d3vi< Player: VicViper1 Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-01-25.15:14:44.ttyrec Time: (1769354084) Sun Jan 25 15:14:44 2026 f3vi|ez[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cf3vimif3vif|yWelcome, VicViper1. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demigods refuse to worship any god, but make up for this with divine attributes and high reserves of health and magic. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demigod Hunterk3vik3vik3vi Welcome, VicViper1 the Demigod. Please select your background. WarriorAdventurerMage a - Fightere - Artificerm - Hedge Wizard b - Gladiatorf - Shapeshiftern - Conjurer c - Hunter  g - Wanderero - Summoner d - Brigandh - Delverp - NecromancerWarrior-mageq - Forgewrighti - Warperr - Fire Elementalistj - Hexslingerk3viis - Ice Elementalistk - Enchantert - Air Elementalistl - Reaveru - Earth Elementalistv - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demigod Hunterl3vi l3vil3vi;VicViper1 the ShooterDemigodHealth: 17/17 ========================Magic: 3/3========================AC: 3Str: 12EV: 11Int: 11SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbowl3vih #+###.####...##l3vi +..@..###...####+##l3vigl3viWelcome, VicViper1 the Demigod Hunter.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...l3vim3vikPress ? for a list of commands and other information.m3vim3viD[ _Found a staircase leading out of the dungeon.n3vi`n3vi`n3vi=cn3vido3vi  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.7   2.4  -1   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1              c + Ranged Weapons 3.6   4.8  -1               d - Armour   0.0   1.2  3vi39;49m-1      e + Dodging1.7   2.4  -1      f + Stealth0.8   1.0   0                                                            o3vi            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsr3vi f * Stealth   0.8r3vic p f - Stealth   0.8s3vi` c * Ranged Weapons   3.6s3vi s3viP s3vi PVicViper1 the ShooterDemigodHealth: 17/17 ========================Magic: 3/3========================AC: 3Str: 12#+#EV: 11Int: 11##.##SH: 0Dex: 17##...##XL:  1 Next:  0% Place: Dungeon:1+..@..#Noise: ---------  Time: 0.0 (0.0)##...##s3vi' a) +0 shortbow##+##Fire: a) +0 shortbowWelcome, VicViper1 the Demigod Hunter.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.s3vi s3vi s3vi s3vi t3vit3vit3viӪt3vi¬t3vift3vi+: _t3vit3vit3vi_t3vit3vi/ _You open the door.t3viÿIt3vi/8There is an open door here.t3vit3vi[t3vit3via #+###.####...##+..<..###...## ##@## 4.0 (4......'.# (...###+# t3vi#.. _You open the door.t3vi*  Found 2 stones.t3viQ _There is an open door here.t3viR _  There is an open door here. _t3vivZt3vi[,t3vic`Xt3vih _You open the door.t3vi[j3t3viq  _You open the door.  Found 2 stones. _There is an open door here. _You open the door.  There is an open door here. _t3vitt3viր _You open the door.t3vi‚t3vim _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _t3vi,t3vidt3viYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _t3vit3vit3vit3vi-t3vi#t3vi$t3vit3viMt3vit3vit3vit3viPt3vi,t3vit3vit3viFt3vit3vit3vit3vit3vit3vit3viUt3vi.t3vit3vit3vit3vi= t3vi t3vi@ t3viV t3vi+,t3vit3vit3vit3vit3vit3virt3vivt3vi6t3vit3vit3vi!t3vi!t3vi'"t3vi7#t3viA%t3vi&t3vi(t3vi.t3viw3t3vi*4t3viP5t3vi/7t3vi9t3vi4<t3vi<t3vin?t3viqAt3vi)Bt3viDt3viGt3vi Jt3viJt3vihLt3viNt3viPt3viQt3viRt3viYUt3viZt3vi[t3vi\t3vi^t3viBdt3vi3et3vi|ft3viht3viLkt3vi'lt3vimt3viqt3vi*st3vi$tt3vi7ut3vi~xt3vizt3vi{t3viC|t3viZ~t3vi$t3vi|t3vit3vit3viKt3viKt3vijt3vit3vi?There is an open door here. _t3viYou open the doort3vi.I. _There is an open door here. _You open the door. _t3vi!There is an open door here. t3vi\ You encounter a kobold. It is wielding a +0 club.t3vit3vi 5##.#..##t3via,##..#.#t3viԣ+##..##t3vi%##.#t3viu5 #.t3viĤX #.# t3viB #.# t3vie.#######.# K......@.#t3viץb%.!#######t3vi7+ t3vi7hK   kobold (asleep)t3vi"t3viU#57.0 (t3vi 53.0)t3vit3vi%8.0 (54t3vipt3vi0 _Found a rimehorn talisman.t3vi} t3vi} t3viv t3viن ] _A kobold is nearby!t3vi- c )  You shoot an arrow. The arrow hits the kobold!t3vi X))))))t3vi !......t3vi" C6===9.3 (1.3)t3vi( t3vi* J _You kill the kobold!t3vi&t3vi(t3viM-t3vi/H _No target in view!u3vi `u3viau3vihu3vi kH _No target in view!u3vi3u3viWu3viu3vi u3viP _u3viu3viu3viu3vi$u3vi,u3viu3viu3vi^,u3viL,u3viT,u3viQu3viu3vi ,u3vi u3vi ##..#.# ##..## ##.# #.# #.##### #.##...#######.# #)........# #%.@#######--- ###.# u3vi..#.###..##u3viN.65.3 (6.0u3viG---6.3 (7u3vi u3vi#R _d - a green potionu3vi$u3vi@%u3vi&u3vi{(u3vi*u3viG1u3vi2u3vi>4u3vi4u3vi5u3vi6u3vi8,u3vit9u3vi;u3vi%>,u3vi?u3viBu3vidD,u3viEu3viIBu3vi.Ku3viPMu3vi Qj  You encounter an endoplasm.u3vi?_ ##.##J #.##. #.###.##### #.###...#...#######.#.... #)........#u3vi``7 #... #%..#######..#####.# #####.@.#...# .........#.###########...# #####   J   endoplasm (asleep) u3vid4.J73u3vij1Ju3viDk+4.3 (8u3vissu3vi!uW _The endoplasm quivers.u3vi|x~ _You see here an orange potion.u3vif .  You shoot an arrow. The arrow hits the endoplasm.u3vio)))))u3viVH 8.....u3viK @13===5.5 (1.2u3viR u3viS M _You kill the endoplasm!u3vid u3vi u3vi u3vi H _No target in view!u3vi8h 4u3vi ^ _No target in view!v3vi`v3viv3viv3vi_v3viN^.....#.v3vi..v3viv3vi!0.0v3vi;(5---6.5 (1v3vim.v3vi2T _f - an orange potionv3vi.oP---v3vivv3vi?xH _No target in view!v3vi< _No target in view!v3viĕ 4v3viΚ v3viŜ H _No target in view!v3vi#Z _v3vib  _v3vi>h ,v3viOq nv3viق 4v3vi Xv3vi Bv3vi, v3vi 7 _You open the door.v3vi 3v3vi v3vi  v3vi  v3vi There is an open door here.v3vi v3via  _v3vi9 v3vi~ v3vi v3vi v3vi_ v3vi^ v3vi v3vi v3vic v3viw v3vim v3vi+ v3viq v3vi v3vi v3vi v3vi v3vi v3vi v3vi v3vih v3vi v3vi v3vi v3vi v3vi v3vij v3viu v3vi v3vi v3vi$ v3viL& v3vi;( v3vi/ v3viH2 v3viN3 v3vi4 v3vi)9 v3vi< v3vi> v3viP@ v3vioC v3viF v3viG v3vi!K v3vi O  v3viO 1_You open the door.v3viiS v3viFU v3viY v3vi_  v3vi` : There is an open door here.v3vid v3vih  _v3vii v3viPl v3vin v3vi8p v3viq v3viot v3vi~ v3vi0 v3vi v3vi v3vi v3vi߇ v3vi v3vi܍ v3vi v3viD v3viӓ v3vii v3vi^ v3vi v3viq v3vi v3vi v3viL v3vi| v3vi v3viM v3vii v3viv3viz v3vi1v3vi?v3viv3viv3viUv3vi(v3viX)v3vi+v3vi/Bv3vi1v3vi3v3vi3,v3vi6v3vi+7v3viLBv3vi,Mv3viMv3viMv3viSnv3viHTv3vi{Tv3viAUv3viYWv3vivvv3viTwv3viywv3vi {Xv3vi}v3vig~Bv3vi{ _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter a frilled lizard.     #  ### #  #..  #  #.#### ### #  #.... ##.####  #..# #'#.##.  #####..#.#... ##.##'..  #....@......l##...###.  #.####.#.#####.....###  #.# #....###........'  #.# ##.....###.(...###  #.# #.......#3vi4"4m##...## #.# #......## ##.## l   frilled lizard (asleep) #.###.....## ###+# #.........####.## #####........'..######l.123.5 (47.0)v3vil4.5 (48v3vi!8 _The frilled lizard hisses angrily.v3vi( ### #.. #.#### ###  #....  #..#  v3vi`(#####..#.#...  #....@.....l. #.####.#.#### #.# #... #.# ##.....###.( v3vi(D#.# #.......#  #.# #......## ##.##  v3vi(E#.###.....## ###+#  #.........#  v3vi(,#####........'.w3vi| ### #.. #.#### ###  #....  #..#  #####..#.#...  #....@.....l. #.####.#.#### #.# #...w3vis} #.# ##.....###.( #.# #.......# #.# #......## ##.##  #.###.....##  #.........# #####........'.w3viw3viw3viw3viQe _A frilled lizard is nearby!w3vi# †You shoot an arrow. The arrow hits the frilled lizard!w3viK*\)))))w3vi#.....w3vixD20===5.7 (1.2)w3vih _You kill the frilled lizard!w3vi<4w3viIw3viH _No target in view!w3viM w3vi w3vi# w3vi H _No target in view!w3vi7 w3vi w3vi* w3vi n _w3viu w3vi2 w3vi# w3vi$ w3vimD w3viM w3viP w3viT w3vif w3vi-g w3vi w3vi ,w3vi w3viZ Xw3viކ w3vi w3vi ,w3vi w3vi w3vi ,w3vi w3vi$ w3vik ,w3vi w3viݐ w3vi w3viБ w3vi- w3vie w3vi w3vi ,w3vi w3vi+ w3vi w3viV w3vi i  You encounter a hobgoblin.w3viɩ  g..  #.  #.#w3vi   #.#   ...   w3vig #.#   #.#w3vi W #@#--- w3vi #######.#######  ########.........#...########  #......#.#####.###.#........#  #.####.#.# #### #'########.  #........####.####.## ##.#g   hobgoblin (asleep) w3vi<  #..#.......#'#.##...## ##..# ###..#.#...###.##'..<..# #.#.# .........†.##...###...## ##.##w3vi 52.7 (27.0)---3.7 (28 _x3vi ))))))g  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.x3vi.g.....===4.9 (1.2) _The hobgoblin shouts!x3vieV)))))))x3vi"D.gx3vi"E.gx3viIp....6.1x3viwq _You shoot an arrow. The arrow closely misses the hobgoblin.x3vi1 ... #.# #.# #g# ...x3vi-q #.# #.# #@# #.#  ........  .#####.##  .#.# ####   #........ ##.#  #..#..... ##..# .<..# #.#.# ......† ##.## x3viBZ H ... #.# #.# #g# ... #.# #.# #@# #.#  ........  .#####.##  .#.# ####   #........ ##.#  #..#..... .<..# ......† x3vi _ x3vi_ x3vie x3vi[h ` _A hobgoblin is nearby!x3viۂf .  You shoot an arrow. The arrow hits the hobgoblin!x3viiL)))x3vi0,...x3via6337.5 (1.4x3viXx3viM _You kill the hobgoblin!y3viy3viQy3viy3vi*H _No target in view!y3vi~ _y3viyy3viTy3vi`y3vi9y3viy3viy3viwy3viy3vi%y3viy3viy3viy3viy3vi y3viy3viy3vi y3vir y3viqy3viy3viy3viwy3viry3viy3viay3viy3viy3viy3vi:!y3vi#y3vie$y3viq%y3vi(y3vi,y3vi-y3vi.y3vi1y3vi4y3vi5y3viW6y3vi8y3vi|;y3vi<y3vi=y3vi@y3vi[Cy3viDy3viEy3viHy3viJy3viKy3viFMy3vi^Oy3viRy3viRy3viCTy3viVy3viXy3viYy3viZy3vi]y3vijaT  You encounter an endoplasm.y3viay3vivhy3vihy3vici  y3vii3#.#y3vi|jF J y3vim<#.# ##+# ..##.#---  ##...# ####.###  #...# #......#  ####...#### #.#....#  #.........###......#  #................... J   endoplasm (asleep)  #.........###.##.#.#  ####...#### #.##.#.#  #...# #.##.#.#y3vip,.Jy3vi+q84.5 (27.0)y3viCx1Jy3vizH---5.5 (28y3viy3vi] y3viP_The endoplasm quivers.y3vi4V)))))))y3vi$.Jy3vi8.....y3vi?;===6.7 (1.2)y3vicy3vip _You shoot an arrow. The arrow barely misses the endoplasm.y3vi ))) You shoot an arrow. The arrow hits the endoplasm.y3viH '.Jy3viN &..y3viKO (7.9y3vi T y3viV a _The endoplasm is heavily wounded.z3vif .  You shoot an arrow. The arrow hits the endoplasm.z3vi^))z3vi3&..z3vi6469.2 (1.3z3vipz3vi׷M _You kill the endoplasm!z3viMz3viPz3vi=Rz3vi{VH _No target in view!z3vizz3viz3viz3viXz3vi M(#.  ### +0.0z3viH!\...## .# ##..###.## #...# #......#.....z3vit! .............###.z3vi!H...#### #.z3vi'=---z3vi[,90.2 (1z3viT.z3vi3C _Found 6 poisoned darts.z3vi3z3vi5z3viJz3vi:[z3vi_Bz3viw`z3viVdBz3viyez3vig,z3viiz3vikz3vi#mz3vimmz3viƊz3viz3viy _You open the door.z3vi3z3viz3viŢ%  z3viXThere is an open door here.z3viz3vi: _z3viKz3vi6z3vi@z3viz3viz3viz3vilz3viz3viqz3viz3viz3viz3viz3vij _You open the door.z3vi^z3vi@  There is an open door here.z3vi  You encounter a goblin. It is wielding a +0 dagger.z3vi  #.# ##..## .....g ....z3vi. #... .  .~.  ...   --- z3vi^ ... ##'##  z3vi# #.# ##...##  #.#### ##.....#z3vi#  #(##.## ##.......z3vi#  #.#...####.........#z3vicg   goblin (asleep) z3vi #........'.........+  #.#...####.........# z3vi@T #.##.## ##....z3viM!z3vi .g211.2 (21.0)g===2.2 (22 _The goblin shouts! You hear a shout!z3vi[} N)))))z3vi ).g.z3vi^ 3.....z3viF 13.5 (1.3)z3vi` z3vi n _You shoot an arrow. The arrow closely misses the goblin.z3vi )You shoot an arrow. The arrow hits the goblin!z3vi F))z3viSE &..z3viH 6534.9 (1.4z3viM z3viQ J _You kill the goblin!z3vimz3viz3viz3viH _No target in view!{3vig4{3vim^ _No target in view!{3vi{{3vi {3viIJ{3viq{3vi {3viP _{3viA{3vi{3vi{3vi${3viO%  {3vi[You encounter a kobold. It is wielding a +0 whip.{3vi .. #.# # #.##.###..#####........K#.....# .######.).# ...$...@.#--- .~. ########.# ... #.#  ... ##'##{3vi #.# ##...# #.#### ##.....#K   kobold (wandering) #(##.## ##.......# #.#...####.........# #........'..+{3vi,6.9 (2.0{3vi:{3viN---7.9 (3 _{3vi{3vi}{3vi  ..# #.# # #.## .###..#####  ........K  #.....#  .######.).#  ...$...@.#  .~. ########.#  ... #.#  ... ##'##  #.# ##...##   ##.....##  #(##.## ##.......#  {3viH.....#   {3vi ..# #.# # #.## .###..#####  ........K  #.....#  .######.).#  {3viƖ...$...@.#  .~. ########.#  ... #.#  ... ##'# {3viU #.# ##...   ##.....##  #(##.## ##......  ...  {3vi{3vik{3viR{3vi] _A kobold is nearby!{3viP )You shoot an arrow. The arrow hits the kobold.{3viM)))){3viKP..).{3viO@60===9.2 (1.3{3viU{3viWJ _You kill the kobold!{3vi {3vi {3vi {3vi H _No target in view!{3vi=/ {3vi/ {3vi6 {3vi8 H _No target in view!|3vi|3vi&|3viZ|3vi |3vi"|3vi'P _|3vi(|3vi=)|3vi~*|3vi+|3vi.|3vi.|3vi/|3vi0|3vi2|3vi3|3vi$4|3vi6,|3vi7|3vi ;A _You now have 16 gold pieces.|3via=3|3vi>>|3vi@|3viEc  You encounter a bat.|3viqK#. ..#.. #.# ##. # #.### #.. .###..######.#.. ........).#...b #.....# #..######.).# #..@.......#--- .~. #.########.# ..... #.# ...# ##'## #.# ##...## #.#### ##.....##b   bat (asleep) #(##.## ##.......# #.#...####.........# #........'.........+|3viN;.b25.2 (6.0|3viOb.|3viVNb|3viZU=--6.2 (7|3vi-^|3viDhP _The bat barely misses you.|3viUn #. ..#  .. #.#  ##. # #.##  # #..   #.#.. ).  #...b   #..######.).#  #..@.......#  .~. #.########.#  ..... #.#  ...# ##'##  #.#   #.####   #(##.##      |3viC) #. ..#  .. #.#  ##. # #.##  # #..   #.#.. ).  #...b   #..######.).#  #..@.......#  .~. #.########.#  ..... #.#  ...#  #.#  #.####   #(##.##   |3viE|3vi|3vi|3viZ _A bat is nearby!|3vi^` .  You shoot an arrow. The arrow hits the bat.|3vi@)|3vi gYou kill the bat!You hear a shout!|3vidg   hobgoblin|3vifj6====7.4 (1.2|3vi4|3viõZ _You encounter a hobgoblin.|3vif .  You shoot an arrow. The arrow hits the hobgoblin.|3vi (|3vihL|3viR 80===-8.7 (1.3 _You kill the hobgoblin!Your Fighting skill increases to level 2!|3viV|3vijh _Your Dodging skill increases to level 2!|3viN-|3vi|3vi9H _No target in view!|3viv I|3vi |3vi |3vi/ P _|3vi |3viY |3vi |3vi. |3vi= ,|3vi |3vi |3vi8 |3viv |3vi> |3viu |3vi |3vin |3vi |3vi |3vi |3vi |3vi |3viҭ |3vi |3viC |3vi |3vi |3vi |3vi |3vi |3vi |3vi׹ |3vi |3vi |3vi |3vi |3vi |3vi |3vi n|3vi ,|3vi |3via |3vid ,|3vis |3viK |3vi |3vig |3vi; |3vi |3vi |3vi |3vi |3vi |3vi |3vi |3vir |3vi |3vi |3vi |3viZ |3vi |3viN |3vi |3vi |3vi |3vi |3vi |3viz |3vi( |3vin |3vi\ |3vi |3vit |3vi |3vi |3vi0 |3vi9 |3vi |3viN |3vi" |3vi |3vi |3vi |3vi |3vij |3vi |3viQ |3vi |3viG ,|3vi |3vi |3viy ,|3vi( |3vi |3viF X|3vi>" B|3vi" |3vit% B|3vi4 |3vi 7 ,|3vi7 |3viY; B|3vie< |3vi9@ |3vi8A |3viwA |3visB |3viD |3viK f  Things that are here:|3viL _  a +0 whip; a kobold corpse|3vi9R 5 _|3via |3vi |3vi |3viǏ |3vi |3vi |3vi |3viE |3vi& |3vil |3vid |3vi |3vi |3vi; |3vi |3viҠ |3vi |3vi |3vi" |3viZ |3vi |3vi\ |3vi |3viS |3vi |3vi |3vi |3vik |3viP |3vi |3vi |3vi |3vi |3vi |3vi |3vi |3vi |3vi |3vi |3vi |3viE |3vi% |3vi |3vi |3vi9 |3vi |3vid |3vi- |3vi  |3vi G_You now have 29 gold pieces (gained 13).|3vig |3vi' |3vi| |3vi^ |3vi |3vi} |3vi. |3vi] |3vi |3vit |3vig |3vi |3vi }.## ### #.# |3vi .#|3vi> N#.# .#|3vi O#.# '##|3vi4 <#.# |3vi ..##|3vij X #.# |3vi ...## ## #.# |3vi8! ~....# ##.##.## |3vi! i.....####...#..#|3vi! #. |3viE" .....+..........@...$... ---90.7 (62.|3vi" 0) |3viH# .....####...##.##.#####) |3vi# ....## ##.. #.# .# |3vi& ...## ##. #.# .# |3viD( ..## #. ..# .# +##|3vi(  #. .## .# .#|3vi) i #.#. .# |3vij) |.### .... .# |3vi) /...#|3viy@ |3vi2D #---|3viD %1.7 (63|3viK |3viR  |3vibS |3viT _Found a sling.|3vi 3|3vi |3vi |3vi ,|3vi ,|3vi ,|3vi |3vi |3vi |3vi |3vi |3vi` |3vi ,|3vi |3vi ,|3viw |3viU L _You now have 33 gold pieces (gained 4).|3vi- |3vit |3viX |3vi |3vi |3vi |3vi |3vim |3vi ,|3viK |3vi|3vi|3vi[|3viw|3vi =  You see here a +0 sling.|3vi |3viw  _|3vi |3vi||3vi|3viD|3vi|3vi|3vi,|3vi"|3vi|3vi|3vi|3vi|3vi|3vi|3vip|3vi? |3vi' ## #.# #.##  ##.##.## #..## ###...#..########...#### .......................+ ###...##.##.#####)..####  ##.. #.##.# #..##  ##. #.##.# #.##  #. ..##.# ###.# |3vi( #. .###.# #.@.#  #.#. #.# #.###  .... ..# #.  #. #. #. #. #. |3vi..307.7 (16|3vi$/,8.7 (17|3vi3|3vih6d _c - a scroll labelled MYMORIT YLYTAL|3viA4}3vi|}3vi% H _No target in view!}3vi}3vi}3vi }3viH _No target in view!}3vi^}3vi0_}3vic}3vieH _No target in view!}3vi}3viu}3viK}3vi^H _No target in view!}3vi) 3}3vi_* }3viW, }3vi- }3vi]1 _}3vin2 }3vi73 ,}3vi3 }3viy4 }3vi^5 }3vi5 }3vi(6 }3vi7 }3vi7 }3vi7 }3vi8 }3vi8 }3vi9 }3viM9 }3vin9 }3vi : }3viz: }3vi: }3vi: }3vi; }3vi< }3vi< }3vi"= }3vi= }3vi> }3vi> }3viF? }3viA }3viA }3viB }3vi}B }3viC }3vipD }3viD }3viE }3viLF }3viG ,}3vi H }3viMI }3viJ }3vi`J }3viJ }3viK }3viL }3viL }3viIM }3vi@N }3vi)O }3vi]O }3viO }3vi?Q }3viS  You encounter a goblin. It is wielding a +0 dagger.}3viX ..##.# ###.# .###.# #...# . #.# #.###  ..# #.# #.#}3viX  #.# # #.# g.. #.##########..... #........@...#}3viY C ##############}3vi@Y   g   goblin (asleep) }3vipY P##}3vi_ -23.7 (15}3vi_ 34.7 (16 _}3vid }3vig }3vi  ###.# #...# . #.# #.### . ..# #.# #.# #.# #  #.# g..  #.##########.....  #........@...#  ############## }3viO. u ###.# #...# #.# #.### ..# #.# #.# #.# #  #.# g..  #.##########.....  #........@...#  }3vi. ##############   }3viS4 }3vi4 }3viY: }3vi< ] _A goblin is nearby!}3vi )You shoot an arrow. The arrow hits the goblin.)))) }3via/....}3viC6===6.0 (1.3)}3vix }3vi J _You kill the goblin!~3vi~3vit~3vi+~3viH _No target in view!~3vi($~3vi$~3vi(~3vi<*H _No target in view!~3vi{:~3vi:~3vi;~3vi=~3vi?~3viCP _~3viD~3viD~3viE~3viQG~3viN~3viKP~3vi%R,~3viR~3viT~3vi(V~3vibV~3vi*W~3viLY~3viZ~3vi%[~3vi[~3vi^~3vi;_~3vin_~3viJ`~3vi~b~3vim~3viDs,~3viu~3viv~3viw~3viw~3vi]y~3viXo #..## ####...####.........## ..........+........#. ####)..#### ........#..## .)....#.## ....  ###.# ..#  #...# #+.##.#  #.### #.@...#---30.0)  #.# #.###....#  #.###.## .#.  #.###...###.##..)..#.##.##########......##............#.##################.# #.#~3vi~3viH---7.0 (11~3vi6~3viɏ% _Found a dagger.~3viɣ~3vi~3vi~3vi+y  You encounter a bat.~3viM##  #..## #### ####...####.## ..........+.#. ####)..####.........~3vi2.## #..)....  #.## #.....###b..# ..#+@##.###.....#  #.###....#  #.###.## ..#....## #....~3vidb   bat (asleep)#.....####.~3viC,0.0)~3vi\28.0 (1 _~3vi~3vic~3vi` .  You shoot an arrow. The arrow hits the bat!~3vi;)~3viL9 .~3vi; @93===9.2 (1.2~3viA ~3viFD G _You kill the bat!~3viQb ~3vib ~3vih ~3vi k H _No target in view!~3vi ~3vih ~3viB ~3viP H _No target in view!3vi p3vi_p3viOq3vi`v3vi=x3vig|| _3viy}3vi#3vib,3vi3vi73vi,3vi{3vi3vi3viϋ3viX3vi=3vi,3vi3vi3vi,3vi3vit3viӗ  You encounter a goblin. It is wielding a +0 dagger.3viٝP# #. ##+# # ##...##  ##.....## # # .## ##.......## .#.. ..####.........####....# .....+........#........g 3viN..####.........#@..# --- .## #..)......#..# ## ##.....#...#.... # ##...##....#..#. # ##+.##.##..##.. 3vit"# #.....# ..# .#g   goblin (asleep) 3vie#.###....#.. . 3vid##.###...#.... 3viW##...##..#.. #.3vi6g.46.2 (7.03vi%g==-7.2 (83vi3vi( _The goblin shouts!3vi7 ##+# # ##...## ##.....## # #  ...## .#.. 3viR..####....# #.......g. #@..#  #..)......#..#  ##.....#...#.... # ##...##....#..#.. # ##+.##.##..##.. # #.....# ..# .#  #.###.3viq .  3vi+##.###.  3vi+ #. 3vi~ ##+# ##...## ##.....## # #  ...## .#.. ..####....# #.......g. #@..#  #..)......#..#  ##.....#...#....  ##...##....#..#.. ##+.##.##..##.. #.....# ..# .#  #.###. . ##.###.   _A goblin is nearby!3vit?))))))3vi/Rg.......g.3viD=8.4 (1.23vi\ 3vi3viߔI_You shoot an arrow. The arrow barely misses the goblin.3vi3viVF))))))3vis( g.3viz. 1.....g.3vi. (9.63vi[5 3vi+8 n _You shoot an arrow. The arrow closely misses the goblin.3vi8 )You shoot an arrow. The arrow hits the goblin.3vi< F)))3vi6 )...3vi 3vi H#VicViper1 the Shooter #Demigod .##+#Health: 17/17 ======================== 3vi% ###...##Magic: 3/3======================== ## ##.....### #AC: 3Str: 12 3viL .## ##.......## .#..EV: 11Int: 11 3vil ..####.........####....#SH: 03vi Dex: 17 .....+........#.....)...XL:  1 Next: 100% Place: Dungeon:1 3vi ..####.........#@..#Noise: ===------  Time: 350.9 (1.3) .## #..)......#..#a) +0 shortbow 3vi ## ##.....#...#....Fire: a) +0 shortbow #3vi+ ##...##....#..#.. #3viP |##+.##.##..##.. #3vit #.....# ..# .##.###....#.. .3vi ##.###...#....##...##..#.. #.3vi You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts! _A goblin is nearby! 3vi _You shoot an arrow. The arrow barely misses the goblin. _You shoot an arrow. The arrow closely misses the goblin.3vi DYou shoot an arrow. The arrow hits the goblin.3vi _You kill the goblin!You have reached level 2!3viZ /  --more--3vi% E24/244/42 0% 3vi' 3vi@) 3vim) (_3vi } _3vi X3vi 3vi 3vi 3vi 3vi 3viN 3viL 3vi 3vi 3viA 3vi] 3vi 3vi" 3vi4# 3vi9$ 3viL' 3vi( 3vi) 3vi* 3vi, 3vi[/ 3vi0 3vi/1 3vi(3 3vi4 3vi5 3vi7 3vi9 3vi(; 3vi; 3viC= 3viY? 3viVC 3viD 3viVE 3vibG 3viMI 3viJ 3vijK 3vilM 3viR 3viS 3viU 3viX 3viZ 3viW[ 3vi\ 3vin` 3vic 3vi^e 3vif 3vih 3vik 3vik 3vil 3viun 3vi9p 3vip 3viq 3viGs 3viy 3viz 3vi| 3vii 3vi@ 3vi 3vi 3vi) 3vi 3vi 3vi 3via 3vi 3vij 3vi] 3viA 3vi# 3viߜ 3vic 3vi 3viޥ 3vi 3vi 3vi 3vi 3viX 3vi 3vi 3vi\ 3vi 3viW 3vi 3vim 3vi6 3vi 3viy 3vi 3vi 3viR 3vi: 3vi 3viy 3viC 3vi 3viN 3vi 3vi 3vi 3vi 3vi^ 3vi. 3vim 3viw 3vi3 3vi 3vi 3vi 3vi 3vi 3vi 3vi 3viL 3vi 3vi 3vi 3vi 3viE 3viF 3vi3vi3vi3vi3vi3vi ,3vi 7 _You open the door.3vi3vi3vi3viB3viA 3vi 3viThere is an open door here.3vi3vi 3vi_3vi3vi!3vi& 3vi' 3vi'+You encounter a jackal.3vi8(3vi:3vi;;!3vi; 3vi;9h......#3vi < 3viT<=.#.#.##3vi< 3vi<.#......3vi = 3viT=R#.....# 3vi= 3vi=1.....# 3vi> 3vi@h....# # # 3vit@ #.# ..#####.#.# .#. 3vi@ #.# .......@..##.#3viA--- 3viRAW #.# .######.###3viA#.# 3viA ... ##'## #.# 3vi-B #.# ##...## #.# 3viyB #.## ##.....## ###.#### 3viBi #..## ##.......## ##.#..... h   jackal (asleep) 3vi!C#####...####.........####....###. 3vilC...........+........#.....)....#. 3viCe#####)..####.........#...##...#..3viD3viM&93.9 (43.3vi#N 0)3viO3viO---3vi"P#4.9 (44 3vicP _3viX3vi[3vi'p h......#  =.#.#.##  #......  #.....#  .....#  ....# # #  #.# ..#####.#.# .#.  #.# .......@..# #.#  #.# .######.### #.#  ... ##'## #.#  #.# ##...## #.#  #.## ##.....##  #..## ##.......## ##.#............###........#.....)....#...#..3vic} h......#  =.#.#.##  #......  #.....#  .....#  ....# # #  #.# ..#####.#.# .#.  #.# .......@..# #.#  #.# .######.### #.#  ... ##'## #.#  #.# ##...##   #.## ##.....##  #..## ##.......## ##.#............###.......i"~39;49m.#.....)....#...#..3viX3viۄ3viZ3vis] _A jackal is nearby!3viw †You shoot an arrow. The arrow hits the jackal.3viצr))))))3vi.s hYou kill the jackal!3vi{/8†h3vi:=.....h   jackal (wandering)3vi%BC6===6.2 (1.3)3vi@K3vibNW _You encounter a jackal.3vi ))))))h  You shoot an arrow. The arrow hits the jackal.  The jackal barks!3vi .hThe jackal is almost dead.3vie hYou hear a bark!3vi=.....h 2 jackals3viZ-7.6 (1.43vi3vihW _You encounter a jackal.3vi& 3vie=.  You shoot an arrow. The arrow hits the jackal!3vi)3vi))))   jackal3viC.h.h3vi:J2....3vi3M6128.8 (1.23vinS3viUJ _You kill the jackal!3vie( )))) You shoot an arrow. The arrow hits the jackal.3viϡ G.h3vi 3vi ....3vi #400.03vi u _The jackal is severely wounded.3viѲ 5)))))3vi> "))3vi35 E.h3vi5 E.h3vi= 2....3vi?> (1.23viE 3viG n _You shoot an arrow. The arrow closely misses the jackal.3vie  ) You shoot an arrow. The arrow hits the jackal.3viOIG.h3vi;Ri  The jackal is almost dead.3viR(2.43viY3vi[L _The jackal misses you.3vi| †You shoot an arrow. The arrow hits the jackal.3viR3vi3vi 083.63vi3viJ _You kill the jackal!3vi63vi3vi3viH _No target in view!3vi3viT3viڧ3vieH _No target in view!3vik3vi3viZB3vi3vi3vi3vi3vi/3viV3vi,3viX3vi3vi3vi3vi3vi13vi3vi`3vi3viT3vi3vi3vi"3vi3vi\3vi3viK3viH3vi`3vi3vi3vi3vi^3vi'3vi,3vi3vi'3vih3vi3vi3vi3vi3vi$3vik3vi3vi13vi63vi 3vi,3vi3vid,3viA3vi3vi3viJn3vi[ n3vi 3vi 3vi3vi?3vi(3vi3vi3vi3vi3vi3vi"3vi3vi3vif3vi 3vir!3vi!3vi"3vi#3vi=$3vi%3vij&3vi&3viX'3vi(,3vi)3vi=+,3vih,3vi-3vi.3vi.3vi/3vi/3vi03viB5n3vi53vi>,3vi>3vi?3vi$@3viA3viB,3vi)D3viE3viE3viG3vi0H3viH3viI3viK3viL3viL3viM3viAN3viN3vi@Q,3viQ3viS3vibS3vi1T3viU,3viV3vii\3vio3vip3vip3vip3vi vn3viw,3vix3vi6y3viz3vi{3vi*|3vi}3vi,3vi3viiB3vi3vi3vi3viݔ3vi3vi,,3viq3vi3viv3vihB3viˮ3vi,3vi3viG .'....#........###...#........#.. _You start waiting.502.6 (99.0)---3.6 (100.0) _Done waiting.3vi  †......# =.#.#.## #...... #.....# .....# ....#3vi l # # #.# #..#####†#.# .#. #.# #.# #.# #.# #.######.### #.#3vi  ... ##'## #.# #.# ##...##3vi  #.# #.## ##.....## ###.3viK [ #..## ##.......## ##.##...####.........####....###.+........#.....)....# .#####)..####.#...##...#3vip 3vi 3vi6 ?---43vi .0)3vi 3viq 3viSG% †......# =.#.#.## #...... #.....# .....# ....# # # #.# #..#####†#.# .#. #.# #.# #.# #.# #.######.### #.# ...3viGl ##'## #.# #.# ##...## #.# #.## ##.....## ###.3viK #..## ##.......## ##.##...####.........####.....+........#.....).... #.#####)..####.#...##...#3viW<53viW3vi Y3vi X†......# =.#.#.## #...... #.....# .....# ....# # # 3vi #.# #..#####†#.# .#. #.# #.# #.# #.# #.######.### #.# ... ##'## #.# 3viӬ #.# ##...#.## ##.....## ###.#3vi #..## ##.......## ##.#....####.........####....#3vi w+........#.....)....# .#####)..####.#...##...#.3viC 3viX 3vi- &63viƽ 3vi 3vi #.###.### †......# =.#.#.###...... #.....# #.#.....#   #.......# # # #.# #..#####@#.# .#. #.# #..........# #.# #.# #.######.####.# ... #'## #.# ...## #.##.## ##.....## ###.####  #..## ##.......## ##.#..... 3viW #####...####.........####....###. ...........+.#.....).3vi 3vi &73vi 3vi s _You see here a jackal corpse.3vioM #.# #.###.##†......# #=.#.#.##... #  #....@..## #..#####†#.#.3vi|..........#.# #.######.####.#.....3vi`"3vi+#-8 _3vi(3vi*3viVaM . #.# ##.###.### .†......# #3viV'.=.#.#.##.#... #.#  #......# ######†#..#.#.# #..........#3viV#.###.###...3vi0]3vi]&93viLb3vioc3viaM ## . #. #.# .##.###.### ...†......# #3viGQ..=.#.#.##.##..... #.#  #......# ##.# #..#####†#.#.#.#...3viv!3vi!'103vi$3vi4&3viM ### .3vis #. #.# ##.###.### ...†......# # ....=.#.#.##.##.....3viH #.###.# #.......## #...3vi3vi&13vi[3viD 3vi 3vi 3vi 3vi]9/ ### # ..#. #. #.##.##.###.####...†......# #3vi9.=.#.#.##.## #. #.....##.## #.#.....# #.......# # # #.# #..#####†#.#3viC: .#. #.# #..........# #.#3vi:U #.# #.######.## #.# ... ##'## #.# 3vi; #.# ##...## #.#3vi=<23vi(3vi3vi_G# ### #. ..#. #. #.# #.##.###.####...†......# #3viH0.=.#.#.##.## #. #.....##.## #.#.....#  #.......# # # #.# #..#####†#.# .#.  #.# #....# #.# #.# #.######.###3vis #.#  ... ##'## #.#  #.# ##...## #.#3vi;3vi&33vi+3viW3vi ## #### #. ..#.. #. #.#  #.##.###.### ###...†......# .......@.#.#.##.#####..#.#............. #.#.....##.##3vi3# #.#.....# #.......# # # #.# #..#####†#.# .#.  #.# #..........# #.#  #.# #.######.### #.#  ... ##' #.#3viD 3vi3vi&43viɴ3vi*A5.6 (23vi3vi 8 _c - a ring of protection from cold3vic  _There are no items here.3vi 3vi 3vi 3vi 3vi 3vi : _3vi b  You see here a jackal corpse.3vi 3viB  _3vi 3viֶ 3viη 3vi& 3vi 3viݹ 3vi 3vi/ 3vie 3viS 3vi ,3vi0 3vi 3vi 3vi 3vi 3vi 3vi5 3viu 3vi! 3vif 3vi~ 3vi 3vi 3viN 3vi 3vi 3viz 3viQ 3vi 3vi# 3vi 3viL 3vi 3vi 3vi> 3vi 3vi ,3vi} 3vi 3vi 3vi& 3vi 3vi^ 3viZ 3vi 3vi/ 3vi 3vi 3vi 3vi 3viO 3vi 3vi 3vi 3vi 3vi ,3vi. 3vi 3viV 3vi 3vim 3vi 3vi 3viZ 3vi 3vi 3viY ,3vi 3vi X3vir 3vi c  You encounter a rat.3viw  #######  ###########.....#  #........##.###.# #.######.##.###.##3vi ### #.######...†......##.## #.##..........#.#. ##...###### ##.##.###..#.#..... ).........# #.@........#.#..... ##...####.# #.###.###..#.#.....##.## #.# #. #.# #..#.......3vi\ ### #.# #r #.# #..#####†#.#.# #. #.# #.......... #.# #. #.# #.######.## r   rat (asleep) #.# #. ... ##'## #.# ## #.# ##...# 3vi # ## #.# #.##.....3vi} X361.0)r.3vin Kr3vi8 K====7.6 (223vi) 3vi.+ - _The rat squeaks loudly.3viZif   ###.....#  #........##.###.# 3vi,j #.######.##.  ### #.######...†  ##.## #.##......... ##.##.###. ) #.@....... #.###.###.  ##.## #.# #r #.#  ### #.# #. #.# † #.# #. #.#  #.# #. #.#  #.# #. ...  #.# ## #.# # ## #.# #.## 3vi2   ###.....#  #........##.###.#  #.######.##.  ### #.######...†  ##.## #.##.........3viC ##.##.###. ) #.@....... #.###.###.  ##.## #.# #r #.#  ### #.# #. #.# † #.# #. #.#  #.# #. #.#  #.# #. ...  #.# ## #.#  ## #.# #.## 3vi/3vi3vi3vi&Z _A rat is nearby!3vif †You shoot an arrow. The arrow hits the rat.3vi"lX)3vi\ .3vi*o21===-8.9 (1.3)3vi3viG _You kill the rat!3vi.3vi8-3vi3vijH _No target in view!3viB43vi3viH _No target in view!3vi33vi; 3vi` 3vi 3vi : _3vie 3viZ 3vi 3vi 3viV 3vi 3vi 3viG 3viW _  You see here a rat corpse.3vi 3vi  _3vi 3vi^ 3viI 3vi 3vi 3viA 3vi n  You encounter a frilled lizard.3vi! ( ### #.######...†.....##.###.##..........#.# ###...###### ##.##.###..#.#.... 3vi! .).........# #..........#.#.... ###...####.# #.###.###..#.#.... # ##.## #.# #†# #.# #..# ### #.# #.# #.# #..#####†# 3vi" #.# #.# #.# #.... #.# #@# #.# #.######.#--- #.# #.......l ##'# # #.# #####.### ## 3vik" X## ## #.# #.## ##... .# ##.##.## #..## ## ..####...#..########...####...... l   frilled lizard (asleep) ..+.......................+...... ..####...##.##.#####)..####...... 3vi" .## ##.. #.##.# #..##)3vi* |43.9 (5.0---4.9 (6 _3vi4 3vi3r  ### †  ##.## #. ##. .) #.. #.# # ##.## #.# #†# #.#  ### #.# #.# #.# † #.# #.# #.#  #.# #@# #.#  3vir #.# #.......l # #.# #####.###  ## #.# #.##   #..##  ##..  #..## ##..)3vi H ### †  ##.## #. ##.) #.. #.# ##.## #.# #†# #.#  ### #.# #.# #.# † #.# #.# #.#  #.# #@# #.#  3viD H#.# #.......l  #.# #####.###  ## #.# #.##   #..##  ##..  #..## ##..)3vi 3viy 3vi 3vi` e _A frilled lizard is nearby!3vip/ ))))))l  You shoot an arrow. The arrow hits the frilled lizard.3vi] _l.l.3vi4 $....3viɹ 7===6.1 (1.23vi0 3vi f _The frilled lizard is heavily wounded.3viNCf )))))You shoot an arrow.3vi2l.3vi*#...3vi-7.4 (1.33vi3via _The arrow barely misses the frilled lizard.3vie ))))You shoot an arrow.3via2l.3vim!..3vin-8.6 (1.23vimx3vif{b _The arrow closely misses the frilled lizard.3vib ### †  ##.## #. ##. .) #.. #.# # ##.## #.# #†# #.#  ### #.# #.# #.# † #.# #.# #.#  #.# #@# #.#  #.# #...l.... # #.# #####.###  ## #.# #.##   #..##  ##..  #..## ##..)3vi% ### †  ##.## #. ##.) #.. #.# ##.## #.# #†# #.#  ### #.# #.# #.# † #.# #.# #.#  #.# #@# #.#  #.# #...l....  #.# #####.###  ## #.# #.##   #..##  ##..  #..## ##..)3viP3vi3vi}3vie _A frilled lizard is nearby!3viH m .  You shoot an arrow. The arrow hits the frilled lizard.3viJ X))3viQ0 ...3vi2 049.83vi7 3vi9 R _You kill the frilled lizard!3viQ 3vi 3vi> 3vi2 H _No target in view!3vi*3vi*3vi$+3vi-3vi03viH4P _3vi43vi43vi53viq93vi:3vi;3vi;3viA3viB3viC3viC3viRF3viH,3viH3viJ3viZK3viK3viK3viN3viO3viP3vioP3viQ3viR3vi-S3viS3viU3vi~V3viV3vi%W3viX3viY3viZ3viZ3viU\3vi]3vi]3vis^3vi_3vi`3vi`3vi a3vi2c3vic3vic3vid3vie3vi`f3vif3vif3vig3viQh,3vih3vii3vij3vij3viak3vi{l3vin,3viUo3vip3viq3viq3viRr3viPs3viot3vit3viu3viu3viv3viv3vi7w3vix3viy3viy3vifz3vi2}3vi}3vi~3vi~3vi3vif3vi3vi3vi3vi3vi3viM3vi3vie,3vi3vio3vi63vik3vi3vi3viԋ3vi3vi;3viX3vi3vi3viT3vi֐3viy3viA3vi3vi3vi\3viۖ3vi"3vi3vi3vi3vi 3vi3viΛ3vi3vi3viR3vi3vi[3vi3viǟ3vi3vit3vi3vi3viУ3viJ3vi3vi3vi3vi3viȧ3vi13vit3vi3vi,3viq3viA3viy3vi3viͮ3vi3viկ3vi33vi3vi\B3viǵ3vi+,3viݷ3vi3viq3vi3vi<3vi3vi,3vi3vi3vi,3vi3vi3viq3vi&,3vi3vi3viT3vi3vi3vi,3vi3vi#7 _You open the door.3vi3vif3vi)3vi@  There is an open door here.3vi13vi _3vi3vi 3vi  There is an open door here. _3viM3vi,3vi3vi3vi3vi3vi]3vi3vi3vi13vi3vi^3vi3vi,3vi3vi3vi3vi3vit3vi3vi53vi3vi3vi!3viV3vi3vi3viz3vi3viJ3vi3vi3vi3vi3vi| 3viB 3vi 3vi 3vi_3vi3vi\3vi3vi63vi.3vi3vi3vi`3vi33vi3vi3vi3vi3vi93vi3vi3vi23vix3vi#3vi 3vi!3vi!3viR"3vi$3vi-%3vi_%3vi%3vi'3vi(3vi(3vi(3viq*3vi"+3vib+3vi+3vi.B3vi/3vi13vi'3,3viI43viv63vi8,3vi83vi;3vi<3vi<3vi=3vi?3vi)A3vizA3vilB3viD3viF,3viG3vieI3viJ3viSJ3viJ3viK3vi.L3vicL3viL3vivM3viM3viEN3vi~N3viUO3viO3viP3viGP3viQ3viR3vioS3viS3viZT3viU,3vizU3vi)V3viV3viW3vi]W3viW3vi}X3viX3viX3vivY3viY3viZ3vi^Z3vi[3vi[3viB\3vi\3viJ]3vi],3vi]3vi7`3viDh  #.# #.......##   #.# #......## ##.##   #.###.....## ###+#   #.........####.## #   #####........'..########   #.#...####.........#   #.##.## ##.......#   ###.#### ##.....##   #....@.# ##...## ---637.8 (88.0)   #.#.##.# ##'##   #.#.. .# #.#   # #.# .# #.#   #.. .# ih%34m##.#####   ##. )# ##...#   . .# #......#)   ## ##.....#%  ##..####3vil3vi]mH---8.8 (893viz3viA}$ _Found a flail.3vijI3vixm3vin3vi;s3vis3vit,3vit3viu3vipv,3viv3viw3vipx3vix3vix3vi#z3viw{3vi{3vi|3vi}3vif3vi3viN3viɂ3vi3vi53viބ3viM3vi3vi3vi`3vi3vi83vi3vi"3vi3viB3vi3viߓ3vi3vi3vi3vi33viv3vi3vi3vin3vi3viΛ3viY3vi3vi53viu3vi3vi,3viX3vi3vil3vi3vi3vi_3viܤ3vi3viO3vig3vi3vi-3viV3vi3viۨ3vi3vi3viy3vivB3vi 3vid,3vi3vi,3vi3vi\3viB3vi3vi3vi`3vi>3vi3vi3viW3vi3viB3vi3vi<  You see here a +0 club.3vi>3vi _3vi3vi3viO3vi3vi3vi3vi@3vi3viG3vi3vi-3vij3vi23vi3vi3vic3vi3vi3viX3vi3vi3viD3vi3vi03vi3vi3vi,3viz3vi3vi3vi,3vi3vi3vi3vi3vi83viX3viB3viM3vi3vi 3vi 3viI 3vi 3viK 3viR3vi3vi3vi3vi3vi3vi3vir3vi3vi,3viP3vi3vi,3vi3vi3vi5,3vi3vi3vi3vim3vi3vi'n3vi?*j..## ##.## '## #.# .# #.# +# #.#  3vi*#.# ###.#  ##.#.# ##  ####....##########...## ##..............@......[ 3vi+H90.8 (52 .####....########.....## ## ##.#..## .##.## # ##..#.# .# # ##..##  3viw+##.# . #.#  #.#.3vi+s ### #.#3vi03viG1,1.8 (533vi63vi8# _Found a robe.3vi3viz3vi73vi?H _No target in view!3vij 3viAk 3viCn 3vi0p H _No target in view!3viR3vi3vi3vi3vi3vi: _3vi3vi3vi3vi73viB3vi3vi13vi3vi 3vi 3vi!3vi<#3vi#3vi$3vi&3vi (3vio(3vi(3vi&*3vi*3vi+3vi^+3viE,3vi,3vi*-3vio-3viL.3vi1/3vip/3vi/3vi03vi5n######.#  ##.# #.# # ##..# #.# # #.#.# ##.## # ##.## ##...###.# ....).# ...  #.# #.#  #.# #@# 700.8 (9.0)  ###.# #.##  ##.#.# #..## #....##########...#### ....................[.+ ##....########.....######.#..## #.######..#.# #.###  ##..## 3vi66. #.#3vi@3vi@/1.8 (10.0)3viJ9 _Found a whip.3vi%II3vi K3viO3viP3viQ3viQ3viR3viU3viWB3viW3viX3viX3viY3viwZ3vi[3vir[3vi[3vi\3vi$]3viO]3vi]3vi^3vik_3vi_3viA`3via3vib3viZc3vic3viUe3vif3vif3viog3vih3vii3vij3vij3vik3vil3vi+m3vim3vin3vip3viXp3vip3vi5r3vins3vis3viEt3vinv3viw3vix3vix3vi3z3viT ##############.# #.# #.# #.#3viM #.# # ..... #.#.### # #########....... # #.......@....#16.8 (15 # #.#######.....# # #.# .....# #.# ....... 3vi7# ##.## ..>..## ##...## ....... 3viq<#....)# ....... ##...## ###.### ##.##3vih3viׅ,7.8 (163vi3vi*; _Found a stone staircase leading down.3viI3viĐ3vi3viH _No target in view!3vi)3vim*3vi.3viv1H _No target in view!3viA 3vi 3vi 3viT 3vi 3viG : _3viխ 3vix 3vi 3vi 3vi! 3viԴ 3vi 3vi 3vix 3vi 3vi 3vi 3vi 3vi 3vi 3vi 3vi- 3vi< 3vi 3vi 3vi 3vi 3vi 3vi 3vi 3vi + #.# #.# ###.##### #........ ##.#.####.# #########.........# 3vi #............###..#  #.#######.....#  #.# #....@# 24.8 (7.0)  #.# #........>...  ##.## #..>..##..#..  ##...## #....... .#  #....)# #........ #  ##...## ####.######.## #+#.##.##3vi| 3vi +5.8 (83viI 3vi ; _Found a stone staircase leading down.3via93vi:3vi>3vi@H _No target in view!3vi43vi3vistone staircase leading down. _No target in view! _Found a stone staircase leading down. _No target in view!3vicU _3vi]X3vi _3vi`3via,3vi|d,3vifB3vih3vi,3vi3vi _No target in view! _Found a stone staircase leading down. _No target in view! _ There is a stone staircase leading down here.3vi3viE _3vi3viL3vi3vi^3vi3vi3vii###.######  #........#  ##.#.####.#  #####.........# 3viI .........###..#  #####.....##..# .##  #.....##..######...#  #........>..........  #..>..##..#.@....... 33 # #.........#.#.###.# # #........##.#.# 3viٚ # ####.######.#.#   #+ #.#>#   #.#.#    #.#.# 3viLM  # #....   ####   3viA4.8 (93viQ _Found a stone staircase leading down.3viP3viQ3viQ3viT3viV3vi+Z,3viZ3vi\3vi\3vis]3vit_3vi{an  You encounter a frilled lizard.3vil#.#  ###.######  #........#   ##.#.####.#  ##..#  ......###..# ##  ##.....##..# #.##  #.....##..######...##  #........>....#   #..>..##..#..........#   #...#.#.###.#..#   #........##.#.# l# .#  ####.######.#.# # #+ #.#>#  l   frilled lizard (asleep)#.#.#   irm40m#.#.#   #.... 3vim+6.8 (23vio27.8 (3 _3viis3vi'u3viD{ ))l  You shoot an arrow. The arrow hits the frilled lizard.  The frilled lizard hisses angrily.3vinl.l.3vi 3vi  7===9.0 (1.23vie 3vi f _The frilled lizard is heavily wounded.3vi2B m .  You shoot an arrow. The arrow hits the frilled lizard.3viF S3vi?  740.2 _You kill the frilled lizard! _Your Ranged Weapons skill increases to level 4!3vi2w3viw3vi{3viZ}H _No target in view!3vi<3vi3vi3vi3vi3vi%f _3vi3viy3vig3vijB3vi3vi3vi:3vi3vi3vi3viU3vi3vi3vi3vi@3vi3vih3vi3viI3vi3vi3vi:3vi3vi#3vi3vi3vi3vi3vi3vi,3vi3vi3vi3vi3vi.3viF3viC3vi3vi3vi3vi3vi`3vi3vi3vi3vi3viN3vi3vi3vi3vi3viX3vi3vi3vi3vi3vi3viN3vi3vi3vij,3vi 3vi3viK3vi3vi3vi 3vir 3vi 3vi| 3vin ,3vi3vi33vi.,3vi3vi3vi+#+ #.#>#...#..#   #.#.#.###..#   #.#.#.###..#   #..........#   3viZ####...######   +.......#   ####...##   ###..####   ##  ---3vi64.2 (24.0) #.##.##.#   3vi5#. #.# .#   # #.# [#   #.. .# 3vi|M  ... .#  ### ##     3vi;"3vi"H---5.2 (253viu'3vi|)- _Found a leather armour.3vi, 3vi 3vi 3vi)3vi3viB3vi3viH3vi3vi3vi+3vi|3vi!3vi3via3vi3vi73vi"F  You see here a +0 leather armour.3viu#3vi# _3viF$3vi7%3vi%3vi&3vit&3vi'3vi;(3vi(3vi(3vi)3vi6*3vi*3vi*3vi+3vi_,3vi,3vi,3vi.B3vin/3vi03vi13vic23vi33vi.43vi5,3vi}53vir: #.##.##.  #. #.##.  # #.##[  #.##...  #.......  ######.##  #.# #########.# 3vi;.......@..# ########### 3vi@Y77.2 (128.2 (133viC3viG. _d - a +5 ring of evasion3viC3vi3viВ3viҔH _No target in view!3viJW 3viW 3vi\ 3vi^ H _No target in view!3viK3viSL3vioP3viRH _No target in view!3vi?33vi@3viB3virD3viD$ _3viHX3viM3viPO3vinP3viP3viR3vitS3viT3vi8U3viW3viEX3viEY3viY3viY3viZ3vi[3vi[3vi@\3vi]3vi]3vi^3vi^3vi_3viw`3vi`3vi`3viDb3vi2c3vic3vic3vid3vie3vie3viQf3vig3visiX3vij3viNj3vij3vik3vifl3vil3vim3vim3vin3vi5o3vipo3viMp3vi%q3vipq3viq3viQs3vi t3viSt3vit3vimv3vi,w3viw3viw3vix3viy3viy3vi`z3vi{3vi},3vi.~3vi3vi3viF3viˁ3vit3viއ?  You open the door.  3vi4FYou encounter a ball python.3vij#..## #.......... #####...####.........####...##### .........[.+....S....+.......# ###.....####.........####...## #.##.## ....... ###..#### #.#### ..... #.......# #.#... #.##.##.# #.# #'# #. #.##.# #.# #@# # #.##[# 3viv#.# #.# #.##....# #.###.## #.......# ##...## ######.###.....##.###...###########.# S   ball python (constriction, asleep) ##.#............# ...#####.############ #.......#3vi-98.2 (203vi39.2 (21 _3vi3vi 3viI )))))S  )You shoot an arrow. The arrow hits the ball python.  3vigThe ball python hisses angrily.3vi2O.S.S3viV,..'3viCW====800.5 (1.3)3via^3vi_d _The ball python is severely wounded.3vi1h .  You shoot an arrow. The arrow hits the ball python.3viP7L)))3vi,..'3vi6301.7 (1.23vi3viO _You kill the ball python!3vi I3viD 3vi! 3viQ ,3vi @  There is an open door here.3vi K _3vi 3vi 3vi 3vi6 ,3vi 3vi 3vi\ 3vi 3vi 3vi 3vi[ 3vi 3vi 3vi 3vix 3vi 3vi 3vi # #........>.#  ##.## #..>..##..#..........  ##...## #.........#.#.###.#..  #....)# #........##.#.# #.#..#..####.######.#.###.#.. ##.##+## #.#>#...#.. #.###...## #.#.#.###..3viJ n #.## ##.....## #.#.#.###.. #..## ##...@...###..........--- #####...####.........####...##### .........[.+.........+.......# ###.....####.........####...###.##.## ##.......## ###..#####.#### ##.....## #.......##.###...## #.##.##.##.# ##'## #. #.##.##.# #.# # #.##[#3vi -9.7 (8.03vi H---10.7 (93vi 3viP Q _j - a blue potion3vi%I3vi)3vi*3viX/X3vi/3vi03vi4X3vi 63vi.8,3vi83vi:3viL@}...## #.........#.#.###.#..# ...)# #........##.#.# #.#..# ...## ####.######.#.###.#..# 3vi@#.## ##+## #.#>#...#..# #.# ##...## #.#.#.###..# #.## ##.....## #.#.#.###..# #..## ##.......###..........# #...####.........####...###### 3vi2A.....[.+........@+.......# ....####.........####...## ##.## ##.......## ###..#### # ##.....## #.......# # ##...## #.##.##.# 3vimA# ##'## #. #.##.# # #.# # #.##[# 3viA# #.# #.##....# # ##.## #.......3viA"#3vi###...'......4.7 (4###...3vi 3viY L======5.7 (53viD3vi= _As you open the door, it creaks loudly!3via43vig3vijH _No target in view!3vi 3vi3vi 3viH _No target in view!3vi 3viĶ 33viB 3vit 3vi : _3vi @  There is an open door here.3vi 3vi]  _3vi 3vic 3vi 3vi& 3vi 3vid 3vi 3vi 3vi 3vi 3vi ,3viX 3vi 3vi ,3vi 3vi 3vi 3vi/ 3viF 3vi 3vik 3vi 3vi 3vi5 3vi 3vic 3via 3vi 3vi 3vi~ 3vih 3vi> 3vi/ 3vi 3viv 3vi 3vi 3vi+ 3viV 3vit 3viR 3vi 3vi 3vi X3viZ 3vi 3vi 3vi 3vi @  There is an open door here.3vi 3vi:  _3viC 3vi~ 3vi 3viE 3vi 3vi 3vi ,3viI 3vi 3viE 3vi 3vi 3vi^ 3vi! 3viV" 3vin# 3vi& @  There is an open door here.3vi( 3vi,)  _3vi* 3vi, 3vi#. 3vi. 3vig/ 3vi1 3vi2 3vi3 3viu3 3vip5 3viW6 3vi6 3vi7 3vi8 3vi: 3vin: 3vi: 3vi= B3vi> 3vi? 3vi@ 3vi@A 3viA 3vi/C 3vicD 3viD 3vi E 3vi~F 3vi[G 3viG 3viG 3vilI 3vi3J ,3viQ 3viSR 3viS 3vicS 3viS 3vi U 3vi(V ,3viV 3vi X 3viY 3vifY 3viY 3vi\ 3vi] ,3vi]^ 3vi` 3vib q _No target in view! _There is an open door here. 3viAc H You encounter a hobgoblin.3vig #.# #.# ##'## #.## #.# #.# #.# #.## #.# #.# #.# #.##3vi[h  #.# ##.## #... ##...## #### ..##.....# ##3vih ##...######### g############.#......... 3vih .......@..#####.########------ #########.......3vih s ######### 3viPi   g   hobgoblin (asleep)3vio 051.7 (36.0)3vip R------2.7 (37 _3viu 3vi_w 3vi'  #.# ##'##  #.# #.#  #.# #.#  #.# ##.## ##...## #.....# ##... 3vi( g############.#. .......@..#####. #########.......#  ######### 3vi  #.# ##'##  #.# #.#  #.# #.#  #.# ##.## ##...## #.....# 3vi ##... g############.#. .......@..#####. #########.......#  ######### 3vi. 3vi 3vi 3vi ` _A hobgoblin is nearby!3vif .  You shoot an arrow. The arrow hits the hobgoblin!3vi4))))))3vi(3viHM;.......3viQC6===3.9 (1.2)3viQV3viXM _You kill the hobgoblin!3vi33vi53vi3vi3vi3vi#3viU$,3vi$3vi%3viT&3vi&,3vi'3vi(3vi)3vit)3vi*3vi%,3vi,,3viR@3vi5A,3viA3vi[D3viD3viBE3viE3viG3viQH3viH,3viJ3viK3viAL,3viUO3viEP3viP,3vi8T3viU3viU3viV3viX3viY3vitZ3vi[3vi~]3vi^3vi_3vi_3via3vib3vic3vic3vie3vi3g3vig3vi@h3vij3vik3vi9l3vi m3viSo3vip3vip3viqq3vis3vit3vi+u3viu3viw3vi@y,3vi-z3vi{3vi}3vik}3vi#~3vi3vi3vi3viS3vi3vi3vi3viP3vi3vi3viM3vi3viE3vi3vi3vi3viٌ3vi3vi3vi3vi}3vi3viݑ3vi~3vi+3vi,3vi3vi3vi3viX,3vi3vi3vil3viǜ3vi3vi3vi+3vi3vi%3vi 3vi,3vin3viS3vi,3vi3vi3viB3vis3vi3vi_3vi3vi۫3vi3vi׬3vi 3vi43viȭ3vi+3vi_3vi3vi43vi3vi3vi3vi3viܰ3vi%3viY3vi=3vi3vi:3vi3viܴ3vi3viŵ3vi+3viV3vil,3vi3vi3viO3vi3vi3vi~3viٻ3vi3viy3viX3vi3viϿ,3vi3vi 3vi3vi3vi?3vi@  There is an open door here.3vi_3vi _3vii3vi3viI3vi3vi3vi?3vil3vi3vi3viZ  There is a staircase leading out of the dungeon here.3vi3vi9 _3vi3vi3vi3vii3vi,3viu  There is an open door here. _3vi3vi3viU3vi3viX3vi7 _You open the door.3vit3vi3vi3vi@  There is an open door here.3vi3vi| _3vi3vi3vi\3vi3vi93vi3vi3vih3vi93vi3viH3vi3viR3vi3vi3vi,3vi3vie3vi3viR3vi7 _You open the door.3vi3vi3vi3vi @  There is an open door here.3viZ 3vi  _3vi3vi%$3viY%3vi%3vi&3vi0n open door _You open the door. _There is an open door here. _You open the door. _There is an open door here.  3vi23vi[3 _3vi843vi=3vir?3vi?3vi@3viKJ3viK3viK3vi4M3viWYou open the door. _There is an open door here. _You open the door. _There is an open door here.  3vixY3vi Z _3vi [3vid3vi!f3vif3viag3viBrThere is an open door here. _You open the door. _There is an open door here.  3vit3viHu _3viLv3vi3vi3vi3vi3viZ  There is a staircase leading out of the dungeon here.3vi;3vi _3vi3vi}  There is an open door here. _3vi˺3vig3vi:3vi3vi*3vi`3vi3viN3vi3viX3vi3vi3vi3vi}3vi3vir3vi3vi#3vim3vi3vi!3vi]3vi3vig#B3vi1$3vi)3vi*3vi+3viq+3vi13vi3B3viF=X3viA3viB,3vi3C3viII3vi J3vifJ3viJ3viQ3vi/R3vibR3viR3viV3viV3viW3vi!X3vi]3vi_3vim_3vi_3vije3vi]f3vif3vi%g3vi:m3vin3viTn3vin3vims3vis,3viVt3vi3viO3vi/3vi,3viB3viv3vi3viP3vi3vi3vin3vi3vi̺3vi03vi3vib3viY3vi3vi53vi3vi3vi3vi3vi3vi3vi3vi"3viA3vi3vi`3vi3vi3viA3vi3vi3vi3vi.3vi^3vi%3vi,3vi3vi.3vi_3vi3vi3vi3vi3vi3vi3vih3vi3vi3viz 3vi3vi3vid3vi3vi83vi3vi3vi3vi3vi,3vi3vi/3vi1,3viGX3viI3viM3vi;N3vi4O3vi=R3viT,3viT3viW3viX3viPY3viZ3vi|\3vi]3vi^3vi^3vi?a3vib,3vic3vif3vicg3vih3vih3vi l3vi.~`3vi,3vi~3vi3viN3vi݄3vi93vi3vi3viƊ3vi"3viF3viV3vi 3viy3vi63viv3vi3viP3viY3vic3vi3vi3vi3vi3vi3vi>3vie3viy3vi?3vi3vi3vi3vi,3vi3vi3vi3vi3vi13viA3vi{,3vi߮3vi3vi3vi3viT3vi>3vi3vi.3viu3vi3viO,3vi3vi3vi3vi43viv3vi3vi3vi,3vi3vi3viF3vi3vi3vi3vi_3vi3vi,3vi3vi(3vi3viX3vi3vi3vi3vil3vi3vi3viJ3vi 3viD3vi3via3viI3vi3vi3vi3vi,3vig3vi3vie3vi3vi3vi3viW,3vi3vi3vi%3vib3vi3viT3viB3vig3vi3vi3vi73vi e ####### #######.....# ########## .....##.###.# #@.......# ---1026.9 (173.0) ####.##.###.####.######.# ####...†......##.# #.# ..........#.#.##.######.# .###..#.#............##.# ......#.#.....##.###.##.## .###..#.#.....##.###.#.#.## .# #..#.......##......###.# .# #..#####†#.########.#.##---3viB E _Done exploring.3vi- 3vi 3vi] 3vi|- @0.0)...3viQ. Y....##..#.#..###..#.3vi2 3vi5 3vi7 E _Done exploring.3viFe3vif3vik3viPnH _No target in view!3viS)3vi*3vi.3viR0H _No target in view!3vi X[?25h[?0c  Search for what [? for help]? 3viC [?25l[?1c3vi3viV16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 dagger (2 further duplicates)b - [D:1] a +0 sling  c - [D:1] a dagger  3viRd - [D:1] a +0 whip  e - [D:1] a stone staircase leading down  f - [D:1] a staircase leading out of the dungeon  g - [D:1] a stone staircase leading down  h - [D:1] a whip  i - [D:1] 2 stones  j - [D:1] a stone staircase leading down  k - [D:1] a robe  l - [D:1] 6 poisoned darts  m - [D:1] a +0 leather armour  n - [D:1] a flail  o - [D:1] a +0 club  p - [D:1] a rimehorn talisman3viLevel 1 of the Dungeon<>>>(Press ? for help)  #...# #.##.#.########## #.#   #...# #......##.#   ##### ####.####.#  #.####.######  #.#3vi] j#........#  #######.#########.#.####.#   ########.........#...######## #########.........#   #......#.#####.###.#........##............###..# ###   #.####.#.# #### #'########.##.#######.....##..# ##.##   #........####.####.## ##.# #.# #.....##..######...##   #..#.......#'#.##...## ##..##.# #........>..........##   #####..#.#...###.##'..<..# #.#.###.## #..>..##..#..........#   #..........÷.##...###...## ##.## ##...## #.........#.#.###.#..#   #.####.#.#####.....###'## #.#3vi #....)# #........##.#.# #.#..#   #.# #....###........'.# #.###...## ####.######.#.###.#..#   #.# ##.....###.(...###'## #.###.####+## #.#>#...#..#   #.# #.......###...###...## #.##.###...## #.#.#.###..#   #.# #......## ##.##'.....# ###.##.## ##.....## #.#.#.###..#   #.###.....## ###+#.##...####.#.#3viM #..## ##.......###..........#   #.........####.##.####.####....##########...####.........####...######   #####........'..########.....................[.+.........'.......#  #.#...####.........####....########.....####.........####...##  #.##.## ##.......## ##.#..## #.##.## ##.......## ###..####3vi3vi3viVicViper1 the ShooterDemigodHealth: 24/24 ========================Magic: 4/4========================AC: 3Str: 123viDEV: 11Int: 11SH: 0Dex: 17XL:  2 Next: 36% Place: Dungeon:1Time: _There is an open door here. _Done exploring. _Done exploring. 3vi_No target in view! _No target in view!  Search for what [? for help]? .3vi43vil3vih3vi3vi; _3vidX3vi@ 3vi0 3vi 3vi5 3vi03vi 3vi!3vi"3vi"3vi'3vi)3vi)3viC*3vi.3viG03vi03vil13vi53vi_73vi73vi83viV?d  You see here a jackal skeleton.3vi@3viA _3viwB3viF3vidI3viI3viJ3vilO3vi*Q3viQ3viR3viY@  There is an open door here.3viZ3vi[ _3vi\3via3vic3vic3vie3vi>j3vik3vik3vim3vi@r3vit,3vi^u3viy3vi{3vi{3viY}3vi63vi B3vi3vik3vi3vi݌3vir3vi$3vit3vi3vi3vi3vi3vi3vil3vio3vi3viB3vi3vi+3vi3vi3vi3vi3vi3vi3vi߽3vi,3vi3vi B3vi3vi3vi3vi3vi3vi>  You see here a +0 dagger.3viv3vi _3vi3vi}3vi3vi3vi3vi3vi,3vi3vi!3vi3vi3vi3vi3vin3vi3vi3vi3vi3viK3vi 3vi73vi3vi3vi3vi3vi3vi3vi3vi3vi{,3vi43vi93vi3vi3viB3vi3vi#3vi3vi\3vi3vi,3vi3vih###.#######........###.#.####.##########.........##............###..# ###3vi#.#######.....##..# ##.###.# #.....##..######...##.# #........>..........##.## #..@..##..#......... Noise: --------- 1068.9 (42.0)##...## #.........#.#.###.#. a) +0 shortbow3vib6#....)# #........##.#.# #.#. Fire: a) +0 shortbow##...## ####.######.#.###.#.##.####+## #.#>#...#.#.#3vi3##...## #.#.#.###.3vi #.## ##.....## #.#.#.###. #..## ##.......###.........  ######...####.........####...#### 3vi!3vi*y _There is a stone staircase leading down here.3vi3vi3viC3vi~3vi89.9 (1.0) _3vi3viB&23viPt             ######   #....#   #@#   #.#   #.#   #.#   #.#   #.#   #.#   #.#    3vi71.4 (2.5 _You climb downwards. _There is a stone staircase leading up here.3vi%$ } _3vi<, 3vi1 X3vik3 ,3vi64 3vi8 X3vi|> X3vi B B3viB 3viD 3viF ,3viF 3vi?H 3vi2O #.# #.# #.# # #.# ###### #.#.# #....# #.#.####.##<#  #.........#.# >###.#####.####..#.# .......@...# #..#.# 85.4 (14.0)...........# #..#.# ####.#.###.# #..#.# ..... ..# #..#.# ###... ... ...#.# 3viO ..... .... ..## ###### ###### 3viU 3viU ,6.4 (153viZ 3vi\ ; _Found a stone staircase leading down.3vi 3vi 33viG 3vi 3vi ,3vi 3vi 3vi 3vi 3vi 3vi׼ 3vi} 3vi 3vi} 3viR j  You encounter an endoplasm.3vil  #.# #J# #.# #.# #.# #.# # #.# ###### #.# #.#.# #....# #.# #.#.####.##<# 3vi@ Q## #.# #.........#.# ...>###.#####.####..#.# ......# #..#.# ......# #..#.# .######.#.###.# #..#.# ............# #..#.# #####.............#.# ..............## J   endoplasm (asleep) ############# 3vi/ 19.4 (3.0)3vi@ 390.4 (4 _3vi> 3vit 3vi- ))))))J  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.3vi#-'.J3vi=.....===1.6 (1.2 _The endoplasm is almost dead.3vi$ )))))You shoot an arrow.  The arrow hits the endoplasm but does no damage.3vik'.J3viF2....3viJ(2.83vi3vi ] _The endoplasm is almost dead.3vih .  You shoot an arrow. The arrow hits the endoplasm.)))3vi$))3vin2....3vi|424.0 _You kill the endoplasm!3vi4;3vix<3viTA3viDH _No target in view!3viZ 3viH 3vi] 3vi H _No target in view!3vi3 3vi² 3vi> 3vi 3vi 3vi P _3vi 3viּ 3via 3viD 3vi& ,3vi 3viv 3vi7 3vi 3vi\ 3vi 3vi 3vi 3vi 3vi R  There is a stone staircase leading down here.3vi 3vi)  _3vi 3vi 3vim 3vi 3vi 3vi 3vi 3vi% 3vi 3vid 3vi\ 3vi 3viK 3vi 3vi< 3vi 3vi" 3viT 3vi 3viP 3vi@ 3vi 3vil ,3vi/ 3vi 3vi 3vi 3vi2 3vi 3vi 3vi 3vi 3vi 3vid )..... ... ..# #.# ..# #.# #.# .. # #.# #.#  #..# .# #.# #.#  #$.##.# #.# #.# #. # #@....# #.# #.# #.---108.0 (14.0) ....#...#####.# #.# #. #..........>###.#### #.#.###............. #.#.................# #####..######.#.##  #............. #..######...3vi .. #..# ....... 3vi! 3vi H---9.0 (153viz 3vit 2 _Found a club.3vim -10.0 (163vi 3viu > _You now have 45 gold pieces (gained 12).3vi3viB3viM _You now have 55 gold pieces (gained 10).3vi""3viv"3vi#3vi%3vi/3vi13vi33vi33viL53vi}83vi:3vi ;3vi=,3vi?3viT@3viA3viB3viD3vifE3vi-F3viI3viK3viwK3viL3viN3viU ..  .# #... .# #.... .# #.... .# ##.... .# ....#.#####.### ....#.....@...### 23viU0....)............. #.#.......#.###< #.# #...#####.# #.##...### #.# #.# #.##.....# #.# #.# #.# #..##.# #.# #.# # #.# #..##.# #.# #.# #.#.# # #.....# #.# #.# #.#.###3viv\3vi\,1.0 (113via3vid9 _Found a stone staircase leading up.3vi43vi53vi:3vi`=H _No target in view!3vi= _No target in view!3vi3vi3vi83viH _No target in view!3vi%3vi&33vis(3vi.f _3viQ/3vi/3vi03viB33vi.53vil53vi63viQ83vi :,3vi:3viZ<3viN=,3vi=3vi>3vi@3vi@3vi@3viC3vi F3vi\F3viwG3viI3viK3viL3viL3viN3viP,3viQ3viY #.#.# ######.... .... .#.#.###.... ........... ..........3viZ ......... #.###...:..#. #...@........ #####.##.#...#... #.# #.... #.#.... #.###.... #.#....#.#####.###....#.........### ....).............#  You pick up a parchment of Airstrike and begin reading...3vi_230.0 (9.0)3vi\`/1.0 (10.0)3vi}c3vieB _You add the spell Airstrike to your library.3vif 33viZg 3vi_o   You encounter a kobold. It is wielding a +0 club.3viq #.#.. . #.#.# ### .K###.... .... ....#.#.###.... ........ ......  #.......... #.###@..:..#. #............  #####.##.#...#... #.# # ##.... #.#.... #.# 3vir K   kobold (wandering)##.... #.#....#.#####.###....#.###3viHt X.K0.0)3vi{ MK3viDž O2.0 (1 _3vi7 l ))))You shoot an arrow.3viO G.K3viBW +...3vi!X 7===3.2 (1.23vi] 3vi` C _The arrow hits the kobold but does no damage.3vi?@ )You shoot an arrow. The arrow hits the kobold!)))3vi( n...54.43vi+ J _You kill the kobold!3vi83vi93vi;3viL3viQ 3vimR3viR:_No target in view!3vi _No target in view!3vi3vi3vi3vi 3vi3vi4P _3vi3vi3vi3via3vi3viI3vi93viTt #.#.. 3vi . #.#.# ######...###.... ......:....#.#.###......).......?#...# #.###...@..#. 3vih---#.......#####.##.#...#... #.#..#.####.#.... #.#.## ##.... #.#.##.... #.##....#.#####.### 3viV You pick up a parchment of Sublimation of Blood and begin reading...3vi)-7.4 (3.03viG---8.4 (43vi3viM _You add the spell Sublimation of Blood to your library.3viD 3vi 3vi2 3vi H _No target in view!3viz 43vi- 3viÜ H _No target in view!3viJ3vi2H _No target in view!3viT3vi_3viM3vi3vi3vi: _3viV3viG3vi3vi%3viT3vi,3vi#3vi3vi3vi@3vi3vi3vi3vig3vi3vi3vi93vi3vi3vi  ..  .##.  #.#.. ...  . #.#.#########.#  ..###.....3vi:####  ....#.#.###..  ...).......###  .............# #..........##.#.#  #.###......#......  #...............#...  #####.##.#........#.# 3viK. #.#..#.####.#.# #   .. #.#.##.# .# #   .. #.#. ..# .#   .. #.## ##   3viW44.4 (65.4 (73vi3vi2` _e - a scroll labelled ODESMOECUM3vi'3vin(3viz/X3vi3,3vi8B3vi<,3vi=3vi>3viF'  #.# ##..# ... ...   .. ... 3vi)G  .....   .#.##.   #.#.. ....   #.#.#########.# 3vizGg .###....@####.## 3viG...#.#.###.............. ..)..............####.##3viG ..........#  3vi6Hc #..........##.#.#   #.###......#......# 3viH  #...............#...  #####.##.#........#.#  #.#..#.####.#.#.# 3viIWYou pick up a parchment of Starburst and begin reading...3vi,PV8.4 (39.4 (43viV3vinXB _You add the spell Starburst to your library.3viw3vi/3vi/3vi H _No target in view!3vi 3vi 3vi 3vi} H _No target in view!3vi. 3vi' 3vi 3vi H _No target in view!3viY3vi 3vi9,3vi֊P _3viX3viB3vi3vi03vi3viC3viЗ3vi53vi3vi3viB3vi3viw,3vi 3vi3vi3vi3vi3vi3vi,3vir3vi3vi3viU3vi3vi3vi)3vin3vi3viG3vi3viT  You encounter an endoplasm.3vi%3vi ##   #. 3vi ##.  .   #.   #.#######  3viӾ#.@.....#   #.#.....#   3vi .#.####..#   .........#3via .#.......# J.........# # J   endoplasm (asleep) #######.#.##.# #.#.. ...........#3viӿu. #.#.#########.####3vi7959.4 (10.0)J.3viaRJ3vi3-60.4 (113vi#3vi^ _The endoplasm quivers.3vi[W ## #. 3viV\##. .. #. #.#######  #.@.....#  #.#.....#  .#.####..#  .........#  J#.......#  ..........# #  #######.#.##.#  #.#.. ....# 3vi\9 . .#### 3vi ## #. 3vi]##. .. #. #.#######  #.@.....#  #.#.....#  .#.####..#  .........# J#......3vi+ ..........# #  #######.#. #.#.. .  . .3viq 3viZ3vi3vi3via _An endoplasm is nearby!3vi\ 3viV))) You shoot an arrow. The arrow hits the endoplasm.3viJ...===1.6 (1.23vi )3vi^3viѪa _The endoplasm is heavily wounded.3viDq )))You shoot an arrow.3vif'J.3vi!".3vi!(2.83vi&3vi.` _The arrow completely misses the endoplasm.3vi h .  You shoot an arrow. The arrow hits the endoplasm.3vi @)3vi? .3vi`1514.03vi3viJM _You kill the endoplasm!3vi>^ 3vij_ 3vid 3vilf H _No target in view!3vi= 3vi 3vi 3vi H _No target in view!3vi33vi͸3viy3vi3vif _3viU3vi3vi3vi_3vi3vi3vi33vi3vi3vi.3vi3vi~3vi3vi03viY3vi3vi3vi)3vi%3vi3vix,3vi3vi_B3vis3vi3vi3vi3vip3vir3vi3vi"3vi3viQ3vi3vi3viJ3viY3vi3vi3vi3vi3viU3vi3viq3vi3vi3viT3vi3vi*3vi3vi3vi3vi3vi3vi3vib3vi3vi53vi3vi3vi 3vin3vi3vi3vi3viP3vi3vi3vi3vio3vi 3vi 3vi 3vi" 3vi 3vip3vi3viG3vi3vi3viu3vi3vib3vig3vi 3vic3vi3viC3vi?,3vi3vi 3vi[ 3vi 3vi!3vi!"3vi@#3vi#3vi#3vi%3vi%3viB&3vi&3vi'3vi_)3vi)3vi)3vi,3viw-3vi-,3vi/3vi/3vi&03vi03vi13vi23vi33vij33vi43vi^53vi53vi53vi73vi73vi&83viq83vi93vi@:3vi:3vi:3vi;3vi<3viC=3vi=3vi>3vi?3vi@@3vi@3viA3viMHe############ ###>......@...# #.#---201.0 (37.0)3vi(I:#####..###.######.#..... #.#......#....... #.#.####.#####... #.#.#..#.###### #.#....#....... ... #.#....#.#.....  #... #.#....#.####..  #.#............ 3viM3viNH---2.0 (383viTR3viT; _Found a stone staircase leading down.3vi3vi3vi3vi{3vi3viB3vi3vin3vi$3viK3vi 3vif3vi 3vi3vi,3vi3vi3vi3vi3vi3vi3viQ3vi3vi 3viI 3vi ,3vi3vip3vi3vie3vi#3vi############# #.>..........# # #!..###.###### #...# #.#...................# #.#.####.##########...# #.#.#..#3vi ....# #.#....# ##...# #.#.... #...# #.#....# #...#  #...# #.#....# #.#3vi@210.0 (8.0)3vi+1.0 (93vi'$3viq&R _k - 2 inky potions3vi+3vi3vi3viH _No target in view!3vi@43viE3viGH _No target in view!3viʚ 3vi 3viŸ 3vi8 H _No target in view!3vi*Y 3viY 3vi[ 3vi ^ 3vi|` 3viYd : _3vie 3vif 3vixg 3vih 3vij 3vil 3viol 3vil 3viRn 3vixp ,3viq 3vir 3vit 3vi u 3viu 3viRw 3vily 3viy 3viyz 3viÀ 9################# #...!.>.......... #@#########..###.# #............# #....................# ######.##########...# ##. ....# #3vi U# ##...# # #...# #.# #...# ##...# #.#3viͅ +7.0 (63vi8 +8.0 (73vi 3viV X _l - 2 lumpy grey potions3vi h3vih33vij3vil3viNpB3vi_q3viq3vi;r3vi t3viv3viv3viw3vi!}4################## #...@.>..........# #.#########..###.### #............# #.#......................# #.#.#3vi}}\#####.##########...# #.#.#.#. ....# #.#...###...# #.#...#...# #.#...#...# #.#...3vi,21.0 (33vi+2.0 (43vi…3vi ] _n - a viscous sapphire potion3vip3vi(3viA 3vi H _No target in view!3vi3vi3vi\3viH _No target in view!3vi:3vi>  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   3.6  -1   g - Spellcasting   0.0   1.4  -2          3viy? b - Unarmed Combat   0.0   1.2  -1               c * Ranged Weapons   4.0   5.9  -1               d - Armour   0.0   1.2  -1      e + Dodging2.1   3.6  -1       f - Stealth   0.8   1.0   0          iAH                                                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all s3vi1Bkills [!] training|cost|targets3viEB a + Fighting 3vi r  a + Fighting   b - Unarmed Combat 3vi n  b - Unarmed Combat  c * Ranged Weapons 3vib a - Fighting   2.1 c + Ranged Weapons  4.0   e - Dodging   2.13vij3viq3vifu  VicViper1 the Shooter  Demigod 3viu Health: 24/24 ========================Magic: 4/4========================AC: 3Str: 12EV: 11Int: 11SH: 0Dex: 173viv##################XL:  2 Next: 51% Place: Dungeon:2#...@.>..........#Noise: ---------  Time: 1222.0 (0.0)3viv#.#########..###.#### a) +0 shortbow#............# #.#... Fire: a) +0 shortbow...................# #.#.#######.##########...# #.#.#.#.....# #.#... ###...# #.#... #...# #.#... #...# #.#...  _No target in view! 3viv_No target in view! _l - 2 lumpy grey potions _n - a viscous sapphire potion _No target in view! _No target in view!3viz3viz3viE}3vi 3vi<I3vic=3vi0?3vi?$ _3vi$CX3viC3viE3viF3viF3vi8G3viI3viJ3vi)K3viK3viL3viXN3viN3viO3viP3viRf  You encounter an adder.3viWh ###...##################.#.....>..........3viJX>#.#.#########..###.######.#............# #........@..#.######.###...# #. #. ....# #3viX #. ##...# #. #S #...# 3viX #. #...# #. S   adder (asleep) #. #...# #.#.#. 3vizY-#.3viw^+7.0 (53vi_28.0 (6 _3vic3viFe3viSV d .  You shoot an arrow. The arrow hits the adder!3viD\ h)))3vi R....3vi @87===9.3 (1.33vi 3viL I _You kill the adder!3vi 3vi 3viQ 3vi H _No target in view!3viG3viH3viJ3viLH _No target in view!3vim+I3vi-3vi.3vi3f _3vi%5,3vi93vi;,3vi;3vi<3vi<3vi0=3vi=3vi>3vi@3vi@3vi@3vi}B3visCB3viPD3viE,3vi)G3viuI3vi6J3viJ3vi'K3viL3viNB3virO3vikRl  You encounter 2 ball pythons.3viW ### S#########.# S..#############---.#########.#.....>..... #.#.#########.#######.#...............................#######.##########... SS 2 ball pythons (constriction, asleep) #.# .... #.###...#.#3viX%#...3viJ^38.3 (9.0---9.3 (10.0) _3via3vioc3vix ###  S#########.#  S......@...# .#########.#.....> #. . .. . #.#  #.#  #.# 3vi + ###  S#########.#  S......@...# .#########.#.....> #. . .. . #.#  #.#  #.# 3vi 3vi_3vi3vi d _There are monsters nearby!3vi+h .  You shoot an arrow. The arrow hits the ball python.3vi/))))))   ball python3viy .SYou kill the ball python!3vie9.S3vi.....S)3viuE90===40.5 (1.2)3vi3vi5 _The ball python hisses angrily.3virg )))))))You shoot an arrow.3vi@.S3vi ...S...1.7 _The arrow closely misses the ball python.3vi h .  You shoot an arrow. The arrow hits the ball python.3vi U)))3vi݊ ...3viv 533.0 (1.33vi 3viޓ O _You kill the ball python!3vi30 3vi1 3vi3 3vi5 H _No target in view!3vi,3vi-3vi 13viu3H _No target in view!3viN=3vi>33vi?3viA3viDf _3vi"E3vicE3viF3viG3vi H3viH3viK3viL3viM3viM3viN3vi_O3viO,3viQ3vieR3viR3viS3vi T3viU3vidU3vibV3vi3W3vi4X3vipX3viX3vi#\X3vib]3vi^3vi7_,3vic3vid3vid3vi0e3vif3vig3viFh3vih3vi;j3vik3vik3vil3vim3vin3vieo3vio3viq3vis3vips3vis3vixu3viv3viw3vifw3vix3viy3viz3viEz3vik{3vii|,3vi|3viI~3vi,3viz3vi3vi,3viS3vi3vi3vi83vi3vis3vi|3vi53vi~3vi3vi3vir3viΏ3viF3vip3vi֒3vi?3viW3viF3vi3vi3vi3vi3viA3vi3vi3viY3vi,3vi3vi\3vi,3vi3vif,3viТ3vi3vi3vi3vi(3viF3vi,3vi$3viB3viu3vi3vi(3vi3vi3vi-3vi3vi@3vi3viB3vi3vie3vi3viD,3vi*3vi,3viA3vi3vi3vi ,3vi 3vi3vin3vi3vi23vi3viu,3vi43vi3vi3vit3vi3vi3vi,3vi93vi,3vi~3vi=  You encounter a ball python. #........#.#.# # #........#.#.# # ####.......#.# # 3vi!w+.......#.# ##.......#.# ##.......#.# ########.#.# # #####......#.# #....#.# ---.....######...#.# S.... #.......# .... #########.....S   ball python (constriction, wandering). 3viX88.0 (45.0)S.3viR3viO---9.0 (46 _3vi3vi3viu .#.#.#  .#.#.#  ..#.#  .#.#  .#.#  .#.#  #######.#.#  #####......#.#  3viv#..@.......#.#  S.....######...#.#  ..... #.......#  ....   ... .. .3vi W .#.#.#  .#.#.#  ..#.#  .#.#  .#.#  .#.#  #######.#.#  #####......#.#  #..@.......#.#  3viI [S.....######...#.#  ..... #.......#  ....  ... .. . 3vil3vi3vi~3vib _A ball python is nearby!3vi3j .  You shoot an arrow. The arrow hits the ball python.3vi`8P))))))3vimP.......3viD6===90.1 (1.1)3vi]3viO _You kill the ball python!3vi943vi3viWH _No target in view!3viB 3vioC 3viF 3viI H _No target in view!3vi 3vi 3vi> 3vi2 3vi 3vi f _3viT 3vi޳ 3vi 3vi( 3vi 3viз 3vi 3vi ,3vi; X3vi 3vil ,3vi 3vi 3vi ,3viy 3vi 3vi 3vi 3vi 3vi+ 3vi} 3vi4 3vi  3vi F_You now have 59 gold pieces (gained 4).3viH 3vi 3vi! 3vi 3vi ,3vi 3viS 7 _You open the door.3viW 3vi! 3vi 3vi 3vi   There is an open door here. _3vi 3vi` 3vi 3viw 3vi 3vi 3vi- 3vi 3viK 3vi 3vi93vi<3vi3vi,3vi3viV,3vi 3vi 3vi1 3vi 3vi3vio3vi3vi'3vi3vi3vi$3vi3vi3vi3vi3vi.3viv3vi2,3vi<3vi3vi53vi3vi 3vi!3vi4#3vi#3vi$3vi%3vi`'3vi'3vi@(3vi+B3vi,3viz-3vi43vi53vi<63vi63vi93viE:3vi:3vi;3vi=3vi=3viM>3vi>3vi?3vijB%  3viBAYou encounter a quokka.3viGh########........######...#.#  3vi,H#......'...........#.......#  ###.####........##.######### #.# #........# # #.# #........##.# #........##+#### #.####............... 3viH4#...........#........ #.#########.#@....... ---### #.#........  #.#.##+####  #.#.. #.#.. #.#...r   quokka (asleep) #.#...3viH#.#.r..#.#3viL1330.1 (40.0)3vigMO---1.1 (41 _3viHP3viR3vi †You shoot an arrow. The arrow hits the quokka!3vi]"}))))).)3viɩ9....3vi{..3vi2 ########........######...#.#VicViper1 the Shooter#......'...........#.......#Demigod###.####........##.#########3vi=Health: 24/24 ========================#.# #........# #Magic: 4/4========================#.# #........#AC: 3Str: 12#.# #........##+####EV: 11Int: 11#.####...............SH: 0Dex: 17#...........#........3vi8XL:  2 Next: 103% Place: Dungeon:2#.#########.#@.......Noise: ===------  Time: 1332.3 (1.2)####.#........a) +0 shortbow#.#.##+####Fire: a) +0 shortbow#.#..#.#..#.#...#.#...#.#.†..#.# _No target in view! 3vi_You now have 59 gold pieces (gained 4). _You open the door. _There is an open door here. _You encounter a quokka.You shoot an arrow. The arrow hits the quokka!3vi _You kill the quokka!You have reached level 3!3vi/  --more--3vi  Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 3viM9/295/5213 1% 3vi> 3viR _You feel agile. x43vi{3vi}|3vi|3viS3vi3vi P _3vi`3viȆ3vi3vi3viĊ3vi^3vi3viu3viא3vi^3vi3vi3viĕ3viN3vi3vid3viÚ3viZ3vi3vi}X3viE3viǤ,3vi}3vie3vi3viQ3vi3vi~3viD3viɮ3vi3vi%3vi}3vi 3vi3vi3vi3vi 3vi3vi 3vi]3vi3viF3vi3vi,3vi<3vi3viB3vi3vi3viw3vi 3vi\3vi.y _You open the door.3vi!#.#.##+####.##. #.#.........###. #.#.........#... #.#.........##### ... #.#.............. ... #.#.†......########## # 3vi#.#.##+##...........# #.# #.###...###.# #. #.##....@.# ---49.3 (17.0)#. #.##....#.# ...#....#.# ...#....#.##....#....#.#...##+##....#.## #.####<## #. .# #  # 3viv3viI---50.3 (183vi3vi2 _Found a stone staircase leading up.3viWQ _There is an open door here.3vi׹43vi3viH _No target in view!3viA3viB3viG3vi%IH _No target in view!3vi' 3vi 3vi 3vi H _No target in view!3vi= _ _3vi 3vi_ 3vi( 3vi 3vi 3vi7 3vi% 3vi 3vi 3vi 3vi! 3vi ,3vi) 3vi 3vi 3vi 3vi n3vi 3vi 3viX 3vi 3viM ,3vi 3vi 3vi B3vi: 3vi$ ,3vi ,3vi& B3vi 3vi 3vi( 3vi] 3vi X3viy ##+##....#.#.######.. #..... #.####<#.#######.#.### #. .#.#....+#.#. #...# ##### ###.#######+ # #......... #......### +......## #.@....## #......#. #......## .......# .........# .......##.#######.# .# .# # 72.3 (223.3 (233vi,3vi0 3vi13viC2<_h - a scroll labelled NANTIRUIDA3vi23vi _No target in view!3viM _No target in view!3viG*43vi.3vi0H _No target in view!3vi/3vi03vi?13viH33vi43vi :P _3vi:,3vi;3vi?3viDX3viWE3viE3vi|F3viH3viJ,3viK3viM3vi=PB3vib3vi~d3viYe,3vi{n3vio3vi{I  #.####<#.###### # #. .#.#....+ 3vi:$ .#...# # .###.#######+  .# #.........  .###......##  .#.+......# ####.#.#......# #..@.#.#......# #.####.#......# #.####........# #..............##...........##.# #.#########.# .# .... .# ###### ##You pick up a parchment of Iskenderun's Mystic Blast and begin reading...3viR88.3 (159.3 (163vi3viJR _You add the spell Iskenderun's Mystic Blast to your library.3viG 3vi 3viE 3vi] H _No target in view!3vic 3vid 3vii 3vik H _No target in view!3vil3vim33vin3vio3visP _3vit,3viwn3vix3vi`J3viY3vi]3vi3vi˅3vi3vi3viI3vi3vib3vi3vih3vi3vi3viߎ3viH3vi3vi3vi[3vi3vi3vi3vi3vi3vi3vi93vi3vi3viH3viX3vi3vis3viĚ3vi3vi,3viR3vim3viL3vi3vi3vi3viz3vi3vi|3vi3vi!,3vi3vi$3vi,3vih3vi53viM,3vi3vi3vi3vi.3viDz3vib3vi3vi3viY3vi 3vi3vi3vi>3vi3vi3vi3vi̾3viX3vi/3viV3vi3vi=3vi3vi3vij3vi3viy3vi,3vi3vig#.####.#......# #...  #.####........##   #..............#   #...........##.# ##.#########.##.# .............##.# ###############.# 3vib #.###.#  #.@...#  #.#####  #.#  ### 3vi.418.3 (293vi,,9.3 (303vi3viwQ _o - a puce potion3vi 3vi3vi3viH _No target in view!3vi3vi؛3viV3vi<H _No target in view!3viƿ 33vi 3vi 3vib : _3vi n3vi; 3vi 3vi 3viR 3via 3vi 3vi ,3vi 3vi 3vi[ 3vi 3via 3vi 3vi 3vic 3vi 3vi% 3vi 3vi 3vi 3vi 3vi 3viw 3vi 3viK 3vi 3viB 3vi 3vi 3vil 3vi 3viQ 3vi 3vi 3vir 3viI 3vi ,3viL ,3vi 3vi, 3vi 3vi\ ,3vi 3viv M _You now have 71 gold pieces (gained 12).3vi 3vi 3vij 3vi 3vi+ 3vi 3vi 3viT 3vi 3vi 3vi 3vi% 3vi  3vi 3vi 3vi/ 3vi ,3vie L _You now have 78 gold pieces (gained 7).3vi 3vi5 33vi 3vi 3viX 3vi 3vi 3vi ,3viz 3vi 3vi 3vi 3vi 3vi 3vi 3vi  3vi~5 3vi9 3vi(: 3viT; 3vi; 3vi< ,3vi= 3viD> 3vi> 3vi> 3vi0@ 3vi@ 3viXA 3viA 3viyB 3viPC 3viDE B3vi#F 3vizF 3viF 3viO 3viCP 3vigQ B3viPS 3viU f  You encounter an adder.3vi\ # #.#.#.######.. # #.#.#.# S!# ###.#.#.# ..# ....#.#.# ..####.#.# ..# # #.#.# ..# #.#.. ..##.###########.# #...........@.# #.############# ### 3viu]   S   adder (asleep)3vi5d -64.3 (453vie ,5.3 (463vij 3vil Z _Found a lumpy grey potion.3vis ))))))S  You shoot an arrow.3vi Q.S3vi R.S3vi 6......3vi ;===6.5 (1.2)3vir 3vi B _The arrow hits the adder but does no damage.3vir5 )))) You shoot an arrow. The arrow hits the adder.3viQ.S3vi޼,...3vi(7.73vi13vi] _The adder is heavily wounded.3vi[)))))))3vi Q.S3vi$O.S3viL!....3vi(8.93vi 3viB"l _You shoot an arrow. The arrow barely misses the adder.3vi' 3vin)You shoot an arrow.  The arrow hits the adder but does no damage.3vinU.S3viUt?70.13vi7y3vi{] _The adder is heavily wounded.3viv|  You shoot an arrow. The arrow hits the adder.3viFm  The adder is severely wounded.3vi# X6---1.33vi 3vi5 g _The adder bites you. The adder barely misses you.3vi †You shoot an arrow. The arrow hits the adder.3vi R3viT 3vifW 1202.53vi\ 3vi^ I _You kill the adder!3viw]3vi4^3vib3vieH _No target in view!3vi' _7=--8===3vi9= _HP restored.3vi33viB3vixX3vi  You see here an adder corpse. _=3vi~B3viL) _l - 3 lumpy grey potions (gained 1)3viy3vi,3viCX3vi3vi3vi~3vi3vi3vi3vi 3vi3vim3vi,3vixJ3vi,3viX 3vi3vi1,3vipn3vi,3viz,3vi3viU 3vi 3vie!3vit"3vi$3vi%3vi&3vis'3vi(3vi*,3viY,3vim/X3vi'4X3vi7X3vi <n3vi]3vi^3vik_3vi_3vi,`3via3vib3vib3vi0c3vid3viae3vie3vif3vih3vii3vii3vi@j3viGl3vil3vi8m3vim3vin3vio3vip,3viq3vi`r3vir3vi6s3vit3vi^u3viu3vi(v3viw3vipx3vix3vi9y3viaz3vi;{3vi{3vi{3vi~X3vi43viJ,3vi&3vi3vi3vi3vi\3viJ,3vi3vi43vi3vi֌3vi3vin3vio,3vi֏3vi3vi3viґ3vi3viX3vi3vig3vi3vi3vi?,3vi3vi3vi3vi3viZ3vi3vif3vi3viԟ3vi3vi?,3vi3vi3vi3vi%3viq3vi3vij,3vi3vi3viɨ3vi`,3vi3vi,3vi3vi3vi$,3vi׳n3vi<3viB3vi;3vi,3vi,3vi,3vim,3vi3vi3viC3vi3vi3vi23viv3vi3vi3vi3vi/3vi3vi<3vi3vi:3vi3vi3vi3vi3vi93viy3vi%3vi3vi3vi\3vi3vi,3viZ3vit3vih3vi3vi)3vi3vi,3viM3vi3vi3viF3vi3vi3vi3vi ,3viC3vi3vip,3vi3vi3vi),3vi3vi~3vi3vi*3viN3vi3vi3vi_3viZ3vi3vi,3vi23vi3vi/,3vi 3vi3vi,3vi. 3vi ,3vi) 3vi 3vi B3vi 3vi,3vi3vi`B3vi3vi3vi~,3vi3vi3viw,3vi*3vib,3vi,3vi;-3vi-3viR03vi0,3vi13viY33vi33vi943viv43vi53vi63vi63vi73vi83vi`93vi93vi93vi;3vi[<3vi<3vi=3vi?3vie@,3viiA3viJC3vi D3viD3viD3viF3vikH,3viOI3viK3vi,L3viL3vi?M3viO3viFP3viP3viWQ3viS3vi]T,3vi[3vi6],3vi]3vi`3vika,3vilB3vin3vin,3vio3vi t3viOu,3viBv3vix3vi}3vi/~3viI3vi.3vi3vi3viÌ  You encounter a dart slug.3viǙ #...# #.#....#.......#.# #.#............#.# # # #.#.#######.#.##.# #. #.#..............# #.. #.#.#########.#### w...###.............#### 3vi[......#.#.###........... .....)..............#### .......@..............#.--- #.#.#.#..........##.#.#. # #.###......#......#.#...............#...#####.##.#........#. #... #.#..#.####.#.#. w   dart slug (asleep) #.... #.#.##.# #.#.## #.... #.#....# #.#.# ##.... #.###### #.#.#3vi2614.5 (142.0)3viO---53 _3vi3vi3vi^ #...# . ##.#. # # #.#. #. #.#.. #.. #.#.###. w...###...... ......#.#.###..... 3vi_e.....)........... .......@........ #.#.#.#........ # #.###....... #........... ##.#........ #... #.#..#.####.#. #....  #. #....  #.#.#    #.#.# 3vivv #...# .#.#. # #.#. #. #.#.. #.. #.#.###. w...###...... ......#.#.###..... .....)........... .......@........ 3vi#.#.#.#........ # #.###....... #........... ##.#........ #... #.#..#.####.#. #....  #. #....  #.   #.3viD3vi3viO3vi` _A dart slug is nearby!3vi ))))))wYou shoot an arrow. The arrow hits the dart slug.3visG.w3viO....).3vi;===6.8 (1.3)3vi֩3vij7 _The dart slug is lightly wounded.3vid ))))) You shoot an arrow. The arrow hits the dart slug!3vi ...).  The dart slug is severely wounded.3vi `````The dart slug launches a dart at you.3viR ......3vi \7--8.0 (1.23viލ 3vi - _The slug dart hits you.3viK f .  You shoot an arrow. The arrow hits the dart slug.3vi C)))))3vi$} F...).3vi 069.23vi 3viƇ M _You kill the dart slug!3vi 43vi%3vi'H _No target in view!3viT3vi43vi3viH _No target in view!3vibW3viWX3viX3vi\3via8=- _3vib3vid,3vie3vig3vi5h3vii3vik3vik9=3vil3vin3vi&oK9=3vi p3vis3viHu3viu3viv3viFy3vi{,3viQ}3viH3vi 3vi3vid3viC3vi3vik9=3viB3vi3viG3vi3vi3vi3vi|,3viK3vi3vi3vit3viϠ7 _You open the door.3vi~3viޢ3vi3vi@  There is an open door here.3vi3vi _3vi3vi3vi3vi3vi3vi3vi 3vih3vij3viM3vi3vi]3vie3viA3vi"3vir3vi3vi3vic  You encounter a bat.3vi ######.#.#.#... #.#.#.###...... 3vi##'#.#........... #....#####.##.#.. #....# #.#..#. #....# #.#.##. #....# #.#....#3vi$6 ######....# #.## #....@..#.#####.### --- ##..........#.........### ............)....... ######.# ......###.#.......#.###< .....#.# ###... .#...#####.# 3vi.###.#.# #..b .#...### #.# b   bat (asleep) .'.#.#.# #.. .#.....# #.# #. .#.#.#.# #.. #..##.# #.# #. 3vi.#.#.#.# #..##.# #.# #.3vi039.2 (20.0)3viP---40.2 (21 _3vi 3vi3vi U .#. #.#.# ##'#.# 3viu#....# #....#  #....#  #....#  ######....#  #....@..#  ..........#  ..........).. ......###.#....< ###... .#...#  #..b .#...### #.#  #.. .#.....# #.#  #.. 3viT> #.#   #.# 3viUI  .#. #.#.# ##'#.# #....# 3viJ }#....#  #....#  #....#  ######....#  #....@..#  ..........#  ..........).. ......###.#....< ###... .#...# #..b .#...### #.#  #.. .#.....# #.#  #..  #.#   #.# 3viP 3viQ 3vitW 3viY Z _A bat is nearby!3vi{l d †  You shoot an arrow. The arrow hits the bat.3viq >))))3vi!r 13vi- 7....3vi) C7===1.5 (1.3)3vi 3vi G _You kill the bat!3vi)3vi*3vi/3vi)1H _No target in view!3viQT3viVU3viU3viY3vi[3vi_P _3viXa3via3vib3vie3vif3vig3vig3vi$j3vik3vik3vil3vin3vi*p3vip3viEq3vir3vit3vi|t3vi=u3viv3viw3vi2x3vix3vi ######....# #.###### ##.......#.#####.### 3vi..........#.........### ..........).............# ####.# ......###.#.......#.###<# ...#.# ###... #.#...#####.# ##.#.# #..† #.#...### #.# #.# .#.#.# #.. #.#.....# #.# #.# .#.#.# #.. #@#..##.# #.# #.#--- 3vi.#.#.# #.#..##.# #.# #. .#.#.###### # #.#.....# #.# #.# .#......... ....#...#####.# #.##.######.. #..........>###.## <#.###### #.#.###.......... .#.#....+ ..#.#................# ..#.#####..######.##.#######+#.#.# #..........3vilYYou pick up a parchment of Apportation and begin reading...3viD-8.5 (7.03viهG---9.5 (83vi_3vi8D _You add the spell Apportation to your library.3vi3vi3vi3vi3viC,3vi,3vi#3vi3vi3vi3vi3vi3vi:3viw _You open the door.3viB3vi3vi83vi83vi3vi3viW3vi3vi3vi}3vif3vib3vi3viy3vi 3vi!3vi"3vi"3vi#3vi8%3vi%3vi$&3vi'3vi'3viA(3vi(3vi)3vi*3vi+3vi+3vi,3vi-3vi-3vi*.3vi/3vi0,3vi13vi223vi 33vix33vi33vi43vi53viH63vi63vi{93vie:3vi:3vi;3viP=3vi>3vi>3viA?3viA3vi B3viB3viB3viD3viE3viiE3viE3viUJB3viK3viL3viLN3viN3vi)O3viY3vi.Z3vi[3viS[3viaB3vib3vie3vih3vi}i3vij3vi5m3vin3vico3vipp3vis3viKu3viu3viv3viy3vi{3vi{3vi}3vi3viu3vi3vi3viӅ3vi)3vi3vi3vi3vinj3vi@3vi_3vi3vi!3vi~3vi3vi3vin3viŖ3viǗ3vi@  There is an open door here.3viv3viģ _3vi^3vi,3vi3vi3vi3viӬ3viЭ,3viů3vi3vi#3vid3vi.U.# #.# #...# #.#....#. .# #.# #...# #.#...... .# #.# #...# #.#.##### .# # #...# #.#...... .# #.########...# #.#.##### .# .............###........ .# #..............#.#.###.. ## ..............)......... 3vi.......@................96.5 (47.0) ##########.#.#.#........ #.#.#.###...... ##'#.#.......... #....#####.##.#. #....# #.#..# #....# #.#.## #....# #.#... ######....# #.#####3viq3viG3vixT _Key pressed, stopping explore.3vi3vi@3vi3viH _No target in view!3viv3viv3vif|3vi#H _No target in view!3vib, 3vim- 3viX2 3viX4 H _No target in view!3vi] 33vi^ 3vib 3viqe n  You encounter a frilled lizard.3vi_k #.# #.# #...# #.#.... #.# #.#3vil + #...# #.#....# #.# #.# #...# #.#..... #.# #.# #...# #.#.#### #.# # #...# #.#..... 3viQl #.##.########...# #.#.#### #.#.###..... ..###3vil ..#.#.### ###l.......)................3vil ###########.#.#.#. #.#.#.### ##'#.#........ #....#####.##.# l   frilled lizard (asleep)3vim + #....# #.#..# #....# #.#.## #....# #.#...3vis ,0.0)3viw 27.5 (1 _3viy 3vi9{ 3viv #.# #...#  #.# #...#  #.# #...#  #.# #...#  # #...#  .#.########...# 3viq ..............# ##............. l......@.......) ............... ###########.#.# #.#     3vi 3viy3 #.# #...#  #.# #...#  #.# #...#  #.# #...#  # #...#  .#.########...#  ..............# ##............. l......@.......) ............... 3vi4###########.#.# #.#      3vi93vi>:3vi?3vimAe _A frilled lizard is nearby!3viV †You shoot an arrow. The arrow hits the frilled lizard!3vi\X))))))3viI!......3vi0?9===8.7 (1.23vi#3viR _You kill the frilled lizard!3vie3vif3vik3vi8nH _No target in view!3vi%D3viXE3viK3viLH _No target in view!3vi 3vi 3via 3vi 3viw" 3vi' P _3viD* 3vi* 3viq+ 3viO- 3vi. 3vi+/ 3vi0 3vi1 3vi3 ,3vi4 3vi}6 3vi8 3vi{8 3vi)9 3vi: 3vi< ,3vi4= 3vi/? 3vim@ 3viA 3viA 3viF 3viMH 3viH 3viI 3viCK 3vi M ,3viM 3vi?O 3vi\P 3viP 3viiQ 3viU %  3viV EYou see here a frilled lizard corpse.3vieW 3vi##.##....'.#.# ######.#.# .##.##....#.#.#. .......#.# .....#....#.#.#.3vip{ _ #........##.....#....#.#.#. #.#####...@.....#....#.#...60.7 (4 3vi{ #.######+##....#.#.# #.# #.####<#.# #.# #. #.#.#. ..# #.#... 3vi| s..# #.### ...# #.# # ..# #.### #.#.+.3vi 1.7 (42 _Found a stone staircase leading down.3vi 43vi 3vi\ H _No target in view!3vi.3vi/3vi33vi6H _No target in view!3vil3viC3vi3viH _No target in view!3vi3vi!33vi3vi3vi: _3vi3viٲ3vif3vi3vi3vi3vi53viŷ3vie3vi3vi!3vi3viW3vi3vi3vi3vi7 _You open the door.3vi]3vi3viz3vi@  There is an open door here.3vi65 _3vi3viX3vi(B3vi3viB3vi0X3viH7 _You open the door.3vi ######.#.##.##.##....#.#.#.# .......#.##.....#....#.#.#.# 3vi%#........##.....#....#.#.#.#####.#####.........#....#.#......#.######'##....#.#.###### #.# #.##.####<#.###### #.# #.##. #.#.#....' ..# #.# #.#...#### ..# #@# #.###.####71.7 (10...# #)...# #.# #.....3viM..# #....# #.###..... #....# #.#.+.... ###+## ####.#.#.. #....#.#.... #.####.#.... #.####......#...........3vi3vi,2.7 (113vi3vih _Found a sling.3viQ _There is an open door here.3vi3viӿ3vi3vi3vi>3vi$ _3viX3viS3via3vif3vi3vi~3vi3vi.,3vi3vig7 _You open the door.3vi3vi>3vi3viV@  There is an open door here.3vi3viR _3vik3vi3vi3viJ3vi3vib!3vi"3vi6#3vi#3vi+%3vi&3viF'3vi'3vi *3vi*,3vi+3vi -3vi:.3vi.3vi]/3vi03vi^13vi13viR23vi33vib43vi43viG53visR3viS3viT3viU3viV3viMV3vi?X3vi?Y3viY3vi&Z3vi\3vi]3viV^3vi^3vi`3via3vigb3vib3vine%  3vieThere is an open door here.3vif3vihg _3vi|h3viZj3vik3vi=l3vil3vin3viVp,3vi!q3vi]s3vijt3vit3vi4u3viRx@  There is an open door here.3viz3viz _3vi{3vi`}3vi~3vi,3vi3vi3vi,3vi{3vi33vi3vi,3viqu  There is an open door here. _3vi<3vijB3vif3vi3viK3vi3vi3viʰ3viP3vi3vi3vio3vi3viF3vi3vi@3viԹ3vif3vi3vir3vi ,3vi@3vi3vi3vi3vi3vi3viA,3vipYou open the door. _There is an open door here. _You open the door.3vi3vi83vi3vip3vi,3vi3viw3vi*,3vis3vi3vit,3vi63vi3vi 3vio3vi3vi3vi3vi83vi3vi3viPB3vi3viV`3vi #.#.........## 3viC#.#........... #.#.÷...... #.#.##+## #.#.##.##.###. #.#.##>##.##..3viM  ###########.#.##.##.##..  #...........#.##.....#..  #.@......##.....#..829.7 (57  #.#####.........# 3viX #. #.######'##  .. #.# #.##.# .#.#####.# #.##.# #(..#.....# #.##.#  #######.....# ###'##.#  #.....'.....# #)...#.#  #######....## #....#.#3vi C30.7 (583vi 3vi c _There is an open door here. _You open the door. _Found 4 poisoned darts.3vi J3viX H _No target in view!3vi 3vi 3vi 3vi  3vi) :_No target in view!3viq43vix3vitzH _No target in view!3vimR3vi~S33viLV3viW3viD\: _3vi;]3vi_3vi_3via3vid3vif3viQg3vih3viOj3vik3vil3vil3vin3vi3p3vip3vi)q3vir3vit3viwt3vit3viGw3vibx3vix3vixy3vi{3vi_|3vi|3vi}3vi3vi,3vix3vi3vi3vi*3vi3vi3viO,3vi3viS3vi3vi'3viȘ3vi3vi,3viŠ3vi3viߦ3vi3vi3vi3vi,3vi3viA3vig3vi3vi3vi 3vi3vi?3viɽ3vi 3viO3vi3viw3vi3via,3vin3vi3viT3vi3vi3vi3vi,3vi3vi3vi3vi3vi3vi3vi,3vim3vin3viB3vi:3vi;,3vi3vi3vi3vim3viv3vi>3vi ,3vi 3vi 3vi,3vi_3vio3vi,3vi3vi3vi`,3vi 3viI"3vi$#3vi|$3vi%3vi(,3vi)3vi+3viF3vi HB3vi@J3viK,3viL3viN3viP,3viQ3viS3viT3viWU3viU3vi#X3viX3viY,3vi[3vi\3vim]3vi]3vi_3vi`,3via3vic3vid3vie3vioe3vig3vig3vi:h3vih3vii3vij3vi k3vilk3vimm3vio3vio3vio3vi r3vi>s,3viht3viu3viw3visw3vix3viy3viA{3vi{3vi.|3vi}3vi3vi3vi3vi3vi'3vi3viX3vie3viۛy _You open the door.  There is an open door here. _3vi3viМ3viK3vi3vi3vi3vig3vi3viU  You open the door.  You encounter a goblin. It is wielding a +0 club.3vi| ######.#.#### #.#.#  #.#.### ########.#. # #........#.#.#### #.# #........#.#.#  #... #........#.#.#  #:...#####.......#.#  #....'@..'.......#.#  ##.g.#####.......#.#  #.. #.......#.#  #. #######.#.# # .....#.# ########..........#.# g   goblin (asleep)  ########........######...#.# 3vit #......'...........#.......####  ###.####........##.##########..3vi6g91.7 (61.3vig====2.7 (623vi~3vi/3 _The goblin shouts! You hear a shout!3vi_ _Found a parchment of Summon Small Mammal.3vi9^ #.#.#  #  #.#   #... .  #:...#####....  #...g'@..'....  ##...#####.......#.#  #.. #.......#.# 3vi #. .#.#  # #####......#.#  ...  .  .  .3vij5 #.#.#  #  #.# 3vi~6  #... .  #:...#####....  #...g'@..'....  ##...#####.......#.#  3vi 7#.. #.......#.#  #. . # #####..... ...  .  3vi7Y.  .3viU<3vi)=3vi@3viB] _A goblin is nearby!3vi2)))))3viD.g3viE g  You shoot an arrow. The arrow closely misses the goblin.3vi]M\...g 2 goblins3vi1Nf===-4.0 (1.3)3viVT3viYq _You encounter a goblin. It is wielding a +0 club.3vi )You shoot an arrow. The arrow hits the goblin.3viۍ q   goblin3vi &g.3vi 3vik ^30-5.2 (1.23viZ 3vi$# J _You kill the goblin!3viw )You shoot an arrow. The arrow hits the goblin!3vil|W)3vi72)3vim526.5 (1.33vi 3viJ _You kill the goblin!3vi" _No target in view!3viN<3vi=3viB3viEH _No target in view!3viy~3vi3vi3vix3vi\3vi: _3viG  There is an open door here.  Things that are here:3vi'_  a +0 club; a goblin corpse3vi93vi _3vi3viA3vi 3vi3viv3vi3vi3vin3vi.3vi͞3vi3vi3vi3vi4   ........... #.######.#.# #.# #.#.3vi3 #.# #.#.#  #.# ########.#.  #.# #........#.#  #.#####........#.#  #....##........#.#  #@...#####.......#---  #....)...'.......#  ##..)#####.......#  #...# #.......#  #...# #######.#  #...######......#  ########..........#  ########........######...  #......'...........#....You pick up a parchment of Summon Small Mammal and begin reading...3vi/901.5 (5.03vi1G---2.5 (63viC3vioL _You add the spell Summon Small Mammal to your library.3vi) 33vi 3vi 3vi 3vi n3vi 3vi 3vi 3vi|! ,3vi $ 3vi?> 3vi? 3vi? 3viF n3vi0K 3viK 3vi1N ,3viN 3vi[O 3viY 3viZ ,3viS\ 3via 3vivb 3vib 3vie 3vi B3viʝ 3viM B3viߢ 3viʮ 3vi X3vi\ 3vi# 3vi 3vi1 3vi 3vi 3vi ,3vi 3viy 3vi 3viP 3vi 3vi ,3vi 3vi 3vi ,3vi 3vi! 3vi 3vie 3vi 3vi\ 3viP 3vi 3vi 3vi 3vi ,3vin 3vi 3vi 3vi 3viZ 3vi 3vi 3vi ,3vi 3vi[ 3vi 3vi 3vi n3vi B3vi 3vi B3vi 3vi 3vi 3vi/ 3vi 3vi 3viW ,3vi 3vi 3vi 3vi" 3vi 3vi 3viU 3vi ,3vi! `3vi"# 3vig$ 3vi% 3viu% 3vi& 3vi' 3viK( 3vi( 3vi3, 3vi- 3vi- 3vi . 3viJ 3viL 3viFM 3viM 3viN 3viU B3viV 3viY 3vi] B3vi_ 3via 3vinb 3vib 3viGj D.................# #.#.####.# ###.##########...# #.#.#..#.####  #.#............# #.#....#......  #.#.########...# #.#....#.#....  #.#.#3vik }#...# #.#....#.####.  #.#.##...# #....  #.#.##...# #.#....#......  #.#.##...# #....  #.#.##..@# #.#.#######.#.57.5 (55.0)  #.#.##...# #.#...3vik .  #.#.########...# #.#.#########.  #..............###...... #####..............#.#.###....... ...†..............)........ ....................... 3viHl ##############.#.#.#..........##. # #.#.#.###......#3vi7 j _Key pressed, stopping explore.3vi  _No target in view!3viH _No target in view!3visI3vi3vix3vi$ _3vi3vi3vic3vi3viߣ3vi 3vi3vi3vi3viծ3vi3vi3vi3viZ3vi3vi3vi3vi$  Things that are here:3via  a +0 club; a kobold skeleton3vi3vi _3vi3viv3vi&3vi3vi3vi 3vi3vi3vi3vi3vi,3vi3vi3vi?3vi3vik3vi3vi<3vi3viG3vi3vin,3vil3vi.3vi3vi3vi3viF3vi3vi3vii3vi3vi3vil3vi3vi 3vi23vi3viF3vit3viS3vi43vi3viB3vi3vie3vi3viR3vi 3vi 3vi3viZ3viP  There is a stone staircase leading up here.3vi5 _3vi3vi3vi3vi9,3vi 3vid3vi,3vi3vi23vi3vi3vi3vi{3vi,3vi3vi3vi?3vi3vi& 3vi$!3viq!3vi!3vi#3vi$3vi$3via%3vi+'3viR(,3vi(3vi)3vi7*,3vi*3vib+3vi+3vi,3vi,3viL-3vi-3vi2.3viz.3vi.3viX/3vi/3vi03vi03vi}13vi13vi`23vi33vi43vi43vi53vil63vi73vi7,3vihBJ3viB3viTC3vi3D,3viD3viG,3vi{  There is a stone staircase leading up here.3vi}5 _3vi}3vi~3vi`,3vi3vi>3ví,3viʂ3vis3vi,3vi.3vi{3vi,3vi#3viB3vig3vi3vi[3vi3vi-3vi,3vi3vi3viP,3vi"3vi3vi,3vi|3vi|3vi3viL,3vi3vi3viG3viØ3viv3viF3vi3vi3vi3vi3vi3vi43vi 3vi3vip3vi3viݠ3vi3vi3vi53vi@3vi3vi~,3vi3vi3vi3vi}3vi33vi3vi3vi3vi3vi3viw,3vi3viM3vi,3vi13vi,3vi3viZ3vi,3viz3viB3viS3viְ3vi/3vi,3vi&3vi{3viҲ,3vik3viҳ,3vi 3vi#3viɵ3vi&3vi3vi\3vi3viq3vi3vi3viҺ,3vi43vic3vi3viC3vi3viq3vi$3vi3vi߿3vi3vi/3vin3vi3viS3vihB3vi{3vi[B3vi3viB3vi]3vi 3vi,3vi*3vi3viq3vi,3vi3vi,3viG3viX3viT3vi3vi=3vi3vi3vi3vi 3vi3vi3vi3vi,3vi3viD3vi3vi3viX3vi3vi,3vi3vi(3viq3vi3vi@3vi3vi3vi^3vi -# #.###.#####...#.# # # #.#...........#.####### # #.#.#.######..#.......# # #.# #..#..####.# # ###.#.#.#.#..# #.# # ....#.#.##..# #.# # #####.#.#3vi #..# #.# # # #.#.######..#..# #.# # # #.#.........@..# #.# #2054.5 (97 #.###########÷## #.######### #.............# #.......... #.############# #.#########  ######3vi8 "3vi 3vi?3viWE _Done exploring.3viI3vi%.....####...# #...# #...# #...# #..0.0)...........3viL3viE _Done exploring.3viv3vio3viW3viwH _No target in view!3vi( Q _3vi* There is a stone staircase leading up here. _Done exploring.No target in view!3vi 3vi 3vi^ 3vi Y _Done exploring.No target in view!3viL[?25h[?0c _Done exploring.No target in view!  Search for what [Enter for "."]? 3vi&S [?25l[?1c3viyX 3vi,[ $3vi[ u11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a stone staircase leading downb - [D:2] a stone staircase leading up  c - [D:2] a stone staircase leading up  d - [D:2] a stone staircase leading up  e - [D:2] a club  f - [D:2] a +1 trident of flamingg - [D:2] a sling  h - [D:2] a stone staircase leading down  i - [D:2] a +0 club (2 further duplicates)  j - [D:2] 4 poisoned darts  3viN\ (k - [D:2] a stone staircase leading down3viILevel 2 of the Dungeon<<<>>>(Press ? for help) #...........#.........#..).....# #....#####.##.#........#.# #.#########.#.........#........# #....# #.#..#.####.#.#.# ### #.#.........#........# #....# #.#.##.# #.#.### #.#.##+####.#........# #....# #.#....# #.#.# #.#.........#........# ######....# #.###### #.#.#3viGK #.#.........#........# ####.......#.#####.### #.#.# #.#.........######'#####..........#.........##### #.#.# #.#................##.............).............# #.#.# #.#.÷......##########.##......###.#.......#.###<# #.#.# #.#.##+##...........#.#####...# #.#...#####.# #.# #.#.# #.#.##.##.###...###.#.# #..†# #.#...### #.# #.# #.#.##.#.##>##.##....'.#.#.# #...# #.#.....# #.# #.# #.#.############.#.##.##.##....#.#.#.# #...# #.#..##.# #.# #.# #.#.# #######...........#.##.....#....#.#.#.# ##### #.#..##.# #.# #.# #.#.# #....##.####........##.....#....#.#.#.###########.#.....# #.# #.#iRL$39;49m #.#.####.##<##.# #.#####.........#....#.#...............#...#####.# #.# #.........#.##.####.# #.######'##....#.#.######.....##..........>###.#####.####..#.##......# #.# #.##.####<#.######.....##.#.###...............# #..#.#####.#.#####.# #.##.# #.#.#....'......#.#...................# #..#.##(..#.....# #.##.# #.#...####......#.#####..######.#.###.# #..#.########.....# ###'##.# #.###.#######+#.#.# #...............####..#.##.....'.....# #)...#.# #.# #.........#.#.# #..######.............#.########....## #....#.# #.###......##.#.#.# #..#.................##.#3vi_3vi3viVicViper1 the ShooterDemigodHealth: 29/29 ========================Magic: 5/5========================AC: 3Str: 12EV: 11Int: 11SH: 0Dex: 21XL:  3 Next: 32% Place: Dungeon:23vioTime: _Done exploring. _Done exploring. _No target in view! _No target in view! _No target in view!  Search for what [Enter for "."]? .3vir3vi 43vi3vi3vi'; _3vi,3vi4-3vi-3vi".3vi73vi8,3vi93vi>3vi?3viV@,3vi'F3viXG3viH,3viN3viO3viP3viP3viX3viY3vi.Z3viZ3vi7a3vi%b3vib3vic3vik3vik,3vi,l3vip3vip,3vip3viw3vixB3vi~3vi3vi3vi3vi3vi3viU3vi 3vi33viъ,3viE3vi 3vi3vi,3vi˗3vi֘3viS3vi3vi13viB3vi3vi3vi03vi3vi3vi3vi3vii3viڵ3vi3viE3viʷ3vi3vi3vi3vig3vi53via3vi3viC3vi3vi3viX3vi3vi3vi3viE3vi3vi3vi3vi3vi{3viX3vi3vi,3vi3viL3vi 3vi3vi3vi+3vi3vik3vi3vi3viB3vi3viM3vi3vi33vi#3vi3vi3vi3vi(3vi3vi~3vi3vi3viq 3vi 3vih 3vi 3vi 3vi,3vi3vir3vi3viv3vi3viL3vi3vi83vin3vi 3viy3vi3vi3vi3vi ,3viJ3vi3vi{ ,3vi"3vik#3vi#3vid$3viP&3vi!'3vi'3vi(3vi)3vi*,3vi,3vi0n3vi{2B3vi33vi\5,3vi63vi73vi83vi]93vi93vi;3vi<3vi =3vil=3vi?3vi@3vi@3viA3viB3vi]C3viC3viD3viE3viK...........#.........#..).....# .#########.#.........#........# ###.#.........#........##.#.##+####.#........#3viL)#.#.........#........##.#.........#........# ##.#.........######'######.#................##...#.#.÷..@...##########.## Noise: --------- #.#.##+##...........#.## a) +0 shortbow#.#.##.##.###...###.#.# Fire: a) +0 shortbow#.#.##>##.##....'.#.#.# ##########.#.##.##.##....#.#.#.# ...........#.##.....#....#.#.#.#  .####........##.....#....#.#.#.##  .# #.#####.........#....#.#.....  .####.# #.######'##....#.#.#### 3viW2104.5 (50.0)'#.##.#.#...3vi]3vi^M======5.5 (513vi*zS _As you open the door, it creaks loudly!3vi 3vi Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) 3viz  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)c - a ring of protection from cold  d - a +5 ring of evasion3vi~ <Potions:  Potions !  d - a green potion  f - an orange potion  j - a blue potion  k - 2 inky potions  l - 3 lumpy grey potions  n - a viscous sapphire potion  o - a puce potion3viv[ Scroll Scroll?  s - a scroll of butterfliesc - a scroll labelled MYMORIT YLYTAL  e - a scroll labelled ODESMOECUM  h - a scroll labelled NANTIRUIDA3viGear: 4/52 gear slots (Left/Right to switch category) Hand Weapons3vi)  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)c - a ring of protection from cold  d - a +5 ring of evasion3vi ...........#.........#..).....#VicViper1 the Shooter .#########.#.........#........#Demigod ###.#.........#........#Health: 29/29 ========================#.#.##+####.#........#Magic: 5/5========================#.#.........#........#AC: 3Str: 12#.#.........#........# # EV: 11Int: 11#.#.........######'##### SH: 0Dex: 21#.#................##... XL:  3 Next: 32% Place: Dungeon:2#.#.÷..@...##########.## Noise: ======---  Time: 2105.5 (0.0)#.#.##'##.3viY ..........#.## a) +0 shortbow#.#.##.##.###...###.#.# Fire: a) +0 shortbow#.#.##>##.##....'.#.#.# ##########.#.##.##.##....#.#.#.# ...........#.##.....#....#.#.#.#  .####........##.....#....#.#.#.##  .# #.#####.........#....#.#.....  .####.# #.######'##....#.#.####  _Done exploring. _No target in view! _No target in view! _No target in view! _Search for what [Enter for "."]? . _As you open the door, it creaks loudly!3vi2 3vi 3vi 3viL3viGear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) 3vi`Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)c - a ring of protection from cold  d - a +5 ring of evasion3vi Potions:  Potions !  d - a green potion  f - an orange potion 3vi3 j - a blue potion  k - 2 inky potions  l - 3 lumpy grey potions  n - a viscous sapphire potion  o - a puce potion3vi Scroll Scroll?  s - a scroll of butterfliesc - a scroll labelled MYMORIT YLYTAL  3vi& \e - a scroll labelled ODESMOECUM  h - a scroll labelled NANTIRUIDA3vihGear: 4/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)c - a ring of protection from cold  d - a +5 ring of evasion3viq d - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 1 of the Dungeon. 3vir Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.3vim3vi$t3viS{...........#.........#..).....#VicViper1 the Shooter .#########.#.........#........#Demigod ###.#.........#........#Health: 29/29 ========================#.#.##+####.#........#Magic: 5/53vi|========================#.#.........#........#AC: 3Str: 12#.#.........#........# # EV: 16Int: 11#.#.........######'##### SH: 0Dex: 21#.#................##... XL:  3 Next: 32% Place: Dungeon:2#.#.÷..@...##########.## Noise: ======---  Time: 2105.5 (0.0)#.#.##'##...........#.## a) +0 shortbow#.#.##.##.###...###.#.# Fire: a) +0 shortbow#.#.##>##.##....'.#.#.# ##########.#.##.##.##....#.#.#.# ...........#.##.....#....#.#.#.#  .####.......3vi}.##.....#....#.#.#.##  .# #.#####.........#....#.#.....  .####.# #.######'##....#.#.####  _Done exploring. _No target in view! _No target in view! _No target in view! _Search for what [Enter for "."]? . _As you open the door, it creaks loudly!3vî3viN------6.0 (0.53vi3vi5 _d - a +5 ring of evasion (worn)3vi'4Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)c - a ring of protection from cold3vi> 3vi Potions:  Potions !  d - a green potion 3vi  f - an orange potion  j - a blue potion  k - 2 inky potions  l - 3 lumpy grey potions  n - a viscous sapphire potion  o - a puce potion3vidl Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  c - a ring of protection from cold  d - a +5 ring of evasion (worn)3vie c - a ring of protection from cold. A ring that protects its wearer from cold. 3viYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.3vio 3vi 3viM ...........#.........#..).....#VicViper1 the Shooter .#########.#.........#........#Demigod 3vi 5###.#.........#........#Health: 29/29 ========================#.#.##+####.#........#Magic: 5/5========================#.#.........#........#AC: 3Str: 12#.#.........#........# # EV: 16Int: 11#.#.........######'##### SH: 03viM Dex: 21#.#................##... XL:  3 Next: 32% Place: Dungeon:2#.#.÷..@...##########.## Noise: ---------  Time: 2106.0 (0.0)3vi #.#.##'##...........#.## a) +0 shortbow#.#.##.##.###...###.#.# Fire: a) +0 shortbow#.#.##>##.##....'.#.#.# ##########.#.##.##.##....#.#.#.# 3vi' ...........#.##.....#....#.#.#.#  .####........##.....#....#.#.#.##  .# #.#####.........#....#.#.....  .####.# #.######'##....#.#.####  _No target in view! _No target in view! _No target in view! 3viu _Search for what [Enter for "."]? . _As you open the door, it creaks loudly! _d - a +5 ring of evasion (worn)3vi 3viT +5 (0.53vi 3vi ? _c - a ring of protection from cold (worn)3vi >#.#.#..).....# #.#.#..#.## #.#...#.#3vi  #.#.##+####.#.# #.#.#.# #.#.#.#  #.#.######' #.#.## #.#.÷.@....##. #.#.##'##...........#. #.#.##.##.###...###.#.# #.#.##>##.##....'.#.#.##.#.##.##.##....#.#.#.# #3vitV.#.##.....#....#.#.#.# #.####.##.....#....#.#.#. #.# #.#####.........#....#.#.... #.####.# #.######'##....#.#.3vis3viA-7.5 (1.03vi3viM3vi #########. ### . #.#.##+####.......#####'####.......##..÷##########.##.##@##...........#.##.##.###...###>##.##....'.#### #......# #.# #.##.####<#.### 83vi&Q _There is an open door here.3viH ? ##  #.#.##+####........#.##..######'#####................##..#.÷......##########.##.##'##...........###...###>##.##....'. 3viI ##########.#. ####.#.#####.# #.##.# #.#.#.. 3viO 3vi7P -9 _3viU 3vi*W 3vioN  #.#.##+#####.........##.........#.........######'####................##..÷......##########.###'##............##.###...###....'. ##########.# #..........3vikpy......'#.###(..#.....# #.##.# #.#...# 3viw3vi/x'103viF~3viCc _There is a stone staircase leading down here.3vi 3vi 3vi` 3vio 3viA C1 _3vi x 3  You climb downwards.####.#####......@# #.##.##.# .#g .# #. ## ## g   hobgoblin (asleep) 3viҫ -3.0 (2.53vi2 3viIJ S _You encounter a hobgoblin.3vi< a _There is a stone staircase leading up here.3vi0 †You shoot an arrow. The arrow hits the hobgoblin!3vi?) 3viY$.3viz/5===3vi4.2 (1.23vii3viM _You kill the hobgoblin!3vi3vi[3viY3viH _No target in view!3viRGu3vinN _3viEOe  You see here a hobgoblin corpse.3viP3vitQ _3viQ3viS3viT3viT3viGU3viRV3viiZ#####.#####......<##.##.##.##3viZ+#.#.#†##..###.#>####.#.##3viZN#---8.2 (4.0####3viZp#.# ..#3viZ0 ###3vi_3vi0_#---3viH_$9.2 (53vi|b3vie; _Found a stone staircase leading down.3viN443vir63viT9H _No target in view!3vi<3vi3vi3vi8 H _No target in view!3viP3vi Q3viQ3vi-S3vi8Zf _3vij^n3vih3vii3viji3vij3vik3vi4l3vil3vin3vio,3vi#p3vi q3vi_r3vir3vir3vi?t3viu3viu3vi;v3viw3vity3viy3viPz3vi|3vi}3vi}3vii~3vi3vi 83vi5H ### ..#3viV #. ####.####3viu #.@....<#31.2 (13vi2.0) #.##.##.##3viq#. #.#.#†##3vi̅#> #..###.##>####.#.##3vi#.......#########.#3vi`#######.##.......#3vi}3vi,2.2 (133viΑ3vid; _Found a stone staircase leading down.3viA~ 43vi 3vi( H _No target in view!3vih3vii3vil3vi!o _Found a stone staircase leading down. _No target in view! _Found a stone staircase leading down. _No target in view!3vi#3vi3vi3viӂ3vi3viP _3vi3vi_3vi3vi3vi\3vi3vi3viR3vi,3vi3vi3vi B3vid3viҘ3vi3vi3vib3viR,3vi3vi3vi̟3vi 3vis3vi{3vi43vi2# #####.###### .......@...# 40.2 (8.0)%#.#..####.# #. ####.#### .. #......<3viQ### #.##.# #.##.#.#†## #>##..###.# #>####.#.## #......3viz!.##3vi3vi+1.2 (93vi3vi _No target in view! _Found a stone staircase leading down. _No target in view! _Found an inkwell talisman.3vic43viof3vihH _No target in view!3vi3vi&3vi3viUH _No target in view!3vi 43vii 3vi9 H _No target in view!3vi 3vi 3vi= 3vi 3vi 3vi $ _3vi X3vi 3vi 3vi 3vi 3viX 3vi  3vi ,3vi9 3vi 3vi 3vi 3vi 3vi" 3vi$ 3vi$ 3vi% 3vi( 3vi) 3vi) 3vi* 3vi, 3vi/ 3viH/ 3vi%0 3vi1 3vi; 3vi; 3vi< 3vi= 3vi@ 3vi@ 3viB 3viE 3vixa   You encounter a ball python. ### ####  #.. ..# #.# #.##.#####.########## #............#.....##.%#.#..####.#..?........#..####.#### #.@......#......<# #.#.###.##.##.##.## #S#.....##.##.#.#†# ..########>##..###. ### >####.#.# #.......## S   ball python (constriction, asleep) #######.# #######.#i"b m #.......#51.2 (10.0)2.2 (11 _3vic 3vi=e 3vi&j .  You shoot an arrow. The arrow hits the ball python!3vit"@)3vig .3vi3kC6===3.5 (1.3)3vizp3vipsO _You kill the ball python!3vi43vi3vi.H _No target in view!3vix3vi+y3viX3viH _No target in view!3vi 33vi; 3vi3vi  You encounter a kobold. It is wielding a +0 short sword and quivering poisoneddarts.3vi ### #### #.. ..# #.# #.#  #.#####.########### #............#....##.%#.#..####.# #..?...@....#..####.#####.#...#........#......<#.... #.#.###.##.##.##.3vi##.#. #.#.....##.##.#.#†... ..########>##..##.. ###. #>####.#. K   kobold (missile, asleep)K. #.......#. #.# #######.#3vi"#(0.03vi\'<---4.5 (1 _3vi+3vi13vi  ))))))K  )You shoot an arrow. The arrow hits the kobold.  The kobold shouts!3viZ K......===5.8 (1.33vij 3vil a _The kobold is moderately wounded.3vi( )))))You shoot an arrow.  The arrow hits the kobold but does no damage.3vi .....  The kobold is moderately wounded.3viҹl(((((((3vi<9K.3viEg..@...3vi7F(7.13viN3viRl _The kobold throws a dart. The dart closely misses you.3viH\)))))))3vi/9K.3viD.......3vi(8.43viY3vim _You shoot an arrow. The arrow barely misses the kobold.3vi )You shoot an arrow. The arrow hits the kobold.3vi{#k)))3vi4...3vi589.6 (1.23viݲ3viJ _You kill the kobold!3viq 3vi3r 3viw 3viz H _No target in view!3viE33vi3viI3vin3vi($ _3vi,,3vi3vi3vi=3vib3vii3vi3vi`3vi_3vie 3vi 3viW 3vi< ### #### #.. ..# #.# #.# #.#####.##### ###########..... #........##.%#.#..####. #..@........#..####.3vi--- #.#...#........#.... #....##.#.###.##.##. #.#).##.#.....##.##. .........########>##. .......###. #>### ##....#.# . #....3vi #....#.# . #### ####3vi.63.6 (4.03vipG---4.6 (53vi+#3vi5%c _m - a scroll labelled FITUFR HEBUIF3vis43vi3viH _No target in view!3vi43vi3vi0H _No target in view!3vi%33vi03vi֍3vi3vi: _3vi3viN,3viX3vi/ ### #### #.. ..#.# #.#####.#####3viʢ###########............#........##.%#.#..####. #...........#..#### #.#...#........#....##.#.###.##.).##.#.....##.##.........########>#.......###. #>#####...3vi#..#.... .##.#.# .##.... #.###3vi.E 3vi .. ..# #####.################............3vi........##.%#.#..#### #...........#...#........#......##.#.###.##.###.#...3viR#..........########>#.......###... #>###.K#K   kobold (asleep)#... .#3vi  You encounter a kobold. It is wielding a +0 whip.3vi+6.6 (23vi27.6 (3 _3vi3vi$  Things that are here:3viaX _a +0 short sword; 6 poisoned darts3viX )You shoot an arrow. The arrow hits the kobold.3vi] R))))))3vi 5......3viG ?9===8.8 (1.23vi! 3vi! J _You kill the kobold!3vi, 3vi~- 3vi4 3vi6 H _No target in view!3vi" _3vi,3vi3vi3vif3vil3viX3vi3vi ### #### #.. .. #.# #.# #.#####.# ###########....... #........##.%#.#..# #..#...........#..# #.@#.#...#........#--- #..#....##.#.###.## #..#.#).##.#..... #..........######## #.......###...  ##....#.# . )   #....#.# . #  #....#.#  #.#.##.## 3vi.74.8 (6.03vi#---3vi<$5.8 (73vi3vi5 _e - a ring of poison resistance3viT3vi3vi3viH _No target in view!3vin3vin3viut3vivH _No target in view!3vi 33vi  _3vi n3vi 3viR 3vi 3vi 3vi 3vi 3vi 3vi 3vi 3vi X3vi1 3vi 3vi 3vi 3vi 3vi 3vi 3vi 3vi, J3vi 3vi[ 3vi} 3vi 3viN 3vi 3vi 3vi 3vib 3vi 3viZ 3vi 3viG 3vi 3viK ,3vi  3vi 3vi ,3vi 3vi 3vi 3vi{ 3vi# 3vi 3vi ,3vi 3vit 3vif! 3vi! 3vi% ,3viD' ,3vi) 3vi) 3vi@, 3vio, 3via- 3vi1 ,3vi1 3vi5 { _e - 2 scrolls labelled ODESMOECUM (gained 1)3vi7 33vi9 3vi=: 3viI X3viM ,3viM 3vitO 3viR 3viR 3viS 3viR_ J#.####...# ###.####### #.#..... # #.#.#.###.###  #............ ##### ###.#.....## ......###.......# #.....@.######.# #.##.##.# # # #.# #.# #.# ..# ..# #.? 3vijd 1203.8 (28.0)3vie ,4.8 (293vij 3vio - _f - a ring of willpower3vi 3vi 3vi 3vi H _No target in view!3viu3vi3viE3vi$H _No target in view!3viY143vi=33vi5H _No target in view!3viqd33vig,3vigr _3viv,3viw,3visx3vicz3vi~B3vi3vi{3viʁ3vi3vi3viZn  You encounter an orc and a bat.3vi?##### ###.#.....##......###.......##.......######.##.##.##.# # # #.# 3vix#.# ..#####.# ..# ..3viɏ# .#.####.?...... # ..........#......o.#.#.#####b.. ..# .3viFo   orc (asleep).. ### b   bat (asleep)##3vib9.8 (5.0)o.3viAUo3viq310.8 (6 _3viO3viײ3vi). )))) You shoot an arrow. The arrow hits the orc.3vi Jb.b.3vil 8o.3vi #b.3vi l?.b3viS 7===1.9 (1.13vi 3vi [ _The orc is heavily wounded.3vi )) You shoot an arrow. The arrow hits the bat.3vi b.3vi= b.3vi o.  The bat is heavily wounded.3vi /o.3vi 3vi -3.2 (1.33vi! 3viē v _The bat hits you but does no damage. The bat closely misses you.3vi ?You shoot an arrow. The arrow hits the bat!3vi )3vi-o.3vi"L414.4 (1.23viu%3vi=+G _You kill the bat!3vihD)))3viFo..3vi(5.63vi{$3vi' _You shoot an arrow. The arrow barely misses the orc. The orc barely misses you.3viEpD)))3viH o..  You shoot an arrow. The arrow closely misses the orc.6.8 _The orc barely misses you.3viz  You shoot an arrow. The arrow hits the orc.3viix %  3vix AThe orc is almost dead.3vi4z (8.03vi, 3vi  3vih _The orc misses you. The orc closely misses you.3vi֨ j  You shoot an arrow.  The arrow hits the orc but does no damage.3vi, f  The orc is almost dead.3vi, 3vi, &9.3 (1.33vib2 3vij5 Q _The orc closely misses you.3viy<D)))3viX o..  You shoot an arrow. The arrow closely misses the orc.3vi.20.5 (1.23vi3viQ _The orc closely misses you.3viY )You shoot an arrow. The arrow hits the orc.3vi*)3viS3viV551.8 (1.33viZ3vi]G _You kill the orc!3vi~3vi-3vi3viH _No target in view!3viu3viP _3vi),3viQ3vi{  h - 2 scrolls labelled NANTIRUIDA (gained 1)3vi03vi3vi\ _Items here: ) [ ††.3vi3viY3vie3vi.3vi3viʥ3vi3vi_3vi3viΪ3vi'3vi3vi3vi3vi3vi_3vi3vi3vio3viD3vi3viZ3vil3vi3vi{3vi3vi3vi3vi3vi"3vi3vi3vib #.#  ..#####.#  ........# .3vi. ........#####....# .#.####.).......>< #.##...........3viN #. #.##.#.........##..#.##.#.#####...#.....# ..---32.8 (11.0)####.......### .3vi ###.##### #.3vi=: #. #3vi^Q. #.3vi} ..3vi3vi2H---3.8 (123viP3vi\ _Found a stone staircase leading up and a stone staircase leading down.3viJ 3vi 3vi 3vi 3vi 3viL 3vi ,3vi! .........# .. #........#####....###.#.####.)....... ><..#.##............[ #..#.##.#..3vi" ...##..#.##.#.#####...#............# .. ####.......### . ###@##### 4.0)3viK"  #.#   #.# 3viv" #.# #.#3vi" w ..# ### 3vi* 3vi++ +5.8 (23vic0 3vi-6 - _Found a leather armour.3vi0 3vi1 3vi6 3vi49 H _No target in view!3vi43vi3vi^H _No target in view!3vi|53vi53vi63viJ:3vi<3vi@P _3vizB3viB3viC3vi-L3vi_N3viN3vi_O3viR3viT3viT3viVU3viW3vijZ3viZ3vi[3vi@]3vi_3vi!`3via3vieP  There is a stone staircase leading up here.3vig3vi\h _3vi3i3vilR  There is a stone staircase leading down here.3vin3vin _3viro3viq3vir3vims3vi4u3viv3viw3viw3viEx3vi7y3viz3viz3vi{3vi}3vi~3vi~3vi3viЂ3vi3vi3vi3vis3vi3vi\3vi 3vi 3vi3vi΍3vi3vi3vi3viƑ3vi3vi\3vi`3vi3vi3viX3vi3vi3viԙ3viA3vi3vi3vi3vi|3vi3vi3vi3vi3viܣ3vi3vi;3viԤ3vi3vi3vi#3vi3vi3vit3vi3viI3vi3vi3vi 3vi3vi3vi3vi3viױ3vic3vi3vi˲3vi3viC3vie3viִ3vi3vi3vi3vi)3vi3viԺ3vi 3vi3vi3viϽ3vi3vi3vi3vi3vi3vix3vi3vi3viT3vi3vi3vi3vi43vi3viQ3vi3vi3viC3vi3vi^3vi3vi 3vin3vi3vi3vi 3vi3vi3vi3vi3vi3viH3vin3vi3vi>3vi3vi3vi;3viG3viI3vi3vi3vi3vi3vi93vi3vit3vi3vi3vi[3vi3vi3vi(3vi3viY3vi3vi'3vi3vio3vi3viL3vi3vi@3vi3vi!3viK3vi3vi3vi3vi*3vi3vix3vi3vi3vid3vi3vi+3vi\3vi)3vi3vi3vi*3vi3vi3vi3vi3viq3vi3viO3viv3vi,3vif3vi3vi3vi\3vi3vi3vig3vi3vix p  #.# #.....><..#  #.# #...[.##..# 3vi  #.# #.....##..#  #.# #####......  #.# ... ####...  #.# .... ###.  #.# ..... #. 3viD  #.#[..... #. 3vi}  #@.......#.89.8 (54.0) 3vi M##......#. 3vi  ........  #####3vi F##  3vi* . 3viQ T3viI3vi-90.8 (553vi93vi%- _Found a pair of gloves.3viz3viP{3vi3vi!H _No target in view!3vi9 3vi: 3vi< 3vi5> H _No target in view!3vi 3vi 3viȟ 3vi 3vi  You encounter a kobold. It is wielding a +0 short sword and quivering stones.3viѬ  #.# #.....><..#. #.# #...[.##..#. #.# #.....##..#.3vi ^ #.##########..... #.#....... ####... #.#...3viS ###.# #.#..#.# 3vi #.#[.....K#.# #.#.# 3vi i###.#.# ..3vi ..# ####  K   kobold (missile, asleep)   3viб Z.K0.0)3vi? NK)3vi 4==1.8 (13vi 3vi ( _The kobold shouts!3vi ))))) You shoot an arrow. The arrow hits the kobold.3vi1[1K.3vidY....=2.9 (1.13vih3vil^ _The kobold is heavily wounded.3vi4Y ))))You shoot an arrow.  The arrow hits the kobold but does no damage.3vi 1K.3viI -K.3vi !..3vii -4.2 (1.33viz 3vi} ^ _The kobold is heavily wounded.3vi )You shoot an arrow. The arrow hits the kobold.3vi ?))3vi= i..75.4 (1.23vi J _You kill the kobold!3viv3viv3vi}3viH _No target in view!3viq #.# #.....###.#.# #.# #.....><..#.# #.# #...[.##..#.# #.# #.....##..#.# #.##########.... #.#.#####..... #.#.# ###.# #.#.......# #.#  #.#@......# #.#  #....)....# #.#  ###.# #.#  #........ ..# ######### ###    ---60 _3vinW _You see here a +0 pair of gloves.3viK3vi_L:---3viT3viYW _You see here a +0 pair of gloves.3vi U7 _g - a +0 pair of gloves3viI 3vi Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)g - a +0 pair of gloves Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  d - a +5 ring of evasion (worn)e - a ring of poison resistance  f - a ring of willpower3vi$ g - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 3vih It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. 3vi  Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.3viS5 3vi: x #.# #.....###.#.# VicViper1 the Shooter  #.# #.....><..#.# Demigod  #.# #...[.##..#.# Health: 29/29 ========================  3vih; A#.# #.....##..#.# Magic: 5/5========================  #.##########........ AC: 3Str: 12  #.#.......#####..... EV: 16Int: 11  #.#.......# ###.## SH: 0Dex: 21  #.#.......# #.# XL:  3 Next: 47% Place: Dungeon:3  3vi; #.#@......# #.# Noise: ---------  Time: 2297.4 (0.0)  #....)....# #.# a) +0 shortbow 3vi;  ###.......# #.# Fire: a) +0 shortbow  3vi; #........ ..#  ######### ###   3vi$< ]  You shoot an arrow. The arrow hits the kobold. 3viJ< _You kill the kobold! _No target in view! _You see here a +0 pair of gloves. 3vim< `_You see here a +0 pair of gloves. _g - a +0 pair of gloves3viA 3viB 3viF 3viU  You start putting on your armour.8.4 (13viY A9.4 (23vi[ 3vi.a 3via -300.4 (33vihd 3vi-h 3viXh 3vimh $1.4 (43vij 3vi n 3vin +2.4 (53vi5r 3vis 4 _You continue putting on your +0 pair of gloves. x53vivs 3viu 3viw c _You finish putting on your +0 pair of gloves.3vi33viM3vi3vir3vi`: _3vi3vi_,3viP3vi 3vi "3vi4"3vi"3vi$3vi1&3vib&3vij'3viL)3vi+3vi+3vi,3vi33viz53vi53vi63vi93vi<,3vi=3vi@3viA3viA3vi B3viC3viuE3viE3vi\F3viH3viI3vi$J3viJ3viL3viM3viM3vicN3vidP3vi;Q3vizQ3viT,3viU3viU3viW3vi8X3vioY3viY3viZ3vid\3vi]3vi;^3vi^3via3vib3vihc3vi$d3vi5f3viZh3vih3viui3vi3k3vi`m3vim3vin3vip3viYs3vis3viRt3viNu3viev3viv3viDw3viex3viy3viy3viz3vi{3vi|3vi|3vi9}3viz~3vi-3viS3vi3vi3viՌ3vi|3vi3vi'3vi3vi,3vi3vi3viǜ  You encounter a goblin. It is wielding a +0 club.3vi#.# #.##.##.# # .## ##.##.##.# (.# # #.....##.# g.# 3vi#####..#####.# ...# #............# ...# ..###........#####...### ..###.#.####.).......).. ..><..#.##....... [.##..#.##.#....3vi+$ ..##..#.##.#.#####...##3via #............# ..# 3vis####.......### .# 3vi ###.#####  #.#3viФg   goblin (asleep) 3viC#.# 3vi'#.# 3vi!:######.#3vi#]29.4 (27.0)30.4 (283viI3vi9 _Found 8 gold pieces and 3 javelins.3vi  #   (.# #  g.# ###.# ...# ....# ...# ....#####...### ###.).......).. ><..#.##.............. [#....@......$ #.#####...### .....# ..# . .#  ###.##### #  #.#3viL #.# #.#.#3vi E  #   (.#   g.# ###.# ...# ....# ...# ....#####...### ###.).......).. ><..#.##.............. [#....@......$ 3viE#.#####...### .....# ..# . .#  ###.##### # #.# #.# #.#.#3viN3vi"O3vi1c3vif] _A goblin is nearby!3vi )You shoot an arrow. The arrow hits the goblin.3viZ)))))3vir.....8===1.5 (1.1)3viwt3viu 3viu<_You kill the goblin!3viJ3viH _No target in view!3vi J3vi H _No target in view!3vi Y.####.......######.#  #.##.##.# #.## # ##.##.##.# .(.#  #.....##.# .).# ###..#####.# ...# ..........# ...# ###........#####...#######.#.####.)3vi: ) .><..#.##........##..#.##.#...........$. .##..#.##.#.#####...#### ............# ...# ###.......### ...3viп ?####.#####...##.# ?..##.# #...  #.3vi !#3viT 3vi 6---203vi 3viH j _Found 3 scrolls labelled JOTSIH KUNYAPHYF.3viU .......###.......# ####.......######.#  #.##.##.# ##.## # ##.##.##.# #.(.#  #.....##.# #.).# ###..#####.# #...# 3viU ..........# #...# ###........#####...##### ###.#.####.)) ><..#.##.... ##..#.##.#...........$.. ##..#.##.#.#####...##### .....# #3viU ...# ##.......### #...#  ###.##### #.3viU Y..##.# 3viV #?..##.# 3vi$V +#...3vi^ 3vi)_ B---33vid 3vid 3vi.s3vis3viz3vi|H _No target in view!3vi(###.# .######.#  #.##.##.# ##.## 3vi ##.##.##.# #.(.#  #.....##.# #.).# ..#####.# #...# # #...# .#####...#.#.####.).). 3viJ<..#.##. #..#.##.#.3vi$...#.##.#.#####...#####.3vi# 3viJ3vi3vi$4 3vi _3vi!3viL3viw ###.# .######.#  #.##.##.# ##.## 3viw =##.##.##.# #.(.# #.....##.# #.).# ..#####.# #...# # #...# .#####...#.#.####.).). ..#.##. ..#.##.#.$...# ..#.##.#.#####...#####.## #...# # 3viw 3viz 3vi &53vi# 3viv 3vi> V###.# .######.# #.##.##.# ##.## .##.##.# #.(.# .....##.# #.).# ..#####.# #...# # #...# .#####...#. .#.####.)..#.##. .#.##.#.$...##.##.#.## #...#### #...#3vi .##### #...# #.# #?..# 3vi 3vi! &63viK 3vi n _You see here a +5 sling.3vi6,3vi,3vi,73vi23vi5D _h - a +5 sling3vi3viZ}Gear: 8/52 gear slots (Left/Right to switch category) 3vi"Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  h - a +5 sling Armour (go to first with [) 3vi0 b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn) Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  d - a +5 ring of evasion (worn)3vi%<e - a ring of poison resistance  3viMf - a ring of willpower3vi)a - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.6; use (s) to set 14.0 as a target for Ranged Weapons. 3viК At 100% training you reach 14.0 in about 6.6 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.2. Damage rating: 11 (Base 8 x 127% (Dex) x 112% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ “You are the bows from which your children as living arrows are sent forth.” 3vif(q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.3vi' i Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  h - a +5 sling Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn) 3vi( nJewellery (go to first with "=)  c - a ring of protection from cold (worn)  d - a +5 ring of evasion (worn)  e - a ring of poison resistance  f - a ring of willpower 3vih - a +5 sling. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. 3vi\Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.6; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you reach 14.0 in about 6.6 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  3vi Current attack delay: 1.2. Damage rating: 15 (Base 7 x 127% (Dex) x 112% (Skill) + 5 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. 3viYou found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged weapon _________________ 3viZ(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.3vi7 g Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  h - a +5 sling 3vi sArmour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn) Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  d - a +5 ring of evasion (worn)  e - a ring of poison resistance  f - a ring of willpower 3vi7~a - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.6; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you reach 14.0 in about 6.6 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.2. Damage rating: 11 (Base 8 x 127% (Dex) x 112% (Skill)). 3viThis weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ “You are the bows from which your children as living arrows are sent forth.” (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.3vi 3vi,:Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  h - a +5 sling Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn) Jewellery (go to first with "=)  c - a ring of protection from cold (worn) 3viC d - a +5 ring of evasion (worn)  e - a ring of poison resistance  f - a ring of willpower 3vieh - a +5 sling. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.6; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you reach 14.0 in about 6.6 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.2. Damage rating: 15 (Base 7 x 127% (Dex) x 112% (Skill) + 5 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.3vi2 Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  h - a +5 sling Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn) Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  d - a +5 ring of evasion (worn)  e - a ring of poison resistance  f - a ring of willpower 3via - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. 3viBase accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.6; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you reach 14.0 in about 6.6 XLs. Your +0 leather armour slightly slows your attacks with this weapon. 3vi=l Current attack delay: 1.2. Damage rating: 11 (Base 8 x 127% (Dex) x 112% (Skill)). 3vi`This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}3viWMenu/colouring prefixes: identified ranged equipped weapon _________________ 3vi<“You are the bows from which your children as living arrows are sent forth.” (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.3vi  Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) 3vi a - a +0 shortbow (weapon)  h - a +5 sling Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn) 3viJewellery (go to first with "=)  c - a ring of protection from cold (worn) 3vi` d - a +5 ring of evasion (worn)  e - a ring of poison resistance  f - a ring of willpower 3viNh - a +5 sling. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.6; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you reach 14.0 in about 6.6 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.2. Damage rating: 15 (Base 7 x 127% (Dex) x 112% (Skill) + 5 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}3viZOMenu/colouring prefixes: identified enchanted ranged weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.3vi3vi3vi_.....###.......#VicViper1 the Shooter #.......######.#Demigod #.##.##.# ##.##3vi1Health: 29/29 ======================== #.##.##.# #.(.#Magic: 5/5======================== .....##.# #.).#AC: 4Str: 12 3vi..#####.# #...#EV: 16Int: 11 ........# #...#SH: 0Dex: 21 ........#####...#######.XL:  3 Next: 48% Place: Dungeon:3 .#.####.).......@.......Noise: ---------  Time: 2337.5 (0.0) .#.##...................h) +5 sling .#.##.#...........$...##Fire: h) +5 sling .#.##.#.#####...#####.# ........# #...# # ......### #...# #.##### #...# #.##?..# #.##... _No target in view! _Found 3 scrolls labelled JOTSIH KUNYAPHYF. _No target in view! _You see here a +5 sling. _h - a +5 slingYou unwield your +0 shortbow.3vi3vi+8.5 (13vi3viE[ _Found 3 scrolls labelled JOTSIH KUNYAPHYF. _No target in view! _You see here a +5 sling. _h - a +5 sling  You unwield your +0 shortbow. _h - a +5 sling (weapon)3vi 33vi 3viY 3viU 3vi\ ,3vi 3vi ,3vi 3vi ,3vi 3vi L _You now have 86 gold pieces (gained 8).3vi I3vi\ 3vio3vi3viA3vi3vi f  You encounter a quokka.3vi|@##.##.##.# #.(.###.# #.).#.#####.# #...## .........# #...#.. #........#####...#######.## #.#.####.).................#.##.....................#.##.#...............##. ..#.##.#.#####..@#####.# .........# #...# # .......### #...# ##.##### #.#  #.# #?..#  #.# ##...r   quokka (asleep)  #.# ..###.# .r ...#3vi^,43.5 (53vi24.5 (6 _3vi#3vi&3vi? )))))r)You shoot a sling bullet.3viBr.3vi@r.3vi8....3viI.3vi7===5.7 (1.23vi3viJ _The sling bullet hits the quokka but does no damage.3vi͏ )))) You shoot a sling bullet. The sling bullet hits the quokka.3vi Br.3vi0...3viM(6.93vi_!3vi<$_ _The quokka is severely wounded.3vi: )))))You shoot a sling bullet.3vi< Br.3viV ....3vi (8.13vi 3viz ` _The sling bullet barely misses the quokka.3vi )))))You shoot a sling bullet.3vi. Br.3vi. @r.3vi7 )..3vi 8 -9.2 (1.13vi%? 3vioB a _The sling bullet closely misses the quokka.3vi*U )))))3vi#+/You shoot a sling bullet.3vij r....  The sling bullet closely misses the quokka.3vi#83via9-50.4 (1.23vi3vio+ _The quokka bites you.3vi  .  You shoot a sling bullet. The sling bullet hits the quokka!3vij3vim6511.5 (1.13vio3viJ _You kill the quokka!3viWm3vim3vi^ _No target in view!3vi33vi3vi3vi": _3vir3vi%K9=3vi3vi.1 _HP restored.3vig3viǶ3viU3vil3viB3viP3vi3vi?3vi3vi3vi3vi9=3vi-3viJ#........#####...#######.## ###.#.####.)................. ><..#.##..................... ##..#.##.#...............##. #3vi"#..#.##.#.#####...#####.# ...........# #...# # ##.......### #...#  ###.##### #...#  #.# #@..# 3vie>---  #.# ##......#  #.# ..####.###.# 3vi..# .....# ... ###### .. 3vi,$... ... 3vi8t7.5 (6.0---8.5 (73vix3vig _q - 3 scrolls labelled JOTSIH KUNYAPHYF3vi. 3viV/ 3vi4 3vi7 H _No target in view!3vi43vi 3vi H _No target in view!3vij33vi3vi3vin  You encounter a frilled lizard.3vi^ .#.####.)................. <..#.##............... #..#.##.#...............##. ..#.##.#.#####...#####.# 3vi /..........# #...# # #### #...# #.##### #...#  #.# #...######.# 3vi ##@.....##.# #.......####.# 3vi ###.# #.#.....# 3vi% {....# ..l.#.... 3viC q##### ... ..... .. ..#..3vi` l   frilled lizard (asleep). ...#.3vi~ `..........#.#3viY&03vi29.5 (1 _3viS3vi3vi& †You shoot a sling bullet.  The sling bullet hits the frilled lizard!3vi/O))))3vi1....3vil@2===60.8 (1.33vi3viR _You kill the frilled lizard!3vi/3vi3viT3vi H _No target in view!3vi 43vi 3viY H _No target in view!3vi 3vi  3vi 3viA 3vi ><..#.##.... ##..#.##.#...............## ##..#.##.#.#####...#####.# 3vil! H...........# #...# # ##### #...#  ###.##### #...#  #.# ### #...##### #.# .....###......# #.# #.....@.####.#0.0 3vi! ####.# #.#.....# 3vi! s.....# #..†.#..... ###### #... ........ #.. ..#....##[#3vi! .#..... ## .......#.##3vi " d#..#.#3vi) 3vi, 5---1.8 (13vi- 3viB/ # _Found a robe.3vi3viN:---3vi3viH _No target in view!3viK43viR ^ _No target in view!3vij _3vi9  You encounter a dart slug.........# #...# # ......### #...# .##### #...# #.# #### #...##### .# .....###......# #.# #.......####.# #.# #.#.....### ..# #..†.#.....##!# ### #.........w #..#.##[#.#. ......#...... # #........#.###.....##.....3vi:x[37m...#.# w   dart slug (asleep)..... ...4.8 (35.8 (43vi<;3vi?Y _Found an amethyst potion.3vi9 ))))))w  You shoot a sling bullet. The sling bullet hits the dart slug.3viL......w3vi7===6.9 (1.13vi3vi1a _The dart slug is heavily wounded.3vi s .  You shoot a sling bullet. The sling bullet hits the dart slug!3viu E))))))3viWl wYou kill the dart slug!3vis ......w   ribbon worm (wandering)3viv 578.1 (1.23vi)} 3vi \ _You encounter a ribbon worm.3viK2 )w  You shoot a sling bullet. The sling bullet hits the ribbon worm!3vi#9w.3vi-3vi-9.4 (1.33vi3vi# 3vi\U_The ribbon worm is heavily wounded.3visN #...# #  #...# #...# ####   .....###  #.......  #.#.....### #..†.#.....##!#..# 3viO #.........@.......  #..#..#...w##[#.#.  #...... #  #........#.###  3vi:O8.....#..#.# ........#.# 3vibO0#........ .... ...3viO!3vi #...# #  #...# #...#3vi ####   .....###  #.......3vi  #.#.....###3viC[ #..†.#.....##!#..#  #.........@....... 3vi~ #..#..#...w##[#.#.  3vi#...... # 3vi_ #........#.##3vi% 3vi.....#..#.# 3vi........#.# 3vi:c#........ 3vif.... ... 3vi3vi3vi3viL _A ribbon worm is nearby!3vi3viJ:  You shoot a sling bullet. The sling bullet hits the ribbon worm.3vi|s  The ribbon worm is severely wounded.3vi.70.6 (1.23viW3visQ _The ribbon worm misses you.3viǽ )))))))You shoot a sling bullet.3viI  w....(catching breath)..  The sling bullet barely misses the ribbon worm.3viYO  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.3vi 3vi, G  8  3vi\ q1.9 (1.3+5 slingHeld 3vi 3vi . _You are caught in a web!3vi\ F3viua 3vic N _You are caught in a web!3vi%3vi&3vi-3vi>/N _You are caught in a web!3vi ~ You struggle to detach yourself from the web.3vi_ 4--203vi 3vit X _The ribbon worm barely misses you.3vi16 ---3+5 sling3viH3vi/ _You disentangle yourself.3vi   You shoot a sling bullet. The sling bullet hits the ribbon worm.3vip (catching breath)The ribbon worm is almost dead.3vi{w  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.3vio  8  ===5.1 (1.2+5 slingHeld 3vim  3vi: 3vi  _You are caught in a web!3vi F3vi 3vi N _You are caught in a web!3vi_8 3viQ`416 =--63vio`R0+5 sling3viqg3vihr _You disentangle yourself. The ribbon worm barely misses you.3vi w .  You shoot a sling bullet. The sling bullet hits the ribbon worm!3vi)3viAG3viJ&633vi6M==7.4 (1.33vi[e _You kill the ribbon worm!3vi%3vi &3viz'3vif+3vi6/3vi3B3vik53vi53vi73vi93vi;3vi8<3vit=3vi>3vi\A3viA3viB3viJ##.#.#####...#####.# # #...# # ...### #...# ### #...#  #### #...##### #  .....###......# .#  #.......####.# ..  #.#.....####.# .#  #..†.#.....##@#..##..---#...................#..#..#....##[#.#.#..3viaKZ......#.......#.##........#.#### ......#..#.# #.........#.# .##........ ..... ...3vi(R.81.4 (4.03viRG---2.4 (53viW3vihZV _p - an amethyst potion3vi>z 3viz 3vi{ 3viH~ 3vi 3vi X3vi 3vi 3vi 3vi4 ,3viχ 3vi 3vi̋ 3vi 3vi1 3vid > ..................... .#...............##....#.#####...#####.# ... ...# #...# ##.... .### #...# ... . ## #...# .. .  #### #...##### .#.#  .....###......##.#.##.#3vi <#.......####.#@.......#.#.....####.#..###..†.#.....##.#..##...#................#..#..#....##[#.#.#..##......#.......#.#.# .##........#.####.... .......#..#.# ###.## #3viz ........#.# .#You pick up a parchment of Fortress Blast and begin reading...3vi +6.4 (43vi +7.4 (53viI 3vi G _You add the spell Fortress Blast to your library.3vi/ 3vi 3viX 3viَ H _No target in view!4vi^4vi4vi4viH _No target in view!4vi5L34viI_  You encounter a bat.4viDhV #...##.b.. #.#####...#####.# ... # #...# .##.... ### #...# .... . 4vih #...# #.. . #### #...######.#.# .....###......##.#.##.##.####.#.#.#.....####.#..##....# #..†.#.....##.#..##....# 4vii#........... #..#..#....##[#.#.#..## 4vi,i%......#.......#.#.# .# b   bat (wandering) 4viin#.#.####..  4vii.....#..#.# ###.## # 4viWj%04viq4viv28.4 (1 _4viz4vi{4vi )))))))You shoot a sling bullet.4vi3.4viO......4viɨ7===9.6 (1.24vit _The sling bullet closely misses the bat.4vi2P J4viP H _No target in view!4viG 4vi_H 4vi,P 4vi{R H _No target in view!4vi 4vi 4vi 4vi4vi5e  A bat comes into view.4viM#.) ......................##.b.. #.#####...#####.# ... ..##.... ###.... . # 4vi #.. . #### #...######.#.# .....###......##@#.##.##.........  #.#.....###.. 4viK#..†.#.....##.#..##....#..##4viyb   bat (wandering)..#.#.##4vi####.#4vi.'0.04vit 4vi#=---90.6 (1 _4viP'4viA)4vi=c) ......... ..##.b.. #.# ...  #...# .##....  #...# .... . # #...# #.. .  #.#.# #@#  #.........  #..##....# †#..##....# .......... [#.#.#..### .#.#.# .# ###.... ..    # 4vij[) ......... ..##.b.. #.# ...  #...# .##....  #...# .... .  #...# #.. .  #.#.# #@#  #.........  #..##....# †#..##....#..........[#.#.#..### .#.#.# ###....     --- _A bat is nearby!4vim .  You shoot a sling bullet. The sling bullet hits the bat!4vi [)))))4vi >.....4viw ?4===1.9 (1.34vi|4vihG _You kill the bat!4via74vi74vik=4vi?H _No target in view!4vi# 4vi 4vi 4vi0 4vi& q  You encounter an orc and an adder.4vi M..#####...#######.## #.).o.#. .......................##.....# #.#####...#####.# ....S# ..#.##....###4vi >.......#  #......# #### #...#### .....###......##.#.##.##.4vi, #.........#.#.....####.#..##....#...#...4viw S   adder (asleep)##o   orc (asleep).###....4viF (0.04vi <---2.9 (1 _4viԟ 4viF 4vi †You shoot a sling bullet. The sling bullet hits the adder!4vi] )))))o   orc (asleep)4vi M7.....4viP@83===4.1 (1.24viW4vizYI _You kill the adder!4vi )You shoot a sling bullet. The sling bullet hits the orc!4via))))))4viwp oYou kill the orc!4viO......o   orc wizard (wandering)4vi085.34vi4vix _You encounter an orc wizard. It is wielding a +0 dagger.4vi )))))))You shoot a sling bullet.4viC)o4viD......4vi (6.54vi4vid _The sling bullet barely misses the orc wizard.4vi  )))))o  You shoot a sling bullet. The sling bullet hits the orc wizard!  The orc wizard shouts!4vil .oThe orc wizard is severely wounded.4viWv a....7.74vi} 4viI * _You hear a shout! x24vixu )))) You shoot a sling bullet. The sling bullet hits the orc wizard.4vi} oThe orc wizard is almost dead.4viD.o4viP.o4vi ....o   orcYou encounter an orc. It is wielding a +0 short sword.4vi:*4vis  The orc wizard casts a spell at you.4vi 5p oYou are confused.4vi@|@o 2 orcs4viA9.0 (1.3Confused fire: h) +5 slingConf 4vi\I4vi Pq _You encounter an orc. It is wielding a +0 dagger.4vi34vi4viHK _You are too confused!4vi34vi4viK _You are too confused!4viiz34viށ4viK _You are too confused!4vi4vi*4vic4viK _You are too confused!4vi ..#####...#######.##VicViper1 the Shooter #.).................).#oDemigod ...................o....Health: 29/29 ======================== #...............##.....#Magic: 5/5======================== #.#####...#####.# ..o.†#AC: 4Str: 12 ..# #...# #.##....#EV: 16Int: 11 4vi` ### #...# .......#SH: 0Dex: 21 # #...# #......#XL:  3 Next: 88% Place: Dungeon:3 #### #...######@#.#Noise: ===------  Time: 2399.0 (0.0) .....###......##.#.##.##h) +5 sling#.......####.#.........4vi wConfused fire: h) +5 sling #.#.....####.#..##....#Conf #..†.#.....##.#..##....# #.......................4vi o   orc wizard #..#..#....##[#.#.#..###4viU Doo 2 orcs ......#.......#.#.# .# #........#.####.... .. _You are too confused! _You are too confused!  Non-targeted confused fire: h) +5 slingPress: ? - help, Q - select actionDir - look around, f - activate4vi..#####...#######.##VicViper1 the Shooter #.).................).#oDemigod ...................o....Health: 29/29 ======================== #...............##.....#Magic: 5/5======================== #.#####...#####.# ..o.†#AC: 4Str: 12 ..# #...# #.##....#EV: 16Int: 11 ### #...# .......#SH: 0Dex: 21 # #...# #......#XL:  3 Next: 88% Place: Dungeon:3 #### #...######@#.#Noise: ===------  Time: 2399.0 (0.0) .....###......##.#.##.##4vigY[33mh) +5 sling#.......####.#.........Confused fire: h) +5 sling #.#.....####.#..##....#Conf #..†.#.....##.#..##....# #.......................o   orc wizard #..#..#....##[#.#.#..###oo 2 orcs ......#.......#.#.# .# #........#.####.... .. _You are too confused! _You are too confused!  Non-targeted confused fire: h) +5 slingPress: ? - help, Q - select actionDir - look around, f - activateOkay, then.4viy4vi 4vi>_4vi4viU.o4vi{ oYou bump into the rock wall.4viS.o4viK.o4vibo 3 orcs4vi6---400.0 (14vi\4vi* 4vij_You encounter an orc. It is wielding a +0 flail.4vi#W #.)................o).#. ............o. ###o....######...#####.# ....†# ..# #...# #.##.o..# ## .......# # #......# #########.#.# .....###......#.##  #.......####.#.........##..##....# #..†.#.....#....#.....................#..#....##[#.#.#..### .......#.#.# .#  2 orcs #........#.####.... ..  .....#..#.# ###.## #.o.4viW ho.o4viY 4vi$Z A---14vib 4vic 4vi&^  ....... ###...o.######...#####.# o...† 4vi^ ..# #...# #.##....# ## ...o. # #... #########.#.# .....###......##.#.##.##  #.......####.#.@.......#4vi^ g##....# #..†.#.....4vi^ \#.......................4vi_ ;#..#....##[#.#.#..###..#.#.#   orc4vi_ ####.#........#.# .#4vib #.4vi,d .o4vid /o4vi )You shoot a sling bullet. The sling bullet hits the orc!4vi%Dh) 2 orcs4vi .o.o4vi_ .  You kill the orc!4vi:*4vi2}  The orc wizard gestures at you while chanting.4vip98@4viO=092===4vi>8.1 (1.1Confused fire: h) +5 slingConf 4viG4viIQ _You are confused.4vi<34vi E4viUGK _You are too confused! 4viOY..# #...# #.##.o..# ## ....... # #..... #########o#.# .....###......##o#o##.###  #.......####.#.)........#.##....## #..†.#.....##.#..##....# .............@........#..#....##[#.#.#..#### ......#.......#.#.# .# #........#.####.... ..  .....#..#.# ###.## ##...#.# .#  #.........   orc .... #  4viY2o 4vi[E.o 4vibx.o 2 orcs 4vi5c<---90 _ 4vig 4viki 4vi### #...# .......# #...# #......#  #### #...######o#.#  .....###......##.#.##.###  #.......####.#.oo....... 4viY #.#.....####.#..##....##.†.#.....##.#..##....  #........................  #..#..#....##[#@#.#..####  ......#.......#.#.# .#  #........#.####.... ..  .....#..#.# ###.## ## ........#.# . 4vi  #........ .. .... ... ..# 4viC # 4vi?.o 4vi9 4vi". 4vi.o 4vi 4viu2* 4vi. oo 2 orcs  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! 4vi@8{ 4viAP==-10 4viH 4vi~J _Deactivating autopickup; reactivate with Ctrl-A. 4vi 4viN 4vim 4vi:K _You are too confused! 4vi ## #  #########.#.#  .....###......##o#.##.### #.......####.#.{........# 4vi S.#.o##....###..†.#.....##.#..##....# ...................... 4vi!#..#....##[#.#.#..####.......#@#.# .#  #........#.####........  .....#..#.# ###.######. .#  #........ .. .... #  4vi"  4vif#U.o 4vi# 4vi#N.o 4vi- 4vi29* 4vi 4viN7@ 4vi>O&-- 4vi`O1 4viW 4viq]V _You are more confused. 4vi 4vi_8-- 4viA 4viK _You are too confused! 4vi; 4viJ< 4viE 4vikGK _You are too confused! 4viFd N.o 4vid O.o 4vi_f So. 4vim  4vin %2 4vitr  4vi4t 2 _You're too confused to move! 4vi- _You are too confused! 4vi 4vi# 4vi 4viK _You are too confused! 4viN.o 4viƂJ)o 4vi׃ 4vi 4vi6%3 4viĕ 4vi,2 _You bump into the rock wall. 4vivX 4viZY 4vi=` 4vibK _You are too confused! 4vi 4vi 4vi 4vi  4vi E_You are too confused! 4vi,o3 4vi v 4viOxK _You are too confused! 4viH  #########.#.#  .....###......##.#.##.### #.......####.#.)........##.#.o##....###..†.#.....##.#..# 4vi 9 ......................#..#....##[#o#.#..####.......#.#.#..##  #........#.####@.......  .....#..#.# ###.###### 4vi =. .#  #........ .. .... .# #  4vi .o.o 4vi  4vi -=4 4vi  4vi' s _The orc attacks as it pursues you! The orc barely misses you. 4viR 4vi 4vi- 4vi K _You are too confused! 4viޭ 4viD 4vi 4vi3K _You are too confused! 4viȃ ;#### #...######.#.# .....###......##.#.##.###  #.####.#.)........  #.#.....####.#..##....##  4vi9 m#..†.#.....##.#.o##....# #...... #..#..#....##[#.#.#..#### ......#.#o#.#..# #. 4vin #.####.  .....#..#.# ###.######  .#.# .#  4vi #. 4vi  .. .... ... ..#.(#  4viJ e   orc### 4vi  4vi %5 4vi  4vi a _Found 5 poisoned darts. The orc misses you.4via4vi4vi4viK _You are too confused!4virC4viC4vi!K4viMK _You are too confused!4vi 4vi B o4vi+ HYou clumsily bash the orc but do no damage.4vi 9o.4vi; 4vi bo 2 orcs4vi  ]5----6.6 (1.54vir 4vi! 8 _The orc hits you with a +0 dagger.4vi .4vio   orc4viz+704viA 4vi"z _You bump into the rock wall. Something closely misses you.4vi #...######.#.# ###......##.#.##.### #.####.#.)........ #.#.....####.#..##....## ..†.#.....##.#..##....# ..o........ ..#..#....##[#o#.#..#### #.#.#.#..# .#.####. .....#..#.# ###.# .#.# #.# #. ... .... ... ...##..(# #.####..o4vi" *A magic dart appears from out of thin air!4vi={.4vi,o18----------84vi4vi. _The magic dart hits you!4vi4vi4vik4vi{ 4vi=_You are too confused!4vi4vi4vi!4vi#K _You are too confused!4viN.o4vi\G.{4vi(4vi--94vis4vi'2 _You're too confused to move!4vi,{ oYou bump into the rock wall.4vi8~ .o 2 orcs4vi 9uYou feel less confused.The orc closely misses you.4vi>J  You hear some strange, mumbled words.4vi4vi#94viH=-----==4viJ20Fire: h) +5 sling 4vi 4vi4vi-n _Something tries to affect you, but you resist.4viD ....###......#.### #.......####.#.)........##.#..##....## ..†.#.....##.#..##....# 4vi ......................#..#....##[#.#.#..####....#o#o#..####4vi ...#.####.{........#..#.# ###@#######.4vi  #.#  #........ ...4vi } .... #...# 4vi; #..(###4vi? .o.o4vi 3o.4vi, 4vi 4viE /--14vi 8{4vim 4vi #.......####.#.)........#.#..##....## ..†.#.....##.#..##....# ......................#..#....##[#.#.#..####....#.#.#..#...#.####oo{.......#..#.# ###.#######. #@#  #........ #...# .... #...# #..(##    orc.oo{=-24vi%4viw _The orc attacks as it pursues you! The orc completely misses you.4vi=J)))))4vi0o4vi ....oo{o 2 orcs4viJwYou shoot a sling bullet. The sling bullet barely misses the orc.4vil8-==3.7 (1.14vi4viS _Something hits you.4vi4viK4vi4viR94vi=4viׁ&4.9 (1.24vi64viv _You shoot a sling bullet. Something barely misses you.4vi-] n )You shoot a sling bullet.4viDd g  Reactivating autopickup.4vi Q.o4vi 4vi 4viJ N#.......####.#.)........VicViper1 the Shooter #.#.....####.#..##....##Demigod ..†.#.....##.#..##....#Health: 19/29 ===============--------- ........................Magic: 5/5======================== ..#..#....##[#.#.#..####AC: 44vi )Str: 12 .....#.......#.#.#..####EV: 16Int: 11 ........#.####..o.......SH: 0Dex: 21 .....#..#.# ###o#######XL:  3 Next: 144% Place: Dungeon:3 ........#.# #@#Noise: ===------  Time: 2426.1 (1.2)#........ #...#4vi Jh) +5 sling.... ... #...#Fire: h) +5 sling#..(#4vi! #.####.oo 2 orcs#.#.  4viR You shoot a sling bullet. The sling bullet barely misses the orc. _Something hits you. _You shoot a sling bullet. Something barely misses you.4vi You shoot a sling bullet.  Reactivating autopickup. _You feel a bit more experienced. The orc barely misses you.4vi . _Something barely misses you.You shoot a sling bullet.  Reactivating autopickup. _You feel a bit more experienced. The orc barely misses you.4vi vYour Ranged Weapons skill increases to level 5!You have reached level 4!4vid /  --more--4viV 24/36=6/6425%  _4vi Q )))))4vi4 You shoot a sling bullet.  The sling bullet completely misses the orc.4vi>Zh...oo4viZ-7.2 (1.14vi.b4vid _The sling bullet barely misses the orc. The orc closely misses you.4vi]  You shoot a sling bullet. The sling bullet hits the orc.4viӮk  The orc is severely wounded.4viү-8.4 (1.24vi4vi: _The orc hits you but does no damage.4vi~ )You shoot a sling bullet. The sling bullet hits the orc.4vin   orc4vi N.o4vi4viS5=84viT 9.64vi$4vi'G _You kill the orc!4viEJ)))))4vi;> ....4vi;oYou shoot a sling bullet. The sling bullet barely misses the orc.4vi<.30.7 (1.14vifC4viEP _The orc barely misses you.4vi8 )You shoot a sling bullet. The sling bullet hits the orc!4vi(4viȇ4vi1301.84viu4viG _You kill the orc!4vi 4vi 4viŌ 4vi-  4vij :_No target in view!4viC 44vi=& ^ _No target in view!4vii34vix4viZ~4vi$ _4vi)4vi64viQd26=4vi4vis4vi-4vi4vi4vi4vi4vi4vi4viި7==4vi4vi,4viL4vi4vin4vi4via4vi4vi4vi4viU8=4vi64vio4vi4vi14vi/4viw4vi4vi4vi^#94vi(=4viG4viB4vi4vi30==4vi(4vi4vi4vi=B4vi4vi@4viX4vi 4vi4viN1=4vi4vi4vi4vi4vi4vi4vi 4vi ,4vi54via2=4vi4vi4vi4vi$4viW4vi4viR4viB"4vi"4viH$4vi'4vi'4vi*(a3==4vig*4vi-,4vi64vi9,4vi;4vi?,4vi?4viB4viCU4=4vizM4viXn4vi{[4vi\4vi\4vi^4via4vi:bK5=4vic4vi|f,4viUh4vij4vi k4vil4vi.o4vioh6==4viq4viu4vix4vinx4viz4vi~4vi=4vi4vi 4viw4viʇ4vi4vi4vi4vin4vi9=4vi4viX4vi$4vi4vi4vi-4vi4vin4viߪ4vi4viŬ4viI4vi4vi,4vi4vi4vip4viB4vi4vi|4vi4vi4vi4viZ4vi4viT4vi,4vi4vi'4vi"4vi,4vi4vi4vi4vi4vi=4vi4viF4vit4vi4viX4vi4vi 4vi4vi4vi*4vin4viL4vi,4viD4viz4vi4vi4vi4viY4vi4viS4vi4viB4viQ4vi4vi4vi4vi|4vi4viq4vi4viB4vi4vi,4vi64vi4vi4vi4vib4vi4vi4vi4vi|4vi4viD4vi4vi4vi4vi,4vi4vi4vi4vi4vi4vi4viX4vi4vi4vi4vi,4vi4vi4vi 4vi 4via 4vi 4viq 4vi 4vi 4vii 4vi 4vi* 4vi' 4vi! 4vi- ,4viv 4vi 4vi ,4vi 4vi! 4vi( ,4vir) 4viY, 4vi, 4vi~- 4vi2. 4vi1 4vix1 4vi2 4vi7 m _d - 2 green potions (gained 1)4viu9 34vi9 4vi< 4vi<> 4vi> 4vi? 4viA 4viKC 4viC 4viD 4viG 4viP ###### #.............. )#..#..#....##[#.#.#..## .......#.......#.#.#..## #........#.####........4viP  .....#..#.# ###)##### ........#.## ##.## #........# #...# 4vi4Q u#........# #...# #..@.....# #..(#---4vihQ 519.8 (88.0) ..##........# #.###4viQ  # ............# #.#4viQ #.#####.......# #.#4viQ ##.##..........# #.##...#.#####.#### #.#4viBR #......####.##### #.##...#..#........# #.######..#.##.###.# #.#4viZ 4viZ I---20.8 (894viPb 4vi_d & _Found a trident.4vi 4vi? 4vi 4vi 4viz 4vi 4vi 4vi 4vi 4vi 4vie 4vio 4vi 4viV 4vi 4vi 4vi 4vi 4vi> 4vi! 4viX% B4viK( 4vi0 n4vi1 4vif2 4viZ6 4viA 9...........# # #..†.#.....##.#..# ############ #.#................. #)#..#..#....##[#.#. .......#.......#.#######........#.####...#..........#..#.# ###) #........#.## ##.4viqB [#.##........# #..##........# #..7.8 (7.0) #.#.##........# #.. .....##........# #.# ###.............# #.# 4viB ##.#####.......# #.# ##.##..........# #.# 4viB # #...#.#####.#### #.#  #......####.##### #.#4vi C   #...#..#........# #.#4viEC E 4vi(K 4viK +8.8 (84vi}R 4viU % _Found a helmet.4vi* 34vi 4vi 4vis ,4vi 4vi 4vi 4vix 4vi 4vi 4vir 4viM 4vi ,4vi 4vi 4vi 4viI 4vi 4vi 4viE 4vi 4vi 4vi 4vi 4vi 4vi ,4vi 4vi 4vik 4vi 4vi 4viV 4vi! ,4vi 4vi 4vi" 4vi" 4vi]$ 4vik& 4vi( 4vi( 4vib* 4viM, 4vi?/ ,4vi$1 4vi3 4vi6 4vi6 4vi8 4vi ; 4vi`= 4vi= 4vi~? 4viB 4vikE 4viE 4viBG 4viMI 4viK 4viK 4viL 4viQ 4viYT 4viT 4viV 4viX 4viv[ 4vi[ 4viX] 4vib 4vic 4vic 4viLe 4viDh 4vij 4vi k 4vil 4vih| j  You see here a frilled lizard corpse.4vi 4vil  _4vi 4vi 4viƊ 4vi 4vi 4vi 4vi 4vi` 4vi 4vi 4viV 4vi 4vi 4vi 4vi_ ,4vi 4vi 4viE 4vi׻ 4viI 4vi 4vi 4vi 4vi 4viJ 4vi+ 4viN 4vi 4vi 4vi 4vi 4vi 4vi 4vi 4viY 4vi 4vi 4vi 4vi 4vi* 4vi 4vi? ,4vi 4vi 4vi 4vi 4vi 4vi| 4vit 4vi 4vi 4vip 4viN 4vi 4vi 4vi 4vi 4vi 4vi 4vi 4vi 4vi 4vi* 4vi1, X4vi. 4vi0 4vi%1 4vi2 4vi4 4vi6 4vi17 4vi=8 4viT; 4vi= 4vi= 4vi_? 4viI B4viJ 4vibL 4viQ B4vi{U b  You see here an adder corpse.4viE` ##.##.(.# #.).##.. ## # #...# ####.#... .# #...# #..... .# ... 4vi` #...#######.##.##.# .... ..............).#.#..$.. .....................<.. ..........##....@#71.8 (43.0) #...#####.##....†# #...# #.##....## 4via #...# #.......# #...# ##......4viSa # #...######.#.##. ##......##.#.##.###4via  ...####.#.)......... ...####.#..##....##.4vi)k B2.8 (444vilt 4viv 9 _Found a stone staircase leading up.4viE 4vi 4vi ^ _No target in view!4vi& _No target in view!4vi[4vi­4vi4vi% _4vi'4viW4vi4vi4vi4vi4vi 4vi4vi4vi4vi4vi4vi4vi4vi4viq4vi4vi4vi4viJL _You now have 94 gold pieces (gained 8).4vi~4vi4vi#4vi@4vi4vi@4vi4vi4vi*4vis4viN4vi4vi64viz4vi14vi4vi4vi4vi4vi4vie4vi4vi4vi4vie4vi4viF4vim4vi:,4vi4vic4vi(,4vi4vi(4vi,4vi34vi4vic4vi4vi4vi4vi4vi"4vi4vi-4vi,4vi|4viB4vi4vi,4vi4vi4vi4vi4vi4vi4vi,4vi4vi 4vi 4vi[ 4vi 4vi;"4viX#4vi#4vi=$4vi%4vi&4vi4'4vi'4vit)4vi*4vi*4vi+4viL.4vi/4vi/4vi14viz24vi34vi044vi44vi,64vi74vi74vim84vi;4vi<4vi=4vi=4vi?4vi:BB4viwE,4viE4viF4viXH4viI4viJ4viJ4vi`L4viM4vi=N4viN4viLP4viQ4viQ4viR4viS4viT4viU4vid4vife4vif4vif4vi4g4vih4vi|i4vii4vi7j4vik4viam,4vim4vi@o4virB4vit4viu,4viw4vibX4viԁX4vig4vi\4vi4vi_4viH4vi^4vi4vi4vi4vi4vi֌4vi4vi4viě4viT4vi4vi4vi4vi֢4vi4vi4vi.4vi4vi&4viR4vi4vij4vi4vi ,4vi®4vi&4vi/4vic4vi4vi4viڴ4vi4vi4vi4vi/4vip4vi4vi4viq,4vi4viS4vi,4vi4vif4viJ4vi4vi4vie4vie4vi4vi4vi4vif4vi4vi4vi$$  Things that are here:4vi%  4vi :a +0 whip; an orc skeleton4vi4vir _4vi4vi4vi4vi4vi4vi4vi;,4vi4vi4vi4vi,4vi4vis4vi4viK#  . ##.### ...... ###### ## #....############## #...)...##.##..... ##.# #@##.##.#...#.###.649.8 (77#.## #.##............#.4vi (.# ###.#####.#...#.#.#.).# #...#####.##.##..... ####.#.......#####.#### #.......#.......##.## #...#######.##.##.#.......#...#...........).#.#.......#...### 4vi..................<..........# 4vi4vi_-50.8 (784vi4vi% _Found a rapier.4vi4vi;4vi4viiH _No target in view!4vi4viL4vi4viOH _No target in view!4vi{ 4vi 4vi 4vi{ H _No target in view!4vi8 4vi 4viN 4viY' 4viE) 4vi@- : _4vi- 4vi1/ 4vid/ 4vi0 4vi3 4vi/6 ,4viA7 4vi 9 4vi~: 4vi: 4vikE 4vi5H 4viK ,4vi4vi4vi4vii4vi4vi4vi4vi4vi4vi+4vi4vi4vi4vi4vi[4vi>4vi4vi$4vi4vi^4vi4vi4vi4vi34vio4vi4viH4vi4vi94vi4vi4vi4vi4vi}4vic4viB4vi*4vi4vi4viv4vi4vi#4viW4vi4vi4viy4vi4vi14vi4vi4vi4vi?4vi}4vi>4vij4vi4viC4vi&4viO4vi4vio 4viu! 4vi% B4vi' 4viF6 4vi6 4vi*7 4vi7 4vi: 4vi; 4vi; 4vi< 4vi@ 4vi@F X4vi@4vi@4vi`4vi a4vie4vi/hr _Done exploring.No target in view!Done exploring.4vi4vi4vi4viRNo target in view!Done exploring.No target in view!4vi]{[?25h[?0cDone exploring.No target in view!  Search for what [Enter for "."]? 4vih [?25l[?1c4vi4vi22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] an inkwell talisman4viEb - [D:3] 6 poisoned darts (5 further duplicates in 1 pile)  c - [D:3] a +0 short sword (3 further duplicates)  d - [D:3] a stone staircase leading down  e - [D:3] a stone staircase leading down  f - [D:3] a +0 whip (1 further duplicate)  g - [D:3] a stone staircase leading up  4viNh - [D:3] a rapier  i - [D:3] 3 javelins  j - [D:3] a +0 club  4vi`k - [D:3] a +0 leather armour (1 further duplicate)  l - [D:3] a stone staircase leading down  m - [D:3] a stone staircase leading up  n - [D:3] a stone staircase leading up  o - [D:3] a leather armour  p - [D:3] 5 stones  q - [D:3] a robe  r - [D:3] a trident  s - [D:3] a +0 dagger (1 further duplicate)  4viGt - [D:3] a +0 flail  u - [D:3] a +0 robe  v - [D:3] a helmet4viai{  a - [D:3] an inkwell talisman  t - [D:3] a +0 flail4vi*Ij  t - [D:3] a +0 flail  v - [D:3] a helmet4viSPLevel 3 of the Dungeon<<<>>>(Press ? for help) #.