q:jw Player: XJ0461B5429671 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.11:44:58.ttyrec Time: (1782215098) Tue Jun 23 11:44:58 2026 q:jaq [?1051l[?1052l[?1060l[?1061hq:jr V)0[?7h[?25l[?1cq:j%t q:jv q:j~ pWelcome, XJ0461B5429671. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Helpq:jWelcome, XJ0461B5429671 the Gnoll. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Helpq:j"q:j$,q:j-CWelcome, XJ0461B5429671 the Gnoll Cinder Acolyte. You have a choice of weapons.  a - short sword(+8 apt)  b - mace (+8 apt)  c - hand axe (+8 apt)  d - spear q:j=.'(+8 apt)  e - falchion (+8 apt)f - unarmed(+8 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Helpq:jq:jg q:j'w XJ0461B5429671 the PokerGnoll of Ignis *****.Health: 23/23 ========================Magic: 4/4========================AC: 2Str: 13EV: 10Int: 13SH: 0Dex: 7XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) -1 spear (flame)Nothing quiveredq:j| .#..............#. ..♣.###.♣♣.#@#.♣♣##.##♣...............#.......##.......##.......#q:j q:j Welcome, XJ0461B5429671 the Gnoll Cinder Acolyte.Will you prevail where others failed? Will you find the Orb of Zot?The flames of Ignis gently warm you.q:jt q:j Press ? for a list of commands and other information.q:j q:j [ _Found a staircase leading out of the dungeon.q:j0 q:j Unequip which item? Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon) Armour (go to first with [)  b - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequipq:j q:j q:j; XJ0461B5429671 the PokerGnoll of Ignis *****..#Health: 23/23 ========================....Magic: 4/4========================.....AC: 2Str: 13.....EV: 10Int: 13#. ..SH: 0Dex: 7♣.###.♣XL:  1 Next:  0% Place: Dungeon:1♣.#@#.♣Noise: ---------  Time: 0.0 (0.0)♣##.##♣a) -1 spear (flame)...Nothing quivered............#.......##.......##.......#Welcome, XJ0461B5429671 the Gnoll Cinder Acolyte.Will you prevail where others failed? Will you find the Orb of Zot?The flames of Ignis gently warm you.Press ? for a list of commands and other information. _:j% i0mFound a staircase leading out of the dungeon.Okay, then.q:j q:j q:j . _q:j :∆q:j 21.0 (1 _q:j0 q:jM q:jc§§§2q:jq:j^q:j L§§§§§§§q:jם &3q:j q:j4 q:jy9§q:jz<4q:j,q:jl }§§§§§§§§5q:j q:j  q:jr§§...§....q:j~&6q:jq:jq:j .....§..7q:j q:j q:j < v..§8q:j ? q:jA q:jS §§.§..§.q:j &9q:j q:j q:ja I§........q:j0 /10.0 (1.0)q:j$ q:j& q:jN &.q:j &1q:j q:jh<2q:j`vq:jGq:j&3q:jq:jq:j@q:j&4q:jq:jq:jV<5q:j\q:j%^q:j<6q:jq:jVq:j<7q:jq:j9q:jk9§q:j&8q:jq:j%q:jNe&.q:je&9q:jkq:j.mq:ji^q:jq'20q:jvq:jxq:jq:jB&1q:jq:jq:jq:j(&2q:jq:jq:jc<3q:jjq:jlq:j Y4q:j} q:j Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) q:jX  a - a -1 spear of flaming (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip q:jA9q:j fXJ0461B5429671 the PokerGnoll of Ignis *****..#Health: 23/23 ========================....Magic: 4/4========================.....AC: 2Str: 13.....EV: 10Int: 13#. ..SH: 0Dex: 7♣.###.♣XL:  1 Next:  0% Place: Dungeon:1♣.#@#.♣Noise: ---------  Time: 24.0 (0.0)♣##.##♣a) -1 spear (flame)...Nothing quivered............#.......##.......# ∆#.......#Welcome, XJ0461B5429671 the Gnoll Cinder Acolyte.Will you prevail where others failed? Will you find the Orb of Zot?The flames of Ignis gently warm you.Press ? for a list of commands and othq:jfGer information. _Found a staircase leading out of the dungeon. _Okay, then.  Okay, then. _q:jY H5.0 (1 _q:j q:j> q:jB(q:j(&6q:j<q:jY7q:j <8q:j q:jf q:ju<9q:j{q:j|q:j0 q:j1 q:j6 q:j: q:jf ..#.#.P##.. ....#. ... #...  #.. ...  ♣.###.♣ #<#♣##@##♣ #...# #.....####.......#q:j=30q:jeq:jVq:j 0 ..#.#..P##.. ....#... .#...  #.. ...  ♣.###.♣ ♣.#<#.♣♣##.##♣ #.@.# #.....##.......##.......#q:j §.§§1q:j q:j q:jj Gear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon) Armour (go to first with [)  b - a +0 robe (worn)q:j q:jֆq:j..#.#XJ0461B5429671 the Poker..P##..Gnoll of Ignis *****.....#...Health: 23/23 ========================... #...Magic: 4/4========================#.. ...AC: 2Str: 13♣.###.♣EV: 10Int: 13♣.#<#.♣SH: 0Dex: 7♣##.##♣XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 31.0 (0.0)#.....#a) -1 spear (flame)#.......#Nothing quivered#.......##.......# ∆#.......q:j [40m##..§.§..##...§...#Will you prevail where others failed? Will you find the Orb of Zot?The flames of Ignis gently warm you.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. _Okay, then.q:jŔq:jq:jq:jq:joq:jq:jq:jq:jq:jq:j&,q:j(q:j#)q:j)q:jw+q:j: ... #...  #.. ...  ♣.###.♣  ♣.#<#.♣  ♣##.##♣ ##...####.....###.......##...@...#4.0 (3#.......# ∆§.§§§§§§§§.§§§§.§§.#+#+#+#+# q:j?q:j +q:j q:jݴ q:j q:j2 q:j q:j q:jX Bq:j q:j q:j  ♣.###.♣  ♣.#<#.♣ ##.####...####.....###.......##.......q:j) ~#.§§§§..# ∆#.§§@§§§#6.0 (2#.§§§§§§# #.§§§§§§##...#+#+∆ ∆q:j q:jB q:j q:j@q:jB,q:jCq:jkEq:jzH,q:jIq:jKq:j/Oq:jeOq:jYPq:jRq:jU,q:jWq:jXq:j\,q:j\q:je..# .#..P# #...... #...... #...#.. ... ♣.###.♣  ♣.#@#.♣ 43.0 (7 ♣##.##♣  ##...## #.....#.......#.......#q:jfB#..§....# ∆#..§§§§.##.§§§§..#q:jfq:jkq:jnk _There is a staircase leading out of the dungeon here.q:j74q:jP<q:j=q:j3 4q:j q:j q:j 4q:j q:jE q:j*q:j$q:jA staircase leading out of the dungeon. This staircase leads back out of the dungeon. A staircase leading out of the dungeon. Climbing these stairs will end your quest, whether you carry the Orb with you or not. While standing here, you can exit the dungeon with the < key. You are here. _________________ q:j<"“We shall not cease from exploration  And the end of all our exploring  Will be to arrive where we started  And know the place for the first time.”  -T.S. Eliot, “Little Gidding”, _Four Quartets_. 1943. (<)go up. r:j  r:j  r:j Are you sure you want to leave the Dungeon? This will make you lose the game! Y - Yes  N - No r:j  r:jXJ0461B5429671 the PokerGnoll of Ignis *****...#.#Health: 23/23 ========================..P##..Magic: 4/4========================....#...AC: 2Str: 13... #...EV: 10Int: 13#.. ...SH: 0Dex: 7♣.###.♣XL:  1 Next:  0% Place: Dungeon:1♣.#@#.♣Noise: ---------  Time: 43.0 (0.0)♣##.##♣a) -1 spear (flame)##...##Nothing quivered##.....###.......##.......##..§. r:j[40m...# ∆#..§§§§.##.§§§§..#The flames of Ignis gently warm you.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. _Okay, then. _There is a staircase leading out of the dungeon here. r:jL  r:j  r:j^ r:jI _Alright, then stay! r:j r:j4 r:j r:jp r:j r:j$ _ r:j, r:j"#.. ...♣.###.♣ ♣.#<#.♣  ♣##.##♣  ##...##  ##.....## #.......##.......##...@...# ∆9.0 (6#...§§§§##..§§§§§##..§§§§.#....§..+#+#+#+#  ∆ ∆r:jr:j^r:jir:jr:jHr:jr:j& ♣.#<#.♣ ♣##.##♣ ##...## ##.....## #.......# #.......# #...§...# ∆#..§§§§.# #..§§§@.# 51.0 (2#..§§§§.# #...§§§.# #+#+#+#+# ∆ ∆ ∆ r:j r:j r:ja r:jd r:jJ r:j r:j r:jC r:j r:j Xr:j r:j r:j5 r:j ,r:j; r:j ! _You open the door.r:j z  Found a hand axe and a glowing blue potion.r:j$ c  You encounter a rat.r:jG ,##.....###.......##.......#.. ∆#.......# #.......# #.......# #...§...# #+#+#+#@# §§§.§.§§.....$#§§...........##.....!...).r######..#######..#r   rat (asleep)...###..4.0 (3§.§..5.0 (4§.§.§ _Found 11 gold pieces. _There is an open door here.r:jK h.......##.∆#.. r:jFL #...#......#.......#+#+#+#'###....§§§.§.§@.....$#.............#!...).r## ####..####### ...##... ###. r:jQ 2r.r:jX .§§.§rr:jNY 5===6.0 (1r:j` §.§.§r:jc - _The rat squeaks loudly.r:j#.# #.# ∆#.# .#.# ..#.# ..#r:j#.# ..###+#+#+#'###....^.§§.§.§§.....$# ........@....## .....!...)r.## ####..####### ...#r:j#...###. r:jC2r.r:j.§.§.§---7r:j§.§.§r:jr:jaA rat. A dirty rodent that has grown large and aggressive in the dungeon environment. Max HP: ~2Will: noneAC: +EV: ++ Threat: Minor Class: Natural Size: TinyInt: Animal You have about 62% to hit with your -1 spear of flaming and 50% to hit with yourbite. It has about 52% to hit you. Attack Max Damage Bite 3 [!]: Description|Quoter:j%W HAMLET [Drawing his sword.]: How now! a rat? Dead, for a ducat, dead[Stabs through the arras.]  -William Shakespeare, _The Tragedy of Hamlet, Prince of Denmark_, III, 4.  1603. Description|Quote'r:jl 'r:jQu #.......#XJ0461B5429671 the Poker#.......# ∆Gnoll of Ignis *****.#.......#.Health: 23/23 ========================#.......# ..Magic: 4/4========================#.......# ..#AC: 2Str: 13#.......# ..##EV: 10Int: 13#+#+#+#'###....^'r:ju SH: 0Dex: 7..§.§.§§.....$#XL:  1 Next:  0% Place: Dungeon:1........@r...##'r:jv Noise: ---------  Time: 57.0 (1.0).....!...)..##a) -1 spear (flame)####..#######Nothing quivered'r:j7v #...##...###.'r:jsv r   rat _You open the door.  'r:jv Found a hand axe and a glowing blue potion.  You encounter a rat. _Found 11 gold pieces. 'r:jv Z_There is an open door here. _The rat squeaks loudly.'r:j Y§'r:jZ ^§.§'r:j *r:jy †You hit the rat. You burn the rat.*r:jF§.*r:j];1=8 (0.8*r:j§.§.§*r:jG _You kill the rat!.r:j#.# #.......# ∆ .#..#.......# ...##.......# ...#.......# ...# #.......# ...##+#+#+#'###....^ß..§.§.§......$# ..r:j: ...## .....!...)..## ####..# #...##...###..r:j§.§-8.8 (1.0.r:jSh§.§.r:j]p _You see here a rat corpse..r:jT A rat corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse6r:j#.......#XJ0461B5429671 the Poker#.......# ∆ .#..Gnoll of Ignis *****.#.......# ...#Health: 23/23 ========================#.......# .....Magic: 4/4========================#.......# ...#AC: 2Str: 13#.......# ...###EV: 10Int: 13#+#+#+#'###....^ßSH: 0Dex: 7..§.§.§......$#XL:  1 Next: 10% Place: Dungeon:1.........@...##Noise: ---------  Time: 58.8 (1.0).....!...)..##a) 6r:j;-1 spear (flame)####..#######Nothing quivered#...##...###. _Found 11 gold pieces. _There is an open door here. _The rat squeaks loudly.  You hit the rat. You burn the rat. _You kill the rat! _You see here a rat corpse.6r:j§.§.§6r:j/6r:jA§.§.§6r:j A rat corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse7r:j7r:jXP#.......#XJ0461B5429671 the Poker#.......# ∆ .#..Gnoll of Ignis *****.#.......# ...#Health: 23/23 ========================#.......# .....Magic: 4/4========================#.......# ...#AC: 27r:j=Str: 13#.......# ...###EV: 10Int: 13#+#+#+#'###....^ßSH: 0Dex: 7..§.§.§......$#XL:  1 Next: 10% Place: Dungeon:1.........@...##Noise: ---------  Time: 58.8 (0.0).....!...)..##a) -1 spear (flame)####..#######Nothing quivered#...##...###. _Found 11 gold pieces. _There is an open door here. 7r:j_The rat squeaks loudly.  You hit the rat. You burn the rat. _You kill the rat! _You see here a rat corpse.7r:jh§.§7r:js7r:j2;§7r:j7r:j~ ∆ .#........# ....#......# ...........# ....# ....# ...###+#+#+#'###....^ß..§.§.§......$# .......†...##!## ####..#######  #...# .7r:jw............#'##§.§.§§§§§§§∆7r:j+29.8 (1 _7r:jz9§7r:jQ _You see here a +0 hand axe.8r:j 8r:j HA +0 hand axe. A small axe. 8r:j Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At current training (3%) you reach 14.0 in about 20.1 XLs.Current attack delay: 1.3. Damage rating: 8 (Base 7 x 107% (Str) x 110% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. 8r:j It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (g)et.=r:jN=r:j^'#.......# ∆ .#..XJ0461B5429671 the Poker#.......# ....#Gnoll of Ignis *****.#.......# .....Health: 23/23 ========================#.......# ....#Magic: 4/4========================#.......# ...###AC: 2=r:j'Str: 13#+#+#+#'###....^ßEV: 10Int: 13..§.§.§§§§...$#SH: 0Dex: 7.......§§§...##=r:j'XL:  1 Next: 10% Place: Dungeon:1.....!...@..##=r:j(Noise: ---------  Time: 59.8 (1.0)####..#######a) -1 spear (flame)#...#Nothing quivered#...###.∆ _There is an open door here. _The rat squeaks loudly.  You hit the rat. You burn the rat. _You kill the rat! =r:j(_You see here a rat corpse. _You see here a +0 hand axe.=r:jP2;§=r:j2'60=r:j8§.§.§=r:j;' _c - a +0 hand axe?r:jI?r:j~?r:jX?r:jկ?r:j?r:jk #.......# ∆ .#.. #.......# ....# #.......# ..... #.......# ....# #.......# ...### #+#+#+#§###....^ß §§§.§.§§§§§..$# §§§...§§§§...## §§...@§§§§§.##5.8 (5 ####..####### #...## #... ###..... ..# ∆?r:j;§?r:jCY _d - a glowing blue potion@r:jM b§.§@r:jZN @r:jS ^§.§@r:jV N _There are no items here.Br:jϝ#.# ∆ .#.. #.# ....# #.# ..... #.# ....# #.# ...### #+#+#+#§###....^ß §§§.§.§§§§§..$# §§§...§§§§...## §§...§@§§§§.## ####..# #...## ###.......# ∆§#§.§.§.6.8 (1 _Br:j~B§Er:j*fEr:j\gFA dispersal trap. Anyone stepping on this trap will translocate themselves and anyone else in viewto a new location nearby. Hostile monsters may trigger this trap, but your allies will avoid stepping on it. After triggering, it cannot be triggered again for several turns.Ir:jIr:j#.......# ∆ .#..XJ0461B5429671 the Poker#.......# ....#Gnoll of Ignis *****.#.......# .....Health: 23/23 ========================#.......# ....#Magic: 4/4========================#......§# ...###AC: 2Str: 13#+#+#+#§###....^ßEV: 10Int: 13§§§.§.§§§§§..$#SH: 0Dex: 7§§§....§§§...##XL:  1 Next: 10% Place: Dungeon:1§§...§@§§§§.##Noise: ---------  Time: 66.8 (1.0)####..#######a) -1 spear (flame)#...##Nothing quiveredr:j$;12H#...###.......# ∆ _You kill the rat! _You see here a rat corpse. _You see here a +0 hand axe. _c - a +0 hand axe _d - a glowing blue potion _There are no items here.Ir:j§.§.§Ir:jnIr:j o§.§Jr:j§.§.§§.§Jr:jKr:j!F #.# ....# #.# ..... #.## #§# ...###Kr:j~! #+#+#+#§###....^ß §§§.§.§§§§§..$#  §§§....§§§...## §§...§§§§§§ ####.@##### #...## Kr:j=" #...  ###. .. ....# ∆ ..Kr:j+#§.§.§§§§§.§.§Kr:j,&7Kr:jl8Kr:j:Kr:j 4 #.# ..... #.## #§# ...### #+#+#+#§###....^ß §§§.§.§§§§§..$#  §§§.§§.## §§§.§.§§§§§ ####§.##### #..@##  #... ###.. .... ..J.##.[#J   endoplasm (asleep) .. ..### ###  You encounter an endoplasm.Kr:j{D+#+#Kr:j§.§§§..§§§.Kr:j&8Kr:j%;§Kr:j( _Found a ring mail.Lr:j-An endoplasm. A glob of grey sludge that has somehow developed a rudimentary awareness and limited motility. It periodically draws heat from its surroundings to sustain itself, freezing enemies unfortunate enough to be adjacent at the time. Max HP: ~6Will: noneAC: +EV: + Threat: Low Class: Natural Size: V. Small Int: Mindless You have about 98% to hit with your -1 spear of flaming and 100% to hit with your bite (while incapacitated). It has about 52% to hit you. Attack Max Damage Hit 3 It has a 57% chance to notice you each turn. It is immune to acid and corrosion and blinding. It can see invisible. It is amorphous and immune to ensnarement. [!]: Description|Statuses|QuoteRr:jĺ  Asleep:  This creature is unable to move, act, block, or dodge. Any hostile action  will awaken it, though melee attacks against it (even by other monsters) willdeal increased damage. Rr:j  Melee attacks you make against this creature will deal greatly increased  damage, especially if made with a short blade. Rr:j+ Rr:jH Rr:jd KDescription|StatusesUr:j  “Sea horses floundering in the slimy mud,  Tossed up their heads, and dashed the ooze about them.” -John Dryden. _All For Love_, I, i, 15-17. 1678. Statuses|QuoteVr:jVr:jr#.......# .....XJ0461B5429671 the Poker#.......# ....#Gnoll of Ignis *****.#......§# ...###Health: 23/23 ========================#+#+#+#§###....^ßMagic: 4/4========================§§§.§§§§§§§..$#AC: 2Str: 13§§§§..§§§§...##EV: 10Int: 13§§§§§§§§§§§.##SH: 0Dex: 7Vr:j#####..#######XL:  1 Next: 10% Place: Dungeon:1#..@##Noise: ---------  Time: 68.8 (1.0)#...#a) -1 spear (flame)###..Nothing quivered......J.#..#.[#J   endoplasm (asleep).. ..#.## ### Vr:j_You see here a +0 hand axe. _c - a +0 hand axe _d - a glowing blue potion _There are no items here.  You encounter an endoplasm. Vr:j)_Found a ring mail.Vr:j19§Vr:jVr:j;§Vr:j#Xr:j|/....# §###+#+#+#§###....^ß§§§.§§§§§§§..$# §..§§§§...#§§§§§§§.## ####..#######  #..§##  ##...# ....#...J.#...#.[.... .....## ##.#..Xr:jr4"J.Xr:jB+#+#.§§§§§....JXr:joC&9Xr:jIXr:jLa _The endoplasm quivers.Yr:j]An endoplasm. A glob of grey sludge that has somehow developed a rudimentary awareness and limited motility. It periodically draws heat from its surroundings to sustain itself, freezing enemies unfortunate enough to be adjacent at the time. Max HP: ~6Will: noneAC: +EV: + Yr:joThreat: Low Class: Natural Size: V. Small Int: Mindless You have about 87% to hit with your -1 spear of flaming and 85% to hit with yourbite. It has about 52% to hit you. Attack Max Damage Hit 3 It is immune to acid and corrosion and blinding. It can see invisible. It is amorphous and immune to ensnarement. Yr:jIt possesses the following natural abilities: [!]: Description|QuoteZr:j#.......# ....#XJ0461B5429671 the Poker#......§# ...###Gnoll of Ignis *****.#+#+#+#§###....^ßHealth: 23/23 ========================§§§.§§§§§§§..$#Magic: 4/4========================§§§§§§§§§§...##AC: 2Str: 13§§§§...§§§§.##EV: 10Int: 13####..#######SH: 0Dex: 7#...##XL:  1 Next: 10% Place: Dungeon:1#..@#Noise: ---------  Time: 69.8 (1.0)###...#a) -1 spear (flame).J..#Nothing quivered.....#...#.[#.... ..#J  r:j39;49m endoplasm...## ###.#.. _c - a +0 hand axe _d - a glowing blue potion _There are no items here.  You encounter an endoplasm. _Found a ring mail. _The endoplasm quivers.§§§§^r:j^r:jA Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Fiery ArmourPiety--0%  b - Foxfire SwarmPiety---0%  c - Rising FlameNone0% [?] toggle between ability selection and description.dr:jdr:jdr:j#.......# ....#XJ0461B5429671 the Poker#......§# ...###Gnoll of Ignis *****.#+#+#+#§###....^ßdr:jHealth: 23/23 ========================§§§.§§§§§§§..$#Magic: 4/4========================§§§§§§§§§§...##AC: 2Str: 13§§§§...§§§§.##EV: 10Int: 13####..#######SH: 0Dex: 7#...##XL:  1 Next: 10% Place: Dungeon:1#..@#Noise: ---------  Time: 69.8 (0.0)###...#a) -1 spear (flame).J..#Nothing quivered.....#...#.[#.... ..#J   endoplasm...## ###.#.. _c - a +0 hand axe _d - a glowing blue potion _There are no items here.  You encounter an endoplasm. _Found a ring mail. r:jxK3d_The endoplasm quivers.dr:jv §Okay, then.dr:j\dr:je§§§dr:j. _er:j§###+#+#+#§###....^ßer:j<§§§.§§§§§§§..$# §§§§§§§...#...§§§§.## ####..#######  #...## er:j#####@..#..J#.......#.[..... .......## ##..#...er:j §§§The endoplasm freezes you.er:j]0----70.8 (1er:jMe§§§er:j% _You are frozen.er:j §§§§=1.6 (0.8er:j e§§§er:j* _You barely miss the endoplasm. The endoplasm barely misses you.fr:je .  You hit the endoplasm. You burn the endoplasm.fr:j|§.§..fr:jR----32.3 (0.7fr:jfr:jM _You kill the endoplasm!hr:ja3 hr:j5 Some lava. An intensely hot pool of molten rock, emitting clouds of sulphurous smoke. Nothing but the mythical salamander can cross this without flight. A cloud of flame. A cloud of raging fire. Any creature not entirely immune to fire will be hurt bytime spent in the flames. Ranged cold attacks passing through the cloud are substantially reduced in range, dissipating the cloud in the process. If placed near or over water, the heat will generate steam nearby. Clouds of this kind an adventurer makes will vanish almost instantly once outside their sight.mr:jmr:jR#......§# ...###XJ0461B5429671 the Poker#+#+#+#§###....^ßGnoll of Ignis *****.§§§§§.§§§§§..$#Health: 20/23 ====================----§§§§..§§§§...##Magic: 4/4========================§§§§...§§§§.##AC: 2Str: 13####..#######EV: 10Int: 13#...##SH: 0Dex: 7#...###XL:  1 Next: 30% Place: Dungeon:1###@..#Noise: =--------  Time: 72.3 (0.7)#.....#a) -1 spear (flame)#.....#Nothing quivered....#.[#..... ..#r:j]9m.....## ###..#....#.. _Okay, then.The endoplasm freezes you. _You are frozen. _You barely miss the endoplasm. The endoplasm barely misses you.You hit the endoplasm. You burn the endoplasm. _You kill the endoplasm!§nr:j A ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: unidentified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.or:j or:jЯ #......§# ...###XJ0461B5429671 the Poker#+#+#+#§###....^ßGnoll of Ignis *****.§§§§§.§§§§§..$#Health: 20/23 ====================----§§§§..§§§§...##Magic: 4/4========================§§§§...§§§§.##AC: 2Str: 13####..#######EV: 10Int: 13#...##SH: 0Dex: 7#...###XL:  1 Next: 30% Place: Dungeon:1###@..#Noise: =--------  Time: 72.3 (0.0)#.....#a) -1 spear (flame)#.....#Nothing quivered....#.[#..... ..#.....or:jw [33m## ###..#....#.. _Okay, then.The endoplasm freezes you. _You are frozen. _You barely miss the endoplasm. The endoplasm barely misses you.You hit the endoplasm. You burn the endoplasm. _You kill the endoplasm!or:jc or:j or:j or:jM or:j! Xor:j$ 1=or:j ,or:j or:j< §§§...§§§§...## §§§....§§§§.## ####..####### #...## #...### ###...# #.....# #.....# #.....#.@# -5.3 (3......#..# .....###### ..#....#..# -or:jp or:j  or:jK L_You see here a +0 ring mail.qr:jqr:jA6.3 (1qr:jD( _d - a +0 ring mailsr:jvJsr:jPN _There are no items here.tr:jm Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)c - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn)d - a +0 ring mail{r:j{r:j{r:j§§§...§§§§...##XJ0461B5429671 the Poker§§§....§§§§.##Gnoll of Ignis *****.####..#######Health: 21/23 =====================---{r:j#...##Magic: 4/4========================#...###AC: 2Str: 13###...#EV: 10Int: 13#.....#SH: 0Dex: 7#.....#{r:jrXL:  1 Next: 30% Place: Dungeon:1#.....#.@#Noise: ---------  Time: 76.3 (0.0)......#..#a) -1 spear (flame).....######Nothing quivered..#....#..# _You barely miss the endoplasm. The endoplasm barely misses you.You hit the endoplasm. You burn the endoplasm. {r:j7_You kill the endoplasm! _You see here a +0 ring mail. _d - a +0 ring mail _There are no items here.{r:j˘{r:jf{r:j]{r:jW|r:j6I|r:j,|r:j%$ _|r:j,|r:ja|r:jбK2=|r:j|r:jSG §§§.§.§§§§§..$# §§§§..§§§§...## §§§....§§§§.## ####..####### #...## #...### ###...# #.....# #..@..#|r:j8.3 (2 #.....#..# .......#..# .....###### ..#....#..#|r:j|r:j|r:je|r:j  §§§§...## §§§....§§§§ ####..##### #...##  #...### ###...## #.....##..#.....##....@#..##.......#..##.....#######...#.. ## |r:j |r:j +9.3 (1|r:je |r:jh }r:j;   You encounter an endoplasm. §§§§..§§§§...## §§§....§§§§.## ####..# #...## #...#### ###...# #. #.....# #..#.....# #...@.#..# #.#..# #.....######....#....#... ###J   endoplasm (asleep)J0J.}r:jAJ80.3 (1 _The endoplasm quivers.~r:j6 §§§§..§§§§...## §§§....§§§§.## ####..# #...## #...### ######...# #..#.....# #..#.....# #..@..#..# #~r:j.#..# #.....######.#.....#..♣.J# #####..#.~r:jN'J.~r:jg~r:jC1r:jc'....§§§§.## ####..#######  #...## .#########.....#..#.....####.....#..##..#####.....#... J.#..♣## #####.. . J.=2r:j=+r:j\-A tree. A large tree. While in most places the dim light of the dungeon is not bright enough to sustain large plants, there are spots where, with the grace of Fedhas,trees as big as those on the surface can grow underground. It is susceptible to bolts of lightning and to sufficiently intense sources of fire. The resulting blaze can flare up, spreading to areas nearby and igniting other trees. _________________ r:j-“I like trees because they seem more resigned to the way they have to live than  other things do.”  -Willa Cather, _O Pioneers!_. 1913.r:j:W r:jd^ T§§§....§§§§.##XJ0461B5429671 the Poker####..#######Gnoll of Ignis *****.#...##Health: 22/23 ======================--#...###Magic: 4/4========================######...#AC: 2Str: 13#..#.....#EV: 10Int: 13#..#.....#SH: 0Dex: 7###.....#..#r:j[_ XL:  1 Next: 30% Place: Dungeon:1#....@..#..#Noise: ---------  Time: 82.3 (1.0)#.....######a) -1 spear (flame)....J#...Nothing quivered.....#..♣#...# #####..J   endoplasm#. _You kill the endoplasm! _You see here a +0 ring mail. _d - a +0 ring mail _There are no items here.  You encounter an endoplasm. r:j_ __The endoplasm quivers.r:jf 4r:jl r:jn r:jX####..#######  #...## .#########.....#.....##.....####.....#....#####....J#...# ..#..♣#..# #####..#. r:j7!J.r:j3==3r:jVNr:jP Ability - do what?CostFailure  Invocations - r:j^Qu X - Renounce ReligionNone0% a - Fiery ArmourPiety--0%  b - Foxfire SwarmPiety---0%  c - Rising FlameNone0% [?] toggle between ability selection and description.r:jr:jr:jE####..#######XJ0461B5429671 the Poker#...##Gnoll of Ignis *****.#...###Health: 23/23 ========================######...#Magic: 4/4========================r:jK6#..#.....#AC: 2Str: 13#..#.....#EV: 10Int: 13###.....#..#SH: 0Dex: 7#.......#..#XL:  1 Next: 30% Place: Dungeon:1#..J.@######r:jzNoise: ---------  Time: 83.3 (0.0).....#...#a) -1 spear (flame)r:j.....#..♣#Nothing quivered...# #####..