h~ Player: Vyklade Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-22.13:41:10.ttyrec Time: (1761140470) Wed Oct 22 13:41:10 2025 h [?1051l[?1052l[?1060l[?1061hh V)0[?7h[?25l[?1chۊ h? VWelcome, Vyklade. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help4h 4h& 4h Welcome, Vyklade the Draconian. Please select your background. WarriorAdventurerMage a - Fighter i - Artificer4h q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter4h ^l - Delvert - Necromancer e - BrigandWarrior-mage4h u - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker4h n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter4h `x - Air Elementalist h - Chaos Knight4h< Lp - Reavery - Earth Elementalist4hZ cz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their 4hw Vchoice and potions of might. + - Recommended background4h ^ * - Random background # - Recommended character ! - Random character 4h 6% - List aptitudesSpace - Change species 4h ? - HelpwhG) wh wh Vyklade the RuffianDraconianHealth: 17/17 ========================Magic: 1/1========================AC: 4Str: 16EV: 11Int: 10SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredQuill whw ...## ##.## ~~~♣~♣ ##~ .P... ~##~.PPP.♣♣ .~##~..P...♣..~#.#♣♣.......♣♣##.......@....~..##♣♣.......♣♣###~..P...P..~##~.PPP.PPP.~#wh ]#~..P...P..~##~~~~♣~♣~~~~#######.######..#wh whE Welcome, Vyklade the Draconian Shapeshifter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.wh1 wh Press ? for a list of commands and other information.wh wh [ _Found a staircase leading out of the dungeon.h| h $h ^Dungeon Crawl Stone Soup 0.33.1-8-g8f697b7bc7  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterh, hX;Vyklade the Ruffian...Draconian## ##.#Health: 17/17 ========================# ~~~♣~♣ #Magic: 1/1========================#~ .P... ~#AC: 4Str: 16#~.PPP.♣♣ .~#EV: 11Int: 10#~..P...♣..~#SH: 0Dex: 10.#♣♣.......♣♣##XL:  1 Next:  0% Place: Dungeon:1.......@....~..Noise: ---------  Time: 0.0 (0.0)##♣♣.......♣♣##-) Nothing wielded#~..P...P..~#Nothing quivered#~;rm.PPP.PPP.~#Quill #~..P...P..~##~~~~♣~♣~~~~#######.######..#Welcome, Vyklade the Draconian Shapeshifter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.h<h>Inventory: 4/52 slots Potions (go to first with !)  b - a potion of lignification Baublesa - 3 flux baubles Talismans (go to first with %)c - a quill talisman (active)  d - a protean talismanh,d - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, you can evoke this to transform it into a random one of: Rimehorn, Scarab, Medusa, or Maw talismans.) Your skill: 3.0 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (d)rop, (=)adjust, or (i)nscribe.h~< Inventory: 4/52 slots Potions (go to first with !)  b - a potion of lignification Baubles  a - 3 flux baubles Talismans (go to first with %)  c - a quill talisman (active)  d - a protean talisman hDYc - a quill talisman (active). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 3 1d4 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 3.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.h  Inventory: 4/52 slots Potions (go to first with !)  b - a potion of lignification Baubles  a - 3 flux baubles Talismans (go to first with %)  c - a quill talisman (active)h 2d - a protean talisman hLa - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, hQ .#♣♣.......♣♣##.XL:  1 Next:  0% Place: Dungeon:1.......@....~...Noise: ---------  Time: 2.0 (0.0)##♣♣.......♣♣###-) Nothing wielded#~..P...P..~#Nothing quivered#~.PPP.PPP.~#Quill hoQ Y#~..P...P..~##~~~~♣~♣~~~~#######.######..#hQ oWelcome, Vyklade the Draconian Shapeshifter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. hQ r_Okay, then. _There is a staircase leading out of the dungeon here.hR hX hZ h ... ######.# # #~~~~♣~♣ ~# #~..P... .~# #~.PPP.♣♣♣.~# #~..P...♣..~# .#♣♣.♣♣##. .<@...~... ##♣♣.♣♣### h #~..P...P..~# #~.PPP.PPP.~# ######.######..#h h 13.0 (1 _hޯ h ho9 ...######.# ##~~~~♣~♣ ~..P... .PPP.♣♣♣.P...♣..~#.#♣♣.......♣♣##.......<....~..##♣♣....@..♣♣###h9 #~..P...P..~# PPP.PPP.P...P..#  Welcome, Vyklade the Draconian Shapeshifter.  It's a long way down to the Orb of Zot, but that shouldn't be any trouble.  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P.♣♣♣.~#.###### ...♣..~#..........♣♣##.#####<....~...# ##....♣♣#### #.##Quill #.. ..#h ;7hhShh  #.##### ♣~♣~~ ~ ...♣ . P.♣♣♣.~#.###### ...♣..~#..........♣♣##.#####<....~...# ##....♣♣#### #.##P..~#  P.PPP#.. .##hh %8hxhhEg " #.##### ♣~♣~~ ~ ...♣ . P.♣♣♣.~#.###### ...♣..~#..........♣♣##.##### .hg <....~...# ##....♣♣#### #@###P..~#  P.PPP ...P.#># .hn ;9hv Q _Found a stone staircase leading down.h Z #.##### ♣~♣~~ ~ ...♣ . P.♣♣♣.~#.###### ...♣..~#..........♣♣##.#####....# .<....~...# ##...# .....♣♣#### #.###P..~# hI P.PPP ...P.Quill #.#hM <60h ha hy`r ♣~♣~~ ~ ...♣ . P.♣♣♣.~#.#######...# ...♣..~#...........#..♣♣##.#####....# .<....~...# ##... .....♣♣#### #.##P..~#  h`P.PPP ...P. ♣~♣~~~Quill ##.#hgh^g%1hlhnh' ...♣ . P.♣♣♣.~#.#######...# ...♣..~#.............♣♣##.#####.... .<....~...# ##....♣♣#### #.##P..~#  hP.PPP ...P. ♣~♣~~~ #.#####.#Quill #.#h;2huhhj P.♣♣♣.~#.###### ...♣..~#.............♣♣##.##### .<....~...# ##....♣♣#### #.##P..~#  P.PPP ...P. ♣~♣~~~ #.#####hk...(# ..# #####>##.#hTshs%3hXzh}% _Found 6 stones.h Q3h##  #.#  #.##.##.##.#hkhqhshƛ3hBhhK♣..~#.# ♣♣##.#####....#.#~...# ##...#.#♣♣#### #.###.# P..~# #.# .#.~# #.# .# P..~# #.# .# ~~~~# #.###.#  #...@(#  #..####  #>## #.# #.# hh*7.9 (1hh7ha ..~#.# ♣♣##.#####....#.# ~...# ##...#.# ♣♣#### #.###.# ..~# #.# #.# .~# #.# #.# ..~# #.# #.# # #.###.#  #....@# #..#### #>## #.# 8 _You see here 6 stones.h h0 h{ h hIh6 h hP _hhhdh8Q  .~#.# # ♣.~#.########.........#####.......# ##... .♣♣##### P.#.# ..~#.# #70.9 (2 ~~~##.###. #####....(#.####>###.#hhh h,*♣.~#.#######...#.# ..~#........ .♣♣##.##### ..~...# ## .♣♣#### #.## ..~#  P.~~# ####....( #..####>## #.#h0h0*1.9 (1h5h6h4C..~#........ .♣♣##.##### ..~...# ## .♣♣#### #.## ..~#  P.~~hC`#.## ####.... #..###>## #.# # hYIhI%2h;Nh RL _You see here 6 stones.h 3h hļ hL3hVRhS h hInventory: 4/52 slots Potions (go to first with !)  b - a potion of lignification Baublesa - 3 flux baubles Talismans (go to first with %)c - a quill talisman (active)  d - a protean talisman!h "hp"h7"hC}..~#...........#.#Vyklade the Ruffian .♣♣##.#####....#.#Draconian ..~...# ##...#.#Health: 17/17 ======================== .♣♣#### #.###.#Magic: 1/1======================== ..~##.# #.#AC: 4Str: 16 P.~##.# #.#EV: 11Int: 10 ..~##.# #.#SH: 0"hDex: 10 ~~~##.###.#XL:  1 Next:  8% Place: Dungeon:1 #####....@#Noise: ---------  Time: 72.9 (0.0)#..####-) Nothing wielded#>##Nothing quivered#.#Quill #.##.#"hz#.##.#You hit the bat. You tail-slap the bat. _You kill the bat! "h"_Found a stone staircase leading down. _Found 6 stones. _You see here 6 stones. _You see here 6 stones."h3"h#"hZ"hZ "ht 46 stones. A small chunk of dense but otherwise unremarkable natural mineral. It can be thrown to cause minor damage. Base damage: 2 Base attack delay: 1.1 This projectile's minimum attack delay (0.7) is reached at skill level 8.Your skill: 0.0"h At 100% training you would reach 8.0 in about 6.7 XLs. Damage rating: 2 (Base [2 + 0 (Thrw)] x 115% (Str) x 103% (Fight)). It is always destroyed on impact. "h Stash search prefixes: {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ "h V“How happy is the little Stone  That rambles in the Road alone, "h p And doesn't care about Careers  And Exigencies never fears — (g)et.+hY+hf..~#...........#.#Vyklade the Ruffian .♣♣##.#####....#.#Draconian ..~...# ##...#.#Health: 17/17 ======================== .♣♣#### #.###.#Magic: 1/1======================== ..~#+hef#.# #.#AC: 4Str: 16 P.~##.# #.#EV: 11Int: 10 ..~##.# #.#SH: 0+hfDex: 10 ~~~##.###.#XL:  1 Next:  8% Place: Dungeon:1 #####....@#Noise: ---------  Time: 72.9 (0.0)#..####-) Nothing wielded#>##Nothing quivered#.#Quill +hg=#.##.##.##.#+hLgYou hit the bat. You tail-slap the bat. _You kill the bat! _Found a stone staircase leading down. _Found 6 stones. +hugT_You see here 6 stones. _You see here 6 stones.+hhz3.9 (1Throw: 6 stones+hl+h|oL _e - 6 stones,hB.I,h.,hl5,h5,h6,h8,,h8,h/> ~ ~#.# #...#  .~#.# # ♣.~#.##### ..~#........... .♣♣##.#####.... ..~...# ##... .♣♣##### ..#.# P.~#.# #6.9 (3 ,h>9..~##.# #. ~~~##.###.# ####....#.####>###.#,h>,h"?,h D,hE,h3,hR,h^,ho,h$n,h,hc,h,,hV,h   ####.# ~ ~#.# #  .~#.# # ♣.~#.##### ..~#........... .♣♣##.#####.... ..~...# ##...9♣♣##### .. P.~,h<~# # ..~## #. ~~~#.###.# ####....#.####>##,hi,hO,h{,hM 3,hM ,hP ,hR ,,hV X,hW ,hY ,h\ ,,h] ,hDc .#### .... #)  ,hc ####.# ~ ~#.# #  .~#.# # ♣.~#.#####,hc V82.~#........... .♣♣##.#####.... ,hc V..~...# ##... .♣♣##### ..,hc 2 P.~,hd # # ..~## #. ,h/d :~~~#.###.#,hd ,hJi ,h]l ' _Found a hand axe.,hI,h,h6X,h,h,h,h,h\!,h!,h_",h) # ... .#### ... .... #)   ####.# 5 ~ ~#.# #  .~#.# # ♣.~#.##### ..~#........... .♣♣##.#####.... ..~...# ##... .♣♣##### .. ,hR-,h.-h-h[-h-h -h -hB-hs,-h0-hs-h*,-h?-hq!I ...?. ... # ... ##.## .#### ... ....-h! #)8   ####.# #...#.#Quill -h!~ ~#.# #...#.#.~#.# #...#.#-h"n.##.#-h"-h&&-h'g _Found a scroll labelled DAGYCI GYIVURO..h!M#.#.##...?.....#  ... ## #.###.############............ .... ###..  . ####.# #...#.##.#.h,@9.9 (1.h2.hF7Q _You see here a +0 hand axe.2hty<902hF}2hN' _f - a +0 hand axe3h33h3h N _There are no items here.4hI4h4hޢ4hP _4hf,4h4h...?. ....# ... # ... ###.###.####### .##### #............ .....# #.# ####.#...#.#  ##...2.9 (2  ### ~ ~#.# .♣♣##.#####....#.# 4hZ..~...# ##...#.#4hK4hٲ4h4h= A ... # ... ###.###.####### .##### #............ .....# #.# ####.#.#  ##...  ###4 ~ ~  .~Quill #.# .♣♣#### #.###.# ..~##.# #.#5h5hr5h5h5hr5h5hn5hJ###.###.####### .##### #............ .....# #.# ####.#.#  ##...  ### ~ ~  .~6 5hSF♣.~#.###### ..~#........Quill #.# P.~##.# #.# ..~##.# #.#5h5h& 5h 5hx35hVy5h{5h5hc.....# #.# ####.#.#  ##...  ### ~ ~  .~ ♣.~#.###### ..~#........8 .♣♣##.#####....# ##Quill #.# ~~~##.###.# ####5h%#.....#5h5hȌ5h5h-E 35hE 5hH 5hJ 5hO 5hU  ##...  ### ~ ~  .~ ♣.~#.###### ..~#........ .♣♣##.#####....# ##100.9 (2.0)## #.### #.# Quill ..##..#####>##5hU 5h$Z 5h"\ 6h 6h{ OInventory: 6/52 slots Hand Weapons (go to first with ))f - a +0 hand axe Missiles (go to first with () 6h  e - 6 stones (quivered) Potions (go to first with !)  b - a potion of lignification Baubles6h a - 3 flux baubles Talismans (go to first with %)c - a quill talisman (active)  6hY d - a protean talisman:hS\F  a - 3 flux baubles ;h p a - 3 flux baubles  d - a protean talisman ## _e - 6 stones _Found a hand axe. _Found a scroll labelled DAGYCI GYIVURO. _You see here a +0 hand axe. _f - a +0 hand axe _There are no items here.## =hRX# .# =hR =hMS=hV=hX?h3?h:?h8?h?hI?h?hf?h?h?hF ~ ~#.# #  .~#.# # ♣.~#.##### ..~#........... .♣♣##.#####.... ?h..~...# ##... .♣♣######. ..#.# #. P.~?h#.# #9.9 (3 ..~##.# #. ~~~#?hݗA#.###.# ####?hu....#.####>?h=###.#?h?hC?h:?h4_ 3?h` ?hc ?hd ?hh ?hdi ?hk ,?hk ?hq 0   ####.# ~ ~#.# #  .~#.# # ♣.~#.##### ..~#........... .♣♣##.#####.... ..~...# ##...12♣♣##### .. P.~# # ..~#?hNr # #. ~~~#.###.# ####....#.####>?hkr 2##?hr ?hv ?h3@h@@h@h @h @h{,@h,@h*@h,@h,@h@h!###.# #.... #.#.### #...?. #....#  #....###### @h;"# #.......... ###@#######4 .####@hh"#............ ....#####.#######   @h"####.# ~ ~#.# #  .~#.# #@h#@h)@h[+Ah3AhGAhNAh0AhK BAhz ,AhAhG  #.###.# . Ah#.####?..  #....#  #..@.#6.9 (2 # # ## #. .####......... ....####.####### ###   ###AhBAhAhAhHx M ##.#... #.#####.#?.....#  #....###### #  #.......... ###.###.#######Quill #.#Ahx Ah~ Ah *7.9 (1Ahl AhY Bh0#. #.# #.#  #.# ###.# #.... #.#.#####.# #...@.....##....####.#  #....######  #.......... Bh1 # #.###.####### ##### #............ ....# #####.####### ###.# #...#.# Bh:BhS;%8BhABhIBhI#9.9 (2BhPOBhQ BhXRV_g - a scroll labelled DAGYCI GYIVURODh 3Dh.Dh7EhMEhM$EhNThe floor. You are here.FhIFhRVyklade the Ruffian#.Draconian#.#Health: 17/17 ========================#.#Magic: 1/1========================#.#AC: 4Str: 16###.#EV: 11Int: 10#....SH: 0Dex: 10FhSe#.#.#####.#XL:  1 Next:  8% Place: Dungeon:1#...@.....#Noise: ---------  Time: 129.9 (0.0)#....####.#-) Nothing wielded#....######Throw: 6 stones#..........Quill ##.###.####### ##### #............ ....# #####.####### FhS###.# #...#.##.# #...#.# _Found a hand axe. _Found a scroll labelled DAGYCI GYIVURO. _You see here a +0 hand axe. _f - a +0 hand axe _There are no items here. FhTO_g - a scroll labelled DAGYCI GYIVUROFh UFhXFhGZGh/Gh30Ghy4Gh 7N _There are no items here.Hh< Hh Inventory: 7/52 slots Hand Weapons (go to first with ))f - a +0 hand axe Missiles (go to first with ()  e - 6 stones (quivered) Scrolls (go to first with ?)  