#.......# #.# #########...######.#.##.##.# #.#.......# #.# #......###......##.#.##.##### #.# 4vix#....)....# #.# #.##.......####.#.).........# #####.# ###.......#######.# #.##.#.....####.#..##....##.# #.....# #...............# #.#..†.#.....##.#..##....##.######.##### ################# #.#................................# #)#..#..#....##[#.#.#..####.######## #.......#.......#.#.#..####.# 4vi"4######........#.####...........# #..........#..#.# ###)######### #.##.#........#.## ##.## 4viK#.##[#.##........# #...# #.##...##........# #...#4viu 4vi#.##.#.##........# #..(# #......##........# #.###4viu ####.............# #.# #.#####.......# #.# ##.##..........# #.# #...#.#####.#### #.# #......####.##### #.# #...#..#........# #.# #####..#.##.###.# #.##.......# #.# #.#4viP4viQ4viS6VicViper1 the ShooterDemigodHealth: 36/36 ========================Magic: 6/6========================AC: 4Str: 12EV: 16Int: 11SH: 0Dex: 21XL:  4 Next: 34% Place: Dungeon:3Time: _No target in view! 4viU!_No target in view! _Done exploring. _Done exploring. _No target in view!  Search for what [Enter for "."]? .4viU4viU4viV4vie4vi h4vi"l; _4vixo4viq4viq4vir4vix4viz4vi#{4viA|4vi4vi,4vif4vi4vi4vi4vi[4vi4vi]4vi4vi4vi4vi4vị4vi4vi4vi4viڭ4vi4vik4vi4vi<4vi4vi,4vi4viZ4viF4vi4vi4vi"4vi4vi4vi94vi4vi 4vi4vie4vi4vi4vi4vio4vi4vi4vi}4vi4viK4viA4vi4vi,4vic4vi4vi4viN4viA4vi4vi? 4vi 4viQ 4vi4vi4vi4vi4vi4vi4vi4vi4vi"4viV,4vi4vi"4vi#4vi|$4viu%4vi)4vi*4vi+4vi0,4vi/4viI14vi14vi24vil64vik84vi84vi:4vi=4vi?4vi?4vi#GX4viG4vi1M=  You see here 3 javelins.4vi8O4viO _4vi_Q4viS$  Things that are here:4viWa  a +0 club; a goblin skeleton4viY4vi9Z _4vi[4vi^_4via,4vi b4vid4vie4viCe4vie4vig4viiB4vik4viAl,4vi)m4vio4visX4vivX4viw,4vi.x4viyy4viz4viWz4vi%{4vi6|4vi1},4vi,4vi.,4vi-4vi4vi,4vi4vi4viEX4viJ,4viÍ4vih4vi,4vi4vi4viƓ4vi4vi4vi4vi4vi'4viї4vi/4vi4viL4viV4viŝ4vi,4vi4vi¢4vi4vi@4vi4vi4vic4vi4vi4viZ4vi4vi:4viT4vi4viB4vi.....#######.# #.##.#.....####.#. .............# #.#..÷.#.....##.#. ############## #.#...............#)#..#..#....##[#.#.......#.......#.######........#.####.#..........#..#.# ###.##.#........#.## ##.##@#.##........# # Noise: --------- 2809.4 (51.0)#.##...##........# # h) +5 sling#.##.#.##........# # Fire: h) +5 sling#......##........# #####.............# ##.#####.......# # ##.##..........# # #[394viy;49m...#.#####.#### # #......####.##### # 4vi(4viLO _You see here a +0 helmet. 4vi  4vi8 210.4 (1.0) 4vi} 4vi% _i - a +0 helmet 4vi  4vi& *Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)i - a +0 helmet  4vi Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  d - a +5 ring of evasion (worn)e - a ring of poison resistance  f - a ring of willpower!4viB i - a +0 helmet. A piece of metal headgear. Base armour rating: 1 !4viB It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (4.0 -> 5.0). Your EV would remain unchanged. !4vi%C You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} !4viIC yMenu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe."4viT"4vi\"4viaX.....#######.# #.##.#.....####.#. VicViper1 the Shooter .............# #.#..÷.#.....##.#. Demigod ############## #.#............... Health: 36/36 ========================#)#..#..#....##[#. Magic: 6/6========================#.......#.......#. AC: 4Str: 12"4viubo######........#.####. EV: 16Int: 11#..........#..#.# ## SH: 0Dex: 21#.##.#........#.## # XL:  4 Next: 34% Place: Dungeon:3#.##@#.##........# # Noise: ---------  Time: 2810.4 (0.0)#.##...##........# # h) +5 sling#.##.#.##........# # Fire: h) +5 sling"4vic#......##........# #####.............# ##.#####.......# # ##.##..........# # #...#.#####.#### # #......####.##### #  _Search for what [Enter for "."]? . _You see here 3 javelins.  "4vi[cThings that are here: _a +0 club; a goblin skeleton _You see here a +0 helmet. _i - a +0 helmet"4vi k4"4vip"4viw"4viDx+1.4 (1"4vi}"4viA"4vi+2.4 (2"4vi"4vi|"4vi+3.4 (3"4vi"4vi3"4vi+4.4 (4"4viP"4viʤ"4vi/+5.4 (5"4vi"4vi 5 _You start putting on your armour. You continue putting on your +0 helmet. x5"4viE"4vi"4vi[ _You finish putting on your +0 helmet.#4vi[[?25h[?0c  Search for what [Enter for "."]? $4vi@[?25l[?1c/$4vi$4viX _Your search expression is invalid.%4viwD[[?25h[?0c  Search for what [Enter for "."]? %4vi [?25l[?1c%4vi?%4vi21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a tridentb - [D:3] a robe  c - [D:3] 5 stones  d - [D:3] a +0 short sword (3 further duplicates)  e - [D:3] a leather armour  %4vief - [D:3] a stone staircase leading down  g - [D:3] a stone staircase leading up  h - [D:3] a +0 dagger (1 further duplicate)  i - [D:3] a +0 flail  j - [D:3] a +0 leather armour (1 further duplicate)  k - [D:3] a +0 robe  l - [D:3] 5 poisoned darts (6 further duplicates in 1 pile)  m - [D:3] a +0 whip (1 further duplicate)  n - [D:3] a +0 club  %4viao - [D:3] 3 javelins  p - [D:3] a rapier  q - [D:3] a stone staircase leading up  %4vir - [D:3] a stone staircase leading down  s - [D:3] a stone staircase leading down  t - [D:3] a stone staircase leading up  u - [D:3] an inkwell talisman&4vig  a - [D:3] a trident  s - [D:3] a stone staircase leading down&4vi  s - [D:3] a stone staircase leading down  u - [D:3] an inkwell talisman'4viI Level 3 of the Dungeon<<<>>>(Press ? for help) ######### #.......# #.#####.# #.#####.###### ###########............# #........##.%#.#..####.#'4vi  #..#...........#..####.#### #..#.#...#........#......<# #..#....##.#.###.##.##.##.## #..#.#).##.#.....##.##.#.#†## #..........########>##..###.# #.......###.......#>####.#.## ##....#.# #..)....#.......## #....#.# #.......#######.# '4vi #....#.# #.......#######.# #.#.##.# #.......#.......# #......# #.......#.####### ###.#### #.......#.# #.### ####.####.# #...# #.# #.# ###.#######.# #.##.#.......# #.##.#.#.###.####.#'4vit '4vi '4vi VicViper1 the ShooterDemigodHealth: 36/36 ========================Magic: 6/6========================AC: 5Str: 12EV: 16Int: 11SH: 0Dex: 21XL:  4 Next: 34% Place: Dungeon:3Time: _i - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.  Search for what [Enter for "."]? / _Your search expression is invalid.  Search for what [Enter for "."]? .'4vij '4vi '4vip '4vi '4vi '4vi ; _'4vi '4vi '4vi '4vi! '4vi' '4viW) '4vi) '4vi* '4vi0 '4vi12 '4vir2 '4vi3 '4vi9 '4viO; '4vi; '4vi> '4vi? '4vi;A '4viA '4viB '4viG '4vimI '4vi%J '4viJ '4viN '4viP '4viQ '4vijR '4viW '4viX '4viKY '4vi[ '4vi_ '4vi` '4vi` '4vib '4vie '4viCg '4vig '4viyh '4vi[l '4vi}m '4vim '4viPn '4vio '4vip '4vi q '4viq '4viWt '4viCu '4viu '4vi6v '4visy '4viz '4viz '4vi{ '4vi~ '4vi| '4vi '4viρ '4vi '4vi '4viS '4vi͉ '4vir '4vi '4viʋ '4viD '4viȕ '4vi B'4viR '4viF '4vi '4vi '4vi٥ '4vi '4vi '4viʨ '4vi '4vi '4vi '4vi '4vi '4vi '4viD '4vi '4vi $  Things that are here:'4vi a  a +0 club; a goblin skeleton'4vi{ '4vi _'4vi '4vi =  You see here 3 javelins.'4vi_ '4vi _'4vi '4vi; '4vi) n'4vi '4vi '4vi- '4vi '4viM '4vit '4vi '4vi '4vi '4vi '4vi '4vi ,'4vi '4vig '4vi '4vi '4vi '4viA '4vi B'4viX '4vi2 ,'4vi '4vi '4vi> ,'4vi '4vi '4vi '4vi '4viu '4vit '4vi '4vi '4vi '4vi'4vij'4vi'4viP'4vi'4vi'4vi9'4vi'4vi'4vi,'4vi '4vi '4vi '4viN '4vi '4vi '4vi'4vi'4viM'4vi{'4vi'4vi2'4vi'4vi'4vi'4vi'4vi7'4vi'4vi;'4viL,'4vi!,'4vi''4vi)'4vi5*'4vi*'4vi+'4viM-'4vi/'4vib/'4vi3h  There is a stone staircase leading down here.'4vi5'4vi5 _'4vi6'4vif>:#.#####.##.#####.###### '4vi>########............# ......##.%#.#..####.# #...........#..####.#### #.#...#........#......<# '4vi>#....##.#.###.##.##.##.## #.#).##.#.....##.##.#.#†## ........########@##..###.#'4vi>]Noise: --------- 2868.4 (53.0) '4vi ?.....###.......#>####.#.##h) +5 sling '4viD?...#.# #..)....#.......##Fire: h) +5 sling '4vih?x...#.# #.......#######.# '4vi?...#.# #.......#######.# #.##.# #.......#.......# '4vi?.....# #.......#.####### #.#### #.......#.# '4vi?d#.### ####.####.#'4viX@'4vi G'4viIc _There is a stone staircase leading down here.(4vi (4vi (4vi: (4vi (4viS N9.4 (1.0) _(4vi &4(4vi  #.#  #.#  #.#  #.#  #.#  #.#  #.####.#######  #.....@.......  #.############  (4viJF .70.9 (2.5(4viK (4viKM # _You climb downwards.(4viP a _There is a stone staircase leading up here.)4vi)4vib)4vi)4viP _)4viX)4vi)4viX)4vibB)4viM)4vi)4vi)4viA)4vi)4viM)4vi ,)4vix)4vi<)4vi,)4viV)4vi)4vi)4vi )4vi:)4vi)4vi)4vi,)4vi)4vi#B)4vi4%)4vi()4vig()4vi()4vi"*)4vi.)4vi.)4vi5/)4vi0)4vi3)4vi24)4vi4)4vi)6)4vi=,)4vi>)4vi@)4viG.#.####...# ###.# .#.# ..#.# ß.I#.# ..§#.# .. _ #.##.#.§.. #.@....ß.I87.9 (17.0) )4viFH.....)4viV)4vi0W,8.9 (18)4vi.]Jß§)4vi`: _Found a glowing silver altar of Zin.)4vi]  _No target in view!)4viX )4viqY )4vi^ )4vi{b H _No target in view!)4vi)_)4vi+)4vi0P _)4viW9B)4vi;)4viA,)4viB)4vi}E)4vi=J,)4vilK)4viN)4vixV,)4viZ)4vic)4vid,)4viRg)4viun)4viuz,)4vi+|)4vi~)4vi,)4vid)4vi4)4vi,)4viR)4viR)4vi,)4vi)4vi?)4vi6,)4viQ)4vi_)4vi)4vi)4vi{ _h - 3 scrolls labelled NANTIRUIDA (gained 1))4vi})4viԷ)4vi;)4viV)4viX)4viJ)4vi)4vi)4vi)4vi,)4vi)4vi)4vi,)4vi)4vi )4vi)4vie)4vi)4vi)4vi)4via)4vi)4vi)4vi$)4vi,)4vi)4vi@B)4vi)4vi)4vix,)4vi)4vim  You encounter a kobold zombie.)4vi$.ß§I.ß..### ..§§....#.. ... .I._§I..#.# ##.# ..§.....#.# Z#.# .ß.I.ß..#.# ..# ..........# ..# ###.....#.# #.# #####.#.######.# #.#.......@# #........### ########## Z   kobold zombie (dormant))4vi a911.9 (232.9 (24 _)4vi)4vi*4vi ))))Z  You shoot a sling bullet.  The sling bullet hits the kobold zombie.*4viG.Z*4vi& *4vi^kZThe kobold zombie is moderately damaged.*4vi<..Z   orc zombie*4viʤ;===4.2 (1.3)*4viO*4vi\ _You encounter an orc zombie.*4viM))) _You encounter an orc zombie.  You shoot a sling bullet.  The sling bullet barely misses the orc zombie.The sling bullet hits the kobold zombie.*4viK.Z.Z*4vi .*4viD-5.3 (1.1*4vi"*4viU%f _The kobold zombie is severely damaged.*4vi@ ) You shoot a sling bullet. The sling bullet hits the orc zombie.*4vi@  ZThe orc zombie is severely damaged..ZZ 2 orc zombies (1 wandering)6.4 _You encounter an orc zombie.*4vi& .  You shoot a sling bullet. The sling bullet hits the orc zombie!Z   orc zombie (*4vi .Z ZYou destroy the orc zombie!MZ   hobgoblin zombieZ57.5*4viJ *4vi a _You encounter a hobgoblin zombie.*4viMxt .  You shoot a sling bullet. The sling bullet hits the orc zombie!*4vi>) *4viE.Z*4vi  .*4vi{ (8.6*4viG*4viNQ _You destroy the orc zombie!+4viZ .  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin zombie.The sling bullet hits the kobold zombie!+4viiD)) +4vi/E.Z+4vi5+4vi9569.8 (1.2+4vi>+4viBT _You destroy the kobold zombie!+4vik& )))))))You shoot a sling bullet.+4vi0 ......ZThe sling bullet barely misses the hobgoblin zombie.+4vi-.20.9 (1.1+4vi'+4viV _The hobgoblin zombie misses you.+4vi )))))))You shoot a sling bullet.+4vi"......Z2.0 _The sling bullet barely misses the hobgoblin zombie.+4vi  You shoot a sling bullet.  The sling bullet hits the hobgoblin zombie.+4viWw z  The hobgoblin zombie is moderately damaged.+4vix -3.2 (1.2+4vi;} +4vi G _The hobgoblin zombie hits you but does no damage.+4vi,X .  You shoot a sling bullet.  The sling bullet hits the hobgoblin zombie!+4vi] R+4vi +4vi 074.4+4vij +4vi. W _You destroy the hobgoblin zombie!+4vi 4+4vi +4vi H _No target in view!,4vix........# .ß§I.ß..### ###.§§....#.. ...I._§I###.§.....#.# ..#ß.I.ß..#.# . ..........# . ###.....#.# ,4vi,#####.#.#######..........############# ,4vic,4viw=---50 _,4viӝ,4vi,4vi M##.. .........# ß§I.ß..### ###.§§....#.. ...I._§I..#.#####.§.....#.#....#ß.I.ß..#.# #.. ..........# #... ###.....#.# #####.#.#######........#........#######,4vi u---6,4vi M #####...## ##.. .........# ß§I.ß..### ###.§§....#.. ...,4vi I._§I..#.#####.§.....#.#....#ß.I.ß..# ..........# #... ###.....#.# #..#####.#.#######.#........#.##,4vi ,4vi &7,4vi ,4vi -4vi:cM #.##  #####...## ##.. .........# ß§I.ß..### ###.§§....#.. ...I._§I..#.##### ..§.....#.#....#ß.I.ß..# .......... ###.....#.# #..#####.#.######.#-4vig-4viXi&8-4vi {-4vi #.## #####...###. #.### #.ß§I.ß..### ###..§§....#.. ....I._§I..#.######.# #..§.....#.#....#.#.ß.I.ß..#.# #..@.# #.# #....##.....#.# #..#.# #####.#.###.# #.#........# #.###  #9-4vi> b######## . #  #####...##  ###...  #.........# ## ##.ß§I.ß..### ###. #...§§....#.. ... ...I._§I..#.######.# .#..§.....#.#...@#.# -4vi\? Z...ß.I.ß..#.#M#....#..........# #....#####.....#.# #..#.######.#.######.# #.#........#M   mummy (dormant) #........#############-4viG -4vihH '30-4vi~M -4vi*P V _You encounter a mummy..4viA># .# #.## #####...## ###. #.# ##  ##.ß§I.ß..### ###. ##...§§....#.. ... #...I._§I..#.######.# #.#..§.....#.#..@.#.#.ß.I.ß..#.#M#....##.# #....# .4vi>s ####.....#.# #..#.#  #####.#.######.# #.#..# #.###  #.4viH.4viI&1.4viN.4viP.4viW )M  You shoot a sling bullet. The sling bullet hits the mummy..4viN..M.4vi 7===2.5 (1.1.4vi.4vix .4vi͘R_The mummy is moderately damaged..4vin )You shoot a sling bullet. The sling bullet hits the mummy..4vi &M..4vi .4vi] -3.7 (1.2.4vi .4vi ] _The mummy is heavily damaged..4vi  You shoot a sling bullet. The sling bullet hits the mummy..4vi#r  The mummy is almost destroyed..4vit k24--------5.0 (1.3.4viRy .4vi{ ) _The mummy hits you!/4vio .  You shoot a sling bullet. The sling bullet hits the mummy!/4vis#(/4vin/4vi1526.3/4viˮ/4viNL _You destroy the mummy!/4vi4/4vi/4viH _No target in view!/4vi# .# # #.## # #####...## # ###. # #.# ## # ##.ß§I.ß..### ###./4vi#...§§....#.. ... ##...I._§I..#.######.# ##.#..§.....#.#.@..#.#.ß.I.ß..#.#.#....##.#!#....# ####.....#.#?#..#.# #####.#.######.# #.#.#  #.###  #/4vi /4vi j5-----------7/4vi-  0/4vi/4vi _Found a green potion and a scroll labelled VIRPHU VU HAELISS./4viq # .# ## #.## .# #####...## .# ###. .# #.# ## .# ##.ß§I.ß..### ###. .###...§§....#.. ... /4vi_ k.##...I._§I..#.######.# .##.#..§.....#.#@...#.#.ß.I.ß..#.#.#....##.#!#....# ####.....#.#?#..#.# #####.#.######.#  #.#.#  #.###  #/4vi /4vi B---8/4viR /4vi 04vid2  #.## .# #####...#####...........# ####.ß§I.ß..### ###. ##...§§....#.. ... ...I._§I..#.######.##..§.....#.#....04viQ.....ß.I.ß#... #####..........#!#....#  ####.....#.#?#..#.##04vi 04vi &904vi04vi04vi  .# #####...#####...........# ####.ß§I.ß..### ###. ##...§§....#.. ... ...I._§I..#.######.##..§.....#.#....# .04viA.....ß.I.ß#... #####.........  ####.....#.#?#..# #####.#.#####04vi04vi{=4004vi04vi\26=1.3 (204vi04vi^ _d - 3 green potions (gained 1)04vi ###...........# ####.ß§I.ß..### ###. ##...§§....#.. ... ...I._§I..#.######.##..§.....#.#.... ......ß.I.ß#... 04vi#####.........  ####.....## #####.#.##### #.#.......04vi]W2.3 (104vi04vi!04viB$3.3 (204vi 04viUg _u - a scroll labelled VIRPHU VU HAELISS14vib2 c7==14vi5 X14vi/6 14vin6 14vi8 14vi9 #814vi99 2=14vi9 14vi< 14vi< 14vi/= 14vi@ ,14vi@ 14vi E 14viHE 14viE 14viH 14viI #914vi*I (=14viI 14viL 14vi#M 14viM 14viP 14viP 14viQQ 14viT 14viU $3014vi%U E==14viU 14viW 14vi0X 14viX 14vih\ ,14vi\ 14vi^ 14viV_ 14vi_ 14vib 14vic #114vi%c 2=14vic 14vie ,14viof 14vici 14vii 14vii 14vil 14vim 14viLm 14vip 14vip #214vip (=14viDq 14vis 14vis 14vi$t 14viv 14viw ,14vir{ ,14vi{ 14vi ~3==14viF 14vi 14vi 14vi 14vi ,14viL 14viމ 14viG 14vi 14viݍ 14vi N4=14vip 14viu 14vi 14vi! 14viĚ 14vi 14viU 14vi 14vi 14vi> 14vii 14vi 55=14viء 14vi> 14vim 14vi 14vi 14viU 14vi 14vi 14vi 14viث 14vi? 14vi 14viD 14vin a6==14viձ 14vi 1 _HP restored.14vi 14viն 14vi6 14vi 14vi ,14vi 14vi 14vi 14viw 14vi 14vi 14vin 14vi 9=14vim 14vi 14vi 14vi 14vib 14vi 14vi 14vi 14viT 14vi 14vi 14viv 14vi 14vi9 14vi 14vi 14vi 14vi 14vi 14viQ 14vi 14vi 14vi 14vi 14vib 14vi 14vi 14vi 14vi 14vi 14vi 14vi= 14vi 14vi 14vi 14vi, 14vi 14vi 14vi 14vi 14vi ,14vit 14vi 14viM 14vi 14vi 14vi 14vi 14vi 14vi 14vi  14vi 14viK 14vi 14vi" 14vi) BVicViper1 the Shooter#.##Demigod...Health: 36/36 ======================== 14vi) ##..#Magic: 6/6======================== ##...AC: 5Str: 12 .##..EV: 1614vi) Int: 11 ....#SH: 014vi * xDex: 21 .#########.#14vi0* XL:  4 Next: 52% Place: Dungeon:4 ##########......@$#14viV* Noise: ---------  Time: 2997.3 (54.0) #..........######.#14vi~* h) +5 sling #.######.### 5#14vi* yFire: h) +5 sling #.#....#.#14vi* 5. #.#.#....#.## 14vi* U..#.#....#K514vi&+ K   Pikel (asleep) #.#.#..#.###555 3 lemures (asleep) 14viN+ #.######.# #........# _Found a green potion and a scroll labelled VIRPHU VU HAELISS. 14vit+ _d - 3 green potions (gained 1) _u - a scroll labelled VIRPHU VU HAELISS _HP restored.  14vi+ You encounter Pikel, Merchant of Souls and 3 lemures.Pikel is wielding a +0 whip of flaming and wearing a +2 robe of willpower.14vi: /  --more--34vi*34vi134vi?34vi@25.34vi>B15.34viC6K.34vi\D34viD,5.34viNK5551 wandering)====8.3 (5534viU34vi^ _d - 3 green potions (gained 1) _u - a scroll labelled VIRPHU VU HAELISS _HP restored.  You encounter Pikel, Merchant of Souls and 3 lemures.Pikel is wielding a +0 whip of flaming and wearing a +2 robe of willpower. _The lemure shouts! Pikel shouts! The lemure shouts! You hear a shout!44viX #.## ... .# #..# .## ... ..## ... .#.# #.# .##.....@.$# .#....######5# .#.######.### 5# .#.#....#.# .. .#.#.#....# K##.#.#....# 5.5   lemure .#.#.#..#.# ## .#.######.# .#.#44vi=[45.44vixd44vidf=---9.3 (1.0)44vij44vilz _The lemure attacks as it pursues you! The lemure closely misses you.44vi= #.## ...  .# #..# #.## ....## ... .#.# #.#.##....@.5$#.#44vi.######.#.#.######.### 5# ..#.#....#.#44vi: .. ..#.#.#....#44vi%s K##.#.#....# 5. ..#.#.#..#.#44viO; ## #.#.######.# 44vin'#.#.#44viU/5.44viڢ44vi~T----300044vi44vi5 # #.## . ... # .# #..#  #.## ... #...## ... .#.# 44vi#.# ß..##...@.5.$#.#.######.# I..#.######.### 5# 44vi߶...#.#....#.# .. ß..#.#.#....# K##.#.#....# 5. 44vi;...#.#.#..#.# ## 44vi'E##.#.######.#  #.#.#44viK44vi1K44vi'35.44viz.K   Pikel5   lemure44viE@-144vi44vi44vij ))))You shoot a sling bullet.44vi/6K.44vi(8y 5.K$44viv8RThe sling bullet barely misses the lemure.44vi!97===2.5 (1.244vi3?54vi]L _The lemure misses you.54viА`  You shoot a sling bullet. The sling bullet hits the lemure.54vi!K.  The lemure is lightly wounded.4--3.754vi%54vi(* _The lemure hits you.54vig ) You shoot a sling bullet.  The sling bullet closely misses the lemure.The sling bullet hits Pikel!54vii FK554vi 54vi  Pikel is moderately wounded.Pikel hits you with a +0 whip of flaming.54vi $2954vi A-----4.954vi 54vi & _Pikel burns you.64vi36[  You shoot a sling bullet. The sling bullet hits Pikel.64vi1k  Pikel is moderately wounded.64vi-6.0 (1.164vie _Pikel closely misses you.64vi0b u  You shoot a sling bullet.  The sling bullet hits Pikel but does no damage.64vi 3564vi 5 2 lemuresPikel is moderately wounded.64vi h30=--7.2 (1.264vi 64vi G _Pikel misses you.74vi[  You shoot a sling bullet. The sling bullet hits Pikel!74vi|85.74vî 5Pikel is heavily wounded.Pikel says, "I just want to get paid!"Pikel hits you with a +0 whip of flaming.74vip5 3 lemures74vib24----8.474vi74vi& _Pikel burns you.74vi_> )You shoot a sling bullet. The sling bullet barely misses Pikel.  The sling bullet hits the lemure!74vi 5.  The lemure is moderately wounded.Pikel hits you with a +0 whip of flaming.74vim 8K74vi w16----------9.5 (1.174vi 74vi & _Pikel burns you.84vi9  84vi^LYou shoot a sling bullet. The sling bullet hits Pikel!84vi   ##.## .... # .##..#  #.##... .. .#  ########.# #...@K555# .....######.# ##.### .#  .. 84vi  K##  5.  ##   Pikel is severely wounded.84viH#.## ...  .##..#  #.##... .. 84viM.#  ########.# #...@K555# .....######.# ##.### .#    5. 84vi Y ##   84vi 84vit ##.## .... # .##..#  #.##... .. .#  ########.# #...@K555# .....######.# ##.### .#  ..  K##  5.  ##   Pikel hits you with a +0 whip of flaming!  * * * LOW HITPOINT WARNING * * *84vi-I#.## ...  .##..#  #.##... .. .#  ########.# 84vi#...@K555# .....######.# ##.### .#    5.  ##   84vi5  Pikel burns you.84vi`7/36 ------------10.7 (1.284vi-84viV _* * * LOW HITPOINT WARNING * * *84vi GGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn) Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  d - a +5 ring of evasion (worn)e - a ring of poison resistance  f - a ring of willpower94vi 1 Potions:  Potions !  d - 3 green potions  f - an orange potion  j - a blue potion  k - 2 inky potions  l - 3 lumpy grey potions  n - a viscous sapphire potion  o - a puce potion  p - an amethyst potion:4viXd - 3 green potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} :4viMenu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo :4vi That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.” :4viA -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.:4vi& :4viz :4viP VicViper1 the Shooter ##.##Demigod ....Health: 18/36 ============------------ # .##..#:4vi /Magic: 6/6========================#.##...AC: 5Str: 12 #...##..EV: 16:4viu Int: 11 .......#SH: 0Dex: 21 :4viڬ ....#########.#XL:  4 Next: 52% Place: Dungeon:4 ß..##########...@K555#Noise: ===------  Time: 3010.7 (0.0) ...#..........######.#h) +5 sling I..#.######.### .#Fire: h) +5 sling ...#.#....#.#.. ß..#.#.#....#K## .....#.#....#5.K   Pikel ...#.#.#..#.###:4vi 555 3 lemures ##.#.######.##.#........#:4vi- {Pikel is severely wounded.Pikel hits you with a +0 whip of flaming!  :4viR * * * LOW HITPOINT WARNING * * *Pikel burns you. _* * * LOW HITPOINT WARNING * * *:4vi} AIt was a potion of curing. You feel better.:4vi J  Pikel hits you with a +0 whip of flaming!  * * * LOW HITPOINT WARNING * * *  Pikel burns you. _* * * LOW HITPOINT WARNING * * *  It was a potion of curing. You feel better.  d -> c - 2 potions of curing:4vi˾ 4--1.7 (1:4vi :4vi G _Pikel misses you.=4vi< )You shoot a sling bullet. The sling bullet barely misses Pikel.  The sling bullet hits the lemure!=4viN KThe lemure is heavily wounded.=4vi6==3.0 (1.3=4vi=4viQ _Pikel barely misses you. x2=4vi-  You shoot a sling bullet. The sling bullet hits Pikel.=4vi~ 5Pikel is almost dead.You hear a shout!  Pikel closely misses you.=4viч p5 4 lemures=4vi I94.2 (1.2=4vi =4vi W _You encounter a lemure.>4viI[  You shoot a sling bullet. The sling bullet hits Pikel.>4vim  Pikel is almost dead.Pikel hits you with a +0 whip of flaming.>4vi'-13---->4viB&5.5 (1.3>4vi|>4vi& _Pikel burns you.>4via[  You shoot a sling bullet. The sling bullet hits Pikel.>4vi9d  Pikel is almost dead.>4vi-6.7 (1.2>4vi >4vi O _Pikel closely misses you.>4vi`u  You shoot a sling bullet.  The sling bullet hits Pikel but does no damage.>4viv  ##.## .... #>4vi .##..#  #.##... .. .# >4viG ########.# #...@K555# >4vin.....######5# ##.### .#  ..  K## >4viL 5.  ##   >4viKPikel is almost dead.?4vir#.## ...  .##..#  #.##... .. .#  ########.# #...@K555# ?4visu.....######5# ##.### .#    5.  ##  ?4viZs ?4viN}1  ##.## .... # .##..#  #.##... .. .#  ########.# ?4vi}M#...@K555# .....######5# ##.### .#  ..  K##  5. ?4vi~ ##   Pikel hits you with a +0 whip of flaming.  * * * LOW HITPOINT WARNING * * *?4vibS?4viT#.## ...  .##..#  #.##... .. .# ?4viOU ########.# #...@K555# .....######5# ##.### .# ?4viUj   5. ?4viGVE ##  ?4viV ?4vi"^ ?4vi h  Pikel burns you.  * * * LOW HITPOINT WARNING * * *Pikel says, "You'll rot in Tartarus!"?4vih~8/36 -------7.9?4vin?4vibq8 _Pikel hits you but does no damage.?4viA )You shoot a sling bullet. The sling bullet hits Pikel!?4viG}5555 4 lemures?4vi §You kill Pikel!With Pikel's spell broken, his former minions thank you for their freedom.?4vi,§?4viS.#5#5#?4vi5?4viVicViper1 the Shooter ##.##Demigod ....Health: 8/36=====------------------- # .##..#Magic: 6/6========================#.##...AC: 5Str: 12 #...##..EV: 16Int: 11 .......#SH: 0Dex: 21 ....#########.#XL:  4 Next: 605% Place: Dungeon:4 ß..##########...@)§§5#Noise: ===------  Time: 3019.0 (1.1) ...#..........######5#h) +5 sling I..#.######.### .#Fire: h) +5 sling ...#.#....#.#.. ß..#.#.#....#K## .....#.#....#5. ...#.#.#..#.### ##.#.######.##.#........#Pikel says, "You'll rot in Tartarus!" _Pikel hits you but does no damage.  You shoot a sling bullet. The sling bullet hits Pikel!  You kill Pikel!With Pikel's spell broken, his former minions than?4vi'Hk you for their freedom. _The lemure departs this earthly plane. x2?4viz  You shoot a sling bullet. The sling bullet hits Pikel!  You kill Pikel! ?4vi  With Pikel's spell broken, his former minions thank you for their freedom. _The lemure departs this earthly plane. x2  Your Ranged Weapons skill gained 2 levels and is now at level 7!You have reached level 5!?4viV/  --more--C4viC4viIVicViper1 the Shooter ##.##C4viDemigod ....Health: 9/41C4vin=====------------------- # .#C4vi;#..#Magic: 7/7C4viY========================#.##...C4vi"pAC: 5Str: 12 #...##C4viE6..EV: 16C4vifLInt: 11 .......#C4vimSH: 0Dex: 21 ....#C4vi%########.#C4viXL:  5 Next: 270% Place: Dungeon:4 ß..##########...@)§§5#C4viNoise: ===------  Time: 3019.0 (1.1) ...#..........######5#C4vi\ h) +5 sling I..#.######.### .#Fire: h) +5 sling ...#.#....#.#.. C4vi~ß..#.#.#....#K## C4vi.....#.#....#5. C4vi...#.#.#..#.### C4vi'##.#.######.##.#........#C4viSYou shoot a sling bullet. The sling bullet hits Pikel!  C4vi-You kill Pikel!With Pikel's spell broken, his former minions thank you for their freedom. C4viV_The lemure departs this earthly plane. x2  Your Ranged Weapons skill gained 2 levels and is now at level 7!You have reached level 5!C4vixC4vi%  C4vi@You have reached level 6!C4vi/  --more--D4vi  Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? F4vije11/488/85688%  _You feel agile. x4G4vi%dG4vidG4viWeG4vi5jG4vijG4vinG4vioG4vi4pG4viqG4viu,G4vivG4vi{72G4vin|(=G4viJ}G4viʁG4viG4viIG4viG4viG4viԇG4vi73G4vi2=G4viG4viCBG4viG4vi4=5=G4viBG4viTG4viG4viҼG4vi,G4visG4vibG4viI6=G4viG4vi ,G4viG4viW,G4viOG4vi,G4vi7G4vi^i7=G4viG4vi,G4viG4vi_G4viG4vi\G4viG4viBI8=G4vi;G4vi1,G4viG4vi,G4viG4vi9=G4vi G4vi G4vi G4vi,G4viG4visG4viM20=G4viG4vi,G4viG4vib!,G4vi"G4vi&,G4vi'G4vi,G4vi-K1=G4vi.G4vi9,G4vi:G4viABG4viE92G4viE0=G4viFG4viKG4viKG4vi QBG4viRG4viX,G4vi}YG4viw3=4=G4vizG4viG4viG4vilG4viȇG4vỉG4vi,G4viWK5=G4viG4vi,G4viG4viřG4viG4viSG4vi,G4viG4viG4viS6=G4viG4viG4vi@G4vi*G4viG4vi1G4vi`G4viK7=G4viJG4viG4viG4vi,G4viG4viG4viG4viG4vi-BG4viG4viS8=G4viqG4vimG4viG4viG4vi>G4vi~G4vi^G4viG4viK9=G4viG4vi,G4viG4viBG4vic,G4vi,G4vi?j30=G4viaG4viiG4viG4viG4vi G4vi G4vi G4vi,G4viG4vigG4viK1=G4viG4vi=G4vixG4viUG4vixG4viG4viW G4vit$i2=G4vi&G4vi#*,G4viL,G4vi2BG4vi6BG4viG3=G4viKi4=G4viLG4viQ,G4viRG4viWG4vi5XG4viXG4vi],G4vi^G4vian35=G4vibG4vig,G4vihG4vi3k,G4vikG4vioG4vioK6=G4vipG4vitG4vi+uG4vivG4vi},G4vit~G4viZ,G4viG4vi7=G4vi9,G4viG4vi,G4vi}G4via8=G4viG4vi,G4vi,G4vi9=40=G4viiG4vi*k1=G4viG4viCG4viNG4vi2=G4viV,G4viLG4viF,G4viG4viG4viU3=G4viG4vi5G4viG4vi6G4vi,G4viG4vi,G4viG4vi G4vi K4=G4vi G4vi:,G4vi8G4vi,G4viG4vi,G4viG4viVG4vim"G4vi"U5=G4vi#G4vi'G4vi'G4viB)G4vi1=,G4vi=>6=G4viB,G4viDG4viGk7=G4viJIG4viNN,G4viOG4viS,G4viTG4vi]Wk _You start resting.HP restored.G4vi%c.#..$#---.#G4vij2150.0 (131.0)G4vikI8=---G4vik,12 _G4vipG4virG4vig3G4vihG4vin,G4vi&rG4vis,G4vitG4vix,G4viyG4vi]G4vi9=G4vi"G4viG4viG4viӇG4vi G4viOG4viG4viőG4viG4vi˒G4vi,G4vi\G4vi,G4viG4viz,G4viLG4vi$,G4viG4viH,G4viʴG4vio,G4viG4viE,G4viG4viG4viG4viG4viG4viG4vi*G4vi,G4viG4viG4viG4vi G4vimG4viG4visG4viG4viG4viG4viG4viHG4vi1G4viG4vilG4viBG4vi,G4viPG4viG4vi/G4viG4vi,G4viG4viZ,G4vi~G4vi,G4vi G4viD,G4viG4vi ,G4vi G4vi,G4viG4vi,G4viG4vi,G4vinG4viE$,G4vi*%G4vi),G4viD+G4vi./,G4vi/G4vi2,G4vi3G4via9,G4vi :G4vi<,G4viB=G4vi?,G4vi/@G4viVB,G4vi+2.0 (1L4vi@L4viF$  Things that are here:L4viH _a +0 whip of flaming; a +2 robe of willpowerO4vip7#.## ... .# #..# .## ... ## O4vi..  .# # #.# ##....)@.$# #.######.# O4vi,#.######.### .# O4vi`O4viO4vi(-3 _O4viO4vi#.## ... # #..# ## O4viX ... ## ..  .# # #.# #O4vi #....).@$# #.######.# #.######.### .# #.#....#.# .. #.#.#....# .##O4vi!#.#....# .. #.#.#..#.# ## O4vi3!O4vic1<4O4vi4O4viYWj#.## ...  ##..#  #... ## ...  #.# # #.# ....)..@# .######.# .######.### #.# .#....#.# #.. .#.#....# #.###.#....# #.. .#.#..#.# ### 5O4vi[O4vi_+6.0 (2O4vicO4vif? _You now have 105 gold pieces (gained 11).O4vibxO4vixO4vi}O4viP4viP4vi(P4vi6P4viJP4viP4viBP4viIP4viP4viP4viP4vizP4viQP4viP4viP4viP4viGP4vi]P4viP4viBP4vi}P4viP4viP4vi^P4viP4vieP4viP4vi P4viK P4vi P4viP4vi,P4vijP4viP4vi,P4vi[P4vi P4vi,P4viP4vi!P4vik+  You encounter an endoplasm.P4vi0< P4via0Z# .#  #. .#  .###.# #### ....#######..... P4vi09.^. #..@....... #.# #.#.###..J.P4vi0h ##.###..## P4vi1U#.......# ##..###..#  #######...# #.#.#J   endoplasm (asleep)  #.........# #.##.. P4viF1  ..#####.### #.. .... ########.# ### ###P4vir1P4viS:070.0 (14.0)P4vie;31.0 (15 _P4vi;@P4viRBQ4vi;Q4viW # .# #. .#  ####  Q4vi,W....#######.....  .^. #..@....... Q4viR8 #.# #.#.###..J. Q4vix* ##.###..## #  Q4vi#.......# Q4vi1##..###..#  .# #.#.# Q4vi ...# #.##..  Q4vi+V.### #.. .... .# ### ### Q4via6 # .# #. .#  ####  ....#######.....  .^. #..@.......  #.# #.#.###..J.  ##.###..## #  #....... ##..###..  .# #.#.#  ...# #.  .### #.. .# ###  _An endoplasm is nearby!Q4vip % )))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.Q4vi( J.Q4vi (....J.Q4vi ;===2.2 (1.2)Q4vi} Q4vi a _The endoplasm is heavily wounded.Q4viu .  You shoot a sling bullet. The sling bullet hits the endoplasm.Q4vi K))))Q4vi'.....Q4vid4930Q4viQ4viXM _You kill the endoplasm!R4viG _No target in view!R4vi53R4viC6R4viU9R4viA=R4vi=$ _R4viB,R4vizE,R4viER4viGR4viKR4viKR4vi+LR4viMR4viQR4viR,R4viUR4vi\R4vin\R4vi]R4vi^R4viKdR4vidR4vi eR4vigR4vim,R4vinR4vi'pR4vivF # .# ... #. .# ...>.###.# #....#######.$---80.2 (7.^. #..............##.# #.#.###......### ##.###..## ##.###.##.......# #.# .#R4viaw..###..# #.# # ##...# #.#.# ... .....# #.##.. ###.### #.. ....R4vi~R4vinG---1.2 (8R4viR4viF; _Found a stone staircase leading down.R4vi` R4vi%a R4vif R4vinh H _No target in view!R4vi 4R4vi R4vi H _No target in view!S4vi_S4viS4vi P _S4viS4viAS4viS4vi!S4viBS4viBS4vi,S4viS4vi!S4vi%,S4vi&S4vi,S4vi.,S4vi0N _You now have 116 gold pieces (gained 11).S4vi5S4vi(8S4viu8S4viS:S4viOGS4viGS4vi(KS4vioKS4viLS4viMS4viQS4vi,RS4viRS4viVR  There is a stone staircase leading down here.S4vi ZS4vi]Z _S4vi [S4vi^]S4vi`S4viNaS4vibS4viAcS4vifS4vigS4vigS4viQiS4vimS4vimS4vi\nS4vioS4virS4virS4vi6tS4vi:vS4viXxS4viy,S4vizS4vi},S4vi~S4vidS4vi ,S4viS4viS4vi-,S4viFS4viS4viS4vibS4viS4viS4viHS4viS4viS4viS4viS4viXS4vi$,S4viS4vi S4vi,S4viS4vi S4vi,S4vivS4viS4viS4vi;S4viS4vi}S4viBS4viVS4viS4vi*S4vifS4viSS4viS4viCS4viS4viS4viS4viLS4viS4viS4viS4viS4viS4viS4viVS4viS4viS4vipS4vi,S4viIS4viS4viO,S4viS4vikS4vi,S4vi?S4viS4vi,S4viS4viS4viS4viS4viIS4viS4vi,S4vi`S4viR S4vih,S4viS4viS4viBS4vi;XS4vi)S4vi,S4viS4vi S4viB%,S4vi%S4vi&S4vi*S4vi+S4vif+S4vid,S4vi/,S4vid0S4vi2S4vir5S4vi5S4vi6S4vi7S4vi'<,S4vi<S4viR=S4viXBS4viBS4viBS4vi5DS4vi+H,S4viHS4viIS4viMS4viMS4viNS4viXOS4viT,S4vixTS4viUS4viYBS4vi#[S4vi _,S4viw_S4vibS4vihBS4vi@jS4vilS4vimS4viYmS4vi4t,S4vit,S4viovS4vizS4viazS4vizS4vi|S4vi;S4viS4vi؁S4vi΃S4vi,S4vi[S4vi։S4viP,S4viS4vi{S4vi,S4viȗS4viS4vi,S4viS4vi5S4vi,S4viNS4viS4viկ,S4viS4viR  There is a stone staircase leading down here.S4viƺS4vij _S4vi,S4vi,S4viS4viS4viXS4viS4viXS4viS4viS4viS4vi,S4vi=S4viS4viS4viS4viS4viBS4viS4vi,S4viS4viS4vi,S4viS4vi1S4viGaS4vigfXS4vinBS4viqS4viqS4vi0rS4vitM _You now have 119 gold pieces (gained 3).S4viyIS4viW,S4viS4viS4vi S4viބS4viS4viS4viS4vi S4viQS4viS4viNS4viwS4viS4vinS4viyS4viaS4vi"S4viQS4viJ.# #.#.# ... .#....# .# #.##.. ### #.#.### ## #.. .... . # #.#### #####. #.#.... #.# #... #.#  #..##.#  #..#.## S4viL# #.@..# 3709.0) ##...#  ##..#  #..# #..# ..## .## # S4vi!S4vi _Key pressed, stopping explore.S4vi4S4viS4viLS4viH _No target in view!S4viHS4vi~IS4vioP^ _No target in view!S4vi; IS4vi S4vi S4vi P _S4vi S4viB S4vi S4vi S4vi" ,S4vi# S4viM% S4vi) S4vif) S4vi* S4vi, S4vi/ S4viX0 S4vi0 S4vic2 S4vi6 S4viH7 S4vi7 S4vi9 S4vi= S4vi= S4viu> S4viN@ S4vi E S4viE S4vi8F S4viG S4viJ S4viJ S4viFK S4viM S4vi$T BS4viw <S4vi^ ,S4vi) S4viS BS4vi S4vi ,S4viS S4vi S4viӬ BS4vi S4vi S4vi S4vi S4vi8 S4viG S4vi S4viG S4vi S4viD S4vi S4vi S4vi S4vi S4vi S4vi S4vi} S4viz S4vi S4vi S4vii S4vi S4vi S4viF S4vi S4vi S4vi S4viY ,S4vi XS4viI ,S4vi S4viU S4vit BS4vi S4vi" S4vih S4viu S4vi ,S4vi S4vi { _h - 4 scrolls labelled NANTIRUIDA (gained 1)S4viY S4vi S4vi S4viJ S4vi! ,S4vi" S4vi'  #.###.## # #..# #.# ##.### S4vi( 3..# #.# ##... ... ... ##.# #.# #.##.###.#S4vi( 5 #.# #.##.....# #.###.###################.....#######. ......$@......^.##......##############.###.#.### ## ##.###..## # ..S4vi(  #.......# ## .# ##..###..## ##.##S4vi( t#######...# #.#.###  S4vi) ##...###.........# #.##...  .......S4vij) ..#####.### #......  .....#########.# ####### S4vi1 .404.2 (34S4vi2 S4vi:2 %5.2 (35S4vi:6 S4vi= . _a - a wand of flame (22)S4vi5 S4viP6 S4viA; S4vi> H _No target in view!T4viT4viT4viT4viH _No target in view!T4viT4viT4viT4viiT4viލT4viZ: _T4vi _You now have 128 gold pieces (gained 9).T4viQT4vi1T4vi¥T4viT4visT4viT4vi ,T4viT4viJT4viT4viҴT4viVT4viT4vi,T4vi*T4vi½T4vi,T4vi:T4viT4vi,T4viT4vilT4vi6,T4viRT4viT4viBT4viT4viT4viT4viT4viT4viT4viT4viT4viT4vi_T4viT4viT4viT4viHT4viT4vihT4viET4viT4viT4viT4viT4vi T4vij T4viLT4viAT4viT4viWT4viT4vi2T4vims  You encounter an adder and a goblin.T4vi(#S.g #./.# .... ... ..##.# #..# ###@# #..#  #...# ..#  #.#.# ... # #.##.#.# #.# . #.##.#.# #.# # #.#.#.## #.S   adder (asleep) #.# #....############... g   goblin (wandering) # #.# #............. # #....########4vi)37mT4vi)4.23.2 (18T4vi;T4.2 (19T4viBT4vi2K, _The goblin leaves your sight.T4vi N _You see here a scroll labelled LOWNEC GY NUO.T4vi ))))))S    You shoot a sling bullet. The sling bullet hits the adder!  The adder hisses angrily.T4vi`y.SgT4vicE/ST4viq.....g   goblin (wandering)===5.3 (1.1)T4vit] _The adder is heavily wounded.T4vi ])))))))T4vi , 1g.T4vi`. Q.ST4vi5 O/......T4vi6 ,60T4viC T4vijH  T4viJ T4vicK N_You shoot a sling bullet. The sling bullet misses the adder.T4viK U4vimw& U4viw2))))))U4viw7)You shoot a sling bullet.U4vi$.U4vi1SU4vi U4vi*g.U4vi:.....U4vi-7.4 (1.1U4vi)u _The sling bullet barely misses the adder.U4vi7 )U4vi))))U4vi))U4vi/You shoot a sling bullet.U4vix.S..S./...80 _The sling bullet closely misses the adder.U4vii[g )You shoot a sling bullet.U4viV SThe sling bullet barely misses the adder.9U4virU4viK _The adder misses you.U4vi<U4vi.)U4vi C SYou shoot a sling bullet. The sling bullet misses the adder.30.5 (1.1 _The adder misses you.U4vi  #...  #./.#  ....  ...  .. ##.# #S.# ###@# #..#  #...# ..#  #.#.# ... # #.# #.#.# #.# . #.# #.#.# #.# # #.# #.#.## #U4vi g #.# #.... # #.# #............. # #.# #....U4viQ{ #...  #./.#  ....  ...  .. ##.# #S.# ###@# #..# U4viRA #...# ..#  #.#.# ...  #.# #.#.#  #.# #.#.#  #.# #.#.##  #.# #.... #.# #............. #.# #....U4vi7ZU4viZU4vip`U4vic] _An adder is nearby!V4viSg )You shoot a sling bullet.V4vi| SThe sling bullet barely misses the adder.1.6V4vi _The adder closely misses you. The adder misses you.V4viV;y  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.V4vi1  The adder is heavily wounded.20V4vi h _The adder barely misses you.V4vij1)V4vi-1  SYou shoot a sling bullet. The sling bullet misses the adder.The adder bites you.  You are poisoned.V4vi 2 4==--3.7 (1.1Pois V4vi7 V4vin: m _The adder poisons you! The adder completely misses you.V4vi6 g )You shoot a sling bullet.V4viP SThe sling bullet closely misses the adder.V4viQ e3---40V4viŇ V4viY b _You feel sick. The adder closely misses you.V4vi/X †You shoot a sling bullet. The sling bullet hits the adder.V4viW] RV4vi r gYou kill the adder!V4vi g   goblin (wandering)V4vi \2-925V4vi' V4vi $ _You feel sick.W4vi& W4viOh)))))))You shoot a sling bullet.W4vi& W4viޚc.The sling bullet barely misses the goblin.W4vio/....†W4viZJW4vi %6W4viW4vi2$ _You feel sick.W4vi,IW4viE~1=-W4viYW4viI _You feel sick.  You feel sick.W4vi4#0W4vi`P=-W4viW4vi _You are no longer poisoned.W4vi]W4vi3W4vi,%1W4vi?W4vi,W4vi[W4viW4viW4viK2=W4viW4vi,W4viW4vi,W4vi W4viW4viLU3=W4viW4vih  A goblin comes into view.W4vi^ hg---.....g   goblin (wandering).............W4vi W4vi4(47.7 (11.0)W4vih---8.7 (12 _W4viX$ )You shoot a sling bullet. The sling bullet hits the goblin!W4vi(e)))X4viv..†===9.0)X4vih|X4viRJ _You kill the goblin!X4viGJX4viH _No target in view!X4vizX4viX4viX4vi   You encounter a goblin. It is wielding a +0 dagger.X4vigg   goblin (wandering)X4vi %0X4viX4vi!=---50.7 (1 _X4vi<$X4vi.,X4vid  )You shoot a sling bullet. The sling bullet hits the goblin.))))))X4vi E......X4vi e4====1.8 (1.1X4vi X4vi> J _You kill the goblin!X4vi 4X4vi! X4vi H _No target in view!Y4viY4viNY4vi Y4viH _No target in view!Y4viVY4vigXY4viz^Y4viaH _No target in view!Y4vi3Y4vif _Y4viBY4viY4vi>U5=Y4viY4vi,Y4viY4vi,Y4viY4vi?,Y4viY4viVY4viD6=Y4viDY4vi,Y4viYY4viv,Y4vi Y4viY4viU7=Y4viY4vi,Y4vieY4viBY4vi Y4vi Y4vix"Y4vi&Y4vi-'K8=Y4vi(Y4vi1D --- _HP restored.Y4vi;S65.8 (14.0)---Y4vi;%6.8 (15Y4viSAY4viCc _d - a scroll labelled LOWNEC GY NUOY4vi Y4vi8 Y4vi< Y4vi H _No target in view!Y4vi Y4vi Y4vi~ Y4vi Y4vi? H _No target in view!Y4viB'IY4vi )Y4vio.Y4vi5: _Y4viD9b  You see here an adder corpse.Y4vi>Y4vi> _Y4viAZ4viZ4vi[Z4vi9=Z4vitZ4vi Z4viZ4vi(Z4viZ4viZ4vi,Z4viOZ4viZ4vi$Z4vi$Z4vi,&Z4vi\(Z4vi/Z4vie/Z4vi0Z4vi8... ... ..## ...## .# ...# . ..#####.#. ##..).....#. ##.@.# ##.##....# ..#....)..##  .........##Z4vi9 #.# #..####.##  #.. #†.#  #. ###.## #..# #.# #...# ..# #.# Z4via:#.#.# ... ...Z4viC273.8 (7.0)Z4viD+4.8 (8Z4viLZ4vi=U/ _d - a wand of digging (4)Z4viy%Z4vi&Z4vi,Z4vi.H _No target in view!Z4vi Z4vib Z4vi Z4vir H _No target in view!Z4vie _Z4vi$k M...#.... [... #..##  ###....#.#.......# .._.....#####.#. ##@.).....0 #. ##...###### ##.##......#....)..##.......####. †....Z4vi{ A5.8 (1Z4vib Z4vi΀ P _Found a pair of boots. Found a bloodstained altar of Trog.[4viv[4vi[4vi2[4viH _No target in view![4vi[4vi6[4vi[4viH _No target in view![4vi [4viU [4vi֞ [4vi5 [4vi [4vi׬ : _[4vi" [4vi: ,[4vi [4vi [4vi i  You encounter a dart slug.[4vi  #.#. #...### .....# [.... #..### ###....##.#.......# ....._.@...#####.#..##...###..)..... ##.###...######[4vi`  ##.##....# ..#....)..## .........## w   dart slug (asleep)#..####.###w# #†.#[4vi _ ###.## #..#[4vi +7.8 (2[4vi 28.8 (3 _[4vi [4vi [4vi †You shoot a sling bullet. The sling bullet hits the dart slug![4vi))))))\4vi1K......\4vi4=3===9.8 (1\4vi;\4vi >M _You kill the dart slug!]4vii*FM##.#. #...##.....#[....  #..###  ###....#...#...@...# ..._.....#####.#..##...###..).....##.###...#######.##†#]4vi 7]4vi71---80]4viI>]4via@]4vitM #g#.#. ##...##......##[....  #..###  ###.@..##...#.. ..._.....#####.#..##...###..)........###.]4vig   goblin (asleep)#...#]4vi]4viB---1]4vi]4viq _You encounter a goblin. It is wielding a +0 club.]4via #g #.#. ###...### #.......######....[....!...# #.@###  ###....##...#.. ....._.....#####.#.##...###..).....]4vib. ##.###...###### ##.##....#....)..##.........##]4vim]4vi0n&2]4vit]4viv] _Found a lumpy emerald potion.]4viPU {M# #g.#. #.#. ##...### #.......#####....[..@.!...#...###..####... ###....##...#.......#..#..#.#....)..##]4viga ]4via &3]4vij ]4vik ^4vi#.#. # #g #.#. #.#. ###...####.######^4viD.[.@..!...#.###..####...# ###....## ...#.......# ....._.....#####.# ..##...###..).....g   goblin (asleep) . ##.###...#^4vi#####  ##.##....#  ..#....)..##^4viF<4^4vig^4vi^4vi #.## #.# #.#g# #.#.# #.#.# ###...####.######.[@...!...#.###..####....#. ###....## ...#.......#  ....._.....#####.# ..##...###..)..... . ##.###...##### ##.##....#  ..#....)..##^4viP&5^4vi^4vi^4vi4#.#.# #.#.# #.#g# #.#.# #.#.# ###...####.######.@....!...#.###..####...#.#.. ###....###...#.......##....._.....#####.# ..##...###..)..... . ##.###...###### ##.##....#  ..#....)..##6^4vi5^4vi<V _You see here a +0 pair of boots.^4viw: ^4vi5; &7^4vi$L ^4viN , _j - a +0 pair of boots_4viQ5 )You shoot a sling bullet. The sling bullet hits the goblin!_4vib9S))))_4vio6...._4vi@84===8_4vi_4vic _4viAD_You kill the goblin!_4vi+q4_4vi^ _No target in view!`4viL`4vi`4vi`4vi`4vim`4vi: _`4vi`4vi`4vi`4vi5`4vi`4vi%,`4vi`4vi`4vi`4vi$`4vi`4vi\`4vi`4vi`4vim`4viJ(#.#.# #.#.# #.#)# #.#.# `4vi(#.#.# ###...### ####.......###### ............@...# ---......###..####..... #.#.. ###....## ##.#...#.......##....._.....#..##...###..`4vi *. ##.###... `4viNB93.8 (5---4.8 (6`4viNZ _s - a lumpy emerald potion`4viF `4vi oGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)j - a +0 pair of boots Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  d - a +5 ring of evasion (worn)e - a ring of poison resistance  f - a ring of willpowerb4vi j - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (5.0 -> 6.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.b4vi~b4vib4viMVicViper1 the Shooter#.#.#Demigod#.#.#Health: 48/48 ========================#.#)#Magic: 8/8b4vi#========================#.#.#AC: 5Str: 12#.#.#EV: 16b4viInt: 11###...###SH: 0Dex: 25####.......######b4viUXL:  6 Next: 94% Place: Dungeon:4............@...#Noise: ---------  Time: 3494.8 (0.0)b4viwe......###..####.....h) +5 sling#.#.. ###....## ##.Fire: h) +5 sling#...#.......##....._.....#####.#..##...###..).....b4vi. ##.###...########.##....#..#....)..## _You see here a +0 pair of boots. _j - a +0 pair of boots  You shoot a sling bullet. The sling bullet hits the goblin! _You kill the goblin! _No target in view! _s - a lumpy emerald potionb4viub4vib4vi\b4vi  You start putting on your armour.5.8 (1b4vi b4vib4vi9+6.8 (2b4vi b4vi!b4vi"+7.8 (3b4vi&b4vi3b4vi:4+8.8 (4b4vi>b4vilBb4viB+9.8 (5b4viHb4vixJ 6 _You continue putting on your +0 pair of boots. x5b4vi/Kb4viPb4vi_Sb _You finish putting on your +0 pair of boots.b4vi b4vi+ b4viG b4vij b4vi b4vi5 P _b4vi` b4vi b4vi b4vi b4vi b4vi` b4viV b4vi9 b4vi* b4vi b4vi_ b4vi% b4vi  b4vi e You encounter a ball python.b4vi> #.#.# ...#.#.# ...#.#)# #.##.#.# #.##.#.# #.####...### #.# ###.......######.####... ...............#@....... .....###..####........## .#.. ###....######..#.#  #...#.......# ...##....._.....#####.##....##...###..)..... .S S   ball python (constriction, asleep). ##.###...###### # ###.##....# b4vi ##..#....)..## ##.b4vib _503.8 (44.8 (5 _b4vij b4vi!c4vi5  #.#.# ...  #.#.# ...  #.#)# #.#  #.#.# #.#  #.#.# #.#   #.##.####... ....#@....... #........##  #####..#.#   ...#  _##..  )..... .S  .  #    )..##c4vi+  #.#.# ...  #.#.# ...  #.#)# #.#  #.#.# #.#  #.#.# #.#   #.#c4vi ,#.####... ....#@....... #........##  #####..#.#   ...#  _##..  )..... .S  . c4vio, #    )..##c4viY3c4vi4c4vi9c4vi<b _A ball python is nearby!c4viw .  You shoot a sling bullet. The sling bullet hits the ball python.c4vi1p))))))c4vidX9.......c4vi[5===5.8 (1c4vi?ac4vicO _You kill the ball python!c4viUJc4viZ c4vi?[c4vi[:_No target in view!c4vi4Jc4viH _No target in view!c4vi` Ic4vi c4vim %  c4vi EYou encounter a shadow imp.c4vi #.#.#...#.#.# ... #.#)# #.# #.#.# #.# #.#.# #.#  ###...### #.# ### ##.......######.####...5 ........#......####..####...@....## # c4vi #.. ###....######..#.# # #...#.......# ...# # #....._.....#####.##..#..##...###..)..... ..##. ##.###...###### #### 5   shadow imp (asleep)c4vi G ##.##....# ##...#....)..## ##.#.........## #.###.##c4vi- &0c4vi0 <---6.8 (1 _c4vi.5 c4vi7 c4vi4 ))))))5  You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage.c4vi15.c4vi$0.....c4vi0===7c4vic4viPY _The shadow imp shouts, "Taste defeat, thou euchred ruttish measle!"d4viT ))))) You shoot a sling bullet. The sling bullet hits the shadow imp.d4vi/K.5d4vi9+........d4vi7&8d4vid4vib _The shadow imp is heavily wounded.d4viB #.#.# ...  #.#.# ...  #.#)# #.#  #.#.# #.#  #.#.# #.#   #.# ### ######.####.... .....#......5.. #...@....##  #####..#.#  ...# _.##..  )..... ..#  . ## ##    )..##   d4vi/D #.#.# ...  #.#.# ...  #.#)# #.#  #.#.# #.#  #.#.# #.#   #.# ### ######.####.... .....#......5.. d4viD#...@....##  #####..#.#  ...# _.##..  )..... ..#  . ## ##    )..##   d4viKd4viLd4viSd4viUa _A shadow imp is nearby!d4vino t .  You shoot a sling bullet. The sling bullet hits the shadow imp!d4viBu `))))d4vi *.......d4vi .69d4viB d4vi N _You kill the shadow imp!d4vi d4viw d4vi d4vi H _No target in view!e4vi4Ie4vi!P _e4vi',e4vim+Be4vi-e4vi1e4vi0OJe4vizPe4vi*Qe4viWne4viYe4vi],e4viZ^e4vi_e4vi!ce4vice4vide4viNee4vi?j,e4vike4vip,e4viLqe4viuM _You now have 136 gold pieces (gained 8).e4vidy3e4viye4vi{e4viq,e4vide4vie4vi ,e4vie4vi3e4vie4vie4vie4vie4vi,e4vie4vie4vi,e4vie4vi]e4vie4vize4vie4viٰe4viMe4viܱe4vie4viye4vie4vie4vie4viBe4viMe4vie4vi e4vix _n - 2 viscous sapphire potions (gained 1)e4vi  You encounter an orc. It is wielding a +0 flail and quivering boomerangs.e4viQT......# #...#.......# #.# _.....#####.##..##....# #.##### ..###..).........#.#.## #.##... .###...#######..##...# ##.##.## .##...#..####.# ##...#.# ...)..## #...# #.# ##.###..## .....## ##..# #.###.## ##..# e4vi/###.## #..# #.....# #...  #†.# #.@# #.###.## ##..---#.## #..# #.# ##.###..# ...# #..# #.# ##...#.# .#.# #... ... ##.##.# .#.# ##.###.##.###.##.# .#.# #.# #.##.....##... o   orc (missile, wandering) .#.## #.###.############ e4vi ....############.o...#######..... ..........^.##..........33.8 (24.0)e4viVe4viFO---4.8 (25 _e4vie4vi!e4vi  )))))))You shoot a sling bullet.e4vi.e4vir...... o e4vi;===5.9 (1.1)e4viңe4viU^ _The sling bullet closely misses the orc.e4vi e4viܢe4viNe4viEH _No target in view!e4vi e4viǼ e4vi e4vi H _No target in view!e4viM  _No target in view!f4viUf4vif4vif4vixF _Unknown command.g4vi> _####.##..##..#### ..###..).........#.#.#... .###...#######..##...# ##.##.##....# #..####.# ##...#.# ..)..##...# #.# ##.###..##..## #.##.## ##.. ###.##  #..# #.....# #...  #†.# ..# #.###.## ##..# ##.# ##.###..# ...#  ##...#.# #. ... ##.##... ....###############.###.#.###.... og4vio   orc priest (wandering).---60 _You encounter an orc priest. It is wielding a +0 whip.g4vio y..###..).........#.#.#... .###...#######..##...# ##.##.##....# #..####.# ##...#.# ..)..##...# #.# ##.###..##..## ###.## ##.. ###.##  ....# #...  #†.# ###.## ##..# ##.# ##.###..# ...#  ##...#.# #....... ##.##.###.##.## #.# #.##.....##...###.############ ....############.o......................^.##.....###############.###.#.### .#.## .## ##.## ooThe orc priest shouts! You hear a shout!g4viv F===7g4vi g4vi l _The orc priest looks satisfied for a moment.g4vi1###...#######..##...# ##.##.##....# #..####.# ##...#.# ..)..#.# #.# ##.###..##..## ###.## ##.. ###.##  ....# #...  #†.# ###.## ##..# ##.# ##.###..# ...# ##.#####...#.# #....... ##.##.###.##.## #.# #.##.....##...###.############ ....############.o......................^.##.....###############.###.#.### .#.## #.## ##.#### .......# #o.---8h4viub )) You shoot a sling bullet. The sling bullet hits the orc priest!h4vi ..  The orc priest is severely wounded.h4vi#h4vi8===40.0 (1.1h4vih4vi _The orc priest begins to cast a cantrip, but forgets the words!h4vi/ )You shoot a sling bullet. The sling bullet hits the orc priest!h4vi*I))h4viP-..h4vi_j.###...#######..##...# ##.##.## VicViper1 the Shooter .##....# #..####.# ##...#.# Demigod ...)..## #...# #.# ##.###..## Health: 48/48 ======================== .....####..# #.###.## ##..# Magic: 8/8======================== ###.###..# #.....# #... AC: 6Str: 12  #†.##..# #.###.## ##..# EV: 16Int: 11 ##.###..# #.# ##.###..## SH: 0Dex: 25 ...##..###.#####...#.# XL:  6 Next: 4vi`km106% Place: Dungeon:4 .#.##.@....... ##.##.# Noise: ===------  Time: 3541.1 (1.1) .#.###.###.##.###.##.## h) +5 sling .#.##.# #.##.....##... Fire: h) +5 sling .#.###)###.############ ....############.....#######..... ...................^.##.......... ....###############.###.#.###.... .#.####.###..## ##.## .####.......# #.#The orc priest shouts! You hear a shout! _The orc priest looks satisfied for a moment.You shoot a sling bullet. The sling bullet hits the orc priest!  The orc priest is severely wounded. _The orc priest begins to cast a cantrip, but forgets the words!You shoot a sling bullet. The sling bullet hits the orc priest! _You kill the orc priest!You have reached level 7!  --more--i4viE55/559/97 3% i4viľJ _j4vi0j4vi0j4viN2j4vi7j4vi<j4viA: _j4viGj4viK,j4vi(Q,j4viUj4viUj4viVj4viz[j4vi_,j4vibj4vidj4vii,j4viZjj4vilj4vipj4viqj4viqj4virj4viwBj4vixj4vil|,j4vi{}j4vi~j4vi,j4vifj4vi%j4vi2,j4vi͑j4vij4vij4vi_j4viMj4vij4vij4vi{j4vij4viJ,j4vij4viªj4vij4viKj4vij4viݰj4viJj4vij4vi,j4viWj4vi޽j4vi,j4vij4vij4viP,j4vij4vij4vij4vi>j4vij4vi0j4vij4vij4vij4vij4vi,j4vij4vidj4vi,j4vij4vij4vi,j4vimj4viPj4viHBj4vij4vi,j4visj4vi:j4vij4vij4viMj4viMj4vij4vij4viSj4vij4vi Bj4vir j4vij4viX,j4viSj4vihj4vij4vij4vij4vij4vij4vi>j4vij4vi!j4vi!j4vi"j4vi$j4vid(,j4viI)j4vi\*j4vib-j4vi-j4vi4.j4vi/j4vi3j4vi3j4vi4j4vin7j4vi@;Bj4vi@j4viAj4viVAj4viDl _j - 2 blue potions (gained 1)j4vi5H3j4viHj4viKj4viLj4viZMj4viMj4vipOj4viHUXj4vi2X,j4viXj4vi Zj4vi],j4vib^j4vi]`j4vic,j4vi8dj4viAej4vih,j4vi'ij4vijj4vinj4vinj4vi`oj4vigqj4vix ## ###  #. ..#  ## #. #.#  .. #. #.#  #.##.########.#  #...........#.####  .##.....#..........#  j4vix.......@..###.#.##.# ---90.1 (49.0) .#.#....### #.#.##.#  #.#.## #.#.##.# j4viy{ .. #. #.#.##.# j4viEy#. #> #.#.##.# j4vieyw.. #. ....##.# j4viy##.#.#. ....##. #.#.## ... #.# #.#)# #.# #.j4viy,#j4viU^---1.1 (50j4viQ _Found a stone staircase leading down.j4viJj4viNj4viOj4viUPj4vi}Qj4viUj4viJa##### #.. ..##### #.# #.# ... #.# #.# #.##.########.# #...........#.#####.##.....#..........# #..........###.#.##.# .#.#.@..### #.#.##.#3.1 (2.0) #.#.## #.#.##.# ...#.# #.#.##.#[12;12H #.#>#># #.#.##.# .....#.# ....##.# ###.#.#.. ....##.# #.#.### ... #.#4via36;11H #.#)# #.# #.# #.#.# #.# #.#j4vit4.1 (3 _Found a stone staircase leading down.j4vij4vi@j4vi<j4viUH _No target in view!j4vi( j4vi) j4vi B ^ _No target in view!j4vij4vi[j4vij4vij4viQj4viLP _j4vif  You encounter an adder.j4vi>#### #.# #.#... #.# #.# #.##.########.# #...........#.#####.##.....#..........##..........###.#.##.#j4vi4. .#.#....### #.#.##.#S...#.#.#.## #.#.##.#.......@#.# #.#.##.##.###.#>#># #.#.##.#.....#.# ....##.#j4viV###.#.#.. ....##.# #.#.### ... #.# #.#)# #.# #.# S   adder (wandering) #.#.# #.# #.# #.#.# #.# #.####...### #.# #.##5.1 (1j4viQj4vi26.1 (2 _j4vi'j4vi)k4vio .  You shoot a sling bullet. The sling bullet hits the adder!k4vi\))))))k4vi*;.......k4vi{ kirmisher4===7.1 (1 _You kill the adder!k4vik4vio _Your Ranged Weapons skill increases to level 8!k4vipk4vi"qk4vivk4viH _No target in view!k4vi%/4k4viE4k4vi97H _No target in view!k4vi 3k4viL k4vi{ k4vii k4viu P _k4vi k4vi k4vi k4vi k4vi k4vi k4vi, k4vi k4vi j  You encounter an endoplasm.k4vi 4 #.. ..# #### #.# #.# ...##.# #.#k4vi$ K#####.##.########.# ..##..#.### #.##.....#........... #..........###.#.#....J##.#.#....### #.#.# #..k4viL .#.## #.#.#--- #.........#.# #.#.#k4vi ###.###.#>#># #.#.# #. .....#.# ....# ###.#.#.. ....#k4vi  #.#.### ... J   endoplasm (wandering) #.#)# #.#k4vi b #.#.# #.# k4vi Y#.#.# #.#k4vi| ,600.1 (3k4vi k4vi E---1.1 (4 k4vi _k4vip k4vi0 k4vi u )))))))You shoot a sling bullet.k4vi .J  The sling bullet barely misses the endoplasm.k4vi^h.....Jk4vi'===k4vi2.1 (1k4vik4viI^ _The endoplasm quivers.l4viKs .  You shoot a sling bullet. The sling bullet hits the endoplasm!l4vi;)l4vi.l4vi553.2 (1.1l4vi"l4vi$M _You kill the endoplasm!l4viL l4viM l4vi>U l4viU H _No target in view!l4vij   You encounter a bombardier beetle.l4vivm J#### #.# #... ...##.# #.#.# #####.##.########.l4vim #..B ..##...........#.###.. #.##.....#............ #..........###.##.....##.#.#....### #.#.l4vim  #.....#.#.#.## #.#. #...@.....#.# #.#.l4vi(n x ###.###.#>#># #.#. #. .....#.# ....l4vidn  #####.#.#.. .... #.#.###  #.#)# #.# B   bombardier beetle (asleep) #.#.l4vin # #.#  #.#.# #.####...### #.#l4vix (0.0l4vi| <---4.2 (1 _l4vii l4vi m4vi0 ))))BYou shoot a sling bullet.m4vi[PB....m4viU\0===5m4vibm4vifeU _The sling bullet hits the bombardier beetle but does no damage.m4vie )))) You shoot a sling bullet.  The sling bullet hits the bombardier beetle!m4vi&> ....  The bombardier beetle is severely wounded. *****The bombardier beetle sprays incendiary fluid at you.m4vi9[....@m4viȪ-6.3 (1.1m4vim4vi#S _The burning spray misses you.m4vi )))) You shoot a sling bullet.  The sling bullet hits the bombardier beetle.m4viFU.Bm4vi/9....m4viG0%70m4vi 8m4vi:e _The bombardier beetle is almost dead.m4vi ) .  You shoot a sling bullet.  The sling bullet hits the bombardier beetle!)))m4vi ...108 _You kill the bombardier beetle!m4vi 4m4viZ m4vi] H _No target in view!n4viB_n4vi]n4vi: _n4vikn4vi!n4vi\!n4vi;"n4vid$n4vi '%  n4viJ'BYou encounter a phantom.n4vin-N ## #.# #..  ... #### #.# n4vi-W .. ...##.#  #.########.##.####### #.......##.......... ###....#.##.....#....n4vi-#......#..........###....@##.#.#....### ---n4vi-1.....#.....#.#.#.## ..# #.........#.# #n4vi$.L#.###.#>#># ##.....W.#.# n4viK. ..#####.#.#.. .. W   phantom (wandering)n4vi.1 #.#.### .. #.#)# #. #.#.# #.n4vi0S10.3 (2W.n4vi8n4vi9#---n4vi9+1.3 (3 _n4vit?n4vigAn4viv )))))You shoot a sling bullet.n4viX7W.n4viTav...Wn4viVb5===2.3 (1n4viLhn4vijb _The sling bullet closely misses the phantom.n4vi} )))You shoot a sling bullet. The sling bullet hits the phantom.n4vi7W.n4vi^ &....n4vi &3n4vin4vi+5 _The phantom is lightly damaged.n4vi x )))))))You shoot a sling bullet.n4vi 4W.....>4 _The sling bullet barely misses the phantom.n4viO ) You shoot a sling bullet. The sling bullet hits the phantom!n4vi 2W.n4vi n4vi &5n4vi n4vi' _ _The phantom is heavily damaged.o4viin ))You shoot a sling bullet.o4vi` W.The sling bullet closely misses the phantom.o4vi -6.4 (1.1o4vi#o4vi@&X _The phantom completely misses you.o4vi-a  You shoot a sling bullet. The sling bullet hits the phantom.o4vin  The phantom is heavily damaged.o4vi[2--70o4vio4vit+ _The phantom hits you.o4vi  You shoot a sling bullet. The sling bullet hits the phantom!o4vi+  The phantom is almost destroyed.49---8o4vi0o4viW3+ _The phantom hits you.o4vi^s .  You shoot a sling bullet. The sling bullet hits the phantom!o4vib So4vi50-239 _You destroy the phantom!o4viS o4vi`T o4vi7Y o4viQ[ H _No target in view!p4vi _p4viX w1=p4vi2=p4vi,p4vip4vi!,p4vi7#p4vi ',p4vi"(p4vi,g  You encounter a phantom.p4vi2=3=---W...W   phantom (wandering)p4vi2/20.0)p4vi;p4vi>P---30.4 (11 _p4viBp4viDp4vi~ ##  #.# #..  ... #### #.#  ..   #.###### #...... ###....# #......# #....@#  W....#.....#  ..# #.........#.#  ###.###.#>#>#  #.......#.#  ####   p4viE #.#)#  #.#.# p4vi  ##  #.# #..  ... #### #.#  ..   #.###### #...... ###....# #......# #....@#p4vit  W....#.....#  ..# #.........#.#  ###.###.#>#>#  #.......#.#  ####    #.#)#  #.#.# p4vip4viKp4via%p4vi5)^ _A phantom is nearby!p4vio ))))))W  You shoot a sling bullet. The sling bullet hits the phantom!p4viA.Wp4vi-.....p4viE;===1.4 (1.0)p4vip4vi)b _The phantom is moderately damaged.p4vi )))))You shoot a sling bullet. The sling bullet hits the phantom.p4viσA.Wp4vi+....p4vi&2p4vi0p4vi_ _The phantom is heavily damaged.p4viĉ } )))))))You shoot a sling bullet.p4vi 8W.p4vi! .......4=3p4vi" b _The sling bullet closely misses the phantom.p4viu ))) You shoot a sling bullet. The sling bullet hits the phantom!p4viV @.Wp4vi_ ..p4vi` &4p4vitg p4vii ` _The phantom is almost destroyed.p4vi'#j ))))You shoot a sling bullet.p4vi@.Wp4viĭ>..W.p4viV&5p4vip4vib _The sling bullet closely misses the phantom.q4vi$5q4vi,6))))q4vi6q4vi>.Wq4vi...q4viq4vi6q4viq4viP q4viq4viP_You shoot a sling bullet. The sling bullet misses the phantom.q4viq4viȎj ))))You shoot a sling bullet.q4vi"| ...WThe sling bullet barely misses the phantom.q4vi4#T5=7q4vi(q4vi,U _The phantom closely misses you.q4viq .  You shoot a sling bullet. The sling bullet hits the phantom.q4viRq4vi@xq4viz6368.3 (0.9q4vi_q4vi؂N _You destroy the phantom!q4vi+ q4vic, q4vi,2 q4vi3 H _No target in view!q4vi q4vi q4vi q4viw q4vi q4vi P _q4vi q4vi q4vig r ## #.## #.. ... #### #.# .. ...##.# #.########.##. #.......## ###....#.##.....# #......#..## #..@..##.#.#....### --- #.....#.....#.#.#.## ..#..#..#.# q4vi .....#####.###.#>#>#. #.. #.......#.##. #####.#.#..# #.#.### #.#)# #.#.#q4viH ---40.3 (2.0  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!q4vi3 /  --more--t4vi& c                 ###   #@#.## #.   #.#....# #### #.   ..# #.....< ...##.   ### K#.########.##.   #.......##....   #....#.##.... K   kobold brigand (missile, asleep)   #......#.......  t4vi c#.....##.#.#...  #.....#.....#.#.#.t4vi}  <You are hurled through space towards a monster!  You encounter a kobold brigand. It is wielding a +0 dagger and quiveringpoisoned darts.t4vi< t4vi t4viͲ 9 _Found a stone staircase leading up.u4viQ  ))K  )You shoot a sling bullet.  The sling bullet hits the kobold brigand!  The kobold brigand shouts!u4vi ..KThe kobold brigand is moderately wounded.u4vi N(((u4vi D@..u4vi? #=u4viw 9====1.3 (1u4vi u4vi, w _The kobold brigand throws a dart. The dart completely misses you.u4vi ))You shoot a sling bullet.  The sling bullet hits the kobold brigand.u4viv ..  The kobold brigand is heavily wounded.u4vi{ ((The kobold brigand throws a dart. The dart hits you!u4vi$-..u4vi\========-u4viU2Pois u4vi u4vin Q _You are poisoned.u4vi: )) You shoot a sling bullet.  The sling bullet hits the kobold brigand!v4viR ..  The kobold brigand is severely wounded.You feel very sick.v4vi ((The kobold brigand throws a dart. The dart hits you!v4vi-..v4vi2=======---3.4 (1.1v4viv4viZ v4vi'P_You are more poisoned.v4viAu )))You shoot a sling bullet.v4viD K.  The sling bullet barely misses the kobold brigand...49---40v4viNv4viS _You feel very sick.v4vie ) You shoot a sling bullet.  The sling bullet hits the kobold brigand.v4vi@ K.  The kobold brigand is almost dead.v4viHv4viHf5---5.5 (1.1v4vi>Mv4viPS _You feel very sick.v4viI4 )You shoot a sling bullet.  The sling bullet hits the kobold brigand!v4viy8Sv4via  You kill the kobold brigand!v4vi1n3---4860v4viv4vi$ _You feel sick.v4vi v4vi 7-v4vif v4vi1 H _No target in view!v4viH v4vi v4vi v4vi H _No target in view!w4vi 3w4viP w4vi Q2w4viD 1-39-w4vi w4vio w4vie w4vi w4vif S8-w4vi w4vi$ i7-w4vi% w4vi ) i _You start resting. You feel sick. x7w4vi4. 6----...w4vi9 ,52.5 (6w4vi: +----w4vi: .3.5 (7w4viWB w4viD [ _You are no longer poisoned.w4vi(3w4vi)w4vi;/w4vi3S7=w4viS:w4vi>w4vi!?w4vi!@x4vin,x4vi8=x4vi,x4vix4viJ,x4vix4viSx4viS9=x4vix4vix4viAx4vix4vi"x4viE#x4vi_$x4vi.40=x4vi~0,x4vi11x4viz4x4vi4x4vi5x4vi8x4vi8%1x4vih9x4viN=,x4vi&>x4vi`Ax4viAx4viABx4viEx4viPFK2=x4vi&Gx4viJ,x4viKx4viO,x4viPx4viT,x4viTx4viWx4vi(XU3=x4vi Yx4viK\,x4vi]x4vi^`,x4vi`x4vica4=x4vikx4vi#lx4vinx4vi(oU5=x4viox4vi{sx4visx4virtx4viwx4vi xx4viQyx4vis|x4vi|x4vi>}x4vix4viK6=x4vix4viɅx4viWx4vix4vi,x4viˊx4vix4vi8U7=x4vi׏x4vi,x4vix4vi,x4vi]x4vix4vi9x4viЛx4viYx4vi8x4vix4vix4vix4vix4vi2x4viyx4vix4vix4viD9=x4vix4vi,x4visx4vipx4viòx4vi/x4vi,x4vi۷x4vix4vi0V50=x4vix4viM,x4viTx4vi,x4vix4vix4viR1=x4vi@x4vix4visx4vix4vix4vix4vix4vi^U2=x4vix4vi6x4vix4vix4viBx4vix4viDK3=x4vix4vix4vix4vix4vi'x4viwx4vi6x4vix4viU4=x4vix4vix4vifx4vidx4vix4vimx4vix4vix4vi8x4vix4vik _You start resting.HP restored.x4vix4vig1715.5 (62.0)x4viya5=6.5 (63 _x4vimx4vix4viu x4virv x4vi-w x4vi8~ x4vi     ## .# ###.###  x4viD F #.#.####..   #.#@...# #### #.#   ..###.....<. ...##.#   ### .#.########.##.#    .#.......##....   ###....#.##.   x4vi #......#....   #.....##.#.#   #.....#.....#.#.#.#   x4vi <....#..#.........#.#x4vic ,0.0)x4vi A7.5 (1x4vi $  Things that are here:x4viɔ S _a +0 dagger; 7 poisoned dartsy4vitIy4vixy4vi|y4viP _y4viCy4viy4viy4viZy4vity4vi9=y4viy4vicy4vi.,y4viy4vizy4viby4viy4viy4viy4vi'y4viky4viy4vidy4viIy4viy4viƦy4viAy4vioy4viʬy4vi:y4viy4vi,y4viby4viy4viy4viy4viy4viƸy4viy4viڻy4vi{y4viy4viy4vify4viy4vi(y4viy4vi!y4viy4vi*y4viy4viy4viuy4viy4viy4viy4viWy4viy4viDy4viy4viy4viny4viy4viy4viQy4viy4vihy4viy4vi=y4viMy4viy4viy4viy4vi#y4vi:y4vi~y4vi.y4viy4viy4viy4viy4viy4vi),y4viy4viy4viy4vi$y4vijy4vi0y4viy4viy4viy4viy4vi-y4vixy4viLy4viy4viy4vi<y4viy4viEy4vi f  You encounter a quokka.y4vi ###.#  #.##.#.###  #. #####.#)...####  #. #....###.....<. y4vi  #. #.###.#..#.####  #. #.# #..#.#.....  #r #.#########.... y4viH #.###.##.# #....  #.@......# #....  #.########.....#... y4vis #. ....#..#...  .. .....##### y4vi .## . #.. #  #. #. ## r   quokka (asleep) y4vi #   y4vi!y4vio.r43.5 (26.0)y4vin_ry4vi34.5 (27 _y4vi#y4vi>  You shoot a sling bullet.y4vi,%  y4vi^-4The sling bullet hits the quokka but does no damage.y4vi.;===5.4 (0.9)y4vi 3y4vi5T _The quokka closely misses you.y4vi p .  You shoot a sling bullet. The sling bullet hits the quokka!y4vi (y4vieu *.y4vix (6.3y4vi| y4vi J _You kill the quokka!y4vi  _No target in view!z4vi,jz4vijz4viapz4visH _No target in view!z4viez4viՒz4viz4viz4viz4vi*P _z4vi,z4vibz4viz4viz4viGz4viz4viϲz4vi\,z4vi z4viz4viXz4vi,z4vi,z4viz4viA,z4vi/z4vikz4vi ,z4vidz4viz4viz4viGz4viz4viz4vi,z4viz4viz4vi+z4viwz4viz4vi{z4viz4vi,z4viz4vi%,z4viz4viz4viz4viz4viez4viz4viXz4vi,z4vi!z4vi(z4viz4vi#z4vi,z4viz4virz4viOz4vixz4viz4viA z4vi z4vi z4viBz4viz4vi\,z4viz4viz4vim#z4vi#z4vi$z4vi'z4vi+,z4vi0,z4vi@z4viBz4viWF,z4viFz4viIz4viLz4viLz4viMz4virOz4vi8S,z4viTz4viUz4viX,z4viMYz4vi~[z4vi_,z4viaz4vi cz4vif,z4vi"hz4vijz4vinz4vioz4vioz4vi"rz4viavz4vivz4viwz4vikyz4vi{,z4viL|z4vi}z4viAz4viz4viz4vi ##############  #......# ---z4vi- #.##########.#  #.# ##.#.###  #.# #####.#)...######### #.# #....###.....<..... #.# #.###.#..#.########.  #.# #.# #..#.#.......##.  #.# #.#########....#.##.  #.###.##.#..#......#....z4viE z4vi082.3 (36.0)z4virH---3.3 (37z4viaz4vif _v - a scroll labelled TEEGGO SAORAISASz4vi,_z4viz4vi#Bz4vi2(,z4vib)z4vi+z4vi/z4vi 0z4vi`0z4vi2z4vi~6z4vi6z4vi7z4vi9z4vi =z4viM=z4vi>z4viy@z4viCz4viCz4viDz4vi[Gz4vi-K,z4viKz4viMz4viQ,z4viSz4viUz4viY,z4viZz4vir]z4vi`z4vi#az4viaz4vikXz4vi pP  There is a stone staircase leading up here.z4vi6tz4vit _z4viuz4viwz4vizz4vi2{z4vi{z4viz}z4viπz4viz4viz4viƃz4viz4viȆz4viz4viz4viTz4viz4vi#z4viȍz4vi,z4vicz4viz4vi,z4vicz4viz4vi2,z4vi)z4visz4viz4viz4viz4vioz4viBz4viz4vi֬,z4viz4viz4viz4vinz4viz4vi޵z4viz4viz4viz4viz4viV,z4viӾz4vigz4viz4viz4vi9z4viz4viz4viPz4viz4viz4viz4viz4viN _You now have 150 gold pieces (gained 14).z4viz4vi)z4viz4viz4vi,z4viz4viz4viz4viDz4viz4viz4viz4viz4viz4viDz4viz4viz4viz4vivz4viz4vi z4viz4viz4viz4viz4viz4vi:z4vi,z4viNz4viz4viz4viJz4vivz4viz4vi z4vi. z4vi z4vi z4vi,z4viz4viJz4vi~z4viz4vi9z4viz4viz4viz4vi<z4viz4vi6 ,z4vi z4vi #z4viJ%z4vi%z4viY&z4vi(z4viP,z4vi,z4vi-z4vi4z4vi7z4vi8z4vi8z4vi;z4vi?,z4vi8@z4viBCz4viGz4vir .  You shoot a sling bullet. The sling bullet hits the jackal.|4vis))))|4vi 7....|4vi".92|4vi'|4vi*J _You kill the jackal!|4vi>|4vi?|4viE|4viGH _No target in view!|4vi6> |4vi> |4vi? |4viPD |4viRI |4viM : _|4viN |4vi_Q |4viQ |4viR |4viT |4vi]\ X|4vi^ |4vi^ |4vi ` |4via |4vi-e |4vie |4vi6f |4vi5h |4viqk |4vik |4vil |4vin |4vir |4vier |4vis |4vi&x |4viz |4viF{ |4vi| |4vi}~ |4viz |4viց |4vi |4vi |4vi |4vi |4vi |4vi( |4vi9 |4viw |4vi |4vi |4viF ,|4vi |4vim |4viə ,|4vi |4vi |4vi |4viK |4vi _v - 2 scrolls labelled TEEGGO SAORAISAS (gained 1)|4viQ |4vi |4viR |4vi> |4vi  |4vi  |4viP +You encounter a jackal.|4vi |4vi |4vi  |4vi =.........###..####.......|4viS  |4vi B###.#...###|4vi ####..#|4vi`  |4vi½ {#.#...#.......# #...|4vi  #.#....._.....#####.##|4viz } #....##...###..)......|4vi; { ###.####.###...#######|4vi  |4vi #..###.##....# |4vi  |4vi #...#....)..## #|4vi0  |4vix #..@.......## #|4vi !---|4vi  |4viB ###..####.## |4vi-  |4vi #.## #†.# |4vi;  |4vi ^#.####.##|4vi  |4vi3 <h.##...#|4vi !|4vi  |4vi ?####.#.#|4vit gh   jackal (wandering)|4vi t### #.# #.#.#|4vie I... #.# #.#.##.# #.# #.#.## 575.0)h|4vi O$Found 16 gold pieces.|4vi Nh|4vi. 6===8.2 (16|4viL |4vi ' _The jackal barks!|4vi@$ } ))))You shoot a sling bullet.|4vi 8h.|4vi^ '..|4vi8 19.0)|4via |4vi K _The sling bullet closely misses the jackal.|4vi |4vi} ))))You shoot a sling bullet.}4vi~38h.}4vi> ..  The sling bullet closely misses the jackal.}4vif?.60.3 (1.1}4vi"F}4viyH> _The jackal bites you but does no damage.}4vi5  You shoot a sling bullet. The sling bullet hits the jackal.}4vim  The jackal is heavily wounded.}4vi(1.4}4vi}4viz"W _The jackal completely misses you.}4vi( †You shoot a sling bullet. The sling bullet hits the jackal.}4vi~/)}4vi%>2.5}4vi }4vi*J _You kill the jackal!}4vi~}4vi}4vi}4viuH _No target in view!}4vi  _No target in view!~4vi,3~4vio.~4vi'0~4vi3~4viw7: _~4vi8b  You see here a jackal corpse.~4vi;~4vij< _~4viw=~4vi>~4vi>B~4viB~4vi^C~4vi_E~4viG~4viG~4vi9I~4vi+K~4viN~4viN,~4viR~4viR~4vinU~4viYN _You now have 166 gold pieces (gained 16).~4viD]3~4viy^~4vi`~4vid~4viNd~4vie~4vif~4vii~4vii~4vij~4virb  You see here a jackal corpse.~4vigt~4vi\u _~4viu~4viw~4viy~4vi?z~4viz~4vi |~4vi~~4vi~~4viU~4vi~4vi,~4vi,~4vi~4viN~4vi~4vib~4vi~4vig~4vi~4vi~4vi~4vi+~4vi~4viJ~4vi,~4vin,~4via,~4vi~4vi@~4vi1~4vi,,~4vi+~4viݩ,~4vi-~4vix~4viF,~4vi.~4vi~4vi~4viӻ~4vi~4viM~4vi~4viN~4vi~4vi:~4vi?~4vi2~4viM~4vi~4viB~4vi5~4viH~4vi~4vi~4vi~4viB~4vi~4vii  You encounter a hobgoblin.~4vi  ##.....#..#. #.#  #.....#..#.#### #~4vio  #...######....# #.#  ##### ........# ###..  #.#..#..#######  #.#................  #g #.##..........#  #.##.##.####.#...#  #.@.....# #.#...#.---  ####.#### #.#.....  #.# #....##.  #.# ###.####  #.# #..### ~4vi ..# #...#. g   hobgoblin (asleep)  #.# #.....  #.# ###†.#  ~4vi?l#.# #.##~4vix91.5 (29.0)---2.5 (30~4vi (> _Found a ring mail.~4viW     ##  ##### ..  #. #. #g #.##..... ~4vi##.##.##.####. #.@.....# #. ####.#### #. #.# #.. #.# ###. #.# #. ..# #. #.# #...~4viM #.# ###† #.# #.~4vi\_     ##  ##### ..  #. #. #g #.##..... #.##.##.####. #.@.....# #. ####.#### #. #.# #.. #.# ###. #.# #. ..# #. #.# #... #.# ###† #.# #.~4viZ' _A hobgoblin is nearby! [You shoot a sling bullet. The sling bullet hits the hobgoblin!~4vi/ )~4vi~4vi~ ~4vi5.~4vi8;===3.5 (1.0)~4vi=?~4viAM _You kill the hobgoblin!~4vi 4~4vi~4viH _No target in view!~4vif 4~4vis ~4vi H _No target in view!~4viC ~4vi ~4vi ~4vi) H _No target in view!~4viw~4vi~4vi~4vi H _No target in view!4viP4viQ4vi_V4vi~XH _No target in view!4vi44vi4viC _No target in view!4vi44vi*4vi? 4vi 4vif 4vi 4vid I _4viOj 4vim # _ Things that are here:4vio g  a +0 ring mail; a hobgoblin corpse4viyt 5 _4viu 4viv 4viy 4viy 4viz 4vi4| 4vi< ,4vi 4vi- 4vi[ ~  You encounter an orc. It is wielding a +0 club.4vi z  ###.# #..#....#..#......4vi   #...# #..#.....#####.##  #.#####.....#..# #....  #...#..#....#..###  #...#.....###### #  ##.....#..#. #4vi  #.....#..#.####   #...######....# 4viC   #####.@.......# ###--- 4vie .#.#..#..####### 4vi #.#.#............. 4vi #.#[##.##.......... #.#.##.##.####.#...4viԌ  4vi #.#.......# #.#... o   orc (asleep) 4vi #o####.#### #.#...4vi4 M #. #.#....#4vi`   #.# ###.##4vi !4vir +9.5 (64viy P---900.5 (7 _4vi! 4vi 4vi )))))o  4vidYou shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!4viLo.4vi#7....4vi5===1.5 (14vi4vi\ _The orc is severely wounded.4vi) )You shoot a sling bullet. The sling bullet hits the orc!4vi$/o))))4vi....2 _You kill the orc!4vi4vi4vi4viH _No target in view!4vio4viwp4vi.v4vi]xH _No target in view!4viZ _4viSb,4vi i,4viqu,4viv4viT4vi,4vil4vi߇4viЍX4vi,4vi4vi`4vi4vi 4vi4vij4vi ,4vi4vi4vi4vi/4vi94vi4vit4vi4vi4vi04viB4vi$  Things that are here:4viҷx  a +0 club; a +0 leather armour _4vi34vi4vi,4viK4vi@4vif4vi4viN4vi4vi4vi4vi-4vi4vi4vi4vi,4vi 4vi"4vi,4vi4vil4vim4vi4vi4vi'4vi,4viG4vi4vi4vij4vi4vi4vi^4vi4vi4viV4vif4vi4vi#4vi44vitX4vi>4vi4vi4vi4vic4vi4vi4vi4vi4vi4vi4vi54vi4vi;4vix4vi@ 4vi!4vi#4vi9$4vi^$4vi&4viB(4vi(4vi(4viC+4vi,4vi-4vi-4vi/4vi04vi14viT24viR44vi64vi74vi74vi94vi>>B4vi/?4vi A,4vitA4viC4viE4viF,4vidH4viJ4viJ4vi^K4viL4vi!O,4vihO4viP4viTB4viWB4vi6X4vi[P  There is a stone staircase leading up here.4vi`K _4viq4vijtX4viqwB4vi|X4vi|4vi,4vi4viL4vi4viI4vi4vi4vi,4vi4vi4vi,4vi4vi4vi,4vi4viɜ4vi4vi:4vi4vik4vi,4viѥ4vi=,4vi4vi4viı4vi;4vip4vi4vi4viX4vi4vi4vi߹4vi,4vi4vi4vi,4vi4vi4vi4vi4viu44vi,4vi@4vi{B4vi4vio4vi4vi4vi4vi54vi,4vi4vil4vi,4vi4vi4vi4vi4vi4vi4vi:4vi4viD4vi4viK4vi4vin4vi4vi4vi4vi4vi4viA I### #.......# #.# # ###..###..## # #######...# #.#.###. ##########.........# #.##... ...........#####.### #.......... ################.# ##########. #########....)...# #....... ..........######.# #..###... .######.### #@# #. ##..---78.5 (76.0) .#....#.# #......<. ## .#.#....# #.#####.. ## .#.#....# #..# .#.#..#.# ### .######.# ........# ......### #######4vi\3---9.5 (77 _Found a stone staircase leading up.4vi 4vi 4vi 4viO H _No target in view!4vi^ 4vi9_ 4vibe 4vi&o H _No target in view!4via34vib4vim4vip4vijvP _4vi4vi4vi݄,4vi4vi4vi?4vi4vi.4viX4viٍ4vim4vi4vi4vi,4vi4vi4vi,4via4vi4viXX4vi  You encounter an ogre. It is wielding a +0 giant spiked club.##....)...# #.......##. ......######.# #..###...##. ###.### #.#######..# ##..##.# ..#.# #......<..# ##..#. ....# #.#####..# ##.... ....# #.......# ##... ..#.# ####.#.## ## ###.# #.#.# # ....# #.@.# .### #....# ..# ### ##....... . ##....... ## ####..O ##O   ia3mogre (asleep) 88.5 (9.0)O.4vi]O==9.5 (10.0)4vi4vi& _The ogre shouts!4vie ))))) You shoot a sling bullet. The sling bullet hits the ogre!4viOAO.4vi0.....4vi:=90.0)4vi4vi\ _The ogre is heavily wounded.4viOx )))))))You shoot a sling bullet.4vi2O.4viT.......4vi-1.6 (1.14vi4viP^ _The sling bullet barely misses the ogre.4vi0 ))) You shoot a sling bullet. The sling bullet hits the ogre!4vi 2O.4vi '..4vi ,204viQ 4vi ] _The ogre is severely wounded.4vi )) You shoot a sling bullet. The sling bullet hits the ogre.4vi oThe ogre is almost dead.4viAO.4vi& .o   orc (wandering)4vi -3.7 (1.14vi(4vi/o _You encounter an orc. It is wielding a +0 club.4via} )))))))You shoot a sling bullet.4viaU.o4vib6O.4viiv.......4vij,404vi/p4virb _The sling bullet completely misses the ogre.4viOLg )You shoot a sling bullet.4viU.o4vi? OThe sling bullet completely misses the ogre.4vi-5.6 (0.94viy4vi]Q _The ogre barely misses you.4vi n )  You shoot a sling bullet. The sling bullet hits the ogre.4viOo   orc (wandering) 4vi3 .oYou kill the ogre!o 646.6 (1.0 _The orc shouts!4viP4vi9o _Your Ranged Weapons skill increases to level 9!4vim )  You shoot a sling bullet. The sling bullet hits the orc!4vi.)))4vi84vi%D 0....)4viG &74viM 4viO G _You kill the orc!4vi 4viW 4vi 4vi H _No target in view!4vi`n4vi-o4viWu4viwH _No target in view!4vim4vis4vi4viw4vi4viזP _4viB4vi4vin4viǡ4viR4vi44viŮ,4viB4viI4vi4vi&4vi14vi4viK4vi4vi4viܿ4vii4vi4vi4viQ4vi4vi&4via4vi4vi4vi4vi$4vi;4vi4vi}4vic4vi4vig4vi4vi4vi4vi4vi4vi4vi7 _You open the door.4vi....)...# #.......##.# ######.# #..###...##.#  #.#######..##.##..##.#  #......<..##..^##..#.##  4viX #.#####.)##^._ ##....#  #.......##^.. ##...#  ####.#.##.^. ##..#  #.#.#...### #..#  #..)##.@#.# #..# ---40092.0) 4vi#....###..# ##..##  ##.......###.....## ##..........# #######....###4vi";###### 4viF 4vi I---10.6 (134viJ4vi8 _Found a sparkling altar of Nemelex Xobeh.4viQ _There is an open door here.4vi _No target in view!4viO 44viV 4viX H _No target in view!4viM 4vi 4vi 4vi H _No target in view!4viZ4viS[4vi\4viv_4vi4d: _4vig,4vii4vij4vik4viNn4viq4viq4vis4viv4viy4viKy4viqz4vil|4vi4viܬ  There is a shaft here. _You open the door.  There is a shaft here. 4vip4_4viz@  There is an open door here.4viγ4vi? _4vi 4viI4vi,4vi4vi4vid4vi4vi~4vi?4vi,4vi4vi4viB4vi,4vi4vi4vi,4vi4vi.i  You see here a +0 giant spiked club.4viW4vi _4vi&4vi4vi4vi(4viC4vi4vi,4vi4vih 4vi ,4vi 4vi[<  You see here a +0 club.4vi^4vi _4viG4vi4vi,4vi4vi0!4vi#,4vi%4vin(4vi*,4vi+4vi/4viV04vi<4B4vi5,4vi64vi 94vi!;4vi|;4vi<4vi.>4vi?4vi?4viX@4vi34viT4vi4vi4vi4vi4vi4viN4vi 4vi 4viA 4vi 4vi 4vi,4viN4vi4vi,4vi4vi4vi,4vi4vi14viS,4vi4vi.4vi,4vi^ 4vik!4vi",4vid#4viNz# #.##.....##........>.# ###.#############.....## ....#######...........# ..^.##........#.# ##.###.#.###......###.# ##.###..## ##.###.# #.# #.......# #.# #.# #.# #..###..## ##.###.###.# ...# #.#.###....@#....# 52.6 (42 ...# #.##...#####.#.### .### #..........###.# .# ##########.###.4viOT# .###.......##.# .# ##..###...##.# .#######..##.##..##.# ......<..##..^##..#.## .#####.)##^._..##....#4viU4vi3WE _Done exploring.4viD4vi%4viH4viؔH _No target in view!4vi}P44viV4viXH _No target in view!4viU....0.0)............) _Done exploring.4vi֯  _No target in view!4vi 44viP 4vi _Done exploring.No target in view!Done exploring.No target in view!4vi[?25h[?0cNo target in view!Done exploring.No target in view!  Search for what [Enter for "."]? 4vi} [?25l[?1c16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a shaft (5 further duplicates)b - [D:4] a stone staircase leading down  c - [D:4] a +0 club (2 further duplicates)  d - [D:4] a stone staircase leading up  e - [D:4] a dispersal trap  f - [D:4] a +0 whip  g - [D:4] a +0 whip of flaming  h - [D:4] a +2 robe of willpoweri - [D:4] a +0 dagger (2 further duplicates)  j - [D:4] a stone staircase leading down  k - [D:4] a stone staircase leading down  l - [D:4] a stone staircase leading up  m - [D:4] a stone staircase leading up  n - [D:4] 7 poisoned darts  o - [D:4] a +0 ring mail  p - [D:4] a +0 leather armour4viLevel 4 of the Dungeon <<<>>>^^^^^^___(Press ? for help)  #.##########.# ############4vi  #.# ##.#.### #..........#  #.# #####.#)...###########.########.#  #.# #....###.....<......##.# #.# 4viS #.# #.###.#..#.########.##.########.#  #.# #.# #..#.#.......##...........#.####  #.# #.#########....#.##.....#..........#  #.###.##.#..#......#..........###.#.##.#  #........#..#.....##.#.#....### #.#.##.#  #.########.....#.....#.#.#.## #.#.##.#4vig  ###.# #..#....#..#.........#.# #.#.##.#  #...# #..#.....#####.###.#>#># ##.#.##.#  #.#####.....#..# #.......#.#####....##.#  #...#..#....#..# #####.#.#..........##.# 4vi{ #...#.....###### #.#.#######...###.#  ##.....#..#.# #.#)# ##.## #.#  #.....#..#.####4viG#.#.##.# #.#  #...######....##.#.##.# #.#  #####.........# ###...### #.# #.############## #.#.#..#..#######.......######.####.....#........# 4vi*#.#.#........................#............######.# #.#[##.##..........###..####........###.#### #.# #.#.##.##.####.#...###....######..#.###....# #.#4viay4virz4vi|VicViper1 the SkirmisherDemigodHealth: 55/55 ========================Magic: 9/94viB}========================AC: 6Str: 12EV: 16Int: 11SH: 0Dex: 25XL:  7 Next: 64% Place: Dungeon:4Time: _No target in view! _No target in view! _Done exploring. _No target in view! _No target in view!  4vi}BSearch for what [Enter for "."]? .4via~4vi~4vi54vi!4vi4vi; _4viܝX4vi4vi4vi4viq4vi4viO4vi4vi&4vi4vi,4vi4vic4vi 4vi]4viX4vi4vi4viv,4vi4vi54vi4vi4vi*4viK4vi4vi4viK4viM4vi4vi4vi4viX4vi4vi4vi4vi4vi4vi4vi&4vi4vi4vib4vi4vi4vi14viD4vi 4vi 4vi 4vi4vi64vi4vi4vi24vi{4vi,4vi4vi!4vi*$4vi$4vi%4vi($  Things that are here:4vi,_  a +0 whip; an orc skeleton4vi0L _4vi44vi6,4vi74vi<4vi=4vi$>4vi>4viGX4viPX4vis4vi9yB4viz4vi},4vi~4vig4vie4vi4vi~4vi4vi,4vi4viÒB4vi4vi4viƘ4vi4viљ4vi4viO,4vi4vi4vi4viq4vi,4vi4vi,4vi4vi>4viw4viD4vi4vi"4vix,4vi~4vi4viB4vi4vi4vi,4vi4vi4vi+,4vi4vi64viL,4vi4vi{4vi,4vi4viZ4vi;4vi4vi4vi4vi,4vi4vi4vi4vi4vi4vi4vi4vi4vi4vi4vi,4vi4vi/4vi@,4vi4vi_##.....<......##.##.# #..#.########.##.########.# .#.#.......##...........#.#### #####....#.##.....#..........# ..#......#..........###.#.##.# ..#.....##.#.#....### #.#.##.# .....#.....#.#.#.## #.#.##.# 4vi..#..#.........#.# #.#.##.# ...#####.###.#>#@# ##.#.##.#Noise: --------- 4100.6 (48.0) #..# #.......#.#####....##.#h) +5 sling #..# #####.#.#..........##.#Fire: h) +5 sling #####.#.#######...###.# ##.#)# ##.## #.# #####.#.##.# #.#4vi\ ...##.#.##.# #.# ...# ###...### #.# #.####  #..#######.......######.####.....4viAE 4vi4vi4vi7 c _There is a stone staircase leading down here.4vi(r44vi%x4vib~4vi81.6 (1.0) _4vi/4viH 4viJI You climb downwards.  You hear the sound of rushing water.4vi/  --more--4vi&54vi #. ##.# ...# #..# #..# .  #..### ...  4viO/#...#...##  #@.)....#  ##.####..  .#  .# .# ## 4vi4viU03.1 (2.5  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a hand axe. _There is a stone staircase leading up here.4viH 4viH 4viI 4viL 4viM 4viQ P _4viS 4viT 4viT 4viW 4vi Y 4viYY 4viZ 4vi~[ 4vie ,4vif 4vi;h 4vi:j 4vij 4vi;k 4vin 4vip 4vicp 4vip 4viIr 4viEt 4vit 4viu 4viw 4viz i  You encounter a dart slug.4vi #..####..... #...#...## #<.)....# ##.####... ##.#4vi w #..# ... #..# .....##.## .......@# ........# ........# #+..###..#.# #..#. ....w   dart slug (asleep)+ .......##4vi .10.1 (7.04vi 21.1 (8 _4viG 4vi 4vis .  You shoot a sling bullet. The sling bullet hits the dart slug!4viL))))))4viHv/......4viy=5===2.1 (14vi4viM _You kill the dart slug!4vi4vim4viV4viH _No target in view!4vi 4vi 4viO 4vi H _No target in view!4vi  #...#...##.. #<.)....#..) ##.####......# ##.# ....# #..#....# #..##.....##.###........#.##.###+..###... #.# 4vi #..... #. ........ + ...##(. ...## . 4viR 4vi '---4vi: 34viШ 4viΫ 8 _Found 4 poisoned darts and a whip.4vi7o #...#...##. #<.)....#.) ##.####....# ##.##....# #..##.....# #..# #.....##.###4vio.#.##.# ##+..###.... #.# #...... #. ........ + ....##(. ...## . .##4vi,|4vi|B---44vi 4viK4vi #...#...##.# #<.)....##...) ##.####...#....# ##.# #....# #..#4vi #.....###..# #.....##.###.#.##.# ##+..###..... #.# #...... #. ..... +. ....##(.. ...## .4viF. .##4vi4vi&54vi4vi"gn....# #<.)....# #...) ##.####... #....# ##.#  #....## #..# #.....###..# #.....##.######........#....# ###4vig.# ##+..###..... #.## #...... #. ........ +. ....##(. .. ...## . .. ..4vim4vi#n&64vir4vit4vi!  #...) ##.####... #....## ##.#  #....## #..# #.....###..# #.....##.######........# ....# ###.# ##+@.###..... #.## #...... #.# ........ +.. ....##(. ... ...## . .... ...## .###4viL' 4vi' &74viv, 4vi. 4vi \#'~~ww~~~~rw~##~~##w   ribbon worm (asleep)ww 2 dart slugs (asleep)r   rat (asleep)4vi* ]  You open the door.84vi 4vi ^ _You encounter a ribbon worm, a rat and 2 dart slugs.4viē 4viC )))4vi1w1 asleep)You shoot a sling bullet. The sling bullet hits the dart slug.4vi,w Mw~4viw K~w4vi@x Fr~4vi 'wrw~wwr4vi 0===94vig 4vi a _The dart slug is heavily wounded.4vi{ ~You shoot a sling bullet. The sling bullet hits the dart slug!4vi ))   dart slug4viY E~w4viH I'~4vi '204vi 4vi M _You kill the dart slug!4viu )) You shoot a sling bullet. The sling bullet hits the dart slug.4vi5MO~r4viTTO'~4viT&1.0 (0.94viZ4vi$dd _The dart slug is moderately wounded.4vi †You shoot a sling bullet. The sling bullet hits the dart slug!4viz))r   rat4vi) '~(catching breath)You kill the dart slug!4vi 4viq 4vi$`4viB ``4vi3[``The ribbon worm expels a string of sticky webbing.4vi}Ee.'@†~4viSI&94viN4viQW _The stream of webbing misses you.4via ~You shoot a sling bullet. The sling bullet hits the rat.4visK))4vi_Aw~4viM'~4vi!062.84vi4vi!G _You kill the rat!4viBC )))4vi8))You shoot a sling bullet.4vi^'w~~~4vi_(3.74vi7e4vige _The sling bullet barely misses the ribbon worm.4vi7 ))You shoot a sling bullet. The sling bullet hits the ribbon worm.4vi'~4.64vi9 _The ribbon worm is lightly wounded.4vi )) You shoot a sling bullet. The sling bullet hits the ribbon worm!4vi8H I†w4vi@M Q'5.7 (1.14viQ 4viT d _The ribbon worm is severely wounded.4viB* ) You shoot a sling bullet. The sling bullet hits the ribbon worm.4vi Lw~4vi 4vi_ 4vi 4vi 4vi^ !6.84vi 4vi  4vi9 4vi ;_The ribbon worm is almost dead.4vi 4vi †You shoot a sling bullet. The sling bullet hits the ribbon worm!4vid(4vis4vi(7.94vi4vi³O _You kill the ribbon worm!4vi4vi&4vi4viH _No target in view!4vi4viN4vi4viB4vi  #...) ##.####... #....## ##.# #....## #..# #.....###..# #.....##.## ####.# ...# ###.# ##@..###.....+~~~~†~#.## #......+~~~~~~#.# .#~~##+.. ....##(. ### .... ...## . ..... .## ...###. .### #.4vi 4vi' =---80 _4vi( 4vi/  There is an open door here. _You see here a ribbon worm corpse.4vi$ #....## ##.#  #....## #..# #.....###..# #.....##.######........ ......# ####..####~~##†..###.....+~~~~†@#.## #......4vi +~~~~~~#.# .. ###~~##+.. ....##(. ### .... ...## . ..... ..###. .### #. 4viA  You enter the shallow water.4viز---30.5 (1.6Water 4vi4vi? _Moving in this stuff is going to be slow.4vi; #....## #..# #.....###..# #.....##.######........ ............# ####........####~~##†..###..... +~~~~†~#.## #......4vix! +~~~~@~#.# .. ###~~##+.. ....##(. ### .... ...## . ..... .## ###. .### #. 4vi4vi'2.14vi24vi4viw #....## #..# #.....###..# #.....##.## ####........# ............# ####........# ###~~##†..###..... +~~~~†~#.## #...... +~~~@~~#.# . ###~~##+.. ....##(. #### .... ...## . ..... .## 4vigx ...###.  .### #.4vi~4vi'3.74vi4vi4vi:@ , #....## #..# #.....###..# #.....##.## ####........# ......# ####........# ###~~##†..###..... +~~~~†~#.## #...... +~~@~~~#.# . ###~~##+.. ....##(. #### .... ...## . ..... .##  ...###.  .### #.4viQ 4viR '5.34viZ 4vi\ 4vi I #....## #..# #.....###..# #.....##.## ####.# .....# ####........# ###~~##†..###..... +~~~~†~#.## #...... +~@~~~~#.#  ###~~##+.. ....##( #### .... ...##  ..... .##  ...###. 4vi f .### #.4vi: 4vi '6.94vi 4viB #....## #..# #.....###..# #.....##.## ####.# 4viÊ.# ####........# ###~~##†..###..... +~~~~†~#.## # +@~~~~~#.#  ###~~##+.. ....##4vi #### .... ...## ..... .## 4vi ...###.  .### #.4vi4viő4vi'8.54vi4vi@4vij###~#~'#∩'#~#4vir4virL======904viw4viNy< _As you open the large door, it creaks loudly!4vi{L _Found a glowing drain.4vijF #....## #..# #.....###..# #.....##.## ####.# .# ## ####.# #~###~~##†..###4vik #~'~~~~†~#.## # #∩@~~~~~~#.#  #~###~~##+.. .... ## #### .... ...## ..... .##  ...###.  .### #.4viWr4viDsY------40 _4vix4vi;zV _There is a large open door here.4vi}G  #....## #..# #.....###..# #.....##.## ####.# .# ### ####.# #~###~~##†..### #~'~~~~†~#.## # #@'~~~~~~#.#  #~###~~##+.. .... ### #### .... ...  ..... .##  ...###.  .### #.4viX x------1 _4viZ T _There is a glowing drain here.4vi4vi4vi4vi4vi-2 _4vi4vi & 4vi$ Ma Sewer  The world spins around you as you enter the gateway.4vi S. ..4viX V ... ...#..#..####..@###### 4vi 4vi& -4.0 (2.54vi 4vi ! _You enter a sewer!4vi c _There is an empty arch of ancient stone here.4vi·4viC  Skill  Level Cost  Apt Skill  Level Cost  Apt 4vi a - Fighting   2.1   3.6  -1   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1      4vi"'     h - Evocations   0.0   1.2  -1  4vi<c + Ranged Weapons 9.1  12.5  -1  4viU_    4vin        4vi d - Armour   0.0   1.2  -1  4vi̼     e - Dodging   2.1   3.6  -1      4vi. f - Stealth   0.8   1.0   0      4vil    4via    4vi/_    4vi                    4vil    4vi        4via    4vi_    4vi0a    4viS        4vivpThe relative cost of raising each skill is in cyan.  4viThe species aptitude is in white.  [?] Help[=] set a skill target  4vi[/] auto|manual mode [*] useful|all skills [!] training|cost|targets4vimD a - Fighting 4vi5n  a - Fighting  b - Unarmed Combat 4viTd  b - Unarmed Combat  c + Ranged Weapons 4vi3w 4vi'| 4vi1 VicViper1 the SkirmisherDemigod.Health: 55/55 ========================4vi ..Magic: 9/9========================...AC: 6Str: 12...EV: 16Int: 11#..4viH SH: 0Dex: 25#..###XL:  7 Next: 66% Place: a Sewer#..@#Noise: ---------  Time: 4144.0 (0.0)#####h) +5 slingFire: h) +5 sling _Found a glowing drain. _There is a large open door here. 4vi _There is a glowing drain here.  The world spins around you as you enter the gateway. _You enter a sewer! _There is an empty arch of ancient stone here.4viK J4vi 4viX4viX4viVY4viZ4vim\4vi_: _4vi_4via4via4viIb4vic4vie4viZe4vif4vig4vibi4vii,4vij4vik4vik4viXl4vim4vi9s≈≈≈≈≈≈≈~~~≈~~~≈≈≈≈≈~~...~...≈~~~~~~~~.......~~.4vis~.~.~~........~~...............................#.............#....@..#9.0 (54vis#...##..##∩.. ##..####4visG##..∩######4viy4viz,50.0 (64vi~4víB _Found a gate leading back out of this place.4vi'|44vi}4viH _No target in view!4vi   You encounter a rat.4vi ~~~~~≈~~~≈~≈~≈≈≈≈≈≈≈~~~≈~~~≈≈ ≈≈≈≈~~...~...≈~~ ~~~~~~.~~. ~.~.~~~~ ....#.......##.......##....#...##..## r∩..# ##..##### ##..∩######4vi {r   rat (asleep)4vi &04viD 21.0 (1 _4vi 4vi" 4vi} †You shoot a sling bullet. The sling bullet hits the rat.))))))4vir rYou kill the rat!4vi......r   rat (wandering)4vio0===24vi4viJT _You encounter a rat.4vi3 †You shoot a sling bullet. The sling bullet hits the rat.))))))4vi^[......9 (0.94vib4vieG _You kill the rat!4viT44vie^ _No target in view!4viJ 4vi; 4vi 4viI  4vi B_No target in view!4vip 4vi7r 4viPw 4vix H _No target in view!4vi ≈≈~~~~~≈~~~≈~≈~≈≈~~~≈~~~≈≈≈≈≈~~...~...≈~~~~~~~.~~.~4vi ~.~.~~.~~...#.##.......##.#...##..## .†.∩..# ##..### .## ##..∩# 4vi 4vi >---3.9 (1.0 _4vi 4vij 4vi ≈≈~~~~~≈~~~≈~≈~≈≈~~~≈~~~≈≈≈≈≈~~...~...≈~~~≈~~~~~~.~~.~≈~.~.~~.~~...#.##.##.4vi #...##..## #.†.∩..# ##..### #.## ##..∩# # 4vi 4viD B---44vi 4vi 4vih[≈≈~~~~~≈~~~≈~≈~≈≈~~~≈~~~≈≈≈≈≈~~...~...≈~~~≈~~~~~~.~~.~≈~.~.~~.~~..~..#.##.##.#...##..## ##.†..r∩..# ##..### #..r## ##..∩# ###### r   river rat (asleep)r   rat (asleep)4viq4vi&54viY4viٚd _You encounter a rat and a river rat.4viS4≈≈~~~~~≈~~~≈~≈~≈≈~~~≈~~~≈≈≈≈≈~~...~...≈~~~≈~~~~~~.4viSl~~.~≈~.~.~~.~~..~≈..#.##.##.#...##..#####.†..r∩..# ##..### ##..r### ##..∩# ###### r 2 rats (asleep)4vi [ r.  You encounter a rat.4vi:\Frr4vi\4vi ]1r.4viwhrwandering)rr1 wandering)==64vil4vio- _The rat squeaks loudly.4vi ≈≈~~~~~≈~~~≈~≈~≈≈~~~≈~~~≈≈≈≈≈~~...~...≈~~~≈~~~~~~.~~.~≈~.~.~~.~~..~≈.~.#.##.##......r.4vik #...##..#####.†.rr.#∩..# ##..### ##...### ##..∩# ######### 4vis Lrr4vi 4vi l.rr.4vi{ rr--74viz i≈≈~~~~~≈~~~≈~≈~≈≈~~~≈~~~≈≈≈≈≈~~...~...≈~~~≈~~~~~~.~~.~≈~.~.~~.4vi ~~..~≈≈~.~..#.##.##......r.#...##..#####.†r..r#∩..# ##..####4viL V ##### 4vi 9r.4vi 7r.4vic r4vi .4vi' 4vi( A--84vix0 4viG3 4vio .  You shoot a sling bullet. The sling bullet hits the rat!4vi'r   rat (4vib r.  You kill the rat!r.4vic3r.4vi(d4.r4vird4viywrrr====60.0 (1.14viRa _The river rat squeaks loudly. The rat squeaks loudly.4vim=m )))))))You shoot a sling bullet.4vir......===-9 (0.9 _The sling bullet barely misses the river rat.4vi=m )))))))You shoot a sling bullet.4vi?q2r.4viP] r......  The sling bullet barely misses the river rat.-1.8 _The river rat completely misses you.4vi0  You shoot a sling bullet. The sling bullet hits the river rat.4vi 8r. 4vigT  The river rat is heavily wounded.2.7 _The river rat misses you.4vi m )))))))You shoot a sling bullet.4viF  r.  The sling bullet barely misses the river rat.r.r....48----3.7 (1.0 _The river rat bites you!4vi' ( †You shoot a sling bullet.  The sling bullet closely misses the river rat.The sling bullet hits the rat!)) 4vi 4vir.  You kill the rat!4vih9=---4.6 (0.94vi4vi%O _The river rat misses you.4viQ 4viw You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.4vi   The river rat is heavily wounded.5.7 (1.1 _The river rat closely misses you.4viN  You shoot a sling bullet. The sling bullet hits the river rat.4vil  The river rat is almost dead.4vi(6.84vi4viW _The river rat closely misses you.4viQm )))))))You shoot a sling bullet.4viw  r.†....  The sling bullet barely misses the river rat.50=4vi%704vi^4vicA _The river rat bites you but does no damage.4viqV .You shoot a sling bullet. The sling bullet hits the river rat!4vid (4vi5 K88.7 (0.94vi 4vi M _You kill the river rat!4vi 4vi 4viZ $ 4vi :_No target in view!4vi44viu4viH _No target in view!4vi_-≈≈~~~~~≈~~~≈~≈~≈≈~~~≈~~~≈≈≈≈≈~~...~...≈~~~≈~~~~~~.~~.~≈~.~.~~.~~..~≈≈~.~.~.#..†.##.##.#...##..#####.†....# ---9.7 (1.0 _4viZ4vi4 ≈≈~~~~~≈~~~≈~≈~≈ ≈~~~≈~~~≈ ≈≈≈≈~~...~...≈~~~≈ ~~~~~~.~~.~≈ ~.~.~~.~~..~≈≈~~≈ .~.~ .#..@†.  ##.##.  #...##..#####.†....###. ## ##..∩# ##### 4vi< Y---704vi&O 4vi? ≈≈~~~~~≈~~~≈~≈~≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈~~~≈~~~≈≈≈~~...~...≈~~~ ~~~~~.......~~.~≈ .~.~~..~≈≈~~ ...........~.~~~.... #..† ###.....@. #...##..#####.†....### ..# #...## # ∩# ##### 4viG 914vi2H 1=14vi"[ 4vi~~~~~≈~~~≈~≈~≈ ~~~≈~~~≈~~...~...≈~~~≈.~~.~≈ ~.~~.~~..~≈≈~~≈≈~~.~ ...†..##. 4vi'...##..#####.†....###..# .# ##..######...##  4vi4viL&24vi4vi4vi"~~~~~≈~~~≈~≈~≈ ~~~≈~~~≈~~...~...≈~~~≈.~~.~≈ .~~.~~..~≈≈~~≈≈~~.~..†. .##.4vi ##..#####.†....###..# # ##..######...## 4vi4vih&34vi4vi4vi1}≈~~~≈~≈~≈ ~~~≈~~~≈ ~~...~...≈~~~≈#.~~.~≈# ~~.~~..~≈≈~~≈≈~~#~.~~~~~#+..†.###.###..#####.†....###..###  ##..######...## # 4viP54vi5^2=44vi5<4vi@>4vi\ ≈~~~≈~≈~≈ ~~~≈~~~≈ ...~...≈~~~≈# .~~.~≈# .~~..~≈≈~~≈≈~~# ~.~~~~~# + ..†.# ##.# ##..#####.†....###..###  ##..######...## ## 4vi 4vi &54vi 4via 4vi1 ≈~~~≈~≈~≈ ~~~≈~~~≈ ...~...≈~~~≈# .~~.~≈# .~~..~≈≈~~≈≈~~# ~.~~~~~# + ..†.# ##.# ..#####.†....###..### ##..######...## ### 4vi2 4vi4 &64vi9 4vi; 4vi@≈~~~≈~≈~≈ ~~~≈~~~≈ ~...≈~~~≈# ~~.~≈# ~~..~≈≈~~≈≈~~# ~.~~~~~# + .†.# ##.# ..#####.†....###..### ..######...## #### 4vi4vi&74vi 4vi≈~~~≈~≈~≈ ≈~~~≈ ~...≈~~~≈# 4vi~~.~≈# ~~..~≈≈~~≈≈~~# ~.~~~~~# + †.# ##.# #####.†....###..### ..######...## #### #####3=84vi4vi4viĿ~~~≈~≈~≈ ≈~~~≈ ~...≈~~~≈# ~~.~≈# ~~..~≈≈~~≈≈~~# ~.~~~~~# + †.# ##.# 4vi#####.†....###..### ######...## ####  4viS4vi&94vi4vi4vi} 4~≈~≈~# ≈~~~≈≈≈≈ ≈~~~≈# ~~.~≈≈≈≈≈≈≈≈≈≈# 4viu~ ~~..~≈≈~~≈≈~~# ~.~~~~~# .+ ......†# ...............# ####.†....###..### ######...## #### .∩# ##### ###4vir 4viZ '804vi 4vi 4vi+## ##..#..#.....#'.KK.#KK 2 kobolds (asleep) K.  You open the door.4vi.3SK1 asleep)4vi3^4=14vi94vijAX _You encounter 2 kobolds.4vi )You shoot a sling bullet. The sling bullet hits the kobold!4vi)K   kobold (4vi< K.  You kill the kobold!4vi}F `'K4viX 0===24vi_ 4vic ( _The kobold shouts!4vi )You shoot a sling bullet. The sling bullet hits the kobold.4viQ' ?))4viش d')34vi% 4vi J _You kill the kobold!4viq 4vir 4vi} 4vi H _No target in view!4viأ44vih4vi H _No target in view!4vil  ~≈~≈~# ~~~≈≈≈≈≈ ≈~~~≈# ~~.~≈≈≈≈≈≈≈≈≈≈#### ##≈~~..~≈≈~~≈≈~~#..#..#≈~.~~~~~#.....#≈.))..# ......†#.....#≈ #...............#..#.)#≈.†....###..###### ##≈ #####...## #### ∩# ##### ##4viF---44vi4viN _Found a falchion.4viQ _There is an open door here.4vi ≈≈≈≈≈≈≈ ≈~≈~≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈ ≈~~~≈≈≈≈# ≈ .~~.~≈≈≈#### ##≈4vi ~~..~≈≈~~≈≈~~#..#..#≈~.~~~~~#.....#≈'@)..# †.#.....#≈ ..#..#.)#≈.†....###..###### ##≈...## #### ≈  4vi 4vi I5=---4vi &5 _4vi4 4vi> $  Things that are here:4vi w _a +0 short sword; a kobold corpse4vi≈ ~≈~≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈ # ≈~~~≈≈≈≈≈≈≈≈≈≈# ≈# ~~.~≈≈≈≈≈≈≈≈≈≈#######≈≈#~~..~≈≈~~≈≈~~#..#..#≈≈#~.~~~~~#.....#≈≈#4vi')@..# †.#.....#≈≈#..#..#.)#≈≈#.†....###..#########≈≈#...## #### ≈#  ##### # 4vi4vi-6 _4viO4vi$  Things that are here:4vip _a +0 whip; a kobold corpse4vi  ≈ ≈~≈~≈≈≈≈≈≈≈≈≈≈≈# ~~≈≈≈≈≈≈≈ # .≈~~~≈≈≈≈≈≈≈≈≈≈# ≈# .~~.~≈≈≈≈≈≈≈≈≈≈#######≈≈# ..~~..~≈≈~~≈≈~~#..#..#≈≈#.~.~~~~~#.....#≈≈#4vi .'@)..#.†.#.....#≈≈#...#..#.)#≈≈# ##.†....###..#########≈≈##...## #### ≈# # ##### # #4vi, 4vi -7 _4viY 4vi $  Things that are here:4vi w _a +0 short sword; a kobold corpse4vi  ≈≈≈≈≈≈≈ ~≈~≈~≈≈≈≈≈≈≈≈≈≈≈#~≈≈≈≈≈≈ # ..≈~~~≈≈≈≈# ≈# ..~~.~≈≈≈#######≈≈#.~~..~≈≈~~≈≈~~#..#..#≈≈#4viݒ .~.~~~~~#.....#≈≈#.@))..#.†.#.....#≈≈# #..#..#.)#≈≈##.†....###..#########≈≈# #####...## #### ≈# ∩# ##### # ##4vi 4vi~ -8 _4vi5 4vi` Q _There is an open door here.4vi("≈≈4vi~≈~≈~4vi{)≈# 4vi≈~~~4vi≈≈4vi6 #.≈~~~4vi>≈# ≈#4vicP.~~.~≈#######≈≈#.~~..~≈≈~~≈≈~~#..#..#≈≈#4vi .~.~~~~~#.....#≈≈#4viw'))..#.†4viH{.#.....#≈≈# ##4vi.#..#.)#≈≈#4vi#.†....###..#######4vi9[##≈≈# ######...## ####4viʨ+ ≈# 4vi\T.∩# #####4vi G ##4vi4vi24vi9=9 4vi/ _4vi4vi4vi≈≈≈≈≈≈≈≈≈ ~~~≈~≈~≈≈#≈~~~≈≈≈# ~...≈~~~#≈#.~~.~≈#######≈≈#..~~..~≈≈~~≈≈~~#..#..#≈≈#.......~.~~~~~#.....#≈≈#........'))..# †.#.....#≈≈# .##......#..#.)#≈≈####.†....###..#########≈≈# .######...## #### ≈# ..∩# #####  # #### 4vi 4vi '904vi4vi4vilq ≈ ≈~~~≈~≈~≈#≈~≈~~~≈ # .~...≈~~~≈# ≈#.~~.~≈#######≈≈#.~~..~≈≈~~≈≈~~#..#..#≈≈#.~.~~~~~#.....#≈≈#.'))..#.†4vipc.#.....#≈≈# ..##.#..#.)#≈≈# .#####.†....###..#########≈≈# ..######...## #### ≈# #..∩# ##### ##4vi%u4viu&14vis|4via~4vi o ≈ ~≈~~~≈~≈~≈#≈~≈~~~≈ # ..~...≈~~~≈# ≈#.~~.~≈#######≈≈#.~~..~≈≈~~≈≈~~#..#..#≈≈#.~.~~~~~#.....#≈≈#.'))..#.†.#.....#≈≈#.##.#..#.)#≈≈# ..#####.†....###..#########≈≈# #..######...## #### ≈# ##..∩# ##### #  #####24vio f ≈ ~~≈~~~≈~≈~≈#≈ ≈~~~≈~~~≈ #.~...≈~~~≈# ≈#.~~.~≈#######≈≈#.~~..~≈≈~~≈≈~~#..#..#≈≈#.~.~~~~~#.....#≈≈#.'))..#..†.#.....#≈≈#.##.#..#.)#≈≈# #..#####.†....###..#########≈≈# ##..######...## #### ≈#  ##..∩# ##### #  #####4vix <34vi4vi 4vi-p ≈~≈~~~≈~≈~≈#≈≈~~~≈~~~≈# # ~...~...≈~~~≈# ≈# 4vi.~.~~.~≈#######≈≈# ~.~~..~≈≈~~≈≈~~#..#..#≈≈#.~.~~~~~#.....#≈≈#.'))..#...†4vi//.#.....#≈≈#.##.#..#.)#≈≈# ##..#####.†....###..#########≈≈#  ##..######...## ####4vic/ ≈#  ##..∩# #####4vi/m #  #####4vi84vi9&44vi@4viNC4vi"m; ≈~≈~~~≈~≈~≈#≈≈~~~≈~~~≈# # ~4vimY~...~...≈~~~≈# ≈# ~~.~~.~≈#######≈≈# ~~.~~..~≈≈~~≈≈~~#..#..#≈≈#.~.~~~~~#.....#≈≈#.'))..#...†.#.....#≈≈#.##4vin.#..#.)#≈≈# .##..#####.†....###..#########≈≈#  ##..######...## ####4vi5n ≈#  ##..∩# ##### #  #####4vin4viÄ<54vi34vi4vi% ≈~≈~~~≈~≈~≈#≈≈~~~≈~~~≈# ≈~~...~...≈~~~≈# ≈~.~~.~4vi≈#≈≈ .~~.~~..~≈≈~~≈≈~~#..#..#≈≈.~.~~~~~#.....#≈≈.'))..#...†.#.....#≈≈.##.#..#.)#≈≈ ..##..#####.†....###..###≈≈ # ##..######...## #### ≈ ##..∩# #  #####4vi4vi&64vi4vi4vie~ ≈ ≈~~~~~≈~~~≈~≈~≈#≈≈~~~≈~~~≈#≈~~...~...≈~~~≈# ~.~~.~≈# ~.~~.~~..~≈≈~~≈≈~~#..#..#.~.~~~~~#.....#.'))..#...†.#.....# #.##.#..#.)#.##..#####.†....###..# .# ##..######...## ####  ##..∩# #####  #####74vi  ≈≈~~~~~≈~~~≈~≈~≈#≈≈~~~≈~~~≈#≈~~...~...≈~~~≈#~.~~.~≈# .~.~~.~~..~≈≈~~≈≈~~#..#..#.~.~~~~~#.....#.'))..# #....#.....# ##.##.#..#.)# #...##..#####.†....###..# ..# ##..######...## #### # ##..∩# #####  #####4vip 4vi &84vi 4vi p _You see here a rat corpse.4vir D ≈  ≈≈~~~~~≈~~~≈~≈~≈#≈≈~~~≈~~~4vi ≈#≈~~...~...≈~~~≈#~.~~.~≈ ~.~.~~.~~..~≈≈~~≈≈~~#..#...~.~~~~~#......'))..#  #..@†4vi| .#.....  ##.##.#..#.)  #...##..#####.†....###.. ∩..# ##..######...## #### 4vi ## ##..∩# #####  #####4vi 4vib -9 _4vi! 4vi= 4vi ≈ ≈≈~~~~~≈~~~≈~≈~≈#≈  ≈~~~≈~~~≈#  ≈≈≈≈~~...~...≈~~~≈#  ~~~~~~.~~.~≈  ~.~.~~.~~..~≈≈~~≈≈~~#..#  .~.~~~~~#  .')).. #.@.†.# ##.##.#..#. #...##..#####.†....###..  ∩..# ##..######...## ####  ## ##..∩# #####  #####4vi64vi*(2004vi"4vi%4viw ≈ ≈≈~~~~~≈~~~≈~≈~≈#≈4vix  ≈~~~≈~~~≈# ≈≈≈≈~~...~...≈~~~≈# ~~~~~~.~~.~≈ ~.~.~~.~~..~≈≈~~≈≈~~#..# .~.~~~~~# .')) #..†.# ##4vixf.##.#..# #...##..#####.†....###..  ∩..# ##..######...## #### 4viy ## ##..∩# #####  #####4vin4vi&14vi84vi4viN ≈ ≈≈~~~~~≈~~~≈~≈~≈#≈ ≈~~~≈~~~≈# ≈≈≈≈~~...~...≈~~~4vig≈# ~~~~~~.~~.~≈ ~.~.~~.~~..~≈≈~~≈≈~~#.. .~.~~~~~# .')) #...†.# ##.##4vi;.#.. #...##..#####.†....###..  ∩..# ##..######...## #### 4vi ## ##..∩# #####  #####4vi(4vi&24vi4vi54vip_ ≈ ≈≈~~~~~≈~~~≈~≈~≈#≈ ≈~~~≈~~~≈#4vi-`A ≈≈≈≈~~...~...≈~~~≈# ~~~~~~.~~.~≈ ~.~.~~.~~..~≈≈~~≈≈~~# .~.~~~~~# .') #...†4vi`.# ##.##.# #...##..#####.†....###..  ∩..# ##..######...## ####  ## ##..∩# #####  #####4vii4vik&34viq4viZs4vi  ≈ ≈≈~~~~~≈~~~≈~≈~≈#4viǯ Z ≈~~~≈~~~≈ ≈≈≈≈~~...~...≈~~~≈# ~~~~~~.~~.~≈ ~.~.~~4vi .~~..~≈≈~~≈≈~~# .~.~~~~~# .' #...†.# ##.##.# #...##..#####.†....###.. 4viǰ R ∩..# ##..######...## ####  ## ##..∩# ##### 4vi, J #####4viR 4viӹ 4vi 44vi< 4vi 4vi9   ≈≈~~~~~≈~~~≈~≈~≈ 4vi9 5≈~~~≈~~~ ≈≈≈≈~~...~...≈~~~≈ ~~~~~~.~~.~≈ ~.~.~~.~~..~≈≈~~≈≈~~ .~.~~~~~ . #4vi-: |...†. ##.##. #...##..#####.†....###..4vi:  ∩..# ##..######.## ####  ## ##..∩# #####  #####4vi%C 4viD &54viJ 4vieM 4viC;  ≈≈~~~~~≈~~~≈~≈~ ≈~~~≈~~~ ≈≈≈≈~~...~...≈~~~ ~~~~~~.~~.~ ~.~.~~.~~..~≈≈~~≈≈ .~.  #...† ##.## #...##..#####.†....###..4vi ∩..# ##..######..## ####  ## ##..∩# #####  #####4viҧ4vi&64vi®4vi4vi4vi$  ≈≈~~~~~≈~~~≈~≈~ ≈~~~≈~~~ ≈≈≈≈~~...~...≈~~~ ~~~~~~.~~.~ ~.~.~~4vi.~~..~≈≈~~≈≈ .~.  #...† ##.## #...##..#####.†....###.. ∩..# ##..######...##  ## ##..∩# #####  #####4vi4vi74vi>4vi4vi6 ≈~~~~~≈~~~≈~≈~ ≈~~~≈~~~ ≈≈≈≈~~...~...≈~~~ ~~~~~~.~~.~ ~.~.~~.~~..~≈≈~~ .~.  #...† ##.## #...##..#####.†....### ∩..# ##..######...##  ## ##..∩# #####  #####84viR ≈~~~~~≈~~~≈~≈~≈~~~≈~~~≈~~...~...≈~~~≈~~~~~~.~~.~~.~.~~.~~..~≈≈~~.~. #4viRq.† ##.## #...##..#####.†....####∩..## ##..######...## ### ##..∩# #####  #####4viX4viY&94vi`4viwc4vio9 ~~≈~~~~~..~~.~~ ~~~~~≈~~~≈~≈~≈≈≈≈~~~≈~~~≈≈≈≈≈≈≈~~...~...≈~~~≈~~~~~~4vi2: z~≈≈≈≈≈~~~.~.~~~~..~≈≈~........† ##.......##.......... #....†....# #∩..## ##..######...###### ##..∩# ##########4viI Z104vi,v##..~.~........ ~~~≈~~~~~..~~.~~ 4viI-~~~~~≈~~~≈~≈~≈≈≈≈~~~≈~~~≈≈≈≈≈≈≈≈≈~~...~...≈~~~≈~~~~~~~≈≈≈≈~~~~.~.~~~~..~≈≈~........†4vi-. ##.......##......... #....†....# #∩..#####..######...###### ##..∩# ##########4vi7<14vi=4vi?4vi3M ......##..~.~........  ~~~≈~~~~~..~~.~~ 4vi4=~~~~~≈~~~≈~≈~≈≈≈~~~≈~~~≈≈≈≈≈≈≈≈≈≈~~...~...≈~~≈~~~~~~.~≈≈~~~~.~.@~~~..~≈≈~......##...............†...#.4vi=A  You enter the shallow water.4viC>d3.3 (1.6Water 4viC4viF? _Moving in this stuff is going to be slow.4viMr..r.##.....r......##..~.~........  ~~~≈~~~~~..~~.~~ ~~~~~≈~~~≈~≈~≈≈≈~~~≈~~~≈≈≈≈≈≈≈≈≈≈~~...~...≈~~≈~~~~~~.~≈≈~~~~.~.~~~~..~≈≈~......##...............†...rrr 3 rats (asleep)..4vi} .rYou encounter 3 rats.4viS rThe rat squeaks loudly. You hear a loud squeak.4viy.S4vir..rS   adder (wandering)rrrr 4 rats (3 wandering)4vi0==4.94vi4vi~ _You encounter a rat. You encounter an adder.4vi .... ...#r..r.##....S.r.##...........r##..~.~.........  ~~~≈~~~~~..~~.~~ ≈≈≈≈≈≈~~~~~≈~~~≈~≈~≈≈≈~~~≈~~~≈≈≈≈4vim ≈≈≈≈≈≈≈~@...~...≈~~~≈~~≈~~~~~~.~~.~≈≈≈~~~~.~.~~~~..~≈≈.~..........##........†.# ##.......##.......... 3 rats (2 #...##..#####.†.#∩..#####..######...4vi| 3S.4vim D.r4viO 7r.4viV ,r4viD 1r.4viP N.S4viT G.r4vi^ 7r.4vi 1r.4vi /S4vi .S   ball python (constriction, wandering)rrrr 4 rats (3 wandering)4vi 0--6.54vi 4vi \ _You encounter a ball python.4viX)))))))4viS5 SYou shoot a sling bullet. The sling bullet barely misses the rat.The ball python hisses angrily. The rat squeaks loudly. You hear an angry hiss.You hear a loud squeak.4vidiS.r.4viZC.r4vi57r.4viG.S4viE.S4vi,L~r4viם6S.4viv ...≈≈~S 2 adders (wandering)S)r24vi\6===7.6 (1.14vil4viW _You encounter an adder.4viUC ~You shoot a sling bullet. The sling bullet hits the rat!4viNv)))rr 34vi.S.r.r.r lYou kill the rat!.S.S≈≈~l   frilled lizardrrr 3 rats (2 wandering)8.5 (0.9 _You encounter a frilled lizard.4viiT)))))))4vij .SYou shoot a sling bullet. The sling bullet barely misses the rat.4vi]Q.S4vi:G.r4viK.r4viM.S4viG.l4vi..~~≈SSr14vik'9.44viA4viK _The adder hisses angrily. x2; The rat squeaks loudly.4vim .  You shoot a sling bullet. The sling bullet hits the rat!4viy)))r 24viW I.S4vi~X Q.S4vi'Z SYou kill the rat!4vi+[ 2S4vi[ R.S4viu\ G.r4vi^ K.r4viT` G.l4viib Q~S4vi?q ~~~≈SS 4 adders4vi#v 0920.34viQ 4vi҆ Z _You encounter an adder. x24vi+ .S.. ##.....S.#....r##.......#...l..S..#..~.~....rS.~~~≈~~~~~..~~.~~≈≈≈≈≈≈≈≈≈~~~~S≈~~~≈~≈~≈≈≈≈≈≈≈~~~≈~~~≈≈~~...~...≈~~~~~≈~~~~~@.......~~.~~.~..~~..~≈≈~...............~..##†# ####...... 2 #...##..#####.†....###∩..#####..######...## ### ##..∩# ##### 4vi U.S4viw 2S4vi Q.S4viY 0S4vi Q~S4viF v~S≈S4vi G.r4vi 4vi D.r4vi G.l4vi> U.S4vi T.S4viT Q.S4vi S≈S4viB 9~S~4vi =~S~4vik ..SS 4 addersr4vi5 5--1.9 (1.64vix 4vi5 _The ball python completely misses you. The ball python barely misses you.4vi_.....##.#...Sr.....S....#..l.~.....~~~≈~~~~~.r~~.~~≈≈≈≈≈≈≈≈≈~~~~~S~~~≈~≈~≈≈≈≈≈≈≈~~~≈~~~≈≈~SS..~...≈~~~~~≈~~~~~~.......~~.4vi`8~~.~..~~..~≈≈~...............~..##†# ####...... #...##..#####.†....###∩..#####..######...## ### ##..∩# #####  ##### 4vi[bQ.S4vixc4vidN.S4vidQ≈S4vie@.r4vigL~l4vij@.r~S~SSS4vik.S.S4viclG.S4vio~l.r4vipQSS4viMq4viq;~S4vi~4---3.54vic4vi * _The adder bites you.4vi%U#.......#..~.~r~~~≈~~~~~.S~~.~~≈≈≈≈≈≈≈≈≈lS~~r≈~~~≈~≈~≈≈≈≈≈≈≈~~~≈~~~≈≈~~.S.~...≈~~~~~≈~~~~~SS......~~.~~.~.~~..~~..~≈≈~..............~..##†# ####...... #...##..#####.†....###∩..#####..######...## ### ##..∩# #####  ##### .S.S4viV;~S4viW:~S4viXK~r4viZK~l4via\~S.r4vi\Q.S4vi^O≈S4vi.h4vii6404vip4visz _The adder attacks as it pursues you! The adder barely misses you. x24vi|(#..~.~~~~≈~~~~r..~~.~~≈≈≈≈≈≈≈≈≈~~~~~≈~~~≈~≈~≈≈≈l≈≈Sr~~≈~~~≈≈≈~S...~...≈~~~~~≈~~~~~~.S.....~~.~~.~.~SS.......~~..~≈≈~................~.4vir.##†# ####...... #...##..#####.†....###∩..#####..######...##### ##..∩# #####  ##### 4viO≈S4viD.S4vi:~S4vipR.S4vi6~S4vi;;≈l4vi~S.S4vi:D.S4viK~r4vi4vi&54viη4viӺw _The adder attacks as it pursues you! The adder barely misses you.4vi )You shoot a sling bullet.  The sling bullet barely misses the adder.The sling bullet hits the adder.4viM=~S~4viO ~SThe adder is lightly wounded.4viNPK~r4viQN.S4viR+S.4viASM~l4viSJSS4viFT4viTM.S4vi8UK.r4vi]9S4vi^d5===6.4 (0.94vi>f4vihS _The adder closely misses you.4vis< o .  You shoot a sling bullet. The sling bullet hits the adder!4viB , 34vi ~SYou kill the adder!4vi rThe adder completely misses you. The adder misses you.The adder closely misses you.4vi M~l4vi J~r4viL .rYou encounter a river rat.The adder bites you.  You are poisoned.4vi .r   river rat (wandering)S   ball python (constriction)4vi l   frilled lizard(…)4vi 3===-707.4 (1.0Pois 4vip 4vi , _The adder poisons you!4vi _  You shoot a sling bullet. The sling bullet hits the adder!4vi ~rThe adder is almost dead.You feel sick. The adder bites you but does no damage. x24vi G.r4vi! 4vi! ~48=----84viU( 4via* _The ball python barely misses you. The adder bites you. The adder misses you.4vi" †You shoot a sling bullet. The sling bullet misses the adder.The sling bullet hits the frilled lizard.  You kill the frilled lizard!)rr 2 rats4vi~rThe sling bullet hits the frilled lizard.  You kill the frilled lizard!  You hear a splash.feel sick.river rat squeaks loudly. You hear a loud squeak. x3  The adder completely misses you. The ball python closely misses you.4vi:~r4vi .rThe ball python completely misses you. The adder closely misses you.4vi̿ Sr  The adder barely misses you. The adder misses you.4viq\7---9.5 (1.14vi4vi _The ball python closely misses you. The ball python barely misses you.4vi6 †You shoot a sling bullet. The sling bullet hits the adder!4vi=, 24vi<x .rYou kill the adder!4viN;~r4via .rYou feel sick. The adder closely misses you. The adder misses you.4viT9 r4viThe ball python closely misses you. The ball python barely misses you.The adder misses you.4vi0`r 3 rats4vi0230.64vi+4viLT _You encounter a rat.4viu~~~≈~~~~~..~r.~~≈≈≈≈≈≈≈≈≈~~~~~≈~~~≈~≈~≈≈≈≈≈≈≈~~~≈~~~≈≈~~...r...≈~~~4viv~~≈~~~~~~r......~~.~~.~.~†..~~..~≈≈~.......S†S......~......##...@r†# ##.......##...... #...##..#####.†....###∩..#####..######...## ### ##..∩# ##### #####  2 rats4viWxU.S4viz> .r4vizPYou feel sick. The adder attacks as it pursues you!4viz;~r4vi{G.S4vi _You encounter a rat.The adder attacks as it pursues you!adder clos  The ball python attacks as it pursues you!  The ball python bites you but does no damage.  The adder barely misses you. The rat misses you.4vi<6--104vi}4vi= _The adder bites you but does no damage.4vi} _  You shoot a sling bullet. The sling bullet hits the adder.4vi2 .rThe adder is moderately wounded.You feel sick.4vi5 .rYou are no longer poisoned.The ball python bites you but does no damage.4vih7 rThe ball python misses you. The adder barely misses you.4vi9A ~r 3 rats5-==24viH 4viK q _The adder bites you but does no damage. The rat misses you.4vi _  You shoot a sling bullet. The sling bullet hits the adder.4vi .rshoot a sling bullet. The sling bullet hits the adder.  The adder is heavily wounded.adder bites you.  You are poisoned.  poisons you! The ball python closely  The ball python grabs you. The ball python constricts you.4vi4vin4==- 4vis 6  3.5 (0.9Pois Constr 4viI4vic _The adder bites you but does no damage. The rat bites you but does no damage.4viOC .You shoot a sling bullet. The sling bullet hits the ball python!4viKnrrr 3 rats 4vi} rYou kill the ball python!You feel sick. The adder misses you.4vi= ~rYou encounter a rat.4vi/S†r4viM.r4vinr 4 rats (1 wandering)4vi}2-16 234.44vi4vix _The adder bites you but does no damage. The rat barely misses you.4vim )))))))You shoot a sling bullet.4viO rrThe sling bullet closely misses the adder.4viO4vi T ~rYou feel sick. The adder misses you. x2; The rat misses you.4viUE.r4vijVJ~r4vi_~≈~~††S4vi`1=--5.4 (1.04viIi4vi3ls _The adder misses you. The adder bites you but does no damage.4vi&_  You shoot a sling bullet. The sling bullet hits the adder.4viE  The adder is almost dead.The adder bites you but does no damage. The rat misses you.4viFF-6.3 (0.94viN4viRw _The adder bites you but does no damage. The river rat misses you.4vi †You shoot a sling bullet. The sling bullet hits the adder.4vi P   adder4vi7 x .rYou kill the adder!4vi?8 K.r4vi8 D~r4vi@  You feel sick. The adder closely misses you. The rat misses you.4vi-D 447.3 (1.04vigJ 4vi|M V _The river rat barely misses you.4vi  You shoot a sling bullet. The sling bullet hits the adder.4vi .rThe adder is moderately wounded.4vi  You feel sick. The adder barely misses you. The rat closely misses you.4vi 408.2 (0.94viY*4viU+ _The rat barely misses you. The river rat barely misses you.4vi †You shoot a sling bullet. The sling bullet hits the adder!4vi a #####4viio ~rYou kill the adder!You feel sick.4vi p J.r4viEt  rYou are no longer poisoned.The rat misses you. The rat bites you. The river rat closely misses you.4viu 2r4vi~ Wrr 3 river rats (2 wandering)4viI v38-59.3 (1.14vi 4vi ] _You encounter a river rat. x24vi\C > )))))))4viC /You shoot a sling bullet.4vi) ? .r4via TThe sling bullet barely misses the river rat.4vi ~rThe rat squeaks loudly.4vi E~r4vi O≈r4viZ r......rThe rat closely misses you. x2; The river rat closely misses you.4vi d9=40.2 (0.94vi 4vi' - _You hear a loud squeak.4vic  You shoot a sling bullet. The sling bullet hits the river rat.4vi3 ≈rThe river rat is lightly wounded. .rThe rat misses you. The rat bites you. The rat bites you but does no damage.r≈8-1.14vit:4vi[=Z _The river rat completely misses you.4vi}  You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.4viZZ rThe river rat is lightly wounded.  The rat misses you. The rat barely misses you.4viT\ ≈rYou encounter a rat.4vin^K.r4vi*`2~4viir 2 river rats (1r 5 rats (1 wandering)4viXj(2.04vir4vicu _The rat closely misses you. The river rat barely misses you.4vilm )))))))You shoot a sling bullet.4vi` r......  The sling bullet closely misses the river rat.4vi&94vi4vi _The rat closely misses you. The rat misses you. The rat barely misses you.4vi?c  You shoot a sling bullet. The sling bullet hits the river rat!4vi .rThe river rat is almost dead.4viwE~r4vi8Er~4vizP  The river rat bites you but does no damage.4viG-3.9 (1.04vi _The rat misses you. The rat bites you. The rat completely misses you.4vi7 †You shoot a sling bullet. The sling bullet hits the river rat.4vi> lr   river rat (4vi^  ~rYou kill the river rat!The river rat squeaks loudly. You hear a loud squeak. ~rThe rat barely misses you. The rat bites you but does no damage.4vix Er4vi 574.8 (0.94viv 4vi Q _The rat closely misses you.4vi$ †You shoot a sling bullet. The sling bullet hits the rat!4vi%_r 44vi4 .rYou kill the rat!4viA52r4viH@l.r 2 river rats (1 wandering)4viH(5.74vixJ4viM _The rat barely misses you. x2; The rat misses you.4viff †You shoot a sling bullet. The sling bullet hits the rat!4viz_r 34vi  .rYou kill the rat!r~4vi M~r4vi4viM-6.8 (1.14vi0)4vi?*T _The rat closely misses you. x24vi8 †You shoot a sling bullet. The sling bullet hits the rat!4vi'_r 24viY rYou kill the rat!The rat squeaks loudly.4vi5]2r4vi^Q.r4vi _I~r4vi` .rYou encounter a river rat. x24vi%p rrrrr 4 river ratsrThe rat completely misses you.4vi>tY9=74vivt 04vi|4viK _The river rat squeaks loudly. You hear a loud squeak.4vi;o .  You shoot a sling bullet. The sling bullet hits the rat!4viBo   rat4vi, .rYou kill the rat! rYou hear a loud squeak.≈r.r≈r.rrrr 5 river rats (1 wandering)8.9 (1.1 _You encounter a river rat.4vij i )))You shoot a sling bullet.4viI q.rr4vi J !~4viJ =~r~4viM ~rThe sling bullet barely misses the river rat.4viEM K.r4viU e..rrr4viU e3---9.8 (0.94vi\ 4vi{^ . _The river rat bites you.4viJ; i )))You shoot a sling bullet.4vi .rThe sling bullet closely misses the river rat.≈r4vi; U.r4vi ~rThe river rat squeaks loudly. You hear a loud squeak. x24vi5 K.r4vi e..rr4vi a4---50.74vi e _The river rat misses you.4vii )))You shoot a sling bullet.4vi*J.r4vi# ~rThe sling bullet barely misses the river rat.4viU.r4vi! †rThe river rat twitches its whiskers.4vi(Q..r4vi(-1.7 (1.04vi/4vi8| _The river rat barely misses you. The rat bites you but does no damage.4vi c  You shoot a sling bullet. The sling bullet hits the river rat.4visAQ.r4viAO.r4viJB$.4viB1r4vi#E †rThe river rat is heavily wounded.4vi/IB†r4viPO4viO-2.8 (1.14viX4vi[O _The river rat misses you.4viJ)s .  You shoot a sling bullet. The sling bullet hits the river rat!4viF3, 44viE.r4viO.r4vi?.r4vi4vi\  You kill the river rat!4viR593.7 (0.94vi4vi _The river rat closely misses you. The rat misses you.4vi$c  You shoot a sling bullet. The sling bullet hits the river rat!4vi9d r.  The river rat is heavily wounded. rThe river rat completely misses you. The river rat bites you. x2  The rat closely misses you.r 2 rats (1 wandering)2-4.7 (1.04viEj _You encounter a rat.4vin! c  You shoot a sling bullet. The sling bullet hits the river rat.4vi   The river rat is almost dead.The river rat misses you. The river rat closely misses you.The river rat bites you but does no damage.4vig -5.8 (1.14viN 4vi _The river rat closely misses you. The rat barely misses you.4vi s .  You shoot a sling bullet. The sling bullet hits the river rat!4vi , 34vi ~rYou kill the river rat!4viR  The river rat closely misses you. x2; The river rat bites you.4vi$ x26---80604vi,) 4vi/ I _The rat misses you.4vi 4vip 4vi9 4vi^ _You are too injured to fight recklessly!4vid4vi%4vi[4viv^ _You are too injured to fight recklessly!4viv4vi)w4vi~4viC^ _You are too injured to fight recklessly!4viF4vi7G4vi.P4viR^ _You are too injured to fight recklessly!4vis4vixDGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 sling (weapon)a - a +0 shortbow 4vicxArmour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) 4vix(Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  d - a +5 ring of evasion (worn)e - a ring of poison resistance  f - a ring of willpower4vi  Potions:  Potions !  c - 2 potions of curing  f - an orange potion  j - 2 blue potions  k - 2 inky potions  l - 3 lumpy grey potions  n - 2 viscous sapphire potions 4vi o - a puce potion  p - an amethyst potion  s - a lumpy emerald potion4viF <c - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.4vi 4vi" ~~~≈~~~~~..~~.~~≈≈≈ VicViper1 the Skirmisher≈≈≈≈≈≈~~~~~≈~~~≈~≈~≈≈≈≈≈≈ Demigod≈≈≈≈≈≈≈≈≈≈~~~≈~~~≈≈≈≈≈≈≈≈ Health: 34/55 ==============----------≈≈≈≈≈≈≈~~...~...≈~~~≈≈≈≈≈ Magic: 9/9========================~~≈~~~~~~.......~~.~≈≈≈≈≈ AC: 6Str: 12~~r~.~.~†........~~..~≈≈~ EV: 16Int: 11........†..............~. SH: 0Dex: 25.......rrr............... XL:  7 Next: 80% 4vi' Place: a Sewer...##...@r..........†.... Noise: ===------  Time: 4256.8 (0.0).# ##.......##.......... h) +5 sling#...##..#####.†....## Fire: h) +5 sling#∩..#####..######...###### ##..∩# ##########rrr 3 river ratsrr 2 rats (1 wandering)The river rat closely misses you. x2; The river rat bites you. _The rat misses you. _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!r~ _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You feel better. The river rat completely misses you.  The river rat closely misses you.  The river rat bites you but does n4vi o damage.4vi% 4vi j5=--7.8 (14viM 4vi} T _The rat completely misses you.4viL? )))4viMF))))You shoot a sling bullet.4vilH rThe sling bullet barely misses the river rat.The river rat barely misses you. The river rat misses you.The river rat bites you. The rat barely misses you.4via/≈≈≈4vir~~.rrr 4vi;3 rats (1 wandering)4vi@29---4vi(==84viz4viT _You encounter a rat.4vi::c  You shoot a sling bullet. The sling bullet hits the river rat!4vi ; ~rThe river rat is almost dead.The river rat misses you. The river rat closely misses you.The river rat bites you!4vi  The rat twitches its whiskers.22------94vi}4vi; _The rat bites you but does no damage.4vi 44vi 4viZ ^ _You are too injured to fight recklessly!4vi[4vi2\4vi e4vig^ _You are too injured to fight recklessly!4vi܄ ≈≈≈≈≈≈~~~~~≈~r~≈~≈~≈≈ ≈≈≈≈≈≈≈≈≈≈~~~≈~~~≈ ~~...~...≈~~~ ~~≈~~~~~~.......~~.~ ~~~~r~.~†..~~..~ ........†....... .......rrr. ...##....r† .# ##.@.....##..... 4vir#...##..#####.†....##∩..#####..###### #### ##..∩# ### 2 rats4viwS†r4vi{ †rThe river rat attacks as it pursues you!4vi܋ r†The river rat misses you.The river rat attacks as it pursues you!4viG.r4viS†r4vi@4vii23=----4viі 604vi4vi0O _The river rat misses you.4vi  ≈≈≈≈≈≈≈≈≈≈~~~≈~~~≈ ~~...~...≈~~~ ~~≈~~~~~~.......~~.~ ~~~~.~.~†..~~..~ ....r...†....... .......r††. ...##..rr†† .# ##..r....##..... #.@.##..#####.†#∩..#####..###### #### ##..∩# ### 4vi S†r4vi N.r4vix P.r4vi .rThe river rat attacks as it pursues you!4vię K.r4vi P  The river rat bites you but does no damage.4vi! A--14vi 4viC l _The rat attacks as it pursues you! The rat misses you.4vi^ C ≈~~~≈~~~ ≈≈≈≈≈≈≈~~...~...≈~~~ ~~≈~~~~~~.~~.~ ~~~~.~.~†.~~..~ ........† .....r.††† ...##.r..†.†4viY_  .# ##rr.....## #@.r##..#####.† #∩..#####..######... ##### ##..∩#  #####   rat4vi'a .4via R.r4vic .r4vik .r 2r 2 rats4vil &24vies 4viu A _The river rat bites you but does no damage.4vif ~~...~...≈~~~ ~~≈~~~~~~.......~~.~ ~~~~.~.~†..~~.. ........†..... .......††† ...##rr..†† .# ##r......##.....4viϖ ###.rr##..#####.†#∩@.#####..###### ##### ##..∩# ### ##### 4vi*2r4vi4viĚS.r4viR.r4vi rThe river rat attacks as it pursues you!r.4vi3b.r 3 river rats4vi&34vi4vi:O _The river rat misses you.4vi ≈~~...~...≈~~~ ~~≈~~~~~~.......~~.~ ~~~~.~.~†..~~ ..† .††† ...##.r..†4vid s. .# ##r......## ###rr.##..#####.† #@.r#####..###### ##### ##..∩#  ##### 24vi$r.r4vi&~ r.  The river rat attacks as it pursues you!4vi.r 3 river rats   rat4vi/R4=44vi64viQ8H _The river rat misses you.4vi;j _There is a gate leading back out of this place here.4viUA4viA4viDJ4viDM^ _You are too injured to fight recklessly!4viڏ4viR4viS4vi^ _You are too injured to fight recklessly!4vi2 44vi7 4vi: ^ _You are too injured to fight recklessly!4vi≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 24/55 ==========--------------........†........... Magic: 9/9========================.......†††.......... AC: 6Str: 12...##.r..†.......... EV: 16Int: 11.# ##r......##..... SH: 0Dex: 254vi###r..##..#####.†. XL:  7 Next: 80% Place: a Sewer#@rr#####..######. Noise: =--------  Time: 4264.8 (0.0)##### ##..∩# ## h) +5 sling#####Fire: h) +5 slingrrr 3 river ratsr   rat _You are too injured to fight recklessly! 4vi_You are too injured to fight recklessly!  Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (severely wounded, 69% to hit)4viS≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 24/55 ==========--------------4vi........†........... Magic: 9/9========================.......†††.......... AC: 6Str: 12...##.r..†.......... EV: 16Int: 11.# ##r......##..... SH: 0Dex: 254vi###r..##..#####.†. XL:  7 Next: 80% Place: a Sewer#@†r#####..######. Noise: =--------  Time: 4264.8 (0.0)4vi##### ##..∩# ## h) +5 sling#####4vi;kFire: h) +5 slingrrr 3 river rats4vi_}r   ratFire: h) +5 sling4viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (severely wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the river rat.  4vi>You kill the river rat!4vi, 24viZ r4vi [1r4vi/[4vi;\2r.4vi\ .4vi\$r4vi^d4vih<2==5.7 (0.9 4vii _4vio4vitq4viJ ≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 24/55 ==========--------------........†........... Magic: 9/9========================.......†††.......... AC: 64viK ,Str: 12...##.r..†.......... EV: 16Int: 11.# ##.......##..... SH: 0Dex: 25###rr.##..#####.†. XL:  7 Next: 82% Place: a Sewer#@r.#####..######. Noise: ===------  Time: 4265.7 (0.0)##### ##..∩# ## h) +5 sling#####Fire: h) +5 sling4viK rr 2 river ratsr   ratYou shoot a sling bullet. The sling bullet hits the river rat. 4vi,L ._You kill the river rat!Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4viXL :Aim: a river rat (69% to hit)4vi ≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 24/55 ==========--------------........†........... Magic: 9/94vi ========================.......†††.......... AC: 6Str: 12...##.r..†.......... EV: 16Int: 11.# ##.......##..... SH: 0Dex: 254vi ###rr.##..#####.†. XL:  7 Next: 82% Place: a Sewer#@r.#####..######. Noise: ===------  Time: 4265.7 (0.0)##### ##..∩# ## h) +5 sling#####Fire: h) +5 slingrr 2 river ratsr   ratFire: h) +5 sling4vi Press: ? - help, Q - select action, ( or ) - cycle4vi ZShift-Dir - straight lineAim: a river rat (69% to hit)  4vi fYou shoot a sling bullet. The sling bullet hits the river rat.  The river rat is lightly wounded.4viEl Q.r4vizm ,r4vi;o 0r.4viNx 4viy| .r 2 rats6.8 (1.14vi1 !  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a river rat (69% to hit)  You shoot a sling bullet. The sling bullet hits the river rat.  The river rat is lightly wounded. _The river rat barely misses you.4vi,≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 24/55 ==========--------------........†........... Magic: 9/9========================.......†††.......... AC: 6Str: 12...##....†.......... EV: 16Int: 11.# ##r......##..... SH: 0Dex: 25###r..##..#####.†. XL:  7 Next: 82% Place: a Sewer#@rr#####..######. Noise: ===------  Time: 4266.8 (0.0)##### ##..∩# ##4vi[39;49m h) +5 sling#####Fire: h) +5 slingrr 2 river ratsrr 2 ratsThe river rat is lightly wounded. _The river rat barely misses you.Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (lightly wounded, 69% to hit)4vi≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 24/55 ==========--------------........†........... Magic: 9/94vi========================.......†††.......... AC: 6Str: 12...##....†.......... EV: 16Int: 11.# ##r......##..... SH: 0Dex: 25###r..##..#####.†. XL:  7 Next: 82% Place: a Sewer#@rr#####..######. Noise: ===------  Time: 4266.8 (0.0)##### ##..∩# ## h) +5 sling#####Fire: h) +5 slingrr 2 river ratsrr 2 ratsFire: h) +5 sling4viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (lightly wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the river rat!  The river rat is severely wounded.4vihG.r4vi4vi+7.8 (14vi4vi  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a river rat (lightly wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the river rat!  4vigxThe river rat is severely wounded. _The river rat bites you.4vi≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher4viD ~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 24/55 ==========--------------........†........... Magic: 9/9========================.......†††.......... AC: 6Str: 124vi...##....†.......... EV: 16Int: 11.# ##.......##..... SH: 0Dex: 25###rr.##..#####.†. XL:  7 Next: 82% Place: a Sewer4vi< #@rr#####..######. Noise: ===------  Time: 4267.8 (0.0)##### ##..∩# ## h) +5 sling#####Fire: h) +5 slingrr 2 river ratsrr 2 ratsThe river rat is severely wounded. _The river rat bites you.  4vi{Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (severely wounded, 69% to hit)4vi:≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod4vif;~~~~.~.~†........~~. Health: 24/55 ==========--------------........†........... Magic: 9/9========================.......†††.......... AC: 6Str: 12...##....†.......... EV: 16Int: 114vi;.# ##.......##..... SH: 0Dex: 25###rr.##..#####.†. XL:  7 Next: 82% Place: a Sewer4vi;S#@rr#####..######. Noise: ===------  Time: 4267.8 (0.0)##### ##..∩# ## h) +5 sling#####Fire: h) +5 slingrr 2 river rats4vi<rr 2 ratsFire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (severely wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.4viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a river rat (severely wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.  4viOThe river rat is severely wounded.4viY-8.9 (1.14vis4viMA _The river rat closely misses you.4vi4vi1v B≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 24/55 ==========--------------........†........... Magic: 9/9========================.......†††.......... AC: 6Str: 12...##....†.......... EV: 16Int: 11.# ##.......##..... SH: 04viv Dex: 25###rr.##..#####.†. XL:  7 Next: 82% Place: a Sewer#@rr#####..######. Noise: ===------  Time: 4268.9 (0.0)##### ##..∩# ## h) +5 sling#####Fire: h) +5 slingrr 2 river ratsrr 2 rats4viw The river rat is severely wounded. _The river rat closely misses you.Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (severely wounded, 69% to hit)4vi≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 24/55 ==========--------------4viDt........†........... Magic: 9/9========================.......†††.......... AC: 6Str: 12...##....†.......... EV: 16Int: 11.# ##.......##..... SH: 0Dex: 254vi###rr.##..#####.†. XL:  7 Next: 82% Place: a Sewer#@rr#####..######. Noise: ===------  Time: 4268.9 (0.0)##### ##..∩# ## h) +5 sling4vi#####Fire: h) +5 slingrr 2 river rats4vi`rr 2 ratsFire: h) +5 sling4viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4vifAim: a river rat (severely wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the river rat.  The river rat is almost dead.4vi74viS8"224vi|8/-70.0 (1.14vi\@4viCMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (severely wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the river rat.  4viCsThe river rat is almost dead. _The river rat bites you.4vi>7≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 22/55 =========---------------........†........... Magic: 9/9========================.......†††.......... AC: 6Str: 12...##....†.......... EV: 16Int: 11.# ##.......##..... SH: 0Dex: 25###rr.##..#####.†. XL:  7 Next: 82% Place: a Sewer#@rr#####..######. Noise: ===------  Time: 4270.0 (0.0)##### ##..∩# ## 4vi,8 h) +5 sling#####Fire: h) +5 slingrr 2 river ratsrr 2 ratsThe river rat is almost dead. _The river rat bites you.  Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (almost dead, 69% to hit)4vi6≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 22/55 =========---------------........†........... Magic: 9/9========================4vii.......†††.......... AC: 6Str: 12...##....†.......... EV: 16Int: 11.# ##.......##..... SH: 0Dex: 25###rr.##..#####.†. XL:  7 Next: 82% Place: a Sewer#@†r#####..######. Noise: ===------  Time: 4270.0 (0.0)##### ##..∩# ## h) +5 sling#####Fire: h) +5 slingrr 2 river ratsrr 2 ratsFire: h) +5 sling4viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4viNAim: a river rat (almost dead, 69% to hit)  You shoot a sling bullet. The sling bullet hits the river rat.  4vi|>You kill the river rat!4viT   river rat4viI,G.r4viH-Drr4vi-4vi64vi?q23=31.0 (1 _4viC4viE4viG≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 23/55 ==========--------------........†........... Magic: 9/9========================.......†††.......... AC: 6Str: 12...##....†.......... EV: 16Int: 11.# ##.......##..... SH: 0Dex: 25###.r.##..#####.†. XL:  7 Next: 83% Place: a Sewer#@rr#####..######. Noise: ===------  Time: 4271.0 (0.0)##### ##..∩# ##iGm h) +5 sling#####Fire: h) +5 slingr   river ratrr 2 ratsYou shoot a sling bullet. The sling bullet hits the river rat. _You kill the river rat!Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (69% to hit)4vipo≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 23/55 ==========--------------........†........... Magic: 9/9========================.......†††.......... AC: 6Str: 12...##....†.......... EV: 164viInt: 11.# ##.......##..... SH: 0Dex: 25###.r.##..#####.†. XL:  7 Next: 83% Place: a Sewer#@rr#####..######. Noise: ===------  Time: 4271.0 (0.0)##### ##..∩# ## h) +5 sling#####Fire: h) +5 slingr   river rat4virr 2 ratsFire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (69% to hit)  You shoot a sling bullet. The sling bullet hits the river rat.  The river rat is severely wounded.4vil?1r.4viB\W2.0 (14vib/  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a river rat (69% to hit)  You shoot a sling bullet. The sling bullet hits the river rat.  The river rat is severely wounded. _The river rat misses you.4vi ≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 23/55 ==========--------------........†........... Magic: 9/9========================.......†††.......... AC: 6Str: 12...##....†.......... EV: 16Int: 11.# ##.......##..... SH: 0Dex: 25###r..##..#####.†. XL:  7 Next: 83% Place: a Sewer#@rr#####..######. Noise: ===------  Time: 4272.0 (0.0)##### ##..∩# ## i 40mh) +5 sling#####Fire: h) +5 slingr   river ratrr 2 ratsThe river rat is severely wounded. _The river rat misses you.Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (severely wounded, 69% to hit)4vim≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 23/55 ==========--------------........†........... Magic: 9/9========================.......†††.......... AC: 6Str: 12...##....†.......... EV: 16Int: 11.# ##.......##..... SH: 0Dex: 25###r..##..#####.†. XL:  7 Next: 83% Place: a Sewer4vi#@r.#####..######. Noise: ===------  Time: 4272.0 (0.0)##### ##..∩# ## h) +5 sling#####Fire: h) +5 slingr   river ratrr 2 ratsShift-Dir - straight lineAim: a river rat (severely wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet closely misses the river rat.4visThe sling bullet hits the rat.  You kill the rat!4vi)   rat4viD.r4vi7r4viB349 (0.94viš4via  Aim: a river rat (severely wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet closely misses the river rat.The sling bullet hits the rat.  You kill the rat! 4viH_The river rat barely misses you.4viOQ ≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 23/55 ==========--------------........†........... Magic: 9/9========================4viR .......†††.......... AC: 6Str: 12...##....†.......... EV: 16Int: 11.# ##.......##..... SH: 0Dex: 25###...##..#####.†. XL:  7 Next: 84% Place: a Sewer#@rr#####..######. Noise: ===------  Time: 4272.9 (0.0)##### ##..∩# ## h) +5 sling#####Fire: h) +5 slingr   river rat4vi}R ?r   ratYou kill the rat! _The river rat barely misses you.Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (severely wounded, 69% to hit)4vi≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 23/55 ==========--------------........†........... Magic: 9/94vi@ ========================.......†††.......... AC: 6Str: 12...##....†.......... EV: 16Int: 114vil.# ##.......##..... SH: 0Dex: 254vi"###...##..#####.†. XL:  7 Next: 84% Place: a Sewer#@r.#####..######. Noise: ===------  Time: 4272.9 (0.0)##### ##..∩# ## h) +5 sling#####Fire: h) +5 sling4viKr   river rat4vi$r   ratShift-Dir - straight line4viHAim: a river rat (severely wounded, 69% to hit)  You shoot a sling bullet.  4viwyThe sling bullet barely misses the river rat.The sling bullet hits the rat!  4vi8You kill the rat!4viq;) 4vi*/0r4vi2+3.9 (14vi84vi<  Aim: a river rat (severely wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet barely misses the river rat.The sling bullet hits the rat!  You kill the rat! _The river rat closely misses you.4vit≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 23/55 ==========--------------........†........... Magic: 9/9========================.......†††.......... AC: 6Str: 12...##....†.......... EV: 16Int: 114vi.# ##.......##..... SH: 0Dex: 25###...##..#####.†. XL:  7 Next: 84% Place: a Sewer#@r.#####..######. Noise: ===------  Time: 4273.9 (0.0)##### ##..∩# ## h) +5 sling#####4vi5Fire: h) +5 slingr   river rat  You kill the rat! _The river rat closely misses you.Fire: h) +5 sling4vi\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4vi|vAim: a river rat (severely wounded, 69% to hit)4vi≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 23/55 ==========--------------........†........... Magic: 9/9========================.......†††.......... AC: 6Str: 12...##....†.......... EV: 16Int: 11.# ##.......##..... SH: 0Dex: 25###...##..#####.†. XL:  7 Next: 84% Place: a Sewer#@†.#####..######. Noise: ===------  Time: 4273.9 (0.0)##### ##..∩# ## h) i 0;10;1m+5 sling#####Fire: h) +5 slingr   river rat  Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (severely wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the river rat!  You kill the river rat!4vi(& 4viq4vi z4viO454.9 (1 _4viD4vi4viL4vi]M4viN4viQ4viUn4vi1Y4viY954vi"Z4vi\,4viq]4vi8`4vi`4vi`4viec4vic4vi9d4vif4vi gS6=4vii4vil,4vi@m4viCo4vio4vio4vi!r4vilrK7=4vis4viu4viu4vi0w4viyB4vi{,4vi|4viK~4vi~S8=4viN4vi4vi4vi4vi4vi4vi4viψ4vi:59=4vig4vi4viuF30=4vip,4viM4vi]4vi4viU4vi4virZ1=4vi,4vi4vi,4viD4viV,4vi4viC4vi924viS4viM4vi4vi 4vi!,4vi 4viN4viS3=4viu4vip4vi4vi4vi,4vi<4vi4vi[4vi4viv4vi#44vi,(=4vi4vi}4vi4vi4vi5=4vi4vi$4vig4vi4vi4vi)#64viW(=4vi4vi4vi,4vi4vi4vi4vi4vip4vi4viy4vi4vi(=7=4viV4vi4vi 4vit4vi4vi,4vi4viq4vi#84vi(=4vi4vi4vi4vio4vik4vi4vi14vi4vi4vib4vi4vi2#94vi\0=4vi4vi4vi04vi4viZ4vi4viN4vi#4vi&404vi2=4viQ4vi/4viv4vi 4vi 4vi 4vi 4vi 4vi4vi4vi4vi5%14vi4vi4vig4vi 4vio4vi2,4vi4viK2=4vi94viv4vi 4vik 4vi#4vi#4vi$4vi2'4viu'4vi(4vi*4viB+4viq+N3=4vi*,4vi04viP04vi14vi34vi34vi]44vi$74vih74vi7D4=4viN84vi94vi:,4vi6B5=4viB4viGX4vijNn4viAO4viO4viOD6=4vieP4vi[S4viS4vi"T4viW4viX4viX4vi#[4vi[U7=4viK\4vi'a? M4vikaShift-Dir - straight lineAim: a river rat (severely wounded, 69% to hit) _You start resting.4via@A rat comes into view.4vikr---r   rat (wandering)4vil0353.9 (79.0)4viv4vi xO---4.9 (80 _4vi4vi64vi  . †. †††. ..†. 4vim .# ##..... ###...† #@†. ##### ##..∩#  ##### 4vi 34vi/  . †. †††. ..†. .# ##..... ###...† #@†. ##### ##..∩#  #####  4vii J4vi Z _A rat is nearby!4vi|≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 47/55 ====================----........†.r......... Magic: 9/9========================.......††*.......... AC: 6Str: 12...##..**†.......... EV: 16Int: 11.# ##*......##..... SH: 0Dex: 25###*..##..#####.†. XL:  7 Next: 85% Place: a Sewer#@*.#####..######. Noise: ---------  Time: 4354.9 (0.0)##### ##..∩# ## h) +5 slingiH#####Fire: h) +5 slingr   rat (wandering) _A rat comes into view. _A rat is nearby!Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 72% to hit)4viV ≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 47/55 ====================----........†.†......... Magic: 9/9========================.......†††.......... AC: 6Str: 12...##....†.......... EV: 16Int: 11.# ##.......##..... SH: 0Dex: 25###...##..#####.†. XL:  7 Next: 85% Place: a Sewer#@†.#####..######. Noise: ---------  Time: 4354.9 (0.0)##### ##..∩# ## h) +5 slingi X#####Fire: h) +5 slingr   rat (wandering)Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 72% to hit)  You shoot a sling bullet. The sling bullet hits the rat!  You kill the rat!4vi X)))))) 4vi} †....†4vie <===5.9 (1 _4viT 4vis 4viU≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 47/55 ====================----........†.†......... Magic: 9/9========================.......†††.......... AC: 6Str: 12...##....†.......... EV: 16Int: 11.# ##.......##..... SH: 0Dex: 25###...##..#####.†. XL:  7 Next: 85% Place: a Sewer#@†.#####..######. Noise: ===------  Time: 4355.9 (0.0)##### ##..∩# ## h4viVf) +5 sling#####Fire: h) +5 slingAim: a rat (wandering, hasn't noticed you, 72% to hit)  You shoot a sling bullet. The sling bullet hits the rat! _You kill the rat!Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4viY≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher~~≈~~~~~~.......~~.~ Demigod~~~~.~.~†........~~. Health: 47/55 ====================----........†.†......... Magic: 9/9========================.......†††.......... AC: 6Str: 12...##....†.......... EV: 16Int: 11.# ##.......##..... SH: 0Dex: 25###...##..#####.†. XL:  7 Next: 85% Place: a Sewer#@†.#####..######. Noise: ===------  Time: 4355.9 (0.0)##### ##..∩# ## h) 4vi~+5 sling#####Fire: h) +5 sling _You kill the rat!Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then. _4vif ≈~~...~...≈~~~≈~~≈~~~~~~.......~~.~≈~~~~.~.~†..~~...†.†..†††....##....†.†.# ##.##.###...##..#####.†.#∩@.#####..######.##### ##..∩# ###### 4vim 4viRn 3---6.9 (1 4vi~n _4viu 4viLw $  Things that are here:4vi8z | _a river rat corpse; a river rat corpse4vi ≈~~...~...≈~~~≈~~≈~~~~~~.~~.~≈~~~~.~.~†.~~..~........†.†........†††....##....†.†..# ##.......##.###...##..#####.†.4vi #∩†@#####..######.##### ##..∩# ###### 4vi: 4vi] _8---7 _4viY 4viH 4vin≈≈≈~~~≈~~~≈≈≈≈≈≈≈≈≈≈≈~~...~...≈~~~≈~~≈~~~~~~.~~.~≈≈≈~~~~.~.~†........~~..~≈........†.†.......†††..4vin<...##....†..........†.# ##.......##.....###.@.##..#####.†.#∩†.#####..######...##### ##..∩# ##########4viw4vi1x&84vi,4viڀ4vic ≈≈≈≈≈≈~~~~~≈~r~≈~≈~≈≈≈~~~≈~~~≈≈≈≈≈≈≈≈≈≈≈~~...~...≈~~~≈~~≈~~~~~~.~~.~≈≈≈~~~~.~.~†........~~..~≈≈........†.†~.......†††.....##....†..........†.# ##.@.....##.....###...##..#####.†.#∩†.#####..######...#######..∩# ##########4viu Y94viL~~~≈~~~~~..~~.~~ 4vi@'≈≈≈≈≈≈~~~~~≈~~~≈~≈~≈≈≈~~~≈~~~≈≈≈≈≈≈≈≈≈≈≈~~...~...≈~~~≈~~≈~~~~~~.~~.~≈≈≈4vim~~~~.~.~†........~~..~≈≈........†.†~4vi.......†††.....##...@†..........†4vi.# ##.......##..........###...##..#####.†.4vi#∩†.#####..######...#######..∩# ##########4vi4vi(9=604viR##..~.~.........  ~~~≈~~~~~..~~.~~. ≈≈≈≈≈≈~~~~~≈~~~≈~≈~≈4viܜ≈≈~~~≈~~~≈≈≈≈≈≈≈≈≈≈≈~~...~...≈~~~≈~~≈~~~~~~.~~.~≈≈≈≈≈≈~~~~.~.~†........~~..~≈≈~~.†.†4viL,~.~.......††@.....##....†..........†.# ##.......##...........###...##..#####.†....4vi####∩†.#####..######...## ######4viy##..∩# ##########4vi4vi&14viA4vi$  Things that are here:4vis _a rat corpse; an adder corpse4vi #....... ##..~.r..........~ ~~~≈~~~~~..~~.~~.~ ≈≈≈≈≈≈~~~~~≈~~~≈~≈~4vi≈≈≈~~~≈~~~≈≈≈≈≈≈≈≈≈≈≈~~...~...≈~~~≈~~≈~~~~~~.~~.~≈≈≈≈≈≈≈4vi~~~~.~.~†........~~..~≈≈~~≈.†.4vi~.~~.......†††.4vi-....##....†..........†4viT.# ##.......##............###...##..#####.†....###.4vi|#∩†.#####..######...## ## r   rat (wandering)#####4vi##..∩# ##########4vi4vi?&24vi4viUM _You encounter a rat.4vi~p _You see here a rat corpse.4vijD.....### 4viOk/#.......4vik)##.4vik##..~.r..........~. 4vicl~~~≈~~~~~..~~.~~.~~ 4vil≈≈≈≈≈≈~~~~~≈~~~≈~≈~4vi:m≈4vim≈≈~~~≈~~~≈≈≈≈4vi5n≈≈≈≈≈≈≈~~...~...≈~~~≈4vin;~~≈~~~~~~.4vioS~~.~≈≈≈≈≈≈≈4viio{~~~~.~.~†.4vip@~~..~≈≈~~≈≈4vi]p.4vipC†.†4viJq~.~~~4viqu.......†††.4viq.4vir...##....†..........†4vis.# ##.......##............4vis###...##..#####.÷....###..4vis_#∩†.#####..######..4vi8t..## ###4vit #####4vitw##..∩# #####4vi$u #####4vi]u4viJw4viw)~r4vi$x4viȂ4vin4vi63 4vi _4vi/4vi4vi  # .....#### #........##.##..~.~r.........~.. 4vi H~~~≈~~~~~..~~.~~.~~≈ ≈≈≈≈≈≈~~~~~≈~~~≈~≈~≈≈≈~~~≈~~~≈≈≈≈≈≈≈≈≈≈≈~~...~...≈~~~≈~~≈~~~~~~.~~.~≈≈≈≈≈≈≈~~~~.~.~†........~~..~≈≈~~≈≈.†.†~.~~~~.......†††....4vi ...##....†..........†.# ##.......##............###...##..#####.÷....###..#∩†.#####..######...## ###########..∩# #####4vil 4vi@ 7r.4vi, 50=44vi6q .  You shoot a sling bullet. The sling bullet hits the rat!4vi7)4viw8)4vi8)4viU9)4vi9 )4vi: 4viG..~~.===5 _You kill the rat!4vi4viJ4vi4viH _No target in view!4viM .... ## .....#### #......####..~.~..........~.. 4vi0P~~~≈~~~~~..~~.~~.~~≈ ~~~~~≈~~~≈~≈~≈≈≈~~~≈~~~≈≈≈≈≈≈≈≈≈≈≈~~≈~~~~~~~~.~≈≈≈≈≈≈≈≈≈~~~~.~.~†..4vi,U~~..~≈≈~~≈≈........†.†............~.~~~~.#####.. 4viA  You enter the shallow water.4viŰn---7.5 (1.6Water 4vi4vi? _Moving in this stuff is going to be slow.4vi^# XM .. .... ## .....#### #......####..~.~..........~.. ~~~≈~~~~~..~~.~~.~~≈ ~~~~~≈~~~≈~≈~≈≈≈~~@≈~~~≈≈≈≈≈≈≈≈≈≈~~...~...≈~~≈~~~~~~~~.~≈≈≈≈≈≈≈≈≈~~~~.~.~†........~~..~≈≈~~≈≈~ Water ...##..#####.÷.4vi* 1=---9.14vi2 4vi4 4vi HM....####... .. .... ## .....#### #......####..~.~..........~.. ~~~≈~~~~~..~~.~~.~~≈ ~~~~~≈@~~≈~≈~≈≈≈~~~≈~~~≈≈≈≈≈≈≈≈≈≈~~...~...≈~~~~≈~~~~~~.......~~.~≈≈≈≈≈≈≈≈≈ Water .......##.....70.74vi2IZM...## #..#.....####... #.. .... ## .....#### #.......####..~.~..........~.. ~~~≈~~~~~..~@.~~.~~≈ ~~~~~≈~~~≈~≈~≈≈≈~~~≈~~~≈≈≈≈≈≈≈≈≈≈~~...~...≈~~~~≈~~~~~~.......~~.~≈≈≈≈≈≈≈≈≈....†..........4viM4viN_2=2.34viU4viW4vi FM### #### #..#.....####... #.. .... ## .....#### #.......####..~.~.....@....~.. ~~~≈~~~~~..~~.~~.~~≈ ~~~~~≈~~~≈~≈~≈≈≈≈≈≈≈≈≈≈~~~≈~~~≈≈≈≈≈≈≈≈≈≈≈≈ Water ..†††..........4viJ4viK#34viK04vibS4viU4vie\M### #### #..##.....####.... #... .... ## .....#### #.......##..##..~.~..........~.. ~~~≈~~~~~..~~.~~.~~≈ ≈≈≈≈≈≈~~~~~≈~~~≈~≈~≈≈≈≈≈≈≈≈≈≈...†.†.........44vi4vi M### ### ## #..###.....####.....# #.... .... ## 4vi/ H.....#### #......##..##..~.~..........~.. ~~~≈~~~~~..~~.~~.~~≈ ≈≈≈≈≈≈≈~.~†........~~.4vi@ 4vi 4vi/ M3=54vi 4vi# 4vil M### ### ## #..##.....####.....# #......4vi  .... ## .....#### #......##..##..~.~..........~..~~~~.......~~.~4vi <64viX 4viT 4vi 4vi# 4vi 4vi| 4vi 4vi ,4vi U4=4vi= 4vi 4vi 4vi 4vi 4vi 4vi 4vi 4vii K5=4viX 4vi  1 _HP restored.4vil 4vi 4vi, 4vi! 4vi/# ,4vi7$ 4viK% 4vi ' 4vig' 4vi( 4vi\* 4viF, 4vi, 9=4vi- 4vi(/ 4viP0 4vi0 4viE1 4vi3 4vi_5 ,4vid6 4viD 4viTa   You encounter a rat.  ### ## #...## ##..### .....  .....####.....####.............@......r . ##.......##..... .##........####......##~ ............##.....~## ~.~..........~..~..≈≈ ~~~~~..~~.~~.~~≈~≈≈≈≈≈≈≈≈≈≈ r   rat (wandering) ≈≈~~~~~≈~~~≈~≈~≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈~~~≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈~~...~...≈~~~≈≈≈≈≈≈≈≈≈≈#r.904.0)r4vib C[m==1.3 (154viQf - _The rat squeaks loudly.4vim )))))))You shoot a sling bullet.4vi\1r.4vibC....r..4vikc9=2.0)4vi|i4vika _The sling bullet completely misses the rat.4vic1 †You shoot a sling bullet. The sling bullet hits the rat.4vi26 4vi7 >))))4vi< "....4vim 563.2 (0.94vi 4vi G _You kill the rat!4viV 4vi5 4vi 4vi H _No target in view!4vi _4viX4vi4vi4vi4vi'4vi ,4vi 4viu4vi,4viG4vi4vi.)J4vi*4vi -,4viz-4viW5No target in view!open the door.  You encounter 6 kobolds.  A kobold is quivering stones. A kobold is quivering stones. A kobold is  quivering stones. A kobold is quivering poisoned darts. A kobold is quivering  stones.4vi\ #### # ##### ######..# K#?!# ##..### ##.......#.KK..# #.....###.......@'.KK.# ---...........†....#...K!#.##.............# .#!?#####......##~~~# # # ...##.....~##~~~≈≈# ....~..~..≈≈~~≈≈≈#≈# KKKKKK 6 kobolds (5 missiles, asleep) .~~.~~≈~≈≈≈≈≈≈≈#≈ ~~≈~≈~≈≈≈≈≈≈≈≈≈≈≈#≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈# 4viKp404.2 (11.0)---5.2 (12 _4vi3z4vidG _Found five items.4vixp ))K 5 asleep)You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!4vib K.KK4viq'.KKKKKKKK2 wandering)The kobold is moderately wounded.The kobold shouts! x24vi T((((((4vi˜gK.K.4viI4K.4viߚG.K4viF.K4vig K@'...KKK1The kobold throws a stone. The stone completely misses you.====6.1 (0.9)4vit4vi:( _The kobold shouts!4viZ;)))4vi6 .  You shoot a sling bullet. The sling bullet misses the kobold.4vi0K.4vi/K.4vi1 K.'KKK 5 kobolds (4 missiles)The kobold shouts!4vi `(((((((4viȄ y.KK.4vi x@.....7.04vi 4viȜ o _The kobold throws a dart. The dart completely misses you.4vi`/ rVicViper1 the SkirmisherDemigodHealth: 55/55 ========================Magic: 9/9========================AC: 6Str: 12#### # #EV: 16Int: 11  #### ######..# .#?!#SH: 0Dex: 25 4vi/ (##..### ##.......#K.K..#XL:  7 Next: 86% Place: a Sewer #.....###.......@K....#Noise: ====-----  Time: 4407.0 (0.0) ............†....#KK..!#4vi*0 h) +5 sling ..##.............# .#!?#Fire: h) +5 sling ..####......##~~~# # # 4viZ0 !...##.....~##~~~≈≈# ....~..~..≈≈~~≈≈≈#≈#4vi0 KKKKK 5 kobolds (4 missiles) .~~.~~≈~≈≈≈≈≈≈≈≈≈≈#≈ ~~≈~≈~≈≈≈≈≈≈≈≈≈≈≈#≈ ≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈##The kobold shouts! _The kobold throws a dart. The dart completely misses you.Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycle4vi*1 Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering poisoned darts (67% to hit)4vi!VicViper1 the SkirmisherDemigodHealth: 55/55 ========================Magic: 9/9========================AC: 6Str: 12#### # #EV: 16Int: 11  #### ######..