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"} pFgl^ {"msg":"hide_dialog"} qFg|v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1crFgtrFg$Werew the TinkererGnollHealth: 32/32 ========================Magic: 11/11 ========================AC: 3Str: 11EV: 12Int: 14SH: 0Dex: 11XL:  4 Next: 13% Place: Dungeon:2Noise: ---------  Time: 1588.2 (0.0)s) +0 quarterstaffCast: Kinetic GrapnelrFgY'6#.##.####### #....#.##.##.######### #.##.#.##............# #.##.#.#####.#######.# #.##...##.# #.# #.##.####.# #.# #.##.###.#######.###.##.##...........##.##.##.......@...##.##.##.#######...##.##.##.# ##.###.##.##.##.###.##.##.# ##.....##†# #### #.#######.......)<# ...# #.....>...#######.# ##.# #####.###...######.##.# #.....# #..........#rFg7.rFg'1cWelcome back, Werew the Gnoll Forgewright.rFg5rFgE _Press ? for a list of commands and other information.xFg-xFg/G Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2b - Forge Blazeheart GolemFire/Forgecraft32% 4  c - Forge Lightning SpireAir/Forgecraft32% 4  d - PasswallEarth36% 3  e - Stone ArrowConjuration/EarthxFg036% 3 9 spell levels left 1 spell hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit}Fg }Fg#.##.####### #....#.#Werew the Tinkerer#.##.######### #.##.#.#Gnoll#............# #.##.#.#Health: 32/32 ========================####.#######.# #.##...#Magic: 11/11 ========================#.# #.# #.##.###AC: 3Str: 11#.# #.# #.##.#EV: 12Int: 14##.#######.###.##.#SH: 0Dex: 11#...........##.##.#XL:  4 Next: 13% Place: Dungeon:2#.......@...##.##.#Noise: ---------  Time: 1588.2 (0.0)#.#######...##.##.#s) +0 quarterstaff#.# ##.###.##.#Cast: [}Fg7A40mKinetic Grapnel#.##.###.##.##.# ##.....##†# #### #.#######.......)<# ...# #.....>...#######.# ##.# #####.###...######.##.# #.....# #..........#Welcome back, Werew the Gnoll Forgewright. _Press ? for a list of commands and other information.}Fg:Okay, then.}Fg[}FgD _FgFgFgoFgFgc29.2 (1 _FgwFgZ M #  .#.  ####..  .....  ...#  ...  ####.# 3 #..@.#  ......####  .....  .... h.. h.hh 2 jackals (asleep) . Fg[ Fgi hhhh1 wandering)∆You climb downwards.Fg 7==90.0 (1.8Fg Fg _The jackal barks! You hear a bark!  Found 2 red potions. _There is a stone staircase leading up here.FgR  Cast which spell? (? or * to list) Fg-  Okay, then. _FgwN Fg1P FgNT FgV F _Unknown command.FgFgLInventory: 24/52 slots Hand Weapons (go to first with ))  s - a +0 quarterstaff (weapon)a - a +0 hammer  n - a +2 sling of flaming  o - a +0 short sword of venom Missiles (go to first with ()f - 5 poisoned darts  g - 4 javelins  j - 39 stones  v - 5 darts of disjunction FgHXArmour (go to first with [)  b - a +0 robe (worn)  x - a +0 pair of gloves (worn)u - a +0 chain mail Talismans (go to first with %)k - a beast talisman  l - a flux talisman Scrolls (go to first with ?)  d - a scroll labelled COYCOINADE  i - 2 scrolls labelled ZUNERRY XUIWN Fg{W p - a scroll labelled GOEM MEGHACEST  q - 2 scrolls labelled DIRCHE IMISABI Fg[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Fg7rJn - a +2 sling of flaming. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 1.0  At current training (3%) you reach 14.0 in about 17.1 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.3. Damage rating: 9 (Base 7 x 102% (Dex) x 103% (Skill) + 2 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Ranged Weapons} {one-handed}(w)ield, (d)rop, (=)adjust, or (i)nscribe.Fg*@ FgDWerew the Tinkerer#Gnoll.#.Health: 32/32 ========================####..Magic: 11/11 ========================.....AC: 3Str: 11...#EV: 12Int: 14...SH: 0Dex: 11FgDz####.#XL:  4 Next: 13% Place: Dungeon:3#..@.#Noise: ==-------  Time: 1590.0 (0.0)......####n) +2 sling (flame).....Fire: n) +2 sling (flame) ....Fg7Eh..h.hh 2 jackals (1 wandering).FgVE∆ _There is a stone staircase leading up here.  Cast which spell? (? or * to list) FgsEH_Okay, then. _Unknown command.FgEiYou unwield your +0 quarterstaff.  Your +2 sling of flaming bursts into flame!FgGFgIFgP}!h.hFgWQ4--1.0 (1FgVFgYM  Cast which spell? (? or * to list)  _Okay, then.Unknown command.  You unwield your +0 quarterstaff.r +2 sling of flaming bursts into flame! _n - a +2 sling of flaming (weapon)Fg (((((hYou shoot a sling bullet.FgeFgk  The sling bullet hits the jackal but does no damage.Fgpsgw..h...w   ribbon worm.h   jackalFgs7===2.3 (1.3Fga{Fg^ _A ribbon worm comes into view.Fg Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  n - a +2 sling of flaming (weapon)a - a +0 hammer  o - a +0 short sword of venoms - a +0 quarterstaff[?] describe selected [!] equip|wield|wear[tab] equip|unequip Fg[V Fg^ Fg g Werew the Tinkerer#Gnoll.