Bvi Player: VicViper1 Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-01-25.16:17:23.ttyrec Time: (1769357843) Sun Jan 25 16:17:23 2026 Bvi [?1051l[?1052l[?1060l[?1061hBvi V)0[?7h[?25l[?1cBvi& BviH Bvi yWelcome, VicViper1. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demigods refuse to worship any god, but make up for this with divine attributes and high reserves of health and magic. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demigod HunterBvi;Bvip@BviGCWelcome, VicViper1 the Demigod. Please select your background. BvijC2WarriorAdventurerMage BviCaa - Fightere - Artificerm - Hedge Wizard b - GladiatorBviC3f - ShapeshifterBviCln - Conjurer c - Hunter  g - WandererBvi D4o - Summoner d - Brigandh - DelverBviPD=p - NecromancerWarrior-mageBvinDrq - Forgewrighti - Warperr - Fire ElementalistBviDj - Hexslingers - Ice Elementalistk - EnchanterBviD\t - Air Elementalistl - ReaverBviD_u - Earth Elementalistv - Alchemist BviDHunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended backgroundBviD@ * - Random background # - Recommended characterBviE8 ! - Random character % - List aptitudesBviEBSpace - Change species ? - Help Tab - Demigod HunterBvi8EBviBviBvi[VicViper1 the ShooterDemigodHealth: 17/17 ========================Magic: 3/3========================AC: 3Str: 12EV: 11Int: 11SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbowBvi+##+##+...+#.@.#+...+##+##BviyBvi,Welcome, VicViper1 the Demigod Hunter.Will you prevail where others failed? Will you find the Orb of Zot?BviEBvi'*Press ? for a list of commands and other information.Bvi.Bvi1[ _Found a staircase leading out of the dungeon.Bvi@BviXl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingBvi1.7   2.4  -1   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1              c + Ranged Weapons 3.6   4.8  -1              BviT d - Armour   0.0   1.2  -1      e + DodgingBvi*1.7   2.4  -1      f + StealthBvi.n0.8   1.0   0          BviW        Bvi        Bvi                Bvi1                Bvi[        Bvi    The relative cost of raising each skill is in cyan.  BviThe species aptitude is in white.  [?] Help[=] set a skill target  Bvi[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsBviB a - Fighting   1.7 e - Dodging   1.7 f - Stealth   0.8BviBviBvi#VicViper1 the ShooterDemigodHealth: 17/17 ========================Magic: 3/3========================AC: 3Str: 12EV: 11Int: 11##+##SH: 0Dex: 17+...+XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)+...+a) +0 shortbow##+##Fire: a) +0 shortbowWelcome, VicViper1 the Demigod Hunter.Will you prevail where others failed? Will you find the Orb of Zot?BvikPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Bvi4!Bvi!Bvi &BviNBviBviSRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls  f + scrolls of butterflies (rare) BviPotions (select all with !)g + unknown potions Missiles (select all with ()h - boomerangs  i - darts  j - javelins  k - large rocksl - stones  Bvim + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines Bvi[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Bvi@Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]BviG  h + boomerangsBvi)i  h + boomerangs  i + dartsBvi7 g  i + darts  j + javelinsBvi BviVicViper1 the ShooterDemigodHealth: 17/17 ========================Magic: 3/3========================AC: 3Str: 12EV: 11Int: 11##+##SH: 0Dex: 17+...+XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)+...+a) +0 shortbow##+##Fire: a) +0 shortbowWelcome, VicViper1 the Demigod Hunter.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Bvi4BviBvi%Bvi Bvi" 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.7   2.4  -1   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1          Bvib# n    c + Ranged Weapons 3.6   4.8  -1               d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   0.8   1.0   0  Bvi# @                        Bvi:$ @                        Bvi$ D                    The relative cost of raising each skill is in cyan.  Bvi$ The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsBvi(TargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets!Bvi8<[?25h[?0c0 %Bvi$ [?25l[?1c10.0  -1 current training targets, if any.=] set aall targets%BviiJVicViper1 the ShooterDemigodHealth: 17/17 ========================Magic: 3/3========================AC: 3Str: 12EV: 11Int: 11##+##SH: 0Dex: 17+...+XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)+...+a) +0 shortbow##+##Fire: a) +0 shortbowWelcome, VicViper1 the Demigod Hunter.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.%BvigN%BviN%BviR%Bvi9T&Bvi 3&Bvi &Bvi &Bvi &Bvi : _&Bvi &BviY &Bvi &Bvi &Bvi / _You open the door.&Bvik &Bvi &Bvi &Bvi; &Bvi ,&Bvi &BviG / _You open the door.&BviO &Bvi &Bvi &Bvi @  There is an open door here.&Bvi, &Bvi  _&Bvi) &Bvi &Bvi &Bvi &Bvi: &BviB &Bvih &Bvi &Bvi &Bvi} &Bvid &Bvi &Bvi &Bvie &BviK &Bvi &Bvi &BviW &Bvi &Bvi &Bvi &Bvi= &Bvi &Bvi &Bvi &Bvi &Bvi &Bvii &Bvi &Bvi &Bvi\" ,&BviL# &Bvi% &Bvi* X&Bvis, B&Bvi. &BviK #>.......#........#........#.. #......?...#..#####......$...................#...........................@# 16.0 (16.0)...........# ...........# #.........##...#.............##########.###.....##.# ###.#.....#...##'####..######.# #.+...'..### .#7.0 (17 _Found a stone staircase leading down.&Bvi{&Bviz{&Bvi$}&Bvil&Bvif  You encounter a quokka.&Bvi%M..> . #.. ?#..#####$.#..............# #..#r...........# ##...r   quokka (asleep)....######.&Bvie0.0)r.&BviŖNr&Bvi1H8.0 (1 _&Bvi'Bvi!'Bvi'Bviv'Bvi] _A quokka is nearby!'BviC>)))))))'Bvi%Lsr.r.'BviS+....'Bvi#T7===9.3 (1.3'Bvi(Y'Bvi[f _You shoot an arrow. The arrow misses the quokka.'Bvi e .  You shoot an arrow. The arrow hits the quokka!'Bvi`J)))'BviF....'Bvi 21320.6'BviW''BviV(J _You kill the quokka!'BviB 4'Bvi5 'Bviʴ H _No target in view!'Bvi 4'Bvi* ^ _No target in view!'Bviɸ'Bvi+'Bvi'Bvil'Bviӿ'Bvi: _'Bvi'Bvi,'Bvi'Bvi'Bvi<'Bvi'Bvi'Bvi'Bvi'Bvi'Bvi'BviB'Bvin'Bvi~ ,'Bvi 'BviA _You now have 10 gold pieces.'Bvi3'Bvi'Bvi#.........# #.........# .##.........# ...........###  #>..........  #.........#  ## #.. ## --- ..#..#####.........# ...................# #...........## ...........#.......# ...........###..#... ...........# #.##.#.##  #.........##... ....#  #.............##.##..'Bvi'8.6 (8.0---9.6 (9'Bvi*a _c - a scroll labelled FUDDOU TIES(BviI(BviV(Bvi(BviB(BviB(Bvi(Bvi(Bvi(Bvi(Bvi(Bvi8...#### ....... #.......## #.# #.........# .##...# .....######.. #>........@......%32.6 (3 #.........######.. #.........# .. #.........######.........#......#.....# ..#....# ..###..#....3.6 (4(Bvi(Bvi^. _Found a medusa talisman.(Bvi4(Bvi(BviH _No target in view!(Bvi|(Bvi}(Bvi(BviH _No target in view!(Bvi4(Bvi(BvisH _No target in view!(Bviw4 3(Bvi5 (Bvi,9 (Bvi; (Bvi? P _(BviB %  (BviCB AYou encounter a quokka.(Bvi6H  ####  ....##### r..(BvirH #.## #..# #(BviH ..# .##.@.# (BviH 9 ...######..(BviH . #>...............% #.........######.. (Bvi I 9#..# (BvidI x #.. #..#r   quokka (asleep)#..#####...#..........#.........##(BviI (BvisQ +4.6 (1(BviR 25.6 (2 _(Bvi0X (Bvi{Y )Bvi(] #### ....##### )Bvi}r........ #.......## #.........# #.........#)Bvi7 .##.......@.# )Bviʎ$...........#  )BviE#>...............%  #.........######.. )Bvi  #.........# )Bvi5W #.. #.........#.........#.........#)BviW)Bvi%> #### ....##### r........ #.......## )Bvi &/#.........# #.........# .##.......@.#)Bvi0&n ...........# )Bvi`& #>...............% )Bvi& #.........### #.........#  #.. #.........#.........#.........#)BviM-)Bvi-)Bvi3)BviQ6] _A quokka is nearby!)BviLH ))))))r  )BviHN  You shoot an arrow. The arrow hits the quokka.)BvieN.r)BviK.r)Bvi0......)BviW7===6.9 (1.3)BviD)BviZ _The quokka is almost dead.)Bvi8Uc .  You shoot an arrow. The arrow hits the quokka.)BviZJ)))))Bvi-....)BviP6268.1 (1.2)Bvi56%)BviJ _You kill the quokka!)Bvi)Bvi)BviQ)BviH _No target in view!)Bvi\b _)Bvib )Bvif P _)Bvih )Bviah )Bvi,i )Bvij )Bvi1l )Bvil )Bvi8m )Bvip B)Bvir )Bviޑ .)Bvij ,)Bvi$ ,)Bvi )Bvif )Bvi )Bvi )Bvi )BviW )Bviu )Bvi )Bvi: )Bvi )Bvi )BviQ )Bvi )Bvi: )Bvi8 )Bvi )Bvi )BviS )Bvi )Bvi ..................#####.###.......#####)Bvi! j .....##.........#######...##.........##........##.........#)Bvif f....................#### .........##>............ #.#...#.###.........####)Bvi  #.... #@# #.........#---)Bvi @ ...#....# #.........# ...#..#####.........# ....................#)Bviд  #.................## ............#.......#)Bvi B ............###..#....)Bvi  )Bvi) #...........# #.##.#.## #......)BviI L...##... ....#)Bvi x57.1 (19.0)---8.1 (20)Bvi )BviV ` _d - a scroll labelled HEQUMPENLO)Bvi )BviS )Bvi )Bvi‡ )Bvi )Bvi n)Bvic )BviC )Bvi )BviZ )Bvi+ )Bviړ )Bviɕ ,)Bvi0 )Bvi )Bvi ,)Bvi )Bvi )Bvik )Bvi )Bvi )Bvi )BviΜ )Bvi )BviY )BviC )Bvi )Bvi8 )BviS )Bvid )Bvi_ ,)Bvi )Bvi )Bvi˨ ,)Bvi )Bvi< )Bvi̬ ,)Bvi )BviȰ )Bvi˱ )BviL )Bviò )BviQ )Bvi )Bvi4 )Bvi )Bvi )Bvi )Bvi )Bvi` )Bvi )Bvi )Bviݸ )BviN )Bvi» )Bvi )Bvi )Bvi )Bvi )Bvi ,)Bvi )Bvi )Bvi ,)Bvi )Bvi_ )Bvi{ )Bvi )BviW )Bvis )Bvi. )Bvi ,)Bviu )Bvi )Bvi )BviF )Bvi% )Bvi )Bvi )Bvi )BviI )Bvi X)Bvi ,)Bvi< )Bvi )Bvi )Bvi ,)Bvi^ )Bvi )Bvi7 )Bvi )Bvil )Bvi )Bvi )Bvi_ )Bvi~ )Bvi )Bvi )Bvi? )Bvi )Bvi )Bvi )Bvit )Bvi )Bvi )Bvi )Bvi )Bvi )Bvi )Bvi )Bvik )Bvi )Bvi X)Bvi1 ,)Bvi )Bvi )Bvi )BviD )Bvi )Bvi )Bvi )Bvi )BviW )BviD B)Bvi )Bvi@ )Bvi )Bvi  )Bvi )Bvi )Bvi )Bvi )Bvi )Bvi )Bvi )Bvi )Bvi )Bvi )Bvi )Bvi )BviT )Bvi )Bvi B)Bvi )Bvi\" )Bvi" )Bvi" )BviP$ )Bvi}% )Bvi& )BviF' )Bvi( )Bvi) )Bvi) )Bvi0* )BviE+ )Bvi7, )Bvi, )Bvi, )Bvi. )Bvi/ )Bvi/ )Bvi(0 )Bvi1 )BviZ2 )Bvi2 )Bvi{3 )Bvib4 )Bvi/5 )Bvi`5 )Bvi5 )Bvi6 )Bvi 8 )BviK8 )Bvi8 )Bvi9 )Bvi|: )Bvi: )Bvi(; )BviJ< )Bvi]= )Bvi= )Bvi= )Bvi> )Bvi? )Bvi@ )Bvi@ )BviB )BviC )BviFC )BviC )Bvi E )BviE )BviIF )BviF )BviG )BvimH )BviH )BviI )BviJ )Bvi2K )BviiK )BviK )Bvi0M )Bvi(N )Bvi^N )BviN )BviP ,)BviQ )BvibQ )BviR )BviT )Bvi;T )BviT )BviU )BviV )BviW )BviW )BviOZ B)Bvi\ M _You now have 25 gold pieces (gained 15).)Bvi^ I)Bvi_ )Bvi` )Bvia )BviJa )Bvib )Bvic )Bvid )BviSd )Bvie )Bvif )Bvif )Bvi6g )Bvi*i ,)Bvi/j ,)Bvil X)Bvin )BviGo )Bvio )Bvio )Bvi'q )Bvir B)Bvibt )Bviv k  You encounter a ball python.)Bvi| 1 #.#.# ###.#  ##.#.## #.##  )BviY| (#.###.# #..#   ##.#.## ##.######   #.#.# #......#   #.#.## #......  )Bvi3} , #.###.# #......   ## #.## #......##.   #.#@# ##########.###   #.#S## #...# #....   #.### #...# ######   ## #...#####.....   #.............   ###........... S   ball python (constriction, asleep)   #####.#)Bviu} .#...   ####.#....#   #.......#..)Bvi 1127.1 (69.0))Bvi 38.1 (70 _)Bvi )Bviދ )Bvi / .  )Bvi} ;You shoot an arrow. The arrow hits the ball python!)Bvi S)Bvi&q)Bvi tD33===9.3 (1.2))Bviy)Bvi֭O _You kill the ball python!*Bvi4*Bvi:*Bvi H _No target in view!*Bvih*Bvii*Bvip*BvisH _No target in view!*Bvi*Bvi*Bvi*Bvi'*Bvi**Bvi2| _*Bvi*Bvi*BviJ,*Bvi*Bvi;*Bvi*BviY*Bvi*Bvi*Bvi*Bvi*Bvim*Bvi*Bvi*Bvi*BviI*Bvi*Bvi:*Bvi,*Bvi*Bvi*Bvi*Bvid*Bvi\*BviK*Bvi*Bvi*Bvi ,*Bvi,*Bvi*Bvi *Bvi[ *Bvi X*Bvia *Bvix*Bvi*Bvi*Bvi*Bvi*Bvi*Bvi*Bvi*Bvi]*Bviw*BviX*BviB*Bvi *Bvi#*BviM#*Bvi#*Bvia%*Bvi, ##.#.## #.....#...   #.#.#.# #.........   #.#...# #.........   #...### ######....  #....# #.#..  *Bvi,###.# #..   #.# ######   #.# #.# #   #@# ##'#---48.3 (19.0)  #..).# +...'..   ##...# #.<.   ...# +...+*Bvie- ...# ##+## ...# ##.. #.. *Bvi 3*Bviy3H---9.3 (20*Bvi8*Bvi;# _Found a whip.*Bvi I*Bvi *Bvia *Bvi *Bvi  X*Bvi *Bvi *Bvi *BviH *Bvi *Bvi *Bvi] X*Bvi]$  #....# #.#.. ####.# # #.# ######### #.# #.# ### #.#####'####..# #..).+...'..### ##...*Bvi$ -#.<.####  #..+...+  #..##+## 53.3 (4.0) *Bvi!% #...# ###.. ##.. *Bvip% Y... ...[ ..... ...*Bvi% ... *Bvi- *Bvij- +4.3 (5*Bvi06 *Bvi08 - _Found a leather armour.*Bvi *Bvi{ *Bvi *Bviq H _No target in view!*BviU *Bvi *Bvi *Bvim H _No target in view!+BviZN _No target in view!+BvixX+BviY+BvikZ+Bvi]+Bvi`+BvidP _+Bvif+Bvig+Bvi,h+Bvij+Bvim,+Bvin+Bviq+Bvis,+Bvit+Bviw+BvieX+Bvi,+Bvi+Bvi[+Bvi+Bvi:+Bvi+Bviʈ+BviB+Bvip+Bvi|#...### ######...........# #....# #.#.........######.# #...........#.# #########.###.#.# #.# ###.#.....#.#### ##'####..######.#..).# +...'..### .##...# ####.<.#### .#...####.@+...+ #...##..####+###...#.### ###..####.................#....[....#.........#.........+Bvi####..'...<.#'...+62.3 (8#+##+Bvi]+BviL======3.3 (9+Bviʷ+Bvip= _As you open the door, it creaks loudly!+Bviܗ+Bvi_+BviD  There is an open door here. _+BviF _You open the door.+BviF +Bvi: There is an open door here.+Bvi+Bvi +Bvi_+Bvi+Bvi+Bvi-+Bvi#+Bvia+Bvi1+Bvi+BviVt# #.# ###.#.....#..+Bvi###+BviYb##'####..######.# +Bvi(..)+BviDy+...'..### .# +Bvi##...# ####.<.#### .. +Bvi(#...####..'...+ ## +Bvimb#...##..####'##+Bvim#...#.### #.#+Bvi X###..#######.###### +Bvi<  +Bvi b##........@.....#+Bvi9 !------+Bvi $70.3 (7+Bvi B................#+Bvi c#....[...........#+Bvi C#................#+Bvi _#...............!#+BvigC#................#+BviD#................#+BviZK...)........... +Bvim +Bvi+Bvi5+Bvi------+Bvi$1.3 (8+Bvi9#+Bvi8' +Bvi(+Bvi](_Found a dagger.+Bvi _No target in view!+BviFq +Bviq +Bvi} ^ _No target in view!+Bvi +Bvid +Bvi +BviQ H _No target in view!+Bvi,+Bvi7-+BviO5+Bvi9+Bvi>+Bvi>$ _,Bvi5,Bvi',Bvi\,,Bvix,Bvi ,Bvi ,,Bvi,Bvi,Bvi&,Bvi,Bvi,Bvit,Bvi,BviJ,BviH,Bvio,Bvi ,Bviy ,BviL",Bvi+..####..'...+ ## ..##..####'## ..#.### #.# #..#######.######  ##..............##   ................# #....[........... #................# #.........@# ,Bvi ,#......# #................# ...).....##?##### #####.####,BviZ,F ### ,Bvi3+7.3 (6,Bvi3,Bvi4$8.3 (7,Bvi9,Bviu<W _f - a lumpy dark potion,BviY,BviU,Bvi,Bvix,Bvi,Bvi,Bvid,Bvi,Bvi,Bvi,Bvik,Bvi,Bvi,Bvi]B,Bvi#,Bvi/ ,Bvi/,Bvi/X_c - 2 scrolls labelled FUDDOU TIES (gained 1),Bvi9,BviS;,Bvi;,Bviu>,BviJ,BviAN,Bvi[O,BviQ,BviT,BviW,BviX,BviZ,Bvi`,Bvic,Bvid,Bvie,Bvisk,Bvi9o,Bvi^p,Bviwr,BviBv,Bvi.y,Bvi,z,Bvi5|,Bvi,Bvi,Bvi,Bvi,Bvi,Bvi,Bvi,Bvi:,Bvi,Bvi;,Bvi,Bvi.,Bvi,Bvi,Bvi,BviU,Bvih,Bvi,Bvi,BviU,Bvi,Bvi,Bvi,Bvi ,Bvi,Bvi,Bvi,BviR,Bvi{@  There is an open door here.,BviT5 _,Bvi,Bvi<,Bvi,,Bvi,BviK7 _You open the door.,Bvi,Bvi,Bvi,Bvi4@  There is an open door here.,Bvi`a _,Bvi,Bvi%,Bvi,Bvi,Bvi,Bvi,Bvix,Bvi,Bvi,Bvi,Bvi{,Bvi #.#.........##... ....# #.............##.##.. #########.###.....# #.# ###.#.....#...# ##'####..######.# #. ,Bvi).# +...'..### .# ..# ####.<.#### .. ..####..'...'..#### ..##..####'#### ,Bvi9..#.### #.# ###.########.#######.. ,Bvi\##..............##...# #................# ### ,Bvi#....[...........# #................# ,Bvi@#................# ,BviX#................#,Bvin1205.3 (27.0),Bvi l6.3 (28 _c - 5 poisoned darts,BviK,Bvi,L,BviP,BviSH _No target in view!,Bvi,Bvi,Bvis,BviH _No target in view!,Bviq ,Bvi ,Bvi,BviH _No target in view!,Bvic ,Bvig ,Bvi>i ,Bvik H _No target in view!.Bvi}I.Bvic.Bvi#.BviP _.BviX.Bvi.Bvi[.Bvi.Bvi].Bvi,.Bvi.Bvi6.BviE.Bvi.Bvi>.Bvi.Bvi,.Bviu.Bviۚ.Bvi.Bviz.Bvi3.Bvi.BviKB.Bvi.Bvi.Bvi8.Bviڶ.Bvi,.Bvi.Bvid.Bvi-@  There is an open door here..Bvi..Bvi _.Bvi.Bvi.Bvi.Bvi".Bvi.Bvi4.Bvi[.Bvi.BviN.Bvi^.Bvi.Bvi:.Bvi.Bvi~7 _You open the door..Bvi.Bvi"3.BviV@  There is an open door here..Bvi.Bvi _.Bvir.Bvii.Bvi.BviR.Bvio.Bvi.Bvi.Bviv.BviW.BviB.Bvi,.Bvi.Bvi.Bvi.Bvi.Bvi.BviZ.Bvi,.Bvi.Bviq.Bvi .BviS .Bvi .BviJ .Bvi.Bvi.BviG,.Bvi`.Bvi.BviW.BviM.Bvib.Bvi.Bvi.BviW@  There is an open door here..Bvi.Bvi6 _.Bvi.Bvi@!.Bvi".Bvi".Bvi#.Bvi-.Bvi{0@  There is an open door here..Bvi1.Bvi2 _.Bvi:3.Bvi5.Bvi6.Bvi6.Bviz7.Bvi}9.Bvi:.Bvi;.Bvi;.Bvi>,.Bvi?.Bvi?.BviA.BviC.BvieC.Bvi&D.BviF.BviH,.BviXI.BviJ.Bvi1L.BviL.BvimM.BviXO.BvioQ.BviQ.BviTR.BviS.BviT.BviU.BviV.BviuW.Bvi)Y.BviwY.BviZ.Bvi[.Bvi],.Bvi^.BviCb.Bvidc  You encounter a rat..Bvip.....#..#### ......................# ...#.................## ..............#.......## ..............###..#.... ###...........###.##.#.#  #.#.........##........#  #.............##.##..  #########.###..@..#  #.# ###.#.....#....##'####..######.###..... '...'..########.# ....<.#### #..##.. r.. '...'..####..##### ##r   rat (asleep) ##'####..##.Bvi[q..#  #.# ###.#.##.#######..#.Bviy-46.3 (40.Bviz37.3 (41 _.Bvi.Bvi.Bvi.Bvi# .Bvi.....# .Bvi ..Bvi8....## .Bvi`...Bvi.....## .Bvi.....###..#.... .Bvi.....###.##.#.## .Bvi .Bvi.....##........# .Bvi<& #.............##.##.. .Bvi\ .Bvi1.###..@..# .Bvi( #.# ###.#.....#....# .Bvi ..######.###..... .Bvi '...'...Bvi##.# .... .BviI:<.#### #..##.. r.. .Bvim'...Bvi#### ## .Bvi..##..# .Bvi #.# ###.#..#.Bvi...#.Bvi0.Bvit.Bviu' .Bvi#v7.....# .Bviov..Bviv7....## .Bvi,w...Bviwa.....## .Bviw.....###..#.... .Bvi-x.....###.##.#.## .Bvix .Bvi+y].....##........# .Bvi~yp #.............##.##.. .Bviy .Bviz.###..@..# .Bviz #.# ###.#.....#....# .Bvi{~..######.###..... .Bvi`{'...'...Bvi|#.# ....<.#### #..##.. r..'..#### ## .. .Bvi| #.# ###.#....#.Bvi.Bvik.Bvi.Bvi Z _A rat is nearby!.Bvi`A ))))rYou shoot an arrow.  The arrow hits the rat but does no damage..Bvi 7r..Bvic -... ..Bvi ;===8.6 (1.3).Bvi .Bvi - _The rat squeaks loudly..Bvi> b .  You shoot an arrow. The arrow hits the rat..Bvi K))).BviA ,.....BviD 1409.9.Bvi~T ] _You kill the rat!.Bvi .BviA .Bvi1.BviH _No target in view!/Bvi  _No target in view!/Bvi4l /Bvil /Bvi0m /Bvi p /Bviu i  You encounter a hobgoblin./Bviy ........# #.....## .#....../Bviy 0###..#.... #####.##.#.##  #.###........#  #....##.##.. #########.###.....#.# /Bvinz #.# ###.#.....#@...# #'####..######.###...... ...'..########.# .<.#### #..##.. g ...'..####..##### ### #'####..##..# g   hobgoblin (wandering).# ###.#..# #.#######../Bviz Y.# .......##...#/Bvi{ (0.0/Bvi\ /BviE =---50.9 (1 _/Bvi׈ /Bvi /Bviɲ )))g    You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!/Bvi/ ./Bvi?0 .g/Bvi7 ,../Bvi7 7===2.3 (1.4/Bvi= /BviB? a _The hobgoblin is heavily wounded./BviSF)))))/Bvig.. ...3.5 (1.2/Bvip _You shoot an arrow. The arrow barely misses the hobgoblin.0Bvi;H)))))))0Bvig......4.8 (1.3 _You shoot an arrow. The arrow barely misses the hobgoblin.0BviMf .  You shoot an arrow. The arrow hits the hobgoblin!0Bvi(0BviIx wYou kill the hobgoblin!0BviOew   dart slug0BviDR566.0 (1.20Bvi`Zp _You encounter a dart slug.0Bvia\ )))))) You shoot an arrow. The arrow hits the dart slug!0Bvi2w.0BviT4.....0Bvi-7.3 (1.30Bvi0BviQb _The dart slug is severely wounded.0Bvi1 †You shoot an arrow. The arrow hits the dart slug.0Bvi\6 Q)))))0Bviz ..... 738.6 _You kill the dart slug!0Bvi~  _Your Ranged Weapons skill increases to level 4!0Bvi 40Bviw 0Bvi H _No target in view!0BviҒ0Bvi]0Bviz^ _No target in view!1Bviĩ1Bvi(1Bvi1Bvi1BviA1Bvi _1Bviź1Bvi8,1Bvi:1BviV1BviB1Bvi1Bvic  You encounter a bat.1Bvi###. .###..#.... .###.##.#.## ###........# .... # ######.###.....#.# ...###.#.....#....###..# ..######.###.......# '..########.# ##@.....#---1BviN### #..##........† '..####..#######.####.## ###..##..# ... #  ###.#..# ...#.# .....b   bat (wandering) ....##...# ..... .....##### ...b$..#1Bvi.62.6 (4.01Bvi1BviN---3.6 (5 _1Bvi1Bvi* #.... ##.##.#.## .##........# .....##.##.. # ....#.# ...  ....###..# #.......#  ##@.....#  #..##........†.... ######.####.##  ... #   ... ..... ..... ...b$.. 1Bvi_ #.... ##.##.#.## .##........# .....##.##.. # ....#.# ...  ....###..# #.......#  ##@.....#  #..##........†.... ######.####.##  ...    ... ..... ..... ...b$..1Bviˠ1Bvi1Bvie1BviZ _A bat is nearby!1Bvi2,_)))))))1Bvi.1Bvi<L........1BviԷ7===4.9 (1.31Bvi1Bviic _You shoot an arrow. The arrow misses the bat.1Bvi_1Bvig`1Bvif1BviuhH _No target in view!1Bvi 1Bviw 1Bvi 1Bvi H _No target in view!1Bvir1BviГ1Bvi1Bvi`1Bvi`1Bvi: _1BviY1Bvit 1Bvi_ A bat comes into view.1Bvi##.##.#.## #........# . #....##.##...##1BviT#####.###.....#.# ....  ###.#.....#....###..# ..######.###.......# '..########.####......##1BviŨd# #..##........†......#######@####.##---..##..# #...#  ###.#..# #..........# ###...# #............ 1Bvi2....##...# #........#.## .....##### #.....$..# ..1Bvigb   bat (wandering)1Bvi1{.# #........# #1BviS #...b....#1Bvi350b1Bvi.1Bvim$b.1Bvic$b.1Bvi\Ob1BviE---6.9 (2 1Bviڼ _1BviT1Bvi2BviopJ .....# . ##.##...## .#.# ....  ..###..# .......# #.####......##  #..##........†.... #@#  #..........#   #..........#  #............  #....b...#.##  #.....$..# ..  #........# #  #........# 2Bvim# .....# . ##.##...## .#.# ....  ..###..# .......# #.####......##  #..##........†.... #@#  #..........#   #..........#  #............ #....b...#.## #.....$..# ..  #........# # #........#2Bvi _A bat is nearby!2Bvi.d †  You shoot an arrow. The arrow hits the bat.2Bvi3P)))2Bvi#.2Bviw.2Bvi߽.2Bvi~2Bvi 802Bvib ===2Bvi8.2 (1.32BviG2Bvi 2Bvik2Bvi#_You kill the bat!2Bvi2Bvix _No target in view!2Bvib2Bvi2Bvix%2Bvi'H _No target in view!2Bviq 2Bvi/r 2Bviu ,2Bviw 2BviT| P _2Bvi B2Bvi |#####.###.....#.# ....  ###.#.....#....###..# #..######.###.......# ..########.####......### ### #..##........†.... ..####..#######.####.## ##..##..# #..........#  ###.#..# ..#.# #####...# #.....@......#---70.2 (2.0 ...##...# #....†...#.### ....##### #.....$..# .. 2Bvi m....# #.# ## #........## #........## #.....≈≈~#### ......~∩~$2Bvi/ ,....2Bvi 2Bvi G---1.2 (32Bvi 2Bvi_ 2 _Found Vofunaol's Distillery.2Bvi 2Bvi 2Bvi֓ 2Bvi 2Bvi 2Bvi B2Bvi 2Bvi> 2Bvia 2Bvi 2Bvi> 2BviV 2BviǨ $ 2Bvi )_You now have 38 gold pieces (gained 13).2Bvi; 2Bvi 2Bvi 2Bvi 2Bvi B2Bvic 2Bvi 2Bvi= 2Bvi^ 2Bvi5 2Bvif 2Bvi 2Bviʾ 2Bvi 2Bvi 2Bvi 2Bvi 2Bvi {  You now have 51 gold pieces (gained 13). _d - 2 scrolls labelled HEQUMPENLO (gained 1)  You enter the shallow water.Water 2BviH 2Bvi# N _Moving in this stuff is going to be slow.2BviT 2Bvi (2Bvi 2Bvi 2Bvi Welcome to Vofunaol's Distillery! What would you like to do?  a -  55 gold a potion of berserk rage (unknown)  b -  99 gold 3 potions of curing (unknown)c -  110 gold 2 potions of enlightenment (unknown)  d -  220 gold 2 potions of haste (unknown)  e -  33 gold a potion of lignification (unknown)  f -  22 gold 2 potions of moonshine (unknown)  g -  11 gold a potion of moonshine (unknown)  h -  11 gold a potion of moonshine (unknown)  i -  88 gold a potion of mutation (unknown)  j -  110 gold a potion of resistance (unknown)  k -  110 gold a potion of resistance (unknown) You have 51 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list2Bvibuy|examineexamine item[Enter] describe3Bviubuy|examinemark item for purchase8Bvij8Bvi7===8.6 (1.29Bvi%9Bvi^ _The bat is moderately wounded.9Bviib †  You shoot an arrow. The arrow hits the bat.9Bvi=)) 9Bvi8(..9Bvi+569.9 (1.39Bvid49Bvi79G _You kill the bat!9Bvia9Bvirb9Bvig9BvirH _No target in view!9Bvi9Bvi9Bvi9Bvi9Bviq9Bvi | _9Bvi 9Bvi 9Bvi[ 9Bvi 9BviX 9Bvi _  You see here a bat corpse.9Bvi 9Bvi  _9Bvio 9Bvi 9Bvi 9Bvin 9Bvi 9BviL n9BviK ,9Bvi  9Bvi 9Bviz 9Bvi 9Bvi# 9Bvi, 9BviR1  You encounter a kobold. It is wielding a +0 short sword.9BviR8 ......# ## ......# ......####### ..≈≈~........ 9Bvi8 ..~∩~..###### .~~~..# ##########........# #........... ........#####..........K ..........†.....@...--- 9Bvi8 #############.........############K   kobold (asleep)9Bvi]D .97.9 (8.09BviE N---8.9 (9 _9BviN 9BviR 9Bvi-Q )You shoot an arrow. The arrow hits the kobold.9BvivV I)))))) 9Bvi p......93===300.1 (1.29Bvi ` _You kill the kobold!9Bviu49Bvi'9BviɤH _No target in view!:BviS3:BviU:BviX:Bvip_:Bvid: _:Bvi,j:Bvik:Bvi l:Bvim:Bvio:Bvir:Bvikr:BviCs:BviKu:Bvi}x,:Bviy:Bvi{:Bvic  You encounter a rat.:Bvi#.### # .. ### ## .##r########## ...# ~........ ...# :Bvi}~..###### ...# ~..# ##########...# # #.....# --- ...#####..........).# :Bvi.....†..............# ########............###############r   rat (asleep):Bvi-4.1 (4.0:BviN---5.1 (5 _:Bvi:Bviϖ:BviA †You shoot an arrow. The arrow hits the rat!)))) :Bvi 2....:Bvi:BviV..#.###VicViper1 the Shooter ..# ..##Demigod ..# ##.#Health: 17/17 ======================== ..#†###Magic: 3/3======================== ..#######...#AC: 3Str: 12 ~...........#EV: 11Int: 11 ~..######...#SH: 0Dex: 17 ~..# ##########...#XL:  1 Next: 100% Place: Dungeon:1 :Bvi~C-...# #........@...#Noise: ===------  Time: 306.4 (1.3) ...#####..........).#a) +0 shortbow .....†..............#Fire: a) +0 shortbow ########............############### _You encounter a kobold. It is wielding a +0 short sword.You shoot an arrow. The arrow hits the kobold. _You kill the kobold! _No target in view! _You encounter a rat.You shoot an arrow. The arrow hits the rat! _You kill the rat!You have reached level 2!  --more--;BviE24/244/42 0% ;Bvi6;Bvi4 _;Bvi 3;BviJ ;BviX ;Bvi7 : _;Bvi; X;Bvi ;Bvi ;Bvi+ ;Bviu ,;Bvi n;BviE   You see here a rat corpse.;BviF  _;Bvi Q ;BvifV B;Bvi,   You encounter a dart slug.#......###..†.... ...... #.####.## #.... .....#.... .....#.# ### ... .# ...#.# .†...#.###.###.#.## .....# ..w........####..# ## #@....#---..# #..##†##############.###...# .≈≈~.............# #...# .~∩~..############ #...# .~~~..# ##########.;Bvi3 ..#w   dart slug (asleep) ......# #............# ......#####..........).# ........†..............#22.4 (16.0)---3.4 (17 _;Bvi†.... ...... #.... .... ### ... ...#.# .†#.###.#.## ..w........####  ## #@....#  #..##†### #.###...# ..# #...# ∩### #...#  ...#  ....# ).# † ...............% #.###.........######.. #.........# ## #.........# .# #####.........# ####........# ...................####......r.#.......##.........###..#....@.......---.###.##.#.######..#... ....##........#.......... .... ....##.##...###.# #.. ... . ##.###.....#.###....#.# ..##.# .# #.#.....#....###..#.#.###....##.# r  [m quokka (asleep) .######.##..#.....#.......# #######.####......###.#.#.......#  #..##..†................#r>  ......# ##..........#...###=Bvi% #.........†...@=.....#---60.0)=BviO ###.#.######..#........# .#...............> =Bvi ##.##...###.###........ ..#.###=Bvi ( ..##.##.# ....###..#.#.###....##.# =Bvi ##.......#.....#.......#......###.#.#.......# =Bvi Y......†........#=Bviۿ ^---9.4 (11=Bvih 8%=Bvi ; _Found a stone staircase leading down.=BviP =BviQ =BviX =Bvi.[ H _No target in view!>Bvi$}4>Bvi~>Bvi*H _No target in view!>Bvi>Bvi(>Bvi->Bvi>Bvi>Bvi9: _>Bvi%.# ######...# .# ..## #...# .# ..## #...####.# ..# # #####.......#...# >Bviz# #.........#.#..# ####......>......# ##....#...### #.........†....@.....# ##.#.######..#.# #......>. ##.##...###.###.#>Bvi#.###....#.# ..##.##.####..#.#.###...#.....#.......#>Bvi......###.#.#.......# >Bvi5 >Bvi]70.4 (1.0)1.4 (2>Bvi:%>Bvi%4 _d - a ring of resist corrosion?Bviݤ 3?Bvi ?Bvi ?Bvin ######...# ......%.# #.# .>[ ######...# #.# ..# # #...# #.# .?Bvi # #...####.# ..# # #####.#. #...#.###>......# ..##..........#@..### 0.........†..........# #.#.######..#?BviB # .....#.........> #.##...###.###....... ?Bvir M#.###....#.# ..##.##.# ..###..#.#.###....##.# ?Bvi .......#.....#.......# #......###.#.#?BviZ ?Bvi־ +2.4 (1?Bvi ?Bvi] M _Found a chain mail. Found an escape hatch in the floor.@BviD@BvigE@BviJL@BviNH _No target in view!@Bvi@Bvi/@Bvi0@Bvi[ H _No target in view!@Bvi@Bvi@Bvi@Bvi@BviШ@Bvi: _@Bvi@Bviԯ@Bvi@Bvi`@Bvi@Bviɶ@Bvi@Bvi@BviA@Bvi׼@Bvi#@Bvi!@Bvi@Bvi@Bvi8,@Bvi@Bvi@Bvim@Bvi>@Bvi@BviB@BviP  There is an escape hatch in the floor here.@Bvi@Bvi/ _@Bvi@Bvi3B  You see here a +0 chain mail.@Bvi!@Bvi _@Bvi{@Bvi@Bvik@Bvi@Bvi@BviK@Bvir@Bvi@Bvi@Bvi@Bvi@Bvi:@Bvi @Bvi @Bvi @Bvi @Bvi@Bvi~s    ..⌠.P..##   .P...P...#  . P.PPP.P..#  .@Bvi  ......P..#  # .........#  @Bvi ...#...#.#  @BviE.# #...#..###   #.......@#  ...# #.#..##.##.#  .%.# #.#...>[##.#  # #.#....###.#  ...# #.#....# #.#  ...####.#...## #.#    #.......#...# #.#   #.#..## ..#    ...>......##   You pick up a parchment of Poisonous Vapours and begin reading...853.0)6.4 (14 _You add the spell Poisonous Vapours to your library.@BvizF[9;17H@BviJN @BviN @BviU @BviW H _No target in view!@BviM 4@Bvi"S @BviU H _No target in view!ABvi+XuABvig^f _ABvio_ABvi_ABvi aABviSbABvibABviJcABvidABvieABviKfABvifABviknABvi{lABvilABviomABvi{`ABvi}ABviY,ABvi ABvi/ABviOABviABviIABviABviÊABvi*,ABvixABviABviDABviJABviđABviΒABviABviABvi+R  There is a stone staircase leading down here.ABviABvi= _ABviABviǛABviABviZABviABviSABviABviABvi@ABviABvi`ABviABviABvi#ABviABviABviABviոABvi.ABviABviABvicABviABviABviABviBABviABvi ABviABviABviABviABviVABviABviABviqABviABviABviABvi6ABviABvij  You encounter an endoplasm.ABviV  ........⌠.P..##  .....P...P...# ########.. J..P.PPP.P..# ......... ........P..# ..######## ..........# ABviE 7...# ...#...#.# ...# #.#...#..### ...# #@#........# #####...# #.#..##.##.# .........%.# #.#...>[##.# #####...# #.#....###.# #...# #.#....# #.# #...####.#...## #.# J   endoplasm (asleep) ...# #####.......#...# ##.## #.........#.#..####..#####......>......###...##ABvie.415.4 (29ABviw36.4 (30 _ABvi8%ABviABvia ABviJ ABvi݊.  ABviG8You shoot an arrow. The arrow hits the endoplasm!ABviÒABvim)ABvi)ABvi)ABvi  )ABvi ABvi41....ABviW6&21ABvi6===7.6 (1.2)ABviA6%ABvi7CM _You kill the endoplasm!ABviNABvi@OABviUABviXH _No target in view!ABvi4ABviABviwH _No target in view!ABvi 3ABvi ABvi ABvi& ABvix : _ABviG ABvit ABviљ ABvi5 ABvi ABvio ABviͤ ABvi ABvi ABviͰ %  ABvi ]You encounter a goblin. It is wielding a +0 dagger.ABvi .g....♣P ...........P.  ABvi[ b........P...P .. ....⌠.P..## ........P...P...# ABvi` #########..:....P.PPP.P..#...................P..# ####### #.@........# ---.# ##...#...#.# # #...# ##.#...#..###.# #...# #.#........#.######...# #.#..##.##.#........%.# #.#...>[##.#g   goblin (asleep)ABvi .## #.#....###.#.# #...# #.#....# #.#ABvi? z..# #...####.#...## .#ABvi 20.6 (3.0---1.6 (4 _ABvi ABvi ABvi ABvi l _Your line of fire to the goblin is blocked by a plant.BBviV=BBvi=BBviFBBvi#Kl _Your line of fire to the goblin is blocked by a plant.BBvi*) .......g....♣P  ...........P.  ........P...P ..  ..........⌠.P..##  ........P...P...# ..:....P.PPP.P..# .............P..# BBviw #.@........#  ##...#...#.#  #...# ##.#...#..### BBvij #...# #.#........#  #.#..##.##.# %.# #.#...>[##.#  #.#BBviK  #...# #.#....# #.#   #.# BBvi*BBvixe .......g....♣P  ...........P.  ........P...P ..  ..........⌠.P..##  ........P...P...# BBviy..:....P.PPP.P..# .............P..#  #.@........#  ##...#...#.#  #...# ##.#...#..###  #...# #.#..... #.#..##.%.# #.#...>[##.#  #.# #...# #.#....#   BBviBBvimBBvigBBvi] _A goblin is nearby!BBvi%4BBviL7 _Your line of fire to the goblin is blocked by a plant.BBviԷ BBvig BBvi BBvi l _Your line of fire to the goblin is blocked by a plant.BBvik .......g....♣P  ...........P.  ........P...P ..  ..........⌠.P..##  ........P...P...# ..:....P.PPP.P..# .............P..#  #.@........#  ##...#...#.#  #...# ##.#...#..###  #...# #.#........#  #.#..##.##.# %.# #.#...>[##.#  #.#  #...# #.#....# #.#   #.# CBvi. .......g....♣P  ...........P.  ........P...P ..  ..........⌠.P..##  ........P...P...# ..:....P.PPP.P..# CBvi.............P..#  #.@........#  ##...#...#.#  #...# ##.#...#..###  #...# #.#..... #.#..##.%.# #.#...>[##.#  #.# #...# #.#....#   CBvi-CBviCBvi-(CBviU* _Your line of fire to the goblin is blocked by a plant.A goblin is nearby!CBvi%+Your line of fire to the goblin is blocked by a plant.A goblin is nearby!CBvi .......g....♣P  ...........P.  ........P...P .. CBvir ..........⌠.P..##  ........P...P...# ..:....P.PPP.P..# .............P..#  #.@........#  ##...#...#.# CBvi #...# ##.#...#..###  #...# #.#........#  #.#..##.##.# %.# #.#...>[##.#  #.#  #...# #.#....# #.#   #.# CBvij .......g....♣P  ...........P.  ........P...P ..  ..........⌠.P..##  ........P...P...# ..:....P.PPP.P..# .............P..#  #.@........#  ##...#...#.#  #...# ##.#...#..###  #...# #.#..... #.#..##.%.# #.#...>[##.#  #.# #...# #.#....#  CBvik  CBvintCBviuCBvi\}CBvi~A goblin is nearby!Your line of fire to the goblin is blocked by a plant.A goblin is nearby!CBvif<4CBvi+S%A goblin is nearby!Your line of fire to the goblin is blocked by a plant.A goblin is nearby!Your line of fire to the goblin is blocked by a plant.CBviRJCBviYour line of fire to the goblin is blocked by a plant.A goblin is nearby!Your line of fire to the goblin is blocked by a plant.DBvi~#.g....♣P#.P.P#.P...Pg..#.⌠.P..## ##.P...P...##..:....P.PPP.P..#.P..#.# #.#.# ##...#...#.#.# #...# ##.#...#..###.# #...# #.#.....#.######...# #.#..##.##.#.%.# #.#...>[##.#ghobgoblin (asleep).######...# #.#....###.#g   goblin (asleep).# #...# #.#....# #.# .....# #...####.#...## #.#DBviDBvi.+2.6 (1DBviDBviA goblin is nearby!Your line of fire to the goblin is blocked by a plant. _You encounter a hobgoblin.DBvi8D######....... g....♣...P.P P...Pg..  ..⌠.P..# # #........P...P. ##########..:....P.PPP............P############......... ##...#...#.# ##.#...#..## .#.......######...# #.#..##........%#...>[##### .DBviGDBviH&3DBviPDBviRDBvi> )You shoot an arrow. The arrow hits the goblin.DBvigD Y)))))DBvi (..DBvi ...DBvi ?4===4.9 (1.3DBvi9 9%DBvi J _You kill the goblin!DBvin DBvi DBviʧ DBvi o _Your line of fire to the hobgoblin is blocked by a plant.DBvi/DBvi70DBvi@DBviRDo _Your line of fire to the hobgoblin is blocked by a plant.EBvi| 6 #######.......  #.......)....♣P  #...........P.P  #........P...Pg..  #..........⌠.P..## # #........P...P...# #..:....P.PPP.P..# .......@......P..# #######..........#  ##...#...#.#  #...# ##.#...#..###  #...# #.#........#  #.#..##.##.# %.# #.#...>[##.#   EBvis} 8 #...#  #.# EBvi  #######.......  #.......)....♣P  #...........P.P  #........P...Pg..  #..........⌠.P..##  #........P...P...# #..:....P.PPP.P..# .......@......P..# #######..........#  ##...#...#.#  #...# ##.#...# #...# #.#.... #.#..##.##.# %.# #.#...>[  #...# EBvi  EBvi # EBvi# EBvi, EBvi*/ ` _A hobgoblin is nearby!FBvi8# ##...#...######.......rFBvi+$Y)....♣...P.P P...Pg..  ..⌠.P..# # #........P...P. ##########..:...@P.PPP.P............P############......... ##...#...#.###.#...#..## FBvi$.......######...# #.#..##.r   rat (asleep).......%.# #.#...>[#####FBvi30FBvi_N---50% _You encounter a rat.FBvi9 ####### ##...#...######.......r)....♣...P.P P...Pg..  ..⌠.P..# # #......@.P...P. ##########..:....P.PPP............P############......... ##...#...#.###.#...#..## .......######...##........%>[.g.g==-6FBviFBviD+ _The hobgoblin shouts!FBvi+0  ####### ##...#######........)....♣...PgP P...P...  FBvi0 ..⌠.P..# # #........P...P. ##########..:....P.PPP.............P############......... ##...#...#.# ##.#...#..## .......######..##.FBvi2 K.gFBvi; FBvi< /--7FBviE FBviF FBviOX q ####### ##...#######........)....♣...P.P FBviX P..gP...  ..⌠.P..# # #........P...P. ##########..:....P.PPP....................P############......... ##...#...#.#FBviIY ##.#...#..## .....FBvi^ /g.FBvibc FBvic "--FBvid 8FBvi&k FBvil GBvir ####### ##...#######........)....♣...P.P GBviP.g.Pr..  ..⌠.P..# # #........P...P. ##########..:....P.PPP...................P############.........r   rat (wandering) ##...#...#.###..##GBvii.GBvi&/g.GBviˏ)GBvi&9GBviGBviV0 _The rat leaves your sight.GBviH)))))))GBvi}4g.GBvi~0g.GBvisP⌠.P.GBviO8===31.1 (1.2GBviGBviRp _You shoot an arrow. The arrow barely misses the hobgoblin.GBvih  You shoot an arrow. The arrow hits the hobgoblin.GBvi90rGBvi r   rat (wandering)The hobgoblin is severely wounded.GBvi -2.4 (1.3GBviD*GBvi,W _The hobgoblin closely misses you.GBvi<f .  You shoot an arrow. The arrow hits the hobgoblin.GBviFr   rat (wandering)GBvi71r.GBviGBvi1303.7GBviGBviM _You kill the hobgoblin!GBvi .  You shoot an arrow. The arrow hits the rat.)))))GBvi K..).....GBviL 035.0GBvi ] _You kill the rat!GBvi 4GBvi' GBviK H _No target in view!HBvi/4HBvi8HBvi@H _No target in view!HBviKy HBviy HBvi| HBvi HBvi܂ HBviK : _HBvi HBviw HBvi͍ HBvi HBvi HBviP ,HBviH HBvi XHBvi  #########...#...#######........#.......)....♣P#...........P.P#........P...P... #..........⌠.P..## ##### #........P...P...# ....##########P.PPP.P..#HBvi F--- ...................P..# #.......############..........# .........# ##...#...#.# .........# #...# ##.#.#..#### #...# #.#........# .....######...# #.#..##.##.#  >...............%.# #.#...>[##.# ....######...# #.#....###.# You pick up a parchment of Swiftness and begin reading...HBviB -9.0 (4.0HBvi H---40.0 (5HBviA HBvi B _You add the spell Swiftness to your library.IBviGIBvinL,IBviMIBviP,IBvit  Things that are here:  a +0 dagger; a goblin corpse _IBviuIBviIBvikIBviPIBviIBviIBvi\IBvi:IBviIBviIBvimIBviIBvi}IBviIBviIBviIBviIBviIBvi&IBviIBvi4 IBviLIBviOIBviRIBvi0gIBvikIBvimqIBvitIBvi!IBviAIBviޅIBviIBviIIBvizIBviIBviIBviIBvibIBviIBviIBvicIBvi,IBviFIBvi1IBvi#IBviv#IBvi%IBvi,IBvi;IBvi?IBviAIBvi#BIBviG,IBvi/IIBviIIBviKIBviMIBviOIBviPIBvi;QIBviSIBvi#UIBviUIBviVIBvimIBvit,IBvinIBviQ`IBvi5BIBviIBviIBviEBIBvi2XIBviIBviBIBviIBviIBviTIBviIBviIBviIBviHIBviIBviIBvi BIBviBIBvi,IBvi"XIBvip#IBvi$IBvi$IBvi&IBvi(IBvi,BIBvi-IBviV/IBvi/IBvi0IBviu3IBvi75IBvi5IBvi 7IBvid9IBvi;IBviT;IBvi{<IBvi>IBviH@IBvi@IBviBIBviDIBviFIBvi2GIBviGIBviJIBviKIBvi>LIBvi MIBviKOIBviPIBviQIBviRIBviTUIBviVIBviHVIBviWIBviQYIBviH[,IBvic\IBvi^IBviP`,IBviaIBvicIBviweIBvieIBvifIBvihIBvibjIBvijIBvikIBvi(~IBvibIBviIBviXIBviEIBvi#IBvi,IBviIBvi*IBviIBviIBviXIBvijIBvi2IBviIBviIBviBIBviIBvi  You see here a bat skeleton. _IBviIBvi(IBviIBviIBviIBviIBviIBviUIBvil IBvi IBvi IBvi IBviIBviIBvi IBviIBviIBviIBvi IBviIBviIBviVIBviIBvi-IBviPIBviIBviiIBvim IBvi"IBvi#IBvi#IBvi$IBvi'IBvi(,IBvi)IBvi+IBvi-BIBvi/IBvi0IBvi0IBvi1IBvi3IBvi4IBvi4IBvi5IBvi7IBvi~9IBvi9IBvi:IBviu=IBvi>IBvi?IBvi*CIBviJoIBvi pIBvitBIBviuIBvivIBviwIBviyIBvi8{IBvi{IBvi|IBviIBviIBvimIBviIBviIBviIBviNIBviՊIBviIBvi,IBvi IBviqIBvi,IBviIBviAIBviIBviܘIBvi _c - 3 scrolls labelled FUDDOU TIES (gained 1)IBviIBviIBviIBvi9IBviZ,IBvikIBvi4IBviIBvi*IBviIBviIBviN,IBviIBviIBviIBviXIBviIBviaIBviIBvi8IBvi) IBvi. IBvi IBvic IBvi IBvi IBvi IBvi/ IBvi IBvi IBvi_ JIBvi IBvi IBvi IBviW IBvi/" IBvi# IBviG# IBvi# IBviO% IBviF& ,IBvi& IBvi( IBvi) IBvi) IBvi[* IBvi+ IBvik, IBvi, IBvi, IBvi- IBvi,. ,IBvi. IBvia/ IBvi/ IBvi/ IBviS0 IBvi1 IBvi2 IBvi2 IBvi3 IBvi4 IBvi5 IBviT7 ,IBvi7 IBvi8 IBvi8 IBvi9 IBvi: IBvi; IBvi; IBvi:< IBviV= IBvi> IBviX> IBvi? IBvi@ IBvi@ IBviA IBviTA IBviGB IBviC ,IBviD IBviD IBviE IBviF IBviVF IBviSG IBviG IBviIH IBvi(I IBviI IBviJ IBviK IBvi}K IBvi{L IBviFM IBviM IBviM IBviP BIBvikP IBviNQ IBviR IBviKR IBviR IBviS IBviT BIBviU IBvi5V IBvikV IBviV IBviW IBvi[ ,IBvi[ IBvi\ IBviu] IBvi] IBvi^ IBvi_ IBvi` ,IBvi#a IBvisa IBvia IBvi b IBvib IBvi%d IBvid IBvie ,IBvif IBvig IBviOh ,IBvii IBvii BIBvik XIBvim IBvim IBvin IBvin IBvio IBvip ,IBvi!q IBvir IBviHs IBvis IBvis IBvi u IBviv IBvidv IBviv IBviz XIBviU{ IBvi3| IBvi| IBvi| IBvi IBvi  ##.#.## #......  #.#.#.# ##########.   ##.#.## #...# #.   #.###.# #...# ###   ##.#.## #...#####..   #.#.#.# #..........  IBvi " ##.#.## ###........    #.###.# #####.#.#   ##@#.## ####.#..588.0 (148.0)   #.#.#.# #.......   ##.#.## #.......   #.###.# #.......   ##.#.## #.....#.   IBvi4 #.#.# #.   #.#...# #.......   #...### ######.. IBviq   #....# ###.IBvip IBvi IBvi E _Done exploring.JBviφIJBvi4..........0.0)..JBviGJBvi!JBviE _Done exploring.KBviIX[?25h[?0c  Search for what [? for help]? KBvi [?25l[?1cKBvi# KBvi 21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a whipb - [D:1] a staircase leading out of the dungeon  c - [D:1] a leather armour  d - [D:1] a stone staircase leading down  e - [D:1] a dagger  f - [D:1] 2 potions of enlightenment (unknown) (110 gold) KBvit # g - [D:1] 2 potions of haste (unknown) (220 gold)  h - [D:1] 3 potions of curing (unknown) (99 gold)i - [D:1] Vofunaol's Distillery  j - [D:1] a potion of berserk rage (unknown) (55 gold)  k - [D:1] a potion of lignification (unknown) (33 gold)  l - [D:1] a potion of mutation (unknown) (88 gold)  m - [D:1] a potion of resistance (unknown) (110 gold)  n - [D:1] a potion of resistance (unknown) (110 gold)o - [D:1] a medusa talisman  p - [D:1] a stone staircase leading down  q - [D:1] a +0 dagger  r - [D:1] a +0 short sword  s - [D:1] a stone staircase leading down  t - [D:1] an escape hatch in the floor  u - [D:1] a +0 chain mailLBvinK LBviQ LBviW  ##.#.## #...... VicViper1 the Shooter  #.#.#.# ##########. Demigod  ##.#.## #...# #. Health: 24/24 ========================  #.###.# #...# ### Magic: 4/4========================  ##.#.## #...#####.. AC: 3Str: 12  #.#.#.# #.......... EV: 11Int: 11  ##.#.## ###........ SH: 0Dex: 17  LBvi0Y #.###.# #####.#.# XL:  2 Next: 33% Place: Dungeon:1  ##@#.## ####.#.. Noise: ---------  Time: 588.0 (0.0)  #.#.#.# #....... a) +0 shortbow  ##.#.## #....... Fire: a) +0 shortbow  #.###.# #.......  ##.#.## #.....#.  #.#.#.# #.......   #.#...# #.......   #...### ######..   #....####.#  _a +0 dagger; a goblin corpse LBviY c_You see here a bat skeleton. _c - 3 scrolls labelled FUDDOU TIES (gained 1) _Done exploring. _Done exploring.  Search for what [? for help]? .LBviu_ 4LBvic LBvid . _MBvi[[?25h[?0c  Search for what [Enter for "."]? MBvio [?25l[?1cMBviMBvi21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a whipb - [D:1] a staircase leading out of the dungeon  c - [D:1] a leather armour  d - [D:1] a stone staircase leading down  e - [D:1] a dagger  f - [D:1] 2 potions of enlightenment (unknown) (110 gold)  g - [D:1] 2 potions of haste (unknown) (220 gold)  h - [D:1] 3 potions of curing (unknown) (99 gold)i - [D:1] Vofunaol's Distillery  j - [D:1] a potion of berserk rage (unknown) (55 gold)  k - [D:1] a potion of lignification (unknown) (33 gold)  l - [D:1] a potion of mutation (unknown) (88 gold)  m - [D:1] a potion of resistance (unknown) (110 gold)  n - [D:1] a potion of resistance (unknown) (110 gold)o - [D:1] a medusa talisman  p - [D:1] a stone staircase leading down  q - [D:1] a +0 dagger  r - [D:1] a +0 short sword  MBvi1us - [D:1] a stone staircase leading down  t - [D:1] an escape hatch in the floor  u - [D:1] a +0 chain mailOBvi@ Level 1 of the Dungeon<>>>>∩(Press ? for help) ####.# #...#.............##.##...###.###........## #.# ### ##########.###.....#.###....#.#...##.##.## #.# #.### #.# ###.#.....#....###..#.#.###....##.# #.#####..####'####..######.###.......#.....#.......# #..).####..'...'..########.####......###.#.#.......# ##...# ####.<.#### #..##.........................# #...####..'...'..####..#######.####.###.#.#.......# #...##..####'####..##..# #..........#.....#.......# #...#.### #.# ###.#..# #..........#.#.###.......# ###..#######.#######...# #............#.#...#.##### OBvi]B ##..............##...# #....÷...#.###.###.#.## #................##### #........#...†........#### #....[...........# #........###########.....# #................# #........# #..##†### #................# ##........###########.###...# #................# ###.....≈≈~.............# #...# #................####.......~∩~..############ #...# ##....).....................~~~..# ##########...# ##.....##........#######........# #............# ############.#### #........#####..........).# ####..........†..............###############............###############OBviA OBviZC VicViper1 the ShooterDemigodHealth: 24/24 ========================Magic: 4/4========================AC: 3Str: 12OBviC EV: 11Int: 11SH: 0Dex: 17XL:  2 Next: 33% Place: Dungeon:1Time: _You see here a bat skeleton. _c - 3 scrolls labelled FUDDOU TIES (gained 1) _Done exploring. _Done exploring. _Search for what [? for help]? .  Search for what [Enter for "."]? .OBviD OBvi=E OBviE OBviS OBviT OBviY ; _OBvi\ OBvi] OBvi] OBviT^ OBvie ,OBviGf OBvif OBvivo OBvip OBviq OBviKq OBvix OBviay OBviy OBviqz OBvi OBvi1 ,OBvi* OBvi& OBvi{ OBvi OBviʐ OBviA OBvi OBvi) OBvi OBvi OBvi OBvi OBvi7 OBvi OBvi BOBvi OBvi ,OBvia OBvif OBviO BOBvi OBviH OBvi OBvi\ OBvir OBvi OBvik OBviZ OBvi OBvi OBvi% OBvi OBvi OBvi OBviV OBvi| OBviOBviOBviGOBviOBvi OBvi OBvi OBvi OBviOBviOBviAOBviOBviOBviOBviQ OBvi!OBvi&OBvi)OBvi *OBvi+OBvi?F  You see here a +0 leather armour.OBvi@OBviYC _OBviHOBviNOBviQOBvirQOBviOSOBvivXOBviZOBvi [OBvi]OBvi4fBOBviphOBvi mOBviEoOBvioOBvi qOBvi8uOBviFwOBviwOBviEyOBvis~OBviOBvi OBviCOBviOBviOBviOBviOBviOBvi,OBviOBviOBvijOBviʓOBviOBvibOBviΙ,OBviOBviUOBviOBviOBviݟOBvibOBvihOBviУOBvi'OBvisOBviz,OBviɨOBvi;BOBviBOBviu,OBvioOBvi=BOBvi4OBviOBviOBviӺOBviOBviOBviؾOBviʿOBviOBvi-OBviOBvi*OBvi=OBvi:OBviOBvi1OBviOBvi$OBviOBviOBviOBvi  You enter the shallow water.Water OBvi2OBviN _Moving in this stuff is going to be slow.OBvi< OBviOBvi~ ###.#..# #..........#.#.###..... #####...# #............#.#...#.## ...##...# #....÷...#.###.###.#.## ....##### #........#...†........# ....# #........###########... ....# #........##..# ....# ##........###########.## ....# ###.....≈≈~.............# ....####.......~@~..############ Noise: --------- 633.6 (45.6) ...............~~~..# ######### a) +0 shortbow .....#######........# #........ Fire: a) +0 shortbow #.#### #........#####........ ####..........†..........##############........######### OBviZ[34m_There is an entrance to Vofunaol's Distillery here.QBviƻo ###.#..# #.#.#.####...# #....#.#...#..##...# #....÷...#.###.###.#..##### #.#...†..# #.##.# #.# #...# ##.#..# ###.....≈≈~QBviü.#.####.......@∩~..## .........~~~..# .#.# # ##.#### #.#####  ### #.† ### QBviA  You enter the shallow water.QBviwh5.2 (1.6)Water QBviQBvi5? _Moving in this stuff is going to be slow.QBviQBviQBviQBviT _Why would you want to do that?RBvi!RBviRBvi j _Why would you want to do that?RBvi4[[?25h[?0c  Search for what [Enter for "."]? TBvir[?25l[?1cTBvi21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] 2 potions of enlightenment (unknown) (110 gold)  b - [D:1] 2 potions of haste (unknown) (220 gold)  c - [D:1] 3 potions of curing (unknown) (99 gold)d - [D:1] Vofunaol's Distillery  TBvie - [D:1] a potion of berserk rage (unknown) (55 gold)  f - [D:1] a potion of lignification (unknown) (33 gold)  g - [D:1] a potion of mutation (unknown) (88 gold)  h - [D:1] a potion of resistance (unknown) (110 gold)  i - [D:1] a potion of resistance (unknown) (110 gold)j - [D:1] a staircase leading out of the dungeon  k - [D:1] a +0 short sword  l - [D:1] a stone staircase leading down  m - [D:1] a stone staircase leading down  n - [D:1] a dagger  o - [D:1] a +0 leather armour  p - [D:1] a +0 chain mail  q - [D:1] a medusa talisman  r - [D:1] a stone staircase leading down  TBviPYs - [D:1] an escape hatch in the floor  t - [D:1] a whip  u - [D:1] a +0 daggerUBvi% Level 1 of the Dungeon<>>>>∩(Press ? for help)UBvi  #.#.#.# #...........................######...# #.#..##.##.# ##.#.## ###..............##>...............%.# #.#...>[##.# #.###.# #####.#.#...#.###.........######...# #.#....###.# UBvi ##.#.## ####.#....##.# #.........# #...# #.#....# #.# #.#.#.# #.......#....# #.........# #...####.#...## #.# UBvi U##.#.## #.......#..#####.........# #####.......#...# ##.# #.###.# #........................# #.........#.#..####..#UBvi  ##.#.## #.....#.................####......>......###...## UBvir #.#.#.# #................#.......##..........#...###.### #.#...# #................###..#.........†..........#.# #...### ######...........###.##.#.######..#........#.#UBvi  #....# ###.#.........##........#...............>.# ####.# #...#.............##.##...###.###........## #.# ### ##########.###.....#.###....#.#...##.##.## #.# #.### #.# ###.#.....#....###..#.#.###....##.#UBvi  #.#####..####'####..######.###.......#.....#.......# #..).####..'...'..########.####......###.#.#.......#UBvi/  ##...# ####.<.#### #..##.........................# UBvil #...####..'...'..####..#######.####.###.#.#.......# #...##..####'####..##..# #..........#.....#.......# UBvi #...#.### #.# ###.#..# #..........#.#.###.......####..#######.#######...# #............#.#...#.#######..............##...# #....÷...#.###.###.#.##VBvi6~VBviVBviVicViper1 the ShooterDemigodHealth: 24/24 ========================Magic: 4/4========================AC: 3Str: 12EV: 11Int: 11SH: 0Dex: 17XL:  2 Next: 33% Place: Dungeon:1VBvizTime:Water _There is an entrance to Vofunaol's Distillery here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Why would you want to do that? _Why would you want to do that?  Search for what [Enter for "."]? .VBviVBvieVBvigVBviVBviVBviB _VBviޛVBvi4VBviRVBvi VBviƥVBvi+VBvivVBviVBvi<VBvi,VBviȮVBviVBvi\VBviȴVBviVBviVBvi,VBviVBviSVBvi,VBviVBviVBvi],VBviVBvi`VBvi|VBviEVBviVBvi)VBviVBvi>VBviVBvi&VBvi ,VBviVBviVBviVBvivVBvi5VBviVBvi,,VBviVBviVBvi^,VBvi6VBviWVBviVBviVBviVBvinVBvi,VBviqVBviVBviVBviiVBvi3VBviNVBviVBvi*VBvi6VBviVBviVBvi\VBviFVBvi VBvi$ ,VBvi( VBviVBvi_nVBviVBviYVBvi&#...# #.#....# #.# #...####.#...## #.# #####.......#...# ##.# #.........#.#..####..# #......>......###...## ..........#...###.### .....†..........#.# #####..#........#.#VBvi3(b #...............@.#  Noise: --------- 658.2 (23.0) ..###.###........##  a) +0 shortbow ....#.#...##.##.##  Fire: a) +0 shortbow ..#.#.###....##.# ..#.....#.......# ..###.#.#.......#   ................#   #.###.#.#.......#   ..#.....#.......#  VBvi)VBvi/VBvi1c _There is a stone staircase leading down here.VBvi= VBvii Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 5 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)d - a ring of resist corrosionVBvi Potions:  Potions !  f - a lumpy dark potionWBviScroll Scroll?  s - a scroll of butterflies  c - 3 scrolls labelled FUDDOU TIES  d - 2 scrolls labelled HEQUMPENLOXBviXBviXBvi #...# #.#....# #.#  VicViper1 the Shooter#...####.#...## #.#  Demigod #####.......#...# ##.#  Health: 24/24 ======================== #.........#.#..####..#  Magic: 4/4======================== #......>......###...##  AC: 3Str: 12 ..........#...###.###  EV: 11Int: 11 .....†..........#.#  SH: 0Dex: 17 #####..#........#.#  XL:  2 Next: 33% Place: Dungeon:1 XBvi£#...............@.#  Noise: ---------  Time: 658.2 (0.0) ..###.###........##  a) +0 shortbow ....#.#...##.##.##  Fire: a) +0 shortbow ..#.#.###....##.# ..#.....#.......# ..###.#.#.......#   ................#   #.###.#.#.......#   ..#.....#.......#  You enter the shallow water. _Moving in this stuff is going to be slow. _Why would you want to do that? _Why would you want to do that? _Search for what [Enter for "."]? . XBvi:N_There is a stone staircase leading down here.XBvi;XBviXBvikXBviЮYBvi4YBviYBviQYBvi 29.2 (1 _YBviYBvid&2YBvii #   .#   ##+#.##  #.....#  #.@...#  #.....#  #.....#  #.....# #.....# #.....# #.....# ##.#.## YBviҪ.60.7 (2.5YBvirYBvi# _You climb downwards.YBvia _There is a stone staircase leading up here.ZBvi ZBvib ZBvi ZBvidZBviP _ZBviBZBvi#ZBviJZBviZBviZBvio ZBviG"ZBvix$,ZBvi%ZBvi'ZBviGEl ####.##.. #.#  #.#  #.#  #@#  #.#  #.# ##+#.###.....##.<...##.....##.....##.....#You pick up a parchment of Sculpt Simulacrum and begin reading...6.7 (6.07.7 (7ZBviZxJ _You add the spell Sculpt Simulacrum to your library.ZBvi ZBvi_ 3ZBvi ZBvil ZBvi; nZBvim ZBvi ZBvi ,ZBvid ZBvi1 ,ZBvi ZBvi ZBvi ,ZBviE ZBvi_! ZBvi" ZBviK# ,ZBvi' ,ZBvi( ZBvi) ZBvi* ZBvi, ZBvi- ,ZBvi. ZBvi0 ZBvi+1 ,ZBvi3 ZBvi5 ZBvi`6 ZBvi6 ZBvi7 ZBvi9 ZBvi9: ZBvi: ZBvi< ZBvi? ZBvi? ZBvi? ZBviA ZBviD ,ZBviD ZBviG ZBviFI ZBviI ZBvi9J ZBviK ZBviM ZBvi:N ZBviN ZBviO ZBviR ,ZBviR ZBviT ZBviAV ,ZBviW ZBvi!]   ###  #.#################..............@.#ZBvi] &#.##############.##.# .##.# .##.# ..  #.# ###.# +#.## ....#ZBvi!c 085.7 (18.0)ZBvic ,6.7 (19ZBvig ZBvij e _e - a scroll labelled WITILAL NININEN[Bvi3[Bvi[Bvi[Bvi[Bvi1[Bvin[Bvi[Bvi[Bvi,[Bvi[Bvi[Bvi%[Bvi[[Bvi[[BviC[Bvi[Bvi[Bvi[Bvi[Bvi[Bvi<[Bvi[Bvi-[Bvi[Bvi[Bvi[Bviv[Bvi,[Bvi [Bvi[BviY[Bvi[Bvi[Bvi[Bvi#[Bvi[Bvi[Bvi,[Bvi[Bvi[Bvi[Bvi[BviZ[Bvi> [Bvi [Bvi, [Bvi [Bvi [Bvi[Bvi[Bvi[Bvi[BviY[Bvi[Bvi[Bvi[Bvi[Bvi',[BviF[Bvi[Bvi][Bvi[Bvi[Bvi[Bvi-[Bvia[Bvij[Bvi[Bvi[BviA[Bvi [Bvi![Bvii![Bvi![Bvi"[Bvi#[Bvi#[BviH$[Bvii%[Bvi&[Bvi'[Bvi'[Bvi)[Bvi+,[Bvie+[Bvi_,[Bvi-[BviY.[Bvi.[Bvi/[Bvi>1[Bvi1[Bvi1[Bvi2[Bvi4,[Bvi#5[Bvi5[Bvi=7[Bvi7[Bvi7[Bvi19[Bvi:[Bvi+;[Bvi;[Bvi<[Bvi>,[Bvi6?[Bvi;@[BviA[Bvi9B[BvipB[BviC[BviJ #.#  #.#  #.#  #.# #.#  #.#   #.#   #.#   #@#  716.7 (30 #.#   #.#   #.#  [BviK #.#   #.#    #.#    #>#      [BvisP[Bvi;Q,7.7 (31[BviT[Bvi[W; _Found a stone staircase leading down.[Bvim [Bvi~n [Bvi r [Bvit H _No target in view![Bvi I[Bvi [Bvi [Bvi" f _[Bvi [Bvi [Bvi [Bvi [Bvi [BviC [Bvi [BviQ [Bvi [Bvi [Bvi- [BviQ B[Bvi. [Bvi [BviZ ,[Bvi [Bvi9 [Bvi [Bvi [Bvi R  There is a stone staircase leading down here.[Bvii [Bvi  _[Bvim [BviE [BviV ,[Bvi [Bvi [Bvi [BviH [Bvi B[Bvi7 [Bvit [Bvi\ [Bvi3 [Bvi ,[Bvio [Bvi ,[Bvi- [Bvi [Bvi [BviG ,[Bvi8 [Bvi [Bvit ,[Bvi [Bvi ,[Bvie [Bvi- [Bvi [BviH ,[Bvic [Bvi [Bvim ,[Bvi n[Bvi [Bvi [Bvij [Bvi [Bvi [Bvih ,[Bvi! [BviE" [Bvi" ,[Bvi# [Bvi1% [Bvi% [Bvi% [Bvi& [Bvi( [Bvid( [Bvi( [Bvig) [Bvi*+ [Bvi+ [Bvi, [Bvi- [Bvi. [Bvi*/ [Bvi/ [Bvi0 [Bvi2 [Bvi2 [Bvi2 [BviL4 [Bvi9 [Bvih: [Bvi; [Bvi < [Bvip< [Bvi= [Bvi? [Bvid? [Bvi? [Bvi A [BviyB [BviC ,[BviD [Bvi6G ,[BviG [Bvi6I [BviJ [BviJ [BviK [BvidM [BviO [BviiO [BviP [BviQ [Bvi;T ,[BviT [BviX [Bvib B[Bvild [Bvif [Bvi\g [Bvig [Bvi_i [Bvik ,[Bvibl [BviEn [Bvio [BviOp [Bvip [Bvis [Bviu [Bviu [Bviu [Bviw [Bvi{ X[Bvi} ,[Bvi ,[BviŁ ,[Bvi8 [Bvi [Bvi   You encounter a bat. #.# b# #.# .# #.# .#.# #.# .#.# #.# .#.#.# #.# .#.#.# #.# .#.#.# #.# .#.# #.# .#.#.# #.# .#.#.# #.# ##.#.#.#########.##................##..###.#########.# b   vi [40mbat (asleep)#........##......##......#.##.####.##.#.#.......# #.#65.7 (486.7 (49 _\Bvi^b †  You shoot an arrow. The arrow hits the bat.\BviCc^))))))\Bvi>......\BviC6===7.8 (1.1)\Bvin\BviG _You kill the bat!\Bvif\Bvi$\BviV\BviH _No target in view!\Bvip \BviM 3\Bvin \Bvi \Bvi $ _\Bvil n\Bvi \Bvi \Bvij \Bvi \Bvi \Bvi \Bvil \Bvi \Bvi \Bvi \Bvi< \Bvi \Bvi \Bvi3 B\Bvi \Bvi) D  You see here a bat corpse. _\Bvi* \Bvi+ \Bvi^, \Bvi, \Bvi- \Bvi/ \Bvi<0 \Bvi0 \Bvi2 \BviP4 ,\Bvi4 \Bvis6 \Bvil8 ,\Bvi< \Bvi> \Bvi@ ,\Bvi=A \Bvi#Q J\Bvi0R \BviR \BviDT ,\BviT \BviV \Bvi=W \BviW \BviW \BviX \Bvi/Z \BviZ \BviZ \Bvi>\ \Bvi] \Bvi<^ \Bvi^ \Bvi_ \Bvib ,\Bvib \Bvi%d \Bvi^e ,\Bviff \BviFg \Bvi5i ,\Bvii \Bvii ~\Bvi '#.................#  ################.##   #.#   #.#   #.#  #########.#.#  \Bvi ........#.#.#  ...[......#.#  ###########@## ---99.8 (32.0)#.............#.#  #.#########.#.#.#  #.# #.#.#.#  #.#\Bvim  #.# #.#  #.# #.# #.#   #.# #.# #.#   #.# #.# #.#   #.# #.# #.#   \Bvi[ \Bvi= J---800.8 (33\Bvi \Bvi  \BviW _Found a buckler.]Bvix]Bvi]]Bvi]BviH _No target in view!]Bvi+4]Bvi]Bvi ]BviڻB_No target in view!]BvizI]BviI{]Bvi}]BviaP _]Bvi]Bvi]Bvi„]Bvi]Bvi,]Bvir]Bvi]Bvi,]Bvi]Bvi]Bvi‘]Bvi5]Bvi]Bvi]Bvi]Bvi]Bvi]Bviz]Bvi,]Bvi]Bvi?]Bvi1,]Bvi&]Bvi֪]BviB]Bvii]Bvi]Bvi,]BviX]Bvi]Bviۼ,]BviW]Bviܾ]Bvik  You encounter a ball python.]Bvi #### ............# ###########.#]BviN #.#  #.#################  #.................# #################.##  .......@........#.#  S##############.#.#  #.#.#  #########.#.#  ........#.#.#  ]Bvi...[......#.# S   ball python (constriction, wandering) ###########.###.#   #.............#.#   #.#########.#.#.# ]Bvi- ]Bvi-13.8 (1.]BviYS]Bvi,4.8 (14]Bvi{]Bvi8 _The ball python leaves your sight.]Bvi ]Bvi ]Bvi ]Bvix H _No target in view!]Bvi]Bvi]Bvi4 ]Bvi H _No target in view!^Bvimg _^Bvi^Bvi,^Bvi5,^BviY^Bvi)^Bvi~^BviB^Bvib^BviD^Bvi^Bvi_^Bvi?^Bvi^Bvi^Bvi. ^Bvi ^Bvi2A ball python comes into view.^Bvi^BviR#.##...............  #.# ##################  #.# #................# #+#.## #.##############.# .....# #.##.# .<...# #.####^Bvi##.# .....# #......#.# .....# #..###....[......# .....# #@.###########.### .....# #..#.............# .....##..#.#########.#.# .....##..#.# #.#.# #.#.###..#.# #.# ##..#.# #.# # S   ball python (constriction, wandering) #..#.# #.# # #S.#.# #.# #^Bvio #.# #.# #^Bvi-26.8 (12^Bvi^Bvi 37.8 (13 _^Bvi^Bvi@6j .  You shoot an arrow. The arrow hits the ball python.^Bvi:=)))))^Bviq;i) ^BviE......^BviH79===9.0 (1.2^Bvi )^Bvi^Bvi9 _You kill the ball python!^Bvi^Bvi ^Bvi 3^Bvi% ^Bvi* ^Bvi~+ ^Bvi, ^Bvit- ^Bvi- ^Bviy. ^Bvi>/ ^Bvi0 ^Bvid0 ^Bvi0 ^Bvi1 ^Bvi3 ,^Bvi4 ^Bvi86 ^Bvi7 ^Bvi8 ^BviM8 ^Bvi9 ^Bvi: ,^Bvih; ^Bvi< ^Bvi=> ^Bvi> ^Bvi> ^BviE@ ^BvitA ,^BviA ^Bvi%C ^BviG ,^BviH ^BvifI ^BviJ ,^Bvi1K ^BviM ^BviM ^BviM ^BviN ^Bvi[O ^BvinP ,^BviQ ^BviQ ^BviR ^Bvi>S ^BviS ^Bvi0U ^Bvi3[ " ^Bvi[ #..#.# #.#  #..#.# #.#  #..#.# #.#  ########..#.# #.#  ^Bvi[ ..........#.#  #########.#.#  #.#.#  <..######.#.#  ^Bvi\ o.......@..#.# ---46.0 (17.0)^BviG\  ...########.#  #.# ^Bvis\ Z #†# ^Bvi\ #.# #.#.# #.#.#^Bvi\ i #.#.#.# #.#.#.#^Bvi b ^BviUc H---7.0 (18^Bvig ^BviBw 9 _Found a stone staircase leading up.^Bvi _No target in view!_BviEI_BviH_BviI_Bvi$O __BvizP_BviR_BviR_BviR_Bvi)T_BviU_BviWV_BviV_Bvi7X_Bvi~Y_BviY_Bvi=Z_Bvi[_Bvij\ _You open the door._Bvil_Bvin@  There is an open door here._Bvip_Bvip __BviQq_Bvias_Bvieu,_Bvi%v_Bviw_Bvi"_BviCX_BviQB_Bvi,_Bvi_Bviw_Bvi&_Bvi_Bvii,_BviS_BviA,_Bvi_Bvi_Bviz_Bvi_Bvi6_Bvi6_Bvif_Bviɬ_Bvi*_Bvi _Bvi}_Bviܯ_Bvi_Bvi}_Bvib,_Bvi_Bvim_Bvi_Bvi_Bvi_Bvi_BviB_BviF_Bvir _You open the door._BviV  There is an open door here._Bvi= __Bvi2 #. ##############. #.............. #.############. #.# #. ####'####.#......##. #......##. #@.....##. ####+####. #. _BviY86.0 (397.0 (40_BviFw _h - a scroll labelled SOBECU DIOX_BviLj_Bvik_Bvin_BviqH _No target in view!_Bvid  __Bvih X_Bvii _Bvij _Bvij _Bvil 7 _You open the door._Bvip j  You encounter an endoplasm._Bviv ##############.##<#...............'.#.############.##.#.# #.##.####'### #.#_Bvi5w #......# #.##......# #.##......# #.#######@### #.# .# #.# #.J ####J   endoplasm (wandering)_Bviw 291.0)_Bvig~ _Bvi 22.0 (5 __Bvi _BviZ Q _There is an open door here.`Bvi_9h .  You shoot an arrow. The arrow hits the endoplasm!`BviQ>?) `Bvid"..`Bvi@42===3.2 (1.2`Bvi`Bvi. `Bvi?_You kill the endoplasm!`BviȔ3`Bvi`Bvi`BviP`BviB`Bvi`Bvi`Bvi`Bvi.`Bvi`BviB`Bviۣ`Bvi`Bvi`Bvi6`Bvi§`BviE`BviW`Bvi`Bvi3`Bvi`Bvi`Bvi`Bvi^`Bvi`Bvi`Bvih`Bvij`Bvi?`Bvi/`Bvi/`Bvi`BviA`BviB`Bvi _You open the door.  There is an open door here. _`BvigB`Bvin`Bvi,`Bvi`Bvi `Bvi `Bviq `Bvi `Bvi `Bvi `BviW `Bvi `Bvis `Bvi `Bvi `Bvi `BviL 7 _You open the door.`Bvi %  `Bvi/ IYou encounter a frilled lizard.`Bvic$ .....##.##...# #.# .....###### #.##...# #.#.# .....#....# #.###### #.#.# ##'###....# #.# .##.###....#####.#######.##........'...........#.# ######....####........#.# ..........#...........#. ..........#.###.#--- ..........#...l....###.#.# ..........#........##..... .......####........##..### .......# #........##..... ######## ##.......##..... l   frilled lizard (asleep)#.......##.#.#.#.......##.#.#.#.#.##`Bvi&) 1916.2 (23.0)`Bvi* O---7.2 (24 _`Bvi1 `Bvi3 Q _There is an open door here.`Bvi .  You shoot an arrow. The arrow hits the frilled lizard.)`Bvi9 .`Bvi8< C5===8.4 (1.2)`Bvi B `BviD R _You kill the frilled lizard!aBviDt _You open the door.  There is an open door here. _aBvinaBvipXaBviXaBviaBvi}aBviaBvimhaBviaBvi,aBvi/aBviC aBvig aBvi aBvi aBvi aBvi aBvi,aBviaBvi4aBviaBviaBvicaBvi,aBviaBviaBviaBvi,aBviaBviaBvi,aBviaBvi,,aBvi,aBvi aBvie!,aBvi"aBvi#aBvi`$,aBvi%aBvi8&aBviu&aBvi&aBvi(aBvi-)aBviy)aBvi)aBvin+aBviY0XaBvi0,aBvi71aBvir2aBvi3aBvi 4aBvi4aBvi5aBvi 7aBviw7aBvi8aBvi9aBvi;aBvis;aBvi;aBvi=aBvi>,aBviJaBviQLaBviFNaBviNaBviNaBviIPaBvirQaBviQaBvi,RaBvimUXaBviVaBviWaBviWaBvi>XaBvi}YaBviZaBvi/[aBvig[aBvi\aBvi]aBviK^aBvi^aBvicaBvidaBvi.eaBvieaBvifaBvigaBvi$haBvi`haBviiaBvijaBvijaBvikaBvi~laBvi,aBviaBvi,aBviaBvi,aBviiaBviф,aBvi[aBviaBviMaBviaBviaBvi1aBviaBviЊaBviEaBviP,aBviaBviÎaBviB,aBviaBvi}aBvi“aBviÔ,aBviaBviՖaBviM,aBviaBviaBvi,aBvipaBvi<aBviaBviaBvi1aBvi'aBvi`aBviĠaBviaBvi#aBviaBviaBviϤaBviaBvi,aBviaBvi֨aBvi!aBviaBviaBvi,aBviCaBviVaBviaBviaBviDaBvizaBviqaBviֱaBvi+aBviaBviaBvidaBviaBviaBviaBviaBviaBviaBviaBviaBviUaBviaBviڼaBviDaBviaBviȾaBviaBviaBvi}aBviaBvikaBviaBviaBvi&aBviuaBviaBvi?aBviaBvi,aBvi>aBvi!BaBviaBviaBvieaBviaBviTaBvitaBviaBvi2aBviaBviXaBviaBvi,aBviaBvi7aBviaBviaBvi*aBviaBviYaBviaBviaBviIaBviKaBviaBviaBviaBvi,aBvi@aBvi\aBvi"aBvipaBviaBviaBviaBviaBviaBviaBvir,aBviaBviaBviaBvi.aBvi  You encounter a kobold, an endoplasm and a hobgoblin.The kobold is quivering stones.aBvi&  ####'###  :) #......#  .. .KJ #......##### ..# ..# ## #......#... .. #.###.# ..## ####'###... ..# #...#g#...## #.###... aBvi !#.##...##.# ..### #........' #.. #...#.#....#######...  .##..##...##@# ...........---  #...........#[# ...........  #.......##..###.#...........#  ........###.....#...........  ........# #######........####  ........# #........# # J   endoplasm (asleep)........# ########## # g   hobgoblin (asleep)........#  K   kobold (missile, asleep)#######.#aBvi[{1017.4 (99.0)---8.4 (100.0)aBviaBvi!V _Found a chain mail, a whip and a parchment of Vampiric Draining.aBviV ))gYou shoot an arrow.  The arrow hits the hobgoblin but does no damage.aBvi|.gJ.aBviB.KaBvi.Jwandering)K)aBvijP====9.6 (1.2)aBvi2aBvi> _The hobgoblin shouts! The kobold shouts!aBvim f .  You shoot an arrow. The arrow hits the hobgoblin!aBvi )K   kobold (missile)aBvixS .  You kill the hobgoblin!((((aBvi =).aBvi%KaBvio...K   kobold (missile)aBvi2--51===-20.8 _The kobold throws a stone. The stone hits you.bBvi )You shoot an arrow. The arrow hits the kobold.bBviI)))bBviC/JbBvi...J   endoplasm (wandering)bBviX4-2.0bBvi*bBvi^J _You kill the kobold!bBvi7S)))))))bBvi  rYou shoot an arrow. The arrow barely misses the endoplasm.bBvi.bBvi'JbBviO).).bBvi.bBviY .bBvi[r   ratbBviObBvibBvi#!3.2bBvir;j _You encounter a rat.bBvi;` .  You shoot an arrow. The arrow hits the rat.bBvigS)))))bBvi0J.bBvi\R.)...bBvi#074.4bBvi*bBvi,G _You kill the rat!bBvimf .  You shoot an arrow. The arrow hits the endoplasm!bBvi)tS)))))bBviV.)...bBvi j3=-635.6bBvi bBvi_ M _You kill the endoplasm!bBvi bBvi\ bBvi bBvi_ H _No target in view!bBviM 4bBviU bBviV  bBviPW :_No target in view!cBvi.cBvi.cBvi/cBviy2cBvi6: _cBvi7,cBviV9cBvi;cBvi-<cBvi=cBvi?cBviS@cBvi@a4==cBvi!BcBviVF1 _HP restored.cBvilHcBviHcBviJcBvi6LcBviNcBviJOcBviPcBvi^RcBviTcBviYUcBvihVcBviXcBvi a ###### #..... ## #. cBvia.# #.#  #### .# ####'###  #:)[  #......#  ..#... ..## ### ..#...#...## #......#. .. #.###@##..## ####'###.---32.6 (7.0 ..# #...#.#...## #.###.cBvi$bb #.##...##.##..### #..... #...#...#.#....#######.cBviZb .##..##...##.# ......... #...........#[# ......... cBvibj #.......##..###.#........  ........###.....#........ cBvib ........# #######........ cBvi5jcBvij?=---cBvij$3.6 (8cBviaqcBvit? _Found a chain mail.  Things that are here:cBvivf _a +0 dagger; 5 stones; a kobold corpsecBvivcBviV4cBvil]cBviy`H _No target in view!cBvicBviucBvi$cBvi`H _No target in view!cBvi 3cBvi cBvi P _cBviĹ ,cBvi cBvi cBvi cBviO cBvi cBviw cBvi cBvi. u  ### cBvi H#.. ## #.# .# #. #####.# ####'# cBvi #@)[#.## #.... ..#...#... ..#...#...##  .. #.###)##..## ####'# ..#.#...#.#...## #.# #.##...##.##..### # #.#...#...#.#....#####cBvi  #.##..##...##.#  (#...........#[#  cBvi4 IYou pick up a parchment of Vampiric Draining and begin reading...cBvi V6.6 (37.6 (4cBvi cBvi> J _You add the spell Vampiric Draining to your library.cBvi4x  _No target in view!dBviadBvi%dBvidBviH _No target in view!dBviR3dBviTdBvicYdBvi\dBvi`: _dBvibdBvi?ddBviddBviedBvi:hdBvikdBvimkdBvimdBviDodBviqdBvirdBvisdBviDzXdBvi8{dBviU}dBvi}dBvidBvidBvi dBvidBviċdBvi΍dBvi[dBvidBvi dBvi ##.#.)[#.##  #####..#...#..##  .......#...#...##  ##..##.###)##..##  ##...#.#...#.#...##  #.##..##.##...##.##.  #.....#.#...#...#.#...  .##..##...##.#  #...........#[#   ###.......##..###   ........##   ........#   ........#   ........#   ........#   #######.#   #.#dBvi8,45.6 (8dBvi+6.6 (9dBvi,dBvi _e - a throwing net; j - a scroll labelled JAREUMUOMUdBvi3dBvi3dBvidBvidBvidBvizdBvi dBvi #. .#  #.#####.#  ##.#.)[#.## #####..#...#..## .......#...#...##  ##..##.###)##..##  ##...#.#...#.#...###.##..##.##...##.##..##....@#.#...#...#.#...7.6 (1#...##.##..##...##.# #.[ #.#...........#[#  #. ###.......##..###.  # ........###..................8.6 (2dBvidBviU+ _Found a plate armour.dBvi 4dBvi dBvi H _No target in view!dBvis dBvi dBvi dBvi/ H _No target in view!eBvieBvi.eBvi,eBvi eBvi: _eBvieBvi j  You encounter an endoplasm.eBviW%Y  #.#####.#  ##.#.)[#.## #####..#...#..## eBvi%Z .......#...#...## # ##..##.###)##..# #. ##...#.#...#.#... #.##..##.##...##.##.  #.....#.#...#...#.#. eBvi&6 #..@##.##..##...##.#  #.[.#.#...........#[ eBvi& #.#.#####..##  #.#.. ........###..  . ..# ........# #### .. ..J ........# J   endoplasm (asleep) ## ... ........#eBviw' .... ........#  #######.#eBvi<{9.6 (150.6 (2 _eBviK# .  You shoot an arrow. The arrow hits the endoplasm.))))eBvix.....6===1.8 (1.2eBvieBviM _You kill the endoplasm!eBviG 4eBviJI eBviJ H _No target in view!fBvi3fBvi4fBviP5fBvil:fBvi>fBviD: _fBvi&EfBvi?H,fBviIfBviMfBviP,fBviHRfBviUfBvi`  ##.#.)[#.## fBvia########..#...#..# #.........#...#... #.# ##..##.###)##.  #.###...#.#...#.#. fBviav #.##..##.##...##.#  #.....#.#...#...  #...##.##..##...##fBviYb  #@[.#.#...........---4.8 (3.0 fBvib #.#.#####..  #.#.....###. fBviQc ....#.........# ##  ..!............#  ##..... .......#fBvic  #..... .......# #<...# #######.#fBvidS  #.#fBvinfBvioG---5.8 (4fBvixfBvi{9 _Found a stone staircase leading up.fBvi̱fBvifBvifBviH _No target in view!fBvizfBvi{fBviÂfBviH _No target in view!fBvifBvihfBvifBvi3H _No target in view!fBviX fBviY fBvi[Z fBviE] fBvin_ fBvi2d : _fBvid fBvif fBvikg fBvi]h fBviej fBvil ,fBvin fBvigq fBviPs fBvis fBvit fBvi| #.###...#.#...#.#..##..##.##...###.#...#...#..##.##..##...### #.[.#.#..........#.###.#.###.....#...#.#...........######.....#.........# #.....@............# fBvi~ #.###......... # #......... #<...#########.##....# # #....# #.## #.#.....# ################.#### fBviׄ &9fBvi ,60.8 (5fBvi S _k - a purple potionfBvi} fBvi fBvi> fBvib# fBvi% H _No target in view!gBvi9J4gBvioSgBviVH _No target in view!gBviT0 _gBvi7gBviy8gBviAgBviBgBviDgBviEgBviEgBvi#GgBviI,gBviJgBvi1LgBvizNgBviNgBviOgBviQgBviwTj  You encounter a kobold. It is wielding a +0 club.gBviTgBviZ  #.###...#.#..  #.# #.##..##.##...gBvi[0  #.# #.....#  #.# #...##.##..##.  #.# #.[.#.#  #.###.#.###.....  #...#.#....gBvi|[  ####.....#.........  #.@........  #.###....  #. #......gBvi[   #. #<...#########.  #. #....# #.gBvi[  #. #....# #. K   kobold (asleep)  #. #....# #.gBvi\  .K .....# #.  ####.gBvi[b+8.8 (8gBvi:c)9.8 (9 gBvic _gBviggBvijgBviagBvibs #.#  #.#  #.#  #.#  #.# #.[ #.###.# #...#.#.. ####.....# #.@....... #.###..... #. #..... #. #<...# #.   #.   #.   .K gBviZe0 gBvi  #.#  #.#  #.#  #.#  #.# #.[ #.###.# #...#.#.. ####.....# #.@....... #.###..... #. #..... #. #<...#gBvi(  #.   #.   #.   .K   gBvi gBvi gBvif gBvi ] _A kobold is nearby!gBvi G )))gBvi ))K)You shoot an arrow.  The arrow hits the kobold but does no damage.gBvi 8K.gBviڦ >.....gBvi 8===71.1 (1.3gBvi gBvi ( _The kobold shouts!gBvipa)))))))gBvik6K.gBvi>......gBvi-2.3 (1.2gBvigBviq _You shoot an arrow. The arrow completely misses the kobold.hBviD #.#  #.#  #.#  #.#  #.# #.[ #.###.# #...#.#.. ####.....# #.@....... #.###..... #. #..... #. #<...# #.   #K hBvi f  #.   ..  hBvi#n #.#  #.#  #.#  #.#  #.# #.[ #.###.# #...#.#.. ####.....# #.@....... #.###..... #. #..... #. #<...#hBvi3o #.   #K   #.   ..   hBvi+uhBviuhBvi|hBvi8~] _A kobold is nearby!hBvi )))) You shoot an arrow. The arrow hits the kobold.hBvi K....3.6 (1.3 _The kobold is moderately wounded.hBvi]A e )  You shoot an arrow. The arrow hits the kobold!hBviEF ?)))hBviF )hBvi 0...hBvi 594.8 (1.2hBvi- hBvi7 J _You kill the kobold!hBvi hBvi3 hBviE hBvi H _No target in view!iBvi3iBvi4iBviJ:iBviA=H _No target in view!iBviiBviYiBviؔiBviiBviiBvi$ _iBvi,iBvi,,iBvi*iBviiBviӯiBvi1iBviiBviӲiBvi~iBviiBvi\iBvi*iBviiBviSiBviiBviX<  You see here a +0 club.iBviRiBvi _iBviiBviNiBviiBviIiBviiBvi\iBviiBviMiBviiBviiBviiBviiBviiiBviiBviiBviiBvi_iBviQiBviiBvi iBviWiBvi]<  You see here a +0 club.iBviiBvi~ _iBviTiBviiBvi=iBviiBviiBvi iBviiBvi3iBviiBvikiBvi:iBviiBvi_iBviiBviviBviiBviiBviiBvi,iBviniBviiBviiBvi#iBvi&iBviiBviTiBviiBviiBvi$iBviiBviiBviiBvi_iBviiBviiBvi iBviiBviiBviUiBviiBviLiBvi,iBvi iBvi BiBvi iBvi#>##.##.# ## #.# #. #.# #.#####.# ##.#.)[ #.# ########..# #@# #.........#---99.8 (25.0) #.# #.# ##..##.### #.# #.###...#.# #.# #.##..##.##.. #.# #.....#.#... #.# #...##.##..# #.# #.[.#.#...... #.###.#.###......#...#.#..........iBvi#`---100.8 (26iBvi(iBvi*; _Found a stone staircase leading down.iBviiBvi,iBvi"iBviXiBvi=iBviiBviiBviiBvi_iBviiBvihXiBviiBviYiBviiBviiBviT  There is a stone staircase leading down here.iBviiBvi _iBvi5iBviXiBvi  There is a stone staircase leading down here. _iBvipiBvi,iBvi~iBvi"iBvi!,iBviiBvi>iBvi@iBviAiBviCiBviJiBviRKiBviKiBviMiBviRiBvi!SiBviSiBviUiBviWiBviWiBviXiBvi [iBvi\iBvi ]iBviR^iBviX`iBvibiBvibiBviciBvieiBvio,iBviK}iBviBiBvi=iBvi]iBvi,iBviiBviTiBviiBviiBviiBviiBvi\iBviBiBvi_iBvio,iBviiBviiBviiBvifiBviiBviiBviBiBvidiBvi9,iBviiBviiBviw,iBvi2iBviiBvi!,iBviiBviiBvi|iBviiBviiBviiBvi[iBviiBvi iBviwiBvi+iBviiBviiBviiBviiBvi+iBviBiBvi0iBviiBvi2iBviTiBviiBvi,iBviiBvibiBviiBviiBvi iBvi iBvi\ ,iBvi iBvi*&iBvi),iBvi:*iBviN,iBvi/iBvi0iBvi0iBvi2iBviA5iBvi5iBvi6iBvi&9iBvi;iBvi#<iBvi<iBvij>iBviF@iBvi@iBvi BiBviGiBviJiBvi LiBviMiBviWiBviYiBvi0Z,iBvi\iBvi],iBviE^iBvii_iBvia,iBvi{aiBvibiBviOd,iBvidiBvieiBviDgiBvigiBvigiBvi/iiBvijiBvi>kiBvikiBviliBvimiBviFniBviniBvi&piBviq,iBviAriBvisiBvitiBviVu,iBviviBvix,iBvixiBvi^ziBviziBvip{iBvi{iBvi$}iBvin~iBvi~,iBvi0iBviiBvi,iBvi iBviiBvi,iBviޅiBviQ,iBvi݇iBviiBviw,iBviiBvi niBviiBvi,iBviiBviiBviiBviiBviiBviiBvi,iBviiBviiBvi,iBviXiBviiBvi|iBvi~XiBviH,iBvi|XiBviNiBviQ,iBvi,iBviN,iBviiBvi7iBvi,iBviiBviiBviM,iBviPiBvieiBviV,iBviiBviiBvi,iBviiBvi|iBvi,iBvi0iBviiBvit,iBviiBviiBvi,iBviiBvi iBviiBviiBvi&iBviiBvi[iBviiBviliBvi,iBviiBviBiBviMiBvi^,iBviiBvi{L _You now have 58 gold pieces (gained 7).iBvi3iBviiBviiBviiBvi,iBvi'iBviwiBviiBviiBviiBviiBviUiBviiBviiBvij,iBviiBvi$iBvi,iBvi|iBvi=iBvi,iBvi:iBvi$t #.....# ##########.....# ........##.....# .######.##.....#  #....#.###.#.##  #.##.....#.#.#  #....#.#.#.#.#  #..#.#.#.#.#.#  ####@#.###.#.########210.8 (110.0) ........#.....#.#....... ########################.#.###### .........................#.##...# ##########################.##<..# ## #...............'... .### #.############.##...# ...# #.# #.##...# ##.# ####'### #.##...# _Key pressed, stopping explore.iBvi)iBvi[*iBvi.iBvi1H _No target in view!iBvi iBvi iBvi iBvi* H _No target in view!iBvi?Q iBvi%R iBviW iBvi8Y H _No target in view!iBvi!JiBviH _No target in view!jBviD%IjBvi'jBvi(jBvip9 _  You encounter a kobold. It is wielding a +0 whip and quivering stones.##########.....#jBviL<o ........##.....# .######.##.....# #....#.###.#.## #.##.....#.#.# #....#.#.#.#.# #..#.#.#.#.#.###.#.####.#.###.#.######K......@..#.....#.#..... ##########################.#.#### ...........................#.##.. #.##########################.##<. #.## #...............'.. #..### #.############.##K   kobold (missile, asleep) .....# #.# #.##.. jBviT=P####.# ####'### #.##.. .)[#.## #......# #.##..jBviE\1.0)2.8 (2jBvi[Q _Found a stone staircase leading down.jBviB             #..#.#  ##.#.####.# K......@..############<   #.#   .)[#.##  jBvit)             #..#.#  ##.#.####.# K......@..############<   #.#   )[#.##  jBvi>1jBvi2jBvi7jBviF:] _A kobold is nearby!jBvip 8 >jBviN KYou shoot an arrow. The arrow hits the kobold.jBvi ))))))jBvi8jBvi7!......jBvi@72===4.0 (1.2jBvi:jBviJ _You kill the kobold!jBviM1 jBvi'2 jBvi8 jBvi2; H _No target in view!kBvi _No target in view!kBvi kBvi kBvi2 kBvikBviHkBvicP _kBvikBvi#kBvikBvinkBvikBviNkBvikBvi~kBvij kBvi kBvi!kBvia#kBvi!&kBvi&kBvi'kBvi)kBvih,,kBvir1XkBviu2kBvi5Y  There is a stone staircase leading down here.  Things that are here:kBvil77  a +0 whip; a stonekBvi9kBvi^: _kBviS;kBvi<kBvi>kBvi?kBvi @kBviAkBviCkBvilDkBviIEkBviGkBvi0KBkBvi/N ########## #........# #.######.# #.#....#.#kBviN #.#.##.... #########.#....#.# ........#.#..#.#.############.#.####.#.......)@...>.........#---######### .^kBviN0.... ##.##### #.## #..... ####..### #.###### #......kBviHO#.# #.#####.# ####'### kBviO##.#.)[#.## #......#kBviUD  #. #.######. #.#....#. #.#.## #.#....#. .#.#..#.#.#.#.####.#..@....>.........# ..^#. #.## # ####..### #.  #.# #.#  #.#####.# ####'###  ##.#.)[#.## #......#kBvi[\025.0 (11.0)kBvi\H---6.0 (12kBvioakBvih{ _You see here a +0 dagger of draining.kBvi+kBvi,kBvi1kBvi3H _No target in view!kBvi% kBvi% kBvi , kBvi- H _No target in view!kBvis 3kBvit kBvi%z ,kBvi P _kBvi. ,kBvic kBviЊ kBvi kBvij kBvi kBviC kBvi\ kBvi kBvi ,kBvi kBvi ,kBviP kBvi kBviì kBviH kBvi kBvi_ kBvi kBvi kBvis kBvi kBvi ,kBviU kBvi kBvir kBvi kBvi8 kBviں kBvi kBvil kBviټ kBvi7 kBvi~ kBviο kBvi@ kBviZ kBvi kBvi; kBviG ,kBvi kBvi kBvi kBvin kBvi kBvi &  kBvi~ You encounter a quokka and a kobold.The kobold is wielding a staff of cold and quivering boomerangs.kBvi{    #.....r..  kBvi #.......  #.....K#  #......  kBvi9 p#..... #.... kBvi  #.#'#  #.#@#  #.#.#######  kBvi ) #....   ###.##  #.............)kBvi~   ##################r   quokka (asleep)  #....^................. K   kobold (missile, wandering)  #>##############.######  #.# #.##kBviZ LK.43.0 (17kBvi kBvi 34.0 (18 _kBvi kBvi lBvi<  ))))))rYou shoot an arrow. The arrow closely misses the kobold.lBvi rK....'K)The arrow hits the quokka but does no damage.  The kobold shouts!lBviX((((((lBviQf....'@lBvi}R].rlBviYlBviZ;===5.3 (1.3)lBvi`lBvicv _The kobold throws a boomerang. The boomerang closely misses you.lBvi2 )))))You shoot an arrow. The arrow hits the quokka.lBviwY.rlBvix@.KlBvixy\.rlBvi2...'..lBvin-6.5 (1.2lBvilBvi'4 _The quokka is lightly wounded.lBvi[)))))))lBviIP.K.rlBvi4QG.KlBvi!WD.....'lBvi X(7.7lBvi5^lBvi`m _You shoot an arrow. The arrow barely misses the quokka.lBvi%{ )) You shoot an arrow. The arrow hits the quokka.lBvi .r '  The quokka is almost dead.lBvi ?((lBvi -.'lBvi Y.rlBvi lBvi #0lBviΘ ;----9.0 (1.3lBvi lBvi L _The kobold throws a boomerang. The boomerang hits you.lBvi V)))))))lBvix K.KlBvi ......rYou shoot an arrow. The arrow completely misses the quokka.lBvip i1=---50.1 (1.1lBvi! lBvi‹ S _The quokka barely misses you.lBvih ()))lBvii .))))lBvi K.  You shoot an arrow. The arrow closely misses the quokka.lBvi s.....rlBvi -1.3 (1.2lBviY lBvi T _The quokka closely misses you.mBviֱ' mBviw$You shoot an arrow. The arrow barely misses the quokka.The arrow hits the kobold.mBvi]@)mBvi\= SYou kill the kobold!The quokka bites you.mBvi>{ .  You encounter a ball python.mBviWEArmBviHh17----52.5mBvi)NmBviPw _The quokka closely misses you. The ball python leaves your sight.mBvi0V)))))))mBvi.....$rmBvit3--------3.6 (1.1mBvimBvi' _You shoot an arrow. The arrow closely misses the quokka. The quokka bites you.mBviV)))))))mBvi*.....$rmBvi+q2-----4.8 (1.2mBviZ0mBvi2 _You shoot an arrow. The arrow closely misses the quokka. The quokka bites you.mBvimBvimBviKmBvia^ _You are too injured to fight recklessly!mBviZ mBvip mBvi mBvi ^ _You are too injured to fight recklessly!mBvi1 mBvi2 mBvi7 mBvi9 ^ _You are too injured to fight recklessly!nBviJnBvil _You shoot an arrow. The arrow closely misses the quokka. The quokka bites you. _You are too injured to fight recklessly!nBvi VicViper1 the Shooter #........Demigod #.......Health: 12/24 ============------------ #......#Magic: 4/4======================== #......nBviAC: 3Str: 12 #.....EV: 11Int: 11 #..$.SH: 0Dex: 17 #.#r#XL:  2 Next: 75% Place: Dungeon:2 #.#@#Noise: ===------  Time: 1254.8 (0.0) #.#.####### #### a) +0 shortbow #.......... .... Fire: a) +0 shortbow ###.################ #.............)