b.####### ###....##C(vi^.b.##P.##. ..C(vi6............C(vis....b.........)C(viې4bC(viC(vi+1.0 (2C(vitC(vi& _Found an orcbow.C(vi C(vi O=C(vi C(viA C(vi C(vi C(vi C(viT C(vip C(vi C(vi{ C(vi! C(vi% C(vi*& C(vi' C(vi6+ C(vi/ C(vi/ C(vi1 C(viv8 C(vi> ,C(vi@ C(vigM >  You see here a +0 orcbow.C(viQ C(viR  _C(viT C(viVX C(vif\ C(vi\ C(viK_ C(via C(vi+f C(vig C(vici C(vin C(vit C(vit C(viv C(viy C(viu} C(vi} C(vie C(vi C(vi} C(viׅ C(vi C(vi\ C(vi C(vi C(vi^ C(vi C(vi; C(vi C(viI C(vi C(viX C(vi C(vi] C(vi C(vi C(vi& C(vi C(vi9 C(vi0 C(vi C(viY C(vi C(vi C(viں C(viG C(vi+ C(vi C(viP C(vi9 C(vi C(vik C(vi C(vi C(vi C(viP C(vi C(vi C(viV C(vi C(viV C(vi C(vi D................... ...................## .................## C(vi ...####.##.#......# #..#.# ########...## ....## ##..# ....######### ...# C(viu ...##.##....####.)## )..............@..# C(vi Y#......# C(vi #...PP...#######..P# .#PP...# #...# #####P..P.. #C(vi :#..........C(vi fP~~~≈ ~...C(vi& Y###..~~≈≈~ ~~..# C(viH T# #..~C(vi O## .......... .........# .................## ...####.##.#......# #.# ########...## ...## ##..# C(vi ...######### #...# .##.##....####.@## ).................# ...........#......# ...PP...#######..PC(vi #.#PP...#  ####P..P.. ##.. ...P#.....~~~≈ ~...# C(vi _..###..~~≈≈~ ~~..#C(vi3 s6043.0)5.0 (24C(vi@ n _You see here a +3 spear.D(vic# D(vi# D(vi$ D(vi1 P _D(viN6 ,D(vi:7 D(vi7 D(vi9 D(vi; D(viC? D(vi? D(vi A D(viAC D(viF D(viF D(vi H D(viJ D(viFN D(viN D(vi)P D(viR D(vihV D(viV D(vixW D(viO_ nD(vi b D(vib D(vid D(vif D(vi:i D(vii D(vij D(vil D(viEo D(vio D(vipp D(vi*r D(vi5u D(viu D(viv D(viy D(vi{ D(vi0| D(vi2} D(vi~ D(vi[ D(vi D(vi D(viH D(vi D(vi D(vi D(viN D(vi ,D(vi D(vi$ D(vi A  You enter the shallow water.D(vi ?Water D(viI D(vi N _Moving in this stuff is going to be slow.D(vi >D(vi D(viW D(vim D(vi D(vi- D(vi D(vi% D(vi D(vi@ D(vi D(vi j  You encounter a rime drake.D(vi %###..~~≈≈~~~~~..##  #..~≈~~~≈≈~~.#.# # ##...~≈≈~..~~~..# ##bb..~~≈~...~≈~.~.# b.....~~~~..~~~~~P## ..bb..~~~~≈~~~~~..##bb....~~≈~~≈~≈~.#.#..... ~~~~~~~..##...^.. ..~.~. .####... .~###~.# #. .. ##..#[ ...# ..† ..... .... ...... k   rime drake (wandering) ....... ...k. D(vi> a24.6 (19.6k.D(vi D(vie 35.6 (20 _D(vi7 D(vi E(vi. c)))))))E(viI# k.You shoot a bolt. The bolt closely misses the rime drake.E(vi$ Ck.E(vi, .....k...E(viv- ;===6.9 (1.3)E(vi5 E(vi9 4 _The rime drake hisses angrily.F(viK ))) You shoot a bolt. The bolt hits the rime drake!F(viWCk.F(viaB...F(vi_b(8.2F(vijF(viAne _The rime drake is moderately wounded.F(vi4_)))))))F(viw' ..k..(catching breath)..You shoot a bolt. The bolt closely misses the rime drake.F(viȍ *******The rime drake breathes ice at you.F(viBk.F(vi#~...@.F(vi%-9.4 (1.2F(via-F(vi807 _The icy flash freeze is repelled.F(viF k)* F(vi7 ?(weak)F(vi]] r  You shoot a bolt. The bolt hits the rime drake!! The rime drake looks weaker.F(vi .kcatching breath, weak)The rime drake is almost dead.F(vi) o *******F(vi CThe rime drake breathes ice at you.F(vi .~...@.30.7 (1.3F(vi l _The icy flash freeze misses you.F(vi †You shoot a bolt. The bolt hits the rime drake!!F(vi @)F(vi'Q 2.F(vi[ x 92.0 _You kill the rime drake!F(vic F(vih p _Your Ranged Weapons skill increases to level 14!G(viZG(vi*`G(vicG(viFlH _No target in view!H(vi H(vi H(vix H(viz H(vi2 H(vi : _H(vi H(vi H(vi H(vi H(vi H(viM BH(vi H(vi H(vi H(viã H(vi} H(vic ,H(viߩ H(viu H(vi H(vi H(vi H(viA H(via H(vi H(vi H(viӺ H(vi H(viL H(vi, H(vi H(vi ,H(viE H(vi H(vi H(viD H(vi H(vi H(viV ,H(vi H(vi H(viX H(vi H(vi< H(vi H(vi# H(vic H(vi H(vi H(vi H(vi0 H(vi H(vi H(viJ ,H(vi H(vi H(vi H(vi H(vi@ H(vi H(vi# H(vi H(vi H(vix H(viE H(viy H(vi H(vi$ H(vi+ ,H(vi H(vi H(vi H(viH H(vi H(vi H(vin H(viS H(vi H(vi H(vi H(vi H(vi ,H(viy H(vi H(vi\ H(vi H(vii H(vi H(vih H(vi H(vi H(vi H(vij$ H(vi$ H(viS& H(vip( H(vi+ H(vi, H(vi- H(vi/ H(vi3 H(vi4 H(vi5 H(vi8 H(vi; ,H(vi= H(viA H(viJ  ......##.#.bb##......^.....~.~...P.## #.#####.÷.####.....~###~.  ## .#.#..##..#..###.....###. ...........[.............. .. ..........÷............. ........................H(vi:K  ........................ .!...................... .......@................---62.0 (30.0) <....................... ##P####.#..P...#..##..P# ##.###############H(viiK ] ## H(viK H(viRV ^---3.0 (31H(vi] H(via 9 _Found a stone staircase leading up.I(vi3I(viI(viI(vi I(vi,I(vizI(viI(vipI(viI(viNI(viI(vigI(vi%I(vi!I(vi"%,I(vi&I(vi)I(vi /,I(viA1I(vi4I(vi7j  You encounter a blink frog.I(vi>- ..........b.b............~~ ......##.#.bb##......^.... .P.##.#.#####.÷.####..... ###...#.#..##..#..###..I(viF†N(vim F.You shoot a bolt. The bolt barely misses the blink frog.N(vi{ FThe blink frog hits you but does no damage.N(vix| (8.9N(vi׉ N(vih [ _The blink frog completely misses you.O(vi#o*)O(vi6 .FYou shoot a bolt. The bolt barely misses the blink frog. §FThe blink frog gives a loud, deep croak!..FO(vi.   blink frog (O(vi"e90/106 ----80.2 (1.3O(vi O(viE _The blink frog hits you! The blink frog blinks!O(viI| †You shoot a bolt. The bolt hits the blink frog!O(vi@))O(vi -FO(vi& ..F   blink frogO(vi R----31.4 (1.2O(vi3 O(vi N _You kill the blink frog!O(vi U)))))))O(vi, MF.O(vi- B.FO(vi 7 .†..†O(vi7 512.7 (1.3O(vi@ O(viC o _You shoot a bolt. The bolt closely misses the blink frog.P(vi; )P(vi3(slow)You shoot a bolt. The bolt hits the blink frog.  The blink frog seems to slow down. The bolt freezes the blink frog.P(vi%LF.P(vi3FP(vi.F 2 blink frogs (1 wandering, 1 slow)P(vi(4.0P(viþP(vir8 _The blink frog is lightly wounded.P(viT .You shoot a bolt. The bolt hits the blink frog!!P(viS[F   blink frog (wandering)P(vi .FYou kill the blink frog!P(vij.FP(vir25====5.2 (1.2P(vi'P(vi> _The blink frog gives a loud, deep croak!P(vi% N)))))))P(vi G.FP(vi) F§You shoot a bolt. The bolt closely misses the blink frog.P(vi _.....P(vi4 b===-6.5 (1.3P(vi P(vi , _The blink frog blinks!Q(vi>)))))))Q(vi\p §FYou shoot a bolt. The bolt closely misses the blink frog.Q(vi qMF.Q(viFQ......Q(vih3=-7.8Q(viSQ(viP, _The blink frog blinks!Q(viOE)))Q(viQ(viEF.Q(viyQ(vi6EF.Q(vi;..Q(vi(9.1Q(vi. _You shoot a bolt. The bolt barely misses the blink frog.Q(vi  You shoot a bolt. The bolt hits the blink frog! The bolt burns the blink frog.Q(vic F§The blink frog is heavily wounded.Q(vic M.!Q(vi ^86--90.3 (1.2Q(vif Q(vi E _The blink frog hits you! The blink frog blinks!R(visN ))) (magic disrupted)You shoot a bolt. The bolt hits the blink frog!  The blink frog's magic leaks into the air.R(vi.F.FR(viR(vig...1.6 (1.3R(viR(vi( R(viWP_The blink frog is almost dead.R(viCg1 b.b............~~ ......##.#.bb##^.... .P.##.#.#####.÷.####. ###...#.#..##..#..###...............[............F.÷......... ###..#.......†........<†PP..###P####.#..P...##### ### ##.######### ### R(vihJ.FR(vijj5.FR(vijR(visR(virue7-----20R(vi}R(vi _You see here a potion of curing.R(vi ' R(vi †You shoot a bolt. The bolt hits the blink frog!  Lightning courses through the blink frog!R(vi (R(viq R(viu ?6===3.9 (1.3R(viQ~ R(vi N _You kill the blink frog!R(vib4R(viR(viH _No target in view!T(viY0T(vi01----4T(vit1 0T(vi0;T(viW@b _c - 8 potions of curing (gained 1)T(vi T(vi T(vi T(vi T(vi %8T(vi0# T(vi# T(vi# T(vi+% T(vi( T(vi$) T(vi9* T(vi+- T(vi- K9=T(vi. T(viX2 T(vi2 T(vi3 T(viR7 T(vi7 V90=T(vim8 T(vi: T(vi!; T(vij< T(viK? T(vi? T(vi@ T(viC ;1T(viD T(viwG T(viG T(viQI T(viL T(viL T(viN T(viP T(viQ %2T(viR T(viV T(viV T(viX T(vi'[ T(vi[ K3=T(vi] T(via ,T(vib T(vic ,T(vid T(vig k4=T(vih T(vik T(vink T(vil T(vip ,T(vi r T(vis T(vigt %5T(vilv T(viMz T(viz T(vi{ T(vi~ T(viC %6T(vi T(vi T(vi T(vin T(viy T(vi T(viF T(viڏ ;7T(vi\ T(vi T(vi T(viF T(vi T(vi T(vi= T(viy T(vi K8=T(vi T(vi T(vi T(vi T(vi T(vi_ T(vi T(vi T(vi U9=T(viw T(vi T(vi T(viӹ T(viz T(vi +100/106T(vi T(vi3 T(vi T(vi T(vi ,T(vi[ T(vi T(vi %1T(vi T(vi ,T(viM T(vi T(vi T(viP T(vi T(vi/ T(viK D2=T(vi T(vi T(vi T(vi T(vid T(vi U3=T(vi2 T(viG T(vi T(vi T(vi T(vi T(viY T(vi T(vi %4T(vi^ T(vi ,T(vi T(vi@ T(vi T(vi! T(vi` T(vi %5T(vi' T(vi T(vi T(vig T(vi T(vi9 K6=T(vi T(vi T(vi$ T(vi T(vi T(vi! T(vi& ,T(vi& T(vid) T(vi; i .P.##.#.#####.÷.####..T(vi$= n ...###...#.#..##..#..### ..................[ ..................÷. ..........##..###.†......>.....#......P....†.........@.<---745.9 (51.0)#P†PP..###P####.#..P #.†##### ### ##.###### ## ### T(viG T(vi1H ,6.9 (52T(viP T(vi4W : _Found a staircase to the Slime Pits.U(vi _No target in view!U(viݷIU(vi~U(vif .P.##.#.#####.÷.#### ...###...#.#..##..#.. ............[. ..........÷. ........##..###.†_>.....#.....P....†....@..<0.0)#.#P†PP..###P####.#..P #.†##### ### ##.  ## ###U(vi!U(viG=7.9 (1U(vi98_U(vi5 _Found a viscous altar of Jiyva.V(vi.V(viV(vi^ _No target in view!V(viS .....##.#.bb##......P.##.#.#####.÷.## ...###...#.#..##..#..# .............[. ...........÷ ........V(vi?T *....##..###.†_>.....#....P..@.†............<...........#.#P†PP..###P####.#..P. #.†##### #####.##########V(vi^ V(vi_ -8 _V(vi*i :_V(vim W(viQ? ......##.#.bb## ....P.##.#.#####.÷.. ...###...#.#..##..#.... ..........[.. ............÷. ..........##..###.†W(vi?._>.....#.....P.@..†......<.#.#P†PP..###P####.#..P#. #.†##### ### ##.  ### ###W(viHW(vi:I&9W(viP8_W(viUW(vi ......##.#.bb##.......P.##.#.#####.÷.W(vih......###...#.#..##..#..............[...........÷............##..###.†._>.....#.....P@...†......<.#.#P†PP..###P####.#..W(vi@r. #. #.†##### ### ##.# #### ###W(vi=50W(vi:_W(viW(vi ....b.b..........##.#.bb##.......P.##.#.#####.÷.#...###...#.#..##..#..........[......................##..###.†_>.@...#...P....†............<.......P...#.#P†PP..###P####.#.#.##.##.†##### ###.## ## #######W(vi W(vi &1W(vi 8_W(vi7 W(vi`_  .b.b......##.#.bb##..P.##.#.#####.÷...###...#.#..##...........................##..###.†._>@....#.P....†......<.P...#.#P†PP..###P####.##.##.##.†##### ### ##. # ## #### W(vi_ &2W(vih 8_W(vij W(viI .b.b....##.#.bb##.P.##.#.#####.÷.###...#.#..##................##..###.†._@.....#.P....†W(vii......<.P...#.#P†PP..###P####.#.##.##.†##### ### ## ## ## #### W(viW(vi8W(vi^3W(vi:_W(vib _There is a staircase to the Slime Pits here.X(viC.........b.b.......##.#.bb##.P.##.#.######...#.#..##................@..##..###.†_>.....#P....†................<........P...#.#P†PP..###P######.##.##.†##### ##### ## ####X(vijX(viR-4 _X(viX(viX(vij  bb.............b.b.......##.#.bb#.P.##.#.######...#.#..#.............##..###.†X(vi _>.....#P....†................<.........P...#.#P†PP..###P##.####.##.##.†##### ##### ## ####X(vi X(vi &5X(viƽ X(vi0%  #b...b.......b.b......##.#.bb.P.##.#.######...#.#.............##..###.†_>.....#P....†................<....#....P...#.#P†PP..###P###.####.##.##.†##### ##### ## ####X(vi+ X(vi@- &6X(vi5 9_X(viM7 Y(viY(viY(viY(viY(vi,Y(vi-Y(vi]Y(viaY(vi߻Y(vixY(viY(viY(vi=Y(viY(vi)Y(viY(viY(viY(viY(viY(viDY(viY(viY(viY(viHY(vibY(viXY(viY(viY(viY(vi6Y(viY(vi,Y(vi-Y(viY(viY(viY(viY(viI Y(vi h  You encounter a skyshark.Y(viZ ....b...# ...........b...b.. ...........b.b..Y .##.P#.#......... #####.........b. ####### #..........bY(vi ####...#.###P.....b..PPP.....#..#b...............b...........##.#......P.##.#.#......###...#. F   skyshark (asleep)........................Y(vi .F...........................................Y(vi  660.0)Y(vio ,7.9 (11 _Y(vi} Y(vi Z(viL  #######  .####...#.### .PPP.....#..#.. .......@....... ............... ............... ............... ............... ............... ............... .F.............Z(viv-  #######  .####...#.### .PPP.....#..#.. .......@....... ...............Z(vi" ............... ............... ............... ............... ............... .F.............Z(vi}Z(viZ(viZ(viE_ _A skyshark is nearby!Z(vit @)))))Z(vi7u M )*Z(viN \Fweak)Z(vi n  You shoot a bolt. The bolt hits the skyshark!! The skyshark looks weaker.Z(vie F.The skyshark is moderately wounded.Z(viOf )FZ(vi{f ).Z(viq Y......Z(viQr ;===9.1 (1.2)Z(vix Z(vi+ ' _You hear a croak.Z(vi5\f)))))))Z(vi(Z(vi*MF.Z(vi -,FZ(viT-).Z(vi5R....Z(vi6)70.3Z(vi>[(vi)l _You shoot a bolt. The bolt barely misses the skyshark.[(vi1Y))* [(vi[(vi"s  You shoot a bolt. The bolt hits the skyshark!! The skyshark looks even weaker.[(viF.F.[(vi[(vi[(viF&1.6 (1.3[(viJ[(vi [(vi[(vib=_The skyshark is severely wounded.[(vi[(vi~f)))))))[(viF even weaker. _The skyshark is severely wounded.  You shoot a bolt[(viV. The bolt barely misses the skyshark. The skyshark bites you.  The skyshark tastes blood and grows stronger!  The skyshark tail-slaps you but does no damage[(vi|2.  The skyshark tail-slaps you.[(vi#F....strong, weak)[(viu.F   cane toad.[(viv<98/106 --[(vi!2.9[(vi[(vitZ _You encounter a cane toad.[(vi f)))))))[(viGD .FYou shoot a bolt. The bolt closely misses the skyshark.The skyshark bites you but does no damage.[(vi*u 2 F......The skyshark barely misses you. The skyshark tail-slaps you.  The skyshark bites you but does no damage.  The skyshark barely misses you.4---4.2 _The skyshark tail-slaps you but does no damage.\(vi \(vibf You shoot a bolt.  The bolt hits the skyshark but does no damage.\(viMMF.\(viNB.F\(vi6[  The skyshark is severely wounded.5.5\(vi(b\(vie _The skyshark barely misses you. x2; The skyshark closely misses you.\(vi# .You shoot a bolt. The bolt hits the skyshark!!\(viy*F   cane toad\(viMF.\(vi9.\(vi5-70====6.8 _You kill the skyshark!](vi)Z))*](vi (strong)You shoot a bolt. The bolt hits the cane toad.](viJ  The cane toad seems to grow stronger.](vi&!MF.](vi!MF.](vi+](vim,b===-8.0 (1.2](vi`4](viI<7 _The cane toad is lightly wounded.](vi4  You shoot a bolt. The bolt hits the cane toad!!!](vi;r.. _The cane toad is lightly wounded.  You shoot a bolt. The bolt hits the cane toad!!!  The cane toad is almost dead.  You hear a loud, deep croak!  stings you!!  You are poisoned.](vi64====-------=====9.2Pois ](vi](vi0 _The cane toad poisons you!](viu{ .You shoot a bolt. The bolt hits the cane toad!](viS](vi \  You kill the cane toad!](vi  58--------2===--80.5 (1.3 _You feel very sick.](vi ](vi( h _Your Dodging skill increases to level 9!](vi](vi7-](vib](vi`5-](viC _You feel very sick.4-](vi3 _You feel sick.](vixS2-](viN](vi_3 _You feel sick.](viS1-](vi](vi3 _You feel sick.](vi_90](vi](vi3 _You feel sick.](vi:49](viz](vid3 _You feel sick.](vi](vi](vimYou feel sick.8=-](vi7-  =](viX _You are no longer poisoned.](vi](viw](vi98](vi](vi5"](vi"](vi#](vi;'](vi'](vi(](vi/+](vi+S9=](vi-](vi/](vi/](vi 1](vi4,](vi4](vil7](vi7L50=](vi9](vi;,](vi=](vi*@](vir@](viA^(vi^(vi91^(vi^(vi^(viV^(vic^(vi^(vi6 92^(vi ^(vi ^(vi ^(viC^(via,^(vi^(vici3=^(viB^(vih^(vi^(vi-^(viy^(viu ^(vi K4=^(vi7"^(vi$^(vi%^(vi4&^(vi(^(vi)95^(vie*^(vi,^(vi_-^(vi>A6^(vi|AO7^(viB^(viCR,^(viVW,^(viWS8=^(viY^(viY]^(vi]^(vi^^(via^(via^(vic^(vie^(vieK9=^(vi80=^(viQ^(viMQ^(viTR^(viT^(vi>UU1=^(viW^(virY,^(vi[^(vi\^(vi]%2^(vi8^^(vi9`^(vit`^(via^(vi d^(viCd^(vi`e^(vitg^(vig%3^(vih^(vi^k,^(vicl^(vin,^(vio^(viJr94^(vir(=^(vis^(vitv,^(viw^(vi z^(vibzN5=^(vi{^(vi~^(vi~^(vi)^(vit,^(vi^(vi;6^(vi^(viՊ^(vi.^(vi&^(viV,^(vi^(vi^(vi{%7^(vi^(vi#,^(vi ^(vis^(vi^(vi^(vi^(vi%8^(viAB^(vi^(vi`^(viĨK9=^(vi^(vi ^(vih^(viI^(vi*,^(viF^(viM^(viV90=^(vi^(vi5^(vi^(viȺ^(vi<12^(vi ^(vi^(vi^(vi^(vi^(vi.^(vivK3=^(vi^(vi^(vi^(vi^(vi?^(vi^(vi^(vi2^(vivU4=^(vi#^(vi^(viv^(vi>^(vi^(vi%5^(viu^(vi,^(vi^(vi^(viS^(vi_^(vi^(vi%6^(vi1^(vi\^(vi^(vi^(vi^(vid^(vi{^(vi^(vis%7^(vi^(vi^(vi ^(vi! ^(vi ^(viO ^(vi^(vi^(viK8=^(vi^(vi,^(viK^(viI^(viU9=^(viC^(vi^(vi1^(viv^(vi ^(vi ^(vi3"^(vi$^(vi!%+100/106^(vi^&^(vi(^(vi(^(vi)^(vib,,^(vi-^(vi0^(viW0%1^(vi1^(vi0=2=^(vi3>^(viA,^(viB^(viEk3=^(vivF^(viH^(viFI^(viPJ^(viL^(viL^(viN^(vigSQ4^(viS^(vi T^(vid5^(vif^(vifK6=^(vi/h^(viKn^(viOq^(viq^(vi%s^(viv^(vi .b.b. .##.P#.#....... #####.......... ####### #...####...#.###P.....b....PPP.....#..#.=...............................^(viOp..-----9570.0).##....P.##.#.......###...............................$.........)###......##..### _>.....#^(vi^(viH---11^(vi;_^(vi* _Found a great sword.^(vi ^(viY ^(vi& ^ _No target in view!^(vip^(vi^(vi^(vixH _No target in view!`(vi~6 .b.b.. .##.P#.#.. #####.. ####### #`(vi}#...####...#.###P.....b.PPP.....#..#.=..........P.##.=.###...$....)###.##.. ._>.....#`(vi`(viE12.5 (1.0)`(vi`(vi/T _Found a copper ring.`(vi8i .b.b.. .##.P#.#P... ######.... ####### #.#...####...#.###P.....b.PPP.....#..#.=`(viG..........P.##.=.###...$...`(viۘ.)###.##.. ._>.....#`(vi`(vi`(vi^B=3`(vi^`(vi`(viXz .b... .##.P#.##P.... ######.... ####### ##.#...####...#.###P......PPP.....#..#.=.........P..=.###...$...#...)###.##.. ._>.....`(vi|4_`(vi  .b. ...........b....... .##.P#.# #P.... ##### ##.... ####### ##.#...####...#.###P...PPP.....#..#=........`(vi j...........P.=##.......$.....#...)###....##`(vi% R5`(vi& `(vi_> .?... ... ..............# .##.P#.# #P....# ##### ##..... ####### #`(vig`E#.#.#...####...#.###P#.......PPP.....#..#=@................P=#.......$....`(vi96 _Found a scroll labelled XIAGEO HEIR.a(viP  .....?...  ..  .......# .##.P#.# #P....## ##### ##..... ####### # #.#.#...####...#.###Pa(viQ.#.PPP.....#..#.........=... .....$a(viu7=a(vi!w&7a(via(viǕW8.5 (2a(vi. _b - a +5 ring of evasiona(vi  .....?...   .........   .......# .##.P#.#   #P....## ####  # ##..... ####### #  #.#.#...####...#.###P  #.#.......PPP.....#..#  .............   .  .  .  =  .  .  $...   #...)###a(viV a(viw +9.5 (1a(vi} a(vi b(vi=  .........   .......# .##.P#.#   #P....## ####  ####..... ####### #  # #.#.#...####...#.###P  ##.#.......PPP.....#..#  ...............    . . = . . $... #..##...)###b(vi!  _>b(vib(vi?'60b(viB_b(viC  # .##.P#.# #P....## #####.####..... ####### # #.#.#...####...#.###P##.#.......PPP.....#..#..................b(viA.=### ###.## ..  ........... b(vib(vi"&1b(vi)b(viH,b(vi.H   #P....## #####.# ####..... ####### #.#.#.#...####...#.###P##.#.......PPP.....#..#...................=..##  ........... b(viQ b(viNR &2b(viW b(viY b(vi  # ####..... ####### .#.#.#...####...#.###P##.#.......PPP.....#..#.....................  #....P...#. b(vic b(vi &3b(vi b(vi b(vi +4.5 (2b(viM b(vi . _f - a +5 ring of evasionc(vi  #P....## #####.   # ####..... ####### #..   .#.#.#...####...#.###P   ##.#c(vi(PPP.....#..#   .   .   ..c(viWk .. .  c(vitH .   c(viS.. .c(viD.... c(vi~.........$.... c(vi.#..##...)###....   c(vi### ###.## ..._> c(vi_c### ... c(vi2...........c(vi c(vi +5.5 (1c(vi*9_c(vi-c(vi .......# .##.P#. #P....## #####. # ####..... ####### #.. #.#.#.#...####...#.###P ##.#PPP.....#..# . .. .. .. . . .. ..... .........$.... .#..##...)###...# ### ###.## .._> ### .Pc(vic(vi&6c(vic(vifc(vi M.. ...............# .##.P#.# #P....## #### ####..... ####### #. #.#.#.#...####...#.###P##.#c(vi PPP.....#..#....c(vi< ..........................## ###.## ....c(viW c(vik c(vi$ &7c(vid ;_c(vi ! c(vi +M?......... ...............# .##.P#.# #P....## #### ####..... ####### #.c(vi : #.#.#.#...####...#.###P##.#PPP.....#..#...c(vi R...........................c(vi ]..##...)###....c(viϔ c(vi@ &8c(vi c(vic c(vi@M.....?......... ...............# .##.P#.# #P....## #### ####..... ####### #. #.#.#.#...####...#.###P##.#c(viPPP.....#..#.............................c(viR.......$.......c(vi(c(vi)&9c(vi2c(vi4d(vi^l.................?... ...............# .##.P#.# #P....## #### ####.....# ####### #. #.#.#.#...####...#.###P##.#PPP.....#..#......70d(vitnd(viqd(vib............?....... ...............# .##.P#.# #P....## ####d(vi} ####.....# ####### #. #.#.#.#.@.####...#.###P##.#PPP.....#..#....d(vi<1d(vi(d(vinb...b........?....... .................# .##.P#.# #P....## #### ####..@..# ####### #. #.#.#.#...####...#.###P##.#.......PPP.....#..#.......d(vi"xd(vi2y&2d(vid(vi:e(viIe(vi"e(vi   #..÷....  ..b  ...  .........  e(viO?.......  .... .......  ..........# .##.P#.#   #P.@..## #####e(vi|,0  e(viO # ####.....# ####### #   #.#.#.#...####...#.###P e(vi,U  ##.#PPP.....#..# e(vieN  ......... e(vi1   e(vi@ ......e(vi˚?.   e(vi .  e(vi e(vie(vi+3.5 (1e(vi۰e(viM _Found a gnoll skeleton.e(vie(vie(vi\e(vie(vij  You encounter a catoblepas.e(vi!MP.P.#####.P...P#..÷.b.?....................e(vijf.......@..# .##.P#.#Y...#P....## ##### ####.....# ####### #.  #.#.#.#...####...#.###P..P.....Y   catoblepas (asleep)..............e(viB...............e(vi&0e(vi~24.5 (1 _e(viye(vie(vi m )))))))You shoot a bolt.e(vi~0 1.e(vi8 r......e(vi9 7===5.7 (1.2e(vieC e(viG ` _The bolt completely misses the catoblepas.f(vi:f(vif(viLf(vif(vi{j  You encounter a polar bear.f(viM.PP ##.# h.P...P.P.#####.P...P#..÷.b.?...................##....##.P#.#....#P....## ####  ######.....# ####### #..h   polar bear (asleep).f(vi4.................f(vi-(0.0f(vi<---6.7 (1 _f(vif(vif(vi " ))))))h  You shoot a bolt. The bolt hits the polar bear!!  The polar bear growls angrily.f(viR+ .hThe polar bear is heavily wounded.f(viD- K.hf(vi37 ]...?f(vi7 7===8.0 (1.3f(viC D _You hear an angry growl.f(vi: ` )))) f(viz (very poisoned)You shoot a bolt. The bolt hits the polar bear. The polar bear is poisoned.f(vi5 M.hf(vi? W..?f(vio@ (9.3f(viTH f(vi?L c _The polar bear is severely wounded.g(vi )))))You shoot a bolt. The bolt barely misses the polar bear.The bolt hits the plant!! The plant begins to die. The bolt freezes the plant.g(vi1 FThe plant is lightly damaged.  You hear an angry growl.g(vi2h.h.Fg(vi;-...h 2 polar bears (1 very poisoned)F   cane toad (wandering)g(vi<)80.6g(viDg(vik _You encounter a cane toad. You encounter a polar bear.g(vi,@ ))You shoot a bolt.  The bolt hits the polar bear but does no damage.g(viM.hg(vi.g(vi1hg(vi-<.Fg(via7.g(vi(1.9g(vig(vi(c _The polar bear is severely wounded.g(viP*)g(vi& fast, 1 very poisoned)You shoot a bolt. The bolt hits the polar bear!g(viWF  The polar bear seems to speed up.g(viYr .The polar bear is almost dead.g(viDThe cane toad gives a loud, deep croak!g(vi w .You kill the polar bear!g(vi| 7.Fg(vi g(vi-  hA nearby plant withers and dies.g(vi 6.hg(vi g(vi 4.Fg(vi! g(vi Q.hg(vi @.hg(vi ..   polar bearFh   black bear (wandering)g(viz 43.1 (1.2 _You encounter a black bear.g(vi' g(vi6 j _Your Fighting skill increases to level 10!g(vi )))You shoot a bolt. The bolt hits the polar bear.g(vi(9 .F.hg(viQ: Q.hg(vi6D V..?g(viD -4.4 (1.3g(vi N g(vi\R 8 _The polar bear is lightly wounded.g(viJ )) You shoot a bolt. The bolt hits the polar bear!!g(vi Q.Fg(viC H÷hg(vi M.hg(vi H.Fg(vi8 \?hg(vi (5.7g(vi g(vi b _The polar bear is heavily wounded.g(viH †You shoot a bolt. The bolt hits the polar bear!!g(vi )##.#PPP.....#..#............  .........................h(viCG.hh(viCM.Fh(viO5.h(viS556.9 (1.2h(vi[h(vi`N _You kill the polar bear!h(vi (very poisoned)You shoot a bolt.  The bolt hits the cane toad but does no damage.h(vir .h .hThe cane toad is poisoned. The cane toad closely misses you.h(vih(vi-8.2 (1.3h(viǠh(viϣV _The cane toad barely misses you.h(vi`J)))))h(vi,F ...†FYou shoot a bolt. The bolt barely misses the cane toad.The cane toad completely misses you.The black bear bites you but does no damage.h(vi1(9.5h(vi-6h(vi9 _The black bear closely misses you. The black bear misses you.h(vipJ)))))h(vi#G ...†FYou shoot a bolt. The bolt barely misses the cane toad.The cane toad stings you!! The black bear misses you. x2h(vi74/106 --------90.7 (1.2h(vi h(viq _The black bear barely misses you. The cane toad stings you!h(vi{ F* h(viS lFconfused, very poisoned)h(vi s  You shoot a bolt. The bolt hits the cane toad! The cane toad appears confused.h(vi;f ?FThe cane toad is heavily wounded.h(viu  The black bear completely misses you. The black bear barely misses you. x2h(vifu -2.0 (1.3h(vi% h(vi _The black bear closely misses you. The black bear misses you. x2h(vi8 ' h(vi8 W You shoot a bolt. The bolt hits the cane toad!!h(vi  h(vij !h(vi .h(vi h(vi .The cane toad is almost dead.h(viL uThe cane toad closely misses you. The black bear misses you.h(vi~ BThe black bear claws you but does no damage.h(vi h(vi 5h(vi !--------h(vi= !3.3h(viX h(vi  h(vi h(vi, 7_The black bear completely misses you.h(viX i(viz .You shoot a bolt. The bolt hits the cane toad!!!  The cane toad seems to slow down. The bolt freezes the cane toad.i(viksh   black beari(vi1  You kill the cane toad!The black bear closely misses you.The black bear claws you but does no damage.i(vi :574.5 (1.2i(viEi(viI i(viJ;_The black bear barely misses you.i(vi/Ji(vi .You shoot a bolt. The bolt hits the black bear!!  The bolt freezes the black bear!i(viRi(vi i(via76=85.7i(vii(vi7N _You kill the black bear!i(vin _No target in view!i(viH4i(vi@Qi(vi/TH _No target in view!j(viEj(vi6Gear: 18/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn) j(vi r - a scarf of repulsion (worn)  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  n - a +4 ring of slaying (worn)b - a +5 ring of evasion  f - a +5 ring of evasion  m - a +4 ring of slaying  p - a ring of positive energyk(viΚM  m - a +4 ring of slayingk(vi~ w  m - a +4 ring of slaying  p - a ring of positive energyl(vi  f - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 5 of the Lair of Beasts. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.l(vi@ l(vilI l(viS  .PP ##... VicViper1 the Skirmisher  ......# ..P...P.P.###.. Demigod  .......##.....P......... Health: 76/106 =================-------  ........#..÷............ Magic: 15/15 ========================  ......................b. AC: 14Str: 12  ........................ EV: 20Int: 11  .......†................ SH: 0Dex: 33  .......?................ XL: 12 Next: 78% Place: Lair:5  .......@................ Noise: ===------  Time: 15995.7 (0.0)  ........(viT Dm..##....##.P#.#. h) +3 arbalest (chaos)  ....#P....## #####.. Fire: h) +3 arbalest (chaos)  ######.....# ####### #..  #.#.#.#...####...#.###P.  ##.#.......PPP.....#..#..   .........................   .........................   .........................  _The black bear barely misses you.You shoot a bolt. The bolt hits the black bear!!  The bolt freezes the black bear! _You kill the black bear! _No target in view! _No target in view!l(viA` K---6.7 (1l(viGh l(vi|k   You shoot a bolt. The bolt hits the black bear!!  The bolt freezes the black bear! _You kill the black bear! _No target in view! _You drop a +5 ring of evasion.m(viԘm(viGear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet m(vic o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  n - a +4 ring of slaying (worn)b - a +5 ring of evasion  m - a +4 ring of slaying  p - a ring of positive energyn(viM M  m - a +4 ring of slayingn(viu w  m - a +4 ring of slaying  p - a ring of positive energyo(vi< b - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). o(viH= You found it on level 5 of the Lair of Beasts. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove o(vim= Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.” o(vi=  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.o(vi' o(vi0 o(vi;  .PP ##... VicViper1 the Skirmisher  ......# ..P...P.P.###.. Demigod  .......##.....P......... Health: 76/106 =================-------  ........#..÷............ Magic: 15/15 ========================  ......................b. AC: 14Str: 12  ........................ EV: 20Int: 11  o(vi/< .......†................ SH: 0Dex: 33  .......?................ XL: 12 Next: 78% Place: Lair:5  .......@................ Noise: ---------  Time: 15996.7 (0.0)  ..........##....##.P#.#. h) +3 arbalest (chaos)  o(vi= ....#P....## #####.. Fire: h) +3 arbalest (chaos)  ######.....# ####### #..  #.#.#.#...####...#.###P.  ##.#.......PPP.....#..#..   .........................   .........................   ......................... You shoot a bolt. The bolt hits the black bear!!  The bolt freezes the black bear! o(viB= _You kill the black bear! _No target in view! _No target in view! _You drop a +5 ring of evasion.o(viG o(vi|H +7.7 (1o(viOP o(viT  The bolt freezes the black bear! _You kill the black bear! _No target in view! _You drop a +5 ring of evasion.p(viCp(viCp(viGp(viJp(vid78p(vi}e,p(viMhp(vilmp(vim%9p(vi&pp(vixu,p(vivp(viz,p(viv}p(vip(vi$L80=p(viqp(viIp(vip(vi}p(vi,p(viWp(vip(viU1=p(viGp(vip(vi7p(vi1p(viҤ;2p(viZp(vinp(vi)p(viPp(viE%3p(viqp(vi,p(vidp(vi l  A catoblepas comes into view.p(vi.Y   catoblepas (wandering)Yp(vi260158.0)p(viI6.7 (19 _p(viDp(vi"q(vi. )))))Yvery poisoned))You shoot a bolt. The bolt hits the catoblepas! The catoblepas is poisoned.  The catoblepas bellows!q(viOCY.q(vi\W......q(vi^i4====7.9 (1.2)q(vi}xq(vicy8 _The catoblepas is lightly wounded.q(viu ))))) You shoot a bolt. The bolt hits the catoblepas!!!  The bolt freezes the catoblepas!q(viKY.Y.q(vis.... .q(vi3L====9.2 (1.3q(vi q(viAc _The catoblepas is severely wounded.q(vi_)))))))q(viV ...Y...You shoot a bolt. The bolt barely misses the catoblepas.q(vi` ******q(vig`vThe catoblepas breathes a plume of calcifying dust at you.q(viS3##...q(vi☼○@☼☼.Y......q(vi45====-20.5q(viq(viy _The blast of calcifying dust hits you but does no damage.q(vi: q(vix; 8-q(vi;C q(viF H _No target in view!r(viyL } .PP ##...# ......# ..P...P.P.###. .##.....P. .#..÷. ..b. .☼... .☼.. .○... .☼@. .☼..##....##.P#.#. r(vijM I....#P.☼..## . #####. ######.☼...# # #. #.#.#.#Y..####...#.###P. ##.#.......PPP.....#..#.Y   catoblepas (very poisoned) .............. ............... .r(viO @Y.r(vitX d○○○○○r(vi(Y =---10 _r(vi^ r(viga s(vin .You shoot a bolt. The bolt hits the catoblepas!!  The bolt freezes the catoblepas.s(via))s(vibIr°○...s(viNH682===2.7 (1.2s(vixVs(viHZN _You kill the catoblepas!s(vi) s(viS* s(vi2 s(vif6 H _No target in view!t(vi.PP ##...#.......# ...P...P.P.###..##.....P..#..÷.b.b..○...t(viLo.○...°....○..○..##....##.P#.#.t(vi#....#P.○..## #.P#####.######.○...# # #.#.#.#.#...####...#.###P.##.#.......PPP.....#..#.t(vi............................t(vi/`°°°°°t(vi=---30 _t(vit(vit(vi$8.PP ##...#.b......# ...P...P.P.###..##.....P..#..÷.b..b...b.°....°...t(vi°...b.○..b.°..##....##.P#.#.....#P.°..## ##.P#####.t(via######.°...# ####### #.#.#.#.#...####...#.###P.##.#.......PPP.....#..#.t(vi_...........................t(viO?°t(viHB---4t(vi5t(vit(vi8 T.PP ##...#.b.......# ...P...P.P.###..##.....P..#..÷.b..b...b..°...b.°..b.?...b..°..b..°..##....##.P#.#.....#P.°..##.##.P#####.######.°...######### #.#.#.#.#...####...#.###P.##.#.......PPP.....#..#...........................†...75t(vi t(viʿ u(viq .PP ##...#.b ......# ...P...P.P.### .##.....P .#..÷.b .b...b ..... u(viDG.†.. .?...b .°..b u(vi.##....##.P#.# ....#P....##.##.P##### ######.....######### #u(vi= #.#.#.#...####...#.###P ##.#.......PPP.....#..# ...........u(vio ........... u(vi^1=u(vi&6u(viu(viu(viu(viUu(viu(viYu(vi%;8u(vi#u(viS#u(vi%u(vi|*u(vi*u(vi,u(vi0u(viR059=u(vit0u(vi2u(vi6u(vi7u(vi+9u(vi&<u(vi=u(vi>u(viBu(vi6C$90u(viXC2=u(viEu(viIu(viAIu(vi_Ku(viOu(viGPu(viWQ1u(viYu(vi\u(vi]u(vi)_u(vibbu(vib%2u(vidu(vihiu(viiu(viku(vieou(viou(vicqu(vixw3=u(vi{u(vi{u(vi}u(viVu(viu(vi[u(viu(viOU4=u(vi 5u(viu(viu(viMu(viu(viĠ,u(vi u(vi u(viK%6u(vi[u(viVu(viu(vicu(vi~u(viu(viu(vi{7u(viu(viHK8=u(viu(vi ,u(viu(vi,u(viu(viu(viU9=u(viu(vi:u(viwu(vi5u(viq,u(viu(vivu(vi+100/106u(viu(viiu(viu(vi^u(vi{,u(viPu(viu(vi%1u(viu(viZ,u(viu(viHu(viK2=u(viu(viu(viVu(vi- u(vi u(visu(viu(viu(vi_U3=u(viuu(viRu(viu(viu(viu(vi5u(viu(vi#u(viU$%4u(vi&u(vi')u(vih)u(vi+u(vi/u(vi/%5u(vi1u(vi}4u(vi4u(vi6u(vi:u(vi:u(vi<u(vi)@k _You start resting.HP restored.u(viHu(viR075.7 (49.0)u(viSa6=6.7 (50 _u(vi\u(vik`u(vi G .PP ##...#. ......# ...P...P.P.### .##.....P .#..÷.b .b... .... u(vie .†. .?... .=.. .##....##.P#.# ....#P....##.##.P#####u(vi ^ ######.....######### # #.#.#.#...####...#.###P ##.#.......PPP.....#..#u(vi  ............ ............ u(vi u(vi  17.7 (1.0)u(vi( u(vi* u(vik  .PP ##...# ......# ...P...P.P.### .##.....P .#..÷. .b .... .†. .?.. .= .##....##.P#.# ....#P....##.##.P#####u(vi5 ######.....# # #.#.#.#...####...#.###P ##.#.......PPP.....#..# ............ ............. u(vi<8u(viu(vilv(vi'   ÷.# #....   ...### .......PP    ...P...P.P.###   #.....P   #..÷v(vi|'.   ...b   ....  v(vi'C .† v(vi'  .@..   v(vi(B=..............  v(viC(a ..........##....##.P#.#  v(vic( ....#P....##.##.P#####  v(vi( ######.....######### #  v(vi( #.#.#.#...####...#.###P   ##.#.......PPP.....#..#   ............. v(vi )-  v(vi5v(vi6&9v(viv?v(viPv(vi>QH=80.7 (2v(vi[v(viw]a _c - a scroll labelled XIAGEO HEIRv(vin  ÷.# #  .### .......PP ##  .##...P...P.P.###  .##.....P  v(vi&.#..÷ <.b  .... .†. . .=. .##....##.P#.#  v(viU.#P....##.##.P#####  ####.....#v(vix:# #  v(viv #.#.#.#...####...#.###P  v(viļl ##.#.......PPP.....#..#  v(vi .............  v(viv(viV+1.7 (1v(viv(vi; _Found an escape hatch in the ceiling.w(vi3w(vi<w(viWw(viTw(vi,w(vi%$  Things that are here:w(viO  a +5 ring of evasion; a +5 ring of evasionw(viw(vi _w(viow(vihw(vi3w(viw(vi=w(viw(viw(viw(viGw(viw(viw(viw(viw(viw(vi$w(vi]w(vi7w(viw(viw(viw(viw(viJw(vi9w(viw(vi?w(vi w(vi w(vi w(viyw(vi/w(viaw(viw(viw(vi_w(viw(viiw(viw(vi w(viB"w(vi"w(vi#w(vi8%w(vi(w(vi)w(vi.*w(vi/Bw(vi0w(vi2w(vib5w(vi 6w(viC7w(vi:w(vi(;w(vi<w(viAN _You now have 880 gold pieces (gained 21).w(viCw(vigDw(viEw(viHw(vi`Kw(viKw(viUMw(viPw(viTw(viTw(viVw(vi'Yw(vi\w(viE]w(vi:iw(vi,lw(vi?ow(viow(vipw(vi{vw(vixw(vi_yw(vizw(viw(viw(viqw(viw(viw(viw(viaw(vijw(viÒw(vi-w(vifw(viw(viؘw(viw(viw(vi%w(viQw(vigw(viw(vi+w(viפw(viCw(viw(viw(viw(viaw(viw(viw(viw(vip,w(viw(viw(vi|w(vi!w(viιw(viǻw(viRw(viw(viw(viLw(viZw(viw(vi w(viw(viw(vi-w(vi!w(viw(viw(viw(viw(viw(vi,w(vi0w(viw(viw(vi-w(viw(viw(viw(viw(viw(viw(viw(vi/w(viw(viw(viB ...........  ##.[.......  ##P................ w(vi| #...............  .........  ##...........  #....P.#..##...)###. w(vi #...# ### ###.###  #.@####.###.###.P..120.7 (3w(vin9.0)  ##................  #P.##...#..#.# w(vi< ################## # w(vigM w(vi^  w(viw(vi{,1.7 (40w(viw(vi w(vi"_Found a ring mail.w(vi 3w(vi w(viY w(vi< w(vi- Bw(vi Bw(vid w(vi w(viA w(viN w(viy w(vi ,w(vij w(vi^ w(vi w(vi w(vi9 w(vi w(vi w(vi@ w(vi% w(vi w(viw(viw(viw(viw(vi/,w(vil1w(vi4w(vim7w(vi7w(vi9w(viGw(viHw(vi Kw(viaKw(viLw(viPw(vi(Sw(viSw(viTw(viWw(viYw(viLZw(vi[w(vi1]w(vi_w(viy_w(viW`w(vidw(vifw(vifw(vigw(vijw(vikw(viOlw(vilw(vinw(vipw(vi qw(virw(vilsw(viu,w(vivw(viIzw(vi{w(viC|w(vi9}w(vi4w(viU,w(viw(viw(viw(vi=w(viw(viw(visw(vi׊w(viw(viw(viɏ,w(viw(viIw(vi;w(viw(vi`w(viw(vi%w(viiw(viw(viw(vi w(vikw(vi,w(vi w(viw(viw(viw(vi9w(viBw(viw(vi]w(vi,w(viw(vi w(viG,w(viw(viw(vi5w(viw(viw(viw(viww(viw(viw(viw(viw(vi-w(viqw(viw(vi,w(virw(viw(viw(vi w(viIw(viw(vi,w(vitw(vi7w(vi w(viK w(vij w(vi*w(vi####  #. #..### ### P.....##P.#..#. #....## ... ......###..###.P## ##....## P. ##.##.#.###  #.....#### .÷÷.# #....b w(vi? ##.......####.♣.PP ##...#.  #...........##...P...P.P.###....  #............##.....P.........  #.............#@.÷.............b62.7 (41  #....<......................b..  #...............................  #............†..................  ##..............................  #............=..................  w(vi##...............##....##.P#.#...  #..........#P....##.##.P#####....  ###...#######.....######### #.... w(viA3.7 (42 _Found a spriggan skeleton.y(vieM # #### ##.......y(vi(.### #### P.....##P.#..#..... #....## ......###..###.P ##....## .P. ##.##.#.###y(vi܉.....#### ..÷.÷.# #....by(vi#.......####.♣.......PP ##...#..........##...P...P.P.###y(vi/...........##@....P.............#..÷y(viM[...b...<..........by(vik_#................................y(vi.............y(vi= ........y(vi̊@...............#P....##.##.Py(vi~y(vi\14.7 (1.0)y(viy(viy(vi ##.. ##.÷.##. ### ###.....#........ ..### ####.P.....##P.#..#...... ....## ............###..###.P##. y(viY h#....## .P...##.##.#.### #.....#### ..÷.......÷.# #....b.# #####.♣.......PP ##...#.b #.##..@P...P.P.### #.##.....P. #......#..÷..b #....<...b...b #... #..†... y(vi #..b #.=..................b.....##....##.P#.y(vi y(vi &5y(vi y(vi  M _Found a gnoll skeleton.z(vi #....##.. ##.÷.##. ## ###.....#........ .z(vif### ####.P.....##P.#..#...... ...## .....###..###.P##.# ....## .P...##.##.#.###.. .....####...÷.......÷.###....b.######.♣..@....PP.##...#.b z(vi.##...P...P.P.### .##.....P. z(viW......#..÷..b.. z(viJ....<...b...b .z(vi(9..b ..z(viFR†.....z(vid`b. .=..................bz(vi# z(vi!&6z(vi)z(vii,z(vi| M[...<^#.#. #..##. ##.÷.# ## ###....... .### ####.P.....##P.#..#.......## ....###..###.P##.### .P..##.##.#.###.. .....####...÷.÷.###....b.## #####.♣.......PP.##...#.b##...P...P.P.### ............##.....P...........................z(viz(vin&7z(viz(viez(vid M##...#. #.#.[...<^#.#. #..##. ##.÷.# ## ###z(vid ....... .### ####.P.....##P.#..#.......## ....###..###.P##.### .P..##.##.#.###.. .....####...÷.÷.###....b.## #z(vid ####.♣.......PP.##...#.b ...........##...P...P.P.###......z(vid ].†...........z(vi

6.Y}(vi^l.Y..Y}(vi(}(vif/--7}(viR}(vi}(viG.... #P}(vi#YY. ##P.....#..####.Y♣#####...#####.P. #P......#......###...#.... #.#.[...<##.#......}(viz..####.@.## ######.....# ..### ####.P#P.#..#..## ............###..###.P## #....## ..P.##.##.#.#.####...÷÷.###....b.# ##.......####.♣.PP.##...#.b #....##...P...P.P.###......##.....P.......}(vi8.Y.}(viyn.Y.Y}(vi& }(vi A--8}(vi}(vit _You see here a gnoll skeleton.}(vim #... ##P.....#..####YY♣#####...####.PY #P......#......###...#.... #.#.[...<##.#........####.÷.## ######..@..# ..### ####.P#P.#..#..## ............###..###.P## #....## ..P.##.##.#.#.####...÷÷.###....b.# ##.......####.♣.PP.##...#.b #....##...P...P.P.###......##.....P........#..÷...b.Y.Y..Y.Y}(viw }(vix -9 _}(vi }(vi }(vi ))))You shoot a bolt. The bolt hits the elephant!!}(viop.Y.Y.}(vi ..÷  The elephant is moderately wounded.The elephant tramples the plant. The plant begins to die.}(vi8===80.9 (1.2}(vi(}(vi,9 _The elephant trunk-slaps the plant.~(viXT ))), 1 extremely po…)You shoot a bolt. The bolt hits the elephant!!!  The elephant looks as sick as possible!~(viC.Y~(vim.Y.Y~(viC6.Y~(vi!÷~(viG====2.1~(vi~(vi ~(vi-R_The elephant is heavily wounded.~(vio †You shoot a bolt. The bolt hits the elephant!! You drain the elephant!~(vi) 2 elephants (trample)~(viV.Y.Y.Y~(vi\9#÷~(vih_j5===-3.4 (1.3~(vie~(vi_hL _You kill the elephant!~(viP98*)~(viB, 1 slow)~(vis  You shoot a bolt. The bolt hits the elephant. The elephant seems to slow down.~(vi(u .The elephant is lightly wounded.~(vi})A.Y~(vi +o†Y.Y~(vi3~(vi4B-4.7~(vi)<~(vi?V _A nearby plant withers and dies.~(vi<1*~(viԄ resistant, 1 …)You shoot a bolt. The bolt hits the elephant!~(vi P  The elephant suddenly seems more resistant.~(vi ?†Y~(vi 1Y~(vi (6.0~(vi ~(vi c _The elephant is moderately wounded.~(vi S  You shoot a bolt. The bolt hits the elephant!!~(viI .The elephant is severely wounded.The elephant completely misses you. x2  The elephant tramples you but does no damage.~(vi L====7.2 (1.2~(viJ ~(vi F _The elephant trunk-slaps you but does no damage.~(viy S  You shoot a bolt. The bolt hits the elephant!!~(vi" #The elephant is almost dead.The elephant closely misses you. The elephant completely misses you.The elephant barely misses you.~(vi(8.4~(vi~(viq F _The elephant trunk-slaps you but does no damage.(viL .You shoot a bolt. The bolt hits the elephant!!   elephant (trample, resistant, slow)(viGXS  You kill the elephant!The elephant closely misses you.7===-9.7 (1.3 _The elephant trunk-slaps you but does no damage.(vi:  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant.(vi ♣#####...####. #P......#.......###...#....(vi #.#.[...<##.#.......†####.Y.## ######..... ..### ####.P#P.#..#(vi`..## ............###..###.P## #....## ..P.##.##.#.#.####...÷÷.###....b.# ##.......####.♣.PP.##...#.b #....##...P...P.P.###......##.....P.......(vi.#..÷...b<....b...b(viKThe elephant is severely wounded.(vit ÷YThe elephant tramples you! You stumble backwards!(vim<98/106 --(viA====91.0(viU(vinF _The elephant trunk-slaps you but does no damage.(viH  very po…)You shoot a bolt. The bolt hits the elephant! The elephant is poisoned.(vih  The elephant is almost dead.The elephant tramples you but does no damage.===-2.3(vil(vioV _The elephant closely misses you.(vi}V)))))))(vi5 ....†÷Y(vi/ You shoot a bolt. The bolt barely misses the elephant. The elephant misses you.(vi` (vi 79---(vi &3.5 (1.2(vi (vi F _The elephant trunk-slaps you but does no damage.(viā †You shoot a bolt. The bolt hits the elephant!(vi (vi 6904.6 (1.1(vi (vi L _You kill the elephant!(vi(vi(vi(viH _No target in view!(viYv>M. ##P.....#..♣#####...#######... #P......##..###...# #.#.[...<#.#. #.†##. (viv##.÷.# ### ###..@..#.......### ####.P.....##P.#..#..... ....## ....###..###.P #....## ..P.........##.##.#.###.##..÷......(vi(viK100/106---50 _(viL(viv _You see here an elephant corpse.(vigM.... #P............#... ##P.....#..♣#####...#######... #P......##..###...# #.#.[...<#.#. #.†##.(viPh ##.@.## ### ###..†..#.......### ####.P.....##P.#..#..... ....## ............###..###.P##.#.....P...(vis(vit@---6 (viu _(vi~(vi t _You see here a gnoll skeleton.(vi?MP... #....Y #P............#... ##P.....#..#..♣#####...#######... #P......##..###...# #.#.[...<#.#. #.@##. ##.÷.## ### ###..†..#....... ..### ####.P.....##P.#..#........##Y   elephant (trample, wandering).P##...P...P.P(viH .YYou encounter an elephant.(vi$XY)(vi@&/==7(vib4(vik6 (vi66_The elephant trumpets! You hear a trumpeting!(vi3;v _You see here an elephant corpse.(vi H#.....P... #..... #P............Y. ##P.....#..#..♣#####...########... #P......##..###...# #.#.[...<##@#. #.†##. ##.÷.## ### ###..†..#.......### ####.P.....##P.#..#..... ....## ....###..###.P(vi ## ..P..##.##.#.###. #.....####...÷.÷.###....b.# ######.♣.......PP.##...#.b(viS 6.Y(vi T1--8 _(vi- (vi (vi8  ##.....P... #..... #P.............. ##P.....#..Y♣#####...########... #P......##..###...# #@#.[...<##.#. #.†##. ##.÷.# ### ###..†..#.......### ####.P.....##P.#..#..... ....## ......###..###.P## ..P...##.##.#.###. #.....####...÷.÷.###....b.#.Y--9(vi (vi (vi  ) You shoot a bolt. The bolt hits the elephant!!(viC.Y(viآ}2====200.9 (1.3(viɱy _The elephant is moderately wounded.(vi1*(vil_Y, confused)(vi.q  You shoot a bolt. The bolt hits the elephant! The elephant appears confused.(viA;Y.(vi YThe elephant is heavily wounded.(vi>Y.(viHY 2 elephants (trample, 1 wandering, 1 …)(vi-2.1 (1.2(vi̕(viZ _You encounter an elephant.(vij †You shoot a bolt. The bolt hits the elephant!!(vi)   elephant (trample, wandering)(viVe .YYou kill the elephant!(viV(viai..Y)(vig3=3====3.3(vi,q(vit, _The elephant trumpets!(vi ))))) You shoot a bolt. The bolt hits the elephant!!!(vix C.Y(vix c......(viЫ b===-4.6 (1.3(vi (vi ` _The elephant is heavily wounded.(vid )))) , very poisoned)You shoot a bolt. The bolt hits the elephant! The elephant is poisoned.(vigC.Y(viH...(viB-5.9(vi(vi'a _The elephant is severely wounded.(vit ))) , dra…)You shoot a bolt. The bolt hits the elephant. You drain the elephant.(vip.Y.Y(vib.47.2(vi(vi+ (vi¬(viB8_The elephant is almost dead.(vi(viv .You shoot a bolt. The bolt hits the elephant!!!(viJ{X)(vi 1.(vi558.4 (1.2(vi#(vi)L _You kill the elephant!(vi  _No target in view!(vi8 M##.÷..###.....(vi>9 j#P....#..... #P............. ##P.....#....♣#####...#######†..##P......##.@###...###.#.[...<#.#.(vi9 {#.†##..............#P.....(vi> %........(vi>L (vi3M /5---(viwM 90(viZV (viY Q _Found a draconian skeleton.(vin8zM##.♣...##.÷..##.....##P....#.....P#P............. ##P.....#....♣#####...#######†@.##P......#..###...###.#.[...<##.#......................(vi9(vi~:C---10(vi,C(vi]E(vi˴QM....##.♣...##.÷..#...#P....#.#....P#P..............##P.....#...@♣#####...#######†..##P......#..###...###.#.[...<.............(vi(vimT6=1(vi(via(vi?M##....†...P#....##.♣...##.÷..#...P....#.#....P#P..............##P.....#....♣#####...#######†..##P......##..###...#..........†.(vib<2(vi(viZ(viU OM##...........)....##....†...P#....##.♣...##.÷..#...P....#.#..@.P#P............##....##P.....#....♣#####...########†..##P......#.....#.÷.(viO (viݕ &3(vi (viZa M###......##...........)....##....†...P#....##.♣...##.÷..#...P.@..#.....P#P............##....##P.....#..#..♣#####...#######.†#(viQj(vij&4(vir(viNu(vi#########..#...P##..).##....†P  ♣. #.÷..## #.@...# #P....#(viV #....P#......#....##P.....#.. #..♣#####...###### #†..##P......# #..###...# ##.#.[...< ##.(vi(viK(vi;=5(vi(vi֠(viԋ #..............########..#...P##..).##....†P  ♣. #@÷..## #.....# #P....# #....P#.....#....##P.....#.. #..♣#####...##### #†..##P......# #..###...# ##.#.[...<6(viZ (viZ (vic (vif (vi!M#########################...............########..#...P#.....###..#P.....##...........).P....##....†....P#.#...##.♣@..##.÷..##...#P....#.............##(vi(vi&7(vi(viU(vi|Z   #########################   #..............  ########..#...P#  ......#.  #P..)  #.P....##....†  #....P  #  ♣.   #.÷..##   #.....#  (vi #P....#   #....P#....  #....##P.....#..   #..♣#####...####   #†..##P......#(viK(vi&8(vi(viF(vii~ p   ########################   #..............  ########..#...P#  .......#.  P..) (vi] S#.P....##....† #.@..P# ### ♣.  #.÷..##   #.....#  #P....#  #....P#.  #....##P.....#.   #..♣#####...###(viЈ (vi &9(vi' (vi (viD2  #######################  #.............. ########..#...P# ........#. P..) #.P@...##....† ###....P# ### ♣.  #.÷..##  #.....#  #P....#  #....P. #....##P.....(viE(viO(viO'20(viZ(vi+\  ######################  #.............. ########..#...P  .........#. P.. .P....##....† ###....P# ### ♣.  #.÷..##  #.....#  #P....#  #....P.(vic(vic&1(vi_{(vi     . # .#..#...P  P.###  #P@....##  ##.P....##....† (vib 6 ###....P#  ###...##  #♣...##  #.÷..##  #.....#  #P....#  #....P#P(viQ (vi &2(vip (vi (vi **(vii(vi  You shoot a bolt. The bolt hits the plant!! The plant begins to die.  Nothing appears to happen.(viGk PThe plant is lightly damaged.(viIL====3.7 (1.3(viN(viQ> _You hear a bellow! x3; You hear a shout!(viw_  ####################  #. #.............  #...########..#...P  .P.....@...##  ..P..##P..  #.. ##.P....##....†  ####....P ### ♣.(viH  #.÷..##  #.....#  #P....#(vi|(vi$a==--40(viU(vi+ _You hear a bellow! x3(vi߆    #. #  ##...#..#...P  #.P.###  #..P..##P.....##  ##... ##.P....##....†  #.# ###....P#  #. ###...##  . #♣...##  #.÷..##  #.....#  #P....#YY   catoblepas (wandering)--5 _You encounter a catoblepas.(vi9 (vi³ VEvoke which item? (vi Wands  b - a wand of quicksilver (22)c - a wand of iceblast (3)  d - a wand of digging (3)  (vi' Ce - a wand of charming (18)  f - a wand of mindburst (16)  (viO p - a wand of polymorph (11) [!] read|quaff|evoke[?] describe selected(vi-W(vi_(vii'  VicViper1 the Skirmisher  Demigod  Health: 106/106 ========================  Magic: 15/15 ========================  AC: 14Str: 12 ################### EV: 20Int: 11  #. #.................. SH: 0Dex: 33 (vilj ##...########..#...P.... XL: 12 Next: 95% Place: Lair:5  #.P....@....###......... Noise: ==-------  Time: 16225.7 (0.0)  #..P..##P.....##........ h) +3 arbalest (chaos)  ##..Y ##.P....##....†.. Fire: h) +3 arbalest (chaos)   #.# ###....P#.......  #.###...##......  .#♣...##..... Y   catoblepas (wandering) #.÷..##.... #.....#.... #P....#....(vij6You shoot a bolt. The bolt hits the plant!! The plant begins to die.  Nothing appears to happen.  The plant is lightly damaged. _You hear a bellow! x3; You hear a shout! _You hear a bellow! x3 _You encounter a catoblepas.(viA  VicViper1 the Skirmisher  Demigod  Health: 106/106 ========================  Magic: 15/15 ========================  AC: 14Str: 12 ################### EV: 20Int: 11 #. #.................. SH: 0Dex: 33 ##...########..#...P.... XL: 12 Next: 95% Place: Lair:5 #.P...*@....###......... Noise: ==-------  Time: 16225.7 (0.0) #..P.*##P.....##........ h) +3 arbalest (chaos) ##..Y ##.P....##....†.. Fire: h) +3 arbalest (chaos)  (viT#.# ###....P#....... #. ###...##...... . #♣...##..... Y   catoblepas (wandering) #.÷..##.... #.....#.... #P....#.... _You hear a bellow! x3; You hear a shout! _You hear a bellow! x3 _You encounter a catoblepas.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (wandering, hasn't noticed you, chance to affect: 26%)(viR|   VicViper1 the Skirmisher  Demigod  Health: 106/106 ======================== (vi|  Magic: 15/15 ========================  AC: 14Str: 12 ################### EV: 20Int: 11  #. #.................. SH: 0Dex: 33 (vi&} 1 ##...########..#...P.... XL: 12 Next: 95% Place: Lair:5  #.P....@....###......... Noise: ==-------  Time: 16225.7 (0.0) (vi~  #..P..##P.....##........ h) +3 arbalest (chaos)  ##..* ##.P....##....†.. Fire: h) +3 arbalest (chaos)   #.# ###....P#.......  #.###...##......  .#♣...##..... Y   catoblepas (wandering) #.÷..##.... (vi]~ #.....#.... #P....#.... _You hear a bellow! x3; You hear a shout! _You hear a bellow! x3 (vi~ _You encounter a catoblepas.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (wandering, hasn't noticed you, chance to affect: 26%)(viZ Y   _You encounter a catoblepas.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (wandering, hasn't noticed you, chance to affect: 26%)  The catoblepas's mind is blasted!!(vi .The catoblepas bellows! You hear a bellow! x2; You hear a howl!  You hear a roar!(vi| ?Y.(vi ..A nearby plant withers and dies.(viJ====6.7 (1(viJ(vi ( _You hear a bellow!(viAy &Evoke which item? Wands  b - a wand of quicksilver (22)c - a wand of iceblast (3)  d - a wand of digging (3)  e - a wand of charming (18)  f - a wand of mindburst (15)  p - a wand of polymorph (11) [!] read|quaff|evoke[?] describe selected(viC(vi(vi  VicViper1 the Skirmisher  Demigod  Health: 106/106 ========================  Magic: 15/15 ========================  AC: 14Str: 12 ################### EV: 20Int: 11  #. #.................. SH: 0Dex: 33  ##...########..#...P.... XL: 12 Next: 95% Place: Lair:5  #.P....@....