#.Health: 32/32 ========================####..Magic: 11/11 ========================...w.AC: 3Str: 11...#EV: 12Int: 14...SH: 0Dex: 11####.#XL:  4 Next: 13% Place: Dungeon:3#..@.#Noise: ===------  Time: 1592.3 (0.0)......####n) +2 sling (flame)...h.Fire: n) +2 sling (flame) ....!....w   ribbon worm.h   jackal∆You unwield your +0 quarterstaff.  Your +2 sling of flaming bursts into flame! _n - a +2 sling of flaming (weapon)  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage. _A riFgg 0bbon worm comes into view.Fgh %  Fgh MYou unwield your +2 sling of flaming. Your +2 sling of flaming stops flaming.Fg>i Fgj Fgt .w.hhh 2 jackalsFgv '---Fgw G3.3 (1s) +0 quarterstaff Fgw ECast: Kinetic GrapnelFgE J _s - a +0 quarterstaff (weapon)FgX R  Cast which spell? (? or * to list) FgB  Werew the Tinkerer #  Gnoll .#.  Health: 32/32 ======================== ####..  Magic: 10/11 =====================--- .....  AC: 3Str: 11 ..w#  EV: 12Int: 14 ...  SH: 0Dex: 11 ####.# XL:  4 Next: 13% Place: Dungeon:3 #.*@.# Noise: ---------  Time: 1593.3 (0.0) .....*#### s) +0 quarterstaff ....h Cast: Kinetic GraFgUNLpnel .... !.h .. w   ribbon worm . hh 2 jackals ∆You unwield your +2 sling of flaming. Your +2 sling of flaming stops flaming. _s - a +0 quarterstaff (weapon)  Cast which spell? (? or * to list) Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (70% to hit)Fg#   Werew the Tinkerer #  Gnoll .#.  Health: 32/32 ======================== ####..  Magic: 10/11 =====================--- .....  AC: 3Str: 11 ..w#  EV: 12Int: 14 ...  SH: 0Dex: 11 ####.# XL:  4 Next: 13% Place: Dungeon:3 #..@.# Noise: ---------  Time: 1593.3 (0.0) ......#### s) +0 quarterstaff ....h Cast: Kinetic Grapnel ....gn +X !.h .. w   ribbon worm . hh 2 jackals ∆Cast which spell? (? or * to list) Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (70% to hit)  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.Fg 7 #  .#.  ####..  .....  ...#  .w.   #.h@.# ... .....Fg  .... !.. .. .h   jackal Fg* 7∆ Fgp4.3 (1Contam Fg  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (70% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic. _Nothing appears to happen.FggWerew the Tinkerer#Gnoll.#.Health: 32/32 ========================####..Magic: 10/11 =====================---.....AC: 3Str: 11...#EV: 12Int: 14.w.SH: 0Dex: 11####.#XL:  4 Next: 13% Place: Dungeon:3#.h@.#FggRNoise: ---------  Time: 1594.3 (0.0)......####s) +0 quarterstaff.....Cast: Kinetic Grapnel....Contam !....w   ribbon worm.h   jackalFg@∆Aim: a jackal (70% to hit)  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Press: ? - help, v - describe, . - travelA stone staircase leading up.Fg E@.The floor.FgR.#A rock wall.FgR2@##FgY[ w#  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Press: ? - help, v - describe, . - travelHere: a ribbon worm  The floor.Fg A ribbon worm. A giant annelid, glistening with slime, with unusually large teeth. It expels fragments of its own innards to ensnare unsuspecting prey. Max HP: ~18Will: +AC: + EV: + Threat: Low Class: Natural Size: Small Int: Animal Regen: 1/turn Speed: 80% (normally travels slower than you) You have about 77% to hit with your +0 quarterstaff and 76% to hit with your bite. It has about 54% to hit you. Attack Max Damage Bite 9 It possesses the following natural abilities:  a - Ensnare(5) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) [!]: Description|QuoteFgR Werew the Tinkerer#Gnoll.#.Health: 32/32 ========================####..Magic: 10/11 =====================---.....Fg TAC: 3Str: 11...#EV: 12Int: 14.w.SH: 0Dex: 11####.#XL:  4 Next: 13% Place: Dungeon:3#.h@.#Noise: ---------  Time: 1594.3 (0.0)......####s) +0 quarterstaff.....Cast: Kinetic Grapnel....Contam !....w   ribbon worm.h   jackal∆You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Press: ? - help, v - describe, . - travelHere: a ribbon worm  The floor.Fg-Werew the Tinkerer#Gnoll.#.Health: 32/32 ========================####..Magic: 10/11 =====================---.....AC: 3Str: 11...#EV: 12Int: 14.w.SH: 0Dex: 11####.#XL:  4 Next: 13% Place: Dungeon:3#.h@.#Noise: ---------  Time: 1594.3 (0.0)......