,:j Player: Whirlwind Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.14:24:44.ttyrec Time: (1782224684) Tue Jun 23 14:24:44 2026 -:jU [?1051l[?1052l[?1060l[?1061h-:jVV)0[?7h[?25l[?1c-:jY-:j]-:jekWelcome, Whirlwind. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help0:j0:jG0:j Welcome, Whirlwind the Tengu. Please select your background. WarriorAdventurerMage a - Fighter i - Artificer0:j !q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk0:j9!k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand0:jZ!Warrior-mageu - Forgewright Zealotm - Warper0:j{!tv - Fire Elementalist f - Berserkern - Hexslinger0:j!w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knight0:j!qp - Reavery - Earth Elementalistz - Alchemist 0:j!Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background0:j!x * - Random background # - Recommended character ! - Random character % - List aptitudes0:j":Space - Change species ? - Help1:j1:jH;1:jEWhirlwind the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shock1:jK+#####+#...$.###.....###...@...##.......###.....#####+###1:jQR1:j@ZWelcome, Whirlwind the Tengu Air Elementalist.A smirking vizier told you that the Orb of Zot is just within this dungeon.1:j^1:jPress ? for a list of commands and other information.  Found 8 gold pieces.1:j 1:j[ _Found a staircase leading out of the dungeon.2:jy 2:jj $  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   f + Spellcasting 2.0  20%  -1           b + Unarmed Combat   0.0    +1   g + Conjurations 1.3   2%  +3  2:j     h + Air Magic4.0  56%  +3          2:j J c + Armour   0.0    +1      d + Dodging2:jM 2.1  13%  +1      e + Stealth2.0   9%  +1          2:j{             2:jǝ ,            2:j !            2:j         2:j@ l    2:jb         2:j         2:j T    2:jٞ The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help2:j [=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2:j/ 3:j a + Fighting 0.0  100% f - Spellcasting   2.0   - g - Conjurations   1.3    h - Air Magic   4.0   - d - Dodging   2.1    e - Stealth   2.0   4:j:  a + Fighting   0.0    g + Conjurations 1.3  100%5:j 4%  h + Air Magic 4.0  96%6:j a * Fighting   0.0  31%2677:j a - Fighting   0.0   4968:j2 r f + Spellcasting 2.0  26%38:j 71::j 0 g * Conjurations   1.3  2456;:jC;:j;:jWhirlwind the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8+#####+EV: 11Int: 15#...$.#SH: 0Dex: 14##.....##;:jDXL:  1 Next:  0% Place: Dungeon:1#...@...#Noise: ---------  Time: 0.0 (0.0)#.......#-) Nothing wielded##.....##Cast: Shock###+###Welcome, Whirlwind the Tengu Air Elementalist.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information.  Found 8 gold pieces. _Found a staircase leading out of the dungeon.;:jt;:j;:j};:j;:j&;:j;:jA;:j;:j;:j 26  _;:j;:j.;:j;:je;:j;11 ;:j;:j8 _You now have 8 gold pieces.;:j3;:jd_ 26  ;:jU;:j ;:j;:j@;11 ;:j;:j7 _You open the door.;:j"j  You encounter an endoplasm.;:j: #####J............##.......#......?## #.......## ......... #.$......+#####@# #.....## ##.....## Shock#...<...##.......#;:j ##.....##J   endoplasm (asleep)###+###;:j5: +5.0 (5;:j? t 26  6.0 (6 _;:jD ;:jG Q _There is an open door here.<:j#####J.... ........# #.......# ......?## #.......## ......... #.$......+#####'#  #....@####.....## #...<...# #.......# ##.....## ###+### <:j<:j!d7.0 (1Shock _<:j4'<:j)<:j=  ........# #.......# ......?## #.......## ......... #.$......+#####'#  #.....####...@.## #...<...# #.......# #### ###+# <:jn <8<:jx =:j Editing macros.  ~ - Create/edit macro from key Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps>:jHN[?25h[?0c[?25l[?1c>:jOeCurrent macro for 1: [none] Input new macro for 1: Input a key sequence. Use \{n} to enter keycode n. [esc] for menu?:j!&z?:j La.?:j`:-Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  1 - za. Created macro '1' => 'za.'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps?:jG+?:j8?:jU........#Whirlwind the Gusty#.......#Tengu......?##Health: 10/10 ========================#.......##Magic: 4/4========================.........AC: 2Str: 8#.$......EV: 26 Int: 15+#####'#SH: 0Dex: 14#.....##XL:  1 Next:  0% Place: Dungeon:1##...@.##Noise: ---------  Time: 8.0 (0.0)#...<...#-) Nothing wielded#.......#Cast: Shock##.....#####+###Found 8 gold pieces. _Found a staircase leading out of the dungeon. _You now have 8 gold pieces. _You open the door. ?:jyWh_You encounter an endoplasm. _There is an open door here.?:j [?:jd?:jh?:j&l?:j\ 4?:j ?:jZ F _Unknown command.?:j i   _  An endoplasm comes into view.?:j #####J.... ........# #.......# ......?## #.......##  ......... #.$......+#####@# #.....## ##.....## Shock#...<...##.......###.....##J   endoplasm (asleep)###+###?:j +9.0 (1?:j$ n  10.0 (2.0) _?:j) ?:j- Q _There is an open door here.@:jIWhirlwind the Gusty#####*....Tengu....*...#Health: 10/10 ========================#...*...#Magic: 3/4==================------...*..?##AC: 2Str: 8#.*.....##EV: 26 Int: 15.*.......SH: 0Dex: 14#*$......XL:  1 Next:  0% Place: Dungeon:1+#####@#Noise: ---------  Time: 10.0 (0.0)#.....##-) Nothing wielded##.....##Cast: Shock@:j#...<...##.......###.....##J   endoplasm###+###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is almost dead.@:jB'.J@:jogX......11 =1.0 (1  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is almost dead. _The endoplasm quivers.@:j Whirlwind the Gusty#####.....Tengu....*...#Health: 10/10 ========================#...*...#Magic: 2/4============------------...*..?##AC: 2Str: 8#.*.....##EV: 11Int: 15.*.......SH: 0Dex: 14#*$......XL:  1 Next:  0% Place: Dungeon:1+#####@#Noise: =--------  Time: 11.0 (0.0)#.....##-) Nothing wielded##.....##Cast: Shock#...<...##.......###.....##J @:j [30m  endoplasm###+### _The endoplasm quivers.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)@:j22 ).J.@:j? ....@:j}@ ...@:j9B +2.0 (1@:jJ @:jSM sCasting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit) _The zap misses the endoplasm.@:j   Whirlwind the Gusty #####.....  Tengu ........#  Health: 10/10 ======================== #.......#  Magic: 1/4======------------------ ......?##  AC: 2Str: 8 #.......##  EV: 11Int: 15 .........  SH: 0@:j5 kDex: 14 #.$......  XL:  1 Next:  0% Place: Dungeon:1 +#####@# Noise: =--------  Time: 12.0 (0.0) #.....## -) Nothing wielded ##.....## Cast: Shock #...<...# #.......#@:jl  ##.....## J   endoplasm @:j G###+###Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  @:j: "The zap hits the endoplasm.@:jx      #..*....#  ..*  #.*  .*@:j   #*     @:j .  @:j^ 0  @:j 4.....@:j b23.0 (1Shock@:jƥ c _You kill the endoplasm!@:jP  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@:j @:j(@:j2@:j`4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A:jPj  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A:j2A:j<A:jCA:jG  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A:j73A:j8A:j:A:j? 26  _A:j&@A:jB,A:jCA:j&F,A:jFlV2============A:j4o,A:joA:jq,A:jxuA:jvA:jgwA:j xA:jz,A:jzA:j[|A:j|R3======A:j}A:jA:j8======A:jA:jf4======A:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) A:j{ Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored.A:j_A:jA:jA:jA:jA:j$A:j{A:j~A:j;11 A:jgA:jO$ A:j(_You now have 14 gold pieces (gained 6).A:jA:j'l====== 26  A:juA:jA:jA:jHA:jA:jA:jfBA:j. #.### #.#.## A:j#....## ######..... .........# #.......# #......@##-#..#### ....... ##...........+#####'###########.....####.....###...<...##.......#A:j#050.0 (37.0)A:j-[11 -1.0 (38A:jw3A:j!7g _c - a scroll labelled YSTRIY TUPA KOGIVA:jG_A:jIA:jxO 26  A:jP,A:j[A:j\A:jdbXA:j&cA:jdA:jd,A:jmfA:jgA:jh,A:jfnA:j  Whirlwind the Gusty  Tengu # Health: 10/10 ======================== #. Magic: 1/4======------------------ #. ### AC: 2Str: 8 ..##."..# EV: 11Int: 15 ......#.## SH: 0Dex: 14 .........# XL:  1 Next: 30% Place: Dungeon:1 #@.# Noise: =--------  Time: 93.0 (0.0) #..# -) Nothing wielded #..###### C:jD? e  Cast: Shock #.).....#  #.#####.#  #.# w   dart slug #. #.# #.### #.# #.#.## #.#Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.C:jHD  # #. #. ### C:jE   .******..# #@.# #..#     #.# #.  #.###   #.C:j "......C:jZ b64.0 (1ShockC:j C:jOonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!C:j?  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D:jnD:jD:j.D:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)D:jQ  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D:j_D:jT!D:j'D:j*  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)D:jq*onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)D:j D:jќ_You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D:jfD:j%  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)D:jTD:jTD:jWD:jXD:jw]f 26  _D:ja^D:jaD:jqaD:j&cD:jeD:jeD:j(gD:jj,D:joXD:jwXD:jy,D:jD:jX2======D:jD:jBD:jD:jD:j`D:jD:jD:jD:jD:j D:jcD:j-T======D:jޡD:jBXD:jBD:j1D:jD:j֪D:j<.3======D:j,D:j6D:jC>======D:j,D:jq,D:j,D:jD:jBD:j|D:j,D:j,D:j,D:j]X4======D:jBD:jD:jD:jT======D:jD:j6!&...# ...# #..# #.. # #..#  #..###..##.@..#-........#.####.........# ...######..### #..# #..###### #.).....# #.#####.# #.#128.0 (34.0)D:j"[11 -9.0 (35D:jE?onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _b - an amulet of dissipationF:jdF:j gjPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - an amulet of dissipation[?] describe selected F:jYg[!] equip|wield|wear|put on[tab] equip|unequip G:j G:j H:jH:jK:j K:jN Whirlwind the Gusty...#Tengu...#Health: 10/10 ========================#..#Magic: 4/4========================#..#AC: 2Str: 8#..#EV: 11Int: 15#..#SH: 0Dex: 14#..###XL:  1 Next: 60% Place: Dungeon:1..##.@..#Noise: ---------  Time: 129.0 (0.0)........#.##-) Nothing wielded##.........#Cast: Shock...######..####..##..#######.).....##.#####.##.#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anywayK:j~ .)  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _b - an amulet of dissipationK:jx K:j~ 4K:jL f  You start putting on your amulet.K:j ,30.0 (1K:j]K:jK:j %+1.0 (2K:j+K:j2K:j<+2.0 (3K:jAK:jGK:jN+3.0 (4K:j WK:jnA4.0 (5K:jKvK:j _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster.K:jK:jK:jfY _b - an amulet of dissipation (worn)L:jm3L:joL:jqL:jsL:jy 26  _L:j{,L:j.|L:jYL:jYk  You encounter a ball python.L:jאW...#[.>...: ...#....... #..#....... #..#....... #..#S...... #..#....... #..###.......##....#.......@...#.#######.........# .....######..#Shock ####. #..# # #..###### #.).....#S   ball python (constriction, asleep) #.##L:jm###.# #.# #. #.#L:j .S6.0 (2  Found a parchment of Summon Seismosaurus Egg and a runed helmet.  Found a stone staircase leading down.L:jWS)  7.0 (3L:jiL:j5 _The ball python hisses angrily.M:ja 3...#Whirlwind the Gusty[.>...: ...#Tengu....... #..#Health: 10/10 ========================....... #..#Magic: 3/4==================------....... #..#AC: 2Str: 8.**.... #..#EV: 26 Int: 15...**.. #..###SH: 0Dex: 14.....**##....#XL:  1 Next: 60% Place: Dungeon:1.......@...#.##Noise: ---------  Time: 137.0 (0.0)M:j #####.........#-) Nothing wielded.....######..#Cast: Shock####. #..###..#######.).....#S   ball python (constriction)#.#####.##.##. #.#Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python.M:j} @.SM:j= @.SM:jȈ +...M:j :11 =8.0 (1M:j) M:j_ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python. _The ball python is moderately wounded.M:jm { ...#  Whirlwind the Gusty [.>...: ...#  Tengu M:j ....... #..#  Health: 10/10 ======================== ....... #..#  Magic: 2/4============------------ ....... #..#  AC: 2Str: 8 ....... #..#  EV: 11Int: 15 ....... #..###  SH: 0Dex: 14 .......##....#  XL:  1 Next: 60% Place: Dungeon:1 .......@...#.##  Noise: =--------  Time: 138.0 (0.0) #####.........#  -) Nothing wielded .....######..#  Cast: Shock ####.:j_ P4m #..#  # #..######  #.).....#  S   ball python (constriction) #.#####.#  #.#  #. #.# Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit)  M:j $The zap hits the ball python.M:j~  ...#   ...#  M:j P #..#   #..#   #..#   #..#  ...**..  M:j1 W .....**  M:j      ####.  # M:j  #.)  #.# M:jF 6#. M:jr lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python.  You kill the ball python!M:j} ....l   frilled lizard (wandering)M:jL 379.0 (1M:j׎ M:j _ _You encounter a frilled lizard.N:jJ]...#Whirlwind the Gusty[.>...: ...#Tengu....... #..#Health: 10/10 ========================....... #..#Magic: 1/4======------------------....... #..#AC: 2Str: 8**..... #..#EV: 11Int: 15..**... #..###SH: 0Dex: 14N:jKp....**.##....#XL:  1 Next: 70% Place: Dungeon:1......*@...#.##Noise: =--------  Time: 139.0 (0.0)#####.........#-) Nothing wielded.....######..#Cast: Shock####. #..###..#######.).....#l   frilled lizard (wandering)#.#####.##.##. #.# _You encounter a frilled lizard.Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N:j#LAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 48% to hit)N:j7G.lN:jm......lN:j,40.0 (1N:jN:j ,  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 48% to hit) _The zap misses the frilled lizard.N:j ...#  Whirlwind the Gusty [.>...: ...#  Tengu ....... #..#  Health: 10/10 ======================== ....... #..#  Magic: 0/4------------------------ ....... #..#  AC: 2Str: 8 ....... #..#  EV: 11Int: 15 .†..... #..###  SH: 0Dex: 14 .......##....#  XL:  1 Next: 70% Place: Dungeon:1 .......@...#.##  Noise: =--------  Time: 140.0 (0.0) #####:j}37m.........#  -) Nothing wielded .....######..#  Cast: Shock ####. #..#  # #..######  #.).....#  l   frilled lizard #.#####.#  #.#  #. #.# Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.N:jZ ...#   ...#   #..#   #..#   #..#   #..#  .***...   ....***   N:j     ####.  #  #.)  #.# #. N:j<<†.....N:j@b81.0 (1ShockN:jHN:jgR _You kill the frilled lizard!N:j N:j N:j N:j c  You encounter a bat.N:j  26  b...b   bat (wandering)N:j& %0N:j .N:j} (N:j# 3-2.0 (1N:j) N:j+ 0 _The bat leaves your sight.O:jO:j3O:je  A bat comes into view.O:j b-b   bat (wandering)0O:j!3b.O:j\)O:j))3.0 (1 O:j- _O:j1O:j3O:j   Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O:jw 1O:jt O:j" e _You don't have enough magic to cast this spell.P:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.P:jLd _You don't have enough magic to cast this spell.asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P:j TP:jfi  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.P:j?d _You don't have enough magic to cast this spell.asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P:jxP:j-P:jTS  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.Q:jHV...# [.>...: ...# ....... #..# ....... #..# ....... #..# .b..... #..# .†..... #..### .##....# .#.## #####.# .....######..# ####. #..###.).....# Q:jL.bQ:jL?b†Q:jQ:j'e  4 _Q:jQ:j...# [.>...: ...# ....... #..# ....... #..# ....... #..# ..b.... #..# .†..... #..### .##....# .#.## #####.# .....######..# # # #..#######.).....# .Q:j*bQ:jg Pb5Q:jQ:j,HQ:jU ...# [.>...: ...# . #..# . #..# . #..# ..bb... #..# Q:jS .†..... #..### .##....# .#.## #####.# .....######..# ####. #..## #..#.).....##.#####.# Q:j <6Q:j Q:j R:jG[.>...: ...# ....... #..# . #..# . #..# ..bb... #..# .†..... #..###.......##....# ....#.######..# .....######..# ####. #..# R:jr # #..###### #.).....##.#####.##.##. #.##.### #.#R:jR:j&7R:j%R:j&R:j!....... #..# . #..# . #..# ..bb... #..# .†..... #..###.......##....# ....#.######..# .....######@.# ####. #..#  # #..###### #.).....##.#####.##.##. #.#R:j#.### #.##.#.## #.#R:jR:j9W1======8R:jCR:jFR:jQ". #..# . #..# ..bb... #..# .†..... #..###.......##....# R:j9...........#.######.........# .....######..# ####. #.@#  # #..###### #.).....# #.#####.##.#R:jDt#. #.#R:jq#.### #.##.#.## #.##....###.#R:jR:j&9R:jR:jZ R:j?& / bb... #†..... #..###......##........#.#######......... .....##########.  # ##### #.).....######.##.######........#R:j' R:j, '50R:j*E R:jG R:jq  bb†..... #..###......##........#.#######......... .....##########.  # ##### #.@.....####### ...........#####R:j 1onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Things that are here: _a +0 dagger; a goblin corpseS:jS:jBc======11 52S:jS:j% _c - a +0 daggerS:j`S:jWield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))c - a +0 dagger[?] describe selected [!] equip|wield|wear|put onS:jy[tab] equip|unequip T:j֔T:j̚T:j Y ..bb... #..#Whirlwind the Gusty.†..... #..###Tengu.......##....#Health: 10/10 ========================...........#.##T:jDeMagic: 1/4======------------------#####.........#AC: 2Str: 8.....######..#EV: 11T:jInt: 15####. #..#SH: 0Dex: 14##..######XL:  1 Next: 80% Place: Dungeon:1#.@.....#Noise: ---------  Time: 152.0 (0.0)#.#####.#-) Nothing wieldedT:jS#.#Cast: Shock#. #.##.### #.##.#.## #.#T:j.#....###.#######........#.........#####T:jY2Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Things that are here: T:js_a +0 dagger; a goblin corpse _c - a +0 daggerT:jT:j+5 (0.5T:j1Mc) +0 daggerT:jT:j. _c - a +0 dagger (weapon)U:jFIU:jL 26  U:jNU:j"OU:jOU:jSXU:j TU:jyTU:jtVU:jVU:j6WU:jzYU:jYQ2======U:jZU:j\,U:j\U:jM^U:j^U:j^U:j`U:j`U:jaU:jbU:jrc>======U:jeU:jWf,U:jfU:j&i,U:j~jU:jhkU:jkU:jkU:jmU:jmU:j|nU:jPpU:jpU:jOqU:jrU:jrU:jsU:j]uU:juR3======U:jgvU:jp8======U:j,U:jVU:j,U:jAU:jؒf4======U:jU:jQU:j1U:jU:jMU:jU:jU:jZU:jҞU:j:U:je  A bat comes into view.U:jM ....... #..# ....... #..#  . #..#  ..bb... #..#  .†..... #..##..##.......b.....#.#######.........# .....######@.# ####. #..# # #..######Shock #U:j.†.....# #.#####.# #.#b   bat (wandering) #. #.#U:jְ #.### #.# U:jT#.#.## .#U:jxb.83.5 (31.0).bU:jf1b.U:jU:j  4.5 (32 _V:jC-  #..#   #..#   #..#   #..#  .†..... #..###  ......b##....#  ...........#.##  #####.........# #@.# ####. #..# # #..######  #.†.....#  #.#####.#  #.# #. #.# #.### #.#  #.#V:j  #..#   #..#   #..#   #..#  .†..... #..###  ......b##....#  ...........#.##  #####.........# #@.# ####. #..# # #..######  #.†. #.### #.# #. #.# #.### #.#  V:j1V:j=.p _A bat is nearby!V:j ....... #..#Whirlwind the Gusty....... #..#Tengu....... #..#Health: 10/10 ========================..bb... #..#Magic: 3/4==================------.†..... #..###AC: 2Str: 8......*##....#EV: 26 Int: 15.......**..#.##SH: 0V:j4 Dex: 14#####....***..#XL:  1 Next: 80% Place: Dungeon:1.....######@.#Noise: ---------  Time: 184.5 (0.0)####. #..#c) +0 dagger#V:j #..######Cast: Shock#.†.....##.#####.##.#b   bat#. #.#V:j #.### #.##.#.## #.#V:j Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V:j Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineV:j!hAim: a bat (wandering, hasn't noticed you, 52% to hit)  The zap hits the bat.V:jlD.b.bV:j .bV:j|%..V:j:11 =5.5 (1V:jfV:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 52% to hit)  The zap hits the bat. _The bat is heavily wounded.V:je ....... #..#Whirlwind the Gusty....... #..#V:jTengu....... #..#Health: 10/10 ========================..bb... #..#Magic: 2/4============------------V:j.†..... #..###AC: 2V:jStr: 8.......##....#V:j;EV: 11Int: 15...........#.##SH: 0Dex: 14#####....***..#XL:  1 Next: 80% Place: Dungeon:1.....######@.#V:jNoise: =--------  Time: 185.5 (0.0)####. #..#c) +0 dagger##..######Cast: ShockV:j#.†.....##.#####.##.#V:jb   bat#. #.#V:j_h#.### #.##.#.## #.# _The bat is heavily wounded.Casting: Shock (safe; 6% risk of failure)  V:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  V:jPress: ? - help, Shift-Dir - straight lineAim: a bat (heavily wounded, 52% to hit)V:jgHb..bV:j}qJ.6.5 (1V:jwV:jyMCasting: Shock (safe; 6% risk of failure) V:jy Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight lineV:jXz: a bat (heavily wounded, 52% to hit _The zap misses the bat. The bat closely misses you.V:jTR ^ ....... #..# Whirlwind the Gusty  ....... #..# Tengu  ....... #..# Health: 10/10 ========================  ..bb... #..# Magic: 1/4======------------------  .†..... #..### AC: 2Str: 8  .......##....# EV: 11Int: 15 V:jS  ...........#.## SH: 0Dex: 14  #####.........# XL:  1 Next: 80% Place: Dungeon:1 .....######@.# Noise: =--------  Time: 186.5 (0.0) ####. #..# c) +0 dagger # #..######  Cast: Shock #.†.....#  #.#####.#  #.# b   bat #. #.# V:jS #.### #.# #.#.## #.# _The zap misses the bat. The bat closely misses you.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bat.V:jX   #..#   #..#   #..#  V:j Y  #..#  .†.....   *...# V:j3Y *#.##  V:jWY f**..# V:jY  ####. #..# #    V:jY W #.# V:jZ 6#. V:j======W:j,=W:j>W:j>W:jV?W:j@W:jK4W:jLW:j MR3======W:jmNW:jAPW:j}PW:jYQW:jSW:jRSW:jrTW:jUW:jVW:jVW:j^XW:jX>======W:jsYW:j5[W:jk[W:j\W:j],W:j^W:j_W:j#`W:j`W:jTbW:jbW:jcW:jd,W:jeW:jfW:jgW:jgW:jpi,W:j#jW:jkW:j9lP4======W:jmW:jpW:jq,W:jrW:j}W:j}W:j~W:jlW:joW:j>======W:j!W:jW:jW:jSW:j W:jW:jlW:jW:j W:jW:jW:j5W:jW:jW:j&W:juW:jW:jW:jW:jW:jW:jpW:j<W:jW:jW:jW:jW:jW:juW:j\W:jW:jW:jW:jaW:jW:j-W:jW:j   ############# #^...# .[.>...@?...#W:j- #.......##..# #.......##..# #.......##..##.......##..#..†.....##..### #.......##....# #...........#.## ######.........#onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failureW:jV)onfirm with . or Enter, or press ? or * to list all spells. W:j_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You pick up a parchment of Summon Seismosaurus Egg and begin reading...W:j1231.5 (44.0)W:j{[11 -2.5 (45W:jBW:juP _You add the spell Summon Seismosaurus Egg to your library.W:jBW:jW:jթW:jW:j5W:ju 26  W:jA# #^.# .[.>....@...# #.##..# #.##..# #.##..##.#W:j#..#..†.....##.##.....#.########...#W:ju3.5 (1.0)11 4.5 (2 _d - a scroll labelled OLUFELOTIOW:j(4  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W:j W:jW:j4 W:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)X:jU3X:jWX:jZX:j^X:jc| 26  _X:jdX:jfX:jnX:jvnX:jpX:jatX:juX:jvX:jyX:j{X:jK}X:jW~X:jX:j(R  There is a stone staircase leading down here.X:jX:j _X:jQX:jX:jC,X:jX:jЖn  You see here a +1 helmet of intelligence.X:jX:j _X:jX:jX:j,X:jX:jX:jX:j`X:jPX:jX:jX:j>X:jTnX:j7X:jdX:jlX:j6X:jkX:j+X:jbX:j+X:jX:j,X:j$X:jX:jX:j9X:jX:j`X:jQX:jRBX:jX:jmX:jX:j}X:jX:j,X:jX:j/X:jX:j,X:jX:jX:jX:jX:jqX:j[X:jBX:jX:j;,X:jX:jlX:j,X:jX:j X:j X:jP X:jX:j#X:j j  You encounter an endoplasm.X:j^A#.# ##.##...........##.###...######.......##.##.###.......#######.###....## #.####. ##.......## #.# #. ##.###...#.# #. ##.......## # #. #########.## #. # ##@# #. # ##."J# #.### # #.## #.#.## #Shock .# #....### #######....... .........### J   endoplasm (asleep) #.......# #.......##:j\B>m ##.......##X:j6L0639.0)X:jOk  4.5 (30 _X:jUX:jyXX:jt  #.# ##. #.###.. ##.##. #.###....##   #.......## #.# #.  #.###...# .# #.  ..## # #.  X:j+u #.## #.  ##@# #.  ##."J# #.###  #.##   .#  #  X:jeu I   X:j  #.# ##. #.###.. ##.##. #.###....##   #.......## #.# #.  #.###...# .# #. X:j  ..## # #.  #.## #.  ##@# #.  ##."J# #.###  #.##  X:j  .#  #  X:j! # X:j  X:j 1X:je X:jT# a _An endoplasm is nearby!Y:j^: #.# ##.##...........# Whirlwind the Gusty #.###...######....... Tengu ##.##.###.......###### Health: 10/10 ======================== #.###....## #.####. # Magic: 3/4==================------ #.......## #.# #. # AC: 2Y:j=Str: 8 #.###...# .# #. # EV: 26 Int: 15 #.......## # #. # SH: 0Dex: 14 ########.## #. # XL:  1 Next: 90% Place: Dungeon:1 ##@# #. # Noise: ---------  Time: 264.5 (0.0) ##.".# #.### # c) +0 dagger #.## #.#.## # Cast: Shock .# #....###Y:j} #######....... .........### J   endoplasm (asleep) #.......#  Y:jW#.......##  ##.......##Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the endoplasm.  The endoplasm is severely wounded.The endoplasm quivers.The zap hits the endoplasm.Y:j^P #.# ##. #.###.. ##.##. ..##   Y:j#.## #.# #.   .# #.   # #.   #.  ##@# #.  ##***# #.###  #.## Y:jgn  .#    Y:j*     Y:j%F.".Y:j$Y:jc$S#.# ##.##...........# Whirlwind the Gusty#.###...######....... Tengu##.##.###.......###### Health: 10/10 ========================#.###....## #.####. # Magic: 3/4==================------#.......## #.# #. # AC: 2Str: 8Y:j%T#.###...#.# #. # EV: 11Int: 15#.......### #. # SH: 0Dex: 14########.###. # XL:  1 Next: 110% Place: Dungeon:1##@#Y:j%#. # Noise: =--------  Time: 265.5 (1.0)##.".# #.### # c) +0 dagger#.## #.#.## # Cast: Shock.# #....##########................### #.......##.......## ##.......## Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineY:j&The zap hits the endoplasm.  The endoplasm is severely wounded.The endoplasm quivers.The zap hits the endoplasm.Y:jF*zThe zap hits the endoplasm.  The endoplasm is severely wounded.  The endoplasm quivers.  The zap hits the endoplasm. _You kill the endoplasm!You have reached level 2!Y:j:/  --more--Z:j 5/154/6--2 4% ShockZ:j Z:jY 4 _[:j3[:j[:j[:j=f 26  _[:j[:j2[:j[:jN--[:j,[:js[:jȿ5========[:j[:jk[:j,[:j[:j1[:j[:j=[:j[:j[:jN6====[:j([:j[:jI,[:j[:j[:j[:j`[:j[:jw#.###...######.##.##.###.......#######.###....## #.####. #..#.......## #.# #. #..#.###...# .# #. #.†#.......## .# #. #.########.## .# #. #. ##.###.# #. #.##.@.# #.### #.-##.## #.#.## #...# #....###..#########........#. .........######## #.......## ##.#####....86.5 (21.0)[:jn11 -7.5 (22 _d - an amulet of wildshape^:jI^:jq^:j^:j==== 26  ^:jl^:j^:j^:j^:j^:jl^:jm^:js^:j^:jz^:j ^:j^:j ^:j^:j^:jE^:j,^:j(^:j^:jT^:j^:j&^:jV+,^:j,^:j.^:j.^:jL/^:j/^:jG2^:jQ5^:j5^:j5^:j'7^:jG^:j[Q,^:jN_^:je^:jz,^:j/}^:j}^:j~^:j'^:j-^:j,^:j҅,^:jq,^:j^:j11  _You now have 22 gold pieces (gained 8). 26  ^:jM^:j4^:jv  You encounter a kobold. It is wielding a +0 short sword and quivering stones.^:j" #.......## ##.# ########.## ##.## ##.###.##  ##...##  # #########.##  #. ..........#  #..## #######.######.##....####### #...............@.....# #......#.^:jTp....##.#####.# #......#.. #. ####.###.....##Shock#K #............#  ......##  #...##########+#### K   kobold (missile, asleep)### #.... ##.... ^:jG#...<^:j.330.5 (43^:jk  1.5 (44 _^:j^:j _:j #.......## ##.# Whirlwind the Gusty ########.## ##.## Tengu ##.###.##  Health: 15/15 ======================== ##...##  Magic: 5/6====================---- # #########.##  AC: 2Str: 8_:j #. ..........#  EV: 26 Int: 15 #..## #######.####### SH: 0Dex: 14 .##....####### #........ XL:  2 Next:  4% Place: Dungeon:1 .......@.....# #......#. Noise: ---------  Time: 331.5 (0.0) _:j ....##.#####.# #......#. c) +0 dagger . #. ####.###.....### Cast: Shock #) #............# # ...............## # _:jE#...##########+#### K   kobold (missile, asleep) ### #.... ##...._:j_ #...<.Confirm with . or Enter, or press ? or * to list all spells._:jAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line_:j)Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The zap hits the kobold._:jE  ##.  ##. .##  ##...##  # .##  #. ...#  #..## .  #.  #. * #. . #* ####.###. #* #............#     ###     #...< _:jm..)11 8=2.5 (1Shock  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The zap hits the kobold. _You kill the kobold!_:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._:j_:j_:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_:j,  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._:jmr _:j6x _:j~ _:j   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_:jB  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._:j 4_:jE _:j2   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_:j _:jX 3_:j.  26  __:j _:j( _:j _:j_:j_:j_:js_:j,_:jQ_:j_:j_:j_:j ,_:j_:j_:jN6====_:j_:j_:jW.B_:jo/_:j<|onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _:jJ=_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter an endoplasm._:jT #.###...# ...# #.......## ##..##########.## ##...J# ##.###. #...# ##...# #...# #########.## #... ..........#  #..### #######.#### ##.##.@..####### #....-............# #..........##.#####.# #.....Shock###.### #.#####.###.....# #)##.... ...............# J   endoplasm (asleep) #...##########+##### #. ##._:j]442.0)====  -5.5 (13 __:j-`:j \ #.###...#  Whirlwind the Gusty ...# #.......## # Tengu ##..##########.## ## Health: 15/15 ======================== ....# ##.###. Magic: 5/6====================---- #...# ##...# AC: 2Str: 8 #...# #########.## EV: 26 Int: 15 #... ..........#  SH: 0Dex: 14 `:j2 #..### #######.#### XL:  2 Next:  8% Place: Dungeon:1 ##.##.@..####### #..... Noise: ---------  Time: 345.5 (0.0) ................# #..... c) +0 dagger .......##.#####.# #..... Cast: Shock ###.### #.#####.###..... # #)##............ ...............# J   endoplasm (asleep) #...##########+# #### #. ##.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the endoplasm.  The endoplasm is almost dead.The endoplasm quivers.The zap hits the endoplasm.`:jj n   ...#     ...*#  #..*#  #..*#  #.*.   #.*###          # #)    ####   ##. `:j\J 6......`:j%N u11 16=6.5 (1Shock`:jU `:jYW }  Press: ? - help, Shift-Dir - straight lineThe zap hits the endoplasm.  `:jW The endoplasm is almost dead.The endoplasm quivers.  The zap hits the endoplasm. _You kill the endoplasm!`:jmv  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`:j^@ `:jO  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a:ja:jKa:ja:j)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)a:j? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a:jf 4a:j-  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)a:j|% 26  _a:j6====onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a ball python.M......## ###S# #.###...#  ...# #.......## ##..##########.## ##.##.###. ##...############.##..............#  #.@### #######.####- ##.##....######...............Shock..:jR)7m.....##.#####.# #.....#.S   ball python (constriction, asleep)#..55.5 (9  -6.5 (10.0) _a:ja:j/a:j[ #.......## # Whirlwind the Gusty##*# #.###...#Tengu..*# #.......## # Health: 15/15 ========================##.*##########.## ## Magic: 5/6====================----..*.###.###. AC: 2Str: 8#.*.###...# EV: 26 a:j 0Int: 15#.*.############.## SH: 0Dex: 14#.*..............# XL:  2 Next: 16% Place: Dungeon:1#.@### #######.#### Noise: ---------  Time: 356.5 (0.0)a:j ##.##....####### #..... c) +0 dagger................# #..... Cast: Shock.......##.#####.# #.....###.### #.#####.###.....#. #)##............ S   ball python (constriction)a:j٬ u# ...............##...##########+######.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  a:jܭ ;Press: ? - help, Shift-Dir - straight linea:j Aim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is severely wounded.a:j9 a:jI G.Sa:jvQ 8.....a:jS :11 =7.5 (1a:j[ a:j_   Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is severely wounded. _The ball python hisses angrily.b:j`n #.......## # Whirlwind the Gusty ##.# #.###...#  Tengu ...# #.......## # Health: 15/15 ======================== ##..##########.## ## Magic: 4/6================-------- ....# ##.###. AC: 2Str: 8 #...# ##...# EV: 11Int: 15 #...############.## SH: 0Dex: 14 #................#  XL:  2 Next: 16% Place: Dungeon:1 #.@### #######.#### Noise: =--------  Time: 357.5 (0.0) ##.##....####### #..... c) +0 dagger:joM9H ................# #..... Cast: Shock .......##.#####.# #..... ###.### #.#####.###..... #. #)##............ S   ball python (constriction) # ...............# #...##########+# #### #.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit)  The zap hits the ball python.b:jv   ##.#   ..*#   ##.*  ..*.#  #.*.#  #.* #.*            #.  #     ####  b:j:......b:jPc208.5 (1Shockb:jwb:jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (severely wounded, 72% to hit)  The zap hits the ball python. _You kill the ball python!b:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b:j b:jb:jb:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)b:jp;  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b:jw b:jb:jb:j  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)b:jIb:j| 26  _b:jb:jb:j%,b:j,b:j!b:jk%b:j%b:j'b:jP65========b:j5Xb:j]Bb:j^N6====b:j`b:jFinb:jonb:jpb:j====b:jXb:j8b:jb:jӕb:jb:jb:j4b:j؜b:jb:jګb:jb:jb:jb:jEb:jb:j0b:j[b:jb:jb:jKb:jb:j`b:jb:j,b:jb:j9b:j,b:jb:jJb:jXb:j] #.......##.#####.#  #.###.#####.#####.###   #.#####)##.......   #................   #.#####...#######   ##.# ####   #..#   #..#   #@.#-91.5 (33.0)   #..#   ....>   ##..#...   #..#...$.   #..# .#..   .... .. .  #... ..  b:jh -2.5 (34onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading down.c:jo  You encounter a ball python and a rat.c:jHz #.###.#####.#####.###.    #.#####)##........   #..........   #.#####...########   ##.# ####  #..#  #..#  #..#  #.@#  #.......>..S.[ #####..#.....rShock ..#...$.. #..# .#..# .... .. .#S   ball python (constriction, asleep)   #... .r   rat (asleep)   #.## ## c:jק0.0)  3.5 (1 _Found a ring mail.c:j  #.###.#####.#####.###. Whirlwind the Gusty #.#####)##........ Tengu #................. Health: 15/15 ======================== #.#####...######## Magic: 5/6====================---- ##.# ####  AC: 2Str: 8 #..# EV: 26 Int: 15 #..# SH: 0Dex: 14 #..# XL:  2 Next: 20% Place: Dungeon:1 #.@# Noise: ---------  Time: 393.5 (0.0) #.......>..†.[:jI m  c) +0 dagger #####..#.....r  Cast: Shock #..#...$..  #..# .#..#  .... .. .#  S   ball python (constriction, asleep) #... .. .  r   rat (asleep) #.## ##. Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.c:j 5 ) ##.# ####  #..# #..# #..# #.@# *****.[    c:jt  #..#  .... .. .# r   rat (   #... .. . #.## c:jX] .>..†11 5=4.5 (1 _You kill the ball python!d:j #.###.#####.#####.###. Whirlwind the Gusty #.#####)##........ Tengu #................. Health: 15/15 ======================== #.#####...######## Magic: 4/6================-------- ##.# ####  AC: 2Str: 8 #..# EV: 11Int: 15 #..# SH: 0Dex: 14 #..# XL:  2 Next: 25% Place: Dungeon:1 #.@# Noise: =--------  Time: 394.5 (0.0) #.......>..†.[d:jQ  c) +0 dagger #####..#.....†  Cast: Shock #..#...$..  #..# .#..#  .... .. .#  r   rat (asleep) #... .. .  #.## ##. Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.d:j ) ##.# ####  #..# #..# #..# #.@# ****†.[  ***   #..#  .... ..  #... .. . #.## d:jf~.>....†d:jrsb95.5 (1Shockd:j{d:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat!d:j*  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:jd:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:jv  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:jld:j[d:jd:j=  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure) d:j` Confirm with . or Enter, or press ? or * to list all spells.d:j d:j_ d:j d:j   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:j\ Id:jF d:j  26  _d:j d:j d:j d:jC d:j ,d:j d:j3 ,d:j d:j ,d:j= d:jS ,d:j d:j |5====d:j d:j d:j d:j ,d:jA d:jR d:j d:j d:j0 d:j <====d:j d:j  d:j d:jT d:j] Bd:j ,d:j Xd:j d:j| d:j d:j# d:j4$ N6====d:j& d:ja) d:j, onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a jackal.d:jB 6  )##...............#####...##########.# #### ..# #....##..####...#.....@.>..†.[-####..#.....†.Cast: Shock...#..h   jackal (asleep)##.d:jC E#h  d:ju\ 14138.0)d:jmn   -4.5 (19 _d:jw e:jK #.#####)##........ Whirlwind the Gusty  #................. Tengu  #.#####...######## Health: 15/15 ========================  ##.# ####Magic: 5/6====================----  #..#AC: 2Str: 8  #..#EV: 26 Int: 15  e:j5# #..#SH: 0Dex: 14  ....##..####...XL:  2 Next: 29% Place: Dungeon:1  #.....@.>..†.[Noise: ---------  Time: 414.5 (0.0)  #####.*#.....†e:jc) +0 dagger  #.*#...$..Cast: Shock  #.*# .#..#  .*.. .. .#  ##*.. .. .h   jackal  #*## ##.  #*  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The zap hits the jackal.e:jAhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  e:j_BPress: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The zap hits the jackal.  The jackal is severely wounded.e:jCe:jE@he:jqO ......  You encounter a jackal.e:j_,11 =e:j_5.5 (1e:joI _The jackal leaves your sight.e:j #.#####)##........ Whirlwind the Gusty  #................. Tengu  #.#####...######## Health: 15/15 ========================  ##.# ####Magic: 4/6e:jz================--------  #..#AC: 2Str: 8  #..#EV: 11Int: 15  # #..#SH: 0Dex: 14  ....##..####...e:j jXL:  2 Next: 29% Place: Dungeon:1  #.....@.>..†.[Noise: =--------  Time: 415.5 (0.0)  #####.*#.....†c) +0 dagger  #.*#...$..e:jFCast: Shock  #.*# .#..#  e:jx.*.. .. .#  ##*.. .. .e:jh   jackal  #*## ##. e:jɫH #*  e:j_The jackal leaves your sight.  Casting: Shock (safe; 6% risk of failure)  e:j!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  e:jBPress: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 60% to hit)e:j1bh.he:j;.....h 2 jackals (1 wandering)e:jM+6.5 (1e:jUe:jeY9  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 60% to hit) _The zap misses the jackal.e:j  #.#####)##........ Whirlwind the Gusty #................. Tengu #.#####...######## Health: 15/15 ======================== ##.# ####  Magic: 3/6============------------ e:j #..# AC: 2Str: 8 #..# EV: 11Int: 15 # #..# SH: 0Dex: 14 ....##..####...  XL:  2 Next: 29% Place: Dungeon:1 #.....@.>..†.[  Noise: =--------  Time: 416.5 (0.0) #####..#.....†  c) +0 dagger #..#...$..  Cast: Shock #..# .#..#  .... .. .#  ##:jJ 67m... .. .  hh 2 jackals (1 wandering) #†## ##.  #hCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 60% to hit)  The zap hits the jackal.e:j ) ##.# ####  #..# #..# # #..#     *  #.*  #.*#  .*.. ..  ##*.. .. . h   jackal (   #*##  e:jR 1h.e:j@T /†e:j] L.....e:ji c377.5 (1Shocke:ji e:j J _You kill the jackal!e:j y  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j\Q 4e:jU e:jY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:j 1  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:jFf:jE  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:j5  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f:j_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:jf:j*f:j]5  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f:jQf:jQf:jSf:j}Y 26  _f:j^Bf:jraf:jaf:jbf:jEf,f:j[gf:jjZonfirm with . or Enter, or press ? or * to list all spells. f:jnkT_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A jackal comes into view.f:j}.-Shockhh   jackal (wandering)f:j,21.5 (4f:jZ4h.f:jf:jL-2.5 (5 _f:j$f:j0g:j #.#####)##........ Whirlwind the Gusty  #................. Tengu  #.#####...######## Health: 15/15 ========================  ##.# ####Magic: 2/6========----------------  #..#AC: 2Str: 8  #..#EV: 26 g:j Int: 15  # #..#SH: 0Dex: 14  ....##..####...XL:  2 Next: 37% Place: Dungeon:1  #.....@**..†.[Noise: ---------  Time: 422.5 (0.0)  #####..#.***.†c) +0 dagger  #..#...$*.Cast: Shock  #..# .#..#  .... .. .#  ##... .. .h   jackal  #†## ##.  #.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straighg:jAt lineAim: a jackal (wandering, hasn't noticed you, 60% to hit)  The zap hits the jackal.  The jackal is lightly wounded.g:j{2h.g:j _.>....g:je;11 ==3.5 (1g:jg:jD  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineg:jȎAim: a jackal (wandering, hasn't noticed you, 60% to hit)  The zap hits the jackal.jackal is lightly wounded. _barks!g:j #.#####)##........ Whirlwind the Gusty #................. Tengu #.#####...######## Health: 15/15 ======================== ##.# ####  Magic: 1/6====-------------------- #..# AC: 2Str: 8 #..# EV: 11Int: 15 # #..# SH: 0Dex: 14 ....##..####...  XL:  2 Next: 37% Place: Dungeon:1 #.....@.>..†.[  Noise: ==-------  Time::j0m 423.5 (0.0) #####..#.....†  c) +0 dagger #..#...$..  Cast: Shock #..# .#..#  .... .. .#  ##... .. .  h   jackal #†## ##.  #.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 60% to hit)  The zap hits the jackal.) ##.# ####  #..# #..# # #..g:j5[33m#   *  **...†  **..  #..#  .... ..  ##... .. . #†##  g:jwgV....$g:jYx2====45-4.5 (1Shockg:jQMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (lightly wounded, 60% to hit)  The zap hits the jackal. _You kill the jackal!g:j/  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g:jg:jW$N-g:jBH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g:j)  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g:j3 4g:jW g:j   Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g:j# 3g:j?  26  _g:j4E Bg:jH g:jJ g:jڮ N====3========4====onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 5% risk of failureg:j 6)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a jackal.g:ji -Shockh   jackal (wandering)h46.5 (22.0)g:j -7.5 (23 _h:j, #.#####)##........ Whirlwind the Gusty  #................. Tengu  #.#####...######## Health: 15/15 ========================  h:jkZ##.# ####Magic: 3/6============------------  #..#AC: 2Str: 8  #..#EV: 26 Int: 15  # #..#SH: 0Dex: 14  ....##..####...h:jVXL:  2 Next: 45% Place: Dungeon:1  #.....@.>..†.[h:j\Noise: ---------  Time: 447.5 (0.0)  #####.*#.....†c) +0 dagger  h:jF#.*#...$..Cast: Shock  #.*# .#..#  h:jZ.*.. .. .#  ##*.. .. .h   jackal  h:j#*## ##.  #*  h:j>Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  h:j'Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 60% to hit)  The zap hits the jackal.h:j_8h.h:jh>.....h:jw,11 =h:jux8.5 (1h:jh:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 60% to hit)  The zap hits the jackal. _The jackal is moderately wounded.h:ja  #.#####)##........ Whirlwind the Gusty  #................. Tengu  #.#####...######## Health: 15/15 ========================  ##.# ####Magic: 2/6========----------------  #..#AC: 2Str: 8  #..#EV: 11Int: 15  # #..#SH: 0Dex: 14  ....##..####...XL:  2 Next: 45% Place: Dungeon:1  #.....@.>..†.[Noise: =--------  Time: 448.5 (0.0)  #####.*#.....†c) :jb 0m+0 dagger  #.*#...$..Cast: Shock  #.*# .#..#  .*.. .. .#  ##*.. .. .h   jackal  #*## ##.  #.  _The jackal is moderately wounded.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 60% to hit)h:j :h†h:jF 7....h:j +9.5 (1h:j h:j "MCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (moderately wounded, 60% to hit) _The zap misses the jackal.h:j`  #.#####)##........ Whirlwind the Gusty #................. Tengu #.#####...######## Health: 15/15 ======================== ##.# ####  Magic: 1/6====-------------------- #..# AC: 2Str: 8 #..# EV: 11Int: 15 # #..# SH: 0Dex: 14 ....##..####...  XL:  2 Next: 45% Place: Dungeon:1 #.....@.>..†.[  Noise: =--------  Time::jA 0m 449.5 (0.0) #####..#.....†  c) +0 dagger #..#...$..  Cast: Shock #..# .#..#  .h.. .. .#  ##... .. .  h   jackal #†## ##.  #. _The zap misses the jackal.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 60% to hit)h.h:j5 (h:j )h:j  ##.# ####  #..# #..# # #..#         #h.#  .... ..  ##... .. .  #†##  h:j cContam: 10% -50.5 (1h:jA D  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 60% to hit) _You miscast Shock. Nothing appears to happen.i:jv #.#####)##........ Whirlwind the Gusty  #................. Tengu  #.#####...######## Health: 15/15 ========================  ##.# ####Magic: 0/6------------------------  #..#AC: 2Str: 8  #..#EV: 11i:j|Int: 15 Contam: 10%  # #..#SH: 0Dex: 14  ....##..####...XL:  2 Next: 45% Place: Dungeon:1  #.....@.>..†.[Noise: ---------  Time: 450.5 (0.0)  #####.*#.....†c) +0 dagger  #*.#...$..Cast: Shock  #*.# .#..#  .... .. .#  ##... .. .h   jackal  #†## ##.  #.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? ori:j2~X * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 60% to hit)  The zap hits the jackal.i:j9h.i:j)..i:jb=1.5 (1Shocki:j i:jj"Z _The jackal is almost dead.i:j  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i:ji:joi:j"e _You don't have enough magic to cast this spell.i:j/  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i:j47i:j1:P  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.i:jd _You don't have enough magic to cast this spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i:ji:jBi:jS  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.i:jw  _You don't have enough magic to cast this spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i:j  Casting: Shock (safe; 5% risk of failure)i:j~ onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.j:jAl........#####...##########.# #### ..# ##.....##..####... #.......>..†.[#####.@#.....† #.h#...$...# .#..#.... .. .###... .. . #†### ##. ..2----- 26 2onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _The jackal misses you. The jackal bites you.j:js*   You hit the jackal but do no damage. Your kick misses the jackal.You peck the jackal, but do no damage.The jackal is almost dead.j:jh+x1-------11 3j:j<A _The jackal bites you.j:j9 l †You hit the jackal.j:j )j:j 1====544 _You kill the jackal!j:j j:j m _Your Conjurations skill increases to level 2!j:jl j:j j:jg j:jD H _No target in view!k:juk:j~k:jk:jH _No target in view!k:j3k:jk:j 26 _2==k:juk:jge6% k:j====2k:j.k:jD k:jFk:j7 _Your magical contamination has completely faded away.3====2====4======k:jX=5====k:jv>k:jCd _HP restored.k:jQLBk:jNk:jxNk:jMS|==k:j>Vk:jVO3====k:jWk:jY,k:j*[k:j^Bk:jfk:jfk:jgk:j5jk:jj<====k:jkk:jmk:j nk:jok:jb4========5====k:jk:jz,k:jk:j-,k:jk:jr,k:jM~====k:j6====k:jk:jk:jR====k:j/k:j&k:j6Xk:j;11 k:j]k:jM _You now have 33 gold pieces (gained 11).k:j$k:jC&_ 26  k:j&k:j)k:jj.k:j(4nk:j =nk:j*Ak:jAj  You encounter an endoplasm.k:j] ##. #..# ###.#... #  ....##..####...... ##...  #.......>..†.[###.. ###+  #####..#.....†..... #.†#......## #..##.#..## . .......... ##...............# #†###.##@#####...- #..$......#  ..###.#..... Shock ........... #. .#.#.#.#... J. .... .... ##J   endoplasm (asleep) # #. .# #. ..:jc^'6;11H .... ...). k:j61514.5 (60.0)k:j]~  -5.5 (61k:jk:j# _Found a whip.k:j7  ##. #..#   .####......  .>..†.[###..  .#.....†.....  #.†#......##  #..##.#..## .  .........####....  ##...............#  #†###.##@#  #..$......#k:j  ..###.#.....  ...........  #. .#.#.#.#...  J. .... .... ##  # #. .# #. ..  .... ...). k:j# 3 ##. #..#   .####......  .>..†.[###..  .#.....†.....  #.†#......##  #..##.#..## .  .........####....  ##...............#  #†###.##@#  #..$......# ..###.#.....  ........... #. .#.#.#.#... J. .... .... ##  # #. .# #. .. .... ...). k:jF k:j 1k:jV k:jd a _An endoplasm is nearby!l:j]AC ##. #..# ###.#...#.... Whirlwind the Gusty....##..####......l:jB##... Tengu#.......>..†.[###..l:jC###+ Health: 15/15 ========================#####..#.....†.....l:j{DtMagic: 5/6====================----l:jE#.†#......##AC: 2Str: 8#..##.#..## .EV: 26 Int: 15l:jPFL.........####....SH: 0Dex: 14##...............#XL:  2 Next: 54% Place: Dungeon:1#†###.##@#####...Noise: ---------  Time: 515.5 (0.0)#..$..**..#c) +0 daggerl:jH..###*#.....Cast: Shock.*.........#* .#.#.#.#...** .... .... ##l:jHJ   endoplasm# #. .# #. ...... ...).  l:jI~Casting: Shock (safe; 5% risk of failure)  l:jJConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linel:jKK_Aim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.l:j!.Jl:j@.....l:j9:11 =6.5 (1l:jl:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm. _The endoplasm is moderately wounded.l:j  ##. #..# ###.#...#.... Whirlwind the Gusty....##..####......##... Tengu#.......>..†.[###..###+ Health: 15/15 ========================#####..#.....†.....Magic: 4/6================--------#.†#......##AC: 2Str: 8#..##.#..## .EV: 11Int: 15.........####....SH: 0Dex: 14##...............#XL:  2 Next: 54% Place: Dungeon:1#†###.##@#####...Noise: =--------  Time: 516.5 (0.0l:j)#..$..**..#c) +0 dagger..###*#.....Cast: Shock.*.........#* .#.#.#.#....* .... .... ##J   endoplasm# #. .# #. ...... ...).  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit)  The zap hits the endoplasm.l:jU'J.l:j8....l:j+7.5 (1l:jl:j[onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit)  The zap hits the endoplasm. _The endoplasm is heavily wounded.l:j k ##. #..# ###.#...#.... Whirlwind the Gusty....##..####......##... Tengu#.......>..†.[###..###+ Health: 15/15 ========================#####..#.....†.....Magic: 3/6l:ji ============------------#.†#......##AC: 2Str: 8#..##.#..## .EV: 11Int: 15.........####....SH: 0Dex: 14##...............#XL:  2 Next: 54% Place: Dungeon:1#†###.##@#####...Noise: =--------  Time: 517.5 (0.0)#..$..**..#c) +0 dagger..###*#.....Cast: Shock.*.........#* .#.#.#.#...l:j .. .... .... ##J   endoplasm# #. .# #. ...... ...).  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm.l:j/9 ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm.  The endoplasm is severely wounded.l:j : J.l:jP ...r   quokka8.5 (1l:jU l:jY W _You encounter a quokka.l:jD  ##. #..# ###.#... #.... Whirlwind the Gusty  ....##..####...... ##... Tengu  #.......>..†.[###.. ###+ Health: 15/15 ========================  #####..#.....†.....  Magic: 2/6========---------------- #.†#......##  AC: 2Str: 8 #..##.#..## .  EV: 11Int: 15 .........####....  SH: 0Dex: 14 ##...............#  XL:  2 Next: 54% Place: Dungeon:1 #†###.##@#####...  Noise: =--------l:jE   Time: 518.5 (0.0) #..$......# c) +0 dagger ..###.#.....  Cast: Shock r..........  #. .#.#.#.#...  .. .... .... ##  J   endoplasm # #. .# #. ..  r   quokka .... ...). Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm. ##. #..# :joF 723H    >  .  #.†   .      #†  **..# ..###*  r* #.  .. .... .... ## r   quokka # #. .# #. .. ....  l:jȯ M.rl:jĹ 0...l:j 389.5 (1l:j l:jU RMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (severely wounded, 97l:j v% to hit)  The zap hits the endoplasm. _You kill the endoplasm!m:j[T ##. #..# ###.#...#.... Whirlwind the Gusty....##..####......##... Tengu#.......>..†.[###..###+ Health: 15/15 ========================#####..#.....†.....Magic: 1/6====--------------------#.†#......##AC: 2Str: 8#..##.#..## .EV: 11Int: 15.........####....SH: 0Dex: 14##...............#XL:  2 Next: 58% Place: Dungeon:1#†###.##@#####...Noise: =--------  Time: m:j*U519.5 (0.0)#..$..**..#c) +0 dagger..###*#.....Cast: Shock.*.........#. .#.#.#.#..... .... .... ##r   quokka# #. .# #. ...... ...).  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit)  The zap hits the quokka.m:j^Cr.m:j`(..m:j,20.5 (1m:jm:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit)  The zap hits the quokka. _The quokka is heavily wounded.m:jZR ##. #..# ###.#... #.... Whirlwind the Gusty  ....##..####...... ##... Tengu  #.......>..†.[###.. ###+ Health: 15/15 ========================  #####..#.....†.....  Magic: 0/6------------------------ #.†#......##  AC: 2Str: 8 #..##.#..## .  EV: 11Int: 15 m:j0o.........####....  SH: 0Dex: 14 ##...............#  XL:  2 Next: 58% Place: Dungeon:1 #†###.##@#####...  Noise: =--------  Time: 520.5 (0.0) #..$......# c) +0 dagger ..###†#.....  Cast: Shock ...........  #. .#.#.#.#...  m:ji.. .... .... ##  r   quokka # #. .# #. ..  m:j<.... ...).  _The quokka is heavily wounded.Casting: Shock (safe; 5% risk of failure)  m:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linem:j6The zap hits the quokka.m:j ##. #..#     >  .  #.†   .      #†  **..# m:j_..###*  ...** #.  .. .... ....  # #. .# #. .. ....  m:j(d..†..m:jc621.5 (1Shockm:j:m:jlMCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the quokka. _You kill the quokka!m:j/  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m:jām:jum:je _You don't have enough magic to cast this spell.m:jB  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m:j3Nm:jOP  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.m:j d _You don't have enough magic to cast this spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m:j: m:j m:j S  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.m:j  26  _m:j m:j m:j m:j m:j ,m:jp b1====m:j====m:j m:j ,m:jb72====m:jGm:jJ,m:jMm:jQm:jUR====m:juVm:jVm:jXm:jY,m:je[m:j],m:j^m:jzn3====m:j.om:jq,m:jtm:jv,m:jxm:jJzm:j${m:j{m:j~m:jE<====m:jm:jt,m:j8m:j_,m:j[m:jWm:jPm:jm:j4====m:jm:j^,m:jUm:jm:j{<====m:jm:jL,m:jm:jm:j\m:jm:j,m:jm:j_,m:jm:jGm:jm:j-m:j f5====m:jm:j\ ,m:j<m:jm:jm:jm:j,m:j[m:jm:j<====m:j m:j",m:j$m:j',m:j(m:j+,m:jg-m:js6m:j6m:j9m:j%=,m:j?n:jd6====n:jn:jSn:jZ,n:j n:j n:j]n:jn:j&n:jn:jn:j,n:jn:jn:j<====n:j6n:jTn:jKn:jn:jYn:j!Q11 n:j"n:j&onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.now have 41 gold pieces (gained 8).n:j(u 26  n:jL*n:j-n:j70n:j0n:jB2n:j2n:j5n:j5n:j6n:j08n:j9n:jM:n:j:n:j;<n:j=n:j>n:j>n:j7An:jrA;11 n:jBn:jGM _You now have 55 gold pieces (gained 14).n:jHn:j I_ 26  n:jIn:jhKn:jLn:j Mn:jWMn:jNn:jOP,n:jPn:j Rn:jpSn:jSn:jTn:jWb  You see here a jackal corpse.n:jYn:j=Z _n:j[n:j{\n:j]^,n:j^n:jbn:jd,n:jQen:jfn:jh,n:jDin:jjn:j2l,n:jln:jbnn:jqBn:j tn:jz  You encounter an endoplasm and a frilled lizard.n:jy  #..# ##  #..#   ####. #..# ###.#.  #.....##..####.....  #J #.......>..†.[##  #. #####..#.....†.. n:j #l #.†#......##  #.######..##.#..##  #.@.............###-  ########...........  #†###.##.###Shock  ##.........# n:jφ #..###†#..... n:j #............ J   endoplasm (asleep)  #..#.#.#.#.#. l   frilled lizard (asleep) n:j!w ##........... ##.#.#.#.#.#n:j097.5 (76.0)n:j   -8.5 (77 _n:j`n:j8n:j  #..# ##. Whirlwind the Gusty #..# ... Tengu ####. #..# ###.#. Health: 15/15 ======================== #.....##..####..... Magic: 5/6====================---- #J #.......>..†.[## AC: 2Str: 8 #. #####..#.....†.. EV: 26 Int: 15 #l #.†#......## SH: 0Dex: 14 #.######..##.#..## XL:  2 Next: 62% Place: Dungeon:1 #.@.............### Noise: --------- :j v9;49m Time: 598.5 (0.0) ########........... c) +0 dagger #†###.##.### Cast: Shock ##.........# #..###†#..... #............ J   endoplasm (asleep) #..#.#.#.#.#. l   frilled lizard (asleep) ##........... ##.#.#.#.#.# _You encounter an endoplasm and a frilled lizard.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)11 Contam: 10% 9.5 (1n:j؎ n:j. J  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  n:j Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen.o:jj! #..# ##. Whirlwind the Gusty #..# ... Tengu ####. #..# ###.#. Health: 15/15 ======================== #.....##..####..... Magic: 4/6================-------- #J #.......>..†.[## AC: 2Str: 8 #. #####..#.....†.. EV: 11Int: 15 Contam: 10%  #. #.†#......## SH: 0Dex: 14 #.######..##.#..##  XL:  2 Next: 62% Place: Dungeon:1 #.@.............### Noise: ---------  Time: 599.5 (0.0) ########........... c) +0 dagger #†###.##.### Cast: Shoco:j)"k ##.........#  #..###†#..... #............ J   endoplasm (asleep) #..#.#.#.#.#. l   frilled lizard (asleep) ##........... ##.#.#.#.#.#Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.o:j) #..#  #..#  ####. #..#   #J >..†.[ #. † #* #.† #*    #†. ##....... #..###†o:jF* #.. #.  o:j!..o:j=6=600.5 (1o:jyo:j>R _You kill the frilled lizard!o:j0V #..# ##. Whirlwind the Gusty #..# ... Tengu ####. #..# ###.#. Health: 15/15 ======================== o:j#.....##..####..... Magic: 3/6============------------ #* #.......>..†.[## AC: 2Str: 8 #* #####..#.....†.. EV: 11o:j Int: 15 Contam: 10%  #* #.†#......## SH: 0o:jLADex: 14 o:j#*######..##.#..## XL:  2 Next: 66% Place: Dungeon:1 o:j#.@.............### Noise: =--------  Time: 600.5 (0.0) ########........... c) +0 daggero:j= #†###.##.### Cast: Shock ##.........# o:jT*#..###†#..... #............ J   endoplasm #..#.#.#.#.#. ##........... ##.#.#.#.#.#Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o:j Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.o:jyE'.Jo:jwZo:j\!..o:jf+1.5 (1o:jlo:j-oKonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  o:jaoxThe zap hits the endoplasm. _The endoplasm is severely wounded.o:j<_ #..# ##. Whirlwind the Gusty #..# ... Tengu ####. #..# ###.#. Health: 15/15 ======================== #.....##..####..... Magic: 2/6o:j<========---------------- #. #.......>..†.[## AC: 2Str: 8 #. #####..#.....†.. EV: 11Int: 15 Contam: 10%  #. #.†#......## SH: 0Dex: 14 #.######..##.#..##  XL:  2 Next: 66% Place: Dungeon:1 #.@.............### Noise: =--------  Time: 601.5 (0.0) ########........... c) +0 dagger #†###.##.### Cast: Shock o:j<##.........#  #..###†#..... #............ J   endoplasm o:j=G#..#.#.#.#.#. ##........... ##.#.#.#.#.#o:j=Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.o:jFH #..#  #..#  ####. #..#   #. >..†.[ #* † #* #.† #*    #†. ##....... #..###† #.. #.     o:j(...o:jc752.5 (1Shocko:jio:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!o:jy  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o:j?Ao:jEo:jLo:jN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o:j"  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o:jX Jo:j   Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o:j o:jN o:j o:j o:jE  26 _o:jͭ o:jC ,o:jï o:j o:j| 96% o:jڱ o:j- o:j 72o:j. o:j 93o:jl X==== o:j o:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) o:jn  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r magical contamination has completely faded away.o:j o:j ,o:j^ o:j ,o:j o:j o:j <====o:j> o:j o:jA o:j7 o:j5 o:j o:j o:jJ o:j o:jN o:j< ,o:j o:j o:j o:j o:j o:j> P4====o:j o:j o:j ,o:j ,o:js o:j o:jP o:j o:jX o:j &====o:j o:j o:j ,o:j9 o:j* o:j o:j o:j o:jd o:j o:j o:j[ o:j o:jY o:j o:j o:j o:j P5====o:j o:jz o:j o:jH o:j no:j! o:jJ h====o:j7 ,o:j o:j5 o:jv o:j o:jS o:j o:j o:j ,o:jH o:j ,o:j o:j o:j* N6====o:j o:j o:j Bo:ju o:jj o:j o:j o:jX ,o:j o:j o:j o:jj R====o:j o:j o:j o:j8 o:j o:j o:j6 o:js o:j o:j o:j o:j o:j$ o:j o:j  ,o:j o:jX o:j o:j o:j o:jn o:j% o:jh o:j o:j o:jE o:j o:j o:j' o:j o:jt o:j o:j o:j o:jt o:j o:j1 o:jY o:j o:j o:j# o:j o:j o:j o:j o:jF" ,o:j" o:ju& o:j' o:j'( o:j<) o:j) o:j+ ,o:j, o:j/ o:j7  ##..##### .......#  ..##...#  #.##...#### #.##....... ### #.##..### # #.####.##....# ##>#.............. #@###.......##-56.5 (54.0) ##.#.###.#####.###o:j8 ##..# #.#####)##.#..# #..........#..# #.#####...##..###.# #####..##..# ##..##..# ####..##..# ###.#.o:jXA o:jIB F-7.5 (55o:j6H o:jUK 9 _Found an escape hatch in the floor.p:jsup:j=  There is an escape hatch in the floor here.p:j _p:jVXp:jp:jòp:jp:jʹ,p:j2p:jZp:jp:j,p:jp:jp:j p:j p:j ,p:jPrp:jZ~p:j,p:jp:jގBp:jp:jp:jBp:j>p:j9,p:jçp:jH  You encounter a frilled lizard.   #l. ### ####~. .#.. #..#~. .... #.##~. #### #.##~. #.##≈. #.# #.## # #.# #.@# #. #.# ##.# #. #.####.#####... #.#Shock #.##........... ##.# #.##.#.#####.###.###... #.##.#.# p:jؽc #....... l   frilled lizard (asleep) #.##.#.#####.# #.###... #............# #....... ####.#.####..##########p:j$710.5 (53  1.5 (54 _p:jp:jO #l. ####~.  #..#~.  #.##~.  #.##~. #.##≈. #.# #.##  #.# #.@#  #.# ##.#  #.####.#  #.##....  #.##.#.# #.##.#.#  #.##.#.#  #.......  .q:jj #l. ####~.  #..#~.  #.##~.  #.##~. #.##≈. #.# #.## q:jb #.# #.@#  #.# ##.#  #.####.#  #.##....  #.##.#.# #.##.#.#  #.##.#.#  #.......  .q:jAq:jz1q:jq:je _A frilled lizard is nearby!q:j$ Whirlwind the Gusty  #l.### Tengu  ####~..#.. Health: 15/15 ========================  #..#~..... Magic: 5/6====================----  #.##~.#### AC: 2Str: 8  #.##~.EV: 26 Int: 15  #.##≈.### SH: 0Dex: 14  #.# #.###.. XL:  2 Next: 75% Place: Dungeon:1  #.# #.@##.# Noise: ---------  Time: 711.5 (0.0)  #.# ##.:jm##.# c) +0 dagger  #.####.#####... #.# Cast: Shock  #.##........... ##.#  #.##.#.#####.###.###...  #.##.#.##....... l   frilled lizard (asleep)  #.##.#.#####.# #.###...  #............# #.......  ####.#.####..########## _A frilled lizard is nearby!Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)11 Contam: 10% 2.5 (1q:j   Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen.q:jzSI Whirlwind the Gusty  #*.### Tengu  ####*..#.. Health: 15/15 ========================  #..#*..... Magic: 4/6================--------  #.##~*q:jYT#### AC: 2Str: 8  #.##~*EV: 11Int: 15 Contam: 10%  #.##≈*### SH: 0Dex: 14  #.# #*###.. XL:  2 Next: 75% Place: Dungeon:1  #.# #.@##.# Noise: ---------  Time: 712.5 (0.0)  #.# ##.#q:jT#.# c) +0 dagger  #.####.#####... #.# Cast: Shock  #.##........... ##.#  #.##.#.#####.###.###...  #.##.#.##....... l   frilled lizard  q:j?UB#.##.#.#####.# #.###...  #............# #.......  ####.#.####..##########q:jUCConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  q:j]VwThe zap hits the frilled lizard.  The frilled lizard is heavily wounded.q:jC~lq:jP~~....q:j3=3.5 (1q:jq:jUAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.  The frilled lizard is heavily wounded. _The frilled lizard hisses angrily.q:j  Whirlwind the Gusty  #~.### Tengu  ####~*.#.. Health: 15/15 ========================  #..#~*.... Magic: 3/6q:j ============------------  #.##~*#### AC: 2Str: 8  #.##~*EV: 11Int: 15 Contam: 10%  #.##≈*### SH: 0Dex: 14  #.# #*###.. XL:  2 Next: 75% Place: Dungeon:1  #.# #.@##.# Noise: =--------  Time: 713.5 (0.0)  #.# ##.##.# c) +0 dagger  q:ji #.####.#####... #.# Cast: Shock  #.##........... ##.#  #.##.#.#####.###.###...  #.##.#.#q:j #....... l   frilled lizard  #.##.#.#####.# #.###...  #............# #....... q:j ####.#.####..########## _The frilled lizard hisses angrily.  Casting: Shock (safe; 5% risk of failure)  q:jJ" nConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit)q:jy G.lq:j, 2....q:j1 +4.5 (1q:j q:j H  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit) _The zap misses the frilled lizard.q:j  Whirlwind the Gusty  #~.### Tengu  ####~..#.. Health: 15/15 ========================  #..#~*.... Magic: 2/6q:j ========----------------  #.##~*#### AC: 2Str: 8  #.##~*EV: 11Int: 15 Contam: 10%  #.##≈*### SH: 0Dex: 14  #.# #*###.. XL:  2 Next: 75% Place: Dungeon:1  #.# #.@##.# Noise: =--------  Time: 714.5 (0.0)  #.# ##.#q:j̝ #.# c) +0 dagger  #.####.#####... #.# Cast: Shock  #.##........... ##.#  #.##.#.#####.###.###...  #.##.#.##....... l   frilled lizard  #.##.#.#####.# #.###...  #............# #.......  ####.#.####..########## _The zap misses the frilled lizard.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  q:j| Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit)q:j4"K.lq:j(2....q:j++5.5 (1q:j,1q:j5H  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit) _The zap misses the frilled lizard.r:j{/  Whirlwind the Gusty #~.### Tengu ####~. .#.. Health: 15/15 ======================== #..#~. .... Magic: 1/6====-------------------- #.##†. #### AC: 2Str: 8r:j~0 #.##~. EV: 11Int: 15 Contam: 10%  #.##≈.### SH: 0Dex: 14 #.# #.## #.. XL:  2 Next: 75% Place: Dungeon:1 #.# #.@# #.# Noise: =--------  Time: 715.5 (0.0) #.# ##.# #.# c) +0 dagger #.####.#####... #.# Cast: Shock #.##........... ##.# #.##.#.#####.###.###...r:jj1y #.##.#.# #....... l   frilled lizard #.##.#.#####.# #.###... #............# #....... ####.#.####..##########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!r:jR9 #~.  r:j9G #..#~.  #.##*.  #.##*. #.##≈* #.# #*##  #.# #.@#  #.# ##.#  #.  #.  #.##.r:jp:' #.##.#.#  #.##.   #....   . r:jB†~..r:jb96.5 (1Shockr:j]r:jf  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (heavily wounded, 48% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard! _You hear a splash.r:j  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r:jݣr:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r:j!  