###......... Noise: ====-----  Time: 16226.7 (0.0)  #..P.Y##......##........ h) +3 arbalest (chaos)  ##... ##(vi[40m.P....##....†.. Fire: h) +3 arbalest (chaos)   #.# ###....P#.......  #.###...##......  .#♣...##..... Y   catoblepas #.÷..##.... #.....#.... #P....#....Aim: a catoblepas (wandering, hasn't noticed you, chance to affect: 26%)  The catoblepas's mind is blasted!!  The catoblepas bellows! You hear a bellow! x2; You hear a howl!  You hear a roar!  A nearby plant withers and dies. _You hear a bellow!(vi+(vi/ (viqR VicViper1 the Skirmisher(vi9 (vi< Demigod(vi  (viv Health: 106/106 ========================(vi (vif Magic: 15/15 ======================== (viu AC: 14Str: 12(vi^ ################### EV: 20Int: 11 #. #.................. SH: 0Dex: 33 (viR(##...########..#...P.... XL: 12 Next: 95% Place: Lair:5 #.P...*@....###......... Noise: ====-----  Time: 16226.7 (0.0) #..P.Y##......##........ h) +3 arbalest (chaos) (vi##... ##.P....##....†.. Fire: h) +3 arbalest (chaos)  #.# ###....P#....... #. ###...##...... . #♣...##..... Y   catoblepas(vi  (vi,#.÷..##.... #.....#....(viD #P....#....You hear a roar!  (viA nearby plant withers and dies. _You hear a bellow!  Aiming: Mindburst(viePress: ? - help, Shift-Dir - straight lineAim: a catoblepas (moderately wounded, chance to affect: 26%)(viz  VicViper1 the Skirmisher (viz Demigod  Health: 106/106 ========================  Magic: 15/15 ========================  AC: 14Str: 12 (viz}################### EV: 20Int: 11  #. #.................. SH: 0Dex: 33 (vi0{ ##...########..#...P.... XL: 12 Next: 95% Place: Lair:5 (viu{b #.P....@....###......... Noise: ====-----  Time: 16226.7 (0.0)  #..P.*##......##........ h) +3 arbalest (chaos) (vi{s ##... ##.P....##....†.. Fire: h) +3 arbalest (chaos)   #.# ###....P#.......  #.###...##......  .(vi|o#♣...##..... Y   catoblepas #.÷..##.... #.....#.... #P....#....You hear a roar!  (vi}^A nearby plant withers and dies. _You hear a bellow!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (moderately wounded, chance to affect: 26%)(vi.S(visBY.(vi)(vi0+7.7 (1(vi(vi  A nearby plant withers and dies. _You hear a bellow!  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (moderately wounded, chance to affect: 26%) (vi^)_The catoblepas easily resists.(viu *))))You shoot a bolt.  The bolt completely misses the catoblepas.(viNW  The bolt hits the plant!! The plant begins to die.(viM  The plant suddenly seems more resistant.(vi k P...YThe plant is lightly damaged.  You hear a bellow!(vi3u ***The catoblepas breathes a plume of calcifying dust at you.(vic  ###@○○..#The blast of calcifying dust hits you but does no damage.(vi b===-8.9 (1.2(vik(vic( _You hear a bellow!(vi  #################### #. #...................(vi8_ ##...########..#...P #.P...Y☼○○☼○###...... #..P..##@.....# ##... ##.P† #.# ###....P#...... #. ###...# .  #♣ (vi.÷ #.....#. #P....#. #....P#P(vi(vi-'H *(vi'*****The catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits you.The blast of calcifying dust hits the plant!(vi#§@☼P○☼..(vin*.....(vi'61--(vitN--90(vi(vi. _The plant begins to die.(vi # #. #. ##...########..#...P. #.P...Y§○○☼○###. #..P..##§@....##.(vi? ##... ##.P○...##....†. #.# ###.☼○.P#. #. ###...##. . #♣...##. #.÷..##.(viu #.....#.  #P....#.(vi  #....P#P..... (vi  10  -You are engulfed in calcifying dust.You are slowing down.(vi(vij/  --more--(vi%i~ YThe plant is engulfed in calcifying dust.(viCsb.Y°°○°☼○(visY   catoblepas(vit@2=-(viu<--30(vi-u6Petr (vi}(vi2 _The plant begins to petrify.(viJa 0 # #. #. ##...#..#...P. #.P....Y°°○°###. #..P..##☼○@...##. ##... ##.P○...##....†. #.# ###.○○.P#. #. ###...##. . #♣...##. #.÷..##. #.....#. (vi$b  #P....#.  #....P#P. (vig +Y(vil J☼Y(viu ☼○°°°Y   catoblepas(viv G--2.4 (1.5(vi~ (vi ? _The plant is engulfed in calcifying dust.(viH  VicViper1 the Skirmisher  Demigod  Health: 102/106 =======================-  Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 10 Int: 11   ##...########..#...P....... SH: 0Dex: 33   #.P....☼°°○°###............ XL: 12 Next: 95% Place: Lair:5   #..P..##○Y@...##........... Noise: ---------  Time: 16232.4 (0.0)   ##... ##.P°...##....†..... h) +3 arbalest (chaos)[(viI20X   #.# ###.°°.P#.......... Fire: h) +3 arbalest (chaos)   #.###...##......... Petr   .#♣...##........  #.÷..##....... Y   catoblepas  #.....#.......  #P....#.......  #....P#P...... _The plant begins to petrify. _The plant is engulfed in calcifying dust.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a catoblepas (calcifying dust, moderately wounded, 94% to hit)(vizJ h  VicViper1 the Skirmisher  Demigod  Health: 102/106 =======================-  Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 10 Int: 11   ##...########..#...P....... SH: 0Dex: 33 (viK z  #.P....☼°°○°###............ XL: 12 Next: 95% Place: Lair:5   #..P..##○Y@...##........... Noise: ---------  Time: 16232.4 (0.0)   ##... ##.P°...##....†..... h) +3 arbalest (chaos)   #.# ###.°°.P#.......... Fire: h) +3 arbalest (chaos)   #.###...##......... Petr   .#♣...##........  #.÷..##....... Y   catoblepas  #.....#.......  #P....#.......  #....P#P......Fire: h) +3 arbalest (chaos)(viL Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a catoblepas (calcifying dust, moderately wounded, 94% to hit)  You shoot a bolt.  The bolt hits the catoblepas but does no damage.(vi ○Shift-Dir - straight line  Aim: a catoblepas (calcifying dust, moderately wounded, 94% to hit)  You shoot a bolt.  The bolt hits the catoblepas but does no damage.  The catoblepas is moderately wounded.plant is engulfed in calcifying dust.(vi   #.  ##...######## #.P....°..°.### #°Y@...#(vi  ##... ##.°....##....† #.# ###....P# #. ###...# . #♣...# #.÷..  #.... #P...A nearby plant withers and dies.(vi 95/106 --  2 +3 arbalest (chaos) The catoblepas gores you. x2; You have turned to stone.(vi /  --more--(vi2L ===4.4 (2(vi4Stone _(viݏ(vi,..(viΞb4----5.4 (3(vi(visL .. _The catoblepas gores you.(vi  83-----The catoblepas gores you!!(vi /  --more--(vi`1j ====6.4 (4 _(vi9(viEI(viJ_=---7.4 (5(vi.Q(vi`Q _The catoblepas gores you but does no damage.(vij 1------The catoblepas gores you.(vio/  --more--(viS5 8.4 (6 _(vi(vi(vi229.4 (7(viN  _The catoblepas gores you but does no damage. 78-The catoblepas gores you!(vi5 /  --more--(viH$) =(vi$40.4 (8 _(vi+(viV;(vijQ ##***.#The catoblepas breathes a plume of calcifying dust at you.(vi>@☼☼(vi 9-The blast of calcifying dust hits you but does no damage.(vi/  --more--(viD|5 1.4 (9 _(vi(vi.  You are engulfed in calcifying dust. You are unaffected.  (vi͖3The catoblepas gores you but does no damage.(vi/  --more--(viZ -2.4 (10.0) _   #.  ##...######## #.P.........# .Y@○○ ##... ##......##....† #.# ###....P# #. ###...# . #♣...##.÷..#....#P...  You are engulfed in calcifying dust. The catoblepas gores you!!68--20 ===3.2 (10.8+3 arbalest (chaos)  _You turn to flesh and can act again.(vi]Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  n - a +4 ring of slaying (worn)m - a +4 ring of slaying  p - a ring of positive energy(vi Potions:  Potions (vix)!  g - 4 potions of magic  b - 2 potions of brilliance  A - 2 potions of attraction  c - 8 potions of curingm - 2 potions of might (vi M - a potion of mutation  a - 4 potions of ambrosia  j - a potion of moonshine  L - a potion of lignification (vi] C - 3 potions of cancellation  i - a potion of invisibility(viUHC - 3 potions of cancellation. A potion which ends most magical effects, good or bad, affecting one who drinks it. It also reduces magical contamination. Drinking this right now will have no effect: there is nothing to cancel. It is a rare potion. (viStash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uiver, (d)rop, (=)adjust, or (i)nscribe.(viw- (vi5 (vi= {  VicViper1 the Skirmisher  Demigod  Health: 68/106 ===============---------  Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0Dex: 33 (vi>   #.P.........###............ XL: 12 Next: 95% Place: Lair:5   #..P..##.Y@○○.##........... Noise: ===------  Time: 16243.2 (0.0)   ##... ##......##....†..... h) +3 arbalest (chaos)   #.# ###....P#.......... Drink: 3 potions of cancellation   #.###...##.........   .#♣...##........  #.÷..##....... Y   catoblepas  #.....#.......  #P....#.......  #....P#P......The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you but does no damage.You are engulfed in calcifying dust. You are unaffected. _The catoblepas gores you but does no damage.  (vi> You are engulfed in calcifying dust. The catoblepas gores you!! _You turn to flesh and can act again.(vi^E (viE (viL (vi#N (vio(viQt|Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [) (viu[ a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  n - a +4 ring of slaying (worn)m - a +4 ring of slaying  p - a ring of positive energy(vi Potions:  Potions !  g - 4 potions of magic  b - 2 potions of brilliance (vig A - 2 potions of attraction  c - 8 potions of curingm - 2 potions of might  M - a potion of mutation  a - 4 potions of ambrosia  j - a potion of moonshine  L - a potion of lignification  C - 3 potions of cancellation (quivered)  i - a potion of invisibility(vi) C - 3 potions of cancellation (quivered). A potion which ends most magical effects, good or bad, affecting one who drinks it. It also reduces magical contamination. Drinking this right now will have no effect: there is nothing to cancel. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uiver, (d)rop, (=)adjust, or (i)nscribe.(vi*n(viv(vi8  VicViper1 the Skirmisher  Demigod  Health: 68/106 ===============---------  Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 20Int: 11 (viE  ##...########..#...P....... SH: 0Dex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5   #..P..##.Y@○○.##........... Noise: ===------  Time: 16243.2 (0.0)   ##... ##......##....†..... h) +3 arbalest (chaos) (viՀH  #.# ###....P#.......... Drink: 3 potions of cancellation   #.###...##.........   .#♣...##........  #.÷..##....... Y   catoblepas  #.....#.......  #P....#.......  #....P#P......The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you but does no damage.You are engulfed in calcifying dust. You are unaffected. _The catoblepas gores you but does no damage.  You are engulfed in calcifying dust. The catoblepas gores you!! _You turn to flesh and can act again.(vi(vi(vi(viG(vi .÷..#Y   catoblepas...P....#.  #....P#P......  (viThere is nothing to cancel.(vi%(vi[!(viZ$. _(ving$Drink which item? Potions  c - 8 potions of curing  g - 4 potions of magica - 4 potions of ambrosia  b - 2 potions of brilliance  i - a potion of invisibility  m - 2 potions of might  C - 3 potions of cancellation (quivered)  A - 2 potions of attraction  L - a potion of lignification  M - a potion of mutation  j - a potion of moonshine [!] read|quaff|evoke[?] describe selected(viMS(vi[(vib  VicViper1 the Skirmisher  Demigod  Health: 68/106 ===============---------  Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0Dex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5   #..P..##.Y@○○.##........... Noise: ===------  Time: 16243.2 (0.0) (vid  ##... ##......##....†..... h) +3 arbalest (chaos)   #.# ###....P#.......... Drink: 3 potions of cancellation   #.###...##.........   .#♣...##........  #.÷..##....... Y   catoblepas  #.....#.......  #P....#.......  #....P#P...... _The blast of calcifying dust hits you but does no damage.You are engulfed in calcifying dust. You are unaffected. _The catoblepas gores you but does no damage.  You are engulfed in calcifying dust. The catoblepas gores you!! _You turn to flesh and can act again. _There is nothing to cancel.(viey 74= (vi4f10  You feel better. You are engulfed in calcifying dust.You are slowing down.(viYs/  --more--(viG09.(vi160---4.2 (13 potions of cancellationPetr (viF8(vi];0 _The catoblepas gores you!!(viU (vi?|Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [) (vi[ a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  n - a +4 ring of slaying (worn)m - a +4 ring of slaying  p - a ring of positive energy(vi(vi~(vi+  VicViper1 the Skirmisher  Demigod  Health: 60/106 =============-----------  Magic: 15/15 ========================  ###################### AC: 14Str: 12 (vi@  #. #..................... EV: 10 Int: 11   ##...########..#...P....... SH: 0Dex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5   #..P..##.Y@○○.##........... Noise: ===------  Time: 16244.2 (0.0) (vi  ##... ##......##....†..... h) +3 arbalest (chaos)   #.# ###....P#.......... Drink: 3 potions of cancellation   #.###...##......... Petr (vid  .#♣...##........  #.÷..##....... Y   catoblepas  #.....#.......  #P....#.......  (vi#....P#P......You are engulfed in calcifying dust. The catoblepas gores you!! _You turn to flesh and can act again. _There is nothing to cancel.  You feel better. You are engulfed in calcifying dust.You are slowing down. _The catoblepas gores you!!(vi(vi(vi(vi(vi;X Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  n - a +4 ring of slaying (worn)m - a +4 ring of slaying  p - a ring of positive energy(vi  Potions:  Potions !  g - 4 potions of magic  b - 2 potions of brilliance  A - 2 potions of attraction  c - 7 potions of curingm - 2 potions of might  M - a potion of mutation  a - 4 potions of ambrosia  j - a potion of moonshine  L - a potion of lignification  C - 3 potions of cancellation (quivered)  i - a potion of invisibility(vi!C - 3 potions of cancellation (quivered). A potion which ends most magical effects, good or bad, affecting one who drinks it. It also reduces magical contamination. If you drink this now, you will no longer be petrifying. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.(vin(vi(vi  VicViper1 the Skirmisher  Demigod  Health: 60/106 =============-----------  Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0Dex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5   #..P..##.Y@○○.##........... Noise: ===------  Time: 16244.2 (0.0)   ##... ##......##....†..... h) +3 arbalest (chaos) (vi  #.# ###....P#.......... Drink: 2 potions of cancellation   #.###...##.........   .#♣...##........  #.÷..##....... Y   catoblepas  #.....#.......  #P....#.......  #....P#P...... _You turn to flesh and can act again. _There is nothing to cancel.  You feel better. You are engulfed in calcifying dust.You are slowing down. _The catoblepas gores you!!  You feel limber!(vi °° _There is nothing to cancel.  You feel better. You are engulfed in calcifying dust.  You are slowing down. _The catoblepas gores you!!  You feel limber!You feel magically purged. You are engulfed in calcifying dust.(vi˦6--5.7 (1.5(vi(viܰ (vi?J_The catoblepas closely misses you.(vi~(vikGear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)  e - the +3 leather armour "Nezil" {Will+} (vil i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  n - a +4 ring of slaying (worn)m - a +4 ring of slaying  p - a ring of positive energy(vi Potions:  Potions ! (vi+ g - 4 potions of magic  b - 2 potions of brilliance  A - 2 potions of attraction  c - 7 potions of curingm - 2 potions of might  M - a potion of mutation  a - 4 potions of ambrosia  j - a potion of moonshine  L - a potion of lignification  C - 2 potions of cancellation (quivered) (vi i - a potion of invisibility(vi7 Scroll Scroll? (vi8  c - a scroll labelled XIAGEO HEIR  N - 5 scrolls of noise  f - 2 scrolls of feart - 12 scrolls of teleportation  V - 2 scrolls of vulnerability  x - 3 scrolls of amnesia  w - 3 scrolls of enchant weapon  I - a scroll of immolation  p - a scroll of poison(vi Evocable Items: (Left/Right to switch category) Wands /  e - a wand of charming (18)  p - a wand of polymorph (11) (vi\ f - a wand of mindburst (14)  b - a wand of quicksilver (22)  c - a wand of iceblast (3)  d - a wand of digging (3)(vif - a wand of mindburst (14). A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion,dealing damage that bypasses their armour entirely. It is useless against mindless creatures. Damage: 3d16 Noise: A bit loud You took it off Ijyb on level 5 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.(viCF Evocable Items: (Left/Right to switch category) Wands (go to first with /)  e - a wand of charming (18)  p - a wand of polymorph (11)  f - a wand of mindburst (14) (viFd b - a wand of quicksilver (22)  c - a wand of iceblast (3)  d - a wand of digging (3) (vi(vi(viO  VicViper1 the Skirmisher  Demigod  Health: 60/106 =============-----------  Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0(viYDex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5   #..P..##.Y@°°.##........... Noise: =--------  Time: 16245.7 (0.0)   ##... ##......##....†..... h) +3 arbalest (chaos)   #.# ###....P#.......... Drink: 2 potions of cancellation   #.###...##.........   .#♣...##........  #.÷..##....... Y   catoblepas  (vi=#.....#.......  #P....#.......  #....P#P......You feel better. You are engulfed in calcifying dust.You are slowing down. _The catoblepas gores you!!  You feel limber!You feel magically purged. You are engulfed in calcifying dust. _The catoblepas closely misses you.(vi (vi(vi(vis(vi@ s  VicViper1 the Skirmisher  Demigod  Health: 60/106 =============-----------  Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 20(vić Int: 11   ##...########..#...P....... SH: 0Dex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5   #..P..##.Y@°°.##........... Noise: =--------  Time: 16245.7 (0.0) (viW   ##... ##......##....†..... h) +3 arbalest (chaos)   #.# ###....P#.......... Drink: 2 potions of cancellation   #.###...##.........   .#♣...##........  #.÷..##....... Y   catoblepas  #.....#.......  (vi #P....#.......  #....P#P...... _The catoblepas gores you!!  You feel limber!You feel magically purged. You are engulfed in calcifying dust. _The catoblepas closely misses you.Press: ? - help, v - describe, . - travelThe floor, spattered with blood.(vi Y@  You feel limber!  You feel magically purged. You are engulfed in calcifying dust. _The catoblepas closely misses you.Press: ? - help, v - describe, . - travelHere: a catoblepas (lightly wounded)  The floor.(viY@A catoblepas. A sluggish black buffalo, its hide encrusted with dull scales. It carries its hog-like head just above the ground, protected by a stiff mane of bristles. Its fearsome breath turns flesh into stone. Max HP: ~77 Will: +++ AC: ++ EV: + Threat: Lethal Class: Natural Size: Large Int: Animal You have about 94% to hit with your +3 arbalest of chaos. It has about 50% to hit you. Attack Max Damage Gore 36 It possesses the following natural abilities:  a - Petrifying Cloud (2d6) (7) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) [!]: Description|Quote(vid  VicViper1 the Skirmisher  Demigod  Health: 60/106 =============----------- (viUe Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0Dex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5 (viye^  #..P..##.Y@°°.##........... Noise: =--------  Time: 16245.7 (0.0) (vie  ##... ##......##....†..... h) +3 arbalest (chaos) (vie  #.# ###....P#.......... Drink: 2 potions of cancellation   #.(viez###...##.........   .(vieA#♣...##........  (vi&f.#.÷..##....... Y   catoblepas  #.....#.......  (viDfI#P....#.......  #....P#P......(vi^f+You feel limber!(vi{fYou feel magically purged. You are engulfed in calcifying dust. _The catoblepas closely misses you.(vif{Press: ? - help, v - describe, . - travelHere: a catoblepas (lightly wounded)  (vifThe floor.(viH y Y@  The floor, spattered with blood.(viT  VicViper1 the Skirmisher  Demigod  Health: 60/106 =============----------- (viUT Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0Dex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5   #..P..##.Y@°°.##........... Noise: =--------  Time: 16245.7 (0.0) (viV  ##... ##......##....†..... h) +3 arbalest (chaos)   #.# ###....P#.......... Drink: 2 potions of cancellation   #.###...##.........   .#♣...##........  #.÷..##....... Y   catoblepas  #.....#.......  (vi]V#P....#.......  #....P#P......You feel limber!You feel magically purged. You are engulfed in calcifying dust. (viV_The catoblepas closely misses you.Press: ? - help, v - describe, . - travelThe floor, spattered with blood.(viW(vi](vi_. _(vi}(vi(Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()(vi d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance (viJewellery (go to first with "=)  j - a +4 ring of protection (worn)  n - a +4 ring of slaying (worn)(vi1Rm - a +4 ring of slaying  p - a ring of positive energy(viˌ Potions:  Potions !  g - 4 potions of magic (vi_ b - 2 potions of brilliance  A - 2 potions of attraction  c - 7 potions of curingm - 2 potions of might  M - a potion of mutation  a - 4 potions of ambrosia  j - a potion of moonshine  L - a potion of lignification  C - 2 potions of cancellation (quivered) (vi i - a potion of invisibility(vi  Scroll Scroll?  c - a scroll labelled XIAGEO HEIR  N - 5 scrolls of noise  f - 2 scrolls of feart - 12 scrolls of teleportation  V - 2 scrolls of vulnerability (viv  x - 3 scrolls of amnesiaw - 3 scrolls of enchant weapon  I - a scroll of immolation  p - a scroll of poison(vi6  Evocable Items: (Left/Right to switch category) Wands /  e - a wand of charming (18)  p - a wand of polymorph (11)  f - a wand of mindburst (14)  b - a wand of quicksilver (22)  c - a wand of iceblast (3)d - a wand of digging (3)(vi ~Scroll Scrolls? (vi  c - a scroll labelled XIAGEO HEIR  N - 5 scrolls of noise  f - 2 scrolls of fear  t - 12 scrolls of teleportation  V - 2 scrolls of vulnerabilityx - 3 scrolls of amnesia  w - 3 scrolls of enchant weapon  I - a scroll of immolation  p - a scroll of poison(vi V - 2 scrolls of vulnerability. A scroll that briefly halves the willpower of the reader and any nearby beings, rendering them vulnerable to many magical effects. The scroll cannot affect those fully immune to such effects. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ (vi$ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.(vi#S  VicViper1 the Skirmisher  Demigod  Health: 60/106 =============-----------  Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0Dex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5   #..P..##.Y@°°.##........... Noise: =--------  Time: 16245.7 (0.0)   ##... ##......##....†..... h) +3 arbalest (chaos) [(viT34m  #.# ###....P#.......... Drink: 2 potions of cancellation   #.###...##.........   .#♣...##........  #.÷..##....... Y   catoblepas  #.....#.......  #P....#.......  #....P#P......You feel magically purged. You are engulfed in calcifying dust. _The catoblepas closely misses you.Press: ? - help, v - describe, . - travel _The floor, spattered with blood.  Press: ? - help, Dir - look around, f - activateLook: a catoblepas (lightly wounded, susceptible)(vi (vi(vi  VicViper1 the Skirmisher  Demigod  Health: 60/106 =============-----------  Magic: 15/15 ========================  ###################### AC: 14Str: 12 (viV  #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0Dex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5   #..P..##.Y@°°.##........... Noise: =--------  Time: 16245.7 (0.0)   ##... ##......##....†..... h) +3 arbalest (chaos)   #.# ###....P#.......... Drink: 2 potions of cancellation   #.(vih###...##......... Will/2   .#♣...##........  #.÷..##....... Y   catoblepas (weak-willed)  #.....#.......  #P....#.......  #....P#P...... _The catoblepas closely misses you.Press: ? - help, v - describe, . - travel _The floor, spattered with blood.  Press: ? - help, Dir - look around, f - activate(viLook: a catoblepas (lightly wounded, susceptible)  As you read the scroll of vulnerability, it crumbles to dust.(vi%@ ##...#v - describe, . - travel _The floor, spattered with blood.  Press: ? - help, Dir - look around, f - activate  (viLook: a catoblepas (lightly wounded, susceptible)  As you read the scroll of vulnerability, it crumbles to dust.  A wave of despondency washes over your surroundings.(vi5\53-=(viz 6.7 (1(vi(vi/ _The catoblepas gores you!(viģ(vi[Evoke which item? Wands  b - a wand of quicksilver (22)c - a wand of iceblast (3)  d - a wand of digging (3)  e - a wand of charming (18)  f - a wand of mindburst (14)  p - a wand of polymorph (11) (viA[!] read|quaff|evoke[?] describe selected(vi(vi(vi  VicViper1 the Skirmisher  Demigod  Health: 53/106 ============------------ (viB Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0Dex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5   #..P..##.Y@...##........... Noise: ==-------  Time: 16246.7 (0.0) (viN#  ##... ##......##....†..... h) +3 arbalest (chaos)   #.# ###....P#.......... Drink: 2 potions of cancellation   #.(vi###...##......... Will/2   .#♣...##........  #.÷..##....... Y   catoblepas (weak-willed) (vi #.....#.......  #P....#.......  (vi!R#....P#P...... _The floor, spattered with blood.  (viRPress: ? - help, Dir - look around, f - activateLook: a catoblepas (lightly wounded, susceptible)  (viAs you read the scroll of vulnerability, it crumbles to dust.  A wave of despondency washes over your surroundings. _The catoblepas gores you!(vi!   VicViper1 the Skirmisher  Demigod  Health: 53/106 ============------------ (vi" L Magic: 15/15 ======================== ###################### AC: 14Str: 12 #. #..................... EV: 20Int: 11 ##...########..#...P....... SH: 0(vi# TDex: 33 #.P.........###............ XL: 12 Next: 95% Place: Lair:5 #..P..##.Y@...##........... Noise: ==-------  Time: 16246.7 (0.0)(vi1#  ##... ##......##....†..... h) +3 arbalest (chaos)(vi_#  #.# ###....P#.......... Drink: 2 potions of cancellation(vi#  #. ###...##......... Will/2 (vi# W . #♣...##........ (vi# #.÷..##....... Y   catoblepas (weak-willed) (vi $ m#.....#....... #P....#.......(viF$ t #....P#P......As you read the scroll of vulnerability, it crumbles to dust.  (vi$ A wave of despondency washes over your surroundings. _The catoblepas gores you!  Aiming: CharmPress: ? - help, Shift-Dir - straight line(vi$ dAim: a catoblepas (lightly wounded, weak-willed, chance to affect: 42%)(vi%5  VicViper1 the Skirmisher  Demigod  Health: 53/106 ============------------  Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0Dex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5 (vi{8  #..P..##.Y@...##........... Noise: ==-------  Time: 16246.7 (0.0)   ##... ##......##....†..... h) +3 arbalest (chaos)   #.# ###....P#.......... Drink: 2 potions of cancellation   #.###...##......... Will/2   .#♣...##........  #.÷..##....... Y   catoblepas (weak-willed)  #.....#.......  #P....#.......  (vi9#....P#P......A wave of despondency washes over your surroundings. _The catoblepas gores you!  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, weak-willed, chance to affect: 42%)  Okay, then.(vi}:(viE(viJ. _(vi (vi+ Evoke which item? Wands  b - a wand of quicksilver (22)c - a wand of iceblast (3)  d - a wand of digging (3)  e - a wand of charming (18)  (vi f - a wand of mindburst (14)  p - a wand of polymorph (11) [!] read|quaff|evoke[?] describe selected(vib (vij (vidr   VicViper1 the Skirmisher  Demigod  Health: 53/106 ============------------(vir   Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0(vi s GDex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5 (vi5s L  #..P..##.Y@...##........... Noise: ==-------  Time: 16246.7 (0.0) (vics   ##... ##......##....†..... h) +3 arbalest (chaos)   #.# ###....P#.......... Drink: 2 potions of cancellation (vis   #.###...##......... Will/2   .(vi2t q#♣...##........  #.÷..##....... Y   catoblepas (weak-willed)  #.....#.......  #P....#.......  #....P#P......A wave of despondency washes over your surroundings. _The catoblepas gores you!  Aiming: Charm(vit Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, weak-willed, chance to affect: 42%) _Okay, then.(vi 0  VicViper1 the Skirmisher  Demigod  Health: 53/106 ============------------  Magic: 15/15 ======================== ###################### AC: 14Str: 12 #. #..................... EV: 20(vi Int: 11 ##...########..#...P....... SH: 0Dex: 33 #.P.........###............ XL: 12 Next: 95% Place: Lair:5 #..P..##.Y@...##........... Noise: ==-------  Time: 16246.7 (0.0) ##... ##......##....†..... h) +3 arbalest (chaos) #.# ###....P#.......... Drink: 2 potions of cancellation #. ###...##......... Will/2  . #♣...##........ (via #.÷..##....... Y   catoblepas (weak-willed) #.....#....... #P....#....... #....P#P......Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, weak-willed, chance to affect: 42%) _Okay, then.Aiming: MindburstPress: ? - help, Shift-Dir - straight line(vi dAim: a catoblepas (lightly wounded, weak-willed, chance to affect: 69%)(vi  VicViper1 the Skirmisher (vi^ Demigod  Health: 53/106 ============------------  Magic: 15/15 ========================  ###################### AC: 14Str: 12 (vi  #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0(vi֥Dex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5   #..P..##.*@...##........... Noise: ==-------  Time: 16246.7 (0.0) (vi  ##... ##......##....†..... h) +3 arbalest (chaos) (vi&!  #.# ###....P#.......... Drink: 2 potions of cancellation   #.(viD###...##......... Will/2   .(viaA#♣...##........  (vi~#.÷..##....... Y   catoblepas (weak-willed)  (vip#.....#.......  #P....#....... (vi\ #....P#P......Press: ? - help, Shift-Dir - straight line(viӦcAim: a catoblepas (lightly wounded, weak-willed, chance to affect: 42%) (vi[_Okay, then.Aiming: Mindburst(vi Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, weak-willed, chance to affect: 69%)(vi/9 (vi&.Y##..Aim: a catoblepas (lightly wounded, weak-willed, chance to affect: 42%) _Okay, then.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, weak-willed, chance to affect: 69%)  The catoblepas's mind is blasted!!(viI====7.7 (1(viG#(viA&B _The catoblepas gores you but does no damage.(vi (viŹ 9Evoke which item? Wands  b - a wand of quicksilver (22)c - a wand of iceblast (3)  d - a wand of digging (3)  e - a wand of charming (18)  f - a wand of mindburst (13)  (viL p - a wand of polymorph (11) [!] read|quaff|evoke[?] describe selected(vi(vi9(vid  VicViper1 the Skirmisher  Demigod  Health: 53/106 ============------------  Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0Dex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5   #..P..##.Y@...##........... Noise: ====-----  Time: 16247.7 (0.0)   ##... ##......##....†..... h) +3 arbalest (chaos) [(vi/0;10m  #.# ###....P#.......... Drink: 2 potions of cancellation   #.###...##......... Will/2   .#♣...##........  #.÷..##....... Y   catoblepas (weak-willed)  #.....#.......  #P....#.......  #....P#P...... _Okay, then.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (lightly wounded, weak-willed, chance to affect: 69%)  The catoblepas's mind is blasted!! _The catoblepas gores you but does no damage.(vi(  VicViper1 the Skirmisher  Demigod  Health: 53/106 ============------------  Magic: 15/15 ======================== ###################### AC: 14Str: 12(vi #. #..................... EV: 20Int: 11 ##...########..#...P....... SH: 0Dex: 33 #.P.........###............ XL: 12 Next: 95% Place: Lair:5 #..P..##.Y@...##........... Noise: ====-----  Time: 16247.7 (0.0) ##... ##......##....†..... h) +3 arbalest (chaos) (vi0#.# ###....P#.......... Drink: 2 potions of cancellation (vi^#. ###...##......... Will/2  . #♣...##........(vi2 #.÷..##....... Y   catoblepas (weak-willed) #.....#.......(vi4 #P....#....... (vi#....P#P......Aim: a catoblepas (lightly wounded, weak-willed, chance to affect: 69%)  (vi\The catoblepas's mind is blasted!! _The catoblepas gores you but does no damage.  (vi>Aiming: Mindburst(vi5Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (heavily wounded, weak-willed, chance to affect: 69%)(viʚ  VicViper1 the Skirmisher  Demigod  Health: 53/106 ============------------  Magic: 15/15 ======================== (vin ###################### AC: 14Str: 12   #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0Dex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5   #..P..##.*@...##........... Noise: ====-----  Time: 16247.7 (0.0) (viG  ##... ##......##....†..... h) +3 arbalest (chaos)   #.# ###....P#.......... Drink: 2 potions of cancellation   #.###...##......... Will/2   .#♣...##........  (viM0#.÷..##....... Y   catoblepas (weak-willed)  #.....#....... (vi}U #P....#.......  #....P#P......(viAim: a catoblepas (lightly wounded, weak-willed, chance to affect: 69%)  The catoblepas's mind is blasted!! _The catoblepas gores you but does no damage.  (viݜAiming: MindburstPress: ? - help, Shift-Dir - straight line(viAim: a catoblepas (heavily wounded, weak-willed, chance to affect: 69%)(vir9 (vi%CY#......# _The catoblepas gores you but does no damage.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight line: a catoblepas (heavily wounded, weak-willed, chance to affect: 69%)  The catoblepas's mind is blasted!!  You hear a bellow!(vi  ***The catoblepas breathes a plume of calcifying dust at you.(vi##@☼☼.#47--8.7 (1(vixf _The blast of calcifying dust hits you.(vi0(vi3Evoke which item? Wands  b - a wand of quicksilver (22)(vi4c - a wand of iceblast (3)  d - a wand of digging (3)  e - a wand of charming (18)  f - a wand of mindburst (12)  p - a wand of polymorph (11) [!] read|quaff|evoke[?] describe selected(viP(viVX(vi_  VicViper1 the Skirmisher  Demigod  Health: 47/106 ==========--------------(vi-`  Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0(vi`[Dex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5 (vi`  #..P..##.Y@☼☼.##........... Noise: ====-----  Time: 16248.7 (0.0)   ##... ##......##....†..... h) +3 arbalest (chaos) (vi`U  #.# ###....P#.......... Drink: 2 potions of cancellation   #.(vi a###...##......... Will/2   .#♣...##........ (viNa #.÷..##....... Y   catoblepas (weak-willed)  (vizap#.....#.......  #P....#....... (vib, #....P#P......Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (heavily wounded, weak-willed, chance to affect: 69%)  The catoblepas's mind is blasted!!  You hear a bellow!  (vi;bThe catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you.(viB  VicViper1 the Skirmisher  Demigod  Health: 47/106 ==========--------------  Magic: 15/15 ======================== ###################### AC: 14Str: 12(vîw #. #..................... EV: 20Int: 11 ##...########..#...P....... SH: 0Dex: 33 #.P.........###............ XL: 12 Next: 95% Place: Lair:5 (viN,#..P..##.Y@☼☼.##........... Noise: ====-----  Time: 16248.7 (0.0) ##... ##......##....†..... h) +3 arbalest (chaos) #.# ###....P#.......... Drink: 2 potions of cancellation (vi#. ###...##......... Will/2  . #♣...##........ (viɃa#.÷..##....... Y   catoblepas (weak-willed) #.....#....... #P....#....... (vi-y#....P#P......You hear a bellow!  The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you.Aiming: MindburstPress: ? - help, Shift-Dir - straight line(vizAim: a catoblepas (almost dead, weak-willed, chance to affect: 69%)(vi'>   VicViper1 the Skirmisher  Demigod (vi>  Health: 47/106 ==========--------------  Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0Dex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5   #..P..##.*@☼☼.##........... Noise: ====-----  Time: 16248.7 (0.0)   ##... ##......##....†..... h) +3 arbalest (chaos)   #.# ###....P#...(vi2? ....... Drink: 2 potions of cancellation   #.###...##......... Will/2   .#♣...##........  #.÷..##....... Y   catoblepas (weak-willed)  #.....#.......  #P....#.......  #....P#P......You hear a bellow!  The catoblepas breathes a plume of calcifying dust at you. (vi? d_The blast of calcifying dust hits you.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (almost dead, weak-willed, chance to affect: 69%)(vi (vi Y@○○The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (almost dead, weak-willed, chance to affect: 69%)  The catoblepas struggles to resist. You are engulfed in calcifying dust.(vi (vi̥ F89.7 (1(vi (vi  (vi Q_The catoblepas barely misses you.(vi(vi{Evoke which item? Wands  b - a wand of quicksilver (22)c - a wand of iceblast (3)  (viKd - a wand of digging (3)  e - a wand of charming (18)  f - a wand of mindburst (11)  p - a wand of polymorph (11) [!] read|quaff|evoke[?] describe selected(vis^(vig(viq  VicViper1 the Skirmisher  Demigod (viq Health: 48/106 ==========--------------  Magic: 15/15 ========================  ###################### AC: 14Str: 12   #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0Dex: 33 (viq/  #.P.........###............ XL: 12 Next: 95% Place: Lair:5 (viqf  #..P..##.Y@○○.##........... Noise: ====-----  Time: 16249.7 (0.0) (vi(r;  ##... ##......##....†..... h) +3 arbalest (chaos)   #.# ###....P#.......... Drink: 2 potions of cancellation (viIr  #.###...##......... Will/2 (virn  .#♣...##........  #.÷..##....... Y   catoblepas (weak-willed)  (vir|#.....#.......  #P....#.......  (vir#....P#P...... (vir_The blast of calcifying dust hits you.Aiming: Mindburst(visCPress: ? - help, Shift-Dir - straight line(vi)sAim: a catoblepas (almost dead, weak-willed, chance to affect: 69%)  (viLsThe catoblepas struggles to resist. You are engulfed in calcifying dust. _The catoblepas barely misses you.(viN6  VicViper1 the Skirmisher  Demigod  Health: 48/106 ==========--------------  Magic: 15/15 ======================== (vi6###################### AC: 14Str: 12 #. #..................... EV: 20Int: 11 (vi##...########..#...P....... SH: 0Dex: 33 (viU#.P.........###............ XL: 12 Next: 95% Place: Lair:5 #..P..##.Y@○○.##........... Noise: ====-----  Time: 16249.7 (0.0) (vi##... ##......##....†..... h) +3 arbalest (chaos) (vi<s#.# ###....P#.......... Drink: 2 potions of cancellation #. ###...##......... Will/2 (vih/ . #♣...##........ #.÷..##....... Y   catoblepas (weak-willed)(viŘ #.....#....... #P....#....... #....P#P......Aim: a catoblepas (almost dead, weak-willed, chance to affect: 69%)  The catoblepas struggles to resist. You are engulfed in calcifying dust. (viPT_The catoblepas barely misses you.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (almost dead, weak-willed, chance to affect: 69%)(vij$   VicViper1 the Skirmisher  Demigod  Health: 48/106 ==========--------------  Magic: 15/15 ======================== (vi%  ###################### AC: 14Str: 12   #. #..................... EV: 20Int: 11   ##...########..#...P....... SH: 0Dex: 33   #.P.........###............ XL: 12 Next: 95% Place: Lair:5 (vi;% x  #..P..##.*@○○.##........... Noise: ====-----  Time: 16249.7 (0.0) (vil% ;  ##... ##......##....†..... h) +3 arbalest (chaos)   #.# ###....P#.......... Drink: 2 potions of cancellation (vi% *  #.###...##......... Will/2   .#♣...##........  (vi% <#.÷..##....... Y   catoblepas (weak-willed)  #.....#.......  (vi% I#P....#.......  #....P#P......(vi)& ?Aim: a catoblepas (almost dead, weak-willed, chance to affect: 69%)  The catoblepas struggles to resist. You are engulfed in calcifying dust. _The catoblepas barely misses you.(vi& Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (almost dead, weak-willed, chance to affect: 69%)(vi LM.The catoblepas struggles to resist. You are engulfed in calcifying dust. _The catoblepas barely misses you.Aiming: Mindburst  Press: ? - help, Shift-Dir - straight line: a catoblepas (almost dead, weak-willed, chance to affect: 69%)  The catoblepas's mind is blasted!(vi h*(vi0 #.....You blow up the catoblepas!You are engulfed in calcifying dust.950.7 (1 _You hear a bellow! x2(viM ###################### #. #..............#...########..#...PP.......@.###...P..##..°○○☼##......(vii##... ##......##....† #.# ###....P#.   #.###...##...........(vi93Y(vi.°°○Y   death yak(viD----1(vi(viZ _You encounter a death yak.(vi^q h #.  ##...######## #.P.......@.# #..P.Y##...°°○ ##... ##......† #.# ###....P# #. ###...# . #♣...# #.÷.. #....(vi   #.  ##...######## #.P.......@.# #..P.Y##...°°○ ##... ##......† #.# ###....P# #. ###...# . #♣...#(vi #.÷..#....(vi (vi= :----(vi (vi ` _A death yak is nearby!(vih #.  ##...######## #.P.......@.# #..P.Y##...°°○ ##... ##......† #.# ###....P# #. ###...# . #♣...# #.÷.. #....(vi(T  #.  ##...######## #.P.......@.# #..P.Y##...°°○ ##... ##......† #.# ###....P# #. ###...# . #♣...##.÷..#....(viZ(via[(via(vic` _A death yak is nearby!(vi   #######################. #.....................##...########..#...P.P.........###......P.Y##..@°°○###... ##......##....† #.# ###....P#.....#. ###...##.  #♣...##(vi ..   #....P#P...... (vi# 2Y(vi, F##.##..@..○#Y   death yak(vir. `9=2 _(viw4 (vib7 (vi ####################### #. #...................... ##...########..#...P# #.P...Y.....###...... #..P..##.....○) ##... ##..@...##....† #.# ###....P#...... #. ###...## .  #♣ .÷ #.....#. #P....#. #....P#P (vizz##....##.Y(viB°(vic%3(vi(vi(viI3(vi(vi^ _You are too injured to fight recklessly!(viۤ(vi#Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon) (vi*Y l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [) (viy a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn) (viy n - a +4 ring of slaying (worn)m - a +4 ring of slaying  p - a ring of positive energy(viW(  Potions:  Potions !  g - 4 potions of magic  b - 2 potions of brilliance  A - 2 potions of attraction  c - 7 potions of curingm - 2 potions of might  M - a potion of mutation  a - 4 potions of ambrosia  j - a potion of moonshine  L - a potion of lignification  C - 2 potions of cancellation (quivered)  i - a potion of invisibility(vik Scroll Scroll?  c - a scroll labelled XIAGEO HEIR  N - 5 scrolls of noise  f - 2 scrolls of feart - 12 scrolls of teleportation  V - a scroll of vulnerability  x - 3 scrolls of amnesia  w - 3 scrolls of enchant weapon  I - a scroll of immolation  p - a scroll of poison(vi<\ Evocable Items: (Left/Right to switch category) Wands /  e - a wand of charming (18)  p - a wand of polymorph (11)  f - a wand of mindburst (10)  b - a wand of quicksilver (22)  c - a wand of iceblast (3)  d - a wand of digging (3)(vi'^ Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons)  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs (vi{^  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [) (vi^  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" {Will+} (vi^ T i - a +1 helmet  o - a +2 ring mail of cold resistance (vi^ b q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn) (vi_ Jewellery (go to first with "=)  j - a +4 ring of protection (worn)(vi'_ m - a +4 ring of slaying  n - a +4 ring of slaying (worn)p - a ring of positive energy(viB3h - a +3 arbalest of chaos (weapon). A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 14.5; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 1.2 XLs.  At current training (50%) you reach 18.0 in about 2.2 XLs. Your +0 acid dragon scales slightly slows your attacks with this weapon.  Current attack delay: 1.2. Damage rating: 45 (Base 16 x 157% (Dex) x 151% (Skill) + 7 (Ench + Slay)). Chaos: Each hit from it has a different, random effect. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 4 of the Dungeon. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(vi   VicViper1 the Skirmisher  Demigod  Health: 49/106 ===========-------------  ####################### Magic: 15/15 ========================   #. #...................... AC: 14Str: 12   ##...########..#...P.......# EV: 20Int: 11   #.P....Y....###............. SH: 0Dex: 33   #..P..##.....°##...........) XL: 12 Next: 99% Place: Lair:5   ##... ##..@...##....†...... Noise: ---------  Time: 16253.7 (0.0)  [37(vi m #.# ###....P#........... h) +3 arbalest (chaos)   #.###...##.......... Fire: h) +3 arbalest (chaos)   .#♣...##......... Will/2  #.÷..##........  #.....#........ Y   death yak  #P....#........  #....P#P.......  ##....##P.....#You are engulfed in calcifying dust. _You hear a bellow! x2 _You encounter a death yak. _A death yak is nearby! _A death yak is nearby! _You are too injured to fight recklessly!(vi (vi0 (vi (viX (vi   VicViper1 the Skirmisher  Demigod  Health: 49/106 ===========-------------  ####################### Magic: 15/15 ========================   #. #...................... AC: 14Str: 12   ##...########..#...P.......# EV: 20Int: 11   #.P....Y*...###............. SH: 0Dex: 33   #..P..##.**..°##...........) XL: 12 Next: 99% Place: Lair:5   ##... ##..@...##....†...... Noise: ---------  Time: 16253.7 (0.0)   (vic [34m#.# ###....P#........... h) +3 arbalest (chaos)   #.###...##.......... Fire: h) +3 arbalest (chaos)   .#♣...##......... Will/2  #.÷..##........  #.....#........ Y   death yak  #P....#........  #....P#P.......  ##....##P.....# _A death yak is nearby! _You are too injured to fight recklessly!  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(vi :Aim: a death yak (88% to hit)(vi  VicViper1 the Skirmisher  Demigod  Health: 49/106 ===========-------------  ####################### Magic: 15/15 ========================   #. #...................... AC: 14Str: 12 (vi  ##...########..#...P.......# EV: 20Int: 11   #.P....Y)...###............. SH: 0Dex: 33 (vi  #..P..##.))..°##...........) XL: 12 Next: 99% Place: Lair:5   ##... ##..@...##....†...... Noise: ---------  Time: 16253.7 (0.0)   #.# ###....P#........... h) +3 arbalest (chaos)   #.###...##.......... Fire: h) +3 arbalest (chaos)   .(vi#♣...##......... Will/2  #.÷..##........  #.....#........ Y   death yak  #P....#........ (vii #....P#P.......  ##....##P.....#(vi-Fire: h) +3 arbalest (chaos)(vi?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (88% to hit)  (virvYou shoot a bolt. The bolt hits the death yak! The bolt freezes the death yak.  The death yak is lightly wounded.(viOM.Y(viPZ......50===4.9 (1.2 _(viBc(vih(vi7 ######################## #. #....................... ##...########..#...P# #.P.........###....... #..P..##Y.....) ##... ##......##....†.(vi9 #.# ###.@..P#...... #. ###...## .  #♣ .÷ #.....#. (viȳ#P....#. #....P#P (viC##....## ..♣#####...##(vi_F.Y(viľF.Y(vi(viE5---50(vi'(vi(vi d #########################   #. #........................   ##...########..#...P#   #.P.........###.......   #..P..##......) ##... ##.Y....##....†.   #.# ###....P#......   #. ###@..##   .  #♣(vi[  .÷ #.....#.   #P....#.   #....P#P   (vi ##....###   ..♣#####...####   (vi͡ M#†..##P......#..(vi M.Y(vi (viƳ A---6(vi (vi (vin  ##########################  #. #......................... (vi F ##...########..#...P#  #.P.........###.......  #..P..##......) (vi ##... ##......##....†. (vi f #.# ###Y...P#......  #. ###...#  . (vi. g #♣ #.÷(viT b #.....#. (viu #P....#. #....P#P(vi i ##....###..# #..♣#####...##### #†..##P......#... #..###...#.....(vi F.Y(vi0(vi=A17(vi(vi (vi"#. #.........................##...########..#...P#.P.........###.......P..##......##)#... ##......##....†...... #.# ###.Y..P#.....#. ###...##.  #♣...##(viK #@÷..##....#P......P#P#....##P.....#..#(vi$ #..♣#####...####†..##P......#.....###...#....#.#.[...<(vi%L.Y(vi(vi%8(vi(vi(viS\0##...########..#...P#.P.........###.......P..##......##)#... ##......##....†...... #.# ###....P#.....#. ###Y..##(vi\.  #♣...## #.÷..##....#P......P#P#....##P.....#..# #..♣#####...####(vi]†..##P......#.....###...#....#.#.[...<(vi-],.....(vis;9(vi~(vi(vi  You shoot a bolt. The bolt hits the plant!! The plant begins to die.  Lightning courses through the plant!(vi.Y.Y(vi(viNT2====61.2 (1.3(vi}(vig3 _The plant is lightly damaged.(viH U#.P.........###.......#..P..##......)  ##... ##......##....†..# ###....P#......#. ###...#.  #♣ #Y÷#.....#.#P@...#.#....P#P##....###..##..♣#####...######†..##P......#....#..###...#.....##.#.[...<.##.#.......#.†#(vi L K.Y(viU[ M  The death yak attacks as it pursues you!(vi\ `=---20(vie (viik V _The death yak barely misses you.(vi@ .P..##......##)#... ##......##....†...... #.# ###....P#.....#. ###...##.  #♣...## #.÷..##Y...P...@..P#P#....##P.....#..## #..♣#####...####†..##P......#......###...#....(vi #.#.[...<##.#.......†####.÷.##(vi{ -.(vi I.Y(vi 3=----3(vi (vi V _A nearby plant withers and dies.(vir#... ##......##....†...... #.# ###....P#.....#. ###...##.  #♣...## #.÷..##(vir....Y....P#P##@...##P.....#..## #..♣#####...####†..##P......#......###...#....(vi*s#.#.[...<##.#......(viKsd.†####.÷.## (viksG#######..†..(vi{J.Y(viD(viԆ?-4(vi(vi(vi@ ##... ##......##....†.......... VicViper1 the Skirmisher#.# ###....P#............... Demigod#.###...##.............. Health: 53/106 ============------------.#♣...##............. Magic: 15/15 ========================#.÷..##............ AC: 14Str: 12#.....#............ EV: 20Int: 11#.....#............ SH: 0Dex: 33#.Y..P#P........... XL: 12 Next: 99% Place: Lair:5##@...##P.....#..## Noise: ---------  Time: 16264.2 (0.0)#..♣#####...###### h) +3 arbalest (chaos)[3(viA+7m#†..##P......#.... Fire: h) +3 arbalest (chaos) #..###...#........ Will/2 ##.#.[...<........##.#.............. Y   death yak#.†##.............##.÷.##............ #######..†..#............ _The death yak barely misses you. _A nearby plant withers and dies.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (lightly wounded, 88% to hit)(vi  ##... ##......##....†.......... VicViper1 the Skirmisher#.# ###....P#............... Demigod#.###...##.............. Health: 53/106 ============------------.#♣...##............. Magic: 15/15 ========================#.