ge% Player: Vingle Game: DCSS 0.30 Server: crawl.dcss.io Filename: 2025-03-13.15:36:36.ttyrec Time: (1741880196) Thu Mar 13 15:36:36 2025 gR [?1051l[?1052l[?1060l[?1061hgTR)0[?7h[?25l[?1cgQg5Vingle the MagicianDjinniHealth: 29/31 ======================--AC: 2Str: 6EV: 12Int: 21SH: 0Dex: 12XL:  4 Next: 14% Place: Dungeon:2Noise: ---------  Time: 1297.1 (0.0)g) staff of airCast: Magic DartFly gAr#.##.....######.#########......†#.#############.#########....... ##.####...>...................... ......#.####...)................. .#.#....# #####..<#######....... .#....####...# ######## .#....#g#...# .#...###...# g.#.#.##@..# ...#.##...# ######g#...##...##...#g(~.....##....(....gWg<bWelcome back, Vingle the Djinni Conjurer.gǬg g{ g( _Press ? for a list of commands and other information.gD gD gF gH gK gqM gQ ; _g [ 8.1 (1Magic DartSS   adderg\ gc g`f U _An adder is nearby!g=  #.##.....######.#########......† Vingle the Magician  #.#############.#########....... Djinni ##.####...>...................... Health: 28/31 =====================--- ......#.####...)................. AC: 2Str: 6 .#.#....# #####..<#######....... EV: 12Int: 21 .#....### #...# ######## SH: 0Dex: 12 .#....# #...#  XL:  4 Next: 14% Place: Dungeon:2 .#...## #...#  Noise: ---------  Time: 1298.1 (0.0) .#.#.# #@..#  g) staff of air ...#.# #.*.#  Cast: g [mMagic Dart ###### #.*.#  Fly  #..*#  #..S#  .....  S   adder ##....  (....  _Press ? for a list of commands and other information. _An adder is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - adderAim: an adder (severely wounded, 100% to hit)g #.##.....######.#########......† Vingle the Magician  #.#############.#########....... Djinni ##.####...>...................... Health: 28/31 =====================--- ......#.####...)................. AC: 2Str: 6 .#.#....# #####..<#######....... EV: 12Int: 21 .#....### #...# ######## SH: 0Dex: 12 .#....# #...#  XL:  4 Next: 14% Place: Dungeon:2 .#...## #...#  Noise: ---------  Time: 1298.1 (0.0) .#.#.# #@..#  g) staff of air ...#.# #...#  Cast: Magic Dart #####g# #...#  Fly  #...#  #..S#  .....  S   adder ##....  (.... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - adderAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  You kill the adder! †  >  #...#  #...#  #...#  #@..#  #.*.#  #.*.# ]39;49m  #..*# #...# .....  (.... gr8;....gW9=32=9.1 (1Magic Dart _g30==1== _HP restored.=g; gHg I]#...## #...# gtI#.#.# #...# gI..#.# #...# gJ##### #...#gBJ g}Jp#...#gJ gJ######...###### g'K gXKU#..............gK gKJ#.#####........gL-gHL gL;#@.......gL gL1#........g'M gYM1#........gM.........gM ##g'N.####.#gaN gN(.. gNg@O  gwOk - a ring of fire  gO.You now have 42 gold pieces (gained 6).  gOThings that are here:gZgt[314g[ 5.0)gegte-ge%5.1 (16gMkgn g%ogfo_5 stones; a +0 daggergcJgeghghgGn,g$sXg1t,gugMwggygyg{gg###### #...# #...# g_######...###### #..............#.#####........ #(....... #...........######........S......@...........#############.#Magic Dart ..  S   ball python (constriction, asleep)g09.1 (4.0)g-,20.1 (5gg^ _A ball python comes into view.g'####### #...#  Vingle the Magician #...#  Djinni ######...######  Health: 30/31 =======================- #..............  AC: 2Str: 6 #.#####........  EV: 12Int: 21 #(.......  SH: 0go'Dex: 12 #........  XL:  4 Next: 32% Place: Dungeon:2 g'...######........  Noise: ---------  Time: 1320.1 (0.0) S******@.........  g) staff of airg' ..#############.#  Cast: Magic Dart ..  Fly g'$g'  S   ball python (constriction, asleep)g( g*(l_5 stones; a +0 dagger _A ball python comes into view.gF(Aiming: Magic Dart (safe; 1% risk of failure)  gf(@Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - ball pythonAim: a ball python (asleep, 100% to hit)gj####### #...#  Vingle the Magician #...#  Djinni ######...######  Health: 30/31 =======================- g#..............  AC: 2Str: 6 #.#####........  EV: 12Int: 21 #(.......  SH: 0gDex: 12 #........  XL:  4 Next: 32% Place: Dungeon:2g  ...######........  Noise: ---------  Time: 1320.1 (0.0)g S......@.........  g) staff of airg8 ..#############.#  Cast: Magic Dart gx ..  Fly   S   ball python (constriction, asleep)ggAiming: Magic Dart (safe; 1% risk of failure)  g@Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - ball pythonAim: a ball python (asleep, 100% to hit)  gdThe magic dart hits the ball python.  You kill the ball python!g/ #...#  #...#   g     #(  #. g{   .******  giv  .. g{,.......gy5=1.1 (1Magic Dart _glg$g1==gb  ####### #...#   #...#   ######...###### g g~Y #.............. g gY ##.#####........ gX gS#.. #(....... g  gma###.# #........ g g} #...######........g\- g g!| #..@.............. g{ gE #..gA#####.#g)Magic Dart g g +#..gE .. gy g)#.. g g0)#.. gv g+#..glg   hobgoblin (wandering) gT g3#.g g g)#.. gP g~gl gC g 7.1 (6  gP0A hobgoblin comes into view.gAgY g!gG g.  gThe hobgoblin shouts!ggi==g8.1 (7g!Magic Dartgg g  g( gi (_The hobgoblin moves out of view.g  # #...#  #...#  ######...######  #...  ##.#####.  #.. #(.  ###.# #.  #...######.  #.@......  #..#.#Magic Dart  #... ..  #...#  #....  #..g#.g   hobgoblin  #...#.  #...# # 0gz>g.g--gX>$9.1 (1gCast: Magic Dart  ................#### Fly #####..........###..#############..#.. r   quokka##..#...#...Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - quokkaAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is moderately wounded.gg i..r.g- h1==7.1 (1 _g 7_gy g ..#...