:jl  Player: XofY Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.20:51:54.ttyrec Time: (1782247914) Tue Jun 23 20:51:54 2026 :jQ'v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c:j6:j<:jdFWelcome, XofY. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarf  n - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Fire Elementalist:j3:j:jWelcome, XofY the Minotaur. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf Fire Elementalist1:je1:jL 1:j1 XofY the ShooterMinotaurHealth: 18/18 ========================Magic: 0/0AC: 3Str: 15EV: 11Int: 6SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbow1:j 4      ##### #...# #.@.# #...# #...# ##+##          1:j' 1:j Welcome, XofY the Minotaur Hunter.They say the Orb of Zot lies within this dungeon, but they say a lot of things.1:j5 1:jc Press ? for a list of commands and other information.1:j=g 1:jj [ _Found a staircase leading out of the dungeon.<:j[#####...<#+#<:jJ`<:jYa21.0 (1 _<:jd<:jHf<:j=#####...<.#+#<:jB<:j C&2<:jxG<:jI=:j'....?....#####.#. .###=:j=:jw=:j3=:j =:jt  _You open the door.=:j{ _Found a scroll labelled UXAQOUCEGE.>:j? #####...<.##@###.....(##..?....###  >:j<4>:j>:j& _Found 2 poisoned darts.>:j Q _There is an open door here.>:j_# $ #####...<.#...####'#####..@..(##..?....#####. .>:j# ##  >:j) >:j* -5 _>:j/ >:j1 ?:j}  #####...<#...##...####'######.....(#..?@...######. .#  ?:j8 ?:j &6?:j ?:j D:j~   #####  #...#  #.<.#  #...#  #...#  ###'####  ##.....(#  #..@....# D:j/ #.#####.#  #. .#  # # D:jܺ   D:j  D:jYD:j&7D:j+D:jA8.0 (2D:jDD:j` _c - a scroll labelled UXAQOUCEGEJ:j/ J:jI4 XJ:ji5 J:j5 J:jf6 J:j=    #####  #...#  #.<.#  #...#  #...#  ###'####  ##.....@#  12.0 (4.0)#.......#  J:j= #.#####.#  #. #.#  # #.# #.# J:j(> ..# ###  J:j> J:jB J:jD T _You see here 2 poisoned darts.N:j4N:j+3.0 (1N:j:N:j* _c - 2 poisoned dartsQ:j N3Q:jNQ:j`PQ:jhUQ:jUQ:jYWQ:jUXQ:jXQ:jXQ:jZQ:jY[BQ:j\Q:j],Q:jM^Q:j_Q:jaBQ:jf!#...####'######......##.......##.#####.##. #.## #.###.#+##.#......Q:jgp9.0 (6.####. Q:j6gQ:jhQ:jylQ:jrnT:j T:j T:ju T:j] T:j T:j T:jY ,T:j T:jq T:jZ T:j T:j T:j T:j ,T:jZ T:j+ T:j  T:j: T:j T:jt  ##......#  #.......#  #.#####.#  #..# #.#  ##.# #.#  T:j ##.#+##.#  #.......#  #...##### T:j*  #@#..+ 25 #.#..#  #.###.# #.. ... T:jS p### #### T:jy T:j  T:jJ T:j \:j\:jC\:j\:j^:jP _^:j ,^:j^:j#..# #.#  ##.# #.#  ##.#+##.#  #.......#  #...#####  #.#..+  #.#..#  #.###.###  ^:j\#.@.....# 8.0 (3###..####  .##   ##        ^:j^:j ^:j `:j`:jc`:j`:j`:j%X`:jV&`:j)B`:j*`:j*`:j-`:j1#..# #.#  ##.# #.#  ##.#+##.#  #.......#  #...#####  #.#..+..# #.#..#..  #.###.###  #....@..#  31###..####  ....##  ######       `:j5`:j7b:jBAM####.##.# ##.#+###.......#...######..+..##.#..#..#.###@###.......###..####....## #b:jb:j+2.0 (1b:jb:jd:j] #.......#  #.#####.#  #..# #.#  ##.# #.#  ##.#+##.#  #.......#  #...#####  #.#..+..#  #.#..#@.#  #.###.###  #.......#  ###..#### .... ######d:j 3    d:j"Y3f:j###..#...##..'f:j9!<4f:j&f:j(( _You open the door.h:jIh:j   There is an open door here.h:jnh:jJ _h:jh:jh:jh:j^h:jh:j{ ##......#  #.......#  #.#####.#  #..# #.#  ##.# #.#  ##.#+##.#  #.......#  #...#####  #.#@.'..# 7.0 (3 #.#..#..#  #.###.###  #.......#  ###..####  ....##h:jm ######   h:jh:jh:jl:j 3l:jc l:j ,l:jĿ Bl:jU ,l:j l:j l:j l:j1 l:j l:j l:j l:j l:je l:j _#..# #.#  ##.# #.#  ##.#+##.#  #.......#  #...#####  #.#..'..#  #.#..#..#  #.###.###  #......@#  41.0 (4###..####  ....##  l:j ######         l:j " l:j l:j l:j o:je\ o:j\ o:j] o:j*_ o:j` o:je o:jh Xo:jF  ##.#+##.#  #.......#  #...#####  #.#..'..#  #.#..#..#  #.###.###  #.......#  ########..####  #....@...## 8.0 (7......###### ####  q:ji q:j q:jL q:j q:jN q:jJ Bq:j q:j q:jy q:j v _Found a scroll labelled YTWILO COJIASH.q:j] 3q:j3 q:j z #.......#  #...#####  #.#..'..#  #.#..#..#  #.###.###  #.......# ########..#### )..##........##  .......@###### 51.0 (3?..####.#  . #.# #.##.#q:jA #.##.##.# q:j q:jӻ q:j $ _Found a sling.t:j#3t:jt:jt:j5t:jt:j,t:j],t:jt:jUt:jK Xt:j t:j,t:j t:jCt:jt:jt:j t:jMt:jMt:jt:j!t:j#,t:jc%t:jHt:jKJt:jJt:j.R #...####### #.#..'..... #.#..#..#.# #.###.### #.# #.......#.##.##########..###t:jRA#.##.#)..##........## #.............###### #####@..####.#9.0 (8 #.#..# #.# #....# #.####.# #.# .# #.# .# #.# .# #.# t:jXt:j[d _d - a scroll labelled YTWILO COJIASH}:j }:j mA sling. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 4.3At 100% training you would reach 14.0 in about 8.1 XLs.At current training (85%) you reach 14.0 in about 8.5 XLs. Your +0 leather armour slightly slows your attacks with this weapon.Current attack delay: 1.2. Damage rating: 8 (Base 7 x 107% (Dex) x 112% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {Ranged Weapons} {one-handed} {ranged weapon} Menu/colouring prefixes: unidentified ranged weapon }:j H_________________ (g)o to location.:j :j #...#### XofY the Shooter####.#..'.. Minotaur...#.#..#.. Health: 18/18 ========================#.##.###.## Magic: 0/0# #.##....... AC: 3Str: 15#.##.##########..### EV: 11Int: 6:j :#.##.#)..##........##SH: 0Dex: 13#.............######XL:  1 Next:  0% Place: Dungeon:1#####@..####.#Noise: ---------  Time: 59.0 (8.0)#.#..# #.#a) +0 shortbow#....# #.#Fire: a) +0 shortbow####.# #.#.# #.#.# #.#.# #.# _c - 2 poisoned darts _You open the door. _There is an open door here. _Found a scroll labelled YTWILO COJIASH. _Found a sling. _d - a scroll labelled YTWILO COJIASH:j :j :j :j:j^Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 2 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn):j Ca - a +0 shortbow (weapon). :j' A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. :jI Your skill: 4.3; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 8.1 XLs.:ji At current training (85%) you reach 14.0 in about 8.5 XLs. Your +0 leather armour slightly slows your attacks with this weapon.:j 4Current attack delay: 1.2. Damage rating: 9 (Base 8 x 107% (Dex) x 112% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}:j Menu/colouring prefixes: identified ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:j> Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 2 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn) :jAx#...#### XofY the Shooter####.#..'.. Minotaur...#.#..#.. Health: 18/18 ========================#.##.###.## Magic: 0/0# #.##....... AC: 3Str: 15#.##.##########..### EV: 11Int: 6#.##.#)..##........##SH: 0Dex: 13#.............######XL:  1 Next:  0% Place: Dungeon:1#####@..####.#Noise: ---------  Time: 59.0 (0.0)#.#..# #.#a) +0 shortbow#....#[:jxe37m #.#Fire: a) +0 shortbow####.# #.#.# #.#.# #.#.# #.# _c - 2 poisoned darts _You open the door. _There is an open door here. _Found a scroll labelled YTWILO COJIASH. _Found a sling. _d - a scroll labelled YTWILO COJIASH:j}:j~:j:j̄:jq  Your library has no spells. _:jZ<  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.4   7%  +2   h + Spellcasting   0.0    -4           b + Unarmed Combat   0.0    +1       c + Throwing   0.0     0              d + Ranged Weapons 4.3  85%  +1        [39;49:j=m      e + Armour0.0   1%  +2      f + Dodging2.1   7%  +1       g + Stealth   0.7    -1                                                :j}              The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j&:j:j #...#### XofY the Shooter####.#..'.. Minotaur...#.#..#.. Health: 18/18 ========================#.#:j #.###.## Magic: 0/0# #.##....... AC: 3Str: 15#.##.##########..### EV: 11Int: 6#.##.#)..##........##:jl SH: 0Dex: 13#.............######XL:  1 Next:  0% Place: Dungeon:1#####@..####.#Noise: ---------  Time: 59.0 (0.0)#.#..# #.#a) +0 shortbow#....# #.#Fire: a) +0 shortbow:j 1####.# #.#.# #.#.# #.#.# #.# _You open the door. _There is an open door here. :j _Found a scroll labelled YTWILO COJIASH. _Found a sling. _d - a scroll labelled YTWILO COJIASH _Your library has no spells.:j:j:j`:j0:jzE.... #...#######'.....#.. ###.### #.# #....... #.##.##########..###:jF>##.#)..##........###.....@.......############...####.#.....####.#.##.# #.#:jN:jF\P60.0 (1 _:j܇ :j :j4 :jЊ :j :jÐ ,:jR  # #...## ### #.#..'#. ... #.#..##. #.# #.###. #. #.# # #.##.###.. #.##.#)..##.## #....@..######1 ######...####.# #.#..# #.# #....# #.# ####.# #.# .# #.# .# #.#  .# #.#:j7 :j؜ :jb :j*  # #... ###### #.#..' #..... #.#..# #.##.# #.###. #.##.# # #.##.##:j+ #.. #.##.#)..##.## #...@..###### ######...####.# #.#..# #.# #....# #.# ####.# #.#  .# #.#  .# #.#  .# #.#:j4 :j5 &2:j9 :jA :j< # #... ###### #.#.. #..... #.#.. #.##.# #.### #.##.# ## #.##.###.. #.##.#)..##. #.###### ######...####.# #.#..# #.# #....# #.#  ####.# #.# :j .# #.#  .# #.#  .# #.#:jc:j&3:ju!:j#:j@_ 2 ##. #...#. ###### #.##. #..... #.##. #.##.# #.#. #.##.# # #. #.##.### #.##.#)..##. #. ######...####.# #.#..# #.# #....# #.#  ####.# #.#  .# #.#  .# #.#  .# #.#4:ja :jac :j: # #.# # #.####### #.# #.##..... #.# #.##.##.# #. #.##.##.# # #.##.##.## #.##.#)..## #. ######...####.# #.#..# #.#  #....# #.#  ####.# #.#  .# #.#  .# #.#  .# #.#5:j>:j'@:j M#. .#####....# #..#.##.############.#)..##....................##########...####.#..# #.#:j :j &6:j :jy :j|m :jo ,:jp ,:ju X:j{  ## ## ## . :j | .. #.###.# #...# #.. #72.0 (6.####### #..##..... #.#:jX| H#.##.##.# #.##.##.##.# #..#.##.##.###########.##.#)..##.......:j| n#.............##########...###:jn} :jF :j :j} M  ###. #.# ##. ..####...#.#### ..########.##.....#.#.. . . #.. :j :jd +3.0 (1:j>! :j3:jB:j{:j+B:jʾ#..r####'.###...##...##.##.### #..# ... :jP##.# ####.# ##.#+#..@.# #..#.#### #...##.####### #.#..#.##..... #.#..:j #.##.##.# #.###.##.##.# #..r   rat (asleep)#.##.##.##..:jz#.##.#)..##..##..######:jQ45.0 (2:j:jjT _You encounter a rat.:jMH#.#r# ###'##.# ##.#.# #.#.# #.###.### #..# .... ##.# ####.# ##.#+##...@# #.#.#### #...#:jFID#.# #.#..'#.##..... #.#..##.##.##.# #.###.#.##.##.# #.#.##.##.#..##.##.#)..##.# :jO:j3n+6.0 (1:ju:j w:j[N#... XofY the Shooter#r####'# Minotaur#*###.... Health: 18/18 ========================#*##..... Magic: 0/0#*##.#### AC: 3Str: 15##*####..#EV: 11Int: 6.*..##.#SH: 0Dex: 13####*###.#+# XL:  1 Next:  0% Place: Dungeon:1#...@##..... Noise: ---------  Time: 76.0 (0.0):jsO#.#####...## a) +0 shortbow#.########.#..' Fire: a) +0 shortbow#.##.....#.#..##.##.##.##.###.#.##.##.##..... r   rat (asleep)#.##.##.##########..##.##.#)..##........###.............###### _Your library has no spells. _You encounter a rat.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 98% to hit):j*#... XofY the Shooter#r####'# Minotaur#)###.... Health: 18/18 ========================#)##..... Magic: 0/0#)##.#### AC: 3Str: 15##)###:jf '#..#EV: 11Int: 6.)..##.#SH: 0Dex: 13####)###.#+# XL:  1 Next:  0% Place: Dungeon:1#...@##..... Noise: ---------  Time: 76.0 (0.0)#.#####...## a) +0 shortbow#.########.#..' Fire: a) +0 shortbow#.##.....#.#..##.##.##.##.###.:j g#.##.##.##..... r   rat#.##.##.##########..##.##.#)..##........###.............######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the rat but does no damage.:jÌ.rPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the rat but does no damage.rat squeaks loudly.:j8.....:jD>===7.1 (1.1 _:jF:j9:j#... XofY the Shooter#.####'# Minotaur#r###.... Health: 18/18 ========================#*##..... Magic: 0/0#*##.#### AC: 3Str: 15##*####..#EV: 11Int: 6.*..##.#SH: 0Dex: 13####*###.#+# XL:  1 Next:  0% Place: Dungeon:1#...@##..... Noise: ===------  Time: 77.1 (0.0)#.#####...## a) +0 shortbow#.########.#..' Fire: a) +0 shortbow#.##.....#.#..##.##.##.##.###.#.##.##.##..... r   rat#.#:j#.##.##########..##.##.#)..##........###.............######The arrow hits the rat but does no damage. _The rat squeaks loudly.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (61% to hit):j.#... XofY the Shooter#.####'# Minotaur#†###.... Health: 18/18 ========================#.##..... Magic: 0/0#.##.#### AC: 3Str: 15##.####..#EV: 11Int: 6....##.#SH: 0Dex: 13####.###.#+# XL:  1 Next:  0% Place: Dungeon:1:jg#...@##..... Noise: ===------  Time: 77.1 (0.0)#.#####...## a) +0 shortbow#.########.#..' Fire: a) +0 shortbow#.##.....#.#..##.##.##.##.###.#.##.##.##..... r   rat#.##.##.##########..##.##.#)..##........###.............######Fire: a) +0 shortbow:j֬Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (61% to hit)  You shoot an arrow. The arrow hits the rat!  You kill the rat!:jX))))):j;8.....:jCR88.3 (1.2 _:jD:jRLM... #.... ###'#†#.... #.# #####.#####.####### #.#.............# #####.#+#.....#.#### ..###.########.#..':jXY:jZ6---90:j&_:j`:jq55M:j5J<###... #.... ###'#†#.... #.# #.#########.####### #.#......@......# #######.#####.# ##.#+##......#.#####...###:jk<:jC=#---:j= 80:jE:j!F:j: :j :j* :j: :j ,:j# B:j>( :j7 #.<.# ### #...# ... #...# #.# ###'#### #†# ##......# #.# #.......# #.# #.#####.# #.#####.####### #..# ##...........@.# ##.# 5.3 (5#######.#####.# ##.#+##.# #....# .# #.......# #.#### .# #...######.####### .# #.#..'..##.##..... .. #.#..#..##.##.##.# ## #.###.####.##.##.# #.......#:j8 y#.##.##.##########..####:j> :jp5e#.<.# ### #...# ... #...# #.# ###'#### #†# ##......# #.# #.# #.# :j.6#.#####.# #.#####.# #..# #.# #......@# ##.# #.# #.#####.# ##.#+##.# #....# #.# #.# #.#### #:jw6#.###.##......#.##.##.## :j<:j=+6.3 (1:jC:j1E:j u:j ,:j B:j :j :j ,:j :j :j| ,:j+ :j_ ##†###......#.#.......##.##.#####.##.#####.####### #..# #.#.............## ########.#####.# ##.#+###....# #.# #......:j ) #.#### #..#### #.########.#..'.90.3 (4 #.##.........# #.#..#.##.##.###### #.###.##.##.# .....##.##########..####)..##........##............###########...####.# #.#..# #.:j "#:j :j5 :j% :j  ..######.#####.####### #..# ............# ########.#####.+# #....# #.# #......#### #.# # #...###########.#.# #.#..'..#......@..####.###### #.###.###.##.# #.......#....# #.#1.3 (1:j2l :jl :jm :jo :j\q :j?u ,:jx #.# #.# #.# .# #.#####.# :jIy #.#####.#######.# #..# #.# #...#.# ##.# #.# #.#####.#.# ##.#+##.# #....# #.#.# #.# #.#### #.#.# #...##### #.#.#.# #.#..'..# #.##.......@.# #.#..#..# 2:jy 7#.##.##.###### #.###.### #.##.##.# #.# :jz :jk :j #.# #.# #.# #.# #.#####.#  :j1 #.#####.#######.# #..# #.#  #..#.# ##.# #.#  #.#####.#.# ##.#+##.# #....# #.#.# #.# #.#### #.#.# #...##### #.#.#.# #.#..'..# #.##..@# #.#..#..# #.##.##.###### #.###.### #.##.##.# #.# 3:j :jU :j6 :j^ :jI6  #####  #.######## #...#  #........ #.<.#  ###.......# #...#  ... #@# #...# 104.3 (11.0) #.# #.# ###'# #†# #.# ## #.# #.# #.......[13;:j6 5H #.# #.# #.#####.##.#####.#######.# #..# #.##.............#.# ##.# #.########.#####.#.# ##.#+##.##....# #.#.# #.......#:jW: :j< :jR 1M ############# #.. ..# #.<###..........#####.# #...# ..# ###'####†# #.# ##......#....#.#:jX G5.3 (1.0):j\ :j^ :jD M ############# #.. ..# #.<:jD ###.......#.#....#####.# # #...# #.# #.# ###'#####.#:jL <6:j%Q :jR :j:j:j:j:jt,:jIn:j:j!,:j:j:j,:j`:j:j:j:jg:jX####... ##### #.######### #...# #.@.......# #.<.#11.3 (5 ###.......#.# #...# .....#####.# # #...# ##.## #.# ###'#### #†# #.# ##......#:j #.# #.# #.......#  #.# #.# #.#####.#  #.#####.#######.# #..# #.#  #.....#.# ##.# #.# :j+:j:j:jD1K ##### ...# ##### #.# #...# #@........# #.<.# ###.#.# #...# .....#####.# # #...# ##.### #.# ###' #†# #.# ##...... #.# #.# #. #.# #.# #.#####.:j;2 #.#####.#.# #..# #. #.#.# ##.# #.:j8:j$9+2.3 (1:j=:j@:jM ##### ...##### #.######### #...........# #.<###.# #..#.....#####.# ###.### #.# ###'##########.#####.#.# ##.#+##. :jT:jT&3:jY:j[:j:6  ##### ...##### #.######### #...........# #.<#.###.# #..#....@#####.# ##.### #.# ###'### #†# ##......##....# #.#.# #....... 4:j ##### ...# ##### #.# #...# #.# #.<.# #.###.#.# #...# #...@.#####.# # #...# ###.### #.# ###' #†# #.# ## #.# #.# # #.# #.# #.##### #.#####.#.# #..# # #.............#.# ##.# # #.#####.#.# ##.#+## #....# #.#.# #:jU:j:jճ5:jݻ:j/ . ##### ...#  #.## #...# #..# #.<. #.###.#.# #... #..@..#####.# # #... ###.### #.# ###':j  #†# #.# ## #.# #.# # #.# #.# #. #.#####.#######.# #..#  #.............#.# ##.#  #######.#####.#.# ##.#+ #....# #.#.# #:jF :j :j 6:j4 :j :jҙ2#######.. ...# #. #.######### # #. #...# #.< #.###.#.# # #.@...#####.# # # ###.### #.# ###' #†# #.# ## #.# #.# # #.# #.# #. #.#####.#######.# #..# #.............#.# ##.# #######.#####.#.# ##.#+ #....# #.#.# #:j<7:j:j2  ####### ......#  #.# #.######### # #.# #.........# #. #.###.#.# # #@....#####.# # # ###.### #.# ###:j2 - #†# #.# ## #.# #.# # #.# #.# #. #.#####.#.# #..# #.............#.# ##.#:j.3  #.#####.#.# ##.# #....# #.#.# #:j: :j; &8:j? :j(A :jPM###### ......# ########## #........###.......#......#####.# # #.###.###:jQ ####†# #.# ##..#:jV:j)W:jKW9:j/[:j]:jBuM####### ......# ########## .###.......#......#####.# # #.###.### #.# ###20:ju:j>M############# ............# ########## .###.......#.#.....#####.# # #..# #:jzE:jE&1:jJ:jL:jM############ .......@....# #########.###.######## .#.###.......#.# #.:jC:j&2:jx:j:j" :j[ _:j3 B:jۻ X:jٽ B:j n:j B:j :j@ ,:j :j( :j B:j :j ,:j' :j :j ,:jG :jO :j :j :j> :j :jg B:jb :j$ ,:j` :j! :jU ,:j< :j5 O ###########:jf  #.@................353.0) :j #.#############.###... #.# #:j ...#. #.######.#. #...:j # #. ###.#.:jf #†#..#.# #.:j :j :j :j   #@............. #.#. .... #.#  ...#.#. #. ###.#.#.# # # #.# #:j2 ' ###. #.# #† ... #. #.:j :j! #6:jK .0):j :j :jQ:j:j\:j:j:j  ##################.................#############.##..........# #.# ......#.#.##g.##:j g   goblin (asleep)###:jQ#.#####.:jt&0:jS"7.3 (1 _You encounter a goblin. It is wielding a +0 club.:jg ##################.................#######.#############.##.......@..# #.# #.##g.###.#.#... # #.# ### #.#  #†....### #.####.....:j <8:j :jJ :j G################# #.................#######@#############.##... ......#.#.##g.###.#.#.#..# #.# ####.:jhG#.#†...### #####:jO<9:jU:jV:jq8################# #.................#######.#############.#.......@...# #.#.#.# #.#g.###.#.#.# #... #.#.# # ### #.#.#  #..... ###### # #.##### #.....:j:j'40:j:ju. ##### #...#.#.####..# #..#.#.# #..g.###.#.#.# ##.# #.#.# # # #.#.# .....  ####:j%v# #. #:j=:j&1:jĥ:jn:j) #### #..#.#.#####.# #.#.#.# ##..g.###.#.#.# ##.# #.#.# #  # #.#.# ..... ##### #. #2:j XofY the ShooterMinotaurHealth: 18/18 ========================Magic: 0/0AC: 3Str: 15############### EV: 11Int: 6#.............. SH: 0Dex: 13:j ##.#######.############# XL:  1 Next:  8% Place: Dungeon:1#......@.....## Noise: ---------  Time: 142.3 (0.0).....**..#.#.## a) +0 shortbow#..g*###.#.#.## Fire: a) +0 shortbow:j ##.# #.#.# ### #.#.#.....g   goblin (asleep)######.####.... _You kill the rat! _You encounter a goblin. It is wielding a +0 club.:j Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j TAim: a goblin, wielding a +0 club (asleep, 98% to hit) :jMh WXofY the ShooterMinotaurHealth: 18/18 ========================Magic: 0/0AC: 3Str: 15############### EV: 11Int: 6#.............. SH: 0Dex: 13##.#######.############# XL:  1 Next:  8% Place: Dungeon:1#......@.....## Noise: ---------  Time: 142.3 (0.0).........#.#.## a) +0 shortbow :ji #..).###.#.#.## Fire: a) +0 shortbow##.# #.#.# ### #.#.#.....g   goblin (asleep)######.####....Fire: a) +0 shortbow :ji Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin! :jn d))) :j (... :j G16===3.5 (1.2 _ :j1  :j  :jy ######...##.#.####.#.# #..#.#.# #. :j #..).###.#.#.# #.##.# #.#.# # ## #.#.#..... ##### #.##. :j  :j 6---40 :j  :j :j@b+#######....##.#.####.##.# #.#.#.#.# #.##..).###.#.#.# #.##.# #.#.# # ## #.#.# #..... ###### ##.##.---5:jv#######....##.#.####.##.# #.# .#.#.# #.##..).###.#.#.# #.##.# #.#.# # ###.# #.#.# #†..... #.##### #.#.#####.#.6:j:j 3######...##.#.####.##.# #.# #.#.#.# #.##..).###.#.#.# #.##.# #.#.#.# ###.## #.#.#.##†#.......#.######.##.#.# #.#####.##.7:jo####..##.#.####.###.#.# #.# #..#.#.# #.###.#..).###.#.#.# #.##.# #.#.#.# ###.## #.#.#....... #.# #####.# #.# #.# #.#####.##.:jY8:jē #####################...................##.#######.#############.###............# #.# .........#.###..).###.#....#.# #.###.###.########.## :jT:j&9:jU:j:jÁ ! ####################...................##.#######.#############.###............# #.# .........#.###..).###...#.# ##.## #  #†# #.##....#:j̅ :j '50:ji :jS #####################...................##.#######.#############.###............# #.# .#.###..).###...#.# ##.## #  #†#  ........##.##..##.####1:jS:j:jȼ ####################...................##.#######.#############.###............# #.# .#.###..).###...#.# ##.## #  #†#  ..........#.#######.##.##### #.##### :jm:jI&2:j:j:jm  ####################...................##.#######.#############.###............# #.# .#.###..).###...#.# #.###.## # ###.#.#.##.# #†#  .......@..#.#######.##.# #.# # #.#####.###.##... 3:j_ :j1 :jh]##.###.#.####.###.##...# #.# #..#.#.# #.###.#..).###.#.#.# #.....###.# #.#.#.# ####.## ###.#.#.##.# #†# .# #.# #.##.# #.# #.# # #.#####.##.# #.#.# #.#..# #....# ### #.#### #.##.##.:jtj<4:jv:jՂ:jZ # #.# ##.#.###.###.##..# ###.# #..#.#.# ..#.###.#..).###.#.#.# .##.....###.# #.#.#.# .# ###.### # ###.#.#.##.# #†# .# #.# #.##.# #.# #.# .# #.#####.##.# .# #.#.# .# #.#..# .# #....# ### .# #.#### .# #.##.##.5:j :j :jڎ O#####################  #...................#  ##.#######.#############.###.####...#### #.# #..........#.#.##.. #.###....#..).###.#.#.##.# #.....#####.# #.#.#.##.# ###.#### ###.#.#.###†# ..........#..##.# #######.##.#.# #.# #.# .#.##.#####.######.# .# ##............:j #.# .# #######.#####..# .# #....# #### .# #.#### .# #.########:j :j :j% 6:jk :jM################### #...................# #.#######.#############.###.####....#####  .........###......).##.....#####.# ###.#### ###.#.#.##.# †..........#..#:j#######.##.#.##.##:j:j$&7:j:jt:jO M################### #...................# #.#######.#############.###.####....######### #.#  .............# #.###......).##.....#####.# ###.#### ###.#.#.##.# †..........#..##.###.#..# #:jE :j &8:j} :j :j{' :j/( :j, :jZ. :jM################### #...................# #.#######.#############.###.####....######### #.#  .............# #.###......).#####.# #.....#####.# ###.#### ###.#.#.##.##†#9:jR# #.:j^# ##.#.#.###.# #.##:j8T #.# #. .:jY&#.#.##.@....# #.###. #..).###.#.#.##.####.# #.....# :j ##.# #.#.#.##.# ###.###  # ###.#.#.##.#:ja..#.:j#.##.#.# #.# :j#.# .#.##.#####.##.# .# ##.:jr#.# .# #.#####.:j :jv'60:ju:js:jH## #.# .#.#.###.# .## #.# #.#.#.##..@...# #.###. ..).###.#.#.##.####.# #.....# #.# #.#.#.##.# ###.### # # ###.#.#.##.# #†# #.#..# #.# ##.##.#.# #.# ##.# .#.##.#####.##.# .# ##.##.# .# #.#####.#:j<1:jM":j#:j# #.# .#.#.###.### #.# #.#.#.##...@..# #.###. .).###.#.#.##.####.# #.....#####. .# #.#.#.##.# # ###.### #. :jt ###.#.#.##.# #†# #..#..# #.# #.#.##.#.# #.# #.#.# .#.##.#####.#.#.# .# ##.#.#.# .# #.#####.#.:j:j&&2:jq:j:jd# #.# #.#.###.### #.# #.:j1#.#.##....@.# #.###.# ).###.#.#.##.####.# #.....#####.# # #.#.#.##.# .# ###.### #.#:jI2###.#.#.##.# .# #†# #.#.#..# .# #.# #.##.##.#.# .# #.# #.##.# .#.##.#####.#.##.# .# ##..#.##.# .# #.#####.#.#:j::j:&3:j@:j#B:ja# #.# .#.###.### #.# #.#.#.##.....@# #.###.#. :j.###.#.#.##.####.# #.....#####.#  #.#.#.##.# #.# ###.### #.#  ###.#.#.##.# #  .#..##  #.##.#.##.# #.# #.#:j#.# .#.##.#####.#.##.# .# ##...#.##.# .# #.#####.#.#:j:jl&4:jQ:j :jE:jF:jL:jpM:ji:j:j:j:j/t:jt:j]y:jz:j  #####################................... ######.#############.###.######## .........######### #.# #.........#.#.##......# #.### .####.####@# #.....#####.#  #.# #.# ###.###  ## #†# ###..# .# #....# #.#.#5:jBj #####################................... ######.#############.###.######## .........######### #.# #.........#.#.##......# #.### .####.####.# #.....#####.#   #@# ###.###  ## #†#  ..........#..#:jj.### .# #.#### #.#.#:jr:jpr&6:jw:jy:jM################### #...................# ######.#############.###.########....######### #.# . ....#......# #.###.......#. .#####@# #.....#### ###.######.#.#.##.# †..........#..##.# #.# #.#7:j M################### #...................# :j# ######.#############.###.########....######### #.# . ....#.....@# #.###.......#. .###.####.# #.....#### ###.######.#.#.##.# #.# #†# #.####8:jɴU # #.##.#.###..## #.# #.#.#.##....@.# #.###.# ).###.#.#.##.####.# #.....#####.# # #.#.#.##.# #.# ###.### #.# ###.#.#.##.# #.# #†# #.# .#..##.# #.# #.# #.##.#.##.# #.# #.#  #.# .#.##.#####.#.#  #.# .# ##...#.#  #.# .# #.#####.#.# :jQY9:jWp # #.# .#.#.###..## #.# #.#.#.##...@..# #.###. .).###.#.#.##.####.# #.....#####. .# #.#.#.##.# #.# ###.### #.:jt7 ###.#.#.##.# #.# #†# #. .#..##.# #.# #. #.##.#.##.# #.# #. #.# .#.##.#####.#. #.# .# ##..#. #.# .# #.#####.#.:jeZ70:j  # #.# #.#.#.###..#:j q# #.# #.#.#.##..@...# #.### ..).###.#.#.##.####.# #.....##### #.# #.#.#.##.# #.# ###.### # # ###.#.#.##.# #.# #†# # .#..##.# #.# # #.##.#.##.# #.# # #.# .#.##.#####.# #.# .# ##.# #.# .# #.#####.#:j% :j& &1:j/ :j1  # #.# ##.#.#.###. #.## #.# #.#.#.##.@....# #.### #..).###.#.#.##.####.# #..... ##.# #.#.#.##.# #.# ###.###  # ###.#.#.##.# #.# #†# .#..##.# #.# #.##.#.##.# #.#  #.# .#.##.#####. #.# .# ##. #.# .# #.#####.:j :j| 2:j( :j( :jM  # #.#  ##.#.#.###.  #.## #.# #  .#.#.##@.....# #.###  #..).###.#.#.##.####.# #..... :jN n ##.# #.#.#.##.# #.# ###.### # ###.#.#.##.# #.# #†# ..#..##.# #.# :jCN #.##.#.##.# #.# #.# .#.##.#####.:jtN  #.# .# ## #.# .# #.#####:jW :j{X &3:j] :j_ :j) 4:j :j :jo 4:jz :j{ :j :j :jI :jH :jX #####################...................##.#######.#############.###.###............######### #.# #.....#.#.##......# #.###..).#######.# #.....####.#  #.# ###.###  # ## #†# ..# .# #....# # :j!:j$C4:j~  #####################...................##.#######.#############.###.###............######### #.# #.....#.#.##......# #.###..).#######.# #.....####.#  #.# ###.###  # ## #†# :j<  ..........#..#.##.#..##### .# #.#### # :j <5:jJ :j}  :j% #####################...................##.#######.#############.###.###............######### #.# #.....#.#.##......# #.###..).#######.# #.....####.#  #.# ###.###  # ## #†#  ..........#..#.#######.##.#.##.# #.######## 6 :j( :j"*":jTo######################...................# ##.#######.#############.###.#### #............### #.# #..... ..#.#.##......# #.###. ":jK#..).###.#.#.##.####.# #.....#### ##.# #.#.#.##.# #.# ###.### ":j ###.#.#.##.####.# #†#  ..........#@.##.# #.# #######.##.#.##.# #.#  #.##.#.##.#####.######":j#.##.#.##.............#.##.#S########.#####..##.#r# #....# #. S   ball python (constriction, asleep)":j ####.#.# #.#### #. r   rat (asleep) #.#.# #.########. #.##.......":j!  You encounter a rat and a ball python.7":j":j,; _Found a stone staircase leading down.$:ja # #.# .#.#.###.# .######### #.# #.#.#.##......# #.###. ..).###.#.#.##.####.# #.....# #.# #.#.#.##.# #.# ###.### # # ###.#.#.##.####.# #†# #.#.@##.# #.# ##.##.#.##.# #.# ##.##.#.##.#####.##.##.#.##.##.##.#S##.#####.#..##.#r# #....# #.#####.#.# #.#### #.##.#.# #.#.##.##.$:j <8$:j $:j (:j #####################XofY the Shooter#...................#Minotaur #.#######.#############.###.##### Health: 18/18 ======================== ............######### #.# #...... Magic: 0/0 ........#.#.##......# #.###...... AC: 3Str: 15 ..).###.#.#.##.####.# #.....##### EV: 11Int: 6 #.# #.#.#.##.# #.# ###.### # SH: 0Dex: 13 # ###.#.#.##.####.# #†# # XL:  1 Next: 16% Place: Dungeon:1..........#.@##.# #.# # Noise: ---------  Time: 178.5 (0.0)#######.##.#*(:j c##.# #.# # a) +0 shortbow#.##.#*##.#####.####### Fire: a) +0 shortbow#.##.#*##.............##.##.#S########.#####.#..##.#r# #....# #.# S   ball python (constriction, asleep)####.#.# #.#### #.# r   rat (asleep)#.#.# #.########.##.##........You encounter a rat and a ball python. _Found a stone staircase leading down.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)):jɶPSrrat-:j?~#####################XofY the Shooter#...................#Minotaur #.#######.#############.###.##### Health: 18/18 ======================== .:j............######### #.# #...... Magic: 0/0 ........#.#.##......# #.###...... AC: 3Str: 15 ..).###.#.#.##.####.# #.....##### EV: 11Int: 6 #.# #.#.#.##.# #.# ###.### # SH: 0Dex: 13 # ###.#.#.##.####.# #†# # XL:  1 Next: 16% Place: Dungeon:1..........#.@##.# #.# # Noise: ---------  Time: 178.5 (0.0)#######.##.#.##.# #.# # a) +0 shortbow#.##.#.##.#####.####### Fire: a) +0 shortbow[1.:j+ 98X#.##.#.##.............##.##.#>########.#####.#..##.#r# #....# #.# S   ball python (constriction, asleep)####.#.# #.#### #.# r   rat (asleep)#.#.# #.########.##.##.........:j^ Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle.:j \Shift-Dir - straight lineAim: a rat (asleep, 98% to hit)  .:j {You shoot an arrow. The arrow hits the ball python.  You kill the ball python!.:j )))r   rat (.:jݜ1r..:jn...r.:jI@25===9.7 (1.2.:jI.:j  .:jرLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (asleep, 98% to hit)  .:jYou shoot an arrow. The arrow hits the ball python.  You kill the ball python! _The rat squeaks loudly. You hear a shout!7:j#####################XofY the Shooter#...................#Minotaur #.#######.#############.###.##### Health: 18/18 ======================== ............######### #.# #...... Magic: 0/0 ........#.#.##......# #.###...... AC: 3Str: 15 ..).###.#.#.##.####.# #.....##### EV: 11Int: 6 7:j#.# #.#.#.##.# #.# ###.### # SH: 0Dex: 13 # ###.#.#.##.####.# #†# # XL:  1 Next: 25% Place: Dungeon:1..........#.@##.# #.# # Noise: ===------  Time: 179.7 (0.0)#######.##.#*##.# #.# # a) +0 shortbow#.##.#*##.#####.####### Fire: a) +0 shortbow#.##.#*##.............##.##.#r########.#####.#..##.#.# #....# #.# r   rat####.#.# #.#### #.##.#.7:j# #.########.##.##........You kill the ball python! _The rat squeaks loudly. You hear a shout!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (61% to hit)::jT#####################XofY the Shooter#...................#Minotaur #.#######.#############.###.##### Health: 18/18 ======================== ............######### #.# #...... Magic: 0/0 ........#.#.##......# #.###...... AC: 3Str: 15 ..).###.#.#.##.####.# #.....##### EV: 11Int: 6 #.# #.#.#.##.# #.# ###.### # SH: 0::jDex: 13 # ###.#.#.##.####.# #†# # XL:  1 Next: 25% Place: Dungeon:1..........#.@##.# #.# # Noise: ===------  Time: 179.7 (0.0)::j#######.##.#)##.# #.# # a) +0 shortbow::j-I#.##.#)##.#####.####### Fire: a) +0 shortbow#.##.#)##.............##.##.#)########.#####.#..##.#)# #....# #.# r   rat::jZ####.#)# #.#### #.##.#)# #.########.##.##........You kill the ball python! ::jl_The rat squeaks loudly. You hear a shout!  Fire: a) +0 shortbow::jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (61% to hit)::j`}r> _The rat squeaks loudly. You hear a shout!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a rat (61% to hit)  You shoot an arrow. The arrow closely misses the rat.::j+h>.....::ji580.9 (1.2 _::jMo::jq=:j;#####################XofY the Shooter#...................#Minotaur #.#######.#############.###.##### Health: 18/18 ======================== ............######### #.# #...... Magic: 0/0 =:jN........#.#.##......# #.###...... AC: 3Str: 15 ..).###.#.#.##.####.# #.....##### EV: 11Int: 6 #.# #.#.#.##.# #.# ###.### # SH: 0=:jDex: 13 # ###.#.#.##.####.# #†# # XL:  1 Next: 25% Place: Dungeon:1..........#.@##.# #.# # Noise: ===------  Time: 180.9 (0.0)=:j5F#######.##.#*##.# #.# # a) +0 shortbow#.##.#*##.#####.####### Fire: a) +0 shortbow#.##.#r##.............##.##.#>########.#####.#..##.#.# #....# #.# r   rat####.#.# #.#### #.##.#.# #.########.#=:jm#.##........Aim: a rat (61% to hit) _You shoot an arrow. The arrow closely misses the rat.Fire: a) +0 shortbow=:jڟPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (61% to hit)=:j s#####################XofY the Shooter#...................#Minotaur #.#######.#############.###.##### Health: 18/18 ======================== ............######### #.# #...... Magic: 0/0 ........#.#.##......# #.###...... AC: 3Str: 15 ..).###.#.#.##.####.# #.....##### EV: 11Int: 6 #.# #.#.#.##.# #.# ###.### # SH: 0Dex: 13 # ###.#.#.##.####.# #†# # XL:  1 Next: 25% Place: Dungeon:1=:j ..........#.@##.# #.# # Noise: ===------  Time: 180.9 (0.0)#######.##.#.##.# #.# # a) +0 shortbow#.##.#.##.#####.####### Fire: a) +0 shortbow#.##.#†##.............##.##.#>########.#####.#..##.#.# #....# #.# r   rat####.#.# #.#### #.##.#.# #.########.##.##........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (61% to hit)  You shoot an arrow. The arrow hits the rat.  =:j 9You kill the rat!=:j a))=:j) =:j .=:js .=:j =:j 33=:j 2.2 (1.3 =:j: _=:jK =:j) A:jr  ................... #.#######.#############.###.##### ............ #.# #......#.#.##......# #.##).####.####.# #.....##### #.# #.# #.# ###.###  ##.####.# #†#  ..........#...#######.##.# #.##.####.#######.#†##...............?#.##.##.#### ---30A:j A:jH  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (61% to hit)  You shoot an arrow. The arrow hits the rat. _Found a scroll labelled UXAQOUCEGE.B:js$ #.#######.#############.###.##### ............ #.# #......#.#.##......# #.##).####.####.# #.....##### #.# .# #.# ###.###  ###.####.# #†#  ..........#...#######.##.# ####.######†##.............>########.#####...#.##.##.#B:jB:jB---4B:jK/B:j6B:jS b ............ #.# #......#.#.##......# #.##).#######.# #.....##### #.# #.# #.# ###.###  ###.####.# #†#  ..........#...#######.##.# ####.######............>########.#####..##.#.# #....# ...#.##.##.#### B:j B:j &5B:jز B:j p _You see here a rat corpse.C:jmV #.#.##......# #.##).#######.# #.....##### #.#  #.# ###.###  ######.# #†#  ..........#...#######.##.# C:jln####.######†##.............######.#####..##.#.# #....# #######.###.##.#)..##. C:jKwC:jvx-6 _C:jQC:j<  There is a stone staircase leading down here.C:jx _You see here a ball python corpse.C:jnO  ).#######.# #.....##### #.#  #.# ###.###  ######.# #†#  ..........#...#######.##.# ####.######†##.............>########.#####. #....# ##### ####...##.##........... C:jX C:jM] -7 _C:jf D:jJi #.#  #.# ###.###  ######.# #†#  ..........#...#######.##.# ####.######†##.............>########.#####..##.#.# #....# ##### ### ..?........D:jK#...##.#######...### D:jMNgD:jVg   goblinD:jW&8D:j_D:jjs _You encounter a goblin. It is wielding a +0 dagger.D:j  #####.# #†#  ..........#g..#######.##.# ####.######†##.............>########.#####..##.#.# #....# ##### ###........?#........######...###.#####.#####D:j  #.# )..##..........#####...### #.#..#D:j '.gD:jb D:j &9D:j D:j E:j/w ..........#...#######.##.#g .##.#####.######†##.............>########.#####..##.#.# #....# ############.#.#####.......@?#........######...##.####  #.##### #.# )..##..........E:jw#####...### #.#..#.E:jy$.gE:j(E:j'90E:jE:j{G:jh ;.#..##.# #.# #.#.##.#.##.# #.# #.#.##.#g##.#####.#.#.##.#†##.#.#.##.#>##.#####.#...##.#.# #....# #.#.####.#.# #.#### #.#.#####.#.## #.#.#..# #.##.######...# #.##.##.##...# #.##.##.# ##.## #.##.##.##.# #.##.#)..##.G:ji #.# #.#.# ######...##.# #.#..# ##....# #G:j{k %.gG:jr G:j*s &1G:jz G:j~ _You see here a scroll labelled UXAQOUCEGE.J:j yJ:j{Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 2 poisoned darts Armour (go to first with [) J:j{I b - a +0 leather armour (worn)L:jL:jL:j ..........#..##.# #.# #. XofY the Shooter#######.##.#.##.# #.# #. Minotaur#.##.#.##.#####.#######. Health: 18/18 ========================#.##.#g##.............#. Magic: 0/0#.##.#>########.#####.#. AC: 3Str: 15..##.#.# #....# #.#. EV: 11Int: 6####.#.# #.#### #.#. SH: 0Dex: 13#####.#.## #.########.#. XL:  1 Next: 33% Place: Dungeon:1........@# #.##......... Noise: ---------  Time: 191.2 (L:j90.0)######...# #.##.##.##### a) +0 shortbow#...# #.##.##.#Fire: a) +0 shortbow##.## #.##.##.######.# #.##.#)..##..#.# #............ g   goblin#.# ######...#####.##.#..# ##....# # _Found a scroll labelled UXAQOUCEGE. _You see here a rat corpse.  There is a stone staircase leading down here. _You see here a ball python corpse. _You encounter a goblin. It is wielding a +0 dagger. _You see here a scroll labelled UXAQOUCEGE.P:j֐9†gP:jP:j+2.2 (1P:jcP:jl _c - 2 scrolls labelled UXAQOUCEGE (gained 1)R:jŲ v .#..##.# #.# # #.##.#.##.# #.# # #.##.#.##.#####.# #.##.#†##.# #.##.#g##.#####.# ..##.#.# #....# #.# ####.#.# #.#### #.# #####.#.## #.#.#R:j  .# #.## ######...# #.##.##. #...# #.##.##.# ##.## #.##.##. #.# #.##.#)..## #.# # #.# ######... #.# #.#..# #....#R:jƵ 6>gR:j R:j &3R:j R:j S:j U .#..##.# #.#  #.##.#.##.# #.#  #.##.#.##.#####. #.##.#†##. #.##.#>##.#####. ..##.#g# #....# #. ####.#.# #.#### #.#.#.## #.#..# #.###...# #.##.##. #...# #.##.##.# ##.## #.##.##. #.# #.##.#)..## #.# # #.# ######... #.:jlUm# #.#..#  #....#.gS:j]<4S:jaS:jcS:j] .#..##.# #.# #.##.#.##.# #.# #.##.#.##.#####. #.##.#†## #.##.#>#.##### ..##.#.# #....# # ####.#g# #.#### ##.#.## #.#.# #.###...# #.##.##. #...# #.##.##.# ##.## #.##.##. #.# #.##.#).. #.# # #.# ######...#  #.# #.#..  #....:j̥@39;49m g.g   goblin5S:jX  .#..##.# #.# #.##.#.##.# #.# #.##.#.##.#####. #.##.#†##S:jX W #.##.#>#. ..##.#.# #....#  ####.#.# #.#### #.#g## #..# #.##S:j Y <#...# #.##.##. #...# #.##.##.# ##.## #.##.##.S:j2Y  #.# #.##.#).. #.# # #.# ######...S:jQY U #.# #.#S:jY ? #S:jw[ ).g.S:jb S:jfb S:jb 6S:jh S:j>j U:j 4 ..........#..##.# #.#XofY the Shooter#######.##.#.##.# #.#Minotaur#.##.#.##.#####.#### Health: 18/18 ========================#.##.#†##........... Magic: 0/0#.##.#>########.#### AC: 3Str: 15..##.#.# #....#EV: 11Int: 6####.#.# #.####SH: 0Dex: 13########.#.## #.####### XL:  1 Next: 33% Place: Dungeon:1.......@*g..# #.##..... Noise: ---------  Time: 196.2 (0.0)#########...# #.##.##.# a) +0 shortbow#.:j4 (37m..# #.##.##.# Fire: a) +0 shortbow##.## #.##.##.##.# #.##.#)..#.# #........ g   goblin#.# ######...#.##.#.#... _You see here a scroll labelled UXAQOUCEGE. _c - 2 scrolls labelled UXAQOUCEGE (gained 1)  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (53% to hit)X:jE..........#..##.# #.#XofY the Shooter#######.##.#.##.# #.#Minotaur#.##.#.##.#####.#### Health: 18/18 ========================#.##.#†##........... Magic: 0/0#.##.#>########.#### AC: 3Str: 15..##.#.# #....#EV: 11Int: 6####.#.# #.####SH: 0Dex: 13########.#.## #.####### XL:  1 Next: 33% Place: Dungeon:1.......@))))# #.##..... Noise: ---------  Time: 196.2 (0.0)#########...# #.##.##.# a) +0 shortbowX:j#...# #.##.##.# Fire: a) +0 shortbow##.## #.##.##.##.# #.##.#)..#.# #........ g   goblin#.# ######...#.##.#.#... _You see here a scroll labelled UXAQOUCEGE. _c - 2 scrolls labelled UXAQOUCEGE (gained 1)  X:jNFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (53% to hit)X:jfug. _c - 2 scrolls labelled UXAQOUCEGE (gained 1)  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (53% to hit)  You shoot an arrow. The arrow misses the goblin.X:j ..X:jJ >===7.5 (1.3 _X:j$[:jL )You shoot an arrow. The arrow hits the goblin![:j0PR[:j[:jz1418.8[:jo[:jqJ _You kill the goblin!_:j _.#..##.# #.# #.##.#.##.# #.# #.##.#.##.#####.##.##.#†##.#.##.#>#.#..##.#.# #....# #####.#.# #.#### ##.#.## #.#....# #.##.#...# #.##.##.##...# #.##.##.# ##.## #.##.##.##.# #.##.#)..##.# #.#.# ######...##.# #.#.#._:j: _:jۏ 6---90_:j _:j O _You see here a +0 dagger.a:j a:jS D---200a:j a:j % _d - a +0 daggerb:j6 .#..##.# #.# #.##.#.##.# #.# #.##.#.##.#####. #.##.#†## #.##.#>#. ..##.#.# #....#  ####.#.# #.####  #.#.## #. .# #.## #...# #.##.##. #...# #.##.##.# ##.## #.##.##. #.# #.##.#).. #.# # #.# ######... #.# #.# #b:jx=b:jNC1b:j-{ .#..##.# #.# #.##.#.##.# #.# #.##.#.##.#####. #.##.#†## #.##.#>#. ..##.#.# #....# ####.#.# #.#####.#.## #..# #.###...# #.##.##.b:j_ #...# #.##.##. ##.## #.##.##. #.# #.##.#) #.# # #.# ###### #.# #.# #b:jY2c:js .#..##.# #.# #.##.#.##.# #.# #.##.#.##.#####. #.##.#†## #.##.#>#. ..##.#.# #....#c:j` ####.#.# #.#####.#.## #..# #.###...# #.##.## #...# #.##.## ##.## #.##.## #.# #.##.#) #.# # #.# ###### #.#c:jzj #. #c:jwc:jS&3c:j*c:jܢc:j 1 .#..##.# #.# #.##.#.##.# #.# #.##.#.##.#####. #.##.#†## #.##.#>#. ..##.#.# #....# ####.#.# #.#####.#.## #..# #.##.c:j! #...# #.##. #...# #.##. ##.## #.##. #.# #.##.# #.# # #.# ######c:jU!  #.# # #c:j( c:j) &4c:j- c:j/ c:j  .#..##.# #. #.##.#.##.# #. #.##.#.##.#####. #.##.#†## #.##.#>#. ..##.#.# #.... ####.#.# #.#.#.## #.#.# #.##c:jX a#.#...# #.##. #...# #.##. ##.## #.##. #.# #.##. #.# #.... #.#  #.# c:j Y5c:jX s .#..##.# # #.##.#.##.# # #.##.#.##.##### #.##.#†## #.##.#># ..##.#.# # ####.#.# #. #.#.## #. #.# #.## #.#...# #.## #...# #.## ##.## #.## #.# #.## #.# # #.#  #.#c:j] <6c:j` c:jb c:j . .#..##.#  #.##.#.##.#  #.##.#.##. #.##.#†## #.##.#> ..##.#.# # ####.#.# #. #.#.## #. #.# #. #.#...# #. #...# #. ##.## #. #.# #. #.# # #.#  #.#7c:j c:j ] .#..##.# #.##.#.##.# #.##.#.##. #.##.#†## #.##.#> ..##.#.# # ####.#.# #. #.#.## #. #c:j Y.# #. #.#...# #. #...# #. ##.## #. #.# #. #.# # #.#  #.#c:jɐ c:jޕ c:j@ &8c:jk c:j& c:j,: ( .#..##.# #.##.#.##.# #.##.#.##. #.##.#†## #.##.#>c:js: ) ..##.#.# # ####.#.# # #.#.## # #c:j: }.# # #.#...# ## #...# # ##.## # #.# # #.# # #.#  #.#c:ju@ c:j@ &9c:jD c:jG d:j| .#..##.# #.##.#.##.# #.##.#.##. #.##.#†## #.##.#> ..##.#.#  ####.#.#  #.#.##  #.#  #.#...#  #.d:j} #...# #. ##.##.. #.##. #.##. #.##. #.#d:jd:j:'10d:jd:j#d:jr .#..##. #.##.#.##. #.##.#.##. #.##.#†## #.##.#> ..##.#.# ####.#.# #.#.## #.# #.#...# #.# #...# #.