\Pi  Player: Yoshivert555 Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-11-07.20:02:36.ttyrec Time: (1762545756) Fri Nov 7 20:02:36 2025 ^Pi [?1051l[?1052l[?1060l[?1061h^PiV)0[?7h[?25l[?1c^Pi/[?25h[?0c^PiPlay a game with a custom seed for version 0.33.1-8-g8f697b7bc7. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 6814704326390326028   [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!_Pi [?25l[?1c`PiM [?25h[?0c`PiNu20251107  dPif [?25l[?1cdPisj &Welcome, Yoshivert555. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - Barachi  A - Mummy Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away. + - Recommended species * - Random species # - Recommended character ! - Random character dPij {% - List aptitudesSpace - Pick background first ? - Help Tab - Barachi ConjurerePig ePi#iDWelcome, Yoshivert555 the Barachi. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - ShapeshifterePiir - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - HexslingerePiiuw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist ePiivh - Chaos Knightp - Reavery - Earth ElementalistePijz - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental ePi2j^spells to reliably blast their foes. + - Recommended backgroundePiRj^ * - Random background # - Recommended character ! - Random character ePipjF% - List aptitudesSpace - Change species ? - HelpePij. Tab - Barachi ConjurerfPiCfPiVcfPinYoshivert555 the ConjurerBarachiHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 18SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic DartfPixO#################≈≈≈≈≈≈≈≈≈≈§§≈≈≈≈≈≈≈§§≈§§§§§§§§§§§≈≈§§§§§§§§§§§§§§§§§§§§§§.§.§§.§§§§§§§§§§§......§§§§§♣..@.....§§..............∩....∩....♣...♣.....∩..... ...(. ......... ....... ....... ......... ..... ........... ... ............. ................fPi §§§§§§§§§§§§§§§§§§§§§.§.§§.§§§§§§§§Ran out of altars for temple! x3fPiWelcome, Yoshivert555 the Barachi Conjurer.A smirking vizier told you that the Orb of Zot is just within this dungeon.fPi§§§§§§§§§§§§§§§§§§§§§§§§§§§fPi)Press ? for a list of commands and other information.  Found a spear and 5 stones.fPi~ §§§§§§§§§§§§§§§§§§§§.§§§§fPi [ _Found a staircase leading out of the dungeon.kPi43kPiA7kPi(<kPiAkPi B$ _kPiEkPi~GkPi/M,kPiNkPixRkPiX,kPi)[kPi_kPie,kPi2gkPijkPi}p,kPi[rkPi$[##################### ≈≈≈≈≈§≈§≈≈§§≈≈≈≈≈≈≈## ≈≈§≈≈~§§~~~§§~≈≈≈≈≈≈# ≈§§§~~~~~~~§~~~~~≈≈≈# §§§§§.......~~~~~~~≈##§§§§.........@~§~~~§~#6.0 (6..∩.♣..<~~§~kPiz.............∩......§§.∩....♣...♣.....∩....§.........(.........∩.........kPi..........................kPi... .....kPikPiikPibN _You see here a +0 spear.lPi* ≈§§~§§§§~~~~~§§.lPiD +7.0 (1lPi _§§§§§lPiu $ _c - a +0 spearmPi mPi "Inventory: 3/52 slots Hand Weapons (go to first with ))c - a +0 spear Armour (go to first with [)  a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magicoPi1c - a +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.oPiXYour skill: 0.0; use (s) to set 12.0 as a target for Polearms.At 100% training you would reach 12.0 in about 8.3 XLs. Damage rating: 5 (Base 6 x 95% (Str) x 100% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. oPiYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “The halberd is inferior to the spear on the battlefield. With the spear you (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.pPi~ pPiMpPi  Yoshivert555 the Conjurer  Barachi  Health: 13/13 ========================#####################Magic: 3/3========================pPi. ≈≈≈≈≈§≈§≈≈§≈≈≈≈≈≈≈≈##AC: 2Str: 8≈≈§≈≈~§§~§~§§~≈≈≈≈≈≈#EV: 11Int: 18≈§§§~~~~~§§§~~~~~≈≈≈#SH: 0pPiUDex: 10§§§§§.......