####Fg-s) +0 quarterstaff.....Cast: Kinetic Grapnel....Contam !....w   ribbon worm.h   jackal∆You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Press: ? - help, v - describe, . - travelHere: a ribbon worm  The floor.Fg.Fgx5Fg7. _FgCFgFgnFgu (catching breath)  The jackal misses you.Fga ``The ribbon worm expels a string of sticky webbing.FgX^.@=5.3 (1FgqFgH_ #.##.####### #....#.##.##.######### #.##.#.##............# #.##.#.#####.#######.# #.##...##.# #.# #.##.####.# #.# #.##.###.#######.###.##.##...........##.##.#2#......h@...##.##.##.#######...##.##.##.# ##.###.##.##.# #.###.##.##.# ##.....##†# #### #.#######.......)<#h   jackal ...# #.....>...#######.# ##.# #####.###...######.##.# #.....# #..........# _The stream of webbing misses you.Fg15-6.8 (2.5Fg/FgE} _You climb upwards. _There is a stone staircase leading down here.Fg  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fg   #.##.####### #....#.#  Werew the Tinkerer #.##.######### #.##.#.#  Gnoll #............# #.##.#.#  Health: 32/32 ======================== ####.#######.# #.##...#  Magic: 9/11===================----- #.# #.# #.##.###  AC: 3Str: 11 #.# #.# #.##.#  EV: 12Int: 14 ##.#######.###.##.#  SH: 0Dex: 11 #...........##.##.#  XL:  4 Next: 13% Place: Dungeon:2 #......h@...##.##.#  Noise: ---------  Time: 1596.8 (0.0) #.#######...##.##.#  s) +0 quarterstaff #.# ##.###.##.#  Fg Cast: Kinetic Grapnel #.# #.###.##.#  Contam  #.# ##.....##†# #### #.#######.......)<#  h   jackal ...# #.....>...#######.# ##.# #####.###...######.#  #.# #.....# #..........# _There is a stone staircase leading down here.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (70% to hit)FgsE#.##.####### #....#.#Werew the Tinkerer#.##.######### #.##.#.#Gnoll#............# #.##.#.#Health: 32/32 ========================####.#######.# #.##...#Magic: 9/11FgSt===================-----#.# #.# #.##.###AC: 3Str: 11#.# #.# #.##.#EV: 12Int: 14##.#######.###.##.#SH: 0Dex: 11Fgt#...........##.##.#XL:  4 Next: 13% Place: Dungeon:2#...****@...##.##.#Noise: ---------  Time: 1596.8 (0.0)#.#######...##.##.#s) +0 quarterstaff#.# ##.###.##.#Fg~uCast: Kinetic Grapnel#.##.###.##.#Contam #.# ##.....##†# #### #.#######.......)<#h   jackal ...# #.....>...#######.# ##.# #####.###...######.##.# #.....# #..........# Fgu_There is a stone staircase leading down here.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  FgukPress: ? - help, Shift-Dir - straight lineAim: a jackal (70% to hit)FgUI...hFg#b0--=7.8 (1FgFg[  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  FgPress: ? - help, Shift-Dir - straight line  Aim: a jackal (70% to hit) _The kinetic grapnel misses the jackal. The jackal bites you.Fg  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fg1  #.##.####### #....#.#  Werew the Tinkerer #.##.######### #.##.#.#  Gnoll #............# #.##.#.#  Health: 30/32 ======================-- ####.#######.# #.##...#  Magic: 8/11=================------- #.# #.# #.##.###  AC: 3Str: 11 #.# #.# #.##.#  EV: 12Int: 14 ##.#######.###.##.#  SH: 0Dex: 11 #...........##.##.#  XL:  4 Next: 13% Place: Dungeon:2 #......h@...##.##.#  Noise: =--------  Time: 1597.8 (0.0) #.#######...##.##.#  s) +0 quarterstaff #.# ##.###.##.# g ]37m Cast: Kinetic Grapnel #.# #.###.##.#  Contam  #.# ##.....##†# #### #.#######.......)<#  h   jackal ...# #.....>...#######.# ##.# #####.###...######.#  #.# #.....# #..........# _The kinetic grapnel misses the jackal. The jackal bites you.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (70% to hit)Fg#.##.####### #....#.#Werew the Tinkerer#.##.######### #.##.#.#Gnoll#............# #.##.#.#Health: 30/32 ======================--####.#######.# #.##...#Magic: 8/11=================-------#.# #.# #.##.###AC: 3Str: 11#.# #.# #.##.#EV: 12Int: 14##.#######.###.##.#SH: 0Dex: 11#...........##.##.#XL:  4 Next: 13% Place: Dungeon:2#......h@...##.##.#Noise: =--------  Time: 1597.8 (0.0)Fg##.#######...##.##.#s) +0 quarterstaff#.# ##.###.##.#Cast: Kinetic Grapnel#.##.###.##.#Contam #.# ##.....##†# #### #.#######.......)<#h   jackal (grapneled) ...# #.....>...#######.# ##.# #####.###...######.##.# #.....# #..........#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (70% to hit)  The kinetic grapnel hits the jackal.Fg^MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (70% to hit)  The kinetic grapnel hits the jackal.  