#.r:jJ   endoplasm _You kill the endoplasm! _You see here a +0 ring mail. _d - a +0 ring mail _There are no items here.  r:jYou encounter an endoplasm. _The endoplasm quivers.r:jS ####..#######  XJ0461B5429671 the Poker #...##  Gnoll of Ignis *****. #...###  Health: 23/23 ======================== ######...#  Magic: 4/4======================== #..#.....#  AC: 2Str: 13 #..#.....#  EV: 10Int: 13 ###*****#..#  SH: 0Dex: 7 #..*****#..#  XL:  1 Next: 30% Place: Dungeon:1 r:j=#..J*@######  Noise: ---------  Time: 83.3 (0.0) .....#***# a) -1 spear (flame) .....#**♣# Nothing quivered ...# #### #.. #. J   endoplasm _d - a +0 ring mail r:jR_There are no items here.  You encounter an endoplasm. _The endoplasm quivers.Activating: Foxfire SwarmPress: ? - help, Dir - look around, f - activater:jy? E#@r:j:#.r:jn;.#r:j3':#*r:jE**r:jSD**r:jl J*There are no items here.  You encounter an endoplasm. _The endoplasm quivers.  Activating: Foxfire SwarmPress: ? - help, Dir - look around, f - activateLook: an endoplasmr:jr  ####..#######  XJ0461B5429671 the Poker #...##  Gnoll of Ignis *****. #...###  Health: 23/23 ======================== ######...#  Magic: 4/4======================== #..#.....#  AC: 2Str: 13 #..#.....#  EV: 10Int: 13 ###.....#..#  SH: 0Dex: 7 #.......#..#  XL:  1 Next: 30% Place: Dungeon:1 #..vJ@######  Noise: ---------  Time: 83.3 (0.0) .....#...# a) -1 spear (flame) .....#..♣# Nothing quivered ...# #### #.. #. J  r:j [m endoplasm _There are no items here.  You encounter an endoplasm. _The endoplasm quivers.Activating: Foxfire SwarmPress: ? - help, Dir - look around, f - activateLook: an endoplasmr:j0 p .  Flames leap up around you! The foxfire burns the endoplasm!r:jc    #...##  #...###  ######...#  #..#.....#  #..#.....#  ###.....#..#  #.......#..#  #..v.@  .....#...# ... ...# #### #.. #. r:jih .§r:jq [vvvvvvvvvvvvvvvr:ju ;5=4.3 (1r:j6| 9§r:jn M _You kill the endoplasm!r:jh r:jr r:j r:j& r:jf 8§vr:j r:j Bv§r:jP D§vr:j 8v§r:j 8v§r:j 8v§r:j H§vr:j 8v§r:j 1§r:j 0§vr:j r:j §v§vr:j ?v§r:j7 8v§r:j- <v§r:j :§vr:jY Av§r:jy Dv§r:j& !vr:jV "§r:j H§vr:jm Av§r:j_ Hv§r:j §r:j .vr:j F§vr:j[ 8v§r:j .§vr:j& r:jP" Av§r:j# ?§vr:jg$ H§vr:jM% 8v§r:j% =v§r:jS& 7§vr:j& r:j' Dv§r:j( Dv§r:j/) ;v§r:j+ <v§r:j+ :§vr:j, A§vr:jq0 r:jZ5 f§r:j7 r:j> r:j@ r:jB r:jD r:jrG r:jJ r:jL r:jN r:jP r:jAS r:jU r:jtW r:jY r:j[ r:jp] r:j_ r:j.a r:j)c r:je r:jxf r:jYh r:ji r:j7k r:jl r:jm r:jco r:jq r:jr r:js r:ju r:jKw r:jfx r:jy r:jZ{ r:j} r:j r:j r:j r:j r:j< r:j{ r:j\ r:jō r:j r:j n §Your foxfire dissipates!r:j r:j֝ r:j r:jҡ r:jA 4§r:j~ r:jI r:jm r:j r:jX r:j r:j r:j1 r:j 4  ####..#######   #...##   #..§###   ######§..#   #vv#.§§..#  r:j#  #§v#.v§§.#   ###§§§v.#..#   #.§vv§v.#..#   #.§@vv######-6.3 (2   #....v#§v§#  ..§.#§§♣#  ...§#####  ..#..  . #.  #   -r:j r:j] Q _Your foxfire dissipates. x2r:j@Or:jQDA foxfire. A thin wisp of flaming swamp gas. It will burn the first hostile thing it touches and then dissipate. It deals 1d8 fire damage. Max HP: 20Will: ∞AC: noneEV: ++rF: ∞ rC: ... rPois: ∞r:jRrNeg: ∞rElec: .Class: Nonliv. Size: V. Small Int: Mindless Speed: 500% (normally travels faster than you) You have about 62% to hit with your -1 spear of flaming and 50% to hit with yourbite. It is immune to torment and blinding; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It is incapable of using stairs.r:j! r:j'  ####..#######XJ0461B5429671 the Poker  #...##Gnoll of Ignis *****.  #..§###Health: 23/23 ========================  ######§..#Magic: 4/4========================  r:jT( #vv#.§§..#AC: 2Str: 13  #§v#.v§§.#EV: 10Int: 13  ###§§§v.#..#SH: 0r:j( Dex: 7  #.§vv§v.#..#r:j( XL:  1 Next: 50% Place: Dungeon:1  r:j( #.§@vv######r:j( WNoise: ---------  Time: 86.3 (2.0)  #....v#§v§#a) -1 spear (flame) r:j)  .....§.#§§♣#r:j;) 'Nothing quivered  r:jY) ....§######  ..#..  r:jx) e. #.  # r:j)   r:j) pPress: ? - help, Dir - look around, f - activateLook: an endoplasm  r:j) Flames leap up around you! The foxfire burns the endoplasm! _You kill the endoplasm!Your foxfire dissipates! r:j) R_Your foxfire dissipates. x2r:jp0 r:jR1 r:j5 r:j7 r:jM r:j) r:j\ r:jI F _Unknown command.r:j r:j r:jG r:j H _No target in view!r:j r:j r:jj r:jk H _No target in view!r:j@ r:j r:j\ r:jNr:jr:jr:j= r:j7F ;r:j;r:jݣ Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)c - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn)d - a +0 ring mailr:j\F[?] describe selected [!] equip|wield|wear[tab] equip|unequip r:jsr:j ####..#######XJ0461B5429671 the Poker  #...##Gnoll of Ignis *****.  #..§###Health: 23/23 ========================  ######§..#Magic: 4/4========================  #vv#.§§..#AC: 2Str: 13  #§v#.v§§.#EV: 10Int: 13  ###§§§v.#..#SH: 0Dex: 7  #.§vv§v.#..#XL:  1 Next: 50% Place: Dungeon:1  #.§@vv######Noise: ---------  Time: 86.3 (0.0)  #:jm....v#§v§#a) -1 spear (flame)  .....§.#§§♣#Nothing quivered  ....§######  ..#..  . #.  #   _You kill the endoplasm!Your foxfire dissipates! _Your foxfire dissipates. x2 _Unknown command. _No target in view! _No target in view!r:jFP  Okay, then.r:jr:j#r:j&. _r:j< r:j r:j+ r:j F _Unknown command.r:ji4r:j;pr:j;rF _Unknown command.r:jr:jr:jr:jݶH _No target in view!r:jʗd  ####..#  #...##  #..§###  ######§..#  #vv#.§§..#  #§v#.v§§.#  ###§§§v.#..# r:j- #.§vv§v.#..#  #.@.vv######  #....v#§v§# #.....§.#§§♣# #....§###### ...#.. . #.. . ##  r:jDv§r:j9F§vr:jKv§r:jG§vr:jܳ3§r:jR§vr:jv§§vr:jGKv§r:j^Ev§r:jLv§r:jN§vr:jCv§r:jJv§r:jk@v§r:jIv§r:j o§v§r:j§§v§vv§v§v§v§r:j2§r:j&v§§vr:j.Fv§r:j7v§§v§r:j=1§r:j%L§v§v§vv§§v§§v§v..§..§...#§..7.3 (1§§#§§v§§§§§v§.§§§§§§#.§ _Your foxfire dissipates. x7r:jj_r:j}v§vr:j73§r:jr:j'AJ§vr:jK1§r:jES.§r:j§ _Your foxfire dissipates. x5 #...##  #...###  ######...#  #..#.....#  #..#.....#  ###.....#§.#  #.......#..#  #.....######  #...§.#@..# 9.3 (2 #.......#..♣#  #.....######  ...#.. .. #.. . ##r:j Qr:jxB #...# ######...#  #..#.....#  #..#.....#  ###.....#§.#  #.......#..#  #.....######  #...§.#...#  #.......#.@♣#  #.....######  ...#..  .. #.. . ## 90.3 (1r:j, r:jG r:jR r:jo3 r:j#4r:jr:j)r:j64r:j:r:j=r:jx   #...   #...###   ######...#   #..#.....#   #..#.....#   ###.....#§.#   #.......#..#   #.....###### r:jy "  #...§.#@..#   #.......#..♣#   #.....######   ...#..   .. #..  . ##    r:jI r:j܆ &1r:j r:j r:j_g ###..#######   #...##   #...###   ######...#   #..#.....#   #..#.....#   ###.....#§.#   #.......#..#   #..@..######   #.....#...#  #.......#..♣#  #.....######  ...#..  .. #..  . ##   r:jh<2r:jr:jr:j@  ####..#  #...##  #...###  ######...#  #..#.....#  #..#.....#  ###.....#§.#  #.#..#  #.@...######  #.....#...#  #.#..♣#  #.....######  ...#..  .. #..  . ##  r:j&3r:jr:jr:j!  #...##   #...### ######...#  #..#.....#  #..#.....# # ###.....#§.# #♣. #.......#..# #...#.....###### #...@.#...#  #.......#..♣#  #.....######  ....#..  ?r:j #..  !. ###   r:j r:j &4r:jr:jm _Found a scroll labelled ZIUMA ANEUPN and a murky clear potion.r:j0(  #...##  #...###  ######...#  #..#.....#  #..#.....#  ######.....#§.#  #♣..#.#..#  #...#.....######  #..@..#...#  #.#..♣#  #.....###### .#..#  .?...#..#  .!.# ####  ...  ## 5r:jn)r:jz+r:j   #...### ######...#  #..#.....#  #..#.....# ######.....#§.# ♣..#.......#..#  #...#.....###### ##.....#...#  #...@...#..♣#  #.....#####  ......#..#  ?...#..#  ..!.# ####  ....  ###  r:j^ <6r:j= r:jҘ r:j r:j^ aA tree. A large tree. While in most places the dim light of the dungeon is not bright enough to sustain large plants, there are spots where, with the grace of Fedhas,trees as big as those on the surface can grow underground. It is susceptible to bolts of lightning and to sufficiently intense sources of fire. The resulting blaze can flare up, spreading to areas nearby and igniting other trees. _________________ “I like trees because they seem more resigned to the way they have to live than  other things do.” r:j% = -Willa Cather, _O Pioneers!_. 1913.r:jw  #...###XJ0461B5429671 the Poker ######...#Gnoll of Ignis *****. #..#.....#Health: 23/23 ======================== #..#.....#Magic: 4/4======================== ######.....#§.#AC: 2Str: 13 #♣..#.......#..#EV: 10Int: 13 #...#.....######SH: 0Dex: 7 ###.....#...#XL:  1 Next: 50% Place: Dungeon:1 #...@...#..♣#Noise: ---------  Time: 96.3 (1.0) #.....######a) -1 spear (flame)  ......#..#Nothing quivered:jg 2;6H  ..?...#..#  ..!.# ####  ....  ### _Unknown command. _Unknown command. _No target in view! _Your foxfire dissipates. x7 _Your foxfire dissipates. x5 _Found a scroll labelled ZIUMA ANEUPN and a murky clear potion.r:j Qr:jk r:jk .The floor.r:j7or:juX #...###XJ0461B5429671 the Poker ######...#Gnoll of Ignis *****. #..#.....#Health: 23/23 ======================== #..#.....#Magic: 4/4======================== ######.....#§.#AC: 2Str: 13 r:jEv#♣..#.......#..#EV: 10Int: 13 #...#.....######SH: 0Dex: 7 ###.....#...#XL:  1 Next: 50% Place: Dungeon:1 #...@...#..♣#Noise: ---------  Time: 96.3 (0.0) #.....######a) -1 spear (flame)  ......#..#Nothing quivered r:jYw  ..?...#..#  ..!.# ####  ....  ### _Unknown command. _Unknown command. _No target in view! _Your foxfire dissipates. x7 _Your foxfire dissipates. x5 _Found a scroll labelled ZIUMA ANEUPN and a murky clear potion.r:jC~4r:j~r:j r:ja nA tree. A large tree. While in most places the dim light of the dungeon is not bright enough to sustain large plants, there are spots where, with the grace of Fedhas,trees as big as those on the surface can grow underground. It is susceptible to bolts of lightning and to sufficiently intense sources of r:jb 4fire. The resulting blaze can flare up, spreading to areas nearby and igniting other trees. _________________ “I like trees because they seem more resigned to the way they have to live than  other things do.”  -Willa Cather, _O Pioneers!_. 1913.r:jr:j߆ #...###XJ0461B5429671 the Poker ######...#Gnoll of Ignis *****. #..#.....#Health: 23/23 ======================== #..#.....#Magic: 4/4======================== ######.....#§.#AC: 2Str: 13 #♣..#.......#..#EV: 10Int: 13 #...#.....######SH: 0r:j5lDex: 7 ###.....#...#XL:  1 Next: 50% Place: Dungeon:1 #...@...#..♣#Noise: ---------  Time: 96.3 (0.0) #.....######a) -1 spear (flame)  ......#..#Nothing quivered  ..?...#..#  ..!.# ####  ....  ### _Unknown command. _Unknown command. _No target in view! _Your foxfire dissipates. x7 r:j_Your foxfire dissipates. x5 _Found a scroll labelled ZIUMA ANEUPN and a murky clear potion.r:jr:jr:j[r:j[r:j r:j r:j r:jr:jr:jr:j,r:jr:j>r:jr:jj# ######...#  #..#.....#  #..#.....# ######.....#§.#  #♣..#.......#..#  #...######  ###.....#...#   #.......#..♣#  #.@...######8.3 (2  #......#..#   #..?...#..#  #..!.###r:j$ ###  #....  #####   r:je7r:j9r:j_93r:j;r:j>r:j>d  #..#.....# ######.....#§.# #♣..#.......#..#  #...######  ######.....#...#   #..#.......#..♣#   ##..#.....######  #......#..#   #..?@..#..# 100.3 (2.0)  #..!.######  #.....   #######     r:j   #..#.....  ######.....#§.  #♣..#.......#..  #...#.....  ######.....#...#  #..#.#..♣#  ##..#.....######  #......#..#  #..@...#..#  #..!.######  #......  ##     r:j r:jf +1.3 (1r:j r:j r:j $2.3 (2r:j r:jG b _c - a scroll labelled ZIUMA ANEUPNr:j######.....#§#♣..#......#.....###########.....#...# ..#..♣#.###### ......#..# #####........##########  r:jsr:j+3.3 (1r:jr:jr:jf+4.3 (2r:j+"r:j*%X _f - a murky clear potionr:j8d r:jf Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)c - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn)d - a +0 ring mailr:j E  c - a +0 hand axe r:j r:jZ r:j  ######.....#§. XJ0461B5429671 the Poker #♣..#.......#.. Gnoll of Ignis *****. #...#.....##### Health: 23/23 ========================  ######.....#...#Magic: 4/4r:j ========================  #..#.......#..♣#AC: 2Str: 13  ##..#.....######EV: 10Int: 13  #......#..#SH: 0Dex: 7  #......#..#XL:  1 Next: 50% Place: Dungeon:1  #..@.######Noise: ---------  Time: 104.3 (0.0)  #..........a) -1 spear (flame)  ###########Nothing quiveredr:j0 v      r:jc _No target in view! _Your foxfire dissipates. x7 _Your foxfire dissipates. x5 r:j /_Found a scroll labelled ZIUMA ANEUPN and a murky clear potion. _c - a scroll labelled ZIUMA ANEUPN _f - a murky clear potionr:j Qr:j r:j 3r:j r:j r:jO r:j Br:j r:j r:jp r:j r:j r:jV r:j Br:j" ,r:jR& Xr:j* Xr:jY, ,r:ja r:jq r:j[r r:js r:jzu r:j6z Br:j0{ r:jA~ r:j{ ,r:j r:jv r:j r:j   You encounter a rat. #.......# .....  #.......# ....#  #......§# ...###  #+#+#+#§###....^ß  §§§.§.§§§§§..$# ###  §§§§..§§§§...## ...##  §§§....§§§§.####....#  ####..#######......r.  #...########@..#  #...###........#  ######...#........#  #..#.....#........#  #..#.....:jd {0m#........# ##.....#§.#........#r   rat (asleep) .......#..#........# .....######.######## ..#...####..#r.330.0)r:j Jrr:j| 5==5.3 (31r:j r:jY - _The rat squeaks loudly.r:jU #.# ..... #.# ....# #......§# ...### #+#+#+#§###....^ß §§§.§.§§§§§..$# ### §§§§..§§§§...## ...## §§§....§§§§.####....#####..#######.....r..##...##.@.# #...###........# ######...#........# #..#.....#........# #..#.....#........#.....#§.#........# #..#..######.#...####..#r.--6.3 (1.0)r:j12#.# ....#  #.# .#.# ....#  #......§# ...###  #+#+#+#§###....^ß  §§§.§.§$# ####  §§§§..§§§§...## ...##  §§§....§§§§.####....##  #####..@.r...##...########...#....#  #...###..# .....####...#.# .### ..#.....#.# # ..#.....#.# #§.#.#..#........#..######.########r:j3-r.r:j:r:jM;A--7r:j`Ar:jBr:j W .  You hit the rat. You burn the rat.r:j6=8.1 (0.8 _You kill the rat!r:jir:jUjr:jkr:jpr:jsr:j&yBr:jLzr:jzr:j{r:j}r:j܀r:j1r:j!r:j r:jr:jYr:jr:jz #+#+#+#§###....^ß §§§.§.§§§§§..$# #### §§§§..§§§§...## ...## §§§....§§§§.####....## ####..#######........# #...########...#....# #...###........# .....r:jێ ######...#........# .### #..#.....#..# #-42.1 (4.0#.....#........# r:j6###.....#§.#........# .......#..#........# #.....######.########.#...####..#r:jk#..♣#....#########.###########.r:j"#r:jy8-r:jr:jDr:j}u r:jdv r:j{ r:j~ r:je4r:jvr:jr:j΀ r:jQ r:j r:j r:jw r:j ,r:j \ §§§.§.§§§§§..$# #### §§§§..§§§§...## ...## §§§....§§§§.####....## ####..#######........# #...########...#....# #...###........# .....#####...#........# .### #..#.....#........# # #..#.....#.@......# 5.1 (3 ######§.#........# ♣..#.......#..#........# ...#.....######.########...####..#...#..♣#....##.#######.####..#######...##......#r:jr:jr:jr:j,r:jlr:jr:j7r:jr:j0r:jr:jC!r:j!r:jx"r:jB$r:j&,r:j'r:j*r:j},r:j,r:j-r:jf/r:jN6,r:j27r:j8r:j>;r:j;r:jF<r:jS>r:j@r:jpAr:jAr:jCr:jSF,r:jGr:jQHr:jJ,r:jJr:jLr:jN,r:j Or:jPr:jnU,r:jUr:jWr:j4Y,r:jYr:jK[r:j_,r:j,`r:jcr:jen  You encounter a frilled lizard.r:jk....#  ...### #....^ß# §..$###### .# ...###...## .l# §.####....## ...# ###........#  ###...#....#######...... ......##........@....... ......##..#######. ......##..# #.........###.# ..... . ### ##### l   frilled lizard (asleep) ####### r:j-l r:jPtc63.1 (18.0)4.1 (19 _r:j#yr:jB{r:jC....# ...### ...## ....^ß .#..## ..$###### .....# ###...## ....l# .####....## .....# ........# .....#...#....#......#...##.........#....##..#. .....##..# ##.###.# .....#.# ### ######r:j'0#  r:j]K.lr:jMlr:j215.0)r:j^r:j8 _The frilled lizard hisses angrily.r:j.∆ #.. .#### ### ...# ....## .^ß #..# #.#..## $###### #.. #.....# ...## #..#.....# ##....## #.#...l.# ........# #.......## #...#....######## ##..........# ##..#######..##..# ##.......###.# #......## ########## # ....# #####r:jK.lr:jr:j7 6r:jr:j~r:jR<#  . ∆ ..  #.. .#### ### ...# ....## .^ß #..# #.#..## $###### #.. #.....# ...## #..#.....# ##....## #.#.....# ........# #...@l..## #....######## ##..........# ##..#######..###..# ##.........r:jQ###.# #.....#.## ##########.# ...# . ####r:j=7 _The frilled lizard misses you.r:j#: m .  You hit the frilled lizard. You burn the frilled lizard.r:jA (r:jD 378 (0.7r:jL r:jfP R _You kill the frilled lizard!r:jr:jr:jr:jr:j*r:jr:jBr:jvr:jr:jz ....#  ..... ..∆ ....# ##.. .####..### ...# ....##..^ß #..# #.#..## ..$###### #..##.....# ..###...## #..#.....# .####....## #.#.....# ##..# #.@.....##-r:jrm9.8 (2.0 ##...#....#######......#..##..........#..##..#######...#..##..# ##....###.# #.....#.##..# ### #######.#..# .##r:jU-r:j 4r:j r:j> r:jr:jr:jUr:jr:jr:jBr:jHr:jr:j4r:j:",r:j"r:j #r:j=)`  ∆ .#.. ....  ....# #...  ..... #..$ ..  ....# ##.. .####  ...### ...# ....## r:j/*##....^ß ###.#..## §§..$####.##.....# §...###...## #@.#.....#72.8 (3 §§.####....## ##.#.....# ####........# #.......## ####...#....#######.......##..........#..##..#######.........#..##..# ##...........###.##.....#.## .......# ###r:j*'#######.#r:j*r:j0r:j2* _Found 7 gold pieces.r:jr:jr:j r:j r:jr:jkr:j,r:j%Br:j2r:j,r:jr:jJ _Found a stone staircase leading down.r:jA2r:j3r:j4r:j~:w## .# ....P.. .## r:j:.# .#...PPP ... . .# ∆ .#.. ......♣♣.. .# .# ....# #.......# .# .# ..... #..$.....> .# ....# ##..#.#.###r:j ;# ...### #...#......#####....^ß ##.#..##6.8 (4§§..$####.##.....# r:j;a§§§...###...## ##..#.....# §§§§.####....## ##.#.....# ######........# #.......## ######...#....#######... #..##........# #..##..#######.........# #..##..# ##.........r:j<r:jAr:jCr:j vM #..##.... # ....P.. .##  .#...PPP ... .∆ .#.. ......♣♣.. .## #.......# .# ..... #..$.....> ..# ##..#.#.####  ...### #..@#......## ###....^ß^....#..###.#..#§..$####### ##..## §§§...###...## ##..#.....#.....r:j 9∆r:j +7.8 (1r:j r:j r:j4Ir:j(7r:j;r:j<r:jgBr:jB: _Found 16 gold pieces.r:jGr:jHr:jMr:jQ,r:j Tr:j^[♣♣ .. .###.#.# # ... ...... #$..##.....  #.....P.. .###  #.#...PPP ...#..∆ .#.........♣♣.....# ....# #.......##.# .# ..........># 80.8 (3 r:j[r.# ....# ##..#.#.#### # ...### #...#......## §###....^ß^....#..###.#..## §§§§..$##########..##.....#.#....#..#.r:j],r:j,cr:jxf1 _You now have 7 gold pieces.r:j/ r:j1 r:j"2 r:j!8 r:j#; r:j=? Br:jB r:jmB r:jMC r:j~E r:jH r:jH r:jI r:jK r:jWN r:jN r:jO r:j%Q r:jU Br:jN[ ....##$..##..... .....# #.....P....### .....# #.#...PPP ...#.. .....# ∆ .#.........♣♣.....# .r:j[ g....# ....# #.......##.# .....# ..... #........># .....# ....# ##..#.#.#### ....§# ...#######...#......## r:j[ +#+#§###....^ß^.@..#..###.#..##r:j\ 5.8 (5§.§§§§§..$##########..##.....#..§§§§...###...## ##..#.....# r:j3\ >....§§§§.####....## ##.#.r:j`\ q....# #..#######........# #.......## ..########...#....#######......#r:j\ |  ..###....................#  #r:j\ ...#.##..#######.........  ....#........##..# ##........r:j\ E r:j] r:j{c r:j_e r:jt Qr:j2 #♣ .. .###.#.# ## ... ......# ## $..##..... # #.....P....### # #.#...PPP ...#.. # ∆ .#.........♣♣.....# # ....# #.......##.# # ..... #........># ..# ....# ##@.#.#.#### 8.8 (3# ...#######...#......## #§###....^ß^....#..###.#..## §§§§§..r:jׂ $##########..# §§§§...## ##..#.....#§§§§..## ##.#.....# #######..# #.......########...#....#######......# ##........##................#r:jP r:j^_r:jcBr:jcjr:jk r:jk] You encounter a rat.r:js?.♣ .♣.... .#r. ##♣....#.###.#.##..... ......# # $..##.....## r:jt.# #.....P....### .# #.#.#...PPP♣...#...# ∆ .#.........♣♣.....#.# ....# #.@.....##. ...# ..... ##........># ...# ....# ##..#.#.#### ..§# ...#######...#......# r:jt+#§###....^ß^....#..###.#..##§..$##########..##.....#r   rat (asleep) .§§§§...###...## ##..#..... r:ju..§§§§.### ##.# .#######........# #r:jUu ##r:j{X.r9.8 (1r:jZ∆rr:j5==90.8 (2r:jxr:j9 r:j'_The rat squeaks loudly.r:j  ... ##.♣. ## #. <#.♣. .#..:♣#.###.#r#...... ......#.$..##.....## .# #.....P....### .# #.#.#...PPP♣...#...# ∆ .#.....@...♣♣.....#r:jq.# ....#..#.##.#.# ...... ##........>..# ....#. ##..#.#.## ...§# ...#######...#.... #+#§###....^ß^....#..###.#..## §.§§§§§..$##########.....#..###.#.....# ...§§§§.####....## ##.#.....r:j'K.rr:j("r:j"4--1.8 (1r:j*r:j.C _Found a parchment of Summon Seismosaurus Egg.r:j"X ...#.♣ ..... ## #. #<#.♣ ..... .#..: #.##♣ .....#.###.#.#.## ...... ....r.#.## .$..##.....##.# #.....P....###.# #.#.#...PPP♣...#...# ∆ .#.♣♣.....#.# ....#..#.##.#.# ......###.>#.# ....#.. ##..#.#.####.§# ...#######...#.....## +#+#§###.§..^ß^....#r:jY..###.#..## .§.§§§§§..$##..##.....# §..§§§§...###...## ##..#.....# ....§§§§.####....## ##.#.....#r.r:j^c&.r:j&dA--2r:j.lr:jor:jr:jq.###.♣ ..... ## #. .#<#.♣ ..... .#..:#.##♣ .....#.###.#.#..## . ...... ...r..#..## #.# .$..##.....##..# .. #.....P....###.# #.#.#...PPP♣...#...# ∆ .#.........♣♣.....#.# ....#.@#.......##.#...###........>#.# ....#.. ##..#.#.####§# ...#######...#......## #+#+#§###....^ß^....#..###r:j,.#..## §.§.§§§§§..$##########..##.....# §§...###...## ##..#.....#..§§§§.####....## ##.#.....# ##..#######........# #.r:j> .##r:j)K.rr:jJ.rr:jr:j&3r:jr:jf _The rat twitches its whiskers.r:j . ... ♣.###.♣ ......... ## #. ♣.#<#.♣ .....#.. .#..: ♣##.##♣ § .....#.###.#.# ##§. ............. ## #.# .$..##. r:j` =.# .. #....rP....### .# #.#.#...PPP♣...#...# ∆ .#..@......♣♣.....#.##..#.......##.#.# ........###........>..# .....#..# ##..#.#.## ......§# ....#######...#.... r:j t+#+#+#§###....^ß^....#..###.#..##§.§§§§...$##########..##.....#§§..###..#.....# §§....§§§§.####....## ##.#.....r:j K.rr:jٜ ^§4r:j] r:jH r:j ... .###.♣ .......... ## #. .#<#.♣ .....#.. .#..: r:j##.##♣ § .....#.###.#.# ...## §§ .............# .....## #.# .$..##.....## # .. #.....P....### # #.#.#.r.PPP♣...#.. # ∆ .#.♣♣.....# # ......#..#.##.# # ........###..># # .....#..# ##..#.§# .:j40m...#######...# #+#+#§###....^ß^....#..###.#..## .§.§§§§...$#.. r:j r:j` &5r:j?r:jr:j o ... ###.♣ .......... ## #. #<#.♣ .....#.. .#..: .##♣ § .....#.###.#.# ...## §§ ......# ## #.# .$..##.....## r:jH !# .. #.....P....### # #.#.#.r.PPP♣...#.. # ∆ .#.♣♣.....# # ......#..#.##.# # ........###.># # .....#..# ##..#.#.####§# ....#######...#.. +#+#§###....^ß^....#..###.#..## .§.§§§§...$#..#r:j ..§§§§...###...## ##.. r:j@ D=6r:jP r:j[ Q _The rat closely misses you.r:jdC7.6 (0.8r:j֗ _You barely miss the rat. The rat barely misses you.r:j r:jΌ (8.4r:j r:j@ u _You closely miss the rat. The rat bites you but does no damage.r:j"y †You hit the rat. You burn the rat.r:je(r:j089.2r:jr:jG _You kill the rat!r:j8#...  ... .... #.♣ .......... ## #. <#.♣ .....#.. .#..:##♣ § .....#.###.#.# ## §§ .............# ## #.#..$..##.....## # .. #.....P....### # #.#.#.@.PPP♣...#.. # ∆ .#.........♣♣....# ......#..#.......##.# # ........###........>#:jg0m# .....#..# ##..#.#.#### ...§# ....#######...#......## #+#§###....^ß^....#..###.#..##§§§§...$##########..#§§§§...###...## ##.r:jM-200.2 (1.0r:j*r:jp _You see here a rat corpse.r:jM #... #... .....  ... ..... ###.♣..... ## #. #<#.♣ .#.. .#..: #.##♣ #.###.#.#§§..............# #.#..$..##. .# .. #..@..P....### .# #.#.#.†.PPP♣...#...# ∆ .#.........♣♣.....#.# ......#..##.#.# ........###........>r:j..# .....#..# ##..#.#.## ....§# ....#######...#.... +#+#§###....^ß^....#..###.#..## .§.§§§§...$##########..##.....#r:jr:j{G-1 _r:jr:jr:jr:jr:jr:j!r:j $r:j$r:jv),r:jn+r:j+r:j9. #... . #...........###.. .. ........#.. ♣.###.♣...... ## #. ♣.#<#.♣..#.. .#..: ♣##.##♣ ..#.###.#.# ##...## .........# #.....## #.#..$..##.....##..# .. #@....P....###3.2 (2..# #.#.#.†.PPP♣...#....# ∆ .#.........♣♣.....#..# ......#..#...##.#..# ........###.....>#..# .....#..# ##..#r:j:[40m.#.####..§# ....#######...#......## +#§###....^ß^....#..###.#..##  §§.§.§§§§...$##..##.....# r:j7=r:j?r:j5# #.. .. ##...  #..###.. #.. ...#..#  ♣.###.♣.....### #.  ♣.#<#.♣.#... .#..:  ♣##.##♣#.###.#.#  ##................. ### #.#..@..##.....## #.# #.....#.....P....### #r:j#.#...#.#.#.#.†.PPP♣...#.. #.#. )..#.........♣♣.....# #.#.......#..###.# #.#.........###........> #.......#......#..# ##..#.#.## #......§# ....#######...#.... #+#+#+#§###....^ß^....#..###.#r:j8"r:j"+4.2 (1r:j+r:j62 _Found a club.r:j6+5.2 (2r:j T _You now have 23 gold pieces (gained 16).r:j ........#........###..  #.. ...#..#  ♣.###.♣...### #. ♣.#<#.♣#... .#..: ♣##.##♣ ..#.###.#.# ##...## .................#..## ##.#.....##.....##  r:j ..# #....@#.....P....###  #.#...#.#.#.#.†.PPP♣...#..  #.#. )..#.........♣♣.....#  #.#.......#..#.......##  #.#.........###........>#  #.##..# ##..#.#.####  #§# ....#######...#......#  #+#+#+#§###....^ß^....#..###.#..  §§§.§.§§§§...$##########..##....r:jzA6.2 (1r:jQr:jr:jr:jɿr:jr:jr:jr:jBr:jr:j r:jfr:j? .... #.......#...  ... ##...........###.. #.. .......#..# ♣.###.♣..............### #. ♣.#<#.♣§§........#... .#..: ♣##.##♣§§........#.###.#.# ##...## .......# ##.....## ##.#.....##.....## #.......# #..@..#.....P....###8.2 (2  #.......#...#.#.#.#.†.PPP♣...# #.......#..)..#.........♣♣....r:j #.......#.......#..#.......