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r:jdr:jlr:jor:js  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r:jg { 26 _6% 22==== r:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r magical contamination has completely faded away.r:j r:j r:jo r:j r:jf ,r:j r:j r:jM <====r:j r:j r:j r:j@ Xr:jZ r:j r:jE r:j r:j r:j V3====r:j r:j2 r:j r:j r:j7 r:j r:j= r:j; r:j r:j r:j r:jU <====r:j r:j ,r:j r:j< ,r:j r:jP r:j r:j r:jv r:j r:j r:j ,r:j r:j2 r:j P4====r:j) r:j r:j ,r:jp r:j r:j; r:j ,r:jx r:j r:j <====r:j r:j ,r:j r:j r:j r:jv r:j r:j r:jA r:j ,r:j r:j Br:j r:jh P5====r:j Br:j r:j3 ,r:j r:j r:jd r:j r:j r:jj <====r:j r:jT r:j r:j r:j1 r:j} r:j r:j r:j\ r:j r:j r:jM r:j r:j ,r:j r:j d6====r:j r:jb r:j"" ,r:j # r:j$ r:j$ r:j'% r:j_% r:ji' r:jv( r:j( r:j=) r:j@+ r:j~, r:j2 <====r:jp4 r:j$7 r:j7 r:j8 r:j8 r:jL: r:j,; r:j{; r:j,< r:j> Br:j@ r:jA r:jC r:jwC r:j( r:j)* r:j* r:j&+ r:j- r:j1 Xr:j< r:j< r:jl= r:jG? r:j@ r:jA r:jA r:j9C r:jaD r:jD r:jEE r:jYG r:jG r:jH r:jH r:jBN r:jN r:j6O r:j`P r:j.Q r:jQ r:j)R r:jT r:jMU r:j~U r:jV r:jRW r:j@X r:jX r:j [ Br:jb[ r:j[ r:j\] r:jp^ r:j^ r:j_ r:j` r:ja r:jb r:jb r:jp r:jhq r:j^r r:jr r:j(u r:jv r:jUv r:jv r:j#x r:joy r:jz ,r:j{ r:j| r:j| r:j} r:j ,r:j r:jW r:j r:j ,r:j r:jq r:j r:j2 r:jz r:j r:jԑ r:jƒ r:j r:jH r:js Br:j r:jN r:j r:j r:j r:j r:jL r:j8 r:j r:jR r:j r:j r:j| r:j r:j= r:j r:j r:j5 r:j r:j r:j Xr:j $  Things that are here:r:j r  a +0 short sword; 5 stones; a kobold skeletonr:jA  #####.##...############.## #.##................#  ### #.##..###########.#######  ##.####.##....####### #....  ##>#.................# #......#.  #.###.......##.#####.# #......#.  ##.#.###.#####.#####.###..... r:jv  ##..# #.#####)##............# #  #..# #.......@............## -8320.0)  #..# #.#####...##########+###  #..###.# ####..## #....  #..##..# ##.... ##....  #..##..# .......[ #...< ####..##..# ###.#...... # #.....##..####.......... ##.... #.##.......>..†.[###.... ###+# r:j W#.######..#.....†.....r:j r:j) F-71r:j r:j\ ( _Found a ring mail.s:j 3s:j s:j- s:j,i s:j>k s:j#l s:jm s:j>u Xs:jx s:jy ,s:j ,s:j ?##.# ####..### #.....## #..# ###....### ##.....# #..# #.......[####...<...# s:j #..# ###.#........##.......# #..####............###.....## ....>..÷.[###......# ###+### #..#.....÷........## #.†#......###.....# #..##.#..## #...@##40.0) .........####....# #...............#.  s:jy #†###.##.#####..... #.........# ### .## ..###†#.....# .# ..............# $. ..#.#.#.#.#.#... [.............##s:j8 X8.5 (11s:j[ # _Found a robe.t:jMuIt:jG  You encounter a dart slug.t:j2 ..# ###....### #.......[####...<...###.#........##....###............###.....# ....>..÷.[###......# ###+###  #..#.....÷........## †.###.....# .##.#..## #....## .........### #.......#.[........##Cast: Shock###w   dart slug (asleep).w ##.#.#.#.#.#..#t:j,0.0)t:jqc  9.5 (1t:j9t:jY- _Found a leather armour.u:jy|#..# ###....### ##.....##Whirlwind the Gusty #..# #.......[####...<...#Tengu #..# ###.#........##.......#Health: 15/15 ======================== #..####............###.....##Magic: 5/6====================---- ....>..÷.[###......# ###+###AC: 2Str: 8 #..#.....÷........##EV: 26 Int: 15 #.†#......###.....#SH: 0Dex: 14 #..##.#..## #....##XL:  2 Next: 79% Place: Dungeon:1 .........####...@#Noise: ---------  Time: 849.5 (0.0) #u:j}...............#*[.....c) +0 dagger #†###.##.#####...*....##Cast: Shock #.........# ### *##### ..###†#.....# *# ..............# $*w   dart slug ..#.#.#.#.#.#... [* #.............## .* ##.#.#.#.#.#..#Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.u:j.8w.u:j,*u:j*7.....u:j6;11 =50.5 (1u:j0Bu:j.Eonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug. _The dart slug is lightly wounded.u:j; #..# ###....### ##.....##Whirlwind the Gusty #..# #.......[####...<...#Tengu #..# ###.#........##.......#Health: 15/15 ======================== #..####............###.....##Magic: 4/6================-------- ....>..÷.[###......# ###+###AC: 2Str: 8 #..#.....÷........##EV: 11Int: 15 #.†#......###.....#SH: 0Dex: 14 #..##.#..## #....##XL:  2 Next: 79% Place: Dungeon:1 u:jG< ..........####...@#Noise: =--------  Time: 850.5 (0.0) #...............#*[.....c) +0 dagger #†###.##.#####...*....##Cast: Shock #.........# ### *##### ..###†#.....# *# ..............# $*w   dart slug u:j< ..#.#.#.#.#.#... [* #.............## .. ##.#.#.#.#.#..#Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  The zap hits the dart slug.u:j 8w.u:jB 9.....u:j +1.5 (1u:j{ u:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  The zap hits the dart slug. _The dart slug is severely wounded.u:j #..# ###....### ##.....##  Whirlwind the Gusty #..# #.......[####...<...#  Tengu #..# ###.#........##.......#  Health: 15/15 ======================== #..####............###.....##  Magic: 3/6============------------ ....>..÷.[###......# ###+###  AC: 2Str: 8 #..#.....÷........##  EV: 11Int: 15 u:j #.†#......###.....# SH: 0Dex: 14 #..##.#..## #....## XL:  2 Next: 79% Place: Dungeon:1 .........####...@# Noise: =--------  Time: 851.5 (0.0) u:j, #...............#.[.....  c) +0 dagger u:j[ #†###.##.#####........##  Cast: Shock #.........# ### .##### ..###†#.....# .# u:j ..............# $. w   dart slug ..#.#.#.#.#.#... [. u:j #.............## .. ##.#.#.#.#.#..#Casting: Shock (safe; 5% risk of failure)  u:j3 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.u:j     <...#    >..÷.[  ÷ † u:j0 * †*  ### *u:j\ w† *u:j q $* [.u:j  ..u:jvg 9.....u:jt c952.5 (1Shocku:j^ u:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!v:j  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v:j.R _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v:j  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v:j9v:jv:jv:j  v:j- o Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) v:j]  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. v:jx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v:jjQ 26  _4====v:jD====v:jQv:j#v:jYv:jcv:jv:jv:jvv:j7v:j35====v:jv:jv:jzv:j'v:jrv:jSv:jv:jbv:jv:jv:jv:jv:j_&====v:jv:jv:jv:jv:j8v:j v:j v:jDv:jv:jv:j{v:jXv:j(v:j v:j%$v:j$v:j(v:jY,v:ju-v:j-6v:j9.+====v:j`6v:j@:v:j5?v:j?v:jBv:jHv:jRv:jRv:joVv:jaZv:j av:jGbv:jdv:jiv:jnv:jpv:j3q5====v:jsv:jwvv:jv:jv:jv:jҋv:jv:j v:jy11 v:j5v:jv:jHSonfirm with . or Enter, or press ? or * to list all spells. v:js_You can't see any susceptible monsters within range! (Use Z to cast anyway.) v:jw Casting: Shock (safe; 5% risk of failurev:j )v:j3Konfirm with . or Enter, or press ? or * to list all spells. v:j_You can't see any susceptible monsters within range! (Use Z to cast anyway.)now have 68 gold pieces (gained 13).v:jjv:j1v:j޿/ 26 v:jN) v:j-v:juv:jWv:j#v:jEv:j>v:j`] ###....### ##.....##  #.......[####...<...#  ###.#........##.......# ##............###.....## >..÷.[###......# ###+### .....÷........## .## ......###.....# ##...###..## #....####.?.....####....##.@.......-89.5 (37.0) ....#.[........[.##.#####........### ......# ###..##### #†#.....# ##.####...# #...[....... .##...###### ..###.##v:j^v:j-90.5 (38 _Found a robe.w:jw:j w:jw:jw:jw:jw:j"<####..### #.....## ###....### ##.....## .......[####...<...# ###.......# #............###.....## ÷.[#### ###+### ÷........## #.## ....###.....# ###...### #..## #....### ####....##... ..........#.[........[.. ##.#####........###.##.. ....# ###..##### .# # #.....# ##.## # ........##...# #.#.#.#....[..............##...######2.5 (2.0)11 3.5 (3w:jA=w:jPc _e - a scroll labelled SOTAIV LIEVVEw:j[ w:j\ w:j] w:jzm w:ju u 26  w:j+ w:j Xw:j͒ w:jY w:j w:j w:j w:j ,w:j Bw:j w:jΦ w:j w:jk w:j w:j= w:jG w:j w:j w:j[ w:j7 w:j ,w:j+ w:j <  You see here a +0 robe.w:j w:j  _w:j w:ja w:jp ,w:jV ,w:j ,w:j~ w:j w:j w:j-   You encounter a hobgoblin.w:j> ## ##.....## [#<...####...... ...##.......##....... ...###.....###......# ...# ###+### ......# .## ##.## #.....####w:jF # ###...### ........g####.......####....# .##...........##@...# #.[........[....#...# ###.##........# Shock ..##### #.####### #.## #.# .# ...# #.# g   hobgoblin (asleep) .[... w:j ...######.# #.## #.#w:j[& 1906.5 (13.0)w:j1 k  7.5 (14 _w:jB; x:j&## ##.....## Whirlwind the Gusty [####...<...####......  Tengu ...##.......##.......  Health: 15/15 ======================== ...###.....###......#  Magic: 5/6====================---- ...# ###+### ......#  AC: 2Str: 8 ..## ##.## #.....####  EV: 26 Int: 15 ..# ###...### ........†  SH: 0Dex: 14 .####.......####....#  XL:  2 Next: 95% Place: Dungeon:1 .##...........##@...#  Noise: ---------  Time: 907.5 (0.0) #.[........[....#...#  x:j c) +0 dagger ......###.##........#  Cast: Shock ..##### #.#########.# #.## #.# .# ...# #.# #  g   hobgoblin (asleep) .[......... ...######.# #.## #.#Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  [<       ##.##   ###...### .....**** ...***# . [    #.#  #.# [:j;5H x:j2U...†...x:jb## ##.....##x:jWhirlwind the Gusty [####...<...####......Tengu ...##.......##.......Health: 15/15 ======================== ...###.....###......#Magic: 5/6====================---- ...# ###+### ......#AC: 2Str: 8 ..## ##.## #.....####EV: 11Int: 15 ..# ###...### ........†SH: 0Dex: 14 .####.......####....#XL:  2 Next: 104% Place: Dungeon:1 .##...........##@...#Noise: =--------  Time: 908.5 (1.0) #.[........[....#...#c) +0 dagger ......###.##........#Cast: Shock ..##### #.#x:j[33m########.# #.## #.#.# ...# #.## .[......... ...######.# #.## #.#Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!  You have reached level 3!  --more--z:jf  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? |:j9/197---73 2% Shock|:ji _You feel clever. x2}:jH 26  _}:jOB}:j)s---}:js}:juv}:jv}:jI}:jȿ6===}:j,}:j}:jVQ===}:j}:j5,}:j}:j}:j}:j}:jB}:j,}:j;}:j3,}:j}:jY7====}:j? ====}:jrA  You encounter a frilled lizard.......#.......# ......#.......## ..###.......#### ..# #............ .## ##...........  ###+#####'##########  #.....## ###.....l  ##.....## ###.....# ###...<...####..- .##.##.....###.....###......##Shock# ###+### #......## ##.## ##.....#### # ###...### #........†l   frilled lizard (asleep) #######....### #...........##....# [........[....#...#}:jt33.5 (25.0)  -4.5 (26 _}:j #    ######   ###.....l   ###.....# <#..@...# #........# #......###   #......# ##.## ##.....#### #  #........† ##....### #....# [[~:jPJ    ######   ###.....l   ###.....# <#..@...# #........# #......###   #......#~:jAK ##.## ##.....#  #........† ##....##....# [[~:j&U~:jf _A frilled lizard is nearby!~:j......#.......# Whirlwind the Gusty ......#.......## Tengu .....###.......#### Health: 19/19 ======================== .....# #............  Magic: 6/7====================---- ....## ##...........  AC: 2Str: 8 ###+#####'##############  EV: 26 Int: 17  #.....## ###.....†  SH: 0Dex: 14  ##.....## ###.....#  XL:  3 Next:  2% Place: Dungeon:1 ###...<...####..@...#  Noise: ---------  Time: 934.5 (0.0) .##.......##........#  c) +0 dagger .###.....###......### ~:jq  Cast: Shock .# ###+### #......# ## ##.## ##.....#### # ###...### #........†  l   frilled lizard (asleep) ###.......####....### #...........##....# [........[....#...#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  ~:j'The zap hits the frilled lizard.~:j       ***   ###..***# <*..#      ##.##   † [[~:j:lW..†....~:jsyt11 4=5.5 (1Shock~:jr{~:j}onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard!~:jg  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:je ~:jr ~:jV ~:j~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~:jz  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:ju 4~:jx ~:j}  ~:j}  Casting: Shock (safe; 4% risk of failure)~:j~ Konfirm with . or Enter, or press ? or * to list all spells. ~:jb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~:j' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:j4~:j~:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jj:j:j:j' 26  _:j,:j:j!:j!:j":j$:jz%,:j',:j#),:j):jD*:jz+:j+:j,:j-:j%.:j57====:j}8:j8,:j^::j@n:jAR====:jC,:jR:jVonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You see here a frilled lizard corpse.:jMYk  You encounter a ball python.:jnW##........# #### .# .## ...####  ............  #........... #'################ .## ###.....†@# - ###.....###..# .####......## ##....Shock.##........# .#.... .###......### .###### #......# .# S   ball python (constriction, asleep) # #### ## #.† S ..####....###:j0516.0):jڏ  -2.5 (17 _:j:jə:j ##........#Whirlwind the Gusty ......#####Tengu ......#Health: 19/19 ======================== ......##Magic: 6/7====================---- .......####AC: 2Str: 8 ............EV: 26 Int: 17 #...........SH: 0Dex: 14 #'################XL:  3 Next:  4% Place: Dungeon:1 .## ###.....†@#Noise: ---------  Time: 952.5 (0.0) .## ###.....###*.#c) +0 dagger ..####......## ##*...Cast: Shock ..##........# *#.... .###......### *##### ## #......#*#S :jp   ball python (constriction) # ##.....#### *# ### #........† *# ..####....###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is moderately wounded.:jH 8S.:j ?.....:j :11 =3.5 (1:j" :j'   Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is moderately wounded. _The ball python hisses angrily.:jTM##........#Whirlwind the Gusty ......#####Tengu ......#Health: 19/19 ======================== ......##Magic: 5/7=================------- .......####AC: 2Str: 8 ............EV: 11Int: 17 #...........SH: 0Dex: 14 #'################:jU4XL:  3 Next:  4% Place: Dungeon:1 .## ###.....†@#Noise: =--------  Time: 953.5 (0.0) .## ###.....###*.#c) +0 dagger ..####......## ##*...Cast: Shock ..##........# *#.... .###......### *##### ## #......#*#S   ball python (constriction) # ##.....#### *# ### #........† .# ..####....### _The ball python hisses angrily.  :jVCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 75% to hit):jInS.S.:jV!...4.5 (1  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 75% to hit) _The zap misses the ball python.:j##........# Whirlwind the Gusty ......##### Tengu ......# Health: 19/19 ======================== ......## Magic: 4/7=============----------- .......#### AC: 2Str: 8 ............ EV: 11Int: 17 #........... SH: 0Dex: 14 #'################ XL:  3 Next:  4% Place: Dungeon:1 .## ###.....†@# Noise: =--------  Time: 954.5 (0.0) .## ###.....###..# c) +0 dagger ..####......## ##....  Cast: Shock ..##........# .#.... :jh.###......### .##### ## #......# .# S   ball python (constriction) # ##.....#### .# ### #........† .# ..####....###Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 75% to hit)  The zap hits the ball python.  *.#....## ##*...  * *     † :j˘2....:jb65.5 (1Shock:j:jO _You kill the ball python!:js  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j?:jH:jP:jo _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j/*  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j]4:j:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jQ 3:jQ :jS :jeX  26  _:jjY :jY :jY :j[ ,:j[ :j|\ ,:j\ :ju] :j] :j^ :j^ :j^ %5:j_ +====:jY_ :j` :j` :j` :ja :j8b :jb :jd :je :je :jf :j{h R====:j-j ,:jj :jdl :jl :jum :jp B:j@r ,:jr :j)t :jvt :jt :jv :jov :jv F6===:jw :jTx :jx :j2y :jTz :jz :j6{ :j|| :j| :jV} :j_~ :j~ ;===:j :jӀ :j ,:j :j :jn :jK :j :j :j߅ :j :jg :j :j :j :j :j߈ N7====:j[ :j :j3 onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter an endoplasm.:jP  ......#### #.####..... #'################ .## ###.....†.#####.....###@.#-.####......## ##.....J...Cast: Shock#####J   endoplasm (asleep)## ....##....#:j 282.5 (27.0)J.:j RJ:jk   -3.5 (28 _:ji :j......#####Whirlwind the Gusty ......#Tengu ......##Health: 19/19 ======================== .......####Magic: 6/7====================---- ............AC: 2Str: 8 #...........EV: 26 Int: 17 #'################SH: 0Dex: 14 .## ###.....†.##XL:  3 Next:  6% Place: Dungeon:1 .## ###.....###@*#Noise: ---------  Time: 983.5 (0.0) ..####......## ##.****..c) +0 dagger ..##........# .#.....Cast: Shock .###......### .###### ## #......#.# # ##.....#### .#J   endoplasm[:jK ### #........† .# ..####....### ## ....##....#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The zap hits the endoplasm.:jKGJ....J.:j=Q:11 =4.5 (1:jU:jUonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The zap hits the endoplasm. _The endoplasm is almost dead.:jn......##### Whirlwind the Gusty ......# Tengu ......## Health: 19/19 ======================== .......#### Magic: 5/7=================------- ............ AC: 2Str: 8 #........... EV: 11Int: 17 #'################ SH: 0Dex: 14 .## ###.....†.## XL:  3 Next:  6% Place: Dungeon:1 .## ###.....###@.# Noise: =--------  Time: 984.5 (0.0) ..####......## ##.......  c) +0 dagger ..##........# .#.....  Cast: Shock .###......### .###### :j ## #......# .# # ##.....#### .# J   endoplasm ### #........† .# ..####....### ## ....##....#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm.  *# ##.***...         †  :jA@ &....:jI c105.5 (1Shock:jQ :jh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm. _You kill the endoplasm!:j=6  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j u  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jX2  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j1u:ju:ju:jw:j| 26  _:j}:j1~:j~:j::j~:j:j:j):j:j3:jh:jՇ:j\,:j:jc6===:jG:j:jЍ:j:j:j:j:j.:j`:j+:j_:jɔ;===:jd:jl:jh:j:j:j:jÙ:j:j:jd:j,:j$:j:j;:j:jd7====:jզ:j:jn##### # ## ####  . '## ## ###.....†.## ## ###.....###.@# -1003.5 (18.0)####......## ##.##.# #.#. ###......### #.### #......# #.#  ##.....#### #.# #.† ).#####....### ### :jF:j F-4.5 (19:j:j~onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a short sword.:jf:j}:j:j:j:j:j<====:j8:j:ji:j:j:j:j :j:j :j:j:jR :j":jd#:j&:j?):j1>b #.# # #.# ..##.# #### #.# .[... #.# .... #.# ... ############.# ..# ###.....†.##.# ..#.....###..#.####.# .....## ##......@.#12.5 (8.0)....# #.#........?.# ..### #.############ ...# #.# ...#### #.# ......† ).# ...### ###..#:jB:jYi3.5 (9 _Found a ring mail.:j̹  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jeG:js:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j4:jU  :j( _:j:ji:j,:jY:j(:j:ji :jq :j#.# ..##.#  #.#....[...#  . #.#........#  . #.# ..... .#  ########.# #...# .#   ....†.##.# ...# .#   ..###..#.####.# .#  .## ##........ .# #.#.... ## #.############   #.# ### #.#  † ).#  ## ###            [4:j2!N0m7.5 (4:j%511 8.5 (5:jk+:j-i _h - a scroll labelled POTISU MIUBBOUZYSCH:j(4 I:j4 :j g  26    You encounter an endoplasm.### #.#   #.# #J... .#  #.###...##.# ### #.#....[...# .... #.#........#  #.# .......#  ###########.# #...##.# ##.....†.##.# #...##.# ....###..#.####@# #.# ....## ##........###.# ..:jg '..# #.#..........# Shock ..### #.############# #.# ..#### #.# J   endoplasm (asleep) .....† ).# ..### ### ..#:jp 3.J23:jx QJ:j { c  4.5 (6:ji :j ^ _The endoplasm quivers.:j` ####.#Whirlwind the Gusty#.# #.... .#Tengu#.###.*.##.#Health: 19/19 ======================== ####.#...*[...#Magic: 6/7====================---- ....#.#...*....#AC: 2Str: 8 ....:jda #.# ..*....#EV: 26 Int: 17 ###########.# #.*.##.#SH: 0Dex: 14 ##.....†.##.# #.*.##.#XL:  3 Next: 10% Place: Dungeon:1 .....###..#.####@# #.#Noise: ---------  Time: 1024.5 (0.0) ....## ##........###.#c) +0 dagger ....# #.#..........#Cast: Shock ..### #.############ :ja ..# #.# ..#### #.#J   endoplasm .....† ).# :jyb ..### ### ..#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The zap hits the endoplasm.:jz '.J:j2 2....:j :11 =5.5 (1:j z _The endoplasm is moderately wounded.:j ####.#Whirlwind the Gusty#.# #.... .#Tengu:jͅ I#.###...##.#Health: 19/19 ======================== ####.#...*[...#:j׆ Magic: 5/7=================------- ....#.#...*....#:js AC: 2Str: 8 ....#.# ..*....#:j EV: 11Int: 17 ###########.# #.*.##.#SH: 0Dex: 14 ##.....†.##.# #.*.##.#XL:  3 Next: 10% Place: Dungeon:1 .....###..#.####@# #.#Noise: =--------  Time: 1025.5 (0.0) ....## ##........###.#c) +0 dagger ....# #.#..........#Cast: Shock ..### #.############ ..# #.# ..#### #.#J   endoplasm .....† ).# ..### ### ..#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - s:j+ traight lineAim: an endoplasm (moderately wounded, 98% to hit)  The zap hits the endoplasm.:j} .J...6.5 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 98% to hit)  The zap hits the endoplasm. _The endoplasm is almost dead.:jJ### #.# Whirlwind the Gusty #.# #.... .#  Tengu #.###...##.#  Health: 19/19 ======================== ### #.#....[...#  Magic: 4/7=============----------- .... #.#........#  AC: 2Str: 8 .... #.# .......#  EV: 11Int: 17 ###########.# #...##.#  SH: 0Dex: 14 ##.....†.##.# #...##.#  XL:  3 Next: 10% Place: Dungeon:1 :jD.....###..#.####@# #.#  Noise: =--------  Time: 1026.5 (0.0) ....## ##........###.#  c) +0 dagger ....# #.#..........#  Cast: Shock ..### #.############ ..# #.# ..#### #.# J   endoplasm .....† ).# ..### ### ..#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line:j|Aim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm.:j #.# #.# #.... .#      *....#  #.# ..*....#  #.*.##.# †.##.# #.*.##.#  #.#  :j0&  ...#    #.#† ) :jTd.....:jub47.5 (1Shock:jޔ:jЗonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm. _You kill the endoplasm!:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jM _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jr  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j<:jD:jL:jY  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j` 26  _:j;B:jX:jF5========6======:j:jb:j<:j:j:j:ju:j:j:jk:j:j:j,:j:j:jG7====:j:jR:jx:j:j:j3:jo&.# ...# .>..... #### #.# #..... # #.# #.... .# #  #.###...##.# #### #.#....[...# ..... #.#........# ..... #.#........# ############.# #@..##.#-55.5 (28.0) ###.....†.##.# #...##.# #.....###..#.####.###.#...## ##.........#...# #.#..........#.### #.############# #.#.#### .# ......† ).#:j5:j6F-6.5 (29:j>:j8@onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading down.:j:j====:j:j:j:j:jn:j:jP:j.:jn:j #.†.....#  #.#####.#  #. ######  #.# .....##  #.# ##.....#  #. ###.... ##.#  )#  #.> ...#62.5 (6.0) #.# #....#.# #.###...## #### #.#....[.. #.#.......... #.#........# ############.###...##.# ###.....†.##.# #...##.# #.....###..#.####.###.#:j}2W3.5 (7:j3% _Found a rapier.:jZ   There is a stone staircase leading down here.:j _5 _:j(`:jCb,:jc:j#f:jh:jh:jj:j m:jqB:j]t:ju:jSv:jw:jz:jb{:j{:j):j8....#.## .......# #####..#  #..#  #..######   #.†.....#   #.#####.#  #.# #.############  #.# #.....@......## ## #.# #########.....## .## #.# ####.......# ..###.# #.)........#.# #.##.>.....###### #.###......# ..# #.# #....#.# ..## #.###...##.# ...#### #.#....[...#7011 1.5 (8 _f - 2 sapphire potions:j_:j:j _ 26  :j|:jp:j:j :jX:j#n:j%,:j&:j->  You see here a +0 rapier.:jj/:jX0 _:j&2:j84:j 6:jE6:j7:j::j<:j<:j=:jA:jA:j$B:jC:jE:jjG:jG:j8I:j5K:jL:jN,:jP:jbR:jR:jS:jU:jGW:jW:jX:j7Z:j[:j5\:jf]:j:jx:j:jS:jS:j:j:j:jM:j :j:jP:j:jp:j:jZn:j;:j:j:j:jX:j :jTB:jC  You see here a +0 short sword.:j:j _:jq",:j$:j(:j(:j,B:j;/:jB  You see here a hobgoblin corpse. _:jqSJ:jcn:jd,:je:jh:jj:j[j:jwk:jm:j`rk  You encounter a ball python.:j{g# ###.....#######.# :jp|: ###...### #........†..).#.......####....######### ...........##....# ........[....#...# ...###.##........# :j|#### #.#########.# # #.# #.# # #.# #@# ........ S.......# :j|######.# ######### Shock # #.# #.#:j} S   ball python (constriction, asleep) :j1106.5 (35.0):j"k  7.5 (36 _:j:j:jt d ##.## .#   #........†..).# ...# ...#[..#..# #.# # #.# #.# # #.# #@# S.......# ######### # #.# :jev L#.#:jQB  ##.## .#   #........†..).# ...# ...#[..#:jC X..# #.# #.# #.# #.# #@# S.......# #########  #.# :jlL :jQ 1:jV :jRY b _A ball python is nearby!:jj;# ##.## ##.....#######.#  Whirlwind the Gusty  ###...### #........†..).#  Tengu ##.......####....#########  Health: 19/19 ======================== ...........##....# Magic: 6/7====================---- ........[....#...# AC: 2Str: 8 ...###.##........# EV: 26 Int: 17 #### #.#########.# SH: 0Dex: 14 # #.# #.#:je<p XL:  3 Next: 14% Place: Dungeon:1 # #.# #@# Noise: ---------  Time: 1107.5 (0.0) ........ ........# c) +0 dagger ######.# ######### Cast: Shock # #.# #.#  S   ball python (constriction, asleep)Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j=Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.:jE ##.## .#   ..†..).#  [  #.# #.# #.# #@#:j *******.#   #.# :j#.......:jkt11 6=8.5 (1Shock:j:j,onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _You kill the ball python!:jſ  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:jr:j:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jK:jw\:jc:jxf  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j-_:j|2 26  _:jb4:j4:j5:j"7:j7:j8:j::j;:j=:j[>:j>:j?:jA:jmA:jLB:jBJX:jNN7====:jO:jiQ:jW,:j X:jZ:jS[:j[:j]:jl====:jD:j:jX:j:jB:jB:jں:jU,:jS:j-:j:j:j:j:j:jR:j:j:j:j:jt:j:j;:j:jA,:j :j :jt ,:j; :j :jc ,:jH :j :j] :j :j~ :jz :ji! :j! :j" :j$ :j' :j ( :j( :j* :j, :j, :j. :j=0 :j)3 B:j5 :j7 :j98 :j9 :jA X:jN :jVO ,:jP :jU :jsW :jW :j9Y :j?^ :j` :j!a :jb :j)h :jh :jh :j|j :jm :j5p :j6q :jk} :jP :j ,:j5 :j ,:jw :j] :jn :j :j :j :j ,:j :j :j :j :j :j' :j :jI :j :j X..............## ##........... :j ...##########+#####'##############..### #.....## ###..... ###....### ##.....## ###.....## #[####...<...####......## #.#........##.......##........# ...........###.....###......### .[###......# ###+### #......# .÷........## ##@## ##.....#####-###.....# ###...### #........†. .## #....####.......####....##### .####....##...........##....# ........#.[........[....#...# .#####........###.##........# ..######..##### #.#########.# ....#####.## #.##.# ......##...######.#########.#:j 1+#####'#.....###.....##...<...........'69.5 (61.0):j~D 11 ======70.5 (62:jX onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _As you open the door, it creaks loudly!:jZ:j3:jo,:jεu 26  :jŶ@  There is an open door here.:j5 _:jY:j:j::j:j:j:j,:j:jO11  _You open the door. 26  :j@  There is an open door here.:j5 _:j:jF:jK,:j:jh:j,:j,:j :j:j9:jX:j,:jP:j:j6@  There is an open door here.:jr:j) 5 _:j :j ,:j :jr:jp,:j:j:j,:j:j=v ##...## #.### #.# ######## #####.## #.#.## #.# ......# #....###.# #.)#########........# # # #..............##### #.## # #.......# #.# # ##.......## #.## ###.....###.......###### #.#. ..# #.....@......# #.#.------88.5 (18:j>G.....## ##...........# #.# ######'#####'#################. # ##.....## ###.....†.##.# ### ##.....## ###.....###..#.## .[####...<...####......## ##.......##.......##........# #.#........###......### #.##### ###'### #......# #.#:jU^------:jb\:j^E _Done exploring.:jW' k  :j( :jP ..0.0).'#####'.........':jY 1:jsa :jc E _Done exploring.:jQzX[?25h[?0c  Search for what [? for help]? :j [?25l[?1c14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a staircase leading out of the dungeonb - [D:1] a +0 short sword (1 further duplicate)  c - [D:1] a +0 robe  d - [D:1] a leather armour  e - [D:1] a +0 rapier  f - [D:1] a ring mail (2 further duplicates)  g - [D:1] a robe  h - [D:1] a stone staircase leading down  i - [D:1] a whip  j - [D:1] 5 stones  k - [D:1] a stone staircase leading down  l - [D:1] a shaft  m - [D:1] a stone staircase leading down  n - [D:1] an escape hatch in the floor:j:j:j,"Z ##...## #.### #.# ######## Whirlwind the Gusty #####.## #.#.## #.##### Tengu ......# #....###.#:j"X#.). Health: 19/19 ======================== ###.#########........##.## Magic: 7/7======================== # #..............######.## AC: 2Str: 8 :j"# #......#.......##.# EV: 26 Int: 17 # #......#.......###.## SH: 0Dex: 14 :j####.....###.......###### #.#. XL:  3 Next: 16% Place: Dungeon:1 :j,#C........# #.....@......# #.#. Noise: ---------  Time: 1188.5 (0.0) :jH#.......## ##...........# #.#. c) +0 dagger :jf#######'#####'#################.## Cast: Shock :j### ##.....## ###.....†.##.# ### ##.....## ###.....###..#.## :j#.[####...<...####......## ##..... :j#....##.......##........# #.#... ....###.....###......### #.#### :j#....# ###'### #......# #.# _You open the door. :j#D_There is an open door here. _There is an open door here. :j$$m_Done exploring. _Done exploring.  :j?$?Search for what [? for help]? .:j#+:j4:jE>D _:jp:jqzWhere to? (? - help)  D - Dungeon :jNr:jy=:jN ##...## #.### #.# ######## Whirlwind the Gusty #####.## #.#.## #.#:jR#### Tengu ......# #....###.##.). Health: 19/19 ======================== ###.#########........##.## Magic: 7/7======================== # #..............######.## AC: 2Str: 8 # #......#.......##.# EV: 26 Int: 17 # #......#.......###.## SH: 0Dex: 14 ###.....###.......###### #.#. XL:  3 Next: 16% Place: Dungeon:1 ........# #.....@......# #.#. Noise: ---------  Time: 1188.5 (0.0) .......## ##...........# #.#. :jU? c) +0 dagger ######'#####'#################.## Cast: Shock # ##.....## ###.....†.##.# ### ##.....## ###.....###..#.## .[####...<...####......## ##..... ....##.......##........# #.#... ....###.....###......### #.#### ....# ###'### #......# #.# _You open the door. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Search for what [? for help]? .  :j\e:j5f:jk: _:j:j:j:j<:j ,:j:j:j:j :j:jE:j:j;:j(:jy:jǙ:j:j:j:jn:j :j:j:j,:j:j:j:jǩ:j:jŬ:j:j:j:j:j:j:jǶ:j:jV:j1:j:jlB:j:j:j:jD:jB:j\:j :j:j:j:j=:j:j:j=:j:j :jS :j. :j:j ,:ja+:j(6:jJB  There is a stone staircase leading down here.:jlCB11  _:jF:jV <2:jBX :jk :jm # _You climb downwards.:jƤ K               ########   ##  215.0 (26.5) #.####.#   ...   #..#   ..#   ..#    .#    .#       _There is a stone staircase leading up here.:jjp3 26  _:jt,:jxB:jz:j|:j}:j@~:j~X:j'[ ######## #....<.# .####.####.#.# .......@.....# .#.......##..# #...........# #.......##..########## ..# ..# .## 20.0 (5.0):j:jD11 1.0 (6:jR _j - a black potion:j:jY:j:j~:j 26  :j7:jR:jW:jW:j?X:j Y:j}[,:j[:j_X:ja:jb,:jHc:jd:jgB:jg:jj,:jj:jzpn:jr:jCs:jys:jt:jyv:jv:j5w:j8x:j{:j{,:jK}:j!:j.:jF,:j:j:jʶ,:jj:jȹ:j,:j:j>:jz:j:j6:jT:j:j:j:j:jy:j:j1:jy  You encounter a rat.:jB##### +# ..... .. ...... .##+#..... .........#.....# #.#...r.# ## #..@#+# ....#.#.#.#############:jG[......................#Shock.####.#.#.###########.# #.....#.# #....<.#.########.####.####.#.# r   rat (asleep)..............##.#.......##..#:jA#.#...........#:j049.0 (28.0):jl  50.0 (29 _:j:jj:j ] ##  ### +# ...  .. .. ....  .. .##+#....  . .........  #.#.....#  #.#...r.#  ## #..@#+#  ....#.#.#  ......................#  .####.#.#..#  #.....#.# #....<.#.#  #######.#.#  ......#  .##..#  ....# :j|O  ##  ### +# ...  .. .. ....  .. .##+#....  . .........  #.#.....#  #.#...r.#  ## #..@#+#  ....#.#.#  ......................#  .####.#.#.. #.....#.# #....<.#. #######.#.#  ...... :jP .##.. ....:jV :jp  _A rat is nearby!:jҝ  Whirlwind the Gusty ##  Tengu ### +# ...  Health: 19/19 ======================== .. .. ....  Magic: 6/7====================---- .. .##+#....  AC: 2:jמStr: 8 . .........  EV: 26 Int: 17 #.#.....#  SH: 0Dex: 14 #.#.....#  XL:  3 Next: 16% Place: Dungeon:2 ## #..@#+#  Noise: ---------  Time: 1250.0 (0.0) ....#.#.#.#############  c) +0 dagger ......................#  Cast: Shock .####.#.#.###########.# :jC #.....#.# #....<.#.#  #######.####.####.#.#  r   rat (asleep):jXV ..............#  #.#.......##..#  #.#...........# :j~Casting: Shock (safe; 4% risk of failure)  :jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  :jPress: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.:j&C ##  ### +# ...  .. .. ....  ..  :j  .     #.#.***.#  :jJ##   :j'  .............#  . :jXl #....<.#. :j<. :jڦ...... .