g - a scroll labelled DAGYCI GYIVURO Potions (go to first with !)  b - a potion of lignification Baublesa - 3 flux baubles Talismans (go to first with %)c - a quill talisman (active)  d - a protean talismanJhg - a scroll labelled DAGYCI GYIVURO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll Jhn_________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Qh" Inventory: 7/52 slots Hand Weapons (go to first with ))  f - a +0 hand axe Missiles (go to first with ()  e - 6 stones (quivered) Scrolls (go to first with ?)  g - a scroll labelled DAGYCI GYIVURO Potions (go to first with !)  b - a potion of lignification Baubles  a - 3 flux baubles Talismans (go to first with %)  c - a quill talisman (active)  d - a protean talisman Rh3 Rh5Vyklade the Ruffian#.Draconian#.#Health: 17/17 ========================#.#Magic: 1/1========================#.#AC: 4Str: 16###.#EV: 11Int: 10#....SH: 0Dex: 10#.#.#####.#XL:  1 Next:  8% Place: Dungeon:1#...@.....#Noise: ---------  Time: 129.9 (0.0)#....####.#-) Nothing wielded#....######Throw: 6 stones#..........Quill ##.###.####### ##### #............ ....# #####.Rh^6[40m####### ###.# #...#.##.# #...#.# _Found a scroll labelled DAGYCI GYIVURO. _You see here a +0 hand axe. _f - a +0 hand axe _There are no items here. _g - a scroll labelled DAGYCI GYIVURO _There are no items here.Rh:Rhz;Rh @RhBRhig  _Rhll #. #.# #.# #.# ###.# #.... #.#.#####.# #.....@...# 31.9 (2#....####.# #....###### #..........  #.###.####### #.....# #####..# #...#.# Rh:o Rhq ShnuShShC #. .# #.# .# #.# .# #.# .# ###.# .# #.... .#Sh< #.#.#####.#  #..#  3#....####.#  #....######  #.... ShQ #.###.#######  #Sh #..    Sh)# #####.#######    # #...#.# ShM   # #...#.# ShwP  ShShdShShShShShDShl3ShpShrSh 3Sh! Sh Th33ThThTho3ThqThtThLP   #.#  #. #.#  #.# #.#  #.# #.# ThEQ   #.# #.#  ###.# #.#  #.... #.#  #.#.#####@#  #.........#  #....####.#  #....######   #..........   #.###.####### Th{Q   #............   ThQ #####.#######  #...#.#  ThW Th:X *4.9 (1Th\ Th[^ Uh3M  ##.#... #.#####Uh4.......##.#....###### Uh9UhK:%5Uhg>UhlAUh!M  ##.#... Uh#.#####....#....####.# Uh1Uh(%6UhVUhpUh+}M.  ##.#... #.#####Uh0~q#.........# UhUhT%7UhUhUh^dM##.Uh  ##.#... #.#.#####.# Uh&Uh&%8Uh*Uh,Uh M##.  ##.##.... #.# ###9Uh4" cM##.  ###.# #.# #.#40Uh( Vh@YM##. #.# #.# ..#1Vh@VhCVh M###. #.# #.# #.#VhVht%2Vh|VhVhJ1M#.######.>).... #.# #.# #.#3 _Found a short sword. Found a stone staircase leading down.VhP 3Vh< Vh4 Whws      ##.####### ..>)...@.# .#.#####.#  #.#  #.#  #. #.#  #.# #.#  #.# #.#  #.# #.#  ###.# #.# WhO|Wh}%4WhWhWh]#.# .>)..@..# #.#.#####.#  #.#  #.#  #. #.# #.# #.# #.# #.# #.# #.# ###.# #.#5Wh- .###.#.>).@...#.#.#.#####.# #.# #.#  #. #.#  #.# #.#  #.# #.#  #.# #.#  ###.# #.#Wh Wh %6Wh Wh XhN##..#.###.#.>)@....##.#.#.#####.#.. #.### #.#  #. #.#  #.# #.#  #.# #.#  #.# #.# Xhi ###.# #.#Xh;7XhXh XhC #### ...#.###.#.>@.....##.#.#.#####.# ... #.# ###. #.# #. #.# #XhC.# #.# #.# #.# #.# #.#  ###.# #.#Xh\M;8XhRXhUT _You see here a +0 short sword.Zhze;9ZhiZh8l* _h - a +0 short swordZh ##### ...####.###.#######.......>......# ##.#.#@#####.#Zhd Y #.......#.####.###.#.# #.# #.# #.# #.# #.# #.# #.Zh # #.####.# #.# #...Zh D. #.#Zh Zh &50ZhL Zh! [hAb# ######. ...####.###.####### .......>......# ##.#.#.#####.# #.@.....#.# ###.###.#.# #.# #.# #.# #.# #.# #.# [hbK#.# #.####.# #.# #.... #.# #.#.#####.#[hi[hi%1[h*n[hp[h  # ##### #. ...# ###.###.####### .......>......# ##.#.#.#####.# #.#.# ###.###.#.# #.# #.# #.# #.# #.# #.# #.# #.# ###.# #.# #...[h ~. #.#  #.#.#####.#[hb [h %2[h [h7 \hE=M #### #. ...# #####.###.######.........>.....##.#@#.#####......\h=###.###.#.##.# #.#\hD\h;E%3\h6J\hL\hM# ##### #. ...# #####.###.######.......@.>......####.#.#.##### #.......####.###.#.# #.#\h\h*%4\h\h?\hz  ####### #. ...##.###.#.>......#.####.#.#.#####.# #.#.......#.##.###.###.#.##. #.# #.#.. #.# #.#.. #.# #.#\h3 .. #.# #.#  ###.# #.#\h \hp %5\h. \h \hH * ####### #.....##.###.#.>......#.####.#.#.#####.# #.#.......#.# #.###.###.#.# #.# #.# #.# ..# #.# #.# ..\hH B# #.# #.# ..# #.# #.#  ###.# #.#\h\P \hP %6\hU \hX ]h ####### #.....##.###.#.>......#.####.#.#.#####.#. #.#.......#.# #.###.###.#.# #.# #.# #.# ..# #.# #.# ]h..# #.# #.# ..# #.# #.#  ###.# #.#]h ;7]h,]h]hT ####### #.....##.###.#.>......#.####.#.#.#####.#.. #.#.#.#. #.###.###.#.# #.# #.# #.# ..# #.# #.# ..# #.# #.# ..# #.# #.#  ###.# #.#]hظ]h4]h;%8]hq]h&]h2X  ####### #.....##.###.#.>......#.####.#.#.#####.#.w #.#.#.#... #.###.###.#.#.b. #.# #.# #.#.. ..# #.# #.#w   dart slug (asleep). ..# #.# #.#b   bat (asleep)  ..# #.# #.# ]hX q ###.# #.#]h] ]hc sw.w]hd %9]hj ]h\m e _A bat and a dart slug come into view.]h  # #.....##.###.#.>......#.w####.#.#.#####.#]h. ).. #.#.#.#... #.###.###.#.#.b.... #.# #.# #.#(...... ..# #.# #.#...... ..# #.# #.#######]h # ..# #.# #.#  ###.# #.#]h5 ]h ]h` ]h eb.b60]hs ]h % _Found 3 stones.`h  You hit the dart slug.  The dart slug is moderately wounded.b. `h4=1.8 (0.9`hO`hl W _The dart slug closely misses you.bh0 T  You hit the dart slug. You punch the dart slug.bh \  You kill the dart slug!bh9 j.bb   batbh 0412.7bh= bh v _The bat closely misses you. The bat hits you but does no damage.ch  You hit the bat.  The bat is severely wounded.The bat is struck by your quills.chVF†chZChangeling503.7 (1.0chchdG _You kill the bat!eh ####### #.....#############.###.#######................>......#####.#.#.#####.#..# #.#.......#.#.# #.###.###.#.#(.# #.# #.# #.#(......# ..# #.# #.#..# ..# #.# #.# ######### ..# #.# #.#  ###.# #.#  #.... #.# eh eh --4eh# eh;( _Found 7 stones. _You see here a dart slug corpse.ghghA dart slug corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpselhTlhlTVyklade the ChangelingDraconianHealth: 17/17 ========================lhTMagic: 1/1========================#######AC: 4Str: 16#.....#lhTEV: 11Int: 10############.###.####### SH: 0lhT!Dex: 10................>......# XL:  1 Next: 50% Place: Dungeon:1lh Ue.......@####.#.#.#####.# Noise: ---------  Time: 164.7 (1.0)........# #.#.......#.# -) Nothing wieldedlhGU|........# #.###.###.#.# Throw: 6 stones(.......# #.# #.# #.# Quill lhjU .(......# ..# #.# #.#........# ..# #.# #.# ######### ..# #.# #.#lhU2 ###.# #.# #.... #.# You hit the bat.  The bat is severely wounded.The bat is struck by your quills. _You kill the bat! _Found 7 stones. _You see here a dart slug corpse.lhVlh][lh\mhC! # #.....##.###..>......†####.#.#.#####..# #.#.#..# #.###.###.#..(.# #.# #.# #..(......# ..# #.# #..# ..# #.# #.# ..# #.# #. ###.# #. # #.... #.mh`mh5,5 _mh!mhmhl # #.....##.###..>#.†####.#.#.######.# #.#.##.# #.###.###.##.(.# #.# #.# ##..(......# ..# #.# ##.# ..# #.# ## ..# #.# # ###.# #  # #.... #mhm6mhrmhjtmh # #.....##.###.mh5>.> #.†####.#.#. #.# #.#. #mhe+.# #.###.###. #.(.# #.# #.# mhi #..(......# ..# #.# #.# ..# #.# mh# ..# #.# ###.#  # #....mhmh %7mh~#mh$nh03nhmnhsnhnh[nh ,nh nh nh nh9c ####### #.....###.###...> #...@....†####.#.#.9.7 (2 #nh..# #.# #..# #.###.## #.(.......# #.# #.#  #..(......# ..# #.#  #..# ..# #.# nh? ## ..# #.#  ###.#  # #....nhnhnho3nh*qnhunhgwnh |nnhr|nh*###### #.....#################.###. .....................> #........†####.#.#nh6 #.@.......# #.#...71 #..# #.### #.(.......# #.# #. #..(......# ..# #. #...# ..# #.nhŁ ########### ..# #.  ###.nh # #... nhS #.. #.#.nh1E nhnhInh5oh ######.....#################.###.....................> #†####.#.#.......# #.#...##( .(oh..#.##... ohoh#2.7 (1ohUohohI  ######.....#################.###.....................> #oh†####.#.#..# #.#..## .(.ohA.Quill oh}...#... ohjoh%3ohWoh oh e4.7 (213 stonesohohX _e - 13 stones (gained 7)ph۔ph-phphN _There are no items here.ph ########.....#################.###.#.....................> #†####.#.#.##.# #.#...#.# #.###.##.# #.# #.##.ph9 # ..# #.##.........# ..# #.############ ..# #.# ###.###...#..#.#.#ph\ (##......#.ph| .#.######.phf phq 15.7 (1 _ph phM ph G6.7 (26ph ph ph X _e - 16 stones (gained 3)qh>qhqh~qhN _There are no items here.qh Iqh qhp qh _qhi w ##### #....#################.###.............> #†####.#.#. #qh .# #.#... #.# #.###.8 #...# #.# #.qh  #.........# ..# #.#.........# ..# #. ########### ..# # ###.  ##..  #.##.#  #qhR qh qh qh9 3qh*  ##### #....####################.###......qh ...... #†####.#.#80 #.# #.#. #.# #.### #.# #.# # #.........# ..# ##.........# ..# # ########### ..# # ###  #qh qh rhrhrh#rhrhorhorhurhwrhV 3rh` rhb sh #### #...#####################.##................########†####.# #..# #.#. #.# #.# #.# #.# #.# ..#  #.........# ..# ########### ..#  ##sh shJ*1.7 (1shsh6sh   ##.#.†####.# #..# #.# #...# #. #......# #.#sh h #.........# ..# #.........# ..# ########### ..# shƤ sh% %2sh[ sh shlR   #.#..#.†####. #...# #. #.........# #. #.........# #.shR - #.........# .. #.........# .. # .. shY shY %3sh^ sh'` sh}  #.#.#.†#### #.........# # #.........# #sh  #.# # #.#  #.#  # shsh%4shqshgth`..#.† #.........#  #.#  #.# #.#thAk #.# #th.th%5th#th%th#..#.†. #.# #.#  #.#  #.#  #.#  #thth+%6th#th%thN###..#.†.. #.#. #.#  #th.#  #.#  #.#  #thth%7thږthiuhU##..#uh^.†.. #.... #.... #.uh.. #.. #. uh}uht%8uhruhuh.######..#.$......uh> #... #.... #..... #......uh> #....... uh$uh%9uhuh* _Found 8 gold pieces.uhIi.#######..#.$......# #.# #.# #.# #.# #%.. uhuhy&90uh'uh- _Found a quill talisman.vh F...#..#.$......# #.# #vh!N.# #.# ##.# #.%. vh(vh2)%1vh~.vhS0vh!....#..#.$......# #.#vh #.# #.# #.#.# # .%. vhvhQ%2vhvhvh/ vh vh vhQ vhL ###....r......#######.......#############................#########$......# #vh +..# #.# #.# ##.#vh .# #r   rat (asleep) .%vh .. ########.....##.vh )#vh n 0  A rat comes into view.vh7 X.rrvh; 3==3.7 (1vh vh - _The rat squeaks loudly.wh ##...r....#!..bwh 4.##.$......# #.# #.#wh  #.# #.#.#wh> N.# #wh b   bat (wandering)...%. r   rat##.###.....##.  #wh+ e  A bat comes into view.wh whƓ wh! m.r--wh 4wh^ whX ] _Found a viscous brown potion.xhM2##..r...#.!..b.##xh2.$......# #.# #.# #.# #.#.#xh2Q.# #xh3>....%.. xh+3 ##.###.....##.  #xh5xh6xh7xh8xh?q.r.bxh)@@--5xhPGxhI; _Found a stone staircase leading down.xh #########.......##.##.....r.#######).!...........##########............b#########..# #..# ##.# ##xh h.# ##..#.#.# #>....%... ### ##.###.....##.  .....##xhP A #..xh~ xhR xh xh xh i.r...bbxhE %6xh xh f _Found a mace. _You see here 8 gold pieces.zh$3  You closely miss the bat. The bat is struck by your quills.zh3zh6_  The bat barely misses you.zh6zhBH.Jrb.J   endoplasm (wandering)b   br   ratzheC-=7zhMzhP] _An endoplasm comes into view.{ho5  You hit the bat.{hq{h1r{h}.J......†rJr   r{hA-88{h{hG _You kill the bat!|hH|h!S .J You closely miss the rat. Your tail-slap misses the rat.|h^T%9|hi]|h a] _The rat is struck by your quills. The rat bites you but does no damage.|h%L 5  You hit the rat.|hvN |hW :.J.|hE[ 066200|hec |hhf G _You kill the rat!}h }hM ).J..}h --1}h< }h 1 _You now have 8 gold pieces.~hŶ~h+7-~h~hbF _Unknown command.hT 3h h a _An endoplasm is nearby!h## #.# #.# #.# ).!.#.....J.†.##h..# #..# #.#.# #.#.h7# #.#..#.#.h\# #..>....%.hƬ #####.###.....##.#. # hhʶ%.J..h],2 _hhh8 3h&h)h [ ## #.# #.# #.# ).!h .  ......†.## .....J.# # h .# # #.# # #.# # #..#.#.# # .>....%. h> ; ####.###.....##. #. #.....##  #..h1 U.J3h6 t _The endoplasm jiggles.hu  You hit the endoplasm but do no damage. Your tail-slap misses the endoplasm.h7w\6--=4h;h- _The endoplasm hits you.h<`  You hit the endoplasm but do no damage.The endoplasm freezes you.You are frozen.4-----5Slow Quill hhQ\ _You feel yourself slow down.h;  You hit the endoplasm.  The endoplasm is heavily wounded.7.0 (1.3hBhF@ _The endoplasm hits you but does no damage.h: You tail-slap the endoplasm, but do no damage.The endoplasm is heavily wounded.You feel yourself speed up.  h;s11-------8.4 (1.4hDhF _The endoplasm is struck by your quills. The endoplasm closely misses you.h;  You hit the endoplasm.h*1.hx2=---839.9 (1.5hh M _You kill the endoplasm!h ## #.# #.# #.# ).!.#.......†.##..# #..# #.#.# #.#.# #.#..#.#.# #..>....%. #####.###.....##.#. # h F-11.4hI hm h 8## #.# #.# #.# ).!.#.h T......†.##..# #..# #.#.# #.#.# #.hu A#..#.#.# #..>....%. #####.###.....##.##. #.....##.# h !hhM-2.9hh [ _You feel yourself speed up.h M######## #.......####### ).!############..........†#######.#.............##.....###. #.....##.#h h@ z13===30hU h< h########## #.......# #.# #.####### ).!...........########### .............. †h######### .......# # .# # #.# # #hש .# # #..#.#.# #h' .>....%... ### ####.###.....##.# #. #.....##.#hgE #..hô;4hhѾh ######### #.......# #.# #.####### ).!...........########## ............. †######### .......# # .# # #.# # #.# # #..#.#.# # .>....%... ## ####.###.....##.# #. #.....##.# # #######.. #.#h ;5h h hQ #.......# #.##.#######.).!...........##########............#†##########.......