# ##.## ..# #.# #.# #.# #.# #.# #.# #.#1d:j  #######.##.#†>###..##.#.# ############...............########### #.#..#d:j d:j  &2d:jr d:j e:jW †>###..##.#.# ###########...............########### #.#. #.# ####e:je:jl&3e:jN#e:j%e:j †>###..##.#.# ###########...............########### #.##.... #.# #.###e:je:j7&4e:je:je:jm3 4 e:je4 >###..##.#.# ###########...............############ #.# ###.#.##.... #.# ###e:j: 5 .e:j[< e:j< 5e:j@D e:jvF f:j #.##.#> ..##.#.# ####.#.#######.#.##..#...##.#.##...#f:jx #.#.# #...# ###.#.# ##.## #...@.# #.# #.###.# #.# #.# #.# #.# #.# ..# ###f:j f:j &6f:jf:jf:j7. #.##.#> ..##.#.# ####.#.# #####.#. ..#.. #.#.#... #.#.# #... ###.#.# ##. #..@..# #.# #.###.# #.#.. #.# #.### #.# #.# ..# ###f:jC7g:ji M†#.##.#>..##############.#.#..#............########## #.#.#...###@#.##... #.###.... #.##.## #.#g:j g:jh g:j 8g:j g:j h:jM\M.†#.##.#>..###############.#.#..#............######### ...###.#.###.....##.###.##.#.#h:jNh:jO&9h:jah:jaM######.†#.##.#>..##....################.#.##......#............######### ...##.##h:j #.....##.#.###... #.### #.#20h:jlh:jh:j$M..........#.######.†#.##.#> ..##....################.#.##.....@#............#.####.#.########## h:j$&y...###.#.###.#h:j,h:j-1h:j~1h:je3h:ja ..........#..# XofY the Shooter#######.##.#.# Minotaur#.##.#.# Health: 18/18 ========================#.##.#†# Magic: 0/0#.##.#># AC: 3Str: 15..##.#.# EV: 11Int: 6######.#.# SH: 0Dex: 13....################.#.# XL:  1 Next: 41% Place: Dungeon:1h:j A#.....@#............... Noise: ---------  Time: 221.8 (0.0)#.####.#.###########... a) +0 shortbow#.#.##... Fire: a) +0 shortbow###.#.###.##.....##.##.###.##.#... #.#h:je #.#### #.##.#..# _You kill the goblin! _You see here a +0 dagger. _d - a +0 dagger  Fire: a) +0 shortbowh:j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei:j..........#..# XofY the Shooter#######.##.#.# Minotaur#.##.#.# Health: 18/18 ========================#.##.#†# Magic: 0/0#.##.#># AC: 3Str: 15..##.#.# EV: 11Int: 6######.#.# SH: 0Dex: 13i:jx....################.#.# XL:  1 Next: 41% Place: Dungeon:1#.....@#............... Noise: ---------  Time: 221.8 (0.0)#.####.#.###########... a) +0 shortbow#.#.##... Fire: a) +0 shortbow###.#.###.##.....#i:j#.##.###.##.#... #.##.#### #.#i:j)#.#..# _d - a +0 dagger  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cyclei:j-Shift-Dir - straight lineThat would be overly suicidal.  Okay, then.i:ji:j i:j. _k:jw .#.. #.##.#. #.##.#. #.##.#† #.##.#> ..##.#.## ####.#..######.#.k:j# #....@.# #.####.#.# #.#.# # ###.#.# ##. #.....# #. #.###.# #. ... #.# #. ### #.#k:jOr #.  ..#k:jk:jZ)2.8 (1 k:j _k:jk:jܨ ( .# #.##.# #.##.# #.##.# #.##.## ..##.##. ####.#.######.# #...@..#k:jL  #.####.#.# #.#.# # ###.#.# ## #.....# #k:j{ ' #.###.# # ... #.# # ### #.#k:j q #  ..#k:j k:jm &3k:j k:j l:j}  .##.. #.##.#.. #.##.#.. #.##.#.. #.##. #.. ..##.#.. ####..######. #..@...# #.####.#.## #.#.# # ###.#.#  #.....# #.###.# ... #.# ### #.#  ..#l:jl:ja&4l:jl:j!l:jo . #..# #.## #..# #.## #..# #.## #..# #.## #..# ..###..# ####.###### #.@....# #.####.#. #. #.#.# #S ###.#.##. #.....##. #.###.#S   ball python (constriction, asleep)..... #.##### #.#  ..#5 _You encounter a ball python.l:ji # ###.#.#.##.K.. ..........####### ..######..# .......@######################......#...........####.#.##########. S ###.#...#. #.##K   kobold (missile, asleep).....#### #6l:jk _You encounter a kobold. It is wielding a +0 club and quivering stones.o:j5# ###.#.#.## XofY the Shooter.K.. .......... Minotaur#..# #######.## Health: 18/18 ========================#..##.## Magic: 0/0#..##.## AC: 3Str: 15#..##.## EV: 11Int: 6#..#..## SH: 0Dex: 13######..##### XL:  1 Next: 41% Place: Dungeon:1.......@################ Noise: ---------  Time: 226.8 (0.0)######.*....#........... a) +0 shortbow#*####.#.########## Fire: a) +0 so:jhortbow#* #.#.##S ###.#.##. #.....#S   ball python (constriction, asleep)#. #.###.#K   kobold (missile, asleep)..... #.##### #.# o:j_You encounter a ball python. _You encounter a kobold. It is wielding a +0 club and quivering stones.Fire: a) +0 shortbowo:j5(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)p:j# ###.#.#.## XofY the Shooter.K.. .......... Minotaur#..# #######.## Health: 18/18 ========================#..##.## Magic: 0/0#..##.## AC: 3Str: 15#..##.## EV: 11Int: 6#..#..## SH: 0p:jg Dex: 13######..##### XL:  1 Next: 41% Place: Dungeon:1.......@################ Noise: ---------  Time: 226.8 (0.0)######......#........... a) +0 shortbow#.####.#.########## Fire: a) +0 shortbow#. #.#.##. ###.#.##. #.....#p:jzS   ball python (constriction, asleep)#. #.###.#K   kobold (missile, asleep)..... #.#p:j#### #.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cyclep:jShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ball python!  p:j<AYou kill the ball python!p:jp)))K   kobold (missilep:jm 0...p:jq G50===8.1 (1.3 _p:jv p:j?x s:jD=# ###.#.#.## XofY the Shooter.K.. .......... Minotaurs:jQ#*.# #######.## Health: 18/18 ========================#*.##.## Magic: 0/0#*.##.## AC: 3Str: 15s:j#.*##.## EV: 11Int: 6#.*#s:j..## SH: 0Dex: 13######.*#s:j#### XL:  1 Next: 50% Place: Dungeon:1.......@################ Noise: ===------  Time: 228.1 (0.0)s:j9######......#........... a) +0 shortbow#.####.#.########## Fire: a) +0 shortbow#. #.#.#s:j_#. ###.#.##. #.....#K   kobold (missile, asleep)s:j#. #.###.#..... #.##### #.#s:jYou shoot an arrow. The arrow hits the ball python! _You kill the ball python!Fire: a) +0 shortbows:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lines:j hAim: a kobold, wielding a +0 club and quivering stones (asleep, 98% to hit)s:jr # ###.#.#.## XofY the Shooter.K.. .......... Minotaur#).# #######.## Health: 18/18 ========================#).##.## Magic: 0/0#).##.## AC: 3Str: 15#.)##.## EV: 11Int: 6#.)#..## SH: 0Dex: 13######.)##### XL:  1 Next: 50% Place: Dungeon:1.......@################ Noise: ===------  Time: 228.1 (0.0)######......#........... a) +0 shortbows:js c#.####.#.########## Fire: a) +0 shortbow#. #.#.##. ###.#.##. #.....#K   kobold (missile)#. #.###.#..... #.##### #.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the kobold but does no damage.s:j [K......s:jU((((((s:j&C......s:j67--s:j&9.3 (1.2s:js:j  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the kobold but does no damage. s:j6_The kobold throws a stone. The stone hits you.v:jc # ###.#.#.## XofY the Shooter.K.. .......... Minotaur#*.# #######.## Health: 17/18 ======================--#*.##.## Magic: 0/0#*.##.## AC: 3Str: 15#.*##.## EV: 11Int: 6#.*#..## SH: 0Dex: 13######.*##### XL:  1 Next: 50% Place: Dungeon:1.......@################ Noise: ===------  Time: 229.3 (0.0)######......#........... a) +0 shortbow#.####.#.#######v:j/ '### Fire: a) +0 shortbow#. #.#.##. ###.#.##. #.....#K   kobold (missile)#. #.###.#..... #.##### #.#The arrow hits the kobold but does no damage. _The kobold throws a stone. The stone hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (53% to hit)w:j# ###.#.#.## XofY the Shooter.K.. .......... Minotaur#).# #######.## Health: 17/18 ======================--#).##.## Magic: 0/0#).##.## AC: 3Str: 15#.)#w:jjA#.## EV: 11Int: 6#.)#..## SH: 0Dex: 13######.)##### XL:  1 Next: 50% Place: Dungeon:1.......@################ Noise: ===------  Time: 229.3 (0.0)######......#........... a) +0 shortbow#.####.#.########## Fire: a) +0 shortbow#. #.#.##. ###.#.##. #.....#w:j(K   kobold (missile)#. #.###.#..... #.##### #.#w:j%Fire: a) +0 shortboww:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linew:jzAim: a kobold, wielding a +0 club and quivering stones (53% to hit)  You shoot an arrow.  w:j-The arrow hits the kobold but does no damage.w:jG.Kw:j 8.....w:j530.4 (1.1 _w:j^w:jx:jD%# ###.#.#.## XofY the Shooter.... .......... Minotaur#K.# #######.## Health: 17/18 ======================--#*.##.## Magic: 0/0#*.##.## AC: 3Str: 15#.*##.## EV: 11Int: 6#.*#..## SH: 0Dex: 13######.*##### XL:  1 Next: 50% Place: Dungeon:1.......@################ Noise: ===------  Time: 230.4 (0.0)######......#........... a) +0 shortbow#.####.#.########## :j:&3mFire: a) +0 shortbow#. #.#.##. ###.#.##. #.....#K   kobold (missile)#. #.###.#..... #.##### #.#You shoot an arrow. _The arrow hits the kobold but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (53% to hit)x:jl# ###.#.#.## XofY the Shooter.).. .......... Minotaur#).# #######.## Health: 17/18 ======================--#).##.## Magic: 0/0#).##.## AC: 3Str: 15#.)##.## EV: 11Int: 6#.)#..## SH: 0Dex: 13######.)##### XL:  1 Next: 50% Place: Dungeon:1.......@################ Noise: ===------  Time: 230.4 (0.0)######......#........... a) +0 shortbow#.####.#.#######x:jZ### Fire: a) +0 shortbow#. #.#.##. ###.#.##. #.....#K   kobold (missile)#. #.###.#..... #.##### #.#You shoot an arrow. _The arrow hits the kobold but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (53% to hit)x:j .K _The arrow hits the kobold but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (53% to hit)  You shoot an arrow. The arrow barely misses the kobold.x:j6'=......x:j0)c8==1.6 (1.2 _x:jR.x:j60y:j+# ###.#.#.## XofY the Shooter.... .......... Minotaur#..# #######.## Health: 18/18 ========================#.K##.## Magic: 0/0#.*##.## AC: 3Str: 15#.*##.## EV: 11Int: 6#.*#..## SH: 0Dex: 13######.*#y:jD#### XL:  1 Next: 50% Place: Dungeon:1.......@################ Noise: ===------  Time: 231.6 (0.0)######......#........... a) +0 shortbow#.####.#.########## Fire: a) +0 shortbow#. #.#.##. ###.#.##. #.....#K   kobold (missile)#. #.###.#..... #.##### #.#Aim: a kobold, wielding a +0 club and quivering stones (53% to hit) _You shoot an arrow. The arrow barely misses the kobold.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (53% to hit)}:jj# ###.#.#.## XofY the Shooter..). .......... Minotaur#.)# #######.## Health: 18/18 ========================#.)##.## Magic: 0/0#.)##.## AC: 3Str: 15#.)##.## EV: 11Int: 6#.)#..## SH: 0Dex: 13}:jk8######.)##### XL:  1 Next: 50% Place: Dungeon:1.......@################ Noise: ===------  Time: 231.6 (0.0)######......#........... a) +0 shortbow#.####.#.########## Fire: a) +0 shortbow#. #.#.##. ###.#.##. #.....#K   kobold (missile)#. #.###.#..... #.##### #.#Aim: a kobold, wielding a +0 club and quivering stones (53% to hit) _You shoot an arrow. The arrow barely misses the kobold.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (53% to hit)}:j.K _You shoot an arrow. The arrow barely misses the kobold.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (53% to hit)  You shoot an arrow. The arrow barely misses the kobold.}:j8.....}:j42.7 (1.1 _}:j&}:j:j_ # ###.#.#.## XofY the Shooter.... .......... Minotaur#..# #######.## Health: 18/18 ========================#..##.## Magic: 0/0#.K##.## AC: 3Str: 15#.*##.## EV: 11Int: 6#.*#..## SH: 0Dex: 13######.*##### XL:  1 Next: 50% Place: Dungeon:1.......@################ Noise: ===------  Time: 232.7 (0.0)######......#........... a) +0 shortbow#.####.#.########## Fire: a) [32:j` m+0 shortbow#. #.#.##. ###.#.##. #.....#K   kobold (missile)#. #.###.#..... #.##### #.#Aim: a kobold, wielding a +0 club and quivering stones (53% to hit) _You shoot an arrow. The arrow barely misses the kobold.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (53% to hit):ju# ###.#.#.## XofY the Shooter..). .......... Minotaur#.)# #######.## Health: 18/18 ========================#.)##.## Magic: 0/0#.)##.## AC: 3Str: 15#.)##.## EV: 11Int: 6#.)#..## SH: 0Dex: 13######.)##### XL:  1 Next: 50% Place: Dungeon:1.......@################ Noise: ===------  Time: 232.7 (0.0)######......#........... a) +0 shortbow#.####.#.##########[3:jvI9;49m Fire: a) +0 shortbow#. #.#.##. ###.#.##. #.....#K   kobold (missile)#. #.###.#..... #.##### #.#Aim: a kobold, wielding a +0 club and quivering stones (53% to hit) _You shoot an arrow. The arrow barely misses the kobold.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (53% to hit):j...K... _You shoot an arrow. The arrow barely misses the kobold.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (53% to hit)  You shoot an arrow. The arrow barely misses the kobold.:jD(((:j2...:j-3.8 (1.1:jm _The kobold throws a stone. The stone hits you but does no damage.:j`# ###.#.#.## XofY the Shooter.... .......... Minotaur#..# #######.## Health: 18/18 ========================#..##.## Magic: 0/0#.K##.## AC: 3Str: 15#.*##.## EV: 11Int: 6#.*#..## SH: 0Dex: 13######.*##### XL:  1 Next: 50% Place: Dungeon:1.......@################ Noise: ===------  Time: 233.8 (0.0)######......#........... a) +0 shortbow#.####.#.########## Fire: a) [32:j*&m+0 shortbow#. #.#.##. ###.#.##. #.....#K   kobold (missile)#. #.###.#..... #.##### #.#You shoot an arrow. The arrow barely misses the kobold. _The kobold throws a stone. The stone hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (53% to hit):j # ###.#.#.## XofY the Shooter..). .......... Minotaur#.)# #######.## Health: 18/18 ========================#.)##.## Magic: 0/0#.)##.## AC: 3Str: 15#.)##.## EV: 11Int: 6#.)#..## SH: 0Dex: 13######.)##### XL:  1 Next: 50% Place: Dungeon:1.......@################ Noise: ===------  Time: 233.8 (0.0)######......#........... a) +0 shortbow#.####.#.##########[3:j) S9;49m Fire: a) +0 shortbow#. #.#.##. ###.#.##. #.....#K   kobold (missile)#. #.###.#..... #.##### #.#You shoot an arrow. The arrow barely misses the kobold. _The kobold throws a stone. The stone hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (53% to hit):j-I M...K... _The kobold throws a stone. The stone hits you but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (53% to hit)  You shoot an arrow. The arrow closely misses the kobold.:jO Q(((((:j. :j ...@.4.9 (1.1 _The kobold throws a stone. The stone completely misses you.:j<V# ###.#.#.## XofY the Shooter.... .......... Minotaur#..# #######.## Health: 18/18 ========================#..##.## Magic: 0/0#.K##.## AC: 3Str: 15#.*##.## EV: 11Int: 6#.*#..## SH: 0Dex: 13######.*##### XL:  1 Next: 50% Place: Dungeon:1.......@################ Noise: ===------  Time: 234.9 (0.0)######......#........... a) +0 shortbow:j#.####.#.########## Fire: a) +0 shortbow#. #.#.##. ###.#.##. #.....#K   kobold (missile)#. #.###.#..... #.##### #.#You shoot an arrow. The arrow closely misses the kobold. _The kobold throws a stone. The stone completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (53% to hit):jv# ###.#.#.## XofY the Shooter.... .......... Minotaur#..# #######.## Health: 18/18 ========================#..##.## Magic: 0/0#.)##.## AC: 3Str: 15#..#:jw$#.## EV: 11Int: 6#..#..## SH: 0Dex: 13######..##### XL:  1 Next: 50% Place: Dungeon:1.......@################ Noise: ===------  Time: 234.9 (0.0)######......#........... a) +0 shortbow#.####.#.########## Fire: a) +0 shortbow#. #.#.##. ###.#.##. #.....#K   kobold (missile)#. #.###.#..... #.#:j)x9#### #.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j[xAim: a kobold, wielding a +0 club and quivering stones (53% to hit)  You shoot an arrow. The arrow hits the kobold.  You kill the kobold!:jL))):j= ,...:j<86.1 (1.2 _:j:jR _Your Stealth skill increases to level 1!:j:jM##.# # ###.#.#.##.... ..........######.)# ..######.@# ........######################......#...........#.####.#.##########..:jT:j6 =---70 _:j%:j&:j4 UM..).###..#l##.# # ###.#.#.##.... ..........######.)# ..######..# ........######################......#...........#l   frilled lizard (asleep)#.:j .lYou encounter a frilled lizard.:j Ml:jo B---8:j N _The frilled lizard hisses angrily.:jfM........ j#..).###..#.##.# ...l. # ###.#.#.##.... ..........######.)# ..######..# ........################:jWg#j   gnoll (polearm, wandering)#.:jkD.l:j6nD.j:jYu:ju&9:j|:jq _You encounter a gnoll. It is wielding a +0 spear.:jL.........#.#.## XofY the Shooter#.. .#..).###.#.#.## Minotaur#..#j##.# #.#.#.## Health: 18/18 ========================..... # ###.#.#.## Magic: 0/0..l. .......... AC: 3Str: 15#.*# #######.## EV: 11Int: 6#.*##.## SH: 0Dex: 13#.*##.## XL:  1 Next: 58% Place: Dungeon:1#.@##.## Noise: ---------  Time: 239.1 (0.0)#..#..## a) +0 shortbow######..##### [:jX40mFire: a) +0 shortbow........######################......#...........#.####.#.########## j   gnoll (polearm, wandering)#. #.#.#l   frilled lizard#. ###.#.##. #.....# _The frilled lizard hisses angrily. _You encounter a gnoll. It is wielding a +0 spear.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (42% to hit):j .........#.#.## XofY the Shooter#.. .#..).###.#.#.## Minotaur#..#j##.# #.#.#.## Health: 18/18 ========================...). # ###.#.#.## Magic: 0/0..). .......... AC: 3Str: 15#.)# #######.## EV: 11Int: 6#.)##.## SH: 0Dex: 13#.)##.## XL:  1 Next: 58% Place: Dungeon:1#.@##.## Noise: ---------  Time: 239.1 (0.0)#..#..## a) +0 shortbow######..#####:j [m Fire: a) +0 shortbow........######################......#...........#.####.#.########## j   gnoll (polearm, wandering)#. #.#.#l   frilled lizard#. ###.#.##. #.....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (42% to hit)  You shoot an arrow.  The arrow barely misses the frilled lizard.:jy G.l:jFz N.j:j y..)j):jl 8===40.4 (1.3:j* :jL   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (42% to hit)  You shoot an arrow.  The arrow barely misses the frilled lizard. _The gnoll shouts!:j:.........#.#.## XofY the Shooter#.. .#..).###.#.#.## Minotaur#..#.##.# #.#.#.## Health: 18/18 ========================....j # ###.#.#.## Magic: 0/0.... .......... AC: 3Str: 15#.l# #######.## EV: 11Int: 6#.*##.## SH: 0Dex: 13#.*##.## XL:  1 Next: 58% Place: Dungeon:1#.@##.## Noise: ===------  Time: 240.4 (0.0)#..#..## a) +0 shortbow######..#[3:j>4m#### Fire: a) +0 shortbow........######################......#...........#.####.#.########## j   gnoll (polearm)#. #.#.#l   frilled lizard#. ###.#.##. #.....#The arrow barely misses the frilled lizard. _The gnoll shouts!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (42% to hit):j׈X.........#.#.## XofY the Shooter#.. .#..).###.#.#.## Minotaur#..#.##.# #.#.#.## Health: 18/18 ========================....j # ###.#.#.## Magic: 0/0.... .......... AC: 3Str: 15#..# #######.## EV: 11Int: 6#..##.## SH: 0Dex: 13#.)#:j#.## XL:  1 Next: 58% Place: Dungeon:1#.@##.## Noise: ===------  Time: 240.4 (0.0)#..#..## a) +0 shortbow######..##### Fire: a) +0 shortbow........######################......#...........#.####.#.########## j   gnoll (polearm)#. #.#.#l   frilled lizard#. ###.#.##. #.....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jAim: a frilled lizard (42% to hit)  You shoot an arrow. The arrow hits the frilled lizard!  You kill the frilled lizard!:jCF)):j<R.j:j>..)661.5 (1.1 _:j?.........#.#.## XofY the Shooter#.. .#..).###.#.#.## Minotaur#..#.##.# #.#.#.## Health: 18/18 ========================..... # ###.#.#.## Magic: 0/0..j. .......... AC: 3Str: 15#.*# #######.## EV: 11Int: 6#.*##.## SH: 0Dex: 13#.*##.## XL:  1 Next: 66% Place: Dungeon:1#.@##.## Noise: ===------  Time: 241.5 (0.0)#..#..## a) +0 shortbow######..####:j?a# Fire: a) +0 shortbow........######################......#...........#.####.#.########## j   gnoll (polearm)#. #.#.##. ###.#.##. #.....#You shoot an arrow. The arrow hits the frilled lizard! _You kill the frilled lizard!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (65% to hit):jrC O.........#.#.## XofY the Shooter#.. .#..).###.#.#.## Minotaur#..#.##.# #.#.#.## Health: 18/18 ========================..... # ###.#.#.## Magic: 0/0..j. .......... AC: 3Str: 15#.)# #######.## EV: 11Int: 6#.)##.## SH: 0Dex: 13#.)##.## XL:  1 Next: 66% Place: Dungeon:1#.@##.## Noise: ===------  Time: 241.5 (0.0)#..#:jD ..## a) +0 shortbow######..##### Fire: a) +0 shortbow........######################......#...........#.####.#.########## j   gnoll (polearm)#. #.#.##. ###.#.##. #.....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (65% to hit)  You shoot an arrow. The arrow hits the gnoll!  The gnoll is heavily wounded.:j% M.j:jG z.)2.7 (1.2 _:j :j :jſa.........#.#.## XofY the Shooter#.. .#..).###.#.#.## Minotaur#..#.##.# #.#.#.## Health: 18/18 ========================..... # ###.#.#.## Magic: 0/0.... .......... AC: 3Str: 15#.j# #######.## EV: 11Int: 6:j#.*##.## SH: 0Dex: 13#.*##.## XL:  1 Next: 66% Place: Dungeon:1#.@##.## Noise: ===------  Time: 242.7 (0.0)#..#..## a) +0 shortbow######..##### Fire: a) +0 shortbow........######################......#...........#.####.#.########## j   gnoll (polearm)#. #.#.##. ###.#.##. #.....#You shoot an arrow. The arrow hits the gnoll! _The gnoll is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear ([0;10;1:jHEmheavily wounded, 65% to hit):jo.........#.#.## XofY the Shooter#.. .#..).###.#.#.## Minotaur#..#.##.# #.#.#.## Health: 18/18 ========================..... # ###.#.#.## Magic: 0/0.... .......... AC: 3Str: 15#.j# #######.## EV: 11Int: 6#.)##.## SH: 0Dex: 13#.)##.## XL:  1 Next: 66% Place: Dungeon:1#.@##.## Noise: ===------  Time: 242.7 (0.0)#..#..## a) +0 shortbow######..#[1:jJ1;30H#### Fire: a) +0 shortbow........######################......#...........#.####.#.########## j   gnoll (polearm)#. #.#.##. ###.#.##. #.....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit)  You shoot an arrow. The arrow hits the gnoll.  The gnoll is almost dead.:j^ M.j:ji 2):jk 43.9 (1.2 _:jjr :jt :jn.........#.#.## XofY the Shooter#.. .#..).###.#.#.## Minotaur#..#.##.# #.#.#.## Health: 18/18 ========================..... # ###.#.#.## Magic: 0/0.... .......... AC: 3Str: 15#..# #######.## EV: 11Int: 6#.j##.## SH: 0Dex: 13#.*##.## XL:  1 Next: 66% Place: Dungeon:1#.@##.## Noise: ===------  Time: 243.9 (0.0)#..#..## a) +0 shortbow######..#:jo#### Fire: a) +0 shortbow........######################......#...........#.####.#.########## j   gnoll (polearm)#. #.#.##. ###.#.##. #.....#You shoot an arrow. The arrow hits the gnoll. _The gnoll is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 65% to hit):jۺ .........#.#.## XofY the Shooter#.. .#..).###.#.#.## Minotaur#..#.##.# #.#.#.## Health: 18/18 ========================..... # ###.#.#.## Magic: 0/0.... .......... AC: 3Str: 15#..# #######.## EV: 11Int: 6#.)##.## SH: 0Dex: 13#.)##.## XL:  1 Next: 66% Place: Dungeon:1#.@##.## Noise: ===------  Time: 243.9 (0.0)#..#..## a) +0 shortbow######..####:j> # Fire: a) +0 shortbow........######################......#...........#.####.#.########## j   gnoll (polearm)#. #.#.##. ###.#.##. #.....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 65% to hit)  You shoot an arrow. The arrow hits the gnoll.  You kill the gnoll!:j @):jVF1):jrH:jP.........#.#.## XofY the Shooter#.. .#..).###.#.#.## Minotaur#..#.##.# #.#.#.## Health: 18/18 ========================..... # ###.#.#.## Magic: 0/0.... .......... AC: 3Str: 15#..# #######.## EV: 11Int: 6#.)##.## SH: 0Dex: 13#.)##.## XL:  1 Next: 175% Place: Dungeon:1#.@##.## Noise: ===------  Time: 245.2 (1.3)#..#..## a) +0 shortbow######..####:jQ# Fire: a) +0 shortbow........######################......#...........#.####.#.###########. #.#.##. ###.#.##. #.....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 65% to hit)  You shoot an arrow. The arrow hits the gnoll. _You kill the gnoll!:jSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (almost dead, 65% to hit)  You shoot an arrow. The arrow hits the gnoll. _You kill the gnoll! :joSA You have reached level 2!:ja/  --more--:j}-25/251/1========================231% :j/:j14 _:jM#...... ......... .#..).##:jl##..#.##.# ..... # ###.#.#.##.... ...........######)# ..######..######.:j:j=---60 _:j~  Things that are here: _a +0 club; 4 stones; a kobold corpse:jB/M#.#######.###### .#...... ......... #.. .#..).######..#.##.# .......## ###.#.#.##..... ...........######)##..#..####.:jJ:jJ@---7 :j"K _:jCQ:jR$  Things that are here::jUp _a +0 spear; a gnoll corpse:j{<8:jт:j$ _e - a +0 spear:jW ##.#. #####.#.. .......#.#. #..#.#..).###.#.#. ####..#.##.# #.#.#. .......## ###.#.#. ......  #..# #. #@†# #. #.)# #. #..# #. #..# .. ######..#  ........# ######......# #.####.#.  #. #.#.#9:j  #####.#............ .......#.##..#.#..).#######.#  .......## ## ...... ......... #..# #######.#† )..#.# #.#.###:j9 :j '50:j? :j :jl  ......#.##..#.#..).#######..#.##.#  .......## ## ...... ......... #..# #######.#† :jϬ)..#########.##. #.....#:jH:j&1:j}:j:jt #..#.#..).#######..#.##.#  .......## ## ...... .........:j>u #..# #######.#† )..#######........##############.##. #.###.#:j|<2:ja:j݃:j % ####.#  .......## ## ...... ......... #..# #######.#† )..#######.........############.######......#..........:jV ##.#..... #.#:jS :jĬ &3:j* :j :jH<   .......## ## ...... ......... #..# #######.#† )...#######.......@.##################......#.......... #.####.#.#########:j< r...#### #.#:joC :jC &4:jZI :jJ :j   ...... ......... #..# #######.#† )...#######........############.######@.....#.......... #.####.#.######### #.#.# ###..#5:j :j*p   #..# #######.#† )...#######.........############.######......#.......... #@####.#.######### #.#.# #####:j2v :jhv &6:j${ :j} :jP  † ):j ...#######........##################......#.......... #.####.#.######### #.#.# ##....:j :j@&7:j%:j:j  )...#######........##################......#..........:jԫ #.####.#.######### #.#.# ##....###:j:j?&8:jU:j:jc0 ...######..###........##################......#.......... :j#.####.#.######### #.#.# :j##:jd....###..... #####:j:j&9:j(:jx:j0..######..###........##################......#.......... #.####.#.######### #.#.# ##....####.........# #.#######.# ....###:j:j'60:j^:jz:j9 .#######........##################......#.......... #.####.#.######### #.#.# ##....######.##.####.....@...# :jK:k####### ....##:j?:jC@&1:jD:jKF:jg[ .######..# #.........#.######......#.#.####.#.##.# #.#.# #.####.#.# #.##.....# ######.##.###.# #.# #.# #.#.# #.# ....# .####2:j7.######..# ####....#..######......#.#.####.#.#:j'8M#.# #.#.# ##.####.#.# ##.##.....# :jO8######.##.###.# #.# #.# :js8#.#.# #.# :j8;.....# ##:j8.###.##:j>:jV?&3:j\C:jE:j #.######..# ####.#.#.#.######......#.#.####.#.#.#.# #.#.# :j u#.#.####.#.# ##.##.....# #######.##.###.# ##.:jC 9# #.# ##.#.# #.# ##.....# :je \###.### :j +#:j\ :j &4:j  :j :j+ ........##################......#............. #.####.#.########### #.#.# ###.###.##.... ######.##.###.........# ####### #.....# :j+M##.###:j!1:j1&5:j:6:j$8:j^ Y ######......#............. #.####.#.########### #.#.# ####.... :j }######.##.###.........# #######.###.# #@....# :j ##.## .# #:j :j? :j| &6:j :j :jDn.######......#.#.####.#.#.#.# #.#.# #.#.####.#.# ##.#.##.....# #.######.##.###.# #.#.........# #.# #.#.#######.###.# #.#.@...# ###.### .# .#.#.###:jK:jQL&7:j=P:jR:jk.######......#.#.####.#.#.#.# #.#.# #.#.####.#.# ##.##.##.....# #.#######.##.###.# #.##.........# #.# #.##.#######.###.# #.##..@..# ###.### #.# #.##:jl.#..####:jY|Y8:j}>   #.####.#.########### #.#.# ###.##.##.... ######.##.###.#.........# #.########.###. #.... ###@### #.# :jB@ :jA &9:jE :j+G :jN%  #.#.# ###.#.... ######.##.###.#.........# #.#######.###.# #.....# ###.### #@# 70:j:j?###.#.... ######.##.###.........# #.########.###.# #..... ##.## #.# .### 1:j .... ######.##.###.........# #######.### #.... ##.## #.# ........####### :j7 :j0 &2:j :j :j######.##.###.........# #######.### #.... :j|$##.## #.# ######.......#######:jQ:j&3:j:j>:j5 ######.##.###.# #. #.# #.# #. #.#.###.# #. #.....# ###.### #.# #.##.##.##.#:j^:j&4:jW:j:j` ######.##.###.# # #.# #.# # #.#.###.# # #.....# ###.### #.# #.# #.# #.# #.#5:j ######.##.###.#  #.# #.#  #.#.###.#  #.....# ###.### #.# #.# #.# #.# #.#6:je ######.##.###.# #:jK.# #.# #.#.###.# #.....#:jy ###.### #.# #.#:jP #.#:jQ #.#:jf #.#:j:jU:j7:ja :ji$:j ######.##.###.# #.# #.# #.#.###.# #.....# ###.### #.# #.# #.# #.# #.##8:jP] ######.##.###.# #.# #.# #.#.###.# #.....# ###.### #.# #.# #.# #.# #.:j%QS# #.:jQ)#.:jQ....:jQ+#..:j[R'##.:j`:ju`&9:jae:jg:j5 ######.##.###.# #.# #.# #.#.###.# #.....# ###.### #.# #.# #.# #.# #.# #.#:j #.# ... ... #... ##.##:j[=80:j:j:j4:j:j:jo:jQ:j%:j_  .........# #######.## #....##.## #.# ########........####### :j w#...##.#:jR <1:jŒ :jj :j2 #######.## #....##.## #.# #######........####### ........##...###..2:jL  #....##.## #.# #######.......####### #...#J......####J   endoplasm (asleep)###:j:j&3:j@ :j[ _You encounter an endoplasm.:jհ##.## #.# #######.......####### ##.###.@.#....J..........#.####...###### ##.## #.#.## :j :jHC4:j< #.# #######.......####### ##.##..####...######....J..@.......#.####...###### ##.## :jJ= #.#.## :jN.JJ5:jP^ _The endoplasm quivers.:jl #.#XofY the Shooter#.#Minotaur########.#Health: 25/25 ========================#........#Magic: 1/1========================#.########AC: 3Str: 15#.#EV: 11:j Int: 6##.##SH: 0Dex: 13..####...######XL:  2 Next: 31% Place: Dungeon:1.....J*@.......:j Noise: ---------  Time: 285.2 (0.0)#.####...######:j a) +0 shortbow##.##Fire: a) +0 shortbow#.#:j! #..###J   endoplasm :jL _You encounter an endoplasm. _The endoplasm quivers.Fire: a) +0 shortbow:j| Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (87% to hit):j 8#.#XofY the Shooter#.#Minotaur########.#Health: 25/25 ========================#........#Magic: 1/1========================:j|8#.########AC: 3Str: 15#.#EV: 11Int: 6##.##SH: 0Dex: 13..####...######:j8>XL:  2 Next: 31% Place: Dungeon:1)))))))@.......Noise: ---------  Time: 285.2 (0.0):j8#.####...######a) +0 shortbow##.##Fire: a) +0 shortbow:j8s#.##..###:j9VJ   endoplasm :jR9_You encounter an endoplasm. _The endoplasm quivers.Fire: a) +0 shortbow:j}9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (87% to hit):jn.J _The endoplasm quivers.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycle:j̼Shift-Dir - straight line  Aim: an endoplasm (87% to hit)  You shoot an arrow. The arrow barely misses the endoplasm.:j!......:j2>===6.4 (1.2 _:j*:j:j#.#XofY the Shooter#.#Minotaur########.#Health: 25/25 ========================#........#Magic: 1/1========================#.########AC: 3Str: 15#.#EV: 11Int: 6##.##SH: 0Dex: 13..####...######XL:  2 Next: 31% Place: Dungeon:1......J@.......Noise: ===------  Time: 286.4 (0.0)#.####...######a) +0 shortbow##.##Fire: a) +0 shortbow#.##..###J   endoplasmAim: an endoplasm (87% to hit) _You shoot an arrow. The arrow barely misses the endoplasm.Fire: a) +0 shortbowPress: ? - help, Q - select action, [0;10;1:jc m( or ) - cycleShift-Dir - straight lineAim: an endoplasm (87% to hit):jH#.#XofY the Shooter#.#Minotaur########.#Health: 25/25 ========================#........#Magic: 1/1========================#.########AC: 3Str: 15#.#EV: 11Int: 6:j##.##SH: 0Dex: 13..####...######XL:  2 Next: 31% Place: Dungeon:1.......@.......Noise: ===------  Time: 286.4 (0.0)#.####...######a) +0 shortbow##.##Fire: a) +0 shortbow:j#.##..###J   endoplasmFire: a) +0 shortbow:jfPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (87% to hit)  You shoot an arrow. The arrow hits the endoplasm!  You kill the endoplasm!:j(:j+O:jS<77.6 (1.2 _:jX:jZ:j҄ #.# #.# ########.# #........# #.## #.# ##.## ..####...#.#.####...######.:jV ##.## #.##..###:j :j 6---80:jX :j; :j7e#.# #.# ########.# #..# #.# #.# ##.## ..####...#.#.####...######.##.## #..###:jh:jiB---9:j{n:jIp:j#.# #.# #.# #.# #.# :j#.# ##.## ..####...#.#.####...######.##.## #.##:j,.. :jZ90:jP#.# #.# #.# #.# #.# #.# ##.## ..####...#.:j#.####...######.##.## .#.# :j:j&1:j#:j¡:j- V#.# #.# #.# #.# #.# #.# ##.## :j . (..####...#.#.####...######.##.## ..#.# . :j7. :jV4 :j4 &2:j9 :j; :j #.# #.# #.# #.# #.# #.# ##.## ..####...#.:j0 )#.####...######.##.## ..#.# ...#.. ...### ...:j :jU &3:jx :j :jg :j v #.# #.# #.# #.# #.# #.# ##.## ..####...#.##.####...######.##.## ..#.# ...#.. ....### .....b   bat (asleep)....b.#...##..:jNw :j 4:j :jЈ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (87% to hit)  You shoot an arrow. The arrow hits the endoplasm! _You encounter a bat.:j  #.# #.# #.# #.# #.# #.# ##.##  ..####...#  .#  #.####...######.##.## #.#.# #.#.. ..### .......b.#..:j :j :j &5:jM :j :j #.# #.# #.# #.# #.# #.# ##.## ..####...# .# #.####...######.#:jf ##.## #.##.# #.#.. .#### ........b.#.:j$ :j &6:j :ja :j #.#XofY the Shooter#.#Minotaur########.#Health: 25/25 ========================#........#Magic: 1/1========================#.########AC: 3Str: 15#.#EV: 11Int: 6##.##SH: 0Dex: 13 :j ..####...#############XL:  2 Next: 37% Place: Dungeon:1 ................@....#Noise: ---------  Time: 296.6 (0.0) :j= c#.####...######..*.....#a) +0 shortbow##.## #..*.....#Fire: a) +0 shortbow:j <#.# #...*.....#.. ....*....#### ......*....b   bat (asleep)......b.###......##.. :j- _You kill the endoplasm! _You encounter a bat.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 98% to hit):jT#.#XofY the Shooter#.#Minotaur########.#Health: 25/25 ========================#........#Magic: 1/1========================#.########AC: 3Str: 15#.#EV: 11Int: 6##.##SH: 0Dex: 13 ..####...#############XL:  2 Next: 37% Place: Dungeon:1 ................@....#Noise: ---------  Time: 296.6 (0.0) #.####...######..).....#a) +0 shortbow##.## #..).....#:jmFire: a) +0 shortbow#.# #...).....#.. ....)....#### ......)....b   bat......b.###......##..  Fire: a) +0 shortbow:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 98% to hit)  You shoot an arrow. The arrow hits the bat.  The bat is severely wounded.:jRaJb.b.:ja$b.:jb$b.:j?j+...:j&k>===7.7 (1.1 _:jp:jZw:jM#.#XofY the Shooter#.#Minotaur########.#Health: 25/25 ========================#........#Magic: 1/1========================#.########AC: 3Str: 15#.#EV: 11Int: 6##.##SH: 0Dex: 13 ..####...#############XL:  2 Next: 37% Place: Dungeon:1 ................@....#Noise: ===------  Time: 297.7 (0.0) #.####...######..*.....#a) +0 shortbow##.## #..b.....#Fire: a) +0 shortbow#.# #.........#.. .........#### ...........b   bat........###......##..  You shoot an arrow. The arrow hits the bat. _The bat is severely:j3 wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 46% to hit):jԞ#.#XofY the Shooter#.#Minotaur########.#Health: 25/25 ========================#........#Magic: 1/1========================#.########AC: 3Str: 15#.#EV: 11Int: 6##.##SH: 0Dex: 13 ..####...#############XL:  2 Next: 37% Place: Dungeon:1 ................@....#Noise: ===------  Time: 297.7 (0.0) #.####...######..).....#a) +0 shortbow##.## #..).....#Fire: a) +0 shortbow#.# #...).....#.. ....)....#### ......)....b   bat:j......).###......##).  You shoot an arrow. The arrow hits the bat. _The bat is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 46% to hit):j" b. _The bat is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bat (severely wounded, 46% to hit)  You shoot an arrow. The arrow closely misses the bat.:j,$ (.b.:j* ?......:j + -8.8 (1.1:j0 :j@3 : _The bat hits you but does no damage.:j۲#.#XofY the Shooter#.#Minotaur########.#Health: 25/25 ========================#........#Magic: 1/1========================#.########AC: 3Str: 15#.#EV: 11Int: 6##.##SH: 0Dex: 13 ..####...#############XL:  2 Next: 37% Place: Dungeon:1 ................@....#Noise: ===------  Time: 298.8 (0.0) #.####...######*.......#a) +0 shortbow##.## #b.......#Fire: a) +0 shortbow:j#.# #.........#.. .........#### ...........b   bat........###......##..  You shoot an arrow. The arrow closely misses the bat. _The bat hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 46% to hit):jW '#.#XofY the Shooter#.#Minotaur########.#Health: 25/25 ========================#........#Magic: 1/1========================#.########AC: 3Str: 15#.#EV: 11Int: 6##.##SH: 0Dex: 13 ..####...#############XL:  2 Next: 37% Place: Dungeon:1 ................@....#:j Noise: ===------  Time: 298.8 (0.0) #.####...######).......#a) +0 shortbow##.## #).......#Fire: a) +0 shortbow#.# #.........#.. .........#### ...........b   bat........###:jh ?......##..  You shoot an arrow. The arrow closely misses the bat. _The bat hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 46% to hit):j8`lMb. _The bat hits you but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 46% to hit)  You shoot an arrow. The arrow closely misses the bat.:j&n .  The bat misses you. You furiously retaliate! You headbutt the bat.:jq,.:jvw 419.9 (1.1 _You kill the bat!:j>|:j!o _Your Ranged Weapons skill increases to level 5!:jKDZ #######.......####### ##.## ..####...#############...................### #.####...######..# ##.##  #.# ..[#####...# ...:jCMN---3000:jS:jlx( _Found a ring mail.:j #######.......####### ##.## ..####...#############...................### #.####...######.. ##.##  #.# .. ..### #... #.###.[##....#####...# ...$  ###---1:j + _Found 16 gold pieces.:jV .......####### ##.## ..####...#############...................### #.####...######.. ##.##  #.# ........######..#####:jY2:j;  ####### ##.## ..####...#############...................### #.####...######.. ##.##  #.######........######:j. ###......#:jX:jMC3:jʥ   ##.## ..####...#############...................### #.####...######.. ##.##  #.######........######. ###..[##....#:j5 :j &4:j :jQ :j^} ##.## ..####...#############...................### #.####...######.. ##.##  #.######........######. ###..[##....:j#####...# ...$#:j:j&5:j:j%:jL..####...#############  .....................###  #.####...######........# ##.## #.# #.#######.. #.......# ######.. ########..[##....#.#####...# ...$ #...# ### ##### 6:jw  ..####...# ........### #.####...######.# ##.## #.# #.#######. #....# ######. ####.### #..[..@...##.... #.#####...# ...$ #...# ### #####7:jhg ..####...# .......### #.####...######.# ##.## #.# #.#######. #.....# ######. ####.### #..[.@....##.... #.#####...# ...$ #...# ### #####:jY8:j ..####...# .......### #.####...######..# ##.## #.# #.#######. #.....# ######. ####.### #..[@.....##.... #.#####...# ...$ #...# ### #####9:j ..####...# ......### #.####...######..# ##.## #.# #.#######. #......# ######. ####.### #...##.... #.#####...# ...$# #...# ###  #####:j10 _You see here a +0 ring mail.:j;6i ..####...# .....### #.####...######........# ##.## #..# #.#######. #........# ######.. ####.### #.@[......##.... #.#####...# ...$ #. #...# ####. ######.#.....:j<:j<-1 _:j}B:j^D:j\  ..####...# .### #.####...######........# ##.## #........# #.#... #....# ######... ####.### #@.[......##.... #.#####...# ...$ #.# #...# ### #.# ##### #.# #.# ... ...:jb <2:jW :j=...................####.####...######.. ##.## #.. #.#######............######..... ####..###..[##....#####...# ...$ #...# ####### ...:jV:j+&3:jH:j:j6#.####...######.. ##.##  #.#######............######...... ####.........###..[......##....#####...# ...$  #######  .......#4:jQ :j 5  ##.##  #.######........######. ######..[##....#####...# ...$  #######  ..........#:j Y5:jp #.######........######. ######..[##....#####...# ...$  #######  ....#.....###.....####....6:j2 .......######. ######..[##....#####...# ...$  #######  #......##......##.######7:j ^ #####. ######..[##....#####...# ...$ :jn ; ####### :j$ :j* #.###.###....@.#..#:jL Y8:jVO 0 ####.### #..[......##.... #.#####...# ...$ #.# #...# ### #.# ##### #.# #.###.##......# #.....@# #....#####.#.....#### ##### 9:jW :j#..[......##.... #.#####...# ...$ #.# #...# ### #.# ##### # #.# # #.###.## .##......# ..##......##...##....#####.# .....# ###.... ##### :j|=20:j:j -#..[......##.... #.#####...# ...$ #.# #...# ### #.# ##### # #.# #### #.###.## ...# #......# ...# #......##...# #.# ##.....###.# #.....# ..###.... #######:j :j: &1:j, :j :j#..[......##.... #.#####...# ...$ #.# #...# ### #.# ##### # #.# ##### #.###.###...# #......##...# #......##...# #.# ##.....###.# #.....# ... ###.... .######## .#.#..##:j:jn&2:j&:j :j#..[......##.... #.#####...# ...$ #.# #...# ### #.# ##### # #.# ##### #.###.###...# #......##...# #......##...# #.# ##.....###.# #.....# #... ###.... ..######## #.##.##..###3:j{p #####...# ...$  ####### ###### .###.###...........##...#....# #.....### #.....# #.......###.... ..#########:j>x:jx&4:j~:j :jF    ####### ###### .###.###........##...#..#........# #.....###.#####.#  #@......###.......###### #######.# :j<5:j+:j:j7#.# #...# ### #.# ##### # #.# ##### #.###.###...# #......##...# #......##...# #....# ##.....###.#####.# #.....# #.# ###.# #.# #.##..###:j5<6:j:j4:j@@#.# #...# ### #.# ##### # #.# ##### #.###.###...# #......##...# #......##...# #....# ##.....###.#####.# #.....# #.# ###.# #.# #.##..###:j:j$:j7:j;:j:j1+ #.# #...# ### #.# ##### # #.# ##### #.###.###...# #......##...# #......##...# #...# ##.....###.#####.# #.....# #.# ###.# #######.# 8:j #.# #...# ### #.# ##### # #.# ##### #.###.###...# #......##...# #......##...# #.# ###.....###.#####.# #.....# #.# ###.# #######.# :je :j <9:j" :j #.# #...# ### #.# ##### .## #.# ##### .##.###.###...# .##......##...# .##......##...# .##.# .#  ##.....###.#####.# #.....# #.# ###.# #######.# :j2 =30:j% :j: 3#.# #...# ### #.# ######.# # #.# ##### #.# #.###.###...# #.# :j; f#......##...# #.# #......##...# #.# #.# #.# :j < <##.....###.#####.#  #.....# #.#  ###.# :j< #:j< (.