#.#.P.#....# Vingle the Magician ..#.#.#P#.#.#...## ..... ..# Djinni ...............## ...... .. Health: 30/31 =======================- ..#.#.#.#.#.#..# .[.... #. AC: 2Str: 6 ..#...#_#...#..# ...... . EV: 12Int: 21 ..#.#.#.#.#.#..# #.... # SH: 0Dex: 12 .......P...P...# .*r # XL:  4 Next: 38% Place: Dungeon:2 ..#.#.#.#.#.#..##*# # Noise: =--------  Time: 1387.1 (0.0) ..#...#.#...#..#@.# g) staff of air .#############.#.## Cast: Magic Dart C n40m ................# ### Fly  #####..........## #.. ############ #.. #.. r   quokka ##.. #... #...The magic dart hits the quokka. _The quokka is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - quokkaAim: a quokka (moderately wounded, 100% to hit)g..#...#.#.P.#....# Vingle the Magician ..#.#.#P#.#.#...## ..... ..# Djinni ...............## ...... .. Health: 30/31 =======================- ..#.#.#.#.#.#..# .[.... #. AC: 2Str: 6 ..#...#_#...#..# ...... . EV: 12Int: 21 ..#.#.#.#.#.#..# #.... # SH: 0Dex: 12 .......P...P...# ..r # XL:  4 Next: 38% Place: Dungeon:2 ..#.#.#.#.#.#..##.# # Noise: =--------  Time: 1387.1 (0.0) ..#...#.#...#..#@.# g) staff of air .#############.#.## Cast: Magic Dart  ..............g..# ### Fly  #####..........## #.. ############ #.. #.. r   quokka ##.. #... #...Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - quokkaAim: a quokka (moderately wounded, 100% to hit)  The magic dart hits the quokka!  You kill the quokka! .....        #....  .*. *#   .......#       ##..  #...  #... gg...418.1 (1Magic Dart _gaggg,gXgb1=gg-g ,ggg`=ggQg,gg!g1gy3gX5g@8,g9g;g=g->g?g"BgFBgGgI,gJgMgO,gPgRgWBgl.# #########+#........###...#..........# #..##.........# ###.##.######### .# #####+#### .# #........# # #........## .######## #.........$ -........# #.@........ #.........# ##......... #(# #......... #.........# #......... #.........# #......... ..........######......... #######.#.#.............. .#.P.#....#..............ms39;49m P#.#.#...##..............#.gs0409.1 (21.0)g{G-10.1 (22gz _l - a scroll labelled MIANAU ISEKYCSg҆JgBg?,ga,gggz,ggvg,gvgBgSg g)glg׽gg,ggYgb1 _You now have 62 gold pieces (gained 13).g,gbg(gBg~ #.........# ########....## #.######### #.##..<  #####+#####.).  #........######  #........########## #  #...........# # ge #...........### #  ##........... ####  #..........?. #...  #............[ #.##  #.........#######... # # #####.........# .. # ......# #..... #  ..............#. #  ......#######... #  .[....# #..# g!#.######### #.##..<.#####+####  #.).#.#........# #####.#.########## #.#.................# #.#..........#####.##..... ####..?#....#... #.###.g######## #. ####.........# ..# #. .............#  #..... #.....#.#.#######... #. [....# #.. #. .....# .† #.ge&+22.1 (1g+,3.1 (13g 3gW8 _You see here the +1 leather armour of Disaster {rC+ Will+ Int+3}.g\gQgggg1#.........# ########....##.# #.##########.##..<.######+#### #.).#.#..######.##........########## g~2#.##.........# #.#.......##### #.###.........# ####.##.?..# #....##...[.......w #.##.#Magic Dart  #...#######....# # #.# ###g2...# ..#.#.##.+g2C#.# #g!3#.# w   worm (wandering).......#. gW3c#.# ....#######... g4-#.#g5# #.. #.#g>I+0.0)gN+4.1 (1gag0A _A worm comes into view.ggt+The +1 leather armour of Disaster {rC+ Will+ Int+3}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 Int:It affects your intelligence (+3). rC:It protects you from cold. Will:It increases your willpower. If you switch to wearing this armour, your AC would increase by 2 (2 -> 4). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. Stash search prefixes: {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour “Nought can Deform the Human race  Like to the Armours iron brace”-William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.g I g]f #.........# ########....##.# Vingle the Magician#.##########.##..<.# Djinni#####+#####.).#.. Health: 31/31 ========================#........######.# AC: 2Str: 6  #........###########.# EV: 12Int: 21  #.................##.. SH: 0Dex: 12  #.................######.# XL:  4 Next: 41% Place: Dungeon:2  ##....................# ####.# Noise: ---------  Time: 1424.1 (1.0)#.............@...?..# #....# g) staff of air#............[.......w #.##.# Cast: Magic Dartk H#.........#######....# # #.# Fly ###.........#..#.#.# ............#.+#.# ............##.# w   worm (wandering) ............#.#.# ....#######...#.# ....##..#.#The magic dart hits the quokka! _You kill the quokka! _l - a scroll labelled MIANAU ISEKYCS _You now have 62 gold pieces (gained 13). _You see here the +1 leather armour of Disaster {rC+ Will+ Int+3}. _A worm comes into view.gl gw g$ #.........# ########....##.# Vingle the Magician #.######### #.##..<.# Djinni  #####+#####.).#.. Health: 30/31 =======================-  #........######.# AC: 2Str: 6  #........########## #.# EV: 12Int: 21  #.................# #.. SH: 0Dex: 12  #.................##### #.# XL:  4 Next: 41% Place: Dungeon:2  ##....................# ####.# Noise: ---------  Time: 1424.1 (0.0)  #.............@***?..# #....# g) staff of air  #............[....***w #.##.# Cast: Magic Dart  #.........#######....g%# # #.# Fly ###.........# ..#. #.# ............# .+ #.# ............ # #.# w   worm (wandering) ............#.#.# ....#######...#.# ....# #..#.# _You see here the +1 leather armour of Disaster {rC+ Will+ Int+3}. _A worm comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - wormAim: a worm (wandering, hasn't noticed you, 100% to hit)g5#.........