...  ####################### r   quokka  #....^.................  #>##############.######  #.##.## _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +nBvi b0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 51% to hit)nBviC } VicViper1 the Shooter #..).....Demigod #..)....Health: 12/24 ============------------ #..)...#Magic: 4/4nBvi ======================== #..)...AC: 3Str: 12 #..)..EV: 11Int: 11 #..).SH: 0Dex: 17 #.#)#XL:  2 Next: 75% Place: Dungeon:2 #.#@#Noise: ===------  Time: 1254.8 (0.0) nBvih #.#.####### #### a) +0 shortbow #.......... .... Fire: a) +0 shortbow ###.################ #.............)...  ####################### r   quokka nBviξ  #....^.................  #>##############.######  #.##.## _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbownBvi& JPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 51% to hit)nBvi*K .....$r  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (almost dead, 51% to hit)  You shoot an arrow. The arrow closely misses the quokka.0--6.0 (1.2nBvi8O nBviQ j _The quokka bites you. The quokka closely misses you.oBviw VicViper1 the Shooter #........Demigod #.......Health: 10/24 ==========-------------- #......#Magic: 4/4======================== #......AC: 3Str: 12 #.....EV: 11Int: 11 #..$.SH: 0Dex: 17 #.#r#XL:  2 Next: 75% Place: Dungeon:2 #.#@#Noise: ===------  Time: 1256.0 (0.0) #.#.####### #### a) +0 shortbow #.......... .... Fire: a) +0 shortbow ###.################ #.............)...Bvi7y&4;6H  ####################### r   quokka  #....^.................  #>##############.######  #.##.##You shoot an arrow. The arrow closely misses the quokka. _The quokka bites you. The quokka closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 51% to hit)oBvi VicViper1 the Shooter #..).....Demigod #..)....Health: 10/24 ==========-------------- #..)...#Magic: 4/4======================== #..)...AC: 3Str: 12 #..)..EV: 11Int: 11 #..).SH: 0Dex: 17 #.#)#XL:  2 Next: 75% Place: Dungeon:2 #.#@#Noise: ===------  Time: 1256.0 (0.0) #.#.####### #### a) +0 shortbow #.......... .... Fire: a) +0 shortbowoBviP[1K ###.################ #.............)...  ####################### r   quokka  #....^.................  #>##############.######  #.##.##You shoot an arrow. The arrow closely misses the quokka. _The quokka bites you. The quokka closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 51% to hit)oBvi M #..).....  #..)....  #..)...#  #..)...  #..).. #..). #.#)# #.#@# #.#.#  #....  ###.## #.............) ######## #....^ #> #.# #.## _The quokka bites you. The quokka closely misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a quokka (severely wounded, 51% to hit)  You shoot an arrow. The arrow barely misses the quokka.oBviR #..).....  #..)....  #..)...#  #..)...  #..).. #..). #.#)# #.#@# #.#.#  #....  ###.## #.............) ######## #....^ #> #.#  SThe quokka bites you. oBvie4 #..)....S  #..)....  #..)...#  #..)...  #..).. #..). #.#)# #.#@# #.#.#  #....  ###.## #.............) ######## #....^S   ball python (constriction, wandering) #> #.# #.## * * * LOW HITPOINT WARNING * * *oBviQ8 #..)....S  #..)....  #..)...#  #..)...  #..).. #..). #.#)#oBvi]9 #.#@# #.#.#  #....  ###.## #.............) ######## #....^ #> #.# oBvi'X .....$rThe quokka bites you.oBvi|Yu5/24 -----7.3 (1.3oBvi`oBviebV _* * * LOW HITPOINT WARNING * * *oBviW VicViper1 the Shooter #.......SDemigod #.......Health: 5/24=====------------------- #......#Magic: 4/4======================== #......AC: 3Str: 12 #.....EV: 11Int: 11 #..$.SH: 0Dex: 17 #.#r#XL:  2 Next: 75% Place: Dungeon:2 #.#@#Noise: ===------  Time: 1257.3 (0.0)oBvij #.#.####### #### a) +0 shortbow #.......... .... Fire: a) +0 shortbow ###.################ #.............)...  ####################### r   quokka  #....^................. S   ball python (constriction, wandering)  #>##############.######  #.##.##The quokka bites you. _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 51% to hit)oBvi1  VicViper1 the Shooter #..)....SDemigodoBvi2 } #..)....Health: 5/24=====------------------- #..)...#Magic: 4/4======================== #..)...AC: 3Str: 12 oBviC3 #..)..EV: 11Int: 11 #..).SH: 0Dex: 17 #.#)#XL:  2 Next: 75% Place: Dungeon:2 oBvi3 #.#@#Noise: ===------  Time: 1257.3 (0.0) oBvi 4 #.#.####### #### a) +0 shortbow #.......... .... Fire: a) +0 shortbowoBvix4  ###.################ #.............)... oBvi4  ####################### r   quokka oBvi4 ` #....^................. S   ball python (constriction, wandering)  #>##############.###### oBvi?5  #.##.##The quokka bites you. _* * * LOW HITPOINT WARNING * * *oBviz5 Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleoBvi5 Shift-Dir - straight lineAim: a quokka (severely wounded, 51% to hit)oBvi S. _* * * LOW HITPOINT WARNING * * *  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (severely wounded, 51% to hit)  You shoot an arrow. The arrow barely misses the quokka.S......$r6=8.5 (1.2 _The quokka bites you but does no damage.pBviEW VicViper1 the Shooter #.....S..Demigod pBvi-X$#.......Health: 6/24======------------------ #......#Magic: 4/4======================== #......AC: 3Str: 12 #.....pBviXEV: 11Int: 11 #..$.SH: 0Dex: 17 pBviY#.#r#XL:  2 Next: 75% Place: Dungeon:2 #.#@#Noise: ===------  Time: 1258.5 (0.0) pBviY#.#.####### #### a) +0 shortbow #.......... .... Fire: a) +0 shortbow pBviZ###.################ #.............)... pBvidZ> ####################### r   quokka  #....^................. S   ball python (constriction, wandering)  #>##############.###### pBviZ #.##.##You shoot an arrow. The arrow barely misses the quokka. _The quokka bites you but does no damage.  Fire: a) +0 shortbowpBvi[VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 51% to hit)pBvi; VicViper1 the Shooter #.....S..Demigod #.......Health: 6/24pBvi<======------------------ #......#Magic: 4/4======================== #......AC: 3Str: 12 #.....EV: 11Int: 11 #..$.SH: 0Dex: 17 pBvic=?#.#'#XL:  2 Next: 75% Place: Dungeon:2 #.#@#Noise: ===------  Time: 1258.5 (0.0) #.#.####### #### a) +0 shortbowpBvi= #.......... .... Fire: a) +0 shortbow pBvi=###.################ #.............)... pBvi @c ####################### r   quokka  #....^................. S   ball python (constriction, wandering)  #>##############.######  #.##.##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 51% to hit)  You shoot an arrow. The arrow hits the quokka.  You kill the quokka!pBviDS   ball python (constriction, wandering)pBvi1S.pBvi pBvi=819.6 (1.1 _pBvi7pBviqBviOqBviPqBvi7UqBvi\W^ _You are too injured to fight recklessly!qBvi 4qBvi qBvi ^ _You are too injured to fight recklessly!rBvik.....S....#rBvi>#......#####..........#..$...#.##.####### ####.......... ....###.################ #.............)...######################....^.................>##############.######rBviMG.SrBvi8rBvi.---60rBvid0 _rBvixrBviQ _There is an open door here.rBvirBvi:---rBvirBvi'^ _You are too injured to fight recklessly!rBvi44rBvim9t _You are too injured to fight recklessly!rBvi rBvi rBvi rBvi ^ _You are too injured to fight recklessly!rBvi VicViper1 the Shooter #.........Demigod #........Health: 6/24======------------------ #.....S.Magic: 4/4======================== rBvi#....*.#AC: 3Str: 12 #....*.####EV: 11Int: 11 #...*......SH: 0Dex: 17 #..$*..#XL:  2 Next: 81% Place: Dungeon:2 #.#@#Noise: ---------  Time: 1260.6 (0.0) #.#.#a) +0 shortbow #.#.####### #### Fire: a) +0 shortbow #.......... .... ###.################ #.............)... S   ball python (constriction, wandering)rBvi"  #######################  #....^.................  #>##############.###### _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 66% to hit)sBvi, VicViper1 the Shooter #.........Demigod #........sBviHealth: 6/24======------------------ #.....†.Magic: 4/4======================== #......#AC: 3Str: 12 #......####EV: 11Int: 11 sBvi#..........SH: 0Dex: 17 #..$...#XL:  2 Next: 81% Place: Dungeon:2 sBviI##.#@#Noise: ---------  Time: 1260.6 (0.0) #.#.#a) +0 shortbow sBvi#.#.####### #### Fire: a) +0 shortbow #.......... .... ###.################ #.............)... S   ball python (constriction, wandering)  #######################  #....^.................  #>##############.######Fire: a) +0 shortbowsBvi(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 66% to hit)  You shoot an arrow. The arrow hits the ball python!  You kill the ball python!sBvi4))))sBviD8sBvi|....4===1.7 (1.1 _tBviZ,7=tBvia8==tBvibtBviSctBvictBvidtBvietBviSftBviftBviXhtBvihtBviCitBvikO=tBviktBvimtBvi3nI9=tBvintBviqBtBvirtBvihstBvistBviu,tBvivtBvifxtBvi:y10/24==tBviytBvi{tBvi|tBvi}tBvi~tBviYtBvitBvitBvi`tBvitBviMtBviփ^1==tBvitBvi†,tBvitBvitBvitBvitBvitBvi8tBvi͍tBviݐ2==tBvi,tBviXtBvitBvitBviFtBvi9t3==tBviì4==tBviկe=tBviitBvii5=tBviJtBvitBvi0tBvi(tBviLBtBviBtBvi#6==tBvi,tBviEtBvi7==18==tBvi9==tBvitBvitBviXtBvintBvitBvitBviTi20==tBviStBvitBvi~tBvitBvi(,tBvitBvitBvitBvitBvitBvi59=tBvitBviytBviK1=tBvitBvitBvi;tBvitBvitBvitBvitBvi,tBviWtBvitBvi)h2==tBvitBvitBvidtBvitBvi>tBvitBvi&tBvijtBvitBvistBvitBvitBvi~ a3==tBviX5O _You start resting.HP restored.---332.7 (71.0)4==---3.7 (72 _uBviBuBvie=uBviAuBviuBvi uBviuBviuBvi:uBviuBviAuBviuBvi$uBviuBvi`uBviuBviuBviuBviuBviDuBviuBviuBvi uBvi* uBvi uBvi uBviA uBvi uBvi uBviSuBviuBviuBviFuBviIuBvizuBviuBvihuBviuBvi)uBviuBviuBviuuBviuBvijuBviuBviLuBvizuBviuBvijuBviuBviuBvikuBviuBvi uBvi uBvi!uBvi"uBvi?#uBvi#uBvi$uBvi$uBvi%uBviy&uBvi&uBvi(uBvi(uBvi0)uBvig*uBvi+,uBvi.BuBvi1uBvi3uBvis3uBvi3uBvi 5uBvi5uBvi:6uBvip7uBvi7uBviv8uBvi9uBvi&:uBvi:uBvi;uBvi <uBvi<uBvi=uBvi&>uBvi>uBvi?uBvi@uBvi@uBviAuBvi.BuBviBuBviDuBviEuBviFuBviGuBviGHuBviHuBviIuBviYJuBviKuBviSLuBviLuBvi[MuBvixNuBviNuBvieOuBvivPuBviPuBviGQuBviS,uBviSuBviUuBviUuBviVuBviW,uBvi_XuBviYuBviZuBviZuBvi[uBvi\uBvi\uBvimuBvi0nuBvinuBviNouBviouBvipuBviquBvi ruBviuuBviuuBvivuBviw,uBvilxuBviyuBvizuBvizuBvi{uBvi+|uBvi|uBvi}uBvi2~uBvi~uBviuBviruBviрuBvi,uBviEuBvi[uBvińuBvi?uBvi,uBviuBviuBviouBviuBvi|,uBvi,uBvi,uBviuuBvi,uBviuBviuBvikuBviuBvi,uBvi˔uBvia,uBvi=uBvi,uBvimuBviuBvihuBvikBuBviuBviuBvikuBviuBviuBviuBvi!uBviuBvi|uBvi uBviBuBviާ,uBviXuBviuBvi{uBviڬuBviuBviuBviuBviVuBviܰuBviUuBvi,uBviuBvi,uBvi(uBviuBvijuBviuBviuBviuBviuBvi>,uBvi]uBviuBvi<,uBvi%,uBviuBvi',uBviuBvi>,uBviuBviuBviHuBviuBvi}uBviuBviuBviW _You start waiting.uBvi.432.7 (99uBvi-3.7 (100.0)uBvi uBviM# _Done waiting.vBvi\L3vBviMvBvi_UvBvi\78 M.......†.. ####........#..@...##.#'#'###.#.# ..  #.#.####### ####vBvi rm0.0)4.7 (1vBviw  You now have 68 gold pieces (gained 10).  f - 4 boomerangs  Things that are here:5.7 (2vBvi{vBvi}v _a staff of cold; a kobold corpsevBvi vBvivBviuvBvi^  There is an open door here.vBvi_w _vBviZvBviOvBvikvBvivBvi3vBviXvBvi vBvi  # # #. # #.####. #............. #...vBvi]...) #....... #.....† #.....@# 41.7 (6 #......######## #.............. #..|...######## #.#'#'## #.#.#........  #.#.######### ####### #.......... ....... ###.###################vBviPvBvi1+2.7 (7vBvi@ _Found a short sword.vBvivBvivBvivBviH _No target in view!vBvi 4vBvi vBvi] H _No target in view!vBvi , _  You see here a ball python corpse.vBvi _vBvibvBvivBvi-XvBviBvBvivBvivBvivBvi vBvivBviq,vBvivBvisvBviݬBvBviԮvBviJvBvidzvBviȵvBvi0vBvivBviYvBvivBviQvBvivBvi%vBvivBvivBvi,vBviNvBvivBvivBvivBviyvBvivBvivBvivBvivBviyvBvivBvi,vBvinvBvivBvivBvivBvivBvidvBvivBvigvBvi#      ############  #...@......[59.7 (17.0)  #.##########   #.#   #.# ####  #.# #........#  #.# #........#  #.####........#  #.............#  #............)60.7 (18vBvivBvi!- _Found a leather armour.wBviywBviwBviwBvi}H _No target in view!wBviY6 3wBvi7 wBvi\> f _wBvi7F wBviwG wBvi)H wBvi!J BwBvinP wBviTb A  You see here a +0 leather armour. _wBvic wBvi'e ,wBvie wBvibm wBvi,n wBvin wBvi`o wBvi{q wBvigr wBvir wBvis wBvi*u wBvimw ,wBvix wBvi2y wBvi*z wBviz ,wBvit| wBviމ wBvit BwBviJ wBvi BwBvi wBviK wBvi ,wBvir wBvi ,wBvi wBvi 7 _You open the door.wBviR 3wBvi wBvi @  There is an open door here.wBvi a _wBvi) wBvi ,wBvi? wBviP ,wBvi  _You open the door.wBvi[ wBvi @  There is an open door here.wBvi/ K _wBvi wBviP BwBvi< wBvi XwBvi7 wBvi BwBvi- XwBvi wBvi: wBvi wBvi wBvi wBviI BwBvi ,wBvi ,wBvib BwBvi wBvi2 wBvi ,wBvi wBvi6 wBvi wBvii wBvi wBvif wBvi ,wBvi   There is an open door here.wBvi wBviK  _wBvi wBviS wBvi XwBviP wBvio wBvi open the door. _There is an open door here. _You open the door. _There is an open door here.   _There is an open door here. _You open the door. _There is an open door here.   _wBvi1   There is an open door here. _wBviV7 XwBvi%9 wBvi9 wBviu; ,wBvi< wBvi> wBvi3H wBviaJ ,wBvi0K wBviM wBvifN wBviO ,wBviT ,wBviW BwBviX ,wBvi[ wBvi] wBvi_ wBviS` wBvi` wBvi hwBvi[ BwBvij There is an open door here.   _   _wBvi XwBvi* wBviE wBvi wBvi wBvi ,wBvi ,wBvi wBvig BwBvi wBvim wBvi- wBvi wBviD XwBvi XwBviC wBviJI XwBvi[ wBvi] ,wBvi` wBvicf wBvii ,wBvij wBvio wBviq ,wBviKs wBvi| wBvi} BwBvi wBvi wBvi wBviJ wBvi wBvig XwBvii wBvi wBvi wBvi% XwBvi  wBvi BwBvi wBvii wBvi wBvi wBvi wBvi + JwBvi,- XwBvi. wBvi1/ wBvi;4 BwBvi8 BwBvi9 wBvir: BwBviF wBvi"I XwBvivS wBvi4c wBvit wBviw wBvix BwBviւ wBviK wBvi ###############.#.######.##.....# ###############.#.#....#.###.#.## ................#.#.##.....#.#.# #################.#....#.#.#.#.# ................#.#..#.#.#.#.#.# ###############.#.####.#.###.#.## ........)....>.........#.....#.#. ##################.#. ................@..............#.604.7 (144.0) #####.################.  #.## #..............  ####..### #.#####.  #.......# #.# #.  #.#####.# ####'### #.  ##.#.)[#.## #......# #.  #..#...#..## #......###### #.  ...#...#...## BviL m#......#....# #.  _Key pressed, stopping explore.wBviZ 4wBvi* ^ _No target in view!xBvi? _No target in view!xBvi:wIxBvizxBvi|xBvi"~$ _xBvi,xBvixBviqxBvixBvi<xBvixBvixBvixBvixBvixBvipxBvixBvi/xBvi ,xBvixBvi[xBvi xBvixBvixBvixBvixBvi6xBviBxBvi>`xBvi<xBvi,xBvidxBviKxBvixBvi!xBvixBvixBviW,xBvixBvixBvixBvi!xBvixBvixBvixBvixBvixBvi|xBvi,xBvixBvixBvixBvixBvixBvi$xBviExBvixBvi!xBvi(xBvi)xBvi[*xBvi6nxBvi'<xBvi=xBvi>xBvi?xBviDxBviF,xBviIxBviMxBviOxBvivPxBviQxBvi{UxBvi~WxBviXxBviYxBviw_xBviP`xBvi`xBviaxBvitfxBviOhxBvihxBviixBvimxBviBoxBvioxBvipxBvi>txBviv,xBviLwxBviKzxBvi{xBvi|xBvi|xBvixBvih,xBvi,xBvimxBvi6xBvi:xBviXxBvixBviuxBviXxBvi@  There is an open door here.xBviKK _xBvi xBvi2xBvi,xBvixBvi,xBvixBvi_xBvixBvicxBvixBviBxBviBxBvi,xBvi,xBvixBvi*,xBvixBvi(xBvixBvixBvixBvixBviBxBvixBvixBvi,xBviLxBviaxBvi ,xBviZxBviL,xBvixBvi xBvi xBvi6 xBvi. xBvi xBvi( xBvi xBvi-! BxBvi" xBvih# xBviJ. xBvi?1 XxBvi72 xBvi3 xBvi3 xBvi44 xBvi? xBvi"B xBviB ,xBviC xBvi&E xBviF xBviF xBviI xBvi^K xBviL ,xBviM xBviN xBviR XxBviW XxBvi1Y ,xBviY xBviZ xBvi[ xBviO\ xBvi\ xBvi%_ xBvi` xBviRa xBvia xBvic xBvid xBviMe xBvig xBvi:j xBvitk xBvik xBvial xBvi~ `xBvi ,xBvi xBvi xBvi\ ?  You see here a +0 buckler.xBvi xBvi&  _xBvid XxBviU ,xBvi xBvi5 BxBviʪ xBviy RxBvi ,xBvi xBvi! xBvi xBvi xBviT xBvi xBvi xBvi ,xBvi ,xBvi ,xBvi xBvi xBvi xBvix xBvi xBvi xBvi ,xBviw xBvi xBvi xBvii xBvi xBvi xBviR xBvi xBvik xBvi xBvi ,xBvi xBvi xBviD ,xBvi xBvi xBvi ,xBviN xBvi= xBvi xBvi ,xBvi XxBvi xBvi xBvi xBvi* xBvi xBvi ,xBvi~ xBviB xBvi BxBvi| xBvi xBvi xBvi xBvi xBvi ,xBvi3 xBvi xBvi ,xBvi xBvi XxBvi xBvi ,xBvi xBvi+ `xBvi0 nxBvi4 xBviw6 BxBvi!7 xBvid8 xBviZ9 ,xBvi9 xBvi; xBvi< ,xBvi= xBviB  You see here a bat skeleton. _xBviF xBviMG xBviG xBvi'H xBviAI xBviJ xBvijJ xBviJ xBvi0L xBviL xBvi#M xBvinM xBviO xBviGP ,xBviP xBviQ xBviS ,xBviS xBviRT xBviU xBviU xBviV xBviV xBviW xBviX xBviX xBvidY xBvi*Z xBviZ xBvi[ xBvi pxBvi BxBvig ,xBvi8 BxBviQ ,xBvi ,xBvi ,xBviG ,xBvi BxBvi xBvi xBviP xBviɐ xBvi xBvi xBvi xBvi: ,xBviV xBvi| BxBvix xBvi xBvi8 xBvi xBviդ xBviz BxBviۨ xBviK f  You encounter an adder.xBvi  #.#.#.......# #.#  xBvi W #.#.#....#### #.#   #.#.############.#   #.#...........##.#   #.###########.##.#   #.# .#   #.#   .#   S....:.@.#              S   adder (asleep)   xBvi߸ a.S759.7 (155xBvi C.SxBvi OSxBvi -606xBvi xBvi4 / _The adder hisses angrily.yBvi~ ))))You shoot an arrow. The arrow hits the adder.yBviQJ.SyBviYJ.:.yBviZ;===1.8 (1.1)yBvifyBvi@i3 _The adder is lightly wounded.yBvi 4)))))))yBviS .S.SyBvi: N.....S.yBviX -3.0 (1.2yBvi yBvi l _You shoot an arrow. The arrow barely misses the adder.yBvi7  yBviz8 ) You shoot an arrow. The arrow hits the adder.yBviؿ >:SyBvi yBvi (4.2yBvi yBvi ] _The adder is heavily wounded.zBvi †You shoot an arrow. The arrow hits the adder!zBvi RzBviO zBvijV / #.#.#.......# #.#   VicViper1 the Shooter#.#.#....#### #.#   Demigod#.#.############.#   Health: 24/24 ========================#.#...........##.#   Magic: 4/4========================#.###########.##.#   AC: 3Str: 12#.# .#   EV: 11zBviW BInt: 11#.#  SH: 0Dex: 17########.#  XL:  2 Next: 124% Place: Dungeon:2.....:†@.#  Noise: ===------  Time: 1765.4 (1.2)##########  a) +0 shortbow  Fire: a) +0 shortbow          You shoot an arrow. The arrow hits the adder. _The adder is lightly wounded. _You shoot an arrow. The arrow barely misses the adder.You shoot an arrow. The arrow hits the adder. _The adder is heavily wounded.You shoot an arrow. The arrow hits the adder!zBviY _You kill the adder!You have reached level 3!zBvi!c /  --more--{Bvih  Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? |Bvi)mN9/295/52131% |Bviq|BvisR _You feel agile. x4|Bvi |Bvi 3|Bvi |BviC |Bvi[ : _|Bvi x  You see here an adder corpse.|Bvi  _|Bvi |Bvi   #.#.#.......# #.#  #.#.#....#### #.#  #.#.#####.#  #.#...........##.#  #.##.##.#  #.# .#  #.# ##.# ..@†..# ---## |Bvi[ |        You pick up a parchment of Shock and begin reading...|Bvi -7.4 (2.0|Bvi G---8.4 (3|Bvix |Bvi > _You add the spell Shock to your library.|BviQ |BviB|Bvi6B}BviH _No target in view!}Bvix>}Bviy?}BviC}BvibFH _No target in view!}Bviӈ}BviÉ3}Bvi}Bvi2}BviW _}Bvi}Bvi,}Bviǘ}BviS}Bvi}Bvi}Bvi]}Bvi}BviB}Bvi}Bvi}Bvi}Bvi}Bvi}Bviؤ}Bviť,}BviT}BviT,}Bvi}Bvi}Bvi}Bvi }Bvi}Bvis}Bvi}Bvi}Bvi}Bvi}Bvidz}Bvi4}Bvi}Bvi}Bvi}BviW}Bvi}Bvio}Bviu}Bvi}BviX}Bvi}Bvi}Bvi,}Bvi}BviM}BviL}Bvi}Bvi+}Bvi}BviY}Bvi}BviI}Bvi}Bvi}Bvi}Bvi{}Bvi9}Bvi,}Bvi}Bvib}Bvid}Bvi}Bvij}Bvi}BviY}Bvi}Bvi>}Bvi}BviH}Bvi}Bvi}Bvi}BviH}Bvi}Bvi}Bvi}Bvi}BviS}Bvi}Bvi'}Bvi}BviN}Bvi}Bvi}Bvi}Bvi}Bvit}Bvi_}Bvi,}Bvi }Bvir}Bvi4}Bvi}Bvi}Bvi}Bvi>}Bvi,}Bviy}Bvi}BviaB}Bvi}BviB}Bvi}Bvi&p}Bvi<(B}BviB*}Bvi*}Bviy+,}Bvi/X}Bvi1}Bvi2}Bvi2}Bvi\3}Bvi5}Bvi6}Bvi6}Bvi:7}Bvi9}Bvic:,}Bvim;}BviBn}BviC,}BviC}Bvi-F}BviF,}Bvi%H}BviI}BviMJ}BviNK,}BviM}BviS}BvitT}BviOU}BviU}Bvi!V}BviW}BvibX}BviX,}Bvi]n}Bvi^}Bvi^}Bvi_}Bvis`}Bvia,}Bvib}Bvi.d}Bvi`e,}BviQf}Bvikg}Bvibh}Bvih}Bvi9i}Bvisj}Bvisk}Bvik}BviMl}Bvim}Bvin}Bvin}Bvio}Bvi/q}Bvilr}Bvir}Bvis}Bviu}Bvi%v}Bvi}v}Bvi1w}Bviy}BviPz,}Bviz}Bviu|}Bvi|}BviF}}Bvi}}Bvi3}Bvi{,}Bvi}Bvi}Bvih}Bviʃ}Bvi+}Bvi}Bvi؆}Bvi2}Bvi}Bvi}Bvi}BviN}Bvi}Bvi}Bvi}Bvi}Bvit}Bvi}Bvi~}Bvi}Bvi@}Bvi˒}Bvi}Bvi}Bvi`}Bvi}Bvin}Bvi}Bvi}Bvid}Bviw,}Bvi }Bvi `}BviC #..#.# #.#.#.#  #..#.# #.#.#.#  #..#.# #.#.#.# ##########..#.# #.#.#.# ............#.# #...#.# ###########.#.# #####># ##...# #.#.# #.# ##<..######.#.##### #.# .'..........#.#.@.# #.# 850.4 (8}BviS[2.0) ##...########.#.#.# #.# ##...##.#.#.##.# ##...##÷#.#.##.# ##...##.#.#.##.# ##...##.#.#.##.# #######.#.#.##.# ##.#.#.##.# ####### #.#.#.#}Bvi:#.# }Bvi}Bvi }Bviv7_Done exploring.}Bviò }Bvi1 3}Bvi %.}Bvi i0.0)........}Bvi ,}Bvi5 E _Done exploring.~Bvi[[?25h[?0c  Search for what [Enter for "."]? ~Bvi` [?25l[?1c~Bvi ~Bvij 19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a stone staircase leading downb - [D:2] a +0 buckler  c - [D:2] a stone staircase leading up  d - [D:2] a stone staircase leading up  ~Bvi e - [D:2] a +0 whip  f - [D:2] a stone (5 further duplicates in 1 pile)  g - [D:2] a stone staircase leading down  h - [D:2] a chain mail (1 further duplicate)  i - [D:2] a +0 dagger of drainingj - [D:2] a +0 dagger  k - [D:2] a short sword  l - [D:2] a whip  m - [D:2] a +0 leather armour  n - [D:2] a plate armour  o - [D:2] a staff of coldp - [D:2] a dispersal trap  q - [D:2] a stone staircase leading up  ~Bvi Br - [D:2] a stone staircase leading down  s - [D:2] a +0 clubBvi`~  a - [D:2] a stone staircase leading down  s - [D:2] a +0 clubBvis Level 2 of the Dungeon<<<>>>(Press ? for help) #......##############.#.###########.....##..#.............#.# #.....................#.#........##.....##..#.#########.#.#.# #..|...################.#.######.##.....##..#.##.#.#.# #.#'#'#################.#.#....#.###.#.###..#.##.#.#.# #.#.#...................#.#.##.....#.#.##..#.##.#.#.# #.#.#####################.#....#.#.#.#.# #..#.##.#.#.# #.......................#.#..#.#.#.#.#.##..#.##.#.#.# ###.###################.#.####.#.###.#.############..#.##.#.#.# #.............)....>.........#.....#.#.............#.##...#.# #########################################.#.###########.#.######># #....^....................................#.##...# #.#.##.# #>##############.##########################.##<..######.#.######.# #.# #.## #...............'..........#.#.@.##.# #.# Bvi`v 2####..####.############.##...########.#.#.##.#  #.# #.......# #.##.##...##.#.#.##.# #.# #.#####.# ####'####.##...##÷#.#.##.# #.# ##.#.)[#.## #......# #.##...##.#.#.##.# #.# ########..#...#..## #......###### #.##...##.#.#.##.#  #.# #.........#...#...## #......#....# #.#######.#.#.##.##.# #.####..##.###)##..## ####'###....# #.##.#.#.##.##.# #.###...#.#...#.#...## #.###....#####.####### #.#.#.##.##.# #.##..##.##...##.##..### #........'...........# #.#.#.##.##.# #.....#.#...#...#.#....#######....####........# #.#.#.##.#BviBviBvinVicViper1 the ShooterDemigodBvirzHealth: 29/29 ========================Magic: 5/5========================AC: 3Str: 12EV: 11Int: 11SH: 0Dex: 21XL:  3 Next: 11% Place: Dungeon:2BviZTime: _You add the spell Shock to your library. _No target in view! _No target in view! _Done exploring. _Done exploring.  Search for what [Enter for "."]? BviBviABviBvix&Bvi'; _Bvi,Bvi2Bvi2Bvi3Bvi]3Bvi@BBviABviHBviIBviFJBviJBviRBvi}SBviSBvisTBvi[Bvi]Bvi],BvidBvieBvi\fBvifBvinBviOoBvip,BvivBviwBviwBviGxBviBviBvi+Bvi}BviLjBviBviBvigBvi XBvi_XBvi BviԿ,BvizBviBviBvi+BviBviBviBviSBviBvirBviJBvi,BviOXBvifBviBviBvifBviBviBviBviBviBviBvi,BviBvi[,Bvi<BviBviBviBviUBviUBvi Bvi Bvi Bvi-(Bvi)Bvig)Bvi)Bvi3a  You see here a bat skeleton.Bvi4Bvid5 _Bvi5Bviz>BviGBBviKXBviSBBviTBviZBvi\Bvi}\Bvi\BvibBvicBviWdBvidBvi4BviBviEXBvi˝BviBviBviBvi@Bvi*BviBvivBvi;Bviӯ,BviDBvi nBviBBvi`BviBvi,BviBvi?Bvi~BviBviBvi1Bvi,BviBviDBviBBviuBvi9Bvi^,BviBvi!Bvi#Bvi#Bvi#Bvi *Bvi*Bvit+Bvi+Bvi|1Bvio2Bvi2BviZ3Bvi9Bvi:Bvi;Bvi;Bvi@BviABviBBviBBviGBviH,BviIBviNBviOBviP,BviYBviYBvi(iBvi lBvilBvi@m,BvirBvis,Bvi'tBvixBvi8y,BviyBviBvirBviӃBvi~BviBviBviBviABviBvih,BviBviBviXBviܕ,BviBvi,,BviÛBvi3BviBviBvi.Bvi,BviBviBviBvi^BviBviBvir,BviBviBvi~,BviBviBviBviBviBvi-Bvi,BvioBvi<BviBviBviBviBviBvi BvisBviBviBviJ,Bvi Bvi,Bvi>BviBvi,BviBvi*BviKBvi,BvioBviBvi,BviBviXBvi XBviBvi#BviBviBvi,BviBviBviBvi?BviBviBviBviW,Bvi}"Bvid#Bvi#Bvi9$Bvi(@  There is an open door here.Bvi*6 _Bviv+Bvi.Bvi/BviG0Bvi0Bvi4Bvi4Bvi|5Bvi5Bvi=9Bvi3:Bvi:Bvi <Bvii>Bvil?Bvi?Bvi@BviyCBvi]DBviDBvi`EBviHBviHBvihIBviIBviMBviiNBviNBviOBvi[RBviSBvi4TBviTBviWBviXBviXBviZBvi~\BvigBvi i,BviNkBvimBvioBviqoBvi~pBviatBvi|,Bvi BviDBvibBviBviBvi|Bvi,Bvi4BviBviNBviܐBvi}BviBvi,BviBviBBviXBvi}BviBviBviuBvibBvi)BviBviBvikBvi6BviBviBvi]XBviBviBviBviVBvi Bviy Bvi,Bvi1Bvi7nBvi)9Bvi9,Bvig:Bvi=XBvi>Bvi?,Bvik@Bvi[ABviABvi_B,Bvi CBviCBviCBviHDBviEBvi{FBviFBviGBvi'HBviH,BviHBvihIBviIBviGJ,BviJBvijKBviKBviLBvivLBviMBviVMBviMBvi NBviNBviNBvi'OBviOBviOBviuP,Bvi QBvi}QBviQ,BviARBviRBviR,BviGSBviSBviTTBBviTBviU,BviwUBviUBviVBviVVBvi3\ #.#'#'######### #.#.#.......... #.#.########### #.............. ###.########### #............ Bvi] ##################  #....^............  #@##############.# Noise: --------- 1998.4 (148.0)  #.##.# a) +0 shortbow  #.#####.. Fire: a) +0 shortbow  #.##.....  #.##.####  #.###.#.)[  Bvi] #.# ########..#...   #.# #.........#...   #.# #.####..##.### Bvi ^BvibBvidc _There is a stone staircase leading down here.BviKBviGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Bvi(Missiles (go to first with ()c - 5 poisoned darts  e - a throwing netf - 4 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)d - a ring of resist corrosionBviv Potions:  Potions !  f - a lumpy dark potion BvixA k - a purple potionBvig Scroll Scroll?  s - a scroll of butterfliesc - 3 scrolls labelled FUDDOU TIES  d - 2 scrolls labelled HEQUMPENLO  e - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX  j - a scroll labelled JAREUMUOMUBviR@ Kc - 3 scrolls labelled FUDDOU TIES. Bvi.A A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Bvi RIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled HEQUMPENLO  e - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX  j - a scroll labelled JAREUMUOMU Potions (select first with !) Bvi # f - a lumpy dark potion  k - a purple potion [?] describe selectedBvi0 #.#'#'######### VicViper1 the Shooter #.#.#.......... Demigod #.#.########### Health: 29/29 ======================== #.............. Magic: 5/5======================== ###.########### AC: 3Str: 12 #............ EV: 11Int: 11  ################## SH: 0Dex: 21  #....^............ XL:  3 Next: 11% Place: Dungeon:2  #@##############.# Noise: ---------  Time: 1998.4 (0.0)  #.##.# a) +0 shortbow  #.#####.. Fire: a) +0 shortbowvi20m  #.##.....  #.##.####  #.###.#.)[   #.# ########..#...   #.# #.........#...   #.# #.####..##.###  _Search for what [Enter for "."]? _You see here a bat skeleton. _There is an open door here. _There is a stone staircase leading down here.  As you read the scroll labelled FUDDOU TIES, it crumbles to dust.  It is a scroll of identify.Bvi: #.#'#'######### VicViper1 the Shooter #.#.#.......... Demigod #.#.########### Health: 29/29 ======================== #.............. Magic: 5/5======================== ###.########### AC: 3Str: 12 #............ EV: 11Int: 11  ################## SH: 0Dex: 21  #....^............ XL:  3 Next: 11% Place: Dungeon:2  #@##############.# Noise: ---------  Time: 1998.4 (0.0)  #.##.# a) +0 shortbow  #.#####.. Fire: a) +0 shortbowvi;1K  #.##.....  #.##.####  #.###.#.)[   #.# ########..#...   #.# #.........#...   #.# #.####..##.###  _Search for what [Enter for "."]? _You see here a bat skeleton. _There is an open door here. _There is a stone staircase leading down here.  As you read the scroll labelled FUDDOU TIES, it crumbles to dust.  It is a scroll of identify.BviDBviE+9.4 (1Bvi0JBviVNi   #.# #.####..##.###  _You see here a bat skeleton. _There is an open door here. _There is a stone staircase leading down here.  As you read the scroll labelled FUDDOU TIES, it crumbles to dust.  It is a scroll of identify. _k -> w - a potion of heal wounds; c -> i - 2 scrolls of identifyBvi 4Bvi Bvi' Bvi, )2000Bvi. Bvi()J 3  You climb downwards.BviT?5 #......#  ##.)....#  !g.....#  #......#  #....[.#  #......#  #.$....#  #.g@...#  ########   g   hobgoblin (asleep) g   goblin (asleep) Bvi-1.9 (2.5BviBvi _You encounter a goblin and a hobgoblin.Found 4 gold pieces, a scale mail, a green potion and a whip.Bvia _There is a stone staircase leading up here.Bvi^  Bvi(c †You shoot an arrow. The arrow hits the hobgoblin!Bvig 4 BviG q .g  You kill the hobgoblin!Bvi& QgBvi ?4===3.2 (1.3Bvi Bvi : _The goblin shouts! You hear a shout!BviW)))))))BviJ%.gBviu 8.....Bvi; -4.3 (1.1BviBvin _You shoot an arrow. The arrow closely misses the goblin.Bvi J)))))Bvi%.gBvi2....Bvi-5.6 (1.3Bvi&BviS,n _You shoot an arrow. The arrow closely misses the goblin.BviF ) You shoot an arrow. The arrow hits the goblin.Bvi=.gBvi#-6.8 (1.2Bvi\Bvixa _The goblin is moderately wounded.Bvi V)))))))Bvi R ......g  Bvi WYou shoot an arrow. The arrow barely misses the goblin.Bvi? V8-8.0Bvi Bvi y _The goblin hits you with a +0 dagger. The goblin barely misses you.Bvi V)))))))Bvi ......g  You shoot an arrow. The arrow closely misses the goblin.BviK(9.2BvidBviW _The goblin completely misses you.Bvic}  You shoot an arrow. The arrow hits the goblin.Bvin  The goblin is severely wounded.Bvio.10.3 (1.1BvitBvivS _The goblin barely misses you.Bvi;V)))))))Bvi;e ......g  You shoot an arrow. The arrow closely misses the goblin.1.6 (1.3Bvi;gBvi)))Bvi !g  You shoot an arrow. The arrow closely misses the goblin.BviqV.gBvi#=Bvi;====7.0 (1.1Bvi1Bvi( _The goblin shouts!Bvi )You shoot an arrow. The arrow hits the goblin!) Bvi.Bvi%j7===-8.2 (1.2Bvi7BviݗJ _You kill the goblin!BviU Bviz\ 8-Bvi_ Bviye  Bvie :_No target in view!BviYK 3BviM BviP BvijT BviX : _Bvi{Y Bvi] Bvi ^ Bvi` Bvib $  Things that are here:Bvie a  a +0 dagger; a goblin corpseBvi=i Bvii  _Bvir Bviv Bviz ,Bvi} Bvi  .##  ..#  #.###### #......# #......# #......#.#.#####.)....#.......@......#---....####).....#. #....[.# #......##..)...##.†<...#########22.2 (4.0---3.2 (5 _k - a green potionBviR3BviBviϪBvi,BviŲ,Bviݴ,BviBviBvi2BvipBviݼBviBviUBviBviBvi BviXBviFBvixBviBvinBvi7BBviBviBviBvi(BviBviBviBBvilBvivBviBviBviBviyXBviBviBvi,Bvi Bvi Bvi Bvi Bvi BviWBviBviBvi BviFBviBviBviBBvimBviBviiBviBviB7 _You open the door.BviBviBviuBvi@  There is an open door here.BviP!Bvi! _Bvi"Bvi$Bvi'f  You encounter a quokka.Bvi{+9###+#####..r..###.......# #.......# +...#...+ #.......#  #.......#  #...@.#  ###'###  #.# #.##.###..# r   quokka (asleep)##.##Bvi+i#..###.##.##Bvi-o.r50.2 (27.0)Bvi.W.rBvi9r1.2 (28 _Bvi[<Bvi ))) You shoot an arrow. The arrow hits the quokka.BvimY.rBvi!sa..===2.4 (1.2)Bvi"wBvi zZ _The quokka is almost dead.Bviϊ †You shoot an arrow. The arrow hits the quokka.BviqF))Bvi-..Bvi20Bvi%!3.6Bvi) Bvi)Bvi)&_You kill the quokka!Bvi*BviN JBvi  Bvi; :_No target in view!Bvi} 4BviN BviDŽ H _No target in view!BviZBvif[Bvi^,Bvi_BvidP _BvidBvieBvifBvihBBvi}iBvi'kBvin,BvioBviC|! _You open the door.  There is an open door here. _Bvi}Bvi9~Bvi~BviBvi5BviBviBvizBviBviBviZBvi'nBvi,Bvi5BviBviBviBvi[BviBviBviBvi`BvibBviBviLBviBviBviBviޙBviQBviBvi(BviBviҞBvi؟Bvi,BviBviBviZBviBviBviBviBvi5BviBviBvidBviBBviUBvi԰,Bvi'BviFBviDBviBvi$BvivBviBviBviBviBviBviSBviEBviBvipBviBBviBviXBvi_Bvi+BviBviBvi!BviIBviBviBvi`BviBviBviBviBviBviBvi9BvicBviBvieBviBviBvi'BvitBviBviBvi+BviBviBviBvi1BviBviBviBvi ,Bvi[Bvi#Bvi1Bvi_BviBviBviB,BviBviBvi\BviBvi BviTBvi Bvi2 Bvi Bvi. Bvi ,BviPBviBvi,BviBviBvi-BvieBvi<BviRBvi-BviBviYBvif!Bvii"Bvi"Bvi,#Bvi.$Bvi%Bvi&Bvi&Bvi7BviK8Bviw9Bvi:,Bvi;Bvi<Bvim>Bvi>Bvi*?BviaABviH...##.. ...#### #.#  †..'..#####.# # BviH ...##....##.# .# ...#####..#.# ##.## BviH..## ##.#.# ....# ##### #...#####....#BviI #...# ###.....#....# Bvi@I###.## ##.###.@....# ---BviaI107.6 (54.0) ###..## #..# ###....#BviI .###..## #.## ....#Bvi8Lv .####..###.# >...# ..# ##.....# ....# #.## ###...## ....#   #..####..#..# ....#   ##.##...###.##########  #.##.### #......#    Bvi"QBviQH---8.6 (55BviYBviHZ; _Found a stone staircase leading down.Bvi)BviBviBviBviBBviBBviBviBviBviBviE,BviBvi  # ...  # #..   #### #.#   '..# ###  Bvi@##....##.# :.#  ..#.# ###.##  # ##.#.# #....# Bvim  #...#####..@.#  Bvi)11.6 (3.0) Bvi.# ###.....#....#  Bvi ##.###......#  .Bvi@.## #..# ###....#  Bvi#..## #.## #....#  #Bvi#..###.# #>...#  Bvi ##.....# #....# Bvi; # #BviNz #....#  Bvi\####..#..# #....# BviBviBvi T _Key pressed, stopping explore.BviBvioBviBvi#H _No target in view!BviBvipBvihBvijH _No target in view!Bvit8 Bvi8 Bvi= Bvi*@ H _No target in view!Bvii Bvi Bvi Bvi$ BviÓ Bvi} : _Bviϗ Bvi֙ Bvi# Bviܚ Bvi+ Bvim BBvi Y   ##BviL  ## ....  .# #..#.  Bvit .#### #.# ..  .'..#####.# #.###Bvi  .##....##.#  ####..#.# ####.##Bvi  ## ##.#.# #....# Bvi ### #...#####....# ..# ###.....#....#Bvi & .## ##.###......# #..## #..# ###....#BviL 2 #..## #.## #....# ..###.# #>...#Bvir f  You pick up a parchment of Static Discharge and begin reading...Bvi &4Bvi +5.6 (4Bvi| Bvii I _You add the spell Static Discharge to your library.BviiBvihjBviqBvitH _No target in view!BvisBvi)BviBviH _No target in view!BvitSBviSBvixTBviDVBviWXBvi\f _Bvi]Bvi,]Bvi_^Bvi`Bvin`Bvi`BvicBvikdBvidBvi^eBvifBvi`iBviiBviXjBvi3lBvimBviVnBvinBvioBvi@rBvimrBvirBvitBvi|vBvi wBviwBvixBvizBvizBviZ{Bvi}Bviz,Bvi BviBviKBviׄBviKBviBviBvimBviBviBviɋBviɌ,BviBviBviBviBviԒBvi$BviBvi1BviBviBviBvi|BviؚBviBBvişBviޡBvi,BviڢBvidBviBviXBviBviBviBviBvi֫BviۭBviʯBvi6BviBviQBviBviȴBvi{BviBvip,Bvi-Bvi,Bvi9BviBviLBvif  You encounter an adder.BviS.. ..  BviA#S  #.  #. #########  Bvif_#. #........  Bvi#.####........  #.@.##........ Bvij ###........... Bvi i ######..####.####  .........###.# ...#.###..##.# Bvi6)###+### #. ##.##.## S   adder (wandering) BviU##.....### #.....# Bvi#.......# #..#..#.### #.......########.##...#BviH7.39.6 (24.0)Bvi(Bvis-40.6 (25Bvi_Bvi2 _The adder leaves your sight.Bvi3I4BviKBviMH _No target in view!Bvi Bvi Bvi Bviz H _No target in view!BviT+ Bvi+ Bvi, Bvi/ Bvi2 h  An adder comes into view.Bvi8  ... ..S #.# #.#BviK8 ? #.# # #.# #. #.####Bvip8 h. #@..##Bvi8 K. ###...Bvi8 .Bvi8  ######..####.#### ........Bvi8 b.###.# ...#.###.Bvi9 6.##.#Bvi>9  ###+### #. ##.##.##S   adder (wandering)Bvif9 n ##.....### #.....# #Bvi9 ^.# #..#..#.### #Bvi9 .#.##..Bvi9 .#BviF? BviA ].S0.0)BviP pS1.6 (1Bvi-U E _The adder hisses angrily.Bvi )))) You shoot an arrow. The arrow hits the adder!BvivM.SBvicwO.SBvix oThe adder is almost dead.Bvi..o   orc (wandering)Bvi7===2.9 (1.3Bvi'BviYs _You encounter an orc. It is wielding a +0 hand axe.BviV)))))))Bvi8N.SBvi9.Bvi?f.....Bvi@-4.1 (1.2Bvi5FBviHl _You shoot an arrow. The arrow barely misses the adder.BviHV)))))))BviFN.SBviN .....  You shoot an arrow. The arrow misses the adder.BviO-5.2 (1.1BviUBviYV _The adder completely misses you.Bvid l  You shoot an arrow.  The arrow hits the adder but does no damage.Bvi2 h  The adder is almost dead.Bvi -6.4 (1.2Bvi Bvi R _The adder barely misses you.Bvi~ †You shoot an arrow. The arrow hits the adder.Bvi Bvi 6387.5 (1.1BviI _ _You kill the adder!Bvi _No target in view!Bvi6Bvi^6Bvi7Bvi8Bvi:BviC?P _BviBBBvilDBviUBviwWBviYBBvioXBviqBvirBvirBviWsBvitBvi w,BvibwBvi%}XBvi!~BviBviBviƁ,Bvi,BvixBvi̅BvigBviBvigBviOBviFBBviBvi,BvidBviBvi#.# #.# #.# ######## #.# #....... #†####....... #...##....... ###..........[..###########..####.###.......@.........###.#---61.5 (14.Bvi)0)##.###.....#.###..##.##+#####...##.##.####.....#####..#.....##.......# ##..#..#.## #.......########.##...  Bvi8+...#†..'..#####.####.  #.......##....##.# #.  #.......#####..#.# ## Bvi5Bvi!---2.5 (15 _Found a pair of boots.Bvi4BvilBviH _No target in view!Bvim 4BviPq Bvi s H _No target in view!Bvi BviT Bvi" Bvi&  Bvi) B_No target in view!BviBviPBviۏBvi{H _No target in view!BviBviBviBviBviBvi&P _Bvi9BBvi[Bvi`Bvi4BviBvikBvi8BviBviBvi BviSBviBvidBvi9Bvi:BviBvijBviBvi|Bvi Bvi ,Bvi+ BviBviBviQBviBviBvi%,Bvi BviBviHBviBviQBviBvi5"  You encounter a goblin. It is wielding a +0 dagger.Bvi'K#....######....[..###########.............#######.####...###.###+######......##.....#####...#..#.# .##Bvi:(.##......g...+...#†..'....############.......##. #.......### ##.....## ###'##### Bvij(#.#...# g   goblin (asleep) #.###.## #.###..# Bvi(3#..###..Bvi/-75.5 (13Bvig0*6.5 (14 Bvi0 _Bvi4BviU8Bvi )You shoot an arrow. The arrow hits the goblin!Bvi$ X))))))Bvi !......BviԵ /9===Bvi 7.7 (1.2)Bvi Bvi J _You kill the goblin!Bvib Bvi Bvi Bvi` H _No target in view!Bvi4BviBviH _No target in view!Bvi#....#### #....[..##.........#.###.....#.##...###.###+#####.#......##.....##...#..#.# #.#.##.#).....+...#†..'..#..##.##.#.# #.#...# #.###.## #.###..##..###..#BviBvi----8Bvi&0 _Bvi?BviBvi4#....#### ###.....[..#.#.#.###.....#.##...###.###+#####.#......##.....#####.#...#..#.# #.#.##.#).+...#†..'..#..##.##.#.###.....## # #.#...# #.###.## #.###..## #..###..#---9Bvi̷E#....#### ###.....[..##.#....#.###.....#.##...###.###+#####...##......##.....#####.#...#..#.# ##..#.##.#).+...#†..'..#..##.##.#.#####.##.....## ####'##### ##.#...# ##.###.###.###..###..###..##Bvi7Bviο'80BviSBviBvi##.### #...###....#### ###.....[..###########..# #.................#######.###.....#.###.#...###.###+#####...###......##.....#####..# #...#..#.# ##...##########@##.......####)............+...#†..'..####..############.##....##..###..##.....## ##.###'##### #. #.#...# ## #.###.## # #.###..## # Bvi(Bvi)&1Bvi3Bvi5Bvij6OM †##### ...###....#### ###.......[..###########..# #................#######.###.....#.###.#...###.###+#####...##......##.....#####..# #...#@.# ##...##########.##.......###)............+...#†..'..###..############.......##....#Bvi<Bvi=&2BvitDBviFBviz #.# #.# #†####.#.### #...###....#### ###........[..###########..## #.................########.###.....#.###..#...###.###+#####...##.#.....@##.....#####..# #...#..#.# ##...##########.##.......####)............+...#†..'..####..############.##....###..###..###.....## ##.####'##### #..#.#...# ##3Bvi* c#.# ### Bviv @#.# #.# #†####.#.### #...###....#### ###.....Bvi ....[..###########..## #.................#########.###.....#.###..#Bvi ?#...###@###+#####...##.##......######..#.. #...#..#.# ##..#.Bvi5 /.##########.##.......########.)............+...#†..'..#####...############.##....##.Bviu #..###..#.##.....## ##.####'##### #...Bvi{ Bvi &4Bvi BviƼ Bvi=wM ## #.# # †###.### ...###....#### ###.........[..###########..# #.................#######@###.....#.###.#...###.###+#####...##.##......##.....#####..#.#...#..#.......# ##..#.##Bvi2<5BvieBviBviM ## #.#  Bvi@†##### ...###....#### ###.....#....[..###########..# #..@..............#######.###.....#.###.Bvi###.###+#####...##.##......##.....#####..#..Bvif.# .#BviBviA&6BviBviӻBvi+- ... #.# #.#  #.# ## #.# #Bvi #  #†#### #.###  #...## #....#### ###....#....[@.###########Bviױ] #####...............Bvi #######.###.....#.###.. #...###.###+#####...## #......#### #...#..#BviRu.# ##..# .##########.##.......########Bviv )............+...#†..'..#####..############.##....##BviBviBvi&7BviBviXBvi! Bvi! Bvi2' Bvij) Bvi0  ... #.# #.# #.#  #.# # # #†#### #.### #...## #....#### ### #....@..##.. #####. #######.###.....#.### #...###.###+#####...## #......##.....#####..# #...#..#.# ##.. .#.##. ).+...#†..'.. ..#.##....Bvi 1 &8Bvis4 Bvi7 V _You see here a +0 pair of boots.BviM BviM &9BviMU Bvi Y , _g - a +0 pair of bootsBviFBvi$}Gear: 7/52 gear slots (Left/Right to switch category) BvivaHand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 5 poisoned darts  e - a throwing netBviZf - 4 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)g - a +0 pair of boots Jewellery (go to first with "=)Bvi4d - a ring of resist corrosionBvig - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Bvi@ BviC ...VicViper1 the Shooter#.#DemigodBvi D #.#Health: 29/29 ========================#.# # Magic: 5/5========================#.# # AC: 3BviD Str: 12##†#### EV: 11Int: 11#.####...## SH: 0Dex: 21#....#######... XL:  3 Next: 39% Place: Dungeon:3#....@..###########..# Noise: ---------  Time: 2189.7 (0.0)BviD "#####................. a) +0 shortbow#######.###.....#.###. Fire: a) +0 shortbow#...###.###+#####...###......##.....#####..##...#..#.......# ##..BviE  .##########.##.......####### )............+...#†..'..####BviRE  ..############.......##....# You shoot an arrow. The arrow hits the goblin! _You kill the goblin! BviE _No target in view! _No target in view! _You see here a +0 pair of boots. _g - a +0 pair of bootsBviK BviK BviO BviV f  You start putting on your armour.Bvi'\ B90.7 (1Bvia BviPb +1.7 (2Bvid Bvi\j Bvij +2.7 (3Bvin Bvi1u Bviu +3.7 (4Bviy BviL~ Bvi~ +4.7 (5Bvi Bvi 4 _You continue putting on your +0 pair of boots. x5Bviu Bvi BviI b _You finish putting on your +0 pair of boots.BvipBviBvi@BviBviBviIP _BvirBvi,Bvi%BviBBviBvi,Bvi>Bvi vBvi ,Bvie Bvi4Bvi,BviXBviBvi!Bvi"Bvi#Bvi#BviE%Bvi%Bvi%Bvi&Bvi(Bvi)Bvit)Bvi*Bvi_-,Bvi[.Bvi%0Bvi2Bvi3Bvi3Bvij5Bvi7Bvi8Bvi8Bvit:Bvi=BBvi=?BvihCBBviEBviK#....#### #.......##########........#######.###..#...###.###+ BviTK#......##.... # #...#..#..... #.##########.##.. #).@..........+...#†216.7 (22.0)BviK.......############.##.... #........##. ##....BviK#.. #. ###'## .>#.#BviK^ #.#.BviK^ #.#.BviLF #..BviTBvi{T,7.7 (23BviYBvi\; _Found a stone staircase leading down.Bvi$ _BviA ,Bvi ,Bvi ,Bvi@ Bvi BviW Bvi Bvi Bvi Bvi Bviu Bvi@ Bvi Bvi Bvi Bvi Bvi Bviv BviU1 Bvi8 ,#. #......##.... VicViper1 the Shooter#. #...#..#..... Demigod.# #.##########.##..... Health: 29/29 ========================Bvi}8 /#..###)............+...#† Magic: 5/5========================........############..... AC: 4Str: 12#.##....###..... EV: 11Int: 11.....##..###.... SH: 0Bvi8 Dex: 21.#..###..###Bvi8 <###'# XL:  3 Next: 39% Place: Dungeon:3##....>@..#Bvi8 #.# Noise: ---------  Time: 2222.7 (5.0)Bvi9 #.###..#..?.h##.# a) +0 shortbowBvi%9 #.:...##.##.# Fire: a) +0 shortbowBviK9 #.###..##..#.# #.#Bvio9 %##.... ..#. h   Natasha (asleep).. ..Bvi9 C##...## Bvi9 e_g - a +0 pair of boots  You start putting on your armour. Bvi$: )_You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _Found a stone staircase leading down.  You encounter Natasha, Servant of Life and Death.Bvi*I /  --more--Bvi`4BviCiBvitn; 3.7 (6 _BviyBvi R #. #......##.... VicViper1 the Shooter#. #...#..#..... Demigod.# #.##########.##..... Health: 29/29 ========================#..###)............+...#† Magic: 5/5========================........############..... AC: 4Str: 12#.##....###..... EV: 11Int: 11.....##..###.... SH: 0Dex: 21.#..###..######'# XL:  3 Next: 39% Place: Dungeon:3##....>@**##.# Noise: ---------  Time: 2223.7 (0.0)#.###BviR [m..#.***h##.# a) +0 shortbow#.:...##.##.# Fire: a) +0 shortbow#.###..##..#.# #.###.... ..#. h   Natasha (asleep).. ..##...## _Found a stone staircase leading down. _You encounter Natasha, Servant of Life and Death.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (asleep, 98% to hit)Bvi,#. #......##.... VicViper1 the Shooter#. #...#..#..... Demigod.# #.##########.##..... Health: 29/29 ========================Bvi,#..###)............+...#† Magic: 5/5========================........############..... AC: 4Str: 12#.##....###..... EV: 11Int: 11.....##..###.... SH: 0Dex: 21.#..###..######'# XL:  3 Next: 39% Place: Dungeon:3Bvie##....>@))##.# Noise: ---------  Time: 2223.7 (0.0)#.###..#.)))h##.# a) +0 shortbowBvi#.:...##.##.# Fire: a) +0 shortbow#.###..##..#.# #.#Bvi##.... ..#. h   Natasha.. ..##...##Fire: a) +0 shortbowBviZjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (asleep, 98% to hit)  You shoot an arrow. The arrow hits Natasha!  Natasha hisses angrily.Bvie'h.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (asleep, 98% to hit)  You shoot an arrow. The arrow hits Natasha!  Natasha hisses angrily.  Natasha is heavily wounded.Bvig$U...?Bvi!%>===4.9 (1.2 _Bvi,Bvi/Bvi3#. #......##.... VicViper1 the Shooter#. #...#..#..... Demigod.# #.##########.##..... Health: 29/29 ========================#..###)............+...#† Magic: 5/5========================........############..... AC: 4Str: 12#.##....###..... EV: 11Int: 11Bvi8.....##..###.... SH: 0Dex: 21.#..###..######'# XL:  3 Next: 39% Place: Dungeon:3##....>@**##.# Noise: ===------  Time: 2224.9 (0.0)#.###..#.**h.##.# a) +0 shortbowBvi`V#.:...##.##.# Fire: a) +0 shortbow#.###..##..#.# #.###.... ..#. h   Natasha.. ..##...##BviNatasha hisses angrily. _Natasha is heavily wounded.Fire: a) +0 shortbowBviUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, 58% to hit)BviR)#. #......##.... VicViper1 the Shooter#. #...#..#..... Demigod.# #.##########.##..... Health: 29/29 ========================#..###)............+...#† Magic: 5/5========================........############..... AC: 4Str: 12#.##....###..... EV: 11Int: 11.....##..###.... SH: 0Dex: 21.#..###..######'# XL:  3 Next: 39% Place: Dungeon:3##....>@))#BviBS#.# Noise: ===------  Time: 2224.9 (0.0)#.###..#.))).##.# a) +0 shortbow#.:...##)##.# Fire: a) +0 shortbow#.###..##..#.# #.###.... ..#. h   Natasha.. ..##...##Natasha hisses angrily. _Natasha is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, 58% to hit)Bvih. _Natasha is heavily wounded.Fire: a) +0 shortbowBvi.Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Natasha (heavily wounded, 58% to hit)  You shoot an arrow. The arrow misses Natasha.BviAh?Bvi~a...6.2 (1.3 _Bvi:BviBvi 9#. #......##.... VicViper1 the Shooter#. #...#..#..... DemigodBvi8 .# #.##########.##..... Health: 29/29 ========================#..###)............+...#† Magic: 5/5========================Bvi] ........############..... AC: 4Str: 12#.##....##Bvi #..... EV: 11Int: 11.....##..#Bvi ##.... SH: 0Dex: 21.#..###..###Bvi F###'# XL:  3 Next: 39% Place: Dungeon:3##....>@*.#Bvi #.# Noise: ===------  Time: 2226.2 (0.0)Bvi #.###..#*h?..##.# a) +0 shortbow#.:...##.#Bvi7 #.# Fire: a) +0 shortbow#.###..##..Bvi[ #.# #.###.... ..Bvi #. h   Natasha.. ..##...#Bvi #Aim: Natasha (heavily wounded, 58% to hit) Bvi _You shoot an arrow. The arrow misses Natasha.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, 58% to hit)BviB#. #......##.... VicViper1 the Shooter#. #...#..#..... Demigod.# #.##########.##..... Health: 29/29 ========================#..###)............+...#† Magic: 5/5========================........############..... AC: 4Str: 12#.##....###..... EV: 11Int: 11.....##..###.... SH: 0Dex: 21.#..###..######'# XL:  3 Next: 39% Place: Dungeon:3##....>@).##.# Noise: ===------  Time: 2226.2 (0.0)viCm#.###..#)h?..##.# a) +0 shortbow#.:...##.##.# Fire: a) +0 shortbow#.###..##..#.# #.###.... ..#. h   Natasha.. ..##...##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, 58% to hit)  You shoot an arrow.  The arrow hits Natasha but does no damage.Bvi}h.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (heavily wounded, 58% to hit)  You shoot an arrow.  The arrow hits Natasha but does no damage.  Natasha is heavily wounded....7.5 (1.3 _BviBvijBvi)1#. #......##.... VicViper1 the Shooter#. #...#..#..... Demigod.# #.##########.##..... Health: 29/29 ========================#..###)............+...#† Magic: 5/5========================........############..... AC: 4Str: 12#.##....###..... EV: 11Int: 11.....##..###.... SH: 0Dex: 21Bvi2.#..###..######'# XL:  3 Next: 39% Place: Dungeon:3##....>@*h##.# Noise: ===------  Time: 2227.5 (0.0)#.###..#..?..##.# a) +0 shortbow#.:...##.##.# Fire: a) +0 shortbow#.###..##..#.# #.###.... ..#. h   Natasha.. ..##...##The arrow hits Natasha but does no damage. _Natasha is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or vi439;49m) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, 58% to hit)Bvi_##. #......##.... VicViper1 the Shooter#. #...#..#..... Demigod.# #.##########.##..... Health: 29/29 ========================#..###)............+...#† Magic: 5/5========================Bvi"`........############..... AC: 4Str: 12#.##....###..... EV: 11Int: 11.....##..###.... SH: 0Dex: 21.#..###..###Bvia`H###'# XL:  3 Next: 39% Place: Dungeon:3##....>@.†#Bvi`#.# Noise: ===------  Time: 2227.5 (0.0)#.###..#..?..##.# a) +0 shortbow#.:...##.##.# Fire: a) +0 shortbowBvi/a#.###..##..#.# #.###.... ..#. h   NatashaBvi^am.. ..##...#Bvia-#Fire: a) +0 shortbowBviaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBviaAim: Natasha (heavily wounded, 58% to hit)  You shoot an arrow. The arrow hits Natasha!  You kill Natasha!BviaBvixhU)Bvi.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (heavily wounded, 58% to hit)  You shoot an arrow. The arrow hits Natasha!  BvibYou kill Natasha!  Natasha yowls pathetically as she dies!Bvi=918.6 (1.1 _BvicBviJo _Your Ranged Weapons skill increases to level 5!Bvih8 IBvi@ BviB #..#..# #.##########.##..###)............+...#†Bvi+C ........############.....#.##....## .....##..##..###..### ###'#BviXC g ##....>..† #. #.###.@#..?..#BviC 0.0 #.:...##.####..# .# ##... ..) ... ...BviC D#. #Bvi(D Z #### BviND BviP K---9.6 (1Bvii < _Found a war axe.BviIBvi1,Bvi,Bvi .# #.##########.##..###)............+...#†........############.....#.##....## .....##..#Bvi#..###..### ###'# ##....>..†##### #. #.###..#..?..# #.@...##---###..# .BviF# #.#...Bvi2.#Bvio#You pick up a parchment of Momentum Strike and begin reading...Bvi'30Bvi8+1.6 (2BviBviH _You add the spell Momentum Strike to your library.Bvi Bvi ,BviH Bvi Bvi BviO Bvi ,Bvi  Bvi Bvip Bvi} Bvi { _d - 4 scrolls labelled HEQUMPENLO (gained 2)BviU Bvi) Bvir BviK Bvim" Bvi#' Bvi( Bvi) Bvi, Bvi1 Bvi2 Bvi=3 BviO6 Bvi9 Bvi: Bvi< Bvi[> BviA BviB BviC BviE BviH Bvi$I Bvi..†##### #.#...# ##Bvid z#.###..#.....# #.###.## #Bvid #.....##.##### #.###..## Bvi7e #.###..#.....# #..###..## Bvie #.# ##.####..# ##.####..##Bvie ... #..)..@## #..# ##....Bvi=f ... #......# ##.## ##Bvif .... ##.###.. #..####..#Bvif ##### ...# ##.S ##.##...##Bvig u.# #.. #.##.#Bvi;g ###Bviqg  Bvig ... #..#.# S   adder (asleep)Bvig  Bvih .... ##.#.BviLh "#Bvih .... ##.#.####Bvih ###........Bvii Bvilr Bvir 43.6 (Bvi1s 12.0)Bvit Bvi#u #4.6 (13 Bvifu _Bvi| BviR BviJ ))S    You shoot an arrow. The arrow hits the adder!BviFKS.BviG9S.BviPBviQ;===5.7 (1.1)Bvi&XBvi[^ _The adder is severely wounded.Bvimz :))Bvi <S.Bvi (6.8Bvi Bvif _You shoot an arrow. The arrow barely misses the adder. The adder misses you.BviH :))Bvih ` S.  Bvi kYou shoot an arrow. The arrow barely misses the adder. The adder bites you.BviR ]6---8.1 (1.3Bvi Bvi S _The adder closely misses you.BvikY:))Bvi4 S.  You shoot an arrow. The arrow barely misses the adder. The adder bites you.  You are poisoned.Bvi5====----9.2 (1.1Pois BviBvi, _The adder poisons you!Bvid .  You shoot an arrow. The arrow hits the adder.BviSBviDX  You kill the adder!BviBviw.##....###.......#####.. VicViper1 the Shooter ....##..###.....## ##. Demigod #..###..######'##### #. Health: 24/29 ===================----- ##....>..†######.#...# ## Magic: 5/5Bvi޺ ========================#.###..#.....##.###.## # AC: 4Str: 12#.....##.##### #.###..## # EV: 11Int: 11Bvi8j#.###..#.....# #..###..## # SH: 0Dex: 21#.# ##.####..# ##.####..### XL:  3 Next: 110% Place: Dungeon:3Bvir... #..)..@## #..# ##.... Noise: ===------  Time: 2250.4 (1.2)Bviм... #......# ##.## ###.. a) +0 shortbow.... ##.###.. #..####..# Fire: a) +0 shortbow##### ...# ##.. ##.##...## Pois .##.. #.##.###... #..#.#.... ##.#.#.... ##.#.#### ###........  _The adder closely misses you.You shoot an arrow. The arrow barely misses the adder. The adder bites you.  You are poisoned. _The adder poisons you!  You shoot an arrow. The arrow hits the adder.  You kill the adder!BviE - _You feel sick.  You have reached level 4!Bvi/  --more--Bvi30/36====6/64 5% BviBviԣ4 _Bvin 3Bvio Bviq Bviu b29-Bviw 3 _You feel sick.Bvix @8--Bvi_x BviPy Bvi} 3 _You feel sick.Bvi~ K7-Bvi, Bvi 3 _You feel sick.Bvij Bvim Bvi I _You feel sick.  You feel sick.Bvi V6-Bvil  _You are no longer poisoned.7=8=Bvi 9=30==1=Bvih ,Bvi= Bvi 2=Bvie Bvi Bvi< Bvi Bvi* ,Bvi Bvi Bvi #3Bvi E==Bvi Bvi Bvi Bvi Bvi Bvi Bvi, Bvi; 4=Bvi Bvi Bvi a5=Bvi Bvi ,Bvi Bvi Bvi Bvi Bvi 6==Bvi 1 _HP restored.BviA Bvi Bvie Bviu Bvi=! ,Bvi|" Bvi# Bvi& ,Bvi' Bvi) BviN, Bvi, 9=Bvi5 Bvi7 Bvi: ,BviA; Bvi> BviAA BviA Bvi|B BviD BvivG BviG BviI BviK BviN ,BviP Bvi\S BviU Bvi}U Bvia Bvic Bvi\f ,Bvif Bvih Bvij Bvi5k Bvi l Bvim Bvirz  #.# ##.####..# ##.####..# ... #..)...## #..# ##. ... #......## ##.## ### .... ##.###..## #..####. ##### ...# ##..######.##... .# ##......#.##.# #####......#..#.#  #..........##.#.#  #@###......##.#.##---305.4 (55.0) #...)$..# ########....Bvi4{  ............... ########## #####..... #.....# #.....# #.....# #..... #.....#Bvi Bvi, H---6.4 (56Bvi7 Bvi- # _Found a club.BviSBviTTBviwYBvi[H _No target in view!Bvi Bvi BviL Bvi Bvi Bvi P _Bvi Bvi Bvi Bvi BviN Bvit Bvi Bvi Bvi Bvi3 Bvi L _You now have 78 gold pieces (gained 6).Bvi Bvi Bvi0 Bvi6 Bvi Bvi Bvi ,BviA Bviq Bvi Bvi Bvi Bvi  BviT Bvi Bvi ,Bvi Bvi8 Bvil M  You encounter a rat.Bvi Bvi(  ... #......## ##. .... ##.###..## #Bvie  ##### ...# ##..### .# ##......# #####......##### #..............!Bvi a##.###......#......#...)...##########.......@......................##################Bvi !r........###  # r   rat (asleep) Bvi Z# # Bvi Bvi" 15.4 (9.0)r>Found a smoky dark potion. Found a stone staircase leading down.Bvi( r==6.4 (10.0)Bvi2- Bvi/ - _The rat squeaks loudly.Bvi .  You shoot an arrow. The arrow hits the rat!)))))Bvi(8.....6=7.5 (1.1) _You kill the rat!BviVBvinWBvi\Bvi_H _No target in view!BviABvipBBviCBvioFBvi{HBvi M: _BviiMBviPBviQBviRBviTBvi XBvi\XBviYBvicp #.# ##.####..# # ... #..)...##  ... #......## .... .##.###..## ##### #....# ##..##BviAd #..# ##.... ###..# #####.... ######...# #........ #.#######.###---Bviel #.......#...).....=.....................##.......############## #.>....?##.......########## Bvil.20.5 (3.0BviAm#---Bviem$1.5 (4BviesBviuW _l - a smoky dark potionBvi Bvi% Bvi BviR H _No target in view!Bvi޿ 4Bvi Bvi H _No target in view!Bvi+z #.# ##.####..#  ... #..)...## ... #......## .... .##.###..## ##### #....# ##.. #..# ## ###..# #####Bviz ######...# # #.#######.### #.......#...)....=.........#Bviz3.#### Bviz #.>....?#  #.# Bvi,{O #BviKBvi)2.5 (1 Bvi _Bvi6Bvi1BviG ... #..)...## #......##. .##.###..####### #....# ##..# #..# ##..##############. #...Bvi)E #.......#######.### #.#...)...#####....=...................################# #.>....? #.......#BviQP ######### BviBvid&3BviBviBviBvi(4 ... #..)...## ... #......## .... .##.###.. ##### #....# ##.. #..# ## ###..# ##### ######...# # #.#######.### #.#...)....=BviO#.  #.>....?#  #.#  #BviYBvi#&4Bvi)Bvi+Bvi`8  ... #..)... ... #...... .... .##.###.. ##### #....# ## #..# ## ###..# ##### ######...# # #.#######.### #.#...)....=#.  #.>....?#  #.#  #5Bvi  #....... .##.###.##### #....# ## #..# ############. #... #.......#######.###.#####.#...)...#................################# #.>....?#  #.......# ######### Bvi Bvi &6Bvif Bvi Bvip +7.5 (2Bvi Bvi x _h - the ring "Icomaquq" {rN+ rCorr Dex-3 Slay+4}Bvi1 Bvi?3 Bvi3 Bvi+= Bvi@  BviA Bvi1A @_There are no items here.Bvi*BviGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 5 poisoned darts Bvi e - a throwing netf - 4 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)Bvi!d - a ring of resist corrosion  h - the ring "Icomaquq" {rN+ rCorr Dex-3 Slay+4}Bvibh - the ring "Icomaquq" {rN+ rCorr Dex-3 Slay+4}. It is an ancient artefact. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. BvioDex-3: It affects your dexterity (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4).If you were wearing this ring: Your EV would decrease by 0.2 (11.3 -> 11.1). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Slay+4} {jewellery} BviMenu/colouring prefixes: identified artefact jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.” Bvi6c -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Bvi Bvi Bvi ... #...... VicViper1 the ShooterBvi> \.... .##.###. Demigod##### #....# ## Health: 36/36 ========================Bvi{ #..# # Magic: 6/6========================###..# #### AC: 4Str: 12Bvi ######...# #... EV: 11Int: 11#.......#######.## SH: 0Dex: 18Bvi /#.#####.......#...)...## XL:  4 Next:  6% Place: Dungeon:3Bvi #......@................ Noise: ---------  Time: 2327.5 (0.0)#######.......########## a) +0 shortbow#.>....?#Fire: a) +0 shortbow#.......########## _l - a smoky dark potion Bvi _No target in view! _No target in view! _h - the ring "Icomaquq" {rN+ rCorr Dex-3 Slay+4} _There are no items here.  Bvi :You feel clumsy.Bvi C8.0 (0.5Bvis Bvi  _No target in view! __h - the ring "Icomaquq" {rN+ rCorr Dex-3 Slay+4} _There are no items here.  You feel clumsy. Bvi U_h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}Bviu E.... .##.######## #....#  #..# ###..# ##########...# #....#.......#######.####.#####.#...)...##.................################## #.>....?# #.......# ######### Bvi Bviv Bvi &9.0 (1.0Bvi Bvi BviR_.... .##.###..###### #....# ##.#..# ##.###..# #####.######...# #.#.#######.###.#.#####.BviԾ#...)...##.#######.###.>....?# #.# Bvi<Bvi'30BviBviABviF.... .##.###..###### #....# ##..##..# ##.###..# #####.######...# #.#.#######.###.#.#####.#...)...##.#######.###.>....?# #.# BviNBviN&1Bvi;TBviWBvi.... .##.###..## ##### #....# ##..##..# ##.###..# #####.Bvi"######...# #.#.#######.###.#.#####.#...)...##.#######.###.>....?# BviuZ#.# BviȥBvi&2BviBviîBviBk##### #....# # #..# ##....###..# #####.######...# #.....#.......#######.####.#####.#...)...#######Bvi#.....................###################### Bvi#.>...@?##.......# Bvi :######### Bvi-Bvi&3BviVBviwBvir ]##### #....# ##..##..# ##.###..# #####.######...# #.#.#######.###.#.#####.#...)...##...#######.###.>....@# #.BviNs [# # Bvi{ Bvi{ &4Bvì Bvi Bvi +5.0 (2Bvi Bvi : _i - 3 scrolls of identify (gained 1)BviMBviBviBvi]H _No target in view!BviE Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 5 poisoned darts  e - a throwing netf - 4 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}d - a ring of resist corrosionBvix[ Potions:  Potions !  f - a lumpy dark potion  w - a potion of heal wounds  k - a green potion  l - a smoky dark potionBvi Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 5 poisoned darts  e - a throwing net  f - 4 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)d - a ring of resist corrosion  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}Bvi  Potions:  Potions !  f - a lumpy dark potion  w - a potion of heal wounds  k - a green potion  l - a smoky dark potionBvi^nGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 5 poisoned darts  e - a throwing net  f - 4 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)d - a ring of resist corrosion  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}Bvia - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Bvik Your skill: 5.3; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you reach 14.0 in about 5.9 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.1. Damage rating: 14 (Base 8 x 120% (Dex) x 113% (Skill) + 4 (Slay)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ “You are the bows from which your children as living arrows are sent forth.” (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Bvi+{ Gear: 8/52 gear slots (Left/Right to switch category) Bvi3Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 5 poisoned darts  e - a throwing net  f - 4 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} Bvi=h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}. It is an ancient artefact. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4).If you remove this ring: Your EV would increase by 0.2 (11.1 -> 11.3). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Slay+4} {jewellery} Menu/colouring prefixes: identified artefact equipped jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (r)emove, (d)rop, (=)adjust, or (i)nscribe.Bvif Bviik Bvix ##### #....# ##..#### VicViper1 the Shooter#..# ##..... Demigod###..# #####..... Health: 36/36 ========================######...# #......... Magic: 6/6========================#.......#######.###..... AC: 4Str: 12Bvix :#.#####.......#...)...######## EV: 11Int: 11#............................. SH: 0Dex: 21#######.......################ XL:  4 Next:  6% Place: Dungeon:3#.>....@#Noise: ---------  Time: 2335.0 (0.0)#.......#a) +0 shortbow#########Bviy Fire: a) +0 shortbow _h - the ring "Icomaquq" {rN+ rCorr Dex-3 Slay+4} _There are no items here.  You feel clumsy. _h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} _i - 3 scrolls of identify (gained 1) _No target in view!BviÉ Bvi[ +5 (0.5Bvi) Bvi t _There are no items here.  You feel clumsy. _h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} _i - 3 scrolls of identify (gained 1) _No target in view! _You remove the ring "Icomaquq" {rN+ rCorr Dex-3 Slay+4}.Bvi@5Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 5 poisoned darts  e - a throwing netf - 4 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)Bvid - a ring of resist corrosion  h - the ring "Icomaquq" {rN+ rCorr Dex-3 Slay+4}Bvi5pa - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 5.3; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you reach 14.0 in about 5.9 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.1. Damage rating: 11 (Base 8 x 127% (Dex) x 113% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ “You are the bows from which your children as living arrows are sent forth.” (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Bvi.8 Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 5 poisoned darts  e - a throwing net  f - 4 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion  h - the ring "Icomaquq" {rN+ rCorr Dex-3 Slay+4} Bvi{h - the ring "Icomaquq" {rN+ rCorr Dex-3 Slay+4}. It is an ancient artefact. Bvi>}QrN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4).If you were wearing this ring: Your EV would decrease by 0.2 (11.3 -> 11.1). Bvi}You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Slay+4} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ Bvi^“Life is too short to occupy oneself with the slaying of the slain more than Bviar once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Bvi##### #....# ##..#### VicViper1 the Shooter#..# ##..... Demigod###..# #####..... Health: 36/36 ========================######...# #......... Magic: 6/6========================#.......#######.###..... AC: 4Str: 12#.#####.......#...)...######## EV: 11Int: 11#............................. SH: 0Dex: 18#######.......################ XL:  4 Next:  6% Place: Dungeon:3#.>....@#Noise: ---------  Time: 2335.5 (0.0)#.......#a) +Bvi_0 shortbow#########Fire: a) +0 shortbowYou feel clumsy. _h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} _i - 3 scrolls of identify (gained 1) _No target in view! _You remove the ring "Icomaquq" {rN+ rCorr Dex-3 Slay+4}.  You feel clumsy.BviBvi -6.0 (0.5BviBvibp _h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} _i - 3 scrolls of identify (gained 1) _No target in view! _You remove the ring "Icomaquq" {rN+ rCorr Dex-3 Slay+4}.  You feel clumsy. _h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}Bvi' Bvi Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Bviq Missiles (go to first with ()c - 5 poisoned darts  e - a throwing netf - 4 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Bvi jJewellery (go to first with "=) Bvi  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}d - a ring of resist corrosionBviL  Potions:  Potions !  f - a lumpy dark potion  w - a potion of heal wounds  k - a green potion  l - a smoky dark potionBvi׷ Scroll Scroll?  s - a scroll of butterflies  i - 3 scrolls of identifyd - 4 scrolls labelled HEQUMPENLO  Bvi; ecroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX  j - a scroll labelled JAREUMUOMUBvixi - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper Bvi޷ constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.BviFIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - 4 scrolls labelled HEQUMPENLO  e - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX  j - a scroll labelled JAREUMUOMU Potions (select first with !)  f - a lumpy dark potion  k - a green potion  l - a smoky dark potion [?] describe selectedBviAcBvij##### #....# ##..#### VicViper1 the Shooter#..# ##..... Demigod###..# #####..... Health: 36/36 ========================######...# #......... Magic: 6/6========================#.......#######.###..... AC: 4Str: 12#.#####.......#...)...######## EV: 11BviNkaInt: 11#............................. SH: 0Dex: 18#######.......################ XL:  4 Next:  6% Place: Dungeon:3#.>....@#Noise: ---------  Time: 2336.0 (0.0)#.......#a) +0 shortbow#########Bvik+Fire: a) +0 shortbow _h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} _i - 3 scrolls of identify (gained 1) _No target in view! _You remove the ring "Icomaquq" {rN+ rCorr Dex-3 Slay+4}.  BvikxYou feel clumsy. _h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}BvinBvi7|##### #....# ##..#### VicViper1 the Shooter#..# ##..... Demigod###..# #####..... Health: 36/36 ========================######...# #......... Magic: 6/6========================#.......#######.###..... AC: 4Str: 12#.#####.......#...)...######## EV: 11Int: 11#............................. SH: 0Dex: 18#######.......################ XL:  4 Next:  6% Place: Dungeon:3#.>....@#Noise: ---------  Time: 2336.0 (0.0)#.......#a) +0 shortbBvi|ow#########Fire: a) +0 shortbow _i - 3 scrolls of identify (gained 1) _No target in view! _You remove the ring "Icomaquq" {rN+ rCorr Dex-3 Slay+4}.  You feel clumsy. _h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}  As you read the scroll of identify, it crumbles to dust.BviBvi+7.0 (1BviBvi _No target in view! _You remove the ring "Icomaquq" {rN+ rCorr Dex-3 Slay+4}.  You feel clumsy. _h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}  As you read the scroll of identify, it crumbles to dust. _d -> t - 4 scrolls of teleportationBvi3BvilBviBviBvi+"BBvi$Bvi$Bvi%BviN'Bvi*Bvi*Bvi+Bvi.Bvir0,Bvi1BviA3Bvi5Bvi6Bvi@7Bvi8Bvi;Bvi?<Bvi=Bvi?BviBBviBBviCBvi(EBviWGBviGBvi:IBviLBvi0NBviNBviOBvi4QBviMS,Bvi[Bvi^Bvi:bBvibBvimcBviMfBviiBviiBviNjBvio,BvipBvitL _You now have 84 gold pieces (gained 6).BvivBvi8wBvixBvi@zBvi|,Bvi?~BviBviՁBvi/BviBviۄBvi,BviBviBvi֍,BviߎBviސBviBvi;BvicBvi:Bvi-BvixBviYBvi:Bvi[ #. #......##.#. #...#..#< .# #.#######..#..###)......+..........############ #.#.##....## #.. ......##..# ## .#..###..### Bvi ##..@.>..†#####57.0 (20.0) #.###..#.....# #. #.....##.#####.. #.###..#.....### ####.####.####..##.......#..)...###.......#......###.......##.###..## #######....# ##..##BviqE BviTBviŰ,8.0 (21BviBvi9 _Found a stone staircase leading up.BvibBviBvi!Bvi BviƬBviBBviXBviBviBvi?BviBvi BviBvi]nBvi#<..# #.##########.##..#..###).......... #..........##### #.#.##....## Bvii0 ......##..#  .#..###..###  ##....>..†#####  ##.###..#.....#  #@.# #.....##.####62.0 (4Bvi.0)_.......## #.###..#.......##########.####.####..Bvil #.......#..)...# Bvi]#.......#......# #.......##.###..Bvi #######....# ##. ##..#### ## BviT###..## ###BviBvi-+3.0 (5BviQBvi6 _Found an opulent altar of Gozag.Bvi Bvi% Bvi BviE H _No target in view!Bvi3BviIBvi_ Bvi"Bvig&P _Bvi'Bvi*(Bvi(Bvi+Bvi.,Bvi.Bvi0Bvil3Bvi3Bvi"4Bvi5Bvi8Bvi^8Bvi9BviAnBviABviBBviBviBvi,Bvi9BviwBviS Bvi Bvi, Bvi Bvir,BviBvi[Bvis  You encounter an adder and a goblin.Bvi #..........##..#  #.. ...#..###..### #.###..##....>..† ##...#..##.###..#..######....#..#..# #.....#......_.......## #.###....#....##########.#####...## #.......#Bvif(###@# #.......#...S...# #.......##g......# ####...###.# ##### ..# ###..##.# ######...## S   adder (asleep)Bvi#.# #.......#### g   goblin (asleep)Bvi#.#####.......#...#.................Bvi'073.0 (10.0)Bvi(34.0 (11 _Bvis/BviV5Bvi ))S    You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.BviK.SBvi0!4g.Bvi" JThe adder is almost dead.BviP*.J   endoplasm (wandering)g   goblin (wandering)Bvi+;===5.1 (1.1)Bvi18_Bvi!5[ _You encounter an endoplasm.Bvi$' Bvi.  Bvi5You shoot an arrow. The arrow hits the adder!BviB)BvinJ   endoplasm (wandering)Bvi`g   goblinBvi !BviH&r J.  You kill the adder!Bvi'!.gBvi/..JgBvi26176.3 (1.2Bviv::_Bvi:( _The goblin shouts!Bvi .  You shoot an arrow. The arrow hits the endoplasm!))g   goblinBvi9 !.gBvi+@ *..BviB 087.5BviH 8_BviJ M _You kill the endoplasm!BviH )You shoot an arrow. The arrow hits the goblin.BviN U))Bvi ,..Bvi 098.7Bvi :_Bvi J _You kill the goblin!Bvi04Bvi-7Bvi ;H _No target in view!BviBviBviBvivH _No target in view!Bvig3BviBviBvif _Bvi,Bvi{BviBvix,BviBvit>  You see here a +0 dagger.BviBvi _Bvi<BvieBviL,BviBvi,Bvi Bvi{ _j - 2 scrolls labelled JAREUMUOMU (gained 1)BviBviBviBviBvi),BviBviBvi,BviBvi Bvi,BviBviBvicBviBvi* Bvi Bvi.BviBviR$#..........##..#VicViper1 the Shooter#.. ...#..###..### Demigod#.###..##....>..†# Health: 36/36 ========================##...#..##.###..#.. Magic: 6/6========================######....#..#..# #..... AC: 4Str: 12#......_.......## #.###. EV: 11Int: 11#...#.h..##########.#### SH: 0Dex: 18Bviw%#...#...## #.......# XL:  4 Next: 19% Place: Dungeon:3#...###@##.......# Noise: ---------  Time: 2391.7 (13.0)#...)...##.......# a) +0 shortbow#.......########.. Fire: a) +0 shortbow#...###.###..####.....####..#######.# ######...## h   Natasha (wandering)#.# #.......#####.#####.......#...#................. Bvie&f_You kill the goblin! _No target in view! _No target in view! _You see here a +0 dagger. _j - 2 scrolls labelled JAREUMUOMU (gained 1)  You encounter Natasha, Servant of Life and Death.Bvi3/  --more--BvinBvi$:---Bvi&G.hBvi-WhBvio[} 2.7 (14 __Bvi%BviBviRBvi"_No target in view! _You see here a +0 dagger. _j - 2 scrolls labelled JAREUMUOMU (gained 1) _Unknown command.Bvi #..........##..#VicViper1 the Shooter#.. ...#..###..### Demigod#.###..##....>..†# Health: 36/36 ========================##...#..##.###..#.. Magic: 6/6========================######....#..#..# #..... AC: 4Str: 12#......_.......## #.###. EV: 11Int: 11#...#....##########.#### SH: 0Dex: 18#...#..h## #.......# XL:  4 Next: 19% Place: Dungeon:3#...###@##.......# Noise: ---------  Time: 2392.7 (0.0)#...)vi 1m...##.......# a) +0 shortbow#.......########.. Fire: a) +0 shortbow#...###.###..####.....####..#######.# ######...## h   Natasha#.# #.......#####.#####.......#...#................. _You encounter Natasha, Servant of Life and Death. _Unknown command.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (62% to hit)Bvi#..........##..#VicViper1 the Shooter#.. ...#..###..### Demigod#.###..##....>..†# Health: 36/36 ========================##...#..##.###..#.. Magic: 6/6========================######....#..#..# #..... AC: 4Str: 12#......_.......## #.###. EV: 11Int: 11#...#....##########.#### SH: 0Dex: 18#...#..h## #.......# XL:  4 Next: 19% Place: Dungeon:3#...###@##.......# Noise: ---------  Time: 2392.7 (0.0)#...)vi1m...##.......# a) +0 shortbow#.......########.. Fire: a) +0 shortbow#...###.###..####.....####..#######.# ######...## h   Natasha#.# #.......#####.#####.......#...#.................Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (62% to hit)  You shoot an arrow. The arrow hits Natasha!  Natasha is heavily wounded.BvizMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (62% to hit)  You shoot an arrow. The arrow hits Natasha!  Natasha is heavily wounded.  Natasha extends her claws.29-----===3.9 (1.2 _Natasha claws you! Natasha misses you.Bvi&(#..........##..#VicViper1 the Shooter#.. ...#..###..### Demigod#.###..##....>..†# Health: 29/36 ===================-----##...#..##.###..#.. Magic: 6/6========================Bvi(######....#..#..# #..... AC: 4Str: 12#......_.......## #.###. EV: 11Int: 11#...#....##########.#### SH: 0Dex: 18#...#..h## #.......# XL:  4 Next: 19% Place: Dungeon:3Bvi(#...###@##.......# Noise: ===------  Time: 2393.9 (0.0)#...)...#Bvi(#.......# a) +0 shortbow#.......#Bvi)#######.. Fire: a) +0 shortbow#...###.###..#Bvi*)^###.....####..##BviO)#####.# ######...## h   Natasha#.# #.......#####.#####.......#...Bvir)#.................Natasha extends her claws. _Natasha claws you! Natasha misses you.Bvi)yFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, 62% to hit)BviC #..........##..#VicViper1 the Shooter#.. ...#..###..### Demigod#.###..##....>..†# Health: 29/36 ===================-----##...#..##.###..#.. Magic: 6/6========================######....#..#..# #..... AC: 4Str: 12Bvi D#......_.......## #.###. EV: 11Int: 11#...#....##########.#### SH: 0Dex: 18#...#..†## #.......# XL:  4 Next: 19% Place: Dungeon:3#...###@##.......# Noise: ===------  Time: 2393.9 (0.0)#...)...##.......# a) +0 shortbow#.......#Bvig *#######.. Fire: a) +0 shortbow#...###.###..####.....####..#######.# ######...## h   Natasha#.# #.......#####.#####.......#...#.................Fire: a) +0 shortbowBvi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits Natasha!  You kill Natasha!BviRBvi"SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits Natasha!  You kill Natasha!  Natasha screams in pain as she dies!Bvi><45.0 (1.1 _BviBBviݯBvizu [30=BviKy ,Bviy k1=Bviz Bvi| Bvi| Bvi} Bvi Bvi Bvi Bviʂ ,Bvi Bvią Bvi K2=Bvi Bvi Bvi> Bvi# Bvi' Bvi] Bvi Bvi Bvi@ Bvi BviБ Bvi #3BviD E==Bvi BviA Bvi Bvi@ Bvi BviN Bvi Bvi Bvi# Bvi Bvi BviI U4=BviW Bviq Bvi Bvi BviM Bvi Bvi_ Bvi\ Bvi BviX Bvi Bvi K5=Bvi Bvi BviH Bvi- Bvix Bvi Bviڴ Bvi BviM BviZ Bvi Bvi# #6Bvi E==Bvi Bvi^ BviR Bvi BviR Bvi n  You see here the felid corpse of Natasha.Bvi{ BviV  _Bvit Bvi Bvi Bvi# Bvi Bvit   There is an opulent altar of Gozag here.= _Bvio  #. ##. #. #.##. . < #.# #.##<..#.. #.######Bvi : #.##..#..###). #.##..........##### #.###.#.##....##  #..........##..#  Bvi #.@....#..###..### ---426.0 (31.0) #.###..##....>..†# ##...#..##.###..#.######....#..#..# #...#......_.......## #.###..#...#....########.#...#..†## #.......#.#...###.# #.......#Bvi i#...)...# ###BviM Bvi H---7.0 (32Bvi Bvi 9 _Found a stone staircase leading up.Bvi|BviBviBviBviBviJBviBviBviBviPBviBviBviBviBvi9Bvi^BviBviBviuBvi)BviBviBvilBviBviiBviBviBviBviBvi;BviBviBviBviBviBviBvia,BviBviBviBviMBviBviBviBviBviBviBviBviBvi BviO Bvi Bvi BvinBviBviBvi9BviBvi&Bvik  You encounter a ball python.Bvi#  .# ###  .#### #.####  .#..# #....#### :S..# ##..## .... #####..#...## ..#. #########...#####..#. #...###Bvi #.#..#..@.##. #......#.##.#.##<##.# #...#..#.##<..#..##.##########.#.##..#..###).............##....###########.###.#.##....## S   ball python (constriction, asleep)..........##..#.....#..###..###Bvi ###..##....>..†#####Bvi*-43.0 (16Bvi8+,4.0 (17Bvi|2Bvi4C _Found a parchment of Ensorcelled Hibernation.Bvi †You shoot an arrow. The arrow hits the ball python!BviY M)))Bvia 0...BviKe D50===5.2 (1.2)Bvil Bvio O _You kill the ball python!BviCBvijDBviKBviMH _No target in view!Bvi3@3Bvi@BviCBvifFBvi]KP _BviM,BviNBviPBviS,Bvi#UBvieVBviY,BviZBvi\Bvi^,Bvi_Bvi"k #.#  #.##.# #.# #.# ###  #.#### #.####  #.#..# #.#### #@†..# #.---#..## #....# #####.#...## #..#.# #.##...#####..#.# #...####.#..#....##. #......#.##.#.##<##.# #...#..# #.##<..#..##.##########.## #.##..#..###)............+ #.##..........############ You pick up a parchment of Ensorcelled HibernationBviwk and begin reading...Bvit.50.2 (5.0BvijuG---1.2 (6Bvi#zBvi^|P _You add the spell Ensorcelled Hibernation to your library.Bviē Bvi3 Bvi Bvi Bvi. Bviɟ BBviҡ Bvi Bvi֢ BviH Bvi Bvi Bvi Bvi߬ g  You see here a ball python corpse.Bvi Bvi{  _Bvi% Bvix Bviq Bvi Bvi Bvi Bvi۷ ,Bvi~ Bvi Bviۻ Bvi Bviü Bvi Bvi̿ Bvi Bvip Bvi Bvi Bvi Bvi? Bvi: Bvi Bvic Bvi Bvi Bvi Bvi BviN BviC Bvi\ Bvi Bvi Bvi Bvi c  You encounter a rat.Bvi{ #######  Bvi %#@.....#  #.####..r  #.# Bvi #.# #.# Bvi #.#r   rat (asleep) #.# Bvi) q#.# ### BviM o#.#### #.####BviH 063.2 (12.0)Bvi 34.2 (13 _Bvi Bvi R _You see here 13 gold pieces.Bvi4I †You shoot an arrow. The arrow hits the rat.BviLM))))))Bvi+......BviC1===5.4 (1.2)BviBviG _You kill the rat!BviCBvi~CBviHBviJH _No target in view!BviF Bvi Bvi Bvi Bviס y _You now have 97 gold pieces (gained 13).Bvi Bvi> Bviy Bvi Bvi Bvi Bvi[ Bvi Bvi5 ,Bvi Bvi? Bvi ,Bvi Bviï Bvi ,Bvij Bvi Bvi ,BviV Bvi Bvio Bvi ,Bvi BviM Bvi Bvi Bviu _  You see here a rat corpse.Bvi Bviw  _Bvi Bvi2 Bvi8 Bvit Bvi Bvi Bvi Bvi Bvi Bvi Bvi Bvi Bvi BviW #########......