(;j Player: XofY Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-24.00:45:29.ttyrec Time: (1782261929) Wed Jun 24 00:45:29 2026 (;j [?1051l[?1052l[?1060l[?1061h(;j C)0[?7h(;j1 [?25l[?1c(;j9 (;j (;jT jWelcome, XofY. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Hunter(;j8{ (;jĀ (;j Welcome, XofY the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner (;j 5d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper(;j v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist (;j, g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knight(;jI _p - Reavery - Earth Elementalistz - Alchemist (;je IHunters carry a shortbow, light armour and a scroll of butterflies. (;j t+ - Recommended background * - Random background # - Recommended character(;j 8 ! - Random character % - List aptitudes(;jӅ ,Space - Change species ? - Help(;j - Tab - Minotaur Hunter(;j!&(;j/(;j;XofY the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart(;jA####@###.##P###(;jH(;jLWelcome, XofY the Deep Elf Conjurer.Will you prevail where others failed? Will you find the Orb of Zot?(;jOR(;jUPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.(;jK(;jN(Gear: 1/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 robe (worn)(;jXofY the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13###XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)##.#-) Nothing wielded#P#Cast: Magic Dart##Welcome, XofY the Deep Elf Conjurer.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.(;j(;j(;jQ(;jK5  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   f + Spellcasting 3.0   9%  +3           b + Unarmed Combat   0.0    -2   g + Conjurations 4.3  77%  +1                   c + Armour   0.0    -2      d + Dodging2.4 (;j5[40m  8%  +2      e + Stealth2.4   6%  +3                                                                      (;jz6         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets(;jģ (;jXofY the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13###XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)##.#-) Nothing wielded#P#Cast: Magic Dart##Welcome, XofY the Deep Elf Conjurer.(;jpWill you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.(;j(;j(;jG(;j(;j0###P#####.##<#.##P# (;j*(;ji21.0 (1 _(;j(;jT(;j&#  #P####<##.## ##P# ##(;jS(;j&2(;j(;j(;j#  ##P####<#.#.###.###.###P# #.#(;jU}## #P###(;jT(;j~&3(;j(;je(;ja ####P# ####.## #<#.##.###P#  ## #P ## (;j" (;j$ &4(;j( (;jX (;jq####P# ####.## #<#.##.##P ## #P ## (;jxw(;jx&5(;j1(;j&(;j] 5#### #P###P# #.#####.## #.##<#.#.###.###.###.#.#P ## ##P ## (;jqc (;jbg &6(;j9 (;j< (;j ##  ## #P ##P# ####.## #<#.#.####.###.##P###.## (;jn## ##P# ##(;j(;j/&7(;jz(;j(;jJm ##  ## #P ##P# ####.## #<#.#.####.###.##P###.## ## ##P###8(;jH : ##  ## #P ##P# ####.## #<#.#.####.###.##P###.### ##P###(;jN (;jP &9(;jvT (;jMV (;j ##  ## ##P ##P# ####.## ##.#.##<#.#.###.###.###.###.#.###P###.## #.### ##P# #.####P###(;j(;jE/10.0 (1.0)(;jd(;j(;j w#### ##P# ##P# ##.## ####.## ##.#<#.#.###.####.###.#.## P###.##  ## ##P#  ## P (;jo5## (;j(;j6&1(;j(;j(;jo #### ##P# ##P# ##.## ####.## ##.#<#.#.###.####.###.#.## P###.##  ## ##P#  ## P ## (;j (;j &2(;jF (;j (;j#### ##P# ##P# ##.## ####.## ##.#<#.#.###.####.###.#.## P###.##  ## ##P#  ## P ## (;j$(;j~&&3(;j=3(;j>(;j #### ##P# ##P# ##.##  ####.## ##.#<#.#.###.####.###.#.## P###.##  ## ##P#  ## P ## (;jo (;j &4(;j% (;jn (;jmN###P## ##P# #.###P# ##.## #.# ####.## ##.#.# #<#.#.###.###.# ##.###.#.## ##.###.#P###.## ##.#.# ## ##P#  ## P ## (;jXU(;jX&5(;j^](;jc(;j ## ## P ## ##P#  ##P# ##.## ##.## ##.#.## <#.#.###.###.## #.###.#.## ##.## ##P###.## ##.## ##P# ##.## ## ##P# ##6(;j | ##  ## P ## ##P#  ##P# ##.## ##.## ##.#.## .###.###.## .###.#.## ##.## #P###.## ##.## ##P# ##.## ## ##P###(;jv (;j| &7(;jr (;jh (;j'm ##  ## P ## ##P# P# ##.## # ##.#.## .###.###.## ##.#.## ##.## P###.## ##. ## ##P# ##.### ##P###(;jl.(;jy0&8(;j5(;j98(;jk l ##  ## P  ## ##P# P# ##.## # ##.#.## .###.###.## ##.#.## ##.###.## ##. # ##P# ##.### ##P###(;j (;j &9(;j (;j7 (;j/: ##  ## P# ##P# P# ##.## # ##.#.## .###.###.## .#.## ##.## ##.## ##.##P# ##.### ##P###(;j5(;j7'20(;jH(;j4 h ##  ## P # ##P#  ##.## .# # ##.#.## #.###.###.## #.# .#.## ##.###.# #.## ##.#.# ##P# ##.## #.### ##P# #.##(;j (;j &1(;j (;j (;j######P# ##P# ##.##  ##.## ##.  ##.##.###.###.## ##.## .## ##.###.## (;jcf# ##.#.## P# ##  ## ##P#  ## P (;j(;jI&2(;j (;j"(;jM 4######P# ##P# ##.##  ##.## ##. ##.##.## (;j F#.###.## ##.## .## ##.###.## # ##.#.## P# # (;jӟ V# P#  (;j b## P (;j )##(;j2 (;j, &3(;j (;j6 (;j######P#  ##P# ##.## ##.## ##. #.##.## .###.## ##.## # ##.###.## (;jo# ##.#.##  # # P#  ## P ## (;jھ(;j@&4(;j((;j(;jS######P# ##P# ##.## #.## ##. .##.## ###.## ##.## # ##.###.##  ##.#.##  #  ##P#  ## P ## (;juT&5(;j_Y(;jZ(;jc######P# #P# ##.## .## ##.##.## ##.## ##.##  ##.###.##  ##.#.## # P#  ## P ## (;jxj(;jl&6(;jq(;jt(;j ## ####P# P# ##.## # ##.##.####.## #.## .## # (;ja P#  ## P ## (;jH (;j &7(;j (;j );j&N###P#  ##.## );j}NJ# ##.###.##.###.## #.##.## #..#);jN.## #..# .#);jNrP#  ## P);jNN ## );jV);jY&8);j]);j`);j8 ##  ##P#  ##.##   ##.#.## # # #.## .# # ##.## #.# .####.## #..# );j9#.##.###...# ##.## ##.##P# ##.#.####P#..###.#.##);j3?);jA&9);jG);j H);jX /   ##  P#  #    .## #   #.## .#  # ##.## #.#  ####.## ##..#  .##.###@..# #.## ##.#.##.# ##P# ##.#.# # ####P#..  ###.#  );j0 .#   #      );j2 );jS '30);j,# );j% );jV## ##P# .## .### ###.##.# ## ##.## #.# .# ##.## ##..# . ##.###...# # ##.#@##.#  ##P# ##.#.# #  ## ##P#..  ###.# .# # );jC]);j_&1);jc);je);j t##P#  ##.##  ##.# ##.##.#  ##.## #.#  #.## ##..#  .## ##...#  # #.##.# );j + P#  #   ## P#..#   #÷###.# ## .#  );j #          );jG D );j );j9! &2);j% );j( E _Found a human skeleton. );jh ##.##  ##..# ##.##.#  ##.## #.#  ##.## ##..#  #.## ##...#  # #.##.#  #P# .#   ## P#@.#   #÷###.#  ## .#   .#  ##       );jp  );js &3 );jtw  );j  );jSd##..# ##.###.#  ##.## #.#  #.## ##..#  .## ##...#  ## #.##.#  P# .#  ## P#..#   #÷###@#  ## #.#   ..#  ..##  ..#  ###    4);jJ A human skeleton. A decaying skeleton. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.);j );j' ##.#.##.#  XofY the Conjurer##.###.## #.#  Deep Elf ##.## ##.## #.#  Health: 10/10 ======================== #.## ##.## ##..#  Magic: 6/6======================== .## ##.###...#  AC: 2Str: 4 ####.#.##.#  EV: 11Int: 22 P###.#.#.#  SH: 0Dex: 13 ####P#..#  XL:  1 Next:  0% Place: Dungeon:1#÷###@#  Noise: ---------  Ti);j(2me: 34.0 (1.0)## #.#  -) Nothing wielded..#  Cast: Magic Dart..## ..# ###        Welcome, XofY the Deep Elf Conjurer.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Found a human skeleton.);j2.);jf1);jt5);jV7);j ##.###.## # ##.## ##.## #.## ##.## ##. .## ##.###. ## ##.#.## P ##.#. # ##P#. #÷####  #.#..#J..# ####  J   endoplasm (asleep));jy );jn 85Magic Dart);j );j S _You encounter an endoplasm.);j  ##.## #.#  ##.## ##..#  ##.###...#  ##.#.##.# P# ##.#.#.#  ## ##P#..#  #÷###.#  ## ##.#  #@.# # J ###     );j, );j &6);jz# );j% );j# ##.## ##..# . ##.###...#  ##.#.##.# ##P# ##.#.#.#  ## ##P#..# );jN #÷###.#  ## ##.#  ##..# # #.?J #..### #   );j   );j );j" .J  Found a scroll labelled IFY PORRAZXIASH.);j)2J);j)&7);jU/);j 2^ _The endoplasm quivers.);jS  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. );j###.## ##.## ##..#  XofY the Conjurer .#.## ##.###...#  Deep Elf #.## ##.#.##.#  Health: 10/10 ======================== ##P# ##.#.#.#  Magic: 5/6====================----  ## ##P#..#  AC: 2Str: 4 #÷###.#  EV: 11Int: 22 ## ##.#  SH: 0Dex: 13 ##..#  XL:  1 Next:  0% Place: Dungeon:1 #@.##  Noise: ---------  Time: 37.0 (0.0) #.?.J.## -) Nothing wielded #..#####[39;49 );j m Cast: Magic Dart #  J   endoplasm _The endoplasm quivers.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)!);j ###.## ##.## ##..#  XofY the Conjurer .#.## ##.###...#!);j  Deep Elf #.####.#.##.#  Health: 10/10 ======================== ##P###.#.#.#  Magic: 5/6====================----####P#..#  AC: 2Str: 4#÷###.#  EV: 11Int: 22## ##.#  SH: 0Dex: 13##..#  XL:  1 Next:  0% Place: Dungeon:1#@.##  Noise: ---------  Time: 37.0 (0.0)#.?.J.##  -) Nothing wielded!);jz#..#####  Cast: Magic Dart#    J   endoplasm   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  !);j+Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.!);jh|Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.!);jԊi8/10 -----=8.0 (1!);j!);jU% _You are frozen.&);j   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.();j###.## ##.## ##..#  XofY the Conjurer .#.## ##.###...#  Deep Elf #.## ##.#.##.#  Health: 8/10===================----- ##P# ##.#.#.#  Magic: 4/6================--------  ## ##P#..#  AC: 2Str: 4 #÷###.#  EV: 11Int: 22();j8" ## ##.#  SH: 0Dex: 13 ##..#  XL:  1 Next:  0% Place: Dungeon:1 #@.##  Noise: =--------  Time: 38.0 (0.0) #.?.J.## -) Nothing wielded #..##### Cast: Magic Dart #  J   endoplasm _You are frozen.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.();j+Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)*);j-###.## ##.## ##..#  XofY the Conjurer .#.## ##.###...#  Deep Elf #.## ##.#.##.#  Health: 8/10===================----- ##P# ##.#.#.#  Magic: 4/6================--------  ## ##P#..#  AC: 2Str: 4 *);j#÷###.#  EV: 11Int: 22 ## ##.#  SH: 0Dex: 13 ##..#  XL:  1 Next:  0% Place: Dungeon:1 #@.##  Noise: =--------  Time: 38.0 (0.0) #.?...## -) Nothing wielded #..##### Cast: Magic Dart *);j~)#  J   endoplasmCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line*);jAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.*);j ##.## ##..#        ##  *);j #÷###.#  ## ##.#  ##..#  #@.##   *);j  #   *);j!{     *);jF    *);j7*);jB<9==169.0 (1Magic Dart*);j{A*);j/Donfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!/);jV. ##.###...# # ##.#.##.#  ##P# ##.#.#.#  ## ##P#..#  #÷###.#  ## ##.#  ##..# #####..## #.?. .###  #  /);j/);jc/-40/);j/);j#0);j _#.#.## ##.###...#  ##.## ##.#.##.# ##P# ##.#.#.# ## ##P#..#0);j|  #÷###.# ## ##.# ##..# #####..## #.?@..## #..##### #...#.#0);j> 0);j @-10);jd 0);j 1);j ##.#.## ##.###...# ##.## ##.#.##.# ##P# ##.#.#.# ## ##P#..# #÷###.# ## ##.# ##..# #####..## #.@...## #..##### #.# ... #..1);j^ #..#...1);jy1);jY5====21);jý1);j1);j/}10/10=====3.0 (21);j1);jre _c - a scroll labelled IFY PORRAZXIASH3);j<Read which item? Scrolls  c - a scroll labelled IFY PORRAZXIASH [!] read|quaff[?] describe selected5);j35);j 5);j[ ##.#.## ##.###...#XofY the Conjurer##.####.#.##.#Deep Elf##P###.#.#.#Health: 10/10 ========================####P#..#Magic: 5/6====================----#÷###.#AC: 2Str: 4## ##.#EV: 115);jInt: 22##..#SH: 0Dex: 13#####..##XL:  1 Next: 16% Place: Dungeon:1#.@...##Noise: ---------  Time: 43.0 (0.0)#..#####-) Nothing wielded#.#Cast: Magic Dart...#..#..#...  5);jsAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! _c - a scroll labelled IFY PORRAZXIASH5);j8j  As you read the scroll labelled IFY PORRAZXIASH, it crumbles to dust.5);ja4.0 (1Tele 5);j"5);j%~ _You feel strangely unstable. It was a scroll of teleportation.:);jp ##.#.## ##.###...# ##.## ##.#.##.# ##P# ##.#.#.# ## ##P#..#:);j~ #÷###.# ## ##.# ##..# #####..## #@....## #..##### #.## ... #..#  #..:);j3\ #.#  ..:);j:);j%5:);j.:);jC;);j4 D  ##.## ##.#.## ##P ##.#. # ##P#. #÷####  ##..######..###.....## #.@##### ## ... #..#...;);j0;);j#..# .#;);j0 #@#  #. #.# #.# #.# ..# ...  ...;);jX;);j7 ;);j#06;);j';);j4)@ _Your surroundings suddenly seem different.<);jp ######..#......# # ....<);j-w<);j7yW6====7<);j}<);jJ<);j  ######..#......# # ......#<);j؜ <);j} &8<);j_ <);j =);jU4+######..#......# # .............#.......#...=);j8=);j=&9=);jA=);jC=);j,5 ######..#......# # #.......g.............#>........#...g   hobgoblin (asleep)..S   ball python (constriction, asleep)....S=);j= {  You encounter a hobgoblin and a ball python.=);j ? 950Magic Dart=);jC =);jE ; _Found a stone staircase leading down.=);jJ######..#......# # ####.......g....#.....#>.S####.####=);jR=);jUE====1=);jZ=);j\C);j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D);j܄  XofY the Conjurer ######..#  Deep Elf #......#  Health: 10/10 ======================== #.# Magic: 5/6====================---- #.# AC: 2Str: 4 #.# EV: 11Int: 22 #.#D);jz SH: 0Dex: 13 ####.# XL:  1 Next: 16% Place: Dungeon:1 #..*@# Noise: ---------  Time: 51.0 (0.0) D);jx....g*...# -) Nothing wielded .........# Cast: Magic Dart D);j]>........# .........# .........# g   hobgoblin (asleep) ....S....# S   ball python (constriction, asleep) ####.##### _Found a stone staircase leading down.  D);jCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineD);jDAim: a hobgoblin (asleep, 100% to hit)E);jr XofY the Conjurer######..#Deep Elf#......#Health: 10/10 ========================#.#Magic: 5/6====================----#.#AC: 2Str: 4#.#EV: 11Int: 22E);j˚ #.#SH: 0Dex: 13####.#XL:  1 Next: 16% Place: Dungeon:1#..*@#Noise: ---------  Time: 51.0 (0.0)E);j ....g*...#-) Nothing wielded.........#Cast: Magic Dart>........#E);j2 d.........#.........#E);jW g   hobgoblin....S....#S   ball python (constriction, asleep)E);j ####.#####Confirm with . or Enter, or press ? or * to list all spells.E);j˛ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  E);j pThe magic dart hits the hobgoblin.  The hobgoblin is almost dead.E);j$ 8S.E);ja& 5g.E);j3 ..S)====2.0 (1E);j5 E);j9   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead. E);j9 =_The hobgoblin shouts! The ball python hisses angrily.G);j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I);j   XofY the Conjurer ######..#  Deep Elf #......#  Health: 10/10 ======================== #.# Magic: 4/6================-------- #.# AC: 2Str: 4 #.# EV: 11Int: 22 #.# SH: 0Dex: 13 ####.# XL:  1 Next: 16% Place: Dungeon:1 #.g*@# Noise: ====-----  Time: 52.0 (0.0) .........# -) Nothing wielded );jr m.........# Cast: Magic Dart >........# .........# ....S....# g   hobgoblin .........# S   ball python (constriction) ####.##### _The hobgoblin shouts! The ball python hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)J);jk  XofY the Conjurer ######..#  Deep Elf #......#  Health: 10/10 ======================== #.# Magic: 4/6================-------- #.# AC: 2Str: 4 #.# EV: 11Int: 22 #.# SH: 0Dex: 13 ####.# XL:  1 Next: 16% Place: Dungeon:1 #...@# Noise: ====-----  Time: 52.0 (0.0) .........# -) Nothing wielded .........#);jnH Cast: Magic Dart >........# .........# ....S....# g   hobgoblin .........# S   ball python (constriction) ####.#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.     #.# #.# #.# #.#  #..*@#     SJ);jo   ball python (constriction)   J);j_S.S..33=---3.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!L);j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N);j  XofY the Conjurer ######..#  Deep Elf #......#  Health: 10/10 ======================== #.# Magic: 3/6============------------ #.# AC: 2Str: 4 #.# EV: 11Int: 22 #.# SH: 0Dex: 13 ####.# XL:  1 Next: 33% Place: Dungeon:1 #...@# Noise: =--------  Time: 53.0 (0.0) ......*..# -) Nothing wielded);jK .....*...# Cast: Magic Dart >...S....# .........# .........# S   ball python (constriction) .........# ####.##### _You kill the hobgoblin!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)O);jfl  XofY the Conjurer ######..#  Deep Elf #......#  Health: 10/10 ======================== #.# Magic: 3/6============------------ #.#O);j9m AC: 2Str: 4 #.# EV: 11Int: 22 #.# SH: 0Dex: 13 ####.# XL:  1 Next: 33% Place: Dungeon:1 #...@# Noise: =--------  Time: 53.0 (0.0) .........# -) Nothing wielded .........#O);jmG Cast: Magic Dart >........# .........# .........#O);jm S   ball python (constriction) .........# ####.#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O);jnAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.O);jt#     #.# #.# #.# #.#   *..# .....*...#      O);j-..O);jQh414.0 (1Magic DartO);jZ O);jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python. O);j D_You kill the ball python!R);jO4 ######..# #......# #.# #.# #.# #.# ####.# #..@.#.#.#.>.#.#.#.######.#####R);j!;R);jB.-5R);jGR);jJR);ji l ######..# #......# #.# #.# #.# #.# ####.# #.@..#.#.#..>.#.#.#.#######.#####R);jn R);jx a4====-6R);j% R);j S);jMP ######..# #......# #.# #.# #.# #.# ####.# #@...#.#.#...>.#.#.#.##.#####S);j?OS);jW&7S);j\S);j^S);j  ######..#......# # #####.########....##.......@....#>#.)S);j S);j &8S);j S);j + _Found a quarterstaff.T);jk= ......# # #.#####.#######....##............>.#.### T);jT);j&9T);jT);jT);j@xE # #.###########....##............>.#.##< T);jT);jlF====60T);j&T);j͎U);j #.# #.# #.# #.# ####.##....##.#.#.>.#.#.#.##.##### #.) #.# #.# U);j\ #U);jU);jY5====1U);jU);jU);j| #.# #.# #.# #.# ####.##....###.##U);jn.##....>.##.##.##.##.##### #.) #.#. #.#.. U);jU);j{(&2U);jv.U);j 0V);jQ  #.#####.#########....##.............>..#.V);jJ &3V);j V);j V);j)lT.#############....##.............>.########.#### #.)..#.#.#... #.. ##V);jtV);jK}&4V);jV);jW);jV #############....##.............>.########.#### #.). #.##W);jW);jũE====5W);jRW);jX);j,rZ#.# ####.# #....## #.# #.# #....>.# #.# #.# #.# #.##### X);jr!#.). #.#.##.#... #.# #.. #.# ###.#X);jrX);jzX);j<W6====6X);jaX);jY);jL&#.# ####.# #....## #.# #.# #....>.# #.# #.Y);jL# #.# #.##### #.). #.#.#Y);jM#.#... ##.# #.. Y);jBM#<#.# ### ##.# Y);jlM(#Y);jXY);jb&7Y);jUiY);jkY);jKR ############....##.............>.########@##### #.).# #.#..#...Y);jY);jU&8Y);jY);jY);j N  #########....##..................>#.....#............#............#########.##### #@).# #...###...###....Y);j\U Y);j{\ &9Y);jb Y);jd Z);j#....## #.......# #.............# #....>........# #.............# #.............# #.............# ##.##### #.@.# #.#.# #.#... ##.###... #<##.# ###.###.#.# ##......Z);j֨Z);jǯF====70Z);jk _You see here a +0 quarterstaff.\);jLx \);ja~ &1\);jP \);jc + _b - a +0 quarterstaff`);j] `);ji Gear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))b - a +0 quarterstaff Armour (go to first with [)  a - a +0 robe (worn)d);jb - a +0 quarterstaff. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0; use (s) to set 14.0 as a target for Staves.At 100% training you would reach 14.0 in about 8.5 XLs.Current attack delay: 1.3. Damage rating: 8 (Base 10 x 85% (Str) x 100% (Skill)). This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Staves} {two-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Then Robin he unbuckled his belt, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.s);jZ s);js s);j@ j#########....##XofY the Conjurer#.............#Deep Elf#.............#Health: 10/10 ========================#....>........#Magic: 6/6========================s);j #.............#AC: 2Str: 4#.............#EV: 11Int: 22#.............#SH: 0Dex: 13#########.#####XL:  1 Next: 41% Place: Dungeon:1#.@.#s);j Noise: ---------  Time: 71.0 (0.0)#.#.#b) +0 quarterstaffs);j #.#...### Cast: Magic Dart#.###...s);j/ ;#<#s);jF #.# ###.###.s);j\ B#.##s);js ?##...s);j *...s);j qAim: a ball python (100% to hit)  The magic dart hits the ball python. s);j \_You kill the ball python! _Found a quarterstaff. s);j \_You see here a +0 quarterstaff. _b - a +0 quarterstaffs);ju s);jo +5 (0.5s);j s);j 4 _b - a +0 quarterstaff (weapon)|);j#....## #.............# #.............# #....>........# #.............# #.............# #.............# ##.##### #..@# #.#.# ##.#... ##.###... #<#.#.# ###.# ##.##.# # ##P... #...|);j |);j-2.5 (1.0|);jy|);j|);j]  .................>................########.#### #...# #.###.#...#####.###....<#.#.##|);je |);j} C3});j. .>............########.#### #...# #.#.####..######....#<#.# ###.##.##});j[4});j#7&4});j;});jy>});j#b #.# #....>........# #.............# #.............# #.............# ##.##### #...# #.#.### ##.#.@.# ####.#.###....# #<#.#});jb ,#.# ###.# ##.##.# # ##P#... # });jh });jk &5});jX{ ~);jV#.# #....>........# #.............# ~);j#.............# #.............# ##.##### #...# ##.#.### ##P#.#..@# ####.##.###....# #<#.#.#.# ####.# ##.##.# # ##P# ~);jSC6~);j3 ~);jj>.........########.#### #...# #.#.#####P..########.####@...#<#.#.# #####.### # ##P~);jn~);j4&7~);j);jO#....>.# #.............# #.......# #.............# ##.##### #...# ##.#.### ##P##.#...#### ####.##.###.@..# #<#.#.##.# ####.# ##.###.#.# # ##P#... ## 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##P# ##.## # .# ## ##P# # .## ## ..##### .....#### #####....######);j####.....##.######....#.....###.######.#.#..# .#.#);jYq.# ..... .... ...);j{ );j);j'10);jp);ju ##.###.#.## ##.###.## ##.###P###.## ##.#.## ##.# # ## ##P# ##.## ##. # ## ##P# # ## ## # .##### # .....#### #....##########.....##.);jg ######....#.....##. ##.######.#.#..##.#..#.#..# ∩....... .#...... ...$.... .... );jj );j &1);j _ _Found 17 gold pieces. Found Ypiluw's General Store.);j<&##.###.#.## ##.###.## ##.## ##P###.## ##.#.## ##.# ## ##P# ##.## ##.# ## ##P# ##. # ## # ##### #÷#### #....##########.....##.# ######....#.....##.# ##.######.#.#..##.#......#);j&0..#.∩...........#.............$.);jd' #.............. #.# );j/);j;&2);jA);j: );j* );j ;Ypiluw's General Store. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Ypiluw's General Store with the > key.);j);j~ ##.###.#.## ##.###.## ##.## XofY the Conjurer##P###.## ##.#.## ##.## Deep Elf## ##P# ##.####.# Health: 10/10 ========================## ##P###. Magic: 6/6======================== ##### AC: 2Str: 4 ######÷ EV: 11Int: 22 ....###### SH: 0Dex: 13 ###....#################);jXL:  1 Next: 41% Place: Dungeon:1####.....##...@......# #### Noise: ---------  Time: 112.5 (1.0)#####....#.....##.# ##... b) +0 quarterstaff######.#....... #..## Cast: Magic Dart#.#......# #.##..#.∩..... .........#.... #..#.........$. #.............. #.#.. _You kill the ball python! );j> x_Found a quarterstaff. _You see here a +0 quarterstaff. );jw u_b - a +0 quarterstaff _b - a +0 quarterstaff (weapon) _Found 17 gold pieces. Found Ypiluw's General Store.);j);jl);j);jU##.###.#.## ##.###.## ##.## ###P###.## ##.#.## ##.### ##P# ##.## ##.#.## ##P# ##.# ## ##P #÷##### ## ....###### #####.....##.# ######....#.....##.# ##.######.#....... #..##.#..#.∩. .........#....# #..#..........$.# #......... #.# );j);j&3);jD);j2);j!%##.###.#.## ##.###.## ##.## ###P###.## ##.#.## ##.###.## ##P# ##.## ##.#.### ##P# ##.#.## ##P# #÷##### ## # #....###### # ####.....##.# #####.#####....#.....##.# ##.######.#....... #..##........#....#.#..#....... );jN,);jR2&4);j7);j:);jo ##.###.#.## ##.###.## ##.## ##.##P###.## ##.#.## ##.###.## ##P# ##.## ##.#.### ##P# ##.#.### ##P#. #÷# .#### ## # ....###### ##......##.# #####.#####....#.....##.# ##.....#######.#....... #..##.#......#..#.∩...... .........#....#.#..#................. );jv );j<} &5);jl );jX );jx .###.#.## ##.###.## ##.## ##. ##P###.## ##.#.## ##.###.);j ## ##P# ##.## ##.#.##.## ##P# );j4 ##.#.#.## ##P#. # #÷###. #### ## ##.# );j "##......##.# #####..######....#.....##.# ##.....#######.#........ #..##### #.#......#..#);j  #.##..#.∩.......#.........#....#.#..#..........$.# #................ #.# );j );j &6);j );jw );jhe%.###.#.## ##.###.## ##.## ##..# #P###.## ##.#.## ##.###...### ##P# ##.## ##.#.##.### ##P# ##.#.#.### ##P#..# #÷###.# ## ##.## ##..# #.....##.# #####..# #####....#.....##.# ##.....## ######.#........ #..##### #.#......#);j[f$..#.∩.......#.........#....#.#..#..........$.# #................ #.# );jl);jEq&7);jv);j[x);jL###.#.## ##.###.## ##.## ##..# P###.## ##.#.## ##.###...# ## ##P# ##.## ##.#.##.# ## ##P# ##.#.#.# ## ##P#..# #÷###.#  ## ##.# # ##..# .....##.# #####..## ....#.....##.# ##.....## ######.#........ #..##### #.#......#..# #.##..#.∩.......#.........#............$.#.#................ #.# [17);j d);j|);jC8);jre  P###.## ##.#.## ##.###. ## ##P# ##.## ##.#.## ## ##P ##.#. # ##P#. #÷### ### .################# ##. .....##..........#####..# ####....#.....####.....##  ######.#.........# #..#####  #.#......#..# #.## #.#.....#..........#...9);jh );jWm );j\ ## ##P# ##.## ##.#.## ## ##P ##.#. # ##P#. #÷### ### .################# ##. .....##..........#####..# ####....#.....##.##.# ##.....##  ######.#.....@...# #..#####  ### ..#.∩.......#... #...#.#.........>);j);j'20);j);j; _Found a stone staircase leading down.);j  ## ##P ##.#. # ##P#. #÷### ### .################# ##. .....##..........# # #####..# ####....#.....##.##.# ##.....##  ######.#.........# #..#####  #..# #.## ..#.∩.......#... ......#....#.#..#.#.....);j\..........# #);j);j&1);j);j );j:X  # ##P#. #÷### ### .################# ##. .);jm;I....##..........# # #####..# ####....#.....##.##.# ##.....##  ######.#.........# #..#####  ### );j;..#.∩...@...#... );j;......#....#.#..#);j<..........$.#.#.. .);j)< .);jA<xr   quokka (asleep)#);j<q.....r...#);jF);jKN82Magic Dart);jT);j;WW _You encounter a quokka.);j7 #÷### ### .################# # ##. .....##..........# .# #####..# ####....#.....##.##.# ##.....##  ######.#.........# #..#####  #..# #.## ..#.∩.......#... );jl......#..@.#.#..#....$.#.#.. ...............#.# #...>...######r...#.$);j+);jo&3);j);j+ _Found 12 gold pieces.);j ### .################# ## ##. .....##..........# .# #####..# ####....#.....##.##.# ##.....##  ######.#.........# #..#####  ### ..#.∩.......#... ......#....#.#..#........ .....#.# #...#>...#####r...# .$#########);j );jb &4);j );j R _You see here 17 gold pieces.);j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.);jZs#### ##.#  XofY the Conjurer .################# ## ##..#  Deep Elf .....##..........# .# #####..##  Health: 10/10 ======================== ####....#.....##.##.# ##.....##  Magic: 5/6====================----  ######.#.........# #..#####  AC: 2Str: 4 #.#......#..# #.##  EV: 11Int: 22 ..#.∩.......#...  SH: 0Dex: 13 ......#....#.#..#  XL:  1 Next: 41% Place: Dungeon:1 );j..........@.#.#..  Noise: ---------  Time: 124.5 (0.0) ...........*...#.#  b) +0 quarterstaff ......*..#...#  Cast: Magic Dart ......*..>...#  .....*...#####  .....r...# r   quokka (asleep) ......$..# ########## _You see here 17 gold pieces.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit));jn #### ##.# XofY the Conjurer .################# ####..# Deep Elf .....##..........# .# #####..## Health: 10/10 ======================== ####....#.....##.##.# ##.....##Magic: 5/6====================----######.#.........# #..#####AC: 2Str: 4#.#......#..# #.##EV: 11Int: 22..#.∩.......#...SH: 0Dex: 13......#....#.#..#XL:  1 Next: 41% Place: Dungeon:1..........@.#.#..Noise: ---------  Time:);j  124.5 (0.0)...........*...#.#b) +0 quarterstaff......*..#...#Cast: Magic Dart......*..>...#.....*...#####.....r...#r   quokka......$..###########Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.);jT^ Br.);je 4...);jk 3=5.5 (1);j2r );j u onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka. _The quokka is lightly wounded.);j7  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.);jB"#### ##.#  XofY the Conjurer .################# ## ##..#  Deep Elf .....##..........# .# #####..##  Health: 10/10 ======================== ####....#.....##.##.# ##.....##  Magic: 4/6================--------  ######.#.........# #..#####  AC: 2Str: 4 #.#......#..# #.##  EV: 11Int: 22 ..#.∩.......#...  SH: 0);jECsDex: 13 ......#....#.#..#  XL:  1 Next: 41% Place: Dungeon:1 ..........@.#.#..  Noise: =--------  Time: 125.5 (0.0) );j|C..........*....#.#  b) +0 quarterstaff ......*..#...#  Cast: Magic Dart);jC .....*...>...# );jC .....r...#####  );jC.........# r   quokka);jD );j)Do......$..# );jHD5########## );jD _The quokka is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (lightly wounded, 100% to hit));j#### ##.# XofY the Conjurer .################# ####..# Deep Elf .....##..........# .# #####..## Health: 10/10 ======================== ####....#.....##.##.# ##.....##Magic: 4/6================--------######.#.........# #..#####AC: 2Str: 4#.#......#..# #.##EV: 11Int: 22..#.∩.......#...SH: 0Dex: 13......#....#.#..#XL:  1 Next: 41% Place: Dungeon:1..........@.#.#..Noise: =-------- [);j֎40m Time: 125.5 (0.0)..........*....#.#b) +0 quarterstaff......*..#...#Cast: Magic Dart.....*...>...#.....r...#####.........#r   quokka......$..###########Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (lightly wounded, 100% to hit)  The magic dart hits the quokka.);jBr.);j)..);jt!+6.5 (1);j');j*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (lightly wounded, 100% to hit)  The magic dart hits the quokka. _The quokka is almost dead.);j^  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.);j);j P .#### ##.#  XofY the Conjurer .################# ## ##..#  Deep Elf .....##..........# .# #####..##  Health: 10/10 ======================== ####....#.....##.##.# ##.....##  Magic: 3/6============------------  ######.#.........# #..#####  AC: 2Str: 4 #.#......#..# #.##  EV: 11);jjP {Int: 22 ..#.∩.......#...  SH: 0Dex: 13 ......#....#.#..#  XL:  1 Next: 41% Place: Dungeon:1 ..........@.#.#..  Noise: =--------  Time: 126.5 (0.0) );jP ..........*....#.#  b) +0 quarterstaff ......*..#...#  Cast: Magic Dart .....r...>...#  .........#####  );jP <.........# r   quokka ......$..# );jQ |########## _The quokka is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit));j?#### ##.#  XofY the Conjurer .################# ## ##..#  Deep Elf .....##..........# .# #####..##  Health: 10/10 ======================== ####....#.....##.##.# ##.....##  Magic: 3/6============------------  ######.#.........# #..#####  AC: 2Str: 4 #.#......#..# #.##  EV: 11Int: 22 ..#.∩.......#...  SH: 0Dex: 13 ......#....#.#..#  XL:  1 Next: 41% Place: Dungeon:1 ..........@.#.#..  [33);jOmNoise: =--------  Time: 126.5 (0.0) ...............#.#  b) +0 quarterstaff .........#...#  Cast: Magic Dart .....†...>...#  .........#####  .........# r   quokka ......$..# ##########Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.## ##.#  ## ##..#  .#         );j[34m#.##        *  *       );jܘ)..);jh587.5 (1Magic Dart);jѰ);jɲConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  );jPress: ? - help, Shift-Dir - straight line  Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka. );j?_You kill the quokka!);je !..################# ## ##..# #.....##..........# .# #####..## );j f #####....#.....##.