# .#?!#4vip"MSH: 0Dex: 25 ##..### ##.......#K.K..#XL:  7 Next: 86% Place: a Sewer #.....###.......@)....#Noise: ====-----  Time: 4407.0 (0.0) ............†....#KK..!#h) +5 sling ..##.............# .#!?#Fire: h) +5 sling ..####......##~~~# # # 4vi"...##.....~##~~~≈≈# ....~..~..≈≈~~≈≈≈#≈#KKKKK 5 kobolds (4 missiles) .~~.~~≈~≈≈≈≈≈≈≈≈≈≈#≈ ~~≈~≈~≈≈≈≈≈≈≈≈≈≈≈#≈ 4vi0#`≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈##Fire: h) +5 sling4vi#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering poisoned darts (67% to hit)  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!4vi=-W 4 kobolds (34vi4vig===-9 (0.9 _4vi4vi4viO N-4vi~X 4vi[ F _Unknown command.4viN5 )You shoot a sling bullet. The sling bullet hits the kobold.4vi>p) 3 kobolds (24vi,K4vi5K.4vieK.K.4viqK 4 kobolds (3 missiles)4vi-8.9 (1.04vi4vi( J _You kill the kobold!4vims )You shoot a sling bullet. The sling bullet hits the kobold!4vi} W 3 kobolds (24vi .K.KK.4vi C9.8 (0.94vid* 4vi. J _You kill the kobold!4vi{$k )))))You shoot a sling bullet.4viC)K4viD/K.4vi6 KK...  The sling bullet closely misses the kobold. x210.8 (1.04vi4vilL _The kobold misses you.4viVicViper1 the SkirmisherDemigodHealth: 55/55 ========================Magic: 9/9========================AC: 6Str: 12#### # #EV: 16Int: 11  #### ######..# .#?!#SH: 0Dex: 25 ##..### ##.......#K....#4vi@iXL:  7 Next: 86% Place: a Sewer #.....###.......@KK...#Noise: ===------  Time: 4410.8 (0.0) ............†....#....!#h) +5 sling ..##.............# .#!?#Fire: h) +5 sling 4viһ..####......##~~~# # # ...##.....~##~~~≈≈# ....~..~..≈≈~~≈≈≈#≈#KKK 3 kobolds (2 missiles) .~~.~~≈~≈≈≈≈≈≈≈≈≈≈#≈ ~~≈~≈~≈≈≈≈≈≈≈≈≈≈≈#≈ ≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈##4viJThe sling bullet closely misses the kobold. x2 _The kobold misses you.Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (67% to hit)4vi VicViper1 the SkirmisherDemigodHealth: 55/55 ========================Magic: 9/9========================AC: 6Str: 12#### # #EV: 16Int: 11  #### ######..# .#?!#SH: 0Dex: 25 ##..### ##.......#K....#XL:  7 Next: 86% Place: a Sewer #.....###.......@)K...#Noise: ===------  Time: 4410.8 (0.0) 4viI /............†....#....!#h) +5 sling ..##.............# .#!?#Fire: h) +5 sling ..####......##~~~# # # ...##.....~##~~~≈≈# ....~..~..≈≈~~≈≈≈#≈#KKK 3 kobolds (2 missiles) .~~.~~≈~≈≈≈≈≈≈≈≈≈≈#≈ ~~≈~≈~≈≈≈≈≈≈≈≈≈≈≈#≈ ≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈##Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (67% to hit)  4vi }You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!4vi _ 2 kobolds (1 missile)4vi\ +K.4vi] @)K4vig 4viTk 21.8 (1 _4vit 4vimw 4vi )))))Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (67% to hit)  4vi| You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold!  You shoot a sling bullet.4vi3H)K4vi+K.4viY...4vi-2.7 (0.94vi4vind _The sling bullet closely misses the kobold. x24viE )You shoot a sling bullet. The sling bullet hits the kobold.4vizLr   kobold4viY  You kill the kobold!4vi)-3.7 (1.04vi4viT _The kobold closely misses you.4viȊ "VicViper1 the SkirmisherDemigodHealth: 55/55 ========================Magic: 9/9========================AC: 6Str: 12#### # #EV: 16Int: 11  #### ######..# .#?!#SH: 0Dex: 25 ##..### ##.......#)....#XL:  7 Next: 86% Place: a Sewer #.....###.......@K....#4vi Noise: ===------  Time: 4413.7 (0.0) ............†...)#....!#h) +5 sling ..##.............# .#!?#Fire: h) +5 sling ..####......##~~~# # # ...##.....~##~~~≈≈# ....~..~..≈≈~~≈≈≈#≈#K   kobold .~~.~~≈~≈≈≈≈≈≈≈≈≈≈#≈ ~~≈~≈~≈≈≈≈≈≈≈≈≈≈≈#≈ ≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈##You kill the kobold! _The kobold closely misses you.Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4vi< MAim: a kobold, wielding a +0 dagger (67% to hit)4viVicViper1 the SkirmisherDemigodHealth: 55/55 ========================Magic: 9/9========================AC: 6Str: 12#### # #EV: 16Int: 11  #### ######..# .#?!#SH: 0Dex: 25 ##..### ##.......#)....#XL:  7 Next: 86% Place: a Sewer #.....###.......@)))))#Noise: ===------  Time: 4413.7 (0.0) ............†...)#....!#h) +5 sling ..##.............# .#!?#Fire: h) +5 sling ..####......##~~~# #i}@9;49m # ...##.....~##~~~≈≈# ....~..~..≈≈~~≈≈≈#≈#K   kobold .~~.~~≈~≈≈≈≈≈≈≈≈≈≈#≈ ~~≈~≈~≈≈≈≈≈≈≈≈≈≈≈#≈ ≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈##Fire: h) +5 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the kobold.4vi<K....4vi+4.7 (14vi4viQ  4viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the kobold. _The kobold closely misses you.4vi5+4vi68VicViper1 the Skirmisher4vi6Demigod4viI7mHealth: 55/55 ========================4vi=88Magic: 9/94vi83========================4vi:+AC: 6Str: 12#### # #EV: 16Int: 11  #### ######..# .#?!#SH: 0Dex: 25 ##..### ##.......#)....#XL:  7 Next: 86% Place: a Sewer #.....###.......@K....#Noise: ===------  Time: 4414.7 (0.0) ............†...)#....!#4vi;h) +5 sling ..##.............# .#!?#Fire: h) +5 sling ..####......##~~~# # # ...##.....~##~~~≈≈# ....~..~..≈≈~~≈≈≈#≈#K   kobold .~~.~~≈~≈≈≈≈≈≈≈≈≈≈#≈ ~~≈~≈~≈≈≈≈≈≈≈≈≈≈≈#≈ 4vi<≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈##The sling bullet closely misses the kobold. _The kobold closely misses you.Fire: h) +5 sling4viA0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)4vi$A VicViper1 the SkirmisherDemigodHealth: 55/55 ========================Magic: 9/94viA \========================AC: 6Str: 12#### # #EV: 16Int: 11  #### ######..# .#?!#SH: 0Dex: 25 4viA ##..### ##.......#)....#XL:  7 Next: 86% Place: a Sewer #.....###.......@)....#4vikB Noise: ===------  Time: 4414.7 (0.0) ............†...)#....!#h) +5 sling ..##.............# .#!?#Fire: h) +5 sling ..####......##~~~# # # 4viB !...##.....~##~~~≈≈# ....~..~..≈≈~~≈≈≈#≈#4viB bK   kobold .~~.~~≈~≈≈≈≈≈≈≈≈≈≈#≈ ~~≈~≈~≈≈≈≈≈≈≈≈≈≈≈#≈ ≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈##Fire: h) +5 sling4vi,C Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4vibC Aim: a kobold, wielding a +0 dagger (67% to hit)  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!4viTJ (4vi/ H5.7 (1 _4vi 4vi####### ##≈ #### ######..#..#?!#≈ #..### ##.......#)....#≈ .....###.......# 4viC^....†...)#....!#≈ .##.#..#!?#≈ .####......##~~~#### ##≈##.....~##~~~≈≈#~..~..≈≈~~≈≈≈#≈# ~~.~~≈~≈≈≈≈≈≈≈≈≈≈#≈≈~≈~≈≈≈≈≈4vis8#≈ 4vi[4vi0---64vi4vi@  There is an open door, spattered with blood here.4vip _Items here: ( )))) ††.4vie j≈####### ##≈4vie 6 ######..#..#?!#≈ ..### ##.#)....#≈###.)@...# †...)#....!#≈ 4vie ##..#..#!?#≈ ####......##~~~#### ##≈ .4vie ##.....~##~~~≈≈# ≈~..~..≈≈~~≈≈≈4vif #≈#.~~≈~≈≈≈≈≈≈≈≈≈≈#≈ 4viQf a≈~≈~≈≈≈≈≈≈≈≈≈≈≈#≈ 4vis _---7 _4viy 4vi:{ 4vi #≈###########≈≈# ######..#..#?!#≈≈#### ##.#)....#≈≈####.).@..# †...)#....!#≈≈#...#..#!?#≈≈#......##~~~#######≈≈# ##.....~##~~~≈≈# ≈#~..~..≈≈~~≈≈≈#≈# # .~~≈~≈ 4vi 4vi &84vi 4viz 4vixJ# ≈# ##########≈≈#  ######..#..#?!#≈≈# ### ##.#)....#≈≈# ###.4vi;)..@.# †...)#....!#≈≈# ....#..#!?#≈≈# ......##~~~#### 4vi, 4vi4vi&94vi4vi4vis#≈# ≈≈# ##########≈≈#  ######..#..#?!#≈≈#  ##.#)....#≈≈# ###.)...@# †...)#....!#≈≈# ...#..#!?#≈≈# ......##~~~#### .....~##~~~≈≈# ≈≈# ..~..≈≈~~≈≈≈#≈# ≈#≈~≈#≈ # 4vi4vi'204vi'4viq4vir #≈≈≈###########≈≈#######..#..#?!#≈≈# ## ##.......#)....# .###.4vis)....##......†...)#...@!#≈≈#.....#..#!? ###~~~######## ~~≈≈≈≈≈≈≈≈≈≈#≈#4vi4vi&14vi4vi4vi #≈#≈≈#################..#..#?!#≈≈# ## ##.......#)....#≈≈# .###.)....##......†...)#....!#.....#..#@? ###~~~####### .....~##~~~≈≈# # .~≈≈≈≈≈≈≈≈≈≈#######≈≈#24viA3.7 (24vi+u _f - 2 orange potions (gained 1)4vio ~#  ≈#  4vi L≈≈#  ##########≈≈#  ######..#..#?!#≈≈# 4viϫ : # ##.4vi z#)....#≈≈#  4vi s###.)....##≈≈# 4vi9  †...)#....!#≈≈#  4vi\ #..#.@#≈≈#  4vi~ h......##~~~#######≈≈#  4vi t~##~~~≈≈# ≈≈#  .4vi ~..≈≈~~≈≈≈#≈# ≈#  ≈~≈4vi f#≈ #  ≈4vi' ]#≈   4viG R# #  4vih   ~≈# ≈# 4vi D   ~≈4vi #4viʭ u≈≈#   4viP 4vi۹ +4.7 (14viB 4vi 4vi +5.7 (24viq 4vi_ l _e - 3 scrolls labelled ODESMOECUM (gained 1)4viOM M  ≈# ≈≈# ##########≈≈#  ######..#..#?! ###)....# ###........)....##†...)#........#..#..#..##~~~####### ....~##~~~≈≈# ≈≈# ≈# #4vimV 4viW +6.7 (14vi^ 4vi-h 4vih +7.7 (24viz  _n - 3 viscous sapphire potions (gained 1)4vik #  ≈#  ≈≈#  ##########≈≈#  ######..#..#?!#≈≈#4vikS # ##.#)....#≈≈# .###.)....##≈≈#4vil .†...)#...@.#≈≈# 4vi:l.#..#..#≈≈# 4vifl#......##~~~#######≈≈# .~##~~~≈≈# ≈≈#4vil.~..≈≈~~≈≈≈#≈# ≈# ~≈~≈#≈ ≈# 4vilu~≈#≈ #≈#4vil #~≈# ≈#4vi&u4viu+8.7 (14vi*z4vi|4viM  ≈# ≈≈# 4vi/##########≈≈#  ######..#..#?!# ## ###)....####........)...@##≈≈#4viH†...)#... ......#..#..# #......##~~~#######≈≈##4vi4vi4vi94vi. 4vit4viV[M #  ##########  ######..#..#?! ## ##.......#)..@.#≈≈####........)....##4viV=†...)#.....# ............#..#..#≈≈###4vi_4vi`'304vig4vij4vi؇M # ≈#4vi/ ##########  ######..#..#@! 4viU## ##.......#)....####........)....## 4vi.......†...)#.....#≈≈#.4vi3#≈≈##4vi܈#4vi4vip&14vi'4vin4vi+2.7 (24vi4vic _y - a scroll labelled XOEGGE UHAROY4vi     #  ≈#  ≈≈#  ##########≈≈#  ######..#..#.@#≈≈#  # ##.#)....#≈≈#  ###.)....##≈≈#  †...)#.....#≈≈#  .#..#..#≈≈#  ......##~~~#######≈≈#   ~##~~~≈≈# ≈≈#    .~..≈≈~~≈≈≈#≈# ≈#    ≈~≈#≈ ≈#   3.7 (14vi 4vi A4.7 (24vi 4viX f _s - 2 lumpy emerald potions (gained 1)4vi4vi#4vi 4vi4viG4vi`,4viL4vi4vi4vi|4vi` 4vi"4vi#4vie$4vi03#  ≈#  ≈≈# ##########≈≈#4vi0E ## ######..#..#..#≈≈# .### ##.......#)@...#≈≈# ...###........)....##≈≈#4vi1/ ...4vi=1†...)#.....#≈≈# 4vi^1#.............#..#..#≈≈# ###4vi~1##~~~#######≈≈# ##.....~##~~~≈≈# ≈≈#4vi1~..~..≈≈~~≈≈≈#≈# ≈#~≈~≈≈≈≈≈≈≈≈≈≈#≈ ≈# ~≈~≈≈#≈ #4vi9 # ≈# ≈≈#4viy:  ##########≈≈## ######..#..#..#≈≈# ..### ##.#@....#≈≈#.###.)....##≈≈#4vi:?.†...)#.....#≈≈# ##..#..#..#≈≈#4vi:y#......##~~~#≈≈# 4vi:.##.....~##~~~≈≈# ≈≈# ..~..~..≈≈~~≈≈≈#≈# ≈# 4vi!;}~.~~≈~≈≈≈≈≈≈≈≈≈≈#≈ ≈# ≈~≈~4viQ;L≈#≈ #4viB+7.7 (34viC+8.7 (44viK4viM$  Things that are here:4viO _a +0 whip; 5 poisoned darts; a kobold corpse4vie& 4vi& 4vi5) 4viT1 4vi%5 4vi: : _4vi= @  There is an open door, spattered with blood here.4vicB _  Items here: ( )))) ††.4vi3F 4viHG  _4viH 4viM $  Things that are here:4viQ p  a +0 short sword; 5 stones; a kobold corpse4viU 4viV  _4viX 4vi\ 4viO` 4vi` 4vib 4viUg 4vij 4vij 4vil 4vit 4viAw 4viw 4viMy 4vi ~ _  You see here a rat corpse.4viہ 4vi  _4viy 4vi 4vit `4vim ,4vi 4viٲ 4viӳ ,4vi 4vi& 4vi 4via n4vi 4vi 4vi= 4viH 4viJ 4vi 4viA 4vi" 4viJ 4viJ 4vi 4viG 4vi 4vi 4vi 4vi 4vi| 4vi 4vi 4vi 4vi 4viu 4vi 4vib 4vi0 4vi 4vi 4viW n4vi 4vi 4vir 4vi 4viM 4vi 4vi, 4vi 4vi 4vi 4vi 4vi ,4vi 4vi 4vi* 4vi} 4vi 4vi 4vi/ 4viq 4vi 4vi 4vi ,4vi 4viH 4vi  You enter the shallow water.Water 4viz 4vi N _Moving in this stuff is going to be slow.4vii i  You encounter a river rat.4vi" ####### ###.## ##.....### ##.....####........####............###..........4vi;# ~ .........###.......##~.~..##.....##........##≈~..####...............# 4vi# Ir≈≈≈≈≈~##..~.~.......... ≈≈≈≈≈≈≈@~~≈~~~~~..~~.~~. ≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~~≈~~~≈~ 4vi# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~≈~~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~...~...≈4vi $  ≈≈≈≈~≈≈~~≈~~~~~~.......~4vi($  4viQ$ H~~≈≈≈~~~~~~.~.~÷........ r   river rat (wandering) 4vis$ ~..............÷.†...... 4vi$ S..............÷÷†....... 4vi$ a...##....†.......4vi% /73.3 (34.6)4vi. 4vi2 44.9 (36.2 _4via@ 4viLh   .##   ...... 4viI.###.......... ~ . ~.~..##.4viֳf ≈~..####....... r≈≈≈≈≈~##..~.~.4viD ≈≈≈≈≈≈≈@~~≈~~~~ 4vi0≈≈≈≈≈≈≈≈≈≈≈≈≈~~4viI9 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈4viu` ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~ ≈≈≈≈~≈≈~~≈~~~~~4vi! ~~≈≈≈~~~~~~.~.~4vi& ~..............÷.† 4viJ..............÷÷† †4via   .##   ...... .###.......... ~ . ~.~..##. ≈~..####....... r≈≈≈≈≈~##..~.~. ≈≈≈≈≈≈≈@~~≈~~~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~ ≈≈≈≈~≈≈~~≈~~~~~ ~~≈≈≈~~~~~~.~.~ ~..............÷.† ..............÷÷† † _A river4vize, rat is nearby!4viq )))))))You shoot a sling bullet.4vi{ O≈r4viT E≈≈≈≈≈≈4vi :===5.8 (0.9)4viݏ 4vi d _The sling bullet closely misses the river rat.4vi{ )))))r    You shoot a sling bullet. The sling bullet hits the river rat.4vi50 "≈r≈≈≈≈6.7 _The river rat is heavily wounded.4vi ≈You shoot a sling bullet. The sling bullet hits the river rat!4vi V))))4vi^i8≈≈≈≈4vixl487.7 (1.04vic _You kill the river rat!4vi4vi4vi%4viH _No target in view!4vi[34vi_4vibH _No target in view!4vi4vi4vi4vi4vi4vi)P _4vi/>4vic4vi]4vi!4vi*!4vi!4vi:#4vi$4vi %4vil&4vi*y  You encounter a rat.4vi0n### ####### ....## ##.....### ##.r.....########..4vi0............###~~~....@.....###.......#---~.~..##.....##........#~..####...............4vi1≈≈≈~##..~.~.........≈≈≈≈≈~~~≈~~~~~..~~.~4viG1≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~~≈~~~≈ r   rat (asleep)4vir1≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~≈~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~...~...4vi1N≈≈≈≈~≈≈~~≈~~~~~~4vi9.82.3 (4.64vi!:N---3.3 (5 _4viC4viE4vi$F †You shoot a sling bullet. The sling bullet hits the rat!4viFJ `))))))4vi/ +......4vi 7===4.2 (0.94vi 4vi^ G _You kill the rat!4viT4viU4vi[4vi^H _No target in view!4vi4vi4viv4vi7H _No target in view!4vi%4vi4vi64vi4vi4viP _4vi 4vi4viw4vi4vi4viU4vi;,4vii4vi4vir4vi4vi4vi4vi4vi4vi,4via4viP4vi4vi4viJ4vi(_  You see here a rat corpse.4viNo target in view!ee here a rat corpse.  You open the door.  You encounter 4 kobolds. 4vi A kobold is wielding a +0 short sword of venom. A kobold is quivering stones. Akobold is quivering poisoned darts.4vi1# ##!!#. ###### ########!KKK.#....### ##.....#4vit] #.K..'@.....####.---#!....#............###..4vi#..#. #~~~..........#### # #≈~.~..##.....##4vi ≈≈≈≈~..####........4vi ≈≈≈≈≈≈≈≈≈≈~##..~.~.. KKKK 4 kobolds (2 missiles, asleep)4vi ≈≈≈≈≈≈≈≈≈≈≈≈~~~≈~~~~~4vi$ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈4vi[.K91.2 (7.04vi+K.4vi0K.4viqKKKKK3 wandering)4vi'===4vi>2.2 (84vi4vi,! _The kobold shouts!4vi _Found 4 murky amethyst potions and a red potion.4viT 5)))4viD .KYou shoot a sling bullet. The sling bullet misses the kobold.4vi K.'K2The kobold shouts!4vi V(((((((4vii G.K4vis .'@....KKK4vit J====3.2 (14vi[} 4vii l _The kobold throws a dart. The dart closely misses you.4vi ))You shoot a sling bullet. The sling bullet hits the kobold.4vi~ .KThe kobold is severely wounded.4vi= C.K4vi <.K4vi/ H.K4vi: h.'KKKK)4viW -4.1 (0.94vi 4vi + _The kobold shouts! x24vi̲ )You shoot a sling bullet. The sling bullet hits the kobold!4vi5r) 3 kobolds (1 missile)4vi>iK.K.4viM@.K4viO4viT]===-5.04vi[4vi$^J _You kill the kobold!4viC )You shoot a sling bullet.  The sling bullet completely misses the kobold.The sling bullet hits the kobold!4viL_) 24vi*K4vi@-94vi4viJ _You kill the kobold!4vik )))))You shoot a sling bullet.4vi{8G.K4viH ...KKThe sling bullet barely misses the kobold.6.9 (1.04vidT4viX 4viY7_The kobold hits you but does no damage.4viB )You shoot a sling bullet. The sling bullet hits the kobold!4viTt   kobold (4viY  You kill the kobold!4vi8(4viw 8)4viz &74vi 4viB W _The kobold throws a stone. The stone hits you but does no damage.4vi )You shoot a sling bullet. The sling bullet hits the kobold.)4vi9U *)4vi` C8.8 (0.94vic J _You kill the kobold!4vi' 4vi( 4vik8 4vi69 H _No target in view!4vi* _No target in view!4vi|4vi4vi,4viI4vi(: _4vi*  There is an open door here.4vi*6≈## ###≈#!!#..###### ≈#!....#....### ##..... #...)@†.....####---4vi≈#!....#............###≈#..#..#~~~..........###≈## ####≈~.~..##.....## ≈≈≈≈~..####4vi ≈≈≈≈~##..~.~ ≈≈≈≈≈~~~≈ ≈≈≈≈4vi*≈ 4vi;V ≈≈## ####≈#!!#..###### ≈#!....#....### ## #...@)†.....####≈#!....#.###≈#..#..#~~~.4viǤn≈## ####≈~.~..##.....##≈ ≈≈≈≈~..#### ≈≈≈≈≈≈≈≈≈≈~##..~.~ ≈≈≈≈≈≈≈≈≈≈≈≈~~~≈ ≈≈≈≈≈≈≈≈≈≈≈  You see here a +0 short sword.4viC-9.8 (1.04viG---500.8 (2 4vi? _4vi޲4vi _Items here: (( ))) ††.4vi7#≈ #≈≈## #####≈≈#!!#..###### #####≈≈#!..@.#....### ###≈≈##...))†.....####.... ≈≈#!....#..#≈≈#..#..#~~~..........4vij#≈≈#######≈~.~..##≈ ≈≈≈≈~..####.....# ##..~. ~~~≈~≈4vip4vi9)1.8 (1 4vid _4vi4vix4vi 4viL 4vi 4vi 4vie #≈ #≈≈####### #≈≈#!!#..######  #≈≈#!.@..#....### ## #≈≈##...))†.....#### ≈≈#!....#. #≈≈#..#..#~~~. #≈≈#######≈~.~..##..... #≈≈ ≈≈≈≈~..#### #≈ ≈≈≈≈~##..~# ≈~~~≈ 4vio4viCp&24viav4vi@x4vi#V# #≈4vi #≈≈####### #≈≈#!!#..######  #≈≈#!@...#....### ##4vi #≈≈##...))†.....#####≈≈#!....#.4vi} #≈≈#..#..#~~~ #≈≈#######≈~.~..## #≈≈ ≈≈≈≈~..####4vi #≈ ≈~##.. # 4viH9≈~~~≈ 4vi 4vi &34vi4vi|Nw   #  #≈   #≈   #≈≈   #≈≈#######  4viN #≈≈#!!#..######   #≈≈#@....#....### ##   #≈≈##...))†.....####   #≈≈#!....#  4virO  #≈≈#..#..#~~~   #≈≈#######≈~.~..##   #≈≈ ≈≈≈≈~..####   #≈ ≈~##   # 4viO=≈~~~   4vi^<44via4vik4vik+5.8 (24vis4vi}u\ _t - 2 murky amethyst potions4vi/ 0M # #≈≈ ≈ ####### !#..###### #.....#....### ##≈##...))†.....####  #≈≈#!....#...........≈~4viZ0 #≈ #4vi8 4vi{9 +6.8 (14viaM ,4viU +7.8 (24viU 4vi ] P _x - a red potion4viuB #  #≈  #≈  #≈≈  #≈≈#######  #≈≈#.@#..###### # #≈≈#.....#....### ##. #≈≈##...))†.....####. #≈≈#!....#. #≈≈#..#..#~~~. #≈≈#######≈~.~..##. #≈≈ ≈≈≈≈~..####. #≈ ≈~##. # ≈~~~≈4vi&y4viy+8.8 (14vi_4vi4vi!+9.8 (24vi4vig _t - 3 murky amethyst potions (gained 1)4viE #≈##≈≈≈≈########..#..###### ##...#....### ##.##...))†.....####.≈≈#!....#..........4vi:#≈≈#~≈≈≈#≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ 4viX4vi,10.8 (14vi 4vi4vi4vi4vi4vi&4viE4viJ,4viq,4vi4viQ4viB4viv _t - 4 murky amethyst potions (gained 1)4vi4vi4vi4vi4viB4vi4viW,4vi"4viG4vi,4vi<4vip  Items here: (( ))) ††.4viH4vi _4vi4vi*  There is an open door here.4vi8Y  You see here a +0 short sword.4vi _4vit4vi4vi4vi4vi4vi4vi!4vip4vi4vi.4viB4vi4vi,4viJ 4vi_ 4vi4vi4viS4vi4vi4vi4vi4vi 4vi,4vi4vi%X4vi*(4viZ)4vi)4vi*4viY-4viQ/,4vil04vi34vi25,4vi@64vi94vi7:4vi:4vio;4viCn4viHB4viiJ,4viJ4viK4visN4vi`P4viP4viQ4viT4viJV4viV4viW4viZ4viL^A  You enter the shallow water.4vi^?Water 4vi>`4vivcN _Moving in this stuff is going to be slow.4vie4vie4vi@g4vik4vik4viil(4vim4vip4vir34vis4viIv4viHx4vix4viy4vi{4vi}4vi<~4vi4vid  You see here an adder skeleton.4viz4vi _4vi14via  You see here a rat skeleton.4vim4viPK _4vi84vi4vi4vi4viØ,4vik4vi(4vi4vi:4vi4vi4viu4vi4vi4vi24viǦ4vi4vi4vi4vi=4viy4vih4vi4viC4vi{4viG4vi 4viB4vii4vi4vi4vi,4vi4vi84vi  You open the door.  You encounter 2 kobolds.A kobold is wielding a +1 whip of venom.4vi:#≈ ≈≈≈≈≈≈≈≈≈≈≈~##..~.~..#≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈~~~≈~~~~~# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~# # #≈≈≈≈≈~≈≈~~≈~~~~~~#).#. #≈~~≈≈≈~~~~~~.~.~÷#.K...#~~..............÷#..K.'@..............÷÷#.....#...........##..#?.#. ##........###### # ####...######...# ##### #∩÷.### ##### KK 4vi 2 kobolds (asleep) 60.0 (49.2)1.0 (50 _4vi _Found a scroll labelled ODESMOECUM and a runed war axe.4vi #≈ .. #≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ # ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈ # # #≈≈≈≈≈~≈≈ #).#. #≈~~≈≈≈~~ #.K...#~~......÷ #..K.'@..............÷÷ #.....#.......... #?.#. ##....... # # ####... ##### #∩÷ ##### 4vi3 #≈ .. #≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ # ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈ # # #≈≈≈≈≈~≈≈ #).#. #≈~~≈≈≈~~ #.K...#~~......÷ #..K.'@..............÷÷ #.....#.......... #?.#. ##....... # # ####... ##### #∩÷ ##### 4vi[39;49m _There are monsters nearby!4vi #≈ .. #≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ # ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈ # # #≈≈≈≈≈~≈≈ #).#. #≈~~≈≈≈~~ #.K...#~~......÷ #..K.'@..............÷÷ #.....#.......... #?.#. ##....... # # ####... ##### #∩÷ ##### 4viTM #≈ .. #≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ # ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈ # # #≈≈≈≈≈~≈≈ #).#. #≈~~≈≈≈~~ #.K...#~~......÷ #..K.'@..............÷÷ 4vi˫#.....#.......... #?.#. ##....... # # ####... 4vi##### #∩÷ ##### 4vi4vi,44viv4viSd _There are monsters nearby!4vi< )You shoot a sling bullet. The sling bullet hits the kobold.4viC ))   kobold4vi$ ?.K4vi d.'K4vi/ C9===2.0 (1.0)4vi 4vi J _You kill the kobold!4viGp )  You shoot a sling bullet. The sling bullet hits the kobold!4vihOA)))4vi#..'4vi-3.1 (1.14vi_4viJ _You kill the kobold!4vit44viG4viùH _No target in view!4vi14vi4viH$4vi 'H _No target in view!4viw^34vi _4viwif _4vin@  There is an open door here.4vip4vi]u5 _4viVw4viy4viy4vi{4viC #≈≈ ~..####..... #≈ ≈≈≈≈≈≈≈≈≈≈≈~##..~. #≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈~~~≈# ≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈## ####≈≈≈≈≈~≈≈~~≈~~~#≈≈#).#..#≈~~≈≈≈~~~~~~.~#≈≈#..)@.#~~............---#≈≈##..).'.......... ≈≈#.....#...........##≈≈#?.#..##........#####≈≈###########...######.#≈##### #∩÷.#####4vi #≈≈ ≈≈≈≈≈≈~..#### #≈ ≈~##..~ #≈ ≈~~~≈ #   #≈ 4viw #≈≈#######≈≈≈≈≈~≈≈~~≈ #≈≈#).#..#≈~~≈≈≈~~~~~~. #≈≈#..@..#~~ #≈≈##..).'. ≈≈#.....#.## #≈≈#?.#..##. #≈≈###########...######4viÎ #≈≈ ##### #∩÷ #≈ 4vi )#4vi-6.1 (3.04vi`#---4vi$7.1 (44vi4viv _You see here a +1 whip of venom.4viI4vi4vi4vi: _4vii #≈≈#######≈~.~.. #≈≈ ~..####... #≈ ##.. #≈ ~~~#  #≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈#######≈≈≈≈≈~≈≈~~≈~4vi #≈≈#)@#..#≈~~≈≈≈~~~~~~ #≈≈#..)..#~~.#≈≈##..).'.. #≈≈#.....#... #≈≈#?.#..##........ #≈≈###########...##### #≈≈##### #∩ #≈###4vin  #≈≈#≈~.~..##   #≈≈ ≈≈≈≈≈≈~..####   #≈ ≈~##   #≈ ≈~~~   #  4vi#   #≈   #≈≈#######≈≈≈≈≈~≈≈~~≈   #≈≈#@.#..#≈~~≈≈≈  4vi: #≈≈#..)..#~~   #≈≈##..).'  4vi%| #≈≈#.....#. 4viE  #≈≈#?.#..##4vidt.   #≈≈###########... 4vi  #≈≈ ##### # 4viS  #≈ 4viS  #4vil8.1 (19.1 (24vi"y _You see here a +0 war axe of venom.4viK34vis4vi4vi 4vi: _4vi4vi 4viP4vi 4vi4vi4viO4viC4vi4vi4vi=4vi4vi4vi4vi4vi{ _e - 4 scrolls labelled ODESMOECUM (gained 1)4vi4vi4vi4vi4vi4vi04vi4vi/ 4vi5 4vij 4vi 4vi$  Things that are here:4vif  a +0 short sword; a kobold corpse4vi4vi _4vi4vi 4vi"4vi"4vi{$4vi(@  There is an open door here.4vi*4vi++ _4vik,4vi.4viB04vip04vim14vi34vi 54vi54vi64vi<4viF,4viH4viN4viP4viP4vi R4viV4vi@X4vizX4vifY4vi]4vi^4vi_4vi`4vic4vie4vie4vif4vij4vik4vi l4vim4vip4viq4vi,r4vis4viv4vi4x4vipx4viTy4vi0{4vi{4vi"|4vi|4vi:~4vi4vi4vi4vĩ4vi4vi!4vi4vi4viT4vi4vi4vi'4vi4vi+4viŏ4via  You see here a rat skeleton.4viZ4vi _4viz4vid  You see here an adder skeleton.4vi*4vi _4vi44vi  4vi%Things that are here:4vi-  a rat skeleton; an adder skeleton4vi 4viߦ5 _4vi4vi;4vip4vi4vi4viɯ4vi4vi4vi'4viٵ4vi!4vi74vi4viP4vi4viϼ4vi/4vi4vi4vi4viX4vi 4vi54vil4vi4viZ4vi4vi4viJ4vi4vi+4viz4vi4vi4vi4viS4vi 4vi4vi4vi74vi4vi4vi4vi4vi4vi[4vi4vi4vi94vi4vi4viD4vi34vi,4vi4vi4vi,4vi#4vi4vi,4vi4viS4vi&4vi_4vi 4vi 4vi4vi4vi4vi4vi4vi4vi 4vi4vi,4vi[4vi0!@  There is an open door here.4viQ#4vi$ _4vi%4vi_&4vi'4vi'4vi(4vi5*4viK,4vi,4vi .4vi04vi14vi14vi24vi34vi44vi44vi54viI=4vi>4vi;?4vi@4viRC4viYE,4viF4viI4viJ,4vi_L4viO$  Things that are here:4viPa  a +0 whip; a kobold skeleton4viR4vitR _4viS4viV$  Things that are here:4viXh  a +0 short sword; a kobold skeleton4viG[4viO\ _4vi^4via@  There is an open door here.4vifA  You enter the shallow water.4vi_f?Water 4viEh4vi _Moving in this stuff is going to be slow.4viT4vi4viM4vi4vi4vi4vi4vi4vi 4viȐ4vi4vi4vi4vi`(4vi4vi4vi4vi4vi$4viĻ4vi4vi4viq4vi4vi4vi4vi4vi4vi4vi!4vi4viK4vi4vi4vi*4vij4viQ4vi4vi4vi'4viJA  You enter the shallow water.4vi?Water 4vi4vibN _Moving in this stuff is going to be slow.4viy4vi4viK4vi4vi4vi!4viN4vi=4vi.,4vik4vi4vi>4vi4vi4viZ34vi4vi4vit4vi4vi4viQ 4vi 4viP 4vi 4viO4vim,4vi4vio4vi4viF4vi4vi4vi B4vi1.4vi.4vi;4vi?A  You enter the shallow water.4vi@?Water 4viA4vi;OYou enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.4viQ4viKR4viS4viW`4vib4vic4vie4viu4vix4vipx(4viy4vi|4vi|~4vi~4vi^4vi _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water4viS. _Moving in this stuff is going to be slow.  Things that are here:4vi"r  a +0 short sword; 5 stones; a kobold skeleton4vi4vik _4vi4vi@  There is an open door, spattered with blood here.4vi^]  Items here: ( )))) ÷÷.4vi4vi? _4vi4vi+$  Things that are here:4vi%  4viȜNa +0 whip; 5 poisoned darts; a kobold skeleton4vi4vi _4vi+4vi4vi4vi4vi74vi4viױ4viQ4vi14vi04vi<4vin4vi:4vi4vi4vi4vin4vi4vi4vi4vi4vi4vi4vi4vil4vi4vi4viO4viJ4vi44vi4vi4vi4viV@  There is an open door, spattered with blood here.4viy]  Items here: ( )))) ÷÷.4vi4vi{  _4vi` 4vi $  Things that are here:4vi' r  a +0 short sword; 5 stones; a kobold skeleton4vi 4vio  _4vi 4vi7 4vi 4vi 4vi 4vi 4vip 4vi 4vi 4vi 4vi 4vi7! 4vi0" 4via' a  You see here a rat skeleton.4vi) 4viF*  _4vi+ 4viq/ 4vi0 4vi1 4vi1 4vi4 4vii6 4vi6 4vi7 4vir: 4vi; 4vi; 4vi< 4vi\? 4vi@ 4viA 4viC 4vixS B4vi6T 4viU 4viV 4viV 4viFW 4viY 4vi[ 4viQ[ 4vi\ 4vi7^ 4viJ_ 4vi_ 4vi[` 4vib 4vi3d ,4viZe 4vi1g 4vih 4vih 4vii 4vil 4vim ,4vin 4vip 4vir 4vir 4vi)v 4viv 4viw 4viOx 4viny 4vi| 4vi`} 4vi} 4vi 4vi 4viт 4vi 4vi] 4vi 4vi ,4vi 4vi0 4vi 4vi 4vi 4vi 4viْ 4vi" 4viP 4vi\ 4vi 4vi1 4viY 4vi& 4vi ,4vi 4vi 4vi} B4vi 4vi> 4vi} 4vi 4viQ 4viN 4vi 4vi6 4vi a  You enter the shallow water.Water  _Moving in this stuff is going to be slow.4vi 4vi 4viH 4vi 4viu 4vi 4vi= 4vi 4viz 4viX 4vi 4vi  4vip 4vi 4vi 4vi# 4vi> 4vi 4vi 4vi! 4vi@% 4viz& 4vi& 4vi' 4vi* 4vi+ 4vi%, 4vi- 4vi0 4vi1 4vi 2 4vi2 4viB7 B4viG8 4viA n4vi1B 4viqB 4viOC 4vigF 4viG 4viG 4viH 4viK 4viL ,4viM 4viO 4viP ,4viP 4viR 4viR ,4vi2T 4viW 4viZ A  You enter the shallow water.4vi [ ?Water 4vib\ 4viD` N _Moving in this stuff is going to be slow.4via 4viBb 4vi^c 4vie 4vizg 4vig (4vih 4vik 4vil 4vil 4vim 4vin 4vip 4vi:p 4vip 4viFr 4vis 4viHs 4vis 4viu 4viu 4vi7v 4viv 4viw 4viQx 4vix 4vi9z 4viz 4viP| 4vi| 4vi~ 4vi 4vi 4vi 4vij 4viz 4viE 4vim 4viT 4vi? 4vi 4viC 4vi 4viՇ 4vi 4vi 4viU 4vi 4vi 4vi͌ 4viD 4vi 4vi4 4vit 4viɒ 4vi 4viŖ 4vi 4via 4vi 4vi 4vi 4vi_ 4vi 4vio 4vi 4vi$ 4viZ 4vi 4vi 4viA 4vi 4vi6 4vin 4vi 4viW 4vi 4viٴ 4vi| 4vi 4vi 4vi* 4vi   There is an open door here. _4vi. s≈~≈≈≈≈≈≈≈≈≈≈#≈# ≈#  ≈≈≈≈≈≈≈≈≈≈≈#≈#≈# ≈#  ≈≈≈≈≈≈≈≈≈≈≈≈#≈#≈# ≈#  ~≈≈≈≈≈≈≈≈≈≈#≈#≈#≈≈≈≈#  ~≈≈≈≈≈≈≈≈≈≈#######≈≈#  4vi"/ ..~≈≈~~≈≈~~#..#..#≈≈#  ....~.~~~~~#.....#≈≈#  ...........'))..##≈≈#  .÷.........#....@#≈≈#  758.7 (189.6) 4viN/ B...........#..#.)#≈≈#  ....###..#########≈≈#  4vi/ ...## #### ≈≈#  #### ≈#   ≈#    #   4vi/ U   4vi 0 &  4vi.0 E 4vi0 4viY8 4vi: _ _Partly explored, can't reach some places.4vi34vi4vi4vi4viP _4vi-B4vi4viX4vi4vi4vi$  Things that are here:4via  a +0 whip; a kobold skeleton4vi4viz _4vi!4vi$  Things that are here:4vi(R  a +0 short sword; a kobold skeleton4vi]4vi4vi& _4vi4viC@  There is an open door here.4via4vi5 _4vi4vi ,4vii 4vi4vio4vi4vi4viE~~.~~.~~≈~≈≈≈≈≈≈≈≈≈≈#≈# ≈# ~~~≈~≈~≈≈≈≈≈≈≈≈≈≈≈#≈#≈# ≈# 4vi~~≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈#≈# ≈# .~...≈~~~≈≈≈≈≈≈≈≈≈≈#≈#≈#≈≈≈≈# .....~~.~≈≈≈≈≈≈≈≈≈≈#######≈≈# 4vi......~~..~≈≈~~≈≈~~#..#..#≈≈# ..........~.~~~~~#.....#≈≈# 4vi$...................'))..##≈≈# .÷......@..#.....#≈≈# 66.7 (8.04vi)##...............#..#.)#≈≈# #####.÷....###..#########≈≈# ######...## #### ≈≈#..∩# ##### ≈# #####4viP ≈# 4vi2# 4vi  4vi4vi#4vi%4vi5 4vi9 X4vi; 4vi= 4vi_V ,4vi{Z B4vi[ 4vii^ a  You see here a rat skeleton.4vi` 4vie a _4vie 4vif 4vio ≈~~~~~..~~.~~.~~≈~≈≈≈≈≈≈≈≈≈≈#≈#≈≈≈~~~~~≈~~~≈~≈~≈≈≈≈≈≈≈≈≈≈≈#≈#≈# ≈≈≈≈≈≈≈≈~~~≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈#≈ ≈≈≈≈≈~~...~...≈~~~≈≈≈≈≈≈≈≈≈≈#≈#≈# ≈~~~~~~.......~~.~≈≈≈≈≈≈≈≈≈≈##### ~~.~.~÷........~~..~≈≈~~≈≈~~#..#.4vi3p ÷.÷............~.~~~~~#....÷÷÷.........')).. .##....÷..÷.........#....75.7 (9 ####4vinp 8.........#..#. ###...##..#####.÷....###..####### #∩÷.#####..######...## ####4vip #### ##..∩# ##### ##### 4viyq 4vix 4vidz 4vi 4vi&#≈≈≈≈≈≈≈≈≈≈≈≈~~~~~≈~~~≈~≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~...~...≈~~~≈≈≈≈≈≈~≈≈~~≈~~~~~~.......~~.~≈≈≈≈≈≈≈ ~≈≈≈~~~~~~.~.~÷........~~..~≈≈~~≈ .......÷.÷............~.~~.......÷÷÷.................##....÷..........÷.... .......#####.##........83.7 (8...######...##..#####.÷....##  ##### #∩÷.#####..######...##  ##### ##..∩ ##### ##### 4vi*4vic-4vi_4vig4vi4vi|4vi4vip4vi4vi4vim4vi4vi4vi4vi74vi4vi4vi4vi4vi4vi-4vi4vi4vi4vi4vi_4vi$  Things that are here:4vi %  4vi-ja river rat skeleton; a river rat skeleton4vi,4viJ _4vi4viY^≈≈≈≈≈≈≈≈~~...~...≈~~~ #####≈≈≈≈≈~≈≈~~≈~~~~~~.......~~.~ .#..#≈~~≈≈≈~~~~~~.~.~÷........~~. .)..#~~..............÷.÷......... ..).'...............÷÷÷..........#...........##....÷.... .#..##........#####.......## #########...######...##..#####.÷ ##### #@÷.#####..######90.7 (7 ##### ##..∩# ## ##### 4vi4vi0j _There is a gate leading back out of this place here.4vi4viQGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  d - a +5 ring of evasion (worn)e - a ring of poison resistance  4vif - a ring of willpower4vi _ Potions:  Potions !  c - a potion of curing  f - 2 orange potions  j - 2 blue potions  k - 2 inky potions  l - 3 lumpy grey potions  n - 3 viscous sapphire potions  o - a puce potion  p - an amethyst potion  s - 2 lumpy emerald potions  t - 4 murky amethyst potions  x - a red potion4viA4viJ4viQF≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~...~...≈~~~ VicViper1 the Skirmisher #####≈≈≈≈≈~≈≈~~≈~~~~~~.......~~.~ Demigod 4viQ.#..#≈~~≈≈≈~~~~~~.~.~÷........~~. Health: 55/55 ======================== .)..#~~..............÷.÷......... Magic: 9/9======================== ..).'...............÷÷÷.......... AC: 6Str: 12 4viXR....#...........##....÷.......... EV: 16Int: 11 .#..##........#####.......##..... SH: 0Dex: 25 #########...######...##..#####.÷. XL:  7 Next: 89% Place: a Sewer4viR##### #@÷.#####..######. Noise: ---------  Time: 4790.7 (0.0)##### ##..∩# ## h) +5 sling#####4viRFire: h) +5 sling _a +0 short sword; a kobold skeleton _There is an open door here. 4viBS_You see here a rat skeleton.  Things that are here: _a river rat skeleton; a river rat skeleton _There is a gate leading back out of this place here.4viuZ4viZ4vi`4vi!b4vi54viȅ4vi4vi4vi@21.7 (1 _4vi4vi.Dungeon:54vi% #....## #..# #.....###..# #.....##.## ####.# 4vi%f .....#  ### ####.#  #~###~~##†..### 4vi%#~'~~~~~~#.## #.. 4vi%#@'~~~~~~#.# ...4vi& #~###~~##+.. ....### #### .... ...#4vig&..... .##...###..### #.4vi-3.2 (2.54vii4vi _Welcome back to the Dungeon! _There is a collapsed entrance here.4vi)14vi14vi424viu54vi74vi@<: _4vi=E  There is a large open door here.4viHAA  You enter the shallow water.4viA?Water 4viCB4viDEN _Moving in this stuff is going to be slow.4vi G4vi{G4viG4viH4viJ4viJ,4viK4viL,4viKM4viUN4viPO4viO4vi%P4viQ4vi\S4viS4viT4viV4viX4vi_X4viX4vi[7 _You open the door.4vi]4vi^(4vi^4via@  There is an open door here.4vic4vi2d _4vid4vif4vi~h,4viyi4vizk4vil4vil4vim4vio4viq4vi*r4vis4vit4viv4vi8w4vi7x4vi~#.....###..# #.....##.## ####........#............# ## ### ####........###... #~###~~##'..###....... #~'~~~~~~#.####....... #.'~~~~~~#.###........ #~###~~##'....@...##(. 810.8 (17.6)4vi~### ####.........## . ............## ..##....###..##..### ##.##.....#.....4vipV..#..§.....4vi4vi΄4viφ4vi4vi\4viD4vi4viH4vi> #...#...##....# #<.)....#...) ##.####...#....## ##.#  #....## #..#  #.....###..#  #.....##.##  ####........#  ...........@# ###5.8 (5.0)  ### ####..###...#~###~~##'..###.......##~'~~~~~~#.####.......##.'~~~~~~#.###.........#~###~~##'........##(..### ####.........## ..............## #..##....###..#iL76H4vi4viG4vi4vif4vi4vi4vi,4vi4vi4vi4vi4vi-4vid4vid4vi"4vi"4viV4vi4vi4vi4vi'4vi 4viv4vi4vi 4vi 4viX4vi  #.  ##.#  ...# # #..# ##.. #..# .....4viM #..####..... #...#...## ....# #@.)....#22.8 (7 4vi{#...) ##.####... #....## ##.#  4vi#....## #..# #.....###..#4viY #.....##.##  4vi..#...# ##### ####........###....4vi4vi 4vi"a _There is a stone staircase leading up here.4viv44viw4vi~4vi)23.8 (1 _4vi4vif&44vim&##.....<......##.##.# #..#.########.##.########.# .#.#.......##...........#.#### #####....#.##.....#..........# ..#......#..........###.#.##.# ..#.....##.#.#....### #.#.##.# .....#.....#.#.#.## #.#.##.# ..#..#.........#.# #.#.##.# ...#####.###.#>#@# ##.#.##.# #..# #.......#.#####....##.# #..# #####.#.#..........##.# #### #.#.#######...###.# # #.#)# ##.## #.# 4viAn$#### #.#.# #.# #.# ...# #.#.# #.# #.# ...# ###...### #.# #.####  #..##########.####..... 4vi-5.3 (2.54viU4vi! _You climb upwards.4vic _There is a stone staircase leading down here.4vi 4vi Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) 4vi= Z h - a +5 sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) 4vic Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  d - a +5 ring of evasion (worn)e - a ring of poison resistance  4vi f - a ring of willpower4vi<? Potions:  Potions !  c - a potion of curing  f - 2 orange potions  j - 2 blue potions 4vi  k - 2 inky potions  l - 3 lumpy grey potions  n - 3 viscous sapphire potions  o - a puce potion  p - an amethyst potion  s - 2 lumpy emerald potions  t - 4 murky amethyst potions  x - a red potion4vi;c Scroll Scroll4viq?  s - a scroll of butterfliesc - a scroll labelled MYMORIT YLYTAL  4viwe - 4 scrolls labelled ODESMOECUM  h - 4 scrolls labelled NANTIRUIDA  m - a scroll labelled FITUFR HEBUIF  4viq - 3 scrolls labelled JOTSIH KUNYAPHYF  u - a scroll labelled VIRPHU VU HAELISS  d - a scroll labelled LOWNEC GY NUO  v - 2 scrolls labelled TEEGGO SAORAISAS  y - a scroll labelled XOEGGE UHAROY4vi4viO  s - a scroll of butterflies 4vi  s - a scroll of butterflies  c - a scroll labelled MYMORIT YLYTAL 4vi{  c - a scroll labelled MYMORIT YLYTAL  e - 4 scrolls labelled ODESMOECUM 4vige - 4 scrolls labelled ODESMOECUM. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.4vi4vi4vi##.....<......##.##.#VicViper1 the Skirmisher #..#.########.##.########.#Demigod .#.#.......##...........#.####Health: 55/55 ======================== 4vi`#####....#.##.....#..........#Magic: 9/9======================== ..#......#..........###.#.##.#AC: 6Str: 12 ..#.....##.#.#....### #.#.##.#EV: 164viInt: 11 .....#.....#.#.#.## #.#.##.#SH: 04vi7Dex: 25 ..#..#.........#.# #.#.##.#XL:  7 Next: 89% Place: Dungeon:4 ...#####.###.#>#@# ##.#.##.#Noise: ---------  Time: 4825.3 (0.0) 4vi#..# #.......#.#####....##.#h) +5 sling 4vi#..# #####.#.#..........##.#Fire: h) +5 sling #####.#.#######...###.#4vi)Tele ##.#)# ##.## #.# 4viJF#####.#.##.# #.# 4vikF...##.#.##.# #.# 4vi...# ###...### #.# #.####  #..#######.......######.####.....  4vi_There is an open door here. _There is a stone staircase leading up here. _You climb upwards. 4vi_There is a stone staircase leading down here.  As you read the scroll labelled ODESMOECUM, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.4vi4viI*6.3 (14viR4vi1s _up _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled ODESMOECUM, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _e -> t - 3 scrolls of teleportation4vi_ i..#.########.##.####### .#.#.......##...........#.#### #####....#.##.....#.......... ..#...........###.#.####.#.#....### ...#.....#.#.#.## #....#.# .#####.###.#>#># # #..# #.......#@#####...####.#.#........### #.#.#######...# # )# ##.## ###. #.# ...###...###### #..#######.......######.####..... ...............#.....74vi M#.....<......##.# #..#.########.##.########.# .#.#.......##...........#.### #######.....#..........#..........###.....##.#.#....###.#.#.#.###..#.........#.# ...#####.###.#>#@# ##.#.......#.#####.. #4vi{ 4..# #####.#.#.......... ####.#######...## ##.#)# ##.## #.#4vi 4viT %84viG 4vi c _There is a stone staircase leading down here.4vi4viaDGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 sling (weapon)a - a +0 shortbow 4vifArmour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=) 4viX c - a ring of protection from cold (worn)  d - a +5 ring of evasion (worn)e - a ring of poison resistance  f - a ring of willpower4vi9 4vi 4vi ]##.....<......##.##.#VicViper1 the Skirmisher #..#.########.##.########.#Demigod .#.#.......##...........#.####Health: 55/55 ======================== #####....#.##.....#..........#Magic: 9/9======================== ..#......#..........###.#.##.#AC: 6Str: 12 4vi_ ..#.....##.#.#....### #.#.##.#EV: 16Int: 11 .....#.....#.#.#.## #.#.##.#SH: 0Dex: 25 ..#..#.........#.# #.#.##.#XL:  7 Next: 89% Place: Dungeon:4 4vi ...#####.###.#>#@# ##.#.##.#4viX 3Noise: ---------  Time: 4828.3 (0.0) #..# #.......#.#####....##.#h) +5 sling #..# #####.#.#..........##.#Fire: h) +5 sling #####.#.#######...###.#4vi Tele ##.#)# ##.## #.# #####.#.##.# #.# ...##.#.##.# #.# ...# ###...### #.# #.####  #..#######.......######.####.....4viX   _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled ODESMOECUM, it crumbles to dust.  4vi You feel strangely unstable. It was a scroll of teleportation. _e -> t - 3 scrolls of teleportation _There is a stone staircase leading down here.4vi 4viL 4vi 4vi 4vi<  ..#.########.##.####### .#.#.......##...........#.#### #####....#.##.....#.......... ..#...........###.#.####.#.#....### ...#.....#.#.#.## #....#.# .#####.###.#>#># # #..# #.......#@#####...####.#.#........### #.#.#######...#4vi? Tele  ......................#.......... 4viZ 4vi # #)###.######..###########.....#######........ ................^.##.... .4vi ###############.###.#.###......# ## ##.###..## ##.###.# # #.......# #.# #.# 4vi ##..###..## ##.###.# #######...# #.#.###.....#. #4vi8 p#######........@# #.##...#####.# 4viY .........#####.### #..........#############.# ##########.### #4viv Y######....)... ##.......## 4vi ........#######..###.4vi R..## #####.### #.#######..##.##..##4vi k.#.# #......<..##..^##.. 4vi .#....# #.#####.)##^._..## .#....# ###^...^..##4vi: 4vi 4vi 4vi 59.3 (14vi8 4vi @ _Your surroundings suddenly seem different.4vi=<M .# #.##.....##.... ## #)######### .############.....####### ................^.##....... .###############.###..... ###.###..## ##.## # #.......# #.#  ##..###..## ##.###.# #######.###.....#. ########.........# #.##...#####. .........#####.### #......... ##############.# ##########.###.## 4vi4vi'304vi[4vi4vi- 4vi. Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn) 4vi7/ u g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  d - a +5 ring of evasion (worn)e - a ring of poison resistance  4viY/ f - a ring of willpower4vi f - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. 4viO You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} 4vin UMenu/colouring prefixes: identified jewellery _________________ 4vi “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from4vi [ _The Works of Aretino, Translated into English from the original Italian_, 4vi ktrans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.4viI  To do this, you must remove one of the following items: Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  d - a +5 ring of evasion (worn)5vi|5vi5vi##.# #.##.....##...... VicViper1 the Skirmisher ###)###.#############.. Demigod .############.....#######........ Health: 55/55 ======================== ................^.##............. Magic: 9/9======================== .###############.###.#.###......# AC: 6Str: 12 ####.###..## ##.###.# EV: 16Int: 11 ##.......# #.# #.# SH: 0Dex: 25##..###..## ##.###.# XL:  7 Next: 89% Place: Dungeon:4#######..@# #.#.###.....#. Noise: ---------  Time: 4830.3 (0.0)5viS" ########.........# #.##...#####.# h) +5 sling .........#####.### #..........### Fire: h) +5 sling ##############.# ##########.### #######....)...###.......## ........######.# ##..###...##  #####.### #.#######..##.##..##  ....#.##......<..##..^##..#  .#....##.#####.)##^._..##.. As you read the scroll labelled ODESMOECUM, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _e -> t - 3 scrolls of teleportation _There is a stone staircase leading down here. _Your surroundings suddenly seem different.  You remove your ring of protection from cold.5vi͗5vib+1.3 (15vi=5vi-  You feel strangely unstable. It was a scroll of teleportation. _e -> t - 3 scrolls of teleportation _There is a stone staircase leading down here. _Your surroundings suddenly seem different.  You remove your ring of protection from cold. _f - a ring of willpower (worn)5vif5vi;VicViper1 the Skirmisher (Demigod Hunter) Turns: 4776, Time: 00:06:46 Health: 55/55AC:  6 Str: 12 XL: 7 Next: 89% Magic: 9/9EV: 16 Int: 11 God: Gold: 1665viSH:  0 Dex: 25 Spells: 6/6 levels left rFire . . . (100%) h - +5 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois .(100%) i - +0 helmet 5vi>rElec .(100%) (no cloak) rCorr .(100%) g - +0 pair of gloves 5virSInv .j - +0 pair of boots Will +....5vi(no amulet) Stlth ++d - +5 ring of evasion HPRegen 0.29/turn5vif - ring of willpower MPRegen 0.11/turn %: no passive effects 5vi @: no status effects A: high MP 1, forlorn, divine attributes5viα 5vi ##.# #.##.....##...... VicViper1 the Skirmisher ###)###.#############.. Demigod .############.....#######........ Health: 55/55 ======================== ................^.##............. Magic: 9/9======================== .###############.###.#.###......# AC: 6Str: 12 ####.###..## ##.###.# EV: 165vid Int: 11 ##.......# #.# #.# SH: 0Dex: 25##..###..## ##.###.# XL:  7 Next: 89% Place: Dungeon:4#######..@# #.#.###.....#. Noise: ---------  Time: 4831.3 (0.0) ########.........# #.##...#####.# h) +5 sling 5vi +.........#####.### #..........### Fire: h) +5 sling ##############.# ##########.### #######....)...###.......## ........######.# ##..###...##  #####.### #.#######..##.##..##  ....#.##......<..##..^##..#  .#....##.#####.)##^._..##.. You feel strangely unstable. It was a scroll of teleportation. _e -> t - 3 scrolls of teleportation _There is a stone staircase leading down here. _Your surroundings suddenly seem different.  You remove your ring of protection from cold. _f - a ring of willpower (worn)5vi 5viK 5vi  5vi 5vi @Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  5vi (Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance 5vi( Potions:  Potions !  c - a potion of curing  f - 2 orange potions  5vi j - 2 blue potions  k - 2 inky potions  l - 3 lumpy grey potions  n - 3 viscous sapphire potions  o - a puce potion  p - an amethyst potion  s - 2 lumpy emerald potions  t - 4 murky amethyst potions  5vi> x - a red potion 5viV o Scroll Scroll?  s - a scroll of butterfliesc - a scroll labelled MYMORIT YLYTAL  t - 3 scrolls of teleportationh - 4 scrolls labelled NANTIRUIDA  m - a scroll labelled FITUFR HEBUIF  q - 3 scrolls labelled JOTSIH KUNYAPHYF  u - a scroll labelled VIRPHU VU HAELISS  d - a scroll labelled LOWNEC GY NUO  v - 2 scrolls labelled TEEGGO SAORAISAS  y - a scroll labelled XOEGGE UHAROY 5vi&gh - 4 scrolls labelled NANTIRUIDA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. 5viQ\Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled MYMORIT YLYTAL  d - a scroll labelled LOWNEC GY NUO  5via m - a scroll labelled FITUFR HEBUIF  q - 3 scrolls labelled JOTSIH KUNYAPHYF  u - a scroll labelled VIRPHU VU HAELISS  v - 2 scrolls labelled TEEGGO SAORAISAS  y - a scroll labelled XOEGGE UHAROY  5viĭPotions (select first with !)  f - 2 orange potions  5vix j - 2 blue potions  k - 2 inky potions  5vi l - 3 lumpy grey potions  n - 3 viscous sapphire potions  5vi: o - a puce potion  p - an amethyst potion  5vih s - 2 lumpy emerald potions  t - 4 murky amethyst potions  x - a red potion[?] describe selected 5vi+ 5vif33##.# #.##.....##...... VicViper1 the Skirmisher ###)###.#############.. Demigod .############.....#######........ Health: 55/55 ========================  5vi4................^.##............. Magic: 9/9======================== .###############.###.#.###......# AC: 6Str: 12 ####.###..## ##.###.# EV: 16Int: 11 ##.......# #.# #.# SH: 0Dex: 25##..###..## ##.###.# XL:  7 Next: 89% Place: Dungeon:4#######..@# #.#.###.....#. Noise: ---------  Time: 4831.3 (0.0) ########.........# #.##...#####.# h) +5 sling .........#####.### #..........### Fire: h) +5 sling ##############.# ##########.### #######....) 5viA5}...###.......## ........######.# ##..###...##  #####.### #.#######..##.##..##  ....#.##......<..##..^##..#  .#....##.#####.)##^._..##..  _There is a stone staircase leading down here. _Your surroundings suddenly seem different.  You remove your ring of protection from cold. _f - a ring of willpower (worn)  As you read the scroll labelled NANTIRUIDA, it crumbles to dust.  It is a scroll of identify. 5vi>  5viZE6# 5viE#.# #.##.....##...... VicViper1 the Skirmisher ###)###.#############.. Demigod .############.....#######........ Health: 55/55 ========================  5vi>F................^.##............. Magic: 9/9======================== .###############.###.#.###......# AC: 6Str: 12 ####.###..## ##.###.# EV: 16Int: 11 # 5vi:G6#.......# #.# #.# SH: 0Dex: 25##..###..## ##.###.# XL:  7 Next: 89% Place: Dungeon:4#######..@# #.#.###.....#. Noise: ---------  Time: 4831.3 (0.0) ########.........# #.##...#####.# h) +5 sling .........#####.### #..........### Fire: h) +5 sling ##############.# ##########.### #######....)...###.......## ........######.# ##..###...##  #####.### #.#######..##.##..## 5visG  ....#.##......<..##..^##..#  .#....##.#####.)##^._..##.. 5viG  _There is a stone staircase leading down here. _Your surroundings suddenly seem different.  5viGYou remove your ring of protection from cold. _f - a ring of willpower (worn)  As you read the scroll labelled NANTIRUIDA, it crumbles to dust.  It is a scroll of identify. 5vigdA2.3 (1 5vij 5vimr _Your surroundings suddenly seem different.  You remove your ring of protection from cold. _f - a ring of willpower (worn)  As you read the scroll labelled NANTIRUIDA, it crumbles to dust.  It is a scroll of identify. _n -> r - 3 potions of resistance; h -> i - 3 scrolls of identify 5vilGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance5vi Potions:  Potions !  c - a potion of curing  f - 2 orange potions  j - 2 blue potions  k - 2 inky potions  l - 3 lumpy grey potions  r - 3 potions of resistance  o - a puce potion  p - an amethyst potion  s - 2 lumpy emerald potions  t - 4 murky amethyst potions  x - a red potion5vi]  Scroll Scroll?  s - a scroll of butterfliesc - a scroll labelled MYMORIT YLYTAL  t - 3 scrolls of teleportation  i - 3 scrolls of identifym - a scroll labelled FITUFR HEBUIF  q - 3 scrolls labelled JOTSIH KUNYAPHYF  u - a scroll labelled VIRPHU VU HAELISS  5vi] d - a scroll labelled LOWNEC GY NUO  v - 2 scrolls labelled TEEGGO SAORAISAS  y - a scroll labelled XOEGGE UHAROY5viM i - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} 5vi 7Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in 5viЂ this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning5vi  himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.5vi9Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled MYMORIT YLYTAL  d - a scroll labelled LOWNEC GY NUO  m - a scroll labelled FITUFR HEBUIF  q - 3 scrolls labelled JOTSIH KUNYAPHYF  u - a scroll labelled VIRPHU VU HAELISS  v - 2 scrolls labelled TEEGGO SAORAISAS 5viPW y - a scroll labelled XOEGGE UHAROY Potions (select first with !)  f - 2 orange potions  j - 2 blue potions  k - 2 inky potions  l - 3 lumpy grey potions  o - a puce potion  p - an amethyst potion 5vi s - 2 lumpy emerald potions  t - 4 murky amethyst potions  x - a red potion[?] describe selected5vil5vi##.# #.##.....##...... VicViper1 the Skirmisher ###)###.#############.. Demigod .############.....#######........ Health: 55/55 ======================== ................^.##............. Magic: 9/9======================== .###############.###.#.###......# AC: 6Str: 12 ####.###..## ##.###.# EV: 16Int: 11 #5vi<6#.......# #.# #.# SH: 0Dex: 25##..###..## ##.###.# XL:  7 Next: 89% Place: Dungeon:4#######..@# #.#.###.....#. Noise: ---------  Time: 4832.3 (0.0) ########.........# #.##...#####.# h) +5 sling .........#####.### #..........### Fire: h) +5 sling ##############.# ##########.### #######....)...###.......## ........######.# ##..###...##  #####.### #.#######..##.##..##5vil  ....#.##......<..##..^##..#  .#....##.#####.)##^._..##..  _Your surroundings suddenly seem different.  You remove your ring of protection from cold. 5vi_f - a ring of willpower (worn)  As you read the scroll labelled NANTIRUIDA, it crumbles to dust.  It is a scroll of identify. _n -> r - 3 potions of resistance; h -> i - 3 scrolls of identify5vi5vi5viO3##.# #.##.....##...... VicViper1 the Skirmisher ###)###.#############.. Demigod .############.....#######........ Health: 55/55 ======================== 5vi................^.##............. Magic: 9/9======================== .###############.###.#.###......# AC: 6Str: 12 ##5vi##.###..## ##.###.# EV: 16Int: 11 #5vi#.......# #.# #.# SH: 0Dex: 25##..###..## ##.###.# XL:  7 Next: 89% Place: Dungeon:45vi%#######..@# #.#.###.....#. Noise: ---------  Time: 4832.3 (0.0) ########.........# #.##...#####.# h) +5 sling 5vin.........#####.### #..........### Fire: h) +5 sling ##############.# ##########.### #######....)...#5vi##.......## ........######.# ##..###...##  5vin#####.### #.#######..##.##..##  5viu....#.##......<..##..^##..#  5viz.#....##.#####.)##^._..##..5vi:w You remove your ring of protection from cold. 5vi8_f - a ring of willpower (worn)  As you read the scroll labelled NANTIRUIDA, it crumbles to dust.  It is a scroll of identify. _n -> r - 3 potions of resistance; h -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust.5vi 5viF +3.3 (15vi5vi _f - a ring of willpower (worn)  As you read the scroll labelled NANTIRUIDA, it crumbles to dust.  It is a scroll of identify. 5viR_n -> r - 3 potions of resistance; h -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _l -> B - 3 potions of berserk rage5vi 5viq DGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 sling (weapon)a - a +0 shortbow 5vi fArmour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=) 5vi  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  5vi e - a ring of poison resistance5vi% q Potions:  Potions !  c - a potion of curing  f - 2 orange potions  j - 2 blue potions 5vi K k - 2 inky potions  B - 3 potions of berserk rage  r - 3 potions of resistance  o - a puce potion  p - an amethyst potion  s - 2 lumpy emerald potions  t - 4 murky amethyst potions  x - a red potion5vi Scroll Scroll?  s - a scroll of butterflies 5vi c - a scroll labelled MYMORIT YLYTAL  t - 3 scrolls of teleportation  i - 2 scrolls of identify  m - a scroll labelled FITUFR HEBUIF  q - 3 scrolls labelled JOTSIH KUNYAPHYF  u - a scroll labelled VIRPHU VU HAELISS  d - a scroll labelled LOWNEC GY NUO  v - 2 scrolls labelled TEEGGO SAORAISAS  y - a scroll labelled XOEGGE UHAROY5vi#i - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll 5vi$_________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning5viQ himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.5viiIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled MYMORIT YLYTAL  d - a scroll labelled LOWNEC GY NUO  m - a scroll labelled FITUFR HEBUIF  q - 3 scrolls labelled JOTSIH KUNYAPHYF 5vivja u - a scroll labelled VIRPHU VU HAELISS  v - 2 scrolls labelled TEEGGO SAORAISAS  y - a scroll labelled XOEGGE UHAROY Potions (select first with !)  f - 2 orange potions  j - 2 blue potions  k - 2 inky potions  o - a puce potion 5vij p - an amethyst potion  s - 2 lumpy emerald potions  t - 4 murky amethyst potions 5vij x - a red potion [?] describe selected5vi  c - a scroll labelled MYMORIT YLYTAL  d - a scroll labelled LOWNEC GY NUO5vi  d - a scroll labelled LOWNEC GY NUO  x - a red potion5vi1 5vi ##.# #.##.....##...... VicViper1 the Skirmisher ###)###.#############.. Demigod .############.....#######........ Health: 55/55 ======================== ................^.##............. Magic: 9/9======================== .###############.###.#.###......# AC: 6Str: 12 ####.###..## ##.###.# EV: 16Int: 11 ##.......# #.# #.# SH: 0Dex: 25##..###..## ##.###.# XL:  7 Next: 89% Place: Dungeon:45vi :#######..@# #.#.###.....#. Noise: ---------  Time: 4833.3 (0.0) ########.........# #.##...#####.# h) +5 sling .........#####.### #..........### Fire: h) +5 sling ##############.# ##########.### #######....)...###.......## ........######.# ##..###...##  #####.### #.#######..##.##..##5vi _  ....#.##......<..##..^##..#  .#....##.#####.)##^._..##..  _f - a ring of willpower (worn)  As you read the scroll labelled NANTIRUIDA, it crumbles to dust.  It is a scroll of identify. _n -> r - 3 potions of resistance; h -> i - 3 scrolls of identify  5vi/ aAs you read the scroll of identify, it crumbles to dust. _l -> B - 3 potions of berserk rage5vi( 5vi 5viR ##.# #.##.....##...... VicViper1 the Skirmisher ###)###.#############.. Demigod .############.....#######........ Health: 55/55 ======================== ................^.##............. Magic: 9/95vi ======================== .###############.###.#.###......# AC: 6Str: 12 ####.###..## ##.###.# EV: 16Int: 11 ##.......# #.# #.# SH: 05vi 8Dex: 25##..###..## ##.###.# XL:  7 Next: 89% Place: Dungeon:45vi' #######..@# #.#.###.....#. Noise: ---------  Time: 4833.3 (0.0) ########.........# #.##...#####.# h) +5 sling 5vi .........#####.### #..........### Fire: h) +5 sling ##############.# ##########.### #######....)...###.......## ........######.# ##..###...##  #####.### #.#######..##.##..##  5vi ....#.##......<..##..^##..#  .#....#5vi #.#####.)##^._..##.. As you read the scroll labelled NANTIRUIDA, it crumbles to dust.  5vi) It is a scroll of identify. _n -> r - 3 potions of resistance; h -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _l -> B - 3 potions of berserk rage  5vi 8As you read the scroll of identify, it crumbles to dust.5vi- 5vif. +4.3 (15vi5 5vi7 J  It is a scroll of identify. _n -> r - 3 potions of resistance; h -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _l -> B - 3 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. 5vi7 S_t -> w - 4 potions of heal wounds5vik lGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance5vil  Potions:  Potions !  c - a potion of curing  f - 2 orange potions  j - 2 blue potions  k - 2 inky potions  B - 3 potions of berserk rage  r - 3 potions of resistance  o - a puce potion  p - an amethyst potion  s - 2 lumpy emerald potions  w - 4 potions of heal wounds  x - a red potion5viM\ Scroll Scroll?  s - a scroll of butterflies  c - a scroll labelled MYMORIT YLYTAL  t - 3 scrolls of teleportation  i - a scroll of identify  m - a scroll labelled FITUFR HEBUIF  q - 3 scrolls labelled JOTSIH KUNYAPHYF  u - a scroll labelled VIRPHU VU HAELISS  d - a scroll labelled LOWNEC GY NUO  5vi1]gv - 2 scrolls labelled TEEGGO SAORAISAS  y - a scroll labelled XOEGGE UHAROY5vii - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.5viVIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled MYMORIT YLYTAL  d - a scroll labelled LOWNEC GY NUO  m - a scroll labelled FITUFR HEBUIF  q - 3 scrolls labelled JOTSIH KUNYAPHYF  u - a scroll labelled VIRPHU VU HAELISS 5vi^ v - 2 scrolls labelled TEEGGO SAORAISAS  y - a scroll labelled XOEGGE UHAROY Potions (select first with !)  f - 2 orange potions  j - 2 blue potions  k - 2 inky potions  o - a puce potion  p - an amethyst potion  s - 2 lumpy emerald potions  x - a red potion 5vifR[?] describe selected5vi[5vi4c##.# #.##.....##...... VicViper1 the Skirmisher ###)###.#############.. Demigod 5viY.############.....#######........ Health: 55/55 ======================== ................^.##............. Magic: 9/9======================== .###############.###.#.###......# AC: 6Str: 12 ####.###..## ##.###.# EV: 165vi :Int: 11 ##.......# #.# #.# SH: 0Dex: 25##..###..## ##.###.# XL:  7 Next: 89% Place: Dungeon:45vi3 #######..@# #.#.###.....#. Noise: ---------  Time: 4834.3 (0.0) 5vi] ########.........# #.##...#####.# h) +5 sling .........#####.### #..........### Fire: h) +5 sling 5vi 2##############.# ##########.### #######....)...###.......## ........######.# ##..###...##5vi   #####.### #.#######..##.##..##  ....#.#5vi u#......<..##..^##..#  .#....#5vi!#.#####.)##^._..##.. It is a scroll of identify. 5vi/!_n -> r - 3 potions of resistance; h -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. 5viM!h_l -> B - 3 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. 5vik!L_t -> w - 4 potions of heal wounds5vi#5vi*5vi1c##.# #.##.....##...... VicViper1 the Skirmisher ###)###.#############.. Demigod 5viB2.############.....#######........ Health: 55/55 ======================== ................^.##............. Magic: 9/9======================== 5vi2.###############.###.#.###......# AC: 6Str: 12 ####.###..## ##.###.# EV: 16Int: 11 #5vi2#.......# #.# #.# SH: 0Dex: 255vi3 ##..###..## ##.###.# XL:  7 Next: 89% Place: Dungeon:45vi03#######..@# #.#.###.....#. Noise: ---------  Time: 4834.3 (0.0) 5viO3########.........# #.##...#####.# h) +5 sling 5vi3.........#####.### #..........### Fire: h) +5 sling 5vi3##############.# ##########.### #######....)...###.......## 5vi3........######.# ##..###...##  #####.### #.#######..##.##..##5vi_4I  ....#.##......<..##..^##..#  .#....##.#####.)##^._..##..  5vi4_n -> r - 3 potions of resistance; h -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _l -> B - 3 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. _t -> w - 4 potions of heal woundsAs you read the scroll of identify, it crumbles to dust.5viB5vi]C+5.3 (15vi_J5viL  As you read the scroll of identify, it crumbles to dust. _l -> B - 3 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. 5viL_t -> w - 4 potions of heal wounds  As you read the scroll of identify, it crumbles to dust. _s -> h - 2 potions of haste5vi 5vi" Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn) 5viȖ f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance5viu Potions:  Potions !  c - a potion of curing  f - 2 orange potions 5viv j - 2 blue potions  k - 2 inky potions  B - 3 potions of berserk rage  r - 3 potions of resistance  o - a puce potion  p - an amethyst potion  h - 2 potions of haste  w - 4 potions of heal wounds  x - a red potion 5vi Scroll Scroll?  s - a scroll of butterfliesc - a scroll labelled MYMORIT YLYTAL  t - 3 scrolls of teleportationm - a scroll labelled FITUFR HEBUIF  q - 3 scrolls labelled JOTSIH KUNYAPHYF  u - a scroll labelled VIRPHU VU HAELISS  d - a scroll labelled LOWNEC GY NUO  5vigv - 2 scrolls labelled TEEGGO SAORAISAS  y - a scroll labelled XOEGGE UHAROY!5vic q - 3 scrolls labelled JOTSIH KUNYAPHYF. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out !5vid loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ !5vi>d “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away !5vi]d a Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll !5vi{d Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.!5vid !5vi Brand which weapon? Hand Weapons  h - a +5 sling (weapon)  a - a +0 shortbow !5vi [?] describe selected#5viČ ##.# #.##.....##...... VicViper1 the Skirmisher ###)###.#############.. Demigod .############.....#######........ Health: 55/55 ======================== ................^.##............. Magic: 9/9======================== .###############.###.#.###......# AC: 6Str: 12 ####.###..## ##.###.# EV: 16Int: 11 ##.......# #.# #.# SH: 0Dex: 25##..###..## ##.###.# XL:  7 Next: 89% Place: Dungeon:4#######..@# #.#.###.....#. Noise: ---------  Time: 4835.3 (#5vi 0.0) ########.........# #.##...#####.# h) +5 sling .........#####.### #..........### Fire: h) +5 sling ##############.# ##########.### #######....)...###.......## ........######.# ##..###...##  #####.### #.#######..##.##..##  ....#.##......<..##..^##..#  .#....##.#####.)##^._..##.. As you read the scroll of identify, it crumbles to dust. _t -> w - 4 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _s -> h - 2 potions of hasteAs you read the scroll labelled JOTSIH KUNYAPHYF, it crumbles to dust.  It is a scroll of brand weapon.#5vi   #.#  #)###.....^.. ##. # #.......# #.#  ##..  #5vi c..@# ........# .### .# )...#    <^ )##^._t -> w - 4eal wounds#5vi6 of identify _s -> h - 2 potions of haste  As you read the scroll labelled JOTSIH KUNYAPHYF, it crumbles to dust.  It is a scroll of brand weapon.  Your +5 sling becomes incredibly heavy!$5viG #.#  #)###.....^.. ##.  #.......# #.#  ##..  ..@# ........# $5viv.### .# )...#    <^ )##^._$5vi$5vi$5vi>##.# #.##.....##...... VicViper1 the Skirmisher ##$5vil#)###.#############.. Demigod .############.....#######........ Health: 55/55 ======================== ................^.##............. Magic: 9/9$5vi======================== .###############.###.#.###......# AC: 6Str: 12 ##$5vi##.###..## ##.###.# EV: 16Int: 11 #$5vi#.......# #.# #.# SH: 0Dex: 25$5vi ##..###..## ##.###.# XL:  7 Next: 89% Place: Dungeon:4$5vi #######..@# #.#.###.....#. Noise: ---------  Time: 4835.3 (0.0) $5vi<########.........# #.##...#####.# h) +5 sling (heavy) $5viZd.........#####.### #..........### Fire: h) +5 sling (heavy) ##############.# ##########.### $5vi@#######....)...###.......## ........######.# ##..###...##  #####.### #.#######..##.##..##  ....#.##......<..##..^##..#  .#....##.#####.)##^._..##..  _t -> w - 4 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _s -> h - 2 potions of hasteAs you read the scroll labelled JOTSIH KUNYAPHYF, it crumbles to dust.  It is a scroll of brand weapon.  Your +5 sling becomes incredibly heavy!$5vi#$5viN$+6.3 (1$5vi*$5vi[,W _h - a +5 heavy sling (weapon); q -> W - 2 scrolls of brand weapon%5viE%5viGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 heavy sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn) %5vi  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)%5vi^c - a ring of protection from cold  e - a ring of poison resistance%5viU< Potions:  Potions !  c - a potion of curing  f - 2 orange potions  j - 2 blue potions  k - 2 inky potions  B - 3 potions of berserk rage  r - 3 potions of resistance  o - a puce potion  p - an amethyst potion  h - 2 potions of haste  w - 4 potions of heal wounds  x - a red potion&5vi* Scroll Scroll?  s - a scroll of butterfliesc - a scroll labelled MYMORIT YLYTAL &5vi* V t - 3 scrolls of teleportationm - a scroll labelled FITUFR HEBUIFW - 2 scrollrand weapon  u - a scroll labelled VIRPHU VU HAELISS  d - a scroll labelled LOWNEC GY NUO  v - 2 scrolls labelled TEEGGO SAORAISAS  y - a scroll labelled XOEGGE UHAROY&5vi* (5viBmv - 2 scrolls labelled TEEGGO SAORAISAS. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.(5vi; (5vikC (5viR ##.# #.##.....##...... VicViper1 the Skirmisher ###)###.#############.. Demigod .############.....#######........ Health: 55/55 ======================== ................^.##............. Magic: 9/9======================== .###############.###.#.###......# AC: 6Str: 12 ####.###..## ##.###.# EV: 16Int: 11 ##.......# #.# #.# SH: 0Dex: 25##..###..## ##.###.# XL:  7 Next: 89% Place: Dungeon:4#######..@# #.#.###.....#. Noise: ---------  Time: 4836.3 (0.0)(5vi:S  ########.........# #.##...#####.# h) +5 sling (heavy) .........#####.### #..........### Fire: h) +5 sling (heavy) ##############.# ##########.### #######....)...###.......## ........######.# ##..###...##  #####.### #.#######..##.##..##  ....#.##......<..##..^##..#  .#....##.#####.)##^._..##.. It is a scroll of brand weapon.  Your +5 sling becomes incredibly heavy! _h - a +5 heavy sling (weapon); q -> W - 2 scrolls of brand weapon  As you read the scroll labelled TEEGGO SAORAISAS, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation.(5viX (5viPY +7.3 (1(5vi^ (5vi9a :  Your +5 sling becomes incredibly heavy! _h - a +5 heavy sling (weapon); q -> W - 2 scrolls of brand weapon  As you read the scroll labelled TEEGGO SAORAISAS, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. (5vi~a '_v -> I - a scroll of immolation)5vi##.###.##.###.##.### # .# #.##.....##.... ## #)######### .############.....####### ................^.##....... .###############.###.#.###..... ###.###..## ##.## # #.......# #.#  ##.@###..## ##.###.# #######.###.....#. ########.........# #.##...#####. .........#####.### #.........#######.# ##########.# #######....)... ##.... )5vi........######.# ##..###. #####.##########..##.##..# ....#.....<..##..^##..#)5viD)5vi&&8)5vic)5vi%)5vi   #.# #.##.....##.... ##)###.############# .############.......... ................^.##..... .###############.###.#.#### ## ##.###..## ##.### # .......# #.# )5vi  ##..###..## ##.#########..@# #.#.###.....#. ########......#...#####.# .........#####.### #..........##. .#....##.#####.)##^._..##.. )5vi )5vi &9)5vi *5vir*5vivGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 heavy sling (weapon)*5viva - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn) *5viw i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn) *5viCwe f - a ring of willpower (worn)c - a ring of protection from cold  *5vilwe - a ring of poison resistance*5vi  Potions:  Potions !  c - a potion of curing  f - 2 orange potions  j - 2 blue potions  k - 2 inky potions  B - 3 potions of berserk rage  r - 3 potions of resistance *5vik ] o - a puce potion  p - an amethyst potion  h - 2 potions of haste  w - 4 potions of heal wounds  x - a red potion*5vi , Scroll Scroll?  s - a scroll of butterfliesc - a scroll labelled MYMORIT YLYTAL  t - 3 scrolls of teleportation*5vi\ Vm - a scroll labelled FITUFR HEBUIFW - 2 scrollrand weapon  u - a scroll labelled VIRPHU VU HAELISS  d - a scroll labelled LOWNEC GY NUO  I - a scroll of immolation  y - a scroll labelled XOEGGE UHAROY,5vi.$,5vi+,5vi14##.# #.##.....##...... VicViper1 the Skirmisher ###)###.#############.. Demigod .############.....#######........ Health: 55/55 ======================== ................^.##............. Magic: 9/9======================== .###############.###.#.###......# AC: 6Str: 12 ####.###..## ##.###.# EV: 16Int: 11 ##.......# #.# #.# SH: 0Dex: 25##..###..## ##.###.# XL:  7 Next: 89% Place: Dungeon:4,5vi5#######..@# #.#.###.....#. Noise: ---------  Time: 4839.3 (0.0) ########.........# #.##...#####.# h) +5 sling (heavy) .........#####.### #..........### Fire: h) +5 sling (heavy) ##############.# ##########.### #######....)...###.......## ........######.# ##..###...##  #####.### #.#######..##.##..##  ....#.##......<..##..^##..#  .#....##.#####.)##^._..##.. Your +5 sling becomes incredibly heavy! _h - a +5 heavy sling (weapon); q -> W - 2 scrolls of brand weapon  As you read the scroll labelled TEEGGO SAORAISAS, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. _v -> I - a scroll of immolation,5vi=,5vin=,5viC,5vi=E.5vi{[[?25h[?0c  Search for what [Enter for "."]? .5vi] [?25l[?1c.5vi.5vi016 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 whip of flaming  b - [D:4] a +2 robe of willpower.5vic - [D:4] a dispersal trap  d - [D:4] a +0 whip  e - [D:4] a stone staircase leading up  f - [D:4] a +0 club (2 further duplicates)  g - [D:4] a shaft (5 further duplicates)  h - [D:4] a +0 dagger (2 further duplicates)  i - [D:4] a stone staircase leading down  j - [D:4] a stone staircase leading up  k - [D:4] a stone staircase leading down  l - [D:4] a stone staircase leading down  .5vim - [D:4] a +0 ring mail  n - [D:4] a +0 leather armour  o - [D:4] a stone staircase leading up  p - [D:4] 7 poisoned darts05vi% Level 4 of the Dungeon <<<>>>^^^^^^___(Press ? for help)  #.# #.# #....##...###..).........#.#.## #.##..........#  #.# #.# ###.####.###...#######..##...# ##.##.########.# 05vi #.####.# #..###.##....# #..####.# ##...#.##.#  #......##...#....)..## #...# #.# ##.###..## #.#  ######.# #..........####..# #.###.## ##..##### #.# 05vi #.# ###†.####.## #..# #.....# #......# #.#  ###.### #.## #†.# 05vi6#..# #.###.## ##..###.# #.#  #.....#########.####.## #..# #.# ##.###..## #.###.#  #.###.##........##...# 05vi}"#..###.#####...#.# #..##.#  #.# #.##.#########.#.# #.........###.##.# ##...#.# 05vi #.###.##.# #.#.# ##.###.##.###.##.###......#  #.....##.# #.#.# #.# #.##.....##........>.#05viZ  ###.####.##.#.###)###.#############.....##  #.# #.# #....############.....#######...........#  #.# #.# #...................^.##..............#.#  #.# #.# #....###############.###.#.###......###.# 05vi#.####.#########.#.####.###..## ##.###.# #.# #.....<..........###05vi #.......# #.# #.# #.# #.#############.####..###..## ##.###.###.# #.#####.##05vi: #######..@# #.#.###.....#....# #...# #####...##########.........# #.##...#####.#.### 05vi~###.# ###..................#####.### #..........###.# #.# #.........################.# ##########.###.#05viV05vi05viVicViper1 the SkirmisherDemigodHealth: 55/55 ========================Magic: 9/9========================AC: 6Str: 12EV: 16Int: 11SH: 0Dex: 25XL:  7 Next: 89% Place: Dungeon:405viTime: _h - a +5 heavy sling (weapon); q -> W - 2 scrolls of brand weapon  As you read the scroll labelled TEEGGO SAORAISAS, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  05vi@It was a scroll of immolation. _v -> I - a scroll of immolation  Search for what [Enter for "."]? .05vi05vi605vi05viO05vi@05vi; _05viO05vif  An orc comes into view.05vi#.........###.##.# ##..##.###.##.###.##.###...#.# #.##.....##....... ##)###.#############... ############.....#######......... ...............^.##.............. ###############.###.#.###......## ###.###..## ##.###.##..@....# #.# #.# Noise: --------- ##..###..## ##.###.## h) +5 sling (heavy)#######...# #.#o###.....#.. Fire: h) +5 sling (heavy) #######.........# #.##...#####.#. ........#####.### #..........###. 05vi#############.# ##########.###. o   orc (missile, wandering) ######....)...###.......##. .......######.# ##..###...##. ####.### #.#######..##.##..##.05vi24840.3 (1.0).05viYo05vim+1.3 (205viF _The orc leaves your sight.15viұ415vic _You can't go down here!25vi* 25vi 25vi 25vi  25vi925vi::25viK>25vi#?35vixn #.###.##.# ##.##.###.##.###.##.###.#.# #.##.....##. #)###.#......#.35vin ^.##.....##.###.#.###......# ##.###..## ##.###.# ##.# #.# #.# #35vin .##..###..## ##.###.########...# #.#.###.....#.35viLo .........# #.##o..#####.#.######.### #..........###.#.# #.###.# o   orc (missile, wandering)35vimo ....)...# ##.##.#######.# ##..###...##.#35vio g.### #.#..##.##..##.#35viq K.o35viKy 35vi$z 22.3 (1 _35vi~ 35vi 35vig:#.###.##.# ##...###.###.##.###.##.###.#.# #.##.....##.>#)###.######......#######.^.##......#..###.#.###......###.##.###..## ##.###.# #.#.# #.# #.# #.##..###..## ##.###.###.#######...# #.#.###.....#..........# #.##.o.#####.#.######.### #........# ##########.###.# 35vi;.45viw<o45vi&345vi45vi45vi%#.###.##.# ##...#.##.###.##.###.##.###.#.# #.##.....##.>.#)###.######.....#.....#######...#^.##......45viw#.#.###.#.###......###.###.###..## ##.###.# #.##.# #.# #.# #.###..###..## ##.###.###.##...# #.#.###.....#....#.# #.##..o#####.#.#45vi#####.### #........# ###### 45vi?45vi&445vi45vi45vi#.###.##.# ##...#.###.###.##.###.##.###......##.# #.##.....##.>.##)###.#####.....#.....#######..# ^.##......#.# .###.#.###......###.# ##.###..## ##.###.# #.# #.# #.# #.# #.# ##..###..## ##.###.###.# #45vij...# #.#.###.....#....# .# #.##..#####.### #.......# ######## 45vi45vi&545vi]45vi45viO #.###.##.# ##...#. ##.###.##.###.##.###...... #.# #.##.....##.>. #)###.#####.....#.....#######..#.^.##......#.#45vi#.###.#.###......###.# ##.###..## ##.###.# #.# #.# #.# #.# #.# ##..###..## ##.###.###.# #...# #.#.###.....#....##.# #.##.45vif.o#####.#.###.#####.### #..........###.##.# ##########.###.# ###....)...# ##.##.# ....######.# ##..###...##.# #.### #.#..##.##..##.#45vi45vi&645vim45vi65vi65vi 65vi65vi65viAn65vi65vi65vi65vi65vi65vi_65vi065vi65viM65vi65vi65vi`65vi65vi65vi65vif  An orc comes into view.65vi`%#..# #.###.## ##..###.# #.#  #..# #.# ##.###..## #.###.#  #..###.#####...#.# #..##.#  #.........###.##.# ##...#.# 65vi~ ##.###.##.###.##.###......#  #.# #.##.....##........>.#  #)###.#############.....## 65vi###.....#######...........# ......^.##......@.......#.# 65vi######.###.#.###......###.# 65vi ##.###..## ##.###.# #.#  #.......# #.# #.# #.65vi#  ##..###..## ##.###...# #.#.###..o..#....# o   orc (missile, wandering) .......# #.##..o#####.#.### ####.### #..........###.####.# ###.###.#65vi,51.3 (565vi 65vi 22.3 (6 _65vi65vi75viO)))))75vi)E9o.75vi]K2....75viKL7===3.6 (1.375viQ75viqTw _You shoot a sling bullet. The sling bullet barely misses the orc.75viu> )))))You shoot a sling bullet.75vi ...o.o)The sling bullet completely misses the orc.75vi%The orc shouts!75viWL((((75vi;uL@...75vi|75vi;}&5.0 (1.475vi75vizs _The orc throws a boomerang. The boomerang closely misses you.75vi )You shoot a sling bullet. The sling bullet hits the orc!75vi֔ P)))75vi 0...75vi& -6.3 (1.375vi& 75vi(  75vi5) A_You kill the orc!75vi 475vi 75vip H _No target in view!75viy75viy75viM75viaH _No target in view!85viff85vif85vig85viNr85vit85viyP _85viB{85vi{85vi|85vi~85vil85vi85vi85vi܄85viH,85vi85viNj85viw85vi85vi85vi'85vi85vi85vi85vi85vi85vi985vi085vi85viȝ85vi85vi85vig85viQ85vi85vi385vi~#.###..## #.#  ##.## ##..##### #.#  ...# #......# #.#  ##.## ##..###.# #.#  .## #.###.#  ####...#.# #..##.#  ..###.##.# ##...#.#  #.###.##.###......#  #.....##..#  ---65.3 (9.085viӪ######.....##  ######...........#  #..............#.#  #.#.###......###.#  #..## ##.###.# #.#  85vi$ # #.# #.# #.#    #85vi%..## ##)###.###.#    #85viK.#.###.....#....#   85vi:---85viB85viDc _There is a stone staircase leading down here.95vi95viz95viڏ95vi;95vi26.3 (1 _95vi95viS&595viY .#### .≈≈..  ...#. .≈≈..  #...# ..≈≈..  95vi1Z#...# ..≈≈..  ##....##..≈§≈≈  ##...).....≈≈≈≈ 95vi]ZG #........  95viZ#@.......  ##...#...95viZG  ..## 95viZ8 ..# 95viZ`.## .#95vi[6 #? 95vi'[5# 95vi-7.8 (2.595vim95viӽQ _You climb downwards.  Found a club and a scroll of identify.95viпa _There is a stone staircase leading up here.:5viI:5vif:5vi:5vi: _:5vi :5viG%  :5viu@You encounter a hound.:5vi.#### ..§§§.#...#. ..≈≈..##...# ..≈≈...≈≈..$##....##..≈§≈≈≈##...).....≈≈≈#............... :5vi& #<.##@..#...##..:..## .:5viR#.....# ##...##....:5vip[#...##? :5vih   hound (asleep)...#:5vi8..h:5vi4#:5vi-8.8 (1.0:5vi29.8 (2 _:5vi:5vi;5vi&W )))))h  ;5viW)You shoot a sling bullet. The sling bullet hits the hound.  The hound barks!;5vi:h.;5vi8h.;5viR#..§§§≈≈§§§:....;5viZ8===71.3 (1.5;5vi);5vi` _The hound is moderately wounded.;5vi@ ));5vi]r)) You shoot a sling bullet. The sling bullet hits the hound.;5vil;h.;5vim h;5vim.;5vim8h.;5viv,§§§§;5vivu§§≈§≈§:;5viQw(2.8;5viX~;5viπ^ _The hound is severely wounded.;5vimN )))))))You shoot a sling bullet.;5vin;h.;5vi.} #...≈≈≈§≈§≈..:.....  The sling bullet barely misses the hound.4.3;5vi(;5vidK _The hound misses you.;5vi q .  You shoot a sling bullet. The sling bullet hits the hound!;5vi );5viH §≈≈..#≈≈..§§§.§≈§≈≈§.;5viL 6945.7 (1.4;5viQ ;5viS I _You kill the hound!<5vi4<5vi<5vi '<5vid)H _No target in view!<5viU4<5vi=<5viH _No target in view!<5vi:I<5viI<<5vi><5viB: _<5viKK  ...#. .§≈≈..# #...# ..≈≈... #...# .§§§..$<5vidK#....##.§§§≈§§..).....≈§≈§≈ #.........§..... #. #<.<5viK#..##...#...##..@..## .--- #.....#  ##...## ....##?<5viK #. #You pick up a parchment of Iskenderun's Battlesphere and begin reading...<5viS§≈§..≈.≈≈≈≈§§§≈.6<5viS 0<5viTG---7.7 (2<5vixZ<5vi\R _You add the spell Iskenderun's Battlesphere to your library.<5vi 3<5vi <5viH <5vi <5vi' <5vi <5viJ <5vi f  You encounter an adder.<5vi9"  #...# §§§§.§§ ##....##.§§≈§≈§ ##...).....≈≈≈§§ #...............  #.##<........  #..##...#...# ....## . ...# ##..@## #....# #....##? .....# #.....# #.<5vi" \...# #.S   adder (asleep)..# S#.. #<5vi& ]8.7 (1S.<5viE/ a§S<5vi/ +9.7 (2<5vi6 <5vi8 / _The adder hisses angrily.=5vi  .  You shoot a sling bullet. The sling bullet hits the adder!!))))=5vi<.≈.?...=5vi@@6===81.2 (1.5=5vifF=5viII _You kill the adder!=5vi=5vi=5vi=5vi"H _No target in view!=5viѓ=5vic=5vi=5viH _No target in view!>5vi3>5vi9nGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 heavy sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance?5vin1 ?5viA #...# §§§§.§§VicViper1 the Skirmisher##....##..§≈§≈§Demigod##...).....≈≈≈§§Health: 55/55 ========================#...............Magic: 9/9========================#.##<........AC: 6Str: 12#..##...#...#EV: 16Int: 11#.....## .SH: 0Dex: 25#.....#XL:  7 Next: 96% Place: Dungeon:5##..@##Noise: ===------  Time: 4881.2 (0.0)#....#h) +5 sling (heavy)#?5vi_B 2[m....##?Fire: h) +5 sling (heavy) .....# #.....# #....##...#.#..#You encounter an adder. _The adder hisses angrily.  You shoot a sling bullet. The sling bullet hits the adder!! _You kill the adder! _No target in view! _No target in view!?5viTG ?5viQH ?5viM ?5viZ ?5viX5 ?5vi5 ?5vi_7 ?5viP: ?5vi5= ?5vi\B P _?5viM B?5viP &##...).....≈≈≈§§ #...............  #.##<........  #..##...#...# ....## . ...# ###...#####..##....#.....##....##@.....#---.....# ##..##.#....# #..#...# #.....# .###..  #    ?5viV +3.2 (2?5viIW G---4.2 (3?5vip\ ?5vij^ . _i - a scroll of identify?5viX?5vioY?5viY?5vix]?5vi_?5vidB?5vi(j?5vij?5vi9k?5viRn?5vis?5viYt?5vi4u?5viuw?5viAz?5viz?5vi{?5vig?5vi3?5vi?5viC?5vi8?5vi?5vi?5vi?5vi?5vi?5vi?5vi?5vi<?5vi?5vi?5vi2?5vi?5vi?5vi?5viO?5vi n?5vi,?5vi?5vi ?5vin?5vi?5vi>?5vi?5viЮ?5vi?5vi|?5vi?5vi?5vi?5viw?5viҴ?5vi&?5vif?5viҶ?5vi?5vi?5viY?5viº?5viE?5vi?5vi?5vi/?5viE?5viC,?5vi?5viK?5vij,?5vi?5vi.?5vi?5vi?5vi}?5vi?5vi,?5viJ?5viT?5vi,?5vi?5viw?5vi],?5viv?5viL?5vi<?5vi?5vi?5vi?5vi=?5vi?5vi`?5viu?5viv,?5vi=?5vi0?5vi,?5vi\?5vi?5vib,?5vi?5vi?5vi?5viE?5vi?5vi?5vi(?5vi?5viF~ _d - 2 scrolls labelled LOWNEC GY NUO (gained 1)?5vis?5vi?5vi?5vi ?5vi ?5viW ?5vi0?5vi?5viB?5vi[?5vi\?5vi?5vi?5vi?5vi?5vi?5vi!?5viy#?5vi%?5vi&?5viF'?5vi4)?5vii+?5vi+?5vi -?5vi0?5vi0?5vi?2?5vi6M _You now have 173 gold pieces (gained 7).?5vi8?5vi8?5vi9?5vi<?5vi'>?5vif>?5viR?@5vi@5vi@5vi7@5vi@5vi @5vi,@5viP @5vi @5vi& @5vik @5viO@5vio@5vi #~'~~~~~~#.####.......# #.'~~~~~~#.###.........@5vi46#~###~~##'........##(..### ####.........## .. ............## #..##....###..# ##..### ##.#@5vi ####...######..# #.......##928.2 (44.0) #.§....#........## ....≈§..# _..##....@5vi\.#### .#.§≈§..# ..........#. ....≈≈..####.....#@5vi#...# ##..≈≈........# .##@5vi2w#...# #..≈≈.......###..###....##..≈§§≈≈≈≈..##..# @5vie ##...).....≈≈≈≈≈≈≈.....#@5vi'#..§.§≈§..#..§§§§@5vi#,9.2 (45@5vi)@5vin,F _Found a glowing golden altar of the Shining One.@5vi%@5vi&@5vi+@5vi. @5vi 2B_No target in view!@5vix _No target in view!@5vi& @5vi/' @5vi* @5viz+ @5vii- @5vi2 : _@5vi4 @5viP7 @5vi7 @5vi9 @5vi: @5vi< @5vi< @5vi= @5vi? @5viA @5viA @5viyB @5vixD @5viCF @5viF @5vi G @5viH @5viI @5viDI @5viI @5viJ @5viK @5viL @5viL @5viLQ @5viQg 4@5vih @5vik @5vin ,@5viRo @5vis @5viu @5viEv @5viw @5viAz @5vi{| @5vi| @5vi~ @5viɁ @5vi{ @5vi @5vi @5vi @5vi @5viC @5vi> @5vi` @5vi: @5vip @5via @5viJ @5viZ @5vi @5vi @5vi@ @5vi B@5vi @5vi @5viٟ @5vi @5vi @5viS @5vi̤ @5vi @5vi" @5viШ @5vi @5vi @5vi= @5vi @5viѬ @5vi @5vi` @5vi ,@5vit @5vi @5viv @5vi @5vip @5vid @5vi @5vi @5viŻ @5viA @5vi @5vi @5vi8 @5vin @5vi @5viM @5vi @5vi @5vi\ @5vi @5vi* @5viE @5vi @5vi @5vi @5vi @5viy @5vi @5vi @5vi @5vi ,@5vi @5vi @5vi @5vi @5vi @5vi' @5vi @5vi @5vi( @5vi? @5viW @5vi @5viI @5vi @5vi @5vi @5vi @5vi @5vi @5vij @5vi @5vi @5viS @5vi @5vi @5vi @5vi @5vi, @5vi @5vi @5vi @5vi5 @5vi @5vi @5vi @5vi @5vi[ @5vi @5vi @5vi @5vih @5vi @5vi% @5vic @5vi @5vi" @5vi @5vi @5vi @5vi @5vi @5vi @5vi @5vi @5vi @5vi @5vi} @5vi @5vi @5vi @5vi @5vi @5vi( @5viO @5vi @5vi @5vi< @5vi @5vi @5vi @5vi @5vi% @5vi @5viy# @5vi$ @5vi$ @5vi% @5vi' @5vi( @5viC( @5vi( @5vi9+ @5vi_, @5vi, @5vi"0 X@5vi0 @5vi2 @5vi4 @5viu4 @5vi 5 @5vik6 @5viy7 @5vi7 @5vij8 @5viT: @5vi{< B@5vi+> @5vi> @5vi4? @5vi @ @5vifA @5viVB @5viB @5viB @5viDD @5vi0E @5viE @5viE @5viHG @5viH @5viH @5vi=I @5vi}J @5viK @5viK @5vieL @5viM @5viHO ,@5viO @5viP @5viR @5vi.R @5viR @5viS @5viU ,@5viSt  #....# ##. #). ####....### ##.. ..###....##...####..# #...#........## .....##..#..####.## #....##.....# #..#.... ##...## ##.## #..# ##..# #..# #@####..## #..#97.2 (68 #..#.....# ##.. #...####.## #.. #.### ##.[3@5viu 4m# ###.. #.# #..# #.... ### #### ###..  #.#  ###   8.2 (69@5viz : _Found a spear.A5vinA5viA5viA5vi6H _No target in view!A5vibJA5vimdH _No target in view!A5vi  You encounter a jelly.A5vi M ##.# #....# ##.#). ####....### ##....###....##...####..##.........#........##J.#..####.###.....# #..# #....###...## ##.##.@# ##....##.####..#..#..#.....# ##.#...####.## #...... J   jelly (asleep)0.0)9.2 (1 _A5vio .  You shoot a sling bullet. The sling bullet hits the jelly!A5vi^])))A5vi3 ,...A5vi: 9#....### VicViper1 the Skirmisher#.# #....# ##. Demigod#). ####....### ##.. Health: 55/55 ========================..###....##...####..# Magic: 9/9========================##.........#........## AC: 6Str: 12......##..#..####.## EV: 16Int: 11#....##.....# #..# SH: 0A5vi: YDex: 25#....###...## ##.## XL:  7 Next: 101% Place: Dungeon:5#.@# ##..# #..# Noise: ===------  Time: 5000.6 (1.4)##.####..## #..# h) +5 sling (heavy)#..#.....# ##.. Fire: h) +5 sling (heavy) #...####.## #..A5viu; K#.### ##.# ###..#.# #..# #.... ### #### ###.. #.# ###  _No target in view! A5vi; _Found a spear. _No target in view! _No target in view! A5vi; _You encounter a jelly.You shoot a sling bullet. The sling bullet hits the jelly!A5viE=  A5vim= n_You kill the jelly!You have reached level 8!A5vi= A5vi5H /  --more--B5vi- G61/6110/108 0% B5vi2 B5vi{8 4 _C5viiv C5vi$y   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.1   3.6  -1   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1           h - Evocations   0.0   1.2  -1  c + Ranged Weapons 9.6  12.5  -1               d - Armour C5viy "  0.0   1.2  -1       e - Dodging   2.1   3.6  -1       f - Stealth   0.8   1.0   0              C5viy         C5viy l    C5viy         C5vi.z C5viNz         C5vikz a    C5viz         C5viz ,            C5viz     The relative cost of raising each skill is in cyan.  C5vi.{ The species aptitude is in white.  [?] HelpC5viK{ G[=] set a skill target  C5vi{ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsD5vi{D5viED5vi?]#....### VicViper1 the Skirmisher#.# #....# ##. Demigod#). ####....### ##.. Health: 61/61 ========================D5vi ..###....##...####..# Magic: 10/10 ========================##.........#........## AC: 6Str: 12......##..#..####.## EV: 16Int: 11#....##.....# #..# SH: 0Dex: 25D5vi #....###...## ##.## XL:  8 Next:  0% Place: Dungeon:5D5viڥ#.@# ##..# #..# Noise: ===------  Time: 5000.6 (0.0)##.####..## #..# h) +5 sling (heavy)D5vi#..#.....# ##.. Fire: h) +5 sling (heavy) #...####.## #..#.### ##.# ###..D5vii2#.# #..# #.... ### #### ###.. #.# ###  _No target in view! _No target in view! _You encounter a jelly.D5viYou shoot a sling bullet. The sling bullet hits the jelly! _You kill the jelly! _You have reached level 8!D5vi٪D5vi.D5viE5viLE5viME5viME5viPE5viQE5viU: _E5vi@VE5viNX,E5viXE5viZE5vi[E5vi[E5vi\E5vi]E5vi^E5vi_E5vi_E5vi4aE5vi:b,E5vibE5vicE5vidE5vidE5vieE5viQfE5vigE5vigE5vihE5vijE5viAlE5vilE5viZmE5vioE5vipE5vipE5vi-qE5vi"rE5vivnE5vivE5vi@yE5viyE5viz,E5vin{E5vi}E5vi4~E5vi~~E5vi:E5viE5viE5vi΁E5vi<E5vi.E5vimE5viE5vibE5viE5viE5vi(E5vioE5viE5viBE5vigE5viE5viE5viXE5viLE5viE5viE5viE5vi,E5viE5vipE5viBE5viϕE5vi+,E5viE5viE5viE5viҙE5vi E5vi E5vi؜E5viE5viYE5viE5viןE5vi E5viWE5viqE5vi{,E5viE5vihE5vi#E5viOE5vi|E5viXE5vi^E5vi,E5viE5vi-BE5viE5viHE5viE5vi۪E5viXE5viwE5viE5viE5viQE5viE5vizE5viȳE5viE5viYE5vi0E5vi}E5viE5vinE5vi}E5virBE5viE5viBE5viE5vi`E5viE5viE5viBE5vixBE5viE5vi/E5viE5vibE5viE5vitE5vilBE5viE5viE5viE5viE5vikE5viE5viE5vizE5viE5viE5viME5viE5viE5viBE5viE5viE5viE5viE5viE5vi,E5viE5vi\E5viE5viE5vi&E5viVE5vi^E5viE5viE5vie XE5vi E5vi BE5vi E5viE5viE5viE5viE5viE5viJE5viE5viE5vi^E5viE5viE5viE5viBXE5vihE5viE5vi/E5viE5vi,E5viE5vi9 E5vi!E5vi!E5vi"E5vi#E5vi$,E5viR&,E5vi>'E5vin'E5vi'E5vi)E5vit3 #. .> . #. ..# ##  .. ...###.  ##. #  #.. #....#  ### #.## #....# ##.# #).# ####....### ...# #@.###....##...##---63.6 (63.0) ...#### ##.........#...... ..###.####......##..#..#### #.###..##..#....##.....# # ##.## ##....##....###...## ###.## #...####..## ##..###.## ##5vi330m...## ##.####..####.## ##.#...####..#.....###.###.#...#...#...####.##E5viB7E5vi7H---4.6 (64E5vi<E5viC>; _Found a stone staircase leading down.E5vi 3E5vi E5vim E5vi E5viP ,E5vi@ S  You see here a +0 spear.E5vi  _E5vi E5vi5 E5vi E5viP E5vi= E5vi E5vi E5vi E5vi E5vi< E5vi E5vi! E5vi&" E5vio$ E5vip& ,E5viG' E5vi) E5vi+ ,E5vi`- E5vi/ E5vi1 ,E5vi2 E5viM E5vi4N E5viO E5viP E5viP E5viQ E5viS ,E5vi*T E5viU E5viW E5vi]W E5viW E5viQZ E5vi[ ,E5vi\ E5vi] E5vi^ E5vi$_ E5vi_ E5vi:b E5vic ,E5vivd E5vie E5viEg E5vig E5vi$h E5vij E5vien BE5vio E5viq ,E5vimq E5vi|r E5vis E5vit E5vilt E5vi7w E5vi1x E5vimx E5vi-| XE5vi| E5vi} E5vi~ E5vi E5vi E5vi E5vi E5vih E5vi E5vi ,E5vi+ E5vi E5viP E5vi E5vi E5vilj E5vi E5vi E5viP E5viG ,E5vi ,E5vi E5viř E5vix E5viɛ E5vi E5vi E5vi E5vij E5vi5 E5vi^ E5vi E5vi] E5viR E5vi E5vi E5vi߫ E5viƬ E5viͮ E5viܰ E5vi E5viͱ E5vi׳ E5vi E5vi E5vi E5vi E5vi E5vi E5vi6 E5viI E5vif E5vi E5vi* E5vi E5vi E5vi] BE5vi E5vi E5vi E5viY E5vi} E5vi #.....###..(.# #.....##.... ####........... .............### ####.......#~###~~##'..### #####..#~'~~~~~~#.#### #......#.'~~~~~~#.###. #..@.#~###~~##'.....108.6 (4 ###..###.####. ##................ #......##....###. ###..####..### # # #.####...######  #.### ##### ##.#...........# .# #...# #..#....§.#.....  # #..###...# ##.....§§§.#._..#E5viq  9.6 (45 _Found 3 poisoned darts.F5vig4F5vimF5vi-oH _No target in view!F5vi4F5vi\^ _No target in view!F5viZ 3F5viU F5vi F5vi F5vi : _F5vi8 F5vi$ F5vib F5vi F5vi+ F5vi/ F5vi F5vi F5vi F5vi F5vi?! F5viS" F5vi$ F5vi'* F5vir* F5vi+ F5vi- F5vi0 F5viK1 F5vi14 F5vi7 F5vi9; F5viz; F5vi= F5vi;@ F5vi;C F5vi{C F5viD F5viG F5viJ F5vi8K F5viL F5vi+O F5viQ F5vi#R F5viS F5viU F5viY F5viY F5vi$[ F5viE] F5vip` F5vi` F5via F5vie F5vif F5vi>g F5vipk M _You now have 179 gold pieces (gained 6).F5vi4n 3F5viUo F5viq F5vis F5viSs F5vi t F5visv F5viy %  F5viHz gYou encounter an ogre. It is wielding a +0 giant spiked club.F5vi ........# ... ......# #..# #.....# ##O #.....# ##. ##...#.## ##.####.....(.##  #.............## #.....###..........F5vi- #..@### ##..###.#####..## #..#~###~~##.. #####..#~'~~~~~### #......#.'~~~~~ ###....#~###~~ ###..###.O   ogre (asleep)F5viZ V ##. F5vi #......##.  ###..###..####.F5viQ ,24.6 (1F5vi 35.6 (16 _F5vi F5viY G5vi ))))O  You shoot a sling bullet. The sling bullet hits the ogre.G5viOC.OG5viRE.OG5viV&..G5viW;===7.0 (1.4)G5vi]G5vi `_ _The ogre is moderately wounded.G5viX ))You shoot a sling bullet. The sling bullet hits the ogre!G5viC.OG5vid' .G5vi'-8.3 (1.3G5vi-G5vi/\ _The ogre is heavily wounded.G5vi9 )G5vira You shoot a sling bullet. The sling bullet hits the ogre.G5viR G.OG5viZ u .  The ogre is severely wounded.G5viq[ -9.8 (1.5G5vi` G5vi{c Q _The ogre barely misses you.G5vi )You shoot a sling bullet. The sling bullet hits the ogre!G5vi RG5viNN G5viR 1731.3G5viY G5viZ H _You kill the ogre!H5viU3H5viH5viH5vi!H5vi%BH5vi&H5vi#'H5vi'H5vi+H5vi,,H5vi-H5viY/H5vi0,H5vi>1H5vi2H5vi 4,H5vi4H5vi6H5vi8,H5vi9H5viY;H5vi<H5vi7=H5vi>H5vi?H5viBH5viCH5viCH5viEH5viGH5viGH5viHH5vi/JH5vikK,H5viLH5vi2OH5viPH5vitQH5viQH5viSH5viyUH5viUH5viVH5viCXH5viZH5vi_ZH5vi,[H5viaH5vicH5vi4dH5vidH5viwgH5vin###..>.  ..#..ß.  ......  ##....## # ##......# #.##.......#.... #..............#  #.@........# #..---45.3 (14.0)##..###.....# #.....# #.....# #.#..####...#.## #.#.####.....(.## #.............###..)..###..#...### ##..###.#### H5vi%op#..## #..#~###~~#H5viiuH5viuH---6.3 (15H5vi[zH5vi|A _Found a staircase to the Ecumenical Temple.H5vi2H5viH5viH5vizH _No target in view!H5viG H5viDZ H5viV H5vi H _No target in view!H5vi`6H5vi6H5vi7H5vi;H5vi>I5viP _I5vi,I5viI5vi I5viI5viI5viI5viJI5viI5vi7I5viI5vi-I5vik!I5vi!I5vi"I5vi%I5vi>'I5vi'I5viU(I5vi+I5vin4#...##....... #.......#... #.......... #......[). ##.#........ ........ .ß..  #...###..>.. ..#..ß.. 52.3 (6.0) ###........  ##....###. # ##......#I5vi%5#.##.......#....#..............# ...####..........# ###..###.....# #.....# #.....# #.I5vi<I5vi<+3.3 (7I5viiBI5vi~D0 _Found a helmet and a whip.I5vi34I5vi<I5vi?H _No target in view!I5viI5viI5vi I5viH _No target in view!I5vi4I5viI5vidI5vi|I5viI5viS: _I5viI5vi,I5vi I5viWI5vi,I5viI5viC I5vi= ,I5viq I5viW I5vi[ ,I5vi I5vi^ I5vi  ,I5vi I5vi I5vi' I5vit I5vi I5vi! I5vi% f  You encounter an adder.I5vi. .## .... ....# ..  #.. ... ##. ##..######.... #... #....#.......S I5vi/ #...##.....@..# #.......#...#..# #...........# ..# #......[)..###....#.................#I5vi0 #.......#..ß..#... #. S   adder (asleep)###...###..>..# . ##.###....#..ß..# ...####.......... #..I5vi3 CS.60I5vi:4 /S.I5vi; WSI5vi}< +1.3 (8I5vi C I5viCE / _The adder hisses angrily.I5vi? { )))))))You shoot a sling bullet.I5vi 6S.I5vic ,S.I5viO .....I5vi 7===2.7 (1.4I5vi I5viB c _The sling bullet completely misses the adder.I5viu †You shoot a sling bullet. The sling bullet hits the adder!!))I5viT'..I5viW584.0 (1.3I5vi-\I5vi^ I5viR^;_You kill the adder!J5vi4J5viͪJ5viH _No target in view!J5viJ5viiJ5vi!J5vi#H _No target in view!K5vi .##  ....  ...# K5vif..# #.. .##. ##..######.#... #....#.@.†.....#...##........###...#.......#...#..# #...........#...##......[)..###....K5viů#.................##.......#..ß..#...# #.###...###..>..###.# ##.#K5vic##....#..ß..# ...#K5vi(K5viT4---50 K5vi _K5vi-K5viK5vix^ K5vi\b ~Gear: 10/52 gear slots (Left/Right to switch category) K5vib Hand Weapons (go to first with ))  h - a +5 heavy sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn) K5vib i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=) K5vic ` d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)K5vi-c ^c - a ring of protection from cold  e - a ring of poison resistanceL5viUk L5viq L5vi)w VicViper1 the SkirmisherDemigodHealth: 61/61 ========================.##Magic: 10/10 ========================.....AC: 6Str: 12...#..#L5viw |EV: 16Int: 11#......SH: 0Dex: 25##. ##..######.....XL:  8 Next:  8% Place: Dungeon:5#... #....#.@.†.....L5viw Noise: ---------  Time: 5165.0 (0.0)#...##........###...h) +5 sling (heavy)#.......#...#..#L5vimx Fire: h) +5 sling (heavy) #...........#...##......[)..###....#.................##.......#..ß..#...# #.###...###..>..###.# ##.###....#..ß..#L5vix ...#You shoot a sling bullet. _The sling bullet completely misses the adder.L5viy {You shoot a sling bullet. The sling bullet hits the adder!! _You kill the adder! L5viMy L_No target in view! _No target in view!L5vi} L5viM~ L5viW L5vi N5vit.## ..... ...#.# #......##. ##..######..... #... #....#...†..... #...##.....@..###...N5viCuF #.......#...#..#  #...........#...# #......[)..###.... #.................# ##..ß..#...# #. ###...###..>..###.# ##.#  ##....#..ß..# ...#N5viu  ###.......... #.. N5vi@~N5vi~+6.0 (1N5vi7N5viNN5viJ.##. ..... ...#..# #......##. ##..######..... #... #....#...†..... #...##........###... #.......#.@.#..#  #.....#...# #......[)..###.... #.................# ##..ß..#...# #. ###...###..>..###.# ##.# ##....#..ß..# ... ###.......... #. ##....###...# #N5viN5vi~&7N5viN5vifN5vi ,.##. ..... ...#.# #....N5viP##. ##..######..... #... #....#...†..... #...##........###... #.......#...#..#  #........@..#...# #[)..###....N5vi #.................# #N5viy#..ß..#...# #.N5vi ###...###..>..###.###.N5vi ##....#..ß..# ..N5vi/l ###.......... #N5viEY ##....###...#N5vi[#..# ....N5viN5viy&8N5vi%N5viA'N5vi|f; .....N5vifB ...#.# #....##. ##..######.....N5vif #... #....#...†..... #...##........###...N5vig #.......#...#..#  #.....#...#N5vi?gm #[@..###....N5vicg #.................# ##..ß..#...# #N5vig ###...###..>..###.# ##N5vig3 ##....#..ß..#  ###.......... ##....###...N5vig##...# .... #..#N5vigN5viuN5viu&9N5vi[c _You see here a +0 whip.N5vi2  .... . ...## ..# #..# .... ##. ##..######..... #... #....#...†..... #...##........###... #.#...#..# #.#...# #......@)..###.... #.##.#..ß..#...#  ###...###..>..###.#  ##....#..ß..# ###........ ##....###..# # ##......# ....  #.##.#....N5vimB N5viHC .70 _N5viyI N5viM O _You see here a +0 helmet.O5vi]DO5viDO5viEO5vi|JO5viPO5viT: _O5viVO5viXO5vi!YO5viZO5vi\O5vi`_O5vi_O5vi`O5vi=cO5viReO5vieO5vigO5vi3iO5viulO5vilO5vi0nO5vi-g#......[)..###....P5vi3P5vi34#---P5vi4%4.2 (17P5vi&:P5viv<2 _Found 6 datura-tipped darts.Q5vi }Q5vi}Q5viD^ _No target in view!Q5viQ5viEQ5vi^ _No target in view!Q5viQ5vi&Q5viAQ5viQ5viâQ5vi: _Q5viQ5vi"Q5viwQ5viQ5vinQ5vi|Q5viׯQ5vi˰Q5viQ5viiQ5viQ5viжQ5viCQ5vi3Q5viQ5vi|Q5vi~Q5vi Q5vi[Q5vi0Q5viqQ5viQ5vi Q5viQ5viQ5viQ5vieQ5viQ5viQ5vi,Q5vibQ5viQ5viQ5viQ5viQ5vinQ5vi&Q5vizQ5viQ5vi Q5viQ5viKQ5viQ5viQ5vi#,Q5viQ5viQ5vipQ5viQ5vi Q5vieQ5viQ5vi/Q5viQ5viQ5viQ5vi Q5viQ5viZQ5viQ5viQ5viQ5viQ5viQ5viQ5viQQ5vi Q5vi Q5vi Q5vi' Q5vid Q5vi Q5vi Q5vi, Q5vi Q5vi ,Q5vi Q5vi Q5vi Q5viF Q5vi Q5vi Q5vi Q5vi6 Q5vi Q5vi Q5vi Q5vi Q5vin Q5vi Q5vi Q5vii Q5vi Q5via Q5vi; Q5vi ,Q5vir Q5vi Q5viP Q5vi~ Q5vih Q5vi Q5vi Q5viR Q5vi Q5vi Q5vi Q5vif Q5vi[ Q5vi$ Q5via Q5vi Q5viD" Q5vi" Q5vi# ,Q5vi % Q5vi' BQ5vi) Q5vi+ ,Q5vi+ Q5viK- Q5vi1/ Q5vi/ Q5vij0 Q5vi]2 Q5viO6 BQ5vi8 Q5vi1: Q5vi: Q5vi; Q5vi= Q5vi? Q5vi? Q5vi@ Q5viWD Q5viF Q5viF Q5viU Q5vi&Z Q5vi] Q5vii^ Q5vi` Q5vif  Q5vig  Q5vig #You see here 6 datura-tipped darts.Q5vi-k Q5vi0l  Q5vizl _Q5vim Q5vip Q5vis Q5vit Q5viv Q5vi| Q5viԂ Q5viރ Q5vi Q5vi Q5vi= Q5vi| Q5vi Q5vi Q5vio Q5viW Q5vi Q5vi Q5viZ Q5vi Q5vi7 Q5viз Q5vi Q5vi Q5vi Q5vi Q5viA Q5vi Q5vi Q5vi Q5vi{ ,Q5vi Q5vi Q5vi1 Q5vi Q5vi Q5vi Q5viu Q5vi Q5viF Q5viD Q5vi4 ,Q5vi Q5vi/ Q5viy Q5viK Q5viz Q5vi Q5vi Q5vi Q5vi5 Q5viZ Q5vi Q5viS Q5vi Q5vi Q5vi Q5vi Q5vi Q5vi Q5viI Q5vi Q5vi Q5vi ,Q5vi; Q5vi Q5vi" Q5vi# Q5vi# Q5vi( Q5vi* Q5vi* Q5vi, Q5vi. Q5viv0 Q5vi0 Q5vi1 Q5vi}K JQ5viML Q5vi3N Q5viS XQ5viDU Q5viU Q5viV Q5vi6Z Q5vi\] ,Q5vi] Q5vi@` Q5via Q5viLb Q5vi_c Q5vif Q5vih Q5viOi Q5vij Q5vi=l Q5vin Q5vin Q5vio Q5vi2 Q5vif Q5vi Q5vi Q5vi Q5vi Q5viU Q5vi Q5viۍ Q5vi   You see here a +0 hand axe.Q5vi .## #......... .## ##....... ..# ##...### #.# ##.### . ..# ##...## ## #.# .## ##..#..## <##.... #####..###..## ....... Q5vi .......# ##..####....... .......# ##...#@..## 83.2 (79 ###....# ##<.)....# ##...)# ##.####..... #....## ##.# ....Q5vi  ##....## #..# #.. #.....###..# # ##.....##.## ###### ...Q5via J.....# ###Q5vi Q5vi ,4.2 (80Q5vi Q5vi( 9 _Found a stone staircase leading up.Q5vih Q5vi Q5vi Q5vi H _No target in view!Q5vi| Q5viG Q5viB Q5vi H _No target in view!R5viR5viR5viR5vi͝R5vixR5viP _R5viR5viѦR5viR5viR5viR5vizR5vixR5viaR5viR5vi]R5vicR5viR5viR5viR5viѷR5viٺR5viR5viR5vi۽R5vi{R5vi6R5viR5viyR5viR5vipR5viR5viR5vi1R5viR5viR5viR5viR5viR5viR5vi~R5vi@R5viQ..# #####... ..## ##.......# >. . ...####...##...##. ...#......##..##.. ....(.....##..##.. ..#......##.....# ..###.....#......# .R5viy)# ##...........#####... .## #..........@........94.2 (1 .## ##.................. ..# ##...####..######.. #.# ##.### #..# .. ..# ##...## ##.## ##.#. .## ##..#..## #.<##..... #####..###..## #......... .......# ##..####........# ##...#...##....R5viR5vi,5.2 (11R5viR5vir; _Found a stone staircase leading down.R5viR5viR5viR5viH _No target in view!R5viR5vi|R5vi$R5viOH _No target in view!R5vi R5viJ R5vi R5viQ$ R5viE& R5vi+ P _R5vi, R5vi- R5vi- R5viU/ R5vi$1 R5vi1 R5vi-2 R5viN4 R5vi/7 ,R5vi&8 R5vi9 R5vi2< R5vi< R5vio= R5vi&@ R5viA R5viDB R5vi........#  ##...##...##....#....#  ...##..##...#####....  .....##..##..## #....   h   hound (asleep) .....##.....## #...  #......# . ...  R5vi:e p#.....#####...  R5vi]m 3304.2 (9.0)R5vi$n 65.2 (10.0) _R5vit R5viu R5vi4 p .  You shoot a sling bullet. The sling bullet hits the hound!!R5vix x))))))R5vixW.......R5vi|C9===6.6 (1.4)R5vi܁R5viރI _You kill the hound!S5viQS5vi]RS5viYS5vi`[H _No target in view!S5viI'S5vi'S5vi1^ _No target in view!S5viPS5viS5viYS5viS5viS5vif _S5viS5viS5viS5viS5viS5viq _c - 2 potions of curing (gained 1)S5viS5viS5viS5viS5viS5viS5viS5vi&S5viS5viS5viS5viS5viS5viS5viOS5vinS5vi}S5vi8S5vi'S5vi?S5viS5viPS5vi+S5vi S5vi S5vi S5vi S5viF S5vi*RS5vi+S5vi+S5vi-,S5vi .S5vi.S5vi3/S5vi/S5vi0S5vi6S5vi}7S5vi8S5vi8S5vi}9S5vi;S5vi&<S5vip<S5vi=S5vi=S5vi?S5viK?S5vi?S5viAS5viBS5viCS5viCS5viES5viZGS5viGS5viwHS5vi`JS5viLS5viaLS5viMS5viNS5viOS5viLPS5viPS5vi*RS5viuSS5viSS5viiTS5viUS5viVS5viEWS5viWS5viVZS5vi[S5vi[S5vi\S5vi^S5vi_S5viq_S5vib,S5vi!dS5vidS5vieS5vi8gS5vihS5viUiS5vijS5vikS5vilS5vi!mS5vimS5viepS5vi\qS5viqS5viqS5vi!sS5visS5viQtS5vitS5vijvS5vibwS5viwS5vixS5vizS5vi |S5vid|S5vi|S5vi~S5vixS5viS5vi`S5viʁS5vi~S5vi˃S5vi}S5vi$S5viۇS5vi(S5viS5viS5viIS5viS5vi4S5vi֎S5viS5visS5viS5viS5viS5vi S5viS5viS5vi<S5viS5viS5viS5viٛS5vi(S5vikS5viS5viS5vi^S5viȠS5vi S5viMS5viS5viS5viS5vi<S5viS5viFS5vijS5viǫS5viS5viS5viծS5vidS5viS5viS5vi>S5viS5vilS5viS5viS5vi!S5viS5vigS5viS5vi"S5vivS5viHS5vi&S5viS5viLS5viS5viS5viS5viUS5vi7S5viAS5viS5vi5S5viS5viS5viS5viJS5viS5viCS5viS5viS5vimS5viS5viS5viGS5viS5viIS5viS5vi$S5viS5viaS5viS5viCS5viS5visS5viS5vi8S5vilS5viS5viS5vi<S5viS5viS5vi,S5viS5viKS5viS5viS5viS5viS5viS5viS5viS5viJ S5vi S5vi+ S5vi S5vi S5vi@ S5vi S5vi` S5viF S5vi S5vi? S5vi& S5vi S5vi S5vi S5viu S5vi S5vi/ S5vik S5vi S5vi S5vi' S5vif S5vi S5vi7 S5viH S5vi S5vi! S5vi" S5vi;# S5vi# S5vi>$ S5vi-' S5vi(( S5viw( S5vi( S5vi* S5vi* S5vi-+ S5via+ S5vi\, S5vi, S5vi.- S5vi- S5viL. S5vi/ S5viR/ S5vi/ S5vi3 S5vi3 S5vi;4 S5vi4 S5vi6 S5vi6 S5viA7 S5vi7 S5vi8 S5vi9 S5vi/: S5vi: S5vi; S5vi< S5vi= S5vi= S5vi? BS5vi@ S5viB S5viC S5viC S5vicD S5viF S5viG S5viG S5viH S5viJ S5viiL ,S5viQM S5viN S5viP S5viP S5viQ S5viNS S5viT S5vi U S5vipU S5vi'W S5vi X S5viLX S5vi|X S5virY S5viZ S5vi5[ S5vi[ S5viS^ S5vi2_ S5vit_ S5vi_ S5via S5vihb S5vib S5vi c S5vie ,S5vie S5viOf S5vii S5vi6j S5viyj S5vij S5vil S5vi6m S5viwm S5vim S5vio S5vi'p S5vicp S5vip S5viZr S5vis S5vis S5vit S5viz nS5vi? S5vi ,S5viކ S5vi S5vi S5vi S5vi S5via S5viҎ S5vi S5vi S5vi" S5vip BS5viř S5vi ,S5vi S5vie S5viϠ ,S5vis S5vi S5vi S5vi; S5vi S5viM S5vi S5vi S5vi S5viɳ S5vi S5vi S5viG S5vi S5vi S5vi׸ S5viN S5vi S5vi= ,S5vi S5viR S5vi ,S5viX S5vi S5vi' ,S5vi S5vi S5vi ,S5vi S5vi S5vi S5vi S5vi S5viU ,S5vi S5vir S5vi( S5vig S5vi S5vi[ S5vi S5viJ ,S5viJ S5vi S5vi9 S5vi S5vi. S5vi S5vi_ S5vi S5vi4 XS5vi S5vi3 ,S5vib S5vi S5vi S5vik S5vik S5vi S5vi S5vi% S5vi S5vi S5viX S5vi S5vi S5vi' S5vi S5vi S5vi S5viG S5vi S5vi S5vi{ S5vi S5vi S5vi% S5vi S5vi S5vi S5vi- S5vi S5vi' S5vi S5vi S5vi S5vi S5viw S5vi S5vi S5vi S5vi S5vi S5vi S5vi; S5vi S5vi S5vi S5vi! S5vi" S5vi2# S5vi$ S5vi& S5vi' S5vi( S5vi( S5vit* S5viM, S5vi, S5vi- S5vi/ S5vi1 ,S5vim2 S5viB S5viFD S5viD S5viE S5viP BS5vigQ S5vin S5vi,p S5vip S5viBq S5vix S5viT5vi@T5vi@T5viAT5viET5vi'HT5viHT5vi5IT5viO]  There is a glowing golden altar of the Shining One here.T5vikRT5vi%S _T5viTT5vibnT5vic,T5virdT5viiT5vilT5vilT5vimT5viqT5vit,T5viuT5viNT5viL,T5vi#T5viT5viˎT5viT5vi֏T5vinT5vi T5viCT5viЛT5viߟ@  There is an open door here.T5vi0T5vi _T5viT5viT5viT5viJT5viT5vi!BT5viT5viXT5vitT5vinT5viT5vi"T5vi'T5vi:T5viT5vizT5viBT5viT5viXT5viT5vi*T5viT5viT5vi T5viT5viT5vi<T5viT5viM,T5viT5viMQ  You see here a +0 hand axe. _T5vi,T5vi5T5vi;XT5vi>T5viA,T5vi.BT5viNET5viLXT5viMT5viMT5vi.OT5viRT5viTT5viUT5vivVT5viYT5viZT5vi&[T5vi \T5vi/dnT5viif,T5vigT5viiT5vikT5vilT5vilT5viLoT5viq,T5virT5vitT5vidv,T5vi?wT5vi8yT5vizT5vi#{T5vi+|T5vi~}T5viq,T5viET5viHT5viBT5vi{T5viT5vi`T5viҊT5vixT5vi!T5vipT5viyT5vi`T5viғT5vi?T5viLT5viїT5vieT5viҙT5vi$T5viXT5viɭT5vi(T5viT5viT5viʷ,T5viT5viT5viT5vi5T5viT5viT5viT5viT5viT5viT5vi,T5viT5vigT5vi,T5viT5viBT5viT5viT5viS,T5viT5vi T5vi3T5viT5viT5viT5viET5viT5viT5vi`T5vi T5vi T5vi!T5vi &T5viL(T5vi(T5vi:*T5vi..###.# ##.# ##....#..ß..#...# ##... ###...@.......## ##..#.531.6 (75.0) ##....###...#####..### # ##......#...........# # #.##.......#...........#T5vi #.............####....## ####..........## ##...)#  ##..###....#....##  #...# #.....# ##....#  T5vix#..####...#.## #..... T5vi5T5viT5vi T _Key pressed, stopping explore.T5viLT5vih$T5vi5*T5vi/+H _No target in view!T5vi 3T5vi^ T5viL T5vi] T5vi : _T5vi T5viȢ ,T5vi T5vi T5vi T5viܪ T5vi4 T5vid T5vi ,T5viX T5vi9 T5viG T5vi϶ T5vi T5vi4 T5vi ,T5vi` T5vi۽ T5vij T5vi¿ T5viO T5vi T5vi T5vi T5vi T5viw BT5vi T5vi T5viJ BT5vi( T5vi T5vi T5viP T5vi T5vi ,T5viz T5viT5vicT5viT5vin ,T5vi|%T5vi8/BT5vi/T5vi5T5vi8T5viM9T5vi:T5vi?T5vi,BT5viBT5viCT5viHT5viKT5viLT5viMT5viRT5vi`TT5viTT5viUT5vi [T5vih]T5vi]T5vi^T5vicT5vi5fT5vifT5vigT5vilT5vixwnT5vixT5vizT5viT5viT5viT5viqT5viϊT5vimT5viT5viT5viT5viMT5vi[T5viT5vi~T5viT5viT5viT5viT5viT5viT5viT5vixT5viT5viT5viT5vi|T5viT5viT5vi۸T5viT5viT5vitT5viT5viT5viT5viT5viT5viT5viT5viT5viT5vihT5viT5vipT5viT5viT5vi T5viT5vixT5vijT5viT5viMT5viT5viVT5viT5vi5T5viT5viT5viT5viT5viT5viT5viT5viT5viT5viUT5viT5viGT5vioT5viT5vij T5vi: T5vi/ T5vi T5viT5viT5viT5viT5viT5viT5viT5vi'BT5vi(T5vi)T5viH+T5vi+T5vi`,T5vi-T5vi/,T5vi60T5vi1T5vi,3T5vi~3T5vi4T5vir5T5vi6T5vi7T5vi7T5vi9T5vi;T5vi];T5vi=<T5vi|>T5vi?T5vi?T5vi@U5viU5vi,U5viU5viU5vi,U5vinU5vi U5vi&U5vi/.U5viC0,U5vi0U5viZ3U5vi75U5vi5U5vi86U5vi&9U5vi:U5vig;U5vi;U5vi=U5vi^?U5vi?U5vi\@U5viBU5vi|DU5viDU5virEU5vi>GU5vi=I,U5viJU5vi)KU5viM,U5vi-NU5vi4PU5viQ,U5vioRU5viYTU5viVU5vi}VU5viWU5viXU5vimZU5viZU5vi%[U5vi^U5vi?`,U5viZaU5vicU5vie,U5vifU5vihU5vi[kU5vikU5vilU5vioU5viq,U5vi ##....###    #.......###U5vijU5viӜ,6.6 (75U5viU5viJ _Found a stone staircase leading down.U5vi(,7.6 (76U5viU5vi8 _k - a ring of protection from fireU5vi _No target in view!U5viwU5vi U5viU5viU5viU5viP _U5vi,U5viXU5viU5viDU5vi  You open the large door.  You encounter a clockroach.U5vis%  ####   # #.   .. #...   ### ... ####   ##.## .)..  #...## ...##.  U5vi . #....#..#...#.   ..###...@'......U5vic#.   .........'......U5vi#.   .........#..#...#.   ....#....#.... .#.   ....##...# .....#.   U5viM...# ##..###⌠B..#. B   clockroach (asleep, warded)U5viND .> ##....###..#    #.......### #...#.....U5vi".###U5viJ 210.6 (3.0)U5vi )1.6 (4 U5vi  _U5viU5vi"C _Found a whip.U5vi  ##### ##_ #.##. ##... #.... U5vi ### ##⌠..#### ##.## _..)..# ##. #...##....##.. . #....#..#....#. ..###....'....U5vi #.# .........@.#. U5vi c.#..##. U5vi ....#....#....#.#. U5viG ....##...#_.....##. U5vip ...# ##..###⌠B#. U5vi (.> ##....###.### #.......###_U5vi   #...#......### #...##..U5vi U5vi +2.6 (1U5vi :_U5vi ! _Found four altars.U5vit V _There is a large open door here.V5vi94##_ #.##..##... #....### ###⌠.... ######.###_..)..#. ##.#...##....#... #... #....#..#...#..#..###....'....V5vi 6#.##.........'.#............#@.#.... #..)....#....#....#.. #.....##...#_.....# #..#...# ##..###⌠B.... #..#.> ##....###.### #.......###_# #...#......####...##......# #V5viR=V5vis>-3 _V5viDR__V5viFV5viZ##... #....### ###⌠.... ######.###_..)..#.. ##..##...##....#...# #...#. #....#..#...#..##V5vi\..###....'.....#.##.........'....#.............#..##..)....#....#.@..#.. #...#....##...#_.....# #..##...# ##..###⌠B..... #..#.> ##....###.### #.......###_## ####...#......### V5vi #...##..##....# #...## #..###...#V5vi !<4V5vi<B_V5vi ### ###⌠.... ######.###_..)..#.. ##..###...##....#...#. #...# . #....#..#....... #..##..###....'.......#.##.........'.......... #......#..#....#..)....#....#....#...# #...##....##...#_.@...# #..## ...# ##..###⌠B...... #..#.> ##....###.....# ### #.......###_### ####...#......####...##..##....# #...## #..###...#... ###....### ###V5vi5 V5vi &5V5vi 8_V5vi V5vi w .  You shoot a sling bullet. The sling bullet hits the clockroach!!V5viR )V5viA] V5vi` @21===7.0 (1.4V5vi[x _ _You kill the clockroach!V5vi V5viV5vi V5vi"H _No target in view!W5vi'W5vi(W5vi)W5viz-W5vi4P _W5vi9XW5vi<:W5viJB ##... #......### ###⌠.......⌠####.......##.###_..)..#....._##..###.. #...##....#...#....#...# #... #....#..#.......#..#..####....###....'.............#.####...'.............#...............#...# #..)..#....#....#....#@..# #...### #---W5viBG9.0 (2.0  ....##...#_.....#....._#..##  ...# ##..###⌠.......⌠###..####.> ##....###.....### ###.##...#.......###_### ######.#...#......### ###...##........##W5vilC....# ##........#...## #..#W5vi(KW5viKH---20.0 (3W5viRU__W5viK_T _Found an opulent altar of Gozag and a shimmering altar of Xom.W5viW5vi,W5viW5viH _No target in view!W5vi W5vi W5vi W5vi H _No target in view!W5viӼJW5viH _No target in view!X5viL/X5vi/X5vi0X5vim4X5vi6X5vi;: _X5vi =X5vizEBX5vi/GX5vi|IX5viJX5viLX5viZOX5vi~QX5viQX5vi:SX5viUX5viX,X5viYX5vi[X5vi]X5viJ^X5vi_X5vi`X5vibX5vicX5vicX5vihX5viwj,X5vikX5viMnX5vi4pX5vipX5viWX5viX5vi{X5viAX5viX5viЌBX5viLX5viSX5viX5viX5vi}E  There is a large open door here.X5viX5vi= _X5viX5viX5vicX5viX5vi˝X5vişX5viX5vi6X5viVX5viX5viX5viKX5viۨX5viX5viX5viX5viƭX5viX5viFX5viX5vipX5viX5viX5viX5vitX5viX5viqX5viѻX5viX5viX5viX5viuX5viIX5vipX5vi,X5viX5vi/R  There is a stone staircase leading down here.X5viX5vi _X5viX5vi'X5viX5viBX5vi8X5viX5vip,X5vi/X5vinX5vi;X5vi}X5vioX5viX5viTX5viX5vi1X5vi.X5viX5viX5visX5virX5viX5vi_X5viX5vi}X5viX5vi}X5vi2X5viX5vi,X5viX5viX5vi*X5viyX5viX5viRX5vifX5viX5vi&X5vi^X5viX5viX5viaX5viX5viX5viX5viBX5viX5viX5vi& X5vi X5vi X5vi? X5vi X5vi7 X5viX5vix,X5vi'X5viX5viX5vi9X5viX5viX5vi[,X5viX5vi"X5viEX5viX5viX5viX5vi ,X5viX5viX5viX5viZ X5vi X5vi!X5vi"X5vi#X5vil#X5vi%X5vi&X5vi&X5vi)'X5vi6(X5vi)X5vik)X5vi)X5vi*X5vi(0X5vi3nX5vi`4,X5vi4X5vi6X5vi7X5vis7X5vi7X5viS:BX5vi<,X5vi=X5vi=X5vi=X5vi>X5vi?X5vi?X5vi7@X5vi AX5viAX5viNBX5viBX5vi;HX5viHX5vi3IX5viIX5viGLX5viMX5viMX5vicNX5viPX5viRX5vicRX5viRX5viLUX5vi(VX5vicVX5viWX5vicX5vieX5viseX5vifX5vihX5viiX5vijX5vijX5vilX5vin,X5vioX5vi6qX5vi@xX5vixX5viqzX5vi}BX5viz~X5viJX5vi$X5viX5vi1X5viX5viX5viX5viۑX5viXX5vidX5vi1X5viX5viX5viX5viX5viLX5viX5viX5viњ,X5vi?X5viFX5viݟ,X5vi>X5viX5vi,X5viX5viPX5vi* ##.........##...#_  #........####..###⌠ X5vi+ ##.....>.# ##....###  #...#...###.......#  #...##..##...#...  ###.##..#...##..  #..#.....####  ###......### #..  #.@###...# ###..704.0 (84.0)  #### ##.## ### X5vii #..#   #.## ##  ###   ##.  X5vi #..   ##..   #..#X5viͻE X5vi+X5visX5viE _Done exploring.X5vi-<JX5vi\>H _No target in view!X5viN  _No target in view!X5vi IX5vi .......##........####.....>.# ##..............0.0).X5vi* X5vi_ [ _Done exploring.Y5vi+IY5vi4Y5viY5vi+E _Done exploring.Y5vi_m[?25h[?0c _Done exploring.No target in view!Done exploring.  Search for what [Enter for "."]? Z5viy [?25l[?1cZ5vicZ5vi=18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading downb - [D:5] a +0 spear  c - [D:5] a whip (1 further duplicate)  d - [D:5] a stone staircase leading down  e - [D:5] a +0 helmet  f - [D:5] a +0 whip  Z5vi g - [D:5] a staircase to the Ecumenical Temple  h - [D:5] a statue of an orb of entropy  i - [D:5] a statue of an orb of entropy  j - [D:5] 3 poisoned darts (4 further duplicates in 1 pile)  k - [D:5] a club  l - [D:5] a stone staircase leading up  m - [D:5] 6 datura-tipped darts  n - [D:5] a stone staircase leading up  o - [D:5] a +0 hand axe  p - [D:5] a stone staircase leading down  q - [D:5] a stone staircase leading up  Z5viTr - [D:5] a dispersal trap[5viLevel 5 of the Dungeon <<<>>>>_______(Press ? for help) #........####..###⌠.......⌠###..#######..#~'~~~~~~#.####.......###.....###.....>.# ##....###.....### ###.##......#.'~~~~~~#.###.........###....### #...#...###.......###_### ######....#~###~~##'........##(...#..###..## #...##..##...#......### ###..###.####.........####.....## ###.### ###.##..#...##........####.................## ###...# ##..# #..#.....####........##......##....###..# ##.## #### ###......### #..###...####..####..### ##.## #.# #.@###...# ###....### ### #.####...######..# #.# #### ##.## ###..# #.###i[37m ##### ##.#...........#..## ##.# #..# #..# ##..# #...# #..#......#........#####..## #.## ##..## #..###...# ##....§≈≈..#._..##..........## ### #.>..## ##.......####...#.§≈≈.§#..........######.# ##.....## ##.#####...#......§≈≈..####.....### ### #.......###..# ###...####..≈≈........##.## ##..####.....## ##...###..≈≈.......###..# #..## ##....# ##....##..≈≈§§≈≈§..##..## ### #.## #....# ##...).....≈≈§≈§§≈§....## ####.# #).# ####....### ##................§§....# #....##..###....##...####..##.##[32[5viim<...........§...##  #...#### ##.........#........###..##...#...#........##..###.####......##..#..####.## ##.....###.....##....###.###..##..#....##.....# #..# #.....# ##..#####...###.## ##....##....###...## ##.## ##...#####..# #...#[5vi*VicViper1 the SkirmisherDemigodHealth: 61/61 ========================Magic: 10/10 ========================AC: 6Str: 12EV: 16Int: 11SH: 0Dex: 25XL:  8 Next: 21% Place: Dungeon:5Time: _Done exploring. _No target in view! _No target in view! _Done exploring. _Done exploring.  Search for what [Enter for "."]? [5vi@ _[5viE[5viF,[5vi[G[5vi:J[5viK[5viQL[5viMM[5viQ[5viR[5vi/S[5viS[5viU[5vi W[5viVW[5viW[5viY[5viL[[5vi[[5vi'\[5vi^[5vi_,[5vi#`[5viLb[5vi/dB[5vie[5viag[5vig[5viBh[5vik[5vipl[5vil[5vim[5vio[5vi,q[5vi~q[5vir[5vi't[5viu[5viv[5viv[5vix[5vikz,[5vi {[5vi}[5vi?~[5vi~[5vi][5viЀ[5vi,[5viW[5vi-[5vi[5vi[5vi"[5vi[5vi[5vi[5vi}.##..##...#......#### .##..#...##........## ..#.....####........# ......### #..###...# [5viB###...# ###....### ### # ##.#####..# #.### ######..##..# ##..# #...##.####..## #..###...#####.@..## ##.......# Noise: --------- [5vi]d5725.0 (21.0)##.....## ##.#####.. h) +5 sling (heavy)#.......###..# ### Fire: h) +5 sling (heavy) ##..####.....## #[5vi%#..## ##....## ##.## #....# ##  ##).# ####....### ##.  ##..###....##...####..  #### ##.........#........# [5viУ[5vi[5vic _There is a stone staircase leading down here.\5viGGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 heavy sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire\5vi@ Potions:  Potions !  c - 2 potions of curing  f - 2 orange potions  j - 2 blue potions  k - 2 inky potions  B - 3 potions of berserk rage  r - 3 potions of resistance  o - a puce potion  p - an amethyst potion  h - 2 potions of haste  w - 4 potions of heal wounds  x - a red potion\5vi Scroll Scroll?  s - a scroll of butterfliesc - a scroll labelled MYMORIT YLYTAL  t - 3 scrolls of teleportation  i - a scroll of identify  m - a scroll labelled FITUFR HEBUIF  W - 2 scrolls of brand weaponu - a scroll labelled VIRPHU VU HAELISS  d - 2 scrolls labelled LOWNEC GY NUO  I - a scroll of immolation  y - a scroll labelled XOEGGE UHAROY]5vii - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. ]5viXIt is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in ]5vi this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning ]5vihimselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.]5viIIdentify which item? (\ to view known items) Scrolls (select first with ?) ]5vi c - a scroll labelled MYMORIT YLYTAL  d - 2 scrolls labelled LOWNEC GY NUO  m - a scroll labelled FITUFR HEBUIF  u - a scroll labelled VIRPHU VU HAELISS  y - a scroll labelled XOEGGE UHAROY Potions (select first with !)  f - 2 orange potions  j - 2 blue potions  k - 2 inky potions  o - a puce potion  p - an amethyst potion  x - a red potion ]5viTb[?] describe selected_5viQ.##..##...#......#### VicViper1 the Skirmisher .##..#...##........##Demigod ..#.....####........#Health: 61/61 ======================== ......### #..###...#Magic: 10/10 ======================== ###...# ###....### ###AC: 6Str: 12 # ##.#####..# #.### ##### EV: 16Int: 11#..##..# ##..# #...# SH: 0Dex: 25#.####..## #..###...# XL:  8 Next: 21% Place: Dungeon:5####.@..[40_5viSm## ##.......# Noise: ---------  Time: 5725.0 (0.0)##.....## ##.#####.. h) +5 sling (heavy)#.......###..# ### Fire: h) +5 sling (heavy) ##..####.....## ##..## ##....## ##.## #....# ##  ##).# ####....### ##.  ##..###....##...####..  #### ##.........#........#  _No target in view! _No target in view! _Done exploring. _Done exploring. _Search for what [Enter for "."]? _There is a stone staircase leading down here..##..##...#......####[40_5vi9[m VicViper1 the Skirmisher .##..#...##........##Demigod ..#.....####........#Health: 61/61 ======================== ......### #..###...#Magic: 10/10 ======================== ###...# ###....### ###AC: 6Str: 12 # ##.#####..# #.### ##### EV: 16Int: 11#..##..# ##..# #...# SH: 0Dex: 25#.####..## #..###...# XL:  8 Next: 21% Place: Dungeon:5####.@..## ##.......# Noise: --------- [39;_5vi\49m Time: 5725.0 (0.0)##.....## ##.#####.. h) +5 sling (heavy)#.......###..# ### Fire: h) +5 sling (heavy) ##..####.....## ##..## ##....## ##.## #....# ##  ##).# ####....### ##.  ##..###....##...####..  #### ##.........#........#  _No target in view! _Done exploring. _Done exploring. _Search for what [Enter for "."]? _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust.6.0 (1 Done exploring. _Search for what [Enter for "."]?  _There is a stone staircase leading down here_5vik]s.  As you read the scroll of identify, it crumbles to dust. _k -> C - 2 potions of cancellation_5vi7 _5vi Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 heavy sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn) _5viQ  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire_5vi/ Potions:  Potions !  c - 2 potions of curing _5vi  f - 2 orange potions  j - 2 blue potions  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance  o - a puce potion  p - an amethyst potion  h - 2 potions of haste  w - 4 potions of heal wounds  x - a red potion`5vii  Scroll Scroll?  s - a scroll of butterfliesc - a scroll labelled MYMORIT YLYTAL  t - 3 scrolls of teleportation  m - a scroll labelled FITUFR HEBUIFW - 2 scroll`5vij rand weapon  u - a scroll labelled VIRPHU VU HAELISS  d - 2 scrolls labelled LOWNEC GY NUO  I - a scroll of immolation  y - a scroll labelled XOEGGE UHAROYa5viJapd - 2 scrolls labelled LOWNEC GY NUO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} a5vibMenu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.b5vik".##..##...#......#### VicViper1 the Skirmisher .##..#...##........##Demigod ..#.....####........#Health: 61/61 ======================== ......### #..###...#Magic: 10/10 ======================== ###...# ###....### ###AC: 6Str: 12 # ##.#####..# #.### ##### EV: 16Int: 11#..##..# ##..# #...# SH: 0Dex: 25#.####..## #..###...# XL:  8 Next: 21% Place: Dungeon:5####.@..b5vi&[33m## ##.......# Noise: ---------  Time: 5726.0 (0.0)##.....## ##.#####.. h) +5 sling (heavy)#.......###..# ### Fire: h) +5 sling (heavy) ##..####.....## # Will/2 #..## ##....## ##.## #....# ##  ##).# ####....### ##.  ##..###....##...####..  #### ##.........#........#  _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _k -> C - 2 potions of cancellation  As you read the scroll labelled LOWNEC GY NUO, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.7.0 (1b5vi+R  As you read the scroll of identify, it crumbles to dust. _k -> C - 2 potions of cancellation  As you read the scroll labelled LOWNEC GY NUO, it crumbles to dust. wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _d -> V - a scroll of vulnerabilityd5vid5vid5viPd5vid5vi)d5vihXd5vid5vi+d5vid5vi}d5vid5vid5viNd5vid5vikd5vi>d5vid5vild5vid5vid5vi;d5vid5vi\d5viZd5vi<d5vid5viad5vi(d5vi~d5viqd5vi:d5vid5vid5vixd5vid5vid5vid5visd5vidd5vi d5vild5viZd5vi8d5vid5vihd5vi|d5vid5vid5vid5vi4d5vild5vi)d5vid5viRd5vi+d5vid5vid5vid5vibd5vid5vi,d5vid5viO d5vi d5vi d5vi d5vi d5vi%d5vi#d5vid5vi=d5vi,,d5vid5vid5vi?d5vid5viu,d5vid5vi[,d5vid5vi(d5viN),d5viA*d5vi*,d5vit+d5vi.-d5vi-d5vif.d5vi,0d5viy0d5viN1d5vi4W _You start waiting.d5vi:H...#....##...... ...d5viw:6......d5vi@063.0 (36.0)d5viA64.0 (37d5vizFd5viI_ _You feel your willpower return.d5viMnd5vi od5vikod5viqd5viDrd5viwXd5viBx,d5vi-zd5vizd5vi{d5vi׃d5vid5vi,d5vid5vid5vid5viъd5viΗd5vid5vi:,d5vid5vi,d5viRd5viP,d5viZd5vi6,d5vid5vi,d5viѶd5viPd5vid5vid5vi2d5vi,d5vi:nd5vid5vid5vid5vigd5vid5vid5vi d5vid5vid5vid5vid5vid5vi;d5vid5vid5vid5vid5vi?Bd5vid5vid5vi9d5vi0d5vid5vi&d5vi!d5vijd5vid5vid5vi;d5vid5vitd5vid5vid5viQd5vi; d5vi d5vi d5vi-Bd5vi,d5vi d5vid5vid5viMd5vid5viYd5vi6d5vi),d5vi`d5vi ,d5vi)d5vi"Bd5vi5$,d5vi%d5vi['d5vi'd5vi(d5vi*d5viJ,,d5vi/Bd5vi1Bd5vi'3d5vi3d5vig4d5vi6,d5vi78d5vi9,d5vi;d5vi>Bd5viP?d5vi?d5vi@d5viC,d5vi|Ed5viF,d5viGd5vi.I,d5vi0Jd5vi]Ld5viLd5vi$Nd5viOd5viOd5viPd5viRd5viSd5vi/Td5viVd5viZVd5viBWd5vi#Yd5viqYd5viZd5vi[,d5vi0]d5vi^d5vi_d5viE`d5via,d5vibd5viqJd5viPrd5vird5visd5vi td5viKtd5viud5vivd5vi9wd5viQd5vid5vi=d5viK,d5viYXd5vid5vid5vi%Bd5vi_,d5viXd5viPd5viUd5vid5viSd5viNd5vid5viod5vi3d5vizd5vivd5vi3d5vi}d5vi}d5vid5viTd5vitd5viʹW _You start waiting.d5vi9.863.0 (99d5vi-4.0 (100.0)d5vi9 _Done waiting.d5vin d5vi d5viH d5vi d5vi 15.0)d5vi d5vi&6d5vi #####  #...# # d5vix #...##.#  #.###......#  #.?...@....# #..........# ##.. ####......#d5vik #......# #......= ##.....#.. #.....##. d5vi e5vi=6.5 (2.5 _You climb downwards.  Found a scroll of teleportation and a marble ring.e5vi?a _There is a stone staircase leading up here.f5vit u##### ##...# .##...##.# #.###......# #.?...<....# #...# #f5viu # ###  #......=.##......##.####.#.# .#f5vi f5viF 47.5 (1.0 _f5vi0 f5viq f5viJ .###### .##...# .# #...##.# #.###......# #.?...<....# #..........# ## ### f5vi 7 #......# #......=.##......##.####.#.# .# #.#.# #f5vi f5vi &8f5vi f5vi g5vi.###### .# #...# .# #...##.# #.###......# #.?...<....# #..........# ## ###g5vi#  #......# #......=.##........##.#.####.#.# .# # #.#.# ##. ..g5vig5vig&9g5vig5vig5vi,##### .# #...##.# #...##.# #.###......# g5vit-#.?...<....# #..........# ## ###  #.....@# #......=......##....##.....##.#.####.#.# .# # #.#.# g5vi-l ##.........g5viv8g5viW9'70g5vi>g5viAg5vi>j%#...##.# #...##.# #.###......# #.?...<....# #..........# ## ######.## #......#...#####........##....###.....##.#.# ###.#.# .# # #.#.# ##......... .#g5vi*g5vi&1g5vig5vi?g5viN+2.5 (2g5vig5vi* _l - a ring of flighti5vi(Pi5vi T,i5viUi5viWi5vi^j  You encounter a black bear.i5vid .# ##### .# #...##.# #...##.#i5vied #.###...... #.?...<....# #....# ## ## ##......##.## #......#...#### #..............#.....#....### #.....##.#.#h   black bear (wandering)i5vif} ###.#.# h# # #.#.# ##....i5vif&4i5vimi5vio25.5 (3 _i5viH---6.7 (23k5viCk5viL. _Found a scarab talisman.k5vis k5viJ k5via k5vi H _No target in view!k5viXk5vi`k5vi>k5viH _No target in view!l5vi |4l5viwl5vi]H _No target in view!m5vi4bm5vibm5vicm5vipem5vihm5viWm: _m5vinm5viqm5viYrm5vism5vitm5vinwm5viwm5vi4xm5viB|m5vi$7  You open the door.m5vim5vi~ VicViper1 the Skirmisher h_Demigod ..Health: 61/61 ======================== ###m5vi{"Magic: 10/10 ======================== #.ßAC: 6Str: 12 #@.EV: 16Int: 11 #..SH: 0Dex: 25 #'####XL:  8 Next: 29% Place: Dungeon:6m5vi  #.@#.#Noise: ---------  Time: 5909.7 (3.0) ##%..#h) +5 sling (heavy) ###.#Fire: h) +5 sling (heavy) m5viI #.# #.# #.#h   black bear (asleep) #.#@   Sigmund (polearm, asleep) #.#.# #.# ##### .# m5viH7_Found a scarab talisman. _No target in view! _No target in view! _No target in view!  You open the door.  You encounter Sigmund the Dreaded and a black bear.m5vi  m5vi(--more--n5vi4n5vi-n5viL< 10.7 (4 _n5viVn5vi N_%n5vic _Found an ornate altar of the Wu Jian Council.n5viV  ))@  )You shoot a sling bullet. The sling bullet hits Sigmund!  Sigmund shouts!n5vi .@Sigmund is moderately wounded.n5viU >.hn5vi j'hn5vi &====n5vi/ &2.1 (1.4n5vi5 ;%n5vi: L _The black bear growls angrily. You hear an angry hiss.n5vip x ))))You shoot a sling bullet.n5viU _hThe sling bullet closely misses Sigmund.  You hear an angry hiss.n5viW SSigmund misses you.n5vi^ ..@S   addern5vi^ b===-3.3 (1.2n5vie C_%n5vik W _You encounter an adder.n5vit †You shoot a sling bullet. The sling bullet hits the adder!n5viX(n5vi5h.n5vi _You kill the adder!n5vi%@   Sigmund (polearm)n5vi)G-4.6 (1.3n5vi/C_%n5vi1I _Sigmund misses you.o5viSp )You shoot a sling bullet. The sling bullet hits Sigmund.o5viW o5vi{ o5vi8†o5vi(Sigmund is moderately wounded.o5vi.o5vio5viC&6.0 (1.4o5vivo5vi]_o5vio5vi o5vio5vi0%_Sigmund misses you.o5vio5vi> )You shoot a sling bullet. The sling bullet hits Sigmund!o5viB @)o5vi I†#o5vi6 1437.4o5viz U_%o5vi G _You kill Sigmund!o5vi> 4o5vi o5vi H _No target in view!p5vi5   ._. .#  ... ..  ######.  #.ß.#.  #....  #.).  #†####  #@.#.#  ##%..#  ###.#  #.#  #.#   #.#   #.#   #.# .#   #.# ##### .#hh   black bear---80 __q5vi.. _. .# ... ..######h##.ß.#...#.....#.).# #@###q5vi..#.###%..####..## q5vim$.q5vi'hq5vi\q5viв#---q5vi9q5vi):_q5viܹ  q5vi*There is an open door here.q5viۼs _You see here an adder corpse.q5vi )) You shoot a sling bullet. The sling bullet hits the black bear!!r5vi,G.hr5vi-J.hr5vi4<.#r5vi58===20.8 (1.4r5viX=r5vif@c _The black bear is severely wounded.r5vi  You shoot a sling bullet. The sling bullet hits the black bear!r5viy hh(berserk)The black bear is almost dead.2.1 (1.3r5vitR_%r5vi&\ _The black bear goes berserk!r5vic †You shoot a sling bullet. The sling bullet hits the black bear!r5vih(r5viL513.6 (1.5r5viP_ _You kill the black bear!r5vir5viۙr5vior5vi  r5viB_No target in view!r5viX M##### .. #_. . ... ..#####.##.ß.#...#r5vi- ~......ß##.@†# ##†###..#. ##%..##r5vi r5viƞ =---40 _r5vi :_r5viJ $  Things that are here:r5vih _a +0 scythe; a +0 robe; the human corpse of Sigmunds5vi/s5vi0:---s5vi5s5vi7H _No target in view!t5via}t5vi}t5vit5vit5vijt5viP _t5vi2t5vit5vit5vi)t5vix,t5vit5vigt5vi̞t5vit5viݠt5vit5vit5vit5vit5vit5vit5viGt5viܶt5vit5viEt5vit5vit5vi3t5vit5vit5vi(t5vif  You see here a black bear corpse.t5viRt5viV _t5vi9t5vi*  There is an open door here.t5vilb  You see here an adder corpse.t5vit5vi _t5vit5vit5vi0t5vit5vit5vi)t5vit5vit5vit5vit5vi Bt5vi~ t5vi t5viX ,t5viZ t5vi t5vi0 t5vi t5vi t5viW t5vi t5vic t5viC t5vi t5vi t5vi? t5vi! t5vi% t5vi& t5vi1' t5vi) t5vi- t5vi- t5vi. t5viH0 t5vi)4 t5vi4 t5vi 5 t5vi_7 t5vi: t5viF; t5vi*< t5vi> t5vioB t5viEC t5viC t5viPF t5vihJ t5viJ t5viK t5viM t5viQ t5vi1R t5viOS t5vi{U t5viY t5viYZ t5vis[ t5vi^ t5viTa t5via t5vicb t5vic t5viQh t5vih t5vii t5vik t5vio t5vip t5vip t5viGu t5vipx t5vi t5vi #.#VicViper1 the Skirmisher#.#F#Demigod#.#.#Health: 61/61 ========================#.#.#Magic: 10/10 ========================#.#.#AC: 6Str: 12#.# ##### .#EV: 16Int: 11t5vi< #.# #...##.#SH: 0Dex: 25#.# #...##.#XL:  8 Next: 51% Place: Dungeon:6#.###....@.#Noise: ---------  Time: 5952.6 (28.0)#.....<....#h) +5 sling (heavy)#..........#Fire: h) +5 sling (heavy) ##.........# ######....†.##.###......#...####F   Jeremiah (wand, polearm, asleep)#..............##.....#....####.....##.#.# _You see here a black bear corpse.  There is an open door here. _You see here an adder corpse.  t5viԕ You encounter Jeremiah, Barachi Dreamer. They are wielding a +2 trident ofdraining, wearing a +2 robe of willpower, wearing an orb of energy and carryinga wand of warping.t5vi /  --more--u5vi^ u5vi* u5vi; FbF)u5vi 5==3.6 (29u5vi3 :bu5viz   There is an open door here. _You see here an adder corpse.  You encounter Jeremiah, Barachi Dreamer. They are wielding a +2 trident ofdraining, wearing a +2 robe of willpower, wearing an orb of energy and carryinga wand of warping. _Jeremiah shouts!u5vi )))))))You shoot a sling bullet.  The sling bullet closely misses the butterfly.v5vie`L.bv5vih@.bv5vinFb...=5.0 (1.4)v5viCqJbbv5viPtB _The sling bullet completely misses Jeremiah.v5vi .  The sling bullet closely misses the butterfly.The sling bullet completely misses Jeremiah.  hits the butterfly!  You kill the butterfly!v5viJ)))))v5viUO.bv5viO.bv5vi.bb.bb6.5 (1.5v5viRbbv5vi e _The butterfly disappears in a burst of colours!v5vi=))))))  You kill the butterfly! _The butterfly disappears in a burst of colours!You shoot a sling bullet. The sling bullet misses the butterfly.v5viThe sling bullet barely misses the butterfly.The sling bullet closely misses the butterfly.  The sling bullet hits Jeremiah.v5viG.bv5vib.b.bv5vif ○FJeremiah is lightly wounded.v5via°bbv5viޏ-7.7 (1.2v5vi°bbbbv5viԗ$ _Jeremiah hops!v5viX .  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!v5vi]v5viW.bv5vi{.bbv5viv5vi$/b.v5viW/°v5vi b.  The butterfly disappears in a burst of colours!v5vi4b.v5viLbbv5vi-9.0 (1.3v5vix|bbbbv5viLs _Jeremiah closely misses you. The butterfly leaves your sight.v5vi .  You shoot a sling bullet. The sling bullet hits the butterfly!!  You kill the butterfly!v5vi v5viJ .b.bv5viZK °b.bv5viQ .bThe butterfly disappears in a burst of colours!Jeremiah hits you from afar with a +2 trident of draining!v5viX I.bv5via c.bbv5vib P: 51/59 (61)----60.2 (1.2Drainv5vii bbbbbv5vil Q _You feel drained.v5vi ))You shoot a sling bullet. The sling bullet misses the butterfly.v5viQ 4b.v5vikR .bb.v5viPW b.  The sling bullet barely misses Jeremiah.v5viW 9b.v5viMX /b.v5vid  FbbJeremiah hits you but does no damage. You feel drained.Jeremiah throws their arms up pleadingly.v5viue 40/58--------1.6 (1.4v5viym bbbbbb.bv5vip U _Something smites you!w5vi[ ))You shoot a sling bullet.  The sling bullet completely misses the butterfly.w5vi] .  The sling bullet barely misses Jeremiah.w5vi.b.b.bw5viCJb..w5viYbb..bw5viW.bw5vi=#.w5vit.bw5viI.bw5vi~ b.  The butterfly disappears in a burst of colours!w5vibFbbw5vi,2.8 (1.2w5vibbbbb.bbw5viR _Jeremiah closely misses you.x5vi|x #.# #.# .# #.# .# #.# b# #.# b#x5vi #.# ##### b# #.# #...##F# #.# #...##b# #.###...@.b# #.....<.b.b# #.# ##......b..# ## ####....†.##.## #......#...#### x5vi4 #.. ##.....#....###  #.....##.#.#x5viVP.bx5vi.b.bx5viL 1b.x5vi 2b.x5vi 6b.x5vi2 ;.bx5vi} x5vi 3b.x5vi Q.bx5viO O.bx5viqb.b.x5vi(x5vi)5---30x5vi=bbbb..bx5vi 6 _The butterfly leaves your sight.x5vi #.# #.# .# #.# .# #.# b# #.# b# #.# ##### b# #.# #...##F# #.# #...##b# #.###..@..b# #.....<...b# #.# ##....b..b.# ##  ####....†.##.##  #......#...####  #..  ##.....#....###  #.....##.#.#.bb.x5vi.bb.b.b.b..bb..bx5visF.bx5viR.bx5vi.F   Jeremiah (wand, polearm)x5vi]A---4x5vi;bbb.bbx5vi`y5viDG #.# #.# .# #.# .# #.# b# #.# b# #.# ##### b# #.# #...##.# #.# #...##F# #.###.@..b.# #.....<b...# #y5vi[!.b.b# ##....b....# ##  ####....†.##.## #......#...####  #..  ##.....#....###  #.....##.#.#y5viS.by5vid.b.by5vi5b.y5vi2b.y5viS.by5viF.by5vib..by5vi+R.by5viS.by5vi6j.bby5vi`.y5viy5vi7^1----5y5viFbb.bb..by5viy5viD G.#b#####...##.##F##.###......#.....@b..b.b#....b..b.# ##y5vik ) ####....†.##.## #......#...####........#.....#....### #.#.###.#.# .# y5vi .b.b.b.b.bb.b.y5vi Vb..y5vi 6by5vi? O.by5viv K.by5vi E.by5vi Mbby5vi %6y5vi0 }bbbbbby5viH a _There is a stone staircase leading up here.z5vi ))))You shoot a sling bullet. The sling bullet misses the butterfly.z5viH.bb.b.z5viI.b.bz5vi[JQ.bz5viJV.bz5vi/K1b.z5vipKI.bz5viKz5vi Lkb.b.z5viLeb.b.z5vi MT.bz5viQ†b.b.bz5viR3b.z5viZRR.bz5viR".z5viS/bz5vi@S3b.z5vi~S9b.z5viT.bb.z5viWZaFbbz5vi[6===8.2 (1.4z5viabbbbbbb..bbz5vi,e? _The sling bullet closely misses Jeremiah.|5viS3|5vi`U|5viVH.b|5vi0W5b.|5viWSb†|5viBX@b.|5vivXR.b|5viX7b.|5viX|5vi1Y2b.|5vidYK.b|5viY2b.|5viY.b.|5viZ|5viDZA.b|5viyZE.b|5vi([9b.|5viw_0b.|5vi_I.b|5vi"`[.b|5vi`E.b|5viaP.b|5viVa/b.|5via&b|5via.|5vij:b|5vi&lf42=---90|5vi,sbbbbbbbbbb|5vi8`=P: 10/10 5---|5viEg .##..##...#......### # .##..#...##........## ..#.....####........# ......### #..###...# ###...# ###....### ### # ##.## ###..# #.### #####|5vi`h#..# #..# ##..# #...##.## ##..## #..###...#### #.@..## ##.......# ##.....## ##.#####.. #.......###..# ### ##..####.....## ##..## ##....# # ##.## #....# ## ##).# ####....### ##.  #|5vih#..###....##...####..  #### ##.........#........# |5vi-70.7 (2.5|5vi;|5vi! _You climb upwards.|5vic _There is a stone staircase leading down here.5vi5vi{5vi5vi5vi!5viE&P _5vic'5vi'%35vi(5vi54=5vi<n5viD #..............#..#.......#..#..).........#....#....#...#....#... #.........##...#_.....#....._#..# #........####..###⌠.......⌠###..#.....>.# ##....###.....### ###.  #...#...###.......###_###  #...##..##...#......###  ###.##..#...##........## ..#.....####@.......# 7.7 (7.0  ###......### #..###...#  #..###...# ###....### ###  #### ##.## ###..# #.####..# #..# ##..# #.## ##..## #..### ### #.>..## ##.... [5vi"J34m##.....## ##.### #.......###..#5vir35vi5vi%'5vi(5vi5)5vib0,5vi@5viAU5=5viB5viD5viF5viG5viG5viJ5viK5viGL5viRM5viO5vi!Q5viQK6=5vi[R5vi4U5vi*W,5vi9X5viZ5vi[5vi\5vi\5vi^5viJ`5vi`5via5vi|c5viOe5vieU7=5vif5vih5vij5vij5vik5vim5vi}o5vi+p5vip5visr5vit5vi]t%85viUu5vi*  ###..### #...##....#...  ##....## #....#..#.. 5vi@ #...#..###....'........  ##.##..........'........ ##..............#..#.... #..........#....#....#... ##.........##...#_.....#.  #........####..###⌠.....  ##.....@.# ##....###....89.7 (12.0)  #...#...###.......###_#  #...##..##...#......### 5viJ ###.##..#...##........  #..#.....####........  ###......### #..###...  #..###...# ###....##  #### ##.## ###..# #..# #..#5vi5vi5vic _There is a stone staircase leading down here.5vi)5vi*5vi9+5vi-5viT.5vi3n5vi]9=50=1=2=35vibn5vi54=5=6=7= _You start resting.HP restored.5vi..#...##...#_..####......5vi6022.7 (338=3.7 (34 _5vi@_5viL5vipPC  Skill  Level Cost  Apt Skill  Level Cost  Apt 5viQ a - Fighting   2.1   3.6  -1   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1          5viQ h - Evocations   0.0   1.2  -1  c + Ranged Weapons 10.9  14.3  -1               d - Armour   0.0   1.2  -1  5vi-R     e - Dodging   2.1   3.6  -1      5vi{R f - Stealth   0.8   1.0   0          5viR        5viR        5vi/Sn    5viiS        5viS        5viS        5vi*T        5vimT        5viT.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets5vi)= a + Fighting 2.15vi> f + Stealth 0.85viFL f * Stealth   0.85viH p f - Stealth   0.85vi= e + Dodging 2.15vi  c * Ranged Weapons  10.95vi > h + Evocations 0.05viL h * Evocations   0.05vi& 5vi   ###..### #...##....#... VicViper1 the Skirmisher  ##....## #....#..#..... Demigod  #...#..###....'........ HP: 58/58 (61) ========================  ##.##..........'........ MP: 10/10======================== ##..............#..#..... AC: 6Str: 12 #..........#....#....#... EV: 16Int: 11 ##.........##...#_.....#. SH: 0Dex: 25  #........####..###⌠..... XL:  8 Next: 51% Place: Dungeon:5  5visU##.....@.# ##....###.... Noise: ---------  Time: 6023.7 (0.0)  #...#...###.......###_# h) +5 sling (heavy)  #...##..##...#......### Fire: h) +5 sling (heavy)   ###.##..#...##........# Drain  #..#.....####........  ###......### #..###...  #..###...# ###....##  #### ##.#####..# #..##..# _The sling bullet closely misses Jeremiah. _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _You start resting. _HP restored.5vi5vi5vi5viS5vi>5vi>5vi5viB*4.7 (15vi9_5vig I 6  You climb downwards.5vi ###############  ........  5vi}###############  5vik_,6.2 (2.55vic5vis _Level annotation: Jeremiah _There is a stone staircase leading up here.5vi5viy35vis5vi75viP _5vit5vi5vi$5vi5vi5viH5vi5vi5vi=5vi5vi5viC5viT,5vi5viD5vi5vi*,5vie5vi]5vi5vi-5vi5vi0,5vi5viT5vi5vi"5vi|5vi5vi,5vib5vio5vi5vi5vi5vi5vi5vi5vi5vi 5vi5vih  You encounter a bullfrog.5vi.#.#.#.#5vi\$.#########.#F........#  #@.#  #..# #..###### ################........ .....<............###### ###################F   bullfrog (asleep)5viI040.2 (14.0)5vi@21.2 (15 _5vi_#5vi%5vi+1  ))))))F  You shoot a sling bullet. The sling bullet hits the bullfrog!  The bullfrog croaks.5viM @.F5vi3 9.F5vi ....===2.5 (1.3) _The bullfrog is severely wounded.5vi0 †You shoot a sling bullet. The sling bullet hits the bullfrog!))))5vi P.... 60-763.8 _You kill the bullfrog! _Your Ranged Weapons skill increases to level 11!5viB135vi65vi@9H _No target in view!5vi35vi5vi٦H _No target in view!5vi/5vi5vi5vi05vih9- _5vi,5vi5vi0B5vi5vi]L60=5vi5viU1 _HP restored.5vi_5viX5vi5viq5vi5vi5vi5vi9=5vib5vi5vi,5vi=5vi5viM5vi5vi5vig5vi5viB5vi5vi5viv5vi5vi35vi5vi5vid5vi5vi5vi5vi5vi5vi_ 5vi( 5vi ,5vi,5vi5vi>M _You now have 188 gold pieces (gained 9).5vie5vi5vil5vi5vin,5vi-5vi5vi#,5vi#$5vi%5vi(,5vi)5vi*5vi-5vi-5vi2.5vi/5viY25vi25viA35viB75vi7,5vi#:N _You now have 203 gold pieces (gained 15).5vi<5vi9>35viF@5viC,5viC5viE5viH5vi1I5viI5viL5viO5viO5viP5vi!R5viXT5viw= _m - 2 scrolls labelled FITUFR HEBUIF (gained 1)5viK{,5viR|,5vi~5vi5vi,5vi 5vi5vi,5vi5vi/5vi*,5vii5vi95viX5vi,5viW5vi5vi8,5vi5vi5vi(5vi~5viǠ5vi,5vi5vip5viΧ5viL5vi5vi5vi,5viC5vi5vib5viӲ,5vi45vi,5vi_5vi,5vi_,5vi<5viq5vi >. .# .. . .# ###.# #...## ---91.8 (48.0)5vix # #  #.#  #####.# #.....5vi ###.#.#####.....###..#.##.......#5viG---2.8 (495vi%5vi; _Found a stone staircase leading down.5vi5vix5vi5viaH _No target in view!5vi 5vi 5viN 5vi H _No target in view!5vi֕ 35vi 5viŗ 5vi# : _5vi X5vi2 5vi 5vi ,5vi; 5vij 5viZ .>....#...... ##..>. ##....#..... ... # ##5.8 (35vi .0)#..#.###.#  #.# #.######.#.....###.#.###5viɵ 5vi *6.8 (45vi 5viþ ; _Found a stone staircase leading down.5vi5viz5vi`5vi!H _No target in view!5vi35vi5vi _Found a stone staircase leading down. _No target in view! _Found a stone staircase leading down. _No target in view!5vi/I5vi<15vi48 _No target in view! _Found a stone staircase leading down. _No target in view!  You encounter an orc. It is wielding a +0 short sword and quivering boomerangs.5vi;M.o>....# ...... ##..>.###....#......##...# ####...#.####.#o   orc (missile, asleep)5viB&05viG17.8 (1 _5viH5viQ5vi ))))))o  )You shoot a sling bullet. The sling bullet hits the orc.5vi & 5vi] o......  The orc is almost dead.(((((((5vi k......@5vi# Q.o5vi. 5vi,/ 6===9.0 (1.25vis7 5vi: r _The orc throws a boomerang. The boomerang barely misses you.5vi )))))))You shoot a sling bullet.5vid b .o.5vie c....  The sling bullet closely misses the orc.5vi-j W((((((5vi e.....@5vi ?100.25vi 5via v _The orc throws a boomerang. The boomerang completely misses you.5vi& 5vig)You shoot a sling bullet. The sling bullet hits the orc.5viJY)))))5viQ<<.....5vi}O1.5 (1.3 _You kill the orc!5viK5viL5viDS5vizUH _No target in view!5vi*5vi,5viN15vi3H _No target in view!5vi#yI5vi~5vi܂5viLJP _5vi5vi 5vix5vi5viŔ5viL5vir5vi5vi5vi5vix5viI5vi5viz5viЦ5vi5vi5vi5viĮ5viR  There is a stone staircase leading down here.5vi15viƷ _5vi5vi5viȿ5vi85vi,5viR  There is a stone staircase leading down here.5vi$5vi _5viB5viH5vi,5vi5vi5vi{5vi 5vi5vi5vi,5vi5vi5vi^5vi5vi5vi),5vi5vi5vi5vi 5viD 5viS 5vi   VicViper1 the Skirmisher  Demigod  HP: 60/60 (61) ========================  MP: 10/10========================5vi   AC: 6Str: 12##  EV: 17Int: 11#.#  SH: 0Dex: 25#######.#  XL:  8 Next: 56% Place: Dungeon:6#.....@#  Noise: ---------  Time: 6117.5 (16.0)#.#####.#  h) +5 sling (heavy)##.....##.#5vi   Fire: h) +5 sling (heavy) #.#####......# @#  Drain#.......>)...# # #######......#  @   Maggie (polearm, asleep)##..>..# ######....### ..........# _No target in view! _No target in view! _There is a stone staircase leading down here. 5vi+ _There is a stone staircase leading down here.  You encounter Maggie the Vainglorious. She is wielding a +1 partisan ofdistortion.5vi- /  --more--5viq5vi'5vig  VicViper1 the Skirmisher  Demigod  HP: 60/60 (61) ========================  MP: 10/10========================  AC: 6Str: 12##  EV: 17Int: 11#.#  SH: 0Dex: 25#######.#  XL:  8 Next: 56% Place: Dungeon:6#.....@#  Noise: ---------  Time: 6117.5 (16.0)#.#####.#5viD  h) +5 sling (heavy)##.....##.#  Fire: h) +5 sling (heavy) #.#####......# @#  Drain#.......>)...# # #######......#  @   Maggie (polearm, asleep)##..>..# ######....### ..........# _No target in view! _No target in view! 5vi_There is a stone staircase leading down here. _There is a stone staircase leading down here.  You encounter Maggie the Vainglorious. She is wielding a +1 partisan ofdistortion.5viL/  --more--5viL5vi`5viM5vi ; 8.5 (17 _5vi5vin5vi|d   VicViper1 the Skirmisher  Demigod  HP: 60/60 (61) ========================  MP: 10/10========================  AC: 6Str: 12##  EV: 17Int: 11#.#  SH: 0Dex: 25#######.#  XL:  8 Next: 56% Place: Dungeon:6#.....@#  Noise: ---------  Time: 6118.5 (0.0)#.#####*#  h) +5 sling (heavy)##.....##*#  Fire: h) +5 sling (heavy) #.#####......# @#  Drain#.......>)...#ie rm # #######......#  @   Maggie (polearm, asleep)##..>..# ######....### ..........# _distortion.Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +1 partisan of distortion and wearing +0 acid dragon  scales (asleep, 98% to hit)5vi  VicViper1 the Skirmisher  Demigod  HP: 60/60 (61) ========================  MP: 10/10========================  AC: 6Str: 12##  EV: 17Int: 11#.#  SH: 0Dex: 25#######.#  XL:  8 Next: 56% Place: Dungeon:6#.....@#  Noise: ---------  Time: 6118.5 (0.0)#.#####)#  h) +5 sling (heavy)##.....##)#  Fire: h) +5 sling (heavy) #.#####......# @#  Drain#.......>)...#5vin # #######......#  @   Maggie (polearm)##..>..# ######....### ..........# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +1 partisan of distortion and wearing +0 acid dragon  scales (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits Maggie!  Maggie is moderately wounded.5vi?2S5viH ##  #S#  #######.#  #.....@#  #.#####)#  ##.....##)#  .....# @#  .>)...# #  ....# ##..>..#S   adder (wandering)  .###  ..#Shift-Dir - straight line  Aim: Maggie, wielding a +1 partisan of distortion and wearing +0 acid dragon  scales (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits Maggie!  Maggie is moderately wounded.  You encounter an adder.5vi(&  ##  #S#  #######.#  #.....@#  #.#####.#  ##.....##.#  .....# @#  .>)...# #  ....#5viO'^, mesmerising) ##..>..#  .###  ..#  Maggie attempts to bespell you!5vi'h===9.7 (1.2Mesm Drain5vi?/5vii2] _You are mesmerised by Maggie!5viI   VicViper1 the Skirmisher  Demigod  HP: 60/60 (61) ========================  MP: 10/10========================  AC: 6Str: 12##  EV: 17Int: 11#S#  SH: 0Dex: 25#######.#  XL:  8 Next: 56% Place: Dungeon:6#.....@#  Noise: ===------  Time: 6119.7 (0.0)#.#####*#  h) +5 sling (heavy)##.....##*#  Fire: h) +5 sling (heavy) #.#####......# @#  Mesm Drain#.......>5viJ {)...# # #######......#  @   Maggie (polearm, mesmerising)##..>..#  S   adder (wandering)######....### ..........# _You are mesmerised by Maggie!Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +1 partisan of distortion and wearing +0 acid dragon  scales (moderately wounded, mesmerising, 73% to hit)5viX   VicViper1 the Skirmisher  Demigod  HP: 60/60 (61) ========================  MP: 10/10========================  AC: 6Str: 12##  EV: 17Int: 11#S#  SH: 0Dex: 25#######.#  XL:  8 Next: 56% Place: Dungeon:6#.....@#  Noise: ===------  Time: 6119.7 (0.0)#.#####)#  h) +5 sling (heavy)##.....##)#  Fire: h) +5 sling (heavy) #.#####......# @#  Mesm Drain#......i m.>)...# # #######......#  @   Maggie (polearm, mesmerising)##..>..#  S   adder (wandering)######....### ..........# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +1 partisan of distortion and wearing +0 acid dragon  scales (moderately wounded, mesmerising, 73% to hit)  You shoot a sling bullet. The sling bullet hits Maggie!!  Maggie is heavily wounded.5vio U.S5vift !@.Aim: Maggie, wielding a +1 partisan of distortion and wearing +0 acid dragon  scales (moderately wounded, mesmerising, 73% to hit)  You shoot a sling bullet. The sling bullet hits Maggie!!  Maggie is heavily wounded.  The adder hisses angrily.  Maggie draws you further into her thrall.5vi~ ...S5vi~ -21.2 (1.55vi 5viN K _The adder misses you.5vi7  VicViper1 the Skirmisher  Demigod  HP: 60/60 (61) ========================  MP: 10/10========================  AC: 6Str: 12##  EV: 17Int: 11#.#  SH: 0Dex: 25#######S#  XL:  8 Next: 56% Place: Dungeon:6#.....@#  Noise: ===------  Time: 6121.2 (0.0)5vi#.#####*#  h) +5 sling (heavy)##.....##@#  Fire: h) +5 sling (heavy) #.#####......# .#  Mesm Drain#.......