# :j!= :jM Y1:jU 4:j :jPM###...$...##.###   ##### # #.# #######.###...# #..........# ###.#####.....# #.......  ###.......##############.#2:j~CxM.[......##....:jC###..$...##.###   ##### # #.# #######.###...# #..........# ###.#####.....# #.......  ###.......#######:jK:jEL&3:jQ:jS:jl#M###...###.[....###..$...##.###   ##### # #.# #######.###...# #..........# ###.######.....# #.......##4:j=M##...###...###.[....:j=###..$...##.###   ##### # #.# #######.###...# #..........# ##.....###.#####.#:j?:jj@&5:jF:jG:jCM.....###...###...###.[....###..$...##.###   ##### # #.# #######.###...# #..........# #.#:j<6:j :j:jYM#######......###...###:jZ;...###.[....###..$...##.###   ##### #:j[ #.# #######.# #......##...# #.#:jc:j ~C7:j4M##.## ########..............###...###...###.[.....###..$...##.###   ##### # #.# #######.# #......##...# #.####:j<8:j:j_":js]M##...#######.## #........########......... ...........# ..##... ...###...###.....[.........###..$.......##@###   ##### # #.# #### #.###.###...# #.#..#9:j0}M...........## ##...######..###.## #........# #######......... .................# .##...... ###...###.[....###..$.......##.###.###   ##### # #.# ##### #.##.#40:jH:j jM##...############# ...........## ##...#########.## #.## #######......... .................# ..######............ ..###.........###.[....###..$.......##.###.####.# ######.# ##.#:j <1:j4 :jv~...# .### ...######........# ##.## #........##  #.#......... .  #...# ..#######.... ...#####.###....##..[......##.#.#####...##...$.#.# #...##.###.###.#.# ######.# #  #.# ##### #.# :jy.###.###...# #.# ......##...# #.# ......##...# #.# :jY2:jbl...# ......### ...######........# .## #........## ## #.#......... ... #.....# ..# ######..... ...# ####.###....##..[......##.#.#####...##...$.#.# #...##.###.###.##.# ######.# .##.# ##### #.# # ###.###...# #.###...# #.###...# #.# :j<3:jۣ:jK:j # ### ...######..# ..# .## #........##...# .#......... ..... .......##...# ..........#  ####.###....##..[......##.  #.#####...##...$.  #.# #...##.###.###.##.# ######.# .#  #.# ##### #.# .#.###...# #.# .###...# #.# .###...# #.# .# 4:jPa ............### ...######..# ...### #..#...########......... ..... ...............##...# #####.............  ..###....###..[......##...........##### ###.###.#######.# .# .# ....###.#####.#:jQ&5:jMY:jg6.9 (2 _You now have 16 gold pieces.:j ### ... ######.# ...# ## #........##...### #......... ..... .....##...# .........# ####.###....# #..[......##. #.#####...##. #.# #...##.###.###.# #.# ######.# #.# #.# ##### #.# #.#.###...# #.# #:j .###...# #.# #.###...# #.# #.## #.# #.# :j :j +7.9 (1:j< :jY ######..# ...# ## #...###:jʤ#####......... ..... ...............##...# ####........###....####..[......##............##### #...##.###@###.########.# #.# ##### #.# ...# #.......#:j<8:j:j:j  ## #...#######. ..... :j ...............##...# ####.................###....#### #..[......##............#####...##............ #...##.###.###.########.# #@# ##### ##...#.# .......#######:j& :j &9:jm :j :j_  ####. ..... .......##...# ####.....####....#### #..[##............#####..... ###.###.########.# #.# ##### ##... ...#.# ######.#:ji =50:j&n :jo :jM  .......##...# ####.....###....#### #..[##............##### ###.###.########.# #.# ##### ##... ...#.##.#:j :j &1:j  :j :j  ####..###....#### #..[##............##### ###.###.########.# #.# ##### ##... .......# #.##..:j :j &2:j :j :j B  ###....#### #..[##............##### ###.###.########.# #.# ##### ##... .......# ###.####:jzB T..####:jI :j'L &3:jT :jV :j  ..[##............##### ###.###.########.# #.# ##### ##... .......# ###.#### #......###4:j :jc ##### ###.###.########.# #.# ##### ##... .......# ###.#### #..........######:jp:jr&5:jvw:j:j"  ###.###.########.# #.# ##### ##... .......# ###.#### #..........###### ######.# :jT:j&6:j#:j/%:j$b #####.# #.# ##### ##... .......# ###.#### #..........###### ######.# :j-i:jm<7:j{:jJ##### ##... .......# ###.#### #..........###### :j+######.# ..##### :je<8:j:j :j##... .......# ###.#### #..........###### ######.# . ..r....## ######## r   quokka (asleep):j:jE&9:jך:jW _You encounter a quokka.:j .......# ###.#### #..........###### ######.#  #.# ######. ..r....## ########:j :j D60:j5 ...##...# #.# #.#XofY the Shooter ...##...# #.# #.#Minotaur .......# #.# #.#Health: 25/25 ======================== ...###.#####.# #.#Magic: 1/1======================== ...# #.......# #.#AC: 3Str: 15 .......####### #.#EV: 11Int: 6 ######.##.#SH: 0Dex: 13#.# #######.#XL:  2 Next: 41% Place: Dungeon:1#.. ..r****@#Noise: ---------  Time: 360.9 (0.0)### #########a) +0 shortbowFire: a) +0 shortbowr   quokka (asleep) :j7 _You now have 16 gold pieces. _You encounter a quokka.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 98% to hit):j~...##...# #.# #.#XofY the Shooter ...##...# #.# #.#Minotaur .......# #.# #.#Health: 25/25 ======================== ...###.#####.# #.#Magic: 1/1======================== ...# #.......# #.#AC: 3Str: 15 .......####### #.#EV: 11Int: 6 ######.##.#SH: 0:jDex: 13#.# #######.#XL:  2 Next: 41% Place: Dungeon:1#.. ..r))))@#Noise: ---------  Time: 360.9 (0.0)### #########a) +0 shortbowFire: a) +0 shortbowr   quokkaFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)  You shoot an arrow. The arrow hits the quokka.  The quokka is almost dead.:j.r.r..===2.1 (1.2 _:ja...##...# #.# #.#XofY the Shooter ...##...# #.# #.#Minotaur :jk.......# #.# #.#Health: 25/25 ======================== ...###.#####.# #.#Magic: 1/1======================== ...# #.......# #.#AC: 3Str: 15 .......####### #.#EV: 11Int: 6 ######.##.#SH: 0Dex: 13#.# #######.#XL:  2 Next: 41% Place: Dungeon:1#.. ....r**@#Noise: ===------  Time: 362.1 (0.0)### #########a) +0 shortbowFire: a) +0 shortbowr   quokkaYou shoot an arrow. The arrow hits the quokka. _The quokka is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or [:jd40m) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 50% to hit):j,...##...# #.# #.#XofY the Shooter ...##...# #.# #.#Minotaur .......# #.# #.#Health: 25/25 ======================== ...###.#####.# #.#Magic: 1/1======================== ...# #.......# #.#AC: 3Str: 15 .......####### #.#EV: 11Int: 6 ######.##.#SH: 0Dex: 13#.# #######.#XL:  2 Next: 41% Place: Dungeon:1#.. ....r))@#Noise: ===------  Time: 362.1 (0.0)### #########a) +0 shortbowFire: a) +0 shortbowr  :j-[37m quokkaFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 50% to hit)  You shoot an arrow.  The arrow hits the quokka but does no damage.:jg.rPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (almost dead, 50% to hit)  You shoot an arrow.  The arrow hits the quokka but does no damage.  The quokka is almost dead.:j.:jQ3.3 (1.2 _:jN...##...# #.# #.#XofY the Shooter ...##...# #.# #.#Minotaur .......# #.# #.#Health: 25/25 ======================== ...###.#####.# #.#Magic: 1/1======================== ...# #.......# #.#AC: 3Str: 15 .......####### #.#EV: 11Int: 6 ######.##.#SH: 0Dex: 13#.# #######.#XL:  2 Next: 41% Place: Dungeon:1#.. .....r*@#Noise: ===------  Time: 363.3 (0.0)### #########a) +0 shortbowFire: a) +0 shortbowr   quokka:jOThe arrow hits the quokka but does no damage. _The quokka is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 50% to hit):j...##...# #.# #.#:jXofY the Shooter ...##...# #.# #.#Minotaur .......# #.# #.#Health: 25/25 ======================== ...###.#####.# #.#Magic: 1/1======================== ...# #.......# #.#AC: 3Str: 15 .......####### #.#EV: 11Int: 6 ######.##.#SH: 0Dex: 13#.# #######.#XL:  2 Next: 41% Place: Dungeon:1#.. )))))))@#Noise: ===------  Time: 363.3 (0.0)### #########a) +0 shortbowFire: a) +0 shortbowr   quokkaThe arrow hits the quokka but does no damage. _The quokka is almost dead.[2:j0;2HFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j4gAim: a quokka (almost dead, 50% to hit):jH 7:jbI .r _The quokka is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a quokka (almost dead, 50% to hit)  You shoot an arrow. The arrow closely misses the quokka.:j W †The quokka completely misses you. You furiously retaliate!  You headbutt the quokka.:j1s :j^w e.....:jx 584.6 (1.3:j} ` _You kill the quokka!:j;*.##...# #.# #.#.##...# #.# #.#.# #.# #.#.###.#####.# #.#.# #.# #.# #.# #.##.# #.#:j$+# #.##.# #...@.# ####:jP---50 _You see here a quokka corpse.:jhi L.##...# #.# #.#.##...# #.# #.#.# #.# #.#.###.#####.# #.#.# #.# #.# ##.# #.#  #.# #.# #.#.# #†.# #:j{o :jr I---6 _:jt :jP| :j+.##...# #.# #.#.##...# #.# #.#.# #.# #.# #.....###.#####.# #.# #.....# #.# #.##.# #.# #.# #.# #.#.# #.†.# #:j,&7:jO:jy#......##...# #.# #.# #......##...# #.# #.# #.# #.# #.# ##.....###.#####.# #.#  #.....# #.# #.#  ###.# #.# #.# #.# #.#.# #.†.# #:j:j&8:jo:j:j]. #......##...# #.# #.#  #......##...# #.# #.#  #.# #.# #.#  ##.....###.#####.# #.# #.....# #.# #.# ###.# #.# #.# #.# #.#.# #.†.# #:jV^:jm|:jj}&9:j:jR:jJ #......##...# #.# #.# #......##...# #.# #.# #.# #.# #.# ##.....###.#####.# #.# #.....# #.# #.# ###.# #.# #.# #.# #.#.# #.†.# #:jZ70:jJ #......##...# #.# #.# #......##...# #.# #.# #.# #.# #.# ##.....###.#####.# #.# #.....# #.# #.# ###.# #.# #.# #.# #.#.# #.†.# #:j:j;&1:ji:jߟ:j l #......##...# #.# #.# #......##...# #.# #.# #.# #.# #.# ##.....###.#####.# #.# #.....# #.# #.# ###.# #.# #.# #.# #.#.# #.†.# #2:js :j :j  #......##...# #.# #.# #......##...# #.# #.# #..# #.# #.# ##.....###.#####.# #.# #.....###.......# #.# ###.......# #.# #######.# #.# #.#.# #.†.# #:j:j4&3:jE:jH  #......##...# #.# #.# #......##...# #.# #.#:jg #...# #.# #.# ##.....###.#####.# #.# #.....###.......# #.# ###.......####### #.# #######.# #.# #.#.# #.†.# #4:j ###.###...#..........# ######.....###.......###.......##############.# #########.........†.############# :js :j &5:j;# :j# :j× #.# #######.#####...#..........# ##.....###.#####.....###.......###.......##############@# #########.........†.#############:jd<6:j:jF:j!QM  #####:j$P #.# ########.######...#..........# ##.....###.#####.#.....###.......####......@##############.# ##########.........†.##:j*<7:j1-:jN/:j֨  #.# ######.# #.# # #.# ##### #.# #.# #.###.###...# #.# #.# #......##...# #.# #.# #......##...# #.# #.# #..........# #.# #.# ##.....###.#####.# #.# #.....###.# #.# ###.####### #.# #.# #.# #.##.# #...†.# #####:j˯ :jo &8:j :jS :jY #.# ######.# #.# # #.# ##### #.# #.# #.###.###...# #.# #.# #......##...# #.# #.# #......##...# #.# #.# #..........# #.# #.# ##.....###.#####.# #.# #.....###.# #.# ###.####### #.# #.# #.# #.##.# #..†.# ####9:jN_:j_:j #.# ######.# #.# #. #.# ##### #.# #.# #.###.###...# #.# #.# #......##...# #.# #.# #......##...# #.# #.# #..........# #.# #.# ##.....###.#####.# #.# #.....###.# #.# ###.####### #.# :jM#.# #.# #.#.#  #.†.#  #:j :j '80:jD):ju; #.# ######.# #.# #. #.# ##### #.# #.# #.###.###...# #.# #.# #......##...# #.# #.# #......##...# #.# #.# #..........# #.# #.# ##.....###.#####.# #.# #.....###.# #.# ###.####### #.# #.# #.# #.#.#  #.†.#  #:j~:j&1:jK:j:jw%& #.# ######.# #.# #. #.# ##### #.# #.# #.###.###...# #.# #.# #......##...# #.# #.# #......##...# #.# #.# #....# #.# #.# ##.....###.#####.# #.# #.....###.# #.# ###.####### #.# #.# #.# #.#.#  #.†.#  #:j\)<2:j5:j7:j;; #.# ######.# #. #. #.# ##### #.# #. #.###.###...# #.# #. #......##...# #.# #. #......##...# #.# #. #....# #.# #. ##.....###.#####.# #. #.....###.# #. ###.####### #. #.# #. #.#. #.†. :j<3:j_:j:j:j:j:j:j4:j:j,:jBM...##.## ##### #.# #######.###..#...##...##..........# ###.######..@..###.......###.......##############.# #.#########.:j<4:jP:j:j2l #.# #...##.### #. #.# ######.# # 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#.# :j:j&5:j:j:jwF #.. #.)#  #.# #..#  #.# #..#  #.# ## .######..#  #.# g. .# #.# .# .######. #.# .# #.# :j##.###.##.# #.#  #.# #.# ##.# #.##. #.# ######.##. #.# #. #.# #.#. #.# #. g   goblin (asleep) #.# # :j<:j&6:j:js _You encounter a goblin. It is wielding a +0 dagger.:jp #.. #.)#  #.# #..#  #.# #..#  #.# ### .######..#  #.# #g. .# #.# #.# .######. #.# #.# #.# ##.###.##.# #.# # #.# #.# ##.# #.##. #.# ######.##.# #.# #.# #.# #.#.# #.# #. #.# # #.# # #.# #### :jq{[40m#7:j #.. #.)#  #.# #..#  #.# #..#  #.# ### .######..#  #.# #g. ...# :jgX#.# #.# .######. #.# #.# .. #.####. ##.###.##.# #.# #. #.:j# #.####. ##.# #.##. :j #.# ######.##.#  #.# #.#.# #.# #.:j0 #.# ###. #.# #. :j~#.# #### #.:jw<8:j:jQ^  #.. #.)#  #.# #..#  #.# #..#  #.# ### .######..#  #.# #g. .........#   #.# #.# ##.######......#   #.# #.# ... #.####.#   ##.###.##.# #.# #.#   #.# #.####.#   ##.# #.##.   #.# ######.##.#   #.# #.# #   #.# #.#.#   #.# #.   #.# ###.#    #.# #.#:jx_     #.# #### #.# :jd :je &9:jp :jr :j  #.. #.)#  #.# #..#  #.# #..#  #.# ### .######..#  #.# #g. .........# #.# #.####.######......#. #.# #.##... #.####.#. :j t##.###.##.# #.# #.#. #.# #.####.#. ##.# #.##. #.# ######.##.###. #.# #.:j # #. #.# #.#.###. #.# #..... #.# ###.## #.# #.# :j #.# #### #.#:j< Z40:j){ 4:j| :j~ :j& Q:j :j} :j :j۷ :jQ :jOR :jHW :jX :jWM #.†.) ## .######..# g. .........########.######..... #.# #.##...####.###.## .........##.###.######## #.##....#.#######.##.###.:j :j &1:j:j? M. #.†.) ## .######..# g. .........########.######..... #.# #.##@..####.###.##.### .........##.###.#########.##.....:j :j5 &2:j :j: :jHA #..# #.# #.†# #.. .# #.)# #.# .# #..# #.# :jB.# #..# #.# ### .######..# #.# #g. .........##.# #.####.######......#.#.# #.##.@.# #.####.#.###.###.##.### #.# #.#.##.........# #.####.#.###.######## #.##.....##.# ######.##.###.##.# #.# #.##.# #.#.###.##.# #.....##.# ###.#:j,J:jJ&3:j Your skill: 5.0; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 6.7 XLs.  At current training (55%) you reach 14.0 in about 8.2 XLs. Your +0 leather armour slightly slows your attacks with this weapon.Current attack delay: 1.1. Damage rating: 9 (Base 8 x 107% (Dex) x 114% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.5:jx Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  d - a +0 dagger  e - a +0 spear Missiles (go to first with ()  c - 2 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn) 7:jHZSe - a +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 5.9 XLs.Current attack delay: 1.1. Damage rating: 7 (Base 6 x 112% (Str) x 104% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a gnoll on level 1 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.>:jV>:j>:j## XofY the Shooter#..###. Minotaur#....##.#######. Health: 25/25 ========================##..# #####.#.......... Magic: 1/1========================>:jD#.... ..............#. AC: 3Str: 15#..# #..#.#..).###.#. EV: 11Int: 6#..#####..#.##.# #.#. SH: 0Dex: 13#...........## ###.#. XL:  2 Next: 51% Place: Dungeon:1#...))@....... ...... Noise: ---------  Time: 465.4 (0.0)>:j##.######..### ###### a) +0 shortbow#.# #.†#Fire: a) +0 shortbow#..#.# #.)##.##.# #..##.##.# #..##.# ######.######..#>:j5#.# #....).........############ #.# #.####.######......#.......  _You kill the goblin!>:j' Things that are here: _a +0 dagger; a goblin corpse _Found a short sword and a spear. _You see here a +0 short sword. >:jN _You see here a +0 spear.>:j[>:j#+6.4 (1>:jA>:j* _You drop a +0 spear.A:jX ### #  #... .##.########..# #####.#.#.... .............#..# #..#.#..).#######..#.##.# ..@.....## ###.#...)))....... ......##.######..### ###### #÷#.)# #.# #####.######..# ...).........############A:j`<7A:jNiA:jjD:j;  #..# # # #... .##.# ##..# #####.# #.... .....# #..# #..#.#..).###.# #..#####..#.##.# #.# #.## ###.# #...))).......  ##.######..###  #.# #.÷# #.. #.# #.)# #.# #.# #..# #.# #.# #..#D:j #.# ######.######..# #.# #....).D:j<8D:j-D:j߳D:j > #..# #  #... .##. ##..# #####.# #.... . #..# #..#.#..).###. #..#####..#.##.# #. #.## ###. #...))).......  ##.######..###  #.# #.÷# #.. #.# #.)# #.# #.# #..#D:j!] #.# #.# #..# #.# ######.######..# #.# #....).D:j*D:j+&9D:j3D:j4D:js .r. #..# # #... .##. ##..# #####.# #....  #..# #..#.#..).### #..#####..#.##.# # #.## ### #...))).......  ##.######..###  #.# #.÷# #.. #.# #.)# #.# #.# #..#r   rat (asleep) #.# #.# #..#D:j  #.# ######.######..# #.# #....).D:j =70D:j- D:j=5 T _You encounter a rat.E:jT .r.# #..# # #... .##. ##..# #####.# #....  #..# #..#.#..). #..#####..#.##.#  #.##  #...))).......  ##.######..###  #.# #.÷# #.. #.# #.)# #.# #.# #..# #.# #.# #..# #.# ######.E:j######..# #.# #....).E:jE:jƳ&1E:jE:jF:jY .r.# #..# # #... .##. ##..## #####.# #....  #..# #..#.#..).F:j #..#####..#.##.# #.##  #...))).  ##.######..###  #.# #.÷# #.. #.# #.)# #.# #.# #..# #.# F:j g#.# #..# #.# ######.######..# #.# #....).F:j2F:j&2F:j9F:jH:jXofY the Shooter.r.#Minotaur#*.##Health: 25/25 ========================#*...##.### Magic: 1/1========================##*.## #####.#..... AC: 3Str: 15#.*.. ........... EV: 11Int: 6#*.# #..#.#..).# SH: 0Dex: 13#*.#####..#.##.#XL:  2 Next: 51% Place: Dungeon:1H:jY#@..........## # Noise: ---------  Time: 472.4 (0.0)#...)))....... . a) +0 shortbow##.######..### # Fire: a) +0 shortbow#.# #.÷##..#.# #.)##.##.# #..#r   rat (asleep)#.#H:j#.# #..##.# ######.######..##.# #....).........####### _You drop a +0 spear. _You encounter a rat.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 98% to hit)I:jXofY the Shooter.†.#Minotaur#..##Health: 25/25 ========================#....##.### Magic: 1/1========================##..## #####.#..... AC: 3Str: 15#.... ........... EV: 11I:j~Int: 6#..# #..#.#..).# SH: 0Dex: 13#..#####..#.##.#XL:  2 Next: 51% Place: Dungeon:1#@..........## # Noise: ---------  Time: 472.4 (0.0)#...)))....... . a) +0 shortbowI:jT##.######..### # Fire: a) +0 shortbow#.# #.÷##..I:jB#.# #.)##.##.# #..#r   rat (asleep)#.##.# #..##.# ######.######..#I:jz#.# #....).........#######Fire: a) +0 shortbowI:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineI:jAim: a rat (asleep, 98% to hit)  You shoot an arrow. The arrow hits the rat.  You kill the rat!I:jov))))))I:jZ5>......I:jN9F5===3.6 (1.2 _I:jaJI:jKK:jvM##.† ## #  #... .##.#####..########.##..... ........... #..#.#..).######..#.##.# ........## #K:jN...)))....... .##.######..### #.#K:j K:j9 6---40K:j@K:jK:j$M ..##.†.#  ## #  #... .##.#####..########.##.................. ..).######..#.##.# ........## ##...)))....... .K:jc(#.#K:jK:jB---5K:jK:jK:jM## ..##.†.#  ### #  #.... .##.####..########.#K:j #.@................##..#####..#.#..).######..#.##.# #...........## ###.#K:jHK:j!&6K:jK:jcL:j FM## ..##.†.#  ###### #  #....[... .##.#####@.########.#..................##..#####..#.#..).##..#####..#.##.##.#L:j &7L:jK L:j ) _Found a chain mail.N:j7M### ..###.†.# ###### #  #@...[... .##.#####..########.##..................##..#####..#.#..).#.#N:jN:j&8N:jN:jN:jל#### #.. ####.# ..†.# #..## #.@..[...! .##.###..#.#.#......##..#####..#.#..).# #....## ##...))). .##.######..### # N:j\N:jM&9N:jzN:jʪ^ _Found a bubbling green potion.O:j~#### #.. #####.# ...†.# #..## #..@.[...!..##.###..#.#.#.....##..#####..#.#..).##..#####..#.##.# ##....## ##...))). .##.######..### # O:j=80O:jO:jO:j%#### #.. #####.# ...†.# #..## #...@[...!..##.###..#.#.#....##..#####..#.#..).###.#..#####..#.##.# #.#...## ###.#...))). .##.######..### # O:j.O:j /&1O:j 6O:j:Q:j\ m#### #.. #####.# ...†.# ##..# ##....@...!..##.###..#.#.#...###..#####..#.#..).###.##..#####..#.##.# #.##.## ###.##...))).Q:j  .##.######..### # Q:jɪ R2Q:j S _You see here a +0 chain mail.R:j #### #.. #####.# ...†.# ##..# #.#....[@..!..##.#.##..#.#.#..#.##..#####..#.#..).###.#.#..#####..#.##.# #.#.#.## ###.#.#...))). .R:j Y##.######..### # R:j R:j -3 _R:j R:j S:jY, #### #.. #####.# ...†.# ##..# #.#....[.@.!..##.#.###..#.#.#.#.###..#####..#.#..).###.#.##..#####..#.##.# #.#.##.## ###.#.# #...))). . ##.######..### # #.# #.÷# # S:j6S:j6&4S:j=S:j&?S:jC7#### #.. #####.# ...†.# ##..# #.#....[..@!..##.#.###..#.#.#.#.#.##..#####..#.#..).###.#.#.#..#####..#.##.# #.#.#.#.## ###.#.#.#...))). .##.######..### #.#.# #.÷# #.S:j<5S:jIU:j, U:j U:jU:jN _There are no items here.W:j$?#### #.. #####.# ...†.# ##..# #.W:j%m#....[...@..##.#.###..#.#.##...#.#.###..#####..#.#..).###.#.#.##..#####..#.##.#. #.#.#.##.## # ###.#.#.##...))). .##.######..### #.##.# #.÷# #.#W:j/W:j0-6 _W:j:W:jCW:jD+7.6 (2W:j;KW:j]M[ _f - a bubbling green potionW:j~ 4W:j W:j͑ N _There are no items here.Z:j۾L#### #.. #####.# ...†.# ##..# #.#....[....@.##.#.###..#.#.##.....#.#.###..#####..#.#..).###.#.#.##..#####..#.##.#.# #.#.#.##..##.# ###.#.#.##...)))....... . .##.######..### .#.##.# #.÷# #.#Z:jZ:jd28.6 (1 _Z:jDZ:j[:jPq #### #.. #####.# ...†.# ##..# #.#....[.....@##.#.###..#.#.##.[:j1r .....#.#.##.##..#####..#.#..).###.#.#.##.#..#####l.#.##.#.# #.#.#.##.#...........##.# ###.#.#.##. l   frilled lizard (wandering)#...)))....... . .###.######..### .#.##.#.# #.÷# #.##.[:jt .[:j| lYou encounter a frilled lizard.[:j} &9[:j [:j ; _The frilled lizard leaves your sight.^:j 7 #### #.. #####.# ...†.#  #..# #^:j  #....[....@.##.#. ##..#.#. #......#.#.## ##..#####l.#.#..).###.#.#.##^:jү  #..#####..#.##.#.# #.#.#.## #...........##.# ###.#.#.## #...)))....... . ^:j s. ##.######..### .^:j$ #.## #.# #.÷# #.##^:j ^:j '90^:j| ^:j _:jQe$#### #.. #####.# ...†.# ##..# #.#....[.....@##.#.###..#.#.##......#.#.##._:je##..#####l.#.#..).###.#.#.##.#..#####..#.##.#.# #.#.#.##.#...........##.# ###.#.#.##.#...)))....... . .###.######..### .#.##.#.# #.÷# #.##._:jn_:jro&1_:jDv_:j`wa:jW ####.. #####.# ...†####### #..##########........[......##.#######.#######..########@#..................l..............#.#.##.#..#####..#.#..).#####.#.#l   frilled lizard (wandering)#..##.# #.)##.##.l.a:jb\a:j\&2a:jaa:jca:j ####.. #####.# ...†####### #..########## #......a:ji5..[......##.#######.#######..########.#.................l.....@.........#.#.##.#..#####..#.#..).###a:j #..#####..#.##.#.# .........##.# ##a:j1)))....... . ..........##.######..### .#######.##.a:j: #.# #.÷# .# #.)# .a:j .ll3a:jqa:j a:j*_The frilled lizard hisses angrily.a:j#### #..  #####.# ...†.# # ##..########## .# #.#....[......##.#.###..#.#.##......l.#.#.##.##..#####..#.#..).###.#.#.##.##..#####..#.##.#.# #.#.#.##.##...........##.# ###.#.#.##.##...)))....... . .#.##.######..### #.#.##.##.# #.÷# .# #.##.##.# #.)# # #.##.##.# #..# #.##.#a:j9>.la:ja:j&4a:ja:jrb:jmM#### ###.. .# #####.# .#...†.# .# ##..########## .# #.#....[......##.#.#b:j‚r##..#.#.##.l.#.#.##.##..#####..#.#..).###.#.#.##.#b:j#..#####..#.##.#.# #.#.#.##.# #.b:j.##.# ###.#.#.##.##...)))......... .#.##.######..#####.#b:j.##.#.#.# #.÷# .# #.##.#.#.# #.)# # #.##.#†#.# #..# #.##.#>b:j˄>.lb:j!b:j&5b:jdb:jc:jR#### ### #.. ..# .# #.# ...†.# #.# ##..###########.# #.#....[......##.#.###..#.#.##.l.#.#.##.c:j##..#####..#.#..).###.#.#.##.##..#####..#.##.#.# #.#.#.##.# #.##.#.###.#.#.##.##...)))......... .#..###.######..#####.#######.##.#.##.# #.÷# .# #.##.#.##.# #.)# # #.##.#†#c:j#.# #..# #.##.#>#c:j>.lc:jc:j&6c:j~c:jc:jNf #####  #... #### ...†.# ####################.# #......... #....[......##.#######.###..########.#....######.........l.............##..#.#..).###.########..#.##.#.# #........##.#.###.#.#.##.##c:j!g N...)))....................#.##.######..#####.######÷# ..)#†c:jh A.lc:jQp c:jp &7c:jdw c:jx c:j?"M#####  #... #### ...†.# ####################.# #......... #....[......##@#######.###..########.#....######..........l............##..#####..#.#..).###.#.#.##.####..#.. .#.. lc:j(.l   frilled lizardc:j(&8c:j/c:jj1d:jZM#####  #... #### ...†.# ####################@# #......... #....[......##.#######.###..########.#............#######...........l.........#.#.##....###.##..#####.## d:j 0ld:j.l   frilled lizardd:j&9d:jd:jd:j.M######  #... #### ...†.# ####################.# #.........d:jF #....[......##.#######.####..########.#............######l.....#..).# #.##.#.#. .........d:jD d:j/ld:jǤ.l   frilled lizardd:jB(500d:j d:jWd:j5 ### ########  #.. ....... #### ...†.# ####################.# #.........d:j6 [ #....[......##.#######.###..########.#l....######.......................##..).##d:j@6 ########..#.##.#.# #........##.#.###.#.#.##.##d:j7 6l.d:j? d:j@ &1d:jF d:jH d:j ### ########  #.. ....... ####.# ###### ...†.# ####################.# #......... #....[......##l#######.###..########.#....######d:jX .......................##..).##########..# #d:j 5l.d:jz d:j &2d:j d:j d:jf 4d:jJk d:jtl d:j d:j% d:j d:j d:j= d:j d:j d:j f:j: &  XofY the Shooter  Minotaur  Health: 25/25 ========================Magic: 1/1========================AC: 3Str: 15EV: 11Int: 6SH: 0Dex: 13#### #########XL:  2 Next: 55% Place: Dungeon:1#.. .......@#Noise: ---------  Time: 502.6 (0.0) ####.# #######*#a) +0 shortbow ...†.#f:j #*# ########## Fire: a) +0 shortbow#..###########l# #.........#....[......##.#######.##########..########.#............###### l   frilled lizard#.....................#.#.##....f:j ##..#####..#.#..).###.#.#.##.####..#####..#.##.#.# #.#.#.##.# f:j l_The frilled lizard leaves your sight. _The frilled lizard hisses angrily.  f:j %Fire: a) +0 shortbowf:j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linef:j @Aim: a frilled lizard (42% to hit)i:jk  XofY the Shooter  Minotaur  Health: 25/25 ========================Magic: 1/1========================AC: 3Str: 15EV: 11Int: 6SH: 0Dex: 13#### #########XL:  2 Next: 55% Place: Dungeon:1#.. .......@#Noise: ---------  Time: 502.6 (0.0) i:j####.# #######.#a) +0 shortbow ...†.##.# ########## Fire: a) +0 shortbow#..###########†# #.........#....[......##.#######.##########..########.#............###### l   frilled lizard#.....................#.#.##....##..#####..#.#..).###.#.#.##.####..#####..#.##.#.# #.#.#.##.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (42% to hit)  You shoot an arrow. The arrow hits the frilled lizard.  You kill the frilled lizard!i:j I))i:j`..8===3.8 (1.2 _k:jc ! ##### #...##.##.#  ...†.# #.#  #..##†# # #....[......##.#######. ##..#.#.... #.........#.#.## ##..#####..#.#..).###.#.#.##.  #..#####..#.##.#.# #.#.#.##.#k:j L---40k:j^ k:j l:jݺD ##### #...#  #####.##.# ...†.# #.#  #..#†# # #....[......##.#. ##..#.#...####  #........#.#.##..  ##..#####..#.#..).###.#.#.##.#  #..#####..#.##.#.# #.#.#.##.# l:jl:jB---5l:jMl:jl:jo # #...# #####.##.# ...†.# #.#  #..#†# # #....[......##.#. ##..#.#. #.#.#.## ##..#####..#.#..).###.#.#.##. #..#####..#.##.#.# #.#.#.##.6l:jEql:jsl:j4 # #.# #####.#.# ...†.# #.#  #..l:jr5#†# # #....[......##.#. ##..#.#. #.#.#.##l:j6 ##..#####..#.#..).###.#.#.## #..#####..#.##.#.# #.#.#.##l:j<l:jr=l:j=7l:jCl:jDl:j # #.# #####.#.# ...†.# #.#  #..#†# # #....[......##.#. ##..#.#. #.#.#. ##..#####..#.#..).###.#.#. #..#####..#.##.#.# #.#.#.l:jӐl:jb&8l:jl:jnl:j # #.#l:j 5 #####.#.# ...†.# #.#  #..#†# # #....[......##.#. ##..#.#. #l:j; b.#.#. ##..#####..#.#..).###.#.#.l:jc w #..#####..#.##.#.# #.#.#.l:jx'l:j'&9l:j0-l:jt.l:j # 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#.# .#  #.### #.# .#  # #.# .# #.#.# #.# .#   ....# #.# .#   .#..## #.# .#   .#...######.#:j   4:j #.######  ######...####.#  #.#..# #.#  #....# #.#  ####.# #.#  #.# #.#  #.# #.#  #.# #.###  #.# #..@#   #.# ###.#  .# #.# #.#  .### #.# #.#  # #.# #.#  .#.# #.# #.#  # #.# #.#  #..## #.# #.#  #...######.#  [39;:j #49m:j) &5:j> :jm #####...####.#  #.#..# .### #.# ##..###.. ##### . ##:j#.# #>#>.......#  :j<6:j :j,   #.#..# .### #.# #.#.####... ##### . ## ...#.# #...########  7:j-2 :j  .### ##.###... #### .:j d ## ...#:j #.# #..############  :j4 :j :j 8:jg :j :jc p ### ###.. #### . ## ...#.j   gnoll (asleep).j.  ............... :j8 :jU &9:j  _You encounter a gnoll. It is wielding a +0 club.:j46 ( ###.. #### . ## ...#. #..##.##### #>#>...... #...###########.j. .................###########:jN :jj D60:jS ###.. #### . ## ...#. #..##.##### #:j Q>#>...... #...###########.j. .................########### ###.# :jм Y1:j%##.. #### . ## ...#. #..##.##### #>#>...... #...###########.j. .................:jA&########### ###.# ##.##  :j/:j 0&2:jz4:j96:j.. #### . ## ...#. #..##.##### #>#>...... #...###########.j. .................###########...# ###.# ##.##   ### j.:j :jij====3:j :jw ' _The gnoll shouts!:jCc#### . ## ...#. #..##.##### #>#>...... #...######## #j####... ..................!###########...## ###.# ##.#   ###  ##:jc:jglq=---4:jq _Found a sedimented black potion. The gnoll barely misses you.:j|  You shoot an arrow. The arrow hits the gnoll.:jp  The gnoll is moderately wounded.The gnoll hits you with a +0 club. The gnoll closely misses you.:jr2---==-6.0 (1.2:ĵ\ _You furiously retaliate! You headbutt the gnoll!:jZO))))):jG^B j:j ....  You shoot an arrow. The arrow closely misses the gnoll.7.1 (1.1 _The gnoll closely misses you.:j`Wl  You shoot an arrow.  The arrow hits the gnoll but does no damage.:j  The gnoll is severely wounded.18-------8.3 (1.2:j:j8 _The gnoll hits you with a +0 club.:j )You shoot an arrow. The arrow hits the gnoll.:j:jK###.# ###.#  XofY the Shooter .##.# #.#  Minotaur .### #.# #.#  Health: 18/25 =================------- ...# #.# #.#  Magic: 1/1======================== .#.# #.# #.#  AC: 3Str: 15 ...# #.# #.#  EV: 11Int: 6 #..## #.# #.#  SH: 0Dex: 13 #...######.# #.#  XL:  2 Next: 106% Place: Dungeon:1 #>#>[0;10:jm.......# #@#  Noise: ===------  Time: 769.5 (1.2) #...######## #)#  a) +0 shortbow #..############...  Fire: a) +0 shortbow ..................! ....###########...## ###.###.##  #.####  #.#   ###.#   _The gnoll closely misses you.You shoot an arrow.  The arrow hits the gnoll but does no damage.  The gnoll is severely wounded. _The gnoll hits you with a +0 club.  You shoot an arrow. The arrow hits the gnoll.:j _You kill the gnoll!You have reached level 3!:jȯ/  --more-- :jj  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :j@ A22/302/283:jC 3% :jjF :jH S _You feel clever. x2:j)@ . ## ...#. #..##.##### #>#>...... #...###########...# ..................!## ....#  ---700 _  Things that are here: _a +0 club; a gnoll corpse:jI  ## ...#. #..##.##### #>#>...... #...######## ##)######.@.# ..................!############...# #####  :jOQ :jQ I---1 _:jX :jzY :j0  ..#. #..##.##### #>#>...... #...######## ##)##############...## ................@.!############...# ###.# ##.##   :j`Y2:j[@# #.# #.#  #.# #.# #.#  # #.# #.#  ..## #.# #.#  ...######.# #.#  >#>.# #.#  ...# ##)##  ..#...##  !#  #...## :j\ .# ##.##  #.# ###  #.#  .#  #   :j\/  :jq3=3:j\m# #.# #.#  .# #.# #.#  .# #.# #.#  .## #.# #.#  ######.# #.#  #>.# #.#  # ##)##  .#...##  #  #...##  #.# ##.##  #.# ###  #.#  #.#  #     :j*}45.5 (2 _j - a sedimented black potion:j 4:j :j N _There are no items here.%:jz;.# #.# #.# #.# #.# #.# .# #.# #.# .## #.# #.# .######.# #.# >#>.# #.# .# ##)## .#...## .# .#...## #.# ##.##  #.# ###  #.# #.# .# #  6.5 (1 _%:j~%:j3 .# #.# #.# .#.# #.# #.# .# #.# #.# #..## #.# #.# #...######.# #.# #>#>.# #.# #...# ##)## #..#...## .# .#...## #.# ##.##  #.# ###  #.# #.# .# #  %:j# %:j q4==7%:j %:j_ ):j):jGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)d - a +0 dagger Missiles (go to first with ()c - 2 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn)1:j1:j 1:j...# #.# #.#  XofY the Shooter .#.# #.# #.#  Minotaur ...# #.# #.#  Health: 24/30 ===================----- #..## #.# #.#  Magic: 2/2======================== #...######.# #.#  AC: 31:jfStr: 15 #>#>.......# #.#  EV: 11Int: 8 #...######## ##)##  SH: 0Dex: 13 #..############...##  XL:  3 Next:  3% Place: Dungeon:1 ................@..#1:j  Noise: ---------  Time: 777.5 (0.0) ....###########...##  a) +0 shortbow ###.###.##1:j  Fire: a) +0 shortbow#.#### #.#1:j ###.# 1:ji  ....#   1:j@#####   1:j.s Increase (S)trength, (I)ntelligence, or (D)exterity? 1:jK_You feel clever. x2  Things that are here: _a +0 club; a gnoll corpse 1:jp}_j - a sedimented black potion _There are no items here.1:j1:j1:j1:j4:j4:jzDrink which item? Potions  f - a bubbling green potion  j - a sedimented black potion 4:j[!] read|quaff[?] describe selected8:j8:j֬...# #.# #.#  XofY the Shooter .#.# #.# #.#  Minotaur ...# #.# #.#  Health: 24/30 ===================----- #..## #.# #.#  Magic: 2/2======================== #...######.# #.#  AC: 3Str: 15 #>#>.......# #.#  EV: 11Int: 8 #...######## ##)##  SH: 0Dex: 13 #..############...##  XL:  3 Next:  3% Place: Dungeon:1 ................[478:jm@..#  Noise: ---------  Time: 777.5 (0.0) ....###########...##  a) +0 shortbow ###.###.##  Fire: a) +0 shortbow#.#### #.# ###.#   ....#   #####    Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  Things that are here: _a +0 club; a gnoll corpse _j - a sedimented black potion _There are no items here.30=====8.5 (1 _It was a potion of curing. You feel better.;:j u}Drink which item? Potions  j - a sedimented black potion [!] read|quaff[?] describe selected>:jw>:j>:jO....# #.# #.#  XofY the Shooter .#.# #.# #.#  Minotaur ...# #.# #.#>:j  Health: 30/30 ======================== #..## #.# #.#  Magic: 2/2======================== #...######.# #.#  AC: 3Str: 15 >:jc#>#>.......# #.#  EV: 11Int: 8 #...######## ##)##  SH: 0Dex: 13 #..############...##>:jB  XL:  3 Next:  3% Place: Dungeon:1 ................@..#  Noise: ---------  Time: 778.5 (0.0) >:j....###########...##  a) +0 shortbow ###.###.##  Fire: a) +0 shortbow#.#### #.# ###.# >:jv  ....#   #####>:j`     >:jl_You feel clever. x2  Things that are here: >:j6x_a +0 club; a gnoll corpse _j - a sedimented black potion >:jTa_There are no items here. _It was a potion of curing. You feel better.>:j6E  It was a potion of invisibility.>:jb9.5 (1Invis >:jd>:j#[ _You fade into invisibility!F:jF:jRead which item? Scrolls  s - a scroll of butterflies  c - 2 scrolls labelled UXAQOUCEGE  d - a scroll labelled YTWILO COJIASHF:j_][?] describe selectedJ:j~] J:jc ...# #.# #.#  XofY the Shooter .#.# #.# #.#  Minotaur ...# #.# #.#  Health: 30/30 ======================== #..## #.# #.#  Magic: 2/2======================== #...######.# #.#  AC: 3Str: 15 J:jd #>#>.......# #.#  EV: 11Int: 8 #...######## ##)##  SH: 0Dex: 13 #..############...##  XL:  3 Next:  3% Place: Dungeon:1 ................@..#  Noise: ---------  Time: 779.5 (0.0) ....###########...##  a) +0 shortbow ###.###.##  Fire: a) +0 shortbow#.####  Invis #.# ###.#   ....#   ##### J:je     _a +0 club; a gnoll corpse _j - a sedimented black potion _There are no items here. _It was a potion of curing. You feel better.  It was a potion of invisibility. _You fade into invisibility!J:jg  As you read the scroll labelled UXAQOUCEGE, it crumbles to dust.  It is a scroll of identify.J:jq /  --more--L:jQ L:jCS nIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled YTWILO COJIASH[?] describe selectedN:jœN:jߢN:jܩ....# #.# #.#  XofY the Shooter .#.# #.# #.#  Minotaur ...# #.# #.#N:jJ  Health: 30/30 ======================== #..## #.# #.#  Magic: 2/2======================== #...######.# #.#N:jx  AC: 3Str: 15 N:j#>#>.......# #.#  EV: 11N:j'Int: 8 #...######## ##)##  SH: 0Dex: 13 #..############...##  XL:  3 Next:  3% Place: Dungeon:1 ................@..#  Noise: ---------  Time: 779.5 (0.0) N:jP....###########...##  a) +0 shortbow ###.###.##N:jv  Fire: a) +0 shortbow#.####N:j{  Invis #.# ###.# N:jǫi  ....#   N:j>#####  N:jd   _There are no items here. N:j%Y_It was a potion of curing. You feel better.  It was a potion of invisibility. N:jC_You fade into invisibility!As you read the scroll labelled UXAQOUCEGE, it crumbles to dust.  N:jgIt is a scroll of identify.N:jFN:j+80.5 (1N:jN:jX _d -> w - a scroll of enchant weapon; c -> i - a scroll of identifyT:jT:jʸGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)d - a +0 dagger Missiles (go to first with ()c - 2 poisoned darts T:j&Armour (go to first with [)  b - a +0 leather armour (worn)U:j2U:j6U:j=\...# #.# #.#  XofY the Shooter .#.# #.# #.#U:j=W  Minotaur ...# #.# #.#  Health: 30/30 ======================== #..## #.# #.#  Magic: 2/2======================== #...######.# #.#  AC: 3Str: 15 U:jB>h#>#>.......# #.#  EV: 11Int: 8 #...######## ##)##  SH: 0Dex: 13 #..############...##  XL:  3 Next:  3% Place: Dungeon:1 ................@..#  Noise: ---------  Time: 780.5 (0.0) ....###########...##U:j>  a) +0 shortbow ###.###.##  Fire: a) +0 shortbow#.####  Invis #.# ###.# U:j>  ....#   #####  U:j ?x   _It was a potion of curing. You feel better.  U:j*?]It was a potion of invisibility. _You fade into invisibility!U:jK?]As you read the scroll labelled UXAQOUCEGE, it crumbles to dust.  U:ji?dIt is a scroll of identify. _d -> w - a scroll of enchant weapon; c -> i - a scroll of identifyV:jNV:jV:j V:j X:j X:jE  Spells (Memorise)TypeFailure Level  a - Stone ArrowConjuration/Earth 85% 3 2 spell levels left X:j ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exite:j Stone Arrow Fires a sharp spine of rock. Level: 3Schools: Conjuration/EarthFail: 85%e:j'Power: 0%Damage: 3d7 (max 3d13) Accuracy: +++Range: 4Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 24 irresistible or fragmentation damage. You don't have enough magic to cast this spell.z:j Spells (Memorise)TypeFailure Level  a - Stone ArrowConjuration/Earth 85% 3 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|:j"|:jc|:j...# #.# #.#  XofY the Shooter .#.# #.# #.#  Minotaur ...# #.# #.#  Health: 30/30 ======================== #..## #.# #.#  Magic: 2/2======================== #...######.# #.#  AC: 3Str: 15 #>#>.......# #.#  EV: 11Int: 8 |:j,#...######## ##)##  SH: 0Dex: 13 #..############...##  XL:  3 Next:  3% Place: Dungeon:1 ................@..#  Noise: ---------  Time: 780.5 (0.0) ....###########...##  a) +0 shortbow ###.###.##  Fire: a) +0 shortbow#.####  Invis #.# ###.#   ....#   #####     _It was a potion of curing. You feel better.  It was a potion of invisibility. _You fade into invisibility!As you read the scroll labelled UXAQOUCEGE, it crumbles to dust.  It is a scroll of identify. _d -> w - a scroll of enchant weapon; c -> i - a scroll of identify|:j|)  Okay, then. _:j=eM##.# ...# ## ...###### #>#>.......# #.# .######## ##)## #..############.@.##:j>!............... ....###########...## ####.###.#### :jD:jE11.5 (1 _:jJ:jL:jn \M ##.# ...# ## ...###### #>#>.......# #.# . ##@## #..############...##............... ....###########...## ###.###.## :j':j'%2:j,:jA/$  Things that are here::j0o _a +0 club; a gnoll corpse:jRM### ##.# ...# ## ...###### #>#>.......# #@# . ##)## #..############...## ...................#  Invis #:j :j$ ,3 _:j:j:jĜ/M #.# #.. ### ##.# ...# ## ...###### #>#>.......# #.# . ##)## #..############...##  Invis .....:jb##...## :j/:j%4:j:j:jC^M## #.# #.. ### ##.# ...# ## ...###### #>#>.......# #.# . ##)## #..############...## #...####:jcK:jL%5:jX:j]:jvj M ## #.# #.. ### ##.# ...# ## ...###### #>#>.......# #.#  Invis ##.##:jp :j r %6:ju :jw :jM# ## #.# #.. ### ##.# ...# ## ...###### #>#>.......# #.# ...:jI:j}%7:j :j9M#### ## #.# #.. ### ##.# :j...# ## #...######.# #.# ...:j :jk %8:j:j:j=M...#### ## #.# #.. ### ##.# ...# #..## #.# #.# ...:jX:j"9:j:j&:j 3KM#...#####.# .## #.# #.. ### ##.# ...# #.# #.# #)#:j8:j9&90:j?:j@:j(M######...####...####.# #.#.# #.##:jt #.# #.. ### ##. .#.# #.# #.# #.#:j¿:j%1:j :j:jRM.............############...####...####.# ##..# :jS## #.# #.. ### ## ...# #.# #.# #.#:jY:jY%2:j]:j_:jx ; #.######  ######...####.#  #.#..# #.# :jy  #....# #.#  ####.# #.#  #.# #.#  #.# #.#  #.# #.###  #.# #.@.# # #.# ###.# .# #.# #.# #.### #.# #.# .# #.# #.# #.#.# #.# #.#:juy  .# #.# #.# .#..## #.# #.# .#...######.# #.# :jo~ :jE %3:j :j. :j! #.######  ######...####.#  #.#..# #.#  #....# #.#  ####.# #.#  #.# #.#  #.# #.#:j"B  #.# #.###  #.# #@..# # #.# ###.# .# #.# #.# #.### #.# #.# .# #.# #.#:j##.#.# #.# #.# #....# #.# #.# #.#..## #.# #.#.#...######.# #.#:j):j*%4:j/:jP2:jM##.#)..##........##.............############...####...### ### #.# #.. ######. ...# .# :j##.### #.# #.#:j:j%5:j:jf:j) M##.##########..######.#)..##........##.............############...####...### ### #.# #...# ###:j ###.# ...##.# #.#:j:j%6:j:j:jM #....... ##.##########..######.#)..##........##.............######:jH######...####...### ## #.# #... #####.# ###.#.##:jŠ:j]%7:j:j_zM##### #.###.## #....... ##.##########..######.#)..##........##.............############...####...:j`### ###.# #...#:jFg:j&h%8:j'm:jbt:j,XM........# #.#..#..##### #.###.## #....... ##.##########..######.#)..##........##.............############...####...### #.# #.###:jt:j2%9:j޶:jV:jHL5M######.#'........# #.#..#..##### #.###.## #....... ##.##########..######.#)..##........##.............############...####...####.# #.#:jR:jCS'800:jW:jY:j?M  ..##########.#'........# #.#..#..##### #.###.## #....... ##.##########..######.#)..##........##.............############...####...###:jy#.# #.####:j:j,%1:j:j:j(KM.......   ..##########.#'........# #.#..#..##### #.###.## #....... ##.##########..######.#)..##........##............@######:j######...####...####.# #.##..:j1:j%2:j:j9:je kM#######.#####.#+##.......   ..##########.#'........# #.#..#..##### #.###.## #....... #:j #.##########..######.#)..##..@.....##.............############...###.##....# #.##.#:j :jR %3:jC :j :j}.#####.#.# ##.#+##.#  #....# #.#.# #.#  #.#### #.#.# #...#####   #.#.#.# #.#..'..#   #.##.# #.#..#..#   #.##.##.###### #.###.###   #.##.##.# #.#   #.