# ########....##.# Vingle the Magician#.##########.##..<.# Djinni#####+#####.).#.. Health: 30/31 =======================-#........######.# AC: 2Str: 6  #........###########.# EV: 12Int: 21  #.................##.. SH: 0Dex: 12  #.................######.# XL:  4 Next: 41% Place: Dungeon:2  ##....................# ####.# Noise: ---------  Time: 1424.1 (0.0)#.............@***?..# #....# g) staff of air#............[....***w #.##.# Cast: Magic Dartg[34m#.........#######....# # #.# Fly ###.........#..#.#.# ............#.+#.# ............##.# w   worm ............#.#.# ....#######...#.# ....##..#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - wormAim: a worm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the worm.  The worm is moderately wounded.g?......w=5.1 (1 _gE #.........# ########....##.# Vingle the Magician #.######### #.##..<.# Djinni  #####+#####.).#.. Health: 29/31 ======================--  #........######.# AC: 2Str: 6  #........########## #.# EV: 12Int: 21  #.................# #.. SH: 0Dex: 12  #.................##### #.# XL:  4 Next: 41% Place: Dungeon:2  ##....................# ####.# Noise: =--------  Time: 1425.1 (0.0)  #.............@***?..# #....# g) staff of air  #............[....***w #.##.# Cast: Magic Dart  #.........#######49m....# # #.# Fly ###.........# ..#. #.# ............# .+ #.# ............ # #.# w   worm ............#.#.# ....#######...#.# ....# #..#.#The magic dart hits the worm. _The worm is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - wormAim: a worm (moderately wounded, 100% to hit)g`d #.........# ########....##.# Vingle the Magician#.##########.##..<.# Djinni#####+#####.).#.. Health: 29/31 ======================--#........######.# AC: 2Str: 6  #........###########.# EV: 12Int: 21  #.................##.. SH: 0Dex: 12  #.................######.# XL:  4 Next: 41% Place: Dungeon:2  ##....................# ####.# Noise: =--------  Time: 1425.1 (0.0)#.............@***?..# #....# g) staff of air#............[....***w #.##.# Cast: gHj <[40mMagic Dart#.........#######....# # #.# Fly ###.........#..#.#.# ............#.+#.# ............##.# w   worm ............#.#.# ....#######...#.# ....##..#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - wormAim: a worm (moderately wounded, 100% to hit)  The magic dart hits the worm.  The worm is moderately wounded.g{ ...?.w....6.1 (1 _g #.........# ########....##.# Vingle the Magician #.######### #.##..<.# Djinni  #####+#####.).#.. Health: 28/31 =====================---  #........######.# AC: 2Str: 6  #........########## #.# EV: 12Int: 21  #.................# #.. SH: 0Dex: 12  #.................##### #.# XL:  4 Next: 41% Place: Dungeon:2  ##....................# ####.# Noise: =--------  Time: 1426.1 (0.0)  #.............@*****w# #....# g) staff of air gj #............[........ #.##.# Cast: Magic Dart  #.........#######....# # #.# Fly ###.........# ..#. #.# ............# .+ #.# ............ # #.# w   worm ............#.#.# ....#######...#.# ....# #..#.#The magic dart hits the worm. _The worm is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - wormgXtAim: a worm (moderately wounded, 100% to hit)ggW #.........# ########....##.# Vingle the Magician#.##########.##..<.# Djinni#####+#####.).#.. Health: 28/31 =====================---#........######.# AC: 2Str: 6  #........###########.# EV: 12Int: 21  #.................##.. SH: 0Dex: 12  #.................######.# XL:  4 Next: 41% Place: Dungeon:2  ##....................# ####.# Noise: =--------  Time: 1426.1 (0.0)#.............@*****w# #....# g) staff of air#............[........ #.##.# Cast: Magic Dart#.........pY 3m#######....# # #.# Fly ###.........#..#.#.# ............#.+#.# ............##.# w   worm ............#.#.# ....#######...#.# ....##..#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - wormAim: a worm (moderately wounded, 100% to hit)  The magic dart hits the worm.  The worm is heavily wounded.g ...?.9=7.1 (1 _g7 g#.........# ########....##.# Vingle the Magician #.######### #.##..<.# Djinni  #####+#####.).#.. Health: 28/31 =====================---  #........######.# AC: 2Str: 6  #........########## #.# EV: 12Int: 21  #.................# #.. SH: 0Dex: 12  #.................##### #.# XL:  4 Next: 41% Place: Dungeon:2  ##....................# ####.# Noise: =--------  Time: 1427.1 (0.0)  #.............@*****w# #....# g) staff of air g #............[........ #.##.# Cast: Magic Dart  #.........#######....# # #.# Fly ###.........# ..#. #.# ............# .+ #.# ............ # #.# w   worm ............#.#.# ....#######...#.# ....# #..#.#The magic dart hits the worm. _The worm is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - wormAim: a worm (heavily wounded, 100% to hit)gQ#.........# ########....##.# Vingle the Magician#.##########.##..<.# Djinni#####+#####.).#.. Health: 28/31 =====================---#........######.# AC: 2Str: 6  #........###########.# EV: 12Int: 21  #.................##.. SH: 0Dex: 12  #.................######.# XL:  4 Next: 41% Place: Dungeon:2  ##....................# ####.# Noise: =--------  Time: 1427.1 (0.0)#.............@*****w# #....# g) staff of air#............[........ #.##.# Cast: Magic Dart#.........3m#######....# # #.# Fly ###.........#..#.#.# ............#.+#.# ............##.# w   worm ............#.#.# ....#######...#.# ....##..