##. #.......#.........###..> #.......#......#..# ##..#.#. #......§##....#######...#..... #+#+#+#§###....^ß^....#..###.# §§§.§.§§§§...$##..##r:jr:jr:j|r:j 3r:j r:j r:j. r:j r:j" ,r:j ,r:jc r:jJ aP# #.. ... ##.......#... ... ##....###..  #.. ...§§.........#..# ♣.###.♣§§§...........### #. ♣.#<#.♣§§§.......#... .#..: r:jd G♣##.##♣§§§.......#.###.#.# ##...##§§§...............#  ##.....## ##.#.@...##.....## 10  #.......# #.....#.....P....###  #.......#...#.#.#.#.†.PPP♣...##.......#..)..#.........♣♣.....##.......#.......#..#.......##.#  #.......#.........###........>#  #.......#......#..# ##..#.#.#####......§##....#######...#+#+#+#§###....^ß^....#..###.r:j r:jg _r:j Br:j: _Found 10 gold pieces.r:j Ir:jV .#  #...$.  ##.#... . . ##.....###... .. ...§§...#..# ♣.###.♣§§§.....### #. ♣.#<#.♣§§§.......#... .#..: ♣##.##♣§§§§......#.###.#.# ##...##§§§......@........# 2 r:jI#.....#####.#.....##.....## .......# #.....#.....P....### .......#...#.#.#.#.†.PPP♣...#.. .......#..)..#.........♣♣.....# .......#.......#..#.......##.# .......#.........###........> .......#......#..# ##..#.#.#### ......§##....#######....##r:jr:jr:j{,r:jur:j`y3r:j  You encounter a frilled lizard. ..#...l ....# # #...$....#.. . ###... . ##...###... #.. ...§§..#..#  ♣.###.♣§§§.....### #.  ♣.#<#.♣.#... .#..:  ♣##.##♣§§§§....@.#.###.#.#  ##...##§§§............... ######.#.....##.....## #.# #.....#.....P....### #.#...#.#.#.#.†.PPP♣...#.. #.#..)..#:j%m.........♣♣.....# l   frilled lizard (asleep) #.#.......#..###.# #.#.........###........> #.......#......#..# ##..#.#.##.....03.2 (1 _r:j #.?.####......#...l.....# P# ##...$....#..# . ###...# . ... ##§##...#.. ...#..#  ♣.###.♣§§.....### #. ♣.#<#.♣.#... .#..: ♣##.##♣§§§.......#.###.#.#  ##...##§§§...............  ######.#.....##.##  #.# #.....#.....P....###  #.#...#.#.#.#.†.PPP♣...#..  #.#..)..#r:j! ).........♣♣.....#  #.#.......#..##.#  #.#.........###........>r:j. s§§...4r:jN | _Found a scroll labelled ITHRAL ZACAFU.r:jK#.. ....# # ...##.?.####... . ...#...l.....#P# ##...$....#..# . ##§#...# .... ##§§##...#.. .§#..#  ♣.###.♣......### #. ♣.#<#.♣.#... .#..: ♣##.##♣§§§#.###.#.# ##...##§§§............... ##r:j&####.#.....##.....##  #.# #.....#.....P....###  #.#...#.#.#.#.†.PPP♣...#. #.#..)..#.........♣♣..... #.##..##.#r:j(##....§§#r:j)&5r:jW1r:j2r:j~.# ....## #.. ....# #.  ...##.?.####...# ...#...l.... .P# ##...$....#..# . ###...#  ... #####...#.. ..#..# ##.♣......### #..#<#.♣§§..... .#..:♣##.##♣#.###.# ##...##§§§§.........#r:jC#.....#####.#.....##.....##  #.....#.....P....###...#.#.#.#.†.PPP♣...#)..#.........♣♣.....r:jr:j5&6r:jr:jr:j&#. # ....## P#.. ....# # #...##.?.####... .. ...#...l.....#P# ##...$....#..# . ###...# .... ####...#.. .#..#  ♣.###.♣......### #.r:j'e ♣.#<#.♣§§..#... .#..: ♣##.##♣§§§§#.###.#.# ##...##§§§§.............. ######.#.....##.....r:jD## #.# #.....#.....P....### #.#...#.#.#.#.†.PPP♣...#r:jȪ;§§r:jX&7r:jr:jr:j .... . ...## #.# ....## P#.. ....# #.  #...##.?.####...# .....#...l.... ..P# ##...$....#..#  . ###...# ... #####...#.. ..#..# ##.♣........### #..#<#.... .#..:♣##.##♣#.###.# ##...##§§§§.........##.....#####.#.....##.....## #.....#.....P....##§§§♣8r:jr:jr:jn ....# ..... #. ....## #.# ....## P#.. ....# #.  #...##.?.####...# .....#...l..... ..P# ##..#..#  . ###...# ... #####...#.. .....#..###.♣§§§.....### #.r:j .#<#.♣... .#..:♣##.##♣#.###.# ##...##§§§§.........##.....#####.#.....##.....##r:j ^§9r:j r:j R _You see here 10 gold pieces.r:jC{4r:jr:jr:j4#........# ...... #....## #.#.....## P#..#....# #.  #...##.?.####...# .....#.@.l..... ..P# ##...$....#..#  . ###...# ... #####...#.. .......#..#r:j9 ##.....### #..#<#.♣... .#..:♣##.##♣#.###.# ##...##§§§§.........#l.r:jhOl..20 _r:jocr:j× §..§.....§.§♣You closely miss the frilled lizard.=1.0 (0.8 _The frilled lizard bites you but does no damage.r:j4m .  You hit the frilled lizard. You burn the frilled lizard.r:jF:..r:jv97 (0.7 _You kill the frilled lizard!r:j  #..........# ....#.#....###.....##P#..#....# #.#...##.?.####... ..#.....#.........#P# ##..#..  .... ##.......#...# . ##....###...#.#§§§........##.....#####.#.....##.....##....-2.7 (1.0r:j6l.-3.7 (2r:j;r:j=> _You now have 33 gold pieces (gained 10).r:j#) #.......#..# ...... #.#r:jg/F #.#.....##  P#..#....# # #...##.?.####...  .......#@........#P# ##........#..# . ###...# .... ##.###...#.. .#..# ♣.###.♣.......### #. ♣.#<#.♣..§.#... .#..: ♣##.##♣§§#.###.#.# ##...##§§................r:j5A4.7 (1r:j?r:jAr:j` _#...... #....... ....#..# ......# #.#....## #.#.....## P#..#....# #.  #...##.@.####... ..# .....#..# ..P# #.#  .... #...# .... ##..###...#.. .....#♣.###.♣.......### #.♣.#<#.♣..#... .#..:♣##.##♣§§.#.###.#.#r:jMl &.r:j} R5r:j 6.7 (2 _e - a scroll labelled ITHRAL ZACAFUr:j a .. #.......##............#..# ...... #.# #.#.....##  P#..#.@..# # #...##...####...  .......#.........#P# ##........#..#. ##.......#...# .... ##..##...#.. ....#..# ♣.###.♣......### #. ♣.#<#.♣..#... .#..:∆7.7 (1r:j0n .##......#∆........# #.###.............#..# ....... #.# #.#..@..##  P#..#....# # #...##...####... ..#.....#.........#P# #.. ##........#..#. .. ##.......#...# .... . ##....##...#.. ......#..# ♣.###.♣.....### #. r:j~r:j%C8r:jSC Ir:jNS r:j\  #. ...### ##. ...##.##......# [........## #.......##.##.......#.......#..^^... 30.7 (2.#.#.#....##  #.#.....##  P#..#....# #. #...##...####...# #.....#.........#..P# #...##........#..#.... ....##.......#...# .... #..#####...r:ji C _Found a leather armour.r:j 3r:j= r:jr:jn  You encounter a frilled lizard.r:jy&A #..$### #.....# ## ##.....##.##......# [........# # #.......###.##.......#..#..#l^^........#r:j=_.#.#.#..# #.#.....## P#..#....# # .#...##...####...l   frilled lizard (asleep) ..# P#.....#.........#P# ##...##........#..#. ....###...# .r:jG 0.lFound Plato's Incunable of Spectres and 10 gold pieces.  Found a faded altar of an unknown god.  The frilled lizard hisses angrily.r:jQNlr:j[r:jg$1.7 (1r:jL _The frilled lizard evades a web.r:j} #..$### #.....### ##.....# #..# [..## #.#.##.##.......#.........#l^...@....#_.#.#.#....##r:j~  # #.#.....## P#..#....# #..#...##...####.....# P#.....#.........# ..P# ##...##...#..# .... ....##.......#.. ... #....###...r:j҃ >^lr:j 2 _The frilled lizard evades a web.r:je  #..$### #.....# ## ##.....# #.##......# [.# # #.#.##.##.......#.#..#.^l.##._.#.#.#....### # #.#.....## P#..#....# #. .#...##...####... ..# P#.....#..# ..P# ##...##.......#..# .... ....##.......#...# ... #..##.###r:ja <^lr:j <3r:jg r:j~ r:j7 #..$### #.....# ## ##.....# #.##......## [..## #. #.#.##.##.......#.#..#^...^^l.#.#._.#.#.#....## ## #.#.#.....##.#P#..#...# #.##.#...##...####... ..# P#.....#...# ..P# ##...##........#..# .... ....##.......#...# ... #..##.###:j9mr:jV2--=4 _The frilled lizard bites you.r:jW m .  You hit the frilled lizard. You burn the frilled lizard.r:jy #..$###XJ0461B5429671 the Poker#.....#Gnoll of Ignis *****.## ##.....#Health: 23/23 ========================#.##......#Magic: 4/4========================# [........#AC: 2Str: 13# #. #.......#EV: 10Int: 13...##.##.......#SH: 0Dex: 7...........#..#XL:  1 Next: 100% Place: Dungeon:1^...^^.@......#Noise: =--------  Time: 235.5 (0.8).#._.#.#.#....##a) -1 spear (flame)##:jA >m #.#.#.....##Nothing quivered.#P#..#....# #.##.#...##...####.....# P#.....#.........# ..P# ##...##........#..# .... ....##.......#...#... #..##...........###. Found a faded altar of an unknown god.  The frilled lizard hisses angrily. _The frilled lizard evades a web. _The frilled lizard evades a web. _The frilled lizard bites you.  You hit the frilled lizard. You burn the frilled lizard. _You kill the frilled lizard!You have reached level 2!r:j^   r:j (--more--r:j}9/29==5/52 0%  _r:j  #..$### #.....# ## ##.....# #.##......# ##[........#.## #. #.#.##.##.#r:j .#..#^...^^.##.#._.#.#.#....## ### #.#.#.....## .#P#..#....# #. ##.#...##...####... ..# P#.....#.# ..P# ##...##..#..# .... ....##.......#...# ... #..##.###r:j R-6.5 (1.0 _r:j r:j\ r:jM..$## #...# ##.. #.##.. ##[...## #. #.##.##.......#.......@....#..^^...^^........# #.#._.#.#.#....## #####.#.#.....##..#......#..r:jl-7r:jr:j #..$### #.....# #####.....# #.##......# ##[........##.## #..#.......##....##.##.#.#..#.^^...^^.#.#.#._.#.#.#....## #####.#.#....## .#P#..#....# #. ##.#...##...####..  ..# P#.....#.  ..P# ##...##..#..r:j  .... ....##.#...# r:jjY8r:j$04r:jZ7r:j9r:ju M$## #...####... #.##.... ##[......#.## #..#.....#....##@##.......#............#.^^...^^........# .#.#._.#.#.#....###.#... .......#r:j^ <9r:jg @_r:j ~ #..$###  #.....# #####.....# .##......#  ##[........# #.## #.@#.# #....##.##..................#..# .^^...^^........#r:j.#.#._.#.#.#....### #####.#.#.....## .#P#..#....# #.  ##.#...##...####..# P#.....#..#r:jK=40r:j 9_r:j s:jM ~ .$## #...####. #.## ##@.......## #..#......#....##.##.......#.............#..#.....#.#..#.s:jå<1s:jҷs:jfW _You see here a +0 leather armour.s:j^s:j._s:j`s:j hs:jvls:j/r: _s:js:jf  You encounter a quokka.s:j&..r###..~~ #..$### #.....# #####.....# #.##......# ##[.# #.## #..#.......# #....##.##.......# .............#..##.^^...^^........#.#.#._.#.#.#....## r   quokka (asleep)# #####.#.#.....##.#P#..#....# #.##.#...##...####...[s:jK.r2.rr3.5 (2 __s:j}s:j Es:jEs:jMs:jPs:jU .. .### ..~~ #.r$### #.....# #####.....# #.##......# ##[.# #.## #..#.# #....##.##.# .............#..## .^^...^^........# .#.#._.#.#.#....## # #####.#.#.....## .#P#..#....# #.  ##.#...##...####...s:js:jt $4.5 (1s:j9_s:js:j* .. .### ..~~ #.r$### #.....# #####.....# #.##......# ##.# #.## #..#.# #....##.##.......# .............#..## .^^...^^........# .#.#._.#.#.#....## # #####.#.#.....## .#P#..#....# #.  ##.#...##...####... s:jLu5_s:jOW _You see here a +0 leather armour.s:j :rs:j? r   quokkas:j &6s:j s:j - _e - a +0 leather armours:j#.. .### ..~~ #.r$### #.....# #####.....# #.##r.....# ##.# #.## #..#.# #....##.##.......# .............#..##.^^...^^........#.#.#._.#.#.#....## # #####.#.#.....##.#P#..#... s:j%].rs:j-s:j%.&7s:j3s:j;s:jK=8.3 (0.8s:jls:j _You miss the quokka. The quokka barely misses you. s:ji  You hit the quokka but do no damage. s:jڜ(9.1 s:jT _The quokka bites you but does no damage. s:jqn 7  You hit the quokka. You burn the quokka. s:jy  The quokka is severely wounded.9 s:j 9_ s:j S _The quokka barely misses you.s:j[ s:j`^  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Fiery ArmourPiety--0%  b - Foxfire SwarmPiety---0%  c - Rising FlameNone0% [?] toggle between ability selection and description.s:js:j)s:jXJ0461B5429671 the Poker..Gnoll of Ignis *****..###Health: 29/29 ========================..~~Magic: 5/5s:j========================#.r$###AC: 2Str: 13#.....#EV: 10Int: 13#####.....#SH: 0Dex: 7#.##......#XL:  2 Next:  0% Place: Dungeon:1##.@r......#Noise: =--------  Time: 249.9 (0.0)#.## #..#.......#a) -1 spear (flame)#....##.##.......#Nothing quivered.............#..##s:j.^^...^^........#.#.#._.#.#.#....##r   quokka# #####.#.#.....##.#P#..#....# #.##.#...##...####... s:jI_You miss the quokka. The quokka barely misses you.You hit the quokka but do no damage. _The quokka bites you but does no damage.  You hit the quokka. You burn the quokka.  The quokka is severely wounded. _The quokka barely misses you.s:jP  Okay, then.s:j3s:js:j. _s:j †You hit the quokka. You burn the quokka.s:j (s:j4 6850.7 (0.8s:j s:j J _You kill the quokka!s:jC.. .### ..~~ #..$### #.....# #####.....# #.##......# ##..@......# #.## #..#.# #....##.##.# .............#..##.^^...^^........#.#.#._.#.#.#....### #####.#.#.....##.#P s:jmK-1.7 (1.0s:j`9_s:js _You see here a quokka corpse.s:jr 3s:jS s:jb s:jP s:jE $ _s:j ,s:j ,s:j s:jb .. .### ..~~#..$### #.....######.....# #.##......# ##..†......##.## #.@#.......#s:j -3.7 (2 #....##.##.......# .............#..## .^^...^^........# .#.#._.#.#.#....## # #####.#.#.....## .#P#..#....# #.  ##.#...##...####... ..# P#.....#.........# s:j/ s:jB s:j s:j .###.~~#..$### #.....#s:j#####.....# #.##......##..†......##.## #..#.......# #....##@##.# .............#..## .^^...^^........ .#.#._.#.#.#....## # #####.#.#....## .#P#..#....# #.##.#...##...####....# P#.....#...... ..P# ##...##.#..s:jMs:j$4.7 (1s:js:js:j .~~#..$### #.....######.....# #.##......##..†......##.## #..#.......###....##.##.......#.......@......#..##^.^^...^^........#.#.#._.#.#.#....## # #####.#.#.....## .#P#..#....# #s:j' ~##.#...##...###..# P#.....#...... ..P# ##...##.# .... .#.s:j4 s:j &5s:j s:j& s:jv#..$### #.....######.....# #.##......###..†......##.### #..#.......####....##.##.......#...............#..##^.^^..@^^.........#.#.#._.#.#.#....## # #####.#.#.....## .#P#..#....###.#...##...###..# P#.....#...... ..P# ##...##.s:ju# .... ....###. ... #.s:j<6s:j<9_s:jgs:js:jҺWhat do you want to examine? Items  a - (:) Plato's Incunable of Spectres Featuresb - (_) a faded altar of an unknown gods:j s:j s:j s:j :#..$###XJ0461B5429671 the Poker#.....#Gnoll of Ignis *****.#####.....#Health: 29/29 ========================#.##......#Magic: 5/5========================# ##..†......#AC: 2Str: 13#.### #..#.......#EV: 10Int: 13###....##.##.......#SH: 0Dex: 7...............#..##XL:  2 Next:  8% Place: Dungeon:1.^.^^..@^^........#s:ja ANoise: ---------  Time: 256.7 (1.0).#.#.#._.#.#.#....##a) -1 spear (flame)# #####.#.#.....##Nothing quivered.#P#..#....###.#...##...####..# P#.....#....... ..P# ##...##........# .... ....##.......#.. ... #..##........... The quokka is severely wounded. _The quokka barely misses you. _Okay, then.You hit the quokka. You burn the quokka. _You kill the quokka! _You see here a quokka corpse.s:j9 Qs:jX ...####.##..## ##..†...### #..#...###....##.##.................#..#^.^^...^^........# .#.#.#.@.#.#.#....## # #####.#.#.....## .#P#..#....#.. ............. s:js:j&7s:jGs:je  You pick up Plato's Incunable of Spectres and begin reading...  You add the spell Kiss of Death to your library.s:j+8.7 (2s:jRs:jD _There is a faded altar of an unknown god here.s:jK4s:jed _There are no items here.s:j:M$## ####. #.##..# ##..†.. #.### #..#..s:j###....##.##.....................#..##.^.^^..@^^........# .#.#.#._.#.#.#....## # #####.#.#.....#.#P#..#....#s:jos:j29.7 (1 _s:js:js:js:jUA faded altar of an unknown god. An ancient altar, stripped of all identifying characteristics by the passage of aeons. Praying at it will convert you to an unknown god, and the altar's deity will greatly appreciate conversion at so ancient a site of worship. Pray here with > to learn more. _________________ “Then Paul stood in the midst of Mars' hill, and said, Ye men of Athens, I  perceive that in all things ye are too superstitious. For as I passed by, and s:j beheld your devotions, I found an altar with this inscription, TO THE UNKNOWN  GOD.”  -KJV Bible, Acts 17:22-23. s:jie s:jm#..$###XJ0461B5429671 the Poker#.....#Gnoll of Ignis *****.#####.....#Health: 29/29 ========================#.##......#Magic: 5/5========================## ##..†......#AC: 2Str: 13#.### #..#.......#EV: 10Int: 13###....##.##.......#SH: 0Dex: 7...............#..##XL:  2 Next:  8% Place: Dungeon:1.^.^^..@^^........#Noise: ---------  Time: 259.7 (1.0).#.#.#._.#.#.#....##a) -1 spear (flame)[0;1 s:jn0m# #####.#.#.....##Nothing quivered.#P#..#....###.#...##...####..# P#.....#....... ..P# ##...##........# .... ....##.......#.. ... #..##...........  _You kill the quokka! _You see here a quokka corpse.  You pick up Plato's Incunable of Spectres and begin reading...  You add the spell Kiss of Death to your library. _There is a faded altar of an unknown god here. _There are no items here. s:ju s:jv s:jz s:jK!s:j!s:j!s:j$!s:j&M _You can't go down here!#s:j0 ...####.##..## ##..†...### #..#...###....##.##.................#..#^.^^...^^........# .#.#.#.@.#.#.#....## # #####.#.#.....## .#P#..#....#s:j^1#.. ............. #s:j(:#s:j:%60 #s:j: _#s:j?#s:j6Cd _There is a faded altar of an unknown god here.#s:j  _You can't go down here! _There is a faded altar of an unknown god here.  This altar belongs to (a) Qazlal, (b) Gozag or (c) Lugonu, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.-s:j2@Qazlal Stormbringer Qazlal Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. Favour - Qazlal is neutral towards you. Granted powers:(Cost)Qazlal grants you and your divine allies immunity to clouds. You are surrounded by a storm. You can call upon nature to destroy your foes.(3 MP, Piety-)You can give life to nearby clouds.(5 MP, Piety--)The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. You can call upon nature's wrath in a wide area around you. (8 MP, Piety---)[!]: Overview|Powers|Wrath5s:j  Followers of Qazlal are protected from all clouds. As a follower of Qazlal gainsdivine favour, they are slowly surrounded by a loud storm. In addition to generating noise, the storm causes elemental clouds to appear near followers, blocks attacks, and (for the particularly devout) deflects incoming projectiles.Qazlal allows followers to incite nature against their foes, causing a localisednatural disturbance or, for particularly devout followers, a more widespread disaster. Followers of Qazlal eventually gain temporary resistances after takingdamage, and can give life to clouds, turning them into allied elementals. 5s:j] Qazlal likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Overview|Powers5s:j8  Qazlal does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Qazlal's wrath is swift and unmistakable. Sinners are stripped of their resistances and assaulted by furious elemental creatures, and Qazlal will createmighty thunderclaps to alert their foes. Qazlal's wrath lasts for a relatively short duration. Powers|Wrath5s:j Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. Favour - Qazlal is neutral towards you. Granted powers:(Cost)5s:jC 1Qazlal grants you and your divine allies immunity to clouds. You are surrounded by a storm. You can call upon nature to destroy your foes.(3 MP, Piety-)You can give life to nearby clouds.(5 MP, Piety--)The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. You can call upon nature's wrath in a wide area around you. (8 MP, Piety---)OverviewWrath9s:jI9s:j#.....#XJ0461B5429671 the Poker#####.....#Gnoll of Ignis *****.#.##......#Health: 29/29 ========================## ##..†......#Magic: 5/5========================#.### #..#.......#AC: 2Str: 13###....##.##.......#EV: 10Int: 13...............#..##9s:jSH: 0Dex: 7.^.^^...^^........#XL:  2 Next:  8% Place: Dungeon:1.#.#.#.@.#.#.#....##Noise: ---------  Time: 260.7 (0.0)# #####.#.#.....##a) -1 spear (flame).#P#..#....#Nothing quivered##.#...##...####..# P#.....#.........P# ##...##........# .... ....##.......#.. ... #..##........... #.. .............  _You can't go down here! _There is a faded altar of an unknown god here.  This altar belongs to (a) Qazlal, (b) Gozag or (c) Lugonu, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. to pray at altars.?s:j$  #..$### #.....# #####.....# #.##......# ## ##..†......# #.#####..#.......#####....##.##.......#?s:j^$ C#.........#..###.^.^^.@.^^........#.#.#.#._.#.#.## #####.#.#.....## .#P#..#....# ?s:j$ ##.#...##...### ..# P#.....#......P# ##...##....... ....###?s:j$ F... #..##?s:j+ ?s:jL, 21.7 (1 _?s:jq0 ?s:j22 @s:jOH  #..$###   #.....#   #####.....#   #.##......#   ## ##..†......#   #.#####..#.#   ####....##.##.#   #.#..##   #.^.^^@..^^.#   #.#.#.#._.#.#.#....##   #.#####.#.#.....##  .@s:jwP%# .#P#..#....#  .# ##.#...##...  ...# P#.....#  ##..P# ##...##   .... ....##.#   ... #..##@s:j\Y<2@s:j^@s:jaAs:jS #..$###  #.....#  #####.....#  #.##......#  ## ##..†......#  #.#####..#.#  ####....##.##.#  #.#..##  #.^.^^.@.^^.#  #.#.#.#._.#.#.#....##  #.#####.#.#.....##  .# .# ##.#...##...# ...# P#.....#. ##..P# ##...##. .... ....##.#. ... #..##.As:jAs:jQ&3As:jAs:j&As:jv 3As:j As:j As:js XAs:jY ,As:j As:jr [..~~ #..$###  #.....# #####.....#  #.##......# ## ##..†......#  #.#####..#.......# ####....##.##.......# #........@......#..## 5.7 (2As:j- #.^.^^...^^........# #.#.#.#._.#.#.#....## #.#####.#.#.....##.# .#P#..#....# .# ##.#...##...####...# P#.....##..P# ##...##.As:jb P.... ....##.#As:j As:j As:j Bs:jZBs:j[Bs:jl`Bs:jaBs:j Bs:j- Bs:jk Bs:j Bs:j Bs:j] BBs:j~ Bs:j Bs:jw Bs:j+ _..  .### ..~~  #..$###  #.....# Bs:jk  #####.....#  #.##......# Bs:j ) ## ##..†......#  #.#####.@#.......# Bs:j 7Bs:j ####....##.##.......# #...............#..## Bs:j5 #.^.^^...^^........##.#.#.#._.#.#.#....###.#####.#.#.....## # .#P#..#....# #. .# ##.#...##...####.....# P#.....#Bs:jW "...#Bs:j Bs:jp Bs:j Cs:j0ICs:jNCs:j7Cs:jBCs:jCs:jCs:jCs:jj.. .### ..~~ #..$###  #.....# #####.....#  #.##......# ## ##..@......# 9 #.#####..#.......# Cs:jU ####....##.##.......# #...............#..###.^.^^...^^........##.#.#.#._.#.#.#....###.#####.#.#.....##Cs:j 9.# .#P#..#....# #..# ##.#...##...####...Cs:j=Cs:jCs:js _You see here a quokka corpse.Cs:j 3Cs:j Cs:j Cs:j n  You encounter a frilled lizard.Cs:j! #####.... .l.###...~~ #..$###  #.....# ####  #.### Cs:j! 9## ##..†#  #.#####..#.# ####....##.##.......##...............#..##.^.^^...^^........# l   frilled lizard (asleep)Cs:j! #.#.#.#._.#.#.#....##Cs:j! #.#####.#.#.....##.#P#..#....# Cs:j+" ,.Cs:jl& S.l0Cs:j, MlCs:j1 ,70.7 (1Cs:jX2 9_Cs:j#5 8 _The frilled lizard hisses angrily.Ds:jכ\######..... #...####.l.~~ #..$###  #.....# ####  #.##......# Ds:j3h## ##..†#  #.#####..  ####....##.##.......#  Ds:j_##...............#..##.^.^^...^^........#  Ds:j#.#.#.#._.#.#.#....###.#####.#.#.....##Ds:jK.lDs:j<1Ds:jƬDs:j.Ds:ja^ ######..... ####...~~~l.$## #### #.### ##..† #.#####..###....##.##.....................###^.^^...^^....  #.#.#.#._.Ds:jk  The frilled lizard hisses.7--=2Ds:jq Ds:js 3 _The frilled lizard bites you.Es:j6m .  You hit the frilled lizard. You burn the frilled lizard.Es:j`>(Es:jpA6123.5 (0.8Es:jFEs:jHR _You kill the frilled lizard!Es:j* IEs:j< Es:j=# Es:j;( BEs:j) Es:j* Es:j#+ Es:j$/ Es:j`/ V8=-Es:j0 Es:j5 w# .####### ...... #...########...~~~~~~##..@### -6.5 (3.0Es:jW6  #.....# #####.....#  #.#### ##..†  #.#####..Es:j6  ###....##.##.......# ...............#..#Es:j6 # .^.^^...^^........#Es:jm7 8-Es:j= Es:jP? > _You now have 43 gold pieces (gained 10).Fs:j QM## ...#######....... ######.@~~~~~~#...###~~~~ #.....# ######.....##........#..##Fs:j3 Fs:j +7.5 (1Fs:j} Fs:j[ Fs:j=M## ...#########........# #######~~~~~~####~~~~#.....# ##.###.......#8Gs:j1J ## ...######## #......@.# ####...####### #...~~~~~~# #...###~~~~ #.....# #######.....# #.##......#  ## ##..†......#  #.#####..Gs:j5R<9Gs:j#hGs:j5 Gs:jl5 Gs:jw9 Gs:j: Hs:jq  ## ...# #.# ####...####### #...~~~~~~# #...###~~~~ #.....# ## #####.....# #.##......# ## ##..†......#  #.#####..#.#Hs:j Hs:j| C=80Hs:jS Hs:j) Is:j>.##.# #.# ####...####### #...~~~~~~# #...##Is:j ?B#~~~~  #.....# ## #####.....# #.##......#Is:jR? ## ##..†......#  #.#####..#.#Is:j?Is:jFIs:jFT9=1Is:jKIs:j}MIs:je Is:j!f Is:jsf Is:j4m Is:jo Is:js BIs:j4t Is:jt Is:j%u Is:j z  #.## #....## #..@.....#3.5 (2 ####...####### #...~~~~~~# #...###~~~~ #.....# ## #####.....# #.##......# ## ##..Is:jtz †......#  #.#####..#.......#Is:jz Is:j~ Is:jb Js:jJs:j3Js:j Js:j]Js:jXJs:j9=Js:jJs:j(%# #.#### #....## #..#5 ####...####### #...~~~~~~#Js:j% #...###~~~~ #.....# ## #####.....# #.##......# ## ##..†......#  #.#####..#.......#Js:j%Js:jR&Js:ju*Js:j\,Js:j\eM# #### #...@###########........# ####...#######...~~~~~~#.#...Js:j^6.5 (1Js:j;  # #.#### #..@.## ####.# ####...# #...~~~~~# #...##~~~~ #.....# ## #####.....#  #.##......#  ## ##..†......#Js:jŔ Js:j &7Js:j Js:jڛ Ks:jD. ###.#.#. #. #.#### #.@..## ####.# ####...# #...~~~~~~# #...###~~~~  #.....# ##  #####.....#  #.##......#  ## ##..†......#Ks:j03Ks:j3&8Ks:jF8Ks:j9Ks:j ### #.. #.# #.# #.#  #@####  #....############........# ####...####### #...~~~~~~# #...###~~~~ #.....# ## #####.....# #.##......#Ks:jKs:jk&9Ks:jKs:jKs:j֢Ks:j]Ks:jKs:jKs:jIKs:j]Ks:jKs:jXKs:jKs:jKs:j###. 91.5 (2Ks:j.# .#### #....############........###..Ks:jKs:jKs:jLs:jILs:jULs:jULs:jBLs:jiLs:jLs:jLs:je######...~#3Ls:jЯ9~~~~# #~~~~#.# #~~#.#### #Ls:j6Ls:jͳLs:jkLs:j 4Ls:j Ls:jb Ms:j# #.@..~# #.#~~~~# #.###~~~~##.# #~#.#### ##..### 4.5 (1Ms:jMs:j Ms:j.?b# #..@.~# #.#~~~~# #.###~~~~# #.# ##~#.#### ##.## Ms:jEMs:jF&5Ms:jIMs:jKMs:jx IMs:j Ms:j3 A  You enter the shallow water.Ms:j Water  _Moving in this stuff is going to be slow.Ms:j~ Ms:j Ms:j Ms:jZ Ms:j ########....