# ##.# # #.# # #.#h # #..#.#.# #..>....%... ######.###.....##.# #. #.....#.# # #######..hr #.# ...hݚh>%6hWhh  #######.).!...........##########............†#########.  ##.#..>....%..#####.Quill #.#h U#.#### h) h h ;==7h) h, hqD #######.).!...........##########............†#########.  ##..#.#..>....%..#####.###.....##.# Quill ##..... h=i4=8hh h- .).!...........##########..................†#########...... . #...#....##..#.#..>......#####.###.....##.#  #. #.# ##Quill #... h;9hfhT _You see here a quill talisman.h~<20h$hv* _i - a quill talismanhCVM##.......####### .).!#########.....................†#######.#....#.... #.....##..#.## ..>.............. ######.###.#. #.....##.#hQDt# #######..hM;1hTh_WhM  ##.......####### .).!#########..........†########. #.....##..#.## ..>.............. ######.####. #.....##.##hv&h'q5===2h.h31h/E @ #.# #.# ##.####### ..).!######## #............... #†.####### #.#hE c .#  #.#  #.....#  ##..#.##hE  ...>..............hE ######.###.....##.#h F  #. #.....##.#hF #. #######..#.#.#...h8P hP %3h5W hY hkD ######### #.# #.# ##.####### ..).!####### #.............. #hD†.####### #.#.##.# #.....# ##..#.## ...>..............hE######.###.##.# #.# #.....##.#h*E #.# #######..#.#.#hO;4hUhWhH3h}Jh`PhmShSh=X,hA[P==h\hgN ######### #.......# ... ## ....######### ...).!.... #....... #†.......#####6.9 (2 #......# #.......# ##.....#h]g ## ##..#......>..............######.###.....##.# #.# #.....hg"##.#hnhh~ohOqh_ aM. ########.   ....##.......####### .....).!#####.........†####..##.............#####.###..hPh hh hi Q6=7.9 (1h4p h/r hGM. ########.. ..  ##.......####### .....)#####$.##......†#####..............#.>........htPhP%8hUXhIa9 _Found 4 gold pieces.ha*9.9 (2hhhPkZ _j - a viscous brown potionhN1h2h=h?N _There are no items here.h . #... #.#... #.#_....##.#.).hyB.$.### #......†. #.# #.....# ##.....# #.....# ##..#.#.....# h ...>.h7_hR+30.9 (1hhx< _Found a faded altar of an unknown god.ht###. ##... #.#ß.... #.#._....##.#ß........$.###. #......†. #h-u;.# #......# ##......# #......# ##..#.#hu......#  ...>.hhh1j7===1h%_hhM _You see here a +0 mace.h7_hY%2hh# _k - a +0 maceh 3hG hhkhhz hC W _Found a ring mail.h3h1h ########..[.###########.....#.##.......##.ß.....##.......##.._....##.......########.ß....@....h/4.9 (2#...$.####.... #......†.......#... #....##.. #.....##. ##.....#hen # #......#h  ##..#.#..#  ...>.hE h|hh hC3hhh h P==h2 _Found a whip.h@hhHh      ######   ####..[.###  h^ #.....#.##.......#   #.ß.....##.......#  h #.._....##.......   #.ß.h06  h #...$.###  h  #...... #......†......   #......##....h2x.   #......##..... hVz  #..)...###....  hu #......# #....  hx#.###..###..#.#.  h` ...>hyh#h%h"ID   ###### ####..[.##########   #.....#.##.......#   #.ß.....##.#   #.._....##.......####   #.ß...........   #...@.###...   #.......#......†  #......##......   #......##   #..)...###   #......# #   #.###..###..#.#   #. .....>...   ######.###hP@7.9 (1hFWh_h`*8.9 (2hufhh= _You now have 12 gold pieces (gained 4).hx 3hr h N _There are no items here.hz _M  ###### ###..[.#########....#ß.....##.. ._....######ß.@.......###........#†#  #......##............#. ...h h4 19.9 (1 _h hy h["3h'h-h0h31hy5,h6h'7h_8hs@         ######  h@####..[.##########  #.....#.##.......#  #.ß..@..##.......# h@41.9 (2 #.._....##.......#####  h A #.ß..............   h0A#.....###.... #.......#......† hcA#......##.... #......##.... hA#..)...###......   #......# #..h\BhH8_hJhYhhhhXhBh7hW ###### hL ####..@.########## 3 #.....#.##.#  #.ß.....##.......#  #.._....##.......###### hm#.ß.............. #.....###..... #.......#......† hX#......##.. h3#......##..hh&_hr _You see here a +0 ring mail.h޾b_4.9 (1h&_h7H _l - a +0 ring mailh h hf h hC hI Bh, ,h hJ D       ######  ####....##########  #.....#.##.......#  h I #.ß..@..##.......#6.9 (2   #.._....##.#####  h  #.ß...................  h  #.....###.............  h  #.......#......†   #......##.... h0   #......##......  hT d #..)...###  hw i #......# #h h h hCIhܦhqhh,hh-h+h3        ######hr  ####....###   #.....#.##.......#  h  #.ß@....##.......#8 hݶ #.._....##.......  h  #.ß..  #.....###h,  #.......#......† hNh #......##..  hs #......##..   #..)...###  hj #......# #h)hOhKhPh,_=_h......... hͺ 1_h -50 _h2 %_h hN E ##########....##########.....#.##.......ß....._....##.##ß...........@..###....#......†#.##. ...  ######.###... hv h %1h %_hN hm ##########....##########.....#.##.......ß....._....####ß...............###....#†#.#)...###r   quokka (asleep)## #r##  #.# #...hphBqhx_rr.hx%2h7_hY _A quokka comes into view.h^p ##########....##########.....#.##.......ß....._##ß..........h._y....###..†##.hD_B#)...###hX_D....# hi_e###r.###..#.#h_r   quokka..  h_E#.# ###hahh`_r.hj%3hp7_hUuhd ####....########## h #.....#.##.......#  #.ß.....##.#  hL;#.._....##.#### #.ß........... #.....### hoj#.......#......† hh#......##.. h#...@..##. hc#..)...## h#...r..# #. h #.###..###..#.# h-#. .....>..... hn## #.######.### h .. #.# #. #.# #.# #### h,#.hh_r.4h%_hLhT  You hit the quokka.  The quokka is heavily wounded.h 4=5.8 (0.9h 7_hv > _The quokka bites you but does no damage.h 8  You hit the quokka.h P†hi hx  ####....##########Vyklade the Changeling  #.....#.##.......#Draconian  #.ß.....##.......#Health: 17/17 ========================  #.._....##.......#### Magic: 1/1========================  hٔ g#.ß.................. AC: 4Str: 16  #.....###............ EV: 11Int: 10  #.......#......†..... SH: 0hW 5Dex: 10  #......##............ XL:  1 Next: 100% Place: Dungeon:1  #...@..##............ Noise: =--------  Time: 256.7 (0.9)  #..)†..###........... -) Nothing wielded hw  #......# #........... Throw: 16 stones h  #.###..###..#.#...... Quill h  hϕ #. .....>..........  ## #.######.###.... h i .. #.# #....  h #.# #.# ####  #. h2 K_There is a faded altar of an unknown god here. hI 5_A quokka comes into view.hc hYou hit the quokka.  The quokka is heavily wounded. h{ Y_The quokka bites you but does no damage.  You hit the quokka.h _You kill the quokka!You have reached level 2!h /  --more--hOD24/242/22 0% hT7_hV4 _h3hhh~ _M ###### ###....#########....#.#ß.....# ._....######ß......##..#†....##.h )†..##.....# #.....  #.###..###..#.#......#.# hN hf ;-7.7 (1.0 _h %_h " hi_-hm%_hKF _Unknown command.hfh!$Dungeon Crawl Stone Soup 0.33.1-8-g8f697b7bc7  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  h "^/ - Lookup info  Q - Quit and abandon characterhshSr ######Vyklade the Changeling  ####....##########Draconian  #.....#.##.......#Health: 24/24 ========================  #.ß.....##.......#Magic: 2/2========================  #.._....##.......#### AC: 4h;TStr: 16  #.ß.................. EV: 11Int: 10  #.....###............ SH: 0Dex: 10  #.......#......†..... XL:  2 Next:  0% Place: Dungeon:1  h|T#...@..##............ Noise: ---------  Time: 257.7 (0.0)  #......##............ -) Nothing wielded  hT#..)†..###........... Throw: 16 stones  #......# #........... Quill  #.###..###..#.#......  hU#. .....>..........   ## #.######.###....hU6   .. #.# #....   #.# #.# #### The quokka is heavily wounded. _The quokka bites you but does no damage.  You hit the quokka. _You kill the quokka! _You have reached level 2! hU1_Unknown command.hVh\h^h8 ####....##########  #.....#.##.......#  #.ß.....##.#  #.._....##.###  #.ß..........  #.....###  #.......#†  ##......  #..@...##  #..)†..###  #......# #  #.###..###..#.#  #. .....>...  ## #.######.###...h99  .. #.# #...  #.# #.# ###  #.hA2_h/18.7 (1 _hJhh .....#.##.......ß....._....###ß..............###..†##.†..###....# ###..###..#.#Quill # ##.#  h _h%9h 7_h$M _You see here a +0 whip.h= 3h hr h h_ f _h ,hG B ###### ##########...#.# .### hz _....#####ß.......h {###.#†...##.h h61.7 (2....##.hڞ c.)†...h Z.....# #.  h #.###..###..#.#.....  #. .....>.........h6  # #.###hU A .#hv E h^ hV h h3hh5$h&,h*,hr,,h-h4  ###### ##########...# ### _....##.###ß.............##3.#†....##.#.  #..)†..###..........  #......# #.......... ## #.##h85h9%_h;hGM  ###### ###....#########....#ß.....##. ._....#####ß@..........###............†#  #......##...........#. ...hwL@4.7 (1hGRhsThjM  ###### ###....#########....#ß.....##. .@....##.###ß......###........#†  #......##...........#.###..#h(qhqq%5huhxd _There is a faded altar of an unknown god here.h dhKfA faded altar of an unknown god. An ancient altar, stripped of all identifying characteristics by the passage of aeons. Praying at it will convert you to an unknown god, and the altar's deity will greatly appreciate conversion at so ancient a site of worship. Pray here with > to learn more. You are here. _________________ “Then Paul stood in the midst of Mars' hill, and said, Ye men of Athens, I  perceive that in all things ye are too superstitious. For as I passed by, and  beheld your devotions, I found an altar with this inscription, TO THE UNKNOWN  GOD.”  -KJV Bible, Acts 17:22-23. hf((>)pray.hdhml Vyklade the Changeling  Draconian  Health: 24/24 ========================  Magic: 2/2========================  ######AC: 4hmStr: 16  ####....##########EV: 11Int: 10  #.....#.##.......#SH: 0Dex: 10  #.ß.....##.......#XL:  2 Next:  0% Place: Dungeon:1  #..@....##.......### Noise: ---------  Time: 265.7 (1.0)  #.ß................. -) Nothing wielded  #.....###........... Throw: 16 stones  #.......#......†.... Quill  #......##...........  #......##...........hMnJ   #..)†..###..........   #......# #..........h|n   #.###..###..#.#.....  _You see here a +0 whip. _There is a faded altar of an unknown god here.  hnThis altar belongs to (a) Lugonu, (b) Nemelex Xobeh or (c) Ignis, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.h&zhM} Lugonu the Unformed Banished to the chaotic realm of the Abyss, Lugonu the Unformed seeks followers to spread bloodshed and corruption in the overworld. Those who gain Lugonu's favour will be granted some of the power of the Abyss itself, allowing them to call forth eldritch horrors, and even to travel between the overworld and the Abyss at will. Favour - Lugonu is neutral towards you. h}Granted powers:(Cost)Lugonu protects you from the effects of unwielding distortion weapons. h~?Lugonu may banish nearby foes when other gods try to punish you. You can depart the Abyss.(1 MP, Piety---)You can banish your foes.(4 MP, Piety-)You can corrupt the fabric of space.(7 MP, 5 HP, Piety---)You can gate yourself to the Abyss.h|~(10 MP, Piety-------, Injury)Lugonu will corrupt your weapon with distortion... once. [!]: Overview|Powers|WrathhHhsP Vyklade the Changeling  Draconian  Health: 24/24 ========================  Magic: 2/2========================  ######AC: 4hPStr: 16  ####....##########EV: 11Int: 10  h Q#.....#.##.......#SH: 0Dex: 10  h0Ql#.ß.....##.......#hXQXL:  2 Next:  0% Place: Dungeon:1  hyQ#..@....##.......### Noise: ---------  Time: 265.7 (1.0)  hQw#.ß................. -) Nothing wielded  #.....###........... Throw: 16 stones hQ" #.......#......†.... Quill  #......##........... hQ #......##...........  hR #..)†..###..........   h/R#......# #..........  hPR #.###..###..#.#.....  _You see here a +0 whip. hqR_There is a faded altar of an unknown god here.  This altar belongs to (a) Lugonu, (b) Nemelex Xobeh or (c) Ignis, but you can'thRdtell which.Press the corresponding letter to learn more about a god, or press enter tohR2convert or escape to cancel.hhNemelex Xobeh the Trickster Nemelex is a strange and unpredictable chaotic trickster god, whose powers are hinvoked through magical packs of cards painted in the ichor of demons. Followerswill be granted decks of cards as they traverse the dungeon, and are encouraged to trust in the cards to provide them with divine assistance. However, the hyTrickster can also ensure that fortune favours the bold. Favour - Nemelex Xobeh is neutral towards you. Granted powers:(Cost)You can draw from decks of power. Nemelex will gift you decks of power as you gain piety. You can choose one out of three cards.(2 MP, Piety--)h@{You can deal four cards at a time.(8 MP, Piety--)You can stack five cards from your decks.hb(5 MP, Piety---)[!]: Overview|Powers|Wrathh( h......... h-n ##########....##########.....#.##.......ß....._....##.##ß...........@..###....#......†h . #.##. ...  ## #.######.###... hgh ##########....##########.....#.##.......ß....._....####h ß...............###....#†#.h #h)†..##### #.## h; .. #.# #... hx M ##########....##########.....#.##.......ß....._##ß..............###..†##.#)†..###....# ..  #.# #.# ###h7 E h ####....##########.....#.##.......ß....._....###ß..............###..†##.hJ)†..###....# Quill .##.# hkZ .# #.hcJ #.....#.##.......#  #.ß.....##.#  #.._....##.####hc #.ß........... #.....### hc#.......