~~~~~~~≈##pPiXL:  1 Next:  0% Place: Dungeon:1§§§§.........@~~~~~~~#pPiNoise: ---------  Time: 7.0 (0.0)..∩.♣..<.........~~§§pPic) +0 spear.............∩.....§§§pPi0Cast: Magic DartpPid.∩....♣...♣.....∩..............(.........∩..pPi'y......................pPiH............................................pPii. ....................  A smirking vizier told you that the Orb of Zot is just within this dungeon.pPi'Press ? for a list of commands and other information.  Found a spear and 5 stones. _Found a staircase leading out of the dungeon. _You see here a +0 spear. _c - a +0 spearpPi'§≈§≈≈§§§§§§§§pPi@+5 (0.5pPidGx§≈≈§§§~§~§§§pPiJJ- _c - a +0 spear (weapon)sPiH3sPiKsPiZ,sPi[sPi_sPicsPii,sPi lsPiosPiuv,sPi]xsPi{sPi,sPizsPisPij,sPisPisPim,sPisPisPi,sPi"sPi^sPi7,sPisPi+sPi3,sPizsPi6E  There is an abandoned shop here.sPisPiW _sPifsPisPi......§§§~§§~## <.....§§§.~§§~## .....∩.....§§§§## ..♣.....∩...§...## .(.........∩..♣..# .................# ..............∩..# ................#### ................@..# ...................# sPib..........####...# Magic Dart⌠......## ##.## ....### .. ### ..# l   frilled lizard (asleep) ..# sPi..# l.#sPi ]§§19.5 (12.0)sPi/20.7 (13.2sPi;P§§§sPio"a _A frilled lizard comes into view.tPi8§§§.~§ ....∩.....§§§§# .♣.....∩...§...# (.........∩..♣..# ......# tPi.....∩..# .....####.....# #  ####...# ⌠......## ##.## tPiC...### ...### #..#tPih #..# g   hobgoblintPia#..# l   frilled lizard (asleep)#l.##.g#tPi2Q§.tPi11.9 (1.2)tPi9§tPi\ _A hobgoblin comes into view.vPi=∩.....§§§§## .♣.....∩.......## (.........∩..♣.. ...........∩.......####......  ...#### .⌠......## ##.# ....### ...  ### ##..# #..#l.g..vPi].~§§§vPi(3.1vPivPivPi ♣.....∩...§§..## (.........∩§.♣.. ...........∩.......####...............  ...#### .⌠vPiv ## ##@## ....### #..... ### ####..#l.g..##vPi vPi vPi vPi vPi vPi §.lg.g.lvPi" 1==4.3vPim 9§vPi N _The hobgoblin shouts! The frilled lizard hisses angrily.xPic{...∩......§§§## .♣.....∩..§§§..# (∩..♣............∩..# .......###..... ........  ....####.@.#.⌠......## ##.#....### #.....#### ####.l.g#..xPi6,xPiV§§l.g.xPi#1--5.5xPiZJ§§xPiyPi}Q  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yPix# ....∩......§§§## Yoshivert555 the Conjurer .♣.....∩..§§§..## Barachi (.........∩..♣..# Health: 13/13 ======================== ................# Magic: 2/3================-------- .............∩..# AC: 2Str: 8 ...............#### EV: 11Int: 18 ..................# SH: 0Dex: 10 ..................# XL:  1 Next:  0% Place: Dungeon:1  ..........####.@.# Noise: ---------  Time: 25.5 (0.0) Pi$ a0d .⌠......## ##*## c) +0 spear  ....### #...*.# Cast: Magic Dart  ### ####l.# #.g# #..# g   hobgoblin #..# l   frilled lizard #..# #... _The hobgoblin shouts! The frilled lizard hisses angrily.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)zPiJ4 §*..lzPiK`§.@zPiyU§@*zPi@n§§**zPiO *lAim: a frilled lizard (100% to hit){Pi?....∩......§§§## Yoshivert555 the Conjurer .♣.....∩..§§§..## Barachi (.........∩..♣..# Health: 13/13 ======================== ................# Magic: 2/3================-------- .............∩..