~###.#~~~~###Ms:j, #.###@~~~#300.3 (4.8#.# ###~~~~~~#.#### ####~~#....############........# ####...####### #...~~~~~~# #...###~~~~Ms:j s#.....# ##Ms:j Ms:jU Ns:j 3Ns:j2 Ns:j Ns:j Ns:jW nNs:j Ns:j< Ns:jR Ns:j Ns:j Ns:j P########....~## #.#~~~~### #.###~~~~#####~~#.# ###~@~~~~~~~5.1#.#########~~~###....########## Ns:j >####........# #######...~~~~~~##...###~~~~#.....# #######.....#Ns:j Ns:j Ns:jT Os:j43Os:jOs:jOOs:j޿ Os:j Os:j Os:jB Os:j XOs:j Os:jE Os:j Os:j{ Os:j ,Os:jd Os:j] ####### #....~## ##.#~~~~### ~~~#.###~~~~#####~~~#.# ###~~~~@~~~~# 9.9#.#########~~~### #....########## ####........# Os:j Os:j Os:j Os:j Ps:j2~Ps:j~Ps:j)Ps:jPs:joPs:j֌BPs:jPs:jPs:jvPs:jُPs:j.Ps:jPs:jPs:jm####### ###....~## ~~## #.#~~~~### ###~~~####.###~~~~#####~~~#.# ###~~~# 14.7#.#########~~~### #....########## Ps:jof####........# Ps:j\Ps:jNPs:jUs:jUs:jUs:j.Us:jOUs:j0Us:jnUs:jUs:j ####### ##### #....~## ~~~## #.#~~~~### ##### #.###~~~~#####~~@~~~~~~#Us:jg7.9 (3.2 #.# ###~~~~~~~~~#####~~~ #.#########~~~ #....######### ####........#####...#######Us:j$#...~~~~~~##...###~~~~ #.....# ##Us:jǷUs:jUs:j!Us:j M###### ###### ...~## #~~~~## ~~~~### ###@~~#######~~~~#####~~~~~~~~~#Us:j  ###~~~~~~~~~#####~~~###~~~#### #....##########Us:je Us:j! ,9.5 (1.6Us:j $ Us:j% Vs:j48  ##### ####  #....~## #~@~~##  #.#~~~~### ###~~~#####  #.###~~~~#####~~~~~~~~~#  #.# ###~~~~~~~~~#####~~~  #.#########~~~### ~#  #....##############........#####...####### #...~~~~~~#Vs:jg?>21.1Vs:jCVs:jDVs:jVs:j9Vs:jVs:jVs:j4 Vs:j5 3Vs:j< Vs:j> Vs:jKC nVs:jC Vs:jD Vs:jF Vs:jF Vs:jBG Vs:jH Vs:joJ ,Vs:jJ Vs:jIO  ########## ..~## #~~~~## ~~~~### ###~~~##### ##~~~~#####~~~~~@~~~#7.5 (6.4Vs:jO X##~~~~~~~~~#####~~~~# ########~~~### ~### ..########## ~# #........# # ####...  #...~~~~~~#...###~~~~#.....# #Vs:j P "#Vs:jqP Vs:j5T Vs:jU Vs:j^\ Vs:j] Vs:j?` Vs:jzb Ws:j$Ws:jWs:j Ws:jWs:jWs:jeWs:jQ ######## ~## #~~~~## ~~### ###~~~#####Ws:jL6##~~~~~~~~~~~~~~#####32.3 (4.8 ######~~~### #~~### ## #~~~# .....# ~#### #...####### ~  #...~~~~~~# ###...###~~~~  #.....# ## ##.....#Ws:jWs:jWs:jC 2 ########~~~~# ###~~~#####~#####~~~~~~~~~### #~~~~~~~~~#####~~~~# Ws:jC ###~~~### #~@### ### #~~~# ......# ~~#### #...####### ##~ ...~~~~~~# ## #...###~~~~ #.....# ## #.....# .Ws:jxJ Ws:j@K ,3.9 (1.6Ws:jN Ws:jP Xs:jio ######## ~## #~~~~## ~~### ###~~~#####~~~#####~~~~~~~~~### ##~~~~~~~~~#####~~~~# ######~~~### #~~######## #@~~# .......# #~~~~~#### ##...##########~  #...~~~~~~# ##  #...###~~~~  #.....# ## ##.....#......# Xs:jVU†......#Xs:j%Xs:j%'5.5Xs:j)Xs:j*Xs:j($ ######### .~## #~~~~## ~~~### ###~~~##### #~~~~#####~~~~~~~~~### ###~~~~~~~~~#####~~~~######~~~### #~~### .################~~~# ........# #~~~~@#### ###...##########~~~~~#  #...~~~~~~# ####~~# #...###~~~~ ~~~#Xs:jس #.....# ##### ###.....#......# .†......# #.#Xs:j=7.1Xs:jXs:jYs:j#..P# ##...##........#..#... ....##.......#...# . ... #..##...........###...  #.. ......#..#_s:jN _s:jS _s:jT `s:j\`s:j,`s:jr`s:j `s:j `s:j`s:j|`s:j,`s:j`s:jM## ##..†......# #.#####..#.......# #....##.##.......# .............#..## .^^...^^........# .#.#._.#.#.#....##  #.#####.#.#.....##  .# .#P#..#....# #. `s:j>v.# ##.#...##.@.####...7 ..# P#.....#.........# ..P# ##...##........#..#... ....##.......#...# .  ... #..##...........###...  #.. .......#..# ♣.###.♣§§............### #. ♣.#<#.♣§§..#... .#..:♣##.##♣§§#.###.#.#`s:j`s:j `s:j!`s:j`s:j`s:j`s:j̲`s:j`s:jB`s:j`s:jݽ`s:jX`s:j`s:j.`s:j`s:j`s:j..##.##.......# ..........#..## ...^^........# #._.#.#.#....## . #####.#.#.....## #..  .#P#..#....# #...# ##.#...##...####...# P#.....#.........# # ##...##......@.#..# `s:j-90 ....##.......#...# . #..##...........###... #.. ..............#..#  ♣.###.♣§§............### #♣.#<#.♣§§§.......#.....#..:`s:j♣##.##♣§§§§......#.###.#.#  ##...##§§§§..............# ##.....#####.#.....##.....##`s:jt`s:j`s:jbs:jNbs:jՖbs:jbs:jTbs:jAXbs:jqbs:jbs:jbs:j%bs:jƯbs:jյbs:jbs:jbs:jbs:jbs:j,bs:jbs:jbs:jbs:jYbs:jzbs:jbs:jbs:jbs:j*bs:jbs:jKbs:j+bs:ji,bs:j\bs:j9 _Found 7 gold pieces.bs:jE3bs:j3bs:j@bs:jabs:jbs:jbs:jbs:jybs:jbs:j}bs:jbs:jIbs:jbs:j+  You pick up a parchment of Summon Seismosaurus Egg and begin reading...bs:j2..# #...# #...####...# # .. #.........# . #. .......#..# .# ##. .....#...# ##.# .. ........###...# .# .........#..# ##$# ...........#####..# bs:j*3.......#.....#..@# 403.3 (13.0) §......#.###.#.### §§.............# #.....##.....## .....#.....P....### .#.#.#.#.÷.PPP♣...#.. )..#.........♣♣.....# .....#..#.......##bs:jh3.# ..........>#bs:j<4bs:jB:bs:j<P _You add the spell Summon Seismosaurus Egg to your library.ds:jds:j%ds:jds:jHds:jids:jXds:j9ds:jds:jds:j,ds:jds:j,ds:jds:j## ... ..## ##..# ∆ ...# #...# ∆######...# # ......# . #.ds:j۸#..# .# ###.#...# ##.# #.. ###...# #.# .#..# ##7.3 (4.0) .ds:j ...#####.. ......#.....#...## ......#.###.#.## §.............ds:j2#....##.....## ....#.....P....##ds:je# #.#.#.#.÷.PPP♣...#..#.........♣♣.....ds:j8ds:jds:j= _You now have 50 gold pieces (gained 7).hs:j3hs:j.The floor.is:jis:j.##...XJ0461B5429671 the Poker ..## ##..# ∆Gnoll of Ignis *****. ...# #...#∆##Health: 29/29 ======================== ...####...# # ..Magic: 5/5======================== .........# . #.AC: 2Str: 13 ......#..# .# ###.EV: 10Int: 13 ....#...# ##.# #..SH: 0is:jܤDex: 7 .......###...# #.#XL:  2 Next: 12% Place: Dungeon:1 ........#..# ##@#Noise: ---------  Time: 407.3 (4.0) ..........#####..#a) -1 spear (flame) ......#.....#...##Nothing quivered ......#.###.#.### §.............# .#.....##.....## ....#.....P....### is:jĥ#.#.#.#.÷.PPP♣...#.. ..#.........♣♣.....#You enter the shallow water. _Moving in this stuff is going to be slow. _Found 7 gold pieces.  You pick up a parchment of Summon Seismosaurus Egg and begin reading... _You add the spell Summon Seismosaurus Egg to your library. _You now have 50 gold pieces (gained 7).is:jis:jwis:jis:jrks:jks:jFks:jks:jks:jks:jXks:j9ks:jks:jks:jSBks:jm##  ### ... ## ##..# ∆ # #...# ∆######...# # ..#....# . #.##..# .# ###..##...# ##.# #.@.#10.3 (3###...# #.###.#..# ##.# ks:jm...#####.. .....#.....#..## .....#.###.#.##.........#....##.....##.#.....P....###ks:jks:jls:j  .# .## # ... .. ## ##∆ .. #  ?## ##### ...# . ##.# .#..# .# ###@.##...# ##.# #...#..#ls:j###...# #.### J##..# ##.# .....#####..# ###.....#...#J   endoplasm (asleep)#.###.#.### ........#..##.....##ls:jT  You encounter an endoplasm.ls:jb)A1.3 (1ls:j7ls:j:d _Found a scroll labelled WETABI UCEU.ms:jF|  ##... ...#  ...## ... ... # ##∆ ... #  #?## ##### #...# . ##@# .#..# .# ###..# #...# ##.# #...#..# ###...# #.###.J##..# ##.# ##.....#####..# .###.....#...##.###.#.###......#J.J2 _The endoplasm quivers.os:j ##... ...#...##... ... # ##..# ∆#...# #?#####...# # #..# ......# . ##.# #..# .# ###.#...# ##.# #...#J.#...###...# #.###..#.#..# ##.# ##....#####..# .###.....#...## # ###.#.###........#####  The endoplasm freezes you.6---3 _You are frozen.ps:je .  You hit the endoplasm. You burn the endoplasm.ps:j)ps:jx7=--20=4.1 (0.8ps:jps:jM _You kill the endoplasm!ps:jps:j$ps:jps:jps:jvps:jBps:jps:jSps:jDps:j ps:j,ps:jps:j ps:joi8==ps:j$ps:j 78 #...#..#  ##... # #...# .## ...##.. ... #....# # ##..# ∆#....# # #...# #@##-8.1 (4.0 ps:j####...# # #..# ..# . ##.#..# ...#..# .# ###..##.... .#...# ##.# #...#..##.#. ....###...# #.###..# #ps:j$c#.# ##...###ps:j8-ps:j]ps:ja _h - a scroll labelled WETABI UCEUrs:jM. #..# #... # ##...# .##.# ....##... ...  ##..# ∆#.@..#rs:j #...# ##.##....# ####...# # #..# #.. ......# . ##.#..#.##....###rs:jrs:j+9.1 (1rs:j)rs:jrs:j2 rs:jj3 rs:j4 rs:j: rs:j< ,rs:j< rs:j#A Xrs:jD ;#~~~~~~~~~~#~~~# ################.# # #.### # #.... # #... # #..## # ##...# # # ######...# .##.# #......@.##....21.1 (2rs:jzE  ....##.#....#  ##..# #∆#....# # #...# ##.##....# .####...# # #..# ##.. .......# . ##.#..#rs:jBF ..# .# ###..##....#...# ##.# #...#.##.#.###...# #.###..# #rs:joF rs:j\K rs:jM ss:j;v#~#~~~# .##.# .# .# #.###. .# #.... .# #... .# #..## .# ##...# # ## ######...# .##.# # #.##.... ## ....##.#....# .## ##..# #$#....#.# #...# ..##.##....# ..####...# #.# #..# ##...# ... ##.#..#.#..# .#####..##.....#...# ##.# #...#..##.#. ......###...# #.###..# #ss:jss:j v9==2.1 (1ss:j$ss:j&+ _Found 14 gold pieces.ts:jRts:jts:jts:j ts:jgts:jts:j,ts:jts:j<ts:jts:jts:j{ts:jts:jp..##.###. ..##.... .# #... .# #..## ..##...# ########...# .##.##........##.... .##....##.#....# ..## ##..# #@#....# 5.1 (3 ...# #...# #..##.##....# .ts:j3..####...# #.###..# ##.........# ... ##.#..#....#..# .#####..##..#...# ##.# #...#..##.#...###...# #.###..# #.....#..# ##.# ##......#####..# .#ts:jts:jts:j[> _You now have 64 gold pieces (gained 14).us:jus:j[us:jlus:jus:jm 3us:j,n us:jLu us:jBw us:j{ =us:j)| us:j)~ us:jt~ us:j~ us:j# ##~~~~~~~~~~#~~~# ..################.# .#..# #.###...# #....#..# #.... ....# #..## ...#us:j  ##...# # #..## ######...# .##.#.# #..@.....##....8# #....##.#....# .## ##..## #.#....# us:j #....# #...# #..##.##....# ##...####...# #.###..# ##.. .#.........# ... ##.#..#us:ja 5.#..# .###....#...# ##.# #...#..##.#.###...# #.###..# #us:j us:jۉ us:j vs:j vs:j vs:j# vs:j ws:j*...################.# .#.##.###..# #....#.# #.....# #..##.##...# # .#..########...# .##.# ....###........##....ws:j\+.###...@##.#....# ..## ##..####.#....# .#....# #...# #..##.##....# .##...### #.###..# ##.. ..#......... ##.#..# #.#..# .#####..##....#...# ##.# #...#..##ws:j+.#.....###...# #.###..# #..#..# ##.# ##..ws:j2ws:j73+9.1 (1ws:j7ws:j9xs:j?5 Ixs:j< xs:j> xs:jB Bxs:jC xs:jC xs:j\D xs:jF xs:jhH ,xs:jI xs:jN ##.....##.###. #......# #....# †......# #......# #..##..# ##...# ##..##xs:jO ######...# .##.# ......#........##.... .#....## #....##.#....# #.....## ##.@####.#....#32.1 (3 xs:j[O #..#....# #...## #..##.##....# ...##...####...# #.###..# ##.. ....#.........# ... ##.#..#xs:jO [##..# .#####..##.... ##..# ##.# #...#..##.#. #.....###...# #.###..# #....#..# ##.# ##.. ♣§§....#####..# .##xs:jP xs:jU xs:jW ys:j.# #....# .†......# #.... #.# #..## #.##...# ##..########...# .##.#ys:jX^....###........##.... #.#....## #....##.#....# #.#.....## ###..####.#....# P#..#....# #..@## #..##.##....#.##...### #.###..# ##....#......ys:jU... ##.#..# ##.#..# .#####..##....#...# ##.# #...#..##.#.ys:j....###...# #.###..# # .ys:j..#..# ##.# ##..♣§§ys:ju...#####..# .## .♣§§§#.....#...## ys:jXys:j+3.1 (1ys:jys:jbzs:j V..†......#zs:jr  #.... .#.# #..## ##.##...# # .....#..#######zs:j .##.....###........##.... .#.#....## #....##.#....# zs:j .#.#.....## ###..####.#....# #P#..#....# ##...## #..##.##.... .#...##...###zs:j  #.###..# ##...#......... ##.#..# zs:j ##.#..# .#####..##....#...# ##.# #...#..##.#....###...# #.###..# #  .......#..# ##.# ##.. #.♣§§...#####..# .## #.♣§§§zs:j .#.....#...## ##♣§§§§......#.###.#.###zs:j zs:j &4zs:j* {s:j{s:j{s:j{s:j{s:j{s:jU{s:jX{s:j{s:j %##.##...# # ......#..########...# .## ^.###........##... #.#.#....##{s:jh#....##.#....# #.#.#.....## ###..####.#....# P#..#....# ##...## #..##.##... #.#...##...####...## #.###..# ## {s:j4P#.....#.........## ... ##.#..# #...##........#.@# .###..{s:j6.1 (2 ...##.......#...####.# #...#..##.##.{s:j..###...# #.###..#  .......#..# ##.# ##..{s:j= ##.♣§§............#####..# .# {s:jp<#.♣§§§#.....#...## # .##♣§§§§#.###.#.### ..##§§§§§.............{s:j^# ...#####.#.....##.....{s:jh{s:j?{s:j|s:jI|s:jZ|s:jR$|s:j$|s:j~(,|s:j)|s:j*|s:j*|s:j1^^.####........##. _.#.#.#....##....##.#.... ###.#.#.....######.#....#  .#P#..#....# ##...## #..##.##. |s:j2 ###...####...## #.###..#  P#.....#.........## ... ##.#  #.....#..# .#####..##.  ....##.|s:jI2.#...####.# #...#..#  #.......@###...# #.###..#8|s:j29 ..............#..# ##.# ###.♣§§.....#####..# . .#<#.♣§§§|s:j3k.#.....#...####♣§§§.......#.###.#.### #...##§§§...............#....#####.#.....##.....##|s:j[3....# #.....#.....P....###...#...#.#.#.#.÷.PPP♣...#..|s:j3|s:jL9|s:j:|s:j" Q}s:j'I}s:j/}s:j2}s:j2}s:j5}s:jz6}s:j9}s:j:}s:j:}s:j@p##.#.## ###..####.#....# }s:j A .#P#..#....# ##...## #..##.##...#...##...####...## #.###..#  P#.....#.........## ... ##.#..# }s:jIA##...##........#..# .#####..##.. ....##.......#...####.# #...#..## #..##...........###...# #.###..#  ....}s:jA...#..# ##.# ##.. ###.♣§§..#####..# 40 #<#.♣§§§#.....#...## # #.##♣§}s:jA'.#.###.#.### ..##§§§...............# }s:jBL....#####.#.....##.....## .....# #.....#.....P....###}s:jNB...#.#.#.#.÷.PPP♣...#..#..)..#.........♣♣.....##.......#..#.......##.#}s:jB}s:jMI}s:jJ~s:j|~s:jPX~s:j.......# ###........##.... #.#....## #....##.#....# .#.....## ###..####.#....# P#..#....# ##...## #..##.##.. #...##...####...## #.###..# .#.........## ... ##.#..# ..##........#..# .#####..##.... .##~s:jX.#...####.# #...#..##.#...........###@..# #.###..# # 3.1 (3 ..............#..#####.# ##.. .♣§§............#####..# .## .♣§§§.......#.....#...## #♣§§§.......#.###.#.### ~s:j##§§§...............######.#.....##.....### #.....#.....P....####...#.#.#.#.÷.PPP♣...#..~s:j ~s:j~s:j~s:j1~s:j~s:j~s:j~s:j~s:j~s:j,~s:jX~s:j~s:jO~s:j~s:j~s:j ~s:j ~s:j2#..## ###...# .##.# .....# ###........##.......## #....##.#....# ~s:j7l#.....## ###..####.#....# ..#....# ##...## #..##.##....# ##...####...#####.###..# ##....###.... ##.#..# ##.# #.#####..##.... .~s:j#...####@# #...#..##.#. 6###...# #.###..# # ....#..#####.# ##.. ~s:jq§§......#####..# .#~s:jm# §§§.......#.....#...##~s:j, # ~s:j@§§§.......#.###.#.## §§§...............# ~s:j]####.#.....##.....## ~s:ja# #.....#.....P....###~s:j~s:j~s:j|s:j s:j 3s:j? s:jL s:j s:jj ns:j F...#  #..##  ##...# # .#..##  ######...# .##.# ....# ###........##......## #....##.#....# ...## ###..####.#....# s:jq #....# ##...## #..##.##....# .##...####...#####.###..# ## ..#.........###.@..###.#..# 8.1 (2 ##..# #.#####..##.... #...####.# #...#..##.#. ..###...# #.###..# ....#..#####.# ##..s:j K.....#####..# .##.#.....#...## # §§.......#.###.#.# §§...............#s:jk s:j s:j s:jRGs:jGs:jHs:j\s:ja# #....# # #.... ..#  #..## #  ##...# # ## #####...# .##.## ......##.... ..## #....##.#....# ..## ###..####.#....# ..# ##...## #@.##.##....#51.1 (3####...#####.###..# ##.. #...###....###.#..# #..# #.#####..##....#...####.# #...#..##.#. .###...# #.###..# # ...#####.# ##.. ....#####..# .## .......#.....#...## #:j.b#49ms:jds:jfs:jVP Is:jvV s:jQX s:j\ Xs:j^ ,s:j^ s:ja ,s:jb s:jg &##~~~~~~~~~~#~~~# ################.# .## #.###. s:jHh W# #....# #  #.... #  #..## s:juh #  ##...# # ## ######...# .##.# s:jh # ###.....@..##.... 4s:jh 3# #....##.#....# .## ###..####.#....# s:jh # ##...## #..##.##....####s:ji #.###..# ##....###.#.s:jKi 8##..# #.#####..##..#...####.# #...#..##.#.###...# #.###..#s:j}i s:j4j s:jo s:jq s:js:js:js:j s:j i  You encounter a hobgoblin.s:j~~~~#######~~### #~~~~~~~~~~#~~~#.# # ################.# .# # #.###. # s:jZ#....# # #.... # ..##   #  ######.@.# .##.# ###........##.... # #....##.#....# s:j## ###..####.#....##  #..##.##....#######.###..#g##..g   hobgoblin (asleep)..###....###.#..#.#..# #.#####..##....##.# #...#..##.#.s:jz&0s:j#25.1 (1 _s:jE$s:j%s:jO,########~~~~~# ~~~~#######~~## ~~~~~~~~~~#~~~#.# ###############.# .#####...#.. #..##  ##@..# # #s:j ######...#..##.# ###........##.... #....#.# # ## ###..####.#....# ##...## #..##.##....# .####...#####.###..#g##..s:jj...###....###.#..#..#..# #.#####..##....s:jgs:j&6s:js:j<s:j A stone wall. A harder obstacle than rock walls. Only the mightiest magic can shatter stone walls.s:j s:j ########~~~~~#XJ0461B5429671 the Poker ~~~~#######~~###.#Gnoll of Ignis *****. #~~~~~~~~~~#~~~#.# #Health: 29/29 ======================== ################.# .##Magic: 5/5======================== ##.###..AC: 2Str: 13 ##....#EV: 10Int: 13 ##....SH: 0Dex: 7 s:j i##..##XL:  2 Next: 20% Place: Dungeon:1 ###@..# #Noise: ---------  Time: 456.1 (1.0) #######...#..##.#a) -1 spear (flame)###........##....Nothing quivered ##....##.#....# # ## ###..####.#....# .# ##...## #..##.##....#g   hobgoblin (asleep) .####...#####.###..#g##.. .......###....###.#..# ....#..# #.#####..##....You hit the endoplasm. You burn the endoplasm. _You kill the endoplasm! _h - a scroll labelled WETABI UCEU _Found 14 gold pieces. _You now have 64 gold pieces (gained 14). _You encounter a hobgoblin.s:j8 s:j s:j] s:j8 s:jM #~~~~~#### ########~~~~~# ~~~~#######~~## ~~~~~~~~~~#~~~#.# # ###############.# .#####..#..# #@.##  ##...# # # ######...#..##.####........##....##.#....#g#..###.#..#s:jώs:jg&7s:j%s:js:j) s:j 3s:j s:j@ s:jޡ s:j< Xs:j s:j1 s:j s:j s:jd s:jެ s:j s:j< s:j s:j˰ s:j s:j s:jC s:jF s:j& s:j s:j˶ s:jg r #~~~~##  ###~~~##### ##~~~~~~~~~### ~~~~#####~~~~# ~~### #~~### ### s:j̻ ########~~~# #.. #~~~~~##### #.# #######~~~~~# #.# ~~~~#######~~###@# 63.1 (6~~~~~~~~~~#~~~#.# #########.# .##. s:j # #.###.... #....#s:jf -s:j Y#....# s:j k##..##....s:jܼ  # ##...# . s:j a# ######...#..##.#s:j s:j s:j7 s:j s:jr s:j s:jt s:jA4s:j^s:js:j  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Fiery ArmourPiety--0%  b - Foxfire SwarmPiety---0%  c - Rising FlameNone0% [?] toggle between ability selection and description.s:j0s:j s:j8 #~~~~##XJ0461B5429671 the Poker###~~~#####Gnoll of Ignis *****. ##~~~~~~~~~###Health: 29/29 ======================== ~~~~#####~~~~#Magic: 5/5======================== ~~### #~~### ###AC: 2Str: 13 #########~~~# #..EV: 10Int: 13 # #~~~~~##### #.#SH: 0Dex: 7 ########~~~~~# #.#XL:  2 Next: 20% Place: Dungeon:1 ~~~~#######~~###@#Noise: ---------  Time: 463.1 (0.0) #~~~~~~~~~~#~~~#.# #a) -1 spear (flame) ################.# .##.Nothing quivered ##.###.... ##....# ##....# ##..##.... ##:j740m#...# ##. #######...#..##.#You hit the endoplasm. You burn the endoplasm. _You kill the endoplasm! _h - a scroll labelled WETABI UCEU _Found 14 gold pieces. _You now have 64 gold pieces (gained 14). _You encounter a hobgoblin.s:jP  Okay, then.s:j,s:js:j. _s:j'3s:j(s:j>0s:j2s:j3$ _s:j8ns:j9s:j;,s:j<s:jB/  ######  #~~~~##  ###~~~##### ~~~~~~~~~### ~~~~#####~~~~# ~~### #~~### ######### #########~~~# #@.......6.1 (3s:jBk #~~~~~##### #.#..##.#~~~~~# #.# .# ~~~~#######~~###.# .. #~~~~~~~~~~#~~~#.# ## ################.# .##...#..s:jJCs:jGs:jGIs:js:jA rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong; s:j~ All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.” s:jO -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.s:js:j4@XJ0461B5429671 the PokerGnoll of Ignis *****.######Health: 29/29 ========================#~~~~##Magic: 5/5========================###~~~#####AC: 2Str: 13 ##~~~~~~~~~###EV: 10s:jInt: 13 ~~~~#####~~~~#SH: 0Dex: 7 ~~### #~~### #########XL:  2 Next: 20% Place: Dungeon:1 #########~~~# #@.......Noise: ---------  Time: 466.1 (3.0) # #~~~~~##### #.#..##.#a) -1 spear (flame) ########~~~~~# #.# .#s:j^pNothing quivered ~~~~#######~~###.# .. s:jw#~~~~~~~~~~#~~~#.# ## ################.# .##. ##.###.... ##....# #s:j #....# _You kill the endoplasm! _h - a scroll labelled WETABI UCEU _Found 14 gold pieces. _You now have 64 gold pieces (gained 14). s:jҵw_You encounter a hobgoblin. _Okay, then.s:js:js:j8s:js:j s:jx A rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.s:jFs:jXJ0461B5429671 the PokerGnoll of Ignis *****.######Health: 29/29 ========================#~~~~##Magic: 5/5========================###~~~#####AC: 2Str: 13 ##~~~~~~~~~###EV: 10Int: 13 ~~~~#####~~~~#s:jmSH: 0Dex: 7 ~~### #~~### #########XL:  2 Next: 20% Place: Dungeon:1 #########~~~# #@.......Noise: ---------  Time: 466.1 (0.0) # #~~~~~##### #.#..##.#a) -1 spear (flame) ########~~~~~# #.# .#s:jϵ Nothing quivered s:j~~~~#######~~###.# .. #~~~~~~~~~~#~~~#.# ## s:j################.# .##. ##.###.... #s:jI#....# ##....# _You kill the endoplasm! s:jp_h - a scroll labelled WETABI UCEU _Found 14 gold pieces. s:j_You now have 64 gold pieces (gained 14). _You encounter a hobgoblin. _Okay, then.s:j s:js:js:jVs:j: 4s:j< s:jS> s:js:js:j>s:js:js:jϽEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)c - a +0 hand axe Armour (go to first with [) s:j} b - a +0 robe (worn)d - a +0 ring mail  e - a +0 leather armour[?] describe selected [!] equip|wield|wear[tab] equip|unequip s:jos:j<s:jXJ0461B5429671 the PokerGnoll of Ignis *****.######s:jURHealth: 29/29 ========================#~~~~##Magic: 5/5========================###~~~#####AC: 2Str: 13 ##~~~~~~~~~###EV: 10Int: 13 ~~~~#####~~~~#SH: 0Dex: 7 s:j`~~### #~~### #########XL:  2 Next: 20% Place: Dungeon:1 #########~~~# #@.......Noise: ---------  Time: 466.1 (0.0) # #~~~~~##### #.#..##.#s:ja) -1 spear (flame) ########~~~~~# #.# .#Nothing quivered ~~~~#######~~###.# .. #~~~~~~~~~~#~~~#.# ## s:j+P################.# .##. ##.###.... ##....# ##....# _You kill the endoplasm! s:jq*_h - a scroll labelled WETABI UCEU _Found 14 gold pieces. _You now have 64 gold pieces (gained 14). _You encounter a hobgoblin. _Okay, then.s:j%  s:j<+Okay, then.s:js:js:j. _s:jPs:js:jDs:js:jes:j" _s:j)  ##### ~~~~## ##~~~##### ~~### #####~~~~# ### #~~### ##~~~# #..8.1 (2  #~~~~~##### #.#..##.#..~~~~~# #.#..# #######~~###.###.. ~s:jJ*k#~~~#.# .##.# .##. #.###.... #....## s:j.s:j0s:jV3s:jWs:j(_s:j4dXs:jd,s:j$es:jxfs:jhs:j i,s:jn ## ~~##### ### ####~~~~#  #~~### ###~~~# #...71.1 (3 ~~~~##### #.#..##.#..##~~~~~# #.#..# ## # ######~~###.###..#~~~#.# .##.# .##.#.###....#....## s:j{ns:jqs:jss:js:js:jLs:jHs:jds:j#Bs:jS$s:j$s:j%s:j's:j(k  You encounter a ball python.s:j%-I #### ### ~~~~# #~~### ###~~~# #...s:j-##### #.#..##.#..##.#. ~~~~~# #.#..#.##..# ~~###.###.. .##..#~~~#.# #.##S .##.# ..##. .#S   ball python (constriction, asleep)#.###.... .#....##.# # s:j0S3.1 (2S.s:j\16S.s:j6OS)s:j63=4.1 (3s:j:s:je<5 _The ball python hisses angrily.s:j؁ #### ~~~### #~~~~### #################~# #................ ~##### #.#..##.#@.##.#.. ~~~~~# #.#..#.##S.# ###~~###.###.. .##.. ~~~#~~~#.# #.##. .## ########.# ..##. . #.###.... ....##.# #.###....s:jZR  The ball python bites you but does no damage.s:j'+5.1 (1s:js:jX _The ball python barely misses you.s:jF †You hit the ball python. You burn the ball python.s:jM)s:jP359 (0.8s:jUs:jWO _You kill the ball python!s:j|, #### ~~~### #~~~~### #################~# #................ ~##### #.#..##.#..##.#.. ~~~~~.##@.# ###~~###.###....##....# ~~~#~~~#.# #.##. .##..## ..s:j'-Q##...# ##.s:j+3s:j35-6.9 (1.0s:j< _You see here a ball python corpse.s:js:j8-s:js:js:j{ s:j s:j s:j s:j s:j P _s:jD s:jñ s:j s:jU s:j s:j s:j s:j a ## ~~# ### ##################### #...........@.......s:j+ i9.9 (3 #.#..##.#..##.#..##.s:j[ # #.#..#.##†.# ## # ~~###.###....##....# s:j #~~~#.# #.##. .##..# #####.# ..##. .# .s:jѽ #.###.... ..#....##.# ###....#.#s:jO s:j s:j* s:j 3s:j s:js:js:je _Found 5 gold pieces.s:jys:js:js:j% #  ##  #...$81.9 (2 #.#..##.#..##.#..##. # #.#..#.##†.#.##..# ###.###....##....##.. ~~#.# #.##. #.##..#.##.# ..##. ..# . ##.###....##..s:j&b#....##.# .## s:j.'s:j+s:j)-s:jG s:jG s:jH s:jW s:jr 6# #..$..3.#..##.#..##.#..##.#..#.#..#.##†.#.##..# .###....##....##.. #.# #.##. #.##..#.##.# ..##. ..##. ..# #.###....##.... .. #....##.# .##.# ## s:jKs:js:jls:j$s:jds:js:j,s:jԳs:jGs:js:j .$..5.##.#..##.#..##.#..##..#.##†.#.##..# ## ###....##....##.. #.##. #.##..#.s:jdo## ..##. ..##. ..###....##.... .. ...##.# .##.# ## s:j s:js:j˿s:jHs:js:js:jJs:js:jPs:j:Bs:jIs:js:jns:js:js:js:ji=         ....#  8.9 (3 .##.#..##.#..##.#..##.#  s:j.#.##†.#.##..#.##..#  #....##....##.. ##.. #.##. #.##..#.## .## ..##. ..##. ..# #   #s:j....##....##..    .s:j##.# .##.# .##    .#.#   s:js:j"s:j= _You now have 69 gold pieces (gained 5).s:j} s:j} s:j_~ s:jˆ s:j> s:j| Bs:j- s:j s:j s:j          #  90.9 (2 #.#..##.#..##.#..##.#  #†.#.##..#.##..#  ...##....##.. .##..  ##. #.##..#.##. .##  ##. ..##. ..##. .#  ...##....##.... .. #.# .##.# .##.# ##   s:j s:j s:jv3s:jvs:j~s:j,s:jns:j         #  2.##.#..##.#..##.#  #†.#.##..#.##..# ## .##....##....##..  . #.##..#.##. .##  . ..##. ..##. .#  .##....##.... ..  # .##.# .##.# ##    s:js:j͑s:j9%  s:j9    s:j.:################## .................#  ##.#..##.#..##@# s:ja: †.#.##..#.##..#.##  ##....##....##.. s:j:{  #.##..#.##. #.## s:j: ..##. ..##. ..#  ##....##....##..   .##.# .##.# .##   .   s:j"BA3.9 (1s:j s:j4s:jqs:js:j~      ################### ..................# #..##.#..##.#..##.# #†.#.##..#.##..#@## .##....##....##....# . #.##..#.##. #.##..# . ..##. ..##. ..# .#.# .##....##....##.. # #  .##.# .##.# .##  .  .## . s:j s:j &4s:jV s:jˋ s:j\    ################## .................# # ##.#..##.#..##.# .# †.#.##..#.##..#.##..# ##....##....##..@.#  #.##..#.##. #.##  ..##. ..##.#..# .#.# ##....##....##.. .# #   .##.# .##.# .## #.   . . ## ##   # 5s:jB    ################# ................#### .##.#..##.#..##.#..#  .#.##..#.##..#.##..#  #....##....##....##  #.##..#.##. #.## ..##. ..##.#..##.#.# #....##....##....# #  .##.# .##.# .##.#.   . .# .  ##.. ##  .#  ..  s:jcC ( s:j>J s:jJ &6s:jN s:j

