:j  Player: Yohshi Game: Tutorial 0.34 Server: crawl.dcss.io Filename: 2026-06-23.17:23:21.ttyrec Time: (1782235401) Tue Jun 23 17:23:21 2026  :jr [?1051l[?1052l[?1060l[?1061h :jxV)0[?7h[?25l[?1c :j# :j/_Welcome, Yohshi. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilities:j  a - Lesson 1: Movement and Exploration  b - Lesson 2: Monsters and Combat:jE  a - Lesson 1: Movement and Exploration  b - Lesson 2: Monsters and Combat:j1:j:jc:j;oYohshi the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quivered:jt########.....######..@.......#.....############:j~In this lesson you're going to learn how to move around and explore a level.You can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.:j/  --more--!:j J!:j ' !:jL q _Found a staircase leading out of the dungeon.":j J# #.....##..<..#.....#####.# ":j ":j" ":j +1.0 (1 _":j̍ ":j #:j# #.....##..<.@......##.....#####.## #:j#:j2#:j##:j$:j<P###### ..@#######<............#####.########$:j$:j &3$:jc$:j$:jR,  # #...@.####### #..<........# #.....#####.#  #$:j20 $:j0 &4$:j2 $:j3 %:jVc#######.....#######<@..........########### 5%:j%:j%:j X# #.....# #..<.@......# #.....#####.# # 6&:jP####### #.....# #..<..@.....# #.....#####.# ####### 7&:jմ&:j[&:j l####### #.....# #..<...@....# #.....#####.# ####### 8':j3!####### #.....# #..<....@...# #.....#####.# ####### ':jQ':j؇&9':js':j':jV####### #.....# #..<.....@..# ':j<#.....#####.# ####### #':j':j/10.0 (1.0)':j':j ':j  ####### #.....# #..<..# #.....#####.# ####### .# ..### 1 _You're doing great! Now, explore a bit until you reach the next blue square.3:j.43:j3:jHC _You can't go up here!3:jS 3:jHT 3:jW 3:jY E _You can't go down here!5:jM# #.....# #..<.......@# #.....#####.# # #.# ...####5:jC2 _5:j5:j~ 5:jQ#######.....#######<...........###########  ...##### 5:j5:j=35:j&5:jx6:j #######.....#######<...........###########  #......######..# .##6:j 6:j &46:j# 6:jJ% 7:j|(H #######.....#######<...........########### ##.#####7:j( #.@....##### .#7:jB<Y58:jBP# #.....####### #..<........# #.....#####.# # ##.##### #..@...# #####..# .# #68:j8:jb# #.....####### #..<..# #.....#####.# # ##.##### #...@..# #####..# ..# ###78:j8:jZ # #.....# #..<.# #.....#####.# #8:jI[ c ##.##### #....@.# #####..# ...# ##8:jl[ ####8:ja 8:ja &88:j e 8:jf 8:jBA#  #.....#  #..<.#  #.....#####.#  # ##.##### #.....@# 8:jA#####..# ....# ..######.#8:jG8:j=H&98:jkL8:jN9:j6S #######.....#######<...........########### ##.##### #......9:j 7#####....#..#####::jZ20::j. #######.....#######<...........########### ##.##### #......#####....#####. ::j'5<1::j9::j:::jj. # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #....@.# #..##### #.  #::jn::jFo&2::js::jt::j  # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #...@..# #..##### #. #::jo ::j &3::j ;:jfT # #.....# #..<.# #.....#####.# # ##.#####;:j6g #......# #####..# #..@...# #..##### #.. ###;:jg;:j]m;:jn&4;:jx;:j  # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #.@....# #..##### #... #####;:j' ;:jm &5;:jf ;:jy <:j%#######.....#######<...........########### ##.##### #......######......#####......#########. <:j+<6<:j/<:j0<:jv : # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......