÷..##............ AC: 14Str: 12(viz k#.....#............ EV: 20Int: 11#.....#............ SH: 0Dex: 33#.Y..P#P........... XL: 12 Next: 99% Place: Lair:5##@...##P.....#..## Noise: ---------  Time: 16264.2 (0.0)(vi O#..♣#####...###### h) +3 arbalest (chaos)#†..##P......#.... Fire: h) +3 arbalest (chaos) (vi y#..###...#........ Will/2 (vi ##.#.[...<........##.#.............. Y   death yak#.†##.............##.÷.##............ ####(vi ###..†..#............Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (lightly wounded, 88% to hit)  You shoot a bolt. The bolt hits the death yak!!!  (vi The bolt freezes the death yak!(viF #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (lightly wounded, 88% to hit)  You shoot a bolt. The bolt hits the death yak!!!  The bolt freezes the death yak!  The death yak is severely wounded.4=====5.5 (1.3 _The death yak barely misses you.(vimn ##... ##......##....†.......... VicViper1 the Skirmisher#.# ###....P#............... Demigod#.###...##.............. Health: 54/106 ============------------.#♣...##............. Magic: 15/15 ========================#.÷..##............ AC: 14Str: 12#.....#............ EV: 20Int: 11#.....#............ SH: 0Dex: 33#.Y..P#P........... XL: 12 Next: 99% Place: Lair:5(vinmb##@...##P.....#..## Noise: =====----  Time: 16265.5 (0.0)#..♣#####...###### h) +3 arbalest (chaos)#†..##P......#.... Fire: h) +3 arbalest (chaos) #..###...#........ Will/2 ##.#.[...<........##.#.............. Y   death yak#.†##.............(vin##.÷.##............ #######..†..#............The death yak is severely wounded. _The death yak barely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, 88% to hit)(vi ##... ##......##....†.......... VicViper1 the Skirmisher#.# ###....P#............... Demigod#.###...##.............. Health: 54/106 ============------------.#♣...##............. Magic: 15/15 ========================#.÷..##............ AC: 14Str: 12#.....#............ EV: 20Int: 11#.....#............ SH: 0Dex: 33#....P#P........... XL: 12 Next: 99% Place: Lair:5##@...##P.....#..## Noise: =====----  Time: 16265.5 (0.0)#..♣#####...###### h) +3 arbalest (chaos)(viL#†..##P......#.... Fire: h) +3 arbalest (chaos) #..###...#........ Will/2 ##.#.[...<........##.#.............. Y   death yak#.†##.............##.÷.##............ #######..†..#............Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, 88% to hit)  You shoot a bolt. The bolt hits the death yak!!!  You kill the death yak!(viR(vi(viӚ ##... ##......##....†.......... VicViper1 the Skirmisher#.# ###....P#............... Demigod#.###...##.............. Health: 54/106 ============------------.#♣...##............. Magic: 15/15 ========================#.÷..##............ AC: 14Str: 12#.....#............ EV: 20Int: 11#.....#............ SH: 0Dex: 33#....P#P........... XL: 12 Next: 103% Place: Lair:5##@...##P.....#..## Noise: ===------  Time: 16266.8 (1.3)#..♣#####...###### h) +3 arbalest (chaos)(viXT#†..##P......#.... Fire: h) +3 arbalest (chaos) #..###...#........ Will/2 ##.#.[...<........##.#.............. #.†##............. ##.÷.##............  #######..†..#............ Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, 88% to hit)  You shoot a bolt. The bolt hits the death yak!!! _You kill the death yak!(viMa--Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (severely wounded, 88% to hit)  You shoot a bolt. The bolt hits the death yak!!! _You kill the death yak!  You have reached level 13!(vi"/  --more--(viY8/1136/163 2% (vio(vi4 _(vi3(vi (vi ((viw((vi/,(vi#/(vi/(vi0(vi7(viP899(vi9(viY?(vi?(viA(viGP60(vi I(viN,(vi3O(viW,(viY(vi^(vi^91(vi"a(vif(vixf(vig(vi#n(vin(vio(vix(vixS2=(viy(vin(vi(vi(vi5a3=(vi (vi^,(vi(vi(vi (vi؏(vi(vi94(viZ(vi,(vi(viQ(vi(vi(vi\W _You start resting.(visD5---(vi084.8 (18.0)(viκR---5.8 (19(vi2(viv_ _You feel your willpower return.(viT (vĭ (viF (viG (vȉ (viC (vi (viA S6=(vi (vi7 ,(vi (vi (viT ,(vi a7=(vi< (vi (vi (vi (vi (vi9 (vi (vio e8(vi (vi9 (vi (vi (vi\ #9(vi (vi (vi (vio (vi^ (vi (vi (vi (vi+ (vi :70(vi (vi ,(vi (vi,' i1=(vi9) (vi2 (vi 3 (vi4 (vi; ,(viW= (viF a2=(vi|G (viL (vi$M (viN (viT (vijU (viV (vi/[ (vi[ 93(vi] (vi"c (visc (vid (vij (vij 94(viUl (vit ,(vi@v (viz (viH{ (viz| (vi (vi 95(viԅ (vi (vi; (vi (vi (vi (vi (vi/ (vi S6=(vi (via ,(viި (vi (viî K7=(vi (vi B(vi (vi (vi (viY (vi 98(vi? (vin (vi (vi (vi O9(vi_ (viX ,(vi (vi (vi (vi (vi\ (vi :80(vi (vi (vi (vi (vi (vi (vi) (viV (vi N81=(vi; (vi ,(vi (vi (vi W2=(vi (vi (vi/ (viU (via (vi (vi( (vi\" Q3(vin' ,(vi( (vi. ,(vi/ (vi*7 ;4(vig: (vi< (viA= (vip> (viF a5=(vi(vi(vi    #. #  ##...##..#...P.  #.P.......@.###  #...Y.##......##.  ##... ##......##....†  #.# ###....P#  #. ###...##  . #♣...##  #.÷..##  #.....#  #.....#(viJY.(viFY(vi5/==2(vi(viB _The death yak bellows! You hear a bellow! x2(viP  VicViper1 the Skirmisher (vi Demigod  Health: 113/113 ========================  Magic: 16/16 ======================== (vi AC: 14Str: 12  (viߍ;###################### EV: 20Int: 11   #. #..................... SH: 0(vi,Dex: 33 (vi(  ##...########..#...P....... XL: 13 Next:  2% Place: Lair:5 (viL@  #.P..Y****@.###............ Noise: ==-------  Time: 16422.8 (0.0) (vis  #.....##......##........... h) +3 arbalest (chaos) (viƎ  ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .(viDN#♣...##........ Y   death yak  #.÷..##.......  #.....#.......  #.....#....... _You encounter a death yak. _The death yak bellows! You hear a bellow! x2  Fire: h) +3 arbalest (chaos)(viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (88% to hit)(vi^  VicViper1 the Skirmisher  Demigod  Health: 113/113 ========================  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 20Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  2% Place: Lair:5   #.P..Y))))@.###............ Noise: ==-------  Time: 16422.8 (0.0)   #.....##......##........... h) +3 arbalest (chaos) (vi  ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ Y   death yak  #.÷..##.......  #.....#.......  #.....#.......Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (88% to hit)  You shoot a bolt. The bolt hits the death yak!!  The death yak is moderately wounded.(vi^F.Y(vi_?.Y(viig0..(vih5=4.0 (1.2(vin(vi@r8 _You hear a roar! You hear a shout!(viM{   VicViper1 the Skirmisher  Demigod  Health: 113/113 ========================  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 20Int: 11   #. #..................... SH: 0Dex: 33 (vi{ Q  ##...########..#...P....... XL: 13 Next:  2% Place: Lair:5   #.P....Y**@.###............ Noise: ===------  Time: 16424.0 (0.0)   #.....##......##........... h) +3 arbalest (chaos) (vi | 3  ##... ##......##....†..... Fire: h) +3 arbalest (chaos) (vi|   #.# ###....P#..........   #.###...##.........   .#♣...##........ Y   death yak  #.÷..##.......  #.....#.......  #.....#.......(vi } The death yak is moderately wounded. _You hear a roar! You hear a shout!  Fire: h) +3 arbalest (chaos)(vi5} Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(vi\} xAim: a death yak (moderately wounded, 88% to hit)(vi:"   VicViper1 the Skirmisher  Demigod  Health: 113/113 ========================  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 20Int: 11   #. #..................... SH: 0Dex: 33 (vi" W  ##...########..#...P....... XL: 13 Next:  2% Place: Lair:5   #.P....Y))@.###............ Noise: ===------  Time: 16424.0 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#.......... (vi #  #.###...##.........   .(vi# K#♣...##........ Y   death yak  #.÷..##.......  #.....#.......  #.....#.......Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (moderately wounded, 88% to hit)  You shoot a bolt. The bolt hits the death yak!!  (vi$ LThe death yak is severely wounded.(vi 3Y(viȫ E.Y(viC #.Y 2 death yaks(viӳ L====5.3 (1.3(vi޺ (vi l  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (moderately wounded, 88% to hit)  You shoot a bolt. The bolt hits the death yak!!  The death yak is severely wounded. _You encounter a death yak.(viIy  VicViper1 the Skirmisher  Demigod  Health: 113/113 ========================  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 20Int: 11   #. #..................... SH: 0(viyDex: 33   ##...########..#...P....... XL: 13 Next:  2% Place: Lair:5   #.P.....Y*@.###............ Noise: ====-----  Time: 16425.3 (0.0) (viy  #....Y##......##........... h) +3 arbalest (chaos) (vioz\  ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ YY 2 death yaks  (viz#.÷..##.......  #.....#.......  #.....#.......(vizThe death yak is severely wounded. _You encounter a death yak.(viz5Fire: h) +3 arbalest (chaos)(vizPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(vi"{vAim: a death yak (severely wounded, 88% to hit)(vi9  VicViper1 the Skirmisher  Demigod  Health: 113/113 ========================  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 20Int: 11   #. #..................... SH: 0Dex: 33 (vi:X  ##...########..#...P....... XL: 13 Next:  2% Place: Lair:5   #.P.....Y)@.###............ Noise: ====-----  Time: 16425.3 (0.0)   #....Y##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ YY 2 death yaks (1 drained)  #.÷..##.......  (vi:#.....#.......  #.....#.......Shift-Dir - straight lineAim: a death yak (severely wounded, 88% to hit)  You shoot a bolt.  The bolt hits the death yak but does no damage.  You drain the death yak.  The death yak is severely wounded.(viY..Y(vi3Y(vi7Y 3 death yaks (1 drained)(vib===-6.5 (1.2(vi(viv  Aim: a death yak (severely wounded, 88% to hit)  You shoot a bolt.  The bolt hits the death yak but does no damage.  You drain the death yak.  The death yak is severely wounded. _You encounter a death yak.(vio   VicViper1 the Skirmisher  Demigod (vio  Health: 113/113 ========================  Magic: 16/16 ========================  AC: 14Str: 12  (vio ;###################### EV: 20Int: 11   #. #..................... SH: 0(viq Dex: 33   ##...########..#...P....... XL: 13 Next:  2% Place: Lair:5   #.P...Y..Y@.###............ Noise: ===------  Time: 16426.5 (0.0)   #...Y.##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#.......... (viHq  #.###...##.........   .(vivq #♣...##........ YYY 3 death yaks (1 drained)  (viq U#.÷..##.......  (viq H#.....#.......  (viq #.....#.......(vi r The death yak is severely wounded. _You encounter a death yak.(vi.r 5Fire: h) +3 arbalest (chaos)(viwr Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(vir Aim: a death yak (severely wounded, lightly drained, 88% to hit)(viP+   VicViper1 the Skirmisher  Demigod  Health: 113/113 ========================  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 20(vi+ Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  2% Place: Lair:5   #.P...Y..Y@.###............ Noise: ===------  Time: 16426.5 (0.0)   #...Y.##......##........... h) +3 arbalest (chaos) (viU,   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .(vi, \#♣...##........ YYY 3 death yaks (1 drained)  #.÷..##.......  #.....#....... (vi, N #.....#.......Fire: h) +3 arbalest (chaos)(vi- Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, lightly drained, 88% to hit)  You shoot a bolt. The bolt hits the death yak! The bolt freezes the death yak.  (vi.- GThe death yak is almost dead.(vi F.Y(viM GY.(vi C7.8 (1.3(vi (vi^   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (severely wounded, lightly drained, 88% to hit)  You shoot a bolt. The bolt hits the death yak! The bolt freezes the death yak.  (vi The death yak is almost dead. _The death yak gores you but does no damage.(vi7  VicViper1 the Skirmisher  Demigod  Health: 113/113 ========================  Magic: 16/16 ========================  AC: 14Str: 12  (viF8###################### EV: 20Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  2% Place: Lair:5   #.P..Y.Y.Y@.###............ Noise: ===------  Time: 16427.8 (0.0)   #.....##......##........... h) +3 arbalest (chaos) (vi8  ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .(vi8#♣...##........ YYY 3 death yaks (1 drained)  (vi8#.÷..##.......  #.....#.......  #.....#.......(vi&9The death yak is almost dead. _The death yak gores you but does no damage.  Fire: h) +3 arbalest (chaos)(vi9ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (almost dead, lightly drained, 88% to hit)(vie0 u  VicViper1 the Skirmisher  Demigod  Health: 113/113 ========================(vi0 n  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 20Int: 11   #. #..................... SH: 0(viB1 Dex: 33   ##...########..#...P....... XL: 13 Next:  2% Place: Lair:5   #.P..Y.Y.†@.###............ Noise: ===------  Time: 16427.8 (0.0) (vi~1   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos) (vi1 6  #.# ###....P#..........   #.###...##.........   .#♣...##........ YYY 3 death yaks (1 drained)  (vi2 #.÷..##.......  #.....#.......  #.....#.......Fire: h) +3 arbalest (chaos)(vik2 ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (almost dead, lightly drained, 88% to hit)  (vi2 tYou shoot a bolt. The bolt hits the death yak!!  You kill the death yak!(vi7 ` 2 death yaks(vi' D.Y(vig B.Y(vi( ?.Y(vi B.Y(vi (vi <59.0 (1.2 _(vi (vi (viw  VicViper1 the Skirmisher  Demigod  Health: 113/113 ========================  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 20Int: 11   #. #..................... SH: 0Dex: 33 (vixz  ##...########..#...P....... XL: 13 Next:  5% Place: Lair:5   #.P....Y.Y@.###............ Noise: ===------  Time: 16429.0 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ YY 2 death yaks  #.÷..##.......  #.....#.......  (vixy#.....#.......You shoot a bolt. The bolt hits the death yak!! _You kill the death yak!Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle(viyZShift-Dir - straight lineAim: a death yak (88% to hit)(vi2  VicViper1 the Skirmisher  Demigod  Health: 113/113 ======================== (vi Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 20Int: 11   #. #..................... SH: 0Dex: 33 (vi   ##...########..#...P....... XL: 13 Next:  5% Place: Lair:5   #.P....Y.Y@.###............ Noise: ===------  Time: 16429.0 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ YY 2 death yaks  #.÷..##.......  #.....#.......  #.....#.......(vir Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (88% to hit)  You shoot a bolt. The bolt hits the death yak!! The bolt burns the death yak.  The death yak is moderately wounded.(viF.Y(vi(viIM====30.3 (1.3(vi(vi  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin(vie  Aim: a death yak (88% to hit)  You shoot a bolt. The bolt hits the death yak!! The bolt burns the death yak.  The death yak is moderately wounded. (viL_The death yak closely misses you.(vi#u 1  VicViper1 the Skirmisher  Demigod  Health: 113/113 ========================  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 20Int: 11 (vi@v   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  5% Place: Lair:5   #.P.....YY@.###............ Noise: ====-----  Time: 16430.3 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .(viv $#♣...##........ YY 2 death yaks  #.÷..##.......  #.....#.......  #.....#.......The death yak is moderately wounded. _The death yak closely misses you.Fire: h) +3 arbalest (chaos)(viw [Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (moderately wounded, 88% to hit)(viJ   VicViper1 the Skirmisher  Demigod  Health: 113/113 ========================  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 20(vi: Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  5% Place: Lair:5   #.P.....YY@.###............ Noise: ====-----  Time: 16430.3 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ YY 2 death yaks (1 drained)  (vi #.÷..##.......  #.....#.......  #.....#.......Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (moderately wounded, 88% to hit)  You shoot a bolt. The bolt hits the death yak! You drain the death yak.  The death yak is heavily wounded.(vi.Y(vi(vii===-1.6 (1.3 _(vi(vi(vi1  VicViper1 the Skirmisher  Demigod  Health: 113/113 ========================  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 20Int: 11 (vi^  #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  5% Place: Lair:5   #.P......Y@.###............ Noise: ===------  Time: 16431.6 (0.0)   #.....##.Y....##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.(vi###...##.........   .#♣...##........ YY 2 death yaks (1 drained)  #.÷..##.......  #.....#.......  (vi#.....#.......You shoot a bolt. The bolt hits the death yak! You drain the death yak. _The death yak is heavily wounded.Fire: h) +3 arbalest (chaos)(vi@jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (heavily wounded, lightly drained, 88% to hit)(vi  VicViper1 the Skirmisher  Demigod  Health: 113/113 ========================  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 20Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  5% Place: Lair:5   #.P......Y@.###............ Noise: ===------  Time: 16431.6 (0.0)   #.....##.*....##........... h) +3 arbalest (chaos)   ##... ##(viJ......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ YY 2 death yaks (1 drained)  #.÷..##.......  #.....#.......  #.....#.......You shoot a bolt. The bolt hits the death yak! You drain the death yak. _The death yak is heavily wounded.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (heavily wounded, lightly drained, 88% to hit)(viM1 strong, 1 drained)Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a death yak (heavily wounded, lightly drained, 88% to hit)  You shoot a bolt. The bolt hits the death yak!!  The death yak seems to grow stronger.(vir.(viӽ YThe death yak is almost dead.(viL====2.7 (1.1(vi(vic _The death yak misses you. The death yak barely misses you.(viB  VicViper1 the Skirmisher  Demigod  Health: 113/113 ======================== (viC Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 20Int: 11   #. #..................... SH: 0Dex: 33 (vixC  ##...########..#...P....... XL: 13 Next:  5% Place: Lair:5   #.P......Y@.###............ Noise: ====-----  Time: 16432.7 (0.0) (viC  #.....##.Y....##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#.......... (vi+D  #.###...##.........   .#♣...##........ YY 2 death yaks (1 strong, 1 drained)  #.÷..##.......  (viD#.....#.......  #.....#.......The death yak is almost dead. _The death yak misses you. The death yak barely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (almost dead, strong, lightly drained, 88% to hit)(vi[YY(vi u  VicViper1 the Skirmisher  Demigod  Health: 113/113 ========================(vik n  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 20Int: 11   #. #..................... SH: 0(vi QDex: 33   ##...########..#...P....... XL: 13 Next:  5% Place: Lair:5 (vi Z  #.P......*@.###............ Noise: ====-----  Time: 16432.7 (0.0) (viG   #.....##.Y....##........... h) +3 arbalest (chaos) (vi $  ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.(vi 0###...##.........   .#♣...##........ YY 2 death yaks (1 strong, 1 drained) (vi  #.÷..##.......  #.....#.......  #.....#.......The death yak is almost dead. (vi _The death yak misses you. The death yak barely misses you.Fire: h) +3 arbalest (chaos)(vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(vi" 3Aim: a death yak (88% to hit)(vi Iweak, 1 dra…)(vix 7Fire: h) +3 arbalest (chaos)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a death yak (88% to hit)  You shoot a bolt. The bolt hits the death yak. The death yak looks weaker.  The death yak is lightly wounded.(vi YThe death yak gores you. The death yak gores you!(vi 71/113 ---------4.0 (1.3(viO (vi~ t _The death yak completely misses you. The death yak gores you!!(vi)  VicViper1 the Skirmisher  Demigod  Health: 71/113 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 20Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  5% Place: Lair:5   #.P......Y@.###............ Noise: ====-----  Time: 16434.0 (0.0)   #.....##.Y....##........... h) +3 arbalest (chaos) (vi!   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ YY 2 death yaks (1 strong, 1 weak, 1 dra…) #.÷..##.......  #.....#.......  #.....#.......The death yak gores you. The death yak gores you! _The death yak completely misses you. The death yak gores you!!  Fire: h) +3 arbalest (chaos)(vij4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (lightly wounded, weak, 88% to hit)(viwYYalmost dead, strong, lightly drained, 88% to hit)(vi9E  VicViper1 the Skirmisher  Demigod  Health: 71/113 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 20Int: 11 (vi:  #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  5% Place: Lair:5   #.P......Y@.###............ Noise: ====-----  Time: 16434.0 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .(vi0;#♣...##........ YY 2 death yaks (1 strong, 1 weak, 1 dra…) #.÷..##.......  #.....#.......  #.....#.......Fire: h) +3 arbalest (chaos)(vi~;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (almost dead, strong, lightly drained, 88% to hit)  You shoot a bolt. The bolt hits the death yak!! The bolt freezes the death yak!You kill the death yak!(vi;(viB   death yak (weak)(vi_(vil4-17===-5.3 (1.3(vi(viFW  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (almost dead, strong, lightly drained, 88% to hit)  You shoot a bolt. The bolt hits the death yak!! The bolt freezes the death yak!You kill the death yak! _The death yak gores you.(vi 6  VicViper1 the Skirmisher  Demigod  Health: 71/114 ==============----------  Magic: 16/16 ======================== (vi  AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33 (vi7 y  ##...########..#...P....... XL: 13 Next:  7% Place: Lair:5   #.P......Y@.###............ Noise: ===------  Time: 16435.3 (0.0) (vi\   #.....##......##........... h) +3 arbalest (chaos) (vi   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .(vi #♣...##........ Y   death yak (weak)  #.÷..##.......  #.....#.......  (vi <#.....#.......You kill the death yak! (vi2 c_The death yak gores you.  Fire: h) +3 arbalest (chaos)(viX 4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (lightly wounded, weak, 88% to hit)(vin E  VicViper1 the Skirmisher  Demigod  Health: 71/114 ==============----------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11 (vio   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  7% Place: Lair:5   #.P......Y@.###............ Noise: ===------  Time: 16435.3 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos) (vio k  #.# ###....P#..........   #.###...##.........   .(vi3p #♣...##........ Y   death yak (weak)  #.÷..##.......  #.....#.......  #.....#.......(vidp Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle(vip qShift-Dir - straight lineAim: a death yak (lightly wounded, weak, 88% to hit)  (vip You shoot a bolt. The bolt hits the death yak!!  The death yak is moderately wounded.(vi (vi =2=(vi &6.5 (1.2(vit (vi C  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (lightly wounded, weak, 88% to hit)  You shoot a bolt. The bolt hits the death yak!!  The death yak is moderately wounded. _The death yak barely misses you.(viW  VicViper1 the Skirmisher  Demigod  Health: 72/114 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  7% Place: Lair:5   #.P......Y@.###............ Noise: ===------  Time: 16436.5 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##..(vi9[32m....##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ Y   death yak (weak)  #.÷..##.......  #.....#.......  #.....#.......The death yak is moderately wounded. _The death yak barely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (moderately wounded, weak, 88% to hit)(viwE  VicViper1 the Skirmisher  Demigod  Health: 72/114 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11 (vi  #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  7% Place: Lair:5   #.P......Y@.###............ Noise: ===------  Time: 16436.5 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ Y   death yak (weak) (vi #.÷..##.......  #.....#.......  #.....#.......Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (moderately wounded, weak, 88% to hit)  You shoot a bolt. The bolt hits the death yak! The bolt freezes the death yak.  The death yak is heavily wounded.(vi7e#7.7 (1.2(vi(viҨ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (moderately wounded, weak, 88% to hit)  You shoot a bolt. The bolt hits the death yak! The bolt freezes the death yak.  The death yak is heavily wounded. _The death yak misses you.(vi  VicViper1 the Skirmisher  Demigod  Health: 72/114 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21(vioInt: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  7% Place: Lair:5   #.P......Y@.###............ Noise: ===------  Time: 16437.7 (0.0)   #.....##......##........... h) +3 arbalest (chaos) (vi  ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .(vip#♣...##........ Y   death yak (weak)  #.÷..##.......  #.....#.......  #.....#.......(viThe death yak is heavily wounded. _The death yak misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(vi{Aim: a death yak (heavily wounded, weak, 88% to hit)(vi E  VicViper1 the Skirmisher  Demigod  Health: 72/114 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11 (vi   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  7% Place: Lair:5   #.P......Y@.###............ Noise: ===------  Time: 16437.7 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ Y   death yak (weak)  #.÷[(viu 40m..##.......  #.....#.......  #.....#.......Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (heavily wounded, weak, 88% to hit)  You shoot a bolt. The bolt hits the death yak! The bolt freezes the death yak.  The death yak is almost dead.(vi} (vi7~ I38.9 (1.2(viI (viކ j  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (heavily wounded, weak, 88% to hit)  You shoot a bolt. The bolt hits the death yak! The bolt freezes the death yak.  The death yak is almost dead. _The death yak gores you but does no damage.)vi   VicViper1 the Skirmisher  Demigod  Health: 73/114 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  7% Place: Lair:5   #.P......Y@.###............ Noise: ===------  Time: 16438.9 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##..)vi[32m....##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ Y   death yak (weak)  #.÷..##.......  #.....#.......  #.....#.......The death yak is almost dead. _The death yak gores you but does no damage.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (almost dead, weak, 88% to hit))vi}  VicViper1 the Skirmisher  Demigod  Health: 73/114 ===============---------  Magic: 16/16 ========================  AC: 14)viStr: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  7% Place: Lair:5   #.P)))))))@.###............ Noise: ===------  Time: 16438.9 (0.0) )vi  #.....##......##........... h) +3 arbalest (chaos) )vi3  ##... ##......##....†..... Fire: h) +3 arbalest (chaos) )vi!k  #.# ###....P#..........   #.###...##.........   .)vi#♣...##........ Y   death yak (weak)  #.÷..##.......  #.....#.......  #.....#.......)viThe death yak is almost dead. _The death yak gores you but does no damage.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (almost dead, weak, 88% to hit))vi}mY _The death yak gores you but does no damage.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a death yak (almost dead, weak, 88% to hit)  You shoot a bolt. The bolt barely misses the death yak.)vigs .YYou encounter a death yak.)viJ|......YY 2 death yaks (1 wandering, 1 weak))vi&}.40.2 (1.3)viփ)vik _The death yak completely misses you. The death yak misses you.)vi   VicViper1 the Skirmisher  Demigod  Health: 73/114 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  7% Place: Lair:5   #.P......Y@.###............ Noise: ===------  Time: 16440.2 (0.0)   #....Y##......##........... h) +3 arbalest (chaos)   ##... ##.[)viu 31m.....##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ YY 2 death yaks (1 wandering, 1 weak)  #.÷..##.......  #.....#.......  #.....#.......You encounter a death yak. _The death yak completely misses you. The death yak misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (almost dead, weak, 88% to hit))vi   VicViper1 the Skirmisher  Demigod  Health: 73/114 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21)vi Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next:  7% Place: Lair:5   #.P......†@.###............ Noise: ===------  Time: 16440.2 (0.0)   #....Y##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .)vi #♣...##........ YY 2 death yaks (1 wandering, 1 weak)  #.÷..##.......  #.....#.......  #.....#.......Fire: h) +3 arbalest (chaos))vid Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (almost dead, weak, 88% to hit)  You shoot a bolt. The bolt hits the death yak!!  You kill the death yak!)vi Y   death yak (wandering))vi IY.)viD FY)vi$ R4101.5 (1.3)vi>* )vi, (  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (almost dead, weak, 88% to hit)  You shoot a bolt. The bolt hits the death yak!!  You kill the death yak! _The death yak bellows!)vif!  VicViper1 the Skirmisher  Demigod  Health: 74/114 ===============--------- )viL# Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next: 10% Place: Lair:5 )vi$  #.P...Y***@.###............ Noise: ===------  Time: 16441.5 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ Y   death yak  )vin$#.÷..##.......  #.....#.......  #.....#.......You kill the death yak! _The death yak bellows!  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle)vi$ZShift-Dir - straight lineAim: a death yak (88% to hit))vi:  VicViper1 the Skirmisher  Demigod  Health: 74/114 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12 )vi ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next: 10% Place: Lair:5   #.P...Y)))@.###............ Noise: ===------  Time: 16441.5 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ Y )viD[43m  death yak  #.÷..##.......  #.....#.......  #.....#.......Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (88% to hit)  You shoot a bolt. The bolt hits the death yak! The bolt freezes the death yak.  The death yak is moderately wounded.)vipF.Y)vikx<.†)viay42.8 (1.3 _)viҌ)vi)vitrH  VicViper1 the Skirmisher  Demigod  Health: 74/114 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next: 10% Place: Lair:5 )viOs@  #.P....Y**@.###............ Noise: ===------  Time: 16442.8 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ Y   death yak  #.÷..##.......  #.....#.......  #.....#.......You shoot a bolt. The bolt hits the death yak! The bolt freezes the death yak. _The death yak is moderately wounded.Fire: h) +3 arbalest (chaos))vis[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (moderately wounded, 88% to hit))vi$   VicViper1 the Skirmisher)vic%   Demigod  Health: 74/114 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33 )vi% m  ##...########..#...P....... XL: 13 Next: 10% Place: Lair:5   #.P....Y))@.###............ Noise: ===------  Time: 16442.8 (0.0)   #.....##......##........... h) +3 arbalest (chaos) )vi& +  ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ Y   death yak  #.÷..##.......  #.....#.......  #.....#.......)vi>' Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (moderately wounded, 88% to hit)  You shoot a bolt. The bolt hits the death yak!!  The death yak is severely wounded.)vi F.Y)viS ?.Y)vi )vi [5====4.1 (1.3 _)vi )vi )vi  VicViper1 the Skirmisher  Demigod  Health: 75/114 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12  )vi-###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next: 10% Place: Lair:5   #.P......Y@.###............ Noise: ====-----  Time: 16444.1 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##......... )vi&  .#♣...##........ Y   death yak  #.÷..##.......  #.....#.......  #.....#.......You shoot a bolt. The bolt hits the death yak!! )vi{_The death yak is severely wounded.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, 88% to hit))vi  VicViper1 the Skirmisher  Demigod  Health: 75/114 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12 )vi ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next: 10% Place: Lair:5   #.P......Y@.###............ Noise: ====-----  Time: 16444.1 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .)vi#♣...##........ Y   death yak (extremely poisoned)  #.÷..##.......  #.....#.......  #.....#.......)vi,Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)viiAim: a death yak (severely wounded, 88% to hit)  You shoot a bolt. The bolt hits the death yak!!  The death yak looks as sick as possible!)vi5jGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (severely wounded, 88% to hit)  You shoot a bolt. The bolt hits the death yak!!  The death yak looks as sick as possible!  The death yak is almost dead.)vil62--===-5.3 (1.2)vi/r)viu. _The death yak gores you!)vi+  VicViper1 the Skirmisher  Demigod  Health: 62/114 =============-----------  Magic: 16/16 ========================  AC: 14Str: 12  )vi,###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next: 10% Place: Lair:5   #.P......Y@.###............ Noise: ===------  Time: 16445.3 (0.0) )vi,  #.....##......##........... h) +3 arbalest (chaos) )vi,  ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#.......... )vi-  #.###...##.........   .)vi^-#♣...##........ Y   death yak (extremely poisoned)  #.÷..##.......  #.....#.......  )vi-r#.....#.......The death yak is almost dead. _The death yak gores you!  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle)vi.Shift-Dir - straight lineAim: a death yak (almost dead, extremely poisoned, 88% to hit))vi  VicViper1 the Skirmisher  Demigod  Health: 62/114 =============-----------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21)viInt: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next: 10% Place: Lair:5   #.P......†@.###............ Noise: ===------  Time: 16445.3 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.)vi###...##.........   .#♣...##........ Y   death yak (extremely poisoned)  #.÷..##....... )vi #.....#.......  #.....#.......Fire: h) +3 arbalest (chaos))viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)viWAim: a death yak (almost dead, extremely poisoned, 88% to hit)  You shoot a bolt. The bolt hits the death yak! The bolt burns the death yak.  You kill the death yak!)vi)viR)vi` )vie X326.6 (1.3 _)vik )vin )vi 456)vi7=)vi\)vik)vi)vim)vi,)vi )vi)vi<D8=)vio)vi )vim )vi )viZ")vi"99)vi")vi]%)vi%)vi`&)vi))vi3*)vi~*)vi-)vi.:70)viu.)viU1B)viZ4W _You start resting.)vi;---YY   death yak (wandering))vi;065.6 (19.0))viC)viCH---6.6 (20)viJ)viOZ _You encounter a death yak.)viLE  VicViper1 the Skirmisher  Demigod  Health: 70/114 ==============----------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11 )viL  #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next: 12% Place: Lair:5   #.P...****@.###............ Noise: ---------  Time: 16466.6 (0.0)   #...Y*##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .)viTM#♣...##........ Y   death yak (wandering)  #.÷..##.......  #.....#.......  #.....#....... _You start resting. _You encounter a death yak.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (wandering, hasn't noticed you, 88% to hit))viL  VicViper1 the Skirmisher  Demigod  Health: 70/114 ==============----------)viL  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11 )viL  #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next: 12% Place: Lair:5 )vi*M*  #.P...))))@.###............ Noise: ---------  Time: 16466.6 (0.0) )viM  #...Y)##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .)viM#♣...##........ Y   death yak  )viN#.÷..##.......  #.....#.......  )vi=NB#.....#.......Fire: h) +3 arbalest (chaos))vihNPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)viNYAim: a death yak (wandering, hasn't noticed you, 88% to hit)  )viN^You shoot a bolt. The bolt hits the death yak.  Lightning courses through the death yak!!)vi)vi!.YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (wandering, hasn't noticed you, 88% to hit)  You shoot a bolt. The bolt hits the death yak.  Lightning courses through the death yak!!  The death yak is moderately wounded....†1===7.8 (1.2 _)vi   VicViper1 the Skirmisher  Demigod )vi  Health: 71/114 ==============----------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next: 12% Place: Lair:5   #.P...****@.###............ Noise: ===------  Time: 16467.8 (0.0)   #....Y##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.#[39;)vi 49m ###....P#..........   #.###...##.........   .#♣...##........ Y   death yak  #.÷..##.......  #.....#.......  #.....#.......Lightning courses through the death yak!! _The death yak is moderately wounded.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (moderately wounded, 88% to hit))vi   VicViper1 the Skirmisher  Demigod  Health: 71/114 ==============----------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0)viϘ Dex: 33   ##...########..#...P....... XL: 13 Next: 12% Place: Lair:5   #.P...))))@.###............ Noise: ===------  Time: 16467.8 (0.0)   #....Y##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.)vi U###...##.........   .#♣...##........ Y   death yak  )vi3 #.÷..##.......  #.....#.......  #.....#.......Fire: h) +3 arbalest (chaos))vi [Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (moderately wounded, 88% to hit)  )viՙ You shoot a bolt. The bolt hits the death yak! The bolt burns the death yak!  The death yak is severely wounded.)vi`LY.)vi;B.Y)vi&O.†#)vi?'-9.1 (1.3)viO-)vi/S  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (moderately wounded, 88% to hit)  You shoot a bolt. The bolt hits the death yak! The bolt burns the death yak!  The death yak is severely wounded. _You hear a shout!)vi36  VicViper1 the Skirmisher  Demigod  Health: 71/114 ==============----------  Magic: 16/16 ======================== )viz4\ AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next: 12% Place: Lair:5   #.P....Y**@.###............ Noise: ===------  Time: 16469.1 (0.0) )vi4)  #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos) )vi4k  #.# ###....P#..........   #.###...##.........   .)vi250#♣...##........ Y   death yak  #.÷..##.......  )vih5#.....#.......  #.....#.......The death yak is severely wounded. )vi5\_You hear a shout!  Fire: h) +3 arbalest (chaos))vi5YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, 88% to hit))vic  VicViper1 the Skirmisher  Demigod)vi  Health: 71/114 ==============----------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next: 12% Place: Lair:5   #.P....Y))@.###............ Noise: ===------  Time: 16469.1 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos) )vi}  #.# ###....P#..........   #.###...##.........   .#♣...##........ Y   death yak  #.÷..##.......  #.....#.......  #.....#.......Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, 88% to hit)  You shoot a bolt. The bolt hits the death yak. The bolt freezes the death yak.  The death yak is almost dead.)vi)F.Y)vi0†)vi$=2=)vi.70.3 (1.2 _)viF)viu)viַ #  VicViper1 the Skirmisher  Demigod  Health: 72/114 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33 )vi   ##...########..#...P....... XL: 13 Next: 12% Place: Lair:5   #.P.....Y*@.###............ Noise: ===------  Time: 16470.3 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ Y   death yak  )vi U#.÷..##.......  #.....#.......  #.....#.......You shoot a bolt. The bolt hits the death yak. The bolt freezes the death yak. _The death yak is almost dead.)vi Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)viQ qAim: a death yak (almost dead, 88% to hit))vi" : )vi9# o VicViper1 the Skirmisher  Demigod  Health: 72/114 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12 )vi#  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next: 12% Place: Lair:5   #.P.....Y)@.###............ Noise: ===------  Time: 16470.3 (0.0) )via$   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ Y   death yak  #.÷..##.......  #.....#.......  )vi$ #.....#.......Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (almost dead, 88% to hit)  You shoot a bolt.  The bolt hits the death yak but does no damage.)vi a.YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (almost dead, 88% to hit)  You shoot a bolt.  The bolt hits the death yak but does no damage.  The death yak is almost dead.)vi 8 )vi +1.6 (1.3 )viR _)vi )vin )vii   VicViper1 the Skirmisher  Demigod  Health: 72/114 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next: 12% Place: Lair:5   #.P......Y@.###............ Noise: ===------  Time: 16471.6 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##...)vij ...##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ Y   death yak  #.÷..##.......  #.....#.......  #.....#.......The bolt hits the death yak but does no damage. _The death yak is almost dead.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, 88% to hit))vi  VicViper1 the Skirmisher  Demigod  Health: 72/114 ===============---------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next: 12% Place: Lair:5   #.P......*@.###............ Noise: ===------  Time: 16471.6 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##...)vi...##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.###...##.........   .#♣...##........ Y   death yak  #.÷..##.......  #.....#.......  #.....#.......The bolt hits the death yak but does no damage. _The death yak is almost dead.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (severely wounded, 88% to hit))vi3@(fast))vi@MFire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a death yak (severely wounded, 88% to hit)  You shoot a bolt. The bolt hits the death yak! The death yak seems to speed up.The death yak is almost dead.)viL:Y)vi"f59---2.9 (1.3)vi@)vih _The death yak gores you! The death yak misses you.)vi6   VicViper1 the Skirmisher  Demigod )vi - Health: 59/114 ============------------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33 )vi e  ##...########..#...P....... XL: 13 Next: 12% Place: Lair:5   #.P......Y@.###............ Noise: ===------  Time: 16472.9 (0.0) )vij   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.)vi >###...##.........   .#♣...##........ Y   death yak (fast) )vi  #.÷..##.......  #.....#.......  )vi( #.....#.......The death yak is almost dead. _The death yak gores you! The death yak misses you.Fire: h) +3 arbalest (chaos))vi ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (almost dead, fast, 88% to hit))vi   VicViper1 the Skirmisher  Demigod  Health: 59/114 ============------------ )vi  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next: 12% Place: Lair:5 )vi <  #.P)))))))@.###............ Noise: ===------  Time: 16472.9 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.)vi ###...##.........   .#♣...##........ Y   death yak (fast)  #.÷..##.......  #.....#.......  #.....#.......The death yak is almost dead. _The death yak gores you! The death yak misses you.Fire: h) +3 arbalest (chaos))vil SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (almost dead, fast, 88% to hit))vi{ M......YFire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a death yak (almost dead, fast, 88% to hit)  You shoot a bolt. The bolt barely misses the death yak.The death yak completely misses you.)vi-| -4.0 (1.1)vi )vi A _The death yak gores you but does no damage.)vi  VicViper1 the Skirmisher)vi+k  Demigod  Health: 59/114 ============------------  Magic: 16/16 ========================  AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0)viDex: 33   ##...########..#...P....... XL: 13 Next: 12% Place: Lair:5   #.P......Y@.###............ Noise: ===------  Time: 16474.0 (0.0) )vi  #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#..........   #.)vi\###...##.........   .#♣...##........ Y   death yak (fast)  )vi3U#.÷..##.......  )vi#.....#.......  #.....#.......The death yak completely misses you. _The death yak gores you but does no damage.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)viرwAim: a death yak (almost dead, fast, 88% to hit))viQ   VicViper1 the Skirmisher  Demigod  Health: 59/114 ============------------  Magic: 16/16 ========================)vi U  AC: 14Str: 12  ###################### EV: 21Int: 11   #. #..................... SH: 0Dex: 33   ##...########..#...P....... XL: 13 Next: 12% Place: Lair:5   #.P......†@.###............ Noise: ===------  Time: 16474.0 (0.0)   #.....##......##........... h) +3 arbalest (chaos)   ##... ##......##....†..... Fire: h) +3 arbalest (chaos)   #.# ###....P#.......... )vi"   #.###...##.........   .)viG #♣...##........ Y   death yak (fast)  )vik #.÷..##.......  #.....#.......  )vi B#.....#.......Fire: h) +3 arbalest (chaos))vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)vi Aim: a death yak (almost dead, fast, 88% to hit)  You shoot a bolt. The bolt hits the death yak!!  You kill the death yak!)viR)viՙ)vi P6055.3 (1.3 )vi| _)vi)viW )viT )vi.3 )vi  )vi )vi  )vi  )vi 91 )vic" )vi.& )vi& )viI' )vi$* )vi* )vig- )vi2 )vi53S2= )vi3 )vi 8 )vi8 )vi8 )vi< )vi<53= )vi1= )vi= )vi8A )viA )viB )viG )vitG )viG )vieK )viK94 )viL )viP )viP )viQ )viT )vi.U95 )vi|V )viZ )viU[ )vi[ )viB_ )vi_ )vi2` )vi)d )vid96 )vite )vih )vi i )viNj )vin )vin )viVo )viq )vi;rS7= )vi(s )viv, )viw )viy )viUzK8= )viz )vi~ )vi )vi )vi΂ )vi. )vi )vi )vi99 )vi? )vi )vix )viÉ )vi )vi:70 )viS )vi )vi )vi^ )vi )vi )vi  )vi{1 )vi )vi )vi )vi=2= )viF )vie )viK )vi )viΝ )viџ )vi  )vij )via3= )vi> )vi )vi )vi7 )vi )viQ94 )vi )viz, )vi )vi )vi9 )vi )viO5 )vi- )viL, )vi )vic, )vi׶ )vi{96 )vi0= )viF )vi, )vi )vi )vipK7= )vi )vi )vi )vih )vi , )vi )vi^O8 )vi )vi, )vi! )vi1 )vi99 )vic )vi, )vij )viP, )vi )vi )vi:80 )viH )viN )vi )vi )vi )viN81= )vi )vi )vi )vi )vi_ )vi )vi )vi )vi%2 )vi2= )vi )vi#, )vi )vi. )vi )vi )vi )vib%3 )vi )vi )viT )vi )vi )vi%4 )vi )vi )vi, )vi )vi  )vi;  )vi  )vi )vi%5 )vi4 )vi8 )vi )vi? )viTa6= )vi )via )vi )vi1  )vi" )vi'# )vie# )vi-& )vi&U7= )viU' )vi+, )vi- )vi1Q8 )vi2 )vi3 )viY3 )vi5 )vi26, )vi7 )viX8%9 )vi8 )vi; )vim; )vi< )vi? )vi@<90 )viC, )viC )viE, )viF )viDH )viHK1= )viH )viJ )vi:K )vi}K )viM )viM, )viO )vi[PU2= )viP )viS, )vi?T )vi7V )viV;3 )vi.Y )viY )viZ )vi[, )vi[ )vi] )vi^;4 )vi_ )vi)` )vis` )vieca5= )vic )vie )vi-f, )vi=o6= )vio )vio )vi0p )vi\r )vir%7 )vir )viu )viu )vi6v )viw, )vi8x )viz )viz%8 )viG{ )vi]| )vi| )vi| )vif )vi )vi  )vi )vi7%9 )vî )viT, )vi܅ )vi )viLJ )viJ100/114= )vie )vi: )viu )vi )vi, )viR )vid )vi͐N1= )vi  )vi )viߒ )viW )vi )vi1%2 )vi] )viЗ )vi )vie )vi, )vi )viҜ )vi 3 )viP )vi )vi` )vi )vi )viX%4 )viŢ )vi, )vi )viܧ )viE, )vi.f5=6= )vi )viL, )vi˸ )vih )viպ47 )viF, )vi )vi )vi6 )vi~ )vi )viY%8 )vi )vi )viv )vi- )vi% )vi%9 )viW )vi, )vi )vi| )vi )vi )vij )viL10= )vi )vi )vi> )vi )vis )viU1= )vi  )vi, )vi )vi{, )vi` )vi  )vi%2 )vi) )vipB )vin 3 )vi )vi) )vi )vi@k _You start resting.HP restored. )vi(--- )vi!2612.3 (137.0) )vi"u4=---38 _ )vi( )vid+ )viP  )viQ  )vipR  )viW  )vi|W  )viZ  )vi$[  )vi[  )viw\  )via , )vi = )vi , )vi  )vii B )vi  )viT  )viӛ  )vi> , )vi  )viԥ  )viZ  )vi  )vi , )via  )vi# , )vih  )vi. , )vi  )vi  )vih  )vi  )viǼ  )vi=  )vi  )vi  )vi"  )vi  )viD  )vi  )vi'  )viZ  )vi  )vi  )vi  )vi  )vi  )vi  )vi;  )vi  )vi  )vi}  )vi  )vip  )vi  )vik  )vi"  )vi  )vi  )vi7  )vi  )vi;  )viy  )vi  )vi  )vi  )vi  )vi  )viW  )vi  )vi  )vi#  )vix#  )vid$  )viL)  )vi)  )vi*  )viJ.  )vi.  )vi  )vijA  )viA  )viFB  )vi6F  )viF  )vi2G  )viI  )viJ  )viJ  )viP B )viS  )viT  )viT  )viW  )viFX  )viX  )vi\ , )vi\  )vi``  )vi`  )vi^a  )vic  )vi=d  )vid  )viBh  )vih  )vi4i  )vik  )viRl  )vil  )vifp  )vip  )vi^q  )vit  )vit  )viu  )viMx  )vix  )viBy  )vi} B )vi  )vi  )vi  )vi  )viˑ  )viQ  )vi’  )vi , )vi  )viř , )vi  )viP  )vi  )viC  )vi  )viݠ  )vi  )vi  )viY  )viۥ  )vi  )vi  )via  )vi3  )vi  )vi  )viQ  )viƲ  )vi  )vi  )vi  )vi  )vi  )vi  )vi߻  )vi  )vi-  )vi  )vi& , )vi  )vi  )vin  )vi%  )vi  )viQ  )vi  )vi , )vi  )vi B )vi  )vi , )viI , )vi  )vi^  )vi  )viG  )vi  )vi  )vi  )vik  )vi , )vi  )vi> , )vi  )vi  )vi  )vi  )vi  )vio  )vi  )vi  )vi  )vi  )vi%  )vi  )vi.  )vi X )vi  )viv  )vi~  )vi  )viw  )vi  )vi  )vi  )vi"  )vi"  )vi#  )vi&  )viA'  )vi'  )vi* B )vi:  )vi? ÷ _You start waiting. )viG 4712.3 (99.0) )viH .3.3 (100.0) )viFN  )viQ # _Done waiting. )vi    #. #  ##...########..#...P  #........@..###  #.....##......## )vi6  ##... ##......##....†  #.# ###....P#  #. ###...##  . #♣...##  #.÷..##  #.....#  #.....# )vi )vi#4 )vi.0) )vi )viQ$  Things that are here: )vi _a death yak skeleton; a death yak skeleton )viG    #. #  ##...########..#...P  #.......@÷..### )viVH  #.....##......##  ##... ##......##....†  #.# ###....P#  #. ###...##  . #♣...##  #.÷..##  #.....#  )viIE #.....# )viR )viR$5  )vi.S _ )viW )vi^Z )vi`    #. #  ##...########..#...P  #......@.÷..###  #.....##......##  ##... ##......##....†  #.# ###....P#  #. )viZa ###...##  . #♣...##  #.÷..##  #.....#  #.....# )vin )vip&6 )vi )vi )vic   #   #.# #  ##...########..#...P  #.....@..÷..###  #.....##......##  ##...÷ ##......##....†  #.#÷. ###....P#  #. #.. ###...## )vid   #. #.. #♣...##  . ... #.÷..##  ... #.....#  #.....# )vig hFound an elf skeleton and a merfolk skeleton. )vih *. )vin d  You encounter a wolf. )vi0o &7 )vis  )viOu 1 _The wolf leaves your sight. )vi@  #   #.