# AC: 2Str: 8 ...............#### EV: 11Int: 18 {Pi{..................# SH: 0Dex: 10 ..................# XL:  1 Next:  0% Place: Dungeon:1  ..........####.@.# Noise: ---------  Time: 25.5 (0.0)  .⌠......## ##.## c) +0 spear {Pi  ....### #.....# Cast: Magic Dart  ### ####l.# #.g# #..# g   hobgoblin #..# l   frilled lizard {Pi}#..# #...{PiCasting: Magic Dart (safe; 3% risk of failure)  {PiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  {PiPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.{Pi∩∩..§§§..## (     ##*##   #...*.#  ### ####. #.g#{Pi  #..# #..# {PiJ#..# #...{Piz{Pî§§..g.{Pi;1=6.5 (1{Pi{Pi7 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!|PiШ  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|Piw ,....∩......§§§## Yoshivert555 the Conjurer .♣.....∩..§§§..##|Pi  Barachi (.........∩..♣..# Health: 13/13 ======================== ................#|Pi w Magic: 1/3========---------------- .............∩..# AC: 2|Pi) Str: 8 ...............#### EV: 11|PiP Int: 18 ..................# SH: 0Dex: 10 |Pi| q..................# XL:  1 Next: 10% Place: Dungeon:1  ..........####.@.#|Pi  Noise: =--------  Time: 26.5 (0.0)  .⌠......## ##*##|Pi  c) +0 spear  ....### #...*.# Cast: Magic Dart |Pi m ### ####g.# |Pi) J#..# |PiQ #..# g   hobgoblin |Pi #..# #..# |Pi }#... _You kill the frilled lizard!|Pi Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|Pi Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)}Pi §.*g}PiU§§§*.}PiV§§*gAim: a hobgoblin (100% to hit)~Pi ....∩......§§§##Yoshivert555 the Conjurer .♣.....∩..§§§..##Barachi (.........∩..♣..#Health: 13/13 ======================== ................#Magic: 1/3========---------------- .............∩..#AC: 2Str: 8 ...............####EV: 11Int: 18 ..................#SH: 0Dex: 10 ..................#XL:  1 Next: 10% Place: Dungeon:1  ..........####.@.#Noise: =--------  Time: 26.5 (0.0).⌠......## ##*##c) +0 spear....### #...~Pi*.#Cast: Magic Dart### ####g.##..##..#g   hobgoblin#..##..##...  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.~Pi~Pir§§.g.~Piu+7.5 (1~Pi~Pionfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is almost dead.Pi{  Pi1|Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pic ....∩....§§§§§## Yoshivert555 the Conjurer .♣.....∩..§§§..## Barachi (.........∩..♣..#PiN Health: 13/13 ======================== ................# Magic: 0/3------------------------ .............∩..# AC: 2Str: 8 Pi!5...............#### EV: 11Int: 18 ..................#PiY SH: 0Dex: 10 ..................#Pi XL:  1 Next: 10% Place: Dungeon:1  ..........####.@.# Noise: =--------  Time: 27.5 (0.0) PiѰ& .⌠......## ##*## c) +0 spear  ....### #...g.#Pi Cast: Magic Dart  ### ####..#Pi4O #..# Pie#..# g   hobgoblin PiJ#..# Pi#..# #... Pi_The hobgoblin is almost dead.Casting: Magic Dart (safe; 3% risk of failure)  PinsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)Pi i §§g*PiSPi§g.  Aim: a hobgoblin (almost dead, 100% to hit)PiJ %....∩....§§§§§## Yoshivert555 the Conjurer .♣.....∩..§§§..## Barachi (.........∩..♣..# Health: 13/13 ======================== ................# Magic: 0/3------------------------ .............∩..# AC: 2Str: 8 ...............#### EV: 11Int: 18 PiKK S..................# SH: 0Dex: 10 ..................# XL:  1 Next: 10% Place: Dungeon:1  ..........####.@.# Noise: =--------  Time: 27.5 (0.0)  .