#<:jw % #@.##### #..# #.<:j} <:jU~ &7<:j <:j! =:jh# #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #.@##### #..# =:j$i2#. =:jo=:jp&8=:jx=:jy>:jEu>:ju>:jmz>:j{>:jд.....#######<...........########### ##.##### #......######..#......########......#########.>:j<9>:j>:jg?:j#.....# #..<.# ?:jZF#.....#####.# # ##.##### #......# #####..# #......# ?:j#..# #..# ?:jR#.#?:j=30?:j?:j?:j% #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.# ?:j ?:j| 1?:j ?:j @:j#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..#@:j #..# #.# @:jF@:j&2@:ju@:jP@:jM*#.....#  #..<.#  #.....#####.#  # ##.##### #......# #####..# #......# #..#@:j* #..# #.# @:j2<3@:j5@:j7@:j^ n#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.# .#.#.#.##@:jZd @:jd 4@:jph @:ji A:j.....# ..<.# .....#####.#  ##.##### #......# #####..# #......# #..# #.# #.# #.# #.##.##.###  Move diagonally with the [number pad] (try Numlock on/off) [vi keys]   Numpad: 7 8 9 vi-keys:  y k u  \|/\|/4-.-6 h-.-l/|\/|\A:jiA:j&5A:jU _1 2 3 b j nA:j4A:jA:jC:jm4C:jopC:jqC:jC:jIC:jC:jD:j4D:jD:jsD:jQD:jn D:j D:jO D:j3 E:j*4E:j<E:jtI:j <........# ..#####.# ##### ##.##### #......# #####..# #......# #..########........#########.# I:j <6I:j I:j R:jc ....#######<........# .....#####.# ###### ##.##### #......# #####..# #......#  #..##### #.......@##########..###R:jR:j&7R:j>R:j _1 2 3 b j nS:jc  #.....# #..<.# #.....#####.## ##.##### #......# #####..# #......# #..# #.## #.# ##.###.#.###8T:j 4T:j T:jG U:j|QV:j  #.....#  #..<.#  #.....#####.#  # ##.##### #......# #####..# #......# #..# #..## #.# ##.#.#.#.###9W:juQX:jQX:j M#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..## #.# ##.# #.#.#.##X:j Z40Y:j@l M.....# ..<.# .....#####.#  ##.##### #......# #####..# #......# #..# #.## #.# ##.# #.###.##Y:jJr <1Y:jUw Y:jk _1 2 3 b j n[:j <........# ..#####.# ##### ##.##### #......# #####..# #......# #..########........#########@#  .# [:j [:j &2[:j [:j4 \:jG;/..#####.# #### ##.##### #......# #####..# #......# #..########........#########..# \:jWY3\:j^### ##.##### #......# #####..# #......# #..########........#########..# \:j\:ju&4\:jl\:j6\:j  #......# #####..# #......# #..########........#########..# \:j <5\:j \:j6 \:j  #####..# #......# #..#######\:j ###........#.##########.#.# #.##.#.##  \:jӿ <6\:j* \:j T  A quicker way to “run” through a corridor is to press [Shift] along with the _[number pad] (try Numlock on/off) or [vi keys].]:jK]:j]:j]:jʵ`:j;q #......# #####..# #......#  #..####### # #........## #########.## ##.## ##.####.`:jq b##.###`:jw `:jw &7`:jb a:j"_r##.#####  #......#  #####..#  #......#   #..####### #  #........##  #########.## ##.## ##.####.#.##.###a:jda:je&8a:jia:jja:jLw ^##.# ##.##### #......# #####..# #......#  #..####### # #........## #########.## ##.## ##.####.#.##.a:j:x <###a:j} a:j~ &9a:j_ a:j b:jl..# .# ##### ......# ###..# ......#  ..####### # ........## ########.## ##.## ##.####.#.##.###50b:jb:jb:j## .# ## .# #..b:j&##### .>. .....# ..# ###..# #.#...# #.# ####### #.## b:jB.......## #######.## ##.## ##.####.#.##.###b:jR1b:j3 _Found a stone staircase leading down.d:jP  What are your orders?  