The jackal is moderately wounded.Fg\+8.8 (1FgFgV _The jackal barely misses you. x2FgY  The grapnel guides your strike. You sock the jackal!Fgg †  You kill the jackal!5600.1 (1.3FgfDKinetic GrapnelFg$Fg[K _Your magical contamination has completely faded away.Fg9FgOInventory: 24/52 slots Hand Weapons (go to first with ))  s - a +0 quarterstaff (weapon)a - a +0 hammer  n - a +2 sling of flaming Fg o - a +0 short sword of venom Missiles (go to first with ()f - 5 poisoned darts  g - 4 javelins  j - 39 stones  v - 5 darts of disjunction Armour (go to first with [)  b - a +0 robe (worn)  x - a +0 pair of gloves (worn)u - a +0 chain mail Talismans (go to first with %)k - a beast talisman  l - a flux talisman FgScrolls (go to first with ?)  d - a scroll labelled COYCOINADE  i - 2 scrolls labelled ZUNERRY XUIWN  p - a scroll labelled GOEM MEGHACEST  q - 2 scrolls labelled DIRCHE IMISABI Fg[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Fg3a - a +0 hammer. A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 1.0  At current training (3%) you reach 14.0 in about 17.1 XLs.  Current attack delay: 1.3. Damage rating: 8 (Base 8 x 102% (Str) x 103% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “The hammah that John Henry swung,  It weighed over nine poun',  He broke a rib in his left han' side, (w)ield, (d)rop, (=)adjust, or (i)nscribe.FgyInventory: 24/52 slots Hand Weapons (go to first with ))  s - a +0 quarterstaff (weapon)  a - a +0 hammer  n - a +2 sling of flaming  o - a +0 short sword of venom Missiles (go to first with ()f - 5 poisoned darts  g - 4 javelins  j - 39 stones  v - 5 darts of disjunction Armour (go to first with [)  b - a +0 robe (worn)  x - a +0 pair of gloves (worn)FgKu - a +0 chain mail Talismans (go to first with %)  k - a beast talisman  l - a flux talisman Scrolls (go to first with ?)  d - a scroll labelled COYCOINADE  i - 2 scrolls labelled ZUNERRY XUIWN  p - a scroll labelled GOEM MEGHACEST  q - 2 scrolls labelled DIRCHE IMISABI [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Fgo - a +0 short sword of venom. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 1.0  At current training (3%) you reach 10.0 in about 11.1 XLs.  Current attack delay: 0.9. Fg,Damage rating: 5 (Base 5 x 102% (Dex) x 103% (Skill)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. FgKYou took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified ego melee weapon (w)ield, (d)rop, (=)adjust, or (i)nscribe.FgC>[Inventory: 24/52 slots Hand Weapons (go to first with ))  s - a +0 quarterstaff (weapon)  a - a +0 hammer  n - a +2 sling of flaming Fg?> o - a +0 short sword of venom Missiles (go to first with ()f - 5 poisoned darts  g - 4 javelins  j - 39 stones  v - 5 darts of disjunction Armour (go to first with [)  b - a +0 robe (worn)  x - a +0 pair of gloves (worn)  u - a +0 chain mail Talismans (go to first with %)  k - a beast talisman  l - a flux talisman Scrolls (go to first with ?)  d - a scroll labelled COYCOINADE  i - 2 scrolls labelled ZUNERRY XUIWN  p - a scroll labelled GOEM MEGHACEST  q - 2 scrolls labelled DIRCHE IMISABI Fg'@[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Fg...#######.# ##.# #####.###...######.##.# #.....# #..........#The kinetic grapnel hits the jackal.  The jackal is moderately wounded. _The jackal barely misses you. x2  The grapnel guides your strike. You sock the jackal!  You kill the jackal! _Your magical contamination has completely faded away.Fgy QFgKFgLevel 2 of the Dungeon <<<<>>>>_(Press ? for help)#.##.#..###.#...##..#.##.>.##.######.....###......##.##.#......#...##..#.##.)###.######.....# ####.#.##.##.#..............#.##..##.##.......### ####.#.##...............#.....##..##.##.####### #....#.##.####..###.##.##.....##..##.##.######### #.##.#.##.####................##..##............# #.##.#.##.......###.##.##.#.......#####.#######.# #.##...#######.## #.##.##.###.##.###.# #.# #.##.####.# #.......# #.##.##.# #.# #.##.##.# ####.##.###.##.###.#######.###.##.##.#### #.#...##.##.##...........##.##.##..†.# #.......†...##......†@...##.##.#####.# ###...##.#####.#######...##.##.##.# ##.###.##.# ##.###.##.##.#######.#gLl0m #.##.##.###.##.######.##......###.##.# ##.....##†##.....##......#...########### #.#######.......)<##.######......<.............# #.....>...#######.##.# #.....##.##.########.# #####.###...######.##.# #.....##.##.##.# #.....# #..........####.# ###.####.##.### #.