##.##.###..####  #.##.#)..##.##  #.######  ######...####.#  #.#..# #.#  #....# #.#  ####.# #.#   #.# #.#   #.# #.#[37:jm   #.# #.###   4:j:j].#####.#.# ##.#+##.#  #....# #.#.# #.#  :j^8#.#### #.#.# #...#####  #.#.#.# #.#..'..#  #.##.# #.#..#..#  #.##.##.###### #.###.###  #.##.##.# #.......#  #.##.##.###..####  #.##.#)..##.##  :j_#.######  ######...####.#  #.#..# #.#  #....# #.#  ####.# #.#  #.# #.#  #.# #.#  #.# #.###  :jf:jgS5Invis :jm:jEoY _You flicker for a moment.:j.#####.#.# ##.#+##.#  #....# #.#.# #.#  #.#### #.#.# #...#####  #.#.#.# #.#..'..#  #.##.# #.#..#..#  #.##.##.###### #.###.###  #.##.##.# #.......#  #.##.##.###..####  #.##.#)..##.##  #.######  ######...####.#  #.#..# #.#  #....# #.#  ####.# #.#  #.# #.#  #.# #.#  #.# #.###  6:j|.#####.#.# ##.#+##.#  ....# #.#.# #.#  .#### #.#.# #...#####  .#.#.# #.#..'..#  .##.# #.#..#..#  .##.##.###### #.###.###  .##.##.# #.......#  :j].##.##.###..####  .##.#)..##.##  .######  ...####.#  #.#..# #.#  #....# #.#  ####.# #.#  #.# #.#  #.# #.#  #.# #.###  :j:j\:jL%7:j:j:j*.#####.#.# ##.#+##.#  # #.#.# #.#  #### #.#.# #...#####  #.#.# #.#..'..#  ##.# #.#..#..#  ##.##.###### #.###.###  ##.##.# #.......#  ##.##.#..####  ##.#)..##.##  :jb+*######  ...####.#  #.#..# #.#  #....# #.#  ####.# #.#  #.# #.#  #.# #.# :j+ #.# #.###  :j22:j2%8:j7:j8:j :j:jj:j:jaa:ja:j;g:jh:j:jh:j:j:j:j:j:j:j1:j2:j8:j8:js M........ ##.#####.#+## .......# #...###########.#.# #.#..'..#........# #.#..#..##### #.###.### #.......##.##########@.#### :j] ##.#)..##........## ............###### ####...####.#..# #.# :j? :j %9:jf :j; :jm dM##.#######.# #. ........ ##.#####.#+## .......# #...##########.#.# #.#..'..#:j ^........# #.#..#..###### #.###.## #..@....##.##########..#### ##.#)..##........## ............###### ####...####.# :j :j &10:j :j :j<t.#.# #..# #.#  #.# ##.# #.#  #.#####.#.# ##.#+##.#  # #.#.# #.#   #.#.# #...#####  .#.# #.#..'..#  #.# #.#..#..#  #.##.###### #.###.###  #.##.# #.#  #.##.####..####  #.#)..##........##  ######  ...####.#  #.#..# #.#  #....# #.#  ####.# #.#  #.# #.#  :jB:jC01:j+G:j]I[ _You flicker back into view.:j x.#.# #..# #.#  #.# ##.# #.#  .#####.#.# ##.#+##.#  .# #.#.# #.......#   #.#.# #...#####  .#.# #.#..'..#  .# #.#..#..#  .##.###### #.###.###  .##.# #.#  .##.#:j ###..####  .#)..##........##  ######  ...####.#  #.#..# #.#  #....# #.#  :j ####.# #.#  #.# #.#  :jV :jC &2:j :j :j M #### .#######.# #.......#.# ##.# #####.#+## .#.......# ...##### ######.#.# #.#..'..#........# #.#..#..##### #.###@### #.......#.##########..#### .#)..##........## #:j :j &3:j :ju :j/# #.# #.......#  # #.# #.#####.#  #######.# #..# #.#  ......#.# ##.# #.#  #####.#.# ##.#+##.#  # #.#.# #.......#  # #.#.# #...#####  #####.#.# #.#..'..#  ........# #.#..#@.#  ##.###### #.###.###  ##.# #.......#  ##.##########..#### #)..##........ .........###### #...####.#  #.#..# #.#  #....# #.#  :j:j&4:jd:j:j †# #.# ##......# .# #.# #.......# .# #.# #.#####.# #######.# #..# #.# .......#.# ##.# #.# .#####.#.# ##.#+##.# .# #.#.# #.......#  #.#.# #...##### ######.#.# #.#..@..# .........# #.#..#..# .##.###### #.###.### .##.# #.......# .##.##########..#### #)..##........## ..........###### #...####.#  #.#..# #.# :jb5 _There is an open door here.:jsN#†# #.# ##......# #.# #.# #.......# #.# #.# #.#####.# #.#.# #..# #.# .#.# ##.# #.# #.#####.#.# ##.#+##.# .# #.#.# #.......# :jf# #.#.# #...##### #.#.# #.#.@'..# #.# #.#..#..# #.##.###### #.###.### #.##.# #.......# #.##.#..#### #.#)..##.## .###### #...####.#  #.#..# #.# :j:j-6 _:j:jͦ:j #†# #.# ##......#  #.# #.# #.......#  #.# #.# #.#####.# #.#.# #..# #.# .#.# ##.# #.# #.#####.#.# ##.#+##.# .# #.#.# #.......# # 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#...........# #.# #.##.....###.#.# #.# #.# ..##...####....# #.# #.# ..##...####.#..## #.# #.#.#...######.# #.# ..##...##.###>#>.# #.#.##...#...# ##)###....####.#..##...##......#....#...###.###.#######.# ##.## # #.# #.# #.# ### # #.# #.# #.# # #.#[:jw B39;49m #.#.#:j :j! &2:j :jy :jb #####.##### #.# ###.# #.# #.# #.# #.###.###.### #.# #.# ## #...........# #.# #.# .####.....###.#.# #.# #.#.##...####....# #.# #.#.##...####.#..## #.# #.#.#...######.# #.#.##...##.###>#.# #.#.##...#...# ##)## .###....####.#..###...## ......#........#...## .###.###.#######.# ##.## .# #.# #.# #.# ### .# #.# #.# #.# .#:jğ[ #.# #.#.#:j:j:j3:j:jc _There is a stone staircase leading down here.:j' 4:j :j :jn -4 _:j :j J 2  You climb downwards.:jX #.#  #.#  #b#  #.#  #.#  #.#  #.#  #@#  ###   b   bat:j-6.0 (2.5:ja:jM _You encounter a bat.:ja _There is a stone staircase leading up here.:j­XofY the Shooter#.#Minotaur#.#Health: 30/30 ========================#b#Magic: 2/2========================#*#AC: 3Str: 15#*#EV: 11Int: 8#*#SH: 0Dex: 13#*#XL:  3 Next:  3% Place: Dungeon:2#@#Noise: ---------  Time: 876.0 (0.0)###a) +0 shortbowFire: a) +0 shortbow  b   bat _You encounter a bat. _There is a stone staircase leading up here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (46% to hit):jXofY the Shooter#.#Minotaur#.#Health: 30/30 ========================#b#Magic: 2/2========================#)#AC: 3Str: 15#)#EV: 11Int: 8#)#SH: 0Dex: 13#)#:jR:XL:  3 Next:  3% Place: Dungeon:2#@#Noise: ---------  Time: 876.0 (0.0)###a) +0 shortbowFire: a) +0 shortbow  b   bat:jFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jfAim: a bat (46% to hit)  You shoot an arrow. The arrow hits the bat.  :jϱHThe bat is moderately wounded.:j6.b.b.b:j; .:jl<>===7.1 (1.1 _:j@:jB:jXofY the Shooter#.#Minotaur#.#Health: 30/30 ========================#.#Magic: 2/2========================#.#AC: 3Str: 15#.#EV: 11Int: 8#b#SH: 0Dex: 13#*#XL:  3 Next:  3% Place: Dungeon:2#@#Noise: ===------  Time: 877.1 (0.0)###a) +0 shortbowFire: a) +0 shortbow  b   bat:jYou shoot an arrow. The arrow hits the bat. _The bat is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 46% to hit):j6XofY the Shooter#)#Minotaur#)#Health: 30/30 ========================#)#Magic: 2/2========================#)#AC: 3:jl6Str: 15#)#EV: 11Int: 8#)#SH: 0Dex: 13:j6#)#XL:  3 Next:  3% Place: Dungeon:2#@#:j6Noise: ===------  Time: 877.1 (0.0)###a) +0 shortbow:j6bFire: a) +0 shortbow:j7[  b   bat:j=7:j{7GYou shoot an arrow. The arrow hits the bat. :j7g_The bat is moderately wounded.Fire: a) +0 shortbow:j7NPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 46% to hit):jj.b _The bat is moderately wounded.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  :jһAim: a bat (moderately wounded, 46% to hit)  You shoot an arrow. The arrow misses the bat.:j2X.....:j629-:j&8.2 (1.1:j:jL _The bat hits you. The bat hits you but does no damage.:j7XofY the Shooter#.#Minotaur#.#Health: 29/30 =======================-#.#Magic: 2/2========================#.#AC: 3Str: 15#.#EV: 11Int: 8#.#SH: 0Dex: 13#b#XL:  3 Next:  3% Place: Dungeon:2#@#Noise: ===------  Time: 878.2 (0.0)###a) +0 shortbowFire: a) +0 shortbow  b   batYou shoot an arrow. The arrow misses the bat. _The bat hits you. The bat hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded,:j8 46% to hit):j"\zXofY the Shooter#.#Minotaur#.#Health: 29/30 =======================-#.#Magic: 2/2========================#.#AC: 3Str: 15#.#EV: 11Int: 8#.#SH: 0Dex: 13:j ]v#b#XL:  3 Next:  3% Place: Dungeon:2#@#Noise: ===------  Time: 878.2 (0.0)###a) +0 shortbowFire: a) +0 shortbow  b   batFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 46% to hit)  You shoot an arrow. The arrow hits the bat.  The bat is severely wounded.:j[ †  The bat barely misses you. You furiously retaliate! You headbutt the bat.:j|R:j559.5 (1.3:j:jsG _You kill the bat!:j...<### :j2:j7---800:jf:jp _You see here a bat corpse.:j ..†<###:j :jw g30=---1 :j _:j0 :jк :jrM...†#<#:jz:jz&2:j~:j(:jz M....#†#:j :jP &3:j :jӆ :joJ)M##..#.# 4:j M##..#.#:j :jJ B=5:jf :j :j"M##...#.####6:jq:jX:jdM##..#.##<#:jk:j l&7:j\p:j*r:jM###.#.##†#:j:j&8:jL:j:j:########.S.gb....S   adder (asleep)g   goblin (asleep)b   bat (asleep).:jԩ/ .b  :jI\You encounter an adder, a bat and a goblin.:jƫ.b:jH.S:j.g:j~ .SThe adder hisses angrily. The goblin shouts!:jSgb:j40===9:jw:jP _The bat barely misses you.:j18 ########...Sg.b.######..:je: b.:jB :jBC 0--90:jH :jN : _The bat hits you but does no damage.:j##...Sgb@.##.######.# #.# #.# #.# #.# #.# #.#  #.#:j .  The bat closely misses you. You furiously retaliate! You headbutt the bat.:j~.g:j;E.S:j(:jOW7--1:j:jײG _You kill the bat!:j3 XofY the ShooterMinotaurHealth: 30/30 ========================Magic: 2/2========================AC: 3Str: 15EV: 11Int: 8SH: 0Dex: 13##########XL:  3 Next:  7% Place: Dungeon:2#....Sg@.#Noise: =--------  Time: 891.5 (0.0)#.######.#a) +0 shortbow#.#Fire: a) +0 shortbow#.##.##.#S   adder#.#g   goblin#.##.#The bat closely misses you. You furiously retaliate! You headbutt the bat. _You kill the bat!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or [40:j*4 m) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (53% to hit):j XofY the ShooterMinotaurHealth: 30/30 ========================Magic: 2/2========================AC: 3Str: 15EV: 11Int: 8SH: 0Dex: 13##########XL:  3 Next:  7% Place: Dungeon:2#....Sg@.#Noise: =--------  Time: 891.5 (0.0)#.######.#a) +0 shortbow#.#Fire: a) +0 shortbow#.##.##.#S   adder#.#g   goblin#.##.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagge:j r (53% to hit)  You shoot an arrow. The arrow hits the goblin.  The goblin is severely wounded.:j) :j9* 6==2.7 (1.2:j`0 :jS3 7  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (53% to hit)  You shoot an arrow. The arrow hits the goblin.  The goblin is severely wounded. _The goblin closely misses you.:j* XofY the ShooterMinotaurHealth: 30/30 ========================Magic: 2/2:jn K========================AC: 3Str: 15EV: 11Int: 8SH: 0Dex: 13:j '##########XL:  3 Next:  7% Place: Dungeon:2#....Sg@.#Noise: ===------  Time: 892.7 (0.0)#.######.#a) +0 shortbow:j9 #.#Fire: a) +0 shortbow#.##.##.#S   adder#.#:j% g   goblin#.##.#The goblin is severely wounded. _The goblin closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 53% to hit):jla XofY the ShooterMinotaurHealth: 30/30 ========================Magic: 2/2========================AC: 3Str: 15EV: 11:jmb Int: 8SH: 0Dex: 13##########XL:  3 Next:  7% Place: Dungeon:2#....S)@.#Noise: ===------  Time: 892.7 (0.0)#.######.#a) +0 shortbow#.#Fire: a) +0 shortbow#.##.##.#S   adder#.#g   goblin#.##.#Fire: a) +0 shortbow:jb Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 53% to hit)  You shoot an arrow. The arrow hits the goblin.  You kill the goblin!:jj (:j` E.S:j :j e28--83.9 (1.2:j :j 1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (severely wounded, 53% to hit)  You shoot an arrow. The arrow hits the goblin.  You kill the goblin! _The adder bites you.:j?9 XofY the ShooterMinotaurHealth: 28/30 ======================--Magic: 2/2========================AC: 3Str: 15EV: 11Int: 8SH: 0Dex: 13##########XL:  3 Next:  8% Place: Dungeon:2#.....S@.#Noise: ===------  Time: 893.9 (0.0)#.######.#a) +0 shortbow#.#Fire: a) +0 shortbow#.##.##.#S   adder#.##.##.#You kill the goblin! _The adder bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (42% to hit):jXofY the ShooterMinotaurHealth: 28/30 ======================--Magic: 2/2========================AC: 3Str: 15EV: 11Int: 8SH: 0Dex: 13##########XL:  3 Next:  8% Place: Dungeon:2#.....S@.#Noise: ===------  Time: 893.9 (0.0)#.######.#a) +0 shortbow:j#.#Fire: a) +0 shortbow#.##.##.#S   adder#.##.##.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (42% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is moderately wounded.:jC5.1 (1.2:j:j  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (42% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is moderately wounded. _The adder bites you but does no damage.:jXofY the ShooterMinotaurHealth: 28/30 ======================--Magic: 2/2========================AC: 3Str: 15EV: 11Int: 8SH: 0Dex: 13##########XL:  3 Next:  8% Place: Dungeon:2#.....S@.#Noise: ===------  Time: 895.1 (0.0)#.######.#a) +0 shortbow#.#:j\0Fire: a) +0 shortbow#.##.##.#S   adder#.##.##.#The adder is moderately wounded. _The adder bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:juAim: an adder (moderately wounded, 42% to hit):j6XofY the ShooterMinotaurHealth: 28/30 ======================--Magic: 2/2========================AC: 3Str: 15EV: 11Int: 8SH: 0Dex: 13##########XL:  3 Next:  8% Place: Dungeon:2#.....S@.#Noise: ===------  Time: 895.1 (0.0)#.######.#a) +0 shortbow:j8#.#Fire: a) +0 shortbow#.##.##.#S   adder#.##.##.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 42% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is heavily wounded.:j4---6.2 (1.1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (moderately wounded, 42% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is heavily wounded. _The adder bites you but does no damage. The adder bites you.:jXofY the ShooterMinotaurHealth: 24/30 ===================-----Magic: 2/2========================AC: 3Str: 15EV: 11Int: 8SH: 0Dex: 13##########XL:  3 Next:  8% Place: Dungeon:2#.....S@.#Noise: ===------  Time: 896.2 (0.0)#.######.#a) +0 shortbow#.#Fire: a) +0 shortbow#.##.##.#:jS   adder#.##.##.#The adder is heavily wounded. _The adder bites you but does no damage. The adder bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 42% to hit):j_ XofY the ShooterMinotaurHealth: 24/30 ===================-----Magic: 2/2========================AC: 3Str: 15EV: 11Int: 8SH: 0Dex: 13##########XL:  3 Next:  8% Place: Dungeon:2#.....)@.#Noise: ===------  Time: 896.2 (0.0)#.######.#a) +0 shortbow#.#Fire: a) +0 shortbow#.##.##.#S   adder#.##.##.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 42% to hit)  You shoot an arrow. The arrow hits the :jL` Gadder!  You kill the adder!:jEc (:j :j k5=327.4 (1.2 _:j :j :j&$  # #.....@..# #.######.# #.# #.# #.# #.# #.#:j% s #.#  #.#:jm+ :jK, 6---80:j0 :jH3 $  Things that are here::j6 r _a +0 dagger; a goblin corpse:jrB # #....@)..# #.######.# #.#  #.#  #.#  #.#  #.#  #.#  #.#:jH:jI#---:jI&9 _:jjP:j Q:jzCG # #...@.)..# #.######.#:jYDm #.#  #.#  #.#  #.#  #.#  #.#  #.#:jL:jM(900:jQ:jzT:jF^ ? # #..@..)..# #.######.## #.#  #.#  #.#  #.#  #.# :j'_ { #.#  #.#:j"e :je #6:je ;=1:ji :jk :js # #.@...)..# #.######.# #. #.##. #.##. #.##. #.##. #.#.. #.#  #.#:j:j6&2:j":jh$:j # #@....)..# #.######.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ..# #.#  #.#:j:j6&3:jx:j:jZd 8 ##########.....)..######. #.####.#:jl :jo 4:jNq :ju :jH, ##########.....)..######. #†#:j7=5:j ##########.....)..###### #<#:j :j&6:jz:j/:j~  ##########.....)..###### ###:j:jg&7:j :jG:jY ##########:jD.....)..###### :jc.:j&##:j :j{&8:jY :j!:j ##########.....)..###### .......########8==9:j:j:jL  ##########.....)..###### ######.......:jL ########  :je] :j] :j] 10:jc :je :j%S:jU  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.5  14%  +2   i + Spellcasting   0.0    -4  :jEV         b + Unarmed Combat   0.0    +1      :jV c + Throwing   0.0     0               d + Short Blades   0.0    +1  :jVS    :jV7e + Ranged Weapons 5.4  52%  +1      :jW^    :j6W|    f + Armour:jVW+0.0  10%  +2      g + Dodging:j}W2.2   2%  +1      :jW)h + Stealth:jW1.2  22%  -1      :jX_    :j5Xa    :jaX        :jXR    :jX :jXa    :jX        :jYl    :j%Ya    :jDY_    :jnY    The percentage of incoming experience used to train each skill is in brown.  :jYThe species aptitude is in white.  [?] Help[=] set a skill target  :jY[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j ##########XofY the Shooter#.....)..#Minotaur#.######.#Health: 28/30 ======================--#.# #.#Magic: 2/2========================#.# #.#AC: 3Str: 15#.# #.#EV: 11Int: 8#.# #.#SH: 0Dex: 13#######.# #.#XL:  3 Next: 32% Place: Dungeon:2.......@# #.#Noise: ---------  Time: 910.4 (0.0)######### #.#a) +0 shortbow#.#Fire: a) +0 shortbow#†##<####  Shift-Dir - stra:ja |ight lineAim: an adder (heavily wounded, 42% to hit)  You shoot an arrow. The arrow hits the adder! _You kill the adder!Things that are here: _a +0 dagger; a goblin corpse:j :jJ :jy # #.....)..# #.######.# #.# #.# #.# #.# #.# #.# #.# #.##.# #.#.# #.## #.# #.#  #†#  #<# ###:j:j+1.4 (1:jF:jr:jm # #.....)..# #.######.# #.# #.# #.# #.# #.# #.# #.# #.##.# #.#.# #.## #.# #.#  #†# :jS #<# ###:j:j&2:j:j:j  # #.....)..# #.######.# #.# #.# #.# #.# #.# #.# #.# #.##.# #.#.# #.## #.# #.#  #†#  #<# ###:jݔ :j T9=3:j :jˢ :jU,  # #.....)..# #.######.# #.# #.# #.# #.# #.# #.# #.# #.#.#.# #.#.# #.#.# #.# #.#  #†#  #<#:j#- A ###:j3 :jU4 &4:jb9 :j>; :jmqI # #.....)..# #.######.# #.# #.# #.# #.# #.# #.# #.# #.##.#.# #.##.# #.##.# #.# #.#  #†#  #<# ###:jKx:jx&5:jL}:jt:j,W  #   #.....)..#  :jWZ #.######.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.#.# #.#   #.# #.#   #.# #.#   #.#   #†#   #<#   ###   :jC_:j `:j<`6:jd:j(g:j6   #   #.....)..#   #.######.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.#.# #.#   #.# #.#   #.# #.#   #.#   #†#   #<#   ###  :j6 %  :j> :j> r30==7:jC :jE :j=1 6  #  #.....)..#  #.######.#  #.# #.# :j1 K #.# #.#  #.# #.#  #.# #.#  #.:j5 _#.# #.#  #.# #.#  #.# #.#  #.#   #†#   #<#  ###  :jF; :jj< &8:jTA :jC :j&    #.....)..  #.######.  #.# #.  #.# #.  #.# #. # #.# #.  #.#.# #.  #:j& .# #.  #.# #. # #. :j& #†  #<:j]'`    :jL1<9:j7:j@`   #. #.....) #. #.###### #. #.# # :jJ@U#. #.# # #. #.# #  #. #.# # :jn@ #.#.# #  #:j@.# #  #.:j@# #  ## # :j@ #  #  :j@/  :jJ:jK'20:jP:j2S:j     #.#:j  #.....)  #.# #.  #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.#.#   #.#   #.#   ###       :j :j B=1:j :j :j3#.#.....)##### ########..........#############  2:jf:j_ [ ######....)#### ##########............###############:j :j &3:j :j :jYy ######....)#### ##########............###############:jr:j&4:j:j:jnM. ######....)#### ##########........... :jo_#.############:ju:jv&5:jz:j }:jkM##. ######....)#### ########## #............##:j :j<6:j :jiYM ##. ######....)####  #.##########.#:j˫:jV&7:j:jcM ##. ######....)#### #.##.#8:j 4M ##. ######....)#### #.##.####:j :jT &9:j :j :jqH7M ###. ######....)#### #.##.##.#:jP:jP'30:jT:jJW:jQ8AM ########....... ######....)#### #.##.##..:j>:j)?&1:jD:jF:j hM ########....... ###### #######....) #.##.######.#:j^ :j &2:j :j :jK        #. #. #.## :j-#.# #.....). #.# #.# #.# #.# # #.# #.# #:j  #.# #.# #:j=M  :jH#.# #.# #  #.#.# # :j:jR&3:j~:jf:j(        #.# #.# #.## #.# #.....). #.# #.######.:j #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# #. #.#.# #.:j-<4:j :j":j        #.#  #.#  #.## #.# #.....)..# #.# #.######.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#.# #.#:j<5:j:j:jl        #.#  #.#  #.##  #.# #.....)..#  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#.# #.#:j< :j &6:j:j:jޠ        #.#  #.#  #.##  #.# #.....)..# :j18:j:j&7:j:j:jU=8 # #.#  #.#  #.##  #.# #.....)..#    :j=0   :j E<8:jNI:jeK:jj....$#.#.#.# #.# #.# #.## #.# #.....)..# :j/:j:j&9:j2:j* _Found 8 gold pieces.:j #.. #.. #$# #.# #.# #.# #.# #.# #.## #.# #.....)..# :jB :j =40:j :jq :jc aM..$########........# ###################.##.....)..#:j :j &1:j :j :jVPM...$########........# #.###################:jP:j&2:j:j0:jsM.....$#########.........##:j{:j~|&3:j!:jC:j Mr...............$#########.#r   rat (asleep):jd:j&4:jU:j"T _You encounter a rat.:jۭ.......r................................########........# #################....).####:j :j&5:j:jQ _You see here 8 gold pieces.:jH:j,N#.r.......$######.########........#################....).:jU:jV-6 _:j ]:jK_:j]#.r.......$######.########........#################:j:j&7:j:j!:j; #.......#.r.$######.# ########........################### #.....)..!:j K.r!:jv r===8!:jx ? _The rat squeaks loudly. You hear a shout!":j9.r.######..# ########........################### #.....)..######":jD.r":jGg":j"g   goblinr   rat":j"0---9":j|(":j+j _You encounter a goblin. It is wielding a +0 club.":j.Q _You see here 8 gold pieces.#:jVOp.g..r#:jiU#:jUC---50#:j/\#:j$_= _You now have 24 gold pieces (gained 8).&:j .......r.............g.......######. ########........#.##.# #.#&:jяD.r&:j<&:j&1&:j8&:j&:j, T........r.....g.......###### ########........################### #.....)..###### .r2&:jJ1 &:j3 ':j......gr.......###### ########........################### #.....)..###### ':j<D.r':jӻ':j8&3':j':j/):jX#........XofY the Shooter#........Minotaur#........Health: 30/30 ========================#......g.Magic: 2/2========================#........AC: 3Str: 15#r######.EV: 11Int: 8#*#SH: 0Dex: 13#*#XL:  3 Next: 32% Place: Dungeon:2#@#Noise: ---------  Time: 953.4 (0.0)#########.#):ja) +0 shortbow#.........#Fire: a) +0 shortbow):j#.####################.##.....)..##.##.######.#):jvr   rat#.##.# #.##.##.# #.##.##.# #.# _You see here 8 gold pieces. _You now have 24 gold pieces (gained 8).  Fire: a) +0 shortbow):jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (61% to hit)*:j; #........XofY the Shooter#........Minotaur#........Health: 30/30 ========================#......g.Magic: 2/2========================#........AC: 3Str: 15#†######.EV: 11Int: 8#.#SH: 0Dex: 13#.#XL:  3 Next: 32% Place: Dungeon:2#@#Noise: ---------  Time: 953.4 (0.0)#########.#a) +0 shortbow#.........#Fire: a) +0 shortbow#.####################.##.....)..##.##.######.#r   rat#.##.# #.##.##.# #.##.##.# #.#Fire: a) +0 shortbowPress: ? - help, Q[*:j 36m - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (61% to hit)  You shoot an arrow. The arrow hits the rat!  You kill the rat!))*:j ..3===4.6 (1.2 _,:jg,:j` g   goblin---50-:j$]).g.-:jlu---6.:j#........XofY the Shooter#........Minotaur#........Health: 30/30 ========================#......g.Magic: 2/2========================#........AC: 3Str: 15#g######.EV: 11Int: 8#*#SH: 0Dex: 13#*#XL:  3 Next: 33% Place: Dungeon:2#@#Noise: ---------  Time: 956.6 (0.0)#########.#a) +0 shortbow#.........#Fire: a) +0 shortbow#.####################.##.....)..##.##.######.#g   goblin#.##.# #.##.##.# #.##.##.# #.#You shoot an arrow. The arrow hits the rat! _You kill the rat!.:j-SFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (53% to hit)/:jv#........XofY the Shooter#........Minotaur#........Health: 30/30 ========================/:jh#......g.Magic: 2/2========================#........AC: 3Str: 15#)######.EV: 11Int: 8#.#SH: 0Dex: 13#.#XL:  3 Next: 33% Place: Dungeon:2#@#Noise: ---------  Time: 956.6 (0.0)#########.#a) +0 shortbow#.........#Fire: a) +0 shortbow#.####################.##.....)..##.##.######.#g   goblin#.##.# #.##.##.# #.##.##.# #.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (53% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin![3/:j[64m))/:j&..5===7.7 (1.1 _3:j M.......g.......)######.########3:jH e#.........##3:j0 3:jo 6---803:j 4:j AlM.................g.......)######.#########.#4:j_J4:jJB---94:j1Q4:jXS4:jO M#.............................#####.#.#4:jl4:j@'604:j 4:j$  Things that are here:4:j̺ _a +0 club; a goblin corpse; a rat corpse4:jz M#.......)######.#.#4:j 4:j -1 _4:j 4:jث 7:j#.# #.##.##.#.#.#.#.#.#)######.#.# #.##.###.##...##.######### 7:j7:j&27:j7:j8:j"#.# #.## #.##.#.#.#.#.8:j#.#)######..%#.# #.##.##.##..##.## 8:jh8:jF&38:j8:jl+ _Found a maw talisman.8:jj#.# #.## #.##.#.#.#.#.#.#)######..%.#.# . 8:jH<48:jM8:jeO8:j#.# #.## #.##.#.#.#.#.#.#)######..%.#.# ..#.# # 8:jt8:j&58:j9%8:j8:jR#.# #.## #.####'#.#.#.#.#.#.#)######..%.#.# ..#.# ###+ 8:j']8:j(^&68:je9%8:jdj9:j6 #.# #.## ..#.####'##.#.#.#.$#.#.9:j >#)######..%.#.# ..#.# #####+# 9:jh 9:jO &79:j> 9%9:jU + _Found 11 gold pieces.::jW#.# #.## .. #.####'##.##.##.##.$##.##.::jy#)######..%....##.# #.##.# ######+# ::j|8%<:ji#.## ..#.##'###.<:jj.....# #.# #.# #.<:jGjP$# #.#.#..#)######.@%....# <:jqj#.# #.......# #.# ######+## #.# <:jjM########.# .........# .################### .# #.....)..# .# #.######.#<:jt<:jhu&9<:jB?%=:j #.## .. #.####'## #.# #.# #.# #.$# #.#.#.#)######..@....# =:j I#.# #.# #.# ######+## # =:j= =70=:j =:j/" R _You see here a maw talisman.B:j_B:j&1B:j-> _e - a maw talismanC:jY B#.# #.## .. #.####'## #.# #.# #.# #.$# #.##...........#)######.##..#.# #.......# C:jY #.# ######+## #.# ######.# .......################## #.....)..#C:ja C:jb &2C:jg C:ji D:j"4#.# .. #.## .. #.####'## #.# #.# #.# #.$# #.#... #...........##)######.##..##.# #.......# .#.# ######+##  #.# #####.# ......# #################3D:j~9b ... #.......# ... #.## ... #.####'## #.# #.# #.# #.$# #.#... #...........# #)######.##..##.# #.......# ...#.# ######+## ##  #.# ####.# .....#4E:jV#... #.......# ... #.## ... #.####'## #.# #.# #.# #.# #.#... #....# #)######.##..#E:j"#.# #.# ...#.# ######+## ##  #.# ###.##E:j<5E:jμE:j'6.7 (2 _You now have 35 gold pieces (gained 11).H:j  #...#.......# .##.####'##.............#)########.K#H:j ....##.K   kobold (missile, wandering) ###############H:jE I.KH:j& H:j +7.7 (1H:j H:j _You encounter a kobold. It is wielding a +0 whip and quivering stones.I:j #.......# .##.####'##......# ##......................#)########.#  K...#####+## ###.....)..#8I:jI:jD"K:j.#.# ...  #.## ...  #.####'##  #.#######.#......##.#......##.#..  #.#......##.#  #)######.##..#  #.# #.# ....  K:j-/Z#.# ######+## ##.##.# . ##.## K:j8K:j8&9K:j-AK:jDK:jN#.# ... #.## ... #.####'## #.....## #....#......# #...#......# #..#. #.#......# #.# #)######.##..# #.# #.......# ..... #.# ######+## #.##.# #.# K# ..# .# #K   kobold (missile, wandering)# K:jO;# K:jdI.KK:jK:jl'80K:j K:jL:j` .# ... .## ... .####'## ......# ......#......# .....#......# ...#. .#......# .# )######.##..# .# #.......##..... .# ######+### .# K# ## .# .# KK)L:jv "((L:j (((L:j $((L:j h..@....L:j .=1L:jB L:j m _The kobold throws a stone. The stone barely misses you.Z:jH Z:j fTake off which piece of armour? Armour (go to first with [)  b - a +0 leather armour (worn)[?] describe selected [!] unequip|take off[tab] equip|unequip\:jq \:jz \:j .......# ...XofY the Shooter .......## ...Minotaur ........####'##Health: 30/30 ======================== ..............########Magic: 2/2======================== ..............#......#AC: 3Str: 15 ..............#......###EV: 11Int: 8 ..............#.........SH: 0Dex: 13 ..............#......#XL:  3 Next: 35% Place: Dungeon:2 ................@.#Noise: =--------  Time: 981.7 (0.0) )######.......##..#a) +0 shortbow .# #.......##.....Fire: a) +0 shortbow .# ######+####.\:jO ^[40m##.# .#.# .. .#K# ##K   kobold (missile) .#.# ############ .##.....)..# _Found 11 gold pieces. _You see here a maw talisman. _e - a maw talisman _You now have 35 gold pieces (gained 11). _You encounter a kobold. It is wielding a +0 whip and quivering stones. _The kobold throws a stone. The stone barely misses you.\:jh n  Okay, then.\:j \:j . _^:j#  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.`:jP  Okay, then.`:j(`:j`:jɵ. _b:j#.......# ...XofY the Shooter .......## ...Minotaur ........####'##Health: 30/30 ======================== ..............########Magic: 2/2======================== ..............#......#AC: 3Str: 15 ..............#......###EV: 11Int: 8 ..............#.........SH: 0Dex: 13 ..............#......#XL:  3 Next: 35% Place: Dungeon:2 ................@.#Noise: =--------  Time: 981.7 (0.0) )######.......##*.#a) +0 shortbow .# #.......##*....Fire: a) +0 shortbow .# ######+####:j#m*##.# .#*# .. .#K# ##K   kobold (missile) .#.# ############ .##.....)..#Anything else - Cancel. _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (53% to hit)o:jqo:jrkQuiver which action?  a - Fire: a) +0 shortbow (quivered)b - Throw: 2 darts (poison) [*/%] inventory[!] focus mode: off|onu:ju:j........# ...XofY the Shooter .......## ...Minotaur ........####'##Health: 30/30 ======================== ..............########Magic: 2/2======================== ..............#......#AC: 3Str: 15 ..............#......###EV: 11Int: 8 ..............#.........SH: 0Dex: 13 ..............#......#XL:  3 Next: 35% Place: Dungeon:2 ................@.#Noise: =--------  Time: 981.7 (0.0) u:jA)######.......##*.#a) +0 shortbow .# #.......##*....Throw: 2 darts (poison) .# ######+####*##.# .#*# .. .#K# ##K   kobold (missile) .#.# ############ .##.....)..#Anything else - Cancel. _Okay, then.Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleu:juShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (45% to hit)w:j7.......# ...XofY the Shooter .......## ...Minotaur ........####'##Health: 30/30 ======================== ..............########Magic: 2/2======================== ..............#......#AC: 3Str: 15 ..............#......###EV: 11Int: 8 ..............#.........SH: 0Dex: 13 ..............#......#XL:  3 Next: 35% Place: Dungeon:2 ................@.#Noise: =--------  Time: 981.7 (0.0) )######.......##(.#a) +0 shortbow .# #.......##(....Throw: 2 darts (poison) .# ###:j80m###+####(##.# .#(# .. .#K# ##K   kobold (missile) .#.# ############ .##.....)..#Anything else - Cancel. _Okay, then.Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (45% to hit)w:j5.... _Okay, then.  Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (45% to hit)  You throw a dart. The dart hits the kobold.w:jFM((((w:jQ ....2.7 (1Fire: a) +0 shortbow w:j>X w:j^ W _The kobold throws a stone. The stone hits you but does no damage.~:jS.......# ...XofY the Shooter .......## ...~:jlMinotaur ........####'##Health: 30/30 ======================== ..............########Magic: 2/2======================== ..............#......#AC: 3Str: 15 ..............#......###EV: 11Int: 8 ..............#.........SH: 0Dex: 13 ..............#......#XL:  3 Next: 35% Place: Dungeon:2 ................@.#~:jNoise: =--------  Time: 982.7 (0.0) )######.......##*.#a) +0 shortbow .# #.......##*....Fire: a) +0 shortbow ~:jL.# ######+####*##.# .#*# .. .#K# ##K   kobold (missile) .#~:j3.# ############ .##.....)..#You throw a dart. The dart hits the kobold. _The kobold throws a stone. The stone hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~:jaAim: a kobold, wielding a +0 whip and quivering stones (53% to hit):j :j Quiver which action?  a - Fire: a) +0 shortbow (quivered)b - Throw: dart (poison) [*/%] inventory:ja z[!] focus mode: off|on:j,:j,X.......# ...XofY the Shooter .......## ...Minotaur ........####'##Health: 30/30 ======================== ..............########Magic: 2/2======================== ..............#......#AC: 3Str: 15 ..............#......###EV: 11Int: 8 ..............#.........SH: 0Dex: 13 ..............#......#XL:  3 Next: 35% Place: Dungeon:2 ................@.#Noise: =--------  Time: 982.7 (0.0) :jY)######.......##*.#a) +0 shortbow .# #.......##*....Throw: dart (poison) .# ######+####*##.# .#*# .. .#K# ##K   kobold (missile) .#.# ############ .##.....)..#You throw a dart. The dart hits the kobold. :jXY_The kobold throws a stone. The stone hits you but does no damage.  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (45% to hit):j.......# ...XofY the Shooter .......## ...Minotaur ........####'##Health: 30/30 ======================== :j"..............########Magic: 2/2======================== ..............#......#AC: 3Str: 15 ..............#......###EV: 11Int: 8 ..............#.........SH: 0Dex: 13 ..............#......#:jvXL:  3 Next: 35% Place: Dungeon:2 ................@.#Noise: =--------  Time: 982.7 (0.0) )######.......##(.#a) +0 shortbow .# #.......##(....Throw: dart (poison) .# ######+####(##.# .#(# .. .#(# ##K   kobold (missile) .#.# ############ .#:j#.....)..#You throw a dart. The dart hits the kobold. _The kobold throws a stone. The stone hits you but does no damage.  Throw: dart (poison):j8<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (45% to hit):j;sM....K _The kobold throws a stone. The stone hits you but does no damage.  Throw: dart (poison)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (45% to hit)  You throw a dart. The dart misses the kobold.:jyM((((:j....29-3.7 (1Fire: a) +0 shortbow :j)>_The kobold throws a stone. The stone hits you.:jz.......# ...XofY the Shooter .......## ...Minotaur ........####'##Health: 29/30 =======================- ..............########Magic: 2/2======================== ..............#......#AC: 3Str: 15 ..............#......###EV: 11Int: 8 ..............#.........SH: 0Dex: 13 ..............#......#XL:  3 Next: 35% Place: Dungeon:2 ................@.#Noise: =--------  Time: 983.7 (0.0) )######.......##*.#a) +0 shortbow .# #.......##*....Fire: a) +0 shortbow .# ######+####[40:j*m*##.# .#*# .. .#K# ##K   kobold (missile) .#.# ############ .##.....)..#You throw a dart. The dart misses the kobold. _The kobold throws a stone. The stone hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line:jfaAim: a kobold, wielding a +0 whip and quivering stones (53% to hit):jq.......# ...XofY the Shooter .......## ...Minotaur ........####'##Health: 29/30 =======================- ..............########Magic: 2/2======================== ..............#......#AC: 3Str: 15 :jEr..............#......###EV: 11Int: 8 ..............#.........SH: 0Dex: 13 ..............#......#XL:  3 Next: 35% Place: Dungeon:2 ................@.#:jsNoise: =--------  Time: 983.7 (0.0) )######.......##..#a) +0 shortbow .# #.......##.....Fire: a) +0 shortbow .# ######+####.##.# .#.# .. .#)# ##K   kobold (missile) .#:jGs.# ############ .##.....)..#:jps|Fire: a) +0 shortbowPress: ? - help, Q - select action:jsShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (53% to hit)  :js[You shoot an arrow. The arrow hits the kobold!  You kill the kobold!:j t:jzW)))):j ....7==4.9 (1.2 _:jf(## ... ##'##.....#########......# ....#......###...#......... .#......# ...# ######.......##.@# :j+# #.......##......... # ######+####.##.##.. ##.# .. # #)# ## # #.# ########### #.#  #.....)..# #.#  #.######.#:j=30=---50:j .####'##......########....#......#...###...........#......# ........# ######.......##..####### .......#####+####.##.## #.# .. ##..##.# #.#:jl :j"B---6:jR(:j`*:j+! ......########.........###..........# ......# ########..####### .......#####+####@##.##.. #.# .. )# ######.# #.#:j?:j?&7:jH:jHM:jdb + ........###...# ....# ########..####### # #.........#####+####.##.##.. #@# .. )# ##.#  #.# #.#:ji :jj &8:jUq :jr :j. ##...## ....# ########..####### # #.........#####+####.##.## #.# ..  ##.# ###########.# #.#:j7X=9:jt@:jM  c - 2 poisoned darts  Things that are here:90.9 (2:jO) _a +0 whip; 3 stones:j( ...## ....# ########..####### # .......#####+####.##.## #.# .. :j)# ## ##########  #.....).. ##.# #.#:j:j+1.9 (1:j`:j:jA} # ....# ########..####### # .......#####+####.##.## #.# .. )# ##.# ##########  #.....)..######.# ...# #.#:jU<2:je:j^O ....# ########..####### # .......:j)V#####+####.##.## #.# .. )# ##.# ##########  #.....)..######.# #.. #.# #### #### #.#:j\<3:j#^:j_:jƶ i ########..####### # .......#####+####.##.## #.# .. )# ##.# ########## #  #.....)..# #.######.# #.. ### #.#:jy <4:j~ :jz :jz )######.##..# .# #.##......... .# ######+####.##.##.. .# #.# .. .#####)# ## .#..#.## #.#.# #.....)..# #.#.# #.######.# #.@.# #.# #.# ##### #.# #.#  #.# #.#  #.# #.# ###.# #.# ....# #.# ##### #.#  #.#5:j\#)######.##..# #.# #.##... #.# ######+####.##.##.. #.# #.# .. #.# ####)# ## ..# ..#.## #.#.# #.....)..# #.#.# #.######.# #@..# #.# #.# ##### #.# #.#  #.# #.#  #.# #.# ####.# #.# .....# #.# ###### #.#  #.#:jb:j d&6:j0h:jk:jM...........# )############.......##.......######+####.##.##.. #.# .. #####)# ## ..# ..#.# ############.#....).#.#####...######.# #.#:j:j;&7:j:j:j#M#......# #...........# )############.......##.......######+####.##.##..# #.# .. ##.####)# ## ..# #... ############....).#.#####...##.# #.# #####:j:j&8:jE:j:j M...#......# #...........# )############.......##.......######+####.##.##..# #.# .. #####)# ## ..# #... ###############....).##.######.# #...##:j:j.&9:jM:j:jA R #.#.  #.#......#  #.#  #)######.##..#  #.# #.##. :j  #.# ######+####.##.##..  #.# # #.# .. ##.# #.####)# ##.# #..@.#.######.#.# #.....)..# #.#.#:j  #.######.# #...# #.# #.# ###:jI f##  #.# #.# :jf T #.# #.# :j  #.# #.# #####.# #.#:j :j 100:j@ 0.9 (1.0):j :j* :jlz #.#. #.#......# #.# #)######.##..# #.# #.##. #.# ######+####.##.##.. #.# #. #.# ..#.# #.####)# ##.# #.@..#.######.#.# #.....)..# #.#.# #.######.# #...# #.# #.# #####  #.# #.#  #.# #.#  #.# #.# ######.# #.#:j t:jt&1:jy:j{:j #.#. #.#......# #.# #)######.##..# #.# #.##. #.# ######+####.##.##.. #.# #.# #.# ..#.# #.####)# ##.# #@...#.######.#.# #.....)..# #.#.#  #.######.# #...#  #.# #.# #####  #.# #.#  #.# #.#  #.# #.# #.# #.#:j:jC&2:jU:jx:jRM###...#......#...........# )############.......##.......######+####.##.##..   #.# .. ########)# ## .....# #... :j###################.##.....)..# #.#.#:j:j&3:j?:j-:jgM ###...#......#...........# )############.......##.......######+####.##.##..   #.# .. ########)# ## .....# #....# ###################.#.#:j@h#:jfo:jo&4:jt:jz:jaA........#.........#.......#...........#...':j-H:jTd5 _You open the door.:jM :jVN M######.....# ........###....................#......#..................# )######.......##..########.......##.......######@####.##.##..   #.# .. ########)# ## .....##....#.##:jOW :jW &6:j^ :ja Q _There is an open door here.:j+jM####'## ######.....# ......###........#......#...........# )#############.....@.##.......:jM,h######'####.##.##..   #.# .. ####.##.####)# ##:j 5:jz6-7 _:j!<:jn>:jM## ... :j####'## ######.....# ......###:jh.........#......#:jS...........# :j$0)############:jCB.......##.......:jeY######'####.##.##..#.#:jͺ#.# #.# ..:j:j&8:j:jD:jbM ## ... ####'## ######....# .....###.........#......#...........# )######..#######:j.......##.......#.# ######'####.##.##..:j5:j_C9:j :j M ## ## ... ####'## ######..# ....###.........#......#...........# )######..########.# #.......##.........####:j :j '10:j- :ja :jM #.# ## ... ####'## ####### ###...#......#...........# #)######.......##..#########..:jP:j&1:j':j:jN*M##+## #.# ## ... ####'## ####### ###...#......##..................#.....###.#:jV:j_&2:je:ji:jYM##+## #......# .## ... ####'## ####### ###...:j)i#..............#......##.#:j<3:j:jN:jZM#+#### #.......# #......## ... ####'## ####### ####..............#.........#######'##:jY4:jG+`M#+####### #......... #...........## #............####@## ####### #..............#......####.......#:j0:j/1&5:j+6:jj9Q _There is an open door here.:j`PM#+####### ## #.@..........####'####### .........########..............#......#..........##.......#:j(:j-6 _:jU:j:j M#+####### ## #.........####'####### #..............########....#..............:j<7:j:jE :j? M#+####### ## #.........#........####'#######....#.....#:j :jd &8:j :j :j" ##+##.#.# #.#.## #.$#.####'##....#.....#.....#......# :j ) :j) &9:jq. :j1 + _Found 16 gold pieces.:jJg##+##.  #.# #.  #.## #.$.  #.####'#  #.....  #...... :j:j'20:jl:j:jq##+##.# #.# #.# #.## #.$.# #.####'# #.. #..... #.....:j #..... :jE:j&1:j:j:j8?h##+# #.# .# #.# .## #.$.# .... ....:j@ .. ... :jBG:jG&2:jL:j0O:j} `##+# #.# # #.# ## #.$.#  3:jJ##+# #.# # #.# ## #.$.# ### 4:j[##+###########...........# ....# #.# ## #.$.# ##'########## .....########..#......##......####...#......#5:j:j\:jAJ\##+###########...........# ...# #.# ## #.# ##'########## .....######## #......##......####...#......# #####..#######67.9 (2 :j+W8_You now have 51 gold pieces (gained 16).:j u ##+# #.#.# #.#.## #.#.####'#.# .#......# .#......### .#. .#......# .# ####.##..#:jd +8.9 (1:j :j :jgo ##+# #.#.# #.#.## #.#.####'#.# .#......# :jp.#......### .#. .#......# .# #####.##..#:jw:jYx&9:j@}:j:j7k ##+# #.#.# #.#.## #.#.####'#.# .#......# .#......### .#. .#......# .# ######.##..#:j">:j>'30:jC:j7J:jT ##+# #.#.# #.#.## #.#.####'#.# .#......# .#......### .#. .#......# .# )######.##..#:j:j&1:j:jf:j~; ##+# #.# #.# #.# #.## #.# #.####'# #.# #.#......# #.#......### #.#. #.#......# #.# #)######.##..#:jc<:jC:j,D&2:jI:jJ:j ##+# #.#  #.# #.#  #.## #.#  #.####'#  #....#  #......#......#  #..:j.....#......###  #.......#.  #.......#......# :j #.#  #)######.##..#:j:j&3:j:j:jGy ##+# #.# #.# #.# #.## #.# #.####'# #.....# #.......#......# #.....#......### #......#. #.......#......# #............#  #)######.##..#:j߂&4:j:j:jw ##+# #.# #.# #.# #.## #.# #.####'# #.....:jmx# #.......#......# #..............#......### #..............#. #..............#......# #............# :jyl #)######.##..#:j!:j.&5:j2:j :j/_ ##+##########...........#.......##.####@#########.........######## .........#................##.......##.# #.......##.........:j5<6:j<:j>Q _There is an open door here.:j{  ##+##########...........#.......#.....# #............####'#########.......@.# ......####.......##.# ######'####.##.##..:jJ~ :ja -7 _:j3 :j^ :jU5 ##+##########...........#.......# #.......## #.......####'#########...... ......###...#######'###.##.# #.# ..:j|=:j=&8:j`D:jX`:j  ##+###########...........#.......# #......##..####'#########...... ......###...:j # #.# ####.##.####)# ##:j :jR &9:j; :jh :jGg ##+###########...........#.......#.##.####'#########...... :j_H......###...# ....# ..:jH...##:jHf#.# .....##....#.#:jR=40:jX:jZ:j= ...........