>)...# # #######......#  @   Maggie (polearm, mesmerising)##..>..#  S   adder######....### ..........# 5vi_The adder misses you.Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +1 partisan of distortion and wearing +0 acid dragon  scales (heavily wounded, mesmerising, 73% to hit)5viK   VicViper1 the Skirmisher  Demigod  HP: 60/60 (61) ========================  MP: 10/105vi ========================  AC: 6Str: 12##  EV: 17Int: 11#.#  SH: 0Dex: 25#######S#  XL:  8 Next: 56% Place: Dungeon:6#.....@#  Noise: ===------  Time: 6121.2 (0.0)#.#####)#  h) +5 sling (heavy)##.....##@#5vi   Fire: h) +5 sling (heavy) #.#####......# .#  Mesm Drain#.......>)...# # #######......#  @   Maggie (polearm, mesmerising)##..>..#  S   adder######....### ..........# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +1 partisan of distortion and wearing +0 acid dragon  5viR scales (heavily wounded, mesmerising, 73% to hit)  You shoot a sling bullet. The sling bullet hits Maggie!  Maggie is severely wounded.5vil .  Aim: Maggie, wielding a +1 partisan of distortion and wearing +0 acid dragon  scales (heavily wounded, mesmerising, 73% to hit)  You shoot a sling bullet. The sling bullet hits Maggie!  Maggie is severely wounded.  The adder misses you. x2  Maggie hits you from afar with a +1 partisan of distortion.53---2.5 (1.3 _Space warps around you.5viLz  VicViper1 the Skirmisher  Demigod  HP: 53/60 (61) =====================---  MP: 10/10========================  AC: 6Str: 12##  EV: 17Int: 11#.#  SH: 0Dex: 25#######S#  XL:  8 Next: 56% Place: Dungeon:65vi{#.....@#  Noise: ===------  Time: 6122.5 (0.0)#.#####*#  h) +5 sling (heavy)##.....##@#  Fire: h) +5 sling (heavy) #.#####......# .#  Mesm Drain#.......>)...# # #######......#  @   Maggie (polearm, mesmerising)##..>..#  S   adder######....### ..........# 5vi|+_Space warps around you.Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +1 partisan of distortion and wearing +0 acid dragon  scales (severely wounded, mesmerising, 73% to hit)5vi;  VicViper1 the Skirmisher  Demigod  HP: 53/60 (61) =====================---  MP: 10/10========================  AC: 6Str: 125vi;##  EV: 17Int: 11#.#  SH: 0Dex: 25#######S#  XL:  8 Next: 56% Place: Dungeon:6#.....@#  Noise: ===------  Time: 6122.5 (0.0)#.#####)#  h) +5 sling (heavy)##.....##@#  Fire: h) +5 sling (heavy) #.#####......# .#  Mesm Drain#.......>)...# # #######......#  @   Maggie (polearm, mesmerising)5vi<R##..>..#  S   adder######....### ..........# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +1 partisan of distortion and wearing +0 acid dragon  scales (severely wounded, mesmerising, 73% to hit)  You shoot a sling bullet. The sling bullet hits Maggie!  Maggie is almost dead.5vi.  Aim: Maggie, wielding a +1 partisan of distortion and wearing +0 acid dragon  scales (severely wounded, mesmerising, 73% to hit)  You shoot a sling bullet. The sling bullet hits Maggie!  Maggie is almost dead.  The adder misses you.  5viMaggie draws you further into her thrall.3.7 (1.25vi5vidK _The adder misses you.5viͽ  VicViper1 the Skirmisher  Demigod  HP: 53/60 (61) =====================---  MP: 10/10========================  AC: 6Str: 12##  EV: 17Int: 11#.#  SH: 0Dex: 25#######S#  XL:  8 Next: 56% Place: Dungeon:6#.....@#  Noise: ===------  Time: 6123.7 (0.0)#.#####*#  h) +5 sling (heavy)##.....##@#  Fire: h) +5 sling (heavy) #.#####......# .#  Mesm Drain#.......>5viNN)...# # #######......#  @   Maggie (polearm, mesmerising)##..>..#  S   adder######....### ..........# _The adder misses you.Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +1 partisan of distortion and wearing +0 acid dragon  scales (almost dead, mesmerising, 73% to hit)5viQ   VicViper1 the Skirmisher  Demigod  HP: 53/60 (61) =====================---  MP: 10/10========================  AC: 6Str: 12##  EV: 17Int: 11#.#  SH: 0Dex: 25#######S#  XL:  8 Next: 56% Place: Dungeon:6#.....@#  Noise: ===------  Time: 6123.7 (0.0)#.#####)#  h) +5 sling (heavy)##.....##@#  Fire: h) +5 sling (heavy) #.#####......# .#  Mesm Drain#......iX Sm.>)...# # #######......#  @   Maggie (polearm, mesmerising)##..>..#  S   adder######....### ..........# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +1 partisan of distortion and wearing +0 acid dragon  scales (almost dead, mesmerising, 73% to hit)  You shoot a sling bullet.  The sling bullet hits Maggie but does no damage.5vi?  .  The sling bullet hits Maggie but does no damage.  Maggie is almost dead.  Maggie says, "Fear not. I will immortalise you in the tale of my first kill."Maggie hits you from afar with a +1 partisan of distortion.  Space warps around you! The adder bites you.  Maggie hits you from afar with a +1 partisan of distortion.5vi^@ k32---------5.2 (1.55viF 5viyc _Space warps around you. The adder closely misses you.5vi  VicViper1 the Skirmisher  Demigod  HP: 32/60 (61) ============------------  MP: 10/10========================  AC: 6Str: 12##  EV: 17Int: 11#.#  SH: 0Dex: 25#######S#  XL:  8 Next: 56% Place: Dungeon:6#.....@#  Noise: ===------  Time: 6125.2 (0.0)#.#####*#  h) +5 sling (heavy)##.....##@#  Fire: h) +5 sling (heavy) #.#####......# .#  Mesm Drain#......i44m.>)...# # #######......#  @   Maggie (polearm, mesmerising)##..>..#  S   adder######....### ..........# _Space warps around you. The adder closely misses you.Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +1 partisan of distortion and wearing +0 acid dragon  scales (almost dead, mesmerising, 73% to hit)5viN  VicViper1 the Skirmisher  Demigod  HP: 32/60 (61) ============------------  MP: 10/105vi9========================  AC: 6Str: 12##  EV: 17Int: 11#.#  SH: 0Dex: 25#######S#5vi  XL:  8 Next: 56% Place: Dungeon:6#.....@#  Noise: ===------  Time: 6125.2 (0.0)#.#####.#  h) +5 sling (heavy)##.....##)#5viD  Fire: h) +5 sling (heavy) #.#####......# .#5vii  Mesm Drain#.......>)...# # 5vi#######......#  @   Maggie (polearm, mesmerising)5vi##..>..#  S   adder######....###5vi9 ..........# 5viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5vi<iAim: Maggie, wielding a +1 partisan of distortion and wearing +0 acid dragon  5vilscales (almost dead, mesmerising, 73% to hit)  You shoot a sling bullet. The sling bullet hits Maggie!  You are no longer mesmerised.5vi)S   adder5viB<A.......#####.  Shift-Dir - straight line  Aim: Maggie, wielding a +1 partisan of distortion and wearing +0 acid dragon  scales (almost dead, mesmerising, 73% to hit)  You shoot a sling bullet. The sling bullet hits Maggie!  You are no longer mesmerised.  You kill Maggie!5viB ealth: 33/62 816.4 (1.2 _The adder bites you but does no damage.  Your life force feels restored.5via _Your Evocations skill increases to level 1!5viP  VicViper1 the Skirmisher  Demigod  Health: 33/62 ============------------  Magic: 10/10 ========================  AC: 6Str: 12##5vi  EV: 17Int: 11#.#  SH: 0Dex: 25#######S#  XL:  8 Next: 81% Place: Dungeon:6#.....@#  Noise: ===------  Time: 6126.4 (0.0)5vi #.#####.#  h) +5 sling (heavy)##.....##)#5viq  Fire: h) +5 sling (heavy) 5viD|#.#####......# .# 5viy#.......>)...# # #######......#5vi   S   adder##..>..# ######....### ..........#5vi 5viYour life force feels restored. _Your Evocations skill increases to level 1!5vi*Fire: h) +5 sling (heavy)5viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5vi7Aim: an adder (60% to hit)5viJd  VicViper1 the Skirmisher  Demigod  Health: 33/62 ============------------  Magic: 10/10 ========================  AC: 6Str: 12##  EV: 17Int: 11#.#5vio  SH: 0Dex: 25#######S#  XL:  8 Next: 81% Place: Dungeon:6#.....@#  Noise: ===------  Time: 6126.4 (0.0)5vi#.#####.#  h) +5 sling (heavy)##.....##)#  Fire: h) +5 sling (heavy) #.#####......# .#5vi #.......>)...# # #######......#5vi;  S   adder##..>..# 5vi]b######....### ..........# 5vi*Fire: h) +5 sling (heavy)5viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (60% to hit)  5viӝYou shoot a sling bullet. The sling bullet hits the adder!  The adder is almost dead.5viS,C7.7 (1.35vi35vi5   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  5vi5Aim: an adder (60% to hit)  You shoot a sling bullet. The sling bullet hits the adder!  The adder is almost dead. 5vi6~_The adder misses you. The adder completely misses you.5vi  VicViper1 the Skirmisher  Demigod  Health: 33/62 ============------------  Magic: 10/10 ========================  AC: 6Str: 12##  EV: 17Int: 11#.#  SH: 0Dex: 25#######S#  XL:  8 Next: 81% Place: Dungeon:6#.....@#  Noise: ===------  Time: 6127.7 (0.0)#.#####.#  h) +5 sling (heavy)##.....##)#  Fire: h) +5 sling (heavy) #.#####......# .# #.......>)...#5vi[40m # #######......#  S   adder##..>..# ######....### ..........# The adder is almost dead. _The adder misses you. The adder completely misses you.Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 60% to hit)5vi^  VicViper1 the Skirmisher  Demigod  Health: 33/62 ============------------  Magic: 10/10 ========================  AC: 6Str: 12##  EV: 17Int: 11#)#  SH: 0Dex: 25#######)#  XL:  8 Next: 81% Place: Dungeon:6#.....@#  Noise: ===------  Time: 6127.7 (0.0)#.#####.#  h) +5 sling (heavy)##.....##)#  Fire: h) +5 sling (heavy) #.#####......# .# #.......>)...# 5vi"_[40m# #######......#  S   adder##..>..# ######....### ..........# The adder is almost dead. _The adder misses you. The adder completely misses you.Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 60% to hit)5vi.S _The adder misses you. The adder completely misses you.Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an adder (almost dead, 60% to hit)  You shoot a sling bullet. The sling bullet misses the adder.5vi:-8.9 (1.25vi5viNS _The adder closely misses you.5vin  VicViper1 the Skirmisher  Demigod  Health: 33/62 ============------------  Magic: 10/10 ========================  AC: 65vi$Str: 12##  EV: 17Int: 11#.#  SH: 0Dex: 25#######S#  XL:  8 Next: 81% Place: Dungeon:6#.....@#  Noise: ===------  Time: 6128.9 (0.0)#.#####.#  h) +5 sling (heavy)5vi##.....##)#  Fire: h) +5 sling (heavy) #.#####......# .# #.......>)...# # #######......#5vi  S   adder##..>..# ######....### ..........# 5viYou shoot a sling bullet. The sling bullet misses the adder. _The adder closely misses you.5vi Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5viQnAim: an adder (almost dead, 60% to hit)5viɀ  VicViper1 the Skirmisher  Demigod  Health: 33/62 ============------------  Magic: 10/10 ========================  AC: 6Str: 12##  EV: 17Int: 11#.#  SH: 0Dex: 25#######.#  XL:  8 Next: 81% Place: Dungeon:6#.....@#5viKQ  Noise: ===------  Time: 6128.9 (0.0)#.#####.#  h) +5 sling (heavy)##.....##)#  Fire: h) +5 sling (heavy) #.#####......# .# #.......>)...# # #######......#5viy  S   adder##..>..# ######....### 5vi0..........# 5vi{Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 60% to hit)  5vi|You shoot a sling bullet. The sling bullet hits the adder!!  You kill the adder!5viR5vi5vis4=230.4 (1.5 _5viF5vi95vi}5vi.~5viL5vi5vi95viB5vi5vi5vi K5=5vi5vi-5viq5vi̒5vi5vi5vi5vi5vi965vi5vi5vi25viȦ5viQ,5viz5vi35vihS7=5vi5vi5vi5vi5viȷ5vi5viQ5viϼ5vi35vi;5vi5viMK8=5viv5vi`,5vi5vi{5vi5vi5vi9=5viB5vib40=5vi,15vi{/2=5vio2,5vi35vi65vi65vi75vi;5vi;D3=5vi<5viI@5vi~@5viqA5viD5viD5viE5viI,5viJ5vihM5viMS4=5viN5viXQ5viQ5viR5viU,5viSX5viX5viMYX45=5viq65vi 5vi25vi܄5vig5vi*5vis75vi=5viԋ5vi65vi)5viX5viu5viҘ5viu5vi5vi5vim5vi85vi=5viS5vi5vi5vi5vi1X5vi95vicB5vi5vib50=5vi5viU5vi5viN1=5vi35vi5vi5vi5vi5vi5vi 5vi5vi%52=5viP5vi5viH5vi5vi5vi 5vi 5vi 5vi^,5vi#5vi5'5vi'#35vi'2=5vi)5vi,5viM,5vi -5vi.5vi6/5vi/5vi3Q45vi6,5vi75via;5vi;5vi<5vi^@5vi@#55vi@(=5viLA5viD5viD5vi=F5vi1J5viJ5viK5vi1O,5viO5viFS5vinS5viS86=5viS5viX5vikB5vio,5vi,p5viZt5vitK7=5viu5viz,5vi|5vi,5vi|5vik8=5vil5vi5viF5vi5vi5vi&5viN5vi5vi(5viN5vi5vi%95viC5vi=,5vi5viD5vi{5vi5vip5vi5viյE60=5vi45vi5viߺ5vi5viW _You start resting.5viq(....5vi---...o.>.o   orc (wandering)> . .. 217.4 (87.0)---8.4 (88 _You encounter an orc. It is wielding a +0 whip.5viQ~  VicViper1 the Skirmisher  Demigod  Health: 60/62 =======================-5vi  Magic: 10/10 ========================  AC: 6Str: 12##  EV: 17Int: 115vi#.#  SH: 0Dex: 255vi,#######.#  XL:  8 Next: 82% Place: Dungeon:6#.....@#5vi  Noise: ---------  Time: 6218.4 (0.0)#.#####*#5vi2  h) +5 sling (heavy)##.....##*#5viQ  Fire: h) +5 sling (heavy) #.#####......# o#5viv #.......>)...# # 5vi#######......#5vi۵  o   orc (wandering)##..>..# 5vi1######....### ..........#5viA _You start resting. 5viN_You encounter an orc. It is wielding a +0 whip.Fire: h) +5 sling (heavy)5visPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5viҶiAim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 73% to hit)5vi  VicViper1 the Skirmisher  Demigod  Health: 60/62 =======================-  Magic: 10/10 ========================  AC: 6Str: 12##  EV: 17Int: 11#.#  SH: 05vi~Dex: 25#######.#  XL:  8 Next: 82% Place: Dungeon:6#.....@#  Noise: ---------  Time: 6218.4 (0.0)#.#####.#  h) +5 sling (heavy)##.....##)#5vi  Fire: h) +5 sling (heavy) #.#####......# )#5vi #.......>)...# # #######......#5vi  o   orc (wandering)##..>..#5vi: ######....### ..........#5vi83 Fire: h) +5 sling (heavy)5vi|KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 73% to hit)  5vixYou shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!5vida))5vi=^I.)5vi_F1===9.6 (1.2 _5vif5vih5vi 5vi@ 5vi5vi-5vi5vi<5vi(5viz5vi5vi  HP restored.  You encounter an orc. It is wielding a +0 hand axe.5vi]"2=---oo   orc (wandering)5vi"15vi#.21.6 (2.05vin*5vi+N---2.6 (3 _5vi15vi85vi7  VicViper1 the Skirmisher  Demigod  Health: 62/62 ========================  Magic: 10/10 ========================  AC: 6Str: 12##  EV: 17Int: 11#.#  SH: 0Dex: 25#######.#  XL:  8 Next: 82% Place: Dungeon:6#.....@#5viu  Noise: ---------  Time: 6222.6 (0.0)#.#####*#  h) +5 sling (heavy)##.....##*#  Fire: h) +5 sling (heavy) #.#####......# o# 5vi‚(#.......>)...# # #######......#  o   orc (wandering)5vi\##..>..# ######....###5viM ..........# HP restored. 5viod_You encounter an orc. It is wielding a +0 hand axe.Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5vimAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 73% to hit)5vi}Z  VicViper1 the Skirmisher  Demigod  Health: 62/62 ========================  Magic: 10/10 ========================  AC: 65viD~KStr: 12##  EV: 17Int: 11#.#  SH: 0Dex: 25#######.#  XL:  8 Next: 82% Place: Dungeon:6#.....@#  Noise: ---------  Time: 6222.6 (0.0)#.#####.#  h) +5 sling (heavy)##.....##)#5vi~H  Fire: h) +5 sling (heavy) #.#####......# )# #.......>)...# # #######......#  o   orc (wandering)##..>..# 5vi~:######....### ..........# 5vi*Fire: h) +5 sling (heavy)5vi)OPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 73% to hit)5viTyYou shoot a sling bullet. The sling bullet hits the orc!!  You kill the orc!5viK))5viM5viI.)5vi>===3.8 (1.2 _5vi75vi'5vi5vi5vi5vi 5vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 73% to hit)5vix You shoot a sling bullet. The sling bullet hits the orc!! _You kill the orc!  You encounter an orc and an orc wizard.5vi    ## #.#  #######.#  #......##  #.##### ##.....##) #.#####......# )#  5vi#.......>)...# o#  #######......# .#   ##..>..# .#5viu o   orc wizard (wandering)######....### .# 5vi>o   orc (wandering)..........# o# #####...##  5viGl0.0o.5vi{Jo!5viR%;5vif)5---4.8 (15vi%,5vi5@X _Found an emerald potion.5vi}   VicViper1 the Skirmisher  Demigod  Health: 62/62 ========================  Magic: 10/10 ========================##  AC: 6Str: 12#.#  EV: 17Int: 11#######.#  SH: 0Dex: 25#......##  XL:  8 Next: 82% Place: Dungeon:6#.#####@#  Noise: ---------  Time: 6224.8 (0.0)##.....##*#  h) +5 sling (heavy)#.#####......# o#  Fire: h) +5 sling (heavy) #.......>)...# .# #######......# .# ##..5vix~ %[40m>..# .#  o   orc wizard (wandering)######....### o#  o   orc..........# !# #####...## You encounter an orc and an orc wizard. _Found an emerald potion.  Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (73% to hit)5vi8  VicViper1 the Skirmisher  Demigod  Health: 62/62 ========================  Magic: 10/10 ========================##  AC: 6Str: 12#.#  EV: 17Int: 11#######.#  SH: 0Dex: 25#......##  XL:  8 Next: 82% Place: Dungeon:6#.#####@#  Noise: ---------  Time: 6224.8 (0.0)##.....##)#  h) +5 sling (heavy)#.#####......# )#  Fire: h) +5 sling (heavy) #.......>)...# .# #######......# .# ##..5vi9[40m>..# .#  o   orc wizard (wandering)######....### o#  o   orc..........# !# #####...## You encounter an orc and an orc wizard. _Found an emerald potion.  Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (73% to hit)5vikqo. _Found an emerald potion.  Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (73% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc.5vi Jo)5vi6o.5vi5vi7===6.2 (1.45vi5viI _The orc misses you.5vi"  VicViper1 the Skirmisher  Demigod  Health: 62/62 ========================  Magic: 10/10 ========================##  AC: 6Str: 12#.#  EV: 17Int: 115vi#######.#  SH: 0Dex: 25#......##  XL:  8 Next: 82% Place: Dungeon:6#.#####@#  Noise: ===------  Time: 6226.2 (0.0)##.....##o#5viO+  h) +5 sling (heavy)#.#####......# )#  Fire: h) +5 sling (heavy) 5viY#.......>)...# .# #######......# o# ##..>..# .#5vi  o   orc wizard (wandering)######....### .#  o   orc..........# !# #####...## You shoot a sling bullet. The sling bullet barely misses the orc. _The orc misses you.Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (73% to hit)5vi h  VicViper1 the Skirmisher  Demigod  Health: 62/62 ========================  Magic: 10/10 ========================##  AC: 65viyStr: 12#.#  EV: 17Int: 11#######.#  SH: 0Dex: 25#......##  XL:  8 Next: 82% Place: Dungeon:6#.#####@#  Noise: ===------  Time: 6226.2 (0.0)##.....##)#5vi  h) +5 sling (heavy)#.#####......# )#  Fire: h) +5 sling (heavy) #.......>)...# .# #######......# o# ##..>..# .#5viL  o   orc wizard (wandering)######....### .#5vi:  o   orc..........# !# #####...## Fire: h) +5 sling (heavy)5viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5viJAim: an orc, wielding a +0 hand axe (73% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!5vi)5vi~{ 6o.5vi Do5viW -7.5 (1.35viL 5vi  5vi &_The orc wizard shouts!5vi   VicViper1 the Skirmisher  Demigod  Health: 62/62 ========================  Magic: 10/10 ========================##  AC: 6Str: 12#.#  EV: 17Int: 11#######.#  SH: 0Dex: 255vi #......##  XL:  8 Next: 82% Place: Dungeon:6#.#####@#  Noise: ===------  Time: 6227.5 (0.0)##.....##*#  h) +5 sling (heavy)5viK T#.#####......# *#  Fire: h) +5 sling (heavy) #.......>)...# o#5vi a #######......# .# 5vi ##..>..# .#  o   orc wizard######....### .#5vi h ..........# !#5vi Q #####...## You kill the orc! 5vi1 ^_The orc wizard shouts!  Fire: h) +5 sling (heavy)5viT LPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)5vid  VicViper1 the Skirmisher  Demigod  Health: 62/62 ========================  Magic: 10/10 ========================##  AC: 6Str: 125vid#.#  EV: 17Int: 11#######.#  SH: 0Dex: 25#......##  XL:  8 Next: 82% Place: Dungeon:6#.#####@#  Noise: ===------  Time: 6227.5 (0.0)##.....##)#  h) +5 sling (heavy)#.#####......# )#5vidr  Fire: h) +5 sling (heavy) 5vie#.......>)...# o# #######......# .# 5vi:e##..>..# .#  o   orc wizard5vie######....### .# ..........# !# #####...## Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycle5vifShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)  5viSfYou shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is moderately wounded.5vi^@))5vi**Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  5viThe orc wizard is moderately wounded.  The orc wizard points at you and mumbles some strange words.5viE@))5viF85----5vi]F&8.7 (1.25vi_N5vi{P. _The magic dart hits you!5viأ  VicViper1 the Skirmisher  Demigod  Health: 52/62 ====================----  Magic: 10/10 ========================##  AC: 6Str: 12#.#  EV: 17Int: 11#######.#  SH: 0Dex: 25#......##  XL:  8 Next: 82% Place: Dungeon:6#.#####@#5viaq  Noise: ===------  Time: 6228.7 (0.0)##.....##*#  h) +5 sling (heavy)#.#####......# *#  Fire: h) +5 sling (heavy) #.......>)...# o# #######......# .# ##..>..# .#5vi&  o   orc wizard######....### .# ..........# !#5vi/ #####...## 5viߤ`_The magic dart hits you!  Fire: h) +5 sling (heavy)5viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5vi7Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 67% to hit)5vih  VicViper1 the Skirmisher  Demigod  Health: 52/62 ====================----  Magic: 10/10 ========================##  AC: 65viyStr: 12#.#  EV: 17Int: 11#######.#  SH: 0Dex: 25#......##  XL:  8 Next: 82% Place: Dungeon:6#.#####@#  Noise: ===------  Time: 6228.7 (0.0)##.....##)#5vi  h) +5 sling (heavy)#.#####......# )#  Fire: h) +5 sling (heavy) #.......>)...# )# #######......# .# 5vi##..>..# .#  o   orc wizard5vi6######....### .# ..........# !#5viX0 #####...## 5vi}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5viAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 67% to hit)  You shoot a sling bullet.  5viOThe sling bullet closely misses the orc wizard.5viQ))o5vi9*5vi~gAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!5vi9{5viA539.9 (1.25vi 5viA 5vi~_Deactivating autopickup; reactivate with Ctrl-A.5viW,   VicViper1 the Skirmisher  Demigod  Health: 53/62 ====================----  Magic: 10/10 ========================##  AC: 6Str: 12#.#  EV: 17Int: 11#######.#  SH: 0Dex: 25#......##  XL:  8 Next: 82% Place: Dungeon:6#.#####@#  Noise: ===------  Time: 6229.9 (0.0)##.....##)#  h) +5 sling (heavy)#.#####......# )#  Fire: h) +5 sling (heavy) #.......>)...# {# #######......# .# 5vi#- [14;9H##..>..# .#  ######....### .#  ..........# !#  #####...##  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5viU- 5vi   VicViper1 the Skirmisher  Demigod  Health: 53/62 ====================----  Magic: 10/10 ========================##  AC: 6Str: 12#.#5vi_ b  EV: 17Int: 11#######.#  SH: 0Dex: 25#......##  XL:  8 Next: 82% Place: Dungeon:6#.#####@#  Noise: ===------  Time: 6229.9 (0.0)##.....##)#  h) +5 sling (heavy)#.#####......# )#  Fire: h) +5 sling (heavy) 5vi #.......>)...# {# #######......# .# ##..>..# .#  ######....### .#  ..........# !#  5vi& #####...##   _Deactivating autopickup; reactivate with Ctrl-A.5viL 2Fire: h) +5 sling (heavy)5vin Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5vi fThat would be overly suicidal.  Okay, then.5vi 5vi 5vi . _5vi  VicViper1 the Skirmisher  Demigod  Health: 53/62 ====================----  Magic: 10/10 ========================##5vim  AC: 6Str: 12#.#  EV: 17Int: 11#######.#  SH: 0Dex: 25#......##5vi  XL:  8 Next: 82% Place: Dungeon:6#.#####@#5vi  Noise: ===------  Time: 6229.9 (0.0)##.....##)#5vi+  h) +5 sling (heavy)#.#####......# )#  Fire: h) +5 sling (heavy) 5vi2#.......>)...# {# #######......# .# 5viVn##..>..# .# 5vizf ######....### .#5vi;  5vi٫..........# !#  #####...## 5viX Shift-Dir - straight line5vi!:That would be overly suicidal. 5viEG_Okay, then.Fire: h) +5 sling (heavy)5vihPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5vi5vi@;@#5vi?J# That would be overly suicidal. _Okay, then.  Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.5vi+Zr * )5viRf;*{5viV;*.5vis   VicViper1 the Skirmisher  Demigod  Health: 53/62 ====================----  Magic: 10/10 ========================##  AC: 6Str: 12#.#  EV: 17Int: 11#######.#  SH: 0Dex: 25#......##  XL:  8 Next: 82% Place: Dungeon:6#.#####@#  Noise: ===------  Time: 6229.9 (0.0)##.....##)#  h) +5 sling (heavy)#.#####......# )#  Fire: h) +5 sling (heavy) #.......>)...# )# #######......# )# iUt X4;9H##..>..# .#  ######....### .#  ..........# !#  #####...##  That would be overly suicidal. _Okay, then.Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5vi j).You shoot a sling bullet.5vi qoo!5viZ 4)5vit .o   orc (wandering)5viy .31.1 (1.25vi 5viH p _You encounter an orc. It is wielding a +0 flail.5viF  VicViper1 the Skirmisher  Demigod  Health: 53/62 ====================----  Magic: 10/10 ========================##  AC: 6Str: 12#.#  EV: 17Int: 11#######.#5viΐ  SH: 0Dex: 25#......##  XL:  8 Next: 82% Place: Dungeon:6#.#####@#  Noise: ===------  Time: 6231.1 (0.0)##.....##*#  h) +5 sling (heavy)#.#####......# *#  Fire: h) +5 sling (heavy) #.......>)...# *# #######......# *#5vim ##..>..# *#  o   orc (wandering)######....### o# 5viL..........# !# #####...## 5viwYou shoot a sling bullet. _You encounter an orc. It is wielding a +0 flail.Fire: h) +5 sling (heavy)5viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5viΑjAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 73% to hit)5viIcZ o!5vi8 o!Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 73% to hit)5vi\  VicViper1 the Skirmisher  Demigod  Health: 53/62 ====================----  Magic: 10/10 ========================##  AC: 6Str: 12#.#  EV: 17Int: 11#######.#  SH: 0Dex: 25#......##  XL:  8 Next: 82% Place: Dungeon:6#.#####@#  Noise: ===------  Time: 6231.1 (0.0)##.....##)#  h) +5 sling (heavy)#.#####......# )#  Fire: h) +5 sling (heavy) #.......>)...# .# #######......# .# ##..iY]0;10;1m>..# .#  o   orc (wandering)######....### o# ..........# !# #####...## Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 73% to hit)  You shoot a sling bullet.  Reactivating autopickup.5vi o.  You feel a bit more experienced.42.3 (1.2 _5viO+5viJ   VicViper1 the Skirmisher  Demigod  Health: 53/62 ====================----  Magic: 10/10 ========================##  AC: 6Str: 12#.#  EV: 17Int: 11#######.#  SH: 0Dex: 25#......##5vi   XL:  8 Next: 84% Place: Dungeon:6#.#####@#  Noise: ===------  Time: 6232.3 (0.0)##.....##*#  h) +5 sling (heavy)#.#####......# *#  Fire: h) +5 sling (heavy) #.......>)...# *#5vi k #######......# *# 5vi ##..>..# o#  o   orc (wandering)5vi# ######....### .# ..........# !# 5viT #####...## Reactivating autopickup. _You feel a bit more experienced.  5vi Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5vi jAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 73% to hit)5vi +5vi   VicViper1 the Skirmisher  Demigod  Health: 53/62 ====================----  Magic: 10/10 ========================##  AC: 6Str: 12#.#  EV: 17Int: 11#######.#5vic `  SH: 0Dex: 25#......##  XL:  8 Next: 84% Place: Dungeon:6#.#####@#  Noise: ===------  Time: 6232.3 (0.0)5vi ##.....##)#  h) +5 sling (heavy)#.#####......# )#  Fire: h) +5 sling (heavy) #.......>)...# .# 5viL #######......# .# ##..>..# )#  o   orc (wandering)######....### .# ..........# !#5vi Z #####...## Fire: h) +5 sling (heavy)5vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5vi iAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 73% to hit)  5vi yYou shoot a sling bullet. The sling bullet hits the orc!!  You kill the orc!5vi o))))5vi6c )5vic )5vi d .5viGd .5vi"j 5vij 45viek 3.8 (1.5 5vik _5viy 5vi} 5vi| 5vi 5vi 5viL 5vi ,5vi,5vi5vil5via5=5vi 5vi ,5vi5vi,5vi5vi5viU6=5vi5vi B5vi"5vi#5vi$5vi}'5vi'K7=5vi)5vi,5vi`,5vi-5vi05vi05vi525vi25,5vi@75vig:5vi:U8=5vic=5vi^B5via5vi!f5vij5vi]o5vio%95viq5vit5vit5viv5viy5viy5vi|{5vis~5vi~L60=5viK5viՃ5vi%5vi؅5vi5vi~5vi5vi>5vi}5vi5vi 5viL#15vip2=5vi5vi5vi[a2=5vi5vi0.---5vi   ## #.#  #######.# ## #......###.# #.#####.#.# ##..... #.#####......##)# 5viNf #.......>)...##.#  #######......##.#   ##..>..##)#  ######....####.#  ..........# #!#  #####...## ...   ##.##  5vi059.8 (26.0)5viI---60.8 (275vi 5vi _Items here: ))) [[ †††.5viy I5vi 5vi 5vi- ^ _  Things that are here:5vi =  a +0 hand axe; a +0 whip5vi 5vi  _5vi 5vi55viv5vi9=5vi5vi5vi5viD5vi5vi$  Things that are here:5vi~^  a +0 flail; an orc corpse5vi|!5vi " _5vi#5vi%5vi](5vi(5vi *5viq5*#......###.##.#####.#.###.....##)##.#####......##)##.......>)...##.########......##.# ##..>..##)# 5vi5######....####.# ..........#  ## #...# ##.## #.#.#.# 5vi5###.# .........#...##.# #.# ###5vi6 #.####. ... #.# # #.5vi<6l #.# ##.# 5vi>16.8 (6.0)5vi>+7.8 (75viak _d - an emerald potion5viF 5vi 5vi& 5vi7 5vi ,5vi4 5vi 5vi 5vi# 5vi@ 5vi 5viX 5vi 5vii 5vi ,5vi 5vi~ 5vi6 5vi3 5vi 5vi3 5vi 5vi ,5vi 5vi 5vil ,5vi 5vi 5vi ,5vi3 5vi_ 5vi 5vi 5viM 5vi} 5vi ,5vic 5vi@ 5vi! 5vi[ 5vi 5vi 5vi 5vi ,5vi 5vi ,5vi 5viN 5vi6 5vi 5vi 5vi? 5vi 5vi 5vi? 5vi! B5vi" 5viI$ 5vi& 5vie& 5vi& 5vii* ,5vi + 5vi- M _You now have 206 gold pieces (gained 3).5vi2/ 5vi/ 5vi+0 5vi3 B5vi4 5vi5 5vi8 ,5vi8 5vi: 5vi; 5vi; 5vi< 5viC .####.##...## #.#  .# # ##.######.#  .# #......#.#  .# ######.#.#  .# ###.#.#  .# #.... ## #.###.#  ###.. ...  ....# ...#  5viC ##### ##.##.....#  # #. ###.###   # ...  # ###  # # #   #  5vixI 089.8 (22.0)5viI -90.8 (235viN 5vicP . _i - a scroll of identify5vil _No target in view!5vi?U5viU5viU5viW5viY5vi}]P _5vi_e  You encounter a hound.5vie#.# # ##.######.# #.# #......#.# 5vie2#.# ######.#.# #.# ###.#.# .# #.....# ### #.###.# .###.. ... #.# .....# ...#.###.# ##### ##.##...@.#  #. ###.### 5vie # ... ## ###.5vi!fv .# #. .#5viGfD#h 5viqfh   hound (asleep) .#.. 5vif= .#.. 5vif6 .# 5vif 5vio11.8 (1.0)5vip22.8 (2 _5vi7u5vi$w5viȬ q .  You shoot a sling bullet. The sling bullet hits the hound!5vi o))))5vi7 YYou kill the hound!5vi= .....Y   ice beast5viHB ?7===4.2 (1.45viG 5viJ [ _You encounter an ice beast.5vi?' ))))) )You shoot a sling bullet. The sling bullet hits the ice beast!!5vi5f:Y.5vik^.....5vial-5.5 (1.35viq5visb _The ice beast is severely wounded.5vi(u .  You shoot a sling bullet. The sling bullet hits the ice beast!5vi.&))5vik.P)))5viG^.....5vi5x 956.8 _You kill the ice beast!5vif5viFk _Your Evocations skill increases to level 2!5vi'5vi5vi.5vi4H _No target in view!5vi+b5vib5viq^ _No target in view!5vir 35viҋ  _5vi n5vi 45vi ,5vi 5vi ,5vil 5vi 5vi 5vi 5vi 5viI 5vi̭ ,5vi( 5viܯ 5viN X5vi X5vi 5vi 5viq 5vi< 5viv J5vim 5vi% ,5vi 5vi 5vi9 5vi 5vi 5vi 5vi ,5vie 5vi 5vi B5vi] 5vi! B5viK 5vi= ,5vi 5vi' 5vi 5vi 5vi 5vi 5vi B5vi 5vi 5vi 5viz 5vi 5vi 5vi, 5viK ,5vi 5vi 5vi) ..# ##.## .#######...# #.........#  #.#####...#   ##.##  . #.#  .# #.#  .# #.#  .# #@# ---327.8 (31.0) 5vi* ...)....#  ...###### 5vix/ 5vi/ H---8.8 (325vi5 5vi7 # _Found a mace.5viP5vi5vi^ _No target in view!5vi5viy5viN5viH _No target in view!5vih _5vi5viAe  You encounter a hound.5vij.# #######...# ##.# #.........#  .# #.#####...#  .# ##.##  .# #.#  5viN .# #.#  .# . #.#  .# ....####.#  ....)..@.# .###### h 5vi}g # . 5vi# h   hound (asleep) 5vi  5vi 5vi# 19.8 (1.0)5vi 330.8 (2 _5vi< 5vi5viֈ ))))))h    You shoot a sling bullet. The sling bullet hits the hound.  The hound barks!5viU ;h.5vi 2)....5vi" 7===2.0 (1.25vil 5vi ` _The hound is moderately wounded.5vi{ r .  You shoot a sling bullet. The sling bullet hits the hound!!5vin g)))))5vi` M).....5vif 073.25vi 5vi I _You kill the hound!5viRT5viT5vicY5vik\H _No target in view!5vib5vi5vi5vi+H _No target in view!5vin>5vi ?5viC5viFH _No target in view!5vi_5vi  You encounter an iguana..# #...# #.# #...#  .# #.#####...#  .# ##.##  .# #.#  .# # #.#  .# ..l #.#  .#.####.# .).@..# ....###### .. ## . # l   iguana (wandering)   .l0.05viY---4.2 (1 _5vi )))l    You shoot a sling bullet. The sling bullet hits the iguana!  The iguana hisses angrily.5vin <.l5vi#v \).===5.5 (1.35vi{ 5vi~  5vi Q_The iguana is severely wounded.5vin †You shoot a sling bullet. The sling bullet hits the iguana!!5vis X))5vio !).5vi[p 5vi*w H....# #######...#   VicViper1 the Skirmisher ###.# #.........#   Demigod.# #.#####...#   Health: 62/62 ========================.###.##   Magic: 10/10 ========================.##.#  AC: 6Str: 12.# ##.#  EV: 17Int: 11.# ... #.#  SH: 05viux -Dex: 25.# ....†####.#  XL:  8 Next: 100% Place: Dungeon:6.....).@..#  Noise: ===------  Time: 6336.7 (1.2).....######  h) +5 sling (heavy)...  Fire: h) +5 sling (heavy) ### .. ##         _No target in view! _You encounter an iguana.You shoot a sling bullet. The sling bullet hits the iguana!  The iguana hisses angrily. _The iguana is severely wounded.You shoot a sling bullet. The sling bullet hits the iguana!!5vi.z _You kill the iguana!You have reached level 9!5vi( /  --more--5vi7I  Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 5vi.M8/681/1199 0% 5vi5viR _You feel agile. x45vi 5vid 5viT 5vi 5vi .# #...# #.# #5vi .#  .# #.#####...#  .# ##.##  .# # #.#  .# ###. #.# 5vi S .# #...[ #.#  .# #....†####.# 5viS .)@...# 0.0#.....###### #.... 5vi s###. ...5vi W ###   5vi 5vi/ 5vi 5---7.7 (15vi( 5vi # _Found a robe.5viG5vi4H5viI5viK5viO5vi|O5viS5vi[<  You see here a +0 mace.5vi]5vi^ _5vi_5vib5vid5vi:e5vif5vi g5vih5vih5vii5vil5vin5vio5viHp5vir5vit5vimt5viu5vix5viz5vi'{5vi]|5vic~5viH5vi5vi5vi5vi5viF5viB5vi5vi5viQ5vii5vi5vi5viR5vi)5viK5vii5vi5vi'5vi5vi5vi25vi5vi5vi5vil5viٜ5vi5viC5vi՟5vi5viS5vij5vi5vi5vi5viK5vi45vi5vi+5viº5vi5vi5via5vi߽5vi75vi5vi5viF5vi5vis,5vi5vi5viN,5vi5vih5viq5vi,5vi5vi5vi5vi5vi5viX5vi5vi5vi5viO5vi5vi5vi5vi5viD5vi5vi 5vi,5vi5viR5vi,5vi65vi?5viK5vi5vi5vi5vi5vi5vi]5vi_5vi5vi5vi5vi5viK5vi5vi5vi5viI5vi5vi5vi5vi 5vip5vin5vi5vi5vi)5vi5vib,5vi5vi5vi5vi5vi5vi5vi5vi]5vi5vi5vi5vi05vi5vi5vix5vi5vi0 5vi= 5vix 5vi 5viT 5vit 5vi5vi,5vi5viq,5vi5vi5viB5vi5vi5vi 5vi` You see here a bullfrog skeleton.5vi5vig _5vi5vi5vi-5vik5vi5vi5viH 5vi 5vi%!5vi"5vi*$5vi\$5vi]%5vi6'5vi(,5vi)5vi*5vi405viz05vi15vi35vi35vi45viI65vi75vi,85vi85vi:5vi;5vi;5vi<5vi>>5vi?5vi?5vi@5viA5vi^5vi5vi*5vi,5viC5viaI _i - 2 scrolls of identify (gained 1)5vi35vi 5vi 5vi 5viO 5vi 5viu5viA5vi5viG5vi5vi5vi5vi5vi5vi65vi5vi5vi*5vii  You encounter a sky beast.5vi' #....  ..... ... .. ..  .# #.# #. .  #.# #.#.  5vi'#!# # #...  .. #.#.# #..#  ....###.#.####..#  ..........F.....######## #@# #.......÷..--- 5vi(r#.#######.######## #.........#  #.######### #.################ #........<........ F   sky beast (wandering)5vi(`################## 5vif*KF.402.7 (65.0)5viM1F3.7 (66 _5vi45vi55vi ) You shoot a sling bullet. The sling bullet hits the sky beast!5vi1F.5vis  The sky beast is moderately wounded.5vi;===5.0 (1.3)5vi5viW _The sky beast closely misses you.5viac  You shoot a sling bullet. The sling bullet hits the sky beast.5vi  The sky beast is moderately wounded.6.35vi5vioW _The sky beast closely misses you.5vi)  You shoot a sling bullet. The sling bullet hits the sky beast!5vilq  The sky beast is severely wounded.5vidm-7.5 (1.25viDwm _The sky beast closely misses you.5vi s .  You shoot a sling bullet. The sling bullet hits the sky beast!5vi (5vi 5vi 548.8 (1.35vi$ 5vi& M _You kill the sky beast!5vi'5vi5vi5vieH _No target in view!5vi>35vi5vi5vi^5vi#: _5vi#5vi%5viL&5vi&5vi7(5vi*,5vi*5vi%,,5vi@.,5vi0B5vi3q _c - 3 potions of curing (gained 1)5vi55viC65vi65vi85viV:5vi:5vi@;5vi<5vi>5vi>5vi?5viA5vi;E  You encounter a kobold geomancer. It is wielding a +0 whip.5viL#.b..†.##.## #......#...#### #. #.............. .. ##..b..#....### .#  #.....##.#.# .#  ###.#.# .# # .# 5vi Mw#.#.##.#.#####.# #.........?....####.. .............@......... ---.# .##K###.#.####... #.#.# #.#. #.#.# #...5vi~M.. #.#.# #..#....###.#.####..# K   kobold geomancer (wandering)...................####.#.####.......÷...5viM1#.#######.#########5vijN.16.8 (8.05viU5viVN---7.8 (9 _5vi]5vif5vi\s )))))You shoot a sling bullet.5vi..5vi5r....5vi67===9.3 (1.55vi<5vi?k _The sling bullet closely misses the kobold geomancer.5vi 5vi( 5viV 5vi H _No target in view!5vi145vi0 5vi 5viB_No target in view!5vio75vi5835vi95vi;r  A kobold geomancer comes into view.5vi`H.....bb.# #.b..†.##.##  ##...#### #.  #.............. ..#..b..#....### .# #.....##.#.# .####.#.# .# # .# #.#.##.#.#####.#  #?.@..####.. ........................# .##K###.#.####...# #.#.# #.#. #.#.# #... .. #.#.# #..#K   kobold geomancer (wandering) ....###.#.####..# ................########...####.#.####.......÷..iI?9m0.05viXT5viW=---20.3 (1 _5vi^5vi_5vi0 )))K  You shoot a sling bullet.  The sling bullet hits the kobold geomancer!!5vi ###The kobold geomancer is heavily wounded.The kobold geomancer gestures next to you while chanting.The wall shatters!5viU'0F5vi3* F?.@..KF   Jeremiah (wand, polearm)K   kobold geomancerThe blast of rock fragments hits you but does no damage.5vi*5vi?+F=======1.7 (1.45viy35vi =? _Jeremiah shouts! You hear an angry growl.5viBQz ))))You shoot a sling bullet.5viW ###The sling bullet barely misses the kobold geomancer.The kobold geomancer casts a spell next to you.5viJ v K.The wall shatters! The blast of rock fragments hits you!bb?.@.57----3.2 (1.55vi*P :b5viS p _Jeremiah gazes at their orb, transfixed.5virk )) You shoot a sling bullet.  The sling bullet hits the kobold geomancer!5vi L.b5viG b..b5vi 7b.5vi ○FThe kobold geomancer is almost dead.5vi BK.5vi 9..5viJ 5vi b°bbK..5vi< [===----4.6 (1.45vi$ °bb _Jeremiah hops! The butterfly leaves your sight. x25vi )You shoot a sling bullet.  The sling bullet hits the kobold geomancer!5vi: ;)5viD.b5viG.b5viCb.5viM.b5vi6b.5vi/.5vi-/ .5vih.mbbYou kill the kobold geomancer!5vi}2----88----5.8 (1.25vi^<Ubb5vi<6 _The butterfly leaves your sight.5vi .  You shoot a sling bullet. The sling bullet hits the butterfly!!  You kill the butterfly!5vi&?)))))5vi.bb.bb..bb.5vi3 F°The butterfly disappears in a burst of colours!.b.5vi}).b.b....87.1 (1.3bb.b _Jeremiah hops!5vi' 5vir.  You shoot a sling bullet. The sling bullet hits the butterfly!!  You kill the butterfly!5vi10))))5vi'-wb.b5vi-.b.b5vi.;b.5vi3 .  The butterfly disappears in a burst of colours!Jeremiah mumbles a slurred invocation.5vil4}b.b5vi4Eb.5viq?bb..).b.bb5viP@g46----8.3 (1.25vi'Hbbbb.bb5viJv _Something smites you! The butterfly leaves your sight.5vi bb.# ## .b..†.##.## . #......#...#### #. #. .. ##..b..#....### .#  #.....##.#.# .#  ###.#.# b# # .# #.#.##b#.#####.# #.....Fb..)..@.####.. ....b.bbb.b.... .# .##b###.#.####... # #.##.#.5vi.. #.#.# #..# ....###.#.#................#...####.#.####.÷.5vi1.5viI.b5vi<.b5vi;E.b5vi6b.5vi.5vi.b.b.5viF.b5vi-.b5vil1b.5vi  .bThe butterfly disappears in a burst of colours!5vi6---905vibbbb..b5viY6 _The butterfly leaves your sight.5viL bb.# ## .b..†.##.## . ......#...#### ##. . ... ..b..#....### #.# #.....##.#.# #.# ###.#.# .# # #.# 5viM #.#.##b#.#####.# #....bF.bb)...@####.. ....b..b..b. .# .##.###.#.####... # #.##.#.. #.#.# #..# ....###.#.####..#..........# 5vi2N ~...####.#.####.÷.... 5viP 6b.5viQ .b.b5vi:R x.bb.5viR ob.b.5viT -F5viYT F.b5vi^U 0h5viU #.5viV 7b5vi=V J.b5viV .5vi+` A.F   Jeremiah (wand, polearm)h   black bear (wandering)5vi` j7-------305vih Ibb5viZl [ _You encounter a black bear.5vi b.....# ..bb.# ## ..b..†.##.## h#...#### ## .............. ...b..#....### #.....##.#. ###.#.# .# # #.##b#.#####@# #....b....)....####.. ....b..F.bb.............# .##.###b#.####..# #.# #.. #.#.# ###.#.####..#.............##########5vi .bb.5vit +b.5vi :b5vi> Ob..5vif ○FThe black bear growls angrily.5vi z.b.b5vik G.h5vi bbbh5vi /==15viK b○b.bb###b5vi $ _Jeremiah hops!5vi8.<bbb b.....# ...bb.# ## .b..†.##.## ..#...#### ##h .............. ...b..#....### #.....##.#. ###.#.# .# # #.##b#b#####.# #....b..b.)....####.. ....b..○b.b...F.........# .##b###b#.####..## #.. #.#.# ###.#.####..#5vi[:.5vi<G.h5vi+Dhbbb5viD/--25vi!L5viN9 _The butterfly leaves your sight. x25viZ...bb .<bbb#### b.....# ...bb.# ## #b..†.##.## ..##...#######.. .............. ..hb..#....### #5viR2.....##.#. ###.#.# .# # #.##b#b#####.# #....b..b.)..bb####......b..○b.bb..F.........# .##b###.#.####..# ## #.. #.#.# 5vi?b.5viNM.b5vib..b.h5viMbb5vir]8--35viibbbb5vi5vidM....bb#VicViper1 the Skirmisher .<bbb.#####Demigod b.....#...Health: 48/68 ================-------- ...bb.# ##..#Magic: 11/11 ======================== .b..†.##.##..#AC: 6Str: 12 ......#...#######..EV: 18Int: 11 .............. ...SH: 0Dex: 29 #..b..#....### #h#XL:  9 Next:  8% Place: Dungeon:6 #.....##.#.# #@#5vie5Noise: ---------  Time: 6433.3 (0.0) ###.#.# .# # #b#h) +5 sling (heavy)#.#.##b#b#####*#Fire: h) +5 sling (heavy) #....b..b.)..bb####......b..○b.bb..F.........# .##b###b#.####...F   Jeremiah (wand, polearm)# #.#.# #.#.h   black bear#.#.# #..... #.#.# #..# _The butterfly leaves your sight. x2  Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  5vifLwearing an orb of energy and carrying a wand of warping (74% to hit)5vi"; bFa butterfly (summoned, 50% to hit)5vip .bF5vidi b.FAim: a butterfly (summoned, 50% to hit)5vin v @bF5vi8rh@Aim: a black bear (79% to hit)5vi7G[ .h5vi$ s.hAim: a black bear (79% to hit)5vi\ V....bb#VicViper1 the Skirmisher .<bbb.#####Demigod b.....#...Health: 48/68 ================-------- ...bb.# ##..#Magic: 11/11 ======================== 5viM] .b..†.##.##..#AC: 6Str: 12 ......#...#######..EV: 18Int: 11 .............. ...SH: 0Dex: 29 #..b..#....### #h#XL:  9 Next:  8% Place: Dungeon:6 5vi] #.....##.#.# #@#Noise: ---------  Time: 6433.3 (0.0) ###.#.# .# # #b#h) +5 sling (heavy)#.#.##b#b#####.#5vi^ Fire: h) +5 sling (heavy) #....b..b.)..bb####......b..○b.bb..F.........# .##b###b#.####...F   Jeremiah (wand, polearm)# #.#.# #.#.5vil^ Lh   black bear#.#.# #..... #.#.# #..#Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5vi^ Aim: a black bear (79% to hit)  You shoot a sling bullet. The sling bullet hits the black bear!  The black bear is moderately wounded.5viT .b.b5vi 5vi% .5vin b5vi 5vi7 5vi #.b5vi 5vi 5vi b5vi .5vi 5vi .5vi 5vi .5vie b5vi 5vi 5via .5vi b5viY 5vi5viWbFbb5vi*Shift-Dir - straight line5viv>Aim: a black bear (79% to hit)  5viFYou shoot a sling bullet. The sling bullet hits the black bear!  5vi }The black bear is moderately wounded.The black bear bites youblack bear claws you. The black bear misses you.Jeremiah cries, "Fearful master, protect me!"33-----===4.6 (1.35vibbbFbb _Something smites you! The butterfly leaves your sight.5viׅEvoke which item? Wands  a - a wand of flame (22)d - a wand of digging (4) [!] read|quaff|evoke[?] describe selected5vi15vi<5viAL....bb#VicViper1 the Skirmisher .<bbb.#####Demigod b.....#...Health: 33/68 ===========------------- ...bb.# ##..#Magic: 11/11 ======================== .b..†.##.##..#AC: 6Str: 12 ......#...#######..EV: 18Int: 11 .............. ...SH: 0Dex: 29 #..b..#....### #h#XL:  9 Next:  8% Place: Dungeon:6 #.....##.#.# #@#Noise: ===------  Time: 6434.6 (0.0) ###.#.# .# # #.#h) +5 sling (heavy)#.#.##b#b#####.#Fire: h) +5 sling (heavy) #....b..b.)..bb####......b..○b.bb.bFbb.......#5vi(M[m .##b###.#.####...F   Jeremiah (wand, polearm)# #b#.# #.#.h   black bear#.#.# #..... #.#.# #..#Aim: a black bear (79% to hit)  You shoot a sling bullet. The sling bullet hits the black bear!  The black bear is moderately wounded.The black bear bites you. The black bear claws you. The black bear misses you.Jeremiah cries, "Fearful master, protect me!" _Something smites you! The butterfly leaves your sight.5vidž....bb# VicViper1 the Skirmisher .1241.2 (1.3 _5vi[:b5vio5viS###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 34/68 ============------------ ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##5vi%..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. ....SH: 0Dex: 29##..b..#....#####.#5viusXL:  9 Next: 12% Place: Dungeon:6#.....##.....@*bF#Noise: ===------  Time: 6441.2 (0.0)###.#.##.#.#####.#h) +5 sling (heavy)#.#.##.#b#####.#5viFire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #...5vi.. #.#.# #..# _You kill the black bear!Fire: h) +5 sling (heavy)5viBPress: ? - help, Q - select action, ( or ) - cycle5viShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)5viλ###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 34/68 ============------------ ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 185vi8Int: 11#.............. ....SH: 0Dex: 29##..b..#....#####.#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@..F#Noise: ===------  Time: 6441.2 (0.0)###.#.##.#.#####.#h) +5 sling (heavy)#.#.##.#b#####.#Fire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  5viսYou shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!5vim.)5viS& 5vihT.bbThe butterfly disappears in a burst of colours!5viPUP52.4 (1.2 _5vi\Zbb5vi^5vi ###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 35/68 ============------------ ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 185vi &Int: 11#.............. ....SH: 0Dex: 29##..b..#....#####.#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@*bF#Noise: ===------  Time: 6442.4 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####.#Fire: h) +5 sling (heavy) 5viĘ "#....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..# _The butterfly disappears in a burst of colours!Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)5vi;,###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 35/68 ============------------ ......bb.# ##..#Magic: 11/11 ======================== 5vi<U###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. ....SH: 0Dex: 29##..b..#....#####.#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@..F#5vip=Noise: ===------  Time: 6442.4 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####.#Fire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5vi>5Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!5vi8D.)5viSE.  Shift-Dir - straight lin5vie  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!  The butterfly disappears in a burst of colours!5viF4b5viG[b.b5vi743.6 (1.2 _5vi[bbb5vih5vi]###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 35/68 ============------------ ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#5vi AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. ....SH: 0Dex: 29##..b..#....#####b#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@*bF#Noise: ===------  Time: 6443.6 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####.#5vi!WFire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..# 5viN!D_The butterfly disappears in a burst of colours!Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycle5vi|!Shift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)5vi###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 35/68 ============------------ ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. ....SH: 05vi2Dex: 29##..b..#....#####b#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@..F#Noise: ===------  Time: 6443.6 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####.#Fire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.5vi#.#.# #..... #.#.# #..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!!  You kill the butterfly!5vi.)5vi|7 .  Shift-Dir - straight line  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!!  You kill the butterfly!  The butterfly disappears in a burst of colours!5viX8 gb.b5viU: 3b.5viB 4b5viC -4.8 (1.25viL 9b5viO 6 _The butterfly leaves your sight.5viS###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 35/68 ============------------ ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##5vi:5..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. ....SH: 0Dex: 29##..b..#....#####b#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@b*F#Noise: ===------  Time: 6444.8 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####.#Fire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb......5vi.# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..# _The butterfly leaves your sight.  Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)5vi###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 35/68 ============------------ ......bb.# ##..#5viϐ3Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. ....SH: 0Dex: 29##..b..#....#####b#XL:  9 Next: 12% Place: Dungeon:65vi"#.....##.....@)))#Noise: ===------  Time: 6444.8 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)5viX#.#.##.#b#####.#Fire: h) +5 sling (heavy) #....b..b.).b.b####..5viԑ....b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#Press: ? - help, Q - select action, ( or ) - cycle5vi;?Shift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet.  The sling bullet barely misses the butterfly.5viWm.bShift-Dir - straight line  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet.  5viThe sling bullet barely misses the butterfly.The sling bullet completely misses Jeremiah.b5vie.5vi.5vi/3b.5viqA.b5vi"_bFbb5vi"I66.2 (1.45viQ+cbbb5vi-.9 _The butterfly leaves your sight. x25vi] ###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 36/68 ============------------ ......bb.# ##..#5vi*^ Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. ..b.SH: 0Dex: 29##..b..#....#####b#5vif^ XL:  9 Next: 12% Place: Dungeon:6#.....##.....@*bF#Noise: ===------  Time: 6446.2 (0.0)###.#.##.#.#####b#5vi<` h) +5 sling (heavy)#.#.##.#b#####b#Fire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..# _The butterfly leaves your sight. x2  Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)5vi ###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...5vi hHealth: 36/68 ============------------ ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. ..b.SH: 0Dex: 29##..b..#....#####b#5vi XL:  9 Next: 12% Place: Dungeon:6#.....##.....@))F#Noise: ===------  Time: 6446.2 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####b#Fire: h) +5 sling (heavy) #....b..b.).b.b####..5vi ....b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#5viC Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  5vi You shoot a sling bullet. The sling bullet misses the butterfly.The sling bullet hits Jeremiah!5vi .  Shift-Dir - straight line  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet. The sling bullet misses the butterfly.  The sling bullet hits Jeremiah!  Jeremiah is moderately wounded.5vi b.b.b5vie eb.b.5viv ebb.5vi5 47.4 (1.2 _5via bbbb5vi2 5vic ###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 36/68 ============------------ ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. .bb.SH: 0Dex: 295vieS##..b..#....#####b#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@bbF#Noise: ===------  Time: 6447.4 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####.#Fire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#Fire: h) +5 sling (heavy)5viJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  5viwearing an orb of energy and carrying a wand of warping (moderately wounded,  74% to hit)5viRF###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 36/68 ============------------ ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. .bb.SH: 0Dex: 29##..b..#....#####b#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@b.F#Noise: ===------  Time: 6447.4 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####.#Fire: h) +5 sling (heavy) 5viS#....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#wearing an orb of energy and carrying a wand of warping (moderately wounded,  74% to hit)  You shoot a sling bullet.  The sling bullet closely misses the butterfly.The sling bullet hits the butterfly.  You kill the butterfly!5vihX.)5vi.74% to hit)  You shoot a sling bullet.  The sling bullet closely misses the butterfly.The sling bullet hits the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!5vi;..5viv*b5vi .bbbThe butterfly disappears in a burst of colours!5vii-8.6 (1.25viUkbbb5vi6 _The butterfly leaves your sight.5vi, ###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 36/68 ============------------ ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. .b..SH: 0Dex: 29##..b..#....#####b#XL:  9 Next: 12% Place: Dungeon:65vi# D#.....##.....@*bF#Noise: ===------  Time: 6448.6 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####b#Fire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (moderately wounded,  74% to hit)5vi ###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 36/68 ============------------ ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. .b..SH: 0Dex: 29##..b..#....#####b#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@..F#Noise: ===------  Time: 6448.6 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####b#Fire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F i m  Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#Shift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (moderately wounded,  74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!)5vi, !.  5vi Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (moderately wounded,  5vi/ 74% to hit)  5vi EYou shoot a sling bullet. The sling bullet hits the butterfly.  5vi7 You kill the butterfly!  The butterfly disappears in a burst of colours!5vi 5vi .5vi` 8 b5viO -.b5vi `bJeremiah shouts, "O dreadful one, destroy my foe!"5vim 5vi R27---9.9 (1.35vi !b5viK! 1b5vi$  5viG% h_Something smites you! The butterfly leaves your sight.5vi###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 27/68 =========--------------- ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#AC: 65viStr: 12#......#...#######..#EV: 18Int: 11#.............. .bb.SH: 0Dex: 29##..b..#....#####.#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@*bF#Noise: ===------  Time: 6449.9 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####b#Fire: h) +5 sling (heavy) #....b..b.).b.b####..5vis....b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #...5vi[.. #.#.# #..#Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (moderately wounded,  74% to hit)5vi###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 27/68 =========--------------- ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#AC: 65viܘKStr: 12#......#...#######..#EV: 18Int: 11#.............. .bb.SH: 0Dex: 29##..b..#....#####.#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@))F#Noise: ===------  Time: 6449.9 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####b#5viFire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #...5vi.. #.#.# #..#wearing an orb of energy and carrying a wand of warping (moderately wounded,  74% to hit)  You shoot a sling bullet.  The sling bullet barely misses the butterfly.The sling bullet hits Jeremiah but does no damage.  Jeremiah is moderately wounded.5vi1b.5vi&#A.b5vi&.7b5vi.551.1 (1.2 _5vi6cbbb5viY85vi ###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 27/68 =========--------------- ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. .bb.SH: 0Dex: 29##..b..#....#####b#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@*bF#Noise: ===------  Time: 6451.1 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####b#Fire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F i; H3m  Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (moderately wounded,  74% to hit)5vi^ "###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 27/68 =========--------------- ......bb.# ##..#Magic: 11/11 ======================== 5vi ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. .bb.SH: 0Dex: 29##..b..#....#####b#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@..F#Noise: ===------  Time: 6451.1 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####b#Fire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#Shift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (i!! 1mmoderately wounded,  74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!5viP& .)5vi" Zb.  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (moderately wounded,  74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!5viѲ 2b.5vif 4b5vi Q282.5 (1.4 _5vi ]bbb5vi 5viQ###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 28/68 =========--------------- ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 125visR#......#...#######..#EV: 18Int: 11#.............. .bb.SH: 0Dex: 29##..b..#....#####b#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@b*F#Noise: ===------  Time: 6452.5 (0.0)###.#.##.#.#####b#5viRh) +5 sling (heavy)#.#.##.#b#####b#Fire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#Fire: h) +5 sling (heavy)5vi2SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (moderately wounded,  74% to hit)5vi###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...5vihHealth: 28/68 =========--------------- ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. .bb.SH: 0Dex: 29##..b..#....#####b#5viXL:  9 Next: 12% Place: Dungeon:6#.....##.....@)))#Noise: ===------  Time: 6452.5 (0.0)###.#.##.#.#####b#5vi@h) +5 sling (heavy)#.#.##.#b#####b#Fire: h) +5 sling (heavy) #....b..b.).b.b####..5vi\....b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#Shift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  5viwearing an orb of energy and carrying a wand of warping (moderately wounded,  74% to hit)  You shoot a sling bullet.  5viCNThe sling bullet closely misses the butterfly.5vi1.bAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (moderately wounded,  74% to hit)  You shoot a sling bullet.  The sling bullet closely misses the butterfly.5vi2fThe sling bullet closely misses Jeremiah..5vi+3:.b5vih35vi!5.5vi>cbbbF5vi?-3.9 (1.45viF_bbb5viI6 _The butterfly leaves your sight.5vi ###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 28/68 =========--------------- ......bb.# ##..#5vi 3Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. .bb.SH: 0Dex: 29##..b..#....#####b#XL:  9 Next: 12% Place: Dungeon:65vi #.....##.....@bbF#Noise: ===------  Time: 6453.9 (0.0)###.#.##.#.#####.#h) +5 sling (heavy)#.#.##.#b#####b#5vi% Fire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...5vi |F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5vi" Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (moderately wounded,  74% to hit)5viH###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...5viIzHealth: 28/68 =========--------------- ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. .bb.SH: 0Dex: 29##..b..#....#####b#5vi$J XL:  9 Next: 12% Place: Dungeon:6#.....##.....@b.F#Noise: ===------  Time: 6453.9 (0.0)###.#.##.#.#####.#h) +5 sling (heavy)#.#.##.#b#####b#Fire: h) +5 sling (heavy) #....b..b.).b.b####..5vinJs....b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #...5viJ.. #.#.# #..#wearing an orb of energy and carrying a wand of warping (moderately wounded,  5viJq74% to hit)  You shoot a sling bullet.  The sling bullet closely misses the butterfly.5viKThe sling bullet hits the butterfly.  You kill the butterfly!5vi)R.)5vi .bThe butterfly disappears in a burst of colours!5visb.b5vi7..5viCg.bbbb5vi5vi-5.2 (1.35viobbbb5viL9 _The butterfly leaves your sight. x25vi###....bb#VicViper1 the Skirmisher ....<bbb.#####5vi:Demigod ...b.....#...Health: 28/68 =========--------------- ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#5vi EV: 18Int: 11#.............. .b..SH: 0Dex: 29##..b..#....#####b#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@bbF#Noise: ===------  Time: 6455.2 (0.0)5vi~###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####b#Fire: h) +5 sling (heavy) #....b..b.).b.b####..5via....b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycle5viShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (moderately wounded,  74% to hit)5vi}###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...5vioHealth: 28/68 =========--------------- ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. .b..SH: 0Dex: 29##..b..#....#####b#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@b.F#5vi|Noise: ===------  Time: 6455.2 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####b#Fire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #...5vicN.. #.#.# #..#wearing an orb of energy and carrying a wand of warping (moderately wounded,  74% to hit)  You shoot a sling bullet. The sling bullet misses the butterfly.5vi֤The sling bullet hits the butterfly!  You kill the butterfly!The butterfly disappears in a burst of colours!5vi.)5viB\.b.b...bbb5vi Jb.9=6.5 (1.35viOkbbb5vi!Su  74% to hit)  You shoot a sling bullet. The sling bullet misses the butterfly.The sling bullet hits the butterfly!  You kill the butterfly!  The butterfly disappears in a burst of colours! _The butterfly leaves your sight. x25vi ###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 29/68 ==========-------------- ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. .bb.SH: 0Dex: 29##..b..#....#####b#5vi XL:  9 Next: 12% Place: Dungeon:6#.....##.....@*bF#Noise: ===------  Time: 6456.5 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####.#Fire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (moderately wounded,  74% to hit)5vih#]###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 29/68 ==========-------------- ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#5vi$AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. .bb.SH: 0Dex: 29##..b..#....#####b#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@))F#Noise: ===------  Time: 6456.5 (0.0)###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####.#Fire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#wearing an orb of energy and carrying a wand of warping (moderately wounded,  74% to hit)  You shoot a sling bullet.  The sling bullet completely misses the butterfly.The s5vi%jling bullet hits Jeremiah.  Jeremiah is moderately wounded.5vib.5vic.b.b5viPd;b.5vi t].bb5vi2u47.7 (1.2 _5vi!~Hbb5vi 5vio]###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 29/68 ==========-------------- ......bb.# ##..#Magic: 11/11 ======================== ###.b..†.##.##..#5viJ3AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. .bb.SH: 0Dex: 29##..b..#....#####b#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@*bF#Noise: ===------  Time: 6457.7 (0.0)###.#.##.#.#####b#5vih) +5 sling (heavy)#.#.##.#b#####b#Fire: h) +5 sling (heavy) #....b..b.).b.b####......b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#5vi&tFire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  5vi\wearing an orb of energy and carrying a wand of warping (moderately wounded,  74% to hit)5vi###....bb#VicViper1 the Skirmisher ....<bbb.#####Demigod ...b.....#...Health: 29/68 ==========-------------- ......bb.# ##..#5viQMagic: 11/11 ======================== ###.b..†.##.##..#AC: 6Str: 12#......#...#######..#EV: 18Int: 11#.............. .bb.SH: 0Dex: 29##..b..#....#####b#XL:  9 Next: 12% Place: Dungeon:6#.....##.....@..F#Noise: ===------  Time: 6457.7 (0.0)5vi_l###.#.##.#.#####b#h) +5 sling (heavy)#.#.##.#b#####b#Fire: h) +5 sling (heavy) #....b..b.).b.b####..5vi ....b..○b.bbbbFbb.......# .##b###.#b####...F   Jeremiah (wand, polearm)# #.#b# #.#.#.#.# #..... #.#.# #..#Shift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (moderately wounded,  5vi` 74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!5vi.)5viGb.  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (moderately wound5vied,  74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!5viM.5viP bb..b.b5vi.Vbb.bb5vi9J308.9 (1.25vi!bbbb5viò9 _The butterfly leaves your sight. x25viP.###....bb#.<bbb.# ####.b.....# ... #......bb.# ## ..##.b..†.##.## ..# #......#...#..# #...... bb.. ##..b..#....#####b# #.....##....@.bbF# ###.#.##.#.#####b# #.#.##.#b#####b#  #....b..b.).b.b####..  ....b..○b.bbbbFbb...... .# .##b###.#b####...  # #.#b# #.#.  #.#.# #...  .. #.#.# #..#..b.b.bicXzm.b.bb.---90bb _The butterfly disappears in a burst of colours!5viK&#.###....bb# 5viP'#.....<bbb.#5viQ* #### 5vi#....b.....#5vio* ... #5vi'#......bb.####5vi) ..# 5vi" ####.b..÷.##.## ..#5vi3 #......#...#######..# #..... .bb. ##..b..#....#####.# #.....##...@..bbF# ###.#.##.#.#####b# #.#.##.#b#####.# #....b....).b.b####..5viI ....b.....bbbbFbb...... .# .##.###.#b####...#. #. #.#b# #.#.# #. #.#.# #...  .. #.#.# #..#b5vi N.b.5vih.5vihUb..5vi֤9b5vic;b.5viƦ.5viyFbbb5viJC---605viBJbb5vi6 _The butterfly leaves your sight.5vi: I #.###....bb#  #.....<bbb.# ####  #....b.....# ...  ##.......b.#### ..# ####.b..÷.##.## ..# #......#...#######..# #.... .bb.5viG  ##..b..#....#####b# #.....##..@.b.b.F# ###.#.##.#.#####.# #.#.##.#.#####b# #....b....).b.b####.. ....b.....bbbbFbb...... .# .##.###.#b####... #. #.# #.#b# #.#. # #.# #.#.# #...  .. #.#.# #..#5viL H.b5vi U.b5vi> *b5vi 1b.5vi6 R.b5vi B115vi^ b.bbb5vi. 5vi #.# #...##F# #.###....bb#  #.....<bbb.#5vi #### #....b.....#  ..........b.## ..#####.b..÷.##.## ..# ##...#######..# #...............bb..#..b..#..@.#####b# #.....##....b.bbF####.#.##.#.#####b# #.#.##.#.#####b# #.........).b.b####.............bbbFbb.......##.##.###.#b####... #. #.# #.#b# #.#.# #.# #.#.# #...5vi.5vi4K.b5vi3b.5vi.5vi).b5viΧ5viǩ4b.5vi2.5vi bbThe butterfly disappears in a burst of colours!5vi&25viKQbbb5vi9 _The butterfly leaves your sight. x35vi\  #.# #...##.# #.# #...##F# #.###....bb#  #.....<bbb.# #### #....b.....#  ..........b.##5viK^  ..#####....÷.##.## ..# ##...#######b.# #........@..........#.....#....#####b# #.....##....b.bbF####.#.##.#.#####b# #.#.##.#.#####b# #.........).b.b####.............bbbFbb.......##.##.###.#b####... #. #.# #.#b# #.#.5vi` K.b5viSb 2b5viVd 0b5viNl 5vil &35vis hbbb5viw 6 _The butterfly leaves your sight.5vi>  #.# #...##.# #.# #...##F# #.###....bb# #.....<bbb.# #### #..........# ...5vi  ##.......b.#### ..# ####....÷.##.## ..# #......#...#b.# #.b... ##.....#....#####b# #.....##.....bbbF# ###.#.#5vi( #.#.#####b# #.#.##.#.#####b# #........b).b.b####.. 5vi}  ...........bbbFbb  .##.##.###.#b####...5vi   #. #.# #.#b# #.#. 5vi 1.5vi l.b.5vi 3b5viW 4b.5vi M.b5viO r2=45vip Vbb5vi e _The butterfly disappears in a burst of colours!5vi{ #.# #...##.# #.# #...##.# #.###......# #.....<....# #### #....# ... ##...#### ..# ####....÷.##.## ..# #......#...#b.# #.b... ##.....#....#####b# #.....##......bbF# ###.#.##.#.##b# #.#.##.#.#####b# #.........).b.b####.. ..........bbbbFbb .##.##.###.#b#### 5vi6[34m#. #.# #.#b# #.#bb.5viټ*.5vi&55vi@b5viX5viu #.# ##### b# #.# #...##.#5viv #.# #...##.# #.###......#  #.....<....# #### .#  ............#### ..#####....÷.##.## ..# ##...#######b.# ..........b...#.....#....#####b#5viw #.....##....b..bF####.#.##.#.#####b# #.#.##.#.#####b#  #.........).b.b####..........bbbbFbb..##.##.###.#b####.5viK.5vi1b5vi6b.5viĂ9b.5viJ5vi &65viݐ5viՓe _The butterfly disappears in a burst of colours!5vi #.# b# #.# ##### .# #.# #...##.# #.# #...##.# #.###......#  #.....<....# #### .#  ............## ..#####....@.##.## ..# #5vi#...#######b.# ..........b...#.....#.b..#####b# #.....##.......bF####.#.##.#.#####b# #.#.##.#.#####b#  #.........).b.b####..........bbbbFbb.5viP.b5viu.5vi1b5vi5vi5viK75vi_5vig 5vi5vik_You see here a black bear skeleton.5vi1  #.# b# #.# .# #.# ##### .# #.# #...##.# #.# #...##.# #.###......# 5vi2  #.....<....# ### .#  ...#...## ..#####....÷.##.## ..# ##...#######b.# ..........b...#.....#....#####b# #.....##.......bF####.#.##b#.#####b# #.#.##.#.#####b#  #5vi2 :.).b.b###5vi: .5viA 5viA 53=5vi%B 85viF 5viH e _The butterfly disappears in a burst of colours!5vi~N ^ #.# .# #.# b# #.# .# #.# ##### .# #.# #...##.# #.# #...##.# #.###......#  #.....<....# ## .#  ...........## ..####....÷.##.## .. ##...#######b. 5viO ..........b...#.....#....#####b# #.....##.......bF####.#.##.#.#####b# #.#.##.#.#####b#5viW 5viHX &95vi] 5viu^ 5vi~ #.# .# #.# .# #.# b# #.# .# #.# ##### .#5viЬ #.# #...##.# #.# #...##.# #.###......#  #.# # .#  .........## ####....÷.##.##  ##...#######b ..........b.. #.....#....#####b#  #.....##.......bF# ###.#.##.#.#####b# 5vi=705vi5via _There is a stone staircase leading up here.5viq45vic _You can't go down here!5vi 5vi 5vi 5vi5 5viZ 5viY 5viw& 5vi 2 y4=1 _5vi&6 5viV B=55vi %.##..##...#......### # .##..#...##........## ..#.....####........# ......### #..###...# ###...# ###....### ### 5vi # ##.## ###..# #.### ######..# #..# ##..# #...##.## ##..## #..###...#### #.@..## ##....... ##.....## ##.#####. #..# ### ##..####.....## ##..## ##....# # ##.## #....# ## #5vi C#).# ####....### ##. ##..###....##...####.. #### ##.........#........5vioe -3.4 (2.55vij 5vik ! _You climb upwards.5vil c _There is a stone staircase leading down here.5vi 5vid 5viׅ 5vi 5vi 5vi 55vi 5vi 5vi ,5vi 5vi 5vi 965vi1 5viΘ ,5vi 5vi ,5vi՜ 5vi2 5vi S7=5viT 5viݠ ,5viա 5vib ,5viY 5vi 5vi K8=5vi@ 5vi ,5vi 5vi 5vi 5vi 5vi& 5vi 995vi 5vi 5viW 5vi 5vi 5vi 5vi 5vi 5vid 5vi 5vi 5viD T40=5vi= 5vi# 5vi 5vi 5vi 5vi 5viY 5vi 5viR K1=5vih 5vi 5vi 5vif 5vi ,5vi 5vi 5vi 925vih 5vi 5viX 5vi 5vi 5vi 5vi 5vi 5vi) S3=5vi 5vi 5vi 5vi 5vi^ 5vi 5vi\ 5vi ,5vi 5viZ 5vi K4=5vi 5vi) ,5vi- 5vi 5vi* 5vi 5viB 5vi 955vi_ 5vi ,5vi 5vi ,5vi5vi\5viS6=5vi5vi5vi5vie5vi5vir5vi5vi 5vi K7=5vi 5viH 5vi 5vi@5vi5viU5vi5vi 5vi5vi5vi5vi 985vi5vi5vi95vi5vi5vi 5vij5vi5vi0N49=5vi5vi; 5vi 5viV!5vi#5vit#5vi$5vi;&5vi&X50=5vi'5vij)5vi)5vi*5viD,5vi,5vid-5vi%/5vi/K1=5vis05vi15vi&25vi25viR4,5viq55vi!8k2=5vi85viJ:5vi:5viS;5vi<5vig=5vi0>5vi?5vi@5vi@5vi7C5viC%35viD5viF,5viPG5viH5vi6I5viI5viPK5viKK4=5viL5viJN5viN5viO5vi Q,5vicT5=5viyU5viW5viX5viX5viLZ5viZ5viS[5vi#e65viiB5vijj5vijK7=5vik5vim5vim5vin5vip5viq5viq5visU8=5viKt5vit5viv5vi5viD3=5vid5vi5viG5vi5viw5vi5vit5vi5viU4=5vi5vi5vi85vi5vi,5viq5vi5vio%55vi15vi5vi5vi 5vi,5viW5vi,5vi<5vi5viKK6=5vi5vi5viJ5vi5vi5vi<5vi5vi7=5vi,5vie5vi _You start resting.HP restored.5vi5vi 580.4 (107.0)8=18 _5vi 2.0)5viV| =6  You climb downwards.5viY5vi #.# .#  #.# .# #.# b# #.# .# 5vi`#.# ##### .#  #.# #...##.#  #.# #...##.#  #.###......#  #.....@....# #.......bF.# ##......b..#### .####....÷.##.## .5vi. #......#...#######b #...............b.. F   Jeremiah (wand, polearm) ##.....#....#####b#5vif #.....##.......bF# ###.#.##.#.#####b#5vi!5vi'-3.9 (2.55vis1;b5vi2S _Level annotation: Jeremiah5vi15a _There is a stone staircase leading up here.5vi#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#Health: 68/68 ========================#.#.#Magic: 11/11 ========================#.# ##### .#AC: 6Str: 125vi~#.# #...##.#EV: 18Int: 11#.# #...##.#SH: 0Dex: 29#.###......#XL:  9 Next: 12% Place: Dungeon:6#.....@*...## Noise: ---------  Time: 6583.9 (0.0)#.......bF.#. h) +5 sling (heavy)##......b..####. Fire: h) +5 sling (heavy) ####....÷.##.##.#......#...#######b#...............b.. F   Jeremiah (wand, polearm)5vi@##.....#....#####b##.....##.......bF####.#.##.#.#####b# _There is a stone staircase leading up here.  Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)5viY #.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#Health: 68/68 ========================#.#.#Magic: 11/11 ========================#.# ##### .#AC: 6Str: 12#.# #...##.#EV: 18Int: 11#.# #...##.#SH: 0Dex: 29#.###......#XL:  9 Next: 12% Place: Dungeon:6#.....@....## Noise: ---------  Time: 6583.9 (0.0)#........F.#. h) +5 sling (heavy)##......b..####. Fire: h) +5 sling (heavy) ####....÷.##.##.iZ[ 3m#......#...#######b#...............b.. F   Jeremiah (wand, polearm)##.....#....#####b##.....##.......bF####.#.##.#.#####b#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!5viZ_ 6)5vi b.  Shift-Dir - straight line  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!  The butterfly disappears in a burst of colours!5vi P.b5viJ F..b5vi ^.bb5vi 7===5.2 (1.35vi- [bbb5vi b _Jeremiah pinches themself.5vi8#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#Health: 68/68 ========================#.#.#Magic: 11/11 ========================#.# ##### .#5viz>AC: 6Str: 12#.# #...##.#EV: 18Int: 11#.# #...##.#SH: 0Dex: 29#.###......#XL:  9 Next: 12% Place: Dungeon:6#.....@*bF.## Noise: ===------  Time: 6585.2 (0.0)#.......b..#. h) +5 sling (heavy)##.........####. Fire: h) +5 sling (heavy) ####..b.÷.##.##.#......#...#######b5vi#...............b.. F   Jeremiah (wand, polearm)##.....#....#####b##.....##.......bF####.#.##.#.#####b# _Jeremiah pinches themself.Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)5vi#.#.#VicViper1 the Skirmisher#.#.#5vieDemigod#.#b#Health: 68/68 ========================#.#.#Magic: 11/11 ========================#.# ##### .#AC: 6Str: 12#.# #...##.#EV: 18Int: 11#.# #...##.#SH: 0Dex: 29#.###......#XL:  9 Next: 12% Place: Dungeon:6#.....@..F.## Noise: ===------  Time: 6585.2 (0.0)#.......b..#. h) +5 sling (heavy)##.........####. Fire: h) +5 sling (heavy) ####..b.÷.##.##.#......#...#######b#........5vi.......b.. F   Jeremiah (wand, polearm)##.....#....#####b##.....##.......bF####.#.##.#.#####b#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!5vi .)5vicMb.  Shift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!  The butterfly disappears in a burst of colours!b.5viShb.b.5vivG.b5viG.b5viCbb5vi46.5 (1.3 _5vibbbb5vi5vi#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#Health: 68/68 ========================#.#.#Magic: 11/11 ========================#.# ##### .#AC: 6Str: 12#.# #...##.#EV: 18Int: 11#.# #...##.#SH: 05vi5Dex: 29#.###....b.#XL:  9 Next: 12% Place: Dungeon:6#.....@*bF.## Noise: ===------  Time: 6586.5 (0.0)#.......b..#. h) +5 sling (heavy)##.....b...####. Fire: h) +5 sling (heavy) ####....÷.##.##.#......#...#######b5vi0#...............b.. F   Jeremiah (wand, polearm)##.....#....#####b##.....##.......bF####.#.##.#.#####b# _The butterfly disappears in a burst of colours!Fire: h) +5 sling (heavy)5viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)5vi#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#Health: 68/68 ========================#.#.#Magic: 11/11 ========================#.# ##### .#AC: 6Str: 12#.# #...##.#EV: 18Int: 11#.# #...##.#SH: 0Dex: 29#.###....b.#XL:  9 Next: 12% Place: Dungeon:6#.....@..F.#5vi # Noise: ===------  Time: 6586.5 (0.0)#.......b..#. h) +5 sling (heavy)##.....b...####. Fire: h) +5 sling (heavy) ####....÷.##.##.#......#...#######b#...............b.. F   Jeremiah (wand, polearm)##.....#....#####b##.....##.......bF####.#.##.#.#####b#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  5viޤwearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!5vi۩.)5vi)b.  Shift-Dir - straight line  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!  5vi*The butterfly disappears in a burst of colours!b.5vi*A.b5vi+5vi:+K.b5vi+Q.b5vi+1b.5vi .0F.5vi.?b.5vi.W.b5vi.0b.5vi 8Ibb5vi847.9 (1.4 _5vi?bbbb.b5viA5vi( #.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#5vi) oHealth: 68/68 ========================#.#.#Magic: 11/11 ========================#.# ##### .#AC: 6Str: 12#.# #...##.#EV: 18Int: 11#.# #...##.#SH: 0Dex: 29#.###...b..#XL:  9 Next: 12% Place: Dungeon:6#.....@bF..## Noise: ===------  Time: 6587.9 (0.0)5vi+* #.....bb.b.#. h) +5 sling (heavy)##.........####. Fire: h) +5 sling (heavy) ####....÷.##.##.#......#...#######b#...............b.. F   Jeremiah (wand, polearm)##.....#....#####b#5vi* #.....##.......bF####.#.##.#.#####b# _The butterfly disappears in a burst of colours!Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5vi+ Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)5vi8v K#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#Health: 68/68 ========================5viv O#.#.#Magic: 11/11 ========================#.# ##### .#AC: 6Str: 12#.# #...##.#EV: 18Int: 11#.# #...##.#SH: 0Dex: 29#.###...b..#XL:  9 Next: 12% Place: Dungeon:6#.....@)F..#5vi:w q# Noise: ===------  Time: 6587.9 (0.0)#.....bb.b.#. h) +5 sling (heavy)##.........####. Fire: h) +5 sling (heavy) 5vi}w {####....÷.##.##.#......#...#######b#...............b.. F   Jeremiah (wand, polearm)5viw ##.....#....#####b##.....##.......bF####.#.##.#.#####b#5viw TPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  5vi$x wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet. The sling bullet misses the butterfly.The sling bullet hits Jeremiah.5vi .bShift-Dir - straight line  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet. The sling bullet misses the butterfly.  The sling bullet hits Jeremiah.  Jeremiah is lightly wounded.5vi .b.b5vi .b.b5viH E.b5vi .bJeremiah hits you from afar with a +2 trident of draining.5vi g.bb5vi~ \..b5vi l .bYou feel drained.5vij Jeremiah whispers, "I obey. I obey. I obey."Jeremiah hits you from afar with a +2 trident of draining.b.5vi nbbbb5vi6 P: 60/65 (68)--9.1 (1.2Drain5vi bbbbbbb..bb5vi! Q _You feel drained.5vis#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#HP: 60/65 (68) ======================--#.#.#MP: 11/11========================#.# ##### .#AC: 6Str: 12#.# #...##.#EV: 18Int: 11#.# #...##.#SH: 0Dex: 29#.###..bb..#XL:  9 Next: 12% Place: Dungeon:6#.....@bF..## Noise: ===------  Time: 6589.1 (0.0)#......bbb.#. h) +5 sling (heavy)##....b..bb####. Fire: h) 5vi9+5 sling (heavy) ####....÷.##.##. Drain#......#...#######b#...............b.. F   Jeremiah (wand, polearm)##.....#....#####b##.....##.......bF####.#.##.#.#####b#Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (lightly wounded, 74%  to hit)5vic#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#HP: 60/65 (68) ======================--#.#.#MP: 11/11========================#.# ##### .#AC: 65viStr: 12#.# #...##.#EV: 18Int: 11#.# #...##.#SH: 0Dex: 29#.###..bb..#XL:  9 Next: 12% Place: Dungeon:6#.....@.F..## Noise: ===------  Time: 6589.1 (0.0)#......bbb.#. h) +5 sling (heavy)##....b..bb####. Fire: h) +5 sling (heavy) ####....÷.##.##. Drain#......#...#######b#...............b.. F   Jeremiah (wand, polearm)##.....#....#####b##5vi.....##.......bF####.#.##.#.#####b#Shift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (lightly wounded, 74%  to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!!  You kill the butterfly!5vi5vi.bAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (lightly wounded, 74%  to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!!  You kill the butterfly!  The butterfly disappears in a burst of colours!5vi.b.b.b5vi?.b5vi4b.5vilb..b5vi٬Bb.5vi"Vb.b.5vio".5vi.b5vi^F÷b5viخP.b5vi5b.5vi~.bb.5vi#F.b5vi8b.5vi .bJeremiah gazes at their orb, transfixed..b5vix.bb.5viNbb5vi5490.4 (1.35vi~b.bbbbbbb5viw _Jeremiah hits you but does no damage. You feel drained.5vi*PAb..b.bb.b..b.bb..b÷b.b.bb.b..bb.bb1--10bbbb.b.bb.bbb5vid 5-- _Jeremiah barely misses you.5vim] .##..##...#......### # .##..#...##........## ..#.....####........# ......### #..###...# ###...# ###....### ### # ##.## ###..# #.### ######..# #..# ##..# #...##.## ##..## #..###...#### #.@..## ##....... ##.....## ##.#####.5viCnW #.......###..# ### ##..####.....## ##..## ##....# # ##.## #....# ## ##).# ####....### ##.  ##..###....##...####..  #### ##.........#........# 5vi4-2.9 (2.55vi~5vi! _You climb upwards.5vic _There is a stone staircase leading down here.5viǼ 5vi 7-5vi 5vi 5vi 33.9 (1.0 _5vi 5vi I 6  You climb downwards.5viZi  Level annotation: Jeremiah5vi5viK5vi5vi5viS5vi5viU5vi5viҴ5vi 5vi=,5vir,5vi5vi5vim5vi5vi5vit5vi5vi5vi5vik5vi5viܸ5vi5viݺ5vi5viy5vi5vil #.# .#  #.# .# #.# b# #.# .# #.# ##### .#  #.# #...##.#  #.# #...##.#  #.###b..b..#  #....b@.b..# #....bbbFb.# ##..# .####....÷.##.## . #..b...#...#######b #.....b.........b.. F   Jeremiah (wand, polearm)i_37m ##.....#b...#####b# #.....##.......bF# ###.#.##.#.#####b#5viZ2=5.4 (2.55viFbb@.bbbbFbb5viCa _The butterfly disappears in a burst of colours! x25via _There is a stone staircase leading up here.5vik#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#HP: 62/64 (68) =======================-#.#.#MP: 11/11========================#.# ##### .#AC: 6Str: 12#.# #...##.#EV: 18Int: 11#.# #...##.#SH: 0Dex: 29#.###b..b..#XL:  9 Next: 12% Place: Dungeon:6#....b@.b..## Noise: ---------  Time: 6595.4 (0.0)#....bbbFb.#. h) +5 sling (heavy)##.........####. Fire: h) +5 s5viŧling (heavy) ####....÷.##.##. Drain#..b...#...#######b#.....b.........b.. F   Jeremiah (wand, polearm)##.....#b...#####b##.....##.......bF####.#.##.#.#####b# _There is a stone staircase leading up here.  Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)5viӻ n#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#HP: 62/64 (68) =======================-#.#.#5vi MP: 11/11========================#.# ##### .#AC: 6Str: 12#.# #...##.#EV: 18Int: 11#.# #...##.#SH: 0Dex: 29#.###b..b..#XL:  9 Next: 12% Place: Dungeon:6#....b@.b..## Noise: ---------  Time: 6595.4 (0.0)#....bb)Fb.#. h) +5 sling (heavy)##.........####. Fire: h) +5 sling (heavy) 5viȽ s####....÷.##.##. Drain#..b...#...#######b#.....b.........b.. F   Jeremiah (wand, polearm)##.....#b...#####b##.....##.......bF####.#.##.#.#####b#Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet.  The sling bullet barely misses the butterfly.The sling bullet hits Jeremiah!!  Jeremiah is heavily wounded.5viF .5viH .b.bb.5viH tb..b5vi.I Jb.5viyI E.b5viI 5viI 4b.5vi.J 1b.5vilJ U.b5viJ $b5viJ .5viK C.b5vihK K.b5viK 6b.5viK N.b5viS b..bb.5viT J÷b5viT N.b5viY .bYou shoot a sling bullet.  The sling bullet barely misses the butterfly.  The sling bullet hits Jeremiah!!  5viZ $Jeremiah is heavily wounded.  The butterfly disappears in a burst of colours!Jeremiah shouts, "O dreadful one, destroy my foe!"b.5viZ .5vi0[ -b5vin[ W.b5vid Nbb5viXe X54---===5vie 6.6 (1.25viZm bbbb.bbbbbb5vi n )bb5vi9p U _Something smites you!5viX 35vi 5vi .5vi .5vi .b.b5vii .b.b5vi 4b.5vi S.b5vi O.b5viU R.b5vi O.b5viҕ .bb.5vi^ b..b.b5viΖ n÷b5vi 7b.5viU >b.5vi 1b.5viP .bThe butterfly disappears in a burst of colours! x2  Jeremiah hits you from afar with a +2 trident of draining.5vi b..b5vi Jbb5vi d2-----705vi b5vi[ (bbbFbb.b.bbbbb5vi^ 5-- _You feel drained.5vi}d .##..##...#......### # .##..#...##........## ..#.....####........# ......### #..###...# 5vie4###...# ###....### ### # ##.## ###..# #.### ######..# #..# ##..# #...##.## ##..## #..###...#### #.@..## ##....... ##.....## ##.#####. #.......###..# ### ##..####.....## ##..## ##....# # ##.## #....# ## ##).# ####....### ##.  #5vi3f#..###....##...####..  #### ##.........#........# 5vig4-9.1 (2.55vi5vi! _You climb upwards.5vic _There is a stone staircase leading down here.5vid 35vie 5vi h 5vih 5vim 5=5vin 5vin 5vi3p 5vip 5vi1q 5visr 5vir U6=5vit 5vi'u 5viu 5vi&v 5viw 5vix 5vix 5viz 5vilz 5vi{ 5vi| 5vi } K7=5vi~ 5vi ,5vi] 5vi ,5vi 5viM 5viۄ U8=5vi 5vi 5vix 5vi 5vi 5vi* 5vi 5vik 5viڌ %95vi3 5vit B5vi 5vij 5vic 5vi 5vi 5vi 5viV 60=5vi 5vi( 5vi 5viI 5vi U1=5vi 5vi| ,5vi 5vi 5vi~ 5viY g _You start resting.HP restored.-623.1 (24.0)2=4.1 (25 _5viTb I5vid 5vii X5vitj 5viml 5vim 5vim 5vi.p 5viq 9=5viq 5vis 5vitt 5viEu 5vi.w 5viw 5visx 5viz ,5vi| 5viK 5vi ,5viB ,5viZ 5viޟ J5vi 5vi` ,5vi ,5vi 5vi 5vi( 5viΩ 5viث 5viL ,5vi 5vi 5viy 5viO 5vi 5vi 5vi] 5vi 5vi 5viS 5viҸ 5vi 5vi~ 5vi 5vi 5vi¾ 5vi0 5vi 5vi) 5vi 5vis 5vi 5vi* 5vi 5vi} 5vi 5vi 5vi 5vi B5vi 5viA 5vi 5vi 5vi 5vi. 5vi< n5vi 5vi ,5vi 5vi ,5vi 5vi ,5vi 5vi 5viQ 5vi 5vi ,5vi 5vi 5vi 5vi 5vi 5vi ,5vi 5vi ,5vi 5viq 5vi ,5vi ,5viw 5vi ,5vi- 5viW 5vi 5vi! 5vi^# 5vi# 5vi % 5vi& ,5vi3( 5vi* 5viu* 5vi8+ 5vi- 5vi- 5vi%. 5vid1 B5viq2 ,5vi3 5viJ 5viWK 5viJL ,5viXM 5viO 5viO 5vi=P 5viR 5vi8S 5vi T 5viU 5viU 5viV 5viX 5vi0Y 5viY 5vi_\ ,5vi] 5vi^ 5vi,_ 5vi+` 5vi'b 5vib 5vic 5vid 5vif 5vii 5vil 5vil 5vim 5vio 5vip 5viCq 5vis ,5vit 5viv ,5viw 5viy 5vi5z 5viz 5vi| ,5vi} 5vi~ 5viz 5vi 5vi 5vi 5viȂ 5vij 5vi( 5vi 5vi` 5vi 5vi B5vi 5vil 5vi 5vi 5viY ,5vi| 5vi 5vi 5vi 5vi9 ,5vi 5vi 5viJ 5vi 5vi 5vi^ 5vi; 5vi: ,5vi9 5vi ,5viŦ X5vi B5vi ,5viЬ 5vi W _You start waiting.5viv .723.1 (995vi| /4.1 (100.0)5vi 5viv # _Done waiting.5vi"\5vi']05.0)5via5vic5vio 5vi q %65viu 5viv 5vi< X75vi!;85viK"5vi"5vi[5vi<%95vix5vi%5vi5vi5vir5vi5vi5viX5viN5vi5viu5vi 5vi^ 5vi 5vi 5vi 5vi 5vi,5vi5vi-5vi5vi5vi.5vi5vi^5vi5vi'5vi5vi:5vi5viP5vi5viw5vi5vi[5vi5vi 5vi>"5vi"5vij#5vi %5viw%5vi:&5vi'5vi'5vi(5vis*5vi*5vi%25vi25vi35viz35vin45vi45vi55vi;6,5vi,75vi85vi85vi95vi;5vi{;5vi+<5vi=5vi>5vi>5vij@5vi@5viA5viC5viC5viWD5viE5viFF5vi6G5viI5viI5vi=J5viK5vi7L5viM5viN5viO5vi?P5viQ5viR5viS5viT5viU5viU5via5vib5vic5viUf5vif5vig5vij,5vil5vim5vin5vi%o5virB5viyu5viu5viv5vix5viy5viy5vi{5vi{5vi}5vi5vi5vil5vi5viN5vi5vi5vi5viх5vi}5vi߇5vi5vi5vi5vi<5viΌ5vi5vi5vi5vi5viא5vi5vi5vi5vi35vi5viz5vi%5vi5vi95vi5vip5viM5vi5vi}5vi@5vi5viI5viT5vi,5vi5via5vi5vig5vi'5vi5viI5vi5viU5vi5vi5vi5viϰ5viM5vi5vi5vi5vi5viU5vi5vi5vi5vi,5vi}5vi5vi5vi&5vi5vi 5vi5viq5vi5vi45vi5vi5vi 5vi25vi5vi<5vi5vi,5viV,5vi5vif5vi5vi5viB5vi5vic5vib5vi_5vi5vi5vie5vi5vi5vi@5vi5vik5vi5vi7,5vi*5vi5vie5vi'5vi5vi^5vi/5vi5vi<5viO5vi5viv5viz5vi5vi5vin5viM5vi5vi5vim5vi5vi5vi 5vi 5vi 5vi 5vi: 5vi 5viF5vi5viV5viN5vi5viP5vi5vi5viB5vi5viD5vi5vi5vi5vi5vi5vi55vi65vi 5vi2!5vi!5viq#5vi#5vi$5vi.&5vi&5viS'5vi(5vi.)5vi*5vi3W _You start waiting.5vi81828.1 (99.0)5vi+:/9.1 (100.0)5vi>5vii@# _Done waiting.5vi#35vi5vi5vi;130.0)5vih5vijI 6  You climb downwards.5vi5vii  Level annotation: Jeremiah5viy #.# .#  #.# .#5viZ #.# b# #.# .# #.# ##### .#  #.# #...##.#  #.# #...##.#  #.###...b..#  #.....@bb..# #......b°..# 5viFn##.......F.#### .####....÷.##.## . #......#...#######b #...............b.. F   Jeremiah (wand, polearm) ##.....#....#####b# #.....##.......bF# 5vi=###.#.##.#.#####b#5vi,1.6 (2.55vizbbb°5vi _Jeremiah hops!5vi a _There is a stone staircase leading up here.5vi b.#####...##.##.5vi #.###...b.....<bb#b°.#.......F.#### ####....÷.##.## #......#...#######b.........b..#.....#....#####b# #.......bF##.#.##.#.#####b 5vi ".5vi %b5vi  :b.5vi /b.5vi !.5vi %b5vi2 -b.5vi^ ".5vi $b5vi Eb<5vi 1b.5viZ 3F.5vi Bbb5vi! 32.6 (1.0 _5viX( Pbbb5vi( Cbbb5viQ* 5vi{ b.##### .#...##.###.#.###b........<bb#..bF.5vi ##....@bb..#### ####....÷.##.## #......#...#######b.........b..#.....#....#####b# #.......bF##.#.##.#.#####b #.........).b.5vi! .b.bb..b.b.5vi b.bb.5vi b..b5vi H.b5viF M.b5vi G.b5vi 9.b5viG 5vi V.b5vi 5vi %35vi bbbbb÷b5vi 5vi3 .b .##### .###.#.# #...#####..b <...##.bF.# ##.........#### ####.bbb÷b##.## .#...#######b...............b..#....#####b.....##.......bF####.##.#.#####.bb.b..b.b.b.b.bb.5vi 5 .b.bb..b5vi6 Lb.5vi= Rbb5vik> %45vi!E b@bbb.bbb5vivG 5vi J.b #### .##.#.# #...#####.. .@...#....b.bbF.# ##......b..#### ####.b.bb.##.## .b.#...#######b...............b..#....#####b.....##.......bF##.bb..bb.÷b.bb.b..bb..b5vif 7F.5vi ~.bb.5vi 6b.5vi 1b.5vi Lbb5vin %55vi bbbbbbbbbb5vi a _There is a stone staircase leading up here.5vi 5viȉ 5vi 5viS [.b5vi ;b÷5vi b..bb.5vi H.b5vi E.b5vi P.b5vi .b.b5vi lb.b.5vix :b÷5viH >.b.b.bb.b.5viӵ Cb.5vi 4b.5vij Qbb5vi %65vi bbb@bb5vi bbbb.bbb5vi` 5 _Jeremiah asks, "Am I dreaming? Is this real?"5vi\  .##..##...#......### # .##..#...##........## ..#.....####........# ......### #..###...# ###...# ###....### ### # ##.## ###..# #.### ######..# #..# ##..# #...#5vi #.## ##..## #..###...#### #.@..## ##....... ##.....## ##.#####. #.......###..# ### ##..####.....## ##..## ##....# # ##.## #....# ## ##).# ####....### ##.  ##..###....##...####..  #### ##.........#........# 5viG,8.1 (2.55viGN5viO! _You climb upwards.5viPc _There is a stone staircase leading down here.5vik& 5vi( ~Gear: 12/52 gear slots (Left/Right to switch category) 5viZ) Hand Weapons (go to first with ))  h - a +5 heavy sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  5vi) ce - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight5vi;E Potions: 5vi;% Potions !  c - 3 potions of curing  f - 2 orange potions  j - 2 blue potions  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance  d - an emerald potion  o - a puce potion  p - an amethyst potion  h - 2 potions of haste  w - 4 potions of heal wounds  x - a red potion5viG Scroll 5vihScroll?  s - a scroll of butterfliesc - a scroll labelled MYMORIT YLYTAL  t - 4 scrolls of teleportation  m - 2 scrolls labelled FITUFR HEBUIFW - 2 scrollrand weapon  u - a scroll labelled VIRPHU VU HAELISS  V - a scroll of vulnerability  I - a scroll of immolationy - a scroll labelled XOEGGE UHAROY  i - 2 scrolls of identify5vi< i - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. 5vi1 Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.5viIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled MYMORIT YLYTAL  m - 2 scrolls labelled FITUFR HEBUIF  u - a scroll labelled VIRPHU VU HAELISS  y - a scroll labelled XOEGGE UHAROY Potions (select first with !) 5viN d - an emerald potion  f - 2 orange potions  j - 2 blue potions  o - a puce potion  p - an amethyst potion  x - a red potion [?] describe selected6vi϶6vie.##..##...#......#### VicViper1 the Skirmisher .##..#...##........##Demigod ..#.....####........#HP: 62/62 (68) ======================== ......### #..###...#MP: 11/11======================== ###...# ###....### ###AC: 66viStr: 12 # ##.#####..# #.### ##### EV: 18Int: 11#..##..# ##..# #...# SH: 0Dex: 29#.####..## #..###...# XL:  9 Next: 12% Place: Dungeon:5####.@..## ##.......# Noise: ---------  Time: 6838.1 (0.0)##.....## ##.#####.. h) +5 sling (heavy)#.......###..# ### Fire: h) +5 sling (heavy) ##..####.....## # Drain#..## ##....## ##.## #.i40m...# ##  ##).# ####....### ##.  ##..###....##...####..  #### ##.........#........#  _Jeremiah hops! _There is a stone staircase leading up here. _There is a stone staircase leading up here. _Jeremiah asks, "Am I dreaming? Is this real?" _You climb upwards. _There is a stone staircase leading down here.6viu6vi^6vi;.##..##...#......#### VicViper1 the Skirmisher .##..#...##........##Demigod ..#.....####........#HP: 62/62 (68) ======================== ......### #..###...#6vi#MP: 11/11======================== ###...# ###....### ###AC: 6Str: 12 # ##.#####..# #.### ##### EV: 18Int: 11#..##..# ##..# #...# SH: 0Dex: 29#.##6vi##..## #..###...# XL:  9 Next: 12% Place: Dungeon:5####.@..## ##.......# Noise: ---------  Time: 6838.1 (0.0)##.....## ##.#####.. h) +5 sling (heavy)6vi#.......###..# ### Fire: h) +5 sling (heavy) ##..####.....## # Drain#..## ##....#6vi# ##.## #....# ##  ##).# ####....### ##.6vi  ##..###....##...####..  #### ##.........#........#  _There is a stone staircase leading up here. _There is a stone staircase leading up here. _Jeremiah asks, "Am I dreaming? Is this real?" _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust.6vi6vi*9.1 (16vi6vi # ### ##.........#........#  _There is a stone staircase leading up here. _6vi[Jeremiah asks, "Am I dreaming? Is this real?" _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _m -> p - 2 scrolls of poison6vi6vi>Gear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 heavy sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)6vigc - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight6vi Potions:  Potions !  c - 3 potions of curing  f - 2 orange potions  j - 2 blue potions  C - 2 potions of cancellation  B - 3 potions of berserk rage 6vi2 r - 3 potions of resistance  d - an emerald potion  o - a puce potion  p - an amethyst potion  h - 2 potions of haste  w - 4 potions of heal wounds  x - a red potion6viX Scroll Scroll?  s - a scroll of butterfliesc - a scroll labelled MYMORIT YLYTAL  t - 4 scrolls of teleportation  p - 2 scrolls of poison  W - 2 scroll6virand weapon  u - a scroll labelled VIRPHU VU HAELISS  V - a scroll of vulnerability  I - a scroll of immolationy - a scroll labelled XOEGGE UHAROY  i - a scroll of identify6vi;)i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.6viuIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled MYMORIT YLYTAL 6vi& u - a scroll labelled VIRPHU VU HAELISS  y - a scroll labelled XOEGGE UHAROY Potions (select first with !)  d - an emerald potion  f - 2 orange potions  j - 2 blue potions  o - a puce potion  p - an amethyst potion  x - a red potion [?] describe selected6vil6vi;s.##..##...#......#### VicViper1 the Skirmisher .##..#...##........##Demigod ..#.....####........#HP: 62/62 (68) ======================== 6viPtB......### #..###...#MP: 11/11======================== ###...# ###....### ###AC: 6Str: 12 # ##.#####..# #.### ##### EV: 18Int: 11#..##..# ##..# #...# SH: 0Dex: 29#.####..## #..###...# XL:  9 Next: 12% Place: Dungeon:5####.@..## ##.......# Noise: ---------  Time: 6839.1 (0.0)6viVuo##.....## ##.#####.. h) +5 sling (heavy)#.......###..# ### Fire: h) +5 sling (heavy) ##..####.....## # Drain#..## ##....## ##.## #....# ##  ##).# ####....### ##.  ##..###....##...####..  #### ##.........#........#  6viu_There is a stone staircase leading up here. _Jeremiah asks, "Am I dreaming? Is this real?" _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _m -> p - 2 scrolls of poison6vix6vi~6vi.##..##...#......#### VicViper1 the Skirmisher .##..#...##........##Demigod ..#.....####........#HP: 62/62 (68) ======================== 6vi......### #..###...#MP: 11/11======================== ###...# ###....### ###AC: 6Str: 12 # ##.#####..# #.### ##### EV: 18Int: 11#..##..# ##..# #...# SH: 0Dex: 29#.##6viȇ###..## #..###...# XL:  9 Next: 12% Place: Dungeon:5####.@..## ##.......# Noise: ---------  Time: 6839.1 (0.0)##.....## ##.#####.. h) +5 sling (heavy)#.......###..# ### Fire: h) +5 sling (heavy) ##..####.....## # Drain#..## ##....## #6viIS#.## #....# ##  ##).# ####....### ##.  ##..###....##...####..  #### ##.........#........#6vi  _Jeremiah asks, "Am I dreaming? Is this real?" _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _m -> p - 2 scrolls of poisonAs you read the scroll of identify, it crumbles to dust.6vi6vi+40.1 (16vi6viR # ### ##.........#........#  _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _m -> p - 2 scrolls of poison  6viձAs you read the scroll of identify, it crumbles to dust. _f -> g - 2 potions of magic 6viX  6vi  6vi  6vi   6vi{" %1 6vi%  6vi? _ 6  You climb downwards. 6vi@ n 6vi4A , 6viA , 6viB , 6vi^B , 6viB B 6vidC B 6viC  6viE  6vi|F B 6viG , 6viiG , 6viG , 6vi_S X  #.# .#  #.# .# #.# b# #.# .# #.# ##### .#  #.# #b..##.#  #.# #...##.#  6vihT B #.###......#  #....b@bb..# #....b.bF..# ##.....b.b.#### .####...b÷.##.## . #..bb.b#...#######b #...............b.. F   Jeremiah (wand, polearm) ##.....#....#####b# #..b..##.......bF# 6viT ###.#.##.#.#####b#  Level annotation: JeremiahJeremiah hits you from afar with a +2 trident of draining. 6viG 58/61--=2.6 (2.5Drain  6viZ sbb@bb.bb.bbbb.bb 6vit J _You feel drained. 6vi w _There is a stone staircase leading up, spattered with blood here. 6vimN 6viSJGear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 heavy sling (weapon)a - a +0 shortbow  6viThArmour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight 6viPv Potions:  Potions !  c - 3 potions of curing  g - 2 potions of magic  j - 2 blue potions  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance  d - an emerald potion  o - a puce potion  p - an amethyst potion  h - 2 potions of haste  w - 4 potions of heal wounds  x - a red potion 6vi"s Scroll Scroll?  s - a scroll of butterflies  c - a scroll labelled MYMORIT YLYTAL  t - 4 scrolls of teleportation  p - 2 scrolls of poison  W - 2 scrollrand weapon  u - a scroll labelled VIRPHU VU HAELISS  V - a scroll of vulnerability  I - a scroll of immolation  y - a scroll labelled XOEGGE UHAROY6vip - 2 scrolls of poison. A scroll that fills the air with poison, covering every unoccupied space in sight with toxic fumes. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.6viB Really read the scroll of poison? Y - Yes  N - No6vi= 6vi0 6vi{ #.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#HP: 58/61 (68) ======================--#.#.#MP: 11/11========================#.# ##### .#AC: 6Str: 126vi #.# #b§§##.#EV: 18Int: 11#.# #§§§##§#SH: 0Dex: 29#§###§§§§§§#XL:  9 Next: 12% Place: Dungeon:6#§§§§b@bb§§## Noise: =--------  Time: 6842.6 (0.0)#§§§§b§bF§§#. h) +5 sling (heavy)##§§§§§b§b§####. Fire: h) +5 sling (heavy) ####§§§b§§##.##. Drain #§§bb§b#...#######b#§§§§§§§§.......b.. F   Jeremiah (wand, polearm)##[06vi ;10;1m§§§§§#§§..#####b##§§b§§##§......bF####.#.##.#.#####b#You climb downwards.  Level annotation: JeremiahJeremiah hits you from afar with a +2 trident of draining. _You feel drained. _There is a stone staircase leading up, spattered with blood here.  The air fills with toxic fumes!6vi  .  Level annotation: Jeremiah  Jeremiah hits you from afar with a +2 trident of draining. _You feel drained. _There is a stone staircase leading up, spattered with blood here.  The air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust.6vi W.b6vi J.b6vi\ I.b6vi .b.b6viU 8b.6vi [.b6vi :b.6viI 7b.6vi 7b.6vi S §b6vi_ ^The butterfly disappears in a burst of colours!6vi §As you read the scroll of poison, it crumbles to dust.  The butterfly disappears in a burst of colours!  The butterfly is poisoned.butterfly is engulfed in poison gas.  The butterfly is poisoned.  You kill the butterfly!6vi §The butterfly is poisoned.  You kill the butterfly!  The butterfly disappears in a burst of colours!6vi{ §bThe butterfly disappears in a burst of colours!6vi M§The butterfly is poisoned.6vi §bThe butterfly disappears in a burst of colours!6viv H§b6vi M§You kill the butterfly!x26vi b§The butterfly disappears in a burst of colours!6vi .b.b6vi3 M§b6vi M§You kill the butterfly!looks even sicker.6vi §The butterfly looks even sicker.  You kill the butterfly!  The butterfly disappears in a burst of colours!6vix bbThe butterfly disappears in a burst of colours!Jeremiah mumbles a slurred invocation.6vi d46----=3.6 (16viM bbbbbbbb6vi U _Something smites you!6vi~ #.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#HP: 46/61 (68) ==================------#.#.#MP: 11/11========================#.# ##### .#AC: 6Str: 12#.# #.§§##.#EV: 18Int: 11#.# #§§§##§#SH: 0Dex: 29#§###§§§§§§#XL:  9 Next: 12% Place: Dungeon:6#§§§§.@bbb§## Noise: ==-------  Time: 6843.6 (0.0)#§§§§.§bF§§#. h) +5 sling (heavy)##§§§§§bb[406viK >m.§####. Fire: h) +5 sling (heavy) ####§§b.§§##.##. Drain #§§..§.#...#######b#§§§§§§§§.......b.. F   Jeremiah (wand, polearm)##§§§§§#§§..#####b##§§.b§##§......bF####.#.##.#.#####b# _Something smites you!Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)6vir]#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#HP: 46/61 (68) ==================------6vizT#.#.#MP: 11/11========================#.# ##### .#AC: 6Str: 12#.# #.§§##.#EV: 18Int: 11#.# #§§§##§#SH: 0Dex: 29#§###§§§§§§#XL:  9 Next: 12% Place: Dungeon:6#§§§§.@bbb§## Noise: ==-------  Time: 6843.6 (0.0)#§§§§.§.F§§#. h) +5 sling (heavy)6vi!j##§§§§§bb.§####. Fire: h) +5 sling (heavy) ####§§b.§§##.##. Drain #§§..§.#...#######b#§§§§§§§§.......b.. F   Jeremiah (wand, polearm)##§§§§§#§§..#####b##§§.b§##§......bF#6viem###.#.##.#.#####b#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  6viwearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!!  You kill the butterfly!6vi6vi~RM§6viAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!!  You kill the butterfly!  The butterfly disappears in a burst of colours!6vi' 6vi.  The butterfly disappears in a burst of colours!You kill the butterfly!6vi"§6viݑbThe butterfly disappears in a burst of colours!6vi4§6viE.b6vi§The butterfly is engulfed in poison gas.  The butterfly is poisoned.6viK.b6vicF.b6vi`§The butterfly is poisoned.6vi4§6vi bbThe butterfly disappears in a burst of colours!6vi}<7=4.8 (1.26viFbb _Jeremiah closely misses you.6vis]#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#HP: 47/61 (68) ==================------6viG#.#.#MP: 11/11========================#.# ##### .#AC: 6Str: 12#.# #.§§##.#EV: 18Int: 11#.# #§§§##§#SH: 0Dex: 29#§###§§§§§§#XL:  9 Next: 12% Place: Dungeon:6#§§§§.@b.§§## Noise: ===------  Time: 6844.8 (0.0)#§§§§.§bF§§#. h) +5 sling (heavy)##§§§§§.§.§####. Fire: h) +5 sling (heavy) ####§§§.§§##.##. 6vi Drain #§§..§.#...#######b#§§§§§§§§.......b.. F   Jeremiah (wand, polearm)##§§§§§#§§..#####b##§§.§§##§......bF####.#.##.#.#####b# _Jeremiah closely misses you.Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)6vi#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#6vi'b#HP: 47/61 (68) ==================------6viA#.#.#MP: 11/116vi========================#.# ##### .#AC: 6Str: 12#.# #.§§##.#EV: 18Int: 11#.# #§§§##§#SH: 0Dex: 29#§###§§§§§§#XL:  9 Next: 12% Place: Dungeon:66vi #§§§§.@b.§§## Noise: ===------  Time: 6844.8 (0.0)#§§§§.§.F§§#. h) +5 sling (heavy)##§§§§§.§.§####6vi#. Fire: h) +5 sling (heavy) ####§§§.§§##.##. Drain #§§..§.#...#######b6vi#§§§§§§§§.......b.. F   Jeremiah (wand, polearm)##§§§§§#§§..#####b##§§.§§##§......bF####.#.##.#.#####b#Press: ? - help, Q - select action, ( or ) - cycle6vi{VShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!6viQ6viw .bShift-Dir - straight line  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!  6vix VThe butterfly disappears in a burst of colours!6vi~ G.b6vi A○F6vi §You kill the butterfly!  The butterfly disappears in a burst of colours!  Jeremiah hops!  6viԎ The butterfly is engulfed in poison gas.  The butterfly is poisoned.  You kill the butterfly!6vi [bb°6vi ,6.2 (1.46vii Rbb6viV e _The butterfly disappears in a burst of colours!6vi{#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#HP: 47/61 (68) ==================------#.#.#MP: 11/11========================#.# ##### .#AC: 6Str: 126vi#.# #.§§##.#EV: 18Int: 11#.# #§§§##§#SH: 0Dex: 29#§###§§§§§§#XL:  9 Next: 12% Place: Dungeon:6#§§§§.@b.§§## Noise: ===------  Time: 6846.2 (0.0)#§§§§.§b°§§#. h) +5 sling (heavy)##§§§§§*§.§####6viѓ. Fire: h) +5 sling (heavy) ####§§§*§§##.##. Drain #§§.*§.#...#######b#§§§§F§§§.......b.. F   Jeremiah (wand, polearm)##§§§§§#§§..#####b##§§.§§##§......bF####.#.##.#.#####b#Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6vi^Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (poison gas, 74% to  hit)6vi&F+6vi^I#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#HP: 47/61 (68) ==================------#.#.#MP: 11/11========================#.# ##### .#AC: 6Str: 12#.# #.§§##.#6viJEV: 18Int: 11#.# #§§§##§#SH: 0Dex: 29#§###§§§§§§#XL:  9 Next: 12% Place: Dungeon:66viL#§§§§.@b.§§## Noise: ===------  Time: 6846.2 (0.0)#§§§§.§)°§§#. h) +5 sling (heavy)##§§§§§)§.§####. Fire: h) +5 sling (heavy) ####§§§)§§##.##. Drain #§§.)§.#...#######b#§§§§F§§§.......b.. F   Jeremiah (wand, polearm)6viJN##§§§§§#§§..#####b##§§.§§##§......bF####.#.##.#.#####b#Shift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (poison gas, 74% to  hit)  You shoot a sling bullet. The sling bullet misses the butterfly.The sling bullet hits Jeremiah.6vib.  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (poison gas, 74% to  hit)  You shoot a sling bullet. The sling bullet misses the butterfly.The sling bullet hits Jeremiah.  Jeremiah is lightly wounded.b.6vi §The butterfly is engulfed in poison gas.  The butterfly is poisoned.  You kill the butterfly!6viEb.6vi F§The butterfly disappears in a burst of colours!6vi[  ☼☼.☼§§.☼.bFb6vi, poisoned)☼Jeremiah is engulfed in poison gas. Jeremiah is poisoned.6vi487.6 (1.46vi|bbFb6vi 6vi^*_The butterfly is poisoned.6vi\#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#HP: 48/61 (68) ==================------#.#.#MP: 11/11========================#.# ##### .#AC: 6Str: 12#.# #.§§##.#EV: 18Int: 11#.# #§§☼##§#SH: 0Dex: 29#§###§b§§§§#XL:  9 Next: 12% Place: Dungeon:6#§§§§.@..§§## Noise: ===------  Time: 6847.6 (0.0)#§§§§.§*°§§#. h) +5 sling (heavy)##§§§§☼*[6viB^E40m§.§####. Fire: h) +5 sling (heavy) ####☼§§*§§##.##. Drain #§☼.bFb#...#######b#§§§§§§§§.......b.. F   Jeremiah (wand, polearm, poisoned)##§§§§§#☼§..#####b##§§.§§##§......bF####.#.##.#.#####b#Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (poison gas, lightly  wounded, poisoned, 74% to hit)6vi #.#.#VicViper1 the Skirmisher#.#.#Demigod#.#6vi  zb#HP: 48/61 (68) ==================------#.#.#MP: 11/11========================#.# ##### .#AC: 6Str: 12#.# #.§§##.#EV: 18Int: 11#.# #§§☼##§#SH: 0Dex: 29#§###§b§§§§#XL:  9 Next: 12% Place: Dungeon:6#§§§§.@..§§## Noise: ===------  Time: 6847.6 (0.0)#§§§§.§)°§§#. h) +5 sling (heavy)##§§§§☼)§.§####6vi w. Fire: h) +5 sling (heavy) ####☼§§)§§##.##. Drain #§☼.b)b#...#######b#§§§§)§§§.......b.. F   Jeremiah (wand, polearm, poisoned)##§§§§)#☼§..#####b#6vi #§§.§§##§......bF####.#.##.#.#####b#Shift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (poison gas, lightly  wounded, poisoned, 74% to hit)  6vib HYou shoot a sling bullet.  The sling bullet barely misses Jeremiah.6vi R§Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (poison gas, lightlyounded, poisoned, 74% to hit)  You shoot a sling bullet.  The sling bullet barely 6vi; misses Jeremiah.  You kill the butterfly!b.6vi 2b.6vi5 A b6vi r§The butterfly disappears in a burst of colours!6vi m§You kill the butterfly!  The butterfly disappears in a burst of colours!The butterfly is poisoned.butterfly is engulfed in poison gas  The butterfly is poisoned.  You kill the butterfly!6vi; F§The butterfly disappears in a burst of colours!6viB P ☼b6vi ]Jeremiah is engulfed in poison gas. Jeremiah looks even sicker.6vi U F§6vi bThe butterfly looks even sicker. Jeremiah is engulfed in poison gas.6vi ○☼§☼☼☼§§.§..☼☼☼§○b☼b○§☼bb○..b☼§☼6vid  very poisoned)§#○☼6vi ,9.0 (1.46vin b☼bbbb6vi$ 1 _Jeremiah looks even sicker.6viBA#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#HP: 48/61 (68) ==================------#.#.#MP: 11/11========================#.# ##### .#AC: 6Str: 12#.# #.§§##.#EV: 18Int: 11#.# #§§○##§#SH: 0Dex: 29#§###§§§☼§☼#XL:  9 Next: 12% Place: Dungeon:66viC#§§☼§.@..§§## Noise: ===------  Time: 6849.0 (0.0)#§☼§§.§**§§#. h) +5 sling (heavy)##☼☼☼§○b☼bF####. Fire: h) +5 sling (heavy) ####○§☼bb§##.##. Drain #§○..b.#...#######b#§§§§☼§☼§.......b.. F   Jeremiah (wand, polearm, very poisoned)##§§§§§#○§..#####b##§☼.§§##§......bF####.#.##.#.#####b#Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 tri6viDdent of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (poison gas, heavilywounded, very poisoned, 74% to hit)6vi>n#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#HP: 48/61 (68) ==================------#.#.#6viC?MP: 11/11========================#.# ##### .#AC: 6Str: 12#.# #.§§##.#EV: 18Int: 11#.# #§§○##§#SH: 0Dex: 29#§###§§§☼§☼#XL:  9 Next: 12% Place: Dungeon:6#§§☼§.@..§§## Noise: ===------  Time: 6849.0 (0.0)#§☼§§.§))§§#. h) +5 sling (heavy)##☼☼☼§○b☼)F####. Fire: h) +5 sling (heavy) 6viR@####○§☼bb§##.##. Drain #§○..b.#...#######b#§§§§☼§☼§.......b.. F   Jeremiah (wand, polearm, very poisoned)##§§§§§#○§..#####b##§☼.§§##§......bF####.#.##.#.#####b#wearing an orb of energy and carrying a wand of warping (poison gas, heavilywounded, very poisoned, 74% to hit)  You shoot a sling bullet.  The sling bullet closely misses the butterfly.The sling bullet hits Jeremiah.  Jeremiah is heavily wounded.6vin.  wounded, very poisoned, 74% to hit)  You shoot a sling bullet.  The sling bullet closely misses the butterfly.The sling bullet hits Jeremiah.  Jeremiah is heavily wounded.  6vi6You kill the butterfly!b..b6vi]L§Jeremiah is heavily wounded.  You kill the butterfly!butterfly disappears in a burst of colours!butterfly is engulfed in poison gas.  The butterfly is poisoned.6viG\§The butterfly is poisoned.6vi ,§6vi3☼6vi F§The butterfly disappears in a burst of colours!6vi☼☼§§☼☼☼○☼..b○○§○.☼b☼○6viq extremely po…☼6vig-50.3 (1.36vi[bb6vi] _Jeremiah is engulfed in poison gas. Jeremiah looks as sick as possible!6vic#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#HP: 48/61 (68) ==================------#.#.#MP: 11/11========================#.# ##### .#AC: 66vi8Str: 12#.# #.§§##.#EV: 18Int: 11#.# #§§○##☼#SH: 0Dex: 29#§###☼§§☼☼☼#XL:  9 Next: 12% Place: Dungeon:6#§☼○☼.@**§§## Noise: ===------  Time: 6850.3 (0.0)#§☼§§.§..bF#. h) +5 sling (heavy)##☼○○§○.☼b§####. Fire: h) +5 sling (heavy) 6vip####○§☼.§§##.##. Drain #§○..☼.#...#######b#§§§§☼§○§.......b.. F   Jeremiah (wand, polearm, extremely po…)##☼§§§§#○§..#####b##§☼.§§##§......bF####.#.##.#.#####b#Fire: h) +5 sling (heavy)6vi,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (poison gas, severelywounded, extremely poisoned, 74% to hit)6viv#.#.#VicViper1 the Skirmisher#.#.#6vix9Demigod#.#b#HP: 48/61 (68) ==================------#.#.#MP: 11/11========================#.# ##### .#AC: 6Str: 12#.# #.§§##.#EV: 18Int: 11#.# #§§○##☼#SH: 0Dex: 29#§###☼§§☼☼☼#XL:  9 Next: 12% Place: Dungeon:6#§☼○☼.@..§§#6vix# Noise: ===------  Time: 6850.3 (0.0)#§☼§§.§..§F#. h) +5 sling (heavy)##☼○○§○.☼b§####. Fire: h) +5 sling (heavy) ####○§☼.§§##.##. Drain 6vix #§○..☼.#...#######b#§§§§☼§○§.......b.. F   Jeremiah (wand, polearm, extremely po…)##☼§§§§#○§..#####b#6viy|#§☼.§§##§......bF####.#.##.#.#####b#Shift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (poison gas, severelywounded, extremely poisoned, 74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!!  You kill the butterfly!6vi~8))6viYM.bAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (poison gas, severelywounded, extremely poisoned, 74% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!!  You kill the butterfly!  The butterfly disappears in a burst of colours!6vi9.b6vi  §The butterfly is engulfed in poison gas.  The butterfly is poisoned.  You kill the butterfly!6vix F☼The butterfly disappears in a burst of colours!6vi0`☼☼§°##○○§☼○○○○°○.@..b☼○§☼.§..b○6viS○°°☼°.○°§○.☼°..○○§° ○☼☼§§#°○6viZ9=1.7 (1.46vi6@bb6vi "] _Jeremiah is engulfed in poison gas. Jeremiah looks as sick as possible!6vi3 R#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#HP: 49/61 (68) ===================-----#.#.#MP: 11/11========================#.# ##### .#AC: 6Str: 12#.# #.☼§##.#EV: 18Int: 11#.# #☼§°##○#SH: 0Dex: 296viY5 #§###○§☼○○○#XL:  9 Next: 12% Place: Dungeon:6#§○°○.@**bF## Noise: ===------  Time: 6851.7 (0.0)#☼○§☼.§..b○#. h) +5 sling (heavy)##○°°☼°.○.§####. Fire: h) +5 sling (heavy) ####°§○.☼§##.##. Drain #§°..○.#...#######b#§§§§○§°§.......b.. F   Jeremiah (wand, polearm, extremely po…)##○☼☼§§#°§..#####b##§○.§§##§......bF#6vi6 5###.#.##.#.#####b#Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 chain mail,  wearing an orb of energy and carrying a wand of warping (poison gas, almostdead, extremely poisoned, 74% to hit)6vid #.#.#VicViper1 the Skirmisher#.#.#6vie Demigod#.#b#HP: 49/61 (68) ===================-----#.#.#MP: 11/11========================#.# ##### .#AC: 6Str: 12#.# #.☼§##.#EV: 18Int: 11#.# #☼§°##○#SH: 0Dex: 29#§###○§☼○○○#XL:  9 Next: 12% Place: Dungeon:6#§○°○.@..§F## Noise: ===------  Time: 6851.7 (0.0)#☼○§☼.§..b○#. h) +5 sling (heavy)6vi f ##○°°☼°.○.§####. Fire: h) +5 sling (heavy) ####°§○.☼§##.##. Drain #§°..○.#...#######b#§§§§○§°§.......b.. F   Jeremiah (wand, polearm, extremely po…)##○☼☼§§#°§..#####b##§○.§§##§......bF####.#.##.#.#####b#6vif wearing an orb of energy and carrying a wand of warping (poison gas, almostdead, extremely poisoned, 74% to hit)  You shoot a sling bullet.  The sling bullet barely misses the butterfly.The sling bullet hits Jeremiah!!  You kill Jeremiah!6vin 2§6vin /§6vis Y)))6vi ○○§.☼°○°..§☼○°°°°○..°.☼.§°.☼°☼○☼☼§#.☼°dead, extremely poisoned, 74% to hit)  You shoot a sling bullet.  The sling bullet barely misses the butterfly.6vi^ The sling bullet hits Jeremiah!!  You kill Jeremiah!  The butterfly disappears in a burst of colours! x26vi ealth: 50/69 --243.2 (1.5 _6vi Your life force feels restored.Your Fighting skill increases to level 3!Your Dodging skill increases to level 3!6viO 6vi+ k _Your Evocations skill increases to level 3!6vi#F#.#.#6vi?VicViper1 the Skirmisher#.#.#Demigod#.#b#Health: 50/69 =================-------#.#.#Magic: 11/11 ========================#.# ##### .#AC: 6Str: 12#.# #.○§##.#EV: 18Int: 11#.# #○§.##○#SH: 0Dex: 29#☼###○§☼°○°#XL:  9 Next: 24% Place: Dungeon:6#§○°○.@..§☼## Noise: ===------  Time: 6853.2 (0.0)6viW#○°§☼.§..§○#. h) +5 sling (heavy)##°°°○..°.☼####. Fire: h) +5 sling (heavy) ####.§°.☼§##.##.#§...○.#...#######b#§§§☼°☼°§.......b.. ##○○☼☼§#.§..#####b#6viU #☼°.§§##§......bF# ###.#.##.#.#####b# Your Fighting skill increases to level 3!Your Dodging skill increases to level 3! _Your Evocations skill increases to level 3!Fire: h) +5 sling (heavy)6viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6vi8#.#.#VicViper1 the Skirmisher#.#.#Demigod#.#b#Health: 50/69 =================-------#.#.#Magic: 11/11 ========================#.# ##### .#6viύ/AC: 6Str: 12#.# #.○§##.#EV: 18Int: 11#.# #○§.##○#SH: 0Dex: 29#☼###○§☼°○°#XL:  9 Next: 24% Place: Dungeon:6#§○°○.@..§☼## Noise: ===------  Time: 6853.2 (0.0)#○°§☼.§..§○#. h) +5 sling (heavy)##°°°○..°.☼####. Fire: h) +5 sling (heavy) ####.§°.☼§##.##.6viz#§...○.#...#######b#§§§☼°☼°§.......b.. ##○○☼☼§#.§..#####b# #☼°.§§##§......bF# ###.#.##.#.#####b#  _Your Evocations skill increases to level 3!Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.6viU6viR6vi6. _6vik#.# .# #.# .# #.# b# #.# .# #.# ##### .# #.# #.○§##.# #.# #○§.##○# #☼###○§☼°○°# #§○°○.<@.§☼# ##○°§☼.§..§○# .##°°°○..°.☼#### .####.§°.☼§##.## .#§...○.#...#b.#§§§☼°☼°§.b...##○○6vi@m\☼§#.§..#####b##☼°.§§##§......bF####.#.##.#.#####b#6vii☼°°☼○°°°.°○.§..§°..○☼...°..°○○☼§#..☼---4.2 (1 _6vi-36vi6viz6vi;g16vi6vi,6viT6vi36viK2=6vi6vi<,6vi6vi,6vi6vi/,6vi`6vi6viU3=6vi6vi ,6vi~6vi,6vi6vi L45=6vi ,6vi 6vi,6vi86vif6viU6=6vi6vi},6vi6viD6vi6vi6viB6vi%76vi6vi,6vi26viE56vi266vi$76vi<B6vie=a8=6viL?6vi6vi6vis6viE,6vi$6vi6viU9=6vij 6vi ,6vi 6vi,6vi$6vi6vi&606vi6vi6vi6vi6vi,6vi\6vi!6viE"K1=6vir#6viy%6vi2&6vi&6vi )6vi)6vi*6vi,,6viE.6viX06vi1U2=6vi16vi36vi,46vi;56viX76vi76vi86vi;;36vi0B6vixC6viE946viEF(=6viG6viH6vi)I6viJ6vi1M,6viO6viPk5=6viQ6viS6vi\T6vigU6viZW,6viX6viZ6vik[6vi;]6viB^6vi^%66vi`6viJb6vib6viTd6viDe6viZf6vif6vih6viiK7=6vij6vipl6vim6vim6vio6vip6vizq6vir6visU8=6viu6vi!xB6viy6viz6vi{6vi~k _You start resting.HP restored.6vi.....##..###...........<@..)---......................÷......................##.6vi1912.2 (58.0)6via9=3.2 (59 _6vi6viU6vif 36vi$h 6vi/j 6vil ,6vi}q ,6vir ,6vis 6viz 4#.# .# #.# .# #.# .# #.# .# #.# ##### .# #.# #...##.# #.# #...##.# #.###......# #.....<..@)# ###..# 6vi{ ... ##..#### ..# ####....÷.##.## ..##......#...#######b.# ##.....#.#.....##. 6viׁ u#.# .# #.# #.# #.# #.# #.# #.# #.# ######.# #.# #...##.# #.# #...##.# #.###......# #.....<...@# #### #.6vi %# ... ##.#### ..# ## 6vi 15.2 (2.0)6viw +6.2 (36vi< 6vi˪ >  c - a wand of warping (2)6viD G=7.2 (46viٱ 6vi o _Items here: ) [[ †.6vi6vi6vi6viz6viB6vi6vi6vim6vi86vi6vi6vi6vi6vi6vi 6vi 6vi 6viG6viZ6vi6vi-6vi[6vi/6vi6vi6vi6vi/,6vi6vi#6vi%6vi&6vi'6vil+6vi#-6vi-6vi.6vi26viS #.........#### ..# ####....÷.##.## ..##......#...#######b.##...............b...##.....#....#####.##.....##.........####.#.##.#.#####.#.##.#.#####.#....@....####.. ...............  #.##.##.###.#.####...  #. #.# #.#b# #.#.#. #.# #.#.# #... ....# #.#.# #..# ....###.#.####..#.........######...####.#.####.......÷  i - a scroll of identify  Things that are here:6viKW029.2 (12.0)6viX-30.2 (136vi"es _a +0 whip; a +0 robe; a kobold skeleton6vi 6vi 36vi 6viy 6vi 6vi ,6vi3 6vi 6vi 6vi 6vi 6vi` 6viA 6vi 6vi}" 6vi,# 6vi# 6vi% 6vi' 6vi( 6viI) 6vi4 6vi6 6vi7 6viu9 6vi: 6vi}: 6vi< 6vi@ B6viA 6viC ,6viE 6viH 6vikJ 6viK 6viK 6vi3M 6viKN 6viO 6viO 6viUS 6vi). ##.# #######.... #..# ##..> #######@############.... ...... #######.############...# #.# ##.## #.# ###.## #.# #...##  #.# #.####  #.# #.#   #.##.# # You pick up a parchment of Death Channel and begin reading...6vi /7018.2 (886vi ,9.2 (896vi 6vi F _You add the spell Death Channel to your library.6vi6vi36vis6vi6vi26vin6viO6viݦ6viH6vi6vi6viީ6vi,6viܫ6vi6vi%,6vi6viP###  ..#  #.#..#.# ############ #.... #@......# #.###24.2 (5.0)6viص\ #.#####<# ## #.# #.#####.....#.......>)..########.....#.#..>.#######.############............................#######.############...#6vip6vi+5.2 (66vi6vi,9 _Found a stone staircase leading up.6via g6vif 6vih 6vih 6viQj ,6vij 6vil 6vim ,6vio 6vip 6vi`q 6viq 6vidr 6vis 6vit 6viu 6viu 6viJw 6vi0x 6vix 6vi4y 6vi # ..# ..## ######6viv 7 ..#.. ..# ###.#####.####.# .......@.......# ###.#####.####.#  ...# #.####### ##### #.......# #.#####<# #.# #.### #.# #.... ##.# ##### 6via {#..#You pick up a parchment of Construct Spike Launcher and begin reading...6vi 035.2 (10.0)6viE ,6.2 (116vi 6viʍ Q _You add the spell Construct Spike Launcher to your library.6vi I6vi6viȢ6viQ,6vix6vi!6vij6viȪ6vi96vi6vi.6vi6vi6vi6viC6vi6viα6vi96vi6viL6vi,6vii6vi 6viz6vi͵6vi6vi76vi6vi6vi6vi,6vi6vi6viv6vi6vi6viV6vi,6vi6vi6vi6vi6viX6vi<6vi6viR6vi6vi6vi`6vi6vis6vi%6viz6vi6vi6vi6viY6vi6vik6vi6viz6vi 6vix _t - 5 scrolls of teleportation (gained 1)6vi6vi6vi6vi^6vi06vi6vi6viX6vi$6vi6vi6vi 6vi6vii6vi6vi6vi6vi 6vie6vi6viT6vi,6vi6viB6vi6vi6vi6vi6vii,6vi6vi,6vi6vi,6vi26vi6vi6vi\6vid6viA,6vi6vi6vi6vi!6vi6vi5 B6vi 6vim 6vi$ ,6vi 6vi6vi6vi:6vi.6vi,6vi6vi#6vi,6viI6vi,6viZ,6vi6viB6vi n6vi!B6vi"6vic#B6vi#6vi$,6vi$6vi%6vi&,6vi'6vi)6viM*6vi*,6vi,6vi5-6vi-6viD.6vi06vi16vi16vi_26viT36viS46vi46viD56viB9B6vi96viR;6viM<6vi<6vi?=6vi-?6vi?6viA,6vi2D6viE,6viFF6vi5V6viYB6viZ6vi[6vi\6vi],6vi_6vi`6viFa6via6viwc6vid6vid,6vip6viMq,6viq6vi>x6viy,6viz6vi|6vi}6viB~6vi~6vi|6vif6vi 6vi6vi6vi6vi6viA6vi6vi6vi6vi%6vi36vi,6vi66vic6vi6viG6vi;6viI6viZ6vi6vi6vi6viϖ6viw6vi^6vi6vi 6vi46viݝ6vi,6vi=,6viT6vi6vi:6vi˥6vi&n6vi,6vi.6vi6viֲ6viz6viu6vi6vi6vi-6viи6vic46vi,6vis6viO46vi,6vi 6vi6vi6viY6viW6vi56vi6vi6vi26vi6vig6vi6vi6viO6vi6vi6vi6vi6vi6vi6vi6vi\6vi6vi6vi6vi6vi6vi6viiB6vi,6vi,6vi6vi6viS,6vi6vi6vi>6vi6vi6vi6vi36vi6vid6vi6vi,6vi[6vi=6vi6vi16vi/6viE6vi6vi56vi6viH,6vi6vi{6vi16vi6vi 6vi 6vi 6vi 6viq 6vi 6vi6viI6vi6vi"6vi)$B6vi&6vi&6vi)'6vi'6vi)6vi*6vi;+6vi+6viz-6vi.6vi/6vik/6vi16vic26vi26vi836vi56vi66vi66vi66vi 96vi:6vi:6vi%;6vi?=6viG>6vi>6vi?6vi@6viA6viMB6viB6vi!D6viE6vipE6viE6vi=G6vi;H6viH6viI6viJ6viK6viL6vi_L6viM6viTO6viO,6vi"Q6viR6viR6viR6viS6viT6viU6viaU6vi0V6viV6viW,6viX6viY6viZ6viaZ6viA[6vi\6viz\6vi\6vi]6vie^6vi^6vi/_6vi_6vi`6via6viha6vi;b6vi c6vizc6vic6vid6vi}e6vie6vi9f6vi+g6vih6vioh6vih6vii6vij6vi_k6vik6vil6vim6vin6vin6vio6vip6vi>q6vitn6vibu6vi9v6vi w,6vi+x6viy6vily6viy6viz6vi{6viN|6vi|6vi|~6vi.#.#######.##.................#.# #.........#########.##.# ####.######6vi1#.##.# #.##.##.# #.##.##.# #.# #.# #####.##.# #.# ...##.# #.# #.# ...##.# #@# #.#6vi17741.0) ......# #.# #.# .<...)##.#### ###.# ......##.... 6viB; #...# ......#### ##..# #.### ....÷.##.##..# # 6vi......#...#######..# #. #.# ...............b...) #. #.# #.....#....#####.# #.# #.#6vi6via#86viʐ 26vix6vi% _Found a dagger.6vi36vi6vir6viO6vi6vi,6vi ####.###### #.# #.# 6vi #.# . ####. ...#. ..... .<...)#####9.0)......> #.. ......#####..##### #.##6vi###### #.....##.........# #.##.## #.# ###.#.##.#.#####.# #.#...# #.#6vi6vi5,80.2 (26vi6vi; _Found a stone staircase leading down.6vi 8 6vi9 6vi9 6vi? X6viC 6viaD ,6vi^E 6vi,O 6viO 6viQ ,6viS 6viU 6viiW 6viX 6viX 6vile ##.# .# #.# ##.# #.# #.# ...# #.# #.# ..)# #.######### ###.# 6vif ...# #.......>.# #...# ###..#####. #.### ÷.##.## #..# #.# #...#######..#####. #.# ...............@[.##. #.# #....#####.####.##.# #.# ##.........# #.##.## #.# #.##.#.#####.# #.#...# #.##.##.#.#####.# #.#...###.# ###)....####.......#.# #..  ...........................# #.# ##.##.###.#.####.......### #.#  #.##.##.# #.#.# #.#...### #.# 6vin q .# #.# #.# .# #.# #.# # #.# 6vio <#.# )# #.### ###.# # #.......>.# #...# #### ##..#####. #.### # ÷.##.## #..# #.# ##...#..#####. #.# #.)@.##. #.# 6vi~p #....#####.####.##.# #.# ##.# #.##.## #.# #.##.#.#####.# #.# #.##.#.#####.# #.#...###.# #)....####.......#.# #.....# #.## .##.##.###.#.####.......### #.# .##.##.# #.#.# #.#...### #.#  You see here a +0 dagger.6vip ]6.2 (67.2 (7 _6vi 6vif z _You see here a +2 robe of willpower.6vi236vi,46viD86viy:6viH;$ _6vi_AX6viNB6viD6vi^F6viG6viG6viJ6vi&L,6vipM6vi*P6viQ6vitR6viS6viV6viW6viX6viY6vibX6vixX6vi6vi6vi6viƂ6viЇ6vir6vih6vi 6vi6vi6vi\6vi6vi6vi;6vi',6vi6viK6vi,6vis6vi6vi;,6vi6viW6vi,6vi.6vi6vi,6viҩ6vi6vic,6vi"6viʮ6vi],6vi6vi#,6vi6vi6viJB6vi66vi6vihB6vi6viG6vi6vi6vi6vi6vi*6vi6vi6vi6vi6vi,6vi6vi 6vi6vi6vi6vi6vi/6vi6vi6vi6viX,6vi6vin6vi6vi6vi6vi6viW,6viP6vi,6vi6vi 6vi6vi,6vi6vic,6vi6vi6vi,6vi+6vi6vi,6vi6vi 6vi6vi;,6vi6vi*6viE,6vi76vi6vi,6vie6vi 6viN ,6vi 6vi 6vi6vic6vi6viR  There is a stone staircase leading down here.6vi96vi _6vi6vi 6vi!,6vi"6vi%6vip'6vi+(6vi)6viU+6vi},,6vi7-6viI.6vi#/6vi/6vik06vi`26vi:,6vi/<6vi->6vij?,6vi/@6viRA6viB6vipC6viC6viD6viF6viF6viTG6vizI6viJJ,6viK6viFM6viN6viN6vi#O6viSX6viU6vigB6vitE         ###   6viu##.##   #######.#.##  ### #......###.#  # #.#####.#@##  247.2 (60.0) #<# ##.....##[##  #.#####......##)#  ......>(...##.#  #######......##.#   6vi/v##..>..##)#    #######....####.#    ...........# ##.##    #######...####...##  6vi4w[ 6vi~6viE _Done exploring.6vi7F6vikG6vi5H6vi~-..#......###..0.0)..>... .......6vi6viE _Done exploring.6vi_ 6vi` 6via 6vi 6vii 6viه 6vi. E _Done exploring. 6vi[[?25h[?0c  Search for what [Enter for "."]?  6vi| [?25l[?1c 6vi  6vi $ 6vib 24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] +0 acid dragon scalesb - [D:6] a +0 dagger (1 further duplicate)  c - [D:6] a +0 hand axe (1 further duplicate)  d - [D:6] a +0 robe (2 further duplicates)  e - [D:6] a +1 partisan of distortionf - [D:6] a +0 whip (1 further duplicate)  g - [D:6] a +0 flail  h - [D:6] a stone staircase leading down  i - [D:6] 2 boomerangs  j - [D:6] a +0 short sword  k - [D:6] a stone staircase leading down  6vi l - [D:6] a stone staircase leading up  m - [D:6] a stone staircase leading down  n - [D:6] a +2 robe of willpowero - [D:6] a robe  p - [D:6] a +0 mace  q - [D:6] a stone staircase leading up  r - [D:6] an alarm trap  s - [D:6] a +0 chain mail  t - [D:6] a +2 trident of draining  u - [D:6] an orb of energyv - [D:6] a stone staircase leading up  6vi [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"6vi\  c - [D:6] a +0 hand axe (1 further duplicate)  drobe (2 further duplicates)  e - [D:6] a +1 partisan of distortion  fwhip (1)  g - [D:6] a +0 flail  hstone staircase leading down  i2 boomerangs  j+0 short sword  ka stone staircase leading down  lstone staircase leading up  m "6vi n - [D:6] a +2 robe of willpower  orobe  p - [D:6] a +0 mace  qstone staircase leading up  rn alarm trap  s - [D:6] a +0 chain mail  t - [D:6] a +2 trident of draining  u - [D:6] an orb of energy  v - [D:6] a stone staircase leading up  w - [D:6] a scarab talisman  x+0 scythebot"6via  s - [D:6] a +0 chain mail  w - [D:6] a scarab talisman"6viC|  w - [D:6] a scarab talisman  x - [D:6] a +0 scythe%6vi/Level 6 of the Dungeon <<<>>>_(Press ? for help) ###.# #.#######.##................................# ##.## %6vi@8#.# #.# #.........#########.############...####...## #.# #.# ####.###### #.###.####.#.#.######  #.# #.# #.# #.####.##............#  #.# #.##.##.##...##.#.#.#.####.#  #.# #.# #.# #.##.####.##...## #.#  #.# ######.# #.##.##.# #.###.######.#  %6vi#.# #...##.# #.##.##.# #.# #......#.#  #.# #...##.# #.# #.##.# #.# ######.#.#  #.###......# #.# #.# #####.# #.# ###.#.#  #.....<...)# #.######### ###.# #.....# #.######.....# %6vi #..........# #.......>.# #...# ##.#.######.##...#.###.#  ##.........#### ##..#####.# #.### ##.....###..........# #.#  ####....÷.##.## #..# #.# #.# #.##.......####...#.###.#  #......#...#######..#####.# #.# ##.#...##### ##.##.....#%6vi41  #...................)[.##.# #.###...###.####.###  ##.....#....#####.####.##.# #.###..##......# #.....##.........# #.##.## #.##..########.#%6vi( ###.#.##.#.#####.# #.#...# #.##...##.# #.#.##.#.#####.# #.#...###.# ########..###.##  ##.........)....####.......#.# #.........# #######...#%6vi  #............................# #.#######.# #.........#  #.#.##.##.###.#.####.......### #.# #.# #.#####...# %6vi e %6viSf %6vii VicViper1 the SkirmisherDemigodHealth: 69/69 ========================Magic: 11/11 ========================AC: 6Str: 12EV: 18Int: 11%6vij rSH: 0Dex: 29XL:  9 Next: 24% Place: Dungeon:6Time: _You see here a +2 robe of willpower. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? %6vi3m %6vim %6vio %6vi %6vi %6vi % _%6viɇ %6vi5  Items here: ))) [[ ÷÷÷.%6vi9 %6vi _%6vi %6viK %6vi %6vi- %6vi %6vi %6vi# %6vi %6vi %6viH %6vif %6viP %6vi_ %6vi %6viN %6vi %6viB %6vi %6vi %6vi! %6vi %6vi( %6vi %6vi %6vi %6vi %6vi %6viP %6vi %6vi %6vi& R  There is a stone staircase leading down here.%6vi %6vi _%6vi %6vi %6vi5 %6vi %6viP %6vi %6vi %6viP %6vi %6vit %6vi= %6vi( %6vi %6vi" %6vi$ %6vi;% %6vi% %6vi) %6viy+ %6vi(, %6vi, %6viL1 %6vi2 %6vi:3 %6vi3 %6vi08 %6viq9 %6vi%: %6vi: %6vi> %6vi? %6viO@ %6vi@ %6viC %6viD %6viE ,%6vi^I %6vi3J %6viJ %6vijK %6viN %6vilO %6viP ,%6viS %6viKT %6viT ,%6vi X %6viX %6viY %6vi Z %6vi\ %6vi^ %6vi_ ,%6via %6vib %6vic %6vic %6vig %6vi)h %6vih %6vi i %6viJl %6vil %6vim %6vin %6vip %6vijq %6viq %6viUr %6viIu %6viu %6vi4v %6viv %6vi %6vi %6viڅ %6viS %6vi %6vi͈ %6vi %6vi& %6vi %6vi %6vi B%6vij %6viw %6vi %6vi %6vi %6viϔ %6viQ %6vi %6vi9 %6viЗ %6vi@ %6viØ %6vi9 %6vi %6vi %6vi %6viK %6vi] %6vi %6viX %6vi{ %6viV %6vi̡ %6vi1 %6viF %6vi %6vi %6vi %6vi %6vi %6vi` %6viƧ %6vi %6vi} %6vi %6vi %6vi %6vi7 %6vi %6vie %6vi} %6vi %6vi %6vio %6vii %6viG ,%6vi %6vi6 %6vi %6vi %6vi %6viP %6vi %6vi %6vi %6vi %6vii %6vi4 %6viD %6vi ,%6vi %6vi #.##.##.##.##.##.##.##.##.##.##.##.##.#%6vi v#.# ###.######### ###.# #.#.......@.# #...# ##. Noise: --------- 7304.2 (57.0) ### ##..#####.# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.# ##.# ............)[.##.# #.###. ....#####.####.##.# #.###  #.........# #.##.## #.##  %6vip j#.#.#####.# #.#...# #.##  #.#.#####.# #.#...###.# ####### %6vi %6vi3 c _There is a stone staircase leading down here.'6vi9F '6vieG '6viM '6viS '6viV 85.2 (1.0) _'6vic (6viSUJ 7  You climb downwards.(6vi0g  ## ...  # .###...  #. ...>..  #.##.....  .####.#.jj.##..  ......j........  .#............!  .....jj@# ........# ≈≈≈≈≈≈..# ≈≈≈≈≈≈j.# ####≈≈..# ßj#≈≈.##  jj 2 gnoll sergeants (polearms) ...#≈≈jjjjj 5 gnolls (1 polearm, 1 missile) (6vih-.# #≈≈.  You encounter 2 gnoll sergeants and 5 gnolls.A gnoll is quivering a throwing net.The gnoll sergeant shouts! The gnoll shouts! x2; The gnoll sergeant shouts!(6vi.L====6.7 (2.5(6vi(6vi _You hear a shout! The gnoll shouts! x2  Found a puce potion. Found a stone staircase leading down.(6via _There is a stone staircase leading up here.)6vi )6vi )6vi[ )6vi Q.j)6vi j..j)6vi P.j)6vi SThe gnoll sergeant hits you but does no damage.)6vig 9j.)6vie S   electric eeljjjjj 5 gnolls (1 polearm, 1 missile))6vi -7.7 (1.0)6vix )6viA 6. _You encounter an electric eel.)6viu #.##.##.# #.##.# #.##.# #.#)6vir N#.# #.##.# #.##.# #.# ###.######### ###.# #.)6viN #.# #...# ##. ### ##..#####j# #.### ##.. #.## #..# #.# #.# #.## ...#######..#####.# #.# ##.# ............)[.##.# #.###. ....#####.####.##.# #.### j   gnoll sergeant (polearm) )6vi #.........# #.##.## #.## #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# #######)6viT_L----9.2 (2.5)6vig)6vi;i! _You climb upwards.)6viukc _There is a stone staircase leading down here.*6vi #.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#Health: 69/69 ========================#.##.#Magic: 11/11 ========================#.##.#AC: 6Str: 12#.##.#EV: 18Int: 11#.##.# ## SH: 0Dex: 29*6vim #.######### ###.# #. XL:  9 Next: 24% Place: Dungeon:6#.......@.# #...# ##. Noise: ---------  Time: 7309.2 (0.0) ### ##..#####j# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.# ##.# ............)[.##.# #.###. ....#####.####.##.# #.### j   gnoll sergeant (polearm) #.........# #.##.## #.## #.#.#####.# #.#...# #.## *6vi K#.#.#####.# #.#...###.# ####### _There is a stone staircase leading down here.  Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (74% to hit)*6vi3 #.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#Health: 69/69 ========================#.##.#Magic: 11/11 ========================#.##.#AC: 6Str: 12#.##.#EV: 18Int: 11#.##.# ## SH: 0Dex: 29#.######### ###.# #. XL:  9 Next: 24% Place: Dungeon:6#.......@.# #...# ##. Noise: ---------  Time: 7309.2 (0.0) ### ##..#####j# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: *6viq h) +5 sling (heavy) ...#######..#####.# #.# ##.# ............)[.##.# #.###. ....#####.####.##.# #.### j   gnoll sergeant (polearm) #.........# #.##.## #.## #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# #######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (74% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!*6viShift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (74% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  The gnoll sergeant is heavily wounded.*6vi8===10.4 (1.2*6vi*6vi>T _The gnoll sergeant misses you.+6vi>p#.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#Health: 69/69 ========================#.##.#Magic: 11/11 ========================#.##.#AC: 6Str: 12#.##.#EV: 18Int: 11#.##.# ## SH: 0Dex: 29#.######### ###.# #. XL:  9 Next: 24% Place: Dungeon:6#.......@.# #...# ##. Noise: ===------  Time: 7310.4 (0.0) ### ##..#####j# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.##[4+6viq 0m Fire: h) +5 sling (heavy) ...#######..#####.# #.# ##.# ............)[.##.# #.###. ....#####.####.##.# #.### j   gnoll sergeant (polearm) #.........# #.##.## #.## #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# ####### _The gnoll sergeant misses you.Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (heavily wounded, 74% to hit)+6vi#.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#Health: 69/69 ========================#.##.#Magic: 11/11 ========================#.##.#AC: 6Str: 12#.##.#EV: 18Int: 11#.##.# ## SH: 0Dex: 29+6vid#.######### ###.# #. XL:  9 Next: 24% Place: Dungeon:6#.......@.# #...# ##. Noise: ===------  Time: 7310.4 (0.0) ### ##..#####)# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.# ##.# ............)[.##.# #.###. ....#####.####.##.# #.### j   gnoll sergeant (polearm) #.........# #.##.## #.## #.#.#####.# #.#...# #.## +6vir#.#.#####.# #.#...###.# #######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (heavily wounded, 74% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!!+6viDS+6viQMShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (heavily wounded, 74% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!!  You kill the gnoll sergeant!+6vi"F70/70261.6 (1.2 _+6vi+6vi͌,6vip,6vi,6vi,6vi,6vi6---20,6vi,6vit 7---You climb downwards.,6viP  You encounter a bombardier beetle and an ice beast.,6vi  The gnoll misses you. The gnoll completely misses you.,6vi"  ## ...  # .###...  #. ...>..  #.##.....  .####.#....##..  ..Y.....j......  .#....j.......!  .....jj@# .......j# ≈≈≈≈≈S..# ≈≈≈≈≈≈..# ####≈≈..# ,6vi ißj#≈≈.##  Y   ice beast ...#≈≈B  j   gnoll sergeant (polearm) .# #≈≈.  B   bombardier beetle (wandering) S   electric eel(…),6viq 5=4.1 (2.5,6vi{ ,6vi[} _The gnoll closely misses you. The gnoll misses you.,6vi$ a _There is a stone staircase leading up here.-6vi-6vi-6vi"-6vi<( .jThe gnoll completely misses you. The gnoll hits you with a +0 whip.-6vi,O.Y-6vi5NBB-6vi7]65--5.1 (1.0-6viE-6vi"" --.6.. _The gnoll misses you. x2-6viv+#.##.##.# #.##.# #.##.# #.##.# #.##.# #.##.# #.# ###.######### ###.# #.#......j@j# #...# ##. ### ##..#####j# #.### ##.. #.## #..# #.# #.# #.## ...#######..#####.# #.# ##.# ............)[.##.# #.###. ....#####.####.##.# #.### jjj 3 gnolls #.........# #.##.## #.#-6vi8-V# #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# #######-6vi=6-6.6 (2.5-6vi!-6vi! _You climb upwards.-6vi7c _There is a stone staircase leading down here.-6vix#.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#Health: 66/70 ======================--#.##.#Magic: 11/11 ========================#.##.#AC: 6Str: 12#.##.#-6vik^EV: 18Int: 11#.##.# ## SH: 0Dex: 29#.######### ###.# #. XL:  9 Next: 26% Place: Dungeon:6#......j@j# #...# ##. Noise: ---------  Time: 7316.6 (0.0) ### ##..#####j# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.# ##.# ............)[.##.# #.###. ....#####.####.##.# #.#-6vi} ## jjj 3 gnolls #.........# #.##.## #.## #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# ####### _You climb upwards. _There is a stone staircase leading down here.  Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (76% to hit).6vi(#.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#Health: 66/70 ======================--#.##.#Magic: 11/11 ========================#.##.#AC: 6Str: 12#.##.#EV: 18.6vicInt: 11#.##.# ## SH: 0Dex: 29#.######### ###.# #. XL:  9 Next: 26% Place: Dungeon:6#......)@j# #...# ##. Noise: ---------  Time: 7316.6 (0.0) ### ##..#####j# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.# ##.# ............)[.##.# #.###. ....#####.####.##.# #.### jjj 3 gnolls #.........# #.##.##[40.6vim #.## #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# #######Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (76% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!!  You kill the gnoll!.6viL 2.6vi(".6vi%.6viP'2.6vi3J-7===7.9 (1.3.6viB.6viEa  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (76% to hit)  .6viFYou shoot a sling bullet. The sling bullet hits the gnoll!!  You kill the gnoll! _The gnoll hits you with a +0 club. The gnoll misses you..6vip#.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#Health: 62/70 =====================---#.##.#Magic: 11/11 ========================#.##.#AC: 6Str: 12#.##.#EV: 18.6vivrInt: 11#.##.# ## SH: 0Dex: 29#.######### ###.# #. XL:  9 Next: 27% Place: Dungeon:6#......)@j# #...# ##. Noise: ===------  Time: 7317.9 (0.0) ### ##..#####j# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.# ##.# ............)[.##.# #.###. ....#####.####.##.# #.### jj 2 gnolls .6vi^s#.........# #.##.## #.## #.#.#####.# #.#...# #.#.6vi1uJ# #.#.#####.# #.#...###.# #######You kill the gnoll! _The gnoll hits you with a +0 club. The gnoll misses you.Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (76% to hit).6viPl#.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#Health: 62/70 =====================---#.#.6vi#.#Magic: 11/11 ========================#.##.#AC: 6Str: 12#.##.#EV: 18Int: 11#.##.# ## SH: 0Dex: 29#.######### ###.# #. XL:  9 Next: 27% Place: Dungeon:6#......)@j# #...# ##. Noise: ===------  Time: 7317.9 (0.0) ### ##..#####)# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) .6vi...#######..#####.# #.# ##.# ............)[.##.# #.###. ....#####.####.##.# #.### jj 2 gnolls #.........# #.##.## #.## #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# #######Fire: h) +5 sling (heavy).6viBPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (76% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!!  You kill the gnoll!.6viq   gnoll.6viR.6viW-9.1 (1.2.6vi_.6viaa  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (76% to hit)  .6viibYou shoot a sling bullet. The sling bullet hits the gnoll!!  You kill the gnoll! _The gnoll closely misses you. x2.6vir -#.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#Health: 62/70 =====================---#.##.#Magic: 11/11 ========================#.##.#AC: 6.6vi Str: 12#.##.#EV: 18Int: 11#.##.# ## SH: 0Dex: 29#.######### ###.# #. XL:  9 Next: 27% Place: Dungeon:6#......)@j# #...# ##. Noise: ===------  Time: 7319.1 (0.0) ### ##..#####)# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.# ##.# ............)[.##.# #.###. ....#####.####.##.# #.### j   .6vi lgnoll #.........# #.##.## #.## #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# #######You kill the gnoll! _The gnoll closely misses you. x2  Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (76% to hit).6vi Z#.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#Health: 62/70 =====================---#.##.#Magic: 11/11 ========================#.##.#AC: 6Str: 12.6viw #.##.#EV: 18Int: 11#.##.# ## SH: 0Dex: 29#.######### ###.# #. XL:  9 Next: 27% Place: Dungeon:6#......)@)# #...# ##. Noise: ===------  Time: 7319.1 (0.0) ### ##..#####)# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.# ##.# ............)[.##.# #.###. ....#####.####.##.# #.### j   gnoll #.........#.6vi F #.##.## #.## #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# #######Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (76% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!!  You kill the gnoll!.6vi6 R.6viz .6vi -38.6viۏ 20.3 (1.2 _.6vi 06vir306viju06vi2x06vi}X06vi;06viZ06vi%406vi06vi06vi:06vi06vi,06viZ06vi06viBK5=06vi06vi_06vi^06vi~06vi06vi06vi06vi806viU6=06vid06viQ06vi06viB06vi 06vi06viǩ06viV06vi%706viî06vi06vi06viX06vi,06vi06vi*a8=06vi06vin06vi06vik9=06vi06vi06vi<06vi06vi06vi06vi06vic  Shift-Dir - straight line  06viLAim: a gnoll, wielding a +0 flail (76% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!! _You kill the gnoll! _You start resting.  HP restored.06vi(---06vi{41.3 (21.0)70=---2.3 (22 _06vi06vi@06viN 06vi 06vii06vi06vi13.3 (1.0)06vi 06vi5#=06vi*7706vi:06vi>06viB16vi 16vi0 16vi0You climb downwards. The gnoll closely misses you. The ice beast misses you.16vi- 16vi5## ...  16viY# .###...  16viZ#. ...>..  #.##..... 16vix .####.#....##.. 16viI .....j......... 16vi .#......j.....!  16vi#Y@# ........# ≈≈≈≈≈S.B#16vi ≈≈≈≈≈≈..# ####≈≈..#16vi ßj#≈≈.## 16vi Y   ice beast 16vii;...#≈≈. 16vi8 j   gnoll sergeant (polearm) 16vi*W.# #≈≈. 16vi(o B   bombardier beetle16vi  16vi dS   electric eel16vi!(…)16vi"16viG5=4.8 (2.516vi16vi- 16vi>_The gnoll closely misses you.16vi% 16vi16vii_There is a stone staircase leading up, spattered with blood here.16vii| 416viC 16vi ^  The ice beast misses you.16vi) *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you but does no damage.16vib- .  You are covered in liquid fire! Move or burn!16vi.b==5.8 (1.0Fire 16vi616vi( .6. _The gnoll completely misses you. The gnoll closely misses you.You shake off some of the fire as you move.16vi2J #.##.##.#16vi3) #.##.# #.##.# #.##.# #.##.# #.##.# #.# ###.######### ###.# #.#Y@)# #...# ##. ### ##..#####j# #.### ##.. #.## #..# #.# #.# #.## ...#######..#####.# #.# ##.# ............)[.##.# #.###. ....#####.####.##.# #.### #.........# #.##.## #.#16viL4# j   gnoll (missile) #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# #######You climb upwards.26vi{Zg63------7.3 (2.526vic26visdS _The liquid fire burns you!26virfc _There is a stone staircase leading down here.26viq x#.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#Health: 63/70 =====================---#.##.#Magic: 11/11 ========================#.##.#AC: 6Str: 12#.##.#26vi s EV: 18Int: 11#.##.# ## SH: 0Dex: 29#.######### ###.# #. XL:  9 Next: 28% Place: Dungeon:6#......Y@)# #...# ##. Noise: ---------  Time: 7347.3 (0.0) ### ##..#####j# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.# ##.# Fire ............)[.##.# #.###. ....#####.####.##.# #.### Y   26vipt <[33mice beast #.........# #.##.## #.## j   gnoll (missile) #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# ####### _The liquid fire burns you! _There is a stone staircase leading down here.  Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (74% to hit)26vi Z#.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#Health: 63/70 =====================---#.##.#Magic: 11/11 ========================#.##.#AC: 6Str: 1226vi #.##.#EV: 18Int: 11#.##.# ## SH: 0Dex: 29#.######### ###.# #. XL:  9 Next: 28% Place: Dungeon:6#......Y@)# #...# ##. Noise: ---------  Time: 7347.3 (0.0) ### ##..#####j# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.# ##.# Fire ............)[.##.# #.###. ....#####.