#####.###.###...#########...##.# #......# #................######.##### #.# #..###.###########..##########FgQO@>Fg #.#####....#####.##÷#.# ##.## #.# #.##..##.##..#.ß........#.)..###...####.# #.##..##.##.##...#####..#...............# #.########## #..##.##.#................#.#...###### #.>........### #.^##.....#...#...#..#..##.###†##########)....# #..##.##.##._.#.#.#..#..####...#########.....###..####.##.##.....#............#.##...................###FgY FgxZ Fgr #.##.####### #....#.#Werew the Tinkerer#.##.######### #.##.#.#Gnoll#............# #.##.#.#Health: 30/32 ======================--####.#######.# #.##...#Magic: 8/11=================-------#.# #.# #.##.###AC: 3Str: 11#.# #.# #.##.#EV: 12Int: 14##.#######.###.##.#SH: 0Dex: 11#...........##.##.#XL:  4 Next: 15% Place: Dungeon:2#......†@...##.##.#Noise: =--------  Time: 1600.1 (0.0)#.#######...##.##.#s) +0 quarterstaff#.# ##.###.##FgPs 7.#Cast: Kinetic Grapnel#.##.###.##.##.# ##.....##†# #### #.#######.......)<# ...# #.....>...#######.# ##.# #####.###...######.##.# #.....# #..........#The kinetic grapnel hits the jackal.  The jackal is moderately wounded. _The jackal barely misses you. x2  The grapnel guides your strike. You sock the jackal!  You kill the jackal! _Your magical contamination has completely faded away.Fgs FgCz Fg{ Fg| K1=Fg BFg L9==Fg Fg; Fg> Fg̅ Fg+ Fg Fg Fg Fg FgF Fg8 92Fg [==Fg The jackal is moderately wounded. _The jackal barely misses you. x2 Fg The grapnel guides your strike. You sock the jackal!  You kill the jackal! _Your magical contamination has completely faded away. _HP restored.Fgߔ Fg^ 3==Fg FgP Fgg Fg Fg٭ =FgP |10/11==Fg ,Fgy FgT Fg ,Fg FgǼ Fgν ,Fg Fg Fg FgE :==Fg Fg Fg ,Fg( Fg FgR Fg{ Fg$ Fg Fg# ,Fg Fg( Fg% c1===Fg Fg 4 _Magic restored.Fgq _Fg Fg? FgO Fg  Things that are here:  a +0 dagger; a goblin skeletonFg Fg  _Fg Fg Fg2 Fgd %===Fg Fg FgH Fg Fg Fgw FgZ Fgv Fg Fgh Fg Fg ,Fg] Fg Fg Fg; Fg Fg R.##.##.##.## Fg2 .##.### ####### #.....# ......# #.....# ####..# ....#.# #.###.# #..# .####<# #.# #.# #..# .# ##.## #.# #.# #..# .###...####.# #.# #..# Fg ............# #.########## #..# .#.#...###### #.@........### #.^#-26.1 (26.0) #.###†## ########)....# #..# ###...# ########.....###..# ....#.# #.................. FgA .##.>.# #.######.....###... .##.)## #.######.....# ####  .##..# #.##.......### ####  .##..# #.##.# #...  .##..# #.##.######### #.##Fgu E Fg 8-Fg Fg c _There is a stone staircase leading down here.FgD " Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2b - Forge Blazeheart GolemFire/Forgecraft32% 4  c - Forge Lightning SpireAir/Forgecraft32% 4  d - PasswallEarth36% 3  e - Stone ArrowConjuration/Earth36% 3 9 spell levels left 1 spell hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitFgKFgeFg̔H.##.##.##.## Werew the Tinkerer .##.### ########.....# Gnoll ......# #.....#####..# Health: 32/32 ======================== ....#.# #.###.##..# Magic: 11/11 ======================== .####<# #.# #.##..# AC: 3Str: 11 .# ##.## #.# #.##..# EV: 12Int: 14 .###...####.# #.##..# SH: 0Dex: 11 ............# #.########## #..# XL:  4 Next: 15% Place: Dungeon:2 Fg.#.#...###### #.@........### #.^# Noise: ---------  Time: 1626.1 (0.0) #.###†##########)....# #..# s) +0 quarterstaff ###...#########.....###..# Cast: Kinetic Grapnel ....#.##.................. .##.>.##.######.....###... .##.)###.######.....# ####  .##..##.##.......### ####  .##..##.##.####### #...  .##..##.##.######### #.##  _Your magical contamination has completely faded away. _HP restored. _Magic restored.  Things that are here: _a +0 dagger; a goblin skeleton _There is a stone staircase leading down here.FgP  Okay, then.FgJFgFg<. _Fg(  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fg|Fg~L Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1  b - Launch Clockwork Bee ForgecraftFgw2% 3 Select a spell to cast[!]/[I] toggle spell headersFg(FgFg&.##.##.##.## Werew the Tinkerer .##.### ########.....# Gnoll ......# #.....#####..# Health: 32/32 ======================== ....#.# #.###.##..# Magic: 11/11 ======================== .####<# #.# #.##..# AC: 3Str: 11 .# ##.## #.# #.##..# EV: 12Int: 14 .###...####.# #.##..# SH: 0Dex: 11 ............# #.########## #..# XL:  4 Next: 15% Place: Dungeon:2 .#.#...###### #.@........### #.Fg'^# Noise: ---------  Time: 1626.1 (0.0) #.###†##########)....# #..# s) +0 quarterstaff ###...#########.....###..