#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - wormAim: a worm (heavily wounded, 100% to hit)  The magic dart hits the worm.  The worm is severely wounded.g-gF...?w.8.1 (1 _ggC  #.........# ########....##.# Vingle the Magician #.######### #.##..<.# Djinni  #####+#####.).#.. Health: 27/31 ====================----  #........######.# AC: 2Str: 6  #........########## #.# EV: 12Int: 21  #.................# #.. SH: 0Dex: 12  #.................##### #.# XL:  4 Next: 41% Place: Dungeon:2  ##....................# ####.# Noise: =--------  Time: 1428.1 (0.0)  #.............@****w.# #....# g) staff of air  #............[........ #.##.# Cast: Magic Dart  #.........#######....#HF 34m # #.# Fly ###.........# ..#. #.# ............# .+ #.# ............ # #.# w   worm ............#.#.# ....#######...#.# ....# #..#.#The magic dart hits the worm. _The worm is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - wormAim: a worm (severely wounded, 100% to hit)g #.........# ########....##.# Vingle the Magiciangw #.##########.##..<.# Djinni#####+#####.).#.. Health: 27/31 ====================----#........######.# AC: 2Str: 6  #........###########.# EV: 12Int: 21  #.................##.. SH: 0Dex: 12  #.................######.# XL:  4 Next: 41% Place: Dungeon:2  ##....................# ####.# Noise: =--------  Time: 1428.1 (0.0)#.............@****w.# #....# g) staff of air#............[........ #.##.# Cast: Magic Dart#.........#######....# # #.# n JmFly ###.........#..#.#.# ............#.+#.# ............##.# w   worm ............#.#.# ....#######...#.# ....##..#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - wormAim: a worm (severely wounded, 100% to hit)  The magic dart hits the worm.  The worm is severely wounded.gߛ...w.9.1 (1 _gg #.........# ########....##.# Vingle the Magician #.######### #.##..<.# Djinni  #####+#####.).#.. Health: 26/31 ====================----  #........######.# AC: 2Str: 6  #........########## #.# EV: 12Int: 21  #.................# #.. SH: 0Dex: 12  #.................##### #.# XL:  4 Next: 41% Place: Dungeon:2  ##....................# ####.# Noise: =--------  Time: 1429.1 (0.0)  #.............@***w..# #....# g) staff of air  #............[........ #.##.# Cast: Magic Dart  #.........#######....# gف # #.# Fly ###.........# ..#. #.# ............# .+ #.# ............ # #.# w   worm ............#.#.# ....#######...#.# ....# #..#.#The magic dart hits the worm. _The worm is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - wormAim: a worm (severely wounded, 100% to hit)gI w***g _w.....gfgo&#.........# ########....##.# Vingle the Magician#.##########.##..<.# Djinni#####+#####.).#.. Health: 27/31 ====================----#........######.# AC: 2Str: 6  #........###########.# EV: 12g/pInt: 21  #.................##.. SH: 0Dex: 12  #.................######.# XL:  4 Next: 41% Place: Dungeon:2  gpt##....................# ####.# Noise: =--------  Time: 1429.1 (0.0)#.............@...w..# #....# g) staff of air#............[........ #.##.# Cast: Magic Dart#.........#######....# # #.# Fly ###.........#..#.#.# ............#gpT.+#.# ............#gz#.# w   worm ............#.#.# ....#######...#.# ....##..#.#The magic dart hits the worm. _The worm is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, p - wormOkay, then.g+ggJ. _g6r Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration2%2  c - Dazzling FlashConjuration/Hexes 5% 3 d - Fulminant PrismConjuration/Hexes19%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 19% 4 f - ShockConjuration/Air1%1 Select a spell to cast[!]/[I] toggle spell headersg$ g gB #.........# ########....##.# Vingle the Magician#.##########.##..<.# Djinni#####+#####.).#.. Health: 27/31 ====================----#........######.# AC: 2Str: 6  #........###########.# EV: 12Int: 21  #.................##.. SH: 0Dex: 12  #.................######.# XL:  4 Next: 41% Place: Dungeon:2  ##....................# ####.# Noise: =--------  Time: 1429.1 (0.0)#.............@...w..# #....# g) staff of air#............[........ #.##.# Cast: Magic Dart#...... 0m...#######....# # #.# Fly ###.........#..#.#.# ............#.+#.# ............##.# w   worm ............#.#.# ....#######...#.# ....##..#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, p - worm _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g> #.........# ########....##.# Vingle the Magician#.##########.##..<.# Djinni#####+#####.).#.. Health: 27/31 ====================----#........######.# AC: 2Str: 6  g #........###########.# EV: 12Int: 21  #.................##.. SH: 0Dex: 12  #.................######.# XL:  4 Next: 41% Place: Dungeon:2  g ##....................# ####.# Noise: =--------  Time: 1429.1 (0.0)g #.............@...w..# #....# g) staff of air#............[........ #.##.# Cast: Magic Dartg< #.........#######....# # #.# Fly ###.........#..#.#.# ............#gk T.+#.# ............#g #.# w   worm ............#.#.# ....#######...#.# g# ....##..#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, p - worm _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g9 #.........# ########....##.# Vingle the Magician #.######### #.##..<.# Djinni  #####+#####.).#.. Health: 25/31 ===================-----  #........######.# AC: 2gStr: 6  #........########## #.# EV: 12Int: 21  #.................# #.. SH: 0Dex: 12  #.................##### #.# XL:  4 Next: 41% Place: Dungeon:2  ##....................# ####.