#......† #......##.hd. #......##.hkd #..)@..##hd{ #......# #.hd #.###..###..#.# hd#. .....>..... hd## #.######.### he .. #.# #. #.# #.# ####h:e{ .# #.h #.ß.....##.#  #.._....##.#####   #.ß............   #.....### #.......#......† h#......##..   #......##.   #..)†..##   #....@.# #.   #.###..###..#.#   #. ......>.....   ## ###.######.###    .. #.# #.   #.# #.# #####  hy .# #. h<.. hB  #.._....##.###### #.ß............. #.....### #.......#......† #......##.. #......##. #..)†..## #......# #. #.###.@###..#.# #.........>..... ######.######.###.....# ... #.# #.....# ##.# #.# ###### .# #. .. h  ß.................###..†#..#..)†..####......# ###..###..#.##.....@...>....#####.######.###.....# ... #.# ###.#Quill ...h h ....###..†##.#.#..)†..###......# #....#.###..###..#.#........>....######@######.###.....#h.........# #.# #.#####.#b# #.# ######Quill .b   bat (asleep)....h _There is a faded altar of an unknown god here.  This altar belongs to (a) Lugonu, (b) Nemelex Xobeh or (c) Ignis, but you can'thtell which.  Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.  hCA bat comes into view.h ..†#......#....)†..###....# ###..###..#.##.........>....#####.######.###.....##.....@...# #.# h #####.#b ##### h .# # #. . b   bat (asleep)h% N.........##h ]S#.#......†.##......##.##......##.##..)†..###.##......# #.##.###..###..#.#.##.........>.######.######.###.....##.# #.# #.....##.#####.#b# #.# #..# # #. h]#w.. .....##..... w   dart slug (asleep)....... b   bat (asleep)#.....##h?`U  A dart slug comes into view.ha \#.#......†.##......##.# #......##.# #..)†..###.# #......# #.# #.###..###..#.#.# #.........>.######.######.###.....##.#.# #.# #.....##.#.#####.#b# #.# #....#.# #. ##.#w....# ......###.....#....... #.....##h  The helpless bat fails to defend itself.  You hit the bat.  You kill the bat!hO ##....... #......##.# #..)†..###.# #......# #.# #.###..###..#.#.# #.........>..... ######.######.###.....## #.........# #.# #.....## #.#####@#†# #.# ####### #....#.# #. #.#w....   # ......# ##.....# ....... #.....## #.....#h.)†..###....# ###..###..#.#........>.....#####.######.###.....###.........# #.# #.#####.#†# #.# ##### #...@#.# #. #w....# #.......###.....# ........##.....###h I ##h  The helpless dart slug fails to defend itself.  You hit the dart slug.  The dart slug is moderately wounded.hy  You hit the dart slug.  The dart slug is severely wounded.hSy  You hit the dart slug.  The dart slug is severely wounded.h<   The dart slug is severely wounded.  You hit the dart slug but do no damage. You tail-slap the dart slug.almost dead.h  You hit the dart slug.  You kill the dart slug!hP.....##.)†..##.....# #.....###..###..#.##.........>.............######.######.###.........# #.# #.....#.#####@#†# #.# #######...#.# #.#.#.....#.......#hQQ###.....# ........####.....#h : #.......#†. #......##. #......#. #..)†..###. #......# #..... #.###..###..#.# #.........>............ ######.######.###..... #.....@...# #.# #.....#.#####.#†# #.# ###### #....#.# #. #.#.....# #....####.....# ........##.....###  #.....#h>  #.#......†   #......##   #......##  hI #..)†..###   #......# #   #.###..###..#.#   #.........> hd  ######.######.###..... hz h˲ #....@....# #.# #.....   #.#####.#†# #.#   #....#.# #.  h߲` #.#.....#   #.....h:..#   ###....h.#  h/ ........ h)2  ##.....#h<##  hNF #.....#h&eo  #.#......†  #......##   #......##   #..)†..###   #......# #   #.###..###..#.#   #.........>  ######.######.###   #...@.....# #.# #   #.#####.#†# #.#   #....#.# #.   #.#.....#   #he.#   ###.....#   .   ##.....###   #.....#hs  #.#......†  #......##h@  #......## h #..)†..###  #......# # h> #.###..###..#.# h* #.........>  ######.######.### h[ #..@......# #.# # h #.#####.#†# #.#  h# #....#.# #.  #.#.....#  h: #.#  hl ###.....#   .   ##.....###   #.....#hvn S  #.#......†  #......##  #......##  #..)†..###  #......# #  #.###..###..#.#  #.>hn *  ######.######.###  #.@.......# #.# #  #.#####.#†# #.#  hn  #. #....#.# #. #. #.#.....#hno < #. #ho X.# #. ###.....# ho *#. ho Y. ## ##.....### ho R  #.....#h'   #.#......†  #......##  #......##  #..)†..###  #......# #  #.###..###..#.#  #.>  ######.######.###  #@........# #.# #  #.#####.#†# #.#   #.##....#.# #. hi(  #.##.#.....#  #.##.#  #.####.....#  #.. .  ### ##.....###  h( F #.....#hFhwj #.)†..###....# ###..###..#.#........>....######.######.###.........# #.# #####.#† ##....#.# #. #.....# . #.....#h04 hk)†..###....# ###..###..#.#........>....######.######.###h.........# #.# #####.#† #....#.# #. hL#.....# .##h"h )†..###....# ###..###..#.#........>....######.######.###.........# #.# #####.#† #....#.# #. #.....# .##Quill hh& s....# ###..###..#.#........>....######.######.###.........# #.# #####.#† #....#.# #. #.....# .##. ........#####.....###h W #h###..###..#.#........>....######.######.###.........# #.# #####.#† #....#.# #. #.....# .##...........#####.....###  h܉ h #.........>..... ######.######.### #.........# #.# #. #.#####.#†# #.# ## #.##....#.# #.  #.##.#.....#  #.##.......#  #.####.....#  #.@.......... ######.....###  #.....#  #.....#     h++ Dungeon Crawl Stone Soup 0.33.1-8-g8f697b7bc7  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character hBEditing macros.  ~ - Create/edit macro from key Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps h] hfk #.........>........ Vyklade the Changeling  ######.######.###.. Draconian  #.........# #.# #.. Health: 24/24 ========================  #.#####.#†# #.# ## Magic: 2/2========================  #.##....#.# #.AC: 4Str: 16  h8go #.##.#.....#EV: 11Int: 10  #.##.......#SH: 0Dex: 10  #.####.....#XL:  2 Next:  0% Place: Dungeon:1  hge #.@..........Noise: ---------  Time: 265.7 (1.0)  ######.....###-) Nothing wielded  #.....#Throw: 16 stones  #.....#Quill   hh)     h6hpYou hit the dart slug.  The dart slug is severely wounded. h]hYou hit the dart slug but do no damage. You tail-slap the dart slug.  The dart slug is almost dead. h|hjYou hit the dart slug.  You kill the dart slug! hԕ, Dungeon Crawl Stone Soup 0.33.1-8-g8f697b7bc7  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  hD ? - Help and manual  / - Lookup info  Q - Quit and abandon character hghDungeon Crawl Stone Soup 0.33.1-8-g8f697b7bc7  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterh Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart Guide D.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationh L.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes'hA ]------------------------------------------------------------------------ C.ATTRIBUTES AND STATS ------------------------------------------------------------------------ The stat area to the right of the playing map shows a lot of information. It starts with the character's name and title (determined by the character's highest skill), followed by a line listing the species. If the character worships a god, the name of the deity is also listed in the second line, together with an indicator of piety. Below these two lines follow a lot of numbers. These describe different aspects of the character. Health  A measure of life force. Synonymous with hit points and sometimes  abbreviated as HP. You die if your health drops to zero or less (although 'h  you can die in other ways, too). The main screen shows both your current  and maximum health. Usually, you regain health slowly over time. Pressing  '5' or Shift-Num-5 lets you wait for a longer period. MagicA measure of magic or other intrinsic power. This is used primarily forspellcasting, but is sometimes also used for the evoking and invoking ofmany other special abilities. They are displayed in the same way as'h health; nothing bad happens if these drop to zero, except, of course,that you can't cast any spells. Resting also restores your reserves of'h(h  magic. Next come your defences. For all of them, more is better. Armour ClassAbbreviated to "AC". Your AC reduces the amount of damage you suffer frommost attacks (with a few rare exceptions), and provides some guaranteed)hs! magic. Next come your defences. For all of them, more is better. Armour Classbbreviated to "AC". Your AC reduces the amount of damage you suffer frommost attacks (with a few rare exceptions), and provides some guaranteed)hsminimum protection against damage from melee attacks. EvasionAbbreviated to "EV". This helps you avoid being hit by unpleasant things  (but will not reduce the amount of damage you suffer if you do get hit). )htShieldAbbreviated to "SH". This number is a measure of how good your shield (ifany) is at blocking attacks. )h(tHYour character's primary attributes are Strength, Intelligence and )hstuDexterity: Strength  Abbreviated to "Str". Increases your damage with melee weapons (except)htfor long and short blades), with unarmed combat, and with throwingweapons. Reduces penalties from wearing shields or heavy armour.)hI&any) is at blocking attacks. Your character's primary attributes are Strength, Intelligence and Dexterity: StrengthAbbreviated to "Str". Increases your damage with melee weapons (exceptfor long and short blades), with unarmed combat, and with throwingweapons. Reduces penalties from wearing shields or heavy armour. IntelligenceAbbreviated to "Int". Affects your odds of successfully casting spellsand how powerful those spells are. )hJDexterityAbbreviated to "Dex". Increases your accuracy with melee and rangedweapons, and your damage with ranged weapons and long and short blades.  Significantly affects your ability to dodge attacks aimed at you, your  effectiveness with shields, your stealth, and your effectiveness whenstabbing unaware enemies. These primary attributes grow permanently from gaining levels, and may increase or decrease temporarily from mutations or while using certain )h7JJartefacts or abilities. Upon gaining levels 3, 9, 15, etc., you may choose)h")han attribute to raise by two points. Most species gain additional attributes at some levels, with the frequency and the attribute to be increased determined by species. If any attribute drops to zero for some reason, you will experience very unpleasant side-effects, being slowed and suffering some stat-specific negative effects. These effects will persist for a short while even after the attribute is restored. )h\ the attribute is restored. Finally some additional information about your character and your progress through the dungeon is displayed. Experience Level "XL". Starting characters have experience level 1; the)h\ highest possible level is 27. Gaining a level nets additional health andmagic points, and will grant spell slots and sometimes primaryattributes. Place )hJ] C This shows the branch you are currin, as well as the level within  the branch. The starting branch is called Dungeon, so that the place  information will read "Dungeon:1" for a new character. Noise  This is a coloured bar indicating the loudness of noise that you heard on)hk] your last turn. The colour provides a rough guide to how far away the  noise it indicates might be audible. If the bar is gray, the sound is )h] less likely to be audible outside of your line of sight (at least in an  open area); if it is yellow, the sound is likely to be audible outside of )h] your line of sight; and if it is red, the sound will be audible at asubstantial distance. If the bar turns magenta, you have made one of the)hW  loudest noises in the dungeon. N.b.: terrain can reduce or block thespread of noise.