##.# ##...  ######.#.........# #..### #.#......#..# #.##  ..#.∩.......#... ....#....#.#..#);jf ....$.#.#.....#.# #...#†...>...#.....#####.#$..########### );jn );jsx .-8);j~ );jπ );j1#### ##.# .################# ## ##..# .....##..........# .# ##### ####....#.....##.##.# ##.....######.#.........# #..######.#......#..# #.###.∩.......#... #....#.#..##.#.. .....#.# ....#...# ......†...>....#####...#.......$..#.##########);j);ja4====-9);j=);jG);j,30.5 (2);j*);j2 _You now have 17 gold pieces.);jXA);j);j1);j2N _There are no items here.);jV<3 );j =.################# ## ##. .....##..........# .# #####..# ####....#.....##.##.# ##.....##  ######.#.........# #..#####  #.##..# #.## ..#.∩.......#... ......#....#.#..#......#.#.. ...#.# #...#†...>..###);jUC);jL21.5 (1 _);jS);jT);jW ....##..........# .# #####..# ####....#.....##.##.# ##.....##  ######.#.........# #..#####  #.#......#..# #.## ..#.∩.......#... ......#....#.#..#......#.#.. ...#.# #..†...>....####);j\);jܪ&2);j);j²);j  ####....#.....##.##.# ##.....##  ######.#.........# #..#####  #.##..# #.## ..#.∩.......#... ......#....#.#..#......#.#.. ...#.# #...#†.@.>...#....#### ====3);j8}  ######.#.........# #..#####  #..# #.## ..#.∩.......#... ......#....#.#..#..#..#...#.# #..†...>..@.##### $);j[<);jDY5====4);jJ);j[);j>7 #.##..# #.##  ..#.∩.......#... ....#....#.#..#......#.#..#...# #...# †...>...# ..........##### .#  $..# .########## );j±);j&5);js);j);j ..#.∩.......#... ......#....#.#..#......#.#  #...#†...>...#....#### #########);ju$ );j0 &6);j3 );j9 );joA +7.5 (2);jG );jI > _You now have 29 gold pieces (gained 12).);j );j);jb);jN _There are no items here.);j( E#.#......#..# #.## ..#.∩.......#... #. #.#..#.....#.#....#...#†...>...####..........##########);ja+ Q====8.5 (1 _);j[1 );j3 );jpf);jEg#####);jg.);jg .#####);jg#.#......#..# #.##);jh ..#.∩.......#...);jo0 ##.. #.#..#.....#....#...#†...>...#####..........##########);jXx);j΂);jT6);j====);jσ9);j);j);j=AM#####....#.....##.##.# ##.....########....# #..######.#......#..# #.## ..#.∩.......#... #....#.#.. #.#..#.....#.....#†@..>...#####..........#);jC);jO'40);j!U);jV);jt M.....##..........# .# #####..## #####....#.....##.##.# ##.....########.#.........# #..######.#......#..# #.## ..#.∩.......#... #....#. #.#..#.....#.#.@..#...#†...>...####..........#);jc{ );j &1);jÈ );jz );jDHqM..################# ## 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#####....#.##.# ####.....##..........#..#. #####....#.....##.##.#. ######.#...#.##.#......#..#.#.#.∩.#.#....#.#...#.#...#..#...#.†...>...#....#####);j) ....#.#w   dart slug (asleep)w.#####.#);j? 87Magic Dart);jF );jII Z _You encounter a dart slug.);jA #####....#.##. ####.....##..........#..#. #####....#.....##.##.#. ######.#...#.#.#......#..#..#.∩.#.#....#.#.#.#.#..#....†...>.........#?.#.w.######.#);j4);j&8);j_&);j)f _Found a scroll labelled KAMUFE OLAOTS.);jG #####....#.## ####.....##..........#..# #####....#.....##.##.# ######.#.##.#......#..##.#.∩.##.#....#.##.#.##.##.##.†...>#.#......##?.##.w.##.#);j);jHC9);jU=H #####....#. ####.....##.#.. #####....#.....##.##. ######.#. #.#......#.. #.#.∩. #.#....#. #.#. #. #.# #.†...> #. #.# #?.# #.w.#  #.#);j0G);j=qE200);j #####....#. ####.....##.# #####....#.....##.## ######.# #.#......# #.#.∩ #.#....# #.# # #.# #.†...> #. #.# #?.# #.w.#  #.#);j);j&1);j^);ju);jl   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.);jL  #####....#################. XofY the Conjurer ####.....##..........#. Deep Elf #####....#.....##.## Health: 10/10 ======================== ######.#........ Magic: 5/6====================---- ############.#......#. AC: 2Str: 4 #............#.∩...... EV: 11Int: 22);j\N  #...............#....# SH: 0Dex: 13 #....................# XL:  1 Next: 58% Place: Dungeon:1 #....@................ Noise: ---------  Time: 201.5 (0.0) #...*................# b) +0 quarterstaff #...*............†...> Cast: Magic Dart #..*.................# #..*.................# #?*..................# w   dart slug (asleep) #.w.........########## #...........#  _Found a scroll labelled KAMUFE OLAOTS.  Casting: Magic Dart (safe; 1% risk of failure));jN K  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit));j 7#####....#################. XofY the Conjurer####.....##..........#. Deep Elf#####....#.....##.## Health: 10/10 ========================######.#........ Magic: 5/6====================----############.#......#. AC: 2Str: 4#............#.∩...... EV: 11Int: 22#...............#....# SH: 0Dex: 13#....................# XL:  1 Next: 58% Place: Dungeon:1#....@................ Noise: ---------  Time: 201.5 (0.0)#...*................# b) +0 quarterstaff);jӁ Y#...*............†...> Cast: Magic Dart#..*.................##..*.................##?*..................# w   dart slug#.w.........###########...........#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.);j' .....wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.dart slug is lightly wounded.);jO `````The dart slug launches a dart at you.);jʮ .....8/10 -----=2.5 (1);j - _The slug dart hits you.);j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.);jk #####....#################. XofY the Conjurer ####.....##..........#. Deep Elf #####....#.....##.## Health: 8/10===================----- ######.#........ Magic: 4/6================-------- ############.#......#. AC: 2Str: 4 #............#.∩...... EV: 11Int: 22 #...............#....# SH: 0Dex: 13 );jl#....................# XL:  1 Next: 58% Place: Dungeon:1 );jl:#....@................ Noise: =--------  Time: 202.5 (0.0) #...*................# b) +0 quarterstaff #...*............†...> Cast: Magic Dart #..*.................# );jm)#..*.................# #?*..................# w   dart slug #.w.........########## #...........#  _The slug dart hits you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.);jmAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit));jc#####....#################. XofY the Conjurer####.....##..........#. Deep Elf#####....#.....##.## Health: 8/10===================-----######.#........ Magic: 4/6================--------############.#......#. AC: 2Str: 4#............#.∩...... EV: 11Int: 22#...............#....# SH: 0Dex: 13#....................# XL:  1 Next: 58% Place: Dungeon:1#....@................ Noise: =--------  Time: 202.5 (0.0)#...*................# b) +0 quarterstaff#...*............†...);jC#[37m> Cast: Magic Dart#..*.................##..*.................##?*..................# w   dart slug#.w.........###########...........#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  The magic dart hits the dart slug!);jE.....);jp+3.5 (1);j);jqonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (lightly wounded, 100% to hit)  The magic dart hits the dart slug! _The dart slug is almost dead.);j`  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.);jI  #####....#################. XofY the Conjurer ####.....##..........#. Deep Elf #####....#.....##.## Health: 8/10===================----- ######.#........ Magic: 3/6============------------ ############.#......#. AC: 2Str: 4 #............#.∩...... EV: 11Int: 22 #...............#....# SH: 0Dex: 13 #....................# XL:  1 Next: 58% Place: Dungeon:1 );jI T#....@................ Noise: =--------  Time: 203.5 (0.0) #...*................# b) +0 quarterstaff #...*............†...> Cast: Magic Dart #..*.................# #..*.................# #?*..................# w   dart slug #.w.........########## #...........# );jbJ  _The dart slug is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line);jK sAim: a dart slug (almost dead, 100% to hit));jy~ #####....#################. XofY the Conjurer ####.....##..........#. Deep Elf #####....#.....##.## Health: 8/10);jz===================----- ######.#........ Magic: 3/6============------------ ############.#......#. AC: 2Str: 4 #............#.∩...... EV: 11Int: 22 #...............#....# SH: 0Dex: 13 #....................# XL:  1 Next: 58% Place: Dungeon:1 #....@................ Noise: =--------  Time: 203.5 (0.0) #....................# b) +0 quarterstaff #................†...> Cast: Magic Dart);j|n #....................# #....................# #?...................# w   dart slug #.†.........########## #...........# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.);j ∩ #...* #...*†...> #..* #..* #?*  );jB.....);j8~914.5 (1Magic Dart);j< onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug!);j 8 ####.....##..........# #####....#.....##.# ######.#.......############.## #............#.∩.... #....# #...... #. # #†... #..... #. #?. #.†######### b   bat (asleep) #..# #.b.);j );j o9==-5Magic Dart);jD );j T _You encounter a bat.);jHY  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.);jL  ####.....##..........# XofY the Conjurer #####....#.....##.# Deep Elf ######.#....... Health: 9/10=====================--- ############.#......# Magic: 2/6========---------------- #............#.∩..... AC: 2Str: 4 #...............#.... EV: 11Int: 22 #.................... SH: 0Dex: 13 #.................... XL:  1 Next: 91% Place: Dungeon:1 #...@................ Noise: ---------  Time: 205.5 (0.0) #...*............†... b) +0 quarterstaff #...*[4);j j0m................ Cast: Magic Dart #..*................. #?.*................. #.†*........######### b   bat (asleep) #.*.........#  #.b.........  _You encounter a bat.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit));jz####.....##..........# XofY the Conjurer#####....#.....##.# Deep Elf######.#....... Health: 9/10=====================---############.#......# Magic: 2/6========----------------#............#.∩..... AC: 2Str: 4#...............#.... EV: 11Int: 22#.................... SH: 0Dex: 13#.................... XL:  1 Next: 91% Place: Dungeon:1#...@................ Noise: ---------  Time: 205.5 (0.0)#...*............†... b) +0 quarterstaff#...*................);jW|[37m Cast: Magic Dart#..*.................#?.*.................#.†*........######### b   bat#.*.........##.b.........  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.);jJb.b.);jK#b.);j\... );jl3=====6.5 (1);j");j$Sonfirm with . or Enter, or press ? or * to list all spells.);jp%Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _The bat is severely wounded.);j 5  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.);j  ####.....##..........# XofY the Conjurer #####....#.....##.# Deep Elf ######.#....... Health: 9/10=====================--- ############.#......# Magic: 2/6========---------------- #............#.∩..... AC: 2Str: 4 #...............#.... EV: 11Int: 22 #.................... SH: 0Dex: 13 );j $#.................... XL:  1 Next: 91% Place: Dungeon:1 #...@................ Noise: =--------  Time: 206.5 (0.0) #...*............†... b) +0 quarterstaff #...*................ Cast: Magic Dart #..*................. #?.b................. #.†.........######### b   bat #...........#  #...........  _The bat is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.);j $Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit));j ####.....##..........# XofY the Conjurer #####....#.....##.# Deep Elf ######.#....... Health: 9/10=====================--- ############.#......# Magic: 2/6========---------------- #............#.∩..... AC: 2Str: 4 #...............#.... EV: 11Int: 22 #.................... SH: 0Dex: 13 #.................... XL:  1 Next: 91% Place: Dungeon:1 #...@................ Noise: =--------  Time: 206.5 (0.0) #................†... b) +0 quarterstaff #.................... Cast: [);j>RmMagic Dart #.................... #?.†................. #.†.........######### b   bat #...........#  #........... Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat.);j1 ∩ #...*† #...* #..*    );jk0...);j);j1####.....##..........# XofY the Conjurer#####....#.....##.# Deep Elf######.#....... Health: 9/10=====================---############.#......# Magic: 2/6========----------------#............#.∩..... AC: 2Str: 4#...............#.... EV: 11Int: 22#.................... SH: 0Dex: 13#.................... XL:  1 Next: 100% Place: Dungeon:1#...@................ Noise: =--------  Time: 207.5 (1.0)#................†... b) +0 quarterstaff#.................... Cast: Magic Dart);jR[12;13H#....................#?.†.................#.†.........##########...........##...........  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat.);jAim  Press: ? - help, Shift-Dir - straight line: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat!  You have reached level 2!);j/  --more--);j 14/15=2/8--2 0% Magic Dart);j) );j8 );jb? (_);j4 #####....#.....##. ######.#......############.# #............#.∩.... #....# #. # # #† #. # #?.† #.†######## #..# #. ###########);j);j.5-8 _);jQ);j);j4  ######.#....############.# #............#.∩ #....# #. # # #† #. # #?.† #.†####### #..# #. ########### );j[T s-9);j|N######.# #............#.∩ #....# #. # # #† #. # #?.† #.†###### #..# #. ########### );jT);j]s5===10);j#e);j4g);jr o ............#.∩...#.†.†.†.######. );ji 3===1);j( +2.5 (2);j2 y _c - a scroll labelled KAMUFE OLAOTS);j});j);jN);jN _There are no items here.);jbK );jM Gear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 quarterstaff (weapon) Armour (go to first with [) );jM ? a - a +0 robe (worn));j );j #............#.∩.. XofY the Conjurer#...............#. Deep Elf#................. Health: 15/15 ========================#................. Magic: 3/8=========---------------#................. AC: 2Str: 4#................† EV: 11Int: 22#................. SH: 0Dex: 13#................. XL:  2 Next:  0% Place: Dungeon:1#@.†.............. Noise: ---------  Time: 212.5 (0.0)#.†.........###### b) +0 quarterstaff#...........#Cast: Magic Dart[12;1);j6H#...........###########Aim: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat! _You have reached level 2! _c - a scroll labelled KAMUFE OLAOTS _There are no items here.);j );j);j);j`*;j *;jRead which item? Scrolls  c - a scroll labelled KAMUFE OLAOTS *;j[!] read|quaff[?] describe selected*;j *;jF *;j #............#.∩.. XofY the Conjurer#...............#. Deep Elf#................. Health: 15/15 ========================#................. Magic: 3/8=========---------------#................. AC: 2Str: 4#................† EV: 11Int: 22#................. SH: 0Dex: 13#................. XL:  2 Next:  0% Place: Dungeon:1#@.†.............. Noise: ---------  Time: 212.5 (0.0)#.†.........###### b) +0 quarterstaff#...........#*;j7 (Cast: Magic Dart#...........###########Aim: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat! _You have reached level 2! _c - a scroll labelled KAMUFE OLAOTS _There are no items here.*;j  As you read the scroll labelled KAMUFE OLAOTS, it crumbles to dust.  It is a scroll of identify.*;jM /  --more--*;j( u  You don't currently have any unidentified items.*;j 23.5 (1 _*;j  *;j T#.#.∩.#.#.#.#.#.#.†.#.#.#.@†.#.†.##.# #...## *;j *;j8&4 *;j *;j! *;jq#...##..#.#.#.†#..#. *;jk#..†#.†@.#########...# #. ###########  *;j *;j&5 *;jť *;j *;j#..#.#.#.†#..#.#..†#.†..##########...# #. ############  *;jy *;j^4===6 *;j= *;jA *;j4(#.##.#.##.†...>#.##.##..†.##.†.##.# #.##7*;jlg#.#.#.#.#.#.†...>.#.##.# #..†.# #.†.## #.# #.# # *;j*;j&8*;jj *;j*;j{#.#.##.##.#.#.†...>.#.##.# #..†.# #.†.## #.# #.# # *;j*;j&9*;j#*;jե*;j!(M#.#.#.#.#.#.#.#.†...>.#.##.# #..†.# #.†.##*;j( #.# #.# # *;j/*;jO9x5======20*;j>*;j}@*;j#.#.#.#.#.##.#...##.†...>...##.##.# #..†.......# #.†.## #.# #.# # 1*;j̮ #.#.#..##.#.##.#...# #.†...>...# #.##### #......# #..†........# #.†.## #.# #.# # *;jq *;j *;j 2*;j *;j *;j *#.#....#.#..##.#.#..# #..#.##....#...# #.†...>...# #.....######..........# #..†........# #.†###########.# #...........# *;j͠ =#############*;j *;jֳ &3*;j *;jɻ *;j8#.#.∩.......#...# #.#....#.#..##.#.#..# #..#.##....#...# #.†...>...# #.######....# #..†........# #.†###########.# #...........##############*;j)>*;jGD===4*;jM*;j+O*;jˆ############.#......#..#.#.##.#.∩.......#...# #.#....#.#..##.#.#..# #..#.##....#...# #.†...>...# #.######....# #..†........# #.†###########.....#...........##############*;jď*;jHX6===5*;j*;j*;jl .#...#.#..###############.#......#..#.#.##.#.∩.......#...# #.#....#.#..##.#.#..# #..#.##....#...# *;j)#.†...>...# #.######....# #..†........# #.†*;j###########.##...........##############*;j*;j&6*;j*;j*;jP#####....#.....##.##.#.##..... ######.#...#.#..################.#......#..#.#.##.#.∩.......#...#  #.#....#.#..##.#.#..#  #..#.##....#...#  #.†...>...#  #.######....#  #..†........#  #.†###########.#  #...........#  #############*;jS*;jvb&7*;jk*;j]l*;j ###.....##..........#..#.###########....#.....##.##.#.##..... ######.#.........#.#..##### ############.#......#..#.#.# #.#.∩.......#...# #.#....#.#..# #.#.#..# #..#.# #....#...# #.†...>...# #.##### #........ #..†........# #.†########## #.# #...........# #############*;jh *;j &8*;jU *;jM *;j *;j1'....#################.##.# ## ####.....##..........#..#.######.#####....#.....##.##.#.##..... ######.#.........#.#..####  ############.#......#..#.#.##  ##.∩.......#...#  ##....#.#..##  ##.#..#  #...#.##  #.....#...#  #†...>...#  #.#####  #...#  #..†..........#  #.†.##########  #..#  #...........#*;j+*;j7w7======9*;j>*;j@*;jZ6...#####.##.# ## ....#################.##.# #####.....##..........#..#.###########....#.....##.##.#.##.... ######.#.........#.#..### ############.#......#..#.#.## ##.∩.......#...# ##....#.#..##*;jj[ ##.#..# #...#.## #.....#...# #†...>...# #.#####*;j[ #.......# #..†*;j\..........# #.†.##########  #.#*;j5d*;j0q'30*;jw*;jz*;j [#####  #....# #÷ ....#####.##.# # ###....#################.##.# *;j` g####.....##..........#..#.##########....#.....##.##.#.##... ######.#.........#.#..## ############.#......#..#.#.## #*;j #.∩.......#...# #*;jL #....#.#..## ##.#..# #...#.## #.....#...#*;j  #†...>...# #.#####*;j  #...# #..†*;j ..........# #.†.##########*;j] *;j &1*;j *;j *;jw, ## ###### # .#####  #....# .....#####.##.# # ####....#################.##.# ####.....##..........#..#.#########....#.....##.##.#.##..*;jTx ######.#.........#.#..# ############.#......#..#.#.## ##.∩.......#...# ##....#.#..## ##.#..# #*;j}x]...#.## #.....*;jx#...# #†...>..*;jxl.# #.##### #..*;jy}.# #..†..........#*;j%*;j.&2*;j*;jb*;jb=M ## ##P# # ## ## ##### .##### .. .....##### ####....#################.##.# ####.....##..........#..#.#########....#.....##.##.#.##.. #####..###########@#......#..#.#.###.∩.......#.....#...*;j##....................#.#..#.........................*;j}*;jzD===3*;j*;jY*;j. M## ##P# ##.###. # ## ##P# # ## ## ##### .##### .. .....##### ####....#################.##.# ####.....##..........#..#.#########....#.....##.##.#.##.. ..###########.#......#..#.#.##........#.∩.......#...#...............#....#.#..##..................................*;j *;j} V8===4*;j *;j *;jPM ##P###.## ##.#.## ##.### ##P# ##.###. # ## ##P# # ## ## ##### .##### .. .....##### ####....#################.##.# ####.....##..........#..#.#########....#@....##.##.#.##.. ........###########.#......#..#.#.###............#.∩.......#...#...............................*;j\C5*;jyM##.###.#.## ##.###.## ##.# ##P###.## ##.#.## ##.### ##P# ##.###. # ## ##P# # ## ## ##### .##### .. .....####*;jz# ####....#################.##.# ####.....##..@.......#..#.#########....#.....##.##.#.##.. ######.#........############.#......#..#.#.##.#.................*;j*;jم&6*;j*;jȌ*;jN ##.###.#.## ##.###.## ##. ##P###.## ##.#.## ##. ## ## ##P# ##.## ## .# ## ##P# .## ## ###### .##### #....# #.....#### #.##.# #....######.##.# ####.....##.#..#. #####....#.....##.##.#.## ######.#.#.#.. ##.#......#..#.#. #...#.∩....#...# #......#..#.#..## #..........#.#..# #..............#.##  #.#...#7*;j2T < ##.###.#.## ##.###.## ##. # ##P###.## ##.#.## ### ## ##P# ##.## .# ## ##P# #.##*;jT  ## ###### #..##### #....# ##.....#### #.##.#  #####....######.##.# ####.....##.#..#. #####....#.....##.##.#.## ######.#.#.# #.#......#..#.#.*;jU 4 #..#.∩.......#... #.....#....#.#.. #..........#.#..# #*;jRU g...#.##  #.#...#*;j\ *;j^ D===8*;jc *;je *;jg *;j *;j *;jG *;j*;jl*;j*;jV *;jV *;j6W *;j\ *;j] *;jeb *;j........##.............# #.............# #.............# #########.#####  *;j$?#@..# 64.5 (7.0) #.#.###  #.#...#### ## #.###....##<#.# ####.####.# #.#... #..###*;jT... ##...#.##*;jp*;j*;j*;j( .................#.>........#.....................########.#### #...# #.###...########....<##....#..##### *;jZ.*;j3+5.5 (1*;j: *;j >...................########.#### #...#  *;j#.###..########....< ##### *;jJ....###.....# *;j1D  *;j  *;j &6 *;jh *;jG *;j  >.......########.#### #...# #.###..########....< ##### #.## ..........######..  *;jЖ  *;j@ &7 *;j  *;j  *;j^.########.#### #...# #.###..########....< ##### #.## ....### ....# ##......... ###.## *;j......## #..#####...#........ #####.. ### *;jT *;j&8 *;jz *;j{!*;j\########.#### #...# #.###..########....< ##### #.## #........# #..### #........# ##...#......... ###.###........## .######.. #.....##. #####..# ### !*;j!*;j &9!*;j!*;j!*;j} ########.#### #...# #.###..########....< ############.## #.## !*;j~##......@.# #..### #..... ###.###+.........!*;j&!*;j'70!*;j!*;jǓ"*;jN ########.#### #...# #.###..########....< ############.## #.## .........### #..."*;j.....###.######.# #..#####r   rat (asleep)#r.[.....###"*;j[ r.  You encounter a rat."*;jYKr"*;j81Magic Dart"*;j"*;j( _Found a ring mail."*;j(  #...# #.###..########....< ############.## #.## .........### #####........###.######.# #..##### ##..... #####.. ###+.r. #..[.....#.?##.r.2 _Found a scroll labelled HUENNUU DAFEKK.#*;j_W s#.###..########....< ############.## #.## .........### #####........###.######.# #..##### ##..... #####..r#*;jW B ###+.........#..[.....##.?##..#*;jW #*;jY A.r#*;jMb #*;jd &3#*;jk #*;jm $*;jj ..########....< ############.## #.## .........### #####........###.######.# #..##### ##..... #####..r ###+.........#..[.....##.?....# ##..########$*;jp 8r.$*;jt $*;jw &4$*;j &*;j.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'*;j[z #.#...#### ## XofY the Conjurer #.###....# #< Deep Elf #.# ####.# ## Health: 15/15 ======================== #######.## #.## # Magic: 7/8=====================--- #........# #..###  AC: 2Str: 4 '*;j{{#........######...#  EV: 11Int: 22 #.............###.##  SH: 0Dex: 13 #........####.# #..##### XL:  2 Next:  0% Place: Dungeon:1 #......@.# ##.....# Noise: ---------  Time: 274.5 (0.0) #....r*..# #####.. b) +0 quarterstaff #........# ### Cast: Magic Dart +......... #..[.....##  #...?....# ## r   rat #........# #. ########## #. '*;j{G#. _Found a scroll labelled HUENNUU DAFEKK.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'*;j|Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)(*;j8##.#...###### XofY the Conjurer#.###....##< Deep Elf#.# ####.### Health: 15/15 ========================#######.## #.### Magic: 7/8=====================---#........# #..###AC: 2Str: 4#........######...#EV: 11Int: 22#.............###.##SH: 0Dex: 13#........####.# #..##### XL:  2 Next:  0% Place: Dungeon:1#......@.###.....# Noise: ---------  Time: 274.5 (0.0)(*;j+#....r*..######.. b) +0 quarterstaff#........#### Cast: Magic Dart+.........#..[.....###...?....### r   rat#........##.###########.#.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.(*;jzp8r.(*;jAyH. (*;jy3=5.5 (1(*;jF(*;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (100% to hit)  The magic dart hits the rat. _The rat is heavily wounded.**;j**;j>\4--6.8 (1.3**;j**;ja _You barely miss the rat. The rat bites you.,*;jF .  You sock the rat!,*;j"R,*;jO0d38.1Magic Dart,*;j6,*;j9G _You kill the rat!/*;j1  #.###....#  #.# ####.# ########.## #.##  #........# #..###  #.######...# #......###.## #####.# #..#### #.# ##..... #.# #####. #.# ## +....  #..[.....#### #...?....# #........#  ########## # # #/*;j9 /*;jA 65==/*;jhU z8===-900*;j= #.# ####.# #######.## #.##  #........# #..### #.######...# #......###.## #0*;j####.# #..### #.# ##.... #.# ##### #.# # +..... 0*;jV #..[.....#### #...?....# #........#0*;jN ########## 0*;j0*;jA-800*;j@0*;j%0*;jL ! #######.## #.##   #........# #..###   #.######...#   #......###.##   #####.# #..##   #.# ##...   #.# ####   #.###   +.....   #..[.....####   #...?....#   #........#   ##########     0*;jT 0*;jT] &10*;jgc 0*;jd 1*;jk  .........########........###.######.# #..## ##... ###### +....#..[@....####.?....# .  21*;j 2*;jۮ*#####........###.######.# #..## ##... ###### +....#..[.....####. .########2*;jк2*;jW=====32*;jg2*;j2*;jB+4.1 (22*;j2*;j:d _c - a scroll labelled HUENNUU DAFEKK4*;j<  #.# #..###   #######...   #......###   #.####.# #..#   #.#..  4*;j=a #.# ###   ####   +............   #.####   #.#  #........# ##########  4*;j=,   4*;jF4*;jO+5.1 (14*;jU4*;jYR _You see here a +0 ring mail.5*;jqPj  #######.## #.##   #.# #..###  #######...  #......###  #.####.#   #.#.  #.# ##  ####  +.....  #..[.....####  #.#  #........# ##########    5*;jW5*;jA^-6 _5*;j@d5*;j1f6*;j@ .........########........#######.# #.. ## #### +....#.@[.....####.  6*;j'6*;j&76*;jM6*;j9!6*;j #####........#######.# #.. ## #### +....#..[.....####. ########6*;j&86*;jz6*;j7*;j.  #.# #..#  #######...  #......###  #.####.#   #.#  #.# #  ####  +............ 7*;jĠ #@.[.....####  #.#  #........# ##########     7*;j(7*;jXC97*;jG######......'7*;jW7*;jU'907*;j> _You open the door.9*;jz  #######.## #  #.# #..#  #######.  #......###  #.####.#   #.#  #.#   ###########  .......@............  .#######..[.....####  #.#  #........# ##########    9*;j.&19*;j9*;jQ _There is an open door here.9*;j;o   #.## #.  #........# #..  #........######  #.....  #........####.#   #........#   #..# #.###  #'.  #.#..[.....####  #..#  #....#  #######    9*;jp 9*;jLx -2 _9*;j~ 9*;j :*;jfL  #.## #.  #.# #  #........######  #......  #........####.# :*;jL #........#  #........#  #.###  #.'.  #.#..[.....#### :*;j>]9 #........#  #.......#  ##########    3:*;j_:*;j?b:*;jx  #.## #  #.# #  #.  #.  #.####.:*;jns  #........#  #........#  #.###  #.'.  #.:*;j#..[.....####  #........#:*;j:  #........# :*;j>  #:*;j  :*;j%  :*;j:*;j&4:*;j`:*;jS:*;j  #.##   #.#   #.  #  #.####  #.# :*;j- #........#  #.###  #.'.  #.#..[.....####  #........#   #.#   # :*;j   :*;j܀:*;j:*;j)&5:*;j:*;j#:*;j!   #.##  #.#  #.  #  #.  #.#  #.#  #:*;jz! k.###  #.'  #.#..[.....  # #.#  :*;j! r #.#   #:*;j! 3    :*;j4) :*;j8+ &6:*;j31 :*;j2 :*;j   #.##  #.#  #.  #  #.  #.#  #.#  #.  #.'  #.#..[.....  #. #.#  #. #.#  #. #  #.  #.  #. :*;j :*;j :*;j 7:*;j :*;j :*;jO   #.##  #.#  #.  #  #.  #.#  #.#  #.  #.'  #.#..[.....  #.# #.#  #.# #.#  #.# #  #.#:*;jO   #.#  #.# :*;j&V :*;jY &8:*;j_ :*;jBb :*;j4 :*;j :*;j :*;j ;*;j .........##########.......'.#######..[.....# #...#.#;*;j;*;jj&9;*;j;*;j;*;jM<.#########.......'.#######..[.....# #...########.;*;jS;*;jV(300;*;jtZ;*;jw\;*;j .#########.......'.#######..[.....# #...######## ###;*;j;*;j&1;*;j ;*;j<*;j$ #########.......'.#######..[.....# #...######## <*;jL(<*;jh,&2<*;jv/<*;j1<*;jq ########.......'.#######..[.....# #...######## <*;ju<*;j&3<*;j<*;j@<*;jd q ########.......'.#######..[.....# #...######## <*;jz <*;j &4<*;jd <*;jd" <*;jK T########.......'.#######..[.....# #...######## .###<*;jzQ <*;jS &5<*;j^X <*;j8[ <*;j 1.......'.#######..[.....# #...######## .......########<*;j]<*;j &6<*;j <*;j =*;jZ8#######..[.....# #...######## ######.......######## =*;j=*;j&7=*;j>*;j] #.#..[.....# #.# #.#  #.# #.#  #.# #  #.#  #.#  #.#  #.# #. #   >*;j!^    >*;jd>*;j.h&8>*;jb?*;j3 #.#..[.....# #.# #.#  #.# #.#  #.# #  #.#  #.#  #.#  #.# #. #       ?*;jV:?*;j<&9?*;jA?*;jB?*;jb #.#..[.....# #.# #.#  #.# #.#  #.# #  #.#  #.#  #.#  #.# #. #.  ?*;j$     ?*;j?*;j'10?*;jD?*;j?*;jn #.#..[.....####  #.# #.#  #.# #.#  #.# #  #.#  #.#  #.#  #.# #.?*;j(o# #.#       ?*;ju?*;j(y&1?*;j0}?*;jZ?*;jL #.#..[.....####  #.# #.#  #.# #.#  #.# #  #.#  #.#  #.#  #.#?*;jo  #.#  #.#        ?*;j<2?*;j?*;jr?*;j5q #.#..[.....####  #.# #.#  #.# #.#  #.# #?*;j#  #.#  #.#  #.#  #.#  #.#  #.#        ?*;j_?*;j٪&3?*;j<?*;jR?*;jj #.#..[.....####  #.# #.#  #.# #.#  #.# #  #.#  #.#  #.#  #.#  #.#  #?*;jRkr.#        ?*;jp?*;j+s&4?*;jv?*;jx?*;ji #.#..[.....####  #.# #.#  #.# #.#  #.# #  #.#  #.#  #.#  #.#  #.?*;jf#  #.#  #      ?*;j3?*;j6&5?*;j?*;j?*;jTR s #.#..[.....####  #.# #.#  #.# #.#  #.# #  #.#  #.#  #.#  #.#  #.#  #.#  .#  .. ###    ?*;jX ?*;j[ &6?*;jCj @*;jn& #.#..[.....####  #.# #.# @*;j' #.# #.#  #.# #  #.#  #.#  #.#  #.#  #.#  #@*;j'(.#  #.#  #.. ####    @*;jF-@*;j/&7@*;j4@*;j6A*;j  #... ######## ##########A*;j..........########## .#  A*;jA*;j&8A*;jCA*;jy ######## ##########..........########## A*;j ...####.# #A*;j A*;j &9A*;j A*;j% A*;j ######## ##########..........########## #.####...#### # 20B*;j? #.# #  #.#  #.#  #.#  #.#####  #...#  ##.#  #.####  #.@..#  B*;j?####.#  #       B*;jFB*;jH&1B*;jLB*;jNB*;jea #.# #  #.#  #.#  #.#  #.####  #..#  ##.#  #.####  #..@.#  ####.#  .#  .# .# .#S   ball python (constriction, asleep) .S ## B*;j`lN2Magic DartB*;jSrB*;js\ _You encounter a ball python.C*;j|#.# # ##.# ##.# ##.# ##.# ##.# ##.# ##.#### ##...@# #####.# ##.# ##.# ##.##.# #.S###C*;jރC*;j&3C*;jNC*;jD*;j " ##########..........########## #.####...####  S## 4F*;j"  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H*;j\ #.## XofY the Conjurer  #.## Deep Elf  #.## Health: 15/15 ========================  #.###########H*;jM\# Magic: 7/8=====================---  #...........## AC: 2H*;j\Str: 4  ###########.## EV: 11Int: 22 #.##### SH: 0Dex: 13 #....## XL:  2 Next:  3% Place: Dungeon:1 ####@#H*;j7]# Noise: ---------  Time: 324.1 (0.0) #*## b) +0 quarterstaff #*## Cast: Magic Dart H*;j]|#*# #*# #.S S   ball python (constriction, asleep) H*;j]]### _You encounter a ball python.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H*;j^Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)H*;j9D  #.## XofY the Conjurer  #.## Deep Elf  #.## Health: 15/15 ======================== H*;j~G  #.############ Magic: 7/8=====================---  #...........## AC: 2Str: 4  ###########.## EV: 11Int: 22 #.##### SH: 0Dex: 13 #....