# Noise: =--------  Time: 1429.1 (0.0)  #.............@***w..# #....# g) staff of air  #............[........ #.##.# Cast: Magic Dart  #.........#######....# # #.# Fly ###.........# ..#. #.# g............# .+ #.# ............ # #.# w   worm ............#.gH#.# ....#######...#.# ....# #..g7&#.# _Okay, then.g^?Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  gPress: ? - help, Shift-Dir - straight line, f/p - wormAim: a worm (severely wounded, 92% to hit)gO .w**gv*w..f/p - wormAim: a worm (severely wounded, 92% to hit)gu #.........# ########....##.# Vingle the Magician#.##########.##..<.# Djinni#####+#####.).#.. Health: 25/31 ===================-----#........######.# AC: 2Str: 6  #........###########.# EV: 12Int: 21  #.................##.. SH: 0Dex: 12  #.................######.# XL:  4 Next: 41% Place: Dungeon:2  ##....................# ####.# Noise: =--------  Time: 1429.1 (0.0)#.............@****..# #....# g) staff of air#............[........ #.##.# Cast: Magic Dart#...... m...#######....# # #.# Fly ###.........#..#.#.# ............#.+#.# ............##.# w   worm ............#.#.# ....#######...#.# ....##..#.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wormAim: a worm (severely wounded, 92% to hit)  The searing ray hits the worm.g # ...wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - wormAim: a worm (severely wounded, 92% to hit)  The searing ray hits the worm.  The worm is almost dead.=30.1 (1Ray  _(Press . to maintain the ray.)gw  g\ D The searing ray hits the worm!gl (****gʛ g gf g g g\. ...?8--1Magic Dart+ g8 g<  g}= g= $_You kill the worm!g= g 4g|!gd$g$!g(,g.)gD*gM,g,g-g/ge0L6=g1gF4,g4g(7,gR8g:,g;g >gu>V7=g?gEB,gCgEgEg(GgI,g:KgNb8=g#Pg;R,gVgW,gjYg`[,g]g_9==g`gbgbgdgeg8fgggi,gkgUmgmj30==g6ogpg%qgrgt,gvgw,gzg! --[ _You start resting.g/54.1 (23.0)gw1==5.1 (24g*8 _HP restored.g2  #.######### #.##..<.#####+####  #.).#. #........# ##### #..########## #. #..........# #. #.##### # ##.....# ####. #?..# #.... #..... #.##. ########....# # #. ####...# ..#. #. .......# .+ #.. # #..#.  #.#######... #. [....# #.. #..# .† #.g+g16.1 (1.0)gqg. _You see here the +1 leather armour of Disaster {rC+ Will+ Int+3}.g R7g#  _m - the +1 leather armour of Disaster {rC+ Will+ Int+3}g8 Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b + Searing RayConjuration2% 2  c - Dazzling FlashConjuration/Hexes 5% 3 d - Fulminant PrismConjuration/Hexes19%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 19% 4  f - ShockConjuration/Air1% 1 Select a spell to cast[!]/[I] toggle spell headersg*gi#.##########.##..<. Vingle the Magician#####+#####.).#. Djinni#........######. Health: 31/31 ========================#........###########. AC: 2Str: 6#.................##. EV: 12Int: 21#.................######. SH: 0Dex: 12##....................# ####. XL:  4 Next: 48% Place: Dungeon:2#.................?..# #.... Noise: ---------  Time: 1457.1 (0.0)#............@........ #.##. g) staff of air#.........#######....# # #.9;49m Cast: Magic Dart ####.........#..#.#. Fly .............#.+#. .............##. .............#.#.  .....#######...#.  [....##..#.  .....#.†#.  _You start resting. _HP restored. _You see here the +1 leather armour of Disaster {rC+ Will+ Int+3}. _m - the +1 leather armour of Disaster {rC+ Will+ Int+3}Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.##########.##..<. Vingle the Magician#####+#####.).#. Djinni#........######. Health: 31/31 ========================#........###########. AC: 2Str: 6#.................##. EV:g [40m 12Int: 21#.................######. SH: 0Dex: 12##....................# ####. XL:  4 Next: 48% Place: Dungeon:2#.................?..# #.... Noise: ---------  Time: 1457.1 (0.0)#............@........ #.##. g) staff of air#.........#######....# # #. Cast: Magic Dart ####.........#..#.#. Fly .............#.+#. .............##. .............#.#.  .....#######...#.  [....##..#.  .....#.†#.  _You start resting. _HP restored. _You see here the +1 leather armour ogf Disaster {rC+ Will+ Int+3}. _m - the +1 leather armour of Disaster {rC+ Will+ Int+3}Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _HP restored. _You see here the +1 leather armour of Disaster {rC+ Will+ Int+3}. _m - the +1 leather armour of Disaster {rC+ Will+ Int+3}  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. _gY hInventory: 13/52 slots Armour  a - a +0 robe (worn)  m - the +1 leather armour of Disaster {rC+ Will+ Int+3} Magical Staves  g - a staff of air (weapon) Jewelleryk - a ring of fire Scrolls  b - 3 scrolls labelled EGOTUE EMPEO  d - a scroll labelled UQOLOL PAEQEO  e - 2 scrolls of fear  f - a scroll labelled ROTULO XECOFF  j - a scroll labelled HIROIH URPH  l - a scroll labelled MIANAU ISEKYCS Potions  c - 2 fuming grey potions  h - a bubbling cyan potion  i - a red potiongYhm - the +1 leather armour of Disaster {rC+ Will+ Int+3}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 Int: It affects your intelligence (+3). rC: It protects you from cold. Will: It increases your willpower. If you switch to wearing this armour, your AC would increase by 2 (2 -> 4). This ancient artefact cannot be changed by magic or mundane means. gZiYou found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.gigbgG#.##########.##..<. Vingle the Magician#####+#####.).#. Djinni#........######. Health: 31/31 ========================g`#........###########. AC: 2Str: 6#.................