#.......#.##.####'#########...... ......###...# ....# )########..#########.. ###################.#.#:jC:j&1:j:j:j  #.......###.####'#########...... ........###.............# ....# )########..#######.# #.........#####.....)..# #.#.#:j :j &2:j[ :j :j9E#.# #.# #.## #....# #.####'### #.######## #.#......# #.#......### #.#... #.#......# #.# #)######.##..####### #.# #.##......... #.# ######'####.##.##..#.# #.#.# #.## #....#.#####.#.# :jA<3:jG:jI:jb a#.# #.#  #.## #...#  #.####'###  #.########  #.#......#  #.#......###  #.#..  #.#......#  #.#  #)######.##..#######  #.# #.##.........  #.# ######'####.##.##..  #.# :jc 6#.# #.# .. # #.# :jn <4:ju :j4w :j"O #.# #.# #.## #...# #.####'## #.....## #....#......# #...#......### #..#. #.#......# #.# #)######.##..####### #.# #.......##......... #.# ######'####. #.# #.# #.# ...# #.####)# ### #....#.# 5:j͝ .# #.# .## #.# .####'# ......# ......#......# .:jM X....#......### ...#. .#......# .# )######.##..####### .# #.......##......... :j .# ######'### .# #.####)# ##:j }# #....#.#:jȞ X.#.# :j :ju &6:j :j֯ :jJ`M ## #...........####'################. ...###.............#.@....# ...........#### )#####..##..####### .# #.......##.........##.#..##.#:j:j&7:j:j:j M#+######### ## #...........####'##########:jH i####### ###...:jh I.....#......### :j ..................#### )######.......##..#######:j &.':jҍ <#.#:j :j< &8:j :jZ ##+# #.# # #.# ## #.# ####'# # #......# #......##.#......#......#### ######.... # #....... # ######'####.##.##.. # #.# # # #.#### 9:je`:ja:j6x##+# #.# # #.# ## #.# ####'# # #......# #......##.#......####.:jE7.......#### .##..#  #.......##...  ######'####.# #.# #.#:j7 .. #.####)# ## :j=WZ50:j4##+# #.# # #.# ## #.# ####'# # #......# #......##.#......####.#### .....#.......##..:j######'####.#.# #.# ..#.#### :j:j&1:j:j:ji##+# #.# # #.# ## #.# ####'# # #......# #......######.#.#......####.#### .##..#.......##.######'#### :jMq:jq&2:jv:j'y:js##+# #.# # #.# ## #.# ####'# ## #......# #......######.#.#......####.#### ..:jz  #.## :j5:j&3:j!:j#:j##+# #.# # #.# ## #.# ####'# ######## #......# #......######.#.#......####.#### #..##. :jѫ<4:jG:j:j8y##+# #.# # #.# ## #.# ####'# ######## #......# .#......######.#.#......####.#### ##. .##..# # :j@:j@&5:jH:j-##+# #.#  #.#  #.# ####'# ######## .#......# ..#......######.#.#......####.#### .##.##..#.# ####...:j'####.##.##...##.# #.# .. ## :j:jF&6:jA:j:js_##+#  #.#  #.#  #.# '# +#.# ...#......# ..#......######.#.#......####.#### #.##.##..#######.# ###....'####.##.##...##.# #.# .. ### :j{:j|&7:j:j:jTa>##+# #.# #.# #.# .'# ###+#.# .l.#......# ..#......######.#.:ja[#......####.#### #.##.##..#######.# .###.... #'####.##.##...# l   frilled lizard (asleep)#.# #.# ...###  #.####)# ## :j\mn  You encounter a frilled lizard.:j:n&8:jt:jwc _Found a scroll labelled IKKENIOVAE.:j2^+# .# .# # .# .'# ####+#.:j-X# #.l.#......# #.#......######.#.#......####.#### #.##.##..#######.# .#####.##.... .#'####.##.##...# ## #.# #.# ...### #.####)# .## :j:jn&9:ji:j:j\+# # .# .## .. '# ####+#.# #.l......#:j\#......# #.##......######.##.##......####.##### #.##.:j]###..#######.##.#####.###.:j5]....# # '####.##.##...#### :jX].# #.# ...### .####)# .## :jz] :jbJ?l:jnl==60 _The frilled lizard hisses angrily.:jJ# # .. # .## . # ####+#.# #.?......# :j#......# #.l......# #......######.# #.# #......####.# #### #.##.# ##...#:jb ####.##.##...#### :jE.l:j :j&--:j 1:j:j:j  You shoot an arrow. The arrow hits the frilled lizard.:jVP †The frilled lizard is heavily wounded.The frilled lizard misses you. The frilled lizard closely misses you.You furiously retaliate! You headbutt the frilled lizard.:jl^(:j8b?9===3.0 (1.1:jfh:jmR _You kill the frilled lizard!:j8jM ######### ....  .### .........# ## ####+#.....######? #...######....#......####... .....#### #.##.......##:jr:j]s6---40:jy:j'}{ _You see here a frilled lizard corpse.:j. M ######### ....  .### .........# . ## ####+#.....######? ######..†.... .#......####..........#....#:j H :j J I---5 _:jP :jS :j  +########## ...# .. .# .### ..........# ..... '## ####+#..... ..######## #.#.#......# #........#.#######..†.....#.#............##......####...#.....#### #.##.......#.##..#######.##.####:jp #.# ..##.............#.# '####.##.##...#### #:j[ :j &6:j :ji :j :j $7.0 (2:j :j" ` _c - a scroll labelled IKKENIOVAE:j:jMRead which item? Scrolls  i - a scroll of identifys - a scroll of butterflies  w - a scroll of enchant weapon  c - a scroll labelled IKKENIOVAE[?] describe selected:j:j:jXofY the ShooterMinotaurHealth: 30/30 ======================== +##########..Magic: 2/2======================== ..........#..AC: 3Str: 15 :j..........#.###EV: 11Int: 8 ..........#.....SH: 0Dex: 13 '########## ####+#.....XL:  3 Next: 39% Place: Dungeon:2 ..######## #.@......#:jNoise: ---------  Time: 1067.0 (0.0) ..#......# #........#a) +0 shortbow ..#......######..†.....#:jFire: a) +0 shortbow ..#....................# ..#......####..........# :j6......#### #.##.......# ..##..#######.##.#####.# ..##.............# .# '####.##.##...#### #The frilled lizard is heavily wounded.The frilled lizard misses you. The frilled lizard closely misses you.You furiously retaliate! You headbutt the frilled lizard. _You kill the frilled lizard! :j_You see here a frilled lizard corpse. _c - a scroll labelled IKKENIOVAE:jU .#....§@§§....#§§§§....#§§§§....#.........#..........##.##.......##.##.#####.#.....# .#As you read the scroll labelled IKKENIOVAE, it dissolves into smoke.:jP+8.0 (1:jG:j3- _It was a scroll of fog.:jR:jsUJRead which item? Scrolls  i - a scroll of identifys - a scroll of butterflies  w - a scroll of enchant weapon[?] describe selected:j9 :jXofY the ShooterMinotaurHealth: 30/30 ======================== +##########..Magic: 2/2======================== ..........#..AC: 3Str: 15 ..........#.###EV: 11Int: 8 ..........#:j .....SH: 0Dex: 13 '########## ####+#.....XL:  3 Next: 39% Place: Dungeon:2 ..######## #§@§§....#:j3Noise: ---------  Time: 1068.0 (0.0) ..#......# #§§§§....#a) +0 shortbow :j]..#......######§§§§....#Fire: a) +0 shortbow ..#....................# :j\..#......####..........# ......#### #.##.......# :j\..##..#######.##.#####.# ..##.............# .# :j'####.##.##...#### #You furiously retaliate! You headbutt the frilled lizard. _You kill the frilled lizard! :jD_You see here a frilled lizard corpse. _c - a scroll labelled IKKENIOVAEAs you read the scroll labelled IKKENIOVAE, it dissolves into smoke. _It was a scroll of fog.:j:j&Enchant which weapon? Hand Weapons  a - a +0 shortbow (weapon)d - a +0 dagger[?] describe selected:j :j :jeU XofY the ShooterMinotaurHealth: 30/30 ======================== +##########..Magic: 2/2======================== ..........#..AC: 3Str: 15 ..........#.###EV: 11Int: 8 ..........#.....SH: 0Dex: 13 '########## ####+#.....XL:  3 Next: 39% Place: Dungeon:2 ..######## #§@§§....#Noise: ---------  Time: 1068.0 (0.0) ..#......# #§§§§....#a) +0 shortbow ..#......######§§§§....#Fire: a) +0 shortbow ..#....................# ..#......####..........# ......#### #.##.......# ..##..#######.##.#####.# ..##.............# .# '####.##.##...#### #You furiously retaliate! You headbutt the frilled lizard. _You kill the frilled lizard! _You see here a frilled lizard corpse. [21:j+V d_c - a scroll labelled IKKENIOVAEAs you read the scroll labelled IKKENIOVAE, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll of enchant weapon, it crumbles to dust.9.0 (111 _Your +0 shortbow glows red for a moment.:j0  # .. # .. # .### # ..... # ####+#..... # #§# #......# #§# :jd1 #......######§# :j8 :jO9 :jx9 70:j?> :j@ :j} .. # .. # .##### ...... ####+#§..... # #§§§@§...# #......# #§§§§§§..# #......######§§§§§...# #....# #......####...##### #.##.......# ##..#.##.#####.# ##.:jQ# .# :jv:jm&1:jg:jq:j ##.#... ... # .. # #.##### .... ####+#§. #§§§§@...# ......# #§§§§§§..# ......######§§§§§...# ......####....##### #.##.......#..#.##.#####:jU.# :jm§.....##..#:j&2:j:j :j~###.# ....  ... # .. # ##.#####.# #. ####+#§. #§# # #§§§§§§..# ######§§§§§§..# ####...##### #.##.......# ..#.##.#####.# .# .# :jW..§§§§:j*&3:jq:j:jW####.# #....  #... # ... .# ##.#####.# #. ####+#.< #§§§§§.@.# # #§§§§§...# ######§§§§§§..# ####....##### #.##...§...##.##.####:j V#.# :j1<.§........§.§#....#.##..:j&4:j::j9 _Found a stone staircase leading up.:jM ####.# #....  ##... # ... .## ##.#####..## #.# ####+#.:j p<. #§§§§.§.@# # #§§§§§...# ######§§§§§...# ####... ..# #.# :jT #§§..§§§.§.§§....:j &5:jS :j :jM###.# #.... ######...  ... .#.##### ....# .## ####+#..@.....<. ###....####### #§§§§§ ...######§§§§....#§..# #.#:jn§§§.§...#6:j! M###.# #.... #######... .... .##.##### ....# .## ####+#........<. ###§§§...####### ...# #§§§§.§..#§....#####.#:j& §§.§§§.§§..§§§..§..§#....:j' &7:j, :j@ :j,##.. ####.# #....# ###....# .... .#.# ##.#####..#.# #.## ####+#.<.# #§§§§....# ....# #§§§§§...# ....######§§§§§§..# .§§§..# ....####....§..§..# .#### #.##.......# .#.##.#####.#:jE§§§§§§§§§...8:j:2M ## ..###.## #..... ##########...# #......# .##@#####.. .....# .#:j;# ####+#........<. ##### #§§§§§...#######§.#:jCL.§§:jD&9:jI:jK:j;M ### ...###.### #...... #########...# #....@.# ##.##.#####.. :j}.....# #.........# ###### ####+#........<.####§§§..#:j ...§§§...§..:j'80:j:j:jb7 ; ### ... ####.### #.......# #####...#.# #...@..# .#.# ##.##.#####..#.## #.........## ####+#.....:j8 ...<.# #§§§§§...#######.# #§§§...§.#.######§§§§§...#..§...# .....####....§.§§..#:j@ |§.§§.:jA &1:jF :j"I :j)m! ### ... ####.### #.......# #####...#.# #..@...# .#.# ##.##.#####..#.# #.#.........#:jn# ####+#........<.# #§§§§§.§.#######.# #§§§....§#.######§§§§§.§.#.§...# ......####....§.§§..#:ju:j4v&2:jz:j1}:jZ ### ... ####.### #.......# #####...#.# #.@....# .#.# ##.##.#####..#.# #.#.........## ####+#........<.:j# #§§§§§.§.####### #......# #§§§....§# #......######§§§§§.§.# #.§...# #......####....§.§§..#:j:j&3:j :j" :j<A ###... ####.###....... ######### #####...# ..............# .###@##.#####. #.#....... ######### ####+<. ....#### #.##.......#:jD<4:jJ:jL:j$ Y ###... ####.###....... ######### #####...# ........#......# .#:jP% ##.##.#####. #@#....... ######### ####+<. #§§§§§.§.####### ##..#######.##.#####.#:j, :jW- &5:j<3 :j5 :j'.§.§....§.†§....................#.##.......#:jo^...#:j&6:jS:j ( _You open the door.:j۱  ###... ####.###....... ######### #####...# ........#......# .##.##.#####. #.#....... ######### ###<. #...§....####### #......# #.§......# #.#.###.##.#####.# ##.............# #.#:j0 :j &7:j :j Q _There is an open door here.:jM ### ... ###.### #....... #############...# ......# ##.##.##### ........# .#:j# ####'#........<. ######## #...§....####### #......# #.§......##.#.###.##.#####.#:j:j^-8 _:j:j:jkM ### ... ###.### #....... #############...# :jlz#......# ##@##.##### ........# #..## ####'#........<. :jAl######## #...§....#######§......†§...:jl............##.##.......#:j@s§§§§§..§...:js&9:jx:jk|:jl %M ### ... ###.### #....... ########:jm R####...# #.@....# ##.##.##### ........# #..# ######### ####'#........<..§§§.:j.m ,........:ju T...§:jAv '90:j({ :j| :j### ... ####.### #.......  #####...# # #..@...# .# # ##.##.#####..# # #.#.........#  ####'#........<. #........####### ......# #.§§§....# ......######..§.§...# .:j^..§§...# :jS`..†§.:j&1:j:j:j ### ... ####.### #.......  #####...# # #...@..# .# # ##.##.#####..# # #.#.........#  ####'#... #........## #.§......#######..†§§...#..§...# :jD :jͫ &2:jݰ :j :j:### ... ####.### #.......  #####...# # #....@.# .# # ##.##.#####..# # #.#.........#  ####'#........<. #........#######:j4;<# #.§......#######..†.....#..§...# :j$B&.:jB&3:jH:jJ:j[...### ... ####.### #.......  #####...# # #.....@# .# # ##.##.#####..# # #.#.........#  ####'#.... #........######## #.§......#######..†.....#:j<.......# :j:j &4:j:j:jq/:jY0:j(5:j6:j*:j:jQ:jf:j {M. . .### ... ###.##### #......... #########.@.# ......## ##.##.##### :j v....##.#.........#......:j <5:jy :jE :jS,M . .### ... ###.##### #.@....... #########...#######......## ....# ##.##.#####..#....:j3:j4&6:j9:j;:j ##..#. .. .### ... ####.#####.#. #####...######.# #......## .# # ##.##.##  #.......# #.§......# :j :j &7:j :j :jI### .. ##. ... ##.### .... ####.#####.#. #####...######.# #......## .# # #.# ####'#.. #......# #.§....:j-..# :j:j&8:jp:jolF## .. ##. ... ###.### ..... ####.#####..##.[ #####...######.:jl# #......## .# # ##.##.## #.#.. ####'#. #..... # #.§......# :ju:jHv&9:j|:j{~- _Found a leather armour.:j## .. ##. ... ###.### ..... ####.#####..##.[# #####...######...# # #......## .# # # ##.##. # #.#. ####'# :j:j(100:j:j~:jv0## .. ##. ... ###.### #..... ...####.#####..## #.[#  #####...######...#  #......## .# .#  ##.#:jӷU :j:jW&1:j:j:jC ## .. ##. ... ###.### ###..... .... ####.#####..## #.[# #####...######...# #......## .# ..# ##.##.#####..# .##.#.# # :jX :jQY &2:j_ :jba :j ### .. ##. ... ###.### ###### ..... ..... ####.#####..## #.[# #####...######...# #......## .#...# ##.##.#####..#..:jn .##.#.#..K#  ####'#.<....#K   kobold (asleep)#.##..#:j e#.§......# ..# :jG :j &3:j :j x _You encounter a kobold. It is wielding a +0 short sword.:jz 2## .. ##. ... ###.########### ..... ...... ####.#####..## #.[# #####...######...# #......## .#...# ##.##.#####..#:jJ{ 7...##.#.#..K# ####'#.<....# #.#######:j{ W#..# :j :j) &4:jЋ :jٍ :jN* ## .. ##. ... ###.########### ..... ....... ####.#####..## #.[#  #####...######...#  #......## .#...# '#.<....# .§......# ...# :jW3 :j4 5:j9 :j; :j ## .. ##. ... ###.########### ............. ####.#####..## #.# #####...######...# #......## .#...# :j| '#.<....# ########..# :j 5K.:ji NK:j̼ &6:jb :j W _You see here a +0 leather armour.:jP :jQ :jW :jwY  :j'XofY the Shooter##Minotaur..Health: 30/30 ========================##.Magic: 2/2========================...AC: 3Str: 15###.###########EV: 11Int: 8.............SH: 0Dex: 13####.#####..##XL:  3 Next: 39% Place: Dungeon:2#...........@#Noise: ---------  Time: 1106.0 (0.0) #####...######..*#a) +1 shortbow #......## .#..*#Fire: a) +1 shortbow ##.##.#####..#..K##.#.........#...# ##'#........<....#K   kobold .......########..# §......#...# .†.....#  :j*(_You encounter a kobold. It is wielding a +0 short sword. _You see here a +0 leather armour.  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (55% to hit) :jg XofY the Shooter##Minotaur..Health: 30/30 ========================##.Magic: 2/2========================...AC: 3Str: 15###.###########EV: 11Int: 8.............SH: 0 :j Dex: 13####.#####..##XL:  3 Next: 39% Place: Dungeon:2#...........@#Noise: ---------  Time: 1106.0 (0.0) #####...######..)#a) +1 shortbow #......## .#..)# :j Fire: a) +1 shortbow ##.##.#####..#..K##.#.........#...#  :jG ##'#........<....#K   kobold .......########..# §......# :jj Y...# .†.....# :j %Fire: a) +1 shortbow :j 5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (55% to hit)  :j ~You shoot an arrow. The arrow hits the kobold.  The kobold is severely wounded. :jʞ 8K. :jC ". :j >===7.1 (1.1 _ :je  :j; :jXXofY the Shooter##Minotaur..Health: 30/30 ========================##.Magic: 2/2========================...AC: 3Str: 15###.###########EV: 11Int: 8.............SH: 0Dex: 13####.#####..##XL:  3 Next: 39% Place: Dungeon:2#...........@#Noise: ===------  Time: 1107.1 (0.0) #####...######..*#a) +1 shortbow #......## .#..K#Fire: a) +1 shortbow ##.##.#####..#...#:jJ#.#.........#...# ##'#........<....#K   kobold .......########..# §......#...# .†.....#You shoot an arrow. The arrow hits the kobold. _The kobold is severely wounded.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 55% to hit):j`E AXofY the Shooter##Minotaur..Health: 30/30 ========================##.Magic: 2/2========================...AC: 3Str: 15###.###########EV: 11Int: 8.............SH: 0Dex: 13####.#####..##XL:  3 Next: 39% Place: Dungeon:2#...........@#:j F !Noise: ===------  Time: 1107.1 (0.0) #####...######..)#a) +1 shortbow #......## .#..)#Fire: a) +1 shortbow ##.##.#####..#..)#:jF <#.#.........#..)# ##'#........<...)#K   kobold .......########.)# §......#..)# .†.....#You shoot an arrow. The arrow hits the kobold. _The kobold is severely wounded.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycle:jG Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 55% to hit):jI K. _The kobold is severely wounded.  Fire: a) +1 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (severely wounded, 55% to hit)  You shoot an arrow. The arrow misses the kobold.:jA i... ..:j 48.3 (1.2 _:j$ :j )You shoot an arrow. The arrow hits the kobold.:j' ):jC :j2H 6419.4 (1.1:jJN :jQ J _You kill the kobold!:j ##..##. ..###.########### ............. ####.#####..## ...........[ #####...######:j ......## .#...#.##.#####.##.# .......#:j:j.---10:j 0:j:j$  Things that are here::jw _a +0 short sword; a kobold corpse:jnH  ..##. ..###.########### ............. ####.#####..## ...........[ #####...######..)......## . ##.##.#####.  #.#.......#..# .......#:j M :jN I---1 _:jyU :jW :jqT ##. ..###.########### ............. ####.#####..## ...........[ #####...######..)......## .#...#.##.#####.  #.#....... ##'.<.##..# .......#:jb:j&2:j;:j :j`q ..###.########### ............. ####.#####..## ...........[ #####...######..)......## .#...#.##.#####.  #.#....... ##':jܾ...<. .......########..# .#####.#:jJ:j&3:j:jq:j :###.########### ............. ####.#####..## ...........[ #####...######..)......## .#...#.##.#####.  #.#......... ##'...<. .......######## § S. .†####. .S   ball python (constriction, asleep) .#####. :j <4:j` :jk \ _You encounter a ball python.:j0 ............. ####.#####..## ...........[ #####...######..)......## .#...#.##.#####.  #.#......... ##'<. .......######## § #..S. .†#+####:j. ..#####. . ## :j:jr&5:j:j:j2 ####.#####..## ...........[ #####...######..)......## # .#...#.##.#####.  #.#......... ##'...<. .......######## § #..S. .†+####. ....#####.. ... ## # #+#### .SS)==6:j` :jh 5 _The ball python hisses angrily.:j| ####.#####..##XofY the Shooter#...........[#Minotaur #####...######..)#Health: 30/30 ======================== #......## # .#...#Magic: 2/2======================== ##.##.#####..#...#AC: 3Str: 15  #.#.........#...#EV: 11Int: 8 ##'#........<....#SH: 0Dex: 13 .......########..#XL:  3 Next: 41% Place: Dungeon:2 §......# #...S*@#Noise: ==-------  Time: 1116.4 (0.0) .†.....# #+####.#a) +1 shortbow .......#..#Fire: a) +1 shortbow .......#...# :j}.......# ....# .#####.# .....#S   ball python (constriction) .# #.# ......# ## # #+####.# _You encounter a ball python. _The ball python hisses angrily.  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (66% to hit):jJ  ####.#####..##XofY the Shooter#...........[#Minotaur #####...######..)#Health: 30/30 ======================== #......## # .#...#Magic: 2/2======================== ##.##.#####..#...#AC: 3Str: 15  #.#.........#...#EV: 11:jK Int: 8 ##'#........<....#SH: 0Dex: 13 .......########..#XL:  3 Next: 41% Place: Dungeon:2 §......# #)))))@#Noise: ==-------  Time: 1116.4 (0.0) .†.....# #+####.#a) +1 shortbow .......#..#Fire: a) +1 shortbow .......#...# .......# ....# .#####.# .....#S   ball python (constriction) .# #.# ......# ## # #+####.#:jL Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (66% to hit)  You shoot an arrow.  The arrow barely misses the ball python.:j4 ]b.S:j '.b:j ...b   bat (wandering)S   ball python (constriction)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (66% to hit)  You shoot an arrow.  The arrow barely misses the ball python.You encounter a bat.:j 5=7.5 (1.1:j :jO _The ball python closely misses you. The ball python barely misses you.:j †You shoot an arrow. The arrow hits the ball python.:j(:j1Mb.b.:jc2b.:j(;;:j?028.6:jF:j JO _You kill the ball python!:jC ####.#####..##XofY the Shooter#...........[#Minotaur #####...######..)#Health: 30/30 ======================== #......## # .#...#Magic: 2/2======================== ##.##.#####..#...#:jAC: 3Str: 15  #.#.........#...#EV: 11Int: 8 ##'#........<....#SH: 0Dex: 13 .......########..#XL:  3 Next: 42% Place: Dungeon:2 §......# #....†@#Noise: ===------  Time: 1118.6 (0.0) .†.....# #+####*#:jʒma) +1 shortbow .......#.b#Fire: a) +1 shortbow .......#...# .......# ....# .#####.# .....#b   bat .# #.# ......# ## # #+####.#You shoot an arrow. The arrow hits the ball python. _You kill the ball python!Fire: a) +1 shortbow:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (48% to hit):jm6 ####.#####..##XofY the Shooter#...........[#Minotaur #####...######..)#Health: 30/30 ======================== #......## # .#...#Magic: 2/2======================== ##.##.#####..#...#AC: 3Str: 15  #.#.........#...#EV: 11Int: 8 ##'#........<....#SH: 0Dex: 13 .......########..#XL:  3 Next: 42% Place: Dungeon:2 §......# #....†@#Noise: ===------  Time: 1118.6 (0.0) .†.....# #+####)#a) +1 shortbow .......#.)#Fire: a) +1 shortbow .......#..)# :ju7.......# ...)# .#####.# ....)#b   bat .# #.# .....)# ## # #+####)#You shoot an arrow. The arrow hits the ball python. _You kill the ball python!Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (48% to hit):jȸRb. _You kill the ball python!  Fire: a) +1 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (48% to hit)  You shoot an arrow. The arrow closely misses the bat.:j .b  The bat barely misses you. You furiously retaliate! You headbutt the bat.:ji... ..:ja-9.8 (1.2:j]g _The bat closely misses you.:j ####.#####..##XofY the Shooter#...........[#Minotaur #####...######..)#Health: 30/30 ======================== #......## # .#...#Magic: 2/2======================== ##.##.#####..#...#AC: 3Str: 15  #.#.........#...#EV: 11Int: 8 ##'#........<....#SH: 0Dex: 13 .......########..#XL:  3 Next: 42% Place: Dungeon:2 §......# #....†@#Noise: ===------  Time: 1119.8 (0.0) .†.....# #+####*#a) +1 shortbow .......#b.#Fire: a) +1 shortbow .......#...# :j.......# ....# .#####.# .....#b   bat .# #.# ......# ## # #+####.#The bat barely misses you. You furiously retaliate! You headbutt the bat. _The bat closely misses you.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 48% to hit):jsq ####.#####..##XofY the Shooter#...........[#Minotaur #####...######..)#Health: 30/30 ======================== #......## # .#...#Magic: 2/2======================== ##.##.#####..#...#AC: 3Str: 15  #.#.........#...#EV: 11Int: 8 ##'#........<....#SH: 0:j3tDex: 13 .......########..#XL:  3 Next: 42% Place: Dungeon:2 §......# #....†@#Noise: ===------  Time: 1119.8 (0.0) .†.....# #+####)#a) +1 shortbow .......#).#Fire: a) +1 shortbow .......#.).# .......# .)..# .#####.# ..)..#b   bat :jt.# #.# ..)...# ## # #+####.#The bat barely misses you. You furiously retaliate! You headbutt the bat. _The bat closely misses you.:jtqFire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 48% to hit):jb. _The bat closely misses you.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bat (severely wounded, 48% to hit)  You shoot an arrow. The arrow barely misses the bat..b:j1 =....:j .20.9 (1.1:j :jv P _The bat barely misses you.:jy: ####.#####..##XofY the Shooter#...........[#Minotaur #####...######..)#Health: 30/30 ======================== #......## # .#...#Magic: 2/2======================== ##.##.#####..#...#AC: 3Str: 15  #.#.........#...#EV: 11Int: 8 ##'#........<....#SH: 0Dex: 13 .......########..#XL:  3 Next: 42% Place: Dungeon:2 §......# #....†@#Noise: ===------  Time: 1120.9 (0.0) .†.....# #+####*#a) +1 shortbow .......#.b#Fire: a) +1 shortbow .......#...# :j ;.......# ....# .#####.# .....#b   bat .# #.# ......# ## # #+####.#You shoot an arrow. The arrow barely misses the bat. _The bat barely misses you.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 48% to hit):j  ####.#####..##XofY the Shooter#...........[#Minotaur #####...######..)#Health: 30/30 ======================== #......## # .#...#Magic: 2/2======================== ##.##.#####..#...#AC: 3Str: 15  #.#.........#...#EV: 11Int: 8 ##'#........<....#SH: 0Dex: 13 :j .......########..#XL:  3 Next: 42% Place: Dungeon:2 §......# #....†@#Noise: ===------  Time: 1120.9 (0.0) .†.....# #+####.#a) +1 shortbow .......#.†#Fire: a) +1 shortbow .......#...# .......# ....# .#####.# .....#b   bat .# #.# ......# ## # #+####.#Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 48% to hit)  You shoot an arrow. The arrow hits the bat.  You kill the bat!:j> @):j,1 .:jW= <42.2 (1.3 _:jOC :jD ':jXq ####.#####..## #....[#  #####...######..)#  #......## # .#...#  ##.##.#####..#...# #.#...#...##'#':j>.<....#.########..# .§......# #....@.#.†.....# #+####.#.# .†#.# ...# #.# ....# #.#####.# .....#.# #.# ......## # #+####.#':j':j}6---30':j':jx _You see here a ball python corpse.':j: ####.#####..## #....[# #####...######..)# #......## # .#...# ##.##.#####..#...# #.#.#...##'#.<....# #.########..# #.§......# #...@†.# #..†.....# #+####.#.# .†#.# ...# ##.# ....# ##.#####.# .....#.# #.# ......## # #+####.# #':j;':j"=I---4 _':jB':jD(:jcN ####.#####..## #..[# #####...######..)# #......## # .#...# ##.##.#####..#...# #.#.#...#  ####'#.<....#  #.########..#  #.§......# #..@.†.#(:jd}#..†.....# #+####.#.# .†# .# ...# .##.# ....# .##.#####.# .....# ....# #.# ......# .#### # #+####.# ##(:jm(:j;n&5(:jx(:j^z(:j0 ####.#####..## #.[# #####...######..)# #......## # .#...# ##.##.#####..#...# #.#.#...# ####'#.<....# #.########..# #.§......# #.@..†.##..†.....# #+####.#.# .†# #.# ...# #.##.# ....# #.##.#####.# .....# .....# #.# ......# ..#### # #+####.##(:jk (:j &6(:ji (:j (:j  ####.#####..## #.[# #####...######..)# #......## # .#...# ##.##.#####..#...# #.#.#...# ####'#.<....# #.########..# #.§......# #@...†.##..†.....# #+####.#(:j .# .†# ##.# ...#  #.##.# ....# ##.##.#####.# .....# ......# #.# ......# ...#### # #+####.# .###(:j (:j &7(:jL (:j *:j'........#......#.......#........###+####.#8*:j( _You open the door.*:j+ Z ...........[#####...######..)......## # .#...#.##.#####. #.#.......####'<....#........########..#§ #....† ####..†####.# .......*:j` +#.......† ###........#..#.##.# #*:j ) *:j) &9*:j0 *:j3 Q _There is an open door here.+:j  #####...######..)......## # .#...#.##.#####. #.#.......####'<.........########..#§ #....†.# ####..†###'#### .......#..@....†# ##.  #.###+:j a30 _,:jX ......## # .#...#.##.#####. #.#.......####'<.........########§ #....† ####..†###'####.# ..............† ##.  #.## ##.##.#####.#,:j,:jW<1,:j',:j y #.##.#####. #.#.......####'<.........########§ #....†.# ####..†###'####.# ..............† ##.  #.## ##.##.##### ......# ,:jH ,:j &2,:j~ ,:j -:jF  #.#.......####'<.........########§ #....†.# ####..†###'####. ..............† ##.  #.## ##.##.##### ......# #### ####+#####-:j-:j&3-:j-:j?-:jg ####'<.........########..#§ #....†.# ####..†###'####. ..............† ##.  #.## ##.##.##### ......# #### ####+#######-:jh).#-:jp<4-:j v-:jx-:jy'#..####-:j -:ji &5-:j&-:j ( _You open the door.-:j........########§ #....†. ####..†###'#### ..............† ##.  #.## ##.##.##### ......# #### ####@####.# .### #..... # ####### -:j-:j&6-:j-:jQ _There is an open door here..:jn § #....† ####..†###'#### ..............†# ##.#  #.##..# ##.##.#####.##........# ......# #.##........##### ####'####### #@.....# # ######.:j .:j~!-7 _.:jK&.:j(/:j #.§......# #....†.# ..†.....####'####.# ##.......†# .##........# #.##.##........# .##.#####.##........# # #.##........# #### ####'####.# ### #.@....#  # /:j# /:jt$ &8/:j( /:j* 0:jZ#.§......# #....†.# ..†.....####'####.# ##.......†# .##........# .##.##........# .##.#####.##........# # #.##........# #### ####'####.#  #..@...# # 0:jt0:j &90:j0:j0:jo#.§......# #....†.# ..†.....####'####.# ##.†# ##.# ##.##.# ##.#####.##..# # #.##........# #### ####'####.#  #...@..# # 0:jҢ0:j9'400:j_0:j(0:j,.§......# #....†.# ..†.....####'####.# ##.†# ##..# .##..# .#####.##..# # #.##..#  ####'####.#  #....@.# # 0:j40:j(5&10:j;0:jJ<0:jd§......# #....†.# †.....####'####.# ##.......†# ##........# .##........# .#####.##........# # #.##........#  ####'####.# #.....@# # 0:j0:ji&20:jk0:j~0:jdj40:j`p0:jq0:j0:jS0:j0:j0:j40:jF0:j0:j80:j90:j>0:jp@0:j0:j 0:jz0:jr0:jE'.#######. 0:j%+§. #....††##'####........†..........##.....####.##...... .# #.##....... ## ####'####......########0:j,<30:j20:j41:j~##'#........<.. .#######. §. #....††##'####.†.....### .# #.##....... ## ####'#####......########1:j 1:j/&41:j1:jT1:jM #..# ##'#........<.. .#######. §. #....††##'####.†.....### .# #.##....... ## ####'#####......##1:j-1:j֫&51:j11:j1:jx= M##.##.#####  #..#. ##'#........<.. .#######. §. #....††##'####.†.....### .# #.##....... ## ####'####.##1:jH <61:j[L 1:jN 1:j M......## # ##.##.#####..#  #..#. ##'#........<.. .#######. §. #....††##'####.†.....### .# #.##........#1:j5 1:j &71:j 1:j_ 1:jxi 1:jj %M1:jJj *####...######..)1:jj P......## # 1:jj '##.##.#####..# 1:jj * #.1:jk .# 1:jIk H##'#........<.. 1:jvk .1:jk -#######. 1:jk §.1:j l : #....†1:j6l †1:jil O##'####.1:jl ..... 1:jl :.#####.##........#1:jl .1:jm #1:jm 1:jv 1:jx 1:jgx 81:jK~ 1:j  1:j 1:jS b_You see here a bat corpse.1:j M #...........[####...######..)......## # ##.##.##### 1:jC ( #..# ##'#........<.. .#######. §. #....††1:ji ?##'####† 1:j s.......##........#########1:j 1:j $9 1:j _1:j:* 1:j- 1:j$ M###.#####..#  #...........[####...######..)......## # ##.##.#####.  #...# ##'#........<.. .#######. §. #....††##'####........† .......##........#.........##......#1:j =501:j 1:j 1:jFL M .............###.#####..#  #...........[####...######..)......## # ##.##.#####..  #.....# ##'#........<.. .#######. §. #....††##'####. .......##.......†#......#'####.#1:jV 1:jV &11:jC^ 1:jv` 6:jxM###.########### .............###.#####..#  #...........[####...######..)......## # ##.##.#####..  #..# ##'#........<.. .#######. §. #....† .†.....####'####.#.....#6:j\}6:j}&26:je6:j7:j]M ... ###.########### .............###.#####..#  #...........[####...######..)......## # ##.##.#####..  #.....# ##'#........<.. .#######. §......# #....†.##....#7:j`7:j`&37:jOg7:jti7:j~7:j[M## ... ###.########### .............###.#####..#  #...........[####...######..)......## # ##.##.#####  #.....# ##'#........<.. .......########..#..#7:j| 7:j  &47:j 7:j3 0M ..## ... ###.########### .............###.#####..#  #...........[####...######..)......## # ##.##.#####  #...# ##'#........<....##'##...#7:j 7:j &57:ji 7:j 8:jM## ..## ... ###.########### .............###.#####..#  #...........[####...##### #......## # ##.##.######.#.........#...##.†#6  Things that are here: _a +0 short sword; a kobold corpse::js  ## .. ##. ... ###.########### ............. ####.#####..## #.[#  #####...######.@)#  #......## # .#...#  ##.##.#####..#...#  #.#.#...# ###'#.<....# .########..# .§......# #....†.# ..†.....####'####.# .##.†#::j˩ C7 _::j ::j ;:j(M## ..## ... ###.########### .............###.#####..# #..........@[####...######..)......## #  ##.##.#####..#...#####.#;:jz;:j&8;:j*;:j;:jؿ.M## ..## ... ###.############## .................###.#####.@## #...........[####...######..)#......## # .#...#.†.#;:j<9;:jO;:j=M## ..## ... ###.############## .........@.......###.#####..####### #...........[######...######..)###..#;:jF;:jSG'60;:jM;:jO<:j;L## .. ##. ... ###.#.####.#####..##...........[# #####...######..)# #......## # .#...# ##.##.#####..#...#  #.#.#...#'#.<....# <:jU<:j>V&1<:j{=:jj## .. ##. ... ###.#.####.#####..##...........[# ...######..)# ......## # .#...#.##.#####..#..=:j-.# #.#.#...#'#.<....# =:j=:j( &2=:j&=:j(=:j3   ##  ..  ##.  ...  ###.# . ####.#####..# #...........[#  ...######..)#  ## # .#...#  .##.#####..#...#    .#.#...#    '#.<....#  =:j  #..#   =:jU=:jұ&3=:j=:j =:jlYT   ##  ..  ##.  ...  ###.# . ####.#####..#=:jZQ #.....[#  ...######..)#  ## # .#...#  ##.#####..#...#  #.#...#  #.<....#  #..#  =:jc=:je&4=:j&k=:ju=:j=:j   ##  ..  ##.  ...  ###.# . ####.#####..#J #.[#  #...######..)#  ## # .#...#  #.#####..#...#  J   jelly (asleep) .#...#   .<....#  #..#  =:j=:j&5=:ja =:j*V _You encounter a jelly.=:jB   ##  ..  ##.  ...  ###.# .#  .#####..#J#  .=:j"[#  ...######..)#  ## # .#...#  .#####..#...#  #...#  <....#  #..#  =:jˊ=:j<6=:jz=:j^    ##  ..  ##.  ...  .#  .#  .#####..#J#  [#  ######..)#  .## # .#...#  #####..#...#  #...#  <....#  .#..#  =:j_6J.=:jgPJ=:jg&7=:jq=:jhwZ _The jelly quivers.=:jt    ##  ..  ##.  ...  #.#  J.#  #.#####..#.#  [#  .######..)#  ## # .#...#  ..#...#  #...#  <....#  #..#  =:j1J.=:j<8=:jO=:j=:jV   ##  ..  #.    .#  J..#  .#####..#.#  [#  ######..)#  # # .#...#  ..#...#  #...#  <....# =:jW\ ..#  =:jv_=:jz21-------- 0 =9-3 shortbowCorr (-4) =:j} _The jelly hits you. You are splashed with acid! The acid corrodes you!G:jl 8  You shoot an arrow.G:j  The arrow hits the jelly but does no damage.  The jelly jiggles.G:jP r10----------------==70.4 (1.2G:j [ _The jelly hits you. You are splashed with acid!Q:jKS    ##  .. #. . #.# .J..# #.#####..#.# .[# .######..)# # # .#...# #..#...# .#...#Q:jNL .<....# #..# Q:jN/J.Q:jfQ:jf----1Q:jg0Q:jlrQ:j%F r    ##  ..  ##.  ... #.# .J...# #.#####..#.# .[# .######..)# .## # .#...# #..#...# .#...#Q:jF  .<....# .#..# Q:jH /J.Q:jN N  ##  ..  ##.  ...############## .......@J....# .###########.# [#)# # Q:jN R<....#Q:j#   ##  ..  ##.  ...############## .......@J....# .###########.# [#)# # Q:j$ F<....#Q:j*    ##  ..  ##.  ...############## .......@J....# .###########.# [#)# # <....#Q:jV+ The jelly attacks as it pursues you! The jelly hits you.  * * * LOW HITPOINT WARNING * * *Q:j   ##  ..  ##.  ...############## .......@J....# .###########.# [#)# # <....#Q:j~ @  You are splashed with acid!Q:j< /30 ----------------=--2Q:j Q:j: V _* * * LOW HITPOINT WARNING * * *U:jU:j&Read which item? Scrolls  i - a scroll of identifys - a scroll of butterflies[?] describe selected[:j [:j   XofY the Shooter  Minotaur  Health: 1/30------------------------##  Magic: 2/2========================..  AC:  0  Str: 15  ##.  EV: 11Int: 8  ...  SH: 0Dex: 13 ##.####################   XL:  3 Next: 44% Place: Dungeon:2 ................@J....#   Noise: =--------  Time: 1172.4 (0.0) ##.#####..###########.#   a) -3 shortbow ..........[#  Fire: a) +1 shortbow ..######..)#  Corr (-4) .##[:j [40m # .#...# #####..#...#  J   jelly .......#...# ......<....# .########..# The jelly jiggles. _The jelly hits you. You are splashed with acid!  The jelly attacks as it pursues you! The jelly hits you.  * * * LOW HITPOINT WARNING * * *You are splashed with acid! _* * * LOW HITPOINT WARNING * * *[:j  [:j| bbbbb@bbJbbb(ally target)As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  The jelly is knocked back by the sudden gust.[:j 32=[:j) +-3.4 (1[:j [:ja bbbbb@bbJbbb[:j  [:j X_The jelly closely misses your butterfly.l:jGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 shortbow (weapon)d - a +0 dagger Missiles (go to first with ()c - 2 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn) Talismans (go to first with %)e - a maw talismans:j5  t:j}t:jt:j  XofY the Shooter  Minotaurt:j^  Health: 2/30=-----------------------##  Magic: 2/2========================..  AC:  0  Str: 15  ##.  EV: 11Int: 8  ...  SH: 0t:j,Dex: 13 t:j##.####################   XL:  3 Next: 44% Place: Dungeon:2 ...........bbbbb@bbJbb#   Noise: ---------  Time: 1173.4 (0.0) t:jN##.#####..###########b#   a) -3 shortbow ..........[#  Fire: a) +1 shortbow ..######..)#  Corr (-4) t:jϔK.## # .#...# #####..#...#  J   jelly (ally target) .......#...# t:jF......<....# .########..# You are splashed with acid! _* * * LOW HITPOINT WARNING * * *As you read the scroll of butterflies, it crumbles to dust.  t:jYou hear the flapping of tiny wings.  The jelly is knocked back by the sudden gust. _The jelly closely misses your butterfly.t:j:3t:jt:jx:j3Sb.b..b.b4.4 (1bbbbb@bbJbbb _The jelly barely misses your butterfly.z:jB\b.b..b.b5bbbbb@bbJbbb _The jelly completely misses your butterfly.:j@~ /b.:jj .  The jelly hits your butterfly.  Your butterfly dies!:j :j^ %6:j b.bbbb@b.Jbbb:j f _Your butterfly disappears in a burst of colours!:j_.bJ.b.3=7bbbbb@bJb.bb:jr D    ##  ..  ##.  ... #.#  .bbbb@bbJb.b# #.#####..:jU _#b# .[# .######..)# .## # .#...# .#####..#...# .#...# .<....# .#..# :j fb.b.b..b.b.b:j J.b:j( .  You swap places with your butterfly. The jelly hits your butterfly.  Your butterfly dies!:jG :j!H %8:jN bbbb@b.J.bbb:jEQ f _Your butterfly disappears in a burst of colours!:jV    ##  ..  ##.  ...  ###.#  .bbb@bb.J.bb# #.#####..#b# #.[# #...######..)# .## # .#...# #.#####..#...# .#...# .<....# .#..# b.b..b.bb.b.J.9bbb@bbJ.bb _You swap places with your butterfly.:ji '    ##  ..  ##.  ...  ###.#  .bb@bbbJ.bbb#  ####.#####..#.#  #.[# #...######..)# .## # .#...# #.#####..#...# #.#...# #.<....# .#..# b.b.b:ji I  You swap places with your butterfly.:jj &80:jqs bb@bbbJbbb:jv ^ _The jelly closely misses your butterfly.:j    ##  ..  ##.  ... :jb  ###.#  .b@bbbbJbbbb#  ####.#####..#.#  #.....[# #...######..)# .## # .#...# :j .##.#####..#...# .#.#...# '#.<....#:j X .#..# :j{ ,b.:j .  You swap places with your butterfly. The jelly hits your butterfly.  Your butterfly dies!:j.b.b:j#:j$:j'g4==1:j.:j6b@bb.bJbb:j9 :j0L`_Your butterfly disappears in a burst of colours!:j ##  ..  ##.  ...  ###.#  .@bbb.bJbbbb#  ####.#####..#.#  #...........[# #...######..)# .## # .#...# #.##.#####..#...# #.#.#...# #'#.<....#.#..# b.  You swap places with your butterfly.J. 3 2+1 shortbowbbbbJ.b _You are no longer corroded.:jS[ ## .. ##. ... ###.# .bbbbJ.bbbb# ####.#####..#.# #...........[##...######..)# #......## # .#...# ##.##.#####..#...#  #.#.#...# ##'#.<....# .#..#bb.b.b.b..3:j{bbb.Jb:j:j ## .. ##. ... ###.# .bbbb.Jb.bbb# ####.#####..#.# #...........[#  #####...######..)#  #......## # .#...#  ##.##.#####..#...# #.#.#...##'#.<....# .:j!#..#:j-b.:j J..b:j ,b.:j .b:jU.4b.bbJbb:j[ ## .. ##. ... ###.# .b.bbJb..bbb# ####.#####.b#.# #.....[# #####...######..)#  #......## # .#...# ##.##.#####..#...#  #.#.#...# ####'#.<....# #.#..#b.b..bb.b.b.b.J.b.bb..bb..5=:j=5b.b.Jbbb:jl+ ## .. ##. ... ###.# :jY.b.b.Jb...bbb# ####.#####.b#.# #..b.[# #####...######..)# #......## # .#...# ##.##.#####..#...# #.#.#...#  ####'#.<....#  #.#..#b.b..b.bJ.b.[bb.b.6b..Jbbb:j:jgA ## .. ##. ... ###.#.bb..Jb....bbb# ####.#####..#.# #..b[# #####...######..b# #......## # .#...#:j ##.##.#####..#...# #.#.#...# ####'#.<....#  #.#..#:jy).b:j9b.:j0b.:j=3b.:j$O.b:j1J.:jbb..b:j_R.b:j>.b:jT&7:j{b..Jbb:j9:jkZ ## .. ##. ...#..b..Jb.....bbb ####.#####bb#. #..[# #####...######.b)#:j; #......## # .#...# ##.##.#####..#...#  #.#.#...#  ####'#.<....#  #.#..#:j24b.:j{+b.:jG.b:j:jJ..b.b:j.b8b.bJb:jp ## ..####.....#..b.bJb......#.#####..# #........b..[# # #####...######.b)# # #......## # .#...# # ##.##.#####..#...# # #.#.#...# # ####'#.<....# :jqQ #.#..#:jzM.b:j{/b.:jI|-b.:jn|4b.:j}7J.:j~K.b:j3.:jц\6=9:j+Sbb:jf _Your butterfly disappears in a burst of colours!:j- ## .. ####. ....#..b.J.b......#.#####b. #.....[# ## #####...######.b)# .# #......## # .#...# .# ##.##.#####..#...# .# #.#...#...# ## ####'#..<....# # #.#..#:jұb.J..b:j~.b90:joNbb:jX:j ..#... ##.. ... ####.. ....#..J..b......#.#####bb #...........[## #####...######.b)# ..# #......## # .#...# ..# ##.##.#####..#...# ..# #.#...#...# ### ####'#..<....# ## #.#..#:j b.b.b..J.:j 0b.:j7 3b:j &1:jD 8b:jr :j ..# ...# ##... .... ####..# .....#....b.J...b#.#####.. #........b..[## #####...######.b)#.# #......## # .#...#.# ##.##.#####..#...#.# #.#..#...## ####'#.<....# ### #.#..#:j/b.:j]J.b.:j.:j&2:j':j:jD ..# ...# ##... .... ####..# .....#..b..J....b#.#####.. #........b..[## #####...######.b)# ....# #......## # .#...#.# ##.##.#####..#...# ....# #.#.#...# ##### ####'#.<....# #### #:j'.#..#:j`b.b:j3J.:jq*b:jζ2b.:j3b.:jh7=3:jb...Jbb:jdn ..# ...# ##... .... ####..# ......#..b...Jb....b.#.#####.. #....b...b..[## #####...######.b)# .....# #......## # .#...#.# ##.##.#####..#...# .....# #.#.#...# ###### ####'#.<....# ##### #.#..#:jy.J.b.4:j:jRf _Your butterfly disappears in a burst of colours!:jji XofY the Shooter..#Minotaur...#Health: 7/30=====-------------------##...Magic: 2/2========================....AC: 3Str: 15####..#EV: 11Int: 8:ji \.....SH: 0Dex: 13.#########.############# XL:  3 Next: 44% Place: Dungeon:2.......@*****Jb.....b... Noise: ---------  Time: 1194.4 (0.0).#########.#####..###### a) +1 shortbow#....b...b..[#Fire: a) +1 shortbow :jj ###### #####...######.b)# .....# #......## # .#...# .....# ##.##.#####..#...#J   jelly (ally target) .....#:jj #.#.........#...# ###### ####'#........<....# ##### #........########..# :jj _Your butterfly disappears in a burst of colours! _Your butterfly disappears in a burst of colours!:jk %Fire: a) +1 shortbow:j9k Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jk CAim: a jelly (ally target, 91% to hit):j*XofY the Shooter..#Minotaur...#Health: 7/30=====-------------------##...Magic: 2/2========================....AC: 3Str: 15####..#EV: 11Int: 8.....SH: 0Dex: 13.#########.############# XL:  3 Next: 44% Place: Dungeon:2.......@)))))Jb.....b... Noise: ---------  Time: 1194.4 (0.0).#########.#####..###### a) +1 shortbow#....b...b..