## XL:  2 Next:  3% Place: Dungeon:1 ####@## Noise: ---------  Time: 324.1 (0.0) #.## b) +0 quarterstaff #.## Cast: Magic Dart #.# #.# #.. S   ball python (constriction, asleep) ###Casting: Magic Dart *;jH 7m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python!H*;j,L  #.#  #.#  #.#       H*;jL    #*#H*;jL ` #*# H*;jL Y#*# H*;jL #*# #..H*;jM 9 ### H*;jFM H*;j 9.....H*;jm o6=5.1 (1Magic DartH*;j H*;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  H*;j Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  H*;j qThe magic dart hits the ball python! _You kill the ball python!L*;j ##########..........########## #.#####....####  L*;jL*;j.-6L*;jL*;jL*;j+ ##########..........########## #.####...###  -7L*;jç0##########..........########## #.####...###  .### L*;jL*;jЯV8===8L*;jL*;j1M*;j,..........########## #.####...###  ......######### M*;jM*;j&9M*;jM*;jT*;jaT*;jdGear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 quarterstaff (weapon) Armour (go to first with [)  a - a +0 robe (worn)W*;j` W*;jXf W*;jk  #...........## XofY the Conjurer###########.## Deep Elf#.##### Health: 15/15 ========================#....#W*;j@l 8# Magic: 8/8========================####.## AC: 2Str: 4#.## EV: 11Int: 22#.#W*;j]l # SH: 0Dex: 13#.#W*;jl WXL:  2 Next:  6% Place: Dungeon:1#@#Noise: ---------  Time: 329.1 (0.0)#.......#W*;jl Vb) +0 quarterstaff#########W*;jl sCast: Magic DartConfirm with . or Enter, or press ? or * to list all spells.W*;jBm \Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python! _You kill the ball python!W*;jq W*;j t W*;jw W*;jyy Z*;jk j########## #.####...###  ####.#......########Z*;j5q Z*;jt ,30.1 (1Z*;jGx Z*;jz [*;j̓#.# #.#.#### #.#....# #.####.# #.#.# #.#.# ##.# #.#####.# #.[*;j%[# # [*;j[*;ju&1[*;jԑ[*;j4[*;j6#.# #.#.#### #.#....# #.†####.# #.#.# #.#.# ##.# #.#####.# #.# # [*;j[*;jʮ&2[*;jز[*;j[*;jLI .# #.#.#### #..†#....# #.†.####.# #.#.# #.#.# ##.# #.#####.# #.# # [*;j4O [*;jP &3[*;jU [*;jV [*;j~.# #.#.#### #..†.#....# #.†.####.# #.#.# #.#.# ##.# #[*;j*#.#####.# #.# # [*;j[*;jv&4[*;j[*;j\*;j.# #.#.#### ..#..†.#....# ..#.†.####.# .##.#.# .##.#.# .###.# .# #.#####.# #.# # \*;j\*;jA&5\*;j \*;j\*;j0.# #.#.#### .S.. #..†.#....# ... #.†.####.# ..# #.#.# ..# #.#.# #.# ##.# #.# #.#####.# #.# # S   ball python (constriction, asleep)\*;jP\*;j#86Magic Dart\*;j(\*;j+\ _You encounter a ball python.\*;j....... #######.# #...#### .S.†....# ....†###.......########.# #.#####.......#########\*;j"\*;j&&7\*;j ,\*;j-^*;jE  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._*;jtM ........##...... XofY the Conjurer #######.# #.... #...... Deep Elf #.#### .S.. #..†... Health: 15/15 ======================== #....# .*.. #.†.... Magic: 7/8=====================--- ####.# *.# #...... AC: 2Str: 4 #.# .*# #...... EV: 11Int: 22 #.# #*# ####### SH: 0Dex: 13 #.# #*# XL:  2 Next:  6% Place: Dungeon:1 #.#####@# Noise: ---------  Time: 337.1 (0.0) #.......#[39_*;jN ;49m b) +0 quarterstaff ######### Cast: Magic Dart  S   ball python (constriction, asleep) _You encounter a ball python.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)`*;jk$b........##...... XofY the Conjurer #######.# #.... #...... Deep Elf #.#### .†.. #..†... Health: 15/15 ======================== #....# .... #.†.... Magic: 7/8=====================--- ####.# ..# #...... AC: 2Str: 4 #.# ..# #...... EV: 11Int: 22 #.# #.# ####### SH: 0Dex: 13 `*;jB%#.# #.# XL:  2 Next:  6% Place: Dungeon:1 #.#####@# Noise: ---------  Time: 337.1 (0.0) #.......# b) +0 quarterstaff ######### Cast: Magic Dart  S   ball python (constriction, asleep)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`*;j}%#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python!`*;jh+| #....   .†.. #..†  .*.. #.†  *.#  #.# .*#  #.# #*#  #.# #*#    `*;j+`*;j8.....`*;jp10=8.1 (1Magic Dart`*;jg`*;j78 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python! _You kill the ball python!b*;j e######## ........ #######.# #...######.†.†....# .....†####.# ........####### #.######.......#########b*;j9 b*;j .-9b*;j b*;j c*;j]-M ########!... ........ #######.# #......######.†.†....#......†####.#.#.c*;j#..........####### ######.......##c*;jc*;jA-40c*;jc*;jk Z _Found a fizzy grey potion.c*;j8M #......# ########!...# ........# #######.# #.......######.†....†....#......†####.#.##..........#.######### #.#####.#c*;j<Y1e*;j;  # #......# ## #..!...# #.# #......# ##.# #......# # #.######.†....# #..† #....#....... #.† ####.#.#...# #e*;j  #.#...@.# # #.#.###.#  #.# #.# #.#####.# #.......# #########e*;jb e*;j! V8===2e*;j& e*;j9( f*;j1# # # #......# ## #..!...# #.# #......# ##.# #......# # #.######.†....# #..† #....#........ #.†f*;jb ####.#.#...# # #.#..@..# # #.#.###.#  #.# #.# #.#####.#f*;jQx #.......# ###f*;j~f*;j]&3f*;j8f*;j f*;jDw .# # .# #......# # .# #..!...# #.# #......# ##.# #......# # #.######.†....# #..† #....#......... #.†f*;j x  ####.#.#...# # #.#.@...# # #.#.###.#  #.#) #.# #.#####.#  #.#  #f*;jC f*;j[ &4f*;j f*;j * _Found a short sword.f*;j=k#.# # #.# #......# # #.# #..!...# # #.# #......# ##.# #......# # #.######.†....# #.. #....#......... #.† ####.#.#...# # #.#@....# # #.#.###.#  #.#). #.# #.#####.#  #.#  #5h*;jBF #......###########!.................##########. #.######.†....#.........†###.#.#...# . #.#..###.###)..#.# ####h*;jw===6i*;jW(\ ##########!.............. ###########..... #.######.†.......#.........†###.#.#...# . #.#.....####.###..# ###.....i*;jc:i*;j=&7i*;jCi*;jHT _You see here a +0 short sword.j*;jYj*;j[&8j*;j:bj*;jd* _c - a +0 short swordl*;j۶M .##########!.................. ###########.# #......######.†....#.....#.........†####.#.#...#....#..######...######.......#l*;jGl*;j&9l*;j(l*;jl*;jFM  ....##########.!.. #........... ###########.# #...######.†....#.....#.........†####.#.#....#..###.####...##.#####.#l*;jl*;j4'50l*;j?l*;j\M ####  ....##########!.............. ###########.# #..######.†....#.....#.........†####.#@#...#.....###.#####.#...#.##l*;jl*;ju&1l*;jl*;jl*;j&? M##########  ####  ...##########.!............ ###########.# #..######.†....#.....#@........†####.#.#...###.....#.#.###.#####l*;jQ <2l*;jS l*;jrU m*;jc.# # #. .# #. .# #######. .# #......# #. .# #..!...# #. .# #......# #..# #......# #.#.######.†....# #..†#....#. #.†.####.#.#...###. #.#.#.....# #.#.#.###.# ##.#...#.##.#####.# m*;j+jm*;js&3m*;jvm*;jwm*;jV# # #. # #. # ## #. # #......# #. # #..!...# #.# #......# #..# #......# #.#.######.†....## #..†.#....#.# #.†.####.#.#...###.# #.#.#.....# #.#.#.###.# # #.#####.##.# m*;jm*;jo&4m*;jMm*;j m*;jM........########## ###### . ##########! ......... #########.# #......# .m*;j######@†....##.†....#........†####.#.#...###.##.#.....##....#.#.#.m*;jm*;j&5m*;jn*;jlM####........########## ###### . ##########! ......... #########.# #@.....# .######.†....##.†....#........†####.#.#...###.# #....#.#n*;jn*;j&6n*;jn*;jn*;j~M######..[### ####........##########n*;jM ###### . ##########! ......... #########.# #......# .######.†....##.†#....#.........# #.†..n*;j9.#.#.#n*;jn*;j;&7n*;jon*;jn*;j M......'............### #######..[### ####........########## n*;j ###### . ##########! ......... #########.# #......# .n*;jq #.######.†....## #..†..#n*;jb n*;j$ &8n*;j4 n*;j o*;jGGC'. #..[.....####  #.# # #.# #. # #. #. # #. #......# #. #.@!...# #.# #......# #..# #......# #.#.######.†....## #..†.#....#..# #.†.####.#.#...###.# #.#.#.....# .# #.#.#.###.# # # o*;jOo*;jT&9o*;j[o*;j]o*;j^\ '. #..[.....#### ##.# ##.# #.# #.#.# #.#......# #. #..@...# #.# #......# #..# #......# #.#.######.†....## #..†.#....#..# #.†.####.#.#...###.# #.#.#.....# .# #.#.#.###.# # # o*;ja o*;j$i '60o*;jl o*;j} A1.1 (2o*;j o*;j W _d - a fizzy grey potionr*;j9r*;jADrink which item? Potions  g - a potion of magic  d - a fizzy grey potion [!] read|quaff[?] describe selectedv*;j9 v*;jB v*;j g....'............##### XofY the Conjurer #####..[.....##### Deep Elf#........######## Health: 15/15 ========================#........##...... Magic: 8/8========================###########...... AC: 2Str: 4#...... EV: 11Int: 22######## #...... SH: 0Dex: 13#......# #...... XL:  2 Next: 10% Place: Dungeon:1 ######### #..@...# #...... Noise: ---------  Time: 361.1 (0.0) ........# #......# #...... b) +0 quarterstaff v*;jW #######.# #......# #...... Cast: Magic Dart#.######.†....## #..†...#....#.........# #.†....####.#.#...###.# #......#.#.....# .# #......#.#.###.# # ########.#...#.# _You kill the ball python! _Found a fizzy grey potion. _Found a short sword. v*;j _You see here a +0 short sword. _c - a +0 short sword _d - a fizzy grey potionv*;j` v*;j +2.1 (1v*;jJ v*;jL A _It was a potion of curing. You feel better.}*;jy ####..[.....####   #........# ########.# #.......########## #. #.######## #.#......# #. }*;jV ######## #......# #. .......# #...@..# #. ######.# #......# #. #.######.†....## #..†#....#.........# #.†..####.#.#...###.# #... #.#.....# .# #.#.#.###.# # #########.#...#.##.#####.#}*;j3 }*;jz &3}*;j }*;j ~*;j #........# ########.# #........########## #. #.######## #.#......# #. ####### #......# #. ......# #......# #. #####.# #....@.# #.  #.######.†....## #..†#....#.........# #.†..####.#.#...###.# #... #.#.....# .# #.#.#.###.# .# #########~*;j#.#...#.# ##.#####.##.......#~*;j-~*;j&4~*;j~*;j*;j]#.# #.........########## #. #.######## #.#......# #. ###### #......# #. .....# #......# #. ####.# #......# #.  #.######.†...@## #..†#....#.........# #.†..####.#.#...###.# #...*;j #.#.....# .# #.#.#.###.# .# ###########.#...#.# ###.#####.##.......##########*;j1*;j&5*;j*;j*;jܵ########## #. #.######## #.#......# #. ##### #......# #. ....# #......# #. ###.# #......# #.  #.######.†....## #..†#....#........@# #.†..*;j####.#.#...###.# #... #.#.....# #.# #.#.#.###.# ..# ############.#...#.# ####.#####.##.......########## *;j|*;j>&6*;j0*;j*;j ########...... ##### .... ###  #.######.†....##†...#.........†.###.#.#...###. #.#.....# ###.# .##########.#.#*;jx<7*;j*;j*;j  #########...... ##### #. ....# #.. ####...  #.######.†....##†...#.........†.###.#.#...###. #.#.....# ###.#..##########..#.#.###*;j, *;jC &8*;j *;j$ *;jO ...... ##### #... ....... ###..  #.######.†....##†...#.........†.###.#.#...###. #.#.....#####.#..##########..#.#.#######.#. *;j(#*;j'*;j-*&9*;j,*;jEC #......# ## #......# #.# #......# ##.# #......# # 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####.# ########....#.>.............#########.######...#... #. ## #.# *;j+*;jC8*;jdgM # ####.# ########....#.>.............#########.#####*;jLi #.#*;jn*;j'C9*;j #.# #.# #.# ####.# #....## #*;j.# #.# #....>.# #.# #.# #*;j7.# ##.##### #...#*;j[ #.#.### #.#...#### *;j #.###....# # #.# ####.# *;j*;j5'80*;js*;j\*;j1^ #.# #.# #.# ####.# #....##*;j #.# #.# #....>.# #.# #*;j.# #.# #.##### *;j%7 #...# #.#.### #.#...####*;jN #.###....# #.# ####.#*;j*;jW&1*;j *;j'*;j#.# #.# #.#  #.#  ####.# #########....## #.# #......# #....># #.# #.# #.............##########.######...##.#.####.#...#### # #.###....# # *;j&2*;j*;j8*;j #......##.# #.# #.# *;j #.#  ####.# #########....## #.# #......# #....># #.*;j # #.#.............##########.######...# #.#.### *;j3a #.#...#### #*;jp*;j,&3*;j*;jâ*;j #######......##.# #.# #.#  #.#  *;j+ ####.# #########....## #.# #......# #....># #..#..*;j A#.............#########.######...##.#.###*;j *;j6 &4*;j  *;j *;j^#######......##.# #.# #.#  #.#  ####.# #########..@.## #.# #......# #....>#...#...#.............##########.######...#*;jVb&5*;jg*;ji*;jx#######......##.# #.# #.#  #.#  ####@# #########....## #.*;j<# #.#....>#....#....#.............##########.#####*;j*;j&6*;j*;j_ M#####..#.....#  ####.# ########....##.............#.........#..............#*;j <7*;j *;j; *;jQ"M#####..#.....#  ####.# #########....##........#..........#8*;j^ eM#####..#.....# ####.#......#9*;jba *;jb *;jTM#####..#.....##.#....*;j*;j'90*;jy*;j*;jJk M#####..#.....#######.#...*;jq*;jt&1*;j3y*;j<*;j$E 3######..# #.@....# #.###### #.# #.##.#####.##....###....# *;jeF &2*;j!J *;jQ *;jMf#######..# #..@...# #.###### #.# #.##.#####.##....###...# *;j*;j&3*;jr*;jf*;j]A##.w.# ######..# #...@..# #.###### #.# ####.# w   dart slug (asleep) *;jGF*;jI84Magic Dart*;jHN*;jPZ _You encounter a dart slug.*;j(### ..w #.# ######..# #....@.# #.###### #.# *;jB^####.# *;j *;jo C5*;j>H C#### ..w ##.# ######..# #.....@# #.###### #.# ####.# *;jST p6Magic Dart*;jY *;jb *;j6 M#### ..w ########@.#.....###.#######.#w   dart slug (asleep)*;j= *;jT@ 87Magic Dart*;jE *;j.G *;jbD  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*;j&   XofY the Conjurer  Deep Elf  Health: 15/15 ========================  Magic: 7/8=====================---  AC: 2Str: 4 ####  EV: 11Int: 22 .*w  SH: 0Dex: 13*;jն x ##*# XL:  2 Next: 10% Place: Dungeon:1 ######@.# Noise: ---------  Time: 497.1 (0.0) #......## b) +0 quarterstaff #.###### Cast: Magic Dart #.#*;jz  #.# #.# w   dart slug (asleep) ####.# ########....## .............# _You encounter a dart slug.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  *;j ~Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)*;jFZXofY the ConjurerDeep ElfHealth: 15/15 ========================Magic: 7/8=====================---AC: 2Str: 4####EV: 11Int: 22.*wSH: 0Dex: 13##*#XL:  2 Next: 10% Place: Dungeon:1*;jgGG######@.#Noise: ---------  Time: 497.1 (0.0)#......##b) +0 quarterstaff#.######Cast: Magic Dart#.##.##.#w   dart slug####.# ########....## .............#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.*;jh3.w.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.*;j ``The dart slug launches a dart at you.*;jk..3----=8.1 (1 _The slug dart hits you.*;jS  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*;j\  XofY the Conjurer *;j]4 Deep Elf  Health: 13/15 ====================----  Magic: 6/8*;jP]==================------  AC: 2*;j^Str: 4 ####  EV: 11Int: 22 .*w  SH: 0Dex: 13 ##*# XL:  2 Next: 10% Place: Dungeon:1 ######@.# Noise: =--------  Time: 498.1 (0.0) #......## b) +0 quarterstaff #.###### Cast: Magic Dart #.# #.# #.# w   dart slug *;j^####.# ########....## .............# _The slug dart hits you.  Casting: Magic Dart (safe; 1% risk of failure)  *;j$_MConfirm with . or Enter, or press ? or * to list all spells.*;j_)Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)*;j-=XofY the ConjurerDeep ElfHealth: 13/15 ====================----Magic: 6/8==================------AC: 2Str: 4####EV: 11Int: 22.*wSH: 0Dex: 13##*#XL:  2 Next: 10% Place: Dungeon:1######@.#Noise: =--------  Time: 498.1 (0.0)*;jB#......##b) +0 quarterstaff#.######Cast: Magic Dart#.##.##.#w   dart slug####.# ########....## .............#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.*;j ' X..9.1 (1*;j=7 7onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug. _The dart slug is severely wounded.*;j[ S######.....w..... ##@# ######..# #......#.###### #.#  #.# ####.# #######....#*;j !#*;j\$ *;jW* `The dart slug launches a dart at you.*;j &.*;j u9/15 ------500*;j *;jn - _The slug dart hits you.*;j\ ########.@w...... ##.####..b.######..# .#......#.#*;j(K######.# #.# b   bat (asleep) #.# ####.#*;j&  You encounter a bat.7===1 _The dart slug closely misses you.*;jW  You hit the dart slug but do no damage.The dart slug is severely wounded.*;j\  #  ######....  #.@w......  *;j`]##.####..b.  ######..# .  #......## #.###### #.# #.# *;j]%#.# *;j]OThe dart slug launches a dart at you.*;j1 #  ######....  #.@w......  ##.####..b.  ######..# .  #......# #.##### #.# *;j2v#.# #.# *;j7<  The slug dart hits you.*;j*;j#f4--------------2.4 (1.3*;j*;j[V _* * * LOW HITPOINT WARNING * * **;j-   *;j Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*;jI   XofY the Conjurer  Deep Elf  Health: 4/15======------------------  Magic: 6/8==================------  AC: 2Str: 4  EV: 11Int: 22 #  SH: 0Dex: 13 ######....  XL:  2 Next: 10% Place: Dungeon:1 *;jxJ #.@w......  Noise: =--------  Time: 502.4 (0.0) ##.####..b.  b) +0 quarterstaff ######..# .  Cast: Magic Dart #......## #.###### #.# w   dart slug #.#*;jJ s b   bat (asleep) #.# ####.# _* * * LOW HITPOINT WARNING * * *Casting: Magic Dart (safe; 1% risk of failure)  *;j!K Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line*;jXK wAim: a dart slug (severely wounded, 100% to hit)*;jK   XofY the Conjurer  Deep Elf  Health: 4/15======------------------  Magic: 6/8*;j ==================------  AC: 2Str: 4  EV: 11Int: 22 #  SH: 0Dex: 13 ######....  XL:  2 Next: 10% Place: Dungeon:1 #.@.......  Noise: =--------  Time: 502.4 (0.0) ##.####..b.  b) +0 quarterstaff *;j ######..# .  Cast: Magic Dart #......## #.###### #.# w   dart slug #.# b   bat (asleep) #.# ####.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.*;j!  #        *;j l .    #.#b   bat (asleep) #.# #.# *;je *;jrk 323.4 (1*;j'q *;js onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug!*;jj*;jm.-4*;jq*;js*;j*;j"@-5*;j&*;j(*;j "b.*;jͷ 9b.b.*;j Nb*;j# 5==7===6*;j *;jr *;j/"  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*;j  XofY the Conjurer  Deep Elf  Health: 5/15========----------------*;jL  Magic: 6/8==================------  AC: 2Str: 4  EV: 11Int: 22 *;jr#  SH: 0Dex: 13 *;j######....  XL:  2 Next: 20% Place: Dungeon:1 *;j#.@**b....  Noise: ---------  Time: 506.4 (0.0) ##.####....  b) +0 quarterstaff *;j######..# .  Cast: Magic Dart #......## *;j #.###### #.# b   bat *;j-(#.# #.# *;jOP####.# _You kill the dart slug!*;jtHCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  *;jpPress: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)*;j   XofY the Conjurer  Deep Elf  Health: 5/15========----------------  Magic: 6/8==================------  AC: 2Str: 4  EV: 11Int: 22 #  SH: 0Dex: 13*;j  ######....  XL:  2 Next: 20% Place: Dungeon:1 #.@..†....  Noise: ---------  Time: 506.4 (0.0) ##.####....  b) +0 quarterstaff ######..# .  Cast: Magic Dart #......## #.######*;j j #.# b   bat*;j ( #.# #.#*;j5  ####.#Casting: Magic Dart (safe; 1% risk of failure)  *;jX Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  *;j{ pPress: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  *;j #The magic dart hits the bat!*;jX  #    *;j #.@**†....     .   *;j < #.#*;j 7 #.# *;j!! A#.# *;jF ..*;j o4=7.4 (1Magic Dart*;j *;jѴ donfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (100% to hit)  *;j ^The magic dart hits the bat! _You kill the bat!*;j;*;j<*;j<*;j>*;jrBn*;jSC*;jC36=*;jC07===*;jC*;j^D*;jE*;jE*;jGF*;jKG*;j|G*;jVH*;jI,*;jrJ*;jK*;jKLM====*;jL*;j;Pn _You start resting.Magic restored.*;jW]7==-*;j_,14.4 (7*;jgj8===-5.4 (8 _*;jni*;jak*;jO I*;j *;j *;j :==*;j *;j< *;j ;===*;j *;jl *;j L8=*;jd *;j *;j *;j *;jڳ *;j# *;jt *;j ,*;j *;j *;j *;jn X9===*;j *;jb *;j *;j+ *;j *;jμ *;jQ *;j׾ ,*;j *;j *;j= :==*;j *;j *;jj f10/15==*;j *;jk ,*;j *;j *;j# *;j$ *;j ,*;j *;j{ *;j l11===*;j* *;jf ,*;j *;j *;j *;j *;j *;j *;j *;jJ *;j #=*;j *;j *;jI *;j #2*;j )==*;j3 *;jT *;j *;j *;j *;j *;j *;j *;jF *;j *;j *;ju S3===*;j *;j *;j' *;j} *;j *;j *;jT *;j *;j *;j *;j *;j *;j 9=*;j *;j *;j *;jA E4==*;j *;jV ,*;j *;j *;j/ *;j *;j ,*;j *;j k _You start resting.HP restored.*;j *;j 050.4 (35.0)*;j T5====*;j: ,1.4 (36 _*;j *;j#######.... #....†....##@####....######..# . #......##  #.#### #.#  #.#  #.#####.# #######....##*;j"G2.4 (1.0)*;j ########......l##....†@....g.##.####.#######..# #.##......## #....r..##.###### #.##.# #..:....##.# #.##.# #.# *;jl *;j: -8 _*;j. *;j *;jX  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*;j   XofY the Conjurer  Deep Elf  Health: 15/15 ========================  Magic: 7/8=====================---  AC: 2Str: 4  EV: 11Int: 22 #########  SH: 0Dex: 13 ######......l#  XL:  2 Next: 24% Place: Dungeon:1 #....†@....g..  Noise: ---------  Time: 558.4 (0.0) ##.####.**....#  b) +0 quarterstaff  ######..# #...*...#  Cast: Magic Dart  #......## #[39;4*;j, k9m....r..#  #.###### #.......#  #.# #..:....#  g   hobgoblin (asleep)  #.# #.......#  l   frilled lizard (asleep)  #.# #.......#  r   rat (asleep)  ####.# *;j _You see here a bat corpse.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)*;jN  XofY the Conjurer  Deep Elf  Health: 15/15 ========================  Magic: 7/8=====================---  AC: 2Str: 4  EV: 11Int: 22 #########  SH: 0Dex: 13 ######......l#  XL:  2 Next: 24% Place: Dungeon:1 #....†@....g..  Noise: ---------  Time: 558.4 (0.0) ##.####.......#  b) +0 quarterstaff  ######..# #.......#  Cast: Magic Dart  #......## #.......#  #.#*;j8##### #.......#  #.# #..:....#  g   hobgoblin (asleep)  #.# #.......#  l   frilled lizard (asleep)  #.# #.......#  r   rat (asleep)  ####.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.*;j\       **....#   #...*...#        #.#   #.#   #.#   *;jv4 ....*;jN9 ;7=9.4 (1*;jN onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat. _You kill the rat!*;jo  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*;jVo  XofY the Conjurer  Deep Elf  Health: 15/15 ========================*;jWt  Magic: 6/8==================------  AC: 2Str: 4  EV: 11Int: 22 #########  SH: 0Dex: 13 ######......l#  XL:  2 Next: 27% Place: Dungeon:1 #....†@****g..  Noise: =--------  Time: 559.4 (0.0) ##.####.......#  b) +0 quarterstaff *;jqXZ ######..# #.......#  Cast: Magic Dart  #......## #.......#  #.###### #.......#  #.# #..:....#  g   hobgoblin (asleep)  #.# #.......#  l   frilled lizard (asleep)  #.# #.......#  ####.# _You kill the rat!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  *;jX~Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)*;j~ XofY the ConjurerDeep ElfHealth: 15/15 ========================Magic: 6/8==================------AC: 2Str: 4EV: 11Int: 22#########SH: 0Dex: 13######......l#XL:  2 Next: 27% Place: Dungeon:1#....†@****g..Noise: =--------  Time: 559.4 (0.0)##.####.......#b) +0 quarterstaff######..# #.......#Cast: Magic Dart#......## #.......##.###### #.......##.##..:....#g   hobgoblin#.##.......#l   frilled lizard (asleep)#.#[4*;je @0m#.......#####.# _You kill the rat!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)*;jx)lg.*;jU ...lwandering)60.4 (1*;j1*;j[1  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit) _The magic dart hits the hobgoblin but does no damage.*;j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*;jg  XofY the Conjurer  Deep Elf  Health: 15/15 ========================  Magic: 5/8===============---------  AC: 2Str: 4  EV: 11Int: 22 #########  SH: 0Dex: 13 ######......)#  XL:  2 Next: 27% Place: Dungeon:1 #....†@***g.l.  Noise: =--------  Time: 560.4 (0.0) ##.####.......#  b) +0 quarterstaff  ######..# #.......#  Cast: Magic Dart  #......## #.....[3*;jP9;49m..#  #.###### #.......#  #.# #..:....#  g   hobgoblin  #.# #.......#  l   frilled lizard (wandering)  #.# #.......#  ####.# _The magic dart hits the hobgoblin but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)*;j@_XofY the ConjurerDeep ElfHealth: 15/15 ========================Magic: 5/8===============---------AC: 2Str: 4EV: 11Int: 22#########SH: 0Dex: 13######......)#XL:  2 Next: 27% Place: Dungeon:1#....†@***g.l.Noise: =--------  Time: 560.4 (0.0)##.####.......#b) +0 quarterstaff######..# #.......#Cast: Magic Dart#......## #.......##.###### #.......##.##..:....#g   hobgoblin#.##.......#*;j3al   frilled lizard (wandering)#.##.......#####.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.*;jl.g... 1.4 (1*;jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is moderately wounded.*;j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*;j  XofY the Conjurer  Deep Elf  Health: 15/15 ========================  Magic: 4/8============------------  AC: 2Str: 4  EV: 11Int: 22 #########  SH: 0Dex: 13 ######......)#  XL:  2 Next: 27% Place: Dungeon:1 #....†@**g.l..  Noise: =--------  Time: 561.4 (0.0) ##.####.......#  b) +0 quarterstaff  ######..# #.......#  Cast: Magic Dart  #......## #..*;j .....#  #.###### #.......#  #.# #..:....#  g   hobgoblin  #.# #.......#  l   frilled lizard (wandering)  #.# #.......#  ####.# _The hobgoblin is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)*;j>  XofY the Conjurer  Deep Elf  Health: 15/15 ========================  Magic: 4/8============------------  AC: 2Str: 4  EV: 11Int: 22 #########  SH: 0Dex: 13 ######......)#  XL:  2 Next: 27% Place: Dungeon:1 #....†@..†.l..  Noise: =--------  Time: 561.4 (0.0) *;jA##.####.......#  b) +0 quarterstaff  ######..# #.......#  Cast: Magic Dart  #......## #.......#  #.###### #.......#  #.# #..:....#  g   hobgoblin  #.# #.......#  l   frilled lizard (wandering)  #.# #.......#  ####.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line*;juAim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin!*;j     **†.l..             #.#  l   frilled lizard (wandering)  #.# *;jX  #.#   *;jRDD.l*;jN"..*;jVf5===342.4 (1*;j^*;jfaonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin! _You kill the hobgoblin!*;j5###############......)#.#....†...†.....##.####.@....l# ######..# #.# #......## #.......# #.###### #.......##.# #..:....##.# #.......# ### #....#l.l-3 *;j*_The frilled lizard hisses angrily.*;jĝ 5######### #######......)#..#....†...†.....##.####.....l.# ######..# #..@....# #......## #.......# #.###### #.......# #.# #..:....##.# #.......##.# #.# ## ....## .....*;j !#*;jH K.l*;j| *;jH @-4*;j *;jr *;jjr  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*;j&  XofY the Conjurer  Deep Elf  Health: 15/15 ========================  Magic: 4/8============------------ ######### #  AC: 2Str: 4 ######......)#..  EV: 11Int: 22 #....†...†......  SH: 0Dex: 13 ##.####.......#  XL:  2 Next: 34% Place: Dungeon:1  ######..# #..@*l..#  Noise: ---------  Time: 564.4 (0.0)  #......## #.......#  b) +0 quarterstaff  #.###### #.....*;jg..#  Cast: Magic Dart  #.# #..:....#  #.# #.......#  #.# #.......#  l   frilled lizard ###.# #.......# ....## #.......# .....# _The frilled lizard hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)*;j  XofY the Conjurer  Deep Elf  Health: 15/15 ========================  Magic: 4/8============------------ ######### #  AC: 2Str: 4 ######......)#..  EV: 11*;jCInt: 22 #....†...†......  SH: 0Dex: 13 ##.####.......#  XL:  2 Next: 34% Place: Dungeon:1  ######..# #..@.†..#  Noise: ---------  Time: 564.4 (0.0) *;j #......## #.......#  b) +0 quarterstaff  #.###### #.......#  Cast: Magic Dart  #.# #..:....# *;j%[ #.# #.......# *;jK/ #.# #.......#  l   frilled lizard ###.# #.......# *;jum....## #.......# .....#*;jCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*;jAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  *;j.The magic dart hits the frilled lizard.*;jA  #         #..@*†..#        #.#  *;j #.#   #.#   *;jCg.*;jro7=5.4 (1Magic Dart*;jz*;j~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!*;jWPf ######### #######......)#......†...†....##.####.......# ######..# #....†......#.###### . :*;jEQ#..$....# .....#*;jYhD-6*;jp*;js* _Found 8 gold pieces.*;j  ######### #######......)#......†...†......##.####.......# ######..# #....†......#.###### . :.######### .....#*;jU *;j `5===-7*;j *;j" *;j4  #################......)#......†...†......##.####.......# ######..# #....†......#*;j4 o.###### . . .....#*;j5 *;j= *;j$H &8*;jO *;j!X Z  You pick up a parchment of Blink and begin reading...*;j.b +9.4 (2*;jh *;jm > _You add the spell Blink to your library.+;j_ #################......)#......†...†......##.####.......# ######..# #....†......#+;j.###### . ## .....#+;jW+;j,70.4 (1+;j$+;jf+;j  ######......)#......†...†.....##.####.......# ######..# #....†......#.###### . ## +;ji /....## .....#+;jϗ +;j X6======+;j 1+;j +;j8 +;jp ....†...†....##.####.......# ######..# #....†......#.###### . ## ....##.$ +;jp?.#######+;jKx+;j@&2+;jɅ+;jE+;j\D ##.####.......# ######..# #....†......#.###### . ## +;j....##.$####### ...### ##P#+;jI%+;j4+;j+63+;j?+;jvB+;j  ######..# #....†......#.###### . ## ....##.####### .#.#####P# ##.##4+;j+;j B===5.4 (2+;j!+;j%= _You now have 37 gold pieces (gained 8).+;j" +;j  Spells (Memorise)TypeFailure Level  a - Searing Ray+;j MConjuration2% 2b - Blink+;j% Translocation19%+;jD 02  c - Fulminant Prism+;jߘ Conjuration/Alchemy 41% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4 +;j -6 spell levels left +;j= ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit +;j Searing Ray Fires a continuous piercing ray of arcane energy from the caster's hands. So long as the caster maintains focus upon the spell and supplies it with magical power (by waiting in place and not taking any other actions), the ray will follow the caster's target if it should move. Level: 2School: ConjurationFail: 2%Power: 48%Damage: 2d6 (max 2d8) Accuracy: +++++Range: 4Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.)+;jo Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2  b - BlinkTranslocation 19% 2  c - Fulminant PrismConjuration/Alchemy 41% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0+;j*0+;j~ 0+;j6 ######..# #....†..#XofY the Conjurer#......## #.......#Deep Elf#.###### #.......#0+;j^Health: 15/15 ========================#.##.......#Magic: 6/8==================------#.##.......#0+;jAC: 2Str: 4#.##.......#0+;jeEV: 11Int: 22 ###.#0+;j]#.......#SH: 00+;jADex: 13 ....##0+;j,#.......#XL:  2 Next: 37% Place: Dungeon:1 0+;jH.....#0+;jj#..@....#Noise: ---------  Time: 575.4 (0.0) .....#0+;j#########b) +0 quarterstaff .....#Cast: Magic Dart .....# .....# .....# .####### ...### ##P# .#.#####P# ##.##The magic dart hits the frilled lizard. _You kill the frilled lizard! _Found 8 gold pieces.  You pick up a parchment of Blink and begin reading... _You add the spell Blink to your library. _You now have 37 gold pieces (gained 8).0+;j"Memorise Searing Ray, consuming 2 spell levels and leaving 4? Y - Yes  N - No2+;j. 2+;jI  ######..# #....†..#XofY the Conjurer2+;jI #......## #.......#Deep Elf2+;jI #.###### #.......#Health: 15/15 ========================#.#2+;jI :#.......#2+;j J tMagic: 6/8==================------#.#2+;j)J ]#.......#AC: 22+;jDJ zStr: 4#.##.......#2+;jaJ eEV: 11Int: 22 ###.#2+;j|J ]#.......#SH: 02+;jJ ADex: 13 ....##2+;jJ :#.......#2+;jJ XL:  2 Next: 37% Place: Dungeon:1 .....#2+;jJ Z#..@....#2+;j|K ;Noise: ---------  Time: 575.4 (0.0) .....