⌠......## ##.## c) +0 spear  ....### #...g.# Cast: Magic Dart PiK  ### ####..# #..# #..#PiK  g   hobgoblin #..# PiL #..# #...Casting: Magic Dart (safe; 3% risk of failure)  PiL Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.PiQ ∩§§§##∩ (Pi]R      ##*## PiR |  #.....# PiR < ### PiR Y #..# PiR T#..# PiS T#..# PiES T#..# PiS /#...Pi .§.§§..PiQ 338.5 (1Pi 4Magic DartPin V§§§PiM Sonfirm with . or Enter, or press ? or * to list all spells.Pi Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Pi Aim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!PiQ3PiRPi=X,Pi&\Pi$aBPi#b,PibPi+f,PifPipkBPiOBPi5BPiBPi,PiPip1========PipPiЦ,PiPi,PiPi ,PiPizV========Pi Pi,PiPi,Pi8Pi,PiPi[,PiPi,PiJPi,PiPi,Pi^PiPiT2========PiPi,PiHPi,PiPidBPiV========PiPiBPiqPi# nPiPi,Pil,PiPiBPi2 BPiJ$,Pi$Pi7)j3========Pi%+Pi.4 _Magic restored.Pi13Pi63PiW5Pi 9,Pip9PiM<Pi?,Piw@Pi;BPiEV========PieFPiHPiKBPinMPi`Q,PiQPi0SPiV,PiWPitXPi[,Pi=\Pi]PiKaPia,PicPiZg,PigPijPivm,PimPioPiQ`PiPiPimPiPio,Pi֒PigPi,PiPiPiw,Pi͡PiPi,Pi$PiPiXPiN,PiPi¶Pi,PisPiuPi,PiPiPi,PilPirPi,PisPiPiS,PiPiPi,PiPiPi,PiaPi4Pi"PidPicPiw,PiPiUPi,PiPiPiF,PiPi~Pi ,PiQ Pi Pi,PiPiPi,PiPi Pi-PiTPiPiPi\% ##.#.# ##....# ##.....## #.......# ##.....## ##....# ##.#.# #.#..######.#.# g.......@..#..#- ######.####.### # #.....#Magic Dart #.###.####.# #.# #.....# #.###.####.#g   hobgoblin (asleep) #.....#Pi"&O ####### Pi"01111.5 (83.0)Pi0H-2.7 (84.2Pi76Pi8\ _A hobgoblin comes into view.Pi[ ##.#.# ##....# ##.....## #.......# ##.....## ##....## ##.#.##.#..######.#.#.g...#..##.####.### #. #.....##. #.###.####.##. #.# #.....##. #.###.####.##. #.....##. ##.Pi4gPig13.9 (1.2)PiFmPi\oPi3  ##.#.# ##....# ##.....## #.# ##.....### ##....# #. ##.#.##.#..######.#.#.g.#..#.#.####.### #.##.....# #.##.###.####.# #.##.# #.....# #.##.###.####.# #.##.....# #.## #.#Pi Pi 8.ggPiB Pi 1==5.1Piq PiR + _The hobgoblin shouts!Pi_#.. ##.#.##.. ##....##.. ##.....###.. #.##.. ##.....## #.. ##....# #.. ##.#.##.#..######.#.##...g.#..##.#.####.### #.##.....# PiH#.##.###.####.# #.##.# #.....# #.##.###.####.# #.##.....# #.## #.#PiHBPi..gKK   kobold (missile, wandering)Pia1--6.3PiPiu _A kobold comes into view. It is wielding a +0 dagger.Pi  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pi$ #.. ##.#.#  Yoshivert555 the Conjurer #.. ##....#  Barachi #.. ##.....##  Health: 13/13 ======================== #.. #.......#  Magic: 2/3================-------- #.. ##.....##  AC: 2Str: 8 Pi%#.. ##....#  EV: 11Int: 18 #.. ##.#.#  SH: 0Dex: 10 ####.#..######.#.#  XL:  1 Next: 30% Place: Dungeon:1 Pi%:#.....g*@.....#..#  Noise: ---------  Time: 116.3 (0.0) Pi&#K#######.####.###  c) +0 spear #.##.....#  Cast: Magic Dart Pi0&#.##.###.####.#  #.##.# #.....#  PiU&#.##.###.####.#  g   hobgoblin Pi{&#.##.....#  K   kobold (missile, wandering) Pi&H#.########  Pi&#.# _A kobold comes into view. It is wielding a +0 dagger.Pi&Casting: Magic Dart (safe; 2% risk of failure)  Pi'Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Pi<'vPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)PiM|S g*Pi'}g*Aim: a hobgoblin (100% to hit)Pi6k #.. ##.#.#Yoshivert555 the Conjurer#.. ##....#Barachi#.. ##.....##Health: 13/13 ========================#.. #.......#Magic: 2/3================--------#.. ##.....##AC: 2Str: 8#.. ##....#EV: 11Int: 18#.. ##.#.#Pil BSH: 0Dex: 10####.#..######.#.#XL:  1 Next: 30% Place: Dungeon:1#.....g*@.....