[#Fire: a) +1 shortbow ###### #####...######.b)# .....# #......## # .#...# .....# ##.##.#####..#...#J   jelly (ally target) .....##.#.........#...# ###### :j*E####'#........<....# ##### #........########..#Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (ally target, 91% to hit)  You shoot an arrow. The arrow hits the jelly.  The jelly is moderately wounded.:j}&bb.J.b.b.J.:jZM...:jb>===5.6 (1.2 _:jobJ.b:j:j„i ..# ...# ##... .... ####..# ......#..bJ.b......b.#.#####.. #.b..[# # #####...######.b)# ......# #......## # .#...#.# ##.##.#####..#...# ......# #.#.#...# # ####'#.<....# ###### #.#..#:j`b.b.:j|-J.:jψ-b.:ji:jD6---60:j`bJb:j:j ..# ...# ##... .... ####..# ......#..bJb.b:jU.#.#####.. #.b..[# # #####...######.b)# .# #......## # .#...#.# ##.##.#####..#...# :j|G.# #.#.#...# :j# ####'#.<....# # #:j'.#..#:jP.:j.b.:jj-b.:j,J.:j:jf8=---7:jU:b:jFf _Your butterfly disappears in a burst of colours!:jlW  ..# ...# ##... .... ####..#+ .....#...#.+.b.J.b#...#.#####..# #:jW .b..[# # #####...######.b)# .# #......## # .#...#.# ##.##.#####..#...# .# #.#.#...# # ####'#:jX w.<....# # #.#..#:j3[ /b.:j[ 1b:j[ J.b:jY\ 7b.:j^ @.b:je :je &8:jk XbJb:jn ^ _The jelly closely misses your butterfly.:jc ..# ...# ##... .... ####..# +. ..... #...#. +.bJb. #...#.#####.. #. #:jTd5.b..[# # #####...######.b)# .# #......## # .#...#.# ##.##.#####..#...# .# #.#.#...# # ####'#.<....# .# #.#..#:j[fP.b:jo .  The jelly hits your butterfly.  Your butterfly dies!:jTv:j {&9:j;b:j܃f _Your butterfly disappears in a burst of colours!:j _ XofY the Shooter..#Minotaur...#Health: 8/30======------------------##...Magic: 2/2========================....AC: 3Str: 15####..#EV: 11Int: 8+......SH: 0Dex: 13#...#########.######### XL:  3 Next: 44% Place: Dungeon:2+.....@*****J.......... Noise: ---------  Time: 1199.6 (0.0)#...#########b#####..## a) +1 shortbow#.#........b..[# Fire: a) +1 shortbow ########## #####...######.b)# .........# #......## # .#...# .........# ##.##.#####..#...# J  [40:j_ m jelly (ally target) .........##.#.........#...# ########## ####'#........<....# .######## #........########..#Your butterfly dies! _Your butterfly disappears in a burst of colours!Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (moderately wounded, ally target, 91% to hit):jǙ XofY the Shooter..#Minotaur...#Health: 8/30======------------------##...Magic: 2/2========================....AC: 3Str: 15####..#EV: 11Int: 8+......SH: 0Dex: 13#...#########.######### XL:  3 Next: 44% Place: Dungeon:2+.....@)))))J.......... Noise: ---------  Time: 1199.6 (0.0)#...#########b#####..## a) +1 shortbow#.#........b..[# Fire: a) +1 shortbow ########## #####...######.b)# .........# #......## # .#...# .........# ##.##.#####..#...# J  [39;49:jٚ m jelly (ally target) .........##.#.........#...# ########## ####'#........<....# .######## #........########..#Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (moderately wounded, ally target, 91% to hit)  You shoot an arrow. The arrow hits the jelly.  The jelly is heavily wounded.:j# b.J.....:jn% @===200.8 (1.2 _:j* :b:j, :jnXofY the Shooter..#Minotaur...#Health: 8/30======------------------##...Magic: 2/2========================....AC: 3Str: 15####..#EV: 11Int: 8+......SH: 0Dex: 13:j#...#########.######### XL:  3 Next: 44% Place: Dungeon:2+.....@****J.b......... Noise: ===------  Time: 1200.8 (0.0)#...#########.#####..## a) +1 shortbow#.#........b..[# Fire: a) +1 shortbow ########## #####...######.b)# :js.........# #......## # .#...# .........# ##.##.#####..#...# J   jelly (ally target) .........##.#.........#...# ########## ####'#........<....# .######## #........########..#You shoot an arrow. The arrow hits the jelly. _The jelly is heavily wounded.Fire: a) +1 shortbow:jaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (heavily wounded, ally target, 91% to hit):jy XofY the Shooter..#Minotaur...#Health: 8/30======------------------##...Magic: 2/2========================....AC: 3Str: 15####..#EV: 11Int: 8+.:j .....SH: 0Dex: 13#...#########.######### XL:  3 Next: 44% Place: Dungeon:2+.....@))))J.b......... Noise: ===------  Time: 1200.8 (0.0)#...#########.#####..## a) +1 shortbow#.#........b..[# Fire: a) +1 shortbow ########## #####...######.b)# .........# #......## # .#...# :j .........# ##.##.#####..#...# J   jelly (ally target) .........##.#.........#...# ########## ####'#........<....# .######## #........########..#Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (heavily wounded, ally target, 91% to hit)  You shoot an arrow. The arrow hits the jelly.  The jelly is almost dead.:j' 1b.:j 0J.:j #...:jΉ `9=2.0 (1.2 _:j 8b:j :j /XofY the Shooter..#Minotaur...#Health: 9/30=======-----------------##...Magic: 2/2========================....AC: 3Str: 15####..#EV: 11Int: 8+......SH: 0Dex: 13#...#########.######### XL:  3 Next: 44% Place: Dungeon:2+.....@***J.b.......... Noise: ===------  Time: 1202.0 (0.0):j 3#...#########.#####..## a) +1 shortbow#.#........b..[# Fire: a) +1 shortbow ########## #####...######.b)# .........# #......## # .#...# .........# ##.##.#####..#...# J   jelly (ally target) :j .........##.#.........#...# ########## ####'#........<....# .######## #........########..#You shoot an arrow. The arrow hits the jelly. _The jelly is almost dead.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (almost dead, ally target, 91% to hit):jXofY the Shooter..#Minotaur...#Health: 9/30=======-----------------##...Magic: 2/2========================....AC: 3Str: 15####..#EV: 11Int: 8+......SH: 0:jDex: 13#...#########.######### XL:  3 Next: 44% Place: Dungeon:2+.....@)))J.b.......... Noise: ===------  Time: 1202.0 (0.0)#...#########.#####..## a) +1 shortbow#.#........b..[# Fire: a) +1 shortbow ########## #####...######.b)# .........# #......## # .#...# :j.........# ##.##.#####..#...# J   jelly (ally target) .........##.#.........#...# ########## ####'#........<....# .######## #........########..#:jFire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jAim: a jelly (almost dead, ally target, 91% to hit)  You shoot an arrow.  The arrow hits the jelly but does no damage.:jFK3=:jrF:jG:jH:j@H:jI,:jJ:jRLB:j Ni4=:jN:jO:jQP:jP:jQ:j(R:jR:jS:jS:j`T:jkU:jU^5==:jV:jX,:jsY:jZ:jZ:j'[:j\,:jR]:j6=27=8==9=30=1==2=[39;:jb49m3=4==:jL:j:j,:jV:jm,:j:j:j}U5=:j:j?,:jk .6= _You start resting.HP restored.---99.5 (94.0)7==---300.5 (95 _:jC:jQd ..# ...# ##...# ....#. ####..# +.. ..... #...#. + #...#.#####.. #.. #.b..[ +##. #####...######.b).## #......## # .#....# ##.##.#####..#....# #.#.#... '# ####'#.<.... ..# #.#..:jCl:jm11.5 (1.0):j`r:j*t:jt#. ..####. ...##... ##... #... .... #... ####..# +... ..... #...#. + #...#.#####.. #... #.b.. #+##... #####...######.b.##... #......## # .#.##... ##.##.#####..#.##... #.#.# #'########'#.<.# #.#:j:jZ&2:j̋:j:j d #.# ..# ###.# ...# #...# # ##... #...#.# .... #...#. ####..# +.... ..... #...#. + #...#.##### #...# #.b ##+##...######...######. #.##...##......## # .# #.##...###.##.#####..# #.##...# #.#.# ##'########'#.<.# #.#:j :j &3:j :j :j` #.# .. ###.# ... #...# # ##... #...#.# .... #...#.# ####..# +..... ..... #...#. + #...:jaf#.##### #...# #.b  ##+##...######...######  #.##...##......## # .#  #.##...###.##.#####..#  #.##...# #.#.##'########'#.<.# #.:j[h:jh#=:j3i4:j&n:j_p:j  #.#  ###.#  #...# # ## #...#.# .... #...#.## ####..# +...... ..... #...#. + #...#. #...# #. ##+##...######... #.##...##......## # . #.##...###.##.#####.. # #.##...# #.#.#'########'#.<.# #.:j: :j8 &5:j- :j :jw######......'######:j:j/&6:j:j@( _You open the door.:j 0 #.#  ###.#  #...# # ## #...#.#  #...#.## ####..# +....... .....#...#..#...:jH #. #...# # ##+##...######... #.##...##......## # # #.##...###.##.##### ## #.##...# #.# .####'########'#..:j I# #.:jn :j &7:j :j} Q _There is an open door here.:jG} #.# ###.# :jE #...# # ## #...#.#  #...#.## ####.. +....... .....#...#.'#...#. #...# # ##+#...######...:j8 #.##...##......## # .# #.##...###.##.##### .## #.##...# #.# ..####'#######'#:jO.# #.:j:j -8 _:j%:j':j  #.# ###.# #...# #  #...#.#  #...#.## #### +....... #...#.+.'#...#. #...# # ##+#...######... #.##...##......##.# #.##...###.##. ..## #.##...# #.#.####'#'#.# #.9:j ] #.# ###.# #...# #  #...#.#  #...#.## #### +.......  #...#. +.' #...#. #...# # ##+#...######...  #.##...##......##.# #.##...###.##..## #.##...# #.#.####'#'#.# #.:j :j& 10:jŸ :j :j.- :j. + #.#:j. - ###.#:j/ O #...# #:jK/ / #...#.#:j/ H #...#.## :j60 3 +....... :j0  :j0 +#...:j0 #:j+1  +:jq1 .':j2 5 #...:j3 # #...# # ##+#...######... #.##...##.......# #.##...###.##..## #.##...# #.#:ju: ~.####'#'#.# #.:j< :j< 1:jA :jC :j  #.# ###.# #...# # #...#.# #...#.##  +.  #... +.' #... #...# # ##+#...###### #.##...##.......# #.##...###.##..## #.##...# #.#.####'#'#.# #.:jp :j :j! 2:j :jv :jse :jJf + #.#:jf - ###.#:jg O #...# #:jhg / #...#.#:jg H #...#.## :jh  +:j0i !. :ji  :ji 5#...:jj  +:j k .':jkk :jk 6#...:jl R #...# #:jm , ##+:jYm #...######:jm * #:jm .##...##:j n -.# #:j u .##...###.##..## #.##...# #.#.####'#'#.# #:jv :jw 3:j{ :j~ :j :j + #.#:jh - ###.#:j O #...# #:jW / #...#.#:j H #...#.## :jY  +:j .:j  :jM #...:j  +:j .':j? :j #...:j S #...# #:jU , ##+:j #...######:j * #:j .##...##:jc -.# #:j .##...###.##:j -.## #:j! 2.##...# #.#:jU .####':j #'#:j .:j  -# #:j2 :j, :j9 :j 4:j" :j& :j+ :j + #.#:j] - ###.#:j O #...# #:j / #...#.#:jA 0 #...#.##:j ' +:j .:j:  :j| #...:jġ  +:j .':j;  :jz #...:j H #...# :jc  ##+:j #...:j * #:j# .##...## :j^ #:j -.# #:jڤ .##...###. :j #:jP -.## #:j 1.##...# #.# :j. #:j .####':jצ #'# :j #:jK .:j -# #:j :j" :j˯ :jJ 5:j :j :j@ :jA ###:jA !....:j%B .....:jcB -....b.:jB ......':jB ......:jC .....:jjC ####:jC bb   bat (asleep):jC :j2D :jeD :jL  :jM  :jKN You open the door.:jO :jP 6:jU :jnY  :jY :jZ 0_You encounter a bat.:jPZ :jQ :j! + #.#:j - ###.#:j 5##+#:j O #...# #:j, +#...:j~  #...#.#:j4 .l......:j  #...#.##:j ..:j  +:jq .:j @.b.:j #...:j7 .:jv .':j, .:j #...:j\ ..:j  #...#:j1 5#+#:j #...:j * #:jO .##...## :j & #:j -.# #:j> .##...###. :j} & #:j$ -.## #:j .##...# #. l   frilled lizard (asleep) :j ' #:jD .####':j #' :j\ * #:j .:j -# #:j :j :j :jG 7:jP:j^ :j:j4_You encounter a frilled lizard.:jK:j :jZ:jC_There is an open door here.:jK +:j`L 0XofY the Shooter:j#M #.#:jN #Minotaur:jN ###.#:jO eHealth: 37/37 ========================:jP =##+#:jP |#...# # Magic: 3/3:jP 3========================:jQ 6####...:jrR Y#...#.# AC: 3:j######### #######...# :jO>#.:j>+###.:j>(# :j?X#..<.).:j_?)# :jA^######.####.:jbA#:jAB#.# #.:jA†'.:j1B/#.####.:jB#:jB"#......:j C-.#:jTCa#.......#####+#:jCU#.......# #.:jCU#.......# #.:j+D#.:jD,## #.:jD:jL:jN:j>O1:jX:j!\:j##+## ######### #...# #.###.# #..<.).# ######.####.##.# #.†'.#.####.##.....##.......#####+##.......# #.##.......# #.##.## #.#2:j ###+## ## #...# ##.###.# ##..<.).# +######.####.##.# #.†'.'#.####.##.....# ##.......#####+##.......# #.##.......# #.##.## #.#3:j2###+## #.# #...# #.#.###.# #.#..<.).# +.######.####.##.#.# #.†'.'.#.####.#.#.....# #.#.......#####+###.#.......# #.##.#.......# #.##.#.## #.##.:jR4:j44:jB;:j>:jd:j'#:jg#:jK##+## :j#.:j#:jH' #:j{@...# :j#.:j#.:j*+###.:je'# :j#.:j6#..<.).:j'# :j6+.:jk4######.####.:j##:j.:jB#.# #.:jD †'.:jw'.:j/#.####.:j#:j.:jY##....:j'# :j#.:jc#.......#####+###:j(.:j\#.:j-# #.:j ##.:j#.:j-# #.:jg ##.:j#.:j-## #.:j ##.:j):jR:j:jz5:j:j:jg:jJh#.:jh ###.:jhK##+## :jh#. :j?i#:ji' #:ji@...# :ji#. :jj#.:jKj+###.:jj'# :jj#. :j$k6#..<.).:jdk'# :jk+. :jk4######.####.:j+l##:jsl.:jlB#.# #.:jl †'.:j7m'.:jnm/#.####.:jm#:j2n.:j`n##....:jn'# :jYo#.:jo#.:joE#####+###:jp.:jNp#.:j}p-# #.:jp ##.:j qU#.......# #.:jQq ##.:jq#.:jq-## #.:j$r ##.:j`r:j^{:j|:j|6:j:jK:j #.####.###+## #...# #...# #...# .###.# #...# ..<.).# +..####.##...##.# #.†'........'.#.####.##########...##.# #...##.#####+###...##.# #.##...##.......# #.##...##.## #.##...#7:jR#.# ###.# ##+## #...#  #...# #...#.###.# #...#. .<.).# +..####.##:j!...##.# #.†'........'.#.####.##########...##.....#.#####+###...###.......# #.##...###.......# #.:jGe##...###.## #.:jl&##...#:j:j&8:j:jJ:j +M  ### ##+# ####### #######.....####...# .<.)..... +..... ####.###.##########...###.# #........†'........'.....#. 9:jeM  ### ##+# ####### #######.....####...# .<.)..... +..... ####.####.........##########...##..60:j^:....####...##.$...#.....#.......'1 _You open the door. _Found 14 gold pieces.:jQM# ....b ####.....#.$.......# #......# ......### ##@## ####### #######.....###....#...# .<.)..............#+.....b   bat (asleep)#..#####+##2 _You encounter a bat. _There is an open door here.:j= ....# ....b ####.....#.$......  :j{#.@....### ##'##### ####### #######...# ......###.....#...# .<.)......... +..... :j|####.####.........##########...## #..:jH†'........'.....####.#########...##.......# #:jǸ:j:jҹ&3 _:jW:j~:jHn ## .....# ....b #####.$......  ......## :jn##'##### ####### #######...# ......###.........##...# .<.)..............# +..... ####.####.........##########...##:jn #........†'........'.....#############...##:jn:jv:jy&4:j:j^r  ## ......# ....b #####.$......  ......## ##'##### ####### ####### ......###.........##...# .<.)..............# +..... ####.####.........##########...## †'........'.....5:j{oJ ### ...#...# ....b ######@$......#.  ......## ##'##### ####### ####### ......####...# .<.)..............# +..... ####.###.##########...##.b..b.b.b6:jp### ...# ....#...####.##.@..b.#......##.#......# #.# ##'##### #...# # #...# #...#.####.........# #...#.# <.).....# +..####.#...#:jb.:j0b.:jBKD=7:j[R:jPT3 _The bat hits you but does no damage.:j6VR _You see here 14 gold pieces.:j%b.:jn%b.:j%.b.:jS :j .-8:j:j> _You now have 65 gold pieces (gained 14).:jXofY the ShooterMinotaurHealth: 37/37 ========================###Magic: 3/3========================...#AC: 3Str: 15....##EV: 11Int: 8......SH: 0Dex: 14####b.....XL:  4 Next: 13% Place: Dungeon:2##.@*......Noise: ---------  Time: 1368.0 (0.0)#......##..a) +1 shortbow#......##.#Fire: a) +1 shortbow#......# ###.###'##### #...# # ###### #######...##...#.# b   bat .....###.........##...#.# <.)..............#:j[16;27H+...... ###.####.........##########...### _You see here 14 gold pieces. _You now have 65 gold pieces (gained 14).  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit):j =XofY the ShooterMinotaurHealth: 37/37 ========================###Magic: 3/3========================...#AC: 3Str: 15....##EV: 11Int: 8..))..SH: 0Dex: 14####))....XL:  4 Next: 13% Place: Dungeon:2##.@)......:j oNoise: ---------  Time: 1368.0 (0.0)#......##..a) +1 shortbow#......##.#Fire: a) +1 shortbow#......# ###.###'##### #...# # ###### #######...##...#.# b   bat .....###.........##...#.# <.)..............#+...... ###.####.........##########...### _You see here 14 gold pieces. _You now have 65 gold pieces (gained 14).  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycle:j8 MShift-Dir - straight lineAim: a bat (50% to hit):jo V.b _You now have 65 (gained 14).  Fire: a) +1 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (50% to hit)  You shoot an arrow. The arrow barely misses the bat.b.:jTq -...:jSr 7===9.2 (1.2:j]x :j{ : _The bat hits you but does no damage.:j XofY the ShooterMinotaurHealth: 37/37 ========================###Magic: 3/3========================...#AC: 3Str: 15....##EV: 11Int: 8......SH: 0Dex: 14####b.....XL:  4 Next: 13% Place: Dungeon:2##.@*......Noise: ===------  Time: 1369.2 (0.0)#......##..a) +1 shortbow#......##.#Fire: a) +1 shortbow#......# ###.###'##### #...# # ###### #######...##...#.# b   bat .....###.........##...#.# <.)..........[37:j *m....#+...... ###.####.........##########...###You shoot an arrow. The arrow barely misses the bat. _The bat hits you but does no damage.  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit):jXofY the ShooterMinotaurHealth: 37/37 ========================###Magic: 3/3========================...#AC: 3Str: 15....##EV: 11Int: 8..))..SH: 0Dex: 14####))....XL:  4 Next: 13% Place: Dungeon:2##.@)......Noise: ===------  Time: 1369.2 (0.0)#......##..a) +1 shortbow#......##.#Fire: a) +1 shortbow#......# ###.###'##### #...# # ###### #######...##...#.# b   bat .....###.........##...#.# <.)[34:jBCm..............#+...... ###.####.........##########...###You shoot an arrow. The arrow barely misses the bat. _The bat hits you but does no damage.  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit):jM.b _The bat hits you but does no damage.  Fire: a) +1 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit)  You shoot an arrow. The arrow closely misses the bat....6-70.3 (1.1:j2:j0L _The bat hits you but does no damage. The bat hits you.:jqXofY the ShooterMinotaurHealth: 36/37 =======================-###Magic: 3/3========================...#AC: 3Str: 15....##EV: 11Int: 8......SH: 0Dex: 14####......XL:  4 Next: 13% Place: Dungeon:2##.@b......Noise: ===------  Time: 1370.3 (0.0)#......##..a) +1 shortbow#......##.#Fire: a) +1 shortbow#......# ###.###'##### #...# # ###### #######...##...#.# b   bat .....###.........##...#.# <.)..............:jr)#+...... ###.####.........##########...###You shoot an arrow. The arrow closely misses the bat. _The bat hits you but does no damage. The bat hits you.  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit):j XofY the ShooterMinotaurHealth: 36/37 =======================-###Magic: 3/3========================...#AC: 3Str: 15....##EV: 11Int: 8......SH: 0Dex: 14####......XL:  4 Next: 13% Place: Dungeon:2##.@)))))))Noise: ===------  Time: 1370.3 (0.0)#......##..a) +1 shortbow#......##.#Fire: a) +1 shortbow#......# ###.###'##### #...# # ###### #######...##...#.# b   bat .....###.........##...#.# <.)..............#+..:jq .... ###.####.........##########...###You shoot an arrow. The arrow closely misses the bat. _The bat hits you but does no damage. The bat hits you.  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit):j:Mb. _The bat hits you but does no damage. The bat hits you.  Fire: a) +1 shortbow  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a bat (50% to hit)  You shoot an arrow. The arrow barely misses the bat..b.:j:C/......:j~K<1.5 (1.2:jO :jP:jP,_The bat hits you but does no damage.:jw XofY the ShooterMinotaurHealth: 36/37 =======================-###Magic: 3/3========================...#AC: 3Str: 15....##EV: 11Int: 8......SH: 0Dex: 14####......XL:  4 Next: 13% Place: Dungeon:2:j -##.@b......Noise: ===------  Time: 1371.5 (0.0)#......##..a) +1 shortbow#......##.#Fire: a) +1 shortbow#......# ###.###'##### #...# # ###### #######...##...#.# b   bat .....###.........##...#.# <.)..............#+...... ###.####.........##########...###You shoot an arrow. The arrow barely misses the bat. _The bat hits you but does no damage.  :js <Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit):jXofY the ShooterMinotaurHealth: 36/37 =======================-###Magic: 3/3========================...#AC: 3Str: 15....##EV: 11Int: 8......SH: 0Dex: 14####......XL:  4 Next: 13% Place: Dungeon:2:jF##.@)))))))Noise: ===------  Time: 1371.5 (0.0)#......##..a) +1 shortbow#......##.#Fire: a) +1 shortbow#......# ###.###'##### #...# # ###### #######...##...#.# b   bat .....###.........##...#.# <.)..............#+...... ###.####.........##########...###You shoot an arrow. The arrow barely misses the bat. _The bat hits you but does no damage.  Fire: a) +1 shortbow:jʅPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit):jGM.b _The bat hits you but does no damage.  Fire: a) +1 shortbow :jW Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit)  You shoot an arrow. The arrow barely misses the bat.:j!.b:jW*......:j -2.6 (1.1:ju :js! :j4"C_The bat closely misses you.:jXofY the ShooterMinotaurHealth: 36/37 =======================-###Magic: 3/3========================...#AC: 3Str: 15....##EV: 11Int: 8......SH: 0Dex: 14####......XL:  4 Next: 13% Place: Dungeon:2##.@.......Noise: ===------  Time: 1372.6 (0.0)#..*...##..a) +1 shortbow#..b...##.#Fire: a) +1 shortbow#......# ###.###'##### #...# # ###### #######...##...#.# b   bat .....###.........##...#.# <.[3:jX6m)..............#+...... ###.####.........##########...###You shoot an arrow. The arrow barely misses the bat. _The bat closely misses you.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit):jXofY the ShooterMinotaurHealth: 36/37 =======================-###Magic: 3/3========================...#AC: 3Str: 15....##EV: 11Int: 8......SH: 0:jBDex: 14####......XL:  4 Next: 13% Place: Dungeon:2##.@.......Noise: ===------  Time: 1372.6 (0.0)#......##..a) +1 shortbow#..†...##.#Fire: a) +1 shortbow#......# ###.###'##### #...# # ###### #######...#:j3#...#.# b   bat .....###.........##...#.# <.)..............#+...... ###.####.........##########...###Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit)  You shoot an arrow. The arrow hits the bat.  :jn9You kill the bat!:j#X):jή .:jj7=43.8 (1.2 _:j:j9:j] ##### ....# ....#..####.##.#......##.#..†...# #.# :j^  #...# #...#.# ###.........# #...#.# .)......# +..####.#...#:jl :jm 6---40:ju :j(w :j{###### #....# #....#+.g####.###.##......##...##..†...# # #.#  #...# #...#.# g   goblin (asleep)###.........# #...#.## )......# +..####.#...#####---5 _You encounter a goblin. It is wielding a +0 club.:jZ###### #....# #....#+.g.####.# ##.# #......##...# #..†...# .# #.#  #######...# #...#.# ###..... .... .####.#...#6:j` -##### #....##### +g. ######...........##...# †..# ......# .####.#:ja  ##'##### ##...# ### #######..####.......#...#.## ..... +.......:j( u=7:j##### #....##### +g. #######.......#......##.†...# ...# :j......# ..####.#  ##'##### .##...# ### #######...######...#.##:j3(<8:j. :jȬXofY the ShooterMinotaurHealth: 37/37 ========================Magic: 3/3========================AC: 3Str: 15######EV: 11Int: 8#....#SH: 0Dex: 14#....#####XL:  4 Next: 14% Place: Dungeon:2+.@*****g.Noise: ---------  Time: 1378.8 (0.0)####.......##a) +1 shortbow##..........#Fire: a) +1 shortbow :j#......##...##..†...# ...# #.##......# ..####.#g   goblin (asleep)##'##### .##...# # ### #######...#.##...#.# ..###.........##...#.## _You kill the bat! _You encounter a goblin. It is wielding a +0 club.Fire: a) +1 shortbow :j׭6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit) :jXofY the ShooterMinotaurHealth: 37/37 ========================Magic: 3/3========================AC: 3Str: 15######EV: 11Int: 8#....#SH: 0Dex: 14#....#####XL:  4 Next: 14% Place: Dungeon:2+.@)))))g.Noise: ---------  Time: 1378.8 (0.0)####.......##a) +1 shortbow##..........#Fire: a) +1 shortbow#......##...##..†...# ...# #.##......# ..####.#g   goblin##'##### .##...# # ### #######...#.##...#.# ..###.........##...#.##Fire: a) :j +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot an arrow. The arrow hits the goblin.  The goblin shouts! :jQ2g.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!  The goblin is severely wounded. :jU....g. :jW :j3X === :jtX9.9 (1.1  :jX _ :j` :jb :j<XofY the ShooterMinotaurHealth: 37/37 ========================Magic: 3/3========================AC: 3Str: 15######EV: 11Int: 8#....#SH: 0Dex: 14#....##### :j=XL:  4 Next: 14% Place: Dungeon:2+.@****g..Noise: ===------  Time: 1379.9 (0.0)####.......##a) +1 shortbow##..........#Fire: a) +1 shortbow#......##...##..†...# ...# #.##......# ..####.#g   goblin##'##### .##...# # ### #######...#.##...#.# ..###.........##...#.##The goblin shouts! _The goblin is severely wounded.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line :j9?Aim: a goblin, wielding a +0 club (severely wounded, 56% to hit) :j= fXofY the ShooterMinotaurHealth: 37/37 ========================Magic: 3/3========================AC: 3Str: 15######EV: 11Int: 8#....#SH: 0 :j> Dex: 14#....#####XL:  4 Next: 14% Place: Dungeon:2+.@)))))))Noise: ===------  Time: 1379.9 (0.0)####.......##a) +1 shortbow##..........#Fire: a) +1 shortbow#......##...##..†...# ...# #.##......# ..####.#g   goblin##'##### .##...# # ### #######...# :j? .##...#.# ..###.........##...#.##The goblin shouts! _The goblin is severely wounded.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycle :j? Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 56% to hit) :jm g. _The goblin is severely wounded.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (severely wounded, 56% to hit)  You shoot an arrow. The arrow barely misses the goblin. :j g. :j $..g.... :j) 581.2 (1.3 _ :jj  :j] :jtXofY the ShooterMinotaurHealth: 37/37 ========================Magic: 3/3========================AC: 3Str: 15######EV: 11Int: 8#....#SH: 0Dex: 14#....#####XL:  4 Next: 14% Place: Dungeon:2+.@**g....Noise: ===------  Time: 1381.2 (0.0)####.......##a) +1 shortbow##..........#Fire: a) +1 shortbow#......##...##..†...# ...# #.##......# ..####.#g   goblin##'##### .##...# # ### #######...#.##...#.# ..###.........##...#.##[1:jnl8;2HAim: a goblin, wielding a +0 club (severely wounded, 56% to hit) _You shoot an arrow. The arrow barely misses the goblin.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 56% to hit):j XofY the ShooterMinotaurHealth: 37/37 ========================Magic: 3/3========================AC: 3Str: 15######EV: 11Int: 8#....#SH: 0Dex: 14#....#####XL:  4 Next: 14% Place: Dungeon:2+.@..)....Noise: ===------  Time: 1381.2 (0.0)####.......##a) +1 shortbow##..........#Fire: a) +1 shortbow#......##...##..†...# ...# #.##......# ..####.#g   goblin##'##### .##...# # ### #######...#.##...#.# ..###.........##...#.##Fire: :jo .a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 56% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin!)):j X..)52.3 (1.1 _:j :jK :j ###### #....# #....##### +@...).... ####.## ##...# #......##...# #..†...# ...# #.# #......# ..####.# ##'##### .##...# ## #...# .##...#.# ...###.# #...#.##---30:j*q#####...'####:j_3X---4:j49:j; Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (severely wounded, 56% to hit)  You shoot an arrow. The arrow hits the goblin! _You open the door.:j ###### #....# #####....##### #...@....).... #####.## ##....# #......##...# #..†...# ...# #.# #......# ..####.#:j ##'##### .##...# # # #...# .##...#.# .###.# #...#.## :jv:j&5:j:j,Q _There is an open door here.:js ###### #....# #####....##### #..@'....).... #####.## ##..........# #......##.# #..†...# ..# #.# #......# ..####.# ##'##### .##...# ## #...# .##...#.#.###.# #...#.:j :j" -6 _:j ! :jk, ###### #....# #####....##### #...@....).... #####.## ##..........# #......##...##..†...# ...#......# ..####.# :jk- I##'##### .##...# #  #...# .##...#.# ###.# #...#.#:j5 <7:j,< :jB Q _There is an open door here.:jt###### #....# #####....##### #...'@...).... #####.## ##....# #......##...#:j`#..†...# ...# #.##......# ..####.###'##### .##...# # #...# .##...#.####.# #...#.##:jC8 _:j:jI###### #....# :jc#####....##### #...'.@..).... #####.## :j##...# #..#..†...# .:j¿#......# .##'##### .:jh #...# .#:j+ :j<:j:j9:j:j:j+ ###### #....# #####....##...'..@.).#####.###..# ##..†...##......# ...####.###'##### ..##...# # #...# ..##...#.# .###.# #...#.## # 90:ji###### #....# #####....##...'...@).#####.###.# ###......# ...####.# ##'##### ...##...# #  #...# ...##...#.# ###.# #...#.## #:jx:j&&1:j:j:j;###### #....# #####....##...'....@.#####.####.##.# #.#..†...###......##...####.# ##'######...##...# #  #...# #...##...#.# .# #...#.## #:jT:j&2:j+:jM _You see here a +0 club.:j :j ###### #....# #####....##...'....)#####.####.###.# #..#..†...#......##...####.# ##'######...##...# # #...# #...##...#.# .# #...#.## #3 _:j :jܦs###### #....# #####....##...'....).#####.####.###.# #... #......##...####.# ##'######...##...# # #...# #...##...#.# . .# #...#.## ####.4:j:j###### #....# #####....##...'....).#####.:j<####.###.# #......##...##..†...##...# #.##......##...####.# ##'######...##...# # #...# #...##...#.# :jh.# #...#.## ####.:j<5:j(#:j&:jȜ l###### #....# #####....#.#...'....).#####.####.###.##.:jX .# #......##...##..†...##...#......##...####.# .##'######...##...# # :j u##....# #...##...#.# .:jĝ u# #...#.## ####..#:j :j &6:j :j :j###### #....# #####....#.##...'....).#####.:j####.###.###...# ##......##...##..†...##...# #.# .#......##...####.# :jj..##'######...##...# # ##.....# #...##...#.# ....:jG# :j[#...#.## ####..#:jP:j&7:j:j:j ###### #....#  #####....#.##...'....).  #####.####.###.#.  ##....# .#  :jV U#......##...# .##..†...##...# #.# .#......##...####.# .##'######...##...# # ##....# #...##...# :j :j &8:j :jY :jz###### #....# #####....#.# #...'....). #####.####.###.#.# ##.:jS{1...# #.# #......##...# #.# #..†...##...# #.# ..# #......##...####.# ...# ##'######...##..:j~{d...# #...##.. :j:jQ&9:j:jb:jt###### #....# ....#.# ...'....)..####.###.#.#.# #.# ......##...# #.# ..†...##...# #.# ......##...####.#'######...##...# ...# #...##...# 400:j:j :j9` ###### ###....# ......#.#'....)..####.###.#.# .# #.# ..:jSa ##...# #.# #..†...##...# #.# ..##...####.# # '######...##...# #...##... :jCh :jQl &1:jn :jp :j...#.#.####### .###  #....# ... :j.F....#.#'....)..####.###.#.###.# #.# ... ##...# #.# .##.. †...##...# #.# .. ...:jd##...####.# ## #. :j:j^&2:j:j=:j6E#.. #.# #.# #.# ###### :ji7>##.### #....# .... ....#.# '....). #.####.###.#.###.## #.# ......##...# #.#.#.##.... ...##...# #.#.#.. ...# ..###...####.# ### #.# ...#...##...# # ##... :j,A:jA&3:jG:jI:j{6:jI _There are no items here.:j5  #..# ########.### #....:j  .... ##########.####### '....).................. #.......####.###@#.###.# . #.#........###.#.##......# #+....... .....:j :j :j &4 _:j :j :j{ # ########.### #.... .... ##########.####### '....).................. #.......####.###.#.###.# . #.#..@......####.##......#.. ...# ..## #### #.# ##########...#########.########## :j:j@&5:js:j:j #.# #.# #.#  ##.### ....# .... ....####.####### ....)........... .####.###.#.###.# # #.#.# :j ##...# #.#.#.##.##...# #.#.#.. ...#. ..# ##...####.# #### #....##...# # ##...  #...##...#.# ....  #...#.## ####..#  +. ..... ...#.#:j< :j &6:j :jb :j4L #.# #.# #.#  ##.### # .... ####.####### )........... :jL ####.###.#.###.# # #.#.# ##...# #.#.#.##.##...# #.#.#.. ....#....# ##...####.# ######  #...##...#.# :jL .... #...#.## ####..# +.:jL { ..... ...#.#:jS :j!T &7:j  :j-M. #.# ######.### ..... ###########.#######.#)...................l###.###.#@###.# ...........# #.#.##....... .##...# #.#.#.. ....#....# :jl#.l   frilled lizard (asleep).....# :jn  You encounter a frilled lizard. :jȼ&8 :j :ja; _Found a stone staircase leading down. :j . #.# ######.### ..... ###########.#######.#)............@......l :j [###.###.#.###.#....#.........# #.#.##....... #.#.#.. ....#. . :j6 ##.# #######.# ...# ##  :jh ].##...#...# .... :j N#...#.## ####..# :j  :j &9 :je  :j( ":j#.. #.# #.# #.#  ###.### # ..... #.#.#).l#####.###.#.###.#..#":j)# #.#.........# ##...# #.#.#.##....... ##...# #.#.#.. ... ##...####.# #######.# ...# ...##...# # .##...  #...##...#.# .... ":j":jT'10":j#":j%$:j /XofY the Shooter#..Minotaur#.#Health: 37/37 ========================#.#Magic: 3/3========================#.#AC: 3Str: 15 ######.###$:j EV: 11Int: 8 ..#.....SH: 0$:j! Dex: 14 ..###########.#######.##XL:  4 Next: 15% Place: Dungeon:2 $:jK ..).............@*****l#Noise: ---------  Time: 1410.3 (0.0) $:jr .....####.###.#.###.#..#a) +1 shortbow $:j .....# #.#.........#Fire: a) +1 shortbow $:jЧ ##...# #.#.#.##....... ##...# #.#.#.. ....#....# $:j ##...####.# #######.# ...#l   frilled lizard (asleep) $:j" P##...##...# #.##...#...##...#.#$:jK |....#...#.## ####..#You encounter a frilled lizard. $:jm h_Found a stone staircase leading down.  Fire: a) +1 shortbow$:j *Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 98% to hit)(:jRXofY the Shooter#..Minotaur#.#Health: 37/37 ========================#.#Magic: 3/3========================#.#AC: 3Str: 15 ######.###EV: 11Int: 8 ..#.....SH: 0(:jTDex: 14 ..###########.#######.##XL:  4 Next: 15% Place: Dungeon:2 ..).............@.....>#Noise: ---------  Time: 1410.3 (0.0) .....####.###.#.###.#..#a) +1 shortbow .....# #.#.........#Fire: a) +1 shortbow ##...# #.#.#.##....... ##...# #.#.#.. ....#....# ##...####.# #######.# ...#l   frilled lizard (asleep) ##...##...# #.##...#...##...#.#....(:jQT@#...#.## ####..#Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(:jTAim: a frilled lizard (asleep, 98% to hit)  You shoot an arrow. The arrow hits the frilled lizard.  You kill the frilled lizard!(:jnkD)))))(:jg(:jW .....(:jH):j\6===1.4 (1.1 _,:jL#.. #.# #.# #.#  ###.### # ..... #.#.## ).># ####.###.#.###.#..# # #.#.........# ...# #.#.#.##...# #.#.#....####.# # ,:j i---20-:j #.. #.# #.# #.#  ###.### # ..... #.#.## ).># ####.###.#.###.#..# # #.#.........# # ...# #.#.#.##....... ...# #.#.#.. ....#....# ...####.# #.#....# ...##...# # .##... ...##...#.# ...... ---3-:jo-:jca t#.. #.# #.# #.#  ###.### # ..... .#.#.## .># ####.###.#.###.#..# # #.#...# .# # #.#.#.##.......## #.#.#.. ....#....#####.# #######.#....###...# # #.##...##...#.# #...... 4.:j^  #..####.### ## ..... .. ##########.#######.# ...................>####.###.#.###@#..# #.#.........# .##.##.......#......#.##.......##..####+....... ......:j .:j &5.:j .:j /:j9R ####.### ## ..... ..# ##########.#######.## ...................>#####.###.#.###.#..# #.#........@# #.##.......#......#....##..#.#..#.. ####...#########.################ /:j/:j&6/:j/:j /:j5 ###.### ## ..... ..# ##########.#######.# ...................>#####.###.#.###.#..# #.#.........#..##.##...@...#......#....####.# #######.#.......#### ...'......................b...... /:j:=/:j=&7/:jC/:jE0:jy 0:jg 0:j 0:j 1:j#.# #.# ###.### ### ..... ..# .#######.## ........># ####.###.#.###.#..# # #.#.#..# # #.#.#.##.# # #.#.#.1:j]#....# ####.# #.#....# ##...# # #.##...###...#.# #........#...#.## ####..####+.1:j ..... ...#.###'.b......b1:j\1:j&81:j1:jC2:jU#.# #.# ###.### #### ..... ...# .#######.## ...># ####.###.#.###.#..# # #.#.#..# # #.#.#.##.# # #.#.#.#....# ####.# #2:jw].#....# ##...# # #.##...# ##...#.# #.  #...#.## ####..######  +. ..... ...#.# .'.b......b2:j>|2:j|92:j>2:j2:j#.# #.# ###.### #### ..... ...# .#######.## ..># .###.#.###.#..#  #.#.#..#  #.#.#.##.#  #.#.#.#....# .# #######.#....# ...#.# #........ #...#.## ####..###### +. ..... ...#.## '.b......b2:j=202:j2:j` 3:jζ  ###.### #### ..... ... #######.#######.## ................> ###.###.#.###.#..  #.#.........#..# ##.##.......#.#......#.@..# 3:j ^###.# #######. #...# # #.##.#. #...#########.#####..###########. 3:jU <13:jp 3:j 4:ja#.# ###.### ####.#..... ...#.#.#######.##.#..>#.#.###.#.###.#..#.##.#.#..#.#  #.#.#.##.#.#  #.#.#.#..@.# .# #.#....# ...# # #.##...# 4:jڑ+...#.# #........ ...#.## ####..###### . ..... ...##.### ...b......bbb# ...#.#####..#.#4:j˘4:j=&24:j4:j4:jj\#.# ###.### ####.# ..... ...#.# .#######.##.# .>#.# .###.#.###.#..#.# #.#.#..#.# #.#.#.##.#.# #.#.#.#...@# .# #.#....# 4:jk# # #.##...# #.# #..#.## ####..###### .....###.###...b......bbb##.#####..#.#4:j9s4:js&34:jx4:j2{5:j=M #.# ###.### ###  ..... ... #####.#######.# ..............>##.#.###.#.........#..##.......#.#...... #.# #######.#. ..# # #.##...#.#.5:jX>`##.##..5:jE5:jE&45:j>K5:jM5:jXb M. #.# ###.### ###  ..... ... #####.#######.# ..............>##.#.###........###.......#.#.......#.. 5:jb #.# #######.#....###.##5:jh 5:ji &55:jwm 5:jo 5:j M.##. #.# ###.### ###  ..... ... #####.#######.# ..............>##.#.###........#5:jx ##.......# #.#.#.......#....#.#.....5:jb <65:j 5:j~ 5:j 5M. ##. #.# ###.### ###  ..... ... #####.#######.# ..............>##.#.###........# #.#.#.##.......#.#..####5:jG 5:j &75:j 5:j 5:j2 vM. ##. #.# ###.### ###  ..... ... #####.#######.# 5:j#3 ..............>##.#.### #.#.........#..#.#....5:j; <85:j? 5:jB 5:j QM.5:j  ##. #.# ###.### ### 5:jw  ..... ... #####.#######.# ..............> #.###.#.###.#..#.#..#5:jR 5:j &95:jJ 5:j 5:jwj M ##. .r##.. #.# 5:j(l z###.### ###  ..... ... #####.#######.# ..............>#.#r   rat (asleep)..#5:j 30 _You encounter a rat.5:jKQ # ##.. .r. ###.#..#.....#5:jU #.# ###.### ###  ..... ... #####.#######.# ..............>##.#.###........###.......#5:j/.#......5:j0Y15:jX+ # ##.. .r. ###.#5:j$O.....# #.# #.#.#.#####.### ####.# #  ..... ... #####.#######.# ..............>##.#.###........###.......#5:j5:j &25:j5:j6:j6:j26:j$6:jm/6:jN46:j6:j6:j##...# # .##.# 6:j#.. .r. # #.# ###.#..# #.# #.@....# #.# 6:j#.#.#.##  ###.### ####.#.# ..... ...#.#.#6:jL.#.##.#.#>#.#.# .###.#.###.#..#.#.# .#.6:jHy#..#.#.# 6:jn6:jy&36:j!6:js8:j%d4XofY the ShooterMinotaur##Health: 37/37 ========================..Magic: 3/3========================.# #AC: 3Str: 15.##.#EV: 11Int: 8#...r. #SH: 0Dex: 148:judL#.####*#..#XL:  4 Next: 16% Place: Dungeon:2#.##.@....#8:jeNoise: ---------  Time: 1433.4 (0.0)#.##.#.#.##a) +1 shortbow###.### ####.#.#Fire: a) +1 shortbow..... ...#.#.# ####.#######.##.#.# .............>#.#.#r   rat (asleep) 8:jKe.###.#.###.#..#.#.# .#.........#..#.#.# 8:je.#.#.##.......#.# _You kill the frilled lizard! _You encounter a rat.8:jeFire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycle8:je\Shift-Dir - straight lineAim: a rat (asleep, 98% to hit)9:j8XofY the ShooterMinotaur##Health: 37/37 ========================..Magic: 3/3========================.# #AC: 3Str: 15.##.#EV: 11Int: 8#..... #SH: 09:j9Dex: 14#.####.#..#XL:  4 Next: 16% Place: Dungeon:2#.##.@....#Noise: ---------  Time: 1433.4 (0.0)#.##.#.#.##9:j89a) +1 shortbow###.### ####.#.#9:jX94Fire: a) +1 shortbow9:jr9..... ...#.#.# ####.#######.##.#.# 9:j9y.............>#.#.#9:j9zr   rat (asleep) .###.#.###.#..#.#.# .#.........#..#.#.# .#.#.##.......#.#Fire: a) +1 shortbow9:j:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9:j/:<Aim: a rat (asleep, 98% to hit)  9:jK:TYou shoot an arrow. The arrow hits the rat!  You kill the rat!9:je:9:jf?A)9:j!..9:j|F7===4.5 (1.1 _9:j9:j::j*### #.. #.# # ##.##.# #.. .....# #.# ###.#..# #.# #..@...# #.# #.#.#.## ###.### ####.#.# #..... ...#.#.#.#.##.#.#>#.#.# ###.#.###.#..#.#.# #.#..#.#.# ---50::j"%@M::j\%##.  #.#  ::jz%o#######.##. .........::j%c###@#..#..... ::j% #.# #.#.#.## ::j%###.### ####.#.#.##.#.::j &_# ##.#::j@-::j.B---6::jx3::j5;:jM##.  #.# # #######.##. .......@...########.##......#.##.#.#.###.#7<:j%,##.#l. ###. #.. #.# #<:jp#.##.# #...# #.##.#..# #.# #......#<:j #.# #.#.#.## <:j8 ###.### ####.#.#.# ..... ...#.#.# #<:j{l   frilled lizard (asleep)#.#.##.<:j#.#.>#.#.# .###.#.###.#..#.#.#<:j@<:j .lYou encounter a frilled lizard.<:jw gThe frilled lizard hisses angrily.<:jug   hobgoblin (wandering)l   frilled lizard<:j&8<:j<:jZ _You encounter a hobgoblin.=:j ## .# g. ###l #.. #.# ##.##.# #..=:jH.# #.##.#..# #.# #......# #.# #.#.#.## ###.### ####.#.#.#=:j* ..... ...#.#.# ##.#.##.#.#.>#.#.# #.###.#.###.#..#.#.#=:j=:j=:j9=:j-=:jR=:jvW ## .# g. ###l #..=:jW$ #.# ##.##.# #...# #.##.#..# #.# #......# #.# #.#.#.=:j,Xd## ###.### ####.#.#.# =:jVX ..... ...#.#.# # ######.#.##.#.# =:jXS.>#.#.# ##.###.#.###.#..#.#.#=:j`=:ja'40=:jf=:jh=:j ## .# g. ###l #.. #.# #.#.##.# #...# #.##.#..# #.#=:jB #......#  #.# #.#.#.##  ###.### ####.#.#.#  ..... ...#.#.# # #.#.##.#.# .>#.#.# ###.###.#.###.#..#.#.#=:j0l=:j]l   frilled lizard1=:j!=:j|=:j ## .# g. ###l #.. #.# #.#l##.# #=:jQ.# #.#.#..# #.# #......#  #.# #.#.#.##  ###.### ####.#.#.# ..... ...#.#.# # =:j!#.#.##.#.# =:jU.>#.#.# ####.###.#.###.#..#.#.#=:jK.l=:j=:jH=:jh2=:jԚ=:j0=:j-H ## .# g. ###l #.. #.# #.=:j.#.##.# #.l....# #.#.#..# #.# #......#  #.# #.#.#.##  ###.### ####.#.#.# ..... ...#.#.# # =:j.$#.#.##.#.# =:j.V.>#.#.# .####.###.#.###.#..#.#.#=:j0/l.=:j6=:j7&3=:j@<=:j>=:j{ ## .# g. ###l #... #.# #.#.##.# #.l.....# #.#.#..# #.#=:j #......#  #.# #.#.#.##  ###.### ####.#.#.# ..... ...#.#.# # #.#.##.#.# .>#.#.# =:j*6..####.###.#.###.#..#.#.#=:j/l.=:j=:j&4=:je=:j=:j{ ## .# g. ###l. #.... #.# #.#.##.# #.l......# #.#.#..# #.# #......#  #.# #.#.#.## # ###.### ####.#.#.# # ..... ...#.#.# # #.#.##.#.# ).>#.#.# ...####.###.#.###.#..#.#.#l.=:j\=:j7&5=:jВ=:j,3 ##. .#.. g.... ###l?... #.... #.# #.#.##.# #.l.# #.=:j8#.#..# #.# #......#  #.# #.#.#.## ## ###.### ####.#.#.# .#=:j ..... ...#.#.# # .#.#.##.#.# .)=:j*c.>#.#.# ....####.###.#.###.#..#.#.#=:j/l.=:j`=:j&6=:j=:j"1 _Found a scroll of identify.@:jGXofY the Shooter##Minotaur..#Health: 37/37 ========================..g.Magic: 3/3========================...###lAC: 3Str: 15?...#..EV: 11Int: 8.....@:jUH#.# #SH: 0Dex: 14......##########.##.#XL:  4 Next: 17% Place: Dungeon:2#....@***l........#Noise: ---------  Time: 1446.5 (0.0)#.############.#..#a) +1 shortbow#.##......#@:jIFire: a) +1 shortbow#.##.#.#.## #####.### ####.#.#.# .#..... ...#.#.# #l   frilled lizard .###########.#######.##.#.# .)...................>#.#.# ....####.###.#.###.#..#.#.# _You encounter a hobgoblin. _Found a scroll of identify.  Fire: a) +1 shortbow@:j9I"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (46% to hit)A:j{CXofY the Shooter##Minotaur..#Health: 37/37 ========================..g.Magic: 3/3========================...###lAC: 3Str: 15?...#..EV: 11Int: 8.....#.# #SH: 0Dex: 14......##########.##.#XL:  4 Next: 17% Place: Dungeon:2#....@))))))).....#Noise: ---------  Time: 1446.5 (0.0)#.