####..#.####..†........---#.# ##############....#.# Bvi #.##.# #.##.# #.##.# #.# #.#### #†# #.#### #.#### #.. Bvi #.#..# #....#### ### Bvi 078.4 (13.0)Bvi} H---9.4 (14Bvi Bvi! R _d - a black potionBviؓBvitBviBvi]H _No target in view!BviBviBvi#Bvi%H _No target in view!BvigBvigBviNhBvijBvilBviqP _Bvivd  You encounter 3 orcs.Bvi{,## o#......##..#.####..†...o ... #.# ##..o ... #.# Bvi[|#.#  #.# #.# ooo 3 orcs (asleep)#.# ### #†###Bvi|#.#### #.#### #...##.#..# #....#### ###..Bvi{ 80.0)o.  Found a white potion.Bvi;o!Bviو oThe orc shouts! You hear a shout! The orc shouts!BviՉR.oBvi2oBvij  You encounter an orc. It is wielding a +0 hand axe. x2Bvie gg   Ijyb (wand, wandering)ooooo 5 orcs (2 wandering)You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying awand of charming.Bvi΢/  --more--Bvi Bvi o)o1==1.4 (2Bvi Bvi % _The orc shouts!Bvim # . #......#.ooo #.####..†.....o! ... #.# #.og ... #.# #.#  #.# #.# Bvim #.# #.# #.# #.# oooo 4 orcs #.# ### #†Bvi.n  #.#### #.#### #... #.#..# #....#### ###Bviq6o.BvirS.oBvirN.oBvirP.oBvis.gBviS{.g   Ijyb (wand)oooo 4 orcsBvi{+2.4 (1BviBvi@Bvi )You shoot an arrow. The arrow hits the orc!Bvik)))) 3 orcsBvias: goYou kill the orc!oo.o.Bviz....o 4 orcs (1 wandering)Bvi}=2=3.7 (1.3Bvi/Bvi"r _Ijyb screams, "Me wand stronger than you!"Bvi # . #......#.o.o #.####..†.ooo! ... #.# #g.. ... #.# #.#  #.# #.#  #.# #.# #.# #.# #.# ### #†o 3 #.#### #.#### # #.#..# #....#### ###..oBviDo)Bvi-o.Bviw.ooo 3 orcsBvih6---40BviBviBvi 9)))))))Bvi3 .Bvi 6 ro.o)Bvi6 .gBvi? ...oo).g   Ijyb (wand)Bvi? Uoo 2 orcsBvi@ 7===6.0 (1.3BviH BviJ n _You shoot an arrow. The arrow closely misses the orc. x2Bvi1 # . #......#...o #.####..†Bvi.oo)..!  #.# #g..  #.# #. #.# #. #.# #. #.#Bvi> #. oo 2 orcs #.# ###Bvix< #† #.#### #.#### # #.#..# #....#### Bvig1o.BviǏ-o.Bvi<)gBvi.g   Ijyb (wand)oo 2 orcsBvi6---70BviBviBviͳ )You shoot an arrow. The arrow barely misses the orc. The arrow hits the orc!Bvi))))   orcBvi =/o.Bvik>7g)Bvi?,oBvi@1o.BviF|.o 2 orcsBviI?5===8.2 (1.2Bvi$QBvi4TG _You kill the orc!Bvi J ########Bvi  . #......#...oBvi s #.####..†.@..o..)go..!  #.# #... Bvi^  #.#Bvi U # #.#Bvi  # #.# # #.# # #.#Bvi , ###Bvi  # o   orc #.#### #.####Bvi~  # #.#..# #....#### Bvit# /g.Bvi% ,oBviJ& 1o.Bvi. z)o 2 orcsBvin0 6---90Bvi8 Bvi: Bvi  )You shoot an arrow. The arrow hits the orc!)   orcBvi= fg)o.Bvi? !.BviB @8===90.4 (1.2Bvig†Bvi8 5g.BviyA W---8BviI BviK Bvi ;Bvi;-=9BviP _You're too confused to move! Ijyb barely misses you.Bvij #  #...@.g##... #.####..†...).).).).. #.# ### #.#  #.#Bvi #.#  #.#  #.# ###  #.#### #.####BviBviBviO,*Bvi.%  BviIjyb zaps a wand.BvipR8@Bvi4S.-10BviW[Bvi^ _Your will is overpowered! You are more confused.Bvi6FVicViper1 the ShooterDemigodHealth: 36/36 ========================Magic: 6/6========================BviAC: 4Str: 12EV: 11Int: 11SH: 0Dex: 18########XL:  4 Next: 60% Place: Dungeon:3#...@.g###########... Noise: ---------  Time: 2510.8 (0.0)Bvi#.####..†...).).).).. a) +0 shortbowBvi^#.# ##############.. Confused fire: a) +0 shortbow #.#Conf #.##.#g   Ijyb (wand)#.##.####Bvi#.#### #.####Ijyb zaps a wand. _Your will is overpowered! You are more confused.Non-targeted confused fire: a) +0 shortbowBviPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateBvi VicViper1 the ShooterDemigodHealth: 36/36 ========================Magic: 6/6========================AC: 4Str: 12EV: 11Int: 11Bvi SH: 0Dex: 18########XL:  4 Next: 60% Place: Dungeon:3#...@.g###########... Noise: ---------  Time: 2510.8 (0.0)#.####..†...).).).).. a) +0 shortbow#.# ##############.. Confused fire: a) +0 shortbow #.#Conf #.##.#g   Ijyb (wand)#.##.####BviY '#.#### #.####Ijyb zaps a wand. _Your will is overpowered! You are more confused.Non-targeted confused fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.BviD Bvi Bvi . _Bvi+-g.Bvi-@1.8 (1BviBvi2 _You bump into the rock wall.BviBvi[5-=2BviiBvi>R _You're too confused to move! Ijyb hits you with a +0 dagger.BviY  # #..@.g.## #.####..†...).).).) #.# #### #.#  #.# #.#  #.#  #.# ###  #.#### #.####Bvib Bvi0--BviU '30.8 (1.1BviZ\ Bvi^   Shift-Dir - straight line  Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand ofcharming (severely wounded, 68% to hit)  You shoot an arrow. The arrow hits Ijyb but does no damage.  Ijyb is severely wounded. _Ijyb closely misses you. Ijyb hits you with a +0 dagger.Bvi}VicViper1 the ShooterDemigodHealth: 20/36 =============-----------Magic: 6/6========================########AC: 4Str: 12#...g..########### EV: 11Int: 11Bvi#.####..†...).).). SH: 0Dex: 18#g# ############# XL:  4 Next: 60% Place: Dungeon:3#@#Noise: ===------  Time: 2530.8 (0.0)#.#a) +0 shortbow#.#Fire: a) +0 shortbowBvi&#.##.#####.#### #.####Bviyg   Ijyb (wand)#.#..# #....####### #.†..# #.......#..## #....# #####... Bvi^_Ijyb closely misses you. Ijyb hits you with a +0 dagger.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleBviShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand ofcharming (severely wounded, 68% to hit)BviVicViper1 the ShooterDemigodHealth: 20/36 =============-----------Magic: 6/6========================########AC: 4Str: 12#...g..########### EV: 11Int: 11#.####..†...).).). SH: 0Dex: 18#g# ############# XL:  4 Next: 60% Place: Dungeon:3#@#Noise: ===------  Time: 2530.8 (0.0)#.#a) +0 shortbow#.#Fire: a) +0 shortbow#.##.#####.#### #.####g   Ijyb (wand)#.#..# #....#######Bviu #.†..# #.......#..## #....# #####...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand ofcharming (severely wounded, 68% to hit)  You shoot an arrow. The arrow hits Ijyb.  Ijyb is almost dead.Bvil=Y1.9 (1.1BviA  Shift-Dir - straight line  Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand ofcharming (severely wounded, 68% to hit)  You shoot an arrow. The arrow hits Ijyb.  Ijyb is almost dead. _Ijyb barely misses you.Bvi/VicViper1 the ShooterDemigodHealth: 20/36 =============-----------Magic: 6/6========================########AC: 4Str: 12#...g..########### EV: 11Int: 11#.####..†...).).). SH: 0Dex: 18#g# ############# XL:  4 Next: 60% Place: Dungeon:3#@#Noise: ===------  Time: 2531.9 (0.0)#.#a) +0 shortbow#.#Fire: a) +0 shortbow#.##.#####.#### #.####g   Ijyb (wand)#.#..# #....#######Bvi? #.†..# #.......#..## #....# #####... _Ijyb barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand ofcharming (almost dead, 68% to hit)Bvi VicViper1 the ShooterDemigodHealth: 20/36 =============-----------Magic: 6/6========================########Bvi "AC: 4Str: 12#)..g..########### EV: 11Int: 11#)####..†...).).). SH: 0Dex: 18#)# ############# XL:  4 Next: 60% Place: Dungeon:3#@#Noise: ===------  Time: 2531.9 (0.0)#.#a) +0 shortbowBvi/ '#.#Fire: a) +0 shortbow#.##.#####.#### #.####g   Ijyb (wand)#.#..# #....####### #.†..# #.......#..## #....# #####... Bvi _Ijyb barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand ofcharming (almost dead, 68% to hit)Bvi5 ..gFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand ofcharming (almost dead, 68% to hit)  You shoot an arrow. The arrow barely misses Ijyb.3.1 (1.2 _Ijyb barely misses you.BviVicViper1 the ShooterDemigodHealth: 20/36 =============-----------Magic: 6/6========================########AC: 4Str: 12#...g..########### EV: 11Int: 11#.####..†...).).). SH: 0Dex: 18#g# ############# XL:  4 Next: 60% Place: Dungeon:3#@#Noise: ===------  Time: 2533.1 (0.0)#.#a) +0 shortbow#.#Fire: a) +0 shortbow#.##.#####.#### #.####g   Ijyb (wand)#.#..# #....#######Bvi #.†..# #.......#..## #....# #####... _Ijyb barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand ofcharming (almost dead, 68% to hit)BviRVicViper1 the ShooterDemigodHealth: 20/36 =============-----------Magic: 6/6========================########AC: 4Str: 12#...g..########### EV: 11Int: 11#.####..†...).).). SH: 0Dex: 18#)# ############# XL:  4 Next: 60% Place: Dungeon:3#@#Noise: ===------  Time: 2533.1 (0.0)#.#a) +0 shortbow#.#Fire: a) +0 shortbow#.##.#####.#### #.####g   Ijyb (wand)#.#..# #....#######Bvi:= #.†..# #.......#..## #....# #####...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand ofcharming (almost dead, 68% to hit)  You shoot an arrow. The arrow hits Ijyb.  You kill Ijyb!BviHo94.3 (1.2 _BviM####### ..g..###########.####..†...).).).##############.##.1=---50  e - a wand of charming (9)  Things that are here:---6.3 (2BvirH _a +0 dagger; a +0 chain mailBvi(BviBvisBviM,Bvi XBviBviK2=BviBviJ,BviBviBBvi3=Bvi}BvifP4==BviBBvi#Bvi2'5=Bvi>:BBvi?B26=BviF,Bvi{FBviI,Bvi`KBvi O7==BviYBvi=\,Bvi]BvieBvieBvifBvinBBvit8=Bvix,Bvi{Bvi}Bvi ~Bvi~BviBviQK9=Bvi7Bvi-Bvi{BviBviBviBviBvi!BvitBviCBviۛBviCi30==BviBBvi;Bvi}BviBvi<BviBviKBvi,BviBviBviة#1Bvi2=BviBviЬBviBviBviBviBvisBviHBviBviBviBviK2=Bvi BviBvi>BviBviZBviBviBvi>BviBviRBviBvih3==BviBviBvi=Bvi!Bvi4BvisBviWBvi BviiBviBviLBviU4=BviBvi:BviBvinBvimBviBviBviBviVBvi0BviKBviK5=BviBviBvi^BviZXBvik _You start resting.HP restored.BviBvi091.3 (55.0)Bvi*~6==2.3 (56 _BvisBvi2Bvig^=BviXBviBviBviBviBviBviBviBvi,Bvi|BviBviBviBviBvi Bvi-Bvi7BviBvi Bvi5BviyBvi,BviWBviVBviBviBvi BviBvi Bvi%BviBvi&BviBviBviOBviyBviBviBviBvi,BvizBviBBvi Bvi BviBvi,BviBvi,BviBvix,Bvi}Bvi,BviBvi6,BviBvi$,BviBvi",Bvi#Bvi?%,Bvi0&Bvi'Bvi(Bvi7)Bvi,,Bvi`-BviP/,Bviz0Bvi4BBviQ6,Bvi7Bvi*:,Bvi:Bvi=Bvi>Bvi4?BviXA,BviBBviS4BviSBviV,BviWBvi Z,BviG[Bvi]Bvi^Bvi9_Bvia,BviNbBviwdBvidBviweBvig,BvihBvijBvi^kBvikBvim,BvinBvihq,BviGrBvit,BviuBviwBviwBvixBvizBvizBvi{Bvi`}Bvi}Bvi~BviP,BviBviBvi0Bvi%Bvi…BviBviBvi,BvipBviHBviBvi;Bvi,BviBviǑ,BviђBviYBviBviߕBviBBviBviBviʜBviw,BviBviABviBvieBviBviBviBviBviFBviBvi BvioBviCBviݲBvi,Bvi,BviBvi_BviBviBviCBviBvi,BviBvi}BBviBviBviBviBviBviBvi,BvigBvi&,BviBvi'BvirBvioBvi,BviBvi=,BvidBvi,BviBvi6,BviBvih,BviBvijBviBvirBvi,BviBvizBviBviBviwBviBviS Bvi Bvi Bvi BviG Bvi Bvi Bvi; Bvi BviJ BviA Bvi BviE Bvi Bvi Bvi Bvi Bvi' Bvin Bvi W _You start waiting.Bvi! .691.3 (99Bvi(" -2.3 (100.0)Bvi& BviA) # _Done waiting.Bvi!uBviCxGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 5 poisoned darts  e - a throwing netBvixf - 4 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}d - a ring of resist corrosionBvi Potions:  Potions !  f - a lumpy dark potion BviP  w - a potion of heal wounds  k - a green potion  d - a black potionBviCScroll Scroll?  s - a scroll of butterflies  i - 2 scrolls of identify  t - 4 scrolls of teleportatione - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX  j - 2 scrolls labelled JAREUMUOMUBvi Evocable Items: (Left/Right to switch category) Wands /  e - a wand of charming (9)BviBvi Bvi {VicViper1 the ShooterDemigodHealth: 36/36 ========================Magic: 6/6========================AC: 4Bvi #Str: 12########EV: 11Int: 11#...g..########### SH: 0Dex: 18#.####..†...).).). XL:  4 Next: 90% Place: Dungeon:3#@# ############# Noise: ---------  Time: 2692.3 (0.0)#.#a) +0 shortbow#.#BviP Fire: a) +0 shortbow#.##.#Bviz #.#####.#### #.####Bvi #.#..# #....### Bvi #### #.†..# #....... Bvi TThings that are here: _a +0 dagger; a +0 chain mail Bvi o_You start resting. _HP restored. _You start waiting. Bvi6 $_Done waiting.Bvi$ 4Bviv BviW BviXBvi^YBviaBvibH _No target in view!Bvi/BviBvi?Bvi(BviYBvi| _BviBvi Bviu,BviwBviBviW,Bvi0BviӡBviʣ,BviBvi¦BviϨ,BviΩBviNBvi,BviBvi1Bviֳ,BviBBvi۸a  You see here a rat skeleton.BviBvil _BviBvi3BviBviYBviBviBvi5BviBviBviBviBviSBviBvi>  You see here a +0 dagger.BviBviW _BviBviBvi$BviwBviGBvi$  Things that are here:BvioC  a +0 whip; a +0 leather armourBviABvi _BviyBvi{BviBviBvi}Bvi$  Things that are here:Bviq  a +0 dagger; a +0 ring mail; an orc skeletonBviBvi _BviBvi^BviJ,BviBvi$  Things that are here:BvixG  a +0 hand axe; a +0 leather armourBvidBvi _Bvi?"Bvi$Bvi'Bvi'Bvi)BviP,Bvi/BviE0Bvi=2Bvi?#######...####.....###.......# ####.......# ..###########.......#### #..÷...).).).)..@....... ##############..........#.......##.##.......##.##.......##.# #########.....###.# #......### ##...## #†####...... # #.#### ##### #...##...... # #....#### ###..BvimH1713.3 (21.0)BviH,4.3 (22BviOBviQR _l - a white potionBviQ BviOR Bvi T BviX Bvi\ Bvia BBvixd Bvif Bvif Bvii Bvik f  An orc comes into view.Bvigs ##### ##...## ##.....## #.......#  #.......# ##Bvis .......##### ÷...).).).)...# ...o#.......##.####.......##.Bvis #.......##.# ##Bvit ##.....###.# #........ o   orc (wandering)### ##...## #†####...Bvit   #.#### ##### #...##...  #....#### ###...Bviv ]6.3 (2.0)o.Bvi~| Bvi} 27.3 (3 _Bvi Bvi Bvix )You shoot an arrow. The arrow hits the orc!Bvi{L)))))Bvic[ oYou kill the orc!Bvi^.....o   orc (wandering)3===8.5 (1.2Bvi xBvios _You encounter an orc. It is wielding a +0 hand axe.Bvi# )You shoot an arrow. The arrow hits the orc!))))))BviI.....))Bviͨ559.6 (1.1BviBviG _You kill the orc!BviBviBviŖBviH _No target in view!Bvi' Bvi' Bvi/ Bvi2 H _No target in view!Bvi Bvic Bvi Bvi* H _No target in view!Bvi$=IBvi=BviuK _  You encounter an orc. It is wielding a +2 flail of protection.Bvi Wk#######...## ##.....## #.......# #.......# ########.......##### ..).).).)..........##### #########.......@...)).o--- #.......##.######BviW/#.......##.# #.......##.# ###########.....###.# #........ ### ##...## #÷####.. o   orc (asleep) #.#### ##### #... #....#### ### #.......###########..####.####Bvib-200Bvi}cG---1.6 (2BvikBviq% _Found a dagger.Bvi ))))))o  You shoot an arrow. The arrow hits the orc.  The orc shouts!Bvif oThe orc is heavily wounded.You hear a shout!BvigBvisq...)). Bvis7===2.8 (1.2Bvi/|Bviq _You encounter an orc. It is wielding a +0 dagger.BviR )You shoot an arrow. The arrow hits the orc!BviE))))))BviVC,oBvi}D@o)BviN...))o   orcBvi1Sv 83.9 (1.1 _You kill the orc!Bvi9[Bvi\o _Your Ranged Weapons skill increases to level 6!Bvij 9)))))))Bvil 1o.Bvi ...)o.)5.0Bvi Bvi k _You shoot an arrow. The arrow closely misses the orc.Bvi | ))))You shoot an arrow. The arrow hits the orc.Bvi1< Eo)Bvi>>_(Press ? for help) #.###..##....>..†##### #.#...# ###.....#....# ##...#..##.###..#.....##.###.## ##.###......# ######....#..#..# #.....##.##### #.###..## #..# ###....# Bvi~ #......_.......## #.###..#.....# #..###..## #.## #....# #...#....##########.####.####..# ##.####..###.# #>...# #...#..†## #.......#..)...## #..# ##.....# #....# #...###.##.......#......## ##.## ###...## #....# Bvi2 #...)...# #.......##.###..## #..####..#..# #....# #.......# #######....# ##..######.##...###.########## #...###.# ##..#### ##......#.##.### #......# ###.....# ###..## #####......#..#.# #......#Bvi  #####.# ######...## #..........##.#.# #......# #.# #.......#######.###......##.#.#####.)....# Bviƀ #.#####.......#...)...##########...............# #....................................####).....# #######.......##################...@.# #....[.# #.>.....##.....# #......# #.......##.....# #..)...###########.....# #.†<...##.....# #########.....##.....########Bvi>qVicViper1 the ShooterDemigodHealth: 41/41 ========================Magic: 7/7========================AC: 4Str: 12EV: 11Int: 11SH: 0Dex: 18XL:  5 Next: 16% Place: Dungeon:3Time: _Done exploring. _No target in view! _No target in view! _Done exploring. _Done exploring.  Search for what [Enter for "."]? . _BviBvi;BviKBvivBvibBviBviBviBviBviBviBviBviEBviBviBvihBviBviBviBviBviBviBviBviBviBviBvi*Bvi2,BviZ3Bvi<8Bvi~:Bvi:Bvi;Bvi>Bvi@Bvi7ABvi.BBviBviBvi7$#.......########....# ##.#...###.###..#### #####.....####..## ##########.# ######...## #....#.# #.......#######.####.#####.......#...)...###Bvi$5#........................#######.......############.@.....#Noise: --------- 2846.1 (27.0)#.......#a) +0 shortbow#########Fire: a) +0 shortbowBvi3+Bvi-BviE0c _There is a stone staircase leading down here.Bvi Bvi` Bvi Bvi Bvi 87.1 (1.0) _BviX Bvi'. 4  BviYou climb downwards.Bvi #.....##  ......  .....#  .....  # #... ..##.##.. ........# #@# #......# ####.### #.##s##.#s   scorpionBvic^#.##..Cvi-8.6 (2.5Cvi@Cvi%R _You encounter a scorpion.Cvia _There is a stone staircase leading up here.Cvi _)))))))Cvi] 7s.Cvif >.....Cvif 7===9.6 (1.0Cvik CviRo p _You shoot an arrow. The arrow closely misses the scorpion.Cvi+ _)))))))Cvip 7s.Cviw >.....Cvix .50.8 (1.2Cvi@~ Cvi o _You shoot an arrow. The arrow barely misses the scorpion.Cvi? ) You shoot an arrow. The arrow hits the scorpion!Cvi:s.Cvio  The scorpion is heavily wounded.Cvi{(2.0CvizCviA _The scorpion stings you but does no damage.Cvi_)))))))CviB sCvi&......  You shoot an arrow. The arrow closely misses the scorpion.CviLZ35----3.2CvixCviɨ. _The scorpion stings you.Cvi?  You shoot an arrow. The arrow hits the scorpion!Cvixk  The scorpion is almost dead.Cvih6=---4.3 (1.1CviCviV _The scorpion closely misses you.CvibU  You shoot an arrow. The arrow hits the scorpion.Cvik  The scorpion is almost dead.Cvi\c29-----5.4CviCvio _The scorpion closely misses you. The scorpion stings you!Cvi I)))))))CviCviY\ s......  You shoot an arrow. The arrow closely misses the scorpion.6.5 _The scorpion stings you but does no damage.Cvi o  You shoot an arrow.  The arrow hits the scorpion but does no damage.Cvi k  The scorpion is almost dead.Cvi: l30=----7.7 (1.2Cvi CviL U _The scorpion barely misses you.CviQ †You shoot an arrow. The arrow hits the scorpion.CviV )Cvi: Cvi 6548.8 (1.1CviT Cvi L _You kill the scorpion!Cvi"Cvi#Cvi(Cvi,H _No target in view!CviW3CviXCvi`P _CvieBCviZh1==CvihCvim,CvicnCviHq,CviqCvi^v,Cvi+wCvib{Cvi{U2=Cvi|Cvi,CviJCviBCvi,CviSCviCvidK3=CviCvid,CviCCvi,CviaCviCviCvi{CviCviqU4=Cvi.CviCviΡCviCviݤCvi,CviCvi-,CviCviCvi7K5=CviĭCvi,CviDZCviU,Cvi0Cvi$~6==CviCviCviCvicCviCvi8CviCvi ,CviCviCvi;N7=CviOCvi`CviCviCvi,CviCviCviCvi}CviCviD8=Cvi{Cvi,CviwCviCvi"CviCvi,CviCvixk9=CviCviy,CviUCvil,Cvi]Cvi,CviCviCvi]E40=CviCvi,CviCvi,CviCvij Cvi Cvil CviCviN#1CvivE==CviCvi1 _HP restored.Cvi{CvisCviCvid  You see here a scorpion corpse.Cvi!5 _Cvi#Cvi$Cvi'Cvi4(Cvi)Cvi-f  There is a stone staircase leading up, spattered with blood here.Cvi1Cvi3@= _Cvi3Cvi5Cvi9Cvi9Cvi:CviJ<Cvi2?Cvi?Cvi;@CviACviDCviDCviECviPHCvi,KCviKCviLCviNCviTQCviQCviURCvi|TCviWCvi^XCviYCvi[[Cvi]Cvi:^Cvi^CviaCvid,CvieCvifCviiCvijiCvi(jCvi6lCviRnCvinCviNoCviqCvi*tCvitCvi4uCviwCviYyCviyCvizCvi{Cvi~Cvi~CviECviCvi,CviCvi=  You encounter a ball python.Cvi ### ########.....#....@.......---#.#####......###............#.....###......CviQ#.......... ..S#.......... ..S   ball python (constriction, asleep)#.....####. ##.......####.....#.#CviĪ1921.8 (63.0)CviO---2.8 (64 _Cvi'CviCviN †You shoot an arrow. The arrow hits the ball python!CvibS \))))))Cvi :......Cvi@ C5===4.0 (1.2)Cvi? Cvi O _You kill the ball python!CviCviLCviCviZH _No target in view!CviEoCvioCvitCvi.xH _No target in view!CviCvi.CviCvi)Cvi!###.#....<0.0#.#####.###........#.....###...#.............†.#.............#.....####.#####.......# .####.Cvi(Cvi,K---5.0 (1Cvi/9 _Found a stone staircase leading up.Cvi|DP---Cvi:FCviHH _No target in view!Cvi Cvi7 Cvi Cvi( H _No target in view!Cviʻ _Cvic Cvi| P _Cvif Cvi Cviz Cvi Cvi Cvi Cvi Cvi Cvi CviR Cvi Cvi Cvi Cvi' Cvi9 CviW CviF Cvi CviI Cvi Cvi ,Cvip Cvi Cvi Cvi Cvi` Cvi Cvi Cvi CviY Cvi Cvi E    Cvi ######### ########.......# ####  Cvic#............<.##...#  #.#####........#@#  34.0 (9 #................#  ....###........#.#  ............†..##..  Cvij...............# ..#  ....####.####### )##    ......##.# [#    ....#.##. .#    Cvi1.........   CviCvi>/5.0 (10.0)Cvi Cvih > _Found a long sword and a leather armour.CviCvi]CviCviH _No target in view!CviuCvi3vCvi{Cvi[~H _No target in view!CviCviCviCvi#Cvi4)Cvi/P _Cviq<Cvid=Cvi?CviLCvi MCviNCviV$ CvirWY    #########  .......######  .........<.##...##  ###........#.##CviW .....# # ###........#.#  †..##...## Cvi Xd ..# ..#  ####.####### )##  ##.# [#  CviEX#.##. .#    Cvi{9.0 (4.0)40.0 (5 _c - a scroll labelled NIGI QETRYCvic Cvi) Cvi Cviߵ H _No target in view!CviǑ Cvi- Cvib Cvi H _No target in view!Cvi$Cvi$Cvi|'Cvi)H _No target in view!Cvi<-3Cvi-Cvi[0Cvi4Cvi9P _Cvi}=BCvi ACvi!CCviCCviDCvi;GCviJCviKCvi LCviMCviQCviSRCvi ZCvicB  You see here a +0 long sword.CvifCvidg _CvihCvi pF  You see here a +0 leather armour.CvisCvitt _CviuCvizxCvi{,Cvi|Cvix~CvipCviCvixCviOCviQCviCviˉCvivCvi,CvihCviCvi,CviCviu,CviCvi,CviB,CviNCviCvi,CviCviwCviCvi\CviCvi;CviCvihCviCviCvi`CviCvi5CviUCviCviPCviCvi CviH Cvi Cvi;CviCvi,CviCviCviCviUCviCviCvidCviCvi CvicCvi#Cvi#Cvi)$Cvi]&Cvi (e  You encounter a hound.CviE/...# .#.. #####.### .#.# . #.......# <#.# . #.###.#.# †..##.##.#..# .####.##..#.# .# #.##.##.# Cviy0.# #.......# # ####.#### .#   #..h...  #.##.###  #   h   hound (asleep)      Cvif7064.0 (24.0)Cvi>835.0 (25 _Cvi<Cvi>Cvi2= )))Cvi3h  You shoot an arrow. The arrow hits the hound.  The hound barks!Cvi&K.hCviC.hCvi.Cvi3;===6.1 (1.1)CviCvi] _The hound is heavily wounded.Cvi1 ) You shoot an arrow. The arrow hits the hound!CviƒK.hCvi gThe hound is almost dead.Cviӝ g   hobgoblin (wandering)You encounter a hobgoblin.Cvi(7.2CviCvi(V _The hound completely misses you.Cvi 2)CviO .gYou shoot an arrow. The arrow misses the hound.The hobgoblin shouts!Cviԭ hg38--8.3 _The hound bites you.Cvi 2)Cvi(.g hYou shoot an arrow. The arrow misses the hound. The hound barely misses you.9--9.4 _The hound bites you but does no damage.Cviyd .  You shoot an arrow. The arrow hits the hound!Cvi0a  Cvi+=.gCvi6H7370.5Cvi:Cvi<I _You kill the hound!Cvid )))You shoot an arrow.CvikA.gCvi,l9.gCvirCvir(1.6Cvi8xCvi?{` _The arrow completely misses the hobgoblin.Cvi)2)Cvi gYou shoot an arrow. The arrow barely misses the hobgoblin.Cvi(2.7Cvi Cvi@ _The hobgoblin hits you but does no damage.CviEn †You shoot an arrow. The arrow hits the hobgoblin!CvirSCviCvi5c40=430CviCvi M _You kill the hobgoblin!Cvi Cvi/ Cvi~ Cvi# H _No target in view!Cvi Cvi9 Cvi CviV H _No target in view!CviPCviCviCviˢCvi: _Cvi-CviCviCvigCviCviCvi3Cvi#1CviϲE==CviȳCviCvi,CviCviCvi,Cvi¾Cvie  You see here a hobgoblin corpse.CviLCvi _CvinCviPCviJCvi9=CviCvi3CviCvi CviCviCvi,CviCviCvi,Cvi0CviCviCviCvioCviCviCviCvi2CvirCvirCviCviCviCvi;CviyCviCviR Cvi Cvi Cvi> Cvi Cvi(Cvi,BCvi.Cvi7XCvi^ICviKXCviM,CviMCvi-OCviS,CviX,Cvi\,Cvi`]Cvi_Cvib,CvicCvieCviBhCvi|hCvi1iCvikCvin,CvioCviqCviu,CviuCvixwCvi7{,Cvi|Cvi~Cvi2nCvi1CviCvipt  ###..... #.# #.....## #$# #....... #.# #....... ##.## #.....## #...# #....... #...# ###.....#. #...# #......... #####.@.######.##...##.--- #...........##.##...# . ...................#.# CviWr##...........##.##<#.#####.....#####...†..##.....# ####.####.....##.##.....##.# #.....# #.#  You pick up a parchment of Summon Seismosaurus Egg and begin reading...Cviz3014.7 (41.0)---5.7 (42CviCviͤP _You add the spell Summon Seismosaurus Egg to your library.Cvi_CviCvi|BCviCviPCvitCviCvi!Cvi`!Cvi!Cvi#Cvi?&,Cvi&Cvi(Cvi+,BCvi-Cvi1,Cvi2Cvi5,Cvi 7Cvia9M _You now have 102 gold pieces (gained 5).Cvi<Cvi!=Cvi=Cvi@Cvi(Ce  You encounter a jelly.CviI##### ## ....$ .. CviIJ..... #. ..>#.:###. ######CvijJ$#........ #....#.......# #.#### #@# ###.... #.# #.....## #.# #....... CviJ#.# #....... ##.## #.....##CviJ) #...# #....... J   jelly (asleep)CviJ8 #...# ###.....#. #...# #.........CviKI#####...######.##...##.CviT223.7 (8.0)CviT+4.7 (9CvieQ _Found a stone staircase leading down.Cvio/ ))))))J  You shoot an arrow. The arrow hits the jelly!  The jelly quivers.CviJ.JCvia.>....Cvi]7===5.8 (1.1CviECvi] _The jelly is heavily wounded.CviW ))))) CviCYou shoot an arrow. The arrow hits the jelly.CviՕQ.JCvi,....Cviu-7.0 (1.2Cvi9Cvi CviôP_The jelly is severely wounded.Cvi F)))))))CviQ M>JCviE[ 7.....Cvi[ -8.1 (1.1Cvib Cvie l _You shoot an arrow. The arrow barely misses the jelly.CviM b .  You shoot an arrow. The arrow hits the jelly!CviP Y)))Cvi #...CviC 099.2CviK _ _You kill the jelly!Cvi"9Cvi9CviU@CvitBH _No target in view!CviҹCviZCviCCviiH _No target in view!CviY3Cvi[ZCvi`]CvieYM##### ###$ ........ #.## ..>#.:###...######..#....#...... #.####0.0####..##......).. #.##Cvilf(.... #.##.......### #.. .....Cvi`oCviu6---30.2 (1CviuCvix) _Found a long sword.Cvi$_Cvi^CviʴCviCvi;Cvi:CviCvi׾CviCvi,Cvi`CviA  ..#.. ..  . #########.# ####......$#.# ... .#.## ....>#.@###...# --- #.........# # #.......#...# # ####..#.# ## ### .)...#.# #.....##.# #.....##### #.# # ##.## #.... #...# #You pick up a parchment of Foxfire and begin reading...Cvi+3.2 (3Cvi+4.2 (4Cvi6Cvi9@ _You add the spell Foxfire to your library.CviQ 4CviԹ Cvi H _No target in view!Cviۡ 4Cvi Cvi/ H _No target in view! Cvi< CviB= Cvi/B CviDH _No target in view! Cvixp_ Cvit CvixP _ Cvi{ Cvi | Cvi CviR Cvi Cvi Cvi8N _You now have 113 gold pieces (gained 11). CviG Cvi Cvi Cvi Cvi Cvi$ Cvi Cvi6 Cvi#....[...# #........# #........##........#........# .....#  #.#  Cvi@#########@# ### 9.2 (5#.......#.# ... ..........##.## ....>#..###...# ###..#.........#. #.......#...#########..#.# ## ## Cvi.)...#.# #.....##.....##.# #.. Cvi( Cvi,40.2 (6 Cvio Cvi/# _Found a robe. Cvio, CviU- Cvi3 Cvi5H _No target in view! Cvi4 CviA CviH _No target in view! Cviγ 3 Cviz  Cvi  Cvio  CviD : _ Cvi  Cvi~ B Cvi  Cvi_ , Cvi  Cvir B CviJ  Cvi  Cvi , Cvi  Cvi  Cvia , Cviv  Cvif  Cvi , Cvi  Cvi  Cvij  Cvi  CviB  Cvi  CviY   You encounter a ball python. ## #### #. ..######## #S #....[...# #. #........# #. #........# #. #........# ##.####........# #..@...........# #.######.......# # #########.###### #.......#.# ... ..........##.## ....>#..###...# S   ball python (constriction, asleep) ..#.........# . #.......#...# ####..#.# ##.S8.2 (8 CviL NS) Cvi +9.2 (9 Cvi  Cvi  5 _The ball python hisses angrily. Cvi'xs ))))You shoot an arrow. Cvi.S.S Cvi . Cvi8===50.4 (1.2 Cvi( Cvi'^ _The arrow barely misses the ball python. CviGh .  You shoot an arrow. The arrow hits the ball python. CviM@) Cvi. Cvi&(1.6 Cvi{ Cvi O _You kill the ball python! Cviz4 Cvi Cvi H _No target in view! CviJ CviH _No target in view! Cvi _ Cvir0  _ Cvi 6 B Cvia  Cvid , CviWp X Cvi?q M _You now have 122 gold pieces (gained 9). Cvisu 3 Cviv  Cvix  Cvib{  Cvi{  Cvi|  Cvi  Cvi , Cvi  CviΌ  Cvi  You encounter an orc. It is wielding a +0 short sword. CviD #..............#.######.......#.#########.######.#.......#.# ...#.....##.###.....>#..###...###..#.....#######..#.......#...##......@.####..#.# ##---#.####.....)...#.# ...:......##.# ......########.#...###..# ##.##o. ...# #...# o   orc (asleep). #..# #...# # Cvi #..# #...# # #####...###### Cvi 063.6 (12.0) Cviө O---4.6 (13 _ Cvi  Cviݸ  CviU5 )You shoot an arrow. The arrow hits the orc! Cvi: y)))))) Cvi C...... Cvi C5===5.0) Cvi  Cvi G _You kill the orc! Cvi  Cvi Cvi ^ _No target in view! Cvi$l Cvil Cvip CvisH _No target in view! Cvi4 Cvix CviH _No target in view! CviG  _ CvinM  .#########.#######.#.......#.# ...#...........##.## #.....>#..###...##..#...# #######..#.......#........####..#.# ##.####.....)...#.# ......##.# ---.#......#######...###..# ##.##). ...# #...#. ...# # ## ...# #####...######...........#...............You pick up a parchment of Sigil of Binding and begin reading... CviR r7.6 (2---8.6 (3 CviW  CviZ I _You add the spell Sigil of Binding to your library. Cvi  Cvi | _No target in view! CviKy4 Cvie CviH _No target in view! Cvi" _ Cvi Cvisn Cvi Cvi Cvi Cvi# Cvi( Cvi Cvi  Cvi! Cvi" Cvi< Cvim> Cvi> Cvi? Cvi5B CviF, CviK Cvi$j Cvi`nX Cviy CvizB CviM` Cvi5 Cvi֐ Cvi Cvii Cvi Cvi X Cvi Cviך CviO Cvi Cvif Cvi Cvi  Cvi Cvi, CviD Cvi Cviũ, CviC Cvig Cvi?, Cvi CviS Cvi:, Cviͳ CviK Cvi- Cvic Cvi Cvi Cvi0, Cvi CviS Cvi^, Cvi Cvi Cvi, Cviu Cvi Cvi Cvi Cvi& CviY Cvi, Cvi CviK CviS, Cvi Cvi Cvi Cvi Cvi Cvi Cvin Cvi Cvi Cvi@ Cvi Cvi Cvi% CviA Cvi, CviO Cvi Cvi, Cvi Cvi CviL, Cvi7 Cvi< Cvie  You encounter a hound. Cvi  #.###.#  .# ## #.###.#  $.#. #......  .#. #####.#   Cviq!.##.#   .. ##### #.#   #. #...#######.#  Cvi=9  #.#.#####...........#   #..#########   ###.#......##   #h#.##.#.#   ..#.##.#.#   ####.##...#   #.####.# h   hound (asleep)   #.####.   #......#  ######## Cvic112.6 (44.0)h. CviFh Cvi]K====3.6 (45 CviL  Cvi) & _The hound barks! Cvi2) CviR 4h Cvi 836--- Cvi _===-4.7 (1.1) Cvi- Cvi} _You shoot an arrow. The arrow misses the hound. The hound bites you. x2 CviS |  You shoot an arrow. The arrow hits the hound! Cvi l  The hound is heavily wounded. Cvi e7----5.9 (1.2 Cvi  Cvi U _The hound barely misses you. x2 Cvi |  You shoot an arrow. The arrow hits the hound. Cvi SThe hound is almost dead.The hound bites you. Cvi# S   ball python (constriction, wandering) Cvi# 4660 Cvi)  Cvi+ \ _You encounter a ball python. Cvi(2) Cvige S.  You shoot an arrow. The arrow closely misses the hound.The ball python hisses angrily. Cvi-mihS) Cvim&7 Cvi Cvi{ _The hound bites you but does no damage. The hound closely misses you. CviB .You shoot an arrow. The arrow hits the hound. CvifFS   ball python (constriction) CviG1S. Cvi Cvi CviH #.###.# VicViper1 the Shooter  .# ###.###.# Demigod  $.#. Cvi#...... Health: 36/41 =====================---  .#.#####.# Magic: 7/7========================  !.##.# AC: 4Str: 12   Cvi.. ##### #.# EV: 11Int: 11   Cvi #. #...#######.# SH: 0Dex: 18  #.#.#####...........# XL:  5 Next: 115% Place: Dungeon:4   CviEB#...@.......######### Noise: ===------  Time: 3119.0 (1.1)   Cvin###S#......##a) +0 shortbow   Cvi0#.#.##.#.#Fire: a) +0 shortbow  ..#.##.#.#  ####.##...#  #.####.#S   ball python (constriction)  #.####.#  #......#  ######## _You encounter a ball python.You shoot an arrow. The arrow closely misses the hound. CviThe ball python hisses angrily. _The hound bites you but does no damage. The hound closely misses you.You shoot an arrow. The arrow hits the hound. _You kill the hound! Cvi#  Cviud The ball python hisses angrily. _The hound bites you but does no damage. The hound closely misses you.  You shoot an arrow. The arrow hits the hound. _You kill the hound!Your Ranged Weapons skill increases to level 7!You have reached level 6! Cvi/  --more--CviC  Your experience leads to a dramatic increase in your attributes!Your base attributes are Str 12, Int 11, Dex 21.CviCKIncrease (S)trength, (I)ntelligence, or (D)exterity? CviGN43/488/8226 7% CviOCviZR _You feel agile. x4Cvij .You shoot an arrow. The arrow hits the ball python.Cviwo )Cvi Cvi 1820.1Cvi Cvi O _You kill the ball python!Cvi  _No target in view!Cvi&"Cvi"Cvi'Cvi)H _No target in view!CviY3CviZCvi_Cvi`$ _CvicCviVea4=CvifCvii,CvikCvin,CvioCvi&s,CvitCvi wCviuwU5=CviYxCvi}BCviCvi*CvicCviCvi`K6=CviCvi,CviɋCvi^,Cvi%CviɓCviCviOCviuCviCviN7=Cvi?Cvi),Cvi^Cvi CviaCviqCviCviCviCviͲCvi;K8=CviCvi۶CviCvi2CvinCviCviXCvi,CviCviXCviCvi 9=CvijCvi3Cvi,Cvi3Cvi5XCvid  #)..   #.#  # #.## # . #... #^ .##.# #.#####.# #.# .$.#... #...  #.#.# ### Cvi###.@.## --- ......# ##### #.##.#.# #...###### # #.#.#####.........  #...........###### ###.#......##  #.#.##.#.#  ..#.##.#.# .##...#Cvi043.1 (23.0)CvibH---4.1 (24CviCviOQ _n - a puce potionCviތ _No target in view!Cvi[ Cvi0 Cvi Cvi H _No target in view!Cvi 3Cvi Cvi Cvi Cvi P _Cvi Cvin Cvi Cvi Cvi ,Cvi( Cvi  _You now have 132 gold pieces (gained 10).  You encounter a kobold. It is wielding a +0 whip. .. ..  ..    .# #  .. #   ###. .   #^K .# #  #.#####.#   #@..#...#  ###.#.# #  ###...##   #......# ##### #.##.#.# #... #. #.#.#####...... K   kobold (asleep) # #...........###  ###.#......##  [34Cvi m#.#.##.#.#8.1 (4.0)9.1 (5 _Cvi Cvi" Cvi>c )  You shoot an arrow. The arrow hits the kobold!CviCA)Cvi!.)Cvi&8===50.3 (1.2CvibCviJ _You kill the kobold!CviECviCvi CviH _No target in view!Cvi5MCviMCviRCviRH _No target in view!Cvi2 3Cvi Cvi Cviݢ Cviɧ P _Cvi ,CviI Cvi <  You see here a +0 whip.Cvi Cvi  _Cviv Cvi Cvi ,Cvi Cvi Cvi ,Cvi Cvi Cvi Cvi Cvi' Cvi ,Cvi Cvi Cvi~ ,CviH Cvi Cvi ,Cvi Cvi ,Cvi Cvi M _You now have 136 gold pieces (gained 4).Cvi 3Cvi Cviv Cvi Cvi Cvi Cvi Cvi CviN Cvi% Cvi        ###   #.. #  #.#Cvi o #### #. #.... #.#.. ##.## #.#.###### ####..... #.#@'≈≈≈≈# .....#...---64.3 (14.0)Cvi v #...#≈⌠.≈# #...# #...# >_≈# #).... ##.#.# ≈§# #.##.#Cvi h #....# # ## #.##. ###.#....... #Cvi   #^).#...#### #.###.  #.#####.# #.###.  #...#...# #.....  _You open the door.Cviv } _Found a blossoming altar of Fedhas. Found an escape hatch in the floor.CviCvi9:---CviCvi^H _No target in view!Cvi)4CviD-Cvi/H _No target in view!CviBd Cvid CviGe Cvilg Cvij Cvin P _Cviq ,Cvi7r CviEt Cvibv Cviv Cviv Cviw Cvix Cviy Cviy CviU| Cvi~ ,Cvi Cvi Cviւ ,Cvi Cvi Cvi[ Cvi Cvi& Cvi Cvi Cvic CviB Cvi CviD ,Cvi Cvi Cvi Cviݞ Cvi6 #.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8Cvi ========================########..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22Cvi u#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ---------  Time: 3173.3 (9.0)Cvi} #.#.######.####........... a) +0 shortbow#.#.'≈≈≈≈#......#......### Fire: a) +0 shortbow#...#≈⌠.≈#..#.#...###..##...#≈>_≈#.## #).......###.#.# ≈≈≈#.# #.##.##..#5   Grinder (asleep)Cvi #....# ####.. #.##.##..####.#....... 5. #........# ##^).#...#### #.###.#..### _You now have 136 gold pieces (gained 4). _You open the door. Cviߥ _Found a blossoming altar of Fedhas. Found an escape hatch in the floor. _No target in view! _No target in view!  You encounter Grinder.Cvi /  --more--Cvi͕CviCvi]CviP? 4.3 (10.0) _CviCviXE #.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8CviE q========================########..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0CviE [Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4CviBF #.#......@.# ##.####..... Noise: ---------  Time: 3174.3 (0.0)#.#.######*####........... a) +0 shortbowCvieG V#.#.'≈≈≈≈#*.....#......### Fire: a) +0 shortbow#...#≈⌠.≈#*.#.#...###..##...#≈>_≈#*## #).......###.#.# ≈≈≈#*# #.##.##..#CviG 5   Grinder (asleep)#....# ####*. #.##.##..#CviG \###.#....... 5. #........# ##^).#...#### #.###.#..### _No target in view! _You encounter Grinder.Cvi+H OFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (asleep, 98% to hit)Cvi=#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8========================#######CviT #..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Cvi[Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4Cvię:#.#......@.# ##.####..... Noise: ---------  Time: 3174.3 (0.0)#.#.######)####........... a) +0 shortbow#.#.'≈≈≈≈#).....#......### Fire: a) +0 shortbow#...#≈⌠.≈#).#.#...###..#Cvi+#...#≈>_≈#)## #).......###.#.# ≈≈≈#)# #.##.##..#5   Grinder#....# ####). #.##.##..####.#....... 5. #........# ##^).#...#### #.###.#..###Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCviTAim: Grinder (asleep, 98% to hit)  You shoot an arrow. The arrow hits Grinder.  Grinder shouts!Cvi%......5Shift-Dir - straight lineAim: Grinder (asleep, 98% to hit)  Cvi&You shoot an arrow. The arrow hits Grinder.  Grinder shouts!  Grinder is lightly wounded.  Grinder says, "Are you a fish?"Cvi[68*Cvin W  Cvi p#######  #.....###  #.###...##  #.###.#..###  #.#......*.#  Cvi e#.#.######.# #.#....Cvit# ..#.#  >_≈#.## #)   ≈≈≈#.#   Cvi ####..    5.   #^) Grinder gestures at you.Cvi@   2  +0 shortbowYou suddenly lose the ability to move!Cvi/  --more--Cvi$ ===5.4 (1.1Para _Cvir Cvi §Grinder says, "DUCK!"Cvi . Cvi ;  Grinder blinks!Cvi/ /  --more--Cvi ? ---6.4 (2 _Cvik Cvi% Cvis& F---7.4 (3Cvi, Cvi7 CviF8 *8.4 (4Cvi= Cvi<@ 15CviG  #######  #.....###  #.###...##  Cvi H A#.###.#..###  #.#......@.#  #.#.######.# #.#.... ..#.#  Cvi4H >_≈#.## #) CviZH  ≈≈≈#.#  5   GrinderCviH f  ####..   CviH 5.    #^) CviI 11 8 (4.5+0 shortbowCviO Cvi?R R _You can act again.Cvi $R#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8========================########..... AC: 4Str: 12#.....#####..#. EV: 11Cvih$QInt: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4Cvi$N#.#......@.# ##.####..... Noise: ---------  Time: 3178.8 (0.0)#.#.######*####........... a) +0 shortbow#.#.'≈≈≈≈#*.....#......### Fire: a) +0 shortbow#...#≈⌠.≈#*.#.#...###..#Cvi%#...#≈>_≈#*## #).......#Cvi%##.#.# ≈≈≈#*# #.##.##..#5   GrinderCvi%|#....# ####*. #.##.##..#Cvi%'###.#....... 5. #........# ##^).#...#### #.###.#..### _Grinder blinks! Cvi%[_You can act again.Fire: a) +0 shortbowCvi)&+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (lightly wounded, 68% to hit)Cvif#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8========================########..... AC: 4Str: 12Cvig3#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ---------  Time: 3178.8 (0.0)Cvig?#.#.######)####........... a) +0 shortbow#.#.'≈≈≈≈#).....#......### Fire: a) +0 shortbow#...#≈⌠.≈#).#.#...###..##...#≈>_≈#)## #).......###.#.# ≈≈≈#)# #.##.##..#5   GrinderCvig#....# ####). #.##.##..####.#....... 5. #........# #Cvig#^).#...#### #.###.#..###Fire: a) +0 shortbowCvihPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCvi(hyAim: Grinder (lightly wounded, 68% to hit)  You shoot an arrow. The arrow hits Grinder.  CviIhHGrinder is moderately wounded.CviL85.Cvi>.....Cvi>===9.9 (1.1 _CviCviCvi/#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8========================########..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ===------  Time: 3179.9 (0.0)#.#.######*####........... a) +0 shortbow#.#.'≈≈≈≈#*[39;49Cvi1m.....#......### Fire: a) +0 shortbow#...#≈⌠.≈#*.#.#...###..##...#≈>_≈#*## #).......###.#.# ≈≈≈#*# #.##.##..#5   Grinder#....# ####5. #.##.##..####.#....... .. #........# ##^).#...#### #.###.#..###You shoot an arrow. The arrow hits Grinder. _Grinder is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, 68% to hit)Cviӈ#.#### VicViper1 the ShooterCvi M#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8Cvi_{========================########..... AC: 4Str: 12#.....#####..#. EV: 11CviQInt: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4Cvi]#.#......@.# ##.####..... Noise: ===------  Time: 3179.9 (0.0)Cvi#.#.######)####........... a) +0 shortbowCviA#.#.'≈≈≈≈#).....#......### Fire: a) +0 shortbow#...#≈⌠.≈#).#.#...###..#Cvi1#...#≈>_≈#)## #).......#CviK##.#.# ≈≈≈#)# #.##.##..#5   GrinderCvier#....# ####). #.##.##..#Cvi###.#....... .) #........# ##^).#...#### #.###.#..###CviYou shoot an arrow. The arrow hits Grinder. _Grinder is moderately wounded.Cvi-Fire: a) +0 shortbowCviϊPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCvimAim: Grinder (moderately wounded, 68% to hit)Cvi75. _Grinder is moderately wounded.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (moderately wounded, 68% to hit)  You shoot an arrow. The arrow closely misses Grinder.Cvi<.....Cvi581.0 (1.1 _CviCvi!Cvi-#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8========================########..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ===------  Time: 3181.0 (0.0)#.#.######*####........... a) +0 shortbow#.#.'≈≈≈≈#*[39;49Cvim.....#......### Fire: a) +0 shortbow#...#≈⌠.≈#*.#.#...###..##...#≈>_≈#*## #).......###.#.# ≈≈≈#5# #.##.##..#5   Grinder#....# ####.. #.##.##..####.#....... .. #........# ##^).#...#### #.###.#..###Aim: Grinder (moderately wounded, 68% to hit) _You shoot an arrow. The arrow closely misses Grinder.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, 68% to hit)Cvi #.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8========================########..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ===------  Time: 3181.0 (0.0)#.#.######)####........... a) +0 shortbow#.#.'≈≈≈≈#)[40Cvi m.....#......### Fire: a) +0 shortbow#...#≈⌠.≈#).#.#...###..##...#≈>_≈#)## #).......###.#.# ≈≈≈#5# #.##.##..#Cvi 5   Grinder#....# ####.. #.##.##..####.#....... .. #........# ##^).#...#### #.###.#..###Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, 68% to hit)  You shoot an arrow. The arrow hits Grinder.  Grinder is moderately wounded.CviR 85.Cvi\[ 0...Cvi\ 42.1 (1.1 _Cvic Cvi,e Cvi#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8========================########..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4Cvi<#.#......@.# ##.####..... Noise: ===------  Time: 3182.1 (0.0)#.#.######*####........... a) +0 shortbow#.#.'≈≈≈≈#*.....#......### Fire: a) +0 shortbow#...#≈⌠.≈#*.#.#...###..##...#≈>_≈#5## #).......###.#.# ≈≈≈#.# #.##.##..#5   Grinder#....# ####.. #.##.##..####.#....... .. #........# ##^).#...#### #.###.#..###You shoot an arrow. The arrow hits Grinder. _Grinder is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded[3Cviy$9;49m, 68% to hit)Cvib_=#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8========================#######Cvi3`8#..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22Cvi`#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ===------  Time: 3182.1 (0.0)Cvia#.#.######)####........... a) +0 shortbow#.#.'≈≈≈≈#).....#......### Fire: a) +0 shortbow#...#≈⌠.≈#).#.#...###..#Cvi`a#...#≈>_≈#)## #).......###.#.# ≈≈≈#.# #.##.##..#5   Grinder#....# ####.. #.##.##..#Cvia###.#....... .. #........# ##^).#...#### #.###.#..###CviaYou shoot an arrow. The arrow hits Grinder. _Grinder is moderately wounded.Cvia-Fire: a) +0 shortbowCvi bPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCviBbmAim: Grinder (moderately wounded, 68% to hit)Cvi5. _Grinder is moderately wounded.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (moderately wounded, 68% to hit)  You shoot an arrow. The arrow closely misses Grinder.Cvi\)..Cvi23.1 (1 _CviCviCviW#.#### VicViper1 the Shooter#.#### DemigodCvinX_#.#... Health: 48/48 ========================#..... Magic: 8/8========================#######CviXM#..... AC: 4CviX{Str: 12#.....###CviXM##..#. EV: 11CviX-Int: 11CviMY#.###...## #######..#. SH: 0CviuY-Dex: 22CviY.#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4CviZ]#.#......@.# ##.####..... Noise: ===------  Time: 3183.1 (0.0)Cvi%Z#.#.######*####........... a) +0 shortbowCvidZ#.#.'≈≈≈≈#*.....#......### Fire: a) +0 shortbowCviZ #...#≈⌠.≈#5.#.#...###..##...#≈>_≈#.## #).......#CviZ##.#.# ≈≈≈#.# #.##.##..#5   GrinderCviZ#....# ####.. #.##.##..####.#....... .. #........# #Cvi [x#^).#...#### #.###.#..###CviL[}Aim: Grinder (moderately wounded, 68% to hit) Cvig_You shoot an arrow. The arrow closely misses Grinder.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, 68% to hit)Cvi #.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8========================########..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ===------  Time: 3183.1 (0.0)#.#.######)####........... a) +0 shortbow#.#.'≈≈≈≈#)[40Cvi m.....#......### Fire: a) +0 shortbow#...#≈⌠.≈#).#.#...###..##...#≈>_≈#.## #).......###.#.# ≈≈≈#.# #.##.##..#5   Grinder#....# ####.. #.##.##..####.#....... .. #........# ##^).#...#### #.###.#..###Aim: Grinder (moderately wounded, 68% to hit) _You shoot an arrow. The arrow closely misses Grinder.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, 68% to hit)Cvimz 5. _You shoot an arrow. The arrow closely misses Grinder.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (moderately wounded, 68% to hit)  You shoot an arrow. The arrow closely misses Grinder.CviX{ .Cvi8} Cvi} $4.2 (1.1 Cvi~ _Cvi3 Cvi Cvi;#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8========================########..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ===------  Time: 3184.2 (0.0)#.#.######*####........... a) +0 shortbow#.#.'≈≈≈≈#5[39;49Cvijm.....#......### Fire: a) +0 shortbow#...#≈⌠.≈#..#.#...###..##...#≈>_≈#.## #).......###.#.# ≈≈≈#.# #.##.##..#5   Grinder#....# ####.. #.##.##..####.#....... .. #........# ##^).#...#### #.###.#..###Aim: Grinder (moderately wounded, 68% to hit) _You shoot an arrow. The arrow closely misses Grinder.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, 68% to hit)Cviku#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8========================########..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22Cvil#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ===------  Time: 3184.2 (0.0)#.#.######)####........... a) +0 shortbow#.#.'≈≈≈≈#5.....#......### Fire: a) +0 shortbow#...#≈⌠.≈#..#.#...###..##...#≈>_≈#.## #).......###.#.# ≈≈≈#.# #.##.##..#Cvil5   Grinder#....# ####.. #.##.##..####.#....... .. #........# ##^).#...#### #.###.#..###Fire: a) +0 shortbowCvi+mPress: ? - help, Q - select action, ( or ) - cycleCviWmShift-Dir - straight lineAim: Grinder (moderately wounded, 68% to hit)  You shoot an arrow.  Cvim*The arrow hits Grinder but does no damage.Cvi5.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (moderately wounded, 68% to hit)  You shoot an arrow.  The arrow hits Grinder but does no damage.  Grinder is moderately wounded.CviGJ5.3 (1.1 _Cvi CviC Cvi #.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8========================########..... AC: 4Str: 12Cvik #.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4Cvi #.#......@.# ##.####..... Noise: ===------  Time: 3185.3 (0.0)#.#.######5####........... a) +0 shortbow#.#.'≈≈≈≈#......#......### Fire: a) +0 shortbowCvi #...#≈⌠.≈#..#.#...###..##...#≈>_≈#.## #).......#Cvi7 6##.#.# ≈≈≈#.# #.##.##..#5   Grinder#....# ####.. #.##.##..####.#....... .. #........# ##^).#...#### #.###.#..###The arrow hits Grinder but does no damage. _Grinder is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, 68% to hit)CviK; =#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8========================#######Cvi; f#..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4Cvi; ]#.#......@.# ##.####..... Noise: ===------  Time: 3185.3 (0.0)Cvi!< r#.#.######5####........... a) +0 shortbow#.#.'≈≈≈≈#......#......### Fire: a) +0 shortbowCviE< #...#≈⌠.≈#..#.#...###..#Cvih< #...#≈>_≈#.## #).......###.#.# ≈≈≈#.# #.##.##..#Cvi< _5   GrinderCvi< #....# ####.. #.##.##..####.#....... .. #........# #Cvi< #^).#...#### #.###.#..###Fire: a) +0 shortbowCvi7= Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, 68% to hit)  You shoot an arrow. The arrow hits Grinder!  Grinder is heavily wounded.Cvi Cvi -6.4 (1.1Cvi CviQ *  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (moderately wounded, 68% to hit)  You shoot an arrow. The arrow hits Grinder!  Grinder is heavily wounded. _Grinder hits you.Cvi1#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8Cviq========================########..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Cvi[Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4Cvi.#.#......@.# ##.####..... Noise: ===------  Time: 3186.4 (0.0)#.#.######5####........... a) +0 shortbowCviU#.#.'≈≈≈≈#......#......### Fire: a) +0 shortbowCvi{#...#≈⌠.≈#..#.#...###..##...#≈>_≈#.## #).......#Cvi##.#.# ≈≈≈#.# #.##.##..#5   GrinderCvi#....# ####.. #.##.##..####.#....... .. #........# #Cvi'#^).#...#### #.###.#..###Grinder is heavily wounded. _Grinder hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleCviLShift-Dir - straight lineAim: Grinder (heavily wounded, 68% to hit)CviP#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 48/48 ========================#..... Magic: 8/8========================########..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ===------  Time: 3186.4 (0.0)#.#.######)####........... a) +0 shortbow#.#.'≈≈≈≈#Cvi.)....#......### Fire: a) +0 shortbow#...#≈⌠.≈#..#.#...###..##...#≈>_≈#.## #).......###.#.# ≈≈≈#.# #.##.##..#5   Grinder#....# ####.. #.##.##..####.#....... .. #........# ##^).#...#### #.###.#..###Grinder is heavily wounded. _Grinder hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (heavily wounded, 68% to hit)Cvie5. _Grinder hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle CviA Shift-Dir - straight lineAim: Grinder (heavily wounded, 68% to hit)  You shoot an arrow. The arrow closely misses Grinder.CviY7-7.4 (1Cvi.Cvi Cvi._Grinder hits you. You writhe in agony.CviJ R#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 47/48 =======================-#..... Magic: 8/8========================########..... AC: 4Str: 12#.....#####..#. EV: 11CviJ Int: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ===------  Time: 3187.4 (0.0)CvimK A#.#.######5####........... a) +0 shortbow#.#.'≈≈≈≈#......#......### Fire: a) +0 shortbow#...#≈⌠.≈#..#.#...###..##...#≈>_≈#.## #).......###.#.# ≈≈≈#.# #.##.##..#5   Grinder#....# ####.. #.##.##..####.#....... .. #........# #CviK #^).#...#### #.###.#..###You shoot an arrow. The arrow closely misses Grinder. _Grinder hits you. You writhe in agony.  CviK Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCvi2L rAim: Grinder (heavily wounded, 68% to hit)Cvi#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 47/48 =======================-#..... Magic: 8/8========================########..... AC: 4Str: 12CviO#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ===------  Time: 3187.4 (0.0)#.#.######5####........... a) +0 shortbowCvi#.#.'≈≈≈≈#......#......### Fire: a) +0 shortbow#...#≈⌠.≈#..#.#...###..##...#≈>_≈#.## #).......###.#.# ≈≈≈#.# #.##.##..#5   GrinderCvis#....# ####.. #.##.##..####.#....... .. #........# ##^).#...#### #.###.#..###Fire: a) +0 shortbowCviPTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (heavily wounded, 68% to hit)  CvixYou shoot an arrow. The arrow hits Grinder.  Grinder is severely wounded.CviCvi_\2--8.5 (1.1CviBCvi < _Grinder hits you. You writhe in agony.CviC#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 42/48 =====================---#..... Magic: 8/8========================########..... AC: 4Str: 12Cvir#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ===------  Time: 3188.5 (0.0)#.#.######5####........... a) +0 shortbow#.#.'≈≈≈≈#......#......### Fire: a) +0 shortbow#...#≈⌠.≈#..#.#...###..##...#≈>_≈#.## #).......###.#.# ≈≈≈#.# #.##.##..#5   GrinderCviVC#....# ####.. #.##.##..####.#....... .. #........# ##^).#...#### #.###.#..###Grinder is severely wounded. _Grinder hits you. You writhe in agony.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, 68% to hit)Cvi'#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 42/48 =====================---#..... Magic: 8/8========================########..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ===------  Time: 3188.5 (0.0)#.#.######)####........... a) +0 shortbow#.#.'≈≈≈≈#Cvi3(.)....#......### Fire: a) +0 shortbow#...#≈⌠.≈#..#.#...###..##...#≈>_≈#.## #).......###.#.# ≈≈≈#.# #.##.##..#5   Grinder#....# ####.. #.##.##..####.#....... .. #........# ##^).#...#### #.###.#..###Grinder is severely wounded. _Grinder hits you. You writhe in agony.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, 68% to hit)CviO§ _Grinder hits you. You writhe in agony.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Grinder (severely wounded, 68% to hit)  You shoot an arrow. The arrow completely misses Grinder..39--9.7 (1.2CviQCvi1L _Grinder hits you. You writhe in agony. Grinder blinks!Cvi{ #. #. #.# # ####### # #.....### ##..#Cvi #.###...## #..# #.###.#..### #. #.#.....@..# ##.#### #.#.######§#### #.#.'≈≈≈≈#......#...... #...#≈⌠.≈#.CviA.#.#...###..# #...#≈>_≈#.## #).#Cvii ##.#.# ≈≈≈#.# #.##.##..#Cvi #....# ####.. #.##.##..# ###.#. .. #.# Cvi #^).#...#### #.###.#..CviCvi97---900Cvi'CviCvi #.##.##.#.#.####### #.#.....### ##..#.#.###...## #..#.#.###.#..### #.##.#.# ##.####.#.#.######§####.Cvi\ #.#.'≈≈≈≈#......#......##...#≈⌠.≈#..#...#≈>_≈#.####.#.# ≈≈≈#.# #.##.##..# #....# ####.. #.##.##..# ###.#. .. #.# ##^).#...#### #.###.#..#Cvi 15Cvi .5   GrinderCvi B---1Cvi> Cvi CviOa#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 39/48 ===================-----#..... Magic: 8/8========================########..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22CviO#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ---------  Time: 3191.7 (0.0)#.#.######*####........... a) +0 shortbow#.#.'≈≈≈≈#.**...#......### Fire: a) +0 shortbow#...#≈⌠.≈#..#5#...###..##...#≈>_≈#.## #).......#CviO1##.#.# ≈≈≈#.# #.##.##..#5   Grinder#....# ####.. #.##.##..####.#....... .. #........# ##^).#...#### #.###.#..###CviNP You shoot an arrow. The arrow completely misses Grinder. _Grinder hits you. You writhe in agony. Grinder blinks!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, 68% to hit)CviYo #.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 39/48 ===================-----#..... Magic: 8/8========================########..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ---------  Time: 3191.7 (0.0)#.#.######)####........... a) +0 shortbow#.#.'≈≈≈≈#.))...#......### Fire: a) Cvip O+0 shortbow#...#≈⌠.≈#..#5#...###..##...#≈>_≈#.## #).......###.#.# ≈≈≈#.# #.##.##..#5   Grinder#....# ####.. #.##.##..####.#....... .. #........# ##^).#...#### #.###.#..###Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, 68% to hit)  You shoot an arrow. The arrow hits Grinder.  Grinder is severely wounded.Cvi 75.Cvi -..Cvi <===2.7 (1 _Cvin Cvi   Cvir>#.#### VicViper1 the Shooter#.#### Demigod#.#... Health: 39/48 ===================-----#..... Magic: 8/8========================########..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22#.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ===------  Time: 3192.7 (0.0) Cvi'?M#.#.######*####........... a) +0 shortbow#.#.'≈≈≈≈#.*5...#......### Fire: a) +0 shortbow#...#≈⌠.≈#..#.#...###..##...#≈>_≈#.## #).......###.#.# ≈≈≈#.# #.##.##..#5   Grinder#....# ####.. #.##.##..####.#....... .. #........# # Cvi Hz#^).#...#### #.###.#..###You shoot an arrow. The arrow hits Grinder. _Grinder is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, 68% to hit) Cvi#.#### VicViper1 the Shooter#.#### Demigod Cvi#.#... Health: 39/48 ===================-----#..... Magic: 8/8========================########..... AC: 4Str: 12#.....#####..#. EV: 11Int: 11#.###...## #######..#. SH: 0Dex: 22 Cvi #.###.#..### #........## XL:  6 Next:  8% Place: Dungeon:4#.#......@.# ##.####..... Noise: ===------  Time: 3192.7 (0.0)#.#.######)####........... a) +0 shortbow#.#.'≈≈≈≈#.)5...#......### Fire: a) +0 shortbow Cvi4#...#≈⌠.≈#..#.#...###..##...#≈>_≈#.## #).......###.#.# ≈≈≈#.# #.##.##..#5   Grinder#....# ####.. #.##.##..####.#....... .. #........# ##^).#...#### #.###.#..###Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, 68% to hit)  You shoot an arrow. The arrow hits Grinder.  Grinder is almost dead. Cvi p-.. Cvi8* Cvitg  Grinder gestures at you. Cvi18@ Cvi7Z40=3.7 (1 Cvir Cvi) _You are unaffected. Cvi  #. #. #.# # ####### # Cvi  #.....### ##..# #.###...##  Cvi #..# #.###.#..### #. #.# Cvi .# ##.#### #.#.######.#### Cvij c #.#.'≈≈≈≈#..5...#...... #...#≈⌠.≈#..#.#...###..# #...#≈>_≈#.## #) Cvi F.# ##.#.# ≈≈≈#.# #.##.##..# #....# ####.. #.##.##..# ###.# CviH n. .. #.# Cvi #^).#...#### #.###.#.. Cvi 25. Cvi3  Cvi 0---4 Cvi&  Cvi' !Cvi #. #. #.# # ####### # #.....### ##.. #.###...## #.. #.###.#..### #. #.#.# ##.#### #.#.######.####!Cvi #.#.'≈≈≈≈#.5....#...... #...#≈⌠.≈#..#.#...###..# #...#≈>_≈#.## #).# ##.#.# ≈≈≈#.# #.##.##..# #....# ####.. #.##.##..#  ###.#. .. #.#  #^).#...#### #.###.#..# !CviΩ15!Cvi.5   Grinder!CviB---5!CviM!Cvi!CviO  #.   #.   #.#   #   ####### #   #.....### ##   #.###...## #   #.###.#..### #   #.#.# ##.####   #.#.######5####   #.#.'≈≈≈≈#......#......   #...#≈⌠.≈#..#.#...###..   #...#≈>_≈#.## #).   ##.#.# ≈≈≈#.# #.##.##..   #....# ####.. #.##.##..   ###.#. .. #.   #^).#...#### #.###.#..!Cvi@5§!Cvi .!Cvi&6!Cvi!Cvi'% _Grinder blinks!!Cvis a #.# VicViper1 the Shooter  #.# Demigod  #.# Health: 40/48 ====================----  #.. Magic: 8/8========================  ########.. AC: 4Str: 12  #.....#####. EV: 11!Cvit Int: 11  #.###...## #######. SH: 0Dex: 22  #.###.#..### #....... XL:  6 Next:  8% Place: Dungeon:4  #.#...@5...# ##.####.. Noise: ---------  Time: 3196.7 (0.0)  !Cvit #.#.######.####........ a) +0 shortbow  #.#.'≈≈≈≈#......#...... Fire: a) +0 shortbow  #...#≈⌠.≈#..#.#...###..  !Cvi]u #...#≈>_≈#.## #).......  ##.#.# ≈≈≈#.# #.##.##.. 5   Grinder  #....# ####.. #.##.##..  ###.#....... .. #........  #^).#...#### #.###.#.. !Cviu l_You are unaffected. _Grinder blinks!  Fire: a) +0 shortbow!Cviu PPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (almost dead, 68% to hit)"CvinR6 "CviSj#.# VicViper1 the Shooter  "Cvi;TW#.# Demigod  "CviT#.# Health: 40/48 ====================----  "CviHUM#.. Magic: 8/8"CviU1======================== "CviV "CvijV"#######"CviVJ#.. AC: 4"Cvi7W>Str: 12  "CviX#.....#####. EV: 11"CviX>Int: 11  "CvioY#.###...## #######. SH: 0"CviY>Dex: 22  "CviTZ4#.###.#..### #....... XL:  6 Next:  8% Place: Dungeon:4  "CviZ #.#...@))))# ##.####.. Noise: ---------  Time: 3196.7 (0.0)  "CviQ[#.#.######.####........ a) +0 shortbow  "Cvi[#.#.'≈≈≈≈#......#...... Fire: a) +0 shortbow  "Cvix\,#...#≈⌠.≈#..#.#...###..  "Cvi\|#...#≈>_≈#.## #).......  "Cvia##.#.# ≈≈≈#.# #.##.##.. 5   Grinder  #....# ####.. #.##.##..  ###.#....... .. #........  #^).#...#### #.###.#.. _You are unaffected. _Grinder blinks!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (almost dead, 68% to hit)"Cvi5... _Grinder blinks!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (almost dead, 68% to hit)  You shoot an arrow. The arrow barely misses Grinder."CviZg37--===7.9 (1.2"Cvi"Cvi< _Grinder hits you. You writhe in agony."Cvi #.# VicViper1 the Shooter  #.# Demigod  #.# Health: 37/48 ==================------  #.. Magic: 8/8========================  ########.. AC: 4"CvivStr: 12  #.....#####. EV: 11Int: 11  #.###...## #######. SH: 0Dex: 22  #.###.#..### #....... XL:  6 Next:  8% Place: Dungeon:4  #.#...@5...# ##.####.. Noise: ===------  Time: 3197.9 (0.0)  "Cvi  #.#.######.####........ a) +0 shortbow  #.#.'≈≈≈≈#......#...... Fire: a) +0 shortbow  #...#≈⌠.≈#..#.#...###..  #...#≈>_≈#.## #).......  ##.#.# ≈≈≈#.# #.##.##.. 5   Grinder  "Cvib0#....# ####.. #.##.##..  ###.#....... .. #........  #^).#...#### #.###.#..You shoot an arrow. The arrow barely misses Grinder. _Grinder hits you. You writhe in agony.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (almost dead, 68% to hit)"Cvi #.# VicViper1 the Shooter  #.# Demigod  #.# Health: 37/48 ==================------  #.. Magic: 8/8========================  ########.. AC: 4Str: 12  #.....#####. EV: 11Int: 11  #.###...## #######. SH: 0Dex: 22  "Cvi#.###.#..### #....... XL:  6 Next:  8% Place: Dungeon:4  #.#...@))))# ##.####.. Noise: ===------  Time: 3197.9 (0.0)  #.#.######.####........ a) +0 shortbow  #.#.'≈≈≈≈#......#...... Fire: a) +0 shortbow  #...#≈⌠.≈#..#.#...###..  "Cvi#...#≈>_≈#.## #).......  ##.#.# ≈≈≈#.# #.##.##.. 5   Grinder  #....# ####.. #.##.##..  "Cviq###.#....... .. #........  #^).#...#### #.###.#..You shoot an arrow. The arrow barely misses Grinder. _Grinder hits you. You writhe in agony.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (almost dead, 68% to hit)"CviUM5... _Grinder hits you. You writhe in agony.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycle"Cvi?Shift-Dir - straight lineAim: Grinder (almost dead, 68% to hit)  You shoot an arrow. The arrow barely misses Grinder."Cvi ?32--"Cvih$8.9 (1"CviP"Cvi< _Grinder hits you. You writhe in agony."Cvic# #.# VicViper1 the Shooter  #.# Demigod  #.# Health: 32/48 ================--------  #.. Magic: 8/8======================== "Cvi ########.. AC: 4Str: 12  #.....#####. EV: 11Int: 11  #.###...## #######. SH: 0Dex: 22  #.###.#..### #....... XL:  6 Next:  8% Place: Dungeon:4  #.#...@5...# ##.####.. Noise: ===------  Time: 3198.9 (0.0)  #.#.######.####........ a) +0 shortbow  "Cvi#.#.'≈≈≈≈#......#...... Fire: a) +0 shortbow  #...#≈⌠.≈#..#.#...###..  #...#≈>_≈#.## #).......  ##.#.# ≈≈≈#.# #.##.##.. 5   Grinder  #....# ####.. #.##.##..  ###.#....... .. #........  #^).#...#### #.###.#..You shoot an arrow. The arrow barely misses Grinder. _Grinder hits you. You writhe in agony.  Fire: a) +0 shortbow"CviPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (almost dead, 68% to hit)#CviQ #.# VicViper1 the Shooter  #.# Demigod  #.# Health: 32/48 ================--------  #.. Magic: 8/8========================  ########.. AC: 4Str: 12  #.....#####. EV: 11Int: 11  #.###...## #######. SH: 0Dex: 22 #CviSe #.###.#..### #....... XL:  6 Next:  8% Place: Dungeon:4  #.#...@5...# ##.####.. Noise: ===------  Time: 3198.9 (0.0)  #.#.######.####........ a) +0 shortbow  #.#.'≈≈≈≈#......#...... Fire: a) +0 shortbow  #...#≈⌠.≈#..#.#...###..  #...#≈>_≈#.## #).......  ##.#.# ≈≈≈#.# #.##.##.. 5   Grinder  #....# ####.. #.##.##..  ###.#....... .. #........  #CviS#^).#...#### #.###.#..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (almost dead, 68% to hit)  You shoot an arrow. The arrow hits Grinder.  #CviTAGrinder is almost dead.#Cvi'  Grinder says, "I used to sell toenails on the black market."27---9.9 (1#Cvi#Cvi< _Grinder hits you. You writhe in agony.#Cvi@ #.# VicViper1 the Shooter  #.# Demigod  #.# Health: 27/48 =============-----------  #.. Magic: 8/8========================  ########.. AC: 4Str: 12  #.....#####. EV: 11Int: 11  #.###...## #######. SH: 0Dex: 22  #.###.#..### #....... XL:  6 Next:  8% Place: Dungeon:4  #.#...@5...# ##.####.. Noise: ===------  Time: 3199.9 (0.0)  #.#.######.####........ a) +0 shortbow [3#CviB4m #.#.'≈≈≈≈#......#...... Fire: a) +0 shortbow  #...#≈⌠.≈#..#.#...###..  #...#≈>_≈#.## #).......  ##.#.# ≈≈≈#.# #.##.##.. 5   Grinder  #....# ####.. #.##.##..  ###.#....... .. #........  #^).#...#### #.###.#..Grinder says, "I used to sell toenails on the black market." _Grinder hits you. You writhe in agony.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (almost dead, 68% to hit)#CviL #.# VicViper1 the Shooter  #.# Demigod  #.# Health: 27/48 =============-----------  #.. Magic: 8/8========================  ########.. AC: 4Str: 12  #.....#####. EV: 11Int: 11  #.###...## #######. SH: 0Dex: 22  #.###.#..### #....... XL:  6 Next:  8% Place: Dungeon:4  #.#...@....# ##.####.. Noise: ===------  Time: 3199.9 (0.0) #Cvi6: #.#.######.####........ a) +0 shortbow  #.#.'≈≈≈≈#......#...... Fire: a) +0 shortbow  #...#≈⌠.≈#..#.#...###..  #...#≈>_≈#.## #).......  ##.#.# ≈≈≈#.# #.##.##.. 5   Grinder  #....# ####.. #.##.##..  ###.#....... .. #........  #^).#...#### #.###.#..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (almost dead, 68% to hit)  You shoot an arrow. The arrow hits Grinder!  You kill Grinder!#Cvi)R#CviY#Cvi[j8=74200.9 (1 #Cvi͵ _#Cvi#Cvi$Cvi# #.# #.# #.#. #. ####### #. #.....### ##. #.###...## #. #.###.#..### #. #.#....@...# ##.####. #.#.######.####. #.#.'≈≈≈≈#......#......# #...#≈⌠.≈#..#.#...###..# #...#≈>_≈#.## #).# ##.#.# ≈≈≈#.# #.##.##..# #....# ####.. #.##.##..# ###.#. .. #.# #^).#...#### #.###.#..#---1[4$Cvij 0m$Cvi*? #.##.##.#.#.####### #.#.....### ##..##.###...## #..##.###.#..### #.##.#.....@..# ##.####.#.#.######.####.#.#.'≈≈≈≈#......#......##...#≈⌠.≈#..#.##...#≈>_≈#.## ###.#.# ≈≈≈#.# #.##.##..# #....# ####.. #.##.##..# ###.#. .. #.# #^).#...#### #.###.#..#---2%CviI%Cvi%CviU%CviSw9=%Cvi%Cvi"%Cvi<%Cvi%Cvi%Cvi%Cvi%Cviz30=%CviF1=2=%CviLB%Cvin3=%CviIy4=%Cvi#z,%Cviz%Cvi},%Cvi35=%Cvia6=%Cvi1%Cvi %Cvi%Cvi5%Cvi,%Cvi6%Cvip7=%CviK%CviH,%Cvi?,%CviE%Cvi%Cvi%Cvi%Cvi%Cvia8=%Cvi%Cvi˺%Cvi%CviB%Cvi%Cvi%CviN9=%Cvi%Cvi%Cvij%Cvi%Cviv%Cvi%CviB%CviK%Cvib40=%Cvi%Cvi%Cvi%CviWU1=%Cvi0%Cvi%Cvic%Cvi%Cvi ,%Cvi%CviB%Cvih%CviD2=%Cvix%Cvi,%Cvi-%CviK,%Cvi/%CviX%CviNU3=%Cvi%Cvi ,%Cvi %CviX%CviiK4=%CviT%Cvi,%Cvi/5=%Cvi,3a6=%Cvi3%Cvip7,%Cvi8%Cvi<,%Cvig=%Cvi'A,%Cvi^\7= _You start resting.HP restored.%CviӨ70.9 (68.0)8=1.9 (69 _%CviC%CviM%Cvij]=%Cvi5_%Cvi eB%CvijB%CviWk%Cvik%Cvil%Cvio%Cvip%Cvip%Cvi%CviΑ%CviTB%CviSB%CviϰJ%Cvi %Cvi}%Cvi%CviY%CviM,%Cvi%Cvi^X%CviY%Cvi%Cvi%Cvi %Cvi]#%Cvi#%CviZ$%Cvi'%Cvi(%Cvi(%Cvi+%Cvil,%Cvi:-%Cvi$L%CviPB%CviT,%CviX%CviB%Cvi9B%Cvi%Cvi%Cvi%CviEB%Cvit,%Cvi\%Cviq,%Cvia%Cvic,%CviY%Cvi ,%Cvi%Cvi,%Cvib%Cvi%Cvi%Cvi%Cvi,%Cvi%Cvi%Cvi(%Cvi%Cvi[%Cvi%Cvih%Cvi,%Cvi%Cvi; J%Cvi ,%Cvi %Cvi ,%Cvi %Cvi %Cvic! %Cvi," %Cvi% ,%Cvin' %Cvi- %Cvi. %Cvi/ %Cvi2 %Cvi3 %Cvi5 %Cvi: B%Cvi= %Cvi> ,%CviA %Cvi7B %CviC %CviF ,%CviG %CviJ ,%CviK %Cvi^O %CviO %CviNP %CviT ,%CvisU %Cvi^ %Cvib ,%Cvib %CviEf %Cvif %CviPg %Cvij ,%Cvik %Cvir B%Cvi&Cvi߷&CviM&Cvi&Cviȼ&Cvi<&Cvi&Cvi&Cvi&CviE&Cvi&Cvi&Cvi&CviK&Cvi&Cvi|&Cvi&Cvi&CviW&Cvi&Cvi&Cvih&Cvi&Cvi&Cviu&Cvi&Cvi*&Cvi&Cviz&Cvi&Cvic&Cvi&Cvi&Cviy&Cvi&Cvi&Cvi6&Cvi-X&Cvi &Cvi,&Cvi&CviP&Cvi&Cvi&Cvi}&Cvi&Cvi&Cvid&Cvi&Cvi}&Cvi &Cvif&Cvia &Cvi &Cvi &Cvi &Cvi&Cvi&CviO&Cvi&Cvii&Cvi,&Cvi&Cvi&Cvi2",&Cvi#&Cvi$&Cvi',&CviV(&Cvi:)&CviN+&Cvi+,&Cvib-&Cvi/&Cvib0&Cvi0&Cvix2&Cvi4,&Cvi}5&Cvi7&CviY:h  You encounter a scorpion.&Cvi?.....#......########.# #... .#.#...###..# ##.## #... ##.#).......# #...# #. ##.#.##.##..# #...# ### .#.#.##.##..# #...# #. ...#........# #####...######.##.. ...#.###.#..###...........##.##.. ...#.###.#.............. ...#.......####.@.........##.##<# ...#####.### ####.....#####...† #### #.# #.....# ####. ## #.# #.....# #.# .#######.# #.....# #.# .........# #.....# #.#[&Cvi(@39;49m s   scorpion (asleep) .######### ###. s #.# ###.. ####&CvihA5433.9 (62.0).&Cvi:FS&CviG,4.9 (63&CviZL&Cvi N5 _The scorpion leaves your sight.&Cvi&Cvi&Cvi&Cvi&Cvij  A scorpion comes into view.&Cvi....#......#.# #. #.#...###..# ##.## #. #.#).&Cvi# #...# #. #.#.##.##..# #...# ###. #.#.##.##..# #...# #. ..#........# #####...######.##.#.###.#..###.##.##.#.###.#......#.#.......####.##.##<#.#####.### ####.....#####...†. #.# &Cvi_ #.....# ####.# # #.# #.. #.# #... ........# #.....# #.# s   scorpion # ###..s.# #.##&Cvi ....# #... ####&Cvi^0.0)s.&CviH5.9 (1 _&Cvii &Cvi 'CviBd@))))))'Cvid'Cvids.s....===7.0 (1.1 _You shoot an arrow. The arrow closely misses the scorpion.'Cvi3? ))You shoot an arrow. The arrow hits the scorpion.'Cvi9s.'Cvio&...'Cvi,80'CviF'CviK6 _The scorpion is lightly wounded.'CviV))))))'CviM9s.'CviVc....9.1 (1.1'Cvih]'Cvi_p _You shoot an arrow. The arrow closely misses the scorpion.'Cviz V))))))'CviB x s.....  'CviC You shoot an arrow. The arrow barely misses the scorpion.The scorpion stings you.  You are poisoned.'CviND #5'CviD =====--40.2Pois 'CviUg E _The scorpion poisons you!'Cvi2 V))))))'Cvik  s.....  You shoot an arrow. The arrow closely misses the scorpion.You feel very sick.'Cvi; 3====-------10'Cvi 'Cvi g _The scorpion misses you. The scorpion stings you!(Cvi"Gy....#......########.##.... VicViper1 the Shooter #.#...###..# ##.###.... Demigod #.#).......# #...##.... Health: 35/48 =================------- (CviG#.#.##.##..# #...# ###.... Magic: 8/8======================== #.#.##.##..# #...# #...... AC: 4Str: 12 ..#........# #####...######.##... EV: 11Int: 11 ..#.###.#..###...........##.##... SH: 0Dex: 22 (Cvi&H#..#.###.#......................#. XL:  6 Next: 74% Place: Dungeon:4 ..#.......####..@........##.##<#. Noise: ===------  Time: 3441.2 (0.0) (CvicH8..#####.### ####s....#####...†.. a) +0 shortbow ### #.#(CviH[#.....# ####.## Fire: a) +0 shortbow # #.##.....##.# Pois (CviHL#######.##.....#(CviK#.# ........##.....##.# s   scorpion ############....# #.## #....# #...####You feel very sick. _The scorpion misses you. The scorpion stings you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (lightly wounded, 70% to hit)(Cvi`l$(Cvin....#......########.##.... VicViper1 the Shooter #.#...###..# ##.###.... Demigod #.#).......# #...#(Cvi~|#.... Health: 35/48 =================------- #.#.##.##..# #...# ###.... Magic: 8/8======================== #.#.##.##..# #...# #...... AC: 4Str: 12 ..#........# #####...######.##... EV: 11Int: 11 ..#.###.#..###...........##.##... SH: 0Dex: 22 ..#.###.#......................#. XL:  6 Next: 74% Place: Dungeon:4 ..#.......####..@........##.##<#. Noise: ===------  Time: 3441.2 (0.0) ..#####.### ####s....#####...†.. a) +0 shortbow ### #.##.....#(Cvi~ ####.## Fire: a) +0 shortbow # #.##.....##.# Pois #######.##.....##.# ........##.....##.# s   scorpion ############....# #.## #....# #...####Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (lightly wounded, 70% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.(CviPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  (Cvi Aim: a scorpion (lightly wounded, 70% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.scorpion is lightly wounded.27===----(Cvi#2.2 (1(Cvin(Cvi= _You feel sick. The scorpion stings you.(Cvi ....#......########.##.... VicViper1 the Shooter #.#...###..# ##.###.... Demigod #.#).......# #...#(Cvi #.... Health: 27/48 =============----------- #.#.##.##..# #...# ###.... Magic: 8/8======================== #.#.##.##..# #...# #...... AC: 4Str: 12 ..#........# #####...######.##... EV: 11Int: 11 ..#.###.#..###...........##.##... SH: 0Dex: 22 ..#.###.#......................#. XL:  6 Next: 74% Place: Dungeon:4 ..#.......####..@........##.##<#. Noise: ===------  Time: 3442.2 (0.0) (Cvi| ..#####.### ####s....#####...†.. a) +0 shortbow ### #.##.....# ####.## Fire: a) +0 shortbow # #.##.....##.# Pois #######.#(Cvi y#.....##.# ........##.....#(Cvi {#.# s   scorpion ############....# #.## #....# #...(CviA v####The scorpion is lightly wounded. _You feel sick. The scorpion stings you.  (Cvin Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle(Cvi kShift-Dir - straight lineAim: a scorpion (lightly wounded, 70% to hit)(Cvilc ....#......########.##.... VicViper1 the Shooter #.#...###..# ##.###.... Demigod #.#).......# #...##.... Health: 27/48 =============----------- #.#.##.##..# #...# ###.... Magic: 8/8======================== #.#.##.##..# #...# #...... AC: 4Str: 12 (Cvipd ..#........# #####...######.##... EV: 11Int: 11 ..#.###.#..###...........##.##... SH: 0Dex: 22 ..#.###.#......................#. XL:  6 Next: 74% Place: Dungeon:4 ..#.......####..@........##.##<#. Noise: ===------  Time: 3442.2 (0.0) ..#####.### ####s....#####...†.. a) +0 shortbow ### #.##.....# ####.## Fire: a) +0 shortbow # #.##.....##.# Pois #######.##.....##.# ........##.....##.# s   scorpion (Cvid ############....# #.## #....# #...####Fire: a) +0 shortbow(Cvie -Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (lightly wounded, 70% to hit)  (Cvioe You shoot an arrow. The arrow hits the scorpion.  The scorpion is moderately wounded.(Cviz (CviR d1==---3.2 (1(Cvi[ (Cvi MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(Cvi Aim: a scorpion (lightly wounded, 70% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is moderately wounded. _You feel sick. The scorpion stings you.)Cvi....#......########.##.... VicViper1 the Shooter #.#...###..# ##.###.... Demigod #.#).......# #...##.... Health: 21/48 ==========-------------- #.#.##.##..# #...# ###.... Magic: 8/8======================== )Cvi#.#.##.##..# #...# #...... AC: 4Str: 12 ..#........# #####...######.##... EV: 11Int: 11 ..#.###.#..###...........##.##... SH: 0Dex: 22 ..#.###.#......................#. XL:  6 Next: 74% Place: Dungeon:4 ..#.......####..@........##.##<#. Noise: ===------  Time: 3443.2 (0.0) ..#####.### ####s....#####...†.. a) +0 shortbow ### #.##.....# ####.## Fire: a) +0 shortbow # #.##.....##.# Pois )Cvi!#######.##.....##.# ........##.....##.# s   scorpion ############....# #.## #....# #...####The scorpion is moderately wounded. _You feel sick. The scorpion stings you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 70% to hit))Cvi$....#......########.##.... VicViper1 the Shooter #.#...###..# ##.###.... Demigod #.#).......# #...##.... Health: 21/48 ==========-------------- #.#.##.##..# #...# ###.... Magic: 8/8======================== #.#.##.##..# #...# #...... AC: 4Str: 12 ..#........# #####...######.##... EV: 11Int: 11 ..#.###.#..###...........##.##... SH: 0Dex: 22 ..#.###.#......................#. XL:  6 Next: 74% Place: Dungeon:4 ..#.......####..@........##.##<#. Noise: [39;49)Cvi%5m===------  Time: 3443.2 (0.0) ..#####.### ####s....#####...†.. a) +0 shortbow ### #.##.....# ####.## Fire: a) +0 shortbow # #.##.....##.# Pois #######.##.....##.# ........##.....##.# s   scorpion ############....# #.## #....# #...####Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 70% to hit)  You shoot an arrow. The arrow hits the scorpion!  The scorpion is severely wounded.)Cvir4.2 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (moderately wounded, 70% to hit)  You shoot an arrow. The arrow hits the scorpion!  The scorpion is severely wounded. _You feel sick. The scorpion barely misses you.)Cvifw....#......########.##.... VicViper1 the Shooter #.#...###..# ##.###.... Demigod #.#).......# #...##.... Health: 21/48 ==========-------------- #.#.##.##..# #...# ###.... Magic: 8/8======================== #.#.##.##..# #...# #...... AC: 4Str: 12 ..#........# #####...######.##... EV: 11Int: 11 )Cvi#..#.###.#..###...........##.##... SH: 0Dex: 22 ..#.###.#......................#. XL:  6 Next: 74% Place: Dungeon:4 ..#.......####..@........##.##<#. Noise: ===------  Time: 3444.2 (0.0) )Cvio%..#####.### ####s....#####...†.. a) +0 shortbow ### #.##.....# ####.## Fire: a) +0 shortbow # #.##.....##.# Pois #######.##.....##.# ........##.....##.# s   scorpion #########)Cvi&###....# #.## #....# #...####The scorpion is severely wounded. _You feel sick. The scorpion barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 70% to hit))Cvib....#......########.##.... VicViper1 the Shooter #.#...###..# ##.###.... Demigod #.#).......# #...##.... Health: 21/48 ==========-------------- #.#.##.##..# #...# ###.... Magic: 8/8======================== #.#.##.##..# #...# #...... AC: 4Str: 12 ..#........# #####...######.##... EV: 11Int: 11 ..#.###.#..###...........##.##... SH: 0Dex: 22 ..#.###.#......................#. XL:  6 Next: 74% Place: Dungeon:4 ..#.......####..@........##.##<#. Noise: [39;49)CviJe.m===------  Time: 3444.2 (0.0) ..#####.### ####s....#####...†.. a) +0 shortbow ### #.##.....# ####.## Fire: a) +0 shortbow # #.##.....##.# Pois #######.##.....##.# ........##.....##.# s   scorpion ############....# #.## #....# #...####Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 70% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is almost dead.)Cvig^05.3 (1.1)Cvi ~  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (severely wounded, 70% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is almost dead. _You feel sick. The scorpion barely misses you.)Cviz)P....#......########.##.... VicViper1 the Shooter #.#...###..# ##.###.... Demigod )Cvi+#.#).......# #...##.... Health: 20/48 ==========-------------- #.#.##.##..# #...# ###.... Magic: 8/8======================== #.#.##.##..# #...# #...... AC: 4Str: 12 ..#........# #####...######.##... EV: 11Int: 11 ..#.###.#..###...........##.##... SH: 0Dex: 22 ..#.###.#......................#. XL:  6 Next: 74% Place: Dungeon:4 ..#.......####..@........##.##<#. Noise: ===------  Time: 3445.3 (0.0) ..#####.### ####s....#####...†.. a) )Cvi++0 shortbow ### #.##.....# ####.## Fire: a) +0 shortbow # #.##.....##.# Pois #######.##.....##.# ........##.....##.# s   scorpion ############....# #.## #....# #...####)Cvi_,The scorpion is almost dead. _You feel sick. The scorpion barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (almost dead, 70% to hit)*CviA....#......########.