####.##.# #.### Yi# V0m   ice beast #.........# #.##.## #.## j   gnoll (missile) #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# #######Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (74% to hit)  You shoot a sling bullet. The sling bullet hits the ice beast!  The ice beast is severely wounded.26viWV]Shift-Dir - straight lineAim: an ice beast (74% to hit)  You shoot a sling bullet. The sling bullet hits the ice beast!  The ice beast is severely wounded.The liquid fire burns you!  The ice beast hits you but does no damage.26viWd0-===8.6 (1.326viN[26vi"]< _The gnoll hits you but does no damage.36vi%#.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#Health: 60/70 ====================----#.##.#Magic: 11/11 ========================#.##.#AC: 6Str: 12#.##.#EV: 18Int: 11#.##.# ## SH: 0Dex: 2936viQ'#.######### ###.# #. XL:  9 Next: 28% Place: Dungeon:6#......Y@)# #...# ##. Noise: ===------  Time: 7348.6 (0.0) ### ##..#####j# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.# ##.# Fire ............)[.##.# #.###. ....#####.####.##.# #.### Y   ice beast #.........# #.##.## #.## ji#(O7m   gnoll (missile) #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# #######The ice beast hits you but does no damage. _The gnoll hits you but does no damage.  Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, 74% to hit)36viʍ#.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#Health: 60/70 ====================----#.##.#Magic: 11/11 ========================#.##.#AC: 6Str: 12#.##.#EV: 18Int: 11#.##.# ## SH: 0Dex: 2936viY#.######### ###.# #. XL:  9 Next: 28% Place: Dungeon:6#......Y@)# #...# ##. Noise: ===------  Time: 7348.6 (0.0) ### ##..#####j# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.# ##.# Fire ............)[.##.# #.###. ....#####.####.##.# #.### Y   ice beast #.........# #.##.## #.## iy5mj   gnoll (missile) #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# #######Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, 74% to hit)  You shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is almost dead.36viShift-Dir - straight lineAim: an ice beast (severely wounded, 74% to hit)  You shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is almost dead.  The liquid fire burns you!  The ice beast hits you. The ice beast freezes you. The gnoll misses you.36vin g46-----9.8 (1.236vit$36vi&@ _The ice beast hits you but does no damage.36vi$ #.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#Health: 46/70 ===============---------#.##.#Magic: 11/11 ========================#.##.#AC: 6Str: 12#.##.#EV: 18Int: 11#.##.# ## SH: 0Dex: 2936vi% #.######### ###.# #. XL:  9 Next: 28% Place: Dungeon:6#......Y@)# #...# ##. Noise: ===------  Time: 7349.8 (0.0) ### ##..#####j# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.# ##.# Fire ............)[.##.# #.###. ....#####.####.##.# #.### Y   ice beast #.........# #.##.## #.## ji& 7m   gnoll (missile) #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# #######The ice beast hits you. The ice beast freezes you. The gnoll misses you. _The ice beast hits you but does no damage.  Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 74% to hit)36vi #.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#36vi( Health: 46/70 ===============---------#.##.#Magic: 11/11 ========================#.##.#AC: 6Str: 12#.##.#EV: 18Int: 11#.##.# ## SH: 0Dex: 29#.######### ###.# #. XL:  9 Next: 28% Place: Dungeon:6#......)@)# #...# ##. Noise: ===------  Time: 7349.8 (0.0) ### ##..#####j# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.#36vi  ##.# Fire ............)[.##.# #.###. ....#####.####.##.# #.### Y   ice beast #.........# #.##.## #.## j   gnoll (missile) #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# #######Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycle36viShift-Dir - straight lineAim: an ice beast (almost dead, 74% to hit)  You shoot a sling bullet. The sling bullet hits the ice beast!  You kill the ice beast!36viDj   gnoll (missile)46vibcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 74% to hit)  You shoot a sling bullet. The sling bullet hits the ice beast!  You kill the ice beast!  The liquid fire burns you!46vif46vi\lf0--3251.0 (1.246viNu46vi~ 46viP46vi.._The gnoll barely misses you.46vi46vi #.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#Health: 40/70 =============-----------#.##.#Magic: 11/11 ========================#.#46vi`#.#AC: 6Str: 12#.##.#EV: 18Int: 11#.##.# ## SH: 0Dex: 29#.######### ###.# #. XL:  9 Next: 32% Place: Dungeon:6#......)@)# #...# ##. Noise: ===------  Time: 7351.0 (0.0) ### ##..#####j# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.# ##.# Fire 46vi............)[.##.# #.###. ....#####.####.##.# #.### j   gnoll (missile) #.........# #.##.## #.## #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# #######The liquid fire burns you! _The gnoll barely misses you.Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip and quivering a throwing net (76% to hit)46viĚ #.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#46vi Health: 40/70 =============-----------#.##.#Magic: 11/11 ========================#.##.#AC: 6Str: 12#.##.#EV: 18Int: 11#.##.# ## SH: 0Dex: 29#.######### ###.# #. XL:  9 Next: 32% Place: Dungeon:6#......)@)# #...# ##. Noise: ===------  Time: 7351.0 (0.0) ### ##..#####)# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.# iǝ =4m##.# Fire ............)[.##.# #.###. ....#####.####.##.# #.### j   gnoll (missile) #.........# #.##.## #.## #.#.#####.# #.#...# #.## #.#.#####.# #.#...###.# #######Fire: h) +5 sling (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip and quivering a throwing net (76% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!46vi S46vi.46vi2c37-2.2 (1.246vi946vi <~  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip and quivering a throwing net (76% to hit)  46vi<You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll! _The liquid fire burns you!56vi356viT56viRZ _You are on fire!66vi/ 66vi 66vip 66vi 66vi; k5----3066vi 66vi_ 7--- _The liquid fire burns you!You shake off the liquid fire.You climb downwards.66vi   ## ...  # .###...  #. ...>..  #.##..... 66vi  .####.#....##..  ...............  .#...j........!  .@# ........# ≈≈≈≈S≈..# ≈≈≈≈≈≈.B# ####≈≈..# ßj#≈≈.##  jj 2 gnoll sergeants (polearms, 1 wander…) j..#≈≈.  B   bombardier beetle .# #≈≈.  S   electric eel 66vi j   gnoll (polearm)You encounter a gnoll sergeant. It is wielding a +0 trident of electrocution.66viX ~  ## ...  # .###...  #. ...>..  #.##.....  .####.#....##..  66vi[ Y...............  .#...j........!  .......*# .....**.# ≈≈≈≈S≈..# ≈≈≈≈≈≈.B# ####≈≈..# ßj#≈≈.## j..#≈≈. .# #≈≈.The electric eel shoots out a bolt of lightning at you!66vi ## ...  # .###...  #. ...>..  #.##.....  .####.#....##..  ...............  .#...j........! 66vim .......*# .....**.# ≈≈≈≈S≈..# ≈≈≈≈≈≈.B# ####≈≈..# ßj#≈≈.## j..#≈≈. .# #≈≈.66vi )The bolt of electricity hits you! x2  * * * LOW HITPOINT WARNING * * *66viDThe bolt of electricity hits the gnoll!66vi}=** 76vi4 ).@..  The gnoll dies!76viT= 76vi>;**76viB?The bombardier beetle sprays incendiary fluid at you.The burning spray hits you but does no damage.76vi...76vi+16-------===4.7 (2.5Fire 76vi7776virEf _You are covered in liquid fire! Move or burn!76viIw _There is a stone staircase leading up, spattered with blood here.76vi.76vi076vi976viA4 ## ...  # .###...  #. ...>..  #.##.....  .####.#....##..  ...............  .#...)........!  .......@# ........# ≈≈≈≈S≈..# ≈≈≈≈≈≈.B# ####≈≈..# 76vi'Cßj#≈≈.## j..#≈≈. .# #≈≈.76viQ ## ...  # .###...  #. ...>..  #.##.....  .####.#....##..  ...............  .#...)........!  .......@# ........# ≈≈≈≈S≈..# ≈≈≈≈≈≈.B# 76vi####≈≈..# ßj#≈≈.## j..#≈≈. .# #≈≈. 76vi ≈SThe liquid fire burns you!76vi@.76vi^*   gnoll sergeant (polearm)76vi+i2-----------5.7 (1.076viT686vi' 86vi0-686vi[--- _* * * LOW HITPOINT WARNING * * *86viHYou shake off some of the fire as you move.86vi/ 86viR #.# #.#  86viC#.# #.#  #.# #.# 86vi$ #.# #.# 86vi$ #.# #.# 86viM #.# #.#  #.# #.# ## 86vi8#.######### ###.# #. 86vi#......)@)# #...# ##. ### ##..#####)# #.### ##.. 86viv#.## #..# #.# #.# #.## ...#######..#####.# #.# ##.# 86viu............)[.##.# #.# ##. ....#####.####.##.# #.# ##86vi #.........# #.##.## #.# #  #.#.#####.# #.#...# #.# #  86vi<!#.#.#####.# #.#...###.# #######86vi/V You climb upwards.86vi9 #.# #.# 86viOE 86viHd#.# #.#  86viJd#.# #.#  86vihR#.# #.#  #.# #.#  #.# #.#  #.# #.#  #.######### ###.#  86viUc#......)@)# #...#  ##..#####)# #.###  #..# #.# #.# .# #.# )[.##.# #.# .# #.#  #.##.## #.#  #.#...# #.#   86vi;d .#########......)@)##..#####(#.#.#.#.#.#..  The liquid fire burns you!86vir3/70 ---7.2 (2.586vi86viO _* * * LOW HITPOINT WARNING * * *86vixc _There is a stone staircase leading down here.96viCGear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 heavy sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight96vi1 Potions:  Potions !  c - 3 potions of curing  g - 2 potions of magic  j - 2 blue potions  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance  d - an emerald potion 96vig o - a puce potion  p - an amethyst potion  h - 2 potions of haste  w - 4 potions of heal wounds  x - a red potion:6vi* ?c - 3 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.:6vi?:6vi~F:6viN#.##.#VicViper1 the Skirmisher#.##.#Demigod#.##.#Health: 8/70==----------------------#.##.#Magic: 11/11 ========================#.##.#AC: 6Str: 12#.##.#EV: 18Int: 11#.##.# ## SH: 0Dex: 29#.######### ###.# #. XL:  9 Next: 32% Place: Dungeon:6#......)@)# #...# ##. Noise: ---------  Time: 7357.2 (0.0) :6viP### ##..#####(# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.# ##.# Fire ............)[.##.# #.###. ....#####.####.##.# #.###  #.........# #.##.## #.##  #.#.#####.# #.#...# #.##  #.#.#####.# #.#...###.# #######  _* * * LOW HITPOINT WARNING * * *You shake off some of the fire as you move.  You climb upwards.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * * _There is a stone staircase leading down here.:6viQV  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.######### ###.#  #......)@)# #...# :6viPW ##..#####(# #.###  #..# #.# #.# .# #.# )[.##.# #.# .# #.#  #.##.## #.#  #.#...# #.#   You feel better.:6vi+ #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  :6vi:-#.######### ###.#  #......)@)# #...#  ##..#####(# #.###  #..# #.# #.# .# #.# )[.##.# #.# .# #.#  #.##.## #.#  #.#...# #.#   :6vis5i  The liquid fire burns you!:6vi6L4-8.2 (1:6vi<:6vi0?V _* * * LOW HITPOINT WARNING * * *<6vi2 <6vi7 Gear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 heavy sling (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  <6vi8 l - a ring of flight<6vizE Potions: <6vi1 Potions !  c - 2 potions of curing  g - 2 potions of magic  j - 2 blue potions  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance  d - an emerald potion  o - a puce potion  p - an amethyst potion  h - 2 potions of haste  w - 4 potions of heal wounds  x - a red potion>6vi w - 4 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.>6viIt is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.>6vi >6vi >6vi< #.##.#VicViper1 the Skirmisher#.##.#Demigod>6viE #.##.#Health: 27/70 =========---------------#.##.#Magic: 11/11 ========================#.##.#AC: 6Str: 12#.##.#EV: 18Int: 11#.##.# ## SH: 0Dex: 29>6vi #.######### ###.# #. XL:  9 Next: 32% Place: Dungeon:6#......)@)# #...# ##. Noise: ---------  Time: 7358.2 (0.0) ### ##..#####(# #.### ##.. h) +5 sling (heavy) #.## #..# #.# #.# #.## Fire: h) +5 sling (heavy) ...#######..#####.# #.# ##.# Fire ............)[.##.# #.###. ....#####.####.##.# #.###  #.........# #.##.## #.##>6vi   #.#.#####.# #.#...# #.##  #.#.#####.# #.#...###.# ####### The liquid fire burns you! _* * * LOW HITPOINT WARNING * * * _There is a stone staircase leading down here.  You feel better.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *>6viB >6vi :  You feel much better.>6viY J3--9.2 (1>6vi$ >6vi& Z _The liquid fire burns you!?6vi>]# #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# ###.# # # #......@>)# #...# ### ##..#####(# #.### ## ##.## #..# #.# #.# #. #...#..#####.# #.# ##..)[.##.# #.# ## #....#####.####.##.# #.# #.# #.##.## #.# #.#.#####.# #.#...# #.# #.#.#####.# #?6vidai.#...###.# 60 _You shake off the liquid fire.Things that are here: _a +0 whip; a gnoll corpse?6vi_ .# #.# #.# .# #.# #.# .# #.# #.# .# #.# #.# .#?6viya ] #.# #.# .# #.# #.# .# #.# #.# )# #.# ###.# .# #)>)# #...# .#### ##..#####(# #.### ## .##.## #..# #.# #.# #. .#...#..#####.# #.# ##.)[.##.# #.# .#....#####.####.##.# #.# .##.# #.##.## #.# .##.#.#####.# #.#...# #.# .##.#.#####.# #.#...###.# ?6viAt ?6viv a4=-1 _?6viD| ?6vi} ?6vi)#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ..# #.# #.# .)# #.?6viF+# ###.# ..# #....@.)>)# #...# .#### ##..#####(# #.### ÷.##.## #..# #.# #.# # 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#.# #.# ...)# #.# ###.# # #..@...)>)# #...# #### ##..#####(# #.### ÷.##.## #..# #.# #.# #....#####.####.##.# #.# ##...# #.##.## #.# .#.##.#.#####.# #.#...# #.# A6vi #.#.##.#.#####.# #.#...###.# #A6vi" A6vi# 11.0)A6vi* A6vi, B6viS#.# #.# #.#  #.# #.# #.#  #.# #.# #.# .# #.# B6viZU#.# ##.# #.# #.# ##.# #.# #.# # #.# #.# )# #.# ###.# # #...@..)>)# #...# #### ##..#####(# #.### ÷.##.## #..# #.# #.# #...#######..# #....#####.####.##.# #.# ##...# #.##.## #.# .#.##.#.#####.# #.#...# #.# .#.##.#.#####.# #.#...###.# #B6vi{d<2B6vigB6vi#.# #.# #.# #.# #.# #.# #.# #.# #.# .# #.# #.# B6viP;.# #.# #.# .# #.# #.# # #.# #.# )# #.# ###.# # #....@.)>)# #...# #### ##..#####(# #.### # ÷.##.## #..# #.# #.# ##...#######..#####.# #.# #..#....#####.####.##.# #.# ##..# #.##.## #.# #.##.#.#####.# #.#...# #.# #.##.#.#####.# #.#...###.# #B6viB6vi&3B6vi~B6viB6vi/.# #.# #.# .# #.# #.# .# #.# #.# .# #.# #.# .# #.# #.# .# #.# #.# B6vi## #.# #.# )# #.# ###.# # #.....@)>)# #...# # .#### ##..#####(# #.### # .##.## #..# #.# #.# #. .#...#..#####.# #.# #)[.##.# #.# # .#....#####.####.##.# #.# ##.# #.##.## #.# .##.#.#####.# #.#...# #.# .##.#.#####.# #.#...###.# #B6vipB6vil&4B6viB6vipB6vi I# #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# B6vi #.# # #.# #.# # #.# #.# # # #.# ###.# # # #.>)# #...# # #### ##..#####(# #.### ##. ##.## #..# #.# #.# #.# #...#..#####.# #.# ##.)[.##.# #.# # #....#####.####.##.# #.# # ##.# #.##.## #.# ##.#.#####.# #.#...# #.# ##.#.#####.# #.#...###.# #B6vi+B6vi$&5B6viB6vi$  Things that are here:B6vipq _a +0 whip; a gnoll skeletonB6vi  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# # #.# ###.# #. #......)@)# #...# ##. ##..#####(# #.### ##. #.## #..# #.# #.# #.# ...#..#####.# #.# ##.#)[.##.# #.# ##. ....#####.####.##.# #.# # #.# #.##.## #.# # #.#.#####.#6vif m #.#...# #.# # #.#.#####.# #.#...###.# #B6viŝ B6vi -6 _B6viO B6viɧ c _There is a stone staircase leading down here.B6viK #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ####.######### ###.# #..#......)>)# #...# ##.# ## ##..#####@# #.### ##.. ...# #.# #.# #.## ..#######..#####.# #.# ##.#.........)[.##.# #.# .#####.####.##.# #.# .....# #.##.## #.# . B6viM .#.#####.# #.#...# #.# #. .#.#####.# #.#...###.# ####### ....)....####.......#.# #.......B6vid 7 _  m - a throwing net8.2 (2B6vih B6viQj I _Items here: ))) [[.C6vi  ########### ##.......)>)# #..##.# ##C6vi"#..#####)# #.### ##... .## #..#  #.## ..#######..#####..........)[. ##.... ......................# #.###### C6vi0A9.2 (1C6viSC6viC6vi<  ########### ##.......)>)# #..##.# ###..#####)# #.### ##... .## #..# #. #.## ..#######..####C6vi= #..........)[. ##.#####.#### ##C6vi= ..... ##.###.#.####.......### #.#C6vi"H C6viH '20C6vi9P C6viR C6vi5 ~ ########### ##.......)>)# #..##.# ###..#####)# #.### ##... .## #..# #. #.## ..#######..#####..........)[. ##.C6vi O#####.#### ##......# # ............ ##.# #.#.# #.#...### #.#C6vi C6vi8 &1C6vin C6viU C6vi ########### ##.......)>)# #..##.# ###..#####)# #.### ##... .## #..# #.C6vij #.## ..#######..#####..........)[. ##.#####.#### ##......# #C6viU #.#####...C6vi\#...#.......C6viY#.#...### C6vi##.# #.#.# #.....##.#C6vi C6viV &2C6viC6viF6viPs3F6viuF6vi0F6viF6vi+,F6viF6vi,F6vi@F6vi͏F6viW,F6viF6viF6vibF6viF6viF6vi.F6viF6viF6vi(F6viՠF6vim,F6viƢF6viF6viF6vi=F6viF6vi.F6vi,F6viQF6vi5F6viF6viF6viF6vi1y#.######### ###.# #.....##......)>)# #...# ##.#.###..#####)# #.### ##.....####..# #.# #.# #.##......F6vik##..#####.# #.# ##.#...### ......)[.##.# ##...## F6vi###.####.##.# #.# ##..# # #.##.## #.# #..## F6vi###.# #.#...# #@# #...# 31.2 (9 F6viS###.# #.#...###.# ########..# ...####.......#.# #.........# F6vi................# #.#######.# F6vi5#.#.####.......### #.# #.# #.#.# #.#...### #.# #.F6viV#.#.# #.....# #.#F6viv/ #.# #F6vi.#.# #..#### #.# #.# #.#.####..# F6viS#.# #.#F6viF6viF6viF6vi5F6viF6viF6viDF6viþ F6vi= F6vi F6vi6 G6vi%PG6vilPG6viQG6vi^G6vi_G6vi4d,G6vizjnG6viRkG6vikG6vi)lG6viiyG6vizG6vi {G6viJ|G6viG6viV,G6vi܆G6viG6vi G6viG6viG6viЎG6vi;,G6viG6viƓG6vi,G6viG6viDG6viG6viÙG6viiG6viAG6vi+G6vi[G6viaG6vi>G6vi٢G6vi G6viG6viG6viG6viG6viݨG6viG6viG6viG6viPG6viG6vi<G6viG6vi$G6viG6viSG6viuBG6vi?G6viqG6viG6viG6vi3,G6viG6vi+f  You see here a bullfrog skeleton.G6vibG6vix _G6viG6viG6vizG6viG6vi?G6viG6viG6vi+G6viG6viG6vinG6viG6viG6viPG6vi,G6vixG6viYG6viG6viG6vi}G6vi?G6viG6viaG6viG6viG6vi3G6vivG6viG6viG6vi,G6viG6viCG6vi,G6viIG6viG6viG6viG6vigG6viG6vi,G6viG6viG6viG6viG6viG6viG6vi ##)# #.### ##.....###.........#.# #.# #.##.......####... ##.# #.# ##.#...##### ##. ##.# #.# ##...## #.##.# #.# ##..# #... ##.## #.# #..## #### #G6vi...# #.# #...# #...###.# ########..# ......#.# #....@....# ######64.2 (33.0) ........# #.#######.# #.......### #.# #.# #.#### #...### #.# #.# #.# ....# #.# G6viX  G6vi&.#### #.# #.# ###.###  .# #.G6vi#.# #...[.#  .###########.#.#####....†##G6vi  ......÷......# #...........). G6viG6viG6viG6vi G6vi&G6viG6viG6viG6viG6vinG6viB,G6vi#G6vimG6viG6vi0 G6vi% G6vip G6vi G6vi` G6vi#G6vihG6viG6vi"G6viG6vi:G6viG6viG6viG6viG6viG6viG6viG6viG6vi[G6vi- #.# #.# #.###.####  #.# #.# #.....  #.# #.# #### #####.# #.# # ###.....# #.###### )# #..##.#.######.##...#. )# #.### ##.....###..........# .# #.# #.##.......####...#.# .G6vi # #.# ##.#@..##### ##.##..72.2 (8.0)# #.# ##...## #### .# #.# ##..# .... .## #.# #..## ##### ..# #.# #...# # ..###.# ########..# ## ....#.# #.........# #######. G6vi/......# #.#######.# #....... ....### #.# #.# #.#####G6vi!G6vi%G6vi'H6vict4H6viyH6vi%{I6vi2I6vi53I6vi3I6viR:I6vi:I6vi>BI6vi>I6vi'?I6vi?I6viAI6viAI6vi BI6vitBI6viCI6viQDI6viDI6vi EI6viBFI6viFI6vi1GI6viGI6viJ,I6viJI6viUKI6viVLI6viLI6vi{MI6viMI6viNI6viO,I6vi)PI6viCU# ###.##............# # #...##.#.#.#.####.# # #.####.##...## #.# # #.# #.###.######.#  #.# #.# #......#.# # #.# #.# ######.#.# # #####.# #.# ###.#.# I6viU# #.....# #.######.....# # ##.#.######@##...#.###.# 80 # ##.....###..........# #.# I6viU #.##.......####...#.###.#  ##.#...##### ##.##.....# I6viUv##...## #.####.###I6viUd ##..# #......#I6viUc #..## ######.#I6viVb #...# #.# I6vi2Ve ########. ##.##I6viVI6vi[I6vi\J6viJ6viJ6viJ6vilJ6viNJ6viJ6visJ6viJ6vi1J6vi|J6vi"J6viJ6viJ6viJ6viaJ6vi,J6viJ6viJ6viRJ6viJ6viwJ6vi<.# #.......>(...##.# .# #######......##.# .# ##..>..##)# ###########....####.# ................# ##.## ###########...####...## J6vi1R ##.####.#.#.##### ###.##........ #...##@#.#.#.#7.2 (7 #.####.##...## # #.# #.###.### # #.# #.# #......# # #.# #.# ######.#. ####.# #.# ###.#.# # #.....# #.######.....# # ##.#.######.##...#.###.# # ##.....###..........# .#J6viJ6viJ6vi2J6vi#J6vi#J6vi%J6vi>.J6vi(0J6vi4,J6vin4J6vi6J6viT6J6vi^7J6vi;J6vi=J6vi[=J6vi?J6vi BK6viK6viK6viK6viFK6viK6vi+,K6viK6viK6viEK6viK6vi$  Things that are here:K6vit`  a +0 flail; an orc skeletonK6vi:K6vi _K6viaK6viQ%XK6vi'K6vi)K6vi)K6vik+K6vi4.$  Things that are here:K6vi0=  a +0 hand axe; a +0 whipK6vi2K6vi3 _K6vi5K6vi;  Items here: ))) [[ ÷÷÷.K6vi=K6vih> _K6vi?K6viBK6viCK6viCK6viBEK6vi~GK6viIK6viIK6viKK6viwWK6viYZ,K6vi\K6vix^K6vi`K6vi`K6viaK6vi,dK6viGf,K6vigK6vijjK6viylK6vilK6vi_nK6vipK6virK6visK6vitK6vivK6vixK6viFyK6vizK6vi8}K6viK6viLK6viȀK6vi/K6vi4,K6viK6vidK6vi,K6viK6viٖ.###.## #.# #######.#.## #.####### #......###.# #.......# #.#####.#.## #.#####<# ##.....##[## #K6vi*.# #.#####......##)# .# #.......>(...##.# K6vi[.# #######......##.# ..#K6viU ##..@..##)# 709.2 (22.0) .############....####.# K6viŗ5.................# ##.## .############...####...## .#K6vi ##.####.#.#.###### .# ###.##............# K6viP.# #...##.#.#.#.####.# .# #.####.##...## K6vie #.# .# #.# #.###.######.#K6vi K6vic _There is a stone staircase leading down here.K6vii K6viI Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 heavy sling (weapon)K6vi a - a +0 shortbow Missiles (go to first with ()  m - a throwing net Armour (go to first with [) K6vi  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) K6vi Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)K6vi c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  K6vi5 l - a ring of flightK6vi1 Potions:  Potions !  c - 2 potions of curing  g - 2 potions of magic  j - 2 blue potions  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance  d - an emerald potion K6vibg o - a puce potion  p - an amethyst potion  h - 2 potions of haste  w - 3 potions of heal wounds  x - a red potionM6vi  Scroll Scroll?  s - a scroll of butterflies  c - a scroll labelled MYMORIT YLYTAL  t - 5 scrolls of teleportation  p - a scroll of poison  W - 2 scrollrand weapon  u - a scroll labelled VIRPHU VU HAELISS  V - a scroll of vulnerability M6vi I - a scroll of immolationy - a scroll labelled XOEGGE UHAROY  i - a scroll of identifyQ6vii - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Q6vi Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled MYMORIT YLYTAL Q6vi[  u - a scroll labelled VIRPHU VU HAELISS  y - a scroll labelled XOEGGE UHAROY Potions (select first with !)  d - an emerald potion  j - 2 blue potions  o - a puce potion  p - an amethyst potion  x - a red potion Q6vi b[?] describe selectedS6vilS6vit6..###.##VicViper1 the Skirmisher #.########.#.##Demigod #.####### #......###.#Health: 70/70 ======================== #.......# #.#####.#.##S6vi1uMagic: 11/11 ======================== #.#####<# ##.....##[##AC: 6Str: 12 #.# #.#####......##)#EV: 18Int: 11 S6viYu-#.# #.......>(...##.#SH: 0Dex: 29 S6vi}uK#.# #######......##.#XL:  9 Next: 32% Place: Dungeon:6 ..#S6viu##..@..##)#Noise: ---------  Time: 7709.2 (0.0) S6viuq.############....####.#S6viuh) +5 sling (heavy) .................# ##.##S6vivFire: h) +5 sling (heavy) .############...####...## S6vi(v.###.####.#.#.###### .####.##............# .#S6viEvW#...##.#.#.#.####.# .#S6viav#.####.##...## #.# .##.# #.###.######.#S6viBwaThings that are here: _a +0 flail; an orc skeletonThings that are here: _a +0 hand axe; a +0 whip _Items here: ))) [[ ÷÷÷. _There is a stone staircase leading down here.S6viyS6vidS6viI..###.##VicViper1 the Skirmisher #.########.#.##Demigod #.####### #......###.#Health: 70/70 ======================== #.......# #.#####.#.##Magic: 11/11 ======================== S6viΈR#.#####<# ##.....##[##AC: 6Str: 12 #.# #.#####......##)#EV: 18Int: 11 #.# #.......>(...##.#SH: 0Dex: 29 S6viK#.# #######......##.#XL:  9 Next: 32% Place: Dungeon:6 ..#S6vi&##..@..##)#Noise: ---------  Time: 7709.2 (0.0) S6viJ.############....####.#h) +5 sling (heavy) S6vio.................# ##.##Fire: h) +5 sling (heavy) S6vi.############...####...## .#S6vij##.####.#.#.###### .#S6viˉ###.##............# .##...##.#.#.#.####.# .#S6vi#.####.##...## #.# .##.# #.###.######.# S6vi _a +0 flail; an orc skeletonThings that are here: _a +0 hand axe; a +0 whip S6viG_Items here: ))) [[ ÷÷÷. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust.S6viB10.2 (1S6viS6vi5 ###########...####...## ##.####.###.##.............##.#.#.#. .# #.####.##...## #.# .# #.# #.###.######.# S6vir Things that are here: _a +0 hand axe; a +0 whip _Items here: ))) [[ ÷÷÷. S6vi_There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _j -> b - 2 potions of brillianceS6vi5 LGear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 heavy sling (weapon)a - a +0 shortbow Missiles (go to first with ()  m - a throwing net Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flightT6viWPotions:  Potions !  c - 2 potions of curing  g - 2 potions of magicb - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rager - 3 potions of resistance  d - an emerald potion  o - a puce potion  p - an amethyst potion  h - 2 potions of haste  w - 3 potions of heal wounds  x - a red potionV6vi?m Scroll Scroll?  s - a scroll of butterflies  c - a scroll labelled MYMORIT YLYTAL  t - 5 scrolls of teleportation  p - a scroll of poison  W - 2 scrollV6vimrand weapon  u - a scroll labelled VIRPHU VU HAELISS  V - a scroll of vulnerability  I - a scroll of immolation  y - a scroll labelled XOEGGE UHAROYW6viv zW - 2 scrolls of brand weapon. A scroll that imbues a weapon with a random brand. Any existing brand will be replaced with a different one, and any brand forbidden by your current god will not be chosen. Artefacts cannot be branded in this way. Melee weapons will commonly be branded with the flaming, freezing, heavy, venom or protection brand (or with the special brand exclusive to the category of weapon being branded), and rarely with the draining, electrocution, spectral, vampiric or chaos brand. Ranged weapons will commonly be branded with the flaming, freezing, heavy or draining brand, and rarely with the electrocution or chaos brand. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ W6vi`w “To drift with every passion till my soul  Is a stringed lute on which all winds can play, (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.X6viBrand which weapon? Hand Weapons  h - a +5 heavy sling (weapon)  a - a +0 shortbow  [?] describe selectedX6vi"e X6vi5n D..###.##X6vin UVicViper1 the Skirmisher #.########.#.##Demigod #.####### #......###.#Health: 70/70 ======================== #.......# #.#####.#.##Magic: 11/11 ======================== X6vio R#.#####<# ##.....##[##AC: 6Str: 12 #.# #.#####......##)#EV: 18Int: 11 #.# #.......>(...##.#SH: 0Dex: 29 X6vio v#.# #######......##.#XL:  9 Next: 32% Place: Dungeon:6 ..###..@..##)#Noise: ---------  Time: 7710.2 (0.0) .############....####.#h) +5 sling (heavy) .................# ##.##X6vio \Fire: h) +5 sling (heavy) .############...####...## .###.####.#.#.###### .####.##............# .##...##.#.#.#.####.# .##.####.##...## #.# .#X6vidp #.# #.###.######.#Things that are here: _a +0 hand axe; a +0 whip _Items here: ))) [[ ÷÷÷. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _j -> b - 2 potions of brillianceX6vix < X6viSx ##.##  ##  #......###.#  #.#####.#.## <# ##.....##[##  #.#####......##)# X6vixx o #.......>(...##.#  #......##.# X6vix ##..@..##)# #....####.# ........# ##.## ####...####...## X6vix h ##.####.  ###.##.. X6vix   #...##.   #.## #.# X6vi;y   #.#   As you read the scroll of brand weapon, it crumbles to dust.  X6vily *Your +5 heavy sling is engulfed in flames!Y6vip##.##  ##  #......###.#  #.#####.#.## <# ##.....##[##  #.#####......##)#  #.......>(...##.#  #......##.#  ##..@..##)# #....####.# ........# ##.## ####...####. ##.####. ###.##.. #...##. #.##6vi`h;49m  #.# Y6viY6viVz..###.##VicViper1 the Skirmisher Y6viSq#.########.#.##Demigod #.####### #......###.#Health: 70/70 ======================== #.......# #.#####.#.##Magic: 11/11 ======================== #.#####<# ##.....##[##AC: 6Str: 12 #.# #.#####......##)#EV: 18Int: 11 #.# #.......>(...##.#SH: 0Dex: 29 Y6vi#.# #######......##.#XL:  9 Next: 32% Place: Dungeon:6 ..###..@..##)#Noise: ---------  Time: 7710.2 (0.0) .############....####.#Y6vih) +5 sling (flame) .................# ##.##Fire: h) +5 sling (flame) .############...####...## .###.####.#.#.###### .####.##............# .##...##.#.#.#.####.# Y6vik.##.####.##...## #.# .##.# #.###.######.# _Items here: ))) [[ ÷÷÷. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. Y6vi_j -> b - 2 potions of brilliance  As you read the scroll of brand weapon, it crumbles to dust.  Your +5 heavy sling is engulfed in flames!Y6viY6vik+1.2 (1Y6viY6vi8 _h - a +5 sling of flaming (weapon)[6vi[6vi݋Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +5 sling of flaming (weapon)a - a +0 shortbow Missiles (go to first with () [6vil m - a throwing net Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  [6vil - a ring of flight[6vi_N s Potions:  Potions !  c - 2 potions of curing  g - 2 potions of magic  b - 2 potions of brilliance  C - 2 potions of cancellation [6viN $ B - 3 potions of berserk rage  r - 3 potions of resistance  d - an emerald potion  o - a puce potion  p - an amethyst potion  h - 2 potions of haste  w - 3 potions of heal wounds  x - a red potion\6viV Scroll Scroll?  s - a scroll of butterflies \6vi{W  c - a scroll labelled MYMORIT YLYTAL  t - 5 scrolls of teleportation  p - a scroll of poison  W - a scroll of brand weapon  u - a scroll labelled VIRPHU VU HAELISS  V - a scroll of vulnerability  I - a scroll of immolation  y - a scroll labelled XOEGGE UHAROY^6vi, y - a scroll labelled XOEGGE UHAROY. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out ^6vi, ploud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away ^6vi, a Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll ^6vi, Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe._6vi^ _6vib..###.##VicViper1 the Skirmisher #.############.#.##Demigod #.############......###.#Health: 70/70 ======================== _6vic#.......######.#####.#.##Magic: 11/11 ======================== #.#####<######.....##[##AC: 6Str: 12 #.# #.#####......##)##EV: 18Int: 11 #.# #.......>(...##.##SH: 0_6viCcDex: 29 #.# #######......##.##XL:  9 Next: 32% Place: Dungeon:6 ..######..@..##)##_6vicNoise: ---------  Time: 7711.2 (0.0) .############....####.##h) +5 sling (flame) .................####.##Fire: h) +5 sling (flame) .############...####...## .######.####.#.#.###### _6vicL.######.##............# .####...##.#.#.#.####.# _6vi$d.####.####.##...## #.# .#_6viTd#.# #.###.######.#As you read the scroll of identify, it crumbles to dust. _j -> b - 2 potions of brilliance  _6vivdsAs you read the scroll of brand weapon, it crumbles to dust.  Your +5 heavy sling is engulfed in flames! _6vidm_h - a +5 sling of flaming (weapon)  As you read the scroll labelled XOEGGE UHAROY, it crumbles to dust._6viGt_6vit+2.2 (1_6vi|_6vii _j -> b - 2 potions of brilliance  As you read the scroll of brand weapon, it crumbles to dust.  Your +5 heavy sling is engulfed in flames! _h - a +5 sling of flaming (weapon)  As you read the scroll labelled XOEGGE UHAROY, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.`6viHGear: 13/52 gear slots (Left/Right to switch category) `6viFIcHand Weapons (go to first with ))  h - a +5 sling of flaming (weapon)a - a +0 shortbow Missiles (go to first with ()  m - a throwing net Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) `6viIXJewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  `6viIl - a ring of flight`6viG Potions: `6vib Potions !  c - 2 potions of curing  g - 2 potions of magic  b - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance `6vi d - an emerald potion  o - a puce potion  p - an amethyst potion  h - 2 potions of haste  w - 3 potions of heal wounds  x - a red potion`6vi  `6vif Scroll Scroll?  s - a scroll of butterflies  c - a scroll labelled MYMORIT YLYTAL `6vi  t - 5 scrolls of teleportation  p - a scroll of poison  W - a scroll of brand weapon  u - a scroll labelled VIRPHU VU HAELISS `6vi g V - a scroll of vulnerability  I - a scroll of immolationa6vi c - a scroll labelled MYMORIT YLYTAL. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll a6vi. _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.a6via6viv a6vi..###.##VicViper1 the Skirmisher #.############.#.##Demigod #.############......###.#Health: 70/70 ======================== #.......######.#####.#.##Magic: 11/11 ======================== a6vig#.#####<######.....##[##AC: 6Str: 12 #.# #.#####......##)##EV: 18Int: 11 #.# #.......>(...##.##SH: 0Dex: 29 #.# #######......##.##a6viFXL:  9 Next: 32% Place: Dungeon:6 ..######..@..##)##Noise: ---------  Time: 7712.2 (0.0) .############....####.##h) +5 sling (flame) .................####.##Fire: h) +5 sling (flame) .############...####...## a6vi.######.####.#.#.###### .#a6vi#####.##............# .#a6viB###...##.#.#.#.####.# a6vie.####.####.##...## #.# .#a6vi#.# #.###.######.#Your +5 heavy sling is engulfed in flames! _h - a +5 sling of flaming (weapon)  a6viAs you read the scroll labelled XOEGGE UHAROY, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.  As you read the scroll labelled MYMORIT YLYTAL, it crumbles to dust.  It is a scroll of amnesia.a6vi!###########.#.######......###.####.#.#####[###)###.######.#######)######.#####.####...#a6vi "V#####.####.#.#.#####.##.......###...##.#.#.#.###.####.##...#a6vi"+3.2 (1a6viU'a6vi3)) _h - a +5 sling of flaming (weapon)XOEGGE UHAROY _You feel momentarily disoriented. It was a scroll of revelation.  As you read the scroll labelled MYMORIT YLYTAL, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.c6vi-tc6vihx~Gear: 13/52 gear slots (Left/Right to switch category) c6vix1Hand Weapons (go to first with ))  h - a +5 sling of flaming (weapon)a - a +0 shortbow Missiles (go to first with () c6vix m - a throwing net Armour (go to first with [) c6vixz b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn) c6viy j - a +0 pair of boots (worn) Jewellery (go to first with "=) c6vi8y d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  c6vi[yOe - a ring of poison resistance  k - a ring of protection from fire  c6vi~yl - a ring of flightc6viXY Potions:  Potions !  c - 2 potions of curing  g - 2 potions of magic c6viY b - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance  d - an emerald potion  o - a puce potion  p - an amethyst potion  h - 2 potions of haste  w - 3 potions of heal wounds  x - a red potionc6vi e Scroll Scroll?  s - a scroll of butterfliest - 5 scrolls of teleportation  p - a scroll of poison  W - a scroll of brand weapon c6vi  u - a scroll labelled VIRPHU VU HAELISS  V - a scroll of vulnerability  I - a scroll of immolationd6vibu - a scroll labelled VIRPHU VU HAELISS. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.e6viKEnchant which weapon? Hand Weapons  h - a +5 sling of flaming (weapon)  a - a +0 shortbow e6viģOe6vi e6viUG[?] describe selectedg6viKT g6viW D..###.##g6viW VicViper1 the Skirmisher #.############.#.##Demigod #.############......###.#g6viW Health: 70/70 ======================== #.......######.#####.#.##g6vi X cMagic: 11/11 ======================== g6vi/X #.#####<######.....##[##AC: 6Str: 12 g6viQX #.# #.#####......##)##EV: 18g6vitX Int: 11 #.# #.......>(...##.##g6viX YSH: 0Dex: 29 g6viX 8#.# #######......##.##XL:  9 Next: 32% Place: Dungeon:6 g6viX ..#g6viX n#####..@..##)##Noise: ---------  Time: 7713.2 (0.0) .############....####.##g6vi Y h) +5 sling (flame) .................####.##g6viBY Fire: h) +5 sling (flame) .############...####...## .#g6vicY j#####.####.#.#.###### .#g6viY `#####.##............# .#g6viY V###...##.#.#.#.####.# .#g6viY ###.####.##...## #.# .##.# #.###.######.# g6viY ^_You feel momentarily disoriented. It was a scroll of revelation.  g6vi Z As you read the scroll labelled MYMORIT YLYTAL, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  g6vi-Z oAs you read the scroll labelled VIRPHU VU HAELISS, it crumbles to dust.  It is a scroll of enchant weapon.g6vij[ g6vib g6vij D..###.##g6viOk +VicViper1 the Skirmisher #.############.#.##Demigod #.############......###.#Health: 70/70 ======================== #.......######.#####.#.##Magic: 11/11 ======================== g6viwk #.#####<######.....##[##AC: 6Str: 12 g6vik #.# #.#####......##)##EV: 18Int: 11 g6vik #.# #.......>(...##.##SH: 0g6vil dDex: 29 #.# #######......##.##XL:  9 Next: 32% Place: Dungeon:6 g6viEl ..######..@..##)##Noise: ---------  Time: 7713.2 (0.0) g6viil .############....####.##h) +6 sling (flame) g6vil .................####.##Fire: h) +6 sling (flame) g6vil .############...####...## .#g6vil #####.####.#.#.###### .######.##............# g6vil V.####...##.#.#.#.####.# g6vim v.####.####.##...## #.# .#g6vi......@....<.....#i6vi`0 #####j   gnoll sergeant (polearm, wandering)i6vi0 F   marrowcuda (dormant)i6vi5 5.20.7 (4.0i6vi: 4 i6vi; +1.7 (5i6vik@ i6vi-B 2 _Found an escape hatch in the floor.i6vi{E R _You see here 12 gold pieces.j6viR* ))))))F  You shoot a sling bullet. The sling bullet hits the marrowcuda.  The sling bullet burns the marrowcuda.j6viMH≈Fj6vixj≈Fj6vi M≈≈...j   gnoll sergeant (polearm, wandering)j6vi7===2.5 (0.8j6vij6vie _The marrowcuda is moderately damaged.j6vi t ))))))You shoot a sling bullet.j6viw f≈F.j6via{ p ≈≈≈..j6vi{ -3.4 (0.9j6vi\ j6viS d _The sling bullet barely misses the marrowcuda.j6vig s )))))You shoot a sling bullet.j6vi H≈Fj6vi 0jj6vi M≈≈..j   gnoll sergeant (polearm, wandering)j6viL (4.3j6vi j6vije _The sling bullet closely misses the marrowcuda.k6viI{ )))))You shoot a sling bullet.k6viW ≈FThe sling bullet barely misses the marrowcuda.k6vi`j.....j)5.1 (0.8k6vi7dE _The gnoll sergeant shouts! You hear a shout! x2k6vi4 ) You shoot a sling bullet. The sling bullet hits the marrowcuda!  The sling bullet burns the marrowcuda.k6vi.j≈Fk6vi, jThe marrowcuda is almost destroyed.k6vij   gnoll (polearm)k6vi -6.0 (0.9k6vik6viq _You encounter a gnoll. It is wielding a +0 spear.k6vi2 .  You shoot a sling bullet. The sling bullet hits the marrowcuda!  The sling bullet burns the marrowcuda.k6vij   gnoll (polearm) k6viX.k6viD`& k6viCd348 (0.8k6vikk6vioQ _You destroy the marrowcuda!k6vi 4k6vi!h _No reachable target in view!k6vi 4k6vi k6vi> R _No reachable target in view!l6vil6vi'l6vil6vi2jl6virl6vi3l6viN _You now have 218 gold pieces (gained 12).l6vi|l6viLl6vi[l6vil6vil6vil6vil6vil6vil6vil6viv8 _You encounter a gnoll sergeant. It is wielding a +4 spear of pain.l6viz<l6vi<l6viU?l6viHl6viZQ  The gnoll sergeant shouts! You hear a shout!l6vi!`3l6vicl6viw _You encounter a gnoll. It is wielding a +0 club.l6vi}j  You encounter a marrowcuda.l6vi ##.......jj......##≈ ...###j#####.###...≈≈ ß.#.###.©.###.#.ß ≈≈≈#####.....#####≈≈≈≈≈≈...≈≈≈≈F≈≈≈≈≈≈≈≈≈≈...≈≈≈≈.... #>.....<.....#--- #####F   marrowcuda (dormant)l6vifxjj 2 gnolls (1 polearm, 1 wandering)l6viIj31.8 (5.0l6vijj 3 gnolls (1 wand, 1 polearm, 1 wande…)l6viG---2.8 (6l6vi.l6vi  You encounter a gnoll. It is wielding a +0 whip and carrying a wand of _mindburst.l6viC & ))))))F  You shoot a sling bullet. The sling bullet hits the marrowcuda!  The sling bullet burns the marrowcuda!l6vi< O≈Fl6vi& Q.jl6vip .l6vi j≈...>. 2 gnolls (1 wand, 1 polearm)l6vij 5===3.8 (1l6vi l6vi[ c _The marrowcuda is almost destroyed.l6vib .  You shoot a sling bullet. The sling bullet hits the marrowcuda!  The sling bullet burns the marrowcuda.l6vi )))))jj 2 gnolls (1 wand, 1 polearm) l6vit Q.jl6vi ...>.jj 2 gnolls (1 wand, 1 polearm)l6vi΅ 574.7 (0.9l6vi l6viu Q _You destroy the marrowcuda!l6vi"l6vil6vil6vipR _No reachable target in view!m6vi4m6vijm6viR _No reachable target in view!n6vi5 ##.......j.j.....## ≈ ...###j#####.###... ≈≈≈ ßj#.###.©.###.#.ß ≈≈≈#####.#####≈≈...≈≈...≈.#>..@........<.....# # ---5.7 (1.0 _n6vi n6vi n6vi/ ## ## ##  ##.......j.j.....##  ...###j#####.###...  ßj#.###.©.###.#.ß #####...........#####≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈..............####>...........<.....####################jj 2 gnoll sergeants (polearms)---6n6vin6viNo6vi.##### '## ###.......jjj.....## ≈ ...###j#####.###... ≈ ≈≈ ßj#.###.©.###.#.ß ≈≈ ≈≈#####.#####≈≈ ≈...≈ ≈...≈ . ####>.<.....# o6vin1# o6vi~o6vi&7o6vio6viZo6viC1.##### '## ###.......jjj.....## ≈ ...###j#####.###... ≈ ≈≈ ßj#.###.©.###.#.ß ≈≈ ≈≈#####.#####≈≈ ≈...≈ ≈...≈ . ####>.<.....# # o6vi4o6vi6o6vi_Lo6viL&8o6vi1Wo6vi,_o6vi4R.##### '## ####.......jjj.....## ≈ ...###j#####.###... ≈ ≈≈ ßj#.###.©.###.#.ß ≈≈ o6vi≈≈#####.#####≈≈ ≈...≈ ≈...≈ . o6vi####>.<.....# # o6vico6vi-o6vio6vi]&9o6vibo6vi˨o6vi E #. ..  .##### '## #  ###.......jjj.....##  ...###j#####.###...  ßj#.###.©.###.#.ß #####...........#####o6vi[ T≈≈≈≈≈≈≈≈≈≈≈@..≈≈≈≈≈≈≈≈≈≈≈..............####>...........<.....####################o6vi =40o6vi& o6vi?- o6vi9 q' © #. ..  .##### '## #  ###.......jjj.....##  ...###j#####.###...  ßj#.###.©.###.#.ß #####...........#####≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈..............####>...........<.....####################o6viF o6vi o6vic o6viԗ &1o6vi0 o6vi p6vi o.#' © #. ..  .##### '## #  ###.......jjj.....##  ...###j#####.###...  ßj#.###.©.###.#.ß #####....@......#####p6vi≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈..............####>...........<.....####################   gnoll (wand)o   orc (missile, wandering)p6vieQ.op6vi;)p6vi&2p6viTp6vi _You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs.p6vi28ß..# ' ⌠©o #. ß.. .######'## # ###......jjjj.....## ≈ ...###j#####.###... ≈ p6vi8<≈≈ ßj#.###.©.###.#.ß ≈≈ ≈≈#####.#####≈≈ ≈...≈ ≈...≈ ......####>.<..p6viE9...## j 3 gnoll sergeants (polearms)p6viDQ.op6viPp6vi#Q&3p6vi`p6vi ip6vi^.# #≈≈.##'## ß..#' ⌠©. #. ß.o  .######'## #  ###......jjjj.....##  ...###j#####.###...  ßj#.###.@.###.#.ß #####...........#####≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈..............####>...........<.....####################o   orc (missile) .op6vip6viu&4p6vip6viR _There is a transporter here.r6vi;##'##  ß..#' ⌠©. #. ß..######o## ####......jjjj.....##≈ ...###j#####.###... ≈≈ ßj#.###.©.###.#.ß ≈#####.....@.....#####≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈......................... ####>r6vi<.....# ################### j   gnoll (wand)o   orc (missile)r6viFr6vi-5 _r6vir6vir6viv ß..' ⌠©. #. ß..######o## ####......jjjj.....##≈ ...###j#####.###... ≈≈ ßj#.###.©.###.#.ß ≈#####...........#####≈≈≈≈≈≈≈≈≈.@.≈≈≈≈≈≈≈≈≈......................... ####>r6viw<.....# ###################r6viw<6r6vi7r6viBr6vi%' ⌠©. #. ß.. P#.######o## ####......jjjj.....##≈ ...###j#####.###... ≈r6vi ≈ ßj#.###.©.###.#.ß ≈#####...........#####≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈......................... ####><.....#  ################### j 2 gnolls (1 wand, 1 polearm)r6viFr6vi0jr6vi jYou encounter a gnoll sergeant. It is wielding a +0 spear.r6vij 4 gnoll sergeants (polearms, 1 wand…)j 3 gnolls (1 wand, 2 polearms, 1 miss…)r6vi?&7r6vi]r6viD,  You encounter a gnoll. It is wielding a +2 vampiric spear and quivering a _throwing net.r6vie; n#j ß.. P#r6vi; _.######o## '# ###...j..jjjj.....##≈ ...###j#####.###... ≈r6vi< ≈ ßj#.###.©.###.#.ß ≈r6vi.< #####...........#####≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈r6viZ< ............@............ ####><.....# r6vi{< [ ################### r6vi< R 3 gnoll sergeants (polearms)r6viG .r6vi\ j 2 gnolls (1 wand, 1 polearm)r6vi] &8r6vio r6viWz t6viG44t6vi@t6viGR _No reachable target in view!t6vib t6viš t6viI t6vi R _No reachable target in view!u6vi& #j ß.. P# .######o## '# ###....j.jjjj.....## ≈ ...###j#####.###... ≈ ≈≈ ßj#.###.©.###.#.ß ≈≈ ≈≈#####u6vi.#####≈≈ ≈...≈ ≈...≈ . ####>.<.....# # 2j 3 gnolls (1 wand, 2 polearms, 1 miss…)u6vi8u6viT .u6vi*-ou6vi1 Mjo   orc warrior (wandering) 2 gnolls (1 wand, 1 polearm)You encounter an orc warrior. It is wielding a +0 battleaxe and wearing thering "Gemaaq" {rElec MP+9}.9u6viAu6viXU2 _The gnoll leaves your sight.u6vi  #j ß.. P# .######o## '# ###.o...jjjjj.....## ≈ ...###j#####.###... ≈ ≈≈ ßj#.###.©.###.#.ß ≈≈ ≈≈#####.#####≈≈ u6vi] ≈...≈ ≈...≈ . ####>u6vi .<.....# #u6viy u6vi .u6vip V ou6vi '50u6vi{ u6viu ? _The orc warrior shouts! You hear a shout!u6vi M #j ß.. P# .######o## '# ###..o..jjjjj.....## ≈ ...###j#####.###... ≈ ≈≈ ßj#.###.©.###.#.ß ≈≈ ≈≈#####.#####≈≈ ≈...≈ ≈...u6vi ≈ . ####>.<.....# #o   orc warriorj 3 gnolls (1 wand, 2 polearms, 1 miss…)u6vi& J.ou6vi. u6viU/ &1u6visB u6vi:N u6vimg  #j ß.. P# .######o## '# ###...o.jjjjj.....## ≈ ...###j#####.###... ≈ ≈≈ ßj#.###.©.###.#.ß ≈≈u6vim ≈≈#####.#####≈≈ ≈...≈ ≈...≈ . ####>.<.....# # u6viBjju6vi&2u6vi%u6viv6vi(b M #j ß.. P##.######o## '# ###...o.jjjj......##v6vib2 ≈ ...###j#####.###...  ≈≈ ßj#.###.©.###.#.ß  ≈≈#####.##### ≈... ≈... #>v6vib`.<.....# #v6vibo   orc warriorv6viq0o.v6vi;0jv6vij 4 gnolls (1 wand, 2 polearms, 1 miv6vi&3v6vi~v6vip _You encounter a gnoll. It is wielding a +0 whip.v6viː #j ß.. P# #j######o## '#. ###..o..jjjj......##.≈ ...###j#####.###...v6vi [.≈≈ ßj#.###.©.###.#.ß .≈≈#####.#####.≈....≈...#>.<..... v6viLo   gnoll sergeant (polearm)v6viv6vis.v6vi4.v6viOG.jv6vi8 o..jj 3 gnolls (1 wand, 1 polearm, 1 wandev6vi&4v6vi v6vi̼v6vi #j ß.. P##. #.######o## '##.≈ ###jo..j.jjj......###.≈≈ ...###j#####.###...#.≈≈# ßj#.###.©.###.#.ß#.≈≈#####.#.≈...#.≈...##>.< j   gnoll (polearm) v6vi2jv6vi3.j 2 gnolls (polearms, 1 missile)v6vi&5v6vi v6viv6vi$XY #j ß.. P# #.≈ #.######o## '# #.≈ ###jo.j..jjj...... #.≈≈ ...###j#####.### #.≈≈# ßj#.###.©.###.#.ß #.≈≈#####v6viwXI. #.≈... #.≈... # #>v6vi!Y.< #j   gnoll (polearm, missile)v6viev6vif&6v6vi,pv6visv6vi  #j ß.. P# #.≈≈ #.######o## '# #.≈≈###jo.j..jjj...... #.≈≈ ...###j#####.### #.≈≈# ßj#.###.©.###.#. #.≈≈#####. #.≈... #.≈...v6vi  # #>.< ##v6vi <7v6vi" v6vi_ v6vi  #j ß.. P# #.≈≈ #.######o## '# #.≈≈###jo.j..jjj #.≈≈ ...###j#####.### #.≈≈#.ßj#.###.©.###.# #.≈≈#####. #.≈... #.≈...v6vik  # #>.< ### v6vi <8v6vi v6vi w6vi] #j ß.. P #.≈≈. #.######o## '# #.≈≈###jo.j..jjj #.≈≈#.j.###j#####. #.≈≈#.ßj#.###.©.###. #.≈≈#####. #.≈... #.≈... # #>.< ####j   gnoll (wandering)w6viqw6viR&9w6viw6viAw6vi> #j ß..  #.≈≈. #.######o## ' #.≈≈###.o.j..jjjw6vil* #.≈≈#.j.###j#####. #.≈≈#.ßj#.###.©.### #.≈≈##### #.w6vin≈... #.≈...w6viE # w6viS#>. ####w6viw6vi$.w6viϱ1jw6vi~j60w6viw6viO9 _The gnoll shouts! You hear a shout!w6vi #j ß.. #.≈≈.ß#.######o##  #.≈≈###.j.j..jjj #.≈≈#..o###j#####. #.≈≈#jßj#.###.©. #.≈≈#####w6vi   #.≈... #.≈... # #> o   orc warriorjj 2 gnolls (1 polearm, 1 missile)w6vi"w6viJ#w6vi&-o.w6vi>'0j.w6viD1w6vi1&1w6vi>w6vi7Ew6vi x' ⌠©## #j ß.. .ß#.######o## ###j..j..jjj.w6viY .o.###j#####.#jßj#.###.©.#######.........≈≈≈≈≈≈≈≈≈≈≈...≈≈.......w6vi} m#######>..........############w6vi Q.jw6viX +jw6vi |j 3 gnolls (2 polearms, 1 missile)w6viH &2w6vi. w6viB w6viĄ  ß..#~~.# ' ⌠©## #j ß.. .ß#.######o## ###.j.j..jjj..oj###j#####.#jßj#.###.©.#######.........≈≈≈≈≈≈≈≈≈≈≈...≈≈.......w6vi' #######>..........############jj 4 gnolls (1 wand, 2 polearms, 1 mis…)w6viY .w6vi j 3 gnolls (1 wand, 1 polearm, 1 missiw6vi &3w6vi w6viJ w6viE&_M##'#..≈≈.## ß..#~~.# ' ⌠©## #j ß.. .ß#.######o## ###j..j..jjj..oj###j#####.#jßj#.###.©.#######.........≈≈≈≈≈≈≈≈≈≈≈...≈≈#.................jj 2 gnolls (1 wand) w6vi;<4x6vi8x6viß ##'#..≈≈.## ß..#~~.# ' ⌠©## #j ß.. .ß#.######o## ###j..j..jjj..oj###j#####.#jßj#.###.©.##x6viE#####.........≈≈≈≈≈≈≈≈≈≈≈...≈≈.......#######>..........############x6viOx6viջ&5x6vix6vix6vix M### ß # ##'#..≈≈.##. ß..#x6vix~~.#. ' ⌠©## #j ß.. .ß#.######o## ###j..j..jjj..oj###j#####.#jßj#.###.©.#######.........#.≈≈≈≈≈≈≈≈≈≈≈...≈≈#x6vi<6x6virx6vidx6vi8 M#..≈≈#. ### ß # ##'#..≈≈.##.# ß..#~~.#. ' ⌠©## #j ß.. .ß#.######o## ###j..j..jjj..oj###j#####.#jßj#.###.©.###.≈≈#####.........o   orc warriorj   gnoll (polearm, missile)##x6vi2 x6vi &7x6vi x6vi x6viE Ejß#..≈≈#. #..≈≈### ß# # ##'#..≈≈.##.# ß..#~~.#..' ⌠©## #j ß.. .ß#.######o## ###j..j..jjj..oj###j#####.#jßj#.###.©.#######.........≈≈≈≈≈≈≈≈≈≈≈...≈≈ j   gnoll sergeant (polearm, wandering)........jj 2 gnolls (1 wand, 1 polearm, 1 missile)#######>..........x6vi5 jYou encounter a gnoll sergeant. It is wielding a +2 vampiric spear.The gnoll sergeant shouts!x6vi G.jx6vi, Uj)j   gnoll bouda (wandering)jj 2 gnolls (1 wand, 1 polearm, 1 missile)8x6vi x6vi  x6vi h_You encounter a gnoll bouda. It is wielding a +0 whip.x6vic,P# ##.ßx6vi,,#j #..≈≈### #..≈≈.ß# # ##'#..≈≈.##.# ß..#~~.#..j ⌠©## #j ß.. .ß#.######o## x6vi-4###j..j..jjj..oj###j#####.#jßj#.###.©.##x6vi1-#####.........≈≈≈≈≈≈≈≈≈≈≈...≈≈.......   gnoll (wandx6viV-!)x6vi^40'x6viBj   gnoll (wand)x6viHC&9x6vi%Qx6viXy6viˬ≈≈ # ###.ß.#j.### #..≈≈.ß# # ##'#y6vi-#..≈≈.##.# ß..#~~.#..' ⌠©##.#j ß.. .ß#.######o## ###j..j..jjj.y6viU.oj###j#####.#jßj#.###.©.##y6vix#####.........y6vi­jj 2 gnolls (1 wand)≈≈≈≈≈≈≈≈≈≈≈...≈≈y6viy6vi-y6viQ 70y6vi9{y6viy6vi>"F≈≈ # ###.ß.##j.### ß# # ##'##.@≈≈.##.# ß..###.~~.#..' ⌠©##.#j ß.. .ß#.######o#####j..j..jjj.{oj###j#####. j   gnoll sergeant (polearm)#jßj#.###.©.## F   marrowcuda (dormant)#####......... j   gnolly6vi1<1y6vi:y6vi@[ _You encounter a marrowcuda.y6vi9......F≈≈ # ###.ß.##j..#### ß# # ##'#..≈≈.##.# ß..#y6vi ##.~~.#..' ⌠©##.#j ß...ß#.######o#####j..j..jjj.{oj###j#####.#jßj#.###.©.#######.........y6vi) y6vi&2y6viy6viy6vi ##.#.##.......F≈≈≈≈ #####.ß.#j..#### ß# # ##'#..≈≈.##.# ß..###.~~.#..' ⌠©##.#j ß...ß#.######o## ###j..j..jjj.{oj###j#####.y6vi djßj#.###.©.##y6viE y6vi &3y6viO y6vi y6vigL #.. ...# ##.#.##.......F≈≈≈≈≈ #####.ß.##j..#### ß# # ##'#..≈≈.##.# ß..###.~~.#..' ⌠©y6viL ##.#j ß.. F   marrowcuda (dormant).ß#.######o#####j..j..jjj.{oj###j#####.y6vigZ y6viZ &4y6via y6vid y6viu ### ###.. ...# ##.#.##.......F≈≈≈≈≈≈≈####.ß#j..#### ß# # ##'#..≈≈.##.# ß..###.~~.#..' ⌠©##.#j ß..y6vil.ß#.######o####j..j..jjj.y6viy6vi&5y6vi-y6vizz6vi֬# ))))F  You shoot a sling bullet. The sling bullet hits the marrowcuda.  The sling bullet burns the marrowcuda.z6viC1GF≈z6vi8I≈≈≈≈z6vi87===6.6 (0.9z6vim?z6viAe _The marrowcuda is moderately damaged.z6vi3 )))You shoot a sling bullet. The sling bullet hits the marrowcuda.  The sling bullet burns the marrowcuda.z6vi/GF≈z6viE≈≈≈z6viк-7.4 (0.8z6vi̿z6vi=b _The marrowcuda is heavily damaged.z6viE )))z6vi<>))You shoot a sling bullet.z6viKS≈Fz6viTV..≈z6viU-8.4 (1.0z6viA[z6vi]e _The sling bullet closely misses the marrowcuda.z6via ) You shoot a sling bullet. The sling bullet hits the marrowcuda.  The sling bullet burns the marrowcuda.z6vic S≈Fz6vi z6vi -9.3 (0.9z6vi z6viY c _The marrowcuda is almost destroyed.z6viW ≈You shoot a sling bullet. The sling bullet hits the marrowcuda.  The sling bullet burns the marrowcuda.z6viR{6vi{6vi$6980.1 (0.8{6vi){6vi,Q _You destroy the marrowcuda!{6viD{6viD{6viI{6viLH _No target in view!{6vihzM ### ##.##.. ...# ##.#.##.......{6vi`≈≈≈≈≈####.ß.##j..##..≈≈###{6viF#.≈≈.{6vi3j{6viuj   gnoll bouda (wandering){6vih5---1.1 (1.0 {6vi _{6vi {6vi9{6vi"ov  .# ### ##.#.. ...# ##.#.##.......≈≈≈≈≈#####jß.#j..#### .ß# # ##'#..≈≈.##.# ß..#{6vi{o##.~~.#..' ⌠©##.#j ß..{6visS.j{6vi{{6vi|B---2{6vi܄{6viՈ{6vi|Q " # . ### ###.. ...# ##.#.##.......≈≈≈≈≈#####.ß.##jj.####.. ß# # ##'#{6viQ ..≈≈.##.# ß..###.~~.#..' ⌠©{6viJZ 9j.{6vi:c {6vic &3{6vil {6viq {6viO &M # .# ######.#.. ...# ##.#.##.......≈≈≈≈≈#..≈≈#####{6vi j..#j   gnoll sergeant (polearm)#.#..≈≈.##{6vi Ljj{6vi {6vi I.j{6vi {6vi 4{6vi {6vi |6vi<"# .# ######.# ##.. ...# #..##.#.##.#.#..≈#..≈#..≈≈#####.#..≈≈#jß.#$#..≈≈#.j.# #..≈≈###.. |6vi)i jFound 14 gold pieces.|6vi+<j.|6vi:;j 2 gnoll sergeants (polearms)j|6vi;|6vi;5|6viH|6viP? _The gnoll bouda shouts! You hear a shout!|6vi# .# ######.# ##.. ...# #..##.#.##.#.#..≈#..≈#..≈≈#####.#..≈≈#jß.#$##..≈≈#j..# #   gnoll sergeant (polearm)#..≈≈###.. #..≈≈.ß#j# |6vi<<6|6vi|6vim|6viQ# .# ######.# ##......# #..##.#.##..##.#..≈#..≈#..≈≈#####.#..≈≈#jß.#$###..≈≈#j..# # |6viR#..≈≈###.. #..≈≈. |6vi`|6vi8a&7|6vij|6vio|6vif.#.#.# .# .######.# .##......# .#..##.#.##..#.#..#..≈≈#..≈≈#..≈≈#####.##..≈≈#jß.#$####..≈≈#j..### #.#..≈≈###.. ..#..≈≈.ß#j# ###'## |6vi4<8|6vi |6vi|6viG |6vi2H #.# #.# #.# #.# .#######.# j.|6viXH ##......# .5..#|6viH #..##.#.##..#.#..|6vi!I ~#..≈≈#..≈≈#..≈≈#####.##..≈≈#jß.#$###.ß#..≈≈#j..### # |6viNI .. j   gnoll sergeant (polearm, asleep)#..≈≈###.. . .# 5   white imp (asleep)#..≈≈.ß#j# #|6viuI  |6viQS ;5.|6vih\ _5|6vi] &9|6viwd |6visg o _You encounter a white imp and a gnoll sergeant.|6vi #.# #.# .#.# ..#.# ....#######.# ..j..##......# .5.. .#.#..##.#.##..#.|6vi6 K#..#..≈~≈#..≈~≈#..≈≈#####.##..≈≈#jß.#$###.©ßj|6vip #..≈≈#j..###.# #.#..≈≈###.... ..# |6vi #..≈≈.ß#j######'## |6vi jThe gnoll sergeant shouts! You hear a shout!|6vi -j|6vi 1j.|6vi ;5.|6vi*j)jj 2 gnolls (polearms, 1 wandering)5   white imp|6vi0==90|6vi |6vit _You encounter a gnoll. It is wielding a +0 spear. x2}6vi #.# ....#.# ...#.# ...#.# j..j. .#######.# ..j.j. .##......# #5... .#.#..##.#.##..#.#..#..≈~≈ ≈#..≈~≈ ≈#..≈≈#####.##..≈≈#jßj#$###.©.ßj##..≈≈#j..###.# ## ...##..≈≈###.... . j .# # j   gnoll bouda}6vi> #..≈≈.ß#.######'## jjjj 4 gnolls (3 polearms, 1 missile, 3 …)#..≈≈.##.# ß..# 5   white imp}6vi$!..jj..j.j}6vir&].5}6vi<7  3 gnolls (2 polearms, 2 wandering)You encounter 2 gnolls.A gnoll is wielding a +1 spear of electrocution and quivering a throwing net.}6vi8/--1}6vi%E}6viF2 _The gnoll leaves your sight.}6vi#.# ...##.# ...##.# ..##.# ..j..#######.# ...j.j .##......###.j.. .#.#..##.#.##5.#.#..}6viR#..≈~≈≈ ≈#..≈~≈≈ ≈#..≈≈#####.####≈#..≈≈#jßj#$###.©.# ßj#≈#..≈≈#j..###.##### ...#≈#..≈≈###...... ..j .# #≈#..≈≈.ß#.######'## 1 missile, 2 w…)#..≈≈.##.# ß..# }6vi@.j}6viR.j}6vi,j}6vio' }6viF.  The gnoll sergeant hits you from afar with a +0 spear!}6viO.2 wandering)}6vi`6----==2}6vif}6vil _The white imp misses you. The gnoll leaves your sight.}6vi~g )You shoot a sling bullet.}6vir .jThe sling bullet closely misses the white imp.j.j. 5j1The gnoll shouts!  The gnoll sergeant completely misses you.53------=3.0 (0.9 _The white imp hits you. The white imp freezes you.}6vi!  You shoot a sling bullet. The sling bullet hits the white imp.  The sling bullet burns the white imp terribly.}6viܧ .jThe white imp is severely wounded.}6vi .jThe gnoll shouts!  The gnoll sergeant hits you from afar with a +0 spear.}6vi -j.}6vi j)49----8 (0.8}6vi l _The white imp barely misses you.}6vi g )You shoot a sling bullet.}6vi[ B5}6vi\ (4.6}6vi\g }6viyk c _The sling bullet barely misses the white imp.}6vi( .  You shoot a sling bullet. The sling bullet hits the white imp!  The sling bullet burns the white imp terribly.}6vi(~6vi"[0j.~6vi\ .jYou kill the white imp!~6viEfK  The gnoll hits you but does no damage.~6viio6---5.5 (0.9~6vio~6vihqL _The gnoll sergeant hits you from afar with a +0 spear.~6viF #.# .......  #.# .......  #.# ....... ~6vi%G_ #.# ....... . ######.# j.....  ##......###jjj. .# #..##.#.##..######  #..  #..≈~≈≈ ~6viYG #..≈~≈≈  #..≈≈#####~6viGB. ####~6viGG #..≈≈#jßj#$###.©.# ßj# #..≈≈#j..###.##### ...#~6viG& #..≈≈###...... ... .# #~6viH+ #..≈≈.ß#.######'##  #..≈≈.##.# ß..#~6viJ7j.~6viLF.j~6viW~6viW6--6.5 (1.0~6vic~6viOfV _The gnoll completely misses you.~6viL~6vi #.# ....... #.# ....... #.# ....... #.# ....... . ######.# jj....  ##......###j... .# #..##.#.##.j######  #~6vi#...  #..≈~≈≈ ~6viuu #..≈~≈≈ ~6vi #..≈≈#####.  #..≈≈#jßj#$###.©.# ßj #..≈≈#j..###.##### ...~6vi!w #..≈≈###...... ... .# jj 2 gnolls (polearms) #..≈≈.ß#.######'##  #..≈≈.##.# ß..#~6vi~6vi+j~6viP.j~6vi?".~6viv'j~6viR.j~6vi) .j 3 gnolls (2 polearms)7=---7~6viX~6viP~6viQ=  #.# . #.# ....... #.# ....... #.# ....... .~6vi=  ######.# ......  ##......###jj.. .# #..##.#.##j.######  #.j. ~6vi= > #..≈~≈≈  #..≈~≈≈  #..≈≈#####~6vi> 4. ~6vi4>  #..≈≈#jßj#$###.©.# ß #..≈≈#j..###.##### ~6viR> #..≈≈###...... ... .# 2 gnolls (1 polearm~6vio> ) #..≈≈.ß#.#####~6vi> p#'##  #..≈≈.##.# ß..#~6vi> ~6vi^@ 9j.~6vi8B , .~6vimB fjThe gnoll sergeant attacks as it pursues you!~6viC >.j~6viC ~6viE 2j~6viM .j 3 gnolls (2 polearms)~6vi}N .=8~6viV ~6viX T _The gnoll sergeant misses you.~6vi 1 #.# . #.# . #.# . #.# . . ######.# ......  ##......###.... .~6vi] 9 #..##.#.##jj######  #.jj.  #..≈~≈≈  #..≈~≈≈  #..≈≈#####.  #..≈≈#jßj#$###.©.# #..≈≈#j..###.#####  #..≈≈###...... ... . #..≈≈.ß#.######'##  #..≈≈.##.# ß..#~6viv /j.~6vih , .~6vi fjThe gnoll sergeant attacks as it pursues you!~6viڿ P.j~6vi_ ~6vi @3----~6vi; '=9~6vi ~6vi L _The gnoll sergeant hits you from afar with a +0 spear!~6vi* #.# . #.# . #.# . #.# .  ######.# ......  ##......###....  #..##.#.##..######  #.jjjj......  #..~6viQ+≈~≈≈  #..≈~≈≈  #..≈≈#####. #..≈≈#jßj#$###.©.# #..≈≈#j..###.##### jjj 3 gnoll sergeants (polearms) #..≈≈###...... ...  #..≈≈.ß#.######'## ~6vi+u #..≈≈.##.# ß..#~6vi./j.~6viH1& ~6vis1kj.  The gnoll sergeant attacks as it pursues you!~6vi420j.~6vi>~6vi>h8=----~6vi? 800~6viG~6viJ\ _The gnoll sergeant closely misses you.6vig )You shoot a sling bullet.6vi Ej.6vi  .jThe gnoll sergeant blocks the sling bullet.6vi j6vi .6vi.6vi6==1.4 (0.96vi#%6vi(\ _The gnoll sergeant closely misses you.6vi! )You shoot a sling bullet.  The sling bullet closely misses the gnoll sergeant.6vi_The sling bullet hits the gnoll! The sling bullet burns the gnoll.6viw))) 2 gnolls (1 polearm)6vi͔ j.You kill the gnoll!6vi .j.  The gnoll sergeant hits you but does no damage.6viD=2.36viߪ6viɭV _The gnoll completely misses you.6viEo )You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  The sling bullet burns the gnoll sergeant.6viJ j)The gnoll sergeant is lightly wounded.6viB .6viD93.26viV6vib _The gnoll sergeant misses you. The gnoll completely misses you.6vi? 8 #.# . #.# . #.# . #.# . ######.# ...... ##......###.... #..##.#j##..###### #...@..jj).. #..≈~≈≈ #..≈~≈≈ #..≈≈#####......6vi@ , #..≈≈#jßj#$###.©.# #..≈≈#j..###.##### #..≈≈###...... ... #..≈≈.ß#.######'##  #..≈≈.##.# ß..#6viL /j.6vivM -j.6vi N 7j.6vi\ L--4.2 (1.06vic 6vie x _The gnoll attacks as it pursues you! The gnoll closely misses you.6viGk  #.# . #.# . #.# . #.# . ######.# ...... ##....j.###.... #..##.#.##..###### #..@..jj.).. #..≈~≈≈ #..≈~≈≈ #..≈≈#####. #..≈≈#jßj#$###.©.#6viMl  #..≈≈#j..###.##### #..≈≈###...... ... #..≈≈.ß#.######'##  #..≈≈.##.# ß..#6viTn /j.6viGp -j.6vip T.j6vi| 6vib} P---56vi 6viC 6vir)The gnoll sergeant is lightly wounded. _The gnoll sergeant misses you. The gnoll completely misses you. _The gnoll attacks as it pursues you! The gnoll closely misses you.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  The sling bullet burns the gnoll sergeant.6vi ~ .  The gnoll sergeant is heavily wounded.6vi7===6.0 (0.86vi6viT _The gnoll sergeant misses you.6vif )))))))You shoot a sling bullet.  The sling bullet closely misses the gnoll sergeant.6vi .jj..).The sling bullet closely misses the gnoll.The gnoll closely misses you.6vim>4--6vi$9 (0.96vi 6vi L _The gnoll sergeant hits you from afar with a +0 spear.6vi>6vi6vi6vi^ _You are too injured to fight recklessly!6vi 6vi> 6vi  6vi  ^ _You are too injured to fight recklessly!6vit 6viu 6vi 6vib ^ _You are too injured to fight recklessly!6viwVicViper1 the Skirmisher#.# .......Demigod#.# .......Health: 34/70 ===========-------------#.# .......Magic: 11/11 ========================#.# .......AC: 6Str: 12######.# ......EV: 18Int: 11##......###....SH: 0Dex: 29#..##j#.##..######XL:  9 Next: 39% Place: Dungeon:7#..@*jj..)........Noise: ===------  Time: 7806.9 (0.0)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈h) +6 sling (flame)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈Fire: h) +6 sling (flame) 6vi%#..≈≈#####........#..≈≈#jßj#$###.©.##..≈≈#j..###.#####jjj 3 gnoll sergeants (polearms)6viV#..≈≈###...... ...jj 2 gnolls (1 polearm)#..≈≈.ß#.######'###..≈≈.##.# ß..# _You are too injured to fight recklessly!  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (heavily wounded, 74% to hit)6viO SVicViper1 the Skirmisher#.# .......Demigod#.# .......Health: 34/70 ===========-------------#.# .......Magic: 11/11 ========================#.# .......AC: 6Str: 12######.# ......EV: 18Int: 11##......###....SH: 0Dex: 296viO #..##j#.##..######XL:  9 Next: 39% Place: Dungeon:7#..@.j)..)........Noise: ===------  Time: 7806.9 (0.0)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈h) +6 sling (flame)6viO #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈Fire: h) +6 sling (flame) 6viO H#..≈≈#####........#..≈≈#jßj#$###.©.#6viP #..≈≈#j..###.#####jjj 3 gnoll sergeants (polearms)6vi+P #..≈≈###...... ...jj 2 gnolls (1 polearm)6viP #..≈≈.ß#.######'###..≈≈.##.# ß..#6vi!Q Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (heavily wounded, 74% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant.The sling bullet hits the gnoll! The sling bullet burns the gnoll.  You kill the gnoll!6vi%Y ))   gnoll (6vi >.j6viE 6407.7 (0.86vie 6vi}   a +0 buckler (heavily wounded, 74% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant.The sling bullet hits the gnoll! The sling bullet burns the gnoll.  You kill the gnoll! _The gnoll misses you. The gnoll sergeant closely misses you.6vi*VicViper1 the Skirmisher#.# .......Demigod#.# .......Health: 34/70 ===========-------------#.# .......Magic: 11/11 ========================#.# .......AC: 6Str: 126vij*Q######.# ......EV: 18Int: 11##......###....SH: 06vi*.Dex: 296vi*0#..##j#.##..######XL:  9 Next: 40% Place: Dungeon:76vi +#..@*j)..)........6vi6+Noise: ===------  Time: 7807.7 (0.0)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈6vid+h) +6 sling (flame)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈6vi+LFire: h) +6 sling (flame) 6vi+#..≈≈#####........6vi+#..≈≈#jßj#$###.©.##..≈≈#j..###.#####6vi),jjj 3 gnoll sergeants (polearms)#..≈≈###...... ...j   gnoll (polearm)6viT,#..≈≈.ß#.######'###..≈≈.##.# ß..# 6viz,_The gnoll misses you. The gnoll sergeant closely misses you.Fire: h) +6 sling (flame)6vi,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6vi-Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (heavily wounded, 74% to hit)6vibVicViper1 the Skirmisher#.# .......Demigod#.# .......Health: 34/70 ===========-------------#.# .......Magic: 11/11 ========================#.# .......AC: 6Str: 126vic######.# ......EV: 18Int: 11##......###....SH: 0Dex: 296vibc0#..##j#.##..######XL:  9 Next: 40% Place: Dungeon:76vic#..@)j)..)........Noise: ===------  Time: 7807.7 (0.0)6vic#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈h) +6 sling (flame)6vic#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈Fire: h) +6 sling (flame) 6vidH#..≈≈#####........#..≈≈#jßj#$###.©.#6vi@d#..≈≈#j..###.#####jjj 3 gnoll sergeants (polearms)6vidb#..≈≈###...... ...j   gnoll (polearm)#..≈≈.ß#.######'###..≈≈.##.# ß..#Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearing6vid[a +0 buckler (heavily wounded, 74% to hit)  6vidYou shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  The sling bullet burns the gnoll sergeant.  6vieLThe gnoll sergeant is almost dead.6vi&.6vi6-8.5 (0.86viW6vizv  a +0 buckler (heavily wounded, 74% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!burns the gnoll sergeant.  The gnoll sergeant is almost dead. _The gnoll closely misses you.6vi* VicViper1 the Skirmisher#.# .......Demigod#.# .......Health: 34/70 ===========-------------#.# .......Magic: 11/11 ========================#.# .......AC: 6Str: 12######.# ......EV: 18Int: 11##......###....6vi+ ;SH: 0Dex: 29#..##j#.##..######XL:  9 Next: 40% Place: Dungeon:7#..@*j)..)........Noise: ===------  Time: 7808.5 (0.0)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈h) +6 sling (flame)6viB+ #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈Fire: h) +6 sling (flame) 6vij+ H#..≈≈#####........#..≈≈#jßj#$###.©.#6vi+ #..≈≈#j..###.#####jjj 3 gnoll sergeants (polearms)#..≈≈###...... ...j   gnoll (polearm)6vi, #..≈≈.ß#.######'###..≈≈.##.# ß..# _The gnoll closely misses you.6vi', *Fire: h) +6 sling (flame)6viM, OPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearing6vi}, Wa +0 buckler (almost dead, 74% to hit)6vicY jVicViper1 the Skirmisher#.# .......Demigod#.# .......Health: 34/70 ===========-------------#.# .......Magic: 11/11 ========================#.# .......AC: 6Str: 12######.# ......EV: 186viZ fInt: 11##......###....SH: 0Dex: 29#..##j#.##..######XL:  9 Next: 40% Place: Dungeon:7#..@.))..)........Noise: ===------  Time: 7808.5 (0.0)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈h) +6 sling (flame)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈Fire: h) +6 sling (flame) #..≈≈#####........#..≈≈#jßj#$###.©.##..≈≈#j..###.#####jjj 3 gnoll sergeants (polearms)#..≈≈###...... ...6viZ j   gnoll (polearm)#..≈≈.ß#.######'###..≈≈.##.# ß..#Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 buckler (almost dead, 74% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  The sling bullet burns the gnoll sergeant.  You kill the gnoll sergeant!6vid k) 26vi .6vi 539.3 (0.86vi 6vi   a +0 buckler (almost dead, 74% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.burns the gnoll sergeant.  You kill the gnoll sergeant! 6vim D_The gnoll barely misses you.6viVicViper1 the Skirmisher#.# .......Demigod#.# .......Health: 34/70 ===========-------------#.# .......Magic: 11/11 ========================#.# .......AC: 6Str: 12######.# ......EV: 18Int: 11##......###....SH: 0Dex: 29#..##j#.##..######XL:  9 Next: 43% Place: Dungeon:7#..@*))..)........Noise: ===------  Time: 7809.3 (0.0)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈h) +6 sling (flame)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈Fire: h) +6 sling (flame) #..iv4m≈≈#####........#..≈≈#jßj#$###.©.##..≈≈#j..###.#####jj 2 gnoll sergeants (polearms)#..≈≈###...... ...j   gnoll (polearm)#..≈≈.ß#.######'###..≈≈.##.# ß..#You kill the gnoll sergeant! _The gnoll barely misses you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (77% to hit)6vi xVicViper1 the Skirmisher#.# .......Demigod#.# .......Health: 34/70 ===========-------------#.# .......Magic: 11/11 ========================#.# .......AC: 6Str: 12######.# ......EV: 18Int: 11##......###....SH: 0Dex: 29#..##j#.##..######XL:  9 Next: 43% Place: Dungeon:7#..@)))..)........Noise: ===------  Time: 7809.3 (0.0)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈h) +6 sling (flame)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈Fire: h) +6 sling (flame) #iy49m..≈≈#####........#..≈≈#jßj#$###.©.##..≈≈#j..###.#####jj 2 gnoll sergeants (polearms)#..≈≈###...... ...j   gnoll (polearm)#..≈≈.ß#.######'###..≈≈.##.# ß..#Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (77% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.6vio.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (77% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.  The gnoll is almost dead.5=6vi9 .10.2 (0.9 _6vi6vi!VicViper1 the Skirmisher#.# .......Demigod#.# .......Health: 35/70 ============------------#.# .......Magic: 11/11 ========================#.# .......AC: 66vi@"RStr: 12######.# ......EV: 18Int: 11##......###....6vi"[SH: 0Dex: 296vi"#..##j#.##..######XL:  9 Next: 43% Place: Dungeon:76vi"#..@*))..)........6vi#Noise: ===------  Time: 7810.2 (0.0)6vi4#]#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈6viX#h) +6 sling (flame)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈6viy#LFire: h) +6 sling (flame) 6vi##..≈≈#####........6vi##..≈≈#jßj#$###.©.#6vi##..≈≈#j..###.#####6vi$_jj 2 gnoll sergeants (polearms)6vi"$#..≈≈###...... ...6viC$rj   gnoll (polearm)6vig$#..≈≈.ß#.######'##6vi$>#..≈≈.##.# ß..#6vi$rThe sling bullet burns the gnoll. _The gnoll is almost dead.6vi%Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 77% to hit)6vi %VicViper1 the Skirmisher#.# .......Demigod#.# .......Health: 35/70 ============------------#.# .......Magic: 11/11 ========================#.# .......AC: 6Str: 12######.# ......EV: 18Int: 11##......###....SH: 06vi` Dex: 29#..##)#.##..######XL:  9 Next: 43% Place: Dungeon:7#..@.))..)........Noise: ===------  Time: 7810.2 (0.0)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈h) +6 sling (flame)6vi _#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈Fire: h) +6 sling (flame) #..≈≈#####........6vi #..≈≈#jßj#$###.©.#6vi #..≈≈#j..###.#####jj 2 gnoll sergeants (polearms)6vi #..≈≈###...... ...6vi rj   gnoll (polearm)6vi: #..≈≈.ß#.######'###..≈≈.##.# ß..#6vi\ *Fire: h) +6 sling (flame)6vi| Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6vi Aim: a gnoll, wielding a +0 spear (almost dead, 77% to hit)  6vi iYou shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.6vi6 A)6vi Q.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (almost dead, 77% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burn  You kill the gnoll!6vie 41.0 (0.8 _6vi޺ 6vi 6viM5 36vir6 6viH ,6vi~X 6vi_ 6vib 966vik 6viNv ,6viT 6vib 76viI 6vi׶ B6vi 6viY 6vi 6vi 6vi 6vic 6vi/ i8=6via 6vi ,6vi 6vi ,6vi 6vi W _You start resting.6vi 9=l---l   iguana (wandering)6vi /22.0 (11.0)6vi( 6vii) H---3.0 (126vi4 6vis7 X _You encounter an iguana.6vih#.# . #.# . #.# . #.# . ######.# ...... ##......###.... 6vi;-#..##)#.##l.###### #...@))..).. #..≈~≈≈ #..≈~≈≈ #..≈≈#####..#..≈≈#jßj#$#6vi#..≈≈#j..###.##### #..≈≈###...... ... #..≈≈.ß#.# 6vizG.l6vi16vi14.0)6vi6viѷ6vip>VicViper1 the Skirmisher#.# .......Demigod#.# .......Health: 39/70 =============-----------#.# .......Magic: 11/11 ========================#.# .......AC: 6Str: 12######.# ......EV: 18Int: 11##......###....SH: 0Dex: 29#..##)#.##..######XL:  9 Next: 43% Place: Dungeon:7#...@*****l.......Noise: ---------  Time: 7824.0 (0.0)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈h) +6 sling (flame)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈Fire: h) +6 sling (flame) #..≈≈i?1m#####........#..≈≈#jßj#$###.©.##..≈≈#j..###.#####jj 2 gnoll sergeants (polearms)#..≈≈###...... ...l   iguana (wandering)#..≈≈.ß#.######'###..≈≈.##.# ß..# _You start resting. _You encounter an iguana.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 77% to hit)6vi5VicViper1 the Skirmisher#.# .......Demigod#.# .......Health: 39/70 =============-----------#.# .......Magic: 11/11 ========================#.# .......AC: 6Str: 12######.# ......EV: 18Int: 11##......###....SH: 0Dex: 29#..##)#.##..######XL:  9 Next: 43% Place: Dungeon:7#...@))..)†.......Noise: ---------  Time: 7824.0 (0.0)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈h) +6 sling (flame)#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈Fire: h) +6 sling (flame) #6vi[37m..≈≈#####........#..≈≈#jßj#$###.©.##..≈≈#j..###.#####jj 2 gnoll sergeants (polearms)#..≈≈###...... ...l   iguana (wandering)#..≈≈.ß#.######'###..≈≈.##.# ß..#Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 77% to hit)  You shoot a sling bullet. The sling bullet hits the iguana!!  The sling bullet burns the iguana.)))))6viC))..)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (wandering, hasn't noticed you, 77% to hit)  You shoot a sling bullet. The sling bullet hits the iguana!!  The sling bullet burns the iguana.  You kill the iguana!4===8 (0.8 _6viP6viT6vi׈6vi6vi6vi@P406vi"6viX6vi6vi6vi,6viP6vi1=6vi ,6vi6vi,6vi)6viK2=6vi6vie$6vi82,6vi86viF,6viK6viX6vi?]6viBje36viw6viz6vi6viW6vi6viʔ6vi,6vi,6vi~6viڬ946viv0=6viñ6vi,6viK6vi,6vi6vi6vi|D5=6vi6via,6vi?6vi,6viC6vi6vi#6vi6vi"O66vi:'6vi0<B6viH,6viM6viZS7=6vi[6vi`6vip,6viv6vi,6vi6via8=6viѴ6vi,6vi6vi,6vi:6vi6viq996vi6vi,6viB6vi16vi+K,6viQ6vi6_6vi_N50=6vid6vir,6viw6vi6viI6vi6vim1=6vi 6vi,6vi6vi,6vi}6vi;26vi6vis,6vi6vi,6vi6via3=6vi6vi/B6vi=,6vinB6vigWk4=6viZ6vi/l,6viq6vi#,6vi6vi֒,6vi6viI6viӥ%56vi6vi6vi}6vi<6vi2,6vi6via6=6vi+6viL6vi6via6vi !,6vi%6vi9.k7=6viI16vi&=,6viOC6viO,6viT6vi\;86vi_6vif,6vikj6vi..  #.# #..........# #.##.....  #.# #............####.#....##.  ####.# #......................... i6< 40m6viA 240.8 (6.0)6vi}B +1.8 (76viF 6viH - _x - a scroll of amnesia6vi.6vi6vi6viH _No target in view!6viO 6viΙ 6vi" 6vi 6vi| 6vi} : _6vi, 6vi| ,6vi 6vi6 6vi 6vi 6vi 6vi @  You see here a +0 hand axe.6vib K _6vi5 6viJ ######### #>......  #......  ##.....  ..... . .. ###!.# .### ...!. #..#@#..... 5.8 (4..... #...##...######.)...#............###...................... ##..#.......###.....####....# .###.#..........#....... ## 6vi q #..........#.#### .###...6vi 6vi +6.8 (56vi_ 6vi ; _Found a stone staircase leading down.6via46viL6viH _No target in view!6vi6vi6vi6viH _No target in view!6viWI36viL6vikP6viVZ ########## #>........ #......)..6vi[?######......... ............... .. ###@.# .###0 ...!. #..#.#..... ..... ##.......... ##...######.).........#............###........................... ##..#.......###..... ####..........# .###.  #.#....... ## ...6vigd6vii+7.8 (16vi}6vic^ _Found a spear.8.8 (26viP6viX _f - a fizzy brown potion6viˬ  _No target in view!6vi<6viF=6vi=6viB6viG6viL: _6viM6viR6vi6S6viFT6viW6vi\,6vi&^6viJ`6vid,6vi+f6viZh6vil6vim6vin6viq6vinw,6vix6vi|6vi6vi6vi6vi6vic,6vi^6vi6vi#>........#.....#......)..#..... ######..........#...<. ...................... ###..# .####...!. #..#.#..... #..... ##.......... ##...######.)......... #....@.......###......56.8 (8 ........................ ######..#.......###..... ####..........# .###. #..........#....... ## #.# #..........#.#### .# 6vip #.# #..........#.# #. ..  #.# #..........#.# #.##..  #.# #.....####.#... 6vi6viŢ+7.8 (96vi6vi9 _Found a stone staircase leading up.6vi 36vi{ 6viV 6vi 6vik ,6vi 6vi) ,6vi 6viE 6viq 6vi 6viR 6vik 6vi ,6viC 6vi ,6vi 6vi q _c - 3 potions of curing (gained 1)6viK 6vi 6vi} 6vi 6vi( B6vi 6viP 6vi 6vi 6vi_ 6vi 6vi  6viH 6viX U######## ########## #......# #>........ 6vi  . #......# #......).. .. #......######... ...#...<........... ...........@.####..# .### ..#.......####..#.#..... #.......# ##.......... ###...######.).........#............###......6vic .........................#.######..#.......###..... ####..........# .###. #..#....... ##6vi '666vi /7.8 (10.0)6vi 6vi" \ _j - a bubbling orange potion6vi6vi6vi6viH _No target in view!6vi+ 6vio, 6vi- 6vi33 6vi7 6vi; : _6vi= 6viN 6viER 6viV 6viW 6viW 6viY 6vi` ,6via 6vib 6vi_g ,6vih 6vii 6vi$q B6viu 6viLw 6viw 6vix 6viy 6vi} ,6vi ,6viR ,6viY 6vi 6vi ,6vi~ 6vi 6vi B6vi[ 6viQ ,6vi 6viL 6viҸ 6vi/ 6vi 6vi] 6viz 6vi 6vi 6vi 6vi 6vil 6vi! 6vi 6vi 6vi# 6vi 6vi" 6viQ ,6viU 6vi7 6vi 6vi 6vi 6vig 6vi 6vi 6vi 6vi% 6vi 6vi 6vi+ 6vif ,6vi 6vi 6vi\ 6vi 6vi 6viK 6vi 6viD 6viT 6vi 6vi! ,6vi# 6vi% 6vi* 6vi+ 6vi&, 6vi. 6vi8 ]#.######..#.......###.....#.# ####..........# .###.#.# #..........#....... ## .#.# #..........#.#### .###.#.#.....#.# #. ...>.#.#6viM: ....#.# #.##.....#.#......####.#....## #####.# #........... ......###.......@....#...).......94.8 (27 .##)#.##..######...........<# ...))..)†...................# .≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈S..# .≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈.B# .≈≈#####...........#####≈≈..# .≈≈#jßj#$###.©.###.#.ßj#≈≈.## .≈≈#jjj###j#####©###...#≈≈. .≈≈###..j.j. .j. .# #≈≈.6vimG B5.8 (286viO 6vi-S * _Found a transporter.6vi[[46vivl6vi}oF _Unknown command.6vi$#.######..#.###..... #.# ####..........# .###. 6vi#.# #..........#. ## .#.# #....#.#### .###.#.# #.6vi..#.# #. ...>.6vi#.# #...#.# #.##..... 6viV#.# #.....####.#....##..# #..###.6vi|#...). ##)#.##..######.6vi4<# 6vi))..)†.......# ≈6vi+~ 6viB≈≈#####.... 6viU≈≈#jßj#$## ≈≈#jjj###j#####©#6vi}+ 6vi996.8 (16vi.0) _6vi6vir6vi:|  . .###...#....... ## ..#### .###.# #. ...>##..... ..####.#....##. ###............ .....##6vi#...) ##)#.##..######.@.........<# ..))..)†........ ≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈Sj   gnoll (wandering)..jj. ...## ≈≈.ß#.######'##6viA.j6vi)6vi&76vih&6vi@+6viu#.# ####.# .###. #.# #.#....... ## .#.# #.#.#### .###.#.# #.#.# #. ...>.. #.# #.#.# #.##..... #.# #.6viuD####.#....##..# #..###.#...).!)#.##..######.<# 6vi>v))..)†.# ~≈..# #####...#jßj#$###.©.###.#.ßj#≈≈.## #jjj###j#####©###..6vilv.#≈≈.###..j.j...j.j....###≈≈. 6vi|:j.6viXj6vi&86vi]6viL' _The gnoll shouts!6vi6#.# ####.# .###.  #.# #.#....... ## ...  #.# #.#.#### .###...  #.# #.6viZ#.# #. ...>..  #.# #.#.# #.##.....  #.# #.####.#....##.. 6vi}V.# #....6vi ###.6viØ|#...).! 6vi|)#.##..######.<# 6vio))..)†.# 6vi'b~≈..# 6viE7~≈.6vipB# #####.#####≈≈.6vi+.# 6vi̙#jßj#$###.©.###.#.ßj#≈≈.## 6vi#jjj###j#####j###...#≈≈. 6vin###..j.j...j......###≈≈. 6vi6vib&96viû6vi6vi}...#....... ## ...#### .### #. ...>.. ###..... ..####.#....##.. #............ ...###...)! )#.##..######...........<# )..)†........ ≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈B #####...........#####≈≈.. #jßj#$###.©.###.#.ßj#≈≈.#jj###j#####j###...#≈≈. ##..j.j...j......## .ß#.######'## '# .###.# ß..6vik3j6vi|j 2 gnolls (1 polearm, 1 missile)6vi)80006vi$!6vi%6vi #.# #.#. ## ... #.# #.#.#### .###... #.# #.#.# #. ...>.. #.# #.#.# #.##..... #.# #.####.#....##.. .# #.. ###.#...).! #.##..######.<# )..)†.# ~≈..# ~≈..# .#####≈≈..# jßj#$###.©.###.#.ßj#≈≈.## iE lmjjj###j#####j###...#≈≈.#   gnoll..j.j.j.j......###≈≈.# ß#.######'###'# .# .. 6vi 6vi6 &16vi 6vi 6viZ .# #.#. ## ... .# #.#.#### .###... .# #.#.# #.# ...>.. .# #.#.# #.##..... .# #.####.#....##.. .# #.. ###.#...).! .##..######.<# ..)†.# 6viFm~≈..# ~≈..# .#####≈≈..# ßj#$###.©.###.#.ßj#≈≈.#####j#####j###...#≈≈.#..j.j.j.j.... 6vix#.######'###'# .# ≈.. 6vi6vi&26vi"6vi$6vi,# #.#. ## ... # #..#.#### .###... # #.#.# #.# ...>.. # #.#.# #.##..... 6vi&-# #..####.#....##.. # #.. ###.#...).! ##..######.<# 6viX-)†.# ~≈..# ~≈6vi-..# . j#$###.©. .######'###'# .# ≈≈.. 6vip56vi5&36vi'<6vio=6viH  #.#. ## ...  #....#.####.# .###...  #...#.# #.# ...>..  #..#.# #.##.....  #...####.#....##..  #.. 6vi .#...).! ..######.<# )†.# ~≈..# ~≈..# . 6vi_ #$###.©.###.#.ß. ###j#####j###...#≈≈.#j.j.j.j......###≈≈.# ######'### 6vi 6vi2 &46vi 6vi# 6vi> #.#. ## ... #.#.####.# .###... #.#.# #.# ...>.. #.6viC? #.# #.##..... #....####.#....##.. #.. .#...).6viq? }! ..######.<# 6vi? T†.# ~≈6vi? ..# ~≈..# . $###.©.##6vi&@ j#####j###...#≈≈.# 6viJ@ j.j.j.j......###≈≈.#6vii@ '###'# .# .≈≈.. 6viO 6viKP &56viX 6vi[ 6via.#. ## ... .#.####.# .###... ..#.# #.# ...>.. .#.# #.##..... ...####.#....##.. .. .6vi b#...)........! ######.<# .# ~≈..# ~≈..# 6vi4bq ###.©.###j#####j# 6viWb8.j.j.j......##6vib#≈≈.#'###'##. 6vil6vi1m&66vir6vit6vi[M###...# .###. ...... ## .###.# .###....# ...>..#.# #.##..... ..####.#....##.............. ............#...)........!######< ................. ≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..###.# .≈≈..76via6viVe I.# .###. #....... ## ... #.####.# .###... #.# #.# ...>.. 6viFg o#.# #.##..... ####.#....##..  #...).! ######.<# # ~≈..# .©.###. j.j.j......###≈≈.# 6vip 6viq &86vi9x 6vi;z 6vii d.# .###. #....... ## ... #.####.# .###... #.# #.# ...>.. #.# #.##..... ####.#....##..  #...).! .# # ~≈..# # #####j###...#≈≈.# .j.j......###≈≈.# 6vi 3j6vi j   gnoll (polearm, missile)6vin &96vi 6vi w _There is a stone staircase leading up, spattered with blood here.6vi+:###.... #...# .###. ...... ## ###.# .###....# ...>..##.# #.##..... ####.#....##...... ..........#...).@......! #####<####.## ............... ≈≈~≈≈≈≈≈≈≈≈≈≈ ........#####≈≈...©.###.#.ß.#≈≈.## #####j###j..# .j.j......###≈≈.#6viD03j6vij   gnoll (polearm, missile).10 _6vi,..#.###..... .# .###. .#.6vi,.## .#.####.#..###.6vi,#.# #.##...>..# #.# #.##..... .6vi9-####.#....##.#...).!..<####.## ~≈6viZ-..#~≈..#6viy-#####≈≈..# 6vi-.©.###.#.ß.#≈≈.## 6vi1K.j6vi<6vi<&16vi%E6viH6vi#.###..... # .###. .... #..## .... #.####.#..###.... #.# #.##...>..# ##.# #.##..... ..#6vije####.#....##...)#...).!..<####.#.# ~≈..# ~≈..######≈≈..# 6vi©.###.#.ß.#≈≈.##j###..j#≈≈.# 6vi3j6vi۪j   gnoll (polearm, missile).6viR&26vi6vi# _Found a mace.6vij{#.###..... # .###. .... #........## .... #.####.#..###.... #.# #.##...>..### #.# #.##..... ..#####.#....##...).6vi& #...).!..<####.#..# # #####≈≈..# .###.#.ßj 6vi6vim&36vi6vi6viLa d.###..... # .###. .... #........## .... #.####.#..###.... #.# #.##...>..### #.# #.##........#####.#....##...).6via #...).!..<####.#...# .# ..# .#..# .######≈≈..# .# 6via ###.#.ßj#≈≈.## .#j###...#≈≈.# .# 6viw 6viLx &46vi| 6vi 6vi[###..... # .###. .... #........## .... #.####.#..###.... 6vi\#.# #.##...>..### #.# #.##........#####.#....##...).#...).!. .<####.######....# #.# ..# #.#..# #.#6vi"]#####≈≈..# #.#.#.ßj#≈≈.## #.# j###...#≈≈.# #.# 6viTh6vi'i&56viIp6vir6vi ###..... # .###. ..... #..## #.... #.####.#..###.... #.# #.##...>..### #.# #.##........#####.#....##...)...##...).!.<####.######.# #.# ..# #.#6viw ..# #.######≈≈..# #.#.#.ßj#≈≈.## #.# ###...#≈≈.# #.# 6vi 6vi &66vi: 6vi 6vi< ###..... # .###. ..... #..## #.... #.####.#..###.... #.# #.##...>..### #.# #.##........#####.#....##...6vi )...##...)..<####.######.# #.# ..# #.#..# #.######≈≈..# #.# .#.ßj#≈≈.## #.#...#≈≈.# #.# 6viK <76vi 6viL 6vi +8.8 (26vi 6vi ] _o - 2 puce potions (gained 1)6viO& 6vi& 6vi' 6vi+ 6vi/ 6viL4 B6vi< \###..... # .###. ..... .## #.... ###.#..###....  #.##...>..###  #.##........##6vi< ####.#....##...)...###...)....[9.8 (1<####.######..# #.# ### 6vi = 6viF 6viFG ,20.8 (26viaM 6viO ) _Found a scale mail.6vi6vip6vi6vi6vi 6vi6vi,6vi6vi6vi#6vi6vi 6via 6vi 6vi16vi6vi6vi56viC6vi6viP6vi;6vi6vi$B6viB&6vi[*6vi*6vic+6vi-6vi06vi06vi26vi46vi86vi86vi:6vi;6vi?,6vizA6viB6viI$  .....  #.... ##.... >..###6vi5J.....############ ##.......## .....)...######@.# 30.8 (10.0).......[........# 6vimJ##.######.............#  #.# ######........#  #.# #........#  #.# #........# 6viJ? #.# #........#  #.# #......).#  #.#6viR6viS6viS%1.8 (116vi_W6viPZ$ _Found a flail.6vi6vik6vi6vi6vi6vi86vi6vic6vi}6vi6vi!6vi86vi #.... ##.... .>..### ......############ 6viF.##..............##.....)...######..#####.......[........# ##.######.............#  #.# ######..@.....#3.8 (26vio.0)  #.# #  #.# ##........#6vin#.########>.6vik6vi+4.8 (36vi@6viB; _Found a stone staircase leading down.6viuo6vit6vi~........############ ...##..............##.......)...######..#####6vi.1.........[........# ####.######.......# # #.# ######........# 6viO~# #.# #..# #6vim #.# #........# # #.# #6vi*..#6viW6.8 (2 # #.#6vi( #6vi*).#6viR #.# #6viF..# 6viF#.########6vi 6viE>.. 6viK...6viҀ ... 6vi7..[..6viڇ6viE+7.8 (36vig6vi9) _Found a scale mail.6vi{36vi\}6viց6vi4e  You encounter a hound.6vi  ##..............##.....)...######..#####.......[........ ####.######..... #.# ###### #....)  . #.#######.....h   hound (asleep)...h...6vi&06vi՛28.8 (1 _6vi6vi6viwU )))))h  )You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet burns the hound.  The hound barks!6viX Lh.6viY Bh[6vi,b 7....6vi(c 7===9.6 (0.86vij 6vim Y _The hound is almost dead.6vi0 .  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.6viЛ W))))6vi5( 7....6vi- y 540.5 (0.9 _You kill the hound!6vi<5 6vi7 k _Your Evocations skill increases to level 4!6vi 46vi 6vi H _No target in view!6viQ6vi6vi6vi6vi  You encounter an orc. It is wielding a +0 trident and wearing a +1 leatherarmour of willpower.6vi.....)...######..#####.......[........ ####.######..... #.# ###### )  . #.#######6viP>.. ................[....o   orc (polearm, wandering).o.........##.........##6viX0o.6vi<)6vi<---1.5 (1 _6vi6viq6vinZ) [........# .........# # #.# ######........# # #.# #........# # #.# #........# # #.# #........# # #.# #......).#  #.# #@.......# 6vin #.########  >.. ..... .......  o...[.... 6vio# ........... 6vi7oC ##.........## 6vi ) [........# .........#  #.# ######........#  #.# #........#  #.# #........#  #.# #........#  #.# #......).# 6vi % #.# #@.......#  #.########  >.. ..... ....... o...[....  ........... 6vi V##.........## 6vi 6vi 6vi 6vi 3---6vi 6vi [ _An orc is nearby!6vi )You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.6vi \))))6viέ o.>..6viH 7===2.3 (0.86vi 6viԺ G _You kill the orc!6vi6viX6vi6viH _No target in view!6viu6vi!6vi6viH _No target in view!6vi6viͥ6vi6vi6vi6viߵ: _6vi 6vi6vi6vi6vi6viH6vi6viX6vi6vi>,6vi6vif6vi}6vi6viG6vihx≈..# #.# #........# 6vi&≈..# #.# #........# ≈.## #.# #......).# 6vi≈.# #.# #........# ≈.# .#########.######## 6vi*\≈.. .........>......# .................. ................#. 6vi####.)@..[.....#---#...........###.........## ≈##...#...## ≈6vi ######### ≈≈≈.6vi≈..# #.# #.#≈..# #.# #........#6vib≈.## #.# #......).#≈.# #.# #........#≈.#.6vi,#.#6viJ≈...>......#..6viiM....#.6vi ####.@...[.....#6vi #...........# ##.##  ≈6vi~ ##...#...##≈6vik #########≈≈6vi≈.6viC6viHB7.3 (5.06vilzB   bombardier beetle (wandering)6viuG---8.3 (66vir6vi$  Things that are here:6vi  _a +0 trident; a +1 leather armour of willpower; an orc corpse6viH1 #.#   #.# #........#  #.# #......).#  #.# #...  B.#########.########  ..........>......#  ...................  6viH.................#.  ####.@...[.....#  #...........#  ##.........##  ≈ ##...#...## 6vi&IX######### 6vi #.#   #.# #........#  #.# #......).#  #.# #... 6vihn B.#########.########  ..........>......#  ...................  .................#.  ####.@...[.....#  #...........#  ##.........## 6vi  ≈ ##...#...########6vi6vi26vi 6vih _A bombardier beetle is nearby!6viqW & ))))))B    You shoot a sling bullet.  The sling bullet hits the bombardier beetle!  The sling bullet burns the bombardier beetle.6vi B......===9.1 (0.86vi { _The bombardier beetle is almost dead.6vi}7 cM† _The bombardier beetle is almost dead.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.  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P#.##.≈≈.#####.) ##o## '# #ß.≈≈. # .6vijjj......###≈≈. ## 6vi#####.###...#≈≈. ##... #.©.###.#.ß #≈≈. 6vimS   electric eel (wandering)6viA.....#####≈≈.jj 2 gnolls (1 wand, wandering)...6viie≈≈S≈≈. ≈...6vi-≈≈≈≈≈6vie6vi6vid _An electric eel is nearby!6viʔ Q~≈..# #.# #.~≈..# #.# #.#####≈≈..# #.# #. .©.###.#.ßj#≈≈.## #.# #.j###..j#≈≈.# ##.### #. 6viW Oj.j......###≈≈.####..†.#. #'###'##.#ß.≈≈.........>. 6viߕ Gß..# j##.≈≈.####. ⌠©. ..#.~~..@..... ß.. P#.##.≈≈.#.)...[o## '# #ß.≈≈. #. jjj......###≈≈. 6vi b##..###...#≈≈. 6vi> ##...# .©.###.#.ß #≈≈. #6vij j   gnoll (wand, wandering)#####≈≈. 6vi G...≈S≈≈. 6vi 6viȳ 24.9 (1 _6vit 6vi 6vi4 ~≈..# #.# #. ~≈..# #.# 6vix #.#####≈≈..# #.# #. ©.###.#.ßj#≈≈.## #.# #.6vi oj###..j#≈≈.# ##.### #. 6viȵ .j......###≈≈.####..†.#.# '###'##.#ß.≈≈........6vi 5>. 6vi ..# j##.≈≈.####. ©. ..#.~~. 6vi@ .. 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You kill the electric eel!6viCT E)) 6vi ≈≈99.3 _You hear a splash.6vi6vi6vi6viaH _No target in view!6vi #.#j ß.. o#.##.≈≈. #.######o###'##.#ß.≈≈.# #j..j..jjj......###≈≈.# oj###j#####.###...#≈≈.# ßj#.###.©.###.#.ß.#≈≈.##.#####≈≈.#≈...≈.#≈...≈.#.# #>.<.....#####6vi6vi?---10.3 (1.0 _6vi6vi6vi#.#j ß.. o#.##.≈≈. ß#.######o###'##.#ß.≈≈.##j..j..jjj......###≈≈.# 6viP.{oj###j#####.###...#≈≈.# jßj#.###.©.###.#.ß.#≈≈.##.#####≈≈.#6vi≈...≈.#≈...≈.#6viK.##>.<.....####  #6viZ6vi#---6vi16vi%6vi'6vi,}.##.#j ß.. o#.##.≈≈. .ß#.######o###'##j#ß.≈≈.##j..j..jjj......###≈≈.# #{oj###j#####.###...#≈≈.# #jßj#.###.©.###.#.ß.#≈≈.##.#####≈≈.#≈...≈.#≈...≈.#.##>.<.....#### #jj 2 gnolls (1 polearm, 1 missile, 1 wan…)6vix~.6vi0j6viւO.j6vir8jj   gnoll sergeant (polearm, wandering)j   gnoll (polearm, missile)6vi&26vi6vi2 _The gnoll leaves your sight.6vi≈.##.#j ß.. o#.##.≈≈. ≈.ß#.######j###j##.#ß.≈≈.# ≈###j..j...oj.....j###≈≈.# ≈#{oj###j#####.###...#≈≈.# ≈#jßj#.###.©.###.#.ß.#≈≈.# 6vie≈#####.#####≈≈.#≈...≈.#≈...≈.#.#6vi#>.<.....#### 6viŽ#o   orc (missile, wandering)6vi3o.6vi>G'j6viQ.j6vi6viq&36vi06viP6vio8 $≈.##.#j ß.. o#.##.≈≈.≈.ß#.######j###'##.#ß.≈≈.#≈###j..j..o.j.j....###≈≈.#≈#{oj###j#####.###j..#≈≈.#≈#jßj#.###.©.###.#.ß.#≈≈.#≈#####.#####≈≈.#≈...≈.#≈...≈.#.##>.<.....#### #6vi< .6vii? E.j6vijA Q.j6visP fo 46vi] 6vic 6vi M.≈≈.##.#j ß.. o#.##.≈≈. .≈≈.ß#.######o###'##.#ß.≈≈.# .≈≈###j..j....j......###≈≈.# .≈≈#{oj###j#####j###...#≈≈.# .≈≈#jßj#.###.©.###.#jß.#≈≈.# .≈≈#####.#####≈≈.# .≈...6viJ x≈.# .≈...≈.#.##>.<.....#### #o   orc warrior (wandering)6vi 0'6vi 5j.6viU+ \ o6vi - &56viI7 6vi< 8 _The orc warrior leaves your sight.6vi06vi16vi;6vi5@T _Why would you want to do that?6vi #.≈≈.##.#j ßo. o#.##.≈≈. #.≈≈.ß#.######'###'##.#ß.≈≈.# #.≈≈###j..j....jj.....###≈≈.# #.≈≈#{oj###j#####.###...#≈≈.# #.≈≈#jßj#.###.©.###.#jß.#≈≈.# 6vio#.≈≈#####.#####≈≈.# #.≈...≈.# #.≈...≈.# #.##>.<.....#### 6viB(#6vi70j6vij 2 gnolls (polearms, 1 missile, 1 wand…)6vi-6 _6vi6vi 6vi L #.≈≈.##.#j ßo. o#.##.≈≈.  #.≈≈.ß#.######'###'##j#ß.≈≈.#  #.≈≈###j.......jj.....###≈≈.#  #.≈≈#{oj###.#####.###...#≈≈.#  #.≈≈#jßj#.###.©.###.#jß.#≈≈.#  #.≈≈#####.#####≈≈.#  #.≈...6vi] D≈.#  #.≈...≈.#  #.#  #>.<.....#### 6vi~ (#6vi 6vi &76vi# 6vib( 6vi}| ##.~~.#..' ⌠©. '.j#.~~.....##.#j ß.. ..#.##.≈≈.####.ß#.######'###'##j#ß.##j.......jj.....##{oj###.#####.###..jßj#.###.©.###.#jß.#####...........#####≈≈≈≈≈≈≈≈≈≈≈..@≈≈≈≈≈≈≈≈≈≈≈................#######>...........<.....########################   gnoll (polearm, missile)6vi 0j6vi M.j   gnoll sergeant (polearm, wandering)6vij &86viI 6viO 6vim7 ..≈≈.##.# ß..# #.##.≈≈.#### ##.~~.#..' ⌠©. .'.j#.~~.....##.#j ß.. ..#.##.≈≈.####.ß#.######'###'##j#ß.##j.......j.j....##{oj###.#####.###..6vijßj#.###.©.###.#jß.#####...........#####≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈................#######>...........<.....########################6vi0j6vi0j6vi)M.jj 2 gnoll sergeants (polearms, wandering)6vi^*&96vi<6vi=6vipMß#.######'###'##.#ß.≈≈..... #..≈≈.##.# #ß..# #.##.≈≈.#### ##.~~.#..' ⌠©. .j.j#.~~.....##.#j ß.. ..#.##.≈≈.####.ß#.######'###j##j#ß.##j.......j......##{oj###.#####.###..jßj#.###.©.###.#jß.6viCq#####......@....#####≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈#...........................#j   gnoll (polearm, missile) 6vi6vi%'206vi6vi6viGm #..≈≈.ß#.######'###'##.#ß.≈≈  #..≈≈.##.# #ß..# #.##.≈≈.  ##.~~.#..' ⌠©. .j.j#.~~ #.≈≈.##.#j ß.. ..#.##.≈≈. #.≈≈.ß#.######'###j##j#ß.≈≈.# #.≈≈###j..............###≈≈.# #.≈≈#{oj###.#####.###...#≈≈.# #.≈≈#jß.#.###.©.###.#jß.#≈≈.# #.≈≈#####.#####≈≈.# #.≈...≈.# #.≈...≈.# #......# #>.<...#### #6vi/w6viw&16vi6vi\6vi/ X###..j.j.j.j......###≈≈.###ß#.######'###'##.#ß.≈≈......≈≈.##.# #ß..# #.##.≈≈.#####.~~.#..' ⌠©. .j.j#.~~....##.#j ß.. ..#.##.≈≈.###.ß#.######'###j##j#ß.##j..............##{oj###.#####.###..jß.#.###.@.###.#jß.#####...........#####≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈................#######>...........<.....########################6vi 6viʥ &26vi 6vil R _There is a transporter here.6vi6viOGear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow 6viTMissiles (go to first with ()  m - a throwing net Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) 6viJewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)6vic - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight6vi< Potions:  Potions ! 6vi<  c - 3 potions of curing  g - 2 potions of magic  b - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance  d - an emerald potion 6vi<  o - 2 puce potions  p - an amethyst potion 6vi<  f - a fizzy brown potion  h - 2 potions of haste 6viq=  j - a bubbling orange potion  w - 3 potions of heal wounds 6vi= > x - a red potion6vi$ Scroll Scroll?  s - a scroll of butterflies  x - a scroll of amnesia  t - 6 scrolls of teleportation  p - a scroll of poison  W - a scroll of brand weapon  V - a scroll of vulnerability  I - a scroll of immolation  i - a scroll of identify6viP i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. 6vi It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ 6vi “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or 6vi۬ proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all 6vi 4 things, that present themselves unto thee.” 6vi Y -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning 6vi1 himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.6viHIdentify which item? (\ to view known items) Potions (select first with !) 6vi d - an emerald potion  f - a fizzy brown potion  j - a bubbling orange potion  o - 2 puce potions  p - an amethyst potion 6vi[ x - a red potion 6vi֌ 6viZ[?] describe selected6vi6vipU #..≈≈###..j.j.j.j......###≈≈.### VicViper1 the Skirmisher#..≈≈.ß#.######'###'##.#ß.≈≈.... Demigod#..≈≈.##.# #ß..# #.##.≈≈.### Health: 70/70 ========================##.~~.#..' ⌠©. .j.j#.~~.... Magic: 11/11 ========================#.≈≈.##.#j ß.. ..#.##.≈≈.### AC: 6Str: 12#.≈≈.ß#.######'###j##j#ß.≈≈.#EV: 18Int: 11#.≈≈###j..............###≈≈.#SH: 0Dex: 29#.≈≈#{oj###.#####.###...#≈≈.#6vimXL:  9 Next: 49% Place: Dungeon:7#.≈≈#jß.#.###.@.###.#jß.#≈≈.#Noise: ---------  Time: 8122.3 (0.0)#.≈≈#####...........#####≈≈.#h) +6 sling (flame)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Fire: h) +6 sling (flame) #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##...........................########>...........<.....######################## _You hear a splash. _No target in view! _The gnoll leaves your sight. _The orc warrior leaves your sight. _Why would you want to do that? _There is a transporter here.6vi6vio6vi #..≈≈###..j.j.j.j......###≈≈.### VicViper1 the Skirmisher6vi#..≈≈.ß#.######'###'##.#ß.≈≈.... Demigod6vi#..≈≈.##.# #ß..# #.##.≈≈.### Health: 70/70 ========================6vi9##.~~.#..' ⌠©. .j.j#.~~.... Magic: 11/11 ========================#.≈≈.##.#j ß.. ..#.##.≈≈.### AC: 66vifStr: 12#.≈≈.ß#.######'###j##j#ß.≈≈.#EV: 186viYInt: 11#.≈≈###j..............###≈≈.#SH: 0Dex: 29#.≈≈#{oj###.#####.###...#≈≈.#6vi*%XL:  9 Next: 49% Place: Dungeon:7#.≈≈#jß.#.###.@.###.#jß.#≈≈.#Noise: ---------  Time: 8122.3 (0.0)#.≈≈#####...........#####≈≈.#6vi4nh) +6 sling (flame)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Fire: h) +6 sling (flame) #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##...........................########>...........<.....######################## _No target in view! _The gnoll leaves your sight. _The orc warrior leaves your sight. _Why would you want to do that? _There is a transporter here.  As you read the scroll of identify, it crumbles to dust.6vi2o6vi.o   orc (missile, wandering)6vi:+3.3 (16vi6viy #################### gnoll _The orc warrior leaves your sight. _Why would you want to do that? _There is a transporter here.  As you read the scroll of identify, it crumbles to dust. _o -> a - 2 potions of ambrosia6vi26vi6OGear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow 6vi6,Missiles (go to first with ()  m - a throwing net Armour (go to first with [)  b - a +0 leather armour (worn) 6vi7f g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) 6vi>7Jewellery (go to first with "=)  d - a +5 ring of evasion (worn) 6vi]7e f - a ring of willpower (worn)c - a ring of protection from cold  6vi7ce - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight6vi Potions:  Potions !  c - 3 potions of curing  g - 2 potions of magic  b - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage 6viC r - 3 potions of resistance  d - an emerald potion  a - 2 potions of ambrosia  p - an amethyst potion  f - a fizzy brown potion  h - 2 potions of haste 6vik j - a bubbling orange potion  w - 3 potions of heal wounds  x - a red potion6vih Scroll Scroll?  s - a scroll of butterflies  x - a scroll of amnesia  t - 6 scrolls of teleportation  p - a scroll of poison  6viW - a scroll of brand weapon  V - a scroll of vulnerability  I - a scroll of immolation6viTst - 6 scrolls of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Eiris sazun idisi  sazun hera duoder  suma hapt heptidun  suma heri lezidun  suma clubodun  umbi cuoniouuidi  insprinc haptbandun  inuar uigandun  [Once sat women,  they sat here then there. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.6viM  #..≈≈###..j.j...j......###≈≈.### VicViper1 the Skirmisher#..≈≈.ß#.######o###'##.#ß.≈≈.... Demigod#..≈≈.##.# #ß..# #.##.≈≈.### Health: 70/70 ========================##.~~.#..' ⌠©. .j.j#.~~.... Magic: 11/11 ========================#.≈≈.##.#j ß.. ..#.##.≈≈.### AC: 6Str: 12#.≈≈.ß#.######'###j##j#ß.≈≈.#EV: 18Int: 11#.≈≈###j..............###≈≈.#SH: 0Dex: 29#.≈≈#{oj###.#####.###...#≈≈.#XL:  9 Next: 49% Place: Dungeon:7#.≈≈#jß.#.###.@.###.#jß.#≈≈.#Noise: ---------  Time: 8123.3 (0.0)#.≈≈###6vi4N `##...........#####≈≈.#h) +6 sling (flame)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Fire: h) +6 sling (flame) #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Tele #...........................########>...........<.....####o   orc (missile, wandering)#################### _The orc warrior leaves your sight. _Why would you want to do that? _There is a transporter here.  As you read the scroll of identify, it crumbles to dust. _o -> a - 2 potions of ambrosia  As you read the scroll of teleportation, it crumbles to dust.'o4.3 (16vi^  _Why would you want to do that? _There is a transporter here.  As you read the scroll of identify, it crumbles to dust. _o -> a - 2 potions of ambrosia  As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable.6vi≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# ≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #####...........#####≈≈..# ..≈≈#jßj#$###.©.###.#.ßj#≈≈.##  #..≈≈#jjj###j#####j###..j#≈≈.#  6vi`#..≈≈###..j.j..o.......###≈≈.####..≈≈.ß#.######'###'##.#ß.≈≈....#..≈≈.##.# #ß.o#...#.##.≈≈.#####.~~.#..' #⌠@...j.'.j#.~~.....##.#j #ß..#..j#.##.≈≈.###6vi.ß#.######'###j##j#ß.6vi###j..............###≈≈#{oj###.#####.###...#≈≈6viR.≈≈#jß.#.###.©.###.#jß.#≈≈.o   orc warrior (wandering)#.≈≈#####...........#####≈≈.#6vi7Jj   gnoll bouda (wandering)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#j   gnoll (polearm, wandering)6vi#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#o   orc (missile, wandering)6viH .oYou enter the transporter and appear at another place.6vi4j.6vi;1j6vi1j6vi7j.6vio'§jj 2 gnoll sergeants (polearms, wandering)j   gnoll bouda (wandering)j   gnoll (polearm, wandering)(…)6vi-=56vic6viwQ _The orc closely misses you.6viXR #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher6viR#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 70/70 ========================#..≈≈#jßj#$###.©.###.#.ßj#≈≈.## Magic: 11/11 ========================6viS#..≈≈#jjj###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###..j.j...o......###≈≈.### EV: 186vi@SIInt: 11  #..≈≈.ß#.######'###'##.#ß.≈≈.... SH: 0Dex: 29  6viuSU#..≈≈.##.# #ß.o#..j#.##.≈≈.### XL:  9 Next: 49% Place: Dungeon:7  6viSE##.~~.#..' #⌠@.....'.j#.~~.... Noise: =--------  Time: 8125.3 (0.0)6viS#.≈≈.##.#j #ß..#jj.#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######'###'##j#ß.≈≈.#Fire: h) +6 sling (flame) 6viUh#.≈≈###j.......j......###≈≈.#Tele #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.§.###.#jß.#≈≈.#o   orc warrior (wandering)#.≈≈#####...........#####≈≈.#jj 2 gnoll sergeants (polearms, wandering)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#j   gnoll bouda (wandering)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#j   gnoll (polearm, wandering) (…)You enter the transporter and appear at another place. _The orc closely misses you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (74% to hit)6vi! #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 70/70 ========================#..≈≈#jßj#$###.©.###.#.ßj#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###..j.j...o......###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######'###'##.#ß.≈≈.... SH: 06vi#QDex: 29  #..≈≈.##.# #ß.o#..j#.##.≈≈.### XL:  9 Next: 49% Place: Dungeon:7  ##.~~.#..' #⌠@.....'.j#.~~.... Noise: =--------  Time: 8125.3 (0.0)#.≈≈.##.#j #ß..#jj.#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######'###'##j#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j.......j......###≈≈.#Tele 6vi8$#.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.§.###.#jß.#≈≈.#o   orc warrior (wandering)#.≈≈#####...........#####≈≈.#jj 2 gnoll sergeants (polearms, wandering)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#6vi$j   gnoll bouda (wandering)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#j   gnoll (polearm, wandering) (…)Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (74% to hit)  6vi$^You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.6vij.  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.  The orc is moderately wounded.The gnoll bouda shouts! The gnoll sergeant shouts! You hear a shout!  The gnoll shouts! You hear a shout!  The orc barely misses you.6viS.o6vi$Ojj6vi76vi1j6vi]3j.6vi@Mjojjj 3 gnoll sergeants (polearms, 1 swift)jjswift) 6vi`K====6.1 (0.86vi 6vi\ _The gnolls pick up the pace!6vi_G #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 70/70 ========================#..≈≈#jßj#$###.©.###.#.ßj#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###..j.j..........###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######o###'##.#ß.≈≈.... SH: 0Dex: 29  6vi /#..≈≈.##.# #ß.o#.j.#.##.≈≈.### XL:  9 Next: 49% Place: Dungeon:7  ##.~~.#..' #⌠@.....'.j#.~~.... Noise: ====-----  Time: 8126.1 (0.0)#.≈≈.##.#j #ß..#jj.#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##j#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j.......j......###≈≈.#Tele #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.§.###.#jß.#≈≈.#6viA ;o   orc warrior#.≈≈#####...........#####≈≈.#jjj 3 gnoll sergeants (polearms, 1 swift)6vi #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#j   gnoll bouda#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#j   gnoll (polearm, swift)(…)_The gnolls pick up the pace!Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (moderatelywounded, 74% to hit)6vi@![ #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 70/70 ========================#..≈≈#jßj#$###.©.###.#.ßj#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####j###..j#≈≈.#AC: 6Str: 12  6vi!#..≈≈###..j.j..........###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######o###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ß.)#.j.#.##.≈≈.### XL:  9 Next: 49% Place: Dungeon:7  ##.~~.#..' #⌠@.....'.j#.~~.... Noise: ====-----  Time: 8126.1 (0.0)6vi!#.≈≈.##.#j #ß..#jj.#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##j#ß.≈≈.#6vi&"Fire: h) +6 sling (flame) #.≈≈###j.......j......###≈≈.#Tele #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.§.###.#jß.#≈≈.#6vi"oo   orc warrior#.≈≈#####...........#####≈≈.#jjj 3 gnoll sergeants (polearms, 1 swift)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#j   gnoll bouda#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#6vi"j   gnoll (polearm, swift)(…)6vi"fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering boomerangs (moderately6vi#wounded, 74% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.6vi]+:6viShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and quivering boomerangs (moderatelywounded, 74% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.  You kill the orc!6vi..###............#...)........... #.##..######...........<####.#### )..)†...................# #.# ≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.# ≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.# 6viv####...........#####≈≈..# #.# jßj#$###.©.###.#.ß.#≈≈.## #.# jjj###j#####©###...#≈≈.# ##.### ##..j.j.........@###≈≈.####..†.## ß#.######o###j##.#ß.≈≈........... 6vib##.# #ß.)#.j.#.##.≈≈.####...... #..' #⌠©.....'.j#.~~........... 6viGL##.#j #ß..#jj.#.##.≈≈.########## ß#.######j###'##.#ß.≈≈.# ##j.......j###≈≈.#    gnoll sergeant (polearm) {oj###.#####.###.j.#≈≈.# 6vijjjj 4 gnolls (1 wand, 1 polearm, 1 wand…)jß.#.###.§.###.#jß.#≈≈.#6vi 6vip.6vi3j'6vi 6vi3j6viLo'6vi;j6vi9j'6vi9j.6vi@!j6viq.6vi*3j6vi"0j6vi6vi|4.j6vi6vi.j 2 gnoll sergeants (polearms, 1 swift)j 5 gnolls (1 wand, 2 polearms, 1 mi.6viT----7.1 (16vi 6vi@ _Your surroundings suddenly seem different.6vi( 6vi] Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) 6vi  h - a +6 sling of flaming (weapon)a - a +0 shortbow Missiles (go to first with () 6vi  m - a throwing net Armour (go to first with [)  b - a +0 leather armour (worn) 6vi f g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) 6vi Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)6vi; c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight6vi* Potions:  Potions 6viK+!  c - 3 potions of curing  g - 2 potions of magic  b - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance  d - an emerald potion 6vi+ a - 2 potions of ambrosia  p - an amethyst potion  f - a fizzy brown potion  h - 2 potions of haste  j - a bubbling orange potion  w - 3 potions of heal wounds  x - a red potion6vi  Scroll Scroll?  s - a scroll of butterflies  x - a scroll of amnesia  t - 5 scrolls of teleportation 6vi  p - a scroll of poison  W - a scroll of brand weapon  V - a scroll of vulnerability  I - a scroll of immolation6vi?t - 5 scrolls of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ 6vi@;“Eiris sazun idisi  sazun hera duoder  suma hapt heptidun  suma heri lezidun  suma clubodun  umbi cuoniouuidi  insprinc haptbandun  inuar uigandun  [Once sat women,  they sat here then there. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.6vi@6viBu6viV6vi..###............#...)........... VicViper1 the Skirmisher #.##..######...........<####.#### Demigod )..)†...................# #.#Health: 70/70 ======================== 6vi'≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.#Magic: 11/11 ======================== ≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.#AC: 6Str: 12 ####...........#####≈≈..# #.#EV: 186viT3Int: 11 jßj#$###.©.###.#.ß.#≈≈.## #.#SH: 06vi,Dex: 29 6vijjj###j#####©###...#≈≈.# ##.### XL:  9 Next: 49% Place: Dungeon:7 6vi##..j.j...o....j@###≈≈.####..†.## Noise: ---------  Time: 8127.1 (0.0) ß#.######'###j##.#ß.≈≈........... h) +6 sling (flame) ##.# #ß.)#...#j##.≈≈.####...... Fire: h) +6 sling (flame) 6vi(#..' #⌠©..j..'..#.~~........... Tele ##.#j #ß.j#j..#.##.≈≈.########## 6viUß#.######'###'##.#ß.≈≈.#o   orc warrior 6vif##j.......j.....j###≈≈.#jj 2 gnoll sergeants (polearms, 1 swift) {oj###.#####.###j..#≈≈.#6vijjjjj 5 gnolls (1 wand, 2 polearms, 1 mi…)jß.#.###.§.###.#.ß.#≈≈.#6viܐwounded, 74% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.  6viYou kill the orc! _Your surroundings suddenly seem different.  As you read the scroll of teleportation, it crumbles to dust.6vi:j.6vi@!j6vie.6vi J.o6vi6j.6viB:j.6vi Lj'6vi7j.6vi>5You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.  You kill the orc! _Your surroundings suddenly seem different.  As you read the scroll of teleportation, it crumbles to dust.  6viYou feel strangely unstable. The gnoll barely misses you.6vi2=8.1 (16vi6viaV _The gnoll completely misses you.6vi`..###............#...)........... VicViper1 the Skirmisher #.##..######...........<####.#### Demigod )..)†...................# #.#Health: 70/70 ======================== ≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.#Magic: 11/11 ======================== ≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.#AC: 6Str: 12 6viNC####...........#####≈≈..# #.#EV: 18Int: 11 jßj#$###.©.###.#.ß.#≈≈.## #.#SH: 0Dex: 29 jjj###j#####©###...#≈≈.# ##.### XL:  9 Next: 49% Place: Dungeon:7 ##..j.j....o..jj@###≈≈.####..†.## Noise: =--------  Time: 8128.1 (0.0) 6vi4ß#.######'###'##j#ß.≈≈........... h) +6 sling (flame) ##.# #ß.)#.j.#.##.≈≈.####...... Fire: h) +6 sling (flame) #..' #⌠©.j...'..#.~~........... Tele 6vi##.#j #ß..#j..#.##.≈≈.########## ß#.######'###'##j#ß.≈≈.#o   orc warrior 6vi##j.......j....j.###≈≈.#jj 2 gnoll sergeants (polearms, 1 swift) {oj###.#####.###...#≈≈.#jjjjj 5 gnolls (1 wand, 2 polearms, 1 mi…)6vi}Qjß.#.###.§.###.#.ß.#≈≈.#You feel strangely unstable. The gnoll barely misses you. _The gnoll completely misses you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (covering ground quickly, 77% to hit)6vi{S j@6vi9Z\@j _The gnoll complet  Fire: h) +6 sling (flame)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip and carrying a wand of mindburst (covering  ground quickly, 77% to hit)6vi%..###............#...)........... VicViper1 the Skirmisher #.##..######...........<####.#### Demigod )..)†...................# #.#Health: 70/70 ======================== ≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.#6vie;Magic: 11/11 ======================== ≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.#AC: 6Str: 12 6vi####...........#####≈≈..# #.#EV: 186vi,Int: 11 6viï3jßj#$###.©.###.#.ß.#≈≈.## #.#SH: 0Dex: 29 6vijjj###j#####©###...#≈≈.# ##.### XL:  9 Next: 49% Place: Dungeon:7 6viL##..j.j....o..jj@###≈≈.####..†.## Noise: =--------  Time: 8128.1 (0.0) 6vi4ß#.######'###'##j#ß.≈≈........... h) +6 sling (flame) ##.# #ß.)#.j.#.##.≈≈.####...... Fire: h) +6 sling (flame) #..' #⌠©.j...'..#.~~........... Tele 6vi##.#j #ß..#j..#.##.≈≈.########## ß#.######'###'##$#ß.≈≈.#6vi%o   orc warrior ##j.......j....j.###≈≈.#6viJBjj 2 gnoll sergeants (polearms, 1 swift) {oj###.#####.###...#≈≈.#jjjjj 5 gnolls (1 wand, 2 polearms, 1 mi…)6vij&jß.#.###.§.###.#.ß.#≈≈.#6viAim: a gnoll, wielding a +0 whip and carrying a wand of mindburst (covering  ground quickly, 77% to hit)  You shoot a sling bullet.  6vi;The sling bullet closely misses the gnoll.6vi±The sling bullet hits the gnoll! The sling bullet burns the gnoll.  You kill the gnoll!6vi6))))6vixj 4 gnolls (1 wand, 2 polearms, 1 mis6vi2?8j.6vi/@;j.6viFAJ.o6viB;j6viK3j.6viZEj...j   gnoll boudajjjj 4 gnolls (1 wand, 2 polearms, 1 mis…)6vi;^3==9 (0.86vii6vil  ground quickly, 77% to hit)  You shoot a sling bullet.  The sling bullet closely misses the gnoll.The sling bullet hits the gnoll! The sling bullet burns the gnoll.  You kill the gnoll! _The gnoll misses you. The gnoll barely misses you.6vi3 ..###............#...)........... VicViper1 the Skirmisher #.##..######...........<####.#### Demigod )..)†...................# #.#Health: 70/70 ======================== ≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.#Magic: 11/11 ======================== ≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.#AC: 6Str: 12 ####...........#####≈≈..# #.#EV: 18Int: 11 jßj#$###.©.###.#.ß.#≈≈.## #.#SH: 0Dex: 29 6vi] \jjj###j#####©###...#≈≈.# ##.### XL:  9 Next: 49% Place: Dungeon:7 ##..j.j.....o.jj@###≈≈.####..†.## Noise: ===------  Time: 8128.9 (0.0) ß#.######'###j##j#ß.≈≈........... h) +6 sling (flame) ##.# #ß.)#jj.#.##.≈≈.####...... Fire: h) +6 sling (flame) #..' #⌠©.....'..#.~~........... Tele ##.#j #ß..#j..#.##.≈≈.########## ß#.######'###'##j#ß.≈≈.#6viߟ o   orc warrior ##j.......j......###≈≈.#jj 2 gnoll sergeants (polearms, 1 swift) {oj###.#####.###...#≈≈.#j   gnoll bouda jß.#.###.§.###.#.ß.#≈≈.#jjjj 4 gnolls (1 wand, 2 polearms, 1 mis…)6vih _The gnoll misses you. The gnoll barely misses you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip and carrying a wand of mindburst (covering  ground quickly, 77% to hit)6viT%..###............#...)........... VicViper1 the Skirmisher #.##..######...........<####.#### Demigod )..)†...................# #.#Health: 70/70 ======================== ≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.#6viyU5Magic: 11/11 ======================== ≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.#AC: 6Str: 12 ####...........#####≈≈..# #.#EV: 18Int: 11 6viUjßj#$###.©.###.#.ß.#≈≈.## #.#SH: 06viU,Dex: 29 6viUjjj###j#####©###...#≈≈.# ##.### XL:  9 Next: 49% Place: Dungeon:7 6viV##..j.j.....o.jj@###≈≈.####..†.## Noise: ===------  Time: 8128.9 (0.0) 6viTV+ß#.######'###j##j#ß.≈≈........... h) +6 sling (flame) 6vivV4##.# #ß.)#jj.#.##.≈≈.####...... Fire: h) +6 sling (flame) 6viV#..' #⌠©.....'..#.~~........... Tele ##.#j #ß..#j..#.##.≈≈.########## ß#.######'###'##j#ß.≈≈.#o   orc warrior ##j.......j......###≈≈.#6viVjj 2 gnoll sergeants (polearms, 1 swift) {oj###.#####.###...#≈≈.#6viWj   gnoll bouda jß.#.###.§.###.#.ß.#≈≈.#6vi.Wrjjjj 4 gnolls (1 wand, 2 polearms, 1 mis…)6viLWPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6vijWhAim: a gnoll, wielding a +0 whip and carrying a wand of mindburst (covering  6viWground quickly, 77% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.6vipjjShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip and carrying a wand of mindburst (covering  ground quickly, 77% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burn  The gnoll is severely wounded.6viL6vi2Fj'6viP.o6vij$jj6vi6vi,9.7 (0.86vi^ 6viS _The gnoll closely misses you.6viA`..###............#...)........... VicViper1 the Skirmisher #.##..######...........<####.#### Demigod )..)†...................# #.#Health: 70/70 ======================== ≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.#Magic: 11/11 ======================== ≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.#AC: 6Str: 12 6vi D####...........#####≈≈..# #.#EV: 18Int: 11 jßj#$###.©.###.#.ß.#≈≈.## #.#SH: 0Dex: 29 jjj###j#####©###...#≈≈.# ##.### XL:  9 Next: 49% Place: Dungeon:7 ##..j.j......jjj@###≈≈.####..†.## Noise: ===------  Time: 8129.7 (0.0) ß#.######'###o##j#ß.≈≈........... h) +6 sling (flame) 6viU##.# #ß.)#jj.#.##.≈≈.####...... Fire: h) +6 sling (flame) #..' #⌠©.....'..#.~~........... Tele ##.#j #ß..#j..#j##.≈≈.########## 6vi~ß#.######'###'##$#ß.≈≈.#o   orc warrior 6vi##j.......j......###≈≈.#jj 2 gnoll sergeants (polearms, 1 swift) {oj###.#####.###...#≈≈.#6viyj   gnoll bouda jß.#.###.§.###.#.ß.#≈≈.#jjjj 4 gnolls (1 wand, 2 polearms, 1 mis…)_The gnoll closely misses you.Fire: h) +6 sling (flame)6vi.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip and carrying a wand of mindburst (heavilywounded, covering ground quickly, 77% to hit)6viʸ 4..###............#...)........... VicViper1 the Skirmisher #.##..######...........<####.#### Demigod )..)†...................# #.#Health: 70/70 ======================== ≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.#Magic: 11/11 ======================== ≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.#AC: 66vi Str: 12 ####...........#####≈≈..# #.#EV: 18Int: 11 jßj#$###.©.###.#.ß.#≈≈.## #.#SH: 0Dex: 29 jjj###j#####©###...#≈≈.# ##.### XL:  9 Next: 49% Place: Dungeon:7 6viι ##..j.j......jjj@###≈≈.####..†.## Noise: ===------  Time: 8129.7 (0.0) ß#.######'###o##j#ß.≈≈........... h) +6 sling (flame) 6vi 4##.# #ß.)#jj.#.##.≈≈.####...... Fire: h) +6 sling (flame) 6vi #..' #⌠©.....'..#.~~........... Tele ##.#j #ß..#j..#j##.≈≈.########## 6vi iß#.######'###'##$#ß.≈≈.#o   orc warrior ##j.......j......###≈≈.#jj 2 gnoll sergeants (polearms, 1 swift) {oj###.#####.###...#≈≈.#j   gnoll bouda 6vi jß.#.###.§.###.#.ß.#≈≈.#jjjj 4 gnolls (1 wand, 2 polearms, 1 mis…)6viú Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6vi Aim: a gnoll, wielding a +0 whip and carrying a wand of mindburst (heavilywounded, covering ground quickly, 77% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  6vi !The sling bullet burns the gnoll.6vi.N MShift-Dir - straight lineAim: a gnoll, wielding a +0 whip and carrying a wand of mindburst (heavilywounded, covering ground quickly, 77% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.  The gnoll is almost dead.6vihX ...#############..............## .....)...######..##### ............[........# #.######.............# .# ######........# 6viX #.# #........# #.# #........# .# #...@....# 6viX #.# #......).# .### #........# 6vi%Y ..†.#########.######## ............>......6viEY # ..................... ...6viY ..........#. ########.)...[.....# #...........#6vic 6vim 6viJn B---30.6 (0.96viv 6vi;y @ _Your surroundings suddenly seem different.6vi##..............## ......)...######..#####........[........# ##.######.....#  #.# ######.#  #.# #.#  #.# #.#  #.# #.#  #.# #).##.### #........#.†.#########.########6vi)...........>......# #.........#. #########.)...[.....# #...........# ####6vi,_---1.6 (1.06vi56vi?76vi......)...######..#####........[........# ###.######.....#  #.# ######.# #.# #.# #.#6viz #.# #.#6viZ #.# #.# #).##.### #.@......#.†.#########.######## ..............>......# ##............ ........#. ##########.)...[.....# #...........# ##.....## ##...#6viȑ6viG&26vi6viۛ6vi........[........# ####.######.....# # #.# ######6vi.# # #.# #.# # #.# #.# # #.# #.# # #.# #).##.### #........# ###..†.#########@######## 6vi+G...............>......# ###............... ...............#. ###########.)...[.....# #...........# ##.........## ##...#...## #######6vi6viv&36vi6vi) 6vi %<####.######.....# .# #.# ######.# .# #.# #.# .# #.#6vis  #.# .# #.# #.# ## #.# #......).##.### #........# 6vi ####..†.#########.######## ................@......# ####6vi] .... ...#. ############.)...[.....# #...........# # ##....6vi ## # ##...# # ####### #6vi 6vi &46vi y _There is a stone staircase leading down here.6vi3 6vi3 6vi5 6vi= 6vi>C 6viG : _6viG 6viM ,6viN 6viP 6viLV ,6viW 6viLZ 6vi_ ,6vi'a 6viVc 6vii 6viIi 6vij 6vil 6vi5r 6vir 6vis 6vi6u 6vi`z ,6viP{ 6viH} 6viՁ ,6vi 6vi 6viĉ ,6viӊ 6vir 6vi 6vi 6vi 6vi 6vi ,6viX 6vi ≈≈≈≈≈≈≈≈≈≈..# #.# #..... ≈≈≈≈≈≈≈≈≈≈..# #.# #..... ...#####≈≈..# #.# #..... ##.#.ß.#≈≈.## #.# #..... ©###...#≈≈.# ##.### #..... .jjj.###≈≈.####..†.#########.#### #6viy Oo##j#ß.≈≈.................>..... jj.#.##.≈≈.####..................'..#.~~................45.6 (11.0) 6viʠ j..#j##.≈≈.############.)...[.... #'##$#ß.≈≈.# #.......... .....###≈≈.# ##......... .###...#≈≈.# ##...#...# #6vif #.#.ß.#≈≈.# ######### ...#####≈≈.# ≈≈≈≈≈≈≈≈≈≈.# ≈≈≈≈≈≈≈≈≈≈.#6vi 6vi 6vie 6viG846viv?6vic@6vi_ I6vi"d 6vig 6vik B6viSo 6vio 6vio 6vir 6vi v ,6viv 6vix 6vi ,6viD 6vi H _The gnoll shouts! You hear a shout!6vie 6vi 6vi 6viĵ 6vi 6vi 6vip 6vi7 6vi 6vi ,6vi] 6vi| 6vi 6vi 6vi 6vi 6viV 6viQ ,6vi 6vi- 6vi?8 6vi; 6vin? 6vi? 6viC 6viRJ 6viN 6vi'O 6viP 6viS 6vi 6vil ,6vi 6vi} 6vi B6vi 6vi\ ,6vi 6vi 6vi 6vi 6vi 6viw 6vi' 6viu 6vi 6viZ 6vi B6vi 6vi] 6vi 6vi* 6viW% 6vi* 6vim+ 6vi- 6viB6 6vi< 6vi)B ,6viD 6vigX X6vib ,6vih ,6vik 6vir 6vi2z 6viˁ 6vi 6vih 6vi 6vi 6vi 6vi ,6vip 6vi 6vi 6vi 6vi 6vi 6vi> 6vi 6vi _The gnoll shouts!6vi A  There is a transporter here.6viU  You enter the transporter and appear at another place.  A gnoll comes into view.6vil $ #..≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..#  #..≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..#  #..≈≈#####...........#####≈≈..#  #..≈≈#jßj#$###.©.###.#.ß.#≈≈.## 6vi ; #..≈≈#jjj###j#####©###...#≈≈.#  #..≈≈###..j.j......jjj.###≈≈.  #..≈≈.ß#.######'###o##j#ß.≈≈  #..≈≈.##.# #ß.)#...#.##.≈≈.###  ##.~~.#..' #⌠@.....jjj#.~~....  #.≈≈.##.#j #ßj.#...#.##.≈≈.###  #.≈≈.ß#.######j###'##$#ß.≈≈.#  #.≈≈###j.....o........###≈≈.#  #.≈≈#{oj###.#####.###...#≈≈.# 6viN  #.≈≈#jß.#.###.§.###.#jßj#≈≈.# o   orc warrior (wandering)  #.≈≈#####...........#####≈≈.#j   gnoll sergeant (polearm)  #.≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#6vi jjj 3 gnolls (2 polearms, 2 missiles)  #.≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#6vi1# Z73.6 (28.o6vi# 8j.6vi& j'The orc warrior shouts!6vi' .j6vi6 .oj 2 gnoll sergeants (polearms)6vi6 |64---====4.6 (296vijC 6viE L _The gnoll hits you from afar with a +2 vampiric spear.6vi 6vi 6viy 6vi 6vi6vi^6vi$)6vi] 6vi^ 6vij 6viZm 6vi, 0 #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 64/70 =====================---#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#6viz, <AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######'###o##j#ß.≈≈.... SH: 0Dex: 29  6vi, #..≈≈.##.# #ß.)#...#.##.≈≈.### XL:  9 Next: 49% Place: Dungeon:7  ##.~~.#..' #⌠@j...j'j.#.~~.... Noise: ====-----  Time: 8174.6 (0.0)6vi6- *#.≈≈.##.#j #ß..#...#j##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j......o.......###≈≈.##.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.§.###.#jßj#≈≈.#o   orc warrior6viu- #.≈≈#####...........#####≈≈.#jj 2 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#jjj 3 gnolls (2 polearms, 2 missiles)6vi- #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _The gnoll hits you from afar with a +2 vampiric spear.  Fire: h) +6 sling (flame)6vig. YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (79% to  hit)6vic z #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 64/70 =====================---#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================6vi #..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######'###o##j#ß.≈≈.... SH: 0Dex: 29  6vi #..≈≈.##.# #ß.)#...#.##.≈≈.### XL:  9 Next: 49% Place: Dungeon:7  ##.~~.#..' #⌠@j...)'j.#.~~.... Noise: ====-----  Time: 8174.6 (0.0)#.≈≈.##.#j #ß..#...#j##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) 6vi &#.≈≈###j......o.......###≈≈.##.≈≈#{oj###.#####.###...#≈≈.#6vi #.≈≈#jß.#.###.§.###.#jßj#≈≈.#o   orc warrior6vi #.≈≈#####...........#####≈≈.#6vi% jj 2 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#6viG njjj 3 gnolls (2 polearms, 2 missiles)6vif x#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#6vi Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (79% to  hit)  6vi dYou shoot a sling bullet.  The sling bullet closely misses the gnoll sergeant.6vi The sling bullet hits the gnoll! The sling bullet burns the gnoll.  You kill the gnoll!6vi( #))))6vi( jj 2 gnolls (polearms, missiles)6viv ,j.6vi 5j.6viٷ /j6vi Jjj6vi) 6vi '...j 3 gnoll sergeants (polearms)6vi* 59-===-5.5 (0.96viT 6vi R  hit)  You shoot a sling bullet.  The sling bullet closely misses the gnoll sergeant.The sling bullet hits the gnoll! The sling bullet burns the gnoll.  You kill the gnoll! _The gnoll hits you from afar with a +2 vampiric spear.6vi  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 59/70 ====================----#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######'###'##j#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ßj)#j..#.##.≈≈.### XL:  9 Next: 49% Place: Dungeon:7  ##.~~.#..' #⌠@6vic [39;49m....)j..#.~~.... Noise: ===------  Time: 8175.5 (0.0)#.≈≈.##.#j #ß..#...#j##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j......o.......###≈≈.##.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.§.###.#jßj#≈≈.#o   orc warrior#.≈≈#####...........#####≈≈.#jjj 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#jj 2 gnolls (polearms, missiles)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _The gnoll hits you from afar with 6vi a +2 vampiric spear.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (79% to  hit)6vi" p #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 59/70 ====================----#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j..)...jjj.###≈≈.### EV: 18Int: 11  6vi n#..≈≈.ß#.######)###'##j#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 49% Place: Dungeon:7  ##.~~.#..' #⌠@....)j..#.~~.... Noise: ===------  Time: 8175.5 (0.0)#.≈≈.##.#j #ß..#...#j##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j......o.......###≈≈.#6vi% #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.§.###.#jßj#≈≈.#o   orc warrior#.≈≈#####...........#####≈≈.#jjj 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#6vit jj 2 gnolls (polearms, missiles)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6vi Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (79% to  hit)  You shoot a sling bullet.  The sling bullet closely misses the gnoll sergeant.6viY 9j.6vis R.'j6vi;v P.j6viv Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (79% to  hit)  You shoot a sling bullet.  The sling bullet closely misses the gnoll sergeant.gnoll sergeant closely misses you. The gnoll throws a throwing net.6viHw 0j6vix 1j'6vix 3j6vi jj 4 gnoll sergeants (polearms)jj 3 gnolls (polearms, 1 missile)6vi -6.4 (0.96viz 6viI ] _The throwing net completely misses you.6vi] #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 59/70 ====================----#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j.j....jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######'###'##j#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ßj)#...#.##.≈≈.### XL:  9 Next: 49% Place: Dungeon:7  ##.~~.#..' #⌠@.iZmj..j'j.#.~~.... Noise: ===------  Time: 8176.4 (0.0)#.≈≈.##.#j #ß..#j..#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j......o.......###≈≈.##.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.§.###.#jßj#≈≈.#o   orc warrior#.≈≈#####...........#####≈≈.#jjjj 4 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#jjj 3 gnolls (polearms, 1 missile)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _6vi[34mThe throwing net completely misses you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (79% to  hit)6vi #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 59/70 ====================----#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  6vi##..≈≈###..j.j.j....jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######'###'##j#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ßj)#...#.##.≈≈.### XL:  9 Next: 49% Place: Dungeon:7  ##.~~.#..' #⌠@.j..j'j.#.~~.... Noise: ===------  Time: 8176.4 (0.0)6viJ#.≈≈.##.#j #ß..#j..#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j......o.......###≈≈.##.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.§.###.#jßj#≈≈.#o   orc warrior6vi#.≈≈#####...........#####≈≈.#jjjj 4 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#jjj 3 gnolls (polearms, 1 missile)6vi0*#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (79% to  hit)  You shoot a sling bullet.  6viwThe sling bullet hits the gnoll sergeant!  The sling bullet burns the gnoll sergeant.  The gnoll sergeant is severely wounded.6vid43j.6vi7 .jThe gnoll sergeant closely misses you.The gnoll sergeant hits you from afar with a +4 spear of pain.6vi89j.6vi97j)6viG©jjj 3 gnolls (polearms, 1 missile)6viIH[7-7.2 (0.86vi]T6vi W< _The gnoll hits you but does no damage.6vi9] #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 57/70 ===================-----#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 66viV:8Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ßj)#...#.##.≈≈.### XL:  9 Next: 49% Place: Dungeon:7  6vi:p##.~~.#..' #⌠@.jjj)j..#.~~.... Noise: ===------  Time: 8177.2 (0.0)#.≈≈.##.#j #ß..#...#.##.≈≈.### h) +6 sling (flame)6vi:#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j......o.......###≈≈.#6vi:#.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#o   orc warrior6vi ;#.≈≈#####...........#####≈≈.#6vi7;qjjjj 4 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#jjj 3 gnolls (polearms, 1 missile)6vi;+#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _The gnoll hits you but does no damage.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  6vi<O(severely wounded, 79% to hit)6vik #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 57/70 ===================-----6vi0#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 0Dex: 29  6viz#..≈≈.##.# #ß))#...#.##.≈≈.### XL:  9 Next: 49% Place: Dungeon:7  ##.~~.#..' #⌠@.jjj)j..#.~~.... Noise: ===------  Time: 8177.2 (0.0)6viƯ#.≈≈.##.#j #ß..#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) 6vi&#.≈≈###j......o.......###≈≈.##.≈≈#{oj###.#####.###...#≈≈.#6vi)#.≈≈#jß.#.###.©.###.#jßj#≈≈.#o   orc warrior6vi#.≈≈#####...........#####≈≈.#jjjj 4 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#6viȰZjjj 3 gnolls (polearms, 1 missile)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  6vi(severely wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  The sling bullet burns the gnoll sergeant.  You kill the gnoll sergeant!6vi¹V 36vi<Ej'6vi5J{MjjYou shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  The sling bullet burns the gnoll sergeant.  You kill the gnoll sergeant!gnoll sergeant hits you from afar with a +2 vampiric spear!  6viJFThe gnoll sergeant misses you.6vi'K6vipK4j.6vi[jjj 3 gnolls (polearms, 1 missile)6vi]o47---528.1 (0.96vik6viL _The gnoll hits you from afar with a +2 vampiric spear.6viD  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 47/70 ================--------#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ß*)#j..#.##.≈≈.### XL:  9 Next: 52% Place: Dungeon:7  6vi{ ##.~~.#..' #⌠@.jj.j'..#.~~.... Noise: ===------  Time: 8178.1 (0.0)#.≈≈.##.#j #ß..#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j......o.......###≈≈.##.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#o   orc warrior#.≈≈#####...........#####≈≈.#jjj 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#jjj 3 gnolls (polearms, 1 missile)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈6vi -≈≈≈≈≈≈≈≈.# _The gnoll hits you from afar with a +2 vampiric spear.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 vampiric spear, wearing a +2 ring mail andwearing a +1 kite shield (69% to hit)6viX j)6vigw).You can't see that place.  [the floor.]6viV \.≈some deep water.]6viS #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 47/70 ================--------#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 52% Place: Dungeon:7  ##.~~.#..' 6vi*T#⌠@.jj.j'..#.~~.... Noise: ===------  Time: 8178.1 (0.0)#.≈≈.##.#j #ß..#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j......o.......###≈≈.##.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#o   orc warrior#.≈≈#####...........#####≈≈.#jjj 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#jjj 3 gnolls (polearms, 1 missile)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.6viT#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou can't see that place.  [some deep water.]  You can't see that place.  Okay, then.6vi`6vib. _6viQGear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow Missiles (go to first with ()  m - a throwing net Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight6viHR  Potions:  Potions !  c - 3 potions of curing  g - 2 potions of magic  b - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance  d - an emerald potion  a - 2 potions of ambrosia  p - an amethyst potion  f - a fizzy brown potion  h - 2 potions of haste  j - a bubbling orange potion  w - 3 potions of heal wounds  x - a red potion6vi ; h - 2 potions of haste. An enchanted beverage which speeds the actions of anyone who drinks it. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion 6viE \(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.6vif6vi6vi #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 47/70 ================--------6vi#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 0Dex: 29  6vi#..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 52% Place: Dungeon:7  ##.~~.#..' #⌠@.jj.j'..#.~~.... Noise: ===------  Time: 8178.1 (0.0)6vi:#.≈≈.##.#j #ß..#...#.##.≈≈.### h) +6 sling (flame)6vi#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j......o.......###≈≈.#Fast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#6vifo   orc warrior#.≈≈#####...........#####≈≈.#jjj 3 gnoll sergeants (polearms)6viL#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#jjj 3 gnolls (polearms, 1 missile)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#6vi~#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou can't see that place.  6vin[some deep water.]  You can't see that place. _Okay, then.6viEj)6vi}H  You feel yourself speed up.  6viThe gnoll sergeant hits you from afar with a +4 spear of pain.  You writhe in agony. The gnoll completely misses you.6vin34-------9.1 (16vi6viU _The gnoll sergeant hits you from afar with a +2 vampiric spear.6viD6vi;I#Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)6viIba - a +0 shortbow Missiles (go to first with ()  m - a throwing net Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn) 6vi.J f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight6vi  Potions:  Potions !  c - 3 potions of curing  g - 2 potions of magic  b - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance  d - an emerald potion  a - 2 potions of ambrosia  p - an amethyst potion  f - a fizzy brown potion  h - a potion of haste  j - a bubbling orange potion  w - 3 potions of heal wounds  x - a red potion6vi@ w - 3 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. 6vi@ Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.6vi7 6viw 6vik #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 67/70 ======================--6vi#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 186viLInt: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 06vit-Dex: 29  6viS#..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 52% Place: Dungeon:7  6vi##.~~.#..' #⌠@.jjj)'..#.~~.... Noise: =--------  Time: 8179.1 (0.0)6vi #.≈≈.##.#j #ß..#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) 6viqN#.≈≈###j......o.......###≈≈.#Fast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#o   orc warrior6vi#.≈≈#####...........#####≈≈.#6vijjj 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#6viujjj 3 gnolls (polearms, 1 missile)6vi+#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#You can't see that place. _Okay, then.You feel yourself speed up.  6vicThe gnoll sergeant hits you from afar with a +4 spear of pain.  You writhe in agony. The gnoll completely misses you. _The gnoll sergeant hits you from afar with a +2 vampiric spear.6vi# .j.ß#.######j###'##$#ß.6virvFire: h) +6 sling (flame) ##j......o.......##Fast {oj###.#####.###...6vihjß.#.###.©.###.#jßj6viwo   orc warrior#####...........#####jjj 3 gnoll sergeants (polearms)...6viujjj 3 gnolls (polearms, 1 missile)6vi0 #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#6vikqYou feel much better. The gnoll sergeant misses you.6vi jThe gnoll hits you from afar with a +2 vampiric spear!6vi(.j   gnoll boudajjj 3 gnolls (polearms, 1 missile)6vi.759--6vi2/+=8 (0.76vi@6viC_ _The gnoll sergeant completely misses you.6virC 6viG Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow Missiles (go to first with ()  m - a throwing net 6vibG Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)6viG c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  6viG l - a ring of flight6vi Potions:  Potions ! 6vi g c - 3 potions of curing  g - 2 potions of magic  b - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance  d - an emerald potion  a - 2 potions of ambrosia  p - an amethyst potion  f - a fizzy brown potion  h - a potion of haste  j - a bubbling orange potion  w - 2 potions of heal wounds  x - a red potion6vi  Scroll Scroll?  s - a scroll of butterflies  x - a scroll of amnesia  t - 4 scrolls of teleportation  p - a scroll of poison  W - a scroll of brand weapon  V - a scroll of vulnerability  I - a scroll of immolation6viKUt - 4 scrolls of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll 6viUh_________________ “Eiris sazun idisi  sazun hera duoder  suma hapt heptidun  suma heri lezidun  suma clubodun  umbi cuoniouuidi  insprinc haptbandun  inuar uigandun  [Once sat women,  they sat here then there. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.6vi. 6vi~1 6vi: P #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 59/70 ====================----#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  6vi; #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 52% Place: Dungeon:7  ##.~~.#..' #⌠@.jj.)'..#.~~.... Noise: ==-------  Time: 8179.8 (0.0)#.≈≈.##.#j #ß..#j..#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j......oj......###≈≈.#Tele Fast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#i; 033mo   orc warrior#.≈≈#####...........#####≈≈.#jjj 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#j   gnoll bouda#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#jjj 3 gnolls (polearms, 1 missile)You writhe in agony. The gnoll completely misses you. _The gnoll sergeant hits you from afar with a +2 vampiric spear.  You feel much better. The gnoll sergeant misses you.The gnoll hits you from afar with a +2 vampiric spear! _The gnoll sergeant completely misses you.As you read the scroll of teleportation, it crumbles to dust.6viwP 6viQ 860--80.5 (0.76viZ 6vi^  _The gnoll sergeant hits you from afar with a +2 vampiric spear.  You feel much better. The gnoll sergeant misses you.  The gnoll hits you from afar with a +2 vampiric spear! _The gnoll sergeant completely misses you.  As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable.6viI #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod6viaJ#..≈≈#####...........#####≈≈..# Health: 60/70 ====================----#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================6viJ#..≈≈#jjj###j#####©###...#≈≈.#6viJ-AC: 66viJ-Str: 12  6viJ#..≈≈###..j.j......jjj.###≈≈.### EV: 186viJ-Int: 11  6viK#..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 06vi7K-Dex: 29  6vixKS#..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 52% Place: Dungeon:7  6viKa##.~~.#..' #⌠@*jj.)'..#.~~.... Noise: ---------  Time: 8180.5 (0.0)6viL#.≈≈.##.#j #ß..#j..#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#6viLKFire: h) +6 sling (flame) 6vi2L#.≈≈###j......oj......###≈≈.#6viIL%Tele Fast 6vioL#.≈≈#{oj###.#####.###...#≈≈.#6viL#.≈≈#jß.#.###.©.###.#jßj#≈≈.#6viLo   orc warrior#.≈≈#####...........#####≈≈.#jjj 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#6viM\j   gnoll bouda#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#jjj 3 gnolls (polearms, 1 missile) 6viWM_You feel strangely unstable.Fire: h) +6 sling (flame)6viMcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +1 spear of electrocution and quivering a throwing net(77% to hit)6viӃ | .j*#j6vi[ -.#6viI-..6vi% *jAim: a gnoll, wielding a +2 vampiric spear (77% to hit)6vi*] #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 60/70 ====================----#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 66vi+Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 06vi,Dex: 29  #..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 52% Place: Dungeon:7  6viC,c##.~~.#..' #⌠@.jj.)'..#.~~.... Noise: ---------  Time: 8180.5 (0.0)6vin,#.≈≈.##.#j #ß..#j..#.##.≈≈.### h) +6 sling (flame)6vi,#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) 6vi,#.≈≈###j......oj......###≈≈.#Tele Fast 6vi,#.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#6vi-_o   orc warrior#.≈≈#####...........#####≈≈.#jjj 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#j   gnoll bouda#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#jjj 3 gnolls (polearms, 1 missile)6vi-Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycle6vi-tShift-Dir - straight lineAim: a gnoll, wielding a +2 vampiric spear (77% to hit)  6vi.jYou shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.6vi~6n) 26vi6vij.  Aim: a gnoll, wielding a +2 vampiric spear (77% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.  You kill the gnoll!  The gnoll sergeant misses you.  The gnoll bouda gazes fiercely through you!6vi/ .  6viLYou feel your attacks grow feeble.6vic===1.1 (0.6Weak 6vi6viT _The gnoll sergeant misses you.6vi  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 60/70 ====================----#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 52% Place: Dungeon:7  ##.~~.#..' #⌠6vix [47m@.jj.)'..#.~~.... Noise: ===------  Time: 8181.1 (0.0)#.≈≈.##.#j #ß*.#j..#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j......o.......###≈≈.