##. EV: 12Int: 21#.................######. SH: 0Dex: 12##....................# ####. XL:  4 Next: 48% Place: Dungeon:2g]#.................?..# #.... Noise: ---------  Time: 1457.1 (0.0)#............@........ #.##. g) staff of air#.........#######....# # #. Cast: Magic Dart gP####.........#..#.gq#. Fly .............#.+g+#. .............##. g .............#.#.g0s  .....#######...#.  gU>[....##..#.gzN  .....#.†g9#.  g_HP restored. _You see here the +1 leather armour of Disaster {rC+ Will+ Int+3}. g S_m - the +1 leather armour of Disaster {rC+ Will+ Int+3}Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ggg)8.1 (1 g< _ggg+9.1 (2ggg{ ,60.1 (3ggpg%+1.1 (4gW,g5gM;+2.1 (5gBgE 0 _You start removing your armour. You continue taking off your +0 robe. x4gFMgPTg]  You finish taking off your +0 robe.  You start putting on your armour.gd+3.1 (6gkgOsg{+4.1 (7gAgyg+5.1 (8g g-g+6.1 (9g̲gg/7.1 (10.0)gUg5 41g4 _You continue putting on the +1 leather armour of Disaster {rC+ Will+ Int+3}. x5You finish putting on the +1 leather armour of Disaster {rC+ Will+ Int+3}.gg:gg gJ_You feel clever.gigl= Your spells (cast)TypeFailure Level  a - Magic DartConjuration2% 1  b + Searing RayConjurationg#m3% 2  c - Dazzling FlashConjuration/Hexes 7% 3 d - Fulminant PrismConjuration/Hexes22%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 22% 4  f - ShockConjuration/Air2% 1 gdmSelect a spell to cast[!]/[I] toggle spell headersgZ) g1 g9 D#.#########g^: 5#.##..<. Vingle the Magician#####+#####.).#. Djinni#........######. Health: 31/31 ========================#........###########. AC: 4Str: 6#.................##. EV: 11Int: 24gl; #.................######. SH: 0Dex: 12##....................# ####. XL:  4 Next: 48% Place: Dungeon:2#.................?..# #.... Noise: ---------  Time: 1467.1 (0.0)#............@........ #.##. g) staff of air#.........#######....# # #. Cast: Magic Dart ####.........#..#.#. Fly .............#.+#. .............g; ##. .............#.#.  .....#######...#.  [....##..#.  g(< .....#.†#. You start putting on your armour. _You continue putting on the +1 leather armour of Disaster {rC+ Will+ Int+3}. x5g= `You finish putting on the +1 leather armour of Disaster {rC+ Will+ Int+3}. _You feel clever.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gE ?#.##########.##..<. Vingle the Magician#####+#####.).#. Djinni#........######. Health: 31/31 ========================#........###########. AC: 4Str: 6#.................##. EV: 11Int: 24#.................######. SH: 0Dex: 12gE ##....................# ####. XL:  4 Next: 48% Place: Dungeon:2#.................?..# #.... Noise: ---------  Time: 1467.1 (0.0)#............@........ #.##. g) staff of air#.........#######....# # #. Cast: Magic Dart ####.........#..#.#. Fly .............#.+#. .............##. gF V.............#.#.  .....#######...#.  [....##..#.  .....#.†#. You start putting on your armour. _You continue putting on the +1 leather armour of Disaster {rC+ Will+ Int+3}. x5You finish putting on the +1 leather armour of Disaster {rC+ Will+ Int+3}. gF _You feel clever.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g~  _You continue putting on the +1 leather armour of Disaster {rC+ Will+ Int+3}. x5You finish putting on the +1 leather armour of Disaster {rC+ Will+ Int+3}. _You feel clever.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.g 4g> . _g3:g\@Inventory: 13/52 slots Armour  m - the +1 leather armour of Disaster (worn) {rC+ Will+ Int+3}gmAa - a +0 robe Magical Staves  g - a staff of air (weapon) Jewelleryk - a ring of fire Scrolls  b - 3 scrolls labelled EGOTUE EMPEO  d - a scroll labelled UQOLOL PAEQEO  e - 2 scrolls of fear  f - a scroll labelled ROTULO XECOFF  j - a scroll labelled HIROIH URPH  l - a scroll labelled MIANAU ISEKYCS Potions  c - 2 fuming grey potions  h - a bubbling cyan potion  i - a red potiong m - the +1 leather armour of Disaster (worn) {rC+ Will+ Int+3}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. gQ Base armour rating: 3 Encumbrance rating: 4 Int: It affects your intelligence (+3). rC: It protects you from cold. Will: It increases your willpower. If you remove this armour, your AC would decrease by 4 (4 -> 0). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body g armor} Menu/colouring prefixes: identified artefact equipped armour “Nought can Deform the Human race  Like to the Armours iron brace” (t)ake off, (d)rop, (=)adjust, or (i)nscribe.gS~ Inventory: 13/52 slots Armour  m - the +1 leather armour of Disaster (worn) {rC+ Will+ Int+3}  a - a +0 robe Magical Staves  g - a staff of air (weapon) Jewellery  k - a ring of fire Scrolls  b - 3 scrolls labelled EGOTUE EMPEO  d - a scroll labelled UQOLOL PAEQEO  e - 2 scrolls of fear  f - a scroll labelled ROTULO XECOFF  j - a scroll labelled HIROIH URPH  l - a scroll labelled MIANAU ISEKYCS Potions  c - 2 fuming grey potions gwe h - a bubbling cyan potion  i - a red potion gg -a - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour, your AC would decrease by 2 (4 -> 2). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (w)ear, (d)rop, (=)adjust, or (i)nscribe.gggJ#.##########.##..<. Vingle the Magician#####+#####.).#. Djinni#........######. Health: 31/31 ========================#........###########. AC: 4Str: 6#.................##. EV: 11Int: 24#.................######. SH: 0Dex: 12##....................