##.. :j1....:jhH...:jXUt11 8=1.0 (1Shock:jCY:j\onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat!:jT  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j':j+:j- _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j>  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j% :j :jr*   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jm  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j9 :jA :jF :jvI   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j :jy 3:j :j  26  _:jY :j :j ,:j :j ,:j :j :j :j :j :jn :j( :jA ,:j :j :j :j :j :j$ :j| G7====:j5 :j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored.:jF :j :j/ :j[ :j X:jU :j ,:jH :j :j_ <====:j5 :j :j :j( :jj :j! :j# Q11 :j$ :jk& 7 _You open the door.:j5* u 26  :jr/ :j2 @  There is an open door here.:j8 5 _:jB= ,:j> ,:j? :jA :j D :jjD ,:jE :jI B:jSL :jn 11 :jUq 7 _You open the door.:j} 6 26    There is an open door here.  You encounter a ball python.:j ~####### #.....#############'###.##......##.#....S..#......##'#.......#.........@.......-#####.#.....######  #.#.....# Shock## #...#+###....#.#.#.#############......................# S   ball python (constriction, asleep).####.#.#.###########.##.....#.# #....<.#.########.####.####.#.#:j 075.0 (24.0):j~   -6.0 (25 _:j< :ju :jIY ####### #.....########  #####'###.#.......  :jn#......##.#....S..  #......##'#.......  #.........@.......  #####.#.....######  #.#.....# ## #...#+### ....#.#.  .......  .####.  #.....#.# #....<.#.#   :j ####### #.....########  #####'###.#.......  #......##.#....S..  #......##'#.......  #.........@.......  #####.#.....######  #.#.....# ## #...#+### ....#.#. .......  .####. #.....#.# #....< :jG :j['1:j.:j2b _A ball python is nearby!:j-  Whirlwind the Gusty  Tengu  Health: 19/19 ======================== ####### Magic: 6/7====================---- #.....########  AC: 2Str: 8 #####'###.#.......  EV: 26 Int: 17 #......##.#.......  SH: 0Dex: 14 #......##'#.......  XL:  3 Next: 18% Place: Dungeon:2 #.........@.......  Noise: ---------  Time: 1276.0 (0.0) #####.#.....######  c) [0;10;:j621m+0 dagger #.#.....# Cast: Shock ## #...#+### ....#.#.#.#############  ......................#  S   ball python (constriction, asleep) .####.#.#.###########.#  #.....#.# #....<.#.#  #######.####.####.#.# Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  #...  #####'  #.....**..  **....  *     ##   [:j%3z1K   #....< :j2.....:ju11 20=7.0 (1Shock:jo:jSonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _You kill the ball python!:j%  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j } :jm :j :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j<  Casting: Shock (safe; 4% risk of failure)  :jXB \Confirm with . or Enter, or press ? or * to list all spells.:j"12  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jV:jg:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j93:j643:j7:jb<| 26  _:j8>:joVv:jW:jX:j Y:ji:jiN7====:j&l:j1o:jronfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter an adder.:j_|####### #.....#######'###.#.#......##.#.#......##'#.S#..........-#####.#.....##.#.....# Shock## #...#+###....#.#.........# S   adder (asleep).####.:j\}:#... :j,86.0 (9:j  -7.0 (10.0) :j _:j :j:jAv  #########  :j#........  #.#........  #......##'#.......S  #..........@.......  #####.#.....#######  :j!S#.#.....# ## #...#+### ....#.# :jF+ .....  :jj  :j1 #....<.#.#   :j:jms;  #########  #........  #.#........  #......##'#.......S  #..........@.......  #####.#.....#######  #.#.....#:js6 ## #...#+### ....#.# .....:jt0   :j2tN #....< :jjt :j}:jׅ1:js _An adder is nearby!:jN Whirlwind the GustyTenguHealth: 19/19 ========================#######:jO Magic: 6/7====================----#.....#########AC: 2Str: 8#####'###.#........EV: 26 Int: 17:j9o #......##.#........SH: 0Dex: 14#......##'#....****XL:  3 Next: 20% Place: Dungeon:2#..........@***....Noise: ---------  Time: 1287.0 (0.0)#####.#.....#######c) +0 dagger#.#.....#Cast: Shock## #...#+###....#.#.#.#############......................#S   adder.####.#.#.###########.##.....#.# #....<.#.########.####.####.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is moderately wounded.:j( S......11 =8.0 (1:jm   Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is moderately wounded. _The adder hisses angrily.:j~K+:jMTWhirlwind the GustyTenguHealth: 19/19 ========================#######Magic: 5/7=================-------#.....#########AC: 2Str: 8#####'###.#........EV: 11Int: 17#......##.#........SH: 0Dex: 14#......##'#....***.XL:  3 Next: 20% Place: Dungeon:2#..........@***....Noise: =--------  Time: 1288.0 (0.0)#####.#.....#######c) +0 dagger#.#.....#Cast: Shock## #...#+###....#.#.#.#############......................#S   adder.####.#.#.###########.##.....:jU#.# #....<.#.########.####.####.#.# _The adder hisses angrily.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit):j\S..S:j/(......:jh+9.0 (1:j:j:  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit) _The zap misses the adder.:j0Whirlwind the GustyTenguHealth: 19/19 ========================#######Magic: 4/7=============-----------#.....#########AC: 2Str: 8#####'###.#........EV: 11Int: 17#......##.#........SH: 0Dex: 14#......##'#........XL:  3 Next: 20% Place: Dungeon:2#..........@****...Noise: =--------  Time: 1289.0 (0.0)#####.#.....#######c) +0 dagger#.#.....#Cast: Shock## #...#+###:jR1!....#.#.#.#############......................#S   adder.####.#.#.###########.##.....#.# #....<.#.########.####.####.#.#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line:j1Aim: an adder (moderately wounded, 53% to hit)  The zap hits the adder.:j$3S.:j!..:j,90.0 (1:js _The adder is heavily wounded.:jk  Whirlwind the Gusty  Tengu  Health: 19/19 ======================== ####### Magic: 3/7==========-------------- #.....#########  AC: 2Str: 8 #####'###.#........  EV: 11Int: 17 #......##.#........  SH: 0Dex: 14 #......##'#........  XL:  3 Next: 20% Place: Dungeon:2 #..........@..†....  Noise: =--------  Time: 1290.0 (0.0) #####.#.....#######  c) +0 dagger #.#.:jɔ....# Cast: Shock ## #...#+### ....#.#.#.#############  ......................#  S   adder .####.#.#.###########.#  #.....#.# #....<.#.#  #######.####.####.#.# Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)  The zap hits the adder.:j           ***....     ##      #....< :jjH..†:jlc471.0 (1Shock:j3onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)  The zap hits the adder. _You kill the adder!:jG  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jg:js:jfw:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:jҲ:j:jAB  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. :j_You can't see any susceptible monsters within range! (Use Z to cast anyway.):jGO  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j :j! :j$   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure:j$ )onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jL :jA :jü :j :j | 26  _:j ,:j :j ,:j :j :j X:j :jn 4======:j& :jv f5====:j :j; ,:j :j ,:jr :jY ,:j :j R====:j` :j ,:je :jC ,:j :j B:j ,:j :jl ,:j :jy c6===:j/ :j! ,:jD" :j# ,:ji$ :j|& ,:j& :j( :j( ;===:jf) :j* ,:jd+ :j- ,:j- :j/ ,:j/ :j1 ,:j 2 :j3 ,:j74 :j6 :ju6 N7====:jp7 :j9 :j= ,:j= :j@ :jC ,:jD :jGG :jJ ,:jK :jM :jP :jP <====:j|Q :jPS :jU ,:jV :jX :jZ\ :j\ :jY] :j^ :jla :ja :jhb :jzd :jf :j"g :jg :jAi :jq :jts :ju onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. :j v _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a ball python.:jb v#####'###.#.........##......##.#.........##......##'#.........# #.............†.....# #####.#.....######### :j #.#.....# #.######...#+### #.S....#.#.#.########### .@................- ###.####.#.#.###########:j  #.....#.# #....<.#Shock :j! #######.####.####.# ............. :jJ #.#.......##. S   ball python (constriction, asleep) #.#..........:jm U #.#.......##. :j 5..##########.:j 337.0 (46.0)  -8.0 (47 _:j= :jК :jX #......##.# #......##'#. #.............† #####.#..... #.#.....#  #.######...#+###  #.S....#.#.#.## .......@....... ###.####.#.#.## #.....#.# #....< #######:j, #......##.# #......##'#. #.............† #####.#..... :j8#.#.....#  #.######...#+###  #.S....#.#.#.## .......@....... ###.####.#.#.## #.....#.# #....< #######:j:j:jC1:j :jb _A ball python is nearby!:jE #####'###.#.........# Whirlwind the Gusty #......##.#.........# Tengu #......##'#.........# Health: 19/19 ======================== #.............†.....# Magic: 6/7====================---- #####.#.....######### AC: 2Str: 8 :jn{#.#.....#  EV: 26 Int: 17 #.######...#+###  SH: 0Dex: 14 #.†....#.#.#.########### XL:  3 Next: 47% Place: Dungeon:2 .......@................ Noise: ---------  Time: 1338.0 (0.0) ###.####.#.#.########### c) +0 dagger :jѦ#.....#.# #....<.# Cast: Shock #######.####.####.# ............. #.#.......##. S   ball python (constriction, asleep) :j4#.#.......... #.#.......##. :jVR..##########.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  :jPress: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.:j ..† ..# :j   #.*** .....**  #....<:jT    :jr   :jjG ;†....:jQ u11 50=9.0 (1Shock:j[W :jAZ   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _You kill the ball python!:jU  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j :j :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jMg4:jm:jo  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j p _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j$8:jM:jP:jqT  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jO:jaP:jP:jU:jRZ 26  _:jr[:j],:ja:j(d:jXe:j|f:jwi:j~j:jk:jn:jo:jp:j%s:jt:ju:jw:jx:jy:j|:j}:j}7:j[~====:j~:j:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter an adder.:jԓ #####'###.#. #......##.#. #......##'#. #.............†..... #####.#..... #.#.....# #.######...#+####.†....#.#.#.S.-.###.####.#.#. #.....#.# #....<.Shock #######.####.####.:j(  #.#.## S   adder (asleep) #.# #.#:j[.## ..#:j,48.0 (9:j  -9.0 (10.0) _:j[s #####'###.#......... Whirlwind the Gusty#......##.#......... Tengu#......##'#......... Health: 19/19 ========================#.............†..... Magic: 6/7====================----#####.#.....######## AC: 2Str: 8#.#.....#EV: 26 Int: 17#.######...#+###SH: 0Dex: 14:j t ##.†....#.#.#.########## XL:  3 Next: 50% Place: Dungeon:2*******@................ Noise: ---------  Time: 1349.0 (0.0).###.####.#.#.########## c) +0 dagger#.....#.# #....<. Cast: Shock#######.####.####.............#.#.......## S   adder#.#.........#.#.......##..##########Confirm with . or Enter, or press ? or * to list all spells.:jt SAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is heavily wounded.:j( .S.S:j ]....11 =50.0 (1:j :j   Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is heavily wounded. _The adder hisses angrily.:j(#####'###.#......... Whirlwind the Gusty#......##.#......... Tengu#......##'#......... Health: 19/19 ========================#.............†..... Magic: 5/7=================-------#####.#.....######## AC: 2Str: 8#.#.....#EV: 11Int: 17#.######...#+###SH: 0Dex: 14##.†....#.#.#.########## XL:  3 Next: 50% Place: Dungeon:2..*****@................ Noise: =--------  Time: 1350.0 (0.0).###.####.#.#.########## c):j)# +0 dagger#.....#.# #....<. Cast: Shock#######.####.####.............#.#.......## S   adder#.#.........#.#.......##..##########Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)  The zap hits the adder.:jMw.SMbConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (heavily wounded, 53% to hit)  The zap hits the adder.  The adder is severely wounded....b   bat (wandering)1.0 (1 _You encounter a bat.:jU* #####'###.#......... Whirlwind the Gusty #......##.#......... Tengu #......##'#......... Health: 19/19 ======================== #.............†..... Magic: 4/7=============----------- #####.#.....######## AC: 2Str: 8 #.#.....#  EV: 11Int: 17 #.######...#+###  SH: 0Dex: 14 ##.†....#.#.#.########## XL:  3 Next: 50% Place: Dungeon:2 b..†...@................ Noise: =--------  Time: 1351.0 (0.0) .###.[:jY+?33m####.#.#.########## c) +0 dagger #.....#.# #....<. Cast: Shock #######.####.####. ............ #.#.......## S   adder #.#......... b   bat (wandering) #.#.......## ..##########Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)  The zap hits the adder.:j-7 †     b..****  #....< b   bat (wandering) :j.:j†...:joM772.0 (1ShockConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (severely wounded, 53% to hit)  The zap hits the adder. _You kill the adder! _Your Air Magic skill increases to level 5!:jY  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jj- _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jk}5  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j*  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j I 26  _onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A bat comes into view.b.-Shockb   bat (wandering)4.0 (2.b.-5.0 (3Shock _The bat leaves your sight.:j?:jt Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 5% 2b - SwiftnessAir7% 3  c - AirstrikeAir:j 22% 4  d - Summon Seismosaurus Egg Summoning/Earth 88% 4 6 spell levels left :j0][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j:jb:j#####'###.#......... Whirlwind the Gusty#......##.#......... Tengu#......##'#......... Health: 19/19 ========================#.............†..... Magic: 4/7=============-----------#####.#.....######## AC: 2Str: 8#.#.....#EV: 26 Int: 17#.######...#+###SH: 0Dex: 14##.†....#.#.#.########## XL:  3 Next: 77% Place: Dungeon:2...†...@................ Noise: ---------  Time: 1355.0 (0.0).###.####.#.#.##########[3:jO7m c) +0 dagger#.....#.# #....<. Cast: Shock#######.####.####.............#.#.......## #.#......... #.#.......## ..##########  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A bat comes into view. _The bat leaves your sight.:jc:j!Memorise Swiftness, consuming 3 spell levels and leaving 3? :jfIY - Yes  N - No:jg :j,9 #####'###.#......... Whirlwind the Gusty#......##.#......... Tengu#......##'#......... Health: 19/19 ========================#.............†..... Magic: 4/7=============-----------#####.#.....######## AC: 2Str: 8#.#.....#EV: 26 Int: 17#.######...#+###SH: 0Dex: 14##.†....#.#.#.########## XL:  3 Next: 77% Place: Dungeon:2...†...@................ Noise: ---------  Time: 1355.0 (0.0).###.####.#.#.##########[3:j(: 7m c) +0 dagger#.....#.# #....<. Cast: Shock#######.####.####.............#.#.......## #.#......... #.#.......## ..##########  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A bat comes into view. _The bat leaves your sight.:jA 511 6.0 (1:jG :jFQ y _This spell is extremely dangerous to cast!:jX +7.0 (2:j^ :jf :jm +8.0 (3:jSs :j{ :j ^5====9.0 (4:j :j _You start memorising the spell. You continue memorising. x3:j :jߞ :j c _You finish memorising. Spell assigned to 'b'.:j{T:jT:jhV:j[| 26  _:je:jjw====:jpk:j[n:jn:jutX:ju,:jx:j~6======:j:j܎B:jx:jj7========  You encounter a rat. .. #####.#.....### #. #.#.....#  #.######...#+### ..###.†....#.#.#.#####......†...................###.####.#.#.##### . #...##.....#.# #. #.##########.####. #@# :jV  #.# #.#....#.. #.#...Shock#... #.#...#...# ..######....r   rat (asleep)#....##..r.. :j086.0 (27.0):jk  7.0 (28 _:j:j:j:Z .. #####.#.....### Whirlwind the Gusty #. #.#.....#  Tengu #.######...#+###  Health: 19/19 ======================== ..###.†....#.#.#.##### Magic: 6/7====================---- ......†............... AC: 2Str: 8 ....###.####.#.#.##### EV: 26 Int: 17 . #...##.....#.# #. SH: 0Dex: 14 #.##########.####. XL:  3 Next: 77% Place: Dungeon:2:jh[) #@# ....... Noise: ---------  Time: 1387.0 (0.0) #.# #.#.... c) +0 dagger #.. #.#.... Cast: Shock #... #.#.... #...# ..##### #....  r   rat (asleep) #....#  #..†.. Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.:ja7 ..  #.     † †....:jGcI .   #@#  #*#  #*.  #.*.  #.*.#  #.*.. #..* #..* :j2...:jL7...†:jt11 9=8.0 (1Shock:j%:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat!:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j4:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j)#  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j2  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j<{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jaC :ju   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j5 # 26  _7====:j S====:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a rat.:jW ....###.####.#.#.#######. #...##.....#.# #....<.:j #.##########.####.####.#.# ####.r............:j #.###...#.##.###:j #....###..##.#.........:jd! |#....#.#..##.#.......##:j" #...#.ß.# ..###########....#@#....# #:j" -:j*# #....### #.# ##..†.. :j#  #:jG$ &Shock:j$ .##....# :j|%  #:j& $####.. :j& < ..## :jD' # r   rat (asleep) :j' :jv( :j9 %403:j": 5.0):jA   -4.0 (16 _:jH :jfO  :jP :jqP J_You see here a +5 ring of evasion.:j` ....###.####.#.#.########## Whirlwind the Gusty . #...##.....#.# #....<. Tengu #.##########.####.####. Health: 19/19 ======================== #.# ####.............. Magic: 6/7====================---- #.###...#.##.#.......## AC: 2Str: 8 #....###..##.#......... EV: 26 Int: 17 #....#.#..##.#.......## SH: 0Dex: 14 #...#.ß.# ..########## XL:  3 Next: 79% Place: Dungeon:2 #....#@#....# # Noise: ---------  Time: 1404.0 (0.0) #....### #.# # c) [:j( 32m+0 dagger #..†..# Cast: Shock ##....## ####... .### r   rat (asleep) _You see here a +5 ring of evasion.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the rat.:jWW .  #....< #.# ####.* * * * *#    :j! #.#  #..†..   .## :j.....11 81=5.0 (1Shock:jR:jG _You kill the rat!:j&  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j4:j| _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j4  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j\:jB:j:j  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jt  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j> :jB :jH :jK   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jRv  26  _7====.......-:jy ,14.0 (9:j t11 -5.0 (10.0):j" onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _e - a +5 ring of evasion:j":j4#3:j&:j(:j, 26  :j.:j0,:jT2:j4:j 5<====:j5:jM8:j;:j;:j!<:j=:jN@:j@:jF,:jG,:j5I:jJ:jM,:jN:jp:j:jq:j,:j|:j:j,:j_:j  You encounter an adder. #...#.ß.#.... #....#.#....#....  #....###..#.# ..  #..†......#.#  ##....#.....#  ####..........  #.##....#...  #.##....# ##  #@##....# ...........#### ..?####...## Shock ....# ....#...... S   adder (asleep).........#..S...:j -26.0 (11:jd  7.0 (12:j:jIf _Found a scroll labelled SOTAIV LIEVVE.:j^#...#.ß.#....######### Whirlwind the Gusty#....#.#....#....Tengu#....###..#.# ..Health: 19/19 ========================#..†......#.#Magic: 6/7====================----##....#.....#AC: 2Str: 8####..........EV: 26 Int: 17#.##....#...SH: 0Dex: 14#.##....# ##XL:  3 Next: 81% Place: Dungeon:2#@##....#Noise: ---------  Time: 1427.0 (0.0).......*...####c) +0 dagger..?####*..##Cast: Shock..:jԎ[36m*.#..*.#...*..S   adder....*....#..*...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is moderately wounded.:jb  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is moderately wounded.The adder hisses angrily.S.:j!b.:j9S.:j!b.:j_:j>1.....b   bat (wandering)11 =8.0 (1:j4T _You encounter a bat.:j[#...#.ß.#....######### Whirlwind the Gusty#....#.#....#....Tengu#....###..#.# ..Health: 19/19 ========================#..†......#.#Magic: 5/7=================-------##....#.....#AC: 2Str: 8####..........EV: 11Int: 17#.##....#...SH: 0Dex: 14#.##....# ##XL:  3 Next: 81% Place: Dungeon:2#@##....#Noise: =--------  Time: 1428.0 (0.0):j]Q.......*...####c) +0 dagger..?####.*.##Cast: Shock..*.#...*#....*bS   adder.......b   bat (wandering)..#......  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)  The zap hits the adder.:j;"b.b.S.b...9.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)  The zap hits the adder. _The adder is heavily wounded.:j+:j#...#.ß.#....######### Whirlwind the Gusty:j#....#.#....#....Tengu:jN #....###..#.# ..Health: 19/19 ========================#..†......#.#Magic: 4/7=============-----------##....#.....#AC: 2Str: 8####..........EV: 11Int: 17#.##....#...SH: 0Dex: 14#.##....# ##XL:  3 Next: 81% Place: Dungeon:2#@##....#Noise: =--------  Time: 1429.0 (0.0)........*..####c) +0 dagger..?####.*.##Cast: Shock...*#...*#......S   adder.......b  :j> [37m bat..#......  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)  The zap misses the bat. The zap hits the adder.:j7 b.S.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)  The zap misses the bat. The zap hits the adder.  The adder is severely wounded...:jx ,30.0 (1:j :j^ _The bat completely misses you. The bat misses you.:j=O  #...#.ß.#....######### Whirlwind the Gusty #....#.#....#....  Tengu #....###..#.# ..  Health: 19/19 ======================== #..†......#.#  Magic: 3/7==========-------------- ##....#.....#  AC: 2Str: 8 ####..........  EV: 11Int: 17 #.##....#...  SH: 0Dex: 14 #.##....# ##  XL:  3 Next: 81% Place: Dungeon:2 #@##....#  Noise: =--------  Time: 1430.0 (0.0) .......b...####  c) +0 dagger ..[0;10;:j`P Y1m?####...##  Cast: Shock ....#  ....#  ......  S   adder .......  b   bat ..#...... Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)  The zap misses the bat. The zap hits the adder.:j$X  .#. .#.  ..#.# ..  #..†......#.#         ##    *  *.##  ..*.# ....# :j{Y b   bat   :j Mb..  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (severely wounded, 53% to hit)  The zap misses the bat. The zap hits the adder.  You kill the adder!:jF :jz #...#.ß.#....######### Whirlwind the Gusty#....#.#....#....Tengu#....###..#.# ..Health: 19/19 ========================#..†......#.#Magic: 3/7==========--------------##....#.....#AC: 2Str: 8####..........EV: 11Int: 17#.##....#...SH: 0Dex: 14#.##....# ##XL:  3 Next: 108% Place: Dungeon:2#@##....#Noise: =--------  Time: 1431.0 (1.0).......b...####:j c) +0 dagger..?####...##Cast: Shock....#....#......b   bat.........#......  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)  The zap misses the bat. The zap hits the adder.  You kill the adder! _The bat closely misses you. The bat barely misses you.:je   Aim: an adder (severely wounded, 53% to hit)  The zap misses the bat. The zap hits the adder.  You kill the adder! _The bat closely misses you. The bat barely misses you.Your Conjurations skill increases to level 3!You have reached level 4!:j8 /  --more--:j#s24/248-54 4% :j+:j.O _You feel agile.:jZ#...#.ß.#....######### Whirlwind the Gusty#....#.#....#....Tengu#....###..#.# ..Health: 24/24 ========================#..†......#.#Magic: 2/8======------------------##....#.....#AC: 2Str: 8####..........EV: 11Int: 17#.##....#...SH: 0Dex: 15#.##....# ##XL:  4 Next:  4% Place: Dungeon:2:j$e#@##....#Noise: =--------  Time: 1431.0 (0.0).......*...####c) +0 dagger..?####...##Cast: Shock....#....#......b   bat.........#......  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line:jIAim: a bat (57% to hit)  The zap hits the bat.:j+[bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)  The zap hits the bat.  The bat is moderately wounded.:jT\+2.0 (1:jGc:jfu _The bat hits you but does no damage. The bat barely misses you.:j  #...#.ß.#....######### Whirlwind the Gusty #....#.#....#....  Tengu #....###..#.# ..  Health: 24/24 ======================== #..†......#.#  Magic: 1/8===--------------------- ##....#.....#  AC: 2Str: 8 ####..........  EV: 11Int: 17 #.##....#...  SH: 0Dex: 15 #.##....# ##  XL:  4 Next:  4% Place: Dungeon:2 #@##....#  Noise: =--------  Time: 1432.0 (0.0) ...........####  c) +0 dagger ..[:j ~40m?####...##  Cast: Shock ....#  ....#  ......  b   bat .......  ..#...... Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 57% to hit)  The zap hits the bat.:ji A .#. .#.  ..#.# ..  #..†......#.#         ##    *    ....# ....#  :j ,  :jE .:jZ /63.0 (1ShockMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (moderately wounded, 57% to hit)  The zap hits the bat. _You kill the bat!:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :jB :j :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j@  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j9n2  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jA:j^:j:j  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j3:j:j:j| 26  _:j1:j:j:jgonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :jrJ You encounter a ball python.:jAq.#..#....2===....-ShockS   ball python (constriction, wandering)S:j-+5.0 (2:jl:jL-6.0 (3 _:j :j9":j12 #....:j  #....## ..  #..†...  ##....#  ####..  #.#  #.# ##  #@#  ...........####  ..?####...##  ....#  ....#  ......  .......  ..#..S... :jrq #....  #....## ..  #..†...  ##....#  ####..  #.#  #.# ##  #@#  ...........####  ..?####...##  ....# ....# ......  ....... ..#..S... :jx _A ball python is nearby!:j #...#.ß.#....######### Whirlwind the Gusty#....#.#....#....Tengu#....###..#.# ..Health: 24/24 ========================#..†......#.#Magic: 1/8===---------------------##....#.....#AC: 2Str: 8####..........EV: 26 Int: 17#.##....#...SH: 0Dex: 15#.##....# ##XL:  4 Next:  6% Place: Dungeon:2#@##....#Noise: ---------  Time: 1436.0 (0.0).......*...####c) +0 dagger..?####*..##Cast: Shock..*.#..*[39;:j 49m.#...*..S   ball python (constriction, wandering)....*....#..*... _A ball python is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 75% to hit):jh A.S:j(p E......:jSw :11 =7.0 (1:j :jF U _The zap misses the ball python.:j#...#.ß.#....######### Whirlwind the Gusty#....#.#....#....Tengu#....###..#.# ..Health: 24/24 ========================#..†......#.#Magic: 0/8------------------------##....#.....#AC: 2Str: 8####..........EV: 11Int: 17#.##....#...SH: 0Dex: 15#.##....# ##XL:  4 Next:  6% Place: Dungeon:2#@##....#Noise: =--------  Time: 1437.0 (0.0).......*...####c) +0 dagger..?####.*.##Cast: Shock..*.#...*#[:ja14;15H....*.S   ball python (constriction).....*...#...*..  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 75% to hit)  The zap hits the ball python.:jLA8S.:j(d......8.0 (1Shock:jv:jdzf _The ball python is moderately wounded.:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j`":j.{ _You don't have enough magic to cast this spell.:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j-  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.:j _You don't have enough magic to cast this spell.asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jS  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.:j H #....  #....## ..  #..†...  ##....#  ####..  #.#  #.# ##  #@#  ...........####  ..?####...##  ....#  ....#  ......  .....S.  ..#...... :j  #....  #....## ..  #..†...  ##....#  ####..  #.#  #.# ##  #@#  ...........####  ..?####...##  ....# ....# ......  .....S. ..#...... :j :jχ :j :j onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.A ball python is nearby!:jyG#....#.#....#.... #....###..#.# .. ##..†......#.# ###....#.....#.###........... #.##....###.##....# ## .#####.##....# ........@..#### ..?####...##  .....# ..#....#... ........ ......S. #..#......##S. 26  -9 _:jN:j"##..#.# †......#.# #....#.....#. ####........... #.##....#...:j#....# ## .#####.##....# ...........####.?####.@.##  .........# ##..#........S............##..#...... ##.( #.#..######:j4S.:jW-40:j= _Found 4 javelins.:jT†.... #....#.....#. ####........... #.##....#...#....# ## .#####.##....# ...........###?####...##  .......@.# ##..#..S..............##..#......... ##(.. #.#..####### ...#:j6iZ=1:jt_ _The ball python completely misses you. x4:jȨ O .  You hit the ball python.:j ):j? L11 72:j :j O _You kill the ball python!:j6 4:jz: :j = H _No target in view!:j{E4:jV^ _No target in view!:j[##....#.....#.#.##............ #.##....#..###.##....# ##  .#####.##....# ...........#### ..?####...## .......# ##..#...@# ......................#.##..#.# ##.#......(..##.#..######## ...#.#.[ 26  -3 :j:"_Found a ring mail.:j0_J##...........# #.##....#####.##....# ##  .#####.##....# ...........#### ..?####...## :j_.......# ##..#....#####............@........##.##..##  ##.#......(..##.#..######## ...#.#.[.....:jj:jk@-4:jKr:jmu:j#  #.##....#### #.##....# ##  .#####.##....# ...........#### ..?####...## #.......# ..###..#....#####...#.................#.## .##..##  ##.#......(..# #.#..########....#:j$ #.#.[.....#.:j", :j7 T1===5:j? :j&,#.##....# ##  .#####.##....# ##...........#### .#..?####...## ..#.......# ...# ##..#....#####...# .................# .## .##..##  ##.#......(..# .#..######## ....##.#.[.....#. 6:j4:j~.#####.##....# ...........####...# ..?####...## ...# .......# ...# ##..#....#####...# .................# .## .##..##  ##.#.# .#..######## ....# #.#.[.....#. :jǛ:j&7:jt:j N _You see here 4 javelins.:j8 :j C11 448:j} : _f - 4 javelins:j=== 26  :j B:jb :j :j':j+:j:j:j,:j>:j:jK2===:j:jq,:j:jg!,:j":jx%:j%:j&:j(:j);===:j*:j%/B:jl2:j2:j84:j6:jL7:jJ8:j;:j_;:j)<:j6B:j:jU3===:j:j ,:jB:j:j,:j:j:j;===:jG:jM:j:j:j!:jL":jl#:j>&,:jD':j)):j):jr*:j,:jt-U4===:j:.:jq0:j0:jC6:j9:jF::j;:j=:jB>:jH?:jA:jB;===:jC:jE:jOF:j8G:jI,:jJ:jM:jyM:jN:jQ,:jOR:jT:jKUO5===:jU:j6X,:jPY:j[,:j\:jN`,:ja:jc:jyd;===:jd:jf:jf:jh:juj,:j~k:ju:jv:jw:jA{:j{:j|:j:jO6===:j̀:j0:j=:js:j+:j:j:j:j:jG:j:j;===:j:j:j:jդ:jQ:j:jw:j,:j:jo:jʹ:jU:j:jM7===:j:jB:j,:j:j;,:jM:j^:j4===:j:j:jz:jm:j:j:je:j1,:j:jX:jM8===:j:j:j:j:j:jq:jB:j:j(:j:j:j>:jv:j:ju:j;===:j:j{ :j!:j:j;:j:j?:j:j:j:jV :j !:j":j>%:j(:j):ju*:jd,:j/:j/:j0:j3:j9,:jG::j<:j@:j*A:jjD:jkJ:jJ411 :j1L:jW~ _e - 2 scrolls labelled SOTAIV LIEVVE (gained 1):jb 26  :jc,:jd:jg:jejf  You encounter an adder.:j={ #.#..†......#.# .ßS#. #.##....#.....#. ...#. #.#####......... ..#.##.# #.##....#. #...#.# #.##....#:j{8 #...#.#####.##....# +.ß............####. #......####...## . #..@..........# . #..#.####..#....#####. #. #. ................ #. ................:j| ## ..##..#......... . ##.#......... S   adder (asleep)#.#..#######....##.#.[:j 523.0 (75.0)  4.0 (76 _:jw _You see here a scroll labelled NORIPH NOADUS.:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j·:j1:j:jr _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jj  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j!?4:jlE:jU  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:jQ:j:j-  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jQ:jY:j[`:jdc  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)—:j% #....###..#.# ...####.#..†......#.# .ßS#.##.##....#.....#.#.##.#####.........#.##.# #.##....# #...#.# #.##....# #...#.#####.##....# +.ß............#### #.@....####...##  #..?..........#  #..#.####..#....######...#.............#.ß #..............#g. ##...##..#......## .. ##.#........ g   hobgoblin (asleep)... #.#..###### ....#—:jZ  5.0 (1.0)Shockonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You encounter a hobgoblin.—:j #....#.#.... #># #....###..#. ...####.#..†......#. .ßS#.##.##....#..#.##.#####.........#.##.# #.##.... #...#.# #.##.... #...#.#####.##.... +@ß............### #......####...## #..?..........#  #..#.####..#....#### #...#....... #.ß.#........ #g..##...##..###># ... ##.#.......... #.#..#####[3—:jC7m6—:j>—:jxD> _Found two stone staircases leading down.—:ja #....#.#.... Whirlwind the Gusty#># #....###..#. Tengu...####.#..†......#. Health: 24/24 ========================.ß*#.##.##....#..... Magic: 7/8=====================---..*#.##.#####....... AC: 2Str: 8.*#.##.# #.##.... EV: 26 Int: 17#*..#.# #.##.... SH: 0Dex: 15#*..#.#####.##.... XL:  4 Next:  7% Place: Dungeon:2+@ß............### Noise: ---------  Time:—:j  1526.0 (0.0)#......