#Tele Fast Weak #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#o   orc warrior#.≈≈#####...........#####≈≈.#jjj 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#j   gnoll bouda#.≈≈≈≈≈≈≈≈≈≈≈...≈6viE ≈≈≈≈≈≈≈≈≈≈.#jj 2 gnolls (polearms, 1 missile)You feel your attacks grow feeble. _The gnoll sergeant misses you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (77% to hit)6viXYz #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 60/70 ====================----#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================6vitZ#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 52% Place: Dungeon:7  ##.~~.#..' #⌠@.jj.)'..#.~~.... Noise: ===------  Time: 8181.1 (0.0)#.≈≈.##.#j #ß).#j..#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) 6vi[$[40m#.≈≈###j......o.......###≈≈.#Tele Fast Weak #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#o   orc warrior#.≈≈#####...........#####≈≈.#jjj 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#j   gnoll bouda#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#jj 2 gnolls (polearms, 1 missile)Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (77% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The sling bullet burns the gnoll bouda.6vi&j)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (77% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The sling bullet burn  6viw[The gnoll bouda is moderately wounded.6vi@7 (0.66vi6vi _The gnoll sergeant closely misses you. The gnoll sergeant barely misses you.6viD  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 60/70 ====================----#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 52% Place: Dungeon:7  ##.~~.#..' #⌠6viD [47m@.jj.)'..#.~~.... Noise: ===------  Time: 8181.7 (0.0)#.≈≈.##.#j #ßj.#j..#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j......o.......###≈≈.#Tele Fast Weak #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#o   orc warrior#.≈≈#####...........#####≈≈.#jjj 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#j   gnoll bouda#.≈≈≈≈≈≈≈≈≈≈≈...≈6viE ≈≈≈≈≈≈≈≈≈≈.#jj 2 gnolls (polearms, 1 missile) _The gnoll sergeant closely misses you. The gnoll sergeant barely misses you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderatelywounded, 77% to hit)6viY  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 60/70 ====================----#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 52% Place: Dungeon:7  ##.~~.#..' #⌠6vi[ [47m@.jj.)'..#.~~.... Noise: ===------  Time: 8181.7 (0.0)#.≈≈.##.#j #ß).#j..#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j......o.......###≈≈.#Tele Fast Weak #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#o   orc warrior#.≈≈#####...........#####≈≈.#jjj 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#j   gnoll bouda#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈6vi[ w≈≈≈≈≈≈.#jj 2 gnolls (polearms, 1 missile)Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderatelywounded, 77% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll bouda.The sling bullet hits the orc warrior! The sling bullet burns the orc warrior.  The orc warrior is heavily wounded.6vi \j)6vi 32.2 (0.5 _6vi3 6vi 6vi;F? #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 60/70 ====================----#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 06viGDex: 29  #..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 52% Place: Dungeon:7  ##.~~.#..' #⌠@.jj.)'..#.~~.... Noise: ===------  Time: 8182.2 (0.0)#.≈≈.##.#j #ßj.#j..#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j......o.......###≈≈.#Tele Fast Weak #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#o   orc warrior6viGs#.≈≈#####...........#####≈≈.#jjj 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#j   gnoll bouda#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#6vi)Hjj 2 gnolls (polearms, 1 missile) _The orc warrior is heavily wounded.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderatelywounded, 77% to hit)6vi l #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 60/70 ====================----#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 0Dex: 29  6vi #..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 52% Place: Dungeon:7  ##.~~.#..' #⌠@.jj.)'..#.~~.... Noise: ===------  Time: 8182.2 (0.0)#.≈≈.##.#j #ß).#j..#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j......o.......###≈≈.#Tele Fast Weak #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#o   orc warrior#.≈≈#####...........#####≈≈.#jjji V49m 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#j   gnoll bouda#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#jj 2 gnolls (polearms, 1 missile)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderatelywounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda!  The sling bullet burns the gnoll bouda.6vi" jj 2 gnolls (polearms, 1 missile)6vi* o.Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderatelywounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda!  The sling bullet burns the gnoll bouda.  You kill the gnoll bouda!6vi> k  The gnoll sergeant closely misses you.6viD e54/71--48 (0.66viPV 6virY U _The gnoll sergeant hits you from afar with a +2 vampiric spear!6viK  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod6vi >#..≈≈#####...........#####≈≈..# Health: 54/71 ==================------#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ß*)#j..#.##.≈≈.### XL:  9 Next: 54% Place: Dungeon:7  6vi!d##.~~.#..' #⌠@.jj.)'..#.~~.... Noise: ===------  Time: 8182.8 (0.0)#.≈≈.##.#j #ß).#j..#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######o###'##$#ß.≈≈.#6viZFire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Tele Fast Weak 6vi#.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#o   orc warrior#.≈≈#####...........#####≈≈.#6vijjj 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#jj 2 gnolls (polearms, 1 missile)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# 6vi_The gnoll sergeant hits you from afar with a +2 vampiric spear!  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 vampiric spear, wearing a +2 ring mail andwearing a +1 kite shield (69% to hit)6viX j)6vi0)@6viZh1@)6vi_*oAim: an orc warrior, wielding a +0 battleaxe, wearing a +0 plate armour and  wearing the ring "Gemaaq" {rElec MP+9} (heavily wounded, 74% to hit)6vi ] #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 54/71 ==================------#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 66vic Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 54% Place: Dungeon:7  ##.~~.#..' #⌠@.jj.)'..#.~~.... Noise: ===------  Time: 8182.8 (0.0)#.≈≈.##.#j #ß).#j..#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######o###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#6vi STele Fast Weak #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#o   orc warrior#.≈≈#####...........#####≈≈.#jjj 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#6vig jj 2 gnolls (polearms, 1 missile)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Press: ? - help, Q - select action, ( or ) - cycle6vi DShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe, wearing a +0 plate armour and  wearing the ring "Gemaaq" {rElec MP+9} (heavily wounded, 74% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  6vi 'The sling bullet burns the orc warrior.6vis ' )Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 battleaxe, wearing a +0 plate armour and  wearing the ring "Gemaaq" {rElec MP+9} (heavily wounded, 74% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.  The orc warrior is severely wounded.6vi 33.3 (0.5 _6vi# 6viS% 6vi' #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 54/71 ==================------#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 54% Place: Dungeon:7  ##.~~.#..' #⌠6vi [47m@.jj.)'..#.~~.... Noise: ===------  Time: 8183.3 (0.0)#.≈≈.##.#j #ß*.#j..#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######o###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Tele Fast Weak #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#o   orc warrior#.≈≈#####...........#####≈≈.#jjj 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#jj 2 gnolls (polearms, 1 missile)#.≈≈≈≈≈≈≈≈≈≈≈...i( 4m≈≈≈≈≈≈≈≈≈≈≈.# _The orc warrior is severely wounded.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe, wearing a +0 plate armour and  wearing the ring "Gemaaq" {rElec MP+9} (severely wounded, 74% to hit)6vil #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 54/71 ==================------#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 18Int: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 0Dex: 29  6vic#..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 54% Place: Dungeon:7  ##.~~.#..' #⌠@.jj.)'..#.~~.... Noise: ===------  Time: 8183.3 (0.0)#.≈≈.##.#j #ß).#j..#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Tele Fast Weak #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#o   orc warrior#.≈≈#####...........#####≈≈.#jjji40m 3 gnoll sergeants (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#jj 2 gnolls (polearms, 1 missile)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe, wearing a +0 plate armour and  wearing the ring "Gemaaq" {rElec MP+9} (severely wounded, 74% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.6viy)jjj 3 gnoll sergeants (polearms)jj 2 gnolls (polearms, 1 missile)6viAN  )Aim: an orc warrior, wielding a +0 battleaxe, wearing a +0 plate armour and  wearing the ring "Gemaaq" {rElec MP+9} (severely wounded, 74% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.  You kill the orc warrior!The gnoll sergeant completely misses you.6vi8Rr48--989 (0.66vi^6vi`U _The gnoll sergeant hits you from afar with a +2 vampiric spear.6vi  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 48/71 ================--------6vi #..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#6vi ZAC: 6Str: 12  6vi) #..≈≈###..j.j......jjj.###≈≈.### EV: 19Int: 11  6viH #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 06vig -Dex: 29  6vi S#..≈≈.##.# #ß*)#j..#.##.≈≈.### XL:  9 Next: 58% Place: Dungeon:7  6viݦ ##.~~.#..' #⌠@.jj.)'..#.~~.... Noise: ===------  Time: 8183.9 (0.0)#.≈≈.##.#j #ß).#j..#.##.≈≈.### h) +6 sling (flame)6vi #.≈≈.ß#.######)###'##$#ß.≈≈.#6vi Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#6vi; Tele Fast Weak #.≈≈#{oj###.#####.###...#≈≈.#6viZ #.≈≈#jß.#.###.©.###.#jßj#≈≈.#6viw jjj 3 gnoll sergeants (polearms)#.≈≈#####...........#####≈≈.#6vi tjj 2 gnolls (polearms, 1 missile)6vi #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# 6vi _The gnoll sergeant hits you from afar with a +2 vampiric spear.  Fire: h) +6 sling (flame)6vi1 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6viO Aim: a gnoll sergeant, wielding a +2 vampiric spear, wearing a +2 ring mail andwearing a +1 kite shield (69% to hit)6viSq #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 48/71 ================--------#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 66viTXStr: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 58% Place: Dungeon:7  6viT##.~~.#..' #⌠@.jj.)'..#.~~.... Noise: ===------  Time: 8183.9 (0.0)#.≈≈.##.#j #ß).#j..#.##.≈≈.### h) +6 sling (flame)6viT#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) 6viU#.≈≈###j..............###≈≈.#Tele Fast Weak 6viVUt#.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#jjj 3 gnoll sergeants (polearms)6viU#.≈≈#####...........#####≈≈.#jj 2 gnolls (polearms, 1 missile)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Aim: a gnoll sergeant, wielding a +2 vampiric spear, wearing a +2 ring mail andwearing a +1 kite shield (69% to hit)  You shoot a sling bullet.  6vi-VThe sling bullet hits the gnoll sergeant!  The sling bullet burns the gnoll sergeant.  The gnoll sergeant is severely wounded.6viY")6vi6vi6vi9$4.4 (0.5 6vii_6vi6vi6viT #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher6viT#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 48/71 ================--------6viU#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#6vi%UAC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 196viJUInt: 11  #..≈≈.ß#.######j###'##j#ß.≈≈.... SH: 06vikU-Dex: 29  6viUS#..≈≈.##.# #ß*)#j..#.##.≈≈.### XL:  9 Next: 58% Place: Dungeon:7  6viUy##.~~.#..' #⌠@.jj.)'..#.~~.... Noise: ===------  Time: 8184.4 (0.0)6viU#.≈≈.##.#j #ß).#j..#.##.≈≈.### h) +6 sling (flame)6viU#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#6viW<Tele Fast Weak 6viWx#.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#jjj 3 gnoll sergeants (polearms)#.≈≈#####...........#####≈≈.#jj 2 gnolls (polearms, 1 missile)6viXW#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _The gnoll sergeant is severely wounded.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 vampiric spear, wearing a +2 ring mail andwearing a +1 kite shield (severely wounded, 69% to hit)6vi #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 48/71 ================--------#..≈≈#jßj#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#jjj###j#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###..j.j......jjj.###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##j#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.# #ß))#j..#.##.≈≈.### XL:  9 Next: 58% Place: Dungeon:7  ##.~~.#..' 6vi#⌠@.jj.)'..#.~~.... Noise: ===------  Time: 8184.4 (0.0)#.≈≈.##.#j #ß).#j..#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Tele Fast Weak #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#jßj#≈≈.#jjj 3 gnoll sergeants (polearms)#.≈≈#####...........#####≈≈.#jj 2 gnolls (polearms, 1 missile)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Aim: a gnoll s6viqtergeant, wielding a +2 vampiric spear, wearing a +2 ring mail andwearing a +1 kite shield (severely wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  The sling bullet burns the gnoll sergeant.  You kill the gnoll sergeant!6vi~n) 26viņ1)6vi #######......# #>........ #.....#......# #......).. #.....#......######......... #.....#...<................. #...............####..# .### #.....#.......####..#.#.....  #.....#.......# ##...... #.....###...######.)......... ###..###....@.......###...... ##......................... #.######..#.......###..... #.# ####..........# .###. #.# #..........#........## #.# #..........#.####.#..#6viDR #.# #..........#.# #.##.. #.# #..........#.# #.##..  #.# #............####.#... 6vi\6vi6vi6L960---6vi_5.0 (0.66vi6vi  wearing a +1 kite shield (severely wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!6vi"burns the gnoll sergeant.  You kill the gnoll sergeant! _Your surroundings suddenly seem different.6vi^{36vi|6vi6vi΃ _You start resting.6vi:---6vi&66vi 76.3 (1.36vi6vif _Your attacks no longer feel as feeble.6vi' 6vi]( 6vi4 X6vi: 6vi: 6vi< 6vi@ 6vi@ :506vizB 6vi_ n6vi"f X6vii 6vi~i 6vij 6vin 6vi|n N51=6vi?p 6viz n6viz 6vi2} 6vi} 6vi  6vi5 6vi W2=6vi 6vi 6vi 6viV 6viD 6vix 6vi 6vi4 B6vi 6vi# 6vir 6vi Q36vi 6vi ,6viS 6vi 6viJ 6vi 6vi# 6vi K4=6vi 6vi 6vi) 6vid 6vid ,6vi 6vig  _You start resting.6vi 6vi8 202.9 (16.6)=3.6 (17.3Fast 6vi 6viC h _Your extra speed is starting to run out.6viK 36vi 6viI 6vi ;56vi ,6vi۬ B6 _You start resting.6viȶ 6vi 17.1 (3.5)6vi 57 (4.16vi r _You feel yourself slow down.6vi 36viW 6vi 6vi ,6vi 6vi 6vi 6vi 6vi #76vi (=6vi 6vi 6vi% 6vi 6vi ,6vil 6viP 986vi 2=6vi' 6viW ,6viZk960=6vi"1=6viP&n6vi&6vi)6vi'*%26vi*6vi,6vi-6vi.6vix1,6vi26vi66viw6K3=6vi76vi:,6vi;6vi5>6vir>6vi?6viC6viC6vifE6vi2H6viHU4=6viI6viM6vi?M6viN6vixQ6viQ6viR6viU6viU%56viJW6viZ,6vi[6vi^,6vi`6vib6vi5cK6=6vid6vig,6vih6vij6vik6vil6vi.o7=6viq,6viq6vit6vit6viQv6viz6vi`z%86vi{6vi~,6vi6vi6vi6vi66vi6viЇ6vi6vi6viI6vivD9=6vi6vi6vi"6viX6viW6vi6viO70=6vi6vi6viĞ6viԟ6vi`6vi6viɤ6vik _You start resting.HP restored.6vi6via054.7 (47.0)6viX1=5.7 (48 6vi5 _6vi6vi6viP36vi)6vis6vi6viG6vi6vi;6vio6vi6vi6vij6vi6vi6vi6vi6vi%O=6vi6vi6vi6vi6vi6vij6vi6vi6vi6vi6vi6viJ6vi6vi8.....###...######.).##..###............###...... ##................. #.######..#.......###..... #.# ####..........# .###. #.# #..........#........##6viy #.# #..........#.####.#..# #.# #..........#.# #.## #.# #.# #.##62.7 (7.0) #.# #####.#6vi1######.# #.........##......###...#...)...#..##)#.##..######....6vi?<#....))..)÷...................#  6vit#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..#  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..#  #..≈≈#####.6vi/#####≈≈..#6viZ6vi6vi6vi 6vi5 6vi 6vi 6vi B6vi 6vi ,6viW 6vi( 6vi 6vi 6vi 6vi  #.######..#.......### #.# ####...# .## #.# #...# #.# #....6vi1 #.####.# #.# #...#.# #.##6vir  #.# #..........#.# # #.# #............####.#.######.# #.........##......###....#...)5.7 (3#..##)#.##..######...........<6vi t #....))..)÷.......... #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..6vi  #..≈≈#####.....#####≈≈.. 6vi  #..≈≈#jß.#$###.©.###.#.ß.#≈≈.# 6vi  #..≈≈#jjj###j#####©###...#≈≈.#  #..≈≈###..j.jjjj.###≈≈.#6vi? E 6vi 6vi 6vi 6viUI6vi6vi6viF,6vi 6viK6vi 6vi,6viM6vi;6vi6vi6vi6vi6viB _The gnoll sergeant shouts! x26vi6vi36vi3 6vi6vi.6vi6vi/6vi"6vi.#6vi&6vi.6viC=A  You enter the shallow water.6viC6viWK6vi}R6viR?Water 6viQX6vifN _Moving in this stuff is going to be slow.6vi3l6vin6vip6viGu6vix6viu|6vi|6vi!6vi\ _You encounter an orc. It is wielding a +0 trident.6vi6vi6vi(6vi6viD6vi6vi6vi 6vi6vie6vig 6viE&#.# #..........#.# #.##.#.# #............####.#.... ######.# #........ #......###............#...)..... ..##)#.##..######....<## ....))..)÷...................# ..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# # ..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# # ..≈≈#####.......@...#####≈≈..# #75.9 (10.2) 6vi&e..≈≈#jß.#$###.©.###.#.ß.#≈≈.## # ..≈≈#...###j#####©###...#≈≈.# ## ..≈≈###......oj..j.jj.###≈≈.#### ..≈≈.ß#.######o###'##j#ß.≈≈.... ..≈≈.##.#.. #ß))#...#.##.≈≈.####. jj 2 gnoll sergeants (polearms, 1 wander…)6vi'r#.~~.#..'. #⌠©.j..)'..#.~~...... j   gnoll (polearm, missile, wandering) #.≈≈.##.#j #ß).#..j#.##.≈≈.##### o   orc (polearm, wandering) 6vi'p#.≈≈.ß#.######)###'##$#ß.≈≈.#6vi(6vi;6viL>6vil  #.# #.#.# #.## #.# #......####.#....  ######.# #. ##......###............#...) #..##)#.##..######.< #....))..)÷....# #..≈~≈..# #..≈~≈..# #..≈≈#####......@....#####≈≈..# #..≈≈#jß.#$###.©.###.#.ß.#≈≈.## #..≈≈#...###j#####©###...#≈≈.# #..≈≈###......oj..j.jj.###≈≈.#### #..≈≈.ß#.######)###'##j#ß.≈≈ #..≈≈.##.#.. #ß))#...#.##.≈≈.#### j   gnoll sergeant (polearm)6vil #.~~.#..'. #⌠©.j..)'..#.~~o   orc (polearm, wandering)  #.≈≈.##.#j #ß).#..j#.##.≈≈.####  #.≈≈.ß#.######)###'##$#ß.≈≈.#6vir R.o6vi G6.9 (1.0)6vi 6vi{ 6viic #.# #.#.# #.## #.# #....#.# #.## #.# #......####.#  ######.# #..........  ##......###............#...)....  #..##)#.##..######<## 6vi7 #....))..)÷...................#  #..≈~≈..#  #..≈≈≈≈≈≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈..#  #..≈≈#####...........#####≈≈..#  #..≈≈#jß.#$###.©.###.#.ß.#≈≈.##  #..≈≈#...###j#####©###...#≈≈.#  #..≈≈###.......j..j.jj.###≈≈.###  #..≈≈.ß#.######o###'##j#ß.≈≈....  #..≈≈.##.#.. #ß))#...#.##.≈≈.###6vi#.~~.#..'. #⌠©.j..)'..#.~~.... #.≈≈.##.#j #ß).#..j#.##.≈≈.###6vi|+  You enter the shallow water.6viZ1j6viKo)6vij   gnoll (wand, wandering)o   orc (polearm, wandering)6vixd8.5 (1.6Water 6vi)6vi3? _Moving in this stuff is going to be slow.6vim6vipn6viY~6vi6viI ###.#..#.#..#.# #.## ....####.# ######.# #..........#......###............#...)....6vi]J ##)#.##..######<##..))..)÷.................≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈####...........#####≈≈..jß.#$###.©.###.#jß#6viJ :...###j#####©###...####......oj..j.jj.###≈≈.### jj 2 gnoll sergeants (polearms)6viJ |ß#.######)###'##j#ß.≈≈......≈≈.##.#.. #ß))#...#.##.≈≈.###6viK t##.~~.#..'. #⌠©.j..)'..#.~~....6viG` .o.o)jo   orc (polearm, wandering)80.16vinu 6vi{ 6viX3#.# #.#........## #.# #.#.####.#..###.# #.#.# #.##.#.# #.#.# #.# #.# #.####.#####.# #...... ##......###............#...)..... #..##)#.##..######<### #....))..)÷.....@.............# #..≈~≈..# #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #..≈≈#####...........#####≈≈..# #..≈≈#jß.#$###.©.###.#.ß.#≈≈.# #..≈≈#...###j#####©###j..#≈≈.# #..≈≈###......oj6vi4Y....jj.###≈≈.#### j   gnoll (wand, wandering) #..≈≈.ß#.######)###'##.#ß.≈≈..... o   orc (polearm, wandering) #..≈≈.##.#.. #ß))#...#.##.≈≈.####.o.6vi77o   orc (polearm, wandering)6vi76106vi,@6vi22 _The gnoll leaves your sight.6viJ#.# #.#.## ##.# #....#.####.#..##.# #.6viK...#.# #.##...>#.# #....#.# #.##.#.# #......####.#....# ######.# #..........###......#...). ..##)#.##..######.<# ....))..)÷.# # ..≈6vi2L6~≈..# # ..≈~≈..# # ..≈≈#####.#####≈≈..# # ..≈≈#jß.#$###.©.###.#.ß.#≈≈.## # 6vihL..≈≈#...###j#####©###j..#≈≈.# #   gnoll sergeant (polearm6viL ) 6viL..≈≈###.......j....j..###≈≈.####. ..≈≈.ß#.######o###'##.#ß.≈≈. 6viL..≈≈.##.#.. #ß))#...#.##.≈≈.####.6viRKo)6viT1j6vih.j   gnoll (wand, wandering)o   orc (polearm, wandering)6vih&26vi~6viz6vi? #.# #.#.## #.#.# #..........#.####.#..###.#.# #..........#.# #.##...>.#.# #..........#.# #.##.#.# #............####.#....#.# #........ ......###............#...). .##)#.##..######.<####.))..)÷.# #. .≈6viA ~≈..# #. .≈~≈..# #. .≈≈#####.#####≈≈..# #. .≈≈#jß.#$###.©.###.#.ß.#≈≈.## #. .≈≈#...###j#####©###...#≈≈.# ##. .≈≈###......oj...j...###≈≈.####. .≈≈.ß#.######)###'##.#ß.≈≈. .≈≈.##.#.. #ß))#...#.##.≈≈.####.6viI S.o6vi?K /j.6vi[ 6vif\ &36vik 6vir 6viEg#.# #.#.## #.#.# #..#.####.#..###.#.# #...#.# #.##...>.#.# #....#.# #.##.#.# #.....####.#....##..# #.......###............#...). ##)#.##..######.<####.#))..)÷.6viq# #.# ≈~≈..# #.# ≈~≈..# #.# ≈≈#####.#####≈≈..# #.# ≈≈#jß.#$###.©.###.#.ß.#≈≈.## #.# 6vicB≈≈#...###j#####©###...#≈≈.# ##.# ≈≈###.......j..j....###≈≈.####..† ≈≈.ß#.######o###'##.#ß.≈≈. ≈≈.##.#.. #ß))#...#.##.≈≈.####.6vi$2j.6vi'6vic(&46vi46vi0:6viV46viE6vi'6vi\ #.# #.#.## #.#.# #.#.####.#..###.#.# #.#.# #.##...>..##.# #.#.# #.##.#.# #.####.#....##..# #.....###......#...). #)#.##..######.<####.# .))..)÷.# #.# ~≈..# #.# ~≈..# #.# #####...#jß.#$###...###j#####©###...#≈≈.# ##.####.......j.j.....###≈≈.####..†..ß#.######o###'#i m#.#ß.≈≈..##.#.. #ß))#...#.##.≈≈.####.6vi@ :j.6viuU Qj)6vixl &56viq 6viw 9 _The gnoll shouts! 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SH: 07vi-Dex: 29  7viK#..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 60% Place: Dungeon:7  ##.~~.#..'. #⌠@....)'..#.~~.... Noise: =--------  Time: 8330.1 (0.0)#.≈≈.##.#. #ßj.#...#.##.≈≈.### h) +6 sling (flame)7vi#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.##.≈≈#{oj###.#####j###...#≈≈.#7vi#.≈≈#jß.#.###.§.###.#.ß.#≈≈.#j   gnoll sergeant (polearm)7vi#.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# 7vi)x_The gnoll sergeant closely misses you.Fire: h) +6 sling (flame)7viSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vi~Aim: a gnoll sergeant, wielding a +4 spear of pain and wearing a +0 scale mail  (79% to hit)7vi8 f #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 71/71 ========================#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###.........j.....###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 60% Place: Dungeon:7  7vi ##.~~.#..'. #⌠@....)'..#.~~.... Noise: =--------  Time: 8330.1 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j......).......###≈≈.##.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.§.###.#.ß.#≈≈.#j   gnoll sergeant (polearm)#.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7vik =#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vi Aim: a gnoll sergeant, wielding a +4 spear of pain and wearing a +0 scale mail  (79% to hit)  You shoot a sling bullet.  7viΥ RThe sling bullet barely misses the gnoll sergeant.7viUOj).(79% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant.  You hear a shout! x2  The gnoll sergeant hits you with a +4 spear of pain!  You writhe in agony.62----==9 (0.87vinW7vi'Z' _You hear a shout!7vi #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher7vis#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 62/71 ====================----7vi#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================7viz#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###.........j.....###≈≈.### EV: 197vi(Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 07viSVDex: 29  #..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 60% Place: Dungeon:7  7vi"##.~~.#..'. #⌠@....)'..#.~~.... Noise: ===------  Time: 8330.9 (0.0)#.≈≈.##.#. #ßj.#...#.##.≈≈.### h) +6 sling (flame)7vi#.≈≈.ß#.######)###'##$#ß.≈≈.#7viFire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#7vi#.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.§.###.#.ß.#≈≈.#7vi;j   gnoll sergeant (polearm)#.≈≈#####...........#####≈≈.#7via#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# 7vi_You hear a shout!  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 spear of pain and wearing a +0 scale mail  (79% to hit)7viF[ #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 62/71 ====================----#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  7viG#..≈≈###.........j.....###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  7vi1Gx#..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 60% Place: Dungeon:7  ##.~~.#..'. #⌠@....)'..#.~~.... Noise: ===------  Time: 8330.9 (0.0)7vitG#.≈≈.##.#. #ßj.#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#7viGKFire: h) +6 sling (flame) 7viG~#.≈≈###j..............###≈≈.#7vieH#.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.§.###.#.ß.#≈≈.#7viHzj   gnoll sergeant (polearm)7viH#.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7viH(#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Aim: a gnoll sergeant, wielding a +4 spear of pain and wearing a +0 scale mail  (79% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  7viIWThe sling bullet burns the gnoll sergeant.  The gnoll sergeant is lightly wounded.7via3j7vi[j   gnoll (polearm, missile)1.7 (0.87vi  (79% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.burns the gnoll sergeant.gnoll sergeant is lightly wounded. _The gnoll sergeant misses you.7vif = #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 62/71 ====================----#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###.........j.....###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  7vi 1#..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 60% Place: Dungeon:7  ##.~~.#..'. #⌠@....)'..#.~~.... Noise: ===------  Time: 8331.7 (0.0)#.≈≈.##.#. #ßj.#.j.#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#7vi Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.##.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.§.###.#.ß.#≈≈.#7vi rj   gnoll sergeant (polearm)#.≈≈#####...........#####≈≈.#j   gnoll (polearm, missile)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _The gnoll sergeant misses you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vi Aim: a gnoll sergeant, wielding a +4 spear of pain and wearing a +0 scale mail  (lightly wounded, 79% to hit)7vi- = #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 62/71 ====================----#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###.........j.....###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  7vi. W#..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 60% Place: Dungeon:7  ##.~~.#..'. #⌠@....)'..#.~~.... Noise: ===------  Time: 8331.7 (0.0)#.≈≈.##.#. #ßj.#.j.#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.##.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.§.###.#.ß.#≈≈.#j   gnoll sergeant (polearm)7vi?/ ~#.≈≈#####...........#####≈≈.#j   gnoll (polearm, missile)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 spear of pain and wearing a +0 scale mail  (lightly wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.7vi jShift-Dir - straight line  Aim: a gnoll sergeant, wielding a +4 spear of pain and wearing a +0 scale mail  (lightly wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.gnoll sergeant is lightly wounded.7vi ©j 2 gnolls (polearms, 1 missile)7vi 42.6 (0.9 _7viu 7vik 7viN. #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 62/71 ====================----#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 67viVO8Str: 12  #..≈≈###.........j.....###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 60% Place: Dungeon:7  7viOO##.~~.#..'. #⌠@....)'..#.~~.... Noise: ===------  Time: 8332.6 (0.0)7viO#.≈≈.##.#. #ßj.#.j.#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#7viOFire: h) +6 sling (flame) #.≈≈###j.......j......###≈≈.#7viPv#.≈≈#{oj###.#####j###...#≈≈.#7vi'Pm#.≈≈#jß.#.###.©.###.#.ß.#≈≈.#7viIPj   gnoll sergeant (polearm)#.≈≈#####...........#####≈≈.#7viPjj 2 gnolls (polearms, 1 missile)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _The gnoll sergeant is lightly wounded.  Fire: h) +6 sling (flame)7viPNPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 spear of pain and wearing a +0 scale mail  7viQ%(lightly wounded, 79% to hit)7viz #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 62/71 ====================----#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================7vi#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###.........j.....###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  7viɭx#..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 60% Place: Dungeon:7  ##.~~.#..'. #⌠@....)'..#.~~.... Noise: ===------  Time: 8332.6 (0.0)7vi#.≈≈.##.#. #ßj.#.j.#.##.≈≈.### h) +6 sling (flame)7vi3#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j.......j......###≈≈.#7vij#.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#7vij   gnoll sergeant (polearm)#.≈≈#####...........#####≈≈.#7vijj 2 gnolls (polearms, 1 missile)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7vi#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Aim: a gnoll sergeant, wielding a +4 spear of pain and wearing a +0 scale mail  (lightly wounded, 79% to hit)  7viGYou shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  The sling bullet burns the gnoll sergeant.  The gnoll sergeant is moderately wounded.7viA7viI(((((lightly wounded, 79% to hit)  You shoot a sling bullet.hit  The sling bullet burns the gnoll sergeant.  The gnoll sergeant is moderately wounded.The gnoll sergeant barely misses you. The gnoll throws a throwing net.7viW9j.7vi.j7vik.@...jj 2 gnoll sergeants (polearms)jj 2 gnolls (polearms)7vi[3=3.4 (0.87vi7vi] _The throwing net completely misses you.7vi&  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 63/71 =====================---#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###........j......###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 60% Place: Dungeon:7  ##.~~.#..'. #⌠@....)'.[37vi i4m.#.~~.... Noise: ===------  Time: 8333.4 (0.0)#.≈≈.##.#. #ßj.#.j.#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.##.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#jj 2 gnoll sergeants (polearms)#.≈≈#####...........#####≈≈.#jj 2 gnolls (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _The throwing net completely misses you.Fire: h) +6 sling (flame)7vi} Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 spear of pain and wearing a +0 scale mail  (moderately wounded, 79% to hit)7viv  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 63/71 =====================---#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#7viA AC: 6Str: 12  #..≈≈###........j......###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 60% Place: Dungeon:7  ##.~~.#..'. #⌠@....)'..#.~~.... Noise: ===------  Time: 8333.4 (0.0)7vi o#.≈≈.##.#. #ßj.#.j.#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.##.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#7vi jj 2 gnoll sergeants (polearms)#.≈≈#####...........#####≈≈.#jj 2 gnolls (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7vim Aim: a gnoll sergeant, wielding a +4 spear of pain and wearing a +0 scale mail  (moderately wounded, 79% to hit)  You shoot a sling bullet.  7vi The sling bullet hits the gnoll sergeant.  The sling bullet burns the gnoll sergeant.  The gnoll sergeant is heavily wounded.7viWKMj.  (moderately wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  The sling bullet burns the gnoll sergeant.  The gnoll sergeant is heavily wounded.gnoll sergeant hits you with a +4 spear of pain!7viL1o7viNp .jYou writhe in agony.7vi_o   orc (polearm)7vi`i47------4.2 (0.87viq7viuC _The gnoll hits you from afar with a +0 spear.7vi #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 47/71 ===============---------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#o..#.##.≈≈.### XL:  9 Next: 60% Place: Dungeon:7  7vi:/##.~~.#..'. #⌠@..j.)'..#.~~.... Noise: ===------  Time: 8334.2 (0.0)#.≈≈.##.#. #ßj.#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.##.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#jj 2 gnoll sergeants (polearms)#.≈≈#####...........#####≈≈.#jj 2 gnolls (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7vio   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _The gnoll hits you from afar with a +0 spear.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vi,Aim: a gnoll sergeant, wielding a +4 spear of pain and wearing a +0 scale mail  (heavily wounded, 79% to hit)7vi #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 47/71 ===============---------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#o..#.##.≈≈.### XL:  9 Next: 60% Place: Dungeon:7  ##.~~.#..'. #⌠@7viܹ..j.)'..#.~~.... Noise: ===------  Time: 8334.2 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.##.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#jj 2 gnoll sergeants (polearms)#.≈≈#####...........#####≈≈.#jj 2 gnolls (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#o   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Aim: a gnoll sergeant, wielding a +4 spear of pain and wearing a +0 scale mail  (heavily wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  The sling bullet burns the gnoll sergeant.  You kill the gnoll sergeant![107vi;18H   gnoll sergeant (polearm)7vi*7viR+.7vi+1o7vi+7vi .0j7vi%<j 2 gnoll sergeants (polearms)(heavily wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  The sling bullet burns the gnoll sergeant.  You kill the gnoll sergeant!gnoll hits you from afar with a +0 spear.7viu@O535.2 (17viK8{7viNT _The gnoll sergeant misses you. 7vi  7viv Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow Missiles (go to first with ()  m - a throwing net Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  7vi f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight 7vi  Potions:  Potions !  c - 3 potions of curing  g - 2 potions of magic  b - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance  d - an emerald potion  a - 2 potions of ambrosia  p - an amethyst potion  f - a fizzy brown potion  h - a potion of haste  j - a bubbling orange potion  w - 2 potions of heal wounds  x - a red potion7vi w - 2 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} 7viMenu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.7vim7vidq7vik #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 69/71 =======================-7vi1#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###........j......###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 07viɆvDex: 29  #..≈≈.##.#.. #ß))#{..#.##.≈≈.### XL:  9 Next: 63% Place: Dungeon:7  7vi<V##.~~.#..'. #⌠@.oj.)'..#.~~.... Noise: ===------  Time: 8335.2 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)7vi#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#7vi#.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#7viqjj 2 gnoll sergeants (polearms)#.≈≈#####...........#####≈≈.#jj 2 gnolls (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7viЈo   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#You shoot a sling bullet.  7viaThe sling bullet hits the gnoll sergeant!  The sling bullet burns the gnoll sergeant.  7vi,-You kill the gnoll sergeant!7viPThe gnoll hits you from afar with a +0 spear. _The gnoll sergeant misses you.7vikK j..ß#.######j###'##$#ß.Fire: h) +6 sling (flame) 7viʐU##j..............##{oj###.#####j###..jß.#.###.©.###.#.ß.7viCjj 2 gnoll sergeants (polearms)#####...........#####jj 2 gnolls (polearms)...7vikoo   orc (polearm)7viq #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7viqYou feel much better. The orc completely misses you.7viHe  The gnoll completely misses you.7vi:72---7vi,-6.2 (17viu _The gnoll sergeant hits you from afar with a +0 trident of electrocution!7vi7vifGear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow Missiles (go to first with ()  m - a throwing net Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) 7vilJewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight7vi   Potions:  Potions !  c - 3 potions of curing  g - 2 potions of magic  b - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance  d - an emerald potion  a - 2 potions of ambrosia  p - an amethyst potion  f - a fizzy brown potion  h - a potion of haste  j - a bubbling orange potion  w - a potion of heal wounds  x - a red potion7viM h - a potion of haste. An enchanted beverage which speeds the actions of anyone who drinks it. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.7vi7vi7vi #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 62/71 ====================----#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###.......j.......###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#{..#.##.≈≈.### XL:  9 Next: 63% Place: Dungeon:7  ##.~~.#..'. #⌠@[47vi0m.oj.)'..#.~~.... Noise: ==-------  Time: 8336.2 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#jj 2 gnoll sergeants (polearms)#.≈≈#####...........#####≈≈.#jj 2 gnolls (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#o   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#You kill the gnoll sergeant!The gnoll hits you from afar with a +0 spear. _The gnoll sergeant misses you.You feel much better. The orc completely misses you.The gnoll completely misses you. [39;497viUm_The gnoll sergeant hits you from afar with a +0 trident of electrocution!7viW .ß#.######j###'##$#ß.Fire: h) +6 sling (flame) ##j..............##Fast {oj###.#####j###..jß.#.###.©.###.#.ß.jj 2 gnoll sergeants (polearms)7vi#####...........#####jj 2 gnolls (polearms)...o   orc (polearm) #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#You feel yourself speed up. The orc completely misses you.7viI2-7.2 (17viխ7vir _The gnoll misses you. The gnoll sergeant misses you.7vil. #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 62/71 ====================----#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 67vium/Str: 12  #..≈≈###.......j.......###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 0Dex: 29  7vimI#..≈≈.##.#.. #ß))#{..#.##.≈≈.### XL:  9 Next: 63% Place: Dungeon:7  7vim##.~~.#..'. #⌠@.oj.)'..#.~~.... Noise: =--------  Time: 8337.2 (0.0)7vim#.≈≈.##.#. #ß*.#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######j###'##$#ß.≈≈.#7vinFire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#7vi2nFast #.≈≈#{oj###.#####j###...#≈≈.#7viIn#.≈≈#jß.#.###.©.###.#.ß.#≈≈.#jj 2 gnoll sergeants (polearms)7vi`n\#.≈≈#####...........#####≈≈.#7viunUjj 2 gnolls (polearms)7vinb#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7vinoo   orc (polearm)7vinP#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7vin`You feel yourself speed up. The orc completely misses you. 7vin_The gnoll misses you. The gnoll sergeant misses you.Fire: h) +6 sling (flame)7vi oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vi#oLAim: a gnoll, wielding a +0 spear (77% to hit)7vi` #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 62/71 ====================----#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###.......j.......###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#{..#.##.≈≈.### XL:  9 Next: 63% Place: Dungeon:7  ##.~~.#..'. #⌠@[47via0m.oj.)'..#.~~.... Noise: =--------  Time: 8337.2 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#jj 2 gnoll sergeants (polearms)#.≈≈#####...........#####≈≈.#jj 2 gnolls (polearms)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#o   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a 7viKb+0 spear (77% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll!7vij)   gnoll (polearm)7vi7vi)7viPress: ? - help, Q - select action, ( or ) - cycle7viShift-Dir - straight lin7viD!e  7viUAim: a gnoll, wielding a +0 spear (77% to hit)  7viAYou shoot a sling bullet. The sling bullet hits the gnoll!  7viFThe sling bullet burn7vi   7vi6You kill the gnoll!7vi7vio==7vi 7 (0.57vi7vi 7viY7vi%_The orc misses you.7vi7vi #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 62/71 ====================----#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###.......j.......###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß*)#{..#.##.≈≈.### XL:  9 Next: 63% Place: Dungeon:7  7vi##.~~.#..'. #⌠@.oj.)'..#.~~.... Noise: ===------  Time: 8337.7 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast 7viغS#.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#jj 2 gnoll sergeants (polearms)7vi/#.≈≈#####...........#####≈≈.#j   gnoll (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7vi*o   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# 7viLe_The orc misses you.Fire: h) +6 sling (flame)7viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7viAim: a gnoll sergeant, wielding a +0 trident of electrocution and wearing a +0  scale mail (79% to hit)7viۆ. #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 62/71 ====================----#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 67viknStr: 12  #..≈≈###.......j.......###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#{..#.##.≈≈.### XL:  9 Next: 63% Place: Dungeon:7  7viV##.~~.#..'. #⌠@.oj.)'..#.~~.... Noise: ===------  Time: 8337.7 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)7vi#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) 7vi,#.≈≈###j..............###≈≈.#Fast 7viT#.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#7vi|jj 2 gnoll sergeants (polearms)#.≈≈#####...........#####≈≈.#7viqj   gnoll (polearm)7vib#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7vio   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident of electrocution and wearing a +0  scale mail (79% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant.7vij)Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 trident of electrocution and wearing a +0  scale mail (79% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant.The gnoll sergeant blocks the sling bullet.7vie$537vim 9---8.2 (0.57vi,7vi3_ _The gnoll sergeant hits you from afar with a +0 trident of electrocution!7viy #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 53/71 =================-------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###.......j.......###≈≈.### EV: 197vi zInt: 11  #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß*)#{..#.##.≈≈.### XL:  9 Next: 63% Place: Dungeon:7  ##.~~.#..'. #⌠@.oj.)'..#.~~.... Noise: ===------  Time: 8338.2 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)7vi9z#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#7vizFast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#jj 2 gnoll sergeants (polearms)#.≈≈#####...........#####≈≈.#7vizj   gnoll (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7vi{o   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _The gnoll sergeant hits you from afar with a +0 trident of electrocution!  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident of electrocution and wearing a +0  scale mail (79% to hit)7vik #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 53/71 =================-------7vi#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###.......j.......###≈≈.### EV: 19Int: 11  7vi #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 0Dex: 29  7vi`?#..≈≈.##.#.. #ß))#{..#.##.≈≈.### XL:  9 Next: 63% Place: Dungeon:7  7vi##.~~.#..'. #⌠@.oj.)'..#.~~.... Noise: ===------  Time: 8338.2 (0.0)7vi#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.#7vim#.≈≈#jß.#.###.©.###.#.ß.#≈≈.#7vijj 2 gnoll sergeants (polearms)#.≈≈#####...........#####≈≈.#7vi.qj   gnoll (polearm)7viI#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#o   orc (polearm)7vieP#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7viAim: a gnoll sergeant, wielding a +0 trident of electrocution and wearing a +0  scale mail (79% to hit)  7viPYou shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  7viThe sling bullet burns the gnoll sergeant.  The gnoll sergeant is heavily wounded.7vinb)7 (0.57viw7viyQ _The orc closely misses you.7vi k #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 53/71 =================-------7vi #..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###.......j.......###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 0Dex: 29  7vi #..≈≈.##.#.. #ß*)#{..#.##.≈≈.### XL:  9 Next: 63% Place: Dungeon:7  ##.~~.#..'. #⌠@.oj.)'..#.~~.... Noise: ===------  Time: 8338.7 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)7vi% #.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#7viI Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#7vil jj 2 gnoll sergeants (polearms)#.≈≈#####...........#####≈≈.#7vi j   gnoll (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7vi o   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _The orc closely misses you.7vi Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vi8Aim: a gnoll sergeant, wielding a +0 trident of electrocution and wearing a +0  scale mail (heavily wounded, 79% to hit)7vi  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher7viz#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 53/71 =================-------7viΕ#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#7viZAC: 6Str: 12  7vi#..≈≈###.......j.......###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 07vi4-Dex: 29  7viK?#..≈≈.##.#.. #ß))#{..#.##.≈≈.### XL:  9 Next: 63% Place: Dungeon:7  7vi##.~~.#..'. #⌠@.oj.)'..#.~~.... Noise: ===------  Time: 8338.7 (0.0)7vi#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#7viFire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#7viFast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#7vi;^jj 2 gnoll sergeants (polearms)7vil#.≈≈#####...........#####≈≈.#j   gnoll (polearm)7vi!#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#o   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7viuAim: a gnoll sergeant, wielding a +0 trident of electrocution and wearing a +0  7viyscale mail (heavily wounded, 79% to hit)  You shoot a sling bullet.  7vi The sling bullet hits the gnoll sergeant.  The sling bullet burns the gnoll sergeant.  The gnoll sergeant is severely wounded.7vi2)8)7vi),9.2 (0.57vi\47vi7h  scale mail (heavily wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.burns the gnoll sergeant.  The gnoll sergeant is severely wounded. _The gnoll sergeant hits you but does no damage.7vi& #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod7vi#..≈≈#####...........#####≈≈..# Health: 53/71 =================-------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###.......j.......###≈≈.### EV: 19Int: 11  7vie#..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß*)#{..#.##.≈≈.### XL:  9 Next: 63% Place: Dungeon:7  7vi##.~~.#..'. #⌠@.oj.)'..#.~~.... Noise: ===------  Time: 8339.2 (0.0)7viQ#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) 7vi$#.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.#7viò'#.≈≈#jß.#.###.©.###.#.ß.#≈≈.#jj 2 gnoll sergeants (polearms)#.≈≈#####...........#####≈≈.#7vilVj   gnoll (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#o   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _The gnoll sergeant hits you but does no damage.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident of electrocution and wearing a +0  7vi!Zscale mail (severely wounded, 79% to hit)7viyz #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 53/71 =================-------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================7vi,#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###.......j.......###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#{..#.##.≈≈.### XL:  9 Next: 63% Place: Dungeon:7  7vi;V##.~~.#..'. #⌠@.oj.)'..#.~~.... Noise: ===------  Time: 8339.2 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)7vio#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast 7vi#.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#jj 2 gnoll sergeants (polearms)#.≈≈#####...........#####≈≈.#7viBj   gnoll (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#o   orc (polearm)7vi@o#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Aim: a gnoll sergeant, wielding a +0 trident of electrocution and wearing a +0  scale mail (severely wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  7vietThe sling bullet burns the gnoll sergeant.  You kill the gnoll sergeant!7vi)   gnoll sergeant (polearm)7vip 1)7vit `4=68 (0.67vi 7vi8 c  scale mail (severely wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!burns the gnoll sergeant.  You kill the gnoll sergeant! _The orc closely misses you.7vi0 #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 54/71 ==================------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###.......j.......###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 07vi|Dex: 29  #..≈≈.##.#.. #ß))#{..#.##.≈≈.### XL:  9 Next: 66% Place: Dungeon:7  ##.~~.#..'. #⌠@*oj.)'..#.~~.... Noise: ===------  Time: 8339.8 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#7viFire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll sergeant (polearm)#.≈≈#####...........#####≈≈.#j   gnoll (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#o   orc (polearm)7vi#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#You kill the gnoll sergeant! _The orc closely misses you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vi%hAim: an orc, wielding a +0 trident and wearing a +0 scale mail (77% to hit)7vi *#.o7vi2)#*oAim: an orc, wielding a +0 trident and wearing a +0 scale mail (77% to hit)7vi5* *#.o7vi36##7vi -##7vif b)#*)7vijj* _The orc closely misses you.  Fire: h) +6 sling (flame)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 kite shield (70% to hit)7viF  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 54/71 ==================------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###.......j.......###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#{..#.##.≈≈.### XL:  9 Next: 66% Place: Dungeon:7  ##.~~.#..'. #⌠@.[0;10;7vi 1moj.)'..#.~~.... Noise: ===------  Time: 8339.8 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll sergeant (polearm)#.≈≈#####...........#####≈≈.#j   gnoll (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#o   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnol7vix l sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 kite shield (70% to hit)  You shoot a sling bullet.  The gnoll sergeant blocks the sling bullet.7vi5y.j)7viܕ440.4 (0.6 _7vi!7vix7vi>  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 54/71 ==================------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#7viH? <AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 0Dex: 29  7vi? [#..≈≈.##.#.. #ß*)#{..#.##.≈≈.### XL:  9 Next: 66% Place: Dungeon:7  ##.~~.#..'. #⌠@.oj.)'..#.~~.... Noise: ===------  Time: 8340.4 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#7vi? Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#7vi@ Fast #.≈≈#{oj###.#####j###...#≈≈.#7vi2@ #.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll sergeant (polearm)7vis@ /#.≈≈#####...........#####≈≈.#j   gnoll (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7vi@ 1o   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _The gnoll sergeant blocks the sling bullet.  Fire: h) +6 sling (flame)7vi@ rPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 kite shield (70% to hit)7vi = #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 54/71 ==================------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 0Dex: 29  7vi #..≈≈.##.#.. #ß))#{..#.##.≈≈.### XL:  9 Next: 66% Place: Dungeon:7  ##.~~.#..'. #⌠@.oj.)'..#.~~.... Noise: ===------  Time: 8340.4 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll sergeant (polearm)#.≈≈#####...........#####≈≈.#j   gnoll (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#o[407vi m   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 kite shield (70% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  The sling bullet burns the gnoll sergeant.  The gnoll sergeant is moderately wounded.7viw)9 (0.5  a +0 kite shield (70% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.burns the gnoll sergeant.  The gnoll sergeant is moderately wounded. _The orc barely misses you.7vi? #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 54/71 ==================------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß*)#{..#.##.≈≈.### XL:  9 Next: 66% Place: Dungeon:7  ##.~~.#..'. #⌠@.o[47vi,@0mj.)'..#.~~.... Noise: ===------  Time: 8340.9 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll sergeant (polearm)#.≈≈#####...........#####≈≈.#j   gnoll (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#o   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _The orc barely misses you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cy7vi@cleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 kite shield (moderately wounded, 70% to hit)7vi #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod7viY#..≈≈#####...........#####≈≈..# Health: 54/71 ==================------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  7vi#..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 0Dex: 29  7vi?#..≈≈.##.#.. #ß))#{..#.##.≈≈.### XL:  9 Next: 66% Place: Dungeon:7  7vi##.~~.#..'. #⌠@.oj.)'..#.~~.... Noise: ===------  Time: 8340.9 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#7viGj   gnoll sergeant (polearm)#.≈≈#####...........#####≈≈.#j   gnoll (polearm)7viH#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#o   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 kite shield (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  7vi+The sling bullet burns the gnoll sergeant.  The gnoll sergeant is heavily wounded.7vijd)1.5 (0.67viu7vi{  a +0 kite shield (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.burns the gnoll sergeant.  The gnoll sergeant is heavily wounded. _The gnoll sergeant closely misses you.7vi z #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 54/71 ==================------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================7viȪ #..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß*)#{..#.##.≈≈.### XL:  9 Next: 66% Place: Dungeon:7  7vi+ ]##.~~.#..'. #⌠@.oj.)'..#.~~.... Noise: ===------  Time: 8341.5 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) 7viy #.≈≈###j..............###≈≈.#Fast 7viϫ #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll sergeant (polearm)#.≈≈#####...........#####≈≈.#7vi Bj   gnoll (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#o   orc (polearm)7viN #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _The gnoll sergeant closely misses you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycle7vi Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 kite shield (heavily wounded, 70% to hit)7vi]Wz #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 54/71 ==================------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================7viW#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#{..#.##.≈≈.### XL:  9 Next: 66% Place: Dungeon:7  7viMX##.~~.#..'. #⌠@.oj.)'..#.~~.... Noise: ===------  Time: 8341.5 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#7viXFire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast 7viXo#.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll sergeant (polearm)7viY/#.≈≈#####...........#####≈≈.#j   gnoll (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7viYo   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 kite shield (heavily wounded, 70% to hit)  You shoot a sling bullet.  The gnoll sergeant blocks the sling bullet.7vi<8)7vi,2.1 (0.67viC7viJ  Shift-Dir - straight line  7viAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 kite shield (heavily wounded, 70% to hit)  You shoot a sling bullet.  The gnoll sergeant blocks the sling bullet. _The orc completely misses you. The gnoll sergeant barely misses you.7viA7vi^ k #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 54/71 ==================------7vi^ #..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######j###'##.#ß.≈≈.... SH: 0Dex: 29  7viB_ #..≈≈.##.#.. #ß*)#{..#.##.≈≈.### XL:  9 Next: 66% Place: Dungeon:7  ##.~~.#..'. #⌠@.oj.)'..#.~~.... Noise: ===------  Time: 8342.1 (0.0)7vi_ #.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) 7vi` #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll sergeant (polearm)#.≈≈#####...........#####≈≈.#j   gnoll (polearm)7vi9` #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#o   orc (polearm)7vi` #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _The orc completely misses you. The gnoll sergeant barely misses you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vi` Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 kite shield (heavily wounded, 70% to hit)7vi0 z #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 54/71 ==================------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================7vi #..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  7vi #..≈≈.##.#.. #ß))#{..#.##.≈≈.### XL:  9 Next: 66% Place: Dungeon:7  ##.~~.#..'. #⌠@.oj.)'..#.~~.... Noise: ===------  Time: 8342.1 (0.0)7vi #.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.#7vi #.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll sergeant (polearm)7vi٘ #.≈≈#####...........#####≈≈.#j   gnoll (polearm)7vi| E#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#o   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 kite shield (heavily wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  7vi tThe sling bullet burns the gnoll sergeant.  You kill the gnoll sergeant!7vi1 )j   gnoll (polearm)o   orc7vi\)597 (0.6  a +0 kite shield (heavily wounded, 70% to hit)  You shoot a sling bullet.hits the gnoll sergeant!  The sling bullet burns the gnoll sergeant.  You kill the gnoll sergeant! _The orc misses you.7vi`k #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 55/71 ==================------7vi#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  7vi#..≈≈.##.#.. #ß))#{..#.##.≈≈.### XL:  9 Next: 69% Place: Dungeon:7  ##.~~.#..'. #⌠@*oj.)'..#.~~.... Noise: ===------  Time: 8342.7 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.#7vifK#.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll (polearm)#.≈≈#####...........#####≈≈.#o   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7viYou kill the gnoll sergeant! _The orc misses you.Fire: h) +6 sling (flame)7viKPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 scale mail (77% to hit)7vi  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 55/71 ==================------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#{..#.##.≈≈.### XL:  9 Next: 69% Place: Dungeon:7  ##.~~.#..'. #⌠@.)[47vi R0mj.)'..#.~~.... Noise: ===------  Time: 8342.7 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll (polearm)#.≈≈#####...........#####≈≈.#o   orc (polearm)#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#7vi, Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 scale mail (77% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  7vi &The sling bullet burns the orc.7viB =)7vip .  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 trident and wearing a +0 scale mail (77% to hit)  7viV You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.  You kill the orc!7vi #.#.7vic 33.3 (0.6 _7viE 7vi 7vik #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 55/71 ==================------7vi#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 69% Place: Dungeon:7  7viGc##.~~.#..'. #⌠@**j.)'..#.~~.... Noise: ===------  Time: 8343.3 (0.0)7vim#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)7vi#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) 7vi#.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#7vij   gnoll (polearm)#.≈≈#####...........#####≈≈.#7vi`<#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#The sling bullet burns the orc. _You kill the orc!Fire: h) +6 sling (flame)7vi?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +1 spear of electrocution (77% to hit)7vi #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher7vij$#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 55/71 ==================------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 197viIInt: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  7vi#..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 69% Place: Dungeon:7  ##.~~.#..'. #⌠@))j.)'..#.~~.... Noise: ===------  Time: 8343.3 (0.0)7vi#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#7viFire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll (polearm)#.≈≈#####...........#####≈≈.#7vi%<#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#The sling bullet burns the orc. _You kill the orc!Fire: h) +6 sling (flame)7viOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vivUAim: a gnoll, wielding a +1 spear of electrocution (77% to hit)7vit. _You kill the orc!Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a gnoll, wielding a +1 spear of electrocution (77% to hit)  You shoot a sling bullet. j.  Something hits you.7vi 7viX3-9 (0.67vi7vi _Deactivating autopickup; reactivate with Ctrl-A.7vi(  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 53/71 =================-------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 69% Place: Dungeon:7  ##.~~.#..'. #⌠@*j..)'[377vi* m..#.~~.... Noise: ===------  Time: 8343.9 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll (polearm)#.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Something hits you. 7vie _Deactivating autopickup; reactivate with Ctrl-A.Fire: h) +6 sling (flame)7vi ?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +1 spear of electrocution (77% to hit)7vi  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 53/71 =================-------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 69% Place: Dungeon:7  ##.~~.#..'. #⌠@.j..)7vi '..#.~~.... Noise: ===------  Time: 8343.9 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll (polearm)#.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Something hits you. _Deactivating autopickup; reactivate with Ctrl-A.Fire: h) +6 sling (flame)7vij 8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +1 spear of electrocution (77% to hit)7viLb v_Deactivating autopickup; reactivate with Ctrl-A.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +1 spear of electrocution (77% to hit)  You shoot a sling bullet.7vin 7vio ,4.4 (0.57vi=z 7vi| \ _Something barely misses you. 7vi& #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod 7vis#..≈≈#####...........#####≈≈..# Health: 53/71 =================-------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19 7vi rInt: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 69% Place: Dungeon:7  7vi< 6##.~~.#..'. #⌠@*j..)'..#.~~.... Noise: ===------  Time: 8344.4 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame) 7viv #.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.# 7vi Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.# 7vi j   gnoll (polearm)#.≈≈#####...........#####≈≈.# 7vi`!#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#You shoot a sling bullet. _Something barely misses you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +1 spear of electrocution (77% to hit) 7vi #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 53/71 =================-------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 69% Place: Dungeon:7  ##.~~.#..'. #⌠@.)..)' 7vi..#.~~.... Noise: ===------  Time: 8344.4 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll (polearm)#.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +1 spear of electrocution (77% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll. 7vi=) 7viPya .  You kill the gnoll! 7vi}f41----5.1 (0.7 7viP 7vi _Something hits you. Something hits you!!7vi.  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 41/71 =============-----------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================!7vi. #..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 69% Place: Dungeon:7  !7vi~/ ##.~~.#..'. #⌠@.)..)'..#.~~.... Noise: ===------  Time: 8345.1 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.##.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#The sling bullet burns the gnoll.  !7vi/ You kill the gnoll! _Something hits you. Something hits you!Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"7vie #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 41/71 =============-----------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###j#####j###..j#≈≈.#AC: 6Str: 12  #..≈≈###...............###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 69% Place: Dungeon:7  ##.~~.#..'. #⌠@.).."7vif[47m)'..#.~~.... Noise: ===------  Time: 8345.1 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####j###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.##.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#You kill the gnoll! _Something hits you. Something hits you!"7viEg6Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then."7viVh"7vids"7viv. _"7vi: #..≈~≈..# #..≈~≈..# #..≈≈#####...........#####≈≈..# #..≈≈#jß.#$###.©.###.#.ß.#≈≈.## "7vi#< #..≈≈#...###j#####j###..j#≈≈.# # #..≈≈###...............###≈≈.# "7vi< #..≈≈.ß#.######)###'##.#ß.≈≈. #..≈≈.##.#.. #ß))#...#.##.≈≈.# ##.~~.#..'. #⌠©@)..)'..#.~~.#.≈≈.##.#. #ß).#...#.##.≈≈.##.≈≈.ß#.######)###'##$#ß.≈≈.#  #.≈≈###j..............###≈≈.#  #.≈≈#{oj###.#####j###..  #.≈≈#jß.#.###.©.  "7vi6= #.≈≈#####.......  #.≈... "7vi@ "7viK "7viL i2=--8 (0.7"7viW "7viY  _Something hits you. Something hits you!  Fire: h) +6 sling (flame)  Press: ? - help, Q - select action, ( or ) - cycle"7vi:Z Shift-Dir - straight line _Okay, then. _Something barely misses you.#7vi"I..≈~≈..# # ..≈~≈..# # ..≈≈#####...........#####≈≈..# # ..≈≈#jß.#$###.©.###.#.ß.#≈≈.## # ..≈≈#...###.#####©###..j#≈≈.# # ..≈≈###...............###≈≈.####. ..≈≈.ß#.######)###'##.#ß.≈≈. #7vi#..≈≈.##.#.. #ß))#...#.##.≈≈.####. #.~~.#..'. #⌠©.@..)'..#.~~. #.≈≈.##.#. #ß).#...#.##.≈≈.# #.≈≈.ß#.######)###'##$#ß.≈≈.# #.≈≈###j..............###≈≈.# #.≈≈#{oj###.#####.###...#≈≈.# #.≈≈#jß.#.###.©.###.#.ß.#≈≈.# #7vi$wj   gnoll (wand) #.≈≈#####...........#####≈≈.# #.≈.. #7vi\&#7vi'#7viz*,j.#7vi+#7vi7#7vi8V---6.4 (0.6#7viD7{#7viH _Items here: )) [ ††.$7vi#..≈~≈..# #..≈~≈..# #..≈≈#####...........#####≈≈..# #..≈≈#jß.#$###.©.###.#.ß.#≈≈.## #..≈≈#...###.#####©###.j.#≈≈.# #..≈≈###...............###≈≈.#### #..≈≈.ß#.######{###'##.#ß.≈≈ #..≈≈.##.#.. #ß))#...#.##.≈≈.#### ##.~~.#..'. #⌠©@)..)'..#.~~  #.≈≈.##.#. #ß).#...#.##.≈≈.  #.≈≈.ß#.######)###'##$#ß.≈≈.#  #.≈≈###j..............###≈≈.#  #.≈≈#{oj###.#####.###...#≈≈.#  #.≈≈#jß.#.###.©.###.#.ß$7vi.#≈≈.#  #.≈≈#####...........#####≈≈.#  #.≈...≈.#  #.≈...≈.#){.j$7vi$7vixl38--=7.1 (0.7$7vi$7viS _Something hits you.%7vi#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..#VicViper1 the Skirmisher #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..#Demigod #..≈≈#####...........#####≈≈..#Health: 38/71 ============------------ #..≈≈#jß.#$###.©.###.#.ß.#≈≈.##Magic: 11/11 ======================== #..≈≈#...###.#####©###...#≈≈.# # AC: 6Str: 12 #..≈≈###..............j###≈≈.#### EV: 19Int: 11 #..≈≈.ß#.######)###'##.#ß.≈≈..... SH: 0Dex: 29 #..≈≈.##.#.. #ß){#...#.##.≈≈.#### XL:  9 Next: 69% Place: Dungeon:7 %7vi##.~~.#..'. #⌠©@)..)'..#.~~..... Noise: =--------  Time: 8347.1 (0.0)  #.≈≈.##.#. #ß).#...#.##.≈≈.#### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll (wand)#.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _Something barely misses you. _Items here: )) [ ††. _Something hits you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action,%7vi6 ( or ) - cycleShift-Dir - straight line%7viq @{@&7vi<9#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..#VicViper1 the Skirmisher #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..#Demigod #..≈≈#####...........#####≈≈..#Health: 38/71 ============------------ &7vi#..≈≈#jß.#$###.©.###.#.ß.#≈≈.##Magic: 11/11 ======================== #..≈≈#...###.#####©###...#≈≈.# # AC: 6Str: 12 #..≈≈###..............j###≈≈.#### EV: 19Int: 11 #..≈≈.ß#.######)###'##.#ß.≈≈..... SH: 0Dex: 29 #..≈≈.##.#.. #ß){#...#.##.≈≈.#### XL:  9 Next: 69% Place: Dungeon:7 &7vie##.~~.#..'. #⌠©@)..)'..#.~~..... Noise: =--------  Time: 8347.1 (0.0)  &7viGk#.≈≈.##.#. #ß).#...#.##.≈≈.#### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#&7viFast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll (wand)&7vi^#.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _Something barely misses you. &7vi_Items here: )) [ ††. _Something hits you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycle&7vi/Shift-Dir - straight line&7viuW) _Items here: )) [ ††. _Something hits you.Fire: h) +6 sling (flame)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  You shoot a sling bullet.&7vi}c&7vidj2--==7 (0.6&7vir&7vitS _Something hits you.&7vij#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..#VicViper1 the Skirmisher #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..#Demigod #..≈≈#####...........#####≈≈..#Health: 32/71 ==========-------------- #..≈≈#jß.#$###.©.###.#.ß.#≈≈.##Magic: 11/11 ======================== #..≈≈#...###.#####©###...#≈≈.# # AC: 6Str: 12 #..≈≈###..............j###≈≈.#### EV: 19Int: 11 #..≈≈.ß#.######)###'##.#ß.≈≈..... 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S _Something hits you.+7vi`., #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 22/71 =======-----------------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###.#####©###...#≈≈.# AC: 6Str: 12#..≈≈###..............j###≈≈.## EV: 19Int: 11+7vi/#..≈≈.ß#.######)###'##.#ß.≈≈... SH: 0Dex: 29#..≈≈.##.#.. #ß))#...#.##.≈≈.## XL:  9 Next: 69% Place: Dungeon:7##.~~.#..'. #@©.)..)'..#.~~... Noise: ===------  Time: 8350.3 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.## h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.# Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.# Fast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#+7vi/#.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Shift-Dir - straight lineYou shoot a sling bullet. _Something hits you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+7vi6@©+7viA)©+7viz #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher+7vic#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 22/71 =======-----------------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###.#####©###...#≈≈.# AC: 6Str: 12#..≈≈###..............j###≈≈.## EV: 19Int: 11#..≈≈.ß#.######)###'##.#ß.≈≈... SH: 0Dex: 29+7viN#..≈≈.##.#.. #ß))#...#.##.≈≈.## XL:  9 Next: 69% Place: Dungeon:7##.~~.#..'. #@©.)..)'..#.~~... 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Noise: ===------  Time: 8350.3 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.## h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.# Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.# Fast #.≈≈#{oj###.###[40-7vi}m##.###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.##.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#-7viG3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Fire: h) +6 sling (flame)-7viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-7vi܋Aß@-7vi( 6ß).7vi: #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 22/71 =======-----------------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###.#####©###...#≈≈.# AC: 6.7viStr: 12#..≈≈###..............j###≈≈.## EV: 19Int: 11#..≈≈.ß#.######)###'##.#ß.≈≈... SH: 0Dex: 29.7vi+#..≈≈.##.#.. #ß))#...#.##.≈≈.## XL:  9 Next: 69% Place: Dungeon:7##.~~.#..'. #@©.)..)'..#.~~... Noise: ===------  Time: 8350.3 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.## h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.# Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.# Fast .7vi{#.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.##.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#.7vi#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Fire: h) +6 sling (flame).7viKPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.7viG M)Shift-Dir - straight line _Okay, then.Fire: h) +6 sling (flame)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot a sling bullet..7vi;N.7viN*8 (0.5.7vibX.7viZf _Something hits you but does no damage..7viHD s #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 22/71 =======-----------------.7vikE #..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###.#####©###...#≈≈.# AC: 6Str: 12#..≈≈###..............j###≈≈.## EV: 19Int: 11#..≈≈.ß#.######)###'##.#ß.≈≈... SH: 0Dex: 29#..≈≈.##.#.. #ß))#...#.##.≈≈.## XL:  9 Next: 69% Place: Dungeon:7##.~~.#..'. #@©.)..)'..#.~~... Noise: ===------  Time: 8350.8 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.## h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.# Fire: h) +6 sling (flame) [1.7vi)F 72;4H#.≈≈###j..............###≈≈.# Fast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.##.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Shift-Dir - straight lineYou shoot a sling bullet. _Something hits you but does no damage.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.7viAß@/7vix6ß)/7vi, #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 22/71 =======-----------------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###.#####©###...#≈≈.# AC: 6Str: 12#..≈≈###..............j###≈≈.## EV: 19Int: 11/7vi#..≈≈.ß#.######)###'##.#ß.≈≈... SH: 0Dex: 29#..≈≈.##.#.. #ß))#...#.##.≈≈.## XL:  9 Next: 69% Place: Dungeon:7##.~~.#..'. #@©.)..)'..#.~~... Noise: ===------  Time: 8350.8 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.## h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.# Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.# Fast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.##.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Shift-Dir - straight lineYou /7vishoot a sling bullet. _Something hits you but does no damage.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/7vi PMYou shoot a sling bullet. _Something hits you but does no damage.Fire: h) +6 sling (flame)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot a sling bullet./7viP,1.2 (0.4/7viY/7vif[` _Something completely misses you.07vi #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 22/71 =======-----------------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###.#####©###...#≈≈.# AC: 6Str: 12#..≈≈###..............j###≈≈.## EV: 19Int: 11#..≈≈.ß#.######)###'##.#ß.≈≈... SH: 0Dex: 29#..≈≈.##.#.. #ß))#...#.##.≈≈.## XL:  9 Next: 69% Place: Dungeon:7##.~~.#..'. #@©.)..)'..#.~~...i40m Noise: ===------  Time: 8351.2 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.## h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.# Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.# Fast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.##.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Shift-Dir - straight lineYou shoot a sling bullet. _Something completely misses you.Fire: h) +6 sling (flame)07vi!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line07vi 6@©17vi7A)©17vi= #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 22/71 =======-----------------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###.#####©###...#≈≈.# AC: 6Str: 12#..≈≈###..............j###≈≈.## EV: 19Int: 11#..≈≈.ß#.######)###'##.#ß.≈≈... SH: 0Dex: 29#..≈≈.##.#.. #ß))#...#.##.≈≈.## XL:  9 Next: 69% Place: Dungeon:7##.~~.#..'. #@©.)..)'..#.~~...ia49m Noise: ===------  Time: 8351.2 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.## h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.# Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.# Fast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.##.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _Something completely misses you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot a sling bullet.  Reactivating autopickup.17vi$E  You feel a bit more experienced.17vij*:818 (0.6 _17viV717viT:17vi@ s #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 22/71 =======-----------------17vi]C #..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###.#####©###...#≈≈.# AC: 6Str: 12#..≈≈###..............j###≈≈.## EV: 19Int: 11#..≈≈.ß#.######)###'##.#ß.≈≈... SH: 0Dex: 29#..≈≈.##.#.. #ß))#...#.##.≈≈.## XL:  9 Next: 81% Place: Dungeon:7##.~~.#..'. #@©.)..)'..#.~~... Noise: ===------  Time: 8351.8 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.## h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.# Fire: h) +6 sling (flame) iC 42;4H#.≈≈###j..............###≈≈.# Fast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.##.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#You shoot a sling bullet.  Reactivating autopickup. _You feel a bit more experienced.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line27viAß@27viO6ß)27vi^ 3 #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 22/71 =======-----------------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###.#####©###...#≈≈.# AC: 6Str: 12#..≈≈###..............j###≈≈.## EV:[m 19Int: 11#..≈≈.ß#.######)###'##.#ß.≈≈... SH: 0Dex: 2927viJ` #..≈≈.##.#.. #ß))#...#.##.≈≈.## XL:  9 Next: 81% Place: Dungeon:7##.~~.#..'. #@©.)..)'..#.~~... Noise: ===------  Time: 8351.8 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.## h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.# Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.# Fast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.##.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#You shoot a sling bullet.  Reactivating autopickup. _You feel a bit more experienced.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or 27vi` m) - cycleShift-Dir - straight line27vi\ )Reactivating autopickup. _You feel a bit more experienced.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  You shoot a sling bullet.27vi} M32.3 (0.5 _27vi 27vi 37vi*a #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 23/71 =======-----------------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================37vi+ #..≈≈#...###.#####©###...#≈≈.# AC: 6Str: 12#..≈≈###..............j###≈≈.## EV: 19Int: 11#..≈≈.ß#.######)###'##.#ß.≈≈... SH: 0Dex: 29#..≈≈.##.#.. #ß))#...#.##.≈≈.## XL:  9 Next: 81% Place: Dungeon:7##.~~.#..'. #@©.)..)'..#.~~... Noise: ===------  Time: 8352.3 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.## h) +6 sling (flame)37vi,#.≈≈.ß#.######)###'##$#ß.≈≈.# Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.# Fast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.##.≈≈#####...........#####≈≈.#37viW,#.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Press: ? - help, Q - select action, ( or ) - cycle37vi-yShift-Dir - straight line _You shoot a sling bullet.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line37vic{ 6@©47viё3 #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 23/71 =======-----------------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###.#####©###...#≈≈.# AC: 6Str: 12#..≈≈###..............j###≈≈.## EV: 19Int: 11#..≈≈.ß#.######)###'##.#ß.≈≈... SH: 0Dex: 2947vi#..≈≈.##.#.. #ß))#...#.##.≈≈.## XL:  9 Next: 81% Place: Dungeon:7##.~~.#..'. #@)))))))..#.~~... Noise: ===------  Time: 8352.3 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.## h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.# Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.# Fast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.##.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot a sling bullet.  Fire: h) +6 sling (flame)Press: ? - help, Q - sele47vict action, ( or ) - cycleShift-Dir - straight line47vi,47vi-_©.)..)'47viE.Shift-Dir - straight lin47vi/ e 47vi0 _You shoot a sling bullet. 47vi0+ Fire: h) +6 sling (flame)47vi1Press: ? - help, Q - select action, ( or ) - cycle47vi1Shift-Dir - straight lin47viL2!e  47vi2You shoot a sling bullet.47vik918 (0.5 _47vi3D47viF47viNY #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 23/71 =======-----------------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###.#####©###...#≈≈.# AC: 6Str: 12#..≈≈###..............j###≈≈.## EV: 19Int: 11#..≈≈.ß#.######)###'##.#ß.≈≈... SH: 0Dex: 29#..≈≈.##.#.. #ß))#...#.##.≈≈.## XL:  9 Next: 81% Place: Dungeon:7##.~~.#..'. #@©.)..)'..#.~~...iZ$40m Noise: ===------  Time: 8352.8 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.## h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.# Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.# Fast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.##.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot a sling bullet.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line47viySAß@57vi6ß)57vi%Pg #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 23/71 =======-----------------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###.#####©###...#≈≈.# AC: 6Str: 1257vi|Q#..≈≈###..............j###≈≈.## EV: 19Int: 11#..≈≈.ß#.######)###'##.#ß.≈≈... SH: 0Dex: 29#..≈≈.##.#.. #ß))#...#.##.≈≈.## XL:  9 Next: 81% Place: Dungeon:7##.~~.#..'. #@©.)..)'..#.~~... Noise: ===------  Time: 8352.8 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.## h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.# Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.# Fast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.##.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈57vi5R≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot a sling bullet.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line57vi)Shift-Dir - straight line _You shoot a sling bullet.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a sling bullet.57vi33.3 (0.5 _57vi57vi67vi.#..≈~≈..#  #..≈~≈..#  #..≈≈#####...........#####≈≈..#  #..≈≈#jß.#$###.©.###.#.ß.#≈≈.##  #..≈≈#...###.#####©###...#≈≈.#  #..≈≈###..............j###≈≈.##..≈≈.ß#.######)###'##.#ß.≈≈.#..≈≈.##.#.. #ß))#...#.##.≈≈.###.~~.#..'. #⌠@.)..)'..#.~~.#.≈≈.##.#. #ß).#...#.##.≈≈.#67vi#.≈≈.ß#.######)###'##$#ß.≈≈.# #.≈≈###j..............###≈≈.# #.≈≈#{oj###.######.≈≈#jß.#.###.#.≈≈#####.....#.≈. 67viL---4.0 (0.767vi67vi jm - 2 throwing nets (gained 1)67viJj   gnoll (wand)67viF---6 (1.367vi<67viU _There is a transporter landing site, spattered with blood here.67viY  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 23/71 =======-----------------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###.#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###........j.....j###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######*###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß*)#...#.##.≈≈.### XL:  9 Next: 81% Place: Dungeon:7  ##.~~.#..'. #⌠@.67vi [41m)..)'..#.~~.... Noise: ---------  Time: 8354.6 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll (wand)#.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# _There is a transporter landing site, spattered with blood here.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip and carrying a wand of mindburst (moderatelywounded, 77% to hit)i 18H77vi #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# Demigod#..≈≈#####...........#####≈≈..# Health: 23/71 =======-----------------#..≈≈#jß.#$###.©.###.#.ß.#≈≈.## Magic: 11/11 ========================#..≈≈#...###.#####©###...#≈≈.#AC: 6Str: 12  #..≈≈###........).....j###≈≈.### EV: 19Int: 11  #..≈≈.ß#.######)###'##.#ß.≈≈.... SH: 0Dex: 29  #..≈≈.##.#.. #ß))#...#.##.≈≈.### XL:  9 Next: 81% Place: Dungeon:7  ##.~~.#..'. #⌠@.77vi[41m)..)'..#.~~.... Noise: ---------  Time: 8354.6 (0.0)#.≈≈.##.#. #ß).#...#.##.≈≈.### h) +6 sling (flame)#.≈≈.ß#.######)###'##$#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###j..............###≈≈.#Fast #.≈≈#{oj###.#####.###...#≈≈.##.≈≈#jß.#.###.©.###.#.ß.#≈≈.#j   gnoll (wand)#.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip and carrying a wand of mindburst (moderatelywounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.77vi$G))77vif))Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip and carrying a wand of mindburst (moderatelywounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.  You kill the gnoll!77vij====5.2 (0.6 _77viu77viw87vi(87vi87vi87vic87viI4=87vi87vi,87vi87vi:,87vi87vi W _You start resting.87viJ(---87viJ-7.1 (1.987vis---8 (2.6Fast 87vi 87vi} h _Your extra speed is starting to run out.97vi397vi͖97viћ97vij9=97vi 97viF97vi#7597vi097vi97viY97vi`97vi97vib97vis97vi97vim97viT97vi97vi97vi}97vih6 _You start resting.97viN97vi,62.4 (497viJ73.1 (5.397vi6 97vi\ _You feel yourself slow down.97viyg97vih97vik97vio97viMp97vi,t97vix97viyI7=97vi97vi؁97vih97vi+97vi,97viV97viˑ97vi997vi>97viįi8=97viB97vi97vi97viG97vi97vi97vi7997vi97vi,97vi[97vi97vi97vi97vif30=97vi,97vi 1=97vi 97vi# 97vi' H297vi, 97vif- 97vie0 97vidB ,97viH 97vi O 97viO S3=97vi:S 97vi`X 97viY 97vi\ 97vi` 97via 97vicd 97vih 97vi+i K4=97vil 97viq ,97viSv 97viz 97vi>{ 97vi~ 97vi O597viy 97vi ,97vi 97vi 6=97viͩ 97vi 97vi 97vi 97viW 97viF 97viּ ,97vi 97vi 97vi K7=97vi 97viK 97viF 97vi7 97viw 97vi* 97vi 97vi 97vi 2897vi 97viW 97vi^ 97vi S9=97vi$ 97vi 97vis 97vi 97viM 97vi 97vi#! 97vi% 97vi& L40=97vi8) 97vi- ,97vi1 97vic6 97vi!7 97vit> 97viC? 97vi? 97viF 97viH 97vi%I 9197viVM 97viR 97viS 97viV 97vi\ ,97vi_ 97vid 97vid S2=97vis 97vi~ ,97vi n97vih K3=97vi B97vig 97vi 97viʣ 97viL 97viw 97vi 9497viޯ 97vib ,97vi 97vis 97vi" 97vi9 97vi 97vi 97vi 97vi 97vi S5=97vi 97vib 97vi 97vi n97vi K6=97vi 97vi ,97vi~ 97vi ,97viH 97vi 97vi3 2797viK 97vi8 97vi 97vi 97viY 97vi 97vi 97vi 97vi S8=97vi($ 97vi* ,97vi<: n97vi; K9=97vi= 97viOB 97viB 97viE 97viI 97viUJ 97viK 97viN 97viWO 97viQ 97viV 97vi}V :5097viY 97vi\ 97viL] 97vi^ 97vi` 97vi.a 97vib 97vif 97vi g N51=97vii 97viQm 97vim 97viup 97vibt 97vit 97vi 97vi ;297viً 2=97vi< 97vi1 97vi% 97vi 97vi 97vi] 97viX 97vi7 97vi¨ %397vi 97vi ,97vi 97vi޲ ,97vi" 97vi 97vi9 97vi 97vi 97vi K4=97viV 97vi 97vi 97vi 97viq 97vi 97vi 97vi k5=97vi 97vi n97vi$ 97vi 97vi %697viJ 97viE 97vi 97vi 97vi$ ,97viw 97viL 97vi K7=97vi  97vi ,97vi 97vi2 ,97vi 97vi 97vi U8=97vi 97vi 97vi/! 97vi# 97vi( 97vi( 97vi+ 97vi. 97vi/ 97vi1 97vi&6 97vi6 %997vi[9 97vi= 97vin= 97vi@ 97viE 97viF 97viS 60=97viU ,97vi+X 97vi\ ,97vi)` 97vid 97vid U1=97viYg 97vik ,97vix 97vi3 ,97vio 97vi ;297vi 97vi˜ n97vi7 97vi ,97vi 97vi 97vi K3=97vi 97vil 97vi 97vi 97viּ 97vib 97vi 97vic 97vi #497vi 2=97vi` 97vi 97vi 97vi 97vi 97viT 97vi 97vis 97viH %597vi 97vi# 97vi 97vi 97vi ,97viC 97vi 6=97vi 97vi@= 97vi > 97viA 97viE 97vi5F U7=97vi_I 97vifN 97viN 97viR 97viW ,97vi"] 97vi x89=97vi 97vi ,97vim 97vi E502.1 (139.0)97vi, 97vi H _You start resting.97vim 397vi 97vix 97vi ,97vi 97vi[ V70=97vi. 97vi ,97vi 97vi ,97vi 97vi k _You start resting.HP restored.97vi 97vi6.1 (4.0)1=7.1 (5 _:7vi:7viS:7vi:7viY:7vi:7vi:7vi:7vi.:7vi:7vi:7vi:7vi:7vi;:7vi9=:7viS:7vi:7vis:7vi:7vi,:7vi:7vi:7vi:7viJ:7vi:7vio:7vi :7vi% :7vi :7vi :7vi?,:7viL&:7vi.,:7vi@1:7vi4,:7vi7:7vi~<:7vi =:7viW@:7viF:7viF:7viMJ:7viO,:7viT:7vixY:7vi5Z:7vi_]:7viS4:7vi:7vi:7vi,:7vif:7vi5:7vi:7vi:7vin:7vi:7vi:7vi:7vi:7vi :7vi :7vi.:7vi:7vi:7viU:7vi:7vi,$:7vi$:7vi(:7vi8n:7vi::7vi?:7viY@:7viE:7viU:7viX,:7vi`:7vi)b,:7vig:7vim,:7vio:7vi u:7viu:7viL:7vi:7viE:7vi:7vi1:7vi:7vip:7vi,:7vi`:7viq:7vi:7viY:7vi_:7vib:7vi:7vi:7vi:7vik:7vi:7vi:7vi :7vic:7vi:7vi:7viD:7vi|,:7vi&:7vi:7vi\:7via:7vi:7viu:7vi:7vi/B:7vi ,:7vi7:7vi4*B:7vi/,:7vi4:7vi8:7vi9:7vi<:7vi@:7viA:7viD:7viqI:7viJ:7vi(N:7viU,:7viY:7vi],:7vidB:7vi3j:7vi...........<.....####<7viV<7vi<7vin<7vi3<7vi<7vik  You now have 274 gold pieces (gained 56).  Things that are here:<7vi%+4.1 (2<7via<7viqQ _a +0 whip; a gnoll skeleton=7vi? jß.#$###.©.###.#.ß.#≈≈.# ...###.#####©###.. ##.### ##........)......###≈≈.####....## ß#.######)###'##.#ß.≈≈........... ##.#.. #ß))#...#.##.≈≈.#### #..'. #⌠©.)..)'..#.~~..... ##.#. #ß).#...#.##.≈≈.########## ß#.######)###'##)#ß.≈≈.# ##j.............@### {oj###.#####.###...# jß.#.###.©.###.#.ß.#..#...#.<.....########################=7viG=7viYH+5.1 (1=7vic=7vie=7vi#jß.#$###.©.###.#.ß.#≈≈.## #.# #...###.#####©###...#≈≈.# ##.####..)......###≈≈.####.... .ß#.######)###'##.#ß.≈≈ .##.#.. #ß))#...#.##.≈≈.#### .#..'. #⌠©.)..)'..#.~~ .##.#. #ß).#...#.##.≈≈. .ß#.######)###'##)#ß.≈≈.##j........###≈≈.# =7viy#{oj###.#####.###...#≈≈.# #jß.#.###.©.###.#.ß.#≈≈.##..#####≈≈.#≈...≈.#=7viY≈...≈.#...=7vi...##>.....<.....#### =7vi'H #=7vi'=7viv&6=7vi=7vis=7vi6 ≈#jß.#$###.©.###.#.ß.#≈≈.## #.# ≈#...###.#####©###...#≈≈.# ##. ≈###..)......###≈≈.####.... ≈.ß#.######)###'##.#ß.≈≈ =7vi u≈.##.#.. #ß))#...#.##.≈≈.#### ~.#..'. #⌠©.)..)'..#.~~ ≈.##.#. #ß).#...#.##.≈≈. ≈.ß#.######)###'##)#ß.≈≈.# =7vi e≈###j........###≈≈.# =7vi ≈#{oj###.#####.###...#≈≈.# =7vi ≈#jß.#.###.©.###.#.ß.#≈≈.# ≈#####=7vi ...#####≈≈.#≈...=7vi ≈.#≈...≈=7vi' @.#..............#=7viA q#>...........<.....#### =7vi[ I #=7vi =7vi\ =7viz 7=7vi% =7viU =7viIi ≈#jß.#$###.©.###.#.ß.#≈≈.## #.#≈#...###.#####©###...#≈≈.# ##.≈###........)......###≈≈.####≈.ß#.######)###'##.#ß.≈≈≈.##.#.. #ß))#...#.##.≈≈.#### ~~.#..'. #⌠©.)..)'..#.~~≈.##.#. #ß).#...#.##.≈≈.≈.ß#.######)###'##)#ß.≈≈.#≈###j........###≈≈.#≈#{oj###.#####.###...#≈≈.#≈#jß.#.###.©.###.#.ß.#≈≈.#≈#####....#####≈≈.#≈...≈.#≈...≈.#...........[3=7viik 4m....##>...........<.....####  #=7vis <8=7vi*{ =7vif} =7vi0.≈≈#jß.#$###.©.###.#.ß.#≈≈.## #. .≈≈#...###.#####©###...#≈≈.# ##. .≈≈###........)......###≈≈.#### .≈≈.ß#.######)###'##.#ß.≈≈ .≈≈.##.#.. #ß))#...#.##.≈≈.#### =7vi.~~.#..'. #⌠©.)..)'..#.~~ .≈≈.##.#. #ß).#...#.##.≈≈. .≈≈.ß#.######)###'##)#ß.≈≈.# .≈≈###j........###≈≈.# =7vi.≈≈#{oj###.#####.###...#≈≈.# =7vi.≈≈#jß.#.###.©.###.#.ß.#≈≈.# .≈≈#####.....#####≈≈.# =7vi_.≈...≈.# .≈...≈.#................##>...........<....=7viV.####  #=7vi&=7vi=7vi9=7vi=7vi>7viO.≈≈#jß.#$###.©.###.#.ß.#≈≈.## # 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C7viz         C7vi@z         C7vijz         C7viz ?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  C7viz [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsF7vi!F7viF7vi #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈. VicViper1 the Skirmisher#..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈. Demigod#..≈≈#####...........#####≈≈. Health: 71/71 ========================#..≈≈#.ß.#$###.©.###.#.ß.#≈≈. Magic: 11/11 ========================#..≈≈#...###.#####©###...#≈≈. AC: 6Str: 12F7vi@#..≈≈###........)......###≈≈. EV: 19Int: 11#..≈≈.ß#.######)###'##.#ß.≈≈. SH: 0Dex: 29#..≈≈.##.#...#ß))#...#.##.≈≈. XL:  9 Next: 81% Place: Dungeon:7##.~~.#..'..@#⌠©.)..)'..#.~~. Noise: ---------  Time: 8647.1 (0.0)#.≈≈.##.#..:#ß).#...#.##.≈≈. h) +6 sling (flame)#.≈≈.ß#.######)###'##)#ß.≈≈. Fire: h) +6 sling (flame) #.≈≈###...............###≈≈.#.≈≈#...###.#####.###...#≈≈.#.≈≈#.ß.#.#7vii36m##.©.###.#.ß.#≈≈. #.≈≈#####...........#####≈≈. #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈. #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈. You now have 274 gold pieces (gained 56).  Things that are here: _a +0 whip; a gnoll skeleton _Found a parchment of Gell's Gavotte and a manual of Ranged Weapons. _There is an open translucent door here. _You pick up a manual of Ranged Weapons and begin studying.F7vi 4F7viF7viH7vi3H7viH7viuH7viH7viH7viH7vieV #####...........######.ß.#$###.©.###.#.ß.#...###.#####©###..##........)......##.ß#.######)###'##.#ß..##.#...#ß))#...#.##H7vi #.~~.#..'...#⌠©.)..)'..#.~~ #.≈≈.##.#..@#ß).#...#.##.≈≈.ß#.######)###'##)#ß###...............###...###.##.#.####........................... You pick up a parchment of Gell's Gavotte and begin reading...H7vi +8.1 (1H7vi+9.1 (2H7vi^H7viG _You add the spell Gell's Gavotte to your library.H7vi 3H7vi! H7vi% H7vi( H7vi, ,H7viY- H7vi1 H7vi>B ,H7viG ,H7viG H7viI H7vi*N L  There is an open translucent door here.H7viP H7viQ  _H7vi~S H7viX BH7viNZ H7vi] H7vi` H7via H7vi]c H7vie H7vig ,H7viUi H7vi k H7viLo H7vio H7vir H7vit H7vix ,H7viz H7vi} H7viʅ ,H7vi H7vi H7vi7 ,H7vii H7vi. #..≈≈#.ß.#$###.©.###.#.ß.#≈≈.###..≈≈#...###.#####©###...#≈≈.# #..≈≈###........)......###≈≈.###..≈≈.ß#.######)###'##.#ß.≈≈..#..≈≈.##.#...#ß))#...#.##.≈≈.####.~~.#..'...#⌠©.)..)'..#.~~..H7vi #.≈≈.##.#...#ß).#...#.##.≈≈.###.≈≈.ß#.######)###'##)#ß.≈≈.# #.≈≈###......@........###≈≈.# #.≈≈#...###.#####.###...#≈≈.# #.≈≈#.ß.#.###.©.###.#.ß.#≈≈.# #.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##...........................#H7viO #######>...........<.....#### ####################H7viծ #..≈≈#####...........#####≈≈..#  #..≈≈#.ß.#$###.©.###.#.ß.#≈≈.##..≈≈#...###.#####©###...#≈≈.#  #..≈≈###........)......###≈≈.###H7vi5 #..≈≈.ß#.######)###'##.#ß.≈≈....#..≈≈.##.#...#ß))#...#.##.≈≈.#####.~~.#..'...#⌠©.)..)'..#.~~....H7vi_ C#.≈≈.##.#...#ß).#...#.##.≈≈.####.≈≈.ß#.######@###'##)#ß.≈≈.# H7viͯ #.≈≈###...............###≈≈.# #.≈≈#...###.#####.###...#≈≈.# #.≈≈#.ß.#.###.©.###.#.ß.#≈≈.##.≈≈#####...........#####H7vi J≈≈.##.≈.H7vi #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#H7viR #...........................########>...........<.....####H7vi 060.1 (11.0)H7vi ,1.1 (12H7viu H7vi  n - the ring "Gemaaq" {rElec MP+9}There is an open translucent door, spattered with blood here.H7viR ,2.1 (13H7vi H7vi  H7vi( e_Items here: ))) [ ÷÷÷.I7vi M≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈####...........#####≈≈..ß.#$###.©.###.#.ß#...###.#####©###...#≈≈.# ###........)......###≈≈.###ß#.######)###'##.#ß.≈≈......≈≈.##.#...#ß))#...#.##.≈≈.###I7viI `##.~~.#..'...#⌠©.)..)'..#.~~....##.#...#ß@.#...#.##.≈≈.###.ß#.######)###'##)#ß.##...............###.≈≈#...###.#####.###...#≈≈.##I7vi -#.......I7vi I7vi 13.0)I7vi I7vi _Items here: )) [[ ÷.K7vi8K7viPick up what? 14/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 whip  b - a +4 spear of pain Armour (select all with [)c - a +0 robe  d - a +0 scale mail Carrion a gnoll skeleton [Up|Down] selectK7vi [Esc] exit Letters toggle [.|Space] toggle selected[top]L7vij #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# VicViper1 the Skirmisher#..≈≈#####...........#####≈≈..# Demigod#..≈≈#.ß.#$###.©.###.#.ß.#≈≈.## Health: 71/71 ========================#..≈≈#...###.#####©###...#≈≈.#Magic: 11/11 ========================#..≈≈###........)......###≈≈.### AC: 6Str: 12  #..≈≈.ß#.######)###'##.#ß.≈≈.... EV: 19Int: 11  #..≈≈.##.#...#ß))#...#.##.≈≈.### SH: 0Dex: 29  ##.~~.#..'...#⌠©.)..)'..#.~~.... XL:  9 Next: 81% 7vi‡nmPlace: Dungeon:7#.≈≈.##.#...#ß@.#...#.##.≈≈.### Noise: ---------  Time: 8663.1 (0.0)#.≈≈.ß#.######)###'##)#ß.≈≈.#h) +6 sling (flame)#.≈≈###...............###≈≈.#Fire: h) +6 sling (flame) #.≈≈#...###.#####.###...#≈≈.##.≈≈#.ß.#.###.©.###.#.ß.#≈≈.##.≈≈#####...........#####≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.##...........................# _There is an open translucent door here.  n - the ring "Gemaaq" {rElec MP+9}There is an open translucent door, spattered with blood here. _Items here: ))) [ ÷÷÷. _Items here: )) [[ ÷.  Okay, then. _L7viR! #..≈~≈..# #..≈≈#####...........#####≈≈..# #..≈≈#.ß.#$###.©.###.#.ß.#≈≈.## #..≈≈#...###.#####©###...#≈≈.# # #..≈≈###........)......###≈≈.# L7vi! a#..≈≈.ß#.######)###'##.#ß.≈≈. #..≈≈.##.#...#ß))#...#.##.≈≈.# ##.~~.#..'...#⌠©.)..)'..#.~~.#.≈≈.##.#...#ß)@#...#.##.≈≈.#L7vi! #.≈≈.ß#.######)###'##)#ß.≈≈.#  #.≈≈###...............###≈≈.#  L7vi! |#.≈≈#...###.#####  L7vi" #.≈≈#.ß.#.###.©.  #.≈≈#####.......L7viU" O  #.≈...L7vi" z  #.≈... L7viD e4.1 (1 _M7vi)94M7viAM7viCM7viZM≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈####...........#####≈≈..M7vi:[ß.#$###.©.###.#.ß# ...###.#####©###...#≈≈.# ###........)......###≈≈.####M7viy[Aß#.######)###'##.#ß.≈≈..... #..≈≈.##.#...#ß))#...#.##.≈≈.#### ##.~~.#..'...#⌠©@)..)'..#.~~.....##.#...#ß).#...#.##.≈≈.####M7vi[.ß#.######)###'##)#ß.M7vi[#.≈≈###...............###≈≈.##.M7vi[S#..#..M7vi=iM7vik&5M7vitM7vivM7viQ..≈~≈..# # ..≈~≈..# # ..≈≈#####...........#####≈≈..# # ..≈≈#.ß.#$###.©.###.#.ß.#≈≈.## # ..≈≈#...###.#####©###...#≈≈.# # ..≈≈###........)......###≈≈.####. ..≈≈.ß#.######)###'##.#ß.≈≈. ..≈≈.##.#...#ß))#...#.##.≈≈.####. #.~~.#..'...#⌠©.@..)'..#.~~. #.≈≈.##.#...#ß).#...#.##.≈≈.# #.≈≈.ß#.######)###'##)#ß.≈≈.# #.≈≈###............ #.≈≈#...###.#####.###...#≈≈.# M7vi[40m#.≈≈#.ß.#.###.©.###.#.ß.#≈≈.# #.≈≈#####...........#####≈≈.# #.≈.. M7viu M7vi& &6M7vi  n - the ring "Gemaaq" {rElec MP+9}  There is an open translucent door, spattered with blood here. _) [ ÷÷÷. _Items here: )) [[ ÷. _Items here: )) [ ÷÷.M7vi M7vi Pick up what? 14/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 trident  b - a +1 spear of electrocution Armour (select all with [)c - a +0 scale mail Carrion M7viF a gnoll skeleton an orc skeleton [Up|Down] select[Esc] exit M7vip Letters toggle [.|Space] toggle selected[top]N7vi N7vi N7viu ..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# # VicViper1 the Skirmisher ..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# # Demigod ..≈≈#####...........#####≈≈..# # Health: 71/71 ======================== ..≈≈#.ß.#$###.©.###.#.ß.#≈≈.## # Magic: 11/11 ======================== ..≈≈#...###.#####©###...#≈≈.# ## AC: 6Str: 12 ..≈≈###........)......###≈≈.####. EV: 19Int: 11 ..≈≈.ß#.######)###'##.#ß.≈≈...... SH: 0Dex: 29 ..≈≈.##.#...N7vi [40m#ß))#...#.##.≈≈.####. XL:  9 Next: 81% Place: Dungeon:7 #.~~.#..'...#⌠©.@..)'..#.~~...... Noise: ---------  Time: 8666.1 (0.0) #.≈≈.##.#...#ß).#...#.##.≈≈.##### h) +6 sling (flame) #.≈≈.ß#.######)###'##)#ß.≈≈.#Fire: h) +6 sling (flame) #.≈≈###...............###≈≈.# #.≈≈#...###.#####.###...#≈≈.# #.≈≈#.ß.#.###.©.###.#.ß.#≈≈.# #.≈≈#####...........#####≈≈.# #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.# #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#There is an open translucent door, spattered with blood here. _Items here: ))) [ ÷÷N7vi h÷. _Items here: )) [[ ÷. _Okay, then. _Items here: )) [ ÷÷.  Okay, then.N7vi N7viL N7vif N7vi! . _N7vi% #..≈~≈..# #..≈~≈..# #..≈≈#####...........#####≈≈..# #..≈≈#.ß.#$###.©.###.#.ß.#≈≈.## #..≈≈#...###.#####©###...#≈≈.# #..≈≈###........)......###≈≈.#### #..≈≈.ß#.######)###'##.#ß.≈≈ #..≈≈.##.#...#ß))#...#.##.≈≈.#### ##.~~.#..'...#⌠©@)..)'..#.~~  #.≈≈.##.#...#ß).#...#.##.≈≈.  #.≈≈.ß#.######)###'##)#ß.≈≈.#  #.≈≈###...............###≈≈.#  #.≈≈#...###.#####.###...#≈≈.#  #.≈≈#.ß.#.###.©.###.#.ß.#≈≈.# N7vi  #.≈≈#####...........#####≈≈.#  #.≈...≈.#  #.≈...≈.#N7viN7vi27.1 (1 _N7vi2O7viGM..))..)÷.................≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈####...........#####≈≈..ß.#$###.©.###.#.ß# ...###.#####©###...#≈≈.# ###........)......###≈≈.####ß#.######)###'##.#ß.≈≈..... #O7vi ..≈≈.##.#...#ß)@#...#.##.≈≈.#### ##.~~.#..'...#⌠©.)..)'..#.~~.....##.#...#ß).#...#.##.≈≈.#####.≈≈.ß#.######)###'##)#ß.≈≈.#.##O7viKl.##..O7viO7vi}&8O7viO7viE _) [ ÷÷÷. _Items here: )) [[ ÷. _Okay, then. O7vi_Items here: )) [ ÷÷. _Okay, then.Things that are here:O7vi0 _a +0 hand axe; 3 boomerangs; an orc skeletonO7vi+  #....))..)÷.#  #..≈~≈..#  #..≈~≈..#  #..≈≈#####...........#####≈≈..#  #..≈≈#.ß.#$###.©.###.#.ß.#≈≈.##  #..≈≈#...###.#####©###...#≈≈.#  #..≈≈###........)......###≈≈.  #..≈≈.ß#.######)###'##.#ß.≈≈  #..≈≈.##.#...#ß@)#...#.##.≈≈.  ##.~~.#..'...#⌠©.)..)'..#.~~O7viC,  #.≈≈.##.#...#ß).#...#.##.≈≈. #.≈≈.ß#.######)###'##)#ß.≈≈.# #.≈≈###...............###≈≈.# #.≈≈#...###.#####.###...#≈≈.# #.≈≈#.ß.#.###.©.###.#.ß.#≈≈.# #.≈≈#####...........#####≈≈.#  #.≈...O7viv, "≈.#O7vi7 O7vit8 -9 _O7vir? O7vi@ $  Things that are here:O7vi C _a +0 spear; a +0 scale mail; a gnoll skeletonP7vi GM##)#.##..######<##..))..)÷.................≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈####...........#####≈≈..ß.#$###.©.###.#.ß#...###.#####©###...#≈≈.# ###........)......###≈≈.###ß#.######@###'##.#ß.≈≈....P7vi *..≈≈.##.#...#ß))#...#.##.≈≈.#####.~~.#..'...#⌠©.)..)'..#.~~....#.≈≈.##.#...#ß).#...#.##.≈≈.####.#.#...P7vi P7viC .70 _P7vi P7viN L  There is an open translucent door, spattered with blood here.P7vi _Items here: ))) [[[[[ ÷÷.Q7vi M#......###............#...)....##)#.##..######....<##..))..)÷.................≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈####...........#####≈≈..Q7viß.#$###.©.###.#.ß#...###.#####©###...#≈≈.# ###.......@)......###≈≈.###Q7viß#.######)###'##.#ß.≈≈......≈≈.##.#...#ß))#...#.##.≈≈.###Q7vi9##.~~.#..'...#⌠©.)..)'..#.~~......##Q7vi\K....©.###.#Q7viyQ7vi -1 _Q7vi/Q7vi?Q7vi##......###.#...). #..##)#.##..######.....<# #....))..)÷...........# #..≈~≈..# #..≈~≈..# #..≈≈#####...........#####≈≈..# #..≈≈#.ß.#$###.©.###.#.ß.#≈≈.## #..≈≈#...###.#####©###...#≈≈.# # #..≈≈###.......###≈≈.# #..≈≈.ß#.######)###'##.#ß.≈≈. #..≈≈.##.#...#ß))#...#.##.≈≈.# ##.~~.#..'...#⌠©.)..)'..#.~~.#.≈≈.##.#...#ß).#...#.##.≈≈.##.≈≈.ß#.######)###'##)#  Q7vi#.≈≈###.............  #.≈≈#...###.#####.### Q7viQ7vi&2Q7viuQ7vi^$  Things that are here:Q7viq _a +0 whip; a gnoll skeletonR7viR7viR7vi3R7viQR7vi# _o - a +0 whipR7viF ~......###.#...). ..##)#.##..######...........<# ....))..)÷............# # ..≈~≈..# # ..≈~≈..# # ..≈≈#####...........#####≈≈..# # R7vi ..≈≈#.ß.#$###.©.###.#.ß.#≈≈.## # ..≈≈#...###.#####©###...#≈≈.# # ..≈≈###.÷###≈≈.####. ..≈≈.ß#.######)###'##.#ß.≈≈. ..≈≈.##.#...#ß))#...#.##.≈≈.####. #R7vih ;.~~.#..'...#⌠©.)..)'..#.~~. #.≈≈.##.#...#ß).#...#.##.≈≈.# #.≈≈.ß#.######)###'## #.≈≈###........ #.≈≈#...###.#####.###. R7vit R7vi &4R7viR7vipS7vi......###.#...). .##)#.##..######...........<####.))..)÷.............# #. .≈~≈..# #. .≈~≈..# #. .≈≈#####...........#####≈≈..# #. .≈≈#.ß.#$###.©.###.#.ß.#≈≈.## #. .≈≈#...###.#####©###...#≈≈.# ##. .≈≈###.÷.@....###≈≈.####. .≈≈.ß#.######)###'##.#ß.≈≈. .≈≈.##.#...#ß))#...#.##.≈≈.####. .~~.#..'...#⌠©.)..)'..#.~~. .≈≈.##.#...#ß).#...#.##.≈≈.# .≈≈.ß#.######)## .≈≈###.......# .≈≈#...###.##### S7vi S7vi8&5S7viAS7viS7vi M#####.# ..... ......###............#...)...... .S7vi 2##)#.##..######...........<### ...))..)÷.................~≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈####...........#####≈≈..ß.#$###.©.###.#.ß.#≈≈.## ...###.#####@###...#≈≈.# #####........÷......###≈≈.####ß#.######)###'##.#ß.≈≈..... S7vi! .≈≈.##.#...#ß))#...#.##.≈≈.####..#.##.###.S7vi) S7vi** &6S7vi3 S7vi6 R _There is a transporter here.U7vi #.# #####.#  ######.# #..............  ##......###............#...)...  #..##)#.##..######...........<##  #....))..)÷...................#  #..≈≈≈~≈≈≈..#  #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..#  #..≈≈#####...........#####≈≈..#  #..≈≈#.ß.#$###.@.###.#.ß.#≈≈.##  #..≈≈#...###.#####©###...#≈≈.#  #..≈≈###........÷......###≈≈.###  #..≈≈.ß#.######)###'##.#ß.≈≈..  #..≈≈.##.#...#ß))#...#.##.≈≈.### U7viZ ##.~~.#..'...#⌠©.)..)'..#.~~....  #.≈≈.##.#...#ß).#...#.##.≈≈.###  #.≈≈.ß#.######)###'##)#ß.≈≈.# U7vid #.≈≈###...............###≈≈.#U7viU7vi&7U7viFU7viL _You enter the transporter and appear at another place.W7vi m #.# ##.# #.## #.# #......####.# ######.# #.......... ##......###............#...)... #..##)#.##..######<# #....))..)÷...................#W7vi \ #..≈~≈..# #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #..≈≈#####....@......#####≈≈..# #..≈≈#.ß.#$###.©.###.#.ß.#≈≈.## #..≈≈#...###.#####©###...#≈≈.#  #..≈≈###........÷......###≈≈.## #..≈≈.ß#.######)###'##.#ß.≈≈... #..≈≈.##.#...#ß))#...#.##.≈≈.###.~~.#..'...#⌠©.)..)'..#.~~... #.≈≈.##.#...#ß).#...#.##.≈≈.## #.≈≈.ß#.######)###'##)#ß.≈≈.#W7viQW7vi&8W7vi2W7vi4W7vi #.# #.#.# #.## #.# #.....####.# ######.# #... ##......###............#...) #..##)#.##..######.< #....))..)÷. #..≈~≈.. #..≈~≈.. #..≈≈#####.#####≈≈.. #..≈≈#.ß.#$###.©.###.#.ß.#≈≈. #..≈≈#...###.#####©###...#≈≈.#W7vi #..≈≈###........÷......###≈≈. #..≈≈.ß#.######)###'##.#ß.≈≈ #..≈≈.##.#...#ß))#...#.##.≈≈.#  ##.~~.#..'...#⌠©.)..)'..#.~~..  #.≈≈.##.#...#ß).#...#.##.≈≈.#  #.≈≈.ß#.######)###'##)#ß.≈≈.# W7viD W7vi &9W7vi+W7vi-W7viRNB #.# #.#.# #. #.# #..####.# ######.# #.. ##......###......#...) #..##)#.##..######. #....))..)÷ #..≈~≈ #..≈~≈ #..≈≈#####W7viO%.#####≈≈W7vioO& #..≈≈#.ß.#$###.©.###.#.ß.#≈≈. #..≈≈#...###.#####©###...#≈≈. #..≈≈###........÷......###≈≈. #..≈≈.ß#.######)###'##.#ß.≈≈ #..≈≈.##.#...#ß))#...#.##.≈≈. ##.~~.#..'...#⌠©.)..)'..#.~~ #.≈≈.##.#...#ß).#...#.##.≈≈. #.≈≈.ß#.######)###'##)#ß.≈≈.W7vi#[W7vi['80W7vigW7viiW7viԕ1 #.# #.#.# #. #.# #...####. ######.# #.. ##......###............#...) #..##)#.##..###### #....))..)÷ #..W7vi≈~≈ #..≈~≈ #..≈≈#####.#####≈≈ #..≈≈#.ß.#$###.©.###.#.ß.#≈≈ #..≈≈#...###.#####©###...#≈≈ #..≈≈###........÷......###≈≈ #..≈≈.ß#.######)###'##.#ß.≈≈W7vib #..≈≈.##.#...#ß))#...#.##.≈≈ ##.~~.#..'...#⌠©.)..)'..#.~~ #.≈≈.##.#...#ß).#...#.##.≈≈ #.≈≈.ß#.######)###'##)#ß.≈≈W7viW7vi&1W7viJW7viͳW7vi & #.# #.#.# # #.# #....#### ######.# #.. ##......###...#... #..##)#.##..###### #....))..)÷ #..≈~ #..≈~ #..≈≈#####.##### #..≈≈#.ß.#$###.©.###.#.ß.#W7vi  #..≈≈#...###.#####©###...# #..≈≈###........÷......### #..≈≈.ß#.######)###'##.#ß. #..≈≈.##.#...#ß))#...#.##. ##.~~.#..'...#⌠©.)..)'..#. #.≈≈.##.#...#ß).#...#.##. #.≈≈.ß#.######)###'##)#ß.W7vil W7viE &2W7vi# W7vi& W7vif ..#########.# #.......##......####..##)#.##..######........))..)÷.......≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈#####...........#####.ß.#@###.©.###.#.ß.#...###.#####©###..W7vig0###........÷......##.#####.#...#..'...########.≈≈###...............###≈ W7visW7vis&3W7vi6W7viwW7viҎ+4.1 (2W7viW7vi? _You now have 288 gold pieces (gained 14).Y7viS [[?25h[?0c  Search for what [Enter for "."]? Y7vi [?25l[?1cY7viY7viGn33 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a +0 club (1 further duplicate)b - [D:7] a +0 spear (6 further duplicates)  c - [D:7] a +0 buckler  Y7vid - [D:7] a +0 kite shield  e - [D:7] a +0 ring mail  f - [D:7] a +0 scale mail (4 further duplicates)  g - [D:7] a +0 trident of electrocution Y7vi+ h - [D:7] a +1 kite shield  i - [D:7] a +2 ring mail  j - [D:7] a +2 vampiric spear (1 further duplicate)k - [D:7] 3 boomerangs  l - [D:7] a +0 hand axe (1 further duplicate)  m - [D:7] a +0 robe  n - [D:7] a +0 whip (1 further duplicate) Y7vi# o - [D:7] a +4 spear of painp - [D:7] a +0 battleaxe  q - [D:7] a +0 plate armour  Y7viDir - [D:7] a +0 trident (1 further duplicate)  s - [D:7] a +1 spear of electrocutionY7vicRt - [D:7] a transporter  u - [D:7] a transporter  Y7vi,v - [D:7] a stone staircase leading up Y7vi[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\7viklg  f - [D:7] a +0 scale mail (4 further duplicates)  g - [D:7] a +0 trident of electrocution  h - [D:7] a +1 kite shield  i - [D:7] a +2 ring mail  j - [D:7] a +2 vampiric spear (1 further duplicate)k3 boomerangs  l - [D:7] a +0 hand axe (1 further duplicate)  m - [D:7] a +0 robe  n - [D:7] a +0 whip (1 further duplicate)o4 spear of pain  pa +0 battleaxe  qplate armour  rtrident (1 further duplicate)  s - [D:7] a +1 spear of electrocution  t - [D:7] a transporter  utransporter  vstone staircase leading up  wn escape hatch in the floor  x - [D:7] a stone staircase leading up  ystone staircase leading up  zspear  Adown45%\7vi{Z \7viZ(\7viZ t - [D:7] a transporter \7viZ8 w - [D:7] an escape hatch in the floor\7vi [[B - [D:7] a stone staircase leading down  C - [D:7] a mace \7vi3[= D - [D:7] a +1 leather armour of willpower\7viN[972\7vie w - [D:7] an escape hatch in the floor  A - [D:7] a stone staircase leading downE - [D:7] a scale mail (1 further duplicate)  F - [D:7] a stone staircase leading down  G - [D:7] a flailbot\7vi  A - [D:7] a stone staircase leading down  D - [D:7] a +1 leather armour of willpower\7vi  D - [D:7] a +1 leather armour of willpower  G - [D:7] a flail^7viU Level 7 of the Dungeon <<<>>>>(Press ? for help) ##......###............#...).................[........# #..##)#.##..######...........<####.######.............# #....))..)÷...................# #.# ######........# #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.##........# #..≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..# #.##........# #..≈≈#####...........#####≈≈..# #.##........# #..≈≈#.ß.#@###.©.###.#.ß.#≈≈.## #.##......).# #..≈≈#...###.#####©###...#≈≈.# ##.####........# #..≈≈###........÷......###≈≈.####....#######^7viV g##.######## #..≈≈.ß#.######)###'##.#ß.≈≈.................>......#  #..≈≈.##.#...#ß))#...#.##.≈≈.####.....................  ##.~~.#..'...#⌠©.)..)'..#.~~........................#.  #.≈≈.##.#...#ß).#...#.##.≈≈.############.)...[.....#  #.≈≈.ß#.######)###'##)#ß.≈≈.##...........# #.≈≈###...............###≈≈.###.........##^7viV W #.≈≈#...###.#####.###...#≈≈.###...#...## #.≈≈#.ß.#.###.©.###.#.ß.#≈≈.########## #.≈≈#####...........#####≈≈.# #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#^7viV  #.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈.#  #...........................#^7viW  #######>...........<.....#### #################### ^7vi ^7vi VicViper1 the SkirmisherDemigodHealth: 71/71 ========================Magic: 11/11 ========================AC: 6Str: 12EV: 19Int: 11^7vi> oSH: 0Dex: 29XL:  9 Next: 81% Place: Dungeon:7Time: _a +0 whip; a gnoll skeleton _o - a +0 whip ^7vie _There is a transporter here. _You enter the transporter and appear at another place. ^7vi s_You now have 288 gold pieces (gained 14).  Search for what [Enter for "."]? .^7vi 4^7vi| ^7via ^7vi ; _^7vi0 ^7vii ^7vi6 ^7vih ^7vi9 ^7vi ^7vi$ ,^7vim' ^7vi/ ^7vil2 ^7vi2 ^7vi5 ^7vi< ^7viA  You enter the shallow water.Water ^7viC ^7vizI N _Moving in this stuff is going to be slow.^7vioN 3^7viO ^7vijU ^7viW ^7vi%X & ^7viY ^7vi^ ^7vi` ^7vi5a ^7vizb ^7vig ^7viDj ^7vij ^7vi]l ^7vip ^7vir ^7vi-s ^7vi~t ^7vix ^7vi{ ^7vi| ^7vi} ^7vi ^7vi ^7viP ^7vi ^7vi ^7vi4 ^7vi ^7vi ^7vi< ^7vi ^7vi$ ^7viڙ ^7vi2 ^7vi ,^7vi ^7vi ^7vi ^7vi: ^7vi ^7vi- ^7vi ^7vi$ ^7vḭ ^7vi X^7vi* ^7vi ^7vi ^7vi" ^7vi ^7vi_ B^7vi ^7via ^7vi.B^7viP  Things that are here:≈≈..# #.##........# ≈≈..# #.##........# ≈≈.## #.##......).# ≈≈.# ##.####........# ≈≈.####....#########.######## ≈≈.................>......# ≈≈.####..................... ~~........................#. ≈≈.############.@...[.....#Noise: --------- 8723.3 (39.2) ≈≈.##...........#h) +6 sling (flame) ≈≈.###.........##Fire: h) +6 sling (flame) ≈≈.###...#...## ≈≈.########## ≈≈.# ≈≈.# ≈≈.# ...#^7vi^7viN _a +0 trident; a +1 leather armour of willpower; an orc skeleton_7vi _7vi{ Pick up what? 15/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 trident Armour (select all with [)  b - a +1 leather armour of willpower _7vi Carrion an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected_7vi 7[top]`7vi+ `7vi4 `7vi< ≈≈..# #.##........#VicViper1 the Skirmisher ≈≈..# #.##........#Demigod ≈≈.## #.##......).#`7vi= Health: 71/71 ======================== ≈≈.# ##.####........#`7viv= (Magic: 11/11 ======================== ≈≈.####....#########.########AC: 6`7vi= Str: 12 ≈≈.................>......#EV: 19`7vi= ,Int: 11 `7vi= ≈≈.####.....................SH: 0Dex: 29 `7vi= ~~........................#.XL:  9 Next: 81% Place: Dungeon:7 `7vi > ≈≈.############.@...[.....#`7vi*> Noise: ---------  Time: 8723.3 (0.0) ≈≈.#`7viG> _#...........#`7viI h) +6 sling (flame) ≈≈.###.........##`7viJ Fire: h) +6 sling (flame) ≈≈.###...#...## ≈≈.#`7vi3J E######### ≈≈.# `7viQJ &≈≈.# ≈≈.# ...# `7vi{J _Search for what [Enter for "."]? .  You enter the shallow water. `7viJ L_Moving in this stuff is going to be slow.  Things that are here: `7viJ _a +0 trident; a +1 leather armour of willpower; an orc skeletonOkay, then.`7viK `7viR `7viCS `7vi]  `7vi c (_a7viMGear: 15/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow  o - a +0 whip Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9}b7vi b7vir*b7viW1≈≈..# #.##........#VicViper1 the Skirmisher ≈≈..# #.#b7vi1`#........#Demigod ≈≈.## #.##......).#Health: 71/71 ======================== b7vi1≈≈.# ##.####........#Magic: 11/11 ======================== b7vi1≈≈.####....#########.########AC: 6Str: 12 b7vi 2≈≈.................>......#EV: 19Int: 11 b7vi32≈≈.####.....................SH: 0Dex: 29 b7viZ2~~........................#.XL:  9 Next: 81% Place: Dungeon:7 b7vi2&≈≈.############.@...[.....#Noise: ---------  Time: 8723.3 (0.0) ≈≈.#b7vi2#...........#h) +6 sling (flame) ≈≈.#b7vi2##.........##Fire: h) +6 sling (flame) ≈≈.#b7vi*3##...#...## ≈≈.########## ≈≈.# ≈≈.# ≈≈.# ...# b7viV3_Search for what [Enter for "."]? .  You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here: b7vi|3_a +0 trident; a +1 leather armour of willpower; an orc skeleton _Okay, then.b7vi:b7vi=b7viBb7viJc7vib/c7vi4rPick up what? 15/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 trident Armour (select all with [)  b - a +1 leather armour of willpower Carrion an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]c7vi=Z  b - a +1 leather armour of willpowerd7vi  a + a +0 trident  b - a +1 leather armour of willpower[Enter] accept (1 chosen)e7viDP  a - a +0 tridente7viC  a - a +0 trident  b + a +1 leather armour of willpower[Enter] accept (1 chosen)f7vi7f7vi>f7viHG≈≈..# #.##........#VicViper1 the Skirmisher ≈≈..# #.##........#Demigod ≈≈.## #.##......).#f7viG+Health: 71/71 ======================== ≈≈.# ##.####........#Magic: 11/11 ======================== ≈≈.####....#########.########AC: 6f7viGStr: 12 ≈≈.................>......#f7viGEV: 19Int: 11 ≈≈.####.....................SH: 0f7vi HDex: 29 ~~........................#.f7vi]H XL:  9 Next: 81% Place: Dungeon:7 ≈≈.############.@...[.....#Noise: ---------  Time: 8723.3 (0.0) ≈≈.##...........#f7viHh) +6 sling (flame) ≈≈.###.........##Fire: h) +6 sling (flame) f7viH≈≈.###...#...## ≈≈.########## f7viH4≈≈.# ≈≈.# ≈≈.# ...# f7viI_Search for what [Enter for "."]? .  You enter the shallow water. _Moving in this stuff is going to be slow.  f7vi)IThings that are here: _a +0 trident; a +1 leather armour of willpower; an orc skeleton f7viOI,_Okay, then.f7viRf7viR+4.3 (1f7vihYf7vi[ You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here: _a +0 trident; a +1 leather armour of willpower; an orc skeleton _p - a +1 leather armour of willpowerf7vi a f7vih Gear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow  o - a +0 whip Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9}h7viX p - a +1 leather armour of willpower. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. h7viY Base armour rating: 3 Encumbrance rating: 4 'Of willpower': It increases your willpower, protecting against certain magical effects. h7vi3Y 2It can be maximally enchanted to +3. h7viFY 3If you switch to wearing this armour: h7viWY 1Your AC would increase by 1.0 (6.0 -> 7.0). h7vihY 0Your EV would remain unchanged. h7viY You took it off an orc on level 7 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic h7viY resistance} h7viY qMenu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.h7viY h7vixDh7viLh7vi|Sj≈≈..# #.##........#VicViper1 the Skirmisher ≈≈..# #.##........#Demigod h7viS≈≈.## #.##......).#Health: 71/71 ======================== ≈≈.# ##.####........#Magic: 11/11 ======================== h7viS≈≈.####....#########.########AC: 6Str: 12 h7viT≈≈.................>......#EV: 19Int: 11 h7vi>T≈≈.####.....................SH: 0h7vibTDex: 29 ~~........................#.h7viTXL:  9 Next: 81% Place: Dungeon:7 ≈≈.############.@...[.....#h7viTNoise: ---------  Time: 8724.3 (0.0) ≈≈.##...........#h7viTh) +6 sling (flame) ≈≈.###.........##h7viXUCFire: h) +6 sling (flame) ≈≈.###...#...## ≈≈.########## ≈≈.# ≈≈.# ≈≈.# ...#h7viUYou enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here: h7viU_a +0 trident; a +1 leather armour of willpower; an orc skeleton h7viUw_Okay, then. _p - a +1 leather armour of willpowerh7vi2]h7vi]h7vi"dh7vi(ld  You start removing your armour.h7vio+5.3 (1h7viqh7vi*xh7vix+6.3 (2h7vis}h7viih7vi9+7.3 (3h7vih7viBh7vi+8.3 (4h7vih7vih7vi+9.3 (5h7viԞh7vi- 3 h7vi٠Y_You continue removing your +0 leather armour. x5h7vimh7vih7vi}  You finish removing your +0 leather armour.  You start putting on your armour.h7vi,30.3 (6h7vih7vi¸h7vi+1.3 (7h7vi4h7vi*h7vi+2.3 (8h7vih7vih7vi,+3.3 (9h7viTh7vih7vi#4.3 (1h7vi 0.0)h7vi0h7vi 7 _You continue putting on your +1 leather armour of willpower. x5  You finish putting on your +1 leather armour of willpower.h7vih7vih7viM _You feel strong-willed.i7vi ..# #.# #.# ..# #.# #........# .## #.# #......).# .# ##.### #........# .####....#.# ......>......# .####.. ........#. .##.)@..[.....# .# #...........# .# ##.## .# ##...#...##.# ######### ≈.# ≈.# ≈.##i7viљ i7vi 85.0) _i7vib i7vi i7vi[)..# #.# #.# ..# #.# #........# i7vi\.## #.# #......).# .# ##.### #........# .####....#.# i7vi.].>......# .####. .#. .##.).@.[.....# .# #...........# .# ##.i7vi^]## .# ##...#...##i7vi] .# #### .# .# i7vi]V.##i7vi+j<6i7viqj7vivMwM.............# #.# ....) ##.### #........ .j7viN####....#########.######## .....># ####. ................@...###########.)...[j7vi/N........... .###.........##j7viVj7viAW&7j7vi\j7vi^j7vi~M######...................# #.# ......) ##.### #........ .####....#########.######## .....># ####j7viLB. ....................###########.)...[ .##...........#j7viyj7vi&8j7vij7vi j7viOM<####.######.....######............ ........# #.# ......) ##.### #........ .j7viѬ####....#########.######## .....># ####. .................... .############.)...[.....#j7vifj7vi&9j7vij7vij7vij<####.######.# # #.# ######........# # #.# #........# # #.# #........# # #.# #........# ## #.# #......).# # ##.### #........# ####....#.# ......# ####. #. #.)...[.....# # j7vi3#...........# # ##.## #j7vij7vi,'40j7vij7vic _There is a stone staircase leading down here.k7viK1 _k7viOk7vidJ 8  You climb downwards.k7vii       k7viAjE#####   ##...##   ##.5⌠.o##  k7vij #.......##   #.....o..##  k7vijj #..@oo k7vij #.o...⌠...#   #k7vi k.   ##..⌠..###  ##...#k7vi.k5# k7viOkK ...## k7viqko   orc warrior (asleep)  ###. k7vikoo 2 orc wizards (asleep)  . k7vil5   white imp (asleep) oo 2 orcs (asleep)k7vi-2.8 (2.5k7vi( _You encounter a white imp, an orc warrior, 2 orc wizards and 2 orcs. _There is a stone staircase leading up here.m7vi<m7vim7vijm7vi? om7vik.  The white imp shouts, "Escape, thou loggerheaded beef-witted fleecer!"m7vi4o.m7vir .oThe orc wizard shouts!m7vio⌠.5m7vi!{ oooooo1 wandering)5ooThe orc hits you but does no damage.m7viL====3.8 (1.0m7vim7viS] 7 _The orc warrior shouts! The orc shouts!m7vi<####.######.............# .# #.# ######........# .# #.##........# .# #.# #........# .# #.# #........# ## #.# #......).# # ##.### #........# ####....#########.######## .............. ####..................... ..............#. ############.)...[..... # #...........# # ##.........## # m7vi##...#...## # ######### #m7viHL----5.3 (2.5m7viPm7viQ! _You climb upwards.m7vi5Tc _There is a stone staircase leading down here.n7vibn7vib;----n7vihn7vimn7vi`r46.3 (1.0 _n7vi{n7via8  You climb downwards. The orc warrior barely misses you.n7vie        #####   ##...##   ##..⌠5o##   #.......##   #..o..⌠..##   #..@o.o  #...o.⌠...#   #.   ##..⌠..###  ##...##  ...## o   orc warrior  ###. oo 2 orc wizards (1 wandering)  . 5   white imp oo 2 orcsThe orc barely misses you.7vi5f39;49mn7vik8*n7vig    orc wizard (  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!n7vi ].5n7vi {oo  Deactivating autopickup; reactivate with Ctrl-A.n7vipK 7===7.8 (2.5n7vi}R n7vi4S  n7vi_S _The orc wizard shouts!n7vi V a _There is a stone staircase leading up here.o7viT o7vi o7vi5 o7vi 1o.o7vi .o7viy Y.5o7vi o7vi L====8.8 (1.0o7vit o7vi  .7.. _The orc warrior misses you. The orc closely misses you. The orc misses you.You climb upwards.o7vi <####.######.............# .# #.# ######........# .# #.##........# .# #.# #........# .# #.# #........# ## #.# #......).# # ##.### #........# ####....#########o######## ................@o. ####............o........ ..............o7vi #. ############.)...[..... # #...........# # ##.........## # ##...#...##oo 2 orcs # ######### #o7viK- M----50.3 (2.5o7viR4 o7vi4 Q _Reactivating autopickup.o7vi6 c _There is a stone staircase leading down here.p7vivl ))))))You shoot a sling bullet.p7vi c o.....  The sling bullet barely misses the orc warrior.The orc closely misses you. The orc warrior misses you.===-1.1 (0.8p7vip7vidP _The orc barely misses you.p7vi  You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.p7vi  The orc warrior is heavily wounded.The orc hits you with a +0 short sword.  The orc warrior hits you with a +0 scimitar!!p7via5-------2.0 (0.9p7vip7viK: _The orc hits you but does no damage.p7vik  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.p7vi  The orc warrior is severely wounded.The orc closely misses you.The orc warrior hits you with a +0 scimitar!p7viv45---------3.0 (1.0p7vip7viQ _The orc closely misses you.p7vi  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.p7viLQ  The orc warrior is severely wounded.The orc barely misses you. The orc warrior misses you.p7viQ +8 (0.8p7viwb g _The orc closely misses you.p7viQ  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.p7vi* >4.6p7vi p7vi% _ _The orc warrior is almost dead.p7vi l ))))))You shoot a sling bullet.p7vid  o.....  The sling bullet barely misses the orc warrior.The orc barely misses you. The orc warrior misses you.p7vi& j3---5.4p7vij p7vi 6 _The orc hits you with a +0 club.q7viH~<####.######.............#VicViper1 the Skirmisher .# #.# ######........#Demigod .# #.##........#Health: 43/71 ==============---------- .# #.##........#Magic: 11/11 ======================== .# #.##........#AC: 7Str: 12 ## #.##......).#EV: 19q7vi;Int: 11 # ##.####........#SH: 0Dex: 29 ####....#########o########XL:  9 Next: 81% Place: Dungeon:7 ................@o.....#Noise: ===------  Time: 8755.4 (0.0) ####............o........h) +6 sling (flame) .......................#.Fire: h) +6 sling (flame) ############.)...[.....# ##...........# ###.........##o   orc warrior ###...#...##oo 2 orcs ########## #_The orc hits you with a +0 club.  q7vipFire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 72% to hit)q7vi&A<####.######.............#VicViper1 the Skirmisher .# #.# ######........#Demigod .# #.##........#Health: 43/71 ==============---------- .# #.##........#Magic: 11/11 ======================== .# #.##........#AC: 7Str: 12 ## #.##......).#EV: 19Int: 11 # ##.####........#SH: 0Dex: 29 ####....#########o########XL:  9 Next: 81% Place: Dungeon:7 ................@))))))#Noise: ===------  Time: 8755.4 (0.0) ####............o........h) +6 sling (flame) 7viEBQ0m.......................#.Fire: h) +6 sling (flame) ############.)...[.....# ##...........# ###.........##o   orc warrior ###...#...##oo 2 orcs ########## #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineq7viCAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 72% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc warrior.q7viK?o.....q7viV-6.2 (0.8q7vi q7vi%  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 72% to hit)  You shoot a sling bullet.  q7vi The sling bullet closely misses the orc warrior. _The orc misses you. The orc warrior completely misses you. The orc misses you.r7vi<####.######.............#VicViper1 the Skirmisher .# #.# ######........#Demigod .# #.##........#Health: 43/71 ==============---------- .# #.##........#r7viMagic: 11/11 ======================== .# #.##........#AC: 7Str: 12 ## #.##......).#EV: 19Int: 11 # ##.####........#SH: 0Dex: 29 ####....#########o########XL:  9 Next: 81% Place: Dungeon:7 r7vi-................@o.....#Noise: ===------  Time: 8756.2 (0.0) ####............o........h) +6 sling (flame) r7vi.......................#.Fire: h) +6 sling (flame) ############.)...[.....# ##...........# ###.........##o   orc warrior r7vi###...#...##oo 2 orcs ########## #r7vi_The orc misses you. The orc warrior completely misses you. The orc misses you.Fire: h) +6 sling (flame)r7viXcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostr7viw.dead, 72% to hit)r7vij<####.######.............#VicViper1 the Skirmisher .# #.# ######........#Demigod .# #.##........#Health: 43/71 ==============---------- .# #.#r7vi1#........#Magic: 11/11 ======================== .# #.##........#AC: 7Str: 12 ## #.##......).#EV: 19Int: 11 # ##.####........#SH: 0Dex: 29 r7vi\i####....#########o########XL:  9 Next: 81% Place: Dungeon:7 ................@o.....#r7viNoise: ===------  Time: 8756.2 (0.0) ####............o........r7vih) +6 sling (flame) .......................#.r7viJFire: h) +6 sling (flame) r7vif############.)...[.....# ##...........# ###.........##r7viHo   orc warrior ###...#...##r7vijyoo 2 orcs ########## #r7viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight liner7viAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 72% to hit)  r7vinYou shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.r7viQ  Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 72% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burn  The orc warrior is almost dead.orc hits you with a +0 short sword. The orc warrior barely misses you.r7viS d39-7.1 (0.9r7viz\ r7vi ` Q _The orc closely misses you.r7vi@F<####.######.............#VicViper1 the Skirmisher .# #.# ######........#Demigod .# #.##........#Health: 39/71 =============----------- .# #.##........#Magic: 11/11 ======================== .# #.##........#AC: 7Str: 12 ## #.##......).#EV: 19Int: 11 # ##.####........#SH: 0Dex: 29 ####....#########o########XL:  9 Next: 81% Place: Dungeon:7 ................@o.....#Noise: ===------  Time: 8757.1 (0.0) ####............o........h) +6 sling (flame)r7viG .......................#.Fire: h) +6 sling (flame) ############.)...[.....# ##...........# ###.........##o   orc warrior ###...#...##r7vi,Goo 2 orcs ########## #_The orc closely misses you.Fire: h) +6 sling (flame)r7vikGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 72% to hit)s7vi9<####.######.............#VicViper1 the Skirmisher .# #.# ######........#Demigod .# #.##........#Health: 39/71 =============----------- .# #.##........#Magic: 11/11 ======================== .# #.##........#AC: 7Str: 12 ## #.##......).#EV: 19Int: 11 # ##.####........#SH: 0Dex: 29 ####....#########o########XL:  9 Next: 81% Place: Dungeon:7 ................@).....#Noise: ===------  Time: 8757.1 (0.0) ####............o........h) +6 sling (flame)s7viC: .......................#.Fire: h) +6 sling (flame) ############.)...[.....# ##...........# ###.........##o   orc warrior ###...#...##oo 2 orcs ########## #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 72% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.s7vi@qoo 2 orcss7viShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 72% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.  You kill the orc warrior!s7vi 59 (0.8 _The orc barely misses you. The orc completely misses you.s7vis7vihp _Your Ranged Weapons skill increases to level 12!s7vi!~<####.######.............#VicViper1 the Skirmisher .# #.# ######........#Demigod .# #.##........#Health: 39/71 =============----------- .# #.##........#Magic: 11/11 ======================== .# #.##........#AC: 7Str: 12 ## #.##......).#EV: 19s7vi]Int: 11 # ##.####........#SH: 0Dex: 29 s7viM####....#########o########XL:  9 Next: 85% Place: Dungeon:7 ................@).....#s7viNoise: ===------  Time: 8757.9 (0.0) ####............o........s7viߒh) +6 sling (flame) .......................#.Fire: h) +6 sling (flame) s7vi############.)...[.....# #s7vi#...........# ###.........##s7vi9oo 2 orcs ###...#...## #s7viT*######### #s7vio_The orc barely misses you. The orc completely misses you. s7vil_Your Ranged Weapons skill increases to level 12!Fire: h) +6 sling (flame)s7viGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (77% to hit)t7vi<####.######.............#VicViper1 the Skirmisher .# #.# ######......).#Demigod .# #.##.....)..#Health: 39/71 =============----------- .# #.##....)...#Magic: 11/11 ======================== .# #.##...)....#AC: 7t7vi]Str: 12 ## #.##..)...).#EV: 19Int: 11 # ##.####.)......#SH: 0Dex: 29 ####....#########)########XL:  9 Next: 85% Place: Dungeon:7 ................@).....#t7vi Noise: ===------  Time: 8757.9 (0.0) ####............o........h) +6 sling (flame) .......................#.Fire: h) +6 sling (flame) ############.)...[.....# #t7vi[#...........# ###.........##oo 2 orcs ###...#...## ########## t7vi#_The orc barely misses you. The orc completely misses you. _Your Ranged Weapons skill increases to level 12!t7vi*Fire: h) +6 sling (flame)t7vi@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (77% to hit)t7vi5;......o _Your Ranged Weapons skill increases to level 12!  Fire: h) +6 sling (flame)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 ring mail (77% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc.408.7 (0.8 _t7vit7vizu7vi`<####.######.............#VicViper1 the Skirmisher .# #.# ######........#Demigod .# #.##........#Health: 40/71 =============----------- .# #.##........#Magic: 11/11 ======================== .# #.##........#AC: 7Str: 12 ## #.##......).#EV: 19Int: 11 u7vi# ##.####........#SH: 0Dex: 29 ####....#########o########XL:  9 Next: 85% Place: Dungeon:7 ................@).....#u7viNoise: ===------  Time: 8758.7 (0.0) ####............o........h) +6 sling (flame) .......................#.u7viFire: h) +6 sling (flame) ############.)...[.....# #u7vi?p#...........# #u7vi&##.........##oo 2 orcs ###...#...## ########## #u7viAim: an orc, wielding a +0 club and wearing a +0 ring mail (77% to hit) _You shoot a sling bullet. The sling bullet barely misses the orc.u7vi*Fire: h) +6 sling (flame)u7viGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (77% to hit)u7viNj o)u7vi*;@)u7vi @oAim: an orc, wielding a +0 short sword (75% to hit)u7vi <####.######.............#VicViper1 the Skirmisher .# #.# ######........#Demigod .# #.##........#Health: 40/71 =============----------- .# #.##........#Magic: 11/11 ======================== .# #.##........#AC: 7Str: 12 ## #.##......).#EV: 19Int: 11 # ##.####........#SH: 0Dex: 29 ####....#########o########XL:  9 Next: 85% Place: Dungeon:7 ................@).....#Noise: ===------  Time: 8758.7 (0.0) ####............)........h) +6 sling (flame) 7vi10m.......................#.Fire: h) +6 sling (flame) ############.)...[.....# ##...........# ###.........##oo 2 orcs ###...#...## ########## #Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (75% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.u7viQo   orcu7vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 short sword (75% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.  You kill the orc!u7vi569.6 (0.9u7vi u7viQ _The orc closely misses you.v7vi"<####.######.............#VicViper1 the Skirmisher .# #.# ######........#v7viHDemigod .# #.##........#Health: 40/71 =============----------- .# #.#v7viG#........#Magic: 11/11 ======================== .# #.#v7vii#........#AC: 7Str: 12 v7vi## #.##......).#EV: 19Int: 11 v7vi# ##.####........#SH: 0v7viDex: 29 ####....#########o########v7viXL:  9 Next: 86% Place: Dungeon:7 ................@).....#v7viNoise: ===------  Time: 8759.6 (0.0) ####............)........v7viAh) +6 sling (flame) .......................#.v7vihFire: h) +6 sling (flame) ############.)...[.....# #v7vi#...........# ###.........##v7vio   orc ###...#...## v7vi<########## #v7vidYou kill the orc! _The orc closely misses you.v7vi*Fire: h) +6 sling (flame)v7vi7GPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (77% to hit)v7vi B<####.######.............#VicViper1 the Skirmisher .# #.# ######........#Demigod v7viE q.# #.##........#v7vim Health: 40/71 =============----------- .# #.#v7vi 1#........#v7vi Magic: 11/11 ======================== .# #.#v7vi ^#........#AC: 7v7vi dStr: 12 ## #.#v7viٰ ~#......).#EV: 19v7vi ,Int: 11 v7vi 8# ##.###v7vi ^#........#SH: 0v7vi ,Dex: 29 v7vi1 e####....#########o########v7viA XL:  9 Next: 86% Place: Dungeon:7 v7viR s................@).....#v7vi Noise: ===------  Time: 8759.6 (0.0) ####............)........v7vi <h) +6 sling (flame) v7vi ].......................#.v7viɱ JFire: h) +6 sling (flame) v7vi ############.)...[.....# #v7vi ]#...........# v7vi -###.........##o   orc ###...#...## #v7vi- ######### #Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cyclev7viS Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (77% to hit)  v7vi} ^You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.v7viE .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 ring mail (77% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burn  The orc is heavily wounded.v7viF .60.4 (0.8v7vi7O v7viQ Q _The orc closely misses you.w7viv<####.######.............#VicViper1 the Skirmisher .# #.# ######........#Demigod .# #.##........#Health: 40/71 =============----------- .# #.##........#Magic: 11/11 ======================== .# #.##........#AC: 7Str: 12 ## #.##......).#EV: 19Int: 11 # ##.####........#SH: 0Dex: 29 ####....#########o########XL:  9 Next: 86% Place: Dungeon:7 ................@).....#Noise: ===------  Time: 8760.4 (0.0) ####............)........h) +6 sling (flame) ....w7vi...................#.Fire: h) +6 sling (flame) ############.)...[.....# ##...........# ###.........##o   orc ###...#...## ########## #_The orc closely misses you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (heavily wounded,  77% to hit)w7viP"<####.######.............#VicViper1 the Skirmisher .# #.# ######........#w7viDemigod .# #.##........#Health: 40/71 =============----------- .# #.##........#Magic: 11/11 ======================== .# #.##........#AC: 7Str: 12 w7vi ## #.##......).#EV: 19Int: 11 w7vi=8# ##.###w7vio^#........#SH: 0w7viDex: 29 ####....#########)########w7viXL:  9 Next: 86% Place: Dungeon:7 ................@).....#w7vi 1Noise: ===------  Time: 8760.4 (0.0) ####............)........h) +6 sling (flame) w7viN^.......................#.Fire: h) +6 sling (flame) ############.)...[.....# #w7viy#...........# ###.........##w7vio   orc ###...#...## #w7vi)######### #w7viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linew7vi*Aim: an orc, wielding a +0 club and wearing a +0 ring mail (heavily wounded,  77% to hit)  w7viKeYou shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.w7viR(w7viShift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 ring mail (heavily wounded,  77% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burn  You kill the orc!w7vi41.3 (0.9 _w7vi|w7viגx7vi12=x7vi3=x7vi',x7vix7vi{ ,x7vix7vi,x7vix7vi!x7vi!94x7viQ%x7vir(x7vi2)x7vi*x7vi.x7vi].x7vi%0x7vi3x7vip3=5=x7vi3x7vi5x7vi?Bx7vif@,x7vi1Fx7viGx7viHK6=x7viAWx7vi{[O7x7vi6^x7via,x7vidx7viEh,x7vikx7vinx7vinx7viqx7viux7viTuS8=x7visxx7vii|,x7vi~x7visx7vix7vix7via9=x7viًx7vi,x7viCx7vi,x7vi50x7vi=x7vix7viN51=x7vix7vi2=34=x7vi),x7viXx7vix7vi U5=x7viox7vi,x7vi x7viv ,x7viex7vix7vi. %6x7vi"x7vi&x7via&x7vi\4x7vi:w7=x7vil=,x7viy@x7viIx7viJx7vi$Mx7viPx7viQU8=x7viTx7viWx7viXx7viZx7vi^,x7vitax7viex7vif%9x7vihx7vialx7vilx7viox7virx7vi|sx7viPvx7viyx7vi;zL60=x7vi~x7viCx7vi܁x7vi@x7vix7viqx7vix7viO1=x7vi϶nx7vi%2x7viȹx7vi,x7vix7vi,x7vix7vix7vi^K3=x7vix7viAx7vix7vi9x7viS4=x7vi!x7vi";5x7vi&Bx7vi6)x7vi:,x7vi,x7vi/x7vil2,x7vi85x7vi=w6=x7vi?x7vi?x7viMBx7viuF,x7vivHx7vi*Mk7=x7viTBx7viax7vicx7vidx7vigx7vikx7vi=l%8x7viEox7viLr,x7vitx7viYxx7vixx7vizx7vi~x7vi~x7vi~D9=x7vix7vi΄x7vi!x7vix7viˊx7vi1x7vizx7vi̐x7vix7vix7vi3x7viO70=x7vix7vi$,x7vix7vi x7vihx7viO _You start resting.HP restored.---858.3 (97.0)1=---9.3 (98 _x7vix7viy7viCy7viy7viy7viy7viCy7vi260.3 (1.0)y7viy7viB=8y7vi y7viy7vi5y7viay7viy7vi9y7vi,       #####   ##...##   ##..⌠..##   #.......##   #..oo.⌠..##   #..@5  #.....⌠...#   #.   ##..⌠..###  ##...##  ...## oo 2 orc wizards  ###. 5   white imp  .y7vi-1.8 (2.5y7viy7vi2# _You climb downwards.y7viea _There is a stone staircase leading up here.z7viZz7viz7vi!z7vi-,  The orc wizard misses you. The orc wizard barely misses you.z7vi0e67--=2.8 (1.0z7viL4z7vi: --..7. _The white imp hits you. The white imp freezes you.z7viF<####.######.............# .# #.# ######........# .# #.##........# .# #.# #........# .# #.# #........# ## #.# #......).# # ##.### #........# ####....#########o######## ...............5@o ####............)........ ..............#. ############.)...[..... # #...........# # ##.........## # ##...#...## z7viGr# ######### #z7vi5-4.3 (2.5z7viyz7vi! _You climb upwards.z7viy _There is a stone staircase leading down, spattered with blood here.{7vi )))))))You shoot a sling bullet.{7viDp......o{7vi/8==={7vi5.1 (0.8{7vi+{ _The sling bullet closely misses the orc wizard.{7vi%  You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.{7viS {7vi  {7vi>The orc wizard is severely wounded.{7viB?The orc wizard hits you with a +0 dagger.{7vi[4-6.0 (0.9{7viW{7viJ _The orc wizard completely misses you. The white imp misses you.{7viΏ )You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.{7viU   orc wizard{7vi=& ]  You kill the orc wizard!{7vi, s  The orc wizard casts a spell at you.{7vi {7vi ?-7{7vi 9{7vi {7vi2 y _You resist with almost no effort. The white imp closely misses you.{7viR  You shoot a sling bullet. The sling bullet hits the orc wizard.  {7vi &The sling bullet burns the orc wizard.{7viz  The orc wizard is heavily wounded.The orc wizard closely misses you.{7vi& m  The white imp gestures at you.{7vi6 59--7.7 (0.8 _The puff of frost hits you.{7vi, ^ )You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.5   white imp{7vi S  You kill the orc wizard! 