# ####. XL:  4 Next: 48% Place: Dungeon:2g@@#.................?..# #.... Noise: ---------  Time: 1467.1 (0.0)#............@........ #.##. g) staff of air#.........#######....# # #. Cast: Magic Dart ####.........#..#.#. Fly .............#.+#. .............##. .............#.#.  .....#######...#.  [....##..#.  .....#.†#.  _You continue putting on the +1 leather armour of Disaster {rC+ Will+ Int+3}. x5You finish putting on the +1 leather armour of Disaster {rC+ Will+ Int+3}. _You feel clever.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.gدg +8.1 (1gg) _You drop a +0 robe.g}gl  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g * Spellcasting   4.4   8.4  -3           b - Staves   0.0   1.2  -1   h - Evocations   0.0   1.0   0  gj c - Unarmed Combat   0.0   1.0   0                       d - Armour   0.0   1.0   0      gh e - Dodging   2.1   2.5  +1       f - Stealth   1.5   2.4  -1      g                ge                g~                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  g[/] auto|manual mode [*] useful|all skills [!] training|cost|targets gJ= a + Fighting 0.0 gNf a * Fighting   0.0 g= e + Dodging 2.1 g > f + Stealth 1.5g)#.##########.##..<. Vingle the Magician#####+#####.).#. Djinni#........######. Health: 31/31 ========================#........###########. AC: 4Str: 6#.................##. EV: 11Int: 24#.................######. SH: 0Dex: 12##....................# ####. XL:  4 Next: 48% Place: Dungeon:2#.................?..# #.... Noise: ---------  Time: 1468.1 (0.0)#............@........ #.##. g) staff of air#.........#######....# # #gTn. Cast: Magic Dart ####.........#..#.#. Fly .............#.+#. .............##. .............#.#.  .....#######...#.  [....##..#.  .....#.†#. You finish putting on the +1 leather armour of Disaster {rC+ Will+ Int+3}. _You feel clever.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You drop a +0 robe.g>g^ gPgf  b - 4 scrolls labelled EGOTUE EMPEO (gained 1)g(1g1n#.........# ########....##.#  g3$#.######.##..<.#### ##+#### #.).#....# ......######.##.# ......########## #.##.# ...# #....# ....##### #.#### ....# ####.# 74.1 (6 ........@..# #....# ....[..........##.##.# ........#######....#..## #.# # ....#..... #.## .....+.## # #.# ......# # #.#...#. .......##.# #######...........##.# g4W# #.. g4.#.#g4=gyg gK_You see here a worm corpse.ggXg% _You now have 77 gold pieces (gained 15).g&gr&g'g)g*g/+g-,g.g)/g0gs3Xg5gb,gYdgdgf,gXgg{mngtn,gngpgq,gorgwXgyF _You reach down and open the door.g  There is an open door here. _g'Xg,g)ngq`gg ,g gg,gggBg&gf4Bg,7g:,g khgnp _You reach down and open the door.gx  There is an open door here. _gygygzgh|g~g+~g0gҚgЯ _You reach down and open the door.g<Freach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.gg T _gp gƳ Rg g g g g g g gb g g, g ,g g4 7There is an open door hereg %. _You reach down and open thg (e door. _There is an open door herego %. _You reach down and open thg (e door. _There is an open door hereg .   stone staigZ rcase leading up here.g6 g _g g go g3 g g2 g g g3 gf g g$ g: g gh g/ g g g! g" gv$ g' gH) g* gd, g. gS1 g 2 g3 g Dg ,g g gݼ g2 g gU g go g\ g~ g^ g g g g@ gr g g g g   ###.## #.........   #...######.........   #..................   #..#############.#.   #...#...#.#.P.#....   #...#.#.#P#.#.#...#   #................##   #...#.#.#.#.#.#..#563.1 (89.0)   #.@.#...#_#...#..#   #...#.#.#.#.#.#..##   ##.......P...P...##   #..#.#.#.#.#.#..##   #..#...#.#...#..#.   #.##[4g 0m###########.#.    #.................    #######..........#    ############ g@ E _Done exploring.ggN........0.0)_ _Done exploring. g1D gMLevel 2 of the Dungeon <<<>>>_ g{N$(Press ? for help) #...............# #.................######.# #.####  ##.#####.........# ##....................##.#####.#  #..# #(........# #.................†..##.##....#  ###.## #.........# #............[..........##.##.#  #...######.........# #.........#######....#..##.##.#   gOf#..................######.........# #.......#......##.#  #..#############.#.#..............# #.......'.##.####.#  #...#...#.#.P.#....#..............###.......#.##...##.#  #...#.#.#P#.#.#...##..............#.........#....#.##.#  #................###......#######...........###.##.##.#  #...#.#.#.#.#.#..# #.[....# ##....####### #....##.#  #.@.#...#_#...#..# #......##....########.#  #...#.#.#.#.#.#..###......###...# gP(#.#  ##.......P...P...##.......##.########.#  #..#.#.#.#.#.#..##.########..##...###.#  #..#...#.#...#..#..###.......####.####  #.#############.#.####...#..†.# gS#....#  #.................######.###.##.##.##.##  #######..........###...#.....##.##.....#  #############...####..##.###### #..#.##  #...##....#.......# #..###  ##...##.#.##....##.###....#  #.......#.##.##.........#.# gR  gT #.............#.##..........[##.##.....######.#########......####.#############.#########...... gU ########### ####.####...>............#.######......#.####...)....... gQU ÷.......)..........>#.#.#....# #####..<#######......÷.....##### gU #.#....### #...# #########'#........###......# #.#....# #...# # gU 2...# #......#####..#.#...## #...# ##...# ########...#.#.#.# #...# gU #.######### #.##..<#####...#.# #...# #####'#### #.#.).# g:Y L....######## #...# #........# .#####.##.# #...# #........########## #.# gY #.##.# ######...######## #.................# #.#....# #...............# #.................######.##### ##.#####.........# ##........... gY A..##.#####.# #..