####...##c) +0 dagger#..?..........#Cast: Shock#..#.####..#....#####...#................#.ß.#................ S   adder#g..##...##..#.......##># ... ##.#.......... #.#..#####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is lightly wounded.—:j }.S...—:jݶ :11 =7.0 (1—:j —:jһ g  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.adder is lightly wounded. _hisses angrily.×:j+#....#.#.... Whirlwind the Gusty#># #....###..#. Tengu...####.#..†......#. Health: 24/24 ========================×:jͿ.ß.#.##.##....#..... Magic: 6/8==================------..*#.##.#####....... AC: 2Str: 8.*#.##.# #.##.... EV: 11Int: 17#*..#.# #.##.... SH: 0Dex: 15×:j#*..#.#####.##.... XL:  4 Next:  7% Place: Dungeon:2+@ß............### Noise: =--------  Time: 1527.0 (0.0)#......####...##c) +0 dagger#..?..........#Cast: Shock#..#.####..#....#####...#................#.ß.#................ S   adder#g..##...##..#.......##># ... ##.#.......... #.#..#####Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)  The zap hits the adder.×:j}E.S.S×:jDN .×:jQ+8.0 (1×:j[×:jc_3MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (lightly wounded, 53% to hit)  ×:j`rThe zap hits the adder. _The adder is moderately wounded.×:jM#....#.#.... Whirlwind the Gusty#># #....###..#. Tengu...####.#..†......#. Health: 24/24 ========================.ß.#.##.##....#..... Magic: 5/8===============---------...#.##.#####....... AC: 2Str: 8..#.##.# #.##.... EV: 11Int: 17#*..#.# #.##.... SH: 0Dex: 15#**.#.#####.##.... XL:  4 Next:  7% Place: Dungeon:2×:jN+@ß............### Noise: =--------  Time: 1528.0 (0.0)#......####...##c) +0 dagger#..?..........#Cast: Shock#..#.####..#....#####...#................#.ß.#................ S   adder#g..##...##..#.......##># ... ##.#.......... #.#..#####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the adder.  The adder is heavily wounded.The zap hits the adder.×:jkQ.S×:jPJ.9.0 (1×:j×:jH _The adder is severely wounded.×:jT×:j #....#.#.... Whirlwind the Gusty #># #....###..#. Tengu ...####.#..†......#. Health: 24/24 ======================== .ß.#.##.##....#..... Magic: 4/8============------------ ...#.##.#####....... AC: 2Str: 8 ..#.##.# #.##.... EV: 11×:jInt: 17 #...#.# #.##.... SH: 0Dex: 15 #...#.#####.##.... XL:  4 Next:  7% Place: Dungeon:2 +@ß............### Noise: =--------  Time: 1529.0 (0.0) #......####...##  c) +0 dagger #..?..........#  Cast: Shock #..#.####..#....#### #...#................ #.ß.#................ S   adder ×:j #g..##...##..#....... ##># ... ##.#....... ... #.#..##### _The adder is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the adder.×:jq #>#  †    #.*.#.# ×:jt #*         ##># ... ×:j$  ...  ×:j} !..×:je d2230.0 (1Shock×:jF ×:jg Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the adder. ×:j >_You kill the adder!×:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.×:j ×:j ×:j] ×:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)×:j!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.×:ju×:j×:j×:j  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ė:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ė:jė:jė:jė:j  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ė:jOė:jJė:jė:j ė:j| 26  _ė:j,ė:jė:jė:jė:jXė:jė:jnė:jė:j7ė:jO5===ė:j"!ė:j $ė:jy$ė:j%ė:j_(ė:j(ė:j)ė:j,ė:j,ė:j1}===ė:j4,ė:j06ė:j8,ė:j:ė:jM=,ė:jE>ė:j},ė:jɁė:jė:j7O6===ė:jė:j,ė:j7ė:jė:jiė:jė:jC,ė:j'ė:jė:jmQ===ė:j,ė:jLė:jė:jxė:jmM7===ė:j===8===onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A hobgoblin comes into view.#># #....###..#.#...####.#..†......#.#.ß.#.##.##....#.....#...#.##.#####....#.##.# #.##....##...ė:j[40m#.# #.##....##...#.#####.##....#+.ß............#####.@....####...## -#..?..........# #..#.####..#....#####Shock#...#.................#.ß.#........#g..##...##..#g   hobgoblin (asleep)##># ... ##.#. ... #.#..###### ....#ė:j062.0 (32.0)ė:jJ  -3.0 (33 _ė:jė:jė:j E #># #....###..#.# Whirlwind the Gusty ...####.#..†......#.# Tengu ė:j.ß.#.##.##....#.....# Health: 24/24 ======================== ...#.##.#####........ Magic: 7/8=====================--- ..#.##.# #.##....# AC: 2Str: 8 #...#.# #.##....# EV: 26 Int: 17 #...#.#####.##....# SH: 0Dex: 15 +.ß............#### XL:  4 Next: 22% Place: Dungeon:2 #.@....####...##  Noise: ---------  Time: 1563.0 (0.0) #..?..........#  c) +0 daggerė:j #..#.####..#....##### Cast: Shock #...#................. #.ß.#................. #...##...##..#........ g   hobgoblin (asleep) ##># ... ##.#........ ... #.#..###### ....# Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.  The hobgoblin is heavily wounded.The hobgoblin shouts!  The zap hits the hobgoblin.ė:j k #>#  †        #*  ė:j #.* #.* #* #* ##># ...  ė:j! ?...  ....#ė:jǕ>.....ė:jv11 5===4.0 (1Shockė:jWė:jM  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.  The hobgoblin is heavily wounded.The hobgoblin shouts!zap hits the hobgoblin. _You kill the hobgoblin!ŗ:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŗ:jŗ:jŗ:jŗ:je_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ŗ:j@  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŗ:jŗ:jŗ:j ŗ:j  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)ŗ:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ŗ:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŗ:jX5  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ŗ:j[ 26  _ŗ:jPXŗ:jŗ:j,ŗ:jŗ:jpŗ:jŗ:jŗ:jH8===ŗ:j,ŗ:jŗ:j ...####.#..†......#.# .ß.#.##.##....#.....#....#.##.#####.........#.##.# #.##....##...#.# #.##....# #...#.#####.##....# ŗ:j \+.ß............####.#......####...## .#.......# .---#..#.####..#....#####.#...#..................#.ß.#.........#...##...##..###># ... ##.#. ... #.#..####### ....##.#.[ŗ:j ,73.0 (9ŗ:jh> -11 ---4.0 (10.0)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _k - a scroll labelled NORIPH NOADUSŗ:j Iŗ:j  26  ===ŗ:j Xŗ:j ŗ:j/ ŗ:jۯ ŗ:jG ŗ:j ŗ:j ŗ:j ŗ:j ŗ:j ŗ:jg ŗ:j: ŗ:j ŗ:jW  #># #....###..#. ...####.#..†. .ß.#.##.##....# ...#.##.#####...... ..#.##.# #.##.... #...#.# #.##.... #...#.#####.##... +.ß............### #####...##  ###.............#  ##..#.####..#....#### #...#.. #.ß.#....... #...##...##..###>## ...###.#.......### ...# #.#..#####....ŗ:j  ....######...##<.ß..'81.0 (7.0) rAs you open the door, it creaks loudly! You hear a loud squeak.ŗ:j <r   ratŗ:j v11 ======2.0 (8Shockŗ:jc ŗ:jM _You encounter a rat.ŗ:jY _Found a stone staircase leading up.Ɨ:j  #>#  ...####.#..† .ß.#.# ...#.# ..#.##.#  ### #...#.#  ##...##...#.### #<.ßr.'.ß...... #@.....#  ###........  ##..#.####.. #...#.. #.ß.#... #...##... ##>## ...# ### ...#  .... ....# Ɨ:j #>#  ...####.#..† .ß.#.# ...#.# ..#.##.#  ### #...#.#  ##...##...#.### #<.ßr.'.ß...... #@.....#  ###........  ##..#.####.. #...#.. #.ß.#... #...##... ##>## ...# ### ...#  .... Ɨ:j3Ɨ:jƗ:jZ _A rat is nearby!Ɨ:jPd  #># #....###..#. Whirlwind the Gusty ...####.#..†......#. Tengu .ß.#.##.##....#..... Health: 24/24 ======================== ...#.##.#####....... Magic: 7/8Ɨ:jg =====================--- ..#.##.# #.##.... AC: 2Str: 8Ɨ:j;j T ### #...#.# #.##.... EV: 11Int: 17 ##...##...#.#####.##.... SH: 0Dex: 15 #<.ß..'.ß............### XL:  4 Next: 25% Place: Dungeon:2 Ɨ:jj y#@.....####...##  Noise: ======---  Time: 1582.0 (0.0) ###.............#  c) +0 dagger ##..#.####..#....#### Cast: Shock #...#................ #.ß.#................ Ɨ:jk #...##...##..#....... r   rat ##>## ...###.#....... ### ...# #.#..##### .... ....# _A rat is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the rat.Ɨ:j  #>#  †    ###   #<.ß***      ##>##  ### ...#  .... Ɨ:jO ..'Ɨ:jB 6=-----3.0 (1ShockƗ:j> Ɨ:jiK   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the rat. _You kill the rat!Ɨ:jQ  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ɨ:jƗ:jC<-----Ɨ:jƗ:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ǘ:jp  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ǘ:j>Ǘ:jY  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ǘ:jV3Ǘ:jiǗ:j 26  _Ǘ:jiXǗ:j4Ǘ:j'Ǘ:jǗ:j´Ǘ:jXǗ:jǗ:j)BǗ:jӼ,Ǘ:jǗ:j߿,Ǘ:jǗ:jǗ:j^M8===Ǘ:j1Ǘ:jzǗ:jǗ:jJǗ:j:Ǘ:jǗ:j,Ǘ:jǗ:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is an open door here.Ǘ:j _===Ǘ:j,Ǘ:jǗ:j,Ǘ:jJǗ:j@  There is an open door here.Ǘ:jǗ:j _Ǘ:j Ǘ:j"Ǘ:jǗ:j'Ǘ:jǗ:jǗ:jǗ:jI,Ǘ:jǗ:j,Ǘ:jǗ:jǗ:j1Ǘ:jǗ:jxǗ:j Ǘ:jXǗ:jǗ:jo,Ǘ:jcǗ:je,Ǘ:jDǗ:jǗ:j Ǘ:jǗ:jGǗ:jvǗ:jI!Ǘ:j!Ǘ:j"Ǘ:j#Ǘ:j%Ǘ:j1&Ǘ:j&Ǘ:j5(Ǘ:j)Ǘ:jC*Ǘ:j*Ǘ:j,Ǘ:j2/Ǘ:j/Ǘ:j/Ǘ:j8Ǘ:j9Ǘ:j;Ǘ:j:CǗ:jDǗ:j!EǗ:j"GǗ:jJ,Ǘ:jKǗ:j}NǗ:jic!##...##......####...## ######.............# ##..#.####..#....######...#..........#.ß.#............. #...##...##..#.... ##>##....###.#.... ####.#...###.#..####.........# -615.0 (32.0)####.#.#####.#.[  ....... ..... ###.#.### #. .) ..... #......Ǘ:je%.. ... Ǘ:jlǗ:jwF-6.0 (33Ǘ:j}Ǘ:jă# _Found a club.Ǘ:j 3Ǘ:jY Ǘ:jL Ǘ:j M  You encounter a bat.Ǘ:j Ǘ:j ####.............# . ##..#.####..#....#####.#...#..................#.ß.#........#...##...##..###>##....###.#.####.#...###.#..########...............# ####.#@#####.#.[ +............... ####.#.######. Shock..)#...#....... #....b   bat (wandering). #..... ....bǗ:j ,0.0)Ǘ:j* zb..bǗ:j# Ǘ:j 27.0 (1 _Ǘ:j/ ȗ:j0 ######.............# . Whirlwind the Gusty ##..#.####..#....#####. Tengu #...#.................. Health: 24/24 ======================== #.ß.#.................. Magic: 7/8=====================--- #...##...##..#......... AC: 2Str: 8 ##>##....###.#......... EV: 26 Int: 17 ####.#...###.#..####### SH: 0Dex: 15 #...............#  XL:  4 Next: 26% Place: Dungeon:2 ####.#@#####.#.[  Noise: ---------  Time: 1617.0 (0.0) +............... [37ȗ:j1m c) +0 dagger ####.#.######.  Cast: Shock ..)#.. .#..... .. #...... b   bat (wandering) . #...... ...... Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 57% to hit)  The zap hits the bat.   ##>   [  *  *  ..)#* * .. #.ȗ:j3...* . #....* ...* ȗ:j2H.......ȗ:j4;11 7=8.0 (1Shockonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 57% to hit)  The zap hits the bat. _You kill the bat!ȗ:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ȗ:jz ȗ:j ȗ:jߏ ȗ:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ȗ:jV  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ȗ:jS ȗ:j+ ȗ:jH   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ɗ:jnɗ:joɗ:j( 26  _ɗ:jɗ:jBɗ:j,ɗ:j#ɗ:j8===ɗ:jɗ:jbɗ:jɗ:jɗ:jXɗ:jHQ===ɗ:jɗ:j/ɗ:j,ɗ:jK,ɗ:j%,ɗ:jɗ:jJonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You see here a +0 club. _ɗ:jdɗ:jɗ:jɗ:jKɗ:jz:ɗ:j@@ɗ:jC,ɗ:j7Mɗ:jaɗ:j'oXɗ:j/w,ɗ:j{,ɗ:je,ɗ:j`ɗ:jɗ:jBɗ:j.........)#.. .......#..........#. .......#....# . .......#..........#.. .######.............. #...........## #...........# #...........# #......@....# -ɗ:jP#.# #.....####### #.#####.. ɗ:j042.0 (24.0)ɗ:j11 -3.0 (25 _l - a scroll labelled MOYXZE JEESAWKɗ:j ɗ:jT ɗ:j   You encounter a goblin. It is wielding a +0 devious dagger.##...####.#.######.. ...)#... .#...#..#....# .......#..........#..g.######..............#.....###.....# #.# #...........# #...........# Shock#.....########.#####..g   goblin (asleep)ɗ:jK ɗ:j9 %0.0)ɗ:j0  26  4.0 (1 _ɗ:j5 ʗ:jmQ ##...####.#.######..  Whirlwind the Gusty  .........)#.........  Tengu  .......#..........#. .  Health: 24/24 ========================  .......#..........# ..  Magic: 7/8=====================---  .......#..........#..)  AC: 2Str: 8  .######..............  EV: 26 Int: 17 #...........##  SH: 0Dex: 15 #...........#  XL:  4 Next: 27% Place: Dungeon:2 #.......@...#  Noise: ---------  Time: 1644.0 (0.0) #[39;49ʗ:j Sm...........#  c) +0 dagger #...........#  Cast: Shock #.....#######  #.##### .. g   goblin (asleep)Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 devious dagger (asleep, 100% to hit)  The zap hits the goblin!ʗ:jc      .   ..  **  **.  *##  **.#          .. ʗ:j8[.).....ʗ:jOt11 8=5.0 (1Shockʗ:j ʗ:jB#J _You kill the goblin!ʗ:jؗ  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʗ:j| _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ʗ:jE  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʗ:j ʗ:j ʗ:ju" ʗ:j&   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ʗ:j2P  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʗ:j: ʗ:j& ʗ:j- ʗ:j2   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ʗ:j Iʗ:j  26  _8===ʗ:j] ʗ:jʗ:j+ʗ:jPH===ʗ:j|j####.#...###.#..#########........#  ####.#.#####.#.[#  +........# .####.#.######...####### .....)#........$ ...#..........#......... ...#..........#.....!... ...#..........#.@)......-583.0) ###....................[#...........##........#...........#####...........#...........##...........##.....########.#####ʗ:j-9.0 (14onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a ring mail.̗:j\####.#...###.#..# #......# ####.#.#####.#.[# +.....# ####.#.######...#.)#........$.#.#.#.#.....!.#.#..@.̗:j...[.  #..##.  #...###....#  #.....#  #.....# ̗:j@̗:j260.0)̗:j̗:j[$  Things that are here:̗:j _a +0 devious dagger; a goblin corpse͗:j2 ͗:j^ ͗:jb <11 661͗:jt c _g - a +0 devious daggerΗ:jY%Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 dagger (weapon)  g - a +0 devious dagger[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip З:j З:jW####.#...###.#..########Whirlwind the Gusty #...............#Tengu ####.#.#####.#.[#Health: 24/24 ======================== +...............#Magic: 8/8======================== ####.#.######...#######.AC: 2Str: 8 ....)#................$.EV: 11Int: 17 ..#..........#..........SH: 0Dex: 15 ..#..........#.....!....XL:  4 Next: 28% Place: Dungeon:2 ..#..........#..@.......Noise: ---------  Time: 1661.0 (0.0) ##....................[.c) +0 dagger#...........##.........Cast: Shock#.......[4З:j}0m....############...........##...........##...........##.....########.#####Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a ring mail.  Things that are here: _a +0 devious dagger; a goblin corpse _g - a +0 devious daggerЗ:j6  You unwield your +0 dagger. You feel a baleful cunning.2.0 (1g(devious)З:j%FL _g - a +0 devious dagger (weapon)З:j0З:jЗ:jsЗ:jЗ:jMЗ:jKC 26  ....###.#.........# #...###.#..######## .............# # #.#.#####.#.[# .. .............# .. #.#.######...#######...)..........$.#..........#.....@....# ...#..†# ........[.# ..##.........# ...############ ..........# ....#######З:j^S+5.0 (3З:j\511 6.0 (4З:jdЗ:jfX _n - a fuming blue potionї:j?ї:j@ї:jAї:jEї:jGu 26  ї:jKї:jLї:jOї:jiPї:jCQї:jUSї:jVї:j(Wї:jXї:jeQ11 ї:jolї:jdqL _You now have 73 gold pieces (gained 5).ї:j>tї:j z_ 26  ї:jN|ї:jї:jBї:jPXї:jܔї:jڗ,ї:jї:j͜ї:j,ї:jcї:jݣї:jї:j}ї:jʨї:jї:jї:jhї:jzї:jwї:jĴї:j@ї:jwї:jї:j(,ї:jї:jї:j,ї:jї:jї:j-ї:jCї:j5ї:j  You see here a +0 ring mail. _ї:jї:jї:jї:j9ї:jї:j,ї:jAї:j4ї:j,ї:jї:jї:j,ї:jAї:jf ї:jA,ї:jї:joї:j2`ї:j~ї:jї:jćXї:jЈї:jї:jї:j+ї:j(ї:jї:jї:j,ї:jї:jї:jvї:jї:jBї:jї:j ,ї:jї:jї:j,ї:jї:j d  You see here an adder skeleton.ї:jї:j45 _ї:jї:j,ї:jї:jї:jї:jQї:jwї:jї:j7ї:jї:jї:jї:jї:jї:j;ї:jї:jї:j5ї:jї:j%ї:j,ї:jї:jgї:jї:jvї:jї:j=ї:j11 ї:jї:j1~ _k - 2 scrolls labelled NORIPH NOADUS (gained 1)ї:j9ї:j_ 26  ї:j{ї:jї:j,ї:j~ ї:ja ї:jVї:jї:jї:jї:j\,ї:jї:jї:jJї:jї:jї:jiї:j9 e  A bat comes into view.ї:jB9 #...#####' ######. ##...#..... ...........#..... .......# ###. #...#..... ..........##..#...#####.ї:jh: ..............##.# #. ........##.# #.######. .####..##....###.÷....#. .......@.........÷...... .####..#.......###.####. #..#.......#...##...Shock #..#.......#.####### ї:j<...##.######.# ##### .... #.# #.###...# b   bat (wandering) .b.## #.# #....###. #... ..# #....#.#. #.. #...#.ß.#ї:j LT741.0 (75.0).bї:j.b  2.0 (76 _ї:j3 ######.  .......  .......# ###.  ....... .......  ........##.# #. .####..##....###.÷ї:j\@ .......@.........÷ .####..#.......###. #..#.......#.. #..#.......#. ...##.######.#  .... #.# #.###... ..b## #.# #....###. #... ..#  #.. җ:j7! ######.  .......  .......# ###.  ....... .......  ........##.# #. .####..##....###.÷ .......@.........÷ .####..#.......###. #..#.......#.. #..#.......#. ...##.######.#  .... #.# #.###... ..b## #.# #....###. #... ..#  #.. җ:jҗ:jҗ:j*җ:jp _A bat is nearby!җ:j #...#####' Whirlwind the Gusty######.##...#..... Tengu...........#..... Health: 24/24 ========================.......# ###. #...#..... Magic: 7/8=====================---..........##..#...#####. AC: 2Str: 8..............##.# #. EV: 26 Int: 17........##.# #.######. SH: 0Dex: 15.####..##....###.÷....#. XL:  4 Next: 28% Place: Dungeon:2.......@.........÷...... Noise: ---------  Time: 1742.0 (0.0).####.*#.......###җ:j%[30m.####. g) +0 dagger (devious)#.*#.......#...##... Cast: Shock#*.#.......#.#######.*.##.######.# #####.*.. #.# #.###...# b   bat (wandering)..*## #.# #....###.#... ..# #....#.#.#.. #...#.ß.# _A bat is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 57% to hit)җ:j.bb..җ:j-..җ:j[...җ:j11 =3.0 (1Shock  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 57% to hit) _The zap misses the bat.җ:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.җ:jҗ:jҗ:j6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)җ:jJc  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.җ:j8 җ:jC 4җ:j(E   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)җ:jE onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)җ:j  26  _onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A bat comes into view.җ:j| .....÷-.......###........#..Shock......#...###...# b   bat (wandering)...###.bҗ:jm &4җ:j ,b.җ:j җ:j L-5.0 (2 _җ:j ӗ:j#ӗ:j ######. ӗ:jp ....... ӗ:j< .......# ###. ӗ:j ӗ:j....... .......  ........##.#  .####..##....###.÷ .......@.........÷ .####..#....... #..#....... #..#....... ...##.######.#  .... #.#  ...## #.#  #.b. ..#  #.. ӗ:jPg ######.  .......  .......# ###.  ....... .......  ........##.#  .####..##....###.÷ .......@.........÷ .####..#....... #..#....... #..#....... ...##.######.#  .... #.#  ...## #.#  #.b. ..#  #.. ӗ:j Yӗ:jIa1ӗ:j&hӗ:j'nZ _A bat is nearby!ӗ:j, #...#####' Whirlwind the Gusty ######. ##...#..... Tengu ....... ....#..... Health: 24/24 ======================== .......# ###. #...#..... Magic: 6/8==================------ ..........##..#...#####. AC: 2Str: 8 ..............##.# #. EV: 26 Int: 17 ........##.# #.######. SH: 0Dex: 15 .####..##....###.÷....#. XL:  4 Next: 28% Place: Dungeon:2 .......@.........÷...... Noise: ---------  Time: 1745.0 (0.0) .####..#.......###.####.[ӗ:jm g) +0 dagger (devious) #..#.......#...##... Cast: Shock #..#.......#.####### ...##.######.# ##### .... #.# #.###...# b   bat (wandering) ...## #.# #....###. #... ..# #....#.#. #.. #...#.ß.#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 57% to hit)  The zap hits the bat.ӗ:j      ###.      ÷ ÷ * #.* #* .*  .*.. #.#  ..*## #.#   #.*. ..#   #..  ӗ:jd^L.......ӗ:jvju11 30=6.0 (1Shockӗ:jJqӗ:jysonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 57% to hit)  The zap hits the bat. _You kill the bat!ӗ:jEm  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ӗ:j@7 ӗ:jE ӗ:jK ӗ:jPN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ӗ:j<  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ӗ:j ӗ:j ӗ:jU ӗ:j   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ӗ:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ӗ:jmӗ:j}ӗ:jrӗ:jӗ:j  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) 26  _7===ӗ:jpg===ӗ:jgӗ:jBӗ:jeӗ:j,ӗ:jӗ:j7ӗ:j ӗ:jӗ:jӗ:jӗ:j28======ӗ:j,ӗ:jӗ:j9ӗ:j,ӗ:jӗ:jӗ:jQӗ:jӗ:jTӗ:jӗ:j,ӗ:jӗ:j !ӗ:j!ӗ:jA"ӗ:jC'onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter an endoplasm.ӗ:jU:...####..##....##.. ...........#.. #.####..#.. ..# ##.## #..#.. ..J #...###..#...... #.# #........##.######..#..##........##.# #.........#...####.#  #@..#........# - ##......  ###.#....###. Shock #...#.##>## ##..#.#...####. ӗ:jh;.....#.ß.#.##. J   endoplasm (asleep) ###...#...#.##. ....##..#.##. .######...#.ԗ:j? =.J72.0 (26.0)ԗ:jAJ  -3.0 (27 _The endoplasm quivers. The endoplasm jiggles.ԗ:j .. ......... #.. #.####.. ..# ##.## #.. ... #...###.. #J# #........ #..#..##........##.#  #.........#...  #@..#..  ##.......  ###.#....###.  #...#.##>##  ##..# ..... ###... ԗ:j+  .. ......... #.. #.####.. ..# ##.## #.. ... #...###.. #J# #........ #..#..##........##.#  #.........#...  #@..#..  ##.......  ԗ:jБ ###.#....###.  #...#.##> ##..# ..... ###... ԗ:jE ԗ:jK 1ԗ:j' ԗ:j a _An endoplasm is nearby!ԗ:jr +...####..##....## Whirlwind the Gusty.................. Tengu#.. #.####..#....... Health: 24/24 ========================..# ##.## #..#....... Magic: 7/8=====================---... #...###..#....... AC: 2Str: 8#*# #........##.##### EV: 26 Int: 17#..#.*##........##.#SH: 0Dex: 15#.....*...#...####.#ԗ:jZs "XL:  4 Next: 30% Place: Dungeon:2#@..#........#Noise: ---------  Time: 1773.0 (0.0)##.......###...g) +0 dagger (devious)###.#....###.Cast: Shock#...#.##>####..#.#...####......#.ß.#.##. J   endoplasm###...#...#.##.....##..#.##..######...#.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The zap hits the endoplasm.ԗ:j '.Jԗ:j $.ԗ:j :11 =4.0 (1ԗ:j ԗ:j ] _The endoplasm is almost dead.ԗ:j^V ...####..##....## Whirlwind the Gusty .. ................ Tengu ԗ:j#.. #.####..#....... Health: 24/24 ======================== ..# ##.## #..#....... Magic: 6/8==================------ ... #...###..#....... AC: 2Str: 8 #.# #........##.##### EV: 11Int: 17 #..#..##........##.#  SH: 0Dex: 15 #.........#...####.#  XL:  4 Next: 30% Place: Dungeon:2 #@..#........#  Noise: =--------  Time: 1774.0 (0.0) ##.......###...  g) +0 dagger (devious) ###.#.ԗ:j...###.  Cast: Shock #...#.##>##  ##..#.#...####. .....#.ß.#.##. J   endoplasm ###...#...#.##. ....##..#.##. .######...#.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm.ԗ:j;R .. . #.. . ..# ##.## #..ԗ:jN ... . #.# . #..#.*...##.#  *.  .  ԗ:j'i    >        ԗ:jz'!..ԗ:j4b25.0 (1Shockԗ:j:՗:jW onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm. _You kill the endoplasm!՗:jԎ  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.՗:jo _You can't see any susceptible monsters within range! (Use Z to cast anyway.)՗:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.՗:j՗:j՗:j՗:jn  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)՗:j3՗:j՗:jk՗:j 26  _7===՗:j,՗:j+՗:j,՗:j՗:j՗:j;===՗:j՗:jb,՗:jE՗:j ,՗:j ՗:j4 ՗:j ՗:jX՗:j,՗:j՗:j c8===՗:j"՗:j՗:j;,՗:j՗:j@՗:j."onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a kobold. It is wielding a +0 war axe and quivering stones.՗:j|6 ........##.##..####..##....#. ........#.. #.####..## ##.## #..#... #...###..#...... #.# #........##.#### #..#..##........##.##.....@...#...####.#-#....##...#........#..... ##.....ShockK##) ###.#....###.# #...#.##>՗:j8##..#.#...#### K   kobold (missile, wandering) .....#.ß.#.#####...#...#.##...##..#.##՗:jI1927.0).՗:j RS՗:jZ  -3.0 (18Shock՗:ja՗:j'gC _Found a rapier. The kobold leaves your sight.՗:jC ՗:jD ՗:jE ՗:jK ՗:jM ՗:jBQ ,՗:jR ՗:j_ ===՗:jo ..# #...# ............ ... ##### ... ...####..##. ... ........###..#.# #.####..#<.....#.# ##.## #..#.... #....# #...###..#.... # #@###........##.##6.0 (3.0) #..#..##.##.# #.........#...####.#՗:jSq R #....##...#........#.......###.......###...#.##)..# ###.#....###. # #...# #...#.##>## #...# ##..#.#..#...# .....#.ß.#.՗:jx ՗:j[ +7.0 (4՗:j ՗:j3 9 _Found a stone staircase leading up.֗:j֗:j֗:j*֗:j@֗:j֗:j`֗:j  You encounter a frilled lizard.֗:jf; ## #...# ##...# ... #...## ........######.......####..##֗:j = ...l... ..........###..#.# #.####..#.<.....#.# ##.## #..# #..@.# #...###..#... #..#.###.##.# #..#..##........##.#Shock #.........#...####.# #....##...#........# .......###.... l   frilled lizard (asleep) #.##)..# ###.#....###.#. #...# #...#.##> #...# ##..#.#...#֗:jFL8.0 (1K֗:jeK   kobold (missile, wandering)l   frilled lizard (asleep)  9.0 (2 _ח:j6 .......#### Whirlwind the Gusty #...# ..........# Tengu ח:jx-#...# ........... Health: 24/24 ======================== #...## ........# Magic: 7/8=====================--- #####.......####..##.. AC: 2Str: 8 ....... ............ EV: 26 Int: 17 ..###..#.# #.####..#... SH: 0ח:jDex: 15 .<.....#.# ##.## #..#... XL:  4 Next: 32% Place: Dungeon:2 #..@.# #...###..#... Noise: ---------  Time: 1799.0 (0.0) #..#.###........##.# g) +0 dagger (devious) #..#..##........##.# Cast: Shock #.........#...####.# #....##...#........# .......###.......###.. K   kobold (missile, wandering) #.##)..# ###.#....###. l   frilled lizard (asleep) #K #...# #...#.##>## #...# ##..#.#...# _[0;10;1ח:jmYou encounter a frilled lizard.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the frilled lizard.ח:j #...#  #...#     ...*...  ..###**#.#  .<...**#.# ##.##      #K #...# > #...# ח:j5.....K)K  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the frilled lizard.  You kill the frilled lizard!kobold shouts! You hear a shout!ח:j@f(((((((ח:j<f@......ח:jBH11 3==800.0 (1ח:jJח:jLm _The kobold throws a stone. The stone barely misses you.ח:j.......#### Whirlwind the Gusty#...# ..........# Tengu#...# ........... Health: 24/24 ========================#...## ........# Magic: 6/8==================------#####.......####..##.. AC: 2Str: 8....... ............ EV: 11Int: 17..###..#.# #.####..#... SH: 0Dex: 15.<.....#.# ##.## #..#... XL:  4 Next: 33% Place: Dungeon:2#..@.# #...###..#... Noise: ==-------  Time: 1800.0 (0.0)#.*[ח:jH|0;10m#.###........##.# g) +0 dagger (devious)#.*#..##........##.# Cast: Shock#*........#...####.##*...##...#........#..*....###.......###.. K   kobold (missile)#*##)..# ###.#....###.#* #...# #...#.##>###...# ##..#.#...#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 war axe, wearing a +0 leather armour and quiveringstones (64% to hit)ח:jIV......Kח:j*_M(((((((Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 war axe, wearing a +0 leather armour and quiveringstones (64% to hit)  The zap misses the kobold. The kobold throws a stone.ח:jf@......ח:j3-1.0 (1ח:jz i _The stone closely misses you.ח:jz .......#### Whirlwind the Gusty#...# ..........# Tengu#...# ........... Health: 24/24 ========================#...## ........# Magic: 5/8===============---------#####.......####..##.. AC: 2Str: 8....... ............ EV: 11Int: 17..###..#.# #.####..#... SH: 0Dex: 15.<.....#.# ##.## #..#... XL:  4 Next: 33% Place: Dungeon:2#..@.# #...###..#... Noise: =--------  Time: 1801.0 (0.0)#.*[ח:j| |0;10m#.###........##.# g) +0 dagger (devious)#.*#..##........##.# Cast: Shock#*........#...####.##*...##...#........#..*....###.......###.. K   kobold (missile)#*##)..# ###.#....###.#* #...# #...#.##>###...# ##..#.#...#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 war axe, wearing a +0 leather armour and quiveringstones (64% to hit)ח:j {K......ח:j +2.0 (1ח:j ח:j6 MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 war axe, wearing a +0 leather armour and quiveringstones (64% to hit) _The zap hits the kobold but does no damage.ח:j .......#### Whirlwind the Gusty#...# ..........# Tengu#...# ........... Health: 24/24 ========================#...## ........# Magic: 4/8============------------#####.......####..##.. AC: 2Str: 8....... ............ EV: 11Int: 17..###..#.# #.####..#... SH: 0Dex: 15.<.....#.# ##.## #..#... XL:  4 Next: 33% Place: Dungeon:2#..@.# #...###..#... Noise: =--------  Time: 1802.0 (0.0)#.[0ח:j |;10;1m*#.###........##.# g) +0 dagger (devious)#.*#..##........##.# Cast: Shock#*........#...####.##*...##...#........#..*....###.......###.. K   kobold (missile)#*##)..# ###.#....###.#. #...# #...#.##>###...# ##..#.#...#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 war axe, wearing a +0 leather armour and quiveringstones (64% to hit)ח:jm 9K.ח:jp %.ח:jGr ...ח:jEw +3.0 (1ח:j? onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 war axe, wearing a +0 leather armour and quiveringstones (64% to hit) _The zap hits the kobold but does no damage.ؗ:jN .......#### Whirlwind the Gusty #...# ..........# Tengu #...# ........... Health: 24/24 ======================== #...## ........# Magic: 3/8=========--------------- #####.......####..##.. AC: 2Str: 8 ....... ............ EV: 11Int: 17 ..###..#.# #.####..#... SH: 0Dex: 15 .<.....#.# ##.## #..#... XL:  4 Next: 33% Place: Dungeon:2 #..@.# #...###..#... Noise: =--------  Time: 1803.0 (0.0) #..[ؗ:jP33m#.###........##.# g) +0 dagger (devious) #..#..##........##.# Cast: Shock #.........#...####.# #....##...#........# ..)....###.......###.. K   kobold (missile) #.##)..# ###.#....###. #. #...# #...#.##>## #...# ##..#.#...# _The zap hits the kobold but does no damage.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold. #...#  #...#         ؗ:jV ##.##    #.* #.* #* #* ..*    #. #...# >  #...#  ؗ:j]....)ؗ:j344.0 (1ؗ:j/Shockؗ:jؗ:jJMCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the kobold. ؗ:j$?_You kill the kobold!ؗ:j+  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ؗ:j:ؗ:jؗ:jؗ:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ؗ:j}  ؗ:jlCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ؗ:jHcؗ:jؗ:j{  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ؗ:j'' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ؗ:jK(jasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ؗ:j&ؗ:jؗ:j ؗ:j   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ؗ:jp ؗ:j ؗ:j ؗ:j ؗ:j<  26  _ؗ:jZ ؗ:j. ؗ:j ؗ:j\ ؗ:j1 ؗ:j* U4===ؗ:j ؗ:j˞ ,ؗ:j ؗ:jj ,ؗ:j@ ؗ:j ؗ:jѤ ,ؗ:jg -===ؗ:j ,ؗ:j ؗ:jG ؗ:j2 H5===ؗ:j ؗ:j% ؗ:jg ؗ:j' ؗ:j4 ؗ:j Y===ؗ:js A6===ؗ:j ؗ:jm ===ؗ:j$ ؗ:j*' ؗ:j( M7===ؗ:j=) ؗ:j. ؗ:jJ/ ؗ:jW0 ؗ:j2 ؗ:j#3 ؗ:j9 Bؗ:jA }===ؗ:jC ,ؗ:j4E ؗ:jG ,ؗ:jI ؗ:jK ؗ:j'L ؗ:jM ؗ:jLP ,ؗ:jP ؗ:j}[ ؗ:j_ ,ؗ:jb y8===ؗ:jj ؗ:jk ,ؗ:jn ؗ:joy ؗ:j~ ,ؗ:j ؗ:j ;===ؗ:j ؗ:j ؗ:jj eonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is a stone staircase leading up here. _ؗ:j ,ؗ:j ؗ:jL ؗ:ja ؗ:j ؗ:j ؗ:j ؗ:j6 ؗ:j ؗ:j" W  You encounter a bat.ؗ:j     .b.#   ....#   ....#   ....#   ##....#   #.....# ...#   #####..#..# #...#  #...@.....# #...# - #.##...##.# #...##  #.#....##.#####......Shock #.#....#.......... . #.#....#..###..#.#   #.##.#..ؗ:j .<.....#.# ## b   bat (asleep)  #.##.#.#...##....#   #.##.#.#...##..#.###. #.##.#....###..#..##.ؗ:j 067.0 (63.0)ؗ:j Y  -ؗ:j ,8.0 (64 _ؗ:j-+ ؗ:j&o .b.#  ....#  ....#  ....#  ##....#  #.....# ...#  #####..#..# #...#  #...@.....# #...#  #.##...##.#   #.#....# ؗ:j'#.#....#  #.#....#..  #.##.#...<.....#.#  #.##.#.#...##....#  #.##.#.#..ٗ:jj.b.#  ....#  ....#  ....#  ##....#  #.....# ...#  #####..#..# #...#  #...@.....# #...#  #.##...##.#   #.#....# #.#....#  #.#....#..  #.##.#...<.....#.#  #.##.#.#...##....#  #.##.#.#.. ٗ:j1ٗ:jFٗ:jZ _A bat is nearby!ٗ:jZ* .b.#  ....#  ....#  ....#  ##....#  #.....# ...#  #####..#..# #...# ٗ:j+$ #...@.....# #...#  #.##...##.#   #.#....# #.#....#  #.#....#..  #.##.#...<.....#.#  #.##.#.#...##....#  #.##.#.#..ٗ:jq.b.#  ....#  ....#  ....#  ##....#  #.....# ...#  #####..#..# #...#  #...@.....# #...#  #.##...##.#   #.#....# #.#....#  #.#....#..  #.##.#...<.....#.#  #.##.#.#...##....#  #.##.#.#.. [37ٗ:j\`m _A bat is nearby!ٗ:j  Whirlwind the Gusty .†.#  Tengu ....#  Health: 24/24 ======================== ....#  Magic: 7/8=====================--- ....#  AC: 2Str: 8 ##....#  EV: 26 Int: 17 #.....# ...#  SH: 0Dex: 15 #####..#..# #...#  XL:  4 Next: 34% Place: Dungeon:2 #...@.....# #...#  Noise: ---------  Time: 1868.0 (0.0) #.##...##.# #...##  g) ٗ:j+0 dagger (devious) #.#....##.#####...... Cast: Shock #.#....#.......... . #.#....#..###..#.# # #.##.#...<.....#.# ## b   bat (asleep) #.##.#.#...##....# #. #.##.#.#...##..#.###. #.##.#....###..#..##.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.ٗ:jк.*.#  .*..#  .*..#  *...