##.... VicViper1 the Shooter *Cvi1C7#.#...###..# ##.###.... Demigod #.#).......# #...#*CviC#.... Health: 20/48 ==========-------------- #.#.##.##..# #...# ###.... Magic: 8/8======================== #.#.##.##..# #...# #...... AC: 4Str: 12 *CviC..#........# #####...######.##... EV: 11Int: 11 ..#.###.#..###...........##.##... SH: 0Dex: 22 *CviD..#.###.#......................#. XL:  6 Next: 74% Place: Dungeon:4 *CviKD7..#.......####..@........##.##<#. Noise: ===------  Time: 3445.3 (0.0) *CviDD..#####.### ####†....#####...†.. a) +0 shortbow ### #.#*CviD#.....# ####.## Fire: a) +0 shortbow # #.##.....#*CviD#.# Pois #######.##.....##.# *CviE........##.....##.# s   scorpion *CvivE############....# #.## #*CviEV....# #...*CviF0####Fire: a) +0 shortbow*CviFSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (almost dead, 70% to hit)  *Cvi?GuYou shoot an arrow. The arrow hits the scorpion!  You kill the scorpion!*CviO*Cvi cK*Cvir*Cviykirmisher19-96.3 (1  *CviPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (almost dead, 70% to hit)  You shoot an arrow. The arrow hits the scorpion!  You kill the scorpion! _You feel sick.*Cvi*Cvio _Your Ranged Weapons skill increases to level 8!+CviG-8 _You start resting. You feel sick. x37-.---8.3 (2----9.3 (3+Cviq _You are no longer poisoned.+Cvi~D3+CviK+CviWRX+Cvi9U_8=+CviYB+Cvil9=+Cvir+Cvis+Cviv+CviI,+Cvi20=1=+CviGX+CvicB+Cvim,+Cvi2=+Cvi^w3=+CviB+Cvik4=+Cvi,+Cvi,+CviB+Cvi'+Cvi+CviK5=+Cvi+Cvi,+Cvi+Cvi +Cvi B+Cvi =6=+Cvi +Cvi5 +Cvi8 +CviP X+Cvi6R +CviV +CvigW +CviX +Cvi9\ +Cvi\ K7=+CviW^ +Cvia +Cvib +CviAc +Cvi|g +Cvig +Cvih +Cvil +CviGm #8+Cvim 0=+Cvi!p +Cvis +Cviz +Cviz +Cvi~ +Cviy +Cvi* +Cvic +Cvi؄ +Cvi҅ +Cvib +Cvi #9+Cvi% (=+Cvi +Cviڏ +CviM +Cvi +Cvi +CviZ +Cvi8 +CviM +Cvi T30=+Cvi +Cvi +Cviw +Cvi^ +Cvi +Cvi +Cvi- +Cvi B+Cvi +CviU K1=+CviZ +Cvi4 ,+Cvi +Cvi6 +Cvi +Cvi +Cvi% ,+Cvi׿ +CviC 2=+CviM w3=+Cvi\ +Cvi ,+Cvi +Cvip +Cvi +Cvi +Cvi +Cvic! +Cvi$ +Cvi_% S4=+CviU& +Cvi) +CviB* +Cvi* +Cvi: X+Cviq; X35=+Cvi(< +Cvi@ +Cvi ,CviC ,CviD 9=,CviE ,CviG ,CviK ,CviK ,CviL ,CviM ,Cvi0R ,CviR ,Cvi@S ,CviU ,CvigY ,CviY ,CvivZ ,Cvi^ ,Cvi§§~.###.#. #~~~~ ...§~~. .# ..Cvim C~§.Cvi0n G---6.6 (6.Cvit A§§.Cviw : _Found a staircase to the Ecumenical Temple..CviGz v _You see here a dart slug corpse./Cvi _=/Cvi/Cvi# # #.#  #.....# #.# # #.....## #.# #### # #####....# #.#######... #........# #.......#.#. #.#####†.### #######.#.#. ...........# #.....~~....#..#.# ###.#§~~......#@# #...9.6 (3~ß~~/Cvi.... ####>~§~.###.#..##$##. ~~~§. §~~. ....##.#~. #.##.# ... .#.. .[/Cvi:/Cvi,80.6 (4/Cvi#/Cvi%& _Found a buckler./Cvi1 /Cvi /Cvi /Cvi  /Cvih :_No target in view!0Cvi _0Cvi/X0Cvik0Cvi0CviŨ0Cvi(0Cvi0Cvi,0Cvi0Cvia0Cvi0Cvi=s _You now have 151 gold pieces (gained 15).0Cvib0Cvi0Cvi0Cvi[0Cvi 0Cvi> 0CviEYou encounter an endoplasm.0Cvi#0Cviu$x# #####....# #.#######..0Cvi$ 0Cvi6&#........# #.......#.# 0Cvi'#.#####†.### #######.#. 0Cvi(...........# #.0Cvi( ~~....#..#.# ###.#0Cvii) §~~......#.######## #.0Cvi) ~ß~§..............# ###0Cvi* >~§§.###.#..##.##.# 0Cvi*t ~~~~.....@..##.#0CviG,! 0CviQ- §~~.#....##.##.# 0Cvi. ~. #.##.##.##.# 0Cvi+/B ... .. #.##.#0Cvi/m ... ... #.[...0Cvi0 0CvigO$..# ####.#J   endoplasm (asleep) .J.. #.# .....0CviSv>~91.6 (10Cviw 1.0)0Cviz0Cviu{#2.6 (12 0Cvi{ _0Cvi{0Cvi0Cvi$g h .  You shoot an arrow. The arrow hits the endoplasm!0Cvin 1)))0Cvio 1))0Cvi ^§.....0Cvi ;===3.7 (1.1)0Cvi E§§0Cvi M _You kill the endoplasm!0Cvi 0Cvid 0Cviވ 0Cviɋ H _No target in view!1CviU1CviV1Cvi^1Cvi6cH _No target in view!1Cvi3_1Cvi"1Cvi,P _1Cvi1Cvif1Cvi1Cvi|1Cvi1CviL1Cvi1Cvi _You now have 160 gold pieces (gained 9).1Cvi1CviB1Cvi1Cvi,1Cvi1CviN1Cvi B1Cvi 1Cvi ~~§~~.#....##.## ##..§~~..#.##.##.#1Cvio # .....#.......##.# #. ..##.#.......##.[ #..##.##.##.....##### #. ...##.##.....# # #.> #.##.##.....# 1Cvid #...#......###### #..#---606.7 (13.0) ###.#.#### # #.# ... #.# ##1Cvi? #.# #.# #.. . ... ## ###1Cvi9---1Cvik%7.7 (141Cvi!1CviY#; _Found a stone staircase leading down.1Cvid 1Cvie 1Cvi@k 1Cvil H _No target in view!1CviAs 41Cvit 1Cvi>w H _No target in view!1Cviv31Cvihw1Cviz1Cvi}1Cviށ: _1CviW1Cvi1Cvi1Cvin1Cvi1Cvi 1Cvio1Cvi1Cvi%  1Cvi-There is a stone staircase leading down here.1Cvi1Cvi _1Cvi1CviP1Cvi]1CviǙ1Cvih1Cvi1Cvi1Cvi1Cvi1Cvi1Cvi 1Cviv1Cvi41Cviۧ1Cvi1Cvi1Cvi1Cvi1Cvi1Cvi1Cvi1CviB1Cvi1Cvi1Cvi1Cvi-1Cvi1Cvi$1Cvi1Cvi1Cvi1Cvi#1Cvi1Cvi1Cvi 1Cvip1Cvih1CviX1Cvij1CviS1Cvi1Cvi1Cvi1Cvi1Cvi 1CviN1Cvi1CviB1Cvi1Cvi1Cvi91Cvi1Cvi1Cviw1Cvi1Cvi1Cvi1Cvi,1Cvi1Cvi1Cvi1CviC1Cvi1Cvic1Cvi1CviY1Cvi 1Cvi1Cvi1Cvi1Cvij1CviJ1Cvi %  1Cvi[AYou encounter a quokka.1CviL d##.......#.......##.##.# 1Cvi #.....##.#.......##.[... #..##.##.##.....######.# #.....##.##.....# #.# #.>.#.##.##.....# 1Cvi J#...#......###### #........#.# ###.#.####.#### 1Cvi" "#.#.##...@..# #.#.##.#.##.# 1Cvi #.#.##.#.# # #.#... ..##.....r########## r   quokka (asleep) 1Cvi-30.7 (231Cvi*1.7 (24 1Cvi _1Cviz&2Cvis' 2Cvir†You shoot an arrow. The arrow hits the quokka!2CviS)))2Cvi/...6===2.7 (1.0)2Cvi1J _You kill the quokka!2Cvi 2Cvi 2Cvi2CviH _No target in view!2Cvi  2Cvi 32Cvi! 2Cvio4  _2Cvi8 X2Cviz9 2Cvi: 2Cvin: 2Cvi; 2Cvi? B2Cvi1@ 2CviB 2CvixB 2Cvi` 2Cvia 2Cvie 2Cviaw X2Cvily 2Cviy 2CviJz 2Cvi{ 2Cvi~ 2Cvi< 2Cvi 2Cvi1 2CviÄ 2Cvi 2Cvi N _You now have 176 gold pieces (gained 16).2Cvi~ 2Cvi 2CviO 2Cvi 2Cviή 2Cvi 2Cvi 2Cvil 2Cvi 2Cvi 2CviP 2Cvi! 2Cvi$ 2Cvit ,2Cvi 2Cvif 2Cvi 2Cvi 2CviW 2Cvih 2Cvi 2Cvi= 2Cvi 2Cvi 2Cvi ,2Cvi 2Cvi 2Cvi ,2Cvi 2Cvi 2Cvi 2Cvi 2Cvi 2Cvi? 2Cvi 2Cvi 2Cvi 2Cvi 2Cvi* 2Cvi 2Cvi 2Cvit 2Cvid 2Cvi 2Cvi 2CviH 2Cvi 2Cvil 2Cvi ?  You see here a +0 buckler.2Cvi| 2CviE  _2Cvi 2Cvi? 2Cvig 2Cvi 2CviC 2Cvi 2Cvi 2Cvi 2Cvi 2Cvi)" 2Cviw% 2Cvi% 2Cvi& 2Cvi) 2Cvi- d  You encounter 2 orcs.2CviR5 ## #####....# #.#######.. #........# #.......#.# ########.#####†.### #######.#.# #.................# #.... 2Cvi5 J#.....~§§....#..#.# ###.# #..#.~§§~~......#.######## #.. #..#~§~~ß~~..............# ### #..#~~§>§o~.###.#..##.##.# #..#~~ß~~o§.....@..##.##.#--- 2Cvi6 t#....~~§§~.#....##.##.##.# ####..§~~..#.##.##.##.##.# #.......#.....##.##.##.# 2Cvi6 .....##.#.......##.[.....# ..##.##.##.....######.####oo 2 orcs (wandering) .....##.##.....# ####.#### .>.#.##.##.....# #.......# ...#......###### #.##.##.#2Cvi9 J§70.7 (38.0)2Cvi9 Do~2CviB o~   orc2Cvi_C H---1.7 (392Cvi.J 2Cvia 0 _The orc leaves your sight.3Cvi   ...# #####†.### .........# ....#..#.# .....#.######## ............# >§o~.###.#..# ~~.....@..# ~.#....##.# #.##.##.# ......##. .......##.[.....# ...######.#### 3Cviǎs....# ####.#### .>.....# #.......#  #.##.##.# 3Cvi3&    ...# #####†.### .........# ....#..#.# .....#.######## ............# >§o~.###.#..# ~~.....@..# 3Cvi ' ~.#....##.# #.##.##.# ......##........##.[........######.#### ....# ####.>.....# #.... #.##.3Cvi/ 3Cvi0 3Cvi7 3Cvi9 [ _An orc is nearby!3Cvi G   ...# #####†.### .........# ....#..#.# .....#.######## ............# >§o~.###.#..# ~~.....@..# ~.#....##.# #.##.##.# ......##. .......##.[.....# ...######.#### ....# ####.#### .>.....# #.......#  #.##.##.# 3Cvi3/f   ...# #####†.### .........# ....#..#.# .....#.######## ............# 3Cvi$0>§o~.###.#..# ~~.....@..# ~.#....##.# #.##.##.# ......##........##.[........######.#### 3Cvi0D....# ####.>.....# #.... #.##.3CviAJ4Cvi[ _An orc is nearby!4CviG   ...# #####†.### .........# ....#..#.# .....#.######## ............# >§o~.###.#..# ~~.....@..# ~.#....##.# #.##.##.# ......##. .......##.[.....# ...######.#### ....# ####.#### .>.....# #.......#  #.##.##.# 4Cvie{`   ...# #####†.### .........# ....#..#.# .....#.######## ............# >§o~.###.#..# ~~.....@..# ~.#....##.# #.##.##.# ......##........##.[........######.#### ....# ####.>.....# #.... #.##.4Cviπ44Cviq _An orc is nearby!5Cvik ))))))o  You shoot an arrow. The arrow hits the orc.  The orc shouts!5Cvip oThe orc is moderately wounded.5Cvi §oo.....o 2 orcs===2.8 (1.1)5Cvi= _You hear a shout!5CviW )You shoot an arrow. The arrow hits the orc!  You kill the orc!5Cvi^)))))   orc5CviB§o5Cvit oYou hear a splash. x25Cvi~o.....oo 2 orcs (1 wandering)73.95CviT  You encounter an orc. It is wielding a +0 flail and wearing an orb of _mesmerism.5Cvi~ )))))You shoot an arrow.  The arrow hits the orc but does no damage.5Cvi_* )oThe orc is lightly wounded.5Cvi~~).###.#..##.##.#  #..#~~ß~~~§..)$@...##.##.#---  #....~~§~~.#....##.##.##.#  ####..§~~..#.##.##.##.##.# ##.#.......##7Cviv9.##.##.# #.....##.#.......##.[.....# #..##.##.##.....######.#### 7Cvi9&#.....##.##.....# ####.#### #.>.#.##.##.....# #.......# #...#......###### #.##7Cvi :#.##.#7Cvi0@# #####....# #.# #........# #.# #.#####†.### #.# #........# # #.....~§§....#..#.# ### #..#.~§§~~......#.######## # #..#~§~~ß~~..............#  #..#~~§>~~).###.#..##.##.# #..#~~ß~~~§..)@....##.##.# #....~~§~~.#....##.##.##.# ####..§§~..#.##.##.##.##.#  ##.#.......##.##.##.#  #.....##.#.......#vi@e40m#.[.....#  #..##.##.##.....######.####  #.....##.##.....# ####.####  #.>.#.##.##.....# #.#  #...#......###### #.##.##.#7CviG§§§~~1~7CviMHG---2.2 (27CviLB§§7CviW} ~~You now have 191 gold pieces (gained 15).7Cvi;X+3.2 (37Cvi^9§7CviO_y _Items here: ) [[ †.7Cvi| 7Cvi} 7Cvi~ 7Cvi 7Cvi$ 7Cvi 7Cvi 7Cvi 7Cvio 7Cvi 7CviC 7Cvi 7Cvi 7Cvi 7Cvi 7Cvi~ 7Cvi 7Cvi 7Cvi6 7Cviu 7Cvi1 7Cvi 7Cvii 7Cvi 7Cvi 7CviE 7Cvis 7Cvi 7Cvi 7Cvi 7Cvi7 7Cvi 7Cvii 7Cviպ 7CviU 7Cvi] 7CviW ,7Cvi 7CviϿ 7Cvio 7Cvi 7CviJ 7Cvi 7Cvis 7Cvi 7Cvi; 7CviF 7Cvi 7Cvi1 7Cvi 7Cvi B7Cvi 7Cvi 7Cvii 7Cvi ,7Cvi 7Cvid 7Cvi 7Cvi& 7Cvi 7Cvi 7Cvi\ 7Cvi 7Cvi8 7Cvi ,7Cvix 7Cvi 7Cvi,7Cvis7Cvi 7Cvi ,7Cvi^ 7Cvi7CviJ,7Cvi7Cvi"7Cvi&,7Cvig)7Cvi,.7Cvi1,7Cvi`37Cviw87Cvi:7Cvi_;7Cvi<7Cvi@7CviD,7CviE7CviJ7CviN,7Cvi-O7Cvizk7Cvipm7Cvip7Cvip7Cviq7Cvi7u7Cvix7Cvix7Cviz7Cvie  You see here a dart slug corpse.7Cvi҂7CviI _7Cvi7Cvi7Cvic,7Cvi7Cvi7Cvi,7Cvi7Cvih7Cvi7Cviz7CviҖ7Cvi`7Cvi>7Cvi,7CviE7Cviխ7Cvi7Cvi7Cvi7Cvi7Cvi7Cvi=7Cvi7CviC7Cvi07Cvi7Cvi7Cvi7Cvi"7Cvi7Cvi׼7CviU7Cviÿ7Cvi<7Cvi7Cvi7Cviq7Cvi7Cvi7Cvi7Cvim7Cvi7Cvi7Cvi7Cvi_7Cvi7Cvi47Cvi7Cvi,7Cvi7CviE7Cvi^7Cvi7CviZ7Cvi7Cvi7Cvi 7Cvi7Cvi,7Cvi ..#...# #.#####........#.###. #.# ## ###................# #. #.# #.....###........#.###. #.# #.............†..##...# 7Cvi4#.# #................##.. #.## #.....####.########)## ...# #.......##.# #[# ...# ###.....#.##.# #.# ...# #.......@....# #.#732.2 (49.0) ...######.##...##.#..... #.# .......##.##...# .#.....#####.### .............#.# .. .#.......# .......##.##<#.# ##. #.###.#.# ....#####......# .< #.##.#..#  ....# ####.### ## #.##..#.#  ....# #.# 7Cvi #.##.##.#  ....# #.# #.......# 7Cvi7Cvi,3.2 (507Cvi0O _Found a stone staircase leading up.8Cvi'8Cvi (8Cvi8.8Cviy0H _No target in view!8CviAA 38CviB 8CviE 8CviQG 8Cvi.K : _8CviK 8CviM 8CvicN 8CviN 8Cvi|P 8CviR 8Cvi{S ,8CviJ^ 8Cvi` ,8Cvika 8CviQe 8CviQg 8Cvig 8Cvi0h 8Cvij 8Cvil ,8Cvim 8Cvip 8Cvi!s 8Cvis 8Cvis 8Cviv 8Cviex 8Cvix 8Cvi>y 8Cvi| 8Cvi} 8CviA~ 8Cvi~ 8CviJ 8Cvi 8Cvic 8Cvi 8Cvi 8Cvi B8Cvi 8Cvi ,8CviW 8Cvi 8Cvij ,8Cvi 8Cviu 8Cvi 8CviH 8Cvi 8Cvi 8Cviӛ ,8Cvi] 8Cvi 8CviU B8Cviz 8Cvi 8Cvi 8Cvi 8Cviܪ X8Cvi 8Cvi 8Cviۮ 8Cvis 8Cvi 8Cvi ,8Cvi 8Cvi 8Cvi\ ,8CviT 8CviԻ 8Cvi 8Cviپ ,8Cvi 8CviJ 8Cvi 8Cvi 8Cvi 8Cviw 8Cvi 8Cviy 8Cvi 8Cvi 8Cvi 8Cvi 8CviP n8Cvi X8Cvi] ,8Cvi 8Cvi 8Cvi 8Cvi ,8Cvi 8Cvi` 8Cvi 8Cviw ,8Cvi[ 8CviL ,8Cvi 8Cvi 8Cviu ,8Cvi 8Cvi, 8Cvi 8Cvi 8Cvi? 8Cvix 8Cvi+ 8Cvi 8Cvi 8Cvi* 8Cvi 8Cvi 8Cvi( 8CviW 8Cvi ,8CviD 8Cvi 8Cvi~ ,8Cvi 8Cvi 8Cvi5 ,8Cvi 8Cvi] 8Cvi 8Cvi0 8Cviv 8Cvi 8Cvie ,8Cvi 8Cvin 8Cviu ,8Cvi 8Cvi 8CviX 8Cvi 8Cvi 8Cvi 8CviM ,8Cvi 8CviQ 8Cvi3 8Cviu ,8Cvi 8CviN ,8Cvi 8CviL 8Cvi~ B8Cvi 8CviK5   You encounter an iguana. #.l #.# #.. #### #.# . ...######## #.# #.##....[...# #.#  #. #........####.###   #........##..@..#  # #........##.###.# ####........##. #.# .......##.###.# #####.......##.....# ########.#######.###l   iguana (asleep)....#.##......#......##.###### #######>#..###..########......vi6 &6H.l81.2 (48l2.2 (49 _The iguana hisses angrily.9Cvi#P )))))9Cvi$DYou shoot an arrow. The arrow hits the iguana.9CviG.l9Cvit....===3.3 (1.1) _The iguana is lightly wounded.9Cvii[ #.. #.# #l. # #### #.# .  #.#[...# #.# ###.### . #..@..# # #.###.# #. #.# .# 9Cvij...# .### .....#. >..# 9Cvi_ ; #.. #.# #l. #### #.#  #.#[...# #.# ###.###  #..@..#  #.###.# #. #.# .#9Cvi G...#.### ...... >..# 9Cvi 9Cvip 9CviS 9Cvi} ^ _An iguana is nearby!9Cvi# )))) You shoot an arrow. The arrow hits the iguana.9Cvi¦ G.l9Cvi ,...9Cvi ,409Cvi 9Cvi( ^ _The iguana is heavily wounded.9Cvioo ))) You shoot an arrow. The arrow hits the iguana.9Cvi)C.l9Cvi2&..9Cvi3&59CviU:9Cvi<_ _The iguana is severely wounded.:Cvic .  You shoot an arrow. The arrow hits the iguana!:Cvi^)):Cvi2&..:Cvic3:Cvi; VicViper1 the Skirmisher#..Demigod#.#Health: 48/48 ========================#..Magic: 8/8======================== # ####:CviY=#.#AC: 4Str: 12 . ...######## #.#EV: 11Int: 11 #.##....[...# #.#SH: 0Dex: 22 #. #........####.###XL:  6 Next: 107% Place: Dungeon:4 . #........##..@..#Noise: ===------  Time: 3786.3 (1.0) # #........##.###.#a) +0 shortbow ####........##. #.#Fire: a) +0 shortbow ............##.###.# #####.......##.....# ########.#######.### .......#.##......# .........##.#############  ...>#..###...# ########......  _An iguana is nearby!You shoot an arrow. The arrow hits the iguana. _The iguana is heavily wounded.[37:CviI>mYou shoot an arrow. The arrow hits the iguana. _The iguana is severely wounded.You shoot an arrow. The arrow hits the iguana!:Cvi> _You kill the iguana!You have reached level 7!:CviH/  --more--;CviF53/539/97 3%  _;Cvi.;Cvi3;Cvis;Cvi;Cvi$ _;Cvi,;Cvi{;Cvi;Cvi;Cvi;Cvi},;Cvi;CviN;Cvi,;Cvi;Cvi;Cvi2 >#. #. #.. #### #. ;Cvin. ...######## #.# #.##....[...# #@# ---90.3 (4.###.### . #.....# ;Cvi]# #........##.###.# ####........##.# #.##.###.#....###;Cvi31.....#;CviU;CviG---1.3 (5;Cvi`;Cvi; _Found a stone staircase leading down.;Cviz 4;Cvi ^ _No target in view!;Cvi ;Cvi ;Cvi ;Cvi H _No target in view!# Cvie[[?25h[?0c  Search for what [Enter for "."]? >Cvi [?25l[?1c>Cvi>Cvi25 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a war axe>CviDb - [D:4] a robe  c - [D:4] a stone staircase leading down  d - [D:4] a long sword  e - [D:4] a +0 leather armour (1 further duplicate)  f - [D:4] a +0 short sword  g - [D:4] an escape hatch in the floor  h - [D:4] a stone staircase leading down  i - [D:4] a +0 whip  >Cvij - [D:4] a stone staircase leading up  k - [D:4] a teleport trap  l - [D:4] a stone staircase leading up  m - [D:4] a stone staircase leading up  n - [D:4] a statue of an orb of fire  >Cvi^$o - [D:4] a +0 chain mail  p - [D:4] a +0 club (1 further duplicate)  q - [D:4] a staircase to the Ecumenical Temple  r - [D:4] a +0 flail  s - [D:4] a +0 long sword  t - [D:4] a +0 robe  u - [D:4] a +0 scale mail  v - [D:4] a statue of an orb of fire >Cvi[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]?CviA  d - [D:4] a long sword  e+0 leather armour (1 further duplicate)  f+0 short sword  gn escape hatch in the floor  hstone staircase leading down  iwhip  j stone staircase leading up  kteleport trap  lstone staircase leading up  mnstatue of an orb of fire  o+0 chain mail  p+0 club (1 further duplicate)  qircase to the Ecumenical Temple  rflail  slong sword  t - [D:4] a +0 robe  uscale mail  vstatue of an orb of fire  w - [D:4] an orb of mesmerismxbuckler  yone staircase leading downbot@Cvir|  t - [D:4] a +0 robe  w - [D:4] an orb of mesmerism@Cvi  w - [D:4] an orb of mesmerism  y - [D:4] a stone staircase leading downACvi&Level 4 of the Dungeon <<<>>>>>_(Press ? for help)ACvi  #.####.#.##.#.# ########.#####†.### #######.#.#.##.####   #......#.##.#.# #.................# #.....##.#   ########.##...# #.....~~§....#..#.####.####.#   #.####.# #..#.~~~~~......#.######## #......#   #.####.# #..#~~§~ß~~..............# ########   #......##..#§§~>~§).###.#..##.##.#   ######## #..#~~ß§~§~..))....##.##.#  #....~~§~~.#....##.##.##.#  ####..~~§..#.##.##.##.##.#  ##.......#.......##.##.##.#  #.....##.#.......##.[.....#  ACvi#..##.##.##.....######.####  #.....##.##.....# ####.####  #.>.#.##.##.....# #.......#  #...#......###### #.##.##.#  #........#.##.##....#  ###.#.####.#### #.##....#  #.#.##......# #.##....#  #.#.##.#.##.# #.###.#.#  #.#.##.#.##.#####.......#  #.#......##...........###  #.....†################  ########ACvi=ACvi ACvi ACvi ACvi +ACvi VicViper1 the SkirmisherDemigodHealth: 53/53 ========================Magic: 9/9========================AC: 4Str: 12EV: 11Int: 11SH: 0Dex: 22XL:  7 Next:  3% Place: Dungeon:4ACvi  vTime: _Found a war axe. _No target in view! _Partly explored, can't reach some places. _No target in view! _Partly explored, can't reach some places.  Search for what [Enter for "."]? ACvi ACvi= ACvi ACvi- ACviC ACviyJ ; _ACvi\ ACvi_ ACvi` ACvivb ACviPt ACvi ACvi ACvi ACvi ACvi ACvi ACvi ACvi ACviG ACvi[ ACvi ,ACvi? ACviգ ACvi ACvi ACvi ACvir ACvi ACvim ACvi* ACviB ACvi ACvi6 ACvi ACvi ACvi; BACvi ACvi ACvi ACvi ACviG ACvi ACvia ACvi ACvi ACvi ACvi ,ACvi ACvi ACvi ACvi ACvi ACvi31 ACvi94 ACvi5 ACvih6 ACvi6 ACvi@ ACviA ACviD ACviZO ACviQ ACviR ACviR ACvi U ACviW ACviX ACvit_ XACvia ACvi^c ACvie ACvie ACvie ACvio XACviq ACvi0u ACviu ACviq ACvie ACvi ,ACviɇ ACviԋ ACviq ACvi ACviݏ ACvi2 ACvi֓ ACvie ACviL ,ACviB ,ACvi ACvi@ ACvi ACvi ACvi ACvi3 ACvid ,ACvi ACvi ACvi ACvi| ACvi ACvin ACvi ACvi ACvi ACvi ,ACvi ACvi" BACvi ACviV ACviS ACvih ACvi 6 ACvi4K ACviN ACviN ACviO ACvi\P ACvi}R ACviR ACviU ,ACviVW ACviW ACvi"X ACvic "#......#ACvi+d #..#§§~>~§).###.#. #########..#~§ß~~~~..))...#....~~§~~.#....######..~§~..#.##.####.......#.......###.....##.#.......###..##.##.##.....####.....##.##.....# ##.@.#.##.##.....# # Noise: --------- ACvid 3879.3 (53.0)#...#......###### # a) +0 shortbow#........#.## Fire: a) +0 shortbowACvid ]###.#.####.#### ##.#.##......# ##.#.##.#.##.# # #.#.##.#.##.##### #.#......##......ACviEe  #.....†########## ACvie ACvik ACvim c _There is a stone staircase leading down here.BCviBCviBCviBCvicBCviT980.3 (1.0) _BCvi BCvi3&5BCvi9         ...   #.#   #.#   #.#   #@#  BCviU:.........#  .>..###.##  .. ###            BCvi-1.8 (2.5BCviɠBCviP _You climb downwards.  Found a stone staircase leading down.BCvia _There is a stone staircase leading up here.CCviCCvi3CCvi;CCviCCvi2P _CCviCCviCCviACCvi)CCviLCCviCCviUCCviSCCvi CCviCCvihCCviCCvi'CCviCCviCCviCCvi,CCviCCviCCvi,CCviCCvi\CCviCCvi4CCvi]CCvi2CCviCCvi>CCviCCviCCvi9CCviCCvi7 _i - 3 scrolls of identify (gained 1)CCviCCviCCviCCviCCvizCCvi CCvi CCvi$CCvi%CCvi&CCvi)x _t - 5 scrolls of teleportation (gained 1)CCvi+3CCvi3-CCvi=0CCvi2i  You encounter a dart slug.CCvis9#. #.###### #....... w###### #..# #.# .......#######..###.# ≈≈≈≈≈≈≈..........##.# ..........##....###<## .....................# CCvi?:.......@.....>..###.## .##....# ### ##.#.#.#.##....#  # #.#.#.##....#. ..........#...!...##..#.# w   dart slug (wandering)###.#.#.##..#.#... ...#.#.......CCviCw97.8 (16.0)wCCviC38.8 (17 _CCvi`ICCviQKCCvi[ )))))) You shoot an arrow. The arrow hits the dart slug!CCvi`G .≈≈...  The dart slug is severely wounded. ``````The dart slug launches a dart at you.CCviY..≈...CCviSi1-===9.0)CCvi? CCviP - _The slug dart hits you.CCvik †You shoot an arrow. The arrow hits the dart slug!CCvi p P))))))CCvi W.≈≈...CCvi e2-4900.9 (1.1CCvi( CCvi M _You kill the dart slug!CCviT 4CCvi CCvi H _No target in view!CCvive4CCvihCCvi)tH _No target in view!DCvi}DCvi~DCvi,DCviH _No target in view!DCvio #. #.###### #. †###### #..# #.# .#######..###.# ≈..........##.# .##....###<## .............# ..>..###.## .##....# ### .##.#.#.#.##....# # #.#.#. ......!..###.#.#.##...... ---10 _DCvi#c #. #.###### #....... †###### #..# #.# .#######..###.# ≈..........##.# .##....###<## .# .>..###.## .##....# ### .##.#.#.#.##....# # #.#.#.##....#. ......!...##..#.####.#.##.... ---2DCviWl#. #.###### #....... †###### #..# #.# .#######..###.# ≈..........##.# .##....###<## .# .>..###.## .##....# ### .##.#.#.#.##....# # #.#.#.##....DCvilm#. ..........#...!...##..#.####.#.#.##...... DCviztDCvi u&3DCvi{zDCvi|ECvi8#. #.###### #....... †###### #..# #.# .#######..###.# ≈..........##.# .##....###<## .# .>..###.## .##....# ### .##.#.#.#.##....# # #.#.#.##....#. ..........#...!...##..#.####.#.#.##..#.##.........#.# ECvi;ECviI<53=ECvi<4ECvi-BECvi>DECviIpq#. #.###### #....... †###### #..# #.# .#######..###.# ≈..........##.# .##....###<## .# .ECviq<>..###.## .##....# ### .##.#.#.#.##....# # #.#.#.##....#. ..........#...!...##..#.####.#.#.##..#.##.........#.# ECviyECviz&5ECviECviECvi2n#. #.###### #....... †###### #..# #.# .#######..###.# ≈..........##.# .##....###<## .# ...###.## .ECviYo|##....# ### .##.#.#.#.##....# ...!...# ECvixECvi:z&6ECviECviÄc _There is a stone staircase leading down here.ECvic#. #.###### #....... †###### #..# #.# .#######..###.# ≈..........##.# .##....###<## .# .>@.###.## .ECvi##....# ### .##.#.#.#.##....# ###.#.#.##..#.##.........#.# ECviECvi-7 _ECviEECviFCvi=x  #.  #.######   #.......  †###### #..# #.#  .......#######..###.#  ≈≈≈≈≈≈≈..........##.# FCviQy .##....###<##  ..@.....#  ...>..###.## ..........##....# ### .##.#.#.#.##....# FCviy # #.#.#.##....#   ..........#  FCviz ...!...##..#.#   ###.#.#.##..#.#   #.........#.# FCvi{O  FCvioFCvifB=8FCvitFCvi2FCvi) #.  #.######  #.......  †###### #..# #.#  .#..###.#  ≈..##.#  .##....###<##  .#  .>..###.##  .##....# ###  .##.#.#.#.##....#  # #.#.#.##....#  . ..........#  ...!...##..#.#  ###.#.#.##..#.#  #.#.#  9FCvi`" #.  #.######  #.......  ###### #..# #.#  #..###.#  ...##.#  ##....###<##  #  >..###.##  ##....# ###  ##.#.#.#.##....#  # #.#.#.##....#  . ..........#  ...!...##..#.#  ###.#.#.##..#.#  #.#.#  FCviFCvi'10FCviFCviFCviy5 . #.  #.######  #.......   #..# #.#  #######..###.#  ....##.#  ##....###<##  #  >..###.##  ##....# ###  #.#.#.#.##....#  # #.#.#.##....#  . ..........#  FCvi6 ...!...##..#.#  ###.#.#.##..#.#  #.#.#  FCvi> FCvi)? &1FCviYC FCviD FCvib' W #.  #.######  #.......   #..# #.#  #######..###.#  ..........##.#  FCvi( ##....###<##  #  >..###.##  ##....# ###  .#.#.#.##....#   #.#.#.##....#  . .#  ...!...##..#.#  .#.#.##..#.#  #.#.#  FCvi- FCvi. &2FCvi4 FCvi4 GCviwM ###### #....... GCvixf#### #..# ....#######..# ≈≈≈≈..........##.# ##....###@##...........>..###.## .......##....# ### GCvi~GCvi&3GCviGCvia _There is a stone staircase leading up here.GCvi8 GCviJ GCvi GCvi M _You can't go down here!HCvi5 HCvi  HCvi HCvi} HCvi-! -4 _HCvi% HCvi &4HCvi #......##..#§§~>~§).###.#. #########..#~§ß~~~~..))... HCvi #....~~§~~.#....## ####..~§~..#.##.## ##.......#.......## #.....##.#.......## #..##.##.##.....### #.....##.##.....# # #.@.#.##.##.....# # #...#......###### # #........#.# # ###.#.####.#### #HCviX / #.#.##......# # #.#.##.#.##.# # #.#.##.#.##.##### #.#......##...... HCvi i#.....†##########HCvig -6.4 (2.5HCvi[n HCvieo ! _You climb upwards.HCviq c _There is a stone staircase leading down here.ICvi ICviZ Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 5 poisoned darts  e - a throwing netf - 4 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) ICviU Jewellery (go to first with "=)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}d - a ring of resist corrosionICvi3 Potions:  Potions !  f - a lumpy dark potion  w - a potion of heal wounds ICvi= k - a green potion  d - a black potion  l - a white potion  n - a puce potionJCviZScroll Scroll?  s - a scroll of butterflies  i - 3 scrolls of identify  t - 5 scrolls of teleportationJCvi/e - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX  j - 2 scrolls labelled JAREUMUOMU  c - a scroll labelled NIGI QETRYKCvii - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.KCvi Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled NIGI QETRY  e - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX  j - 2 scrolls labelled JAREUMUOMU Potions (select first with !) KCvig  d - a black potion  f - a lumpy dark potion  k - a green potion  l - a white potion  n - a puce potion [?] describe selectedLCvi LCvi #......##..#§§~>~§).###.#. VicViper1 the Skirmisher #########..#~§ß~~~~..))... Demigod#....~~§~~.#....## Health: 53/53 ========================LCvi ####..~§~..#.##.## Magic: 9/9========================##.......#.......## AC: 4Str: 12#.....##.#.......## EV: 11Int: 11#..##.##.##.....### SH: 0Dex: 22#.....##.##.....# # XL:  7 Next:  4% Place: Dungeon:4#.@.#.##.##.....# # Noise: ---------  Time: 3916.4 (0.0)#...#......###### # a) +0 shortbow#........#.## Fire: a) +0 shortbow###.#.####.#### ##.#.##......# ##.#.##.#.##.#LCvis  # #.#.##.#.##.##### #.#......##...... #.....†##########  _No target in view! _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You can't go down here! _You climb upwards. _There is a stone staircase leading down here.LCvi LCvi LCvif #......##..#§§~>~§).###.#. VicViper1 the Skirmisher #########..#~§ß~~~~..))... Demigod#....~~§~~.#....## Health: 53/53 ========================LCvix ####..~§~..#.##.## Magic: 9/9========================##.......#.......## AC: 4Str: 12#.....##.#.......## EV: 11Int: 11#..##.##.##.....### SH: 0Dex: 22#.....##.##.....# # XL:  7 Next:  4% Place: Dungeon:4#.@.#.##.##.....# # Noise: ---------  Time: 3916.4 (0.0)#...#......###### # a) +0 shortbow#........#.## Fire: a) +0 shortbowLCvi" Z###.#.####.#### ##.#.##......# ##.#.##.#.##.# # #.#.##.#.##.##### #.#......##...... #.....†##########  _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You can't go down here! _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust.LCvi. LCvi/ +7.4 (1LCvi4 LCvi5   LCvi6 #.....†##########  _There is a stone staircase leading up here.an't go down here! _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _f -> g - a potion of magicMCviMCviGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) MCvi a - a +0 shortbow (weapon) Missiles (go to first with ()c - 5 poisoned darts  e - a throwing netf - 4 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) MCvi<Jewellery (go to first with "=)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}d - a ring of resist corrosionMCvi# MCviPotions:  Potions !  g - a potion of magic  w - a potion of heal wounds  k - a green potion  d - a black potion  l - a white potion  n - a puce potionMCviў Scroll Scroll?  s - a scroll of butterflies  i - 2 scrolls of identify MCvi  t - 5 scrolls of teleportatione - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX  j - 2 scrolls labelled JAREUMUOMU  c - a scroll labelled NIGI QETRYNCviY i - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper NCvi  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.NCvi=5OIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled NIGI QETRY  e - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX  j - 2 scrolls labelled JAREUMUOMU Potions (select first with !)  d - a black potion  k - a green potion  l - a white potion  n - a puce potion [?] describe selectedPCvi#......##..#§§~>~§).###.#. VicViper1 the Skirmisher #########..#~§ß~~~~..))... Demigod#....~~§~~.#....## Health: 53/53 ========================####..~§~..#.##.## Magic: 9/9========================##.......#.......## AC: 4Str: 12#.....##.#.......## EV: 11Int: 11#..##.##.##.....### SH: 0Dex: 22#.....##.##.....# # XL:  7 Next:  4% Place: Dungeon:4#.@.#.##.##.....# # Noise: ---------  Time: 3917.4 (0.0)#...#......###### # a) +0 shortbowPCviG[40m#........#.## Fire: a) +0 shortbow###.#.####.#### ##.#.##......# ##.#.##.#.##.# # #.#.##.#.##.##### #.#......##...... #.....†##########  _There is a stone staircase leading up here. _You can't go down here! _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _f -> g - a potion of magic#......##..#§§~>~§).###.#. VicViper1 the Skirmisher #########..#~§ß~~~~..))... Demigod#....~~§~~.#....## Health: 53/53 ========================####..~§~..#.##.## Magic: 9/9========================##.......#.......## Cvi 0mAC: 4Str: 12#.....##.#.......## EV: 11Int: 11#..##.##.##.....### SH: 0Dex: 22#.....##.##.....# # XL:  7 Next:  4% Place: Dungeon:4#.@.#.##.##.....# # Noise: ---------  Time: 3917.4 (0.0)#...#......###### # a) +0 shortbow#........#.## Fire: a) +0 shortbow###.#.####.#### ##.#.##......# ##.#.##.#.##.# # #.#.##.#.##.##### #.#......##...... Cvi17H#.....†##########  _You can't go down here! _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _f -> g - a potion of magicAs you read the scroll of identify, it crumbles to dust.PCviW8.4 (1PCviY  #.....†##########  _You climb upwardsPCvi . PCvicE_There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _f -> g - a potion of magic  As you read the scroll of identify, it crumbles to dust. _k -> m - a potion of mightPCviPCvi3PCvi PCviBPCviPCviPCvimPCvi.PCvi PCvi#,PCviv$PCvi~*PCvi,,PCviK.PCvi5PCvi7,PCvi8PCvi>PCviAQCvi<QCviQCviQCvi ,QCvi| QCviQCviOA  You enter the shallow water.QCvi?Water QCvisQCvi`"N _Moving in this stuff is going to be slow.QCvi%>QCvi 'QCviY-QCvi:13QCvi2QCviQ #........# #... ########.#####..### ######.................# #.....~~§....#..#.# #..#.~§§~~......#.######## #..#~~§~ß§~....... #..#~§~>~~§.###.#..##.##.# #..#~~ß§~~~..[[....##.##.# #....~§§~~@#....##.##.##.# 29.0 (10.6)####..~~~..#.##.##.##.##.# ##.......#.......##.##.##.# #.....##.#.......##.[.....##..##.##.##.....######.####QCvilRG#.....##.##.....# ####.#####.>.#.##.##.....# #.......##...#......###### #.##.##.##........#.# #.##....#QCvicQCvi/e_ _Partly explored, can't reach some places.QCviOQCviQQCvi XQCviYRCviGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 5 poisoned darts  e - a throwing netf - 4 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}d - a ring of resist corrosionRCvi Potions:  Potions !  g - a potion of magic RCvi$ w - a potion of heal wounds  m - a potion of might  d - a black potion  l - a white potion  n - a puce potionSCviScroll Scroll?  s - a scroll of butterflies  i - a scroll of identify SCvi t - 5 scrolls of teleportatione - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX  j - 2 scrolls labelled JAREUMUOMU  c - a scroll labelled NIGI QETRYSCvii - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.TCviLIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled NIGI QETRY  e - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX  j - 2 scrolls labelled JAREUMUOMU TCvi-Potions (select first with !)  d - a black potion  l - a white potion  n - a puce potion [?] describe selectedUCvi{ UCvi4#........# #.... VicViper1 the Skirmisher########.#####..### ##### Demigod#.................#Health: 53/53 ========================#.....~~§....#..#.#Magic: 9/9========================#..#.~§§~~......#.######## AC: 4Str: 12#..#~~§~ß§~..............# EV: 11Int: 11#..#~§~>~~§.###.#..##.##.# SH: 0UCviDex: 22#..#~~ß§~~~..[[....##.##.# XL:  7 Next:  4% Place: Dungeon:4#....~§§~~@#....##.##.##.# Noise: ---------  Time: 3929.0 (0.0)####..~~~..#.##.##.##.##.# a) +0 shortbow##.......#.......##.##.##.# Fire: a) +0 shortbow#.....##.#.......##.[.....##..##.##.##.....######.#####.....##.##.....# ####.#####.>.#.##.##.....# #.......##...#......###### #.##.##.##........#.##.##....# _f -> g - a potion of magicAs you read the scroll of identify, it crumbles to dust. _k -> m - a potion of might  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored,UCviC can't reach some places.UCviUCviUCvi"F#........# #.... VicViper1 the Skirmisher########.#####..### ##### Demigod#.................#Health: 53/53 ========================UCvi#:#.....~~§....#..#.#Magic: 9/9========================#..#.~§§~~......#.######## AC: 4Str: 12#..#~~§~ß§~..............# EV: 11Int: 11#..#~§~>~~§.###.#..##.##.# SH: 0Dex: 22#..#~~ß§~~~..[[....##.##.# XL:  7 Next:  4% Place: Dungeon:4UCviu$Q#....~§§~~@#....##.##.##.# Noise: ---------  Time: 3929.0 (0.0)####..~~~..#.##.##.##.##.# a) +0 shortbow##.......#.......##.##.##.# Fire: a) +0 shortbow#.....##.#.......##.[.....##..##.##.##.....######.#####.....##.##.....# ####.####UCvi%T#.>.#.##.##.....# #.......##...#......###### #.##.##.##........#.##.##....#As you read the scroll of identify, it crumbles to dust. _k -> m - a potion of might  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places.  As you read the scroll of identify, it crumbles to dust.UCviI2~~~ß~§[§~§§UCvi<3,30.0 (1UCvi:N§§§§UCviF<   #........#.# #.##....# _k -> m - a potion of might  You enter the shallow water. _Moving in this stuff is going to be slow _Partly explored, can't reach some places.  As you read the scroll of identify, it crumbles to dust. _l -> e - a potion of enlightenmentUCvi[pUCviqs}Gear: 8/52 gear slots (Left/Right to switch category) UCvisHand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 5 poisoned darts  e - a throwing netf - 4 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=) UCviQt h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}d - a ring of resist corrosionUCviU/ n Potions:  UCvi@0 Potions !  g - a potion of magic  w - a potion of heal wounds  m - a potion of might  d - a black potion  e - a potion of enlightenment  n - a puce potionVCviqkScroll Scroll? VCvi.r% s - a scroll of butterfliest - 5 scrolls of teleportation  e - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX  j - 2 scrolls labelled JAREUMUOMU  c - a scroll labelled NIGI QETRYWCvij^\j - 2 scrolls labelled JAREUMUOMU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.WCviֽWCvi4WCvim#........# #.... VicViper1 the Skirmisher########§#####§§### ##### Demigod#..§§§§§§§§§§§§§..#Health: 53/53 ========================#..§§§§§§§§§§#§.#.#Magic: 9/9WCvic========================#..#§§§§§§§§§§..#.######## AC: 4Str: 12#..#§§§§ß§§§§............# EV: 11Int: 11#..#§§§§§§§§###§#§.##.##.# SH: 0Dex: 22#..#§§ß§§§§§§§§§§§.##.##.# XL:  7 Next:  4% Place: Dungeon:4#..§§§§§§§@#....##.##.##.# Noise: ---------  Time: 3930.0 (0.0)####§§§§§§§#.##.##.##.##.# a) +0 shortbow##..§§§§§#§§§....##.##.##.# Fire: a) +0 shortbow#...§§##.#§§§§...##.[.....##..##.##.##Cvi0;1m§§§§.######.#####.....##.##§§§§§# ####.#####.>.#.##.##§§§§§# #.......##...#.....§###### #.##.##.##........#.##.##....# _Partly explored, can't reach some places.  As you read the scroll of identify, it crumbles to dust. _l -> e - a potion of enlightenment  The air fills with toxic fumes!  As you read the scroll labelled JAREUMUOMU, it crumbles to dust.  It was a scroll of poison.WCviWCvi!+1.0 (1WCviWCvi(  As you read the scroll of identify, it crumbles to dust. _l -> e - a potion of enlightenment  The air fills with toxic fumes!  As you read the scroll labelled JAREUMUOMU, it crumbles to dust.  It was a scroll of poison. _j -> p - a scroll of poisonXCviS{XCvi|XCvi)~XCviXCviIXCviXCviъXCviQXCviyXCvi[,XCvi XCviXCviXCviXCvivXCvi XCviXCviXCviXCviXCviXCvi<XCviXCvi XCviXCvi@XCvi!XCvi%XCvi(XCvi,XCviz-XCvia/XCvi3XCviN4XCviL6XCviM:XCvi:XCvi<XCvi]@YCvi|YCviYCvi YCvi YCvip YCviYCvi^YCviYCviYCviaYCvi:YCvi!YCvi"YCvi>$YCvi(YCvi')YCvi+YCvis/YCvi/YCviZ2YCvi+6YCvi6YCvid9YCvi=YCvih>YCvi@YCviDYCviEYCviGYCviKYCviKYCviMYCviQYCvimRYCviaTYCviY,YCvi*[YCvi2YCviYCviYCviBYCviYCviYCviYCvi^YCviYCviYCviYCvi YCviRYCvi8YCviYCviYCviYYCviBYCviYCviYCviYCviPYCviSYCviYCviYCviYCviYCvifYCvi2YCviYCviT YCviv YCviYCviYCviYCviYCvitYCviYCvigYCviYCvi YCvi$YCvi>%YCvi'YCvi+YCvia,YCviT.YCvi2YCviX3YCvis5YCvie9YCvi9YCvi8<YCviM@YCvi@YCviBYCvi GYCviGYCviIYCvi$NYCviNYCviPYCviTYCviUYCviYWYCvi{[YCvi[YCviv^YCvib,YCvi1eYCvi^iYCvijYCvi?lYCvipYCvi'qYCviRsYCvi?wYCviwYCviEzYCviF~YCvi~YCviYCviYCvi^YCviZYCviYCvi%YCviYCviYCviZYCviSYCviDYCviۘYCvi$YCviYCvijYCvi6YCvi7YCviYCviYCviЫYCviYYCviYCviRYCviIJYCviYCviYCviYCvi YCvi[YCviYCvi]YCviYCvi YCvi)YCviYCvi]YCviQYCvi YCvizYCvirYCviYCviYCviHYCviCYCviYCviYCviYCviVYCviYCviYCviEYCvijYCviUYCviYCviYCvi: YCvi YCvi YCvi-YCviYCviYCvijYCviYCviYCvilYCviYCviYCvi!YCvi!YCvi#YCvia'YCvi'YCvi)YCvi,YCvi_-YCvif/YCvi13YCvi3YCvi5YCviJ9YCvi9YCvi;YCvi>YCvi?YCviAYCviEYCviFYCviGYCviKYCviYLYCvi^NYCviRYCviSYCvi"UYCviXYCvilYYCviB[YCviU_YCvi_YCviaYCvieYCviPfYCviOhYCvilYCvilYCvirYCviws,YCviuYCvi:YCviYCvi؋YCviYCvi͒YCviDYCviؙYCviPYCvidYCvi .#####..................~~~....#..~~§~~....YCvi8~~§~ß~~..~§~>~§§.###.#.§~ß~§~~..[[.....~~§§~..§~~.......#.....##.#.....##.##...........>...... _You start waiting.YCvi~§§>~§[~~ß~§§~~YCvi]X4030.0 (99.0)1.0 (100.0)YCvi\§ _Done waiting.ZCvi>A 3ZCviC ZCviL ZCvi|P ZCvi+Q ZCvi'V ,ZCvia A  You enter the shallow water.ZCvib ?Water ZCviVc ZCviv  _Moving in this stuff is going to be slow.#......# #..#~§~>~§[.###.# ######## #..#~~ß~§~~..[[... #....~~§~~.#....## ####..§§~..#.##.## ##.......#.......## #.....##.## #..##.##.##.....### #.....##.##.....# # #.@.#.##.##.....# #41.6 (10.6) #...#......###### #ZCvic | #........#.# # ###.#.####.#### # #.#.##......# # #.#.##.#.##.# #  #.#.##.#.##.#####  #.#......##......  #.....†########## ZCvi$ ZCvi c _There is a stone staircase leading down here.[Cvi42.6 (1.0) _[Cvi&5[CviS   [Cvi: #.[Cvi^ #.######  [Cvi7E#.......  ####[Cvi|#..# #.#  [CviO p....#######..###.#  [Cvii ≈≈≈≈..........##.#  .......##....###@##  [Cvi g..................#  [Cvi ..........>..###.##  [Cvi .......##....# ###  .#.#.#.##....#[Cvi \ #.#.#.##....# [Cvi /. ..........# ...!...##..#.# ##.#.#.##..#.# [CviV[CviX&4.1 (2.5[CviA_[Cvi` [Cvia_You climb downwards.[Cvic [CviUdS_There is a stone staircase leading up here.\CviR _\Cvi&WB\CviW\CvicZ,\Cvi[\CviL^\CviF`\Cvi`\Cvi?a\CviFd\Cvig\Cvi h\Cviu\Cvi`{\Cvi~g  You encounter an iguana.\CviɄ.......#######..###.# ≈≈≈≈≈≈≈..........##.# ..........##....###<## .....................# \Cvi.............>..###.##  ..........##....# ###  .##.#.#.#.##....#  #.#.#.#.##....#  .......@.....#  ...!...##..#.#  ###.#.#.##..#.#  #.........#.# ... .......... .. ..####....#l   iguana (asleep) . ... ...### ...l ..# \Cvi.52.1 (8.0\Cvif23.1 (9 _\Cvi\Cvi@\Cvi>r )))))l  )You shoot an arrow. The arrow hits the iguana.  The iguana hisses angrily.\Cvi8l.\CviuB.....\Cvi7===4.2 (1.1\Cvi.\Cvia _The iguana is moderately wounded.\Cvi c)))))))\Cvi 8l.\Cvi \Cvi .\Cvi .\CviF .\Cvi .\Cvi ..\Cvi \Cvi9 5\Cvi 0\Cvi \Cvi  \Cvi \Cvi __You shoot an arrow. The arrow barely misses the iguana.\Cvi ))))You shoot an arrow. The arrow hits the iguana.\Cvi l.....6\Cvi֌ \Cvi ^ _The iguana is heavily wounded.]Cvi%D ))) You shoot an arrow. The arrow hits the iguana.]Cvi9l.]Cvi|-..]Cvi&7]Cvi]Cvi_ _The iguana is severely wounded.]Cvi~ .  You shoot an arrow. The arrow hits the iguana!))]Cvi@..88.3 (1.1 _You kill the iguana!]CviB4 _No target in view!]Cviڄ4]Cvif]CviH _No target in view!]CviT ]Cvi ]Cvip ]Cvi ]Cvi ]Cviܗ P _]Cvi7 ]Cvi ]Cvi ]Cviܝ ]CviZ ,]Cvi ]CviC X]Cvi  ≈≈≈≈≈≈≈..........##.# ..........##....###<## .....................# .............>..###.##]CviO  ..........##....# ### .##.#.#.#.##.... #.#.#.#.##....# #.##.............#..##..#.#---#.####.#.#.##..#.# ]Cvi #.........#.# .............. #.....####....# #...... ..### #.....# ..#]Cvi  ####..# #]Cvi .62.3 (4.0]Cviȶ G---3.3 (5]Cvi[ ]Cvi R _f - a clear potion^Cvia4^Cvi^CviOH _No target in view!^Cviz&_^Cvi)^Cvi*$ _^Cvi/,^Cvi0,^Cvi2^Cvi3^Cvi6^Cvi7^Cvi7^CviO9^Cvi;^Cvi}<^Cvi<^CviA^Cvi/D^CviD^CviE^CviG^CviJ^CviK^CviK^CviMN^CviU #.#.#.#.##....# ##.##.......# ............##..#.# #.####.#.#.##..#.# ^CviV###.####.........#.# ....................###.##.....## #...........## #...@.####..# 9.3 (6 ####..# #  .....  ... ##........< ##..#####^Cvi=WJ .. ##^Cvi]^Cvi4^,70.3 (7^Cvi1tO _Found a stone staircase leading up.^Cvi^ 4^CviAa ^Cvic H _No target in view!^Cvi^Cvi^Cvi'^ _No target in view!_Cvi  You encounter a hound. ##.##..............##..# #.####.#.#.####.####...........................###.##.....####....# #...........######..# ####@.# ............... .h.............####h   hound (asleep).#_Cviu01.3 (1 __CviD )))))h  You shoot an arrow. The arrow hits the hound!  The hound barks!_CviM.h_Cvi3h._Cvi)...._CviY0===2_Cvis _The hound is heavily wounded._Cvid ))) You shoot an arrow. The arrow hits the hound._CviK.h_Cvi.._Cvi&3_Cvi>t _The hound is severely wounded._Cviv †You shoot an arrow. The arrow hits the hound!_Cvix =))_Cvi, ..134.4 (1.1 _You kill the hound!_Cvi 4_Cvi _CviU H _No target in view!`Cvio`Cvi`Cvi[`CviH _No target in view!`Cvi3`Cvih`Cvi`Cvi&f  You encounter an adder.`Cvi"......##..#.# #.####.#.#.##..#.# ###.####.........#.# .................... ###.##.....####....#  #...........### #.....####..# ######..####..# ....†...@....... ......`Cvi$#[#######<# ##..#####.#...# ####.# S   adder (asleep)#.#.S#`CviL+(0.0`CviO/<---5.4 (1 _`Cvi%5`Cvi@ ))`CviS)))S  `Cvi3)`CvicYou shoot an arrow. The arrow hits the adder!  The adder hisses angrily.`CviFLS.`Cvi%>.....`Cvi&0===6`Cvim,`CviR/^ _The adder is severely wounded.`Cvi3_)))))))`Cvie gS.S.....7 _You shoot an arrow. The arrow misses the adder.`Cvio ))) You shoot an arrow. The arrow hits the adder.`Cvi :S.`Cvif )..`Cvi -8.5 (1.1`Cvi `Cvi6 Y _The adder is almost dead.`Cvi d .  You shoot an arrow. The arrow hits the adder!`CviW `Cvig C))`Cviq)..`Cviv4590`Cvi<|`CviI _You kill the adder!aCvi8 _No target in view!aCvi?aCvi;@aCvioAaCviEaCviDU _aCviXXaCvir[,aCvi[aCvic^aCviaaCviTaaCviDbaCvidaCvijfaCviwoaCviuaCvixaCvivaCvi######........<# ..########..#####.# aCvi3............# # ####....###.# ...##.# ##.....# aCviY##.##..## #...#...## aCvixs.........@# ---93aCvi 4.0)aCvi###...####..# ...# ##.# aCviӊ##. .##. ..aCvi# >.. .### aCvi*.#aCviaCviH---4.5 (15aCviAaCvi; _Found a stone staircase leading down.aCviaCvi,aCvi^ _No target in view!aCviA:  _No target in view!aCvi,  _aCvi ,aCvi aCvi aCvi% aCvi aCvi naCvi BaCvi aCvi>! BaCvi" aCvi$ ,aCvi$ aCviK& aCvi' ,aCvi;( aCviO) aCvi+ aCviY+ aCvi+ aCvi- aCvi. aCvi. aCviC/ aCvi?0 aCvi1 aCvi2 aCvi2 aCvi4 aCvi#6 aCviZ6 aCvi6 aCvi8 aCvi9 aCvi9 aCvi: aCvi; aCvi< aCvi8= aCvi= aCvi> aCvi @ aCvii@ aCviA aCviB aCvi D aCviGD aCviD aCviE aCvi+G ,aCviG aCviH aCvizJ ,aCviK aCvi3L aCviM aCvi N aCviN aCviY aCviG[ ,aCvi[ aCvi__ aCvi a aCviGa aCvia aCvimc aCvid aCvid aCvioe aCvi*g aCvih aCvih aCvii aCvi7k aCvim ,aCvim aCviWo aCvip ,aCvi;q aCvi'r aCvis aCvis aCvit aCvi v aCvix aCviEx aCvix aCviSz aCvi| aCvi9| aCvi| aCvi~ aCvi3 ,aCviO aCvi aCviЃ aCvi; ,aCvi aCviԉ aCviV aCviߊ aCvii aCvi ,aCvi aCvi\ aCviՒ aCvi aCvi̓ aCvi aCvi: aCvic aCvi— aCvi# ,aCvi| aCvi> aCvin aCvi ,aCviʟ aCvi aCviU ,aCviL aCvi aCvi aCvi aCviۨ aCvi aCvi7 aCvio aCvi aCvi* aCvi aCviP aCvi aCvi aCvij ,aCvi aCvij   You encounter 3 orcs, an orc priest and a quokka. ≈. ≈.# .≈o# ###.≈o#. ..o.≈.#.###### ≈≈≈≈≈o#....... ≈.######.r....#..# #.# ≈......@#######..###.# ≈≈≈≈≈≈≈≈..........##.# ...........##....###<## ......................#..............>..###.##...........##....# ###o   orc priest (asleep)#.##.#.#.#CviD 49m.##....#ooo 3 orcs (asleep)#. #.#.#.#.##....#r   quokka (asleep)##.##.............#r.143.5 (49 oaCvi sThe orc shouts! x2  The quokka barely misses you.aCviL 9o.aCvi oo.oaCviv owandering)oooo 4 orcs (1 wandering)raCvi 2aCvi 5==4.5 (50aCviF aCvi' o _You encounter an orc. It is wielding a +0 mace.bCvi <}  You shoot an arrow. The arrow hits the quokka.bCvi} bCvi.oThe quokka is severely wounded.The orc shouts!bCvi,o.bCvibCviJ.obCviQ.obCvio1-=5.6 (1.1)bCvibCvi+ _The quokka bites you.bCvi& bCvi=.  You shoot an arrow. The arrow hits the quokka!bCvi(bCvi#^y .oYou kill the quokka!bCvi^8.obCvi^bCviY_!.bCvi~_.obCvi_3o.bCvi`3o.bCvihWobCvil-6.5 (0.9bCvi,rbCvi#, _The orc priest shouts!bCviF )You shoot an arrow. The arrow hits the orc!bCviULo)) 3 orcsbCviG.obCvi=3o.bCvi?.obCvibCvi@!.bCvid.obCvib?≈.bCviF[2-7.5 (1.0bCvibCviG _You kill the orc!bCvi7 )You shoot an arrow. The arrow hits the orc!bCviڻe) 2 orcsbCvi_= /o.bCvi= D.obCvi@G %.bCvikK 568.6 (1.1bCviS bCviZ G _You kill the orc!cCviDVcCviVcCviwj _Why would you want to do that?cCvi 4cCvi9 cCvi &  You shoot an arrow. The arrow hits the orc! _You kill the orc!  You shoot an arrow. The arrow hits the orc! _You kill the orc! _Why would you want to do that?dCviB≈.≈.# .≈.# ###.≈o#..)..≈.#.######≈≈≈≈≈o#....... ≈.######.).o..#..# #.# ≈.......#######..###.# ≈≈≈≈≈≈≈≈@.........##.# ...........##....###<#............# ...>..###.##.##....# ##dCvi7#.##.#.#.#.##....##. #.#.#.#.##....###.##.............#......##..#.#dCvidCvi----9dCvi0 _dCvidCvidCvi~ R≈. ≈.# .≈.# ###.≈o#. .)..≈.#.###### ≈≈≈≈≈o#. dCvi ≈.######.).o..#..# #.# ≈.#..###.# ≈.##.# .##....###<## ..........# .>..##....# ###dCviN #.##.#.#.#.##....##. #.#.#.#.##....###.##.............# dCvi dCvi i3=---50dCvi̐ dCviE dCvi8R≈. ≈.# .≈.# ###.≈o#. .)..≈.#.###### ≈≈≈≈≈o#. dCviK9*≈.######.).o..#..# #.# ≈.#..###.# ≈.dCvix9##.# .##....###<## .dCvi9..........# ..>..#dCvi9r##.##.##....dCvi9# ####.##.#.#.#.##....dCvi:##. #.#.#.#.##....dCvi=:X###.##...dCvi\:+ eCvieCvi&1eCvieCvi< eCviɵ≈. ≈.# .≈.# ###.≈o#. .)..≈.#.###### ≈≈≈≈≈o#. ≈.######.).o..#..# #.# ≈.#..###.# ≈.##.# .##....###<## ......# ....>..###.##.##....# ####.##.#.#.#.##....##. #.#.#.#.##....###.##.............# oo   orc2eCvi`eCviNeCviR≈. ≈.# .≈.# ###.≈o#. .)..≈.#.###### ≈≈≈≈≈o#. eCvi%u≈.######.).o..#..# #.# ≈......o#..###.# ≈.##.# eCviM.##....###<## .eCvir\.....# .eCvi.....>..###.##.eCvi)...##...eCvi#.##.#.#.#.##....# #. #.#.#.#.##....#eCvig##.##.............# eCviQ.oeCviW&Y3eCvi 4)))))))eCvi u.ooeCvik L≈≈≈.o..o   orc priesto   orceCvia L====4eCvi& eCvi _You kill the orc!  You shoot an arrow. The arrow hits the orc! _You kill the orc! eCvi< _Why would you want to do that? _You shoot an arrow. The arrow barely misses the orc.eCvi4)))))))eCvi.o.oeCvizw≈≈≈o.o.eCvi&5eCviX%eCvi'n _You shoot an arrow. The arrow completely misses the orc.fCviA* )))))))You shoot an arrow. The arrow completely misses the orc.fCvi.oo.ofCvi≈≈≈o 2 orcs6fCvifCvi^ _The arrow closely misses the orc priest.fCvi+ )You shoot an arrow. The arrow hits the orc!   orcfCvi .o.ofCvit&7fCvipfCviaG _You kill the orc!fCviϿ ) You shoot an arrow. The arrow hits the orc priest.fCviA @.ofCviaB F.ofCviK fCviO -8.7 (1.1fCviIU fCviW e _The orc priest is moderately wounded.fCvi[? )  You shoot an arrow.  The arrow closely misses the orc priest.The arrow hits the orc!fCviE <))fCvi j .oYou kill the orc!fCvi -9.6 (0.9fCvi fCvi X _The orc priest closely misses you.gCvi4)))))))gCviޠ ≈≈≈.).oYou shoot an arrow. The arrow barely misses the orc priest.gCvi:gCvi0gCvip2.60.6 (1.0gCviiIgCvijKV _The orc priest looks satisfied for a moment.gCviKgCvi )You shoot an arrow. The arrow hits the orc priest!gCvi(gCvi {gCvi6221.7 (1.1gCvi gCviN _You kill the orc priest!gCvigCvi=gCvi$gCvi^H _No target in view!hCvi" ≈. ≈.# .≈.# ###.≈o#. .)..≈.#.###### ≈≈≈≈≈o#. ≈.######.).o..#..# #.# ≈.hCvi]#..###.# ≈.)..##.# hCvi.##....###<## ......# ......>..#.## ....##....# ###hCvi  #.##.#.#.#.##....# #. #.#.#.#.##....#hCviK" ##.##.............#  .##..#.#hCviH6hCviU8=---20 _hCvi>hCviCk _Items here: )) [ †.hCviAJ ≈. ≈.# .≈.# ###.≈o#. .)..≈.#.###### ≈≈≈≈≈o#. ≈.######.).o..#..# #.# ≈hCviJj.#..###.# ≈.)@)......##.# .##....###<## .....hCviJ(.# hCvi Km....>..##.## hCvi/K1.##....hCviPK,# ###hCviK #.##.#.#.#.##....# #. #.#.#.#.##....# ##.##.............#  .##..#.#hCviThCvi=VI---3 _hCvi2hCviPDs ≈. ≈.# .≈.# ###.≈o#. .)..≈.#.###### ≈≈≈≈≈o#. ≈.######.).o..#..# #.# ≈.#..###.# ≈.@.)......##.# .##....###<## ...........# ..>..###.## .##....# ### #.##.#.#.#.##....# #. #.#.#.#.##....# ##.##.............#  .##..#.#hCvi/MhCviM&4hCviThCvi[M _You see here a +0 mace.hCvi5 J ≈. ≈.# .≈.# ###.≈o#. .)..≈.#.###### ≈≈≈≈≈o#.hCvi $ ≈.######.).o..#..# #.# ≈.#..###.# ≈@).)......##.# .##....###<## ..........#hCvi  .>..###.## hCvi |.##.# ### #.##.#.#.#.##..# #. #.#.#.#.##...# ##.##............hCvi D.#  .##..#.#hCvi hCvi hCvi  -5 _hCvi$ hCvi ' hCvi  ≈. ≈.# .≈.# ###.≈.#.  .)..≈.#.###### ≈≈≈≈≈.#....... ≈.######.)....#..# #.# ≈......@#######..###.# ≈≈≈≈≈≈≈≈.).)......##. ##....###<## .........# ....>..###.## ...........##.# ### #.##.#.#.#.##..# #. #.#.#.#.##....# ##.##.......#hCviqhCvi&6hCvi,hCviiCvi,≈.#.≈.#≈.#.#.≈.≈.# #.≈.## .≈.# #.≈...###.≈.#. #.≈≈≈≈.)..≈.#.######  #.....≈≈≈≈≈.#....... ≈.######@)....#..# #.# ≈.......#######..###.# ≈≈≈≈≈≈≈≈.).)......##.# ....##....###<##...............#.iCvi-......>..###............##....# ####.##.#.#.#.#. #.#.#.#.##....#iCvi><7iCvi?iCvicAjCvijCvijCvijCviH _No target in view!kCvikCvifkCviAkCviUkCvikCvi@$ _kCvi,kCvi6kCvirkCvi=kCvikCvioh #### .≈ #. ...# .≈.#. ≈≈.# ≈.#≈.#.≈ .≈.# ≈.# #.≈. ..# ≈.#  #.≈.##._#.≈.#  #.≈..@###.≈.#. 9.7 (2 #.≈≈≈≈.)..≈.#.###### #.....≈≈≈≈≈.#....... ≈.######.)....#..# #. ≈.......#######..### ≈≈≈≈≈≈≈≈.).)......##. ...........##....###<## ......................# ..............>.###.##kCviB70.7 (3kCviv kCvi": _Found a glowing silver altar of Zin.kCvi JkCvi H _No target in view!kCvikCvikCvikCvikCvi0#####  #....#### .≈ #.≈≈≈...# .≈.#.≈_.≈≈.# ≈.# ≈.#.≈...≈#.≈.#...# ≈.# #.≈.##@_#.≈.# 0#.≈...###.≈.#. kCviR#.≈≈≈≈.)..≈.#.######  #.....≈≈≈≈≈.#.......≈.######.)....#..# #.#≈.......#######..###.#≈≈≈≈≈≈≈≈.).)...#.##....###<##kCvi*<........#kCvikCvi+1.7 (1kCviakCviĿ= _Found a white marble altar of Elyvilon.lCvilCvilCviZlCvilCvilCviwlCvi,lCviYlCvilCvi lCvi$lCvi',lCvi(lCvi;-lCvi/lCvi0lCvi1lCvi23lCvi5lCvi5lCvi:7lCvi8lCvi";lCviv;lCvi<lCvi@lCviC,lCvi~ElCviIlCviMBlCviOlCviKRlCviRlCviSlCviUlCviXlCvi^XlCvimYlCvi \lCvi5^lCvi^lCvi`lCviNalCvic,lCviCdlCviplCvi7rlCvi|rlCviMtlCviulCviSwlCviwlCvi\xlCvi {lCviy|lCvi|lCvik}lCvi?lCviplCviڀlCvilCviElCvi0,lCvislCvi lCvilCvilCviklCvi7lCvi4lCvi{lCvilCvilCvi1lCvirlCvilCviA ###.≈.# ..#.≈.# ≈.#.≈.#  ≈.#.≈.########  .#.≈.#........  _#.≈.#.#######  ##.≈.#.# )..≈.#.##############  ≈≈≈≈.#..........@...#  )....#..###.#########  ######..###.#  ).)......##.#  ..##....###<##  .............#    .....>..###.##    ..##....# ###    #.##....#  You pick up a parchment of Eringya's Surprising Crocodile and begin reading...lCviL091.7 (20.0)lCviç,2.7 (21lCvilCviOW _You add the spell Eringya's Surprising Crocodile to your library.mCviKmCviWLmCviPmCviRH _No target in view!mCviImCvimCviYmCvi,P _mCvi,mCvimCvimCvi.mCvidmCvimCvi`mCvimCvimCvimCvimCvimCvi-mCvimCvimCvi>mCviqmCvimCvimCvimCvimCvimCvimCvimCvimCvi#mCvi3mCvi&,mCvifmCviNmCvimCvimCvi2mCviCmCviE,mCvi,mCvi mCviXmCviYmCvi'mCvi~mCvimCvi mCvimCvimCvi mCvil mCvi@ mCviF mCvi mCvif mCvi mCvimCvimCviDmCvimCvimCvimCvi*mCvidmCviOmCvimCvimCvimCvimCvimCvi>mCvimCvimCvi:mCvimCvir!mCvi/#,mCvi#mCvi$mCvi&,mCvi"'mCvi(mCvi*mCvi*mCvi+mCvi-mCvi.mCvi.mCvi/mCvi1mCvi4mCviS4mCvi5mCvi8mCviT9mCvi9mCviS:mCvi;mCvi<mCvi =mCvi=mCviW@mCviCmCviFCmCviIG,mCvi9H,mCviHmCviImCviKmCviKmCvi{LmCviuMmCviOmCviOmCviPmCviSmCvizUmCviUmCviVmCvieXmCvi3ZmCvizZmCviA[mCvi amCviamCviamCvibmCvisBmCvitmCviwmCvizg  You encounter an iguana.mCvi] # ####  #.#.#.#  .......########  l≈≈≈≈≈≈.......#  ≈.:....≈≈≈≈≈≈.# mCvi΁ #####@....≈.#  #....####.≈.#  .≈ #.≈≈≈...#.≈.#  .≈.#.≈_.≈≈.#.≈.# ≈.#.≈...≈.#.≈.########## #.≈.#...#.≈.#.......... l   iguana (asleep) mCvi#.≈.##._#.≈.#.######### #.≈...###.≈.#.# mCviQt#.≈≈≈≈.)..≈.#.#########mCvi؊.227.7 (35mCvi38.7 (36 _mCvimCvi|nCviOv ))))))l  You shoot an arrow. The arrow hits the iguana!  The iguana hisses angrily.nCvi$~ ≈lThe iguana is severely wounded.≈....===9.7 (1.0) _The iguana hisses menacingly.nCvi  ))))) You shoot an arrow. The arrow hits the iguana.nCvi;≈lnCvi/<≈≈...nCvi.30.8 (1.1nCviɪnCvi[Z _The iguana is almost dead.nCviA :You shoot an arrow. The arrow hits the iguana!nCvi(V))))nCvi;....nCviW?4610nCviTEnCviIHJ _You kill the iguana!nCvi nCvi! nCvi nCvi H _No target in view!nCviz nCvi nCvi nCvi1 nCvi۱ nCviF : _nCvi nCvi BnCvi- nnCvi nCvid nCvi nCvij nCvi- nCvi nCvi; nCvio   #############.#.#.## ............########.....≈≈≈≈≈≈≈.......#.....≈.@....≈≈≈≈≈≈.#nCvi ---.###.≈.#####.....≈.# .....≈.#....####.≈.# ..#..≈.#.≈≈≈...#.≈.#.....≈.#.≈_.≈≈.#.≈.#..##.≈.#.≈...≈.#.≈.#####nCvi4 . .≈.#.≈.#...#.≈.#..... ##≈.#.≈.##._#.≈.#.#### nCvif }#.≈...###.≈.#.#You pick up a parchment of Infestation and begin reading...nCvi* +6.8 (5nCvi---7.8 (6 _You add the spell Infestation to your library.oCviYWoCviEXoCvi\oCvi_H _No target in view!oCviG 3oCviG oCviL oCviO oCviR P _oCviV oCviV oCviW oCviyZ oCvi\ oCviE] oCviK^ oCvi` oCviv oCvi.z BoCvi oCvi oCvi oCvi oCviŎ oCvi oCviA oCvi oCviɓ oCvi ,oCvii oCvi oCvi؛ oCvi- oCvi oCvi oCviء oCvi! oCvi oCvi1 oCvi} ,oCvi oCvi oCvi ,oCvi oCvi oCvik ,oCvi oCvi9 oCvi oCvi& oCvik oCvi oCvi ,oCvi oCvi oCvi ,oCvi| oCvid oCviq oCvi oCvi oCvi oCvi ,oCvi oCvi oCvi oCvib oCvi oCvi6 oCvi% ,oCvi oCvi oCviR oCvi= oCvi oCvi oCviW oCvi@ oCvi oCvi8 oCvi oCvi oCvi@ oCviC oCvi 7 _You open the door.oCvi oCvi oCviu oCvi @  There is an open door here.oCvi_ oCvi  _oCvi3 oCvi oCviZ oCvi oCviK oCvi oCvi ,oCvis oCvi oCviN oCvi ,oCvi oCvi ,oCvi* oCvi oCvi ,oCvi$ oCvi oCvi  oCviV oCvi oCvi oCvi BoCvi oCvi oCviB oCvi oCviW oCvi! oCvi " oCvi" oCvi% oCviV) BoCvi) oCvi, ,oCvi- oCviH0 oCvin3  You encounter an ogre. It is wielding a +0 giant club.oCvi:  ##############. #........ .........?......O# #...... #.@.# .# #..###.oCviY; C #.#######.# #...... #.#.......# #...#.. #.#.......# #...... #.#.......###...##. #.'...............≈ O   ogre (asleep) #.#.......###...##≈ #.#.......# #...##≈#.#.......###...##≈oCviC 079.8 (42.0)oCvi3E 480.8 (43 _oCviK oCviP pCvi ))))))OYou shoot an arrow. The arrow hits the ogre.  The ogre shouts!pCvi21O.pCvi ......pCviZ -===1.8 (1pCvi .0)pCviH _The ogre is lightly wounded.pCviF1 ))))) You shoot an arrow. The arrow hits the ogre!pCvi$1O.pCvi-....pCvi&2pCvipCvi@\ _The ogre is heavily wounded.pCvi%C ))))pCvi}T You shoot an arrow. The arrow hits the ogre!pCvi 1O.pCvil+...pCvi-3.9 (1.1pCvipCvi!X _The ogre is almost dead.pCvi F)))))))pCvig~ 1O.pCvi= ^.....40pCviL pCvi k _You shoot an arrow. The arrow barely misses the ogre.pCvik D)))))pCvi 1O.pCvi; *...pCvi -6.0 (1.1pCvi pCvi k _You shoot an arrow. The arrow barely misses the ogre.pCviYa )  You shoot an arrow. The arrow hits the ogre.pCvihU)qCvi].)407.1 _You kill the ogre!qCvi _No target in view!qCviLO3qCviPqCviRqCviTqCvizW: _qCvi$ZqCviiZqCviN[qCvi_x _t - 6 scrolls of teleportation (gained 1)qCviaqCviRaqCvi%bqCvicqCvieqCvieqCvifqCvijb  You see here a +0 giant club.qCvi;lqCvil _qCvimqCvinqCvip,qCviqqCvisqCvitqCvitqCvizuqCvi1wqCvixqCvixqCviyqCvi%{qCvi}qCviL}qCvi~qCviqCviTqCviqCviIqCviqCvi1qCviqCvidqCviVqCviqCvi3qCviޑqCviדqCvi,qCviZqCvi.qCviqCviƚqCvitqCviqCvi,qCviqCviנqCvi?qCviqCvi?qCviʤqCviqCviئqCviqCvi%qCvi XqCviqCviqCviqCviqCviڳqCviqCviѴqCviqCvise  You encounter a drude.qCviX ###  #.# ####################.####5......@...............---##...........).....############...#####.# qCvi|h #.#######.# # #.#.......# #.. #.## #.. 5   drude (asleep) #.#.......###.. #.'............ #.#.......###..qCvit1307.1 (20.0)qCviO---8.1 (21 _qCvinqCviZ ))))))5  You shoot an arrow. The arrow hits the drude.  The drude shouts!qCviB J.5qCvi #.....qCviP ;===9.2 (1.1)qCvi v _The drude is moderately wounded.rCvik@4)))))))rCviڭH.5rCviAC.5rCviN...5...rCvi-100rCvirCvi@m _You shoot an arrow. The arrow closely misses the drude.rCviX4)))))))rCviG.5rCviN....5..rCvi-1.1 (0.9rCvirCvip _You shoot an arrow. The arrow completely misses the drude.rCviT4)))))))rCvijF.5rCvisN.....5.rCviJt(2.0rCvi~ _You shoot an arrow. The arrow barely misses the drude.rCviD{ )You shoot an arrow. The arrow hits the drude.rCviJ.5rCvi}rCvi-3.0 (1.0rCvirCvi] _The drude is heavily wounded.rCvi |  You shoot an arrow. The arrow hits the drude.rCvit^   The drude is severely wounded.The drude hits you! Your doom draws closer. The drude completely misses you.The drude hits you. Your doom draws closer.42-----Doom: 21%4.1 (1.1rCvi e rCvif  rCvig 6_The drude hits you but does no damage.rCvi[= b .  You shoot an arrow. The arrow hits the drude!rCviyB RrCvi rCvi} j3-----055.2rCvi rCvi I _You kill the drude!sCvi3sCviŅsCvi4sCvi>5=sCvi7G6=sCviBsCviw7=sCvib,sCvi^sCvi,sCviZsCvi5,sCvi6sCviB8=9=sCviU50=sCvisCvisCvi:sCvisCvi#sCviK1=sCvi_sCvisCvisCvisCvisCviIsCviKsCvisCvi6#2sCvic2=sCvi7sCvisCvisCvisCvisCviLsCvisCvijsCvisCvi sCvi sCvi K3=sCvix sCvi1 _HP restored.sCvisCvisCvisCvisCvisCvisCvidsCvisCvi#sCvi_sCvisCvisCvisCvi 9=sCvi sCvi#sCvi$sCvi?%sCvi%sCvi'sCvi)sCviC)sCvi)sCvi*sCvi,sCvi!-sCvik-sCvi.sCvi1,sCvi`1sCvi2sCvi>- ###### #..---59.2 (44.0) #.####...........) #. #########...###. #.####.. #.#... #.#.>.. #.#.... #.' #.#.sCviCsCviCI---60.2 (45sCvi,HsCvi9K; _Found a stone staircase leading down.sCvi_ sCvi-` sCviFd sCvif H _No target in view!sCvim sCvi sCvi} ^ _No target in view!sCvi}sCvisCvipsCvisCvi=h  You encounter a scorpion.sCviq  #@......... #.####.) #.# #########... #.# #. ... #.# ... #.#s   scorpion (wandering) >... #.#.. ...s# #.'..sCviR #.#..sCvi]0.0)s.sCviL9s.sCviFssCviUH1.2 (1 _sCvitCvi"X )))) You shoot an arrow. The arrow hits the scorpion.tCvi:s.tCvi7g...===2.3 (1.1tCvitCvic _The scorpion is moderately wounded.tCvi{D )))You shoot an arrow. The arrow hits the scorpion.tCviH:s.tCviA)..tCvi,30tCvitCvi{` _The scorpion is heavily wounded.tCvi% )) You shoot an arrow. The arrow hits the scorpion.tCvi:s.tCvi.4.2 (0.9 _The scorpion is almost dead.tCvi )You shoot an arrow.  The arrow hits the scorpion but does no damage.tCvi` :s.tCvi" tCvi" -5.2 (1.0tCvi8' tCvi) \ _The scorpion is almost dead.tCviO g .  You shoot an arrow. The arrow hits the scorpion.tCviT StCvi tCvi 1856.1 (0.9 _You kill the scorpion!tCvi tCvi o _Your Ranged Weapons skill increases to level 9!uCvikuCviuCvi^ _No target in view!uCviuCviuCviuCviuCvi uCviY) _uCvi*BuCvi'7uCvinZuCvic[uCvi\,uCvi~dnuCviduCvi|f,uCvifuCvi'iuCviPjuCvijuCvi-kuCviluCvin,uCvi-ouCvipuCviMruCviu,uCvi%xuCvi,uCviTuCviKuCviBuCviuCviEuCviuCviuCvi?uCviTuCviuCviuCviPuCviAXuCviuCviuCviuCvi,uCviuCvi*uCvi,uCviuCviuCvi,uCviuCviuCviBuCvi(uCvi,uCviuCviRuCviFuCviuCviGuCviuCvibuCviuCvi|uCviuCviuCvi3uCvi=,uCviuCviRuCviuCviuCviuCvifuCviuCvi;uCvi>g  You encounter an iguana.uCvi #......##.........#.#  #......######.....#.#  #......# #.......###......# #...##....#.##.#.########.....###.##....................................#####.##.#####.###....#.# .......@....---....$..#.###.##.....###.uCvi#1l......#.# #........+ .......##.# #.#......#.....( #.# #.#......#...... #.# #.# .#### l   iguana (asleep)..... #.# #.# #..... #.. ..###uCvi<y402.1 (36.0)---3.1 (37uCvi? _Found 2 boomerangs.uCvi  ))))))l  You shoot an arrow. The arrow hits the iguana!  The iguana hisses angrily.uCvi/=.luCvi\....$uCvi%;===4.0 (0.9)uCviuCvi^ _The iguana is heavily wounded.uCvi †You shoot an arrow. The arrow hits the iguana!uCvi P)))))uCviN A$....uCvixR 595.0 (1.0uCvitX uCvi[  uCviK[ <_You kill the iguana!uCvi 4uCviDŽ uCvi H _No target in view!vCvi=vCvivCvivCviH _No target in view!vCvi _vCviy vCviA: _vCvivCvi@BvCvi#XvCvi)BvCviV,M _You now have 198 gold pieces (gained 7).vCvi /3vCvip0vCviS8vCvi;vCvi3<vCvig=vCvi@vCviCvCviCvCvi,EvCviYV _f - 6 boomerangs (gained 2)vCvibnvCvieBvCvi>rvCvisvCviItvCvi)uvCvivvCvixvCvi0yvCvi=zvCvii~,vCvivCvijM _You now have 202 gold pieces (gained 4).vCviQvCviivCvi͟vCvivCvix _t - 7 scrolls of teleportation (gained 1)vCviڥvCvi>vCvivCvi@vCvivCvivCvivCvivCvivCvivCvizvCviaf  You encounter an adder.vCvi#........##.# #.#......# #........##.# #.#..#### #........##.# #.#..## #........##.. ....... #........#### ......# vCvi#........# ......# ######.#######...$..# #........##.######@#---.......S......... ................... #.###.#####..###...## #.# #..# ..##.# #... .# S   adder (asleep).. #..# # #..# vCvi#]28.0 (23.0).SvCviPFSvCviV==-9.0 (24vCviqE _The adder hisses angrily.vCvi>))vCviL S.  You shoot an arrow. The arrow closely misses the adder.vCviOM:=30.0 (1.0)vCvibSvCviUz _The adder barely misses you. The adder bites you but does no damage.vCvi >))vCvijE S.  You shoot an arrow. The arrow closely misses the adder.1vCvic S _The adder bites you but does no damage.vCviW |  You shoot an arrow. The arrow hits the adder!vCvi h  The adder is almost dead.vCvi -2.1 (1.1vCvi vCviz z _The adder barely misses you. The adder bites you but does no damage.wCviw>))wCvi]@S.wCviZ1-30wCviwCviz _You shoot an arrow. The arrow misses the adder. The adder bites you.wCvi>))wCvie S.  You shoot an arrow. The arrow barely misses the adder.wCvivf-4.2 (1.1wCvikwCvinR _The adder barely misses you.wCvi; #........##.# #.#......#VicViper1 the Skirmisher#........##.# #.#..####Demigod#........##.# #.#..##Health: 51/53 =======================-wCviB#........##.. .......Magic: 9/9========================#........#### ......#AC: 4Str: 12Doom: 18%#........# ......#EV: 11Int: 11######.#######...$..#SH: 0Dex: 22#........#XL:  7 Next: 59% Place: Dungeon:5#.######@#Noise: ===------  Time: 4434.2 (0.0)........S........a) +0 shortbow...................Fire: a) +0 shortbow#.###.#####..###...## #.# #..# ..##.# #... .#S   adder.. #..wCviu[40m# ##..#You shoot an arrow. The arrow barely misses the adder. _The adder barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 58% to hit)wCvi9 " #........##.# #.#......#VicViper1 the Skirmisher#........##.# #.#..####Demigod#........##.# #.#..##Health: 51/53 =======================-#........##.. .......Magic: 9/9wCvi ========================#........#### ......#AC: 4Str: 12Doom: 18%#........# ......#EV: 11Int: 11######.#######...$..#SH: 0Dex: 22#........#XL:  7 Next: 59% Place: Dungeon:5#.######@#Noise: ===------  Time: 4434.2 (0.0)........†........wCvi) Fa) +0 shortbow...................Fire: a) +0 shortbow#.###.#####..###...#wCviV a# #.# #..# ..##.# #... .#S   adderwCvi} .. #..# ##..#Fire: a) +0 shortbowwCvi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 58% to hit)  You shoot an arrow. The arrow hits the adder.  wCvi ;You kill the adder!wCvi )wCvi S615.1 (0.9 _wCviL wCviԓ xCvi˷3xCvi xCvi,xCviQ2xCvixCvixCvi4xCvi xCvi[,xCviJxCvi9a3=xCvixCvi~xCvixCvi8xCvixCvixCvixCvi!xCvisxCvixCvif  You encounter an adder.xCvi:#...†.....#.# #........+ ..#..xCvi##.# #.#......#  #........##.# #.#......##........##.# #.#..#####........##.###.#..####xCvi#........##............  #........#####......#  xCvie#........# #......#xCvi ######.#######.@.$..#---#.###xCvi9 #.######.# ..# ........†......xCvi....................S#.###.#####..###...##S   adder (wandering)# #.# #..# ..##.# #... .#xCvin.. #..# #xCviT.42.1 (7.0xCvi.S.xCvixCviN---3.1 (8 _xCvixCviGxCvik )))))S    You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.xCviKS.xCvi3....xCviQ====4.1 (1xCvi,xCviE ] _The adder is heavily wounded.xCvip )))) You shoot an arrow. The arrow hits the adder.xCvi& 4S.xCviǣ 1.....xCviL &5xCviH xCvi֬  xCvi K_The adder is almost dead.xCviq L))))))xCvit#.xCviT*...S...xCvi*-6.0 (0.9xCvivW{ _You shoot an arrow. The arrow misses the adder.yCviAyCviյyCviNyCviH _No target in view!yCvi)yCviH*yCvi1yCvic3H _No target in view!yCviyCvimyCviQyCvivH _No target in view!{Cvij#.........#.###.##.....###.# #...†.# #........+ .. #.##.# #.#......# {Cvì#.##.# #.#...... #.##.# #.#..#### #.##.###.#..##### #.##....{Cvi... #.#####......# #........# #..@...# {Cvi"######.#######...$..# #........###.....{CviGw#.######.# ...#... {Cvim†.....S..........................{CviS   adder  #.###.#####..###...####{Cvi# #.# #..# ...##.# #... .#{Cvi!:S.{Cviσ8S.{CviT---7.0 (1.0 _{Cvi{Cvi{Cvi')){Cvi02)))){Cvi#6S.{Cvi(P$....{Cvi)0===8{Cvi/{Cvi1e _You shoot an arrow. The arrow misses the adder.|Cvi2)|Cvi%4S|Cvi)&60--|Cvik&9|Cvis0|CviQ  _You shoot an arrow. The arrow misses the adder. _No target in view! _You shoot an arrow. The arrow misses the adder.closely misses the adder. The adder bites you.|CviXrd .  You shoot an arrow. The arrow hits the adder.|CviTw)|Cvi |Cvi 77250|Cvi/ |Cvi I _You kill the adder!}CviJ3}Cvi}Cvit"}Cvi'#}Cvi'{1=-}Cvio'}Cvi(}CviV*}Cvi*}Cviu+}Cvi-}Cvi-}Cvi0}Cvi2}CviF3#2}Cviu32=}Cvi]4}Cvi(6}Cvi6}CviG7}Cvi[9}Cvi9}Cvi:}Cvi<}Cvi*=K3=}Cvij>}Cvi@}CviB}CviB}CviD}Cvi*I}Cvi{I}CviTJ}CviON _You now have 213 gold pieces (gained 11).}CviGSh  You encounter a scorpion.}CviY.##.# #.#......# .......##.# #.#......# .##.# #.#..#### .}Cvi5Z##.###.#..##### .##............. .#####......# .# #......# ..####.#######......#....#  #........###.@.......--- }Cvi}ZQ #.######.# #...#....#........†.......... ....................... }CviZ.###.#####..###...##### #.# #..# #...# s   scorpion (asleep)}Cvi[ #.# #... ....#  .. #..# #s..# #..#}Cvi d/60.0)}Cvi;eO---1.0 (11 _}Cvij}Cvil}Cvi% )))))s  )}CviFYou shoot an arrow. The arrow hits the scorpion.}Cvi>Ps.......====2.0 (1.0) _The scorpion is moderately wounded.~Cvi )))))You shoot an arrow. The arrow hits the scorpion.~Cvidrs.s.~Cvik0...~Cvil-3.1 (1.1~Cvir~Cvi;uc _The scorpion is moderately wounded.~Cvi&l )))You shoot an arrow. The arrow hits the scorpion.~Cvi :s.~Cvi^)..~Cvi#4~Cvi 0~Cvi*~Cvi"  You shoot an arrow. The arrow hits the scorpion. _The scorpion is moderately wounded.  You shoot an arrow. The arrow hits the scorpion. _The scorpion is moderately wounded.  You shoot an arrow. The arrow hits the scorpion. _The scorpion is heavily wounded.~Cvi_)))))))~CviZk7s.~Cvi's>.....~Cvis-5.2 (1.1~Cviz~Cvi}p _You shoot an arrow. The arrow closely misses the scorpion.~CviR ) You shoot an arrow. The arrow hits the scorpion.~Cvi :s.~Cvi' ~Cvi ,60~Cvi ~Cvi a _The scorpion is severely wounded.~Cvi2   You shoot an arrow. The arrow hits the scorpion.~Cvi;  The scorpion is almost dead.The scorpion misses you.~Cvi< -7.1 (0.9~CviB ~Cvi E A _The scorpion stings you but does no damage.~Cvij g .  You shoot an arrow. The arrow hits the scorpion.~Cvi )~Cvib_~Cvib>5738.2 (1.1~Cvij~CvijL _You kill the scorpion!Cvi?4CviCvizH _No target in view!Cvi 3CviCvi7CviCvi _CviACvi,Cvi1CvidCviICviCviɳCviCviCviCCvinCviýCvi5~  You encounter an orc. It is wielding a +0 club.Cvi ##.# #.#......# ##.# #.#......# ##.# #.#..#### ##.###.#..##### ##............. Cvi#####......###### # #......#....# .#######......#....#.##o ........###....--- .######.###...#....#.##. Cvi......†....... ................Cvi,##..###...######.##.# .# #..# #...# .#o   orc (asleep) .# #........# Cvim # . #..###...##..# #...#CviS.74.2 (6.0CviN---5.2 (7 _CviCvi Cvi )You shoot an arrow. The arrow hits the orc!Cvi G))))))CviA )......Cvi|D 5===6.2 (1CviJ CviL G _You kill the orc!Cvi1Cvi1Cvik7Cvi9H _No target in view!CviCvi CviCvirH _No target in view!CviECvi(FCviJCviKH _No target in view!Cviӌ _Cvi nCvipXCvi,CviCviCvi8Cvi~CvigCviCviCvi۫CviZCviICvi}CviCvi,CviBCviCvicg  You encounter an iguana.Cvi[#.###....#.# #..#..##.##.#CviM..........##.## l# #. #.# #.##.....###.##.. #.#. ##.##.. #........+ ...... ..... ....... Cviu:#.#......# #.##.# ....! #.#### #.#......# #.##.# ....# ###.#### #.#..#### #.##.##....# ........ Cvi#.#..#######..........#. ###.##..........#..---.....######.##.##.#..#..#....#.##.# # ######CviI#....#.##)##. ....† ###................# ...... ###...#....#.##.##.# ###### l   iguana (asleep)................. ..####### .................... ......... ###...######.##.##.# ####....#Cvi+087.2 (11.0)CviH---8.2 (12CviCvi'^ _Found a fizzy sapphire potion.Cvip7  ))))))l  You shoot an arrow. The arrow hits the iguana.  The iguana hisses angrily.Cvi G.lCvi ?.....Cvi| '===Cvi³ 9.1 (0.9)Cvi Cvi9 a _The iguana is moderately wounded.Cvis| H)))))))Cvi| Cvi G.lCviD......Cvi))90.0Cvi _You shoot an arrow. The arrow barely misses the iguana.Cvi2Q )))) You shoot an arrow. The arrow hits the iguana!CviK.lCvi3...Cvi-1.0 (1.0CviCvi1_ _The iguana is severely wounded.Cvic .  You shoot an arrow. The arrow hits the iguana!Cvi,g)))Cvi#.Cvi}..Cviҡ+47Cvi+9 (0.9Cviw` _You kill the iguana!Cvi4CviyCviއH _No target in view!Cvi]  _No target in view!CviW ICvi[ Cvi^ j  You encounter a clockroach.Cvih ..........####..#.. ... ....... .###....#.# #..#..# # #.##.#. ............##.##..#.# # #. #.# .##.....###.##.. B.#.#.# ##.## ........+ ...... ....... ........ .#......# #.##.# .....!# #.####. .#......# #.##.# ....# ###.#### .#..#### #.##.##....# ....... .#..#######.....@....#. ###.##..................#.######.##.##.#..#.# #...#....#.##.# .# ...# ####### .....#....#.##)##.#viLj 27m ..# ....†................# .. ....... B   clockroach (wandering, warded) ##...#....#.##.##.# # ...... ..######## ................... ...........B0Cviq Cviu <---2.9 (1 _CviFz Cvi%| Cvi]........ .. . .........####..#..# ... ....... ###....#.# #..#..# # #.##.#.# ...........##.##..#.# # #. #.#.# Cvi##.....###.##..#..#.#.####.## .......+ .......B............... #......# #.##.#......!# #.####.# #......# #.##.##....# ###.#### #..#### #.##.##@...# ....... #..#######..........#. ###.##.................... #.######.##.##.#..#.## #....#....#.##.##.#....# ####### ....#....#.##)##.#....# ....†................# ..... ....... #...#....#.##.##.# .#.#. .. ..########Cvi$D.BCviYBCviB---3CviCviCvi ####.....##........... .. .........####. ... ........ ###....#.# #..#..# # #.# ...........##.# # #. #.#.# ##.....###.##..#..#.#.####.## .+ ........................#.B....!# #....####.#### #.##.##....# ...... #..#######..........#. ###.#....................#####.##.##.#..#.## #.....# ####### ....#....#.##)##.#....# ....†.............#...... ...... #...Cvi1x#....#.##.##.# .#.#. .Cvi  The clockroach bites you.  The clockroach waves its antennae.Cvi{CviM ####Cvi_The clockroach sprays sand from its hourglass at you.CvizNM@...CviO\1-=4CvihVCviYS _The blast of sand misses you.Cvij Cvi;!Cvi CviHYou shoot an arrow. The arrow hits the clockroach.Cvi 9Cvi96==6.0 (1.1CviZ?CviAb _The clockroach is heavily wounded.Cvi  You shoot an arrow. The arrow hits the clockroach.Cvi !  The clockroach is severely wounded.48---70 _The clockroach bites you. x2Cviwq g .  You shoot an arrow. The arrow hits the clockroach!Cvi}v RCvi2T3828.1 (1.1CviCvi N _You kill the clockroach!Cvint4CvisuCviwH _No target in view!CviΦICviCvif _Cvi CviѮCvikV9=-CviCviݲCvi8CviCviCviĶCviCviʹCvi1CvivCvi(Cvi$50Cvi2=CviCviCviCviCviCvi-CviaCviCvi[K1=CviCviCviCviCvi,CvisCvibCviCvi(CviCvi?U2=CviCvi CviLCviCviCvi0CviCviCvi#3Cvi,(=Cvi CviCviCvizCviPCviCviCviCCviCviBCviCviCviCvi 9=CviCviCvi[CviCviyCvi.....#..#.# #.# #.....####. .....Cvix......... ..... ....####..#..#..... ...........##.# #..#..#.#.# #.##.#.#.#.# ......##.##..#.#.# #. #.#.#.#.#####.##..#..#.#.####.## Cvi..+ .....................# ..# #.##.#......@# #.####.#.#.##--- ..# #.##.##....#.####.#### #Cvi0d# #.##.##....#............. #####..........#.####.##.....####............... #..... #####.##.##.#..#.## #.....######.##.#....# #######..#### ....#.##)##.#....# ....† ............#...... ...........CviwCvi1520.1 (22.0)CvixH---1.1 (23CviCvi[ _j - a fizzy sapphire potionCvi' 4Cvi(- Cvi'. H _No target in view!Cvi 4Cvi Cviw H _No target in view!Cvi3Cvi3Cvi4Cvi;Cvi<Cvi@: _Cvi FCviwICviICviKCvi1MCviNCvi'OCviOCviQCviPSCviSCviTCviVCvi*XCviXCviYCvi:aCvibCviGcCvifdCvigCviniCvi jCvijCvi6mCvinCvinCvioCvi{CviJ}Cvi}Cvi~CviCviCCviCviCvi CviCvi CviCviCviCviCviCviCviXCviCviCviCviCvi;Cvi+CviCvi~CviCviCviCviCviCviԢCviȤCviICvi CviCviZCviCvidCvipCviiCviCvirCvi CviCvi0Cvi}Cvi9Cvi,CviCvicCviyCviL,CviCvirCviCvipCvi*CviCviCviCvi-CviCviCvipCviZCviCviKCviCviCviFCviCvi,CviCviQCviCvi CviCvilCviCvi Cvi Cvi CviCviCviCviCviCviCvi"Cvi~CvinCviCvidCviCviCvi6Cvi8Cvi:Cvi>BCvi>Cvi>Cvi?CviOACvi@CviCviCvi|CviCviN Cvi Cvi Cvi CvirCvi6CviCvi%  Cvi]You encounter an orc. It is wielding a +0 hand axe.Cvi$...######.##.##.#..######....# #...# #.# .##.#..########...### ### ##.....Cvi%7## #...# #.#..#########.##. #...# ...##.#..########...#.# . ...................... .....##.#.#####.###...## Cvi%o....##.#.#####.###...#  .......@.........###.#CviC& #######.#######.## # #.. #####Cvi&X ####  Cvi&o   orc (asleep) Cvi& Cvi)0B oCvi0L64.1 (4  The orc shouts! You hear a shout!Cvi0Cvi20oCvi<Cvi+=^oo 2 orcsCvi5>5==5.1 (44CviFCviR CviSh_You encounter an orc. It is wielding a +0 short sword.Cvi:)))))))Cvi.oo.Cvic.....=6.0 (0.9)Cvi٨Cvik _You shoot an arrow. The arrow closely misses the orc.Cvi0i )))))You shoot an arrow.CviC{ oThe arrow hits the orc but does no damage.Cvi5|1.oCvii|CviB~G.oCvi C....o 3 orcs (1 wandering)7.0 (1.0 _You encounter an orc. It is wielding a +0 club.Cviy ))))You shoot an arrow. The arrow hits the orc.Cvi J.oCvi J.oCviC.oCvi?'...Cvi&8CvinCvi4"[ _The orc is heavily wounded.CviFG )))You shoot an arrow.  The arrow hits the orc but does no damage.Cvi Q.oCvi J.oCvi G.oCvi %..Cvix &9Cvi Cvi? [ _The orc is heavily wounded.Cvi )You shoot an arrow. The arrow hits the orc.Cvi y))o 2Cvi H.oCviq #.Cvi .oCvi0 %.CviL +9 (0.9CviY Cvi G _You kill the orc!Cvi )))))oYou shoot an arrow. The arrow completely misses the orc.The arrow hits the orc.  The orc shouts!CviO.oCvi?.oCvi..Cvi.71.0 (1.1CviCvi֫1 _The orc is lightly wounded.Cviu )  You shoot an arrow. The arrow barely misses the orc. The arrow hits the orc!Cviz))))   orcCvi~ ...oYou kill the orc!Cvi51-CviW )32.1CviCvi= _The orc hits you with a +0 short sword.Cvi4)))))))Cvil..)...oCviz#3Cvi 0CviԢCvi _You shoot an arrow. The arrow barely misses the orc. The orc barely misses you.Cviz  You shoot an arrow. The arrow hits the orc.Cvi\%  CviDžAThe orc is almost dead.Cvi^-4.0 (0.9Cvi̎Cvi+ Cvin,_The orc hits you but does no damage.Cvi )You shoot an arrow. The arrow hits the orc!Cvi & Cvi Cvi -5.0 (1.0Cvi0 Cvi   CviB 9_You kill the orc!Cvi 4Cvi Cvi? H _No target in view!Cvi)6 Cvi6 Cvif8 Cvi: Cvi> h2- _Cvi@ CviJ@ Cvi B CvidD CviD Cvi%F CviH CviI CvilJ CviL Cvi@M #3CvifM (=CviN CviS CviU CviU CviW CviEZ Cvi:\ Cvi\ Cvi] Cvi!c Cvie ,CviCg Cvi}i Cvij Cvimk #=Cvik Cvil Cvin Cvip Cvip Cviq Cvirs Cviu CviXu Cvi:v Cviqx Cvi z Cvidz Cvi({ Cvi| Cvi} Cvi ~ Cvi~ Cvi) Cvi6 Cvi CviЂ CviW Cvi CviS CviM Cviŋ Cvi Cvi Cvi7 Cvih CviD ,Cvi8 Cvi8 Cvi Cvi Cviޗ Cvi Cvi Cvi Cviϛ Cvio Cvi{ ,Cvi Cvi Cvi ,Cvi5 m _d - 3 black potions (gained 2)CviT Cvi Cvi[ Cvi Cvi Cvi_ Cvi Cvi Cvi CviG Cvi Cvi Cvi% Cviw Cvi2 Cvi Cvi Cvi Cvi Cvi~ Cvi* Cvi Cvi1 Cvi Cvi& Cvi CviH Cvi Cvi Cvi Cvi Cvi Cvi ,Cvi Cvi Cvi Cvi] Cvi Cvi% Cvi Cvi" Cvi" Cvi Cvi: Cvi Cvi Cvi Cvi Cvis Cvi= Cvi0 Cvi Cvih Cvi Cvi Cvib Cvi Cvip Cvi CviQ Cvi Cvi Cvi Cvi Cvi Cvi Cvi Cvi ,Cvi4 CviV Cvi? Cvi Cvi1 Cvi: Cvi Cvi Cviy CviA" Cvi$ ,CviY& Cvi( Cvi* Cvi?+ CviI, Cvi. CviJ/ Cvi/ Cvi"0 Cvi1 Cvin3 Cvi3 Cvik4 Cvik6 Cviz8 Cvi8 Cvi=: Cvi; Cvi= Cvi= Cvi> CviA CvihC CviC CviD CviF Cvi)H CvigH CviI Cvi9.6CviwCvirb _The ice beast is severely wounded.Cvizf .  