t - Shout!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.d:jo d:j G======2d:jl d:j . _You shout for attention!e:j\+ ### .# ## #.# #. #.##### .>. ......# . ####..# ......# ##### #@## ....... ##.# ###### ##.## ##.#####.###.#.####.#####e:j!]------3e:j&e:je:j #### # ...# ##.#.# ##. ##.##### ..>.......# . #####..# #......# #..###### #....... ##.# ####### ##.### ##.#####.###.#.###.#####------4e:je:jB  ##### ## ....# ##.##.# ##...  ##.##### #..>.  #......# #..  #####..#  #......#  #..######  #....... #.######## ##.### ##.#####.###.#.###.##5f:jlB ###### # .....# ##.## ####.# ##...## ##.##### #..>..# #......# #..  #####..# ##.  #......# ## #..###### #....... #.######## ##.### ##.#####.###.#.##f:j&Y6f:j   ####### # ......# ## #####.# ##...## # ##.#####..# #......# ##...## #####..# ##. #......# ### #..###### #....... #.######## ##.### ##.#####.## 7  When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here.h:j 8 _h:j"D 2  A new level! To begin with, head over to that door to the right.h:jL  ####### #.....# #.@...+ #.....# ####### h:j -9.5 (2.5h:j h:j _Also, remember: You can reread old messages with [Ctrl-P].h:j[ Y _There is a stone staircase leading up here.j:j# #.....# #.<@..+ #.....# # j:jѴj:jg560.5 (1.0 _j:j(j:jw# #.....# j:j#.<.@.+ #.....# #j:jž j:jj:j &1j:j]j:jqk:j: # #.....# #.<..@+ #.....# # k:j:<2k:j|k:j\ _You can open a closed door by walking into it.l:j: ###.#'....+###.#======3l:j*= l:j? 5 _As you open the door, it creaks loudly!m:j####### #.....####.# #.<...@....+ #.....####.# ####### m:j]------4m:j_ _There is an open door here.m:j ####### #.....####.# #.<...'@...+ #.....####.# ####### m:jH m:j L------5 _m:jU m:jw n:jJ####### ##.....####.# #.<...'.@..+ #.....####.# ####### #n:jY6n:j####### ## #.....####.# #.<...'..@.+ #.....####.# ####### ## 7n:j>n:j#n:j; `####### ### #.....####.# #.<...'...@+ #.....####.# ####### ### 8n:j= n:jyI o:jB#.###.≈'.....≈.###.≈#o:jPo:j5\9 _You open the door.o:j ]# ##### #.....####.#.###.≈#.<...'....@.....≈#.....####.#.###.≈# ##### 70 _There is an open door here.p:jK\ # ##### ≈#.....####.#.###.≈#.<...'....'@....≈#.....####.#.###.≈#p:jM ##### ≈ p:j!T<1p:j{Xp:jY} _To close an open door, press [C].p:jnk≈# ##### ≈≈#.....####.#.###.≈#.<...'....'.@...≈#.....####.#.###.≈# ##### ≈≈≈p:jsp:js&2p:jyp:jzp:jw= #≈#≈≈#≈≈≈## ##### .≈≈≈.#.....####.#.###.≈#.<...'....'..@..≈#.....####.#.###.≈# ##### ≈≈≈≈≈≈≈.≈..3q:j_m)≈#≈# ≈≈# ≈≈≈# #≈≈≈## ##### #.≈≈≈.##.....####.#.###.≈≈≈≈≈.  #.<...'....'...@.≈≈≈≈≈.  q:jn#.....####.#.###.≈≈≈≈≈.  # ##### .≈≈≈≈≈..≈≈≈≈≈...≈≈≈.#.≈≈≈.#.~~~.##≈≈≈##q:jtq:jC4q:j ≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## # ##### ##.≈≈≈.# #.....####.#.###.≈≈≈≈≈.# #.<...'....'....@≈≈≈≈≈. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.##.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.# q:jB <5q:jI r:jn< : ≈≈#≈≈#≈≈≈## ####### ##### ##.≈≈≈.##r:j= .....####.#.###.≈≈≈≈≈.<...'....'.........####.#.########## #####  #.≈≈≈#r:jc <6r:jf r:j2g r:j| ≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....'.....r:j}2....####.#.########## #####  #...≈≈≈.