#  ##*...#  #*....# ...#  #####*.#..# #...#   #...#  ٗ:jf      .  .<.....#.#  .##....#      ٗ:jAMH†......ٗ:jSq(11 6=9.0 (1Shockonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat. _You kill the bat!ٗ:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ٗ:jzQ ٗ:ju[ ٗ:j\ ٗ:j<^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ٗ:j?  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ٗ:j ٗ:j ٗ:j   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ڗ:j9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ڗ:jOڗ:jڗ:jڗ:j  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ڗ:jڗ:jڗ:jHڗ:jLڗ:j˟f 26  _ڗ:jڗ:jJڗ:j+,ڗ:j8ڗ:jϷڗ:jmc8===ڗ:jzڗ:j2Xڗ:jڗ:j|ڗ:jڗ:jbڗ:jڗ:jڗ:jڗ:jfڗ:jjڗ:j;===ڗ:jڗ:jڗ:jڗ:jL,ڗ:j2ڗ:jWڗ:jڗ:j?ڗ:jڗ:jڗ:j,ڗ:jڗ:j1 ,ڗ:jڗ:jrڗ:j%Bڗ:j&ڗ:jڗ:j:Dڗ:j@@ڗ:jA,ڗ:jBڗ:jDڗ:jEڗ:j?Fڗ:jFڗ:j9Iڗ:jXڗ:j9Zڗ:jg\ڗ:j:]ڗ:j]ڗ:jI^ڗ:jajڗ:jOk,ڗ:joڗ:j0q,ڗ:j!rڗ:j|tڗ:j vڗ:jvڗ:j wڗ:j:zڗ:ja|,ڗ:jo~ڗ:jÄnڗ:j߅ڗ:jNڗ:j!4ڗ:jڗ:jПڗ:j9ڗ:j,ڗ:jBڗ:jKڗ:j|ڗ:jڗ:jڗ:jڗ:jܲڗ:jڗ:jڗ:j$ڗ:jڗ:j/ڗ:jnڗ:j}ڗ:jڗ:jڗ:jڗ:jr$`ڗ:j&ڗ:j(ڗ:j)ڗ:j*ڗ:j",ڗ:jKBڗ:jNڗ:j{Oڗ:j7Pڗ:jQڗ:j]XXڗ:jYڗ:jCڗ:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a kobold. It is wielding a +0 whip.ڗ:j8]##.###.##)..# ###. ...# #.##...#......###.##...####.###.#....#...##....##.#..........#....##.#.#.....#..ڗ:j#....##.#.......# ##....##.#...#...# #....@.#.#.#.#.### -#.##.#...........#  #.###K#.#.#.#.# Shock .. ...... ##.###...#.#.#.. #. #.#........ K   kobold (wandering) #. ....#.#.#.. .. ............ ......#.#.#.ڗ:jQ1937.0 (68.0)ڗ:jZڗ:jtM-8.0 (69 _ڗ:j ڗ:jڗ:j5_ .##)..#  #. ...# #.  ...  ###.###.#...  #....##.#.  #....##.#.  #....##.#.  ##....##.#.  #....@.#.#.  #.##.#...........#  #.###K#.#.#.#.#  .. .....  ##.###...#  #. #.#........  #. ....#.#.#..  ..    ڗ:jbl .##)..#  #. ...# #.  ...  ###.###.#...  #....##.#.  #....##.#.  #....##.#.  ##....##.#.  #....@.#.#.  #.##.#...........#  #.###K#.#.#.#.#  .. ..... ##.###...# #. #.#........  #. ....#. ..  ڗ:j]ڗ:jN] _A kobold is nearby!ڗ:j ##.###.##)..# ## Whirlwind the Gusty #. ...# #.##...#  Tengu ......###.##...#  Health: 24/24 ======================== ###.###.#....#...#  Magic: 7/8ڗ:j=====================--- #....##.#..........  AC: 2Str: 8 #....##.#.#.....#..  EV: 26 Int: 17 #....##.#.......#  SH: 0Dex: 15 ##....##.#...#...#  XL:  4 Next: 36% Place: Dungeon:2 #....@.#.#.#.#.###  Noise: ---------  Time: 1938.0 (0.0) #.##.#...........#  g) +0 dagger (devious) #.###)#.#.#.#.#  Cast: Shock .. ...........  ##.###...#.#.#..  #. #.#...ڗ:jڂ>[40m.....  K   kobold (wandering) #. ....#.#.#..  .. ............  ......#.#.#. _A kobold is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold.ڗ:jy .##)..#  #. ...# #.  .  ..  .ڗ:j5  .  .  .  .  **  #.###*  .. ڗ:jƈ  #.  #.  ..  ڗ:jD..)ڗ:jt11 7=9.0 (1Shockڗ:j$ڗ:j&J _You kill the kobold!ۗ:j   Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ۗ:jۗ:jۗ:jBۗ:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ۗ:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ۗ:jUۗ:jٗ  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ۗ:j:Uۗ:jV3ۗ:jYۗ:j^ 26  _ۗ:j_ۗ:jbۗ:jbۗ:jqcۗ:jeۗ:jeۗ:jtgۗ:jhۗ:jhۗ:jpkۗ:j+mۗ:jmۗ:jtnۗ:jtۗ:j"vۗ:jvۗ:jgyۗ:j%zM8===ۗ:j{ۗ:j~ۗ:j̀,ۗ:jzۗ:jBۗ:jІۗ:j:ۗ:jڋۗ:jۗ:jۗ:j>ۗ:jxۗ:j;===ۗ:j-ۗ:jۗ:jۗ:jyۗ:jۗ:jsۗ:jۗ:j{ۗ:j[ۗ:j3ۗ:jۗ:j&ۗ:jۗ:j]ۗ:j,ۗ:jۗ:jۗ:jBۗ:jۗ:jۗ:juۗ:j[ۗ:jHۗ:jۗ:jۗ:j{ۗ:jۗ:j,,ۗ:j"ۗ:jۗ:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a quokka.ۗ:j. #.##.###)#.#.#.#.#  #................  ####.###...#.#.#..  .###.#........  ###.......#.#.#..  ##................  #..........#.#.#.  #.......#......  #......@...#. - #########.#....   ..#. . #Shock  ... .  .# .  r. .ۗ:j0 r   quokka (asleep)  . .  .ۗ:j7060.0 (21.0)ۗ:j0L  -1.0 (22 _ۗ:jZQۗ:j,Sۗ:jb R #.##.###)  #................  ####.###...#.#.#..  #.###.#........  ###.......#.#.#..  ##................  #..........#.#.#.  #.......#......  #......@...#.  #########.#....  ..#. .  ...  .#  r.  .  ۗ:j  #.##.###)  #................  ####.###...#.#.#..  #.###.#........  ###.......#.#.#..  ##................  #..........#.#.#.  #.......#......  #......@...#.  #########.#.... ..#. . ... .# r. . ۗ:j 1ۗ:j$ ۗ:j' ] _A quokka is nearby!ܗ:j #.##.###)#.#.#.#.#  Whirlwind the Gusty #................  Tengu ####.###...#.#.#..  Health: 24/24 ======================== #.###.#........  Magic: 7/8=====================--- ###.......#.#.#..  AC: 2Str: 8 ##................  EV: 26 Int: 17 ܗ:j#..........#.#.#.  SH: 0Dex: 15 #.......#......  XL:  4 Next: 37% Place: Dungeon:2 #......@...#.  Noise: ---------  Time: 1961.0 (0.0) #########.#....  g) +0 dagger (devious) ..#. . # Cast: Shock ... . .# . .. . r   quokka (asleep) . . .Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straܗ:jpight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.ܗ:j #.##.###)         ܗ:j7I       *..#.  *#.... .*#. . .*. *# ܗ:j*. . ܗ:jG+ܗ:j-5......ܗ:jrC9---11 9=2.0 (1Shockܗ:jL}  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka. ܗ:jM<_You kill the quokka!ܗ:js  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ܗ:j ܗ:jܗ:jܗ:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ܗ:j{  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ܗ:jvqܗ:j|ܗ:jܗ:jDB  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. ܗ:j_You can't see any susceptible monsters within range! (Use Z to cast anyway.)ܗ:jU4  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ܗ:j ܗ:j8 ܗ:jw ܗ:jz   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ܗ:j 3ܗ:jG ܗ:j ܗ:j  26  _ܗ:jy! ܗ:j" ܗ:jd$ ܗ:j(% ܗ:j% ܗ:j{' O---ܗ:j3( ܗ:ju) ܗ:j* ܗ:j* ܗ:j+ ܗ:j, ,ܗ:j- ܗ:j. ܗ:j*/ ܗ:jw0 ܗ:jQ1 M8===ܗ:j1 ܗ:j{3 ܗ:j,4 ܗ:j4 ܗ:j5 ܗ:j6 ܗ:j7 ܗ:j9 ܗ:jn: ܗ:j: ܗ:j< ܗ:j_= ;===ܗ:j> ܗ:j? ܗ:j? ܗ:ja@ ܗ:j&A ܗ:jA ܗ:jB ܗ:jsC ܗ:jcD ,ܗ:jE ܗ:j^F ܗ:jF ܗ:jG ܗ:jH M9===ܗ:jfI ܗ:jY ܗ:j[ ,ܗ:jn] ܗ:j_ ܗ:j_ ;===ܗ:j` ܗ:jb ܗ:jt  #.##.#...........# ##. #.##.###)#.#.#.#.# ## #................#.  ####.###...#.#.#..  #.###.#........  ܗ:jPv M###.......#.#.#..  ##................  #..........#.#.# #.......#..@.......-83.0 (21.0) #..........#.#>#.## #########.#....... #.  #..#.#.#.# ##.. #.......# .... #..#.#.## .....  ........# .....  ####.#.##.....  . ...ܗ:j,w J.#### ܗ:j} ܗ:j F-4.0 (22ܗ:j ܗ:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading down.ݗ:jݗ:jZݗ:jݏݗ:jnݗ:jݗ:jYݗ:jś,ݗ:jݗ:jUݗ:j^ݗ:jݗ:jXݗ:jݗ:jݗ:jݗ:jݗ:j ݗ:j,ݗ:j߾,ݗ:jIݗ:jXݗ:j[,ݗ:jݗ:jݗ:jMݗ:jݗ:jmݗ:jݗ:jzݗ:j4ݗ:jݗ:jnݗ:j)ݗ:jݗ:jݗ:jݗ:j&ݗ:jݗ:jAݗ:j|ݗ:jݗ:jݗ:j:ݗ:jݗ:jAݗ:j,ݗ:jݗ:jݗ:jZݗ:jݗ:jݗ:jݗ:jݗ:jݗ:jݗ:jݗ:jEݗ:jݗ:jݗ:jݗ:jGݗ:jݗ:jNݗ:jݗ:j ݗ:jw ݗ:j ݗ:j ݗ:j ݗ:j- ݗ:j ݗ:j) ݗ:j'2 ݗ:j8 ,ݗ:j9 ݗ:j(; ݗ:j; ݗ:jI< ݗ:jI? ݗ:j@ ݗ:jA ݗ:j5B ݗ:jC ݗ:jE ݗ:j%F ݗ:jF ݗ:jH ݗ:jY[  #..#.#.###............#.. .........#####.........#...#####.#.### #.........#... ........#####.######....##.#.#...# #.# #.... ...#..####.### #.... #. #...# #.... #.#####.###..#.# #.... #.....#.# #....2014.0 (30 #####.#.##.....# #.... #.#...#.#######.### #.###.#.........# #. #.########### #. # #[ [34ݗ:j^ m#.# #. ..# ###ݗ:j` ݗ:jh ,5.0 (31ݗ:jn ݗ:jo - _Found a leather armour.ޗ:jޗ:j#Xޗ:j )nޗ:j<6  You see here a +0 leather armour. _ޗ:ji:Xޗ:jgGA  You see here a +0 leather armour. _ޗ:jJXޗ:jKޗ:jPXޗ:jAQޗ:jQޗ:jRޗ:jSޗ:jU,ޗ:jVޗ:jWޗ:jXޗ:j8Z,ޗ:j\ޗ:j ^ޗ:j^ޗ:j_ޗ:j aޗ:jaޗ:jbޗ:jcޗ:j)eޗ:jKf,ޗ:jgޗ:jCjޗ:jlBޗ:jp,ޗ:juޗ:ja{Xޗ:j\|ޗ:j},ޗ:j1ޗ:jR11 ޗ:jޗ:ja _h - a throwing netޗ:jZB ޗ:jJ26  ޗ:jmޗ:jޗ:j,ޗ:j|ޗ:jޗ:juޗ:jޗ:jUޗ:jf  You encounter an adder.ޗ:j/  #.......#.  #..........#.#>#.##  #########.#..... #..#.#.#.# #.......## ޗ:jC#..#.#.###  # .........###  #.###########.#.####  #..@...............#  #..##########.#.#  #.S #.....#..Shock  #.. ##.#.##..  #.. #.#####. ޗ:jh #.. #....... S   adder (asleep)  #.. #####.#.  #.. #.#.  #.##ޗ:jN,40ޗ:jk  6.0 (31 _ޗ:jޗ:jߗ:j* #.......#.......... Whirlwind the Gusty #..........#.#>#.## Tengu #########.#........ Health: 24/24 ======================== #..#.#.#.#. Magic: 8/9=====================--- #.......##. AC: 2Str: 8 #..#.#.###. EV: 26 Int: 17  #.........### SH: 0Dex: 15  #.###########.#.#### XL:  4 Next: 39% Place: Dungeon:2  #..@...............# Noise: ---------  Time: 2046.0 (0.0)  #.*##########.#.#... g) +0 dagger (devious)ߗ:j  #.*#.....#.. Cast: Shock  #..##.#.##..  #..#.#####.  #..#....... S   adder  #..#####.#.  #..#.#. #.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is moderately wounded.ߗ:jh:S.ߗ:jpAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is moderately wounded.The adder hisses angrily.ߗ:jt;11 ==7.0 (1ߗ:jh _The adder barely misses you.ߗ:j1 #.......#.......... Whirlwind the Gusty #..........#.#>#.## Tenguߗ:j #########.#........ Health: 24/24 ======================== #..#.#.#.#. Magic: 7/9==================------ #.......##. AC: 2Str: 8 #..#.#.###. EV: 11Int: 17  #.........### SH: 0Dex: 15  #.###########.#.#### XL:  4 Next: 39% Place: Dungeon:2  #..@...............# Noise: ==-------  Time: 2047.0 (0.0)  #.*##########.#.#... g) +0 dagger (devious)  #..#.....#.. Cast: Shock  #..##.#.##..  #ߗ:jam..#.#####.  #..#....... S   adder  #..#####.#.  #..#.#. #.##Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)  The zap hits the adder.ߗ:jB3SConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)  The zap hits the adder.  The adder is almost dead.ߗ:jFd0-----8.0 (1ߗ:jPLߗ:jFO* _The adder bites you.ߗ:jVK #.......#.......... Whirlwind the Gusty #..........#.#>#.## Tengu #########.#........ Health: 20/24 ====================---- #..#.#.#.#. Magic: 6/9================-------- #.......##. AC: 2Str: 8 #..#.#.###. EV: 11Int: 17  #.........### SH: 0ߗ:jX/Dex: 15  #.###########.#.#### XL:  4 Next: 39% Place: Dungeon:2  #..@...............# Noise: =--------  Time: 2048.0 (0.0)  #.*##########.#.#... g) +0 dagger (devious)  #..#.....#.. Cast: Shock  #..##.#.##..  #..#.#####.  #..#....... S   adder  #..#####.#.  #..#.#. ߗ:jX0#.## _The adder bites you.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)ߗ:jfS9.0 (1ߗ:jbߗ:j [  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit) _The zap misses the adder. The adder bites you but does no damage.ߗ:j  #.......#.......... Whirlwind the Gusty #..........#.#>#.## Tengu #########.#........ Health: 20/24 ====================---- #..#.#.#.#. Magic: 5/9=============----------- #.......##. AC: 2ߗ:j5 Str: 8 #..#.#.###. EV: 11Int: 17 # .........### SH: 0Dex: 15 #.###########.#.#### XL:  4 Next: 39% Place: Dungeon:2 #..@...............# Noise: =--------  Time: 2049.0 (0.0) #.†##########.#.#... g) +0 dagger (devious) #.. #.....#.. Cast: Shock #.. ##.#.##.. #.. #.#####. #.. #....... S   adder #.. #####.#. #.. #.#.ߗ:jI  #.##Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)  The zap hits the adder!ߗ:j 5  ߗ:j >  #   .. #.*. #.. #.. #.. ##. #.. #. #.. #......  #.. #####.  #.. #. #. ߗ:jy` .†ߗ:jai d5550.0 (1Shockߗ:jo ߗ:jr I _You kill the adder!ߗ:jE  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ߗ:j ߗ:jbߗ:jߗ:j4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jq  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j;:jS=:jD:jF  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j[+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure) :j8a Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j&:j+:j2:j_5  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jC_:jH 26  _1=:jI,:jJ:jK,:jL:jN:j~OO6===:j0P:jS:jTh2==:jCU:jV,:jW:j^X:jX:jrY:jZ:jG[;===:j(\:j]:j]h3==:j^^:jt_:jN`,:ja:jxb,:jc:jd:j[e:jf:jg4==7==:jWh:jiZonfirm with . or Enter, or press ? or * to list all spells. :juj_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _HP restored.:jj:jk:jl:jm:jn:j@o:jp,:j_q:j rL===:jr:j/t:jt:jQu:jLv:jw,:jZx:jy:jy:jzz:j/{:j5|:j|:j}M8===:j/~:j~:j:jq:j :j:jH:jE,:j:j;:j;===:j:j,:jԈ:jw:j7,:j:j,:j:j,:jb:jM9===:j:j:jG:j:j:j>:j  You encounter a kobold. It is wielding a +0 short sword of draining andquivering stones.:jE  #....#.#>#.#  #########.#....... #..#.#.#.#  #.......##  ## #..#.#.###  #..........##  #.###########.#  #..................  #.@##########.#.#..-  #..# #.....#  #..# ##.#.##Shock  #..#:j/: #.#####  #..# #.....  #..# #####.# K   kobold (missile, asleep)  #..# #.#  K..# #.#  #.#:j083.0 (33.0):j)K.:j/OK):jm  ==4.0 (34:j:j,! _The kobold shouts!:js _You see here an adder corpse.:jY y > ##  #.  :jc[ 4#.######## #......... #.@# #..#  #..#  #..#  #..#  #..#  #K.#  ...# :jj >  ##  #.  #.######## #......... #.@# #..#  #..#  #..#  #..#  #..#  #K.#  ...# :j1:j#:jv&] _A kobold is nearby!:jY #..........#.#>#.# Whirlwind the Gusty #########.#....... Tengu #..#.#.#.# Health: 24/24 ======================== #.......## Magic: 8/9=====================--- ## #..#.#.### AC: 2Str: 8 #. .........## EV: 26 Int: 17 #.###########.#.### SH: 0Dex: 15 #.................. XL:  4 Next: 55% Place: Dungeon:2 #.@##########.#.#.. Noise: ==-------  Time: 2084.0 (0.0) #..# #.....#. g) +0 dagger (devious) #..# ##.#.##. Cast: [:j~_40mShock #..# #.##### #..# #...... #..# #####.# K   kobold (missile) #).# #.# ...# #.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of draining and quivering stones (64%  to hit)  The zap hits the kobold. >  ##  #.     #.*#  #.*#  #.*#  #*.#  #*.#  #*.#   ...#:jXa[m   :j`.....):j[t11 6-5.0 (1Shock:j:j>  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of draining and quivering stones (64%  to hit)  :j]The zap hits the kobold. _You kill the kobold!:j1#  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j- _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j7  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:js2  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j4:jR  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j:jG:jB:j :jb | 26  _:j :j :j7 :j_ B:j ,:j :j  ,:j! ,:jW 9======  ........  #.###########.#.##  #.................  #.†##########.#.#.  #..# #.....  #..# ##.#  #..# #.#  #..# #  #@.# #####-  #).#  :jЋ [39;49m ...#   ##### #.   #   #[   #.   #.  #. ###########.#.#................†##########.#.#..# #.....##.#.# #.##....#### #....###### #. 983.0)  -9.0 (14onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Things that are here: _a +0 short sword of draining; 3 stones[9;1:j} 7H:j@  _:jK   Things that are here:  a +0 short sword of draining; 3 stones _:j :j :jF :jx:j,:j&:j':j':j+/:jS0:j_1,:jJ;:j>:j@B:jM:jP:jwQ:jQ:jrR:jjV:jV:j&W:j2Y:j[:j ]:jU]:j]:jdX:jGf:j h,:ji:jj:jl:jl:jdn:j{p:jtB:j{R  There is a stone staircase leading down here.:jf  You encounter a quokka.:j #.##.#...........# ##..  #.##.###)#.#.#.#.#. ######  #................#. ##.  ####.###...#.#.#..# #...  #.###.#........####r #.ß.  ###.......#.#.#....... ... #...  ##......................... ##>#  #..........#.#.#.......... ####  #.......#......@............#..  #..........#.#>#.#####'##...####  #########.#...[3:jϝ7m..........#...+..Shock #..#.#.#.#.....##...#### #.......##.............. ##########..#.#.###............r   quokka (asleep) #................#####.........#. #.###########.#.#### #.........#. #..................#####.######..:j123.0 (2  4.0 (25 _:j(  #.##.#...........# ##...## Whirlwind the Gusty  #.##.###)#.#.#.#.#. ###### Tengu  #................#. ##.. Health: 24/24 ========================  ####.###...#.#.#..# #... Magic: 8/9=====================---  #.###.#........####. #.ß. AC: 2Str: 8  ###.......#.#.#....... ... #... EV: 26 Int: 17  ##......................... ##># SH: 0Dex: 15  #..........#.#.#.......... #### XL:  4 Next: [:j 39;49m56% Place: Dungeon:2  #.......#......@............#... Noise: ---------  Time: 2124.0 (0.0)  #..........#.#>#.#####'##...#### g) +0 dagger (devious)  #########.#.............#...+... Cast: Shock #..#.#.#.#.....##...#### #.......##.............. ##########..#.#.###............#. r   quokka (asleep) #................#####.........#. #.###########.#.#### #.........#. #..................#####.######..Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (:ja safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.         *  **. ...  ** ##>  **    .......  #.   #. :j+{:.......:jXt11 9=5.0 (1Shock:j:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line:j0Aim: a quokka (asleep, 100% to hit)  The zap hits the quokka. _You kill the quokka!:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j7:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jW:jg:jn:jvr  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j1:j>:j;  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j[?25h[?0confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [Enter for "."]? :j [?25l[?1c16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a stone staircase leading downb - [D:2] a +0 whip  c - [D:2] a stone staircase leading up  d - [D:2] 3 stones (4 further duplicates in 1 pile)  e - [D:2] a +0 short sword of drainingf - [D:2] a stone staircase leading down  g - [D:2] a stone staircase leading down  h - [D:2] a +0 club  i - [D:2] a rapier  j - [D:2] a +0 leather armour (1 further duplicate)  k - [D:2] a +0 war axe  l - [D:2] a stone staircase leading up  m - [D:2] a +0 ring mail  n - [D:2] a ring mail  o - [D:2] a shaft  p - [D:2] a stone staircase leading up:j( :jh Level 2 of the Dungeon <<<>>>^(Press ? for help) #..#.#.#.#.....##...####.#.######...#######.....# #.......##..............)#......................#  ##########..#.#.###............#..........#..............#  #................#####.........#..........#..........#####  #.###########.#.#### #.........#..........#..†.......#  #..................#####.######....................[.#  #.†##########.#.#...# #.# #...........##.........#  #..# #.....#..####.### #...........############  #..# ##.#.##.........# #...........#  #..# #.#####.###..#.# #...........#  #..# #............#.#[39:jE ;49m #...........#  #..# #####.#.##.....# #.....#######  ####).# #.#...#.#######.#####  #.....# #.###.#.........#  ####### #.# #.########### #.# #.# #[###.# #.....# #.##### #.# #.# #.# ###:j:j:jTWhirlwind the GustyTenguHealth: 24/24 ========================Magic: 8/9=====================---AC: 2Str: 8EV: 11Int: 17SH: 0Dex: 15XL:  4 Next: 59% Place: Dungeon:2Time::jConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [Enter for "."]? .:j@:j:j :jw0 26  _:j75h  There is a stone staircase leading down here.:j66 _:j8:j:,:j::j7F:jH:j I:jI:jNL:jM:jO,:j&Q:jQR:jR:jS:jU:jW:jW:jhX:jY:j^\d9===:j\:jy^:j,_:j_:j``:jOb:jb:jtc:jc:jd:jiX:ji:jkR===:jOm:jm:jn:jun:jjp,:jp:jr:jVs:jt:j0u:jv:jz:j~B:jZ:j:j:j{,:j:j*:j:j :j>:j:j:jܜ:j̣:j$  Things that are here::j  #.###########.#.##  #.................  #.†##########.#.#.  #..##.....#  #..###.#.##  #..##.####  #..##.....  #..######.  ####@.##. Noise: --------- 2148.0 (23.0)  #.....##. g) +0 dagger (devious)  ########. Cast: Shock :jC#. #[ #.  #.  #.  #. :jY-:jE:jf _a +0 short sword of draining; 3 stones:j'Pick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 short sword of draining Missiles (select all with ()b - 3 stones [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j  a + a +0 short sword of draining[Enter] accept (1 chosen):jK :jG :j   #.###########.#.## Whirlwind the Gusty  #................. Tengu  #.†##########.#.#. Health: 24/24 ========================  #..##.....# Magic: 9/9========================  #..###.#.## AC: 2Str: 8  #..##.#### EV: 26 Int: 17  #..##..... SH: 0Dex: 15  #..######. XL:  4 Next: 59% Place: Dungeon:2  ####@.#:j ![9;32H#. Noise: ---------  Time: 2148.0 (0.0)  #.....##. g) +0 dagger (devious)  ########. Cast: Shock #. #[ #.  #.  #.  #. Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Search for what [Enter for "."]? . _There is a stone staircase leading down here.  Things that are here: _a +0 short sword of draining; 3 stones:j_ :j :jM .11 9.0 (1:j@! :jC&  :j{' P_i - a +0 short sword of draining:jWield or unwield which item (- for none)?- - Unarmed :jJHand Weapons (go to first with ))  g - a +0 devious dagger (weapon)c - a +0 dagger :j i - a +0 short sword of draining[?] describe selected :j[!] equip|wield|wear|put on[tab] equip|unequip :jAm:jt:j{  #.###########.#.## Whirlwind the Gusty  #................. Tengu  #.†##########.#.#. Health: 24/24 ========================  #..#:j{#.....# Magic: 9/9========================  #..###.#.## AC: 2Str: 8  #..##.#### EV: 11Int: 17  #..#:j(|#..... SH: 0Dex: 15  #..#:j|#####. XL:  4 Next: 59% Place: Dungeon:2  ####@.##. Noise: ---------  Time: 2149.0 (0.0)  #.....##. g) +0 dagger (devious)  ########. Cast: Shock #. #[ #.  :j|~#.  #.  #.:j6}a  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Search for what [Enter for "."]? . _There is a stone staircase leading down here.  Things that are here: :jm}_a +0 short sword of draining; 3 stones _i - a +0 short sword of draining:j S  You unwield your +0 devious dagger. You feel guileless.  You sense an unholy aura.50.0 (1i) +0 short sword (drain) _i - a +0 short sword of draining (weapon):jˬ3:j:j¸:j.:ju 26  :j:j,:j:j:j:j:j:j@:jA,:jGB:jD:jE:j c:jd:j[f:jjB:jl:jNq:jX:jȌ$:j#....##.#.#.....#.. ....##..#. Whirlwind the Gusty #....##.#.......#..# .######.. Tengu #....##.#...#...#@.# ##...##.. Health: 24/24 ======================== :j*......#.#.#.#.###..# #<.ß..'.ß Magic: 9/9======================== .##.#...........#..# ##...##.. AC: 2Str: 8 .##.###)#.#.#.#.#..######.. EV: 26 Int: 17 ................#.##..#. SH: 0Dex: 15 ###.###...#.#.#..##...#. XL:  4 Next: 59% Place: Dungeon:2#.###.#.......@####.. #.ß.#. Noise: ---------  Time: 2175.0 (25.0) ###.......#.#.#........... #...## i) +0 shor:j͏t sword (drain) #......................... ##>##. Cast: Shock ..........#.#.#.......... ####.# .......#...................#..... ..........#.#>#.#####'##...####.# @   Jessica (asleep) ########.#.............#...+.....#..#.#.#.#.....##...####.##.......##..............)# _a +0 short sword of draining; 3 stones _i - a +0 short sword of drainingYou unwield your +0 devious dagger. You feel guileless.  You sense an unholy aura. _i - a +0 short sword of draining (weapon)  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club.:jC/  --more--:j{[:jIShock:jH   6.0 (26 _:j#....##.#.#.....#.. ....##..#. Whirlwind the Gusty :j#....##.#.......#..# .######.. Tengu #....##.#...#...#*.# ##...##.. Health: 24/24 ======================== ......#.#.#.#.###*.# #<.ß..'.ß Magic: 8/9=====================--- .##.#...........#*.# ##...##.. AC: 2Str: 8 .##.###)#.#.#.#.#*.######.. EV: 26 Int: 17 ................#*##..#. SH: 0Dex: 15 ###.###...#.#.#.*##...#. XL:  4 [:j$_33mNext: 59% Place: Dungeon:2:j #.###.#.......@####.. #.ß.#. Noise: ---------  Time: 2176.0 (0.0) ###.......#.#.#........... #...## i) +0 short sword (drain) #......................... ##>##. Cast: Shock ..........#.#.#.......... ####.# .......#...................#..... ..........#.#>#.#####'##...####.# @   Jessica ########.#.............#...+.....#..#.#.#.#.....##...####.##.......##..............)#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: :jJessica, wielding a +0 club and wearing a +0 robe (asleep, 100% to hit)  The zap hits Jessica.  Jessica is moderately wounded.:j.@KAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (asleep, 100% to hit)  The zap hits Jessica.  Jessica is moderately wounded.Jessica shouts! You hear a shout!.....K   kobold (missile):j@R11 ===7.0 (1:j _You encounter a kobold. It is wielding a +0 dagger and quivering stones.:jW#....##.#.#.....#.. ....##..#. Whirlwind the Gusty #....##.#.......#..# .######.. Tengu #....##.#...#...#..# ##...##.. Health: 24/24 ======================== ......#.#.#.#.###.*# #<.ß..'.ß Magic: 7/9==================------ .##.#...........#.*# ##...##.. AC: 2Str: 8 .##.###)#.#.#.#.#*K######.. EV: 11Int: 17 ................#*##..#. SH: 0Dex: 15 ###.###...#.#.#:jy.*##...#. XL:  4 Next: 59% Place: Dungeon:2#.###.#.......@####.. #.ß.#. Noise: ===------  Time: 2177.0 (0.0) ###.......#.#.#........... #...## i) +0 short sword (drain) #......................... ##>##. Cast: Shock ..........#.#.#.......... ####.# .......#...................#..... ..........#.#>#.#####'##...####.# @   Jessica ########.#.............#...+..... K   kobold (missile)#..#.#.#.:j3:#.....##...####.##.......##..............)#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (moderately wounded, 71%to hit)  The zap hits Jessica.:jM@....  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: Jessica, wielding a +0 club and wearing a +0 robe (moderately wounded, 71%to hit)  The zap hits Jessica.  Jessica is almost dead.  Jessica gestures at you while chanting.:jK.K:jY:j{4--8.0 (1:j:j72 _You resist with some effort.:j#....##.#.#.....#.. ....##..#. Whirlwind the Gusty #....##.#.......#..# .######.. Tengu #....##.#...#...#..# ##...##.. Health: 24/24 ======================== ......#.#.#.#.###.@# #<.ß..'.ß Magic: 6/9================-------- .##.#...........#..# ##...##.. AC: 2Str: 8 .##.###)#.#.#.#.#.. ######.. EV: 11Int: 17 ................#) ##..#. SH: 0Dex: 15 ###.###...#.#.#..# #...#. XL:  4 Next: 59% Place: Dungeon:2  #.###.#.:j......@####.. #.ß.#. Noise: =--------  Time: 2178.0 (0.0) ###.......#.#.#........... #...## i) +0 short sword (drain) #......................... ##>##. Cast: Shock ..........#.#.#.......... ####.# .......#...................#..... ..........#.#>#.#####'##...####.# @   Jessica ########.#.............#...+..... K   kobold (missile) #..#.#.#.#.....##...####.# #.......##..............)#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (almost dead[3:j*9;49m, 71% to  hit)  The zap hits the kobold.   *# #<*# )*. * *#     ##>  #..)  Press: ? - help, Shift-Dir - straight line: Jessica, wielding a +0 club and wearing a +0 robe (almost dead, 71% to  hit)  The zap hits the kobold.  You kill the kobold!Jessica but does no damage.:j.@.)...609.0 (1 _Jessica is almost dead.:j #....##.#.#.....#.. ....##..#. Whirlwind the Gusty #....##.#.......#..# .######.. Tengu #....##.#...#...#..# ##...##.. Health: 24/24 ======================== ......#.#.#.#.###..# #<.ß..'.ß Magic: 5/9=============----------- .##.#...........#.*# ##...##.. AC: 2Str: 8 .##.###)#.#.#.#.#*.######.. EV: 11Int: 17 ................#*##..#. SH: 0Dex: 15 ###.###...#.#.#.[0;1:jΉ 0;1m*##...#. XL:  4 Next: 60% Place: Dungeon:2#.###.#.......@####.. #.ß.#. Noise: =--------  Time: 2179.0 (0.0) ###.......#.#.#........... #...## i) +0 short sword (drain) #......................... ##>##. Cast: Shock ..........#.#.#.......... ####.# .......#...................#..... ..........#.#>#.#####'##...####.# @   Jessica ########.#.............#...+.....#..#.#.#.#.....##...####.##.......##..............)#Cast:j ing: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (almost dead, 71% to  hit):j; i.@.)...80.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (almost dead, 71% to  hit) _The zap misses Jessica.:jG #....##.#.#.....#.. ....##..#. Whirlwind the Gusty #....##.#.......#..# .######.. Tengu #....##.#...#...#..# ##...##.. Health: 24/24 ======================== ......#.#.#.#.###..# #<.ß..'.ß Magic: 4/9==========-------------- .##.#...........#..# ##...##.. AC: 2Str: 8 .##.###)#.#.#.#.#.. ######.. EV: 11Int: 17 ................#@ ##..#. SH: 0Dex: 15 ###.###...#.#.#..# #...#. XL:  4 Next: 60% Place: Dungeon:2 :j  #.###.#.......@####.. #.ß.#. Noise: =--------  Time: 2180.0 (0.0) ###.......#.#.#........... #...## i) +0 short sword (drain) #......................... ##>##. Cast: Shock ..........#.#.#.......... ####.# .......#...................#..... ..........#.#>#.#####'##...####.# @   Jessica ########.#.............#...+..... #..#.#.#.#.....##...####.# #.......##..............)#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe ([0:j L;10;1malmost dead, 71% to  hit):j >   :j8 #< )     :jz  ##>  #..:j ):j< PContam: 10% -1.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (almost dead, 71% to  hit) _You miscast Shock. Nothing appears to happen.:ju#....##.#.#.....#.. ....##..#. Whirlwind the Gusty #....##.#.......#..# .######.. Tengu #....##.#...#...#..# ##...##.. Health: 24/24 ======================== ......#.#.#.#.###..# #<.ß..'.ß Magic: 3/9========---------------- .##.#...........#..# ##...##.. AC: 2Str: 8 .##.###)#.#.#.#.#.. ######.. EV: 11Int: 17 Contam: 10% ................#) ##..#. SH: 0Dex: 15 ###.###...#.#.#..# #...#. XL:  4 Next: 60% Place: Dungeon:2 :jZ #.###.#.......@####.. #.ß.#. Noise: ---------  Time: 2181.0 (0.0) ###.......#.#.#........... #...## i) +0 short sword (drain) #......................... ##>##. Cast: Shock ..........#.#.#.......... ####.# .......#...................#..... ..........#.#>#.#####'##...####.# @   Jessica ########.#.............#...+..... #..#.#.#.#.....##...####.# #.......##..............)#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (almost dead, 71% to  hit)  The zap hits Jessica.:j `    #< ) * *#     ##>    #..) :j~[;).:j&u#....##.#.#.....#.. ....##..#. Whirlwind the Gusty #....##.#.......#..# .######.. Tengu #....##.#...#...#..# ##...##.. Health: 24/24 ======================== ......#.#.#.#.###..# #<.ß..'.ß Magic: 3/9========---------------- .##.#...........#..# ##...##.. AC: 2Str: 8 .##.###)#.#.#.#.#..######.. EV: 11Int: 17 Contam: 10% ................#)##..#. SH: 0Dex: 15 ###.###...#.#.#..#:j[40m#...#. XL:  4 Next: 104% Place: Dungeon:2#.###.#.......@####.. #.ß.#. Noise: =--------  Time: 2182.0 (1.0) ###.......#.#.#........... #...## i) +0 short sword (drain) #......................... ##>##. Cast: Shock ..........#.#.#.......... ####.# .......#...................#..... ..........#.#>#.#####'##...####.#  ########.#.............#...+..... #..#.#.#.#.....##...####.# #.......##..............)# Confir:jTm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (almost dead, 71% to  hit)  The zap hits Jessica. _You kill Jessica!You have reached level 5!  --more--:j< 8/2810-5 2% Shock:j " :j (_:j:jr:jD:j:ji 26 _:jɪ:jS:j:j:j(T4==:j:jN:jϵ:j:jS:j:j:j:j96% :j:jw:j>T==2:j:j:jD :jp:jZ _Your magical contamination has completely faded away.:jY:j:j:j[:j:j:j&:j|:j5:jU5===:j):j:j:j :j,:j:j,:j:j:j:j:jR;===:jo:jK:jH:j::j,:j:j:j<:jI:j:jN6==:j:jw:j:jL:j :j :j:j:jo:j:j:jc:==:j:j:js:j:j=!:j-7==:j0:j1:jw3:j9:j;:j<:jZ?B:jCf==:j4E,:jISA8===:jYX:jZ,:j\:j^,:j_:jibQ===:jc:je:jf:jg:ji:ji:j*l:j m:jdm:jn:jrx9==:j%s,:jt:jv,:j{X:j}:j~:==:j:j:jk:jd:j:j:j܊:j:jQ:jL}10/10===:j:jB:jn:j_  Items here: ( )) [ ††.:j:j\ _:j:j:jհ:jI;===:j:jr:j:j:j:j:j:j~:jr:j:j:j:j:jr:jB:jr:j:jC:j:j#:j<,:j:j4:j{J:jX1`:jxLn:jk:j :jwX:jC:j&:j,:j:j:j:j:jS:jX:j:jN&:jz:j:j :j$,:jP:jXR:jT,:jV:j X:jY,:jAZ:jH\:je,:jf:jW:jA:jI,:jɢ:j:jr:j:j:j:j:jB:j:j,:jx,:j:j:jt:jE:jB:j:jX,:j:jo:jE:jc:j:j,:j:jZ:j:j:j$  #.##.#.#...##....#   #.##.#.#...##..#.##  #.##.#....###..#..#  #.##.#.#.####......  #.#.........#....##  #.####......)....##  #.#####.###.##)..#  :j%[ ##.#.....# #.##...##  #..@.....###.##..-31937.0)  ####.###.#....#...#.  #....##.#.........  #....##.#.#.....#..  #....##.#.......#  ##....##.#...#...#..  #......#.#.#.#.###  #.##.#...........#..  #.##.###)#.#.#.#.#..:j+Y-:jL2:j 5E _Done exploring.:jy  :j...........0.0)..:j1:j^:jE _Done exploring.:jƞ [[?25h[?0c  Search for what [Enter for "."]? :j [?25l[?1c:j~z17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 whipb - [D:2] a stone staircase leading up  c - [D:2] 4 stones (6 further duplicates in 2 piles)  d - [D:2] a +0 leather armour (1 further duplicate)  e - [D:2] a +0 war axe  f - [D:2] a rapier  g - [D:2] a +0 club (1 further duplicate)  h - [D:2] a +0 dagger  i - [D:2] a +0 robe  j - [D:2] a stone staircase leading down  k - [D:2] a stone staircase leading up  l - [D:2] a stone staircase leading down  m - [D:2] a stone staircase leading down  n - [D:2] a +0 ring mail  o - [D:2] a ring mail  p - [D:2] a shaft  q - [D:2] a stone staircase leading up:j :j :j  #.