_You now have 81 gold pieces (gained 12).s:j=s:jS>s:j>s:js:jGs:j: ns:j s:j:##.# .##.#..##.#..#  #..#.##..#  . ##....###  #..#.##..# s:j/ #..##.#.#  ##....###  #..##.#..#  #..#.##..#  ##...@### 9.9 (2 #.##..#  .. #.#.#  ##. ..###  .#.  .# .  . # .#s:j`)  s:js:js:j]s:jvd #..#.##..#  . ##....###  #..#.##..#   #..##.# ##....###  #..##.#..#  #..#.##..#  ##....###  .##.@#  .. #.#.# ##....###   ##.#.  .# .  .. #  #.#  ..   s:j}B10.9 (1s:js:js:j!10. ##....###  #..#.##..  #..##.#.#  ##....### ..##.#..#  #..#.##..#  ##....###  #.##..#  .. #@#.# ##....### #..##.#.  # .# .. . ### #.#   .. ##.  s:j?8s:j8&1s:j<s:jD>s:j$4s:j.s:js:j s:ja s:j] s:jս s:jN # #..##.#.#  ##....### ..# .##..#.##..# #...##....### ...#.##..  #..##.#.# #....### .#..##@#..# 4.9 (3 #.##..#  #.. ###  #.#    #.      s:jV. ##....### #..##.#..# #.##..#.##..# .# ...##....### .. #..#.##..  #..##.#.# . ##....### #...##.#..# # # #@##..#  #....### s:j #.##..#  .. .#.# ##. # #  .#  . ##  s:j4∆5.9 (1s:j? ##..##.#...##..#.# .#..##....##. #..#.##..#  ## #..##.#.# ...##....## #.#..##.#..# #..#.##..# #.@..##∆##..#  #.. .#.##  s:js:j^&6s:js:jis:j s:jls:js:js:j =..#...##....### .. .  ##.#..##.#.#  ..##....### .#.# #..##.#..#  #.#.##..#.##..#  .... #....### ∆ #..#.##..# # .#.# 9.9 (3 ##....# #  .##.#..#  .. ## # ###   s:jS4s:jDUs:j_Ws:jo.# ...##....### #.. #..#.##..# # ##.#..##.#.# . ..##....### #.#.s:j # #..##.#..#  #.#.##..#.##..# . ....##....### #s:j ∆ #..#.##..# #s:j #@.# .#.#  ##....# #  .##.#..#  .. ## # s:j7: ###  s:jZ   s:jds:j%20.9 (1s:js:js:j #  .##..#.##..# ....#...##....### g##.. #..#.##. # ##.#..##.#.# ... ..##....### ##.#. # # #..##.#..# # # #..#.##..#.##..# ..#....##....### .##∆ #.@#.##.  ##.#..# .#.# ...##....# # ##.# .##.#..# .# .. ## # ## ###    s:j s:jL &1s:jm s:j2 s:j[s:j\s:j\s:j\fs:jAjs:jjs:jo _Found a scroll labelled WETABI UCEU.s:jqs:jaqs:jrs:j xi..##.# #..##.#..# # # .##..#.##..# ##....# ...##....### g##.. #..#.##..# #..# ##.#..##.#.# ... ..##....### ..##.#. # ## #..##.#..# # ##.##..#.##..# ##.. #..@.##....### 3.9 (2  .##s:jxk#?##..#.##..# ##. #.#..# .#.#  ...##....# # ##.#..##.#..# .# .. ## ### ### s:j2ys:j ~s:js:j s:jg s:j s:j s:jd s:j Bs:j( s:jz s:jc s:ja ..##.# #..##.#..#..# # .##..#.##..# #.##....# ...##....### #..#g##.. # #..#.##..##..# ##. ##.#..##.#.# ..##.... ..## ..##....### .#..##.#. #..##.#..##.#..# ##..# # #..#.##..#.##..#  ##.. #@...##....###5 .##s:j  #?##..#.##..# # #..##.#..# .#.# ##....##...# # .##.#..##.#..#. .# .. ## #### ### .. .#s:j s:j s:j s:jz!A scroll labelled WETABI UCEU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (g)o to location.s:js:j....##.##..##.#..#XJ0461B5429671 the Poker ....# #.##..#.##..#Gnoll of Ignis *****. #.##....#...##....###Health: 29/29 ======================== #..#g##.. # #..#.##..#Magic: 5/5======================== #.#..# ##. ##.#..##.#.#AC: 2Str: 13 ..##.... ..## ..##....###EV: 10Int: 13 .#..##.#. #..##.#..##.#..#SH: 0s:jDex: 7 ##..# # #..#.##..#.##..#XL:  2 Next: 25% Place: Dungeon:1##..#@...##....###Noise: ---------  Time: 525.9 (2.0).###?##..#.##..#a) -1 spear (flame)##..##.#..# .#.#Nothing quivered##....##....# #.##.#..##.#..#. .# .. ## #s:jR#### ### .. .# s:j!_You see here a ball python corpse. _Found 5 gold pieces. _You now have 69 gold pieces (gained 5). s:jEK_Found 12 gold pieces. _You now have 81 gold pieces (gained 12). s:joO_Found a scroll labelled WETABI UCEU.s:jcs:j s:jYs:js:j{  .##..#.# #.##....#..##....##.#g##.. # #..#.##..# #..# ##. ##.#..##.#.# ..##.... ..## ..##....## .#..##.#. #..##.#..##.#.. s:j>|##..# # #..#.##..#.#  ##.. #....##....## .####..#.##..#  # #..##.#..# .#.# ##....##....# .s:j|C### #s:j6.9 (17.9 (2s:jds:jԙm _h - 2 scrolls labelled WETABI UCEU (gained 1)s:jYl  You encounter a frilled lizard.#.##....#..##....##.#g##.. # #..#.##..# #..# ##. ##.#..##.#.# ..##.... ..## ..##....## .#..##.#. # #..##.#..##.#.. ##..# # .#.##..#.##..#.#  ##.. .... #....##....## .## #l.#.##..#.##..#  # #.@##.#..# .#.# ##....##....#  .##.#..##.#.... .##..# ## .#### ### .... l   frilled lizard (asleep) .### #s:jN.l0s:j=l==8.9 (1s:jN _The frilled lizard hisses angrily.s:jzr#.##....# ...##....### ##..#g##.. # #..#.##..# ##.#..# ##. ##.#..##.#.# #..##.... ..## ..##....### ..#..##.#. # #..##.#..##.#..##..# #..#.##..#.##..#.##..# # ##.. ....##....##....### # .## #.l#.##..#.##..# # # #@.##.#..# .#.# ##....##....# # .##.#..##.#..# .. .##..# ## # # .#### ### #.. .. ..# ## .# >#s:jF{s:jf~.-9s:js:jF _The frilled lizard bites you but does no damage.s:js:jFp6----30.6 (0.7s:j;s:jp _You miss the frilled lizard. The frilled lizard bites you.s:j †You hit the frilled lizard. You burn the frilled lizard.s:j (s:j 091.3s:j s:j R _You kill the frilled lizard!s:jT.#....#  .##..#.##..# .##.##....# ...##....####..#g##.. # #..#.##. ###.#..# ##. ##.#..##.#.# ##..##.... ..## ..##....### ...#..##.#. # #..##.#..##.#..# .###..# #..#.##..#.##..#.##..# .# ##.. #....##....##....### .# .## #.@#.##..#.##. ## #s:jŦ'#.#..##.#..# .#.# #...##....##....# ###.# .##.#..##.#..# .# .. .##..# ## # ## s:j,U#S .#### ###S   ball python (constriction, asleep) .#..# .. ...### #.#s:j S.  You encounter a ball python.s:jOS)s:j#5-2.3 (1.0s:js:j*. _The ball python hisses angrily.s:ji{ _You see here a frilled lizard corpse.s:jl !.##.##....# ...##....####..#g##.. # #..#.##.. .###.#..# ##. ##.#..##.#.#s:j .##.... ..## ..##....### #...#..##.#. ## #..##.#..##.#..# #.###..# #..#.##..#.##..#.##..# #.# ##.. #....##....##....### ..# .## #.†#.##..#.##..#  #@#..##.#..# .#.# #....##....##....# # #..##.#..##.#..##.#..# ## S# .. .##..# ## # ####. .#### ### ..#.. #... ...# ### ##.# ..>#s:j= 7S.s:js:j`G-3 _s:j]s:js:j%#.###..#g##.. # #..#.##.. ..###.#..# ##. ##.#..##.#.# ####..##.... ..## ..##....###  #...#..##.#. ## #..##.#..##.#..#  #.###..#. #..#.##..#.##..#.##..# ##.# ##.... #....##....##....###.# .##..# #.†#.##..#.##..# # #..##.#..##.#..# .#.# # #..@.##....##....# # # #..##S#..##.#..##.#..# ## # .##..#.##..# ## # .### #. .#### ### ...#.. #......# ### .##.# ...># #.####s:j8  The ball python completely misses you. The ball python grabs you.  The ball python constricts you. The ball python bites you.3-----  0  =4Constr s:j;_ _The ball python constricts you.s:jA  You hit the ball python. You burn the ball python.s:j  The ball python is severely wounded.s:jy2---5.1 (0.8s:j8 s:j z _The ball python bites you. The ball python constricts you.s:j P  You closely miss the ball python.s:j s  The ball python is severely wounded.s:j h20---9s:j s:j z _The ball python bites you. The ball python constricts you.s:jJ †You hit the ball python. You burn the ball python.s:j3)s:j`--10 336.7s:jJs:jO _You kill the ball python!s:j  ..###.#..# ##. ##.#..##.#.# ####..##.... ..## ..##....##  #...#..##.#. ## #..##.#..##.#..###..#.##..#.##..#.##..#.# ##.# ##.... #....##....##....## #..# .##..#. #.†#.##..#.##..# ..## # #..##.#..##.#..# .#.# ### #....##....##....#  #..##@#..##.#..##.#.. ##s:jd # #.##..#.##..# ## #Nothing quivered .....##s:jj s:j 5-7.7 (1.0s:j s:j. x _You see here a ball python corpse.s:j[##.###..#g##.. # #..#.##. ...###.#..# ##. ##.#..##.#. #####..##....## ..## ..##....# # #...#..##.#..## #..##.#..##.#.. # #.###..#.##..#.##..#.##..#.##.. ###.# ##.... #....##....##....## ##..# .##..#. #.†#.##..#.##. ...## # #..##.#..##.#..# .#. .### #.@..##....##....# . #..##†#..##.#..##.#.. #. #.##..#.##..# ##### # #. .#### ### ♣...#.. #... ♣.....######s:j1\c.# ....>#.##s:j ds:jdp21=-8 _s:jjs:jks:j{ #.###..#g##.. # #..#.##...###.#..# ##. ##.#..##.# .#####..##....## ..## ..##.... .# #...#..##.#..##.#..##.#..##.# .# #.###..#.##..#.##..#.##..#.###.# ##....##....##....##....#..# .##..#.##.†#.##..#.##.. #...## # #..##.#..##.#..# .# #.### #@...##....##....# ..# #..##†#..##.#..##.# ..## #..#.##..#.##..# ##.### ####. .#### ### P♣...#.. #... ♣♣.....# ### ...##.# .....># #.#.####s:j Y9s:j #..##.##....# ...##.. ####.###..#g##.. #.. #..#.##. #....###.#..# ##.# ##.#..##. #.#####..##....## ..## ..##... #.# #...#..##.#..##.#..##.#..##.# ..# #.###..#.##..#.##..#.##..#.###.# ##....##....##....##.. ####..# .##..#.##.†#.##..#.##. .#...## # #@.##.#..##.#..# . .#.### ##....##....##.... #..##†#..##.#..##.#  #..#.##..#.##..# ## ....### s:j####. .#### ### PP♣...#.. #... .♣♣.....######.# ......>s:jK<Z40s:jUs:jbUs:jCVs:j _s:ja,s:je,s:jfs:jJg9=s:j+hs:jis:j?ls:jlK2=s:jms:jAos:jqs:jqs:jrs:jts:jvk  A hobgoblin comes into view.s:j|V ######...#..##.# #  ###........##....##  #....##.#....##.#. #..# ##..####.#....# #. .##..# ...## #..##.##....## ...##.####.###..#g##.. ##.. #..#. .###....###.#..##.# .##.# ##.# s:jY}.# #.#####..##....##....## . ####.# #...#..##@#..##.#..##.#..# ##...# #.###..#.##..#.##..#.##..# #..#####.# ##....##....##....##.#####..# #.##..#.##.†#.##..#....## #..##.#..##.#..##.#.. ###.#.### ##....##....##....##. g   hobgoblin (asleep) ......# .##.#.s:j}-.##†#..##.#..# #.....#. .##..#.##..#.##..#P....### ..## ####. .#### ###s:jX.g4.7 (4s:jMgs:j`J====5.7 (5s:js:j:+ _The hobgoblin shouts!s:j ##...# ##.#..# ######...#..##.#  ###........##....## #  #....##.#....##.#. #.. ###..####.#....# #. .##. #...## #..##.##....## ...## ...#####.###..#.##..# ##.. #..# ..###....###.#.g##.# .##.# ##. ..# #.#####..##.@..##....## ..# s:j1.####.# #...#..##.#..##.#..##.#.. ###...# #.###..#.##..#.##..#.##. .#..#####.# ###....##....##....#######..# #.##..#.##.†#.##..# .....#...## #..##.#..##.#..##. .###.#.### ##....##....##....# ....... .##.#..##†#..##.#.. ##. . .##..#.##..#.##..s:jYs:j18----=---6.7 (1s:jis:j[- _The hobgoblin hits you.s:jP=  You hit the hobgoblin. You burn the hobgoblin.s:jZ  The hobgoblin is almost dead.s:jZz9=------7.5 (0.8s:j`s:j=bW _The hobgoblin closely misses you.s:j߲N  You closely miss the hobgoblin.s:jrl  The hobgoblin is almost dead.s:jc7-8.2 (0.7s:js:j- _The hobgoblin hits you.s:j .You hit the hobgoblin. You burn the hobgoblin.s:j Rs:j 6419.0 (0.8s:j s:j M _You kill the hobgoblin!s:jJ  #..##.... .  ##...# ##..#. ######...#..##.  ###........##....## #  #....##.#....##.#. #  ###..####.#....#.##. .##. ##...## #..##.##....## . #...#####.###..#.##..# ##.. #..###....###.#.@##.# .##.# ##. #..# #.#####..##....##....## ..# ..####.# #...#..##.#..##.#..##.###...# #.###..#.##..#.##..#.##.#..#####.# ###....##....##..#####..# #.##..#.##.†#.##. #.....#...## #..##.#..##.#..##. #.###.#.### ##....##....##....# ........s:jK a .##.#..##†#..##.#s:jsQ L-50.0 (1.0s:jV s:j X s:j##...# ###..######...#..##.#  ####........##....###....##.#....##.#. #.. ###..####.#....#.##. .##. #...## #..##.##....##...## ...#####.###..#.##..# ##.. # ..###....###.#..##.# .##.# ##.#s:j&o# #.#####..##.@..##....## ..# .####.# #...#..##.#..##.#..##.#.. ###...# #.###..#.##..#.##..#.##...#####.# ###....##....##....##.#####..# #.##..#.##.†#.##s:jT.#...## #..##.#..##.#..##.# .###.#.### ##....##....##....# .......# .##.#..##†#..##.#.. ##.....#s:jO. .##..#.##..#.##.s:jV-1s:j(s:js:j ######...#..##.#  #..###........##....####....##.#....##.#. #.. ##..####.#....#.##. .##..# ...## #..##.##....##...## ..#####.###..#.##..# ##.. #..#. .###....###.#..##.# .##.# ##.#.. .# #.#####..##....##....## ..# ####.# #...#..##@#..##.#..##.#.. ##...# #.###..#.##..#.##..#.##..# #..#####.# ###....##....##....## ..#####..# #.##..#.##.†#.##..#..#...## #..##.#..##.#..##.#.. ###.#.### ##....##....##....##......# .##.#..##†#..##.#..# #.....#. .##..#.##..#.##..# ..P# ..## ####. .#### ###s:j s:j \8-2s:j s:j] s:j###........##....## ## #....##.#....##.#.. ###..####.#....#.##..##.. #...## #..##.##....## ...####.###..#.##..# ##.. #..#....###.#..##.# .##.# ## ..# #.#####..##....##....## ..#####.# #...#..##.#..##.#..##.#....# #.###..#@##..#.##..#.##.. .#..#####.# ###....##....##....# ..# #.##..#.##.†#.##..#...#...## #..##.#..##.#..## .###.#.### ##....##....##....## .......# .##.#..##†#..##.#. ##.....## . .##..#.##..#.##.. ...P....### ..## ####. .#### ## .÷.PPP♣...#.. #...s:jq<3s:js:jʵs:j  #....##.#....##.#..###..####.#....#.##..##...## #..##.##....## ...####.###..#.##..# ##.. #......###.#..##.# .##.# ## #..# #.#####..##....##....## ..####.# #...#..##.#..##.#..##.#....# #.###..#.##..#.##..#.## ..#..#####.# ###@...##....##....# ...# #.##..#.##.†#.##.. #.....#...## #..##.#..##.#..## #.###.#.### ##....##....##....# ........# .##.#..##†#..##.#. .##.....## . .##..#.##..#.## ....P....### ..## ####. .#### ## #.÷.PPP♣...#..## #........♣♣.....# ###s:j Y4s:js:j\s:js:jUXs:jG  You encounter a hobgoblin.s:jM##...## #..##.##....##...# #...#####.###..#.##..# ##.. #. ...###....###.#..##.# .##.# ### #.#####..##....##....## ..#####.# #...#..##.#..##.#..##.#. .###...# #.###..#.##..#.##..#.##...#####.# ###....##....##....# .s:j...#####..# #g#.##..#.##.†#.##. #.....#...## #.@##.#..##.#..## #.###.#.### ##....##....##....#.#..#Nothing quivered.. .##..#....g   hobgoblin (asleep)..# s:j.#.......##.# ###........>#s:jR.g5s:jMgs:jy9=====6.0 (2s:jw s:j+ _The hobgoblin shouts!s:j0 s:jn1 s:j7 s:j8 s:j R=---s:jd $8 (0.8s:j s:j T _You barely miss the hobgoblin.s:j †You hit the hobgoblin. You burn the hobgoblin.s:j(s:j|[50---7.6s:jYs:jM _You kill the hobgoblin!s:jn ##...## #..##.##....## ... ##...#####.###..#.##..# ##.. #.###....###.#..##.# .##.# ##. .#..# #.#####..##....##....## ...####.# #...#..##.#..##.#..##.# ..###...# #.###..#.##..#.##..#.##.#..#####.# ###....##....##.....#####..# #.#.##..#.##.†#.## .#.....#...## #@.##.#..##.#..##. .#.###.#.### ##....##....##.....# .##.#..##†#..##.# ..##.....## .. .##..#.##..#.##.P....### ...## ####. .#### .#.÷.PPP♣...#..## #....♣♣.....# ### ..#.##.# .###s:jnN.>#s:js:jr5-8.6 (1.0s:js&s:j *v _You see here a hobgoblin corpse.s:jCI s:jI s:jJ s:j3U s:jW s:jxX f20== _s:j\ ,s:jS] s:j] s:j)^ s:jf ...#####.###..#.##..# ##.. #..# ..###....###.#..##.# .##.# ##.# #.#####..##....##....## ..#####.# #...#..##.#..##.#..##.# ###...# #.###..#.##..#.##..#.##.. .#..#####.# ###....##....##...####..# #.#.##..#.##.†#.##..#...## #†.##.#..##.#..##.##.#.### ##.@..##....##....##-60.6 (2......# #...##.#..##†#..##.# ##.....## #... .##..#.##..#.##...P....####...## ####. .#### # .÷.PPP♣...#..## #.......♣♣.....# ### #.##s:jg # ##.>#  ##..#.#.####s:jn s:j###....###.#..##.# .##.# ##.#.. .# #.#####..##....##....## ..# ####.# #...#..##.#..##.#..##.#.. ##...# #.###..#.##..#.##..#.##..# #..#####.# ###....##....##....## ..#####..# #.#.##..#.##.†#.##..#..#...## #†.##.#..##.#..##.#.. ###.#.### ##....##....##....# .s:j^;.....# #...##@#..##†#..##.#.. #.....## #...#.##..#.##..#.##..# ..P##...## ####. .#### ### ÷.PPP♣...#..## #......♣♣.....# ###..##.#.>##.#.### #...#......s:js:jk+1.6 (1s:j s:j0 s:j ##.###..#.##..# ##.. #..#.# ###....###.#..##.# .##.# ##.#..# # #.#####..##....##....## ..##..#.# #...#..##.#..##.#..##.#..#.# #.###..#.##..#.##..#.##..# ###....##....##....##. .#####..# #.#.##..#.##.†#.##..#.# ...#...## #†.##.#..##.#..##.#..# ##.#.### ##...@##....##....##.. .....# #...##.#..##†#..##.#..#...## #...#.##..#.##..#.##.. .P....####...## ####. .#### ### .PPP♣...#..###...♣♣.....### ......##.# ........>##.#.####s:j <2s:j{ s:j s:jt##....###.#..##.# .##.# ##.#..#  #.#####..##....##....## ..##... ##.# #...#..##.#..##.#..##.#..## ...# #.###..#.##..#.##..#.##..#. .#####.# ###....##....##....##.. #####..# #.#.##..#.##.†#.##..#.## ..#...## #†.##.#..##.#..##.#..# #.#.### ##....##....##....##... ....# #...##.#@.##†#..##.#..#### #...#.##..#.##..#.##..# P##...## ####. .#### ### PPP♣...#..## #....♣♣.....# ###..##.#.>##.#.### ..#......=3s:js:js:j(.#####..##....##....## ..##.... #.# #...#..##.#..##.#..##.#..##.# ..# #.###..#.##..#.##..#.##..#.## #####.# ###....##....##....##.... ####..# #.#.##..#.##.†#.##..#.## .#...## #†.##.#..##.#..##.#..# . .#.### ##....##....##....##.... ...# #...##.#..##†#..##.#..##.### #...#.##.@#.##..#.##..# ####...## ####. .#### ### P♣...#..## #... .♣♣.....# ###..##.#.>##.#.### .#......##.#s:j(m21=4s:j+s:jf s:j s:jbs:js:js:js:jU##..##..# ##.. #..#.## ....### .##.# #####..##....##....## ..##.... .# #...#..##.#..##.#..##.#..##.# .# #.###..#.##..#.##.. ####.# ###....##....##....##....# ###..# #.#.##..#.##.†#.##..#.## #...## #†##.# #.### ##....##@...##....##....6.6 (2# #...##.#..##†#..##.#..##.#. s:jx..## #...#.##..#.##..#.##..# ## ...####...## ####. .#### ### P♣...#..###... ♣♣.....### ...##.#....># #.#.##s:j9##s:j' s:j!s:jpls:j#ms:jms:jvs:jys:jys:j'2==s:j7A.###..#.##..# ##.. #..#.##..# ###.#..##.# .##.# ##.#..##. ####..##....##....## ..##....##  #...#..##.#..##.#..##.#..##.#..#  #.###..#.##..#.##..#.##..#.##..#.# ###....##....##....##....## #..# #.#.##..#.##.†#.##..#.##..# ..## #†.##.#..##.#..##.#..# .# #s:jH## ##....##..@.##....##....# 8 # #...##.#..##†#..##.#..##.#..# ## #...#.##..#.##..#.##..# ## # .####...## ####. .#### ### ...#..## #... .....# ### .##.# ...># s:js:js:j;s:jh4s:js:j@s:j' s:j s:jB s:jk s:j s:j s:jB ,s:j ,s:j s:j s:j s:jW s:j s:jO s:j s:jN h3==s:j   You encounter a bat..##..#.# s:j ?#.# ###....##....##....##....### ..# #.#.##..#.##.†#.##..#.##..# .## #†..# .#.# ## ##....##....##....##....# #  #...##.#..##†#..##.#..##.#..#  #...#.##..#.##..# ## ####...## ####.#.#### ### ..#..## #..@# ....# ###.#.# ....># #..##s:j #### .##..#b   bat (asleep) #.#..###..# #.....##b[#....#s:j ^72.6 (4b$s:j $b.s:j $b.s:j Obs:j +3.6 (5s:j s:j < _Found a scale mail and 14 gold pieces.s:j# 4 ###....##....##....##....## ..# #.#.##..#.##.†#.##..#.##..# ## #†.##.#..##.#..##.#..# .#.# ## ##....##....##....##....#  #...##.#..##†#..##.#..##.#.. #.##..#.##..#.##..# ## ###...## ####.#.#### ### ..#..## #...# ..# s:j# ### ##.#  #....# ..>#..#######b.#...##. #.#..##....$[...s:jN& $b.s:j& #b.s:j?/ s:j'0 3=4.6 (1s:ji5 s:j7 P _The bat barely misses you.s:j  You barely miss the bat. You bite the bat.  The bat is heavily wounded.5.4 (0.8s:j _The bat closely misses you. The bat misses you. x2s:j [ †  You hit the bat. You burn the bat.s:j )s:j h4=46.2s:j ] _You kill the bat!s:jI* ..# #.#.##..#.##.†#.##..#.##..# ## #†.##.#..##.#..##.#..# .#.# ## ##....##....##....##....#  #...##.#..##†#..##.#..##.#.. #.##..#.##..#.##..# ## ###...## ####.#.####.### s:j+ ..#..## #...# .J ..# ###.#.# ##.#  #.@..# ..>.###### J   endoplasm (asleep)##.# ......##s:j[5s:j55-7.2 (1.0s:j=j _You encounter an endoplasm.s:j?p _You see here a bat corpse.s:j =# #†.##.#..##.#..##.#..# .#.# ### ##....##....##....##....# # # #...##.#..##†#..##.#..##.#..# ## #...#.##..#.##..#.##..# ## # .####...## ####.#.####.### ...#..## #...# .J ...#  ###.#.#s:jcx## #.†..# ...># #@.### #.#### #..# s:jw....## #..# ##.#..##s:j #..##.....# #$s:j;[# .#.....#s:jd ...# .#.....# #s:j Y#.# .......## s:jC .# ##......#s:jJ.s:j QJs:j. @-8s:jKs:j^ _The endoplasm quivers.s:jZF #.#.##..#.##.†#.##..#.##..# .## #†.##.#..##.#..##.#..# .#.# # ##....##....##....##....# #  #...##.#..##†#..##.#..##.#..# # #...#.##..#.##..#.##..# ## # ####...## ####.#.####.####..###...# J...###.#.# ##.# #.@..# s:j<..># #..####### #..# ....## .#..## #..# #.....# #$[# s:j #.....# ...# #.....# ##.# s:j1W......## .#s:j).J.s:jjs:j&9s:j s:jp _You see here a bat corpse.s:juA T# #.#.##..#.##.†#.##..#.##..# ## #†.##.#..##.#..##.#..# .#.#  ##....##....##....##....# # #...##.#..##†#..##.#..##.#..#  #...#.##..#.##..#.##..# ## # ...## ####.#.####.### #..## #...#... # ###.#J# .# #.†@.# s:jDB g># #..### #### #..# ## #..# .#..## #..# .....# #$[# .....# ...# .....# ##.# s:jN i  The endoplasm freezes you.s:jN s:jO N2-80s:jT s:jV % _You are frozen.s:jic .  You hit the endoplasm. You burn the endoplasm.s:j)(s:j 3=62=1.0 (0.8 _You kill the endoplasm!s:jA.# #.#.##..#.##.†#.##..#.##..# .## #†.##.#..##.#..##.#..# .#.# ## ##....##....##....##....# # #...##.#..##†#..##.#..##.#..# # #...#.##..#.##..#.##..# ## ##...## ####.#.####.### ..#..## #...#....# ###.#.##.# #.@..#.># #..### s:js4.#### #..#.## #..# #.#..## #..# #.....# #$[# #.....# ...# #.....# ##.# s:jW......## .#s:jMs:j5-2.0 (1.0s:jHs:j{p _You see here a bat corpse.s:j7s:j'8s:j>9s:j?Ds:jFs:jKP _s:jLs:jMs:jNs:jOs:jQs:j=R?4=s:jcRs:jRSs:jUs:j^Ws:jWs:jXs:jZs:j\s:j ]s:jC^s:ja,s:jbs:j8h####...## ####.#.####.### ..#..## #...#... .....# ###.#.# .##.# #.†..# ...># #..### s:jLi.#### #..# . #..# ##.#..## #..# ....# #@[# -8.0 (6#.....# #.....# .....# #.###.#...## # .##......# .# ........# .#....# ###.........  #.....#.##s:j js:j0os:jRq> _You now have 95 gold pieces (gained 14).s:ja####...## ####.#.####.### #..## #...#... # ###.#.# ##.# s:j#.†..# ># #..### .#### #..# ## #..# .#..## #..# .....# #.@# #.....# #.....# #.....# #.###.# ## # #.#......# #.## ..# .# .##. . s:js:jY5=9.0 (1s:js:jS _You see here a +0 scale mail.s:j"Is:j s:js:j P _s:js:jh .#..##†#..##.#..##.#..# # #...#.##..#.##..#.##..# ## # ####...## ####.#.####.### ..#..###...#.....####.#. ##.# †..#># ## .#### ....## 91.0 (2#..## #.. #.[ #.....# #.....# #.....# #.###.##.##s:j1!s:j!#s:j3s:js:j(s:jގ,s:j,s:j~6==s:jԕs:jn### ####.#.####.### ..#..## #...#... ....# ###.#.# ##.#  #.†..# >#  #..## .####.# ..##.# #.#..##. #.....#3....# #.....#.###.#s:j.## #......... . #.....#.##s:j7s:jS _You see here a +0 scale mail.s:jGA4.0 (1s:js:jG) _f - a +0 scale mails:jl>3s:j?s:jGs:j_Js:jNns:jaOs:j9U .#..##†#..##.#..##.#..# # #...#.##..#.##..#.##..# ## # ####...## ####.#.####.### ..#..###...#.....####.#. ##.# †..#># .### .#### . ....## 6.0 (2#..## #..s:jUP #.. #.....# #.....# #.....# #.###.##.##s:jMVs:j[s:j\s:js:j]s:js:jN _There are no items here.s:jKGs:jwH?Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)c - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn)d - a +0 ring mail  e - a +0 leather armour  f - a +0 scale mails:j% td - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.1 (2.0 -> 5.1). Your EV would decrease by 1.3 (10.5 -> 9.2). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.s:jo Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)  c - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 ring mail  e - a +0 leather armour  f - a +0 scale mail s:jfb - a +0 robe (worn). A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 2.0 (2.0 -> 0.0). Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.s:jO Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)  c - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 ring mail  e - a +0 leather armour  f - a +0 scale mail s:jf - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.1 (2.0 -> 6.1). Your EV would decrease by 2.6 (10.5 -> 7.9). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.s:j3  Gear: 6/52 gear slots (Left/Right/Tab to switch category) s:j Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)  c - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 ring mail  e - a +0 leather armour  f - a +0 scale mail s:j d - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. s:js Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.1 (2.0 -> 5.1). Your EV would decrease by 1.3 (10.5 -> 9.2). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour s:j _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.s:j s:j Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)  c - a +0 hand axe Armour (go to first with [) s:j b - a +0 robe (worn)  d - a +0 ring mail  e - a +0 leather armour  f - a +0 scale mail s:jpf - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.1 (2.0 -> 6.1). Your EV would decrease by 2.6 (10.5 -> 7.9). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.s:jԥ o Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)  c - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 ring mail  e - a +0 leather armour  f - a +0 scale mail s:jd - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.1 (2.0 -> 5.1). s:jYour EV would decrease by 1.3 (10.5 -> 9.2). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.s:j@V Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)  c - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 ring mail  e - a +0 leather armour  s:j@f - a +0 scale mail s:jC f - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.1 (2.0 -> 6.1). Your EV would decrease by 2.6 (10.5 -> 7.9). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.s:jUo Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)  c - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 ring mail  e - a +0 leather armour  f - a +0 scale mail s:j_e - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would decrease by 0.4 (10.5 -> 10.1). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.s:js:juo Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)  c - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 ring mail  e - a +0 leather armour  f - a +0 scale mail s:j f - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.s:j Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.1 (2.0 -> 6.1). Your EV would decrease by 2.6 (10.5 -> 7.9). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.s:jA  s:j Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)  c - a +0 hand axe Armour (go to first with [) s:jA b - a +0 robe (worn)  d - a +0 ring mail  e - a +0 leather armour  f - a +0 scale mail s:j.P f - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.1 (2.0 -> 6.1). Your EV would decrease by 2.6 (10.5 -> 7.9). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.s:jys:j3s:jމ #...##.#..##†#..##.#..##.#..# XJ0461B5429671 the Poker # #...#.##..#.##..#.##..# ## # Gnoll of Ignis *****. ####...## ####.#.####.###Health: 26/29 =====================--- ..#..###...#...Magic: 5/5======================== ....####.#.#AC: 2Str: 13 ##.##.†..#EV: 10Int: 13 ..>##..###SH: 0Dex: 7 .#####..#XL:  2 Next: 62% Place: Dungeon:1 ....###.@#Noise: ---------  Time: 596.0 (0.0) #.#..###..#a) -1 spear (flame) #.....##..#:j܋w;38HNothing quivered #.....# #.....# #.....# #.###.# ......## # #.# #......##.# .......#..# .........# .## _You see here a bat corpse. _You now have 95 gold pieces (gained 14). _You see here a +0 scale mail. _You see here a +0 scale mail. _f - a +0 scale mail _There are no items here.s:js:jՑ _s:js:j s:j+7.0 (1s:jţs:j s:jY7=8.0 (2s:jޭs:j۴A9.0 (3s:js:js:j&-600.0 (4s:jes:j1A1.0 (5s:js:jv 0 _You start removing your armour. You continue removing your +0 robe. x5s:jts:jBs:j:  You finish removing your +0 robe.  You start putting on your armour.s:jv8==2.0 (6s:js:js:j+3.0 (7s:js:jA4.0 (8s:js:jJs:j+5.0 (9s:j s:j _You continue putting on your +0 scale mail. x59==6.0 (10.0) s:js:jJ 6 7 _HP restored.s:js:js:j!_ _You finish putting on your +0 scale mail.s:js:j3s:j7's:j )s:j.| _s:j.s:j/s:j1,s:j2s:j58D...#..## #...#... .....# ###.#.# .##.# #.†..# .>#  #..### #.#### #..# .....## #..# ##.#..## #..# ##.....# ####..##.....# #...@.#9.0 (3.0) .#.....# #.###.# .......## # #.##......# #.# ........# s:j9W..# #.........# .###......... .  #.##  #######.#s:j=s:jH?s:j>♣...#..## #...#... ♣.....# ###.#.# ..##.# #.†..#.># #..### .#.#### #..#.## #..##.#..## #..# .##.....# ####..#.#.....# #..@..# #.#.....# #.###.# #.## # #.##......# #.#.# ..# ##.# .##  ##. .  #.....#.##  #.#s:js:jH=10.0 (1s:jΡs:j^s:j+ s:j s:j s:jU s:j" s:j s:j PP♣...#..## #...#... .♣♣.....# ###.#.#..##.# #.†..#..># #..###.#### #..# .#......## #..# ..###.#..## #..# #..##.....# ####..# ##..#.....# #@....#2.0 (2  ##.#.....# #.###.# s:ju  #.......## #.# #.###......# ..# #.#..# #.## ..###..##. .## ##.... . #.....#.###.  #######.#s:jv s:j s:js:j3s:j>s:js:j Xs:j,s:jO....##.#  #.†..# .....>#  #..## .#.#.####.# #......## .###.#..## #..##.....# #### s:j7 ##..#.....# #.....#  ##..###.#  #..# #@# #.#4 ####.# #..# #.# ....# #.## .##.. ..s:j s:j s:j?s:j s:j s:j s:j s:jǺ s:j ,s:jJ Xs:j J _Found a stone staircase leading down.s:jc 3s:j s:j a#.#.#### #..# #......## #..# #..###.#..## #..# ##..##.....# ####..#  ##..#.....# #.....#  ##.#.....# #.###.#  #.......## ##.# #.# ######......# #..# #.# ...s:j ..# #@## ..#7.0 (3...##.# .##  ##...........> .  #.....#.###.## #######.# #.# . ... ... ...s:j s:j] s:j s:jeT s:jU 3s:jk s:jm }#..###.#..## ##..##.....# ###  ##..#.....# #...  ##..### #..# ##.# # ######......# #..# ............# #.## ..........##.###.#  ##..........@>...# 9.0 (2 #.....#.###.##### Nothing quivered..........#######s:jVp s:jt s:jv s:jQ[..###.#..## #..# ..##.....# ####..# ##..#.....# #.....#  ##.#.....# #.###.# #.## ##.# #.# ......# #..# #.# .# #.## ..# .##.###.## ##....# #.....#.###.##### #.# #.# . .............>......#########20.0 (1 _Found a stone staircase leading down. _There is a stone staircase leading down here.s:j 4s:j s:j s:jGiQs:js:j;s:jW s:jW s:j[ s:j] s:j) 4s:j. s:jI1 F _Unknown command.s:j4s:jrs:j-%s:jH*C1 _s:jȧ&2s:jR ####  ...#  ...#### ##......# #.....# #....##.. #@.....# +........... #####...#### ..... ###### s:j-2.5 (2.5s:js:j# _You climb downwards.s:ja _There is a stone staircase leading up here.s:jkD _s:jIXs:jJs:jK,s:jP#### ...# ...######......# #.. #....##..####<.....##+.@.........5.5 (3.0 #####...#### ....... ####### s:j@Qs:jUs:jWs:js:jc  You open the door.  You encounter a quokka.s:jQ #### ...### ...####... ##......#.... #.....#..... #....##...r....####<.....##......'@.........#####...####s:jѻO..... ........... #######.....r   quokka (asleep).s:je.r6.5 (1s:j׾K.rs:j _rs:j?27.5 (2 _s:js:js:j,$#.. #####.. ...####.. ...####.... ##......#... #.....#.. #....##..s:j$0.r..####<.....##.@...#####...####.. .......... #.........#...####...s:jI&X.rs:j/A8.5 (1s:j1s:j+4Q _There is an open door here.s:j  #...# #### #... ...##... ...####.. ##......#.# #.....#.# #....##...####<.....##.r@'..#####...####.# ..# #.#.##...####  #...s:jY s:j \8-=9s:j s:j0 + _The quokka bites you.s:j)7  You hit the quokka. You burn the quokka.s:j2  The quokka is heavily wounded.s:jb3g7--30.3 (0.8s:jIA _The quokka bites you.s:j  You closely miss the quokka. You bite the quokka, but do no damage.s:j  The quokka is heavily wounded.8=1.1s:j s:j > _The quokka bites you but does no damage.s:jJ  You barely miss the quokka.s:j%t  The quokka is heavily wounded.s:j/&9s:j2>i _The quokka barely misses you.s:j^(J  You barely miss the quokka.s:j,m  The quokka is heavily wounded.s:j-(2.7s:j 9j _The quokka closely misses you.s:j} .You hit the quokka. You burn the quokka.s:j(s:j1703.5s:jDs:jJ _You kill the quokka!s:j s:j s:jL s:j s:j s:j 9== _Found a notched golden ring. HP restored.s:j Is:j  #...# #### #...# ...###...# ...#####.. ##......##..# #.....##..# #....##..#..####<.....##+......@..'..-5.5 (2.0#..#####...#####..# .......#=..# ########..#s:j #..#####...####  #...-s:j\ s:j s:jx Is:j s:j s:jK Bs:j s:jd s:j s:jJ ` #...# #### #...# ...# ##...# ...#### #..# ##......# #..# #.....# #..# #....##.. #..####<.....##s:jC a +....@....'..7 #..#####...#### #..# .......  #=..# #######  #..#  #..#  ####...#### #...#s:jޛ s:jU s:jբ s:j? us:j 8.6). You found it on level 2 of the Dungeon. s:j+3Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe.s:j^?s:jEs:j[L########...# ... XJ0461B5429671 the Poker#..........# ##... Gnoll of Ignis *****.#.........# #.... Health: 29/29 ========================#.........# #.... Magic: 5/5========================#.........####<... AC: 6Str: 19+.........'....... EV: 8s:jMInt: 13#.........#####... SH: 0Dex: 7#.........# ... XL:  2 Next: 70% Place: Dungeon:2#@........# ### Noise: ---------  Time: 642.5 (0.0)#.........#a) -1 spear (flame)#.........#Nothing quivered####...#####...###### s:j8M_The quokka closely misses you.You hit the quokka. You burn the quokka. _You kill the quokka! s:jM_Found a notched golden ring. HP restored. _g - a +6 ring of strength  You feel stronger.s:jSs:j]T-3.0 (0.5s:j(Ys:j;\R  You hit the quokka. You burn the quokka. _You kill the quokka! _Found a notched golden ring. HP restored. _g - a +6 ring of strength  You feel stronger. _g - a +6 ring of strength (worn)t:j^t:jt:jt:jt:jt:jXt:jt:jt:jHt:j_,t:jpt:jc #...# ### #...# #######...# .# ###.........# #t:jˤq. #..###<+@........'.......6.0 (3.0.####...............t:j.# ####.........##.........#####...####t:jD#...######t:j<t:jt:jt:j۫t:jow######......'######t:jvt:jv+7.0 (1t:j|t:j~( _You open the door.t:j3t:jt:j t:j{Bt:j]@  There is an open door here.t:jǝt:j _t:jt:j{ #...#  #...#  ########...#  #..........# ## #.........# # #...# #.##..####<.@'.........'9.0 (2.##..##### #...#  #.........#  #......# #.......# ####...#### #...# t:j=[ #####t:jt:jt:j t:j t:j t:j t:j t:j t:j ,t:j t:j  #...#  #...#  ########...#  #..........#  #.........#  #.........# ###.########...###...'...'52.0 (3###.########...### #.........#  #.........# #.........# #.........# ####...####  #...#  #####t:j t:j t:j t:j7It:j,t:jdt:jt:j-t:jt:jt:jLt:j #.. #.. ########..### #.... #...∆ #. #....####.########......'.5###.########...... #...#### #... #... #... ####...### t:j #...#  #####t:jt:j't:jt:j<3t:jt:jt:jt:jlt:j  You encounter a goblin. It is wielding a +0 dagger.t:j ####### #### # ..# # ∆ #.# #.###.####.########>...'g########.######## ...# # ##### # # #g   goblin (wandering)t:j7 ####... #... ####t:j\q g7.0 (2.  Found a stone staircase leading down.t:jRgt:j4==8.0 (3t:j|t:j( _The goblin shouts!t:jHj  #### # ..# ##∆ #.# ##.###.####.##>g....@....'#.#.# ...# # ##### # # # ####t:j6kG # t:jTm.gt:jst:jt4--9.0 (1t:j[zt:jZ|t:j* G ## #### ##. ..# # #! #.# # #.###.####.# #>.g.' #.#.# ...# #t:j+  ##### # # # #### # t:jU4 .gt:j; X--60t:j@ t:jMC ] _Found a bubbling ruby potion.t:j3&  ### #### # #.. ..# # #!# #.# # #.###.####.# #>..g.'t:j& #.#.# ...# # ##### # # # #### # t:j/D=1t:j5t:jl8= _The goblin hits you but does no damage.t:j6} )You hit the goblin. You burn the goblin.t:j8=Rt:j?358 (0.8t:jEt:jGJ _You kill the goblin!t:j9   ######## # #.. ..# # #!# #.# # #.###.####.# #>...'t:j  #.#.# ...# # ##### # # #.. ### t:j ;-t:j@ 2.8 (1.0t:jm t:j $  Things that are here:t:j r _a +0 dagger; a goblin corpset:jt:jة@-3t:jt:jϰ% _h - a +0 daggert:j t:j; t:jc t:j t:jz  t:jY? t:j? t:j@ t:jPC t:jpE t:jJ t:jM t:jPN, t:jvS ############ #. #......# #. #@# #.# #.6.8 (3 t:jTv#.###.####.##.#>..†.............'.#.########.########....##.######... #...  t:jNT|#... ####  t:j1U t:j7Y t:jh[Z _j - a bubbling ruby potion t:j  t:j  t:j  t:j  t:j  t:jV  t:j^ X t:j  t:j  1############..#......# #.. #.# #.# # t:jT #.###.####.#########>..@.............'8.8 (2 #.########.# t:jy # ...# # t:j X##### # t:j # #.. ###  t:j  t:j  t:jj#  t:j% s _You see here a goblin corpse. t:j< t:j t:j t:jz t:j t:j$P _ t:jr t:j t:j t:j t:jF t:j t:j t:jsh###..# #.# ######## #.# #......# #.# #.# #.#  #.###.####.####### t:j #@..†.71.8 (3 #.########.#######.... ...# #.##.## #####.. ...## #.##.# t:j"K#.# t:j t:j t:jc _There is a stone staircase leading down here. t:jhY3 t:jY t:j?] t:j_ t:j`: _ t:jeX t:jxf t:jg t:jCh t:jh t:j8n..##.# ########.# #......##.# #.# #.###.####.#######>..†....... t:jn####.########.########.............# #.##@########## 4.. #.....# ## ##.##.#  #.# # #.# . t:j}o t:jSt t:j,v t:j t:j t:j t:j t:j ### ..#  #.# ######## #.# #......# #.# #.# #.#  #.###.####.###### #>..†............ ####.########.###### #..@..........# #.##.########## .. #.....### ##.##.# #.# # #.# #.# #.#..# t:j2A5.8 (1 t:j` t:j t:jq  t:jOr  t:js  t:ju  t:j5x  t:j| B t:j[ B t:jt R ..# #.# ######## #.# #......# #.# #.# #.# t:jŏ  #.###.####.#### #>..†.......... t:j* ####.########.#### #.............#  #@##.##########7.8 (2.?......#.....# ...#######.##.# t:jY #.# # #.# #.# t:j y #.# ..#  t:j=  t:jҗ  t:j e _Found a scroll labelled ZIUMA ANEUPN.t:jh3t:jit:jmt:jtXt:ju,t:jFwt:jW  You encounter a ball python.t:jÈ>  #.# ########  .. #.# #......#  .. #.# #.# #.#  #.# #.###.####.#  #.. #>..†.......  ##. #.. ####.########.#  S...#.. #.............  t:j?.......###.##.##########  ....?..@...#.....#  .....#######.##.#  .. #.# #  .... #.  t:jou### #.#   #.#t:jS   ball python (constriction, asleep)   t:jȉ^ ..#   t:jNjX.S80.8 (3t:j=.St:jLNS)t:jؙ21.8 (4 _t:jלt:jt:j5  #.#   .. #.# #......  # .. #.# #.# #.  #. #.## #.###.####.  .. #... #>..† #. #..# ####.t:jN}#.  .#..# #.  .S....###.##.  .?.@....#.....#  .#######.##.#  .. #.# #  .#. #.#  ###. #.#  #. #.#  ## ..#   t:jt:j-G.St:j^2.8 (1t:j  #.#  #.. ... #.# #  #.. ... #.# #.# #  #... #.### #.###.####  ... #... #>..† t:jlx#..#..# ####.# #.....#..# # #.###.##. #....S?@.....#.....# #.#######.##.# #t:j.# #.# # #.....#.t:j# #.# #.. #.# t:j  #.# #.#  ### ..# t:j0 t:j/;.St:je <3t:j# t:j  You barely miss the ball python. Your bite misses the ball python.t:jp5=4.6 (0.8t:jO t:j  _The ball python closely misses you. The ball python barely misses you.t:j ?You hit the ball python. You burn the ball python.t:j (t:j 095.4t:j t:j O _You kill the ball python!t:j}  #.#   #... ... #.# #  #... ... #.# #.#   #...##.### #.###. t:j ....#... #>..†  ####..#..# ####.  #.....#..# #  #.###.##.  #......#.....#  #.#######.##.#  #t:jD.# #.# #   #.....#.# #.#  #.. #.#  #.#t:j# #.#  ### ..# t:j t:jyK-6.4 (1.0t:jNt:jt:jyE-7.4 (2t:j@t:jn _c - 2 scrolls labelled ZIUMA ANEUPN (gained 1)t:j t:jm t:jt t:j$ t:j t:j t:j t:j ,t:jU t:jC e  #.# t:jz O  #....... #.# #  #....... #.# #.t:j   #...##.#### #.###.  ....#.... #>..†  ####..#..# ####.t:j:   #.....#..# #  #........###.##.  #..@.........#.....#t:jh 90.4 (3  #.......#######.##.#t:j x  #.......# #.# #   #.....#.# #.#  #######t:j ... #.#  #.##. #.#  ###t:j/ z . ..#  t:j t:j t:j t:j4t:jܬt:jLt:jt:jt:jot:jt:jt:jnt:j8t:jPt:jat:jt:jht:jXt:jt:jt:jt:j^t:j;t:jt:jt:jut:jn  You encounter a frilled lizard.t:j@ ....#.... #>..†...... ####..#..# ####.####### #.....#..# #............ #........###.##.######### #............#.....#  #.......#######.##.#  #.......# #.# # t:jT #.....#.#### #.#  #######.@..# #.#   #.##.# #.#   ### .♣ ..#   .♣  .♣  .♣ l   frilled lizard (asleep)  lt:j t:jR5.4 (5l.t:j*Nlt:j+6.4 (6t:jt:jP _The frilled lizard hisses angrily. You hear an angry hiss.t:j ....#.... #>..†.   ####..#..# ####.#.#   #.....#..# #.#   #........###.##.#   #............#.....#  #.......#t:jH.##.#  #.......# #.# #  #.....#.#### #.#  #######..@.# #.#  #.##.# #.#  ### ..♣ ..#  .♣.♣ ♣...♣ . .l♣  .. ♣. ♣. .# t:jT7l.t:j^7.4 (1t:j ####..#..# ####.########.## #.....#..# #.............#  #........###.##.##########  #....#.....#  #.#######.##.#  #.......# #.# #  #.....#.#### #.#  #######....# #.#  #.##@# #.#  ###...♣ ..#  ....♣.♣  #.##.♣..l♣ # #♣ . ..♣ ...♣..l 2 frilled lizards (1 wandering)t:jP ♣. ..# ♣l..# t:j l.  You encounter a frilled lizard.t:jw6l.t:ja8t:jt:j8 _The frilled lizard hisses angrily.t:jXqt:jr#.....#..# #.............# #........###.##.########## #....#.....# #.#######.##.# #.......# #.# # #.....#.#### #.# #######....# #.#  #.##.## #.# ###..@♣ ..# #.....♣l♣ #.##.♣...♣# #♣ .∩..♣ ...♣..♣l♣..#♣...# ...t:j l.  Found Seethroo's Jewellery Shoppe.t:j9∆=9t:jF _The frilled lizard bites you but does no damage.t:j} Ml.t:j ^7--700.2 (0.8t:j5 t:j) p _You miss the frilled lizard. The frilled lizard bites you.t:j[s l∩You barely miss the frilled lizard.t:jt:j1.0 _The frilled lizard bites you but does no damage.t:j †You hit the frilled lizard. You burn the frilled lizard.t:j 0l.t:j4 t:j \   frilled lizardt:jt t:j h8=-838t:jMh _You kill the frilled lizard!t:j"; †t:jYou puncture the frilled lizard! You burn the frilled lizard.t:j372.6 _You kill the frilled lizard!t:j #........###.##.########## #....#.....# #.#######.##.# #.# #.# # #.....#.#### #.# #######....# #.#  #.##.####.# t:j0! ###...♣...# #.....♣@♣ #.##.♣...♣# #♣..∩..♣ #.♣...♣......♣.♣..#......♣...# .#.!. ... ... #..[.... .t:j0 K-3.6 (1.0t:j 7  _Found a bubbling black potion and a leather armour. _You see here a frilled lizard corpse.t:jQ|....#.....# #######.##...# #.# .#.#### ######.... #.##.########...♣..#.....♣†♣##.♣.@.♣ #♣..∩..♣ #.♣...♣.......♣.♣..#..........♣...# .#.!..... .... .[.... ..... ........∆-4 _t:jot:j` #######.## #.# #.#### #.# ######....# #.# #.##.####.#####...♣...#.....♣†♣..###.##.♣...♣..# #♣..@..♣ #.♣...♣....#....♣.♣..#.......# ...... ..... #.[.... ......[...... ......#.#9==5 _Found a pair of gloves. _[37t:jaFmThere is an entrance to Seethroo's Jewellery Shoppe here.t:j4t:jwt:jt:j/t:j8]Seethroo's Jewellery Shoppe. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Seethroo's Jewellery Shoppe with the > key. You are here. t:j})(>)enter. t:ja. t:j9 t:j@Welcome to Seethroo's Jewellery Shoppe! What would you like to do?  a -  480 gold an amulet of faith (unknown)b -  360 gold an amulet of guardian spirit (unknown)  c -  360 gold an amulet of wildshape (unknown)  d -  210 gold a ring of flight (unknown)  e -  432 gold a +4 ring of protection (unknown)  f -  571 gold the ring of the Commoners {Fly rElec rN+++ Will+ Int-5} t:jAg -  300 gold a ring of willpower (unknown)  h -  360 gold a ring of wizardry (unknown)  t:jAi -  150 gold a spore talisman You have 95 gold pieces. [Esc] exit t:jfB[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list*t:jc *t:jfk #.......#######.##.#XJ0461B5429671 the Poker#.......# #.# #*t:jkGnoll of Ignis *****.#.....#.#### #.#Health: 29/29 ========================#######....# #.#Magic: 5/5========================#.##.####.#AC: 6Str: 19####...♣...#EV: 8Int: 13#.....♣†♣..##SH: 0Dex: 7#.##.♣...♣..#XL:  2 Next: 87% Place: Dungeon:2# #♣..@..♣Noise: ---------  Time: 705.6 (0.0)#.♣...♣....#a) -1 spear (flame)....♣.♣..#...Nothing quivered.......♣...#*t:jl .#.!..... ..... #..[.... ......[...... ......#*t:jMl....... ......#You puncture the frilled lizard! You burn the frilled lizard. _You kill the frilled lizard! _Found a bubbling black potion and a leather armour. _You see here a frilled lizard corpse. _Found a pair of gloves. _There is an entrance to Seethroo's Jewellery Shoppe here.*t:j=Q+t:j-3+t:j.,t:j,t:j: _,t:j,,t:jX ,t:j ,t:j ,t:j],t:j,,t:j_,t:j,t:j,,t:j9,t:jm"B,t:j0,t:j;  ####...♣...#   #.....♣†♣..##   #.##.♣...♣..#   #. #♣..∩..♣   #.##.♣...♣....#   ##.....♣.♣..#...   #.......♣...# .#   #.!........... #   #..@...........10.6 (5   #[.............#   #..............#   #......########   #......#   # [,t:j<15d  #######.#   ..  ,t:jB,t:jxEW _You see here a +0 leather armour.-t:jz _-t:j)X-t:j?  #.....♣†♣..##  #.##.♣...♣..#  #.##♣..∩..♣ -t:j #.##.♣...♣....#  ##.....♣.♣..#...  #.......♣...# .#  #.!........... #  #..[-t:jG...  #@...#2.6 (2  #..#  #########  #......  #.......#  #######.#  ...  ## -t:j^-t:jm _You see here a +0 pair of gloves./t:j3A3.6 (1/t:jHC _i - a +0 pair of gloves/t:j3/t:j}/t:j/t:j/t:jXB/t:j,/t:j/t:j ####...♣...#  #.....♣†♣..##  #.##.♣...♣..# #.##♣..∩..♣  #.##.♣...♣....#  ##.....♣.♣..#... /t:js #.......♣...# .#  #.!... #  #..@. /t:j5.6 (2 #..#  /t:ja#........#  /t:j#......######## # /t:jl#.......# #######.# ... ##/t:j/t:j=/t:jW _You see here a +0 leather armour./t:j% A6.6 (1/t:j+ /t:j5 - _j - a +0 leather armour0t:jf  #.##.####.#  ####...♣...  #.....♣†♣..##  #.##.♣...♣..#  #.##♣..∩..♣   #.##.♣...♣....#  ##.....♣.♣..#...  #.♣...# .#  #.#  #.  #.#  #..............#  #......########  ##  #.......# #######.# ...0t:j<70t:j0t:jA8.6 (20t:j0t:j<[ _k - a bubbling black potion1t:jm 1t:j<Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)c - a +0 hand axe  h - a +0 dagger Armour (go to first with [)  f - a +0 scale mail (worn)1t:jy~b - a +0 robe  d - a +0 ring mail  e - a +0 leather armour  i - a +0 pair of gloves  1t:jj - a +0 leather armour Jewellery (go to first with "=) 1t:jK g - a +6 ring of strength (worn)7t:jIL  i - a +0 pair of gloves 7t:jQ]i - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (6.1 -> 7.1). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.9t:j 9t:j* #.##.####.#XJ0461B5429671 the Poker  ####...♣...#Gnoll of Ignis *****.  #.....♣†♣..##Health: 29/29 ========================  #.##.♣...♣..#9t:jj*Magic: 5/5========================  #.##♣..∩..♣AC: 6Str: 19  9t:j*#.##.♣...♣....#EV: 8Int: 13  9t:j*e##.....♣.♣..#...SH: 0Dex: 7  #.......♣...# .#9t:j++XL:  2 Next: 87% Place: Dungeon:2  #.@........... #Noise: ---------  Time: 718.6 (0.0)  #..............a) -1 spear (flame) 9t:jH+ #..............#Nothing quivered  #..............#  9t:jv+#......########  #......#  #.......#  9t:j+#######.#  ... _You see here a +0 leather armour. _You see here a +0 pair of gloves. _i - a +0 pair of gloves 9t:j+_You see here a +0 leather armour. _j - a +0 leather armour _k - a bubbling black potion9t:jY549t:j99t:jBf  You start putting on your armour.9t:jt:jW\#........#......#########......## #.......# #######.#### #....# ########.# ##...#.###..#..#.##...###..# ##.##...#.#.##..#..##. .#.. .3.6 (1>t:jXZ>t:jeA4.6 (2>t:j g>t:jBvc _l - a scroll labelled YTAUNI BOJUQE>t:jlXQ>t:jE]}#.  #........#........##......#########......##  #.......#  #######.#### #....# #####.#.#####.# ##@.......7.6 (3#.###..##.#.#.#..#..####...###..###.##...#.#.##..#..>t:j{^>t:j]b?t:j*D_?t:jD?t:jI,?t:jc..# ..# .....######## ## ## .....## #. ... ......# .#.#.# #####.####....  #....# #####.#.#.#.####.# ##............###..##@#.#.#.#51.6 (4#..#..###.......##...## .#.#.#.#.##..# #. .. ....##.# .# #.# #.##.... .. .#.#.# #.##..#.. ..##.[39;4?t:j7dn9m .#.?t:ju 4?t:jc ?t:j @t:j~I@t:j[ _Found 2 bubbling cyan potions.## #.....# .#.#.#. ####.#### #.......  #....# #####.#.#.#.#  ####.# ##............ #.###..##.#.#.#.#. #..#..###......... ##...###.#.#.#.#.##..# #..@.......4.6 (3 ##.##.#.#.#.#.# #...... ....... #.#.[4@t:j-0m#.# #.#.#.#..#.. .. ...##.#.#. #.# # .... !. ##. #.# At:j.i_At:jkAt:j,pBAt:j5yAt:jW{At:jXAt:jAt:j&,At:jAt:jAt:jAt:j=At:jΌAt:j^At:j%At:jtAt:jAt:j1At:jzAt:j #..#..###......  ##...###.#.#.#  ##..###...... ##.##.#.#. #..........#.#....#.#. ......62.6 (8#..#  ∆..# #.. .At:jpAt:jAt:j[ _n - 2 bubbling cyan potionsBt:jB4Bt:jgIBt:j)KBt:jW 3Bt:j Bt:j Bt:j Bt:j BBt:j ,Bt:j Bt:j Bt:j XBt:jl Bt:j Bt:j Bt:jz q _Found a scroll labelled DIOSUUTTU.Bt:j Bt:j 3Bt:j Bt:j Bt:j] Bt:jr  #.#.#.#.#.#.#.#.#. #..#.............. ##.#.#.#.#.#.#.#.# #................ ##..#.#.#.#.#.#. #.#............ #.#.#.#.#.#.#.# #..#........... ##?.@#.#.#.#.#.8.6 (6 ##........... ##..#.#.#.# #......... ##....... ####### t:jt# 9;49m   Ct:jǑCt:jCt:jCt:jCt:jCt:jߟ,Ct:jO #. #..#... ##.#..# #......... ##..#.#.#.#.#.#. #.#... #.#.#.# #..#.. ##@..##.71.6 (3 ##.. ##..# #......... ##....... #######Ct:j,_ _m - a scroll labelled DIOSUUTTUDt:j3Dt:j$,Dt:j&Dt:jm'Dt:jU+,Dt:j|,Dt:j,Dt:j-Dt:j/Dt:j1Dt:j1Dt:j42Dt:j3Dt:j:XDt:jl;Dt:j=,Dt:j=Dt:jh?Dt:j?Dt:jR@Dt:jBDt:jsCDt:jDDt:jDDt:joI1##..#.#.#.#.#.#. #.#............ #.#.#.#.#.#.#.# # #..#............. Dt:jI##...#.#.#.#.#.#. ##............. ##..#.#.#.#.#.# #....... Dt:jI##....@......# 8.6 (7#############  Dt:j5JGDt:j8KDt:j"ODt:jPEt:jEt:j3Et:j?Et:jEt:jEt:jnEt:jc  You encounter a rat.Et:j#..#.............. ##.#.#.#.#.#.#.#.#.#.##................... ##..#.#.#.#.#.#.#.# ##.#.............. .. #.#.#.#.#.#.#.#r#.# #..#............. ##...#.#.#.#.#.#.#.# ##.........# ##..#.#.#.#.#.#.# #.............###...........## ############# r   rat (asleep) Et:j# Et:jZ.r81.6 (3Et:j JrEt:j% 22.6 (4 _Et:jqEt:j"Ft:j4Ft:j|Ft:jDFt:j -.#.#.#.#.#.#.#.#. ..#.............. .. #.#.#.#.#.#.#.#.#.#.# #................... ###..#.#.#.#.#.#.#.# #.##.#.............. ..#.#.#.#.#.#.#.#.#.#.##..#..........r....# ##...#.#.#.#.#@#.#.###...............# ##..#.#.#.#.#.##...........##...........############# Ft:j% Ft:jE3=3.6 (1Ft:j)Ft:jP _The rat barely misses you.Gt:jGt:j-4.4 (0.8Gt:j"Gt:jIO _You closely miss the rat.Gt:j& W .  You hit the rat. You burn the rat.Gt:j2 RGt:j6 1915.2Gt:j2? Gt:j B G _You kill the rat!Ht:jxIHt:j~Ht:jAHt:j]XHt:jHt:jaHt:jԈHt:jy,Ht:jHt:jԎHt:jc  You encounter a rat.Ht:j# ##.  . .. . .#.# . Ht:j#.... .. .... #.r#..# ...... #..#.#- #.#... #.#.#.#. #..#... ##...#.#.#.#.#.#.#.  ##...............##r   rat (asleep)Ht:j ##..#.#.#.#.#.#.##.............##  ##...........##Ht:j[.r8.2 (3.0Ht:jr====9.2 (4Ht:j+C _The rat squeaks loudly.It:j,.......... .#.#.#.#.#.#.# #.#............. .. #.#.#.#.#.#.#.# #.# #............... .. .##.#.#.#.#.#.#.#.# #.. .................. .... #.#.#.#.#.#.#.#.#.#..# ................@r..# ..#.#.#.#.#.#.#.#.# .#.................# .#.#.#.#.#.#.#.#.## ..#...............# #...#.#.#.#.#.#.#.# ##..........t:jm.....###..#.#.#.#.#.#.##..It:j(It:jKa=---90.2 (1It:jrIt:jTQ _The rat closely misses you.It:jIt:j$I---1.0 (0.8It:j^It:j-} _You hit the rat but do no damage. The rat bites you but does no damage.Jt:j?W .  