You shoot an arrow. The arrow hits the ice beast!CviRCviCvi#:19970.5Cvi Cvi. M _You kill the ice beast!CviECviCvi; Cvih"Cvi[#Cvi#Cvi(nCvi*Cvi,Cvi,Cvi-Cvi/Cvi?1Cvi1Cvi2Cvi5Cvi5Cvi6Cvi6Cvi9Cvi9Cvi:Cvi:Cvi<Cvi=Cvi=CviY>Cvi?Cvi@Cvi@CviACviBCvi]CCviCCvi'DCvi7HCviJCviSJCviVM,CviNCvi=NCviNCviOCviPCvi2QCviQCviFSCvi?TCviTCviFUCvi` _You open the door.Cvia,Cvif Cvif: There is an open door here.Cvi*hCvirj _CvijCvikCvi;lCviklCvilCvimCvinCvinCvioCvi2qCvirCvi\rCvirCvivCviTwCviwCvixCvipzCvi{,Cvi^|Cvi}Cvi~Cvi CviCviCviCCviCvi/CviiXCvi(CviCvi\CviߌCviCviŎCviCvi؏CviCviCviCviCvi}BCviCvi\CviCviCvioCvi5CviCviCviCviCvi'CviYCviCvi1CviCviӞCviCviCviCvi8CvifCviCviGCviyCviCviuCviCviXCviCvi'CviCviCvi-CviCvi CviWCviCvifCviCviCviCviOCviCviCviCviCvi"CviRCviCviCvibCviCviưCvi:CviCviLCviCviCvi5CvimCviCviԾCviCvi˿CviCviCviCviCvipCviCviCviCviCvinCviBCvisCviCviCviCviZCviKCviCviCvi]CviCvi>CviCviCvi+CvimCviCviCvivCviF,CviCviDCviCviCvizCvi,Cvi(CviCviCviCviCviCvi:CviCviCviLCvi!CvizCviCviCviCviCviCvi{CviTCviCvi:CviCviCviNCviCviCviCvi9 Cvi Cvi3 Cvi BCviCviCviCviCvi#7 _You open the door.Cvi?CviCvicCvi@  There is an open door here.Cvi! _CviD(Cvi")Cvid)Cvi)CviF+Cvi2,Cvin,Cvi,Cvi/Cvi/Cvi.0Cvi1Cvi3CviA5,Cvi6CviN8Cvi9Cvi9Cvi:Cvi<Cvi>,Cvi>Cviv@CviB,CvixCviCviCviCviCvi$  Things that are here:Cvi p  a +0 club; a +0 scale mail; an orc skeletonCvi Cvih  _CviCviCvi^CviCviCviCvi!,CviCvi"CviY#Cvi#Cvi,nCvi-Cvi0Cvi`0Cvi1Cvi/4Cvi-6Cvi97Cvi7Cvi9Cvi <CviQ<Cvi=Cvi?CviBCviUBCviCCviECviGCviGCviOICviSCviTCviTCviUCvi&ZCviuZCviZCviT\Cvi_CvibCvihbCvineCvigCvigiCviiCviijCvilCvi mCvi9mCvinCviioCvipCvi1qCvi$rCvitCviu,CviuCvi$zXCvi]{Cvi&|CviY|Cvi|CviN~CviCviCviCviCvi<Cvi˂Cvi CviCviՄ,CviDCviZCviCviCviCviCvi5CviqCvihCvioCviCviCviCviCvi,Cvi$CviCvi2CviqCvi̙CviCvi"CvikCviԩCviCviCviCvi:,Cvi2CviCvi5CviCviCviCvi[CviZCviCviCviCviCviCviCvieCviCviCviECviCviVCvi@CviCviCviCviCviCviCviCviCviCvisCviCviCviCvi9CviCvizCvirCviCvi}CviCvi CviK Cvi' Cvi Cvi Cvi3CviCviBCvi?Cvi0CviRCviCviCvi\CviCviCviCviCviCviCvi Cvit%XCviD&Cvi'Cvi\(Cvi2)Cvi;+CviU,Cvi,CviT-Cvio>Cvi$?,CviX?CviBCviCCviCCvicDCviICvi*KCviKCviLCviSCvivUCviUCviVCvi^Cvi__Cvi_Cvi`Cvi^gCviXi,Cvi+kCviqCvir,Cvi+sCvi0xCviyCvi*zCvizCviCvi`Cvi΁CviCvi{XCvinCvi1,CviCviMCviJ,CvinCvi߽CviݿCvi?CvijCviCviCvi2CviCviCviCvi CviCviCviCviCviCviCvi,CviCviCviXCviCviCviBCviCviCviCviCviCvi*CviCviCviCviCviCviCviCviCviCvi,Cvi-CviCviCviCviECvitCvi%XCviYCviJCviCvi?CviWCviGBCviOCvi`Cvi<  There is a stone staircase leading down here. _CvirCviXCviCviCvi8.......# ########>...####### ######.###########.#### ...................#  Cvi۠m######.###########.#  #...# #.###### #.#  #.# #########.######## .......@.......... ---#########.########  #.#  #.# #.# #.#Cvi/b.### Cvi!854.5 (184.0)---55 _k - a metallic emerald potionCvi Cvi2 3Cvi Cvi .# #>...##.#.####..##.#.# #...# #.# ##### #.# #.##.#<...0.0)#.# #.# Cvi  #.#  #.#  #.#  #.#  ###Cvi Cvi +6.5 (1Cvi Cviv' 9 _Found a stone staircase leading up.Cvi,Cvi$-Cvip1Cvi3H _No target in view!CviCviCvi CviCviCvi P _Cvi ,Cvi  Cvi# Cvi  CviR Cvi Cvi CviQ ,Cvi Cvi< Cvi Cvi2 Cvi Cvi Cvi Cvi Cvi Cvi Cvi Cvi Cvi@ Cvi CviF Cvi Cvi Cvi Cvi Cvi% Cvi Cvi Cvi CviO Cvi Cvi Cvi Cvi CviB Cvi Cvi_ Cvi Cvi CviU Cvi Cvi Cvi. Cvi CviS Cvi Cvi Cvi Cvi ,Cvi&! Cvi! Cvi" CviN" Cvi" Cvi## Cvi# Cvi# Cvi# Cviz$ Cvi$ Cvi% CviJ% Cvi% Cvia& ,Cvi& Cvi' Cvi( Cvi( ,Cvi* Cvi + CviN+ Cvi+ Cvi, Cviz- Cvi- Cvi . Cvi / Cvin/ Cvi/ Cvi/ Cvi0 Cvi1 Cvi02 Cvir2 Cvi3 Cvi14 Cvi4 Cvi4 Cvi 6 Cvim7 Cvi7 Cvi 8 Cvi9 Cvi9 CviH: Cvi: Cvi; Cvi;< Cvi< Cvi< Cvi= Cvi> BCvi8A XCvibC CviC CviD CviD CviE CviF CviG BCviH BCviH Cvi4O CviLg ###.#  ...<# #.#  ###.# #.#   #.# #.#  #.# #.#   #.# #.#   #.# #.#  #.###.#  # #........#  91.5 (35.0) ###.###.#.##  .##.# #.##.#  .##.# #.#Cvig V#.#  .##.###.########.##  ..................#    >...############.##    .#####.#    .##.#   Cvi8h Cvio [ _Done exploring.Cvi  _No target in view!Cvi@dCvidCvi\eCvi6H0.0)....CviÖ>....CvioCviCviE _Done exploring.Cvix[[?25h[?0c  Search for what [Enter for "."]? Cvi  [?25l[?1cCviCviC$Cvi15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading upb - [D:5] a stone staircase leading down  c - [D:5] a stone staircase leading down  d - [D:5] a stone staircase leading up  e - [D:5] a +0 club (2 further duplicates)  f - [D:5] a +0 flail  Cvig - [D:5] a +0 leather armour (1 further duplicate)  h - [D:5] a +0 mace  i - [D:5] a stone staircase leading up  j - [D:5] a +0 whip  k - [D:5] a +0 hand axe (1 further duplicate)  Cvial - [D:5] a +0 short sword  m - [D:5] a +0 chain mail  n - [D:5] a +0 scale mail  Cvi](o - [D:5] a stone staircase leading downCviErALevel 5 of the Dungeon <<<>>>__(Press ? for help) ########## #.# #######.#.#.## ######################.####............######## #...............................≈≈≈≈≈≈≈.......# #.####...........).....###......≈......≈≈≈≈≈≈.# Cvis#.# #########...#####.# #..###.≈.#####.....≈.# ####.#######....#.#######.# #......≈.#....####.≈.# #..........#....#.#.......# #...#..≈.#.≈≈≈...#.≈.# #..........#....#.#.......# #......≈.#.≈_.≈≈.#.≈.# #.>........#....#.#.......###...##.≈.#.≈...≈.#.≈.############### ##....######....#.'...............≈.#.≈.#...#.≈.#..............# #..............#.#.......###...##≈.#.≈.##._#.≈.#.############## ####...######.....#.#.......# #...##≈.#.≈...###.≈.#.# #.......### #.....#.#.......###...##≈.#.≈≈≈≈.)..≈.#.############## #.........###.....#.####............≈.#.....≈≈≈≈≈.#..............##......##.........#.# #..#.###.Cvi&u....≈.######.)....#..###.##########......######.....#.# #..#.# ##.###≈.......#######..###.##......# #.......####..#.# #.# #≈≈≈≈≈≈≈≈.).)......##.##......# #...##.....#..#.####.###...........##....###<###.##.#.########.....##....................................#########.##..............................................>..###.###..........................####..#..#.................##....# ####.######.##.#####.###....#.####..#..#.#.####.##.#.#.#.##....#CviCviCvi#IVicViper1 the SkirmisherDemigodHealth: 53/53 ========================Magic: 9/9========================CvixGAC: 4Str: 12Doom: 11%EV: 11Int: 11SH: 0Dex: 22CviXL:  7 Next: 99% Place: Dungeon:5Time: _Found a stone staircase leading up. _No target in view! Cvi_Done exploring. _No target in view! _Done exploring.  CviQBSearch for what [Enter for "."]? .Cvi$CviiCvivCviqCviWCviH; _CviQCvibCvi,CviCvi\CviCviCviCvi'CviuCviCviCviCvi(,CviCvi|CviCvijCviCvi Cvix Cvi CviCviCviCviCvi#Cvi$Cvi%Cvi%Cvi3XCviDXCvioICviTJCviJCvi&KCviVCvikWCviWCvicnCvikCvi lCviLlCviusCvisCvitCviuCviuCvi}Cvi:~Cvi~Cvi CviCviRCviCvi2Cvi͐Cvi(,CviCviCviCviCviCviݤCvi,,CviæCviCvi*BCvi CviXCviy,CviCvi]CviCvi CvixCviXCvixCvi BCvignCvi=BCvi/Cvi1?CvivKnCvi OBCviTTBCvi^CviJ`BCvijXCvi.xCvi}XCviXCvixCvigCvi0,CviCvi,CviCviCvi,CviCviɖCvi=,CviCviCvilCviœCvixCvi8Cvi,CviCviSCvi,Cvi˧Cvi%CvilBCviCvi,CviCviCvi,CviCviCvi",CviCviCviCvi&CviCviBCviCviMCviCvi9CviCviCvizCviCvi!CviCvi-,Cvi@CviCvinCviCvi|CviCvitCvi#################...............#.####..........#.# #########..####.#######....#.##..........#....#.##..........#....#.##.@........#....#.# Noise: --------- 4956.5 (65.0)Cvi_##....######....#.' a) +0 shortbow#..............#.# Fire: a) +0 shortbow####...######.....#.##.......### #.....#.##.........###.....#.# #......##.........#.# #......######.....#.# #......# #.......# CviRCviCvic _There is a stone staircase leading down here.CvijECviFCviKCviQCviU87.5 (1.0) _Cvi0ZCvi&6Cvi .  .. ####..# . ..... ... ... ##...###.## .......@..# ............... Cvi...#.....#..$.. . #.....# ....#.....# .........# #..##.#.###. #.#.# Cvi8-9.0 (2.5CviCvi _You climb downwards.  Found 17 gold pieces. _There is a stone staircase leading up here.CviuJ CviK CviGL Cvi\O CviQ Cvi:V P _Cvi_X Cvi]Y CviY CviI\ Cviy^ Cvi^ Cvi_ Cvic Cvie BCviPg Cvii Cvi;j CviTk Cvin Cvin Cvip Cvies N _You now have 230 gold pieces (gained 17).Cviu Cvi!v Cviw CviYy Cvi{ Cvip{ Cvi;| Cvi BCvi, Cvi CviK Cvi Cvi5 Cvi Cvi Cvi Cviw Cvi XCvic Cviۗ Cvi Cvi ,Cvi Cvi Cvih Cvi Cvi Cvi Cvi0 ,Cvi Cvi 7 _You open the door.CviK Cvi Cvig Cvi @  There is an open door here.Cvi Cvi  _Cvi CviҴ CviE ,CviG CviG Cviɾ Cvim Cvi' [ ....VicViper1 the Skirmisher #####..####Demigod ..........#Health: 53/53 ======================== ........# .#..Magic: 9/9======================== #.##....##.######## ...Cvi AC: 4Str: 12Doom: 11% <..#....##.#......# ....EV: 11Int: 11 ...........#......#.....SH: 0Dex: 22 ..#.....................Cvi XL:  7 Next: 99% Place: Dungeon:6 ..#.............@......@Noise: ---------  Time: 4980.0 (21.0) ..#....................#Cvi Ja) +0 shortbow ..#.###.....##'#.####.##Fire: a) +0 shortbow .##.###.######.#.#### .#.................... .##.###.######.#......@   Sigmund (wand, polearm, asleep)..# #.# #.#......#.# #.#.+#####.# ....# _There is a stone staircase leading up here. _You now have 230 gold pieces (gained 17). _You open the door. _There is an open door here.  You encounter Sigmund the Dreaded. He is wielding a +1 scythe of protection andCvi /carrying a wand of flame.Cvi /  --more--Cvi, Cvi1 Cvi8 Cvi< < 1.0 (22 _Cvi]? CviD Cvi ....VicViper1 the Skirmisher #####..####Demigod Cvil..........#Health: 53/53 ======================== ........# .#..Magic: 9/9======================== #.##....##.######## ...AC: 4Str: 12Doom: 11% <..#....##.#......# ....EV: 11Cvi_Int: 11 ...........#......#.....SH: 0Dex: 22 ..#.....................XL:  7 Next: 99% Place: Dungeon:6 ..#.............@******@Noise: ---------  Time: 4981.0 (0.0) ..#....................#Cvi,a) +0 shortbow ..#.###.....##'#.####.##Fire: a) +0 shortbow .##.###.######.#.#### .#.................... .##.###.######.#......@   Sigmund (wand, polearm, asleep)..# #.# #.#......#.# #.#.+#####.# ....# Cvi_carrying a wand of flame.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and  carrying a wand of flame (asleep, 98% to hit)Cvi{ ....VicViper1 the Skirmisher #####..####Demigod ..........#Health: 53/53 ======================== ........# .#..Magic: 9/9======================== #.##....##.######## ...AC: 4Str: 12Cvi{Doom: 11% <..#....##.#......# ....EV: 11Int: 11 ...........#......#.....SH: 0Dex: 22 ..#.....................XL:  7 Next: 99% Place: Dungeon:6 ..#.............@))))))@Noise: ---------  Time: 4981.0 (0.0) ..#....................#a) +0 shortbow ..#.###.....##'#.####.##Fire: a) +0 shortbow .##.###.######.#.#### Cvi|.#.................... .##.###.######.#......@   Sigmund (wand, polearm)..# #.# #.#......Cvis|g#.# #.#.+#####.# ....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and  carrying a wand of flame (asleep, 98% to hit)  You shoot an arrow.  The arrow hits Sigmund but does no damage.Cvi......@Shift-Dir - straight line  Aim: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and  carrying a wand of flame (asleep, 98% to hit)  You shoot an arrow.  The arrow hits Sigmund but does no damage.  Sigmund shouts!Cvi=******CviGL+......CviDMf48---===2.0 (1CviTSCviUF _Sigmund zaps a wand. The puff of flame hits you.Cvi  ....VicViper1 the Skirmisher #####..####Demigod ..........#Health: 48/53 =====================--- ........# .#..Cvi DMagic: 9/9======================== #.##....##.######## ...AC: 4Str: 12Doom: 11% <..#....##.#......# ....EV: 11Int: 11 ...........#......#.....SH: 0Dex: 22 ..#.....................Cvi 7XL:  7 Next: 99% Place: Dungeon:6 ..#.............@******@Noise: ===------  Time: 4982.0 (0.0) ..#....................#a) +0 shortbow Cvi` ..#.###.....##'#.####.##Fire: a) +0 shortbow .##.###.######.#.#### .#.................... .##.###.######.#......@   Sigmund (wand, polearm)Cvi ..# #.# #.#......#.# #.#.+#####.# ....# _Sigmund zaps a wand. The puff of flame hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and  carrying a wand of flame (68% to hit)CviH W ....VicViper1 the Skirmisher #####..####Demigod ..........#Health: 48/53 =====================--- Cvi ........# .#..Magic: 9/9======================== #.##....##.######## ...AC: 4Str: 12Doom: 11% <..#....##.#......# ....EV: 11Int: 11 ...........#......#.....SH: 0Dex: 22 ..#.....................Cvi XL:  7 Next: 99% Place: Dungeon:6 ..#.............@))))))@Noise: ===------  Time: 4982.0 (0.0) ..#....................#a) +0 shortbow ..#.###.....##'#.####.##Fire: a) +0 shortbow .##.###.######.#.#### .#.................... .##.###.######.#......Cvi @   Sigmund (wand, polearm)..# #.# #.#......#.# #.#.+#####.# ....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCvi Aim: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and  carrying a wand of flame (68% to hit)  You shoot an arrow. The arrow hits Sigmund!  Sigmund is moderately wounded.Cvib......9=9 (0.9 _CviS ....VicViper1 the Skirmisher #####..####Demigod ..........#Health: 49/53 ======================-- ........# .#..Magic: 9/9======================== #.##....##.######## ...AC: 4Str: 12Doom: 11% <..#....##.#......# ....EV: 11Int: 11 ...........#......#.....SH: 0Dex: 22 ..#.....................XL:  7 Next: 99% Place: Dungeon:6 ..#.............@******@Noise: ===------  Time: 4982.9 (0.0) ..#....................#CviTa) +0 shortbow ..#.###.....##'#.####.##Fire: a) +0 shortbow .##.###.######.#.#### .#.................... .##.###.######.#......@   Sigmund (wand, polearm)..# #.# #.#......#.# #.#.+####CviT#.# ....# _Sigmund is moderately wounded.Fire: a) +0 shortbowCvi1UPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and  carrying a wand of flame (moderately wounded, 68% to hit)CviR ....VicViper1 the Skirmisher #####..####CviDemigod ..........#Health: 49/53 ======================-- ........# .#..Magic: 9/9======================== #.##....##.######## ...AC: 4Str: 12Doom: 11% <..#....##.#......# ....CviEV: 11Int: 11 ...........#......#.....SH: 0Dex: 22 ..#.....................XL:  7 Next: 99% Place: Dungeon:6 ..#.............@)))))))Noise: ===------  Time: 4982.9 (0.0) ..#....................#a) +0 shortbow ..#.###.....##'#.####.##Fire: a) +0 shortbow .##.###.######.#.#### .#.................... .##.###.######.#......Cvi@   Sigmund (wand, polearm)..# #.# #.#......#.# #.#.+#####.# ....# _Sigmund is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCviAim: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and  carrying a wand of flame (moderately wounded, 68% to hit)CvizY@.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and  carrying a wand of flame (moderately wounded, 68% to hit)  You shoot an arrow. The arrow completely misses Sigmund.CviZ.lCvib.....l   iguana (wandering)Cvic-3.8 (0.9CvijCvilX _You encounter an iguana.Cvi~  ....VicViper1 the Skirmisher #####..####Demigod ..........#Health: 49/53 ======================-- ........# .#..Magic: 9/9======================== #.##....##.######## ...AC: 4Str: 12Doom: 11% Cvi8 <..#....##.#......# ....EV: 11Int: 11 ...........#......#....lSH: 0Dex: 22 ..#.....................XL:  7 Next: 99% Place: Dungeon:6 ..#.............@*****@.Noise: ===------  Time: 4983.8 (0.0) ..#....................#a) +0 shortbow ..#.###.....##'#.####.##Fire: a) +0 shortbow .##.###.######.#.#### .#.................... .##.###.######.#......@   Sigmund (wand, polearm)..# #.# #.#......l   Cvi [33miguana (wandering)#.# #.#.+#####.# ....# _You encounter an iguana.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and  carrying a wand of flame (moderately wounded, 68% to hit)Cvi ....VicViper1 the Skirmisher #####..####Demigod ..........#Cvi?Health: 49/53 ======================-- ........# .#..Magic: 9/9======================== #.##....##.######## ...AC: 4Str: 12Doom: 11% <..#....##.#......# ....EV: 11Int: 11 ...........#......#....lSH: 0Dex: 22 ..#.....................XL:  7 Next: 99% Place: Dungeon:6 ..#.............@)))))@.Noise: ===------  Time: 4983.8 (0.0) Cvi..#....................#a) +0 shortbow ..#.###.....##'#.####.##Fire: a) +0 shortbow .##.###.######.#.#### .#.................... Cvi=.##.###.######.#......@   Sigmund (wand, polearm)..# #.# #.#......l   iguana (wandering)Cvi#.# #.#.+#####.# ....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and  Cvicarrying a wand of flame (moderately wounded, 68% to hit)  You shoot an arrow. The arrow hits Sigmund!  Sigmund is severely wounded.CviވK.lCvi(.......Cvi=*******Cvi!u.@.......4.8 (1Cvi&CviY)h _Sigmund zaps a wand. The puff of flame misses you.Cvi2g ....VicViper1 the Skirmisher #####..####Demigod ..........#Health: 49/53 ======================-- ........# .#..Magic: 9/9======================== #.##....##.######## ...AC: 4Str: 12Doom: 11% <..#....##.#......# ....EV: 11Int: 11 ...........#......#.....SH: 0Dex: 22 ..#...................l.XL:  7 Next: 99% Place: Dungeon:6 ..#.............@*****@.Noise: ===------  Time: 4984.8 (0.0) ..#....................#a) +0 shortbow ..#.###.....##'#.####.##Cvi>iFire: a) +0 shortbow .##.###.######.#.#### .#.................... .##.###.######.#......@   Sigmund (wand, polearm)..# #.# #.#......l   iguana (wandering)#.# #.#.+#####.# ....# _Sigmund zaps a wand. The puff of flame misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and  carrying a wand of flame (severely wounded, 68% to hit)Cvi===2.5 (0.9 _Cvi CviwCvi  ....  .#..#### . # . ...# .# .. ..###.##....##.# ....<..#....##.#......# .....#......#..... #.....#Cvi . #.....#.l. #.....#.#.#.###.....##'#.####.## ##.#.##.###.######.#.####  #.#.#..............  #.#.##.###.######.#...... ..# #.# #.#...... #.# #.#.+####  #.# ....#Cvir Cvi .l.Cvi CviF ?2---3.5 (1.0Cvi Cvi[ Cvi ....VicViper1 the Skirmisher.#######..####Demigod............#Health: 52/53 =======================- . .........# .#..Magic: 9/9======================== ..###.##....##.######## ...AC: 4Str: 12Doom: 11% ....<..#....##.#......# ....EV: 11Int: 11 ...............#......#.....SH: 0Dex: 22 #.....#.....................XL:  7 Next: 99% Place: Dungeon:6 #.....#.........@l..........Noise: ---------  Time: 4993.5 (0.0) #.....#....................#a) +0 shortbow ......#.###.....##viX }49m'#.####.##Fire: a) +0 shortbow ##.#.##.###.######.#.#####.#.#....................#.#.##.###.######.#......l   iguana..# #.# #.#......#.# #.#.+#####.# ....#You shoot an arrow. The arrow hits the iguana. _The iguana is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, 74% to hit)Cvi....VicViper1 the Skirmisher.#######..####Demigod............#Health: 52/53 =======================- . .........# .#..Magic: 9/9======================== ..###.##....##.######## ...AC: 4Str: 12Doom: 11% ....<..#....##.#......# ....EV: 11Int: 11 ...............#......#.....SH: 0Dex: 22 #.....#.....................CviXL:  7 Next: 99% Place: Dungeon:6 #.....#.........@l..........Noise: ---------  Time: 4993.5 (0.0) #.....#....................#a) +0 shortbow ......#.###.....##'#.####.##Fire: a) +0 shortbow ##.#.##.###.######.#.#####.#.#....................#.#.##.###.######.#......l   iguana..# #.# #.#......#.# #.#.+####Cvi7(#.# ....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, 74% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is almost dead.Cvi2Cvi=M===4.6 (1.1Cvi8Ky{  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (severely wounded, 74% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is almost dead. _The iguana bites you but does no damage.Cvi....VicViper1 the Skirmisher.#######..####Demigod............#Health: 52/53 =======================- . .........# .#..Magic: 9/9======================== ..###.##....##.######## ...AC: 4Str: 12Doom: 11% ....<..#....##.#......# ....EV: 11Int: 11 ...............#......#.....SH: 0Dex: 22 #.....#.....................XL:  7 Next: 99% Place: Dungeon:6 #.....#.........@l{.........Noise: ===------  Time: 4994.6 (0.0) #.....#....................#a) +0 shortbow ......#.###vi<m.....##'#.####.##Fire: a) +0 shortbow ##.#.##.###.######.#.#####.#.#....................#.#.##.###.######.#......l   iguana..# #.# #.#......#.# #.#.+#####.# ....#The iguana is almost dead. _The iguana bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 74% to hit)Cvi/....VicViper1 the Skirmisher.#######..####Demigod............#Health: 52/53 =======================- . .........# .#..Magic: 9/9======================== ..###.##....##.######## ...AC: 4Str: 12Doom: 11% ....<..#....##.#......# ....EV: 11Int: 11 ...............#......#.....SH: 0CviDex: 22 #.....#.....................XL:  7 Next: 99% Place: Dungeon:6 #.....#.........@l).........Noise: ===------  Time: 4994.6 (0.0) #.....#....................#a) +0 shortbow ......#.###.....##'#.####.##Fire: a) +0 shortbow ##.#.##.###.######.#.#####.#.#....................#.#.##.###.######.#......l   iguana..# #.# #.#......#.# #.#.+#####.# ....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 74% to hit)  You shoot an arrow. The arCvi~mrow barely misses the iguana.Reactivating autopickup.Cvi.)CviW OlPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (almost dead, 74% to hit)  You shoot an arrow. The arrow barely misses the iguana.Reactivating autopickup.  You feel a bit more experienced.CviY 07%126%5.5 (0.9  Reactivating autopickup.  You feel a bit more experienced. _The iguana misses you.  Training target 10.0 for Ranged Weapons reached!  CviZZ Your Ranged Weapons skill increases to level 10!need to enable at least one skill for training.Cvib /  --more--Cvi:Cvi4?  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.7   2.4  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1      Cvi@ c - Throwing   0.0   1.2  -1   i - Evocations   0.0   1.2  -1           d - Ranged Weapons  10.0  14.3  -1               e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1       g - Stealth   0.8   1.0   0        CviA                                                       You need to enable at least one skill.[?] Help[=] set a skill target  CviB[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsCviN D a - Fighting Cvi n  a - Fighting  b - Unarmed Combat Cvin  b - Unarmed Combat  c - Throwing Cvi=n  c - Throwing  d - Ranged Weapons Cvi,J  d + Ranged Weapons  10.0Cvi~  d * Ranged Weapons  10.0Cvit c - Throwing  d * Ranged Weapons Cvi{ t  b - Unarmed Combat  c - Throwing Cvi t a - Fighting  b - Unarmed Combat Cvi>DJ  a + Fighting  1.7Cvihr  a + Fighting   b - Unarmed Combat Cvi/<n  b - Unarmed Combat  c - Throwing Cvi|n  c - Throwing  d * Ranged Weapons Cvin  d * Ranged Weapons  e - Armour Cvido  e - Armour  f - Dodging Cvio  f - Dodging  g - Stealth Cviu  f - Dodging  g - Stealth Cvi o  f - Dodging  g - Stealth Cvi~u  f - Dodging  g - Stealth Cvi)x  f + Dodging 1.7   g - Stealth Cvi k  f + Dodging  g - Stealth Cvi(  f * Dodging   1.7 g - Stealth Cvi Cvi5*Cvi....VicViper1 the Skirmisher.#######..####Demigod............#Health: 52/53 =======================- . .........# .#..Magic: 9/9======================== ..###.##....##.######## ...AC: 4Str: 12Doom: 7% ....<..#....##.#......# ....EV: 11Int: 11 ...............#......#.....SH: 0Dex: 22 #.....#.....................XL:  7 Next: 126% Place: Dungeon:6 #.....#.........@l).........Noise: ===------  Time: 4995.5 (0.9) #.....#....................#a) +0 shortbow ......#.###.....##vi0m'#.####.##Fire: a) +0 shortbow ##.#.##.###.######.#.#####.#.#....................#.#.##.###.######.#......l   iguana..# #.# #.#......#.# #.#.+#####.# ....#Reactivating autopickup.You feel a bit more experienced. _The iguana misses you.Training target 10.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 10!You need to enable at least one skill for training.CviZ....VicViper1 the Skirmisher.#######..####Demigod............#Health: 52/53 =======================- . .........# .#..Magic: 9/9======================== ..###.##....##.######## ...AC: 4Str: 12Doom: 7% ....<..#....##.#......# ....EV: 11Int: 11 ...............#......#.....SH: 0Dex: 22 Cvi#.....#.....................XL:  7 Next: 126% Place: Dungeon:6 #.....#.........@l).........Noise: ===------  Time: 4995.5 (0.9) #.....#....................#a) +0 shortbow ......#.###.....##'#.####.##Fire: a) +0 shortbow ##.#.##.###.######.#.#####.#.#....................#.#.##.###.######.#......Cvi l   iguana..# #.# #.#......#.# #.#.+#####.# ....#Reactivating autopickup.CviIYou feel a bit more experienced. _The iguana misses you.Training target 10.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 10!CviYou need to enable at least one skill for training.  Your Dodging skill increases to level 2!CviƲ6You have reached level 8!Cvi/  --more--CviIH60/6110/1083% Cvi6ciguana _Cvif....VicViper1 the Skirmisher.#######..####Demigod............#CvigHealth: 60/61 =======================- . .........# .#..Magic: 10/10 ======================== ..###.##....##.######## ...AC: 4Str: 12Doom: 7% ....<..#....##.#......# ....EV: 11Int: 11 ...............#......#.....SH: 0Dex: 22 #.....#.....................XL:  8 Next: 13% Place: Dungeon:6 #.....#.........@l).........CviShNoise: ===------  Time: 4995.5 (0.0) #.....#....................#a) +0 shortbow ......#.###.....##'#.####.##Fire: a) +0 shortbow ##.#.##.###.######.#.#####.#.#....................#.#.##.###.######.#......l   iguanaCvihS..# #.# #.#......#.# #.#.+#####.# ....#Your Dodging skill increases to level 2! Cvih=_You have reached level 8!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCviioAim: an iguana (almost dead, 75% to hit)Cvi-....VicViper1 the Skirmisher.#######..####Demigod............#Health: 60/61 =======================- . .........# .#..Magic: 10/10 ======================== ..###.##....##.######## ...AC: 4Str: 12Doom: 7% ....<..#....##.#......# ....EV: 11Int: 11 ...............#......#.....SH: 0Dex: 22 #.....#.....................XL:  8 Next: 13% Place: Dungeon:6 #.....#.........@l).........Noise: ===------  Time: 4995.5 (0.0) #.....#....................#a) +0 shortbow ......#.###vi.47m.....##'#.####.##Fire: a) +0 shortbow ##.#.##.###.######.#.#####.#.#....................#.#.##.###.######.#......l   iguana..# #.# #.#......#.# #.#.+#####.# ....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 75% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.CviCviԥPress: ? - help, Q - select action, ( or ) - cycleCviShift-Dir - straight linCvi!e  CviyAim: an iguana (almost dead, 75% to hit)  Cvi You shoot an arrow.  CviIThe arrow hits theCvi" iguana but does no damage.  CviɨGThe iguana is almost dead.CviCvie&6.4 (0.9Cvi.CviT _The iguana closely misses you.Cvi ....VicViper1 the Skirmisher.#######..####Demigod............#Health: 60/61 =======================- . .........# .#..Magic: 10/10 ======================== ..###.##....##.######## ...Cvi AC: 4Str: 12Doom: 7% ....<..#....##.#......# ....EV: 11Int: 11 ...............#......#.....SH: 0Dex: 22 #.....#.....................XL:  8 Next: 13% Place: Dungeon:6 #.....#.........@l).........Cvi Noise: ===------  Time: 4996.4 (0.0) #.....#....................#a) +0 shortbow ......#.###.....##'#.####.##Fire: a) +0 shortbow Cvi3 c##.#.##.###.######.#.#####.#.#....................#.#.##.###.######.#......Cvil bl   iguana..# #.# #.#......#.# #.#.+#####.# ....#Cvi The iguana is almost dead. _The iguana closely misses you.Fire: a) +0 shortbowCvi Press: ? - help, Q - select action, ( or ) - cycleCvi[ Shift-Dir - straight lineAim: an iguana (almost dead, 75% to hit)CviXGC....VicViper1 the Skirmisher.#######..####Demigod............#Health: 60/61 =======================- . .........# .#..Magic: 10/10 ======================== Cvi{HD..###.##....##.######## ...AC: 4Str: 12Doom: 7% ....<..#....##.#......# ....EV: 11Int: 11 ...............#......#.....SH: 0Dex: 22 #.....#.....................XL:  8 Next: 13% Place: Dungeon:6 #.....#.........@)))))))....Noise: ===------  Time: 4996.4 (0.0) #.....#....................#a) +0 shortbow ......#.###.....##'#.####.##Fire: a) +0 shortbow Cvi I?##.#.##.###.######.#.#####.#.#....................#.#.##.###.######.#......l   iguana..# #.# #.#......#.# #.#.+#####.# ....#The iguana is almost dead. _The iguana closely misses you.CvihJpFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 75% to hit)Cvil)..... _The iguana closely misses you.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (almost dead, 75% to hit)  You shoot an arrow. The arrow closely misses the iguana.Cvik5----7.4 (1Cvi CviCvi_The iguana bites you!Cvi\....VicViper1 the Skirmisher.#######..####Demigod............#Cvi\Health: 50/61 ===================----- . .........# .#..Magic: 10/10 ======================== ..###.##....##.######## ...AC: 4Str: 12Doom: 7% ....<..#....##.#......# ....EV: 11Int: 11 CviJ]...............#......#.....SH: 0Dex: 22 #.....#.....................XL:  8 Next: 13% Place: Dungeon:6 #.....#.........@l).........Noise: ===------  Time: 4997.4 (0.0) Cvi]#.....#....................#a) +0 shortbow ......#.###.....##'#.####.##Fire: a) +0 shortbow ##.#.##.###.######.#.####Cvi^!#.#.#....................#.#.##.###.######.#......l   iguana..# #.# #.#......#.# #.#.+#####.# ....#Cvir^You shoot an arrow. The arrow closely misses the iguana. _The iguana bites you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCvi8_oAim: an iguana (almost dead, 75% to hit)Cvi....VicViper1 the Skirmisher.#######..####Demigod............#CvihqHealth: 50/61 ===================----- . .........# .#..Magic: 10/10 ======================== ..###.##....##.######## ...AC: 4Str: 12Doom: 7% ....<..#....##.#......# ....EV: 11Int: 11 ...............#......#.....SH: 0Dex: 22 Cvi#.....#.....................XL:  8 Next: 13% Place: Dungeon:6 #.....#.........@)))))))....Noise: ===------  Time: 4997.4 (0.0) #.....#....................#a) +0 shortbow ......#.###.....##'#.####.##Fire: a) +0 shortbow ##.#.##.###.######.#.#####.#.#....................#.#.##.###.######.#......l   iguana..# #.# #.#......#.# #.#.+#####.# ....#You shoot an arrow. The arrow closely misses the iguana. _The iguana bites you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 75% to hit)Cvi\}Ml)..... _The iguana bites you!  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 75% to hit)  You shoot an arrow. The arrow barely misses the iguana.Cvi]\48-8.3 (0.9CvicdCvif Cvik%_The iguana bites you.Cvi3y ....VicViper1 the Skirmisher.#######..####Demigod............#Cvi| Health: 48/61 ==================------ . .........# .#..Magic: 10/10 ======================== ..###.##....##.######## ...Cvii} AC: 4Str: 12Doom: 7% ....<..#....##.#......# ....EV: 11Int: 11 ...............#......#.....SH: 0Dex: 22 #.....#.....................Cvi} XL:  8 Next: 13% Place: Dungeon:6 #.....#.........@l).........Noise: ===------  Time: 4998.3 (0.0) #.....#....................#Cvi2 a) +0 shortbow ......#.###.....##'#.####.##Fire: a) +0 shortbow ##.#.##.###.######.#.#####.#.#....................#.#.##.###.######.#......l   iguana..# #.# #.#......#.# #.#.+#####.# ....#You shoot an arrow. The arrow barely misses the iguana. _The iguana bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 75% to hit)Cvi.....VicViper1 the Skirmisher.#######..####Demigod............#Health: 48/61 ==================------ . .........# .#..Magic: 10/10 ======================== ..###.##....##.######## ...AC: 4Str: 12Doom: 7% ....<..#....##.#......# ....EV: 11Int: 11 ...............#......#.....SH: 0Dex: 22 #.....#.....................XL:  8 Next: 13% Place: Dungeon:6 #.....#.........@†).........Noise: ===------  Time: 4998.3 (0.0) #.....#....................#a) +0 shortbow ......#.###Cvi/_[37m.....##'#.####.##Fire: a) +0 shortbow ##.#.##.###.######.#.#####.#.#....................#.#.##.###.######.#......l   iguana..# #.# #.#......#.# #.#.+#####.# ....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 75% to hit)  You shoot an arrow. The arrow hits the iguana!  You kill the iguana!Cvi=7(CviCvi<59.2 (0.9 _CviCvi Cviѕc_Your Fighting skill increases to level 2!CviA.... .#..####  . #  ...# .# .. Cvi###.##....##.# ... <..#....##.#......# .... #......#..... .....#. .....#.). .....#.# #.###.....##'#.####.## #.#.#....... #.#.##.###.######...# #.# #.#......Cvi#.# #.#.+#### CviCviEA---5000.2 (1.0 _CviDCvi t _You see here an iguana corpse.CviR.... #..#### . #  .# .# .. ###.##....##.# ... <..#....##.#......# .... #......#..... #. #.†@. #.# #.###.....##'#.####.## .#.##.###.######.#.#### .#.#.................... .#.##.###.######.#........# #.# #.#......#.# #.#.+#### 9=---Cvi1 _  a - a wand of flame (16)  Things that are here:2.2 (2 Cvi_a +1 scythe of protection; a +0 robe; the human corpse of SigmundCviX 3Cvi]Y Cvia 50=Cvib Cvipe ,Cvif Cvih Cviii Cvil ,Cvi{m K1=CviSw Cviz CviE{ Cvi{ Cvi~ ,Cvi Cvi3 Cvi Cvi Cvić 92CviK 2=Cvia Cvim CviȌ Cvi Cvi+ Cvi Cviב Cvi Cvi %3Cvi Cvi Cvix Cvi Cvi# ,CviJ Cvi a4=Cvi; Cvi ,CviҢ Cvi_ ,Cvi¦ Cvi ,Cviy Cvi k5=Cvi Cvik Cvi Cviֱ Cvi˴ Cvi@ Cvi Cviv Cvi D6=Cvi Cvi ,Cvi Cviٿ Cvi Cvi9 Cvik Cvi U7=Cvi Cvi ,Cvi Cvib ,Cvi Cvi ,Cvi Cvi1 Cvi %8Cvi Cvi` ,Cvi ,Cvi Cvi Cvi Cvi} K9=Cvi 60=Cvi Cvi Cvi Cvie Cvi ,Cviv Cvi Cvin CviV Cvi CviK K1=Cvi; Cvi 1 _HP restored.Cvi1 Cvi Cvi Cvi CviM ,CviR CviB Cvi Cvii CviB Cvif Cvi Cvi  9=Cvi( Cvi Cvi CviA Cvi Cvi Cvi Cvij CviQ Cvi BCvi Cvi! Cvi" ,Cvi# Cvi& ,Cvi`' Cvie) N _You now have 248 gold pieces (gained 18).Cvi* Cvi+ Cvib+ Cvi , Cvi- ,Cvi- Cvi$/ Cvi60 Cvi0 ,Cvi1 Cvin2 Cvi2 ,Cvi3 Cvi5 g  You encounter an iguana.Cvi ; 5 .l ....#####  . #  .... #@# #####..#### #.# ...... #.###+###### ........# .# #..........# #.##....##.########.......# <..#....##.#......#.......#l   iguana (asleep) ...........#......#.......# ..#....................Cvi; Y...# ..#..........†)...........#Cvi0@ c54.2 (52.0)5.2 (53 _Cvi.C CviVD Cvi2 )))))l    You shoot an arrow. The arrow hits the iguana.CviG.lCviJ,....Cvi;===6.2 (1.0)CviWCvia _The iguana is moderately wounded.CviB)))))))Cvik.l.......7.1 (0.9CvipCvi}sn _You shoot an arrow. The arrow closely misses the iguana.CviG ))) You shoot an arrow. The arrow hits the iguana!Cvi C.lCvik %..Cvi( -8.1 (1.0Cvi Cvi _ _The iguana is severely wounded.Cvi? ))You shoot an arrow.  The arrow hits the iguana but does no damage.CviS @.lCviZ .Cvi[ -9.0 (0.9Cvi` Cvid _ _The iguana is severely wounded.Cvi`gc .  You shoot an arrow. The arrow hits the iguana.Cviim;)CviQ.Cvi6679Cvi` _You kill the iguana!CviPCvicQ3CviSCviTCvi XBCvi Y,CviYCvidCvidhBCvi3jCvikCviYlCvilCvioCviUq,Cvi:rCviwCvi yCviyCviXzCvi4|Cvi}CviU~Cvi~Cvi:Cvi ,Cvi؂CvigCviCviCviCviCvi9,Cvi܌CviCvih  You encounter a scorpion.Cvi6###..##.##.# Cvi]#.# #.####.# .#######......# ........@###--- ...........# #..........#  #..........# #..........# #........##### s   scorpion (wandering) .s...........# ........####.#  .#######..###### #.#71.9 (12.0)CviCviOO---2.9 (13 _CvizCviGCviQM a)))))))Cvi K.sCvi ......sCvi ;===3.0)CviS Cvi o _You shoot an arrow. The arrow barely misses the scorpion.Cvi Z )))))Cvii X You shoot an arrow. The arrow hits the scorpion!Cvi vs.s.Cvi 6...Cvi -4.8 (0.9Cvi0 Cvi ` _The scorpion is heavily wounded.Cvid ))) You shoot an arrow. The arrow hits the scorpion!Cvid;s.Cvi...CviN(5.7Cvi+Cvi\ _The scorpion is almost dead.Cvig .  You shoot an arrow. The arrow hits the scorpion!Cvi9L))Cviqr-..Cvi-v95236.6Cvi {Cviy}L _You kill the scorpion!Cvi bCvibCvigCvii Cvilj:_No target in view!CviCviCviCvixH _No target in view!Cvik Cvil CviJm Cviso Cvip Cvit f _Cvi\u Cviu Cviv Cviw CviSx Cvix Cviz CviW| Cvi| Cvi} Cvi~ Cvi Cvi% Cvi Cvi CviЂ Cvi! Cvi[ Cvi߅ Cvi %  CviX AYou encounter a lemure.Cviڌ .#.. ....# ...CviD Y### #..# ...#..## #..#..#..#.##.#..#..... #.##... #.##..@.......---Cviɍ ' #.####.#.......#######......# ..............###### ...............# ...#..........# 5.5   lemure (asleep)CviY #..........# ##..........#  #........#####Cvi} _82.6 (6.05.Cvij ' Cvi˔ a5The lemure shouts! You hear a shout! x2Cvi 55 2 lemuresYou encounter a lemure.Cvi 5===3.6 (7Cvi Cvi ' _You hear a shout!Cvib ))))You shoot an arrow. The arrow hits the lemure.CviEZ  Cvi\ 5.  The lemure is moderately wounded.Cvi_ 15.Cvi|c 2...Cvid -4.5 (0.9Cvizg Cvi1i ' _You hear a shout!Cvi )))You shoot an arrow. The arrow hits the lemure.Cvi95.Cvi25.Cvi ,..Cvi-5.5 (1.0Cvi+Cvi}^ _The lemure is heavily wounded.Cvi* ))You shoot an arrow. The arrow hits the lemure!Cvi$ .  The lemure is severely wounded.Cvi>) 5You hear a shout!5.Cvi \. .6 _You encounter a lemure.CviO| )You shoot an arrow. The arrow hits the lemure.Cvi 5The lemure is almost dead.You hear a shout!5.5.Cvif  You encounter a lemure.Cvi KK   Pikel (wand, wandering)555 3 lemuresYou encounter Pikel, Merchant of Souls. He is wielding a +2 whip of flaming,wearing a +1 robe of willpower and carrying a wand of polymorph.  --more--Cvi(Cvi1t) 7 _Cvi8Cvi>Cvix ##.#.... ...#..# ..###...#..## #..#..#..#.##.#..#....#.....5###@#K......#######......# 55...........###### .......# ...# ..#   lemure.............#Cvi/5.Cvi,KCviK.K   Pikel (wand)5   lemureCvi-0---8CviCvi7Cvi z .... ...#..# ...###...#..## #..#..#..Cvi2 #.##.#..#.....#.#........#..5..K....#.####.#.......#######.....@# 55CviY ........###### ......# #Cvi D  #........####.#Cvi Cvi N.5Cvi? /KCvi .K   Pikel (wand)5   lemureCvi a58--=--Cvi* 9Cvi% Cvi%( P _The lemure attacks as it pursues you! The lemure hits you.Cviy .... ... #..# ... ### #..# ...# ..## #..#..#.. #.##.#..#..... #.##.#..K..... #.##....5..... #.####5#...... .#######....@.# 55... .###### .... ...........# ...  #.# ..  #.# # #.# #.#####5 2 lemures  .#  .####.#5.5Kvi0mCvi3 15Cvi `9=-90CviCviq _The lemure barely misses you. The lemure leaves your sight.Cvi" .... ... #..# ... ### #..# ...# ..## #..#..#.. #.##.#..#..... #.##.#..5..... #.##...K...... #.####5#5..... .#######...@..# 55... .###### .... ...........# ... #..........# ..  #CviY#.# # #.# #.#####  .#  .####.#Cvi%Q5KCvi^&Cvi&15Cvi'.Cvi(.Cvi}/55   lemureCvi;0.-1Cvi6Cvi8Cvi59))Cvi!I5.Cvit* K.  You shoot an arrow. The arrow closely misses Pikel.  Pikel waves his whip at you.CviB0Cvi;Cvi7===2.4 (0.9Cvi0Cvib; _Pikel zaps a wand. You easily resist.Cviچ w )You shoot an arrow. The arrow hits Pikel!Cvia .Cvi ,5Cvi J.KCvi ..Cvib -3.4 (1.0Cvi Cvi / _Pikel is lightly wounded.Cvijz x  You shoot an arrow. The arrow hits Pikel!Cvi 25Cvio .Cvi h  Pikel is heavily wounded.Cvi~ f60=4.3 (0.9Cvi Cvi O _Pikel closely misses you.Cvih$x  You shoot an arrow. The arrow hits Pikel!Cviui  Pikel is severely wounded.Cvi3Cvi.Q.5Cvi5Cvi5(5.2Cvi;Cvi=; _Pikel zaps a wand. You easily resist.CviWPN  You shoot an arrow. The arrow hits Pikel.Cvi{25Cvi@ 5 2 lemuresPikel is severely wounded.Pikel hits you with a +2 whip of flaming.55--6.2 (1.0CviCviD& _Pikel burns you.CvifN  You shoot an arrow. The arrow hits Pikel.Cvi:i  Pikel is severely wounded.Cvia;-7.1 (0.9Cvi@CviACG _Pikel misses you.Cvi(?x  You shoot an arrow. The arrow hits Pikel.Cvib  Pikel is almost dead.6=-8.0Cvi]CviO _Pikel closely misses you.CviW/ ~ )You shoot an arrow. The arrow hits Pikel.Cvi 5 ~55 2 lemuresCvi §You kill Pikel!With Pikel's spell broken, his former minions thank you for their freedom.Cvi .§Cvi (Cvik  7/62=3629.0 (1.0 _The lemure departs this earthly plane. x2  You feel the doom around you dissipate. _Your Dodging skill increases to level 3!Cviʨ 4Cvi Cvi H _No target in view!Cvi  _8Cvi! nCvi 9Cvi Cvi Cvi L60=Cvio CviL Cvi| Cvi Cvi CviN Cvi Cviw Cvi #1Cvi 2=Cvi CviI Cvi Cvi: Cvid Cvi Cvi Cvi Cvi CviK Cvi Cvi K2=Cviw Cvi 6..---Cvi ?.... ... #..# ... ### #..# ...# ..## #..#..#.. #.##.#..#..... #.##.#........ #.##.......... Cvi #.####.#...... CviX .#######....@.# 55... .###### .... ...........# ... #....Cvi P Cvi 11156.0)Cvi H---6.0 (17Cvi, Cvi ^  p - a wand of polymorph (11)  Things that are here:Cvi4 ,7.0 (18Cvi Cvi _a +2 whip of flaming; a +1 robe of willpower; the kobold corpse of PikelCvi3CviHCviCviCvi,CviCviCvi9=CviCviCviCvi$CviTCviCvi ,Cvi3CviCvi,CviCvi Cvi Cvi Cvi9 Cvi CviCviCvi0CviCviCviCviCviCvi,CvidBCviCviCvipCvi& Cvic Cvi\!Cvi"Cvi#Cvi,$Cvi$Cvi%Cvi'CviL'Cvi)(CviP+Cvi ,CviD,Cvi-Cvi.Cvi/Cvi0Cvi0Cvi1Cvi2Cvi53Cvi3Cvi6Cvi~7Cvi7Cvi@8Cvi9Cvi:Cvi;Cvi;Cvi?Cvit@Cvi@CviACvieCCviD,CviECvi'GCvi8JBCviLCviLCvi MCviMCvi]OCviQCviTQCviRCviSCvivU,Cvi9VCviXCviXZ,Cvi[Cvi^Cvi._Cvi_Cvi`CvifbCvicCvicCvidCvifCvi/hCvirhCviiCvikCvimCvin,CvioCvi$qCviYqCvi rCviwXCvi,xCviVyCviyCvizCvi{Cvi|Cvi}Cvi}Cvi,CviɀCviM _You now have 255 gold pieces (gained 7).Cvi3CviCviCviCviACviOCviCviCviCviCviCvilJCviCviݥCviŦCviCvi5CviCviѩCvi CviCviXCvi,Cvi٭CviCvi ,CviKCvi۱CviCviCviUCviuCvi#Cvi,CviCviCvi)CvivCviyCviZCviCviCviCviCviѽCvi־Cvi4Cvi8CvirCviCviCviCviCviVCviCviCviCvi"CviCviSCviwCviCviCviCviCviVCviECviCvi%CvinCviYCviCvi0CviCvi3CviCviCvinCviCviCviCvi1CviJCviCvi CviKCvinCvi,Cvi CviCviCviCvi{CviFCviCviECviCvi<CviCvi)CviCviCviXCvi}CviCviCvi7CviBCviCviCvi}CviCvi+CviCvi,CviCvi\CviCviCviCviCviBCviCviCviT Cvi Cvi Cvi0 Cvi; Cvih Cvi Cvi CviCvi>CviCviCviCviICviCviCviCviCviCviFCviCvi@CviCvi&CviCviCviICviTCvi>Cvi`CviCviCviCviCvia Cvi!Cviv"Cvi"Cvi#Cvib$Cvi%,Cvi &Cvi_'Cvi)BCvi_.XCvi3Cvi4Cvi5Cvi5Cvi6Cvi|7Cvi7Cvi8Cvi9Cvi:,Cvi;Cvi<Cvi<CviD=Cvi$>CviV?CviVBnCviBCviBCvibEXCviECviFCviFCviFGCviHCviX`Cvi+Y,CviYCvi[Cvi\CviK\Cvi\Cvi^Cvi_,Cvi`CvibCviqbCvibCviycCvi/eCviYfBCvi+hCvihCvihCviCiCvijCvikCvikCvi-lCvimCvi;nCvirnCvinCvipCvipCvipCviLqCvirCviOsCvisCvisCvi0uCvivCviRvCviuwCvi;xCviwyCviyCvi.zCviB{Cvi |CviD|Cvi|Cvi}Cvi~CviCviCvilCviCviȁCvi[CviCvioCviCviCvi#CviCvi`CviCviCviCvỉCviCviCviCviCviACvi\CviCvi7CviCviCvi7CvirCviʐCviFCviԕCvi,CviXCviCviCvi]Cvi%CviLCvi˫Cvií,Cvi6CviwCviCviCviɰCvi`CviCvi2Cvi[CviCvi;Cvi4,CvihCviCvi<CvigCviǸCviCvisCviCvi%Cvi.BCvihCviCviICvizCviٿCviCviCviCviCviCvi,CviCviCvi,CviCviCviCviCvi=CviBCvi,CviCvi\CviHCviCviCvi,Cvi'CvidCviCvi.CviUCviCviQCviCviCviCviCviCvip,Cvi"Cvi Cvi,CviCviCviCviCviCviCvi+CviCviCviCviCviCviCviBCvixCviU Cvi "Cvi#Cvi#Cvi$Cvi.&Cvii'Cvi'Cvi(Cvi*Cvi+Cvi+Cvi,Cvi.Cvi/Cvi/Cvi`0Cvi 3CviK3Cvi3CviI4Cvi36Cvi@7Cvit7Cvis8Cvi9Cvi ;CviH;Cvi<Cvi=Cvi>Cvi"?Cvi?CviBCviB,Cvi DCviECviHBCviYJCviKCviKCviLCviNCviP,CvimQCviSCviUCvilUCviYVCviY7 _You open the door.CviU[3Cvi]CvionCvimp,CviqCvi9tCvigv,Cvi8wCvizCviH|,Cvi}CvizCvi,CviCviCvi,CviCviNJ$  Things that are here:Cvi  a +2 whip of flaming; a +1 robe of willpower; the kobold corpse of PikelCviCvi _CviCviCviCvi`Cvi:CvifCviCvi*Cvi2Cvi Cvi,Cvi CviBCviCvi(CviަCviCviZCviCviiCviBCviCviICvii,CviCviuCviCvi Cvix,CviCvi(CviCvi-CvinCvi$CviCvieCvi{CviCvibCviCviCviCviWCviCviCviCviCviCviCviCviCviCvi(CviCvij,CviCviGCvi9CviaCvidCviV %.########### ###.......[...# ####.### Cvi X#.@...# #....... ..###...#+######.##.##. #...................... #......#....####.#..#.. #..###.#....####.#..#.. ...............##.#..#..  Cvi {...###.......#.##.#..#..  .# #......##.##.#.....Cvi=   #......##.##....... Cvi_ Cvi>78 M########### ### ......###.###.#.###.....# #.........###...#+######.##.##.#..........................#..# .........#.Cvij.# #......##Cvis"t318.0 (201.0)92Cvi&w _You see here an orb of pyromania.CviF4CviKCviH _No target in view!CviCviCvi}CviH _No target in view!CviVq Cviq Cvi8s Cviez Cvi~ Cvi? : _Cvir Cvi- Cvi Cvi Cvin Cvi e  You encounter a jelly.Cvi w###.### ##Cviݗ 0#..[...# ####..#.#.###.....# #...Cvi  ...###...#+######.##.Cvi4 -..J#................ #......#....####.. #..###.#....####Cvi] gJ   jelly (asleep)Cvi . ...............##.#.. ...###.......#.##.#..Cviט  .# #......##.##.#..Cvi 221.0 (2.0)Cvil 22.0 (3 _Cvi3 Cvi? Cvi )))J    You shoot an arrow. The arrow hits the jelly!CviV*h...JCvi6/'===Cvib19 (0.9Cvik9t _The jelly is severely wounded.Cvi~d .  You shoot an arrow. The arrow hits the jelly!Cvi2)))CviW9CviMHz...53.8Cvi-WI _You kill the jelly!Cvi _No target in view!Cvi" ICvi$ Cvi% Cvij* P _Cvi, ,Cvi5. CviD0 Cvi-2 Cvi2 Cvi3 Cvi6 Cvia8 Cvi8 Cvi'; Cvi< Cvi^> Cvi> Cvi C BCviY   You encounter a black bear.###... ####.# #.##.# #.#..h #.##.# #.#.####.###.########### .#.........[...# ---........#.#.###.....# ##..#.###.....###...#+###. #.......#.. #.......#......#.. #.......#..###.#..h   black bear (asleep) ............. ....#.....###........####...### #......#Cvib |30.8 (7.0---1.8 (8 _Cvi{c Cvi5e Cvi07 )Cvi0)hYou shoot an arrow. The arrow hits the black bear.  Cvi1The black bear growls angrily.CviĵK.hCvi"..CviL====2.7 (0.9CviXN _The black bear is lightly wounded.Cvis ) You shoot an arrow. The arrow hits the black bear!CvilC.hCvirCvis]===-3.6CvixCvizb _The black bear is heavily wounded.Cvim  You shoot an arrow. The arrow hits the black bear!Cvi9>  The black bear is severely wounded.The black bear barely misses you. The black bear claws you.CviQ?h0--4.5CviDCviGW _The black bear barely misses you.Cvi{P))))))Cvi .....hYou shoot an arrow. The arrow barely misses the black bear.The black bear misses you. The black bear closely misses you.56---5.5 (1.0 _The black bear claws you.Cvi=/ g .  You shoot an arrow. The arrow hits the black bear!Cvi3 RCviT *.Cviּ 7/63--736.4 (0.9 _You kill the black bear!Cvi Cvi i _Your Fighting skill increases to level 3!Cvi] 4Cvi Cvi H _No target in view!CviICviUCvi _8=CviCvi*CviuCviCvirCvi CviCviU9=CviCvi,CviCviCviCviICviHCvi&60Cvi0 CviU!Cvi!Cvi@"Cvi##CviT#Cvi#Cvi$Cvi!%Cvi%Cvi&Cvi'#1CviV'(=Cvi'Cvi(Cvi)Cvi)Cvi*Cvi+Cvi+Cvi 22=Cvi 3CviQ353=Cvij3Cvi3Cviv6Cvi9CviV9Cvi9Cvi~;Cviy<Cvi<Cvi&=Cvi<>Cvi?CviM?Cvi?Cvi@CvirACviA9=CviXBCviDCvi]ECviECviFCviPGCviPHCviHCviHCviICviJCvi!KCviIKCviMCviNCviNCvi,OCviRPCviQCvi]QCviQCviRCviSCviSCvi]TCviGUCvi>VCvi8WCviWCviXCviYCviYCvi{ZCvi\Cvi&]Cvit]Cvi]Cvij_Cvit`Cvi`CviVaCvibCvicCvi,dCvidCvi,fCvi4gCvigCvihCvi1kCvilCvialCvimCvinCvio,CvipCvirCvitCvitCviuCviwCvixCvi^yCviIzCvi{Cvi'}Cvim}Cvi~Cvi}CviBCviCvi<Cvi:CviON _You now have 267 gold pieces (gained 12).CviCvi9CviCviCvi,CviCvi###### #........#.##..... #.####.###.##.....###.####.###.#####.....#........#.......+................#.#.####......##..#.###.....##........##..#.......#...###.....##..#.......#... ##..#.......#..#--- #.....##.............. #.............#...........####...####...#####.... ....#.........#..##. ...CviO79.4 (43.0)---80.4 (44CviǶ\ _l - a glowing coppery potionCvi CviCviCvioH _No target in view!CviC4CviCvi7 Cviy:_No target in view!Cvia8 Cvi8 CviV9 CviY< Cvi'B q  #..... #.####.###.#   #.....###.####.###.###   #.....#........#......  CviB { +................#.#.#  ##......##..#.###.....   ........##..#.......#..   ###.....##..#.#   #.....##..#.#   #...@.##......CviB 60.0)  CviB  #.............#.....#  .......####...####...#  CviC ###.... .....   #.... .Cvi&C x.  .....#  CviC )##. CviC U . <.CviC :   CviI Cvi N +1.4 (1CvipP CviR 9 _Found a stone staircase leading up.Cvif 4Cvi Cvi! H _No target in view!Cvi.CviCviTCviH _No target in view!CvixCvi/Cvi CviWH _No target in view!CviIICviCviCvi: _CviCvi  #.....#........#.....   +................#.#.  Cvi9##......##..#.###  ..##..#.......#.   ###.....##..#.......#.  Cvi #.....##..#.#   #.....##....  Cvi .####.............#...  Cvi.......@####...####...##2 .##Cvi2>.....   #............  Cvius .....#.###.# ....##. .# #  .... <. .#Cvi #.. #. ## ## ..Cvi, Cvi/Cvi+3.4 (2CviCvi; _Found a stone staircase leading down.Cvi , Cvi, Cvi1 Cvi-5 H _No target in view!Cvi8 Cvi 9 Cvii= Cvi? H _No target in view!CviV _CviCviCvigCviIJCviXCvi}6  You encounter a scorpion.Cvi  +.  .######..#.#  ...........##..#  #.####.....##..#.  #.# #.....##..#. CviO # #.# #.....##....  ##.##.##  #..s...####...##  #@###......>.....   #.###............  #.......#.###.#.#  #....##.#.# #  #....+<...#  ##...##.#####. s   scorpion (asleep)  ####.........# CviZ ##..####..# #.....Cvib.s99.4 (16.0)CviEsCvi:5400.4 (17 _CviqCvinCvi"1)Cvi/ sYou shoot an arrow. The arrow closely misses the scorpion.The scorpion misses you.Cvi/;===1.3 (0.9)Cvi4CviJ7A _The scorpion stings you but does no damage.Cvio1)Cvi.0 sYou shoot an arrow. The arrow barely misses the scorpion.2.2 _The scorpion stings you but does no damage.Cvi38  You shoot an arrow.Cvi  The arrow hits the scorpion but does no damage.  The scorpion stings you.  You are poisoned.Cvi|V1=====-CviļW3.1Pois CviCvi/ _The scorpion poisons you!Cvi> 8  You shoot an arrow.Cvi[  The arrow hits the scorpion but does no damage.  You feel very sick.Cvid\ d58--9 (0.8Cvib Cvi6d V _The scorpion closely misses you.CviH  You shoot an arrow. The arrow hits the scorpion!Cvi  The scorpion is severely wounded.3===---4.8 (0.9CviCvi6= _You feel sick. The scorpion stings you.CviZHo  You shoot an arrow.  The arrow hits the scorpion but does no damage.Cvip  The scorpion is severely wounded.Cvi9f1---5.6 (0.8CvisCvid _You feel sick. The scorpion barely misses you.Cvi!U  You shoot an arrow. The arrow hits the scorpion.CviC6p  The scorpion is severely wounded.Cvi7Z0-6.5 (0.9Cvi<Cvi?h _You feel sick. The scorpion completely misses you.CviGH N +............. VicViper1 the Skirmisher .####......##..#.# Demigod CviH ...........##..#.. Health: 50/63 ===================----- #.####.....##..#.. Magic: 10/10 ======================== #.# #.....##..#.. AC: 4Str: 12 CviI d # #.# #.....##..... EV: 13Int: 11  ##.##.####............ SH: 0Dex: 22  #...s........####...## XL:  8 Next: 73% Place: Dungeon:6 #@###......>..... Noise: ===------  Time: 5406.5 (0.0) #.###............ a) +0 shortbow Cvi)J #.......#.###.#.# Fire: a) +0 shortbow #....##.#.# #Pois  Cvi_J n#....+<...# CviJ ##...##.#####.s   scorpionCviJ f ####.........# CviJ V##..####..# #.....Cvi$K ;The scorpion is severely wounded. CviTK _You feel sick. The scorpion completely misses you.Fire: a) +0 shortbowCviK Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCviK uAim: a scorpion (severely wounded, 73% to hit)Cvi_  +............. VicViper1 the Skirmisher .####......##..#.# Demigod ...........##..#.. Health: 50/63 ===================----- #.####.....##..#.. Magic: 10/10 ======================== #.# #.....##..#.. AC: 4Cvi Str: 12  # #.# #.....##..... EV: 13Int: 11  ##.##.####............ SH: 0Dex: 22  #...s........####...## XL:  8 Next: 73% Place: Dungeon:6 #@###......>..... Noise: ===------  Time: 5406.5 (0.0) CviH #.###............ a) +0 shortbow Cviu #.......#.###.#.# Fire: a) +0 shortbow Cvi #....##.#.# #Pois  Cvi i#....+<...# Cvi m##...##.#####.Cvi s   scorpion Cvi J####.........# CviA I##..####..# Cvi^ 2#.....Fire: a) +0 shortbowCvi| Press: ? - help, Q - select action, ( or ) - cycleCvi Shift-Dir - straight lineAim: a scorpion (severely wounded, 73% to hit)  Cvi IYou shoot an arrow.  The arrow hits the scorpion but does no damage.Cvi CviJ .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (severely wounded, 73% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.  The scorpion is severely wounded.Cvi Cvij T48-7.3 (0.8Cvi' Cvi. d _You feel sick. The scorpion barely misses you.CviX$ +............. VicViper1 the Skirmisher .####......##..#.# Demigod ...........##..#.. Health: 48/63 ==================------ Cvi#.####.....##..#.. Magic: 10/10 ======================== #.# #.....##..#.. AC: 4Str: 12  # #.# #.....##..... EV: 13Int: 11  ##.##.####............ SH: 0Dex: 22 Cvi8 #...s........####...## XL:  8 Next: 73% Place: Dungeon:6 Cvi2#@###......>..... Noise: ===------  Time: 5407.3 (0.0) #.###............ a) +0 shortbowCviX #.......#.###.#.# Fire: a) +0 shortbow Cvi}#....##.#.# #Pois Cvi #....+<...# Cvi##...##.#####.s   scorpionCvif ####.........# CviW##..####..# #.....The scorpion is severely wounded. _You feel sick. The scorpion barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCviuAim: a scorpion (severely wounded, 73% to hit)CviqN +............. VicViper1 the Skirmisher .####......##..#.# Demigod Cviq...........##..#.. Health: 48/63 ==================------ #.####.....##..#.. Magic: 10/10 ======================== #.# #.....##..#.. AC: 4Str: 12 Cviq # #.# #.....##..... EV: 13Int: 11 Cviq  ##.##.####............ SH: 0Dex: 22CvirN  #...†........####...## XL:  8 Next: 73% Place: Dungeon:6 Cvi-r0#@###......>..... Noise: ===------  Time: 5407.3 (0.0)CviSr #.###............ a) +0 shortbowCvizr Cvir#.......#.###.#.# Fire: a) +0 shortbow Cvir#....##.#.# #Pois  Cvis#....+<...# ##...##.#####.CviNss   scorpion ####.........#CviusN ##..####..# Cvis#.....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 73% to hit)  CvittYou shoot an arrow. The arrow hits the scorpion.  You kill the scorpion!Cvix(CviCviLM88.1 (0.8  CviPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 73% to hit)  You shoot an arrow. The arrow hits the scorpion.  You kill the scorpion! _You feel sick.Cvii Cvih _Your Dodging skill increases to level 4!Cvi* +............. VicViper1 the Skirmisher Cvis.####......##..#.# Demigod Cvi...........##..#.. Health: 48/63 ==================------ Cviϥ#.####.....##..#.. Magic: 10/10 ======================== Cvi#.# #.....##..#.. AC: 4Str: 12Cvi  # #.# #.....##..... EV: 13Int: 11CviC  ##.##.####............ SH: 0Cvir<Dex: 22 Cvi? #...†........####...## XL:  8 Next: 78% Place: Dungeon:6 CviCviK#@###......>..... Noise: ===------  Time: 5408.1 (0.0) Cvi#.###............ a) +0 shortbow CviZj#.......#.###.#.# Fire: a) +0 shortbow #....##.#.# #Pois Cvi #....+<...# ##...##.#####. ####.........# ##..####..# #.....You kill the scorpion! Cvi:_You feel sick. _Your Dodging skill increases to level 4!Fire: a) +0 shortbowCvixPress: ? - help, Q - select action, ( or ) - cycleCviq6Shift-Dir - straight lineCvinB +............. VicViper1 the Skirmisher .####......##..#.# Demigod ...........##..#.. Health: 48/63 ==================------ #.####.....##..#.. Magic: 10/10 ======================== #.# #.....##..#.. AC: 4Str: 12 Cvi/Cd # #.# #.....##..... EV: 13Int: 11  ##.##.####............ SH: 0Dex: 22  #...†........####...## XL:  8 Next: 78% Place: Dungeon:6 #@###......>..... Noise: ===------  Time: 5408.1 (0.0) #.###............ a) +0 shortbow #.......#.###.#.# Fire: a) +0 shortbow #....##.#.# #Pois  #....+<...# CviC##...##.#####. ####.........# ##..####..# #..... _You feel sick. _Your Dodging skill increases to level 4!Fire: a) +0 shortbowCviDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.CviDCviICviL. _CviCvirCviCvi7=-CviY _Your Dodging skill increases to level 4!  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _You feel sick.CviK6-CviCviP _You feel sick.Cvi$Cvi _You feel sick.  You feel sick.5=CviCvitj _You are no longer poisoned.CviCviCvimCviCviPCviCvi%6CviCviCvi4CviCviCviCviCviCvi~%7CviaCviCviCviCvi. Cvi ,Cvim Cvi Cvi D8=Cviq Cvi,CviCviCvi7Cvi]9=Cvi CvicCviCviCviCviCviCviL50=CviCvif ,Cvi Cvi;"Cviz"Cvi"CviN$Cvi$U1=CviP%Cvi&Cvi&Cvij'Cvis(Cvi(Cvi_)Cvi*Cvi-g2Cvia2Cvi@3Cvi3K3=Cvi\4Cvi5Cvi5Cvis6Cvi8,Cvi 9Cvi":Cvin:?4=Cvi:Cvi;Cvi<,Cviu=Cvi>,Cvip?Cvi@,CviACviCCviuC%5CviCCviECviECvi=Z6=7=8=Cvies9=Cvik60CviIlCvilCvimCvin,CviFoCviCpCvipK1=CviqCvirCviPsCvisCvitCvitCviuCviwk2=CvixCviVyCviyCvi0zCvi{Cvi{CviH|Cvi}Cvi}K3=Cvi~CviCviЁCviCviCviCviׅCviCvi†Cvigd  You see here a scorpion corpse.CviB5 _CviCvi=CviCvi,Cvi”CviCviCviCviHJCviXCvi,,CviܨCviICviCviCviCviCvipCvi)nCviԲ,Cvi(Cvi.CviBCvivCviCvihCvi,CviCviCvi>,CviCviCviiCviCviCviCvi=CvitCviCviFCvi,CviCvi]7 _You open the door.Cvim3CviCvi @  There is an open door here.CviCvi _Cvi0CvinCviCviCviCvi5Cvi,CviCvi$ CviA Cvi Cvi` Cvi CviI,CviCvibCviCviCvi"Cvi$Cvi1&Cvil&Cvii'Cvi)Cvi*Cvi*Cvi,Cviw-Cvi7/,Cvi0Cvin4Cvi5Cvi5Cviv6Cvia8Cvi9Cvi9Cvi:Cvi<Cvi=Cvi=Cvi?Cvi@CvixBCviBCviCCvi\ECvieFCviFCvipGCviLCviLCviLCviMCviMNCviNCvi OCvipOCviwPCvi5Q,CviQCviTCviYU,Cvi#VCviWCviY,CviZCvi[CviC]Cvi]Cvir^Cvi_CviaCviaCvibCvigCvig,CvihCvijCvil,CvimCvinCvioCviFpCviqCviXtCvitCvitCviuCvi wCvix,CviyCvizCviT|Cvi|CviF}Cvi2Cvi,CviCvi߄Cvi΍CviCviCviCvifCviACvi,CviCviCvi˧,CviCvi #.# #####........  ... ...#........#######..###  #.#####.#.................... CviB .................^.........#  #.###.#.#+####...###.##....## Cvi1 ...................<..#....## CviV #....................  ######.........#.....#........Cvi +.......@.#.....#........---Cvi? #........##.....#. #.........#.###.... #.####....##.#.##.###Cvi$.### #. ####.##.#.#.........CviHo .. .##.#.##.###.###CvikB # Cvi| +# ..# #.# Cvi0#.# Cvi+#.#Cviθ2542.1 (134.0)CviH---35CviCviV _c - a potion of curingCvi Cvi Cviش Cvi H _No target in view!CviCvi_CviCviQCvi?: _Cvi ,CviB Cvi CviGCviCviCviMCviCviCvi|CviCvinCviGCviCviCvi Cvi"Cvi%m  You encounter a howler monkey.Cvig+l..................<..#....##.# .............................#... #####.........#.....#.. +.........#.....#.†)Cvi,U #........##.....#........... #...............#.###.' #.####....##.#.##.###.###### #. ####.##.#.#....... #.##@#.##.###.####### #+##.# ..# #.# # ..# #.# # .... #.# .. ..... #.# ##Cviw, ....... #.# h   howler monkey (asleep) ........ #.#....h#### Cvi319.1 (6.0)Cvi4350.1 (7 _Cvi9Cvii;Cvi )))))))You shoot an arrow.Cvi  .....hcatching breath).hThe arrow completely misses the howler monkey.CviN========1.0 (0.9Cvi"Cvi%y _The howler monkey hoots and howls with incredible vigour!CviK ))))) )You shoot an arrow. The arrow hits the howler monkey!Cvi.Mh.Cvi_E......CvidZ===-----8 (0.8CviyCvif _The howler monkey is severely wounded.Cvi †You shoot an arrow. The arrow hits the howler monkey!)))))Cvirw .....81-----2.6Cvi Cvi Q _You kill the howler monkey!CviƧ Cvi. Cvi Cvi{ H _No target in view!CviKOCviOCviUCviX Cvih:_No target in view!Cvi#  ######## Cvi#(#Cvi/]---1.0 (8CviG3CviJ5; _Found a stone staircase leading down.Cvi~ 4CviI Cvi H _No target in view!CviCviCviCviH _No target in view!CviCviCviaCviCviCviKP _Cvi,Cvi;CvidCviCviCvi,CviTCvi@Cvi~CviCviCviCvi CviFCvidCviCviCvi,CviR  There is a stone staircase leading down here.CviCvi. _CviCviCvia,CviCvi;CviCviCviNCviCvi CviY Cvi Cvii Cvi  Cvic An iguana comes into view.Cvil....# #.#.# #.#.# #.#.# #.####.#.....>CviQ^l   iguana (wandering)Cvi/81.0 (10.0)Cvi}Cvi32.0 (11 _CviX#CviX%Cvic .  You shoot an arrow. The arrow hits the iguana!CviOZ)))))) CvixS.......Cvif|A8===9 (0.9)CviHCviXJ _You kill the iguana!CviWCviCviCviH _No target in view!CviÅCvi5CviCvif _CviWXCvi}Cvi CviFCviCvi!CviCvi֕CviCviDCviTCviCvi<CviCviCviCviCvi#Cvi,CviCvii  You see here a howler monkey corpse.CviCviC _CviCviޫCviCviHCvi,CviPCviCvi.CviCvi,CviCviչCvi],CviyCvieCviCvi+#......#.#..# #.# VicViper1 the Skirmisher+...........# #.# Demigod###...........# #.# Health: 63/63 ========================M ........†....## #.# Magic: 10/10 ========================.. ........†....# #.# AC: 4Str: 12##.#####.....####.# #.# EV: 13CviInt: 11#......###...# #.# #.# SH: 0Dex: 22.......###...# #.# #.# XL:  8 Next: 88% Place: Dungeon:6.......@.....# #.####.# Noise: ---------  Time: 5596.9 (14.0)#..#.........# #.....># a) +0 shortbowCviV#.#....#..# ######## Fire: a) +0 shortbow..............Cviz#.##.####.#......# ... ..#.#####CviwM   Menkaure (wandering)Cvi?### ###.##.# _An iguana comes into view.CvidYou shoot an arrow. The arrow hits the iguana! _You kill the iguana! _No target in view! Cvi_You see here a howler monkey corpse.  You encounter Menkaure, Prince of Dust.CviV/  --more--CviCvi:---CviG.MCvi WMCvi5==7.9 (15CviCviT  You shoot an arrow. The arrow hits the iguana! _You kill the iguana!No target in view! _You see here a howler monkey corpse.  You encounter Menkaure, Prince of Dust. _Menkaure shouts!CviY ))))) You shoot an arrow. The arrow hits Menkaure!Cvi2.....Cviw9=8.8 (0.9)Cviu _Menkaure is moderately damaged.Cvi )))))You shoot an arrow. The arrow hits Menkaure.Cvixj G.MCviq ,....Cvir (9.7Cviux Cviy \ _Menkaure is heavily damaged.CviP )))) You shoot an arrow. The arrow hits Menkaure.Cvif G.MCvi +...Cvi< *600.6Cvi8 Cvi ] _Menkaure is severely damaged.Cvia .  You shoot an arrow. The arrow hits Menkaure!CviDA)))Cvin6...991.4 (0.8 _You destroy Menkaure!Cvi4CviCvi\!H _No target in view!Cvi *3Cvi*Cvi.Cvi0CviZ6f _Cviy7,CviH9Cvie=XCvi-?,Cvik@CviLACviBCviECviF,CvimZCvirXCviVsBCviu,CvivCvi&wCviwCvi{,Cvi&|Cvi|Cvi*Cvi-CvivCvinCviׂCviCvir,CviJCviCvi?CviM _You now have 286 gold pieces (gained 6).CviCviގCviwCvieCviCviCviCviECvi`CviCviCvi|CviCvi,CviCviCvi,Cvi/CviCvi,CvipCviCvi,CviXCviCviêCviCviUCviڬCvi'CviA,CviٯCviL@  There is an open door here.CviCvi _CviCvi~nCvi~BCvi,CvimCviCvi CviCviCviJCviCviYCviCviCviCviCviCvimCviSCviCviCvirCvi CviCvi:CviGCviCvi,CviCviKCviCviCviCviCvi CviLCviCviXCvilCviXCvi$CviaCviCviCviCviOCviCvis XCviZCvi>BCviCvi3BCviCviCviCvi.CviCvi#Cvi&Cvi3Cvi 6BCvi$7Cvi'9Cvi:Cvip:Cvi;Cvi=7 _You open the door.Cvip?3Cvi @CviACviBCvi0@  There is an open door here.CviaCvi 5 _Cvi~ CviE Cvi CviYCvii,Cvi4CviBCvigCvi$CvifCvi Cvi]!Cvi#BCvi$Cvi%Cvi&Cvi&Cvi-Cvis.Cvi.Cviq/CviK1CviY2Cvi2CviD3Cvi4Cvi;7BCvi8Cvi9Cvid9Cvi:CviW>CviOCvicSBCviTCvi]CviaXCvibCvilgCvijCviqXCvi*v,CviyBCvi}XCvi9~,Cvi,Cvi|,CviCvi<Cvi, CviXCvieXCviDZBCvi,CviCviBCvi,Cvi2,CviXCviBCviBCviVCvi,CvitCviZCvif,CviABCviCvi,CviACviCviCviCvi}XCviCvi%  ##.####...#........  #.#..'.........#..  #.#.##...#..##.##  #.#.##...#..#..... CviU #.#.##............  #.#.###.##........  #.#.###.##..#..#..  #.#.....##..#..  #@########..#.....---726.4 (125.0)  #.# ##.#.##.  #.# #.#.....  #.# #.####.#  #.# #.# #.#  #.# #.# #..  #.# #.# #.#  #<. ###CviCvi:H---76CviCvi{9 _Found a stone staircase leading up.Cvi ICvi. Cvif CviQ Cvi Cvi Cvi CviU CviR Cvi# Cvi ,Cvi Cvi Cvi Cvi} Cvi Cvi  #.#.###.##..#..#.#.....##..#..#.########..#..... ##.#.##.# #.# #.####.# #.# #.# #.# #.. #.# #.#32.4 (5.0)<.>..... ########## CviK #Cvi Cvi +3.4 (6Cvi^ Cvi ; _Found a stone staircase leading down.CviCviCviCvi8H _No target in view!CviCvi&CviҧCviH _No target in view!Cvi1CviCviCviCviCvi _  There is a stone staircase leading up here.CviT5 _CviēCviCviCCviCviCviR  There is a stone staircase leading down here.CviCvi _CviCviXCvi Cvi\,CviCviCviCvihCviCvi Cvi/CviCviCvi#,CviCviCviE,CviICviCviCviXCviCviBCviQCviVCviCviCviXCviYCviCvidCviCvi1Cvi,CviCviCviGCviCvi_CviCvi,CviCviCviBCviCvi Cvi Cvi Cvir Cvi Cvi?,CviCviBCviCvi+CvipCviCviCviCvi -Cvi{.Cvi.Cvi=/Cvi0Cvi6Cvi7Cvi88Cvi8Cvi<Cvim=Cvi>Cvid>CviS@CviA,CvibBCviCCviDCvi:ECviECviXGCviHCviICviICviLCvi/MCvisMCvi NCviOCviPCviPCvi_QCviRCvi'ZCvi[,Cvi \Cvi\Cvi ^Cvi/_Cvis_Cvi`CviraCvibCvicCvicCvieCvi|gCvih,CvikCviGlCvi{lCviRmCvi oCvipCvipCvinu,CviuCvivCvivCvixCviyCvi#zCvi={CviW|Cvic}Cvi}CviE~CviCvíCviCvip,CviŅ,CviwCviCviщCvi[CviCviCviCviCviCviCviA,CviCviCvi,CvinCvi CviΫCvidCvivCviޯCviذCviCviԱCviɳCviCviCviCviCviCvi͹,CviCviJCviCviCviUCviCvi&,Cvi4XCviCvi%  Cvi[You encounter an orc. It is wielding a +0 dagger.Cvi #.#.##...#.#  #.#.##...#.## ...o ###.#..#...#..## ... Cvin...>#..........# ..ß #####..#.##..... .. .............# ##.#CviG ######.#.#.#.###..#  Cvirk#.#..........# CviY #.###.#.## Cvio #.###.#.###.# Cviy  ##.........#.# Cvi6T ..........###.# Cvi  #########.###.#####. #.............#o   orc (asleep) ############### Cvih.o963.0)CviCo==7.4 (64CvioCvi% _The orc shouts!Cvif~ )You shoot an arrow. The arrow hits the orc!Cvi[)))))Cvip FYou kill the orc!Cvi.....F   sky beast (wandering)Cviv9=8.3 (0.9)CviCCviZ _You encounter a sky beast.CviX ))))))CviF  You shoot an arrow. The arrow hits the sky beast!CviG.FCvi:......Cvi-9.3 (1.0CviCviTd _The sky beast is moderately wounded.Cvi{ )))))You shoot an arrow. The arrow hits the sky beast.CviG.FCvi c.....800.2 (0.9CvilCviWa _The sky beast is heavily wounded.Cvid[)))))))Cvi0.F......1.1 _You shoot an arrow. The arrow closely misses the sky beast.Cvi ))) You shoot an arrow. The arrow hits the sky beast.Cvi? G.FCvi P...2.0Cvik Cvi b _The sky beast is severely wounded.Cvi †You shoot an arrow. The arrow hits the sky beast!Cvi G))Cvit ...Cvi  #.#.##...#.#VicViper1 the Skirmisher#.#.##...#.## ....Demigod ###.#..#...#..## ..)Health: 63/63 ======================== ...>#..........# ..ßMagic: 10/10 ======================== #####..#.##..... ..AC: 4Str: 12 Cvi> .............# ##†#EV: 13Int: 11 ######.#.#.#.###..#SH: 0Dex: 22#.#..........#XL:  8 Next: 107% Place: Dungeon:6#.###.#.###@#Noise: ===------  Time: 5802.9 (0.9)#.###.#.###.#Cviʜ &a) +0 shortbow##.........#.#Fire: a) +0 shortbow..........###.##########.###.#####.#.............################You shoot an arrow. The arrow hits the sky beast. _The sky beast is heavily wounded. _You shoot an arrow. The arrow closely misses the sky beast.You shoot an arrow. The arrow hits the sky beast. Cvi _The sky beast is severely wounded.You shoot an arrow. The arrow hits the sky beast!Cvi _You kill the sky beast!You have reached level 9!Cvi /  --more--Cvi)  Your experience leads to a dramatic increase in your attributes!Your base attributes are Str 12, Int 11, Dex 25.Increase (S)trength, (I)ntelligence, or (D)exterity? CviǞ 70/701/11469 3%  _You feel agile. x4CvibCvi?cCvidCvigCviiCvi(n: _CviioCvi6qCvixqCvisrCvijuCviwCviwCvixCvi{Cvi}Cvi~CviCvi2e  You see here a sky beast corpse.Cvi=#.# ###  #.#.# _.._  #.#.# ..... .... Cvic] #.#.##..... ######  #.#.##...#.###$$$$##  #.#.##...#.##......#.#..#...#..##...)# .# ..>#..........#ß..ß#...# ####..#.##......@......#---6.9 (4.0 Cvim............####†####..# #####.#.#.#.###. #.#......... #.###.#.###.###.###.#.###.###.........#.#..........###.#Cvi2#########.###.#####.CviْCvix#---Cvi$7.9 (5Cvi(g_.._Cviޟb _Found a burning altar of Makhleb and an ornate altar of the Wu Jian Council.Cvi7 Cvi Cvi Cvi  Cvi :_No target in view!CviUCvixVCvi\Cvi^H _No target in view!Cvid3CvieCviThCvi"jCvinP _Cvip,CviBrCvitCviuCviPvCvitwCviyCvi){Cvi{Cvi|Cvi,CvisCviM _You now have 295 gold pieces (gained 9).CviCvi݆CviCviCviCviCviʐM _You now have 302 gold pieces (gained 7).Cvi~3CviCvi2,CviVCviۘM _You now have 309 gold pieces (gained 7).CviǚCvi6CviCviCviSCviCviCviCvi,CviCviCviCvi Cvi-N _You now have 321 gold pieces (gained 12).Cvi3CviCvipCviײCvi*CviCvilCviGCviCviqCvi%CviBCviCviCvi=,Cvi CviCviCviCviCviXCvijXCviCviICviCviCviCvi,CviCviCviCviCvi\Cvi>Cvi',CviCviCviCvi3CviCviuCvi>CviCvirCviCviCviCviCviCviCviCviCviCvi;CviCviCvi"Cvi'CviaCviCviCviCviaCviCviCviCvi#Cvi_Cvi CviCviCviCviCvi,CviCCvi 7 _You open the door.Cvi 3Cvi Cvi2@  There is an open door here.CviCvi] _CvinCvi%XCviK'Cvi`(Cvi),CviP,Cvi.Cvi.Cvi0Cvi#2Cvi3Cvi3Cvi4CviJ;XCvi<Cvi>Cvi>CviM?Cvi@Cvi6BCviBCvi[CCviECviH,CviHCviVL7 _You open the door.Cvi NCvi[NCvihOCvihR@  There is an open door here.CviSCviXT _Cvi:UCviYCvih[Cvi[Cvi\Cvi^Cvi_Cvi`Cvi`CvibCvidCviGdCvieCvi"lCviSmCvimCvi*nCvioCvipCvi/qCviqCvisCvi!tCvidtCvitCvi|vCviwCviwCviSxCviyCvi){Cvie{Cvi{Cvig}Cvi~Cvi~CviCviLCviECviCvi%CviCvidCviCviTCviCviwCviCvi7CvirCvi=CviCviCvi-CviCvi:CviCviCviCviCviCviŒCviCvi;CviʔCviCvigCviCvi8Cvi:CviCvikCviCviCviqCviCviCvi]Cvi%,CviCviCviCvi(CvieCviaCvi,CviCviKCviCviX,CviCviR,CviCviCvi,CviCvi<CviCviCviNCviLCviCviCviFCviQCvi,CviMCviQCviCviCviCviCvioBCviWXCviCviCviCvikCvi'CviBCviCvi>CviCviA Cvi CviBCviDCviCviC"@  There is an open door here.Cvi $Cvi$ _Cvi%CviX(Cvi),Cvi+Cvi7-CviV.,Cvi&/Cvi@0Cvi1,Cvig2Cvi:Xj......#####........##### #.# .......................# #.# ..................####.# #.# ....#######..###### #.# #.# .................# #.###+###### ....^.........##.# #..........# #CviX...###.##....##.########.......#....<..#....##.#......#.......# ..........#......#.......#98.9 (91.0)#.....#.......................# ..#.....#..........÷)...........# .##.....#....................#.## Cvi>>__(Press ? for help) ####.##.#.....# #.####.###.######### #.##.###  #.......#.....###.####.###.###############......# #.##.# ##...####.....#........#.........[...# ####.#### #.####.# ###.##.# #.......'................#.#.###.....# #.......# #.# #.# #.#.##.#  ##.#.####......##..#.###.....###...#+######.##.##.#######.# #.# #.#.##.#  #.#...........##..#.......#..............................####.# #.#.##.# #.##.####.....##..#.......#......#....####.#..#.............#.####.#.#..# #.##.# #.....##..#.......#..###.#....####.#..#....#...................## #.##.# #.....##........................##.#..#..#..........#.####.#.#####  ##.##.####.............#.....###.......#.##.#..#.......#.###.#............# #...†........####...####...### #......##.##.#.........................###.#Cvi` i[m #####.###......>...........#####......##.##...............##.######.#.###.## #.###.........................######.####.#...........##.# #..........##.......#.###.#.####.......#.#######....).#...........##.# #.#.#.#######....##.#.# #.#.# #.................######.......######.# #.#.#.##....+<...# #.#.# #.......#...........# #.......# #.# #.#.#.#####...##.#####.#.# #.......##..........# #.......# #.# #.#.#.#.#####.........#.# #.......##..........# ##'###### #.# #.#.#.#.###..####..#.####.......##..........# #.##.# #.#.#...#####..................#####........##### #.##.# #.#........##.#######...........................# #.##.####.#####.#########.#######......................####.# #.##.#.......##.##...........#........#######..###### #.# #.##.#....##.##.#CviE_ CviXq XVicViper1 the SkirmisherDemigodHealth: 70/70 ========================Magic: 11/11 ========================AC: 4Str: 12EV: 14Int: 11SH: 0Dex: 26XL:  9 Next:  3% Place: Dungeon:6Time: _You open the door. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .Cvi+t Cvi g _Cvi XCvi) nCvi ,Cvi@ Cvi Cvi Cvit Cvi CvibXCviA ,Cvi.<Cvij0Cvij<Cvi˕#.......'................#.#.#####.#.####......##..#.###.....####.#...........##..#.......#....#.##.####.....##..#.......#....#.##.# #.....##..#.......#..###.##.# #.....##...............##.##.####.............#.....####...†........####...####...### ######.###......@...........##### Noise: --------- 5926.9 (28.0)#.###....................... a) +0 shortbow#.......#.###.#vi.7m.####.......# Fire: a) +0 shortbow#....##.#.# #.#.# #........#....+<...# #.#.# #.......###...##.#####.#.# #.......# ####.........#.# #.......# ##..####..#.####.......# #..................####  _There is a stone staircase leading down here.Cviê4CviDCviP _You don't know any spells.Cvi#.'.#.#.###. ##.#.####......##..#.###.....###.#.#.##..#.......#.#.##.####.....##..#.......#.#.##.# #.....##..#.CviU#..##.##.# #.....##... ##.##.####.............#.....###. #...†.####...####...### #. #####.###......>@..........#####.#.###..#.#.###.#.####.......#.Cvi(#....##.#.# #.#.# #..#....+<...# #.#.# #.......#.##...##.#####.#.# #.......#####.........#.# #.......###..####..#.####.......##.#CvikCvip87.9 (1.0) _CviCvizCvi ? #.'.#.#.### Cvi8  ##.#.####......##..#.###.....### #.#.##..#.......# #.##.####.....##..#.......# #.##.# #.....##..#.#.. #.##.# #.....##..  ##.##.####.............#.....###  #...†Cvik .####...####...### #  #####.###.......#####Cvi ^ #.### #Cvi .#.###.#.####.# #....##.#.# #.#.# #Cvi O #....+<...# #.#.# #.# ##...##.#####.#.# #Cvi? . ####.........#.# #.Cvik  ##..####..#.####. #.Cvi CviCvi&8Cvi*Cvic _There is a stone staircase leading down here.CviaCviCCviِCvi+P _You don't know any spells.CviٌCvi#jGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 5 poisoned darts  e - a throwing netf - 11 boomerangs Armour (go to first with [) CviN b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}d - a ring of resist corrosionCvi*hPotions:  Potions ! Cvih8 f - a clear potion  g - a potion of magic  w - a potion of heal wounds  m - 3 potions of might  d - 3 black potions  e - a potion of enlightenment  n - a puce potion  j - a fizzy sapphire potion  k - a metallic emerald potion Cvii l - a glowing coppery potion  c - a potion of curingCvi%zGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 5 poisoned darts  e - a throwing net  f - 11 boomerangs CvizArmour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}CviPotions:  Potions ! Cvi>S f - a clear potion  g - a potion of magic  w - a potion of heal wounds  m - 3 potions of might  d - 3 black potions  e - a potion of enlightenment Cvi n - a puce potion  j - a fizzy sapphire potion  k - a metallic emerald potion Cvi l - a glowing coppery potion  c - a potion of curingCvi*'Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 5 poisoned darts  e - a throwing net  f - 11 boomerangs Armour (go to first with [) Cvi>,d b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}Cvid - a ring of resist corrosion. A ring that protects its wearer from the effects of acid and corrosion. Cvi#You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {jewellery} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.” CviPw -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.CviCviXCvim #.......'................#.#.### VicViper1 the Skirmisher##.#.####......##..#.###.....### Demigod#.#...........##..#.......#.... Health: 70/70 ========================#.##.####.....##..#.......#.... Magic: 11/11 ========================#.##.# #.....##..#.......#..## AC: 4Str: 12#.##.# #.....##............... EV: 14Int: 11  Cvi##.##.####.............#.....### SH: 0Dex: 26  #...†........####...####...### # XL:  9 Next:  3% Place: Dungeon:6  #####.###......@...........##### Noise: ---------  Time: 5928.9 (0.0)#.###....................... a) +0 shortbow#.......#.###.#.####.......# Fire: a) +0 shortbow#....##.#.# #.#.# #........#....+<...# #.#.# #.......###...##.#####.#.# #.......# ####.........#.# #.......# ##..####..#Cvi.####.......# #..................####  _Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading down here. _You don't know any spells. _There is a stone staircase leading down here. _You don't know any spells.Cvi Cvi-9.4 (0.5CvibCvij; _d - a ring of resist corrosion (worn)CviCvi`Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 5 poisoned darts Cvi e - a throwing netf - 11 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}Cvi2lPotions:  Potions !  f - a clear potion  g - a potion of magic  w - a potion of heal wounds  m - 3 potions of might  d - 3 black potions  e - a potion of enlightenment Cvily n - a puce potion  j - a fizzy sapphire potion  k - a metallic emerald potion  l - a glowing coppery potion  c - a potion of curingCvig Scroll Scroll?  s - a scroll of butterfliest - 7 scrolls of teleportation  e - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX Cviɯ p - a scroll of poison  c - a scroll labelled NIGI QETRY  i - a scroll of identifyCvi<i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ CviJ“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Cvi Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled NIGI QETRY  e - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX Potions (select first with !) Cviư  d - 3 black potions  f - a clear potion  j - a fizzy sapphire potion  k - a metallic emerald potion  l - a glowing coppery potion  n - a puce potion [?] describe selectedCvi;\Cvim #.......'................#.#.### VicViper1 the Skirmisher##.#.####......##..#.###.....### Demigod#.#...........##..#.......#.... Health: 70/70 ========================#.##.####.....##..#.......#.... Magic: 11/11 ========================#.##.# #.....##..#.......#..## AC: 4Str: 12#.##.# #.....##............... EV: 14Int: 11  ##.##.####.............#.....### SH: 0Dex: 26  #...†........####...####...### # XL:  9 Next:  3% Place: Dungeon:6  #####.###......@...........##### Noise: ---------  Time: 5929.4 (0.0)#.###..............vio4m......... a) +0 shortbow#.......#.###.#.####.......# Fire: a) +0 shortbow#....##.#.# #.#.# #........#....+<...# #.#.# #.......###...##.#####.#.# #.......# ####.........#.# #.......# ##..####..#.####.......# #..................####  _Search for what [Enter for "."]? . _There is a stone staircase leading down here. _You don't know any spells. _There is a stone staircase leading down here. _You don't know any spells. _d - a ring of resist corrosion (worn) #.......'................#.#.### VicViper1 the Skirmisher##.#.####......##..#.###.....### Demigod#.#...........##..#.......#.... CvirHealth: 70/70 ========================#.##.####.....##..#.......#.... Magic: 11/11 ========================#.##.# #.....##..#.......#..## AC: 4Str: 12#.##.# #.....##............... EV: 14Int: 11  ##.##.####.............#.....### SH: 0Dex: 26  #...†........####...####...### # XL:  9 Next:  3% Place: Dungeon:6  #####.###......@...........##### Noise: ---------  Time: 5929.4 (0.0)#.###....................... a) +0 shortbow#.......#.###.#.####.......# Fire: a) +0 shortbowvi|sm#....##.#.# #.#.# #........#....+<...# #.#.# #.......###...##.#####.#.# #.......# ####.........#.# #.......# ##..####..#.####.......# #..................