###  ##...########..#...P  #....@...÷..###  #.....##......##  ##...÷.##......##....† )vi  #.#÷...###....P#  #..#..... ###...##  #.. #.....÷ #♣...##h   wolf (wandering) #.h .......ß #.÷..##.. #.. ...##.... #.....#..  #.....#.. )viE.h )vi/. )viܴS )vi&8 )viۻ )vi/j _Found a goblin skeleton. The wolf leaves your sight. )vi,v c ## #################.###................##...########..#...P........÷..###.....##......###...÷.##......##....† #.#÷...###....P#.....#..#......###...###.. #.....÷. #♣...###.. .......ß.##.÷..##.. ...##.....#..... #...# #..ß.P#P )vi0  )vi &9 )vi@  )viQ  )vi   ## #################.###................##...########..#...P )vi ........÷..###.....##......####...@.##......##....† #.#÷...###....P#.....#..#......###...###..##.#.. ##÷... .... ##....##P  )vi^  )vi '20 )vi  )viZ H _Found a merfolk skeleton. )vi s _You see here an elf skeleton. )vi  ## #################.###................##...########..#...P........÷..###.....##......####...÷.##......##....† #.#÷@..###....P#.....#..#......###...###.. #.....÷..#♣...###.÷.. .÷. #..♣####  )vi )vi&1 )vi )vip0 _Found two tengu skeletons. )vi1<  ## #################.###................##...########..#...P........÷..###.....##......####...÷.##......##....† #.#÷...###....P#.....#..#.@....###...###.. #.....÷..#♣...###.. #.......ß.##.÷..####.ß. ß. #†..##P.  )vi0h )vi{h   wolf (wandering) )vi&2 )vi )viU _You encounter a wolf. )vi   ## #################.###................##...########..#...P#........÷..###.....#.....##......####h..÷.##......##....† )vi  #.#÷...###....P#.....#..#......###...###.. #.@...÷..#♣...###.. #.......ß.##.÷..####.....#..... #...# #..ß )vir b÷... ...P#P. #....  #..###..  )vin <3 )vi  )vi  )vi  ##   #.###  ##...########..#...P  #........÷..###  #.....##......##  ##h..÷.##......##.... )viW&  #.#÷...###....P#  #..#......###...##  #.. #@....÷..#♣...## #.. #.ß.##.÷..## #.. #...##.....#.....#  #...# #..ß.#.....# )vi~!  #÷... ....#....P#P  #.÷..# .÷.##....## )viB  ##.ß.. ß. #..♣  #..... #†..##P  #..### )viĊ )vi3D )vifD   four-headed hydra (wandering) )vi"&4 )vip )vib _You encounter a four-headed hydra. )vi r .###...............##...########..#...P........÷..###.........##......###h..÷.##......## #.#÷...###....P#..#......###...###..##.....÷..#♣...###.. #.@.....ß.##.÷..####.....#..... #...# #..ß÷... ..DP#P.÷..# .÷.##....####..÷..  ##.#.[. 5 )vi g _Found a draconian skeleton.)viQ)viPR)vikS)viX)viq^,)vibW _You start waiting.)vilTT   deep troll shaman (wandering))viSm&6)vi)w)viw+7.3 (2)vi)vib _You encounter a deep troll shaman.)viG  #.###............... VicViper1 the Skirmisher  ##...########..#...P. Demigod  #........÷..###...... Health: 114/114 ========================  #.....##......##..... Magic: 16/16 ========================  ##h..÷.##......##.... AC: 14Str: 12  #.#÷...###....P#.... EV: 21Int: 11  #..#......###...##... SH: 0Dex: 33  #..##.....÷..#♣...##.. XL: 13 Next: 15% Place: Lair:5 #..[)vi?Jm #.@.....ß.##.÷..##. Noise: ---------  Time: 16727.3 (0.0) #.. #..*##.....#.....#. h) +3 arbalest (chaos)  #..*# #..ß.#.....#. Fire: h) +3 arbalest (chaos)   #÷..* ..D.#....P#P  #.÷.*# .÷.##....##  ##.ß.T ß. #..♣### T   deep troll shaman (wandering)  #..... #†..##P  ##..÷.. #..###. ##.#.[. _You start waiting. _You encounter a deep troll shaman.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or [)viJ39;49m) - cycleShift-Dir - straight lineAim: a deep troll shaman (wandering, hasn't noticed you, 78% to hit))vi  #.###............... VicViper1 the Skirmisher  ##...########..#...P. Demigod  #........÷..###...... Health: 114/114 ========================  #.....##......##..... Magic: 16/16 ========================  ##h..÷.##......##.... AC: 14Str: 12  #.#÷...###....P#.... EV: 21Int: 11  #..#......###...##... SH: 0Dex: 33  #..##.....÷..#♣...##.. XL: 13 Next: 15% Place: Lair:5 )vi#.. #.@.....ß.##.÷..##. Noise: ---------  Time: 16727.3 (0.0) #.. #..)##.....#.....#. h) +3 arbalest (chaos)  #..)# #..ß.#.....#. Fire: h) +3 arbalest (chaos)   #÷..) ..D.#....P#P  #.÷.)# .÷.##....##  ##.ß.T ß. #..♣### T   deep troll shaman  #..... #†..##P  ##..÷.. #..###. ##.#.[.Shift-Dir - straight lineAim: a deep troll shaman (wandering, hasn't noticed you, 78% to hit)  You shoot a bolt. The bolt hits the deep troll shaman!!  )viFThe bolt freezes the deep troll shaman.  The deep troll shaman shouts!  The deep troll shaman is heavily wounded.)viD=T.)viE)viE,D)vibOn...D   four-headed hydra (wandering).T   deep troll shaman)viP5===8.6 (1.3 )viP _)viX)viZ)vi  #.###............... VicViper1 the Skirmisher  ##...########..#...P. Demigod  #........÷..###...... Health: 114/114 ========================  #.....##......##..... Magic: 16/16 ========================  ##h..÷.##......##.... AC: 14Str: 12  #.#÷...###....P#.... EV: 21Int: 11  #..#......###...##... SH: 0Dex: 33  #..##.....÷..#♣...##.. XL: 13 Next: 15% Place: Lair:5 #..[)vim #.@.....ß.##.÷..##. Noise: ===------  Time: 16728.6 (0.0) #.. #..*##.....#.....#. h) +3 arbalest (chaos)  #..*# #..ß.#.....#. Fire: h) +3 arbalest (chaos)   #÷..* ..D.#....P#P  #.÷.T# .÷.##....##  ##.ß.D ß. #..♣### D   four-headed hydra (wandering)  #..... #†..##P T   deep troll shaman  ##..÷.. #..###. ##.#.[.The deep troll shaman shouts! _The deep troll shaman is heavily wounded.)viFire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll shaman (heavily wounded, 78% to hit))viN  #.###............... VicViper1 the Skirmisher  ##...########..#...P. Demigod  #........÷..###...... Health: 114/114 ========================  #.....##......##..... Magic: 16/16 ========================  ##h..÷.##......##.... AC: 14Str: 12  #.#÷...###....P#.... EV: 21Int: 11  #..#......###...##... SH: 0Dex: 33  #..##.....÷..#♣...##.. XL: 13 Next: 15% Place: Lair:5 #..[)vi m #.@.....ß.##.÷..##. Noise: ===------  Time: 16728.6 (0.0) #.. #..)##.....#.....#. h) +3 arbalest (chaos)  #..)# #..ß.#.....#. Fire: h) +3 arbalest (chaos)   #÷..) ..D.#....P#P  #.÷.)# .÷.##....##  ##.ß.D ß. #..♣### D   four-headed hydra  #..... #†..##P T   deep troll shaman  ##..÷.. #..###. ##.#.[.Shift-Dir - straight lineAim: a deep troll shaman (heavily wounded)vi[37m, 78% to hit)  You shoot a bolt.  The bolt closely misses the deep troll shaman.The bolt hits the four-headed hydra!! The bolt burns the four-headed hydra.  The four-headed hydra roars!)viG T.Aim: a deep troll shaman (heavily wounded, 78% to hit)  You shoot a bolt.  The bolt closely misses the deep troll shaman.The bolt hits the four-headed hydra!! The bolt burns the four-headed hydra.four-headed hydra roars!  The four-headed hydra is moderately wounded.)viH DD.)viR I....)viS 49.8 (1.2 _)vi] )vi ` )vi0^  #.###............... VicViper1 the Skirmisher  ##...########..#...P. Demigod  #........÷..###...... Health: 114/114 ========================  #.....##......##..... Magic: 16/16 ========================  ##h..÷.##......##.... AC: 14Str: 12  #.#÷...###....P#.... EV: 21Int: 11  #..#......###...##... SH: 0Dex: 33  #..##.....÷..#♣...##.. XL: 13 Next: 15% Place: Lair:5 )vi^#.. #.@.....ß.##.÷..##. Noise: ===------  Time: 16729.8 (0.0) #.. #..*##.....#.....#. h) +3 arbalest (chaos)  #..*# #..ß.#.....#. Fire: h) +3 arbalest (chaos)   #÷..T ..D.#....P#P  #.÷.D# .÷.##....##  ##.ß.. ß. #..♣### D   four-headed hydra )vi^. #..... #†..##P T   deep troll shaman )vi_ ##..÷.. #..###. )vi0_##.#.[.The four-headed hydra roars! _The four-headed hydra is moderately wounded.Fire: h) +3 arbalest (chaos))vir_aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll shaman (heavily wounded, 78% to hit))viE  #.###............... VicViper1 the Skirmisher  ##...########..#...P. Demigod  #........÷..###...... Health: 114/114 ========================  #.....##......##..... Magic: 16/16 ========================  ##h..÷.##......##.... AC: 14Str: 12 )viF[ #.#÷...###....P#.... EV: 21Int: 11  #..#......###...##... SH: 0Dex: 33  #..##.....÷..#♣...##.. XL: 13 Next: 15% Place: Lair:5 #.. #.@.....ß.##.÷..##. Noise: ===------  Time: 16729.8 (0.0) #.. #...##.....#.....#. h) +3 arbalest (chaos)  #...# #..ß.#.....#. Fire: h) +3 arbalest (chaos)  )viGb #÷..[ ..D.#....P#P  #.÷.D# .÷.##....##  ##.ß.. ß. #..♣### D   four-headed hydra)viRGE  #..... #†..##P T   deep troll shaman )viGL ##..÷.. #..###. ##.#.[.Shift-Dir - straight lineAim: a deep troll shaman (heavily wounded, 78% to hit)  You shoot a bolt. The bolt hits the deep troll shaman!  The deep troll shaman convulses.  You kill the deep troll shaman!The troll leather armour is intact enough to wear.)viQJ)))viWED.)vi=...)vi=730.9 (1.1 _)vi`)vi)vi  #.###............... VicViper1 the Skirmisher  ##...########..#...P. Demigod )viU- #........÷..###...... Health: 114/114 ========================  #.....##......##..... Magic: 16/16 ========================  ##h..÷.##......##.... AC: 14Str: 12  #.#÷...###....P#.... EV: 21Int: 11 )vi #..#......###...##... SH: 0Dex: 33 )viƵ #..##.....÷..#♣...##.. XL: 13 Next: 17% Place: Lair:5 #.. #.@.....ß.##.÷..##. Noise: ===------  Time: 16730.9 (0.0))vi #.. #..*##.....#.....#. h) +3 arbalest (chaos) )viI #..*# #..ß.#.....#. Fire: h) +3 arbalest (chaos)   #÷..D ..D.#....P#P)viw  #.÷..# .÷.##....##  ##.ß.. ß. #..♣### D   four-headed hydra  #..... #†..##P )vi ##..÷.. #..###. ##.#.[.You kill the deep troll shaman! )viն}_The troll leather armour is intact enough to wear.  Fire: h) +3 arbalest (chaos))viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)viAim: a four-headed hydra (moderately wounded, 88% to hit))vinj  #.###............... VicViper1 the Skirmisher  ##...########..#...P. Demigod  #........÷..###...... Health: 114/114 ========================  #.....##......##..... Magic: 16/16 ========================  ##h..÷.##......##.... AC: 14Str: 12  #.#÷...###....P#.... EV: 21Int: 11  #..#......###...##... SH: 0Dex: 33  #..##.....÷..#♣...##.. XL: 13 Next: 17% Place: Lair:5 #..[)vik-m #.@.....ß.##.÷..##. Noise: ===------  Time: 16730.9 (0.0) #.. #..)##.....#.....#. h) +3 arbalest (chaos)  #..)# #..ß.#.....#. Fire: h) +3 arbalest (chaos)   #÷..* ..D.#....P#P  #.÷..# .÷.##....##  ##.ß.. ß. #..♣### D   four-headed hydra  #..... #†..##P  ##..÷.. #..###. ##.#.[.You kill the deep troll shaman! _The troll leather armour is intact enough to wear.  )vikFire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (moderately wounded, 88% to hit))viGD(confused)Fire: h) +3 arbalest (chaos)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a four-headed hydra (moderately wounded, 88% to hit)  You shoot a bolt. The bolt hits the four-headed hydra!  The four-headed hydra appears confused.)vi*)vi? D[The four-headed hydra is heavily wounded..2.0 (1.1 _)viv   #.###............... VicViper1 the Skirmisher  ##...########..#...P. Demigod  #........÷..###...... Health: 114/114 ========================  #.....##......##..... Magic: 16/16 ========================  ##h..÷.##......##.... AC: 14Str: 12  #.#÷...###....P#.... EV: 21Int: 11  #..#......###...##... SH: 0Dex: 33)viN   #..##.....÷..#♣...##.. XL: 13 Next: 17% Place: Lair:5 #.. #.@.....ß.##.÷..##. Noise: ===------  Time: 16732.0 (0.0) #.. #..*##.....#.....#. h) +3 arbalest (chaos)  #..D# #..ß.#.....#. Fire: h) +3 arbalest (chaos)   #÷..[ ..D.#....P#P  #.÷..# .÷.##....##  ##.ß.. ß. #..♣### D   four-headed hydra (confused) )vi E #..... #†..##P  ##..÷.. #..###. ##.#.[.)vi The four-headed hydra appears confused. _The four-headed hydra is heavily wounded.Fire: h) +3 arbalest (chaos))vi kPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (heavily wounded, confused, 94% to hit))vi   #.###............... VicViper1 the Skirmisher  ##...########..#...P. Demigod  #........÷..###...... Health: 114/114 ========================  #.....##......##..... Magic: 16/16 ========================  ##h..÷.##......##.... AC: 14Str: 12 )vi #.#÷...###....P#.... EV: 21Int: 11  #..#......###...##... SH: 0Dex: 33  #..##.....÷..#♣...##.. XL: 13 Next: 17% Place: Lair:5 #.. #.@.....ß.##.÷..##. Noise: ===------  Time: 16732.0 (0.0) )vi#.. #..)##.....#.....#. h) +3 arbalest (chaos) )viX #..D# #..ß.#.....#. Fire: h) +3 arbalest (chaos)   #÷..[ ..D.#....P#P )vi/ #.÷..# .÷.##....##  ##.ß.. ß. #..♣### D   four-headed hydra (confused, very poi…) )vitr #..... #†..##P  ##..÷.. #..###. ##.#.[.Fire: h) +3 arbalest (chaos))viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (heavily wounded, confused, 94% to hit)  You shoot a bolt. The bolt hits the four-headed hydra!  The four-headed hydra is poisoned.)viD.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a four-headed hydra (heavily wounded, confused, 94% to hit)  You shoot a bolt. The bolt hits the four-headed hydra!  The four-headed hydra is poisoned.  The four-headed hydra is severely wounded.)vi2.)vi43.3 (1.3 _)vi״)vil)vi/   #.###............... VicViper1 the Skirmisher  ##...########..#...P. Demigod  #........÷..###...... Health: 114/114 ========================  #.....##......##..... Magic: 16/16 ========================  ##h..÷.##......##.... AC: 14Str: 12  #.#÷...###....P#.... EV: 21Int: 11  #..#......###...##... SH: 0Dex: 33  #..##.....÷..#♣...##.. XL: 13 Next: 17% Place: Lair:5 #..[)vi m #.@.....ß.##.÷..##. Noise: ===------  Time: 16733.3 (0.0) #.. #.D.##.....#.....#. h) +3 arbalest (chaos)  #...# #..ß.#.....#. Fire: h) +3 arbalest (chaos)   #÷..[ ..D.#....P#P  #.÷..# .÷.##....##  ##.ß.. ß. #..♣### D   four-headed hydra (confused, very poi…)  #..... #†..##P  ##..÷.. #..###. ##.#.[. _The four-headed hydra is severely wounded.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or )[3)vi 6m - cycleShift-Dir - straight lineAim: a four-headed hydra (severely wounded, confused, very poisoned, 94% to  hit))vi|V   #.###............... VicViper1 the Skirmisher  ##...########..#...P. Demigod  #........÷..###...... Health: 114/114 ========================  #.....##......##..... Magic: 16/16 ========================  ##h..÷.##......##.... AC: 14Str: 12 )viW  #.#÷...###....P#.... EV: 21Int: 11  #..#......###...##... SH: 0Dex: 33  #..##.....÷..#♣...##.. XL: 13 Next: 17% Place: Lair:5 #.. #.@.....ß.##.÷..##. Noise: ===------  Time: 16733.3 (0.0))viW B #.. #.*.##.....#.....#. h) +3 arbalest (chaos)  #...# #..ß.#.....#. Fire: h) +3 arbalest (chaos)   #÷..[ ..D.#....P#P  #.÷..# .÷.##....##  ##.ß.. ß. #..♣### D   four-headed hydra (confused, very poi…))viW (  #..... #†..##P  ##..÷.. #..###. )vi/X ##.#.[. _The four-headed hydra is severely wounded.Fire: h) +3 arbalest (chaos))viSX yPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (severely wounded, confused, very poisoned, 94% to  hit))vi{2 dfast, confused, ve  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a four-headed hydra (severely wounded, confused, very poisoned, 94% to  hit)  You shoot a bolt. The bolt hits the four-headed hydra!!  The four-headed hydra seems to speed up.)vic )viI .The four-headed hydra is almost dead.)vi_ ^.)vie 6204.6 (1.3)vip )vir U _You kill the four-headed hydra!)viJ ##...########..#...P........÷..###.....##......###h..÷.##......## #.#÷...###....P#..#......###...###..##.....÷..#♣...##)viK#.. #.......ß.##.÷..##.##.....#..... #...# #..ß÷..[# ..DP#P.ß.ß.? ##.#...)vi:KD )vikX)viX'---)viX50)vi_)viXa7 _Found a scroll of enchant armour.)vi ........÷..###.....##......###h..÷.##......## #.#÷...###....P#..#......###...###..##.....÷..#♣...###.. #.......ß.##.÷..##..##.....#.....)vi _ #.@.# #..ß÷..[# ..DP#P.÷..# .÷.##....##)vi9 #.ß..ß ß. #..♣#)vi\  #...... #†..##P)vio #..÷...: #..###.)vi  .ß.ß.?? ##.#.[#...|$#)vi U..÷##)vi6 )vi B---6)vi )viT ' _Found four items.)vi #.÷..###. #.....##......##. ##h..÷.##......##....† #.#÷...###....P#. #..#......###...##. #..##.....÷..#♣...##.#.. #.......ß.##.÷..##.#.. #...##.....#.....#. #..@# #..ß.#.....#. #÷..[# ..D.#....P#P. #.÷..# .÷.##....##P ##.ß..ß ß. #..♣# #...... #†..##P. ##..÷...: #..###. #.ß.ß.?? ##.#.[. ##...|)vi[33m$# ##.#. #.÷##.)vi<7)vi )vin##......###h..÷.##......##....† #.#÷...###....P#.....#..#......###...###..##.....÷..#♣...###.. #.......ß.##.÷..##..##.....#..... #...###..ß÷.@[# ..DP#P.÷..# .÷.##....##P#.ß..ß ß. #..♣#### #....... #†..##P.#..÷...:| #..###. #.ß.ß.??# ##.#.[#...|$##. ##[:## #.÷####.÷.##)vi )vi~ )vi 8)vi:()viP, _Found a short jewelled staff, a leather armour and a parchment of Rimeblight.)vij? #.....##......##.)vi ##h..÷.##......##....†. #.#÷...###....P#.)vie #..#......###...##.)viC #..##.....÷..#♣...##.#.. #.......ß.##.÷..##.#.. #...##.....#.....#.)vi #...###..ß.#.....#. #÷..@# ..D.#....P#P. #.÷..# .÷.##....##P. ##.ß..ß ß. #..♣# #....... #†..##P.)vi5 ##..÷...:| #..###. #.ß.ß.??# ##.#.[. ##...|$## ##.#. )vi(###[:## #.÷##. ##.÷.##.)vi)vi')vik9)vi  Things that are here: _a +0 troll leather armour; a deep troll corpse)vi\)viH]'40)vih)viXj3 _b - a +0 troll leather armour)viCr )viv Gear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts )vi#w JArmour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)b - a +0 troll leather armour  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=) )viVw  j - a +4 ring of protection (worn)  n - a +4 ring of slaying (worn)m - a +4 ring of slaying  p - a ring of positive energy)vi=b - a +0 troll leather armour. The stiff and knobbly skin of a troll. It magically regenerates its wearer's flesh, once attuned to the wearer's body at full health. )vi Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 3.0 (14.0 -> 11.0). Your EV would increase by 0.8 (21.3 -> 22.1). )vi˷You found it on level 5 of the Lair of Beasts. Stash search prefixes: {inventory} {Regen+} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ )vi“THE TROLL KING: Now, listen, Prince Peer, and give way to reason!  You're cut out for a Troll. Why, look, already  You bear yourself quite in a Troll-like fashion! (w)ear, (d)rop, (=)adjust, or (i)nscribe.)vi")vi Gear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with () ")vi͗ d - 14 boomerangs  g - 30 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)  b - a +0 troll leather armour  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet ")vi o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn) ")viP n - a +4 ring of slaying (worn)  m - a +4 ring of slaying  p - a ring of positive energy ")viQ ")viY   #.....##......##....... VicViper1 the Skirmisher  ##h..÷.##......##....†. Demigod ")vi  #.#÷...###....P#...... Health: 114/114 ========================  #..#......###...##..... Magic: 16/16 ========================  #..##.....÷..#♣...##.... AC: 14Str: 12")viо  #.. #.......ß.##.÷..##... EV: 21")vi <Int: 11 ")vi #.. #...##.....#.....#... SH: 0Dex: 33 ")viD  #...###..ß.#.....#... XL: 13 Next: 20% Place: Lair:5 ")vi  #÷..@# ..D.#....P#P.. Noise: ---------  Time: 16740.6 (0.0)  #.÷..# .÷.##....##P. h) +3 arbalest (chaos)")viӿ   ##.ß..ß ß. #..♣##### Fire: h) +3 arbalest (chaos)   #....... #†..##P.. ")vi  ##..÷...:| #..###... ")vi #.ß.ß.??# ##.#.[...")vi?   ##...|$## ##.#.....")vi] 8  ")vi} ###[:## #.÷##.... ")vi e ##.÷.##...  ")vi V_Found a scroll of enchant armour. _Found four items. ")vi _Found a short jewelled staff, a leather armour and a parchment of Rimeblight.  Things that are here: ")vi _a +0 troll leather armour; a deep troll corpse _b - a +0 troll leather armour")vi ")vi3 ")vi ")vi #)vi5Ab#h..÷.##......##....†#)viA #.#÷...###....P#.....#..#......###...###..#÷..#♣...###)viA#.. #.......ß.##.÷..##..##.....#..... #...###..ß#)viBo÷..†# ..DP#P#)vi(B.÷.@# .÷.##....##P#)vi@BS#.ß..ß÷.ß.(#..♣##### #........!##†..##P..#)vi^B#..÷...:|##..###.#)viB #.ß.ß.??####.#.[#...|$###)viB>. ###[:## #.÷## ### ##.÷.#########..†..#)viQ#)viQ+1.6 (1#)viMZ#)vi2\ _Found a naga skeleton, 3 poisoned darts and a potion of moonshine.#)vi5N  #.#÷...###....P#.....#..#......###...###..#÷..#♣...###.. #.......ß.##.÷..##..##.....#..... #...###..ß.#÷..†# ....#....P#P.÷..#.ß.÷.##....##P##.ß@.ß÷.ß.(#..♣##### #........!##†..##P..#..÷...:|##..###.  #..### ####.P.....##P. #)viD#)vi%E&2#)viP#)viQR#)vi  #..#......###...###..#÷..#♣...###.. #.......ß.##.÷..##..##.....#..... #...###..ß#)vi ÷..†#....P#P.÷..#.ß.÷.##....##P##.ß..ß÷.ß.(#..♣##### #..@.....!##†..##P..#..÷...:|##..###. #.ß.ß.??####.#.[#)vi/   #....## ............### #)vi #)vi &3#)vi #)vi $)vi #..#......###...##. #..##.....÷..#♣...##.#.. #.......ß.##.÷..##.#.. #...##.....#.....#. #...###..ß.#.....#. #÷..†#.....#....P#P. #.÷..#.ß.÷.##....##P. ##.ß..ß÷.ß.(#..♣#####.$)vi# #...@....!##†..##P. ##..÷...:|##..###...# #.ß.ß.??####.#.[...< ##...|$## ##.#. ###[:## #.÷##.$)vi^ ### ##.÷.##.$)vi4r #### ###..†..#.$)viO #..### ####.P.....##P.# #....## .###.$)vih$)vi$)vi[&4$)vi$)viO$)vi(+ #..#......###...##. #..##.....÷..#♣...##.#.. #.......ß.##.÷..##.#.. #...##.....#.....#. #...###..ß.#.....#.$)vi+ #÷..†#.....#....P#P. #.÷..#.ß.÷.##....##P. ##.ß..ß÷.ß.(#..♣#####. #....@...!##†..##P. ##..÷...:|##..###...#. #.ß.ß.??####.#.[...<. ##...|$## ##.#.$)vi+ ###[:## #.÷##. $)vi,#### ##.÷.##. #### $)viB,###..†..#. #..### ####.P.....##P.#. #....## .###.$)vik,$)vic?$)vi?&5$)vi$K$)viM$)vic 8 #..#÷..#♣...###.. #.......ß.##.÷..##..##.....#..... #...###..ß÷..†#....$)vi P#P.÷..#.ß.÷.##....##P##.ß..ß÷.ß.(#..♣##### #........!##†..##P..##..÷@..:|##..###...#$)vi  #.ß.ß.??####.#.[...<$)vi6 G#...|$## ##.#......  ##....## ..P.........##.# $)vi $)vi $)vi 6$)vi $)vi $)vi $)vi $)vib $)vi $)vi$)vi$)vi$)vi%)vi #..##.....÷..#♣...##.#.. #.......ß.##.÷..##.#.. #...##.....#.....#. #...###..ß.#.....#. #÷..†#.....#....P#P. #.÷..#.ß.÷.##....##P. ##.ß..ß÷.ß.(#..♣#####.%)viw #........!##†..##P. ##..÷.@.:|##..###...#. #.ß.ß.??####.#.[...<. ##...|$## ##.#. ###[:## #.÷##. %)vi<#### ##.÷.##. #### ###..†..#.%)vij: #..### ####.P.....##P.#. #....## .###..# ##....## ..P.##.#%)vi%)vi&7%)vid%)vi%)vi #.. #.......ß.##.÷..##..##.....#..... #...###..ß÷..†#....P#P.÷..#.ß.÷.##....##P##.ß..ß÷.ß.(#..♣##### #........!##†..##P..%)vi\h##..÷...:|##..###...# #.ß.ß@??####.#.[...<#...|$## ##.#...... ###[:## #.÷##  #.....####...÷.......÷.### %)vi)<8%)vi:%)viF=%)vi  ##.....#..... #...###..ß÷..†#....P#P.÷..#.ß.÷.##....##P##.ß..ß÷.ß.(#..♣##### #........!##†..##P..##..÷...:|##..###...# #.ß.ß.??####.#.[...<%)vi 9##...@$## ##.#...... ###[:## #.÷## #### ##.÷.##  ##.......####.♣.......PP.# %)vi %)vi 9%)vi %)viU  You see here the conjuration staff of Makhleb's Indignation {rPois rCorr Str-3 _Conj Tloc}.')vi _p  #..ß÷..†#....P#P.÷..#.ß.÷.##....##P##.ß..ß÷.ß.(#..♣##### #........!##†..##P..##..÷...:|##..###...#')vi_ #.ß.ß.??####.#.[...<##...|$## ##.#...... ###[@## #.÷## #### ##.÷.###### ###..†..  #...........##...P...P.P.# ')viinD50 _')viqz')vi_  You pick up a parchment of Rimeblight and begin reading...')viۚ+1.6 (2')vi')viC _You add the spell Rimeblight to your library.')vi6 M#.........###..ß.#.÷..†#.....#....P#P.#.÷..#.ß.÷.##....##P.##.ß..ß÷.ß.(#..♣######........!##†..##P...##..÷...:|##..###...#')vi #.ß.ß.??####.#.[...<##...@$## ##.#.###[.## #.÷##. #### ##.÷.#  #######..†..#......')vi ')vi+ ')vi +2.6 (1')vi0 ')vi  You see here the conjuration staff of Makhleb's Indignation {rPois rCorr Str-3 _Conj Tloc}.')vi #.. #...##.....#.....#. #...###..ß.#.....#. #÷..†#.....#....P#P. #.÷..#.ß.÷.##....##P. ##.ß..ß÷.ß.(#..♣#####...# #........!##†..##P. ##..÷...:|##..###...#. #.ß.ß.??####.#.[...<. ##...|@## ##.#. ###[.## #.÷##. #### ##.÷.##. #### ###..†..#. #..###')vi(  ####.P.....##P.#..# #....## .###..# ##....## ..P.##.##. #.....####...÷.÷.###. ##.####.♣.PP.#')vip ')vi -3 _')vi ')vii ')vi +4.6 (2')vi ')vi[ ? _You now have 900 gold pieces (gained 20).')vi35M....ß.##.÷..##.. #...##.......###..ß.#.÷..†#.....#....P#P..÷..#.ß.÷.##....##P.....##.ß..ß÷.ß.(#..♣#####...##........!##†..##P...##..÷...:|##..###...##.ß.ß.@?####.#.[...<')vit3##...|.## ##.#.###[.## #.÷##.  #### ##.÷.##.......()vi()vi+5.6 (1()vi()vi ()vi!+6.6 (2()vi-()vi04 _a - a scroll of enchant armour()vi8#.. #.ß.##.÷..##.#.. #...##.....#.....#. #...###..ß.#.....#. #÷..†#.....#....P#P.()vi$ #.÷..#.ß.÷.##....##P.....# ##.ß..ß÷.ß.(#..♣#####...# #........!##†..##P......# ##..÷...:|##..###...#.()viK@ #.ß.ß..@####.#.[...<. ##...|.## ##.#.()vin ()vi ###[.## #.÷##. #### ##.÷.##.()vir #### ###..†..#.()vi  #..### ####.P.....##P.#..#. #....## .###..# ##....## ..P.##.##.# #.....####...÷.÷.###.()viF()vi++7.6 (1()vi()vi()vi+8.6 (2()vi#()vi&W _N - 6 scrolls of noise (gained 1)()viM #..##.....÷..#♣...##.....ß.##.÷..##.. #...##.......###..ß.#.÷..†#.....#....P#P........÷..#.ß.÷.##....##P.....##.ß..ß÷.ß.(#..♣#####...#........!##†..##P......###..÷...@|##..###...#.ß.ß...####.#.[...<##...|.## ##.#.  ###[.## #.÷##.........()vi()vi+9.6 (1()vif()vis _You see here a parchment of Lee's Rapid Deconstruction.))vi #..##.....÷..#♣...##.#.. #.......ß.##.÷..##.#.. #...##.....#.....#. #...###..ß.#.....#. #÷..†#.....#....P#P. #.÷..#.ß.÷.##....##P.....#. ##.ß..ß÷.ß.(#..♣#####...# #........!##†..##P......#. ##..÷...:@##..###...#. #.ß.ß...####.#.[...<. ##...|.## ##.#. ###[.## #.÷##. ####[40))vim ##.÷.##. #### ###..†..#. #..### ####.P.....##P.#..#. #....## .###..###. ##....## ..P.##.##.#.))viD60 _))vi))vis _You see here a staff of cold.))vi8M #...###...##. #..##.....÷..#♣...##.....ß.##.÷..##..#.......###..ß))vi9.#.÷..†#.....#....P#P........÷..#.ß.÷.##....##P.....#.##.ß..ß÷.ß.(#..♣#####...###))vi/9........@##†..##P......###..÷...:|##..###...#))viN9.ß.ß...####.#.[...<  ))vi9##...|.## ##.#...........))viV))viW-1 _))viHe))vit))vit+2.6 (2))vi))vi<e _j - 2 potions of moonshine (gained 1)))vi<$M #.#÷...###....P#. #..#......###...##. #..##.....÷..#♣...##.....ß.##.÷..##.........###..ß.#.÷..†#.....#....P#P.......))vi$@.÷..#.ß.÷.##....##P.....#.##.ß..ß÷.ß@(#..♣#####...###.........##†..##P......###..÷...:|##..###...#  ))vi$#.ß.ß...####.#.[...<.....))vi2))vi 3+3.6 (1))vi:))vi<*)viv #.#÷...###....P#.   #..#......###...##.   #..##.....÷..#♣...##.  #.. #.......ß.##.÷..##.  #.. #...##.....#.....#.   #...###..ß.#.....#.  *)vi #÷..†#.....#....P#P.   #.÷..#.ß.÷.##....##P.....#.   ##.ß..ß÷.ß.@#..♣#####...#   #.........##†..##P......#.  *)vi= ##..÷...:|##..###...#.   #.ß.ß...####.#.[...<.  *)vik ##...|.## ##.#.   ###[.## #.÷##.   #### ##.÷.##.  *)vir #### ###..†..#.  *)vi{ #..### ####.P.....##P.#..#.*)vi9*)vi&4*)viJ&*)vi7*)vi8+5.6 (2*)viE*)viG6 _g - 33 poisoned darts (gained 3)*)viGP }  #.#÷...###....P#   #..#......###...##   #..##.....÷..#♣...##  #.. #.......ß.##.÷..##  #.. #...##.....#.....#   #...###..ß.#.....#   #÷..†#.....#....P#P   #.÷..#.ß.÷.##....##P.....#   ##.ß..ß÷.ß@.#..♣#####...   #.........##†..##P......#   ##..÷...:|##..###...#  *)viQ   #.ß.ß...####.#.[...<  ##...|.## ##.#   ###[.## #.÷##   #### ##.÷.##   #### ###..†..#   #..### ####.P.....##P.#..#*)viaa *)via +6.6 (1*)vin *)vip +)vi^y$ #..#......###...###..##.....÷..#♣...###.. #.......ß.##.÷..####.....#..... #..ß÷..†#....P#P.÷..#.ß.÷.##....##P.....##.ß..ß÷.ß..#..♣#####...### #........@##†..##P......#.#..÷...:|##..###...#.... #.ß.ß...####.#.[...<   #....## ............###..###. +)vik+)vi&7+)vi+)vi6+)vi? #..#÷..#♣...###.. #.......ß.##.÷..####.....#..... ##..ß÷..†#....P#P.÷..#.ß.÷.##....##P.....##.ß..ß÷.ß..#..♣#####...###+)vi- #.........##†..##P......#.#..÷...:@##..###...#.... #.ß.ß...####.#.[...<#...|.## ##.#...... +)viT  ##....## ..P.........##.##.#. +)vi{+)vi+)vi8+)vi+)vi]s _You see here a staff of cold.,)viu  #..##.....÷..#♣...## #.. #.......ß.##.÷..## #.. #...##.....#.....#  #...###..ß.#.....#  #÷..†#.....#....P#P  #.÷..#.ß.÷.##....##P.....#  ##.ß..ß÷.ß..#..♣#####...,)vib  #.........##†..##P......#  ##..÷...@|##..###...#  #.ß.ß...####.#.[...<  ##...|.## ##.#  ###[.## #.÷##  #### ##.÷.##  #### ###..†..#  #..### ####.P.....##P.#..#  #....## .###..###  ##....## ..P.##.##.#,)vi,)vi ,)vi) &9 _,)vi,)vi _You see here a parchment of Lee's Rapid Deconstruction.,)viL  #..##.....÷..#♣...## #.. #.......ß.##.÷..## #.. #...##.....#.....#  #...###..ß.#.....#  #÷..†#.....#....P#P  #.÷..#.ß.÷.##....##P.....  ##.ß..ß÷.ß..#..♣#####...  #.........##†..##P......  ##..÷..@:|##..###...#  #.ß.ß...####.#.[...<  ##...|.## ##.#  ###[.## #.÷##  #### ##.,)viqL÷.##  #### ###..†..#  #..### ####.P.....##P.#..#  #....## .###..  ##....## ..P.##.##.,)vimY,)viK[.70 _,)vid,)vi+g,)vi #.. #.......ß.##.÷..##...##.....#..... #...###..ß÷..†#....P#P.÷..#.ß.÷.##....##P#.ß..ß÷.ß..#..♣#####...# #.........##†..##P......##..÷...:|##..###...# #.ß.ß.@.####.#.[...<#...|.## ##.#...... ###[.## #.÷##   #.....####...÷.......÷.###. ,)viC,)viy1,)viv,)vi,)vi{ ##.....#..... #...###..ß÷..†#....P#P.÷..#.ß.÷.##....##P,)vi#.ß..ß÷.ß..#..♣#####...# #.........##†..##P......##..÷...:|##..###...# #.ß.ß...####.#.[...<##...|@## ##.#......,)vi ###[.## #.÷## #### ##.÷.##,)vi   ##.......####.♣.......PP.## ,)vi1,)vi,)vio&2,)vi,)viO,)vi,  #.. #...##.....#.....#  #...###..ß.#.....#  #÷..†#.....#....P#P  #.÷..#.ß.÷.##....##P  ##.ß..ß÷.ß..#..♣#####...  #.........##†..##P  ##..÷...:|##..###...#  #.ß.ß...####.#.[...<,)vi   ##...@.## ##.#  ###[.## #.÷##  #### ##.÷.##  #### ###..†..#  #..### ####.P.....##P.#..  #....## .###..  ##....## ..P.##.##  #.....####...÷.÷.###  ##.####.♣.PP.,)vi ,)vi &3,)vi. ,)vi  You see here the conjuration staff of Makhleb's Indignation {rPois rCorr Str-3 _Conj Tloc}.0)vi[[?25h[?0c  Search for what [Enter for "."]? 0)vi> [?25l[?1c0)viY 0)vi \ :19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] the conjuration staff of Makhleb's Indignation {rPois rCorr StResults elsewhere ([,] to cycle) 0)viS\ - b - [Lair:5] a leather armour  c - [Lair:5] a staff of coldd - [Lair:5] a ring mail (1 further duplicate)  e - [Lair:5] an escape hatch in the ceiling  f - [Lair:5] a stone staircase leading up  g - [Lair:5] a +5 ring of evasion  0)viw\ fh - [Lair:5] a +5 ring of evasion  i - [Lair:5] a flail  j - [Lair:5] a teleport trap  0)vi\ k - [Lair:5] a great sword  l - [Lair:5] a staircase to the Slime Pits  m - [Lair:5] a stone staircase leading up  n - [Lair:5] a stone staircase leading up  o - [Lair:5] a +0 orcbow  p - [Lair:5] a scale mail  q - [Lair:5] an alarm trap  0)vi\ Xr - [Lair:5] a morningstar  s - [Lair:5] a +3 spear2)viKN  b - [Lair:5] a leather armour  r - [Lair:5] a morningstar2)viv]  r - [Lair:5] a morningstar  s - [Lair:5] a +3 spear2)vi7)vi7)viP7)viN #.. #...##.....#.....#...... VicViper1 the Skirmisher  #...###..ß.#.....#...... Demigod 7)vi #÷..†#.....#....P#P..... Health: 114/114 ========================  #.÷..#.ß.÷.##....##P.... Magic: 16/16 ======================== 7)viH ##.ß..ß÷.ß..#..♣#####... AC: 14Str: 127)vi  #.........##†..##P..... EV: 21Int: 11 7)viK/ ##..÷...:|##..###...#.. SH: 0Dex: 33 7)vim#.ß.ß...####.#.[...<.. XL: 13 Next: 20% Place: Lair:5 7)vi8##...@.## ##.#........ Noise: ---------  Time: 16773.6 (0.0) 7)vi###[.## #.÷##....... h) +3 arbalest (chaos) 7)vi#### ##.÷.##...... Fire: h) +3 arbalest (chaos)  7)vi> #######..†..#......  #..### ####.P.....##P.#.. 7)vi #....## ............###..#   ##....## ..P.........##.##   #.....####...÷.......÷.###   ##.......####.♣.......PP.#  _g - 33 poisoned darts (gained 3) _You see here a staff of cold. _You see here a parchment of Lee's Rapid Deconstruction.  You see here the conjuration staff of Makhleb's Indignation {rPois rCorr Str-3 7)vi_Conj Tloc}.  Search for what [Enter for "."]? .7)vij7)vi7)vi 7)vi^. _8)vi=8)vi8)viH8)vi8)vi8)vi: _8)vi68)vi,8)viR8)vi)8)viLB8)viM8)vi8)vib8)viy8)viQ8)viR8)vi8)vi8)vi+08)vi358)vi~58)viw78)viE8)viK8)viK8)viM8)viuZ8)vi]8)vi^8)vi_8)vi8l8)vi!q8)viq8)vir8)vi8)vix8)vi8)vin8)vi8)viz8)viΕ8)vi8)vi.8)vi8)viZ8)vi8)vi8)vi_8)vi8)vip8)vib  You see here an elf skeleton.8)vi8)vi _8)vi^8)vi8)vi|8)vi8)vif8)vi8)vi8)viQ8)vi8)vi^8)vi8)vib8)vi8)vi8)vi8)vi8)vi8)viy8)vi8)vi8)vi8)vim8)viq"8)vi"8)vi#8)vi-8)vif08)vi08)vi18)vi98)vi<8)vi==8)vi>8)viF8)viI8)viZJ8)vi1K8)vi{T8)viOX8)viX8)vi)Z8)vidg  You see here a draconian skeleton.8)vih8)viji _8)viIk8)vi t8)vix8)viy8)viE{8)vi8)vi,8)vi8)viH8)vid8)vi^8)vi8)viv8)vix8)vi8)vi8)vi8)vi8)vik8)vi8)viU8)vi58)vi8)vi8)vi8)vi8)vi8)viI8)vi8)vi8)vik8)vi8)vi8)vi8)vi,8)vic8)vi g  You see here an elephant skeleton.8)vi,8)vi _8)viT8)vim8)vi8)vi8)vi8)vi8)vi 8)vi=8)vib8)vi8)vi ,8)viD 8)vij8)vi8)vi8)vi8)vi8)viw8)vi8)vic8)vie  You see here a merfolk skeleton.8)vi!8)vi:" _8)vi#8)vix%8)vin(8)vi(8)vi)8)vi+8)vi.8)viJ/8)viz08)vi38)viP8,8)viS98)vin;8)vi=,8)vi>8)vi@8)vifC,8)vi-D8)viG8)viI,8)viJ8)viiL8)vijO8)viO8)viP8)viS8)viV8)viEV8)vij`8)vitj8)vik8)vim8)vim8)vin8)vimx.##......##...........).... ÷.##......##....÷.......... 8)vix=...###....P#................ .....###...##................ ....÷..#♣...##................ 8)vix.....ß.##.÷..##............. .##.....#.....#................ 8)vi\y.###..ß.#.....#................ .†#.....#....P#P@........827.6 (54.0) ..#.ß.÷.##....##P.....#..###.# 8)viyß..ß÷.ß..#..♣#####...#######.##.P 8)viy"........##÷..##.......#......P# ..÷...:|##..###...#............ 8)viy.ß.ß...####.#.[...<.........^.... 8)viz#...|.## ##.#.................... ###[.## #.÷##................... 8)viGz #### ##.÷.##...........8)viz8)viЄ8)vif8)vi(s38)vi]u8)vi8)viS8)vi8)viSn8)vi,8)vi8)vi8)viؾ8)vi,8)vi"8)vi8)vi8)vi8)vi8)vi8)vi8)vi8)vi@8)viQ ################################# .............. ..P.......#.... ...............# ..........)....† 8)vi....÷...........39.6 (12 ..........................P.P. #.............................##. ##............................. .##..................#.................. ..#................. 8)vi.P#P................ ..##P.....#..###.#...P####....P8)vir8)vi8)vi9)viXTGear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 33 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)b - a +0 troll leather armour  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  n - a +4 ring of slaying (worn)m - a +4 ring of slaying  p - a ring of positive energy9)vi Potions:  Potions ! 9)vi  g - 4 potions of magic  b - 2 potions of brilliance  A - 2 potions of attraction  c - 7 potions of curingm - 2 potions of might 9)vi>  M - a potion of mutation  a - 4 potions of ambrosia  j - 2 potions of moonshine  L - a potion of lignification 9)vih ] C - 2 potions of cancellation  i - a potion of invisibility9)vi Scroll Scroll?  c - a scroll labelled XIAGEO HEIR  N - 6 scrolls of noise 9)vi f - 2 scrolls of feart - 12 scrolls of teleportation  V - a scroll of vulnerability  x - 3 scrolls of amnesia  w - 3 scrolls of enchant weapon  I - a scroll of immolation  p - a scroll of poison  a - a scroll of enchant armour=)vi =)vi =)vi   VicViper1 the Skirmisher  Demigod  Health: 114/114 ======================== ################################# Magic: 16/16 ======================== ................................. AC: 14Str: 12 =)vi ..P.......#...................... EV: 21Int: 11 ..............................#.. SH: 0Dex: 33 ..........)...............†...... XL: 13 Next: 20% Place: Lair:5 ....÷...........@................ Noise: ---------  Time: 16839.6 (0.0) =)vi a..........................P.P.... h) +3 arbalest (chaos) #.............................##. Fire: h) +3 arbalest (chaos) =)vi ##............................... .##.............................. ..#..............................=)vi   ..#..............................  =)vi .P#P.............................  ..##P.....#..###.#...P####....P..=)viA   _Conj Tloc}. _Search for what [Enter for "."]? . =)vif _You see here an elf skeleton. _You see here a draconian skeleton. =)vi _You see here an elephant skeleton. _You see here a merfolk skeleton.=)vi =)vi =)vi=)viT>)vi>)vi[TGear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow >)vi[Missiles (go to first with ()d - 14 boomerangs  g - 33 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)b - a +0 troll leather armour  e - the +3 leather armour "Nezil" {Will+} >)vi+ i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=) >)viPd j - a +4 ring of protection (worn)  n - a +4 ring of slaying (worn)>)virRm - a +4 ring of slaying  p - a ring of positive energy>)viL3 Potions:  Potions >)vi3 !  g - 4 potions of magic  b - 2 potions of brilliance  A - 2 potions of attraction  c - 7 potions of curing>)vi3 rm - 2 potions of might  M - a potion of mutation >)vi3 q a - 4 potions of ambrosia  j - 2 potions of moonshine >)vi4 . L - a potion of lignification >)vi 4 ] C - 2 potions of cancellation  i - a potion of invisibility?)vi Scroll Scroll?  c - a scroll labelled XIAGEO HEIR  N - 6 scrolls of noise  f - 2 scrolls of feart - 12 scrolls of teleportation  V - a scroll of vulnerability ?)vi x - 3 scrolls of amnesia  w - 3 scrolls of enchant weapon  I - a scroll of immolation  p - a scroll of poison  a - a scroll of enchant armour@)vi Evocable Items: (Left/Right to switch category) Wands / @)viR  e - a wand of charming (18)  p - a wand of polymorph (11)  f - a wand of mindburst (10)  b - a wand of quicksilver (22)  c - a wand of iceblast (3)  d - a wand of digging (3)A)viHGear: 17/52 gear slots (Left/Right to switch category) Hand Weapons)  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()  d - 14 boomerangs  g - 33 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  a - +0 acid dragon scales (worn)b - a +0 troll leather armour  c - a +0 pair of boots (worn)  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn) Jewellery (go to first with "=)  j - a +4 ring of protection (worn)m - a +4 ring of slaying  n - a +4 ring of slaying (worn)p - a ring of positive energyC)vi+  d - 14 boomerangs  j - a +4 ring of protection (worn)E)viIb - a +0 troll leather armour. The stiff and knobbly skin of a troll. It magically regenerates its wearer's flesh, once attuned to the wearer's body at full health. E)viJBase armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 3.0 (14.0 -> 11.0). E)vi,JoYour EV would increase by 0.8 (21.3 -> 22.1). You found it on level 5 of the Lair of Beasts. E)vi[JStash search prefixes: {inventory} {Regen+} {body armour} {body armor} Menu/colouring prefixes: identified armour E)viJ_________________ “THE TROLL KING: Now, listen, Prince Peer, and give way to reason!  You're cut out for a Troll. Why, look, already  You bear yourself quite in a Troll-like fashion! (w)ear, (d)rop, (=)adjust, or (i)nscribe.E)viJE)vi   VicViper1 the Skirmisher  Demigod  Health: 114/114 ======================== ################################# Magic: 16/16 ======================== ................................. AC: 14Str: 12 ..P.......#...................... EV: 21Int: 11 ..............................#.. SH: 0Dex: 33 ..........)...............†...... XL: 13 Next: 20% Place: Lair:5 ....÷...........@................ Noise: ---------  Time: 16839.6 (0.0) ..........................P.P.... h) +3 arbalest (chaos) #.............................##. Fire: h) +3 arbalest (chaos) ##E)vi ............................... .##.............................. ..#..............................  ..#..............................  .P#P.............................  ..##P.....#..###.#...P####....P..  _Conj Tloc}. _Search for what [Enter for "."]? . _You see here an elf skeleton. _You see here a draconian skeleton. _You see here an elephant skeleton. _You see here a merfolk skeleton.E)vi$ E)vi$ E)vit, E)vi&5 d  You start removing your armour.E)vi8 ,40.6 (1E)vi< E)viF E)viF +1.6 (2E)viM E)vi#V E)viV +2.6 (3E)vij] E)vig E)viyg E)vig $3.6 (4E)vim E)vi P)vi P)viP P)vi P)viC P)vi| P)vi P)vi P)vi P)vi nP)vip P)vi P)vi P)vi P)vi BP)vi P)vi P)viK! P)viL# P)vi|# P)vi,$ P)vi3& ,P)vi& P)viA( ,P)vi( P)vi+ ,P)vi+ P)vi- P)vi/. P)vi. P)vi80 P)viq0 P)vi3 P)vi: BP)vi9; P)viw; P)vi< P)vi@ P)vi@ P)viB P)viE P)viE P)viF P)vi/K P)viK P)vitL P)viqP P)viP P)viQ P)vi]X BP)viY P)vinZ P)vi?[ P)vi|_ P)vi_ P)vi` P)vicc P)vic P)vid P)vih P)vih P)vii P)vidl ,P)vil P)vieo ,P)vi>y P)vi z P)vi| ,P)vi} P)vi ,P)vi P)vip P)vi P)viLJ P)vif ,P)viNj P)viގ P)vi P)vi: P)vi P)vi P)vi P)vi ,P)vi+ P)vi ,P)viP P)vi) P)vi` P)viߜ P)vin ,P)vi P)vi^ P)vi P)viF P)vi͢ P)vi P)vis P)viؤ P)viX P)vi P)viƧ ,P)vib P)vi P)vi. P)vi P)vi ,P)vi^ P)vi P)viڮ P)viP P)vi P)vi P)vi P)vi P)vi ,P)viU P)viL ,P)vi P)vi ,P)viE P)vi ,P)viF P)vi ,P)vi P)vi P)vi P)vi P)vi ,P)viL P)viB ,P)vi P)viq P)vi P)vi: P)vi P)vi P)vi P)viY ,P)vi P)vi P)vib P)viD P)vif ,P)vi P)vih ,P)vi P)vi W _You start waiting.P)vi 1952.6 (99.0)P)vi .3.6 (100.0)P)vi8 9 _Done waiting.Q)vi2 Q)via |Gear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 33 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [) Q)vi&  b - a +1 troll leather armour (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)a - +0 acid dragon scales  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  n - a +4 ring of slaying (worn)m - a +4 ring of slaying  p - a ring of positive energyQ)viK  Potions:  Potions !  g - 4 potions of magic  b - 2 potions of brilliance  A - 2 potions of attraction  c - 7 potions of curingm - 2 potions of might  M - a potion of mutation  a - 4 potions of ambrosia  j - 2 potions of moonshine  L - a potion of lignification  C - 2 potions of cancellation  i - a potion of invisibilityR)vi*o Scroll Scroll?  N - 6 scrolls of noise  f - 2 scrolls of fear  t - 12 scrolls of teleportation  V - a scroll of vulnerabilityR)vi*x - 3 scrolls of amnesia  w - 3 scrolls of enchant weapon  I - a scroll of immolation  p - a scroll of poisonS)viS)viTS)vi)  VicViper1 the Skirmisher  Demigod  Health: 114/114 ======================== ################################# Magic: 16/16 ======================== ................................. AC: 12Str: 12 P.......#........................ EV: 22Int: 11 S)vi............................#..#. SH: 0Dex: 33 ........)...............†........ XL: 13 Next: 20% Place: Lair:5 ..÷.............@................ Noise: ---------  Time: 16953.6 (0.0) ........................P.P...... h) +3 arbalest (chaos) ............................##... Fire: h) +3 arbalest (chaos) ................................. #................................ #................................  #................................S)vi b  #P...............................  ##P.....#..###.#...P####....P.... As you read the scroll of enchant armour, it crumbles to dust. _Your +0 troll leather armour glows green for a moment.  As you read the scroll labelled XIAGEO HEIR, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation. _You start waiting. _Done waiting.S)viS)vi(S)viS)vi1T)vi T)vin %Where to? (Tab - Lair:5 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines V)vi_V)viv[?25h[?0c  VicViper1 the Skirmisher  Demigod V)viVw_ Health: 114/114 ======================== ################################# Magic: 16/16 ======================== ................................. AC: 12Str: 12 P.......#........................ EV: 22Int: 11 ............................#..#. SH: 0Dex: 33 V)vi~w........)...............†........ XL: 13 Next: 20% Place: Lair:5 ..÷.............@................ Noise: ---------  Time: 16953.6 (0.0) V)viw........................P.P...... h) +3 arbalest (chaos) V)viw@............................##... Fire: h) +3 arbalest (chaos) ................................. #................................ #................................  #................................  #P...............................V)vix{  ##P.....#..###.#...P####....P....  V)vi@x_Your +0 troll leather armour glows green for a moment.  As you read the scroll labelled XIAGEO HEIR, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation. V)vibx_You start waiting. _Done waiting.  What level of the Orcish Mines? (default 1, ? - help) V)vixW)viN8 [?25l[?1cW)vi'9 3W)vi?= W)viP W)viLU W)vimY : _W)vix W)vi} W)vi~ W)vi~ W)vi W)vig W)vi W)vi W)vi- W)vi8 W)viv W)vi% ,W)viܨ W)vi W)vi W)vi` W)vi W)viN W)vi W)vi` W)vi W)viC W)vin W)vi W)vi W)vi- ##Fire: h) +3 arbalest (chaos) W)vi\ ...P........................... ##P.....#..###.#...P####....P....W)vi v There is a stone staircase leading up here.W)vi W)vi W)vi- $ _W)vi W)vij 4 _You climb upwards.W)vi  There is a stone staircase leading down here. _W)vi W)vi W)vi W)vi W)vi @  There is an open door here.W)vi W)vi _W)vi W)viC W)vi- W)vi W)vip W)vi W)vi W)vi W)vi W)vi" W)vi$ W)vit& W)vi& W)vi' W)vi5) W)vi$+ W)vi+ W)vim, W)viD. W)vi/ W)vi0 W)vi 1 W)vi4 i  You see here a black mamba skeleton.W)vio6 W)viG7 _W)vi7 W)vib9 W)vi: W)vi7; W)vi; W)viY= W)vi|> W)vi> W)vid? W)viA X  There is a stone staircase leading up here.W)viB W)viC W)viD % _W)vi[E W)viu &3W)viܿ W)vi W)vim W)viZ ! _You climb upwards.W)vi R  There is a stone staircase leading down here.W)vi W)vi _W)viD W)vi W)vi W)vi[ W)vi W)vi W)vi W)vi W)vi W)vi W)vi' W)vi W)vi W)vi W)vi W)vi) W)vi W)viZ W)vif W)vi W)viJ W)vi %  W)vi 3There is a stone staircase leading up here.W)vio W)vi W)vi % _W)vi W)vi&2W)viW)vi@W)vigW)vi ! _You climb upwards.W)vi   There is a stone staircase leading down here. _W)viC!W)vi+W)vi,W)viL-W)vi:.W)vi8XW)vi=W)vi@BW)viqMXW)viTW)vi[WW)viWW)viFYW)vi^W)vi`,W)viaW)vi5gW)vihW)vihW)viiW)vioW)vipW)vipW)viqW)viwW)vixW)vixW)viyW)vi~W)vi,W)viքW)viwW)viW)viDW)viW)viW)viW)viŽW)viW)vi%W)viʕ,W)viW)viW)vilW)viW)vikW)viW)vilW)viٯW)vi˱W)vi&W)viW)viW)viW)vi;W)viW)viW)vi{W)viW)viW)viyW)viwW)viW)viLW)viW)viW)viW)viW)viW)viW)viW)vitW)viYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone W)vi@staircase leading down here.  n open doorW)viW)vi _W)viW)viPW)vi`W)viW)viW)vi=W)viW)viW)viW)viW)vihW)virBW)viBW)vizW)viAW)vi|W)viW)viW)viW)viW)vi8W)vitW)viiW)viW)viW)vibW)vi=W)virW)viW)viCW)vi>W)vixW)viW)vi W)viW)vi/W)viW)viW)viW)viS W)vi W)vi W)vi W)vi@ W)vi W)viW)viW)viW)vi=W)viX  There is a stone staircase leading up here.W)viW)viW)vi8% _W)viX)vi$&1X)viX)viX)vizX)viq! _You climb upwards.X)viR  There is a stone staircase leading down here.X)viX)vi& _X)viuX)vifX)viX)vi!X)viuX)vi0X)viX)viX)viMX)viX)viX)viX)viX)viX)viX)viX)vidX)viX)vi~X)viX)viX)viX)vi',X)viX)viX)viX)viX)vi8X)viX)vinX)viX)viqX)viXX)viX)viLX)viX)viUX)viX)viX)viZX)viX)viX)vi X)viX)viX)viRX)viq  There is a staircase back to the Dungeon, spattered with blood here.X)viX)vifX)vi% _X)vi9X)vi.Dungeon:9X)viX)vi,X)vi> _You climb upwards. Welcome back to the Dungeon!X)viK  There is a staircase to the Lair here.X)vi)X)vi _X)viX)vi~$  Things that are here:X)vi  a wolf skeleton; a wolf skeletonX)viX)vi6 _X)viX)viNX)vi~X)viX)viX)vi3X)viXX)viX)viX)vi2X)vi[X)viX)viX)vi4X)vicX)viX)viX)viX)viJX)viX)viX)viX)viX)vizX)vi{X)vi X)vi3X)viX)viXX)viQX)viX)vi X)vi?X)viX)vioX)vi,X)viX)vi0X)viX)viX)viX)viPX)vixX)viX)viX)viX)viX)vikX)viX)vi}X)viX)viX)vi7X)viX)vi%X)viIX)viX)viZX)viX)viX)viSX)viX)viX)viX)viX)vi}"XX)vi%X)viL%X)vip%X)vi%X)vid(X)vi(X)vi(X)vi)X)vi+X)viQ,X)vi,X)vi-X)vi/X)vi0X)vi00X)vif0X)vi3X)vim3X)vi3X)vi3X)vi6X)vi6X)vi6X)vi[7X)vi;X)vi=X)viC>,X)vi"@X)vi@X)vi@X)vi$AX)viCX)vi'DX)viD,X)viGX)viG,X)viGX)viJX)vi:PX)vi``X)viaX)vidaX)viaX)viaX)vidX)viMeX)vixeX)vieX)vihX)viiX)viiX)vi8jX)vi"oX)viEpX)vihpX)vipX)visX)vitX)viuX)vid}X)vi*X)vi߁X)viX)vi>X)vi҆X)vi X)viqX)vi3X)viEX)viX)viґX)viX)vi˖X)viX)viX)viX)viX)viDX)viyX)viX)viX)viX)viҠX)vibX)vi%X)viX)viX)viX)viX)viX)viiX)visX)viX)vikX)viX)viϽX)viX)viX)viX)vi*X)viX)viTX)viDX)viX)viX)viGX)viX)viX)viX)viX)viX)viX)vi+X)viSX)viX)viX)vi`X)viX)viX)viX)viEX)vilX)viX)viX)vitX)viX)vi1X)viX)viX)viX)viVX)viX)viX)viX)viX)viX)viX)vi,X)vi X)vi,X)viKX)viX)viX)viX)vi`X)viXX)vi= XX)viN+X)vi,,X)vi-X)vi-X)vi.X)viL2X)vi\3X)vi3X)viu4X)vi7X)vi8X)vi 9X)vi9X)vi;X)vi<X)vi<X)viG=X)vi>X)vi?X)vi?X)viV@X)viAX)viBX)viBX)vipCX)viEX)viEX)viFX)viFX)viI$  Things that are here:X)viLq  a +0 chain mail; a +0 flail; an orc skeletonX)vikNX)viN _X)viOX)viPX)viQX)viQX)vi}RX)viSX)vi`TX)viTX)viTX)viWX)viXX)viXX)vi}YX)viT[X)vi\X)vi\X)vi]X)vi?_X)vi[`X)vi`X)viWaX)vibX)vicX)vicX)viSdX)vieX)vifX)vifX)vigX)viiX)vijX)vijX)viRkX)viylX)vimX)viFmX)vimX)vinX)vi#oX)viKoX)vioX)vipX)vi+qX)viqX)viqX)vijsX)viytX)vitX)viuX)vivX)viKwX)viwX)viwX)vixX)viy,X)viEX)viPX)viX)vibX)viHX)viX)viX)viӇX)viTX)vibX)vi X)viHX)viX)viX)vipX)viX)viX)viX)vioX)viX)viX)vi2X)viX)viӝX)viX)vi?%  X)vih6There is a staircase to the Orcish Mines here.X)vixX)viX)vi:% _X)vi[X)vi4t Orcish Mines:1  You climb downwards. Welcome to the Orcish Mines!X)viX)viX)viX)viԸ _You encounter an ogre. It is wielding a +0 giant spiked club.Found 51 gold pieces. Found a stone staircase leading down.  There is a staircase back to the Dungeon here.X)viouX)vi{r ...  ...  ....  .....  ##..$..  X)vi!|.......  #####.......  #...@....O# 7164.6 (211.0) ##......###  .......###  ##.$#.$.. X)viK|-#####>... #.....O   ogre (asleep) .......X)viw|A #.#..... X)vi|X)viX)vi\ _An ogre is nearby!Y)viI x )  You shoot a bolt. The bolt hits the ogre!! The bolt burns the ogre.Y)vi| C))))Y)vilfm ....You kill the ogre!Y)vi71===5.7 (1.1Y)vi )Y)viY)vi Y)viY)vin_You hear a shout!Z)vi(Z)vi<)Z)viX.Z)viM1H _No target in view![)vi<p...#...##....#..###..$[)vij=.......#####.#...<....)# #### #.......### ##.$#.$.. ###>. #....[)vi=+#.### [)vi@0O[)viF_O   ogre[)viG'---[)viG60[)viL[)viV} _You encounter an ogre. It is wielding a +0 giant spiked club.[)vi )))))) You shoot a bolt. The bolt hits the ogre!! The bolt burns the ogre.[)vi1;O.[)vi "e...).[)vi"'===[)vi"7.8 (1.1[)vi)[)vi+X _The ogre is almost dead.\)vi; )You shoot a bolt. The bolt hits the ogre!!\)viAI)))))\)vi\)vi..\)viH ...\)vi\)vi\)vid&9.1 (1.3\)vi\)viX \)vi\)vie$_You kill the ogre!\)vi\)vi4\)vi\)vi!H _No target in view!\)vir M  ##....# ...####..$ ...####......).#...<@...)# ##......###.......###\)vis ##.$#.$........## #.....\)vi:z \)viz 5---700 \)vi"{ _\)vi \)vi ])vi#..# ...# # #....# ....#####..$ #.....#####.@....)..])viqm#...<....)##.. ##......####.......#####.$#.$..#####>...#............#.])viC)u---1])vi ## #..