60=-88.5 _The white imp closely misses you.Your Fighting skill increases to level 4!{7vil {7vik h _Your Dodging skill increases to level 4!|7vi݁ .  You shoot a sling bullet. The sling bullet hits the white imp!  The sling bullet burns the white imp terribly.|7vi|7vi-9.4 (0.9|7vi |7vi% M _You kill the white imp!|7vi4|7vi(|7vi2H _No target in view!|7vi|7vik|7vi1|7viH _No target in view!}7vi 4}7viΉ }7vi }7viģ ?---70.4 (1.0 _}7vi }7vi. j=8---}7vi v       #####   ##...##  }7vi  ##..⌠..##   #.......##   #.....⌠..##   #..@. }7viA + #.....⌠...#   #.   ##..⌠..### }7viO s ##...##  ...##  ##  .}7vi%511.9 (2.5}7vi)}7vi*# _You climb downwards.}7vi,a _There is a stone staircase leading up here.~7vic~7vi\~7vi(~7vi _~7viQ2~7vi/,~7vi.~7vi~7vi0~7vi~7vi,~7vi~7vi~7viK3=~7vi~7vi}~7vi~7viD~7vi2~7vir~7vi ~7vi)~7viU4=~7vi~7vi,~7vi~7vi,~7vi{~7vi~7vi%5~7vi'~7vi~7viD~7viF~7vi~7vi~7vi~7vi~7vi&K6=~7vi~7vi}~7vi~7viW~7vi~7viG~7vi~7vi~7viKU7=~7vi~7viP~7vi~7viA~7vi~7vi ~7vi' ~7vib ,~7vi# ~7vi ~7vi<%8~7vi~7vis~7vi~7vi]~7vi~7vi~7vi~7via9=~7viq~7vi,~7vi~7vi~7vi~7vi~7viq~7viV70=~7vii~7vi) ~7vi` ~7vi ~7vi.I1= _HP restored.~7viJ/,~7vi/~7vi81~7vi3,~7vi3~7vi5~7vi6~7vi69=~7vi7~7vi 9~7vie:~7vi:~7viC;~7vi<~7vi,>~7vic>~7vi>~7vip@~7viA~7vi3B~7viB~7vi&D~7viEB~7viF~7vikG~7viG~7vi H~7viI~7viK~7viBK~7vi$M,~7vidN~7viN~7viN~7viP~7viQ~7viQ~7viYR~7viXS~7viT,~7viDU~7viV~7vizW~7viW~7viX~7vigY~7viY[,~7vi[~7vi\~7vi]~7vi]~7viR^~7vi_~7vi a~7viAa~7via~7vib~7vi|fX~7vi8g~7vi~g~7vig~7viBi~7vij~7vij~7viBk~7viyv~7viz,~7viz~7vi|~7vi}~7vin}~7vi ~~7viO~7vi~7viـ~7vib~7vi~7vi~7vi ~7vi˄~7vi1~7vi,~7vi>~7vix~7vi~7vi~7vi2~7vi~7viuB~7viК~7vi,~7vi~7viģ~7vi~7vin~7vi>~7vio,~7vi~7vi7~7vi=~7vi~7vi\~7vi:,~7vi~7vi%~7vi~7vi2~7vi~7vi*~7vi۷~7viչ,~7vi~7vi"~7vi~7viz~7vi$~7vi~7vi~7vi^~7vi~7vitR.## ## .. # .. # ###.# ## ######## #...## .# #......# #.... ## #.####.## ... # #.......# #.# ~7viB# #....#..#####@# ####..#..........# ......###..####### ####.......#  #.......#  ######### ~7vi1949.9 (78.0)~7vi--50.9 (79~7vi~7vi2 _e - a wand of paralysis (10)7vi7viT7vi7vi 7vi 7viOB7vi7vi7viU7vi7vi7viN7vi7vig7vi07viM7vi,7vi7vi7viA7vi7vi7vi(7vi7vi"7vi&v  You encounter an orc wizard and 3 orcs.7viMJ... .#. .# .# .#.# # .# # ...#.#### ## #.#..#....o #.#......oo #.......o..7vixN, ######## #...## # #......# #....# # #.####.## #...###.# ##.###....#..#####.#o   orc wizard (asleep) ###..#..........#ooo 3 orcs (asleep) .....###..####### 7viN)###.......#7viPMo.6.9 (6.0)7viW]o2 asleep)7vi Y27.9 (7 _7viMg7vih7vi  )You shoot a sling bullet.  The sling bullet completely misses the orc.The sling bullet hits the orc! The sling bullet burns the orc.7vi t))))) 2 orcs (17vi G < .oYou kill the orc!.oo....oo===8.7 (0.8 _The orc shouts! The orc wizard shouts!7vi h ))You shoot a sling bullet.7vi`w Eo)7vi"x 0o.7vix 1o.7vif .7vin (9.57vi 7viܦ G _The sling bullet hits the orc but does no damage.7vip` )You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.7viJg)   orc7vi.7vi)60.37vi7viG _You kill the orc!7viŜ )))) You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.7vi81o.7vi1o.7vi'G.).7viS)-1.2 (0.97vi07vi;2^ _The orc wizard is almost dead.7viX8%## .. .. . . .##.# ## ...#.#### #.#..#..... # #.#....o.). #....).o...##.# # ######## #..@##........#####.## #...## 7vi9 #.......# ##.###..#####.# ###..#.......... .....###..###### ###.......#  7vi^A7viB7---2.2 (1.07vif7vi7vi 7viz $ 7vi .7vi8L . .#7vi{V#.# #7vi:# ...#.#### 7vi#7viE#.#..#..... #7viK 7viO#.#....o.)7vi 7viE#....).o..7vi%P###.# 7vi# ######## #...##7vi......7vi ).#7viB####.##7vi|# 7vi #.......# ##.## 7vi#7viH#########7vix7vi7vi7vi---7viF37viH&7vi)7vix# #.# ## ...#.#### #.#..#..... # ..o.) #....).o..###.# # ######## #...##.......####.####  #.......# ##.## #..#####.# 7vi%0o7vi0lo   orc wizard7viv147vi>7viD@7vi  )You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.)))7vi+ -o...o   orc9===5.0 (0.87vi1  7vit1 7vi1 *_You kill the orc wizard!7vi2 7viRZ)))))))7vi{))o.....9 (0.9 7vi*q_You shoot a sling bullet. The sling bullet barely misses the orc.7vi# )) You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.7vi;.o.6.7 (0.87viir _The orc is severely wounded.7vi )You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.7viT@)7viGMO oYou kill the orc!.o   orc7.6 (0.97visU7vi_q _You encounter an orc. It is wielding a +0 dagger.7vi* )You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.7vixCM)))7viZ.).7vid(8.57vi)7vinG _You kill the orc!7viAe  _No target in view!7viV  _No target in view!7vi% _No target in view!7vi߽M .#  .#.# # . ...#.#### ###.... ##....o.)#...)).o... ###.# ######)#.....# .# # #.####.## #...##...# ##.###....#..#####.#7vi7vi\5---9.5 (1.0 7viv _7vi7viX7viFM#7vi.. .. .#  .#.# # .# ...#.#### ###.#..#.... #7vi6n.#....o.)#...)).o... ###.# ########.....# . 7vix# #.####.## #...###.......# ##.###7vi 7vi C---707vi7viLQ _You see here a +0 falchion.7viF M.## #.. .. .#  .#.# # . ...#.######.#..#..... ##.#......)....))..... ###@# ######)##.....# .# # #.####.## #...##1 _7vi 7vi M.#### .##... .# #.. .... .#  .#.# # .# ...#.#####.#..#.... ##......)#..@))..... ###.############## #..)# # #......# #....####7vi 7viZ &27vi 7vi& 7vi&K 7vimK 7viM 7viR 7vi/U 7viX ,7vi _ B7vi_ 7via 7vid 7vi.e 7vi  You shoot a sling bullet.7visC7viC+9 (0.87viI7viqNM _The sling bullet hits the rock fish but does no damage.7vi_H  You shoot a sling bullet. The sling bullet hits the rock fish.  The sling bullet burns the rock fish.7vis  The rock fish is moderately wounded.7vi(7.77viZ7vi2Z _The rock fish completely misses you.7vi^  You shoot a sling bullet. The sling bullet hits the rock fish!7viN   The rock fish is severely wounded.62----8.6 (0.9 _The rock fish bites you!7vi5}  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.7viq  The rock fish is severely wounded.7vi&(9.57vi7vi]Z _The rock fish completely misses you.7vi$x #You shoot a sling bullet. The sling bullet hits the rock fish.  The sling bullet burns the rock fish.7vi(7vi7viH U----49000.3 (0.87viI7vi2M _You kill the rock fish!7vit7vi.7vi^ _No target in view!7vi1 _No target in view!7vi3= _4=56=7=87viQB7viK9=7viͺX7vi7vi47vi7vil70=7vi:7vi7vi,7vi7vi7vi7vi,7viI7vi7viD1=7vij7vi&7vi7vi 7vi,7vi&7vi(7vie=7vi[ Y.##.# #.. ##.#.#.#.#.#.  ...  #.# # ####@####--- ## #.......### #.#####.# ..## #######.# # ⌠..## #......<## #..#....# ⌠...###..#.#..#####................######..#.#32.3 (32.0)---3.3 (33 _i - a scroll of identify7viX 7viY 7viBY 7vi[ 7vi[] ,7vi^a n7vib 7vidd ,7vid 7vig ,7viPi ,7vi!m   You encounter an orc. It is wielding a +0 mace.7vir .# ..#o. ..# .. ..# #.##..##.#...##.#.#.##.#.#.# #.@...#7vi 7vij> 7vi> 7vi? 7vi@ 7vi@ 7vioA 7viC 7vilE 7viE 7vilF 7vi}H 7viJ 7vi....#.##.#.#.# #.....@.#####.#.#---115.2 (76.0)  7vi| +#.#.#.# #..........##.#.#  #.....# #.#####.##.##.#.#  ###.######.##.##...# ####.#### ............## #.......# ....###..##.# #.#####.# ##7vi} .. #..##.# #.# # ... .......# .<# ....#.##.####7vi 7vi! #---7viE %6.2 (777vi 7viև ; _Found a stone staircase leading down.7vi 7vi 7vi" 7vi H _No target in view!7vi&<7vi<7vi{B7viEH _No target in view!7vi[7vi7vi>7vi/H _No target in view!7vi( #..###....#.##.##.....#  #.#.#.......##.####.#.#  #.##...#######.####.#.#  #. #...# #......#.#####  #.###..# ########.....#  #).....# ####### #####.#  #......# #.....# #.##.##..# ##.....########.# #.#...# #..[.@...>....#.# #.#.#.# #.......#####.#.#7vi( #.#.#.# #..........##.#.# #.....# #.#####.##.##.#.#  ###.### # ####.##.##...#  ####.#### ............##  #.......# ....###..##.#  #.#####.# ##.. #..##.# 7viX)##.# # ... .......#7vi17vi}287.2 (1.0) _7viA7viSD #..###....#.##.##.....#7vi #.#.#.##.####.#.# #.##...#.####.#.# #. #...# #......#.##### #.###..# #.....# #).....# # #####.# #......# #.....# #.# ##.##..# ##.....#.# #.#...# #..[@....>....#.# #.#.#.# #.#####.#.# #.#.#.# #.##.#.#  #.....# #.#####.##.##.#.# ###.### #. ####.##.##...# ####.#### # ............## #.# ....###..##.#  #.#####.#7vi ##.. #..##.# ###.# # ... .#7vi07viN&87vi7vi7viV~ #..###....#.##.##.....# #.#.#.##.####.#.# #.##...#.####.#.# #. #...# #......#.##### #.###..# #.....# #).....# # #####.# #......# #.....# #.# ##.##..# ##.....#.# #.#...# #..@.....>....#.# #.#.#.# #.#####.#.# #.#.#.# #.##.#.# #.....# #.#####.##.##.#.# ###.### #. ####.##.##...# ####.#### #. ......## #.# . ....###..##.#7vi8 #.#####.#< ##.. #..##.# ####.# # ... .#7vi8<7vi&97vi+ _Found a stone staircase leading up. _You see here a +2 cloak.7vis7viYt'207viZ _q - a +2 cloak7vi 7vi< bGear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow  o - a +0 whip 7vi Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)b - a +0 leather armour  q - a +2 cloak Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)7vi c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9}7vi1k q - a +2 cloak. A cloth cloak. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (7.0 -> 10.0). Your EV would remain unchanged. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.7vi67vie=7viC #..###....#.##.##.....#VicViper1 the Skirmisher#.#.#.......##.####.#.#Demigod#.##...#######.####.#.#7vi DHealth: 71/71 ========================#. #...# #......#.#####Magic: 11/11 ========================#.###..# ########.....#AC: 7Str: 127vi8D#).....# ####### #####.#EV: 19Int: 117viZD#......# #.....##.#SH: 07vi{D-Dex: 297viD##.##..# ##.....########.#XL:  9 Next: 94% Place: Dungeon:87viD:#.#...# #..@.....>....#.#Noise: ---------  Time: 9120.2 (0.0)7viE!#.#.#.# #.......#####.#.#h) +6 sling (flame)#.#.#.# #..........##.#.#7viSEsFire: h) +6 sling (flame) #.....# #.#####.##.##.#.####.### #. ####.##.##...#7vi}E####.#### #. ............###.......# . ....###..##.#7viE2#.#####.# < ##.. #..##.# ####.# # ... .......# _No target in view! 7viE_No target in view! _No target in view! _Found a stone staircase leading up. _You see here a +2 cloak. 7viF/_q - a +2 cloak7vi+L7viL7viQ7vi[A1.2 (17vi]7vib7vic+2.2 (27vif7vik7vi"l+3.2 (37vio7vit7vi #.#####.#.#.....@# 62.2 (37.0) #.##..........#### #.##.##.#.#....... #.## #.#.....#### #.. ..###..## ### #### #..#7vi> .#.# .###. ..7vix7vi,3.2 (387vi7vi ; _Found a stone staircase leading down.7viGx7vix37viy7viz7viz7vi7vi7viw7vip7vi,7viR  There is a stone staircase leading down here.7vi&h  You encounter 2 orc wizards and an orc.7viJPThe orc is wearing a +2 leather armour of cold resistance.7vi  .#    #  # # #  #####.......# 7viC#.....#####.#######  .##.......>@.# ......##.#####.# 7viђ......#####.# .# .........# .# ...####### .#7vi@ ..## o#  oo 2 orc wizards (asleep) # #..# o#7vi4D  o   orc (asleep).#.# o# .###.  7vir272.2 (9.0)7viv-3.2 (10.0) 7vi _7vi7vi57vi'  )You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.))))7vi o.  You kill the orc!7vii1o.7vi<....oo1 wandering)7vi;===4.1 (0.9)7vi97vi> _The orc wizard shouts! You hear a shout!7vi@ ))7vi&))o  You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.7vi{< ....oThe orc wizard is heavily wounded.7vi[A ****The orc wizard casts a spell at you.7vir oThe puff of flame hits you.7vir....o 3 orc wizards7vi\65---9 (0.87viB7vi^x _You encounter an orc wizard. It is wielding a +0 dagger.7viA )You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.7vio[)))) 27vil11o.7vi"51o.7vi;7....7viD ---55.8 (0.9 _You kill the orc wizard!7viG7vi_Jk _Your Evocations skill increases to level 5!7vi ))))You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.7vi&Bo)7vi1o.7vi0...7viu-6.6 (0.87vi7vi[b _The orc wizard is heavily wounded.7vi5) )You shoot a sling bullet. The sling bullet hits the orc wizard!  7vi) .The sling bullet burns the orc wizard.7vit- })))   orc wizard7viy ;o)7vi 0...7vi 067.47vi 7vi N _You kill the orc wizard!7vir } ))))You shoot a sling bullet.7vi \...o7viU [6=8.3 (0.97vi& 7vi h _The sling bullet completely misses the orc wizard.7vi } ))))You shoot a sling bullet.7vi$ ...oThe sling bullet barely misses the orc wizard.7vi*  The orc wizard points at you and mumbles some strange words.7vi7vis&9.1 (0.87vi$7viP7 _You resist with almost no effort.7viSL))))7viBo)7vi!)..7vi%".80.0 (0.97vi2)7vig*w _You shoot a sling bullet. The sling bullet misses the orc wizard.7vi8 )) You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.7viq oThe orc wizard is heavily wounded.7vi2@o.7vi.o   orc (wandering)7viC&97vix7vi8q _You encounter an orc. It is wielding a +0 dagger.7viy o ))You shoot a sling bullet.7vi3 .oThe sling bullet closely misses the orc wizard.7vi= *The orc wizard gestures at you while chanting.7vi :o.7vim ".7vi ?7=7viI &1.7 (0.87vi2 7vi A _The magic dart hits you but does no damage.7vi3o ))You shoot a sling bullet.7viy:o.7vik .oThe sling bullet barely misses the orc wizard.7vi8;*7via- o   orc (wandering)  The orc wizard casts a spell.The orc wizard flickers and vanishes!7viJw{oo7vi(2.57vi7vi _Deactivating autopickup; reactivate with Ctrl-A.7vi )))) You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.7vipo)..7vi'9.7vi׆&3.4 (0.97viE7vi?[ _The orc is heavily wounded.7vi )You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.7vi&h)))7vi׶P...7vi574.1 (0.77vi'7viG _You kill the orc!7viv47vi˗7vi*H _No target in view!7viB 7vi 7vi 7vi H _No target in view!7viB^  _No target in view!7vi7vi`7vi7vi~H _No target in view!7vi.#  VicViper1 the Skirmisher .#  Demigod ##  Health: 67/71 ======================-- #  Magic: 11/11 ======================== #  AC: 10Str: 12 # #########  EV: 19Int: 11 #####.......#  SH: 0Dex: 29 #.....#####.#######  XL:  9 Next: 97% Place: Dungeon:8 #.###.##.......>@.#  Noise: ===------  Time: 9184.1 (0.0) #.#......##.#####.#  h) +6 sling (flame) ......#####.# .#  Fire: h) +6 sling (flame) #.#.........# .#7viX #.....####### )# ###..##)#   # #..#.#  .#.#.#  .###.   _No target in view! _No target in view! _No target in view!  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vi7 +@.7viQ?..7viX`;*.7viϚ;*.7viK.#  VicViper1 the Skirmisher .#  Demigod ##  Health: 67/71 ======================-- #  Magic: 11/11 ======================== #  AC: 10Str: 12 # #########  EV: 19Int: 11 #####.......#  SH: 0Dex: 29 #.....#####.#######  XL:  9 Next: 97% Place: Dungeon:8 #.###.##.......>@.#  Noise: ===------  Time: 9184.1 (0.0) #.#......##.#####.#  h) +6 sling (flame) ......#####.# .#  Fire: h) +6 sling (flame) #.#.........# .# iL3d#.....####### )# ###..##)#   # #..#.#  .#.#.#  .###.   _No target in view! _No target in view! _No target in view!  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7viw.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a sling bullet.7vivY5-9 (0.87vi7vipS _Something hits you.7vize .#  VicViper1 the Skirmisher .#  Demigod ##  Health: 65/71 =====================--- #  Magic: 11/11 ======================== #  AC: 10Str: 12 # #########7vie   EV: 19Int: 11 #####.......#  SH: 0Dex: 29 #.....#####.#######  XL:  9 Next: 97% Place: Dungeon:8 #.###.##.......>@.#  Noise: ===------  Time: 9184.9 (0.0) 7vi0f #.#......##.#####.#  h) +6 sling (flame) ......#####.# .#7viaf "  Fire: h) +6 sling (flame) #.#.........# .# #.....####### )#7vif O ###..##)# 7viQg   # #..#.# 7vig  .#.#.#  .###.  Shift-Dir - straight lineYou shoot a sling bullet. _Something hits you.Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7viD?+@.7viݢ?..7vi;*.7viL;*.7vi .#  VicViper1 the Skirmisher .#  Demigod ##7vi\ i  Health: 65/71 =====================--- #  Magic: 11/11 ======================== #  AC: 10Str: 12 # #########  EV: 19Int: 11 #####.......#  SH: 0Dex: 29 #.....#####.#######  XL:  9 Next: 97% Place: Dungeon:8 #.###.##.......>@.#  Noise: ===------  Time: 9184.9 (0.0) #.#......##.#####)#7vi "  h) +6 sling (flame) ......#####.# .#  Fire: h) +6 sling (flame) #.#.........# .# #.....####### )# ###..##)# 7vi   # #..#.# 7vi r .#.#.# 7vi? l .###.   7vii w_Something hits you.Fire: h) +6 sling (flame)7vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vi You shoot a sling bullet.  Reactivating autopickup.7vi 7vi E  You feel a bit more experienced.7vi <85.7 (0.8 _7vi 7vi 7vi7vi!h#.# .# 7viJ\.## .# .# .# # #.# .#.....#####.# .#.###.##.......@..# .#.#......##.#####)# .#####.# .# .#.#.# .# .#.....# )# .###..## )# # #..# .#  .#.# .#  .###. 7viƎM---6.7 (1.07vi;y _There is a stone staircase leading down here.7vi.#.# .# .## #.# #.# .# # #.# .#.....#####.# #.#.###.##>..# #.#.#......##.#####)# .#####.# .# #.#.#.# .# #.#.....# )# .###..## )# # #..# .#  .#.# .#  .###. 7vij7viI---7 _7vi7vi[7vi .#.#  VicViper1 the Skirmisher ...#  Demigod ..##  Health: 65/71 =====================--- #.#  Magic: 11/11 ======================== #.#  AC: 10Str: 12 7vi =..# #########  EV: 19Int: 11 #######.......#  SH: 0Dex: 29 ..#.....#####.#######  XL:  9 Next: 98% Place: Dungeon:8 #.#.###.##......@>..#  Noise: ---------  Time: 9187.7 (0.0) #.#.#......##.#####)#  h) +6 sling (flame) ........#####.# .#  Fire: h) +6 sling (flame) #.#.#.........# .# #.#.....####### )# ..###..##)#   ### #..#.#7vi z  .#.#.#  .###.  Reactivating autopickup. _You feel a bit more experienced. _There is a stone staircase leading down here.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vi+@>7vi?=5*.7vi5*.7viu.#.#  VicViper1 the Skirmisher ...#  Demigod ..##  Health: 65/71 =====================--- #.#  Magic: 11/11 ======================== #.#  AC: 10Str: 12 ..# #########  EV: 19Int: 11 #######.......#  SH: 07vi0XDex: 29 ..#.....#####.#######  XL:  9 Next: 98% Place: Dungeon:8 #.#.###.##......@)))#  Noise: ---------  Time: 9187.7 (0.0) #.#.#......##.#####)#  h) +6 sling (flame) ........#####.# .#  Fire: h) +6 sling (flame) #.#.#.........# .# #.#.....####### )# ..###..##)#   ### #..#.#  .#.#.#  .###.  Reactivating autopickup. _You feel a bit more experienced. _There is a stone staircase leading down here.  7vi^Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vir>.. _You feel a bit more experienced. _There is a stone staircase leading down here.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  You shoot a sling bullet.6====8.5 (0.8 _7viv7viz7vig .#.#  VicViper1 the Skirmisher ...#  Demigod ..##7vi   Health: 66/71 ======================-- #.#  Magic: 11/11 ======================== #.#  AC: 10Str: 12 ..# #########  EV: 19Int: 11 #######.......#  SH: 07viP Dex: 29 ..#.....#####.#######  XL:  9 Next: 98% Place: Dungeon:8 #.#.###.##......@>..#  Noise: ===------  Time: 9188.5 (0.0) #.#.#......##.#####)#  h) +6 sling (flame) ........#####.# .#7vit   Fire: h) +6 sling (flame) #.#.#.........# .# #.#.....####### )#7vi 9 ..###..##)# 7vi i  ### #..#.# 7vi  .#.#.#  .###.7vi 0  7vi" MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot a sling bullet.  Fire: h) +6 sling (flame)7viV Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vi+@>7vi5*.7vi5*.7viI.#.#  VicViper1 the Skirmisher ...#  Demigod ..##  Health: 66/71 ======================-- #.#  Magic: 11/11 ======================== #.#  AC: 10Str: 12 ..# #########  EV: 19Int: 11 #######.......#  SH: 0Dex: 29 ..#.....#####.#######  XL:  9 Next: 98% Place: Dungeon:8 7viYK#.#.###.##......@)))#  Noise: ===------  Time: 9188.5 (0.0) #.#.#......##.#####)#  h) +6 sling (flame) ........#####.# .#  Fire: h) +6 sling (flame) #.#.#.........# .# #.#.....####### )# ..###..##)#   ### #..#.#  .#.#.#  .###.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot a sling bullet.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vi>..  Shift-Dir - straight line _You shoot a sling bullet.  Fire: h) +6 sling (flame)7vi=Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a sling bullet.7viO49.3 (0.8 _7vi7vi7vi .#.#  VicViper1 the Skirmisher ...#  Demigod ..##  Health: 66/71 ======================-- #.#  Magic: 11/11 ======================== #.#  AC: 10Str: 12 ..# #########  EV: 19Int: 11 #######.......#  SH: 0Dex: 29 ..#.....#####.#######  XL:  9 Next: 98% Place: Dungeon:8 #.#.###.##......@>..#  Noise: ===------  Time: 9189.3 (0.0) #.#.#......##.#####)#  h) +6 sling (flame) ........#####.# .#  Fire: h) +6 sling (flame) #.#.#.........# i m.# #.#.....####### )# ..###..##)#   ### #..#.#  .#.#.#  .###.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot a sling bullet.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7viɎ+@>7vi5*.7vi-5*.7vi .#.#  VicViper1 the Skirmisher ...#  Demigod ..##  Health: 66/71 ======================-- #.#7vie .  Magic: 11/11 ======================== #.#  AC: 10Str: 12 ..# #########  EV: 19Int: 11 #######.......#  SH: 07viþ GDex: 29 ..#.....#####.#######  XL:  9 Next: 98% Place: Dungeon:8 #.#.###.##......@)))#  Noise: ===------  Time: 9189.3 (0.0) 7vi ,#.#.#......##.#####)#  h) +6 sling (flame) ........#####.# .#7vi  Fire: h) +6 sling (flame) #.#.#.........# .#7vi# W #.#.....####### )# 7viB 1..###..##)# 7vi` i  ### #..#.# 7vi~ D .#.#.#7vi ?  .###. 7vi . 7viֿ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line 7vi a_You shoot a sling bullet.  Fire: h) +6 sling (flame)7vi" Press: ? - help, Q - select action, ( or ) - cycle7viA /Shift-Dir - straight line7viJG >..  Shift-Dir - straight line _You shoot a sling bullet.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a sling bullet.7viH 590.2 (0.9 _7viN 7vicP 7viZb.#.#  VicViper1 the Skirmisher ...#  Demigod ..##  Health: 66/71 ======================-- #.#  Magic: 11/11 ======================== 7vibf#.#  AC: 10Str: 12 ..# #########  EV: 19Int: 11 #######.......#7vi8c)  SH: 0Dex: 29 ..#.....#####.#######  XL:  9 Next: 98% Place: Dungeon:8 #.#.###.##......@>..#  Noise: ===------  Time: 9190.2 (0.0) #.#.#......##.#####)#7vicc  h) +6 sling (flame) ........#####.# .#7vic  Fire: h) +6 sling (flame) #.#.#.........# .# #.#.....####### )#7vic ..###..##)#   ### #..#.#7viOk  .#.#.#  .###.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot a sling bullet.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vic+@>7viֻ5*.7vi5*.7vi .#.#  VicViper1 the Skirmisher ...#  Demigod ..##  Health: 66/71 ======================-- #.#  Magic: 11/11 ======================== #.#  AC: 10Str: 12 ..# #########  EV: 19Int: 11 #######.......#7vi m  SH: 0Dex: 29 ..#.....#####.#######  XL:  9 Next: 98% Place: Dungeon:8 #.#.###.##......@)))#  Noise: ===------  Time: 9190.2 (0.0) #.#.#......##.#####)#  h) +6 sling (flame) 7vi: ;........#####.# .#  Fire: h) +6 sling (flame) #.#.#.........# .# #.#.....####### )# ..###..##)#   ### #..#.#  .#.#.# 7vir k .###.  7vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line 7vi a_You shoot a sling bullet.  Fire: h) +6 sling (flame)7vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7viG >..  Shift-Dir - straight line _You shoot a sling bullet.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a sling bullet.7viH <71.0 (0.8 _7viW 7viY 7viV.#.#  VicViper1 the Skirmisher ...#  Demigod ..##  Health: 67/71 ======================-- #.#  Magic: 11/11 ======================== #.#  AC: 10Str: 12 ..# #########  EV: 19Int: 11 #######.......#  SH: 0Dex: 29 ..#.....#####.#######  XL:  9 Next: 98% Place: Dungeon:8 #.#.###.##......@>..#  Noise: ===------  Time: 9191.0 (0.0) #.#.#......##.#####)#  h) +6 sling (flame) ........#####.# .#  Fire: h) +6 sling (flame) #.#.#.........# iWm.# #.#.....####### )# ..###..##)#   ### #..#.#  .#.#.#  .###.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot a sling bullet.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vip+@>7vi5*.7vi.#.#  VicViper1 the Skirmisher ...#7vi\D  Demigod ..##  Health: 67/71 ======================-- #.#  Magic: 11/11 ======================== #.#  AC: 10Str: 12 ..# #########7viZ  EV: 19Int: 11 #######.......#  SH: 0Dex: 29 ..#.....#####.#######7vi   XL:  9 Next: 98% Place: Dungeon:8 #.#.###.##......@)))#  Noise: ===------  Time: 9191.0 (0.0) #.#.#......##.#####)#  h) +6 sling (flame) 7vi? ........#####.# .#  Fire: h) +6 sling (flame) #.#.#.........# .# 7vij~#.#.....####### )# ..###..##)#7vik   ### #..#.# 7viF .#.#.# 7vik .###.  7viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line 7vi;a_You shoot a sling bullet.  Fire: h) +6 sling (flame)7vi`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vi4>..  Shift-Dir - straight line _You shoot a sling bullet.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a sling bullet.8 (0.8 _7vi #.#  #  .##  .#  .#  .# #  .#  .#.....#####.#  .#.###.##...#  .#.#......##.#####)#  #####.# .#  .#.#.# .#  .#.....# )#  .###..## )#  7vi) - #..# .#  .#.# .#  .###.  7vi M---2.8 (1.07vi 7vi c _There is a stone staircase leading down here.7viUZ.#  .#  ##  #  #  # #  .#  #.....#####.#  #.###.##.>@.#  #.#......##.#####)#  #####.# .#  #.#.# .#  #.....# )#  ###..## )#  # #..# .#  .#.# .#  .###.  ---3 _7vij#  #  #      7vi(k #  .#  .....#####.#  .###.##.7viFky>.@#  7vi`k.#......##.#####)#  7vikW#####.# #.#  .#.# #.#  .....# #)# 7vik5 ..## 7vikQ#)#  7vik #..# #.# 7vil5 .#.# 7vi2l#.#  .###.  7vial7vikt7vit.847vi({7vif}7viV ######### 7vij####....... .....#####.##########.##.......>........##.#####....#####.# #.#.........7vi#.#..  7vi7vi:&57vi$7vi  7vi?Things that are here:7vivL _a +0 dagger; a +0 robe7vi.+f ######### ####....... 7vip+.....#####.##########.##.......>........##.#####)....#####.# 7vi+*#.........7vi,....####### #)#.#  7vi37vio;$6 7vi; _7viD7viF7vi7vi47vi`7vi7vi9=7vi7vi7vi7vi7vi7vi7vi3O70=7viz7vi7vi7vi\7vi7vi7vi7vi77vi7vi7vi7vi751=7vi`7vi7vi}7vi ,7vi7vi,7vi7vi+7viX7viF######### ####.......# .....#####.####### .###.##.......>..##......##)....#####.# #....# #.# ##..## #)  #..# #...##.#    7vi  ######### ####....... .....#####.##########.##.......>..7vi4O......##.#####)....#####.# #.#.............####### #) ##..##  #..# 7viT.  .#7vipe#.# 7viv Items here: )) [[.7vi0200.0)7vi37.8 (11 _7vi 7vi _Items here: )) [[.7vi_ I7viBi 7vil 7vir 7vi*s = 7vifs _7vi5u 7viw 7vi}| 7viz} 7vi9 7vi 7vi 7viˆ 7vie 7vi 7vi 7vil 7vi 7vi n7vi 7viK 7vio 7vio 7vi 7vi 7vi 7vi 7vi 7vi 7vi 7vi 7viǼ 7vi 7vi2 7viW J7vi ,7vi ,7viM 7vi ,7vi  _You now have 324 gold pieces (gained 17).7vi ,7vi B7viT 7vi ,7vi 7vi 7viq7vi7viX7vi7vi 7vi 7viB 7vi< 7vi7vi7vi7vit7vi7vi=7vi|7vi7via7vi7vi*7vi7vi7vi7viK7vi7vie$7vi%7vi&7vi&7vi (7vi)7viP)7vi)7vi*7vi+7vi+7vi",7viP-7vi.7vi/7vig/7vio07vi17vi17viV27vih77vi 87viM87vi87vi@:7vi;7vi;7viF<7vij=7vi?,7vi?7vi@7vi3B7viB7viC7viD7vi F,7viF7viwH7viJ7vikJ7viJ7viBL7vi&R #.........####.#  #####..........#  #......###.#  #......# #.#  ######.###.#  #.....#  #### ###.###  7viRC#..# #.#  +@.#####.#  #........#  #..#######  #### 7vi\..........o....$o......)...'43.8 (36?...................o   orc priest (asleep).o   orc wizard (asleep)7vif" .oAs you open the door, it creaks loudly!  You encounter an orc wizard and an orc priest.You hear a shout! The orc priest shouts! You hear a shout!7vi"h>.o7viowoo7vipM======4.8 (377vi6z7viSC _You hear a loud, deep croak! You hear an angry hiss.7vi͎ _Found a whip, a scroll labelled JACOID GEF and 13 gold pieces.7vi9 )You shoot a sling bullet. The sling bullet hits the orc priest!!  The sling bullet burns the orc priest.7vi\))))owizard7vi-w FYou kill the orc priest!7vi/@.o7vi/B.F7vi6...'F   bullfrogo   orc wizard7viz9p9===---5.7 (0.9)7vi?7viAY _You encounter a bullfrog.7vipD )))) You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.7vi .F.o7vi@ & 7viq [oThe orc wizard is heavily wounded.7vi w..'o   orc warrior (launcher)F   bullfrogo   orc wizard7vi D---6.67vi 7vi  You encounter an orc warrior. It is wielding a +0 dire flail and carrying a +2 _arbalest of freezing.7vi ) You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.7vi8 <)F7viJ DThe orc warrior is heavily wounded.7vie @.o7vi M'..D   steam dragon (wandering) 7vi   You encounter a steam dragon.The orc warrior unwields a +0 dire flail.  The orc warrior wields a +2 arbalest of freezing.7vi` 7vi# 9))))7vi# C D.)F..'@..DIt is covered in frost. The orc warrior shoots a bolt. The bolt misses you.7viV (7.57vi 7vi 6 _The steam dragon hisses angrily.7vi ) You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.7vi@.F7vi'7vi_-8.3 (0.87vi.'7vi)_ _The orc warrior is almost dead.7vi )You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.7vimlE.F7vil9.D7vimG.o7viO} '  The orc warrior is almost dead.)7vih .F66--9.17vi7vi] _The orc warrior shoots a bolt. The bolt hits you. The bolt freezes you.7vid )You shoot a sling bullet.  The sling bullet barely misses the bullfrog.7vidiThe sling bullet hits the orc wizard! The sling bullet burns the orc wizard.7vik:)) 7vi{=.D7vi.7vi%.o7vi)% 7vi0jFYou kill the orc wizard!7viW27vi:#.........####.#VicViper1 the Skirmisher#####..........#Demigod. #......###.#Health: 66/71 ======================--7vi6;o.. #......# #.#Magic: 11/11 ========================... ######.###.#AC: 10Str: 12....#.....#EV: 19Int: 11..... #### ###.###SH: 0Dex: 29$.....#..# #.#7vid;8XL:  9 Next: 100% Place: Dungeon:8..D.)oF@.#####.#7vi;JNoise: ===------  Time: 9249.9 (0.8)?.....#........#h) +6 sling (flame)7vi;..... #..#######Fire: h) +6 sling (flame) .... ####7vi;.....D   steam dragon.7vi;o   orc warrior (launcher)7vi!<F   bullfrogThe orc warrior is almost dead. 7viA<_The orc warrior shoots a bolt. The bolt hits you. The bolt freezes you.  You shoot a sling bullet.  The sling bullet barely misses the bullfrog.7vit<The sling bullet hits the orc wizard! The sling bullet burns the orc wizard.  You kill the orc wizard!7vi? _The bullfrog completely misses you.You have reached level 10!7viI/  --more--7viG72/783/1310 0% 7vi J _7viŠ †You shoot a sling bullet. The sling bullet hits the bullfrog!!  The sling bullet burns the bullfrog.7vi & 7vi)u oYou kill the bullfrog!7vi94)D o   orc wizard  You encounter an orc wizard. It is wielding a +0 dagger.7viYM8)7vi:†7via68--150.77vi7vi] _The orc warrior shoots a bolt. The bolt hits you. The bolt freezes you.7vi7 )You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.7vi|)o   orc wizard 7vi@: †(catching breath)You kill the orc warrior!7viC *****o   orc wizard  The steam dragon breathes steam at you.7vi%& 7vi]..)D)§§@§  The ball of steam misses you.7vi58*7viO   The orc wizard casts a spell.The orc wizard flickers and vanishes!7vi5r{#§§§§7vi9--3=====1.57vi@7viB _Deactivating autopickup; reactivate with Ctrl-A.7viT7viU7vi\7vi^H _No target in view!7viE7viE7vi3L7viUOH _No target in view!7vi47vi7vi H _No target in view!7vi} #####..........# . #......###.# .. #......# #.# ... ######.###.# . #.....# ..... #### ###.### $....{#§§# #.# 7vi ..)D)§§.§#####.# ?.....#§@......# ..... #..####### .... #### ...... 7vi 7vi9 9.{7vi .......... ####...§{§.§7vi k6-----2.5 (1.07vi 7vi D _You are engulfed in a cloud of scalding steam.7vi e.#####.# . #......###.# .. #......# #.# ... ######.###.# .... #.....# ..... #### ###.### $.....#§§# #.# ..)D)§{§.#####.# ?.....#§.# ..... #§.# .... #### .7vie'§{7vik>§#..D§.{.D   steam dragon (wandering, catching bre…)7vi0lD-----37viep7viq7vin#####.# . #......###.# .. #......# #.# ... ######.###.# 7vi .... #.....# ..... #### ###.### 7vibN$....§#..# #.# ..)D)D§..#####.# ?.....#{.# ..... #..# .... #### . .§Dcatching breath)747viÀ#####.# . #......###.# .. #......# #.# ... ######.###.# .... #.....# ..... #### ###.### $....§#..# #.# ..)D)§D..#####.# ?.....#.# ..... #..# .... #### . 7vi7viEG§D7viVh.)7vi։&57viu8{7vi7vi ))) You shoot a sling bullet. The sling bullet hits the steam dragon!  The sling bullet burns the steam dragon.7vi@.{7vi8.D7vi`.§†§7viw7===6.4 (0.97vi7viae _The steam dragon is severely wounded.7vi  [You shoot a sling bullet. The sling bullet hits the steam dragon!  The sling bullet burns the steam dragon.  You kill the steam dragon!7vi <))7vi` ).[.{The steam dragon scales are intact enough to wear.7vib =867.2 (0.87vij 7vil f _Something hits you but does no damage.7vi3 7vi3 7vi9 7vi< H _No target in view!7vir7vi%s7vi2y7viH _No target in view!7vi#####..........#VicViper1 the Skirmisher. #......###.#Demigod.. #......# #.#Health: 68/78 ====================----... ######.###.#Magic: 13/13 ========================....#.....#AC: 107viStr: 12..... #### ###.###EV: 19Int: 11$.....#..# #.#SH: 0Dex: 297vi)..)D))†..#####.#XL: 10 Next:  6% Place: Dungeon:87viZ?.....#.[.{@...#Noise: ===------  Time: 9257.2 (0.0)..... #..#######7vih) +6 sling (flame).... ####Fire: h) +6 sling (flame) ...7vig... _Something hits you but does no damage. 7vi{_No target in view! _No target in view!  7vi*Fire: h) +6 sling (flame)7vi?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7viD7{@7vi. #####..........#VicViper1 the Skirmisher. #......###.#Demigod.. #......# #.#Health: 68/78 ====================----... ######.###.#Magic: 13/13 ========================....#.....#AC: 10Str: 12..... #### ###.###EV: 19Int: 11$.....#..# #.#SH: 0Dex: 29..)D))†..#####.#XL: 10 Next:  6% Place: Dungeon:8?.....#.[.)@...#Noise: ===------  Time: 9257.2 (0.0)..... #..#######h) +6 sling (flame).... ####Fire: h) +6 sling (flame) 7vi/ [12;6H...... _No target in view!  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot a sling bullet.  Reactivating autopickup.7vi7 7vi   Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a sling bullet.  Reactivating autopickup.  You feel a bit more experienced.7viֿ +8.1 (0.9 7vi _7viy 7vi 7vi #####..........#VicViper1 the Skirmisher. #......###.#Demigod.. #......# #.#Health: 68/78 ====================----... ######.###.#Magic: 13/13 ========================....#.....#AC: 10Str: 12..... #### ###.###EV: 19Int: 11$.....#..# #.#SH: 0Dex: 29..)D))†..#####.#XL: 10 Next:  6% Place: Dungeon:8?.....#.[.)@...#Noise: ===------  Time: 9258.1 (0.0)..... #..#######h) +6 sling (flame).... ####Fire: h) +6 sling (flame) i 10m......You shoot a sling bullet.  Reactivating autopickup. _You feel a bit more experienced.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vi' 7)@7vi~#####..........#VicViper1 the Skirmisher. #......###.#Demigod.. #......# #.#Health: 68/78 ====================----... ######.###.#Magic: 13/13 ========================....#.....#AC: 10Str: 12..... #### ###.###EV: 19Int: 11$.....#..# #.#SH: 0Dex: 297vi..)D))†..#####.#XL: 10 Next:  6% Place: Dungeon:8?.....#.[.)@...#Noise: ===------  Time: 9258.1 (0.0)..... #..#######h) +6 sling (flame).... ####Fire: h) +6 sling (flame) ......Reactivating autopickup. _You feel a bit more experienced.  Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycle7viAShift-Dir - straight lineOkay, then.7vi7vi7vi . _7vin< _9=7viD7vi7vif 7vi 7vi# 7vi` @70=7vi 7vi7viN7vi7vi%X7vi\7vi%17vi7vi'27viu27vi=47vip77vi77vi=97vi;a2=7vi=7viA7viB,7viD,7viE7viH7viIU3=7vioJ7viL,7vis7vi H _No target in view!7vinf47vin7vizqH _No target in view!7vi iM #.........#### .######+######... #.......=#.$......# .#####.###. #..............#### ###.##?..$.....#..# ......♣@.).))†..#####$.[.)......#######.............####7vi8 7vi 4300.1 (1 _7vi 7vi 7vi M.###  #.........#### .######+######... #.....=#$......# #####.### #..............#### ###.##....?..@.....#..# ..♣..).))†..#####$..[.).................#..#######....######+#######17vi 7vi 7vi_ $2.1 (27vi 7viz ? _You now have 337 gold pieces (gained 13).7vi/M# #.... .#.#.###  #.........#### .######+######... #.....=#$......# #####.### #.......#### ###.##7vi)2Z?........#..# ..♣..).))†..#####....$........#.[.)....#...................#7vi-87vi8+3.1 (17vi@7viq7vij4M7vij #...#### #### #. # #.... .#.#.###  #.........#### .######+######... #.....=#$......# 7vipk#####.### #.......#### ###.##?........#..# ......♣..).))†..#####.#.7vik....?..........#7vix7viy&47vi7viA7vikM.. ..###..######### #)  #...#### #### #. # #.... .#.#.###  #.........#### .######+######... #.....=#$......# #####.### #.......#### ###.##....?........#..# #.#..............#57viEBM## #.#..... .. ..###..######### #)  #...#### #### #. # #.... .#.#.###  #.........#### .######+######... #.....=#$......# #####.### #..................#### ###.##.............#67viaO7vi 5M.##.#.#.........# #.## #.#..... .. ..###..######### #)  #...#### #### #. # #.... .#.#.###  #.........#### .######+######... #....@=#$7vi ......# #####.###.............# #..................#7viƾ 7viN &77vib 7vi 7vi'R#...##.##.##.#.#.# #.##...##.## #.#.....# #)##...##.. ..###..# #)##...#### #### #..#.# #.#  #.... .#.#.# #.# .###.# #.# #.####.# ######+#.# .....#......###.#...$.#......# #.#.######.###.#.# #.....#.#### ###.#.......♣..).))†.. 7vi&87vil7vi7vi+9.1 (27vi7vi_3 _r - a +6 ring of intelligence7vi #...##.## #.#.....####### #) #...##.. ..##### #) #...#### #### #..#.......# #. # #.... .#.#.# #. . #.# #. . .####. .######+#######.......... # .............####. ...$.#......# #. ....######.###. .# #..... .#### ###.# ....?.#..# #.# ......♣..).))†..#####.# ....$........#.[.)....# .....#..####### .####7vifB10.1 (17vi 7vi%7vi0 #...##.. ..##### # #...#### #### #..#.......# # ## #.... .#.#.# # .. #7vir.# # ). .#### ..#######+#######........ ##.............#### #...$.#......# ##....######.####.# #...#.#### ###.##....?.#..# #.+......♣..).))†..#####.##....$........#.[.)....##.............#..#######7vi#.......#### .#7vi"7viY#&17vi+7vi<=7vizx 37viy 7vi?} 7vi 7viZ 7vi 7vi 7vin 7vi 7viٌ 7vi 7vi# ,7vi( 7vit .....###........# ..)...# .... #######+#######....... #####.............#...... #...$.........#...... #.............######.# #.............# #.. #.......#### ## #..#..#  +♣..).))†..#####7vik  #....$........#.[.)... #......#..#### #.............#### #.......# #..?...# #.......# ######+#######7vi V4.1 (35.1 (47viT w _e - a scroll labelled JEPNUR LICI7vi7vip7vi7vi^ 7vi7vi7vi7vi7vi ,7viK,7vi27vi37vi57vi4:N _You now have 347 gold pieces (gained 10).7vi<7vi4=7viJn7vi8M,7viSB7vij# #.............# # #.............####  #.............#..#  +......♣..).))†..## #.......#.[.). #.......#..## #......####  #..#  #..#  #.............#  #######+####### 22.1 (73.1 (87viTyJ _w - a scroll of enchant weapon7viJ 37vid 7vi 7vi| ,7vi 7vi 7vi 7vi 7vi/ 7viɹ 7vi 7viڼ 7vi 7vi 7viq ,7vi 7vi; 7vi 7vi 7vik 7vi 7viZ ,7vi 7vi 7vi 7vi 7vi 7vi 7vi 7vi^ 7vi 7vi 7vi 7vi[ 7vi 7viI 7vi 7vie 7vi 7vi7 7vi# 7vi 7vi} N _You now have 357 gold pieces (gained 10).7viM 7vi 7vi" 7vi1 7vi7 ,7vi: 7viP n7vi2Y  #...##.##.##.#.#.##...##.## #.#.....####### #...##.. ..###..######### ##...#### #### #..#.......# 7viY D## #.... .#.#.......# # .. .###........# ). #.........#### ..7vi+Z #######+#######......... ###......#......####....7vi]Z #......# ##.............######.###7viZ #.............# #....#.............#### ###.#7viZ #.............#..# #.# 7viZ +......♣..).))†..#####.# 7viA[ #.............#.[.)....# 7vii[ ,#.............#..#######7vi[ E 7vie ####..#.#'37.1 (14.0)7viMq c======8.1 (157viψ S _As you open the door, it creaks loudly!7viI7vi7viRB7viN$@  There is an open door here.7vi$7vi% _7vii&7via*,7vi'+7vi+7vie97vi;,7viq;7vi]JX7viK7vi#O7vi`w7vi7vi7viփ,7vi7vi;7vi67vi7vi7vi7vi7vi7viF7vi7vi 7vi=7vi7vi7vi7viC7vii7vi;7vi37vi^7vib7vi@7vi}7viW.... #......##.#####.#.#......# 7vi<Y#.# ####...##.##..........#### 7vi#.##.# #...##.##.##.#.#........ 7vi.....# #...##.##.##.#.....#### #7vi.#.## #...##.......###..##### 7vi#.# # #...#####.######..#..... 7viy..#.#### #.........#####.#.#.....7vi|#..... ...........##..### 7viR......). :......@...##.#.#.......7vi!------7vi$58.1 (20 7vi`.))..... ......#######'#######... 7vi[.####### .....##.............#... 7viW.)##7vi[..... #.............# 7vi..#7vi9].... #.............### 7vi}.##7viT.. #.............# 7vi-##7vi=. #.............### 7vi #7vi4; #.............# 7vi #7vi, +7vi,R♣..).))†..7viw7vi7vi7vi------7via%9.1 (217vi7vi 7vi7viI_Found a parchment of Apportation.7viP47vi 7viH _No target in view!7vi[7vi\7vi]7viKa7vid7viWiP _7vii7vij7vik7vim7vip7viip7viq7viQt7vi!v7vi}v7viw7viX7vi7vi,7vi7vi7vi 7vie7vi7vi7vi,7vi7vi7viY,7vi7vi֡7vi(,7vi7viX7viX7vi,7vi7viN _You now have 375 gold pieces (gained 18).7vif  You encounter a hornet.7vi #..)## #......#.....  #....# #.....##........... # #...## #.....##... # ##.## #.....##........... #####.# #......#........... ......# ##...#.+......♣..) ####### ########.####...... # ....#..... # ##....@.####.... 7vi# #......# #........ #......# #.. ..[....#.# #. .##.####.# #######+ #. #.# y   hornet (asleep) # #.# 7vi@.y 7vi-74.1 (157vi35.1 (16 _7vi7vip7viM E )))))y  )You shoot a sling bullet. The sling bullet hits the hornet!  The sling bullet burns the hornet.7vi, )y.......===8 (0.7) _The hornet is moderately wounded.7vimA )))))))You shoot a sling bullet.7viB:y.7vik7....7vi.7vi(6.57vi7vi 7vi0R_The sling bullet barely misses the hornet.7vi@ )))) You shoot a sling bullet. The sling bullet hits the hornet!  The sling bullet burns the hornet.7vim0ry.y.7vi8+...7vi09-7.4 (0.97viA7viF_ _The hornet is severely wounded.7vi[ ))You shoot a sling bullet. The sling bullet hits the hornet.  The sling bullet burns the hornet.7vi9y.7vi)..7vi-8.2 (0.87vi7vi!_ _The hornet is severely wounded.7viG:))7vi=7y.7vi5D7viD(9.07vi#K7viLs _You shoot a sling bullet. The sling bullet misses the hornet.7viI o ))You shoot a sling bullet.7vi{ y.  The sling bullet barely misses the hornet.7viN &87vi 7vi T _The hornet closely misses you.7vi o ))You shoot a sling bullet.7vi$  7vi "7vi; y7vi .  7viϧ <The sling bullet closely misses the hornet.7vi. 3The hornet stings you!7vi 67vi ----7viA '80.7 (0.97vi ,Slow 7vi 7vin \ _You feel yourself slow down.7viF:))7vits7 y.  You shoot a sling bullet. The sling bullet misses the hornet.The hornet stings you.  You feel as though you will be slow longer.7vi-uh4-----1.9 (1.27vi$|7viL~T _The hornet closely misses you.7viD:))7viu y.  You shoot a sling bullet. The sling bullet misses the hornet.7viv,3.2 (1.37vi5}7viZ _The hornet completely misses you. x27vi3 †You shoot a sling bullet. The sling bullet hits the hornet!  The sling bullet burns the hornet.7viz)7vi(7vi-a6/79=104.57vi47vi6J _You kill the hornet!7vio  #..)## #......#........... VicViper1 the Skirmisher#....# #.....##........... Demigod 7vip # #...## #.....##........... Health: 66/79 ====================---- # ##.###.....##........... Magic: 13/13 ======================== #####.##......#........... AC: 10Str: 12 ......###...#.+......♣..). EV: 197vip Int: 11 ####### ########.####........... SH: 07vip >Dex: 29 #7viq ............#........... XL: 10 Next: 10% Place: Dungeon:8 #7viBq ##....@.####........... Noise: ===------  Time: 9384.5 (0.0) #7viaq #....†.# #........... h) +6 sling (flame)7viq #......# #........... Fire: h) +6 sling (flame) 7viq ..[....#.# #........... Slow 7viq .##.####.# #######+#####. #.#7viq O# #.#7vir a..  You shoot a sling bullet. The sling bullet hits the hornet!  7vi r (The sling bullet burns the hornet. 7vi?r P_You kill the hornet!Fire: h) +6 sling (flame)7vi}r Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7vi #..)## #......#........... VicViper1 the Skirmisher#....# #.....##........... Demigod # #...## #.....##........... Health: 66/79 ====================---- # ##.###.....##........... Magic: 13/13 ======================== #####.##......#........... AC: 10Str: 12 ......###...#.+......♣..). EV: 19Int: 11 ####### ########.####........... SH: 0Dex: 29 #............#........... XL: 10 Next: 10% Place: Dungeon:8 ###....@.####...........iǂm Noise: ===------  Time: 9384.5 (0.0) ##....†.# #........... h) +6 sling (flame)#......# #........... Fire: h) +6 sling (flame) ..[....#.# #........... Slow .##.####.# #######+#####. #.## #.#..  The sling bullet burns the hornet. _You kill the hornet!Fire: h) +6 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.7vi7vi. _7vi7vi7vif _7vi\77vi  _You feel yourself speed up.7vi7vi`}87viR7vi| 7vi 7vi!7vi#7vi#7vi$7vi&7vi%'%97vi(7vi^*7vi*7vi+7vi-7vi .7vi+/7vi07viH1670=7viq17vi27vie47vi47vi57vi177vic77via87vi;917vi|;2=7vi=7viAn7vi%C7viC7vi)D%27vi3E7vi F7vi=F7viF7viG7vi1H7vieI7viK7vi6KK3=7viL7viL7viM7viM7viN7viO7viO7vi{P7viP#47viP2=7vifQ7vi~R7viR7viS7vi1T7vi_T7viT7viV7viV7viZQ57viZ7vi&\,7vi\7vi]7vi]7vi4_7via7viXa#67vi~a(=7vib7vi>d7vitd7vine7vicg7vig7vih7viIj7vijU7=7viYk7vil7vil7viXm7vin7vin7vi4o7vicp7vip%87viq7vir7vir7viLs7vi^t7vit7vi>u7viv7vi$w7viHwD9=7viwx7viz7vi|7vi}7vi}7vi7viN7vi7vi|7vi7vi =7viÜ7viZq....# ##.## #.....## 7viΝ_.#..#####.# #......# 7vi.i..........# ##...#.+7vi♣ ##..####### #########.#### ....# #............## #......####...... #....†.# # ###.##......# # #....[@...#.# #--- #.#.##.####.# #######+ # #.# #.#  #.# #.# #.# .. ..# ### .# ##.## #.....## ..#..#####.# #......# #.# ##...#.+......#..# #########.####.#7vi #....#.# ##......###### #....†.# # ###.##......# # #....@....#.# # #.#.##.####.# # # #.# #.# #.# #.# #.# .. ..# ###7viny428.5 (44.0)---9.5 (457vi7vi'w _You see here an orb of pyromania.7vi'37viA)7vi?,7vi<.7vi4P _7vi ..# ##.## #.....##..#..#####.# #......# ..#..# ##...#.+ ..###..####### #########.####..# #............#..##.##......###### #.##....†.# # ###.##......# # #..@.[....#.# #30.5 (1.0) #.#.##.####.# #.##.# #.##..#.# #.###.#.# .. ...# >###.#1.5 (27vi 9 _Found an escape hatch in the floor.7vi4J7vi7H _No target in view!7vi: g _7vik 7vi 7vi ,7vi 7vi 7vi 7vi0 P  There is an escape hatch in the floor here.7vi 7vi  _7vi 7vi" 7vi$ ,7via* B7vi* 7vi<, 7vi16 v  #....[....#.# #.. #.#.##.####.# ####### #.#.##.# #.#  #.#..#.# #.#  #.##.#.# ..  #......# 7vi6 ;####>#######.####....@.##.##.#.## #.#.# 7vi<7 #.#?##.#.#....#....##.#7vi{7 VYou pick up a parchment of Call Imp and begin reading...7vi> 043.5 (12.0)7vi? ,4.5 (137viF 7viH A _You add the spell Call Imp to your library.7viR47vi{X7viZH _No target in view!7vil7vi7vi7viH _No target in view!7viۿu7viQf _7vi7vi7vi 7vi7vi,7vi^ _i - 2 scrolls of identify (gained 1)#.##.#.# .. #......#####>### ####.### #......# #.##.#.# # #.#.#  #.#.#  #.#@# 8.5 (4.0)#<.....# #......# #.##.#.## #....###.# ..# ###7vi7vie+9.5 (57vi 7vi3_Found a stone staircase leading up.7viS  _No target in view!7vi"&7viD'7viw+7vi8.H _No target in view!7vi!7vi,"7vi"7vi%7vip&7vi8+ _7vi,7vi:-7vix-7vi.7vi/7vi07vi07viN17vi27vi37vi37viV47viJ8P  There is a stone staircase leading up here.7viV97vi9 _7vid:7vi;7viy<7vi<7viV=7vi.>7vi>7vi?7vio?7vi^@7viA7viA7viA7vibC7viC7vi@D7viD7viE7viF7viZv7viv7viw7vi}7vi~7viڜ+  You encounter a bullfrog.####.### #......# #.##.#.# #.##.#.# #.##.#.# #.##.#.# #<.....# ##########......# #.......F#.##.#.#####.##.........#.####.#######......######### F   bullfrog (asleep)69.5 (20.0)70.5 (21 _7vi"7vi7vi .  You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.))))))7vizb [#.......7vig C2===1.2 (0.7)7vil 7vio L _You kill the bullfrog!7vic 7viBd 7vif 7vi7i H _No target in view!7vig _7vik7viEm7vim,7vi_n7vio7vi[p,7vip7vir7vit,7vibv7vi2w7visx7vix7viy7viO{7vi_|7vi|7vi}}7vi~7vi7vi[7vi7vi7vi7vin7vi7vi^7viz7vić7vi7vi7vi6#.####.# #######+####### #.# #.# .>. #.# #.# #.# #.# .. #.# ..# ##.## 7vi ### #...# ### #.."# ..# #...# #.# ---85.2 (14.0) #.# # 7vi#.# #. #.# #.# ..# 7viB####.# ..# #..........# #.#####.########## ........# 7vi(4#.#######7vi^---6.2 (157vin7viʫ; _Found a stone staircase leading down.7vii47vi?p7vi9qH _No target in view!7vik7vi3l7vir7vitH _No target in view!7vi _7vi^ 7vi P _7vi ,7vi 7vi ......# #.............# ....#.# #.............# .####.# #######+####### .# #.# .>. # #.#.# .# ..# .# ##.## ## #...# # #.. .# #... 7viw .# ##.# .# #.## #.## #.# .# ####.## #..........# .#####.##########7vi* \8.2 (2.0)9.2 (37vio 7vi 3 _s - an amulet of regeneration7vif$7vi(%7vi)7vi/N _There are no items here.7vi2 7vi8 Gear: 19/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow  o - a +0 whip Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)  q - a +2 cloak (worn)b - a +0 leather armour Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9}r - a +6 ring of intelligence [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7vi'  h - a +6 sling of flaming (weapon)  a - a +0 shortbow  owhip Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)7viXihelmetjpair of boots (worn)  p1 leather armour of willpower (worn)  q2 cloak  b - a +0 leather armour Jewellery (go to first with "=) 7vi d - a +5 ring of evasion (worn)f - a ring of willpower  c - a ring of protection from cold  7viB;eoison resistance  krotection from 7vil#fire  lflight 7vi{ n - the ring "Gemaaq" {rElec MP+9}  r - a +6 ring of intelligence  7vi]s - an amulet of regenerationbot7vif  n - the ring "Gemaaq" {rElec MP+9}  s - an amulet of regeneration7vi O s - an amulet of regeneration. 7vi^ JAn amulet that increases the wearer's rate of health regeneration. In order to function, it must first attune itself to the wearer's body at full health. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified jewellery 7vi _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not 7viť touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding7vi  Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.7viDb 7viPh 7vin m......# #.............#7vin VicViper1 the Skirmisher ....#.# #.............#Demigod .####.# #######+#######Health: 79/79 ======================== .# #.#.>.Magic: 13/13 ======================== .# #.#7vin $#.#AC: 10Str: 12 .# ..#.#EV: 197vi*o Int: 11 .###.##SH: 0Dex: 29 7viUo I###...#7vio XL: 10 Next: 12% Place: Dungeon:8 ###..@#7vio Noise: ---------  Time: 9489.2 (0.0) .##...#h) +6 sling (flame) .###.##Fire: h) +6 sling (flame) .##.# .#7vi)p p#.# .##.# 7viRp .# ##########.# .# #..........# .#####.########## 7vip _No target in view! _Found a stone staircase leading down. _No target in view! 7vip v_No target in view! _s - an amulet of regeneration _There are no items here.7viv 7viw _7vi| 7vi f  You start putting on your amulet.7vi B90.2 (17vi 7vi +1.2 (27vi 7vi 7vi +2.2 (37viϜ 7vi| 7vi, +3.2 (47vi 7vi? 7viD +4.2 (57vi 7vi _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  s - an amulet of regeneration (worn)7vi/ 7viմ 7viu t _The amulet throbs as it attunes itself to your uninjured body.7vi _ 7viML There is a stone staircase leading down here.7viI7vi! _You open the door.7viu  There is a stone staircase leading down here. _7viu  There is an open door here. _7vi7vi7vi?7vi7vi47vi%7vi7vi 7vi$7vi7vi,7vi^7vi7vi7vi?7viD7vi#7viy,7vi7vi7vi7vi67viL7vi 7 _You open the door.7vi 7vi 7viq  There is an open door here. _7vi7vi7vi7vi7vi,7vi37vi]7vi 7vi[7vi3 ,7vi!7vi "7viY#,7vi3$7viF%7vi&,7vi'7vi)7vi3/ #....# #.....##............  #...## #.....##............  ##.## #.....##............ ####.# #......#............ .....# ##...#.'......♣..).) ###### #########.####............ 7vi3 #............#............ #.##......####............ #.##....†@# #............515.2 (21.0)7vi3 ###.##......# #............ 7vi3#....[....#.# #............ #.#.##.####7vi14.# #######'##### #.#.##.# #7via4.# #..>...# #.#..#.# #7vi4.# ###.#### #.##.#.# ...7vi4H#.# 7vi4u# .[.##.##7vi 5` ####>### 7vi5A#...#7vi0>7vi>,6.2 (227viD7viG- _Found a leather armour.7vi<6 37vi 7 7vi< 7vi> 7viH? 7viC ,7viG ,7vi\Q 7viKT 7vi*V 7viuV 7vijY 7vi[ 7vic^ 7vi^ 7vi_ 7via 7vi&c 7vis 7vi | 7vi| 7vi7} 7vi} 7vi{ 7viq ,7vi 7vi3 7viJ 7vi 7vi܋ 7vi 7vi 7vi J7vi n7vip 7vi ,7vi ,7vi 7vi B7vi 7vi 7vih 7vi 7viB 7vi7 7vi ,7vi 7vid ,7vi 7vi 7vi 7vi 7vi^ 7vi 7vil 7vi 7vi( 7vi_& 7vi( 7viy, 7vi, 7vi/ 7vi2 7vi14 7vi4 7vi; ,7vi;F X7viH ,7vi1J 7viM 7viO ,7viQ 7viS 7vir J7viu 7vi| B7vi| 7viʂ B7viŃ 7viم 7vi9 7vi 7vir 7viq 7viR ,7vi4 7vi^ 7vi 7vi 7vi 7vi 7viJ 7vi\ ,7vi 7viP 7vi 7vi9 7vi_ 7vi$ 7vi[ 7viʬ 7vi 7vi= 7viܱ 7vi( 7vi; 7vi 7viH 7vi 7vi 7vi 7vi 7viH 7vi 7vi: 7vin 7vi 7vi N _You now have 394 gold pieces (gained 19).7vi 37viP 7vi 7vi 7vi 7vi 7viX 7vi 7vi 7vik 7vi 7vi~ 7vi 7vi 7viF 7vi/ 7vi 7vi 7vi  7vi 7viR 7vi 7vi 7vi 7vi 7vi 7vi 7vid 7vi 7vi 7vi 7vi 7viY 7vi+ 7vi 7viQ! 7vi" 7vi$ 7viU% 7vi% 7vi*& 7vi6   There is an escape hatch in the ceiling here. _7vi7 ,7vi[8 7vi2: 7vi; ,7vi< 7vi= 7vi9? 7vit? 7viG@ 7viA 7viB 7viB 7viC 7viHE 7vizF 7viF 7viZG 7viH 7viJ 7viDJ 7viK 7viM 7viM 7vi8N 7viO 7viP 7vi?R ,7viS 7vi  ##.##.## ###.#.#.#.#.##.# #..##.##.## #.#.#.##.### #.##...#######.### #.##...# # #.###..# ##### #).....# ####### #@.....# #.....#90.2 (74 ##.##..# ##.....# #.#...# #. #.#.#.# #....... #.#.#.# #....... #.....# #.#####.  ###.### #.#####.  #### ####.######.......  ...## 7vi{ #.......##.......#  _Done exploring.7vi&7vi'7vi1-7vi/H _No target in view!7viL47vi7viH _No target in view!7viI7vinU0.0)......... _Done exploring.7vi[[?25h[?0c  Search for what [Enter for "."]? 7vi/ [?25l[?1c7viH4 7viv7 $7vi7 24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a +0 mace (1 further duplicate)b - [D:8] a stone staircase leading up  c - [D:8] an escape hatch in the ceiling  d - [D:8] a stone staircase leading up  7vi7 e - [D:8] a stone staircase leading down  f - [D:8] a +0 short sword  g - [D:8] a +0 dagger (8 further duplicates)  7vi8 kh - [D:8] a +0 leather armour (1 further duplicate)  i - [D:8] a +0 robe (5 further duplicates)  7vi!8 >j - [D:8] a +0 falchion  k - [D:8] a +0 dire flail  7viC8 pl - [D:8] a +0 plate armour  m - [D:8] a +0 whip  n - [D:8] a +2 arbalest of freezing7vic8 o - [D:8] a whip  p - [D:8] +0 steam dragon scales  q - [D:8] an orb of pyromania7vi8 tr - [D:8] a stone staircase leading down  s - [D:8] a stone staircase leading down  7vi8 t - [D:8] a +0 ring mail  u - [D:8] a +2 leather armour of cold resistancev - [D:8] a leather armour 7vi.9 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7viu%FLevel 8 of the Dungeon <<<<>>>>(Press ? for help)  #.# #.# ########.#..#.#.# #...#####.######..#.......# #.#   #.###.# #.....##.#....#.######.........#####.#.#.......# #.#   ##...## #.....##.#.#..#.................##..###........# #.#   ##.## #........#.#......)..:..........##.#.#.........####.#   #.# #.....####...))............#######'#######..........#   #.# #.....# ###.########.....##.............#......###.# 7vi+&  ##.## ######### #..)## #......#.............#......# #.#   #...# #......# #....# #.....##.............######.###.#   ##.## #.####.## #...## #.....##.............# #.....#   #.# #.......# ##.###.....##.............#### ###.###   #.# #....#..#####.##......#.............#..# #.#   #.####..#..........#7vi&I##...#.'......♣..).))÷..#####.#   #.......###..####### #########.####.............#.[.)....#   ######.......# #............#.............#..#######  #.......##.##......####.............####  ######### #.##....†.# #.............#  ###.##......# #.............# 7vi/'( #....[....#.# #.............#  #.#.##.####.# #######'#######  7vis'*#.#.##.# #.# #..>...#  #.#..#.####.### ###.####  7vi'#.##.#.##.....# #.#  #......##..[..# ##.##7vi VicViper1 the SkirmisherDemigodHealth: 79/79 ========================Magic: 13/13 ========================AC: 10Str: 12EV: 19Int: 11SH: 0Dex: 29XL: 10 Next: 12% Place: Dungeon:8Time: _There is an escape hatch in the ceiling here. _Done exploring. _No target in view! _No target in view! _Done exploring.  Search for what [Enter for "."]? .7vi 7viG ; _7vi X7vi 7vi! 7viu" 7vi<# 7vi) 7vi * 7viL* 7vi,+ 7vi3 7viM5 ,7vim6 7vi= 7vi> 7vi> 7vi? 7viFH 7viI 7vibI 7viI 7viP 7vijQ 7viQ 7vi R 7viX 7vikY 7viY 7vi_Z 7viMi 7vim 7vin 7vino ,7vit 7viu 7viu 7viv 7viz 7vis{ 7vi{ 7viQ| 7vi 7vi. ,7viǁ 7vi 7viۆ ,7vi 7vi# 7vir ,7vi* 7vi 7vi 7vi; 7vi 7vi 7vi 7vi 7vi 7vi 7viϜ 7vi 7vi 7vi 7viN 7vi 7vis 7vi 7vi 7vi. 7vit 7vi 7vi 7vi 7vi+ 7vi ,7vi4 B7vi! 7vi 7vi 7vi 7vi" 7vi 7vi' 7vi 7viz 7viS 7vi 7vii 7vi 7vi B7vi @  There is an open door here.7vi 7vi _7vi 7vi 7vi 7vi 7vi 7vi 7viy 7vi 7vi 7viu 7viY 7vi 7vi 7vin 7vi= ,7vi[ 7vi 7vi= ,7vi/   Things that are here:7viK9 <........##.#.#.........####.# ...#######'#######..........# ..##.............#......###.# ...#.............#......# #.# ..##.............######.###.# ..##.............# #.....# ..##.............#### ###.### ...#.............#..# #.# .#.'......♣..).)@÷..#####.#Noise: --------- 9635.2 (45.0) ####.............#.[.)....#7vi9 h) +6 sling (flame) ...#.............#..#######Fire: h) +6 sling (flame) ####.............#### # #.............# # #.............# # #.............# # #######'####### 7vi: # #..>...#7viN 7viQR  7viR o_a +2 arbalest of freezing; a +0 dire flail; a +0 plate armour7vip7viPick up what? 19/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dire flail  b - a +2 arbalest of freezing Armour (select all with [)7vijc - a +0 plate armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]7vi2HS  b - a +2 arbalest of freezing7viY}+[Enter] accept (1 chosen)7viѷ 7vi- ........##.#.#.........####.#VicViper1 the Skirmisher ...#######'#######..........#Demigod ..##.............#......###.#Health: 79/79 ======================== ...#.............#......# #.#Magic: 13/13 ======================== ..##.............######.###.#AC: 10Str: 12 ..##.............# #.....#EV: 19Int: 11 ..##.............#### ###.###SH: 0Dex: 29 ...#.............#..# #.#XL: 10 Next: 12% Place: Dungeon:8 .#.'......♣..).)@÷..#####.#Noise: ---------  Time: 9635.2 (0.07viN j) ####.............#.[.)....#h) +6 sling (flame) ...#.............#..#######Fire: h) +6 sling (flame) ####.............#### # #.............# # #.............# # #.............# # #######'####### # #..>...# _No target in view! _Done exploring. _Search for what [Enter for "."]? . _There is an open door here.  Things that are here: _a +2 arbalest of freezing; a +0 dire flail; a +0 plate armour7vi A6.2 (17vi 7vip S _t - a +2 arbalest of freezing7viv7vi_Gear: 20/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow  o - a +0 whip  t - a +2 arbalest of freezing 7viMissiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)  q - a +2 cloak (worn)b - a +0 leather armour 7viqJewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7vi P Potions:  Potions !  c - 3 potions of curing  g - 2 potions of magicb - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rager - 3 potions of resistance  d - an emerald potion  a - 2 potions of ambrosia  p - an amethyst potion  f - a fizzy brown potion  j - a bubbling orange potion  w - a potion of heal wounds  x - a red potion7vi  Scroll Scroll?  s - a scroll of butterflies  x - a scroll of amnesia  t - 5 scrolls of teleportation  p - a scroll of poison  W - a scroll of brand weapon  V - a scroll of vulnerability  I - a scroll of immolation  i - 2 scrolls of identifyc - a scroll labelled JACOID GEF  e - a scroll labelled JEPNUR LICI  w - a scroll of enchant weapon7vi2 Evocable Items: (Left/Right to switch category) Wands /a - a wand of flame (33)  d - a wand of digging (3)  f - a wand of mindburst (19) 7vi"\ c - a wand of warping (2)  e - a wand of paralysis (10)7viX Scroll Scrolls?s - a scroll of butterflies  x - a scroll of amnesia  t - 5 scrolls of teleportation  p - a scroll of poisonW - a scroll of brand weapon  V - a scroll of vulnerability 7vi I - a scroll of immolationi - 2 scrolls of identify  c - a scroll labelled JACOID GEF  e - a scroll labelled JEPNUR LICIw - a scroll of enchant weapon7vii - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.7vi CIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled JACOID GEF  e - a scroll labelled JEPNUR LICI Potions (select first with !)  d - an emerald potion  f - a fizzy brown potion  j - a bubbling orange potion  p - an amethyst potion  x - a red potion [?] describe selected7vi 7viW........##.#.#.........####.#VicViper1 the Skirmisher ...#######'#######..........#Demigod ..##.............#......###.#7viHealth: 79/79 ======================== ...#.............#......# #.#Magic: 13/13 ======================== ..##.............######.###.#AC: 10Str: 12 ..##.............# #.....#EV: 19Int: 11 ..##.............#### ###.###SH: 0Dex: 29 ...#.............#..# #.#7viXL: 10 Next: 12% Place: Dungeon:8 .#.'......♣..).)@÷..#####.#Noise: ---------  Time: 9636.2 (0.0) ####.............#.[.)....#h) +6 sling (flame) 7viQ...#.............#..#######Fire: h) +6 sling (flame) ####.............#### # #.............# 7vi4# #.............# # #.............# # #######'####### # #..>...# _Done exploring. _Search for what [Enter for "."]? . _There is an open door here.  7viThings that are here: _a +2 arbalest of freezing; a +0 dire flail; a +0 plate armour 7vi>_t - a +2 arbalest of freezing7vi7viT7vir'f........##.#.#.........####.#7viO)VicViper1 the Skirmisher ...#######'#######..........#Demigod ..##.............#......###.#Health: 79/79 ======================== ...#.............#......# #.#Magic: 13/13 ======================== ..##.............######.###.#AC: 10Str: 12 ..##.............# #.....#EV: 19Int: 11 ..##.............#### ###.###SH: 0Dex: 29 ...#.............#..# #.#XL: 10 Next: 12% Place: Dungeon:8 .#.'......♣..).)@÷..#####.#Noise: ---------  Time: 9636.2 (0.0) ####.............#.[7vi) .)....#h) +6 sling (flame) ...#.............#..#######Fire: h) +6 sling (flame) ####.............#### # #.............# # #.............# # #.............# # #######'####### # #..>...# _Search for what [Enter for "."]? . 7vi))_There is an open door here.  Things that are here: _a +2 arbalest of freezing; a +0 dire flail; a +0 plate armour _t - a +2 arbalest of freezingAs you read the scroll of identify, it crumbles to dust.7vieAW7.2 (17viq _There is an open door here.  Things that are here: _a +2 arbalest of freezing; a +0 dire flail; a +0 plate armour _t - a +2 arbalest of freezing 7vid As you read the scroll of identify, it crumbles to dust. _j -> m - a potion of might7vig 7viV Gear: 20/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow  o - a +0 whip  t - a +2 arbalest of freezing 7vi Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn) 7viڙ q - a +2 cloak (worn)b - a +0 leather armour Jewellery (go to first with "=) 7viN 3 d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight 7vi [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7viNPotions:  Potions !  c - 3 potions of curing 7viNP g - 2 potions of magicb - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rager - 3 potions of resistance  d - an emerald potiona - 2 potions of ambrosia  p - an amethyst potion  f - a fizzy brown potionm - a potion of might  w - a potion of heal wounds  x - a red potion7vif Scroll Scroll7vi?  s - a scroll of butterflies  x - a scroll of amnesia  t - 5 scrolls of teleportation  p - a scroll of poison  W - a scroll of brand weapon  V - a scroll of vulnerability  I - a scroll of immolationi - a scroll of identifyc - a scroll labelled JACOID GEF  7vine - a scroll labelled JEPNUR LICI  w - a scroll of enchant weapon7vie@i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} 7vi@ Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning 7viAhimselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.7viIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled JACOID GEF  e - a scroll labelled JEPNUR LICI Potions (select first with !)  d - an emerald potion 7vi\K f - a fizzy brown potion  p - an amethyst potion  x - a red potion [?] describe selected7vi]7vif........##.#.#.........####.#VicViper1 the Skirmisher ...#######'#######..........#Demigod ..##.............#......###.#Health: 79/79 ======================== ...#.............#......# #.#Magic: 13/13 ======================== ..##.............######.###.#AC: 107vigVStr: 12 ..##.............# #.....#EV: 19Int: 11 ..##.............#### ###.###SH: 0Dex: 29 ...#.............#..# #.#XL: 10 Next: 12% Place: Dungeon:8 .#.'......♣..).)@÷..#####.#Noise: ---------  Time: 9637.2 (0.0) 7vih7####.............#.[.)....#h) +6 sling (flame) ...#.............#..#######Fire: h) +6 sling (flame) ####.............#### # #.............# # #.............# # #.............# 7vi\h# #######'####### # #..>...# _There is an open door here.  Things that are here: _a +2 arbalest of freezing; a +0 dire flail; a +0 plate armour 7vih_t - a +2 arbalest of freezingAs you read the scroll of identify, it crumbles to dust. _j -> m - a potion of might7vij7viwq7vi{........##.#.#.........####.#VicViper1 the Skirmisher ...#######'#######..........#Demigod ..##.............#......###.#Health: 79/79 ======================== ...#.............#......# #.#Magic: 13/13 ======================== ..##.............######.###.#AC: 10Str: 12 ..##.............# #.....#EV: 19Int: 11 ..##.............#### ###.###SH: 0Dex: 29 ...#.............#..# #.#XL: 10 Next: 12% Place: Dungeon:8 .#.'......♣..).)@÷..#####.#Noise: ---------  Time: 9637.2 (0.0) i|10d####.............#.[.)....#h) +6 sling (flame) ...#.............#..#######Fire: h) +6 sling (flame) ####.............#### # #.............# # #.............# # #.............# # #######'####### # #..>...#Things that are here: _a +2 arbalest of freezing; a +0 dire flail; a +0 plate armour _t - a +2 arbalest of freezingAs you read the scroll of identify, it crumbles to dust. _j -> m - a potion of might  As you read the scroll of identify, it crumbles to dust.7vi8.2 (1 _a +2 arbalest of freezing; a +0 dire flail; a +0 plate armour _t - a +2 arbalest of freezing  As you read the scroll of identify, it crumbles to dust. _j -> m - a potion of might  As you read the scroll of identify, it crumbles to dust. _x -> i - a potion of invisibility7vi?LGear: 20/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow  o - a +0 whip  t - a +2 arbalest of freezing Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)  q - a +2 cloak (worn)b - a +0 leather armour Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7vi Potions:  Potions !  c - 3 potions of curing 7viS 5 g - 2 potions of magicb - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance  d - an emerald potion  a - 2 potions of ambrosia  p - an amethyst potion  f - a fizzy brown potion  m - a potion of might  w - a potion of heal woundsi - a potion of invisibility7viYGear: 20/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 shortbow  h - a +6 sling of flaming (weapon)o - a +0 whip  t - a +2 arbalest of freezing Missiles (go to first with ()m - 2 throwing nets Armour (go to first with [)  b - a +0 leather armour  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)  q - a +2 cloak (worn) Jewellery (go to first with "=)c - a ring of protection from cold  d - a +5 ring of evasion (worn)e - a ring of poison resistance  f - a ring of willpower (worn)k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7vio - a +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 1.7 XLs.  Current attack delay: 1.1. Damage rating: 6 (Base 6 x 105% (Str) x 107% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gnoll on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.7vi7vi:7viϥ........##.#.#.........####.#VicViper1 the Skirmisher ...#######'#######..........#Demigod ..##.............#......###.#Health: 79/79 ======================== 7vi...#.............#......# #.#Magic: 13/13 ======================== ..##.............######.###.#AC: 10Str: 12 ..##.............# #.....#EV: 19Int: 11 ..##.............#### ###.###SH: 0Dex: 29 ...#.............#..# #.#XL: 10 Next: 12% Place: Dungeon:8 .#.'......♣..).)@÷..#####.#Noise: ---------  Time: 9638.2 (0.0) ####.............#.[.)....#h) +6 sling (flame) ...#.............#..#######Fire: h) +6 sling (flame) ####.............#7vi~[40m### # #.............# # #.............# # #.............# # #######'####### # #..>...# _a +2 arbalest of freezing; a +0 dire flail; a +0 plate armour _t - a +2 arbalest of freezingAs you read the scroll of identify, it crumbles to dust. _j -> m - a potion of might  As you read the scroll of identify, it crumbles to dust. _x -> i - a potion of invisibility7vi9.2 (1 _t - a +2 arbalest of freezing  As you read the scroll of identify, it crumbles to dust. _j -> m - a potion of might  As you read the scroll of identify, it crumbles to dust. _x -> i - a potion of invisibility _You drop a +0 whip.7vi  =Gear: 19/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow  t - a +2 arbalest of freezing Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)  q - a +2 cloak (worn)b - a +0 leather armour Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7vi  Potions:  Potions !  c - 3 potions of curing  g - 2 potions of magic  b - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance  d - an emerald potion  a - 2 potions of ambrosia  p - an amethyst potion  f - a fizzy brown potion  m - a potion of might 7vil w - a potion of heal wounds  i - a potion of invisibility7viwGear: 19/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 shortbow  h - a +6 sling of flaming (weapon)  t - a +2 arbalest of freezing Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  b - a +0 leather armour  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)  q - a +2 cloak (worn) Jewellery (go to first with "=)c - a ring of protection from cold  d - a +5 ring of evasion (worn)e - a ring of poison resistance  f - a ring of willpower (worn)k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9}r - a +6 ring of intelligence [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7vi\Rh - a +6 sling of flaming (weapon). A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. 7vi]c Your skill: 12.4; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 0.2 XLs.  At current training (34%) you reach 14.0 in about 0.9 XLs. Your +1 leather armour of willpower slightly slows your attacks with this weapon.  Current attack delay: 0.8. Damage rating: 19 (Base 7 x 147% (Dex) x 132% (Skill) + 6 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.7viGear: 19/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow  h - a +6 sling of flaming (weapon)  t - a +2 arbalest of freezing Missiles (go to first with () 7vi m - 2 throwing nets Armour (go to first with [)  b - a +0 leather armour  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)  q - a +2 cloak (worn) Jewellery (go to first with "=)  c - a ring of protection from cold  d - a +5 ring of evasion (worn)  e - a ring of poison resistance  f - a ring of willpower (worn)  7viKk - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9}r - a +6 ring of intelligence [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit [top]7vi et - a +2 arbalest of freezing. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18. 7vi:  Your skill: 12.4; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 1.2 XLs.  At current training (34%) you reach 18.0 in about 3.0 XLs. Your +1 leather armour of willpower slightly slows your attacks with this weapon.  Current attack delay: 1.3. Damage rating: 33 (Base 16 x 147% (Dex) x 132% (Skill) + 2 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.7vi Gear: 19/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow  h - a +6 sling of flaming (weapon)  t - a +2 arbalest of freezing Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  b - a +0 leather armour  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)  q - a +2 cloak (worn) 7vi_Jewellery (go to first with "=)  c - a ring of protection from cold  d - a +5 ring of evasion (worn)  e - a ring of poison resistance  f - a ring of willpower (worn)  k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9}  r - a +6 ring of intelligence [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7vi 7viu 7vi g........##.#.#.........####.#VicViper1 the Skirmisher ...#######'#######..........#Demigod ..##.............#......###.#Health: 79/79 ======================== ...#.............#......# #.#Magic: 13/13 ======================== ..##.............######.###.#AC: 10Str: 12 ..##.............# #.....#7vi (EV: 19Int: 11 ..##.............#### ###.###SH: 07vi Dex: 29 ...#.............#..# #.#7vi XL: 10 Next: 12% Place: Dungeon:8 .#.'......♣..).)@÷..#####.#Noise: ---------  Time: 9639.2 (0.0) ####.............#.[.)....#h) +6 sling (flame) ...#.............#..#######7viE Fire: h) +6 sling (flame) ####.............#### # #.............# # #.............# # #.............# # #######'####### # #..>...# _t - a +2 arbalest of freezingAs you read the scroll of identify, it crumbles to dust. _j -> m - a potion of might  As you read the scroll of identify, it crumbles to dust. _x -> i - a potion of invisibility _You drop a +0 whip.7vi1 7vi 7viV 7vi 7viP=Gear: 19/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow  t - a +2 arbalest of freezing Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)  q - a +2 cloak (worn)b - a +0 leather armour Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7vix 7vi+ 7viى ........##.#.#.........####.#VicViper1 the Skirmisher ...#######'#######..........#7viL Demigod ..##.............#......###.#Health: 79/79 ======================== ...#.............#......# #.#Magic: 13/13 ======================== 7vi b..##.............######.###.#AC: 10Str: 12 ..##.............# #.....#EV: 19Int: 11 ..##.............#### ###.###7viD ~SH: 0Dex: 29 ...#.............#..# #.#XL: 10 Next: 12% Place: Dungeon:8 .#.'......♣..).)@÷..#####.#Noise: ---------  Time: 9639.2 (0.0) ####.............#.[.)....#h) +6 sling (flame) 7vi ...#.............#..#######Fire: h) +6 sling (flame) ####.............#### # #.............# # #.............# 7vim o# #.............# # #######'####### # #..>...# _t - a +2 arbalest of freezingAs you read the scroll of identify, it crumbles to dust. _j -> m - a potion of might  As you read the scroll of identify, it crumbles to dust. _x -> i - a potion of invisibility _You drop a +0 whip.7vi 7vis 7vi 7vi 7vi37vi87vi+N.'....7vi...7vi7vi_ @  As you read the scroll of identify, it crumbles to dust. _j -> m - a potion of might  As you read the scroll of identify, it crumbles to dust. _x -> i - a potion of invisibility _You drop a +0 whip. _Done exploring.7vi7viC  Skill  Level Cost  Apt Skill  Level Cost  Apt 7vila + Fighting4.2   5.9  -1   h - Spellcasting   0.0   1.4  -2  7vi٧         b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i * Evocations   5.4   7.1  -1  7vit    7viS    7vi-- d * Ranged Weapons  12.4   8.9  -1 +47viH        7vib_    7vi{ e - Armour   0.0   1.2  -1  7vi}    f + Dodging7vi4.2   5.9  -1  7viƨ.     g - Stealth   0.8   1.0   0  7viިa    7vi_    7via    7vi'_    7vi?a    7viX_    7viqa    7vi_    7via    7vi_    7vi        7via    7vi_    7vi/T    7viGThe species aptitude is in white. Bonus from skill manuals is in red.  [?] Help7vi`G[=] set a skill target  7vi[/] auto|manual mode [*] useful|all skills [!] training|cost|targets7vi3B a + Fighting 7vir  a + Fighting   b - Unarmed Combat 7vi*n  b - Unarmed Combat  c - Throwing 7viân  c - Throwing  d * Ranged Weapons 7vi 7viA ........##.#.#.........####.#VicViper1 the Skirmisher ...#######'#######..........#Demigod ..##.............#......###.#Health: 79/79 ======================== ...#.............#......# #.#Magic: 13/13 ======================== ..##.............######.###.#AC: 10Str: 12 ..##.............# #.....#7vi QEV: 19Int: 11 ..##.............#### ###.###SH: 0Dex: 29 ...#.............#..# #.#XL: 10 Next: 12% Place: Dungeon:8 7viv <.#.'......♣..).)@÷..#####.#Noise: ---------  Time: 9639.2 (0.0) ####.............#.[.)....#h) +6 sling (flame) ...#.............#..#######Fire: h) +6 sling (flame) ####.............#### 7vif %# #.............# # #.............# # #.............# # #######'####### # #..>...#As you read the scroll of identify, it crumbles to dust. _j -> m - a potion of might  As you read the scroll of identify, it crumbles to dust. _x -> i - a potion of invisibility _You drop a +0 whip. _Done exploring.7vi"% 47vi) 7vic+ 7vij37vi7viI47viaQ7viSE _Done exploring.7vi| [[?25h[?0c  Search for what [Enter for "."]? 7vi [?25l[?1c7vio7viT23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 dire flail  b - [right here] a +0 plate armour  c - [right here] a +0 whip (1 further duplicate) Results elsewhere ([,] to cycle)  d - [D:8] a +0 dagger (8 further duplicates)e - [D:8] a +0 robe (5 further duplicates)  f - [D:8] +0 steam dragon scales  g - [D:8] a whip  h - [D:8] a stone staircase leading down  i - [D:8] a +2 leather armour of cold resistancej - [D:8] a +0 ring mail  k - [D:8] a leather armour  l - [D:8] a stone staircase leading down  m - [D:8] a stone staircase leading up  n - [D:8] a +0 short sword  o - [D:8] an orb of pyromaniap - [D:8] an escape hatch in the floor  7vi̧q - [D:8] a +0 leather armour (1 further duplicate)  r - [D:8] a +0 mace (1 further duplicate)  s - [D:8] a stone staircase leading up  t - [D:8] a +0 falchion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7viLevel 8 of the Dungeon <<<<>>>>(Press ? for help) #.#...# #........>....#.#  #.#.#.# #.......#####.#.#  #.#.#.# #..........##.#.#  #.....# #.#####.##.##.#.#  ###.### #.#####.##.##...#   ##### ####.######..............##   ##...## #.......##.......###..##.#   ##..⌠..## #.#####.##<####..###..##.#   #.......## #######.# #.##.###...........# #########   #.....⌠..## #......<# #..........#.##.########.......#   #..<......# #..#....# #.##.##....#.......#.....#####.#######   #.....⌠...###..#.#..#####.##.##.........##.#.###.##.......>..#   #.........................##......##.#####.#.#......##.#####)7vi#   ##..⌠..######..##....#.##.#####...##.##..........#####.# #.#   ##...## #........#.##.# #...##.##.##.#.#.........# #.#   ##...## ##............# #...##.##.##.#.....####### #)#   #.###.# ####.#..#.#.## #...##.......###..######### #)#   #.# #.# ########.#..#.#.# #...#####.######..#.......# #.#   #.###.# #.....##.#....#.######.........#####.#.#.......# #.#   ##...## #.....##.#.#..#.................##..###........# #.#   ##.## #........#.#......)..:..........##.#.#.........####.#   #.# #.....####...))............#######'#######..........#   #.# #.....# ###.########.....##.............#......###.#7vi 7viHVicViper1 the SkirmisherDemigodHealth: 79/79 ========================Magic: 13/13 ========================AC: 10Str: 12EV: 19Int: 11SH: 0Dex: 29XL: 10 Next: 12% Place: Dungeon:8Time:As you read the scroll of identify, it crumbles to dust. _x -> i - a potion of invisibility _You drop a +0 whip. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .7vi\7vi7vi7vi?7vi7vi; _7vi7vizB7vix7vi ,7vi7vi7vi7vi7vi(7vi!7vi/$7vi$7viv&7vi+7vin,7vi-7viQ/7vi17vi%;7viHC  There is an open door here. _7viFX7viG7viOJ,7viJ7vi:T7viT7viU7vi#V7viY7viZ7viX[7vi`7via,7vi/b7viXc7vi)d7vi6f,7vig7vioX7viYvB7vi/~7vi&,7vi7vi\B7vi7vi7viێ,7vi7vi7vip7viݓ7viԔ7vi7vi7viV7vi=7vi>#.# ..# .## .# .# .# ######### ######.......# .#.....#####.####### .#.###.##.......@..#  Noise: --------- 9663.2 (24.0) .#.#......##.#####)#  h) +6 sling (flame) .......#####.# #.#  Fire: h) +6 sling (flame) .#.#.........# #.# .#.....####### #)# .###..######### #)#   ####..#.......# #.#   ###.#.#.......# #.#   #..###........# #.#   _There is a stone staircase leading down here.7viGear: 19/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow  t - a +2 arbalest of freezing Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)  q - a +2 cloak (worn)b - a +0 leather armour Jewellery (go to first with "=) 7vij d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7vi/8   h - a +6 sling of flaming (weapon)  a - a +0 shortbow  t - a +2 arbalest of freezing Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)ihelmetjpair of boots (worn)  p1 leather armour of willpower (worn)  q2 cloak7vi<9   b - a +0 leather armour Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)f - a ring of willpowers - an amulet of regeneration (worn)  c - a ring of protection from cold  eoison resistance 7vi9  k - a ring of protection from firelflight  n - the ring "Gemaaq" {rElec MP+9}  r - a +6 ring of intelligencebot7viV  k - a ring of protection from fire  r - a +6 ring of intelligence7vi Z n - the ring "Gemaaq" {rElec MP+9}. It is an ancient artefact. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). You took it off an orc warrior on level 7 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {MP+9} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.7vi\Gear: 19/52 gear slots (Left/Right to switch category)  h - a +6 sling of flaming (weapon)  a - a +0 shortbow  t - a +2 arbalest of freezing Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn) 7vi i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)  q - a +2 cloak (worn)b - a +0 leather armour Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)  s - an amulet of regeneration (worn)  c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  7viml - a ring of flight  n - the ring "Gemaaq" {rElec MP+9}r - a +6 ring of intelligence [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]7vi1 r - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work?  Calvin: I think so. I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.7vi7viY7viL #.#  VicViper1 the Skirmisher ..#  Demigod .##  Health: 79/79 ======================== .#  Magic: 13/13 ======================== .#  AC: 10Str: 12 .# #########  EV: 19Int: 11 ######.......#  SH: 0Dex: 29 7vi# O.#.....#####.#######7vi>  XL: 10 Next: 12% Place: Dungeon:8 .#.###.##.......@..#  Noise: ---------  Time: 9663.2 (0.0) .#.#......##.#####)#  h) +6 sling (flame) .......#####.# #.#  Fire: h) +6 sling (flame) .#.#.........# #.# .#.....####### #)# 7viMi.###..######### #)#   ####..#.......# #.#   ###.#.#.......# #.#   #..###........# #.#   _You drop a +0 whip. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _There is an open door here. _There is a stone staircase leading down here.7vi7#7viL$+4.2 (17vi)7vi+X _Done exploring. _Search for wha7vi#,t [Enter for "."]? . _There is an open door here. _ stone staircase leading down here. _You drop a +6 ring of intelligence.7vi 7vi8 OGear: 18/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow 7vi  t - a +2 arbalest of freezing Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)  q - a +2 cloak (worn)b - a +0 leather armour 7vi Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9}7viz Potions:  Potions ! 7viz c - 3 potions of curing  g - 2 potions of magic  b - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 3 potions of resistance  d - an emerald potion  a - 2 potions of ambrosia 7vi{ p - an amethyst potion  f - a fizzy brown potion  m - a potion of might  w - a potion of heal wounds  i - a potion of invisibility7viN Scroll Scroll?  s - a scroll of butterflies 7viFO x - a scroll of amnesia  t - 5 scrolls of teleportation  p - a scroll of poison  W - a scroll of brand weapon  V - a scroll of vulnerability  I - a scroll of immolation  c - a scroll labelled JACOID GEF  e - a scroll labelled JEPNUR LICI  w - a scroll of enchant weapon7viX w - a scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. 7vi It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. 7vi S(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.7vi%Enchant which weapon? Hand Weapons  h - a +6 sling of flaming (weapon)  a - a +0 shortbow  t - a +2 arbalest of freezing [?] describe selected7viv7viq#.#  VicViper1 the Skirmisher ..#  Demigod .##  Health: 79/79 ======================== .#7vi[b  Magic: 13/13 ======================== .#  AC: 10Str: 12 .# #########  EV: 19Int: 11 ######.......#  SH: 0Dex: 29 .#.....#####.#######  XL: 10 Next: 12% Place: Dungeon:8 .#.###.##.......@..#  Noise: ---------  Time: 9664.2 (0.0) 7viE.#.#......##.#####)#  h) +6 sling (flame) .......#####.# #.#  Fire: h) +6 sling (flame) .#.#.........# #.# .#.....####### #)# .###..######### #)#   ####..#.......# #.#   ###.#.#.......# #.#   #..###........# #.#   _Done exploring. _Done exploring. _Search for what [Enter for "."]? . 7vic_There is an open door here. _There is a stone staircase leading down here. _You drop a +6 ring of intelligence.7vi97vix7vi$7viHg#.#  VicViper1 the Skirmisher 7viů..#  Demigod .##  Health: 79/79 ======================== .#7vi  Magic: 13/13 ======================== .#7vi  AC: 10Str: 12 .# #########  EV: 19Int: 11 ######.......#  SH: 0Dex: 29 .#.....#####.#######7vi  XL: 10 Next: 12% Place: Dungeon:8 .#.###.##.......@..#  Noise: ---------  Time: 9664.2 (0.0) .#.#......##.#####)#  h) +6 sling (flame) .......#####.# #.#7vizI  Fire: h) +6 sling (flame) .#.#.........# #.# .#.....####### #)# 7vi.###..######### #)#   7viմ####..#.......# #.#   7vi),###.#.#.......# #.#   #..###........# #.#   _Done exploring. 7vi|_Search for what [Enter for "."]? . _There is an open door here. _There is a stone staircase leading down here. _You drop a +6 ring of intelligence.  7vi>As you read the scroll of enchant weapon, it crumbles to dust.7viA5.2 (17vi7viMt _Search for what [Enter for "."]? . _There is an open door here. 7vi_ stone staircase leading down here. _You drop a +6 ring of intelligence.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 arbalest of freezing glows red for a momen7vi t.7vi7vi6~Gear: 18/52 gear slots (Left/Right to switch category) 7viHand Weapons (go to first with ))  h - a +6 sling of flaming (weapon)a - a +0 shortbow  t - a +3 arbalest of freezing Missiles (go to first with ()  m - 2 throwing nets 7vidArmour (go to first with [)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)  q - a +2 cloak (worn)b - a +0 leather armour 7vi%Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn) 7vi) s - an amulet of regeneration (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9}7vil t - a +3 arbalest of freezing. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 12.4; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 1.2 XLs.  At current training (34%) you reach 18.0 in about 3.0 XLs. Your +1 leather armour of willpower slightly slows your attacks with this weapon.  Current attack delay: 1.3. Damage rating: 34 (Base 16 x 147% (Dex) x 132% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.8vi #.#  VicViper1 the Skirmisher ..#  Demigod .##  Health: 79/79 ======================== .#  Magic: 13/13 ======================== .#  AC: 10Str: 12 .# #########  EV: 19Int: 11 ######.......#  SH: 0Dex: 29 .#.....#####.#######  XL: 10 Next: 12% Place: Dungeon:8 .#.###.##.......@..#  Noise: ---------  Time: 9665.2 (0.0) .#.#......##.#####)#  t) +3 arbalest (freeze) .......#####.# #.#  Fire: t) +3 arbalest (freeze) .#.#.........#8viN1  #.# .#.....####### #)# .###..######### #)#   ####..#.......# #.#   ###.#.#.......# #.#   #..###........# #.#   _There is a stone staircase leading down here. _You drop a +6 ring of intelligence.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 arbalest of freezing glows red for a moment.  You unwield your +6 sling of flaming. Your +6 sling of flaming stops flaming.  Your +3 arbalest of freezing is covered in frost.6.2 (1 _You drop a +6 ring of intelligence.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 arbalest of freezing glows red for a moment.  You unwield your +6 sling of flaming. Your +6 sling of flaming stops flaming.r +3 arbalest of freezing is covered in frost. _t - a +3 arbalest of freezing (weapon)8viq, 8vi4- 8vin3 8vi 9 8vi= &78vi9? 8vi&98vi     #.......#   #.......#   #.......#   #.......#   ......#   ....# 8vit  #.####..#    #......@#    #.......#    #........    #.........   #.#......##   # #......#   #.......   ........  8vi&l-8.7 (2.58visr8vis# _You climb downwards.8viva _There is a stone staircase leading up here.8vi58vi58vi68vi)98vi;8vi=?: _8viz@8viB8viB8viC8viE8vimO #.......# #.#  #.......#  8viOX......#  # ....#  #.####..#  #......<#  #.......######## #.......@.......8vi_P;700 #.8viPG....:.[ #.######## # ## #. 8viPp.... #....8vi%Q #.#####..... 8viRX8viX+1.7 (38vi `8vib( _Found a ring mail.8vii _No target in view!8vi8vi8viQ8vii8viP _8viP8vi8vi58viE8vi8vi8vi 8vi 8vi8vi',8vic'  #.......# #.......# ......# # ....# #.####..# #......<# #.......##########+###....................#............@.[#.#......############# #......# #.................#..........#.#####..... ...  You pick up a parchment of Eringya's Surprising Crocodile and begin reading...8viV6.7 (57.7 (68vi8vi8W _You add the spell Eringya's Surprising Crocodile to your library.8viN 48vi 8vi H _No target in view!8vi 8vi 8vi 8vi H _No target in view!8vidh_8vij8vik$ _8vi o,8vip8vi`q8vir8viu8viw8vidw8vi,x8vi1z8vi{8vi |8vi{|8vi}8vi,8vi8vî8vi,8viDž8vin7 _You open the door.8vix38viË8vi@  There is an open door here.8viA8vi _8vi8vi8vi8vi8vi8vi"8vi,8vi8vi8vi8viџ8vi8vi87 _You open the door.8viJ8vi8vi,8vi#.......# ##########.8vi# #.......##.......# #......<# #.......# ##  ......# ##@###### 89.7 (12.0)# ....#..##.......#######.####..#.................8vi#......<#.................#.##########'########....................#..............[..........8vi}#.#......################.# #......#8vi8vi-90.7 (138vi.8vit2 _Found a stone staircase leading up.8vi.Q _There is an open door here.8vi\48vi@^8vigH _No target in view!8viE8viF8viG8vi[J8viL8viPP _8viS8viS8viT8viiV8vi`8vi,e8vif8viUg8vi]h8viIj8vi7l8vil8vixm8vieo8viq8vi&r8vis8vit8vi w8vi_w8vix8viVz8vi|8vi|8vion8vi8viLJ8vi;8vi8vi+8viL8vi8vi8vi8vi8vi8viƓ8viܕ8vi8vi 8vi8vi8vi8vi8vi8vi;8vi,8vi8viѰ8vi8vi,8viC8vi8viD8vi8vi 8vi8viڷ8vi8vi8viV8vi8vik8vi8vi.8vi8vi8vi8vi18vi8vi8vi;@  There is an open door here.8vi8vi3 _8viP8vi]8viA8vi8viy8vi=8vi8viK8vi8vi8viq8vi8vi8vi8viP8vi8vi&8vi8vi8vi8viB8vid8vi8vi8viv8vicX8vi8vi,8viG8vi)8vih8vi8viT8vi8vi`B8vi8vi,8vi8viz8viU8vi8vi+8viD8vi$ ,8vi 8vi" 8vi8vi8vi8vio8vi@X8vi,8vi8vi."B8vi$8vi_%8vi%8vi!&8vi'8vi(8vik)8vi)8vi+8vi,8vi+-8vi-8vi.8viS08vi08vi818viQ38vi48viE58vi58vi78vi88viq98vi$:8vi;;8vi =8vi=8vi'>8vi\?8vi-@8vi@,8viA8viEX8vizF,8viG8vi/H8viI8viI8viJ8viGM8viN8viOO8viO8viQ8viyS8viS8viT8vijV8viZ,8vi1[8vii]8vi:_8vi_8vi`8vib8vi e,8vif8vih8vij8vimj8vik8vi5m8viMp,8viq8vi;s8vit,8vi5v8viKy,8viz8vi}M _i - 2 potions of invisibility (gained 1)8vi8viF8vi78vi@8vi,8viB8viʈ8vi8vib8viʋ8vit 8vi} You encounter a centaur. It is carrying a +0 orcbow.8vi'#.##.....# #.##.....# #.##.....+ ######### #.##.....# #.......### #.##.....####.......... ..##...#.............# . ..##...#..........#....c 8viD..................#..... ................@....... ########################    c   centaur (launcher, asleep)8viڛ"8viD.757.7 (678vi.38.7 (68 _8vi8vi08vii  ))))))c  )You shoot a bolt. The bolt hits the centaur! The bolt freezes the centaur.8vi 1c.8vi# ~ .....  The centaur is almost dead.8vi) ))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.8vi R...@..8vi <===60.0 (1.3)8vi 8vi K _The arrow misses you.8viR G)))))))8vi8vi88vi/))))))8vi%)8vi_ .h8vi]` .h8vi,g;.......8viCh7===5.4 (1.38vip8viqAYour line of fire to the wolf is blocked by a plant. 8vir_A wolf is nearby! _Your line of fire to the wolf is blocked by a plant. _ shoot a bolt. The bolt closely misses the wolf.8vif ))You shoot a bolt. The bolt hits the wolf. The bolt freezes the wolf.8vinR '.h8vitW V .h  The wolf is lightly wounded.8vi_ 8vi_ (6.78vi e 8vig l _The wolf pauses to sniff the ground.8vi#& 8vix$S.  You shoot a bolt. The bolt hits the wolf! The bolt freezes the wolf.8vi(R8vip.88.08viH _You kill the wolf!8vi _8vi6  You encounter 2 orc wizards.An orc wizard is wearing a +2 robe of willpower.8vi   .# .# [ #.##.# ## +....  #... # 8vi@ x....###.. .# P......##.# ..)...# .......@....# .oo..#...##.# ... #...##.# . #...##.#  #...##.# 8vi V #......# oo 2 orc wizards (asleep) #......#   #......#8vi    #......#  8vi (0.08vi 5---9.0 (18vi| 8vi ) _Found a chain mail.8viw * )You shoot a bolt. The bolt hits the orc wizard!  The bolt freezes the orc wizard.))))   orc wizard8vi o.You kill the orc wizard! oThe orc wizard shouts! You hear a shout! oYou encounter an orc. It is wielding a +0 whip.8viQZ ..o.)..ooo 2 orcsYou encounter an orc. It is wielding a +0 dagger.8viV9===30.3 (1.38vi% _The orc shouts!8vi2f )))) You shoot a bolt. The bolt hits the orc wizard!  The bolt freezes the orc wizard.8vi~ ....  The orc wizard is severely wounded.8vi:*8vi8vi% 8vi& 8vig.8vi.#.....8vi#......#8vi 8viAIThe orc wizard gestures wildly while chanting.8vis;The orc wizard flickers and vanishes!8viDKN.o8viK3o.8viK?.{8viM hDeactivating autopickup; reactivate with Ctrl-A.8viNF.o8vi.O .8viCO/o8vizl Mh#......#  h   wolf.#.....You encounter a wolf.1.7 (1.4 _The wolf howls! You hear a shout!8vi )You shoot a bolt. The bolt hits the orc!! The bolt freezes the orc.8vi))8viSp))   orc8viSs hYou kill the orc!8vi+th8vit.8vi^u9o.8viu.8vi=v.h8vis ...  You encounter a warg.8vidž-3.0 (1.38vi8vi1 _The warg leaves your sight.8vic>)))))))8vi.h8viI.o8viS..)..8viq **You shoot a bolt. The bolt barely misses the orc.A magic dart appears from out of thin air!8viGt oThe magic dart hits you but does no damage..h8vi2 {..o   orc wizardo   orc8vi(4.38viA8vifx _You encounter an orc wizard. It is wielding a +0 dagger.8vi )You shoot a bolt. The bolt hits the orc!! The bolt freezes the orc.8vi @))8vi \.o.8viʀ .h8viX .8vi >.o8vi .5.7 (1.4 _You kill the orc!8vi 8vi p.hh.h.h.oM#......#  h   warg (wandering).#.....8vi (7.18vi|' 9{8vi* g _You shoot a bolt. The wolf completely misses you.8vi2)8vip{.h.o h.You shoot a bolt. The bolt barely misses the wolf. The wolf bites you.8viIu$h8vi~uMh8viv$798viv3-8.58vi^8vi+ 8viE_Something hits you but does no damage. The wolf bites you but does no damage.8vi12)8vi .hYou shoot a bolt. The bolt closely misses the wolf..o .hThe wolf closely misses you. Something hits you but does no damage..o8vi1h8vi8vi808vi=8viD&9.8 (1.38vi _The wolf bites you but does no damage. Something hits you but does no damage.8viߺ~ †  You shoot a bolt. The bolt hits the wolf!! The bolt freezes the wolf.8vito   orc wizard8viBQ.h8viNW  You kill the wolf!8viV|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!8vi9Ah.8vi8viy677-8vi02141.0 (1.28vi+8viSi _The magic dart hits you. The orc wizard misses you.8vi+  You shoot a bolt. The bolt hits the warg! The bolt freezes the warg.8vi .The warg is severely wounded.The warg barely misses you. Something hits you but does no damage.8vie8*8vix   The orc wizard casts a spell.8vii, {60------====8vi, &2.3 (1.38vid2 8vi3 P _The orc wizard flickers and vanishes! The warg bites you!!8vi †You shoot a bolt. The bolt hits the warg! The bolt freezes the warg.8vi9 W  You kill the warg!8vi< C-----48vi< @===-3.68vi7D 8viF _Something hits you. Something misses you.8vi%" 8viC# 8-8vi, 8vi/ H _No target in view!8viQ _No target in view!8viΥ  #.# .#  [ #.##.#  ..## +....  ....# #... #  .....###.. .#  ..P......##.# 8vi4  ..).).†.)...#  ......{.@...#  ..)..#†{.##.#  ... #...##.# 8vi\  . #...##.#  #...##.#  8vi #......#  #......# 8vi  #......#  #......#  8viŦ 8viF .8vi3 8vi =1--408vi 8{8vi  8viҷ [_Something hits you but does no damage. x28vitv  #.# .# 8viv  8viv [ #.##.#  ..## +....  8vi&w X....# #... #  .....###.. .#  8viZw Y..P......##.#  ..).).†.)...# 8viw  .......{.@..#  ..)..#†{.##.# 8viw j ... #...##.#  . #...##.#  #...##.# 8vix  #......#  #......# 8vi+x  #......#  #......# 8viOx ( 8vi$y 7.{8vi 8vi  Something hits you but does no damage.A magic dart appears from out of thin air!8vi58viW2--58vi8vi4 _The magic dart hits something!8viW #.# .#  [ #.##.#  ..## +....# ....# #....#  .....###.. .#  8viK..P......##.#  ..).).†.)...#  ........{.@.#  ..)..#†{.##.#  ... #...##.#  . #...##.#  #...##.#  #......#  #......#  #......#  #......# 8vi( 8vi.8vi2{.8viύ8vi.368vi8{8vi] _Something closely misses you.8vig  VicViper1 the Skirmisher#.# .#  Demigod[#.##.#  Health: 63/80 ==================------..## +....#  Magic: 13/13 ========================....# #....#  AC: 10Str: 12.....###.. .#  EV: 19Int: 11..P......##.#  SH: 0Dex: 29..).).†.)...#  XL: 10 Next: 24% Place: Dungeon:9........{{@.#  8vi Noise: =--------  Time: 9846.6 (0.0)..)..#†..##.#  t) +3 arbalest (freeze)... #...##.#  Fire: t) +3 arbalest (freeze) . #...##.# #...##.# #......#  #......#  #......#  #......#  A magic dart appears from out of thin air! _The magic dart hits something! _Something closely misses you.Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8vi! 7{@8vi` 7{*8vi4   VicViper1 the Skirmisher#.# .#  Demigod8vii B[#.##.#  Health: 63/80 ==================------..## +....#8vi   Magic: 13/13 ========================....# #....#  AC: 10Str: 128vi .....###.. .#  EV: 19Int: 118vi ..P......##.#  SH: 0Dex: 298vi w..).).†.)...#  XL: 10 Next: 24% Place: Dungeon:98vi Z........){@.#  Noise: =--------  Time: 9846.6 (0.0)8vic |..)..#†..##.#  t) +3 arbalest (freeze)... #...##.#8vi   Fire: t) +3 arbalest (freeze) . #...##.# 8vi D#...##.#8vi  #......#  #......#  #......#  #......#   _Something closely misses you.8vi^ Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot a bolt.  Reactivating autopickup.8vi* *)8vis{Shift-Dir - straight lineYou shoot a bolt.  Reactivating autopickup.  You feel a bit more experienced.  Something hits you but does no damage.  D; reactivate with Ctrl-A.8vi&y>2==7.9 (1.38vi8viGS _Something hits you.8vi{!V  VicViper1 the Skirmisher#.# .#  Demigod[#.##.#  Health: 62/80 ==================------..## +....#  Magic: 13/13 ========================....# #....#  AC: 10Str: 12.....###.. .#  EV: 19Int: 11..P......##.#8vi!  SH: 0Dex: 29..).).†.)...#  XL: 10 Next: 24% Place: Dungeon:9........){@.#8vi"I  Noise: ===------  Time: 9847.9 (0.0)..)..#†..##.#8viF"  t) +3 arbalest (freeze)... #...##.#8vi"  Fire: t) +3 arbalest (freeze) . #...##.# 8vi##...##.# #......#  #......#  #......#  #......# 8vim#< Something hits you but does no damage.Deactivating autopickup; reactivate with Ctrl-A. _Something hits you.Fire: t) +3 arbalest (freeze)8vi#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8vi7{@8vi_ 7)*8vi?   VicViper1 the Skirmisher#.# .#  Demigod[#.##.#  Health: 62/80 ==================------..## +....#  Magic: 13/13 ========================8vi ....# #....#  AC: 10Str: 12.....###.. .#  EV: 198vi Int: 11..P......##.#  SH: 0Dex: 298vi ..).).†.)...#8vi M  XL: 10 Next: 24% Place: Dungeon:9........){@.#8vi: I  Noise: ===------  Time: 9847.9 (0.0)..)..#†..##.#8vi`   t) +3 arbalest (freeze)... #...##.#8vi t  Fire: t) +3 arbalest (freeze) 8vi 8. #...##.# #...##.# #......# 8vi N #......#  #......#  #......#  8vi0 Something hits you but does no damage.Deactivating autopickup; reactivate with Ctrl-A. _Something hits you.8viR 6Fire: t) +3 arbalest (freeze)8vis Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8viU Deactivating autopickup; reactivate with Ctrl-A. _Something hits you.  Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a bolt.8vi [4=9.1 (1.28vie | _Something hits you but does no damage.8vi<'t  VicViper1 the Skirmisher#.# .#  Demigod[#.##.#  Health: 64/80 ===================-----..## +....#  Magic: 13/13 ========================....# #....#8vi*  AC: 10Str: 12.....###.. .#  EV: 19Int: 11..P......##.#  SH: 0Dex: 29..).).†.)...#  XL: 10 Next: 24% Place: Dungeon:9........){@.#  Noise: ===------  Time: 9849.1 (0.0)..)..#†..##.#  t) +3 arbalest (freeze)... #...##.#  Fire: t) +3 arbalest (freeze) . #...##.# #...##.#[8viU+j34m #......#  #......#  #......#  #......#  Shift-Dir - straight lineYou shoot a bolt. _Something hits you but does no damage.Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8vi[7{@8viqx7)*8vil  VicViper1 the Skirmisher8vi%m#.# .#  Demigod[#.##.#  Health: 64/80 ===================-----..## +....#8viXm  Magic: 13/13 ========================....# #....#  AC: 10Str: 12.....###.. .#8vim#  EV: 19Int: 11..P......##.#  SH: 0Dex: 29..).).†.)...#  XL: 10 Next: 24% Place: Dungeon:9...)))))))@.#8vin:  Noise: ===------  Time: 9849.1 (0.0)..)..#†..##.#  t) +3 arbalest (freeze)... #...##.#8viEn  Fire: t) +3 arbalest (freeze) . #...##.# #...##.# #......# 8vizn  #......#  #......#  #......# 8vin Shift-Dir - straight lineYou shoot a bolt. _Something hits you but does no damage.Fire: t) +3 arbalest (freeze)8vinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8viVM.....){You shoot a bolt. _Something hits you but does no damage.Fire: t) +3 arbalest (freeze)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a bolt.8vi  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!8viW 8vi> 759--8vii '50.5 (1.48vi 8vi 1 _The puff of flame hits you.8viڗ t  VicViper1 the Skirmisher#.# .#  Demigod[#.##.#  Health: 59/80 =================-------..## +....#  Magic: 13/13 ========================....# #....#8viM +  AC: 10Str: 12.....###.. .#  EV: 19Int: 11..P......##.#  SH: 0Dex: 29..).).†.)...#8vi~ C  XL: 10 Next: 24% Place: Dungeon:9........){@.#8vi :  Noise: ===------  Time: 9850.5 (0.0)..)..#†..##.#  t) +3 arbalest (freeze)... #...##.#8vi V  Fire: t) +3 arbalest (freeze) . #...##.# #...##.#8vi  #......#  #......# 8vim " #......#  #......#  You hear some strange, mumbled words.  8vi }A puff of flame appears from out of thin air! _The puff of flame hits you.  Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8vi{!7{@8vi7)*8vi0  VicViper1 the Skirmisher#.# .#  Demigod[#.##.#  Health: 59/80 =================-------..## +....#  Magic: 13/13 ========================8viV1r....# #....#  AC: 10Str: 12.....###.. .#  EV: 19Int: 11..P......##.#8vi1I  SH: 0Dex: 29..).).†.)...#8vi1  XL: 10 Next: 24% Place: Dungeon:9...)))))))@.#8vi1  Noise: ===------  Time: 9850.5 (0.0)8vi1..)..#†..##.#  t) +3 arbalest (freeze)8vi2... #...##.#  Fire: t) +3 arbalest (freeze) 8viY2). #...##.# #...##.# #......#8vi2  #......#  8vi2#......#  #......# 8vi2p You hear some strange, mumbled words.  8vi2A puff of flame appears from out of thin air! _The puff of flame hits you.  Fire: t) +3 arbalest (freeze)8vi93Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8vi-.....){A puff of flame appears from out of thin air! _The puff of flame hits you.  Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a bolt.8vi\61=1.7 (1.28vi8vii _Something hits you but does no damage. x28viH  VicViper1 the Skirmisher#.# .#  Demigod[#.##.#  Health: 61/80 ==================------..## +....#  Magic: 13/13 ========================....# #....#  AC: 10Str: 12.....###.. .#  EV: 198viInt: 11..P......##.#  SH: 0Dex: 298vi R..).).†.)...#  XL: 10 Next: 24% Place: Dungeon:9........){@.#  Noise: ===------  Time: 9851.7 (0.0)..)..#†..##.#8vi!  t) +3 arbalest (freeze)... #...##.#  Fire: t) +3 arbalest (freeze) . #...##.# #...##.# #......#  #......#  #......#  #......#  Shift-Dir - straight lineYou shoot a bolt. _Something hits you but does no damage. x2  Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8vi2 7{@8vi} 7)*8vi%  VicViper1 the Skirmisher#.# .#  Demigod[8viW#.##.#  Health: 61/80 ==================------..## +....#  Magic: 13/13 ========================....# #....#  AC: 10Str: 128vi.....###.. .#  EV: 19Int: 11..P......##.#  SH: 08viDex: 29..).).†.)...#8vi  XL: 10 Next: 24% Place: Dungeon:9........))@.#  Noise: ===------  Time: 9851.7 (0.0)8vi6..)..#†..##.#  t) +3 arbalest (freeze)... #...##.#  Fire: t) +3 arbalest (freeze) 8vi˭. #...##.# #...##.# #......#  #......#  #......#  #......#   _Something hits you but does no damage. x2  8viFire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8vi wYou shoot a bolt.  Reactivating autopickup.8vi8viBE  You feel a bit more experienced.8viI<23.0 (1.3 _8viDP8vi R8viT#u  VicViper1 the Skirmisher#.# .#  Demigod[#.##.#  Health: 62/80 ==================------..## +....#  Magic: 13/13 ========================....# #....#  AC: 10Str: 12.....###.. .#8vi#  EV: 19Int: 11..P......##.#  SH: 0Dex: 29..).).†.)...#  XL: 10 Next: 24% Place: Dungeon:98vi#F........))@.#  Noise: ===------  Time: 9853.0 (0.0)8vi%H..)..#†..##.#  t) +3 arbalest (freeze)... #...##.#  Fire: t) +3 arbalest (freeze) . #...##.# #...##.# #......#  #......#  #......#  #......# 8vi% You shoot a bolt.  Reactivating autopickup. _You feel a bit more experienced.  Fire: t) +3 arbalest (freeze)8vi%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8vik V  VicViper1 the Skirmisher#.# .#  Demigod[#.##.#  Health: 62/80 ==================------..## +....#  Magic: 13/13 ========================....# #....#  AC: 10Str: 12.....###.. .#  EV: 19Int: 11..P......##.#8vil   SH: 0Dex: 29..).).†.)...#  XL: 10 Next: 24% Place: Dungeon:9........))@.#  Noise: ===------  Time: 9853.0 (0.0)..)..#†..##.#  t) +3 arbalest (freeze)... #...##.#  Fire: t) +3 arbalest (freeze) . #...##.# #...##.#8vin F #......#  #......#  #......#  #......#  Reactivating autopickup. _You feel a bit more experienced.  Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.8viCo 8viv 8viy . _8viZ8vi([8vi]8vi_8viYe3 _5=8vi+f8vikfN6=8viGg8viha7=8vi{j8vil8vi9mN8=8vin8viq8vir%98vis8viv8vivE70=8viOx8vi{8vin{N1=8vi|8viL8vi%28vi8vi4=5=67=8viY8vi8=8viʧ8vi%98viЩ8vit8viL80=8vi8viM_You feel a bit more experienced.  Fire: t) +3 arbalest (freeze)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line 8viVB_Okay, then. _HP restored.8vi8vi8vi8vi$  Things that are here:8vi7s  #.# .#  [ #.##.#  ..## +....#8vi  ....# #....#  .....###.. .#  ..P......##.# 8viw ..).).†.)...#  ........)@..#8vi --- ..)..#†..##.#8vi  ... #...##.#  . #...##.#8vi  #...##.#  #......#8vi5  #......#  #......#8viXY  #......# 8vi   #.# .#  [ #.##.#  ..## +....#  ....# #....#  .....###.. .#8viO4  ..P......##.#  ..).).†.)...#  ........@)..#  ..)..#†..##.#  ... #...##.#  . #...##.#8viw  #...##.#  #......# 8vi #......#  #......#8viX  #......#  8viEa +0 dagger; a +0 robe; an orc corpse8vi070.0 (17.0)8viO---1.0 (18 _8vi8vi$  Things that are here:8vi _a +0 dagger; a +2 robe of willpower; an orc corpse8vi _  You see here a +0 falchion.8vi= _8vi18viC 8vi$ X8vi ,8vi 8vi; 8vi{< 8vi0= 8vi? 8viAI 8viK ,8vi\e 8vivh B8vih 8vij 8vi`k 8vik 8vi 8vi B8viÌ X8vi 8vis 8vi 8viϐ 8vi& 8vi2 ,8vi 8vi ,8vi 8vi N _You now have 404 gold pieces (gained 10).8vi 8vi 8vi 8vi 8viɡ 8vi 8vi 8vi 8vi 8vi 8viϦ 8vi% 8vio 8vi 8viS 8vi 8viJ B8vi 8vi 8vi~ 8viy 8vi `8vi 8vi ,8vi 8vi 8viA 8vi 8vit 8vi 8vi ,8vi  _You open the door.8vi9 8vi n8vi 8vi 8vi  _You open the door.8vi ;  There is an open door here. _8viN# j _You open the door.8vi+U   There is an open door here.8viSV 8viV  _8vin 8vimp ,8viv open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.8viw 8viB There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _8vi 8vi 8vi There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open 8vi/ &door here. _You open the door.8vi# I8vi" 1You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _8vi 8vi 8vi 8vi 8vi̯ ,8viT 8vi 8viҴ ,8vi 8vi% 8vi' 8viu 8vi 8vi߽ 8vi9 8vi 8vi There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open 8vi/ ddoor here. _t - 6 scrolls of teleportation (gained 1)8vi 8vi 8vip 8viI 8vi 8vi 8viu 8vi 8via ,8vi 8vi{ 7 _You open the door.8viB 8vi 8vi 8vi @  There is an open door here.8vi/ 8vi  _8vi# 8vi_ 8vi #..........# ######.......##.##.......# . #.......##......##..# . #.#####.##..........#.# #.......# #######'#########.#### ####....# ...........##......... #.##.# ...........##......... #.##.# .......#######'##### #.##.# .......'........@..# #.##.#952.0 (81 +####..#.#....###..+[#.##.##..#.....## .....## +....##..#.....# .......# #....##..#####.# P.?.....###....##### #... .....P......##.##...[39;48vi 9m ..>..).).†.)...#..... ...........))..# ..)..#†..##.#8vin 8vi ,3.0 (828vi 8vi 4 _Found a staircase to the Lair.8vi#8vi$8vi.8vi54H _No target in view!8viC 38viP 8vi 8vi8vi#: _8via8vi%X8vi'8vio(8viW8vis_8vi/eV####'#########.##### ........##..........# #.##.# ........##...........# ....#######'#####..###.# ....'...........#..######.##.# 8vien##..#.#....###..+[......#.##.#  #..#.....####.....### +....#  #..#.....##.........## #....#  #..#####.#...P.@.....###....#  #### #..........P......##.#  #.......>..).).†.)...#  .................))..# ..#........)..#†..##.# ##.........##...##.#8vie###.....####...##.# ......# #...##.# #......#8vin18.0 (5.0)8viAo+9.0 (68viy8via _h - a scroll labelled HUAM DOELOG8vio 8vi p 8viz 8vi+} H _No target in view!8vi$8vi8vi08vi߬8viŰ8vi$ _8viF8vi8vi,8vi8vi8vih,8vi8vi8vi,8viK8vi8vi8vi8vi,8vi88vi8vi8vi8vi8viZ8vi`8viK8vi48vi8viy8viN8vi8viZ8vi+ 8vi 8vi8vi8vi8viD8vi8vi8vi8vie8viU8viC,8viC&8vi*(,8vil)8vi2,8viJ2X8vi83,8vi48vi68vi9,8viT:8vi=8viE@8vi@8vi)B8viE8vi9I8viI8viK8viN8viQ8viGR8viT8viMX8vi[8vi\8viC^8vina8vije,8vig8vij8vim,8vi#p8vix8vi|,8vi,8vi8vi…8vi8vi=8vi8vi,8vi8vi8vi,8viu8vi8vi 8viX8vi/8vi8vi8viI8vi8vi98vi8vi8vi8vi8vi8vi8vi8vi8vi8vi(8vi8vi'8vi,8vi8vi8vi,8vih8vi8vi18vi%8vi 7 _You open the door.8vi#8vi#8vi&8vi(8vi++8vip+8vi,8vij@@  There is an open door here.8viD5 _8vi3F8vi%H8vi2NX8viO8vi)P8viP8vicZ8viR\8vi\8vic^8vi`a8vic8vi1d8viqf8vi i8vil8vi^m8vin8vit@  There is an open door here.8viw8vicx _8viz8vi#~8vi8viՁ8vi8viI8vi>8vi8viތ8vi8vi8viD8viB8vi8vi8vi8vi8viG8vi۩  You encounter a wight. It is wielding a +4 falchion.8vi #.......>..).).†.)...# .................))..# 8vi..#........)..#†..##.# ##.........##...##.# ######.....####...##.# #..........#.##...##.#8viG #.####..#..'.##......# 8vin#.......#..#.##......# #......@#..#.##......#8vi^ ##..#.##......#8vig #.####.##....#.#8viۮ\ ## #.##......#8vi> +.+ #.##......#8vi"#.......# #.##......#z   wight (dormant)8viT#.......# #.##......##..##z..# #.##......#8vi)#.##...#..#8visf10008.0 (49.0)9.0 (50 _8vi 8vi8viO7 )You shoot a bolt. The bolt hits the wight! The bolt freezes the wight.8vi= ))))))8vi I......8vi D5===10.3 (1.3)8vi 8vi6 L _You destroy the wight!8viR 8vi 8vi$ 8vi& H _No target in view!8vi8vi8vii ^ _No target in view!8vi*l8vil8vim8viq8viou  You encounter a wight. It is wielding a +3 scimitar.8vi'} ..........))..# ..#........)..#†..##.# ##.........##...##.#######.....####...##.#8vis} #..........#.##...##.# #.####..#..'.##......# #.......#..#.##......# #.......#..#.##......# #.#..#.##......# #.####.##....#.#8vi} #.# #.##......# +.8vi}e+ #.##......# # #.8vi}n# #.##......# # #8vi}.# #.##......# z   wight (wandering) # #..##8vi~j)..# #.##......# #8vi2~ #.. .z..# #.##...#..# 8viJ #.##...#..#8viI0.0z8vi3z.8vi zYou encounter a wight. It is wielding a +2 short sword of electrocution.8vi;Pzz 3 wights (wandering)8vix5---1.3 (18vi8viw _You encounter a wight. It is wielding a +4 morningstar.8viXj )))))z8viX2 wandering))You shoot a bolt. The bolt barely misses the wight. The bolt hits the wight.8vi}tz)z.8vi;s.....z18vi&7===2.6 (1.38vi8vi*3 _The wight is lightly damaged.8vi ))))You shoot a bolt. The bolt hits the wight! The bolt freezes the wight.8vi_X A.z8vi Y 8z.8vi#Z <z)8viZ 1z.8vin[ 5z.8vi \ 2z.8vie _..z8viaf -4.0 (1.48vio 8vi:r ^ _The wight is almost destroyed.8vi| )You shoot a bolt. The bolt hits the wight!8viۃ M)) 28vi` 6z.8vi 6z.8vi )..8viv 575.2 (1.28viT 8vi L _You destroy the wight!8vi ))You shoot a bolt. The bolt hits the wight.8vij8z.8vivk@z)8virt".8vi@u-6.5 (1.38vi8~8vi` _The wight is moderately damaged.8vixh )You shoot a bolt.  8vi+The bolt hits the wight but does no damage.8vitz.z.z)8vi'  The wight is moderately damaged.The wight hits you with a +4 morningstar!P: 70/78 (80)---7.9 (1.4Drain8vi_8viDQ _You feel drained.8viDZ )You shoot a bolt. The bolt hits the wight!! The bolt freezes the wight.8viQ   wight8viN:1z.8vihC8viwHb1/79---89.38viu]8vi_L _You destroy the wight!8viJ )You shoot a bolt. The bolt hits the wight!!8vi )8viŏ8vi ealth: 73/80 920.7 _You destroy the wight!8vi8vii _Your life force feels restored.8vi8vi8vi8vifH _No target in view!8vi 8vi 8vi 8vi H _No target in view!8vi|I8viI8vi5L8vi9O8vi6Sh4= _8viV8viV#58viV2=8viX8vio[8vi[%68vi]8vid8viUe8vipeD7=8vil,8vibl#88vim2=8vi@o8vi@r8vijrE80=8vidt8vil.--- #)..#†..## ##...##.######.....###..........#..####..#..'........#..#.###..# .+.....).+#. ....# ##.....##......#..#6.7 (6.0---7.7 (78vi _Items here: )) [[.8vi8vi8viʐ8viP8vi8vix: _8vi  ##..##.######.....##8vi#.......####..#..'........#..#8vi(P.).###8viF:# .8vidX+.....).+ #8vi#.......## .....# ##..#..#8vi)#......#..#8vi ######.....##......####..#..'8vi........#..#.).####8viz..# .+8vi U+ ##.......#8vi=F.. .#8vi[D####### ##.....##......#..#8viy8viȰ+8.7 (18vi+9.7 (28vig8viR$  Things that are here:8vi*X _a +3 scimitar; a +0 robe8vie8viCf8vi\{8viy}H _No target in view!8vi8vi8vi{8viH _No target in view!8vib48vi{h8vikH _No target in view!8vi̘ 8vi 8viݚ 8vi 8vi 8vin V= _8vi 8viϩ 8vi 8vi 8vi; % #.####..#..'.##......# #.......#..#.##......# #.......#..#.##......# #.......#..#.##......# #.....).####.##....#.#8viu  #.......# #.##......# +.....).+ #.##......# ## #8vi .# #.##......# .# #8vi _.# #.##......# .#8viȲ : #..##)..# #.##......# ## #.. ....# #.##...#..#8vi i #. .....# #.##...#..# .##.....# # ......# #......#..# .##..#..# ######## #......#..#8vi3 n  .##.....# #......#..#8viK n  .##.....# #.........#8vid j  .##.....# #.........#8vi{ E 8vi ] ......#..#.).####..# .+.....).+ ###.......# .#..## #...# #... 8vi .##.....# #....#..# ######## 8viѺ .##.....+ ######### #......##.# 8vi '318vi +2.7 (38viN 8viI $  Things that are here:8vi X _a +4 falchion; a +0 robe8vi? 8vi 8vi 8vi[ 8viö 8viP : _8vi 8vi7 ,8vi 8vi9 T _You open the door.  Things that are here:8vi6 s  a +3 scimitar; a +0 robe8vi K _8vi- 8viM5 X8viC X8vitK 7 _You open the door.8viHU 38viHi 8vi0n V  There is an open door here.8vin  _8vit X8viv 8viw 8viUy ,8viz 8vi J8vi  8vi _You now have 425 gold pieces (gained 21).8vi7 B8vi 8vi" X8vi 8viV R8vi 8vi 8vin B8vih 8vi B8viM 8vi 0##+####..#.#....###..+[.....#..#.....####.....####..#.....##.........##..#####.#...P......8vi N#####..#..........P...+######..#.......>..).). 8vi B.................. 8vi ....>......#........) #@...##.........#8vi )697.0)8vi& \ #..######.....###8vi> q #..#..........#.#8viV r #..#.####..#..'.#8vip  #..#.......#..#.# 8vi r#..#.......#..#.# 8vi E#..#.......#..#.# #..#.....).####.# #..#.......#..#.#8vi?8vi-70.7 (388vi4 8vi ; _Found a stone staircase leading down.8viX _No target in view!8viO8vieP8vi,V8viDXH _No target in view!8vi9I8vi<8vi_>8vi{CP _8viD8vi=E8viE8vi N8vi8O8viO8vi6P8viR8virS8viS8viET8viZWR  There is a stone staircase leading down here.8vi!Y8viY _8viu[8vi[8vi`]8vi]8viL^8vi_8vi/a8vi\a8via8vic8vie8vie8vi,g8viJh8vii,8vij8vim8vin,8viqun8viv$ 8vi w_You open the door.8vix8vi  There is an open door here. _8viB8vi8vi:8vij8vi8vi/8vi88vi8vi8vi7 _You open the door.8viK8vi8viQ8vi@  There is an open door here.8vi8viô _8viT8vi8viF8vi8vi8vid8vi8vi-8viż8vi!8vi8vi8vi8viC8vi:8viq8vi8viA8vi8vi8vi8vi,8vil8vi;8viz8vi8vin8vi,8vi8vi8vi8viJ8vi|8vi 8viK8vis8viW  There is an open door here. _8vi8vi,8vig8vi8vi?8vi]8vi8vi+8vi8vi<,8vi8vi>8vi|8vi8viO8viA8vi8vi|8vi8vi%8vi8viM8vi8viYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.8vi` ######'######..#. #.................... #........>......#.... #....#######....##... #....# #..###### #....# # #..#..... #....# .#..#..#.####8vi #...##....[#..#...... #######...@......#..#......109.7 (39 .....# .......#....#.#..#...... ....<# ........#....# #..#.....) 8vi*.....# ........#......#..#...... ###### #########......#..'.....) 8vi .....###################..#...... ................##..... ................##....##..#..##). ###'####################..#......8vi 8viT -10.7 (408vi}8vi _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a robe.8viQ _There is an open door here.8vi 8vi 8vi 8vi\ H _No target in view!8vi 8vi/ 8vi1 8vif H _No target in view!8viD _8vi,8vi8viQ8viW8vi8vi' 8vi: There is an open door here.8vi8vi  _8vi8vi8vi8vi8vi8vi8vi08vim8vi$8vi8vi8vii8vi` 8vi 8vi8viF8vi?8vi}8vi8vi8vi8vi8vi$8vi%8viU&8vi)8vi|.P _There is an open door here. 8vi/U_No target in view! _No target in view! 8vi/;_There is an open door here.  You open the door. 8vi/C You encounter 4 yaks.8vi?" 8viVD#.......####### #>....... #....#######....YY. #....#.....#.....Y. #....#..#..#....Y. #....#..#..# ... #...##....[#. ###############'####...'......# #..##.......##..@......#....#.# #..##......<##.........#....#.# #..##.......##.........#......#.. #..###'#################......# #..##.......###################.. #......................##..YYYY 4 yaks (asleep) #.......##....##.. ##########'####################.. ..................# #..8viCJ$.8viK7Y25.7 (158viMu.YY.8viO?.Y8viZaYYYY2 wandering)8vi[8viT]'===8vi]6.7 (168vih8viOl 8vil_The yak bellows! x28vi ))You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.8vi7 .YThe yak is moderately wounded.8vi*G.Y8vi.Y8vi8viGE.Y8viģq.'YY8vix17.9 (1.2)8vi*8vi¬& _The yak bellows!8vi )You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.8vipG.Y8viD.Y8vii@.Y8viF.Y8vih8viޑ-9.3 (1.48vi)8vi\ _The yak is severely wounded.8vik x '  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.8vi Z 3 yaks8vil F.Y8vi0m D.Y8vim @.Y8vily 8vi\z @203230.6 (1.38viՀ 8vi G _You kill the yak!8viKD M))))))8vib D'Y8vi D.Y8vi .YYou shoot a bolt. The bolt barely misses the yak. x2; The yak gores you!8vi 2.....8vi Y73---1.98vi 8vi T _The yak completely misses you.8vi:g  You shoot a bolt. The bolt hits the yak. The bolt freezes the yak. 8vi&#P .  The yak is lightly wounded. 8vil&Z 2 yaks 8vi(g5=--3.1 (1.2 8vi. 8vi[1 _The yak completely misses you. The yak barely misses you. 8vi g  You shoot a bolt. The bolt hits the yak. The bolt freezes the yak. 8viY Y 3 yaksThe yak is moderately wounded.6---4.5 (1.4 _The yak completely misses you. The yak gores you! 8vi7g  You shoot a bolt. The bolt hits the yak. The bolt freezes the yak. 8vi. 8vi YThe yak is heavily wounded. 8vi# 8viug7=--5.7 (1.2 8vi0 _The yak gores you but does no damage. x3; The yak misses you. 8vi x '  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak! 8vicZ 2 yaks 8viv .YYou kill the yak! 8vi 8vi 6-5====7.0 (1.3 _The yak gores you.  Your Ranged Weapons skill increases to level 13! 8vi< 8viݩ 8viGk _Your Evocations skill increases to level 6! 8viDu g  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak. 8vi @  The yak is lightly wounded. 8vi 7====-8.4 (1.4 8viv  8vi \ _The yak gores you. The yak misses you. 8vi h  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak. 8vig k  The yak is severely wounded. 8vih 8=-9.6 (1.2 8vin  8vis _The yak closely misses you. The yak completely misses you. 8viE †You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak. 8viKx   yak 8viV  You kill the yak! 8vie70=841.0 (1.4 8vi_ 8vi5T _The yak closely misses you. x2!8viX,))!8viZ .YYou shoot a bolt. The bolt barely misses the yak.!8viIe1=2.3 (1.3!8vi!8vi7T _The yak completely misses you.!8vig  You shoot a bolt. The bolt hits the yak. The bolt freezes the yak.!8vidj@  The yak is lightly wounded.!8vi:k033.6!8viq!8visT _The yak completely misses you.!8viXg  You shoot a bolt. The bolt hits the yak. The bolt freezes the yak.!8vi _The yak completely misses you.  You shoot a bolt. The bolt hits the yak. The bolt freezes the yak.  The yak is lightly wounded. _The yak completely misses you.  You shoot a bolt. The bolt hits the yak. The bolt freezes the yak.  The yak is lightly wounded.!8vi54=!8vi&4.8 (1.2!8vif!8vi  You shoot a bolt. The bolt hits the yak. The bolt freezes the yak.  The yak is lightly wounded. _The yak completely misses you.  You shoot a bolt. The bolt hits the yak. The bolt freezes the yak.  The yak is lightly wounded. _The yak barely misses you. The yak closely misses you.!8vi  You shoot a bolt. The bolt hits the yak. The bolt freezes the yak.!8vi< m  The yak is moderately wounded.!8viR= #5!8vi{= B=6.1 (1.3!8viIC !8viE ; _The yak gores you but does no damage.!8vi2S ,))!8vi 9 .Y!8vi` kYou shoot a bolt. The bolt completely misses the yak.!8vi 57=!8vi &7.5 (1.4!8vi !8vi T _The yak completely misses you.!8vi †You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak!!8viN R!8vin!8viMs}9=42====!8vis!8.9!8vi)|!8vi~G _You kill the yak!"8vi"8vi{"8vi"8viH _No target in view!"8viN"8vi"8vi"8viH _No target in view!"8vit"8vi"8vi;"8vi"8vi80= _"8vikj # #####.> ..........#....# ..........#....#.....# ..........#....#..#..# ......> #....#..#..#"8vi .... #...##....[# .###†####...'......# .#..##.##.@.......#....#.#----90 .#..##......<##"8vi.#....#.# .#..##.##.#......# .#..###'######"8vi3#......# .#..##.# .#"8viR.## <#.##....## .#'#"8vi J.# #"8vi7"8vi{I----50.9 (2"8viD"8vi4 _Found a stone staircase leading down."8vi9p _You see here a yak corpse."8vi; _  There is an open door, spattered with blood here."8vi_  You see here a yak corpse."8viK"8vi _"8vi"8vi"8vi9"8vi#="8vi"8vi"8viF"8vi"8vi"8vi"8viB"8vi"8vi"8vi"8vi"8vi"8vi"8viK"8vi "8viX"8vi="8vi{"8vi"8vix"8vi # ###### "8vi#...####################...............#......................#..."8vib<..................#... "8vi p.................>.#... "8vi%U.......@...........#...#8.9 (8 "8viL #.......###############†####...'  #.......#..##.......##.†.# "8viy #.......#..##......<##...#  #.......#..##.......##.........# "8vi #..###'#################  # ....#..##"8vi############  #.####..#......................#  #<#.............#"8vi!"8viz"+9.9 (9"8vio'"8vi)9 _Found a stone staircase leading up."8vi  _No target in view!"8vi: "8viN; "8vi7@ "8viB H _No target in view!"8vi"8vi9"8vi"8vi8H _No target in view!#8viw#8vi0x#8vix#8vi;z#8vi|#8vi]: _#8vi#8vi9#8vi}#8vi#8vi#8vi  You encounter a kobold. It is wielding a +0 short sword.#8vi( #.. ... #...###K...#...##8vih...<...#...>.#$...........#.#8viy #.......###†####.#8vi] #.......#..##.......##.†.....#8viےZ #.......#..##......<##.#8viF #.......#..##.......##.#8vi ......#..###'K   kobold (asleep)#8vin # ....#..##.......  #.####..#.  #......<#.#8vi,61.9 (2#8vi22.9 (3 _#8viš#8vi#8vin .. ... ...############ K.............. ............... ...<...........#8vi ....................> .$.....@.......  #.......###############†  †  <    #8vi? #   <#8viD .. ... ...############ K.............. ............... #8viEy...<........... ....................> .$.....@.......  #.......###############†  #8vi"EF†  < #8vi?E*   #8viSE8 #  #8vifE <#8vixE#8viN#8viOO#8viWU#8vi X] _A kobold is nearby!#8viF8 )#8viYou shoot a bolt. The bolt hits the kobold!! The bolt freezes the kobold.))))))#8viTiO..<...#8vil7===4.2 (1.3#8vir#8viuJ _You kill the kobold!#8viT| #8vi} #8vi* #8vi H _No target in view!#8viw #8vi #8viI' #8vi* H _No target in view!$8vieI$8vi§$8vi $8vi: _$8vig$8vi,$8vi$8vi$8vit  You encounter 2 kobold demonologists.$8vi/1K..... K..... ...#...). #. #....<.##...>...$.--- #.......###†## #.......#..##.......##.† #.......#..##......<## #.......#..##.......## ......#..###'KK 2 kobold demonologists (asleep) # . ....#..##....... #.####..#$8vi#S #......<#$8vi-6.2 (2.0$8viN---7.2 (3 _$8vi?$8vi$8vi K..... K..... ......######### ...)........... #............. #....<........ ##.............> ....$..@....... #.......#########† #......† #.....< #.... .. # .  <$8vi[< K..... K..... ......######### ...)........... #............. #....<........ ##.............> ....$..@....... #.......#########† #......† #.....< #.... .. # .  <$8viJe4$8vim$8vipd _There are monsters nearby!$8vi. ))))))K1 asleep)You shoot a bolt. The bolt hits the kobold demonologist.  The bolt freezes the kobold demonologist.  The kobold demonologist shouts!$8vi .$8vi KThe kobold demonologist is lightly wounded.$8vi@.K$8vi"X.)...K   kobold demonologistK   kobold (wandering)$8vi 7===8.6 (1.4$8vi%$8vi1x _You encounter a kobold. It is wielding a +0 short sword.$8viH ))))) You shoot a bolt. The bolt hits the kobold demonologist!  The bolt freezes the kobold demonologist.$8vi} KThe kobold demonologist is heavily wounded.$8vi -K$8vi@.K$8viߧD.K$8viC.K$8vioE.K$8vi...K 2 kobold demonologists (1 wandering)K$8vii-9.9 (1.3$8viT> _The kobold shouts!$8viW )))You shoot a bolt. The bolt hits the kobold demonologist.  The bolt freezes the kobold demonologist.$8vi uK..K$8vi C)K$8vi *..$8viz )71.2$8vi$ $8vij' k _The kobold demonologist is heavily wounded.$8vi )You shoot a bolt. The bolt hits the kobold demonologist!  The bolt freezes the kobold demonologist!$8vi> ))K   kobold demonologist ($8viӐ @.K$8vi G.K$8vi *..$8vi 572.6 (1.4$8vi m _You kill the kobold demonologist!$8vi  )You shoot a bolt. The bolt closely misses the kobold.The bolt hits the kobold demonologist!!  The bolt freezes the kobold demonologist!$8viU)))))K   kobold%8vi.C)K%8vi0@)K%8vi 9Z.)...%8vi'>6533.9 (1.3%8viF%8viHW _You kill the kobold demonologist!%8vi6()))%8vi*))))%8vi[F.K%8vi|.).))%8vi&}-5.1 (1.2%8vi%8vij _You shoot a bolt. The bolt barely misses the kobold.%8vi_R)))))))%8vi .).)).K%8viW(6.3%8vi%8vi _You shoot a bolt. The bolt misses the kobold. The kobold misses you.%8vi %8via %8vi)%8vigYou shoot a bolt. The bolt hits the kobold!!! The bolt freezes the kobold.%8vi%8vi%8vi%8vi%8viR %8vi%8viҎ%8vi47.6 (1.3 _You kill the kobold!%8vid  _No target in view!%8viq} I%8vic f _%8viʠ %8vi ,%8vi %8vi %8vi %8vio( _You now have 438 gold pieces (gained 13).%8vi1B%8vi7,%8vizv%8viz%8viS}%8vi}%8vin%8vi%8vi %8vig%8vil%8vi%8vi*B%8vi}%8viG&8vi\&8vi<_&8vi"l&8vim&8viS}   # ....[#   #. #....#   #.##....#   #.......#  #.......#  ......#   #...#...#   #.....@.# ##---202.6 (25.0)   #.......# #.   #.......# #   #.......# #   #.......# #   #...##..# #.   #[39;&8vi}49m.......# #.   #.......# ##   #.......#&8vi3^---3.6 (26&8viO? _Found a scale mail.&8viI&8vi"~&8viR X&8vi'",&8vi,     ############  #..........  #........# .  #........#..  #...........  #...........  #...@......> 12.6 (9.0)  #........... &8vi.  #......[####   #.##....#  #.##....#  #.......#  #.......#  #.......#  #...#...#&8vi5B3.6 (10.0)&8viG<&8vi>; _Found a stone staircase leading down.&8viJ&8vi &8viԔ&8vi<:_No target in view!&8vi14&8vi&8vi!H _No target in view!&8viR4&8vi &8viMH _No target in view!&8vi  _&8vi X&8vi ,&8vi &8vi &8vi &8vi &8vi( &8vi ,&8vi  &8vi &8vi &8vi &8vi &8vi X&8vi" &8vi# ,&8vi&% &8vi) &8vit) &8vip* &8vi+ &8vi.- &8vi. &8vi(/ &8vi0 &8vi\3 &8vi8 &8viE9 &8vi+C &8viE &8vifq _You encounter a killer bee.(8vi †You shoot a bolt. The bolt hits the killer bee!  The bolt freezes the killer bee.(8vi&V   killer bee(8vid Sy.y.y†61.4 (1.4 _You kill the killer bee!(8viw~ ) You shoot a bolt. The bolt hits the killer bee!  The bolt freezes the killer bee.(8vi4 8y.(8vi = yThe killer bee is almost dead.y 2 killer bees (1 wandering)72---2.6 (1.2(8vi. (8vi% 0 _The killer bee stings you!(8vi †You shoot a bolt. The bolt hits the killer bee!  The bolt freezes the killer bee.(8viF ly   killer bee ((8viHTy†y.y.(8viVDy(8vic (8vie&4(8vil=--73.8 _You kill the killer bee!(8vin(8viqh _Your Dodging skill increases to level 5!)8vi )) You shoot a bolt. The bolt hits the killer bee!  The bolt freezes the killer bee.)8vi{Yy†y)8vi.)8viv5=5.0)8viGy _The killer bee is severely wounded.)8vi †You shoot a bolt. The bolt hits the killer bee!!  The bolt freezes the killer bee.)8viS)8vi])8vixu7=86.3 (1.3 _You kill the killer bee!)8vi _No target in view!)8viYV )8viV )8vi] )8vi.` H _No target in view!)8viT )8viaU )8viNV )8vi,Y )8vih^ 8= _9)8vi_ )8vi1p 80=  Things that are here:  a killer bee corpse; a killer bee corpse)8vi/s )8vis  _)8vixt )8viv )8viFw )8viw )8viUx )8viW| %  )8vi| AYou see here a killer bee corpse.)8vi~ )8vi = _)8vi n)8vi" )8viu )8vi$ )8viݐ )8vi )8vi )8vi )8vi )8vi )8vi )8viΗ )8vi֘ )8viš )8vi )8vi )8vi) )8vi> )8vi )8viz )8viۡ )8vi4 )8vi )8vi )8vi¦ )8vi )8vi )8vi )8vi )8vi= )8vi~ )8vi )8viů )8vi ,)8vir )8vi 7 _You open the door.)8vio )8vi )8vi )8vi @  There is an open door here.)8vi )8viL  _)8vil )8viB )8vi )8vi )8vim )8vi! )8vi6 )8viB: )8vi> ,)8vi? )8viF )8viG )8viG )8viCH )8viGO )8vi-P )8viuP )8vi^Q )8vi(X )8viY )8vi1Z )8vi7[ )8vid )8vie )8vif )8vif )8vi)m )8viqn )8vin )8vip )8vix )8vi| )8vi ,)8vi )8vi )8vi ,)8vi )8vi6X)8vi B  You see here a +0 scale mail.)8vi )8vi _)8viq)8vi,)8viG)8vi.)8viE)8vi?M)8viT,)8vi[)8vi\)8vi/])8vi])8vi`)8vib,)8vic)8vif)8vih,)8vij)8vim)8vio)8vio)8vi$q)8vii  #.................  #......[##########  #.##....#   #.##....#   #.....   #...   #.......#   #...#...#   #@......# ---322.3 (46.0)  #.......#   #.......#  #.......# #.......# #...##..#)8viT #.......#  #.......#  #.......#--- _Key pressed, stopping explore.)8viN)8vi#)8vif _)8vi)8vi7)8vi)8vi,)8vi)8vi)8vi)8vi\)8vi")8vi )8vi )8viJ )8vi<)8vi)8vi3)8vi)8vi#)8vi)8vi&B)8vi'*8viX*8vi,*8vi2*8viuA*8via,*8vikd*8vivh*8vih*8viq*8viWr*8viu*8viEv*8viw*8vi~B*8vi6*8vi*8vi*8vi*8vi*8vip*8viu,*8viی*8viȎ*8viB*8viٓ*8viN,*8vi-*8vi*8viH,*8vi*8vi,*8vi*8vi ,*8vi*8vi*8vik.#..##............#..##............#..##............#..###'###.......#..##......####..#...............<#.............##########*8vi-..........50.3 (28.......[..#......##########......###................*8vii. ......... #####..... .*8vi  .... *8vi*8viQj _Key pressed, stopping explore.*8viJ*8vi@"H _No target in view!*8vid=*8vi>*8viC*8viJFH _No target in view!*8vi _No target in view!*8vi _*8vi n*8viX*8vi*8vi*8vi*8viV*8viD*8vi*8viy*8vi*8vi#*8vi.*8vihH*8viL*8viM*8vihN*8viAO*8vikQ*8viS*8viT*8viT*8viW*8viTY*8viY*8vi$[*8vi]*8vi_*8vi`*8vi`*8vic*8viJd,*8vi#e*8vi>g*8vi6i,*8vij*8vim*8vivB*8viv*8viy*8viz*8viV|*8vi|*8vi*8vi*8vi*8vi*8vi*8vi*8vi!*8vi*8vi,*8vi*8vi4*8viQ*8vi*8vi*8vi*8viJ*8vi*8viJ,*8viO*8vi*8vi ,*8vif*8viu*8viH,*8vi:*8vii*8vi*8vi *8vi*8vi*8vi9*8vi*8vi_*8vi*8vin,*8vi*8vi|*8vi*8vig*8vi*8vi9 *8vi ,*8vi *8vi ,*8vi *8vi B*8vi *8viU *8vi *8vi *8vix *8vim ,*8vi *8vi *8vi *8vi *8vi *8vi! *8vii" *8vi# ,*8vi# *8vi$ *8vi) B*8vi* *8vi+ *8viI, *8vi, *8vi. *8vi`/ *8vi/ *8vi14 n*8vi8 *8viU9 B*8vih: *8vi)< ,*8vi}< *8vi= *8vi2? *8vi? *8vi<@ *8viA *8viB *8viC *8viC *8viH *8viJ *8viJ *8viK *8viQ Key pressed, stopping explore. _No target in view! _You open the door.*8vi` *8viq @  There is an open door here.*8vir *8vit  _*8viŅ *8vi *8vi .....#..'.....).'..#.##......# ######..#.......####.##......# ........#.......#..#.##......# ....##..#..##)..#..#.##......# ######..#.......#..#.##...#..# .....#..#.......#..#.##...#..# .....#..#.......#..#......#..# ..#..############..#......#..# .....#####......@..#......#..# 418.3 (6 .....#.............#.........# .....#.............#.........# .....'..#########..#......##.# .....#..#.......####......##.# .....####....................# ...#.............##).........# ...#..........#)).)........#.# ..............#..)...........#[1*8vi8 v1;76H _Done exploring.*8vi: I*8vioz ......0.0)...#.......'*8vi\ [ _Done exploring.*8vi] 4*8vi *8vi H _No target in view!*8vi*8vi*8vi*8viH _No target in view!+8vi [?25h[?0c +8vi J Search for what [Enter for "."]? +8vi  [?25l[?1c+8vi27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a +0 robe (7 further duplicates)  b - [D:9] a +4 falchionc - [D:9] a +0 spear (1 further duplicate)  d - [D:9] a +0 club  e - [D:9] a +0 flail  f - [D:9] a +0 halberd  g - [D:9] a +0 ring mail  h - [D:9] a +0 orcbow  i - [D:9] a +3 scimitar  j - [D:9] a +2 short sword of electrocution  k - [D:9] a +4 morningstarl - [D:9] a robe  m - [D:9] a +0 dagger (5 further duplicates)  n - [D:9] a stone staircase leading down  o - [D:9] a +2 robe of willpowerp - [D:9] a +0 falchion  q - [D:9] a +0 scale mail (1 further duplicate)  r - [D:9] a +0 whip  +8viR|s - [D:9] a staircase to the Lair  t - [D:9] a stone staircase leading down  u - [D:9] a chain mail  v - [D:9] a stone staircase leading up [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-8vi   f - [D:9] a +0 halberd  g - [D:9] a +0 ring mail  horcbow  i - [D:9] a +3 scimitar  j - [D:9] a +2 short sword of electrocution  k - [D:9] a +4 morningstarlrobe  mdagger (5 further duplicates)  n - [D:9] a stone staircase leading downorobe of willpower  p - [D:9] a +0 falchion  q+0 scale mail (1 further duplicate)  rwhip  saircase to the Lair  t - [D:9] a stone staircase leading downuchain mail  vstone staircase leading up  wring mail  xone staircase leading down  y+0 short sword (1 further duplicate)  zstone staircase leading up  Abot.8viR  t - [D:9] a stone staircase leading down  w - [D:9] a ring mail.8vi  w - [D:9] a ring mail  A - [D:9] a stone staircase leading up/8vi5DdLevel 9 of the Dungeon <<<>>>>(Press ? for help)  ############################################################### /8viG  #.............................................................#   #........#.....#.......##........##......#####........###.....#   #........#.....#.......##........##......# #...###..# #.....#   #..............#..###..##...##...##..##..# #...# #..# #.....#   #..............#..###..##...##...##......# #...# #..###.....#   #..........>...........##...##...##......#####...###..........#   #.............................................................#   #......[###############....#######'##########'####............#   #.##....# #.#..#....##†.##........+..#.....##..#..#   #.##....# #.#..'....##..##........#..'.##..##..#..#   #.......# #....#...###†#######'#######............#   #.......# ######...###.#..........#########.......#   #.......##.......#.##.......#...# #.......# /8viIE  #...#...##.....†.#......##..#...# #.#####.#   #.......# #############.#..........#.### #.......#   #.......# #.....##########'#########.##########....#   #.......# #.....#.............##..........# #.##.#   #.......# #.....#.............##..........# #.##.#   #.......# #...#.#.........#######'#####..## #.##.#   #...##..# #...#.#.........'...........#..######.##.#   #.......# #.....###'####..#.#....###..+[......#.##.# /8viJ  #.......# ######.......#..#.....####.....####.+....#/8viС /8viR /8vi VicViper1 the SkirmisherDemigodHealth: 80/80 ========================Magic: 13/13 ========================AC: 10Str: 12EV: 20Int: 11SH: 0Dex: 29XL: 10 Next: 58% Place: Dungeon:9Time: _There is an open door here. _Done exploring. _Done exploring. _No target in view! _No target in view!  Search for what [Enter for "."]? ./8vi= g _/8vi /8vi+ /8vi /8vi& /8vi /8viY /8vi /8vi /8vi /8vi /8vi~ /8viy /8vi /8vi B/8vi$* /8vi+ /8vi?, /8vi- /8vi 9 /8vi: ,/8viN< /8viI /8viI /8vi"J /8viK /8viQV /8viV /8viW /8viW /8vib /8vifc /8vid /8viQd /8vigo /8vi[p /8vip /8viq /8vi~ @  There is an open door here./8viI /8vi _/8vi /8vi7 /8vij ,/8viϑ /8viß /8vi /8viY /8vi /8vi /8viP /8viȮ /8vi /8vi /8vi /8viG /8vi2 /8vi X/8vi1 /8vi? /8vi /8vik /8vim /8vi /8vik /8vi /8vi /8vi ,/8viL /8vi /8vi% /8vi /8vi6 /8vit /8vi. /8vi /8viI /8vib /8vi /8vi  /8vi /8vi' /8vig) /8vi) /8vi* /8vi!5 /8vi[6 /8vi6 /8vig7 /8vibB /8vi D /8vimD /8vijE /8viGP /8viS B/8vi4^ /8vi_ /8vi!` /8vi%a /8vii /8vik /8vik /8vim /8vilv /8viax /8vix /8vi z /8vi /8vi /8viE /8vi /8vi /8viB /8vi /8vi /8viˢ X/8vi /8vi /8vi/ ,/8vi /8vi /8vi /8vi! /8vi /8vi /8vi ,/8vi| /8vi6 /8vi /8vi /8vi /8via" B/8vir+ P  There is a stone staircase leading up here./8vi+ /8vi = _/8vi{E B/8viTG /8viI ,/8viuK /8viP /8viS ,/8viU /8viY /8vie /8vi,f /8vih /8vim /8vi(| /8vi| /8vi~ /8vi /8vi /8vi. /8vi` /8vi /8vi@ /8vi /8viߗ /8vi /8viB /8vi) /8vi /8viN /8vi /8vi /8viX /8vi /8viХ /8viE /8vi| /8viD ,/8vi /8vi /8vi ,/8vi+ /8vi ,/8vi /8vi ,/8viD /8vi /8vi /8vi. /8via /8vi /8vi% /8vi /8vi /8vih /8vi! /8vi B/8vi /8vi /8viv X/8vi ,/8viu /8vi/8viW/8vi/8viY/8vi/8vi\,/8vi./8vi /8vi /8vi# /8vi /8vir/8vi/8vi/8vi/8vi/8vi,/8vizX/8vi/8vi./8vi2,/8vi4,/8vi6/8vi8/8vi;/8vij;/8vi</8vi@B  You see here a +0 scale mail./8viB/8viEC _/8viE/8viG/8viH/8viI/8viYJ/8viL/8viN,/8viO/8viQ/8vi;T,/8viT/8vi`P#############################...........................#........#.....#.......##...#........#.....#.......##...#..............#..###..##...#..............#..###..##...#..........@...........##... Noise: --------- 10501.3 (83.0)#........................... t) +3 arbalest (freeze)#......[###############....# Fire: t) +3 arbalest (freeze) #.##....##.#..##.##....#/8viva~#.#..'#.......##....# #.......####### #.......## #...#...## /8via/8vi4h/8viOjc _There is a stone staircase leading down here.18viG 18vi 18vi: 18vi 18vi 82.3 (1.0) _18vi4 28vi,K 10  You climb downwards.28vi. ###############  ..^...........  .##...#.......# 28vi+} .....!.........  ..?..#  #..#  #...>....#  ...........#  #.............. #.#!.####...... # #.. ...... h   howler monkey (asleep) .. ......28viW ..# #.h..# 28vi-3.8 (2.528vij28vi _You encounter a howler monkey.Found a scroll of identify and 2 lumpy orange potions.  Found a stone staircase leading down.28vi"a _There is a stone staircase leading up here.38vi )))))h  )38viz You shoot a bolt. The bolt hits the howler monkey!  The bolt freezes the howler monkey.  The howler monkey howls!38vi*Lh.38vi1N>..38viR2...38via37===5.2 (1.438vi:38vi=f _The howler monkey is severely wounded.48vi )))))))You shoot a bolt.48vi(b9h.48vib9h.48vi_jX>...48vi|k-6.4 (1.248vir48vit_ _The bolt barely misses the howler monkey.48vim .  You shoot a bolt. The bolt hits the howler monkey!  The bolt freezes the howler monkey.48viqQ)))48viN>...48vi597.7 (1.348vi g _You kill the howler monkey!48vii _No target in view!48viK` 48vi` 48vih 48vij H _No target in view!58vi58vio58vi58vi58viZ58vi6$ _58vi58vi58vi,58viz58viZz ################ ...^...........#..##...#.......#.........---....?..........#....###..<.....#... #...>....#. .....#58vi  #........#.#!.####...... # #.. ......... ......58vi-9.7 (2.058viXH---10.7 (358vi+58visY _j - a lumpy orange potion58vi~ Q58vi 4###################........^..............#..##...#.......#.................... #...# #.....###..<.....# #..... #...>....# #...............# #####.............. #.#!.####...... #.#.. ...... #.... ...... ..# #....#58viC &358viM +4.7 (458vi 58vi . _i - a scroll of identify68vi68vi368vi68vid,68vi ,68viK68vi68vi68vi68vi68vi&68vi768vi!68viv68vi68vi68vi68viz68vi68vi 68viH$68vi$68vi%68viD&68vi)68vi)68vi*68vib.t _j - 2 lumpy orange potions (gained 1)68vi068vi\068vi068vi268vi368vi468vi468vi 768vi{8,68vi868vi:68vi;,68vi<68vi}>68vi?,68vi@68viC68vihD,68vi-E68viF68viH,68viH68viOJ68vibK68viK68vi,L68vi}M68viN68vi:O68viO68vi^R68vi,T68vilT68viU68viV68vi(X68vikX68viY68vie[68vi=],68vi^68vicX68vi>fB68vi&g68vih68vij68viIj68viAk68vim68vin68vin68vio68viq68vir,68vis68vipw68viw68vi\x68vi{x _t - 7 scrolls of teleportation (gained 1)68vi}68vi%~68vi~68vi68vi68viW68vi 68vi68vi68vi,68vi†68vi68vix68vi68vil68vi68vi׎68vi68vi68vi68vi#68vi\68vi{68vi68vi,68vi^68vi_68vi,68vi68viw68vi68vi68viʡ68vit68vi,68vi68viT68vi,68vi68vi>B68viP68vir68vi-68vi{68vi68viD68vi߷68vi=68vi͸68viX7 _You open the door.68vi68viE68vi68vij68vi68viE68vi68vi68vil68vi68viM68viH68vi68vi68vin68vi)68viy,68vij68viI68vi,68vik68vi68vi,68vi68viL68vi,68vi68viZ68vi,68viV68vi 68vi #........'.#####.. #....###.#.# #.# #.#......#### #.# #...........# ##..  #.....##..#.# #...  #.#.........+ #.#.  #...#####...###...  #...# +.#....###  #@#.# #.#..#.#628.0)  #...# #......#  #...# ####...#  #...# #.#.#  ij40m#...# #...#  #.... .....  #.#..# #.....#  #.#<.. #.....#  .. ..#68vi68vi?,3.7 (4968vi68vi`9 _Found a stone staircase leading up.68vi_68vi68vi ,68vi68vi #.#### #.#.. #...........# ##.... #.....##..#.# #...# 68viV#.#.........+ #.#.#  #...#####...###...#  #...# +.#....####  #.#.# #.#..#.#  #...# #......#  #..@# ####...# 4.7 (168vi.0) 68vi?#...# #.#.#  68vid#...# #...#  68via#.... ..... 68vi#.#..# #.....#68viŹ 68vi#.#<.. #.....# #...... ... 68vi-..#68vi$X #..)