#..#Noise: ---------  Time: 116.3 (0.0)#K#######.####.###c) +0 spear#.##.....#Cast: Magic Dart#.##.###.####.##.##.# #.....##.##.###.####.#g   hobgoblin#.##.....#Pil K   kobold (missile, wandering)#.#########.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  Pil "The magic dart hits the hobgoblin.PiE onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Pi Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.Pi Pi @K....gPi .Pi KPi) ")Pi. r==7.3 (1 _The kobold shouts!Pi+  Pi, ] You barely miss the hobgoblin.Pi3 .KThe hobgoblin is almost dead.Pi4 Pi4 .-8.4 (1.1PiK m _The hobgoblin closely misses you.Pil  You hit the hobgoblin but do no damage.Pi, .KThe hobgoblin is almost dead.Pig62--Pi3-9.5PiC _The hobgoblin hits you.Pi d  You closely miss the hobgoblin.PiN .KThe hobgoblin is almost dead.Pi )20.6Pi( Pi V _The hobgoblin barely misses you.Pik   You hit the hobgoblin but do no damage. .KThe hobgoblin is almost dead.1.7PifPi@ _The hobgoblin hits you but does no damage.Pi;  You hit the hobgoblin.PiPi.KK   kobold (missile)PiT3==5Pi 2.8PiPiUM _You kill the hobgoblin!Pi  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pi [\ #.. ##.#.#  Yoshivert555 the Conjurer #.. ##....#  BarachiPi[O #.. ##.....##  Health: 13/13 ======================== #.. #.......#  Magic: 1/3========---------------- #.. ##.....##  AC: 2Str: 8 #.. ##....#  EV: 11Int: 18Pi[ #.. ##.#.#  SH: 0Pi[kDex: 10 ####.#..######.#.#  XL:  1 Next: 50% Place: Dungeon:1Pis\c #......K@.....#..#  Noise: =--------  Time: 122.8 (0.0) #.#######.####.###  c) +0 spear #.##.....#  Cast: Magic Dart #.##.###.####.#  #.##.# #.....#  Pi\K#.##.###.####.#  K   kobold (missile) #.##.....#  #.######## Pi\| #.# _You kill the hobgoblin!Pi\Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pi\Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linePi]cAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)Pi d K@#PinA@#Pi:K@Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)Pi#.. ##.#.#Yoshivert555 the Conjurer#.. ##....#Barachi#.. ##.....##Health: 13/13 ========================#.. #.......#Magic: 1/3========----------------#.. ##.....##PitAC: 2Str: 8#.. ##....#EV: 11Int: 18#.. ##.#.#SH: 0Dex: 10####.#..######.#.#PiXL:  1 Next: 50% Place: Dungeon:1#......K@.....#..#Noise: =--------  Time: 122.8 (0.0)Pi3#.#######.####.###c) +0 spear#.##.....#Cast: Magic Dart#.##.###.####.##.##.# #.....##.##.###.####.#Pi)K   kobold (missile)#.##.....##.########PiX#.#Casting: Magic Dart (safe; 2% risk of failure)  PiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  PiPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  Pi4The magic dart hits the kobold.Pis onfirm with . or Enter, or press ? or * to list all spells.Pi Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.Piy\1----3.8 (1PiPi; _The kobold hits you with a +0 dagger.Pi  You closely miss the kobold.The kobold is severely wounded.Pi'-4.9 (1.1Piݓi _The kobold barely misses you.PiAx  You hit the kobold but do no damage.The kobold is severely wounded.8/13 ----------6.0 _The kobold hits you with a +0 dagger.Pi  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PiC #.. ##.#.#  Yoshivert555 the Conjurer #.. ##....#  Barachi #.. ##.....##  Health: 8/13==============---------- #.. #.......#  Magic: 0/3------------------------ #.. ##.....##  AC: 2Str: 8 #.. ##....