# Cast: Kinetic Grapnel ....#.##.................. .##.>.##.######.....###... .##.)###.######.....# ####  .##..##.##.......### ####  .##..##.##.####### #...  .##..##.##.######### #.## Things that are here: _a +0 dagger; a goblin skeleton _There is a stone staircase leading down here. _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fg'..##.##.##.## Werew the Tinkerer .##.### ########.....# Gnoll ......# #.....#####..# Health: 32/32 ======================== ....#.# #.###.##..# Magic: 11/11 ======================== .####<# #.# #.##..# AC: 3Str: 11 .# ##.## #.# #.##..# EV: 12Int: 14 .###...####.# #.##..# SH: 0Dex: 11 ............# #.########## #..# XL:  4 Next: 15% Place: Dungeon:2 .#.#...###### #.@........### #.FgE/^# Noise: ---------  Time: 1626.1 (0.0) #.###†##########)....# #..# s) +0 quarterstaff ###...#########.....###..# Cast: Kinetic Grapnel ....#.##.................. .##.>.##.######.....###... .##.)###.######.....# ####  .##..##.##.......### ####  .##..##.##.####### #...  .##..##.##.######### #.## Things that are here: _a +0 dagger; a goblin skeleton _There is a stone staircase leading down here. _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fg/Fg9n  Okay, then.Fg?FgnA. _FgFgrFg.FgFg27.1 (1 _FgFgϽ ......#  .....  .....  ...  ...  #.#  #.##3Fgw #@.# #......#  #.###......  #. ....## # #.## ..# ... ## FgFgE∆∆Fg"+9 (1.8Fg+Fg$0} _You climb downwards. _There is a stone staircase leading up here.Fgp IFg Fg  ......# ..... ..... ... #.## #.###[#<.####..@...#0.0###....... ....### #..#Fg=K A8.9 (1Fg!M ; _Found a helmet.Fgu  ......#..................................#.# #.#.## #[#<.### #.@....# #.###...... #. ....## ∆ #. #.###. ..##. ..... ###.9Fg Fg! Fg?#..........#.................. ..#.# #.#.##  #@#<.### #......#  #.###...... #.# ....##∆ #.# #.## #..# #.# ... ..####.30 _You see here a +0 helmet.FgFgy&1FgFgZ% _y - a +0 helmetFgƴFgInventory: 25/52 slots Hand Weapons (go to first with ))  s - a +0 quarterstaff (weapon)a - a +0 hammer  n - a +2 sling of flaming  o - a +0 short sword of venom Missiles (go to first with ()f - 5 poisoned darts  g - 4 javelins  j - 39 stones  v - 5 darts of disjunction Armour (go to first with [)  b - a +0 robe (worn)  x - a +0 pair of gloves (worn)u - a +0 chain mail  y - a +0 helmet Talismans (go to first with %)k - a beast talisman  l - a flux talisman Scrolls (go to first with ?)  d - a scroll labelled COYCOINADE  i - 2 scrolls labelled ZUNERRY XUIWN  p - a scroll labelled GOEM MEGHACEST [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Fgw( y - a +0 helmet. A piece of metal headgear. Base armour rating: 1 Fg)It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.1 -> 4.1). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour Fgt)Q(w)ear, (d)rop, (=)adjust, or (i)nscribe.FgWerew the Tinkerer#..........#Gnoll..........Health: 32/32 ========================.........Magic: 11/11 ========================.......AC: 3Str: 11......EV: 12Int: 14..#.#SH: 0Dex: 11#.#.##XL:  4 Next: 15% Place: Dungeon:3#@#<.###Noise: ---------  Time: 1631.9 (0.0)#......#s) +0 quarterstaff#.###......Cast: Kinetic Grapnel#.# ....##∆ #.# #.###.. ..##.# .....####. _Okay, then. Fg!N_You climb downwards. _There is a stone staircase leading up here. _Found a helmet. _You see here a +0 helmet. _y - a +0 helmetFg&2.9 (13.9 (24.9 (3Fg3Fg+5.9 (4FgFgdW6.9 (5Fg4 _You climb downwards. _There is a stone staircase leading up here. _Found a helmet. _You see here a +0 helmet. _y - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5FgFg;&Fg&[ _You finish putting on your +0 helmet.Fgj Fg Fgv Fg! Fg^ '.##..##...##.............S.................#.....#.# .## .#<.###.....# Kinetic Grapnel##...... ....##∆ #.# #.#S   ball python (constriction, asleep). ..##.....###Fg9 Q07.9 (1Fge Fg  Fg P_A ball python comes into view.Fg-  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fg+  Werew the Tinkerer #..........#  Gnoll #..........#  Health: 32/32 ======================== #..........  Magic: 10/11 =====================--- ##..........  AC: 4Str: 11 ...S.......  EV: 12Int: 14 ....*......  SH: 0Dex: 11 #..**.#.#  XL:  4 Next: 15% Place: Dungeon:3 #@#.##  Noise: ---------  Time: 1637.9 (0.0) #.#<.###  s) +0 quarterstaff #......#  Cast: Kinetic GrapnelFg. #.###......  #.# ....##  ∆ #.# #.##  S   ball python (constriction, asleep) #.. ..#  #.# ...  ..