##########b) +0 quarterstaff .....#Cast: Magic Dart .....# .....# 2+;jK ......# .####### ...#2+;jK =## ##P# .#.###2+;jK ##P# ##.##The magic dart hits the frilled lizard. _You kill the frilled lizard! 2+;jL m_Found 8 gold pieces.  You pick up a parchment of Blink and begin reading... 2+;jL W_You add the spell Blink to your library. _You now have 37 gold pieces (gained 8).2+;jR [7===6.4 (12+;jSX 2+;j\ 2+;ja +7.4 (22+;jf 2+;j9l 2+;jr +8.4 (32+;jv 2+;jV| .#.### ##P# ##.## 2+;j:} _You start memorising the spell. You continue memorising. x22+;j 2+;j 2+;j c _You finish memorising. Spell assigned to 'b'.6+;j6+;j& Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 19% 2  b - Fulminant PrismConjuration/Alchemy 41% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit8+;jB8+;jH8+;jP ######..# #....†..#XofY the Conjurer#......## #.......#Deep Elf#.###### #.......#Health: 15/15 ========================#.##.......#Magic: 7/8=====================---#.##.......#AC: 2Str: 4#.##.......#EV: 11Int: 22 ###.##.......#SH: 0Dex: 13 ....###.......#XL:  2 Next: 37% Place: Dungeon:1 .....##..@....#8+;jQqNoise: ---------  Time: 578.4 (0.0) .....##########b) +0 quarterstaff .....#Cast: Magic Dart .....# .....# .....# .####### ...### ##P# .#.#####P# ##.## _Found 8 gold pieces.  You pick up a parchment of Blink and begin reading... _You add the spell Blink to your library. _You now have 37 gold pieces (gained 8). _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.8+;j\8+;j<]Memorise Blink, consuming 2 spell levels and leaving 2? Y - Yes  N - No:+;jp:+;j ######..# #....†..#XofY the Conjurer#......## #.......#Deep Elf#.###### #.......#Health: 15/15 ========================#.##.......#Magic: 7/8=====================---#.##.......#AC: 2Str: 4#.##.......#EV: 11Int: 22 ###.##.......#SH: 0Dex: 13 ....###.......#XL:  2 Next: 37% Place: Dungeon:1 .....##..@....#Noise: ---------  Time: 578.4 (0.0) .....##########b) +0 quarterstaff .....#Cast: Magic Dart .....# .....# .....# .####### ...### ##P# .#.#####P# ##.## _Found 8 gold pieces.  You pi:+;jݤick up a parchment of Blink and begin reading... _You add the spell Blink to your library. _You now have 37 gold pieces (gained 8). _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.:+;jmA9.4 (1 _:+;jn  You start memorising the spell. You continue memorising.8===80.4 (2 _Magic restored.1.4 (3:+;j:+;je _You continue memorising.:+;j:+;j~(y _You finish memorising. Spell assigned to 'c'.E+;j  ##.####.......#  ######..# #....†..#  #......## #.......#  #.###### #.#  #.# #.#  #.# #.#  #.# #.# ##.# #.# ## #.# # #.......# # ############...# ##### #.#  ## ##P#E+;j E+;j 22.4 (1 _E+;j E+;j F+;jN....†...†...... ##.####.......# ######..# #....†..# #......## #.......# #.###### #.# F+;j#.# #.# #.# #.# .# F+;j̮#.# #.# #.F+;jQ# ## F+;j w#.# # F+;j-#.......# # #########F+;jLT##F+;jg7# ...F+;jU# #### F+;j+#F+;jF+;j&3F+;jF+;jF+;jǒ######......)#.. ....†...†......  ##.####.......# ####..# #....†..# ......## #.......# .###### #.# .# #.# .# #.F+;jl# .# #.# # #.# ## #.# # #.......## ############ ..#===4F+;jJ`B ########### ######......)#.. ....†...†......  ##.####.......# ####..# #....†..# ....## #.......# ###### #.# # #.# # #.# # #.# # #.# #F+;ja:# #.......## ############F+;jgF+;j3q&5F+;jOxF+;jyG+;j 1M ################......)# #....†...†......  ##.####..... ####..† .....##.##### ##.......#G+;j G+;jq &6G+;j G+;j H+;jR1M ################......)# #....†...†......  ##.####..... ####..† .....##.##### ##.......#H+;jdH+;j) &7H+;jH+;jH+;j1NM ################......)# #....†...†......  ##.####..... ####..† .....##.##### ##.......##########H+;j%H+;jC8H+;j4r M ################......)#.H+;jr } #....†...†......  ##.####..... ####..† .....##.##### ##.......##.......#H+;jr H+;jz H+;je &9H+;jn H+;jÉ H+;j M ####################......)#...... #....†...†..........  ##.####..... ####..† .....##. ###### #.......##.......#90I+;j> ####################......)# #....†...†..@.......  ##.####.......#...... ####..†..# ..... .....##...# ....#####I+;jT?8...... I+;jFI+;jM&1I+;jSI+;jfUJ+;jO ####################......@#...... #....†...†....  ##.####.......#. ####..†..#.. .....##...# ..#####......J+;j1P ....J+;jLXJ+;je&2J+;jPkJ+;jlM _You see here a +0 whip.L+;jp  #####################......)#..........†...†..@.......##.####.......# ####..# #....†..#.........#.......# ##.......#L+;j.u L+;j -3 _L+;jߐ M+;jZ##########......)#......##....†...†.##.####.#......#..# #....†..#......### #.......#......# #.#......# #.#......# #.#......# #.......#......# M+;j`M+;jZr<4M+;j"sM+;j]n#### ######......)#......#M+;jnU#....†...†.  ##.####.#......#..# #....†..#......# ## #.......# #.......##.......##.......##.......#M+;j]o+ M+;jyM+;jɂ&5M+;jdM+;j*N+;jzd#########  ######......)#......##....†...†. ##.####.#......#..# #....†..#......# ## #..... #....N+;jd#...#.. N+;j*mN+;jt&6N+;jzN+;j`|N+;jN ######################......)#......###....†...†....... ##.####.......#### #..# #....†.. ..#...#.......########N+;jlN+;j&7N+;j%N+;j&N+;j : ######################......)#......###....†...†....... ##.####.......#### #..# #....† ..#. ###  #.......#N+;j N+;j\ &8N+;jY N+;j O+;j*(  ################ ######......)#####....†...†........####.......#..@...### #....†..#......# .## #.#......# ## #.#......##.######## O+;j2O+;j8&9O+;j0AP+;j|s  ################ ####......)###### ....†...†.........####.......#......##### #....†..#......#  ##.#......##.########P+;jyP+;j(600P+;jP+;jP+;jA. ## ......)#......#†...†. ####.#......# # #....†..#......# P+;j3 P+;j< &1P+;jC P+;jkG P+;j ## ......)#......#†...†..#......#  #....†..#......# P+;j P+;j C2Q+;j{### ......)#......#†...†..#......##....†..#......#  #.#......#  #.#......#  #.#......#  #.Q+;j#......#  #.#......# Q+;jQ+;j&3Q+;jQ+;j5Q+;jH ### ......)#......# †...†. #.#......# #....†..#......# #.#......# #.#......# #.#......# #.#......# #.#......# Q+;jMQ+;jzR&4Q+;jQ+;jg### ......)#......# ...†. .#......# ....†..#......# .#......# .#......# .#......# .#. Q+;ja<5Q+;jQ+;jzQ+;jI|v#### )#......#†...#......#†..#......# #......# Q+;jUQ+;j^&6Q+;jQ+;jQ+;jj :#### Q+;j })#......#†...#......#Q+;j P†..#......# Q+;j Q+;j Q+;j Q+;j" &7Q+;jN( Q+;jX* Q+;jϼ I )#......#. †...#......#.†..#......# Q+;j" Q+;j Q+;j &8Q+;j Q+;jQ Q+;jR ? )#......#.# ...#......#.# †..#......# Q+;jS &Q+;j Z Q+;j] &9Q+;jb Q+;jd Q+;j` @ )#......#.#.#......#.#. ..#......# Q+;j8 Q+;j2 Q+;jS '10Q+;j R+;jhs )#......#.#.#>#......#.#.#......# R+;j.oR+;jq&1R+;j.wR+;jy; _Found a stone staircase leading down.R+;jl F #......#.#.#.>. #......#.#..g #......# #......# g   goblin (asleep) R+;js R+;jv 82Magic DartR+;j R+;jے q _You encounter a goblin. It is wielding a +0 club.R+;j  # ......#.#.#.R+;j >. ......#.#..g. R+;jܝ [......# # . R+;j @......# R+;j  R+;j R+;j &3R+;j R+;j S+;jVb.#...#$#.# .# #.#.#..#>.#.#..g.## S+;jbW.# ..## .# ## .## .## .## .+ S+;jR`S+;j6c&4S+;j4iS+;jk* _Found 6 gold pieces.T+;j .#.# #.. #.# #$# #.#  #.# ##.#.#..#>.#.#..g.## T+;j #.# ...# # #.# .?##  ..# .## ..# ..# ..# .# .?.+ T+;j T+;j &5T+;j| T+;j _Found a scroll labelled PUDDEV QIOBRO and a scroll labelled ORIABE QOBRUAS.W+;j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z+;jw{  XofY the Conjurer #.# Deep Elf #.. Health: 15/15 ======================== #.# Magic: 7/8=====================--- #$# AC: 2Str: 4 #.# EV: 11Int: 22 ##### #.# #  SH: 0Dex: 13 ....############.#.#..##  XL:  2 Next: 37% Place: Dungeon:1 Z+;j{?................@**>....  Noise: ---------  Time: 615.4 (0.0) ....############.#.*g.##  b) +0 quarterstaff ....# #.# ...#  Cast: Magic Dart ....# #.# .?# ....# ..# .# Z+;j9|....# ..# ..  g   goblin (asleep) ....# ..# . ....# .?.+ ##### _Found a scroll labelled PUDDEV QIOBRO and a scroll labelled ORIABE QOBRUAS.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Z+;jb|Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)`+;jD Examine surroundings ('x' in main): Targeting (zap wands, cast spells, etc.):Esc : cancel (also Space, x) Most keys from examine surroundings work.Ctrl-X : list all things in view Some keys fire at the target. Ctrl-X onlyDir.: move cursor in that direction lists eligible targets. By default, . : move to cursor (also Enter, Del) range is respected and beams don't stop. `+;jg : pick up item at cursor Enter : fire (Space, Del, f) v : describe monster under cursor . : fire, stop at target + : cycle monsters forward (also =) @ : fire, stop at target, ignore range - : cycle monsters backward ! : fire, don't stop, ignore range ^ : cycle through trapsp : fire at Previous target (also f) _ : cycle through altars`+;j: : show/hide beam path </> : cycle through up/down stairs Shift-Dir. : fire straight-line beam Tab : cycle through shops and portals(also / Dir.) r : move cursor to you e : create/remove travel exclusion Firing mode ('f' in main): Q : choose fire action. ( : cycle to previous suitable action ) : cycle to next suitable action.d+;j [  XofY the Conjurer #.# Deep Elf #.. Health: 15/15 ======================== #.# Magic: 7/8=====================--- #$# AC: 2Str: 4 #.# EV: 11Int: 22 d+;j ##### #.# #  SH: 0Dex: 13 ....############.#.#..##  XL:  2 Next: 37% Place: Dungeon:1 ................@..>....  Noise: ---------  Time: 615.4 (0.0) ....############.#..g.##  b) +0 quarterstaff ....# #.# ...#  Cast: Magic Dart ....# #.# .?# ....# ..# .# ....# ..# ..  g   goblin (asleep) ....# ..# . ....# .?+;jd m.+ ##### _Found a scroll labelled PUDDEV QIOBRO and a scroll labelled ORIABE QOBRUAS.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)d+;j   XofY the Conjurer #.# Deep Elf #.. Health: 15/15 ======================== #.# Magic: 7/8=====================--- #$# AC: 2Str: 4 #.# EV: 11Int: 22 ##### #.# #  SH: 0Dex: 13 ....############.#.#..##  XL:  2 Next: 37% Place: Dungeon:1 ................@**>....  Noise: ---------  Time: 615.4 (0.0) ....############.#d+;jq .*g.##  b) +0 quarterstaff ....# #.# ...#  Cast: Magic Dart ....# #.# .?# ....# ..# .# ....# ..# ..  g   goblin (asleep) ....# ..# . ....# .?.+ #####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)o+;j(A  XofY the Conjurer #.# Deep Elf #.. Health: 15/15 ======================== #.# Magic: 7/8=====================--- #$# AC: 2Str: 4 #.# EV: 11Int: 22 ##### #.# #  SH: 0Dex: 13 o+;j)....############.#.#..##  XL:  2 Next: 37% Place: Dungeon:1 ................@..>....  Noise: ---------  Time: 615.4 (0.0) ....############.#..).##  b) +0 quarterstaff ....# #.# ...#  Cast: Magic Dart ....# #.# .?# ....# ..# .# ....# ..# ..  g   goblin (asleep) ....# ..# . o+;j*....# .?.+ #####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  o+;j<*'The magic dart hits the goblin.o+;jf0  #.# #.. #.# #$# #.# #.# #  **>.... *).## o+;j0 #.# ...#  #.#  ..#  ..# .. ..# . o+;j(...o+;jp41=6.4 (1Magic Darto+;jbX _You kill the goblin!q+;jz WM##..$ #.# ##### #.# # ############@#.#..##...............>....###########.#..).## ....##.#....#.q+;j{ ....#...?.+q+;j q+;jv .-7q+;j q+;j+ q+;jM##..$ #.# q+;j##### #@# # ############.#.#..##...............>.... ....############.#..).##..##q+;jU#...# #...q+;j!q+;j %@-8q+;ju+q+;jf1r+;jcaM##..$ #@# r+;ja##### #.# # ############.#.#..## ...................>....##.#..........# ...r+;jGir+;jk&9r+;j_qr+;jsr+;jM###.. #.# ##### #.# # ....############.#.#..##..#r+;jlr+;jW8===20r+;jr+;jr+;j+1.4 (2r+;j.r+;j5 _You now have 43 gold pieces (gained 6).r+;j M## #####....# r+;jR #.# ######.# ##.#r+;j r+;jx +2.4 (1r+;j" r+;jp# s+;j[M## ####....###.##.##.#s+;js+;j&3s+;j4s+;jt+;j^~### #.##### #.@...# #.###.# #.# #.# #.# ###.#...##.# t+;jt+;j=D===4t+;jYt+;jt+;j6 ### #.##### #..@..# #.###.# #.# ..#.# ## #.# ##..#. t+;jT t+;jE &5t+;j7 t+;j t+;j }### #.##### #...@.# #.###.# #.# ... #.# .### #.# #.##.#.#..t+;j ##>....#.#..).## t+;jk t+;jH &6t+;j t+;j u+;j### #.##### #....@# #.###.# #.# .... #.#.#.### #.#.#.# #.#.#..## #.#..).## u+;ju+;j4&7u+;ju+;jv+;j  ####.#####....#.####.#..........#.#.#######...# ##.# ..?#v+;j5 Y8w+;j*? w+;jGW###.######.....w+;j[#.###.########..@.......#.####### w+;jl#w+;je.#.# #w+;j# ##.#...?#..# ...w+;jw+;j&9w+;jw+;jx+;j ###.#####....###.#######..........#.#@####### ##.#.# ###########.#.#..##.#. #..#....# ....x+;j x+;j'30x+;jx+;j/x+;jr ###.#####....###.########..........#.#.####### # ##########.## ...............>......).##..#....# .##...?# # #..#......#x+;j"x+;j6&1x+;jx+;jlx+;jH  ###.#####....###.#######..........#.####### ## ##########.## ...............>......# ############.#..).##..####.#.. #.?.+x+;j P x+;jU &2x+;jZ x+;j[ y+;j_ ###.#####....###.#######..........#.####### ##.#.## ###########.#.#..###... y+;j ...............>@.....# ############.#..).## #.#....# .#.. ##. #y+;j0y+;j;&3y+;j?y+;jy+;jǶ .#####....###.#######..........#.#.####### ##.#.#.## ############.#.#..###... ...............>......# ############.#..@.##..# # #.#....# .#?# .## .#y+;jy+;jK&4y+;jy+;j$  Things that are here:y+;jp _a +0 club; a goblin corpsey+;j3 ....###.########..........#.#.####### ##.#.#.## ###########.#.#..###... ...............>......# ############.#..).##..# #  ?# ..#....# #.#y+;j;y+;j@-5 _y+;jFy+;jHz+;jY ###.########..........#.#.#.####### ##.#.#.## ###########.#.#..###... ...............>......# ############.#..).## # #.#....# ?# ..#....# z+;jٹK..##.z+;jz+;j&6z+;jz+;j{+;j= #.###.# #.#.......... #.#.#.#######  #.#.#.## # #.#.#..###... ...>......# .#..).##..#  #.#....# .#  #.#...@# #  ..#....#  ..#......  ..##.#...# .?.+..###.# .#.7{+;j +8.4 (2{+;j {+;jE c _d - a scroll labelled PUDDEV QIOBRO}+;j m #.###.# #.#.......... #.#.#.####### # #.#.#.## ###.#.#..###.......>......##.#..).##..# # #.#....# .# # #.#..@.# # #}+;j  ..#....# # ..#...... # ..##.#...# # .?.+..###.# #}+;jʢ  ### .# .# .}+;jz }+;j +9.4 (1}+;j }+;j! ~+;jA #.###.# #.#.......... #.#.#.####### ## #.#.#.## # .##.#.#..###.......>......# .#.#..).##..# .# #.#....# .# .# #.#.@..# # .# ..#....# .# ..#....... .# ..##.#~+;j.## .# .?.+..###.## #### .#  .#  .~+;j~+;j'40~+;jP~+;j+;j#D  ..........#.#.#.####### ###.#.#.## .############.#.#..###... ................>......# ############.#..).## #.#....#  . ....#+;jD #.#...###.#+;jK +;jO &1+;jU +;jW +;j #.####### #### .############.#.#..###... ................>......# ############.#..).## #.#....#  .##.#....##.#...##.?.+..###.# #+;j+;j&2+;j=+;j&+;jϡp ## .############.#.#..###... ................>......# ############.#..).## #.#....#  .+;jM##.#...##@#...###.?.+..###.# # #### .#+;j +;j?&3+;j+;j [ .###########.###... .+;j v...............>......# ############.#..).## #.#....# +;j  .###.#........##.#...###.?.+.@###.# # #### ##+;j <4+;j +;j +;j^.#.#.#..###......>......# ..#.#..).##..# ..# #.#....# .# ..# #.#....# # ..# ..#....###.# ..# ..#........# ..# ..##.#...### .+;j.# .?.+@.###.## #### .# .#  .  ##+;j+;jf&5+;jg+;j +;jV ###...................?.'..................##+;jd +;j8 &6+;j. +;ja1 ( _You open the door.+;jm.#.#.#..###.......>......#.#.#..).##..#.# #.#....# .#.####.#....# #.#...#....###.#.#..#........#.#.##.#...###.#.?.@..###.##.#### .#.. .#... .....#####  ##7 _There is an open door here.+;ji.#.#.#..###........>......#.##.#..).##..#.# #.#....# .#.##.#....# #.#.#....###.#.#.#........#.#.##.#...###+;j̀.#.?@'..###.##.#### .#.# .#.# ..### +;jH ##+;jB+;jЏ-8 _+;jM+;j+;j/3>.#.#.#..###........>......#.##.#..).##..#.# #.#....# .#.##.#....# #.# #.#....###.#.# #.#.#.# #.##.#...###.# #......@.'..###.## #.#### .##.# .##.# .#.## +;j3@ ##+;j:+;jsB&9+;jH+;jV+;j_,50.4 (2+;je+;jgd _e - a scroll labelled ORIABE QOBRUAS+;jnB,#.#.#..###... ....>......# ##.#..).##..# # #.#....# .# # #.#....# # # #.#....###.# # #.#.# # #.##.#...### # #.'..###.#  #.#### .# #.# .# ### +;jH+;jP+1.4 (1+;joV+;jW+;jhh#.#.#..###... ....>......# ##.#..).##..# # #.#....# .# # #.#....# # # #.#....###.# # #.#........# +;ji# #.##.#...### # #...###.#  #.#### .# #.# .# #.##.### +;jD +;j+;j&2+;j+;jCQ _There is an open door here.+;j #.#.#..###... ...>......# #.#..).##..# # #.#....# .# # ########.#....# # # #........#....###.# # #..#........# # #.##.#...### # #.'@.###.#  #.#### .# #..# .# #........#........########### +;j +;j% -3 _+;jY) +;j* +;jXJ#.#.#..###... +;j..>......# #.#..).##..# # #.#....# .# # ########.#....# # # #........#....###.# # #........#........# # #.+;j-##.#...### # #.'.@###.#  #.+;j[#### .# #........# .# #......+;j#........########### +;j+;jV&4+;j+;j?+;j@X yM## ## # .############.#.#..###... ................>....###########.#..).##. .######## .....#....###.#.....#........#.....##@#...### .'..### ##..#####........# .#....#+;j^ +;j%d &5+;j|i +;jk +;j; TM #### +;j *## #.#.#.## # .############.#.#..###... ................>....###########.#..).##. .+;j ####### #####.@......#+;j _.....##.#...### ......'..###.# ## #........#### .#+;j H.........#+;jk +;j# &6+;j` +;j +;j=#.#.#.#  #.#.#.## # #.#.#..###... ..>......# #.#..).##..# # +;jt=#.#....# .# # #.#....# # # #.#....###.# # #.#.# # #.+;j=Z##.#...### # #.'..###.#  #........####+;j > .##.......#......#........# +;jD+;jIJ&7+;jrP+;j R+;j`#.#.#.#  #.#.#.## # .#.#..###... ..>......# .#..).##..#  #.#....# .#  #+;j0.#....# #  #.#....###.#  #.#.+;j<#  #.+;j ##.#...###  #.'..###.# +;j [ #........#### .##..# .##.....#........# +;j:(+;j.&8+;j4+;j5+;j5j#.#.#.#  #.#.#.## #  #.#.#..###...  ...>......#  .#..).##..#  #.#....# .#  #+;j~.#....# #  #.#....###.#  #.#.#  #.+;jY##.#...###  #.'..###.#  #..#### .#  #........# .#  #........# ..   #.# #.  # .#    +;j9+;j &9+;j+;j[Q #.#.#.#  #.#.#.## #  .#.#..###...  ...>......#  .#..).##..#  #.#....# .#  #.#....# # +;jQ  #.#....###.#  #.#.#  #.+;jQ##.#...###  #.'..###.# +;jUR` #.#### #.#  #.# #.#  #.# #.. +;jR{ #.# ##.  #+;jRv .#   +;j1Y+;j\'60+;j`+;jb+;jy#.#.#.#  #.#.#.## ###  .#.#..###...  ..>......#  .#..).##..#  #.#....# .#  #.#....# .#  #.#....###.# +;j> #.#.#  #.##.#...###  #.'..###.#  #.#### #.#  +;j{#.# #.#  #.# #.. +;j #.# ##.  # .# +;j/  +;jd+;j&1+;j+;j+;j#.#.#.#  #.#.#.## ####  .#.#..###...  >......#  .#..).##..#  #.#....##..#  .#....# ..#  .+;j#....###.#  .#.#  .##.#...###  .'..###.#  .#### #.#  .# #.#  .# #..  .# ##.   .#   +;j+;j&2+;j+;jI+;j M.........#### ## #### +;j #######.#.#..###... ..........>.... #######.#..) #.#....## #######.#....#......###........+;jC ##.#...### ........'..###.# #+;ju *+;j +;j# &3+;jw' +;j) +;j@M##.#######.........#### ## #### #######.#.#..###... ..........>.... #######.#..).# # ########......###........ ........##.#...### ##+;jK+;jo&4+;jP+;j +;jL^M....# ##.#######.........#.###### #.#.#.## #### #######.#.#..###... ..........>.... #######.#..).# ## #######..### ........#........# .#. #+;j+;j?&5+;j+;j+;j'M####....# ##.#######.........#.###### #.#.#.## #### #######.#.#..###... +;ju(w..........>.... #######.#..) ## #######.. ........#....###.# +;j0+;j6&6+;j8+;j;+;js M## ####....# ##.#######.........#.####### # #.#.#.## ####.# #######.#.#..###....# ..........>.... #######.#..).# #.#....## #######.#....#...# +;jM{ +;j~ &7+;j +;j +;ja EM## ####....# ##.#######......... ##### # #.#.#.## #### #######.#.#..###@...# ..........>......#### #######.#..).##.#....##..# +;j +;j^ &8+;j +;j +;j ###  #.#####  #.....#  #.###.#  #.#.  #.#.#.# #  #.#.#.## ####.#  .#.#..###.@..#  >......####  .#..).##..#  #.#....##..#  .#....#...#  #....###.#  #........#  ##.#...###  '..###.#  +;jA+;j &9+;jc+;jA+;jG d ###  #.#####  #.....#  #.###.### #.#.l# #.#.#.#.#  #.#.#.## ####.#  .#.#..###..@.#  >......####  .#..).##..#  #.#....##..#  .#....#...#  #....###.#  l   frilled lizard (asleep)#..# ##.#...### '..###.# +;j  +;j3 970Magic Dart+;j % +;j& _ _You encounter a frilled lizard.+;j i ###  #.#####  #.....#  #.###.#########  #.#..l#  +;js 7#.#.#.#######.#  #.#.#.## ####.#  .#.#..###...@#  >......####  .#..).##..# +;jΚ  #.#....##..#  .#....#...#  #....###.#  #.# +;j  ##.#...###  '..###.#  +;j& +;j+ &1+;jѨ +;ja +;js  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+;j  XofY the Conjurer  ### Deep Elf  #.##### Health: 15/15 ========================  #.....# Magic: 7/8=====================---  #.###.######### AC: 2Str: 4  #.#..........l# EV: 11Int: 22  #.#.#.#######*# SH: 0Dex: 13  #.#.#.## ####*# XL:  2 Next: 41% Place: Dungeon:1 ####.#.#..###...@# Noise: ---------  Time: 671.4 (0.0) .......>......#### b) +0 quarterstaff ####.#..).##..# Cast: Magic Dart  #.#....##..# [1+;j03d####.#....#...# .....#....###.# l   frilled lizard (asleep) .....#........# .....##.#...### .....'..###.# _You encounter a frilled lizard.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)+;j;  XofY the Conjurer  ### Deep Elf  #.##### Health: 15/15 ========================  #.....# Magic: 7/8=====================---  #.###.######### AC: 2Str: 4  #.#..........†# EV: 11Int: 22  #.#.#.#######.# SH: 0Dex: 13  #.#.#.## ####.# XL:  2 Next: 41% Place: Dungeon:1 ####.#.#..###...@# Noise: ---------  Time: 671.4 (0.0) .......>......#### b) +0 quarterstaff ####.#..).##..# Cast: Magic Dart  #.#....##..# ####.#....#...#[1+;j~8X .....#....###.# l   frilled lizard (asleep) .....#........# .....##.#...### .....'..###.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  ###          *#   ####*#  > )           +;j&..+;jo4=2.4 (1Magic Dart+;jD+;j"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!+;j'  ###  #.#####  #.....#  #.###.#########  #.#..†#  #.#.#.#######.#  #.#.#.## ####.# #.#.#..###..@.# .>......#### #.#..).##..#  #.#....##..# #.#....#...# .#....###.# .#.# .##.#...### .'..###.# +;j+;j%-+;j 3+;jj+;j.+;jc  ###  #.#####  #.....#  #.###.###  #.#.†#  #.#.#.+;jl#.#  #.#.#.## ####.# #.#.#..###.@..# .>......#### #.#..).##..#  #.#....##..# #.#....#...# .#....###.# .#..# .##.#...### .'..###.# +;j.l-4+;j+;jhu  ###  #.#####  #.....#  #.###.#  #.#.†#  #.#.#.#.#  #.#.#.## ####.# #.#.#..###@...# +;j)(.>......#### #.#..).##..#  #.#....##..# #.#....#...# .#....###.# .#........# .##.#...### .'..###.# +;j+;j&5+;j+;jm+;jtw } ###.#####....###.#########..........†#.#######.# ####.# #######.#.#..###... ..........>.....@#### #######.#..).##..#  #.#....# ........#### #.#  +;jr +;j' V8===6+;j +;j +;jn .#####....###.#########..........†#.#######.#.## ####.# #######.#.#..###....# ..........>......#### #######.#..).##.@# +;jA #.#....# #######.#....#. ........# #.#  +;jT+;j&7+;j8+;j+;j KX ....###.#########..........†#.#######.#.## ### #######.#.#..###... ..........>......### #######.#..).##..#  #.#... #######. .......## ........# #..  +;jS+;jV&8+;j[+;jJ]+;j  ###.#########..........†#.#######.#.## ### #######.#.#..###... ..........>......### #######.#..).##..#  #.#....# #######. .......##....#. # ........# ##.  +;j?( +;jj* &9+;j/ +;j1 +;jm ..........†#.#######. ### ######.###... ..........>......### #######.#..).##..#  #.#....# ######. .......###.......#.#...#### #########.#  ===80+;j p+;j:q+;jJr #.#######. ### ######.###... ..........>......### #######.#..).##..#  #.#... #######.#....#. ........#....###.......#.#...##'..###.# #  +;j+;j&1+;j +;jP +;j́+;j+;j+;j2+;jV  #.#.#.#.#  #.#.#.## ####.# #.#.#..###....# .>......#### +;jW L#.#..).##..#  #.#....##..# #.#....#...# #.#....###.# #.#.# #.##.#...### #.'..###.# #+;jAX 1.#### #.# #.# #.# #.# #.. #.# ##. # .#  +;j_ +;jc &2+;jnh +;j>j +;j:X #.#.#.#.#  #.#.#.## ####.# #.#.#..###....# ...>......#### #.#..).##..#  #.#....##..#  +;jA#.#....#...#  #.#....###.#  #.#.#+;j  #.##.#...### +;jȿi #.'..###.# +;j #.#### #.# +;j #.# #.#  #+;j)_.# #..  #+;jS.# ##.  # .# +;jr +;j+;j&3+;j++;js  #########.#.#..###... ............>......### #########.#..).##..#  +;j #.#....##..#########.#....#...#........#....###....##.#..@###'..###.# #### +;jd.#  +;j!+;j}&&4+;j[,+;j9.+;jHk  ########.###... ............>......### #########.#..).##..#  #.#....##..########.#...+;jk .......###.##........###.#...###'..###@# ####  #.###  +;jo +;jyr &5+;jx +;j[y +;j ............>......### #########.#..).##..#  #.#....  ########.#....#...#........#....###.##........#.#...##+;jq2'..###.# ####  .#.###P#  +;j+;j<6+;j+;j #########.#..).##..#  #.#....  ########.#....#.........#....###.....#.#...##'..###.# #### +;j .##.#.###.##  +;jQ+;j/&7+;j +;j+;j   #.#...########.#....#.........#....###....#.#...##'..###.# ####  #.##.#+;j ########## .###.#.##.#  +;jȕ +;j &8+;j +;j +;j#.#....##..#  #.#....#...#  #.+;j5w#....###.#  #.#........#  #.##.#...###  #.'..###.# +;j #.#### #.#  #.# #.##  #.# #.@#  +;j#.# ##.#  +;j # #.#  +;j/#.#  #.# +;jO| ## #.# +;j| ##P# #.#  +;j##.## #.#  +;j`##.#.## .#  +;j+;j+;j"&9+;j+;jD+;jc #######. #.......###....#.#...##'..###.# ####  #.##+;jcD.########### #.###.###.## #.#  +;j*Z90+;j .......##....#.#...##'..###.# ####  #.###..########### #.# ##.## ##.## #.#  +;j^+;j&1+;j+;j+;j9OV ...#.#...##'..###.# ####  #.###..+;jhO########## ##+;jP#.# #.## ##.## ##..#  +;jKU+;jX&2+;j]+;j._+;j # #.#...##'..###.# #### # #.##+;jC .########## ##+;jj ?##P..# +;j .## ##.###...#  +;j +;j/ &3+;jC +;j +;jR 4M........##.#...###'..###### #.# #.........# # ########## ###P##.# ..#+;jW +;jZ &4+;j^ +;jy` +;jM###........##.#...###'..##### #.# #.#.........# # #############.# #.#5+;j#pM#######...###........##.#...###'..##### #.# #.##.........# # ###########.# #.#+;jv)+;j,&6+;j0+;jj2+;j lM # #########...###........##.#...###'..##### #.# ##.........# # ###########.# #.#+;j +;j &7+;j= +;j +;j +;j +;jA +;j +;j5 +;j X+;j +;jL +;j# +;j +;jU +;j. +;j +;jb +;j +;ju +;jZ +;jG ,+;j +;j +;jW +;j +;j +;j +;j ,+;j; +;j +;j7 +;jj +;jO +;j +;j ,+;j +;jS  #.####  #.....#  #.###.#########  #.#..........†#  #.#.#.#######.# # #.#.#.## ####.# .############.#.#..###....# ........>......#### .############.#.@).##..# 706.4 (9 .# #.#....##..# .# ########.#....#...# .# #........#....###.# .# #........#....[+;j 40m....# .# #........##.#...### .# #........'..###.# ## #........#### #.# #........# #.##+;j2 +;j; +;jd +;j#.##### #.....# #.###.## #.#..........†# #.#.#.#######.#  #.#.#.## ####.# #.#.#..###....# >......#### #.#..@.##..# # #.#....##..# # #.#....#...# # #.#... # #.#........# # #.##.#...### # #.'..###.# #.#### [3+;jt4m#.##.# #.##+;jf+;j+7.4 (1+;j+;j$  Things that are here:+;jDp _a +0 club; a goblin corpse+;jA ###  #.##### #.....#  #.###.######### #.#..........†# #.#.#.#######.# #.#.#.## ####.# .+;jiB############.#.#..###....# ................@......#### +;j9C.############.#..).##..# .# #.#....##..# .# ########.#....#...# .# #.#....###.# .# #.#........# .# #.##.#...### .# #.'..###.# ## #.#### #.+;jK+;j?Q-8 _+;jSW+;j`Zc _There is a stone staircase leading down here.+;jA+;j+;j+;j +;j-9 _+;j+;jy@&2+;jbI_ #.......... .......... ..........  ##...$....#  #>.........  #..........  #..........  #<..  #.......... ##........# ##......## ######## +;j.10.9 (2.5+;j8<+;jJ _You climb downwards.  Found 9 gold pieces.  Found a stone staircase leading up and a stone staircase leading down.+;ja _There is a stone staircase leading up here.+;jv+;jwRead which item? Scrolls  c - a scroll labelled HUENNUU DAFEKK  d - a scroll labelled PUDDEV QIOBRO  e - a scroll labelled ORIABE QOBRUAS [!] read|quaff[?] describe selected+;j+;j+;jîXofY the Conjurer#..........Deep Elf..........Health: 15/15 ========================..........Magic: 8/8========================##...$....#AC: 2Str: 4+;jίI#>.........EV: 11Int: 22#..........SH: 0Dex: 13#..........XL:  2 Next: 44% Place: Dungeon:2#..@....<..Noise: ---------  Time: 710.9 (0.0)#..........b) +0 quarterstaff##........#Cast: Magic Dart##......########## _a +0 club; a goblin corpse +;jF_There is a stone staircase leading down here. _You climb downwards.  Found 9 gold pieces.  Found a stone staircase leading up and a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll labelled HUENNUU DAFEKK, it crumbles to dust.  It is a scroll of enchant armour.+;jr/  --more--+;j_Enchant which item? Armour  a - a +0 robe (worn)[?] describe selected+;j5V +;jp\ +;jb XofY the Conjurer#..........Deep Elf..........Health: 15/15 ========================..........Magic: 8/8========================##...$....#AC: 2Str: 4#>.........EV: 11Int: 22#..........SH: 0Dex: 13#..........+;jqc XL:  2 Next: 44% Place: Dungeon:2#..@....<..Noise: ---------  Time: 710.9 (0.0)#..........b) +0 quarterstaff##........#Cast: Magic Dart##......########## _You climb downwards.  Found 9 gold pieces.  +;jd Found a stone staircase leading up and a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll labelled HUENNUU DAFEKK, it crumbles to dust.  It is a scroll of enchant armour.+;j+t +;j| 331.9 (1+;jy +;j < _Your +0 robe glows green for a moment.+;j +;jp Read which item? Scrolls  d - a scroll labelled PUDDEV QIOBRO  e - a scroll labelled ORIABE QOBRUAS +;j [!] read|quaff[?] describe selected+;jG+;j.L+;j QKXofY the Conjurer#..........Deep Elf..........Health: 15/15 ========================..........Magic: 8/8========================##...$....#AC: 3Str: 4#>.........EV: 11Int: 22#..........SH: 0Dex: 13#..........XL:  2 Next: 44% Place: Dungeon:2#..@....<..Noise: ---------  Time: 711.9 (0.0)#..........b) +0 quarterstaff##........#Cast: Magic Dart+;jrQ##......##########Found 9 gold pieces.  Found a stone staircase leading up and a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll labelled HUENNUU DAFEKK, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment.+;ja  As you read the scroll labelled PUDDEV QIOBRO, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.+;j@fM=========2.9 (1+;j.........EV: 11Int: 22#..........SH: 0Dex: 13#..........XL:  2 Next: 44% Place: Dungeon:2#..@....<..Noise: =========  Time: 712.9 (0.0)#..........b) +0 quarterstaff##........#Cast: Magic Dart##......##########It is a scroll of enchant armour. _Your +0 robe glows green for a moment.  As you read the scroll labelled PUDDEV QIOBRO, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _You hear a shout! x2; You hear a loud squeak. You hear an angry hiss.+;j5I  As you read the scroll labelled ORIABE QOBRUAS, it crumbles to dust.  It is a scroll of amnesia.+;j-R /  --more--+;j G Your spells (forget)TypeFailure Level  a - Magic DartConjuration1% 1 b - Searing RayConjuration2%2  c - BlinkTranslocation19%2 Select a spell to forget [?] help [!] toggle spell headers[Esc] exit+;j +;j+XofY the Conjurer#..........Deep Elf..........Health: 15/15 ========================..........Magic: 8/8========================##...