You hit the rat. You burn the rat.Jt:jG(Jt:j>K.58Jt:jGR] _You kill the rat!Jt:jJt:jpJt:jJt:jKt:jKt:jKt:j[Kt:jxLt:j;V4Lt:jhLt:jz M#.#.#.#. ........... .. #.#.#.#.#.#.# # #.............. ## .#.#.#.#.#.#.#.# #.# .# ................ .. .... #.#.#.#.#.#.#.#.#.#..##...................#.#.#.#.#.#.#.#@#.#..#-4.8 (3.0....................# #.#.#.#.#.#.#.#.#.#..## ...................####.#. #.....#.Lt:j p# ....##.#-Lt:j Lt:jz Mt:jMt:jMt:jΰMt:jMt:jԷ,Mt:j,Mt:jMt:j˼Mt:jwMt:jJ _Found a stone staircase leading down.Mt:jYMt:jMt:jMt:jl #.....  .#.#.#. #...... .... .#.#.#.#.# #.#. ..............# # #.#.#.#.#.#.#.#. .# ................## ..# #.#.#.#.#.#.#.#.#..####...............@>......7 #.#.#.#.#.#.#.#.#..##### ....................# #.#.#.#.#.#.#.#.#..#Mt:j....................##.#.#.#.#.#.#.#..## .................####.#.#.#.#.#.#.#.............#Mt:j{Mt:jMt:j Mt:j Mt:j Mt:jo Mt:j& Mt:jw ,Mt:j   There is a stone staircase leading down here. _.... .#.#. #. #. ..... .... .. #.#.#.#.#.#. .#...# .# .#.#.#.#.#.#. ##.# .###..# #.#.#.#.#.#.#.#..######..>.@.800 .#.#.#.#.#.#.#..###......# #.#.#.#.#.#.#.#..#........# .#.#.#.#.#.#.#..##.....### #.#.#.#.#.#.#.# Mt:j Mt:j Nt:j INt:j Nt:j Nt:j Nt:j BNt:jD Nt:j Nt:j  Nt:j{ Nt:j Nt:j3 Nt:j Nt:j Nt:j/ Nt:j Nt:j f  You encounter a quokka.Nt:j" k   #.  .... .. +#### .# ....# .. ##.# r.###..# .#.######.# >.......@.# .######### # .#.Nt:j# .#.## r   quokka (asleep)### Nt:j% j.r5.8 (5Nt:jz. r6.8 (6 _Nt:j6 Ot:jXN#. #.  .... .. ###+#####.#. .# #.......# .# ... #.#.#. ##.# ... ......###..# #r# #.#.#.#..######@# ......>.........# #.#.#.#..######### ..........##.#.#.#..#.........# #.#.#.#.. .......### .#.#.#.#=7.8 (1Ot:jOt:jB> _The quokka bites you but does no damage.Pt:jBPt:jBPt:j HPt:jJPt:jU1  You closely miss the quokka.8.5 (0.7 _The quokka bites you but does no damage.Pt:jJ †You hit the quokka. You burn the quokka.Pt:jC (Pt:j Pt:j XJ0461B5429671 the PokerGnoll of Ignis *****.#.#.Health: 29/29 ========================.... .. ###+####Magic: 5/5======================== .#.#. .# #......AC: 7Str: 19 .....# .# .....EV: 8Int: 13 #.#.#. ##.# ...SH: 0Dex: 7 ......###..# #†#XL:  2 Next: 104% Place: Dungeon:2 .#.#.#.#..######@#Noise: =--------  Time: 809.2 (0.7) .......>.........#a) -1 spear (flame) #.#.#.#..#########Nothing quivered ..........# .#.#.#.#..# ..........# #.#.#.#..## .......### .#.#.#.# _There is a stone staircase leading down here. _You encounter a quokka. _The quokka bites you but does no damage.  Pt:j TYou closely miss the quokka. _The quokka bites you but does no damage.  You hit the quokka. You burn the quokka. _You kill the quokka!You have reached level 3!  --more--Tt:j+  Your experience leads to an increase in your attributes!Your base attributes are Str 13, Int 13, Dex 7.Increase (S)trength, (I)ntelligence, or (D)exterity? ct:jyd35/357/7213 2% ct:j/U _You feel stronger. x2dt:jܐdt:jq3dt:jdt:jdt:jƜ: _dt:jb  You see here a quokka corpse.dt:j9K _dt:jj∆  #. #.  .... .. ###+##### .#.#. .# #.......## .# #.......# #.#.#. ##.# #..@....#-11.2 (2.0###..# ###†##### .#.#.#.#..######. .......>.........# #.#.#.#..#########dt:ju8-dt:jӫdt:jet:jZ A ∆#.#..... .. ###+##### .#.## #...........# #.#.#. ## ......###..# ###@##### .#.#.#.#..######.# ......>.........# .......###2.2 (1et:jџ et:jΣ s _You see here a quokka corpse.ft:jg3ft:j#ft:jYft:j_ft:j _ft:jft:jY+ ∆  #. #.  .... .. ###+#####.#. .# #..@....#5.2 (3ft:je....# .# #.......# #.#.#. ##.# #.......# ......###..# ###†##### .#.#.#.#..######.# .......>.........#ft:j)#ft:jft:jgt:j"?..##..)#..##.##...'gt:jEgt:j3F+6.2 (1gt:jLgt:jM! _You open the door.gt:jOC _Found a club.gt:jl#gt:j#gt:j$gt:j6 _  There is an open door here.gt:j:c  You encounter a bat.gt:jDb. .##. ##.#. ...##.## ..). #. # ##..##.######.  #. #......  .... #..####'####### .#.#. .# #.......# .....# .# #.......# #.#.#. ##.# #.......#†#####b   bat (asleep)###.b7.bgt:jE%.bgt:jKNbgt:jL)8.2 (2 gt:jL _gt:jht:j ## .. .###. ###. .. .. #b##.#.### ..)....# #. #......#  ##..##@######. #. #.............  .... #..####'########.#. ..... .....# .# #...... #.#.#. ##.# #....... ......###..# ###†##### .#.#.#.#..###### .......>.........ht:j I.b.bht:j@ I=9.2 (1ht:jA ht:j; Q _The bat closely misses you.it:j* Y †  You hit the bat. You burn the bat.it:j (it:jJ# 420.0 (0.8 _You kill the bat!jt:j+## # .. .# . #. ##.###.. #. ..... ##.#.##.#.## #.....@....# -2.0 (2.0 #..##†.....#  ##..##.######.  #. #............. #..####'####### .# #.......## .# #.......# ##.# #.......####..# ###†#####-t:jzH _You see here a +0 club.jt:j jt:j; +3.0 (1jt:jR jt:jU # _k - a +0 clubkt:jX> ## # .. .# . #. ##.### .. #. ..... ##.#.##.#.## #.# #..##†.....# ##..##.######. #. #............. kt:j .... #..####'####### .#.#. .# #.......#.# .# #.......# #.#.#. ##.# #.......# kt:j3......###..# ###†#####kt:jkt:j&4kt:jkt:jEkt:j 4## #.. .# . #. ##.###.. #. ..... ##.#.##.#.## #..........# #..##†@....# ##..##.######.#.#............. .... #..####'####### #.#. .# #.......#...# .# #.......##.#. ##.# #.......# .....###..# ###†##### #.#.#.#..######.#5lt:j 4lt:j/lt:jlt:jf lt:j܃ lt:jK lt:j mt:jalmt:j)  You encounter a goblin. It is wielding a +0 club.##.#.. ##.. #  .... .# . #..g##.###.. #. ...... ##.#.##.#.## #......@...# #..##†.....#  ##..##.######. #. ........... ... #..####'####### .#. .# #.......# g   goblin (asleep) ...# .# #.......# #.#. ##.# #.......# ....###..# ###mt:j̆6#####mt:je2.g0mt:jy KThe goblin shouts! You hear a shout!mt:jgK   kobold (missile)mt:jܫ`====6.0 (1mt:j, _You encounter a kobold. It is wielding a +0 club and quivering stones.mt:jD .#  ###..  +.... .# . #...##.####.. #...g...K.###.#.##@#.##.... #..##†.....#  ##..##.###### #. #............. ... #..####'####### .#. . ...# .# #.. #.#. ##.# #.......mt:j,E1K.mt:j3Y3--=---7 _The goblin hits you with a +0 club.nt:j] )  You hit the goblin. You burn the goblin.nt:jt wYou kill the goblin!K.nt:j1w   ribbon wormnt:j;]6---7 (0.7nt:joKnt:jO\ _You encounter a ribbon worm.nt:jc' .#  ###.. # +.... .# . #...##.###.. #...@.K.w.###.#.##.#.##.##......... #..##†..... ##..##.###### #. #............. ... #..####'####### .#. ...# nt:jK-K.nt:jL,w.nt:jAh-8.7 (1.0 _You see here a +0 club.ot:jb} )You hit the kobold. You burn the kobold.ot:j(ot:j4=-8=9.4 (0.7 _You kill the kobold!ot:j>).. .. ##. #.. ###.. ## +.... .# . #...##.#### .. #...)@.w..# ##.#.##.#.##.# #..........# #..##†...###..##.###. . #.......  #..####' #. .# #.. ot:j+/w.ot:jiJot:jJ6-30.4 (1.0ot:j]Tot:jX$  Things that are here:ot:j[y _a +0 club; a stone; a kobold corpseot:jP A  You hit the ribbon worm. You burn the ribbon worm.ot:jĞ  The ribbon worm is moderately wounded.ot:j= 5=1.1 (0.7ot:j. ot:jR C _The ribbon worm bites you but does no damage.pt:j~A  You hit the ribbon worm. You burn the ribbon worm.pt:j2#<8pt:j_)pt:j6c _The ribbon worm is heavily wounded.pt:jA  You hit the ribbon worm. You burn the ribbon worm.pt:j rThe ribbon worm is severely wounded.The ribbon worm barely misses you.r   rat (wandering)=2.6 (0.8pt:jFj _You encounter a rat.pt:j_ u .  You puncture the ribbon worm! You burn the ribbon worm.rr   rat5=143.4pt:j ] O _You kill the ribbon worm!qt:jW6.. .. ##. #.. ###..#### +.... ..# . #..r##.#### .. #...))@...# ##.#.##.#.##.# #..........# #..##†...###..##.######. #.......  #..#### qt:j8F.rqt:j4CK-4.4 (1.0qt:jYIqt:jJqt:js g .. .. ##. #.. ###..#### +.... ..# . #...##.#### .. #...r@....# ##.#.##.#.##.# #..........# #..##†.....# ##..##.####. . #....... .. #..####'qt:j # #. .# #.# ..# .# #.#qt:j D=5qt:j9 qt:j g _The rat closely misses you.Things that are here:qt:j y _a +0 club; a stone; a kobold corpsert:j}rt:jbPick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club Missiles (select all with ()b - a stone Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]wt:j'  b + a stone[Enter] accept (1 chosen)xt:jg n  a + a +0 club  b + a stone2{t:jWw{t:j~{t:j:XJ0461B5429671 the Poker..Gnoll of Ignis *****...Health: 35/35 ========================##.Magic: 7/7========================#..AC: 7Str: 21###..####EV: 8Int: 13+.... ..#SH: 0Dex: 7. #...##.####XL:  3 Next: 14% Place: Dungeon:2.. #...r@....#Noise: =--------  Time: 835.4 (0.0)##.#.##.#.##.#a) -1 spear (flame){t:j(#..........#Nothing quivered#..##†.....###..##.######. .#.............r   rat .. #..####'####### #. .# #.......# ..# .# #.......# _You encounter a rat.{t:jUYou puncture the ribbon worm! You burn the ribbon worm. _You kill the ribbon worm! _The rat closely misses you.Things that are here: _a +0 club; a stone; a kobold corpse{t:ji  l - a +0 club; m - a stone{t:j!u6.4 (1Throw: stone{t:jݙ{t:jCP _The rat barely misses you.{t:j4{t:j{t:j|t:jA|t:jB-7.1 (0.7|t:jJ|t:jLu _You closely miss the rat. The rat bites you but does no damage.|t:j#W )  You hit the rat. You burn the rat.|t:jY*(|t:j1369 (0.8|t:j8|t:j%;G _You kill the rat!}t:j? .. .. ##. #.. ###..#### +.... ..# . #...##.#### .. #...@†....# ##.#.##.#.##.# #..........# #..##†.....# ##..##.######. #. #........ #..####'# .#. .# #.......# ...# .# #.#}t:jO!}t:j!5-8.9 (1.0}t:j,}t:j.M _You see here a +0 club.}t:jZ:}t:j:}t:j$<}t:jC}t:jLE}t:jJP _}t:jK}t:jL}t:jM}t:j7T ##.## ..... .... ##..# #...  ###..#### +.......#  . #.@.##.####-40.9 (2 .. #...)†....#}t:jaU ##.#.##.#.##.# #..........# #..##†.....# ##..##.######.  #. #.............  .... #..####'####### .#.#. .# #.......#}t:j0V}t:j[}t:j\]~t:j16~t:j6~t:jM7~t:j>~t:j@~t:jF~t:jN##.##..... .... ##..# #... ###..####+.......# . #...##.####.. #...@†....# 2##.#.##.#.##.# #..........# #..##†.....###..##.######. #.#............. ... #..####'####### .#. .# #.......#..#~t:j,O"~t:jO~t:jU~t:jWM _You see here a +0 club.~t:jA3.9 (1~t:j59 _n - a +0 clubt:jpt:j qt:jut:jFvt:j*t:jA rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol t:j& Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.t:j,##.##XJ0461B5429671 the Poker.....Gnoll of Ignis *****.....Health: 35/35 ========================##..#Magic: 7/7========================#...AC: 7Str: 21###..####EV: 8Int: 13+.......#SH: 0Dex: 7. #...##.####XL:  3 Next: 16% Place: Dungeon:2.. #...@†....#Noise: ---------  Time: 843.9 (0.0)##.#.##.#.##.#a) -1 spear (flame)#..........#Throw: stone#..##†.....###..##.######. #.#......:jT.0m....... ... #..####'####### .#. .# #.......# ...# .# #.......# _You closely miss the rat. The rat bites you but does no damage.  You hit the rat. You burn the rat. _You kill the rat! _You see here a +0 club. _You see here a +0 club. _n - a +0 clubt:jC4Jt:j6t:j_9 It:js= t:j> t:j&? t:jiC Xt:jD t:jI  ##.## ..... .... ##..#t:j&J # #... ###..#### +.......# . #...##.#### .. #.@..†....#5.9 (2t:jXJ  ##.#.##.#.##.# #..........# #..##†...t:jJ ..# ##..##.######.  #. #......  .... #..####'########. #.# #.......# .....# .# #.......#t:jK t:jP t:jZR t:jC#####  .. ##.### ...... ....# ##..# #...# ###..####  +@......# 8.9 (3 . ##...##.#### .. #....†....# ##.#.##.#.##.# #..........# #..##†.....# ##..##.######.  #. #.............  ....:j 0m #..####'##t:j######t:jat:j+t:j#####............'...........####t:j$t:j$+9.9 (1t:j)t:j+( _You open the door.t:jt:jt:jt:j t:j7 ,t:j< V  There is an open door here.t:j t:jT  _t:j t:j^<  .. ##.### ...... ....# ##..########### #...#.........###..####...'.......#.@.##...##.####52.9 (3....#....†....#########.#.##.#.##.# #..........# ## #..##†.....# .. ##..##.######. .#. #. #............. ... .... #..####'####### #.#.#.#.#. #.# #.......#t:jB t:jD t:j It:j t:j8 t:j t:j!  _Found a glowing blue potion.t:j t:j t:j3 t:j Bt:j  ##.### ...... ....# ##..#. ########### #...#[.#.........###..####...'.......#....##...##.####.....#....†....#5!.########.#.##.#.##.# #..........# ##### #..##†.....# ..... ##..##.######. #.#.#. #. #............. ...... .... #..####'####### .#.#.#.#.#.#. #.# #.......# .............# .# #.......#t:j t:j t:j - _Found a leather armour.t:jt:j>t:jt:j+t:jt:j$Xt:jt:jt:jt:ji  You encounter a hobgoblin.t:j7 ##.##g.. ......... ....#.... ##..#....### #...#...[.#...###..####...'.......#.....##...##.t:j......#....†.....!.########.#.##....... #...  ##### ..##... #..##†.....  #..... . ..... ##..##.#####  .#.#.#. .#.#.. #. g   hobgoblin (asleep)  #........ ..... #..####'##### #.#.#.#.#.#.#t:j.#. #.# #.......# ...# .# #.......#t:jYW.g7.9 (2t:j+Mgt:j4==8.9 (3t:jt:j+ _The hobgoblin shouts!t:jZ#=........#.g... ....##.....###.....########### #...##...[.#.........###..####......'........##...##...#....†.#.....!@########.#.##.##.......# #.........######..##.... #..##†....... ......# ##..##.####t:j0$ .#.#.#. .#.#...# #..........#........ ......# #..####'#### ##.#.#.#.#.#.#.#..# #.# #....... .................## .# #. #.#.#.#.#.#.#.#.#. ##.# #.t:jl&G.gt:j.t:j/4--9.9 (1t:jD7t:j8t:j & ...  #..... .... #.g... ##..# #.....## #...# #...[.#.###..#.'.##...###.#....† #.....@.##.#.##.# #.# # ######..##....# #..##† #....... ......# ##..##. .#.#.#. .#.#...# # #........ ......# #..####'t:jq #.#.#.#.#.#.#.#..# #.# #.......## .# # ##.#.#.#.#.#.#.#.#. ##.# #t:j G.gt:jԞ X--60t:j t:j^ _You see here a glowing blue potion.t:jm ## #.....#  #.....# ... #.....# ##.. #t:j #..g..########### #... . #...[.#.###..# ####.'..... #.#...#..........#.... ##.....!.########.#.## # #... #....t:j  ######..##....# #..##†.. #..............# ##..##.## .#.#.#.#.#.#...# #........  #........ ......# #..####'## ####.#.#.#.#.#.#.#..# #.# # ...................## .# #t:j.g1 _t:jt:jt:j #.....#....#.....# .#.....# ##..##.....########### #...# #..g[.#.........###..## ###.......'...... ....##...## #....†#########.#.##.# #.......# #....... ######..###..##†#..............# ##..##.###.#.#.#.#.#.#...# #.........#........ ......# #..####'### ###.#.#.#.#.#.#.#..# #.# #...... ..................## .# #. ##.#.#.#.#.#.#.#.#. ##.# #t:j e..gt:j+ 2 _You see here a glowing blue potion.t:jv ##.##.....# .#.....# ..#.....# ##..# #.....########### #...#  #...[.####..######..g'..........##...##.#..........#....†.##.....!.########.#.##.# #.......# #......#####..##....# #..##†....#..............# ##..##.####.#.#.#.#.#.#...# #..........  #........ ......# #..####'#### t:jwC##.#.#.#.#.#.#.#..# #.# #. .................## .# #.t:jx@.gt:jt:j-3 _t:j&t:jJt:j#.....#.... #.....#  #.....### #.....########### #...# #...[.#.........###..#####...g..'...... .......##...## #..#....† ##########.#.##.# #.......# #.......######..##....# #..##†..............# ##..##.### .#.#.#.#.#.#...# #.........#........ ......# #..####'### ###.#.#.#.#.#.#.#..# #.# #...... ..................## .# # ##.#.#.#.#.#.#.#.#.t:jKT ##.# #t:jF.gt:jt:j&4t:jCt:j9  _You see here a glowing blue potion.t:jRE.gt:jt:j۷&5t:jxt:je _d - 2 glowing blue potions (gained 1)t:j {2---=6.7 (0.8t:j t:j m _You closely miss the hobgoblin. The hobgoblin hits you.t:j<=  You hit the hobgoblin. You burn the hobgoblin.t:j  The hobgoblin is almost dead.t:j0X1---7.5t:j}t:j- _The hobgoblin hits you.t:jM  You barely miss the hobgoblin.t:j!8.2 (0.7 _The hobgoblin is almost dead.t:j$ †You hit the hobgoblin. You burn the hobgoblin.t:j, Rt:j0 >2209.0 (0.8t:jT6 t:j8 M _You kill the hobgoblin!t:j9M ## .... ##..########### #... #...[.####..#####'.........##...###..........#....†########.#.##.# #.......# ...######..##....# #..##†.... .......##t:j_L-70.0 (1.0t:jIt:jv _You see here a hobgoblin corpse.t:j t:j5 t:jm  _t:j t:j a3=t:j! &#...#  ##########  #.....#  #.....#  #.....# .. #.....# ..t:jz$ > #.....# ## .# #.....########### #.. .. #...@.#.........###..-3.0 (3 .# ###...............'....#+............## . ###......†..........# .# ##.......########.#. .# #.......# # # ######..##....# #..##†. #..............# ##..##.# .#.#.#.#.#.#...# #.t:j* t:jG W _You see here a +0 leather armour.t:jC t:jXD $4.0 (1t:jZO C _o - a +0 leather armourt:j<t:j#.....# .....# #....## .########### # ....#.........###.####...............'..  #+......@........6.0 (2 ###......†.# . ##.......########.#.####.#.#.#...##...............# #..####'#  #####.#.#.#.#.#.#.#..# #.# #.... t:jt:j3t:jct:jDt:j~4==t:j}t:j),t:jt:jFt:j#,t:jt:j#t:j4p5==t:jt:jt:j7 _You open the door.t:jc  You encounter a rat.t:j####.# #.....# .♣...# #.....# ♣†♣..## #.....# ...♣..# #.....# .∩..♣. #.....# ..♣....######## #.....######## ♣.♣..#.........r #.....#..... .♣...##.#.......####. ....... #.............. .t:jy9....... #......###†.... ........######## ##.......#### ........# #.......######## ######..##....# ## #..............# # r   rat (asleep) .# .#.#.#.#.#.#...# # .#### #...............# #. ....# #####.#.#.#.#.#.#.#..# #.t:jJY.r83.0 (7t:j Jrt:j]J====4.0 (8t:jt:j& _The rat squeaks loudly.t:jQ _There is an open door here.t:jEyy †You hit the rat. You burn the rat.t:j ~Rt:ju=2=---7 (0.7t:jt:jmG _You kill the rat!t:jD7 .# #.# ########## .####.# #.....# ..♣... #.....# .♣†♣..##t:j 8  #.....# ♣...♣..# #.....#∩..♣. #.....# ..♣....######### #.....#######♣..#....# #.....#♣...##.#t:j8 \####....'...##......###......†.......######### ##...##### .........# #... .######## ######..##....# # #..............# .# t:jG9 .#.#.#.#.#.#...# #.#### #...............# #t:jC t:jD X----5.7 (1.0t:j}K t:jR p _You see here a rat corpse.t:j2ut:jf$ _t:jt:j}t:j't:jt:jt:j[.#### #.# #.. ##....# #.# ########  #.##.####.# #.....# ####...♣...# #.....# #.....♣†♣..## #.....# #.##.♣...♣..# #.....# #.##♣..∩..♣. #.....# #.##.♣...♣....######### #.....## #.....♣.♣..#....@.....# #.....#-90.7 (5♣...##.#......†####.... #.......'.........##......###......†......######### ##....... ..............# #....... ......######## ######..##.......## #............. .......# .#.#.#.#.#.#..t:jt:j"t:jt#_t:j0t:ju1Xt:jLt:j:O,t:jPt:jZt #......#.# #  #.....#.#### #.# .#  #######....# #.##.#  #.##.####.##.#  ####...♣...##.#  #.....♣†♣..##.#  #.##.♣...♣..#.#  #.##♣..∩..♣.#.#  #.##.♣..@♣....######### 8.7 (8 ##.....♣.♣..#..........#  #.......♣...##.#......†### #...t:ju,[37m...........#.......'. #..............##......### #..............######### # #..............#  #......######### ##### #......## #...t:j\vt:jJxt:j]! #.#######.##.# #.......# #.# # #.....#.#### #.# .########....# #.##.# #.##.####.##.# ####...♣...##.# #.....♣†♣..##.# #.##.♣...♣..#.# #.##♣..@..♣.#.#  #.##.♣...♣....######### ##.....♣.♣..#..........#  #.......♣...##.#†## #.........'. #........##......#:j"0m #..............######### #..............#  #......######### ####t:j&A9.7 (1t:j)t:j,o _There is an entrance to Seethroo's Jewellery Shoppe here.t:j1 _There are no items here.t:jt:jt:j,#t:j4%F _Unknown command.t:j7Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a -1 spear of flaming (weapon)c - a +0 hand axe  h - a +0 dagger  k - a +0 club  l - a +0 club  n - a +0 club Armour (go to first with [)  f - a +0 scale mail (worn)  i - a +0 pair of gloves (worn)b - a +0 robe  d - a +0 ring mail  e - a +0 leather armour  j - a +0 leather armour  o - a +0 leather armour t:j8Jewellery (go to first with "=)  g - a +6 ring of strength (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip t:j~ t:j t:j  #.......#######.##.#XJ0461B5429671 the Poker#.......# #.# #Gnoll of Ignis *****.#.....#.#### #.# .#Health: 35/35 ========================#######....# #.##.#Magic: 7/7========================#.##.####.##.#AC: 7Str: 21####...♣...##.#EV: 8Int: 13#.....♣†♣..##.#SH: 0Dex: 7#.##.♣...♣..#.#XL:  3 Next: 22% Place: Dungeon:2#.##♣..@..♣.#.#Noise: ---------  Time: 899.7 (0.0)#.##.♣...t:jc ....######### a) -1 spear (flame)##.....♣.♣..#..........# Throw: stone#.......♣...##.#......†###..............#.......'.#..............##......## #..............######### #..............##......######### #### You hit the rat. You burn the rat. _You kill the rat! _You see here a rat corpse. _There is an entrance to Seethroo's Jewellery Shoppe here. _There are no items here. _Unknown command.t:j P  Okay, then.t:j t:j t:j . _t:jS!t:j!t:j(t:j)t:j t:j ]Seethroo's Jewellery Shoppe. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Seethroo's Jewellery Shoppe with the > key. You are here. t:j )(>)enter.t:jp t:j}| t:j` Welcome to Seethroo's Jewellery Shoppe! What would you like to do?  a -  480 gold an amulet of faith (unknown)b -  360 gold an amulet of guardian spirit (unknown)  c -  360 gold an amulet of wildshape (unknown)  d -  210 gold a ring of flight (unknown)  e -  432 gold a +4 ring of protection (unknown)  f -  571 gold the ring of the Commoners {Fly rElec rN+++ Will+ Int-5}g -  300 gold a ring of willpower (unknown)  h -  360 gold a ring of wizardry (unknown)  i -  150 gold a spore talisman t:j \You have 95 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listt:j t:j  #.......#######.##.#XJ0461B5429671 the Poker#.......# #.# #Gnoll of Ignis *****.#.....#.#### #.# .#Health: 35/35 ========================#######....# #.##.#Magic: 7/7========================#.##.####.##.#AC: 7t:j Str: 21####...♣...##.#EV: 8Int: 13#.....♣†♣..##.#SH: 0Dex: 7#.##.♣...♣..#.#XL:  3 Next: 22% Place: Dungeon:2#.##♣..@..♣.#.#Noise: ---------  Time: 899.7 (0.0)t:jJ #.##.♣...♣....######### a) -1 spear (flame)##.....♣.♣..#..........# Throw: stone#.......♣...##.#......†##t:j '#..............#.......'.#..............##......## t:j p#..............######### #..............##......######### ####t:j   _You kill the rat! _You see here a rat corpse. _There is an entrance to Seethroo's Jewellery Shoppe here. t:j _There are no items here. _Unknown command. _Okay, then.t:jZ t:j t:j7 t:j t:j2t:jJ3t:j4t:j=t:j?t:jEP _t:jEt:jGt:jRGt:jbJt:jLt:jPLt:jMt:jOt:jtQt:jQt:jRt:jTt:jYVt:jVt:jcWt:jZYt:jZt:jR[t:j[t:j1]t:j^t:jI_t:jw`t:jat:jbt:jIct:jdt:jet:jft:j5gt:jpht:jit:j3kt:jukt:jmlt:jnt:jUot:jot:jpt:jrt:jst:jst:jYtt:jut:j8wt:jwt:jWxt:j..# #.##.# ########## #.####.##.# #.....# ...♣...##.# #.....# ..♣†♣..##.# #.....# .♣...♣..#.# #.....# ♣..∩..♣.#.# #.....# t:jW.♣...♣....######### #.....###### ..♣.♣..#..........# #.....#..... ...♣...##.#.....@†####...........912.7 (13.0) ..........#.......'.............. ..........##......###†..... t:j}..........######### ##.......## ..........# #.......# ..######### ######..##....# ..## #..............#t:j ...# .#.#.#.#.#.#...# t:j##.#### #...............#t:j:t:j t:j t:jk t:j t:jB t:j^ Bt:j t:j8 t:j t:j @  There is an open door here.t:j t:jJ  _t:j t:jC t:jM t:j ,t:j۰ t:jt t:j\ t:j t:j$ t:j t:jY t:jH t:jݻ t:j t:j߽ t:j t:j, t:jJ t:j t:j t:j t:j t:j t:j  #.....#. #.....# ##. #.....# .... #.....# .... #.....# ##..# ######## #.....########### #...# .......# #.....#.........###......†####........'.....'............##...##23.7 (11 ####......†..#....† ######## ##.#####.#.##.# #.......# #........ ######..##....# #..##†...  #..............:j m# ##..##.###   .#.#.#.#.#.#...# #...   #...............# #..####'### #.#.#.#.#.#.#.#..# #.# #...... t:jZt:jbt:j ct:j\pt:jt:jBt:j3t:jt:j#t:j,t:j°t:jJt:jt:jܵt:jTt:jt:jlt:jmt:jt:jt:j,t:jt:jrt:jt:jEt:j t:j*t:jt:jt:j<....#.........###..#### ..............'.......# ..............##...##.#### ....†..........#....†....# ......########.#.##.#.##.# ......# #..........# ## #..##†.....# ..# ##..##.######. #.#...# #... 38.7 (15 . #..####'####### .#.#..# #.# #.......# ...t:j_...## #.# #.......# .#.#.#. ##.# #.......# .......###..# ###†##### #.#.#.#.#..######.# ........>.........# .#.#.#.#..#########t:jGt:jit:j3t:jt:jt:jt:jt:jt:jwt:jt:jAt:j8t:jvt:jt:jt:jmt:jGt:jt:jt:jt:j|t:jt:jQt:jt:jt:jSt:jt:jt:j0,t:jt:j#.....# ##..##.######. .#.#.#.#.#.#...# ##.................# #..####'####### #.#.#.#.#.#.#..# #.###.......#........## #.# #.......# .t:j#.#.#.#.#.#.#. ##.# #.......# ...............###..# ###†##### #.#.#.#.#.#.#.#.#..######.# .................#49.7 (11t:j#.#.#.#.#.#.#.#..## t:j/...................# #.#.#.#.#.#.#.#.#..#t:j#.................##.#.#.#.#.#.#.#..## t:j<................## #.#.#.#.#.#.#.#.#t:j`;..............##t:jt:jGt:jWc _There is a stone staircase leading down here.t:jht:jKit:jot:jpt:jvl50.7 (1.0) _t:j t:jB t:jϠ R1t:jL t:jD J 3  You climb downwards.t:j S  ∆  #h######.#  ## t:j d ##########   h   houndYou encounter a hound.t:jJL====3.2 (2.5t:jKt:j1M _The hound barks!t:jnOa _There is a stone staircase leading up here.t:jFT ∆# #h######.# #..@<....# #.h----4.2 (1.0 _t:jZ- t:j>. X=---5.0 (0.8t:j2 t:j5 _You hit the hound but do no damage. The hound bites you but does no damage.t:jf  You hit the hound but do no damage. You bite the hound.t:jB  The hound is lightly wounded.t:j0+7 (0.7t:j t:j= _The hound bites you but does no damage.t:j5  You hit the hound. You burn the hound.t:j  The hound is moderately wounded.29-----t:j!