# ...# # ####....#.# ........######..$ #.....#####......).#...<....)##... ##......### .#.......###])vi ##.$#.$..#####>..#............])vi" ])vi &2])vi| ])vi ^)viME### #..# # ...# .#...# # ####....#.# ..#.#####..$.#.#####......)..#...<....)##.^)vi##......### ..$#.### .##.#####>...#..... ^)vi^)viG&3^)vi;^)vi+ _Found 31 gold pieces.^)vi### ##..# ###...# .#...# # ####....#.# #.#.######..$......##.######......)..#...<....)##.##......### ..$.#.### ..##.$#.$.. ..^)viD#####>... .#..... ^)vi^)vi &4^)vi? ^)vi| ^)vi+ #### ##..# ###...# #.#...#.# ####....#.# #.^)vi #.# #####..$......# #.# #####......)..#...<....)##.##......### ...$.^)vi #.### ..##.$#.$.. ...^)vi #####>... ...#..... $..# ^)vi !^)vi ^)vi &5^)vi. ^)vi + _Found 10 gold pieces.^)viF. #### ##..# ###...### #.#...#.# ####....#.# ##.#.# #####..$......# #.# #####......)..#...<....)##.##......### ...$.#.^)vi.### ..##.$#.$.. #.#####>... ..#..... .$..#. ^)vix5^)vi#6&6^)vi;^)vi=>_)viM[#### ##..# ###...### #.#...#.# ####....#.# # #.#.# #####..$......# #.# #####......)..#...<....)##.##......###....$...^#.### #.##.$#.$.. ##.#####>... .#..... .$..#. _)viR<7_)vi e_)viY(#### ##..# ###...### #.#...#.# ####....#.### #.#.# #####..$......# #.# #####......)..#...<....)##.##......###....$...^.#.### ##.##.$#.$.. ##.#####>... ..#..... ..$..#. _)vi_)vi7_)viS8_)vi_)vic######..# ###...####.#...#.# ####....#.####.........#.# #####..$......# #.............#.##$.#####)..@.......#...<....)##..##......###....$...^ #.......### ##......... ##.$#.$.. ###>... #....$..#.......##.#.#_)vi0_)vi_)vi9_)vi#_)viK+ _Found 20 gold pieces.`)vi=##..# ###...####.#...#.# ####....#.####.........#.# #####..$......### .#.............#.##$..#####)..........#...<....)##..##......###....$...^ .......### ##..........#$#.$.. ####>... #..... #..$..#.......##.#.#........#.. ## `)vi=80`)vi`)vi`)viAu ###...###.#...#.####....#.###.........#..#####..$......### ..........##$.#####)............<....)##.#......###.^ .......### ##..........# #.$#.$.. ####....#### ....`)vi{`)vi|&1`)vi+`)viA2.1 (2`)viU _You now have 931 gold pieces (gained 31).`)vi<D .#...#.####....#.###.........#..#####..$......### .........##$`)vi=#####......)............<....)##.#......###.^ .......### ##...# #.$#.$.. ######>... #..#........`)vi= #..`)viG`)viH+3.1 (1`)viO`)viR`)vi  ####.##.........#.# ..#####..$......### ..........##$#####......).........`)vi ...<....)##.#......###.^ .......### ##...# #.$#.$.. ##`)vi3 t####>... #.. `)viw  #..... #..$..#...#......`)vi `)viR &4`)vi `)vi< `)vix #.........#.# ..#####..$......### ... #.............#.##$..#####......)........... #...<....)##. ##......##^... #.......### ##....# `)vix##.$#.$.. ##.#  #####>... .. #..... #..$..#..... .......#.....##.....`)viy #.#........#.. #.... ## #.#### ....`)viy ...... #...$...`)vi`)vi5`)vi`)vi+ _Found 29 gold pieces.a)viO#####..$......### ... #.............#.##$..#####......)........... #...<....)##. ##......###.^...#.......### ##....#  ##.$#.$.. ##.#  #####>... .. #..... #.@$..#..... .......#.....##..... #.#........#..##.... ## #.#### .... . #..#......$........a)via)vi&&6a)via)via)viY #.......#.##$..#####......)........... #...<....)##.. ##......###..^...a)vi,Z#.......### ##..........# ##.$#.$.. ##.# #####>... a)viSZ.. #..... ##..$..#.....a)vivZd .......#.@...##.....a)viZ #.#........#..##.... ####a)viZ#### .... .. #..##.........a)viZP..$................a)vi[a)viaa)vi:b&7a)viRfa)viga)viz0#####)........... #...<....)##.. ##......###..^...#.......### ##..........#a)vi0K ##.$#.$.. ##.# #####>... #..a)viy17 #..... ##..$..#..... .......#.....##..... #.#.....@..#..##.... ######## .... ..# #.. ##.# ....$.............o   orc (asleep)...a)vi1Qo....##.......a)viB<8a)viJa)viNv _You encounter an orc. It is wielding a +0 short sword.a)vi:#  #...<....)##. ##......###..^...a)vi# #.......### ##..........# ##.$#.$.... ##.# #####>....# #.. #......##..$..#..... .......#.....##..... #.#........#..##.... ######## .... ..# #.. ##.# a)vi# ....$........................o....a)vi# ]##............# #.#....a)vi. <9a)vi6 a)vi7 b)vin )You shoot a bolt. The bolt hits the orc!!b)vi8"d)))))b)viUW.....b)vi8===90.4 (1.3b)vib)viG _You kill the orc!b)viF _No target in view!b)viz U #......###.^#.......### ##...##.$#.$.... ##b)viY{  #####>....# #.. #......##..$..#.#.....###.#........#..##########  #..# ##b)vi{  #.....$......#..... ##$...b)vi{ b)vi b)viM ----1b)viz 0b)vi b)viv + _Found 25 gold pieces.c)viX#.......### ##....# ##.$#.$.... ##.# #####>....###.. #......##..$..#..... .......#.....##..... #.#........#..##.... ######## .... ..# #.. ##.# #.....$......#...........)....##......# #.#....o   orc warrior (asleep). ##$...o   orc wizard (asleep)oo.. c)vi&Mo.c)vi$.Foc)vi/B---2c)vi8c)vi_9o _You encounter an orc warrior and an orc wizard.c)vij ##.$#.$.... ##.# #####>....###.. #......##..$..#..... .......#.....##..... #.#........#..##.... ######## .... ..# #..####.## #....@$......#............o..)....##... #.#....o.. ##$....o.. .opriestc)vi>.$.. o   orc wizard (asleep)c)vi o.You encounter an orc priest. It is wielding a +0 short sword.c)vic)vip&3c)vic)viQ _Found 24 gold pieces. Found a stone staircase leading down.c)viY )You shoot a bolt. The bolt hits the orc warrior!!c)vis)))o   orc priest (asleep)owizardc)viY E.oc)viZ Co.c)vi] oYou kill the orc warrior!c)vi] =.oc)vi^ ?o.c)vi$g ...owandering)owandering)o   orc (wandering)c)viPk 7===4.6 (1.2c)vis c)vi o _You encounter an orc. It is wielding a +0 mace.c)viT )You shoot a bolt. The bolt hits the orc wizard!!  Lightning courses through the orc wizard!!c)viUZ )))oc)vi o.You kill the orc wizard!.oc)vig ...o5.8 _The orc priest shouts!c)vi0 )You shoot a bolt. The bolt hits the orc priest!!!c)vi)))o(wandering)c)vig o.You kill the orc priest!c)vi...oc)viȨ027.0c)vic)vi47 _The orc shouts! You hear a shout!d)vic)))))))d)viLo.d)vifj......d)vi(8.2d)viwd)vih _You shoot a bolt. The bolt closely misses the orc.d)viY )You shoot a bolt. The bolt hits the orc!!!d)viz_P)))d)viL...d)vi-9.3 (1.1d)vid)viyG _You kill the orc!d)vik d)vi d)vi ^ _No target in view!e)vi^p  #####>....###.. #......##..$..#.......#.....##.#........#..##########  #..# ###### e)vip.##.....$......#.......@...)....####e)vip+.......e)viΈe)vi?---2000 _e)vie)viƕe)viz  #......##..$..#.......#.....##.#........#..##########  #..# ###### .##.....$......#..........)....##).).## #.##$...#....e)viNe)viB---1e)vie)vie)viΔ  .#.....##..... #.#........#..##.... ######### .... #..# #..# ####.## ..##.....$......#............)..@.##........).).## #.#.........# ##$....# e)vi6 >.$...........#.....##.....e)vi e)vij &2e)vip e)vi f)vi&f)vi-Gear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 33 poisoned darts  f)vi1k - 4 curare-tipped darts Armour (go to first with [)  b - a +1 troll leather armour (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)f)viba - +0 acid dragon scales  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  n - a +4 ring of slaying (worn)m - a +4 ring of slaying  p - a ring of positive energyg)vik G  p - a ring of positive energyh)viE  p - a ring of positive energy. A ring that protects its wearer from the effects of negative energy. You took it off Erica on level 1 of the Lair of Beasts. Stash search prefixes: {inventory} {rN+} {jewellery} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified jewellery _________________ h)viE {“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.m)viO7 To do this, you must remove one of the following items: Jewellery (go to first with "=)  j - a +4 ring of protection (worn) m)viJ n - a +4 ring of slaying (worn)o)vi[o)vio)vii.......#.....##..... VicViper1 the Skirmisher#.#........#..##.... Demigod####......##### .... Health: 114/114 ========================#........# #.. Magic: 16/16 ========================# ####.......##AC: 8Str: 12o)viHb..##.....$......#EV: 22Int: 11..................SH: 0Dex: 33..................o)vinnXL: 13 Next: 22% Place: Orcish Mines:1....)..@.##.......Noise: ---------  Time: 17202.3 (0.0)o)vi....).).## #.#....h) +3 arbalest (chaos)o)vi........# ##$...Fire: h) +3 arbalest (chaos) o)vi4........#..o)vi...>.$............o)vi !...#.......###..... o)vi'_The orc shouts! You hear a shout! _You shoot a bolt. The bolt closely misses the orc.o)viBFYou shoot a bolt. The bolt hits the orc!!! o)vi[R_You kill the orc! _No target in view!  o)vix&You remove your +4 ring of protection.o)vio)vi+3.3 (1o)vio)viWB _You shoot a bolt. The bolt closely misses the orc.  The bolt hits the orc!!! _You kill the orc! _No target in view!  You remove your +4 ring of protection. _p - a ring of positive energy (worn)q)vi(q)vi+  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting10.5  14.3  -1   h - Spellcasting   0.0   1.4  -2  q)vi%,         b - Unarmed Combat   0.0   1.2  -1  q)vi,     c - Throwing   0.0   1.2  -1   i - Evocations   8.2  10.7  -1           d * Ranged Weapons  14.9  21.4  -1              q)vi- e - Armour   0.0   1.2  -1      f + Dodging9.6  12.5  -1  q)vi&-     g - Stealth   0.8   1.0   0      q)viD-        q)vix-s                q)vi-        q)vi-        q)vi-        q)vi-l    q)vi.    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  q)viG.d[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsr)via)r)vi /r)vi"7.......#.....##..... VicViper1 the Skirmisher#.#........#..##.... Demigod####......##### .... Health: 114/114 ========================#........# #.. Magic: 16/16 ========================# ####.......##AC: 8Str: 12..##.....$......#EV: 22Int: 11..................SH: 0Dex: 33..................XL: 13 Next: 22% Place: Orcish Mines:1....)..@.##.......Noise: ---------  Time: 17203.3 (0.0)....).).## #.#....h) +3 arbalest (chaos)........# ##$...Fire: h) +3 arbalest (chaos) r)vi7........#.....>.$...............#.......###..... _You shoot a bolt. The bolt closely misses the orc.You shoot a bolt. The bolt hits the orc!!! _You kill the orc! _No target in view!  You remove your +4 ring of protection. _p - a ring of positive energy (worn)r)vi>r)vi-?r)viEr)viGr)vid_r)vi̕  You encounter an ogre. It is wielding a +0 giant club.#####>....###........... #......##..$..#..... .......#.....##..... #.#..#..##....  ####......##### .... ...# #..# ####### ..##.....$# .........@........ .................. ....)....##....... ....).).## #.#............# ##$..........O# ..O   ogre (wandering)...>.$...............#.....)vi37m4.3 (15.3 (2 _r)vir)vi]s)vi )You shoot a bolt. The bolt hits the ogre!! You drain the ogre!s)vi: W))))s)vik f.....s)vir 7===6.5 (1.2s)vih{ s)vi~ H _You kill the ogre!s)vi[ s)vi s)vi s)vi$ H _No target in view!t)vit)vit)vit)vit)vit)viD: _t)vij,t)vit)viN _You now have 960 gold pieces (gained 29).t)vit)viMt)vi-t)vi;t)viZ,t)vit)viVt)vilt)vit)vit)vipt)vi,t)vik t)vi\ t)vi,t)vi>t)vit)viI,t)vit)vi,t)vit)vix0 _You now have 970 gold pieces (gained 10).t)vi1t)vi}3t)vi3t)vi5t)vi7t)viY<,t)vi<t)vi>t)vi@t)vi!At)vihBt)visDt)viF,t)viGt)vihIt)viKt)viHKt)viQLt)viNt)viNt)viOt)viTN _You now have 990 gold pieces (gained 20).t)viVt)viVt)viWt)vi\t)vi^,t)vik_t)viGbt)vie,t)vigt)vi[jt)vikt)vikt)vilt)vip,t)vipt)viBrt)vigvt)vi0wt)vinwt)vixt)viCt)vidt)viVt)viwt)vit)vi4t)vit)viZt)vit)vit)vit)vit)vi6t)vit)vit)vi՞t)vi՟t)viO _You now have 1006 gold pieces (gained 16).t)vit)viçt)vi̩t)vit)vi,t)vizt)vit)vit)vit)vimt)vit)vit)viպt)vit)vit)vi]t)vit)vint)vit)vit)viQt)vi9O _You now have 1018 gold pieces (gained 12).t)viQ3t)vit)vift)vit)vi=t)vi+t)vi_t)viOBt)vi,t)viut)viXO _You now have 1041 gold pieces (gained 23).t)vi1t)vit)vit)vi}t)vit)viWt)vit)vi6t)vit)vi1t)vit)viR  There is a stone staircase leading down here.t)vit)viQ _t)virt)vit)vit)vit)vit)vit)vit)vit)viJt)vi t)vis ,t)vi!t)vit)vit)vit)vit)vi:$t)vi't)viQ(t)vie*t)vi/t)vi1t)vi 2t)vi3t)vi6t)vi8t)vi;9t)vi:t)vi*<t)vit=t)vi=t)viW>t)vi|@t)viiBt)viBt)viCt)viFt)viQHt)viHt)viJt)viKt)viMt)viMt)vi&Ot)viQt)vi Rt)viRt)viTO _You now have 1066 gold pieces (gained 25).t)viUt)viVt)viYXt)viYt)vi[t)vict)viet)viWet)vi(kt)virO _You now have 1094 gold pieces (gained 28).t)vi u3t)vivt)vi`zt)vi~,t)viрt)viÃt)vi,t)vit)vit)vi,t)vi͒t)vi%t)vi ,t)vit)vi~t)vi,t)vit)vit)vi7 # ####.......### #$...##............###....................#............###>.....)....##.........##t)vi֮>##....).).####.#.......# #.........# ####.....### ..)###.##.....# #....>.@....#........#---73.5 (67.0) ......#........# .....#..............## ....###............##t)viF .## ####.......### #.......# #....#### ###.## #..t)vit)viH---4.5 (68t)viGt)viv _Found a stone staircase leading down.5.5 (69t)vi#t)viS@ _You now have 1118 gold pieces (gained 24).t)vi^?t)vi?t)viFt)viHH _No target in view!t)vi t)vi t)viO t)vi H _No target in view!t)vi*gIt)vigt)vid _t)viʶI _You now have 1135 gold pieces (gained 17).t)vijt)vi0t)vi Xt)vit)viSt)vit)vi t)viO _You now have 1157 gold pieces (gained 22).t)vi+ _You now have 1185 gold pieces (gained 28).t)viPt)vit)vit)vit)vi0Bt)viO _You now have 1216 gold pieces (gained 31).t)vist)vit)vit)vit)vij ,t)vi t)vi t)vi ,t)vit)vit)vit)viLt)vit)vit)vi,t)vit)vit)vit)vi t)vi t)vi5(t)vi)t)vi*t)vi/+t)vi-t)vi/,t)vi62t)vi2t)vi4,t)vi5t)vi8t)vi9,t)vi:t)vi7?Bu)viy4u)vi,u)viu)viu)viS,u)viu)viWu)viou)viu)viu)viu)viP u)vi u)vin!u)vi#u)vi$,u)vi~%u)vi,u)vi).u)vid.u)vi/u)vi1u)vi3u)vi3u)vi4u)vi6u)vi8,u)vil9u)vi/;u)vi<u)vi<u)vi=u)viGu)vi/Iu)viIu)viJu)viMu)vi4RBu)viRu)vipZu)vi_,u)viRau)viau)vibu)vieu)vig,u)viTiu)vimu)viou)vi#pu)viqu)vitu)vixu)vixu)vi8zu)viZ}u)viu)viu)viu)viu)viu)vi9u)viu)viu)vi~4u)vi,u)vi\,u)viu)vi_u)viju)viu)viu)vi"u)viu)vi1u)vitu)viu)viu)viu)viu)viXu)viu)viz,u)viu)viu)viu)viu)viu)vi3u)viu)viYu)viu)viJ u)vi u)vi] ,u)vi{u)viu)vi?u)vipu)vilu)vi,u)vib,u)viu)viu)viTu)viu)viu)vi!u)vi!u)vi#u)vi&u)vix(Bu)vi+u)viHu)viJu)viN,u)viNu)viGR,u)vig4u)vii,u)viwu)vi|u)vi|u)vi}u)viC}u)vi}u)viZu)viǀu)viu)viu)viu)viu)viu)viSu)viu)viOBu)vi'u)vicu)viu)viO _You now have 1252 gold pieces (gained 36).u)viru)viu)vi=u)viu)vi#u)viSu)viu)vi[u)viu)viu)viu)vi%u)viEu)viu)viO _You now have 1279 gold pieces (gained 27).u)viIu)viYu)viXu)vidu)viu)viMu)viu)vi0u)vi~u)vinu)vi`u)vixu)viu)vicu)viu)vi,u)vi#u)viVu)vi2,u)viu)vi,u)viu)vi,u)vigXu)vi,u)vi*Ju)vi%u)vi[u)viu)viZu)viu)viu)vi>u)viu)vi@u)vi,u)viu)viu)viJ,u)viu)viu)vi?u)viju)viu)viJ,u)viu)viu)viqu)viG u)vi u)vi u)viP u)viu)viu)viO _You now have 1304 gold pieces (gained 25).u)viku)viu)viu)viu)vi}u)viu)viu)viu)vi  You encounter an orc. It is wielding a +0 dagger.u)vi['.....##...........#.......# #.... . ... ##.# o. ... #.........## ... ....###..........# .... ....#.#...# ..... .................#...... .........###....@.$....# ...........#..## .......##.####.#.. ........### ##......# #.......#.# #.......# u)vi'#.........#### ##.....## o   orc (asleep) ..........#.## ##...## ..........##.###.## ....#.........##u)vi]3{405.5 (130.0)61 _u)viZ6u)vi )You shoot a bolt. The bolt hits the orc!!!)))))u)viQz oYou kill the orc!u)vi{ oYou encounter an orc. It is wielding a +0 dagger.u)vi9|u)vi~=)ou)viن% .....o   orc wizard (wandering)You encounter an orc wizard. It is wielding a +0 dagger.u)vi;===7.7 (1.2)u)viu)viI0 _The orc leaves your sight.u)viDS)))))))u)vi1o.......8.9u)viu)vin _You shoot a bolt. The bolt barely misses the orc wizard.u)vi )You shoot a bolt. The bolt hits the orc wizard!!u)vi ])))))u)vi9T .....You kill the orc wizard!u)viW .10.2 (1.3u)vi'^ u)vi` * _You hear a shout! x2u)vih  _No target in view!v)viWv)viv)viAv)viH _No target in view!v)viv)viv)viv)viv)vif  An orc comes into view.v)vi-Z.....##. ....#.......# ....#... ... ##.# ..). #.## #..###.##o....$#.#.#.........#.v)viq###.....@$....# ...#.## ##.####.#..#### ##......# # .#.#### ##.....## v)vio   orc.#.##.## ##.###.........##v)vi\.o0.0v)viv)vi83-1.2 (1v)viv)viL+ _Found 18 gold pieces.v)viB )You shoot a bolt. The bolt hits the orc!!)v)vib1.v)vi5=2.4 (1.2v)vi6v)vi+G _You kill the orc!v)vi@ v)vi v)vi v)vi; H _No target in view!v)viMv)viNv)viNv)viPv)viRv)viU: _v)viZ,v)vi\v)viaO _You now have 1321 gold pieces (gained 17).v)vic  You encounter an orc. It is wielding a +0 short sword.v)vih.....##....... o.....#....#.......# ^..  #........... .....  ##........# ..) v)vi#i #.........####.......###..........##.....$#.#..........#).......#.@.......---###...........####..#....v)viNi## ##.####.......#..#### ##......####.# #.......# v)virio   orc (wandering)#### ##.....##v)vii#.## ##...##....##.## ##.##v)vi%lFo4.4 (2.0v)vi~lv)viw o   orc warrior (wandering)  You encounter an orc warrior. It is wielding a +0 long sword of holy wrath.v)viwG---5.4 (3v)vi.~v)vi0 _The orc leaves your sight.w)vi4J ))))w)vi 5))o    You shoot a bolt. The bolt hits the orc warrior!!  The orc warrior shouts!w)vi .oThe orc warrior is severely wounded.You hear a shout!  The orc warrior invokes a tyrant's trap upon you! oYour strength is siphoned away as an orc warrior grows stronger!w)viK^ow)vi0 ....o   orc high priest (strong)o   orc warrior (strong)w)vic===6.7 (1.3Weak w)vi%w)vi _You encounter an orc high priest. It is wielding a +0 battleaxe.w)vi  )You shoot a bolt. The bolt hits the orc warrior!!  The bolt freezes the orc warrior.w)viS))))w)viK.ow)viB ow)viyHYou kill the orc warrior!w)vi....o   orcw)vi٣,7.9 (1.2w)vi[w)viEo _You encounter an orc. It is wielding a +0 club.w)vi\ ))))) You shoot a bolt. The bolt hits the orc high priest!!!w)vi .oThe orc high priest is severely wounded.w)vi .oThe orc high priest intones a terrible prayer.The orc invokes a tyrant's trap upon you!w)vig.....(strong)w)vi@'9.1w)viw)viN _Your strength is siphoned away as an orc grows stronger!w)vi )You shoot a bolt. The bolt hits the orc high priest!!  The bolt burns the orc high priest.w)viH ))))o   orc (strong)w)vi( J^ow)vi+ oYou kill the orc high priest!The orc invokes a tyrant's trap upon you!  Your strength is siphoned away as an orc grows stronger!w)vi@ ....o 2 orcs (strong)w)viP Marksdemigod520.3 _You encounter an orc. It is wielding a +0 whip.w)vi] p _Your Ranged Weapons skill increases to level 15!w)vi )You shoot a bolt. The bolt hits the orc! The bolt freezes the orc.w)vi ))))   orcw)vi7 z^oow)vi ...o 2 orcs (strong)w)vi 1.5 _You kill the orc!x)viMN )))You shoot a bolt. The bolt hits the orc.x)vi)o.o.o.o..2.7 _The orc is almost dead.x)viK )You shoot a bolt. The bolt hits the orc. The bolt freezes the orc.x)vi)   orcx)vi,P.ox)vi66...x)vi;,3.8 (1.1x)vi'Ax)viCG _You kill the orc!x)vir] )  You shoot a bolt. The bolt hits the orc!x)vi@)x)vi71.x)vi=B5.0 (1.2x)viG _You kill the orc!x)vi^{x)vi{x)vix)viH _No target in view!x)vi 3x)viy x)vi" H _No target in view!x)vi8 x)vi x)vi x)vi x)vi_ : _x)vi ,x)vi x)vi` x)vi x)vi x)vi x)vi: x)vi. x)vi# x)vim x)viE x)vi  x)viX x)vi x)vin x)vi x)vi x)vi $ ,x)vi' x)vi+ ,x)vi2. x)vi0 x)vi0 x)vi2 x)vi D Bx)viD ,x)viF x)viJ x)vi$K x)vi&M x)viO x)vi'P x)vi9R x)vi4V ,x)vijX x)vi[ x)viN[ x)vi9^ x)vi` x)vi0a x)viEc x)vie x)vif x)vig x)vik x)vik x)vim x)viuo x)vio x)viq x)vit x)vi1u x)viw x)vix x)viy x)vi5z x)vi| x)vi} x)vi~ x)vi= x)viu x)vi^ x)vi\ x)vi x)vi x)vi8 x)vip x)vi) x)viM x)vi x)vi x)vi x)vi! x)vi. x)vi x)vi̙ x)viؚ x)viӝ x)vi (x)viz x)vi u _Your attacks no longer feel as feeble.x)viݭ 3x)viA x)vi x)viE x)vi x)vi x)vi <  You see here a +0 whip.x)vi' x)vi  _x)vi nx)vi  ......##  #......##  .......##  .......###  .....##..............##  ....#.^......#  #..)  ### #.@.)---  #.........####........ ###..........##))...$... #.#..........#).................#.........###.....#####.#.....###.####.......#..#### ##......####78 M####...# ......## ##### ....##  .........###  .....##..............#....#^......#...#.@..# #...)  ####..... ###..........##))...$...#x)vi3 7........#.x)vi y59.0 (34.0)---60.0 (35x)vi x)vi _Items here: ))) [[ ††.y)vi^y)viZj| _No target in view!y)vi#y)vi#y)vi8^ _No target in view!y)vi 4y)viay)vivH _No target in view!z)viz)viReally walk into that tyrant's trap? Y - Yes z)vi' N - No{)vi{)viMVicViper1 the Marksdemigod####...#Demigod......##Health: 114/114 ========================###......##Magic: 16/16 ========================..........##AC: 8Str: 12.........###EV: 22Int: 11  .....##..............##SH: 0Dex: 33....#.......#.^......#XL: 13 Next: 25% Place: Orcish Mines:1#...........#.@.......{)viNoise: ---------  Time: 17460.0 (0.0)##........# #...).....h) +3 arbalest (chaos)#.........####........Fire: h) +3 arbalest (chaos) ###..........##))...$... #.#..........#)......... .............#.........# .....###...........##### .......#..........## ...##.####.......#..# _You see here a +0 whip. _Items here: ))) [[ ††. _No target in view! _No target in view! _No target in view!  Okay, then.{)viz{)viD{)vi. _{)vir  ####...# ......#####......##....##{)vi  ...###.....##..............## ....#.......#.^......#....).......## #.@.).{)vi y###... ##.##))...${)vi ..#...{)vi. .......#. {)viG \....### ##......####{)vi {)vi 21.0 (1 _{)vi* |)vi M####...#  ......## ##### ....##  |)viM.........###  .....##..............#....#^......#...#.@..# #...)  ####..... |)vi###..........##))...$...#........#.|)vi7 |)vi &2|)vi|)vi! _Items here: ))) [[ ††.})vip})viqPick up what? 17/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 battleaxe  })viqb - a +0 club  c - a +0 long sword of holy wrath Armour (select all with [)d - a +0 chain mail  e - a +0 ring mail Carrion an orc corpse})vir an orc corpse })viYr[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]~)vi{~)vi~)vi6VicViper1 the Marksdemigod####...#Demigod......##Health: 114/114 ========================###......##Magic: 16/16 ========================..........##AC: 8Str: 12.........###~)vi?EV: 22Int: 11  .....##..............##SH: 0Dex: 33~)vin1....#.......#.^......#XL: 13 Next: 25% Place: Orcish Mines:1#...........#.@.......~)viҍ>Noise: ---------  Time: 17462.0 (0.0)##........# #...).....h) +3 arbalest (chaos)#.........####........Fire: h) +3 arbalest (chaos) ###..........##))...$... #.#..........#)......... ~)vi .............#.........# .....###...........##### .......#..........## ...##.####.......#..# ~)viA_No target in view! _No target in view! _No target in view! _Okay, then. ~)vi_Items here: ))) [[ ††.  Okay, then.~)vi~)vi~)viF~)vi. _)vi3)vi^)vi)vi4f _)vi,)vib)vi)viX)vi_ ,)vi9 )vi )vi )vi )vi  _Okay, then. _Items here: ))) [[ ††. _Okay, then. _)vi *You now have 1339 gold pieces (gained 18).)vil 3)vi )vi )vi )vi )vi )vi )vi" )vi" )vi# )vie% )vi& ,)vi' )viU) )vi0+ )viP+ )viT, )vi- )vi. )vi. )vi7 )vi: )viBS )viW )viX )viZ )vi4Z )vi[ )vi^ )vi` )vi3` )vi>a )vic )vif )vig )viSi )vik )vi1n )vifn )vip )vir )vi`t )viu )viw )vio{ ,)vi{ )vi} )vie )vi )vi )vi )vi )vi )vi= )viL )vi )vi֋ )vi )vi X)vi ,)viW ,)vi )vi )vi )vi< )viƦ )vi> )vim )vi )vi )viO )viI ,)vi@ )vi )vi )vi! )viĴ )vi )vi\ )vi )vi )viʻ )vi X)vi )viۿ )vib )vi )vi )vi )vi )vi )viX ,)vi )vi )vi )vi! )vi )vi )vi ,)vi )vi )vi ,)vi )vi )vi ,)vi )viz )vi B)vi; )vi )vi )vi )vi )vi= )vif )vi )vi! )vi )vi )vi1 )vi- )vi )vi )vi )viS )viB )viq )vi2 )viE )vi )vi )viM )vi )vi ,)vi )vi: )vi ,)vi[ )viK )vi ,)vi )vi )vi B)vi )vi )vi6 )viv )vi )vil )vi )vi )vi )vi )vi )vi )vi )vi )vi )vi )vie )vi )vi )vi )vi )vi7 ,)vi )vi: )vi )viE )vi )vi )vi )vi )vi )vi )vid )vi )vi )vi )vi6 )vi` )vi )vi )vi7 )vi_ )vi )vi )vi )vi )vi_ )viB! )vi " )vi?" )vi# )vi; U###.#.......####.. ##............##... ##.............##... ##..............#.... #..........##........###........#####....... #..........## #........ ###.........###........ ##.#........526.0 (64.0) #### ####.................)viE<  ##..# ...###...  ###...### #.............#...  #.#...#.# ###.##.####.  ####....#.### #........### ##  #.........#.# ##.......#.# # #####.........####.........#### # #.............#.##..........#.##)vi< )vid@ )vi?A E _Done exploring.)vi)viЉ)vif)vi................##......##....#........0.0))viH)via)viLE _Done exploring.)viy[[?25h[?0c  Search for what [Enter for "."]? )vi[?25l[?1c17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Orc:1] an alarm trapb - [Orc:1] a staircase back to the Dungeon  c - [Orc:1] a stone staircase leading down  d - [Orc:1] a +0 dagger (3 further duplicates)  e - [Orc:1] a +0 short sword (2 further duplicates)  f - [Orc:1] a +0 battleaxe  g - [Orc:1] a +0 chain mail (1 further duplicate)  h - [Orc:1] a +0 club  i - [Orc:1] a +0 long sword of holy wrathj - [Orc:1] a +0 ring mail  k - [Orc:1] a +0 whip  l - [Orc:1] a +0 leather armour  m - [Orc:1] a +0 robe (1 further duplicate)  n - [Orc:1] a stone staircase leading down  o - [Orc:1] a +0 mace  p - [Orc:1] a +0 scimitar  q - [Orc:1] a stone staircase leading down)vi%G  a - [Orc:1] an alarm trap  q - [Orc:1] a stone staircase leading down)viLevel 1 of the Orcish Mines <>>>(Press ? for help) #### #.......#.....##..............# #..## ##.#........#..##...........### ####..#### ####......######...........# ##.##.....### #........# ###......#.## ##.........#.#####.......### ##.....### #............##............### ##...## ###............................# ##.## #.##...........................### #.# ##.#......#.>.....)....##.........## ### #.........####....).).####.#.......# ##......#####.........# ####.....### #.......##.##.......)###.##.....# #.#........#....>......#........#  ####...................#........# #..............#..............## ##........)vi....###............## ##........##.# ####.......### ###.....##### #.......##.#...##....########..####.###..###..###.##.########)vi)vi)viNVicViper1 the MarksdemigodDemigodHealth: 114/114 ========================Magic: 16/16 ========================AC: 8Str: 12EV: 22Int: 11SH: 0Dex: 33XL: 13 Next: 25% Place: Orcish Mines:1Time: _Items here: ))) [[ ††. _Okay, then. _You now have 1339 gold pieces (gained 18). _Done exploring. _Done exploring.  Search for what [Enter for "."]? .)vi _)vi)n)viRB)vi)vi^)vi)vi )vi)vi[)vi)vi)vi)vi^)vi)vi)vi)vin)vi)vi))vi)vi)vi)vi2)vi)viMX)vi)vi)vi)viC)vi )viF)vi)vi)vi ,)vi)vi)vio,)vi)viu)vi)vi?)vi)vi& )vi )vi )vi )viW#)vi%)vi8&)vin')vi.)vi5)vi6)vi7)vi?)viB)vi?C)viD)viG)viHK)viL)viEP)vitT)viV)vi5W)viX)vi}[)vi"`)vi`)vic)vi*)vi)vin  Things that are here:  a +0 short sword; a +0 leather armour)vi6 _)vi )vi)vid)vi)vi)vi)vi)viس)viҵ)viZ)vi )viٻ)vi)vi##.........#.#####.......####............##............### ###............................# )vi@#.##...........................## #.#......#.>.....)....##......... .........####....).).####.#...... )vi#......#####.........# ####.....# #.......##.##.......)###.##.....# )vi(#.#........#....@......#........# Noise: --------- 17554.0 (28.0) )viU####...................#........# h) +3 arbalest (chaos))vi #..............#..............## Fire: h) +3 arbalest (chaos) ##............###............##)vi ##........##.# ####.......######.....##### #.......##.#...#)viM#....########..####.###..##)vi"#..#)viw)vi)viGc _There is a stone staircase leading down here.)vi)vi)vi)vi<)vid85.0 (1.0) _)vi )vi@J 2  You climb downwards.)viZX  ... ###  ...#......#  #.........#  ..........#  ..........#  ..........#  ...#  o  #####...)viY  #........o #.....#.#.# #.....#...o ooo 3 orcs #.....# ... #.....# #.  You encounter 3 orcs.)vi06==6.5 (2.5)vi)vi _The orc shouts! x2; You hear a shout! The orc shouts! You hear a shout! x6 _There is a stone staircase leading up here.)vi )You shoot a bolt. The bolt hits the orc!! The bolt freezes the orc.)viz))))) 2 orcs)vin oYou kill the orc!The orc's spirit is torn from its body!  You hear a shout! x8)vipEo.)vi$sEo.)vi~  .....Zo   orc priestoo 2 orcs (1 ally target))vi;Z   spectral orc (minion)You encounter an orc priest. It is wielding a +0 mace.)vij5=7.6 (1.1)vi)vi' _You hear a shout!)viDsC))))))))vi o.You shoot a bolt. The bolt closely misses the orc.)viDo.)viEo.)vi@Z))vio.....8.7)viX@ _You hear a shout! x2)vi )You shoot a bolt. The bolt hits the orc!!)vi))))   orc)viR?o.)viN .You kill the orc!Your spectral orc is smitten.)vi֎ oYour spectral orc is destroyed!)vi oYou encounter an orc priest. It is wielding a +0 hand axe.)viKo.)vip....o   orc warrior (polearm, wandering)oo 2 orc priests (1 wandering)o   orc)vi՜-9.9 (1.2)vi)viz _You encounter an orc warrior. It is wielding a +0 halberd.)vi| \))))))))vi2 oYou shoot a bolt. The bolt barely misses the orc.The orc priest shouts! You hear a shout! x2)vi@  ....)oo.....o.o.o).o.o 2 orcsYou encounter an orc. It is wielding a +0 club.)viF )vi {  The orc priest looks satisfied for a moment.)vi )viX Coo)vi.Y )viY Ko.)vif )vig .61.2 (1.3)vino )viAv i _The orc priest looks braver for a moment.)vi )You shoot a bolt. The bolt hits the orc!!)vi))   orc)viyFo.)viz<o.)viV}Eo.)viÆ oYou kill the orc!)vi..o 2 orcs)vi-2.4 (1.2)viN)vi׬s _You encounter an orc. It is wielding a +0 falchion.)vi )You shoot a bolt.  The bolt closely misses the orc warrior.The bolt hits the orc!!!)vi0 )))))   orc)viq O.o)vi=} ....oYou kill the orc!)vi߀ )vi6<o.)vi`Bo))vi2 oThe orc priest casts a cantrip, but nothing happens.)vi Fo.)vi @o.)vi Fo.)vi 4o.)vih5o.)viho 3 orc priests)vi(3.6)vi/&)vil2} _You encounter an orc priest. It is wielding a +0 short sword.)vix )) You shoot a bolt. The bolt hits the orc warrior!  The bolt freezes the orc warrior.)vi"Fo.)vi@o.)vi oThe orc warrior is heavily wounded.)viH.o)viJo.)vi4o))vi..o 4 orc priests (1 polearm))vi(4.8)vi)vim2y _You encounter an orc priest. It is wielding a +0 trident.)vi1L )You shoot a bolt. The bolt hits the orc warrior! The orc warrior convulses!)vi3\)oooo 4 orc priests (1 polearm)o   orc)viIo.)vi%q .You kill the orc warrior!)vi)vi5o.  The orc priest casts a cantrip, but nothing happens.)vi"<o.)vi)vi"-5.9 (1.1)vih')vi+b _The orc priest miscasts a cantrip.)viy )You shoot a bolt. The bolt closely misses the orc.The bolt hits the orc priest!! The bolt freezes the orc priest!)viN ))))) 3 orc priests)vih o.You kill the orc priest!)vij h oYou hear a shout!)vi:l Ao))vidm >o.)viOp @o.)vi1| .....o 4 orc priests (1 wandering))vi 567.1 (1.2)vi )viS v _You encounter an orc priest. It is wielding a +0 club.)viJ ))You shoot a bolt. The bolt closely misses the orc.)vi.oo.o.)vi7o.)vi oThe bolt closely misses the orc priest.)vi;o))vic oYou encounter an orc. It is wielding a +0 short sword.)vioo 5 orc priests (1 wandering)o 2 orcs (1 wandering))vi-8.4 (1.3)vi _You encounter an orc priest. It is wielding a +0 hand axe.)viW)vi)vij)vi$1.)vi @o.)vi>"Lo.)vi'#;o.)vi-X 4 orc priests)viS25--90)vi8)vi 1.--.. _The orc barely misses you. The orc priest barely misses you.)viq!##.........#.#####.......####......##............### ###....................# #.##.....................## #.#......#.>.....[....##......... .........####....).).####.#...... #......#####..# ####.....# #.......##.##..o....)###.##.....# #.#........#...o@......#........# ####.....o.......#........##..............#..............####............###............####........##.# ####.......######.....##### #.......# 2#.#...# #....####   orc####..# ###.###..###..#)vi̅6-70.9 (2.5)vi)vi )vi_You climb upwards.)vic _There is a stone staircase leading down here.)vi8 9 ))vi9 tYou shoot a bolt. The bolt hits the orc priest!!  The bolt freezes the orc priest.)vi? u   orc priest)vi+ V  You shoot a bolt. The bolt hits the orc priest!! )vi  The bolt freezes the orc priest.  You kill the orc priest!  The orc closely misses you. The orc priest closely misses you.The orc completely misses you.  The orc priest mumbles some strange prayers to Beogh against you.)vi g0---===2.1 (1.2)vi )vi ' _Beogh smites you!)vi F))))vi o..You shoot a bolt. The bolt barely misses the orc priest.The orc hits you with a +0 falchion.  )vi^The orc priest invokes the aid of Beogh against you.)vij91/114 -----3.3)viή)vi.' _Beogh smites you!)vi^ F))))vio..The orc hits you with a +0 falchion.  The orc priest invokes the aid of Beogh against you. _Beogh smites you!  You shoot a bolt. The bolt barely misses the orc priest.The orc completely misses you.  The orc priest mumbles some strange prayers to Beogh against you.)vi)vi/<82----)vir!4.5)vi)vi' _Beogh smites you!)vi )You shoot a bolt. The bolt hits the orc priest!)vi#`o)vi]  You kill the orc priest!)viW4--5.7)vi_ _The orc misses you.)viR))))))))vi# f......o)vi7$ 556.8 (1.1)vi, )viQ. _You shoot a bolt. The bolt barely misses the orc. The orc misses you.)viH )You shoot a bolt. The bolt hits the orc!! Lightning courses through the orc!)viۛ ()vi0 )vi3 [7=8.0 (1.2)vi< )vi? G _You kill the orc!)vi04)vi=^ _No target in view!)vi'3)vi()vi<)vi#8)viH=)viI)vi%9)viA)viu)vi&90)vij)viX)viK1=)vi )vi)vi%U3=)vi)vi> ;4)vi$)vi()vih(D5=)vi))vi,,k6=)vie1,)vi2%7)vi;<9100/114=)viq=)viK?)vi?U1=)viA)viE)viE%2)viIQ3)viK)vi@N)virNK5=)vi0P)vi7S)viS#6)viS=)viT)viV)viZ)vi"[%7)viR])vi`)via%8)vic)vif)vif%9)vih)vii)vi$jL10=)vil)vip)vip#2)viq2=)vis)vi;3)vis)vik _You start resting.HP restored.)vir)vi!---)vi1600.0 (22.0))viI4=---)vii,1.0 (23 _)vi)vi)vi4)vi')viv0)vi412.0 (1.0))vi9)vi| =2  You climb downwards.)vi0)vi  You encounter 4 orc priests and an orc.The orc priest mumbles some strange prayers to Beogh against you.)vi)vi6  Beogh smites you!)vi)viV)vi ... ###  ...##  #.........#  ..........#  ........o.#  ..........#  )vi H.......@o[#  .oo...[..  #####........[.  #.....ooo[ #.....#.#.# )viF#.....#...o oooooo 6 orc priests (3 wandering) #.....# ..o oo 3 orcs (2 wandering) )vio_#.....# #. )vi' g02---==3.5 (2.5)vi=)vih _You encounter an orc. It is wielding a +0 mace.)vi"a _There is a stone staircase leading up here.)vi`)viya)vin)viJy o.The orc priest shouts! x3; The orc shouts! You hear a shout! The orc shouts!)viOz@o))vi{<o.)vit}x o.You hear a shout!)viG.o)vi ooooooThe orc hits you with a +0 hand axe.)viY)viV oThe orc priest begins to cast a cantrip, but forgets the words!The orc completely misses you.)viEo.)viz,94)viD-h---====4.5 (1.0)vi9)viN 1.. _You encounter an orc. It is wielding a +0 falchion.)vi###.........#.#####.......####......##............### ###....................# #.##.....................## #.#......#.>.....[....##......... .........####....).).####.#...... #......#####..# ####.....# #.......##.##..o....)###.##.....# #.#........#...)@......#........# ####.....)viY$.)o......#........##..............#..............####............###............####........##.# ####.......######.....##### #.......#   orc priest#.#...# #....####   orc####..# ###.###..###..#)vioj4----6.0 (2.5)vi )viq! _You climb upwards.)vi߰c _There is a stone staircase leading down here.)vi. )You shoot a bolt. The bolt hits the orc priest!! You feel better.)viE `o)vi ]  You kill the orc priest!)vi 10=====-7.2 (1.2)vi0 )vi _The orc completely misses you. The orc closely misses you.)vi )You shoot a bolt. The bolt hits the orc! The bolt burns the orc.)vi ()vi )vi} a2==8.4)vi? )vi G _You kill the orc!)viQ)vi3R)vi_[)vi^H _No target in view!)vi. 3---90 _)vi )viat 2---You climb downwards.)viN  You encounter an orc knight and an orc.The orc priest invokes the aid of Beogh against you.)vi)vi)vi  ... ###  ...##  #.........#  ........o.#  ...#  .......o..#  .......@.[#  ....o.o..  #####...ooo..o.  #..o..)o.[ #.....#.#.# #.....#.... o   orc knight (wandering) #.....# ... ooooo 5 orc priests #.....# #. oo 4 orcs  Beogh smites you!)viX)via$o.o.)vi* oThe orc priest looks braver for a moment.The orc misses you.o.)vi": o   orc warrior (launcher, wandering)ooooo 5 orc priestso 4 orcsYou encounter an orc warrior. It is wielding a +0 short sword and carrying a +0orcbow.)vi@  The orc priest mumbles some strange prayers to Beogh against you.)vi Go.)vi9o.)vil)vij 01--==10.9 (2.5 _You resist with some effort. _There is a stone staircase leading up here.)viS 4)vi+ )vi Eo[)vi F.o)vi Fo.)vi Ko))vib o.The orc knight shouts! The orc warrior shouts! You hear a shout! x2)vi 5o.)vi Fo[)vi :o[)vi Ao.)vi moo))vi m99/114 ---1.9 (1.0)vi )vi  -.1. _The orc hits you with a +0 short sword. The orc priest barely misses you.)viԫ ##.........#.#####.......####......##............### ###....................# #.##.....................## #.#......#.>.....[....##......... .........####....).).####.#...... )vi> #......#####.........# ####.....# #.......##.##..)....)###.##.....# #.#........#...)@o.....#........# ####.....)[o.....#........##..............#..............##)vi1 ##............###............####........##.# ####.......######.....##### #.......#o   orc priest#.#...# #....####o   orc####..# ###.###..###..#)vi j101/114=--3.4 (2.5)vie& 7 _You climb upwards.)vi( c _There is a stone staircase leading down here.)vi )You shoot a bolt. The bolt hits the orc priest!!!)viҘ_o)vi#]  You kill the orc priest!)vi(o2====4.7 (1.3)viE0)vi62 _The orc barely misses you. The orc closely misses you.)vi9 ))vi<^You shoot a bolt. The bolt hits the orc. The bolt burns the orc.)vi ))vic)vi545.8 (1.1)vi)viG _You kill the orc!)vi)vi)vi)vi)vi d5=---60)vi')vi@_ =2)viF---You climb downwards.)viA3  You encounter an orc warrior, an orc high priest and an orc priest.The orc warrior is wielding a +0 hand axe of draining and carrying a +0 orcbow.The orc warrior shouts! The orc priest shouts! You hear a shout! x2)vi)vi)vi(  ... ###  ...## )vik) #.........#  ..........#  .......o..#  ........o.#  .......@o[#  )vi).o....[.o )vi) #####....oo..oo  )vi)#o.o.oo..[)viO* #.....#.#.# #.....#.... o   orc knight #.....# ... o   orc high priest #.....# #. )vi*oo 2 orc warriors (launchers) oooo 6 orc priests)vi*(…)The orc closely misses you.The orc warrior unwields a +0 short sword.)vi3 )))))))The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.)vi o.o.)vi ....@.The arrow completely misses you. The orc knight barely misses you.)viy)viaCo.)vid .oThe orc priest begins to cast a cantrip, but forgets the words!)vi g+o))vi_g)vih)vijCo.)vigy)vij>7==8.3 (2.5)vi)viG} _The orc barely misses you. The orc misses you.)via _There is a stone staircase leading up here.)vi:)vi;)viF)via)vi)vi? o.The orc priest looks encouraged for a moment.The orc priest hits you but does no damage.  The orc knight roars a battlecry!)viBHo.)vi?o[)vi\?o.)vi1.)vi.o. ooThe orcs go into a battle-frenzy!The orc priest invokes the aid of Beogh against you.)vi)vi;   orc warrior (launcher, strong)o 6 orc priests (strong))vi97/114 --====9.3 (1.0)vi')vi --..1.. _Beogh smites you! The orc closely misses you.)viA ##.........#.#####.......####......##............### ###....................# #.##.....................## #.#......#.>.....[....##......... .........####....).).####.#...... #......#####..# ####.....# #.......##.##..ooo..)###.##.....# #.#........#...)@o.....#........# )vi3####.....)[).....#........##..............#..............####............###............####........##.# ####.......######.....##### #.......##.#...# #....####)vioo 2 orc priests (strong)####..# ###.##)vio   orc (strong)#..###..#)vi1]k9----20.8 (2.5)vie)vif! _You climb upwards.)viaic _There is a stone staircase leading down here.)vi  (extremely poisoned)You shoot a bolt. The bolt hits the orc knight!!!  The orc knight looks as sick as possible!)vi[3 The orc knight is heavily wounded.  The orc priest hits you but does no damage.  The orc knight closely misses you. The orc completely misses you.  The orc priest calls down the wrath of Beogh upon you.Beogh smites you!hits you with a +0 war axe!)vie4 X82---=====)vi4 &2.1 (1.3)vi@ )vi  The orc knight is almost dead.The orc priest hits you with a +0 hand axe.  The orc knight hits you with a +0 war axe!58-----5.7)vi|)vi _The orc priest misses you. The orc misses you.)vi@ )You shoot a bolt. The bolt hits the orc knight!! The bolt burns the orc knight.)viЛoo 2 orc priests (strong)o   orc)vi33 )vi4  )vi4You kill the orc knight!The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you! The orc priest completely misses you.)vi;L49-----)vi <8)viU<6.8 (1.1)viH)viM )viM)viM0_The orc completely misses you.)vi/N)vi))vi)vi')vi^ _You are too injured to fight recklessly!)vi )vi )vi7 )vi!; ^ _You are too injured to fight recklessly!)vi\F )viG )viV )viZ ^ _You are too injured to fight recklessly!)vig)vih)vits)vi2w^ _You are too injured to fight recklessly!)viFj)vioDrop what? (Left/Right to switch category) 17/52 gear slots (_ for help) Hand Weapons (select all with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (select all with ()d - 14 boomerangs  )vi(pg - 33 poisoned darts  k - 4 curare-tipped darts Armour (select all with [)  b - a +1 troll leather armour (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)a - +0 acid dragon scales  e - the +3 leather armour "Nezil" {Will+} )viq i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (select all with "=)  n - a +4 ring of slaying (worn)  p - a ring of positive energy (worn)j - a +4 ring of protection  m - a +4 ring of slaying [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top])vi})vix{)viͣd ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 49/114 ==========-------------- #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..oo)..)###.##.....# XL: 13 Next: 28% Place: Orcish Mines:1 )vi#.#........#...)@o.....#........# Noise: ===------  Time: 17626.8 (0.0) ####...........)[).....#........# h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) ##............###............####........##.# ####.......######.....##### #.......#oo 2 orc priests (strong)#.#...##....####o   orc (strong)####..####.###..###..# _The orc completely misses you. _You are too injured to fight recklessly! _You are too injured to fight recklessly! )vi_You are too injured to fight recklessly! _You are too injured to fight recklessly!  Okay, then.)viܥ)vi)vi,. _)viE  ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 49/114 ==========-------------- #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..oo)..)###.##.....# XL: 13 Next: 28% Place: Orcish Mines:1 #.#........#...)@o.....#........# Noise: ===------  Time: 17626.8 (0.0) )vi ####...........)[).....#........# h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) ##............###............####........##.# ####.......######.....##### #.......#)vi Too 2 orc priests (strong)#.#...##....####o   orc (strong)####..####.###..###..# _Okay, then.)vi3 Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle)viS Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 leather armour (strong,  78% to hit))vie )o)vi o)Aim: an orc priest, wielding a +0 short sword (strong, 78% to hit))vi?  ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod )viW? ###............................# Health: 49/114 ==========-------------- #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 )vi~? .........####....).).####.#...... EV: 22Int: 11 )vi? #......#####.........# ####.....# SH: 0Dex: 33 )vi? S#.......##.##..oo)..)###.##.....# XL: 13 Next: 28% Place: Orcish Mines:1 #.#........#...)@o.....#........# Noise: ===------  Time: 17626.8 (0.0) )vi? l####...........)[).....#........# h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) )vik@ ##............###............####........##.# ####.......######.....##### #.......#oo 2 orc priests (strong)#.#...##....####o   orc (strong)####..####.###..###..#)vi@ Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)vi@ Aim: an orc priest, wielding a +0 short sword (strong, 78% to hit)  You shoot a bolt. The bolt hits the orc priest!  The orc priest is severely wounded.)vim )vi )vi*gB   ......##....... ............... ..............>.....[....###....).).##.........# ##..oo)..)####...)@o.....#......)[).....#  .......#.......  ......###......  ...##.# ####...)vig  ..##### #.......#  #.#...# #....####     #..## #..# )vig0You shoot a bolt. The bolt hits the orc priest!  The orc priest is severely wounded.  The orc priest looks encouraged for a moment.The orc priest hits you with.  )vihThe orc closely misses you.  The orc priest invokes the aid of Beogh against you.)vi:@   ......##....... ............... ..............>.....[....###....).).##.........# ##..oo)..)####...)@o.....#......)[).....#  .......#.......  ......###......  )vi...##.# ####...  ..##### #.......#  #.#...# #....####    #..## )vi6  Beogh smites you!)viP32----8.0 (1.2)vi&#)vix%V _* * * LOW HITPOINT WARNING * * *)vi`  ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 32/114 ======------------------ #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 )vib .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..oo)..)###.##.....# XL: 13 Next: 28% Place: Orcish Mines:1 #.#........#...)@o.....#........# Noise: ===------  Time: 17628.0 (0.0) ####...........)[).....#........# h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) ##............###............####........##.# ####.......######.....##### #.......#oo 2 orc priests (strong)#.#...##....####o   orc (strong)####..####.###..###..# [4)vid 0m_* * * LOW HITPOINT WARNING * * *Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (severely wounded, strong, 78% tohit))vii ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 32/114 ======------------------ #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0)vi4jMDex: 33 #.......##.##..o))..)###.##.....# XL: 13 Next: 28% Place: Orcish Mines:1 )vij#.#........#...)@o.....#........# Noise: ===------  Time: 17628.0 (0.0) ####...........)[).....#........# h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) ##............###............##)vihk7##........##.# ####.......######.....##### #.......#oo 2 orc priests (strong)#.#...##....####o   orc (strong)####..####.###..###..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (severely wounded, strong, 78% tohit)  You shoot a bolt. The bolt hits the orc priest!! You feel better.  You kill the orc priest!)virv   orc priest)vio4=9.1 (1.1)viG)vi   Shift-Dir - straight line  Aim: an orc priest, wielding a +0 short sword (severely wounded, strong, 78% tohit)  You shoot a bolt. The bolt hits the orc priest!! You feel better.  You kill the orc priest! _The orc completely misses you. The orc priest completely misses you.)vi  ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 34/114 =======----------------- #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 )vi" .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..o))..)###.##.....# XL: 13 Next: 28% Place: Orcish Mines:1 #.#........#...)@o.....#........# Noise: ===------  Time: 17629.1 (0.0) )vib l####...........)[).....#........# h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) )vi J##............###............####........##.# ####.......######.....##### #.......#)vi Jo   orc priest (strong)#.#...##....####o   orc (strong)####..####.###..##)vi #..# _The orc completely misses you. The orc priest completely misses you.)vi Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)vi {Aim: an orc, wielding a +0 falchion and wearing a +0 leather armour (strong,  78% to hit))viT @o)vi37)@)vi{o)Aim: an orc priest, wielding a +0 hand axe (strong, 78% to hit))vi3 { ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 34/114 =======----------------- #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 )vi #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..o))..)###.##.....# XL: 13 Next: 28% Place: Orcish Mines:1 #.#........#...)@o.....#........# Noise: ===------  Time: 17629.1 (0.0) ####...........)[).....#........# h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) )vi ##............###............####........##.# ####.......######.....##### #.......#o   orc priest (strong)#.#...#)vi9 #....####o   orc (strong)####..#)vi{ R###.###..###..#Fire: h) +3 arbalest (chaos))vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (strong, 78% to hit)  You shoot a bolt. The bolt hits the orc priest.  The orc priest is moderately wounded.)viƈ    ......##....... ............... ..............>.....[....###....).).#)vi #.........# ##..o))..)####...)@o.....#......)[).....#  .......#.......  ......###......  ...##.# ####...  ..##### #.......#  #.#...# #....####     #..## #..# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe (strong, 78% to hit)  You shoot a bolt. The bolt hits the orc priest.  The orc priest is moderately wounded.The orc misses you.)vib    ......##....... ...............)vic  ..............>.....[....###....).).##.........# ##..o))..)####...)@o.....#)viLc ......)[).....#  .......#.......  )viyc [......###......  )vic y...##.# ####...  )vic ..##### #.......#  )vic #.#...# #....####  )vid `  #..## )vi#t  The orc priest hits you with a +0 hand axe!  * * * LOW HITPOINT WARNING * * *)vit Q29-30.4 (1.3)vi  )vi T _The orc completely misses you.)viGK ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 29/114 ======------------------ #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0)vi9LoDex: 33 #.......##.##..o))..)###.##.....# XL: 13 Next: 28% Place: Orcish Mines:1 #.#........#...)@o.....#........# Noise: ===------  Time: 17630.4 (0.0) ####...........)[).....#........# h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) ##............###............####........##.# ####.......######.....##### #.......#o   orc priest (strong)#.#...##....####o   orc (strong)####..#)vi|L###.###..###..# _The orc completely misses you.Fire: h) +3 arbalest (chaos))viLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (moderately wounded, strong, 78% to  hit))vi% O ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 29/114 ======------------------ #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22)vi& Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..)))..)###.##.....# XL: 13 Next: 28% Place: Orcish Mines:1 #.#........#...)@o.....#........# Noise: ===------  Time: 17630.4 (0.0) ####...........)