$....#AC: 3Str: 4#>.........EV: 11Int: 22#..........SH: 0Dex: 13#..........XL:  2 Next: 44% Place: Dungeon:2#..@....<..Noise: =========  Time: 712.9 (0.0)#..........b) +0 quarterstaff##........#Cast: Magic Dart##......##########+;j[As you read the scroll labelled PUDDEV QIOBRO, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _You hear a shout! x2; You hear a loud squeak. You hear an angry hiss.  As you read the scroll labelled ORIABE QOBRUAS, it crumbles to dust.  It is a scroll of amnesia.+;jXofY the Conjurer#..........Deep Elf..........Health: 15/15 ========================..........Magic: 8/8========================##...$....#AC: 3Str: 4#>.........EV: 11Int: 22#..........SH: 0Dex: 13#..........XL:  2 Next: 44% Place: Dungeon:2#..@....<..Noise: =========  Time: 712.9 (0.0)#..........b) +0 quarterstaff##........#Cast: Magic Dart##......##########As you read the scroll labelled PUDDEV QIOBRO, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _You hear a shout! x2; You hear a loud squeak. You hear an angry hiss.  As you read the scroll labelled ORIABE QOBRUAS, it crumbles to dust.  It is a scroll of amnesia.+;j+;jReally abort (and waste the scroll)? Y - Yes  N - No+;jm+;jXofY the Conjurer#..........Deep Elf..........Health: 15/15 ========================..........Magic: 8/8========================##...$....#AC: 3Str: 4#>.........EV: 11Int: 22#..........SH: 0Dex: 13#..........XL:  2 Next: 44% Place: Dungeon:2#..@....<..Noise: =========  Time: 712.9 (0.0)#..........b) +0 quarterstaff##........#Cast: Magic Dart##......##########+;j?You hear a loud clanging noise!  It was a scroll of noise. _You hear a shout! x2; You hear a loud squeak. You hear an angry hiss.  As you read the scroll labelled ORIABE QOBRUAS, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.+;j T---------3.9 (1 _+;jw+;j +;j m #.)#.#.#......##...$....###>#.##...##..<....<..##..##..##......########+;js +;jy H---------4+;jY +;jY  It was a scroll of noise. _You hear a shout! x2; You hear a loud squeak. You hear an angry hiss.  As you read the scroll labelled ORIABE QOBRUAS, it crumbles to dust.  It is a scroll of amnesia. _Found a mace.+;j #..#.)# #....#.# ...........# ##...$....####>>#.+;j # #..........# #..<....<..# #..###..##......########+;j9 +;j &5+;j +;j+ ; _Found a stone staircase leading down.+;jG6 M..g#. )# ....#.............# #...$....###>.>#......#..<....<..#g   goblin (wandering)+;j; '.g+;jiB :+;jQH 86Magic Dart+;jN +;jQ q _You encounter a goblin. It is wielding a +0 club.+;jP ....#g. )# ..#.............# #####>.>#......<....<..##..####......##########+;j0 '.g+;jj +;jC &7+;j +;j9 Q _You see here 9 gold pieces.+;j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+;j+;j Your spells (cast)TypeFailure Level +;j a + Magic DartConjuration1% 1 b - Searing RayConjuration2%2  c - Blink+;j#Translocation19%2 +;jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+;j+;j\ +;jlXofY the Conjurer...........#..Deep Elf..........#..Health: 15/15 ========================#............Magic: 8/8========================#..g.......).AC: 3Str: 4+;jB# #............EV: 11Int: 22..#..........#SH: 0Dex: 13.............#XL:  2 Next: 44% Place: Dungeon:2##...@....###Noise: ---------  Time: 717.9 (0.0)#>..........>b) +0 quarterstaff#..........##Cast: Magic Dart#..........##..<....<..##..........#g   goblin##........####......##+;j######## _Found a mace. _Found a stone staircase leading down. _You encounter a goblin. It is wielding a +0 club. +;j_You see here 9 gold pieces.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+;j+;j+;jXofY the Conjurer...........#..Deep Elf+;j2N..........#..Health: 15/15 ========================#............Magic: 8/8========================+;j\#..g.......).AC: 3Str: 4# #............+;jEV: 11Int: 22..#..........#SH: 0+;jMDex: 13.............#+;j}XL:  2 Next: 44% Place: Dungeon:2##...@....###Noise: ---------  Time: 717.9 (0.0)#>..........>b) +0 quarterstaff#..........##Cast: Magic Dart#..........##..<....<..##..........#+;j@g   goblin##........####......##+;jfn######## _Found a mace. _Found a stone staircase leading down. +;j_You encounter a goblin. It is wielding a +0 club. _You see here 9 gold pieces.  +;jCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+;j>  XofY the Conjurer ...........#..  Deep Elf ..........#..  Health: 15/15 ======================== #............  Magic: 6/8==================------ #..g.......).  AC: 3Str: 4 # #..*.........  EV: 11Int: 22 ..#...*......#  SH: 0Dex: 13 ......*......#  XL:  2 Next: 44% Place: Dungeon:2 ##...@....###  Noise: ---------  Time: 717.9 (0.0) #>..........>  b) +0 quarterstaff #....+;j>......##  Cast: Magic Dart #..........#  #..<....<..#  #..........#  g   goblin ##........##  ##......##  ######## _You see here 9 gold pieces.  Casting: Magic Dart (safe; 1% risk of failure)  +;jV?LConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (74% to hit)+;j  XofY the Conjurer ...........#..  Deep Elf ..........#..  Health: 15/15 ======================== #............  Magic: 6/8==================------ #..).......).  AC: 3Str: 4 # #............  EV: 11Int: 22 ..#..........#  SH: 0Dex: 13 +;j.............#  XL:  2 Next: 44% Place: Dungeon:2 ##...@....###  Noise: ---------  Time: 717.9 (0.0) #>..........>  b) +0 quarterstaff #..........##  Cast: Magic Dart #..........#  #..<....<..#  #..........#  g   goblin ##........##  ##......##  ######## Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+;jJAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (74% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.+;j ...........#..  ..........#..  #............  #..*.).  # #..*...  ..#...*......#  ......*......#  ###  #..>  #.##  #.# #.# #..........# ##........## ##......## +;ja#)...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (74% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.  You kill the goblin!+;js8==8.9 (1Magic DartRay +;j8z+;j}f _(Press . to maintain the ray.)+;j@+;jXO--9+;jh\d _You now have 52 gold pieces (gained 9). You stop channelling your searing ray.+;je jM##...##..#... .....#.. #..))# ..#.....# #######>.>+;j!x#..........####......##+;j!*+;jc9B--20+;j/@+;jqA+;j,d 3M .... ##.#.##.##...##..#... ....#.. #..))# ....#.....# ########>..........>##........##+;jm +;j:{ V7===1+;j> +;j +;je vM##.#. .#.# ....... ##.#.##..##...##..#.... .....#.. #..))# ....##.....# ####........####..........#+;j2 +;j, &2+;j +;j,;je"M #. .. ##.#. .#.# ...... ##.#.##..##...##..#.... .....#.. #..))# ....##.............###..<....<..#,;j[*,;jG9&3,;j?,;jA,;jq T#. #...# ..##.#. #.#.# ..$..... ##.#.##.. ##...##..#.... .#....#..>#.#..).,;j) ).# #...#.##..# #>..>#.,;j I## ,;j ,;j &4,;j ,;j O _Found 10 gold pieces. Found an escape hatch in the floor.,;j*#. #...# .. ##.#. #.#.# ..$ ..... ##.#.##.. ##...##..#.... ..#....#..>.#.#..).).,;j+=# #.#..#.##...## ,;j4,;jq@D===5,;jF,;jG,;j# #. #...# .. ##.#. #.#.# ..$ ...... ##.#.##.. ..##...##..#.... ...#...#..>.#.#..).,;j# ).# #.#..#.##..#.# .#####.### ,;j, ,;j8 V8===6,;jq> ,;j@ ,;j#. #...# .....##.#. #.#.# ..$....... ##.#.##....##...##..#.......#...,;j+S#..>.#.#..).).# #.#..#.##..# .# ..#####.### . #.#.# ,;j ,;j&7,;j",;j$,;j8 ?#. #...# ...##.#. #.#.# ..$...... ##.#.##..##...##..#......#..#..>.#.#..).).# #.#..#.##..# .....####.### ..#>...> ..#..## .#..# ,;ja ,;jq &8,;jv ,;j#y ,;j#. #...##.###.#. #.#.##..$....#..... ##.#.##.###...##..#....#.#.#.#..>....##.##..).......## #.#..#.##..# .# #..#####.,;j### #...#>...> ..#..## #.)#..# ## ,;j ,;jL&9,;j4,;j _Found a dagger.,;jM _You see here a +0 mace.,;jU M . #. #...##...##.#. #.#.##..$..... ##.#.####...##..#....#......#..>. #..))......# ...#####..#..........##..#......##,;js ,;jV L===30 _,;j ,;j\  ,;jFlPM####### . #. #...##...##.#. #$..... ##.#.####...##..#.........#...............#@.>.. #..))......# #.............#######........#. ,;jt ,;j~&1 ,;j ,;j  ,;ji M ####### . #. #...##...##.#. #.#.##..$..... ##.#.## ,;j ##...##..#................#..>.........#..).......)......#..................> ... ,;j@  ,;jo &2 ,;j  ,;j;  ,;j[XM.. ####### . #. #...##...##.#. #.#.##..$ ,;jB\7..... ##.#.####...##..#.........#...............#..>#.................#................ ,;jt\S.......### #.. ,;jd ,;jo&3 ,;ju ,;jw ,;j M#.#... ####### . #. #...##...##.#. #.#.##..$..... ##.#.####...##..#....#...............#..>....#... ,;jl..........# #.. ,;j ,;j&4 ,;j ,;j ,;j M.... .#.#.#.. ..####### . #. #...##...##.#. $..... ##.#.####...##..#...............#.......#.... ,;jY C.............##.. ,;j  ,;j &5 ,;j\  ,;jK.... .#.# ... ##.. #...# ..# #. #...##.# ##.#. #.#.##.@$....# ..... ##.#.##.# ##...##..#...# .......#......#..).....# #.........  ,;j ,;j%&6 ,;jH, ,;jm. ,;jN` .... ..#.# .... ##.. #...# ..# #. #...##.#  ##.#. #.#.##..@....#  ,;j1a T..... ##.#.##.#  ##...##..#..#  ..  ..#..#..)......  # #.......  ,;j@j  ,;jjt &7 ,;jz  ,;j̃  ,;j +8.9 (2 ,;j  ,;j > _You now have 62 gold pieces (gained 10). ,;j<:o#.#....#.# .... ##.. ##...######## ,;j:#....# #. #...##.# ##.#. #.#.##.# ..... ##.#.##.# ##...##..#.. ,;j;.# .....#.......# ,;j;............#>....# #...........# #..).......)......# # #.... ,;j;"##### ,;j.D ,;jVH9.9 (1 ,;j b# ###...#..#....#.# .... ##..  ##...######## #....# #. #...##.# ##.#. #.#.##.# ..... ##.#.# ,;j #.# ##...##..#...# ...#.......#......#>....# #...........# #..))......# ,;j[  ,;jG '40 ,;jE  ,;jo ,;jY .##### ...#.. #....,;jw ..#.## ..... ##..# ##...# #.#,;j #. #...##.# ##.#. #.#.##,;j.# ..... ##.#.##,;j.# ##...##..#....# ,;j@.#.# .#..>....# #,;ja/...# ,;j #..).)......#,;j`,;j &1,;j,,;jz,;j4p .#####. ...#... #..... ..#.### ..... ##..#,;j ##...# #.# #. #...##.# ##.#. #.#.##.......#,;j ..... ##.#.##...# ##...##..#......,;jH.# ...#.....#,;j#R ...#..>...#,;jFY #...........# ,;jw #..).)......#,;j,;jI&2,;j,;j,;j  .#####.. ...#... #..... # ..#.###. ...... ##..# ##...# #.# #. #...##.#,;j U ##.#. #.#.##.......# ..... ##.#.##......# ##...##..#..........# ......#.......# ............#..>....# #..........,;j .#  #..).)......#,;jb ,;jm &3,;j ,;j ,;jD P.#####.. ...#.. #..... # ..#.###. ..... ##..#.########........##.##.......##.#. #.#.##.......# ..... ##.#.##.......# ##...##..#..........# ............#.# .....#>....# #.................# #..).......)......## #......#####4,;j4I ,;j ...#. #..... # ..#.###. ..... ##..#.########........##. #...##.......##.#. #@#.##.# ..... ##.#.##.# ##...##..#...# ............,;j#.# ....#..>....# #.................# #..).......)......## #.............##### ..###..#,;j/,;j֯C5,;jHQ,;j ,;j0 ,;jX( ,;j8 ,;j8 Y  #..# ..#.###.  ...... ##..# ##...##########...........#. #...##.##.#. #.#.#..... ###...##..#...............#........#..#....#..........##.............# #..#,;j Y6,;j  ..#.###.  ...... ##..# ##...##########...........#. #...####.#. #.#..... ###...##.@#...............#...........#..>#..................#####........### #...,;jj&7,;j,;ja  ...... ##..# ##...##########...........#. #...####.#. #.#.##........ ##.#.##...##...##..#..............@...#> ##.....###........###>..........> ....,;j,;j<8,;j,;jd  ##..# ##...##########...........#. #...##...##.#. #.#.##........ ##.#.##..##...##..#...............#...> ##....,;je #..)).........#..........## #.),;jon ,;jy &9,;j ,;j` ,;j- ,;j. w ##..# ##...# ##..# #. #...##.......# ##.#. #.#.##.......# ..... ##.#.##.# ##...##..#.# .#.# .#..>....##.# #..).)......# # #.##### ..#.##..#  ..# #..# ####.### #...  #>..> ....  #.## #.),;j@ ,;j[ D50,;jÅ  ##..#. ##...#. ##...# #. #...##.##.#. #.#.##.......#.. ##.#.##.##...##..#.#.#.#.#..>....##.# #..).)......# # #..##### ..#.#..# ...# #..# ####.### #...  #>..> ....  #.## #.),;jy,;jmC1,;jSi ##..# .. ##...# . ##...# #.## #...##.# ###.#. #.#.##.# ...... ##.#.##.##...##..#.#.#.#.#..>....#.####.# #..).)......# # #...##### ..#.##..# ...# #..# ####.## #...  #>..> ....  #.## #.),;j,;j&2,;jB$,;j*(,;jB= ##..# ..# ##...# .. ##..# #.### #...##.# ###.#.. #.#.##.# ......###.#.##.##...##..#.#.#.#.#..>....#.####.# #..).)......# # #....##### ..#.##..# ...# #..# ####.### #...  #>.> ....  #.## #.) ,;j(,;j<8&3,;jm,;j  ##..# ..# ###... .. .##. #.###.#...##. ###.#.. #.#.##. ......###.#.##.#...##..#..#..#..>.....####. #..).)...... # #. ..#..##..# ...# #..#,;j  ####.### #... #>.>  #.## #.,;j ,;j  &4,;j! ,;j*" ,;jvM.......# ##..# ..# ###...#######.. .##.... #.###.#..###.#.. #.# ......###.#.########...##..#..........#..>...####..... #..).......).............,;jB ,;j &5,;j,;j/ ,;j3 _M..#.###.## .......# ##..# ..# ###...#######.. .##..... #.###.#.....###.#... #.......###.#.########.@.##..#..........#..>...####..................$ ##.......,;jc> ,;jK &6,;jkS ,;jU  ,;jU _Found 15 gold pieces.,;j=M#..... #.# ..#.###..## ........# ##..# ..# ###...####### .. .##..... #.###.#.....###.#...# #.....@.###.#.########...##..#............#...,;jJ>................#..>.............,;jK,;jT&7,;ju,;j w,;jU...#...  #..... #.# ..#.###.## ........# ##..# ..# ###...######## .. .##.....#. #.###.#...##.#...###.#@..#.#.##.##.......###.#.#########...##..#....#..........#.......#................#..>....#...####.................#.. #..).......)......$ # #.............#####..###..#,;jd,;jfj&8,;jN,;j...#... ##..... # .# ,;j....#.###. .## .# ...... ..# .# ##..# ..# .###...# .. .##.# . #.###.#...##.# ...###.#.@.#.#.##.# #.###.#.##.# ######...##..#.# ....................,;j:...####...... #..).$ # #..... ,;jo,;ju&9,;j!,;jϾ...#...[m ###..... # .# #....#.###. .## #.# ...... ..# #.# ##..# ..# #.###...# .. #.##.# . #.###.#...##.# ...###.#..@#.#.##.# #.###.#.##.# ######...##..#.# .....................####.... #..$ # #.. ,;j@'60,;j ,;j1M#####.. ...#  ###..... #.# ...#.###..## ........# #.# ##..# ..##...####### .. #.##.... #.###@#.....###.#... #.......###.#.########...##..#..........#...##,;j,;jUxY1,;j0 M#####.. ...#  ###..... #.# ...#.###..## ........# #.# ##..# ..##...####### .. #@##.... #.###.#.....###.#...#.......###.#.##.......###.....#,;j Y2,;j) M#####.. ...#  ###..... #.# ,;j*...#.###..## ........# #.# ##..# ..##...####### .. #.##.... #.###.#.....###.#...#.#.##.......#........###,;j2,;jFC3,;j\M#####.. ...#  ###..... #.# ...#.###..## ........# #@# ##..# ..##...####### .. #.##..... #.###.#...##.......#,;j,;j&4,;jg,;j,;j~M ######.. ...#...#  ###.....# #.# ...#.###..## ........# #.# ##..# ..##...#######.. #.##...........#,;jU,;j,;j5,;j,;jë,;jM ######.. ...#  ###.....# #.# ...#.###..## #........# #.# ##..# ..# #.###...########,;j[,;j<6,;j5  ,;jP#.#####....#...# ###.....# #  ,;j;.# #.@..#.###. .## #.##...... ..# #.# ##..#..# #.###..... #.#. #.###.#...###.#...##.###  ,;jY ,;j&7 ,;jR ,;j  ,;jk##...###..#####....#...# ###.....# # .# #..@.#.###. .## #.##...# #.# ##..#..# #... #.##....... #.###.#...##.......#...###.#...#.#.##.......##.##  ,;j8m&8 ,;jq ,;jzt ,;j6 ..### .... . ##.# .##.#..#####.... ...#...# ###.....# # .# #...@#.###. .## #.##.#..# #.####..#..# #.###.... #.##..... #.###.#...##....###.#...#.#.##.......##.###.#.##.......#  ,;jp\ <9 ,;j'b  ,;je ",;jd .### #. ...  ##.# .##...#..#####....#...#...#  ###..@..# #.# #....#.###. .## #.##.......# ..# #.####..####..# #.###...######## .. #.##...........#. #.###.#...##.......#...###.#...#.#.##.......#.......###.#.##",;jJ",;jc'70",;j",;j &. .### ##. #... .. ##.# .##...##..#####....##...#.@.#  ###.....# #.# #....#.###. .## #.##.......#..# #.####..####..# #.###...######## .. #.##......",;j   . #.###.#...##..  ...###.#...",;j ",;j &1",;j? ",;j $,;je 6. .. ### ###. #... #.. #...#.# #.##...##..#####@...##...#...##.#  ###.....# #.# #....#.###..## #.##.......#..# #.####..####..# #.###...########  .. #.##..... . #.###.#..2&,;jZPM. ....... ..... .... ### ##.$# #.... ..##...# #@##...##..#####......#...##.####.....# ##...#.##.###..&,;jZ&,;ja&3&,;jh&,;jj+ _Found 17 gold pieces.',;j\M... .... ..... ',;j?] ..... ### ##.$# #... ..##...',;jj]# #.##...##..#####....####...#...##.#',;j]p...# #.#.##..',;j]',;j f',;ji&4',;j'|(,;jq.............<................. ### ###.$# #. ... #.@.##... #.# #.##...# #..#####....### #...#...##(,;jr.####.....# # .# #....#.###.  .## #.##...# #.## (,;jy(,;j&5(,;jʆ(,;jS; _Found an escape hatch in the ceiling.(,;j5 V.....##.........<.#................. ...... ### ###.$# #. ... #..@##... #.# #.##...# #..#####....### #...#...##.####.....# .# # #....#.###.# .## #.##.......#  ..# #.####..#### (,;jˤ (,;jq &6(,;j (,;j ),;j&M####..$#...#..#<##...#.......... #.........### ###@$# #... ..##...# #.##...##..#####....###....##.##),;j/),;j8&7),;jI=),;j?+ _Found 12 gold pieces.),;jj 5####..$#...## .##.<.##.##.#.#.### ###.@# #. ... #...##... #.# #.##...# #..#####....####...#...##.####.....# .#),;jMk  #....#.###.# ## #.##.......# ),;jjr ),;j~ &8),;j$ ),;jٌ ),;jǢ 9.9 (2 _You now have 79 gold pieces (gained 17).*,;je 5M*,;jf Z ######### #####..$#...## ...#<##.#. #..@.......### ###..###....... #...##... .#.# #.##...#....#*,;jތ _80.9 (1+,;jPM ######### #####..$#...## ...#<##.#. ##......+,;jQd### ##..###...... #...##......#...#+,;jb[+,;jG`&1+,;jf+,;jk+,;jBM ######### #####..$#...## ....#<##.##. ##......######..###.....##..2+,;j۵ 6M ######### #####..$#...## ....#<#.##.##..............#.+,;j +,;j &3+,;jF +,;j ,,;jwM ######### #####..$#...## ....#<#.##...........##,,;j,,;j&4,,;j̤,,;j,,;jM ######### #####..$#...## ....####<##............##...# ...,,;j ,,;jp&5,,;j,,;j,,;j M ######### #####..@#...## ....####<#...........#..##......,,;j ,,;j &6,,;j ,,;j ,,;j +7.9 (2,,;j ,,;jf > _You now have 91 gold pieces (gained 12).1,;jl##############...#...##........@....####<.#  #..# #.#########..###....#... #...##......##.# #.##...# ...1,;jWt1,;j|+8.9 (11,;j1,;j1,;jF2 /##############...#.............###<.#  #..# #.###  ######..###1,;j2 ....#... #...##......##.# #.##...#....##..#####....### ##1,;jO: 1,;jC &91,;jG 1,;jI 2,;j!9##############...#.............###<.#  #..# #.## # ######..###2,;j";....#  ... #...##......##.# #.##...#....##..#####....########.#...##.#2,;jT*2,;jE4'902,;j92,;j <2,;j##############...#.............###<.#  #..##.## # #####..###2,;jf....# ... #...##......#  #.# #.##...#....#  #..#####....########.#...##.####.....# .#2,;j #2,;j,&12,;j22,;j43,;j9##############...#.............###<.#  #..##. ## # ####..###....# .. #...##......# #.# #.##...#....# #..#####....########.#...##.#  ###.....# .#  #....#.###.#3,;j?+&23,;j.3,;j06,;j  ####### #####...# ....#####<. ## .#.# ##..........# 6,;j## ###..###....# ... #...##......#  #.# #.##...#....######....######## #...#...##.# ###.....# .#6,;j6,;jw&36,;j6,;j6,;j6  ####### #####...# ....#####<. ## .#.# ##.....6,;j7 }.....# ### ###..###....#... #...##......# #.# #.##...#....######....######## #...#...##.#6,;j> 6,;jG &46,;jK 6,;jRM 6,;j$ I ####### #####...# ....#####<.# ## .#.# ##..........#### ###..###....#... #...##......# #.# #.##...#....######....########6,;jX &56,;j 6,;j 7,;jt ####### #####...# ....#####<.# ## #.#.#7,;j/ ##..........#### ###..###....#... #...##......# #.# #.##...#....#7,;jd7,;j]&67,;jE7,;j8,;j:8,;jcX8,;j@,8,;j8,;j* ######### .######...#...## .......##9.9 (3 #####...<.# #...## #...# ##...# ##...#8,;j* ### ###..###....# ... #...##......#  #.# #.##...#....#8,;j%38,;j88,;j99,;jo #########.######...#...###........###.<.# #.## #...# ##...# ##...# ### ###..###...# ... #...##......#  #.# #.##...#....#9,;j$9,;jt-800.9 (19,;j9,;j:,;jJ3:,;jK:,;jL:,;jvO:,;j1T,:,;jZ  #########.######...#...## #..##1 ######.<.# #.## #....# ##....# ##....# ### ###..###....# :,;j}[ ... #...##......#  #.# #.##...#....#:,;jMb:,;jf:,;jqh:,;j" *. #########.######...#...## #....@..## ######.<.# #.## #.....# ##.....# ##.....# ### ###..#....# :,;j\#  ... #...##......#  #.# #.##...#....#:,;j* :,;j0 &2:,;jq4 :,;jW6 ;,;jl;,;j3;,;j;,;j X;,;j,;,;j!;,;j;,;j;,;j;,;j>;,;j^#. #.### ######### #....######...#...## #.@......##5.9 (3 ######...<.# #...........## #............# ##...........# ##..........#  ### ###..###....#  ... #...##......#  #.# #.##...#....# ;,;jl;,;jT;,;j~<,;j..... #. #.#### # #....######...#...## #@....## ######.<.# #.... #. ##. ##. ### ###..###.... ... #...##...... #.# #.##...#....<,;j(<,;j+6.9 (1<,;j9<,;j =,;jce (. #.#### ########..@.######...#####.....######..<. #  ##.....### ###..###=,;jf L... #...##.=,;j?l =,;jBo &7=,;j]s =,;j >,;juAW...._..# ..## ...# #.. #.#### >,;jA/# #.@..######...#... ####. ######.< # # ## ## ### ###..###>,;jBl ... #...##>,;jcI>,;jL&8>,;j4VN _Found a broken altar of Ashenzari.>,;j& .. ... _..# ..## ...## #..# #.####  #@...######...#... #### ######.>,;j׷m # # ## ## ### ###..### ... #...##>,;j>,;jC9@,;jHgM.# ... ?... ._..# ...## ...##..##### ########....######...#####.....######.........@,;jM@,;j'10@,;jZ G _Found a scroll of identify.D,;j D,;jX A broken altar of Ashenzari. A crystal altar which shattered to pieces when Ashenzari was cursed. There is still a great power remaining within it: a dark aura holds the shards in mid-explosion, suspended in time and space much like the god they herald. Pray here with > to learn more.Q,;jXofY the Conjurer.#Deep Elf...Health: 15/15 ========================?...Magic: 8/8========================._..#AC: 3Str: 4...##EV: 11Int: 22...##SH: 0Dex: 13#..#XL:  2 Next: 48% Place: Dungeon:2#@#### ######## Noise: ---------  Time: 810.9 (1.0)#....######...#... b) +0 quarterstaff####.............. Cast: Magic Dart######.........#.........#......... ##........ ##....... ######..###.  _Found an escape hatch in the ceiling. _Found 12 gold pieces. _You now have 79 gold pieces (gained 17). _You now have 91 gold pieces (gained 12). _Found a broken altar of Ashenzari. _FQ,;j>0ound a scroll of identify.Q,;jQ,;jiQ,;j'S,;j$##.?....._..# ......#........##.##.#### ####### #....######...#####....###### #  ##.....S,;j.S,;ja2&1S,;j7S,;j9S,;jz ####.?...#.._..# ##.......@.##########..# #.#### ###### #....######...#####....###### # S,;j <2S,;j T,;j`aw#### #...####.........?... #.._..##  ###..........##.########..# #.#### ##### #....######...#####....###### # T,;jeT,;jHk&3T,;jqT,;jsU,;jN~ ####  #...######......##...?... #.._.@##  ####..........##..########..###.#### ### #....##########....###### #U,;j_U,;j U,;j&4U,;jU,;j;U,;j% ####  #...#### ##......##...?.@.##.#.._..##  ## #..........##...########..####.#### ###U,;jz #....##########....######U,;jU,;j&5U,;jEU,;jV,;jK e #### #...#### ##......# #...?@..# #.#.._..## #......###  #.## ...#..# ### ##.####  #....###### #### ######V,;jU V,;j{ C6W,;j2K ##### #...#### ##......# #...@...# #.#.._..## #......### #..## ...#..# ### ##.####  #....###### #### ######W,;jt9W,;j,=&7W,;jAW,;jKW,;jO+8.9 (2W,;jSW,;jV. _i - a scroll of identifyZ,;jc,######...######......# #.......# #.#..@..## #......####....#^...############ ##.#### ## #....######.####........ ###### #.Z,;ja2Z,;j7+9.9 (1Z,;j=Z,;jA` _There is a broken altar of Ashenzari here.\,;jJ   You kneel at the altar of Ashenzari.  --more--`,;j; Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religion,;jTD Ashenzari exhorts followers to curse their possessions, periodically offering these curses to worshippers as they explore. These curses grant improvements to specific skills, but cursed equipment cannot normally be enchanted and can only be removed by shattering it forever. As worshippers equip more cursed equipment,Ashenzari will grant increasing knowledge of the surrounding dungeon. Eventually, Ashenzari will reveal the invisible, grant clarity of mind, and protect worshippers from the Dungeon's malevolent forces. ,;jAshenzari likes it when you bind yourself with curses. Ashenzari's powers are not affected by the Invocations skill. Overview|Powers,;je,;j2k,;jqUXofY the ConjurerDeep ElfHealth: 15/15 ========================Magic: 8/8========================#####AC: 3Str: 4#...####EV: 11Int: 22##......#SH: 0Dex: 13#.......#XL:  2 Next: 48% Place: Dungeon:2#.#..@..##Noise: ---------  Time: 819.9 (0.0)#......###b) +0 quarterstaff#..........##,;jr(Cast: Magic Dart^...########..#######.#### ###....######. ####........ ######... #...  _You now have 91 gold pieces (gained 12). _Found a broken altar of Ashenzari. _Found a scroll of identify. _i - a scroll of identify _There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari.,;j*y,;j{,;j5,;j6. _,;je  #####  #...#### ##......# #...@...##.#.._..##  ### #..........## ^...########..######.#### # #....##########....######,;j* f20.9 (1 _,;j: ##### #...#### ##......# #.# #.#.._..##,;j;# #......### #..## ^...#.# #### ##.####  #.... #### ######,;jZA,;jRE&1,;jI,;jK,;jYR ##### #...#### ##......# #.# #.#.._..## #.#......### #...## ^...##..# #### ##.#### #.... #### ######2,;j,;j,;j ~##### #...#####......# .# #@#.._..## #.#......### #..........##^...########..# ##### ##.#### #....### ####.... ##### ,;jm ,;j &3,;j ,;j ,;j{ #####...######......#.......##.._..##....###.........##^...########..# _You now have 91 gold pieces (gained 12).4,;jJ,;jr # #####...######......#.......##.._..##......###.........###.^...########..#.##### ##.#### _You now have 91 gold pieces (gained 12).,;j^ ,;j# &5,;j: ,;j ,;j~##### #...#####......# #.......# #.#.._..## #.#......########....###.^.@.########..# #.##### ##.#### #....## ####... #### ,;jۼ,;j}&6,;j,;jQ,;jZ  ##### #...#### ##......# #.......# #.#.._..## #.#......### #####,;j[ .## #.^@..##..# #.##### ##.####l. #....... ####,;j)[ #.. ..l   frilled lizard (asleep),;jK[ (#,;jfd ,;jg 87Magic Dart,;jXl ,;jkn g _You encounter a frilled lizard.,;jReally walk into that dispersal trap? Y - Yes  N - No,;j,;j]=bXofY the Conjurer#####Deep Elf#...####Health: 15/15 ========================##......#Magic: 8/8========================#.......#AC: 3Str: 4#.#.._..##EV: 11Int: 22#.#......###SH: 0Dex: 13#####..........##XL:  2 Next: 48% Place: Dungeon:2#.^@..########..#Noise: ---------  Time: 827.9 (0.0),;jOS#.#######.#### b) +0 quarterstaffl.#....# Cast: Magic Dart...####..#..###..l   frilled lizard (asleep)# _Found a scroll of identify. _i - a scroll of identify _There is a broken altar of Ashenzari here. _You kneel at the altar of Ashenzari. _You encounter a frilled lizard.Okay, then. _,;j} ,;j5 28.9 (1 _,;je ,;j7 ,;jY9,;jW,;j,;j 30,;j,;jb,;j| Y1,;jWY2,;j{  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,;jĀj  XofY the Conjurer #####  Deep Elf #...####  Health: 15/15 ======================== ##......#  Magic: 6/8==================------ #.......#  AC: 3Str: 4 #.#.._..##  EV: 11Int: 22,;j #.#......###  SH: 0Dex: 13 #####..........##  XL:  2 Next: 48% Place: Dungeon:2 #.*@..########..#  Noise: ---------  Time: 832.9 (0.0) ,;j#*##### ##.#### b) +0 quarterstaff ,;jl* #....# Cast: Magic Dart ...####..,;j #..###,;jC ..,;jo l   frilled lizard (asleep) #,;j= _Okay, then.,;jÂ@Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  ,;jPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit),;j1;  XofY the Conjurer #####  Deep Elf #...####  Health: 15/15 ======================== ##......#  Magic: 6/8==================------ #.......#  AC: 3Str: 4 #.#.._..##  EV: 11Int: 22 #.#......###  SH: 0Dex: 13 #####..........##  XL:  2 Next: 48% Place: Dungeon:2 #.^@..########..#  Noise: ---------  Time: 832.9 (0.0) #.##### ##.#### b) +0 quarterstaff .. #....# Cast: Magic Dart ...####.. #..### ..,;jb<N[37m l   frilled lizard (asleep) #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard.,;j= #####      ,;jF>..#  #.#.._..##  #.#......###  ...  #.*  ,;j>#*#####  ** ,;j> ... ,;j>/#..,;j> ,;j?.. ,;j:?2# ,;jY? ,;j^...  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  You focus your ray upon the frilled lizard.  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Found a stone staircase leading up.,;jq ... ###.......#..  ######.. <## # .$.# #..##,;jh #..# ## #..############ #.............#######.## #.#.# #..#####..?#...#...#.#,;j######.. #.##..... ,;j),;j(&3,;ji*,;j.N _You see here a +0 flail.,;j},;jx&4,;jk,;j$ _d - a +0 flail,;j9R #..  ######.. <## # .$.# ,;jb#..## #..# ## #..############ #.............#######.## #.# #..#####..?#...#...#..?.. ###..#. #.###.#...##. 5,;j4,;j,;jo  .. <## # .$.# #..## #..# ## #..############ #.............#######.## #.# #..#####..?#...#...#....?.. ###..#####....#.##...###.#...#.#.##. 6,;j# # .$.# #..## #..# ## #..############ #.............#######.## #.# #..#####..#####.?#...#...#,;jQ$....?.. ###..#####....#.# #..$.####.......#.#..##.......###.#.##.,;j$D ,;j4-,;j1&7,;j9,;j9,;j3  #..## #..# ## #..############ #.............#######.## #.# #..#####..#####.?#...#...#....?.. ###..#####....#.# #..$.####.........###..######..#. #..# #.##.....#.######...##..#.... 8,;j;,;ju#  #..# ## #..############ #.............#######.## #.# #..#####..#####.?#...#...#....?.. ###..#####...##....#.# #..@.####.........###..######..#.##..................#. 9900.9 (2 _You now have 96 gold pieces (gained 5).,;j   #..############ #.............#######.## #.# #..#####..#####.?#...#...#....?.. ###..#####...##....#.# #....### #.##.......###..######..#. #..# #.##......##................#. ,;j ,;j +1.9 (1,;j? 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###..#######...##....# #....### #.##..####.......###.#.# ,;j% ,;j &9,;j+ ,;j ,;j}*, # .$.# # #..#  #..##  #..###########  #...........#  #...#######.##  #...# #...#...# ##...#,;j>......@...# ####...## #....# #....### #.## #......# #.#### ######..# #.### #..# #.## . #.###.#... ...###.#...#.#. #.###.#.10 _Found a stone staircase leading down.1.9 (2 _a - 2 scrolls of enchant armour (gained 1),;j %# .$.# #.#..# ##..## ##..########### ##...........# ##...#######.## ##...# #..#.#...# ##...#.>.# ###.#...## #....#.#....### #.##.#......# #.####.######..# #.###.#..# #.##.. #.###.#...#...###.#...#.#.##.###.#.#,;jQ ,;j +2.9 (1,;j ,;j5 -;j։zM.. <## # .$.# .#..# ##..## #..##########........# ######.##  ..#####.#########...#>..........# ##...########...## #....##....### #.##...# ##-;ja-;jeC3-;jM#.. #####.. <## # .$.# .#..# ##..## #..##########........# ######.##  ..#####.#########...#>..........# ##...########...## #....#.#. ..#.4-;jD M ...####.....#.. .. #####.. <## # .$.# .#..# ##..## #..##########........# ######.##  ..#####.#########...