≈≈≈#r:jڇ<7r:jljr:jps:jM #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....'.........####.#.########## ##### ..≈≈≈.#.≈≈≈.#≈≈≈# s:js:j&8s:j _Note how you can move through shallow but not through deep water.t:j, _Why would you want to do that?t:jK K #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....'.........####.#.########## #####  t:jOL 3#..≈≈≈.#.≈≈≈.# .~~~.# t:jL 8≈≈#t:jU t:jU -9 _t:jD[ t:j[ u:j≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.# .<...'....'.....≈≈≈≈≈. .....####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #.@≈≈≈..# ##.≈≈≈.## #.~~~.# # ≈≈≈#u:jS80u:jv:j9h##≈≈≈## ###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...'....'..........####.#.#### ###### #####  #...≈≈≈.##@≈≈≈.## #.~~~.# #≈≈≈# ≈≈≈#1v:j###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...'....'..........####.#.#### ###### #####  #.#..≈≈≈.##.≈≈≈.## #@~~~.# #≈≈≈# ≈≈≈# v:jnY2w:j ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## <...'....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# w:j-G#.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.@~~.# ##≈≈≈## w:jP#≈≈≈# #≈≈≈#w:jnU#≈≈≈##w:jJ≈≈≈##w:j≈≈≈##≈≈≈#w:jYou enter the shallow water.4.1 (1.6Water w:jw:j M _Moving in this stuff is going to be slow.x:j ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## ...'....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~@~.# ##≈≈≈## #≈≈≈# #≈≈≈# x:jX=5.7x:jx:jx:j ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~@.# ##≈≈≈## #≈≈≈# #≈≈≈# 7.3x:j_y:j r ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~~@# ##≈≈≈## #≈≈≈# #≈≈≈# #≈≈≈##≈≈≈##≈≈≈##≈≈≈#y:j1 L80y:j y:j {:j̱ ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.##### .'....'...... .####.#.## ## ##### #..≈≈≈≈≈.##..≈≈≈..###.≈≈≈@##.~~~.##≈≈≈###≈≈≈#{:j{:ji&9{:j {:jͿ{:j%  ≈≈≈#  ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.#####'....'...... .####.#.## ## ##### #..≈≈≈≈≈#..≈≈≈@.###.≈≈≈.##.~~~.##≈≈≈##{:j S90{:j |:ji0≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈.@# ##.≈≈≈.## #.~~~.# ##≈≈≈## |:j4<1|:j>}:j]M #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### '....'...... ####.#.## # ##### #..≈≈≈≈≈..≈≈≈..##.≈≈≈.###.~~~.##}:j}:jD&2}:j}:j+}:j XM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### '....'...... ####.#.## # ##### #..≈≈≈≈≈..≈≈≈..##.≈≈≈.###}:jv }:jɨ &3}:j% }:jd ~:j M  #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....'......+###.#.## # ##### #..≈≈≈≈≈#..≈≈≈..##~:j <4~:j)~:j*~:jBM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....'......+###.#.#### # ##### #.#.≈≈≈≈≈.##~:jY5~:j4-#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### ....'.....≈≈≈≈≈.@.+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.## 6:j#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### '.....≈≈≈≈≈..@+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.###.~~~.###≈≈≈## 7:j:j:j>K###...#'.<.#...####8:ji _You open the door.:jܛQ _Found a stone staircase leading up.:jC #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈## ##### ##.≈≈≈.## #### .#.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...@.<.# .#.###.≈≈≈≈≈.###...# ##### #.≈≈≈≈≈.# #### #..##.#.~~~.