*h5L dungeon, and also displays in brackets the amount of time that your  previous action took. Most actions take 1.0 units of time, but certainactions are particularly slow or quick (such as changing armour and  swapping weapons respectively), and other actions can vary in time taken*ha5`depending on your status (such as attacking with different weapons and atdifferent skill levels). There are some additional stats that aren't as important on a turn to turn basis and thus aren't listed in the main stats area. They can easily be checked with the '@' or '%' commands, though. Willpower*h5|Affects your ability to resist the effects of enchantments and similarmagic directed at you. Has no effect on direct damage dealt by magic,  just on more subtle effects. Although your willpower increases with yourlevel to an extent determined by your character's species, the creatures will meet deeper in the dungeon are better at casting spells, an*h5d aremore likely to be able to affect you. You can get a rough idea of yourcurrent Will by pressing '%'. *h5eSizeDifferent species have different sizes: Spriggans and Felids are very*h5small; Kobolds are small; Oni and Trolls are large; Nagas and Armataursare large with a medium torso; all other species are medium-sized. Many*h talismans will change your size. Size affects your evasion: the smalleryour character, the more evasive it is. On the other hand, characters oflarger than medium size do not suffer the usual attack penalties when*htanding in shallow water. Characters of smaller than medium size willhave problems with some larger weapons. Very small characters and largecharacters are not able to use most types of armour. Players and monsterscan only constrict foes of the same size or smaller. In the dungeon you  can also meet tiny and giant foes. StealthHigh stealth allows your character to move through the dungeon  undetected. It is affected by your species, dexterity, Stealth skill, andthe encumbrance of your body armour. Your current Stealth level can alsobeen seen by pressing '@' or '%'. There are many ailments or enchantments that can temporarily befall you. *hThese are noted in the stats area below the experience line. Many of them are self-explanatory, like Pois or Slow. Many others, however, can be subtle, and their effects can be examined by pressing '?/T' and searching for the name of status effect. *hMonsters within your field of vision are listed on a special panel, the monster list. Single monsters also get indicators of their health status in the form of a coloured box, and also on effects they enjoy or suffer from. *hxIf there are many monsters in view, the extended monster list can be displayed with 'Ctrl-X'. Within target mode you can directly target single monsters by use of the monster list by using 'Ctrl-X'.*h- Sometimes characters will be able to use special abilities, e.g. the Naga's ability to spit poison or the magical power to turn invisible granted by a scarf of invisibility. These are accessed through the 'a' command. ------------------------------------------------------------------------ D. EXPLORING THE DUNGEON ------------------------------------------------------------------------ *h- Movement ======================================== You can make your character walk around with the numeric keypad (try both NumLock on and off) or the "Rogue" keys (hjklyubn). If this is too slow, you can make your character walk repeatedly by pressing Shift and a direction; alternatively, press '/' followed by a direction. You will walk in that direction until any of a number of things happen: a hostile monster *h- Kis visible on the screen, a message is sent to the message window for any reason, you press a key, or you are about to step on anything other than normal floor and it is not your first move of the long walk. Note that this is functionally equivalent to just pressing the direction key several times. *h. OAnother convenient method for moving long distances is described in the*h Vsection on Automated Travel and Exploration below. Combat ======================================== The dungeon is a hostile place, and you will likely need to defend yourself. The basic case of combat involves melee attacks: if you are adjacent to a monster, moving towards that monster will cause you to attack it with a wielded melee weapon, or your fists. There are also a wide variety of ways to attack monsters that are further away, including polearms (which can reach a tile away), various bows, launchers, and *h| Pthrowable items, magical items that can be evoked such as wands, spells, and abilities. These are described throughout the rest of this document. These are triggered in a variety of ways, but one commonality is that all of these can be quivered: the quiver provides quick access to an action that can be fired. Both melee and ranged combat provide shortcuts that autotarget the nearest enemy, if there is one available. Your wielded weapon can be triggered by Tab ("Autofight"), moving towards or attacking the nearest enemy depending *h :on whether there is one in range for the weapon. Your quivered action can be triggered by Shift-Tab or 'p' ("Autofire"); if the action takes a target the nearest enemy will be selected, otherwise the action will be triggered. See "Attacking and firing" for the full key list related to attacking,+h+hG Resting ======================================== If you press '5', you will rest until your health or magic return to full. You can rest for just one turn by pressing '.' or 's'. Resting stops if a monster appears or if you are otherwise interrupted. Examining your surroundings ======================================== The section of the viewing window which is coloured (with the "@" representing you at the centre) is what you can see around you. The dark +hM/grey around it is the parts of the level which you have visited, but cannot currently see. The 'x' command lets you move the cursor around to get a description of the various dungeon features, and typing 'v' when the cursor is over a monster or feature brings up a short description of that monster, as well as a short list of its various strengths, weaknesses, immunities, and any spells or abilities it has. This is generally useful with monsters you've never encountered before. You can also select monsters and features +hfrom a list by pressing 'Ctrl-X'. You can get a map of the whole level (which shows where you've already been) by typing 'X'. +h ZYou can see the full set of commands available while looking around by pressing '?', both in the 'x' and 'X' modes. Staircases and Portals ========================================+h y You can make your way between levels by using staircases, which appear as ">" (down) and "<" (up), by pressing the '>' or '<' keys. It is important to know that most monsters adjacent to you will follow when you change levels; this holds both for hostile and allied monsters. Notable exceptions are zombies and other mindless undead, who are too stupid to properly operate stairs. When taking stairs with an unknown destination, you are guaranteed a chance to move before any adjacent monsters. When taking stairs that you've already seen the other side of, monsters will be alert and get a chance to move before you. +hgy}If you ascend an up staircase on level one, you will leave the dungeon forever; if you are carrying the magical Orb of Zot, you win the game by doing this. Otherwise, the game ends, and you lose. Besides the dungeon you start in, Crawl's dungeon has many branches. All of them are themed and host opponents of some special sort. It is not +hymandatory to visit any particular branch, but you must explore some of them: progress to the Realms of Zot (where the Orb is located) is only +hypossible for adventurers who have at least three magical runes of Zot. The bottoms of several branches contain such runes. ,hT,hZ? #.........>........ Vyklade the Changeling  ######.######.###.. Draconian  #.........# #.# #.. Health: 24/24 ========================  #.#####.#†# #.# ## Magic: 2/2========================  #.##....#.# #.AC: 4,hT[Str: 16  #.##.#.....#EV: 11Int: 10  #.##.......#SH: 0Dex: 10  #.####.....#,h[XL:  2 Next:  0% Place: Dungeon:1  #.@..........,h[Noise: ---------  Time: 265.7 (1.0)  ######.....###-) Nothing wielded  #.....#Throw: 16 stones  #.....#Quill ,h*\:    ,hR\{ You hit the dart slug.  The dart slug is severely wounded.,hw\You hit the dart slug but do no damage. You tail-slap the dart slug.  The dart slug is almost dead.,h\jYou hit the dart slug.  You kill the dart slug!,hH_` Dungeon Crawl Stone Soup 0.33.1-8-g8f697b7bc7  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info ,h_T Q - Quit and abandon character-hKDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart Guide D.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.-h`Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion -hqQ: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species-h 2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes2h 2h} ? #.........>........ Vyklade the Changeling  ######.######.###.. Draconian  #.........# #.# #.. Health: 24/24 ========================  #.#####.#†# #.# ## Magic: 2/2========================  #.##....#.# #.AC: 42hq Str: 16  #.##.#.....#EV: 11Int: 10  #.##.......#SH: 0Dex: 10  #.####.....#XL:  2 Next:  0% Place: Dungeon:1  #.@..........Noise: ---------  Time: 265.7 (1.0)  ######.....###-) Nothing wielded  #.....#Throw: 16 stones  #.....#Quill   2h    You hit the dart slug.  The dart slug is severely wounded.You hit the dart slug but do no damage. You tail-slap the dart slug.  2h The dart slug is almost dead.You hit the dart slug.  You kill the dart slug!2h" Dungeon Crawl Stone Soup 0.33.1-8-g8f697b7bc7 2h $ Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character4huLookup information about:  m - Monsters - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  Esc - Back to game menu6h Dungeon Crawl Stone Soup 0.33.1-8-g8f697b7bc7  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character7hjX8hA{3 #.........>........ Vyklade the Changeling  ######.######.###.. Draconian  #.........# #.# #.. Health: 24/24 ========================  #.#####.#†# #.# ## Magic: 2/2========================  #.##....#.# #.AC: 48h{Str: 16  #.##.#.....#EV: 11Int: 10  #.##.......#SH: 0Dex: 10  #.####.....#8h{XL:  2 Next:  0% Place: Dungeon:1  #.@..........8h|Noise: ---------  Time: 265.7 (1.0)  ######.....###8h(|}-) Nothing wielded  #.....#8hI|fThrow: 16 stones  #.....#8hi|<Quill  8h|   8h|> You hit the dart slug.  8h|The dart slug is severely wounded.You hit the dart slug but do no damage. You tail-slap the dart slug.  8h|kThe dart slug is almost dead.You hit the dart slug.  8hV}7You kill the dart slug!9h$\  #.>. ######.######.###. #..# #.# #. #.#####.#†# #.# # #.##....#.# #.  #.##.#.....#  #.##.......#  #.####.....#  #..  ######.....###  #.....#  #.....#      9h #.>. ######.######.###. #.# #.# #. #.#####.#†# #.# # #.##....#.###.  #.##.#.....#  #.##.......#  #.####.....#  #..  ######.....###  #.....#  #.....#  ..# .# #  9hgl #.>.   ######.######.###.   #.........# #.# #.   #.#####.#†# #.# #   #.##....#.###.  #.##.#.....#  #.##.......#  9hls#.####.....# #..  ######.....###  #.....#  #.....#  .....# ..l..# l   frilled lizard (asleep)   .....# ###### 9h`u9h9hP  The dart slug is severely wounded.You hit the dart slug but do no damage. You tail-slap the dart slug.  The dart slug is almost dead.  You hit the dart slug.  You kill the dart slug!9hKA frilled lizard comes into view.9hŷ 5 #.9h& 4>. ######.######.###.....# #.........# #.# #.....# #.#####.#†# #.# # 9hM #.##....#.###.  #.##.#.....# 9hn ^ #.##.......#  9h ^#.####.....##. #..... ######.....###  #.....#  9h V#.....#  #.....# # #..l..# #9ha  #.....# # ####### # #:h######.######.###.....###.........# #.# #.....##.#####.#†# #.# #######.##....#.###. #.##.#.....# #.##.......# #.####.....##.##.............#######.@...###  #.....# #.....# :h#.....# ###..l..# #.#.....# #.####### #. #.#.:hm #.........# #.# #.....##.#.#####.#†# #.# #######.#.##....#.###. #.##.#.....# #.##.......# ##.####.....##.##.............# ######.....###  #..@..# #.....# #.....# ####..l..# #..#.....# #.######## :h q#.# #.##.##.#;h#####.#† #####....#.###. ##.#.....#  ..#####.#............######.....###   ###l...######;h#....#.###. ##.#.....#  ..####.#............#####.....###   ###l...######.;h7 {  The helpless frilled lizard fails to defend itself.  You hit the frilled lizard.;hV8 K  You kill the frilled lizard!;hd #.....#  ..####............#####.....###   ###...######### †....#.....##.###>hM#####.######.##........#.....##.####.#†# #.# #######.. ...#.###.#.##.# .... #####.....##.##.............########  ##...####..†..##....>h M.........>.............. #####.######.##........#.....##.####.#†# #.# #######.. ...#.###.#.## .... #####.....###.........@...#>h< ########  ###.....#####.?hc2 #.>. ######.######.###.....##.# #.........# #.# #.....##.# #.#####.#†# #.# #.. #.##....#.###. #.# #.##.#.....# .#.##.# # #.#.####.....##.# #.#..@..# ######.....#### #.....# #.....# ##.....# ####.#..†..# #....##.....# #.######## #.#~#.#~.?h[#.>. ######.######.###.....##.# #.........# #.# #.....##.# #.#####.#†# #.# #.. #.##....#.###.##.# #.##.#.....# .#... #.##.......# .# #.##.####.....##.# #.#...@.# #######.....#### #?hy[#.....# ##.....# ##.....# ####.#..†..# #....##.....# #.######## #.#~#.#~..P@h#.>. ######.######.###.....##.# #.# #.# #.....##.# #.#####.#†# #.# #.. #.##....#.###.# #.# @h#.##.#.....##.# ... #.##.......##.# #.##.####.....##.# #.#....@# #.######.....#### #.#.....# #.#.....# ####.#.....# ####.#..†..# #....##.#.....# #.#@h<g# #.#~~~~♣#.#~..P.