&6.5 (0.8t:jt:j_- _The hound bites you. x2t:j8M  You completely miss the hound.t:j5B  The hound is moderately wounded.30=----7.3t:jEt:jH= _The hound bites you but does no damage.t:j.% ]  You barely miss the hound. You bite the hound.t:j"& Y  The hound is moderately wounded.t:jg& t:j{' -8.0 (0.7t:j, t:j;0 R _The hound barely misses you.t:jb7  You closely miss the hound.  The hound is moderately wounded.8 (0.8 _The hound bites you but does no damage.t:jjq  You hit the hound. You burn the hound. Your bite misses the hound.t:j  The hound is severely wounded.t:jI\29-9.5 (0.7t:j1t:j;* _The hound bites you.t:jl R  You hit the hound but do no damage.t:jw m  The hound is severely wounded.t:j .60.3 (0.8t:j t:jK S _The hound closely misses you.t:jR  You hit the hound but do no damage.t:jm  The hound is severely wounded.t:j[G-1.0 (0.7t:jt:j* _The hound bites you.t:j R  You hit the hound but do no damage.t:j~m  The hound is severely wounded.t:jq&7t:jt:j= _The hound bites you but does no damage.t:jPE I  You barely miss the hound.t:jfL  The hound is severely wounded.2.4t:jmd S _The hound bites you but does no damage.t:j& †You hit the hound. You burn the hound.t:jRt:jYt:jhXJ0461B5429671 the Poker∆Gnoll of Ignis *****.Health: 29/35 ===================-----Magic: 7/7========================AC: 7Str: 21EV: 8Int: 13#SH: 0Dex: 7#.######.#XL:  3 Next: 112% Place: Dungeon:3#.†@<....#Noise: =--------  Time: 963.2 (0.8)##########a) -1 spear (flame)Throw: stone        Your Dodging skill increases to level 1!Your Stealth skill increases to level 1!Your Shields skill increases to level 1!Your Unarmed Combat skill increases to level 1!t:jtYour Invocations skill increases to level 1!Your Evocations skill increases to level 1!t:jShieldsUnarmed Combat skill increases to level 1!Invocations skill increases to level 1!Evocationst:jfShapeshifting skill increases to level 1! have reached level 4!t:jv/  --more--t:j(M34/418/884 7% t:jʏt:jO _You feel agile.t:jt:jYt:jt:jVt:jt:j3 _  You see here a hound corpse.5= _#.# ∆#.#...#.##.# #.# #.######.# #@†.<....#-5.2 (2.0 ##-t:jW #.# ∆ #.# ... #.# #.# #.# #.######.# #.@.<....# # t:jsX t:jX +6.2 (1t:jX] t:jta r _You see here a hound corpse.t:jHs  There are no objects that can be picked up here.t:jt:jD _a hound corpset:j #..  #.# ∆ #.# ... #.# #.# #.#  #@######.# #.†.<....########### t:j=`7 _t:j #..#.# ∆#.# ... #.# #.# #.# t:j B#.######.##.@.<....# ########## t:j t:j <8t:j r _You see here a hound corpse.t:jU  There are no objects that can be picked up here.t:jѢt:j̨t:jo _ There are no objects that can be picked up here. _a hound corpse _You see here a hound corpse.  There are no objects that can be picked up here. _a hound corpset:j  There are no objects that can be picked up here. _a hound corpse _You see here a hound corpse.  There are no objects that can be picked up here. _a hound corpse  There are no objects that can be picked up here.t:jst:j%D _a hound corpset:j U  There are no objects that can be picked up here.t:j t:j t:j T  There are no objects that can be picked up here. _a hound corpse  There are no objects that can be picked up here. _a hound corpse  There are no objects that can be picked up here. _a hound corpset:j t:j t:j t:j@ t:j t:j 6== _t:j ,t:j  t:j) t:j t:j t:jD t:j} 9 ### #.. #.# ∆#.## ...t:j  #.#  #@# 71.2 (3 #.# #.######.# #.†.<....# t:j  K##########t:j t:j t:j t:jr)M##. .. #.# ∆....###.####....................# #.######.#†t:jnt:j#c7=2.2 (1t:jLt:jUt:jj###  #.. .. #.# ∆#....###.####...#........@.........<###.###....##.# ..##.# .#.######t:j5.##.†.<....# ##########t:jht:j&3t:jXt:j&G _a hound corpse  There are no objects that can be picked up here. _a hound corpse  There are no objects that can be picked up here. _a hound corpse _Found a stone staircase leading up.t:jIt:jt:jبt:j=t:jt:jut:j P _Found 13 gold pieces.t:jt:j|t:j/t:jt:jt:jxK8=t:j't:jb`### ###.. ..#.. #.# #.$# ....###.####...## ...........@....# 6.2 (3..<###.###....## #.# ###..# t:jS#.# .....#.######.####.†.<....# ########## t:jt:jt:jt:jOt:j)t:jt:jt:jiBt:jt:jLt:jt:jKt:jt:j<t:jt:jt#+#### #.###.. ...#t:j.. #.# ##.$# ....###.####...## ................# t:j..<###.###....##  #.# ###@.# 9 #.# #........#.######.#######.†.<....###########t:je5t:j8t:jlt:j 3t:jז t:j 9=t:j<  #+# ### #.## #.. ...# .. #.# ##.$# ....###.####...## ................#..<###.###@...##81.2 (2 #.# ###..#  #.# #........ #.######.######t:j[  #.†.<....###########t:j t:jIt:j^t:j8Xt:j ,t:jt:jt:jNt:jǒL40=t:jt:jt:jQt:jt:j) #+#  #######.##  ## t:jwe.. #.# ##.@# 5.2 (4....###.####...## ................# ..<###.###....##t:j)#.# ###..##.# #........#.######.###### #.†.<....# ##########t:jt:jt:j֨? _You now have 108 gold pieces (gained 13).t:jU1 #+ #######.## #......@.# .. #.#####..# ....###.####...##..............#..<###.###....## #.# ###..#t:jP #.# #........ #.######.###### #.†.<....#t:jA6.2 (1t:jt:jt:j-t:jt:jt:jt:jt:j t:jW,t:jt:j{h1==t:jt:j. _You open the door. HP restored.t:jyq  Found a scroll labelled DIOSUUTTU.t:j t:j _t:jVt:j)#0##.......#####.......?.#.'.........+#.........##.......##.....# #... #@# 9.2 (3 t:jK$#######.## #........# .. #.#####..#....###.####...##.#....####...t:j$t:j)t:j,Q _There is an open door here.t:jt:jt:j,t:jt:j@P _t:jt  You encounter a hobgoblin. g#...##  ##.....##  ######t:j]?..'..+#.........##.......##..@..# ##...## ##'#########.###........###..#g   hobgoblin (wandering)#t:j"...#t:jX.g90.2 (1t:jK^∆gt:j4==1.2 (2t:jt:j+ _The hobgoblin shouts!t:j! #.##+## ∆ .#...## g....##  ## ###.?.# ..'.+ #..#..##....##... ##'##t:jI#######.## #........# .. #.#####..#....###.####...##................#t:jZG.gt:jWt:jP=--2.2 (1t:jt:j t:j.# ##.##+## ∆ ..#...## ...##  ##..g....## ###.?.# ..'.+ #..##..##..##... ##'#########.##  #........#  .. #.#####..#  ....###.####...##t:jG.gt:j[t:j"--t:j3t:jt:jt:j/  #  ##.##+∆ ..# ## ##.......## ###....g..?.#..'.+..#..##.....##...## ##'## #######.##t:j0  #........# .. #.#####..t:j$f =4 _The hobgoblin hits you but does no damage.t:j $You hit the hobgoblin. You burn the hobgoblin.t:j(t:j'595.0 (0.8t:jdt:jM _You kill the hobgoblin!t:j #  ##.##+∆ ..# ## ##.......## ###?.#..'.+#..#.......##.....##...## ##'## #######.## #........#t:j[K-6.0 (1.0t:j/t:jt:jsE-7.0 (2t:ju t:j(> _You now have 112 gold pieces (gained 4).t:jw 3t:jJ t:j t:j t:j t:jo" ,t:j# t:j$ t:j/% t:j' t:j) t:j) t:j* t:j- t:j[. t:j/ t:j5 ∆# ##.##+## ∆...#...## ##.....## ##.......## ###.......@.# ∆1001.0 (4.0)..'...t:jW6 M+ ###...# # ##...####'##t:j6 k#######.# t:j7 t:j< t:j?  t:j=@ ]_m - 2 scrolls labelled DIOSUUTTU (gained 1)t:jIt:j? _You open the door.  Found 17 gold pieces. _∆###.##+##∆...#...## ##.....## ##.......## .###.........####.$....'.........@.......4.0 (3###..####.....## .##.....####...####'#########.###........##.#####..# _There is an open door here.t:j%3t:j&t:jc-t:j0t:jh _∆   #  ##.##+##  ∆...#...##  ##.....## ## # ##.......## #.#.#  ###...####.$..#  ..'...'.#  7  ###...####....#  ##.......## #.#.#  ##.....## ## # ##...##  ##'##   #######.##   #........#   #.#####..#   t:jT:  ∆   #  ##.##+##  ∆...#...##  ##.....## ### #  .......## ##.#.#  ##.........####.@..#  10 .'..'.......#  ##.........####....#  ##.......## ##.#.#  ##.....## ###.# ##...## .#  ##'## # ######.##  ........#   _You now have 129 gold pieces (gained 17).:j:Ht:j t:j t:j t:j t:jQ=t:j>t:j?t:jAt:jCt:jeDt:j&Int:jO  ..# ∆ ..#  ..# # #.# #.##+## #.# ..#...## #.#  ##.....## ###.# t:jmP #.## ##.#@#  2.0 (2.####....#  ..'.......#  ...####....#  #.......## ##.#.#  ##.....## ###.# t:jPA ##...## #.#   ##'## #.# ####.## t:jQ4.. t:jX,t:j]t:jQ4t:jt:jt:jGt:jt:jRt:jt:jt:j,t:jXt:jpG _Found a scale mail.t:j ..#### #.# ......##.# .......#.#  .........#  .........#  .........#  ....[....#  #......@.# 8.0 (6  # ##.....#.# ##.##+## ##...##.# #...## #### #.#  ## ###.# ..## ##.#.# #.........####....# '.........'.......# .........####....# t:j@.t:jx/t:j/t:j4t:j\7t:j=Bt:jyAt:jBt:jBCt:jEt:jHt:jZIt:jJt:j5Y  #.# .# ###..######.#  ..##.# # #.#.# #...# ...#  #.........#  #...# 21.0 (3 ##........#t:jZ  # ##.....#.#  ##.##+## ##...##.#  ∆...#...## ######.#  ##.....## ###.#  ##.......## ##.#.#  ###...####....#  ..'...'.......#t:jZZ! t:j][t:jat:j/eS _You see here a +0 scale mail.t:j8t:j9+2.0 (1t:j>t:j]A) _p - a +0 scale mailt:js 3t:jt t:j   You encounter an orc. It is wielding a +0 dagger and quivering boomerangs.t:j  .##   ..   #.# .#  ###..######.#  ##.# .# #.# ....#..# .......@......# ..o.#.........#  t:jL # #.........#  ##........# # ##.....#.# ##.##+## ##...##.# o   orc (missile, asleep) ∆...######.# ## ###.#  ##.## ##.#.#t:jz 3oo)The orc shouts!t:jB D(((((t:j- R...@.t:j4 K===4.0 (2t:j9< t:jN r _The orc throws a boomerang. The boomerang barely misses you.t:jI .## .. #.## .# ###..######.#. ..##.##..# #.#.#.#.#.##..o.#.........##. #.........# ##.# # ##.....#.# ##.##+## ##...##.#  ∆...#...## ######.#  ##.....## ###.#  ##.## ##.#.#t:jz.o---5.0 (1t:j!y .### ... #.## .#. ###..######.#.# ..##.#.#..# #.#.#.#.#.#.#...o#.# ##.# #.## ##.# # ##.....#.# ##.##+## ##...##.#  ∆...#...## ######.#  ##.....## ###.#  ##.## ##.#.#(t:j.t:jt:j38--=--6t:jt:jt I _The orc throws a boomerang. The boomerang hits you.t:j  .### .... #.## .##. ###..######.##..# #........##.##.#..#.#.#.#.#.##.##.#...o#.# ##.###.# # ##..# # ##.....#.# ##.##+## ##...##.#  ∆...#...## ######.#  ##.....## ###.#  ##.## ##.#.#t:j t:j t:j Y6---7t:j[ t:j 8 _The orc hits you with a +0 dagger.t:jv2----8 (0.8t:jxq _You barely miss the orc. The orc hits you with a +0 dagger.t:jh~ )You puncture the orc! You burn the orc.t:j)t:j1138.6t:j-t:jG _You kill the orc!t:j<.##### ......## #.## .# #.#..###..######.# #..#.#........##.##.#..#.#.......#.#........#...# #.......# #.#...@#.........# ##.###.........# # ##........## ##.....#.##.##+## ##...##.#∆...#...## ######.# ##.....## ###.#..##.#.##..####....#t:j Dt:jD5-9.6 (1.0t:jIt:jK$  Things that are here:t:jM} _a +0 dagger; a boomerang; an orc corpset:j˺ jPick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - a boomerang Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]t:j  a + a +0 dagger[Enter] accept (1 chosen)t:jt  a + a +0 dagger  b + a boomerang2t:je t:j9.###XJ0461B5429671 the Poker##...Gnoll of Ignis *****....## #.## .#Health: 32/41 ==================------#.#..###..######.#Magic: 8/8========================#..#.#........##.#AC: 7Str: 21##.#..#.#.......#.#EV: 8Int: 13........#.........#SH: 0Dex: 8#................#XL:  4 Next: 13% Place: Dungeon:3t:jh#.#...@#.........#Noise: ---------  Time: 1029.6 (0.0)##.###.........#a) -1 spear (flame)# ##........#Throw: stone###.....#.###.##+## ##...##.#∆...#...## ######.###.....## ###.###.......## ##.#.####.........####....# _The orc hits you with a +0 dagger. _You barely miss the orc. The orc hits you with a +0 dagger.  You puncture the orc! You burn the orc. _You kill the orc!Things that are here: _a +0 dagger; a boomerang; an orc corpset:j t:j Z3=30.6 (1t:jt:j6 _q - a +0 dagger; r - a boomerangt:jOu3t:jvt:j {t:j}t:jǂBt:jZt:jt:jt:j}t:jt:j؈t:jt:jؑ## #.. ... ...##.# #.## .# #.#..###..######.# #..#.#........##.#####.#..#.#.......#.#..........#.........# #................# #.#...†#.........# ##@###..#3.6 (3 #.# ##..## #.# ##.# ##.##+## ##...##.# ∆...#...## ######.# ##.....## ###.# ##.......## #.#.##...####....#t:jҒi ..'..'.......#t:j t:jt:jg5t:j63t:jt:jt:jhU4=t:jMXt:j-t:jt:jt:jDt:jt:j'~ #.###  #####.. ...  ...##.# #.## .# #.#..###..######.# #..#.#...#.#t:j(######.#..#.#.#.##...........#.........# #@...............#6...†#.........# #.##.###.........# ..##.# ##........# ##.##.# ##.....#.# ##.##+## ##...##.#t:j)#  ∆...#...## ######.#  ##.....## ###.#  ##.......## ##.#.# t:j*t:jf1t:j3t:jrIt:j7t:j9t:j5=t:j)t:jt:jt:jXt:jt:j(t:jt:j!t:jPt:jt:j~6==t:j=t:j: _Found 18 gold pieces.t:jt:jt:jKt:jt:j,t:j|t:jL######.#..#.#.......##...........#........# #................#.# #.#...†#.............##.##.###................##.# ##....... ##.####.##.# ##.... #.####.##+## ##...##..$@..#...## #####43.6 (7t:j -#######.....## ## ##.......## #####.........####.....'.........'......##.........####... ##.......##  ##.....## ## ## t:jt:jo!t:jg#t:jH ######.#..#.#. #.# # # .#.# #.#...†# .....##.##.### ..##.# ## ##.####.##.# ##..... #.####.##+## ##... #..@...#...##  #.....##  ##.......## ##. ###.........#### ..'.' ###.####.. ##.## ##. ##.....##  ##...##t:jt:jO+4.6 (1t:jt:jt:jc7=5.6 (2t:jtt:j\? _You now have 147 gold pieces (gained 18).t:j~ t:j 3t:j t:j t:j ,t:jC t:j t:j t:jZ t:j < _Found a leather armour.t:j t:jp t:j t:j t:j~ 98t:jџ (=t:j t:j } ...##.# #.##  #. #.#..###..#####. #..#.# .[.######.#..#.# #..#...........#####..#.#.##.....#.....#.#.##.#...†##.#.......##.##.###....#......##.# ##...9.6 (4##.#.##.####.##.# ##.... #.####.##+#. #......#...## ### #######.....## ##.......## ###.........### ..'.........'.. ###.........### t:jj t:jŰ t:j; t:j t:jU t:j t:jj t:j} t:j Bt:j ,t:j: t:j\ t:j ,t:j t:j t:j 9= #.### ### #####..  #.. ...##.# #.# #.# #.#..#########.# #..#.....[.######.#..#.# #@.#...........#53 ####..#.#.##.......#.....#.#.##.#...†#. #.#.......##.##.###.. #............##.# ##.##.#.##.####.##.# ##.....##.####.##+## ###.####......#...###.####t:j t:j t:jQt:ja$ M #.### ### #####.. .... ...##.# #.# ##..#########.# #..#.#..#.....@.######.#..##.####..#.....####.......#.....#.#.##.#...†#..#....####.####..t:j3 A4.6 (1t:j: t:j= W _You see here a +0 leather armour.t:j9t:j;&5t:j~t:j t:j݂_s - a +0 leather armourt:jfIt:j.kt:j(lt:jq40=t:jrt:juBt:jvt:jxt:jxt:j6yt:jzt:j1== ### ##### #.. ...##. #.# #. #######.# #..# #@......#####60.6 (5 #.####..#. #.####..#.#.## #.#.....#.#.##. #.#.#.......##.## ∆ #.#............##.  #.##.#.##.####.##.  #......##.####.##+  ###.####......#.. t:j 3t:jZ t:jP t:j3 t:j t:j t:j Bt:j t:j O=t:j7 t:j t:je t:j t:j t:jG" t:j$ ,t:j% t:j& t:j8) ,t:j&* t:j0 d#######.# #..#.##.......######.#..##.####..#..........#.####..#.#.##.....#.#.....#.#.##.#..#.#.#.......##.##.#∆ #.#............##.##.##.#.##.####.##.##.@....##.####.##+#7.6 (7t:j1 ####.####......# #.# ##### # ##... ###..... ..'..... ###..... ##..... ##..t:j3 t:j7 t:j@: t:j t:jw ;t:jt:j3t:j"t:jd$,t:j=)nt:j*t:j,,t:j,t:j,t:j2m#.####..#..........#.####..#.#.##.......#.#.....#.#.##.#...†##.#.#.......##.##.###∆ #.#............##.# ##.##.#.##.####.##.# #......##.####.##+## t:j3s####.####......#...# #@# #######.....70.6 (3 #.# ##....#.# ###....... ..'.....# ###...#.#t:j36##..#.. ##.##.##'##t:j`4t:j9t:j~;t:jaIt:jet:jit:j\jt:jnXt:jot:jqt:jtBt:jBwt:jwt:jxt:jz,t:j|t:j2}t:j}t:jd.#.##.####.##.# .....##.####.##+## ###.####......#...# #.# ########..... #.##.## ##.......#######.#...####.......................'........######..#...####........#.#@##..# ##.......5.6 (5#.#..##.# ##.....##.##.# .# ##...### .# # ##'## ..####.## .## #........#  ... #.#####..#  ....###.## ................# t:jMt:jt:jt:jLt:j>t:jPOIt:jSt:juUt:j[t:j],t:jc^,t:j_t:jet:j T _The kobold closely misses you.t:jJ  You barely miss the kobold.t:jn  The kobold is severely wounded.t:j-8.4 (0.7t:j;t:j= _The kobold hits you but does no damage.t:j} )You hit the kobold. You burn the kobold.t:jRt:j559.2 (0.8t:jt:jJ _You kill the kobold!t:j\M######.#  #.......########......##.#### ....#.#####.##.#.### ..##[##.#........... .##.##.# ......##.####.###.##.#####.####.............. ###########†#.#### #.##.## ##...... #.#t:jQM-100.2 (1.0t:j˭t:jf  m - 6 stones (gained 5)t:j`|-1.2 (26 stonest:jOt:jܽ/ _You see here a +0 dagger.t:jpt:jFf2.2 (1 _t - a +0 daggert:jy t:j_ t:jק t:jŬ t:j^ G  m - 3 scrolls labelled DIOSUUTTU (gained 1)t:j= _ #.. .. #.#  #######.# # #.......#######.####..#..... ..##.####..#.# #.#.#.## ##.#....... .t:j #...........5.2 (3 #.##.##.##.#.##.#### #.##.##......##.####.#.###.##.#####.####......#........# #.# ######### t:j t:j t:j 7 _You see here a +0 leather armour.t:j4 t:j# +6.2 (1t:j"$ t:j55 - _u - a +0 leather armourt:j.t:j/3t:jw4t:j6t:j:Bt:jySn  You encounter a frilled lizard.t:j[o ### ### #.. .. #.#  #######.# # #.......####..########.####..#......l......##.####..#.# #.#.## ##.#....... .#...........# #.##.##.##.#.##.####.#. #.##.##......##.####.l   frilled lizard (asleep)t:j^N.l7t:jdMlt:j}et:jR~H8.2 (2 _t:jfF ### ## #.. . #.# # #######.# # #.......#######..########.####..#.......l...@.##.####..#.#.###..#####.##.#.....#.#.##t:jnG ####.##.#.### ..##.##.#.......... # #.##.##.##.#.##.#### #. #.##.##......##.#### #.###.##.#####.####..... #........# #.# ####### ###†#.#### #.##.## ##t:jeI=.lt:jbPA9.2 (1t:jbVt:jXt:jU ###  #..  #.#  #.#  #.#..##.####..#.l.@..##.####..#.#.#..#####.##.#.....#.#. ####.##.#.#. ..##.##.# # #.##.##.##.#.##. #. #.##.##......##. #.###.##.#####.#### #..# #.#  ###†#.#### #.##.## t:jF;.lt:jDt:j'10t:jt:jt:jG †You puncture the frilled lizard! You burn the frilled lizard.t:j Rt:js 96=1.0 (0.8 _You kill the frilled lizard!t:j m _Your Spellcasting skill increases to level 3!t:j} ###  #..  #.# #.## #.#..##.####..#.@...##.####..#.#.#..#####.##.#.....#.#.# ####.##.#.#. ..##.##.# # #.##.##.##.#.##. #. #.##.##......##.## #.###.##.#####.####... #.# #.#  ###†#.#### #.##.##t:j΄t:jׅ<-2.0 (1.0 _t:jt:j{ _You see here a frilled lizard corpse.t:jt:j3t:jt:jUt:j  _t:jWA ### #..### #.#..# #######.# #.# #........###..########.####..#.†...##.####.-4.0 (2##..#####.##.#.... #.. ####.##.#.##.. ..##.##.# #.# #.##.##.##.#.##. #. #.##.##......##.  #.###.##.#####.####.  #........# #.#   ###†#.#### #.##.## t:j t:jTt:jt:j t:jܤ t:j\ t:jr t:jZ t:j t:jJ t:j ###..### ##...# #. #######.# #.#.#.......###.###..########.####..#..........†...##.####..######..#####.##.#.....# #.@#####.##.#.#...7.0 (3 #.....##.##.#..... #.###.##.##.##.#.## #. #.##.##......## #.###.##.#####.#### #........# #.# ## ###†#.#### #.##.#####....########.#...+....................t:jQIt:jUt:jWt:jXXt:j^nt:jc(#.. ### ###.# ..# #. #######.# #.#. #.......####.###..########.####..#............†...##.####..#######..#####.##.#.....#t:je #..#####.##..#...@.##.##.#....9.0 (2#.###.##.##.##.#.##.##. #.##.##......##.#.###.##.#####.####..#........# #.# ###†#.#### #.##.## ####....########.#...#+...................####....#######..#...##t:jVft:jkt:jlt:jD t:jE 3t:jI t:joK t:j%L ,t:j.Q Xt:jR t:jT t:jU t:jWU t:jV t:j,X t:jpX t:jY t:jH_ ### ## #. ..###. #######. #.#. #.......##.###..########.####.. ..........†...##.### ######..#####.##.#..... #..#####.##.#.#... #.....##.##.# #@##t:j_ <#.##.#.#23.0 (4 #.# .... #.###.##.#####.## #........# #.# # ###†#.#### #.##. ####....########.#.. +................... ####....#######..# ##.#.# #.#.##.t:j` t:jf t:jj t:j? t:j? 3t:jD t:j"F t:jF t:jKL nt:jM t:jO t:jQP t:jP t:jQ t:jeS t:jS t:j%T t:jY  # # ### ## # ..###.# ########.# #.....##.###..########.####.......@...†...##.####..7t:jGZ .######..#####.##.#.......#####.##.#.#........##.##.#......###.##.##.##.#.# #.# #.##.##......# #.###.##.#####.### #........# #.# ####†#.#### t:j[ t:j_ t:ja t:j4t:jvt:jrt:j 3t:j t:j&t:j/t:jnt:jt:j ### ##  ..###.# ######∆ # #.#.# #..##.###..##.####.....†...##.####9.0 (2..######..#####.##.# #..#####.##.#.# #.....##.##.# #.###.##.##.# #.# #.##.##..... #.###.##.#####. #..# #.t:j_ ###†#.#### #.#t:jt:jt:j,t:jO9t:j0:3t:j=t:j]Ct:jCDt:jF,t:j@Gt:jLg ##### ### #....###.#  ##$ #.# #.#.# ####...##.###..########.......†...##.32.0 (3###...######..#####.##.###. #..#####.##.#t:jM# #.....##.##.# #.# #.# #.##.##.. #.###.##.#### #........# ###†#.####t:jRt:jU+ _Found 12 gold pieces.t:jet:jf3t:jjt:jlt:jSmt:jrt:jut,t:jut:jz#.##.##..#.# ##### ## #.# #....###.#  ##$###.# #.#.# .#####...##.###..######...†..5t:jo{###...######..### ##.## #..### #.# #....#.# #.##+# #.# #.##.#  #.###.##.#  #........#  ###†#.#### t:j=|t:jBt:jt:jxt:jyt:j@zt:j~t:j)t:j.nt:jFt:j,t:j't:jH# .  #.# ##### ## #.# #....###.#  ##@###.# #.#.# 8.#####...##.####t:jV...................†..######...######..#####.###.## #..#####.#t:jSt:jFt:j? _You now have 159 gold pieces (gained 12).t:j*#.#. ##### ###....###.###.###.# #.#.#.#####...##.###..#######...................†...#######.@.######..#####.#41 ##.## . #.# #.....###........# ∆###†#.#### ####....#### t:jt:jst:jS 3t:jWt:jt:jt:jt:jlt:j ,t:j6T##### ###....###.###.###.# #.#.#.#####...##.###..#######...................†...#######...######..#####.# ##.## #. #.# #.....## #@# #.###.4 #+# # #.Throw: 6 stonest:j +...........####....######.#.#t:jPt:jSt:jn t:j t:j t:j u:j²'.......j...?jj..........jjjj 4 gnolls (2 polearms, 1 missile, as…)+.....j...+#.........#u:jŽ j.  You open the door.  You encounter 4 gnolls.A gnoll is quivering 2 throwing nets.u:j jjjjjjj)  The gnoll shouts! x4u:j (((The gnoll throws a throwing net. The throwing net hits you.u:jQ9j.u:jxR4j.u:j[)'.u:j\  4  ====5.0 (16 stonesHeld u:jdu:j0 _You become entangled in the net! _Found a scroll labelled MIDAEH LUSUK.u:jfg7j.u:jh7j.u:jh7j.u:j)uB  You struggle against the net.u:jCv35----=---6u:ju:jE _The gnoll hits you from afar with a +0 halberd.u:jZu:j Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Fiery ArmourPiety--0%  b - Foxfire SwarmPiety---0%  c - Rising FlameNone0% u:j*g[?] toggle between ability selection and description.u:j7u:jsu:jc#.# ##### ##XJ0461B5429671 the Poker#.# #....###.#Gnoll of Ignis *****.##.###.# #.#.#Health: 35/41 ====================----.#####...##.###..####### Magic: 8/8========================...................†...# AC: 7u:jStr: 21######...######..#####.# EV:  4 Int: 13##.## #..#####.# SH: 0Dex: 8#.# #.....##.# XL:  4 Next: 16% Place: Dungeon:3#@# #.###.##.# Noise: =--------  Time: 1146.0 (0.0)#'# #.# #.##.# a) -1 spear (flame).jj #.###.##.# Throw: 6 stones....j #........# Held ...j... ###†#.####.........####....#### jjjj 4 gnolls (2 polearms, 1 missile)+.........+...........#.........####....######.#.#The gnoll shouts! x4  The gnoll throws a throwing net. The throwingu:jf net hits you. _You become entangled in the net! _Found a scroll labelled MIDAEH LUSUK.  You struggle against the net. _The gnoll hits you from afar with a +0 halberd.u:jj.j?j.u:jjj7.0 (1Rise Fly Held u:j8u:j[r _You begin to rise into the air. The gnoll barely misses you.u:j ! #......................#####..#.#.#.#.#.#.#.#.#.##.#.................###.#.#.#.#.#.#.#.#.#.# u:j #..#...............## #...#.#.#.#.#.#.#.# ##...............## ##..#.#.#.#.#.#.# 2#...@.........## ##...........## #############          You struggle against the net.u:j  9 -8.5 (1.56 stones u:jP u:j$ A _With a burst of heat and light, you rocket upward!u:j6 L _There is a shaft here. u:jN- u:jt u:j u:j I u:jF6  _6= #.. ##..# #.#..## #..# #..#..## ##...# ##...## ##..# #.@.^..##50.5 (2.0 ##..## ## u:jz  u:j6  u:j  u:jy  u:j* , u:jߔ n u:j #..####..# #.#..## #.#. #..#..## ##...# ##...## ##..#  u:j< #...@..## 2##..## ##  u:jO  u:j  u:j L _There is a shaft here. u:j u:j u:j^ u:jv u:j4 u:j u:j#F _Unknown command.u:ju:ju:ju:jT  You fall into a shaft and drop 2 floors!u:j/  --more--u:jf  The shaft crumbles and collapses.  You hear the sound of rushing water.u:j/  --more--u:j, B=4u:j     #.....#   #.....#   #.....#   #.....#   #....######   #.........#   #.......[.# u:j  ..@...#  ..?....#  #......#....  #.....## ...  #.....# . #######u:jF 574.0 (1.5u:jH u:jI t  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!u:jL _Found a scroll labelled DIOSUUTTU and a robe.u:j u:jr A robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2u:j Encumbrance rating: 0 It can be maximally enchanted to +2. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: unidentified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have u:j Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (g)o to location.:j  XJ0461B5429671 the Poker  #.....#Gnoll of Ignis *****.  #.....#Health: 37/41 =====================---  #.....#Magic: 8/8========================  #.....#AC: 7Str: 21  #....######EV: 9Int: 13  #.........#SH: 0Dex: 8  #.......[.#XL:  4 Next: 16% Place: Dungeon:4  #...@...#Noise: ---------  Time: 1154.0 (1.5)  #..?....#a) -1 spear (flame)  #......#....Throw: 6 stones  #.....## ...  #.....#:jz  .  #######    You fall into a shaft and drop 2 floors!  The shaft crumbles and collapses.  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _Found a scroll labelled DIOSUUTTU and a robe.:j :j D [?25h[?0c [?1051l[?1052l[?1060l[?1061l