# #(........# #.................†..##.####.## # gZ #............[..........##.##.##...######.# #.........#######....#..##.## g7Z .##..................######.........# #.......#......##.##..#############.#.#..............# #.......'.##.####. gxZ ##...#...#.#.P.#....#..............###.......#.##...##.##...#.#.#P#.#.#...##..............#.........#....#.# gZ ##.#!gW!g` ###.## #......... Vingle the Magician  #...######......... Djinni  #.................. Health: 31/31 ========================  #..#############.#. AC: 4Str: 6  #...#...#.#.P.#.... EV: 11Int: 24  #...#.#.#P#.#.#...# SH: 0Dex: 12  #................## XL:  4 Next: 48% Place: Dungeon:2  #...#.#.#.#.#.#..# Noise: ---------  Time: 1563.1 (0.0)  #.@.#...#_#...#..# g) staff of air  #...#.#.#.#.#.#..##[39!g,b;49m Cast: Magic Dart  ##.......P...P...## Fly  #..#.#.#.#.#.#..##  #..#...#.#...#..#.  #.#############.#.   #.................   #######..........#   ############  _There is an open door here. _You reach down and open the door. _There is an open door here. _There is a stone staircase leading up here. _Done exploring. _Done exploring.!gb!g'l!g9m!gq; _!gxX!gx!gB!gۀX!g!gn!gP!gB!giJ!gX!g!g!gr!g!g!gu!g,!gB!gu!g%,!g!g!g!gThere is a stone staircase leading up here. _Done exploring. _Done exploring.  Things that are here:  a +0 short sword; a kobold skeleton!gI6 _!g!g!g!gs!g!g!g6!g!gc!g] !g !gE !g !gr !g!gb!gN!g  #  ######  #[...# ####### #.##.#....... ####.....####.#..#.....[ #.............#.##........ #.##.....######.#########.!g*s #.#############.#########.92.1 (29.0) ###.####...@................ #......#.####...)........... #.#.#....# #####..<#######. #.#....### #...#  #.#....# #...#!g #.#...## #...# #.#.#.# #...# #...#.# #...# #######...#!g4!g-y _There is a stone staircase leading down here.!g~ !gY !g z3.1 (1.0) _"g|  You fly downwards.  You hear the sound of rushing water."g1/  --more--#g    .......   .......   .......##   #.......#   ........#   #...>...#  3 #......#   #....@#   #.#####                    #g +9 (1.8#gl #gl i  You fly downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a stone staircase leading down. _There is a stone staircase leading up here.*g*g!*g*g*g^340 _*gdb*gu #........   ######........   #[...#........   ####### #.##.#........   ####.....####.#..#.....[..   #.............#.##........   #.##.....######.#########.2   #.#############.#########.   ###.####...@................   #......#.####...)...........   #.#.#....# #####..<#######.   #.#....####...# ##   #.#....##...#   #.#...###...#   #.#.#.##...#   #...#.##...#   ########...#*gZ*g,,-6.4 (2.5*gN _You fly upwards. _There is a stone staircase leading down here.*gW *gc jLevel 2 of the Dungeon <<<>>>_(Press ? for help) ###########  #......(..#  #.........# #####  #.........# #...#  ######.........####...#######  #[...#......................#  ####### #.##.#......................#   ####.....####.#..#.....[................### *g%f   #.............#.##.................[......#   #.##.....######.#########.................####   #.#############.#########.................########### #.#   ###.####...@................................#.........#######.#   #......#.####...).........................÷.......)..........>#   #.#.#....# #####..<#######..............÷............#######.#   #.#....####...# #########'#........###......# ###.#   #.#....##...##..........# #......#####...#   #.#...###...###.........# ########....##.#   #.#.#.##...##.##########.##..<.####   #...#.##...######'#####.#.).#....#   ########...##........##.#####.##.#  #...##........########## #.# #.##.#  ######...######## #.................# #.# #....#  #...............#*gi x #.................######.# #.####+gJO@>+g9 +glV  #........ Vingle the Magician  ######........ Djinni  #[...#........ Health: 31/31 ========================  ####### #.##.#........ AC: 4Str: 6   ####.....####.#..#.....[.. EV: 11Int: 24   #.............#.##........ SH: 0Dex: 12   #.##.....######.#########. XL:  4 Next: 48% Place: Dungeon:2   #.#############.#########. Noise: ---------  Time: 1596.4 (0.0)   ###.####...@................ g) staff of air   #......#.####...)........... Cast: Magic D+g6e -art   #.#.#....# #####..<#######. Fly   #.#....####...# ##   #.#....##...#   #.#...###...#   #.#.#.##...#   #...#.##...#   ########...#There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a stone staircase leading down. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.+g g _+gQ B+g +g+g+g>  Things that are here:  a +0 short sword; a kobold skeleton _+gN+g+g+gb,+gn+g+g+g+g+gK+g%+g+g B+gg+gB+g"+g$+g',+g\++g<+gbA,gX,gX,gh>X,goNB,gfJ,gmX,go,gt,,gu,gu,gy,g{,,g|,gB,g,gz,,g,g2,gȍ,g<,,g+,g,g,g,g,gj*  You see here a +0 club. _,g,gw,,g,g,g,g ,g,g        ,g    ### ########## #.# .........#######.# 6450.0) .....)..........@#,g .........#######.# ###......# ###.# ,g# #......#####...# # ########....##.#  ,g/# #.##..<.####    ,g[#.#.).#....#    ,g"#.#####.##.#    ##### #.# #.##.#  ,gE ,gQ,g,g%c _There is a stone staircase leading down here.,g+7.4 (1.0) _,g  You fly downwards.  You hear the sound of rushing water.,gP/  --more---g  # #. #. ##.#   ##...# 3 ..#.....#######  #......@......#  #####.#########  #   There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!-g 8.1 (1.7 _You hear the slow rusting of a drain nearby. _There is a stone staircase leading up here.1g'1g>D [?25h[?0c [?1051l[?1052l[?1060l[?1061l