#>..........####....##.-;jh( C5-;jIM ..-;jR....##### ..... ####.....#.. #.. #####.. #<## # .$.# .#..# -;j##..## #..##########-;jE........# ######.##  ..#####.#######...# ##...#..######.-;jڲ-;j&6-;j-;j-;j #.######.####   #....#### ...####.... #.. #.. ###### .. #<# ## .$ ########### #...........#  #...#######.##  #...# #..#### .#######...#...# >..........# ###..########...## #....# #....### #.##. #......# #.####-;j-;j&7-;j-;j-;j~h #.^...########..# ###.######.####  # #....### ...####.... #.. #.. #### .. #<# # .$  ############........... #...#######.## #...# #..### .#######...#...# >..........# ###..########...## #.. #....### #.##.-;jn&8-;j?q-;j}-;j{ #####..........## #.^...########..#  ###.######.####  #... #....## ...####... #.. #.. #### .. #<## #.$ ############........... #...#######.## #...# #..# .#######...#. >..........# ###########...## #..9-;jv #.## #####..........## #.^...########..#  ###.######.## #... #....# .....#####.. #.. #.. ### .. #<## #.# ###########-;j8#........... #...####### #...# #..# .#######...#. >..........-;jA ###-;j-;j'20-;jS-;j~ A1.9 (2-;j -;jj > _You now have 103 gold pieces (gained 7).-;j= #.#......### #####.## #.^...#..#-;j ###.##### ##. #... #....-;jΏY .....## #### #.. #..#  .. #<###-;j21 # #@..## ###..## ##..## ##..## ##....# #...-;jf#. #...# #.. .#...# ##-;jƐs >.# -;jT-;j3+2.9 (1-;jj-;j-;jM_..##  #.#### ####..........# #.^...########..# ###.#######.### #... ... .....#####.#.. #..# ##.. #@### # #...## ###..## ##..#### ..-;j&3-;j-;jda _There is a stone staircase leading up here.-;jǮM......# _..##  #.#### ####..........# #.^...########..# ##.#######.###.#.#... ..........#####.#.. #.@# ##.. ##<### # #...## ###..##.#.# .....4 _-;j { #.# #.#.._..## #.#......### #####.## #.^...#..# ###.##### ##..#.#...# #.## #### #.. #@.#  .. ##<### # #...## ###..## ##..## ##..# ##... #...#. #...# #-;j -;j~ &5-;j7 -;j  -;jk M#......# _..##  #.#### ####..........# #.^...########..#  ###.#######.###.#...# ..........@######.#...#..# #..... ##<### #.## #...###.#.##.#... -;j  -;j &6 -;j  -;j  -;jdHh ##......# #.# -;jH #.#.._..## #.#......### #####.## #.^...#..# ###.##### ##. -;jHg.#.#...# #.## #.#...#..# -;j*I .###<####.##. #...## # # ###..## -;jVI ##..## ##.. ##. -;jI2 #...# -;jO -;j_T&7 -;jY -;j_ -;jug  ##......# #.# #.#.._..## #.#......### #####. #.^...#... # ###.##### ##..#.#...# #.## .##.#...#..# ......###<### ##.##. #...## # #. ###..##.. ##..##.. ##..... ## #... -;jl  -;jor &8 -;jv  -;jYx  -;jF .#.._..###....### -;jF#. #####..... #.^...########.. -;jFY.#. #.###.##### ##...#.#...#   -;jG......###.##.#..@#..  -;j8G=......###<### -;j[G.##.##. #...##.. -;jG..##....#...# -;jM -;jR&9 -;jV -;jWX -;j #.# #.#.._..## ### #.#...... #.. #####.. # .. #.^...# -;j.#. #.###.##### ###....#.#...# ##.##  .##.#.@.#..#.###<###.##.##.# #...## # #.# ###..## ... ##..## ... ##.. .... ## -;j ..... #...  #...# -;j -;j#'30 -;j$ -;j' -;jO  #.# #.#.._..## #### #.#......###..# #####K. #. ..# #.^...# -;j(P k.#..#.###.#####  #....#.#...#  # -;jIP R.##  -;jmP | .##.#@..#..#.###<###.##.##.# #...## #. -;jP #.# ###..### ... ##..## -;jP  .... ##..K   kobold (asleep) ..... ## -;jP  .....# #...  #...# -;j [  -;j] 81Magic Dart -;j&f  _You encounter a kobold. It is wielding a +0 dagger.-;jh#......#  #.#.._..# #### #.## ###..# #####.........K. #. ..# #.^...#######...#..#.###.#######.#...# #.....@....# #.##.#...#..# .........###<### ...##.##.# #...##.. #. #.# #. # ... ##..##  .... ##..###### ##............#####-;jm-;jv&2-;jF|-;jk~-;j 3M #...####......#  #.#.._..# #### #.## ###..# #####.........K. #. ..# #.^...#######-;jƒ ...#..#.###.#######....#@#...# .........## #.##.#...#..# .........###<###..##.#.#... -;j, -;j Z3Magic Dart-;jW -;j -;j>M####  #...####......#  #.#.._..# #### #.#-;j# ###..# #####.........K. #....# #.^...#######...#..#@###.#######....#.#...# -;j#..........###.##.#...#..#.#......-;j -;j:&4-;j-;j-;j>M####  #...####......#  #.#.._..# #### #.## ###..# #####.........K. #...@# #.^...#######...#..#.###.#######....#.#...# #..........###.##.#............##...##..-;jӴ-;jF&5-;j-;j-;j ##### #...#### ##......# #.# #.#.._.. #### #.#...... ###..# ##### K. #..@.# #.^... ...#..#.###.#####  #....#.#...# #..........## #.##.#...#..# .........###<###...##.##.# #...##... #. #.# ###..##  . # ... ##..##-;j-;jO&6-;j-;j6-;jp ##### #... ##...... #. #.#.._.. #### #.# ###..# ##### K. #.@..# #.^... ...#..#.###.##### #....#.#...# #..........## #.##.#...#..# .........###<### ....##.##.# #...## ... #.##.# ###..##  . # ... ##..##-;j-;j&7-;j-;jg-;j;  #####...#####.......#.._####.###..# #####..K. #....# #.^...######...#.@#.###.#####  #....#.#...# #..........##....-;j ..#.....#... #......... ##..#### -;j -;j &8-;j= -;j -;j] ...#####.......#.._####.. ###..# #####....K. #....# #.^...######.....#..#.###.#####  #...@#.#...# ......####.#...#...........###<###.....##.##.# #...##.K   kobold (asleep)..#........... ##......KK-;j89Magic Dart-;ji-;j)  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-;jXD  #...### XofY the Conjurer ##...... Deep Elf #....... Health: 15/15 ======================== #.#.._.. Magic: 6/8==================------ #### #.#..... AC: 3Str: 4 . ###..# #####....... EV: 11Int: 22 .... #....# #.^...###### SH: 0Dex: 13 ...K*#..#.###.#####  XL:  2 Next: 51% Place: Dungeon:2 #.**@#.#...#  Noise: ---------  Time: 939.9 (0.0) #..........##  b) +0 quarterstaff #.##.#...#..#  C-;j6E Xast: Magic Dart .........###<###  .....##.##.# #...##  .... #.##.# ###..##  K   kobold ... #..... ##..##  #...... ##..#### ..... ##..... _You encounter a kobold. It is wielding a +0 dagger.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (74% to hit)-;jS  #...### XofY the Conjurer ##...... Deep Elf #....... Health: 15/15 ======================== #.#.._.. Magic: 6/8==================------ #### #.#..... AC: 3Str: 4 . ###..# #####....... EV: 11Int: 22 .... #....# #.^...###### SH: 0Dex: 13 ...).#..#.###.#####  XL:  2 Next: 51% Place: Dungeon:2 #...@#.#...#  Noise: ---------  Time: 939.9 (0.0) #..........##  b) +0 quarterstaff #.##.#...#..#  Cast: Magic Dart[12;11-;j H .........###<###  .....##.##.# #...##  .... #.##.# ###..##  K   kobold ... #..... ##..##  #...... ##..#### ..... ##.....Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (74% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.-;j  #.#.._ ####  .   ....  #.^ ...**  #.**  -;j ..##  #..#  .##< ...  .... #.##.#   -;j ... #.....  #......   .....  -;jD[ -)...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (74% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.  You kill the kobold!-;jg 5==40.9 (1Magic DartRay -;j n -;jp f _(Press . to maintain the ray.)-;j #... ## ### #.#.._#.. #### #.##... ###..# ######.... #....# #.^...#...).#..#.###.##### #..@.#.#...# #.## #.##.#...#..# .........###<### .....##.##.# #...##... #.##.# ###..##... #..... ##..##.... #...... ##.. ..... ##--1[1-;j+V;38H _You stop channelling your searing ray.-;j  #... ## # ### #.#.._ #... #### #.# #...# ###..# ##### #....##....# #.^... #...).#..#.###.##### #.@..#.#...# #.## #.##.#...#..# .........###<### .....##.##.# #...## ...... #.##.# ###..## ...... #..... ##..## .....[ #...... ##.. ..... [34-;jo ;m##-;j --2 _Found a leather armour.-;jx  #... ## # #### #.#.. #... #### #.# #...# ###..# ##### #....##....# #.^... #...).#..#.###.##### #@...#.#...# #.## #.##.#...#..# .........##<### .....##.##.# #...## ......##.##.# ###..## ......##..... ##..## .....[##...... ##.. ..... ##[3-;j7m-;jV7===3-;jw-;j-;j=fM### # #..###  #### #.## ###..# #####.....##....# #.^...####...)@#..#.###.######...#....#.#...# ##. #..........## #.##.#...#..#....##.#....[#-;jk-;jr&4-;j=v-;jx -;j]8 t  # ## # #### #.# #... #### #.# #...#####..# ##### #....##....# #.^... #...@.#..#.###.##### #...#....#.#...# ##.##.## #. #.##.#.#..#. .........###<###......##.##.# #...###......##.##.# ###..###......##..... ##.. .....[##...... ##.. -;juA  -;jC &5 -;jH  -;jL O _You see here a +0 dagger.!-;j=  # ## # ##### #.# #...# #### #.# #...#####..# ##### #....##....# #.^... #..@).#..#.###.##### #...#....#.#...# ##.##..## #. #.##.#..#..# .........###<### ......##.##.# #...## #......##.##.# ###.. #......##..... ##.. .....[##...... ##!-;j !-;j%-6 _!-;jd+!-;j-"-;j3  # ## # ##### #. #...# #### #. #...#####..# ##### #....##....# #.^... #.@.).#..#.###. #...#....#.#...# ##.##...##"-;j #.##.##.#...#..# ...........###<### ......##.##.# #... #......##.##.# ###.. #......##..... ## .....[##...... ##"-;jg"-;j6D===7"-;j"-;j  #.#####...# ########..# ####"-;j< .##....# #.^..).#..#.###.#####....#.#...# #.##..........## #.##.##.#...#.......#.......... # "-;jk "-;jɩ V8===8"-;j "-;j #-;j10 #.#####...# ########..# ####.##....# #.^..).#..#.###.#####....#.#...# ##@##..........## #.##.##.#...#.............###<###.....#......#......##-;j0AS   ball python (constriction, wandering)##.....S#.....##-;j742S.#-;j5-S.#-;j>#-;jF89Magic Dart#-;j{M#-;jye\ _You encounter a ball python.#-;j.#####...# ########..# ####.##....# #.^..).#..#.###.#####...#....#.#...# ##.##..........## #@##.##.#...#..#?...........###<####......##.##.# #...#......###..##..... ##[. ##S..#  # r   rat (asleep)..r.#  .SYou encounter a rat.#-;j#-;j'50#-;j#-;j0 _Found a scroll of amnesia.#-;jr ^#####...# ########..# ####.##....# #.^..#...).#..#.###.#####...#....#.#...# #.##..........#####.##.##.#...#..#?.@.........###<###......##.##.# #...#.##.# ###...... ##[. ##S.#  .r.# [....#..#######-;jEv 8S.#-;j ~ #-;j &1#-;jĊ #-;j X _Found a runed ring mail./-;j=  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2-;jߒ a ##### #. XofY the Conjurer #...# #### #. Deep Elf #...#####..# #####. Health: 15/15 ======================== #....##....# #.^... Magic: 6/8==================------2-;j3 ? #...).#..#.###.#### AC: 3Str: 4 #...#....#.#...#  EV: 112-;jR =Int: 22 2-;jn ##.##..........##  SH: 0Dex: 132-;j  2-;j ###.##.##.#...#..#  XL:  2 Next: 55% Place: Dungeon:2 2-;j #?.@.........###<### Noise: ---------  Time: 951.9 (0.0) 2-;j #...*..##.##.# #...# b) +0 quarterstaff2-;j7  2-;j\ #...*..##.##.# ###.. Cast: Magic Dart 2-;j~ #....*.##..... ##. 2-;j _#....S[##...... ## 2-;j #......# ..... # S   ball python (constriction, wandering) 2-;jה #.....r. .....#  r   rat (asleep) 2-;j !#.[....#.  2-;j% .###### _Found a runed ring mail.  Casting: Searing Ray (safe; 2% risk of failure)  2-;jC MConfirm with . or Enter, or press ? or * to list all spells.2-;jt Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 82% to hit)5-;j1 ##### #. XofY the Conjurer #...# #### #. Deep Elf #...#####..# #####. Health: 15/15 ======================== #....##....# #.^... Magic: 6/8==================------ #...).#..#.###.#### AC: 3Str: 4 #...#....#.#...#  EV: 11Int: 22 ##.##..........##  SH: 0Dex: 13 5-;j,###.##.##.#...#..#  XL:  2 Next: 55% Place: Dungeon:2 #?.@.........###<### Noise: ---------  Time: 951.9 (0.0) #......##.##.# #...# b) +0 quarterstaff #......##.##.# ###.. Cast: Magic Dart #......##..... ##. #.....[##...... ## #......# ..... # S   ball python (constriction, wandering) #.....r. .....#  r   rat (asleep) 5-;j#.[....#.  .######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 82% to hit)  You focus your ray upon the ball python.  5-;j-The searing ray hits the ball python.5-;j2 #####  #...# ####  #...#  #.... #.^ #...)     5-;j#.#  .....###< #...*..##.##.#  #...*  5-;j!G#....*  #....*  #......# ..... # r   rat (asleep) #.....r. 5-;jY #.[....#.5-;j[ r.  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 82% to hit)  You focus your ray upon the ball python.  The searing ray hits  5-;j\ DYou kill the ball python!5-;je ....rwandering)5-;j4v 5-;j6w 85-;jw ==5-;jx 2.9 (15-;jPx 'Ray 5-;jx 5-;j 5-;j  5-;j 5-;j X_(Press . to maintain the ray.);-;jC!  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=-;jD: =-;jE##### #. XofY the Conjurer #...# #### #. Deep Elf #...#####..# #####. Health: 15/15 ======================== #....##....# #.^... Magic: 4/8============------------ #...).#..#.###.#### AC: 3Str: 4 #...#....#.#...#  EV: 11Int: 22 ##.##..........##  SH: 0Dex: 13 ###.##.##.#...#..#  XL:  2 Next: 58% Place: Dungeon:2 #?.@.........###<### Noise: ==-------  Time: 952.9 (0.0) #......##.##.# #...# b) +0 quarterstaff #......##.##.# ###.. Cast: Magic Dart=-;j5F* #......##..... ##. Ray  #.....[##...... ## #....r.# ..... # r   rat (wandering) #....... .....#  #.[....#.  .###### _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineE-;j`E-;j ######. XofY the Conjurer#...# #### #. Deep Elf#...#####..# #####. Health: 15/15 ========================#....##....# #.^... Magic: 6/8==================------#...).#..#.###.#### AC: 3Str: 4#...#....#.#...#EV: 11Int: 22##.##..........##SH: 0Dex: 13###.##.##.#...#..#XL:  2 Next: 58% Place: Dungeon:2#?.@.........###<### Noise: ==-------  Time: 952.9 (0.0)#......##.##.# #...#E-;j V b) +0 quarterstaff#......##.##.# ###.. Cast: Magic Dart#......##..... ##. Ray #.....[##...... ###....r.# ..... # r   rat (wandering)#....... .....##.[....#..###### _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.E-;jwE-;j"E-;jCFD _K-;jaR  ##### # #...# #### # #...#####..# ##### #....##....# #.^ #...).#..#.###. #...#....#.#...# ##.##.## ###.##.##.#...#..# #?.###< #......##.##.# #... #......##.##.# ### #......##..... ## #.....[##......  #....r.# .....  #. .....#  #.[....#. .K-;jS 7r.K-;j\ K-;ja >--3.9 (1K-;jg K-;jDj < _You stop channelling your searing ray.L-;j+  #####   #...# ####   #...#####..#   #....##....# #.^   #...).#..#.###.   #...#....#.#...#   ##.##.##   ###.##.##.#...#..#   #.###<   #......##.##.# #   #......##.##.# ###   #......##.....   #...r.[##......   #......# .....   #.. .....#   #.[....#.   .L-;jA.rL-;jL-;jA--4L-;jDm _You see here a scroll of amnesia.P-;jP-;jGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 quarterstaff (weapon)c - a +0 short sword  d - a +0 flail Armour (go to first with [) P-;j? a - a +1 robe (worn)T-;jRVT-;j,^T-;j|q #####XofY the Conjurer  #...# ####Deep Elf  #...#####..# #### Health: 15/15 ========================  #....##....# #.^. Magic: 6/8==================------  #...).#..#.###.## AC: 3Str: 4  #...#....#.#...# EV: 11Int: 22  ##.##..........## SH: 0Dex: 13  ###.##.##.#...#..# XL:  2 Next: 58% Place: Dungeon:2  #@...........###<# Noise: ---------  Time: 954.9 (0.0)  #......##.##.# #.. b) +0 quarterstaff  #......##.##.# ### -;jrmCast: Magic Dart  #......##..... #  #....r[##......  #......# .....r   rat (wandering)  #........ .....#  #.[....#.  .####Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then. _You stop channelling your searing ray. _You see here a scroll of amnesia.T-;jzV-;jV-;jDGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 quarterstaff (weapon)c - a +0 short sword  d - a +0 flail Armour (go to first with [)  a - a +1 robe (worn)Y-;j d - a +0 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.At 100% training you would reach 14.0 in about 9.0 XLs.Current attack delay: 1.4. Damage rating: 8 (Base 10 x 85% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Y-;j \Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Even after forcing their way, with great effort and loss, through this double (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.^-;jVI Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 quarterstaff (weapon)  c - a +0 short sword  d - a +0 flail Armour (go to first with [)  a - a +1 robe (worn) `-;jb - a +0 quarterstaff (weapon). A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Staves.At 100% training you would reach 14.0 in about 7.5 XLs.At current training (3%) you reach 14.0 in the equivalent of 35.1 XLs.Current attack delay: 1.3. Damage rating: 8 (Base 10 x 85% (Str) x 100% (Skill)). This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Staves} {two-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.c-;j ) Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 quarterstaff (weapon)  c - a +0 short sword  d - a +0 flail Armour (go to first with [)  a - a +1 robe (worn) g-;jZ6 g-;j= #####XofY the Conjurer  g-;j=#...# ####Deep Elf  #...#####..# #### Health: 15/15 ======================== g-;j= #....##....# #.^. Magic: 6/8g-;j>K==================------  g-;j:>#...).#..#.###.## AC: 3Str: 4 g-;j>R #...#....#.#...# EV: 11Int: 22  ##.##..........## SH: 0Dex: 13  g-;j8?###.##.##.#...#..# XL:  2 Next: 58% Place: Dungeon:2  #@...........###<# Noise: ---------  Time: 954.9 (0.0)  g-;j?p#......##.##.# #.. b) +0 quarterstaff  #......##.##.# ### Cast: Magic Dart  #......##..... #  #....r[##......  g-;j?#......# .....r   rat (wandering)  g-;jD@#........ .....#  #.[....#.  .####Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 2% risk of failure)  g-;jj@Press: ? - help, Shift-Dir - straight line _Okay, then. _You stop channelling your searing ray. g-;j@B_You see here a scroll of amnesia.g-;jGg-;j Jg-;jPg-;jRi-;jb{Read which item? Inventory Items Scrolls  a - 2 scrolls of enchant armouri - a scroll of identify Floor Items ([,] to select) Scrollsa scroll of amnesia [!] read|quaff[?] describe selectedo-;jo-;jo-;jw #####XofY the Conjurer  #...# ####Deep Elf  #...#####..# #### Health: 15/15 ========================  #....##....# #.^. Magic: 6/8==================------  #...).#..#.###.## AC: 3Str: 4  #...#....#.#...# EV: 11Int: 22  ##.##..........## SH: 0Dex: 13  ###.##.##.#...#..# XL:  2 Next: 58% Place: Dungeon:2  #@...........###<# Noise: ---------  Time: 954.9 (0.0)  #......##.##.# #.. b) +0 quarterstaff  o-;j #......##.##.# ### Cast: Magic Dart  #......##..... #  #....r[##......  #......# .....r   rat (wandering)  #........ .....#  #.[....#.  .####Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then. _You stop channelling your searing ray. _You see here a scroll of amnesia.o-;jo-;j6Enchant which item? Armour  a - a +1 robe (worn)[?] describe selectedq-;jq-;jVq-;j w #####XofY the Conjurer  #...# ####Deep Elf  #...#####..# #### Health: 15/15 ========================  #....##....# #.^. Magic: 6/8==================------  #...).#..#.###.## AC: 3Str: 4  #...#....#.#...# EV: 11Int: 22  ##.##..........## SH: 0Dex: 13  ###.##.##.#...#..# XL:  2 Next: 58% Place: Dungeon:2  #@...........###<# Noise: ---------  Time: 954.9 (0.0)  #......##.##.# #.. b) +0 quarterstaff  q-;j! #......##.##.# ### Cast: Magic Dart  #......##..... #  #....r[##......  #......# .....r   rat (wandering)  #........ .....#  #.[....#.  .####Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then. _You stop channelling your searing ray. _You see here a scroll of amnesia.q-;j)%" .r#  r   rat (wandering)....... .....##.[....#.  .####  As you read the scroll of enchant armour, it crumbles to dust.q-;j,q-;jZ1c7===45.9 (1q-;j5q-;jL7; _Your +1 robe glows green for a while.t-;jHRead which item? Inventory Items Scrolls  a - a scroll of enchant armouri - a scroll of identify Floor Items ([,] to select) Scrollsa scroll of amnesia [!] read|quaff[?] describe selectedu-;j9u-;ju-;j #####XofY the Conjurer  #...# ####Deep Elf  #...#####..# #### Health: 15/15 ========================  #....##....# #.^. Magic: 7/8=====================---  #...).#..#.###.## AC: 4u-;jStr: 4  #...#....#.#...# EV: 11Int: 22  ##.##..........## SH: 0Dex: 13  ###.##.##.#...#..# XL:  2 Next: 58% Place: Dungeon:2  #@...........###<# Noise: ---------  Time: 955.9 (0.0)  #......##.##.# #.. b) +0 quarterstaff  #......##.##.# ### Cast: Magic Dart  #......##..... #  #.....r##...... u-;jx  #......# .....r   rat (wandering)  #........ .....#  #.[....#.  .####Press: ? - help, Shift-Dir - straight line _Okay, then. _You stop channelling your searing ray. _You see here a scroll of amnesia.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 robe glows green for a while.u-;j-&u-;j-u-;j4u-;j6t _You aren't carrying any armour which can be enchanted further.-;j=Q-;j*T-;jg\ _Unknown command.-;j-;jeGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 quarterstaff (weapon)c - a +0 short sword  d - a +0 flail -;jFArmour (go to first with [)  a - a +2 robe (worn)-;j  -;jB-;jS-;jǠ #####XofY the Conjurer  #...# ####Deep Elf  #...#####..# #### Health: 15/15 ========================  #....##....# #.^. Magic: 7/8=====================---  #...).#..#.###.## AC: 4Str: 4  #...#....#.#...# EV: 11Int: 22  ##.##..........## SH: 0Dex: 13  ###.##.##.#...#..# XL:  2 Next: 58% Place: Dungeon:2  #@...........###<# Noise: ---------  Time: 955.9 (0.0)  #......##.##.# #.. b) +0 quarterstaff  #......##.##.# ### [40-;jPmCast: Magic Dart  #......##..... #  #.....r##......  #......# .....r   rat (wandering)  #........ .....#  #.[....#.  .#### _You stop channelling your searing ray. _You see here a scroll of amnesia.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 robe glows green for a while. _You aren't carrying any armour which can be enchanted further. _Unknown command.-;j$-;j-;j-;j-;j -;j, Read which item? Inventory Items Scrolls  a - a scroll of enchant armouri - a scroll of identify Floor Items ([,] to select) Scrolls-;jE a scroll of amnesia [!] read|quaff[?] describe selected-;jU-;j5-;j P #####XofY the Conjurer  #...# ####Deep Elf  #...#####..# #### Health: 15/15 ========================  #....##....# #.^. Magic: 7/8-;j=====================---  #...).#..#.###.## AC: 4Str: 4  #...#....#.#...# EV: 11Int: 22  ##.##..........## SH: 0Dex: 13  ###.##.##.#...#..# XL:  2 Next: 58% Place: Dungeon:2  #@...........###<# Noise: ---------  Time: 955.9 (0.0)  #......##.##.# #.. b) +0 quarterstaff  #......##.##.# ### Cast: Magic Dart  #......##..... #  #.....r##......  #......# .....r   rat (wandering)  #........ .....#  #.[0;10;-;j'1m[....#.  .#### _You stop channelling your searing ray. _You see here a scroll of amnesia.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 robe glows green for a while. _You aren't carrying any armour which can be enchanted further. _Unknown command.-;jP  Okay, then.-;jP-;j-;jT. _-;jǢ...# #########..# ####.##....# #.^..).#..#.###.##.#....#.#...# #.##..........#####.##.##.#...#..?...........###<##.##.# #..-;jq###.... r..# ..#[....#....(# .####>....-;jK2r[-;jKr-;j+6.9 (1-;j~-;j- _Found 3 poisoned darts.-;jp"####..# ####..##....# #.^..).#..#.###.##..#....#.#...# #.##..........#####.##.##.#...#..?...........###<......##.##.# #..##.... r[. ..# ..#[....#. ....(# .####...####-;j"]>....#####-;j#2r.-;j+-;j-&7-;j3-;j4-;jz #### .#####..# ####..##....# #.^...).#..#.###.##...#....#.#...#  ##.##..........###.##.##.#...#..?...........###<#..##.# ##... #r.[##.# ....... .....#[....#.#.....(.####...##### >....-;j{7r.-;j-;j&8-;jČ-;jr-;j" #### # #### #####..# ####..##....# #.^..).#..#.###.##...#....#.#...#  ##.##..........###.##.##.#...#........###<##...##.# ##r... #[##.#  ....... .....#[....#.-;j f#.....(.####-;j 7r.-;jO -;j &9-;j -;jq W _You see here a scroll of amnesia.-;j; -;j W8===60-;j -;j - _x - a scroll of amnesia-;j\k...# #########..# ####.##....# #.^..).#..#.###.##.#....#.#...# #.##..........#####.##.##.#...#..............###<##.##.# #..r....####..... [..# ..-;jcn3#[....#....(# .####...####>....-;jjx-;j{.=1-;jh-;jŅQ _The rat closely misses you.-;j ####..# ####..##....# #.^..).#..#.###.##..#....#.#...# #.##..........#####.##.##.#...#..............###<##.##.# #..r##..... [. .# ..-;j #[....#. ....(# .####...####>.... #####-;j -;j &2-;jd -;j P _The rat barely misses you.-;jL: †-;jM-You hit the rat.-;jlVR-;jo` 624.2 (1.3Magic Dart _You kill the rat!-;jg-;ji -;jib_Your Stealth skill increases to level 3!-;j> .##....# #.^...).#..#.###.##..#....#.#...# #.##..........#####.##.##.#...#..............###<##.##.# #..†##..... [. -;j.# .#..  -;j(-;j4Y===-50 _-;jC-;jC-;jk  ).#..#.###.###....#.#...# #.##..........##-;jS .###.##.##.#...#..............###<##.##.# #..†##..... [. .# ..#. ..  -;jE -;j @-6-;jW -;jw -;jz #....#.#...# #.##..........#####.##.##.#...#..............###<##.##.# #..†##-;j..... [. .# ..#-;jl[....#. .. ... -;j( -;j-;jO&7-;j-;j)-;j]  #.##..........#####.##.##.#...#..............###<##.##.# #..†##..... [. -;j] o.## ..#[....#. ....(# .####.. ...... .###  -;j......#.. #####... ....... ....#.... .######.###-;j7-;j@&9-;jl-;jg-;jsp  ............###<##.##.# #..†##..... [. .## ..#-;jp [....#. ....(# .#####......####>....#....#..# ######.... ....-;jp C#.....#-;jq U#. .#  -;j${ -;j '70-;jx -;jI / #.###<# #......##.##.# #. #.†....##.##.# ###. #......##..... # #.....[##...... # #......##......  -;j #......#  #.[....#.  #.@...(# .# -;j #......##### >. #....#..# -;j # #....#....-;j  #....#.....-;j:  #....#.##### -;jX u##.##.#-;jx u #. #.# -;j -;jw% -;j. &1-;j3 -;j5 -;j6d#.###<##......##.##.# #...##.†....##.##.# ###.#......##..... ##.#.....[##...... ##......##...... ##.# #.[....#. -;jd#..@..(# .##......##### >.#....#..# ##....#....#....#.....#....#.#######.###.##. #.#-;j5m-;js&2-;j1z-;j|-;j.#....#..# ##....#.... ##....#..... ##....#.##### ###.###.##. #.#-;jw-;j~&3-;j0-;j-;j#.###<### #......##.##.# #...## #.†....##.##.# ###..##......##..... ##..##.....[##...... ##.#......##...... ##.#.......# #.#.[....#. #.#....@(# .#.#......##### >.#....#..# #.#....#.... #.#....#..... #.#....#.##### # -;js&4-;j -;j'-;jj #.###<### #......##.##.# #...## #.†....##.##.# ###..## #......##..... ##..##.....[##...... ##..##......##...... ##.#.-;j .......# #.#.[....#. #.#.....@# .#.#......##### >.#....#..# -;j A#.#....#.... -;j  =#.#....#..... -;jG >#.#....#.##### -;jc ;### -;j e##.###.##. #.# .-;j t . -;j?% -;j~+ &5-;j 2 -;jX5 T _You see here 3 poisoned darts.-;j-;j-;ji-;j-;j-;j&6-;j@-;j* _e - 3 poisoned darts-;jGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 quarterstaff (weapon)c - a +0 short sword  d - a +0 flail Missiles (go to first with ()e - 3 poisoned darts Armour (go to first with [)  a - a +2 robe (worn)-;j7Rd - a +0 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 8.9 XLs. -;jRc Current attack delay: 1.4. Damage rating: 8 (Base 10 x 85% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} -;jRMMenu/colouring prefixes: identified melee weapon _________________ -;jR“Even after forcing their way, with great effort and loss, through this double (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.-;j-;j-;j)@#............###<###XofY the Conjurer#......##.##.# #...##Deep Elf#.†....##.##.# ###..## Health: 15/15 ========================-;j#......##..... ##..## Magic: 8/8========================#.....[##...... ##..# AC: 4Str: 4#......##...... ##.. EV: 11Int: 22-;jD#..............# #.. SH: 0Dex: 13#.[....#.-;j#.. XL:  2 Next: 62% Place: Dungeon:2-;j#.....@# .#######.. Noise: ---------  Time: 976.2 (0.0)#......##### >......... b) +0 quarterstaff-;j[#....#..#########.. Cast: Magic Dart#....#....#..#....#.....#..#....#.######## -;jD##.###.##. #.#.-;j] .  -;j_The rat barely misses you.You hit the rat. _You kill the rat! -;j_Your Stealth skill increases to level 3! _You see here 3 poisoned darts. _e - 3 poisoned darts-;j-;j7+7.2 (1-;j -;j * _You drop a +0 flail.-;j7K #.###<### #......##.##.# #...## #.†....##.##.# ###..## #......##..... ##..-;jo #.....[##...... ##.. #......##...... ## #........# # #.[....#. #-;j #....@)# .#-;j\( #......##### > #....#..# # #....#.... # #....#..... # #....#.#####  ##.###.# #. #.# -;j-&8-;j3-;j5-;ja) #.###<### #......##.##.# #...## #.†....##.##.# ###.. #......##..... ##..-;j)b #.....[##...... ## #......##...... ## #.......# # #.[....#. # #...@.)# .# #......##### > #....#..# #-;j^b. #....#.... # #....#..... # #....#.#####-;jbA  ##.###.# -;jbb #. #.#-;jk-;jr&9-;jy-;j{-;j  #.###<### #......##.##.# #...-;j  #.†....##.##.# ###.. #......##..... ## #.....[##...... ##-;j  #......##......  #......# -;j  #.[....#. -;j>   #..@..)# . #......##### >-;j^  #....#..# -;j}  #....#.... #....#.....-;j  #....#.# ##.###-;j$ .# #. #.#-;j-;j'80-;j"-;j%-;j,  #.###< #......##.##.# #... #.†....##.##.# ### #......##..... ## #.....[##......  #......##......  #.# #.[....#. #.@...)# . #......##### > #....#..#  #....#.... #....#..... #....#.##### ##.###.# #. #.#-;jR. -;j9 &1-;j@ -;jA -;j Z  #.###< -;jZ F  #......##.##.# #   #.†....##.##.# ###  -;j  #......##.....   #.....[##......  -;j  #......##......   #.# -;j   #.[....#.  -;j  #@....)# .  -;j  #......##### >   #....#..#-;j    #....#....   #....#.....   #....#.#####   ##.##-;j #.#   #. #.# -;j ( -;j:-;jU&2-;j"-;jq$-;jd . ##.##.# #..†##..... [. .##..#[....#. #####.....)# .####-;j$e #....@.##### >....#..# ######..... ).##. .#  -;ju -;jTw &3-;j -;j7 * _Found a short sword.-;jk  #......##.##.# #   #.†....##.##.#   #......##.....   #.....[##......   #......##......   #.#   #.[....#.   #####.....)# .   #...@..##### >  #....#..#   #....#.....  #....#.....).   #....#.######   ##.###.#   #. #.#   #. .#  -;j>-;j&4-;j)-;j+-;j3\  #......##.##.# #  #.†....##.##.#   #......##.....  #.....[##...... -;j{\ #......##......  #...#  #.[....#. -;j\ #####.....)# . -;j\ #..@...##### > -;j\ #....#..#  -;j] #....#.....  #....#...-;j;]..).  #....#.####-;j[]l##   ##.###.# -;jy]d  #. #.#  -;j]m #. .# -;jf-;jk&5-;jFv-;j   #......##.##.#   #.†....##.##.#   #......##.....  #.....[##...... -;j 8 #......##......  #.....  #.[....#.  #####.....)# .  #.@....##### > -;j  #....#..#  -;j̓  #....#.....  #....#....-;j ).).  -;j j #....#.######  -;j&  ##.###.#  #.-;jF x# #.#  #.-;j T# .# -;j -;jh &6-;jB -;j2 -;jt  †......[..........[....#. #####.....)# .#......####>.#..# ##..... ).#..  -;jy-;j&7-;j-;j\ , ........[.............[....#. #####.....)# .#......####>.-;j #..# ##... ).#########  -;j -;jm &8-;j -;j% -;jiW  [..............[....#. #####.....)# .#-;jW ......####>.#..# ##... ).######-;jW q#.###.#  -;jX -;jP_ -;jd &9-;jj -;jl -;j D ..........[....#. #####.....)# .#......####>.#..# ##... -;j ).#######.###.#  #.# #  -;j -;j '90-;j" -;j -;j) ..[....#. #####.....)# .#......####>.#..# ##... ).######-;jy##@###.#  #.# #  -;j-;j2&1-;j-;j-;jF#[....#. #####.....)# .#......####>.#..# ##... #.....).-;j##....#.########.###.#  #@#  . ##. ..-;j#=......##-;j*-;j.&2-;j3-;jY5-;j#####.....)# .#......####-;j9@>.#..# ###..... #....#.....).#....#.#######.###.#  #.#  ..# ##.... ...