[).....#........# h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) ##............###............####........##.# ####.......######.....##### #.......#o   orc priest (strong)#.#...##....####)vi& /o   orc (strong)####..####.###..###..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (moderately wounded, strong, 78% to  hit)  )vi' uYou shoot a bolt. The bolt hits the orc priest!  You kill the orc priest!)vi. zo  )vi )vi H301.5 (1.1)viB )vi   Shift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe (moderately wounded, strong, 78% to  hit)  You shoot a bolt. The bolt hits the orc priest!  You kill the orc priest! _The orc misses you.)vi1 ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 30/114 ======------------------ #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..)))..)###.##.....# XL: 13 Next: 28% Place: Orcish Mines:1 #.#........#...)@o.....#........# Noise: ===------  Time: 17631.5 (0.0) ####...........)[).....#........#[39;49)vi6m h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) ##............###............####........##.# ####.......######.....##### #.......#o   orc (strong)#.#...##....########..####.###..###..# _The orc misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 leather armour (strong,  78% to hit))vig ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 30/114 ======------------------ #.##...........................## Magic: 16/16 ======================== )vi#.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..)))..)###.##.....# XL: 13 Next: 28% Place: Orcish Mines:1 #.#........#...)@).....#........# Noise: ===------  Time: 17631.5 (0.0) ####...........)[).....#........# h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) ##............###............####........##.# ####.......######.....##### #.......#o   [40)vicmorc (strong)#.#...##....########..####.###..###..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 leather armour (strong,  78% to hit)  You shoot a bolt. The bolt hits the orc!!!  You kill the orc!)vi<()vi')vi,N22.6 (1.1 _)vi7)vil9)vi)vi&)vi)vi)vi73)viR)vi)viOI4=)vi)vii)viS5=)vi)vi)vi76)viw)vi)viJI8=)vi)vi 9=)vi N40)vie )vi& )viM' 71)vi?+ )vi>/ )vi/ 72)viK3 )vi8 )vi8 I3=)vi< )vi C i5=)viX )vi_ )vi_ 76)vic )vi9i P47)vim )vis )vis S8=)viw )vi| )viK} K9=)vi( )vi )vi :51)vi )viO E23=4=)viH )viҼ )viU 95)vi 7=)vi a8=)vi 96013=)vi a4=)vi )vi )vi 95)viS, {6)vi^0 )vi0 S7=)vi\5 )vie9 a8=)vi< )vi3E P70)viN e1)viO )vibU )viU S2=)vi4Y )vi\ )viR] K3=)via_ )vi^d O4)vizg )vi} 6=)viS a7=)vi {8)vi )vi| 99)vi )viޗ )viB :80)vi: )vi d82=)vi5 )vi )vi W3=)vi )vi )viJ %4)vi )viT ;5)viQ )vi 6=)vi U8=)vi )vi )vi %9)vit )vi <90)vi )vi )viL K1=)vi )vi )viy U2=)vi )vi # )viv# %3)viL' )vi+ )vi@, K5=)vi%0 )vi5 k6=)vi : )vi> )vi> %7)viB )viH ;8)viKN )viQ )viQ %9)vio )vi )vi. Q101/114=)vi )vi )vi U2=)vi2 ,)vi %3)vi )vid ;4)viU )vir a5=)viѷ )vi )vi U7=)viL Q8)vi )vi )vic %9)vi )vi )vi L10=)vi )vi )vi U1=)viY )vi2 )vi %3)vi )vi k _You start resting.HP restored.)vi (---)vi 1700.6 (68.0))vi: u4=---1.6 (69 _)vi& )vi' )vi3 3)virM A=)vi_ )vi|a )viy )vi]} )vi ,)vi )vi ,)viŏ )viF ,)vi )vif ,)viU )vi% )vi )vi )viN ,)vip )vi< ,)vi )vib ,)viL )vi ,)vi )vih ,)vi )vi ,)vi )vi ,)vi)vi,)vi)vi(B)vio.B)viv2)vi4)vi\C)viaH)viHI)vinL)vimXB)viZ)vi[)vi6a)vic)vidd)viag)vii)viyj)vi;l)vio)vi/p)vir)viu)viw)viw)vi7B)vi )vi-)vih)vi,)vi&)vip,)vi)vi)vi*)vi))vi )vi)viM)vi,)viH)vi,)vi)vi,)vi?X)vi,)vi!)vi)vi)viB)vi)vi)viB)vi)vi!)vi!)vi%)vim*)vi*)vi.)vi4)vi#5)vi8)viI)vi6)vi,)vi")vi(,)vi7)viBB)viG,)vi L)viR,)viT)vidn)vi'h)vim)vim)viq)viUv,)vi{)vi,)vi)vi,)viь)viّ)vi?)vi,)vi,)vic)viB)viB)viH,)vi)vi,)vi%)vi ,)vi)vi,)vi)vio,)vi)viJ B)vi)viq)vi)viT)vi)vi+)vi,n)vi{/)vi3)vi,4)vi7)vi=)vip=)vi@)vi E)vifE)viI)viIN)viN)viR)via,)vi}g)vil,)viXp)vi(n)vi~)vi)vi))vi)viЌ)vi)vi)vi)viw)vi')vi,)vi͟)viƣ)vi.)vid)vi)vi)vid)vi)B)viv)vi)vi)vi,)viG)vi=,)vi _You start waiting.800.6 (91.6 (100.0))vi?)vi# _Done waiting.)viS, )vi$- )vi17 )viB )viC 12.0))vi\ )viiw y2)vix )viy )vi!{ )vi?   ... ###  ...##  #.........#  ..........#  ...#  ........o.#  .....o.@o[#  .o.o..[..  #####..ooo...[.  #o....)..[ #.....#.#.# #.....#.... o   orc high priest #.....# ... oo 2 orc warriors (launchers) #.....# #. oooo 4 orc priests o 2 orcsYou climb downwards. The orc hits you with a +0 flail. The orc misses you.)vi a))))))))vi= o.o..o)vi2M ...@..The orc warrior shoots an arrow. The arrow completely misses you.)vitU  The orc priest mumbles some strange prayers to Beogh against you.)viR |  You resist with some effort.  The orc warrior unwields a +0 hand axe of draining.)vi )))))))The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.)vi;{ ^.....@.)vi e2-===4.1 (2.5)vi )viO _The arrow completely misses you.)via _There is a stone staircase leading up here.)vi<)vi=)vi!H)viJAo.)vi+NGo.)viJODo.)viZ  The orc misses you. The orc priest completely misses you.)via )))))))The orc hits you with a +0 flail. The orc warrior shoots an arrow.)vi^.....@.)vig08--5.1 (1.0)vi:)vi -..1... _The arrow completely misses you.)vi##.........#.#####.......####......##............### ###....................# #.##.....................## #.#......#.>.....[....##......... .........####....).).####.#...... #......#####..# ####.....# #.......##.##..))o..)###.##.....# )viw#.#........#...o@o.....#........# ####.....oo).....#........##..............#..............####............###............####........##.# ####.......######.....##### #.......#ooo 3 orc priests#.#...# #....####oo 2 orcs####..# ###.##)vi<#..###..#)viX3f10=---6.6 (2.5)vi?)vi@! _You climb upwards.)vi*Cy _There is a stone staircase leading down, spattered with blood here.)vi% Gear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 33 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  b - a +1 troll leather armour (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)a - +0 acid dragon scales  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  n - a +4 ring of slaying (worn)  p - a ring of positive energy (worn)j - a +4 ring of protection  m - a +4 ring of slaying)vi  Potions:  Potions !  g - 4 potions of magic  b - 2 potions of brilliance  A - 2 potions of attraction  c - 7 potions of curingm - 2 potions of might  M - a potion of mutation  a - 4 potions of ambrosia  j - 2 potions of moonshine  L - a potion of lignification  C - 2 potions of cancellation  i - a potion of invisibility)vi , Scroll Scroll?  N - 6 scrolls of noise  f - 2 scrolls of fear  t - 12 scrolls of teleportation  V - a scroll of vulnerabilityx - 3 scrolls of amnesia  w - 3 scrolls of enchant weapon  I - a scroll of immolation  p - a scroll of poison)vinf - 2 scrolls of fear. A scroll that causes great fear in nearby foes, causing them to flee until attacked, cornered, or enough time has passed. Non-living, undead and plant monsters cannot be feared, and berserk or frenzied monsters are also immune. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “I will revenge my injuries: if I cannot inspire love, I will cause fear.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, Vol. II, Chapter 9. 1818 (1st Ed.) (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.)viƑ ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 110/114 =======================- #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..))o..)###.##.....# XL: 13 Next: 28% Place: Orcish Mines:1 #.#........#...o@o.....#........# Noise: ---------  Time: 17806.6 (0.0) ####...........oo).....#........# h) [32)vim+3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) ##............###............####........##.# ####.......######.....##### #.......#ooo 3 orc priests#.#...##....####oo 2 orcs####..####.###..###..#The orc hits you with a +0 flail. The orc warrior shoots an arrow. _The arrow completely misses you. _You climb upwards. _There is a stone staircase leading down, spattered with blood here.  Press: ? - help, Dir - look around, f - activateLook: an orc priest, wielding a +0 mace (chance to affect: 97%))vi)viſ)viN  ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 110/114 =======================- #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0)viRDex: 33 #.......##.##..))o..)###.##.....# XL: 13 Next: 28% Place: Orcish Mines:1 #.#........#...o@o.....#........# Noise: ---------  Time: 17806.6 (0.0) ####...........oo).....#........# h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) ##............###............####........##.# ####.......######.....##### #.......#ooo 3 orc priests (fleeing)#.#...##....####oo 2 orcs (fleeing)####..####.###..###..# _There is a stone staircase leading down, spattered with blood here.  Press: ? - help, Dir - look around, f - activateLook: an orc priest, wielding a +0 mace (chance to affect: 97%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The orc priest looks frightened! x2  The orc looks frightened! The orc pries)vit looks frightened!)vio[)oo))vi8[o)viH[o)vi@)vi%1)viQ7.6 (1)vi)vi2  Press: ? - help, Dir - look around, f - activate  Look: an orc priest, wielding a +0 mace (chance to affect: 97%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The orc priest looks frightened! x2  The orc looks frightened! The orc priest looks frightened! _)viX4 ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 111/114 =======================- #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 #......#####......o..# ####.....# SH: 0Dex: 33 #.......##.##..))[..)###.##.....# XL: 13 Next: 28% Place: Orcish Mines:1 #.#........#..o)@*o....#........# Noise: ---------  Time: 17807.6 (0.0) ####...........)[).....#........#)vi<x[39;49m h) +3 arbalest (chaos)#............oo#..............## Fire: h) +3 arbalest (chaos) ##............###............####........##.# ####.......######.....##### #.......#ooo 3 orc priests (fleeing)#.#...##....####oo 2 orcs (fleeing)####..####.###..###..#The orc looks frightened! The orc priest looks frightened! _The orc looks frightened!  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 mace (fleeing, 78% to hit))viu T [o)vi ;@[)vi7)@)vio* _  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (fleeing,  80% to hit))vid`  ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod )vi` <###............................# Health: 111/114 =======================- #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22)vi"a Int: 11 #......#####......o..# ####.....# SH: 0Dex: 33 )viqa #.......##.##..))[..)###.##.....# XL: 13 Next: 28% Place: Orcish Mines:1 )via #.#........#..))@[o....#........# Noise: ---------  Time: 17807.6 (0.0) ####...........)[).....#........# h) +3 arbalest (chaos))via #............oo#..............## Fire: h) +3 arbalest (chaos) ##............###............####........##.# ####.......###)vib ###.....##### #.......#ooo 3 orc priests (fleeing)#.#...#)vi|b #....####oo 2 orcs (fleeing)####..####.###..###..#)vib VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (fleeing,  )vib r80% to hit)  You shoot a bolt. The bolt hits the orc priest!!  You kill the orc priest!)viZc )vik _) 2)vi Ko.)viB I.o)vi .)viE mo.o)vi Ko))vi 7))vi: N29===8.9 (1.3 _)vi1 )vi )vi/U ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 112/114 =======================- #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[..o.##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 )viг=#.......##.##..))[..)###.##.....# XL: 13 Next: 29% Place: Orcish Mines:1 #.#........#..))@**o...#........# Noise: ===------  Time: 17808.9 (0.0) ####...........)[).....#........# h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) ##..........oo###............##)vi}##........##.# ####.......######.....##### #.......#oo 2 orc priests (fleeing)#.#...##....####oo 2 orcs (fleeing)####..####.###..###..#You shoot a bolt. The bolt hits the orc priest!! _You kill the orc priest!)viiFire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, [40m( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 mace (fleeing, 78% to hit))vi  ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod )vi}###............................# Health: 112/114 =======================- #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[..o.##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 )vi#......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..))[..)###.##.....# XL: 13 Next: 29% Place: Orcish Mines:1 #.#........#..))@[.)...#........# Noise: ===------  Time: 17808.9 (0.0) )viv5####...........)[).....#........# h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) ##..........oo###............####........##.# ####.......######.....##### #.......#oo 2 orc priests (fleeing))vi#.#...##....####oo 2 orcs (fleeing)####..####.###..###..#Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)viTAim: an orc priest, wielding a +0 mace (fleeing, 78% to hit)  You shoot a bolt. The bolt hits the orc priest!!  Lightning courses through the orc priest!!)vi))   orc priest)viZx o.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 mace (fleeing, 78% to hit)  You shoot a bolt. The bol)viyt hits the orc priest!!  Lightning courses through the orc priest!!  You kill the orc priest!)vimy=.o)viJzKo.)viێ[.4=10.0 (1.1 _)viL)vi)viH ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 114/114 ======================== #.##.................o.........## Magic: 16/16 ======================== )viiI#.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..))[..)###.##.....# XL: 13 Next: 29% Place: Orcish Mines:1 )viI#.#........#..))@[.)...#........# Noise: ===------  Time: 17810.0 (0.0) ####..........**[).....#........# h) +3 arbalest (chaos))viI3#...........*..#..............## Fire: h) +3 arbalest (chaos) ##.........o..###............##)viI##........##o# ####.......######.....##### #.......#)viIo   orc priest (fleeing)#.#...#)vi J#....####oo 2 orcs (fleeing)####..#)viWJ###.###..###..#Lightning courses through the orc priest!! _You kill the orc priest!Fire: h) +3 arbalest (chaos))vixJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)viJTAim: an orc, wielding a +0 flail (fleeing, 78% to hit))vi ..*o*#)viy.*.*##)vih  ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 114/114 ======================== #.##.................o.........## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 )vi&i .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..))[..)###.##.....# XL: 13 Next: 29% Place: Orcish Mines:1 #.#........#..))@[.)...#........# Noise: ===------  Time: 17810.0 (0.0) ####...........)[).....#........# h) +3 arbalest (chaos))vimi #.............)#..............## Fire: h) +3 arbalest (chaos) ##.........o.)###............####........##o# ####.......###)vii ###.....##### #.......#o   orc priest (fleeing)#.#...##....####oo 2 orcs (fleeing)####..####.##)vi j #..###..#Lightning courses through the orc priest!! _You kill the orc priest!Fire: h) +3 arbalest (chaos))vij Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)vi m.oYou shoot a bolt.)vi Ko.)vi.o _You kill the orc priest!  Fire: h) +3 arbalest (chaos))vi>sPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a bolt.  The orc wails, "Oh dear! Oh dear!")vi )..ooThe orc howls in fear.)vi4The orc priest cries, "Mercy!")vi-1.2 (1.2)vi))vi?,> _Cornered, the orc priest turns to fight!)vi ##.........#.#####.......###VicViper1 the Marksdemigod)vi#............##............### Demigod ###...................o........# Health: 114/114 ======================== #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22)viW Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..))[..)###.##.....# XL: 13 Next: 29% Place: Orcish Mines:1 )vi4#.#........#..))@[.)...#........# Noise: ===------  Time: 17811.2 (0.0) ####...........*[).....#........# h) +3 arbalest (chaos)#.............*#..............## Fire: h) +3 arbalest (chaos) ##...........*###............##)vi5##........##o# ####.......######....o##### #.......#o   orc priest#.#...##....####oo 2 orcs (fleeing)####..####.###..##)viK#..#The orc priest cries, "Mercy!" _Cornered, the orc priest turns to fight!  Fire: h) +3 arbalest (chaos))vivPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)viQAim: an orc priest, wielding a +0 whip (78% to hit))vi({  ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###...................o........# Health: 114/114 ======================== #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 )viL| .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..))[..)###.##.....# XL: 13 Next: 29% Place: Orcish Mines:1 #.#........#..))@[.)...#........# Noise: ===------  Time: 17811.2 (0.0) ####...........)[).....#........# h) +3 arbalest (chaos)#.............)#..............## Fire: h) +3 arbalest (chaos) ##...........)###............####........##o# ####.......######....o##### #.......#o   orc priest#.#...#)vi} #....####oo 2 orcs (fleeing)####..####.###..###..#Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 whip (78% to hit)  You shoot a bolt. The bolt hits the orc priest!  The orc priest is severely wounded.)vi Ko.)vi ,o.)vi )viS.o)viiJ).)vil42.3 (1.1 _)vi)vip )viE ##.........#.#####.......###VicViper1 the Marksdemigod#............##......o.....### Demigod ###............................# Health: 114/114 ======================== #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..))[..)###.##.....# XL: 13 Next: 29% Place: Orcish Mines:1 #.#........#..))@[.)...#........# Noise: ===------  Time: 17812.3 (0.0) ####...........*[).....#)viG........# h) +3 arbalest (chaos)#.............*#..............## Fire: h) +3 arbalest (chaos) ##...........o###............####........##.# ####.......######.....##### #.......#o   orc priest#.#.o.##....####oo 2 orcs (fleeing)####..####.###..###..#You shoot a bolt. The bolt hits the orc priest! _The orc priest is severely wounded.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 whip (severely wounded, 78% to hit))vi ##.........#.#####.......###VicViper1 the Marksdemigod#............##......o.....### Demigod ###............................# Health: 114/114 ======================== #.##...........................## Magic: 16/16 ======================== )viӽ#.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..))[..)###.##.....# XL: 13 Next: 29% Place: Orcish Mines:1 #.#........#..))@[.)...#........# Noise: ===------  Time: 17812.3 (0.0) ####...........)[).....#........# h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) ##...........)###............####........##.# ####.......######.....##### #.......#o  [39;4)vi89m orc priest#.#.o.##....####oo 2 orcs (fleeing)####..####.###..###..#Fire: h) +3 arbalest (chaos))viPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 whip (severely wounded, 78% to hit)  You shoot a bolt. The bolt hits the orc priest!!  The bolt freezes the orc priest.)vi:))oo 2 orcs (fleeing))vi?H c.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 whip (severely wounded, 78% to hit)  You shoot a bolt. The bolt hits the orc priest!!  The bolt freezes the orc priest.  You kill the orc priest!)viI 1.)vi7R o).o)viU 43.6 (1.3 _)vii] )vi^ )vib)vi>)vi)viTH _No target in view!)vi~] ##.#.#####....o..### #............##.###  ###........#  #.##........ ##.#......#.>.....[....## #.####....).).####.# ##......#####.# ####.....  #)vi'.##.##..))[..)###.##.....  #.#.#..)@>[.)...#.  ####.)[).....#. #.#. ##.)###.## ##.##.# ####.......###)vi\ ###.....##### #.......#o   orc (fleeing) #.#o..# #..)vi..#### ####..# ###.## )vip #..## #..#)vi1.)vi+Ao)vi----4)vi 0)vi)viF _The orc leaves your sight.  Things that are here:)vi t _a +0 hand axe; an orc skeleton)vi   ##.#.#####....o..### #............##. ###... #.##.. )viW ##.#......#.>.....[....##  #.####....).).####.#  ##......#####.# #### #.##.##..))[..)###.## #.#.#..@)>[.)...# ####.)[).....# #)vi".#. ##.)###. ##.##.# ####.......### ###.o...##### #.......#)viMo   orc (fleeing) #.#...#)viur #....#### ####..#)vi ###.##  #..## #..#)vi϶G.o)viyUo)vi#---)vie5)vi _The orc seems to regain its courage.  Things that are here: _a +0 flail; a +0 ring mail; an orc corpse)vi  ##.#.#####....o..### #......##. ###)vi .. #.##.. ##.#......#.>.....[....## #.####....).).####.# ##......#####.# #### #)vi .##.##..))[..)###.## #.#.#.@))>[.)...# ####.)[).....# #.#)vi  ##.)###. ##)vii .##.# ####. ###..o..##### #.# #)vi .#...# #....#### ####..# ###.##  #..## #..#o.)via )via -6 _)vi )vi )vi-V))))))vi/Mo.)viF....)viǹ7===7.8 (1.2)vi)vigh _You shoot a bolt. The bolt closely misses the orc.)viB` )  You shoot a bolt. The bolt hits the orc!!)viL)))vi?..)vi(9.0)vi")vi$G _You kill the orc!)vi)vi)vi)viH _No target in view!)vi> ##.#.#####....o..### #......##.####...#.##.)vi ..##.#......#.>.....[....##.#.####....).).####.#.##......#####.# ####.#.##.##..))[..)###.##.#.#.#..@)>[.)...#.####.)[).....#.#.#.##.)...)###.)vi *###.##.# ####.####.....####.####.. )vi< )vin )vix .---20)vi 0 _)vi )vi $  Things that are here:)viI  _a +0 flail; a +0 ring mail; an orc corpse)viΩ m##.#.#####....o..### #............##.####...##.##..# ##.#......#.>.....[....##. #.)vic ####....).).####.#. ##......#####.# ####.#.##.##..))[..)###.##.#.#.#..)@>[.)...#.####.)[).....#.#.#.###.)vi )...)###.###.##.# ####..###.....##### #..#.####)vi + )vig )viM #---)vi &1 _)vi )vi $  Things that are here:)vi~ t _a +0 hand axe; an orc skeleton)vi##.#.#####....o..### #............##.### ###........# #.##........)vi9# #.#......#.>.....[....##. .####....).).####.#. #......#####.# ####.....# #.##.##..))[..)###.##.....# #.#.#..))@[.)...#.# ####.)vi-S)[).....#.##.)viL.#.###.)vii)...)###.##.)vik##.# ####...)vi###.....##### #.......#)viY#.#...# #...)vii.########. )vi)vi-2 _)vi)viy _There is a stone staircase leading down, spattered with blood here.)viaeM ##.#### #........# ####.#####....o..###  #### ###....... )vi#bP#....................## #.#.>.....[....##... ...####....).).####..#####.........# ##......##.##..)@[..)###.## #.#........#..))>[.) ####)vib)[).....#.#..............#..............###...)vi p)viq-3 _)vi{)vi}$  Things that are here:)viSu _a +0 short sword; an orc corpse)vivM ####..#### ##########. ##.#### #........# ####.#####....o..###  #### ###. #....................## #.##.>.....[....##... ...####....).).####..#####....@....# ##......##.##..))[..)###.## #.#........#..))>[.) ####...........)[).....#........#....)vi )vi $4 )vi  _)vi)viv####..#### ####......######.##.##.....### #..# ###.#.#####.......### ##.##.### .# .##.# .#......#.>.....[....##.#####....).).####.#. ......#####.)viwo# ####.....# .##.##..))[..)###.##.....# .#.#..))>[.)...#.# . #.#. ##.)...)###.  ##.##.# ####....###.....##### #.......# )vi)vi&5)viw)vi)vij ####..#### ####......######.##.##.....### #..# ###. ##.#.#####.### # #.##.### # #.)vi # ##........### #......#.>.....[....##.#####....).).####.#.######.# ####.....###.##..))[..)###.##.....# )vip ^#.#..))>[.)...#.# . ..)...)###.)vi  ##.##.# ####.......###  ###.....##### #.....)vi 7..# )vi <6)vi )vi )vi7 }M #..## ##.#..#..)vi T ####..#### ##########..  ##.##.....### #. ###. ###.######## ###### # #... #...........................### )vi #)vid .>.....[....##...#..####....)@).####...#####.........# #### )vi ......##.##..))[..)###.## #........#..))>[.)...#........##.....)vi <7)vi)vi)vionM### #.......#.....##. #..## ##.#..#.. ####..#### ##########..  ##.##.....### #. ###. ###.######## ###### # #. )vioc#...........................### #.>.....[@...##...#..####....).).####...#####.........# #### ......##.##..))[..)###.##.....#.#...##.# ####.....)viz)vi{{&8)vi†)vi%)viM ###.....### #.......#.....##. #..## ##.#........#.. ####..#### ##########..  ##.##.....### #. ###. ###.######## ###### # #. #..............@............### #.>.....[....##...)vi+#..####....).).####... .....#####.........# ####.....###...)###.......)vi)viG&9)vi%)vi')vi5/##......##.....#.#### #.......#.....##.#..## ##.#........#..##.####..#### ####......######. )vi6|##.##.....### #..# ###. #.#.#####.### ##. .##.### # .# # #.### )vi46......#.>.....[....##.## ####....).).####.#.)vi6d# #######.# .#.)[).....#....... )viC=30)viN)viP)viQ M#####>....#. ###.....### #.......#.....##. #..## ##.#..#..  ####..#### ##########.. ##.##.....### #. ###. #.#.######## ##.##)vi ### # . # #....................### .>.....[....##...# ......####....).).####.#.......#....#......1)vi. )viX )vi>I)vi~X&0)vi?Y)vii[ _Done exploring.)vi9##..#......# #######>....###....... ##......#.#### #.......#.....##.. #..## ##.#....##.##..#### ####......######...##.....### #..# ###..#.######## ##....##### ##. .# ##...............### ##.>.....[....##.........## #.).).####.#.......######.........# ####.....#####.##..))[..)###.## .#..))>[.))[).....##)vi)vie22.0 (1 _)viy)vi` x#.......######..###..#......# #########>....###............# ##......#.#### #.......#.....##..  #..## ##.#....##. ###..#### ##########... .##.....### #..# ###..#.######## ##...##### ##..# ##................### #.#.>.....[....##.........## ##.).).####.#.......######.........# ####.....#####.##..))[..)###.###..))>[.))vii )vij &3)viq )vids )vi ####......###..^....#.......######..###..#......# #########>....###............# ##......#. #### #.......#.....##.. #..## ##.#....##. ##..#### #########... ##.....### #..)vi. # ###..#.######## ##..##### ##..# ##.#...............### #.#.>.....[....##.........## ###.).).####.#.......######.........# ####.....###)vif f##.##..))[..)###.##)viƌ )vi &4)vi )vi] )vi? #...<....)....#..####......###........^....##.#.......######..####.##..#......# ############>....###............# ##......#. ### #.......#.....##.. ..## ##.#..)vi..##. #..#### #########... #.....### #..# ###..#.######## ##..##.### ##..# ##.#...............### #.##.>.....[....##.........##)vi ### ..).).####.#.......# #####.........# ####.....###)vi)viJ&5)vik)vi)vil#####......).. #...<....)##......#..####......###........^....##.#.......######..####..##..#......# ############>....###............# #.#. ## #.......#.....##.. .## ##.#....##. ..#### #########...### #..# ###......##.######## ##..##..### ##..)viQ..# ##.#.....................### #.##.>.....[....##.........## ### .).).####.#.......#)vi2)vi&6)vi%)vi)vi #.......#.#######......)...)vi: #...<....)##......#..####......###........^....##.#.......######..####..##..#......# ############>....###............# ##......#. # #.......#.@...##.. ## ##.#....##. .#### #########...)viK.### #..# ###......#.#.######## ##..##.### ##.....# ##.# ......................### #.# #.>.....[....##.........## ###)viU2o)vi%o   orc)vi#'&7)vi2)viB #########.# #.............#.#######......).o. #...<....)##......#..####......###........^....##.#.......######..####..)viTC##..#......# ###########>....###............# ##. #.......#.....##.. # ##.#....##. #### #########....### #........# ###......#.#.#####.### ##.....#####)viD...### ##.......# ##.# ...............### #.#)vi%EJ.o)vi}L)vi"M&8)viT)viV)vir #...#.# ######.........####.## #.............#.########......)........# #...<....)##.o....#.. ####......###..^....##. #.......######..####.. ##..#......# ###########>....###..@.........###....  #.......#.....##....  ##.#.....##.# ### #########....### #........# ###......#.#.#####.### ##.....#####...### ##..# ##.#)visK.o)vi{)vi*|&9)viX)viփ)vi( )You shoot a bolt. The bolt hits the orc!! The bolt freezes the orc.)vi- E)))vi ..===40.2 (1.2 _You kill the orc!)viU)vi")vil)viH _No target in view!)vi#####...##. #.............#.##..#####......)........)vi #...<....)###.....####......###..).....^....##  #.......######..........####  ##..#......# ##.#####  #####>....##...#. ##......##.@...#...... .#... )vi# ##.#........#..##.. #### ####.#####. ...### ..# ###)vil#.#.#####.......### ##.....#...##..)vi....### ##...##........# ##)viCE.### #.)vi>)viU=---10 _)vi7)vi)vi  #....#.##.#####......)....... #...<....)##.#####......###..).....^....## #.......######..........#### ##..#......# ##)vi ).##### #####>....##...#. ##......##.....#...... # .# ## ##.#........#..## .#### ######### ....### ..# ###)vi #.#.#####.......### ##.....#...##......### ##...##)vi, \........# ##)vi ......### #. #.>.....[....##...## ###)vi )vi B---2)viH )vi )vi<[[?25h[?0c  Search for what [Enter for "."]? )vi [?25l[?1c)vi n  Okay, then.)vi )vi . _)vi[[?25h[?0c  Search for what [Enter for "."]? )vix [?25l[?1c)vi )viG 23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] )vi  a - [Orc:1] a +0 mace (3 further duplicates)b - [Orc:1] a +0 scale mail  c - [Orc:1] an alarm trap  d - [Orc:1] a +0 leather armour (2 further duplicates)  e - [Orc:1] a +0 short sword (4 further duplicates)  f - [Orc:1] a staircase back to the Dungeon  g - [Orc:1] a stone staircase leading down  h - [Orc:1] a +0 chain mail (1 further duplicate)  )vi i - [Orc:1] a +0 dagger (4 further duplicates)  j - [Orc:1] a +0 robe (1 further duplicate)  k - [Orc:1] a +0 scimitar  l - [Orc:1] a +0 falchion (1 further duplicate)  )viȈ m - [Orc:1] a +0 hand axe (3 further duplicates)  n - [Orc:1] a +0 plate armour  o - [Orc:1] a +0 war axe  p - [Orc:1] a +0 flail (1 further duplicate)  )vi q - [Orc:1] a +0 ring mail (2 further duplicates)  r - [Orc:1] a stone staircase leading down  s - [Orc:1] a stone staircase leading down  t - [Orc:1] a +0 whip (1 further duplicate)  )vi <u - [Orc:1] a +0 battleaxe  v - [Orc:1] a +0 club )vi [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])vih )vi b - [Orc:1] a +0 scale mail  cn alarm trap  d +0 leather armour (2 further duplicates)  eshort sword (4  f)vi8Ystaircase back to the Dungeon  gone staircase leading down  h)vidM+0 chain mail (1 further duplicate)  idagger (4 further duplicates)vi8)  jrobe (1 further duplicate)  )vi$kscimitar  l)viJfalchion (1 further duplicate)  mhand axe (3s)  )vi(nplate armour  o)vi?Ewar axe  pflail (1 further duplicate)  q)vilUring mail (2 further duplicates)  rstone staircase leading down )vi s - [Orc:1] a stone staircase leading downt+0 whip (1 further duplicate)  u)viӼ)battleaxe  vclub )vi^ w - [Orc:1] a +0 long sword of holy wrathbot)vi))vib  s - [Orc:1] a stone staircase leading down  w - [Orc:1] a +0 long sword of holy wrath)vi4%XLevel 1 of the Orcish Mines <>>>(Press ? for help) ##..#......# ##.........#####.......## #####>....###............#........## ##......##.....#.............### #### #.......#.@...##..............# #..## ##.#........#..##...........### )viC&####..#### ####......######...........# ##.##.....### #........# ###......#.## ##.........#.#####.......### ##.....### #............##............### ##...## ###............................# ##.## #.##...........................### #.# ##.#......#.>.....[....##.........## ### #.........####....).).####.#.......# ##......#####.........# ####.....### )vi&#.......##.##..))[..)###.##.....#  #.#........#..))>[.)...#........#  ####...........)[).....#........# #..............#..............## ##.......)...)###............##  )vi'##........##.# ####.......### ###.....##### #.......# #.#...# #....####  ####..# ###.## )viU)vi)vi VicViper1 the MarksdemigodDemigodHealth: 114/114 ========================Magic: 16/16 ========================AC: 8Str: 12EV: 22Int: 11SH: 0Dex: 33XL: 13 Next: 29% Place: Orcish Mines:1Time:)vitAYou shoot a bolt. The bolt hits the orc!! The bolt freezes the orc. _You kill the orc! _No target in view!  Search for what [Enter for "."]? _Okay, then.Search for what [Enter for "."]? .)vi)viT)viO)viN)vi )viR; _)vi)vi5)vi)vi )vi_%)vi')viF()vio*)vi.)viK2)vi2)vig5)vi};)vi?)viU@)vi)D)viI)viO)viPP)vi`)vif)vik)vil)vip)viv)vi})vi8~)vi0)vin$  Things that are here:)vi]J  a +0 leather armour; a +0 short sword)vi)vi _)viS)viQ)vik)vi)vi)viݰ)vi,)vi9)vi)vi@)vi)viP)vi)via)vi)vi)vi)vi)vit)vin)vi ;#### #.......#....#..## ##.#........#####..#### ####......####.##.....### #........###.........#.#####.......##............##...........###.........................#.##........................##.#......#.@.....[....##.... Noise: --------- 17856.2 (14.0)#.........####....).).####.#. h) +3 arbalest (chaos))vi ##......#####.........# ####. Fire: h) +3 arbalest (chaos) #.......##.##..))[..)###.##.#.#........#..))>[.)...#....####...........)[).....#.... #..............#........... ##.......)...)###.......... ##........##.# ####....... )vi)vic _There is a stone staircase leading down here.)viyu)viXv)vi)viT)vi87.0) _)vis)viÇ2 _a +0 leather armour; a +0 short sword _There is a stone staircase leading down here.  You climb downwards.  You encounter an orc warrior and 4 orcs. )vi` An orc is wielding a +2 dagger of pain. An orc is wielding a +1 flail of  distortion.)viY/  --more--)viW )vid } ... ##  ..##. #  .... .#  ...#.##  )vice ##......#  ###  ##o$o...#  #.o@....#  #oo.......#  ##..##.#.##  ### ## #  o   orc warrior (polearm, asleep))vie  oooo 4 orcs (asleep) )vi = 8.7 (2.5 _)vi )vi $  Found 16 gold pieces.)vi a _There is a stone staircase leading up here.)viQ)vi()vi!)viП)vi+49.7 (1.0 _)vi`)vi g!1)vi#o#### #.......#....#..## ##.#........#####..#### ####......####.##.....### #........###.........#.#####.......##............##...........###...................#.##........................##.#......#.@.....[....##....#.........####....).).####.#.##......#####.........# ####.#.......##.##..))[..)###.##.#.#........#..))>[.)...#....####...........)[).....#.... #..............#...........##.......)...)###.......... ##........##.# ####....... )vi'.61.2 (2.5)viE _You climb upwards. _There is a stone staircase leading down here.)vi-4)vid)vi4)vi 42.2 (1.0 _)vii)vi!2)vi] ... ##  ..##. #  .... .#  ...#.##  ##......#  ###  ##o$o...#  #.o@....#  #oo.......#  ##..##.#.##  ### ## #  o   orc warrior (polearm, asleep) oooo 4 orcs (asleep) )viX-3.7 (2.5)vi1_)vi`# _You climb downwards.)vieba _There is a stone staircase leading up here.)viVicViper1 the Marksdemigod... ##Demigod..##. #Health: 114/114 ========================.... .#Magic: 16/16 ========================...#.##AC: 8Str: 12##......#EV: 22Int: 11##......#SH: 0Dex: 33##o$o...#)vi}XL: 13 Next: 29% Place: Orcish Mines:2#.o@....#Noise: ---------  Time: 17863.7 (0.0)#oo.......#h) +3 arbalest (chaos)##..##.#.##Fire: h) +3 arbalest (chaos) ### ## #o   orc warrior (polearm, asleep)oooo 4 orcs (asleep) _There is a stone staircase leading up here.  )viFire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)vi}Aim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (asleep,  98% to hit))vi$"S o@)vi5@.)viwNo.Aim: an orc, wielding a +1 flail of distortion and wearing a +0 leather armour  (asleep, 98% to hit))vi VicViper1 the Marksdemigod... ##Demigod..##. #Health: 114/114 ========================.... .#Magic: 16/16 ========================...#.##AC: 8Str: 12##......#EV: 22Int: 11##......#SH: 0Dex: 33##o$)...#)vi XL: 13 Next: 29% Place: Orcish Mines:2#.o@....#Noise: ---------  Time: 17863.7 (0.0)#oo.......#h) +3 arbalest (chaos)##..##.#.##Fire: h) +3 arbalest (chaos) ### ## #o   orc warrior (polearm, asleep)oooo 4 orcs (asleep)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 flail of distortion and wearing a +0 leather armour  (asleep, 98% to hit)  )vi8 iYou shoot a bolt. The bolt hits the orc!!!  You kill the orc!)vi Y 3 orcs (asleep))vi  o.Shift-Dir - straight lineAim: an orc, wielding a +1 flail of distortion and wearing a +0 leather armour  (asleep, 98% to hit)  You shoot a bolt. The bolt hits the orc!!!  You kill the orc!The orc warrior shouts! The orc shouts! x3)viۥ ?.o)vi٭ ooo)oooThe orc closely misses you.)vi߰ L====4.8 (1.1)viҵ )vid B _The orc warrior hits you but does no damage.)viZVicViper1 the Marksdemigod... ##)vi*[Demigod..##. #Health: 114/114 ========================.... .#Magic: 16/16 ========================...#.##AC: 8Str: 12##......#EV: 22Int: 11##......#SH: 0Dex: 33)vi[##o$)...#XL: 13 Next: 29% Place: Orcish Mines:2#oo@....#Noise: ====-----  Time: 17864.8 (0.0)#..o......#h) +3 arbalest (chaos)##..##.#.##Fire: h) +3 arbalest (chaos) ### ## #o   orc warrior (polearm)ooo 3 orcs _The orc warrior hits you but does no damage.  )vi \Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (76% to  hit))viQVicViper1 the Marksdemigod... ##Demigod..##. #Health: 114/114 ========================.... .#Magic: 16/16 ========================...#.##AC: 8Str: 12##......#EV: 22Int: 11##......#)vixRSH: 0Dex: 33##o$)...#XL: 13 Next: 29% Place: Orcish Mines:2#oo@....#Noise: ====-----  Time: 17864.8 (0.0)#..o......#h) +3 arbalest (chaos)##..##.#.##Fire: h) +3 arbalest (chaos) ### ## #o   orc warrior (polearm))viRooo 3 orcsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (76% to  hit)  You shoot a bolt. The bolt hits the orc warrior!  The bolt burns the orc warrior.)vib.oShift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (76% to  hit)  You shoot a bolt. The bolt hits the orc warrior!  The bolt burns the orc warrior.  The orc warrior is moderately wounded.)vi)vi<===-)vi&6.0 (1.2)viZ)vi _The orc warrior completely misses you. The orc completely misses you.)viй CVicViper1 the Marksdemigod... ##Demigod..##. #Health: 114/114 ========================.... .#Magic: 16/16 ========================...#.##AC: 8Str: 12##......#EV: 22Int: 11##......#SH: 0Dex: 33)vi} ##.o)...#XL: 13 Next: 29% Place: Orcish Mines:2#oo@....#Noise: ===------  Time: 17866.0 (0.0)#..o......#h) +3 arbalest (chaos)##..##.#.##Fire: h) +3 arbalest (chaos) ### ## #o   orc warrior (polearm)ooo 3 orcs )vi P_The orc warrior completely misses you. The orc completely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail  (moderately wounded, 76% to hit))viO;VicViper1 the Marksdemigod... ##Demigod..##. #Health: 114/114 ========================.... .#)vi:<Magic: 16/16 ========================...#.##AC: 8Str: 12##......#EV: 22Int: 11##......#SH: 0Dex: 33##.o)...#XL: 13 Next: 29% Place: Orcish Mines:2#o)@....#Noise: ===------  Time: 17866.0 (0.0)#..o......#h) +3 arbalest (chaos)##..##.#.##Fire: h) +3 arbalest (chaos) ### ## #o   orc warrior (polearm))vi<aooo 3 orcsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail  (moderately wounded, 76% to hit)  You shoot a bolt. The bolt hits the orc warrior!!  You kill the orc warrior!)viB4 )viqA.o)vi)vi-7.2 (1.2)vi)vi  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail  (moderately wounded, 76% to hit)  You shoot a bolt. The bolt hits the orc warrior!!  You kill the orc warrior! _The orc misses you. The orc completely misses you.)vi?VicViper1 the Marksdemigod... ##Demigod..##. #Health: 114/114 ========================.... .#Magic: 16/16 ========================...#.##AC: 8)vi$Str: 12##......#EV: 22Int: 11##......#SH: 0)viEDex: 33##.o)...#XL: 13 Next: 29% Place: Orcish Mines:2)vid#.o@....#Noise: ===------  Time: 17867.2 (0.0)#..o......#h) +3 arbalest (chaos)##..##.#.##)viFire: h) +3 arbalest (chaos) ### ## #)virooo 3 orcsYou kill the orc warrior! )vi_The orc misses you. The orc completely misses you.Fire: h) +3 arbalest (chaos))vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)vi/QAim: an orc, wielding a +0 morningstar (78% to hit))vi 1 VicViper1 the Marksdemigod... ##Demigod..##. #Health: 114/114 ========================.... .#Magic: 16/16 ========================...#.##AC: 8Str: 12##......#EV: 22Int: 11##......#SH: 0Dex: 33##.o)...#XL: 13 Next: 29% Place: Orcish Mines:2)vi`1 #.o@....#Noise: ===------  Time: 17867.2 (0.0)#..)......#h) +3 arbalest (chaos)##..##.#.##Fire: h) +3 arbalest (chaos) ### ## #)vi1 vooo 3 orcsFire: h) +3 arbalest (chaos))vi1 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)vi1 PAim: an orc, wielding a +0 morningstar (78% to hit)  )vi1 You shoot a bolt. The bolt hits the orc!! The bolt burns the orc.  You kill the orc!)viX7 Q 2 orcs)vi Shift-Dir - straight line  Aim: an orc, wielding a +0 morningstar (78% to hit)  You shoot a bolt. The bolt hits the orc!! The bolt burns the orc.  You kill the orc!  The orc hits you with a +2 dagger of pain.  The orc hits you with a +0 mace. The orc misses you.)vi 707--)vi &8.3 (1.1)vi/ )vi T _The orc completely misses you.)vi%VicViper1 the Marksdemigod... ##Demigod..##. #Health: 107/114 ======================--.... .#Magic: 16/16 ========================...#.##AC: 8Str: 12##......#EV: 22)vi%Int: 11##......#SH: 0Dex: 33##.o)...#)vi%IXL: 13 Next: 29% Place: Orcish Mines:2#.o@....#Noise: ===------  Time: 17868.3 (0.0))vi&#..)......#h) +3 arbalest (chaos)##..##.#.##)vi&&Fire: h) +3 arbalest (chaos) ### ## #)viE&oo 2 orcsThe orc hits you with a +0 mace. The orc misses you. )vie&s_The orc completely misses you.Fire: h) +3 arbalest (chaos))vi&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)vi&SAim: an orc, wielding a +2 dagger of pain (78% to hit))viVicViper1 the Marksdemigod... ##Demigod..##. #Health: 107/114 ======================--.... .#)viQMagic: 16/16 ========================...#.##AC: 8Str: 12##......#EV: 22Int: 11##......#)viSH: 0Dex: 33##.o)...#)vi%XL: 13 Next: 29% Place: Orcish Mines:2#.)@....#)viDNoise: ===------  Time: 17868.3 (0.0)#..)......#)viIh) +3 arbalest (chaos)##..##.#.##Fire: h) +3 arbalest (chaos) ### ## #oo 2 orcs)vi-Fire: h) +3 arbalest (chaos))viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)viAim: an orc, wielding a +2 dagger of pain (78% to hit)  You shoot a bolt. The bolt hits the orc!! The bolt burns the orc.  You kill the orc!)vin   orc)vim)vi599.5 (1.2)vi)vi/  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +2 dagger of pain (78% to hit)  You shoot a bolt. The bolt hits the orc!! The bolt burns the orc.  You kill the orc! _The orc closely misses you.)vi^VicViper1 the Marksdemigod... ##Demigod..##. #Health: 109/114 ======================--.... .#Magic: 16/16 ========================...#.##AC: 8Str: 12##......#EV: 22Int: 11##......#SH: 0Dex: 33##.o)...#XL: 13 Next: 29% Place: Orcish Mines:2#.)@....#Noise: ===------  Time: 17869.5 (0.0)#..)......#h) +3 arbalest (chaos)##..##.#.##Fire: h) +3 arbalest (chaos) ### ## #o   orcYou kill the orc! _The orc closely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wiel)vi5^>ding a +0 mace and wearing a +0 chain mail (82% to hit))vi$jwVicViper1 the Marksdemigod... ##Demigod..##. #Health: 109/114 ======================--.... .#Magic: 16/16 ========================...#.##AC: 8Str: 12)vik##......#EV: 22Int: 11##......#SH: 0Dex: 33##.$)...#XL: 13 Next: 29% Place: Orcish Mines:2#.)@....#Noise: ===------  Time: 17869.5 (0.0)#..)......#h) +3 arbalest (chaos)##..##.#.##Fire: h) +3 arbalest (chaos) ### ## #o   orcFire: h) +3 arbalest (chaos))vikPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)vi%lAim: an orc, wielding a +0 mace and wearing a +0 chain mail (82% to hit)  You shoot a bolt. The bolt hits the orc!  You kill the orc!)viMl)vivq& )vi)vi [10=70.8 (1.3 )vi _)viy )vi )vi-1 .... .... ## #..##. # #.... .# ....#.## ..##.$@...# )<....# #..)......# ##..##.#.#### ####)vi< )viQ= ?1=)vi= /---10)viC )viE $  Things that are here:)viG m _a +1 flail of distortion; a +0 leather armour)vi##### .... .... ## #..##. # ##.... .# #....#.## .)vi3##.$)...#)<....# #..)......###..##.#.### #####)vi)viL_2---2 _)viǙ)vi)viߴNM#####..... .... ##  #..##.###......#....#.# ##.@....# ##......####.$)...###.)<....##)vi)viT4=3)vi)vio)vi, M#######..... .... ##  #..##.###......#..@.#.## ##...... ##......####.$)...##)vi )vi+ &4)vi )vi )viTYM##########........ ..... ##  #..##.###.@....#....#.# ##......###......######## #####)vi_g<5)vi|n)viv)viMM###########.$........# .........###  #.@##.####..........#.####......###..##..##.#.##6 _Found 28 gold pieces.)vi.IM##########$.# .......@.### ...#$#..##.##)vi##......##....#.##.##.#.)......)viN)viB=7)vi)vi + _Found 22 gold pieces.)vi x#.$.#.###o...#$#..##.##. ###......# #....#.## ##......# ##......##o   orc priest (asleep))vi,  ##.$)...##  #.)<....#  #..)......#)viL )viʠ &8)vi. )vi } _You encounter an orc priest. It is wielding a +0 short sword.)vi!#)vi.$.#.###.o...#$#..##.##.# ###......# #....#.## ##......#)vi4 ##......##  ##.$)...## )vi[V #.)<....# )vi] #..)......#)vi)viS&9)vi)vi)vio )You shoot a bolt. The bolt hits the orc priest!!)vi9O))))))vi, oYou kill the orc priest!You hear a shout!)vi9.....o   orc wizard)vi>8===80.9 (1.1)vi5W)viLbx _You encounter an orc wizard. It is wielding a +0 dagger.)vi* )You shoot a bolt. The bolt hits the orc wizard!!)vi@)))viq ..You kill the orc wizard!)vi1302.0)vin)vi' _You hear a shout!)vi e#.$.#.###.)..)#$#..##.##.#. ###......#. .. #....#.##.. ##......#.. ##......##)vi< . ##.$)...## #.)<....#  #..)......#)vie )vi '---)vi6 30)viB )vi# )vi 7#...#.$.#.###.)..)#$#..##.##.#.####......#..... #....#.##. ..o ##......#... ##......##o   orc priest (wandering)... ##.$)...##...)vio . #.)<....#  #..)......#)vi oYou encounter an orc priest. It is wielding a +0 mace.)vi6 Ao.)vi o   orc)vi B---4)viy )viD' o _You encounter an orc. It is wielding a +0 whip.)viĂf))))))))vii hYou shoot a bolt. The bolt closely misses the orc.)viMo.)vi.g ...h   warg (wandering).opriest.o   orc)vip/You encounter a warg.The orc priest calls down the wrath of Beogh upon you.)vi0h02---===5.1 (1.1)viZR)viU' _Beogh smites you!)vir )You shoot a bolt. The bolt hits the orc! You feel better.)viݡ ))vi G.h)vi# Bo.)vi& G.h)vi0 )vi5 g9=--6.3 (1.2)vi? )viD G _You kill the orc!)vio! $You shoot a bolt. The bolt hits the orc priest!!!)vi& ?))viک h.You kill the orc priest!)viv Uh.)vi f)h)vi6 y10==7.6 (1.3)vi9 )vih % _The warg howls!)vi'Q#)vi( .....$.# .### )vi4(...)..)#$#..##.## ....#$####......# )viq(....h. #....#.##)vi(. ... ##......#)vi(..... ##......## )vi").... ##.$)...##.... )viX,Uh.)vib=)vi=?1=)vi>&---8)vi-> 0)viKH)viL)viU )) You shoot a bolt. The bolt hits the warg!! You feel better.)viUh$)viTh))vi0)vie4====9.8 (1.2)vi)vi] _The warg is severely wounded.)vi" ~ .You shoot a bolt. The bolt hits the warg!)vi@ ()viT[ )vi_ J=90.9 (1.1)vif )vii H _You kill the warg!)viw(L#... )vi(9# .....$.# .### ...)..)#$#..##.##)vi( ....#$####......# ...... #....#.##)viM) . ... ##......# ..... ##......## .... ##.$)...## .... #.)<....# )vim)] #..)......#)vi<)vi=6---10)viG)viK)viG.#.. #.#.$.#.###.)..)#$#..##.##.#$####......#... #....#.##...... ##......#..... ##......##)viu ......##.$)...## .....##.)<....#  #..)......#)vi)viB---2)vi')vi)vi~r#.#..  #.#.$.#.###.)..)#$#..##.##.#$####......#)vi..... #....#.##...... ##......#.......)vi5##......##.......##.$)...##.......#)viV?#.)<....# )vip] #..)......#)viX)vi͕&3)vi)viz)vi/.#.#.  ... #.#.$.#.###.)..)#$#..##.##.#$####......#... #....#.##......##......#...##......##.....##.$)...##.##.)<....#  #..)......#)vi~)vi+&4)vi, )vi* )vi7>&#.#.# #.... # ... # #.#.$.#.###.)..)#$#..##.##.#$####......#....##....#.###.....##......#....##......##...##.$)...##..##.)<....#  #..)......#)viM)viM&5)viV)vi{Y)vi .#.#.# .#.... .# ... .# #.#.$.#.###)via .)..)#$#..##.##.#$####......#..##....#.##.#....##......#.##......##.##.$)...##.##.)<....# )vi e #..)......#)vi <6)vi )vi}$.#.... ..# ... ..# #.#####################...........$........#)viS~.##)..)#$#..##.##..#$####......#....#.##)vi{~%#....##.....)vi~:.#...####)vi~m##.$))<.....))vi b......# ##..##.#.##)vi<7)vi)vi֚)vi;-.# ....# #.######################............$........#.##)..)#$#..##.##..#$####......#....##....#.###..##......#..##$))<.....)......#)vi-#....##..##.#.## ### ###)vi<)vi<&8)viD)viBH)vi/d.# ....# #.#.$.#.###.)..)#$#..##..#$####.......##....#..#.##........##........##.$)...##.##.)<....#.##..)......#.#....##..##.#.##  ### #####)vi)vi&9)vi)vi)vi).# ....# #.#.$.#..)..)#$#..##..#$####.##....#..#)vik).##..##..........##.$).....##.)<....# #..##..)...... )vi) .#....##..##.#.#  ### #####)vi)D )vi6)vi8(900)vi?)viF)vi #.....#.... #.....# ... #.....# #.#######################$$)viZ .............#)..)#$#..###$####....#..#..##...##........##.$)...)vi ........##.)<.#.....##..).............#....##..##.#.)vi )vi &1)vi3 )vi; + _Found 28 gold pieces.)vi_~ #.....#.#.#  #.....#....  #.....# ...#.....# #.#########################$$.#)vi~O...........)..)#$#..##$####....##..##...##......##.$).......)vi..##.)<.#.)...)vid)vi&2)vi=)vi^)vih #.....#.#.# #.....#.... #.....# ... #.....# #.  #$.$ #.)..)#$#...#$####.##.#......#.##..##..##.$)..##.)< .#.##..))vi)vi[3)vi)viJ)vi/ #.....#.... #.....# ... #.....# #.######################)viZ #$..............$.......#...)..)#$#..#$####....)viy##..##..$).)vip)<#.) )vi 2#....##..##)vi7)vi&4)vi)vi)vi&#.....#.#.# #.....#.... #.....# ... #.....# #.####################### #$$..#........)..)#$#..#$##.....)viJ'##....##.....$)......)<....#....##..)...)vi1)vi2)vi25)viND)viG)vi #.....)..[.  #.....#.#.#  #.....#....  #.....# ...  #.....# #.######################## #$$..#)vi G........)..)#$#..#.#$##.....##....##......$))viS K......)<)vi <6)vi )vi )vi6 #.....)..[. #.....#.#.# #.....#.... #.....# ... #.....# #. ##$.$...#.#.)vi47)..)#$#..#.#$####..##....#..#......#.##...##..)vij7.##.$)..##.)<.)vi)vi:&7)vi )vi)vii.....)..[. .....#.#.# .....#.... .....# ... .....# #. ##$.$.#..#.#.)..)#$#..##..#$####..##....#...#......#.)vi<##..##..##.$)...#.##.)<....#)vid)viS&8)vi)vi)vi=)..[. #.#.# #.... # ... # #. # #$.$.# ..#.#.)..)#$#..##.#.#$####..##....#.#..#......#.##..##......#.##.$)...##.##.)<....#)vi Y9)viRQ)..[. #.#.# #.... # ... # #. # #$.$.# ..#.### .)vix)..)#$#..##.#.#$####......#.##....#.#..#......#.##......#.##......#.## )vi)vi'10)viB )vi)vi5 Q)..[. #.#.# #.... # ... # #. # #$.$.# ..#.### .)vi+6 })..)#$#..##.## .....#......#...#..#)vi6 <.. )viE )viG &1)viM )viPP )vi44 )..[. #.#.# #.... # ... # #. # #$.$.#  ..#.###  .)..)#$#..##.##  .)vi4 T  .  ..#......#.  ...#  ..## )viD )viD &2)vihM )vizP )viY` )..[. #.#.# #.... # ... # #. # #$.$.# ..#.)viEa ### .)..)#$#..##.## . .# ..#......#.# .. .## )viQp )vi8q &3)vi8y )vie} )vi`..[. .#.# ....  ...  #.  #  #$.$.)viAa# #.### )..)#$#..##.## #$####.#......#.....##)vi{aX. )vi!p)vip&4)vi+z)vi})viZa[. #.#  ...  #. # #$..# )viO[r#.### )..)#$#..##.## #$####......# #......#....)vi[q....# )vi[ )viz)vi`{&5)vi)vi˜A6.9 (2)vio)vi@ _You now have 1367 gold pieces (gained 28).)vi?%[. .#   #.  $.# .### )..)#$#..##.## #$####......#.##....#.## ......#.......## )vi)vi+7.9 (1)vi)vi)vi| #     ######################## )vi .......................# .##)..)#$#..##.#$####......# ..##....#.##)vi8 u#............#.)vid ]..##......##...##.$))vi ...##.##.)<....# )vi K###..)..)vi۟ )vi &8)vi )vi6 )vij<  ####################### ......................# ###..)..)#@#..##....#$####......# )vi= ......##....#.## #............#..........##......##.....##.$)...##....##.)<....#...##..).. .###.#.#)vi3= !#)viJ )viK &9)viGS )vix` )via ,20.9 (2)vih )vik @ _You now have 1389 gold pieces (gained 22).)vi)vi)vi)vi)viPcu ######################  )vicY.......@...### .)..)#.#..##.## ..#$####......# .##....#.#)vid##......#.....##$)...##)vid)<....#...##..)......#)vis)vit+1.9 (1)vi8~)vi)vi  ##################### ....................# ###)..)#.#@.##..#$####......# ....##....#.## )vi >###......#.##......####.$)...####.)<....#)vi k##..)......####.#.##)viT )vi͙ &2)vi )vi )viS" ##################### ..............................###)..)#.#..##.##.#$####@.....#...##....#.##.##......##..##.#.##)vi"P### #####)vi0)vi0&3)viK)vixN)vi1[U ##################### ....................#.....###)..)#.#..##.##.#$####.........##.@..#.###.##.......##......##....##### #####)vi m)vin&4)viv)viD{)vi7( ##################### ....................####)vi(t)..)#.#..##.##.#$####......#...##....#.##.##@.....#.##......###.$)...## )vi(####)vi()vig7)vi8&5)vi@)viD)viҚ x ##################### ....................###)..)#.#..##.##.#$####.........##....#.###.##.......##.@....####.$)...## ##.)<....# )viO <6)vi )viF )viX  ##################### ....................###)..)#.#..##.##.#$####......#...##....#.##.##.......##......##)viX ##.$@...## ##.)<....# ##..)......#)vide )vie &7)vi   Things that are here: _a +1 flail of distortion; a +0 leather armour)vi?.....................#.....###)..)#.#..##.##..#$####......#....##....#.###..##......#.#$))@....#.)......##....##..##.#.## ### #### )vil )vi9 -8 _)vi})vi@a _There is a stone staircase leading up here.)vi )vi!)vi()vi4)vi-9-9 _)vi=)vi3<!1)viV #### #.......#.... #..## ##.#........# ####..#### ####......## ##.##.....### #........# ##.........#.#####.......# #............##........... ###................... #.##........................  ##.#......#.@.....[....##....  #...####....).).####.#.  ##......#####.........# ####.)viWW#.......##.##..))[..)###.##.#.#........#..))>[.)...#....####...........)[).....#.... #..............#........... ##.......)...)###.......... ##........##.# ####....... )vi.31.4 (2.5)vi _You climb upwards. _There is a stone staircase leading down here.)vi=r#### #.#.#..## ##.#.#.####..#### ####......###.##.....### #.# ##.#.#####.##.##.###.#.##.##.#......#.>@....[....##.#.####....).).####.#.##......#####...)vir# ####.#.##.##..))[..)###.##.#.#.#..[)>[.)...#.####.)vir..)[).....#.#....#..##.)...)###..)vir_##.##.# ####.#)vi,)viځ42.4 (1.0 _)vi)viя)vio#### #.#.....##..## ##.#.#.####..#### ####......###.##.....### #.# ##.#.#####.##.##.####.#.##.)vip##.#......#.>.@...[....##.#.####....).).####.#.##......#####..# ####.#.##.##..))[..)###.##.#.#.#..[)>[.)...#.####....)[).....#.#.....#.)vip##.)...)###.##.##.# ####.#)viڄ<3)vix)vi)vi1#### #.#.....##..## ##.#.#..#####..#### ####......###.##.....### #........# ##.#.#####.### #.##.)vi####.#.##.##.#......#.>..@..[....##.#.####....).).####.#.##......#####.# ####.#.##.##..))[..)###.##.)vi1r#.#.#..[)>[.)...#.####.....)[).....#.#......#.##.)...)###.###.)vioM##.# ####.#)vi)viD&4)vir )vi )vi' > ..## ##.#........#..####..#### ##########.##.....### #........# ##.....#####.##...##.....####.....####.#......#.>.....[....##...####.@..).).####.#######.........# ### .##.##..))[..)###.......##.# ####.###.....##### #.......#5)viY; )vih? )viM  ####..#### ##########.##.....### #........# ##.....#####.##...##.....####.....##.....##.#......#.>.....[....##...)viΗ ####....).).####.#######..@......# ### .##.##..))[..)###.#........#..[)>[.)...#.......)vi j.....######.#...##....####)viw )viݨ &6)vi )vi )vi/  ##.##.....### #..# ##.....#######............##.....#####.................##.......##.#......#.>.....[....##...###....).).####.#######.........# ### .##.##.@))[..)###.#........#..[)>[.)...#...###...........)[)..)vi P..#...####..####.##)vif )vi 7)vi )vi, )vi֑ ##.....#######............##.....####...........##.##.#......#.>.....[....##...###....).).####.#######.........# ###)vi .##.##..))[..)###.#........#..@)>[.)...#...###...........)[).. #........#.......####.)vi8#..###..#)vi)vih&8)vi)viw$  Things that are here:)vi _a +0 ring mail; a +0 flail; an orc corpse)vil%##.#.#####.### #............##.####...##.##..# ##.#......#.>.....[....##. #.####....).).####.#. ##......#####.# ####.#.##.##..))[..)###.##.#.#.#..[@>[.)...#.####.)[).....#.#.#.###.)...)###.###.##.# ####..###.....##### #..#.#### )viɗ)viט-9 _)vi)vi$  Things that are here:)vi7t _a +0 hand axe; an orc skeleton)vi##.#.#####.### #............##.### ###........# #.##........# #.#......#.>.....[....##. .####....).).####.#. #......#####.# ####.....# #.##.##..))[..)###.##.....# #.#.#..[)@[.)...#.# ####.)[).....#.##.)viT#.###.)...)###.##.##.# ####...###.....##### #.......##.#...# #....########. )viʘ)vi.40 _)vi()viy _There is a stone staircase leading down, spattered with blood here.)vip)viJq)vi)vi")vi=-1 _)vi!)viJ 2  You climb downwards.)vi)vi=)vi  You encounter an orc priest, an orc and a warg.The orc priest is wielding a +2 falchion of protection.)vi )vi"1 )viR... o### )virB ...## )viH #.........#  )viU..........#  ...)vi/#  )vi.h........#  .......@.[# )vi  )viz......[oo  )vij#####.......o[.  #.....)..[)vi #.....#o#.# #.....#.... o   orc high priest (wandering) )vi) #.....# ... h   warg (wandering) #.....# #. o   orc warrior (launcher, wandering) oo 2 orc priests (wandering) (…))viX-2.9 (2.5)vi()vio _You encounter an orc priest. It is wielding a +0 club.)viw _There is a stone staircase leading up, spattered with blood here.)viSVicViper1 the Marksdemigod.........Demigod.......o###Health: 114/114 ========================...#......#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11..........#SH: 0Dex: 33.h........#XL: 13 Next: 30% Place: Orcish Mines:2.......@.[#Noise: ---------  Time: 17942.9 (0.0))vi~'........*...[ooh) +3 arbalest (chaos)#####....*..o[.Fire: h) +3 arbalest (chaos) #.....*..[.#.....#o#.##.....#....o   orc high priest (wandering)#.....# ...h   warg (wandering)#.....# #.o   orc warrior (launcher, wandering))vioo 2 orc priests (wandering) (…)_There is a stone staircase leading up, spattered with blood here.  )vi-Fire: h) +3 arbalest (chaos))viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)viAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 hand axe of draining (wandering, hasn't noticed you, 76% to hit))vie} *.*).o)viZ# A..)vi'jq**..*...)viW[*..)viW.*..)viO*[..)vic X*..[)viBx @..)vi .)viǛ 0*.)viA@.*)vi9"..*.*.*.)viV..*.)vi] @.*)viX' o*Aim: an orc high priest, wielding a +0 scimitar and wearing a +0 ring mail  (wandering, hasn't noticed you, 76% to hit))vi^VicViper1 the Marksdemigod.........Demigod.......o###Health: 114/114 ========================...#...)..#Magic: 16/16 ========================#......)..#AC: 8Str: 12.......)..#EV: 22Int: 11.......)..#SH: 0Dex: 33.h.....)..#XL: 13 Next: 30% Place: Orcish Mines:2.......@.[#Noise: ---------  Time: 17942.9 (0.0)............[ooh) +3 arbalest (chaos)#####.......o[.Fire: h) +3 arbalest (chaos) #.....)..[.#.....#o#.##.....#....h)vim[40m   warg (wandering)#.....# ...o   orc warrior (launcher, wandering)#.....# #.oo 2 orc priests (wandering)o   orc (wandering)(…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc high priest, wielding a +0 scimitar and wearing a +0 ring mail  (wandering, hasn't noticed you, 76% to hit)  You shoot a bolt. The bolt hits the orc high priest!!!  The orc high priest flies into a frenzy!)vi' .hShift-Dir - straight line  Aim: an orc high priest, wielding a +0 scimitar and wearing a +0 ring mail  (wandering, hasn't noticed you, 76% to hit)  You shoot a bolt. The bolt hits the orc high priest!!!  The orc high priest flies into a frenzy!  The orc high priest is severely wounded.)viC .o.....ooo)o1 wandering)The orc warrior shouts!)viE))))viyIo.)vi~<o.)vi).)vid"h)vi).)viQ ..))viW7o   orc high priest (frenzied, distracted)The orc warrior shoots an arrow. The arrow hits you!  The orc priest invokes the aid of Beogh against you.)vi.K ))))))visV))Beogh smites you! The orc warrior shoots an arrow.)vir5 ...@....o.)o)vi5JThe arrow completely misses you.)viG7_91/114 -----===)viy74.1 (1.2)viSD)viWI* _You hear a shout! x2)vi =VicViper1 the Marksdemigod......o..Demigod......*.###Health: 91/114 ===================-----...#..*...#Magic: 16/16 ========================#.....*...#AC: 8Str: 12.......*..#EV: 22)viW ;Int: 11...h...*..#SH: 0Dex: 33.......*..#)viz XL: 13 Next: 30% Place: Orcish Mines:2.......@.[#)vi ^Noise: ===------  Time: 17944.1 (0.0)............o..h) +3 arbalest (chaos)#####.......o[.)viV Fire: h) +3 arbalest (chaos) #.....)..[.#.....#o#.##.....#....h   warg (wandering)#.....# ...o   orc warrior (launcher)#.....# #.oo 2 orc priests)vi~ o   orc high priest (frenzied, distracted) )vi __You hear a shout! x2  Fire: h) +3 arbalest (chaos))viۗ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc high priest, wielding a +0 scimitar and wearing a +0 ring mail  (severely wounded, frenzied and wild, not watching you, 76% to hit))viy  o......You can't see that place.)viLo******Aim: an orc high priest, wielding a +0 scimitar and wearing a +0 ring mail  (severely wounded, frenzied and wild, not watching you, 76% to hit))viKT eVicViper1 the Marksdemigod)vi"\ ......)..Demigod........###)vih Health: 91/114 ===================-----...#......#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11...h......#SH: 0Dex: 33..........#XL: 13 Next: 30% Place: Orcish Mines:2.......@.[#Noise: ===------  Time: 17944.1 (0.0)............o..h) +3 arbalest (chaos)#####.......o[.Fire: h) +3 arbalest (chaos) #.....)..[.#.....#o#.##.....#....h   warg (wandering)#.....# ...o   orc warrior (launcher)#.....# #.oo[)vi(i 37m 2 orc priestso   orc high priest (frenzied, distracted)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc high priest, wielding a +0 scimitar and wearing a +0 ring mail  (severely wounded, frenzied and wild, not watching you, 76% to hit)  You shoot a bolt. The bolt hits the orc high priest!  You kill the orc high priest!)vii ))vii ))vij ))viVj ))vij ))vij ) )vik )viq N.h)vi } oShift-Dir - straight line  )vi Aim: an orc high priest, wielding a +0 scimitar and wearing a +0 ring mail  (severely wounded, frenzied and wild, not watching you, 76% to hit)  You shoot a bolt. The bolt hits the orc high priest!  You kill the orc high priest!The warg howls! You hear a shout!)viQ 8o[)viI ;o.)vi .o)vi ......ho 3 orc priests)vi o   orcYou encounter an orc priest. It is wielding a +0 whip.)vi< Y))))))))vi U.h)vi ...@..)The orc warrior shoots an arrow. The arrow completely misses you.)vi =335.2 (1.1)vi )vim ' _You hear a shout!)vizD VicViper1 the Marksdemigod......)..Demigod........###Health: 93/114 ===================-----...#......#Magic: 16/16 ========================#.........#AC: 8Str: 12)viD H..........#EV: 22Int: 11..........#SH: 0Dex: 33.....h*...#XL: 13 Next: 33% Place: Orcish Mines:2.......@.[#)viE =Noise: ===------  Time: 17945.2 (0.0)...........o[ooh) +3 arbalest (chaos))viAE #####......o.[.Fire: h) +3 arbalest (chaos) )vioE #.....)..[.#.....#o#.##.....#....)viE h   warg#.....# ...)viE o   orc warrior (launcher)#.....# #.ooo 3 orc priests)viE o   orcThe orc warrior shoots an arrow. The arrow completely misses you. )viF \_You hear a shout!  Fire: h) +3 arbalest (chaos))viaF Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)viF 5Aim: a warg (74% to hit))viVicViper1 the Marksdemigod......)..Demigod........###Health: 93/114 ===================-----...#......#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11..........#SH: 0Dex: 33.....h)...#XL: 13 Next: 33% Place: Orcish Mines:2.......@.[#Noise: ===------  Time: 17945.2 (0.0)...........o[ooh) +3 arbalest (chaos)#####......o.[.Fire: h) +3 arbalest (chaos) #.....)..[.#.....#o#.##.....#....h)vi:[40m   warg#.....# ...o   orc warrior (launcher)#.....# #.ooo 3 orc priestso   orcFire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a warg (74% to hit)  You shoot a bolt. The bolt hits the warg!! You feel better.  The warg is almost dead.)viI.o)viE9o.)viU.h)viFo.)vi <o.)vi-H..)vi8W))))))))vi4o[)viMoPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a warg (74% to hit)  You shoot a bolt. The bolt hits the warg!! You feel better.  The warg is almost dead.The orc warrior shoots an arrow. The arrow completely misses you.)vi}o....@..)o 2 orc warriors (1 polearm, 1 launcher)104/114======6.3 (1.1)vi)vi3z _You encounter an orc warrior. It is wielding a +0 trident.)vi6$ UVicViper1 the Marksdemigod...o..)..Demigod........###Health: 104/114 =====================---...#......#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11)vi$ ..........#SH: 0Dex: 33..........#XL: 13 Next: 33% Place: Orcish Mines:2......h@.o#Noise: ====-----  Time: 17946.3 (0.0)............o..)vi$ !h) +3 arbalest (chaos)#####.....o.o[.Fire: h) +3 arbalest (chaos) #.....)..[.)vi% O#.....#o#.##.....#....h   warg#.....# ...)vi*% oo 2 orc warriors (1 polearm, 1 launcher)#.....# #.ooo 3 orc priests)viS% o   orcThe orc warrior shoots an arrow. The arrow completely misses you. )vi% _You encounter an orc warrior. It is wielding a +0 trident.Fire: h) +3 arbalest (chaos))vi% Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)vi.& lAim: a warg (almost dead, 74% to hit))vi[ h@)viނ5@.)viF *oAim: an orc priest, wielding a +0 club (78% to hit))viVicViper1 the Marksdemigod...o..)..Demigod........###Health: 104/114 =====================---...#......#Magic: 16/16 ========================#.........#AC: 8)viIStr: 12..........#EV: 22Int: 11..........#SH: 0Dex: 33..........#)viuXL: 13 Next: 33% Place: Orcish Mines:2......h@.)#Noise: ====-----  Time: 17946.3 (0.0))vi............o..h) +3 arbalest (chaos)#####.....o.o[.)viFire: h) +3 arbalest (chaos) #.....)..[.)vi#.....#o#.##.....#....h   warg)vi#.....# ...oo 2 orc warriors (1 polearm, 1 launcher)#.....# #.ooo 3 orc priests)vi0eo   orc)viWFire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle)vi}Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (78% to hit)  You shoot a bolt. The bolt hits the orc priest!! The bolt burns the orc priest.)vi?You kill the orc priest!)via) 2)vi4?o.)vi5+o[)vi6)viA8.)vimU)))))))Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 club (78% to hit)  You shoot a bolt. The bolt hits the orc priest!! The bolt burns the orc priest.You kill the orc priest!  The warg completely misses you. The orc warrior shoots an arrow.)vi CThe arrow completely misses you. The warg bites you but does no damage.)vi'K.o)vi<o.)vi(...)vi@..)C   ettin)vih   wargoo 2 orc warriors (1 polearm, 1 launcher))vimoo 2 orc priests(…))vij5====-)vi&7.4 (1.1)vi_)viz _You encounter an ettin. It is wielding two +0 dire flails.)vi VicViper1 the Marksdemigod......).CDemigod....o...###Health: 105/114 ======================--...#......#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11..........#SH: 0Dex: 33..........#XL: 13 Next: 33% Place: Orcish Mines:2......h@.)#Noise: ===------  Time: 17947.4 (0.0).........o.o[..h) +3 arbalest (chaos)#####......o.[.Fire: h) +3 arbalest (chaos) #.....)..[.#.....#o#.##.....#....C  )vi " ettin#.....# ...h   warg#.....# #.oo 2 orc warriors (1 polearm, 1 launcher)oo 2 orc priests(…)The arrow completely misses you. The warg bites you but does no damage. _You encounter an ettin. It is wielding two +0 dire flails.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a warg (severely wounded, 74% to hit))vi=  )vi Uh@)vi5@.)vi+*))vi.)*o _You encounter an ettin. It is wielding two +0 dire flails.  Fire: h) +3 arbalest (chaos)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +2 falchion of protection and wearing a +0  leather armour (78% to hit))vi UVicViper1 the Marksdemigod......).CDemigod....o...###Health: 105/114 ======================--...#......#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11)viP o..........#SH: 0Dex: 33..........#XL: 13 Next: 33% Place: Orcish Mines:2......h@.)#Noise: ===------  Time: 17947.4 (0.0).........).o[..h) +3 arbalest (chaos)#####......o.[.Fire: h) +3 arbalest (chaos) #.....)..[.#.....#o#.#)vi #.....#....C   ettin#.....# ...h   warg#.....# #.)vi ,oo 2 orc warriors (1 polearm, 1 launcher)oo 2 orc priests(…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +2 falchion of protection and wearing a +0  leather armour (78% to hit)  )viE vYou shoot a bolt. The bolt hits the orc priest!  You kill the orc priest!)vi^ )   orc priest )vi >o.)vi 2.)vis  )))))))Shift-Dir - straight line  Aim: an orc priest, wielding a +2 falchion of protection and wearing a +0  leather armour (78% to hit)  You shoot a bolt. The bolt hits the orc priest!  You kill the orc priest!The warg completely misses you. The orc warrior shoots an arrow.)vi ;.C.)vi$ M.o)vi% <o.)vi6 ...@..)The arrow completely misses you. The warg bites you!)vi; c91/114 ---8.5 (1.1)vi H )viIL ' _You hear a shout!)viKGVicViper1 the Marksdemigod......)..)viGKDemigod.......C###Health: 91/114 ===================-----...#.o....#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#)viGEV: 22Int: 11..........#)viGSH: 0Dex: 33..........#)viHXL: 13 Next: 33% Place: Orcish Mines:2......h@.)#)vi5HNoise: ===------  Time: 17948.5 (0.0).........)o.[..)viHth) +3 arbalest (chaos)#####.....o..[.Fire: h) +3 arbalest (chaos) #.....)..[.#.....#o#.##.....#....C   ettin#.....# ...)viHh   warg#.....# #.oo 2 orc warriors (1 polearm, 1 launcher))vi Io   orc priest(…)The arrow completely misses you. The warg bites you! )vi7IF_You hear a shout!  Fire: h) +3 arbalest (chaos))vibIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)viIqAim: a warg (severely wounded, 74% to hit))vi6m .h)viS5..)viF 5..)vid| @.*)vi*S.**.)viyzS.**.)vik@.*)vis..*.*.)viSC*Aim: an ettin, wielding two +0 dire flails (90% to hit))vi;VicViper1 the Marksdemigod......)..Demigod.......C###Health: 91/114 ===================-----...#.o.)..#Magic: 16/16 ========================#......)..#AC: 8Str: 12.......)..#EV: 22)viVInt: 11.......)..#SH: 0Dex: 33.......)..#XL: 13 Next: 33% Place: Orcish Mines:2......h@.)#Noise: ===------  Time: 17948.5 (0.0).........)o.[..h) +3 arbalest (chaos)#####.....o..[.Fire: h) +3 arbalest (chaos) #.....)..[.#.....#o#.#)viށM#.....#....C   ettin (drained)#.....# ...h   warg#.....# #.oo 2 orc warriors (1 polearm, 1 launcher)o   orc priest(…)Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle)vi Shift-Dir - straight lineAim: an ettin, wielding two +0 dire flails (90% to hit)  You shoot a bolt. The bolt hits the ettin!!! You drain the ettin!  The ettin is almost dead.)viS)vi" Jo.)vim<.....)vi.)vi' )vi\)))))))Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  )viBAim: an ettin, wielding two +0 dire flails (90% to hit)  You shoot a bolt. The bolt hits the ettin!!! You drain the ettin!  The ettin is almost dead.The warg completely misses you. The orc warrior shoots an arrow.)viŞC.C)viM.o)vitAo.)viw oThe arrow completely misses you.)vi...@..)o 2 orc priests)vi529.7 (1.2)vi~)vi?v _You encounter an orc priest. It is wielding a +0 club.)viyuOVicViper1 the Marksdemigod......)..Demigod........###Health: 92/114 ===================-----...#...C..#Magic: 16/16 ========================#.....o*..#AC: 8Str: 12.......*..#EV: 22)viuInt: 11.......*..#SH: 0Dex: 33.......*..#XL: 13 Next: 33% Place: Orcish Mines:2......h@.o#Noise: ===------  Time: 17949.7 (0.0).........o..[..h) +3 arbalest (chaos)#####........[.)vi'vIFire: h) +3 arbalest (chaos) #.....)..[o#.....#o#.##.....#....)viUvLC   ettin (drained)#.....# ...h   warg#.....# #.)vivoo 2 orc warriors (1 polearm, 1 launcher)oo 2 orc priests(…))viv_You encounter an orc priest. It is wielding a +0 club.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)viwAim: an ettin, wielding two +0 dire flails (almost dead, lightly drained, 90%  to hit))vi'[ .C)viJ .CAim: an ettin, wielding two +0 dire flails (almost dead, lightly drained, 90%  to hit))viRVicViper1 the Marksdemigod......)..Demigod........###Health: 92/114 ===================-----...#...)..#Magic: 16/16 ========================#.....o...#AC: 8Str: 12..........#EV: 22Int: 11..........#SH: 0Dex: 33..........#XL: 13 Next: 33% Place: Orcish Mines:2......h@.o#)viNoise: ===------  Time: 17949.7 (0.0).........o..[..h) +3 arbalest (chaos)#####........[.Fire: h) +3 arbalest (chaos) #.....)..[o#.....#o#.##.....#....C   ettin (drained)#.....# ...h   warg#.....# #.oo 2 orc warriors (1 polearm, 1 launcher)oo 2 orc priests(…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ettin, wielding two +0 dire flails (almost dead, lightly drained, 90%  to hit)  You shoot a bolt. The bolt hits the ettin!! The bolt freezes the ettin.  You kill the ettin!)vi))))h   wargoo 2 orc warriors (1 polearm, 1 launcher))vioo 2 orc priestso   orc)vi3Bo))vihI....)vi )))))))Shift-Dir - straight line)viaAim: an ettin, wielding two +0 dire flails (almost dead, lightly drained, 90%  to hit)  You shoot a bolt. The bolt hits the ettin!! The bolt freezes the ettin.  You kill the ettin!The warg bites you! The orc warrior shoots an arrow.)vi"<o))viw$ oThe arrow completely misses you. The warg completely misses you.)vi_&-o)viD'M.o)vi+<o.)vi#=n ...@.)o 3 orc priests (1 wandering)owizard (wandering)(…)You encounter an orc wizard. It is wielding a +0 dagger.)viBf84--650.9 (1.2)viN)vi`I _The orc misses you.)vi_UVicViper1 the Marksdemigod....o.)o.Demigod........###Health: 84/114 =================-------...#...)..#Magic: 16/16 ========================#.........#AC: 8Str: 12)viU.......o..#EV: 22Int: 11..........#SH: 0Dex: 33..........#XL: 13 Next: 36% Place: Orcish Mines:2......h@o)#)viU+Noise: ===------  Time: 17950.9 (0.0)........o)..[..h) +3 arbalest (chaos))viV#####........[.Fire: h) +3 arbalest (chaos) #.....)..o.)vi=V#.....#o#.##.....#....h   warg)vi`V#.....# ...oo 2 orc warriors (1 polearm, 1 launcher)#.....# #.)viVooo 3 orc priests (1 wandering)o   orc wizard (wandering))viV(…)You encounter an orc wizard. It is wielding a +0 dagger. _The orc misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle)viWmShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (78% to hit))vi{ |oo priest, wielding a +0 whip (78% to hit))vi#VicViper1 the Marksdemigod....o.)o.Demigod........###Health: 84/114 =================-------...#...)..#Magic: 16/16 ========================#.........#AC: 8Str: 12.......o..#EV: 22Int: 11..........#SH: 0Dex: 33..........#XL: 13 Next: 36% Place: Orcish Mines:2......h@o)#Noise: ===------  Time: 17950.9 (0.0)........))..[..h) +3 arbalest (chaos)#####....)...[.Fire: h) +3 arbalest (chaos) #.....)..o.#.....#)#.#)vi$]#.....#.)..h   warg#.....# .).oo 2 orc warriors (1 polearm, 1 launcher)#.....# #)ooo 3 orc priests (1 wandering)o   orc wizard (wandering)(…)Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 whip (78% to hit)  You shoot a bolt. The bolt closely misses the orc priest.The bolt barely misses the orc warrior.)vilKo.)vitW o...)vi,u.Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc priest, wielding a +0 whip (78% to hit)  You shoot a bolt. The bolt closely misses the orc priest.The bolt barely misses the orc warrior.The warg barely misses you.)viUu)vilj8*)viW  The orc priest invokes the aid of Beogh against you.)viC.o)viM.o)viA.o)viAo[)viJ o)Pain shoots through your body! The warg barely misses you.)vi=8@)vi,532.0 (1.1)vi)vihP _The orc barely misses you.)vi)vi)vir)viT oThe orc wizard shouts!  The warg misses you. The orc priest completely misses you.)vi9B o)vi_aYou encounter an orc priest. It is wielding a +0 hand axe.)vi;.o)vi=H .o)vimdYou encounter an orc. It is wielding a +0 hand axe.)vi<o.)viKoo)vi)viRo 4 orc priests (2 wandering)o )vi>k80--30)viY)vix -1.@.- _The orc warrior closely misses you. The orc hits you with a +0 hand axe.)vi+##.........#.#####.......####......##............### ###......................# #.##...........................## #.#......#.>.....[....##......... .........####....).).####.#...... #......#####.........# ####.....# #.......##.##..)h[..)###.##.....# #.#........#..[)@[.)...#........# ####.....)via)o).....#........##..............#..............####.......)...)###............####........##.# ####.......######.....##### #.......##.#...# #....####o   orc####..# ###.###..###..#)vi]"g82=--4.5 (2.5)vi/)vi0! _You climb upwards.)vi3y _There is a stone staircase leading down, spattered with blood here.)vi ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 82/114 =================------- #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..)h[..)###.##.....# XL: 13 Next: 36% Place: Orcish Mines:1 #.#........#..[)@[.)...#........# Noise: ---------  Time: 17954.5 (0.0) ####...........)o).....#........#[40)vim h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) ##.......)...)###............####........##.# ####.......######.....##### #.......#h   warg#.#...##....####o   orc####..####.###..###..# _You climb upwards. _There is a stone staircase leading down, spattered with blood here.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (78% to hit))vi ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 82/114 =================------- #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..)h[..)###.##.....# XL: 13 Next: 36% Place: Orcish Mines:1 #.#........#..[)@[.)...#........# Noise: ---------  Time: 17954.5 (0.0) ####...........))).....#........#[40)vim h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) ##.......)...)###............####........##.# ####.......######.....##### #.......#h   warg#.#...##....####o   orc####..####.###..###..#Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (78% to hit)  You shoot a bolt. The bolt hits the orc!! The bolt burns the orc.  You kill the orc!)vi))vi)vilq64----===5.7 (1.2)vi)vi6B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (78% to hit)  You shoot a bolt. The bolt hits the orc!! The bolt burns the orc.  You kill the orc! _The warg bites you!! The warg completely misses you.)vi k ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 64/114 =============----------- #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 )vif #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..)h[..)###.##.....# XL: 13 Next: 36% Place: Orcish Mines:1 #.#........#..[)@[.)...#........# Noise: ===------  Time: 17955.7 (0.0) ####...........))).....#........# h) +3 arbalest (chaos))vi #..............#..............## Fire: h) +3 arbalest (chaos) ##.......)...)###............####........##.# ####.......######.....##### #.......#h   warg)vi z#.#...##....########..####.###..##)vi #..#You kill the orc! _The warg bites you!! The warg completely misses you.Fire: h) +3 arbalest (chaos))vi; Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)vid qAim: a warg (severely wounded, 74% to hit))viB  ##.........#.#####.......###VicViper1 the Marksdemigod#............##............### Demigod ###............................# Health: 64/114 =============----------- #.##...........................## Magic: 16/16 ======================== #.#......#.>.....[....##......... AC: 8Str: 12 .........####....).).####.#...... EV: 22Int: 11 #......#####.........# ####.....# SH: 0Dex: 33 #.......##.##..))[..)###.##.....# XL: 13 Next: 36% Place: Orcish Mines:1 #.#........#..[)@[.)...#........# Noise: ===------  Time: 17955.7 (0.0) ####...........))).....#........#[3)vi D7m h) +3 arbalest (chaos)#..............#..............## Fire: h) +3 arbalest (chaos) ##.......)...)###............####........##.# ####.......######.....##### #.......#h   warg#.#...##....########..####.###..###..#Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a warg (severely wounded, 74% to hit)  You shoot a bolt. The bolt hits the warg!  You kill the warg!)vi ()viI )vivN Y6/11577.0 (1.3 _)viZ )vi\ )vi27)vi6)vi;)vi;S9=)vi@*vi*viL70=*vil *vi*vi(91*vi"*vi'*vi(S2=*vi%/*vi2*vi2K3=*vi5*vi:O5*vi?*viC*vihC96*viF*viN7=*viS*viOUD8=*viV*viZ*viZ#9*vi[*vi_k*vihq*viq:81*viv*viz*vi{N82=*vi'~*vi*viW3=*vi*viJ;4*vi*viĘ*vi%5*viQ6*vid*vi}*viŮK8=*vi*vi*vi#9*vi2=*vim*vi*vi&&90*vi%*vi~*vi%1*vix*viD*viK2=*vi\*vi*vi!U4=*vi*vi*viS%5*vi&*vi*viAK6=*vi5 *vi_*viU7=*vi*vi*viq%8*vi*vi%*vi&+100/115*vi(*viD,*vi,K1=*vi)/*vi|3*vi3U2=*vib6*vi:*vio;%3*vi?*viD*vi?E%4*viS*viZ*viZ56=*vi [*vi_*vi^f*vif?7=*vif*vijk*vi=p*vip%8*viqu*vi=|*vi|%9*viQ*vi*viԆ&10*vig*vi*vi`K1=*vi*vi*viU3=*vi *vij;4*vi(*vik _You start resting.HP restored.*viY(---*vi097.0 (40.0)*viqu5=---8.0 (41 _*vii*vi*vic*vi*viN*vi+*viB*vi  Things that are here:  a +0 hand axe; a +0 hand axe; a +0 falchion _*vi|*vike=*vi{*vi!*vi!*viF$*vi(*vi:,,*via/*vi2*vi6,*vi8*vi:*vim;*vi;*viG*viYT #####>....### ##......## #### #. #..## ##.#...... ####..#### #### ##.##.....###  #.#####..... #............##........ ###.....@........8006.0 (8*viZ.0) #.##............. ##.#......#.>.....[....##. #.........####....).).#### ##......#####.........# ## #.......##.##..))[..)###.  #.#........#..[)>[.)...#.  ####...........))).....#.  #..............#........*vi&[E *vi[*vi^c*vi e*vi*vi{*vi*viQ*viX*vi*vi*vi*vi*vi*vi*vi*vi\,*vi*vi####.......#....#..## ##.#..####..#### #######.##.....### #........###.........#.#####.......##............##.....###.............#.##........##.#......#.@.....[....##9.0 (3*vi.#.........####....).).####.###......#####.........# ###.......##.##..))[..)###.##.#.#........#..[)>[.)...#....####...........))).....#...#..............#..........##.......)...)###.........##.##.# ####*viM*vi *vic _There is a stone staircase leading down here.*viL *vi *vi *vi *vi310.0 (1 _*vi *vin"!2*vi6.....................# ....................### ..........)..)#.#..##.## ...........#$####......# ..............##....#.## ...#...........##......# ..............#### .............##.$[...## ............##.)@....# .....##..)......# *vi7.......#....##..##.#.##  ### ##### *vi%-1.5 (2.5*vi _You climb downwards. _There is a stone staircase leading up here.*vi3}M#####################.# ..........### )..)#.#..##.##$####.......##....#.##.##......#.##......##.##.@[...##.##.)<....# *vi....##..)...... .......#....##..##.#.##*vi*vi42.5 (1.0 _*vi*vi)l  You now have 1405 gold pieces (gained 16).  Things that are here:*vi*+3.5 (2*vi[1*vi40 _a +0 chain mail; a +0 mace*vi< ##################### .....# .........### )..)#.#..##.## #$####......# .##....#.## # .[[...#)<....# ...##..)......# ......#....##..##.#.#### #####*vi?*vit@+4.5 (1*viTI*viM*vi #################### ......# .........### )..)#.#..##.## #$####......# .##....#.## # ..[[...#)<....#...##..)......# .....#....##..##.#.### #####*vi>*vi@&5*viK*viN*vi'eM ###################......# ..........### )..)#.#..##.###$####.......##..@.#.## .#.##.......##......## ...........##.[[...##*vi*viK&6*viP*vi*vi\ M ####################........# ..........### )..)#.#..##.##$####.@....#.##....#.##.##......# ............##......###*vi>] T##### #####*vi"l *vil &7*viu *viCz *viU FM ####################..........# ..........### )..)#.#.@##.###$####.......##....#.## .#...........##......###..##..##.#.##*vi\ <8*vi *vi *viM ###################.# ........@.### )..[#.#..##.###$####......# ............##....#.##.##.#.)......*viI *vi &9*vi*vi*vi:R#.#.###.)..[#.#..##.##.#$####......#.##....#.## ..#.##......#.##......##.##.[[...## .##.)<....# .##..)......#*vi*vi'20*vi3*vi.*viX1#.#.###.)..[#.#..##.##.#$####......#.##....#.##.#.##......#.##......## .##.[[...## .##.)<....# .##..)......#*vih*vii&1*viQ*vi*viZA#.#.###.)..[#.#..##.##.#$####......#......##....#.##*viX.#...........##......#......##......##.....##.[[...##.##.)<....# .##..)......#*vi*viK&2*vi*vi *vi\ a#...#.#.###.)..[#.#..##.##.#$####......#......##....#.##.#...........##......#.....##......##.....##.[[...##.....##.)<....# #*viA] >.##..)......#*vir *vis &3*vi{ *vi *vi .#.. #.# $.#.###.)..[#.#..##.##.#$####......#....##....#.##.#...........##......#......##......##......##.[[...##......##.)<....# .#.##..)......#*vi *viU &4*vi *vi *vi"/...  #. ########################## #$.......................# ###).@[#.#..##.##..#$####......#....##....#.## ##...##......#...####.##.[[##.)<....#.)......#  #....##..##.#.##*vi@*viJ&5*vi*viG*vid6*vi8*vi,A*viD*viF  #*vi0; ########################## #$....................... #.....### .)..[#.#..##.##......#@####.........##....#.# ##.....##............#...### #####*viz, *vi1 &6*viv   You now have 1417 gold pieces (gained 12).  Things that are here:7.5 (2*vi u _a +0 scale mail; a +0 mace; an orc corpse*vi M..#.######################## #$.....# #..........### .....).@[#.#..##.##[####...... *vi ......##....#.# #......#...........##......#....*vi0 #..#...*vi* *vi" +8.5 (1*vi  *vi\|M#.# ..#.######################## #$.# #..@.......### )..[#.#..##.#.#[####...... ..................##....#.##.......#.........# *viP *vi&9 *vi *vi *vi(.#.#.  ... #.  #  #$.# .#.###.)..[#.#..##.##.#[####......#...##....#.## .#......#...........##......#...##......##.....##.[[...##.##.)<....# ...#.##..)......# *vi *vi $'30 *vi) *vi- *vi{#.#.# #.... # ... # #. # #$.# ..#.###.)..[#.#..##.##.#[####......#....##....#.## . *vi `.#......#.....##......#....##......##...##.[[...##..##.)<....# ....#.##..)......# *vi *vi4&1 *vi *vi" *vi}4.#.#.# .#.... .# ... .# #. # #$.#  ..#.###  .)..[#.#..##.##   *vi4 .#[####......#  ..##....#.##  ..#......#....##......#  . *vi5X##......##  . *vi35_##.[[...##   *viS5.##.)<....#  ....#.##..)......# *vit5 *viM *viN&2 *vidX *vi4\ *viJ.#.#.# ..#.... ..# ... ..# #. # #$.# ..#.### .)..[#.#..##.## .#[####......# ...##....#.## ..#......#...##......# .##......## .##.[[...## .##.)<....#  ....#.##..)......# *vi *vi3 *vi0 *vi *vi7@ *vi3]L.#.#.#.#.....# ....# #. # #$.# ..#.### .)..[#.#..##.## .#[####......# .##....#.## ..#......#..##......# ..##......## ..##.[[...##  ..##.)<....#  ....#.##..)......# *vic *viMC4 *vi.#.#.#.#.....# ....# #. # #$.# ..#.### .)..[#.#..##. .#[####...... ..##....#. ..#......#.##...... ..##......#  ..##.[[...##  .......##.)<....#  ....#.##..)......#  *viT *vi@&5 *vi *vi *vi:.#.....# ....# #.########################## #$.......................#..## ..)..[#.#..##. ..#[####..... ....# ..##..##..... ... [[ .)<.... ....#.)...... #....##..##.# *vi- *vi&6 *vi- *viA w#.....# ... #.....# #.######################### #$.........................# .. *vipA )..[#.# ..#[####... ....# ..##..##... ... .[[ )<.... ....#....)..... #....##..##.# *viA N### ### *viQ  *viY &7 *visb  *vi f  *vi  #.....# #.######################## #$........................# ..)..[#.#  *vib ..#[####... .... ..##..##... .... *vi k .[[  *vi 8...)< ....#......) . .........#....##..##.# *vi ##.... ...##.. ### ###  *vi <8 *vi  *vi^  *vi`] #.....# #.  #$ ..# .)..[#.#.. .o.#[#### .## ..#......#.## ....## .....##.[[ ..........##.)< ....#............##..)o   orc (wandering)#.#.........#....##..##.####........##.. ###  *vi_ *vize?.o *vi؊<9 *viݘ *vic  *vi *viL_You encounter an orc. It is wielding a +0 flail. *vih *vii #.....# #. . #$ ..# .)..[#.# ..o.#[#### .## ..#......#.## ....## .........##.[[ .......##.)< ....#.....##..).#.#.#....##..## ####.##.. ### .o40 *vi *vi )  You shoot a bolt. The bolt hits the orc! Lightning courses through the orc!))) *viw ...===1.7 (1.2 _You kill the orc! *vi+#.....# ... #.....# #. #######################. #$..#........)..[#.#......#[##...).##....##.........[[......)< .........##..)... .#.#..#....##..##. ####........##.. ### ##  *vi}; *vi;6---20 *vi+D *viI *vi #.....# ...  #.....# #. #. #$...#..)..[#.#..#.#[####....).##...#......#.##...##.....##.[[...##.)<.....#............##..)..#.#.........#....##..##.#####.##.. ### # *vi  *vi B---3 *vi(  *vi-  *vi7 #.....# ... #.....# #. #. #$...#.#.)..[#.#..#.#[####....).##....#..#......#.##...##.....##.[[...##.)<.....#......##..)..#.#.........#....##..##.#.####.##.. ### # *vic  *vi0 &4 *viy  *vi  *vi(.....# ... .....# #. #. #$.#..#.#.)..[#.#..##..#[####....).##....#...#......#.##...##.....##.[[...#.......##.)<....#....#....##..)..#.#.#....##..##.#.#####.##.. ### # *vi: *vi;5 *vi(W *virZ *vi3# ... # #. # . #$.# ..#.#.)..[#.#..##.#.#[####....).##....#.#..#......#.##...##......#......... *vi##.[[...#..##.)<....#....#..##..)......#.#.#..#....##..##.#.######.##.. ### ##### *vi<6 *vi *vi *vih#.... # ... ...# #. ########################## . #$ ..#.........### .)..[#.#..##.##.....#[##....). *vih##....#.##..##.....[[...#......)<....#......##..)......#.#.#..#....##..##.#. *viz *viR{&7 *vi *vi~ *vi$ #.... # ... # #. # . #$.# ..#.### . *viɕ )..[#.#..##.## .#[####......# ...).##....#.## ..#......#.#.##.. *vi <....#..  *vi <8 *viP  *vi  *vi'#.... # ... # #. #  . #$.#  ..#.###  .)..[#.#..##.##  .#[####......#  ...)..##....#.##  *viN(#..#......#.#  .  .  .  ....#...  *vi7 *vi7&9 *vi9@ *vijC*vi1#.... # ... # #. # . #$.# ..#.### ...[#.#..##.## .#[####......# ...)...##....#.## *vi16..#......#...# .# . . ....#.... *viA*viiB'50*viK*viM$  Things that are here:*viQu _a +0 short sword; an orc corpse*viv9....  ...  #.  #  #$.# #.### )@.[#.#..##.## #[####......# )....##....#.## #......#.....#..*viwA#.## *vi*vilJ1 _*vi~ ...  #. # #$.# #.### ).@[#.#..##.## #[####......# ).....##....#.## #......#...........#..........#............# *vil*vi&2*vi˴*vi/*vi p#  .. #.######################## $ ..@......### )..[#.#..##.## .#[####......# )..##....#.#*viS A##..###.##...##.[[...#.)<....#...##..)......#*viL R3*vi3 *viu [#   .  .# ### )..[#.#..##.## #[####......# ....##....#.###.........*vi1v ..............# *vi *vi &4*vi" *vi *viM& # ### )..[#.#..##.## #[####......# .....##....#.###...........##......#....##......##....##.[[...##... *vi*viP&5*viW*vi *vi*viJk # ### )..[#.#..##.## #[####......# .....##...*vin.#.###...........##......#.....##......##*viV....##.[[...#*vi"#*vi\##.)<....# *vi *vi &6*vi)*viz*viV # ### )..[#.#..##.## #[####......# ##.#.##......###......## *vi<7*vi*vin*vi, ##################### ....................###)..[#.#@.##.##.#[####......#....##....#.####.....##...... ......#....##..##.#.##*vi*vi!&8*vin*vi?*vin  ##################### ..............................###)..[#.#..##.##.#[####@.....#...##....#.##.##......##..##.#.## *vin |......##.. ### #####*viI~ *viT &9*viΆ *vi *vi  ##################### ....................#.....###)..[#.#..##.##.#[####.........##.@..#.###.##.......##......##....##### #####60*viF *vi *vi![ ##################### ....................####)..[#.#..##.##.#[####......#...##....#.##.##@.....#.##......###.[[...## ###*vi1*viu2&1*vi';*vi,>*vi,x ##################### ....................###)..[#.#..##.##.#[####.........##....#.###.##.......##.@....####.[[...## ##.)<....# *vi<2*vi*vi*vi&###################### .....................#.....###)..[#.#..##.##..#[####......#....##....#.###..##......#.#[)<....*vi3'.)......##....##..##.#.##.##.. ### #### *vi@9*vi9&3*viD:  Things that are here:*viJP _a +0 chain mail; a +0 mace*vi1  .....................###)..[#.#..##.##.#[####.........##....#.##.##.......##......####.[[...## ##.)@....# ##..)......##....##..##.#.#*vi2 -4 _*vi< *viG a _There is a stone staircase leading up here.*vi*vig*vi*vi%*viH-5 _*vi*viQ!1*viR$0 #### #.......#.... #..## ##.#........# ####..#### ####......## ##.##.....### #........# ##.........#.#####.......#*vi$ #............##........... ###................... #.##........................  ##.#......#.@.....[....##.... *vi$x #...####....).).####.#. *vi% ##......#####.........# ####. #.......##.##..))[..)###.##.*viB%#.#........#..[)>[.)...#....####...........))).....#....*vig% #..............#........... *vi%##.......)...)###.......... ##........##.# ####.......*vi%E *vi-7.2 (2.5*vi*vi! _You climb upwards.*vic _There is a stone staircase leading down here.*vi@n#### #.#.#..## ##.#.#.####..#### ####......###.##.....### #.# ##.#.#####.##.##.###.#.##.*vin%##.#......#.>@....[....##.#.####....).).####.#.##......#####...# ####.#.*vin##.##..))[..)###.##.#.#.#..[)>[.)...#.####.*vin..))).....#.#....#..##.*vina)...)###..##.*vioM##.# ####.#*vi|*vi|+8.2 (1.0 *vi| _*vic*vi*viN9#..##.#........#####..#### #########.##.....### #.. ##.........#.#####.*vi4Os####...##.....###...#.*viaO##.#......#.>.....[....###.........####@...).).####.##*viOY#####.........# ####..*viO].##..))[..)###.##.#.#*viO..#..[)>[.)...#....###...))).....#.*viP/........#........*vi#P3#*viDPd)...)##*vinPp..##.# ######*viPa#.....##### #.#*vid*vike&9*viu*vi^x*viv e####..#### ##########.##.....### #... ##.........#.#####.......####...##.....###...*viw [.#.##.....##.#......#.>.....[....###.........####....).).####.#######..@......# ####...##..))[..)###.##.#.#..#..[)>[.)...#....###.....))).....#...............#........##.......)...)###.....##.# ########.....##### #.# #.#...# #....####*vi *viԄ '70*vi *vi *vi +##.##.....### #.. ##.........#.#####.####...##.....######....#.*viG "..# ##.#......#.>.....[....## #.........####....).).####.# ######.........# ####..*vil g.##..@)[..)###.##.#.#*vim ..#..[)>[.)...#....####...........))).....#...............#........##..)...)####.##.# #######*vi #.....##### #.#*vi w #.#...# #....####*vi ;####..# ###.*vi "##*viM *vi &1*vi *vi $  Things that are here:*vi2 a _a +0 hand axe; a +0 hand axe; a +0 falchion*vi_##.........#.####### #...##.....### ###....# #..# #.#......#.>.....[....##. *viT .........####....).).####.######.........# ####.....# #..##..))[..)###.##.....# #.#..#..[)@[.)...#........# ###......))).....#.#...*vi#........###)...)###*vi#.##.# #######*vi#.....##### #.#*vi #.#...# #....####*vi]####..# ###.##*vi?^ #..##  #..#*vi*vi-2 _*vi**vi-y _There is a stone staircase leading down, spattered with blood here.*vi *viA *vi *vi( *vi1- -3 _*vi6 *vi1h J 2  You climb downwards.*vi4q  You encounter an orc, an orc warrior and an orc wizard.The orc wizard is wielding a +0 dagger of venom.The orc priest shouts! The orc shouts!*vir *vi-s *vis *viqt *vi#v *viw *vi*   ..o...[.. .###  ...#...)..#  #.........#  ..........#  ..........#  ..........#  *vi ......o@.)#  o..[..[..  #####..o...o.[.  #...o.)..[o #.....#o#.# #.....#.o.. ooo 3 orc warriors (1 polearm) #o....# ... *viא :ooo 3 orc priests (1 wandering) #.....# #. oo 2 orc wizards *vi o 2 orcsYou encounter an orc warrior. It is wielding a +2 long sword of holy wrath.*vi< bThe orc wizard shouts! x2; The orc priest shouts! The orc warrior shouts! x2*vi L====4.7 (2.5*vi *vi  _The orc shouts!*vi w _There is a stone staircase leading up, spattered with blood here.*vi*vi"Evoke which item? Wands  b - a wand of quicksilver (22)c - a wand of iceblast (3)  d - a wand of digging (3)  e - a wand of charming (18)  f - a wand of mindburst (10)  p - a wand of polymorph (11) [!] read|quaff|evoke[?] describe selected*viő*vi*viǮVicViper1 the Marksdemigod..o...[..Demigod........###Health: 115/115 ========================...#...)..#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11..........#SH: 0Dex: 33..........#XL: 13 Next: 37% Place: Orcish Mines:2......o@.)#Noise: ====-----  Time: 18074.7 (0.0)......o..[..[..h) +3 arbalest (chaos)#####..o...o.[.Fire: h) +3 arbalest (chaos) #...o.)..[o#.....#o#.[3*vi7m##.....#.o..ooo 3 orc warriors (1 polearm)#o....# ...ooo 3 orc priests (1 wandering)#.....# #.oo 2 orc wizardso 2 orcsThe orc wizard is wielding a +0 dagger of venom.The orc priest shouts! The orc shouts!  You encounter an orc warrior. It is wielding a +2 long sword of holy wrath.The orc wizard shouts! x2; The orc priest shouts! The orc warrior shouts! x2 _The orc shouts! _There is a stone staircase leading up, spattered with blood here.*vi  VicViper1 the Marksdemigod ..o...[.. Demigod ........###  Health: 115/115 ======================== ...#...)..#  Magic: 16/16 ======================== #.........#  AC: 8Str: 12 ..........#  EV: 22Int: 11 ....***...#  SH: 0Dex: 33 ....***...#  XL: 13 Next: 37% Place: Orcish Mines:2 ....**o@.)#  Noise: ====-----  Time: 18074.7 (0.0) ......o[0;*viE10m..[..[..  h) +3 arbalest (chaos) #####..o...o.[.  Fire: h) +3 arbalest (chaos)  #...o.)..[o  #.....#o#.#  #.....#.o..  ooo 3 orc warriors (1 polearm) #o....# ...  ooo 3 orc priests (1 wandering) #.....# #.  oo 2 orc wizards  o 2 orcsYou encounter an orc warrior. It is wielding a +2 long sword of holy wrath.The orc wizard shouts! x2; The orc priest shouts! The orc warrior shouts! x2 _The orc shouts! _There is a stone staircase leading up, spattered with blood here.  Aiming: IceblastPress: ? - help, Shift-Dir - straight line*vi .***.***.*o@*vi;.***.***.o@**vi.***.***o@***vi< ...******vi ...**o***viM@.)***o**vid.***o***.o***vi" *.**oo****viж6 *.*o*.***  The orc wizard shouts! x2; The orc priest shouts! The orc warrior shouts! x2 *vi_The orc shouts! *vi=_There is a stone staircase leading up, spattered with blood here.  Aiming: Iceblast*vihPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour*vi ..[o*o*vilL[*.o.*o*oAim: an orc priest, wielding a +0 hand axe (wandering, hasn't noticed you)*vi ***o**..**#o.o*viC {..*#***viA o**o**o.).... *vi$o*..o**.*o****Aim: an orc priest, wielding a +0 club *vi^  VicViper1 the Marksdemigod ..o...[.. Demigod ........###  Health: 115/115 ======================== ...#...)..#  Magic: 16/16 ======================== #.........#  AC: 8Str: 12 *vi6*..........#  EV: 22Int: 11 ..........#  SH: 0Dex: 33 ..........#  XL: 13 Next: 37% Place: Orcish Mines:2 ......o@.)#  Noise: ====-----  Time: 18074.7 (0.0) ......o..[..[..  h) +3 arbalest (chaos) #####..o...o.[.  Fire: h) +3 arbalest (chaos)  #...).)..[o  *viiI#.....#o#.#  #.....#.o..  ooo 3 orc warriors (1 polearm) *vi#o....# ...  ooo 3 orc priests (1 wandering) *vi#.....# #.  oo 2 orc wizards  o 2 orcs  *viY_The orc shouts! _There is a stone staircase leading up, spattered with blood here.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club  The mass of ice explodes! The iceblast engulfs the orc priest!! *viW )Aiming: Iceblast  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club  The mass of ice explodes! The iceblast engulfs the orc priest!!  *vi@lYou kill the orc priest!The iceblast engulfs the orc wizard!! *viHJ ..o...[.. ........###  ..  #. *vi3  ..  ..  ..  ..  *vi......o`.[..[..  #####..###.o.[.  #..###)..[ *vi0 #..####o#.# ..  *vi[ #o....# ... oo 2 *vi #.....# #. o   orc wizard *vi\oo 2 orcs!*viY!*vi/Co.!*vi@o.!*viM8 o!*viR.You kill the orc wizard!!*viYM.o!*viȠKo.!*vi o.The orc closely misses you.The orc wizard hits you but does no damage.!*viN.)...)....o!*vi========5.7 (1Pois !*vi!*viQQ _You are poisoned.#*viz3#*vi%#*vi)Ko.#*vi:3  You feel sick.#*viB8*#*vi,  The orc priest mumbles some strange prayers to Beogh against you.#*viCo.#*viLM.o#*vi,Ko[#*vi o#*viQ)o#*vi#*vi" @Pain shoots through your body! The orc misses you.0--=------6#*vi#*vih --1.------. _The orc wizard barely misses you.#*viI##.........#.#####.......####......##............### ###.....................# #.##...........................## #.#......#.>.....[....##......... .........####....).).####.#...... #......#####.........# ####.....# #.......##.##..o)[..)###.##.....# #.#........#..[)@[.)...#........# ####.....#*vi))o.....#........##..............#..............####.......)...)###............####........##.# ####.......######.....##### #.......#o   orc wizard#.#...# #....####o   orc####..# ###.###..###..##*vit4-8.2 (2.5#*vi#*viЃ0 _You climb upwards. You feel sick.#*viy _There is a stone staircase leading down, spattered with blood here.$*viLD)))$*vi o..You shoot a bolt. The bolt barely misses the orc wizard. You feel sick.  The orc barely misses you.$*vie $The orc wizard gestures at you while chanting.The puff of flame is repelled. The puff of flame hits the orc!$*vi`?*$*vi1@$*viIn1====9.3 (1.1$*vi$*viҥC _The orc dies!$*vi; )You shoot a bolt. The bolt hits the orc wizard!!!$*vi )$*viv ]  You kill the orc wizard!$*vi (80.4$*vi' $*vi $ _You feel sick.&*vi2&*vi2&*vi6&*vi*?f  You start resting. You feel sick.&*vi:H:=&*viO(0.0&*viS?---1.4 (1&*vij&*vik[ _You are no longer poisoned.'*vi* '*viK+ :---'*vi7 '*vi:E D22'*viHe '*vi.| B 2  You climb downwards.'*vi   [.. .###  ...#...)..#  #.........#  ..........#  ........o.#  .......o..#  ......o@o)#  ...[..[..  #####..[..o..[.  #...)o)..[ #.....#.#.# #.....#.... O   Erolcha (wand, wandering) #...O.# .o. oooo 4 orc warriors (2 polearms, 1 wande…) #.....# #. oo 2 orc priests o '*viG   orcYou encounter an orc warrior and Erolcha the Cunning.Erolcha is carrying a wand of polymorph.'*vi /  --more--)*vi)*vi7Ao.)*viJ<o.)*vi9 o.The orc warrior barely misses you. The orc warrior completely misses you.The orc warrior closely misses you. The orc misses you.)