@hmM###..###..#.## .........>.............. #####.######.##........#.....##.#@h~L###.#†# #.# #######.. ...#.##.# #...... .......#######.....###...............######.....####... #.....#@he####... .@h M.....# #.....###..###..#.## .........>.............. #####.######.##........#.....##.####.#†# #.# #######.. ...#.##.# #... ..######.....###...............######.....#####.....##.... ...@hw& M)†..##.....# #.....###..###..#.## .........>.............. #####.######.##........#.....##.####.#†# #.# #######.. ...#.##.# #... ..######.....###...............######.....#####.Ah M....##.)†..##.....# #.....###..###..#.## .........>.............. #####.######.##........#.....##.####.#†# #.# #######.. ...#.#Ah#.# #... ..######.....###..#.............##.Ah^`IM....##.)†..##.....# #.....###..###..#.## .........>.............. #####.######.##........#.....##.####.#†# #@# #######.. ...#.##.# #Ah5a... ..###.####.....##.##...AhM.†#######...............##..........)†..###.............# #.......###..###..#.#.Ah# .........>.............. #####.######.##........#.....##.####.#†# #.# #######.. Ah...#.##.# #... #.##.......##.##.##AhHM##.........#......†.......########................##............)†..###................# #...........###..###..#.#........# .........>.............. #####.######@##........#.....##.####.#†# #.# #######.. ...#.#Ah#.# #.##.#.....##.#...###Ah+f #.ß.......#########.....###...............#.#......†.......#########......##......# #......##........# #..)†..###.....# AhQg 0#......# #......# #.###..###..#.## #.........>...@.......... ######.######.###.....##.# #.........# #.# #.....##.# #.#####.#†# #.# #######.. #.##....#.###.# #.##.##.#.....##.# ... #.##.......##.# #.####.####.....##.# #...#.............# #.Bh#.._....#########  #.ß.............##########.....###........Bh ........#.#......†##########......##.......# ##......##.......Bh38# #Bhr#..)†..###......# ##......# #......Bh# ##.###..###..#.## #Bhؼ#.........>.............. #Bh######.######.###.....##.#  Bh3#.........# #.# #.....##.#  #.#####.#†# #.# #######..  #.##....#.###.# Bhw#.#  #.##.#.....##.# ...  #.##.......##.# #.#####.####.....##.# #...BhfON#.._....##.# #.ß.# #.....###. #.#......†.#. #......##.# #. #......##.# #. #..)†..###.# #. #......# #.# #. #.###..###..#.#.# #. #.BhCP">..... # ######.######.###.....##.# #.# #.# #.....##.# #.#####.#†# #.# # #.##....#.###.# #.# #.##.#.....##.# ... #.##.##.# #.# #.####.....##.# #.....#Bh.._....##.# .ß.# .....###. .#......†.##. ......##.# #. ......##.# #. ..)†..###.# #. ......# #.# #. .###..###..#.#.# #. .Bh5>..... #.######.###.....##.# .# #.# #.....##.# .#####.#†# #.# # .##....#.###.# #.# .##.#.....##.# Bh... .##.##.# #.##### .####.....##.# #.....#Ch_....##.# ß.######...#......†.##.##.# #.##.# #. .)†..###.# #.# #.# #. ###..###..#.#..# #.>.....# #.######.###.....##.# # #.# #.....##.# #####.#†# #. ##....#.###.# #.# ##.#.....##.# ...Ch/ ##.##.# #.##### ####.....##.# #.....##ChԷ _....##.# .######..#......†.##.##.# #.##.# #. )†..###.# #.# #.# #...###..#.#....@...# #.>.# #.######.###.....##.# # #.# #.....##.# Dhp............#################..............#......†###########..# #.##.# #. †..## #. ...# #.# #. #..###..#.#........### #. ......>.........@....# ###### Dh##.######.###.....##.# ......# #.# #.....##.# ###.#†# #.# ########.. ....#.###.# #.# .#.....##.# ... .......##.# #.##### ##.....##.# #..... ..........# DhT* #`h `h Dungeon Crawl Stone Soup 0.33.1-8-g8f697b7bc7  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  `h /? - Help and manual  / - Lookup info  `h HQ - Quit and abandon charactereh5mh ...................############## Vyklade the Changeling ..###............................ Draconian ....#......†.......#########..... Health: 24/24 ======================== ...##..............##..... Magic: 2/2======================== ...##..............##..... AC: 4Str: 16 †..###.............#mh+#..... EV: 11Int: 10 ...# #.............##..... SH: 0Dex: 10 #..###..#.#........### #..... XL:  2 Next:  0% Place: Dungeon:1 ......>.........@....# ###### Noise: ---------  Time: 265.7 (1.0) mhm##.######.###.....##.#-) Nothing wielded ......# #.# #.....##.#Throw: 16 stones mh###.#†# #.# ########..Quill ....#.###.##.# .#.....##.#... mhb.......##.##.##### ##.....##.##.....## ..........##....##mhEYou hit the dart slug.  You kill the dart slug!A frilled lizard comes into view.The helpless frilled lizard fails to defend itself.  You hit the frilled lizard.  You kill the frilled lizard!oh\ # .###..#......†.##.##.# #.##.# #. ..###.oh] # #.# #.# #. ..###..#.#........### #.>..@...# # #oh] .######.###.....##.# # #.# #.....##.# oh] .#†# #.# ##.. oh] 'phoWn# ###..#......†.##. .##.# #. .##.# #. .###.# #. .# #.phW # #. .###..#.#.### #.>...@..# # .######.###.....##.# # #.# #.....##.# .#†# #.# ########.. phWqh #... .#......†.##. ##.# qh, #. ##.# #. ###.# #. qhP Y# #.# #. qhp H###..#.#.### #.qh >....@.# # qh( {######.###.....##.# qhI # #.# #.....##.# qhy Q.#†# #.# ########.. #.###.# #.###.# qh ...##.# ##.#######.# #. rhez+# #........ #......†.......#.†.....# #. #....# #..rhzy..# #.  #..# #...#.#.### #.>.....@# #.###.....##.# # #.# #.....##.# rh {3#†# #.# ########.. #.###.# ##.# rh{##.# ##.#######.# #. rh>rhY #..................†.......#########†........# ....#..  .. rh}##..#.#.### ..>......######### #####.###.....## ..# #.# #.....# #†rh7#######..#Quill ..rh[=# ...#####.....#####rhzrhO 2 †#########†... ......#...  ...... rh\O O##..#.#........### ..>..............######### #####.###.....## ..# #.# rh{O n#†#######..#rhO .###.# ##.#Quill rhP j.... ...##...#.....#rh0  . .... ##...  rh .. ##..#.#..### ..>.......######### #####.###.....## rh ..# #.# # #†rhٰ #######@.#.###.# ## ... ...rh Q#Quill .rh# ,.... ...#rhN ,####...#####.#shxe.# #.#..# #.# #..# #.# #..#.#.### #.# .>.......# ########### ####.###.....##.# .# #.# #.....##.# †# #.# ########..# .###.# ##@# ..##.# ...###.# ###.#######.# #.......#  ##### #....###### #...#.....## ####...#####.## ####......# #.#shh 5# #.# .# #.# ..#.#.### #.shi # >......# ########### ###.###.....##.# #.# #.....##.# sh5i 8# #.# ########..# ###.# ##.###.# shi #.@.###.# ###.##### .##.#  #.......# ##...#### #.....##### .shi # #...#.....#shi # ####...#####.## shj N####......# sh4j h#.## #....##shXj "uhL# #.# #.#.### #.# ....# ########### ##.###.....##.#  #.# #.....##.#  #.# ########..# #.# ##.###.# uh#...# ##.# ###@##### ##.#  #.....#..# ###....# #### uh#.....##### # #...#.....# # uh?####...#####.# # uh`####......# #.# # uh{#....##uh # #.######.######.#uh#.#### #.# . ......# ########### . #.###.....##.#.# #.....##.# #.# ########..# #.# ##.### #.# ...# uhv.# ###.#####.#  #.@...# ..# #### ###  #.### # #...#.....# # ####...#####.# # ####......# #.# #  #....##...# #.# # uh #.######.######.# #uh  #.#~~~~♣~♣~~ ~#.# #uhE vh ....# ########### . .###.....##.# .# #.....##.# vh7.# ########..# .# ##.### .# ...# .# ###.##### vhY.#  #..... .# vhxQ####. ## vh #.### #. vh#...#.....# #vhύ####...#####.# #.####......# #.# #.vh#....##...# #.# #.#.######.######.# #.vh #.#~~~~♣~♣~~ ~#.# #.vhkx#.#~..P...♣ .~#.# #.vh###.....##.## # #.....##.## # ########..# # # ##.#### # ...# # # ###.###### #  #.....vh# # ####.# #  #.### #. #...#.....# #######...#####.# #..####......# #.# #.#....##...# #.# #.#.######.######.# #.#.#~~~~♣~♣~~ ~#.# #.#.#~..P...♣ .~#.# #.vh<#.#~.PPP.♣♣♣.~#.#######.xhu  ########.. ##.### #...##.##### #.....####....###. #.....#####. #.@.#.....######...#####...####......# #.....####P.♣#.#~..P...♣..~#.......... xhK #######.. ##.### #...##.##### #.....####....###. #.....#####. xhS#...#.....######.@.#####..####......# ....##.Quill ...#.#♣♣.......♣♣##.#####...xhE xhV =  ##.### #...##.##### #.....####....###.xhV P #.....#####. #...#.....######...#####..####....@.# ....########.#####xhV NQuill ....xhV i#.......<....~...# ##..xhW E xhW   #...##.##### #.....####....###. #.....#####. xh i#...#.....######...#####..####......# ....##.######.#####.#~~~~♣~♣~~ ~Quill xh P..<.###♣♣.......♣♣#### #.# xh_7 ##.##### #.....####....###. #.....#####. #...#.....xh7J######...#####..####......# ....########@#####xh7~~~~♣~♣~~ ~..P...♣ .xh8PP.♣♣Quill .♣..xh"8>♣♣......xh38#~..P...P..~##.#xhZ8E yhc  #.....####....###. #.....#####. #...#.....######...#####..####......# ....##...#######.#####~~~~♣@♣~~ ~#~..P...♣ .#~.PPP.♣♣♣.~#.#######~.Quill ♣yhZd...<....P...P.#~.PPP.PPP.~##.# yh!g\  You enter the shallow water.  Moving in this stuff is going to be slow.yh ##....###. #.....#####. #...#.....######...#####..####......# ....##...#yhU ######.#######~~~~♣~♣~~~~##~..P.@.♣ .PPP.♣♣♣.~#.#######~..P...♣..~#..............Quill ..♣♣.♣.yh}~.PPP.PPP.~#~..P...P..~##.# yhکyh  #.....#####. #...#.....######...#####..####......# yh~....########.#####~~~~♣~♣~~~~#..P...♣ .~##~.PPP@♣♣♣.~#.######.P...♣..~#........#♣♣.......♣♣##.#####...~Quill #♣♣#yh3#~..P...P..~##~~~~♣~♣~~~~##.# yhc   #...#.....######...#####..####......# ....########.#####~~~~♣~♣~~~~yhEd #~..P...♣ .PPP.♣♣♣.~#.#######~..P.@.♣..~#........♣♣.......♣♣##.#####.......<....~...# ###yhhd O#Quill ~~yhd =##yhd #~~~~♣~♣~~~~#######.#######.. yhd yh! ####...#####..####......# ....########.######~~~~♣~♣~~~~..P...♣ .#~.PPP.♣♣♣.~#.######.P...♣..~#........#♣♣...@...♣♣##.#####.......<....~...# ####♣♣.......♣♣#### #.#Quill ######.######..##.. zhx ####......# ....########.#####~~~~♣~♣~~~~##~..P...♣ .~#PPP.♣♣♣.~#.######.P...♣..~#.........#♣♣.......♣♣##.#####.....~...# ####♣♣.......♣♣#### #.# #~..P...P..~# Quill ..#.###># zhX ....########.#######~~~~♣~♣~~~~#~..P...♣ .~.PPP.♣♣♣.~#.######zh9#~..P...♣..~#.........#♣♣.......♣♣##.#####......<....~...# ####♣♣♣♣#### #.# #~..P...P..~# PPP.PPP.P...P.zh{.##.#.# zh ######.#####~~~~♣~♣~~~~..P...♣ .PPP.♣♣♣.~#.#######~..P...♣..~#........zh/.#♣♣.......♣♣##.#####......<....~...# ####♣♣.......♣♣#### #.# #~..P.@.P..~# PPP.PPPzho.P...P.zhLQuill .zhۧR#.# zh{ O ~~~~♣~♣~~~~..P...♣ .#~.PPP.♣♣♣.~#.#######~..P...♣..~#........#♣♣.......♣♣##.#####.......<....~...# ##zh ##♣♣.......♣♣#### #.# #~..P...P..~# PPP@PPP.P...P.~~~♣~♣~~~zh Quill #.#.# zh  ..P...♣ .#~.PPP.♣♣♣.~#.######~..P...♣..~#........#♣♣.......♣♣##.#####......<....~...# ####♣♣.......♣♣#### #.# #~..P...P..~# PPP.PPP.P.@.P.~~~♣~♣~~~#####.#####.Quill ##.#.# zhPPP.♣♣♣.~#.######~..P...♣..~#........♣♣.......♣♣##.#####......<....~...# ####♣♣.......♣♣#### #.# #~..P...P..~# PPP.PPP.P...P.#~~~~♣@♣~~~~#zhY ######.######. ..# #.#>#zho?#. .zh3!zh!c  You enter the shallow water.  Moving in this stuff is going to be slow.  zhOGFound a bubbling cyan potion.{h4 .P...♣..~#........♣♣.......♣♣##.#####......<....~...# ####♣♣.......♣♣#### #.# #~..P...P..~# #~.PPP.PPP.~#{hV#~..P...P..~##~~~~♣~♣~~~~######@#####. #..# #.#># .{h}f#.{h+JL #.#♣♣.......♣♣##.##### #.......<....~...# ## ###♣♣.......♣♣#### # #~..P...P..~# #. #~.PPP.PPP.~# #. #~..P...P..~# #. #~~~~♣~♣~~~~# #. ######.###### #. {hJ#@.#  # #.## #> #. #. #.# #. #.# #. #!# #. #.# #. #.#|hr ......<....~...# ####♣♣.......♣♣####  #~..P...P..~# PPP.PPP.P...P.~~~♣~♣~~~#####.##### #..# ##> .#?#|hx`  Found a scroll labelled NEICUTT NUTALA.|h3( ##♣♣.......♣♣####  #~..P...P..~# PPP.PPP.P...P.~~~♣~♣~~~#####.##### #..# ##> .!#.#|h'G  #~..P...P..~# PPP.PPP.P...P.~~~♣~♣~~~#####.##### #..# #> .!|h3(i.#.#|h Z PPP.PPP.P...P.~~~♣~♣~~~#####.##### #..# #> .!. #.#}hQj.P...P.~~~♣~♣~~~#####.##### #..# #> .. ?....~h.N: ~~~♣~♣~~~#####.##### #..# .#>.# ...! ?.###~h #####.##### #..# #> .!. ?.~hR  #..# #> .!. .h #> .!. ?...hgM..#>.!.#...#.#...h7 h< $hv xA scroll labelled NEICUTT NUTALA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {scroll} Menu/colouring prefixes: unidentified scroll _________________ h “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control? h Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, or (g)et.huh[a#..##. Vyklade the Changeling#.###> Draconian#.##. Health: 24/24 ========================#.##. Magic: 2/2========================#.##. AC: 4Str: 16#!##. EV: 11Int: 10#.#h_#. SH: 0Dex: 10#.#XL:  2 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 265.7 (1.0)#.#-) Nothing wielded#.#h^Throw: 16 stones#.#Quill ...###Moving in this stuff is going to be slow.  You enter the shallow water.  Moving in this stuff is going to be slow.  huFound a bubbling cyan potion.  Found a scroll labelled NEICUTT NUTALA.  m - a scroll labelled NEICUTT NUTALAhh lM######.######..#>.!#..#.#hAM~~~~♣~♣~~~~######.######..#>.!#.#.#hk{M..P...P..~~~~♣~♣~~~~######.######..#>.#.#.#hk+###hhA bubbling cyan potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo h That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, or (g)et.hh@#~..P...P..~##. Vyklade the Changeling#~~~~♣~♣~~~~##. Draconian######.