############.#..#a) +1 shortbow#.##......#Fire: a) +1 shortbow#.##.#.#.## #####.### ####.#.#.# .#..... ...#.#.# #l   frilled lizard .###########.#######.##.#.# .)...................>#.#.# ....####.###.#.###.#..#.#.# _You encounter a hobgoblin. A:jDg[40m_Found a scroll of identify.  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (46% to hit)A:jFl. _Found a scroll of identify.  Fire: a) +1 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (46% to hit)  You shoot an arrow. The arrow misses the frilled lizard.A:jD..l....A:jn>===7.7 (1.2 _A:jA:jA:jmXofY the Shooter##Minotaur..#Health: 37/37 ========================..g.Magic: 3/3========================...###lAC: 3Str: 15?...#..EV: 11Int: 8.....#.# #SH: 0Dex: 14......##########.##.#XL:  4 Next: 17% Place: Dungeon:2#....@**l.........#Noise: ===------  Time: 1447.7 (0.0)#.############.#..#a) +1 shortbow#.##......#Fire: a) +1 shortbow#.##.#.#.## #####.### ####.#.#.# .#..... ...#.#.# #l   frilled lizard .###########.#######.##.#.# A:jfP.)...................>#.#.# ....####.###.#.###.#..#.#.#Aim: a frilled lizard (46% to hit) _You shoot an arrow. The arrow misses the frilled lizard.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (46% to hit)B:j;hXofY the Shooter##Minotaur..#Health: 37/37 ========================..g.Magic: 3/3========================...###lAC: 3Str: 15?...#..EV: 11Int: 8.....#.# #SH: 0Dex: 14......##########.##.#XL:  4 Next: 17% Place: Dungeon:2#....@))))))).....#B:jRNoise: ===------  Time: 1447.7 (0.0)#.############.#..#a) +1 shortbow#.##......#Fire: a) +1 shortbow#.##.#.#.## #####.### ####.#.#.# .#..... ...#.#.# #l   frilled lizard .###########.#######.##.#.# .)...................>#.#.# ....####.###.#.###.#..#.#.#Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (46% to hit)  You shoot an arrow.  The arrow barely misses the frilled lizard.B:js^l.l.B:j "....B:j!48.8 (1.1 _B:j'B:j)B:j:7XofY the Shooter##Minotaur..#Health: 37/37 ========================..g.Magic: 3/3========================...###lAC: 3Str: 15?...#..EV: 11Int: 8.....#.# #SH: 0B:j;Dex: 14......##########.##.#XL:  4 Next: 17% Place: Dungeon:2#....@l...........#Noise: ===------  Time: 1448.8 (0.0)#.############.#..#a) +1 shortbow#.##......#Fire: a) +1 shortbow#.##.#.#.## #####.### ####.#.#.# .#..... ...#.#.# #B:j<l   frilled lizard .###########.#######.##.#.# .)...................>#.#.# ....####.###.#.###.#..#.#.#You shoot an arrow. _The arrow barely misses the frilled lizard.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (46% to hit)C:jgXofY the Shooter##Minotaur..#Health: 37/37 ========================..g.Magic: 3/3========================...###lAC: 3Str: 15?...#..EV: 11Int: 8.....#.# #SH: 0Dex: 14......##########.##.#XL:  4 Next: 17% Place: Dungeon:2#....@l...........#Noise: ===------  Time: 1448.8 (0.0)#.############.#..#a) +1 shortbow#.##......#Fire: a) +1 shortbow#.##.#.#.## #####.### ####.#.#.# .#..... ...#.#.# #l   frilled lizard .###########.#######.##.#.# .)...................>#.#.# ....####.###.#.###.#..#.#.#Fire: a) +1 shortbowPC:j)ress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (46% to hit)  You shoot an arrow. The arrow hits the frilled lizard.  The frilled lizard is heavily wounded.C:jNC:jN\6-50.0 (1.2C:j TC:jhV[  Press: ? - help, Q - selC:jVect action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (46% to hit)  You shoot an arrow. The arrow hits the frilled lizard.  The frilled lizard is heavily wounded. _The frilled lizard bites you.F:jg )))))))You shoot an arrow.F:j$ l......  The arrow closely misses the frilled lizard.1.2 _The frilled lizard bites you but does no damage.H:j †You shoot an arrow. The arrow hits the frilled lizard.H:jea82.3 (1.1H:jk H:jlH:j'm._You kill the frilled lizard!H:jvmJ:jL 0....... ##...... .#..... g..... ###l.?..... #.... #.# #.#.##.# #...@.†.# #.#.#..# #.# #......#  #.# #.#.#.## ### ###.### ####.#.#.# ..# ..... ...#.#.# # ..#.#.##.#.# ..).>#.#.# .....####.###.#.###.#..#.#.#---30K:jc.# ##.. .#.# g..# ###l.?.....# #...# #.# #.K:j1#.##.# #..@..†.# #.#.#..# #.# #......#  #.# #.#.#.## #### ###.### ####.#.#.# ...# ..... ...#.#.# # K:j...#.#.##.#.# ...).>#.#.# ......####.###.#.###.#..#.#.#K:jK:jK:ja7=---4K:jOK:j7K:j4.# ##. .#.# g..# ###l.?.....# #...# #.# #.#.##.# #.@...†.# #.#.#..# #.# #......# #.# #.#.#.### ###.### ####.#.#.#.# ..... ...#.#.# #.#.#.##.#.#.)...>#.#.# .####.###.#.###.#..#.#.#K:jK:jn&5K:j]K:j4K:ju .## . ..# g..# ###l.?.....# #...#K:j [ #.# .#.##. #@....†. #.#.#.. #.# #...... #.# #.#.#.# ###.### ####.#.#.# #....# ..... ...#.#.# # #....##.#######.##.#.# '....).....>#.#.# #.####.###.#.###.#..#.#.#K:ji <6K:j K:jg M:js M  ###.  g..##lM:jt ?. #.# .......@..##########.##...####.....†.........###########.##.##.........M:j| M:jP} &7M:j M:jڄ N:j\M###########  ###.  g..##l?. #.# .......##########.##N:j...####.....†.........# #.############.#..#.#N:j;N:jB=8N:j5N:jN:j M###########  ####..  g..##l?. #.# .......##########.##...####.....†...........##... N:j$ N:jZ% &9N:j , N:j- O:jzr q#.#.### . .# g.# ###l.?.@...# #...# #.#.##.##.####.....†# #.######.# #.# #O:jks  #.# #.#.#.  ###### ###.### ####.#.#.  #....# ..... ...#.#.#O:j| O:j| '60O:j O:jd P:jUn###.##.####...# .# ###.?@....# #...# #.#.##.P:jtog.####.....†#. #.######.## #.# #....  #.# #.#.#  ###### ###.### ####.#.#  #....# ..... ...#.#.# P:jP:j%&1P:jP:jP:j # #.# #.####..#g.# .@.....# #.# #..##..####.....†#. #.#. #. #.# #g   goblin (asleep)# #.# #.#. ###### ###.### ####.#. #....# ..... ...#.#.2 _You encounter a goblin. It is wielding a +0 club. _You see here a scroll of identify.T:jP 3 _i - 2 scrolls of identify (gained 1)V:jXofY the ShooterMinotaur#############Health: 37/37 ========================#...........#Magic: 3/3========================#...........###AC: 3Str: 15##..............EV: 11Int: 8.............#SH: 0Dex: 14g***.........#V:j$## XL:  4 Next: 18% Place: Dungeon:2....***@.....##. Noise: ---------  Time: 1463.3 (0.0).............##. a) +1 shortbow.............##########. Fire: a) +1 shortbow......####.....†........V:j#####. #.############.#. #.#V:j#... g   goblin (asleep)# #.##.#.V:jC#########.### ####.#.V:jb#....#..... ...#.#. _You see here a scroll of identify. _i - 2 scrolls of identify (gained 1)  Fire: a) +1 shortbowV:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineV:jSAim: a goblin, wielding a +0 club (asleep, 98% to hit)W:j%xXofY the ShooterMinotaur#############Health: 37/37 ========================#...........#Magic: 3/3========================#...........###AC: 3Str: 15##..............W:j[&EV: 11Int: 8.............#SH: 0Dex: 14)))).........### XL:  4 Next: 18% Place: Dungeon:2....)))@.....##. Noise: ---------  Time: 1463.3 (0.0).............#W:j&#. a) +1 shortbow.............##########. Fire: a) +1 shortbowW:j&......####.....†........#####. #.############.#. #.##... g   goblin (asleep)W:j&# #.##.#.#########.### ####.#.#....#W:j#'..... ...#.#. _You see here a scroll of identify. _i - 2 scrolls of identify (gained 1)  W:jE'%Fire: a) +1 shortbowW:jd'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineW:j'LAim: a goblin, wielding a +0 club (asleep, 98% to hit)W:jƫS. _i - 2 scrolls of identify (gained 1)  Fire: a) +1 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot an arrow. The arrow completely misses the goblin.W:jݲj......W:j%>===4.4 (1.1 _W:jsW:j>Z:jH3 ############# #.#  #######.....# .# #g.#Z:j4C #.# #........##########.......####.....†......######. #.############ g   goblin (wandering) #. #.# #.. #. #.# #.#Z:j]4f #########.### ####.#Z:j7.Z:j4?SZ:j@6---50Z:jFZ:jI3 _The goblin leaves your sight.\:j  # #.# #.####..#.# g.# .# ..####.....†#.# #.g   goblin (wandering) #.# #.# #. #.# #.# #. ###### ###.### ####..gg---6]:jK XofY the ShooterMinotaurHealth: 37/37 ========================#############Magic: 3/3========================#...........#AC: 3Str: 15#...........###EV: 11Int: 8####..............SH: 0Dex: 14...............#XL:  4 Next: 18% Place: Dungeon:2....***@.......#Noise: ---------  Time: 1466.4 (0.0).g**...........#a) +1 shortbow...............#Fire: a) +1 shortbow...............#########........####.....†......#######.# #.########### g   goblin#.# #.##.#.# #.##.]:jL 1#########.### ####. _You shoot an arrow. The arrow completely misses the goblin. _The goblin leaves your sight.  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (56% to hit)^:ja XofY the ShooterMinotaurHealth: 37/37 ========================#############Magic: 3/3========================#...........#AC: 3Str: 15#...........###EV: 11Int: 8####..............SH: 0Dex: 14...............#XL:  4 Next: 18% Place: Dungeon:2.......@.......#Noise: ---------  Time: 1466.4 (0.0).).............#a) +1 shortbow...............#Fire: a) +1 shortbow...............#########........####.....†......#######.# #.########### g   goblin#.# #.##.#.# #.##.#########.### [40^:jb 8m####.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (56% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin!)))))^:jY .....9===7.6 (1.2 _`:jX  # #.# #.####..#.#.).#.#..####.....†#.# #. #.# #.# # #.# #.# # ###### ###.### ####---80`:j # #.# #.####..#.#.).#.#..####.....†#.# #. #.# #.#  #.# #.#  ###### ###.### ---9a:ja" # #.# #.####..#.#.).#.#..####.....†#.# #. #.# #.# #.# #.# ###### ###.### a:j a:j'70a:jla:jP ## #.# #.####..#.#.).#.#..####.....†#.# #.a:jAQ? #.# #.# #.# #.# ###### ###.### a:jYa:jZ&1a:j `a:jaa:j?  ### #..# #.####..#.#.).#S.#..####.....†#.# #.S   adder (asleep) #.# #.# #.# #.# ###### ###.###a:j <2a:j a:j W _You encounter an adder.a:j; _ ##### #...# #..####.#.##.##......).##S.#.$.####.....†.#.# #. #.# #.# #.# #.#  ######a:j E ###.###a:jZ a:jC &3a:j a:j * _Found 5 gold pieces.b:jyd ###### #...b:j.# #.. # #.# #.# #......).# #S.#.b:j.$.####......#.# #.. #.# #.#  #.# #.#  ###### ###.###b:jRb:j#&4b:j0b:j"c:j XofY the ShooterMinotaurHealth: 37/37 ========================############# Magic: 3/3========================#...........# AC: 3Str: 15#...........## EV: 11Int: 8c:j ##########............. SH: 0Dex: 14#....................# XL:  4 Next: 19% Place: Dungeon:2#....*@..............# Noise: ---------  Time: 1474.6 (0.0)#..**..).............# a) +1 shortbow#S*..................# Fire: a) +1 shortbow......................##.$.............####.......############.# #.#### S   adder (asleep).c:j'!!#.# #.##.# #.##########.### _You encounter an adder. _Found 5 gold pieces.  Fire: a) +1 shortbowc:j\!#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit)d:j]oXofY the ShooterMinotaurHealth: 37/37 ========================############# Magic: 3/3========================#...........# AC: 3Str: 15#...........## EV: 11Int: 8##########............. SH: 0Dex: 14#....................# XL:  4 Next: 19% Place: Dungeon:2d:jf#....)@..............# Noise: ---------  Time: 1474.6 (0.0)#..))..).............# a) +1 shortbow#S)..................# Fire: a) +1 shortbow......................##.$.............####.......############.# #.#### S   adder.#.# #.##.# #.##########.###Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit)  d:j#MYou shoot an arrow. The arrow hits the adder.  The adder hisses angrily.d:j^_S.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.is lightly wounded.d:j`:S.d:jh4....d:jcj>===5.8 (1.2 _d:jpd:jrd:jPXofY the ShooterMinotaurHealth: 37/37 ========================############# Magic: 3/3========================#...........# AC: 3Str: 15#...........## EV: 11Int: 8##########............. SH: 0Dex: 14#....................# XL:  4 Next: 19% Place: Dungeon:2#..S**@..............# Noise: ===------  Time: 1475.8 (0.0)#......).............# a) +1 shortbow#....................# Fire: a) +1 shortbow......................##.$.............####.......############.# #.####:jQ0m S   adder.#.# #.##.# #.##########.###The adder hisses angrily. _The adder is lightly wounded.  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 46% to hit)e:jXofY the ShooterMinotaurHealth: 37/37 ========================############# Magic: 3/3========================#...........# AC: 3Str: 15#...........## EV: 11Int: 8##########............. SH: 0Dex: 14#....................# XL:  4 Next: 19% Place: Dungeon:2#)))))@..............# Noise: ===------  Time: 1475.8 (0.0)#......).............# a) +1 shortbow#....................# Fire: a) +1 shortbow......................##.$.............####.......############.# #.#### Se:jqp[39;49m   adder.#.# #.##.# #.##########.###The adder hisses angrily. _The adder is lightly wounded.  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 46% to hit)e:j~.S _The adder is lightly wounded.  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an adder (lightly wounded, 46% to hit)  You shoot an arrow. The arrow barely misses the adder.e:jqJ...S.e:j46.9 (1.1 _e:je:je:jXofY the ShooterMinotaurHealth: 37/37 ========================############# Magic: 3/3========================#...........# AC: 3e:jxoStr: 15#...........## EV: 11Int: 8##########............. SH: 0Dex: 14#....................# XL:  4 Next: 19% Place: Dungeon:2#...S*@..............# Noise: ===------  Time: 1476.9 (0.0)#......).............# a) +1 shortbow#....................# Fire: a) +1 shortbow......................##.$.............####.......############.# #.#### S   adder.e:j!l#.# #.##.# #.##########.###Aim: an adder (lightly wounded, 46% to hit) _You shoot an arrow. The arrow barely misses the adder.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 46% to hit)f:jVTXofY the ShooterMinotaurHealth: 37/37 ========================############# Magic: 3/3========================#...........# AC: 3Str: 15#...........## EV: 11Int: 8##########............. SH: 0Dex: 14#....................# XL:  4 Next: 19% Place: Dungeon:2#)))))@..............# Noise: ===------  Time: 1476.9 (0.0)#......).............# a) +1 shortbow#....................# Fire: a) +1 shortbow......................##.$.............####.....f:jW[..############.# #.#### S   adder.#.# #.##.# #.##########.###Aim: an adder (lightly wounded, 46% to hit) _You shoot an arrow. The arrow barely misses the adder.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 46% to hit)f:j.S _You shoot an arrow. The arrow barely misses the adder.  Fire: a) +1 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (lightly wounded, 46% to hit)  You shoot an arrow. The arrow barely misses the adder.f:jr....f:j48.0 (1.1 _f:jf:jh:j 2)))))h:j2 ....SYou shoot an arrow. The arrow closely misses the adder.9.2 (1.2h:j= h:jA U _The adder barely misses you. x2n:jYR|  You shoot an arrow. The arrow hits the adder!n:jh  The adder is almost dead.n:j56-n:j'80.3 (1.1n:jn:j* _The adder bites you.r:j2)))))r:jI ....SYou shoot an arrow. The arrow misses the adder.r:j#7r:j8=1.5 (1.2r:jVr:j{ _The adder bites you but does no damage. The adder closely misses you.t:j 2)))))t:j J....St:j -2.6 (1.1t:jA t:j _You shoot an arrow. The arrow barely misses the adder. The adder misses you.u:j †You shoot an arrow. The arrow hits the adder!u:j (u:j u:j 1323.7u:jx u:jB I _You kill the adder!x:j  # #....# #... # #.# #.....# #......).# #.#x:j ..$.####.#.# #.### .. #.# #.#[. #.# #.# ###### ###.###x:jD D x:j x:j 6---40x:j x:j " _Found a chain mail.x:j s _You see here an adder corpse.y:jy:j;  #. #... # #y:ji. #...@†.y:j #......). #. .y:j\..$.####y:j8.#.# #.. #.# #.#.[. #.# #.#y:jn ###### ###.y:jB*{=---5 _y:j5y:jG>y:j   # # # # #..@.† #......) # . ...$.####.#.# #..y:jd 0 #.# #.#.[.. #.# #.# ###### ###.y:jq y:j &6y:j y:j z:j!-  # # # # #.@..† #......) # .. ...$.####z:j" .....#.# #. ..... #.# #. ..[.. #.# #. ###### ###.z:j*z:j|+&7z:jk2z:j<4z:j   # # # #z:j D #@...† #......) # .. ...$.#### .....#.# # ..... #.# #z:j  ..[.. #.# #z:j݄ m ###### ###z:j z:jn z:j 8z:j z:j {:j #########........#########.........†..)..........####.. #....#.. {:j{:j&9{:j!{:j~#{:jO#########........#########.........†..)..............${:jO####.......############.# ....... ....[#####.. ###### ## #.. #.... ..####{:j#P'##########{:j1Z{:jZ'90{:ja{:je{:j  #########........#########.........†..)######........$####.############.# {:jɣ ####...'....).......... {:j <1{:j͵ {:jx |:jV^~ ........#########.........†..)######........$####.############.#  #####.......####.### 2|:jՂ  # # ## # #....† #......)#>........#.# .# #.# .[..# #.##..#######  #..##....#  #####.... #...'....) #####.####.3 |:j _Found a stone staircase leading down.4.7 (2|:jc  |:j |:jؑ /_You now have 70 gold pieces (gained 5).~:j # # #### #.~:jf #....† #......)#.>..#.#.# #.#~:j.......[..# #.##..#######  #..##....#~:j  #####.... #...'....)~:j8 #####.####.~:j~:j`+5.7 (1~:j~:j$:jm # # ########## #... #....† #......).#.>..#.#.# #.#:j.[..# #.##..## #..##....# #####.... #...'....) #####.####.:j :jv&6:j]:jr:jY b # # ########## #.... #....† #......).#.>..#..# #..[..# #.#..####### #..##....# #####.... #...'....) #####.####:jac :jCd &7:jj :jl :j :j!  # # #:j# 0 # #....†. #......).#.>:j .#g.# #.[..# #:j #..####### #..##....#g   hobgoblin (wandering):j  #####.... #...'....):j 9 #####.###:j :j A.g:j :j &8:jH :j2@ Z _You encounter a hobgoblin.:j-r # # # #.:jhr #....†.. #......).#r:jrm.>..#:jr .g.[..#:jr#..####### #..##....#:jr  #####....r   rat (asleep) #...'....) #####:js.:j@v7g.:j~:j~:j~9:j:ji :jF_You encounter a rat.:jkF #.. XofY the Shooter#.. Minotaur##########.. Health: 37/37 ========================#........... Magic: 3/3========================.#....†...... AC: 3Str: 15...#......).... EV: 11Int: 8....#########........... SH: 0Dex: 14r....................... XL:  4 Next: 32% Place: Dungeon:2.....>.@................ Noise: ---------  Time: 1499.7 (0.0)....***......########### a) +1 shortbow.g**.........#Fire: a) +1 shortbow..........[..############..#[3:jCG 4m#######..##....#g   hobgoblin (wandering)#####....##### r   rat (asleep)#...'....)....#####.......## _You encounter a hobgoblin. _You encounter a rat.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 63% to hit):j+:jv!#.. XofY the Shooter#.. Minotaur##########.. Health: 37/37 ========================#........... Magic: 3/3========================.#....†...... AC: 3Str: 15...#......).... EV: 11Int: 8....#########........... SH: 0Dex: 14r....................... XL:  4 Next: 32% Place: Dungeon:2.....>.@................ Noise: ---------  Time: 1499.7 (0.0)....)))......########### a) +1 shortbow.g)).........#Fire: a) +1 shortbow..........[..############..########[40:j#m..##....#g   hobgoblin#####....##### r   rat (asleep)#...'....)....#####.......##Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 63% to hit)  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.:j:j.rPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (wandering, hasn't noticed you, 63% to hit)  You shoot an arrow.  The arrow hits the:jH hobgoblin but does no damage.hobgoblin shouts!:j8g:j.:jҲ:j!...:j ..:j>r:jrwander:j ing):jӴ:jζ:j@ ===:j500.8 (1.1 :jϷ _:j:j:jC #.. XofY the Shooter#.. Minotaur##########.. Health: 37/37 ========================#........... Magic: 3/3========================.#....†...... AC: 3Str: 15...#......).... EV: 11Int: 8....#########........... SH: 0Dex: 14........................ XL:  4 Next: 32% Place: Dungeon:2.r...**@................ Noise: ===------  Time: 1500.8 (0.0)..g**........########### a) +1 shortbow.............#Fire: a) +1 shortbow..........[..############..########..[33:jD m##....#g   hobgoblin#####....##### r   rat (wandering)#...'....)....#####.......##The arrow hits the hobgoblin but does no damage. _The hobgoblin shouts!  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (63% to hit):j#.. XofY the Shooter#.. Minotaur##########.. Health: 37/37 ========================#........... Magic: 3/3========================.#....†...... AC: 3Str: 15...#......).... EV: 11Int: 8....#########........... SH: 0Dex: 14........................ XL:  4 Next: 32% Place: Dungeon:2.r...))@................ Noise: ===------  Time: 1500.8 (0.0)..g))........########### a) +1 shortbow.............#Fire: a) +1 shortbow..........[..############..########..[33:j#m##....#g   hobgoblin#####....##### r   rat (wandering)#...'....)....#####.......##Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (63% to hit)  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.:j|vg..r:jc>...r:j-1.9 (1.1:j:j8  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (63% to hit)  You shoot an arrow.  The arrow hits the hobgoblin but does no damage. _The rat squeaks loudly.:j#.. XofY the Shooter#.. Minotaur##########.. Health: 37/37 ========================#........... Magic: 3/3========================.#....†...... AC: 3Str: 15...#......).... EV: 11Int: 8....#########........... SH: 0Dex: 14........................ XL:  4 Next: 32% Place: Dungeon:2..rg***@................ Noise: ===------  Time: 1501.9 (0.0).............########### a) +1 shortbow.............#Fire: a) +1 shortbow..........[..############..########..##....#g:j   hobgoblin#####....##### r   rat#...'....)....#####.......##The arrow hits the hobgoblin but does no damage. _The rat squeaks loudly.  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (63% to hit):j #.. XofY the Shooter#.. Minotaur##########.. Health: 37/37 ========================#........... Magic: 3/3========================.#....†...... AC: 3Str: 15...#......).... EV: 11Int: 8....#########........... SH: 0Dex: 14........................ XL:  4 Next: 32% Place: Dungeon:2..†g.>.@................ Noise: ===------  Time: 1501.9 (0.0).............########### a) +1 shortbow.............#Fire: a) +1 shortbow..........[..############..########..[33:j m##....#g   hobgoblin#####....##### r   rat#...'....)....#####.......##Shift-Dir - straight lineAim: a hobgoblin (63% to hit)  You shoot an arrow.  The arrow completely misses the hobgoblin.The arrow hits the rat.  You kill the rat!:j\ >)))):jm r.g.g:j+z .:j~ R33.0 (1.1 _:jR :j#.. XofY the Shooter#.. Minotaur##########.. Health: 37/37 ========================#........... Magic: 3/3========================.#....†...... AC: 3Str: 15...#......).... EV: 11Int: 8....#########........... SH: 0Dex: 14........................ XL:  4 Next: 33% Place: Dungeon:2..†..g*@................ Noise: ===------  Time: 1503.0 (0.0).............########### a) +1 shortbow.............#Fire: a) +1 shortbow..........[..############..########..##....#[14;38:jXpHg   hobgoblin#####....######...'....)....#####.......##The arrow hits the rat. _You kill the rat!Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (63% to hit):j`+:jc#.. XofY the Shooter#.. Minotaur##########.. Health: 37/37 ========================#........... Magic: 3/3========================.#....†...... AC: 3Str: 15...#......).... EV: 11Int: 8....#########........... SH: 0Dex: 14........................ XL:  4 Next: 33% Place: Dungeon:2..†..g)@................ Noise: ===------  Time: 1503.0 (0.0).............########### a) +1 shortbow.............#Fire: a) +1 shortbow..........[..############..########..##....#g [4:jdu3m  hobgoblin#####....######...'....)....#####.......##Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (63% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin is moderately wounded.:j@N>g:j:j&44.1 (1.1 _:ja:j:j 4))))))):jq ..†..>gYou shoot an arrow. The arrow closely misses the hobgoblin.:jr -5.3 (1.2:j{ :j W _The hobgoblin closely misses you.:j@rp  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.:j=s  The hobgoblin is moderately wounded.:j(6.5:j}l _The hobgoblin barely misses you.:j$2 †You shoot an arrow. The arrow hits the hobgoblin.:j8R:jU:j057.7:j:jM _You kill the hobgoblin!:jxk0 #########............†.......).#########................†..>†.....########### [.###..........#ww   ribbon worm (wandering)---80 :j{V_You encounter a ribbon worm.:jv #.. XofY the Shooter##########.. Minotaur.#........... Health: 37/37 ========================..#....†...... Magic: 3/3========================...#......).... AC: 3Str: 15....#########........... EV: 11Int: 8........................ SH: 0Dex: 14w***.>†................. XL:  4 Next: 35% Place: Dungeon:2....***@.....########### Noise: ---------  Time: 1508.7 (0.0).............#a) +1 shortbow..........[..#Fire: a) +1 shortbow###########..#######[13;:j K20H#..##....######....##### w   ribbon worm (wandering)#...'....)....#####.......####..........# _You kill the hobgoblin! _You encounter a ribbon worm.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 81% to hit):j3#.. XofY the Shooter##########.. Minotaur.#........... Health: 37/37 ========================..#....†...... Magic: 3/3========================...#......).... AC: 3Str: 15....#########........... EV: 11Int: 8........................ SH: 0Dex: 14w))).>†................. XL:  4 Next: 35% Place: Dungeon:2....)))@.....########### Noise: ---------  Time: 1508.7 (0.0).............#a) +1 shortbow..........[..#Fire: a) +1 shortbow###########..#[3:jňE4m#######..##....######....##### w   ribbon worm#...'....)....#####.......####..........#Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 81% to hit)  You shoot an arrow. The arrow hits the ribbon worm!  The ribbon worm is heavily wounded.:j J.w:jB=†....:j>===9.9 (1.2 _:j":jn #.. XofY the Shooter##########.. Minotaur.#........... Health: 37/37 ========================..#....†...... Magic: 3/3========================...#......).... AC: 3Str: 15....#########........... EV: 11Int: 8........................ SH: 0Dex: 14.w**.>†................. XL:  4 Next: 35% Place: Dungeon:2....***@.....########### Noise: ===------  Time: 1509.9 (0.0).............#a) +1 shortbow..........[..#Fire: a) +1 shortbow###########..:j~o ########..##....######....##### w   ribbon worm:jty x#...'....)....#####.......####..........#You shoot an arrow. The arrow hits the ribbon worm! _The ribbon worm is heavily wounded.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 81% to hit):j5! #.. XofY the Shooter##########.. Minotaur.#........... Health: 37/37 ========================..#....†...... Magic: 3/3========================...#......).... AC: 3Str: 15....#########........... EV: 11Int: 8........................ SH: 0Dex: 14)))).>†................. XL:  4 Next: 35% Place: Dungeon:2....)))@.....########### Noise: ===------  Time: 1509.9 (0.0).............#a) +1 shortbow..........[..#Fire: a) +1 shortbow###########..#[40:j" 9m#######..##....######....##### w   ribbon worm#...'....)....#####.......####..........#Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 81% to hit)  You shoot an arrow.  The arrow barely misses the ribbon worm.:j .w..†....11.0 (1.1 _:j#.. XofY the Shooter##########.. Minotaur.#........... Health: 37/37 ========================..#....†...... Magic: 3/3========================...#......).... AC: 3Str: 15....#########........... EV: 11Int: 8........................ SH: 0Dex: 14..†..>†................. XL:  4 Next: 35% Place: Dungeon:2..w****@.....########### Noise: ===------  Time: 1511.0 (0.0).............#a) +1 shortbow..........[..#Fire: a) +1 shortbow###########..[4:juL0m########..##....######....##### w   ribbon worm#...'....)....#####.......####..........#You shoot an arrow. _The arrow barely misses the ribbon worm.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 81% to hit):j=#.. XofY the Shooter##########.. Minotaur.#........... Health: 37/37 ========================..#....†...... Magic: 3/3========================...#......).... AC: 3Str: 15....#########........... EV: 11Int: 8........................ SH: 0Dex: 14..†[39;49m..>†................. XL:  4 Next: 35% Place: Dungeon:2..w))))@.....########### Noise: ===------  Time: 1511.0 (0.0).............#a) +1 shortbow..........[..#Fire: a) +1 shortbow###########[:jp}37m..########..##....######....##### w   ribbon worm#...'....)....#####.......####..........#Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 81% to hit)  You shoot an arrow. The arrow hits the ribbon worm!  The ribbon worm is severely wounded.:j*s....2.1 (1.1 _:j:j #.. XofY the Shooter##########.. Minotaur.#........... Health: 37/37 ========================..#....†...... Magic: 3/3========================...#......).... AC: 3Str: 15....#########........... EV: 11Int: 8........................ SH: 0Dex: 14..†..>†................. XL:  4 Next: 35% Place: Dungeon:2..w****@.....########### Noise: ===------  Time: 1512.1 (0.0).............#a) +1 shortbow..........[..#Fire: a) +1 shortbow###########..[4:j x0m########..##....######....##### w   ribbon worm#...'....)....#####.......####..........#You shoot an arrow. The arrow hits the ribbon worm! _The ribbon worm is severely wounded.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 81% to hit):jH^ }w....  You can't see that place. :j< #.. XofY the Shooter##########.. Minotaur.#........... Health: 37/37 ========================..#....†...... Magic: 3/3========================...#......).... AC: 3Str: 15....#########........... EV: 11Int: 8........................ SH: 0Dex: 14..†..>†................. XL:  4 Next: 35% Place: Dungeon:2..w....@.....########### Noise: ===------  Time: 1512.1 (0.0).............#a) +1 shortbow..........[..#Fire: a) +1 shortbow###########[39;4:j 49m..########..##....######....##### w   ribbon worm#...'....)....#####.......####..........#Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou can't see that place.  You can't see that place.  Okay, then.:j,  :j _:j :j #########.............†.......).#########................†..>†w....###########:j. [###########..####### #..##....########...'....)....####.......##...#......##:jIH(catching breath):j :j````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:jJ7-....:j7  5  ---3.1 (1+1 shortbowHeld :j8:j#PD _You are caught in a web!:jѥ;.w:j^:j:j>b---4:j:jC _You struggle to detach yourself from the web.:j~.w 5 _You struggle to detach yourself from the web.:jӔO (catching breath)You disentangle yourself. ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:jo"..  6 _You are caught in a web!:j11 7+1 shortbow _You disentangle yourself.:j ##########.. XofY the Shooter..#........... Minotaur...#....†...... Health: 37/37 ========================....#......).... Magic: 3/3========================....#########........... AC: 3Str: 15........................ EV: 11Int: 8..†..>†................. SH: 0Dex: 14.............########### XL:  4 Next: 35% Place: Dungeon:2....w**@.....#Noise: ---------  Time: 1517.1 (0.0)..........[..#a) +1 shortbow###########..#######Fire: a) +1 shortbow#.[4:jc ,0m.##....######....######...'....).... w   ribbon worm (catching breath)#####.......####..........##......##...# _You are caught in a web! _You disentangle yourself.  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 81% to hit):j ##########.. XofY the Shooter..#........... Minotaur...#....†...... Health: 37/37 ========================....#......).... Magic: 3/3========================....#########........... AC: 3Str: 15........................ EV: 11Int: 8..†..>†................. SH: 0Dex: 14.............########### XL:  4 Next: 35% Place: Dungeon:2)))))))@.....#Noise: ---------  Time: 1517.1 (0.0)..........[..#a) +1 shortbow###########..#######Fire: a) +1 shortbow#..[:jG 340m##....######....######...'....).... w   ribbon worm (catching breath)#####.......####..........##......##...#Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 81% to hit)  You shoot an arrow.  The arrow completely misses the ribbon worm.:j .w.....w.===8.2 (1.1 _:jR##########.. XofY the Shooter..#........... Minotaur...#....†...... Health: 37/37 ========================....#......).... Magic: 3/3========================....#########........... AC: 3Str: 15........................ EV: 11Int: 8..†..>†................. SH: 0Dex: 14.............########### XL:  4 Next: 35% Place: Dungeon:2.....w*@.....#:jNoise: ===------  Time: 1518.2 (0.0)..........[..#a) +1 shortbow###########..#######Fire: a) +1 shortbow#..##....######....######...'....).... w   ribbon worm (catching breath)#####.......####..........##......##...#You shoot an arrow. _The arrow completely misses the ribbon worm.Fire: a) +1 shortbow:joPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 81% to hit):jJ##########.. XofY the Shooter..#........... Minotaur...#....†...... Health: 37/37 ========================....#......).... Magic: 3/3========================....#########........... AC: 3Str: 15........................ EV: 11Int: 8..†..>†................. SH: 0Dex: 14.............########### XL:  4 Next: 35% Place: Dungeon:2)))))))@.....#Noise: ===------  Time: 1518.2 (0.0)..........[..#a) +1 shortbow###########..#######Fire: a) +1 shortbow#.[39:jJE;49m.##....######....######...'....).... w   ribbon worm (catching breath)#####.......####..........##......##...#Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 81% to hit)  You shoot an arrow.  The arrow barely misses the ribbon worm.:jJ.w:jR.....:jX49.4 (1.2 _:jݢ:j:j ##########.. XofY the Shooter:jʱ p..#........... Minotaur...#....†...... Health: 37/37 ========================....:j #......).... Magic: 3/3========================:j 6....#########........... AC: 3Str: 15........................ EV: 11:j IInt: 8..†..>†................. SH: 0Dex: 14.............########### XL:  4 Next: 35% Place: Dungeon:2......w@.....#Noise: ===------  Time: 1519.4 (0.0)..........[..#a) +1 shortbow:j ###########..#######Fire: a) +1 shortbow#..##....######....######...'....).... w   ribbon worm:j #####.......####..........##......##...#You shoot an arrow. _The arrow barely misses the ribbon worm.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jٳ wAim: a ribbon worm (heavily wounded, 81% to hit):jgkw  You can't see that place. :jc ##########.. XofY the Shooter..#........... Minotaur...#....†...... Health: 37/37 ========================....#......).... Magic: 3/3========================....#########........... AC: 3Str: 15........................ EV: 11Int: 8..†..>†................. SH: 0Dex: 14.............########### XL:  4 Next: 35% Place: Dungeon:2......w@.....#Noise: ===------  Time: 1519.4 (0.0)..........[..#a) +1 shortbow###########..#######Fire: a) +1 shortbow[:j*e 34m#..##....######....######...'....).... w   ribbon worm#####.......####..........##......##...#Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou can't see that place.  You can't see that place.  Okay, then.:jl :juo . _:j*+:j+##########.. XofY the Shooter..#........... Minotaur:j%,4...#....†...... Health: 37/37 ========================....#......).... Magic: 3/3========================....#########........... AC: 3Str: 15........................ EV: 11Int: 8:ja,..†..>†................. SH: 0Dex: 14.............########### XL:  4 Next: 35% Place: Dungeon:2......w@.....#:j,Noise: ===------  Time: 1519.4 (0.0)..........[..#a) +1 shortbow###########..#######Fire: a) +1 shortbow#..##....######....######...'....).... w   ribbon worm#####.......##:j -^##..........##......##...#You can't see that place. :jM-%_Okay, then.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j-wAim: a ribbon worm (heavily wounded, 81% to hit):j8m##########.. XofY the Shooter..#........... Minotaur...#....†...... Health: 37/37 ========================....#......).... Magic: 3/3========================....#########........... AC: 3:jd9Str: 15........................ EV: 11Int: 8..†..>†................. SH: 0Dex: 14.............########### XL:  4 Next: 35% Place: Dungeon:2)))))))@.....#Noise: ===------  Time: 1519.4 (0.0)..........[..#a) +1 shortbow###########..#######Fire: a) +1 shortbow#..##....######....######...'....).... w   ribbon worm:jp: #####.......####..........##......##...#Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 81% to hit)  You shoot an arrow.  The arrow barely misses the ribbon worm.:j......w(catching breath):j7Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 81% to hit)  You shoot an arrow.  The arrow barely misses the ribbon worm.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:jC;:j  5  20.5 (1.1+1 shortbowHeld :j:jv. _You are caught in a web!:jN11 --10+1 shortbow :jZl_You disentangle yourself. The ribbon worm barely misses you.:j r  You shoot an arrow.  The arrow hits the ribbon worm but does no damage.:j_ T (catching breath)The ribbon worm is moderately wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:j   5  ==2.6 (1.1+1 shortbowHeld  _You are caught in a web!:j 8 :j k3---11 :j --30:j L+1 shortbow:j :jx J _You disentangle yourself. The ribbon worm bites you.:j r  You shoot an arrow.  The arrow hits the ribbon worm but does no damage.:j H  The ribbon worm is lightly wounded.:jk q1----==4.7 (1.1:j :j 0 _The ribbon worm bites you.:jg )))))))You shoot an arrow.:j ......wThe arrow completely misses the ribbon worm.:jc29---5.8:jd:j0 _The ribbon worm bites you.:j1 g )))))))You shoot an arrow.:j3 ......w6.9 _The arrow barely misses the ribbon worm.:jH  You shoot an arrow. The arrow hits the ribbon worm.:jx (catching breath)The ribbon worm is heavily wounded.:j  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:j} :j 30=-  5  8.0+1 shortbowHeld :j :j . _You are caught in a web!:j P23-----11 --90+1 shortbow _You disentangle yourself. The ribbon worm bites you!:j7 X  You shoot an arrow. The arrow hits the ribbon worm.:j0r  The ribbon worm is heavily wounded.:j(1~19-------==30.2 (1.2:j6:j80 _The ribbon worm bites you.:j=YX  You shoot an arrow. The arrow hits the ribbon worm.:j The ribbon worm is heavily wounded.:jje20--1.3 (1.1:j_:jX _The ribbon worm barely misses you.:j g )))))))You shoot an arrow.:jT ( ......wThe arrow barely misses the ribbon worm.192.5 (1.2 _The ribbon worm bites you.:ja  You shoot an arrow. The arrow hits the ribbon worm!:j   ..  ... #....† .... #......) ....#########.. ............... ..†..>†........ .............# ......w@.....#  ..........[..#  ###########..#  #..#  )   :j Q The ribbon worm is almost dead.:j  ..  ... #....† .... #......) ....#########.. ............... ..†..>†........ .............# ......w@.....#  ..........[..#  ###########..#  #..#:jc U )  :jG ?  The ribbon worm bites you!:j O11-----3.7:jS :j V _* * * LOW HITPOINT WARNING * * *:j †You shoot an arrow. The arrow hits the ribbon worm!:j.(:jY:j[`2-----84.9:j=c:jheO _You kill the ribbon worm!:j 3:j :j :j ,:j n:jA :j _3=:jB ,:j6 :j:jX:j:j:jh!:j!:j%:j&:jq&!4:j&E==:j(:j-+:j,:j-:j02B:jz3:j4:j5:j8:jP:i5=:jT<:j<:jB:j/F,:jvH:jLB:jP16=:jUB:jQV:jV:jW:jZt7==:j\:j]:j.^:j6e:je:jg:jehK8=:ji:jk,:jl:jn,:jp9=20=:j,:j:jƊ,:j):j:jK:jp:jؚ:j:S1=:j:jn:j-:j :jF,:j3:j7^2==:j%:jӲ:ji:j::j:j^:jL:j:j:j:ja3=:j}:j:j.:j_:j:j:jb:jR4=:jB:j:j:j:j2:j:jM:j:jP^5==:j:jH :j* :j :j :j_ D6=:jR:j:j:j2:j:j:j,:jA:j:j:jz27=:j!:j":j#:j%:j&:j&:j*B:j*-:j-T8==:jq.:j.:j5:jf6:j7:j::j%;:j<:j$A,:j?B:j(:jmU9=:jXn:j",:j":j#L30=:j0:j51==:j7,:j9:j(<,:j=:jAB:j&Ek2=:jH:jASB:jX,:j[:j^,:jda:jd:j1eK3=:jf:ji,:jj:jn,:jp:jmu,:jw:j:4==:jB:jB:j :jmN5=:j:jDn:j:j}:j:j:j:j<K6=:jB:j):j,:j:jk _You start resting.HP restored.:j(---:jD1629.9 (95.0):j7==---30.9 (96 _:j:j:j:j9:jJ:jX:jG:jp:j,:j:jܡ:j89=:jn:j!,:j(:j\,:j:jG,:j:j,:jo:j':ja:j:j,:j:j:j:j:j:j`:j:j,:jd:j ,:ju:j:j:j0:j:j,:j:j:j:j:jJ:j:j,:j":j$:jj:j:j:j:j,:j,:j:j:j5:j.:j`:j:j:je:j:j,:j:jF,:j:j:j,:j,:j:j:j:j :j :j :j :j ,:j+ :ji :j :j :j :j :j :j :j :j :j," :jZ$ :j$ :j% :j' :j&( :jW) :j9+ :j+ :jw, :j. ,:j10 :j1 :j1 :j2 :j4 :j 5 :j6 :j8 :j8 :ji9 :jl; :j; :j< :j|> ,:j? :jtA ,:jB :jtD ,:jE :jsG :jG :j I :jK :jSK :jlL :j]N :jN :jO :jQ :jQ :jR :jT :jU :jV :jGX :jX :jY :j[ ,:j\ :j^ :j^ :j_ :ja ,:jb :jjd :jd :je :jg ,:jn :j-q ,:j.r :j :jז :jd :j+ :jc ,:jϛ :j ,:j :j ,:j :jڣ ,:jפ :j ,:j٧ :j :jH :jB :j ,:jŮ :jt :j :jDZ :j :j :j :jO ,:j :j :jĺ :j :jȽ :j :j! :j :j :jd :j ,:jp :j ,:j :jz ,:j :j7 :j{ :j :j B:j- :jn :j :j :j :j :j :jF :j :j ,:j :j ,:j) :j0 :j :j :j ,:j X:jw ,:jW :j2 :j :j :j :j :j :j :j :j9 :jE ÷..>÷ _You start waiting.:j' .729.9 (99:j-) .30.9 (100.0):j/ :j%3 # _Done waiting.:j IGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 shortbow (weapon)d - a +0 dagger Missiles (go to first with ()c - 2 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn) Talismans (go to first with %)e - a maw talisman:j :j :j ##########.. XofY the Shooter..#........... Minotaur...#....†...... Health: 37/37 ========================....#......).... Magic: 3/3========================:j ....#########........... AC: 3Str: 15........................ EV: 11Int: 8..÷..>÷................. SH: 0Dex: 14.............########### XL:  4 Next: 38% Place: Dungeon:2......†@.....#Noise: ---------  Time: 1730.9 (0.0)..........[..#a) +1 shortbow###########..#######Fire: a) +1 shortbow#..##....######....######...'....)....#####.......####..........##......##...#You shoot an arrow. The arrow hits the ribbon worm! :j _You kill the ribbon worm! _You start resting. _HP restored. _You start waiting. :j2 $_Done waiting.:j& 4:jr :j  :j7N.. #........... #....