##-;j_ ..#.. .##.$-;j~3#-;j -;jA&3-;j-;jG+ _Found 13 gold pieces.-;j  ......####>.#..# ###....#..... #....).#######.###.#  #.# ##-;j ..# ##...... ...##.....##  -;j-;jȪ&4-;j-;j-;j #......##### >. #....#..# # #....#.....  #....#.....).  #....#.######  ##.###.#  #.# #.#  #.###.#  #.@.#  -;j###......# ...##. ...# ..... ##.##. $# . .# -;jC-;j &5-;j1-;j-;jݙ #......##### >. #....#..# # #....#.....  #....#.....).  #....#.######  ##.###.#  #.# #.#  #.###.#  #..@#  ###......#  #...##..# #...# #..... ###.##. $# .  -;jT-;j^C6-;j  #..# ####... ).#######.###.#  #.# .###.#..#.#######@.....# #...##..# ..-;j b..#..  -;j4 -;jC &7-;j -;jS -;j( ... ).#######.###.#  #.# #.##.###.##...#.#######...... #@..##..# ....#..  -;jW2-;j2&8-;j:8-;j9-;jY ).#######.###.#  #.# #.##.###....#.######......#-;j #...##..# ...###.##..#-;j>x..# #..  -;j-;j6 &9-;j$-;j}&-;jLL v #######.###.#  #.# #.###..#.######......# #...##..###.....###.##..#-;jL  $# ..#  -;jS -;jV 11000.2 (1.0)-;jZ -;jo\ -;jx@y #....#.######  ##.###.#  #.# #.#  #.###.#  #...#.####  ###......#  #...##..#  #...###. #.@....#  ###.##..#  $# ..  .# # .. .. @   Jessica (wand, asleep) @## .# -;jD  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger andcarrying a wand of flame.-;jM/  --more---;jr-;jF 1Magic Dart _-;j}-;jm-;jH  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-;j. #....#.######  XofY the Conjurer ##.###.# Deep Elf #.# #.# Health: 15/15 ======================== #.###.# Magic: 6/8==================------ #...#.####  AC: 4Str: 4 ###......#  EV: 11Int: 22 #...##..#  SH: 0Dex: 13 #...###...  XL:  2 Next: 62% Place: Dungeon:2 #.@....#  Noise: ---------  Time: 1001.2 (0.0) ###.##..#  b) +0 quarterstaff $# .. -;j4[40m Cast: Magic Dart .# #  .. .. @   Jessica (wand, asleep) @##  .# _carrying a wand of flame.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line-;j@****@  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray  Press: ? - help, Shift-Dir - straight line: Jessica, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  flame (asleep, 100% to hit)  Out of range.-;j-;jG #....#.######XofY the Conjurer  ##.###.#Deep Elf  #.# #.#Health: 15/15 ========================  #.###.#Magic: 8/8========================  -;j9#...#.####AC: 4Str: 4  ###......#EV: 11Int: 22  #...##..#SH: 0Dex: 13  #...###...XL:  2 Next: 62% Place: Dungeon:2  #.@....#Noise: ---------  Time: 1001.2 (0.0)  ###.##..#b) +0 quarterstaff  $# ..Cast: Magic Dart  .# #  ..  -;jh..@   Jessica (wand, asleep)  @##  -;j.#  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line-;jAim: Jessica, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  flame (asleep, 100% to hit)  Out of range.  Okay, then.-;j-;j،-;j-;j D _-;j  ##.###.#  #.# #.#  #.###.#  #...#.#### -;jh ###......#  #...##..### #...###.... #......#  ###@##..# -;j #$# ..  #.# #  -;j #.. #.. #@## #.# ... -;j -;j )2.2 (1 -;j$ _-;j[ -;j= -;jɧ : Jessica, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  flame (asleep, 100% to hit)  Out of range. _Okay, then.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-;j  ##.###.# XofY the Conjurer #.# #.# Deep Elf #.###.# Health: 15/15 ======================== #...#.####  Magic: 6/8==================------ ###......#  AC: 4Str: 4 #...##..###  EV: 11Int: 22 #...###....  SH: 0Dex: 13 #......#  XL:  2 Next: 62% Place: Dungeon:2 ###@##..#  Noise: ---------  Time: 1002.2 (0.0) #$# ..  b) +0 quarterstaff #.# #  Cast: -;j" K[40mMagic Dart #.. #.. #@## @   Jessica (wand, asleep) #.# ... _Okay, then.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line-;jE H@-;jrF ****@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  flame (asleep, 100% to hit)  Out of range.-;j\f $... @You can't see that place.-;ju ;  -;j-;jJ##.###.#XofY the Conjurer#.# #.#Deep Elf#.###.#Health: 15/15 ========================#...#.####Magic: 8/8========================###......#AC: 4Str: 4-;jC#...##..###EV: 11Int: 22#...###....SH: 0Dex: 13#......#XL:  2 Next: 62% Place: Dungeon:2-;jk!###@##..#Noise: ---------  Time: 1002.2 (0.0)#$# ..-;jb) +0 quarterstaff#.# #Cast: Magic Dart-;jV#..#..-;j#@##@   Jessica (wand, asleep)-;j]#.#...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou can't see that place.  Okay, then.-;j-;j -;j-;j. _-;j  #.# #.##...#.######...... #...##..####...###....#......# ###.##..# #@# ...# #. .@###.# ...-;j -;j& 23.2 (1 _-;jh -;jt J _You see here 13 gold pieces.-;jb=-;j=&4-;jD-;jsG? _You now have 116 gold pieces (gained 13).-;j_  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-;j #.# #.# XofY the Conjurer #.###.# Deep Elf #...#.####  Health: 15/15 ======================== ###......#  Magic: 6/8==================------ #...##..###  AC: 4Str: 4 #...###....  EV: 11Int: 22 #......#  SH: 0Dex: 13 ###.##..#  XL:  2 Next: 62% Place: Dungeon:2 #@# ..  Noise: ---------  Time: 1004.2 (0.0) #*# #  b) +0 quarterstaff #*. Cast: Magic Dart-;jY #*.. #@###  #.# @   Jessica (wand, asleep) ... ...Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  flame (asleep, 100% to hit).;j #.# #.#XofY the Conjurer#.###.#Deep Elf#...#.####Health: 15/15 ========================###......#Magic: 6/8==================------#...##..###.;j̝ 4AC: 4Str: 4#...###....EV: 11Int: 22#......#SH: 0Dex: 13###.##..#XL:  2 Next: 62% Place: Dungeon:2#@# ..Noise: ---------  Time: 1004.2 (0.0)#*# #b) +0 quarterstaff#*.Cast: Magic Dart#*..#*####.#@   Jessica (wand)......  Aiming: Searing Ray (safe; 2% risk of failure)  .;j PPress: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  flame (asleep, 100% to hit)  You focus your ray upon Jessica. The searing ray hits Jessica.  Jessica is heavily wounded..;j! p@.  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  flame (asleep, 100% to hit)  You focus your ray upon Jessica. The searing ray hits Jessica.  .;j" iJessica is heavily wounded.  Jessica shouts!.;j) )...;j{+ r===5.2 (1Ray .;j4 | _(Press . to maintain the ray.) .;j: **** The searing ray hits Jessica. .;jϾ 8@. .;j '.. .;ja 5------6+  .;jM  .;j \ _Jessica is severely wounded. .;j-t )The searing ray hits Jessica. .;j1_**** .;jwU.).. .;j| .;jj#.# #.#XofY the Conjurer#.###.#Deep Elf .;j#...#.####Health: 15/15 ========================###......#Magic: 4/8============------------ .;j#...##..###AC: 4Str: 4#...###.... .;jEV: 11Int: 22#......#SH: 0 .;j(QDex: 13###.##..#XL:  2 Next: 189% Place: Dungeon:2#@# .. .;jM,Noise: =--------  Time: 1007.2 (1.0)#.# #b) +0 quarterstaff .;jq#).Cast: Magic Dart#... .;jRay++ #.####.#... .;j׀@...  Jessica is heavily wounded. .;j Jessica shouts! _(Press . to maintain the ray.)  The searing ray hits Jessica.  .;jak_Jessica is severely wounded.The searing ray hits Jessica. .;j؂ _You kill Jessica!You have reached level 3! .;j9/  --more--.;j  .;jYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? .;ĵ!9/199-----6346% Magic Dart _You feel stronger. x2 .;j:<#...#.######...... #...##..####...###..........#  .;j=##.##..# #.# .. #)...# .......####.### .#... ..# .;j/D .;j4Lj5===-8 .;j\P .;jQ  .;jR._You stop channelling your searing ray.!.;j= ..#.######...... #...##..###...###.......# ##.##..# #.# ..####...# .......####.##..######!.;jEC@-9!.;jG!.;j2VY  a - a wand of flame (9)  Things that are here:!.;j4[,10.2 (2!.;j_!.;jbi _a +0 dagger; a +0 robe; the human corpse of Jessica#.;j  ##...... #...##..####.......# ##.##..# #.# ..####)...##.#...####.## .# #...##.;j4 ^1.2 (1$.;jY  #...##..####.......# ##.##..# #.# ..####)...##.#......###.### .# ... ..#...#$.;j`$.;j eD===2$.;ji$.;jk$.;jc8$.;j\: #.......# ##.##..# #.# ..####)...##.#.......####.### .# #...# ..#...# #$.;jK$.;jVX6===3$.;jh%.;jbZ ...# ##.##..# #.# ..####)...##.#......###.####.## .# #.@.# .. # %.;jb%.;je&4%.;j%j%.;j6l&.;j9iM###..........# ###.##..# ...##### )...##...... #.###.###&.;ji##@## .# ..##...#&.;jq&.;jt&5&.;j{&.;j}&.;j3* M..######..........# ###.##..# ...##### )...##.#......# #@###.#####.## .# #...# ..#...# #6&.;jr9M###......# ..######..........# ###.##..# ...##### )...##......# #.###.####.## .# #...# ..#...#&.;j@&.;jWa===7(.;j~###......# #...##..### #...###.... #......# ###.##..# #.# .. #.##### #)...##.# #.# #.###.### (.;jԸ##.## .# #...#...#...######(.;j(.;jW7==8(.;j(.;j(.;jOO7###......# #...##..### #...###.... #......# ###.##..# #.# .. #.##### #)...##.# #.# #.###.### ##.## .# #...# ..#...# ###...####(.;j P ##(.;j@W(.;jY&9(.;j@_(.;jO`(.;j `###......# #...##..### #...###.... #......# ###.##..# #.# .. 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You hear a loud squeak.S.;jd  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U.;j - >..........# ###.....# .#  XofY the Conjurer #########...## #....#.###.#  Deep Elf ##### #....### #.##.......#  Health: 19/19 ======================== ....#####......# #.####..####  Magic: 7/9==================------ .##....#######..## #.###...###### AC: 4Str: 6 ..####.....# #..# #.##.......... EV: 11Int: 22 #....#####.### #.###.#...##...... SH: 0Dex: 13 ####... #...###.#...#.#.##...... XL:  3 Next: 46% Place: Dungeon:2 U.;j  # #. ###....@..###.#.##...... Noise: ====-----  Time: 1093.2 (0.0) ## ######g..##..#......... b) +0 quarterstaff .# ................#...... Cast: Magic Dart .### ................#..>... ...# #...####................ #..######... #..).......)..... g   hobgoblin ##........$. # #.............### #........... ..#..........##..# #..........# .............# #..# _The hobgoblin shouts! You hear a loud squeak.  Casting: Searing Ray (safe; 2% risk of failure)  U.;j OConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (79% to hit)W.;j >..........# ###.....# .#  XofY the Conjurer #########...## #....#.###.#  Deep Elf ##### #....### #.##.......#  Health: 19/19 ======================== ....#####......# #.####..####  Magic: 7/9==================------ .##....#######..## #.###...###### AC: 4Str: 6 ..####.....# #..# #.##.......... EV: 11Int: 22 #....#####.### #.###.#...##...... SH: 0Dex: 13 ####... #...###.#...#.#.##...... XL:  3 Next: 46% Place: Dungeon:2 # #. ###....@..###.#.##...... Noise: ====-----  Time: 1093.2 (0.0) ## ######$..##..#......... b) +0 quarterstaffW.;jg[24X .# ................#...... Cast: Magic Dart .### ................#..>... ...# #...####................ #..######... #..).......)..... g   hobgoblin ##........$. # #.............### #........... ..#..........##..# #..........# .............# #..#Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (79% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!W.;j3 >  .#    ##  .#    #..# #.##.### # #..# #. ### ######* *.....W.;je *.........#..> ... #..).......)$. # #.......  ..#.......    W.;jz=$..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin, wearing a +0 robe (79% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!W.;j50==--4.2 (1Magic DartRay W.;jڋW.;jf _(Press . to maintain the ray.)[.;jݺ2 #########...##....#.### #....### #.##...... ....#####......###..### .##....#######..##.## ..####.....# #..# #.##.......... #....#####.### #.###.#...## ####... #...###.#...#.# # #. ###.......### ## ######@..##..#... ..................### #.........#..>#...Ray ............ ..........## ####........### #.. [.;j11r[.;jrr   rat[.;jp----5Magic Dart[.;j[.;jRX _You stop channelling your searing ray.  Things that are here: [.;jH_9 gold pieces; a +0 robe_.;j,%Pick up what? 4/52 gear slots (_ for help) Armour (select all with [)a - a +0 robe Gold (select all with $)b - 9 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]c.;j.  b + 9 gold pieces[Enter] accept (1 chosen)e.;je.;je.;jB#########...## #....#.###.#XofY the Conjurer ##### #....### #.##.......#Deep Elf ....#####......# #.####..####Health: 19/19 ======================== .##....#######..## #.###...###### Magic: 7/9==================------ ..####.....# #..# #.##.......... AC: 4e.;jStr: 6 #....#####.### #.###.#...##...... EV: 11Int: 22 ####... #...###.#...#.#.##...... SH: 0Dex: 13 # #. ###.......###.#.##...... XL:  3 Next: 50% Place: Dungeon:2 ##e.;j######@..##..#......... Noise: ---------  Time: 1095.2 (0.0) .#e.;jd.................#...... b) +0 quarterstaff .### #................#..>... Cast: Magic Dart e.;j<...# #...####................ e.;je#..######... #..).......)..... e.;j##........r. # #.............### r   rat #........... ..#..........##..# e.;j!l#..........# .............# #..# ..........## ####........### #..You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin! _(Press . to maintain the ray.) _You stop channelling your searing ray.  Things that are here: _9 gold pieces; a +0 robee.;jcr$e.;j +6.2 (1e.;j`e.;j> _You now have 125 gold pieces (gained 9).h.;jWA #....### #.##...... ....#####......###..### .##....#######..## #.###.## ..####.....# #..# #.##.......... #....#####.### #.###.#...## ####... #...###.#...#.# # #. ###.......### ## .######[..##..#... ........@.........### #>..####h.;jA.... h.;jAKx#..######..r #..))#........$. # #......### #.... ..##..# ..# ... #..# .## ####### #..?# #>..> r.h.;jfl8===7h.;jYoh.;j ,.##### #....### #.##.#.#####......# #.####..#### ..##....#..## #.###....####.....# #..# #.## .#....#####.### #.###.#...## .####... #...###.#...#.#.## .# #. ###.......###.#.## h.;j g.##.######[..##..# ..##.# ..### ##.#..> #...# #..r####h.;j #..######... #..).)  ##h.;j .$. # #..  #h.;j2 .... ..#..##..# ##...# .....h.;je .# #.. #.## ####..### # h.;j }#.?# #>h.;j O.> h.;j 8r.h.;j0 h.;j` &8h.;j h.;j j.;j'  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l.;jr.##### #....### #.##.......#  XofY the Conjurer .....#####......# #.####..####  Deep Elf ..##....#######..## #.###...##### Health: 19/19 ======================== ...####.....# #..# #.##......... Magic: 6/9================-------- .#....#####.### #.###.#...##..... AC: 4Str: 6 .####... #...###.#...#.#.##..... EV: 11l.;jInt: 22 .# #. ###.......###.#.##..... SH: 0Dex: 13 .## ..######[..##..#........ XL:  3 Next: 50% Place: Dungeon:2 ..# #......@..........#..... Noise: ---------  Time: 1098.2 (0.0) l.;j..### ##...r*...........#..>.. b) +0 quarterstaff #...# #...####............... Cast: Magic Dart ##..######... #..).......)....  ##........$. # #.............##  #........... ..#..........##..# r   rat ##..........# .............# #.. #..........## ####........### #. #.........?# #>..........> . _You now have 125 gold pieces (gained 9).  l.;jCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (79% to hit)m.;j;.##### #....### #.##.......#  XofY the Conjurer .....#####......# #.####..####  Deep Elf ..##....#######..## #.###...##### Health: 19/19 ======================== m.;j2<...####.....# #..# #.##......... Magic: 6/9================-------- .#....#####.### #.###.#...##..... AC: 4Str: 6 .####... #...###.#...#.#.##..... EV: 11Int: 22 .# #. ###.......###.#.##..... SH: 0m.;j\<,Dex: 13 m.;j< .## ..######[..##..#........ XL:  3 Next: 50% Place: Dungeon:2 ..# #......@..........#..... Noise: ---------  Time: 1098.2 (0.0) m.;j<..### ##...†............#..>.. b) +0 quarterstaff m.;j=#...# #...####............... Cast: Magic Dart ##..######... #..).......)....  ##........$. # #.............##  #........... ..#..........##..# r   rat ##..........# .............# #.. #..........## ####........### #. #.........?# #>..........> .m.;jN=Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m.;j{=Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (79% to hit)  m.;j=FYou focus your ray upon the rat. The searing ray hits the rat.m.;jD     ##  #..# #.# #.###.# . #. m.;jE ..##.. #..... ##...**........> #.**...#... #..).......)  m.;j]E..$. # #......  .... ..#.........# .............# m.;jE~  ####.....  m.;jE?# #>> m.;jE/ m.;j†...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (79% to hit)  You focus your ray upon the rat. The searing ray hits the rat.  You kill the rat!m.;jr1==9.2 (1Magic DartRay m.;jm.;jf _(Press . to maintain the ray.)q.;j .##### #....### #.##.#.#####......# #.####..#### #..##....#..## #.###... #...####.....# #..# #.## #.#....#####.### #.###.#...## #.####... #...###.#...#.#.## #.# #. ###.......###.#.## #.## #..######[..##..# #..# #.#.### ##...†.#..>#...# #...####  ##..######.... #..).)  ##.$. # #... #... ..#....##..  ##...# .............# #.  #...## ####........### ##.?q.;j # #>.>q.;j8 q.;jv ;--100q.;jK- q.;jh0 < _You stop channelling your searing ray.r.;j4].##### #....### #.##. )......#####......# #.####.. ##..##....#..## #.###...  #...####.....# #..# #.##  #.#....#####.### #.###.#...##  #.####... #...###.#...#.#.##  #.# #. ###.......###.#.##  #.## #..######[..##..# ##..# #.#.### ##...†.#..>#...# #...#### ##..######.... #..).) # ##........$.# # #.... # #. ..#..........## # ##.# .......# # # #.## ####.###r.;j] ###.?# #>.>r.;jShr.;joA--1r.;jr.;jWr.;j.##### #....### #.## .)......#####......# #.####..#..##....#..## #.###... #...####.....# #..# #.## #.#....#####.### #.###.#...## #.####... #...###.#...#.#.##r.;jH #.# #.. ###.......###.#.##r.;jU #.## #..######[..##..##..# #.#.### ##...†.#..#...# #...#### ##..######....# #..).)  # ##........$.### #... .# #........... ..#.##  .# ##.# .#  .# #.## ####.### #.?# #>.> r.;j/ m7==2r.;jr.;jJ .##### #....### #.## ).)......#####......# #.####..#..##....#..## #.###... #...####.....# #..# #.## #.#....#####.### #.###.#...## #.####...# #...###.#...#.#.## #.# #...###.###.#.## # #.## #..######[..##..##..# #.#.### ##...†.##...# #...#### # ##..######....# #..).) . # ##........$.### # #.# #............ ..#. #.# ##..........## .# ..# #..........##.;jJ 640m ####.#.?# #>.3s.;j|.##### #....### #.## .).)......#####......# #.####..#..##....#..## #.###... #...####.....# #..# #.## #.#....#####.### #.###.#...## #.####...###...###.#...#.#.## # #.# #...###.###.#.## ## #.## #..######[..##..# .####..# #.#.### ##...†.##...# #...#### .# ##..######....# #..). .s.;j. # ##........$.### # ##.# #............ ..#. ##.# ##..........## ..# #..........## ####. .#####.?# #>s.;jKY4s.;j  ).)......#####......## #####..##....#######..##.  #...####.....# #...#....#####.### #.###.#...#####...###...###.#...#.# # #...###.......## ## #.## #..######[..##..#... .####.. #.................# .......### ##@..† ######...# #...####. .# ##..######....# #..).......###....... ..##............# #.......... s.;j s.;j &5s.;jb t.;j>F #####..##....#######..##.  #...####.....# #...#....#####.### #.###.#...#####...###...###.#...#.# # #...###.......## ## #.## #..######[..##..#... .####.. #.................# .......### ##...† ######...# #@..####.. .# ##..######....# #..). # ##........$.### #.................. #....##.........# #.......... t.;jŷt.;j]v8=====6t.;j5t.;jt.;j   #...####.....# #...#....#####.### #.###.#...#####...###...###.#...#.# # #...###.......## ## #.## #..######[..##..#... .####.. #.................# .......### ##...†.... ######...# ##...####.. .# ##..######.@..# #..). # ##........$.### #... ##.# #.................##....... #######.........# #..<....<.. t.;j-0 t.;j 3 &7t.;jS u.;j  #....#####.### #.###.#...#####...###...###.#...#.# # #...###.......## ## #.## #..######[..##..#... .####.. #.................# .......### ##...†.... ######...# ##...####. .# ##..######....# #..). # 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#.....[##......# ########## #......##......# ......... #........# #...#######.# #.[....### #...# #. #.....)##.###.#######...# #6 _There is a stone staircase leading up here..;jJ #...# #### #.#......### #...#####..# #####.... #....##....# #.^...########..# #...).#..#.###.##### ##.#### #...#....#.#...# .... ##.##..........##### ##.##.##.#...#..#  ### ............###<### ......##.##.# #.@.# .†....##.##.##### ......##......# # .....[##......# ########## ......##......# .........# ........# #...#######.# .[....### #...# #. .....)##.###.#######...# # ..######..# >..........# #7 _.;j3...#####..# #####.... ....##....# #.^...########..# ...).#..#.###.##### ##.#### ...#....#.#...# ....##..........#####... #.##.##.#...#..#  #### ...........###<### ##.##.# #... †....##.##.#####....##......# [##......# ###########......# .........#.......# #...#######.# [....### #...# #. ....)##.###.#######...# ##... .######..# >..........# ###########...##....;j;.;j_.;jb8.;jf.;jh.;j ....# #.^...########..# ).#..#.###.##### ##.#####....#.#...# ....### .##..........#####.... .##.##.#...#..#  ##### ..........###<### ##.##.# #...##.##.##### ....##......# [##......# ###########......# .........# .......# #...#######.#### #...# #..### .;jE...)##.###.#######...# ##... ######..# >..........# ###########...## #......... #....### #.##.;ja.;j&9.;j.;j ).#..#.###.##### ##.#### .#....#.#...# ....#### ##..........#####..... ##.##.#...#..#  ###### .........###<### ##.##.# #...###.##.########......# [##......# ###########......# .........# .......# #...#######.#### #...# #..####)##.###.#######...# ##...#. .;jx (#####..# >..........# #...##########...## #....# ....... #....### #.##).)......#####......# #.####.;jf .;jB '60.;j .;j0 .;j#....#.#...# ....##### #..........#.;j####...... #.##.#...#..#  ###### ........###<### #.##.##.# #...#.##.##.########......# [##......# ######### ###......# .........# #.......# #...#######.## #### #...# #..##### .)##.###.#######...# ##...#.. ####..# >..........# #...##########...## #....# ...... #....### #.##...).)......#####......# #.#### ######..##....#######..## #.###...;jY1.;jL..........#####....... .##.#...#..#  ###### .......###<### #. .##.##.# #...#. .##.##.###### .##......# [##......# ######### # .##......# .........# #..;je.......# #.@.#######.## #. .### #...# #..#####. )##.###.#######...# ##...#... ###..# >..........# #...##########...## #....#.# ..... #....### #.##... .).)......#####......# #.#### #####..##....#######..## #.###.. .;jJ #...####.....# #..# #.##...;j.;j&2.;j.;j..;jmw ##.#...#.. ###### .......###<### ##.##.# #...######..###.....# ##..## ## [ ##..########### ..;jn ##............ ... #...#######.## .## #..#### )##.###.#######...#.. ###..# >....... ###..#.#.#....#####.### #.###.#...## .;jv.;jz&3.;jހ.;jҁ.;j  ......###<### ##.##.# #...######..###.....# ##..## ## [ ##..########### . ##............ ... #...#######.## .#.;j M# #..#### )##.###.#######...#.. ###..# >....... ###..#.##########...##.;j3 7....#.#..;jU #.#.#.####...###...###.#...#.#.## .;j: .;j &4.;j .;j .;j ##.##.# #...######..###.....# ##..## ## [ ##..########### . ##............ ... #...#######.## .## #..#### )##.###.#######...#.. ###..# >....... ###..#.##########...##....#.# ......##### #....### #.##.......##.# # #.# ###...###.......###.#.## .;j.;j&5.;jj.;j.;j9.##.##.# #...## # ..##.##.#####..## ## ..##......# ##..## .[##......# ##..##### .##......# ##.....# #.# #...#######.## # ..#......## #...# #..##### .)##.###.#...# ##...##..# >.# ####.#...## #....#..##### #....### #.## ..).)......#####......# #.#####..##....#######..## #.### #...####.....# #..# #.## #.#....#####.### #.###.#... .;j,:#.####...###...###.#...#.#. ## #.# ###...###.###.#..;jg:.;jtA&6.;jF.;jG.;j6O.##.##.# #...## #.##.##.#####..## .##......# ##..## .[##......# ##..########### .##......# ##...........# .# #...#######.## .#......## #...# #.. ..;jܴ.)##.###.#...# ##...##..# >.# ####.#...## #....#.##### #....### #.##.).)......#####......# #.#####..##....#######..## #.### #...####.....# #..# #.##.;j  #.#....#####.### #.###.#... #.####...###...###.#...#.#..;j,{# #.# ###...###.###.#..;je.;j&7.;j.;j.;j #......##.##.# #...##  #.†....##.##.#####..##  #......##......# ##..##  #.....[##......# ##..#########  #......##......# ##..........  #......# #...#######  #.[....#......## #...# ###.....)##.###.#######...# # .....######..##>@.........# 73.2 (6 ...#..######.##########[3.;jh9;49m...## #..........##### #....### #.....).)......#####......# ...#.########..##....#######..## .###.# #...####.....# #..# .# #.# #.#....#####.### #.## .###.# #.#..## ...#.#### #.# ###.......;jh.;jmJ #......##.##.# #...## #.†....##.##.#####..## #......##......# ##..## #.....[##......# ##.. #......##......# ## #.......# #... #.[....#......## #...# #.....)##.###.#...# .######..##@..........#.#..######.##...##.#.##### #....### ....#.....).)......#####......# ....#.#..##....#..## #.###.# #...####.....# #..# #.# #.# #.#....#####.### #. #.###.# #.####...###...###.# #...#.#### #.# ###...###.;jZR.;jR$4.2 (1.;j\.;j0` .;j`.;jMaU_There is a stone staircase leading down here..;jJ.;j.MGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 quarterstaff (weapon)c - a +0 short sword Missiles (go to first with ()e - 3 poisoned darts Armour (go to first with [)  a - a +2 robe (worn).;j#.;j*.;j2 #......##.##.# #...##XofY the Conjurer#.†....##.##.#####..##Deep Elf#......##......# ##..##Health: 19/19 ========================#.....[##......# ##..######## Magic: 9/9========================#......##......# ##......... AC: 4Str: 6.;jQ3#..............# #...###### EV: 11Int: 22#.[....#......## #...#SH: 0Dex: 13 ####.....)##.###.#######...#XL:  3 Next: 51% Place: Dungeon:2 ......######..##@..........#Noise: ---------  Time: 1174.2 (0.0) .;j3....#..######.##########...##b) +0 quarterstaff ....#..........##### #....###Cast: Magic Dart ....#.....).)......#####......# ....#.########..##....#######..## #.###.##...####.....# #..#  #.# #.##.#....#####.### #.#  #.###.##.####...###...###.#.;j 4  #...#.#### #.# ###...###......  .;j.4_(Press . to maintain the ray.) _You stop channelling your searing ray. .;jN4h_You now have 140 gold pieces (gained 15). _t - a scroll of teleportation .;jl4_There is a stone staircase leading up here. _There is a stone staircase leading down here..;jG.;jJL.;jT.;jU.;j .;jQ 1Read which item? Scrolls  t - a scroll of teleportation  a - a scroll of enchant armouri - a scroll of identify  x - a scroll of amnesia .;j  c - a scroll labelled LESUCU QUCOTWU [!] read|quaff|evoke[?] describe selected.;jt.;j.;j #......##.##.# #...##XofY the Conjurer.;j#.†....##.##.#####..##Deep Elf#......##......# ##..##Health: 19/19 ========================#.....[##......# ##..######## Magic: 9/9========================#......##......# ##......... AC: 4Str: 6#..............# #...###### EV: 11Int: 22#.[....#......## #...#SH: 0Dex: 13 ####.....)##.###.#######...#XL:  3 Next: 51% Place: Dungeon:2 ......######..##@..........#Noise: ---------  Time: 1174.2 (0.0) ....#..######.##########...##b) +0 quarterstaff ....#..........##### #....##.;j2z#Cast: Magic Dart ....#.....).)......#####......# ....#.########..##....#######..## #.###.##...####.....# #..#  #.# #.##.#....#####.### #.#  #.###.##.####...###...###.#  #...#.#### #.# ###...###......  _(Press . to maintain the ray.) _You stop channelling your searing ray. _You now have 140 gold pieces (gained 15). _t - a scroll of teleportation _There is a stone staircase leading up here. _There is a stone staircase leading down here. §##§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled LESUCU QUCOTWU, it crumbles to dust..;j+5.2 (1.;j F _It was a scroll of poison..;j.;j&6.;j.;j<.;j .;j> &7.;j .;j .;jv.;jz.;j{8.;j.;j.;j E☼☼.;j0 &9.;j .;j .;jB☼☼.;j'80.;j.;j.;j@☼○§§§☼○☼1.;jnC.;jD.;j+^○○☼☼☼.;j0&2.;j7.;j9.;j!c○☼°§§§○°☼☼○.;jR&3.;jT.;j.;j95 °☼○☼☼.☼☼§°.☼○○○.;j: &4.;jB .;jC .;j' .☼°○°.○○°.;js, &5.;j6 .;j7 .;jy○.○○○§☼.○°☼°.§§§☼°.;j~&6.;j.;j.;j#$☼##☼°☼☼.☼☼°..°.§§☼☼..;j'&7.;j}..;js@ R°..°.;j,A °☼○°☼.☼☼..☼☼○..☼§☼○.;j:F &8.;j?N .;j"O .;jI○##○☼......○○.○.;jeIV.○☼○.;jR&9.;jW.;jX.;jvf°○○○○°○☼○°.;jA{'90.;jƂ.;j.;jm °##°○°..°°.○°..;j[r &1.;jy .;j5{ .;jOe.##.......°°°°°○..;jj&2.;jr.;jr.;j °.....°.;jF &3.;j~ .;j .;j?+...;j1&4.;j.;jY.;jx4.;jy.;jـ.;j&5.;j.;j&&3.;j- ###  ..#  #.# #.# #.# #:#  #.#  #@#  ###  .;jx-6.7 (2.5.;j@.;jJ _You climb downwards.  Found a parchment of Sandblast..;jČa _There is a stone staircase leading up here..;jr##..:<###.;j? .;jw 47.7 (1.0 _.;j.;j.;jJ ##...<###.;j .;j &8.;j .;j ^  You pick up a parchment of Sandblast and begin reading....;jG +9.7 (2.;j .;j B _You add the spell Sandblast to your library..;jvM##...;j4=#<#.;j.;j-200.7 (1.;jD.;j@ .;jzM###.#.#1.;jT.;j.;j M#####..#.#.;j) Y2.;jvuM####...;j#g##.#g   goblin (launcher, asleep).;jN.;j83Magic Dart.;j.;j  _You encounter a goblin. It is wielding a +0 club and carrying a +0 sling..;j ##### #.@.# #g#.# #.#.#..#.#####.# #.# #<# ###.;j" .;je!&4.;jN&.;j\(.;j )The helpless goblin fails to defend itself.  You sock the goblin!.;j}.;j !.;ji36.0 (1.3Magic Dart.;j.;jYJ _You kill the goblin!.;j:a'##### #...# #@#.# #.#.# ..#.#####.# #.# #<# ### .;jh.;j0j,70.;jn.;jq$  Things that are here:.;jt| _a +0 club; a +0 sling; a goblin corpse.;j}  #####...#)#.#.......########.;j .;jڄ -8 _.;jj .;jq .;j 6) #####...)########........######## #.;jj;.;j=&9.;jA.;jD.;j3, ##### #...# #)#.##.#.#.#.##.# #.#  #<#  ###.;j9.;j;'10.;j?.;j#B.;jw ##### #...# #)#.##.#.#.#.##.# #.#  #<#  ###.;j؈Y1.;j  ##### #...# #)#.##.#.#.#.##.# #.#  #<#  ###.;jN .;j &2.;j .;j .;jb ##### #...# #)#.##.#.#.#.##.# #.#  #<#  ###.;jY.;j&3.;j .;j".;j( ##### #...# #)#.##.#.#.#.##.# #.#  #<#  ###.;j%.;j&4.;j'.;j.;jR ##### #...# #)#.##.#.#.#.##.# #.#  #<#  ###.;jZ.;j^&5.;jb.;j!e.;jgu  ##### #...# #)#.##.#.#.#.##.# #.#  #<#  ###.;j| .;j &6.;j^ .;j .;jM  ##### #...# #)#.#.#.#.#$.#.##.# #.#  #<#  ###.;j .;j &7.;j .;jg + _Found 13 gold pieces..;jP ##### #...# #)#.##.#.#.##$.#.##.# #.#  #<#  ###.;jm.;j&8.;j=.;j].;j!FA ##### #...# #)#.# #.#.#.# #$.#.# #.# #.#  #<#  ###.;jL.;jEO&9.;jAS.;jU.;jA ##### #...# #)#.# #.#.#.# #$.#.# #.# #.#  #<#  ###.;j.;j\'20.;j.;ja.;j A ##### #...# #)#.# #.#.#.# #$.#.# #.# #.#  #<#  ###.;j .;j[ &1.;jP .;jS .;j  ##### #...## #)#.# #.#.#.# #$.#.# #.#.;j  #.#  #<#  ###.;j.;jl&2.;j.;j.;jL....w.........♣ .. #... #. #)#. #.#.#. #$.#. #. #. #< w   ribbon worm (asleep).;jVk  You encounter a ribbon worm..;j\83Magic Dart.;j+a.;jd\ _Found a fizzy golden potion..;jyH ....w .♣ .... .♣ ... .. ..♣.  ... # #.# #)# #.#.# #.# # # # .;jǂ.;jp&4.;jʌ.;jkR _You see here 13 gold pieces./;jU /;jZ &5/;jf_ /;jb ? _You now have 153 gold pieces (gained 13)./;jy ^...... .♣ .....w .♣..... .♣.... .. ..♣.♣##..... #)##############................##################/;j- /;j &6/;jS /;j /;j/R#. ...#...... .♣ ..#.....w .♣._#...... .♣.#...... .. /;jR#......♣.♣♣♣♣♣.###................ #)##############................