##.#.#...##....# Whirlwind the Gusty #.##.#.#...##..#.## Tengu #.##.#....###..#..# Health: 28/28 ======================== :jS ]#.##.#.#.####...... Magic: 10/10 ======================== #.#.........#....## AC: 2Str: 8 #.####......)....## EV: 26 Int: 17 #.#####.###.##)..# SH: 0:j fDex: 15 ##.#.....# #.##...## XL:  5 Next:  2% Place: Dungeon:2 #..@.....###.##...#. Noise: ---------  Time: 2319.0 (0.0) ####.###.#....#...#. i) +0 short sword (drain) :j! #....##.#.......... Cast: Shock :jX #....##.#.#.....#.. #....##.#.......#..:j H ##....##.#...#...#..:j l  #......#.#.#.#.###..:j   #.##.#...........#..:j l  #.##.###)#.#.#.#.#..:j m  _You have reached level 5! :j: _Your magical contamination has completely faded away. _Items here: ( )) [ ††. :j _Done exploring. _Done exploring.  Search for what [Enter for "."]? .:j :jh :j  D _:j*+:jKWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon :j̏ :je  #.##.#.#...##....# Whirlwind the Gusty #.##.#.#...##..#.## Tengu #.##.#....###..#..# Health: 28/28 ======================== #.##.#.#.####...... Magic: 10/10 ======================== #.#.........#....## AC: 2Str: 8 #.####......)....## EV: 26 Int: 17 #.#####.###.##)..# SH: 0Dex: 15 :j ##.#.....# #.##...## XL:  5 Next:  2% Place: Dungeon:2 #..@.....###.##...#. Noise: ---------  Time: 2319.0 (0.0) ####.###.#....#...#. i) +0 short sword (drain) #....##.#.......... Cast: Shock #....##.#.#.....#.. #....##.#.......#.. ##....##.#...#...#..  #......#.#.#.#.###..  #.##.#...........#..  #.##.###)#.#.#.#.#..  _You have reached level 5! _Your magical contamination has completely faded away. _Items here: ( )) [ ††. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .:jz U  :jm :j :j :j| $ _:j :jf :j= B:jj B:j :jH X:j@ :j ,:j :j <  You see here a +0 whip.:j5 _:jn:j9:j ,:jL :jc:j:je:jq:jB:j1:j!:j#:j6$:jk&:j+:j,:j0-:j.:je1:j4:j4:j<6:j8:j;B:jB  There is a stone staircase leading down here.11  _:j9I:jJ 3  You climb downwards.:j_,:j:j _You encounter an endoplasm.Found a stone staircase leading up.  There is a stone staircase leading up here.:j:jE #######  # #.....#  .##.#...<.#  ...J......#  # 37.5 (18.5) #.....#  ####### Shock  J   endoplasm (asleep)  _An endoplasm is nearby!:jG Whirlwind the GustyTenguHealth: 28/28 ========================Magic: 9/10=====================---#######AC: 2Str: 8# #.....#EV: 11Int: 17.##.#...<.#SH: 0Dex: 15...**.....#XL:  5 Next:  2% Place: Dungeon:3#**@..#Noise: ---------  Time: 2337.5 (0.0)#.....#i) +0 short sword (drain)#######Cast: ShockJ   endoplasmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  :j Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded.:j .J:j%..:jfq3=8.5 (1:j%x:jz  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm quivers.:jz  Whirlwind the Gusty  Tengu  Health: 28/28 ========================  Magic: 8/10===================----- #######  AC: 2Str: 8 # #.....#  EV: 11Int: 17 .##.#...<.#  SH: 0Dex: 15 ..........#  XL:  5 Next:  2% Place: Dungeon:3 #..@..#  Noise: =--------  Time: 2338.5 (0.0) #.....#  i) +0 short sword (drain) #######  Cast: [39;49:j|mShock  J   endoplasmCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  The zap hits the endoplasm.   #     ....**....#  #.*@..#     :j#...:jb39.5 (1Shock:j:j 78 MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (heavily wounded, 98% to hit)  The zap hits the endoplasm. _You kill the endoplasm!:j  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:jH:jL:j:j7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j:j:j%  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j :j :j:j:j| 26  _:j-F9==:j{0B:jD7==:j7:j9,:j::j<g10/10===:jr=:j?zonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored.:jA:jA:jB:j-D:jE:jF:jF:j....# ##.##### :j9:jpF-9.5 (30:j`O _Found an escape hatch in the floor.h:j~Gh:jM1h:j[Wh:ji_F _Unknown command.i:j%i:j&k  i:j&i:j*i:j*: _i:j/Xi:jA0i:j....#  ##.#####  ##.# ##.### #....# #.##79.5 (1 #. #: . #.## #.#..#i:js...##.[i:ji:j-80.5 (11i:ji:jH# _Found a robe.j:jo_j:j}Bj:j ##. ###.###..####.#  #.>....#.#### ##.# ##.####....#.### j:jg. #.##..#. .#You pick up a parchment of Hailstorm and begin reading...j:j11.5 (1.0)j:j511 2.5 (2j:jWj:jB _You add the spell Hailstorm to your library.k:jY Read which item? Scrolls  c - a scroll labelled YSTRIY TUPA KOGIV  d - a scroll labelled OLUFELOTIO  e - 2 scrolls labelled SOTAIV LIEVVE  h - a scroll labelled POTISU MIUBBOUZYSCH  k - 2 scrolls labelled NORIPH NOADUS  l - a scroll labelled MOYXZE JEESAWK k:jY [!] read|quaff[?] describe selectedl:j l:jB l:j ##. ###.###.#Whirlwind the Gusty#..####.#Tengu#.>....#Health: 28/28 ========================##.#####Magic: 10/10 ========================##.#AC: 2Str: 8##.###EV: 11Int: 17#....#SH: 0Dex: 15#.###.#XL:  5 Next:  3% Place: Dungeon:3#. #@#Noise: ---------  Time: 2382.5 (0.0). #.#i) +0 short sword (drain)## #.#Cast: Shock..#....##.. [#. .# _Found an escape hatch in the floor. _Unknown command. _There is an escape hatch in the floor here. _Found a robe.  You pick up a parchment of Hailstorm and begin reading... _You add the spell Hailstorm to yol:jg ur library.l:j n  Okay, then.l:j l:j: . _l:jI 26  _l:jSXl:j!l:j#Xl:j`l:jyl:j?  You see here a +0 robe. _l:jwl:j&l:j,l:jCl:jBl:j,l:j%l:jl:jl:j,l:jXl:jl:j ,l:jl:jWXl:j l:j,l:jl:j Bl:j"l:j#,l:j#l:j'Xl:ji'l:j>(,l:j1nl:jAm:j%m:jm:j"m:jm:j m:jx m:jG8m:j;Xm:jS@Xm:jyAm:jBm:jCm:j6Dm:jFm:jFm:jNGm:jH,m:jIm:j Jm:j3Jm:jKm:j Mm:jiMm:jMm:jSOm:jRQm:jQm:jRm:jSm:jITm:jTm:jUm:jVm:jX,m:jbYm:jZm:j]m:jh]m:jp`m:jm:j%Bm:jnm:j& . #.# #.# .# ## ###.#####.###.### ###...##...........# #......##.##.#.....# #.#.##.#m:jD#.##.#>....# #.#.##[##....#.....# #.#....## #.##.#$....# #.###..##.##....@..# #.###..#441.5 (59.0)#.......#### #......#####.################.###.# #.......# #.##.# #.#####.# #.#m:jU#.# ##.#####.####.##.####.............##.......#####.#############.#####.#m:j2.5 (60 _Found a stone staircase leading down.m:jm *11  _You now have 99 gold pieces (gained 16). 26  m:jK m:j m:ju m:j m:js Xm:j m:jj m:jh m:j m:jF! #. #..... ##. ###.## #..####. ## #.>....####.#### ##.####....#.... ##.# #.......####..###.###  #.#........!...#....#  .....#.@# ##.###.#  ..#.#...####.##.# #.#  ................# #.# ....#.###.#########.######.###.### ###...#...........# #......#.##.#.....# #.#.##.#.##.#>....# #.#.##:jl" m[#....#.....# #.#....#55.5 (1311 6.5 (14m:j. p _o - a fizzy coppery potionn:ju 26  #.##.#.##### .. #.##.......# .. ##. ###. . #..####.# ## ^# #.#.>....# ####.####. #. ##.##### ....#.... .## ##.# #.......####..###.### #.#........@...#....# .....#..####.##.###.# ..#.#...####.n:jrx##.# #.# ................# #.#....#.###.#########.######.###.### ###...##...........# #......##.##.#.....# #.#.##.##.##.#>....# #.#.##[#n:j61.5 (5.0)11 2.5 (6 _p - 2 fuming orange potionso:jwJ 26  o:j|Xo:jԚo:j6o:j˞o:jo:j+o:jo:jʮj  You encounter an endoplasm.o:ji ... #......J....... #....###.#.......# ###.#.......# #.......... #.......# #.##.#.#### #.......# #.##....... #.......###.####.###. #.......##..####.# ## #@# ##.#.>....# ####.####.###.###.##### ....#........## ##.#Shock #o:j .####..###.### #.#............#....# .....#..####.##.###.#J   endoplasm (asleep) ..#.#...####.##.# #.# ................# #.# ....#.###.#########.#o:j072.5 (10.0)o:j  3.5 (11 _ _There is a shaft here.o:j ... #..... Whirlwind the Gusty ......... #....###. Tengu #.......# ####.#####. Health: 28/28 ======================== #.......# #.......... Magic: 9/10=====================--- #.......# #.##.#.#### AC: 2Str: 8 #.......# #.##....... EV: 26 Int: 17 #.......###.####.###. SH: 0Dex: 15 #.......##..####.#  XL:  5 Next:  3% Place: Dungeon:3 ## #@# ##.#.>....#  Noise: ---------  Time: 2473.5 (0.0) ####.####.###.###.#####  i) +0 short sword (drain):jHm ....#........## ##.#  Cast: Shock #.......####..###.###  #.#............#....#  .....#..####.##.###.#  J   endoplasm (asleep) ..#.#...####.##.# #.#  ................# #.#  ....#.###.#########.# Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm! ...  .*  #*  #.*  #.*  #..*....#  #..* #...*  ## #@# ##.#.>o:j1....#  .  ..## ##.#  . ..      p:jD@.......p:j_Xi11 =4.5 (1Shockp:joonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm! _You kill the endoplasm!p:j}  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p:jY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p:j  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p:j2  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p:jC 3p:joD p:j3L | 26  _p:j0w 10/10===onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a ribbon worm.p:j # #. #.##...w###. #..##.#..... ... #........ #....###.##.# ####.#####.#.# #....##.# #.##.#.######.# #.##.......# #....@..###.####.###.#- #.......##..####.#  ######^####.#.>....#Shock####.####.###.###.#####....#........## ##.##.......####..###.### w   ribbon worm (asleep)#.#............#....#.....#..####.##.###.#..#.#...####.##.# #.#p:j ,82.5 (8p:jG   -3.5 (9 _q:j1.# #. #.# Whirlwind the Gusty#...*.......###. #..##.# Tengu....*....... ... #...... Health: 28/28 ========================....*..... #....###.# Magic: 9/10=====================---#..*....# ####.#####.# AC: 2Str: 8#...*...# #..........# EV: 26 Int: 17#...*...# #.##.#.##### SH: 0Dex: 15#....*..# #.##.......# XL:  5 Next:  3% Place: Dungeon:3#...q:j"6.@..###.####.###.# Noise: ---------  Time: 2483.5 (0.0)#.......##..####.#i) +0 short sword (drain)######^####.#.>....#Cast: Shock####.####.###.###.#####....#........## ##.##.......####..###.###w   ribbon worm#.#............#....#.....#..####.##.###.#..#.#...####.##.# #.#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm.q:jQ.wq:j+......11 =4.5 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.q:j5\# #. #.# Whirlwind the Gusty#...........###. #..##.# Tengu.....*...... ... #...... Health: 28/28 ========================....*..... #....###.# Magic: 8/10===================-----#..*....# ####.#####.# AC: 2Str: 8#...*...# #..........# EV: 11Int: 17#...*...# #.##.#.##### SH: 0Dex: 15#...*...# #.##.......# XL:  5 Next:  3% Place: Dungeon:3#....@..###.####.###.#q:j][m Noise: =--------  Time: 2484.5 (0.0)#.......##..####.#i) +0 short sword (drain)######^####.#.>....#Cast: Shock####.####.###.###.#####....#........## ##.##.......####..###.###w   ribbon worm#.#............#....#.....#..####.##.###.#..#.#...####.##.# #.#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  The zap hits the ribbon worm.q:jQ.wq:jB....5.5 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.q:j # #. #.# Whirlwind the Gusty#...........###. #..##.# Tengu............ ... #...... Health: 28/28 ========================....*..... #....###.# Magic: 7/10================--------#..*....# ####.#####.# AC: 2Str: 8#...*...# #..........# EV: 11Int: 17#...*...# #.##.#.##### SH: 0Dex: 15#....*..# #.##.......# XL:  5 Next:  3% Place: Dungeon:3#....@..###.####.###.# Noise: q:j! =--------  Time: 2485.5 (0.0)#.......##..####.#i) +0 short sword (drain)######^####.#.>....#Cast: Shock####.####.###.###.#####....#........## ##.##.......####..###.###w   ribbon worm#.#............#....#.....#..####.##.###.#..#.#...####.##.# #.#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)  The zap hits the ribbon worm.q:j ;.wq:j q:j ,...q:ja +6.5 (1q:j q:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.q:j # #. #.# Whirlwind the Gusty#...........###. #..##.# Tengu............ ... #...... Health: 28/28 ========================.......... #....###.# Magic: 6/10==============----------q:j #..*....# ####.#####.# AC: 2Str: 8#..*....# #..........# EV: 11Int: 17#...*...# #.##.#.##### SH: 0Dex: 15#...*...# #.##.......# XL:  5 Next:  3% Place: Dungeon:3#....@..###.####.###.# Noise: =--------  Time: 2486.5 (0.0)#.......##..####.#i) +0 short sword (drain)######^####.#.>....#Cast: Shock####.####.###.###.#####....#........## ##.##.......####..###.###w   ribbon worm#.#....:j 9;49m........#....#.....#..####.##.###.#..#.#...####.##.# #.#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)  The zap hits the ribbon worm!q:j2 Q.wq:j!: &..q:jT; +7.5 (1q:jvA q:jE onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)  The zap hits the ribbon worm! _The ribbon worm is severely wounded.r:j4 # #. #.# Whirlwind the Gusty #...........###. #..##.# Tengu ............ ... #...... Health: 28/28 ======================== .......... #....###.# Magic: 5/10============------------ #.......# ####.#####.# AC: 2Str: 8 #.......# #..........# EV: 11Int: 17 #.......# #.##.#.##### SH: 0Dex: 15 #.......# #.##.......# XL:  5 Next:  3% Place: Dungeon:3 #....@..###.####.###.# Noise: =--------  Time: 2487.5 (0.0) #.......##..####.#  r:j5& i) +0 short sword (drain) ######^####.#.>....#  Cast: Shock ####.####.###.###.#####  ....#........## ##.#  #.......####..###.###  w   ribbon worm #.#............#....#  .....#..####.##.###.#  ..#.#...####.##.# #.# Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 90% to hit)  The zap hits the ribbon worm!r:j;c # #.     ...      #..*....#  #...*...#  #...*...#    >....#         r:j[(...r:j.68.5 (1Shockonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 90% to hit)  The zap hits the ribbon worm! _You kill the ribbon worm!r:j _Your Conjurations skill increases to level 4!r:j0  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r:jCr:j 4r:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r:jߨ  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r:j5  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r:j\W  26  _r:jZX r:jaq r:jwt r:j u ;6r:j=u )==r:jȤ ==r:j Br:jE ,r:jW r:j *7==r:jK f==r:j Br:j F8======9====r:j nr:j }10/10===r:j r:j|.  .. ..####>..##### # #. #.#.####. #..##.#..... #.......... #....###.#.#.# ####.#####.#.#.# #..........#.# #.##.#.##### #.# #.##.......# -525.5 (37.0)#.###.####.###.# #.......##..####.#  ######^####.#.>....#####.####.###.###.#####....#........## ##.......####..###.####.#............#....#.....#..####.##.###.#r:j3= F-6.5 (38r:jW onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading down.s:jnhs:jSi3s:jFqs:j{,s:j===s:j <s:jDs:js:jxns:j0,s:js:js:jk  You encounter a ball python.s:j& $....+ ....#.. .....#.. .....#..#.#..##S.#.#..##.##. #. #@##.##.##.##.......# Shock ###... #...#  #### #...# .. ..### S   ball python (constriction, asleep) #####>..##### # #. #.#.. .....###..#..##.#.. .................#........40.5 (14  1.5 (15:j<6m _Found 19 gold pieces.t:j%|  Whirlwind the Gusty $....+ Tengu ....# Health: 28/28 ======================== ... .....# Magic: 9/10t:jK&=====================--- .. .....# AC: 2Str: 8 t:j&..#.#..# EV: 26 Int: 17t:jO'p #†.#.#..# SH: 0Dex: 15 #.......#t:j+ XL:  5 Next:  6% Place: Dungeon:3 #. #. #@# Noise: ---------  Time: 2541.5 (0.0) #.##.##.# i) +0 short sword (drain) #.......# Cast: Shock ###...### #...# .# ####  #...# .. ..### S   ball python (constriction, asleep) #####>..##### # #. #.#.. #...........###..#..##.#.. .................#........t:j,Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python!t:j7t:j;&  ....# ...  ..   #** t:j7<#..****.# #. #. #@# t:j<q #.......# t:j?= #...# .#  #...# ..  .##### # #.   t:jg=a.  t:j=_. t:j†.....11 7=2.5 (1Shock _You kill the ball python!t:j  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t:jF|t:j$t:jt:jY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)t:j  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t:j4t:j t:j  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)t:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t:jV t:j t:j t:j1   Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ř:j Jř:j Ǚ:jǙ:jǙ:j% 26  _Ǚ:j,Ǚ:jNǙ:jǙ:jǙ:j,Ǚ:jǙ:jǙ:j,Ǚ:j}10/10===Ǚ:jBǙ:jK===Ǚ:j8Q11 Ǚ:jconfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)now have 118 gold pieces (gained 19). 26  11 Ǚ:jh _You now have 126 gold pieces (gained 8). 26  Ǚ:j4iǙ:jnXǙ:jQ  You encounter a hobgoblin. ...  #..  #..  #.#  #.#  #.#  #.####.# ####.@....#- #.....###...g #......Shock #.....#.....##.....#g   hobgoblin (asleep) ###.### ###.#### #......+Ǚ:j068.5 (26.0)Ǚ:j  -9.5 (27 _Ǚ:jǙ:jș:j#Whirlwind the Gusty...Tengu#..ș:j#/Health: 28/28 ========================#..Magic: 9/10=====================---#.#AC: 2Str: 8#.#EV: 26 Int: 17#.#SH: 0Dex: 15#.####.#XL:  5 Next:  7% Place: Dungeon:3####.@***.#Noise: ---------  Time: 2569.5 (0.0)#.....###****i) +0 short sword (drain)#.....# .Cast: Shock#.....##.....##.....#g   hobgoblin###.######.#####......+Confirm with . or Enter, or prș:jk4ess ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead.ș:j 2g.ș:j0,.....ș:j<11 ==70.5 (1ș:jLș:jd  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin shouts! You hear an angry hiss. You hear a shout!ș:jWhirlwind the Gusty...Tengu#..Health: 28/28 ========================#..Magic: 8/10===================-----#.#AC: 2Str: 8#.#EV: 11Int: 17ș:j#.#SH: 0Dex: 15#.####.#XL:  5 Next:  7% Place: Dungeon:3####.@***.#Noise: ==-------  Time: 2570.5 (0.0)#.....###***.i) +0 short sword (drain)#.....# .Cast: Shock#.....##.....##.....#g   hobgoblin###.######.#####......+ _The hobgoblin shouts! You hear an angry hiss. You hear a shout!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 71% to hit)ș:jJ2g.ș:j+....ș:ji3-1.5 (1ș:jOș:j*=  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 71% to hit) _The zap misses the hobgoblin.ș:jo   Whirlwind the Gusty ... Tengu #.. Health: 28/28 ======================== #.. Magic: 7/10================-------- #.# AC: 2Str: 8 #.# EV: 11Int: 17 #.# SH: 0Dex: 15 #.####.#  XL:  5 Next:  7% Place: Dungeon:3 ș:jp +####.@....#  Noise: =--------  Time: 2571.5 (0.0) #.....###.†..  i) +0 short sword (drain) #.....# .  Cast: Shock #.....# #.....# #.....# g   hobgoblin ###.### ###.#### #......+Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ș:jq BAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 71% to hit)  The zap hits the hobgoblin.ș:jqv  ... #.. #.. #.# #.# #.#   ***.#  ș:jFw **..   .       #..ș:jc v gYou kill the hobgoblin!ș:j ....†g   hobgoblinș:j@ 382.5 (1ș:j ș:j Z _You encounter a hobgoblin.ș:jWhirlwind the Gusty...Tengu#..Health: 28/28 ========================#..Magic: 6/10==============----------#*#AC: 2Str: 8#*#EV: 11Int: 17#*#SH: 0Dex: 15#*####.#ș:jXL:  5 Next:  8% Place: Dungeon:3####.@....#Noise: =--------  Time: 2572.5 (0.0)#.....###.†..i) +0 short sword (drain)#.....# .Cast: Shock#.....##.....##.....#ș:j?+g   hobgoblin###.######.#####......+ _You encounter a hobgoblin.ș:jCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)ə:j"7S  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)  The zap misses the hobgoblin.ə:jt%G.gə:j(..S   adderg   hobgoblinə:j8,+3.5 (1ə:j2ə:jb4W _You encounter an adder.ə:jxb+ə:jtWhirlwind the Gusty...Tengu#..Health: 28/28 ========================#..Magic: 5/10============------------#.#AC: 2Str: 8#*#EV: 11Int: 17#*#SH: 0Dex: 15#*####.#XL:  5 Next:  8% Place: Dungeon:3####.@....#Noise: =--------  Time: 2573.5 (0.0)#.....###.†.Si) +0 short sword (drain)#.....# .Cast: Shock#.....##.....##.....#[ə:jZu32mS   adder###.###g   hobgoblin###.#####......+Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)  The zap hits the hobgoblin.ə:j4S.ə:jkG.gə:j$ .ə:j>+4.5 (1ə:jMə:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)  The zap hits the hobgoblin. _The hobgoblin is heavily wounded.ə:jWhirlwind the Gusty...Tengu#..Health: 28/28 ========================#..Magic: 4/10=========---------------#.#AC: 2Str: 8#.#EV: 11Int: 17#*#SH: 0Dex: 15#*####.#XL:  5 Next:  8% Place: Dungeon:3####.@....#Noise: =--------  Time: 2574.5 (0.0)#.....###.†S.i) +0 short sword (drain)#.....# .Cast: Shock#.....##.....##.....[ə:jѿ33m#S   adder###.###g   hobgoblin###.#####......+ _The hobgoblin is heavily wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)ə:ju S..g5.5 (1MCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (heavily wounded, 71% to hit) _The zap misses the hobgoblin.ʙ:j  Whirlwind the Gusty ... Tengu #.. Health: 28/28 ======================== #.. Magic: 3/10=======----------------- #.# AC: 2Str: 8 #.# EV: 11Int: 17 #.# SH: 0Dex: 15 #.####.#  XL:  5 Next:  8% Place: Dungeon:3 ʙ:jI####.@....#  Noise: =--------  Time: 2575.5 (0.0) #.....###.S..  i) +0 short sword (drain) #.....# .  Cast: Shock #.....# #.....# #.....# S   adder ###.### g   hobgoblin ###.#### #......+ _The zap misses the hobgoblin.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin!ʙ:j=e ... #.. #.. #.# #.# #*# #*       .       #..ʙ:j>LS†ʙ:jE,..ʙ:j|G96.5 (1  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin! _You kill the hobgoblin!ʙ:j[Whirlwind the Gusty...Tengu#..Health: 28/28 ========================#..Magic: 2/10====--------------------#.#AC: 2Str: 8#.#EV: 11Int: 17#.#SH: 0Dex: 15#.####.#XL:  5 Next:  9% Place: Dungeon:3####.@****#Noise: =--------  Time: 2576.5 (0.0)#.....###.†..i) +0 short sword (drain)#.....# .ʙ:jjCast: Shock#.....##.....##.....#S   adder###.######.#####......+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the adder.  The adder is moderately wounded.The zap hits the adder.ʙ:j<bS.S.ʙ:jC.ʙ:jD+7.5 (1ʙ:jKʙ:j;M8  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the adder.  The adder is moderately wounded.ʙ:jM~The zap hits the adder. _The adder is almost dead.ʙ:jܨ  Whirlwind the Gusty ... Tengu #.. Health: 28/28 ======================== #.. Magic: 1/10==---------------------- #.# AC: 2Str: 8 #.# EV: 11Int: 17 #.# SH: 0Dex: 15 ʙ:j|#.####.#  XL:  5 Next:  9% Place: Dungeon:3 ####.@....#  Noise: =--------  Time: 2577.5 (0.0) #.....###.†..  i) +0 short sword (drain) #.....# .  Cast: Shock #.....# #.....# #.....# S   adder ###.### ###.#### #......+ʙ:j>Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  ʙ:j/Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)  The zap hits the adder!ʙ:j ... #.. #.. #.# #.# #.#   **..#     .   ʙ:j    #..ʙ:j)8..ʙ:jM2==178.5 (1ʙ:jxShockConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (almost dead, 53% to hit)  The zap hits the adder! _You kill the adder!ʙ:jʙ:jm _Your Spellcasting skill increases to level 3!ʙ:jU  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʙ:j" 4ʙ:j>. ʙ:j7  ʙ:jp8 ʙ:j8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ʙ:j<  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʙ:j(5  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)˙:j˙:j˙:jI˙:jS˙:j6 26 ˙:jfF _˙:j˙:j[˙:j˙:j˙:jY˙:jz˙:j˙:j:==˙:j˙:j˙:jO˙:j˙:j7˙:j ˙:j:˙:j˙:jZ˙:j˙:j˙:jU3===˙:j˙:jm˙:j˙:jo˙:j\˙:j˙:j˙:j˙:j%˙:j#˙:j$˙:jx;===˙:jV˙:jI˙:j˙:jz˙:ja˙:j˙:j7˙:j#˙:j˙:jx˙:j˙:jK>4==˙:jx˙:jE˙:j ˙:jY ˙:j, ˙:j ˙:jh ˙:j˙:j˙:j˙:j˙:j:==˙:jn˙:j˙:j˙:j˙:jy˙:jF˙:j˙:j˙:j!˙:j@"˙:j"˙:j&,˙:jT'˙:jG)˙:j)#5˙:j)2===˙:j*˙:j8.˙:j.˙:j/˙:j1˙:j92˙:jK3˙:j5˙:jw6˙:jX7˙:jG===6==˙:jM,˙:je]==˙:je7==˙:je˙:j}f˙:jh,˙:jh˙:jo==˙:jnp˙:jw˙:j-y˙:jy˙:j|,˙:j}˙:jB˙:j B˙:j{8===˙:j˙:jY˙:j˙:j,˙:j ˙:j:,˙:j˙:j>˙:j˙:j34===˙:jc˙:jQ˙:j9==˙:j,˙:j˙:j\,˙:j˙:j,˙:j$==˙:j,˙:j˙:j10/10===˙:jB˙:j˙:j;===˙:j˙:jY˙:jB˙:j˙:j˙:j,˙:j˙:jB˙:j˙:j-!B˙:j&˙:j{)B˙:jp,,˙:j-/,˙:j0˙:j3B˙:jZ6˙:j7˙:j8,˙:j9˙:j;,˙:j`<˙:j=˙:ji?˙:j?˙:j%@˙:jkA˙:jDX˙:jF˙:joF˙:jG˙:jJX˙:jL˙:j:NB˙:j7SX˙:j#T˙:jU,˙:j'V˙:jbX˙:jY˙:jq^˙:j^˙:j`,˙:jpb˙:jc˙:jw4˙:jhx˙:jLy˙:j{,˙:jP|˙:jF~˙:j˙:jj˙:jρ,˙:j˙:js,˙:jM˙:j/˙:j,˙:j2˙:j_˙:j ˙:jۙ˙:j˙:j˙:j˙:jk˙:j˙:j˙:j˙:jJ˙:j.˙:jԵ˙:j,˙:j|˙:jn˙:jpX˙:j˙:j,˙:j\˙:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a goblin. It is wielding a +0 club.˙:j###...#.#####. #...#......##. #.#...#....... ##.#####....... ####...# #.##.#.# #......# #.##....#.##...# #.####.#......# #.####.# #.@####.####......#- #..# .#.....###.† #... .#.....# #..Shock˙:j #.##g .#.....# ### #. .# #.....# #. . #.....#g   goblin (asleep) ## ## ###.### ###.#### #......+˙:j269214.0)˙:j0  -35 _˙:jm˙:j ̙:jr###...#.#####. Whirlwind the Gusty#...#......##. Tengu#.#...#....... Health: 28/28 ========================##.#####....... Magic: 9/10=====================---̙:jUs####...# #.##.#.# AC: 2Str: 8#......# #.##.... EV: 26 Int: 17##.##...# #.####.# SH: 0Dex: 15#.......# #.####.# XL:  5 Next: 17% Place: Dungeon:3#.@####.####......# Noise: ---------  Time: 2693.5 (0.0)#.*# .#.....###.† i) +0 short sword (drain)#..* .#.....# #.. Cast: Shock̙:j[t#.##* .#.....# ####. .# #.....##. . #.....#g   goblin## ## ###.######.#####......+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  The goblin is moderately wounded.̙:j%g.̙:jS!'.̙:j$g11 ====4.5 (1̙:j\-̙:j5  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  The goblin is moderately wounded. _The goblin shouts!̙:jZ ###...#.#####. Whirlwind the Gusty #...#......##. Tengu #.#...#....... Health: 28/28 ======================== ##.#####....... Magic: 8/10===================----- ####...# #.##.#.# AC: 2Str: 8 #......# #.##.... EV: 11Int: 17 ##.##...# #.####.# SH: 0Dex: 15 #.......# #.####.# XL:  5 Next: 17% Place: Dungeon:3 #.@####.####......# Noise: ====-----  Time: 2694.5 (0.0) #..# .#.....###.† i) +0 short sword (drain)[40̙:j[m #..) .#.....# #.. Cast: Shock #.##. .#.....# ### #. .# #.....#  #. . #.....#  g   goblin ## ## ###.###  ###.####  #......+ _The goblin shouts!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.̙:ja ###...#. #...#...... #.... ##.. ####...# . #......# ..  .  . ..... #.*# † #..*   #.##*   #. .#  #. .  ## ##   ̙:jL.).̙:j8=---5.5 (1Shock̙:j  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin. _You kill the goblin!̙:jJ  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̙:j̙:j:---̙:j̙:j? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)̙:j|  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̙:jE ̙:j2L ̙:jP ̙:jtS  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. ̙:jS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)̙:jG$  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̙:j ̙:j ̙:j!  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)̙:jh̙:jB̙:j̙:j̙:j 26  _̙:jn̙:j̙:j̙:j̙:j̙:j̙:j-̙:jx9==̙:j̙:j̙:jΤ̙:j̥̙:jB̙:jB̙:j̙:j:==̙:j̙:jHX̙:jз̙:j̙:jĺ,̙:j̙:jOg10/10===̙:j̙:j̙:j#,̙:j̙:j̙:ja̙:j̙:j̙:j̙:joI#.#...#.......###.#####.......#####...# #.##.#.###......# #.##.....##.##...# #.####.##.......# #.####.###..####.####......##..### .#.....###.†.#..@.# .#.....# #...-7127.0)#.##.# .#.....# #####. .# #.....# #. .. #.....### )## ###.##̙:j'# .. ###.### .# #......+.##.#.#....#...........#̙:j&̙:jlF-3.5 (18̙:j̙:jaF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a club.  Things that are here:̙:jp _a +0 club; a goblin corpse͙:j3͙:j͙:j͙:j͙:jn=== _͙:j,͙:j=͙:j2͙:j$͙:j͙:jT͙:j͙:j #......# #.##......##.##...# #.####.##.#.......# #.####.##.#..####.####......###..### .#.....###.†..#..).# .#.....# #....#.##.# .#.....# ####.##.##<#.....# #...@...#.....# 6.5 (3.0)####)######.###  ... ###.### ##.## #......+ #.##.#.#....#...........#͙:jz.###........#.......#.#..#####†.#.#..#͙:jQ͙:j!+7.5 (4͙:j+͙:j+9 _Found a stone staircase leading up.Ι:jC3Ι:jΙ:j<Ι:j>Ι:j,Ι:j<  You see here a +0 club.Ι:j6Ι:j) _Ι:jΙ:jΙ:j<Ι:jΙ:jΙ:jΙ:j?,Ι:j'Ι:jΙ:jΙ:jΙ:jΙ:jΙ:jd,Ι:jΙ:j0Ι:j[,Ι:jtΙ:jΙ:j,Ι:j[ Ι:j Ι:jN ,Ι:j[ Ι:jΙ:j,Ι:jAΙ:jΙ:jmΙ:jΙ:jΙ:jΙ:jQ#G #.##.# .#.....#  #.##.##<#.....#  #.......#.....#  ####)######.###  #.......###.#### #.##.##.#......+ #.##.##.#.#.... ####.##...........# #.@....###........#28.5 (11.0) #.##.........#.#..##. ###.####†.#.#..#.. #.# #.......###> .# #.##.##.##. # #.##.##.#.. #.......### ###...### Ι:j`$-#...#Ι:jO+Ι:j/,9.5 (12Ι:j4Ι:jt; _Found a stone staircase leading down.Ι:jP 3Ι:j2 Ι:jB Ι:j Ι:jM XΙ:j Ι:j Ι:j& Ι:j) ,Ι:jT* Ι:jx+ Ι:j%- ,Ι:j- Ι:j2 XΙ:j 5 Ι:jN6 Ι:j6 ,Ι:jB Ι:jD Ι:jF ,Ι:jG Ι:jFJ Ι:jzL x  You encounter an adder and a ball python.Ι:j` #......###...#.##.........#.#####.####.####†.#.##......##.# #.......#.##>#.# .# #.##.##.# #.##.#.##.# #.##.##.# #.........# #.......# #.####.#### ###...###  #@# #...# #.S.S...# #...# #.#....... #####>..###Shock....#..#.##.............................#...?#..#.##........... S   adder (asleep)#... ...#Ι:jnc [39;49m. ###.## S   ball python (constriction, asleep)##.. .... # #.......##.......#Ι:j"e 238.5 (9.0)Ι:jih n  9.5 (10.0) _Ι:jt ϙ:j_ #......###........#  Whirlwind the Gusty #.##.........#.#..#  Tengu ####.####.####†.#.#..#  Health: 28/28 ======================== #......##.# #.......#  Magic: 9/10=====================--- #.##>#.# .# #.##.##.#  AC: 2Str: 8 #.##.#.##.# #.##.##.#  EV: 26 Int: 17 #.........# #.......#  SH: 0Dex: 15 ϙ:j`#.####.#### ###...###  XL:  5 Next: 18% Place: Dungeon:3 #@# #...#  Noise: ---------  Time: 2739.5 (0.0) #.S.....# #...#  i) +0 short sword (drain) #.#....... #####>..#### Cast: Shock ....#..#.##........... ........................ .#...?#..#.##........... S   adder (asleep) #... ...#. ###.......## S   ball python (constriction, asleep) ϙ:j,a^##.. .... # #.......#  #.......# Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ϙ:jhaAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.ϙ:jvo #..  #.  ####.†      .#    ϙ:jBw        #@# #...#  #.S.**..# #...#   #####> ϙ:jXz #... ...#.  ##.. .... #  ϙ:j#..ϙ:j ;11 =40.5 (1ϙ:jϙ:j7onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _You kill the ball python!ϙ:j#......###........# Whirlwind the Gusty#.##.........#.#..# Tengu####.####.####†.#.#..# Health: 28/28 ========================#......##.# #.......# Magic: 8/10===================-----#.##>#.# .# #.##.##.# AC: 2Str: 8#.##.#.##.# #.##.##.# EV: 11Int: 17#.........# #.......# SH: 0Dex: 15#.####.#### ###...### XL:  5 Next: 18% Place: Dungeon:3#@##...#Noise: =--------  Time: 2740.5 (0.0)[4ϙ:j'0m#.****..##...#i) +0 short sword (drain)#.#....... #####>..#### Cast: Shock....#..#.##....................................#...?#..#.##........... S   adder#... ...#. ###.......####.. .... # #.......##.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder!  The adder is severely wounded.ϙ:jK K.Sϙ:j5L C.Sϙ:jT .ϙ:jV +1.5 (1ϙ:j\ ϙ:j _ / _The adder hisses angrily.ϙ:j H#......###........# Whirlwind the Gusty#.##.........#.#..# Tengu####.####.####†.#.#..# Health: 28/28 ========================#......##.# #.......# Magic: 7/10================--------#.##>#.# .# #.##.##.# AC: 2Str: 8ϙ:j I#.##.#.##.# #.##.##.# EV: 11Int: 17#.........# #.......# SH: 0Dex: 15#.####.#### ###...### XL:  5 Next: 18% Place: Dungeon:3#@##...#Noise: =--------  Time: 2741.5 (0.0)#...**..##...#i) +0 short sword (drain)#.#....... #####>..#### Cast: Shock....#..#.##....................................#...?#..#.##........... S   adderϙ:j #... ...#. ###.......####.. .... # #.......##.......#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)  The zap hits the adder.ϙ:jrF K.Sϙ:jZ W2.5 (1ϙ:jl[ MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (severely wounded, 53% to hit)  The zap hits the adder. _The adder is almost dead.ϙ:jqG#......###........# Whirlwind the Gusty#.##.........#.#..# Tengu####.####.####†.#.#..# Health: 28/28 ========================#......##.# #.......# Magic: 6/10ϙ:j0Hb==============----------#.##>#.# .# #.##.##.# AC: 2Str: 8#.##.#.##.# #.##.##.# EV: 11Int: 17#.........# #.......# SH: 0Dex: 15#.####.#### ###...### XL:  5 Next: 18% Place: Dungeon:3#@#ϙ:jIU#...#Noise: =--------  Time: 2742.5 (0.0)#....*..##...#i) +0 short sword (drain)#.#....... #####>..#### Cast: Shock....#..#.##....................................