# 9 _:j :j Q _There is an open door here.:j #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### .#.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...'@<.# .#.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### 100.3 (1.0) _:j*^  #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### #.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...'.@.# #.###.≈≈≈≈≈.###...# :j^ #.≈≈≈≈≈.# ##### :je<1:j3qB  When standing on a staircase leading upwards, you can enter the previous level _with [<]. _There is a stone staircase leading up here.:j 4:j ,:js :j3 <2 _:j / 1:j&   ♣♣♣ ♣♣.♣♣ :je Y...♣♣♣...♣♣ ♣....@..♣ ♣♣♣♣...♣♣ :j ♣♣.♣♣ ♣♣♣:ji -3.8 (2.5:j   What's this? To find out where you are, have a look at the minimap to the rightof the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading down here.:j6  ♣♣♣. ♣♣.♣♣♣...♣♣♣...♣♣ ♣...@>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣:j: J4.8 (1.0 _:j0> :jY? :jֶ` ♣♣♣.♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣..@.>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣  ♣♣♣5:j?:jѹ:j\I . ♣♣♣♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣.@..>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣ 6  Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].:j8 #♣. ♣♣♣ ♣..♣♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣@...>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣:j Y7:j Q:j& :ji' :j8 :j.## ## # ♣♣♣♣..♣♣♣♣ ♣♣.♣♣♣..@♣♣♣...♣♣♣♣♣♣....>..♣♣♣♣♣...♣♣.♣♣♣♣♣:jn<8:j:j:jZ #.## .### #♣. ♣.♣ ♣♣♣ ♣..♣♣♣♣ ♣♣.♣♣ ♣.@.♣♣♣...♣♣ ♣♣♣♣....>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣  ♣♣♣:j :j &9:jT :j :jo#.## #.## .### #♣ ♣. ♣.♣♣ ♣♣♣ ♣..♣♣♣♣ ♣♣.♣♣ ♣@..♣♣♣...♣♣ ♣♣♣♣....>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣  ♣♣♣:j':j'10:j :jO4:jL:j l ##.#  ##.## ##.## #.## .## ## ♣ #  ♣♣♣ ♣♣.@♣♣♣♣ ♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣♣♣♣♣...♣♣♣.♣♣♣♣♣:j :j9 &1:j :j :j ##.# ##.##  ##.## ##.## #.##♣ .## ♣.# ♣.♣ ♣.♣♣♣ ♣♣♣ ♣@.♣♣♣♣ ♣♣.♣♣ ♣♣♣...♣♣♣...♣♣ ♣♣♣♣....>..♣ ♣♣♣♣...♣♣  ♣♣.♣♣  ♣♣♣2:jNQ:j$ # ##.# ##.## # ##.## ###.## .## ♣♣.## ♣. ###♣ ♣♣♣ ♣♣..♣♣♣♣ ♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣♣♣♣♣...♣♣♣.♣♣♣♣♣:jC Y3:jmQ:j:j/:jo:js### ##.# ##.## ##.##♣♣##.## ♣..## ♣♣..## ♣.### ♣♣♣ ♣♣..♣♣♣♣ ♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣♣♣♣♣:j...♣♣♣.♣♣♣♣♣4:j:j9:j+*4:j2:jxn PM##.#.##  ####.## ##.#. ##..♣ ##.## .♣ ## ##.## ♣♣.♣ .###.## ♣...#.##♣.♣ ##.##  ###.♣♣ ♣♣.♣♣♣ ♣♣♣ ♣♣..♣♣♣♣ ♣♣.♣♣..♣♣:js :jb~ :j~ 5:js :j :j:j:j:jgzQ:jo:jGear: 1/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [) :j:? a - a +0 robe (worn):j :j 2 :jL :jN:j :jP :j& @##.#.##Yohshi the Covered####.##Human##.##.Health: 18/18 ========================##.#.♣Magic: 3/3======================== # ##.##.♣AC: 2Str: 16 ## ##.##♣♣.♣EV: 10Int: 8 .###.##♣..SH: 0Dex: 12 #.#.##♣♣.♣:j xXL:  1 Next:  0% Place: Dungeon:1 ##.##♣@♣Noise: ---------  Time: 115.8 (0.0)  ###♣.♣♣-) Nothing wielded♣♣.♣♣♣ ♣♣♣Nothing quivered♣♣..♣♣♣♣ ♣♣.♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣♣♣♣♣...♣♣♣♣.♣♣♣♣♣Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].:j 4:jd :jk :jb:jfD [?25h[?0c [?1051l[?1052l[?1060l[?1061l