#######. Health: 24/24 ========================#..##. Magic: 2/2========================#.###> AC: 4h}}Str: 16#.##. EV: 11Int: 10#.##. SH: 0Dex: 10#.##. XL:  2 Next:  0% Place: Dungeon:1#@##. Noise: ---------  Time: 265.7 (1.0)#.#h%#. -) Nothing wielded#.#Throw: 16 stones#.#Quill h#.##.##.#h...###You enter the shallow water.  Moving in this stuff is going to be slow.  h(Found a bubbling cyan potion.  Found a scroll labelled NEICUTT NUTALA.  hKom - a scroll labelled NEICUTT NUTALAn - a bubbling cyan potionh&q ~~~♣~♣~~~#####.##### #..# #> ..h}K ###h\MR #####.##### #..# #> .. h  #..# #> .. h}  #> .. ...h .. ...##### h/7. .K.............############### K   kobold (asleep)h4hk6;  Moving in this stuff is going to be slow.  h6Found a bubbling cyan potion.  Found a scroll labelled NEICUTT NUTALA.  m - a scroll labelled NEICUTT NUTALAh6^n - a bubbling cyan potionA kobold comes into view. It is wielding a +0 whip.h6h q8.. ...#######.#######.K.....@.......###############h  #.# # #.# # #.# # #.# #.# #.# #.##.#.K.#hW  #.#  #.#  #.#  #.# #.# #.# #.##.#.K.#h #.# #.# #.# #.# #.# #.# #.##.#.K.#hq #.# #.# #.# #.# #.# #.# #.##.#.K.#h/rh  #.# #.# #.# #.# #.# #.# #.##.#.K.#hv  The helpless kobold fails to defend itself.  You hit the kobold but do no damage. You punch the kobold.  You kill the kobold!h>&[ #.# #.# #.# #.# #.# #.# #.##.h&i#..# hI[ #.# #.# #.# #.# #.# #.# #.##.hT#).#h)4 #.# #.# #.# #.# #.# #.# #.#h{f#.#.).#h> 4 #.# #.# #.# #.# #.# #.# #.#h R#.#.).#h% g #.# #.# #.# #.# #.# #.# #.##..)hhg #.# #.# #.# #.# #.# #.# #.##..)h #.# #.# #.# #.#hՀ #.# #.# #.##..)hg #.# #.# #.# #.# #.# #.# #.##..)hQ #.# #.# #.# #.# #.# #.# #.##..)hh/q #.# #.# #.# #.# #.# #.# #.##..)h i #. #. #. #. #. #. #.#..)h Z # # # # # # ##.)hW .)hC.)h|_?.)h`  Found a scroll labelled NEICUTT NUTALA.hv.?.)h+]v.?.)h0k.?.hH          .?         h]E          .?       hE  h' h(     h(g   .?  h)B      h;n         .hZ        ht hDv A scroll labelled NEICUTT NUTALA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out hvv loud, but the nature of that power is not a priori apparent. Stash search prefixes: {scroll} Menu/colouring prefixes: unidentified scroll hv _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, hv \ Is it for this that I have given away  Mine ancient wisdom, and austere control? hv Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. hv 1(r)ead, or (g)et.hh0 Vyklade the Changeling  Draconian  Health: 24/24 ========================  Magic: 2/2========================  AC: 4Str: 16  EV: 11Int: 10  SH: 0hhDex: 10   ######################## XL:  2 Next:  0% Place: Dungeon:1   .......@................ Noise: ---------  Time: 265.7 (1.0)   ######################## -) Nothing wielded  Throw: 16 stones  Quill   hB;   A kobold comes into view. It is wielding a +0 whip.The helpless kobold fails to defend itself.  You hit the kobold but do no damage. You punch the kobold.  You kill the kobold!hnFound a scroll labelled NEICUTT NUTALA.  m - 2 scrolls labelled NEICUTT NUTALA (gained 1)hV         ...............  .       h          .  #. h B      h %          #.  ##.       hb2           #.  ##.       hуhu"           #.  ##.     hv&  he|           #.  ##.  #      hQk           #.  ##.  #.  #.  #.  #.  #.  ## h: hJ:        ###################  #..................  ##@################  #.#  #.#  #.#  #.#h:  #.#  ###  h;  ####################..................##.################ #@#  hr  ####################..................#.################ #.#  h/rM###################..................##.################  #.#hXwM####################..................##@################  #.#h3M###################.@................##.################  #.#h        # #.. ##.# #.#  #.#  #.# #.# #.# ### h]x        # #.. ##.# #.#  #.#  #.# #.# #.hx\# ### h         # #.. ##.# #.#  #.#  h l        # #.. ##.# #.#  #.# h & h2;:     hr; h; h; #h-<L #..h]< ##.# #.# h<? #.# h]A h        # #.. ##.# #.#  #.# h h|        # #.. ##.# #.#  #.#  h8t@      hwtO  # #..ht7 ##.#htz #.#  #.# htht h        # #..h8 ##.# #.#  #.# h hY        #h3 #.. ##.# #.#  #.# hW h         #   #.. ##.#  h  #.#  #.#  hN B  #  #..  ##.#  #.#  #.# hTO &h ^##..)##.##.# #.#  #.#  #.#  #.#  ###hY ##..). ##.##.#  #.#  #.#  #.#  #.#  ###h"JK ..). #.# #.# #.# #.# #.# #.# ###hAp .). .# .# .# .# .# .# hB). ## # ### h +###h% a####). hF he hV #.#.#.#.#.#.#..).h9#.##.##.##.##.##.##.#.#).h_#.# #.# #.# h`#.# #.# #.# #.# .#h.`4).h#.# #.# #.# #.# #.# #.# #.# .#).h4 y#.# #.# #.# #.# #.# #.# #.# .#).hW #.# #.# #.# #.# #.# #.# hUW h#.# .#).hy#.# #.# #.# #.# #.# #.# #.# .#).hy#.# #.# #.# #.# #.# #.# #.# .#).h#.# #.# #.# #.# #.# h#.# #.# .# ).  h`} #.# #.# #.# #.# #.# #.# #.# .# ).  hs#.# #.# #.# #.# #.# #.# #.# .# .h!  hjhQWhat do you want to examine? Items  a - ()) a +0 whip  b - (†) a kobold corpsehcA kobold corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpseha  What do you want to examine? Items  a - ()) a +0 whip  b - (†) a kobold corpse h^lhrhwR#.#Vyklade the Changeling#.#Draconian#.#Health: 24/24 ========================#.#hxMagic: 2/2========================#.#AC: 4Str: 16#.#EV: 11Int: 10#.#SH: 0Dex: 10 ######################.#######h&xXL:  2 Next:  0% Place: Dungeon:1 ................@.............hGxNoise: ---------  Time: 265.7 (1.0) ##############################hrx-) Nothing wieldedThrow: 16 stonesQuill hxA kobold comes into view. It is wielding a +0 whip.The helpless kobold fails to defend itself.  hxYou hit the kobold but do no damage. You punch the kobold.  You kill the kobold!hxFound a scroll labelled NEICUTT NUTALA.  m - 2 scrolls labelled NEICUTT NUTALA (gained 1)h #.# #.# #.# #.# #.# #.# #.# .# ...............)  hC#.# #.# #.# #.# #.# #.# #.# .# ).  h #.# #.# #.# #.# #.# #.# #.# .# ).  h#.# #.# #.# #.# #.# #.# #.# .# ).  h|#.# ##.# ##.# ##.# #.# #.# #.# .# ).  h" #.# #.#.# #.#.# #.#.# #.# #.# #.# .# ).  hV u#.# #.##.# #.##.# #.##.# #.# #.# #.# .#).hU :#.# hU #.# #.# #.# #.# #.# hU #.# #.# #.# hU q#.# .#).h#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .#).hO <#.# #.# #.# #.# #.# #.# #.# h #.# #.# #.# .#h 4).h@#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .#).hb#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .#).h5#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .#).hߎ #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .#).h8i #.# #.# #.# #.# #.# #.# #.# #.# #.# hi p#.# .# .).h?i #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .# ).ha,#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .# .hN#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .#hb#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .#h<#.# #.#  #.# #.#  #.# #.#  #.#  #.#  #.#  #.# .#hQs#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .#h98 .# #.# .# #.# .# #.# .# .# .# .# .#?h<   The helpless kobold fails to defend itself.  You hit the kobold but do no damage. You punch the kobold.  You kill the kobold!  Found a scroll labelled NEICUTT NUTALA.  m - 2 scrolls labelled NEICUTT NUTALA (gained 1)  Found 3 scrolls labelled WUCHASHR ZIJICA.h$ # #.# # #.# # #.# # # # # #?..h  #.#  #.#  #.# ?..hq#.# #.# #.# ?..#.h #.# #.# #.#  ?..# . #hۀ&#.# #.# #.#  ?..# ....###hdJ#.# #.# #.#  ?..# ....# #### h #.# #.# #.#  ..# ....# ##### hG h^ "3 scrolls labelled WUCHASHR ZIJICA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, or (g)et.hah#.#Vyklade the Changeling#.#Draconian#.#Health: 24/24 ========================Magic: 2/2========================hFAC: 4Str: 16EV: 11Int: 10SH: 0Dex: 10 ####################h%XL:  2 Next:  0% Place: Dungeon:1 ................@..#hP Noise: ---------  Time: 265.7 (1.0) #################....#-) Nothing wielded#####h|Throw: 16 stonesQuill You hit the kobold but do no damage. You punch the kobold.  hYou kill the kobold!Found a scroll labelled NEICUTT NUTALA.  ham - 2 scrolls labelled NEICUTT NUTALA (gained 1)  hFound 3 scrolls labelled WUCHASHR ZIJICA.  o - 3 scrolls labelled WUCHASHR ZIJICAh& Ignis, the Dying Flame Ignis the Dying Flame offers followers power over fire in many forms. All of Ignis' power is offered unconditionally to any who would deign to worship, but once used, it can never be replenished. Ignis' other worshippers deserted long ago; the divine fire burns low, and soon it will go out. Favour - Ignis is neutral towards you. Granted powers:(Cost)You are resistant to fire. You can armour yourself in flame.(Piety--)You can call a swarm of foxfires against your foes.(Piety---)h~' You can rocket upward and away, once. [!]: Overview|Powers|Wrathh.h3#.#Vyklade the Changeling#.#Draconian#.#Health: 24/24 ========================Magic: 2/2========================hC4FAC: 4Str: 16EV: 11Int: 10SH: 0Dex: 10 ####################hb4XL:  2 Next:  0% Place: Dungeon:1 ................@..#h~4sNoise: ---------  Time: 265.7 (1.0) h4#################....#-) Nothing wielded#####h41Throw: 16 stonesh4 Quill h4iYou hit the kobold but do no damage. You punch the kobold.  h4%You kill the kobold!h4nFound a scroll labelled NEICUTT NUTALA.  h 5m - 2 scrolls labelled NEICUTT NUTALA (gained 1)  Found 3 scrolls labelled WUCHASHR ZIJICA.  o - 3 scrolls labelled WUCHASHR ZIJICAhA5h,#.# #.# #.#  # ....# ###### h#.#  #.#  #.#        #  ....#  ######            h)-  ################## # .................#.# ###############.@..# #####h6#.#  #.# .# .# .# .# .# #.#  #.#  #..@.#  ######         h#.#  #.# #.#  #.#  #.#  #.#  #.#  ##.#  #.#  #...@#  ######         h#.# ############### ...............# #############....######h#.# ############### ...............# #############....######hB #.# ############### ...............# #############....######h M>###.# ################. ...............#.#  Quill ...h M..####>###.# #. ################.#  Quill h3 PM.....####>###.##.#  Quill hG,.M###......####>###.##.# ###hiQM #####......####>###.##.# ..#hYYM  #####......####>###.##.# #.#huyYM  #####......####>###.##.# #.#hg1 >#  #####......####>###.# #.h ##...#  ######......####>###.#h4####.##...#  ##########....h.........####>###.#hv.... ####.##...#  ###h#######............##########>###.#hgn#.#  ....#.#  ##...#.#  #.###.#  #.# #.#  #.# #.#  #.# #.#  #.###.# #.#  h#.....# #.#  #..#### #.# #>## #.#  #.# #.#  #.# #.#  #.# #.# hrT #.# #.#  #.# #.#  #.#  hXp #.#  ....#.#  ##...#.#  #.###.#  #.# #.#  #.# #.#  #.# #.#  #.###.# #hp.#  #.....# #.#  #..#### #.#  #>## hpR#.#  hq#.# #.#  #.# hAqR#.#  hiq#.# #.#  #.# hqR#.#  hq#.# #.#  #.# hq) h(#.#  #....#.#  ##...#.#  #.###.#  #.# #.#  #.# #.# h #.# #.#  #.###.# #.#  #.....# #.#  #..#### #.#hŭ  #>## #.# hq #.# #.# h1 #.# h:#.#  #.# #.# hƮT #.# #.#  #.# #.#  #.#  hv -#.#  ....#.#  #...#.#  #.###.#  #.# #.# h#  #.# #.#  #.# #.#  #.###.# #.#  #.....# #.#  #..#### #.#  #>## #.# hq  #.# #.#  #.# #.# h  #.# #.#  hר p#.# #.#  h #.# #.#  #.# h6 ) hw #.#  #.#  ...#.#  .###.#  hBx .# #.#  .# #.#  .# #.# #  .###.# #.#  .....# #.hZx 7#  hpx r..#### #.#  hx >## #.#  .# hx o#.#  .# hx @#.# hy  .# #.#  .# #.# hty  .# #.#  #.#  hm#.#  #.# .#  #.# .#  ###.# .#  # #.# .#  # #.# .#  # #.# .#  ###.# #.#  # #.#  .#### #.#  h%## #.#  # #.#  # #.#  # #.#  # #.#  # #.#  hp_#.#  h #.#  .#.# #.#  .#.# #.#  .# #.#   #.# #.#   #.# #.#   #.# #.#  .# #.#  # #.#  #### #.#  # #.#   #.#   #.#   #.#   #.#   #.#  #.#  h{ .#  ######### ..........### #.######## #h1 .#  ######### ...........########## #h M.#  ######### h< .......... #### #.########  h 7M.#  ######### ...# #........#  h- h *M.##.##.#   Quill h<M. .##.##.#  hy M##. .##.##.#  ###hiXM##.####### ##. .##.##.#  ..#hSbM.......... ##.####### ##. .##.##.#  #.#h=jM##.####### .......... ##.####### ##. .#.##.#  #.#hl zM.......... ##.####### .......... ##.####### ###. .#.##.#  #.#h$ RM###### .......... ##.####### .......... ##.####### ########....... .#.##.#  h$ @#.#hV EM.hW Y###### .......... ##.####### .......... ##.####### ########.......###### .#.##.#  #.#hW h#....####.# #....###### #. #.# . #.# .#.# .#.## .#.# rhN*.# .#.##.# .#.# #.# .#.# #.# .#.# #.# .#.# #.# r   quokka (asleep).#.# #.# hsu.#.# #.# h˜#.# #.# hYh  You kill the kobold!  Found a scroll labelled NEICUTT NUTALA.  m - 2 scrolls labelled NEICUTT NUTALA (gained 1)  Found 3 scrolls labelled WUCHASHR ZIJICA.  o - 3 scrolls labelled WUCHASHR ZIJICAA quokka comes into view.hNiv #....####.#  #....######  #. .###.# . #.# .#.#hj .#.## .#.# .r..# .#.# .#.# .#.# #.# .#.# #.# .#.# #.# .#.# #.# .#.#hPj #.# .#.# #.# .###.# #.# hS7 #....####.#  #....######  #. #.###.# #. h #.# #...#.# #...#.## #...#.# #.r.# #...#.# #.#.# #...#.# #.# #...#.# #.# #...#.# #.# hur.#.# #.# .#.# #.# #...#.# #.# #.###.# #.# h  #....####.#  #....######  #.  #.###.#  #.  #####.#  #...#.#  #...#.# #  #...#.# #.r.#  #...