##################/;j\ wwcatching breath)Found a burning altar of Makhleb./;jgj ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage./;j7..../;jq  5  7Held /;j /;jE. _You are caught in a web!/;j,  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. /;j  XofY the Conjurer #...... .. ...  Deep Elf #...... .♣ ..  Health: 19/19 ======================== #.....w .♣._  Magic: 7/9==================------ #...... .♣.  AC: 4Str: 6 /;j#...... .. EV:  5 Int: 22 #......♣.♣♣♣♣♣. ### SH: 0Dex: 13 #.............. #.. XL:  3 Next: 53% Place: Dungeon:3 #@# #)# Noise: ---------  Time: 1227.0 (0.0) #.##############.# b) +0 quarterstaff #................# Cast: Magic Dart ################## Held  # /;j#q# w   ribbon worm (catching breath) # _You are caught in a web!  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line /;j, /;jXofY the Conjurer#...... .. ...Deep Elf#...... .♣ .. /;j8Health: 19/19 ========================#.....w .♣._Magic: 9/9 /;j========================#...... .♣.AC: 4Str: 6 /;jA#...... ..EV:  5 Int: 22 /;j\#......♣.♣♣♣♣♣.### SH: 0Dex: 13#.............. /;j%#.. XL:  3 Next: 53% Place: Dungeon:3#@##)# Noise: ---------  Time: 1227.0 (0.0)#.##############.# b) +0 quarterstaff#................# Cast: Magic Dart################## Held ## w   ribbon worm (catching breath)# _You are caught in a web!  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then. /;j' /;j  /;j /;j~. _/;j%G!w/;j,:/;j*1?11 8.0 (1/;j89_/;jG;/ _You disentangle yourself./;jE #......♣  #......♣.. ... #......♣.♣ ..♣ #.....!♣.♣._s♣ #....w.♣.♣... #......♣... /;juU  #♣.♣♣♣♣♣. ###.....@........ #.#######.###... #) #.##############. #................################ s   scorpion (asleep)/;jU.s/;j"Os/;j&9/;j/;j2Y _You encounter a scorpion./;jS[  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./;jC[{  XofY the Conjurer #......♣ Deep Elf #......♣.. ...  Health: 19/19 ======================== #......♣.♣ ..♣  Magic: 7/9==================------ #.....!♣.♣._.♣  AC: 4Str: 6 #....w.♣.♣.s.  EV: 11Int: 22 /;j[L#....*.♣...  SH: 0Dex: 13 #.....*♣.♣♣♣♣♣. ## XL:  3 Next: 53% Place: Dungeon:3 /;j[#.....@........ #. Noise: ---------  Time: 1229.0 (0.0) #######.###... #) b) +0 quarterstaff/;jh\X #.##############. Cast: Magic Dart #................ #################  w   ribbon worm  s   scorpion/;j\ _You encounter a scorpion.Casting: Searing Ray (safe; 2% risk of failure)  /;j\MConfirm with . or Enter, or press ? or * to list all spells./;j\Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (93% to hit)/;jEXofY the Conjurer#......♣Deep Elf#......♣.. ...Health: 19/19 ========================#......♣.♣ ..♣Magic: 7/9==================------#...*.!♣.♣._.♣AC: 4Str: 6#....*.♣.♣.s.EV: 11Int: 22/;j F#....*.♣...SH: 0Dex: 13#.....*♣.♣♣♣♣♣.## XL:  3 Next: 53% Place: Dungeon:3#.....@........#. Noise: ---------  Time: 1229.0 (0.0)#######.###...#) b) +0 quarterstaff/;j=F}#.##############. Cast: Magic Dart#................#################w   ribbon worm/;j G s   scorpionConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm./;jMs.  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: a ribbon worm (93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hitsribbon worm is lightly wounded./;j% ./;jX/w/;j`S.s/;j7/.../;j r==30.0 (1Ray /;jE9_/;jf _(Press . to maintain the ray.)/;j & /;j% **** The searing ray hits the ribbon worm!/;jSeQ.w/;jfS.s/;jn?!./;j3q6---1+ /;j7x9_/;j{c _The ribbon worm is heavily wounded."/;j **** The searing ray hits the ribbon worm!"/;j'U.s"/;j !..w(catching breath)The ribbon worm is severely wounded."/;j%  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage."/;jr"/;j}5-----  5  "/;jwu=2Held Ray++ "/;jV9_"/;j.. _You are caught in a web!,/;jZ .  The searing ray hits the ribbon worm!,/;j4 ,/;jYE****,/;jC !...  You kill the ribbon worm!You finish channelling your searing ray.,/;j@ ---603 _The scorpion stings you but does no damage.,/;j׭,/;jjh _Your Stealth skill increases to level 4!7/;jz  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:/;j  XofY the Conjurer #......♣ Deep Elf #......♣.. ...  Health: 19/19 ======================== #......♣.♣ ..♣  Magic: 3/9========---------------- #.....!♣.♣._.♣  AC: 4Str: 6 #......♣.♣...  EV:  5 Int: 22 #......♣...  SH: 0:/;j\Dex: 13 #......♣.♣♣♣♣♣. ## XL:  3 Next: 60% Place: Dungeon:3 :/;j#.....@s....... #. Noise: ==-------  Time: 1233.0 (0.0) #######.###... #) b) +0 quarterstaff:/;j #.##############. Cast: Magic Dart :/;j3q#................ Held  :/;jU#################  s   scorpion:/;ju. :/;j _Your Stealth skill increases to level 4!Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:/;jAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (79% to hit) to learn more./;j) /;j+ .#XofY the Conjurer##### .#Deep Elf..#.. .#Health: 24/24 ========================#.#.######.#Magic: 11/11 ========================####.#.##.....###AC: 4Str: 6#....#..#.......#EV: 11Int: 23####+#.............#SH: 0Dex: 13#......♣.♣♣♣♣♣.♣...#XL:  4 Next: 58% Place: Dungeon:3#......♣...@...♣ ..+Noise: ---------  Time: 1306.0 (1.0)#......♣.♣...♣.♣ .#b) +0 quarterstaff#......♣.♣._.♣.♣ #Cast: Magic Dart#......♣.♣...♣.♣[/;j;- y40mAttr #......♣.......♣#......♣.♣♣♣♣♣.♣ ######............... #...########.###..... #)#.##.##############.#.# _You feel fortune smile upon you.It was a potion of attraction. _You feel attractive to monsters. _It was a potion of heal wounds. You feel much better. _Found 2 poisoned darts. _e - 5 poisoned darts (gained 2)/;j(/ /;j1 /;j7 /;j9 /;jXN6 #####..#..#.#.#########.....###....#..#.......####+#.................♣.♣♣♣♣♣.♣......♣ ..+♣.♣.@.♣.♣ .#♣.♣._.♣.♣ . .......#.#.####................#.#/;jxV/;j_%7/;j`8_/;jzh/;jڒw ..#..#.#.######.#####.#.##.....###....#..#.......####+#...................♣.♣♣♣♣♣.♣.♣.......♣ ..+/;jG5♣.♣...♣.♣ .#♣.♣ . .......♣♣Attr ./;jka.#../;jQ######################.#/;j/;jx%8/;jĨ/;j?_ _There is a burning altar of Makhleb here./;jJEN  You kneel at the altar of Makhleb./;jK/  --more--/;j|_/;jadMakhleb the Destroyer Makhleb the Destroyer is a fearsome deity of bloodshed and mortification of the flesh. Followers are expected to cleanse others by inflicting suffering and death on them in Makhleb's name. Dedicated followers may also access the raw /;j b energies and hell-spawned servants of chaos, so that they may better break the impure world and its false laws for their evil god's glory. Favour - Makhleb is neutral towards you. Granted powers:(Cost)/;j5bYou can gain health from killing. You can unleash Makhleb's destructive might.(4 HP)You can summon an infernal servant of Makhleb.(8 HP, Piety-)/;jUbYour Destruction will be augmented by one of the Four Hells. Makhleb will allow you to brand your body with an infernal mark... once.(Injury)/;jtb[!]: Overview|Powers|Wrath [J/Enter]: join religion/;jUoffers followers the ability to unleash bolts of chaotic destruction at the cost of their own health as well as call in help from powerful (if sometimesuncooperative) demons. The most devoted of worshippers will eventually be giftedwith knowledge of Infernal Marks, allowing them to ritually brand their own bodies in exchange for one of the Destroyer's many hellish powers. /;jUMakhleb's powers all come with a price in blood. However, Makhleb will grant followers renewed health in return for killing beings of all kinds. /;jDVMakhleb likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Overview|Powers0;j)n0;jq0;jix..#.. .#XofY the Conjurer#.#.######.#Deep Elf####.#.##.....###Health: 24/24 ========================#....#..#.......#Magic: 11/11 ========================####+#.............#AC: 4Str: 6#......♣.♣♣♣♣♣.♣...#EV: 11Int: 23#......♣.......♣ ..+SH: 0Dex: 13#......♣.♣...♣.♣ .#XL:  4 Next: 58% Place: Dungeon:3#......♣.♣.@.♣.♣ #Noise: ---------  Time: 1308.0 (0.0)#......♣.♣...♣.♣0;jxb) +0 quarterstaff#......♣.......♣Cast: Magic Dart#......♣.♣♣♣♣♣.♣ #####Attr #................ #...########.###....... #)#.##.##############.#.##................#.###################.# _You feel attractive to monsters. _It was a potion of heal wounds. You feel much better. 0;jy_Found 2 poisoned darts. _e - 5 poisoned darts (gained 2) _There is a burning altar of Makhleb here.  You kneel at the altar of Makhleb.0;j0;j0;jD _&0;j #.#.##########.#.##.....###....#..#.......####+#..................♣.♣♣♣♣♣.♣.♣.......♣ ..+.♣...♣.♣ .#_.♣.♣  ♣.......♣♣.♣♣♣♣♣.♣ #####.......Attr .....###.#&0;j&0;jz19.0 (1 _&0;j&0;j'0;jk8 ###.....###....#..#.......####+#...........'0;j8S......♣.♣♣♣♣♣.♣.......♣ ..+♣...♣.♣ .#'0;j8_.♣.♣ ♣.♣...♣.♣ ♣...@...♣♣♣♣♣♣'0;j,9#####.......... #...##...Attr ###<#'0;jC'0;j1E&10'0;jI7_'0;jL(0;j####.#.##.....### #....#..#.......# ####+#.............# #......♣.♣♣♣♣♣.♣...# #......♣.......♣ ..+ #......♣.♣...♣.♣ .# #......♣.♣._.♣.♣ # #......♣.♣...♣.♣ #......♣.♣ #......♣.♣♣♣♣♣.♣ ##### #... #...# #.###........ #)#.# #.#### 1_)0;j_F####.#.##.....### #....#..#.......# ####+#.............# #......♣.♣♣♣♣♣.♣...# #......♣.......♣ ..+ #......♣.♣...♣.♣ .# #......♣.♣._.♣.♣ # #......♣.♣...♣.♣ #......♣.♣ #......♣.♣♣♣♣♣.♣ ##### #.... #...# #.###........ #)#.# #.######### )0;j_)0;j%2)0;j )0;jR ####.#.##.....### #....#..#.......# ####+#.............# #......♣.♣♣♣♣♣.♣...# #......♣.......♣ ..+ #......♣.♣...♣.♣ .# )0;jjS@#......♣.♣._.♣.♣ # #......♣.♣...♣.♣ #......♣.♣ #......♣.♣♣♣♣♣.♣ ##### #..... #...# )0;jS#.###........ #)#.# #.############)0;jS) )0;jS)0;j\\)0;j`%3)0;je)0;jg+0;j$ ....#....####+#......+0;jf ......♣.♣♣♣♣♣.♣♣.......♣ ..++0;j.♣...♣.♣ .#_.♣.♣ +0;jW♣.♣... +0;j8.....♣.♣♣♣♣♣+0;j#####+0;jY............# #...+0;j######.###..........#)######+0;j=Attr ###+0;j++0;j +0;jy%4+0;j9_+0;j-+0;j)K ####+#............♣.♣♣♣♣♣.♣♣.......♣ ..+.♣...♣.♣ .#♣._.♣.♣ #♣...#♣.......♣ ..#♣♣♣♣♣.♣...# #####.......@....# #...######.###..#)# #.##############.Attr 5+0;j(####+#.#  #......♣.♣♣♣♣♣.♣...#  #......♣.......♣...+  #......♣.♣...♣.♣...#  #......♣.♣._.♣.♣...#  #......♣.♣...♣.♣...#  #......♣.......♣...#  #......♣.♣♣♣♣♣.♣...# #####  #.# #...#  #.###.#)#.# #.###.#.# #.#.# +0;j +0;j&%6+0;jY,+0;j.,0;j\b####+#.# #......♣.♣♣♣♣♣.♣...# #......♣.......♣...+ #......♣.♣...♣.♣...# #......♣.♣._.♣.♣...# ,0;j1#......♣.♣...♣.♣...# #......♣.......♣...# #......♣.♣♣♣♣♣.♣...# ##### #.# #...# #.###.#)#.# #.###.#.# #.,0;jPF#.# ,0;j1,0;j%7,0;jL!,0;j#,0;j+#.# ......♣.♣♣♣♣♣.♣...# ......♣.......♣...+ ......♣.♣...♣.♣...# ......♣.♣._.♣.♣...# ......♣.♣...♣.♣...# ......♣.......♣...# ,0;jK]......♣.♣♣♣♣♣.♣...# ##### .# #...# .###.#)#.# #.###.#.# #.#.# ,0;j,0;j%8,0;j9_,0;j,0;j u+#.# ♣.♣♣♣♣♣.♣...# ♣.♣...+ ♣.♣...♣.♣...# ♣.♣._.♣.♣...# ♣.♣...♣.♣...# ♣.♣...# ♣.♣♣♣♣♣.♣...# ##### ,0;j N# #...# .###.#)#.# #.#.#.# #.#.# ,0;j4 ,0;j 09,0;ja t_ _You feel less attractive to monsters.-0;jV3 -0;j.....♣.♣♣♣♣♣.♣......♣...+♣...♣.♣...#_.-0;j].....♣♣♣♣♣.#####............#.#... #####.###..#)#  #.##############...............-0;j-0;j '20-0;j8_-0;j -0;j\ }♣.♣♣♣♣♣.♣...# ♣.♣...+ ♣.♣...♣.♣...###♣.♣._.♣.♣...#<#♣.♣...♣.♣...#.#♣.......♣...#.#-0;j] ♣.♣♣♣♣♣.♣...#.##### #.#...# .###.#)#.# #.#.#.# #.#.# -0;j@] &-0;je 6<-0;jj &1-0;jo -0;jr 9 _Found a stone staircase leading up.-0;jO♣.♣♣♣♣♣.♣...# ♣.♣...+ ♣.♣...♣.♣...### ♣.♣._.♣.♣...#<# ♣.♣...♣.♣...#.# ♣.♣...#.# ♣.♣♣♣♣♣.♣...#.##### #.#...# .###.#)#.# #.#.#.# #.#.# -0;j)-0;j#&2-0;j'-0;jb00;j 1.♣.♣♣♣♣♣.♣...#.♣.♣...+.♣.♣...♣.♣...###.♣.♣._.♣.♣...#<#.♣.♣...♣.♣...#.#.♣.♣...#.#.♣.♣♣♣♣♣.♣...#.#####.#.#...##.###00;jP .#)#.# #.#.#.# #.#.#  #.#  #.#  #<#  ###00;jh 00;j7 &300;j9 9_00;j 10;jW /.♣.♣♣♣♣♣.♣...#.♣.♣...+.♣.♣...♣.♣...###.♣.♣._.♣.♣...#<#.♣.♣...♣.♣...#.#.♣.......♣...#.#10;j }.♣.♣♣♣♣♣.♣...#.#####.#.#...##.###.#)#.# #.10;j v#.#.# #.#.#  10;j M#.#  #.# 10;j q #<#  ###10;j- 10;j10;jt&410;j:_10;j8!10;j'8 M##+#..........♣♣♣♣♣.♣...#......♣...+ .#_<♣...♣......# ♣.♣♣♣♣♣.♣...#.#### .........#.#.. #####.###..........#)###############................#.#10;jw: &510;j@ 8_10;jB 10;jYwM #....#..# ##+#..........10;j0Z♣♣♣♣♣.♣...#......♣...+ .#_10;js\]<♣...♣...... ♣.♣♣♣♣♣.♣### .........#.#.. #####.###..........#)#.##############.#.#10;jw}6_20;jlM###.#.###  #....#..#... ##+#..........♣♣♣♣♣.♣...#......♣...+ .#_<20;j*♣...♣..... ♣.♣♣♣♣♣.♣### ...........#.#.. #####.###..........#)#.##20;j20;j&720;j820;j20;j0M ####.# ###.#.##.....##  #....#..#... ##+#..........♣♣♣♣♣.♣...#......♣...+ .#_<♣...♣..... ♣.♣♣♣♣♣.♣### .................#.#...#..#20;j20;jk&820;j20;j20;j 6M..#..  ####.# ###.#.##.....##  #....#..#... ##+#..........♣♣♣♣♣.♣...#......♣...+ .#_<♣...♣..... .....♣.♣♣♣♣♣.♣...#.#####..#20;j 20;j &920;j 30;j6M#####..#..  #.#.######.# ###.#.##.....##  #....#..#... ##+#..........♣♣♣♣♣.♣...#......♣...+ .30;j:#_<♣...♣ .....♣.......♣...#.#30;j}30_30;jM#####..#..  ####.# ###.#.##.....##  #....#..#.. ##+#..........♣♣♣♣♣.♣...#......♣..@+ .#_< .....♣.♣...♣.♣...#.#30;j$#######30;j'30;jO,&130;j48_30;j930;j; x######'......######30;j} 30;j[ &230;j} 6_30;j ( _You open the door.40;jB.# ##### #.# ..#.. #.# #.#.######.# ####.#.##.....### #....#..#.# +#.............# ♣.♣♣♣♣♣.♣...#♣.♣...@.♣.♣...♣.♣...#♣.♣._.♣.♣...#<# 40;jQ♣.♣...♣.♣...#.#♣.♣...#.#♣.♣♣♣♣♣.♣...#....#40;jX.###.........40;j+ 40;j^&40;j/&340;j27_40;j6Q _There is an open door here.40;jc .# ##### #.# ..#.. #.# #.#.######.# .#.##.....### ....#..#.......# +#..# ♣.♣♣♣♣♣.♣...#.♣.♣...'♣.♣...♣.♣...#♣.♣._.♣.♣...#<# ♣.♣...♣.♣...#.#♣.♣...#.#♣.♣♣♣♣♣.♣.......###........ 4 __40;j .#  ##### #.#  ..#.. #.#  #.#.######.# .#.##.....### #..#.......# #...# ♣.♣♣♣♣♣.♣...#.#♣.♣...'.#♣.♣...♣.♣...#♣.♣._.♣.♣...#<# ♣.♣...♣.♣...#.#♣.♣ 540;j{.# ##### #.# ..#.. #.# #.#.######.# .#.##.....### #..#.......# ....# ♣.♣♣♣♣♣.♣...#.# ♣.♣...'.# ♣.♣...♣.♣...#40;j| ♣.♣._.♣.♣...#<# 40;jʄ40;jԊ&640;j40;j50;j9.#  #.# #.. #.# .#.######.# .#.##.....### #..#.# ...# ♣.♣♣♣♣♣.♣...#.# ♣.♣...'.# ♣.♣...♣.♣...# ♣.♣._.♣.♣...#<# 50;jŊ850;jx50;j &750;j2_50;j50;j- .#  #.# #.. #.# #.######.# #.##.....### #..#.# # .♣♣♣♣♣.♣...#.# .♣...'.# .♣...♣.♣...#50;j[.  .♣._.♣.♣...#<# 50;j7 50;ju: &850;j? 50;jC 50;j O.#  #.# .. #.# .######.# .##.....### ..#.# # # ♣♣♣♣♣.♣...#.# ♣...'.# ♣...♣.♣...# ♣._.♣.♣...#<# 50;js 50;j &950;jb 50;j 60;j:.#  #.#  #.# ## ######.# .. ##.....### .##.# r## .# .♣...#.# ♣...'.# ...♣.♣...# ._.♣.♣...#<# .♣...#.##### r   rat (asleep) 60;j660;j940Magic Dart60;j&4 _60;jz+T _You encounter a rat.60;jL26.# 60;j2 #.#  #.# ### 60;j2R.# #.. 60;j2w.....### #.# 60;j2k#.# #r# 60;j3q# #.# 60;j"3V.♣...#.# 60;jE3s♣...'.# ♣.♣...#60;ji3 60;j3_.♣.♣...#<# .♣...#.##### 60;j360;jA<160;jG/ _60;jnJ80;jA    ######.# .##. #r 80;j I........# ♣♣♣.♣...########..♣...'........ .######### _<♣ ... ♣♣♣.♣80;j H####.#.. ..........#)80;j= 80;j &280;j& 9 _80;j@ 90;jh   ######.# .##. #r ........# ♣♣♣.♣...########..♣...'........ .######### _<90;jAi♣ ...# ♣♣♣.♣####.#..90;jq90;jr&390;jaw9 _90;jdy90;jnu .  The helpless rat fails to defend itself.  You hit the rat.90;j(90;j}i94.3 (1.3Magic Dart90;jط90;jG _You kill the rat!;0;jiM.?.;0;j  ... .. ..  ##.####.# .## ;0;jKd#........# ♣♣♣.♣...######## ;0;jrX....♣...'........##;0;j;0;jذ;0;j.,50;0;jϹ ;0;jb1_;0;jf _Found a scroll labelled EDYMPI AWOHEM.;0;j xM#### .?.. .....  ..... ......  ##...#####.# ....### #........# ♣♣♣.♣...########.#6 _;0;j^ M#### .? ..  . ......  ######.# ....####.S# ## ........##.#S   ball python (constriction, wandering);0;j 5S.;0;j;0;j87Magic Dart;0;j ? _ ;0;jB V_You encounter a ball python.<0;j~u####..?.....# #..#.# ..#.# ###...# <0;jV.# #.@..S# .....### #.##..# .# #.# .# # #.# #<0;jd.♣...##.#<0;j$r♣...'........# ♣.♣...#<0;jDJ### <0;j6S.<0;j(<0;jA,&8<0;j3<0;j5<0;j-!##.. ##.. ..?..# ..# .##.#.# ........ #.# ###..S# .# <0;j[/c#..@..# ### #.##..# # #.# ..# # #.# ..#.♣...#.# ...♣...'..# ...# ♣.♣...### .>## ♣.♣...#<# #.. <0;j2K.S<0;j;<0;j<&9<0;j@D<0;jG; _Found a stone staircase leading down.>0;j SS)You barely miss the ball python.The ball python hisses angrily.  The ball python bites you but does no damage.===50.6 (1.3 _The ball python misses you. x2; The ball python closely misses you.>0;j4& O .  You thump the ball python!>0;j/ (>0;j9 s60--1.8 (1.2Magic Dart>0;j? >0;jB O _You kill the ball python!E0;jZ## ... ##.#.. #..?.....# +..# ...##.......  #.# .........  #.# ###...# .# #...@.# ### #.##..# # #.##..# # #.##..# .♣...#.##...♣...'.##...# .♣...##.>## .♣...#<# ##.. E0;jpV---20E0;jF0;j ## ... ## .#.. #..?..... ....# +........  .# #...##....... #.# .......... F0;jD #.# ###...# .# #....@# ### #.##..# # #.##..# F0;jl ♣...'.##...# ♣...#F0;j #.>## F0;jc F0;j @-3F0;j4 F0;jML G0;j G0;jt6M## .. ###########.. #..?...... ....# +.........  #...##.........#..............### #.# ..###.# ....##.##..###..G0;j%G0;j9&4G0;j\G0;jɩG0;jZM##.. ###########.. #..? ....# +  ###......@.......#o###...####### #.# .. ..####.##..#G0;jo   orc priest (asleep)#.>#G0;jœG0;jɹN5Magic DartG0;jv _You encounter an orc priest. It is wielding a +0 whip.G0;j ##.. ###########.. #..? ....# +  #...##..............#o###...####### #.# #...##.##. ....# #.##..#########'........##...6G0;j G0;j G0;j /##.. ###########.. #..? ....# +  #...###..............#o########## #.# #...###.#. ....# #.##..#########G0;j, G0;j) Z7Magic DartG0;j3 G0;jN H0;jyM##.. ###########.. #.@? ....# +  ## #.##..............##.##..#H0;j #H0;j'&8H0;j-H0;j/I0;jʾ## ... #.#.. #..@......#....# +.# .# #...##.# .# #.....# .# #o###...# .# #.....#### #.##..## #.##..# 9I0;jI0;j,60.8 (2I0;jWy _c - a scroll labelled EDYMPI AWOHEMM0;jL;PRead which item? Scrolls  t - a scroll of teleportation  a - a scroll of enchant armouri - a scroll of identify  x - a scroll of amnesia  c - a scroll labelled EDYMPI AWOHEM [!] read|quaff|evoke[?] describe selectedQ0;jX Q0;j Q0;jF XofY the ConjurerDeep ElfHealth: 24/24 ========================Magic: 11/11 ========================AC: 4Str: 6EV: 11Int: 23##SH: 0Dex: 13... ###########XL:  4 Next: 60% Place: Dungeon:3.#.. #..@......#Noise: ---------  Time: 1360.8 (0.0)....# +.........#b) +0 quarterstaff .##...##.........#Cast: Magic Dart .##..............# .##o###...######## .##.....# .###Q0;je #.##..# ...##.##..# ...##.##..#The ball python bites you but does no damage. _The ball python misses you. x2; The ball python closely misses you.You thump the ball python! _You kill the ball python! _You encounter an orc priest. It is wielding a +0 whip. _c - a scroll labelled EDYMPI AWOHEMQ0;j^  As you read the scroll labelled EDYMPI AWOHEM, it crumbles to dust.  It is a scroll of enchant weapon.Q0;j& /  --more--U0;jU0;jO/Enchant which weapon? Hand Weapons  b - a +0 quarterstaff (weapon)c - a +0 short sword[?] describe selectedX0;j X0;j~ X0;j: +X0;jC XofY the ConjurerDeep ElfHealth: 24/24 ========================Magic: 11/11 ========================AC: 4Str: 6EV: 11Int: 23##SH: 0Dex: 13... ###########XL:  4 Next: 60% Place: Dungeon:3.#.. #..@......#X0;j=D Noise: ---------  Time: 1360.8 (0.0)....# +.........#b) +0 quarterstaff .##...##.........#Cast: Magic Dart .##..............# .##o###...######## .#X0;jE #.....# .####.##..# ...##.##..# ...##.##..#You thump the ball python! _You kill the ball python! _You encounter an orc priest. It is wielding a +0 whip. _c - a scroll labelled EDYMPI AWOHEMAs you read the scroll labelled EDYMPI AWOHEM, it crumbles to dust.  It is a scroll of enchant weapon.X0;jb X0;jg ^1.8 (11X0;jl X0;jo B _Your +0 quarterstaff glows red for a moment.\0;j3\0;j6Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +1 quarterstaff (weapon)c - a +0 short sword Missiles (go to first with ()e - 5 poisoned darts Armour (go to first with [)  a - a +2 robe (worn)b0;j b0;j^ b0;jE XofY the ConjurerDeep ElfHealth: 24/24 ========================Magic: 11/11 ========================AC: 4Str: 6EV: 11b0;j JInt: 23##SH: 0Dex: 13... ###########XL:  4 Next: 60% Place: Dungeon:3.#.. #..@......#Noise: ---------  Time: 1361.8 (0.0)....# +.........#b) +1 quarterstaff .##...##.........#Cast: Magic Dart .#b0;jm D#..............# .##o###...######## .##.....# .####.##..# ...##.##..# ...##.##..# _You kill the ball python! _You encounter an orc priest. It is wielding a +0 whip. b0;j֕ _c - a scroll labelled EDYMPI AWOHEMAs you read the scroll labelled EDYMPI AWOHEM, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 quarterstaff glows red for a moment.b0;j b0;j% ;d0;j0] ## ... # .#.. #.# ....# +.#  .# #...##.# #.# #.....# #.# #o###...# #.# #.....#.### #.##..#.# #.##..# ....# #.##..#d0;jA2.8 (1d0;jYe0;jT ## ... # .#.. #.# ....# +.# .# #...##.#  #.# #.....#  #.# #o###...## ##.# #.....#.### #.##..#e0;j.# #.##..# .....# #.##..#e0;je0;j&3e0;j*e0;je0;jV 4 e0;j{W ##... ############.. #............# +.# #...###..#..#.##..# .♣...########.##...e0;j\` e0;j"c &4e0;j0g e0;ji f0;je##..#.#.'#...##.f0;jMf0;j&5f0;jf0;jG ( _You open the door.f0;jA ###### ......## .#..#.#.# ....#..# .# #...##.# #.# #......# #.# #o###...####.## #.....#.### #.##..#o   orc priest (asleep).# #.##..#.# #.##..# ♣.♣...#.##...f0;jf0;j86Magic Dartf0;jf0;j.Q _There is an open door here.g0;jXj ####### ......### .#..#.#.# ....#@'.# .# #...##.# #.# #.......# #.# #o###...#####.# #o#.....#.### o #.##..#.# # #.##..#o   orc wizard (asleep).# #.##..#o   orc (asleep) ♣♣.♣...#.##...g0;jDfg0;jg&7g0;jJmg0;j@pg _You encounter an orc and an orc wizard.s0;jG  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v0;j  XofY the Conjurer  Deep Elf v0;j| Health: 24/24 ========================  Magic: 9/11===================-----  AC: 4v0;jStr: 6 ####### EV: 11Int: 23 ......###########  SH: 0Dex: 13 .#..#.#.........#  XL:  4 Next: 60% Place: Dungeon:3 ....#@'.........#  Noise: ---------  Time: 1367.8 (0.0) v0;jӄ .# #..*##.........#  b) +1 quarterstaff  #.# #.*............#  Cast: Magic Dart v0;j #.# #o###...######## ####.# #o#.....# v0;j3.....### o #.##..#  o   orc priest (asleep) .......# # #.##..#  o   orc wizard (asleep) v0;jv.......# #.##..#  o   orc (asleep) ♣♣.♣...########.##... v0;j_You encounter an orc and an orc wizard.Casting: Searing Ray (safe; 2% risk of failure)  v0;jMConfirm with . or Enter, or press ? or * to list all spells.v0;jAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip (asleep, 100% to hit)}0;jt[ o#~0;j]#o  Casting: Searing Ray (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)0;jJXofY the ConjurerDeep ElfHealth: 24/24 ========================Magic: 9/11===================-----AC: 4Str: 6#######EV: 11Int: 23......###########SH: 0Dex: 13.#..#.#.........#0;jXL:  4 Next: 60% Place: Dungeon:3....#@'.........#Noise: ---------  Time: 1367.8 (0.0).##..*##.........#b) +1 quarterstaff#.##.*............#Cast: Magic Dart#.##*###...######## 0;j####.##*#.....# .....### o #.##..#0;jo   orc priest .......# # #.##..#0;j'o   orc wizard .......##.##..#o   orc (asleep) 0;jN♣♣.♣...########.##...Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)  0;jYou focus your ray upon the orc wizard. The searing ray hits the orc priest.  The orc priest is moderately wounded.The searing ray hits the orc wizard!  0;jHThe orc wizard is almost dead.0;j..oooowandering)You focus your ray upon the orc wizard. The searing ray hits the orc priest.  The orc priest is moderately wounded.The searing ray hits the orc wizard!  The orc wizard is almost dead.orc wizard shouts0;j[!  (Press . to maintain the ray.)0;j;9*0;j- o   orc (wandering)  The orc wizard casts a spell.The orc wizard flickers and vanishes!0;j io{0;j> 6o.0;jc ' 0;j ooDeactivating autopickup; reactivate with Ctrl-A.0;j1 r===8.8 (1Ray 0;jK" 0;j\$ % _The orc shouts!0;j2 ****  The searing ray hits the orc priest!  The orc priest is almost dead.The searing ray hits the orc.0;jgx oThe orc is almost dead.0;jQh0;j1iIo.0;jCu .oo 2 orcs (1 polearm, 1 missile)You encounter an orc. It is wielding a +0 trident and quivering boomerangs.0;j${;*0;jQ  The orc priest calls upon Beogh to heal the orc.0;j;o0;j8--9+ 0;j0;j7 _The orc's wounds heal themselves!0;j=[ )  The searing ray hits the orc priest!0;j:6 ****oo 2 orcs (1 polearm, 1 missile)  You kill the orc priest!The searing ray hits the orc.0;jj1.0;jxk.0;jlMo.0;j}rx.   orc0;jvs0;jHyXofY the ConjurerDeep ElfHealth: 24/24 ========================Magic: 7/11===============---------AC: 4Str: 60;jy#######EV: 11Int: 23......###########SH: 0Dex: 13.#..#.#.........#0;jyXL:  4 Next: 101% Place: Dungeon:3....#@'.........#0;jyNoise: =--------  Time: 1370.8 (1.0).##...##.........#0;jyb) +1 quarterstaff#.##.o............#0;jzCast: Magic Dart#.##.###...########Ray++ ####.##.#.....# .....### . #.##..#o   orc 0;jzu.......# # #.##..# .......##.##..# 0;jz♣♣.♣...########.##...You encounter an orc. It is wielding a +0 trident and quivering boomerangs.The orc priest calls upon Beogh to heal the orc. 0;j{j_The orc's wounds heal themselves!  The searing ray hits the orc priest!  0;j{\You kill the orc priest!The searing ray hits the orc.0;j} -- _The orc is almost dead.You have reached level 5!0;j/  --more--0;jt8/282---5 0% 0;j0;j4 _0;jzt )The searing ray hits the orc!0;j`****0;jz .)..You kill the orc!0;j ***You finish channelling your searing ray.  A puff of flame appears from out of thin air!0;jhr.).{0;j4-----1=1Magic Dart0;j.0;j1 _The puff of flame hits you.0;j># #########........############..#..#.#.........##....#.'.#.# #..@##.........##.# #.)...# #.# #.###...######## #####.# #{#..........### . #.##..# #.......# ## #.##..#.# #.##..# ♣♣♣.♣...########.##... ....♣...'........##...#0;j **A magic dart appears from out of thin air!0;jo).o   orc (polearm, missile)18----------2Magic Dart0;jW0;j 0;j0;j" _The magic dart hits you.0;jd  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0;j2&   XofY the Conjurer  Deep Elf  Health: 18/28 ===============---------  Magic: 5/12==========-------------- # ######## AC: 4Str: 6 #........###########  EV: 11Int: 23 #..#..#.#.........#  SH: 0Dex: 13 #....#.'.........#  XL:  5 Next:  1% Place: Dungeon:3 .# #..@##.........#  Noise: =--------  Time: 1372.8 (0.0)  #.# #.*............#  b) +1 quarterstaff 0;j( [11d #.# #*###...########  Cast: Magic Dart #####.# #*#.....# #.....### o #.##..# #.......# ## #.##..#  o   orc (polearm, missile) ........# #.##..# ♣♣♣.♣...########.##... ....♣...'........##...# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident, wearing a +0 ring mail and quivering  boomerangs (82% to hit)0;j(I  XofY the Conjurer  Deep Elf  Health: 18/28 ===============---------  Magic: 5/12==========-------------- # ######## AC: 4Str: 6 #........###########  EV: 11Int: 23 #..#..#.#.........#  SH: 0Dex: 13 0;jJt#....#.'.........#  XL:  5 Next:  1% Place: Dungeon:3 .# #..@##.........#  Noise: =--------  Time: 1372.8 (0.0)  #.# #.)............#  b) +1 quarterstaff  #.# #.###...########  Cast: Magic Dart #####.# #)#.....# #.....### o #.##..# #.......# ## #.##..#  o   orc (polearm, missile) ........# #.##..# ♣♣♣.♣...########.##... ....♣...'........##...# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident, wearing a +0 ring mail and quivering  boomerangs (82% to hit)  You focus your ray upon the orc. The searing ray hits something.0;jT)Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 trident, wearing a +0 ring mail and quivering  boomerangs (82% to hit)  You focus your ray upon the orc. The searing ray hits something.  Reactivating autopickup.eel a bit more experiencedthe orc!0;j^ # # #..########  #........#  #.......#  .#   #.# #.*............#  #.# #*########  #*# * # ## #.##..# #.##..#..0;j8 ).))You kill the orc!0;jSneak 2=3.8 (1Magic DartRay 0;j40;jf _(Press . to maintain the ray.)0;jW****0;jӟk).))0;jO4----4+ 0;j0;j(0;j W****0;j k).))0;j 9=----5++ 0;jL 0;j 0;juW****0;j) ).))3--60;j0;j> _You finish channelling your searing ray.1;j4 O#.. #.######## #........### #..#..#.#.# #....#.'.# .# #.@.##.# # #.# #.).# . #.# #.###...##.# #)#.....#1;j5 q#.....### ).#.##..# .#.# ####.##..#.# #.##..#♣.♣...#.##... .....♣...'.##...#1;j ? 1;jD &71;j4K 1;jL 1;j1 ##... #.########.......########### #..#..#.#......... #....#.'....# #...## # #...... ..###...####### #####)#.....# .## 1;j1g...♣.♣...###########.>##1;jT:1;j>&81;jX  Things that are here: _a +0 short sword; a +0 whip; an orc corpse1;j> ## ... #.######## #........##### #..#..#.#.........# #....#.'.........# .# #...##.# ## #.# #@).# .. #.# #.###...# .######.# #)#.....# .##.....### ).#.##..# ..#.# ####.##..# .# #.##..# ♣♣♣♣♣.♣...#.##... ......♣...'.##...# ♣...♣.♣...#.>##1;jF1;jK20==4==9 _1;jR1;jS1;jl ##... #.########........########### #..#..#.#......... #....#.'....# #...##... ## #)... ..###...####### .#####)#.....# .....### ).#.##..## ♣._.♣.♣...#<###..1;jA 1;j '801;jY8_1;j1;jnQ ... #.########.......########### #..#..#.#......... #....#.'..# #...## ## #)...... ...###...####### .#####.....# .....### +).#.## ....# ### ♣...♣.♣...#.#1;j@Z1;j\&11;jb:_1;jd$  Things that are here:1;jgL _a +0 dagger; a +0 robe1;j?   #.########.......########### #..#..#.#......... #....#.'.# #...## ## #)... ...###...####### .#######)#.....# .....### +)@#.## ....# ###. # ......♣...#.#1;jb 1;j؊ -2 _1;jP 8_1;j 1;j( #.# #........## #..#..#.#.# #....#.'.# .# #...##.## #.# #.).# 1;j=)#.. #.# #.###...# #.######.# ##)#.....# #.##.....### +@.#.##..# #..#.# ####.##..#1;jf)b.# #.##..# .♣♣♣♣♣.♣...#.##... 1;j)3.♣...'.##...# .♣...♣.♣...1;j)z#.>## .♣._.♣.♣...#<#1;j)p ##.. .♣...♣.♣...#.# .♣...#.#1;j31;j_1==5====31;j`:_1;jc$  Things that are here:1;je_ _a +0 trident; a boomerang; a +0 ring mail1;j< ?##.#..#...#...'#...#..##1;jhE 1;jF &41;jK :_1;jN ( _You open the door. 1;j@ 1;j 1;j) 1;jsB 1;jB 1;j 1;j2=6==== 1;j= 1;j>, 1;j 1;j, 1;j 1;j, 1;j& 1;j 1;jLl7==== 1;j 1;j 1;jK3= 1;j 1;j, 1;jm 1;j 1;jl8==== 1;j 1;j 1;j 1;jq 1;jI 1;j#4 1;jE== 1;j) 1;j`, 1;j 1;j  1;j l9==== 1;j"  1;j, 1;j 1;jV~5== 1;j 1;j, 1;j@ 1;j!! 1;j!p10/12==== 1;jx# 1;j'& 1;j& 1;j' 1;j* 1;j*#6 1;j'+E== 1;j, 1;jY0 1;j0 1;j2 1;j5 1;jy5j1==== 1;j!7 1;j9 1;j>: 1;jx; 1;j> 1;j$?#7 1;jF?E== 1;j@ 1;jD 1;jYD 1;jF 1;jHn _You start resting.Magic restored. 1;jR:_ 1;j]1409.8 (25.0) 1;j:b2====10.8 (26 _ 1;j h:_ 1;jYp 1;jV3 1;j 1;jc _You start resting.HP restored. 1;j# 1;j/11.8 (1.0) 1;j3}8==2.8 (2 _ 1;j9:_ 1;j;1;jd 1;j Save game and exit? Y - Yes  N - No1;j1;j\1;jي1;jwD [?25h[?0c [?1051l[?1052l[?1060l[?1061l