# ## _A ball python comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)Fg3g  Werew the Tinkerer #..........#  Gnoll #..........#  Health: 32/32 ======================== #..........  Magic: 10/11 =====================--- ##..........  AC: 4Str: 11 ...S.......  EV: 12Int: 14 ...........  SH: 0Dex: 11 #.....#.#  XL:  4 Next: 15% Place: Dungeon:3 #@#.##  Noise: ---------  Time: 1637.9 (0.0) #.#<.###  s) +0 quarterstaff #......#  Cast: Kinetic Grapnel #.###...... Fgg[13;15H #.# ....##  ∆ #.# #.##  S   ball python (constriction, asleep) #.. ..#  #.# ...  ..# ## Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The kinetic grapnel hits the ball python. #..........#  #..........#  #..........  ##.  ...†  ....*  #..**.#.#    #.#<.###     #.#  ∆ #.#  #..  #.# FghR  ..# Fg,...Fgt8=8.9 (1Kinetic GrapnelFg#Fgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!Fgb w #.# #.# #.# #..###....#†........##............##...@.#.#.###.#.##  #.#<.### #......# #.###...... #.# ....##∆ #.# #.## #..# #.# ...Fg f D-9Fg5l Fgvn Fg " #$. #.# #.# #.# #.###..#†.##.....@......#...##.....#.####.###.#.## #. #.#<.###l #......#.# #.###......l   frilled lizard (asleep)#. #.# ....### ∆ #.# #.## #..#Fg] p  A frilled lizard comes into view.Fg X-40Kinetic GrapnelFg @ _Found 7 gold pieces.Fgc  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fg   Werew the Tinkerer #.........$.  Gnoll #..........#  Health: 32/32 ======================== #..........#  Magic: 9/11===================----- #..........#  AC: 4Str: 11 #..........#  EV: 12Int: 14 ..##..........#  SH: 0Dex: 11 #....†........#  XL:  4 Next: 18% Place: Dungeon:3 #.....@......#  Noise: ---------  Time: 1640.9 (0.0) ...##.*...#.###  s) +0 quarterstaff #*###.g_3m#.##  Cast: Kinetic Grapnel #* #.#<.###  l #......#  .# #.###......  l   frilled lizard (asleep) #. #.# ....##  # ∆ #.# #.##  #.. ..# _Found 7 gold pieces.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)Fg8  Werew the Tinkerer #.........$.  Gnoll #..........#  Health: 32/32 ======================== #..........#  Magic: 9/11===================----- #..........#  AC: 4Str: 11 #..........#  EV: 12Int: 14 ..##..........#  SH: 0Dex: 11 #....†........#  XL:  4 Next: 18% Place: Dungeon:3 #.....@......#  Noise: ---------  Time: 1640.9 (0.0) ...##.....#.###  s) +0 quarterstaff #.###.#.##  Fgd[33mCast: Kinetic Grapnel #. #.#<.###  l #......#  .# #.###......  l   frilled lizard (asleep) #. #.# ....##  # ∆ #.# #.##  #.. ..# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The kinetic grapnel hits the frilled lizard.Fgdp #.........$.  #..........#  #..........#  ..#  ..#  ..#..#  #....#  #...#  ...##.*...#.###  #*  #* #.#< .  .# #.## #. #.# Fgo # ∆ #.#  #.. Fgb>....FgXht9=1.9 (1Kinetic GrapnelFgpFg~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!FgK#..#.$..#.# #.# #.#  #.# ..##...# #....†# #............# ...##.....#.####.###.#.###. #.#<.### #......#.# #.###......#. #.# ...# ∆ #.# #.##-2Fg }###....##..#.$..#.# #.# #.#  #.# ..##...# #....†# #............# ...##.....#.####.###.#.###. #.#<.### #......#.# #.###......#. #.# ...Fg Fgj @-3Fg Fg Fg! #.#.. .###....##..#.$..#.# #.# #.#  #.# ..##...# Fg",#....†# #............#...##.....#.####.###.#.###. #.#<.### #......#.# #.###......FgEY4Fgx ..#.#.# #.#....>###....#.#..#.$..#.# #.# #.#  #.# ..##...# #....†#............#...##.....#.####.###.#.###. #.#<.### #......#5 _Found a stone staircase leading down.FgR #.#.....#.#.#. #.#....>###....#..#.....#.$..#.# #.# #.#  #.# ..###....†#............#...##.....#.####.###.#.###. #.#<.###Fg10/11==6Fgl  ### #.#.....#.#.#. #.#....>###....#..#.Fgl .......#.$......##.# #.# #.#  #....##..#....†Fgm #............#...##.....#.####.###.#.##Fg}u FgIy &7Fg Fg; Fg?M ## ### #.#....#.#.#. #.#...>##....#Fg:@........########..........#....#.###FgIFgLM&8FgRFgZFgU]+9.9 (2FgfbFge= _You now have 75 gold pieces (gained 7).Fg ......./ ## ### #.#.....#.#.#. #.#....>###....##.#......#.########.##.# #.#..##...##....†##............#Fg( Fg I==50.9 (1Fg͢ Fgե [ _Found a curved copper wand.Fgu\;#...#......./ ## #### #.#...#Fg]..#.#.#...# #.#....>...####....##.#......#.########....#....Fg?]O #..#  ..##....Fgo]^#  #....†FghFgk&1FgFg%#.# #...# ......./..#  Fg>##  ####  #.#...# ..#.#.#...#  #.#....>...# ###....# #.#.Fg ^.....#.########.....Fg?R#.....  Fgc #..... ..##..FgVFg&2FgFg g#.# #.# #...# #......./..#  ##  ####  #.#...# ..#.#.#Fg ...#  #.#....>...# ###....# #.