†.. #......).#########...............÷..>÷.....##########†......# .@...[..#############..####### #..##....# #####....#### #...'....)... #####.......#  ##...#  ##...#  #..†...##...#  :j> :jE@+1.9 (1 :jE :j[G :jP0i .. #. #....†. #......).#.÷..>÷. :j0.†......#.[..##..# #..##....# #####.... #...'....) #####. ##. #......##... #..†...##... :j9 :j{:&2 :jA :j4D :ja  .. #. #....†. #......).# :j /.÷..>÷..†......#.[..##..# #..##....# #####.... #...'....) ##### :j  ## #......## #..†...## :j(  :j &3 :j  :jk  :j!C ########.# #.....# :jCZ #....†..# #)#########.....÷..>÷.....................#######†......#..............[..# ###############..####### #..##.... #####....# #...'....) ##### :j{Hx ##...... #......## :jxO :jQ&4 :jDZ :j[ :j`B B########## #######.# #.....# #....†. :jB .# ##########.....÷..>÷....................######†......#...............[..# ################..##### #..##.... #####.... :jQC  #...' ##### ##...... :jM <5 :jR  :jT :j OM###############.† #########.....>÷........#####†...................[..#:j}:jR&6:jv:jr _You see here a rat skeleton.:jSM###############.† #########..÷..>÷........#####...........†......#:j`7 _:jSM###############.† #########.....÷..>÷........................######8:j M###############.† #########...............÷..>÷............:j̰ :j &9:j :jD :jW# .# #.# #....†.# #.##...÷..>÷....†......#.[..#.#.. #..##:jaa&.:j0b'40:jug:ji:j # #.# ##.# #....#.# ##.###..#.÷..>÷#.#.......##.[..##.#.. #..##1:jE  #  #.# # #.# # #.# # #.## # #.÷..>÷ #. #.......# #.[..# #.#.. #..##2:js #  #.# # #.# # #.# # #.## # #.÷..>÷ #. #.# #.[..# #.#.. #..##3:j\:       #   #.# #   #.# #   #.# #   #.##   #   #.÷..>÷   #.   #.#   #.[..#   #.#..   #..4:j H       #   #.# #   #.# #   #.# #   #.#   #  #.÷..>÷  #.   #.   #.[..   #.#..   #..5:j       #   #.#   #.#   #.#   #.  #  #.÷..>÷  #  #  #.[  #.#  #6:jBx ############..........########........÷..>÷..  ## :j :j &7:j:j:j ############..........########........÷..>÷.......  #. :j:j&8:j:j:j@  ############..........########........÷..>÷........  ## :jP :jҏ &9:jn :jd :j1d4 :je'############:je=..........########:je........:jIf`÷..>÷:jf.....:jf[:j6g!:jg.:jg .... :j-h ##:jhD :j0r:jrs:js 50:jt{:j~:jG ############  #..........#  #.#  #.#  #.#######  #........  #÷..>÷  #.....  #  #[  #.################  ..## ...# #  ....  ..... #  .....   1:j..........#######.......÷..>÷.....[################..#......#.:jW#.#.....+:j:j&2:j:jl ######.......÷..>÷.....[#################....##..#.#....##  # :j<3:j:jo...#######..............÷..>÷....................[####.#################...@#...P+.##### 4:j* ######..................÷..>÷.............[####.################....#.+.PPP#+.###....#  ######### ####### 5 :j" ............÷..>÷............[####.################....##.+.P).#PP########  #.......###...... 6 _Found a hammer.&:j&:jAA fungus. A lumpy grey fungus, growing well in the dank underground dungeon. If struck, it will die soon after. Max HP: ~200 Will: ∞AC: noneEV: none  rF: ... rC: ... rPois: +rNeg: ... rElec: .Class: Plant Size: TinyInt: Mindless &:j|You have about 98% to hit with your +1 shortbow. It is immune to torment and blinding; and resistant to drowning. &:jIt cannot move.7:jj~ 7:j|  #................. XofY the Shooter  7:jЏ D#........÷..>÷.... Minotaur  #................. Health: 37/37 ========================  #................. Magic: 3/3========================  #................[ AC: 3Str: 15  ####.################ EV: 11Int: 8  7:j #....## SH: 0Dex: 14  #....##7:j~ # XL:  4 Next: 38% Place: Dungeon:2  #...@.+# Noise: ---------  Time: 1756.9 (1.0)  #......P).## a) +1 shortbow  #......PP### Fire: a) +1 shortbow  #.....+.##7:j #  #....#####  #....##   #....##   ############# #######   #.......###......7:j!   _You start resting. _HP restored. _You start waiting. 7:jG }_Done waiting. _You see here a rat skeleton. _Found a hammer.7:j 7:j 7:j 7:j ::j ::j #A bush. A woody plant. It looks dry enough to be easily set on fire, and its foliage is not very dense, permitting both magic and missiles to pass through unaffected. However, it is firmly rooted, and requires significant effort to destroy. Max HP: ~110 Will: ∞AC: +++EV: nonerF: x..  rC: ... rPois: +rNeg: ... rElec: .Class: Plant Size: Giant Int: Mindless ::j You have about 98% to hit with your +1 shortbow. It is immune to torment and blinding; and resistant to drowning. It cannot move. ::j2 z[!]: Description|QuoteF:jF:j[ l #................. XofY the Shooter  #........÷..>÷.... Minotaur  #................. Health: 37/37 ========================  F:j k#................. Magic: 3/3========================  #................[ AC: 3F:j Str: 15  ####.################ EV: 11F:j Int: 8  #....## SH: 0F:jZ ~Dex: 14  #....### XL:  4 Next: 38% Place: Dungeon:2  #...@.+# Noise: ---------  Time: 1756.9 (0.0)  #......P).#F:j 9# a) +1 shortbow  #......PP### Fire: a) +1 shortbow F:j  #.....+.###  #....####F:j #  #....##   F:j |#....##   F:j" ############# #######   #.......###......  F:jB b_You start resting. _HP restored. F:jb _You start waiting. _Done waiting. _You see here a rat skeleton. F:j _Found a hammer.F:j4F:jF:jJ:jR  #. #........÷..>÷. #... #... #...[. ####.##. J:jS #....# #. #....## # #....@+ #. #......P).# #J:j@S  #......PP## # J:jdS #.....+.## #. J:jS #....#### #. J:jS ~#....# #. J:jS #....# # #######J:j2T  #. #.###.J:j"\ A7.9 (1J:ja J:jqc K:j}b###'..#K:j K:jjG======8K:j(K:jI= _As you open the door, it creaks loudly!L:jd #. #..÷..>÷. #.. #.. #..L:j<m[. ####.#. #....# #. #....##### #L:ja #.....@..# L:j#.L:jp #......P).# L:j8# #......PP## ##. #.....+.## #.L:j. #....#### #.L:j^~ #....# #.L:j #....# ##' L:jm###### #. L:j#.###.L:jL:jL:jn(------L:j9L:j^L:j/Q _There is an open door here.L:jT  #.   #.÷..>÷.   #.#   #.#   #.[..#   ####.#..#   #....# #..#   L:j F#....##### #   #.....'@.# #.   #......P).# #   #......PP## ##.   L:j;! #.....+.## #.   #....#### #..† #....# #.   #....# L:ja! w##'#   ###### #L:j! Y.   #.###.L:j+ L:j, M------60 _L:j2 L:ju4 M:j;g #. #.÷..>÷. #.# #.#  #.M:jd<[..#  ####.#..# #....# #..# #....##### # M:j<#.....'.@# #...' #......P).# # M:j<#......PP## ##.M:j< #.....+.## #. M:j5=#....#### #..†. M:jg=#....# #. #....# ##'# ##### #...# #.###.#M:jEM:jE&1M:jKM:jMO:jV ÷..>÷.....## [####.################..##....#...##### ###.'..#.#...'.P@.#####PP#...+.## .#..O:j##..<.)..............# O:jO:j&2O:jO:jFO _You see here a +0 hammer.R:jJR:jK&3R:jQR:jVT% _f - a +0 hammerS:j #.÷..>÷.#.##.# #.[..# ####.#..##....# #..##.#....####### S:j^ h#####.#.....'..#.# #...'.#......P.@# #####.#......PP## S:j g##.#.....+.## S:j o#.#....#### S:j #..†.#....# #.#....# S:jߺ E##'######S:j L #...#S:j) #.###.##..<.).#S:j S:j@ &4S:ju S:jY U:j_#......#.÷..>÷...#.#####...#  #................[..# ####.################..#####....# #..##.#....####### U:j `#####.#.....'..##...'.#......P..#..######U:j0`#......PP####.+. ##.....+.#..) #....U:j`#....###### #..†#....# #......#....###'################# #######...##.......###U:j;jU:jj5U:jqU:jtE _Found a hammer. Found a runed translucent door.W:j*#.÷..>÷#...........######.# #.[..# W:j5####.################..######....##..##...#....############.#.....'..#.####...'.W:jV^#......P..#@.######.W:jw#......PP####.+..j# ##....#.....+.## #..)# #......#W:j#....#### ### #..†...##....#  #......#W:j#....# ##'##### j   Crazy Yiuf (asleep)############# #######...W:jd# #.......###.........#W:j^#..<.).....W:jW:j Crazy Yiuf (asleep)You encounter Crazy Yiuf the Enlightened. He is wielding a +4 quarterstaff ofchaos and wearing a +2 cloak of willpower.W:jv /  --more--i:j : i:jx; 1 6 _i:jC i:jVF o:jF-o:j0Crazy Yiuf the Enlightened A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks? Max HP: ~19Will: ++AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 98% to hit with your +1 shortbow (while incapacitated). He has about 65% to hit you. AttackMax Damage Hit: +4 quarterstaff (chaos) 22 + chaos He has a 22% chance to notice you each turn. He has an unusual item: a +4 quarterstaff of chaos. He is vulnerable to silver and hated by Zin. He can open doors. o:j#1[!]: Description|Statuses|Quote:jR Asleep:  This creature is unable to move, act, block, or dodge. Any hostile action  will awaken it, though melee attacks against it (even by other monsters) willdeal increased damage.  Melee attacks you make against this creature will deal greatly increased  damage, especially if made with a short blade. :jeDescription|Statuses:j5!:j@*#........÷..>÷........... XofY the Shooter#...................##### Minotaur#...................#Health: 37/37 ========================#................[..#Magic: 3/3========================####.################..##### AC: 3Str: 15#....##..##... EV: 11Int: 8#....#######:j*s#####... SH: 0Dex: 14#.....'..#.####...'... XL:  4 Next: 38% Place: Dungeon:2#......P..#@.######... Noise: ---------  Time: 1766.9 (1.0):j*#......PP####.+..j# ##...... a) +1 shortbow:j*)#.....+.## #..)# #......# Fire: a) +1 shortbow#....####### #..†...##....#:j*+#......##....###'##### j   Crazy Yiuf (asleep):jX+p############# #######...##.......###.........#:j+#..<.)..............# _There is an open door here. _You see here a +0 hammer. _f - a +0 hammer _Found a hammer. Found a runed translucent door.  :j+You encounter Crazy Yiuf the Enlightened. He is wielding a +4 quarterstaff of _chaos and wearing a +2 cloak of willpower.:jt44:j;:jF=:jSZ #..... #÷..>÷.......... #.#### #....# #................[..# :j'[ ####.################..#### #....#  #..## #....#######  ##### #.....'..#@### #...' #......P..#..# ##### #......PP####.+..j# ##.....:j_[ #.....+.## #..)# #...... #....####### #..†... #....#:j[ #...... #....###'####:j[############# #######...# #.......###.#:jYe:je&7:jjm:jo:j #÷..>÷ #.....### #.#  #[..#####.################..### #....##..##. #....####### ##### #.....'..#.### #...' #......P.@#..# ##### #......PP####.+..j# ##.. #.....+.## #..)#  #....## ### #..† #....#  #.. #....# ##'### ############# #######...# #.......###.........# #..<.).....#[40:j? m8:j:j:j[ #.÷..>÷ #. #.# #.[..# ####.#.. #....# #..## #....####### ##### #.....'..#.### #...' #......P@.#..# ##### #......PP####.+..j# ## #.....+.## #..)# # #....#### ### #..† #....# # #....# ##'##  ### #...#  #.##:jpv0#.#  #..<.).# 9:j1   #.....   #÷..>÷.......   #.#   #....#   #................[..   ####.################..   #....#  #..   #....#######  ####   #.....'@.#.### #...   #......P..#..# ####   #......PP####.+..j# ##   #.....+.## #..)# #..   #....####### #..†   #....# #...   #....###'  ############# #######...  [:j^V 17;13H #.......###.70:j F  #÷..>÷  #.....   #.   #[..  ####.################..   #....##..   #....####### ##   #.....'..#.### #..   #.....@P..#..# ###   #......PP####.+..j# ##.   #.....+.## #..)#   #....## ### #   #....#  #..   #....# ##'   ############# #######..   [3:jF4m#.......###.....   #..<.)....1:j   #.....  #.  #.[ ####.################  #....##  #....####### ##  #.....'..#.### #.  #......P..#..# ##  #....@.PP####.+..j#   #.....+.## #..)#   #....#### ### #  #....#  #  #....# ##  ############# #######.  #.......###.....  #..<[3:j< 4m.)....  ######.####2:j  [####.################....#########.'..#.###..P..#..:j, #PP####.+..j#+.## #..)# #.#### ###    #.# #.......:jP D :j] :jt &3:jϪ :jh   #[ ####.################  #....##  #....####### #  #.....'..#.### :j   #......P..#..# #  #......PP####.+..j#   #.....+.## #..)#  :jQ  #...@## ### #  #....#  #  #....#:jv / # :j k ############# ##### :j E #.......###..... :j  #..<.)....  ######.#### :j/  #.# #  #.####:j :jx &4:j :j :jPN:jKQGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 shortbow (weapon)d - a +0 dagger  f - a +0 hammer Missiles (go to first with ()c - 2 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn) :jRTalismans (go to first with %)e - a maw talisman:je - a maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the wearer's midsection into a giant mouth, gnashing and ready to :jdevour foes. This maw confers a powerful bite attack which scales additionally with the wearer's own strength and can devour slain creatures to temporariy increase one's regeneration. Unfortunately, it also confers such profound hungerthat it can be difficult to pull oneself away from particularly appetising foes.____________________________________________________________ :j%J Skill HP Body Armour AC Bite Dmg Devour Regen :jD---------------------------------------------------------------- Min 12 +0% -2.3 (-75%)19:j`{+2.20 Max 20 +0% -2.3 (-75%)25:j{ +5.00 :jCur 0.0 -90% -2.3 (-75%) 10 +0.00 :jpBite speed: 15 aut ____________________________________________________________ :j9Your skill: 0.0; use (s) to set 12.0 as a target for Shapeshifting.:jAt 100% training you would reach 12.0 in about 6.3 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:jd Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 shortbow (weapon)  d - a +0 dagger  f - a +0 hammer :jq5Missiles (go to first with ()  c - 2 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn) Talismans (go to first with %)  e - a maw talisman :j 1f - a +0 hammer. A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 5.0 XLs.  Current attack delay: 1.4. Damage rating: 9 (Base 8 x 112% (Str) x 104% (Skill)). :j@ This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “The hammah that John Henry swung, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. :jO Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  :j0 a - a +1 shortbow (weapon)  d - a +0 dagger  f - a +0 hammer Missiles (go to first with ()  c - 2 poisoned darts  :jArmour (go to first with [)  b - a +0 leather armour (worn)  :j1Talismans (go to first with %)  e - a maw talisman  :jw  #................[ XofY the Shooter  ####.################ Minotaur  #....## Health: 37/37 ========================  #....######## Magic: 3/3========================  #.....'..#.#### AC: 3Str: 15  #......P..#..## EV: 11Int: 8  #......PP####.+..j# # SH: 0Dex: 14  #.....+.## #..)# # XL:  4 Next: 38% Place: Dungeon:2  #...@####### # Noise: [ :j 34m---------  Time: 1774.9 (0.0)  #....## a) +1 shortbow  #....## Fire: a) +1 shortbow  ############# #######  #.......###......  #..<.)...........   ######.####......   #.# #......   #.####......  _There is an open door here. _You see here a +0 hammer. _f - a +0 hammer _Found a hammer. Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. 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':j6<6':jϭ':j':j1M############   ##### ########... . g.÷..##l). #.# ...................##########.##..# #.#':jLY7':j~M############   ###### ########..... . g.÷..##l). ...................##.#.##.#8':j(:j]aM############   ###### ########..... ..... g.÷..# ###l .....).............##..#.# #.#(:j (:j/ &9(:j(:j(:j# #.# #.##..##.g. ÷.# ### ###l )....# #.# ###.##.#####.....÷.#.# #.#####.#..##.# #.# #......#40(:jj# #.# #.### ..# #.g. ÷.# ##### ###l ).....##.##.#####.....÷.#.# #.####.#..##.# #.# #......#(:j<1(:j;):j## #.# #.### ..# #.g. ÷.#[####l ).#.##..#######.....# #.### 2 _Found a robe.):j#### #..# #.### ..# #.g. ..#[####l )...#...#....#####....# #.## ):j):j&3):js):j?):j###### #...# #.### ..# #.g. ..#[#l ).....#.#.....#.......##### ):j<4):j ):j[######  #....#  #.### ..# #.g. ...#[#l .#.## ):j<Y5):j  # #....# #.### ..# #.g. ...#[#l #.# ):j):j<6):j#):j):j0 .# .### ..# #.. #[#. g):jɹg   hobgoblin (wandering)7.:j~wXofY the ShooterMinotaurHealth: 37/37 ========================Magic: 3/3========================AC: 3.:jȐStr: 15 ############EV: 11Int: 8 ...........#SH: 0Dex: 14 ...........###############XL:  4 Next: 38% Place: Dungeon:2 ................@**......#Noise: ---------  Time: 1847.9 (0.0) ...........#.......****..a) +1 shortbow ...........#[##########gFire: a) +1 shortbow ...........#.##.. ...........#..#.# # ...........##########.##.#g   hobgoblin (wandering) ....####.....÷...........# ###.# #.############.#..##.# #.##......# _chaos and wearing a +2 cloak of willpower. _Found a robe.  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 63% to hit)/:j XofY the ShooterMinotaurHealth: 37/37 ========================Magic: 3/3========================AC: 3Str: 15 ############EV: 11Int: 8 ...........#SH: 0Dex: 14 ...........###############XL:  4 Next: 38% Place: Dungeon:2 ................@))......#Noise: ---------  Time: 1847.9 (0.0) ...........#.......))))..a) +1 shortbow ...........#[##########gFire: a) +1 shortbow ...........#.##.. ...........#..#.# # ...........##########.##.#g   hobgoblin ....####.....÷...........# ###.# #.############.#..##.# #.##......#Fire: a) +1 shortbowPress: ? - help, Q - select action, [39;/:j (49m( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 63% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!/:j g.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (wandering, hasn't noticed you, 63% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!  The hobgoblin is severely wounded.g.......===9.0 (1.1 _0:j XofY the ShooterMinotaurHealth: 37/37 ========================Magic: 3/3========================AC: 3Str: 15 ############EV: 11Int: 8 ...........#SH: 0Dex: 14 ...........###############XL:  4 Next: 38% Place: Dungeon:2 ................@****g...#Noise: ===------  Time: 1849.0 (0.0) ...........#.............0:j qa) +1 shortbow ...........#[##########.Fire: a) +1 shortbow ...........#.##.. ...........#..#.# # ...........##########.##.#0:j0 g   hobgoblin ....####.....÷...........# ###.# #.############.#..##.# #.#0:j #......#The hobgoblin shouts! _The hobgoblin is severely wounded.Fire: a) +1 shortbow0:j YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 63% to hit)1:jEXofY the ShooterMinotaurHealth: 37/37 ========================Magic: 3/3========================AC: 3Str: 15 ############EV: 11Int: 8 ...........#SH: 0Dex: 14 ...........###############XL:  4 Next: 38% Place: Dungeon:2 ................@))))g...#Noise: ===------  Time: 1849.0 (0.0) ...........#.............a) +1 shortbow ...........#[##########.Fire: a) +1 shortbow ...........#.##.. ...........#..#.# # ...........##########.##.#g   hobgoblin ....####.....÷...........# ###.# #.############.#..##.# #.##......#Fire: a) +1 shortbow1:j?GPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1:jUAim: a hobgoblin (severely wounded, 63% to hit)  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.1:j[hg.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (severely wounded, 63% to hit)  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.  The hobgoblin is severely wounded.1:jj#...1:jh550.3 (1.3 _1:jI1:j!1:j XofY the ShooterMinotaurHealth: 37/37 ========================Magic: 3/3========================AC: 3Str: 15 ############EV: 11Int: 8 ...........#SH: 0Dex: 14 ...........###############XL:  4 Next: 38% Place: Dungeon:2 ................@***g....#Noise: ===------  Time: 1850.3 (0.0) ...........#.............a) +1 shortbow ...........#[##########.Fire: a) +1 shortbow ...........#.##.. ...........#..#.# # ...........##########.##.#g   hobgoblin ....####.....÷...........# ###.# #.############.#..##.# #.##......#The arrow hits the hobgoblin but does no damage. _The hobgoblin is severely wounded.[21:j^ 0;2HFire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 63% to hit)2:j*[XofY the Shooter2:j+MinotaurHealth: 37/37 ========================Magic: 3/3========================AC: 32:j,Str: 15 ############EV: 11Int: 8 ...........#SH: 0Dex: 14 ...........###############XL:  4 Next: 38% Place: Dungeon:2 ................@........#Noise: ===------  Time: 1850.3 (0.0) ...........#.............a) +1 shortbow ...........#[##########.Fire: a) +1 shortbow ...........#.##.. ...........#..#.# # ...........##########.##.#g   hobgoblin ....####.....÷...........# ###.# #.############.#..#2:ju-3#.# #.##......#Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 63% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  You kill the hobgoblin!2:jv3A)))2:jT2:j)W....401.4 (1.1 _2:j 2:j 4:j=}4:j"sRead which item? Scrolls 4:j i - 2 scrolls of identify[?] describe selected9:jD9:j9:jXofY the ShooterMinotaurHealth: 37/37 ========================Magic: 3/3========================AC: 3Str: 15 ############EV: 11Int: 8 ...........#SH: 0Dex: 14 ...........###############XL:  4 Next: 40% Place: Dungeon:2 ................@........#Noise: ===------  Time: 1851.4 (0.0) ...........#.............a) +1 shortbow ...........#[##########.Fire: a) +1 shortbow ...........#.##.. ...........#..#.# # ...........##########.##.# ....####.....÷...........# ###.# #.############.#..##.# #.##......#Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight9:j lineAim: a hobgoblin (severely wounded, 63% to hit)  You shoot an arrow. The arrow hits the hobgoblin. _You kill the hobgoblin!9:j P  Okay, then.9:jG9:j+9:j6. _;:j< ;:j_ You aren't carrying any potions.;:j;:j;:j. _>:j9 # # # #. #[#..# >:j*h---2.4 (1 _>:j?>:j  # # # #.##[#..##.# #.. # >:j >:jE B---3>:ju >:jp >:j&k # # # #.# #[#..# #.# #.. .# 4?:j U # # # #.# #[#..# #.. #.# # 5?:jo # # # #.# #[#..# #.# #....##.. #.# .##.##.#.....÷.# 6?:jH  # # # #.# #[#..# #.. #.##.# .....÷..#  #.#.#..# 7?:j @:jH8 # # # #.# #[#..# #.# #....##.. #.##.# 8@:jM       #  #  #  #.#  #[#..#  #.# #....#  #.. #.##.#  ##.##.#    .....÷...........#    .###.#..#    .# #......#   9A:je q #### ...###############..............#[##########..# #...##....# .##.#.#.##  60B:j #### ...###############..............#[##########..# #....#.##.. ##.#.## .##########.#.#.#  1B:j  #### ...###############..............#.........[##########..# #....###########.#.#. ..........#.#.# #  2B:j B:jZ  #### ...###############..............#...[##########..# #....#.###########.#..÷..........#..#.#. .#######.##.#.#  3B:j  #### ...###############..............#.[##########..# #....#.##########..÷..........############.#..#. #.##. .........>#.#.#  4B:jff ...###############..............#.[##########..# #....###########.#..÷..........############.# #....#.## #. .#.###.#..#.#.#  B:jlB:jrn&5B:jctB:jwB:jQ ##############B:jC..............#.B:j_0[##########.B:j9R.# #...B:j}.#.###########.#B:j0 T..÷..........B:j )############.#B:j K #....B:j0 y#.#.#.#B:j .#B:j " B:jU$(#. B:j%f.......#..#.#.#  B:j-B:j/&6B:j&6B:j9C:j"qf ..............#.[##########..# #....#.###########.#..÷..........############.# #....C:jqO#.#.##########.#.#.# #. .##.......#.#  C:jY7C:j0 ^.# .#...# .#[#..# .#.# #....# .#.. #.##.# .###.##.# #.....÷...........# #.####.#..# #.# #....@.# #.# #.#.#.## #.#.#.#.# .#.#.#.# #.#.##.#.#.#.>#.#.#.# #.#.###.#..#.#.#.#C:j}0 .#..#.#.#.# #.##.#.#C:j6 C:jS7 &8C:j= C:j> D:j7x #[##########.# #...#.###########.## #.....÷..........############.# #....#.#.#@###########.#.#.# ...........#.#D:jh#.# #.......#....#D:j4D:j&9D:jD:jhD:j  [##########.# #...###########.## #.....÷..........############.# #......##.#.#.########## ........... #.#######.##.# #######.#....#70D:j{  .# #...###########.## #.....÷..........############.#..# #......##.#.######### ........... #.#######.# ..........>#.# # #.##...#D:j# D:j &1D:j> D:jh D:j(  .###########.## #.....÷...........#############.#..# #....#.#.######### ........... #.#######.# ..........> #.#.###.#..#.# # #........D:j$ D:jw% &2D:jI- D:j m ######## #.....÷...........#############.# #....#.#.######### ........... #.#######.# ..........> #.#.###.#.. .......#.. ## ####..######D:j <3D:j D:jn D:jOc I #.....÷..........############.# #....#.#.######### ........... #.#######.# ..........> #.#.###.#.. ....... #.##.......#.# ### .. .....D:jj D:jYk &4D:jq D:j-t D:j#(P ############.# #....#.#.######### ........... #.#######.# ..........> #.#.###.#.. ....... #.##.......#.# ......#... #######.####################5D:j"D:jڎ$ D:jM #....D:jُ5#.#.#D:jx########D:j D:j........... D:j #.#######.# D:j..........> D:j#.#.###.#.. D:ji ....... D:j,#.##.......#.# D:j......#... #D:j] ###### D:j#.................b......bbb#D:jLD:jD:jD:j 6D:jD:jڴD:j -D:jx-% D:j-#.#.#D:j . ########D:jF. D:j|............ D:j.#.#######.# D:j...........> D:j"/#.#.###.#.. D:jY/ ....... D:j/+#.##.......#.# D:j5......#... #D:jI6 ###### #D:j6/ #.## D:j6########.#####..###########.#D:j 7E:j*SE:jXE:jX7E:j^E:jaE:jE:j}$ E:j########E:jd E:j........... E:j#.#######.# E:jN..........> E:jݞ#.#.###.#.. E:j ....... E:j4+#.##.......#.# E:j......#... #E:jƠ ###### #E:j 0 #.##E:j֡/.......#..E:j.#E:j3#........b..[#E:jE:jJE:jYE:j8E:jE:j*E:jw ........... #.#######.# ..........> E:j$k#.#.###.#.. ....... #.##.......#.# ......#... #E:jGz###### # #.##.......#....#E:j# ####..########### ####...######.b)#E:jh<9E:jF:jw  #.#######.# ..........> #.#.###.#.. ....... #.##.......#.# ......#... ####### # #.###.#.......#@...## ####..########## .. ..... ......## # .#...#80G:jF.#.##.#.#.#  >#.#.#.#  .#.###.#..#.#.#.#  #..#.#.#.#  .##.G:jy#.# #.#  .#....# #.#  .#....# #.# # G:j #.##...# #.##.# G:j=  #.G:j*#.@..#  #G:jRn ####..###########  .G:jc .....  .#G:jw  b......bbb#  .#####..#G:jV.#   G:jJ#.b..[#  G:jy ...######.b)#  G:j ## # .#...# G:j9O  G:jlG:j&1G:jG:jG:j- #.##.#.#.#  >#.#.#.# .# #.###.#..#.#.#.# .# #..#.#.#.# .# ##.#.# #.# .# #....# #.# w# .#....# #.# .# G:j. 5 #.##...# #.##.#  #.#..@.#  G:j3.  ####..###########   ..... G:j.  .#  b......bbb#  .#####..#.#   w   ribbon worm (asleep)#.b..[# G:j. v ...######.b)# G:j.  ## # .#...#  G:jo8 G:j8 2G:j> G:jPA \ _You encounter a ribbon worm.H:j7?.##.#.#.# H:jN >#.#.#.##.#  .###.#..#.#.#.##.#  #..#.#.#.##.#  #.#.# #.##.#  #....# #.##w#  .#....# #.##.#  #.##...# #.##.#  #.#...@#  ####..###########  .....  .#  b......bbb#  .#####..#.#  #.b..[#  #...######.b)#  ## # .#...#  3H:jO:jkUA butterfly. A large, brightly coloured butterfly with beautifully patterned wings, fluttering incongruously through the darkness of the cave. Max HP: ~1Will: noneAC: noneEV: ++++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: Minor Class: Natural Size: TinyInt: Mindless Speed: 250% (normally travels faster than you) You have about 29% to hit with your +1 shortbow. It can fly. This monster has been temporarily summoned to this location. Killing it yields no experience or items; it is incapable of using stairs. [!]: Description|QuoteQ:j######.##.#.#.#  XofY the Shooter .......>#.#.#.##.#  Minotaur .###.#..#.#.#.##.#  Health: 37/37 ======================== .....#..#.#.#.##.#  Magic: 3/3======================== #.......#.# #.##.#  AC: 3Str: 15 .....#....# #.##w#  EV: 11Int: 8 ####.#....# #.##.#  SH: 0Dex: 14#.##...# #.##.#  XL:  4 Next: 40% Place: Dungeon:2#........#...@#  Noise: ---------  Time: 1883.4 (1.0)  Q:j+####..###########  a) +1 shortbow.....  Fire: a) +1 shortbow ####.####################  ..............b......bbb#  ####.#####..###########.#   w   ribbon worm (asleep) #........b..[# #...######.b)# ...## # .#...# Aim: a hobgoblin (severely wounded, 63% to hit)  You shoot an arrow. The arrow hits the hobgoblin. _You kill the hobgoblin! _Okay, then. _You aren't carrying any potions. _You encounter a ribbon worm.T:jV######.##.#.#.#  XofY the Shooter .......>#.#.#.##.#  Minotaur .###.#..#.#.#.##.#  Health: 37/37 ======================== .....#..#.#.#.##.#  Magic: 3/3======================== #.......#.# #.##.#  AC: 3Str: 15 .....#....# #.##w#  EV: 11Int: 8 ####.#....# #.##*#  SH: 0Dex: 14#.##...# #.##*#  XL:  4 Next: 40% Place: Dungeon:2#........#...@#  Noise: ---------  Time: 1883.4 (0.0)  ####..###########:jه4m  a) +1 shortbow.....  Fire: a) +1 shortbow ####.####################  ..............b......bbb#  ####.#####..###########.#   w   ribbon worm (asleep) #........b..[# #...######.b)# ...## # .#...# _You aren't carrying any potions. _You encounter a ribbon worm.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 98% to hit)Z:j{o ######.##.#.#.#  XofY the Shooter .......>#.#.#.##.#  Minotaur .###.#..#.#.#.##.#  Health: 37/37 ======================== .....#..#.#.#.##.#  Magic: 3/3======================== #.......#.# #.##.#  AC: 3Str: 15 .....#....# #.##w#  EV: 11Int: 8 ####.#....# #.##)#  SH: 0Dex: 14#.##...# #.##)#  XL:  4 Next: 40% Place: Dungeon:2#........#...@#  Noise: ---------  Time: 1883.4 (0.0)  ####..#####:jp m######  a) +1 shortbow.....  Fire: a) +1 shortbow ####.####################  ..............b......bbb#  ####.#####..###########.#   w   ribbon worm #........b..[# #...######.b)# ...## # .#...# Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is moderately wounded.Z:jw..===4.5 (1.1 _^:j@######.##.#.#.#  XofY the Shooter .......>#.#.#.##.#  Minotaur ^:jܰ.###.#..#.#.#.##.#  Health: 37/37 ======================== .....#..#.#.#.##.#  Magic: 3/3======================== ^:jӱ.#.......#.# #.##.#  AC: 3Str: 15 .....#....# #.##w#  EV: 11Int: 8 ####.#....# #.##*#  SH: 0Dex: 14#.##...# #.##*#  XL:  4 Next: 40% Place: Dungeon:2#........#...@#^:j<  Noise: ===------  Time: 1884.5 (0.0)  ####..###########  a) +1 shortbow.....  Fire: a) +1 shortbow ####.####################  ^:j_G..............b......bbb#  ^:j####.#####..###########.#   w   ribbon worm #........b..[# ^:jF4#...######.b)# ...## # .#...# You shoot an arrow. The arrow hits the ribbon worm. _The ribbon worm is moderately wounded.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line^:jzAim: a ribbon worm (moderately wounded, 81% to hit)^:j ######.##.#.#.#  XofY the Shooter .......>#.#.#.##.#  Minotaur .###.#..#.#.#.##.#  Health: 37/37 ======================== .....#..#.#.#.##.#  Magic: 3/3======================== #.......#.# #.##.#  AC: 3Str: 15 .....#....# #.##w#  EV: 11Int: 8 ####.#....# #.##)#  SH: 0Dex: 14#.##...# #.##)#  XL:  4 Next: 40% Place: Dungeon:2#........#...@#  Noise: ===------  Time: 1884.5 (0.0)  [4^:j 40m####..###########  a) +1 shortbow.....  Fire: a) +1 shortbow ####.####################  ..............b......bbb#  ####.#####..###########.#   w   ribbon worm #........b..[# #...######.b)# ...## # .#...# Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 81% to hit)  You shoot an arrow. The arrow hits the ribbon worm!  The ribbon worm is severely wounded.^:j?tQ.w^:j } .^:j~45.6 (1.1 _^:j^:j:_:j######.##.#.#.#  XofY the Shooter .......>#.#.#.##.#  Minotaur .###.#..#.#.#.##.#  Health: 37/37 ======================== .....#..#.#.#.##.#  Magic: 3/3======================== #.......#.# #.##.#  AC: 3Str: 15 .....#....# #.##.#  EV: 11Int: 8 ####.#....# #.##w#  SH: 0Dex: 14#.##...# #.##*#  XL:  4 Next: 40% Place: Dungeon:2#........#...@#  Noise: ===------  Time: 1885.6 (0.0)  ####_:j;..###########  a) +1 shortbow.....  Fire: a) +1 shortbow ####.####################  ..............b......bbb#  ####.#####..###########.#   w   ribbon worm #........b..[# #...######.b)# ...## # .#...# You shoot an arrow. The arrow hits the ribbon worm! _The ribbon worm is severely wounded.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 81% to hit)`:j^A ######.##.#.#.#  XofY the Shooter .......>#.#.#.##.#  Minotaur .###.#..#.#.#.##.#  Health: 37/37 ======================== .....#..#.#.#.##.#  Magic: 3/3======================== #.......#.# #.##.#  AC: 3Str: 15 .....#....# #.##.#  EV: 11Int: 8 ####.#....# #.##†#  SH: 0Dex: 14#.##...# #.##.#  XL:  4 Next: 40% Place: Dungeon:2`:jAB B#........#...@#  Noise: ===------  Time: 1885.6 (0.0)  ####..###########  a) +1 shortbow.....  Fire: a) +1 shortbow ####.####################  ..............b......bbb#  ####.#####..###########.#   w   ribbon worm #........b..[# #...######.b)# ...## # .#...# `:jB Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 81% to hit)  You shoot an arrow. The arrow hits the ribbon worm!  You kill the ribbon worm!`:jwJ X)`:jM .`:j <46.7 (1.1 _`:jl `:j f:j)M........ ######.# .......>### .....#..#.#. #.......# ..... ####.#....# #.##†##...# #.## #........#....  ####..###########..... ---70f:jn M######## ........ ######.# .......>### .....#..#.#. #.......# ..... ####.#.f:jFo ##...# #.## #........#....  ####..########### f:jw f:j5x B---8f:j ~ f:j x _You see here a ribbon worm corpse.g:j5M # ######## ........ ######.# .......>### .....#..#.#. #.......# .... ####.#.†##...# #.###........#....# #9 _g:jBg:jx FM..... ######## ........ ######.# .......>### .....#..#.#. #.......# ..... ####.#.†#.##...# #.##.# 90g:j %M###########.#..... ######## ........ ######.# .......>### .....#..#.#. #.......# ..... ####.#....# #.##†# 1g:j uM...÷......... ###########.#..#$..... ######## ........ ######.# .......>### .....#..#.#. #.......# .....#....# #.##.# 2 _Found 8 gold pieces.g:jn 6M##########.## ...÷...........#. ###########.#..#$..... ######## ........ ######.# .......>### .....#..#.#. #.......#.# #.##.# ###g:ji} Y3g:j 3M.. ##########.## ...÷...........#. ###########.#..#$..... ######## ........ ######.# .......>### .....#..#.#.#.##.# ..#g:j8 R4g:jC g:jR PM#.... ##########.## ...÷...........#. ###########.#..#$..... ######## ........ ######.# .......> .###.#..#.#.#.##.# #.#g:j &5g:j g:j pM[###########.... ##########.## ...÷...........#. ###########.#..#$..... ######## ........ ######.# .......>#.#.#.##.# #†#g:j g:j &6g:jh:j,M...........[###########.... ##########.## ...÷...........#. ###########.#..#$..... ######## ........ ######.##.#.#.##.# #.#h:jh:jh:jz&7h:jBh:jt vM............[###########.... ##########.## ...÷...........#. ###########.#..#$..... ######## ........#.#.#.##.# #.#8h:j] h:j i:jT i:j M############## .............[###########.... ##########.## i:j 0...÷...........#. ###########.#..... #########.#.#.##.# #.#i:jWi:j"&9i:ji:ji:j -900.7 (2i:j0&i:j)= _You now have 78 gold pieces (gained 8).i:js M############## .............[###########.... ##########.## ...÷......... ###########.#.....#.#.#.##.# #.#i:jz A1.7 (1i:jj i:j j:jM## ############## .............[###########.... ##########.## ...÷......... ###########.##......#.# #.#j:jˠj:j&2j:jj:jj:jM ## ############## .............[###########.... j:j##########.## ...÷......... ###########.#..#.# #.#j:jj:j&3j:jj:ji j:jSM ## ############## .............[###########..j:j.. ##########.## ...÷...........#.# #.#j:jCj:j"&4j:j;j:jj:j$M ## ############## .............j:j%[###########.... .##########.##.#.# #.#j:j.<5j:j85j:j6j:j.M. ## ############## .............[###########.. .#..#.##.#.#j:jC@ #.#j:jj:j&6j:jcj:jj:j~\M##. ## ############## .j:j ]............[########## .#.##....#.# #.#j:jmY7j:jM##. ## ############## .j:j............. .#[##########..#.# #.#j:jj:j&8j:j j:j \M##. ## ############## .. .#.............#.# #.#j:j <9j:j j:j} k:jcM##. ## ############## ...............#.# #.#k:jk:j*=10k:jk:j]nM###. ## .###############.# #.#k:jk:j:1k:jk:jk:jkX M####.#....#k:jX  #.##.# #.#k:j_ k:j` &2k:jVf k:j=h l:jM####....###.# ###.# #.#3l:j    #####.#  #.@...#  l:j#.###.#  #.#  # #.#  # #.#  ##.#  #.# l:jͻ #.#.#  #[#l:jL..#.#  l:jl:j[&4l:jl:jm:j˟  # #####.#  m:jՠV#..@..#  #.###.#  #.# # m:j  #.#   #.#  .#  #.# m:jz .#.#  [#..#.#  m:j@m:j$&5m:jm:j m:j,9  ##  #####.#  #...@.#  #.###.#  m:j9#.# .#  #.# .# #.# .# .# .# #.# .# #.# .# #..#.#  m:j?m:j@&6m:jEm:jGm:j  ###  #####.#  #....@#  #.###.#  #.# #.#  #.# #.#  #.# #.#  .# #.#  #.# #.#  #.# #.#  ..#.#  m:jUm:j&7m:jMm:jm:jkm:jmm:jPqm:jgsm:j'm:j8m:j9m:j;m:jF m:j m:jn m:jh  m:j @_There are no items here.o:j}  ########.....#.####.# #.#o:j~e#....#.#  o:jo:j-8 _o:jho:j ########.#....#.### o:jՓ#.##.##.#.#  o:jo:j&9o:jo:jp:jB ########.....### ############.# #######.##.#.#  p:jnp:jGD20p:j ########.....### ########### ...........p:jO#.# ...........#.#  p:j3p:j&1p:j1p:jp:j<p:joA ########.....p:jRBg### ########### ...........p:jnBT#.# p:jBU#######.#..#.#  p:jBp:jIp:jQp:jVT2p:jZp:jap:j ########.....### ########### ........... ##########.##......#.#  p:j+p:j&3p:jWp:j'p:js% #####.....### ########### ........... ######### #..#.##.#.#.##.#  4p:j ....### ########### ........... ######### #..###.# #####.#.#.##.#  5p:j ### ########### ........... ######### #..## #######.# ....#.#.#.##.#  p:j&6p:jcp:j/T  ########### p:jL0:........... ######### p:jr0&#..## ###### p:j0f..........#.# p:j0k##.##.#.#.##.#  p:j{7p:j8&7p:j5>p:j?p:j ########### ........... ######### #..## ###### .......... #######.##.# ...>#.#.#.##.#  p:jp:j*&8p:jp:jp:j ########### ........... ######### #..## ###### .......... #######.#  #....#.# .#..#.#.#.##.#  p:jY9q:j ########### ........... ######### #..## ###### .......... #######.#  #....#.#.##.# .#..#.#.#.##.#  q:jTq:jВq:j'30q:jq:jM7 ........... ######### #..## ###### .......... #######.#  #....#.#.# #####.# ....#.# #.##.#  1q:ju ######### #..## ###### .......... #######.#  #....#.#.# #### ....#.# .#....# #.##.# q:jD q:jY2q:j^a ######### #..## ###### .......... #######.#  #....#.#.# #### .... ##.##.# .#....# #.##†#  3q:j   #..## ###### .......... #######.#  #....#.#.# #### .... ##.# ...>#.# .##...# #.##.#  q:jg!Y4q:j ## ###### .......... #######.#  #....#.#.# #### .... ##.# ...>#..#.# ........#....#  5q:jp\ ###### .......... #######.#  #....#.#.# #### .... ##.# ...>#..#.# #..###########  q:jhiq:jp&6q:jwq:j q:j .......... #######.#  #....#.#.# #### .... ##.# ...>#.. ....#.# #.# ...  7q:j  #######.#  #....#.#.# #### .... ##.# ...>#.. ....#.# #...... .####################   8r:j  #....#.#.# #### .... ##.# ...>#.. ....#.# #...†### ..........b......bbb#   r:j r:j!r:j9r:jr:j+(r:j  #.#.# #### .... ##.# ...>#.. ....#.# #...†#. .#####..###########.#   40r:j  #### .... ##.# ...>#.. ....#.# #...†#. ........#... .....b..[#  1r:j .... ##.# ...>#.. ....#.# #...†#. ........#... #..########## ######.b)#  2s:jm ##.# ...>#.. ....#.# #...†#. ........#... #..########## ... ...##### # # .#...#  3s:jrD P ...>#.. ....#.# #...†#. ........#... #..########## ... .........##################### ###..#...#  4s:j0 #.. ....#.# #...†#. ........#... #..#############.## ... .......@.##################### ..........b......bbb .....#...#  5t:j!JQ#.#..#.#.#.##.# #.# .#..#.#.#.##.# #.# .#.# #.##.# #.# .#....# #.##.# #.# #.#....# #.##†# #.# #.##...# #.##.# #.# #.#....# #.# #..#.## ..# #.### .b......bbb# #.#####..#.# .b..[# .######.b)# # # .#...# #..#...# .#...# 6t:j ]u:jH#.#..#.#.#.##.# #.# .#..#.#.#.##.# #.# .#.# #.##.# #.# .#....# #.##.# #.# #.#....# #.##†# #.#  #.##...# #.##.# #.#  #.#....# #.# #..#.## . l.# #.### .b......bbb# #.#####..#.# .b..[# .######.b)# l   iguana (asleep) .## # .#...#  #..#...#  .#...#  7 _You encounter an iguana.u:juI[mu:j#.#..#.#.#.##.# #.# .#..#.#.#.##.# #.# .#.# #.##.# #.# .#....# #.##.# #.# #.#....# #.##†# #.#  #.##...# #.##.# #.#  #.#....# #.# #..#.##  ..... .l.# #.### .b......bbb# #.#####..#.# .b..[# .######.b)# .## # .#...# .#####..#...# .#...# 8u:ju:jN u:jRa .###.#..#.#.#.##.# #.# .#..#.#.#.##.# #.# #.#.# #.##.# #.# .#....# #.##.# #.# #.#....# #.##†# #.#  #.##...# #.##.# #.#  #.#....# #.#  ####..#.##  ..... ..l.# #.### .b......bbb# #.#####..#.# #.b..[# #...######.b)# .## # .#...# #.#####..#...# .#...# u:j`u R9u:jz u:j4 #.###.#..#.#.#.##.# #.# .#..#.#.#.##.# #.# #.#.# #.##.# #.# .#....# #.##.# #.# #.#....# #.##†# #.#  #.##...# #.##.# #.#  #.#....# #.#  ####..#.##  ..... ...l.# #.### .b......bbb# #.#####..#.#  #.b..[# #...######.b)# .## # .#...# #.#####..#...# #.#...# .lu:jZ l=50 _The iguana hisses angrily.u:j .#.###.#..#.#.#.##.# #.# .#..#.#.#.##.# #.# .##.#.# #.##.# #.# .#....# #.##.# #.#u:jk U #.#....# #.##†# #.#  #.##...# #.##.# #.#  #u:j f.#....# #.# # ####..#.## . ..........l.#u:j9  #.# .b......bbb# #.#####..u:j #.#  #.b..[# #...######.b)# .## # .#...# .##.#####..#...# .#.#...# .lu:j u:jh .-1u:jc u:jN S  You shoot an arrow. The arrow hits the iguana.u:j C  The iguana is lightly wounded.u:j u26--------===2.8 (1.1u:j u:j + _The iguana bites you!u:j 9  u:j DYou shoot an arrow. The arrow hits the iguana.u:j m  The iguana is heavily wounded.u:j z17-------------4.0 (1.2u:j u:j i _The iguana bites you! The iguana barely misses you.u:jŰ m  You shoot an arrow.  The arrow hits the iguana but does no damage.u:jJ W  #.#  #.#   #.#   #.#  #.##†# #.#    #.#   #.# # #############.## . ...........l@.......# ##################    [#)# # The iguana is heavily wounded.u:j #.#  #.#   #.#   #.#  #.##†# #.#    #.#   #.#  #############.##  ...........l@.......# ##################    [#)# # u:j!:  The iguana bites you!u:j"93/37 u:j"K---------------5.2u:j+u:j.V _* * * LOW HITPOINT WARNING * * *u:j/F4)))))))u:j1 ......lYou shoot an arrow. The arrow barely misses the iguana. The iguana bites you!  You die...v:j u-6/37 -----------v:j/  --more--:j.[ "Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 shortbow (weapon)d - a +0 dagger  f - a +0 hammer Missiles (go to first with ()c - 2 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn) Talismans (go to first with %)e - a maw talisman :j 5:j̘ CGoodbye, XofY.98 XofY the Shooter (level 4, -6/37 HPs)Began as a Minotaur Hunter on June 23, 2026.Mangled by an iguana (9 damage)... on level 2 of the Dungeon.The game lasted 00:33:07 (1934 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb  14.13219161 RavnMiFi-27 escaped with the Orb:j:jm" [?25h[?0c:jHK! [?1051l[?1052l[?1060l[?1061l