#...?#..#.##........... S   adder#... ...#. ###.......####.. .... # #.......##.......# _The adder is almost dead.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ϙ:jJAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)ϙ:j3;Sϙ:j+3.5 (1ϙ:jϙ:jCXMCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (almost dead, 53% to hit) _The zap misses the adder. The adder closely misses you.Й:j #......###........#  Whirlwind the Gusty #.##.........#.#..#  Tengu ####.####.####†.#.#..#  Health: 28/28 ======================== #......##.# #.......#  Magic: 5/10============------------ #.##>#.# .# #.##.##.#  AC: 2Str: 8 #.##.#.##.# #.##.##.#  EV: 11Int: 17Й:j #.........# #.......#  SH: 0Dex: 15 Й:j0#.####.#### ###...###  XL:  5 Next: 18% Place: Dungeon:3 #@# #...#  Noise: =--------  Time: 2743.5 (0.0) #....†..# #...#  i) +0 short sword (drain)Й:j #.#....... #####>..#### Cast: Shock ....#..#.##........... ........................ Й:j.#...?#..#.##........... S   adder #... ...#. ###.......## ##.. .... # #.......#  #.......# Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)  The zap hits the adder.Й:j #..  #.  ####.Й:j&†      .#      Й:jc      #@# #...#  #....*..# #...#  Й:jd #####> Й:j #... ...#.  ##.. .... #  Й:jI Й:j>[.†Й:j274.5 (1Shock _You kill the adder!Й:j  Й:jq!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Й:j&bЙ:jfЙ:j{lЙ:jBo _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Й:j  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Й:j2  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Й:j 3Й:jc Й:j+ Й:j | 26  _Й:j Й:jk Й:j Й:jY d6==Й:j5 Й:jƺ ,Й:j^ Й:jA Й:j Й:j Й:j Й:j Й:jA f==Й:j Й:j Й:j Й:j Й:j Й:j. Й:j 7==Й:j Й:j ,Й:j Й:j Й:j Й:j Й:ju Й:j Й:j Й:jk Й:j :==Й:j Й:j Й:jN Й:j= Й:jc Й:j Й:j Й:j Й:jQ Й:jR Й:j Й:js O8===Й:j Й:j Й:j Й:j Й:j= ,Й:j ,Й:jJ Й:je Й:jl Й:j ;===Й:j Й:j nЙ:j XЙ:j b9==Й:jE Й:j1 Й:j Й:jV Й:j ,Й:j Й:j" ,Й:j# Й:j& Й:j' :==Й:j/( Й:j]+ ,Й:j, Й:j*/ Й:j/ Й:j0 Й:j>3 ,Й:j4 Й:j7 Й:jo7 Й:j'8 Й:j: g10/10===Й:jd; Й:j= Й:j? ,Й:j@ Й:jC Й:jE ,Й:jZG Й:j Й:jנ U#......##.# #.......Й:j _#.##>#.# .# #.##.##. #.##.#.##.# #.##.##.# #.........# #.......<.##.####.#### ###...##....####.## #.. #....†..### # #.#.......######>..###...@#..#.##.........-83.5 (39.0)........................!..#...?#..#.##........... #.......#.#### ##........# # #.######## #Й:j   #. #.......  #. #.......  #....... Й:jѬ Й:j -4.5 (40onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found an escape hatch in the ceiling.љ:j3љ:jfљ:jљ:jљ:j $g===љ:j_'љ:j'љ:jC)љ:j-љ:j/.;11 љ:j/љ:j:> _h - 2 scrolls labelled POTISU MIUBBOUZYSCH (gained 1)љ:j@u 26  љ:jAљ:jEљ:jIљ:jwJљ:j+Nљ:jQљ:jV,љ:jVљ:jYљ:j[љ:j(\љ:j]љ:j_љ:jbљ:jbљ:jdљ:j_fљ:jAi,љ:jjљ:jKlљ:jn,љ:j?pљ:j_ #.##.#.##.# ##.###. #.........# #...<.##.####.#### # #.#.....####.##  #...###....†..###  #.....#.#.......#### #.....#....#..#.##.. #................... #..@..#....#..#.## #?....#.......#.#### ########........# # #.######## # #.# # #.# # ..# # # ### ####.#љ:j7,94.5 (1љ:j611 5.5 (11љ:jљ:jfY _q - a murky purple potionљ:jm  26  11  _h - 3 scrolls labelled POTISU MIUBBOUZYSCH (gained 1) 26  љ:jЪ љ:j} љ:j_   You encounter a rat.  ####.  #....   #### #.##.   ..###### ####.###  .. #.##... #......#  #..###.##.# .##.##>#.  #........#љ:j  .##.##.#.#  #...##.##.###.##  ... #@##...<.##.####.#  #....r...##.####.  #.##.....##...###....†..Shock  #.....##.....#.#.....  #.....##.....#....#..  #.....##............. r   rat (wandering)  .....###.....#....#..  ###.#.# #.....#.......  ########......812.5 (17.r  3.5 (18 _ҙ:j ####  ..######  .. #.##...  #..###.##.# > #........# ҙ:j& #...##.##. ... #@##...< #.....r..##. #.##.....##.† #.....##. #.....##. #.....##. .....###... ###.#.# #..ҙ:jc ####  ..######  .. #.##...  #..###.##.# >ҙ:jZ #........#  #...##.##. ... #@##...< #.....r..##. #.##.....##.† #.....##. #.....##. #.....##. .....###...ҙ:jw ###.#.# #..ҙ:jGҙ:jTp _A rat is nearby!ҙ:j t ####. Whirlwind the Gusty #.... Tengu #### #.##. Health: 28/28 ======================== ҙ:jt..###### ####.### Magic: 9/10=====================--- .. #.##... #......# AC: 2Str: 8 #..###.##.# .##.##>#.# EV: 26 Int: 17 #........# .##.##.#.# SH: 0Dex: 15 #...##.##.###.##....... XL:  5 Next: 27% Place: Dungeon:3 ... #@##...<.##.####.# Noise: ---------  Time: 2813.5 (0.0) #.....†..##.#.....####.# i) +0 short sword (drain) #.##.....##...###....†.. Cast: Shockҙ:ju #.....##.....#.#..... #.....##.....#....#.. #.....##............. r   rat (wandering) .....###.....#....#.. ###.#.# #.....#....... ########......Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  ҙ:juPress: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 71% to hit)  The zap hits the rat.ҙ:j|p ####    ..    > ..#  ҙ:j|9. ... #@##...< *..##. .† . . .ҙ:j>}C ...   #..  ҙ:jh ,†ҙ:j i11 =4.5 (1Shockҙ:jD ҙ:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 71% to hit)  The zap hits the rat. _You kill the rat!ҙ:j  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ҙ:j)6 ҙ:jY> ҙ:jC ҙ:jJG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ҙ:jc  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ҙ:jX>2  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ә:j>3ә:jә:jә:j  26  _ә:j ә:jQ10/10===ә:jә:jә:j]Bә:jә:j/  #.. #### #.##  ..###### ####.## ... #.##... #...... ..#..###.##.# .##.##>#. #_#........# .##.##.#.ә:j1 ..#...##.##.###.##...... ......##.##...<.##.####ә:j8T  #.....@..##.#.....####.-22.5 (8  #.##.....##...###....†.  #.....##.....#.#..  #.....##.....#....#  #.....##..........  ##.....#....# ###.#.# #.....#....  ..#.. ########  #.####ә:j=ә:j KE-3.5 (9ә:jRә:jUonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ә:jV Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a faded altar of an unknown god.ә:jYp _You see here a rat corpse.ә:jIә:jf _ә:j===ә:jә:jBә:jH",ә:j1*ә:j>,,ә:j,ә:j.ә:j/ә:j?0ә:j0ә:j2ә:j 4ә:j|4ә:j05ә:j 7ә:j9,ә:j:ә:j;ә:j=,ә:j>ә:jAә:jCә:jDә:jDә:jFә:jG,ә:jHә:jJә:jrK,ә:jLә:jMә:j Oә:jxOә:j Pә:jkQә:jS,ә:jSә:j`  #.##.....##...## #.##.....##.....#.#. #.##.....##.....#...  #.##.....##...  #.......###.....#..  #####.#.# #.....#..  #...#...########  #.#####.# #.#  #@..# .# #.#  ##..# # #.# ә:ja ....# ..#  .#### #  ..  ##  You pick up a book of Minor Magic and begin reading...ә:jg039.5 (16.0)ә:jhl711 40.5 (17ә:jpә:jsX _You add the spells Magic Dart, Blink and Call Imp to your library.ә:jfә:j/3ә:j|ә:jvә:jȚ 26  ә:j`ә:jKә:jә:jә:jә:jә:jә:j,ә:j\,ә:j ә:jә:jә:jә:j;ә:j,ә:joә:jcә:jә:j!ә:j<ә:jә:jiә:j,ә:j ә:jGә:jә:jvә:jә:jә:j>,ә:j$ә:j#,ә:jә:jә:jֿ,ә:jә:jә:jI,ә:jә:j,ә:jYә:jә:jә:j'ә:j,ә:joә:jә:j,ә:jXә:jә:j ә:jl,ә:jә:jә:jq,ә:jSә:j,ә:jCә:jә:j,ә:j1ә:jSә:jBә:jBә:jjә:jә:jgә:jә:jә:jә:j,ә:jqә:jә:j Bә:jF  #.##.....##.....#....#..#.##  #.##.....##..................  #.......###.....#....#..#.##  #####.#.###.....#.......#.#### #...#...########... # #.#####.# #.######## # #...#...# #.# # ##..#.##########.#   #....# #.@.....#   #.#### #.####### # #...# #.# #### ###.#####.# ....#. #.......# #..... ######### #.#...  .....#  ..#.#.  ......[39;4ә:j ;9m ә:jC c66.5 (2611 7.5 (27ә:j ә:j 0 _j - a +6 ring of dexterityԙ:j3ԙ:jԙ:jԙ:jԙ:j@ 26  ԙ:j,ԙ:jԙ:jԙ:j*ԙ:jԙ:j+ԙ:jԙ:jԙ:jwԙ:jԙ:j,ԙ:jLԙ:j#ԙ:j%,ԙ:jԙ:jGԙ:jԙ:jhԙ:jԙ:jXԙ:jyԙ:jԙ:jԙ:jԙ:jԙ:jԙ:jԙ:j ԙ:j; ,ԙ:j ԙ:jpԙ:jjԙ:jHԙ:jԙ:j"ԙ:jT$ԙ:j<%,ԙ:j&ԙ:j*),ԙ:j+*ԙ:j+ԙ:j-ԙ:j?.ԙ:j.ԙ:j1ԙ:j2ԙ:j 3ԙ:j3ԙ:j7ԙ:j9ԙ:j9ԙ:ji:ԙ:j;ԙ:j=ԙ:j=ԙ:j>ԙ:j?ԙ:j@ԙ:jnAԙ:jAԙ:j Cԙ:jDԙ:jHEԙ:jEԙ:jFԙ:jHBԙ:jKԙ:jLԙ:jZM,ԙ:j1Oԙ:jPPԙ:jP,ԙ:jQԙ:jTBԙ:jaԙ:jb,ԙ:jԙ:jޚnԙ:jL,ԙ:jԙ:jԙ:jyԙ:jԙ:j,ԙ:j,ԙ:j*,ԙ:jԙ:j ԙ:j,ԙ:jsԙ:j,ԙ:jԙ:jԙ:jԙ:jԙ:jԙ:jlԙ:jԙ:jԙ:jԙ:jԙ:jԙ:jԙ:jBԙ:jԙ:jԙ:j ԙ:jԙ:jԙ:jY,ԙ:jԙ:j,ԙ:jԙ:jnԙ:jn,ԙ:j,ԙ:jBԙ:jBԙ:jԙ:jXԙ:jԙ:j4ԙ:jBԙ:jZԙ:jԙ:j+,ԙ:jԙ:jmԙ:jl,ԙ:j` ԙ:j!ԙ:j"ԙ:j6"ԙ:j%ԙ:jq&ԙ:j&ԙ:jW1ԙ:jz2ԙ:j3ԙ:jN4ԙ:j7ԙ:jk;ԙ:j@Xԙ:j]B,ԙ:jDԙ:j\Fԙ:j6I,ԙ:j....# #) #......# ###.###.##### #. #.###### ...## ##.# #.######.# ##..###.### #.@......# 81.5 (27 .....#....# ########## #.##.###.#  #.##.# #.#....# #.#####.# ### ###...## ..# #......#ؙ:jU# #.#.##.#ؙ:jؙ:jN,2.5 (28ؙ:jؙ:j) _Found a long sword.ؙ:j _ؙ:j ؙ:j ,ؙ:j Bؙ:j* ؙ:j# B  You see here a +0 long sword.ؙ:j} a _ؙ:jU ؙ:j ,ؙ:jW ؙ:j1 ؙ:j ؙ:jm ؙ:jB ؙ:j ؙ:j; ؙ:j> ؙ:j ؙ:j ,ؙ:j0 ؙ:j ؙ:j ,ؙ:j ؙ:jw* ؙ:jA. ؙ:jP `ؙ:jS ؙ:jU ؙ:jU ؙ:j&X ,ؙ:jtZ ؙ:j\ ,ؙ:j^ ؙ:jk nؙ:jl ,ؙ:jm ؙ:jlu ؙ:j~ ؙ:j ؙ:j) ؙ:jb ؙ:j Bؙ:j Jؙ:j˩ ؙ:jl ؙ:j ؙ:jx ؙ:j ؙ:jޱ ؙ:j ؙ:j ,ؙ:j" ؙ:j ؙ:j ؙ:jg ؙ:j ؙ:j ؙ:jc ؙ:jj ؙ:jx ؙ:j ,ؙ:j6 ؙ:j ؙ:j ؙ:jb ؙ:j ؙ:j ,ؙ:jW ؙ:j ;  There is a shaft here.ؙ:j ؙ:j  _ؙ:j ؙ:jW ؙ:j ؙ:jr ؙ:j ؙ:jk ؙ:jS ,ؙ:j( ؙ:j ؙ:j. ؙ:j ؙ:jA ؙ:j ؙ:jU ؙ:j ؙ:j ؙ:js ؙ:j  You encounter a kobold brigand. It is wielding a +0 dagger and quiveringcurare-tipped darts.ؙ:j.#....#..#.##...........###....#.......#.####.......######.# ######........# #.......# #..... #### #.......# #.##.# #.# #.......# #.##..##.# #.......###.#### .......# #.......##..#### .####### ######^####.#.>... .# ####@####.###.###.### .# .......#........## ##.# .# K###.......####..###.###Shock #.#............#....# #.....#..####.##.###.# ؙ:j#..#.#...####.##.# #.# K   kobold brigand (missile, asleep) #................# #.# ......#.###.#########.# #######.###.### ###...#ؙ:jN.123.5 (41ؙ:jk  4.5 (42 _ؙ:j'ؙ:j9ٙ:j..###.... ..# #.....  #.......#  #.# #.......# ٙ:jޡ #.... #.... ######^> ####@####. .......#........## ##.#  K###.......#### #.#....... #.....#..### #..#.#...#  #.........  ......#.###.  ٙ:jύ..###.... ..# #.....  #.......#  #.# #.......#  #.... #.... ######^> ####@####. .......#........## ##.#  K###.......#### #.#....... #.....#..### #..#.#...#  #.........  ......#.###.  ٙ:jٙ:j21ٙ:jǛٙ:jΝe _A kobold brigand is nearby!ٙ:j4..###.... ..# #.....  #.......#  #.# #.......#  #.... #.... ######^> ####@####. .......#........## ##.#  K###.......#### #.#....... #.....#..### #..#.#...#  #.........  ......#.###.  ٙ:j..###.... ..# #.....  #.......#  #.# #.......#  #.... #.... ######^> ####@####.ٙ:j .......#........## ##.#  K###.......#### #.#....... #.....#..### #..#.#...#  #.........  ......#.###.  ٙ:jJٙ:j/e _A kobold brigand is nearby!ۙ:j....#....#..#.##...........###... Whirlwind the Gusty ....#.......#.####.......######.# Tengu ######........# #.......# #..... Health: 28/28 ========================#.######## #.......# #.##.# Magic: 9/10=====================---#.##.......# #.##.. AC: 2Str: 8 ######.##.......###.#### EV: 26 Int: 17 .......##.......##..#### SH: 0Dex: 15 .#############^####.#.>... XL:  5 Next: 31% Place: Dungeon:3 .#ۙ:j####@####.###.###.### Noise: ---------  Time: 3124.5 (0.0) .#.******#........## ##.# i) +0 short sword (drain) .#*###.......####..###.### Cast: Shock ###.#............#....##.....#..####.##.###.##..#.#...####.##.# #.# K   kobold brigand (missile)#................# #.#......#.###.#########.########.###.### ###...#Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (asleep, 100% to hit)  The zap hits the kobold brigand.  The kobold brigaۙ:jV nd is lightly wounded.ܙ:jkK......11 ==5.5 (1  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (asleep, 100% to hit)  The zap hits the kobold brigand.kobold brigand is lightly wounded. _shouts!ܙ:jA#.......#.##########.## ####.# #.# #......  #.######## #.......# #.##.#.#.# #.......# #.##... #####.# #.......###.#### ......# #.......##..####. ####### ######^####.#.>.... # ####.####.###.###.#### # .K.....#@.......## ##.# ܙ:j%# .###.......####..###.## #  #.#............#....#  #.....#..####.##.###.##..#.#...####.##.# #.##................# #.# ......#.###.#########.# #######.###.### ###...##  ...........# #......#ܙ:j݊D ܙ:jܙ:j̛ 26  --6Shockܙ:j7ܙ:j ܙ:j###.# #.# #.......  #.######## #.# #.##.#.##.# #.# #.##... ####.# #.###.####.# .....# #.##..####.# ܙ:j###### ######^####.#.>....# #####.####.###.###.##### .KK....#........## ##.#  .###.....@.####..###.## #.#......#....#  #.....#..####.##.###.# #..#.#...####.##.# #.##...............ܙ:j......#.###.#########.# K   kobold brigand (missile)#######.###.### ###...## ...........# #......#ܙ:j]_#.##.#.....# #.#.##.#ܙ:jlJ.Kܙ:jIܙ:j+N--7Shockܙ:jܙ:j׸ܙ:j+  #.######## #.# #.##.#.###.# #.......# #.##..... ###.# #.......###.####.## ....# #.......##..####.# ##### ######^####.#.>....#  #####.####.###.###.##### .K.K...#........## ##.# .###.......####..###.## #.#......#....# #.....#..####.##.###.# #..#.#...####.##.# #.# #.....................#.###.#########.########.###.### ###...# ...........# #......#ܙ:jw, #.##.#.....# #.#.##.##.##.#>....# #.#.##[#.Kܙ:j2 ܙ:j7 &8ܙ:jL? ܙ:j@ ݙ:j?y#.# #.# #.##.#.#ݙ:jz#.# #.......# #.##..# #.......###.####.## #.......##..####.# # ######^####.#.>....# ######.####.###.###.##### #.K..K..#........## ##.# #.###.####..###.### ##.#.#....# ##.....#..####.##.###.# #..#.#...####.##.# #.# #...............#.##########.###.### ###...## .....#.##. .Kݙ:jXݙ:j)&9ݙ:j{ݙ:jݙ:jb#.# #.# #.##.#.# #.# #.# #.##. #.# #.###.####.###.# #.##..####.# #. ######^####.#.>....# #)#####.####.###.###.##### #..K...K.#........## ##.# #..###.####..###.### #.#.#.#....# ##.....#..####.##.###.# #..#.#...####.##.# #.# #..............#.#########.###.### ###...## ....#.## (((((((ݙ:jM......@ݙ:jH#/=30ݙ:j+ݙ:j|-w _The kobold brigand throws a dart. The dart completely misses you.ޙ:j:.# #.# #.##.#.# .# #.# #.##.# .# #.###.####.###.# .# #.##..####.# #.# ######^####.#.>....# #)######.####.###.###.##### #.#.K...K.#........## ##.# #.#.###.####..###.### #.#.#.#....# ##.....#..####.##.###.# #..#.#...####.##.# #.# #............########.###.### ###...## ޙ:jO2Kޙ:j~.K   kobold brigand (missile)ޙ:j.-1ޙ:jޙ:jޙ:j`f #.# #.# #.##.#. #.# #.# #.##. #.# #.###.####.###. ..# #.##..####.# #.# ######^####.#.>....# #) #####.####.###.###.##### #. .K....K#........## ##.# #. .###.####..###.### # #.#.#....#  #.....#..####.##.###.# #..#.#...####.##.# #.# #.......# #.# ......#.###.#.# #######.###.### ###...##  .# #......#  #.##.#.....#[ޙ:jg m #.#.##.#  #.##.#>....# #.#.##[#ޙ:jk Q.Kޙ:j 10/10===-2ߙ:j ߙ:ju 1ߙ:j2 ߙ:j :j:j;:j:j+;:jDk 4:jo :jq F _Unknown command.:jj+ Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 2% 1 b - SwiftnessAir5%3 Select a spell to describe [?] help [!]/[I] toggle spell headers:jm:j|{#.######## #.......# #.##.#.#### Whirlwind the Gusty #.##.......# #.##....... Tengu #.##.......###.####.###. Health: 28/28 ======================== ..##.......##..####.# #. Magic: 10/10 ======================== #########^####.#.>....# #) AC: 2Str: 8#####.####.###.###.##### #. EV: 26 Int: 17:j|.K.....#........## ##.# #. SH: 0Dex: 15.###...K...####..###.### #. XL:  5 Next: 31% Place: Dungeon:3#.#......@.....#....# ## Noise: ---------  Time: 3132.5 (0.0)#.....#..####.##.###.#i) +0 short sword (drain)#..#.#...####.##.# #.#Cast: Shock#................# #.#......#.###.#########.########.###.### ###...##K   kobold brigand (missile)...........# #......##.##.#.....# #.#.##.##.##.#>....# #.#.##[#(asleep:j}, 100% to hit)  The zap hits the kobold brigand.  The kobold brigand is lightly wounded. _The kobold brigand shouts! _The kobold brigand throws a dart. The dart completely misses you. _Unknown command.:j:j:jb:jʓ:j .# #.# #.##.#.# .# #.# #.##.# .# #.###.####.###.# .# #.##..####.# #.# ######^####.#.>....# #)######.####.###.###.##### #.#.K.....#........## ##.# #.#.###...K...####..###.### #.#.#.#....# ##.....#..####.##.###.# #..#.#...####.##.# #.# #............########.###.### ###...## .K:j :ju j  3.5 (1 _:j> :j :j # #.# #.##.#.##### # #.# #.##.# # #.###.####.###.# # #.:j ##..####.# #.#  ######^####.#.>....# #)# #####.####.###.###.##### #.# .K.....#........## ##.# #.#.###....K..####..###.### #.#.#.#....# ##.....#..####.##.###.# #..#.#...####.##.# #.# #...:j ......#.###.######.###.### ###...## :j:jN(((((((:jcR.....@.:jg.=4:jm:jpl _The kobold brigand throws a dart. The dart misses you.:j7 #.# #.##.......#  #.###.####.###.#  #.##..####.# #.#  ######^####.#.>....# #)#  #####.####.###.###.##### #.#  .K.....#........## ##.# #.###.###....K..####..###.### #.... #.#............#....# ######.....#..####@##.###.# #..#.#...####.##.# #.# #................# #.# ......#.###.#########.########.###.### ###...# ...........# #......# #.##.#.....# #.#.##.##.##.#>....# #.#.##[##....#.....# #.#....#:jV:jR:jt ((((((The kobold brigand throws a dart. The dart hits you.  You are poisoned.You have difficulty breathing.:jj......3==============-----5Slow Pois  _You feel yourself slow down.:j  ##.####.###. ######^####.#.>....# #)#####.####.###.###.##### #..K.....#........## ##.# #.######....K..####..###.### #.... #.#............#....# ######.....#..####.##.###.# #.#. :j ..............#......#.###.###############.###.### ###...## ...........# #......# #.##.#.....# #.###..#:j$ :j* 17-----------7.0 (1.5Shock:j0 :j3 S _You feel very sick.:j%B#.##..####.# #.# ######^####.#.>....# #)# #####.####.###.###.##### #.# .K.....#........## ##.# #.#### .###....K..####..###.### #..... #.#............#....# #######.....#..####.##.###.# #..#.#...####.##.# #.# #.............@..# #.#  :jB......#.###.#########.#  #######.###.### ###...# ...........# #......# #.##.#.....# #.#.##.##.##.#>....# #.#.##[##....#.....# #.#....#  # #.##.#.....# #.###:jB\..#  #.##.......###:jK:jKQu4--------8.5:jX:jZS _You feel very sick.:j& g#.##..####.# #.# ######^####.#.>....# #)#  #####.####.###.###.##### #.# K.....#..## ##.# #.# ###....K..####..###.### #.#.#....#....# ##.....#..####.##.###.#  :j' t#..#.#...####.##.# #.#  #.# #.# ......#.###.###.# #.###.### ###...## .# #......# :j0 :j-6 Y11-----40.0:jf< :j> S _You feel very sick.:jpC#.###.####.###.#  #.......##..####.# #.# # ######^####.#.>....# #)# # #####.####.###.###.##### #.# .....#........## ##.# #.###### ##....K..####..###.### #.......#............#....# ######## :j D#.....#..####.##.###.# #..#.#...####.##@# #.# #................# #.# .....#.###.#########.# ######.###.### ###...## ...........# #......#:jND#.##.#.....# #.#.##.##.##.#>....# #.#.##[:j~Dh#  #....#.....# #.#..:jDZ..#  #.##.#.....:j\Im SYou feel sick.:jJO.S:j[SnS   adder (wandering):jU9/28 -----1.5ShockPois :j^:jbW _You encounter an adder.:j :j PDrink which item? Potions  g - a potion of magic  f - 2 sapphire potions  j - a black potion  n - a fuming blue potion  o - 2 fizzy coppery potions  p - 2 fuming orange potions  q - a murky purple potion  s - a blue potion [!] read|quaff[?] describe selected:j8:jC:j#.......###.####.###.#Whirlwind the Gusty#.......##..####.# #.# # Tengu######^####.#.>....# #)# # Health: 9/28=======----------------- #####.####.###.###.##### #.# # Magic: 10/10 ======================== .....#........## ##.# #.###### AC: 2Str: 8 ##....K..####..###S### #....... EV: 26 Int: 17  #.#............#....# ######## SH: 0Dex: 15 #.....#..####.##.###.#XL:  5 Next: 31% Place: Dungeon:3 #..#.#...####.##[:j30m@# #.#Noise: ---------  Time: 3141.5 (0.0) #................# #.#i) +0 short sword (drain) .....#.###.#########.#Cast: Shock ######.###.### ###...##Slow Pois ...........# #......##.##.#.....# #.#.##.#S   adder (wandering)#.##.#>....# #.#.##[##....#.....# #.#....##.##.#.....# #.###..# _You feel yourself slow down. _You feel very sick. _You feel very sick. _You feel very sick.You feel sick. _You encounter an adder.:j P  Okay, then.:j:j:j. _:j`TDrink which item? Potions  g - a potion of magic  f - 2 sapphire potions  j - a black potion  n - a fuming blue potion  o - 2 fizzy coppery potions  p - 2 fuming orange potions  q - a murky purple potion  s - a blue potion [!] read|quaff[?] describe selected:j= #.......###.####.###.#Whirlwind the Gusty#.......##..####.# #.# # Tengu######^####.#.>....# #)# # Health: 9/28=======----------------- #####.####.###.###.##### #.# # Magic: 10/10 ======================== .....#........## ##.# #.###### AC: 2Str: 8 ##....K..####..###S### #....... EV: 26 Int: 17  #.#............#....# ######## SH: 0Dex: 15 #.....#..####.##.###.#XL:  5 Next: 31% Place: Dungeon:3 #..#.#...####.#:j@ [33m#@# #.#Noise: ---------  Time: 3141.5 (0.0) #................# #.#i) +0 short sword (drain) .....#.###.#########.#Cast: Shock ######.###.### ###...##Slow Pois ...........# #......##.##.#.....# #.#.##.#S   adder (wandering)#.##.#>....# #.#.##[##....#.....# #.#....##.##.#.....# #.###..# _You feel very sick. _You feel very sick. _You feel very sick.You feel sick. _You encounter an adder. _Okay, then.:jXK :jU g. _Okay, then.  It was a potion of cancellation.  Your magical effects are unravelling.magically purged.  f -> C - a potion of cancellation  You feel yourself speed up.:ji GS:j k 11 :jak 3.0 (1.5:jv kShockPois :jy  :jz :j _You feel sick.:j u:jwDrink which item? Potions  g - a potion of magic  C - a potion of cancellation  j - a black potion  n - a fuming blue potion  o - 2 fizzy coppery potions  p - 2 fuming orange potions  q - a murky purple potion  s - a blue potion [!] read|quaff:jw][?] describe selected:jZ#.......###.####.###.#Whirlwind the Gusty#.......##..####.# #.# # Tengu######^####.#.>....# #)# # Health: 9/28=======----------------- #####.####.###.###.##### #.# # Magic: 10/10 ======================== .....#........## ##.# #.###### AC: 2Str: 8 ##....K..####..###.### #....... EV: 11Int: 17  #.#............#.S..# ######## SH: 0Dex: 15 #.....#..####.##.###.#XL:  5 Next: 31% Place: Dungeon:3 #..#.#...####.##@#:jx[ #.#Noise: ---------  Time: 3143.0 (0.0) #................# #.#i) +0 short sword (drain) .....#.###.#########.#Cast: Shock ######.###.### ###...##Pois ...........# #......##.##.#.....# #.#.##.##.##.#>....# #.#.##[##....#.....# #.#....##.##.#.....# #.###..#It was a potion of cancellation.  Your magical effects are unravelling.You feel magically purged.  f -> C - a potion of cancellation  You feel yourself speed up. _You feel sick.:j!8-4.0 (1Vertigo  _It was a potion of moonshine. You feel tipsy. You feel sick.:j Drink which item? Potions  g - a potion of magicC - a potion of cancellation  o - a potion of moonshine  j - a black potion  n - a fuming blue potion  p - 2 fuming orange potions  q - a murky purple potion :j s - a blue potion [!] read|quaff[?] describe selected:jyW[#.......###.####.###.#:jZ2Whirlwind the Gusty:jI[#.......##..####.# #.# # Tengu:j[######^####.#.>....# #)# # Health: 8/28:j[M======------------------ :jQ\#####.####.###.###.##### #.# # Magic: 10/10 ======================== :j\.....#........## ##.# #.###### AC: 2:j]+Str: 8 :j]##....K..####..###.### #....... EV:  6 :jL^-Int: 17  :j^#.#............#.S..# ######## SH: 0:jW_,Dex: 15 :jD`[#.....#..####.##.###.#:j#bXL:  5 Next: 31% Place: Dungeon:3 :j|be#..#.#...####.##@# #.#:jb~Noise: ---------  Time: 3144.0 (0.0) :j ch#................# #.#:jvcBi) +0 short sword (drain) :jcd.....#.###.#########.#:jkd*Cast: Shock :jd?######.###.### ###...##:jIe(Pois Vertigo :jeN...........# #......#:j,f<#.##.#.....# #.#.##.#:jf~#.##.#>....# #.#.##[#:jCg<#....#.....# #.#....#:jg<#.##.#.....# #.###..#:j:h@Your magical effects are unravelling.:jh7You feel magically purged.  :jh(f -> C - a potion of cancellation  :j*i5You feel yourself speed up. :ji+_You feel sick. :j j=_It was a potion of moonshine. You feel tipsy. You feel sick.:j KIt was a potion of invisibility.  You fade into invisibility!p -> i - a potion of invisibility:jН:K   kobold brigand (missile, unable to se…)75.0 (1ShockInvis :j+:jػ :j:jF_You feel sick.:j-:j #.##..####.# #.#######^####.#.>....# #)#  #####.####.###.###.##### #.# K.....#........## ##.# #.#### ###....K..####..###.### #......  #.#...........K#.S..# #######....#..####.##.###.#  #..#.#...####.##.# #.#  #..............@.# #.# ......#.###.#########.# #######.###.### ###...##  ...........# #......# #.##.#.....# #.#.##.# #.##.#>....# #.#.##[# #....#.....# #.#....# # #.##.#.....# #.###..# #.##.......#### #.###..# K[23:j;2HYou feel sick..K   kobold brigand (missile, unable to se…)6- 21  6 _You are no longer poisoned.:j2 #.##..####.# #.# ######^####.#.>....# #)# #####.####.###.###.##### #.# .K.....#..## ##.# #. .###....K..####..###.### # #.#....#.S..#  #.....#..####.##K###.# #..#.#...####.##.# #.# #.# #.#  ......#.###.###.#  #.###.### ###...## .# #......#  #.##.#.....# #.#.##.# #.##.#>....# #.#.##[#  #....#.....# #.#....#  # #.##.#.....# #.###..#  #.##.#### #.###..#[8;19:j3*HK:j><.:j<K   kobold brigand (missile, unable to se…):j@Q7=7:jG:jRI:jhr #.###.####.###.# #.......##..####.# #.# ######^####.#.>....# #)#  #####.####.###.###.##### #.#  .K.....#........## ##.# #.###.###....K..####..###.### #.... #.#............#.S..# ##### #.....#..####.##.###.# #..#.#...####@##K# #.# #................# #.# ......#.###.#########.#######.###.### ###...## ...........# #......# #.##.#.....# #.#.##.# #.##.#>....# #.#.##[# #....#.....# #.#....# # #.##.#.....#[39:juo;49m #.###..#K.K   kobold brigand (missile, unable to se…)8:j #.##......## #.......##..####.# #. ######^####.#.>....# #) #####.####.###.###.##### #.# K.....#........## ##.# #.###.###.......####..###.### #.... #.#............#.S..# #####...###.#...####.##.# #...............K# ......#.###.#########.# #######.###.### ###...#...........#..##.#>##[ #.....9Shock:j-} (######## #.# #.##.#.##### # #.# #.##.......# # #.###.####.###.# # #.......##..####.# #.# # ######^####.#.>....# #)# #####.####.###.###.##### #.#  .K.....#........## ##.# #.##:j~ .###.####..###.### #... #.#........@...#.S..# #### #.....#..####.##.###.# #..#.#...####.##.# #.# #...............K# #.# ......#.###.#########.#######.###.### ###...## ...........# #......# #.##.#.....# #.#.##.# #.##.#>....# #.#.##[#:j} 1K:j K   kobold brigand (missile, unable to se…):j 650Shock:j :j :j5.# #.# #.##.#.##### .# #.# #.##.# .# #.###.####.###.# .# #.##..####.# #.# ## ######^####.#.>....# #)#:jFY #####.####.###.###.##### #.# .K.....#........## ##.# #. .###.####..###.### # #.#.#.S..# :j #.....#..####.##.###.# #..#.#...####.##.# #.# #..K.K# #.# ......#.###.#########.# #.###.### ###...##  .# #......#  #.##.#.....# #.#.##.#  #.##.#>....# #.#.##[#:j:jh8=1Shock:j-:j:j#.# #.# #.##.#. #.# #.# #.##. #.# #.###.####.###. ..# #.##..####.# #.# ######^####.#.>....# #) #####.####.###.###.##### #. .K.....#........## ##.# #. .###.####..###.### # #.#.#.S..#  #.....#..####.##.###.# #..#.#...####.##.# #.# #.......K.K# #.# ......#.###.#.# #######.###.### ###...##  .# #......#  #.##.#.....# [:jS40m#.#.##.#  #.##.#>....# #.#.##[#:j]1K:j#K   kobold brigand (missile, unable to se…)2Shock:jλ  #.# #.# #.##.#.  #.# #.# #.## ##.# #.###.####.###.# #.##..####.# ## ######^####.#.>....# # #####.####.###.###.##### # .K.....#........## ##.# # .###.####..###.### # #.#.#.S..#  #.....#..####K##.###.# #..#.#...####.##.# #.# #.............K.K# #.# ......#.###.#.# #######.###.### ###...## ....:j s.# #......# #.##.#.....# #.#.##.#  #.##.#>....# #.#.##[#K.63 _The world stops spinning.:j؛###........# #.# #........ #.######## #.......# #.##.#.##  #.# #.......# #.##..... ###.# #.......###.####.# ....# #.......##..####.# ##### ######^####.#.>....#  #####.####.###.###.#####  .K.....#........## ##.# .###.####..###.###  #.#........K...#.S..# #.....#..####.##.###.# #..#.#...####.##.# #.# #.............K.K# #.# ....:j5[40m..#.###.#########.#######.###.### ###...## ...........# #......# #.##.#.....# #.#.##.#K.:j:j%4:jk:j:jϤ.......#.####.######.##### ##........# #.......# #.........#.######## #.......# #.##.#.###  #.# #.......# #.##...... ##.# #.......###.####.### ...#  #.......##..####.# # #### ######^####.#.>....# # #####.####.###.###.##### #.K.....#...@....## ##.# #.###.......####..###.### ##.......K....#.S..# ##.....#..####.##.###.# #..#.#...####.##.# #.##.............K.K# #.#.....:jh.#.###.#########.########.###.### ###...##...........# #......#:jѩ9=5Shock:jӳ:j/) ....#..#.##....###....###. .......#.####.......######.##### #........# #.......# #.......... #.######## #.......# #.##.#.#### #.# #.......# #.##....... #.# #.......###.####.###. ..#  #.......##..####.# #. ### ######^####.#.>....# #) #####.####@###.###.##### #..K.....#........## ##.# #..###.......####..###.### #.#.......K....#.S..# ###.....#..####.##.##.##..#.#...####.##.# #.##.............K.K# #.#..:jf, ....#.###.#########.########.###.### ###...##:j- :jFJ B6:jL}M............#....#....###.... .#.########.#####................####### ###.#####.......# #.##...... ##.......#### .. #.......##..####.# #. ### ###.#.>....# #) #####.####.###.###.#####K.....#........## ##.# .###.......####..###.### #.#.#.......K....#.S..# ##...#.##.#..#.KK   kobold brigand (missile, unable to se…)7Shock _There is a shaft here.:j #....#..#.#####..#..##..............#... #....#..#.##....###....####.####.######.##### ##........# #.# #.........  #.######## #.# #.##.#.###  #.# #.# #.##..... ##.# #:j' Z.###.####.### ...# #..@....##..####.# # #### ######^####.#.>....# # #####.####.###.###.##### # .K.....#........## ##.# #.###......K####..###.###  #.#.......K....#.S..# # #.....#..####.##.###.# #..#.#...####.##.# #.# #.............K.K# #.#:j~ :j ^8Shock _:j? :j :j5.#.#.......######>..##### #..#.. .#....#..#.##.###..#..# .....................#... .#....#..#.##....###.... .#.####.######.#### ###........# #:j6.# #........ #.######## #.# #.##.#.##  #.# #.# #.##..... ###.# #.###.####.# ....# #.......##..####.# ##### ######^####.#.>....#  #####.####.###.###.##### :j7 .K.....#........## ##.#.###......K####..###.### #.#.......K....#.S..# #.....#..####.##.###.# #..#.#...####.##.# #.#:jD91K:jAK   kobold brigand (missile, unable to se…):jQFQ=9Shock:j~L:jBX:j&a###....†..### #...# #..... ..#.#.......######>..##### #..#..#....#..#.##.###..# .....................#.. ..#....#..#.##....###.... ..#.####.######.### ####........# #.# #....... #.######## #.# #.##.#.#  #.# #.# #.##.... ####.# #.###.####.# .....#:j'x #.......##..####.# ###### ######^####.#.>....# #####.####K###.###.##### .K.....#........## ##..###......K####..###.### #.#.......K....#.S..# #.....#..####.##.###.#:j1:j; †..### #...# ####>..##### ...........................#.......# #.......#   #.......#  #.# #@......#  #.(.....# #..(....# ######(####.#.> # ...## ##.#  #     The kobold brigand throws a dart. The dart hits you.  You are poisoned.:j"T†..### #...# ####>..##### ...........................#.......# #.......#   #.......#  #.# #@......#  #.(.....# #..(....# ######(####.#.> # ...## ##.#  #  :jr.  You have difficulty breathing.  * * * LOW HITPOINT WARNING * * *:j..^1-------=60Slow Pois Invis :j r _You feel yourself slow down.:j....####.## ##.## ###....†..### #...# #...#.......######>..##### #....#..#.##.###.................#..#..:jq..###.... ..#.#.########.### ####..............########.#   #.##.... ##### ..... #.......##..#### ###### ######^####.#.>.... #####.####K###.###.#####K.....#........## ##.#:j.###......K####..###.## #.#.......K....#.S.:j$ :j1&) You die...:jg g-1/28 -------:j /  --more--:jGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  i - a +0 short sword of draining (weapon)c - a +0 dagger  g - a +0 devious dagger Missiles (go to first with ()f - 4 javelins  h - a throwing net Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - an amulet of dissipation (worn)d - an amulet of wildshape  e - a +5 ring of evasion  j - a +6 ring of dexterity:j :j ,:j6 XGoodbye, Whirlwind.149 Whirlwind the Gusty (level 5, -1/28 HPs)Began as a Tengu Air Elementalist on June 23, 2026.Succumbed to a kobold brigand's dart... on level 3 of the Dungeon.The game lasted 00:05:28 (3158 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb  14.13219161 RavnMiFi-27 escaped with the Orb:j;n:j:j? [?25h[?0c [?1051l[?1052l[?1060l[?1061l