#.# #.#.#  #...#.# #.#  #...#.# #.# #...#.# #.# .#.# #.# #....#.# #.# #...#.# #.#  #.###.# #.# hN{  #....####.#  #....######  #.  #.###.#  #.  #####.#  #...#.#  #...#.# #  #...#.# #.r.#  #...#.# #.#.#  #...#.# #.#  #...#.# #.# #...#.# #.# .#.# #.# #....#.# #.#  ##...#.# #.#  #.###.# #.# h #....####.#  #....######  #.  #.###.h+#  #.  #####.#  #...#.#  #...#.# # hf #...#.# #.rh.#  #...#.# #.h#.#  #...#.# #.#  #...#.#h #.# #...#.# #.# h2.#.#hR #.# #....#.# #.#  h ##...#.# #.#  #.###.# #.# h?v #....####.#  #....######  #.  #.###.#  #.  #####.# h #...#.#  #...#.# #  #...#.# #.r.#  #...#.# #.#.#  #...#.# #h0 #.#  #...#.# #.# #...#.#h #.# .#.# #.# #....#.# #.#  ##...#.# #.#  #.###.# #.# h$ &  hW EThe helpless quokka fails to defend itself.  You hit the quokka.h  ĥ  h߂ 4You kill the quokka!hc  #....####.#  #....######  #.  #.###.#  #.  #####.#  #...#.# h D #...#.# #  #...#.# #.@..#  #...#.# #.#.#  #...#.# #. #.#  #...#.# #.h #.# #...#.# #. #.# hL .#.# #. #.#  #....#.# #.hz #.#   # ##...#.# #.h #.#   # #.###.# #.# h؃ / h  #....####.#  #....######  #.  #.###.# # #. # #####.h! m# # #...#.# # #...#.# # # #...#.# #@†.hH .# # #...#.# #.#.# hk # #...#.# #.# #.# hâ # #...#.# #.# #.# #...#.# #.# #.# .#.# #.# #.# .#####....#.# #.# #.# hd L.# ##...#.# #.# #.# # #.###.# #.# hphed #......#.###.####### h7#ht...........h####.#######h)...#.# h%'############hje.†........h$########h# hl######.#ho#.# #.##.#   h h N ......#.###.####### #...........####.#######...#.# ############.†........########hN  #####Quill #.##.# #.##.#  ho E h K #.###.####### #...........####.#######...#.# ############.†........######## ##### ....... .######.##.# #.##.#  h3 E h\  #...........####.#######...#.# ############.†........######## ##### ....... .##### ##hw\ #.##.###.# ########.#   h@j ####.#######...#.# ############.†........######## ##### ....... .##### ## ## #.## #.# #######hj -..........hU@ J ...#.# ############.†........######## ##### ....... .h@ S##### ## ## #.## #.# #.##..#### #.########  h@ E hk ############.†........######## ##### ....... .##### ## ## #.## #.# #.##>###.#  huK .†........######## ##### ....... .##### ## ## #.##h #.# #.##.##.#  h ######## ##### ....... .##### ## ## #.## #.# Quill #.##.#.#hF  h,  ##### ....... .##### ## ## #.## #.# #######h Quill #.##.#.#  h ##### ....... .##### ## ## #.## #.# hD#######..........Quill #.##.#.#  hm ##### ....... .##### ## ## #.## #.# #######..........##########>##  hn +.# h[M e....... .##### ## ## #.## #.# #######..........##########>## hM E .# h R ##### ## ## #.## #.# #######..........##########>##  .# hR ## ## #.## #.# #######..........##########h>##  .# he## #.## #.# #######..........##########>##  .# h+ #.# #######..........##########>##  .#  . hi9#################h #######..........##########>##  .# h### .................#.#  h  #######..........##########>##  .#  ###############....#  hɧ  #######..........##########>##  .# h. i######  h  ..........##########>##  h .#  .  h ##########>##  .#  .#Quill   h! >##  .# ....... #################Quill heq  h^w #. #.#.#  #.# #.#.#  #.# #.#.#  #.# #.#.#  #.# #.#.#hZ^  #.#.#  #.#.# ########.#.# K......@.#.#hy^X ###################.#h^D ..................#.#h^D ################....#h^Z  ###### h_K   kobold (asleep) h._hmbn  A kobold comes into view. It is wielding a +0 dagger.h߬[ #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.#.# #.#.#.#.#.#.K.#.##.#.#.##....#  ######h. #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.#hb/ #.#.# #.#.##.#.#.##.K.#.##.#.#.##....#  ######hq  #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.#.# #.#.# #.#.#.# #.K.#.###.#.#.##....#  ######hh #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.#.# #.#.# #.#.#.#hRh  #.K.#.###.#.#.##....#  ######hC #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.#.# #.#.# #.#.#.# #.K.#.###.#.#.##....#  ######hG  #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.#.## #.#.# #.#.#.# #.K.#.###.#.#.##....#  ######h@  The helpless kobold fails to defend itself.  You hit the kobold.  The kobold is severely wounded.h3  You closely miss the kobold.The kobold is severely wounded.hN^ 8  You hit the kobold.h^ C  You kill the kobold!hQ # #.# #.#.# # #.# #.#.# # #.# #.#.# # #.# #.#.# #h R  #.# #.#.# ##. #.#.# # #. #.#.# # #.#.#.# # #..#.#h2R ##.#.#.#hSR b#....#  ###### h.# #.# #.#.# .# #.# #.#.# .# #.# #.#.# .# #.# #.#.# .# #.# #.#.# .# #.# #.#.# .# #.# #.#.# .# #.#.#.# .# #@).#.# .##.#.#.##....#  ######hM#>## ######## #.)........ .######################### ..........................#.#Quill h8 QM...####h^8 #####>## ######## #.)........ h8 |.##########################.#Quill heh M#.######........ ....#########>## ######## .##.)........#.#Quill #h zM♣~♣~~~~######### #.######...h ..... ....#########>## ######## .#h1 `#.)........#.#h"M...P..  ♣~♣~~~~######### #.######........ ....#########>## .##.##.#.#Quill hMP.PPP ...P..  ♣~♣~~~~######### #.######........ ..h..#########>## .##.##.#.#hiM...P. P.PPP ...P..  hm♣~♣~~~~######### #.######........ ..h=..#########hK>## .#h!T#.##.#.####hUh M..♣♣##### ...P. P.PPP ...P..  ♣~♣~~~~###hy ###### #.######........ ....########h S#>## .#h S#.##.#.##.h h?M<....~...# ##.....♣♣##### ...P. h?P.PPP ...P.. #.# #.# ♣~♣~~~~###.# #.####### #.######h@;........ ..h=@G..#########h[@C# .##.#h|@8#.#.##.#hZhnA stone staircase leading down. A staircase leading further down. hWhile standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. hYou are here. h+(>)go down.hLhBW.<....~...# ##...#.# #.#Vyklade the Changeling .....♣♣#### #.###.# #.#Draconian ...P..~#hW#.# #.# #.#Health: 24/24 ======================== P.PPP.~##.# #.# #.#Magic: 2/2hWP======================== ...P..~#hW#.# #.# #.#AC: 4hXGStr: 16 ♣~♣~~~~#hAX#.###.# #.####### EV: 11hdXCInt: 10 #.######hX#.....# #.#...... SH: 0hX@Dex: 10 ..#hX#..#### #.#.##### XL:  2 Next:  0% Place: Dungeon:1 .##hX]#@## #.#.#hYNoise: ---------  Time: 265.7 (1.0) .#h8YI#.##.#.#hVYL-) Nothing wielded .#huYI#.##.#.#hYUThrow: 16 stones .#hYI#.##.#.#hY<Quill .#h1Z#.##.#.# .##.##.#.# .#hOZQ#.##.#.# .#hpZG#.##.#.# hZ.##.########.#.#hZ0You hit the kobold.  hZThe kobold is severely wounded.You closely miss the kobold.The kobold is severely wounded.You hit the kobold.  h[4You kill the kobold!h hy AA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. h +(>)go down.h[ hm.<....~...# ##...#.# #.#Vyklade the Changeling .....♣♣#### #.###.# #.#Draconian ...P..~##.# #.# #.#Health: 24/24 ======================== P.PPP.~##.# #.# #.#Magic: 2/2h======================== ...P..~##.# #.# #.#AC: 4Str: 16 ♣~♣~~~~##.###.# #.####### EV: 11h)Int: 10 #.#######.....# #.#...... SH: 0hZ[Dex: 10 ..##..#### #.#.##### XL:  2 Next:  0% Place: Dungeon:1 .##h#@## #.#.#Noise: ---------  Time: 265.7 (1.0) .#h#.##.#.#-) Nothing wielded .##.#hl#.#.#Throw: 16 stones .#h #.##.#.#Quill .#h,Q#.##.#.# .#hPQ#.##.#.# .#hV#.##.#.# .##.##.#.# .##.########.#.#You hit the kobold.  The kobold is severely wounded.You closely miss the kobold.hThe kobold is severely wounded.You hit the kobold.  You kill the kobold!hh h /A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. h =You are here. (>)go down.hU\ hfb .<....~...# ##...#.# #.#Vyklade the Changeling .....♣♣#### #.###.# #.#Draconian ...P..~##.# #.# #.#Health: 24/24 ======================== P.PPP.~##.# #.# #.#Magic: 2/2======================== ...P..~#hb #.# #.# #.#AC: 4Str: 16 ♣~♣~~~~##.###.# #.####### EV: 11Int: 10 #.#######.....# #.#...... SH: 0Dex: 10 ..#hyc ;#..#### #.#.##### XL:  2 Next:  0% Place: Dungeon:1 .###@## #.#.#Noise: ---------  Time: 265.7 (1.0) .##.#hc #.#.#-) Nothing wielded .##.##.#.#Throw: 16 stones hc .##.##.#.#Quill .#hd #.##.#.# .##.#hAd Q#.#.# .##.#hbd p#.#.# .##.##.#.# .#hd R#.########.#.#You hit the kobold.  The kobold is severely wounded.You closely miss the kobold.The kobold is severely wounded.You hit the kobold.  You kill the kobold!hXhD`.<....~...# ##...#.# #.#Vyklade the Changeling .....♣♣#### #.###.# #.#Draconian ...P..~##.# #.# #.#Health: 24/24 ======================== P.PPP.~##.# #.# #.#Magic: 2/2======================== ...P..~##.# #.# #.#AC: 4Str: 16 ♣~♣~~~~##.###.# #.####### EV: 11Int: 10 #.#######.....# #.#...... SH: 0Dex: 10 ..##..#### #.#.##### XL:  2 Next:  0% Place: Dungeon:1 .###@##h` #.#.#Noise: ---------  Time: 265.7 (1.0) .##.##.#.#-) Nothing wielded .##.##.#.#Throw: 16 stones .##.##.#.#Quill .##.##.#.# .##.##.#.# .##.##.#.# .##.##.#.# .##.########.#.#You hit the kobold.  The kobold is severely wounded.You closely miss the kobold.The kobold is severely wounded.You hit the kobold.  You kill the kobold!  Nemelex Xobeh accepts your prayer!Nemelex Xobeh welcomes you!hJj/  --more--hi   of Nemelex Xobeh *.....You can now draw from decks of power.Nemelex will now gift you decks of power as you gain piety.Nemelex Xobeh deals you some cards!h /  --more--h  You now have 2 escape cards, 5 destruction cards and 4 summoning cards.A malevolent force fills the Dungeon...hƝ/  --more--h8  You fall into a shaft and drop 1 floor!  --more--h- h ...#######.###. 2 .......@.......  ...######.###..  h.. f#  h2 h6 ZRuffian 346.5 (0.8h: h3A hA *7.5 (1hE hlF $ hF *_The shaft crumbles and collapses.hF h1J htN hO *8.5 (2h@R hR h"S hV h[ hD[ *9.5 (3h&^ h_ h_ hb hd 0 _You can't go down here! x3h#...#.###..<...######.###..# .#.#hFH..##hh-70.5 (1.0hh9 _Found a stone staircase leading up.hR r##...#.#.#.# ...#.###..<....######.###.#.# #h #.# #.##..###h h' %1h h hG)### #.. #.# #.# #.# #.# #...#.###...#.<....######.###....##.# .##.# #.##..###hh%2hhhD G### #.. #.# #.# #.# #.# .# ...#.###...#..<....######.###....##.# #.## #.# ##.##..###h?% h% %3h) h, h### #.. #.# #.# ##.# .##.# ..# ...#.###...#.#.<....######.###....##.# .#.## h#.# .# # #.# .##.. ..### ....hUh%4hhh2w### .##.. ..#.# .####.# ...# #.# w..# #.# ...# ...#.###...#.#.<....+...######.###....##.# #.#.## #.# #.#.# #.# #.# ##.. ... w   ribbon worm (asleep)### ......h wwcatching breath)  A ribbon worm comes into view.h( ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h O.. 5 h k516 stonesHeld hMhj _You are caught in a web! _There is a web here.h hP T.wh Z11 616 stonesh h h * _The web tears apart.h36E #.# ### #.# #.. ... #.# #.### #.# #...# #.# #...#  #.# #w..# ...#######.###@..#.## ...............<....+ ...######.###....####h6#.# #.#.##.# #.#.##.# #.#.#w 2 ribbon worms (1 asleep, 1 catching …)#.. ...w#### ....#...h6h@hZ@%7hDhG^ _A ribbon worm comes into view.hF3))h3-=8h9h< _You barely miss the ribbon worm. The ribbon worm closely misses you.h  You hit the ribbon worm but do no damage.You tail-slap the ribbon worm.  The ribbon worm is lightly wounded.h,9.4 (0.9hOhQ _The ribbon worm misses you.h=  You hit the ribbon worm.h\ ww.  The ribbon worm is moderately wounded.h0-80.4 (1.0hThY _The ribbon worm closely misses you.h  You hit the ribbon worm. You tail-slap the ribbon worm.1.3 (0.9h h d _The ribbon worm is severely wounded.h w (1 catching breath)  You barely miss the ribbon worm.The ribbon worm is severely wounded.hB{ ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h[ ....  You are caught in a web!h 5 2.216 stonesHeld h6 h: C _The ribbon worm bites you but does no damage.hmht w.  The web tears apart.hy ```The ribbon worm expels a string of sticky webbing.h!F@..h$11 h>b-3.2 (1.016 stonesh] h] A _The stream of webbing misses you.h hP  You hit the ribbon worm.  The ribbon worm is severely wounded.The ribbon worm is struck by your quills.hdW\w.1 catching breath)hW-=4h\ha_Q _The ribbon worm misses you.hU =  You hit the ribbon worm.hU ,5.1 (0.9hZ hD\ d _The ribbon worm is severely wounded.h   You hit the ribbon worm.  The ribbon worm is almost dead.h ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h G..1 catching breath)h 0---- 5 6.1 (1.016 stonesHeld h@ h: I _You are caught in a web! The ribbon worm bites you.hH9  The web tears apart.hNLw.hz11 716 stoneshh]C _The ribbon worm bites you but does no damage.h\F  You hit the ribbon worm.  The ribbon worm is almost dead.w.1=---8h"]\ _The ribbon worm completely misses you.h& (1 catching breath)  You completely miss the ribbon worm.The ribbon worm is almost dead.h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.hJ   You are caught in a web!h܎  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h81 catching breath)hj 5 916 stonesHeld hh2 _You are even more entangled.hah11 -9016 stoneshh* _The web tears apart.hP   You barely miss the ribbon worm.The ribbon worm is almost dead.The ribbon worm barely misses you.hVU  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h hI  5 =116 stonesHeld h h1 . _You are caught in a web!hh:D [?25h[?0c [?1051l[?1052l[?1060l[?1061l