#......#.########.##.....#  Fg0 Y3FgKX#.^..# #.# #.# #...# #......./..#  ##  ####  #.#...# ..#.#.#...#  #.#....>...#  ###....##  #.#......  #.########.# Fg...# ###....## #. #...... #.####### FgNc FgI~ &5Fg# FgM###  #..#^../.. #### ### #.#....#.#.#..........#..#######FgKFg&6FgFg\FgSM ######## ###  #..#^...# ### ####.#............#........##FgR7FgNFgRI===8.9 (2FgXFg[. _z - a wand of flame (32)Fg6vl ###### ## ##........## #^..# #.# #.# #.# ..# ##Fgv@# ###.# #.#..# ..#.#.#..........#  #.#..>...#  ###....#..#  #..##FgFg+9.9 (1Fg҈Fg FggZw########......##..## ^..# #....# #.# #.# #.# #####..##.#..#..#.##.# #.#...>...####....#.....# #......## #FgbFgbf'60FgkFgmFg(########......##..## ^..# #....# #.# #.# #.# #####..##.#..#..#.##.# #.#...>...####....#.....# #......## # ######Fg)Fg-&1Fg3Fgy5FgH$......##..## ^..# #....# #.# #.# #.# ####..##.#..#..#.#.#.# #.#...>...####....#.....# #......## # ###### #.#Fg\&2FgFglFg v..## ^..# #....# #.# #.# #.# ####..##.#..#Fg ..#.#.#.# #.#...>...####....#.....# #......# # ###### #.#  #.#Fg Fg &3FgX$ Fg& Fg 0 ^..# #....# #.# #.# #.# ####..##.#..#..#.#.#.# #.#...>...####....#.....# #......## #.... ###### #.# #.#  #.#4FgtQ #....# #..# #..# #..# ####..##.#..#..#.#.#.# #.#...>...####....#.....# #......# #... #...##### #.# #..# #..#..##.#5Fg #.# #..# #..# #..# ##.## ###.# #.#...# ..#.#.#.# #.#.>...# ###....#.# #.......## #......## #..........## #..Fg҄Q..# #...#  #..#  ..##.#FgFg&6FgFgOFg2 #.# #..........# #..........# #..........# ##........## ###...# #.#....# ..#.#.#.# #.#.>...# ###....#.#Fg #........## #.........## #..........### #..........# #.....# #....#  ..##.#Fg]Fg&7FgFgFgx  #.#. #..........#.# #..........#.. #....##. ##..###.###..........# #.#.....# ..#.#.#.# #.#.>...# ###....#.# #.........## #............## #..........#### #..........# #..........# #..........#  ..##.#8Ggw! #^..## #..........# . #..........# .## #..........# ..# #..........# #.# ##...# #.###..........# #.#............# ..#@#.#..........# #.#..>...# ###....#..# #.......## #........## #.####### #.#  #.# #.#9Gg,zGg9~Ggy 1M#..### ^.#.. #..# #.Gg . ##### #@#....#.#.#....... #.#..........>###....#...........#Gg ..................###..#..........#GgL Gg< '70Gg Gg Gga*M ####  ##..### ^..#.. #.#..# #.. ##### #.#..Ggrb..#.#.#.#.#..........>...##..............Gg>jGgk&1GgoGgqGgԣ sM ########  ####  ##..#### ^..#.. #.#Gg[ f#..# #.. ##### #.#....#.#.#..........#.......Gg8 Gg &2Gg Gg GgnWS ###### ## ##........##### #^..### #.# ..# #.# #.## #.#.# ..##.# ### #.###.# #.#..# ..#.#.#..........# #.#..>...# ###....#..# #......## #.......##Gg\Gg;^&3GgbGgdGg^ M ########  ####  ##..##### Ggъ ^...##..# ##..# #..##.# ####.###..........#..Gg= GgU &4Ggd GgH Ggw7i ###### ## ##........######## #^..##....## #.#.# #.##.## #.# #..# ..##.# #### #.###.# #.#..#  ..#.#.#..........#  #.#..>...#  ###....#..# Gg;Gg=&5GgBGgCGg  ###### ## ##...... ###### #Gg M^..#..@.## #.##.#..# #.#.##.## #.#. #..# ..Gg% A#. ##.# ###. #.###.## #.#..GgW  ..#.#.#.......... #.#..>...Gg <6Gg Gg Ggvl########......#..###### ^. #....## #. ##@#..# # #.##.## #GgTm #.##..# # #.###.# ## #.. #.#. ##. #.#. ..#.#.# #.#...>###....#.GgsGgu&7GgyGg{Ggnq ##########......##..###### #.^#....##.##.#.. #@##.##.#.# ##...#................. 8GglsGg Gg GgH Gg? Gg Gg BGg ,GgA Gg Gg ,Gg GgP GgP ,Gg Gg Ggj Gg Gg Gg Gg ,Gg Gg Gg{ ,Gg Gg Ggd! Gg$ ,Gg& Gg ( Gg* ,Gg+ Gge0 Gg1 Gg51 Gg1 Gg4 Gg2: XGg^< ,Gg(= Gg> GgB ,Gg'N GgO Gg R Gg] page down [PgUp|<] page up [Esc] exit[top]SHg SHg ,SHg SHg9 Goodbye, Werew.68 Werew the Tinkerer (level 4, 0/32 HPs)Began as a Gnoll Forgewright on Feb 7, 2025.Killed from afar by Ijyb (21 damage)... with a bolt of light... on level 3 of the Dungeon on Feb 10, 2025.The game lasted 00:23:11 (1699 turns). Best Crawlers -1.47301008 tswnMiCA-27 escaped with the Orb2.33579707 tswnKoSh-27 escaped with the Orb3.28480504 tswnMiSh-27 escaped with the Orb4.26666240 tswnGrHW-27 escaped with the Orb5.25777848 tswnTeSh-27 escaped with the Orb6.25305913 tswnSHg MiAl-25 escaped with the Orb7.25179701 tswnMiHs-27 escaped with the Orb8.23834356 kevicency TrFi-27 escaped with the Orb9.22689914 JanoDsFi-27 escaped with the Orb  10.21288805 tswnMiHW-27 escaped with the Orb  11.21179837 15DjFE-27 escaped with the Orb  12.20623775 JanoDsMo-27 escaped with the Orb  13.19983261 kevicency GrFi-27 escaped with the OrbTHgTHgTHg? [?25h[?0c [?1051l[?1052l[?1060l[?1061l