####  _There is a stone staircase leading down here. _You don't know any spells. _There is a stone staircase leading down here. _You don't know any spells. _d - a ring of resist corrosion (worn)  As you read the scroll of identify, it crumbles to dust.Cvi zCviz,30.4 (1CviCvi CviӀ #..................####  _You don't know any spells.Cvi3There is a stone staircase leading down here. Cvi_You don't know any spells. _d - a ring of resist corrosion (worn)  As you read the scroll of identify, it crumbles to dust. Cvi-&_d -> a - 3 potions of ambrosiaCvio|CviB}CviCviCvi&1Cvi*Cvi* Cvi+ 7Cvi1 Cviv2 Cvi 3 Cvi3 Cvi3 Cvib4 Cvi4 Cvi+5 Cvi5  CviO6 4#########Cvi6  Cvi7 .Cvi7 -#Cvi8 : #########Cvif8  Cvi8 Cvi!9 Cvi}9 Cvi9 Cvi\: Cvi: Cvic CviU &2.9 (2.5Cvig Cvi  Cvid Cvi _You climb downwards.Cviu  Cvi Cvia S_There is a stone staircase leading up here.Cvi_CviT`3CviaCvi1h| _CvimCvisxJCvi}{BCvi |Cvi'Cvi5,CviCvi0CviCviCviCviڌCviRCvi Cvi CvizCviґCvi7CviCvi֔Cvi1CviCviuCviЗCvi*Cvi=CviCviCvinCvi7 _You open the door.CviCvi3CvixCvi@  There is an open door here.Cvi* #.#  #.####.############  #................<#  #######.############  CviW...............  #######.#######  #.#   ####'#######   #...@.......49.9 (17.0)   #.....$..###  Cvi#........#  #........#  #........#  CviM#..$.....#  #........#  #....:...#  CviеC50.9 (18CviCvi̽j _Found a parchment of Eringya's Surprising Crocodile.CviPCviPCviVCviYH _No target in view!CviPCviCvi/ Cvi"Cvi2A _ _You now have 322 gold pieces (gained 1).Cvi?UCviWCviXCviYCvi\Cviv`,CvircCvi@oCvio _You now have 338 gold pieces (gained 16).  You see here a parchment of Eringya's Surprising Crocodile. _Cvi  #....... #........#  #........#  #........#  #....:...#  #........#  #....... ########.#  #@# 64.9 (14 #....#  ####.#  .. .©# .# # CviX5.9 (15Cvi Cvi{3_Found a transporter.Cvi,6.9 (16CviCvib _c - 2 potions of curing (gained 1)CviCvitCviRCviH _No target in view!Cvi 4CviJ Cvi H _No target in view!Cvit_CvicCvioP _Cvi5CviCviCviCviCvi~CvizCviCviCviCviCvi[CviCvi'CviCvi"Cvi,CviCviCviCviCviCvi:CviCvi[CviCviCvi%BCviCviCviCviCviCviWCviCviCvi CviCvi$CviDCviam _You encounter an electric eel.CviCvimCvifCvi!Cvi#)Cvi.,,Cvi2Cvi(5m _You encounter 2 electric eels.Cvi:Cvi*=Cvi=CviNI,Cvi=JCviLCvi9MCviOCviUCvib.....# .....# .....# .....# .:...# .....# .....# ####.# ################.#####......@....:.?82#....##.#############Cvic7####.##.#ßP#~~S~~~~#P#....#..#..P~~~~#%##..©#©/+..P♣~PP+.##..#..#..~~~~P#!SSS 3 electric eels (2 asleep)##.#ßP#~~~S~S~#P#.##############........CviSeFS~Cvie3S~CvieCvirpDS1Cviq,3.9 (17Cvi5{Cvi9~, _Found an eel talisman.Cvi<ICvi@CviQi# # # # :...# # # .# ##.#####.......@...:.?.0.0)#....##.#####.##.#ßP#~S~~~~~#Pß#....#..#..P~~~~#%.##..©#©/+..P♣~PP+.©##..#..#..~S~~P#!.##.#ßP#~~~~~S~#Pß#.# ~SCvimRMS~Cvi~^Cvi_+4.9 (1CviBjCviw* _Found a transporter.Cvi3Cvi8CviwLS~CviiICvi8CviCvi,CviCviCviCviCviCvi0CviRCviCvitCvi,CviCvi^CviCviCvi-,Cvi1Cvi.9,CviQ=Cvi D,Cvi HCviUO,CviZSCviZ,Cvi%_Cvig,Cvi}lCviGs,Cvi#wCvi~Cvi,Cvi ,CviBCviҧ,Cvi2CviBCvicCvi¾CviCviCviCvi:CviECviCviCvi~,CviCvi,Cvi CviCvizCviCviBCvi3,CviCvi#,Cvi~'Cvi8,Cvi=CviG,Cvi=LCviT,CviPYCvi!`,CvigCvi xnCviyCvig,CviCviCviSCvimCviCvi:CviCviKCvi,Cvi,CviCvi],CviCvi,CviCviCviCvi%Cvi ,Cvi Cvik,Cvi=Cvi,Cvit!Cvi(Cvit(Cvi,Cvi1ABCviF,CviHCviO,Cvi&SCviY,Cvin\Cvicd,CvigCvim,Cvi7qCviv,CvirzCvi_Cvi,CviCvig,CviCvi.,Cvi8CviCvi Cvi CviCviCviACvi,CviCviH,Cvi*Cvi,CviCviCvi Cvi XCvib Cvi. ,Cvi4 ,Cvi8 Cvise Cvih ,Cvi3l Cvir ,Cviw Cvi| ,CviK Cviw Cvi Cvi0 Cvi, Cvi Cviד Cvi Cvi Cvi CviE Cvi Cvi Cvi Cvi Cvim Cvi0 ,Cvi Cvi Cvi^ CviK Cvi: Cvi Cvi/ Cvi Cvi( Cvi Cvi ,Cvi Cvi- ,Cvi Cvi ,CviQ Cvi) ,Cvi[" Cvi) ,Cvi{- Cvih4 ,Cvi8 Cvi> ,CviD CviI ,CvidM CviT ,CviW Cvi"_ Cvi_ CviXc Cvii ,CviVs CviM{ Cvi{ Cvi Cviڈ Cvi Cviō Cvin Cviؕ Cvi: Cvi Cvi Cvi Cvi Cvi> Cvi Cviȶ CviF Cvi Cvi .6082.9 (98.0)SS~S~Cvi CviC Cvi H _You start waiting.CviF m# # # # ...# # # .# ##.#####.Cvi H:.?.  #....##.#####.##.#ßP#~~SS~~~#Pß##....#..#..PS~~~#%.###..©#©/+..P♣~PP+.©###..#..#..~~~~P#!.#Cvi !##.#ßP#~~~~~~~#Pß##.## Cviw MS~Cvi G3.9 (1.0)Cvi Cvi Cviւ # # # # # # # .# # #.#####.:.?. #....##.#. Cvi ####.##.#ßP#~~SSS~~#Pß#.#....#..#..P~~~~#%.#.##..©#©/+..P♣~PP+.©#©##..#..#..~~~~P#!.#.##.#ßP#~~~~~~~#Pß#.#.###. Cvi Cvi &4Cvi CviX Cvi# # # # # # # .# #. .#####.:.?. ....##.#.Cvi.##.#ßP#~~SSS~~#Pß#.#....#..#..P~~~~#%.#.##..©#©/+..P♣~PP+.©#©.##..#..#..~~~~P#!.#.##.#ßP#~~~~~~~#Pß#.#.#. CviُE~SCviOJ~SCvi#?~SCviCvi&5CviaCvi2Cvi# # # # # # # Cvi# #. #####..?.##.#..##.#ßP#~~~~SS~#Pß#.  #....#..#..PS~~~#%.#.  ##..©#©/+..P♣~PP+.©#©.Cvi##..#..#..~~~~P#!.#.##.#ßP#~~~~~~~#Pß#.#.#..# CviE~SCviG~SCvifB~SCvi <6Cvi(Cvi/ S~You pick up a parchment of Alistair's Intoxication and begin reading...Cvi:Cvi;+7.9 (2CviwECvi"IP _You add the spell Alistair's Intoxication to your library.Cvi_n  #..?.##.#..##.#ßP#~~~~SSS#Pß#. #....#..#..P~~~~#%.#. Cvi#o##..©#©/+..P♣~PP+.©#©..###..#..#..~~~~P#!.#...###.#ßP#~~~~~~~#Pß#...##.#########..# CviqO~SCvi}Cviu~+8.9 (1CviCviCvi P.#...##.#. .##.#ßP#~~~~~SS#Pß#. ....#..#..P~~S~#%.#...©#©/+..P♣~PP+.©#©..# ##..#..#..~~~~P#!.#...#  ##.#ßP#~~~~~~~#Cvi w#.###### Cvi3 G~SCvi Cvi &9Cvi CviMJ 90.9 (2 _i - a scroll of identifyCvil ...  #.. ##.#. ##.#ßP#~~~~~SS#Pß#.#..#..P~~~S#%.#. Cvinm A..©#©/+..P♣~PP+.©#©..#..#..#..~~~~P#!.#...# ##.#ßP#~~~~~~~  #.#Cvim + Cvi/z Cviz +1.9 (1Cviu Cviˇ Cvi|#.......... #..$.#..#ßP#~~~~~SS#Pß#.#..#..P~~~S#%.#.©#©/+..P♣~PP+.©#©..# ..#..#..~~~~P#!.#...# Cviws.#ßP#~ #.# Cvi+<2CviCvi  Cvi,_Found 8 gold pieces.Cvi : # .. ... .... .....  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CvixE #.CviCviU&6CviCviCvizQCviiCviiCvirCviWvCvi@ #.# #.# #.# #....:...# #........# #.# ########.# ################## Cvip#.#####................ #....##@############### ####.##.#ßP#SSS~~~~#Pß# #....#..#..P~~~~#%.# ##..©#©/+..P♣~PP+.©#© ##..#..#..~~~~P#!.# ##.#ßP#~~~~~~~#Pß# #.############### #........ #########CviCvi&7CviCviCviu:.#######.# ################## #.#####....................##.##################.##@#ßP#SSS~~~~#Pß #....#..#..P~~~~#%.##..©#©/+..P♣~PP+.©#© ##..#..#..~~~~P#!.#. ##.#ßP#~~~~~~~#Pß #.##############.......######## Cvi<8CviCvi CviSE :.#######.# ################## #.#####....................##.##################.##.#ßP#SSS~~~~#Pß #...@#..#..P~~~~#%.#..©#©/+..P♣~PP+.©#© ##..#..#..~~~~P#!.#. ##.#ßP#~~~~~~~#Pß #.##############SSS 3 electric eelsCviE[Cvi[&9CvidCviqhCvi |:.#######.# ################## #.#####....................##.##################.##.#ßP#SSS~~~~#Pß #....#..#..P~~~~#%.##..@#©/+..P♣~PP+.©#© ##..#..#..~~~~P#!.#. ##.#ßP#~~~~~~~#Pß #.##############.......######## Cvi`Cvi'10CviCvi6R _There is a transporter here.Cvi ^#....:...# #..# #..# . ##.# ##..#.#####..#....##.##..####.##.#ßP#SSS~~~~#Pß#..#....#..#..P~~~~#%.#..##..©#@/+..P♣~PP+.©#©..##..#..#..~~~~P#!.#..##.#ßP#~~~~~~~#Pß#..#.##..##..##§Cvi &1Cvi2CvikL _You enter the transporter and appear at another place.Cvi {....:...# .# . .# ..# #.#.#####.#....##.#Cvi .####.##.#ßP#SSS~~~~#Pß#.#....#..#..P~~~~#%.#.Cvi ##..§#©@+..P♣~PP+.©#©..###..#..#..~~~~P#!.#...#Cvi` ##.#ßP#~#Pß#...##.#Cvi n..##.#Cvi? Cviξ &2Cvi Cvi d©3.9 (2Cvi Cvi1 B _a - a wand of flame (37) (gained 21 charges)CviJ Y'..P♣Cvi7  You open the door.Cvi *****The electric eel shoots out a bolt of lightning at you!Cvi  ..@'.  The bolt of electricity misses you.CviS ****The electric eel shoots out a bolt of lightning at you!CviAX.@'.CviUB862---CvixB.===4.9 (1CvieJCvi2M{ _The bolt of electricity hits you! The bolt of electricity misses you.Cvi` ))You shoot an arrow. The arrow hits the electric eel!CviT -.'Cvi -5.8 (0.9Cvi Cvi^  Cvi W_The electric eel is severely wounded.Cvi ~You shoot an arrow. The arrow hits the electric eel!)) 2Cvi ?S~Cvin ,.'Cvi L---56.7Cvi[ f _You kill the electric eel!CviB))))Cvi, S~.'  You shoot an arrow. The arrow misses the electric eel.Cvi:" ****The electric eel shoots out a bolt of lightning at you!DviiX.@'.Dvi;|42-------7.6 _The bolt of electricity hits you! x2Dvi ))You shoot an arrow. The arrow hits the electric eel.Dvi. .'  The electric eel is moderately wounded.Dvi; ****The electric eel shoots out a bolt of lightning at you!Dvi.@'.29------------8.5DviDvi{ _The bolt of electricity misses you. The bolt of electricity hits you!Dvi&4Dvi3Dvi;^ _You are too injured to fight recklessly!Dvi4DviDviv^ _You are too injured to fight recklessly!Dvi Dvi/ Dvi$# Dvi% ^ _You are too injured to fight recklessly!Dvirqe....:...#VicViper1 the Skirmisher ........#. Demigod ........#.. Health: 29/70 =========--------------- #######.# ##################... Magic: 11/11 ========================#.#####.................... AC: 4Str: 12#....##.###############.... EV: 14Int: 11####.##.#ßP#SS~~~~~#Pß#.... SH: 0Dex: 26Dviq#....#..#*.P~~~~#%.#.... XL:  9 Next:  5% Place: Dungeon:7Dviq##..©#©@*..P♣~PP+.©#©..# Noise: ===------  Time: 6118.5 (0.0)Dvir##..#..#..~~~~P#!.#...# a) +0 shortbow##.#ßP#~~~~~~~#Pß#...# Fire: a) +0 shortbow#.###############..###...........############Dvi7sSS 2 electric eels _You are too injured to fight recklessly! _You are too injured to fight recklessly!  DviVs%Fire: a) +0 shortbowDvissPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDvis|Aim: an electric eel (moderately wounded, 62% to hit)Dvipu....:...#VicViper1 the Skirmisher ........#. Demigod ........#.. Health: 29/70 =========--------------- #######.# ##################... Magic: 11/11 ========================Dviq#.#####.................... AC: 4Str: 12#....##.###############.... EV: 14Int: 11####.##.#ßP#SS~~~~~#Pß#.... SH: 0Dex: 26DviFq#....#..#).P~~~~#%.#.... XL:  9 Next:  5% Place: Dungeon:7Dvi~q##..©#©@)..P♣~PP+.©#©..# Noise: ===------  Time: 6118.5 (0.0)Dviq##..#..#..~~~~P#!.#...# a) +0 shortbowDviqd##.#ßP#~~~~~~~#Pß#...# Fire: a) +0 shortbow#.###############..##Dviq#...........############SS 2 electric eels  DvirFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDvi4rShift-Dir - straight lineAim: an electric eel (moderately wounded, 62% to hit)  DviVrYou shoot an arrow. The arrow hits the electric eel!  The electric eel is almost dead.Dvi-.'Dvi49.4 (0.9 _Dvi Dvi Dvi$....:...#VicViper1 the Skirmisher ........#. Demigod ........#Dvi$9.. Health: 29/70 =========--------------- #######.# ##################... Magic: 11/11 ========================#.#####.................... AC: 4Str: 12Dvi~%#....##.###############.... EV: 14Int: 11####.##.#ßP#SS~~~~~#Pß#.... SH: 0Dex: 26#....#..#*.P~~~~#%.#.... XL:  9 Next:  5% Place: Dungeon:7Dvi%##..©#©@*..P♣~PP+.©#©..# Noise: ===------  Time: 6119.4 (0.0)Dvi%##..#..#..~~~~P#!.#...# a) +0 shortbow##.#ßP#~~~~~~~#Pß#...# Fire: a) +0 shortbowDvi &#.###############..###...........############Dvi<&~[40mSS 2 electric eels  You shoot an arrow. The arrow hits the electric eel! Dviv&i_The electric eel is almost dead.Fire: a) +0 shortbowDvi&XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (almost dead, 62% to hit)Dvie....:...#VicViper1 the Skirmisher ........#. Demigod ........#.. Health: 29/70 =========--------------- #######.# ##################... Magic: 11/11 ========================#.#####.................... AC: 4Str: 12#....##.###############.... EV: 14Int: 11####.##.#ßP#S))~~~~#Pß#.... SH: 0Dex: 26Dvi#....#..#).P~~~~#%.#.... XL:  9 Next:  5% Place: Dungeon:7##..©#©@)..P♣~PP+.©#©..# Noise: ===------  Time: 6119.4 (0.0)##..#..#..~~~~P#!.#...# a) +0 shortbow##.#ßP#~~~~~~~#Pß#...# Fire: a) +0 shortbow#.###############..###...........############DviiSS 2 electric eels  Fire: a) +0 shortbowDviPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDvi Aim: an electric eel (almost dead, 62% to hit)  You shoot an arrow.  The arrow closely misses the electric eel.Dvi\S~.'Dvi0:...# ############ #........... #.########## ####.##.#ßP#SS~~~~ #....#..#*.P~~~~#% ##..©#©@*..P♣~PP+.© ##..#..#..~~~~P#! ##.#ßP#~~~~~~Dvi7 #.########## #...........  ############ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an electric eel (almost dead, 62% to hit)  You shoot an arrow.  The arrow closely misses the electric eel.The electric eel shoots out a bolt of lightning at you!DviV:...# ############ #........... DviW#.########## ####.##.#ßP#SS~~~~ #....#..#*.P~~~~#% ##..©#©@*..P♣~PP+.© ##..#..#..~~~~P#! Dvi X##.#ßP#~~~~~~ #.########## #........... ############ Dvi` :...# ############ #........... Dvi0a#.########## ####.##.#ßP#SS~~~~ #....#..#*.P~~~~#% ##..©#©**..P♣~PP+.© ##..#*.#..~~~~P#! ##.#ßP#~~~~~~ #.##########Dvisa} #...........  ############ DviaThe bolt of electricity hits you!  * * * LOW HITPOINT WARNING * * *Dviu6X:...# ############ #........... #.########## ####.##.#ßP#SS~~~~ #....#..#*.P~~~~#% ##..©#©**..P♣~PP+.© ##..#*.#..~~~~P#! ##.#ßP#~~~~~~ #.########## #........... ############ DviBAF  The bolt of electricity hits you.DvipX.@'.Dvi%R16----20.3 (0.9DviUDviV _* * * LOW HITPOINT WARNING * * *Dvi ....:...#VicViper1 the Skirmisher ........#. Demigod ........#.. Health: 16/70 =====------------------- #######.# ##################... Magic: 11/11 ========================#.#####.................... AC: 4Str: 12#....##.###############.... EV: 14Dvi Int: 11####.##.#ßP#SS~~~~~#Pß#.... SH: 0Dex: 26#....#..#*.P~~~~#%.#.... XL:  9 Next:  5% Place: Dungeon:7Dvi8 ##..©#©@*..P♣~PP+.©#©..# Noise: ===------  Time: 6120.3 (0.0)##..#..#..~~~~P#!.#...# a) +0 shortbowDviڶ x##.#ßP#~~~~~~~#Pß#...# Fire: a) +0 shortbow#.###############..###...........############SS 2 electric eels  The bolt of electricity hits you. _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowDvi XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (almost dead, 62% to hit)Dvi#....:...#VicViper1 the Skirmisher ........#. Demigod ........#.. Health: 16/70 =====------------------- #######.# ##################... Magic: 11/11 ========================#.#####.................... AC: 4Str: 12#....##.###############.... EV: 14Int: 11####.##.#ßP#S†~~~~~#Pß#.... SH: 0Dex: 26#....#..#..P~~~~#%.#.... XL:  9 Next:  5% Place: Dungeon:7##..©#©@'..P♣~PP+.©#©..# Noise: ===Dvi$------  Time: 6120.3 (0.0)##..#..#..~~~~P#!.#...# a) +0 shortbow##.#ßP#~~~~~~~#Pß#...# Fire: a) +0 shortbow#.###############..###...........############SS 2 electric eels  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDvi$Aim: an electric eel (almost dead, 62% to hit)  You shoot an arrow. The arrow hits the electric eel.  You kill the electric eel!Dvi+w))   electric eelDviD.'  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an electric eel (almost dead, 62% to hit)  You shoot an arrow. The arrow hits the electric eel.  You kill the electric eel!  You hear a splash.Dvi<71.1 (0.8 _DviDviDvi....:...#VicViper1 the Skirmisher ........#. Demigod ........#.. Health: 16/70 =====------------------- #######.# ##################... Magic: 11/11 ========================#.#####.................... AC: 4Str: 12#....##.###############.... EV: 14Int: 11####.##.#ßP#S†~~~~~#Pß#.... SH: 0Dex: 26#....#..#..P~~~~#%.#.... XL:  9 Next:  7% Place: Dungeon:7##..©#©@'..P♣~PP+.©#©..# Noise: ===Dvi&D------  Time: 6121.1 (0.0)##..#..#..~~~~P#!.#...# a) +0 shortbow##.#ßP#~~~~~~~#Pß#...# Fire: a) +0 shortbow#.###############..###...........############S   electric eel  You shoot an arrow. The arrow hits the electric eel.  You kill the electric eel! _You hear a splash.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDvi....:...#VicViper1 the Skirmisher ........#. Demigod ........#.. Health: 16/70 =====------------------- Dvis#######.# ##################... Magic: 11/11 ========================#.#####.................... AC: 4Str: 12#....##.###############.... EV: 14Int: 11Dvi####.##.#ßP#S†~~~~~#Pß#.... SH: 0Dex: 26#....#..#..P~~~~#%.#.... XL:  9 Next:  7% Place: Dungeon:7Dvi!##..©#©@'..P♣~PP+.©#©..# Noise: ===------  Time: 6121.1 (0.0)##..#..#..~~~~P#!.#...# a) +0 shortbowDviL##.#ßP#~~~~~~~#Pß#...# Fire: a) +0 shortbowDviw#.###############..###...........############DviS   electric eel _You hear a splash.  Fire: a) +0 shortbowDviPress: ? - help, Q - select action, ( or ) - cycleDviShift-Dir - straight lineThat would be overly suicidal.  Okay, then.DviDvi+Dvi. _Dvi #.:  ........# #######.# #######################................Dvi ....##.##################.##.#ßP#S†~~~~~#Pß#....#.@#..P~~~~#%.#....##..©#©.'..P♣~PP+.©#©##..#..#..~~~~P#!.##.#ßP#~~~~~~~#Pß#...###############..##...........Dvi* 3############Dvi} Dvi <---2.1 (1 _Dvi! Dvi# DviDvijGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 5 poisoned darts  e - a throwing netf - 11 boomerangs Armour (go to first with [) DviU b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4}DviMF0Potions:  Potions !  f - a clear potion  g - a potion of magic  w - a potion of heal wounds  m - 3 potions of might  a - 3 potions of ambrosia  e - a potion of enlightenment  n - a puce potion  j - a fizzy sapphire potion  k - a metallic emerald potion  l - a glowing coppery potion  c - 2 potions of curingDvi?<c - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Dvi@DvikDvi........#VicViper1 the Skirmisher ....:...#Demigod ........#. Health: 27/70 =========--------------- ........#.. Magic: 11/11 ======================== #######.# ##################... AC: 4Str: 12#.#####.................... EV: 14Int: 11#....##.###############.... SH: 0Dex: 26####.##.#ßP#S†~~~~~#Pß#.... XL:  9 Next:  7% Place: Dungeon:7#....#.@#..P~~~~#%.#.... Noise: ---------  Time: 6122.1 (0.0)##..©#©.'..P♣[0Dvi͵2;10m~PP+.©#©..# a) +0 shortbow##..#..#..~~~~P#!.#...# Fire: a) +0 shortbow##.#ßP#~~~~~~~#Pß#...##.###############..###...........S   electric eel############ _You hear a splash.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal. _Okay, then.Dvi'A3.1 (1Dvi(Dvi} MFire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You feel better. Dviէ:... #######.# ##################. #.#####....................##.##################.##.#ßP#S†~~~~~#Pß #....#..#..P~~~~#%.##..©#©@'..P♣~PP+.©#©..# ##..#..#..~~~~P#!.#. Dviʨ ##.#ßP#~~~~~~~#Pß #.###############..#..........###########  Dvi DviF@84 Dviz Dvi Dvi]....:...#VicViper1 the Skirmisher ........#. Demigod ........#.. Health: 28/70 =========--------------- #######.# ##################... Magic: 11/11 ========================#.#####.................... AC: 4Str: 12#....##.###############.... EV: 14Int: 11####.##.#ßP#S†~~~~~#Pß#.... SH: 0Dex: 26#....#..#..P~~~~#%.#.... XL:  9 Next:  7% Place: Dungeon:7##..©#©@'..P♣~PP+.©#©..# Noise: ---------  DviE[39;49m Time: 6124.1 (0.0)##..#..#..~~~~P#!.#...# a) +0 shortbow##.#ßP#~~~~~~~#Pß#...# Fire: a) +0 shortbow#.###############..###...........############S   electric eel  That would be overly suicidal. _Okay, then. _You feel better.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Dvi ....:...#VicViper1 the Skirmisher ........#. Demigod ........#.. Health: 28/70 =========--------------- #######.# ##################... Magic: 11/11 ========================#.#####.................... AC: 4Str: 12#....##.###############.... EV: 14Int: 11####.##.#ßP#S†~~~~~#Pß#.... SH: 0Dex: 26#....#..#..P~~~~#%.#.... XL:  9 Next:  7% Place: Dungeon:7##..©#©@'..P♣~PP+.©#©..# Noise: --------- Dvi[40m  Time: 6124.1 (0.0)##..#..#..~~~~P#!.#...# a) +0 shortbow##.#ßP#~~~~~~~#Pß#...# Fire: a) +0 shortbow#.###############..###...........############S   electric eel _Okay, then. _You feel better.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. DviD _ Dvi7... #######.# ##################. #.#####....................##.##################.##.#ßP#S†~~~~~#Pß #....#..#..P~~~~#%. DviL9##..©#©.'..P♣~PP+.©#©..# ##..#.@#..~~~~P#!.#. ##.#ßP#~~~~~~~#Pß #.###############..#..........########### DviB DviC)5.1 (1  DviC _ Dvi~N Dvi_ Dvi" ........#. VicViper1 the Skirmisher ........#.. Demigod #######.# ##################... Health: 28/70 =========---------------#.#####.................... Magic: 11/11 ========================#....##.###############.... AC: 4Str: 12####.##.#ßP#S†~~~~~#Pß#.... EV: 14Int: 11#....#..#*.P~~~~#%.#.... SH: 0Dex: 26##..©#©.*..P♣~PP+.©#©..# XL:  9 Next:  7% Place:  Dvi# }Dungeon:7##..#.@#..~~~~P#!.#...# Noise: ---------  Time: 6125.1 (0.0)##.#ßP#~~~~~~~#Pß#...# a) +0 shortbow#.###############..## Fire: a) +0 shortbow#...........############S   electric eel  Shift-Dir - straight line _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (62% to hit) Dvi_ ........#. VicViper1 the Skirmisher ........#.. Demigod #######.# ##################... Health: 28/70 =========--------------- Dvi #.#####.................... Magic: 11/11 ========================#....##.###############.... AC: 4Str: 12####.##.#ßP#S†~~~~~#Pß#.... EV: 14Int: 11 Dvi4 W#....#..#).P~~~~#%.#.... SH: 0Dex: 26 Dvif 6##..©#©.)..P♣~PP+.©#©..# XL:  9 Next:  7% Place: Dungeon:7##..#.@#..~~~~P#!.#...# Noise: ---------  Time: 6125.1 (0.0) Dvi ##.#ßP#~~~~~~~#Pß#...# a) +0 shortbow#.###############..## Fire: a) +0 shortbow Dvi #...........############S   electric eel  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (62% to hit)  DviH You shoot an arrow. The arrow hits the electric eel!  The electric eel is heavily wounded. Dvic -.' Dvic >===6.0 (0.9 _ Dvi k  Dvi m  Dvi.........#. VicViper1 the Skirmisher ........# Dvi... Demigod #######.# ##################... Health: 28/70 =========---------------#.#####.................... Magic: 11/11 ========================#....##.###############.... AC: 4 Dvi.-Str: 12 Dvi.H####.##.#ßP#S†~~~~~#Pß#.... EV: 14Int: 11 Dvi/#....#..#*.P~~~~#%.#.... SH: 0Dex: 26##..©#©.*..P♣~PP+.©#©..# XL:  9 Next:  7% Place: Dungeon:7##..#.@#..~~~~P#!.#...# Noise: ===------  Time: 6126.0 (0.0)##.#ßP#~~~~~~~#Pß#...# a) +0 shortbow DviG0#.###############..## Fire: a) +0 shortbow#...........############S   electric eel  You shoot an arrow. The arrow hits the electric eel! _The electric eel is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle DviE1Shift-Dir - straight lineAim: an electric eel (heavily wounded, 62% to hit) Dvi#........#. VicViper1 the Skirmisher ........#.. Demigod #######.# ##################... Health: 28/70 =========---------------#.#####.................... Magic: 11/11 ========================#....##.###############.... AC: 4Str: 12 Dvi$b####.##.#ßP#)†~~~~~#Pß#.... EV: 14Int: 11#....#..#).P~~~~#%.#.... SH: 0Dex: 26##..©#©.)..P♣~PP+.©#©..# XL:  9 Next:  7% Place: Dungeon:7 Dvi$t##..#.@#..~~~~P#!.#...# Noise: ===------  Time: 6126.0 (0.0)##.#ßP#~~~~~~~#Pß#...# a) +0 shortbow DviD's#.###############..## Fire: a) +0 shortbow#...........############S   electric eel  You shoot an arrow. The arrow hits the electric eel! _The electric eel is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (heavily wounded, 62% to hit) Dvi!MS.' _The electric eel is heavily wounded.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (heavily wounded, 62% to hit)  You shoot an arrow. The arrow misses the electric eel.299 (0.9 _ Dvi ........#. VicViper1 the Skirmisher ........#.. Demigod #######.# ##################... Health: 29/70 =========---------------#.#####.................... Magic: 11/11 ========================#....##.###############.... AC: 4Str: 12####.##.#ßP#S†~~~~~#Pß#.... EV: 14 Dvi Int: 11#....#..#*.P~~~~#%.#.... SH: 0Dex: 26##..©#©.*..P♣~PP+.©#©..# XL:  9 Next:  7% Place: Dungeon:7##..#.@#..~~~~P#!.#...# Noise: ===------  Time: 6126.9 (0.0) Dvi b##.#ßP#~~~~~~~#Pß#...# a) +0 shortbow#.###############..## Fire: a) +0 shortbow#...........############S   electric eel  Dvi) Aim: an electric eel (heavily wounded, 62% to hit) _You shoot an arrow. The arrow misses the electric eel. DviK %Fire: a) +0 shortbow Dviq \Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (heavily wounded, 62% to hit) Dvi! ........#. VicViper1 the Skirmisher ........#.. Demigod #######.# ##################... Health: 29/70 =========---------------#.#####.................... Magic: 11/11 ========================#....##.###############.... AC: 4Str: 12####.##.#ßP#)†~~~~~#Pß#.... EV: 14Int: 11 Dvia" J#....#..#).P~~~~#%.#.... SH: 0Dex: 26##..©#©.)..P♣~PP+.©#©..# XL:  9 Next:  7% Place: Dungeon:7##..#.@#..~~~~P#!.#...# Noise: ===------  Time: 6126.9 (0.0)##.#ßP#~~~~~~~#Pß#...# a) +0 shortbow#.###############..## Fire: a) +0 shortbow Dvi # #...........############S   electric eel  Aim: an electric eel (heavily wounded, 62% to hit) _You shoot an arrow. The arrow misses the electric eel.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (heavily wounded, 62% to hit) Dvi S.' _You shoot an arrow. The arrow misses the electric eel.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an electric eel (heavily wounded, 62% to hit)  You shoot an arrow. The arrow misses the electric eel. DviW 47.8 (0.9 _ Dvi  Dvi  Dvi........#. VicViper1 the Skirmisher ........#.. Demigod  Dvi<#######.# ##################... Health: 29/70 =========---------------#.#####.................... Magic: 11/11 ========================#....##.###############.... AC: 4Str: 12####.##.#ßP#S†~~~~~#Pß#.... EV: 14Int: 11#....#..#*.P~~~~#%.#.... SH: 0 DviՋDex: 26##..©#©.*..P♣~PP+.©#©..# XL:  9 Next:  7% Place: Dungeon:7 Dvi t##..#.@#..~~~~P#!.#...# Noise: ===------  Time: 6127.8 (0.0)##.#ßP#~~~~~~~#Pß#...# a) +0 shortbow Dvi=#.###############..## Fire: a) +0 shortbow#...........############ Dvig+S   electric eel  Aim: an electric eel (heavily wounded, 62% to hit) _You shoot an arrow. The arrow misses the electric eel. DviFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle DviShift-Dir - straight lineAim: an electric eel (heavily wounded, 62% to hit) DviU........#. VicViper1 the Skirmisher ........#.. Demigod #######.# ##################... Health: 29/70 =========---------------#.#####.................... Magic: 11/11 ======================== Dvi#....##.###############.... AC: 4Str: 12####.##.#ßP#)†~~~~~#Pß#.... EV: 14Int: 11#....#..#).P~~~~#%.#.... SH: 0Dex: 26##..©#©.)..P♣~PP+.©#©..# XL:  9 Next:  7% Place: Dungeon:7##..#.@#..~~~~P#!.#...# Noise: ===------  Time: 6127.8 (0.0)##.#ßP#~~~~~~~#Pß#...# a) +0 shortbow#[37 Dvi,8m.###############..## Fire: a) +0 shortbow#...........############S   electric eel  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (heavily wounded, 62% to hit)  You shoot an arrow.  The arrow barely misses the electric eel. DviAGS.' Dvi=48.7 (0.9 _ Dvio Dvi Dvi#JW........#. VicViper1 the Skirmisher ........#.. Demigod #######.# ##################... Health: 29/70 =========---------------#.#####.................... Magic: 11/11 ========================#....##.###############.... AC: 4Str: 12####.##.#ßP#S†~~~~~#Pß#.... EV: 14Int: 11#....#..#*.P~~~~#%.#.... SH: 0Dex: 26 Dvi7K##..©#©.*..P♣~PP+.©#©..# XL:  9 Next:  7% Place: Dungeon:7##..#.@#..~~~~P#!.#...# Noise: ===------  Time: 6128.7 (0.0)##.#ßP#~~~~~~~#Pß#...# a) +0 shortbow#.###############..## Fire: a) +0 shortbow#...........############S   electric eel  You shoot an arrow. _The arrow barely misses the electric eel.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (heavily wounded, 62% to hit) DviW ........#. VicViper1 the Skirmisher ........#.. Demigod #######.# ##################... Health: 29/70 =========---------------#.#####.................... Magic: 11/11 ========================#....##.###############.... AC: 4Str: 12####.##.#ßP#S†~~~~~#Pß#.... EV: 14Int: 11#....#..#).P~~~~#%.#.... SH: 0Dex: 26##..©#©.)..P♣~PP+.©#©..# XL:  9 Next:  7% Place:  Dvi Dungeon:7##..#.@#..~~~~P#!.#...# Noise: ===------  Time: 6128.7 (0.0)##.#ßP#~~~~~~~#Pß#...# a) +0 shortbow#.###############..## Fire: a) +0 shortbow#...........############S   electric eel  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the electric eel!  The electric eel is almost dead. Dvi -.' DviG# 7****Shift-Dir - straight lineAim: an electric eel (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the electric eel!  The electric eel is almost dead.  The electric eel shoots out a bolt of lightning at you!The bolt of electricity misses you. The bolt of electricity hits the plant! Dvit e.'@P DviH -9.5 (0.8 Dvi7  DviѴ V _The plant begins to die. The bolt of electricity hits the plant! DviW........#. VicViper1 the Skirmisher ........#.. Demigod #######.# ##################... Health: 29/70 =========---------------#.#####.................... Magic: 11/11 ========================#....##.###############.... AC: 4Str: 12####.##.#ßP#S†~~~~~#Pß#.... EV: 14Int: 11#....#..#*.P~~~~#%.#.... SH: 0Dex: 26 Dvi##..©#©.*..P♣~PP+.©#©..# XL:  9 Next:  7% Place: Dungeon:7##..#.@#..~~~~P#!.#...# Noise: ===------  Time: 6129.5 (0.0)##.#ßP#~~~~~~~#Pß#...# a) +0 shortbow#.###############..## Fire: a) +0 shortbow#...........############S   electric eel  The bolt of electricity misses you. The bolt of electricity hits the plant! _The plant begins to die. The bolt of electricity hits the plant!  Fire: a) +0 shortbow DviXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (almost dead, 62% to hit) Dvi7........#. VicViper1 the Skirmisher ........#.. Demigod #######.# ##################... Health: 29/70 =========---------------#.#####.................... Magic: 11/11 ========================#....##.###############.... AC: 4 Dvi08Str: 12####.##.#ßP#)†~~~~~#Pß#.... EV: 14Int: 11#....#..#).P~~~~#%.#.... SH: 0Dex: 26 Dvi\8##..©#©.)..P♣~PP+.©#©..# XL:  9 Next:  7% Place: Dungeon:7 Dvi8##..#.@#..~~~~P#!.#...# Noise: ===------  Time: 6129.5 (0.0) Dvi9j##.#ßP#~~~~~~~#Pß#...# a) +0 shortbow#.###############..## Fire: a) +0 shortbow#...........############S   electric eel  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line DviK9Aim: an electric eel (almost dead, 62% to hit)  You shoot an arrow.  The arrow barely misses the electric eel. DviBGS.' Dvi****Shift-Dir - straight lineAim: an electric eel (almost dead, 62% to hit)  You shoot an arrow.  Dvi#The arrow barely misses the electric eel.  The electric eel shoots out a bolt of lightning at you!bolt of electricity misses you. The bolt of electricity hits the plant. DviK^.'@P30=30.4 (0.9 Dvi_ DviVc= _The bolt of electricity hits the plant! DviN ........#. VicViper1 the Skirmisher ........#.. Demigod #######.# ##################... Health: 30/70 ==========--------------#.#####.................... Magic: 11/11 ========================#....##.###############.... AC: 4Str: 12####.##.#ßP#S†~~~~~#Pß#.... EV: 14Int: 11#....#..#*.P~~~~#%.#.... SH: 0Dex: 26##..©#©.*..P♣~PP+.©#©..# XL:  9 Next:  7% Place:  DviO "Dungeon:7##..#.@#..~~~~P#!.#...# Noise: ===------  Time: 6130.4 (0.0)##.#ßP#~~~~~~~#Pß#...# a) +0 shortbow#.###############..## Fire: a) +0 shortbow#...........############S   electric eel  The bolt of electricity misses you. The bolt of electricity hits the plant. _The bolt of electricity hits the plant!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (almost dead, 62% to hit) Dvim =........#. VicViper1 the Skirmisher ........#.. Demigod #######.# ##################... Health: 30/70 ==========--------------#.#####.................... Magic: 11/11 ========================#....##.###############.... AC: 4Str: 12####.##.#ßP#††~~~~~#Pß#.... EV: 14Int: 11#....#..#..P~~~~#%.#.... SH: 0Dex: 26 Dviã ##..©#©.'..P♣~PP+.©#©..# XL:  9 Next:  7% Place: Dungeon:7##..#.@#..~~~~P#!.#...# Noise: ===------  Time: 6130.4 (0.0)##.#ßP#~~~~~~~#Pß#...# a) +0 shortbow#.###############..## Fire: a) +0 shortbow#...........############S   electric eel  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (almost dead, 62% to hit)  You shoot an arrow. The arrow hits the electric eel.  You kill the electric eel! Dvi E))  Dvi=4 <.'  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (almost dead, 62% to hit)  You shoot an arrow. The arrow hits the electric eel.  You kill the electric eel!  You hear a splash. Dvi9 <81.3 (0.9 _ Dvi@  DviB Dvi Dvi Dvi Dvi Dvi" ,DviK Dvi 91Dviϸ Dvid ~ _You start resting.Dvi= Dvi Dvi Dviq Dvi Dvi Dvi Dvi) Dvi; Dvi Dvi" DviO 22Dvi Dvi Dvi Dvi? Dvi ,Dvi Dvi Dvi2 S3=Dvin Dvi ,Dvi< Dvi DviL Dvi Dvi Dvi( K4=Dvic Dvi[ Dvi Dvi Dvi' DviO DviT Dvi Dvi #5Dvi 0=Dvi Dvi Dvi Dvi5 Dvi$ Dvi\ Dvi Dvi Dvi K6=Dvi= DviZ ,DviC Dvi DviB DviX Dvi] Dvi Dvi Dvi= Dviv 97Dvi Dvi- ,Dvi Dvi ,Dvi Dvi Dvi S8=Dvi. Dvi2 Dvir Dvi Dvi~ ,Dvi Dvi 9=Dvi Dvi DviU Dvi Dvij Dvi :40Dvi! Dvi_$ ,Dvi% Dvi' Dvi'( Dvib) Dvi+ Dvi, Dvie- DviE/ Dvi1 S1=Dvi1 Dvi2 Dvij3 Dvi4 Dvi6 Dvi6 Dvi8 Dvi0: Dvi: K2=Dvi; Dvi= Dvi= Dvi> Dvi9A DvivA DviB DviE O3DviE DviQG ,DviG DviH ,DviI DviK Dvi=L S4=DviM DviO ,DviP Dvi;S ,Dvi T DviPU a5=DviU Dvi'X DvizX Dvi5Z Dvi[ ,Dvi] Dvi_ ,Dvia Dvi-c Dvic 96Dvid DviQg Dvig Dvih Dvij Dvik Dvi#l Dvi~n Dvin S7=Dvi]p Dvir Dvis Dvis Dviw BDvi+z Dviz K8=Dvi{ Dvi% BDviU Dvi Dvi Dvi< Dvi 99Dvi Dvi Dvi_ Dvi DviI Dvi Dvi Dvi/ Dvi Dvi DviG DviЖ N50=Dvi" DviA Dvi Dvi Dvi[ Dvi Dvi Dvi{ m1=Dvi Dvi Dvi DviЪ nDvi2 %2DviҬ DviԶ 3=Dvi ,Dvi DviM ,Dvi+ Dvi k4=Dvi DviC Dvi Dvi DviN Dvi Dvi Dvi ,DviT Dvi Dvi %5Dvip Dvi ,Dvi Dvi ,Dvi Dvi Dvi K6=Dvi Dvi Dvi Dvip Dvi Dvi Dvi[ Dvi DviJ U7=Dvi Dvi Dvi# Dvi7 Dvi ,DviS Dvi Dvi %8Dvis Dvi Dvi? Dvi6 Dvi Dvi Dvi Dvix Dvi Dvi? Dvi DviV Dvi| D9=Dvi Dvi Dvi\ Dvi Dvi Dvie Dvi~ DviE l60=Dvi Dvi ,Dvi Dvi ,Dvi DviC DviB ;1Dvi Dvi Dvi Dvi( Dvif Dvi Dviq a2=DviS Dvi ,Dvi DviH" Dvi" Dvi# Dvi% Dvi% Dvi' Dvi) Dvi_) U3=Dvi* Dvis, Dvi, DviB. Dvi0 ,Dvi1 Dvi3 Dvi3 %4Dvi4 Dvi7 Dvit7 Dvi8 Dvi~: Dvi: Dvi; Dvi> Dvi> K5=Dvi? DviA DviB Dvi C Dvi1E DviE DviF DviH DvirO 6=DviTQ BDviT ;7Dvi/| U8=9= _A nearby plant withers and dies.HP restored.Dviw (---Dvi 2258.3 (127.0)Dvi6 v70=---98 _Dvi9 DviGDviVHDviIDvirMDviMDvi1R,DviRDvirTDviWDvi}XDviYDvi]Dviv]9=Dvi_DviaDviaDviAcDvifDvifDvijDvijDviZkDvimDvioDvi(pDviqDviotDvitDvi[vDviy,DvizDvi~}Dvi}Dvi7DviDDvi|DviDvi,Dvi/DviDviDviDvizDvi'DvizDviDviDviDviDviDviKDviDviȩDvi DviDviVDviDviUDvifDviDviDviϷDvidDviDviDviDviDviDvi]DviDvi ,DviDviDviDviDviDviDvixDviDviDviDvi?DviDvi=DviDvizDviDviBDviDviYDviDviDviDviBDviDvitDviDviDvi(DviDvi5DviDvi DviUDviDvi,Dvi Dvi Dvi Dvil Dvi~ ,Dvi Dvie,DviDviDvi DviDviDviDviDviDviDviDviUDviDviDvi,Dvi~DviDviDviDvi,Dvi,Dvi8DvigDvi Dvi!,Dvi'"Dvi#,Dvi#Dvi-%,Dvi%DviG',Dvi'DviM),Dvi)Dvi*Dvi+,Dvi,Dvi,Dvi;-DviP.Dvi.Dvi.Dvi0,Dvi0Dvi1Dvi-2Dvi2Dvi3Dvi3Dvi4Dvi 6,Dvi6Dvi7DviI9,Dvi9Dvi-:Dvi;Dvig<,Dvi<Dvi>DviO>Dvi>Dvi?Dvi@Dvi@DviADvi)BDviuDvi,DviLDviDviDvi^DviE ,Dvi Dvir Dvi Dvi8 DvieDviDvi5Dvi,Dvi2DviXDviDviZDvi,Dvi(DviY,DvieDvi@Dvi~Dvi Dvi !Dvi;!Dvi"Dvi4$Dvi$Dvi%Dvi (DviV(Dvi)Dvi8*,Dvi*Dvi+Dvi,Dvi,Dvi-,Dvi.Dvi/Dvi/Dvi=0Dvi1,Dvi2Dvi4Dvi4Dvi%6Dvi7Dvi 8Dvi8Dvi9,Dvih:Dvip;,Dvi!<DviB ÷÷ _You start waiting.DviUF4358.3 (99.0)DviF-9.3 (100.0)DvipJDviK# _Done waiting.Dvii0:...# # .......# ######.# ###################.#####.................#....##.###############.####.##.#ßP#÷÷~~~~~#Pß#.#....#..#..P~~~~#%.#.....##..©#©.@..P♣~PP+.©#©..###..#..#..~~~~P#!.#...# ##.#ß~#~~~~~~~#Pß#...# #.###############..###............#############Dvi4Dvi5260.0)Dvi=<Dvi?Q _There is an open door here.Dvi :...# .# .# ..# #.#.#####.#....##.#.####.##.#ßP#÷÷~~~~~#Pß#.#....#..#..P~~~~#%.#.##..©#©.'@.P♣~PP+.©#©..###..#..#..~~~~P#!.#...# ##.#ß~#~#Pß#...# #.##.#1 _DviԈ Dvi Dvi%:...# .# .# ..# #.#.#####.$#....##.#.####.##.#ßP#÷÷~~~~~#Pß#.#....#..#..P~~~~#%.#.##..©#©.'.@P♣~PP+.©#©..###..#..#..~~~~P#!.#...# ##.#ß~#~#Pß#...# #.##.#2Dvilk  You shoot an arrow. The arrow hits the plant! The plant begins to die.DviDvi7===3.2 (0.9Dvi6Dvie3 _The plant is lightly damaged.Dvi]b...# .... # ..... ###.# ##################......  #.#####......................$ #....##.############### ####.##.#ßP#÷÷~~~~~#Pß#.Dvid  #....#..#..P~~~~#%.#. ##..©#©.'..P♣~PP+.©#©..#### #..#..@~~~P#!.#...# #ß~#~~~~~~~#Pß#...# .###############..## #...............DviNJ################ DviA  You enter the shallow water.Dvin---4.8 (1.6Water Dvi՞Dvi0? _Moving in this stuff is going to be slow.Dvi_i# .... # ..... .# ##########......  #.#####.......$  #....##.#########.  ####.##.#ßP#÷÷~~~~~#Pß#. #....#..#..P~~~~#%.#. ##..©#©.'..P♣~PP+.©#©..#### ##..#..#..~@~~P#!.#...# ##.#ß~#~#Pß#...# #.#..## #.#DviCv-~Dvi|Dvi}C---6.4DviDviV _A nearby plant withers and dies.DviL## .... # ..... .# ###########...... #.#####..........$ #....##.#########DviMM. ####.##.#ßP#÷÷~~~~~#Pß#. #....#..#..P~~~~#%.#. ##..©#©.'..~♣~PP+.©#©..#### DviM##..#..#..~~@~P#!.#...# ##.#ß~#~#Pß#...# DviMj#.#..## #.DviN#Dvi]S8.0Dvir^Dviq# .... # ..... .# ######...... .#####......Dvi$ ....##.######. .##.#ßP#÷÷~~~~~#Pß#. #....#..#..P~~~~#%.#.Dvi Dvi##..©#©.'..~♣~PP+.©#©..#### Dvi ##..#..#..~~~@P#!.#...# ##.#ß~#~#Pß#...# #.#Dvi/^..## #.#DviP.DviDvi'9.6DviDDviDvi x# ..... # ##################...... #####......................$ ..##.############### ##.##.#ßP#÷÷~~~~~#Pß#.  #....#..#..P~~~~#%.#.......  ##..©#©.'..~♣~PP+.©#©..#### #..#..~~~~P#!.#...# #ß~#~~~~~~@#Pß#...# .###############..## #..................# ##################.#Dvi Dvi9 (71.2Dvi- Dvi DviDviDviUDvi#Dvi k  You shoot an arrow. The arrow hits the plant! The plant begins to die.Dviԛ L===2.0 (0.8Dvi Dvi 3 _The plant is lightly damaged.Dvi R  You shoot an arrow. The arrow hits the plant.Dvib Dvi ,3.0 (1.0Dviy Dvi 3 _The plant is lightly damaged.Dvi R  You shoot an arrow. The arrow hits the plant.Dvio Dvio *9 (0.9Dviw Dviz 3 _The plant is lightly damaged.Dvit6' _The plant is lightly damaged.  You shoot an arrow. The arrow hits the plant. _The plant is lightly damaged.  You shoot an arrow. The arrow hits the plant. _The plant is lightly damaged.  You shoot an arrow. The arrow hits the plant.DviDvi,,4.9 (1.0DviDvi4  You shoot an arrow. The arrow hits the plant. _The plant is lightly damaged.  You shoot an arrow. The arrow hits the plant. _The plant is lightly damagedDvif.  You shoot an arrow. The arrow hits the plant. _The plant is lightly damaged.Dvi' _The plant is lightly damaged.  You shoot an arrow. The arrow hits the plant. _The plant is lightly damaged.  You shoot an arrow. The arrow hits the plant. _The plant is lightly damaged.  You shoot an arrow. The arrow hits the plant!Dvi^r ~The plant is lightly damaged.Dvi$dDvid,5.8 (0.9DvikDvinV _A nearby plant withers and dies.Dvi,M . # ##################...... #####......................$ ...##.############### ##.##.#ßP#÷÷~~~~~#Pß....#..#..P~~~~#%.#.......Dvi-##..©#©.'..~♣~PP+.©#©..######..#..#..!.##.#ß~#~~~~~~~#Pß#...###############..###..................#Water Dvi6DviA76---7.4 (1.6DviX>Dvi.@Dvih ....#'---80 _You open the door.Dvi ...  .....  ......  ################## ####......................$ ..##.###############. #.##.#ßP#÷÷~~~~~#Pß#. #....#..#..P~~~~#%.#....... Dvi##..©#©.'..~♣~PP@.©#©..######..#..#..~~~~~#!.#...# ##.#ß~#~~~~~~~#Pß#...# #.###############..##..................###################.#...#.Dvi Dvi09Dvi.Dvi@Q _There is an open door here.Dvi... ..... ...... #...... .$ ##.#. .##.#ßP#÷÷~~~~~#Pß#. ....#..#..P~~~~#%.#. ..©#©.'..~♣~PP'@©#©..#### ##..#..#..~~~~~#!.#...#  ##.#ß~#~#Pß#...# #.######.#... DviDvi.80 _DviDviDvi  ...################## ###......................$ .##.###############.ßP#÷÷~~~~~#Pß ....#..#..P~~~~#%. #..©#©.'..~♣~PP'.©#©..#### ##..#..#..~~~~~#@.#...#  ##.#ß~#~~Pß #.###############..#....Dvi <1Dvi Dvi3 Dvi +2.4 (2Dvi DviC b _c - 2 potions of curing (gained 1)DviS1M    ##################...... ###................$###############.#ßP#÷÷~~~~~#Pß ....#..#..P~~~~#%.#....... #Dvi..©#©.'..~♣~PP'@©#©..#### ##..#..#....  ##.#ß~#~~~~~~~#Pß#...#.###############..##.Dvi'...DvigA3.4 (1Dvi@DviDvi M     ##################...... ###................$###############.#ßP#÷÷~~~~~#Pß Dvi' ....#..#..P~~~~#@.#....... #..©#©.'..~♣~PP'.©#©..#### ##..#..#....  DviX ##.#ß~#~~~~~~~#Pß#...##.Dvi <4Dvi& DviC* S _You see here an eel talisman.Dvi+C ....################## ###......................$ .##.###############.ßP#÷÷~~~~~#Pß ....#..#..P~~~~#%. #..©#©.'..~♣~PP'@©#©..#### ##..#..#..~~~~~#..#...#  ##.#ß~#~~Pß#...DvieDvi-5 _Dvi6DviDvi ..################## ###......................$ .##.###############.ßP#÷÷~~~~~#Pß ....#..#..P~~~~#%. Dvi#..©#©.'..~♣~PP'.©#©..#### ##..#..#..~~~~~#@.#...#  ##.#ß~#~~Pß #.###############..#....Dvi Dvi!&6Dvi'DviU)Dvi< Dvi DviV Dvi  Dvio[ SHIFTDviDviDvi,Dvi/M    ##################...... ###................$###############.#ßP#÷÷~~~~~#Pß ....#..#..P~~~~#%.#....... #Dvi~..©#©.'..~♣~PP'@©#©..####7 ##..#..#....  ##.#ß~#~~~~~~~#Pß#...#.###############..##....DviDvi} DviDvi :M     ##################...... ###................$###############.#ßP#÷÷~~~~~#Pß ....#..#..P~~~~#@.#....... #..©#©.'..~♣~PP'.©#©..#### ##..#..#....  ##.#ß~#~~~~~~~#Pß#...##.Dvi DviW &8Dvi8 Dvi S _You see here an eel talisman.Dvi<9Dvi ? _i - an eel talismanDvi+ C ....################## ###......................$ .##.###############.ßP#÷÷~~~~~#Pß ....#..#..P~~~~#.. #..©#©.'..~♣~PP'@©#©..#### ##..#..#..~~~~~#..#...#  ##.#ß~#~~Pß#...Dviq5 Dvi> '90DviH DviJ Dvip .... ...... ......  #...... .$ ##.#. ##.#ßP#÷÷~~~~~#Pß#. #..#..P~~~~#..#. ..©#©.'..~♣~PP'.@#©..#### ..#..#..~~~~~#..#...# ##.#ß~#~#Pß#...#  #.#  #.  # ##.. DviY &1Dvi Dvi R _There is a transporter here.DviZ2JDvi4R _There is a transporter here.DviP.... ......# ......# #......# ..$# .##.......# .#ßP#÷÷~~~~~#Pß#.......# #..#..P~~~~#..#.......# ©#©.'..~♣~PP'.©#@..#### DviFQ .#..#..~~~~~#..#...# .#ß~#~~~~~~~#Pß#...# .## .. # ##.DviQ+. Dvio\/§Dvii]&2DvidDvipL _You enter the transporter and appear at another place.Dvij3Dvi5BDviDvin,Dvi,DviNDviDvi,DviDvi˿Dvi!DviaDviDviDviPDviDviDviDvi*DviDviDvi'DvixDvi,Dvi\$ Dvi)_You now have 346 gold pieces (gained 8).DviDviDviDviXDviDviBDviDvi*BDvi_DviJDvi[ Dvi ,Dvi DviD Dvi _You open the door.Dvi^(  There is an open door here. _DviyI _You open the door.  There is an open door here. _DviLBDvirDvi_t,Dvifv,DviwDvixDvixDvi`{Dvix#.# #.# Dviւ.####.############ ................<# #####.############ ............ .... DviW#####.#########..######  #.# #>..  ####'##########@########430.4 (38.0) Dvieq #.......................  #........######..######  #........# ##..##  #DviM.# ##..#  #........# ##.###........# #..####### #Dvi #........# ##.##....###### #....:...##..'....'.....DviE DviDvi&,1.4 (39DviQ _Found a stone staircase leading down.Dvi' 4DviW!Dvi#H _No target in view!DvisDviDviDviDvi{ h _  You encounter 2 orc wizards.An orc wizard is wielding a +0 dagger of electrocution.Dvi #.# #.# .#  #.# o####  #.# .#.. .  #.# ...##.. ####.############o.... ...............<#...# ####.############...### ................@.....# ####.#########..#######  #.# #>......... ####'##########.######## #............... #.######..######oo 2 orc wizards (asleep) #.# ##..## Dvi #.# ##..# #........# ##.##Dvi 83.4 (2.0)Dvib +4.4 (3 _DviO Dvi! Dvim ))o1 asleep)  You shoot an arrow. The arrow hits the orc wizard!  The orc wizard shouts!Dvie oThe orc wizard is almost dead.You hear a shout!Dvi} oo..owandering)o   orcYou encounter an orc. It is wielding a +0 club. **The orc wizard gestures at you while chanting.Dvi.o o..o  The puff of flame hits you.DviMz65--====5.4 (1DviRDviA!, _The orc wizard shouts!DviI))))Dvi Q.oDviA.oDvi^E.oDvi&..DviKb===-6.3 (0.9Dvi٬Dviq _You shoot an arrow. The arrow barely misses the orc wizard.DviD)))Dvi.o.oDvihE.oDvi%.Dvi&d6---7.1 (0.8Dvi-Dvix0q _You shoot an arrow. The arrow barely misses the orc wizard.DvihD)))DvigQ.oDvii .oYou shoot an arrow. The arrow barely misses the orc wizard.DviqL..oDvir[2-8.1 (1.0DvixDvi{? _The orc wizard hits you with a +0 dagger.Dviq #.# #.# .# #.# .#### #.# .#.. . #.# ...##.. .####.#......<#o..##.#oo.###.##.Dvi)rm#..# #.# #>.........  ####'####.########  #Dviir.....  #.######..######Dvir   orc wizard  #.# ##..## Dvir #.# ##..#  #DvirJ.# ##.##DviuU.oDviHvF.oDviw,oDviT.o 2 orc wizardsDvi70---9DviDviDvi1^! #.# #.# .# #.# .#### #.# .#.. . #.# ...##.. #.####.#..... #.<#.o.##.Dvi_g#...###.oo....##.#..# #.# #>......... ####'####.######## #..... #.######..######   orc wizard  #.# ##..## #.# ##..#  #.# ##.##DvimDviHt *The orc wizard gestures at you while chanting.Dvi /o..o 2 orc wizards56---=--40Dvi#D _The magic dart hits you!DviI #.# #.# .# #.# .#### #.# .#.. . #.# ...##..  #.####.#.....  #.<#...##.#o..###.oo....##.#..# #.# #>......... ####'####.########  #.... #.######..###### #.# ##..##  #.# ##..#  #.# ##.##o.o.DviRXDvi^1*Dvi*G    orc wizard  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!Dvi{=1 _Deactivating autopickup; reactivate with Ctrl-A.Dvie|9 #.# #.# .# #.# .#### #.# .#.. . #.# ...##.. #.####.#..... #.<#...#  #.#{..###  .oo.....#  #.Dvi%}#..# #.# #>......... ####'##.######## #... #.######..###### #Dvit}.# ##..## #.# ##..#  #.# ##.##Dvi|j.oDvi.*Dvif o   orc  The orc wizard gestures wildly while chanting.Dvi.Dvi7{Dvi.=2Dvi's{ _The orc wizard flickers and vanishes!Dvi]+ #.# #.# .# #.# .#### #.# .#.. . #.# ...##.. #.####.#..... #.<#...# #.#...### .{{.....# #.#.o# #.# #>......... ####'#.#######  #. #.######..######  #.# ##..##  #.# ##..#  #.# ##.##Dvito..o{o7-----3Dvi8Dvi  #.# #.# .# #.# .#### #.# .#.. . #.# ...##.. #.####.#..... #.<#...# #.#...### Dvi4 .{o.....# #.#..# #.# #>......... ####'#.########  #. #Dvio .######..######  #.# ##..##  #Dvi .# ##..#  #.# ##.##Dvi F{.Dvi -o.Dvi Dvi B---4Dvi Dvi Dvi )You shoot an arrow. ))Reactivating autopickup.Dvif.o{.Dvin!..Dvis?9===5.0 (0.9DviDviʋ6 _You feel a bit more experienced.Dvi5N ))) You shoot an arrow. The arrow hits the orc.DviZG..)DviODvi U.oDvi "&9Dvi3{ _The orc is almost dead.Dvih _No target in view!DviDviv4DviH _No target in view!Dvi Dvi3 DviH Dvi/ H _No target in view! DviQ#.#VicViper1 the Skirmisher#.#.#Demigod#.#.####Health: 57/70 ===================-----#.#.#.. .Magic: 11/11 ========================#.#...##..AC: 4Str: 12#.####.############.....EV: 14Int: 11#................<#...#SH: 0Dex: 26#######.############...###XL:  9 Next:  9% Place: Dungeon:7.............@.{)........#Noise: ===------  Time: 6445.9 (0.0)#######.#########..#######a) +0 shortbow#.##o.........Fire: a) +0 shortbow####'##########.#########.......................#........######..#######........# ##..###........# ##..##........###.## _No target in view! _[39;4 Dvi/R|9mNo target in view! _No target in view!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Dvi+@. Dvi5*{ Dvi g#.#VicViper1 the Skirmisher#.#.#Demigod#.#.####Health: 57/70 ===================-----#.# Dvim i.#.. .Magic: 11/11 ========================#.#...##..AC: 4Str: 12#.####.############.....EV: 14 Dvi 8Int: 11#................<#...#SH: 0Dex: 26#######.############...### Dvi XL:  9 Next:  9% Place: Dungeon:7.............@){)........# Dvi Noise: ===------  Time: 6445.9 (0.0)#######.#########..####### DviH a) +0 shortbow#.##o.........Fire: a) +0 shortbow Dvi ####'##########.#########.......................#........######..#######........# ##..###........# ##..# Dvi #........###.## _No target in view! _No target in view!  Dvi Q_No target in view!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Dvi \.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow. Dvio <86.8 (0.9 _ DviS !Dviy?#.#!DviyVicViper1 the Skirmisher#.#.#Demigod#.#.####!DvizHealth: 58/70 ===================-----#.#.#.. .!DviEzMagic: 11/11 ========================#.#...##..AC: 4Str: 12!Dviz#.####.############.....EV: 14Int: 11#................<#...#SH: 0Dex: 26#######.############...###XL:  9 Next:  9% Place: Dungeon:7!Dvi{ .............@.{)........#Noise: ===------  Time: 6446.8 (0.0)!Dvi/{#######.#########..#######a) +0 shortbow#.#!Dvik{Q#o.........Fire: a) +0 shortbow!Dvi{n####'##########.#########.......................#........######..######!Dvi{;#........# ##..##!DviJ#........# ##..##........#!Dvi7##.##Press: ? - help, Q - select action, ( or ) - cycle!DvisPShift-Dir - straight line _You shoot an arrow.  !DviFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!Dviv+@.!Dvin5*{!Dvi#.#VicViper1 the Skirmisher#.#.#Demigod#.#.####Health: 58/70 ===================-----#.#.#.. .Magic: 11/11 ========================#.#...##..AC: 4Str: 12#.####.############.....EV: 14Int: 11#................<#...#SH: 0Dex: 26#######.############...###XL:  9 Next:  9% Place: Dungeon:7.............@.))........#Noise: ===------  Time: 6446.8 (0.0)#######.#########..#######a) +0 shortbow#.##o.........Fire: a) +0 shortbow####'##########.#########.......................#........######..#######........# ##..###........# ##..##........###.##Press: ? - help, !DvilQ - select action, ( or ) - cycleShift-Dir - straight line _You shoot an arrow.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!Dvi.)!DviJoShift-Dir - straight line _You shoot an arrow.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin!DviK]e  You shoot an arrow. You feel a bit more experienced.!DviJV.>o   orc!Dvi3\=107.6 (0.8 _!Dvi%h!Dvij!Dvib e#.#VicViper1 the Skirmisher#.#.#Demigod#.#.####Health: 58/70 ===================-----#.#.#.. .Magic: 11/11 ========================#.#...##..AC: 4Str: 12#.####.############.....EV: 14Int: 11#................<#...#SH: 0Dex: 26#######.############...###XL:  9 Next: 10% Place: Dungeon:7.............@***........#Noise: ===------  Time: 6447.6 (0.0)#######.#########o.#######a) +0 shortbow#.##>.........Fire: a) +0 shortbow####'##########.#########.......................#........######..######!Dvi\ o   orc#........# ##..###........# ##..##........###.## _You shoot an arrow. You feel a bit more experienced.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (almost dead,  74% to hit)!Dvipa T o."Dvi5*#"Dvi#.#VicViper1 the Skirmisher#.#.#Demigod#.#.####Health: 58/70 ===================-----#.#.#.. .Magic: 11/11 ========================#.#...##..AC: 4Str: 12#.####.############.....EV: 14Int: 11#................<#...#SH: 0Dex: 26#######.############...###XL:  9 Next: 10% Place: Dungeon:7.............@)))........#Noise: ===------  Time: 6447.6 (0.0)#######.#########))#######a) +0 shortbow#.##>........."Dvi# Fire: a) +0 shortbow####'##########.#########.......................#........######..######o   orc#........# ##..###........# ##..##........###.## _You shoot an arrow. You feel a bit more experienced.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"Dvi˖o.  You shoot an arrow. The arrow barely misses the orc."DviI.)."Dvi 48.5 (0.9 _"Dvi"Dvi#Dvig)You shoot an arrow. The arrow hits the orc!#Dvih ?))#Dvi>.)#DviYV9=9.4#DviУ#Dvi3G _You kill the orc!#Dvi _No target in view!#Dvi #Dvi #Dvi! #Dvi #Dvi[ : _#Dvi60=1#Dvi' #Dvi ,#Dvi #Dvi#Dvi#Dvi=#Dvi#DviK2=#Dvi#Dvii#Dvi#Dvi#Dvi#Dvi#Dvim##Dvit$k3=#Dvi%#Dvi9(#Dvi(#Dvi)#Dvi+#Dvi,#Dvi-#Dvi/#Dvi/%4#Dvi|0#Dvi2#Dvi2#Dvip3#Dvi5#DviX5#Dvi'6#DviB8#Dvi8#Dvi'9#Dvi;a5=#Dvi<#Dvi>#Dvi'?#Dvi@#DviA#Dvi9B#DviB#Dvi(E#DviEU6=#DviG#DviKB#DviM,#Dvi*N#DviP;7#DvisS#DviT#DviT#DviuX#DviY#Dvi#Z#Dvi7[#Dvi]a8=#DviG_#Dvia#Dvi[a#DviGb#Dvi}e,#DvinX#Dvi(o9=#Dviq,#Dvir#Dviu,#Dvi#w#Dvikzb70=#Dvi{#Dvin~1 _HP restored.#Dvi#Dvi#Dvi#DviJI#.# #.# .# #.# .#### #.# .#.. . #.# ...##.. #.####.#..... #.<#...# #.#...### ..@)).# ---##Dviފ.#..# #.# #>......... ####'#.######## #Dvit#.# #.# .# #.# .#### #.# .#.. . #.# #Dvi...##.. #.####.#..... #.<#...#  #.#...###  ...@).#  #.#..##Dvii@ #.# #>......... ####'#.######## #Dvi #DviZ086.4 (37.0)#DviH---7.4 (38#Dvi)#Dviu$  Things that are here:#Dvigg _a +0 dagger of electrocution; a +0 robe$DviG& _  Items here: )) [[ ††.= _$Dvi\,,$Dvi7:,$Dvi<$Dvi|<$Dvi=$Dvi>A$Dvi3D$DviD$DviE$Dvi]G$Dvi#J$DvimJ$DvibK$Dvi#M$DviO$DviO$DviP$DviT$DviW,$DviX$DviZ$Dvi|],$Dvi_$Dvij`$Dvic,$Dvi;d$Dvie$Dvig$DviNh$Dvii$Dvi&j$Dvil$Dvi\l$Dvil$Dvi n$Dvio$Dvi7p$Dvip$Dviq$Dvis$Dvi]s$Dvis$Dviv$Dviw$DviAx$Dvifz,$Dvi{$Dvi[{$Dvi{$Dvi|$Dvi~,$Dvi^$Dvi$Dvi,$DviȂ$Dvi$Dvi+$Dviݐ$Dvi$Dvi%$Dvi˔,$Dvi7$Dvi+$Dvi|,$Dvi$Dvi'$Dvi,$Dvi$Dvi$DviY,$Dvi͟$Dviݠ$Dvi`,$DviϢ$Dvi"$Dvi8$Dvi$Dvi$Dvi!$DviĨ$Dvi$Dvi~$DviL$DviI,$Dvi$Dvi$Dvi,$Dvix$DviF$Dvi,$Dvii$Dvi$Dvi^,$DviD$Dvio$Dvi,$Dvi$Dvi $Dvi,$Dvi[$Dvi$Dvi$Dvi.$Dvi$Dvi$Dvi$Dvi$Dvi$Dvi$Dvi,$Dvio$Dvit$Dvi$Dvi$DviZ$Dvi$Dvi,$DviM$Dvi$Dvi,$DviF$Dvi$Dvi&$Dvij$Dvi$Dvi$Dvi$Dvi$Dvi$Dvi$Dvi,$Dviv$Dvi$Dvi$Dvi$DviJ$Dvi$Dvi$Dvi$$DviX$Dvi$DviT$Dvi$Dvi$Dvi,$Dvii$Dvi$DviX$Dvi$,$Dvi$Dvi $Dvi $Dvi4 $Dvi $Dvi $Dvi,$Dvi$Dvi$Dvi,$Dvi6$Dvi[$Dvi,$Dvic$$Dvi&$Dvi )$Dvif)$Dvi)$Dvi,$Dvio.$Dvi.$DviU/$Dvi2$Dvij4,$Dvig5$Dvi8$DviD:$Dvi:$Dvi;$Dvi>$DviYA,$Dvi[B$DviyD$DviF,$Dvi H$Dvi{J$DviO$Dvi&P$DviX$Dvi![,$Dvi{\$Dvi]$Dvi`,$Dvi,a$Dvicd$  Things that are here:$Dvifl  a +0 dagger of electrocution; a +0 robe$Dvi=j$Dvij _$Dvi l$Dvis^  Items here: )) [[ ††.$Dvi j  You encounter a bes kemwar.$DviZ#.# #.##.# #.#####.# ######.# #######.#.....# ....##.# ..........##... #.####.############........ #................<#...###.# ######.############...## $DviK..............)).......W# ######.#########@.#######  #.# #>......... ####'##########.######## #.......................#..######..#######..# ##..## W   bes kemwar (wandering)#..# ##..##..# ##.###..# #..#######$DviUHW.552.4 (65$DviԒ0f$Dvi՚f   sleepcapW   bes kemwar (wandering)$DviD,3.4 (66$Dvi $DviY _You encounter a sleepcap.%Dvi ))))f    You shoot an arrow. The arrow hits the sleepcap!%Dvib5W.%Dvi4c1f.%Dviia....%Dvivj;===4.3 (0.9)%Dvistv _The sleepcap is heavily damaged.%Dvik ))) You shoot an arrow. The arrow hits the sleepcap.%Dvie1W.%DviI.f%Dvi V..W%Dvi (5.2%Dvi%Dvia _The sleepcap is severely damaged.%Dvih )) You shoot an arrow. The arrow hits the sleepcap.%Dvic.W.f%Dvi}l7.%DviXm(6.1%Dvis%Dviava _The sleepcap is almost destroyed.%DviY .You shoot an arrow. The arrow hits the sleepcap!%Dvi`})W   bes kemwar%DvimW..W%Dvi,..%Dvi527.1 (1.0%Dvi'%DviO _You destroy the sleepcap!%Dvi  You shoot an arrow. The arrow hits the bes kemwar!%Dvi}b r  The bes kemwar is severely damaged.%Dvi1g :*%DviO;  The bes kemwar writhes about, and something writhes within you.%Dvi @8.0 (0.9Dim %Dvi %Dvi# a _You feel your spells grow feeble.%Dvi W  You shoot an arrow. The arrow hits the bes kemwar.%Dvi r  The bes kemwar is severely damaged.%Dvir %9%Dviǜ %Dvi [ _The bes kemwar completely misses you.&DvijHW  You shoot an arrow. The arrow hits the bes kemwar.&DviDr  The bes kemwar is severely damaged.&Dvi@,9.7 (0.8&Dvib&DviX _The bes kemwar closely misses you.&DviZ  You shoot an arrow. The arrow hits the bes kemwar.&Dviowr  The bes kemwar is almost destroyed.&Dviw(60.5&Dvi}&DvigW _The bes kemwar barely misses you.&Dvimyg .  You shoot an arrow. The arrow hits the bes kemwar!&Dvi`~(&Dvi&Dvi  41.4 (0.9 _You destroy the bes kemwar!&Dvi,&Dvip _Your Ranged Weapons skill increases to level 11!'Dvi _'DviT'Dvi" _Your spells return to their normal power.'Dvi'Dvi'Dvi'Dvi'Dvi'Dviƥ'Dvi'Dviw'Dvi'Dvi'Dviq'DviM'Dvi'Dvi'Dvi*'Dvi'Dvi'Dvi'Dvi'Dvi'DviO'Dviն'Dvi 'Dvi׹,'Dviy'Dvi'Dvi'DviU'Dviǿ'Dvif'DviK'Dvi'Dvi'Dvi'Dvi'Dvi|'Dvi'Dvi'Dvic'Dvi'Dvi'Dvi'Dvi'Dvi'Dvi'Dvi'Dviq'Dvi'Dvi'DviM'Dvi6,'Dviw'DviB'Dvi1'Dvi'Dvi'Dvi'DviR'Dvi'Dvi'Dvi'Dvi'DviE'Dvi.N _You now have 356 gold pieces (gained 10).'DviP'Dvi'Dvi'Dvik` ##### #.#'Dvi$ 'DviU....# #.# 'Dvi###.# #.# #### # 'Dvi #.# #.# #.. .# 'Dvi*? #.#####.# #.####.# .#.....####......#### ......##................ .............@.$.# ---92.4 (31.'DviU0) .<#...###.######...## 'Dviy###...###.# #...# ........#.# ....# 'Dvi]..#######.# .. 'Dvi..........# .....# #.######### )....# ...'Dviv .>...## #..'Dvi#'DviO'DviH---3.4 (32'Dvij'DviG _Found a mace. Found an escape hatch in the floor.(Dvi>W(DviW(DviA](Dvi`H _No target in view!(DviV7 _ _You now have 364 gold pieces (gained 8).(Dvi^(DvivcX(Dvi f(Dvi-g(Dvi1h(Dvink(Dvijm(DviOn(Dviso(Dvir(Dviu(Dviu(Dviw(Dvi z(Dvi|(Dvil}(Dvi~(DviY(Dvi(Dviʄ(Dvi(Dvi(Dvi(Dvi(Dvi(Dviӎ(Dvi(Dviϐ(Dvi(Dvi(Dvi^(Dvi(Dvi(Dvi(Dvi(Dvi(Dvi(Dvi(DviǢ,(Dvi (Dviۥ(Dvi(Dvi (Dvi,(Dvi,(DviA(Dvi/(Dvi?(Dvi(Dvi (Dvit(Dvi,(Dvi(Dvi(Dvi1(Dvi(Dvi(DviX(Dvi(DviK(Dviĸ(Dvi,(Dvio(Dvi(Dvi˼(Dvi(Dviܽ(DviY(Dvi(Dvie ..# #.# #.# ####### #.# (DviB......# #.# .####.# #.# ..##########.####### ................@......>619.4 (26.....####(Dvi#######....## ##...# (Dvi.....#....# .....#(Dvif )....# >...(Dvi###(Dvi0(Dvi-20.4 (27(DviW(Dvi; _Found a stone staircase leading down.(DviBv  _No target in view!(Dvi (Dvi] (Dvi^ (Dvi H _No target in view!(Dvi(Dvi (DviG(DviT(Dvi(Dvi^f _(Dvi(Dvi*(Dvi1(Dvi,(Dvia(Dvi(Dvi!(Dvi(Dvi.(Dvi(Dvi(DviBB(Dvi;(Dvi$ (Dvid (Dvi (Dvi (Dvi (Dvi (Dvi4 (Dviq (DviQ(Dvi(Dvi(Dvi(Dvi,(DviU(Dvi(DviB(Dvi(Dvi.(Dvi(Dvi(Dvi(DviD,(Dvi(Dvi(Dvih(Dvi(Dvi (Dvi(Dvi),(Dvi|(Dvi(Dvi (Dvi (Dvi!(Dvi"(Dvi#(Dvi#(Dvi,1(Dvi1(Dvi2(Dvi2(Dvi%3)Dvi)DviR)Dvi)Dvi)Dvi2)Dvi )DviX )Dvi )DviY")Dvi#B)Dvi@%)Dvi&)Dvi&,)Dvi+),)Dvi))Dvi))Dvi,+)DviM.X)Dvi\/)Dvi/)Dvi80)Dvi1)Dvig3,)Dvi4)Dvi7)Dvid9)Dvi9)DviN;)DviF=)Dvi?,)Dvi;@)DvicB)DviC)Dvi)D)DviE)DviF)DvitH)DviH)DviI)DvimK)Dvi?N,)DviN)DviGP)Dvi UX)DvizV)DviV)DviW)Dvi7[)Dvi\)Dvi\)Dvi])Dvif_)Dvia,)DviZb)Dvic)Dvi6e)Dviye)Dvihf)Dvig)DviGr#.######.# #...#.############## #.###..............# #.# #.############.# #.# #.# #.# #.# #.#< #.#####.#  ##########.##.##)Dvir{.#.....##  #.......##.#...@..........##....65.4 (45  #.###.####.#.........  #.# #................<#...###.##.########.############...###.## #..................))........#.## ###########.#########..#######.##  #.#)Dvir#>..........##  ####'##########.##########)Dvi1s  #......................... )Dviy)Dvipz,6.4 (46)Dvi)DviX9 _Found a stone staircase leading up.)Dvi)Dviܫ)DviZ)DviH _No target in view!)DvikP )DviP )Dvi'R )DviS )Dvi@W )Dvi[ P _)Dvi)^ )Dvim^ )Dvi_ )Dvi6a )Dvib )Dvic )Dvi&d )Dvig )Dvii ,)Dvij )DviJr )Dvis )Dvit )Dvi&u )Dviw )Dviy )Dviz )Dviz )Dvi>} )Dvi~ )Dvi~ )Dvi )Dvi )Dvi )Dviۃ )Dvi^ )Dvi )Dvi )Dvi )Dvi )Dvi )Dvi )Dvi1 )Dvit )Dvi )Dvi )Dvi )DviJ )Dvi )Dvi )Dvi )Dvi )Dvi5 )Dvi~ ,)Dvi )Dvi+ )Dvi )Dvi )Dvi] )Dvi )Dviz )Dvi )Dvi9 )Dvig )Dvie ,)Dvi$ )Dvi )DviӤ ,)Dvi| )Dvi )DviD ,)Dvi7 )Dvi )Dvi )DviP )Dvi! )Dvi )Dvi ,)Dvi )Dvi/ )Dvi )DviA )Dvi= )Dvi )Dvi )Dvi )Dvi )Dvi )Dvir ,)Dvi )Dvi )Dvi6 )Dvi )Dvi0 )Dvie )Dvi )Dvi# )Dvi )Dvi )Dvi )DviN )Dvi )Dvi )Dvi )Dvi )Dvi )DviJ ,)Dvi )Dvih )Dvii )Dvi )DviJ )Dvi* )Dvi )Dvij )Dvi )DviF )Dvi )Dvi )Dvi )Dvi )Dvik )DviB )Dvi~ )Dvi* )Dvi )Dvi )Dvi? )Dvi )Dvi )Dvi )Dvi )DviC )Dvi6 )Dvi )Dvi )Dvi )Dvi~ )Dvi )Dvi9 )Dvis )Dvi3 )Dvi ,)Dvi1 )Dvi )Dvi )Dvi )Dvi` )Dvi )Dvi )Dvi )DviD )Dvi( )Dvi! )Dvia )Dvi )Dvi )Dvi )Dvi )Dvi_ )Dvif )Dvi ,)DviT )Dvi )Dvi )Dvi )DviE )Dvi )Dvi  ,)Dvii )Dvi )Dvi )Dvi )Dvi )DviT! )Dvi( ############  ...........#  ##########.##.# ##.# ##.#  ##.#  #)Dvil) #.######## ................@>#713.4 (47 #################.# #..#  .[# )Dvi) f..# ..# )Dvi) _..# ..# )Dvi) )Dvir2 B4.4 (48)Dvi~6 )Dvi; ) _Found a scale mail.)Dvi )DviI )Dvi )Dvi& H _No target in view!*Dvi|4*Dvi *DviH _No target in view!*Dvi*Dvi!*Dvi*Dvi*Dvi *Dvit: _*DviR  There is a stone staircase leading down here.*Dvi_*Dvi" _*Dvi,*Dvi!*Dvih  You encounter a bullfrog.*DviBS.#  #.#  #.# #.#  #.# ########.######## ................>#######. .......@. ........[ .........# .........#.........#.........# F   bullfrog (asleep).........#...F.....#6.4 (2.0)7.4 (3 _*Dvi*Dvi( )))))F  )You shoot an arrow. The arrow hits the bullfrog!  The bullfrog croaks.*DviI8F.*DviI6F.*DvivP>.....*DviQ7===8.3 (0.9*DviW*Dvi/Y` _The bullfrog is heavily wounded.*Dvid )))) You shoot an arrow. The arrow hits the bullfrog.*Dvi_e9F.*Dvil_... *Dvim(9.2*Dvis*Dviova _The bullfrog is severely wounded.+Dvi ))) You shoot an arrow. The arrow hits the bullfrog.+Dvi F.F.....20.2 (1.0+Dvia _The bullfrog is severely wounded.+DviYf ) You shoot an arrow. The arrow hits the bullfrog.+Dvi8F.+DviSR1+Dvi  You shoot an arrow. The arrow hits the bullfrog. _The bullfrog is severely wounded.  You shoot an arrow. The arrow hits the bullfrog. _The bullfrog is severely wounded. +Dvi? You shoot an arrow. The arrow hits the bullfrog. _The bullfrog is almost dead.+Dvi_)))))))+Dvig F......  You shoot an arrow. The arrow closely misses the bullfrog.The bullfrog hits you but does no damage.+Dvih&2+Dvin+Dvi qN _The bullfrog misses you.+Dvi †You shoot an arrow. The arrow hits the bullfrog!+DviB)+Dvi; +Dvil> >1/71163.1 (0.9+DviC +DviF L _You kill the bullfrog!+Dviv +Dvi +Dvi +Dviw H _No target in view!+Dvi+Dviʮ+Dvi+Dvi+Dvi۴+Dvi: _+Dvi}d  You see here a bullfrog corpse.+Dvi(+Dvi _+Dvi+Dvi+Dvi1+Dvi+Dviy+Dvir+Dvi+Dvi +DviC+Dvi+Dvi+Dvij+Dvi+Dvi+Dvi+Dvi+Dvi+Dvi+Dvi+Dvi=+Dvid+Dvi+DviH+Dvi+DviC+DviN+Dvib+Dvi+Dvi+Dvi+Dvi=+Dvi+Dvi~+Dvi+Dvi~  You open the door.  You encounter 4 orcs.+Dvi^] #..........##........†[##..........##..........##..........# #..........# #..........# #..........#.---#########'# ... ### ...o. ..# ....... ..# #o..o....oooo 4 orcs (asleep) ..# #.o....... ..# #[........! ..#+Dvi0033.1 (10.0)+DvinO---4.1 (11 _+Dvi'+Dvi9 _Found a leather armour and an inky potion.,Dvi ..# #........†[# #..........# #..........# #..........# #..........# #..........# #..........# #........@.# #########'## ... ...o. .......  #o..o....  #.o.......  #[........! ,Dvi8 ..# #........†[# #..........# #..........# #..........# #..........# #..........# #..........# #........@.# #########'## ... ...o. ....... #o..o....  #.o....... #[........!,Dvi,Dvi˻d _There are monsters nearby!,Dvi ))o3 asleep),DviWYou shoot an arrow. The arrow hits the orc.  The orc shouts!,Dvi o.  The orc is heavily wounded.o.o. oThe orc shouts!o.,DviS[ '.oooooo 5 orcs (1 wandering)You encounter an orc. It is wielding a +0 hand axe.====5.1 (1.0),Dvit,Dvi% _The orc shouts!,DviĽ )You shoot an arrow. The arrow hits the orc!)oooo 4,Dvi 4 o.  You kill the orc!,Dvi48o.,Dvi85:o.,Dvi5;o.,Dvi_Bt'o,DviG&6,DviW`; _The orc shouts!,DviE  )You shoot an arrow. The arrow hits the orc!,Dvi'g) 3 orcs,Dvilo.o.,Dvi3o.,Dvi$"',Dvij7===-7.0 (0.9,Dvi,Dvi+G _You kill the orc!,Dvi )You shoot an arrow. The arrow hits the orc!,Dvi h) 2 orcs,Dvix io.o.,Dvie ,Dvi @-9,Dvi ,Dvi G _You kill the orc!,Dvi )You shoot an arrow. The arrow hits the orc!,Dvigo   orc,Dvi+,Dvi%;-8.7 (0.8,Dvi>-DviO  You shoot an arrow. The arrow hits the orc! _You kill the orc!  You shoot an arrow. The arrow hits the orc! _You kill the orc! -DviH n You shoot an arrow. The arrow hits the orc! _You kill the orc!-Dvi`_)))))))-Dvi+Io)-Dvi6k.....9.6 (0.9-Dvi3L-Dvi,Ow _You kill the orc!  You shoot an arrow. The arrow hits the orc! _You kill the orc!  You shoot an arrow. The arrow hits the orc! _You kill the orc! _You shoot an arrow. The arrow barely misses the orc.-Dvi__)))))))-Dvioso).....-Dvi{p.40.4 (0.8-Dviƃ _You shoot an arrow. The arrow barely misses the orc. The orc barely misses you.-Dvi!8  You shoot an arrow.-DviO  The arrow hits the orc but does no damage.-Dvi\\69-1.3 (0.9-Dvi-Dvia8 _The orc hits you with a +0 dagger.-Dvi|z  You shoot an arrow. The arrow hits the orc.-Dvil  The orc is severely wounded.2.2-Dvi -Dvi Q _The orc closely misses you.-Dvi> )You shoot an arrow. The arrow hits the orc!!-Dvi )-DviL -DviQ 70-3.1 _You kill the orc!-Dvi[ -Dvih h _Your Dodging skill increases to level 5!-Dvi -Dvi -Dvi6 -Dvi H _No target in view!.Dvia.Dvi~b.DviWj.DviOmH _No target in view!.DviY3.Dvi^.Dvia.Dvif: _.DviZh.Dvih.DviOk.Dvixa1=.Dvi  There is an open door, spattered with blood here..Dvid]  Items here: )) [ ††..Dvi.Dvin _.DviN.Dviظ.Dvi,.Dvi .DviI.Dvi&{=.Dvi.Dvi;.Dvi9.Dvi`.Dvi.DviD.DviT.Dvi.Dvi=.Dvi.Dvia.Dvi#..........#  #..........#  #########)######### #..))........# #............#.Dvi 6 #............# #......# #.....# #[.# ---####+#########    .DviA`    .Dvijd    .Dvi    .DviW   .Dvi.Dvi053.1 (10.0).DviH---4.1 (11.Dvi.DvikR _d - an inky potion.DviI.Dvi.Dvi.Dvi.Dvi,.DviB.Dvi/.Dvi.Dvi^.Dvi.Dvi.Dvi`.Dvi@.Dvi.Dviw .DviM.Dvi.Dvip.Dvi.DviU&.Dvi'.Dvi+.Dvi0 .Dvid1.Dvi1_You open the door..Dvi|5.Dvif6.Dvi6.DviQ9.Dvi<.Dviz@.DviA.DviC.DviJ .DviYK .DviKThere is an open door here..DviIO.DviP .Dvi*Q_.DviaU.Dvi(X.DvitZ.Dvil[.Dvi\.Dvica.Dvi d.Dvid.Dvif.DviTh.Dvij.Dvik.Dvil.Dvi1p.Dvitr.Dvi^s.Dvit.Dviw.Dviz.Dvi{.Dvi|.Dvi~.Dviŀ.Dvi.Dvi.Dvi3.Dvi׉.Dvi4.Dvi.Dvi.Dvi].Dvi.Dvi.Dvi.Dvi.Dvi.Dvi.Dvi,.DviH.Dvi .DviӦ.Dvi3.DviZ.DviR.DviU.Dvi.Dvi.Dvi.Dvi.Dviέ.Dvi .Dvi.Dvi.Dvi,.Dvi.Dvif .Dvi1_You open the door..Dvi߶.Dvi.Dvi.Dvi.DviZ,.Dvi.Dvi:@  There is an open door here..Dvi.Dvis _.Dvi.Dvie.Dviß# #.# .# #.# ©#©..##### #.# .#...# #########.# ß#...# ........#.# ##..## #######.#.######## ....# #<#..............# ###.# #.#.#'###.#.######.# .... #...@...#.#.# 82.1 (28##.. ####....#.#.# ........#.#.# ###..###.#.#.Dvigq#..# #....#..# ###.##..#...# .DviB3.1 (29.Dvi".Dvi9 _Found a stone staircase leading up..Dvif  _No target in view!.Dvi .Dvi .DviB .Dvi H _No target in view!/DviI/Dvi.J/DviJ/Dvi(M/DviO/DviSf _/DviRT/Dvi$U/DviJV/DviiX,/DviX/Dvi[/Dvi;\/Dvi\/Dvi]/Dvi_/Dvic  You encounter an orc wizard. It is wielding a +0 dagger./Dvill3PP'.©#©..##### #.# ~~#..##########.# ~~#Pß#...........#.# ######..## #######.#.##### ........# # #<#............#####.# #.#.#'###.#.##### .... #.......#.#.#  ##..#########....#.#.#  .......@.......#.#.# ......#####..###.#.# ..... #..# #......!. #..# ###.#..o #..##. ...# o   orc wizard (asleep)# .... .../Dvit17.1 (4.0)/Dvi8.1 (5 _Found a puce potion./Dvi@F© #.#       # #<  .... #.......#.#.#  ##..#########....#.#.#  .......@.......#.#.#  ......#####..###.#.#  ..... #..# #....  ..!. #..# ###.#  ..o #..#  #. ...#  # ....  ... /Dvi1f© #.#       # #<  .... #.......#.#.#  ##..#########....#.#.#  .......@.......#.#.#  /Dvif......#####..###.#.#  ..... #..# #....  ..!. #..#  ..o  #. ...# /Dvif? # /Dvi g; ... /DvitJ/Dvi.|b _An orc wizard is nearby!/Dvi0 ))))o  You shoot an arrow. The arrow hits the orc wizard.  The orc wizard shouts!/Dvim oThe orc wizard is lightly wounded.  You hear a shout! x2/Dvi1o./DviN...o   orc (polearm, wandering)===9.1 (1 _You encounter an orc. It is wielding a +0 trident./Dvi ))))))You shoot an arrow.  The arrow closely misses the orc wizard./Dvi< o!The arrow closely misses the orc./Dvi= 7o./DviI ...o)/DvitI .90.0 (0.9/Dvi6O /DvijQ 7 _The orc shouts! You hear a shout!/Dvio' )) You shoot an arrow. The arrow hits the orc wizard./DviA ;o./Dvi 7o./Dvi R.1.0 (1.0/Dvi_ /DviZ  /Dvi W_The orc wizard is moderately wounded./Dvi ) You shoot an arrow. The arrow hits the orc wizard!/Dvi"Zo.o/Dvi"./Dvi+/Dvi++9 (0.9/Dvi2/Dvi5c _The orc wizard is severely wounded.0Dvi )You shoot an arrow. The arrow hits the orc wizard!0Dvito   orc (polearm)0Dvi;0Dvi?082.80DviIF0Dvi%IN _You kill the orc wizard!0Dvi-6 )You shoot an arrow. The arrow hits the orc!)0Dvi*)0Dvi3.8 (1.0 _You kill the orc!0Dvi~0DviM0Dvie0DviGH _No target in view!0Dvi _No target in view!0Dvi 30DviS 0Dvi 0Dvin  You encounter an orc warrior, 2 orc wizards and 2 orcs.The orc warrior is carrying a +0 orcbow.0Dvi! ~PP'.©#©..##### #.#~#..#...# #.#~#Pß#...# .#.##..##0Dvis) 7 #.#..#0Dvi) E # #<##.# #.#.#'###.#. .... #.......#.#.# ##..0Dvi) #....#.#.##.....)@........#.#.#.#####..###.#.#0Dvi-* .. #..# #.....!... #..# ###.#...0DviY* . #..#.#..oo# ...#0Dvi* Co   orc warrior (launcher, wandering) #..#. ....oo 2 orc wizards (wandering)#oo#o ...oo 2 orcs (wandering)0Dvi0 N0o.0Dvi2 7o.0Dvi2 9o.0DviA )o  The orc wizard shouts!0DviK ****The orc wizard casts a spell at you.0Dvi[ Doo0Dvi9 0Dvi= <....0Dvip ^59-----4.8 (10Dvi 0Dvis G _The puff of flame hits you!  Things that are here:0Dvi5 L _a +0 dagger; a +0 robe1Dviޒ )))You shoot an arrow. The arrow hits the orc wizard!1Dvi o.  The orc wizard is severely wounded.1Dvi!s oThe orc shouts! x21Dvi"8o.1Dvii#5o.1DviV$8o.1Dvil%?oo1Dvi#&1Dvif1..ooo 3 orcs1Dvi4-5.7 (0.91Dvi-E1DviFq _You encounter an orc. It is wielding a +0 dagger.1Dvi ))))You shoot an arrow. The arrow barely misses the orc wizard.1Dvi}VThe arrow misses the orc wizard. The arrow hits the orc warrior.1Dvi9o.1Dvi՛8o.1Dvi oThe orc warrior is lightly wounded.1Dvi:o.1DviƟ o1Dvi.1Dvi8o.1Dviš4o.1Dvi.o 4 orcs1Dvi-6.7 (1.01Dvi͸1Dvi| 1Dvii_You encounter an orc. It is wielding a +0 whip.1Dvig )You shoot an arrow. The arrow hits the orc wizard!1Dvinm)   orc wizard1Dvielo.o.1Dvi :o.1DviE.o1Dvij9o.1Dvil .  You kill the orc wizard!The orc warrior unwields a +0 war axe. The orc warrior wields a +0 orcbow.1DviNO))))1Dvi%O@...1Dvi\Q-----97.6 (0.91Dvi1Dvil _The orc warrior shoots an arrow. The arrow misses you.2DviPP'.©#©..##### #.# #..#...# #.# #Pß#...# .#.# ..## #.#.## # #<#..# #.#.#'###.#.#.... #.......#.#.# ##..#....#.#.# #.....))@.#.#.# .#####..###.#.# ......o #..# #.... ...!......oo...#.o.o# ...# o   orc#..#o ....#..#. ...o.ooo2Dvi3[37m).o   orc warrior (launcher)o   orc wizardo   orc60=---8.6 (1.02Dvik:'.©#©..##### #.# #..#...# #.# #Pß#...# .#.# ..## #.#.## # #<#..# #.#.#'###.#.#2Dvi*.... #.......#.#.# ##..#....#.#.# #.....)).#.#.# .#####..###.#.# .....o) #..# #.... ...!o...o.#...o# ...##..#o ....2Dvix#..#. ...2Dvi~1o2Dviqx.o   orc wizard2Dvi:B---92Dvi&2DviC2DviS ))You shoot an arrow. The arrow hits the orc wizard.2Dvi3o2Dvi8o.2Dvi.o   orc===800.5 (0.92Dvi32Dvi8 _The orc wizard is lightly wounded.2Dvi4)))))))2Dvi_;o.2Dvir*<)o2Dvi@+2o2Dvi,,o2Dvib-2Dvi5@ ....)oo   orc warrior (launcher)o   orc wizardo   orcYou shoot an arrow. The arrow barely misses the orc wizard.2Dvi@2DviB`1=1.42Dvi L2Dvi/N0 _The orc leaves your sight.2Dviq  You shoot an arrow. The arrow hits the orc wizard!2DviY :o.2Dvi\  oThe orc wizard is almost dead.2Dvi] 9o.2Dvii |)o 2 orcs2DviDj -2.4 (1.02DviMt 2Dviw W _The orc wizard barely misses you.2Dvi3& )You shoot an arrow. The arrow hits the orc wizard!2Dvi- qoo 2 orcs2Dvi 3o2Dvip 02Dvi@ o 3 orcsYou kill the orc wizard!2Dvi >)))))))2DviGR H)@.....2DvifW 6203.3 (0.92Dvia 2Dvid s _The orc warrior shoots an arrow. The arrow barely misses you.2Dvie ))You shoot an arrow.  The arrow closely misses the orc warrior.The arrow hits the orc.2Dvin9o.2Dvi,o2DviO o)o 4 orcsThe orc is almost dead.2Dvi>)))))))3DviEH)@.....3Dvi`F524.1 (0.83DviO3Dvi?Sl _The orc warrior shoots an arrow. The arrow misses you.3DviK~ )You shoot an arrow.  The arrow hits the orc warrior but does no damage.3Dvi.3Dvi~)o 3 orcs3Dvi-5.0 (0.93Dvi53Dvi9 _The orc warrior is lightly wounded.3Dvi ) You shoot an arrow. The arrow hits the orc warrior!3Dvib 3Dvi3 3Dvi)3DviH:The orc warrior is moderately wounded.3Dvi3Dvi3Dvi!)))))))3Dvi3DviBt3o3Dvi )@.....)o 4 orcs3Dvi&93Dvi _The orc warrior shoots an arrow. The arrow barely misses you.3Dvih ) You shoot an arrow. The arrow hits the orc warrior!3DviF)o3DviA)o3Dvi4o.3Dvi3Dvi-6.9 (1.03Dvi3Dviwd _The orc warrior is severely wounded.3DviD)  You shoot an arrow. The arrow hits the orc warrior! _The orc warrior is severely wounded.  You shoot an arrow.  The arrow barely misses the orc warrior.  The arrow closely misses the orc. The arrow barely misses the orc.  The arrow hits the orc!))) 3 orcs3Dvi Io3Dviɋ  3Dvi !3Dvi( 'oo3Dvi *You kill the orc!3Dvi܍ `The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 war axe.3Dvi 3Dvi' 463Dvi -----3Dvi 53DviD 73Dviޠ 3Dvi  3Dvi 3Dvi 3_The orc warrior hits you with a +0 war axe!3Dvi5 X  You shoot an arrow. The arrow hits the orc warrior.3Dvi s  The orc warrior is severely wounded.3Dvi -8.8 (0.93Dvij 3Dvi C _The orc warrior closely misses you.3Dvi: 3Dvi )You shoot an arrow. The arrow hits the orc warrior!3Dvil rooo 3 orcs3Dvi%A)o3Dvi&A)o3Dvi/3Dvi4C-----43Dvi49.6 (0.83Dvio?3DviBO _You kill the orc warrior!4Dviy )You shoot an arrow. The arrow hits the orc!4DvihP 2 orcs4Dvi/5o.4DviP0B)o4Dvia94DviY=J710.6 (1.04DviE4DviHG _You kill the orc!4Dvil )You shoot an arrow. The arrow hits the orc!4Dvin   orc4Dvi6X)o4Dvi551.5 (0.94Dviר] _You kill the orc!4Dvi)@ )You shoot an arrow. The arrow hits the orc!4DviF;)4Dvi*)4Dvi-2.3 (0.84Dvid  You shoot an arrow. The arrow hits the orc! _You kill the orc!  You shoot an arrow. The arrow hits the orc! _You kill the orc!  You shoot an arrow. The arrow hits the orc! _You kill the orc!4Dvi4Dvi4Dvi4DviU _You kill the orc!  You shoot an arrow. The arrow hits the orc! _You kill the orc!  You shoot an arrow. The arrow hits the orc! _You kill the orc! _No target in view!4Dvi) 4Dvi 4Dvik# 4DviC&   You shoot an arrow. The arrow hits the orc! _You kill the orc!  You shoot an arrow. The arrow hits the orc! _You kill the orc! _No target in view!5Dvi35Dvi5Dvi25Dvi: _5Dvi985DviT0=5Dviz5Dvis,5DviL5DviO5Dvi5Dvi5Dvi35DviK9=5Dvi%5Dvix5Dvi5Dvi5Dvi?5Dvi5Dvi5Dvi5Dvi:505Dvi5Dvi,5Dvi 5DviT 5Dvi 5Dvi5Dvi5Dvi5Dvi5Dvid51=5Dvi\5Dvi&,5Dvi,5DviW2,5Dvi+65DviJ:5Dvi:W2=5Dvi=5Dvi@5DviC,5Dvi/G,5Dvi=I5Dvi$L5DviL%35DviCO5DviS,5DviV5DviY,5Dvi3]5Dvi`5DviaK4=5DvijX5Dvim,5Dvip5Dvis5DviitU5=5Dvi~X5Dvi,5Dvi_5Dvib5DviLJ5Dvi5DviI;65Dvi5Dvi05Dvi5DviX5Dvik7=5DviLU8=5Dvi5Dvi5Dvi5Dvi5Dvi5Dvif5Dvi5Dvi5Dvi%95Dvi{5Dvi5Dvi5Dvi5Dvie5Dvi5DviD5DviE5Dvi5Dvi45Dvi5DviL60=5Dvi5Dvi5Dvi5Dvi75DviH5Dvi5Dvi 5Dvi 5DviA #15Dviu 2=5Dvi- 5Dvi 5DviT 5Dvi 5Dvi 5Dvia 5Dvi 5Dvi#' 25Dvi( 5Dvi+ 5Dvi+ K3=5DviX. 5DviT1 5Dvi1 5Dvi3 5DviY7 5Dvi7 5Dvi: 5Dvi= 5Dvi > 5Dvi@ 5DviC 5DviC U4=5DvibF 5Dvi/J ,5DviL 5DviO 5DviO 5DviI 55Dvi 6=5Dvi ,5Dvi 5Dvic 5Dvi N7=5Dvi! 5Dvi ,5Dvi 5Dvi ,5Dvi 5Dvi@ Q85Dvi ,5Dvi 5Dvi ,5DviH 5Dvi6 ,5Dvi 5Dvi 5Dvi D9=5Dvi 5Dvi 5Dvi 5Dvie 5Dvi+ 5Dvig 5Dvi 5Dvi 5Dviy V70=5Dvi 5DviK B5Dvi9 1=5Dvi@& 5DviG( ,5Dvis) 5Dvi. A _You kill the orc!  You shoot an arrow. The arrow hits the orc! _You kill the orc! _No target in view! _ Items here: ))))) [[ ††.5Dvi1 5Dvie2  _5Dvi4 5Dvi8 Z  Items here: )) [ †.5DviU; 5Dvi;  _5Dvi1> 5Dvif   Things that are here:  a +0 trident; an orc corpse= _ _n - 2 puce potions (gained 1)5Dvi,i 5Dvim 5Dviw ...............## #<#..... ##############.#### #.#.#'###. .....# #.......#. ##..#########....#. ##+##....)))).# #..........#####..###. 5Dvi/x #.........)# #..# #. #..........# #..# ## #....@.....# #..#---96.3 (84.0) #.....#....## ...# #.....#..#.# ....5Dvix  #...<.#..#.# ... #.....#..#.. #.....#..#### .......#..# ##.....#..#5DviR 5Dviρ H---7.3 (855Dvi( 5Dvi ; _Found an escape hatch in the ceiling.6Dvi@ _No target in view!6DviT46Dvif6DviVhH _No target in view!6Dvi\J6DviL6Dvi\N6DviV6DviY6Dvi]: _6Dvia6Dvilc6Dvic6Dvie6Dvig6Dvi/j6Dvij6Dvik6DviMn6Dvip6Dviq6Dvir6Dvi{7 _You open the door.6DviA}6Dvi}6Dvi~6DviV@  There is an open door here.6Dvi6Dvi( _6Dvi6Dvi6Dvis6Dvi6DviՋ6Dvi{6DviE6Dvi6Dvi6Dvi6Dvi6Dvi6Dvi6Dvis@  There is an open door here.6DviQ6Dvi _6Dvi֡6Dviۣ6Dvi6Dviɥ6Dvi%6Dvit6Dvis6Dvi٪6Dviu6Dvi6Dvi,6Dvi6Dvil,6Dvi˴6Dvij6Dvi6DviX,6Dvi6DviE6Dvin6Dvi6Dvi6Dvi6Dvi6Dvi6Dvi6Dvi6Dvii6Dvi6Dvi6Dvi6Dvit6Dvi6Dvi6Dvi  You open the door.  You encounter 3 wights.6Dviv #.........)#  #..........# . ##..........# .. #.....#....## z.. #.....#..#.# .... #...<.#..#.# ..... #.....#..#.. z.....####.....#..#### ...z..'@.......#..# ......####.....#..# ..... #.....# #### #.....# #.....# #######zzz 3 wights (dormant) .z919.3 (226Dvi^z2 dormant)6DviQ420.3 (23 _6Dvi 6Dvi7Dvi7j )))z17DviԝCYou shoot an arrow. The arrow hits the wight.7DviG.z7DviC @.z7Dvi *.z7Dvi 7Dvi(n.'z7Dvi);===1.2 (0.9)7Dvi07Dvi^2 7Dvi2R_The wight is moderately damaged.7Dvi/| ))You shoot an arrow. The arrow hits the wight!7Dvih(.z.z.z'2.2 (1.07Dvi 7Dvi7DviX:_The wight is severely damaged.7Dvi7Dvi )You shoot an arrow.  