*vi͊8o[)*vi)*viqY=4=3.9 (2.5)*vic)*vi _The orc warrior barely misses you. The orc warrior completely misses you.)*viZw _There is a stone staircase leading up, spattered with blood here.**vi4**viO.**vi7 o.HP restored.  The orc warrior shouts! You hear a shout!**vix8.**vi8/O**viXN o)  The orc warrior completely misses you. The orc barely misses you.The orc warrior barely misses you. The orc priest misses you. x2**vi\d09-=4.9 (1.0**vim+*vi -.1.@... _The orc warrior hits you with a +2 long sword of holy wrath.##.........#.#####.......####......##............### ###.....................# #.##...........................## #.#......#.>.....[....##......... .........####....).).####.#...... #......#####.........# ####.....# #.......##.##..o)o..)###.##.....# #.#........#..[)@o.)...#........# ####.....)oo.....#........##..............#..............####.......)...)###............####........##.# ####.......######.....##### #.......#oo 2 orc warriors#.#...# #....####oo 2 orc priests####..# ###.##o   orc#..###..#+*viՈ611=+*vif/--6.4 (2.5+*vi+*vi! _You climb upwards.+*viy _There is a stone staircase leading down, spattered with blood here.+*viX )You shoot a bolt. The bolt hits the orc warrior!!!+*vig W   orc warrior+*vi0 You shoot a bolt. The bolt hits the orc warrior!!!  You kill the orc warrior!  The orc completely misses you.  The orc warrior hits you with a +0 hand axe.  The orc priest misses you.  The orc priest invokes the aid of Beogh against you.+*vi2 \97/115 ---====+*vi &7.6 (1.2+*vi# +*vi`& _Beogh smites you! The orc warrior closely misses you. The orc misses you.+*viD))),*viNJ2 o..You shoot a bolt. The bolt barely misses the orc warrior.The orc priest misses you. x2; The orc warrior misses you.,*viVKw5----===-,*viK&8.9 (1.3,*viY,*vif\6 _The orc hits you with a +0 club.,*vi [ (very poisoned)  You shoot a bolt. The bolt hits the orc warrior. The orc warrior is poisoned.,*vi  The orc warrior is lightly wounded.  The orc priest completely misses you.,*vi;*,*vi  The orc priest calls upon Beogh to heal the orc warrior.,*vin ,*vip@oThe orc warrior's wounds heal themselves!  The orc hits you but does no damage. The orc warrior completely misses you.The orc priest calls down the wrath of Beogh upon you.,*vi9s82---====90.0 (1.1,*vi ,*vic_Beogh smites you! The orc priest barely misses you.,*vi oo 2 orc priestso   orco   orc warrior (frenzied, distracted, ve…)You shoot a bolt. The bolt hits the orc warrior.  The orc warrior flies into a frenzy!,*vit) flies into a frenzy!  The orc warrior is moderately wounded.  The orc warrior hits you but does no damage.  The orc warrior hits the orc priest with a +0 hand axe!  The orc barely misses you. The orc warrior closely misses you.hits the orc priest with a +0 hand axe!,*vi o   orc priestunaware, very The orc priest dies!,*vi3--===-1.1,*vi ,*vi![ _The orc priest completely misses you.,*vim  very poisoned)You shoot a bolt. The bolt hits the orc warrior!  The bolt burns the orc warrior.,*vi  The orc warrior is severely wounded.The orc warrior completely misses you. The orc barely misses you.,*vi2U4-2.2,*vi,*viP _The orc priest misses you.,*vi )You shoot a bolt. The bolt hits the orc warrior!!  The bolt burns the orc warrior.,*via ^  You kill the orc warrior!,*vi5e =383.5 (1.3,*vir ,*viu _The orc misses you. The orc priest misses you. The orc hits you with a +0 club.,*vi $You shoot a bolt. The bolt hits the orc priest!!,*vi' _o,*vi ]  You kill the orc priest!,*viŬ 544.6 (1.1,*vi ,*vi T _The orc completely misses you.,*viaZ~ )You shoot a bolt. The bolt hits the orc!!,*vihb(,*vi[,*vi 555.8 (1.2,*vik,*viG _You kill the orc!-*viJ-*viH _No target in view!-*viK3-*vi-*vi-*viK7=-*vi-*vi-*vi-*viN8=-*vi -*viA-*vi%9-*vi -*viM-*vi&90-*vi-*vi113=-*vi3-*vi 7-*viM7U4=-*vi;.*vi Q5.*vi^=.*vi=K6=.*viE.*viI.*vi4JU7=.*viZ.*vina.*via%9.*vie.*vik.*vi.m+100/115.*vir.*viz.*vizK1=.*vi".*vi.*viԆU2=.*vig3.*vi_;4.*viݤ.*viFa6=.*viD.*vi7=.*vi#;8.*vi.*viB;9.*vi.*vi .*vi+&10.*viV.*via2=.*viK.*vi_%k3=.*vi+.*vi4Q4.*viYk _You start resting.HP restored..*vi^(---.*vik1119.8 (24.0).*viYlv5=---20.8 (25 _.*viN/*vi9/*vi:/*viE/*viQ/*vi}U11.8 (1.0)/*vi\]/*viх` =2  /*virYou climb downwards./*viDx  [.. /*viȖ.###  ...#...)..#  #.........#  ..........#  ......o...#  ..........# /*vi  .......@.o#  ...[..[..  /*viT\#####..[.....[.  #...).)..[ #.....#.#.#/*viq #.....#.... O   Erolcha (wand) #.O...# ... /*viԗoo 2 orc warriors (polearms) #.....# #.  /*viٜYLevel annotation: ErolchaErolcha shouts!/*viܰ8*/*vi  Erolcha shouts!  The orc warrior completely misses you. Erolcha zaps a wand.  You turn into a filthy swine.r +0 pair of boots, +1 troll leather armour, +3 arbalest of chaos, +4 ring  of slaying, +2 helmet of sniping, scarf of repulsion and ring of positive  energy meld into your body./*viQ O.The haze of the repulsion field disappears./*viw hThe orc warrior hits you from afar with a +0 trident./*vih&0--06==3.3 (2.5-) TeethDrink: 2 potions of cancellationPig /*viP _The orc warrior misses you. _There is a stone staircase leading up, spattered with blood here.0*vi0*viA0*vi0*vi O.The orc warrior completely misses you.0*vip  Erolcha screams, "Blood!"0*vim1=--4.3 (1.00*vi##0*vis =1- _The orc warrior closely misses you.0*viڈK##.........#.#####.......####......##............### ###.....................# #.##...........................## #.#......#.>.....[....##......... 0*viC.........####....).).####.#...... #......#####.........# ####.....# #.......##.##..)))..)###.##.....# #.#........#..[)h).)...#........# ####.....0*vii|)[[.....#........##..............#..............##0*vi##.......)...)###............####........##.# ####.......###0*vi ###.....##### #.......##.#...# #....####0*vit####..# ###.###..###..#0*vi4-5.8 (2.50*vi 0*vi ! _You climb upwards.0*vi@y _There is a stone staircase leading down, spattered with blood here.1*vi3b##.#.#####.### ##.##.### .# .##........# .#......#.>.....[....##.#####....).).####.#. ......#####.# ####.....# .##.##..)))..)###.##.....# .#.#..[)>h.)...#.# .1*vi)[[.....#.# #.#.## ##.)...)###.##  ##.##.# ####....###.....##### #.......##.#...# #....########..# ###.#1*vi5# 1*viR1*viE-6.5 (0.7 1*vi?_1*vi1*vi l _Items here: ))) [[ ÷.1*vi ##.#.#####.### # #.##.....### # #........# ##...### #......#.>.....[....##.#1*vi= M####....).).####.#.######.# ####.....###.##..)))..)###.##.....# #.#..[)>)h)...#.# .)[[.....#.# .1*viq #.## .)...)###.1*vi ## ##.##.# ####.......###  1*vi ###.....##### #.......##.#...# #....#1*vi0 #######..# ###.## 1*viV 1*vi@ 1*vi 627.2 _1*vi 1*vi 2*vḭ32*viܽ2*vi2*vi'2*vi2*vi2*vi2*vi2*vik2*vi%32*vi2*vi2*vir2*vi2*vi2*vib%42*vi2*vi^2*vi2*vi2*viE2*vi2*vi 2*vink _You start resting.HP restored.2*vi32*viG>.34.2 (7.02*vi?_5=5.2 (8 _2*viIS2*viV2*vip 2*vi5 e=2*viJ6 2*vi|6 2*viS 2*vi-U 2*viYZ 2*vi [ 2*vi_ 2*vi[f 2*vif 2*vi{ X2*vi(} ,2*vi 2*vi7 2*vi 2*vi 2*vi A _You start waiting.2*vi 2*vi̤ ;Pig 2*vi 2*vi 2*vi 2*viߵ 2*viv 2*vi 2*vi 2*vi. 2*vi 2*vi 2*vi 2*vi: 2*viq 2*vi 2*vif 2*vi 2*viy 2*vi X2*vi & r _Your transformation is almost over.2*vi, O2 potions of cancellation 2*vi`: @57.2 (22.0)  You feel less porcine.  Your +0 pair of boots, +1 troll leather armour, +3 arbalest of chaos, +4 ring  of slaying, +2 helmet of sniping, scarf of repulsion and ring of positive  energy unmeld from your body.  Your +3 arbalest of chaos is briefly surrounded by a scintillating aura of  random colours.828.2 (23h) +3 arbalest (chaos)Fire: h) +3 arbalest (chaos) 2*viA 2*viC > _You are surrounded by a repulsion field.3*vi!  ##.#.#####.###  #.##.....### #........# .##...### .#......#.>.....[....##..####....).).####.#.3*vi .#####.# ####......##.##..)))..)###.##.....# .#.#..[)>@.)...#.##.)[[.....#.# #.#.## ##3*vi .)...)###.....##  ##.##.# ####.......###3*vi ###.....##### #...#3*vi=r #.#...# #....####3*vi^n ####..# ###.## 3*vi{u #..## #..#3*vi3*vi19.2 (1.0)3*vi&3*vi*l _Items here: ))) [[ ÷.3*viy  ##.#.#####.###  #.##.####3*viy F.# #.##........ #.#......#.>.....[....##..####....).).####.# #......#####.# ####..... 3*viy |#.##.##..)))..)###.##.....# #.#3*viy x.#..[)@).)...#.#3*viy R#.)[[.....#.# 3*viz Q #.#.## 3*vi2z ( ##3*viMz y.)...)###......##3*vikz s ##.##.# ####...3*viz ....### ###.....##### #.3*viz ....# #.#...# #...#### ####..# ###.## 3*vi{ p #..## #..#3*vi 3*vi .60 _3*vi 3*vi y _There is a stone staircase leading down, spattered with blood here.4*vi1 _4*vi8 2  You climb downwards.  Level annotation: Erolcha4*vir  [..4*vi$6 .###  ...#...)..#  #.........#  ..........#  4*vig"......oo..#  ..........#  .......@.)#  4*viu...[..[..  4*vi#####..O.....[.  #...).)..[4*vi #.....#.#.# #.....#.... 4*viO   Erolcha (wand) #.....# ... 4*vi:oo 2 orc warriors (polearms) #.....# #. 4*vi] The orc warrior misses you. The orc warrior closely misses you.4*vii5=2.7 (2.54*viv4*viKxt _The orc warrior barely misses you. The orc warrior leaves your sight.4*vi_|w _There is a stone staircase leading up, spattered with blood here.5*viVicViper1 the Marksdemigod......[..Demigod........###Health: 115/115 ========================...#...)..#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11......oo..#SH: 0Dex: 33.......*..#XL: 13 Next: 38% Place: Orcish Mines:2.......@.)#Noise: =--------  Time: 18162.7 (0.0).........[..[..h) +3 arbalest (chaos)#####..O.....[.Fire: h) +3 arbalest (chaos) #...).)..[.#.....#.#.##.....#....[0;15*viE40;1mO   Erolcha (wand)#.....# ...oo 2 orc warriors (polearms)#.....# #. _There is a stone staircase leading up, spattered with blood here.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (76% to  hit)6*viY,j o.6*viƪ0.@6*vi ;@.6*viVicViper1 the Marksdemigod......[..Demigod........###6*viF:Health: 115/115 ========================...#...)..#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 116*vit......oo..#SH: 0Dex: 33..........#6*viXL: 13 Next: 38% Place: Orcish Mines:2.......@.)#Noise: =--------  Time: 18162.7 (0.0).......).[..[..h) +3 arbalest (chaos)#####..).....[.Fire: h) +3 arbalest (chaos) 6*vi#..)).)..[.#..)..#.#.#6*vi#..)..#....O   Erolcha (wand)6*vi=#..)..# ...oo 2 orc warriors (polearms)6*vi#..)..# #. _There is a stone staircase leading up, spattered with blood here.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycle6*vi/Shift-Dir - straight line7*vitbO[You shoot a bolt. The bolt barely misses Erolcha.7*vi.....The orc warrior completely misses you. x2; The orc warrior misses you.7*vi6==4.0 (1.37*viB7*vi,T _Erolcha completely misses you.7*viJ (VicViper1 the Marksdemigod......[..Demigod........###Health: 115/115 ========================...#...)..#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11......oo..#SH: 0Dex: 33..........#7*viJ XL: 13 Next: 38% Place: Orcish Mines:2.......@.)#Noise: ===------  Time: 18164.0 (0.0).......O.[..[..h) +3 arbalest (chaos)#####..[.....[.Fire: h) +3 arbalest (chaos) #...).)..[.7*viKK #.....#.#.##.....#....O   Erolcha (wand)#.....# ...oo 2 orc warriors (polearms)#.....# #. _Erolcha completely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erolcha, wielding a +0 giant spiked club, wearing a +0 robe and carrying awand of polymorph (84% to hit)7*viŴVicViper1 the Marksdemigod......[..Demigod........###Health: 115/115 ========================...#...)..#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11......oo..#SH: 0Dex: 33..........#XL: 13 Next: 38% Place: Orcish Mines:2.......@.)#Noise: ===------  Time: 18164.0 (0.0).......O.[..[..h) +3 arbalest (chaos)#####..[.....[.Fire: h) +3 arbalest (chaos) #...).)..[.#.....#.#.##.....#....7*vi0O   Erolcha (wand)#.....# ...oo 2 orc warriors (polearms)#.....# #.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erolcha, wielding a +0 giant spiked club, wearing a +0 robe and carrying awand of polymorph (84% to hit)  You shoot a bolt. The bolt hits Erolcha!!  Erolcha is severely wounded.8*vi5..O.Shift-Dir - straight line  Aim: Erolcha, wielding a +0 giant spiked club, wearing a +0 robe and carrying awand of polymorph (84% to hit)  You shoot a bolt. The bolt hits Erolcha!!  Erolcha is severely wounded.  The orc warrior completely misses you. The orc warrior misses you.8*vi  Erolcha points at you and mumbles some strange words.8*viP7  You easily resist.8*viL====5.3 (1.38*vi8*viѰB _The orc warrior hits you but does no damage.8*viv VicViper1 the Marksdemigod......[..Demigod........###Health: 115/115 ========================...#...)..#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11......oo..#SH: 0Dex: 33..........#XL: 13 Next: 38% Place: Orcish Mines:2.......@.)#Noise: ====-----  Time: 18165.3 (0.0).......O.[..[..h) +3 arbalest (chaos)#####..[.....[.Fire: h) +3 arbalest (chaos) #...).)..[.#.....#.#.##.....#....[8*vi  a45mO   Erolcha (wand)#.....# ...oo 2 orc warriors (polearms)#.....# #. _The orc warrior hits you but does no damage.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erolcha, wielding a +0 giant spiked club, wearing a +0 robe and carrying awand of polymorph (severely wounded, 84% to hit)8*vi= tVicViper1 the Marksdemigod......[..Demigod........###Health: 115/115 ========================...#...)..#Magic: 16/16 ========================#.........#AC: 88*vik> Str: 12..........#EV: 22Int: 11......oo..#SH: 0Dex: 33..........#XL: 13 Next: 38% Place: Orcish Mines:2.......@.)#8*vi> Noise: ====-----  Time: 18165.3 (0.0).......).[..[..8*vi> h) +3 arbalest (chaos)#####..[.....[.Fire: h) +3 arbalest (chaos) 8*vi? ?#...).)..[.#.....#.#.##.....#....O   Erolcha (wand)#.....# ...oo 2 orc warriors (polearms)#.....# #.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8*vi? Aim: Erolcha, wielding a +0 giant spiked club, wearing a +0 robe and carrying awand of polymorph (severely wounded, 84% to hit)  8*vi@ iYou shoot a bolt. The bolt hits Erolcha!!  You kill Erolcha!8*viH eoo 2 orc warriors (polearms)8*vi 8*vi (8*vi; *Shift-Dir - straight line8*vi lAim: Erolcha, wielding a +0 giant spiked club, wearing a +0 robe and carrying a8*vi awand of polymorph (severely wounded, 84% to hit)  8*vi 3You shoot a bolt. The bolt hits Erolcha!!  8*vi ;You kill Erolcha!  8*viO 5The orc warrior hits you from afar with a +0 trident!8*vi  8*vim 8*vi 068*vi --8*vi; 418*viy ===-8*vi $6.6 (1.3 8*vi >_The orc warrior hits you from afar with a +0 trident.8*vi 8*vi'  8*vi 8*vi E_Your Dodging skill increases to level 10!8*vi6 :*viVicViper1 the Marksdemigod......[..Demigod........###Health: 106/115 ======================--...#...)..#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11......oo..#SH: 0Dex: 33.......*..#XL: 13 Next: 41% Place: Orcish Mines:2.......@.)#Noise: ===------  Time: 18166.6 (0.0).......).[..[..h) +3 arbalest (chaos)#####..[.....[.Fire: h) +3 arbalest (chaos) #...).)..[.#.....#.#.##.....#:*vi....oo 2 orc warriors (polearms)#.....# ...#.....# #. _Your Dodging skill increases to level 10!Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (76% to  hit):*viD(VicViper1 the Marksdemigod......[).Demigod.......)###Health: 106/115 ======================--...#...)..#Magic: 16/16 ========================#......)..#AC: 8Str: 12.......)..#EV: 22Int: 11......o)..#SH: 0Dex: 33:*vixE1.......)..#XL: 13 Next: 41% Place: Orcish Mines:2.......@.)#Noise: ===------  Time: 18166.6 (0.0).......).[..[..h) +3 arbalest (chaos)#####..[.....[.Fire: h) +3 arbalest (chaos) #...).)..[.#.....#.#.##.....#....oo 2 orc warriors (polearms)#.....# ...#.....# #.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (76% to  :*viEkhit)  You shoot a bolt.  The bolt closely misses the orc warrior.:*vip..)..o.Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (76% to  hit)  You shoot a bolt.  The bolt closely misses the orc warrior.orc warrior misses you.:*vi[1-7.7 (1.1:*vi#:*vioK _The orc warrior hits you from afar with a +0 trident.;*vi:VicViper1 the Marksdemigod......[..Demigod........###Health: 101/115 =====================---...#...)..#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11......oo..#SH: 0Dex: 33.......*..#XL: 13 Next: 41% Place: Orcish Mines:2.......@.)#Noise: ===------  Time: 18167.7 (0.0).......).[..[..h) +3 arbalest (chaos)#####..[.....[.Fire: h) +3 arbalest (chaos) #...).)..[.#.....#.#.##.....#;*viĥ....oo 2 orc warriors (polearms)#.....# ...#.....# #. _The orc warrior hits you from afar with a +0 trident.  Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (76% to  hit);*vi] bVicViper1 the Marksdemigod......[..Demigod........###Health: 101/115 =====================---;*viV^ ...#...)..#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11......oo..#SH: 0Dex: 33.......)..#;*viq^ XL: 13 Next: 41% Place: Orcish Mines:2.......@.)#;*vi^ ?Noise: ===------  Time: 18167.7 (0.0).......).[..[..h) +3 arbalest (chaos);*vi` #####..[.....[.Fire: h) +3 arbalest (chaos) #...).)..[.;*vi` #.....#.#.##.....#....oo 2 orc warriors (polearms);*vi` =#.....# ...;*vi` 2#.....# #.;*vi a Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;*via kAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (76% to  ;*vi3a Chit)  You shoot a bolt. The bolt hits the orc warrior!!  ;*viGa NThe orc warrior is severely wounded.;*vi .Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (76% to  hit)  You shoot a bolt. The bolt hits the orc warrior!!  The orc warrior is severely wounded.The orc warrior hits you from afar with a +0 trident.  The orc warrior hits you from afar with a +0 trident!;*vih c88/115 ---8.8 (1.1;*vi@ ;*vip Y _The orc warrior closely misses you.<*viVicViper1 the Marksdemigod......[..Demigod........###Health: 88/115 ==================------...#...)..#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11......oo..#SH: 0Dex: 33.......*..#XL: 13 Next: 41% Place: Orcish Mines:2.......@.)#Noise: ===------  Time: 18168.8 (0.0).......).[..[..h) +3 arbalest (chaos)#####..[.....[.Fire: h) +3 arbalest (chaos) #...).)..[.#.....#.#.##.....#<*vi=....oo 2 orc warriors (polearms)#.....# ...#.....# #. _The orc warrior closely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  (severely wounded, 76% to hit)<*viYCVicViper1 the Marksdemigod......[..Demigod........###Health: 88/115 ==================------...#...)..#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11......o)..#SH: 0Dex: 33..........#XL: 13 Next: 41% Place: Orcish Mines:2.......@.)#Noise: ===------  Time: 18168.8 (0.0).......).[..[..h) +3 arbalest (chaos)#####..[.....[.Fire: h) +3 arbalest (chaos) #...).)..[.#.....#.#.##.....#....[0<*viwD;10;1moo 2 orc warriors (polearms)#.....# ...#.....# #.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  (severely wounded, 76% to hit)  You shoot a bolt. The bolt hits the orc warrior!!  You kill the orc warrior!<*vihKx)   orc warrior (polearm)<*vi1.<*vi79070.0 (1.2<*vi<*vizShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  (severely wounded, 76% to hit)  You shoot a bolt. The bolt hits the orc warrior!!  You kill the orc warrior! <*vi?J_The orc warrior barely misses you.<*viK VicViper1 the Marksdemigod......[..Demigod........###Health: 90/115 ==================------...#...)..#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11......o)..#SH: 0Dex: 33......*...#XL: 13 Next: 41% Place: Orcish Mines:2.......@.)#Noise: ===------  Time: 18170.0 (0.0).......).[..[..h) +3 arbalest (chaos)#####..[.....[.Fire: h) +3 arbalest (chaos) #...).)..[.#.....#.#.##.....#....<*viK [33mo   orc warrior (polearm)#.....# ...#.....# #. _The orc warrior barely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour (78%  to hit)=*vi!~VicViper1 the Marksdemigod......[..Demigod........###Health: 90/115 ==================------...#...)..#Magic: 16/16 ========================#.........#AC: 8=*viTStr: 12..........#EV: 22Int: 11......$)..#SH: 0Dex: 33..........#XL: 13 Next: 41% Place: Orcish Mines:2.......@.)#Noise: ===------  Time: 18170.0 (0.0).......).[..[..h) +3 arbalest (chaos)#####..[.....[.Fire: h) +3 arbalest (chaos) #...).)..[.#.....#.#.##.....#....o   orc warrior (polearm)#.....# ...#.....# #.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour (78%  to hit)  You shoot a bolt. The bolt hits the orc warrior!  =*vi2Lightning courses through the orc warrior!!=*vis@)=*vieGM.Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour (78%  to hit)  You shoot a bolt. The bolt hits the orc warrior!  Lightning courses through the orc warrior!!  You kill the orc warrior!=*viKD121.1 (1.1 _=*viS=*viU>*vi*f >*vif >*vi4 >*vi M _You can't go down here!?*vi [[?25h[?0c  Search for what [Enter for "."]? ?*vi?[?25l[?1c27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading up Results elsewhere ([,] to cycle)  b - [Orc:2] a +0 robe (2 further duplicates)c - [Orc:2] a wand of polymorph (4)  d - [Orc:2] 13 gold pieces  e - [Orc:2] a +0 chain mail (3 further duplicates)  f - [Orc:2] a +0 club (4 further duplicates)  g - [Orc:2] a +0 dagger (1 further duplicate)  h - [Orc:2] a +0 halberd  i - [Orc:2] a +0 leather armour (3 further duplicates)  j - [Orc:2] a +0 plate armour  k - [Orc:2] a +0 trident (2 further duplicates)  l - [Orc:2] a +2 falchion of protectionm - [Orc:2] a +0 dire flail (1 further duplicate)  n - [Orc:2] a +0 hand axe  o - [Orc:2] a +0 ring mail (2 further duplicates)  p - [Orc:2] a +0 scimitar  q - [Orc:2] 28 gold pieces  r - [Orc:2] a +0 flail  s - [Orc:2] a +0 short sword  t - [Orc:2] a +0 mace (1 further duplicate) [Up|Down] select [PgDn|>] page down [PgUp|<?*viA] page up [Esc] exit[top]A*vi   e - [Orc:2] a +0 chain mail (3 further duplicates)  f - [Orc:2] a +0 club (4 further duplicates)  g - [Orc:2] a +0 dagger (1 further duplicate)  h - [Orc:2] a +0 halberd  i+0 leather armour (3 further duplicates)  ja +0 plate armour  ktrident (2  l - [Orc:2] a +2 falchion of protection  mA*vim eire flail (1 further duplicate)  nnd axe  oring mail (2  pA*vi 2scimitar  q28 gold pieces A*vi r - [Orc:2] a +0 flail A*vi P s - [Orc:2] a +0 short sword  tA*vi/ >mace (1 further duplicate)  uscale mail  A*vi] vwhip  wA*vi a +0 glaive  A*vi xmorningstar A*vi P y - [Orc:2] a +2 dagger of painzA*vi Gstone staircase leading up85%A*vi* A*vi   s - [Orc:2] a +0 short sword  w - [Orc:2] a +0 glaive  A - [Orc:2] a +1 flail of distortionbotA*vi  w - [Orc:2] a +0 glaive  A - [Orc:2] a +1 flail of distortionC*vi!C*viC*viVicViper1 the Marksdemigod......[..Demigod........###Health: 91/115 ==================------...#...)..#Magic: 16/16 ========================#.........#AC: 8Str: 12..........#EV: 22Int: 11......$)..#SH: 0C*viDex: 33..........#XL: 13 Next: 42% Place: Orcish Mines:2.......@.)#Noise: ===------  Time: 18171.1 (0.0).......).[..[..h) +3 arbalest (chaos)#####..[.....[.Fire: h) +3 arbalest (chaos) #...).)..[.#.....#.#.##.....#....#.....# ...#.....# #.to hit)  You shoot a bolt. The bolt hits the orc warrior!  C*vi)Lightning courses through the orc warrior!! _You kill the orc warrior! _You can't go down here!  Search for what [Enter for "."]? .C*vi5C*vi9C*viWC*viA. _D*vi......[....###...#...)..# #.........# ..# ......$)..# ..........# .......<.)#.#.#........)@[..[...#####..[..... #...).)..[.#.....#.#.##.....#.....#.....# #.....# ##.....# ##D*vi2=---2.1 (1 _D*viD*viD*viW ..###...#...)..# #.........# ##...# ##.........$)..# ... ...........#............<.)#.#.#.#.......).[..[...#####..[.@... #...).)..[.#.....#.#.#.##.....#.....#.....# ....#.....# ###.....# ###.....###############D*vizX D D*vi6f D*vif [4=---D*vif 3D*viq D*vi1t E*viI.### ...#...)..# #.# ##..# ##........$)..##...............#..... .<.)#.#.#.#........).[..[.#####..[..@..[.#...).)..[.#.....#.#.#.#.#.....#.....#.....##.....#.....# ##..#.....# ##.#.....# #E*viAa54E*vi .### ...#...)..# ####...# ##....# ##.........$)..##................#........<.)#.#.#.#.#.......).[..[.#####..[...@.[.#...).)..[.#.....#.#.#.#.##.....#.......#.....##......#.....# ##...#.....# ##..#.....# ####E*vi*E*vi56=E*via5E*vi!'E*vi)F*vie{.### ...#...)..# ### #.........# ##.......# ##..........$)..##.................#....... .<.)#.#.#.#.#........).[..[.#####..[....@[.#...).)..[.#.....#.#.#.#.#.#.....#.......#.....##.......#.....# ##....#.....# ##...#.....# ### #F*vinF*vi^7=6F*vi̚F*viF*vi.### ...#...)..# ######.........# ##..............####...........$)..##..................#..........<.)#.#.#.#.#.#.......).[..[.#####..[.....@.#...).)..[.#.....#.#.#.#.#.##.....#.........#.....##........#.....####.....#.....# ##....#.....# ######F*vi֞F*vi.87F*vi٩F*vid$  Things that are here:F*viE _a +0 leather armour; a +0 club; an orc skeletonF*vi~ q.### ...#...)..# ##### #.# ##.....#.####............$)..##............#......... .<.)#.#.#.#.#.#..).[..[.#####..[.....[#...).)..[.#.....#.#.#.#.#.#.F*vi' :#.....#.........#.....##.........#.....####......#.....# ##.....##.....# ##### #F*viʹ 1oF*vip o   orc warrior (wandering)F*vi .98F*vi F*vi z _You encounter an orc warrior. It is wielding a +0 war axe.F*vi- F*vi .###  ...#...)..# #  #.# ###.....#  .F*vi 1####.......F*vi> ......$)..##...........F*via 4..#...........F*vi .F*vi <.)#.#.#.#.#.#.#  F*vi b.).[..[.F*vi R#####..[.....[.F*vi X#...).)..[.F*vi_ #.....#.#.#.#.#.#.#F*vi 9#.....#........F*vi ...F*viC u#.....##..........F*vi| N#.....####.......o.F*vi m#.....# ###.....#F*vi G#.....# ##F*viE F*vi F*vi 4o.F*vio 101/115=9G*vi!d))))*G*vi oeak)  You shoot a bolt. The bolt hits the orc warrior. The orc warrior looks weaker.G*vi<  The orc warrior shouts!G*viEKo.G*viD.....G*vi?2=G*vi1===80.2 (1.1G*viLG*vi9 _The orc warrior is lightly wounded.G*vi ))) You shoot a bolt. The bolt hits the orc warrior.G*vi Ko.G*vi G*vi Co.G*vi 8...G*vih 031.3G*vi G*vi f _The orc warrior is moderately wounded.H*vi )You shoot a bolt.  The bolt hits the orc warrior but does no damage.H*viPeKo.H*visH*vi:t552.5 (1.2H*viH*vif _The orc warrior is moderately wounded.H*vib )You shoot a bolt. The bolt hits the orc warrior!!  The bolt burns the orc warrior.H*viBH*vi56=H*vi.&3.6 (1.1H*viH*vi H*viA_You kill the orc warrior!H*vi.### ...#...)..# ###### #.# ###.....## .####.........# H*vi]9......$)..##........... .#........... .<.)#.#.#.#.#.#.#. H*vi~a.).[..[. H*vi#####..[.....[.#...).)..[..).H*vi#.....#.#.#.#.#.#.#.H*vi#.....#...........H*vi #.....##.........o.#.....####.........#H*vi-o   orc warrior (wandering)#.....# ###.....##H*viP#.....# ##H*vis H*viަI.oH*vil oYou encounter an orc warrior. It is wielding a +0 scimitar.H*vi`o 2 orc warriors (1 launcher, wandering)H*viķ#7H*viB=---4H*vi 0H*viH*vi]  You encounter an orc warrior. It is wielding a +0 mace and carrying a +0 _orcbow.I*vi3### #...)..# ####### .# ###.....### ####.........# $)..##............#.............I*vi`E<.)#.#.#.#.#.#.#o#).[..[...[.....[.#...).)..[..).I*viK#.....#.#.#.#.#.#.#.##.....#.............I*vi#.....##............#.....####......o..# I*vi#.....# ###.....###I*vi'#.....# ########I*vi<o.I*viF?o.I*viI*vip98---I*vi5I*viI*vi I*vi~AV))))))I*vi> .oYou shoot a bolt. The bolt barely misses the orc warrior.I*vi< o....o1 wanderi…)I*vi.The orc warrior shouts!  The orc warrior unwields a +0 mace. The orc warrior wields a +0 orcbow.I*vi[)))))))I*vi ...@.).10===6.8 (1.2I*vi! I*vic M _The orc warrior shoots an arrow. The arrow is repelled.I*viԫ ^*))))I*vi V  You shoot a bolt. The bolt hits the orc warrior!!I*vi G  The orc warrior seems to speed up.I*vi o....The orc warrior is severely wounded.I*viԟ[)))))))I*vi"<o.I*vi1 ...@.).The orc warrior shoots an arrow. The arrow completely misses you.I*vi;[)))))))J*vi!...@.).J*vi[1=7.9 (1.1J*viޣJ*vi9w _The orc warrior shoots an arrow. The arrow completely misses you.J*viE )You shoot a bolt. The bolt hits the orc warrior.  Lightning courses through the orc warrior!!J*vi))))o   orc warrior (wandering)J*vi:J=.oJ*vi ^G....J*vice3=9.1 (1.2J*vinJ*vi`rO _You kill the orc warrior!J*viyJ )))))o    You shoot a bolt. The bolt hits the orc warrior! You feel better.  The orc warrior shouts!J*viKo.J*viKo.J*viJ*vi.....5=90.4 (1.3J*viJ*vi f _The orc warrior is moderately wounded.J*vi8 y)))* J*vi f (strong)  You shoot a bolt. The bolt hits the orc warrior!J*vi L  The orc warrior seems to grow stronger.J*vi Lo.J*vi>* ;..J*vi+ (1.7J*vi5 J*vi9 d _The orc warrior is severely wounded.J*viV))))))J*viXIo.J*vi]....J*vi(3.0J*viJ*vi!$o _You shoot a bolt. The bolt barely misses the orc warrior.K*vil )You shoot a bolt. The bolt hits the orc warrior!!K*vi>X)K*vi2.K*vi$Q=34.1 (1.1K*vi74K*vi4 K*viT5A_You kill the orc warrior!K*vi i### #...)..# ####### # ###.....### ####.........###$)..##.............##...........). <.)#.#.#.#.#.#.#.#.).[..[...[.....[.#...).)..[..).#.....#.#.#.#)#.#.#.#.#.....#...........K*vi G..#.....##.............##.....####.........####.....# ###.....### #.....# ####### #K*vi? K*vi 6---50K*viQ K*vi# L*vis}7### #...)..# ####### # ###.....### ####.........### $)..##.............##...........)...L*vi}e<.)#.#.#.#.#.#.#.#.#).[..[...[.....[.#  #...).)..[..).L*vi~E#.....#.#.#.#)#.#.#.#.#  #.....#............L*vi~o...#.....##.............##.....####.........###  #.....# ###.....###  L*vi~#.....# ####### #L*viL*viB---6L*viL*viuL*viy### ...)..# ####### # ###.....### ####.........### L*viDz@$)..##.............## #...........)... <.)#.#.#.#.#.#.#.#.#.L*vimz).[..[...[.....[.# L*viz#...).)..[..). #.....#.#.#.#)#.#.#.#.#. L*viz#.....#............... L*viz+#.....##.............## #.....####.........### L*vi{#.....# ###.....### L*vi.{#.....# ####### #L*viL*vi͌&7L*viKL*viL*vinw### )..# # L*vi# ###.....### ####.........### $)..##.............## #...........)...#L*vi(d<.)#.#.#.#.#.#.#.#.#.#).[..[. ..[.....[.# ...).)..[..). .....#.#.#.#)#.#.#.#.#.# L*vi].....#...............# .....##............## .....####.........### L*vi.....# ###.....### .....# # #L*viL*vi3&8L*viL*viL*vi ### )..# ####### # ###.....### ####.........### $)..##.............## #...........)...# L*viM :<.)#.#.#.#.#.#.#.#.#.#.).[..[. .[.....[.# ).)..[..).L*vi oL*vi #.#.#.#)#.#.#.#.#.#.#...............#L*vi ##.............######.........### L*vi% o   orc (wandering)# ###.....###L*vi # ########L*vi& o.You encounter an orc. It is wielding a +0 club.L*vi3 UoL*vi4 /==9L*vi'@ L*viD : _The orc shouts! You hear a shout! x4L*viW### )..# ####### # ###.....### ####.........### )..##.............## #...........)...# # L*vi#<.)#.#.#.#.#.#.#.#.#.#.# ).[..[. [.....[.# ).)..[..).o.#.#.#.#)#.#.#.#.#.#.##...............# ###.............#L*vi####.........### # ###.....#### ####### L*vi2oL*viFo.L*viho   orc warrior (polearm)o   orcL*vi,1--200L*viL*vij. _You encounter an orc warrior. It is wielding a +1 halberd of flaming.M*viD )You shoot a bolt. The bolt hits the orc!!M*vi]J)))M*viYEo.M*vi>...M*vi7===1.2 (1.1M*viͽM*vi'G _You kill the orc!M*viг )You shoot a bolt. The bolt hits the orc warrior!!M*viJ)))))M*viD oYou kill the orc warrior!You hear a shout!M*vi,I  You encounter an orc warrior. It is wielding a +0 long sword and carrying a +1arbalest of flaming.M*vikV  ...o@..@   Donald (wandering, reflecting)o   orc warrior (launcher, wandering)  You encounter Donald the Adventurer. He is wielding a +4 long sword of drainingand wearing a +0 kite shield of reflection.M*viWa/  --more--N*vi@b N*vid >o)N*vi{ N*vi 8 2.3 _N*vi N*vi N*viF )))))o  drained)  You shoot a bolt. The bolt hits the orc warrior. You drain the orc warrior.N*viQ&  N*viQThe orc warrior is moderately wounded.Donald shouts! You hear a shout! x5N*vi]RN*vig ...)@..@o  wanderiN*vihng)  You encounter an orc warrior. It is wielding a +0 long sword and carrying a +0orcbow.Donald says, "I hate this place."N*viq8*O*vi. O*vi !O*vi.strong, reflecting)O*vim"Donald mumbles some strange words.O*viO*vil @Donald seems to grow stronger.O*viZ-3.5 (1.2O*viO*vi)' _You hear a shout!O*vi@.### .)..# #######.# ###.....###.####.........### $)..##.............##.#...........)...# # .<.)#.#.#.#.#.#.#.#.#.#o# .).[..[.)@ .[.....[.#.).)..[..).)....#.#.#.#)#.#.#.#.#.#.#.#...............# #.##.............##.####.........###o   orc warrior (launcher, wandering).# ###*vi"BT34m.....###.# #######  #o o  drained)  The orc warrior unwields a +0 long sword.  The orc warrior wields a +1 arbalest of flaming. O*viP))))))It bursts into flame! The orc warrior shoots a bolt. The bolt hits you.O*vij oThe bolt burns you.O*viry ......o   orc knighto   orc warrior (launcher, drained)  You encounter an orc knight. It is wielding a +0 great sword.O*vine09----40O*viO*vi2' _You hear a shout!O*vi )))))) You shoot a bolt. The bolt hits the orc warrior! You feel better.O*vin' O*vinc@The orc warrior is almost dead.O*vi~q).O*vi/ ......@   Donald (strong, reflecting)You hear a shout!O*viAE)))))))O*vij( Y....@..O*vi( V15====O*vi ) 5.7 (1.2O*vi7 O*virU t _The orc warrior shoots a bolt. The bolt completely misses you.P*vih>..###VicViper1 the Marksdemigod .)..# #######Demigod ....# ###.....###Health: 115/115 ======================== ....####.........###Magic: 16/16 ======================== $)..##.............##AC: 8Str: 12 ....#...........)...# #EV: 22Int: 11 .<.)#.#.#.#.#.#.#.#.#.#o#SH: 0Dex: 33 P*vii.).[..[............****)@XL: 13 Next: 43% Place: Orcish Mines:2 .[.....[........@**.#Noise: ===------  Time: 18205.7 (0.0) ..).)..[..)..........)@..h) +3 arbalest (chaos) ....#.#.#.#)#.#.#.#.#.#.#Fire: h) +3 arbalest (chaos) ....#...............# # ....##.............## P*vii....####.........###@   Donald (strong, reflecting) ....# ###.....###o   orc warrior (launcher, drained) P*vi[j^....# ################################# _The orc warrior shoots a bolt. The bolt completely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +1 arbalest of flaming, wearing a +0 plate  P*vijarmour and carrying a +0 long sword (almost dead, lightly drained, 78% to hit)P*vi o.***)****P*viė ...)...#  You can't see that place.Q*vi^ ***# **@.Q*vi..###VicViper1 the Marksdemigod .)..# #######Demigod Q*vi....# ###.....###Health: 115/115 ======================== ....####.........###Magic: 16/16 ======================== $)..##.............##AC: 8Q*vi(Str: 12 ....#...........)...# #EV: 22Q*vikInt: 11 .<.)#.#.#.#.#.#.#.#.#.#o#SH: 0Q*viSDex: 33 .).[..[................)@XL: 13 Next: 43% Place: Orcish Mines:2 .[.....[........@)))#Noise: ===------  Time: 18205.7 (0.0) Q*vi..).)..[..).........))@..Q*viZ;h) +3 arbalest (chaos) ....#.#.#.#)#.#.#.#.#.#.#Fire: h) +3 arbalest (chaos) ....#...............# # Q*viz....##.............## ....####.........###Q*vi@   Donald (strong, reflecting) ....# ###.....###o   orc warrior (launcher, drained) ....# ################################# _The orc warrior shoots a bolt. The bolt completely misses you.Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot a bolt.  The bolt hits Donald but does no damage.Q*vi~<@.Q*vi*oQ*vi....o   orc knighto   orc warrior (launcher, drained)Q*viE)))))))Q*vi&Y....@..Q*vi['-6.9 (1.2Q*vi3Q*vi6  Fire: h) +3 arbalest (chaos)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a bolt.  The bolt hits Donald but does no damage. _The orc warrior shoots a bolt. The bolt completely misses you.R*vi..###VicViper1 the Marksdemigod .)..# #######Demigod ....# ###.....###Health: 115/115 ======================== R*vi8 b....####.........###Magic: 16/16 ======================== $)..##.............##R*vi 6AC: 8Str: 12 ....#...........)...# #EV: 22Int: 11 R*vi .<.)#.#.#.#.#.#.#.#.#.#o#SH: 0Dex: 33 .).[..[................)@XL: 13 Next: 43% Place: Orcish Mines:2 .[.....[........@**.#Noise: ===------  Time: 18206.9 (0.0) ..).)..[..)........**@o..h) +3 arbalest (chaos) R*vi ....#.#.#.#)#.#.#.#.#.#.#Fire: h) +3 arbalest (chaos) ....#...............# # ....##.............## ....####.........###@   Donald (strong, reflecting) ....# ###.....###o   orc knight ....# #######o   orc warrior (launcher, drained)##########################Fire: h) +3 arbalest (chaos)R*viq LPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Donald, wielding a +4 long sword of draining, wearing a +0 plate armour  R*vi mand wearing a +0 kite shield of reflection (strong, reflecting blocked  projectiles, 68% to hit)R*vi..###VicViper1 the Marksdemigod .)..# #######Demigod ....# ###.....###Health: 115/115 ======================== ....####.........###Magic: 16/16 ======================== $)..##.............##AC: 8Str: 12 ....#...........)...# #EV: 22Int: 11 .<.)#.#.#.#.#.#.#.#.#.#o#SH: 0Dex: 33 .).[..[................)@XL: 13 Next: 43% Place: Orcish Mines:2 .[.....[........@)).#R*vihNoise: ===------  Time: 18206.9 (0.0) ..).)..[..)........)))o..h) +3 arbalest (chaos) ....#.#.#.#)#.#.#.#.#.#.#Fire: h) +3 arbalest (chaos) ....#...............# # ....##.............## ....####.........###@   Donald (strong, reflecting) ....# ###.....###o   orc knight ....# #######o   orc warrior (launcher, drained)##########################Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: R*viDonald, wielding a +4 long sword of draining, wearing a +0 plate armour  and wearing a +0 kite shield of reflection (strong, reflecting blocked  projectiles, 68% to hit)R*viT oYou shoot a bolt. The bolt completely misses Donald.....@o  wandering)*R*viPR*vi{ fast, strong, reflecting)Donald casts a spell.R*vi I.oR*vi$ h @Donald seems to speed up.R*vi>% -8.0 (1.1R*vi6 R*vi.9 * _You hear a shout! x2S*vi?8..###VicViper1 the Marksdemigod .)..# #######Demigod ....# ###.....###Health: 115/115 ======================== ....####.........###Magic: 16/16 ======================== $)..##.............##AC: 8Str: 12 ....#...........)...# #EV: 22Int: 11 S*vi8.<.)#.#.#.#.#.#.#.#.#.#o#SH: 0Dex: 33 .).[..[................)@XL: 13 Next: 43% Place: Orcish Mines:2 .[.....[........@**.#Noise: ===------  Time: 18208.0 (0.0) ..).)..[..)........**@...h) +3 arbalest (chaos) S*vi-9....#.#.#.#)#.#.#.#.#o#.#Fire: h) +3 arbalest (chaos) ....#...............# # ....##.............## ....####.........###S*vi9@   Donald (fast, strong, reflecting) ....# ###.....###o   orc knight ....# #######o   orc warrior (launcher, wandering)##########################Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Donald, wielding a +4 long sword of draining, wearing a +0 plate armour  and wearing a +0 kite shield of reflection (fast, strong, reflecting blocked  projectiles, 68% to hit)S*vi ..###VicViper1 the Marksdemigod .)..# #######Demigod ....# ###.....###Health: 115/115 ======================== ....####.........###Magic: 16/16 ======================== $)..##.............##AC: 8S*viT Str: 12 ....#...........)...# #EV: 22Int: 11 .<.)#.#.#.#.#.#.#.#.#.#o#SH: 0Dex: 33 .).[..[................)@XL: 13 Next: 43% Place: Orcish Mines:2 S*vi  .[.....[........@)).#Noise: ===------  Time: 18208.0 (0.0) ..).)..[..)........))*...h) +3 arbalest (chaos) S*vi ....#.#.#.#)#.#.#.#.#o#.#Fire: h) +3 arbalest (chaos) ....#...............# # ....##.............## ....####.........###S*vi @   Donald (fast, strong, reflecting) ....# ###.....###o   orc knight ....# #######S*viF o   orc warrior (launcher, wandering)##########################Fire: h) +3 arbalest (chaos)S*vih Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineS*vi Aim: Donald, wielding a +4 long sword of draining, wearing a +0 plate armour  and wearing a +0 kite shield of reflection (fast, strong, reflecting blocked  projectiles, 68% to hit)S*viS*viFxShift-Dir - straight line  Aim: Donald, wielding a +4 long sword of draining, wearing a +0 plate armour  and wearing a +0 kite shield of reflection (fast, strong, reflecting blocked  projectiles, 68% to hit)  You shoot a bolt. The bolt hits Donald!! Nothing appears to happen.  Donald is moderately wounded.S*vi!<@)S*viH2oS*viS*viBo.S*vi>% ...o  drained)  Donald says, "What do they mine anyway? I've never seen them mine anything."S*viE)))))))S*vi@@.S*vicW....@....S*viX-9.2 (1.2S*viS*viot _The orc warrior shoots a bolt. The bolt completely misses you.T*viR&Evoke which item? Wands  b - a wand of quicksilver (22)c - a wand of iceblast (2)  d - a wand of digging (3)  e - a wand of charming (18)  f - a wand of mindburst (10)  p - a wand of polymorph (11) [!] read|quaff|evoke[?] describe selectedU*vi6U*vi>U*viXGr..###VicViper1 the Marksdemigod .)..# #######Demigod ....# ###.....###Health: 115/115 ======================== ....####.........###U*viGMagic: 16/16 ======================== $)..##.............##AC: 8Str: 12 ....#...........)...# #EV: 22Int: 11 .<.)#.#.#.#.#.#.#.#.#.#o#U*viGSH: 0Dex: 33 .).[..[................)@U*viHXL: 13 Next: 43% Place: Orcish Mines:2 .[.....[........@..@#U*vi=H8Noise: ===------  Time: 18209.2 (0.0) ..).)..[..)..........o...U*vi`H?h) +3 arbalest (chaos) U*viHq....#.#.#.#)#.#.#.#.#.#.#Fire: h) +3 arbalest (chaos) U*viH....#...............# # ....##.............## U*viH....####.........###@   Donald (fast, strong, reflecting) U*viH....# ###.....###o   orc knight ....# #######U*vi`Io   orc warrior (launcher, drained)##########################and wearing a +0 kite shield of reflection (fast, strong, reflecting blocked  projectiles, 68% to hit)  You shoot a bolt. The bolt hits Donald!! Nothing appears to happen.  Donald is moderately wounded.U*viIDonald says, "What do they mine anyway? I've never seen them mine anything." _The orc warrior shoots a bolt. The bolt completely misses you.U*vi}..### VicViper1 the Marksdemigod .)..# ####### Demigod ....# ###.....### Health: 115/115 ======================== ....####.........###  Magic: 16/16 ======================== $)..##.............##  AC: 8Str: 12 ....#...........)...# #  EV: 22Int: 11 U*viL~.<.)#.#.#.#.#.#.#.#.#.#o#  SH: 0Dex: 33 .).[..[................)@  XL: 13 Next: 43% Place: Orcish Mines:2 .[.....[........@**@#  Noise: ===------  Time: 18209.2 (0.0) ..).)..[..)..........o...  h) +3 arbalest (chaos) U*vi~....#.#.#.#)#.#.#.#.#.#.#  Fire: h) +3 arbalest (chaos) ....#...............# # ....##.............## U*vi....####.........###  @   Donald (fast, strong, reflecting) ....# ###.....### o   orc knight ....# ####### o   orc warrior (launcher, drained) ########################## _The orc warrior shoots a bolt. The bolt completely misses you.U*vi<Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Donald, wielding a +4 long sword of draining, wearing a +0 plate armour  U*vihand wearing a +0 kite shield of reflection (moderately wounded, fast, strong,  reflecting blocked projectiles, chance to affect: 26%)U*viҏ s..###VicViper1 the Marksdemigod .)..# #######Demigod ....# ###.....###Health: 115/115 ======================== ....####.........###Magic: 16/16 ======================== $)..##.............##AC: 8Str: 12 ....#...........)...# #EV: 22U*viX kInt: 11 .<.)#.#.#.#.#.#.#.#.#.#o#SH: 0Dex: 33 .).[..[................)@XL: 13 Next: 43% Place: Orcish Mines:2 .[.....[........@..*#Noise: ===------  Time: 18209.2 (0.0) ..).)..[..)..........o...h) +3 arbalest (chaos) ....#.#.#.#)#.#.#.#.#.#.#Fire: h) +3 arbalest (chaos) U*vi ....#...............# # ....##.............## ....####.........###@   Donald (fast, strong, reflecting) ....# ###.....###o   orc knight ....# #######o   orc warrior (launcher, drained)U*vi̐ ########################## _The orc warrior shoots a bolt. The bolt completely misses you.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineU*vi Aim: Donald, wielding a +4 long sword of draining, wearing a +0 plate armour  and wearing a +0 kite shield of reflection (moderately wounded, fast, strong,  reflecting blocked projectiles, chance to affect: 26%)U*vil U*vi~ 8@.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: Donald, wielding a +4 long sword of draining, wearing a +0 plate armour  and wearing a +0 kite shield of reflection (moderately wounded, fast, strong,  reflecting blocked projectiles, chance to affect: 26%)  Donald easily resists.U*vi U*vip <o)U*vi ;@.U*vi D )U*vie K====10.2 (1U*viI U*vi ' _You hear a shout!W*vi>f.### ..)..# #######.# ###.....###.####.........### .$)..##.............##.#...........)...# # ..<.)#.#.#.#.#.#.#.#.#.#o# ..).[..[.)@ ..[.....[.@..#.).)..[..).o)....#.#.#.#)#.#.#.#.#.#.#.#...............# #.##.............##.####.........###.# ###.....###.# #######  *vif733H#o @.The orc knight roars a battlecry!o.W*viXp[ .o   orc warrior (launcher, strong)  The orc warrior goes into a battle-frenzy!==--1W*vi@ _You hear a shout! x3W*vi.###.)..# #.# ###.....###.####.........### ..$)..##.............##.#...........)...# #W*viw.<.)#.#.#.#.#.#.#.#.#.#.#.).[..[.o.)@ #..[.....[.@...# #...).)..[..).o)... #.....#.#.#.#)#.#.#.#.#.#.# #.....#...............# # #.....##............W*vi.## #.....####.........### #.....# ###.....### #.....# # W*vi7@.W*viH>o.W*viy o.Donald hits you with a +4 long sword of draining!!W*viW*vi0P: 80/112 (115)-------====2DrainW*viSW*vig _You partially resist. You feel drained.W*vi= .### #...)..# #######.# ###.....###.####.........###.$)..##.............##.#...........)...# #.<.)#.#.#.#.#.#.#.#.#.#.#.).[..[W*viH> !.o..)@ ##..[.....[.@...o#  #...).)..[..).)...  #.....#.#.#.#)#.#.#.#.#.#.#  #.....#...............# # W*vi>  #.....##.............##  #.....####.........###  #.....# ###.....###  #.....# ####### W*vidC 9o.W*viG 9@.W*viH Eo.W*viI ;o.W*viV 8 W*vipW x1-----------3W*vie W*vif X*vi1K.....###VicViper1 the Marksdemigod #...)..# #######Demigod .......# ###.....###HP: 81/112 (115) =================------- .......####.........###MP: 16/16======================== ...$)..##.............##AC: 8Str: 12 .......#...........)...# #EV: 22Int: 11 ....<.)#.#.#.#.#.#.#.#.#.#.#SH: 0Dex: 33 X*viJ....).[..[............o...)@XL: 13 Next: 43% Place: Orcish Mines:2 ##..[.....[.....@@..o..#Noise: ---------  Time: 18213.2 (0.0)  #...).)..[..)..........)...h) +3 arbalest (chaos)#.....#.#.#.#)#.#.#.#.#.#.#Fire: h) +3 arbalest (chaos) #.....#...............# #Drain  X*vix#.....##.............##  #.....####.........###@   Donald (fast, strong, reflecting)#.....# ###.....###o   orc knight#.....# #######o   orc warrior (launcher, strong)########################Fire: h) +3 arbalest (chaos)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Donald, wielding a +4 long sword of draining, wearing a +0 plate armour  and wearing a +0 kite shield of reflection (lightly wounded, fast, strong,  reflecting blocked projectiles, 68% to hit)X*vi.....###VicViper1 the Marksdemigod #...)..# #######Demigod .......# ###.....###HP: 81/112 (115) =================------- .......####.........###MP: 16/16======================== ...$)..##.............##AC: 8Str: 12 .......#...........)...# #EV: 22Int: 11 X*vi7 ....<.)#.#.#.#.#.#.#.#.#.#.#SH: 0Dex: 33 ....).[..[............o...)@XL: 13 Next: 43% Place: Orcish Mines:2 ##..[.....))))))))..o..#Noise: ---------  Time: 18213.2 (0.0)  #...).)..[..)..........)...h) +3 arbalest (chaos)#.....#.#.#.#)#.#.#.#.#.#.#X*vi QFire: h) +3 arbalest (chaos) #.....#...............# #Drain  #.....##.............##  #.....####.........###@   Donald (fast, strong, reflecting)#.....# ###.....###o   orc knightX*vi r#.....# #######o   orc warrior (launcher, strong)########################Aim: Donald, wielding a +4 long sword of draining, wearing a +0 plate armour  X*viG and wearing a +0 kite shield of reflection (lightly wounded, fast, strong,  reflecting blocked projectiles, 68% to hit)  You shoot a bolt.  Donald blocks the bolt with his +0 kite shield of reflection... and reflects itback!X*vi )..# ####### ###.....### #.........### X*viͦ$)..##.............## .........)...# # <.)#.#.#.#.#.#.#.#.#.#.# ).[..[............o...)@ [.o..#  #...).)..[..)..........)...  #.#.#)#.#.#.#.#.#.#  .............# #  .............##  X*vi#.........###   ###.....###   #######back!  X*viThe bolt completely misses you.  Donald says, "I think I'm starting to get a cough. I hate that."hits you with a +4 long sword of draining!!  You partially resist. You feel drained.Donald says, "Like I always say, the jar is half empty."X*vi)..# ####### ###.....### #.........### $)..##.............## .........)...# # <.)#.#.#.#.#.#.#.#.#.#.# ).[..[............o...)@ [.o..#  #...).)..[..)..........)...  X*vi%#.#.#)#.#.#.#.#.#.#  .............# #  .............##  #.........###   ###.....###   #######X*viD [.....@@.Donald says, "Like I always say, the jar is half empty."Donald hits you with a +4 long sword of draining!!!  * * * LOW HITPOINT WARNING * * *  You partially resist. You feel drained.die...I won. I... don't hate that."X*vi3- u-5/104-----------------X*vi7 /  --more--Z*vi~ Z*vi Gear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +3 arbalest of chaos (weapon)  l - a +0 antimagic orcbow Missiles (go to first with ()d - 14 boomerangs  g - 33 poisoned darts  k - 4 curare-tipped darts Armour (go to first with [)  b - a +1 troll leather armour (worn)  c - a +0 pair of boots (worn)  q - a +2 helmet of sniping (worn)  r - a scarf of repulsion (worn)a - +0 acid dragon scales  e - the +3 leather armour "Nezil" {Will+}  i - a +1 helmet  o - a +2 ring mail of cold resistance Jewellery (go to first with "=)  n - a +4 ring of slaying (worn) Z*vi | p - a ring of positive energy (worn)j - a +4 ring of protection  m - a +4 ring of slaying[*vi! [*vi!,[*vi *[*vi-hGoodbye, VicViper1.41283 VicViper1 the Marksdemigod (level 13, -5/104 (115) HPs)Began as a Demigod Hunter on Jan 25, 2026.Slain by Donald... wielding a +4 long sword of draining(10 damage)... on level 2 of the Orcish Mines.The game lasted 00:36:34 (17726 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswn[*vic.oVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  [*vi.112.47301008 tswnMiCA-27 escaped with the Orb[*vi[*vi8D[*viI? [?25h[?0c [?1051l[?1052l[?1060l[?1061l