###68viC 68viO68vi+5.7 (268viv68vi$ _Found a flail.78viڑ78vi?78vi78vi<78vi78vi9,78vi78vi,78viݟ78vi78vip78vi78vi178viڬX78vi$78vi _You open the door.78vi378vi78vi@  There is an open door here.78vic78vi _78vi78viq78viy78vi78vi78vi)78vi)78viy78vi78vi78viD78vi,78vi7 _You open the door.78vi378vi(78vi=@  There is an open door here.78vi578vi _78vi78vi78vi78vi78viq78vi978vi~78vi78vi78vi78vi78viR78vi78vi@  There is an open door here.78vi78vi| _78vi78vi78vi78vi478vi:78vi78vi78vi78vi78vi78vi78viw78vi{78viz78vi ,78viyn78vi78vi[78vi78vif78vi78vi`,78vi78vi)78vi78vi ,78vi*(78vi778vi978vi?:78vi:78viQ78viS,78viT78viWB78viX78vi[78vi\78vi^78vi^78vi`78viGb78vib78vifc78viGe78viEg78vig78vih78vik78vik78viol78vioiYou open the door. _There is an open door here. _You open the door78viboN. _There is an open door here. _m - 2 potions of might (gained 1)78viq378vi s78viM78vi78vi 78vis78vi&7 _You open the door.78vi78vi78vi78vi@  There is an open door here.78vi78viʎ _78vi78vi78vi78vi%,78vi78vi]78vi78vi78vi78vi78vi578vi78vi 78vi31_You open the door.78vi78vi78vi578vi78vi  There is an open door here. _78vi,78vi78viҳ78viE78vi78vi78vi78vi\78vi78vi"78viȻ78vi ,78vi̽78viu78vi078vi78vi78viwv78vi,78vi78vi 78viC78vi78vi78vi'78vi78vi78vi'78vi{78vi78vi78vi78vi78vio78vi78vid,78vi78vi 78vi,78vi.78vi78vi78vi/78vi78vi78vi78vi78viS78vi78vi%78vi78vi78vi<78vi,78viI78vi78vi,78vi878vi78vi,78vis78vi78vi;78vi78vi(78vi78vi 78vio 78vi 78vi~ 78viR 78vi ,78vi B78viu78vi78vih78vi78vi78viC  There is an open door here. _78vi78vi878vi78viH78vi78viP78vi,78vi<~78vi!>78vi>78viF78viG,78vi$KX78viM78vi[N78viN78vi'O78vi.P78viSQ78viQ78vi=R78viT78viU78vi)V78viW78viX78vikZ78viZ78via[78vi8]78vi^,78vi_78vi`78vib78vib78vic78vizf78vig78vi7h78vih78visk78vinB78vio78vis78vi',78vi78vi]78vi,78vi78vi78vi78vi78vi78vi֌78vi*78viw78vi'78vi 78vil,78viG78vi78vi,78vi778vi78viȚB78vi+78vi78vi78viy78vi78vi78viߨ78vi78vi֫,78vi78vi78vi[,78vi78viP78vi78vi78vi78viڵ78viYou open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter a gargoyle. It is wielding a +0 flail.78viԿ.....# ###..# .## ###..# ... .....# ..# ###..# .#. #.### ..#..#.... #..9 # ..####....# +.. .# ..........# #+##.##..# 78vi...##.....# #...@....# ..........# #.#......# #.........# #...###### 78vi[..........# #...# ##........# #...#  #........# #.#.# 78vi]9   gargoyle (wandering)  #........###.#  #####.......####78vi6 #.......#78vi1683.7 (118.0)78vihI49 _78vim88vi ))9You shoot a bolt. The bolt hits the gargoyle. The bolt freezes the gargoyle.88vit\ 9..  The gargoyle is lightly damaged.88viz ````  The gargoyle hurls a stone arrow at you.88viB).9.88viS.@.88vi;===5.9 (1.2)88vi88viQ _The stone arrow misses you.88vin ) You shoot a bolt. The bolt hits the gargoyle. The bolt freezes the gargoyle.88viI{ .  The gargoyle is moderately damaged.88vi ````  The gargoyle hurls a stone arrow at you.88vi[.@..88vi(7.188vi•g _The stone arrow misses you.88vi  )  You shoot a bolt. The bolt hits the gargoyle!! The bolt freezes the gargoyle!88viA)88vi!.)88vi 1/81658.3 _You destroy the gargoyle!88vi88viިi _Your Fighting skill increases to level 5!88vi0} 488vi 88viw H _No target in view!88vi* 88vi 88vi 88vi H _No target in view!98vi98vi98vi98vi{98vi98viP _98vi98viV98viS98viC=  You see here a +0 flail.98vie 98vi  _98vi 98vi-98vi  You encounter an orc. It is wielding a +0 flail.98vi .. #.#  ... .. ###### o... .. .....# ....##' ###..# .....### 98vi1,###..# #..... ## #....# #.#. ###..# .#. #@###.'.'.--- ..#..#.... # ..#### +.)....98viw:#+##.##..# ...###........# ....#.#......#98vio   orc (asleep) #.........# #...###### ..........# #... ##........# #...#98vio .91.3 (3.098viQ!E---2.3 (4 98vi! _98viV1:8viS5  ))))))o  You shoot a bolt. The bolt hits the orc. The bolt freezes the orc.  The orc shouts!:8viM.o:8vib oThe orc is severely wounded.:8vin oYou encounter an orc warrior. It is wielding a +0 short sword.:8viW.....o   orc warrior (wandering)oo 2 orcs:8vi7===3.6 (1.3:8vi:8vio _You encounter an orc. It is wielding a +0 club.:8vi )  You shoot a bolt. The bolt hits the orc! The bolt freezes the orc.)))))   orc:8vi;.o.o.o:8vi;J.o:8viE......:8viI(4.9:8viQ:8viASG _You kill the orc!:8vi FR))))))):8vip}.o.:8vi.......o   orc6.3 (1.4:8vi~ _You shoot a bolt. The bolt closely misses the orc.:8vi1 )You shoot a bolt. The bolt hits the orc! The bolt freezes the orc.:8vi( I))):8viF ,...:8viJ -7.6 (1.3:8viVR :8viU G _You kill the orc!:8vi? :8vi@ :8vi}G :8viI H _No target in view!:8vid:8vi:8vif:8vi@H _No target in view!;8vi@I;8viK| _;8viRB;8viU;8viW;8viX;8viY;8vit;8viy,;8viz;8vi~;8vim,;8vi5;8vi@  There is an open door here.;8vii;8viŖ _;8vi—;8vin;8viv;8vi֥;8viצ;8vi¨;8viŪ,;8viz;8vi@  There is an open door here.;8vi5 _;8vi`;8vi`;8viw;8viO  Things that are here:  a +0 club; a +0 ring mail _;8vir,;8vi;8vi3;8vi;,;8vi;8vi;8vip,;8vi;8vi;8vi,;8vi;8vi;8viJ;8vi;8vi_;8vi;8viK,;8vi ;8vin ;8vi,;8vi;8vij;8vi,;8vi;8vi@: _You open the door.;8vi:3;8vi=,;8vi>;8vi_,;8virQ  There is an open door here. _;8viI  There is an open door here. _;8vi,;8viӕ;8viі;8vi%;8viȗ;8vi;8viҚ;8viN;8vi;8vi<;8viY;8vi;8viC;8viw;8vi;8vi,;8vi ;8viB;8vi;8viB;8vi1;8viM7 _You open the door.;8vi;8vi;8vi  There is an open door here. _;8viT;8vi;8vi],;8vic;8vi,;8vi ,;8vi ,;8vi_4;8vi;8vi;8vi;8vi:;8viJbYou open the door. _There is an open door here. _You open the door. _There is an open door here.   _;8viNj;8viqn;8vi*s;8vis;8viu;8vi;8viɟn;8vir;8viJ;8vi;8vi;8vi;8viܦ;8vi;8viThere is an open door here. _You open the door. _There is an open door here.  You encounter 4 killer bees.;8vi, #################### ### .......^........... .... ..#..##...#.......#..#................yyyy. ...............@# --- #.....###..<.....# #.....###...>....# #........##### ###............######+# ;8vi# #.#..####........#......#yyyy 4 killer bees (asleep)# #.#..####........#..##### .# ##................#'#### .# #...###'###....###....##;8viybyy772.6 (75.0);8vi yThe killer bee buzzes angrily. x3; You hear an angry buzzing noise.y.y.y.y.y.y..yyyyyy 5 killer bees====3.6 (76;8viq _You encounter a killer bee.;8vi ' ;8vi f.  You shoot a bolt. The bolt hits the killer bee!!  The bolt freezes the killer bee.;8vi , 4;8viG^ sy..y;8viQ_ 1y.;8vi` Zy.y.;8viu` -y.;8vi` /y.;8via -y.;8viua +y.;8via /y.;8vi'b +y.;8vi0k ]  You kill the killer bee!;8vi#} n6===-4.9 (1.3);8viՆ m _The killer bee barely misses you.;8vi >)));8viZ Dyy;8vi dy.y.;8vi! y.  You shoot a bolt. The bolt misses the killer bee.;8vi" 1y.;8vib* !..;8vi+ G-6.1 (1.2;8vi9  _The killer bee completely misses you. The killer bee misses you. x2<8vi )))You shoot a bolt. The bolt misses the killer bee.<8vi1y[8d..y y.  The bolt barely misses the killer bee. The killer bee completely misses you. x2.y.y .yThe killer bee misses you. x2; The killer bee closely misses you.79-7.5 (1.4 _The killer bee misses you. The killer bee stings you.<8viZ .  You shoot a bolt. The bolt hits the killer bee!!  The bolt freezes the killer bee. 3<8vi`The killer bee stings you but does no damage.killer bee closely misses you.  The killer bee stings you but does no damage. x2  The killer bee completely misses you.<8vicThe killer bee misses you.killer bee stings you but does no damage.<8vi{n5--78.8 (1.3<8vi<8vi0 _The killer bee stings you.<8vi 4)))))))<8viG ......yYou shoot a bolt. The bolt misses the killer bee.The killer bee stings you but does no damage. x3<8vi.HW6-80.1<8viN<8vi;Qy _The killer bee stings you. The killer bee completely misses you. x2<8vi4)))))))<8viz......y _The killer bee stings you. The killer bee completely misses you. x2  You shoot a bolt. The bolt barely misses the killer bee.  The killer bee closely misses you. The killer bee misses you. x2  The killer bee completely misses you.  The killer bee completely misses you. The killer bee barely misses you.<8vi071.4<8viμ _The killer bee completely misses you. The killer bee closely misses you.<8vif 4)))))))<8vi S......yThe killer bee completely misses you. The killer bee barely misses you. _ompletely misses you. The killer bee closely misses you.You shoot a bolt. The bolt closely misses the killer bee.The killer bee completely misses you. The killer bee barely misses you.  The killer bee stings you but does no damage.<8vi V9=2.7<8vi q _The killer bee closely misses you. x2<8viݼ 4)))))))<8viW\  ......yYou shoot a bolt. The bolt barely misses the killer bee.The killer bee closely misses you. The killer bee completely misses you.The killer bee closely misses you. The killer bee misses you.<8vi'] f80=3.9 (1.2<8vic <8vi^f _The killer bee barely misses you. x3; The killer bee misses you. x2<8vi4)))))))<8vi......yThe killer bee closely misses you. The killer bee misses you.barely misses you. x3; The killer bee misses you. x2closely misses the killer bee.The killer bee stings you but does no damage.bar  completely misses you.<8viV1=5.1<8vi<8viW _The killer bee barely misses you.=8vi B4)))))))=8vim ......y  misses you.misses you. The killer bee completely misses you.losely misses you. The killer bee stings you!  You are poisoned.  The killer bee poisons you! The killer bee misses you. x274=---6.3Pois =8vi[ _The killer bee completely misses you.=8vi#|  You shoot a bolt. The bolt hits the killer bee.  The bolt freezes the killer bee.=8vi"+  The killer bee is lightly wounded.  You feel very sick.The killer bee stings you. The killer bee closely misses you.=8vi-69=----7.6 (1.3=8vi1=8vi4 _The killer bee misses you. x2; The killer bee completely misses you. x2=8vi .  You shoot a bolt. The bolt hits the killer bee!!  The bolt freezes the killer bee.=8vi, 2=8viYou shoot a bolt. The bolt hits the killer bee!!  The bolt freezes the killer bee.  You kill the killer bee!  You feel sick. The killer bee barely misses you. The killer bee misses you.The killer bee closely misses you. The killer bee barely misses you.The killer bee completely misses you.=8viI-88.9=8vi=8vivC _The killer bee stings you but does no damage.=8viB>)))=8viPV ..yYou shoot a bolt. The bolt misses the killer bee. You feel sick.  The killer bee stings you but does no damage.  The killer bee completely misses you. The killer bee stings you!=8viMX0---90.2=8vi=8vi2C _The killer bee stings you but does no damage.=8vi} >)))=8vij| ..yThe killer bee stings you! closely misses the killer bee. You feel sick.  The killer bee closely misses you.  The killer bee stings you but does no damage.  The killer bee closely misses you. The killer bee barely misses you.=8vi^} |58=---1.6 (1.4=8viR =8viڅ k _The killer bee stings you. The killer bee misses you.=8vi? k )))You shoot a bolt.=8vi2  ..yThe bolt completely misses the killer bee.You feel sick. The killer bee misses you. The killer bee closely misses you.=8vi3 >The killer bee completely misses you. x2=8vi3 ,2.8 (1.2=8vi9 =8viLH F _The killer bee stings you but does no damage. x2=8vih .  You shoot a bolt. The bolt hits the killer bee!!  The bolt freezes the killer bee!   killer bee>8vi5]  You kill the killer bee!You feel sick.  You are no longer poisoned.>8vidV=94.0>8vili _The killer bee misses you. x2>8vi/ .  You shoot a bolt. The bolt hits the killer bee!!  The bolt freezes the killer bee.>8vi4R>8vi>8vi99705.2>8viC>8viGN _You kill the killer bee!>8vi$>8vi^>8viψ>8viVH _No target in view!>8vi,4>8vi>8vi H _No target in view!?8vil?8vi?8vi?8vi,?8viY60?8viɧD1=?8vi?8viҪ?8vi%#2?8viC2=?8vi+?8vi?8vi %3?8viޮ?8viذ?8vi0K5=?8vi?8viĶk6=?8viǷ?8vix?8vi%7?8vi?8vi?8vi K8=?8vi!?8vi?8vi.?9=?8viL?8vi?8viQ<70?8vi?8vi@?8vi#1?8vi(=?8vi?8vi ?8vib#3?8vi2=?8viy?8vi?8vi%4?8vi?8viI?8viaK5=?8vi?8vi?8vi?8vi.N6=?8vi$?8vi?8viP%7?8vi9?8vi?8vi(#8?8viT(=?8vi?8vi?8vi#9?8vi<2=?8vi0?8vi?8vi&80?8vi?8viI _You start resting.?8vi"HP restored.?8vi>---...?8vi.................#'?8vi/,'###....###...?8vir814.2 (19.0)1=---5.2 (20 _?8vi?8viQ?8vi˳?8viGear: 18/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  t - a +3 arbalest of freezing (weapon)a - a +0 shortbow  h - a +6 sling of flaming Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn) ?8vi\l p - a +1 leather armour of willpower (worn)  q - a +2 cloak (worn)b - a +0 leather armour Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9}@8viv@8viz@8vi>VicViper1 the SkirmisherDemigodHealth: 81/81 ========================Magic: 13/13 ======================== #################### ###AC: 10Str: 12 .......^........... ....EV: 20Int: 11 ..#..##...#.......#..#..@8viFSH: 0Dex: 29 ........................XL: 10 Next: 70% Place: Dungeon:10 #...............@#Noise: ---------  Time: 10815.2 (0.0) #.....###..<.....#@8viht) +3 arbalest (freeze) #.....###...>....#Fire: t) +3 arbalest (freeze) #................##### #####................######+# # #.#..####........#......# ## #.#..####........#..#####@8vi .# ##................#'####  @8vi܁.# #...###'###....###....## The bolt freezes the killer bee. @8vib_You kill the killer bee! _No target in view! @8vi_No target in view! _You start resting. _HP restored.@8vi,@8vi@8vi@8viE@8vi  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.0   7.1  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1       c - Throwing   0.0   1.2  -1   i * Evocations   6.7   8.3  -1           d * Ranged Weapons  13.5   9.8@8vi1  -1 +4             e - Armour   0.0   1.2  -1      f + Dodging5.0   7.1  -1       g - Stealth   0.8   1.0   0                                    [39;49@8vim                          The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets@8vi} B a + Fighting A8vir  a + Fighting   b - Unarmed Combat A8vin  b - Unarmed Combat  c - Throwing A8vin  c - Throwing  d * Ranged Weapons A8vif  d * Ranged Weapons  e - Armour A8vie  e - Armour  f + Dodging A8vi1s  f + Dodging   g - Stealth A8vi{y h - Spellcasting  g - Stealth A8viv r h - Spellcasting  i * Evocations A8vi  a + Fighting  i * Evocations A8vi. r  a + Fighting   b - Unarmed Combat A8vi' n  b - Unarmed Combat  c - Throwing A8vi n  c - Throwing  d * Ranged Weapons A8vi/ f  d * Ranged Weapons  e - Armour A8vi( e  e - Armour  f + Dodging A8vi s  f + Dodging   g - Stealth D8vi@ k  f + Dodging  g - Stealth D8vikc  e - Armour  f + Dodging D8vi' t d * Ranged Weapons  e - Armour E8vi E8visVicViper1 the SkirmisherDemigodHealth: 81/81 ========================Magic: 13/13 ======================== #################### ###AC: 10Str: 12 .......^........... ....EV: 20E8viInt: 11 ..#..##...#.......#..#..SH: 0Dex: 29 ........................XL: 10 Next: 70% Place: Dungeon:10 E8vi>&#...............@#Noise: ---------  Time: 10815.2 (0.0) #.....###..<.....#E8viet) +3 arbalest (freeze) #.....###...>....#E8viFire: t) +3 arbalest (freeze) #................##### #####................######+# E8vi# #.#..####........#......# ## #.#..####........#..#####E8vik .# ##................#'####E8vi  .# #...###'###....###....## E8viThe bolt freezes the killer bee. _You kill the killer bee! _No target in view! _No target in view! _You start resting. _HP restored.E8viE8vi"E8viE8vidE8viE8vi ,E8viBE8viBE8viDE8viE8vi,E8viGE8viE8vi' ########################E8vid0.^................... ##...##..#..#..# .E8vi....@......<9.2 (4 .............########+## E8vi..###..<.....# ..###...>....# .............####E8vi5P#................######+#.#..####........#......# #.#..####........#..##### #................#'### ###E8viE8vi,20.2 (5E8viE8vij9 _Found a stone staircase leading up.F8viG _You open the door.F8vi]  There is an open door here. _ _c - a wand of warping (8) (gained 6 charges)  There is an open door here. _F8visF8viBF8viP  There is a stone staircase leading up here.F8viF8vi  _F8viF8viF8vi.>....#..#..#.............<.35.2 (15.0)F8vi$########'.......#.............# ..#..#.............# .#########..#### F8vi)F8vid F8vi F8vi,6.2 (16F8viQ _Found a stone staircase leading down.F8vi F8vi F8vi F8vi F8vi" F8vi[ F8vi nF8vi F8viЪ F8vi F8vij F8vi F8vi F8vi4 F8vi F8vi F8vi F8vi F8vi$ F8vi F8viٴ ,F8viٵ F8vi F8viQ F8vi~ F8viͷ F8vi F8vi) F8vi[ F8vi F8vi F8vi F8viʻ F8vi F8vig 7 _You open the door.F8vi" F8viL F8vi F8vi; F8viԿ F8vi F8viG F8vi& @  There is an open door here.F8vi F8viL  _F8vi F8vi F8viX F8vi F8vi F8vi! F8vi F8vi5 F8vif F8vi* 7 _You open the door.F8vi F8vi F8vi F8vi @  There is an open door here.F8vi F8vi  _F8vi F8vi F8vi/ F8vic F8vi F8vig F8vi F8vi% F8vi F8vi F8vi F8vi F8vi F8vi F8vi F8vi F8vi F8vi F8vi F8vi F8vi F8vi BF8vi# F8vi 7 _You open the door.F8vi 3F8viN F8vi You open the door. _There is an open door here. _You open the door. _There is an open F8vi Hdoor here. _You open the door.  There is an open door here.F8vi a _F8vi0 F8vi} F8vi F8vi F8vi} F8vi F8vi F8viF F8viH F8vi F8viM F8vi ,F8vi F8viZ# There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 446 gold pieces (gained 8).F8vi% 3F8vi{( ,F8viw* ,F8vi]+ F8viA `F8viB F8vifC F8viC F8viUD F8viF F8viG ,F8viH F8viJ F8vidL ,F8viuM F8vi O F8viiP F8viP F8viQ F8viT F8viTV F8viV F8vi_W F8vi Y F8viZ F8viZ F8vi[ F8vi\ F8vix^ F8viD_ ,F8vi` F8vib ,F8vi_k F8vik F8viQl F8vi9m F8viu F8viw `F8vi BF8vi F8vi F8vi F8vi͟ F8vi F8vi F8viآ F8vi F8vi F8vis F8viA F8vi ,F8viY F8vi֪ F8vi֫ F8vi F8vi F8vi ,F8vi F8viy F8vi F8vid F8vi F8vi" F8vi3 F8vi F8vi4 F8viҼ F8viҾ F8vi= F8vi| F8vi F8vi F8vi ,F8vi F8vi F8vi F8vi| F8viO F8viC F8vi F8vi F8vi F8vi @  There is an open door here.F8vi F8vi$  _F8vin F8vi F8viL XF8vi) F8vil F8vi F8viL F8vi F8viZ F8vi F8vi F8vi F8vi F8vi ,F8viX F8viJ F8vi F8vi` F8vi F8vi F8vi' F8vi_ F8vi F8vi F8viN ,F8vi F8vi$ F8vi F8vi4 F8viR F8vi F8viX F8vi F8viS F8vi F8vi ,F8vi F8vis F8vi F8vi$ F8vi F8vi F8vi F8vi'! F8vi! F8vi# F8vi@% F8vi% F8vi& F8viV( 7 _You open the door.F8vi* F8vi* F8viA+ F8vi, F8vi. ,F8vi. F8viZA   There is an open door here. _F8viA F8viB F8viC F8vi@D F8vijG ,F8viH F8vimI F8viI F8viK F8vi/M ,F8vi N F8vinO F8viQ F8vi>Q F8viQ F8viHS F8viT F8viT F8viU F8viV F8viX ,F8viOY F8vi[ F8vi` G......####...#...#...# ......# #...#.#.#...# ......# #...'.#.# ..# .........#...#.#.# .........#...#...# F8vi1a .........#...#...# #...#.#.# +##......#####...#  .......@# F8vina  ...#....+  .. #....# F8via  #....# #....#F8via = #...##F8via g #.#.F8vib : #... F8vih 933.2 (97'...+...#...####F8viWn F8vio M======4.2 (98F8vis F8viv = _As you open the door, it creaks loudly!G8vi(3G8vi?G8vi=G8viTG8viBG8vi̖,G8viMG8vio@  There is an open door here.G8viuG8vi _G8viG8viG8vi,G8viG8viG8vi,,G8viȼF _You open the door.G8vi@  There is an open door here.G8viG8viO _G8vi G8viG8vi,,G8viG8virG8vi_  You open the door.  You encounter a shadowghast.G8vi ........#...#  ...#....'...+  .. #....#...#  #....#...# #....##### . #...### ... G8vi$#.#.'.# #..#. #...#.#...W.. #####@'......------G8viR #.....####.#. #...... G8viz,###### #.# #.W   shadowghast (dormant)G8vi #.+ #+#G8vi[.W44.2 (10G8viWWG8viR------5.2 (11 _G8viG8viDG8viЎ f .  You shoot a bolt. The bolt hits the shadowghast!!G8vi’ A)))G8vi[ '...G8vi C3===6.5 (1.3)G8vi" G8vi=% R _You destroy the shadowghast!G8vi JG8vi H _No target in view!H8vi{4H8vi^ _No target in view!H8vi! _H8vi&l  There is an open door here.H8vi+K _H8vi(0nH8vi0H8vil1H8vi3H8vi6,H8vi6H8vi8H8vi9H8vi9H8viS:H8vi;=H8vi=@BH8viNH8viOH8viOH8vi}PH8vi*RH8viRTH8viRU,H8viVH8viWH8viXH8viXH8vi[H8vi\,H8vi]H8vi^H8vi`,H8viaH8vibH8viNdH8vidH8vieH8vi$gH8vihH8vihH8viiH8vikH8viBlH8vitlH8vimH8viu|H8vi,H8viBH8viH8vi{H8vi/H8viuH8viH8viH8vi^H8viH8viVH8vi0H8viH8viڌH8vi|H8viHH8vimH8viܑH8vi8H8viQH8viĢH8viH8viҧBH8vi`H8viH8viH8viH8vi,H8viH8viH8viH8viH8viH8vivH8vi;H8viH8viH8viBH8vitH8viOH8vi,H8viH8viH8viH8viH8viH8viH8vi,H8vixH8viH8vi,H8viH8viH8vi4H8viH8vijH8viuH8vi,H8viH8viH8vi,H8viH8vi,H8vijH8vikM _You now have 455 gold pieces (gained 9).H8vi3H8viUH8viH8viw,H8viH8vi,H8vi_H8viH8viH8vi7H8viH8viH8viH8viH8viH8viH8vilH8vi,H8vi H8viH8viH8viH8viH8vi,H8vi^H8vi H8vi6 ,H8viH8viMnH8vi],H8vi,H8viH8vik,H8viH8viH8viH8vi1H8vi1!H8vi"H8vi%#H8vi#H8vi%H8vix&H8vi&H8vi'H8vi)H8viz+H8vi+H8vi`,H8vi.H8viS0,H8vi0H8vi2H8viV4,H8vi4H8vi=7H8vi8,H8vip9H8vie@XH8vi@H8viqBH8viBH8viCH8vipDH8viEH8viFH8viNH8vi\OH8viPH8viZH8vi[,H8vi/\H8vi`H8viaH8viBaH8viaH8vicH8vi2eH8vieH8vifH8vigH8vi i,H8viAjH8vi}kH8vilH8vi(n,H8vi oH8viqBH8vi?sH8vitH8vitH8vivH8vihwH8vixH8vixH8viyH8vi\{H8vi }H8vi`}H8vi}H8viH8viEH8vizH8viH8viH8viЅH8viH8vi9H8vi%BH8viH8viyH8viBH8viޏH8viVH8viH8vi=H8viH8viHH8vi/H8vitH8vi H8viM _You now have 463 gold pieces (gained 8).H8vi #..## ####.... #....#....#.#.#...# #....##....#.#....# #........ß.#ß#.ß..# #> ...##...#.#...## #. #..#.###.#.###.#H8vi #. #..##.ß.###.ß.## #.##..#.###.#.###.# #.@...##...#.#...##---1030.5 (84.0) #........ß.#ß#.ß..# #..........#.#....# #....#....#.#.#...#H8vi7#....#....#####....#....#####+ #.... H8vi<N#......#..#. #.....# ....... ........... H8vi+---1.5 (85 _Found a stone staircase leading down.H8vi<H8vi| H8vi H8viH _No target in view!H8vi JH8viR H _No target in view!H8vifO 4H8viuV H8viv^ H _No target in view!I8vi%I8vi~%I8vi6&I8vi(I8vi*I8vi.P _I8vi/I8vi/I8vi|1I8vi5I8viURI8viVI8viVI8viWI8viXI8vi4YI8viZI8vi[I8vi[I8vi^I8vi`I8viI`I8viaI8vibI8vidBI8vi fI8vifgI8vigI8vihI8vioXI8vipI8viqI8viqI8virI8visI8viuI8viuI8vivI8viI8viBI8viI8viƈ,I8vitJI8vi`I8viI8vifBI8viXI8viI8viI8viI8vi^I8vi<I8viI8viI8viYI8vi=I8viI8viI8viI8viI8vi.I8vi I8vi\I8vifI8vi{I8viI8vi,I8viڿI8visI8viI8vi`I8viI8vi,I8visI8vi7 _You open the door.I8viI8viI8viI8vi^@  There is an open door here.I8viFI8viA _I8viI8vi`I8viI8vinI8viI8viCI8viZBI8viI8vi\I8viI8vi/I8viI8vi5I8viI8viI8viI8viI8viI8viI8vi @  There is an open door here.I8viI8vi _I8vi"I8vivI8viAI8viqI8viI8viXI8viI8vi%I8viI8viI8viI8viLI8vi%I8vi I8vi" I8vin I8vi I8viQI8viI8viI8viI8vi I8viI8viI8viI8viI8viI8viI8vi6I8viI8vi)I8vidI8viI8vi| I8vi I8vi I8vi"Q _d - a wand of digging (9) (gained 6 charges)I8vi#I8vi#I8vi#I8vi%I8vi&I8vi'I8vi(I8vij)I8vi+I8viC+I8vi+I8vi2-I8vif.I8vi.I8vi.... #..## #...# #.#....#.##.#.##.. I8viI#...# #...# #.#....#.##.#.##.. I8viJ#..## #...# #.#....#.##.#.##.. I8viJ#..######...# #.#....#.##.#.... #......##...# #.#....#.##.#..... W   wraith (dormant) #..######...# #.#....#....#.... #'##....########.#....'....#....# .....##..........#....#.##.#....#I8viM@.W196.5 (165.0)I8viT[WI8vi1n376 _I8viqI8virI8vilv ))) You shoot a bolt. The bolt hits the wraith! The bolt freezes the wraith.I8vi).W.I8vi'.....I8viW;===8.7 (1.2)I8viI8via _The wraith is moderately damaged.I8vin ))You shoot a bolt. The bolt hits the wraith! The bolt freezes the wraith.I8vie :W.W.I8vi$ I8vi !9.9I8vij I8vi ^ _The wraith is heavily damaged.I8vid ~ .  You shoot a bolt. The bolt hits the wraith!! The bolt freezes the wraith.I8vi RI8vi I8viל 77201.2 (1.3I8vi I8viѤ M _You destroy the wraith!I8viI8viɅI8viI8vi.H _No target in view!J8viWJ8viGXJ8viXJ8vi^J8vimak  You encounter 2 killer bees.J8vig-M. ......###### #.y.y. .#######J8vih-### #. #.+#### #......#.. #.# '..######.# #............... #. #J8vi^h..#####....######>.. #..#.#....#.##.#. J8vi8ii#...# #...# #.#....#.##.#.##.. #...#....#.##.#. #...#....#.##.#..yy 2 killer bees (asleep)...........J8viik'##...#.#....'....#....#J8viqBy.0.0J8vir J8viuzyThe killer bee buzzes angrily. You hear an angry buzzing noise..yy.y.y.yJ8vi yyyy 4 killer bees (1 wandering)  You encounter a killer bee. x3J8viÇ3-2.2 (1J8viÊJ8vi7 _The killer bee leaves your sight.J8vi|; ))))You shoot a bolt. The bolt hits the killer bee!  The bolt freezes the killer bee.J8vi$u.yyJ8viG.yJ8vi! .J8viX$yJ8viD.yJ8vig0.yJ8viJ8viqG.yJ8vi\G.yJ8vi1.yJ8viJ8viH .J8vio$yJ8vi{/y.J8vix1.yJ8viJ8vioK.yJ8vi!.J8vi $yJ8vi8 yJ8viThe killer bee is almost dead..yJ8vix.yyyy 6 killer bees (3 wandering)J8vi5=3.5 (1.3J8viJ8viX[ _You encounter a killer bee.J8vi| )))))))You shoot a bolt. The bolt misses the killer bee.J8viJ8vi@o .yThe bolt closely misses the killer bee. The bolt misses the killer bee.J8viOp P.yJ8vip @.yJ8vi q E.yJ8vir .y.yJ8vir B.yJ8vi l.yy..y.y  The killer bee buzzes angrily. x2.y.y..y J8vi '.yy 5 killer bees  The killer bee completely misses you. The killer bee misses you.4.9 (1.4J8vi 6 _You hear an angry buzzing noise.J8vi n  You shoot a bolt.  The bolt hits the killer bee but does no damage.J8vif8 .y.yJ8vi: yThe killer bee is almost dead.J8vi; 0y.J8vif< .yThe killer bee barely misses you. x2J8vi< K.yJ8viU= L.yJ8viF y 6 killer bees  The killer bee stings you but does no damage.J8viF -6.2 (1.3J8viAL J8viGN P _The killer bee misses you.J8vi4 †You shoot a bolt. The bolt hits the killer bee!  The bolt freezes the killer bee.J8vi:- 5J8vic y.  You kill the killer bee!J8vi, .J8vi\yThe killer bee stings you but does no damage.J8viE.yJ8vi#V.yYou kill the killer bee!  The killer bee stings you but does no damage.  The killer bee closely misses you. x2; The killer bee completely misses you.killer bee stings you but J8viT_does no damage.  The killer bee closely misses you.J8viJ8vix587.4 (1.2J8viJ8vi[ _The killer bee completely misses you.K8vi|  You shoot a bolt. The bolt hits the killer bee.  The bolt freezes the killer bee.K8vie  .yThe killer bee is heavily wounded.The killer bee closely misses you. The killer bee barely misses you.K8viH D.yK8vih .yThe killer bee closely misses you. x3; The killer bee misses you.The killer bee stings you but does no damage.K8vi .K8vi'yK8vi4K8vi-8.8 (1.4K8viK8viX _The killer bee closely misses you.K8vi M ))))K8vi =)))You shoot a bolt.K8viB; Fy......  The bolt completely misses the killer bee.The killer bee stings you. x2  You are poisoned.poisons you! The killer bee barely misses you.  misses you. The killer bee stings you!  The killer bee misses you. The killer bee closely misses you.K8viD 72=---10.2Pois K8viE K8viH W _The killer bee barely misses you.K8vi_)))))))L8vi]y...... _The killer bee barely misses you.You shoot a bolt. The bolt barely misses the killer bee. You feel sick.  The killer bee misses you. The killer bee closcompletely misses you. The killer bee closely misses you.completely misses you. x2; The killer bee closely misses you.  The killer bee completely misses you.L8vij^y1=---1.4 (1.2L8vi eL8viMg _The killer bee misses you. x2; The killer bee closely misses you.L8vi_)))))))L8viy......  The killer bee barely misses you. The killer bee completely misses you. _ x2; The killer bee closely misses you.You shoot a bolt. The bolt closely misses the killer bee. You feel sick.misses you. The killer bee completely misses you. x2clos  The killer bee stings you but does no damage.2=2.6L8viL8vi܉S _The killer bee misses you. x3L8vi> †You shoot a bolt. The bolt hits the killer bee!!  The bolt freezes the killer bee.L8vi- 4L8viԷ"The bolt freezes the killer bee.  You kill the killer bee!  You feel sick. The killer bee barely misses you.  closely misses you. The killer bee barely misses you.The killer bee stings you but does no damage.  The killer bee barely misses you. The killer bee closely misses you. x2L8vi*493.9 (1.3L8vi _The killer bee barely misses you. The killer bee closely misses you.L8vi##### #......########...#.....#.+.. #######....######y# 'y...... #..........#######....######>L8viq  .#....#.##.#.##....##..####.#......#####.. #'##....#######'# .....##.........#.##L8vi{"D.yL8vi#Ky..L8vi$%yL8vi$D.yL8vi-  You feel sick. The killer bee misses you. The killer bee completely misses you.L8vi.4--40L8vi4L8vi'7m _The killer bee barely misses you.Things that are here:L8vi[9~ _a killer bee corpse; a killer bee corpseL8vi0* #######...#.....#.+.. #######........ #....######...# 'y....... #........yy......######L8vi*K†#....######> .##.#.##.#####......yyy 3 killer bees..# .##..##......##..#....####.#....#L8vi.j .yYou feel sick.L8vi.*yL8vi/1L8vi0.L8vi: .yYou are no longer poisoned.L8vir;g=--5L8viBL8viDr _The killer bee misses you. The killer bee leaves your sight.L8vie #.....#.+........ #######..........######....# 'L8vie cy....... #..........######L8vi2f #y...######> .#....#.##.#.##.#####......####.. #L8viSf #'##....#######'# L8vizf T.....##.........#.## .####L8vif B# .........##.........L8vih D.yL8viGi †L8vimi $yL8vii G.yL8viGj *yL8vi~ y 4 killer bees36 _The killer bee closely misses you.L8viE )You shoot a bolt. The bolt misses the killer bee. The bolt hits the killer bee.The bolt freezes the killer bee.M8viU .  The killer bee is moderately wounded.yM8viPD.yyM8vid5===8.2 (1.3M8vi8M8vi^ _The killer bee completely misses you. x2M8vis  )))))))You shoot a bolt. The bolt closely misses the killer bee.M8vi+ .  The bolt misses the killer bee. The bolt barely misses the killer bee.M8vi*yM8vib .  The killer bee stings you but does no damage.M8viL....yy#yy 3M8viA`6=9.5M8vi>M8vin _The killer bee barely misses you. The killer bee misses you.M8vi .  You shoot a bolt. The bolt hits the killer bee!  The bolt freezes the killer bee.M8vi, 2M8vi -yM8vi( D†yM8vi.yy. .y 3 killer bees  You kill the killer bee!M8vi\8=20.7 (1.2M8vi_!M8vi_#C _The killer bee stings you but does no damage.M8vi ))You shoot a bolt.  The bolt completely misses the killer bee. x2  The bolt hits the killer bee! The bolt freezes the killer bee.M8viu yyThe killer bee is almost dead.M8vitv`9=1.9M8vi|M8viK~ _The killer bee completely misses you. x2; The killer bee barely misses you.M8viP )You shoot a bolt. The bolt barely misses the killer bee.The bolt hits the killer bee! The bolt freezes the killer bee.M8vi" yThe killer bee is almost dead.M8vi \81=3.2 (1.3M8vi M8vi _The killer bee completely misses you. The killer bee misses you.M8vi |  You shoot a bolt. The bolt hits the killer bee.  The bolt freezes the killer bee.M8viF I  The killer bee is severely wounded.4.5 _The killer bee misses you. The killer bee completely misses you. x2M8vi .  You shoot a bolt. The bolt hits the killer bee!!  The bolt freezes the killer bee.M8vi, 2M8vi(†y.y  You kill the killer bee!M8viٗM=805.8M8viM8viݞ[ _The killer bee completely misses you.N8vi .  You shoot a bolt. The bolt hits the killer bee!  The bolt freezes the killer bee.N8viU   killer beeN8vid~B†yN8vi]  You kill the killer bee!N8vi]017.1N8viՑN8viؓW _The killer bee barely misses you.N8vigQ †You shoot a bolt. The bolt hits the killer bee!  The bolt freezes the killer bee.N8viVRN8viSN8vi528.5 (1.4N8vimN8vigN _You kill the killer bee!N8vi0N8vivN8vi8N8viH _No target in view!N8viN8vi| _No target in view!O8vi3O8vi^O8vi/O8viZ _  You see here a killer bee corpse.O8vi@G _  Things that are here:  a killer bee corpse; a killer bee corpse _O8viBO8viO8vi,O8viKO8viO8viO8vi˽O8vi̾O8vi@O8viO8vi O8viO8vi7 _You open the door.O8vi O8viRO8vi:O8vioO8viUO8viO8viO8vi@  There is an open door here.O8viFO8vi _O8viO8vixO8viO8viO8viO8viO8viO8viO8viO8viXO8viO8vi6O8viyO8vi4O8viO8viU O8vi O8vif O8viO8viBO8vi7O8vi'O8viIO8viO8viO8vivO8viO8vi O8vi"O8vi#O8vi$O8vi]'O8vi*1O8vi2O8viM3O8vi5O8vik8O8viT9O8vi:O8vi=O8vi?O8vi@O8viBO8vicDO8viGO8viHO8vi,IO8viKO8viMO8viNO8viiO8vi jO8vikO8vimO8viwoO8vijpO8vi]qO8visO8viuO8vivO8viUwO8vi yO8vi{O8vij|O8vi}O8vixO8vi<O8viO8viO8viO8vicO8viO8viO8vio O8vi1_You open the door.O8viO8viO8viO8vi O8vi O8viG: There is an open door here.O8viO8vi3 _O8viO8viVO8viGO8viO8vi'O8vi@  There is an open door here.O8viȥ5 _O8viɦO8viO8viO8viϫO8viO8vi8O8viLO8viO8vidO8viյO8viO8vi|O8viO8viO8viO8viO8viO8viO8viO8vi^O8viO8viO8vi^O8viiO8vi6O8vixO8viSO8vi*O8viwO8viO8viO8viO8viCO8vi6O8viO8viO8viO8viO8viO8viO8viqO8viO8viIO8vi.O8viO8vi O8vi O8vi O8viO8viO8vi;O8vi'O8viO8viO8viO8viO8vi>O8vi!O8viS"CYou open the door. _There is an open O8vi""door here. _You open the doorO8vi". _There is an open O8viE#door here. O8vi# O8vi%O8vi' _O8vio*O8vih,O8vig.O8viW/O8vid0O8vik2O8vi4O8vir5O8vid6O8vi8O8vi9O8vi;O8vi <O8viXKO8viMO8viNO8viOO8vi&UO8viWO8viWO8viYO8viq`O8viwbO8viYcO8virdO8vigjO8vilO8vimO8viYoO8viy.There is an open O8viy"door here. _You open the doorO8viy. _There is an open O8vi+zdoor here.  O8viO8vi O8vi_O8viĄO8viAO8viO8viO8vi9O8viYO8viuO8vi$O8vi;O8viO8vi:O8viO8viO8vi0O8viO8viO8viO8viKO8vi{O8viO8viO8vi O8viO8viO8viO8viO8vinO8vi7O8viZO8viO8viO8vi,O8viO8viO8viO8viO8viO8viO8viDO8viO8vi@O8viO8viO8viO8viO8viO8viO8viO8viu I #...............#####.....#.# O8vi  #.#..##..##.....# #.###.#. O8viK  #.#<.....##.....# ###.....# O8vi  #...............# #......## O8viu  #..)########.#..# #.#..#.# O8vi  #...# #.#..###.#....#..# O8vi  #...# #.#...........#### O8vi  #...# #.#...#......... O8vi@  #...# #@....#..###...##---O8vi  304.5 (76.O8vi 0) O8vi8y #.#.# #............... O8vi #.#.# #...############## O8vi #...# #####.#.# #..... O8viI #...# #.......#############' O8vi #...# #.##.................. O8vi #...# #......#...#........#. O8viJ #...########..#............#. O8vih #...#......#................O8viO8viq3---O8viO8viT _Key pressed, stopping explore.O8vi@<O8vi<O8vi=O8viGO8viBJO8vi@O O8viO_O8viPO8viTO8viVO8vioWO8viWO8vi)ZO8vi_\O8vidO8vieO8vihO8vikn  An orc warrior comes into view.O8viqp#...##.###########..#...####...###...#######..#......#.#.#.'.#.'.......###'####...###...####.............#####.....#O8vip?#..##..##.....# #.###.##<.o...##.....# ###.....#.............# ###.#)########@#..# #.#..#.#..#.#..###.#....#..#.O8vinq`.#........... #.#...#........... #.....#..###...##.#.# #....... o   orc warrior (wandering)#.# #...############## #####.#.# #..... #.......#############'O8vi r07.5 (3.0)O8viwO8viy28.5 (4 _O8vi|O8vih~O8viSG  #...#  #.#.#  ###...##  ......#  #.#..##..##.....#  #.#<.o...##.....#  #...............#  #..)#@#..#  #...# #.#  #...# #.#  #...# #.#  #...# #..  #.#.# #..  #.#.# #.. O8vi-HI #...# #####.#.#  #...# O8viuB  #...#  #.#.#  ###...##  ......#  #.#..##..##.....#  #.#<.o...##.....#  #...............#  #..)#@#..#  #...# #.#  #...# #.#  #...# #.#  #...# #..  #.#.# #..  #.#.# #..  #...# #####.#.#  #...#  _An orc warrior is nearby!O8vi - ))))))o  You shoot a bolt. The bolt hits the orc warrior!!  The bolt freezes the orc warrior.  The orc warrior shouts!O8viO F.oO8viT `.....===9.7 (1.2O8viX O8vi_ _ _The orc warrior is almost dead.O8vi" )You shoot a bolt. The bolt hits the orc warrior!!  The bolt freezes the orc warrior.O8vi( [)))))O8vi? &.....O8vi 1410.9O8vi O8viƽ O _You kill the orc warrior!O8viE4O8vi~O8viH _No target in view!P8viP8viP8vidP8viH _No target in view!P8vihP8vi^3P8viP8vi{: _P8vi ,P8viP8viP8vijP8viP8vioP8vicP8vi P8viN P8viu!P8vi#P8vi%,P8viu&P8vi(P8vi#*P8viu*P8viK-,P8vi0BP8vi1P8vi3P8vi3P8vi4P8vi 6P8vi7,P8viO8P8vi:P8viL;,P8vi<P8viOP8vi'PP8vizPP8viQP8vignP8vibhP8vihP8viiP8viqP8visP8visP8vittP8vi|P8vi}P8vi~P8vi~P8vi6P8vi1P8viP8vidP8vi9P8viP8viZP8viHP8viƖP8viP8vi=P8viP8vi5P8viP8viP8viP8vi`P8vijP8viP8viSP8viP8viP8vi*P8viP8viP8viP8viP8viP8viP8viP8viP8viP8viP8vi>P8vioP8viP8viP8vi;P8vicP8viP8viP8viP8vi7P8vi P8viBP8viXP8viP8vi P8vi2P8viwP8viP8viP8vi P8viP8viqP8viP8viP8vidP8viP8viP8viKP8viP8viP8viP8vi8P8viP8viP8vi,P8viP8viP8viP8viP8viP8viP8vimP8viP8viP8viP8viOP8viP8viJP8viyP8viP8viP8viP8vi P8vi P8vi& P8viP8viP8viP8viNP8vi.P8viP8viN,P8viP8viP8viP8viP8viP8viP8viV P8vi P8vi P8viM"P8vi"P8vi#P8vi#P8vim$P8vi%P8viH%P8vi%P8vi&P8vio',P8vi'P8vi(P8vi),P8vi*P8vi_0P8vi1P8viW1P8vi1P8vi3P8vi3P8vi4P8vie4P8vi5P8viT6P8vi6P8vi6P8vi7P8vi,8P8viV8P8vi8P8vi9P8vi:,P8vi;P8vi<P8vi<P8vi<P8vi5=P8vi>P8vi@P8viJ@P8vieAP8viyCP8viDP8viDP8vifEP8viEFP8viFP8viGP8vi}GP8viIBP8viJ,P8vii......).)##'#...#......... .#####.......########...... .########........#.# .##.....#....# #....###.#.#...... .#####..#..#.# ####.###.'.'...... .#...#..#....# #.....#.#...... .#...####....# +.)...#.#...#.. .#...........# #+##.##..#.#...#.. ##....##.....# #@.......#.#......--- P8viAjI.............# #.#......#.######. #..#.........# #...######......#. .............# #...#..# #####........# #...#...##...... ....#........# #.#.#...### #'###........###...#...#####...#. ..# #####.......####...#...#...# #.# #.......# #...#.#.#...#.P8viPp##.####.##.#...'67.9 (57.0)P8vivP8viw(======P8vi?w%8.9 (58P8vi|P8vi~= _As you open the door, it creaks loudly!P8viu P8vi P8viP8vi5H _No target in view!P8viT P8vi P8vi P8vi0 H _No target in view!P8vi(  _No target in view!P8vi"0IP8viP4P8vi6P8vi9$ _P8vi:P8vi<@  There is an open door here.P8vi=P8vi^> _P8vi"?P8vi@P8viBP8viBP8viVCP8viKP8viLP8viLP8viMP8vi[@  There is an open door here.P8vi;]P8vi,^ _P8vi_P8vicP8viEeP8vieP8vigP8vieiP8vijP8vijP8vikP8vioP8viPpP8vipP8vipP8vi(sP8visP8vi5tP8viuP8viP8viÊP8viP8viP8viNP8vi3P8viP8vi<P8viP8viP8vicP8vi)P8vi6P8viGP8vi|P8vi@P8viP8viP8viRP8vi%P8viP8viP8viP8viʫP8vi}P8vi1P8viXP8viP8viP8viP8viP8viP8vi^P8viP8viP8vi3P8viѷP8vi̸P8viP8vinP8viP8viP8vi=P8viP8vi[P8vi^P8viP8vi6P8viP8vi^P8viP8viDP8vi\P8vi0P8viiP8viP8viP8vi P8vi6P8viP8viP8vi"P8vicP8viP8viP8viP8viP8vi*P8viP8viP8viP8viIP8viP8vi"P8viP8viP8viP _No target in view! _P8vi*There is an open door here.  P8viP8vi _P8vi%P8vi|P8vidP8viP8vi#P8viP8vi,P8viP8vi #.#.#...#....'...+...# ...#.#....#....#...#...# .ß.#ß#.ß..#....#...#...# #...#.#...##....#####...# .#.###.#...###......# #.ß.###.ß.##.#.'.#.#..#.# ##.#.###.#...#.#......# #...#.#...######.'......# ..ß.#ß#.ß..#....@####.#.# ------400.9 (32#.#....#......# #.#.# ...#.#.#...#####.## #.#.# ...#####.......#.####...#+#..#.#.#......#P8vi?...#..#..#.#.+.#....#..............#+#......# P8vi#.......................#....##..#..#..#..#..#.#------P8vi P8vi6g _There is an open door here. _Done exploring.Q8vi<0Q8vis1Q8vi5Q8vi7H _No target in view!Q8vi{Q8viQ8vi|Q8vi H _No target in view!Q8viU3Q8viQ8vi[/....Q8vi=.'..0.0)Q8vi Q8viQ8vir _Done exploring.No target in view!Done exploring.Q8vi/ Q8vi 0 Q8viC0 Q8viR 4Q8viW Q8viZ r _Done exploring.No target in view!Done exploring.Q8viQ8vi _Done exploring.No target in view!Done exploring.No target in view!R8vid[?25h[?0cNo target in view!Done exploring.No target in view!  Search for what [Enter for "."]? R8vi [?25l[?1cR8vi[ R8vi_ 13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] a stone staircase leading downb - [D:10] a +0 flail (1 further duplicate)  c - [D:10] a +0 club  d - [D:10] a +0 ring mail  e - [D:10] a stone staircase leading down  f - [D:10] a stone staircase leading up  g - [D:10] a +0 chain mail  h - [D:10] a +0 short sword  i - [D:10] a stone staircase leading up  j - [D:10] a dispersal trap  k - [D:10] a stone staircase leading down  l - [D:10] a flail  m - [D:10] a stone staircase leading upT8viqT8viqLevel 10 of the Dungeon <<<>>>(Press ? for help)  ###############################################################   #.................^............................>..............# T8vir  #............#..##...#.......#..#..#..#..#...........#......#.#   #.....................................<..............#..##..#.#   #........###................########'######...................#   #........# #.....###..<.....#.............#....##.............# T8vis  #....#...# #.....###...>....#.............#.#.......###..#..#.#   #........###................#########..####...#####.###..#....# T8vis  #........'.#####................######+#......#...#...........#   #....###.#.# #.#..####........#......#....#.#...#...###.....#   #.#......#### #.#..####........#..#####......'...#...# #.###.# T8viPtE  #...........# ##................#'### #...####...#.#.###.....#   #.....##..#.###...###'###....###....# #####.###'##...#.##....#  T8vit#.#.........'.#.#.#.....#.##.# #.##.##.#........#..#.##.#  #...#####...###...#+##..#....###....########.#.###....#..#....#  #...#...'.#....####.##..######.#####.......#.#......#.'..#....# T8vi{u #.#.#'###.#..#.#...................#..#..#.#.######.#.#..#.#..#  #...#...#......#.###################.......#......#.#.####....#  #...#...####...###...###############.......#......#.#.........#  T8viv#...#......#.#.#.'.#.'.............#....).)##'#...#...........#  #...###'####...###...######.#####..#..........########........#  #...............#####.....#.#####..#....###........#.#........# T8viM| #.#..##..##.....# #.###.#.##.....#....#.#....###.#.#........#T8vi T8vi T8vi 6VicViper1 the SkirmisherDemigodHealth: 81/81 ========================Magic: 13/13 ========================AC: 10Str: 12EV: 20Int: 11SH: 0T8via uDex: 29XL: 10 Next: 84% Place: Dungeon:10Time: _No target in view! _No target in view! _Done exploring. T8vi _Done exploring. _No target in view!  Search for what [Enter for "."]? .T8viԡ T8vi T8vi T8vi T8vi T8vi ; _T8vi T8via BT8viX XT8vi  There is an open door here. _T8vi& T8vi1 T8vis T8vi$ T8vi  T8vi T8vio T8vi6 T8viu$ T8vi% T8vi7& T8vi' T8vi2 T8vi(4 T8vi4 T8viS5 T8vi@ ,T8vi@ T8viC T8viW XT8vi^ T8vit_ T8vi_ T8vi` T8vir XT8viw T8vix T8viAy T8viUz T8vi T8vi T8viu T8viD T8vih ,T8viؑ T8vi T8vi T8vi T8viD T8vi T8vi T8vi T8vi. ,T8vi T8vi T8vi T8vi˲ T8viϹ T8vi' T8vi{ T8vik T8vi. T8vi T8vi T8vi7 T8vi T8vi T8vi T8vi T8viJ T8vi T8vi T8vi T8vit T8vi T8vi T8vi T8vi T8vi] T8vi T8vi T8vi T8vij ,T8viL2 T8vi%E XT8vi8S T8viLZ BT8vi] T8vip^ T8vib ,T8vi7f T8vig T8vigh T8vii T8viyo T8vip T8vip T8viq T8viu T8viw ,T8viZx T8vi8{ T8vi| T8vi} T8vi~ T8vî T8viτ ,T8vi T8vi T8vi T8vi T8vi T8viQ T8vi ,T8viѕ T8vi T8vi ,T8vi? T8vi T8vi T8vi T8vi1 T8vi T8vie T8vi T8vi\ T8vi ,T8vi9 T8vi T8vi BT8vi T8vi T8vi T8vi T8vi nT8vi. T8vi T8vi$ T8vivT8vijT8viT8viZT8viT8vizT8viT8viT8vi"T8vi#T8vi#T8vi%T8vi'T8vi(T8vi<)T8vi*T8vi,T8viE.T8vi.T8vi/T8vi1T8viW3,T8vi4T8vi=7T8vi8T8vi8T8vi9T8vi;T8vi=,T8vi>T8vic ################################# ...........^..................... ......#..##...#.......#..#..#..#. ...............................<. ..###................########'### ..# #.....###..<.....#........... ..# #.....###...@....#........... Noise: --------- 11453.9 (53.0) ..###................#########..# t) +3 arbalest (freeze) ..'.#####................######+# Fire: t) +3 arbalest (freeze) #.#.# #.#..####........#......# ..#### #.#..####........#..##### .....# ##................#'### #  #..#.###...###'###..8viXd.m..###....# #  .....'.#.#.#.....#.##.# #.##.# ##...###...#+##..#....###....####  _There is a stone staircase leading down here.U8viNU8viӼ Gear: 18/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  t - a +3 arbalest of freezing (weapon)a - a +0 shortbow  h - a +6 sling of flaming Missiles (go to first with ()  m - 2 throwing nets U8viNArmour (go to first with [)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)  q - a +2 cloak (worn)b - a +0 leather armour Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9}U8vi@M Potions:  Potions !  c - 3 potions of curing  g - 2 potions of magic  b - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 4 potions of resistance  d - an emerald potion  a - 2 potions of ambrosia U8vin p - an amethyst potion  f - a fizzy brown potion  m - 2 potions of might  w - a potion of heal wounds  i - 2 potions of invisibility  j - 2 lumpy orange potionsV8vi Scroll Scroll? V8vi s - a scroll of butterflies  x - a scroll of amnesia  t - 7 scrolls of teleportation  p - a scroll of poison  W - a scroll of brand weapon  V - a scroll of vulnerability  I - 2 scrolls of immolation  h - a scroll labelled HUAM DOELOG  c - a scroll labelled JACOID GEF  e - a scroll labelled JEPNUR LICIi - a scroll of identifyV8viA i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning V8viyA himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.V8vi4RIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled JACOID GEF  e - a scroll labelled JEPNUR LICI  h - a scroll labelled HUAM DOELOG Potions (select first with !)  d - an emerald potion  f - a fizzy brown potion  j - 2 lumpy orange potions  p - an amethyst potion [?] describe selectedX8viX8vi,VicViper1 the SkirmisherDemigod ################################# Health: 81/81 ======================== ...........^..................... Magic: 13/13 ======================== ......#..##...#.......#..#..#..#. AC: 10Str: 12 ...............................<. EV: 20Int: 11 ..###................########'### SH: 0Dex: 29 ..# #.....###..<.....#........... XL: 10 Next: 84% Place: Dungeon:10 X8vi{..# #.....###...@....#........... Noise: ---------  Time: 11453.9 (0.0) ..###................#########..# t) +3 arbalest (freeze) ..'.#####................######+# Fire: t) +3 arbalest (freeze) #.#.# #.#..####........#......# ..#### #.#..####........#..##### .....# ##................#'### #  #..#.###...###'###....###....# #X8vi,  .....'.#.#.#.....#.##.# #.##.# ##...###...#+##..#....###....####  X8viT_Done exploring. _Done exploring. _No target in view! _Search for what [Enter for "."]? . _There is an open door here. _There is a stone staircase leading down here.X8vi&X8viHX8viVicViper1 the SkirmisherDemigod ################################# Health: 81/81 ======================== ...........^..................... Magic: 13/13 ======================== ......#..##...#.......#..#..#..#. AC: 10Str: 12 ...............................<. EV: 20Int: 11 ..###................########'### SH: 0Dex: 29 ..# #.....###..<.....#........... XL: 10 Next: 84% Place: Dungeon:10 ..# #.....###...@....#........... Noise: ---------  Time: 11453.9 (0.0) ..###................#########..# t) +3X8vi arbalest (freeze) ..'.#####................######+# Fire: t) +3 arbalest (freeze) #.#.# #.#..####........#......# ..#### #.#..####........#..##### .....# ##................#'### #  #..#.###...###'###....###....# #  .....'.#.#.#.....#.##.# #.##.# ##...###...#+##..#....###....####  _Done exploring. _No target in view! _Search for what [Enter for "."]? . _There is an open door here. X8vi_There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust.X8viX8vi\+4.9 (1X8virX8viNo target in view! _Search for what [Enter for "."]? . _There is an open door hereX8vi. _ stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _j - 2 potions of moonshineY8viΘ[Gear: 18/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  t - a +3 arbalest of freezing (weapon)a - a +0 shortbow  h - a +6 sling of flaming Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)  q - a +2 cloak (worn)b - a +0 leather armour Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9}Y8vis} Potions:  Potions !  c - 3 potions of curing  g - 2 potions of magic  b - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 4 potions of resistance  d - an emerald potion  a - 2 potions of ambrosia  p - an amethyst potion  f - a fizzy brown potion  m - 2 potions of might  w - a potion of heal wounds  i - 2 potions of invisibility  j - 2 potions of moonshineZ8vi Z8vibScroll ScrollZ8vi?"? Z8viT s - a scroll of butterflies  x - a scroll of amnesia Z8vi8 t - 7 scrolls of teleportation Z8vi9H p - a scroll of poison  Z8viW - a scroll of brand weapon  V - a scroll of vulnerability  I - 2 scrolls of immolation  h - a scroll labelled HUAM DOELOG  c - a scroll labelled JACOID GEF  e - a scroll labelled JEPNUR LICI]8vi lc - a scroll labelled JACOID GEF. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} ]8vi[ RMenu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll ]8vi  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.]8vi^T ]8viT\VicViper1 the SkirmisherDemigod ################################# Health: 81/81 ======================== ...........^..................... Magic: 13/13 ======================== ......#..##...#.......#..#..#..#. AC: 10]8vi]Str: 12 ...............................<. EV: 20Int: 11 ..###................########'### SH: 0Dex: 29 ..# #.....###..<.....#........... XL: 10 Next: 84% Place: Dungeon:10 ..# #.....###...@....#........... Noise: ---------  Time: 11454.9 (0.0) ..###................#########..# t) +3 arbalest (freeze) ]8vi?^..'.#####................######+# Fire: t) +3 arbalest (freeze) #.#.# #.#..####........#......# ..#### #.#..####........#..##### .....# ##................#'### #  #..#.###...###'###....###....# #  ]8viy^.....'.#.#.#.....#.##.# #.##.# ##...###...#+##..#....###....####  ]8vi^_There is an open door here. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _j - 2 potions of moonshineAs you read the scroll labelled JACOID GEF, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.]8vi]8vi]8vi$5.9 (1]8vi]8vi: _ stone stai]8viOrcase leading down here.  As you read the scroll of identify, it crumbles to dust. _j - 2 potions of moonshine ]8vi As you read the scroll labelled JACOID GEF, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.^8viep ^8vi}u Gear: 18/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  t - a +3 arbalest of freezing (weapon)a - a +0 shortbow  h - a +6 sling of flaming Missiles (go to first with ()  m - 2 throwing nets ^8vi&v Armour (go to first with [)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)  q - a +2 cloak (worn)b - a +0 leather armour Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  ^8viZv e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9}^8virW Potions:  Potions !  c - 3 potions of curing  g - 2 potions of magic  b - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 4 potions of resistance  d - an emerald potion  a - 2 potions of ambrosia  p - an amethyst potion  f - a fizzy brown potion  m - 2 potions of might  w - a potion of heal wounds  i - 2 potions of invisibility  j - 2 potions of moonshine_8visG Scroll Scroll?  s - a scroll of butterflies  x - a scroll of amnesia _8vi Hq t - 7 scrolls of teleportation  p - a scroll of poison  W - a scroll of brand weapon  V - a scroll of vulnerability  I - 2 scrolls of immolation  h - a scroll labelled HUAM DOELOGe - a scroll labelled JEPNUR LICI_8vi| ge - a scroll labelled JEPNUR LICI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe._8vi2hEnchant which item? Armour  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +1 leather armour of willpower (worn)b - a +0 leather armour [?] describe selecteda8viHa8viXVicViper1 the SkirmisherDemigod ################################# Health: 81/81 ======================== ...........^..................... Magic: 13/13 ======================== ......#..##...#.......#..#..#..#. AC: 10Str: 12 ...............................<. EV: 20Int: 11 ..###................########'### SH: 0Dex: 29 ..# #.....###..<.....#........... XL: 10 Next: 84% Place: Dungeon:10 ..# #.....###...@....#........... Noise: ---------  Time: 11455.9 (0.0) ..###................#########..# t) +3a8viX arbalest (freeze) ..'.#####................######+# Fire: t) +3 arbalest (freeze) #.#.# #.#..####........#......# ..#### #.#..####........#..##### .....# ##................#'### #  #..#.###...###'###....###....# #  .....'.#.#.#.....#.##.# #.##.# ##...###...#+##..#....###....####  _j - 2 potions of moonshineAs you read the scroll labelled JACOID GEF, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled JEPNUR LICI, it crumbles to dust.  It is a scroll of enchant armour.a8vi)jVicViper1 the SkirmisherDemigod ################################# Health: 81/81 ======================== ...........^..................... Magic: 13/13 ======================== ......#..##...#.......#..#..#..#. AC: 11Str: 12 ...............................<. EV: 20Int: 11 ..###................########'### SH: 0Dex: 29 ..# #.....###..<.....#........... XL: 10 Next: 84% Place: Dungeon:10 ..# #.....###...@....#........... Noise: ---------  Time: 11455.9 (0.0) ..###................#########..# t) 8vij0m+3 arbalest (freeze) ..'.#####................######+# Fire: t) +3 arbalest (freeze) #.#.# #.#..####........#......# ..#### #.#..####........#..##### .....# ##................#'### #  #..#.###...###'###....###....# #  .....'.#.#.#.....#.##.# #.##.# ##...###...#+##..#....###....####  _j - 2 potions of moonshineAs you read the scroll labelled JACOID GEF, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled JEPNUR LICI, it crumbles to dust.  It is a scroll of enchant armour.a8viqa8vir+6.9 (1a8vi#xa8viyi  As you read the scroll labelled JACOID GEF, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled JEPNUR LICI, it crumbles to dust.  It is a scroll of enchant armour. _Your +1 leather armour of willpower glows green for a moment.b8vi [Gear: 18/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  t - a +3 arbalest of freezing (weapon)a - a +0 shortbow  h - a +6 sling of flaming Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +2 leather armour of willpower (worn)  q - a +2 cloak (worn)b - a +0 leather armour Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9}b8vi  Potions:  Potions !  c - 3 potions of curing  g - 2 potions of magic  b - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 4 potions of resistance  d - an emerald potion  a - 2 potions of ambrosia  p - an amethyst potion  f - a fizzy brown potion  m - 2 potions of might  w - a potion of heal wounds  i - 2 potions of invisibility  j - 2 potions of moonshined8vi Scroll Scroll?  s - a scroll of butterflies  x - a scroll of amnesia  t - 7 scrolls of teleportation d8vi p - a scroll of poison  W - a scroll of brand weapon  V - a scroll of vulnerability  I - 2 scrolls of immolation  h - a scroll labelled HUAM DOELOGe8viOmh - a scroll labelled HUAM DOELOG. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} e8vi%PyMenu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” e8viNPy -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.e8viVicViper1 the SkirmisherDemigod ################################# Health: 81/81 ======================== ...........^..................... Magic: 13/13 ======================== ......#..##...#.......#..#..#..#. AC: 11Str: 12 ...............................<. EV: 20Int: 11 ..###...........§....########'### SH: 0Dex: 29 ..# #.....###.§§§§§..#........... XL: 10 Next: 84% Place: Dungeon:10 ..# #.....###..§@§...#........... Noise: ---------  Time: 11456.9 (0.0) ..###..........§§§...8vi 0m#########..# t) +3 arbalest (freeze) ..'.#####.....§..§.......######+# Fire: t) +3 arbalest (freeze) #.#.# #.#..####........#......# ..#### #.#..####........#..##### .....# ##................#'### #  #..#.###...###'###....###....# #  .....'.#.#.#.....#.##.# #.##.# ##...###...#+##..#....###....#### You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled JEPNUR LICI, it crumbles to dust.  It is a scroll of enchant armour. _Your +1 leather armour of willpower glows green for a moment.  As you read the scroll labelled HUAM DOELOG, it dissolves into smoke.#######..^....#...#.......§§#.#.§§#8viNm7.9 (1 _It was a scroll of fear.  As you read the scroll labelled JEPNUR LICI, it crumbles to dust.  It is a scroll of enchant armour. _Your +1 leather armour of willpower glows green for a moment.  As you read the scroll labelled HUAM DOELOG, it dissolves into smoke. _It was a scroll of fog.f8vi$#f8viu#f8vi$f8vi(f8vi+,f8vi1nf8vi2f8viG5f8viy5f8vi5f8vi.9f8vic9f8vi:f8vi=f8vi=f8vi4>f8viBf8viBf8viHCf8viyEf8viEf8vi9Ff8vi*K,f8vi*Lf8viP,f8viQf8viT,f8viUf8viFY,f8viZf8vi],f8vidXf8viff8vi}h,f8viTl,f8vimf8vip,f8vi&ynf8viyf8vizf8vi`~,f8vif8vi,f8vi:f8vif8vif8viPf8vif8vif8vif8vi,f8vif8viJf8vif8viߒf8viUf8vif8vif8vif8vif8vif8viɛ,f8vif8viwf8vif8vif8vi f8viTf8vif8vi,f8vif8vif8viЧf8viHf8via,f8visf8vi!f8vigf8vi}f8vif8vi/f8viKf8vif8vi*f8vief8vi>,f8vif8viʸf8vi+f8viKf8vif8vi/f8viMf8vi?f8vif8vif8vif8vif8vif8vif8vif8vif8vif8viRBf8vi,f8vif8vi,f8viBf8vif8vif8vif8vi>f8vi,f8viIf8vi9,f8vif8vib,f8vif8vi,f8vibf8vi,f8vi>f8vi,f8vif8vif8vif8vif8viSf8vif8vif8vi,f8vi$f8vi,f8vi^f8vi ,f8viOBf8vif8vi ,f8vi7 f8vi f8vi6 f8vibf8vi,f8vi f8vif8vi+f8vif8vi!nf8vif8viyf8vif8vif8vif8vif8vi f8vif!f8vi!f8vi"f8vi=$f8vik$f8vi%f8vi&f8vi'f8vi (f8vi)f8vi)f8vi*f8viz,f8vi,f8vi-f8vi^/,f8vi0f8vi3Bf8vi5f8vi?6f8viU7f8viaS<f8viTf8viUf8viUf8viWf8vi5Xf8viXf8viYf8viS[f8vi[f8vi\f8vi^f8vi^f8vi_f8vib,f8viIcf8vi e,f8vibff8vig,f8viUif8vijf8vijf8vikf8vigmf8vimf8vi!of8vi G ########..^.....##...#..............................#..<...#...@.................##...........###..... _You start waiting.f8vi2_556.9 (99.0)7.9 (100.0)f8vif8viO# _Done waiting.f8vizf8viX{f8vif8vif8vi18.0)f8viHg8vijJ 1  You climb downwards.g8vir #####  #o..o.  #)o...#  ##.......  #@.....o.  g8vi sR#........  #g8vism   #  o   orc warrior (asleep) .####. oo 2 orc wizards (1 asleep) .# o   orc (asleep) g8vi/.60.4 (2.5g8vig8viu; _Done waiting.  You climb downwards. g8vi You encounter an orc warrior, an orc and 2 orc wizards.  The orc warrior is wielding a +0 dire flail of draining. An orc wizard iswielding a +2 dagger of speed.Found a hand axe.g8viCa _There is a stone staircase leading up here.g8vijU )You shoot a bolt. The bolt hits the orc! The bolt freezes the orc.))g8viJ .o).===1.7 (1.3 _You kill the orc!g8vi )You shoot a bolt. The bolt hits the orc wizard.  The bolt freezes the orc wizard.g8vi=[ o.ooo  The orc wizard is moderately wounded.The orc wizard shouts! The orc warrior shouts!g8viyC:*g8vi&    orc wizard  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!h8vi].o.oh8vih {Deactivating autopickup; reactivate with Ctrl-A.h8vii-2.9 (1.2h8virh8vi2u* _You hear a shout! x2h8vi9)))))))h8vi 8/{.h8vi = o...{..  You shoot a bolt. The bolt closely misses the orc wizard.h8viNC}  The orc wizard gestures at you while chanting.h8vik3o.h8vi^h8viIh8viW72---4.2 (1.3h8vi~h8vi. _The magic dart hits you!h8viM )You shoot a bolt. The bolt barely misses the orc wizard.h8vi } ))))Reactivating autopickup.h8vi .o...  You feel a bit more experienced.h8vij *The orc wizard points at you and mumbles some strange words.h8vi1U.oh8vi4T.oh8vie=7@h8viwA`3---55.5h8vi,Ih8viL _The puff of flame misses you. The orc wizard completely misses you.h8viEU  You shoot a bolt. The bolt hits the orc wizard.  The bolt freezes the orc wizard.h8vi ooThe orc wizard is almost dead.h8vi'h8vi2o.h8vih8vi55=h8vi!6.8h8viW _The orc wizard hits you but does no damage.h8vi3'))h8vi{)h8vi3 ))oYou shoot a bolt. The bolt misses the orc wizard.h8vi4`6=8.1h8viP<h8vi? _The orc warrior closely misses you. The orc wizard closely misses you.h8vi )You shoot a bolt. The bolt hits the orc wizard!  The bolt freezes the orc wizard.h8vi (h8vi5 p  You kill the orc wizard!8=69.4 _The orc warrior completely misses you. The orc warrior barely misses you.h8vi.  You shoot a bolt. The bolt hits the orc warrior!!  The bolt freezes the orc warrior.h8viv [ oThe orc warrior is almost dead. o   orc wizard (wandering)  You encounter an orc wizard. It is wielding a +1 dagger of holy wrath.The orc warrior hits you with a +0 dire flail of draining!P: 68/78 (81)---70.7Drainh8viq Q _You feel drained.h8vii& h8viï?)))))))You shoot a bolt.i8vitx.o o...)..  The bolt closely misses the orc warrior.70=--1.9 (1.2i8viV>i8viH i8vi/Ii8viIC_The orc warrior misses you.i8vi )You shoot a bolt. The bolt hits the orc warrior!!  The bolt freezes the orc warrior.i8vi:o   orc wizard (wandering)i8viZ? .oi8vi[@You kill the orc warrior!i8vieCoi8vipli 1/79=8i8vil93.1 _The orc wizard shouts! You hear a shout!i8vizui8vivxk _Your Evocations skill increases to level 7!i8viu )You shoot a bolt. The bolt hits the orc wizard!!  The bolt freezes the orc wizard.i8viH))))i8vi: oYou kill the orc wizard!i8vi)O.oi8vi..).o   orci8vi424.4 (1.3i8vi i8vis _You encounter an orc. It is wielding a +0 hand axe.i8vi )You shoot a bolt. The bolt hits the orc! The bolt freezes the orc.)))))i8vi${U)...)i8vi-~Z4=5.6 (1.2i8vi/i8viG _You kill the orc!i8vi5f i8vif i8vitn i8viq H _No target in view!i8vi i8vi i8vi i8viP H _No target in view!j8vi\Lj8viMj8virUj8viXH _No target in view!j8vi j8vi j8vii j8vi  You encounter an orc wizard. It is wielding a +0 dagger.j8vi 5=oo   orc wizard (wandering)j8vi '0.0j8vi! j8vi7 ;---6.6 (1 _j8vi j8viD k8viEA )You shoot a bolt. The bolt hits the orc wizard!  The bolt freezes the orc wizard.k8viSW))))))k8viWZ.....)k8viI6/809===7.9 (1.3k8vik8vi&N _You kill the orc wizard!k8vi.Ik8viH _No target in view!k8vik8viCk8vik8vivH _No target in view!k8vie k8vi k8vi ~7= _k8vi> k8vi` 9=k8viX k8vi) L80=k8vi k8vi 7--- ##)...).##)....###)...).#<@...)).#.#.##.##......#..####.# .# .# _HP restored.k8vi t80.9 (3.0---1.9 (4k8vi k8viu $  Things that are here:k8vi n _a +0 dire flail of draining; a +0 plate armourk8vi k8viS k8vi؊ k8vic H _No target in view!l8vi _No target in view!l8vi,Il8vi.8<l8vi?gM ###### #)...). ##)....####@...).<)...)).##.........# .#l8viB&0l8viE12.9 (1 _l8viKl8viM$  Things that are here:l8viP _a +2 dagger of speed; a +0 robe; an orc corpsel8vizO3l8vi[l8vikH _No target in view!l8viG  _No target in view!m8vil 3m8vi m8vi] m8viW m8vi8 $ _m8vi m8viY m8vi\ m8vi 9=m8vi m8viZ m8vi; m8vi m8vih m8vi ######### ##)...)... ##)....#####)..@)...#<)...))..###m8vi: #...# #...##........#####......##m8vi` T#........m8vi r#.####.#. m8vi m8vi ## ##)...)... ##)....###)...@.#<)...))..###.#.# #.. m8vi| 0m8viR& +5.9 (3m8viT' *6.9 (4m8vi&9 m8vi; $  Things that are here:m8vir? d _a +1 dagger of holy wrath; a +0 robem8vim8viTm8virm8viH _No target in view!n8vi*n8vi9n8vin8viH _No target in view!n8vi$n8vin8vin8vin8vin8vi": _n8vi%$  Things that are here:n8viI*G  a +0 hand axe; a +0 leather armourn8vi15 _n8vi_4n8vi8n8vi=n8vi=n8viWDn8viHn8viKn8vilLn8viNn8viRn8viWn8viWn8viYn8vi \n8vi^n8vi7_n8vi`n8vi:cn8vidn8vi4en8viqfn8vi mn8vion8vi@pn8visn8viUtn8vi<}##.# #.#... .#<.# .# ########## ..##.##.###)...)... .........##)....######.#...##n8vi}L##)...).............# #<)...))..###.@# 94.9 (8#.........###.## #.............# ##........##### n8vi}##......###........#.####.#.#.# #.## #n8vi~#.#n8vi@5.9 (9n8vin8vi19 _Found a stone staircase leading up.n8vi; n8vig< n8viP ^ _No target in view!n8vi!3n8vi#n8vi3n8vi6n8viV7$ _n8vi;,n8vi=,n8vi=n8viBn8vi[Dn8viDn8viKEn8viGn8vievn8vi|n8vi}n8vi~,n8vimn8viXn8viDn8vi…,n8vin8vin8vin8vimn8vi+n8vin8vin8vi+n8vin8vin8vi%n8vi0n8vin8vi̙n8vin8vidn8vi,n8vin8viBn8viڞ,n8viun8vidn8viѢn8vin8vin8viUn8vin8vi n8vin8vin8vi,n8vi)n8vidn8vi,n8vifn8viln8vin8viNn8vin8vi_n8vion8viĹn8vin8vimn8vin8viDn8vin8vin8vin8vin8vin8viNn8viBn8vin8vin8viMn8vin8viNn8vin8vi>n8vin8vi+n8vin8vin8vin8vin8vin8vion8vin8vin8vi,n8vin8vin8vin8vin8vign8viVn8vi,n8vin8viin8vin8vin8vixn8viMn8viSn8vin8viKn8vin8vin8vin8vin8vin8viMn8visn8vin8vi n8vi%n8vi`%n8vi0n8vie1n8viB2n8vi2,n8vi=3n8vi4n8vi4n8vi4n8vi5n8vi6n8vi7,n8viO7n8vi8n8viM9n8vi}9n8vi9n8viS;n8vi$=n8viS=n8vi=n8vi>n8viABo8vi2o8vio8vio8vipo8vio8viC  You encounter an orc. It is wielding a +0 flail.o8vi =## ### . ..# . #. ...  #.##. #.# ###  ....  o.#.#.#  o8vi? #...##.#  #@# #.# #.# #.### #.# #.#o8vi #. #.# #.##. #.# #.##. o8vi c#.###.####.# #. o   orc (wandering) #..........# #.o8vi #####.###### #. o8vi~S#.#####.o8vi0649.9 (54.0)o8vio8vi350.9 (55 _o8vio8vi+o8vi^ )You shoot a bolt. The bolt hits the orc!! The bolt freezes the orc.))o8vi!..o8vi===2.1 (1.2) _You kill the orc!o8vi{o8viR}o8vio8viH _No target in view!o8vio8viOo8vio8vio8viܶo8vi̺P _o8vio8vi o8vi߾o8vio8vio8vio8vi0o8vi4o8vio8vio8vio8vio8vio8vi o8vio8viUo8viho8vio8vio8vizo8vio8vio8vio8vio8vio8viIo8vi o8viqo8viVo8vio8viko8vio8vio8vio8vio8viCo8viwBo8vio8viZ  You encounter an orc warrior, an orc priest and an orc wizard.The orc warrior is carrying a +0 arbalest.o8vi##############.......@.....##---##.....##.#...## o8vi1#..##.##..#.#.### #o ............# o#.##).#.#.#.#...o #.#...# o   orc warrior (launcher, asleep)#. ## #.##.### o   orc priest (asleep)#. #.##.# #.# o   orc wizard (asleep)o8viS #.# #.#o8vi163.1 (11.0).o8viE oThe orc priest shouts! The orc warrior shouts! You hear a shout!o8viS8o.o8vi  oYou encounter an orc. It is wielding a +0 falchion.o8vi oo)oo8vioo 2 orcsYou encounter an orc. It is wielding a +0 short sword.The orc warrior unwields a +0 battleaxe.o8vi2@ ))o8viqb)The orc warrior wields a +0 arbalest. The orc warrior shoots a bolt.p8vi_d6...p8viee7---===4.1 (12p8viomp8vi0wJ _The bolt hits you! The orc wizard leaves your sight.p8vi ))))))You shoot a bolt.  The bolt closely misses the orc warrior.p8vis+;o.p8vi/S.o.p8viU7...o   orcp8viN>@ ))p8vi>\)The bolt barely misses the orc. The orc warrior shoots a bolt.p8viP ...  The bolt hits you!p8vib64-----5.3 (1.2p8vi$ )p8vip8viR' _You hear a shout!p8vi )You shoot a bolt. The bolt hits the orc priest!!  The bolt freezes the orc priest.p8vi))o   orcp8vij(-op8vi.)J.op8viI*Boop8vir+p8vi+.p8vi-6o.p8vi-.op8vi1Sm ..o   orc wizardo   orcYou kill the orc priest!))p8vi...p8viQr53------6.6 (1.3p8visp8vib _The orc warrior shoots a bolt. The bolt hits you! The orc leaves your sight.p8vi8 )You shoot a bolt. The bolt hits the orc warrior!!  The bolt freezes the orc warrior!p8vi= ))o   orc wizardo   orcp8vi ,op8vil o.oo..o 2 orcs ealth: 54/81 =---917.8 (1.2 _You kill the orc warrior! _Your life force feels restored.p8viv  p8vi` "p8vi )p8viZ )p8vi۽  p8vik LYou shoot a bolt. The bolt hits the orc wizard.  p8vi The bolt freezes the orc wizard.p8vi0D p8vi#F op8viF )p8vi/G p8viJ p8viJ op8vi$K op8viK p8viM p8viO p8viP p8viVP .p8viP p8vi\ p8vig p.   orcp8vig V5=9.0p8vi,{ x _The orc wizard is heavily wounded.p8viK )You shoot a bolt. The bolt hits the orc wizard!!  The bolt freezes the orc wizard.p8vi`P)o   orcp8vi-Fo)p8vi".p8viA72p8viR 70.2p8vixp8viN _You kill the orc wizard!q8vitE)))q8viN;oo)o)o 2 orcs58=1.5 (1.3 _You shoot a bolt. The bolt barely misses the orc. The orc closely misses you.q8vi )You shoot a bolt. The bolt hits the orc. The bolt freezes the orc.q8viSo   orcq8viٜEo)q8viq8vic60=2.8q8viq8viPG _You kill the orc!q8vii )You shoot a bolt. The bolt hits the orc!! The bolt freezes the orc.q8vi!n)q8viq1=4.0 (1.2q8viOq8viG _You kill the orc!q8vi _No target in view!r8vi0#......###....)##.#...## #..##)##..#.#.### #. ))..........## .#.##).#.#.#.# ....##.#...##.# #. ####.##.#r8viB##.# #. #.##.# #.#  #.# #.#r8vir8vi1u2=---50 _r8vir8vir8vi,################>..............## ###...@)##.#...## #..##)##..#.#.### #. ))..........# # .#.##).#.#.#.# ....##.#..##.##. ####.##.###.# #. #.##.# #.# #.# #.#  #.# #.#r8vi3r8vi4X3---6r8vi<r8viy?; _Found a stone staircase leading down.s8viB ################>..............####....)##.#... #..##@##..#.#.####...))..........# #...#.##).#.#.#.# #.....##.#...#.###. ####.##.###.##. #.##.# #.#. ## s8viC .47s8vizJ s8viM $  Things that are here:s8viU L _a +0 dagger; a +0 robes8vi ################>..............## ###....)##.#...## #..##)##..#.#.####...)@..........s8vi2 .#.##).#.#.#...##.#...##..####.##.# #.. #.##.# .. ##. .##.####.# s8vi s8vi 5=8 _  Things that are here:s8vib V _a +0 short sword; a +0 ring mailt8vi7t ################ >..............## ###....)##.#...## #..##)##..#.#.### #...@).# #...#.##).#.#.#.#t8vi #.....##.#...##.# ##..####.##.###.# #.. #.##.# #.# ... #.# #.# ##.. #.# #.# ... #.# #.# #.###.####.t8vit8viEe7=9 _t8vit8vik _Items here: )) [ †.u8viU*u8vih-Pick up what? 18/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 arbalest  b - a +0 battleaxe Armour (select all with [)u8vi-3c - a +0 plate armour Carrion an orc corpse [Up|Down] select[Esc] exit u8vi-Letters toggle [.|Space] toggle selected[top]v8viI v8viz v8vi VicViper1 the SkirmisherDemigodHealth: 67/81 ===================-----Magic: 13/13 ========================################AC: 11Str: 12>..............##EV: 20Int: 11###....)##.#...##SH: 0v8vi 'Dex: 29#..##)##..#.#.###XL: 10 Next: 92% Place: Dungeon:11#...@)..........#Noise: ---------  Time: 11679.0 (0.0)#...#.##).#.#.#.#t) +3 arbalest (freeze)#.....##.#...##.#Fire: t) +3 arbalest (freeze) ##..####.##.###.##.. #.##.# #.#...#.# #.###..#.# #.#...#.# #.##.###.####. Things that are here: _a +0 dagger; a +0 robe  Things that are here: _a +0 short sword; a +0 ring mail _Items here: )) [ †.  Okay, then.v8viZ v8vi v8vi v8vi . _w8vi-8= _9=701=2=34w8vi#'6=7=8=9=801=w8vi)Bw8vi+w8viN/w8vi}1,w8vi_3w8vin8w8vi@################>..............#####....)##.#...###..##)##..#.#.### #...))..........#w8vi6Ah #...#.##).#.#.#.# #.....##.#...##.# ##..####.##.###.# #.@# #.##.# #.#95.0 (16.0)...........>.##.# #.#.#####..#######.# #.# ...# #.# #.##.## #.###.#### #w8vigA #......... # #####.#### w8viBc #.# #.####w8viVw8viWH=6.0 (17w8vicw8vi+g( _a +0 dagger; a +0 robe  Things that are here: _a +0 short sword; a +0 ring mail _Items here: )) [ †. _Okay, then. _Found a stone staircase leading down.w8vi w8vi w8vi w8vi*$ w8vi8 w8vi< w8viU 4w8vief w8vih w8vik w8vil w8vim w8vio w8vir w8vis w8vi u w8viy w8vi| w8vi| w8vi~ w8vì w8viT w8vi؅ w8vi w8vi w8vi w8vi w8viA w8vi w8vi, w8viR w8vi w8viP w8viv w8vi( w8vi; w8vi w8vi w8viª w8vi w8viۮ w8vi~ w8vi w8vi# w8vi w8vi w8vi w8vi w8vi6P   You encounter an orc. It is wielding a +0 falchion. #.##.# #........ #.##.## #####.#####.#...# #.##......# #.####..#...# #....#..#########. ######............ #.##..###### #.###@# ###### #.# #.# ##)...) ### ..# ##)....## ##)...).. ß.. #<)...))..+..# #o w8viX   orc (asleep)oß.## #......... ###.......##......714.0 (185.0 (19 _w8viz x8vix8vix8vix8vi p _Your line of fire to the orc is blocked by an orcish idol.x8vi'x8vi'x8vi0x8vi3p _Your line of fire to the orc is blocked by an orcish idol.x8viwx8vix8vi߼x8vip _Your line of fire to the orc is blocked by an orcish idol.x8vi C #.##.#  #.##.##  ##.#...# #.#  #......#  #..#...#  #..#########.  #......  #.##..######  #.###@#  #.# #.# ##)...) ### ..# ##) #..# ##)...) ß..# #<)...)) .+..#  oß.##  . #. x8viND #.##.#  #.##.##  ##.#...# #.#  #......#  #..#...#  #..#########.  #......  #.##..######  #.###@#  #.# #.# ##)...) ### ..# ##) #..# ##)...) ß..# #<)...)) .+..#  oß.##  . #.  _An orc is nearby!y8vi;d _Your line of fire to the orc is blocked by an orcish idol.y8vi&y8vi~'y8vi1y8vi2p _Your line of fire to the orc is blocked by an orcish idol.y8vi 7.######.#####.#... #.# .....###..#....#..#########. ######............ .##..###### ##.# ###### ##)...)###.##)....# ###)...)..ß<)...)).+........oß.#.. #. #.. ## y8vi4 N6.0) _y8vin y8viq z8viez8vifz8vimz8vipp _Your line of fire to the orc is blocked by an orcish idol.z8vi ##.#... #.# #...###..#.....#########. #####........... ##..###### #.# #########)...)###.##)....# ##)...)...ß<)...))...+.........⌠.oß.#.....#. #oo 2 orc priests (asleep)..... ##o   orc (asleep)>o_o ####  You encounter 2 orc priests.An orc priest is wielding a +1 vampiric whip.7_ _Found a roughly hewn altar of Beogh. Found a staircase to the Orcish Mines.z8vi(U ...###...########. #####.......... ##..###### #.# #########)...)###.##)....# ##)...)...ooo.ß<)...)).....+.........⌠.oß.#...#. #. ##>o_o  oo 3 orcs (1 missile, asleep) .o.#### z8viqy <8z8viQ 9_z8vi  You encounter 3 orcs and an orc priest.An orc is quivering boomerangs. The orc priest is wearing a +0 scale mail of _death.{8vi{8vi{8viw{8viip _Your line of fire to the orc is blocked by an orcish idol.{8vis#...########. #####.......... ##..###### #.# #########)...)######.##)....#ooooo##)...)...ooo.ß<)...))....+.......⌠.oß.#....#. #. ##>o_o  ooo 3 orc warriors (1 polearm, asleep)..o.####. ooo 3 orc priests (asleep)...  oo 6 orcs (2 missiles, asleep) {8vi<5r ooYou encounter 3 orc warriors and 2 orcs.An orc is quivering boomerangs.The orc warrior shouts! x2; The orc shouts! x2; The orc warrior shouts!o..oo.o..o{8vi6}ooooo'.o{8vi7.ooo)ooooo1 wandering){8viA? .oThe orc shouts! x3; The orc priest shouts! x2; You hear a shout!.ooo{8viNW oo)An orc opens the door.{8vi7XE====9{8vi?e{8vih: _The orc shouts! You hear a shout! x3{8vij ########. #####.......... ##..###### #.# #########)...)######.##)....#.oo.o##)...)..ooooß<)...)).o..'{8vi .......⌠.oß.#...#. #oo. ##>.o.  ....####..   ß  {8viȦ Eoo{8vi {8vi M.o{8vi L.o{8vi E.o{8vi 0_{8viݯ 9o.{8viٰ ;.o{8viq :o.{8vi? Q.o{8vi J.o{8viU o 2ooo 6 orcs (2 missiles){8vi9 \===-20{8viH {8viJ |8viC+...# #....#########. #####.............###### |8viID# ###### #.### ##)...)##### ##)....#...o##)...).ooooß<)...))oooo..|8viD⌠..ß.##..o##....o.|8viD#>._o.......|8viDB##o 3 orc priests|8viyEa... #.#ß.#|8vi}Poooo.oo.o.o.|8vi?RQ.o|8vi[SE.o|8viTBoo|8vibU|8vic|8viId2----|8vi}d1|8vicq|8vis|8viʆ@.###...# #....#########. #####.............###### # ###### #.### ##)...)##### ##)....#....o##)...).ooß<)...))oooo..⌠ooß.##.##.....o#>._......##51)... #.#|8vi7o.|8viT.|8viLoo|8vi|8vi @o4|8viP=--2|8viW|8viϭQ _The orc warrior misses you.|8vi#.# .###...# #....#########. #####.............###### # ###### #.### ##)...)##### ##)....#...oo##)...).|8vin...ooß<)...))..oooo..⌠ooß.##.oo##......#>._.ß....3.##|8vih9o'|8vi+ .oThe orc warrior attacks as it pursues you!|8viI,o|8vi Boo|8vi<o|8vi .|8vi@.4|8vi"`69----=3|8vi,|8vi1K _The orc warrior hits you from afar with a +0 trident!|8viK D #.##.######.#####.# #...###..#...# #.....#########. #####.............###### # ###### #.### ##)...)######.. ##)....#oo#.#)...)...oßo<)...))..oooo....oooß.##.....o##.   orc priest.....#2>._.ß....|8viL 2o|8viM |8viO ;o.|8viRS 4o'|8vi&T E.o|8viV 3o.|8viTW 0o|8vi}c ⌠ 2o 2 orc priestso 3 orcs (1 missile)|8vik a70------4|8vip 9_|8vit |8vi_g ........ #.##.######.####.# #...####..#...# #....#..#########. #####...........|8vih#..######  ###### #.###. ##)...)######.. ##)....#oo#.o#)...)...oßo<)...))oooo..⌠o.ß.##...oo##. 2 orcs.....#|8vi/r/o.ooo.'o|8vi/s,o|8viۄ .o 3 orc warriors (1 polearm)   orc priesto 3 orcs (1 missile)The orc priest invokes the aid of Beogh against you.|8viJ6-----|8vi<5|8vi!|8vi0' _Beogh smites you!}8vi89#######.### ........ #.##.######.#####.# }8vi9...###.#...# #....#..#########. ######............#.@###### # ###### #.###. ##)...)######.o ##)....#oo#.#)...).}8vi:...ßo<)...))ooooo.oo 2 orcs (1 missile)}8vi9:⌠ooß.##.o##.}8vi<8o.}8vi=Io.}8viBC o}8viBP.  The orc warrior attacks as it pursues you!}8vi}8viq.}8vi .o   orc priestooo 3 orcs (1 missile)You kill the orc warrior!}8vi%8448.6}8vi-}8vi117 _The orc priest leaves your sight.~8viI )You shoot a bolt. The bolt hits the orc warrior!!  The bolt freezes the orc warrior!)   orc warrior~8vi;4o.~8vi<3o.~8viG=3o.~8viEC o~8viFoYou kill the orc warrior!The orc priest invokes the aid of Beogh against you.~8viG~8vi>H1o~8vimTr..o 2 orc priests~8viZm56--69.8 (1.2~8vi@h~8vil' _Beogh smites you!~8vi  ) You shoot a bolt. The bolt hits the orc warrior!  The bolt freezes the orc warrior.~8vieo'o~8vi".~8vihLo)~8viZo.   orc priesto 4 orcs (2 missiles, 1 wandering)~8vive7--31.1 (1.3~8vi~8viݳc _The orc warrior is heavily wounded.~8vi;[ )You shoot a bolt. The bolt hits the orc warrior!!  The bolt freezes the orc warrior!~8vi eo   orc priestoooo 4 orcs (2 missiles, 1 wandering)~8viJo.~8viE.o~8vi3o~8viON'o~8vi5o.~8vi67o.~8vifJo)~8vi}o 5 orcs (2 missiles, 1 wandering)~8vi^f59=82.3 (1.2~8vi e _You kill the orc warrior!~8viX )You shoot a bolt. The bolt hits the orc!! The bolt freezes the orc.~8vimoo 4~8vi\ o.  You kill the orc!o.oo.. oThe orc shouts!~8vixo.o.o'oo). oooo 5 orcs (2 missiles)You encounter an orc. It is wielding a +2 dagger of speed.60=3.6 (1.3~8viʝ~8vi0 _The orc leaves your sight.~8vi. ))))))You shoot a bolt. The bolt closely misses the orc.~8vi֓ o.o..o~8vi o o'  The bolt barely misses the orc. The bolt closely misses the orc.o.o~8vi7 ooo 3 orc priests.2=4.8 (1.2~8vi Q _The orc closely misses you.~8viZ )You shoot a bolt. The bolt hits the orc!! The bolt freezes the orc.~8vib M 4~8vi V  You kill the orc!~8vi ?((~8vi @)o.o..~8vi   2  The orc throws a boomerang. The boomerang barely misses you.The orc priest calls down the wrath of Beogh upon you.Beogh smites you!48----6.1 (1.3 _You hear a shout!~8vi )You shoot a bolt. The bolt closely misses the orc.The bolt closely misses the orc priest. The bolt hits the orc!  The bolt freezes the orc.~8vit))) 3~8viZ)Ko)~8viz,4o.~8vi=-o~8vi-.~8vi/~8viZ0o~8vi1'8vi 8vi !8vi o8vi You kill the orc!8viZ 8vi8vi6----8vi&7.3 (1.28vi:"8vi& 8vi'8vi(+_The orc hits you with a +0 war axe.8vi )You shoot a bolt. The bolt hits the orc! The bolt freezes the orc.8vi] 2 orcs (1 missile)8viC1o8viELo)8viF4o.8viZ oThe bolt hits the orc! The bolt freezes the orc.  The orc priest calls down the wrath of Beogh upon you.Beogh smites you!  The orc priest calls down the wrath of Beogh upon you.Beogh smites you!8viF_ o.  You encounter an orc. It is wielding a +0 hand axe.8viio 3 orc priests.o 3 orcs (1 missile)8viCnP27------8.58vi8vi 8viK_The orc closely misses you.8vir48vi=!8vi$^ _You are too injured to fight recklessly!8vin8viU8viS8vi^ _You are too injured to fight recklessly!8vi~48vi8vi^ _You are too injured to fight recklessly!8vix ####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 27/81 ========----------------##.#...##.#Magic: 13/13 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 10 Next: 98% Place: Dungeon:11#.##.@######Noise: ===------  Time: 11738.5 (0.0)#.###o####### t) +3 arbalest (freeze)#.###o###)...) Fire: t) +3 arbalest (freeze) ######8vi @.o###)....#...oo#.o###)...).......ß..##<)...)). ooo 3 orc priests..oo.o..##........ ooo 3 orcs (1 missile)..⌠..ßo###...........o.#.##....... _You are too injured to fight recklessly!  Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycle8vim Shift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (78% to hit)8vi####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 27/81 ========----------------##.#...##.#Magic: 13/13 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 10 Next: 98% Place: Dungeon:11#.##.@######Noise: ===------  Time: 11738.5 (0.0)#.###)#8vih###### t) +3 arbalest (freeze)#.###o###)...) Fire: t) +3 arbalest (freeze) ######.o###)....#...oo#.o###)...).......ß..##<)...)). ooo 3 orc priests..oo.o..##........ ooo 3 orcs (1 missile)..⌠..ßo###...........o.#.##.......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (78% to hit)  You shoot a bolt. The bolt hits the orc! The bolt freezes the orc.  You kill the orc!8vi<Q 2 orcs8viQ3o8viR;o.8viSIo)8viT8o'8viV>o)8vidzo 3 orcs (1 wandering).8vi5iG89.7 (1.28vit8viz\  Shift-Dir - straight line  Aim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (78% to hit)  You shoot a bolt. The bolt hits the orc! The bolt freezes the orc.  You kill the orc! 8vie_You encounter an orc. It is wielding a +0 hand axe.8vi ####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 28/81 ========----------------##.#...##.#Magic: 13/13 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 10 Next: 98% Place: Dungeon:11#.##.@######Noise: ===------  Time: 11739.7 (0.0)#.###o####### t) +3 arbalest (freeze)#.###)###)...) Fire: t) +3 arbalest (freeze) ######ooi~ m###)....#...oo#.)###)...).......ßo.##<)...)). ooo 3 orc priests..oo.'.o##........ ooo 3 orcs (1 wandering)..⌠.oß.###.............#.##.......You kill the orc! _You encounter an orc. It is wielding a +0 hand axe.Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (75% to hit)8via ####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 28/81 ========----------------##.#...##.#Magic: 13/13 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 10 Next: 98% Place: Dungeon:11#.##.@######8vi @Noise: ===------  Time: 11739.7 (0.0)#.###)####### t) +3 arbalest (freeze)#.###)###)...) Fire: t) +3 arbalest (freeze) ######oo###)....#...oo#.)###)...).......ßo.##<)...)). ooo 3 orc priests..oo.'.o##........ ooo 3 orcs (1 wandering)..⌠.oß.###.............#.##.......Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (75% to hit)  You shoot a bolt. The bolt hits the orc! The bolt freezes the orc.  You kill the orc!8vi bo 28viV 8o.8vi; .8vi ,o8viJ 8o.8viÞ 2o8viX :         #.#  #  #.  #..#########.  #............  #.##.@######  #.###)#  #.###)# ##)...) # ##) )# ##)...) .....ß.o# #<)...)) ..# oo 3 orcs ..⌠.oß.##  ...o.#. Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (75% to hit)  You shoot a bolt. The bolt hits the orc! The bolt freezes the orc.  You kill the orc!  You encounter an orc. It is wielding a +0 dagger.8vi TThe orc priest invokes the aid of Beogh against you.8viE         #.#  #8vi-   #.  #..#########.  #............  #.##.@######  #.###)#  8vi{ #.###)# ##)...) # ##) 8vi )# ##)...) 8vi .....ß.o# #<)...)) 8vi4 :..#  8vit ..⌠.oß.##   8vi p o.  Beogh smites you!8vi 8vi -16----8vih '40.9 (1.28vi 8vi V _* * * LOW HITPOINT WARNING * * *8vil 8viw WGear: 18/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  t - a +3 arbalest of freezing (weapon)a - a +0 shortbow  h - a +6 sling of flaming Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +2 leather armour of willpower (worn)  q - a +2 cloak (worn)b - a +0 leather armour Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  e - a ring of poison resistance  k - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9}8vikM Potions:  Potions !  c - 3 potions of curing  g - 2 potions of magic  b - 2 potions of brilliance  C - 2 potions of cancellation  B - 3 potions of berserk rage  r - 4 potions of resistance  d - an emerald potion  a - 2 potions of ambrosia 8viln p - an amethyst potion  f - a fizzy brown potion  m - 2 potions of might  w - a potion of heal wounds  i - 2 potions of invisibility  j - 2 potions of moonshine8viI  w - a potion of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.8vi 8vi 8vi+ f####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 36/81 ==========--------------##.#...##.#Magic: 13/13 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 10 Next: 98% Place: Dungeon:11#.##.@######Noise: ===------  Time: 11740.9 (0.0)8vi- *#.###)####### t) +3 arbalest (freeze)#.###o###)...) Fire: t) +3 arbalest (freeze) ######.o###)....#...oo#o)###)...).......ß.o##<)...)). ooo 3 orc priests..oo.o..##........ ooo 3 orcs..⌠.oß.###...........o.#.##.......You shoot a bolt. The bolt hits the orc! The bolt freezes the orc.  You kill the orc!You encounter an orc. It is wielding a +0 dagger.The orc priest invokes the aid of Beogh against you.Beogh smites you! _* * * LOW HITPOINT WARNING * * *8vi. :o.8vi1 .8vi3 oYou kill the orc!  You encounter an orc. It is wielding a +0 dagger.The orc priest invokes the aid of Beogh against you.Beogh smites you! _* * * LOW HITPOINT WARNING * * *  You feel much better.8vi6 8o.8vi7 9o'8viG .oo(1 wandering)You encounter an orc. It is wielding a +0 short sword.8viH VThe orc priest calls down the wrath of Beogh upon you.8vi I X26----1.9 (18viyU 8vi~_ ' _Beogh smites you!8viU####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 26/81 =======-----------------##.#...##.#Magic: 13/13 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 298vieV#............XL: 10 Next: 98% Place: Dungeon:11#.##.@######Noise: ==-------  Time: 11741.9 (0.0)#.###*####### t) +3 arbalest (freeze)#.###o###)...) Fire: t) +3 arbalest (freeze) ######oo###)....#...oo#.o#8viV##)...).......ßo.##<)...)). ooo 3 orc priests..o.o'..##........ ooo 3 orcs (1 wandering)8viV..⌠.oß.###...........o.#.##....... _Beogh smites you!  8vi0WFire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail of death  (75% to hit)8vi####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 26/81 =======-----------------##.#...##.#Magic: 13/13 ========================#......##.### AC: 118vi(Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 10 Next: 98% Place: Dungeon:11#.##.@######Noise: ==-------  Time: 11741.9 (0.0)#.###)####### t) +3 arbalest (freeze)#.###)###)...) Fire: t) +3 arbalest (freeze) ######o)###)....#...oo#.)###)...)..8viN.....ßo)##<)...)). ooo 3 orc priests..o.o'.)##........ ooo 3 orcs (1 wandering)..⌠.oß.###...........o.#.##.......8viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail of death  (75% to hit)  You shoot a bolt. The bolt closely misses the orc priest.The bolt barely misses the orc priest.8viD< oShift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail of death  (75% to hit)  You shoot a bolt. The bolt closely misses the orc priest.The bolt bar..8viU= :o.8vi[? ?o)8vi,\ Zoo..o..oo7==3.2 (1.3 _8vig 8viQl 8vi####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 27/81 ========----------------##.#...##.#Magic: 13/13 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 208viInt: 11#..#########. ##### SH: 0Dex: 29#............XL: 10 Next: 98% Place: Dungeon:11#.##.@######Noise: ===------  Time: 11743.2 (0.0)#.###o####### t) +3 arbalest (freeze)#.###)#8viH##)...) Fire: t) +3 arbalest (freeze) ######oo#8vi~##)....#...oo#oo###)...).......ß..#8vi#<)...)). ooo 3 orc priests..o..o..#8vi#........ ooo 3 orcs..⌠..ß.###...........oo#.8vi ##....... _The bolt barely misses the orc.Fire: t) +3 arbalest (freeze)8vi;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8vii|Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail of death  (75% to hit)8viԔ####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 27/81 ========----------------##.#...##.#Magic: 13/13 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 10 Next: 98% Place: Dungeon:11#.##.@######Noise: ===------  Time: 11743.2 (0.0)#.###o####### t) +3 arbalest (freeze)#.###)###)...) Fire: t) +3 arbalest (freeze) ######ooim###)....#...oo#oo###)...).......ß..##<)...)). ooo 3 orc priests..o..o..##........ ooo 3 orcs..⌠..ß.###...........oo#.##.......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail of death  (75% to hit)  You shoot a bolt. The bolt hits the orc priest!  The bolt freezes the orc priest.8viao.  Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail of death  (75% to hit)  You shoot a bolt. The bolt hits the orc priest!  The bolt freezes the orc priest.  The orc priest is severely wounded.8viE#o.o'o.8vi18vi2G84.4 (1.28vi<8vi=AA _The orc priest hits you but does no damage.8viԷ####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 28/81 ========----------------##.#...##.#Magic: 13/13 ========================#......#8viиy#.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 10 Next: 98% Place: Dungeon:11#.##.@######Noise: ===------  Time: 11744.4 (0.0)#.###o####### t) +3 arbalest (freeze)#.###o###)...) Fire: t) +3 arbalest (freeze) ######oo#8viF0##)....#...oo#oo###)...).......ß..##<)...)). ooo 3 orc priests..o..'..##........ ooo 3 orcs8vi..⌠..ß.###...........oo#.##....... _The orc priest hits you but does no damage.  Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycle8viShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail of death  (severely wounded, 75% to hit)8vi0D $####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 28/81 ========----------------##.#...##.#Magic: 13/13 ========================#......##.### AC: 11Str: 128viH #..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 10 Next: 98% Place: Dungeon:11#.##.@######Noise: ===------  Time: 11744.4 (0.0)#.###)####### t) +3 arbalest (freeze)#.###o###)...) Fire: t) +3 arbalest (freeze) ######oo###)....#...oo#oo###)...).......ß..##<)...)). ooo 3 orc priests..o..'..##........ ooo 3 orcs..⌠..ß.###...........oo#.##.......Press: ? - help, Q8viO [40m - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail of death  (severely wounded, 75% to hit)  You shoot a bolt. The bolt hits the orc priest!!  The bolt freezes the orc priest. 28vi o)Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail of death  (severely wounded, 75% to hit)  You shoot a bolt. The bolt hits the orc priest!!  The bolt freezes the orc priest.  You kill the orc priest!8vi, 8vi 8vis 8vi P3095.6 (1.28viÎ 8viԑ m _The orc priest looks encouraged for a moment.8vi####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 30/81 ========----------------##.#...##.#Magic: 13/13 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 10 Next: 99% Place: Dungeon:11#.##.@######Noise: ===------  Time: 11745.6 (0.0)#.###o####### t) +3 arbalest (freeze)#.###)###)...) Fire: t) +3 arbalest (freeze) ######o8vio###)....#...oo#oo###)...).......ß..##<)...)). oo 2 orc priests..o..'..##........ ooo 3 orcs..⌠..ß.###...........oo#.##.......You kill the orc priest! _The orc priest looks encouraged for a moment.Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (73% to hit)8vi####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 30/81 ========----------------##.#...##.#Magic: 13/13 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 10 Next: 99% Place: Dungeon:11#.##.@######Noise: ===------  Time: 11745.6 (0.0)#.###o####### t) +3 arbalest (freeze)#.###)###)...) Fire: t) +3 arbalest (freeze) ######o8vieK)###)....#...oo#oo###)...).......ß..##<)...)). oo 2 orc priests..o..'..##........ ooo 3 orcs..⌠..ß.###...........oo#.##.......Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (73% to hit)  You shoot a bolt. The bolt barely misses the orc priest.The bolt hits the orc priest!!!  The bolt freezes the orc priest.  You kill the orc priest!8viY v))   orc priest8vio.o.o)8vi8o8vi5####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 31/81 =========---------------##.#...##.#Magic: 13/13 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 118viJ-#..#########. ##### SH: 0Dex: 29#............XL: 10 Next: 100% Place: Dungeon:11#.##.@######Noise: ===------  Time: 11746.9 (1.3)#.###o####### t) +3 arbalest (freeze)#.###o###)...) Fire: t) +3 arbalest (freeze) ######oo###)....#...oo#.)###)...).......ß..##<)...)). o   orc priest..o..'..#8vi,#........ ooo 3 orcs..⌠..ß.###...........oo#.##.......Shift-Dir - straight line8viƲTAim: an orc priest, wielding a +0 hand axe (73% to hit)  8viYou shoot a bolt. The bolt barely misses the orc priest.The bolt hits the orc priest!!!  The bolt freezes the orc priest.  You kill the orc priest!8vi  You shoot a bolt. The bolt barely misses the orc priest.The bolt hits the orc priest!!!8vifreezes the orc priest.  You kill the orc priest! _The orc priest closely misses you.You have reached level 11!8vi/  --more--8vi 4/88=4/141 0% 8vi 8vi@ 4 _8viq/ ####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 34/88 =========---------------##.#...##.#Magic: 14/14 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 11 Next:  0% Place: Dungeon:11#.##.@######Noise: ===------  Time: 11746.9 (0.0)#.###o####### t) +3 arbalest (freeze)#.###o###)...) Fire: t) +3 arbalest (freeze) ######i<0 ;10;1moo###)....#...oo#.)###)...).......ß..##<)...)). o   orc priest..o..'..##........ ooo 3 orcs..⌠..ß.###...........oo#.##....... _The orc priest closely misses you. _You have reached level 11!Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (73% to hit)8viW####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 34/88 =========---------------##.#...##.#Magic: 14/14 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 11 Next:  0% Place: Dungeon:11#.##.@######Noise: ===------  Time: 11746.9 (0.0)#.###)####### t) +3 arbalest (freeze)#.###o###)...) Fire: t) +3 arbalest (freeze) ######ib;10;1moo###)....#...oo#.)###)...).......ß..##<)...)). o   orc priest..o..'..##........ ooo 3 orcs..⌠..ß.###...........oo#.##.......Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (73% to hit)  You shoot a bolt. The bolt closely misses the orc priest.The bolt hits the orc.  The bolt freezes the orc.  The orc is almost dead.8viRo8viAS!)8viSEo)8viU4o.8via8vi}bN58.1 (1.2 _8vi*k8vim8vi####.##.## #.###.### VicViper1 the Skirmisher#.##.#8vi#........ Demigod#.##.## #####.### Health: 35/88 =========---------------##.#...##.#Magic: 14/14 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 118vi9#..#########. ##### SH: 0Dex: 29#............XL: 11 Next:  0% Place: Dungeon:11#.##o@######Noise: ===------  Time: 11748.1 (0.0)#.###o####### t) +3 arbalest (freeze)#.###o###)...) Fire: t) +3 arbalest (freeze) 8vi######.o###)....#...oo#.)###)...)..8vi.....ß..##<)...)). o   orc priest..o..'..##........ ooo 3 orcs..⌠..ß.###...........oo#.##.......The bolt freezes the orc. _The orc is almost dead.Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (73% to hit)8vi|####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 35/88 =========---------------##.#...##.#Magic: 14/14 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 11 Next:  0% Place: Dungeon:11#.##)@######Noise: ===------  Time: 11748.1 (0.0)#.###o####### t) +3 arbalest (freeze)#.###o###)...) Fire: t) +3 arbalest (freeze) ###8vi###.o###)....#...oo#.)###)...).......ß..##<)...)). o   orc priest..o..'..##........ ooo 3 orcs..⌠..ß.###...........oo#.##.......Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (73% to hit)  You shoot a bolt. The bolt hits the orc priest!  The bolt freezes the orc priest!8vi8vi͉Jooo 3 orcs8viU 8vi=o)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe (73% to hit)  You shoot a bolt. The bolt hits the orc priest!  8vi^The bolt freeze  You kill the orc priest!8vi(8vi-$378viAD=9.3 (1.2 _8viMY8vi\8vi ####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 37/88 ==========--------------##.#...##.#Magic: 14/14 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 11 Next:  0% Place: Dungeon:11#.##o@######Noise: ===------  Time: 11749.3 (0.0)#.###)####### t) +3 arbalest (freeze)#.###o###)...) Fire: t) +3 arbalest (freeze) ######8vi [39;49m.o###)....#...oo#.)###)...).......ß..##<)...)). ooo 3 orcs..o..'..##..........⌠..ß.###...........oo#.##.......The bolt freezes the orc priest! _You kill the orc priest!Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +2 dagger of speed (severely wounded, 73% to hit)8vi ####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 37/88 ==========--------------##.#...##.#Magic: 14/14 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 11 Next:  0% Place: Dungeon:11#.##)@######Noise: ===------  Time: 11749.3 (0.0)#.###)####### t) +3 arbalest (freeze)8vix #.###o###)...) Fire: t) +3 arbalest (freeze) ######.o###)....#...oo#.)###)...).......ß..##<)...)). ooo 3 orcs..o..'..##..........⌠..ß.###...........oo#.##.......Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +2 dagger of speed (severely wounded, 73% to hit)  You shoot a bolt. The bolt hits the orc!! The bolt freezes the orc.  You kill the orc!8vi P 2 orcs8vi4c Io)8viDd 3o)8vih Io)8vih Eo)8vit 8vi}} Q850.5 (1.2 _8vi 8vi] 8vi3####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 38/88 ==========--------------##.#...##.#Magic: 14/14 ========================#......##.### AC: 118vi Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 11 Next:  0% Place: Dungeon:11#.##o@######Noise: ===------  Time: 11750.5 (0.0)#.###o####### t) +3 arbalest (freeze)#.###)###)...) Fire: t) +3 arbalest (freeze) ######.)###)....#...oo#.)###)...)..8viu.....ß..##<)...)). oo 2 orcs..o..'..##..........⌠..ß.###...........oo#.8viv##....... _You kill the orc!Fire: t) +3 arbalest (freeze)8viKPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (73% to  8vi hit)8vir ####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 38/88 ==========--------------##.#...##.#Magic: 14/14 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 11 Next:  0% Place: Dungeon:11#.##o@######Noise: ===------  Time: 11750.5 (0.0)#.###)####### t) +3 arbalest (freeze)#.###)###)...) Fire: t) +3 arbalest (freeze) ######8vit [39;49m.)###)....#...oo#.)###)...).......ß..##<)...)). oo 2 orcs..o..'..##..........⌠..ß.###...........oo#.##.......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (73% to  hit)  You shoot a bolt. The bolt hits the orc!! The bolt freezes the orc.  You kill the orc!   orc8vi 8vi J401.8 (1.38vi 8vi P _The orc barely misses you.8vi!####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 40/88 ==========--------------##.#...##.#Magic: 14/14 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 11 Next:  0% Place: Dungeon:11#.##o@######Noise: ===------  Time: 11751.8 (0.0)#.###)####### t) +3 arbalest (freeze)#.###)###)...) Fire: t) +3 arbalest (freeze) ######.8vic"u)###)....#...oo#.)###)...).......ß..##<)...)). o   orc..o..'..##..........⌠..ß.###...........oo#.##.......You kill the orc! _The orc barely misses you.Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (73% to hit)8vi`####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 40/88 ==========--------------##.#...##.#Magic: 14/14 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 11 Next:  0% Place: Dungeon:11#.##)@######Noise: ===------  Time: 11751.8 (0.0)#.###)####### t) +3 arbalest (freeze)#.###)###)...) Fire: t) +3 arbalest (freeze) ######.8via)###)....#...oo#.)###)...).......ß..##<)...)). o   orc..o..'..##..........⌠..ß.###...........oo#.##.......Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (73% to hit)  You shoot a bolt. The bolt hits the orc!! The bolt freezes the orc.  You kill the orc!8visdR8vi28vih1=3.0 (1.2 _8vi 8vi C 38vi5G 8viO 8viP K2=8viU 8vi|^ e38vi^l 4=6=8vin 8viB 78=8vi a9=8viN 8vi 8vi :508viB 8vi e18viҦ 8vit S2=8vi 8vi_ a4=8vi 8vi i5=8vim 8viI 8vi K6=8vi 8vi# 8vi 978vi 8viq 8vi 988vi 8vi 8viJ S9=8vi 8vi x60=8vi] 8vi 928vi ,8vi4 N63=8vi 8vi m4=8viO 8viW _You start resting.8vi5---o   orc (wandering)o8vis073.0 (20.0)8vi(^---4.0 (218vi58vi#H| _You encounter an orc. It is wielding a +0 vampiric hand axe.8vik        #.#  #  #.  #..#########.  #............  8vi=;#.##)@######  #.###)#  #.###)# ##)...) .)# ##) .)# ##)...) .....ß..# #<)...)) ..#  ..⌠..ß.##   8viB        #.#  #  #.  #..#########.  #............  #.##)@######  #.###)#  #.###)# ##)...) .)# ##) .)# ##)...) .....ß..# #<)...)) ..#  ..⌠..ß.##   8vi6M8viO8viW8vi[[ _An orc is nearby!8vi~ ####.##.## #.###.### VicViper1 the Skirmisher#.##.#8vi #........ Demigod#.##.## #####.### Health: 65/88 =================-------##.#...##.#Magic: 14/14 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 118viH c#..#########. ##### SH: 0Dex: 29#............XL: 11 Next:  0% Place: Dungeon:11#.##)@######Noise: ---------  Time: 11774.0 (0.0)8vi w#.###*####### t) +3 arbalest (freeze)#.###*###)...) Fire: t) +3 arbalest (freeze) 8vi ######*)###)....#...oo#*)###)...)..8vi q.....ß*.##<)...)). o   orc (wandering)..o..o..##........8viq ..⌠..ß.###...........oo#.##....... _An orc is nearby!Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8vi |Aim: an orc, wielding a +0 vampiric hand axe (wandering, hasn't noticed you,  73% to hit)8viY####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 65/88 =================-------##.#...##.#Magic: 14/14 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 11 Next:  0% Place: Dungeon:11#.##)@######Noise: ---------  Time: 11774.0 (0.0)#.###)####### t) +3 arbalest (freeze)#.###)###)...) Fire: t) +3 arbalest (freeze) ######))###)i}Z%34m....#...oo#))###)...).......ß).##<)...)). o   orc (wandering)..o..)..##..........⌠..ß.###...........oo#.##....... _An orc is nearby!Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 vampiric hand axe (wandering, hasn't noticed you,  73% to hit)8vi2'  Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 vampiric hand axe (wandering, hasn't noticed you,  73% to hit)  You shoot a bolt. The bolt closely misses the orc.8vi9))..oß.8vil6====5.2 (1.2 _8vi8vi8vi;B I8viJ 7=8viM 8viyN %98viP 8viV 8viHW L70=8vif 8vim 8vin U1=8viv 8viP{ _You start resting.An orc comes into view.8viX 62---o   orc (wandering)o9.2 (4.08vi* 8vi O---80.2 (5 _8vi 8viJ 8vit####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 72/88 ===================-----##.#...#8vi#.#Magic: 14/14 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 11 Next:  0% Place: Dungeon:11#.##)@######Noise: ---------  Time: 11780.2 (0.0)#.###)####### t) +3 arbalest (freeze)#.###)###)...) Fire: t) +3 arbalest (freeze) ######.)###)....#...oo#.)###)...)......oß..##<)...)). o   orc (wandering)..o..'..##..........⌠.8vioß.###...........oo#.##....... _You shoot a bolt. The bolt closely misses the orc. _You start resting. _An orc comes into view.Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8vi\ ####.##.## #.###.### VicViper1 the Skirmisher#.##.##........ Demigod#.##.## #####.### Health: 72/88 ===================-----##.#...##.#Magic: 14/14 ========================#......##.### AC: 11Str: 12#..#...##.... EV: 20Int: 11#..#########. ##### SH: 0Dex: 29#............XL: 11 Next:  0% Place: Dungeon:11#.##)@######Noise: ---------  Time: 11780.2 (0.0)#.###)####### t) +3 arbalest (freeze)#.###)###)...) Fire: t) +3 arbalest (freeze) ######.)###)iy c34m....#...oo#.)###)...)......oß..##<)...)). o   orc (wandering)..o..'..##..........⌠.oß.###...........oo#.##....... _An orc comes into view.Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.8viE 8vi . _8viq  .......#####.#####.#... #.# #...##..#....#########. ######............ #.##).###### ##@# #########)...)######.)##)....#...oo#.)##)...)...oß..<)...))o..'.......o 2 orcs (wandering)⌠.oß.#.o.#. #.. ##..o   orco31.2 (18vi8vi) _The orc leaves your sight.8vi _Items here: ( )))))))) [[[[[[ †††††.8viM#####.#####.#... #.# ...###..#...#..#########. #####8vi#............ ##).###### ##)# ########)...)######.)##)....#...oo#.)8vi\##)...)...oß..<)...))o..'.......8vi⌠o.ß.#o 2 orcs (wandering)..o#. #.... ##>._.ß 8vi;o.8viP.o8vi8vi.[4=2 _8vi?8vi $h _Items here: )) [[.8vi 8vi 8vi 8vi& p _Your line of fire to the orc is blocked by an orcish idol.8vi*"4 8vi###.#... #.# #...###..#.....#########. #####8vi(#........... ##).###### 8viI##)# #########)...)8vim#f######.##)....#8vi#...oo#.)##)...)...oß..8vi#<)...))..o'.......8vi#..⌠..ß.#..8vi#o   orc warrior (wandering).oo 2 orcs (wandering)8vi$$._.ß#..... #.#.####.8viD$8vi@/K.o8vi/3o.8viO1Moo8vi18vi>8vi?^5=38vi 8vi u _You encounter an orc warrior. It is wielding a +0 broad axe.8viv _You see here a +1 vampiric whip.8vi.i...###...########. #####8vii.......... ##).###### #)# #########)...)######.)##)....#8vii...oo##)...)......oß..<)...)).....o8vii.........⌠..ß.#...#. 8vi*j#o ##>._.ß 8vigjK.... ####  8vi>s oThe orc shouts! You hear a shout! x28viy,.oo.'oo 2 orc warriors (1 wandering)o1 wandering)7====4_8vi֨ _You encounter an orc warrior. It is wielding a +0 long sword.Things that are here:8vi#r _a +0 hand axe; an orc corpse8vid#...########. #####.......... ##).###### #)# #########)...)######.)##)....#.....#.)##)...)..8vi.....ß<)...))o'.......⌠.oß.#.o.#. #. ##8vi>._.ß .... #o####8vi1 #.  ß 8vi{3o8vi:o.8viK.o8vi9o.8viEoo8vi8vioo 3 orcs (2 wandering)8vi#88viL=---5 _8vi8vi8viS########. #####.......... ##).###### #)# #########)...)######.)##)....#.....#.)##)...)..ß..<)...))o.......⌠ooß.#...#. 8vi#. ##>._.ß#o .... #.####.o   2 orcs (1 ß  8vih8o.8vi=.o8vi8vi@7o.8viؓI'o8vi؟Eoo8viX9---68vi;_8vi8viuc   You shoot a bolt. The bolt hits the orc warrior!!  The bolt freezes the orc warrior.8vi o.  The orc warrior is almost dead.8viY :o.8vi( H.o8vi ' 8vi4 [oThe orc shouts! You hear a shout!8viX :o.8vi 9o.8vi. 9o'8vit foo 3 orcs8vi> @80===7.5 (1.38vi 8vi _ _The orc warrior completely misses you. x28vif...# #....#########. #####...........).###### # ###### #.###) ##)...)######.) ##)....##.)8vi#)...)..ßo<)...))..o'o.⌠..ßo##...8vi4##....o.#>._.ß.......##... #.#ß.#8viK.o8vi8o.8viT;o.8vi8vi<8vi`S1=--88vi~ 08vi8vi  8vi8viqp_The orc warrior closely misses you. The orc hits you but does no damage.8vie .###...# #....#########. #####...........).###### # ###### #.###) ##)...)8vi ######.) ##)....#.....#.#)...).ßo.<)...))...ooo8vi ⌠..ß.##.o8vi!##......#>._.ß....8vi9!.##... #.#8viZ#:o.8vi"$K.o8vi_%=oo8viY&8vi&o8vi '.8vi>8vi>?3=8vi ?I---98viI9_8vi4K$  Things that are here:8viMr _a +0 hand axe; an orc corpse8vi2S#.# .###...# #....#########. #####...........).###### # ###### #.###) ##)...)##### ##)....#.....#.)#)...)......ßoo<)...))8viS.....oo.⌠.oß.##.##......#>._.ß.....##8viU9o'8vi X?.o8viX7o.8viE[a o.  8vi[2The orc warrior attacks as it pursues you!8viq\:o.8vij  The orc warrior misses you.The orc warrior attacks as it pursues you!8vi-k74=908viu;_8viyR _The orc warrior closely misses you.8vi||v _You see here a +1 vampiric whip.8vi #.##.######.#####.# #...###..#...# #.....#########. #####...........).###### # ###### #.### ##)...)8vi######.) ##)....#.#oo#)...)...oß..<)...)).....o.o8vio..⌠..ß.##...##. 2 orcs.....#>._.ß....8viά7o.8viҭ/o8vir9o'8viLo)8vis .o 3 orcsThe orc warrior attacks as it pursues you!8vi&18vi8vi< _The orc warrior hits you with a +0 broad axe.8vih _Items here: )) [[.8vi  ........ #.##.######.####.# 8vi #...####..#...# #....#..#########. #####...........#).###### 8vi1 ###### #.###) ##)...)8vi^ ######.o ##)....#8vi~ |#o)#)...).8vi t.ßoo<)...))8vi ..o'..⌠..ß.##...##......8vi #8vi 8o.8vi o..oo.8vi 7o)8vi .oThe orc warrior attacks as it pursues you!8viC 8viO T5=28vi 8vi2 J _The orc warrior misses you.8vi _Items here: ( )))))))) [[[[[[ †††††.8vi 6#######.### ........ #.##.######.#####.# ...###.#...# #....#..#########. ######............#)@###### ##) ###### #.### ##)...)######.o ##)....##oo#)...)..ß.<)...))...o..⌠..ß.##.##.8vi o)o'.o8vi Io)8vi o)  The orc warrior attacks as it pursues you!8viq 8viU ?6=8vi 38viT8viaX _The orc warrior barely misses you.8vi91 )You shoot a bolt. The bolt hits the orc warrior.  The bolt freezes the orc warrior.   orc warrior8vi~sJ.o8vis8o.8viHuIo)8vio)8=1==4.8 (1.38vi̒8viՔO _You kill the orc warrior!8viwq  You shoot a bolt. The bolt hits the orc warrior!  The bolt freezes the orc warrior.8vio)o.  The orc warrior is heavily wounded.8vi[-6.2 (1.48vi(8viY _The orc warrior closely misses you.8vi\ )You shoot a bolt.  The bolt closely misses the orc warrior.The bolt hits the orc! The bolt freezes the orc.8viBbh) 2 orcs8vi4o.8vif oYou kill the orc!8vi$8vi -7.4 (1.28vi0 8vi Q _The orc warrior misses you.8viH  You shoot a bolt. The bolt hits the orc warrior!  The bolt freezes the orc warrior.8vic o)The orc warrior is almost dead.8vim 8vi)n -8.7 (1.38viLw 8viz Y _The orc warrior closely misses you.8vi~5 ~  You shoot a bolt. The bolt hits the orc warrior.  The bolt freezes the orc warrior.8vi` Lo)8viĻ 3o)8vi n  The orc warrior is almost dead.8vi I=9.9 (1.28vi4 8viU \ _The orc warrior completely misses you.8viL*)8viM oYou shoot a bolt. The bolt barely misses the orc warrior. The orc misses you.8vi/801.2 (1.38viQ8vi:Q _The orc warrior misses you.8vi*)8vie oYou shoot a bolt. The bolt barely misses the orc warrior.The orc completely misses you. The orc warrior barely misses you.8vi(2.58vi8vi(P _The orc barely misses you.8vi )You shoot a bolt. The bolt hits the orc warrior!!  The bolt freezes the orc warrior.8viqoo 2 orcs8vi5Do)8vi%8vi+y 23.8 _You kill the orc warrior!8vi38vi\7p _Your Ranged Weapons skill increases to level 14!8viMg  You shoot a bolt. The bolt hits the orc. The bolt freezes the orc.8viALo)8vik  The orc is severely wounded.8viZ-5.0 (1.28vi8vi: _The orc hits you but does no damage.8viT *)8vir oYou shoot a bolt. The bolt closely misses the orc.8vis (6.28vi~ 8vi y _The orc hits you but does no damage. The orc completely misses you.8vix1*)8viI oYou shoot a bolt. The bolt completely misses the orc.7.5 (1.38vie _The orc completely misses you. The orc barely misses you. x38vig )You shoot a bolt. The bolt hits the orc!! The bolt freezes the orc.8visn   orc8vi   You kill the orc!5-8.7 (1.28vi 8vi: _The orc hits you with a +0 hand axe.8vi0V))))))8viEo)))..8viF\7-10.0 (1.38vi8Q8viCU _You shoot a bolt. The bolt barely misses the orc. The orc misses you.8vi V))))))8vi~5 o)))..  You shoot a bolt. The bolt closely misses the orc.51.2 (1.28viqP _The orc hits you with a +0 hand axe.8vi~ )You shoot a bolt. The bolt hits the orc! The bolt freezes the orc.8vieS8vi 8vi# 8vi 78vi 2.48vix% 8vi2*  8vi* 8vi+ #_You kill the orc!8vi>+ 8vi 8vi9 8vi# 8vit H _No target in view!8vis 8vit 8vi1} 8vip H _No target in view!8vi   .......#####.#####.#... #.# #...##..#....#########. ######............ 8viR#.##).###### ##@# #########)...)######.)##)....##...#......#.##......8viD 8vii8viPk8=---30 _8vi 8vi? _Items here: ( )))))))))) [[[[[[[ †††††††.8vi*ps #####.#####.#...8viYp #.# ...###..#...8vivp#..#########. ######............ 8vipZ##).###### 8vip##)# ########)...)8viph######.)##)....#8vip7.....#.)8vipl##)...)...8viq6.....#.8vi,qc>._.ß#.#......8viGqD 8viڜ%---4 __ _Items here: ))) [[.8viF ##.#... #.# #...###..#.....#########. #####........... ##).###### #)# #########)...)######.##)....#.....#.)##)...)...ß..<)...))....8vi...._.ß#..... #.#.####. 8vi8vi-5 _8vi;_8vi(v _You see here a +1 vampiric whip.8vif/  ...###...########. #####.......... ##).###### #)# #########)...)######.)##)....#.....##)...).......ß..<)...)).....'........ß.... #.... #.#.# #. 8vi1 8vi3 -6 _8vivL 9_8viN $  Things that are here:8viQ r _a +0 hand axe; an orc corpse8vi=  #...########. #####.......... ##).###### #)# #########)...)######.)##)....#.....#.)##)...).......ß<)...))'........⌠..ß.#.... #.ß.# #. 8viG _=7 _8viO 8vivS 8vi ########. #####.......... ##).###### #)# #########)...)######.)##)....#.....#.)##)...)..ß..<)...))'........⌠..ß.#...#. #.....ß.#. 8vi78vi88vi8vi8vi #..#.  #............ #.##).###### #.###)#  #.###)# ##)...###.)# ##)....#.....#.)# ##)...)#.....ß..# #<)...))#.....'@.# ##..⌠..ß.## ##.....#.# ###.....#.# ###>._.ß#.# ##.... #.# #.#####... #.# #.# ##..8vi⌠ ß.# # # #8via8vi &98vi(;_8vih+8vi   #..#.  #............ #.##).###### #.###)#  #.###)# ##) #.)#8vi ##) #.....#.)# ##)...) #.....ß..# #<)...) #.....@..# # #..⌠..ß.## # #.....#.# ##8viש #.....#.# ##8vi #>._.ß#.# #8vi #.....#.# #.###8vi8 #.....#.# #.#8viT #..⌠..ß.# # 8viy 8vi8vi'208vi9_8vi'Q _There is an open door here.8viF #..#.  #...... #.##).###### #.###)#  #.###)# ##) #######.)# ##) #.....#.)# ##)...8viF4 #.....ß..# #<)... #....@'..# # #..⌠..ß.## #8viG  #.....#.# ## #.....#.#8vi6H ## #>._.ß#.#8viK # #.....#.# #.8viK #.....#.# #.# #..⌠..ß.8viKH# #8vie8viZh-1 _8vi^8viӝ8vig-8vi-8vi/8vitD  There is an open door here.8vi\ _  Things that are here:8vid  a +0 hand axe; an orc corpse _8vi*g8vim _a +0 hand axe; an orc corpseThere is an open door here. 8vi7m Things that are here: _a +0 hand axe; an orc corpse  You see here a +1 vampiric whip.8vip8viq _8vis8viy|  Items here: ))) [[.8vi|8vi}~ _8viR8vi#.##.# #........#.##.## #####.#####.#...# #.##......# #.#..#...# #.....#########.####............ #.##).###### #.###@# ######.###)# ##)...)#######.)# ##)....##.....#.)# ##)...)#.....ß..# #<)...))#.....'..# #........ #..⌠..ß.## #........ #.....#.# ##....... #.....#.###......  ####.##.## 8vi#.###.## #.##. #....... #.##.## #####.## ##.#...# #.#  #......# #.## #..#...# #... #..#########. #### #............ #.##@.######  #.###)# ##### #.###)# ##)... #######.)# ##).. #.....#.)# ##)...) #.....ß..# #<)...)) #.....'..# # #..⌠..ß.##  #.....#.#Items here: ( )))))))))) [[[[[[[ †††††††.iFm7.4 (68.4 (7 _8vi _Items here: ))))) [[[ †††.8vi8viB8vi8vi{+8vi.8vi2: _8vi9X8vi+:8vi-?,8vi?8vi O8viP,8vi^,8vi_8vip_8vi`8vib8vif,8vih8vii8vik8vik8vim8vit8viv8vi%w8vix8vi_8viP,8vi·8vi8vi{,8vi8vi8vi8viɥ8vi8vi8vi=8viv8vi 8viE8vi48vil8vi`8vi8viX8vi,,8vi8vi8viZ8vi8vi!8vi8vi8vi68vi8vi8vi8vi:8vi8vi8vil,8vi;8vi8vi8vi8vi;8vi8vi8vi[8vi8vi8vi8vi8viC8viaB8vi8vi8viL8vi,8vie8via8vi8viv8vi!8vi#8vi$8vi%8viY(8vi3-,8vi /8vi18vi38vi38vi68vi498viAX8viuHX8visK8viK8viM8viS8viWB8viY8vi_B8viN`8viau8viu8viw8viʆ  You encounter 2 yaks. #...)).......... #...#.##).#.#.# #.....##.#...##. ##..####.##.###. .#####..####.##.# #............>.##.# #####.#####..#######.# #.YY..# #.# #.###@##.## #.###. #.##.##..... #.##.##### ##.#...# # #......# # #..#...# ### #. YY 2 yaks (asleep) #..#########.## ## #8vi'.............# #.##).######.##8vi Y64.4 (36.0)  Found a hand axe.  The yak bellows!)Y8vi~ YYwandering)You encounter a yak.8vi8vi<5==5.4 (378viC8vi0 _The yak leaves your sight.8vi`  ))))Y1 wandering)You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  The yak bellows!8vic.Y.Y...=6.6 (1.2)8vi8vi 8viV_The yak is severely wounded.8vi †You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.8vi<%)))Y   yak (8vi[ YYou kill the yak!)Y8vi...YY 2 yaks8vi047.88vi8vi%& _The yak bellows!8vi} ))))You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.8vix.Y.Y8vi5 7#...8vi (9.08vi"8vi\ _The yak is severely wounded.8vi{ †You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.8vi")))   yak8vi\8)Y8vizc#...8viTf6570.3 (1.38vi8vi?8vi?8viK8viN,8viN8vilQ8viT,8viGU8viX8vi[8vi[8vi]8vi8_8vi!a8vidB8vi|g8vig8vih8vil8viEo8vio8vip8viet,8vit8viu8viw8viy8viz8vi'{8vi%}8viB8vi8vi08vi&8vi8vi8vi8vi08viX8vi8vi28vi8vi8viq8vi-X8vi #.#.# #.# # #.#.####.# ## #........# ##.. #.#.####.##### #. #...# #..... #. #.#.####.########.####.#..).†................#.#######.###.....@..###.# #.##---93.9 (21.0)##.##.##.# #.# #.###. #.# #.# ##.#> #.# .# #..... #.# #.... #.# #..## ... ... #....8viK ..# #.# #.##)  #.### 8vij^---4.9 (228vi=8vi9 _Found an escape hatch in the floor.8vi58vi68vi<8viR@H _No target in view!8viR 8vi 8vi 8vi H _No target in view!8vi8viq8viB8vi>8vi #.#.# #.# # #.#.####.# # ### #........#  ..# #.#.####. #.# #...# # #.# #.#.####.8vid.######.####.#..).†..^....#.#. #..###.# #.08vi.0) ##.##.##.# #.# #.8vi] #.##.# #.# ##.# #>##.# .# # ..##.#8vi #..# ..##.# #..8vi ...)... # ..###.#8vi%n #.## #.8vi8vi+5.9 (18vi8viY# _Found a whip.8viq8vir8viVv8viQyH _No target in view!8vi8vi8vi"8vitH _No target in view!8viW8vi8vi8viH _No target in view!8vi 8viK 8vi 8vi 8vi 8vi. _8viA3 8vi5 i  You encounter a manticore.8vi=  #.#.####.### #......... ..# #.#.####..H #.# #...# #..... #.# #.#.####.#....######.####.#..).†.....^............#.###### #........###.#  ##@##.##.# #.#  #.##.##.# #.# 8vi= >##.# .# .....##.# #...##.# ......)... # H   manticore (asleep).....###.# ##.....#   #8viRF +8.9 (38vi|G 29.9 (4 _8viW 8viL )))))HYou shoot a bolt.8viKEG.H8viEN0....8viDO9===901.2 (1.38viXW8viQYE _The bolt hits the manticore but does no damage.8viu )))))))You shoot a bolt.8vi,v.H .....  The bolt completely misses the manticore. ```  The manticore flicks its tail.The volley of spikes skewers you.8vi,...8vi3--2.4 (1.2Barbs 8vi2U _Barbed spikes become lodged in your body.8viU ))) You shoot a bolt. The bolt hits the manticore! The bolt freezes the manticore.8viI ...  The manticore is moderately wounded.8viN ````  The manticore flicks its tail.8vi.(...8vi)@8vi8vi5=-3.6 _The volley of spikes misses you.8viti )))You shoot a bolt. The bolt hits the manticore! The bolt freezes the manticore.8vi$ ...  The manticore is heavily wounded. ```  The manticore flicks its tail.The volley of spikes skewers you!8viU,...8vi^72----4.9 (1.38vi 8vi}D _More barbed spikes become lodged in your body.8viC )))You shoot a bolt.  The bolt hits the manticore but does no damage.8viy 9.H8vi *..8vi b4=---6.28vi֖ 8vię a _The manticore is heavily wounded.8vig J)))))))8viQ @.H8vi 3 .....  You shoot a bolt. The bolt barely misses the manticore. ``  The manticore flicks its tail.8viDž K.@8vi d5=7.4 (1.28vi 8viF V _The volley of spikes misses you.8vi .  You shoot a bolt. The bolt hits the manticore!! The bolt freezes the manticore.8viW)8vi=5.#.8viMBz6111====8.7 (1.38vi4X8vi[M _You kill the manticore!8vi8vi8vi8viH _No target in view!8vi8=9=801=2=346= _You start resting.7=....----16.7 (8.08vièh----7.7 (98viw _You carefully extract the barbed spikes from your body.8viY 8viZZ 8viD\ 8vi^ d  You start resting. HP restored.8vih 8vixn &08vis `8=8.7 (1 _8viwv 8vix 8viQ 8vi = _You now have 480 gold pieces (gained 17).8vi ,8vij ,8vi 8vi 8vi 8vi" B8vi% 8viA' 8vij' 8vi+ 8viE, 8vi, 8vi- 8vii1 M _You now have 488 gold pieces (gained 8).8vi4 8vie4 8vi46 8vig8 8vi: 8vi; 8viM< 8viW> 8vi@ 8viBA 8viB 8viWE 8viH 8viWH 8viI 8viK 8viM 8viN 8vikO 8viQ 8viS 8viS 8viV ,8viX 8viX 8viZ 8vi\ 8vi7_ ,8vi0` 8via 8vic 8vid 8vi>e 8viƑ   ...###..#......##.# #..#..#......##.# #..#.........)... #..####.....###.# #.# #.....#  ###.### #.# #.### #...# #.....###@# #.....=# #..... #..⌠.. #.....#.# #..... #.# #>._.ß #.. #..... ... #.....#..⌠..You pick up a parchment of Mercury Arrow and begin reading...41.7 (23.0)2.7 (24 _You add the spell Mercury Arrow to your library.8vi!  #....)...###.....###.## #.....# ##.## #.#########........###. .⌠....##.#####8viӴ8vi#3.7 (18vi.0)8via8viA4.7 (28vi8viy3_8vi 8viY&_o - a ring of wizardry8vi8vi8vi8vi8viX8vi28vi8vi8vi8vi8vi$8vi8viB8vi8vi8viB8vi8vi8vi{8vie8vi8vi08viS8viS8vi8vi8vi8vi8vi8vi)8vi8vi8vi& ,8vi 8viA 8vio 8vi8vi8vi8vi08vi8vi8viJ8viw8vi8vi&8viq8vi8vi+8vi<8vi8vi!8vi#8vi#8vi$8vi$8vi%8vi&8vi9'8vi'8vi`)8vi*8vi*8vih+8vi-8vi.8vi.8vi~/8vi08vi28vi28vi738vi48vi58vi58viq68vi78vi<8vi1=8vi=8vi>8vi?8vi*@8vi@8vi;B8vi!D8vi[D8viD8viF8viH,8viH8viI8viK8viK8vi[L8viFN8viO,8viP8vi$S8vi/Ul  You encounter an acid dragon.8vi[#..........# #.....#.# ##.####.###.# #..⌠..ß.# ##.# #.# #.#  #.# #.# #.#  ##.####.###.### .............. #######.#####. #.# #. #.# #.# #..♣ ... ♣..♣ ### ~♣♣~~ ~~~P ~~D D   acid dragon (asleep)~~ ≈≈≈8vi\gP~~ ≈≈≈≈8visb0728.0)8viPe33.7 (29 _8vi$i8vik8vi ))))DYou shoot a bolt.  The bolt hits the acid dragon but does no damage.8vio~ oThe acid dragon roars!8vibs..~~o   orc (wandering)8vit;===4.9 (1.2)8viz8viq _You encounter an orc. It is wielding a +0 dagger.8viw )You shoot a bolt. The bolt hits the orc!! The bolt freezes the orc.  You kill the orc!8vi}W))))8vics SYou hear a splash.8vi ..~~S   electric eel (wandering)8vi(6.18vi8vib^ _You encounter an electric eel.8vi] ))))))8vi/)You shoot a bolt.8viZxKD WThe bolt barely misses the electric eel.SF~S SYou encounter a wraith. You encounter a marrowcuda.8viԁ ..~~W   wraith (wandering)D   acid dragon (catching breath)~F   marrowcuda8vi(SS 2 electric eels (wandering)  You encounter an electric eel.8viz **The acid dragon spits acid at you.8viA E~W8vi ..WWSS1 wandering)8vi 71-----=====7.4 (1.38vi" 8vi% 2 _The splash of acid hits you!8via )))))))You shoot a bolt. The bolt barely misses the acid dragon.8vi  yF~~8vi @D~8vi- #S8viV +≈8vi 1~8viz* 5.D   acid dragon (catching breath)≈SS 2 electric eels (1 wandering) 8vi8+ 2-----===--8.78vi2 8viG _The bolt barely misses the marrowcuda. The bolt misses the electric eel.8vi#` )You shoot a bolt.8vixjFD.8viNS≈8viV1~8vi+KF~8vii.F   marrowcudaS   electric eel8vibn4=--9.9 (1.28vi~8vifG _The bolt hits the acid dragon but does no damage.8vi@g ))You shoot a bolt.8vi S~The bolt closely misses the acid dragon.The acid dragon bites you but does no damage.8vi:F.8viW8viD.W   wraithD   acid dragonF   marrowcudaS   electric eel8vi#58vi+C=81.2 (1.38viC8vi'Q _The acid dragon misses you.8vi:))8vi5 D.(catching breath)You shoot a bolt. The bolt barely misses the acid dragon.The marrowcuda closely misses you.8vi<q  The acid dragon spits acid at you.8vitKS~8viGW~8vi3S8vi? HThe splash of acid hits you!! The marrowcuda completely misses you. SH   manticoreW   wraithD   acid dragon (catching breath)F   marrowcuda (…)You encounter a manticore.37----------======2.58vi;8viPl _The acid dragon bites you! The acid dragon misses you.8vi48vi58vi6=8vi@^ _You are too injured to fight recklessly!8vi^8vi8vi8viz^ _You are too injured to fight recklessly!8vi"##....####...........####.###.# #..⌠..ß.# #.# # #.# #.# #.# ##.####.###.##..............#######.#####..# #.# #DF♣... ♣W.♣### ~♣♣S ~ ~~ ~P )S~  ~~ H≈≈ P~~ ≈≈≈≈F.S~H≈W.8vi=8vij8----------------30 _8vi8vi8vi]8vi6------8vi՜8vi^ _You are too injured to fight recklessly!8viP8vi8viȼt _You are too injured to fight recklessly!8vi  ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 38/88 ==========--------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 11Str: 12##.####.###.###EV: 218via Int: 11..............#SH: 0Dex: 29#######.#####.#8vi EXL: 11 Next: 11% Place: Dungeon:11#.# #@#Noise: ---------  Time: 11983.5 (0.0)8vi #.# #F#t) +3 arbalest (freeze)#.# #DW♣8vi Fire: t) +3 arbalest (freeze) ... ♣..♣### ~♣♣S~ ~SH   manticore8vi0 ~P H~~W   wraith8vie ~~ ≈≈≈D   acid dragon (catching breath)P~~ ≈≈≈≈8vi sF   marrowcuda(…)8vi _You are too injured to fight recklessly! _You are too injured to fight recklessly!  8viϖ .Fire: t) +3 arbalest (freeze)8vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8vi SAim: an acid dragon (catching its breath, 73% to hit)8vi ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 38/88 ==========--------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 11Str: 12##.####.###.###EV: 21Int: 11..............#SH: 0Dex: 29#######.#####.#XL: 11 Next: 11% Place: Dungeon:11#.# #@#Noise: ---------  Time: 11983.5 (0.0)#.# #.#t) +3 arbalest (freeze)#.# #DW♣Fire: t) iό1m+3 arbalest (freeze) ... ♣..♣### ~♣♣S~ ~SH   manticore~P H~~W   wraith~~ ≈≈≈D   acid dragon (catching breath)P~~ ≈≈≈≈F   marrowcuda(…)Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (catching its breath, 73% to hit)  8vi͕_You shoot a bolt. The bolt hits the marrowcuda!!  The bolt freezes the marrowcuda.8viTPSS 2 electric eels8vi2W.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an acid dragon (catching its breath, 73% to hit)  You shoot a bolt. The bolt hits the marrowcuda!!  The bolt freezes the marrowcuda.  You destroy the marrowcuda!~H)   electric eel8vi8:92====4.7 (1.2 _8vi=8vi?8vi= ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 39/88 ==========--------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 11Str: 12##.####.###.###EV: 21Int: 11..............#SH: 0Dex: 29#######.#####.#XL: 11 Next: 12% Place: Dungeon:11#.# #@#Noise: ====-----  Time: 11984.7 (0.0)#.# #W#t) +3 arbalest (freeze)#.# #D.♣i08HFire: t) +3 arbalest (freeze) ... ♣..♣### ~♣♣S~ H~H   manticore~P )~~W   wraith~~ ≈≈≈D   acid dragonP~~ ≈≈≈≈S   electric eel  The bolt freezes the marrowcuda. _You destroy the marrowcuda!Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (73% to hit)8viY @ ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 39/88 ==========--------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 11Str: 128viص &##.####.###.###EV: 21Int: 11..............#SH: 0Dex: 29#######.#####.#XL: 11 Next: 12% Place: Dungeon:11#.# #@#Noise: ====-----  Time: 11984.7 (0.0)#.# #W#8vi \t) +3 arbalest (freeze)#.# #[.♣Fire: t) +3 arbalest (freeze) ... ♣..♣8vi: /### ~♣♣S~ H~H   manticore8vif ~P )~~W   wraith~~ ≈≈≈8vi D   acid dragonP~~ ≈≈≈≈S   electric eel  8vi gShift-Dir - straight lineAim: an acid dragon (73% to hit)  8vi You shoot a bolt. The bolt closely misses the wraith.The bolt hits the acid dragon!!  The bolt freezes the acid dragon!  You kill the acid dragon!8viv )S   electric eel8vi@ HSAim: an acid dragon (73% to hit)  You shoot a bolt. The bolt closely misses the wraith.The bolt hits the acid dragon!!freezes the acid dragon!  You kill the acid dragon!  The acid dragon scales are intact enough to wear.8vi|A 8viM QW♣8viQ 403===-5.9 (1.28viY 8vi\ = _The wraith hits you but does no damage.8viQ ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 40/88 ==========--------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 11Str: 12##.####.###.###EV: 21Int: 11..............#SH: 0Dex: 29#######.#####.#XL: 11 Next: 13% Place: Dungeon:11#.# #@#Noise: ===------  Time: 11985.9 (0.0)#.# #W#t) +3 arbalest (freeze)#.# #[.♣iEmFire: t) +3 arbalest (freeze) ... ♣..♣### ~♣♣H~ S~H   manticore~P )~~W   wraith~~ ≈≈≈S   electric eelP~~ ≈≈≈≈The acid dragon scales are intact enough to wear. _The wraith hits you but does no damage.  Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (73% to hit)8vi3 ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 40/88 ==========--------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 11Str: 12##.####.###.###EV: 21Int: 11..............#SH: 08viDex: 29#######.#####.#XL: 11 Next: 13% Place: Dungeon:11#.# #@#Noise: ===------  Time: 11985.9 (0.0)#.# #W#t) +3 arbalest (freeze)#.# #[.♣Fire: t) +3 arbalest (freeze) ... ♣..♣### ~♣♣H~ S~H   manticore~P )~~W   wraith~~ ≈≈≈S   electric eelP~~ ≈≈≈≈Fire: t) +3 arbalest (freeze)8viP^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (73% to hit)  You shoot a bolt.  The bolt hits the wraith but does no damage.8vind1~8vie@H~8vim)8vicna2=7.2 (1.38vi[u8vi4y  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wraith (73% to hit)  You shoot a bolt.  The bolt hits the wraith but does no damage. _The wraith completely misses you.8vix?  ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 42/88 ===========-------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 11Str: 12##.####.###.###EV: 21Int: 11..............#SH: 0Dex: 29#######.#####.#XL: 11 Next: 13% Place: Dungeon:11#.# #@#Noise: ===------  Time: 11987.2 (0.0)#.# #W#t) +3 arbalest (freeze)#.# #[.♣i@ mFire: t) +3 arbalest (freeze) ... ♣.H♣### ~♣♣~~ ~~H   manticore~P )~~W   wraith~~ ≈≈≈P~~ ≈≈≈≈The bolt hits the wraith but does no damage. _The wraith completely misses you.Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (73% to hit)8vi  ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 42/88 ===========-------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 11Str: 12##.####.###.###EV: 21Int: 118vio ..............#SH: 0Dex: 29#######.#####.#XL: 11 Next: 13% Place: Dungeon:11#.# #@#Noise: ===------  Time: 11987.2 (0.0)#.# #W#t) +3 arbalest (freeze)#.# #[.♣Fire: t) +3 arbalest (freeze) ... ♣.H♣### ~♣♣~~ ~~H   manticore8vi c~P )~~W   wraith~~ ≈≈≈P~~ ≈≈≈≈Fire: t) +3 arbalest (freeze)8vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (73% to hit)  8vi You shoot a bolt. The bolt hits the wraith!! The bolt freezes the wraith.  The wraith is almost destroyed.8viUa dSS8vib 7H.8vic .~8vil S   electric eel  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wraith (73% to hit)  You shoot a bolt. The bolt hits the wraith!! The bolt freezes the wraith.  The wraith is almost destroyed.  The wraith hits you but does no damage. The wraith hits you.8vim 37-====8.5 (1.38vit 8vi5w 9 _The electric eel leaves your sight.8vi ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 37/88 ==========--------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 118vib;Str: 12##.####.###.###EV: 21Int: 11..............#SH: 0Dex: 29#######.#####.#XL: 11 Next: 13% Place: Dungeon:11#.# #@#Noise: ====-----  Time: 11988.5 (0.0)#.# #W#t) +3 arbalest (freeze)#.# #H.♣Fire: t) +3 arbalest (freeze) 8vi... ♣..♣### ~♣♣S~ ~~H   manticore~P )~~W   wraith~~ ≈≈≈8viS   electric eelP~~ ≈≈≈≈The wraith hits you but does no damage. The wraith hits you. _The electric eel leaves your sight.  Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, 73% to hit)8vi  ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 37/88 ==========--------------#.# #.# #.#8viQ cMagic: 14/14 ========================#.# #.# #.#AC: 11Str: 12##.####.###.###EV: 21Int: 11..............#SH: 0Dex: 298vi #######.#####.#XL: 11 Next: 13% Place: Dungeon:11#.# #@#Noise: ====-----  Time: 11988.5 (0.0)8vi C#.# #.#t) +3 arbalest (freeze)#.# #H.♣Fire: t) +3 arbalest (freeze) 8vi ... ♣..♣### ~♣♣S8vi& ~ ~~H   manticore8viG U~P )~~8vi_ W   wraith~~ ≈≈≈8viv bS   electric eel8vi CP~~ ≈≈≈≈8vi .Fire: t) +3 arbalest (freeze)8vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8vi sAim: a wraith (almost destroyed, 73% to hit)  8viD qYou shoot a bolt. The bolt hits the wraith!  You destroy the wraith!8vi xS   electric eel8viD 3S8vi BH[8viϩ LS 2 electric eels8vi 94===-9.7 (1.2 8viq _8vi 8vi; 8vi ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 39/88 ==========--------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#8viubAC: 11Str: 12##.####.###.###EV: 21Int: 11..............#SH: 0Dex: 29#######.#####.#XL: 11 Next: 14% Place: Dungeon:11#.# #@#Noise: ===------  Time: 11989.7 (0.0)#.# #H#t) +3 arbalest (freeze)#.# #[.♣Fire: t) +3 arbalest (freeze) 8vi... ♣..♣### ~♣♣S~ S~H   manticore8vi~P )~~SS 2 electric eels~~ ≈≈≈8viP~~ ≈≈≈≈You shoot a bolt. The bolt hits the wraith! 8viW_You destroy the wraith!Fire: t) +3 arbalest (freeze)8viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8vi];Aim: a manticore (81% to hit)8vi( 8vi.9###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 39/88 ==========--------------#.# #.# #.#Magic: 14/14 ========================8vi_#.# #.# #.#AC: 11Str: 12##.####.###.###8viEV: 21Int: 11..............#SH: 08viDex: 29#######.#####.#XL: 11 Next: 14% Place: Dungeon:118vi*#.# #@#Noise: ===------  Time: 11989.7 (0.0)#.# #H#8vit) +3 arbalest (freeze)#.# #[.♣Fire: t) +3 arbalest (freeze) 8viB=... ♣..♣### ~♣♣S~ S~8vixFH   manticore~P )~~SS 2 electric eels~~ ≈≈≈8vigP~~ ≈≈≈≈Fire: t) +3 arbalest (freeze)8viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (81% to hit)  8vivYou shoot a bolt. The bolt hits the manticore. The bolt freezes the manticore.  The manticore is lightly wounded.8vio1~8viz   electric eel  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a manticore (81% to hit)  8vizYou shoot a bolt. The bolt hits the manticore. The bolt freezes the manticore.  The manticore is lightly wounded.bites you but does no damage.8vi{K4090.9 (1.28vi8vi] _The manticore completely misses you. x28vi ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 40/88 ==========--------------8vi #.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 11Str: 12##.####.###.###EV: 21Int: 11..............#SH: 08vi;EDex: 29#######.#####.#XL: 11 Next: 14% Place: Dungeon:11#.# #@#8vinNoise: ===------  Time: 11990.9 (0.0)#.# #H#t) +3 arbalest (freeze)#.# #[.♣8viFire: t) +3 arbalest (freeze) ... ♣..♣8viz### ~♣♣S~ ~~H   manticore~P )~~8vi"S   electric eel~~ ≈≈≈P~~ ≈≈≈≈The manticore bites you but does no damage. 8viB}_The manticore completely misses you. x2  Fire: t) +3 arbalest (freeze)8viq/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (lightly wounded, 81% to hit)8vi * ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 40/88 ==========--------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 11Str: 12##.####.###.###EV: 21Int: 11..............#SH: 0Dex: 29#######.#####.#XL: 11 Next: 14% Place: Dungeon:118vi #.# #@#Noise: ===------  Time: 11990.9 (0.0)#.# #H#t) +3 arbalest (freeze)#.# #[.♣Fire: t) +3 arbalest (freeze) ... ♣..♣### ~♣♣S8viÙ b~ ~~H   manticore~P )~~S   electric eel8vi y~~ ≈≈≈P~~ ≈≈≈≈8vi .Fire: t) +3 arbalest (freeze)8vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8viI Aim: a manticore (lightly wounded, 81% to hit)  You shoot a bolt. The bolt hits the manticore. The bolt freezes the manticore.  The manticore is lightly wounded.8vi 3S8vi+ S 2 electric eels  Shift-Dir - straight line  Aim: a manticore (lightly wounded, 81% to hit)  You shoot a bolt. The bolt hits the manticore. The bolt freezes the manticore.  The manticore is lightly wounded.  The manticore bites you.claws you but does no damage.372.1 (1.28vi0 8viS3  8viq3 I_The manticore misses you.8vi' ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 37/88 ==========--------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 11Str: 12##.####.###.###EV: 21Int: 11..............#SH: 0Dex: 29#######.#####.#8viXL: 11 Next: 14% Place: Dungeon:11#.# #@#Noise: ===------  Time: 11992.1 (0.0)#.# #H#t) +3 arbalest (freeze)#.# #[.♣Fire: t) +3 arbalest (freeze) 8vi=... ♣..♣### ~♣♣S~ S~8viH   manticore~P )~~8viSS 2 electric eels~~ ≈≈≈P~~ ≈≈≈≈8vi)The manticore claws you but does no damage. _The manticore misses you.Fire: t) +3 arbalest (freeze)8viX/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (lightly wounded, 81% to hit)8viFJ ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 37/88 ==========--------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 11Str: 12##.####.###.###8viKEV: 21Int: 11..............#SH: 0Dex: 29#######.#####.#XL: 11 Next: 14% Place: Dungeon:11#.# #@#Noise: ===------  Time: 11992.1 (0.0)#.# #)#t) +3 arbalest (freeze)#.# #).♣Fire: t) +3 arbalest (freeze) ... ♣).♣### ~♣♣S~ S~H   manticore~P )~~SS 2 electric eels~~ ≈≈≈P~~ ≈≈≈≈The manticore claws you but does no damage. _The manticore misses you.Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - str8viLUaight lineAim: a manticore (lightly wounded, 81% to hit)8viHY~ _The manticore misses you.  Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a manticore (lightly wounded, 81% to hit)  You shoot a bolt. The bolt barely misses the manticore.8vi@& H[.   electric eel  The manticore barely misses you. The manticore completely misses you.8vi(I83.3 (1.28vi8vi"A _The manticore claws you but does no damage.8vi] ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod8vi#.####.###.# #..⌠..ß.# # Health: 38/88 ==========--------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 11Str: 128vi##.####.###.###EV: 21Int: 11..............#8viSH: 0Dex: 29#######.#####.#8vi7[XL: 11 Next: 14% Place: Dungeon:11#.# #@#Noise: ===------  Time: 11993.3 (0.0)8vi]#.# #H#t) +3 arbalest (freeze)#.# #[.♣8viFire: t) +3 arbalest (freeze) ... ♣..♣8vi%### ~♣♣S~ ~~H   manticore8vi~P )~~S   electric eel8vi~~ ≈≈≈P~~ ≈≈≈≈The manticore barely misses you. The manticore completely misses you. 8vi!w_The manticore claws you but does no damage.  Fire: t) +3 arbalest (freeze)8viF/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (lightly wounded, 81% to hit)8vi a ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 38/88 ==========--------------#.# #.# #.#Magic: 14/14 ========================8vi9 #.# #.# #.#AC: 11Str: 12##.####.###.###EV: 21Int: 11..............#SH: 0Dex: 29#######.#####.#XL: 11 Next: 14% Place: Dungeon:11#.# #@#Noise: ===------  Time: 11993.3 (0.0)#.# #H#t) +3 arbalest (freeze)#.# #[.♣Fire: t) +3 arbalest (freeze) ... ♣..♣### ~♣♣S~ ~~H   manticore~P )~~S   electric eel~~ ≈≈≈P~~ ≈≈≈≈Fire: t) +3 arbalest (freeze)Press: ? - help, Q8vi  - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (lightly wounded, 81% to hit)  You shoot a bolt. The bolt hits the manticore!! The bolt freezes the manticore!The manticore is severely wounded.8viv aS~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a manticore (lightly wounded, 81% to hit)  You shoot a bolt. The bolt hits the manticore!! The bolt freezes the manticore!The manticore is severely wounded.  The manticore closely misses you. The manticore barely misses you.  The manticore completely misses you. The manticore closely misses you.94.6 (1.3 _The manticore completely misses you. x2; The electric eel leaves your sight.8vix ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 39/88 ==========--------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 11Str: 12##.####.###.###EV: 21Int: 11..............#SH: 0Dex: 29#######.#####.#XL: 11 Next: 14% Place: Dungeon:11#.# #@#8vi Noise: ===------  Time: 11994.6 (0.0)#.# #H#t) +3 arbalest (freeze)#.# #[.♣Fire: t) +3 arbalest (freeze) ... ♣..♣### ~♣♣S~ ~~H   manticore~P )~~S   electric eel~~ ≈≈≈P~~ ≈≈≈≈The manticore completely misses you. The manticore closely misses you. _The manticore completely misses you. x2; The electric eel leaves your sight.  Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (severely wounded, 81% to hit)8viC ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 39/88 ==========--------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 11Str: 12##.####.###.###EV: 21Int: 11..............#SH: 0Dex: 29#######.#####.#XL: 11 Next: 14% Place: Dungeon:11#.# #@#Noise: ===------  Time: 11994.6 (0.0)#.# #H#t) +3 arbalest (freeze)#.# #[.♣iC(mFire: t) +3 arbalest (freeze) ... ♣..♣### ~♣♣S~ ~~H   manticore~P )~~S   electric eel~~ ≈≈≈P~~ ≈≈≈≈Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (severely wounded, 81% to hit)  You shoot a bolt. The bolt hits the manticore! The bolt freezes the manticore.  The manticore is almost dead.8vi3S8vio         8viF #.# #.# #.#  #.# #.# #.#  .###  ..#  #.# 8viu#.# #@# #.# #H# #.# #[.♣8vi8 ... ♣..♣ 8vi### ~♣♣S ~ S~ 8vi ~P )~~  SS 2 electric eels8vi ~~ ≈≈≈  P~~ ≈≈≈≈ 8vi!8vi>          #.# #.# #.#  #.# #.# #.#  .###  ..#  #.# #.# #@# #.# #H# #.# #[.♣ ... ♣..♣ ### ~♣♣ ~ S~  8vi~P )~~  ~~ ≈≈ P~~ 8viD          #.# #.# #.#  #.# #.# #.#  .### 8vi0 ..#  #.# #.# #@# #.# #H# #.# #[.♣ ... ♣..♣ 8vi2### ~♣♣S ~ S~  ~P )~~  ~~ ≈≈≈  P~~ ≈≈≈≈ Shift-Dir - straight line  Aim: a manticore (severely wounded, 81% to hit)  8viEYou shoot a bolt. The bolt hits the manticore! The bolt freezes the manticore.  The manticore is almost dead.  The manticore bites you!  * * * LOW HITPOINT WARNING * * *8vig           #.# #.# #.#  #.# #.# #.#  .###  ..#  8vi#.# #.# #@# #.# #H# #.# #[.♣ ... ♣..♣ ### ~♣♣ 8viM~ S~  ~P )~~  ~~ ≈≈ 8vi6P~~ 8vi 8vi` 8vi]The manticore completely misses you. The manticore claws you.8viR18------5.8 (1.28vil _* * * LOW HITPOINT WARNING * * *8vi  ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod#.####.###.# #..⌠..ß.# # Health: 18/88 ====--------------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 11Str: 12##.####.###.###EV: 21Int: 11..............#SH: 0Dex: 29#######.#####.#XL: 11 Next: 14% Place: Dungeon:11#.# #@#Noise: ===------  Time: 11995.8 (0.0)#.# #H#t) +3 arbalest (freeze)#.# #[.♣Fire8vi : t) +3 arbalest (freeze) ... ♣..♣### ~♣♣S~ S~H   manticore~P )~~SS 2 electric eels~~ ≈≈≈P~~ ≈≈≈≈The manticore completely misses you. The manticore claws you. _* * * LOW HITPOINT WARNING * * *Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (almost dead, 81% to hit)8vi ###....##### #.....#.# # VicViper1 the Skirmisher#..........# #.....#.# # Demigod8vi#.####.###.# #..⌠..ß.# # Health: 18/88 ====--------------------#.# #.# #.#Magic: 14/14 ========================#.# #.# #.#AC: 11Str: 128vi;##.####.###.###EV: 21Int: 11..............#SH: 0Dex: 29#######.#####.#XL: 11 Next: 14% Place: Dungeon:11#.# #@#Noise: ===------  Time: 11995.8 (0.0)#.# #†#t) +3 arbalest (freeze)#.# #[.♣Fire: t) +3 arbalest (freeze) ... ♣..♣### ~♣♣S~ S~H   manticore8vi*~P )~~SS 2 electric eels~~ ≈≈≈P~~ ≈≈≈≈Fire: t) +3 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (almost dead, 81% to hit)  You shoot a bolt. The bolt hits the manticore!! The bolt freezes the manticore.You kill the manticore!8vi[SS 2 electric eels8vi=8viHt          #.# #.# #.#  #.# #.# #.#  .###  ..#  #.# #.# #@# #.# #*# #.# #[*♣ ... ♣.*♣ ### ~♣♣S ~ S~  ~P )~~  ~~ ≈≈≈  P~~ ≈≈≈≈ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a manticore (almost dead, 81% to hit)  You shoot a bolt. The bolt hits the manticore!! The bolt freezes the manticore.You kill the manticore!  The electric eel shoots out a bolt of lightning at you!8viq          #.# #.# #.#  #.# #.# #.#  .###  ..#  #.# #.# #@# #.# #*# #.# #[*♣ ... ♣.*♣ 8viN### ~♣♣ ~ S~  ~P )~ ~~ ≈≈ P~~ 8vi2 **The bolt of electricity hits you!8vi .@†..  * * * LOW HITPOINT WARNING * * *  The bolt of electricity hits you!  * * * LOW HITPOINT WARNING * * *the electric eel.  The electric eel completely resists. The bolt of electricity hits you!  You die...8viD-1----8vi/  --more--8vi(8viGear: 19/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  t - a +3 arbalest of freezing (weapon)a - a +0 shortbow  h - a +6 sling of flaming Missiles (go to first with () 8vi:R m - 2 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  i - a +0 helmet (worn)  j - a +0 pair of boots (worn)  p - a +2 leather armour of willpower (worn)  q - a +2 cloak (worn)b - a +0 leather armour Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of willpower (worn) 8via s - an amulet of regeneration (worn)c - a ring of protection from cold  e - a ring of poison resistance  8vik - a ring of protection from fire  l - a ring of flight  n - the ring "Gemaaq" {rElec MP+9} 8vi[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8vi) 8vi ,8vi 8viq WGoodbye, VicViper1.10480 VicViper1 the Skirmisher (level 11, -1/88 HPs)Began as a Demigod Hunter on Jan 25, 2026.Killed from afar by an electric eel (10 damage)... with a bolt of electricity... on level 11 of the Dungeon.The game lasted 00:22:23 (11875 turns). 8vi Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswn8vi nReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswn8vi- ZVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8viV K8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswn8vi 8AtWn-27 escaped with the Orb  10.50009587 tswn8vi [VSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  8vi i12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the Orb8vi 8viTC [?25h[?0c [?1051l[?1052l[?1060l[?1061l