The arrow hits the wight but does no damage.7Dvi6i@.z7Dvii@.z7Dvii*.z7Dvij7Dviq7DviOr7Dvit&3.1 (0.97Dviz{7Dvi~^ _The wight is severely damaged.7Dvi )You shoot an arrow. The arrow hits the wight!7DviV 27DviT G.z7Dvi' !.7Dvi[ %z7Dvi 7Dvi 074.07Dvi# 7Dvi& L _You destroy the wight!7Dvi9 { )You shoot an arrow. The arrow hits the wight!7Dvig G.z7Dvih ?.z7Dvip 7Dvidq 7Dvit 97Dvi4| 7Dvi~ ^ _The wight is almost destroyed.7DviO+ )You shoot an arrow. The arrow hits the wight.7Dvif0 z   wight7Dvi K95.7 (0.87Dvi> 7Dvi  7Dvi >_You destroy the wight!8Dvix9 )8DvizyU You shoot an arrow. The arrow hits the wight.8Dvi@.z8Dvi8Dvi(6.58Dvi8Dvi` _The wight is moderately damaged.8DviR  You shoot an arrow. The arrow hits the wight.8Dvi,kl  The wight is heavily damaged.8Dvik767--8Dvi;l&7.4 (0.98Dvixr8Dviu? _The wight hits you with a +3 short sword.8Dvi*x|  You shoot an arrow. The arrow hits the wight.8Dvi  The wight is severely damaged.8.2 (0.88Dvi-8Dvi= _The wight closely misses you.8Dvi58Dvi4)))))))8DviFk ......zYou shoot an arrow. The arrow closely misses the wight.8Dvilg4---9.1 (0.98Dvir8Dviu? _The wight hits you with a +3 short sword.8Dvi r R  You shoot an arrow. The arrow hits the wight.8Dvi  8DviK g The wight is severely damaged.8Dvi< f5----9 (0.88Dviz 8Dvi ? _The wight hits you with a +3 short sword!8Dvi )You shoot an arrow. The arrow hits the wight.8Dvi (8Dvi 8Dviͪ 5---3130.8 (0.9 _You destroy the wight!8Dviį 8Dvi i _Your Fighting skill increases to level 4!9Dvi9Dvi9Dvi9DviCH _No target in view!9Dvi 9Dvi 9Dvi 9Dvi 9DviY $ _9Dvi 9Dvi 9Dvi 9Dvi 9Dvi 9Dvi %69Dvis 9Dvii 9Dvi 9Dvi 9Dvi 9DviW 9Dvi 9DviV 9Dvi K7=9Dvi@ 9Dvi 9Dvi 9Dvi 9Dvi6 9Dvi 9Dvi 9Dvi 9Dvi: U8=9Dvi 9Dvi 9Dvi 9Dvi[ 9Dvi_ 9Dvi 9Dvi0 9Dvi 9Dvi 9Dvi 9Dvi ;99Dvi 9DviP 9Dvi 9Dvi 9Dvi 9Dvim 9Dvic 9Dvi 9DviS! 9Dviz! E60=9Dvip" 9Dvi$ 9DviO$ 9Dvi;% 9Dvi& 9Dvi& 9Dvi( 9Dvis/ 1=9Dvi0 9Dvi0 9Dvi}2 9Dvi2 %29Dvi3 9Dvij5 9Dvi5 9Dvi6 9Dvi]8 9Dvi8 9Dviz9 9Dvi; 9Dvi}; 9Dvi; D3=9Dvi< 9Dvi7> 9Dvi~> 9Dviq? 9Dvi@ 9Dvi A 9DviA 9DviC 9DviC 9DviD 9Dvi\F 9DviF 9DviG N4=9DviG 9DviI 9DviRI 9DviI 9DviK 9DvivK 9DviL 9DviN 9DviUO %59DviP 9DviaR 9DviR 9DviS 9DviU 9DviU 9Dvi.W 9DviX 9DviTY 9DviY D6=9DviZ 9DviB\ 9Dvi\ 9Dvi] 9Dvi:_ 9Dviw_ 9Dvi` 9Dvic 979DviKc 2=9DviMd 9Dvif 9Dvif 9Dvig 9Dvi9i 9Dvivi 9Dvij 9Dvik 9Dvik 9Dvil 9Dvi%n 9Dvin 9Dvin 89Dvio 9Dvifq 9Dviq 9Dvir 9DviVt 9Dvit 9Dvi~u 9DviQw 9Dviw 9Dviw D9=9Dvix 9Dviz 9Dvi{ 9Dvi&| 9Dvi} 9Dvi%~ 9Dvi 9Dvi 9DviZ 9DviX O70=9Dvi 9Dvin 9DviЄ 9Dvi 9DviY 9Dvi 9Dvi 9Dvi 9Dvi5 9Dvie D1=9Dvi 9Dvi S................9Dvi 3....---9DviX  #.)##...... #.##...... ##.#9Dvi n#...... #.....#....###...... #.....#..#.##...... #...<.#..#.##...... #.....#..#..#......####.....#..#####......@..#..##......####.....#..#9Dvi #.....# #.....##. #.....#9Dvi: E# #.....# 9Dvi] E #9Dvi? 081.8 (51.0)9Dvi #---9DviC %2.8 (529Dvi 9DviP *  There is an open door here.9Dvi j _Items here: ))) [[[.;Dvi?7;Dvi;|Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 mace  b - a +3 dagger  c - a +3 short sword Armour (select all with [)d - a +0 robe  e - a +0 robe  f - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]h ;o.DviD ) You shoot an arrow. The arrow hits the orc warrior!>Dvi,Eo.>Dvi>Dvi(9.3>Dvi>Dvi0_ _The orc warrior is almost dead.>Dvi )You shoot an arrow. The arrow hits the orc warrior.>Dvi+>Dvi26830.3 (1.0>Dvi4>Dvi6O _You kill the orc warrior!>Dvi4>Dvi>DviH _No target in view!>DviMD>DviD>DviK>DviMH _No target in view!>Dvi[ 3>Dvi\ >Dvi_ >Dvihb >Dvic $ _>Dvih :  Things that are here:>Dvii p  a +0 mace; a +0 plate armour; an orc corpse>Dvik >Dvil  _>DviZm >Dvin >Dvip >Dvir ,>DviRt >Dviov >Dviv >Dviw >Dviz >Dvi{ ,>DviX} >Dvi [  Items here: )) [[ †.>Dvi0 Q.....#..# .....#..# .....# .....# .....# #####  ##########+##### #.....)...@.......--- #.########.##### #.# #.# #.# #.#.# #.. ........# ### >Dvi .#....##....##....##....#....#...'5.3 (5>Dvi׮ >Dviv L======6.3 (6>Dvit >Dvi׹ 6 _As you open the door, it creaks loudly!>Dvi l _Items here: )) [[ †.>Dvi-4>DviK >DviVH _No target in view!?Dvic4?Dvii?DvimH _No target in view!?Dvi^4?Dvi5?DviH _No target in view!?Dvi3?Dvi?Dvi?Dvi$?Dvi: _?Dvi@  There is an open door here.?Dvi-#..#..#..#### ?...># #..# #....# #..# #....# # #....# ....# #....# ....##....# ##### #....#  #...@# ------7.3 (1##########'####### #.....)...).......#.########.#######?DviF #.# #.# #.# #.#.# #.. .......#### ########?Dvi ?DviJ------8.3 (2?Dvi ?DviB; _Found a stone staircase leading down.?Dvio?Dvi?Dviu?DviH _No target in view!?Dvi 4?Dvi ?Dvi H _No target in view!@DviYI@Dvip@Dvi֥@Dvi _@Dvi@DviBB@Dvi!@Dvi|@Dvi@Dvi*@Dvi #..........#####..###.#.#  #.........)# #..# #....  #..........# #..# ###.#  ##..........# ###..#  #.....#....## #....#### @DviZ_ #.....#..#.# #........  #...<.#..#.####.....#  #.....#..#....#.....# ###.....#..####.@...># ........#..# ###....# ###.....#..# #....# @Dvi#.....# #....##.....# #....##.....# #....#  ####### #....# #....# ##########'#######@Dvi,46.3 (8@DviA+7.3 (9@Dvi@DviRb _m - a scroll labelled XIEJYL KAOTE@Dvi_@Dvi@DviM@DviH _No target in view!@Dvi$t@Dviyu@Dvi{@Dvi}H _No target in view!@DviBs @Dvis @Dvi-u @Dviz @Dvi| @Dvi| $ _@Dviۀ @Dvi @Dvi @DviI @DviS @Dvi @Dvi @DviǏ @Dvi֐ @Dvi @Dvi @Dvi ,@DviΘ @Dvi @Dvi/ @Dviۚ @Dvi @Dvi @Dvi @Dvit @Dvi @Dvi @Dvio ,@Dvi @DviY @Dvi ,@DviP @Dvi B@DviM @Dvi @Dviò  You encounter an ogre. It is wielding a +0 giant spiked club.@Dviѹ  #######.#.########  # #<#..............# # #.#.#'###.#.######.# # ##.#.# #########....#.#.# @Dvi ..)))).......#.#.# ....#####..###.#.##### ...)# #..# #.....O ....# #..# ###@# # ####.# ...## #....####..# .#.# #.........## .#.####.....#### .#....#.....# O   ogre (asleep) @Dvi ,.####.....>## .# ###....# .# #....#@Dvi 058.3 (11.0)@Dvi 39.3 (12 _@DviK @Dvi ADvi ))O  You shoot an arrow. The arrow hits the ogre!  The ogre shouts!ADvi,;O.ADvi .ADviADvi^J====60.1 (0.8)ADviADvi\ _The ogre is heavily wounded.ADviq^ ) You shoot an arrow. The arrow hits the ogre.ADvip1O.ADviNADvi[===-9ADviADvi\] _The ogre is severely wounded.ADvi5{  You shoot an arrow. The arrow hits the ogre.ADvi~ADviG-1.8 (0.9ADviސADviyX _The ogre is almost dead.ADvia )  You shoot an arrow. The arrow hits the ogre.ADvi ADvi 1412.7ADviy ADvi H _You kill the ogre!ADvi ADvin ADvi ADvi H _No target in view!BDviFBDvi3GBDviHBDviKBDvi)MBDviZQ: _BDviTBDviuVBDviVBDviXBDvi[i  You see here a +0 giant spiked club.BDvi\BDviz] _BDvif^BDviL`BDviaBDvi bBDvibBDvi eBDvijfBDvifBDvilhBDvisjBDvi+lBDvilBDvimBDvi pBDviqBDvi%rBDvisBDvi1BDviBDvi$BDviBDviBDviBDvi{BDviBDvi#BDviBDviHBDviBDviӑBDviBDviBDvihBDviWBDvi?BDviBDvi'BDviBDviBDviߟBDviBDviաBDviBDviLBDviBDvi|BDvi-BDvioBDviզBDviBDviBDviBDvi]BDviqBDvifBDviBDvi;BDvi"XBDviBDviBDviвBDviLBDviBDvi,BDviBDvi·BDviBDviBDviBDvi_BDvi#BDviBDviRBDvieBDviBDviBDviBDvi6BDvizBDviBDvi-BDvi#BDviBDvi{BDviBDviBDviBDviBDviBDviXBDviBDviBDvi!BDvirBDviBDviBDvi|BDvieBDviBDvi?BDviBDvifBDvi!BDviBDviBDvi>BDvi,BDviBDviIBDviv,BDviZBDviTBDvit,BDvi.BDviBDviBDviBDviBDviBDvixBDvi BDvi BDvi BDvi4BDviBDviBDviBDviBDvi[BDviBDviNBDvilBDviBDviXBDviBDviBDviLBDviBDviBDviC BDvi BDvi6!BDvi"BDviy#BDvi#BDviC$BDvi%BDvi&BDvi&BDvi'BDvi )BDvim)BDvi)BDvi*BDvit8`BDvi#;BDviM[BDvi \BDvi\BDvi\BDvi]BDvi_BDviE`BDvi`BDviaBDvibBDvi>cBDvicBDvicBDvidBDvieBDvieBDvifBDvifBDvigBDviNgBDvigBDvi}hBDvi;iBDvijBDviKkBDvilBDviRn,BDvinBDvioBDviqBBDviwsBDviRtBDvit,BDvivBDviw,BDvixBDviUyBDvi(zBDvizBDvizBDviZ|BDvi/~BBDviBDviBDvi,BDvi̘BDvi,BDviBDvi3BDviBDviBDviBDviBDviDBBDviYBDviBBDviBDvi$BDviBDvi BDvi5BDviBDviCBDviBDvizBDviBDviBDviBDviBDviBDviBDviXBDviwBDviBDvi;BDviBDviBDvi',BDviBDvim~BDviY,BDvisnBDvi BDvi,BDviBDviBDviBDviwBDvisBDvi,BDvi BDvic BDvi BDvii BDvi6,BDvibBDvibBDvii!,BDvi{#BDvi&BDvit  Items here: ))))) [[ ÷÷. _BDvi|BDviΗ  Items here: )) [ ÷. _BDviBDvi,BDviBDvihBDviXBDviBDviBDvi BDviBDvi).....# ##..........# ###..# ##. .....# #.....#....## #....####.. .....# #.....#..#.# #.........# .....# #...<.#..#.####.....##### .....# #.....#..#....#.....#...####.....#..####.....>##.)........#..# ###....#..####.....#..#### #....## #.....#.@...# #....#---179.7 (117.0) ###.# #.....#.###.# #....#  #.# #.....#.# # #....#  #.# #######.# #....#  #.# #.BDvix. #....#  #.# ###########'#######  #.# #.....)...).......  #.# #.########.#######  #.# #.##.#---BDviBDviT _Key pressed, stopping explore.BDviBDvirBDvi BDviH _No target in view!BDviRBDviBDviiBDviTH _No target in view!BDvi BDvi BDvig$ BDvi& H _No target in view!CDviʊ3CDvi[CDviCDviJCDviSP _CDviڙCDvi1CDvihCDvi=CDviCDvi5CDviCDviCDviCDviCDviCDvi3CDviCDviڪCDviCDvi CDviCDviCDviCDvi9CDviM,CDvi$CDviICDvi,CDviCDviCDviCDvi'CDvi8CDviCDviCDvijCDviM,CDviCDviLCDviCDvi,CDvi_CDviCDviCDvi%CDviCDvi`CDviCDvi<CDvi6CDviCDvi"CDviCDviCDviCDviCDvimCDviCDvi6CDviCDvi*CDvi CDvi^ CDviCDviUCDviVCDviCDviCDvi5CDvilCDviCDvi!CDvi!CDvi#CDvi&CDvi)CDvi)CDvi+CDvi.CDvi0CDvi#1CDvi2CDvi4CDvid6CDvi6CDvi7CDvi!:CDviC<CDvi<CDvi=CDvi$@CDviACDviACDvibCCDvicECDviFCDvi&GCDviGCDviY3  There is an open door here.  Items here: ))) [[[.CDvi\5 _CDvi\CDvi`BCDvi"eCDvif ##'##....))) ######## #..........# #......# #.) #......# #.......... #......# ##..........# #......# #.....#....##CDvi> #......# #.....#..#.# #......# #...<.#..#.## #.....@# #.....#..#...210.7 (31.0) #......####.....#..#### #......)........#..# # #......####.....#..#### #.....## #.....#.....# #####.# #.....#.###.  #.# #.....#.# #.#  CDviߗH#.# #######.###.  #.#  #.....# CDvi2CDviOCDvidE _Done exploring.CDvi CDvi CDvi+ CDvix H _No target in view!DDvi6DDviDDvi/DDvi..#...#..<.#.....#.0.0).####.....#...........DDvi-...DDviDDviDDviSE _Done exploring.DDvi IDDvi DDvi DDvi޸ DDvi E _Done exploring.EDvib[?25h[?0c  EDviASearch for what [Enter for "."]? EDvi| [?25l[?1cEDvi %EDvi%'P30 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a +0 mace (1 further duplicate)b - [D:7] a +0 robe (9 further duplicates) EDvi' c - [D:7] a +3 dagger  d - [D:7] a +3 short sworde - [D:7] an escape hatch in the ceiling  f - [D:7] a +0 dagger (9 further duplicates)  g - [D:7] a +0 trident  h - [D:7] a +0 whip (1 further duplicate)  i - [D:7] a transporter  j - [D:7] a transporter  k - [D:7] a +0 chain mail  l - [D:7] a +0 falchion  m - [D:7] a +0 orcbow  n - [D:7] a +0 plate armour  o - [D:7] a +0 war axe  p - [D:7] a stone staircase leading up  q - [D:7] a stone staircase leading down  r - [D:7] a leather armour  s - [D:7] a +0 hand axe (1 further duplicate)  EDviJ(>t - [D:7] a +0 ring mail  u - [D:7] an escape hatch in the floor  v - [D:7] a mace [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]GDvi7  f - [D:7] a +0 dagger (9 further duplicates)  gtrident  h - [D:7] a +0 whip (1 further duplicate)  i - [D:7] a transporter  j transporter  kchain mail  lfalchion  morcbow  n+0 plate armour  o+0 war axe  pstone staircase leading up  qstone staircase leading down  rleather armour  shand axe (1 further duplicate)  t - [D:7] a +0 ring mailun escape hatch in the floor  vmace  wstone staircase leading down  xclub  y - [D:7] a +0 dagger of electrocutionz +0 leather armour  Ascale mail62%GDviD! t - [D:7] a +0 ring mail  x - [D:7] a +0 clubB - [D:7] a stone staircase leading up  C - [D:7] a stone staircase leading down  D - [D:7] a stone staircase leading upGDvi!8botGDviG  x - [D:7] a +0 club  B - [D:7] a stone staircase leading upGDvi(  B - [D:7] a stone staircase leading up  D - [D:7] a stone staircase leading upHDviLevel 7 of the Dungeon <<<<>>>>(Press ? for help)  ###   #.# HDvi########################   #.# #......................#   #.############## #.####################.#   #..............# #.##.#   #.############.# #.# #########.#   #.##.........#.# #.# #......##.# HDvij  #.#<.........#.#####.# #.####.##.#   ##########.##.#########.#.....####......##########.########   #.......##.#..............##.............................>#   #.###.####.############.................#################.##   #.# #................<#...###.######...##HDviB#..........#   ##.########.############...###.######...##........†[# HDvilu  #..................))........#.##.......#HDvi{#..........#   ###########.#########..#######.##.......##..........# HDvi  #.# #>..........##.......##..........# HDvi  ####'##########.##########..)....##..........#   #...........................>...###..........# HDvi)  #........######..#################..........#   #........# ##..## HDvi#..........#   #........# ##..# #########)#########   #........# ##.## #..))........#   #........# #..####### ####### #............#HDviip HDviJq HDviWt +HDvit VicViper1 the SkirmisherDemigodHealth: 71/71 ========================Magic: 11/11 ========================AC: 4Str: 12EV: 15Int: 11SH: 0HDviQu SDex: 26XL:  9 Next: 41% Place: Dungeon:7Time: _Items here: ))) [[[. _Done exploring. HDviu _No target in view! _Done exploring. _Done exploring.  Search for what [Enter for "."]? .HDviw HDvi!x HDviEy HDvi g _HDviy HDvi̕ ,HDvi HDvi *  There is an open door here.HDvi Y  Items here: ))) [[[.HDvi HDviO _HDvik HDvi HDvi HDvi HDvi( HDvi HDvi` HDvi˶ HDvi HDviƽ HDvi HDvi HDviq HDvi^ HDvi HDvi HDvi: HDvi$ HDvi ,HDviQ HDvi HDvi HDvis HDvi( HDvi_ HDvia HDvi HDviw HDvi^ HDvi6 HDvi< HDvi* HDvi7 HDvi HDvi[ HDvi& HDvi HDvi HDvi HDvi HDvi2 HDvi8 HDvi HDvi HDvi3   Things that are here:  a +0 dagger; an orc skeletonHDvi4 HDvi 9 6 _HDvi9 $  Things that are here:HDvi> b  a +0 trident; an orc skeletonHDviA HDvi%B _HDviD HDviK Y  Items here: )) [ ÷.HDviN HDviVO _HDvi*Q HDviC[ _  Items here: ))))) [[ ÷÷.HDvieu  _HDvi Z  There is an open door here. _HDvid BHDvi XHDvi HDvi9 HDvi HDvi HDviú HDvi߼ HDviT HDviC HDvi HDvi HDvi ,HDvi7 HDviK HDvi ,HDviW HDvi @  There is an open door here.HDvi: HDvi _HDvi HDvi HDviP ,HDvi HDvi HDvi XHDvi#4 v  Things that are here:  a +0 whip; a +0 hand axe; an orc skeleton _  There is an open door, spattered with blood here.HDvi6 [  Items here: )) [ ÷÷.HDvi9 HDvi: _HDvi< HDvirC HDviE HDviCF HDvi2P nHDviT HDviW HDviuX HDviPZ HDviS] HDviN` HDvi` HDvib HDviXs BHDvit HDviw HDviy HDviBz HDvi{ HDvi} HDviӀ HDviG HDviu HDvie f  You see here a bullfrog skeleton.HDvi[ HDviW _HDvi^ HDviڌ HDvi HDvi[ HDvi HDvi HDvi HDvi HDvi HDvia ########### ..........# #########.##.##.##.##.# #########.######## ................@#Noise: --------- 7266.7 (56.0) ################.##a) +0 shortbow#..........#Fire: a) +0 shortbow#........÷[#HDvi #..........##..........##..........##..........##..........#HDvin HDvi\ HDvi~ c _There is a stone staircase leading down here.IDvip [[?25h[?0c  Search for what [Enter for "."]? KDviY; [?25l[?1cKDviNhKDvii$KDviLj#2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 shortbow (weapon) Results elsewhere ([,] to cycle)  b - [D:7] a +0 orcbowLDviLevel 7 of the Dungeon <<<<>>>>(Press ? for help) #....##.###############.......##.#  ####.##.#ßP#÷÷~~~~~#Pß#.......##.#  #....#..#..P~~~~#..#.......##.#  ##..©#©.'..~♣~PP'.©#©..######.#  ##..#..#..~~~~~#..#...############.#  ##.#ß~#~~~~~~~#Pß#...##.........#.#  #.###############..###.#######.#.########  #..................##.#<#..............#  ##################.#### #.#.#'###.#.######.#  #.......# #.......#.#.# #.#  ###.##..#########....#.#.# #.#  ##'##....)))).......#.#.# #.#  ######## #..........#####..###.#.######.#  #......# #.........)# #..# #...)....#.#  #......# #..........# LDvi  #..# ###.####.#.#  #......# ##..........# ###..# ##.# #.#.#  #......# #.....#....## #....####..# #.#.#  #......# #.....#..#.# #.........## #.#.#  #......# #...<.#..#.####.....##### #.#.#  #......# #.....#..#....#.....##.#.#  #......####.....#..####.....>###.#.#  #......)........#..# ###....##.#.#  #......####.....#..#### #....##.#.#MDviaMDvi"dMDvifqVicViper1 the SkirmisherDemigodMDvipg|Health: 71/71 ========================Magic: 11/11 ========================AC: 4Str: 12EV: 15Int: 11SH: 0Dex: 26XL:  9 Next: 41% Place: Dungeon:7MDvigTime: _a +0 whip; a +0 hand axe; an orc skeletonThere is an open door, spattered with blood here. _Items here: )) [ ÷÷. MDvi,h_You see here a bullfrog skeleton. _There is a stone staircase leading down here.  Search for what [Enter for "."]? bowMDvi3jMDvijMDvikMDvi{MDvi%Q _MDviMDviMDviwMDviSMDvi,MDviMDviMDvirMDvi}f  You see here a bullfrog skeleton.MDviϦMDvi _MDvihMDviMDviMDviJMDviMDvi(MDviMDviMDvi|MDviMDviMDviMDviMDviMDviMDvivMDviMDvi(MDviMDvihMDviYMDviMDviMDviMDviMDviMDvi,MDvi  There is an open door, spattered with blood here.  Items here: )) [ ÷÷.MDviMDvi4 _MDviYMDvi$  Things that are here:MDvin  a +0 whip; a +0 hand axe; an orc skeletonMDvi0MDvi _MDviMDviMDvi,MDviMDviMDvi,MDviMDviMDviMDviMDvi!MDvi &MDvi'MDviP(MDvi$*MDvi0MDvi0MDvi 1MDvi;  There is an open door here. _MDvim<MDvi@BMDviAMDvinDMDviF,MDvi*GMDvizIMDviJMDviEKMDvi0LMDvi-NMDviMO,MDvi@PMDvi[MDvi\MDvi\MDvid]MDviC`MDvi`MDviaMDviaMDvi?eMDvifMDvi6gMDvigMDvijMDvikMDvi lMDvi_mMDviXnMDvi"oMDviNoMDvioMDvipMDvirMDvirMDvisMDviuMDvivMDviwMDvi xMDvi=zMDvi{MDvi{MDvip}MDviMDviMDviTMDvi MDvi  There is an open door here. _MDviMDviMDviMDviMDviMDviMDviQMDviMDvi|,MDviaMDviMDvi,MDviMDviMDvix,MDviMDviPP'.©#©..######.# ~~#..#...############.# ~~#Pß#...##.........#.# ######..###.#######.#.##### ........##.#<#............ #######.#### #.#.#'###.#.######.......# #.......#.#.####.##..#########....#.#.###'##....)))@.......#.#.#Noise: --------- 7304.7 (38.0) # #..........#####..###.#.##### a) +0 shortbow # #.........)# #..# #...).... Fire: a) +0 shortbow # #..........# #..# ###.####. # ##..........# ###..# ##.# #. # #.....#....## #....####..# #.  # #MDvi.....#..#.# #.........## #.  # #...<.#..#.####.....##### #.  # #.....#..#....#.....##. MDvi:MDvip _Items here: ))))) [[ ÷÷.MDvi Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger  c - a +0 falchion  d - a +0 orcbow  e - a +0 war axe Armour (select all with [)f - a +0 chain mail  g - a +0 robe Carrion an orc skeleton an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ODviʿ E  d - a +0 orcbowPDvi+  d + a +0 orcbow[Enter] accept (1 chosen)PDviPDvi PDvi PP'.©#©..######.#VicViper1 the Skirmisher ~~#..#...############.#Demigod ~~#Pß#...##.........#.#Health: 71/71 ======================== ######..##PDvi A#.#######.#.##### Magic: 11/11 ======================== ........##.#<#............ AC: 4Str: 12 #######.#### #.#.#'###.#.##### EV: 15Int: 11#.......# #.......#.#.#SH: 0Dex: 26###.##..#########....#.#.#XL:  9 Next: 41% Place: Dungeon:7##'##....)))@.......#.#.#Noise: ---------  Time: 7304.7 (0.0) # #..........#####..###.#.##### a) +0 shortbow # #.........)# #..# #...).... Fire: a) +0 shortbow PDvi? X# #..........# #..# ###.####. # ##..........# ###..# ##.# #. # #.....#....## #....####..# #.  PDvi # #.....#..#.# #.........## #.  # #...<.#..#.####.....##### #.  # #.....#..#....#.....##.  PDvi  ^_Items here: )) [ ÷÷.  Things that are here: _a +0 whip; a +0 hand axe; an orc skeleton _There is an open door here. _There is an open door here. _Items here: ))))) [[ ÷÷.PDviG A5.7 (1PDvi" PDvi/% % _j - a +0 orcbowQDviQDvilGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)j - a +0 orcbow Missiles (go to first with ()QDviUc - 5 poisoned darts  e - a throwing netf - 11 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} Talismans (go to first with %)i - an eel talismanTDvi'j - a +0 orcbow. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16. TDvi(9 Your skill: 11.3; use (s) to set 16.0 as a target for Ranged Weapons.  At 100% training you would reach 16.0 in about 1.9 XLs.  At current training (40%) you reach 16.0 in about 4.0 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 0.9. Damage rating: 24 (Base 11 x 140% (Dex) x 130% (Skill) + 4 (Slay)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You took it off an orc warrior on level 7 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.TDviPP'.©#©..######.#VicViper1 the Skirmisher ~~#..#...############.#Demigod ~~#Pß#...##.........#.#Health: 71/71 ======================== ######..###.#######.#.##### Magic: 11/11 ======================== ........##.#<#............ AC: 4Str: 12 #######.#### #.#.#'###.#.##### EV: 15Int: 11#.......# #.......#.#.#SH: 0Dex: 26###.##..#########....#.#.#XL:  9 Next: 41% Place: Dungeon:7##'##....)))@.......#.#.#Noise: ---------  Time: 7305.7 (0.0) # #..........#####..###.#.##### j) +0 orcbow Dvi0m# #.........)# #..# #...).... Fire: j) +0 orcbow # #..........# #..# ###.####. # ##..........# ###..# ##.# #. # #.....#....## #....####..# #.  # #.....#..#.# #.........## #.  # #...<.#..#.####.....##### #.  # #.....#..#....#.....##.  _a +0 whip; a +0 hand axe; an orc skeleton _There is an open door here. _There is an open door here. _Items here: ))))) [[ ÷÷. _j - a +0 orcbow  You unwield your +0 shortbow.6.7 (1TDvi{TDvi  _There is an open door here. _Items here: ))))) [[ ÷÷. _j - a +0 orcbow  You unwield your +0 shortbow. _j - a +0 orcbow (weapon)UDvi UDvi Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +0 orcbow (weapon)a - a +0 shortbow Missiles (go to first with ()c - 5 poisoned darts  e - a throwing netUDvi ef - 11 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} Talismans (go to first with %)i - an eel talismanUDviU : Potions:  Potions !  f - a clear potion  g - a potion of magic  w - a potion of heal wounds  m - 3 potions of might  a - 3 potions of ambrosia  e - a potion of enlightenment  n - 2 puce potions  j - a fizzy sapphire potion  k - a metallic emerald potion  l - a glowing coppery potion  c - 3 potions of curing  d - an inky potionWDvi X Scroll Scroll?  s - a scroll of butterfliest - 7 scrolls of teleportation  e - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX  p - a scroll of poison  c - a scroll labelled NIGI QETRY  i - a scroll of identifym - a scroll labelled XIEJYL KAOTEYDviT*i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. YDvi*Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.YDvi Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled NIGI QETRY  e - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX  m - a scroll labelled XIEJYL KAOTE Potions (select first with !)  d - an inky potion  f - a clear potion  j - a fizzy sapphire potion  k - a metallic emerald potion  l - a glowing coppery potion  n - 2 puce potions [?] describe selected\Dvi?0PP'.©#©..######.#VicViper1 the Skirmisher ~~#..#...############.#Demigod ~~#Pß#...##.........#.#Health: 71/71 ======================== ######..###.#######.#.##### Magic: 11/11 ======================== ........##.#<#............ AC: 4Str: 12 #######.#### #.#.#'###.#.##### EV: 15Int: 11#.......# #.......#.#.#SH: 0Dex: 26###.##..#########....#.#.#XL:  9 Next: 41% Place: Dungeon:7##'##....)))@.......#.#.#Noise: ---------  Time: 7306.7 (0.0) # #..........#####..###.#.##### j) +0 orcbow \Dvih4# #.........)# #..# #...).... Fire: j) +0 orcbow # #..........# #..# ###.####. # ##..........# ###..# ##.# #. # #.....#....## #....####..# #.  # #.....#..#.# #.........## #.  # #...<.#..#.####.....##### #.  # #.....#..#....#.....##.  _There is an open door here. _There is an open door here. _Items here: ))))) [[ ÷÷. _j - a +0 orcbow  You unwield your +0 shortbow. _j - a +0 orcbow (weapon)PP'.©#©..######.#VicViper1 the Skirmisher ~~#..#...############.#Demigod ~~#Pß#...##.........#.#Health: 71/71 [0;10;\Dviv51m======================== ######..###.#######.#.##### Magic: 11/11 ======================== ........##.#<#............ AC: 4Str: 12 #######.#### #.#.#'###.#.##### EV: 15Int: 11#.......# #.......#.#.#SH: 0Dex: 26###.##..#########....#.#.#XL:  9 Next: 41% Place: Dungeon:7##'##....)))@.......#.#.#Noise: ---------  Time: 7306.7 (0.0) # #..........#####..###.#.##### j) +0 orcbow # #.........)# #..# #...).... Fire: j) +0 orcbow # #..........#\Dvi6 #..# ###.####. # ##..........# ###..# ##.# #. # #.....#....## #....####..# #.  # #.....#..#.# #.........## #.  # #...<.#..#.####.....##### #.  # #.....#..#....#.....##.  _There is an open door here. _Items here: ))))) [[ ÷÷. _j - a +0 orcbow  You unwield your +0 shortbow. _j - a +0 orcbow (weapon)  As you read the scroll of identify, it crumbles to dust.\DviFA7.7 (1\DviG\DviK # #.....#..#....#.....# #.  _Items here: ))))) [[ ÷÷. _j - a +0 orcbow  You unwield your +0 shortbow. _j - a +0 orcbow (weapon)  As you read the scroll of identify, it crumbles to dust. _n -> M - 2 potions of mutation]DviS ]Dvi Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +0 orcbow (weapon)a - a +0 shortbow Missiles (go to first with ()c - 5 poisoned darts  e - a throwing net]Dvi ef - 11 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} Talismans (go to first with %)i - an eel talisman]Dvi>l Potions:  Potions !  f - a clear potion  g - a potion of magic  w - a potion of heal wounds  m - 3 potions of might  a - 3 potions of ambrosia  ]Dvile - a potion of enlightenment  M - 2 potions of mutation  j - a fizzy sapphire potion  k - a metallic emerald potion  l - a glowing coppery potion  c - 3 potions of curing  d - an inky potion_Dviԇ M - 2 potions of mutation. A potion which mutates the drinker, removing several mutations then granting a few random mutations, which are likely (but not guaranteed) to be beneficial. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified dangerous_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.`Dvi$a Really quaff the potion of mutation? Y - Yes `Dvia* N - No`Dvi`Dvi\`DviPP'.©#©..######.#VicViper1 the Skirmisher ~~#..#...############.#Demigod ~~#Pß#...##.........#.#Health: 71/71 ======================== `DviX######..###.#######.#.##### Magic: 11/11 ======================== ........##.#<#............ AC: 4Str: 12 #######.#### #.#.#'###.#.##### EV: 15Int: 8#.......# #.......#.#.#SH: 0Dex: 26###.##..#########....#.#.#XL:  9 Next: 41% Place: Dungeon:7##'##....)))@.......#.#.#`DviߓNoise: ---------  Time: 7307.7 (0.0) # #..........#####..###.#.##### j) +0 orcbow # #.........)# #..# #...).... Fire: j) +0 orcbow # #..........# #..# ###.####. # ##..........# ###..# ##.# #. `Dvi# #.....#....## #....####..# #.  # #.....#..#.# #.........## #.  `DviE# #...<.#..#.####.....##### #.  # #.....#..#....#.....##.`Dvi<  _j - a +0 orcbow  You unwield your +0 shortbow. _j - a +0 orcbow (weapon)  As you read the scroll of identify, it crumbles to dust. _n -> M - 2 potions of mutationYou feel extremely strange.`Dvi`Dvi'+8.7 (1`Dvi`DviU  You unwield your +0 shortbow. _j - a +0 orcbow (weapon)  As you read the scroll of identify, it crumbles to dust. _n -> M - 2 potions of mutation`DviYou feel extremely strange. _You feel resistant to cold. You feel stupid.dDviHdDvidDvidDviP _You don't know any spells.fDvifDvi.Innate Abilities, Weirdness & Mutationsa - You have an increased reservoir of magic. (+10% MP)b - You shall have no god before yourself.fDvic - Your divine heritage dramatically boosts your attributes as you level up.d - You are cold resistant. (rC+)  e - You are dopey. (Int -3)iDvi iDvi9 iDviPP'.©#©..######.#VicViper1 the Skirmisher ~~#..#...############.#Demigod ~~#Pß#...##.........#.#Health: 71/71 ======================== ######..###.#######.#.##### Magic: 11/11 ======================== ........##.#<#............ AC: 4Str: 12 #######.#### #.#.#'###.#.##### EV: 15Int: 8#.......# #.......#.#.#SH: 0Dex: 26###.##..#########....#.#.#XL:  9 Next: 41% Place: Dungeon:7iDvi1##'##....)))@.......#.#.#Noise: ---------  Time: 7308.7 (0.0) # #..........#####..###.#.##### j) +0 orcbow # #.........)# #..# #...).... Fire: j) +0 orcbow # #..........# #..# ###.####. # ##..........# ###..# ##.# #. # #.....#....## #....####..# #.  # #.....#..#.# #.........## #.  # #...<.#..#.####.....##### #.  # #.....#..#....#.....##.  _j - a +0 orcbow (weapon)  As you read the scroll of identify, it crumbles to dust. _n -> M - 2 potions of mutationDvi&37mYou feel extremely strange. _You feel resistant to cold. You feel stupid. _You don't know any spells.iDvi iDvi iDviViDvi<kDvipkDvi"Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +0 orcbow (weapon)a - a +0 shortbow Missiles (go to first with ()c - 5 poisoned darts  e - a throwing netf - 11 boomerangs Armour (go to first with [) kDvi# b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} Talismans (go to first with %)i - an eel talismankDvi6 Potions:  Potions !  f - a clear potion  g - a potion of magic kDvi7( w - a potion of heal wounds  m - 3 potions of might  a - 3 potions of ambrosia  e - a potion of enlightenment  M - a potion of mutation  j - a fizzy sapphire potion  k - a metallic emerald potion  l - a glowing coppery potion  c - 3 potions of curing  d - an inky potionmDviK M - a potion of mutation. A potion which mutates the drinker, removing several mutations then granting a few random mutations, which are likely (but not guaranteed) to be beneficial. It is an uncommon potion. Stash search prefixes: {inventory} {potion} mDviMenu/colouring prefixes: identified dangerous_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.mDvi Really quaff the potion of mutation? Y - Yes  N - NonDviZ nDvinDviPP'.©#©..######.#VicViper1 the Skirmisher ~~#..#...############.#Demigod ~~#Pß#...##.........#.#Health: 71/71 ======================== ######..###.#######.#.##### Magic: 11/11 ======================== nDvin........##.#<#............ AC: 4Str: 12 #######.#### #.#.#'###.#.##### EV: 15Int: 11#.......# #.......#.#.#SH: 0Dex: 26###.##..#########....#.#.#XL:  9 Next: 41% Place: Dungeon:7##'##....)))@.......#.#.#Noise: ---------  Time: 7308.7 (0.0) # #..........#####..###.#.##### j) +0 orcbow # #.........)# #..# #...).... Fire: j) +0 orcbow nDvi# #..........# #..# ###.####. # ##..........# ###..# ##.# #. # #.....#....## #....####..# #.  # #.....#..#.# #.........## #.  nDviv# #...<.#..#.####.....##### #.  # #.....#..#....#.....##. You feel extremely strange. _You feel resistant to cold. You feel stupid. _You don't know any spells.  You feel extremely strange.  You no longer feel cold resistant. You feel clever.You feel a willful anger gathering in your blood.nDvi'nDvit(+9.7 (1nDvik/nDvi1N _You feel meek.pDvipInnate Abilities, Weirdness & Mutationsa - You have an increased reservoir of magic. (+10% MP)b - You shall have no god before yourself.c - Your divine heritage dramatically boosts your attributes as you level up.d - Your shed blood may rise up to attack you.e - Your attacks are a little less effective. (Slay -3)tDvik tDviW tDvi& RPP'.©#©..######.#VicViper1 the Skirmisher ~~#..#...############.#Demigod ~~#Pß#...##.........#.#Health: 71/71 ======================== ######..###.#######.#.##### Magic: 11/11 ======================== ........##.#<#............ AC: 4Str: 12 tDvi& #######.#### #.#.#'###.#.##### EV: 15Int: 11#.......# #.......#.#.#SH: 0Dex: 26###.##..#########....#.#.#XL:  9 Next: 41% Place: Dungeon:7##'##....)))@.......#.#.#Noise: ---------  Time: 7309.7 (0.0) # #..........#####..###.#.##### j) +0 orcbow # #.........)# #..# #...).... Fire: j) +0 orcbow # #..........# #..# ###.####. tDvi( `# ##..........# ###..# ##.# #. # #.....#....## #....####..# #.  # #.....#..#.# #.........## #.  # #...<.#..#.####.....##### #.  # #.....#..#....#.....##.  _You feel resistant to cold. You feel stupid. _You don't know any spells.  You feel extremely strange.  You no longer feel cold resistant. You feel clever.You feel a willful anger gathering in your blood. _You feel meek.tDvi/ tDviC0 tDvio7 tDvi69 uDvi=uuDviEvuDvi*}uDviM _You can't go down here!xDviOxDvi}PxDviRxDvi^xDvi`xDviCfP _xDvih,xDvi{4xDvivXxDvi,xDvixDvixDvixDvioxDvi{xDviȩxDvixDvi1xDvixDvixDviϴxDvi;xDvixDvixDviWxDvixDviƼxDvixDvixDvi\xDvixDvi ..........#####..###.#.######.# .........)# #..# #...)....#.# ..........# #..# ###.####.#.# xDviC..........# ###..# ##.# #.#.# #....## #....####..# #.#.# ....#..#.# #.........## #.#.# xDvi(S..<.#..#.####.....##### #.#.# ....#..#....#.....# #.#.# ....#..####.....@## #.#.#21.7 (12.0) ....#..# ###....# #.#.# ....#..#### #....# #.#.# xDvi....#.....# #....# #.#.# ....#.###.# #....# #.#.# ....#.# #.# #....# #.#.#####.###.# #....# #.#.# xDvi #.....# #....# #.#.#  ###########'###########.#.#xDvixDvixDviNc _There is a stone staircase leading down here.yDvi~#yDvi/$yDvi+yDvi$3N2.0) _yDvix7yDvi&8yDviV            yDvi####  ...####   ##....#   #..@#    #..#   #..   yDviH ##.    #.    ..   yDvi  ##      yDvi    yDvi)-4.2 (2.5yDvi..)#.#..# ---7.9 (3.0##  #.######.#...##.#.#)####..#.).}Dvi]---8.9 (4}Dvi}Dvi; _Found a stone staircase leading down.~DviLI~Dvi~Dvil  Things that are here: ~Dvi0^ a +0 short sword; an orc corpse~Dvi~Dvi _~Dvi~Dvib~Dvi ~Dvi~Dvij~Dvi~Dvi~Dvi~Dvi~Dvi~Dvi,  You encounter a kobold. It is wielding a +0 short sword.~DviZK# .#  .#  .#  ##.##  #...##### ####........#...#.#.##...#####......##....>..)#.###########...#~Dvi[#.### K   kobold (wandering)#.##.######.#...#~Dvi..62~Dvi,(~Dvi+3.9 (5~Dvi~Dvi3 _The kobold leaves your sight.~DviV _No target in view!~Dvi~Dvi~Dvi~DviH _No target in view!~DviI~DviJ~DviO~Dvi>RH _No target in view!~Dvie ~Dvig 3~Dviv   A kobold comes into view.#K# #.# #.# #.# .# ##.##  #...##########.@.......#......#####. #.#.##.# ..#####......##....>..)#.###########...# K   kobold (wandering)#.####.##.#####~Dvi u04.9 (1 _~Dvi V)))))))~Dvis VK......~DviAt 7===5.8 (0.9~Dviz ~DviV} n _You shoot an arrow. The arrow closely misses the kobold.~Dvin8V)))))))DviVK......Dvi(6.7DviDvin _You shoot an arrow. The arrow closely misses the kobold.DviKV)))))))Dvi .KYou shoot an arrow. The arrow barely misses the kobold.Dvi8y.....KDvi-7.7 (1.0DviDvi( _The kobold shouts!DvinV)))))))DviD.KDvi7.....Dvi?&8Dvi#Dvi%n _You shoot an arrow. The arrow closely misses the kobold.DvifV)))))))Dviz KYou shoot an arrow. The arrow closely misses the kobold.Dvi{E.KDvi....K 2 kobolds (1 wandering)Dvi$-9.6 (0.9DviDvi x _You encounter a kobold. It is wielding a +0 short sword.DviX )You shoot an arrow. The arrow closely misses the kobold.The arrow hits the kobold!Dvi ^ ))))))   koboldDvi9 .K....70.7 (1.1Dvi J _You kill the kobold!Dviώ V)))))))DviI D.KDvi Q)....Dvi %10Dvi! Dviu" n _You shoot an arrow. The arrow closely misses the kobold.Dvi )You shoot an arrow. The arrow hits the kobold!Dvi@)Dvi".Dvi<2DviٞJ _You kill the kobold!DviO4DviDviOH _No target in view!DvibDvibDvil^ _No target in view!Dvi]eIDviKgDvil  You encounter a kobold. It is wielding a +0 dagger and quivering stones.Dvi{sMK) #.# #)## Dvi*tp #.@.##########........#......#####.#.#.##.#...)#K   kobold (missile, wandering)#.Dvit%0Dvi}Dvi߁<---3.7 (1 _DviJDvi׎Dvi  #K# #)# #.# #.# #.# #.#Dvi D ##)## #.@.######  ####.........  #......#####.  #.#.##.# #......# #....>..)#.### ##...# #.### #.#Dvip  #K# #)# #.# #.# #.# #.# Dvil ##)## #.@.######  ####.........  #......#####.  #.#.##.# #......# #....>..)#.### ##. #.### Dvi -#.#Dvi Dvi :---Dvi Dvi ] _A kobold is nearby!DviN )Dvi( :))))))DviIj .Dvi۟ 9)....)===4.6 (0.9 _You shoot an arrow. The arrow closely misses the kobold.Dviv Dviw Dvi%} Dvi H _No target in view!Dvi4DviDviH _No target in view!Dvi[DviDDviDviDvih  A kobold comes into view.DviUMK.) #.# ##@##  #...######Dvi####.........#......#####.#.#K   kobold (missile, wandering)#.Dvi;0Dvi kobold brigand (missile, wandering)You encounter a kobold brigand. It is wielding a +0 whip and quivering poisoneddarts.Dvi5---5.6 (1DviDvi, _The kobold leaves your sight.DviT _You see here a +0 short sword.Dvi4y #K# #.# #)# Dvi5#.# #.# #.# #.# ##@## #...######  ####.........  #......#####.  #.#.##.# .....# Dvi5c#....>..)#.### ##...# #.###Dvi #K# #.# #)# #.# #.# #.#Dvi #.# ##@## #...######  ####.........  #......### #.#.##.# .....# #....>..)#.### ##. #.###DviDvi:---DviDvie _A kobold brigand is nearby!Dvi<T ))))))Dvi=1)You shoot an arrow.Dvi/ .KThe arrow closely misses the kobold brigand.Dvi)....K)Dvi7===6.5 (0.9DviDviB _The kobold brigand shouts! You hear a shout!Dvi ))))) You shoot an arrow. The arrow hits the kobold brigand.Dvi8 )....  The kobold brigand is moderately wounded.Dvi"> g(((((((Dvi G)...Dvi 6.@.Dviq (7.4Dvi Dvi w _The kobold brigand throws a dart. The dart completely misses you.Dvi )))))))You shoot an arrow.Dvio\ 0KDvi>] O.KDviUd ....K   kobold (missile, wandering)Dvid -8.5 (1.1Dvij Dvihl a _The arrow barely misses the kobold brigand.Dvi` )))))))You shoot an arrow.  The arrow closely misses the kobold brigand.Dvi )KThe arrow closely misses the kobold.DviE.KDvi...K)90DviDvi( _The kobold shouts!Dvi֓ )))You shoot an arrow. The arrow hits the kobold brigand.DviG.KDviT  KThe kobold brigand is moderately wounded.Dvi( ...K 2 kobolds (missiles)You encounter a kobold. It is wielding a +0 dagger and quivering stones.Dvi/ (((The kobold brigand throws a dart. The dart hits you.Dvi2...Dvi==80.4 (0.9Pois DviDvi Q _You are poisoned.Dviwz )))You shoot an arrow.  The arrow hits the kobold brigand but does no damage.Dvi ...  The kobold brigand is moderately wounded.Dvi )(Dvi] @((((((DviG.KDvi-...Dvi=@...Dvi[69-1.5 (1.1Dvi>Dvi _You feel sick. The kobold brigand throws a dart. The dart closely misses you.Dvi' )))You shoot an arrow. The arrow hits the kobold brigand.Dvi{ KThe kobold brigand is heavily wounded.You feel sick. ...K 3 kobolds (2 missiles, 1 wandering)You encounter a kobold. It is wielding a +0 club.DviOi(((((((Dvi@...@DviJ-...DviE-20Dvie#Dvi8t _The kobold brigand throws a dart. The dart closely misses you.Dvi9 )))You shoot an arrow. The arrow hits the kobold brigand.Dvir ...  The kobold brigand is heavily wounded.Dvi5 (((((((You feel sick. The kobold brigand throws a dart.Dvi/[ ...@...8=-3.6 (1.1Dvic Dvif U _The dart completely misses you.Dvi`  )You shoot an arrow.  The arrow closely misses the kobold brigand.The arrow barely misses the kobold. The arrow hits the kobold!!)))))K 2 kobolds (1 missileDvi> .KYou kill the kobold!You feel sick.Dvi{ KK...K)The kobold shouts!Dvi i(((((((Dvi& @...@Dvi1 -...Dvi r7=-4.7DviN Dvi w _The kobold brigand throws a dart. The dart completely misses you.Dvi ))) You shoot an arrow. The arrow hits the kobold brigand!Dvid .KThe kobold brigand is almost dead.You feel sick.Dvim&..Dvio650DviexDvi {[ _You are no longer poisoned.Dvi )You shoot an arrow.  The arrow closely misses the kobold brigand.The arrow hits the kobold!Dvi))))   koboldDvifO.KDviAhA)KDvip&..Dvi:t-6.6 (0.9DvizDvi}J _You kill the kobold!DviVL )You shoot an arrow. The arrow hits the kobold brigand.Dviz .  The kobold brigand is almost dead.Dvi](((((DviXeC)KDvim^.@...Dvin-7.6 (1.0Dvi0uDviws _The kobold brigand throws a dart. The dart barely misses you.Dvi` )You shoot an arrow. The arrow hits the kobold brigand.Dvi)K   koboldDvi5E.KDvi=? .Dvi.).) #@# ---97.7 (8##)##  #...##########.........Dvi[*###.DviDviG---8.7 (9Dvi Dvi9 _Found an escape hatch in the floor.DviGDviHDviZODvi@RH _No target in view!DviDvihDvixDviH _No target in view!Dvi$ Dvi[% Dvi+ Dvi. H _No target in view!Dvil IDviu 9)Dvi! 78 M.>.). #.# #)## #...#######....Dvi J##.)#.###Dvi &0Dvi H9.7 (1 _Dvi q  c - 8 poisoned darts (gained 3)400.7 (2Dvia Dvi} - _You see here a +0 whip.DviGDviIDvi%KDviODviSDviXT9=DviX:  Things that are here:Dvi[_  a +0 club; a kobold corpseDvi,_Dvi_ _DviaDvis  Things that are here:  a +0 dagger; a stone; a +0 short swordDviv Dviy4_Dvi~ Dvi~  DviThings that are here:Dvi҂ Dvi Dvi|0a +0 dagger; 2 stones; a kobold corpseDviDviDvi8 Dvi֋_Dvi-DviDviDvi7DvirDvi Dvi< Dvi+There is an escape hatch in the floor here.DvizDvi  _Dvi DviIDviDvi3DviMDviDviDviDviDviDviDviPDviDviDviBDvisDviDviDvi*DviKDvioDvi{DviQDviBDvisDviDviDviDvi7DviDvi  Dvi Dvi` NYou encounter an orc priest. It is wielding a +0 hand axe.Dvi DviODviQo>.. +Dvi... .#Dvi"... .Dvi...#DviFm# #.#.Dvi@#.#..Dvi8z#.#.###.#DviQ#..@....#Dvi%%###.#####DviW #.# DviC #.#Dvi"F #.#DviI #.# Dvi_o   orc priest (asleep)DviA #.Dvi,#Dvi Dvi#.Dvi[,#Dvi Dvi##.Dvi,#Dvi*Dvi*14.7 (1Dvi6+ 4.0)Dvi`,Dvi,%5.7 (15Dvi1Dvi9 Dvi::Dvi:-_Found a stone staircase leading down.Dvi ))))))o  You shoot an arrow. The arrow hits the orc priest.  The orc priest shouts!Dvi oThe orc priest is lightly wounded.Dvi C.oDvij ......o   orc (wandering)Dvi ;===6.0)DviϘ Dvi p _You encounter an orc. It is wielding a +0 flail.Dvi% )))))You shoot an arrow.  The arrow hits the orc priest but does no damage.Dvi8 .oThe orc priest is lightly wounded.Dvi9 F.oDvi< n oThe orc shouts!DviR> oYou encounter an orc. It is wielding a +0 flail.DviaH r o....DviH ooo 3 orcs (1 wandering)You encounter an orc. It is wielding a +0 dagger.DviI -7.6 (0.9Dvi3R Dvi % _The orc shouts!Dvip )))) You shoot an arrow. The arrow hits the orc priest.Dvi3 oThe orc priest is moderately wounded.DviP.oDvivF.oDviQ.oDvi-F.oDvi ...o   orc wizard (wandering)ooo 3 orcs (1 wandering)Dvi-8.6 (1.0DviyDvi x _You encounter an orc wizard. It is wielding a +0 dagger.Dvi\ )You shoot an arrow. The arrow hits the orc priest!Dvij )))#.##.#Dvi : .oYou kill the orc priest!Dvi:H.oDvi;Q.oDvi<J>oDviE...oDviJ579.7 (1.1DviQDvi|T% _The orc shouts!Dvi )You shoot an arrow. The arrow hits the orc!Dviu))) 2 orcsDvi  You kill the orc!.oDviP.oDvic...oDvi.20.6 (0.9DviOB _The orc wizard shouts!Dvi .>.. +.. .#ooo . #)).## #.#. Dvi #.#.. .#.###.#.....###@#####Dvi n #.# .Dvi" ...DviS ..>Dviw Dvi .o.o.oDvi Dvi_ 7---1.6 (1.0DviDvipDvi.. .#o. . #oo.## #.#. .#.. #.#.###.##.......####.##### #@# >.DviJ)oDviN.oDvi CooDvi Dvi0DviB---2Dvi!Dvi#Dvi, #oo.## #o#. #.#.. #.#.###.#......##.#### #.# >.)).o)Dvi͘+oDvio   orc3DviDviDvit )))))))You shoot an arrow. The arrow barely misses the orc.Dvi~o.o.oDvi)....o 2 orcs===4.5 (0.9DviF DviDvi9_The arrow barely misses the orc wizard.DviDviY )You shoot an arrow. The arrow hits the orc!)))   orcDviQ.oDvi^oDvi,oDvi?DviH,...DviDvi~5.5 (1.0 _You kill the orc!DviXs ))) You shoot an arrow. The arrow hits the orc wizard!Dvi C)oDviE &..Dvi -6.4 (0.9Dvi Dvi> ^ _The orc wizard is almost dead.Dvi  )You shoot an arrow. The arrow misses the orc wizard. The arrow hits the orc!))))Dvi1 E.oDviw5 7).Dvi)9 -7.5 (1.1Dvi@ DviD G _You kill the orc!Dvi )))))))You shoot an arrow.Dvi\G.oDvift).)).Dvi h-8.4 (0.9DvinDvi^ _The arrow closely misses the orc wizard.Dvi_T ))))))Dvi1)You shoot an arrow.DvixQ ).))..DviQZoThe arrow closely misses the orc wizard.DviR(9.3Dviaq _The orc wizard completely misses you.Dvi0 )You shoot an arrow. The arrow hits the orc wizard!!Dvi(DviDvi"6830.4 (1.1DviŒDvi8N _You kill the orc wizard!DviO4DviDvi-H _No target in view!DviUIDvi\Dvi _Dvi\a$ _DvicDvice$  Things that are here:Dvih;  a +0 dagger; a +0 robeDvikDvil _DvinDvipDvisDvisDviuDviwDvi{Dvi{Dvi}Dvi$  Things that are here:Dvi͂_  a +0 dagger; an orc corpseDvihDvi _DviDviDviVDviDvicDvi9Dvi(DviDviDviDviDviDviDvi+########.....# #.....# +.>...+ Dvi1##.....###....@..#---#.#)).#.## #.#.# ##.#).Dvi^#.#)###.##.......####.######)##.Dviy,#Dvi-8.4 (8.0Dvi?G---9.4 (9Dvi߼Dvi` _n - a scroll labelled CEOZAJIYRUDviDvi$Dvi=DvicDvi,Dvi`DviDviA",Dvi#DviE'DviCBDviE7 _You open the door.DviHDviHDviKDviwQ@  There is an open door here.DviaUDvi!V _DviWDviZDvi]rDviu,DvixBDvi{,Dvi{DviE~,Dvi)Q  ####### #.....#  #.....####  +.>...'..#  ##.....##.####  #.......#....#  #.#)).#.####@#  49.4 (10.0)# #.#.#.#.[..#  #.#)..#.##.###  Dvi͉k#.#)###.##.  #.......##  ###.#####   #)#   #.#   #.#   Dvi|Dvi-50.4 (11Dvi(Dvi) _Found a chain mail.DviDviDvi%Dvi3)H _No target in view!Dviʜ 4DviQ Dvi H _No target in view!Dvi.3DvipDviDviDvi: _DviXDvi#  You see here a +0 chain mail.####### #.....#  #.....####  +.>...'..#  ##.....##.####  #.......#....#  #.#)).#.####.#  # #.#.#.#.[..#  #.#)..#.##@### 2.4 (2.0) #.#)###.##..<#  #.......######  ###.#####  #)#   #.#   #.#  #.#  #.# 3.4 (3 _Found a stone staircase leading up.DviyDviDviDviH _No target in view!Dvi kDvihkDvirDviuH _No target in view!Dvi Dvih Dvi Dvi: H _No target in view!Dvi; 3Dvi Dvi Dvi Dvi : _Dvid Dvi ,Dvi DviԤ Dvij ,Dvi Dvi Dvi Dvi BDvi!*  There is an open door here.Dvi:>a _DviI?Dvi?DviADviqDDvi!I,DviKDvi^NDvi@S,DvieDviagDvigDviiDvinDvipDvi`rDviVsDviw7 _You open the door.DviE{3Dvim}Dvi@  There is an open door here.DviˆDviʇ _Dvi<Dvi܋Dvi,DviXDviDviLDvi0,DviDvi<DviDviBDvi¿,DviDviDviDviWDvi@DviKDvi,DviDviZDvi0XDvi ##### #.... ####################.... [......@...........'.>..79.4 (26.0)DvicS ####################.... #..... #.#)). #.#.#. #.#)..Dvi #.#)## #..... Dvi.###.##DviODvi-80.4 (27DviDvi# _Found a robe.DviDvi DviѩDviάH _No target in view!DviXDDviDDviIDvimLH _No target in view!DviDR _DviVnDvirZDviZ,DviZDvi ^XDvipcnDviiBDvi1kDvimDvimDvi+pDvirDviu,Dvi'wDvipzDvi{Dvi|Dvi}DviDviiDviDviPDvi/Dvi,DviDvi Dvi.,DviDvi@  There is an open door here.Dvi|Dvi/ _Dvi;Dvi#######  #.....# ################@....#### 93.4 (13 ...............'.>...'..# ################.....##.#### #.......#....#Dvi#.#)).#.####.##.#.#.#.#.[..#Dvi#.#)..#.##.####.#)###.##..<Dvi>9#.......######Dvi`!DviqDviDviwDvi>IDvi...'..# #######.....##.#### #.......#....#  #.#)).#.####.# Dvi  #.#.#.#.#.[@.#  504.4 (11 #.#)..#.##.###   #.#)###.##..<#  #.......######  ###.##### #)#  #.#  #.#  #.#  DviDviDvi=Dvi6   #  #.....# #.....#### Dvi m.'.>...'..# #.....##.####  #.#....#  #.#)).#.####.# Dviԛ #.#.#.#.#.@..#  #.#)..#.##.###Dvi   #.#)###.##..<# Dvi. n #.######  ###.#####DviX  Dvi ^ #)#  #.#Dvi 4  #.#Dvi՜ R  #.# Dvi Dvi 15.4 (1.0)Dviǯ Dvi= S _You see here a +0 chain mail.Dvi<Dvie=Dvi?DviGDviJDviK$ _DviO,DviHR,DviSDviTDvi_XDviXDviYDvi\Dvi`Dvi`DvibDvi@eDvilj,DviclDviGoDvirDvirDvitDviCwDvig{,DviDviR@  There is an open door here.DviDvi^ _DviDvi#DviDviDviDviODvijDviDvi DviDvi,DviDviR  There is a stone staircase leading down here.Dvi{5 _DviDviYDvi,DviXDvi@  There is an open door here.DviDvi _DviuDviDviDvimDviDviDvi,DviCDvi+DviDviDviDviDviKDviDviDviDviD,DviDviDviDviDvi;,DviDvi-DviDvioDvigDviDviDvi DvihDviDviDviLDviXDviDviDviDviDviDviDviDvi7DviDviFDviDviDvi DviDviDvi Dvi Dvi Dvi Dvi DviDviDvi DviDviDviDvi^DviSDviDvi[DvidDviDviDviDvi&<  You see here a +0 robe.Dvi(Dvi( _Dvi)Dvip+Dvi<.,DviF/Dvi0Dvi3Dvi:4Dvi5Dvi6Dvi)9Dvic9Dvi2:Dvi <Dvi9>Dvi~>DviF?DviADvip,DviHDviDvi]DviDviDvip Dviy ,Dvi0 Dvi1DviDviDviDviDviDvi,DviDviDviDviDviDvi\DviDvi? Dvi/!Dvi"Dvi$Dvi$Dvi%DviC(Dvi)Dvi)Dvi\*Dvie+Dvi.,Dvij.Dvik0Dvi2,Dvi2Dvi4Dvi5,DviU6Dvi7Dvi9Dvi9Dvi:Dvi\<Dvi=Dvi>Dvi>Dvi?DviADvi)BDvi|BDviCDviEDviFDviFDvihHDvi[Q[#.# ##.# #..#####..# ..........#  #.###   ##...#   #.###   #..###   ##...#####   ###....@#  58.4 (53.0) #####..#   ##.#   .# .# DviQz.# ). #. DviVXDvi Y,9.4 (54Dvi]Dvir`# _Found a mace.Dvi/Dvi5  You encounter a rock fish.Dvi1: ##...#  #.###  #..###  ##...##### ###.....## #####..# Dvi:##.# #. # #.# ). ##..#.# .#Dvi:F   rock fish (wandering) $# FDvi,=Z63.4 (4.0)F.DviCDviD24.4 (5 _DviJDvi7LDvi )))))FYou shoot an arrow. The arrow hits the rock fish.Dvim 8F#Dvi A.....Dvi 5===5.4 (1Dvi^ Dvi 7 _The rock fish is lightly wounded.Dvit@ )))) You shoot an arrow. The arrow hits the rock fish!Dvi݁8F#Dvi-#Dvi*E....Dvi~Dvi6DviDviba _The rock fish is heavily wounded.DvifDviUgDvi mDvioH _No target in view!Dvi[JDviH _No target in view!DviM Dvi DviG Dvi Dvi k  A rock fish comes into view.Dvi   #.##.####...##### ###.....## #####.. ##. #.).##..FF   rock fish#0F#Dvi5& DviG* <---7.4 (1 _Dvia. Dvi!0 Dvi+8))Dvi2F#Dvi.DviI0===8DviDvi"p _You shoot an arrow. The arrow barely misses the rock fish.Dvi #You shoot an arrow. The arrow hits the rock fish!Dvi (DviDvi>2/72519.3 (0.9DviDvi+M _You kill the rock fish!Dvi[Dvi ]DviqgDvijH _No target in view!Dvi(z  _  You see here a +0 mace. _  You encounter a rock fish.Dvi} ###...#######.....## #####.. ##.#  #.# #.# #.##).####@.F---# .# $#..## Dvi+~ F   rock fish (wandering) Dvi~ -71.3 (2.0Dvi DviZ k---2.3 (3 _Dvi9 )F  You shoot an arrow. The arrow hits the rock fish!Dvi4 F#The rock fish is almost dead.Dvi6 s FYou hear a loud, deep croak!Dvi> .F   bullfrogDvi? F   rock fishYou encounter a bullfrog.Dvi? '===Dvi@ 3.3 (1Dvi>G DviH O _The rock fish misses you.Dvi #You shoot an arrow. The arrow hits the rock fish!Dvi|&& DviMF.F$DviDviн534.2 (0.9DviDvi8M _You kill the rock fish!Dvi 7 ) You shoot an arrow. The arrow hits the bullfrog!!DviBF.DviDvi-5.2 (1.0DviDvi\ _The bullfrog is almost dead.Dvi.6)Dvi! FYou shoot an arrow. The arrow misses the bullfrog. The bullfrog hits you.66--6Dvi'Dvi)Y _The bullfrog completely misses you.Dvi" g .  You shoot an arrow. The arrow hits the bullfrog.Dvi' )Dvi Dvi --67.3 (1.1 _You kill the bullfrog!Dviȷ Dvi h _Your Dodging skill increases to level 6!Dvi& 4Dvih Dvi͉ H _No target in view!Dvi^Dvi_Dvi_Dvi-cDvigB7 _DviOmDvimDvi*nDvi7pDviipDvi(qDvis;8DvitDviu,DvivDvix,DviyDvizDvi{Dvi{DviR}Dvi}D9=DviW~Dvi,DviDvi,DviDvi!DviQV70=DviLDvi<,Dvi)Dviˉ,DviiDviDviN%1Dvi6Dvi,Dvi7Dviɐ,DviDvia2=DviDviKDviܗ,DviDviDviqDviDviDviDvi,DviDvi*DviDviܢ9=DvigDvil,Dvi;z _You now have 381 gold pieces (gained 17).DviDviGDvi?Dvi,Dvi5DviDvi5,DviDviDvioDvi,DvipXDviODvi{DviDviDviDviDvi;DviDviDviDviMDviDviDviDviDvi\Dvi9Dvi4DvieDviDviDvirDviDviDviXDviXDvi#Dvix,DviDviDviDviDviDvimDvi)DviYDviDviDvi.DviuDvipDviODviDviDviK,DviBDvi0nDviDvi !Dvi($Dvi'R  There is a stone staircase leading down here.Dvi*DviL+ _Dvi-Dvi/Dvig2Dvi2Dvi84Dvi6Dvi`9Dvi9Dvi[;Dvi=Dvi1@Dvi@DviBDviLEDviHDvi[HDviIDviLDviODviODvi  You encounter a rock fish. #)# #) ## # .## #) ..#) #.# #.#####) #...##...######F ###.# ####..@......#---#.## #......#####.##..## #.#.##.# ##..#####......###....>..)#.###########...# F   rock fish (asleep)#.####.##.#####F#626.3 (49.0)F---7.3 (50 _vi! mDvi& ))))) You shoot an arrow. The arrow hits the rock fish!Dvit1F#Dvi(.....DviU;===8.3 (1.0)DvilDvi߹a _The rock fish is heavily wounded.DviI )))) You shoot an arrow. The arrow hits the rock fish.Dvin^F#F#Dvix$....Dvix&9DviuDviԃb _The rock fish is severely wounded.Dvi <)))Dvi. F#..30 Dvib/ b_You shoot an arrow. The arrow barely misses the rock fish.Dvi? 9))Dvi 0F#Dvi #.Dvii &1DviE Dvi p _You shoot an arrow. The arrow barely misses the rock fish.DviR #You shoot an arrow. The arrow hits the rock fish!DviU(DviDvip582.2 (0.9DviDviM _You kill the rock fish!Dvib4DviZ^ _No target in view!Dvi(14DviB^ _No target in view!Dvi0MIDvilSDviVDviD[: _DviO\Dvi`Dvij`Dvi[bDvieDvihDvihDvio,DvioDvi~pDvi rDvi?wDvii  You encounter a rock fish.Dvi4#)# #)#  #.#  Dvi#)#  #)#  #.#  ##)## Dvi` #...#######  Dviץ####.......@.# --- DviI# #......#####.# ## #.#.##.# F.. .#####......# Dvi$ß.## ....>..)#.### Dvi~ $§# #######...# ≈§#F   rock fish (asleep)Dvi#.### §§#.# §≈ DviΦ"Dvi9-6.2 (4.0Dvi#---Dvi$7.2 (5DviDvi9 Dvi;_Found 17 gold pieces and a potion of might.Dvi" )F  You shoot an arrow. The arrow hits the rock fish!Dvi| KF$DviZ .!≈$≈##Dvi; 5===8.2 (1Dvi DviG a _The rock fish is heavily wounded.Dvi  You shoot an arrow. The arrow hits the rock fish.Dvih ≈The rock fish is almost dead.Dvi^65---9.1 (0.9Dviv%D _The rock fish bites you!Dvi[ #You shoot an arrow. The arrow hits the rock fish!Dvi)Dvilt9§Dvix[---66040.2 (1.1Dvi Dvi Dvi?_You kill the rock fish!DviU4Dvi]Dvi_H _No target in view!DvizDviDviDvi~H _No target in view!Dvi  _No target in view!Dvir :6= _7=Dvix g8Dvi5} BDvi ,Dvi Dviˈ a9=Dvi Dvih ,Dvi/ Dvi Dvi| Dvic 70=Dvi- DviR1Dvi82=#)#  #.#  #)#  #)#  #.#  ##)# #...####### ####.........#  #......#####@#  ---62.2 (22.0)#.#.##.# #..$..# ###......# ##.ß.## ...>..)#.### #.$!#  ######...# #≈≈§#   #.### #≈$§#   #.#viI9;49m #§§§#   #.##### #.§[   #.#...#    _Found a robe.Dvi3Dviʜ:---DviDvi3H _No target in view!DviI4DviDviH _No target in view!DvixV 3Dvi,^ ,DviN`  The statue is a mimic!  The statue mimic cackles madly and vanishes in a puff of smoke!Dvij  .)).##)##...###########...............#####.### # #.#.##.# #..@..#####......# ##.§.# ...>..)#.### #.$!# #. §#.#.#)####  Dviq k0.0)§§#.#.Dviu 23.2 (1 _Dvi)z DviX \§≈#Dvi G=4.2 (2Dvi Dvi ? _You now have 392 gold pieces (gained 11).Dvi 4Dvir Dvi H _No target in view!Dvi 4Dvi*Dvi#1H _No target in view!Dvi<DvipDvisDviRH _No target in view!Dvi,Dvi3BDvi+a _  The lava is a mimic!  The lava mimic gibbers darkly and vanishes!).##)###...###########.........##......#####.### # #.#.##.# #.....# #### ##...## ...>..)#.### #.@!# #...# #§§§#  #.### #§§§#§§§# #...#.)..#####  #########....####  Dvil5.2 (1≈§≈#§§§#6.2 (2 _Dvi0sDviV}n§@§§§§#§§§#Dvi}+7.2 (3DviDvi> _You now have 395 gold pieces (gained 3).DviH 3Dvi{ Dvi Dvi Dvi ,Dvi j#)#  Dvi~ #.#  ##)##  #...#######  ####...#  #......#####.###   #.#.##.# #.....#  ......# ##.§.##  >..)#.### #§§@#  8.2 (1...# #§.§#  #.### #§$≈#  #.# #§§§#  #.##### #§$[  #.#...# #._§  #.#.#)####≈. #...#.)..#####  #....####  Dvi* I .§§≈§##§§.≈.##Found a glowing golden altar of the Shining One.9.2 (2 _m - 4 potions of might (gained 1)Dvi@.Dvi.Dvip7Dvi9H _No target in view!Dvi03Dvi3Dvio7Dvii;Dvi2A: _Dvi0CDviG  The lava is a mimic!  The lava mimic chuckles harshly and vanishes in a puff of smoke!DviS#)## ..####### ####.........# #......#####.### # #.#.##.# #.....#Dvi1n4 #####......# ##...## ...>..)#.### #...# ##...# #≈.§#  #.### #≈@≈#  #.# #≈§§#  #.##### #.$[#  #.#...# #._$#  #.#.#)####≈.≈#  #...#.)..#####  #########....####  #.##....#  #.#..<#<# Dvits≈70.2 (1≈DviJv21.2 (2 _Dvih|Dvi'.Dvi)+2.2 (3DviDvi7> _You now have 398 gold pieces (gained 3).DviDvi BDvi M _You now have 401 gold pieces (gained 3).DviDvi"N _You now have 413 gold pieces (gained 12).Dvi1$3Dviy$Dvi<DviwDvi9yDvi}Dvi:,DviDviDviFDviDviNDvi DviDvicDviDvi1Dvi,DviDviIDvi!DviDviDviDviJDviDviDvi,DviDviļDviBDviDviDviDvi&DviHDviBDviZDvi,DviDvi Dvi ,DviW Dvi Dvi4 Dvi DviD Dvi Dvi: Dvi Dvi Dvi Dvi ,Dvi: Dvi) Dvi! ,DviH" Dvi% $  Things that are here:Dvi:) E  a +0 dagger; a +0 leather armourDvi7 K _DviR  Items here: )) [[ ÷. _DviU DviU DviCW DvizZ Dvi\ DviX] Dvi^ Dvib Dviwd Dvid Dvif Dvii Dvim ,Dvio Dvi\p Dvi Dvi BDvi5 R  There is an escape hatch in the ceiling here.Dvi 5 _Dviژ Dvi Dviޟ ,Dvi DviЧ ,Dvi Dvi Dvi: Dvi: XDvio ,Dvi Dvi Dviӿ ,Dvi Dvi Dvi} ,Dvi Dvi Dvi Dvi Dvio Dvi Dvib Dvi Dvir Dvi  Items here: )) [[ ÷. _DviZ :  Things that are here:Dvi E  a +0 dagger; a +0 leather armourDvis Dvi  _Dvi Dvib Dvi Dvi Dvi ,Dvif Dvia Dvio ,Dvi Dvi^ Dvi$ BDvi& Dvi( Dvi( Dvi/* Dvi- Dvi. Dvi?/ Dvi0 Dvi3 Dvi6 Dvi7 Dvi[8 Dvih; Dvi> ,DviB DviAl   There is a stone staircase leading down here. _Dvil DviBr nDviY 4Dvi` Dvi Dvi* BDvik Dvi& &Dvi Dviԫ DviY R  You see here a +0 mace.Dvi Dvi  _Dvi Dvi۶ Dvi Dvi Dvi DviP Dvi Dvi' Dvi Dvik Dvi DviW Dvi ,Dvi XDvi Dvi Dvi Dvi Dvim Dvi Dviv vDvi~ Dvi_ ,Dvi Dvi DviV Dvi Dvio Dvi Dvi ,Dvi DviO nDvi h  You encounter a sleepcap.Dvi ^ ...#  #f ..#  #. #.#  ##. #.######### .. #...[...... #. #.######### #.## ##.#  #.####..#####..#  .......@.......#  #########..#.###  ##...#  #.### #..### ##...##### f   sleepcap (wandering) ###.....## #####..# ##.#769.2 (97.0)70.2 (98 _Dvi ))))))f    You shoot an arrow. The arrow hits the sleepcap!Dvi}[f......Dvi};===1.1 (0.9)DviDvi` _The sleepcap is heavily damaged.DviUe ))))))You shoot an arrow.  The arrow hits the sleepcap but does no damage.DviG.fDvi2....DviN.Dvi(2.0Dvi`Dvi` _The sleepcap is heavily damaged.Dvi )))))You shoot an arrow. The arrow hits the sleepcap.Dvid G.fDvi6k 2....Dvil &9Dviq Dviet ` _The sleepcap is heavily damaged.Dvi8 ))))You shoot an arrow.  The arrow hits the sleepcap but does no damage.Dvi G.fDvi ,...Dvi (3.8Dvi$ v _The sleepcap is heavily damaged.Dvi)))  The arrow hits the sleepcap but does no damage. _The sleepcap is heavily damaged.You shoot an arrow.  The arrow hits the sleepcap but does no damage.Dvi1.f..4.8 (1.0  You shoot an arrow.  The arrow hits the sleepcap but does no damage. _The sleepcap is heavily damaged.  You shoot an arrow.  The arrow hits the sleepcap but does no damage. _The sleepcap is heavily damaged.Dvi)) The arrow hits the sleepcap but does no damage. _The sleepcap is heavily damaged.  You shoot an arrow.  The arrow hits the sleepcap but does no damage. _The sleepcap is heavily damaged.  You shoot an arrow. The arrow hits the sleepcap!Dvid.f.5 _The sleepcap is almost destroyed.Dvi`e .  You shoot an arrow. The arrow hits the sleepcap!Dvi@)Dvi'_ YYou destroy the sleepcap!.Y   ice beast26.7 (0.9 _You encounter an ice beast.DviS= ))Dvi)You shoot an arrow.Dvi.Q.YDvi .Dvi#-7.7 (1.0Dvi֝Dvi1F _The arrow hits the ice beast but does no damage.Dvi ) You shoot an arrow. The arrow hits the ice beast!Dvi'I Q.YDviQ .DviR &8DviY Dvio[ a _The ice beast is heavily wounded.Dviu p  You shoot an arrow.  The arrow hits the ice beast but does no damage.Dvi  The ice beast is heavily wounded.9.8 (1.1Dvi+Dvi @ _The ice beast hits you but does no damage.Dvi1)Dvii YYou shoot an arrow. The arrow barely misses the ice beast.800Dvi@ _The ice beast hits you but does no damage.Dvi  You shoot an arrow. The arrow hits the ice beast.Dvi=  The ice beast is severely wounded.1.7 (0.9 _The ice beast hits you but does no damage.Dviߧ .  You shoot an arrow. The arrow hits the ice beast!Dvi@DviD562.7 (1.0DviIDviwLM _You kill the ice beast!Dvi _No target in view!Dvi5  _No target in view!Dvi  _  You encounter a kobold geomancer. It is wielding a +0 dagger. #### ####  ... ...## #.. ...#  #.. ## #..#  #.##ß#ß##.# ...####.#...K.#.########..........._#...[..... #@# #.########--- #.## ##.##.####..#####..#................###########..#.####...# K   kobold geomancer (asleep).####..###vi 40m##...####4.7 (2---5.7 (3Dvi Dvit 5 _Found an iron altar of Okawaru.DviN #### ####  ... ...##  #.. ...#  #.. ## #..#  #.##ß#ß##.#  ...####.#...K.# #............_#...[DviO/ #@#  #.## ##.#  #.####..  ....  ####.  ##...#  #.###  #..###   Dvi #### ####  ... ...##  #.. ...#  #.. ## #..#  #.##ß#ß##.#  ...####.#...K.# #............_#...[ #@#  #.## ##.#  #.####..  .... ####. ##...#  #.### #.. DviDviDvi Dvig _A kobold geomancer is nearby!Dvii ))))K  You shoot an arrow. The arrow hits the kobold geomancer.  The kobold geomancer shouts!DviK.KDviI......===6.7 (1 _The kobold geomancer is moderately wounded.Dvi+C))))))Dvi51K.Dvi=V....7.8 (1.1DviCDviGFp _You shoot an arrow. The arrow misses the kobold geomancer.Dvi> ))You shoot an arrow. The arrow hits the kobold geomancer.Dvi1K.DviK.80DviDvik _The kobold geomancer is moderately wounded.Dvi )You shoot an arrow. The arrow hits the kobold geomancer.DviW^ 1K.Dvif Dvig -9.7 (0.9DviRn Dvi q h _The kobold geomancer is heavily wounded.Dvid h ))You shoot an arrow.Dvi - .Dvij `KThe arrow closely misses the kobold geomancer.DviH )90.6Dvi s _The kobold geomancer barely misses you.Dvi ]  You shoot an arrow. The arrow hits the kobold geomancer.Dviw #####The kobold geomancer is heavily wounded.The kobold geomancer gestures next to you while chanting.Dvi3U...@.Dvil65---=======1.6 (1.0DviؙDvi)N _The wall shatters! The blast of rock fragments hits you!Dvih ))You shoot an arrow.DviK? .KDvi$LMThe arrow barely misses the kobold geomancer.DviLT===----2DviTDviV^ _The kobold geomancer closely misses you.Dvi=))Dviv. .KYou shoot an arrow. The arrow misses the kobold geomancer.3-------3.5 (0.9Dvi[ _The kobold geomancer hits you with a +0 dagger.Dviw  You shoot an arrow.  The arrow hits the kobold geomancer but does no damage.Dvi1K.Dvi' DviG44.5 (1.0 _The kobold geomancer is heavily wounded.Dvi  You shoot an arrow. The arrow hits the kobold geomancer!Dviy9 x  The kobold geomancer is severely wounded.Dvi > T0-5Dvi7Q DviVW E _The kobold geomancer hits you with a +0 dagger.Dvi!  ))))))You shoot an arrow.Dvi4 .....KThe arrow closely misses the kobold geomancer.6.4 (0.9Dvi/ l _The kobold geomancer misses you.Dvi! )You shoot an arrow. The arrow hits the kobold geomancer!Dvi-(DviDvid1-707.4 (1.0Dvi6DviT _You kill the kobold geomancer!Dvio 3Dvi: DviV  You encounter a centaur. It is carrying a +0 orcbow.DviE !cDvi ...c   centaur (launcher, wandering)Dvir %0Dvi E.cDvi+ Dvi4 <---8.4 (1 _Dvi;5 Dvi= Dvir  #### ####  ... ...##  #.. ...#  #.. ## #..#  #c##ß#ß##.#  ...####.#.....# #......)....._#...[ Dvi#@#  #.## ##.#  #.####..  ....  ####.  ##...#  Dvi!>#.###  #..###  DviB! Dvi3' #### ####  ... ...##  #.. ...#  DviH4c#.. ## #..#  #c##ß#ß##.#  ...####.#.....# #......)....._#...[ #@#  Dvi5A#.## ##.#  #.####..  .... ####. ##...#  #.### #.. Dvi ?P---Dvi;It _A centaur is nearby!Dvi\ ))c)You shoot an arrow. The arrow hits the centaur.Dvi  Dvic.)The centaur is lightly wounded.Dvi DviU%))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.Dviq.)@...Dvi7===9.3 (0.9DviDviծS _The arrow closely misses you.Dviw )) You shoot an arrow. The arrow hits the centaur.Dvi4E DviFk.)The centaur is heavily wounded.DviFDvifMC))))))DviMDvip..)@...2800.3 (1.0 _The centaur shoots an arrow. The arrow closely misses you.DviC% )) You shoot an arrow. The arrow hits the centaur!Dvi .)The centaur is almost dead.))))))Dvi[HC.cDvin_W)@...DviH`&1DvikDvilp _The centaur shoots an arrow. The arrow closely misses you.Dvig )You shoot an arrow. The arrow hits the centaur!Dvi8Dvi.:Dvi:%5Dvi;Dvi=Dvi>Dvi?Dvi@Dvi1ADvi+BDviCDvi\DK6=DviEDviGDviGDviHDviJDviKDviKDviMDviNU7=DvihODviPDviPDviQDvi}T,DviTDviVDviV%8DviWDviY,Dvi`[Dvi\,Dvi^Dvi_a9=DviAaDvibDviHcDviIdDviJf,DvingDvihDvi^iV70=DvijDvi!lDvihlDviimDvinDvioDvi}pDvi1r;1DvisDvi{nDviK|Dvia~a2=DviDviDviDvipDviDvi$  Things that are here:Dvi;  a +0 dagger; a +0 robeDvi _  You see here a +0 orcbow.DviחDvie _DviəDviADviDvil9=DviDviaDviDviDvi~DviDviN ############### #.....@.......## ---36.3 (34.0)#•####........ #..#####. #.##ß#ß##...####)#.....#.#########......)....._#...[........####.#.....#.########Dvi9z#.##ß#ß##.##.####..#####..#DviDviH---7.3 (35DviDvi?+ _Found 2 flux baubles.Dviy# Dvi$ DviG% Dvi\( Dvi * Dvim* Dvi7 Dvi: Dvi< ,Dvi? DvidA DviC Dvi4D DvinE DviG DviT  #### #.@...........##40.0) #•####.........##[ #..#####..##. #.##ß#ß##.# ...####)#.....#. #......)....._#...[ ...####.#.....#..#. #.##ß#ß##.#  #.####..#####..#Dvi[ Dvi\ +1.3 (4Dvic Dvie ( _Found a ring mail.DviDviaDviDviDvibA  You see here 2 flux baubles.DviPDvi _DvimDviA  You see here a +0 ring mail.DvijDvi _DviDviDviDviDviLDviuDvi ################.............###•####.........##[# #..#####..########.# #.##ß#ß##.##.......####)#.....#.###.####@.....)....._#...6.3 (5#<....####.#.###.#.#.# #.##ß#ß##.## #.#.####..####Dviv#..# .................#############..#.### ##...# #.## #..###DviDvi+7.3 (6Dvi5DviM!9 _Found a stone staircase leading up.Dvio Dvi# Dvi Dvi. DviW Dvi! Dviv% Dvi% Dvi%( ,Dvi8 Dvi= Dvi? ,DviC ,DviQ ~#.............#•####........ #[# #..#####.#######.# #.##ß#ß###.......####)#.....##.####......)....._# #<....####.#.....# #.#.#.# #.##ß#ßDvi&R * #@#.#.####..#####50.3 (3 #>.................. ###############..#.#DvinR  ##...# #.### DviR #..##  ##... DviR r ###.  DviR Q## DviZ DviZ +1.3 (4Dvie Dvi g ; _Found a stone staircase leading down.Dvi~uDviш,DviϨ6  #•####   #[# #..#####  #######.# #.##ß#ß#   #.......####)#.....   #.####......)....._   #.#<....####.#.....  #.#.#.#.# #.##ß#ß  #.#.#.#.####..###  #>@...............3.3 (2   ###############..#  ##...   #.#   #..   ##..   ###   #   _Done exploring.DviDviDvi|Dvi4..0DviDvi""[ _Done exploring.Dvi [?25h[?0cDvi a  Search for what [Enter for "bow", or ? for help]? DvipS [?25l[?1cDvixoDviHg24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a stone staircase leading downb - [D:8] a stone staircase leading up  c - [D:8] a +0 ring mail (2 further duplicates)  d - [D:8] 2 flux baubles  e - [D:8] a +0 dagger (6 further duplicates)  f - [D:8] a +0 orcbow  g - [D:8] a +0 robe (3 further duplicates)  h - [D:8] a +0 mace  i - [D:8] a stone staircase leading down  j - [D:8] a +0 short sword (2 further duplicates)  k - [D:8] 2 stones (1 further duplicate)  l - [D:8] a +0 club (1 further duplicate)  m - [D:8] a +0 flail (1 further duplicate)  n - [D:8] a +0 hand axe  o - [D:8] a +0 whip  p - [D:8] a stone staircase leading down  q - [D:8] an escape hatch in the floor  r - [D:8] a +0 leather armour  s - [D:8] a +0 chain mail (1 further duplicate)  t - [D:8] a robe  u - [D:8] a stone staircase leading up  v - [D:8] a stone staircase leading up [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]DviDp   c - [D:8] a +0 ring mail (2 further duplicates)  d2 flux baubles  edagger (6  fa +0 orcbow  grobe (3  hmace  istone staircase leading down  jshort sword (2 further duplicates)  k2s (1 further duplicate)  lclub (1 further duplicate)  ma +0 flail (1 further duplicate)  nhand axe  owhip  pstone staircase leading down  qn escape hatch in the floor  r+0 leather armour  s - [D:8] a +0 chain mail (1 further duplicate)trobe  ustone staircase leading up  vstone staircase leading up  wteleport trap  xn escape hatch in the ceilingbotDvi  s - [D:8] a +0 chain mail (1 further duplicate)  w - [D:8] a teleport trapDviԴ  w - [D:8] a teleport trap  x - [D:8] an escape hatch in the ceilingDvio dLevel 8 of the Dungeon <<<<>>>>__(Press ? for help) ############### #.............## #•####.........#  Dvi-p 0#[# #..#####..######## #######.# #.##ß#ß##.# #.....# #.......####)#.....#.######################.....#### #.####......)....._#...[..................'.>...'..#Dviq  #.#<....####.#.....#.######################.....##.#### #.#.#.#.# #.##ß#ß##.# #.......#....# #.#.#.#.####..#####..# #.#)).#.####.# #>@..................# #.#.#.#.#.[..# ###############..#.####.#)..#.##.### ##...##.#)###.##..<# #.### #.......###### #..### ###.##### ##...######)# ###.....## #.# #####..##.# Dvi.t '##.# #.# #.# #.# #.##.# #.## #.# #).###>#  Dvi~ VicViper1 the SkirmisherDemigodHealth: 72/72 ========================Magic: 11/11 ========================AC: 4Str: 12EV: 16Int: 11SH: 0Dex: 26XL:  9 Next: 73% Place: Dungeon:8Time: _You see here a +0 ring mail. _Found a stone staircase leading up. _Found a stone staircase leading down. _Done exploring. _Done exploring.  Search for what [Enter for "bow", or ? for help]? .Dvi } _Dvi@ hDvi2 BDviB ,Dvi ,Dvih BDvi( Dvic Dvi Dvi" DviO Dvi Dvi Dvi Dvi Dvi Dvi Dvi[ Dvi Dvi Dvi; Dvi Dvi DviDviBDvi Dvie Dvi DviNDviDviDviDviDviDviuDviDvi DviT"Dvi#Dvi$Dvi$Dvi")<  You see here a +0 robe.Dvi*Dvil+ _Dvi,Dvi/Dvi7Dvi8Dvi!9Dvi9Dvi;Dvi>,Dvi @DviBDviLDvi}LDviMDviNDviODviPDviRPDvi+QDviQDvi RDvimRDviTDviXXDviYDviZDviWZDviFl`Dvi mDviwDviwDvihyDvi|,DviR  There is an open door here. _Dvi!########.....# ###############.....#### ..............'.@...'..#Noise: --------- DviJ37896.3 (43.0) ###############.....##.####j) +0 orcbow#.......#....#DvipFire: j) +0 orcbow#.#)).#.####.#Dvi8#.#.#.#.#.[..##.#)..#.##.###Dvi#.#)###.##..<##.......######Dviա'###.#####DviDviUDvic _There is a stone staircase leading down here.DvikDviDviDviDvi87.3 (1.0) _Dvi(DviJ 9  You climb downwards.Dviٟo...# ...#. ...+.. ..##o.. #.# ...##.#  #...#  #@#  #.......... ##.####.%. Dvi!/ #.# ..# ### oo 2 orcs (1 missile, asleep) DviDDvit-8.8 (2.5DviDvi@  You encounter 2 orcs. _An orc is quivering boomerangs.Found a maw talisman.Dvia _There is a stone staircase leading up here.DviL )You shoot an arrow. The arrow hits the orc!Dvi0O )))))   orc (Dvi`  o.....oYou kill the orc!===9.7 (0.9Dvic _ _You hear a shout! The orc shouts! You hear a shout!Dvi*)))Dvi$-))))Dvi .oYou shoot an arrow. The arrow barely misses the orc.Dvi~ jYou hear a shout! You hear an angry hiss.Dvi:! oYou encounter a gnoll sergeant. It is wielding a +3 heavy trident.Dvit# jYou encounter an orc wizard. It is wielding a +0 dagger.Dvi,.....j   gnoll sergeant (polearm, wandering)Dvi!-Ao   orc wizardj   gnollo   orcDvi0*900.6Dviq;6%DviKq _You encounter a gnoll. It is wielding a +0 flail.DviX )))) You shoot an arrow. The arrow hits the orc wizard!DvitQ.oDvi.DviC.oDvi؋Q.jDviG ...###1.5Dvi6%Dvi^ _The orc wizard is almost dead.Dvig )You shoot an arrow. The arrow hits the orc wizard!Dvilu )))###Dvi jYou kill the orc wizard!.o oYou encounter a gnoll. It is wielding a +0 flail. oYou encounter an orc wizard. It is wielding a +0 dagger..j...o   orc wizardjj 2 gnolls (1 wandering)oo 2 orcsDvi042.4Dvi6%Dvis _You encounter an orc. It is wielding a +0 falchion.Dvi= )You shoot an arrow. The arrow hits the orc!Dvi)))   orcDvik\ kYou kill the orc!..oDvi]Q.oDvi_ jYou encounter a wyvern.DviaQ.jDvijKM...###k   wyvernjpolearm)Dvin553.4 (1.0Dviu6%Dvi]~q _You encounter a gnoll. It is wielding a +0 spear.Dvi. b ))You shoot an arrow.Dviȯ Q.kDvi> E.oDvi Q.oDvi. O.jDviմ M)jDvi J.kDvis Dvi -4.3 (0.9Dvi Dvi .%DviR C _The arrow hits the wyvern but does no damage.Dvi }  You shoot an arrow. The arrow hits the wyvern!Dvii jThe wyvern is moderately wounded.Dvi N.oDvi1 j 3 gnolls (1 polearm, 1 wandering)The wyvern bites you.Dvi 8*Dviϋ Z jjj 3 gnolls (1 polearm, 1 wandering)o   orc  The orc wizard casts a spell.Dvi ;The orc wizard flickers and vanishes!Dvi Q.jDvi.j{69-5.3 (1.0Dvi _Deactivating autopickup; reactivate with Ctrl-A.Dvi)S  You shoot an arrow. The arrow hits the wyvern!Dvi4 .  The wyvern is heavily wounded..{Dvi8)o.j.jDvi] page down [PgUp|<] page up [Esc] exit[top]Dvi   c - [D:8] a +0 hand axe  d - [D:8] a +0 ring mail (2 further duplicates)  e - [D:8] a +0 dagger (6 further duplicates)  f - [D:8] a +0 chain mail (1 further duplicate)  grobe (3 further duplicates)  hstone staircase leading up  in escape hatch in the floor  j2 stones  kshort sword (2 further duplicates)  l+0 mace  m +0 club (1 further duplicate)  na +0 whip  ostone staircase leading down  porcbow  qrobe  rleather armour  s - [D:8] 2 flux baubles  tstone staircase leading up  un escape hatch in the ceiling  vstone staircase leading up  wa teleport trap  xdownbotDviMLevel 8 of the Dungeon <<<<>>>>__(Press ? for help) #.##)# #.#### #.#DviM #....## #)# ####..# #)#Dvi Nz ##.##.# #.###DviNX##)## #...##...####### ###.# ####.........# #.## #......#####.### DviN#..## #.#.##.# #.....# ##..#####......# ##...## DviN ##....>..)#.### #§..# ########...# #§.≈# Dvi"O#.### #≈.≈# #.##≈.§#DviCOs #.##### #..[#DvifO #.#...# #._.#DviO #.#.#)####≈.≈#DviOz #...#.)..##### DviOa#########....#### #.##....#DviP} #.#..<#<# Dvi8P#.#..##^# Dvi Dvi Dvi KVicViper1 the SkirmisherDemigodHealth: 72/72 ========================Magic: 11/11 ========================Dviұ AC: 4Str: 12EV: 16Int: 11SH: 0Dex: 26Dvi XL:  9 Next: 82% Place: Dungeon:8Time:You shoot an arrow. The arrow hits the gnoll!! _You kill the gnoll! _No target in view! _You start resting. _HP restored.  Search for what [Enter for "."]? .Dviӵ Dvi Dvi׸ Dvi Dvi ; _Dvif Dvi Dvig Dvi Dviu Dvii Dvi9 Dvi^ Dvi6 Dvi  Dvi  Things that are here:  a +0 hand axe; an orc skeleton _Dvi BDvi^ c  Things that are here:  a +0 ring mail; a +0 flailDvi Dvi/ _Dvi DviM  Dvin  Things that are here:Dvi a  a +0 dagger; an orc skeletonDvil Dvi _Dvi Dvih Dvi Dvi2 Dvi& Dvi" Dvi% ,Dvi' DviD- $  Things that are here:DviR/ ;  a +0 robe; a +0 daggerDvi2 Dvi83 _DviU5 Dvi;8 Dvi: Dvi: DviE DviRc Dvif ,Dviwm XDvio Dviu P  There is an escape hatch in the floor here.Dviy Dviz _Dvi} Dvif Dvi΃ ,Dvi Dvi $  Things that are here:Dvi W  2 stones; a +0 dagger; a kobold skeletonDviW DviҎ Dvi _DviK Dvi $  Things that are here:Dvi K  a +0 short sword; a stone; a +0 daggerDvi DviS _Dvi DviG DviK ,Dvi> Dvi˧ $  Things that are here:Dvi  a +0 club; a kobold skeleton _  You see here a +0 whip.Dvi L _Dvi Dvi Dvi Dvi Dvir C  You see here a +0 short sword.Dvi Dvin _Dvig Dvi vDviO XDvif Dvi Dvi DviY Dviv ,Dvi% Dvi' w####..##)###.##.##.###Dvi( ,##)###...##...##########.# ####.........##.## #......#####.###Dvi>( F#..## #.#.##.# #.....###..#####......# ##...##Dvib( ##....@..)#.### #§..# Noise: --------- 8051.6 (32.0)Dvi( ########...# #§.≈# j) +0 orcbowDvi( #.### #≈.≈# Fire: j) +0 orcbow#.##≈.§#Dvi( #.##### #..[##.#...# #._.#Dvi(  #.#.#)####≈.≈# #...#.)..#####Dvi)  #########....## Dviz* Dvi0 Dvi1 c _There is a stone staircase leading down here.DviiDviDviDviDvi82.6 (1.0) _DviDvix &9Dvi/  #  . ##   #########  #@.......  #########  Dvi -4.1 (2.5Dvi$ Dvi% # _You climb downwards.Dvi' a _There is a stone staircase leading up here.DviDvi&DvisDviUDviDvi#| _DvigDvi"Dvi*Dvi^Dvi~DviDviXDvi`DviDviDvi[DviDvi/DviDvirDviDvi:DviDviDviBDviUDviDviDviDviDvi,DviDviDvizDviDviDviDviDviDviDviJDvi> Dvio Dvi DviF Dvic,DviI,Dvi!DviDvi,Dvi#XDvi`$Dvi$Dvi&Dvi'Dvi1BDvi&5Dvi}5Dvi5Dvi7Dvi<,Dvi<Dvi:>Dvi%?DviNADviBDviBDviwEDviJDviJDvi;KDviKDviRXDvi}VDviVDvi`DviZaDvicDvidDvihdDvi$eDvi0gDvi^gDvihDvim4    .#   .#  ..  Dvin5.#  .#  .#  #####.#  #...@.#  #.#####  Dvi4n#############.# <...........#.# #########...#.# DviUn#.#.#.#  #.#.#.#  Dviwn#...#.#  ###.#.# Dvin You pick up a parchment of Call Canine Familiar and begin reading...Dvis082.1 (28.0)DviStr: 12####)) #....#..####.. EV: 16Int: 11#)# ##.#.#........ SH: 0Dex: 26#)####.#.##.#####. XL:  9 Next: 85% Place: Dungeon:9#@..........#..... Noise: ===------  Time: 8132.6 (0.0)Dvi#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   gnoll sergeant (polearm)#.#.#.##...#.#Dvie###.#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andwearing a +0 buckler (69% to hit)  DvieYou shoot an arrow.  The arrow barely misses the gnoll sergeant.Dvi\.j)DviS22----3.5 (0.9Dvi8%DviȤT _The gnoll sergeant hits you from afar with a +3 heavy trident!Dvi #<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 22/72 =======-----------------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12###Dvij $#.) #....#..####.. EV: 16Int: 11#j# ##.#.#........ SH: 0Dex: 26#*####.#.##.#####. XL:  9 Next: 85% Place: Dungeon:9#@..........#..... Noise: ===------  Time: 8133.5 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.#Dvi [##########...#.##.#.#.#j   gnoll sergeant (polearm)#.#.#.##...#.####.#.# _The gnoll sergeant hits you from afar with a +3 heavy trident!  Fire: j) +0 orcbowDvi OPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andDvi" (wearing a +0 buckler (69% to hit)Dvi@ #<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 22/72 =======-----------------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.) #....#..####.. EV: 16Int: 11#j# ##.#.#........ SH: 0Dex: 26Dvi] #)####.#.##.#####. XL:  9 Next: 85% Place: Dungeon:9#@..........#..... Noise: ===------  Time: 8133.5 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   gnoll sergeant (polearm)#.#.#.##...#.####.#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andwearing a +0 buckler (69% to hit)  You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.Dviބ8)DviL34.5 (1 _Dvi[DviDviv#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 23/72 =======-----------------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.) #....#..####.. EV: 16Int: 11#j# ##.#.#........ SH: 0Dex: 26Dvi0#*####.#.##.#####. XL:  9 Next: 85% Place: Dungeon:9#@..........#..... Noise: ===------  Time: 8134.5 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   gnoll sergeant (polearm)#.#.#.##...#.####.#.# _The arrow hits the gnoll sergeant but does no damage.  Fire: j) +0 orcbowDviwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andwearing a +0 buckler (69% to hit)Dvi"#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 23/72 =======-----------------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.) #....#..####.. EV: 16Int: 11#j# ##.#.#........ SH: 0Dex: 26#)####.#.##.#####. XL:  9 Next: 85% Place: Dungeon:9#@..........#..... Noise: ===------  Time: 8134.5 (0.0)#############.#### Dvi# j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   gnoll sergeant (polearm)#.#.#.##...#.####.#.# _The arrow hits the gnoll sergeant but does no damage.  Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andwearing a +0 buckler (69% to hit)Dvia)Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andwearing a +0 buckler (69% to hit)  You shoot an arrow. The gnoll sergeant blocks the arrow.Dvi+5.5 (1DvivDviT _The gnoll sergeant misses you.Dvi6 #<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 23/72 =======-----------------#.##... Magic: 11/11 ========================..#Dvi ### ######### #... AC: 4Str: 12####.) #....#..####.. EV: 16Int: 11#j# ##.#.#........ SH: 0Dex: 26Dvi #*####.#.##.#####. XL:  9 Next: 85% Place: Dungeon:9Dvi! #@..........#..... Noise: ===------  Time: 8135.5 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbowDviJ #<...........#.###########...#.##.#.#.#j   gnoll sergeant (polearm)Dvi #.#.#.##...#.####.#.# _The gnoll sergeant misses you.Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andwearing a +0 buckler (69% to hit)Dvi #<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 23/72 =======-----------------Dvi, #.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####)) #....#..####.. EV: 16Int: 11Dvi] #)# ##.#.#........ SH: 0Dex: 26Dvi %#)####.#.##.#####. XL:  9 Next: 85% Place: Dungeon:9#@..........#..... Noise: ===------  Time: 8135.5 (0.0)Dvi #############.#### j) +0 orcbow##############.#Fire: j) +0 orcbowDvi b#<...........#.###########...#.##.#.#.#Dvi j   gnoll sergeant (polearm)#.#.#.##...#.#Dvi ###.#.#Dvi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDviQ Aim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andwearing a +0 buckler (69% to hit)  You shoot an arrow.  Dvi~ KThe arrow barely misses the gnoll sergeant.Dvi+\ #<##)...   ####.  #.. #.##.. ..# ###  #.. ### #)) #... #)# ##.#.#......Dvi^ #)####.#.##. #@......... #########   #<           DvitZ #<##)...   ####.  #.. #.##.. ..# ###  #.. ### #)) #... #)# ##.#.#...... #)####.#.##. #@......... #########   #<      Dvi} .j)The gnoll sergeant hits you from afar with a +3 heavy trident!!Dvir~d/72 -------6.4 (0.9Dvi8%DviDV _* * * LOW HITPOINT WARNING * * *DviDviGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +0 orcbow (weapon)a - a +0 shortbow Missiles (go to first with ()DviIc - 8 poisoned darts  e - a throwing netf - 11 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=) Dvid d - a ring of resist corrosion (worn)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} Talismans (go to first with %)i - an eel talismanDvi Potions:  Potions !  f - a clear potion  g - a potion of magic  w - a potion of heal wounds  m - 4 potions of might  a - 3 potions of ambrosia  e - a potion of enlightenment  j - a fizzy sapphire potion Dvi\ , k - a metallic emerald potion  l - a glowing coppery potion  c - 3 potions of curing  d - an inky potionDvitc  w - a potion of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Dvi+Dvik,Dvik5&#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 29/72 =========---------------#.#Dvi5#... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.) #....#..####.. EV: 16Int: 11#j# ##.#.#........ SH: 0Dex: 26DviA#)####.#.##.#####. XL:  9 Next: 85% Place: Dungeon:9#@..........#..... Noise: ===------  Time: 8136.4 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   gnoll sergeant (polearm)#.#.#.##...#.####.#.#Aim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andwearing a +0 buckler (69% to hit)  You shoot an arrow.  The arrow barely misses the gnoll sergeant.The gnoll sergeant hits you from afar with a +3 heavy trident!! _* * * LOW HITPOINT WARNING * * *Dvi5---7.4 (1Dvi 8%Dvi+ _You feel much better.Dvit #<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 29/72 =========---------------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.) #....#..####.. EV: 16Int: 11#j# ##.#.#........ SH: 0Dex: 26#*####.#.##.#####. XL:  9 Next: 85% Place: Dungeon:9#@..........#..... Noise: ---------  Time: 8137.4 (0.0)#############.#### j) vi o;1m+0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   gnoll sergeant (polearm)#.#.#.##...#.####.#.# _You feel much better.  Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andwearing a +0 buckler (69% to hit)DvigH #<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 29/72 =========---------------#.##... Magic: 11/11 ========================..#DviI b### ######### #... AC: 4Str: 12####.) #....#..####.. EV: 16Int: 11#j# ##.#.#........ SH: 0Dex: 26#)####.#.##.#####. XL:  9 Next: 85% Place: Dungeon:9#@..........#..... Noise: ---------  Time: 8137.4 (0.0)#############.#### j) +0 orcbowDviI ~##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   gnoll sergeant (polearm)#.#.#.##...#.####.#.# DviI 9_You feel much better.  Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDviI Aim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andwearing a +0 buckler (69% to hit)Dvih 1 #<##)...   ####.  #.. #.##.. ..# ###  #.. ### #.) #... #j# ##.#.#...... #)####.#.##. #@......... #########   #<  Dvi_           Fire: j) +0 orcbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andwearing a +0 buckler (69% to hit)  You shoot an arrow. The gnoll sergeant blocks the arrow.Dvi f #<##)...   ####.  #.. #.##.. ..# ###  #.. ### #.) #... #j# ##.#.#...... #)####.#.##. #@......... #########   #<      Dvi )The gnoll sergeant hits you from afar with a +3 heavy trident!!Dvi ]10------===8.4 (1Dvi- Dviw V _* * * LOW HITPOINT WARNING * * *Dvii#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 10/72 ===---------------------#.#Dvij(#... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.) #....#..####.. EV: 16Int: 11#j# ##.#.#........ SH: 0Dex: 26#*####.#.##.#####. XL:  9 Next: 85% Place: Dungeon:9#@..........#..... Noise: ===------  Time: 8138.4 (0.0)#############.#### j) +0 orcbowDviUk##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   gnoll sergeant (polearm)#.#.#.##...#.####.#.# _* * * LOW HITPOINT WARNING * * *Fire: j) +0 orcbowDvikwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andwearing a +0 buckler (69% to hit)DviDy#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 10/72 ===---------------------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Dvi@Str: 12####.) #....#..####.. EV: 16Int: 11#j# ##.#.#........ SH: 0Dex: 26#)####.#.##.#####. XL:  9 Next: 85% Place: Dungeon:9Dvi;#@..........#..... Noise: ===------  Time: 8138.4 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.#Dvi #.#.#.#Dvi3j   gnoll sergeant (polearm)#.#.#.#DviI#...#.####.#.#Dvi_Press: ? - help, Q - select action, ( or ) - cycleDviuShift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andDvi(wearing a +0 buckler (69% to hit)  DviYou shoot an arrow. The arrow hits the gnoll sergeant!  The gnoll sergeant is severely wounded.Dvi[)Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andwearing a +0 buckler (69% to hit)  You shoot an arrow. The arrow hits the gnoll sergeant!  The gnoll sergeant is severely wounded.  You hear a shout!Dvir\-9.3 (0.9DvicDviEf_ _The gnoll sergeant completely misses you.DviDvi]Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +0 orcbow (weapon)a - a +0 shortbow Missiles (go to first with ()c - 8 poisoned darts  e - a throwing netDvi<f - 11 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} Talismans (go to first with %)Dvi)i - an eel talismanDvi"  Potions:  Potions !  f - a clear potion  g - a potion of magic  m - 4 potions of might  a - 3 potions of ambrosia  e - a potion of enlightenment  j - a fizzy sapphire potion  k - a metallic emerald potion  l - a glowing coppery potion  c - 3 potions of curing  d - an inky potionDvi.<c - 3 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Dvi Dvi| DviL V#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.Dviq #... Health: 21/72 =======-----------------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.) #....#..####.. EV: 16Int: 11#j# ##.#.#........ SH: 0Dex: 26#)####.#.##.#####. XL:  9 Next: 85% Place: Dungeon:9#@..........#..... Noise: ===------  Time: 8139.3 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   vi 0mgnoll sergeant (polearm)#.#.#.##...#.####.#.#Aim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andwearing a +0 buckler (69% to hit)  You shoot an arrow. The arrow hits the gnoll sergeant!  The gnoll sergeant is severely wounded.You hear a shout! _The gnoll sergeant completely misses you.Dvi Dvi , L---40.3 (1Dvi>0 Dvi3 & _You feel better.DviB#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 21/72 =======-----------------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.) #....#..####.. EV: 16Int: 11#j# ##.#.#........ SH: 0Dex: 26#*####.#.##.#####. XL:  9 Next: 85% Place: Dungeon:9#@..........#..... Noise: ---------  Time: 8140.3 (0.0)#############.#### j) viw;1m+0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   gnoll sergeant (polearm)#.#.#.##...#.####.#.# _You feel better.  Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andwearing a +0 buckler (severely wounded, 69% to hit)Dvi[V#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.Dvi#... Health: 21/72 =======-----------------Dvi  #.#Dviy #... Magic: 11/11 ========================Dvi ..#Dvi ### ######### #... AC: 4DviS -Str: 12Dvi ###Dvi#.) #....#..####.. EV: 16Dvi.Int: 11Dvi#)# ##.#.#........ SH: 0Dvi.Dex: 26Dvi#)####.#.##.#####. XL:  9 Next: 85% Place: Dungeon:9DviI#@..........#..... Noise: ---------  Time: 8140.3 (0.0)Dviw#############.#### j) +0 orcbowDvi##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   gnoll sergeant (polearm)#.#.#.##...#.####.#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 heavy trident, wearing a +0 scale mail andwearing a +0 buckler (severely wounded, 69% to hit)  You shoot an arrow. The arrow hits the gnoll sergeant!  You kill the gnoll sergeant!Dvi5@)Dvi.jDvi)j   gnoll (polearm)Dvi28===1.2 (0.9 _%Dviu#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 22/72 =======-----------------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4DviwStr: 12####.j #....#..####.. EV: 16Int: 11#*# ##.#.#........ SH: 0Dex: 26#*####.#.##.#####. XL:  9 Next: 88% Place: Dungeon:9#@..........#..... Noise: ===------  Time: 8141.2 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#DviEwj   gnoll (polearm)#.#.#.##...#.####.#.#You shoot an arrow. The arrow hits the gnoll sergeant! Dvi|wQ_You kill the gnoll sergeant!Fire: j) +0 orcbowDviw.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (72% to hit)Dviڦ #<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 22/72 =======-----------------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.j #....#..####.. EV: 16Int: 11#)# ##.#.#........ SH: 0Dex: 26#)####.#.##.#####. XL:  9 Next: 88% Place: Dungeon:9#@..........#..... Noise: ===------  Time: 8141.2 (0.0)###########Dvi# ##.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   gnoll (polearm)#.#.#.##...#.####.#.#Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (72% to hit)  You shoot an arrow. The arrow hits the gnoll!  The gnoll is almost dead.Dvi' Q)jDvi. 6)Dvin0 Dvi7 +2.2 (1 _Dvi> DviH DviX#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 22/72 =======-----------------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.) #....#..####.. EV: 16Int: 11#j# ##.#.#........ SH: 0Dex: 26#*####.#.##.#####. XL:  9 Next: 88% Place: Dungeon:9#@..........#..... Noise: ===------  Time: 8142.2 (0.0)#############.####Dvi j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   gnoll (polearm)#.#.#.##...#.####.#.#You shoot an arrow. The arrow hits the gnoll! _The gnoll is almost dead.Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 72% to hit)DviP#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 22/72 =======-----------------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.) #....#..####.. EV: 16Int: 11#)# ##.#.#........ SH: 0Dex: 26#)####.#.##.#####. XL:  9 Next: 88% Place: Dungeon:9#@..........#..... Noise: ===------  Time: 8142.2 (0.0)#############.####Dvic  j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   gnoll (polearm)#.#.#.##...#.####.#.#Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 72% to hit)  You shoot an arrow. The arrow hits the gnoll.  You kill the gnoll!)DvifO DviJP )DviP Dvi@V 43.1 (0.9 _Dvi ] Dvi^ Dvi&Dvi['Dvi(Dvi+Dvi,73Dvi1BDvi5BDvi7Dvi:Dvi;I4=Dvi<Dvij?Dvi?DviADvi0DDviDDviEDviHDvi7I=5=DviIDviJDviNDvihNDvitODviKR,DviSDvi@WDviW76DviaDvidDvi_dDvieDvihDviiDvijDvin,DvioDvigqDviqI7=DviurDvitDviuDviuDvixwDviwDviVyDvi|Dvi|=8=Dvi.}Dvi~DviDviDvi}Dvi,DviDviDvi$79DviDvirDvi܈DviDviU,DviDviDviT30=DviDvi,Dvi7Dvi,Dvi̘DviDviMK1=DviDviО,DvinDviҢDviDviiDviuDvi˩92DvisDvi,DviDvi,DvibDvi<DviS3=DviFDviB,DviDvi4=DviDvin,DviDvi}DviDviJDvi,DviDvi=Dvi95DviDviJDviDviDvi,DviDviUi6=DviDvi,DviDvi,DviDvi K7=Dvi Dvi DviB ,Dvi Dvi ,Dvi Dvi Dvi 98Dvi Dvi ,Dvi Dvi DviG Dvi/ Dvi>$ 9=Dvi% Dvi( Dvi) $40DviB) (=Dvi* Dvi- Dvi. Dvi2/ Dvi2 ,Dvi&4 Dvi7 Dvi7 91Dvi;9 Dvi< Dvi7= Dvi> DvilA DviA Dvi-C Dvi3F DviF S2=DviH DviK DviK Dvi$M DviP DviQ Dvi`R DvikV DviV DviZX Dvi#\ Dvis\ K3=Dvi] Dvi` Dvi6a Dvinb Dvig DviQg DviKj Dvil O4Dvim Dviq Dvir Dvias DviRu Dviu DviQv Dvix i5=Dviy Dvi{ Dvi| Dvi| Dvi~ Dvi Dvi Dvi! Dvir K6=Dvi Dvi ,Dvi Dviw ,Dvi Dvi 97Dvi Dviˍ Dvi) ,Dvi! Dvi` ,Dviœ Dvi Dvi S8=Dvi# Dvi ,Dvi Dvi" DviT Dvi0 Dvi K9=Dviu Dvi Dvi ,DviA Dvi DviS Dvi- Dvi Dvig 350Dvi Dvi E1=Dvi ,Dvi Dvi Dvib Dvi> Dvig Dvi X52=Dvio Dvi Dvi Dvi Dvi ,Dvi Dvi _You start resting.A gnoll comes into view.Dvi ....3..j #....#.#.......#.##..........---j   gnoll (wandering)Dviv 0237.1 (94.0)Dvi_ Dvi F---8.1 (95 DviA _Dvi+ Dvi, Dvi  #<##)    %. #.# ..# ###   ### #.j  #)#  #)####.#.Dviے  #@....... #########   #<           Dvi) #<##)    %. #.# ..# ###   ### #.j  #)#  #)####.#. #@.......Dvi[* #########   #<    Dvi*%  Dvi*DviV2Dvi3DviJ3Dvi;:Dvi?=\ _A gnoll is nearby!Dvi#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 53/72 =================-------#.##... Magic: 11/11 ========================..#DviZk### ######### #... AC: 4Str: 12####.j #....#..####.. EV: 16Int: 11#*# ##.#.#........ SH: 0Dex: 26#*####.#.##.#####. XL:  9 Next: 88% Place: Dungeon:9#@..........#..... Noise: ---------  Time: 8238.1 (0.0)Dvi1#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.#Dvi#.#.#.#j   gnoll (wandering)#.#.#.##...#.#Dvi###.#.# _A gnoll comes into view. _A gnoll is nearby!Dvi"Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleDviYShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 72% to hit)DviSr#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 53/72 =================-------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.j #....#..####.. EV: 16Int: 11#)# ##.#.#........ SH: 0Dex: 26#)####.#.##.#####. XL:  9 Next: 88% Place: Dungeon:9#@..........#..... Noise: ---------  Time: 8238.1 (0.0)#############.#### j) +0 orcbowDvi###############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   gnoll#.#.#.##...#.####.#.#Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 72% to hit)  You shoot an arrow. The arrow hits the gnoll.  The gnoll shouts!Dvi{2 )jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 72% to hit)  Dvi 3 You shoot an arrow. The arrow hits the gnoll.  The gnoll shouts!  The gnoll is heavily wounded.Dvi< 6)Dvi= J====9.1 (1DviZC Dvi(F ' _You hear a shout!Dvi(#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 53/72 =================-------#.##... Magic: 11/11 ========================..#Dvi)b### ######### #... AC: 4Str: 12####.) #....#..####.. EV: 16Int: 11#j# ##.#.#........ SH: 0Dex: 26#*####.#.##.#####. XL:  9 Next: 88% Place: Dungeon:9#@..........#..... Noise: ====-----  Time: 8239.1 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbowDvi)#<...........#.###########...#.##.#.#.#j   gnoll#.#.#.##...#.#Dvi)t###.#.#The gnoll is heavily wounded. _You hear a shout!  Dvi*Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleDvi@*Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit)DviJJV#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.DviJ#... Health: 53/72 =================-------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####)) #....#..####.. EV: 16Int: 11#)# ##.#.#........ SH: 0Dex: 26DvixK#)####.#.##.#####. XL:  9 Next: 88% Place: Dungeon:9#@..........#..... Noise: ====-----  Time: 8239.1 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   gnoll#.#.#.##...#.#DviK###.#.#The gnoll is heavily wounded. _You hear a shout!  Fire: j) +0 orcbowDviKPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDviKAim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit)Dvi.j) _You hear a shout!  Fire: j) +0 orcbowDvifPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit)  You shoot an arrow. The arrow closely misses the gnoll.Dvij===-40.0 (0.9 _DviDviDviF V#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.DviZG #... Health: 53/72 =================-------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12###Dvi!H #.) #....#..####.. EV: 16Int: 11#j# ##.#.#........ SH: 0Dex: 26#*####.#.##.#####. XL:  9 Next: 88% Place: Dungeon:9#@..........#..... Noise: ===------  Time: 8240.0 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#DviH j   gnoll#.#.#.##...#.####.#.#Aim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit) _You shoot an arrow. The arrow closely misses the gnoll.Fire: j) +0 orcbowDviH iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit)Dvi r#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 53/72 =================-------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12###Dvi #)) #....#..####.. EV: 16Int: 11#)# ##.#.#........ SH: 0Dex: 26#)####.#.##.#####. XL:  9 Next: 88% Place: Dungeon:9#@..........#..... Noise: ===------  Time: 8240.0 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   gnoll#.#.#.##...#.####.#.#Aim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit) _You shoot an arrow. The arrow closely misses the gnoll.Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit)Dvi))j _You shoot an arrow. The arrow closely misses the gnoll.  Fire: j) +0 orcbow  DviV*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit)  You shoot an arrow. The arrow closely misses the gnoll.Dvi1.Dvi>3`4=1.0 (1 _Dvi`8%Dvi eDvi!#<##)... VicViper1 the Skirmisher#..........Dviw"#####. Demigod###.####.%.#... Health: 54/72 ==================------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.) #....#..####.. EV: 16Dvi#Int: 11#)# ##.#.#........ SH: 0Dex: 26#j####.#.##.#####. XL:  9 Next: 88% Place: Dungeon:9#@..........#..... Noise: ===------  Time: 8241.0 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbowDvi]$Z#<...........#.###########...#.##.#.#.#j   gnoll#.#.#.##...#.####.#.#Aim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit) _You shoot an arrow. The arrow closely misses the gnoll.Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit)DviW#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 54/72 ==================------DviX#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.) #....#..####.. EV: 16Int: 11#)# ##.#.#........ SH: 0Dex: 26Dvi[Y#)####.#.##.#####. XL:  9 Next: 88% Place: Dungeon:9#@..........#..... Noise: ===------  Time: 8241.0 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#j   gnoll#.#.#.##...#.####.#.#Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleDviJZShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit)  You shoot an arrow. The arrow hits the gnoll!!  You kill the gnoll!Dvi_(DviEDvi*:92.0 (1 _Dvi8%DviDviDvi;5DviDviDviwDviDviy _You start resting.An orc comes into view.Dvi®6o---o   orc (wandering)Dvi`*6.0 (4Dvi:DviùE---7.0 (5 Dvi! _DviDviDvi7 #<##)    %. #.# ..# ###   Dvi8### #.o  #)#  #)####.#. #@....... #########   #<    Dvi8_       Dvi  #<##)    %. #.# ..# ###   ### #.o  #)#  #)####.#. #@....... #########   #<      Dvi 4Dvi Dvi  Dvi M_An orc is nearby!Dvi~#<##)... VicViper1 the Skirmisher#..........Dvi####. Demigod###.####.%.#... Health: 56/72 ==================------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12Dvil####.o #....#..####.. EV: 16Int: 11#*# ##.#.#........ SH: 0Dex: 26#*####.#.##.#####. XL:  9 Next: 89% Place: Dungeon:9Dvi.#@..........#..... Noise: ---------  Time: 8247.0 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#o   orc#.#.#.##...#.####.#.# _An orc comes into view. _An orc is nearby!Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (69% to hit)Dviy#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 56/72 ==================------#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.$ #....#..####.. EV: 16Int: 11#)# ##.#.#........ SH: 0Dex: 26#)####.#.##.#####. XL:  9 Next: 89% Place: Dungeon:9#@..........#..... Noise: ---------  Time: 8247.0 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<..Dviz.........#.###########...#.##.#.#.#o   orc#.#.#.##...#.####.#.#Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (69% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!DviDG))DviF))Dvi"<===8.0 (1 _Dvi *?%Dvi+3DviDviBDviw7=Dvi,DviDvim,DviDviJDviDviDviDviON8=DvihDvi  _You start resting.An orc wizard comes into view.Dvi%o---o   orc wizard (wandering)Dvi,+54.0 (6DviDviE---5.0 (7 Dvi _Dvi 8%Dvi"Dvim #<##)     #.# ..# ###   ### #.o  #)#  #)####.#. #@....... #########   #<          Dvi% Dvip  #<##)     #.# ..# ###   ### #.o  #)#  #)####.#. #@....... #########   #<      Dvimx Dviy Dvi Dvi b _An orc wizard is nearby!Dvi /#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 58/72 ===================-----#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.o #....#..####.. EV: 16Int: 11Dvi [#*# ##.#.#........ SH: 0Dex: 26#*####.#.##.#####. XL:  9 Next: 89% Place: Dungeon:9#@..........#..... Noise: ---------  Time: 8255.0 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<...........#.###########...#.##.#.#.#o   orc wizard (wandering)#.#.#.##...#.####.#.# _An orc wizard is nearby!Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 63% to hit)Dvia'#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 58/72 ===================-----#.#Dvi''#... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.) #....#..####.. EV: 16Int: 11#)# ##.#.#........ SH: 0Dex: 26#)####.#.##.#####. XL:  9 Next: 89% Place: Dungeon:9Dvi(~#@..........#..... Noise: ---------  Time: 8255.0 (0.0)#############.#### j) +0 orcbow##############.#Dvi9({Fire: j) +0 orcbow#<...........#.#Dvi{(##########...#.##.#.#.#o   orc wizard (wandering)#.#.#.##...#.####.#.#Dvi(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDvi(Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 63% to hit)  You shoot an arrow.  The arrow closely misses the orc wizard.Dvi k$o)o====9 (0.9  Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 63% to hit)  You shoot an arrow.  The arrow closely misses the orc wizard. _The orc wizard shouts!Dvi{#<##)... VicViper1 the Skirmisher#..........####. Demigod###.####.%.#... Health: 58/72 ===================-----#.##... Magic: 11/11 ========================..#### ######### #... AC: 4Str: 12####.$ #....#..####.. EV: 16Int: 11#o# ##.#.#........ SH: 0Dex: 26#*####.#.##.#####. XL:  9 Next: 89% Place: Dungeon:9#@..........#..... Noise: ====-----  Time: 8255.9 (0.0)#############.#### j) +0 orcbow##############.#Fire: j) +0 orcbow#<vim...........#.###########...#.##.#.#.#o   orc wizard#.#.#.##...#.####.#.#The arrow closely misses the orc wizard. _The orc wizard shouts!  Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (63% to hit)Dvi (Dvi (#<#Dvi j#)... VicViper1 the SkirmisherDvi $#..........Dvi @####. DemigodDvi $###.####.%.DviV #... Health: 58/72 ===================-----Dvi #.#Dvi< #... Magic: 11/11 ========================Dvi ..#Dvi ### ######### #... AC: 4Dvi -Str: 12Dvi^ ###Dvi #.$ #....#..####.. EV: 16Dvi .Int: 11DviB #o# ##.#.#........ SH: 0Dvi .Dex: 26Dvi #)####.#.##.#####. XL:  9 Next: 89% Place: Dungeon:9DviI #@..........#..... Noise: ====-----  Time: 8255.9 (0.0)Dvi w#############.#### j) +0 orcbowDvi '##############.#Dviq =Fire: j) +0 orcbowDvi >#<...........#.#Dvi ##########...#.#DviC #.#.#.#Dvi ro   orc wizard#.#.#.##...#.####.#.#Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleDvi Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (63% to hit)  You shoot an arrow. The arrow hits the orc wizard!  The orc wizard is heavily wounded.Dvi'i C)oDvir Dvirs o9===-6.9 (1 _Dviz Dvi} Dvi )You shoot an arrow. The arrow hits the orc wizard!Dvi(Dvit90-7.8 (0.9Dvi8%DviМN _You kill the orc wizard!Dvio4DviDviH _No target in view!DviJ4DviDvi!H _No target in view!Dvi5`60=1=Dvi,DviDvid %2Dvi DviLDviDvi*Dvi,DviDviwDviK3=Dvi"Dvi@,DviDviDviD Dvi!Dvih%Dvi%U4=Dvi(Dvi*,Dvi,Dvi;5Dvi$>Dvi>Dvi|?DviXBDviBDviCDviGa6=DvieHDviyfDvio7=DvivBDvivDviw%8DvixDvi |Dviu|Dvi}DviDviADviDviDviaK9=DviDvi~Dvi׌DviRDviyDviDviߔDviDvi!V70=DviDvi,DvisDviDvimDviDviߦDvi:%1Dvi>DviDviDvi*Dvi _You start resting.HP restored.---95.8 (38.0)2=---6.8 (39 _DviХ3Dvi Dvi?DvicIM#...Dvif.# #<# #.)............ ..#######.####.%. >##Dviv .) ..##.######### #.###.$ #....#..####)# ##.#.#.......####.#.##.#####Dvi0.0)...........#..... #########DviϴC#################.#Dvi2A7.8 (1DvilDvi _Found a stone staircase leading down. _Items here: )))) [[ ††††.Dvi{ Dvi Dvi Dvi H _No target in view!Dvi Dvip Dvi Dvi 9.Dvi* t78 M.).##o.#...Dvi } ...# #<# #.)............ ..#######.####.%. >##Dvi # .). ..##.######### #.Dvi ###.$.#....#..#### .......Dvi8 )####.#.##.#####...........#.....#############.####DviB &0Dvi 28.8 (1 _Dvi`Dvi 1%Dvi Dvi_Items here: ))) [[ †.Dvib3DviQDvi DviDvi$ _Dvi,DviDvi@9=DviDviN  You now have 430 gold pieces (gained 17).DvijDviDviw[ _Items here: )) ††.Dvi*3DviDvi. .)#  .. #j# ... .# ###### .).##o# ... #. ## #....###...# .. ^.#.#...<# .. .#. #)...##.......... .##.. ####.####.####.%. ..>###### #...##.# )...... #.....####@######### #...######.).#....#..####..# #)####.#.#........# #)####.#.##.#####.##...........#.....##############.#########.##<...........#.###########...#.# ...  .)# ## .#   #j# ...Dvi #. .# ###### ).##o# .... #.#. ## #....####...# .... .^..#.#....# #<# ..... ..##)...#.##............##.. ####.#.####.####.%.....>####### #...#.##.#  #.@....... #........# ###.######### #...#######.).#....#..####..# #)####.#.#........##)####.#.##.#####.##...........#.....#.###################.##<........Dvi-/303.8 (54.8 (6%Dvin5x _You see here a +0 dagger of venom.DviXIDvi,DviH$ _DviUDviR  There is a stone staircase leading down here.Dvia _Dvi,Dvi3Dvi XDvi DviDviDviGDviDvi  You encounter a wight. It is wielding a +4 trident of freezing.DviK!   .#.  .. ...   .. .. #  .. ..# #.#  )# ###.# .z.  Dvi!j# ... #.#.# ..######  o# .... #.#.####.# #....###  .# ....##.^...@..# #.#....#  <# ........#.##### #)...#.#  ..........##...# ####.#.#  .####.%.....>####### #...#.##  Dvi".# ######.)....... #......#  .####.######### #...####   z   wight (polearm, dormant) ###.).#....#..####..#  #)####.#.#....... #)####.#.##.#### Dvi9<+9.8 (5Dvi=310.8 (6 _DviFDviNDvi).Dvi(6.4DviDvi ] _The wight is heavily damaged.Dvi )You shoot an arrow. The arrow hits the wight!Dvi˛ ))   wightDviN G.zDvi0 |).3/73977.4 (1.0Dvi: 8%DviM L _You destroy the wight!Dvig Q))))))Dvi< G)zDviD ,.)..8.3 (0.9% _You shoot an arrow. The arrow barely misses the wight.Dvi9))DvidG)zDviq'Dvi((9.2Dviv08%Dvi2l _You shoot an arrow. The arrow barely misses the wight.DviȆR  You shoot an arrow. The arrow hits the wight.Dvi zThe wight is lightly damaged.  The wight misses you.Dvi lz 2 wightsDvi .20.2 (1.0Dvi 8%Dvi) _You encounter a wight. It is wielding a +2 dire flail of protection.DviMR  You shoot an arrow. The arrow hits the wight.Dvi!k )zThe wight is moderately damaged.DvitDviZuV68--1Dvic}8%Dvi~9 _The wight hits you with a +0 flail.Dvi9 )You shoot an arrow. The arrow barely misses the wight.The arrow hits the wight!Dvi zThe wight is severely damaged.Dviz\9--2.1 (0.9Dvi4Dvi< _The wight hits you but does no damage.DviE )You shoot an arrow. The arrow barely misses the wight.The arrow hits the wight but does no damage.Dvi 8zDvi (3.0DviC 8%Dvi ^ _The wight is severely damaged.Dvi )You shoot an arrow. The arrow closely misses the wight.The arrow hits the wight!Dvi+ )   wightDvix n zYou destroy the wight!Dvi7 594.0 (1.0Dvi 8%Dvi S _The wight closely misses you.Dvi )You shoot an arrow. The arrow hits the wight!Dvi RDvi Dvi.0  VicViper1 the Skirmisher.#.  Demigod .....  Health: 70/73 =======================- ....#  Magic: 11/11 ======================== ....##.#  AC: 4Str: 12 )####.# .).  EV: 16Int: 11 j# ... #.#.# ).######   SH: 0Dvi 1rDex: 26 o# .... #.#.####)# #....###   XL:  9 Next: 101% Place: Dungeon:9 .# ....##.^...@))# #.#....#   Noise: ===------  Time: 8325.0 (1.0) <# ........#.##### #)...#.#   j) +0 orcbow ..........##...# ####.#.#   Fire: j) +0 orcbow .####.%.....>####### #...#.##  .# ######.)....... #......#  .####.######### #...####  Dvik1  ###.).#....#..####..#   #)####.#.#........#   #)####.#.##.#####.#    _The wight is severely damaged.Dvi1You shoot an arrow. The arrow closely misses the wight.The arrow hits the wight!  You destroy the wight! _The wight closely misses you.Dvi2CYou shoot an arrow. The arrow hits the wight!Dvin3 _You destroy the wight!You have reached level 10!Dvi>/  --more--Dvi l6/80-3/1310 0% Dvi Dvi% 4 _DviX3Dvi[Dvi_Dvich7= _Dvig,Dvi]jDvimDvinDviypDvi8=DviDŽ;9Dvi`DviDvizDvi`DviחDvi1DvilDvi/DviL80=DviʫDviDvi²Dvi'Dvi]Dvi/$  Things that are here:DviC .#.  . ... ## . .. .. #  . ..# .##.#  # ###.# #..).  # ... #.#.# .).######  # .... #.#.####)# #....###  # ....##.^....@)# #.#....#  --- # .#.##### #)...#.#  ##...# ####.#.#  ####.%.....># #...#.##  # ######.). #......#  # ###.# #...####viX49m  # #.).#....#..####..#  #)####.#.#.#  #)####.#.##.#####.#  Dvi  .#. ..  ... .##   .. .. #   ..# .##.#   ###.# ##..).   ... #.#.# #.).######   .... #.#.####)# #....###   ....##.^....)@# #.#....#   .#.##### #)...#.#  ##...# ####.#.#  .%.....># #...#.##   ######.). #......#   ###.# #...####vi40m   #.).#....#..####..#  #)####.#.#.#  #)####.#.##.#####.#  a +0 flail; a +0 robe36.0 (11.0)---7.0 (12 _%  Things that are here: _a +2 dire flail of protection; a +0 robeDvi ).78 M .##. .##  .. # ..# .##.# ###..).#  #.#.# #.).######  #.#.####@# #....####.^....))# #.#...  ........#.##### #).. ........##...# ####.#.#  Dvi W0.0)8.0 (1 _Dvi4 %  Things that are here: _a +4 trident of freezing; a +0 robeDvi~Dvi0DviDviճDviRV= _Dvi?DviDviIDviDviDvi+$  Things that are here:Dvi=:  a +0 flail; a +0 robeDviDvi[ _Dvi]Dvio ..   ..#   #.#  .#. #..  Dvi j... #.## DviL Dvix.. #.. #   Dvi|..# #.##.#   ###.# ##.@).#  Dvi... #.#.# #.).######  Dvi.... #.#.####)#.#....###   ....##.^....))#.#.#....#  Dvi&D ........#.#####.#)...#.#  ......##...# #.####.#.#  DviR#.%.....>#######.##...#.##  Dvi|######.)........##......#  ###.###########...####  Dvi ..  ..#  #.# ## .#. #.. .# ... #.##.# .. #.. .#  ..# #.##.#  Dvik6###.# ##..@.#  ... #.#.# #.).######  .... #.#.####)#.#....###  ....##.^....))#.#.#....#  .#.#####.#)...#.#  ##...# #.####.#.#  .%.....>#######.##...#.##  ######.)........##......#  ###.#...####  DviW41.0 (32.0 (4Dvie8%Dvi*$  Things that are here:DviW _a +3 halberd; a +0 robeDviN DviN Dvib ^ _No target in view!Dvi}3DviDviDvi: _DviūDvi־,DviDviJDvi!Dvi,Dvi5DviDvi ... ..>  ..   DviS..#   #.#### #. #....# . #.##.#  .. #.@..# 5.0 (3 DviK-..# #.##.#  ###.# ##..).#  ... #.#.# #.).######  .... #.#.####)#.#....###  ^....))#.#.#....#  ........#.#####.#)...#.# ......##...# #.####.#.# #.%.....>.##...#.## DviA6.0 (4DviDviU; _Found a stone staircase leading down.DvilIDvipDvitDviuDvixDvizDviku  ##. ####.. #..... ...># )..#   Dvi/..#   #.#### #. #@...# 7.0 (1. #.##.#  .. #....# DviU ..# #.##.#  DviT###.# ##..).#  ... #.#.# #.).######  Dvi .... #.#.####)#.#....###  Dvi^....))#.#.#....# DviY ........#.#####.#)...#.# DviA8.0 (2DviDvi& _Found a trident.DviDviVDviYDviFDviDvi,Dvi%Dvi,DviDviDviBDviDvikDviDviDvi?  You see here a +0 trident.DviDviS _DviDviDvi'DvisDviDviqDviDviDviDviDviDviDvioDvi Dvi Dvib Dvi DviDviXDviDviXDviDviiDviDvi9DviDviDvi DviJDviDviDvi DviWDviTDvi!DviM$,Dvi%Dvi,l  ## ###  #. ..##  #. ...### #. ..... ######. ...#.# ......[#.#.#.# Dvi3- ####@.....#  #.....##..#  #.#####...# #######.##.....# .............>  #######.##.)..#  Dviw-;#.###...#  #.# ###.####  .#.# #....# Dvi4 ####  #....##   #.....###  #.......# #######.?...#.# #......@#.#.#.# #.######......#  #.....##..#  #.#####...# #######.##.....# .............>########.##.)..# #.###... #.# ###.####DviA\63.0 (15.0)4.0 (16DviDvi \ _Found a scroll labelled NIGI QETRY.Dvidw _You see here an orb of mesmerism.Dvi4Dvi^ _No target in view!Dvi Dvit Dvi Dvi> Dvi[ Dvi : _Dvi Dvi; Dvi Dvi { _c - 2 scrolls labelled NIGI QETRY (gained 1)Dvi` Dvi Dvi Dvi\ Dvi} Dvi DviM Dviu Dvi Dvi Dvi Dvi DviK Dvi Dvid Dvi# Dviu Dvi Dvi Dvi# Dvi Dvi Dvi Dvi Dvi{ Dvi Dvi DviG f  You see here an orb of mesmerism.Dvi Dvi  _Dvi Dvi Dvi ,Dvif Dvi Dvi Dvi Dvie DviH! Dvi" ,Dvi# Dvi% Dvi&' Dvi' Dvi' Dvi( Dvi* DviV* Dvi* Dvi+ Dvig. Dvi/ Dvi1 Dvi~? DviD DviEE DviF DviI DviIN DviN Dvi3P DviR Dvi3U DviU DviW Dvi>b D#######....###.....###Dvib  #.......# #######.....#.# #......[#.#.#.# #.######......# #+##.# #.....##..# #..@.# #.#####...#Dvib  ########.##.....## .............>## #######Dvi%c Z.##.)..# #.###...#DviYc t #.# ###.#### Dvic .#.# #....#.... ...# #.##.#Dvic # ... ..# #....#Dvik -83.0 (19Dvim ,4.0 (20Dvir Dviu . _i - a scroll of identifyDviuDvi-DvinDvitDvi(DviDvic,DviDviXDviDvi7 _You open the door.Dvi3DviRDvi/Dvi"DviDviDvi?@  There is an open door here.Dvi$Dvi _DviCDvitDvi,DviDviQDviYDviDviDviXDvixDviDvi$DviDvi@DviDviDviDviDviP  You encounter a wyvern.DviTDvi  #....# #.....###### #.....##....#######.....Dvia #.....#......[#.#.#.....#.######....#.##'##.# #.....## #.##....# #.#####. #@#########.##....k%......$..............>#######.#########.##.).. #.# #.###...Dvi #.# #.# ###.'.# .#.# #. k   wyvern (asleep)....#.. ...# #.Dvi 4# ...#.. ..# #. #. ... ..# #.Dvi/ Dvi,94.0 (1Dvi,5.0 (11DviDvi; _Found a talisman of death and a robe.Dvi ))))))k  You shoot an arrow. The arrow hits the wyvern!Dvi,G[kDvi4#.....Dvi49===9 (0.9)DviD;Dvi>^ _The wyvern is heavily wounded.DviK9))))))DviG%kDviQ"....Dvi(6.8DviDvipm _You shoot an arrow. The arrow barely misses the wyvern.Dvi8)))))Dvi .K.kDvi/C.kDvid7..Dvi8-7.8 (1.0Dvi>DviAn _You shoot an arrow. The arrow closely misses the wyvern.Dvi7 Dvi7!Dvi\8))Dvi8 DviG9DYou shoot an arrow. The arrow hits the wyvern.Dvi G.kDviH.Dvi-8.9 (1.1DviLDvi_ _The wyvern is severely wounded.Dvi 4))DviA J.kDviXb   You shoot an arrow. The arrow completely misses the wyvern.90 _The wyvern barely misses you.Dvi- †You shoot an arrow. The arrow hits the wyvern.Dvi Dvi 73400.8 (0.9Dvi Dvi] J _You kill the wyvern!Dvi-w4Dvi{Dvij}H _No target in view!Dvi[3Dvi^Dvi@`DviFcDvih: _DviiDviiDvijDviqN _You now have 442 gold pieces (gained 12).DvitDvi`uDvivDviyDvi\}Dvi}DvizDvi?DviDviYDviDviDvi=DviDviDviwDviŜ,Dvi4Dvi{@  There is an open door here.DviDviZ _DviDviDviDvi|Dvi۶Dvi4DviDvi4DviODviD ##....#######.#.....#......[ #.....#.###### #.##'##.# # #.##....# #.#########.###.##[%....†.............########.#########.####...@..#.# #.##---..........#.# #.# ......'.# .#.# #......#...........##........#..##.... ..##........##... .. ..# .'......)## .... ###.# Dvin ##[...##.# ......#.#.#  ..[.##.# ......#.#.##You pick up a parchment of Sandblast and begin reading...Dvi010.8 (10.0)DvisH---1.8 (11Dvi*DviB _You add the spell Sandblast to your library.Dvi/4DviDviOH _No target in view!DviDvicDviDviNH _No target in view!DviY4DviaDvi*dH _No target in view!Dvi3Dvi[DviDviDvi7$ _Dvi3DviDviI#Dvi&,Dvi-Dvi1,DviF4Dvi?  You encounter an orc. It is wielding a +0 war axe.DviG #.##....# ########.#########[%....†..........########.###############......#.# DviH............#.# #####......'.# .# ###......#.......... #..@.....#..##.... . #........##... .. . ..'......)## .... ###...##[...##.# DviZIg#.#.. ...[.##.# ......#.#o #.####...# .....##.^ o   orc (wandering) #. [#<# ........ '. #......##. ###.####.%.....>DviI14.8 (3.0)DviZH5.8 (4 _Dvib9%DvisDviv\)))))))Dviy+.Dvi{5I...'..Dvi:6UDvi65===6.8 (1DviL _You shoot an arrow. The arrow barely misses the orc.Dvi+YDvi7ZDviaDviDdH _No target in view!Dvi(pDvipDviWxDvizH _No target in view!Dvi#######.####### [%....†.........########.##############......#.#  ............#.#  #####......'.#. ###......#......... #........#..##....  #.##... .. #..')## .... ##....##[...##.# ......#. ...[.##.# ......#.. #.####...# #. #. [#<# ....... '. #......##.#. ###.####.%.... #.# ######.--Dvi.-7 _Dvi Dvi  [%....†........########.#############......#.#  ............#.# #####......'.#Dvip # ###......#....... #..#..######.##... ..#..')## .... #.....##[...##.# ....... ...[.##.# ......#.. #.####...# # #. [#<# .....Dvi  '. #......#.#. ###.####.%.... #. #.# ###### ..# ###Dvi u---8Dvi  4DviI DviA Dvi2 [%....†.########.#######......#.# ............#.# #####......'.# .###......#.#.#..##.... ####.##... .. #..'.@....)## .... #.....##[...##.# ......#..... o...[.##.# ......#....o.#.####...# .....##.... #. [#<# ... '. #....## o   orc wizard (polearm, wandering). .#. ###.####.%.Dvi" no   orc (wandering)..#. #.# ######...# ###.Dvi I.oDvi S.oDvi oYou encounter an orc wizard. It is wielding a +0 trident.Dvi' _o 2 orc wizards (1 polearm, wandering)Dvi( &9Dvi3 9%DviN x _You encounter an orc wizard. It is wielding a +0 dagger.DviW3 [%....†.##.#######......#.# #............#.# ######......'.# .####......#.#.#..##.... .####.##... .. .Dvi[7#..'..@...)## .... #.....##[...##.# ......#.#.....o...[.##.# ......#.#.....#o####...# .....##.^..o #. [#<# ... '. #......##.. .#. ###.####.%.....>..#. #.# ######.)..# ###.#DviG ooooo)oThe orc wizard shouts! x2; The orc shouts!DviJO;*Dvi*    orc wizard  The orc wizard casts a spell.The orc wizard flickers and vanishes!Dviϫ;o.DviA.oDvi2{DviF====20DviDvi4 _Deactivating autopickup; reactivate with Ctrl-A.DviF'########.###############......#.# #.............#.# #.#####'.# .#. ###......#...........#........#..##.... ####.##... .. .#..'......)## .... ###.....##[..@##.# ......#.#.......o..[.##.# ......#.#.....o#{####...# .....##.^.. #. [#<# ...#.. '. #............##. .#. ###.####.%.....># ..#. #.#vii(&9;49m ######.). ..# ###.##### #.).#..DviG)8o.Dvi)*8o.Dvi3Dvi4E----1DviADviBDviѦ )) You shoot an arrow. The arrow hits the orc wizard!Dvi* K.oDvi+ ;[oDvi, ;.oDvi, DviA .DviD Q===-2DviO DviQ ^ _The orc wizard is almost dead.Dvi9 t ))))You shoot an arrow.Dviso..oDvi  ..  The arrow closely misses the orc wizard.Dviu]75--3.7 (0.9Dvi&9%DviߤS _Something hits you.Dvi )You shoot an arrow. The arrow hits the orc wizard.Dvi۫Ko[DviE [The orc wizard is almost dead.Dvi, *The orc wizard gestures at you while chanting.DviMY .  The magic dart hits you but does no damage.DviNW4--4.6DviYDvi[S _Something hits you.Dvi( )You shoot an arrow. The arrow hits the orc wizard!Dvi/)o   orcDviO.oDviq [You kill the orc wizard!Dvi545.6 (1.0Dviq9%Dvif _Something hits you but does no damage.Dvi< )You shoot an arrow. The arrow hits the orc!DviV  You kill the orc!Dvi556.5 (0.9Dvi!Dvi#] _Something closely misses you.DviP4DviDviH _No target in view!Dvi@( Dvi;) Dvi7 DviB: H _No target in view!Dvi` W ######......#.# ......# #####'.#. ###..................#..##.... ###..##... ..'......)## .... ###.....##[.).##.# ......#......)[#.####...###.^ ... #. [#<# ........#..####)#### Dvi.Dvi49 *Dvi4oYou hear some strange, mumbled words.  A puff of flame appears from out of thin air!Dvi{[2--7.5 (1.0DviDvi1 _The puff of flame hits you.DviN-DviDviDvi4######......#.##. VicViper1 the Skirmisher............#.##. Demigod#####......'.#Dvi 5..#. Health: 72/80 =====================---###......#........... Magic: 13/13 ========================#........#..##.... .. AC: 4Str: 12Dvip5####........##... .. .. EV: 16Int: 11#..'......)## .... ###. SH: 0Dex: 26Dvi5O.....##[{).##.# ......#.#. XL: 10 Next:  4% Place: Dungeon:9Dvi5c........)[@##.# ......#.#. Noise: ==-------  Time: 8427.5 (0.0).....#.####...# .....##.^. j) +0 orcbowDvi6... #. [#<# ........# Fire: j) +0 orcbowDvi86.. '. #............##..DviY6. .#. ###.####.%.....>#Dviw6..#. #.# ######.). Dvi6Q..####.## Dvi6"####.).#.Dvi6I #)####Dvi47 You hear some strange, mumbled words.  A puff of flame appears from out of thin air! _The puff of flame hits you.  Fire: j) +0 orcbowDvix7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDvi7Dvi6.@Dvi -).DviW$7{*DviB######......#.##. VicViper1 the Skirmisher............#.##. Demigod#####......'.#.#. Health: 72/80 =====================---###......#........... Magic: 13/13 ========================#........#..##.... .. AC: 4Str: 12####........##... .. .. EV: 16Int: 11#..)).....)## .... ###. SH: 0Dex: 26.....##[)).##.# ......#.#. XL: 10 Next:  4% Place: Dungeon:9........)[@##.# ......#.#. Noise: ==--DviN-----  Time: 8427.5 (0.0).....#.####...# .....##.^. j) +0 orcbow... #. [#<# ........# Fire: j) +0 orcbow.. '. #............##... .#. ###.####.%.....>#..#. #.# ######.). ..####.## ####.).#. #)#### You hear some strange, mumbled words.  A puff of flame appears from out of thin air! _The puff of flame hits you.  Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDviXj'.{)A puff of flame appears from out of thin air! _The puff of flame hits you.  Fire: j) +0 orcbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.DviqJ  You hear some strange, mumbled words.Dvi? Dvi 3=8.5 (1DviDvin _Something tries to affect you, but you resist.Dvi-######......#.##. VicViper1 the Skirmisher............#.##. Demigod#####......'.#.#. Health: 72/80 =====================---###......#........... Magic: 13/13 ========================#........#..##.... .. AC: 4Str: 12####........##... .. .. EV: 16Int: 11#..'......)## .... ###. SH: 0Dex: 26.....##[{).##.# ......#.#. XL: 10 Next:  4% Place: Dungeon:9........)[@##.# ......#.#. Noise: ===------Dvi   Time: 8428.5 (0.0).....#.####...# .....##.^. j) +0 orcbow... #. [#<# ........# Fire: j) +0 orcbow.. '. #............##... .#. ###.####.%.....>#..#. #.# ######.). ..####.##Dvi ####.).#. #)#### You shoot an arrow.  You hear some strange, mumbled words. _Something tries to affect you, but you resist.Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDvi 7[@Dviv7)*Dvi X{*)[Dvi ######......#.##. VicViper1 the Skirmisher............#.##. Demigod#####......'.#.#. Health: 72/80 =====================---###......#........... Magic: 13/13 ========================#........#..##.... .. AC: 4Str: 12####........##... .. .. EV: 16Int: 11#..'......)## .... ###. SH: 0Dex: 26.....##[)).##.# ......#.#. XL: 10 Next:  4% Place: Dungeon:9Dvik ........)[@##.# ......#.#. Noise: ===------  Time: 8428.5 (0.0).....#.####...# .....##.^. j) +0 orcbow... #. [#<# ........# Fire: j) +0 orcbow.. '. #............##..Dvi . .#. ###.####.%.....>#..#. #.# ######.). ..####.## ####.).#. #)####  _Something tries to affect you, but you resist.Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDviD yYou shoot an arrow.  Reactivating autopickup.Dvi *)Dviyh )  Fire: j) +0 orcbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.  Dvih iReactivating autopickup.You feel a bit more experienced.Dvigo D359.4 (0.9 _Dviw Dviy DviVDvi͠8---30.4 (1.0Dvié9%DviYDviC............#.# #.######......'.# .#.# ###......#...........##........#..##.... ..#####........##... .. ..##..'......)## .... ###.#.....##[)).##.# ......#.#.#........)[.##.# ......#.#.#.....#.####@..# .....##.^. #. #[#<# ...#.. '. #............##.... .#. ###.####.%.....>## ..#. #.# ######.).. ..# ###.###### #.vi46m).#.. #)####)####.DviDviDB---1Dvi99%Dvi Dvi" Dvi Dvi \ _Unknown command.Dvi 4  #####'. ###............##.... #####... ..'......)## .... ###.....##[)).##.# ......#.....)[.##..#.####..##.^.. ... #. #@#<# ........# '. #............##.. .#. ###.####.%.....>###...... 4=2 _Dvi5  _You see here a +1 helmet.Dvix<3Dvi$DviE _k - a +1 helmetDviTDviXGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) Dvi.X j - a +0 orcbow (weapon)a - a +0 shortbow Missiles (go to first with ()c - 8 poisoned darts DviJXY e - a throwing netf - 11 boomerangs DvieXArmour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) DviX k - a +1 helmet Jewellery (go to first with "=) DviX~ d - a ring of resist corrosion (worn)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} DviXTalismans (go to first with %)i - an eel talismanDvi;gk - a +1 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.0 (4.0 -> 6.0). Your EV would remain unchanged. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Dvi DviĶ#####......'.#.#.# VicViper1 the Skirmisher###......#...........# Demigod#........#..##.... ..# Health: 74/80 ======================--####........##... .. ..# Magic: 13/13 ========================#..'......)## .... ###.# AC: 4Str: 12.....##[)).##.# ......#.#.# EV: 16Int: 11........)[.##.# ......#.#.# SH: 0Dex: 26.....#.####...# .....##.^.. XL: 10 Next:  5% Place: Dungeon:9... #. #@#DviV <# ........#. Noise: ---------  Time: 8433.4 (0.0).. '. #............##... j) +0 orcbow. .#. ###.####.%.....>## Fire: j) +0 orcbow..#. #.# ######.)....####.#######.).#.. #)####. #)####. #...... You shoot an arrow.  Reactivating autopickup. _You feel a bit more experienced. _Unknown command. _You see here a +1 helmet. _k - a +1 helmetDviؼDviODviDviDvi+4.4 (1DviCDviDvi355.4 (2Dvi %Dvi!DviPDvi+6.4 (3Dvid DviDviDvi$7.4 (4Dvi6%Dvi#Dvi!$%6DviN$8.4 (5Dvi ,Dvi- 6 _You start putting on your armour. You continue putting on your +1 helmet. x5Dvi.Dvi7Dvi9[ _You finish putting on your +1 helmet.DvimDviQnDvipDviVsDviv: _DvixDvixDvizDvi|Dvi/}Dvit}D7=Dvi!DviDvi 8DviW2=DvihDviDviDvi)DviةDviDviDvifDvi%9DviDviDvi[DviDvi,DviDvi˼DviL80=DviEDviDvi,DviDvi-DviXDvi,Dvi)DviN?  You see here a +0 war axe.DviDviDvi9= _Dvi:  Things that are here:Dvik  a +0 trident; a +0 robe; an orc corpseDviSDvi  _DviJ Dvi' [  f - 12 boomerangs (gained 1)  Things that are here: _a +0 scale mail; a +0 whipDvi( Dvi 2 BDvi3 Dvi7 Dvi8 Dvi8 Dvi: Dvin= Dvi D BDviH DviJ DviJ DviK DviM DviO Dvic Dvig Dvit| Dvi_} Dvi Dvi҄ Dviއ Dvi Dvi Dvi  DviP Dvi _You open the door.Dvi Dvi Dvi@ DviԜ DviX  Dvi  Dvi There is an open door here.DviJ Dvi|  DviȦ _Dvi Dvi֫ Dvi Dvi* Dvi Dviٴ DviϷ Dvi/ Dvi: Dvi־ Dvin Dvi Dvi Dvi. DviY Dvia Dvi Dvi8 Dvi Dvi DviL Dvi Dvi Dvi; Dvi Dvi Dvi| DviK Dvi Dvi  Dvim  Dvi m#####......'.# .#.# #.Dvi ###......#...........# #.DviW #........#..##.... ..# #.Dvi c####........##....... ..# #. Dvi ####..'......)###......###.# ##. Dvi .....##[)).##.#........#.#.# #.) Dvi ........)[.##.#.#......#.#.####) DviQ .....#.####...#.#.....##.^....))# Dvi} .....#.####.#<#.@.........#.##### Dvi i.....'...##.....Dvi D##...# # Dvi7 .....#...####.####.%.....>##### Dvi .....#...####.# ######.)..... Dvi Y####.....'....# ###.#####Dvib U###...###### #.).#...Dvi #...#Dvi! &#)####.#.#.DviZ! #####Dvi! %#)####.#.Dvi! #.....Dvi(" VYou pick up a parchment of Enfeeble and begin reading...Dvi3 Dvih4 75.4 (3Dvi4 7.0)Dvi6 Dvix6 %6.4 (38Dvi*A DviD  DviD Dvi6E 3_You add the spell Enfeeble to your library.Dvi6IDvis<Dvi>DviC,DviQFDvi{NBDvi|XBDviZDvi!]Dvi_Dvi_DviaDvidDvifDvigDvihDvijDvijmDvimDvinDvi;qDvisDvisDvi6uDviUxDvi&zDvizDvi{DviDvi!DviDvi8DviDviDviDviDviDviDvitDviwDvi*DviDviDvi Dvi9DviDviNDvi0DviDvi DviøDviWDviDviFDviDviKDviGe  You see here a wyvern corpse. _Dvi,Dvi,DviDviDvi+,DviDvi8  You see here a talisman of death. _Dvi&@<  You see here a +0 robe.DviUB3DviCDviE! _You open the door.DviG<  You see here a +0 robe.DviIDviJ _Dvi-KDvi#N@  There is an open door here.DvihODviO _DviPDviRDviTDviTDvisVDviX,DviYDvi<]I _i - 2 scrolls of identify (gained 1)Dvi_3Dvi;aDvil ########  Dvibl#.. ##....## #... #.....#. #...##### #.....#. Dvil #.......# #.##'##. #.....@.# #.##....Dvil #.......########.##### Dvilx.........'[%....†....... Dvi#m###......########.###### ########......#.#  DviDms............#.# #. Dvibm#####......'.###.## ###......#......Dvim@#........#..##Dviu[509.4 (3310.4 (34DviJv _o - a scroll labelled MOYSIPHIOMDviJDviDviDviH _No target in view!DvivDviҘDviDviDviDviΤ$ _DviDvi+Dvi:DviyDviDviDviDviDvipDvi+DviDvi׸DviϹDvi7`DviDviDviZDviDvilDviDviDviDviDviiDviDvi%DvitDviGDviwDviDviDvi######...# #...#  Dvi#...#####  #.......#  #.......# Dvi ##########.......### #..@.............'[%Dvi+v22.4 (12 #...#########......DviM #..# ######## #> ........Dvij4 #####..Dvi0 ###Dvi2 #....Dvi Dvi3####.. Dvi1#####..'.Dvi Dvia,3.4 (13DviDvi; _Found a stone staircase leading down.Dvig 4Dviִ Dvi H _No target in view!DviB DvikC DviNS ^ _No target in view!DviάDvi+Dvi DviDvi`Dvi: _Dvi3DviDviDviDvi!DviaDviDviFDviDvi&DviTDviDviDvi4DvilDviDviDvi,DviDviDviDviDviDviR  There is a stone staircase leading down here.Dvi2Dvi _DviDviDviDviDviDviDviDviDvirDvidDvi!DvimDviADviDvi,DviyDviDviyDviDvi}Dvi(DviDviDviDviDvi[,Dvi5DviJDviKXDviDvi2Dvi3Dvi;XDvi%@Dvi8#.##..#.### #..###...# #..#...#.# #..###.#.#... #..#.....#.### #..#.###.#...#.. ####.......#.### #####@....# 47.4 (24 #<..#....#  #........#... ..!.$......#.#.###........# ###+## ...#.......## DviB8.4 (25DviQ!Dvi &9 _Found a stone staircase leading up.Dvi:DviDvioDviH _No target in view!Dvioe  _No target in view!Dvi  _No target in view!Dviр Dvi! DviN Dviʄ Dvi8 Dviى P _Dvi Dviы DviE Dvi Dvix ,Dvi Dvi Dvi> DviF Dvi# N _You now have 452 gold pieces (gained 10).Dvi Dvi0 Dvi3 Dvi3 DviT Dvi Dvi Dvi ,Dvix Dvi I _a - 4 potions of ambrosia (gained 1)Dviz Dvi Dvi Dvi# Dvi Dvi& Dvi Dvi DviI Dvi Dvi4 Dvi@ 7 _You open the door.Dvi Dvių Dvi~ Dvi @  There is an open door here.Dvi Dvi  _Dvia Dvi Dvi Dvi Dvij Dvi Dvi Dviɿ Dvid Dvi Dvi ,Dvip Dvi Dvi Dvi Dvip Dvih Dvi9 Dvis Dvi Dvid DviK Dvi| Dvi Dvi Dvi_ Dvi DviB DviY DviH Dvi Dvi; Dvi Dvi Dvi@ Dvi Dvi Dvi Dvi Dvi Dvi DviO ,Dvi Dvi Dvi Dvi Dvi Dvi0 Dvi) Dvib Dvi Dvi Dvi Dvi Dvi| Dvim DviD Dvi Dvi Dvi DviA Dvi Dvi DviM Dvi& Dvi_ Dvi Dvia Dvi Dvi4 Dvi Dvi( Dvi Dvi9 Dvi Dvi DviJ Dvi Dvi Dvi ,DviDviDvi2DviDviDvi4DviDviXDviDviDviDviDviDviDviDviNDviDvikDviDvi# Dvi&*Dvi~,Dvi,Dvi-Dvi`.Dvi"/Dvi/Dvi>0Dvi0Dvi1Dvi2,Dvi_3Dvi4Dvi95Dviy5Dvi5Dvi6Dvi7Dvi7Dvia8Dvi9Dvi1:Dviv:Dvi:Dvi <Dvi6=Dvit=Dvi=Dvi{?Dvi!@DviN@Dvi@DviADviBDviBDviCDviFXDviGDvijGDviGDviGDviHDviIDviIDvi JDviKDviKDviLDvihLDviXMDviMDvi0NDviNDvilODvi PDviiPDviPDviRDviRDviRDviJSDvioTDviUDviSUDviUDvi!XDviXDviXDvicYDviU[Dvi\DviF\Dvi\Dvi9^Dvi_Dvi<_Dvi_DviaDviaDviKbDvibDvidDvieDvi.eDvieDvigDvihDvihDviOiDvijDvikDvilDvilDvi nDvinDvidoDvioDvidqDviDrDviurDvisDvitDviuDvivDvivDviwDvixDvixDviKyDvizDviV{Dvi{Dvi|Dvi}Dvi~Dvi~DviYDviDviDviDviDviJDviDvi'DviɄDviDvi[DviDviDvi}DviUDviDviɊDviDviDvi DviQDviDviDviDvi:DviyDvicDviDvi+DviDviɕDvi)DviDvi[DviDvixDviəDviۚDviDviޛDvi!DviםDviDviҞDviJDviDvi̤Dvi,Dvi;DviDvigDviDvi+DviDvibDviɬDviDviDviDvi}DvigDviDviDvi̳DviŵDviɶDvi DviyDvigDviDvi;DviDvi˼DviHDvi}DviɽDviDvizxDviBDviiDviDvi?DviDviDviDviDviDvi DviLDviDviDviA,DvinDviDvi[DviDviDviPDviDviFDviDviDviDviDviXDviXDviDviZDviDviDviDviDviQDviL #...#  #...#####  #.......#  #.......# ##########.......########................'[%Dvii##...#########......###..##################....#>......@................666.4 (118.0)#.###################....#.#Dvij###....#.##......Dvi#.# ####......#.# #####..'...... Dvi :#.# #.....##[)).## #.# #........)[.## Dvi, q#.####.....#.####.. Dvi Dvi&Dvi(E _Done exploring.Dvi3Dvi=DviaCX......0.0)...DviaD;.....DviHDviKDvi1YE _Done exploring.Dvi@[[?25h[?0c  Search for what [Enter for "."]? Dvi [?25l[?1cDvi Dvi 27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a stone staircase leading downb - [D:9] a +0 scale mail (1 further duplicate)  c - [D:9] a +0 whip (1 further duplicate)  d - [D:9] a +0 dagger (3 further duplicates)  e - [D:9] a +0 robe (10 further duplicates)  Dvi f - [D:9] a +0 trident (2 further duplicates)  g - [D:9] a +0 war axe  h - [D:9] a talisman of death  i - [D:9] a stone staircase leading up  j - [D:9] a stone staircase leading up  k - [D:9] a maw talisman  Dvi ~l - [D:9] a stone staircase leading up  m - [D:9] a +0 buckler  n - [D:9] a +0 falchion (1 further duplicate)  Dvi/ jo - [D:9] a +0 flail (2 further duplicates)  p - [D:9] a +0 hand axe  q - [D:9] a +0 spear Dvi}  r - [D:9] a +3 heavy trident  s - [D:9] a +0 dagger of venomt - [D:9] a stone staircase leading down  u - [D:9] an alarm trap  v - [D:9] an orb of mesmerism Dvi [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Dvi+ Level 9 of the Dungeon<<<>>>(Press ? for help) #.....### ##### ###### #.......# #...# Dvi 2##....#######.....#.# #...# #.....#......[#.#.#.# #...##### #.....#.######......#Dvi  #.......# #.##'##.# #.....##..# #.......##.##....# #.#####...#Dvi2 ] ##########.......########.#########.##.....##DviO ' Dvi ###................'[%....†................>##Dvi g ##...#########......########.#########.##.)..#Dvi ' Dvi X#..##################......#.# #######.###...#Dvi ' Dvi #>......@..................#.# #.....#.# ###.####Dvi9  DviT g#.###################......'.###.###.#.# #....#Dvix K #.#Dvi p###......#...........# #.##.# Dvi 0#.#Dvi U#........#..##.......# #....#Dvi r #.#####........##..........# #.##.#Dvi# < #.#DviA z#####..'......)###......###.# ##..).#Dvi]  Dviw #.# #.....##[)).##.#........#.#.# #.).######Dvi J  Dvi ###### #.# #........)[.##.#.#......#.#.####)#.#....###Dvi - Dvi  #....# #.### #.....#.####...#.#.....##.^....))#.#.#....#Dvi+   #.##.# ###...#DviG S#.....#.####.#<#...........#.#####.#)...#.#Dvib H  Dvi #.##.###### #...#.### #.....'...##............##...# #.####.#.#Dvi H  Dvi #.#.......# ###.#.#...# #.....#...####.####.%.....>#######.##...#.## Dvi DviZ Dvi|VicViper1 the SkirmisherDemigodHealth: 80/80 ========================Dvi8Magic: 13/13 ========================AC: 6Str: 12EV: 16Int: 11SH: 0Dex: 26XL: 10 Next:  5% Place: Dungeon:9Time: _a - 4 potions of ambrosia (gained 1) _You open the door. _There is an open door here. _Done exploring. _Done exploring.  Search for what [Enter for "."]? DviODviǡ4DviZDviDvi̩Dvixg _Dvi BDvip#...##...###.....#.....##########.....###..............##...#########....#..################@................ Noise: --------- 8673.4 (7.0)#.################ j) +0 orcbow#.#Fire: j) +0 orcbow#.##.#####.######.. #.##.....#  ######.##......  ....##.####.....#  _There is a stone staircase leading down here.Dvijy Dvi+} Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +0 orcbow (weapon)a - a +0 shortbow Missiles (go to first with ()c - 8 poisoned darts  e - a throwing netDvi} f - 12 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn)  k - a +1 helmet (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} Dvi} Talismans (go to first with %)i - an eel talismanDvi I Potions:  Potions !  f - a clear potion  g - a potion of magic  m - 4 potions of might  a - 4 potions of ambrosia  e - a potion of enlightenment  j - a fizzy sapphire potion  k - a metallic emerald potion  l - a glowing coppery potion Dvi  c - 2 potions of curing  d - an inky potionEvi(Scroll Scroll?  s - a scroll of butterfliest - 8 scrolls of teleportation Evih) e - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX  p - a scroll of poison  i - 2 scrolls of identifyc - 2 scrolls labelled NIGI QETRY  n - a scroll labelled CEOZAJIYRU  o - a scroll labelled MOYSIPHIOM  m - a scroll labelled XIEJYL KAOTEEvi ti - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all Evi  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Evi!>Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled NIGI QETRY  e - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX  m - a scroll labelled XIEJYL KAOTE  n - a scroll labelled CEOZAJIYRU  o - a scroll labelled MOYSIPHIOM Potions (select first with !)  d - an inky potion  f - a clear potion  j - a fizzy sapphire potion  k - a metallic emerald potion  l - a glowing coppery potion [?] describe selectedEviEvi #...# VicViper1 the Skirmisher#...## Demigod#..... Health: 80/80 ========================#..... Magic: 13/13 ========================##########..... AC: 6Str: 12###.............. EV: 16Int: 11##...#########.... SH: 0Dex: 26#..############### XL: 10 Next:  5% Place: Dungeon:9Evifx#@................ Noise: ---------  Time: 8673.4 (0.0)#.################ j) +0 orcbow#.#Fire: j) +0 orcbow#.##.#####.######.. #.##.....#  ######.#Evi#......  ....##.####.....#  Evi_You open the door. _There is an open door here. _Done exploring. Evi_Done exploring. _Search for what [Enter for "."]? _There is a stone staircase leading down here.EviEviKEvio#...# VicViper1 the Skirmisher#...## Demigod#..... Health: 80/80 ========================#..... Magic: 13/13 ========================##########..... AC: 6Str: 12Evi%###.............. EV: 16Int: 11##...#########.... SH: 0Dex: 26#..############### XL: 10 Next:  5% Place: Dungeon:9#@................ Noise: ---------  Time: 8673.4 (0.0)#.################ j) +0 orcbow#.#Fire: j) +0 orcbowEvi`e#.##.#####.######.. #.##.....#  Evi######.##......  EviK....##.####.....#  Evin_There is an open door here. _Done exploring. Evi h_Done exploring. _Search for what [Enter for "."]? Evi3_There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust.EviA4.4 (1EviEvi _Done exploring. _Search for what [Enter for "."]?  _There is a stone staircase leading down hereEvi.  As you read the scroll of identify, it crumbles to dust. _f -> A - a potion of attractionEvi4 Evi7 Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +0 orcbow (weapon)EviE8 a - a +0 shortbow Missiles (go to first with ()c - 8 poisoned darts  e - a throwing netf - 12 boomerangs Eviy8 Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Evi8 k - a +1 helmet (worn) Jewellery (go to first with "=) Evi8 ~ d - a ring of resist corrosion (worn)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} Evi 9 Talismans (go to first with %)i - an eel talismanEvio+Potions:  Potions !  A - a potion of attraction  g - a potion of magic  m - 4 potions of might  a - 4 potions of ambrosia  e - a potion of enlightenment  j - a fizzy sapphire potion  k - a metallic emerald potion  l - a glowing coppery potion  c - 2 potions of curing  d - an inky potionEviScroll Scroll?  s - a scroll of butterfliest - 8 scrolls of teleportation  e - a scroll labelled WITILAL NININEN EvioR h - a scroll labelled SOBECU DIOX  p - a scroll of poison  i - a scroll of identifyc - 2 scrolls labelled NIGI QETRY  n - a scroll labelled CEOZAJIYRU  o - a scroll labelled MOYSIPHIOM  m - a scroll labelled XIEJYL KAOTEEvidi - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Evi Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled NIGI QETRY  e - a scroll labelled WITILAL NININEN  h - a scroll labelled SOBECU DIOX  m - a scroll labelled XIEJYL KAOTE  n - a scroll labelled CEOZAJIYRU  o - a scroll labelled MOYSIPHIOM Potions (select first with !)  d - an inky potion  j - a fizzy sapphire potion  k - a metallic emerald potion  l - a glowing coppery potion [?] describe selectedEviȅEviE#...# VicViper1 the Skirmisher#...## Demigod#..... Health: 80/80 ========================#..... Magic: 13/13 ========================##########..... AC: 6Str: 12###.............. EV: 16EviQ\Int: 11##...#########.... SH: 0Dex: 26#..############### XL: 10 Next:  5% Place: Dungeon:9#@................ Noise: ---------  Time: 8674.4 (0.0)#.################ j) +0 orcbow#.#Fire: j) +0 orcbow#.##.#####.######..Evi #.##.....#  ######.#EviU#......  ....##.###Evi֌`#.....#  _Done exploring. Evih_Done exploring. _Search for what [Enter for "."]? EviU_There is a stone staircase leading down here.  Evi2~As you read the scroll of identify, it crumbles to dust. _f -> A - a potion of attractionEviEvi#...# VicViper1 the Skirmisher#...## Demigod#..... Health: 80/80 ========================#..... Magic: 13/13 ========================##########..... AC: 6Str: 12###.............. EV: 16Int: 11##...#########.... SH: 0Dex: 26#..############### XL: 10 Next:  5% Place: Dungeon:9#@................ Noise: ---------  Time: 8674.4 (0.0)#.################ j) +0 orcbow#.#Fire: j) +0 orcbow#.##.#####.######.. #.Evi##.....#  ######.##......  ....##.####.....#  _Done exploring. _Search for what [Enter for "."]? _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _f -> A - a potion of attractionAs you read the scroll of identify, it crumbles to dust.EviO5.4 (1 ....# #.### #.....#  _Search for what [Enter for "."]?  _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _f -> A - a potion of attraction  As you read the scroll of identify, it crumbles to dust. _c -> N - 2 scrolls of noiseEviҬEvi\EviEviEvi&6EviEviY  You climb downwards.  You hear the roar of battle.Evi/  --more-- Evi'10 Evis......... #........ #........ #........ #........ [..[.... ...... ....... ............... #####.........##.........##.........##.........##.#######.# .. ..  EviQ-7.9 (2.5 EviT Eviq  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  Found two ring mails. _There is a stone staircase leading up here. Eviu_ EviY _......... #. #. #. #. #[..[.... #........########<._......@..8.9 (1.0####### #.# #.# #.# #.#######.# .. .....9.9 (2 _Found a hide-covered altar of Uskayaw. Eviy 4 Evi  Evi H _No target in view! Evi _ Evi$  You encounter a troll. #[..[.... #..########<.._........######.##.........##.# #..# #@#######.#........# .....T....# .?......#........#......... T   troll (asleep).................. EvivW83.9 (44.9 (5 Evi_ _Found a scroll labelled VEWADI IKEW. EviWp )))TYou shoot an arrow. The arrow hits the troll.  The troll shouts! Evi~d ..T.  The troll is lightly wounded.===5.8 (0.9 Evie  Evij Q _You hear a bellow! x4; You hear a shout! You hear a bellow! Evi  ))) You shoot an arrow. The arrow hits the troll! Evic..T YThe troll is heavily wounded. Evi:MY..YY 2 yaksT   troll6.7 EviLm _You encounter a yak. x2 EviU))))))) Evi$eY. YYou shoot an arrow. The arrow closely misses the troll. Evief9T. Evii9Y. Evi}u..?..Y 3 yaks Evi{(7.6 Evi_ _You encounter a yak. Evi%S ) You shoot an arrow. The arrow hits the troll!! EviY.Y..T YThe troll is almost dead.YY..YY 5 yaks (1 wandering)8.6 (1.0 _You encounter a yak. x2 Evid .  You shoot an arrow. The arrow hits the troll! Evi) EviR EvieY.Y.Y EvifJ.Y. Evi1n?.Y EvirXY Eviw7 1/81 9 Evi+xJ9.7 (1.1 _You kill the troll! Evix8_ Evii _Your Fighting skill increases to level 5! Evi1 f))))))) Evi }Y.Y.Y.Y.Y. TYou shoot an arrow. The arrow closely misses the yak.....T   troll. EviL f90.6 (0.9_ EviM @ _You encounter a troll. EviN  Evi'  Evi[))You shoot an arrow. The arrow hits the yak. Evik9Y. EviNl"Y Evi.q.Y.Y.Y.T. Evix'. Evi}z(1.5 Evi)8_ Evi1 _The yak is lightly wounded. Evil....[..[ #.########<._.......######.......... #.#######.#...............Y.Y.T.Y.Y....Y...# 4 yaks............ Evi'hY.Y. EvigYY.Y..Y 5 yaks---2.5 (1.0 Evi )You shoot an arrow.  The arrow hits the yak but does no damage. Evix .YY.Y.  The yak is lightly wounded..Y===3.4 (0.9 _The yak snorts and paws the ground.EviLQ  You shoot an arrow. The arrow hits the yak!!Evi 7Y.Evi  The yak is heavily wounded.Evi7Y.EviEviZ70----4.3EviEvip( _The yak gores you!EviP  You shoot an arrow. The arrow hits the yak!Evi.r.YEvi/.Evi/*TEvi8#Y 4 yaksT   trollEvi9-5.3 (1.0Evi_ _The yak is almost dead.EviQ  You shoot an arrow. The arrow hits the yak!!Evi̩Y.Y.Y.EviTY 5 yaksEvih1=---6.2 (0.9Evi%8_Evi[ _The yak is heavily wounded.Evi .You shoot an arrow. The arrow hits the yak. 4 yaksEvi=fY.TEvi f .T   trollYou kill the yak! =127.2 (1.0 _The yak barely misses you.Your Ranged Weapons skill increases to level 12!Evi}_ _Your Dodging skill increases to level 7!EviP0 9)))))))Evi Y......  You shoot an arrow. The arrow barely misses the yak.8.1 (0.9Evi 8_Evi _The yak completely misses you. The yak closely misses you.Evi& P  You shoot an arrow. The arrow hits the yak!Evi =  The yak is severely wounded.64---9.0 _The yak gores you! The yak barely misses you.Evi  †You shoot an arrow. The arrow hits the yak! 3 yaksEviiV  You kill the yak!EviTmo1---76700.0 (1.0EviuEvi$x( _The yak gores you.EviAP  You shoot an arrow. The arrow hits the yak!Evi BY.Evi`Evi+9 (0.9EviEvim^ _The yak is moderately wounded.Evi9)))))))EviT.Y.Y......56--1.9 (1.0_ _You shoot an arrow. The arrow barely misses the yak. The yak gores you.Evi'>P  You shoot an arrow. The arrow hits the yak!EviEvi@Evi"-2.8 (0.9Evi_Evi1Evi EvitEvi8_The yak is severely wounded.EviEviӻ †You shoot an arrow. The arrow hits the yak!Evi Z 2 yaksEviT <T.EviCX EviY\ P--93.8 (1.0Evi{e Evii G _You kill the yak!Evi:; R  You shoot an arrow. The arrow hits the troll!Evi> BY.Evi 7.YEvi  The troll is lightly wounded.  The troll closely misses you. The troll claws you.Evi c3-4.6 (0.8Evi 8_EviP = _The troll claws you but does no damage.Evij  You shoot an arrow.  The arrow hits the yak but does no damage.Evi  EE   erythrospite (minion)  The yak is lightly wounded.  The yak gores you!  Your spilled blood starts moving with violent intent!Eviʪr39-----5.6 (1.0Evi۴AEEEviϾk _The troll closely misses you. The troll claws you. x2EviEviWEviEvi^ _You are too injured to fight recklessly!EviqEvi EviEvi|^ _You are too injured to fight recklessly!Evi Evi Evi $ Evi P_You are too injured to fight recklessly!Evi1#........VicViper1 the Skirmisher#[..[....Demigod#........Health: 39/81 ===========-------------.########<.......Magic: 13/13 ========================._...............AC: 6Str: 12######.........#EV: 17Int: 11EviW7#.........#SH: 0Dex: 26#E........#XL: 10 Next: 19% Place: Dungeon:10#@T.......#Noise: ===------  Time: 8705.6 (0.0)#Y#######.#j) +0 orcbow.......Y#..Fire: j) +0 orcbow........#.T......#Evi+8........#YY 2 yaks.........T   troll.........E   erythrospite (minion)......... _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (lightly wounded, 78% to hit)Evi_ #........VicViper1 the Skirmisher#[..[....Demigod#........Health: 39/81 ===========-------------.########<.......Magic: 13/13 ========================._...............AC: 6Str: 12######.........#EV: 17Int: 11#.........#SH: 0Dex: 26#E........#XL: 10 Next: 19% Place: Dungeon:10#@T.......#Noise: ===------  Time: 8705.6 (0.0)#)#######.#j) +0 orcbow.......)#..Fire: j) +0 orcbow.......)#.T.....)#...Evi [37m....)#YY 2 yaks.......).T   troll.......).E   erythrospite (minion).........Fire: j) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (lightly wounded, 78% to hit)  You shoot an arrow. The arrow barely misses the yak.The arrow completely misses the yak.Evi   #[..[....  #........  ###<.......  ._...............  ######.........#  #.........#  #E........#  #@T.......#  #)#######.#  # ..  .......)# .T.....)# .......)# .......). .......). Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (lightly wounded, 78% to hit)  You shoot an arrow. The arrow barely misses the yak.The arrow complet  The yak gores you! The troll misses you.Evi;    #[..[....  #........  ###<.......  ._...............  ######.........#  #.........#  #E........#  #@T.......#  #)#######.#  # ..  .......)# .T.....)# .......)# .......). .......).  YY.....  The troll claws you but does no damage. The troll claws you.  * * * LOW HITPOINT WARNING * * *23-----6.6 (1_ [18Evil Td_The erythrospite barely misses you.Evi Evi Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +0 orcbow (weapon)a - a +0 shortbow Missiles (go to first with ()c - 8 poisoned darts  e - a throwing netf - 12 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn)  k - a +1 helmet (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} Talismans (go to first with %)i - an eel talismanEvia  Potions:  Potions !  A - a potion of attraction  g - a potion of magic  m - 4 potions of might  a - 4 potions of ambrosia  e - a potion of enlightenment  j - a fizzy sapphire potion  k - a metallic emerald potion  l - a glowing coppery potion  c - 2 potions of curing  d - an inky potionEvi><c - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.EviEvi~Evi+EviXh#........VicViper1 the Skirmisher#[..[....Demigod#........Health: 34/81 ==========--------------.########<.......Magic: 13/13 ========================._...............AC: 6Str: 12######.........#EV: 17Int: 11#.........#SH: 0Dex: 26EviR#E........#XL: 10 Next: 19% Place: Dungeon:10#@T.......#Noise: ===------  Time: 8706.6 (0.0)#Y#######.#j) +0 orcbow.......Y#Evi..Fire: j) +0 orcbow........#Evi .T......#........#YY 2 yaksEvi:;.........T   troll.........E   erythrospite (minion)Evie.........You shoot an arrow. The arrow barely misses the yak.The arrow completely misses the yak.EviThe yak gores you! The troll misses you.The troll claws you but does no damage. The troll claws you.  * * * LOW HITPOINT WARNING * * * EviZ_The erythrospite barely misses you.Evi WYou feel better. The yak closely misses you.EviEvi    #[..[....  #........  ###<.......  ._...............  ######.........#  #.........#  #E........#  #@T.......#  #Y#######.#  # ..  ........# .T......# ........# ......... ....W.... W   wraith (wandering)  E   erythrospite (minion)  You encounter a wraith.Evik   #[..[....  #........  ###<.......  ._............... Evi\ ######[m.........#  #.........#  #E........#  #@T.......#  #Y#######.#  # .. Evi? ........# .T......# Evio........# ......... Evio....W.... Evi  The troll closely misses you. The troll claws you!  * * * LOW HITPOINT WARNING * * *EviiX24----7.6 (1EviEvi/  _The troll closely misses you. The erythrospite misses you.Evi;EviB@Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) Evi@H j - a +0 orcbow (weapon)a - a +0 shortbow Missiles (go to first with ()c - 8 poisoned darts  e - a throwing netf - 12 boomerangs Evi@Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn) Evi,A k - a +1 helmet (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} Talismans (go to first with %)i - an eel talismanEviٖ Potions:  Potions EviHl!  A - a potion of attraction  g - a potion of magic  m - 4 potions of might  a - 4 potions of ambrosia  e - a potion of enlightenment  j - a fizzy sapphire potion  k - a metallic emerald potion Evi l - a glowing coppery potion  c - a potion of curing  d - an inky potionEvi a - 4 potions of ambrosia. A strange substance, produced by ghost moths. Consuming it causes regeneration of health and magic, along with total befuddlement. The two effects are fundamentally linked – the regeneration ends the moment the confusion does. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Evi^ Evi> Evi{ #........VicViper1 the Skirmisher#[..[....Demigod#........Health: 24/81 =======-----------------.########<.......Magic: 13/13 ========================._...............AC: 6Str: 12######.........#EV: 17Int: 11#.........#SH: 0Dex: 26#E........#XL: 10 Next: 19% Place: Dungeon:10#@T.......#Noise: ==-------  Time: 8707.6 (0.0)#Y#######.#j) +0 orcbow.......Y#Evi ..Confused fire: j) +0 orcbow ........#Conf Ambros .T......#........#YY 2 yaks.........T   troll....W....W   wraith (wandering).........E   erythrospite (minion)  Evi You feel better. The yak closely misses you.You encounter a wraith.The troll closely misses you. The troll claws you!  * * * LOW HITPOINT WARNING * * * _The troll closely misses you. The erythrospite misses you.You are confused.Evi    #[..[....  #........  ###<.......  ._............... Evio  ######.........#  #.........#  #E........#  #@T.......# Evi  #Y#######.#  # ..  ........# .T......# Evi ........# ......... ....W.... WEvi8 ] Evi$   #[..[.... Evi #........  ###<.......  ._...............  ######.........#  Evi#.........#  #E........#  Evi#@T.......#  #Y#######.#  Evi# ..  ........# EviZX.T......# ........# ......... ....W.... Evi W.  You encounter a wraith.  Evi/The troll closely misses you. The troll claws you!  * * * LOW HITPOINT WARNING * * * _The troll closely misses you. The erythrospite misses you.Evi[rYou are confused.You feel invigorated. The yak gores you!Evi    #[..[....  #........  ###<.......  ._...............  ######.........#  #.........#  #E........#  #@T.......# Evi`[ #Y#######.#  # ..  ........# .T......# ........# .....W... Evi......... * * * LOW HITPOINT WARNING * * *Evir&   #[..[....  #........  ###<.......  ._...............  ######.........#  #.........#  #E........#  #@T.......#  #Y#######.#  # ..  ........# .T......# ........# .....W... ......... Evi1uK   Evipud #[..[....  #........  Eviu1###<....... Eviu= ._...............  Eviu7######.........#  Eviv_#.........#  #E........# Evi)vQ #@T.......# Eviv #Y#######.#  # ..  ........# .T......# ........# .....W... ......... EviwThe troll closely misses you. The troll claws you.  * * * LOW HITPOINT WARNING * * *EviS&   #[..[....  #........  ###<.......  ._...............  ######.........#  #.........#  #E........#  #@T.......#  #Y#######.#  # ..  ........# .T......# ........# .....W... ......... Evi^  The troll closely misses you. The erythrospite hits you.  * * * LOW HITPOINT WARNING * * *Evi_s5/81 ------8.6 (1EvihR_EEEvinkI _The erythrospite draws vitality from your injuries!Evi    #[..[....  #........  ###<....... Evi7 ~ ._...............  ######.........#  #.........#  #E........#  #@T.......#  #Y#######.# Evil k # ..  ........# Evi \.T......# ........# Evi w.....W... .........Evi  Evi QYou closely miss the yak.The yak is lightly wounded.Evi    #[..[....  #........  ###<.......  ._...............  ######.........#  #.........#  Evi #E........#  #@T.......#  #Y#######.#  # ..  ........#Evi4 ] .T......# Evig ........# .....W... Evi O......... Evi3 Q W.  The yak gores you!Evi W.  * * * LOW HITPOINT WARNING * * *The troll misses you. The troll barely misses you.Evi؜ >The troll completely misses you.EviT Z  The erythrospite hits you but does no damage.  Eviű %The troll bites you!  You die...Evir] q-7/81 -------Eviuo /  --more--Evi Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +0 orcbow (weapon)a - a +0 shortbow Missiles (go to first with ()c - 8 poisoned darts  e - a throwing netf - 12 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 pair of boots (worn)  k - a +1 helmet (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  h - the ring "Icomaquq" (worn) {rN+ rCorr Dex-3 Slay+4} Talismans (go to first with %)i - an eel talismanEvif Evif,EvioEvixsGoodbye, VicViper1.5471 VicViper1 the Skirmisher (level 10, -7/81 HPs)Began as a Demigod Hunter on Jan 25, 2026.EvisMangled by a troll (11 damage)... on level 10 of the Dungeon.The game lasted 00:12:49 (8689 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the OrbEvisp2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the OrbEvift4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnEvitoVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnEvitVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  Eviui13.33579707 tswnKoSh-27 escaped with the Orb  14.31625542 tswnGhFw-27 escaped with the OrbEviSEviEvi`? [?25h[?0c [?1051l[?1052l[?1060l[?1061l