#  EV: 11Int: 18 #.. ##.#.#  SH: 0Dex: 10 ####.#..######.#.#  XL:  1 Next: 50% Place: Dungeon:1 #......K@.....#..#  Noise: =--------  Time: 126.0 (0.0) #.i:m#######.####.###  c) +0 spear #.##.....#  Cast: Magic Dart #.##.###.####.#  #.##.# #.....#  #.##.###.####.#  K   kobold (missile) #.##.....#  #.########  #.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (severely wounded,  100% to hit)Pi| d K@#Pi8 7##Piz K@#Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded,  100% to hit)Pi: #.. ##.#.#  Yoshivert555 the Conjurer #.. ##....#  Barachi #.. ##.....##  Health: 8/13==============---------- #.. #.......#  Magic: 0/3------------------------ #.. ##.....##  AC: 2Str: 8Pi; #.. ##....#  EV: 11Int: 18 #.. ##.#.#  SH: 0Dex: 10 ####.#..######.#.#  XL:  1 Next: 50% Place: Dungeon:1 #......K@.....#..#  Noise: =--------  Time: 126.0 (0.0) #.#######.####.###  c) +0 spear #.##.....#  Cast: Magic Dart Pi<#.##.###.####.#  #.##.# #.....#  #.##.###.####.#  K   kobold (missile) #.##.....#  #.########  #.#Pir<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (severely wounded,  100% to hit)  The magic dart hits the kobold.PiA) #..   #..   #..   #..   #..   #..   #..     ) PiBx        PiB   #.#Pi?}67.0 (1Magic DartPiYPi  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded,  100% to hit)  The magic dart hits the kobold. Pi<_You kill the kobold!PiV #..# ##.#.# #..# ##....# #..# ##.....## #..# #.# #..# ##.....## #..# ##....# #..# ##.#.# ####.#..######.#.# #......@......#..# #.#.####.### #.##.....# #.##.###.####.# #.##.# #.....# #.##.###.####.# #.##.....# #.# #.#PiPi99==1========-8.2 (1.2PiDPiy"m _Items here: ( ) ††.PiPick up what? 3/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - 3 stones Carrion a hobgoblin corpse a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]PiWPi:^Pid#..# ##.#.#Yoshivert555 the Conjurer#..# ##....#Barachi#..# ##.....##Health: 9/13================--------#..# #.......#Magic: 1/3========----------------#..# ##.....##AC: 2Str: 8#..# ##....#EV: 11Int: 18#..# ##.#.#SH: 0Dex: 10####.#..######.#.#PieXL:  1 Next: 60% Place: Dungeon:1#......@......#..#Noise: ---------  Time: 128.2 (0.0)#.#######.####.###c) +0 spear#.##.....#Cast: Magic Dart#.##.###.####.##.##.# #.....##.##.###.####.##.##.....##.#########.#Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded,  100% to hit)  The magic dart hits the kobold. _You kill the kobold! _Items here: ( ) ††.  Okay, then.PijPinPisPit. _Pi1 Pi PiM Pi Pi $ _Pi> Pi PiC PiB Pi ,PiL Pi߷ h10/13==Pi Pi ,Pi Pi ,Pi Pi ,Pi Pi 1====Pi Pi ,Piz Pi` ==Pi 2==2========Pi Pi' ,Pi Pi ,Pi Pi ,Pi Pi :==Pic /========Pi Pi8 b3==Pi Piv U 100% to hit) Pi The magic dart hits the kobold. _You kill the kobold! _Items here: ( ) ††. _HP restored.Pi Pi Pi ,Piv Pi ,Pi Pib P==Pi Pi# ,Pi$ Pi=( ,Pi~) Pi(- Pi_- T3========Pi_. Pi7 XPi: Pi`A XPiC ,PimD PiG Pi/J V========PiJ PiL PiN ,PicO PiP PiR ,PiZS PiY Pi1] ,Pi] Pi~_ Pib ,PiRc Pid PiPg ,Pih Pii PiTl ,Pil Pim Pip ,PiZq PiLy nPiC} ,Pi} Pir Piٌ + ### #..B.#.# #...#.# #...#.## #..Piy ? ... #.. ... ### #.# ### #.# #..# ##.# #@# #..# ##... #.# #..# ##....#.######..# #.....Magic DartPi #......#..# ##....######.#..# ##... #.#..# ##.# B   giant cockroach (asleep)PiǍ 5###.#..######.#Pi I.....)......#.######.####.#Pi Pi 068.8 (40.6)PiŞ .A giant cockroach comes into view.Pi c70.0 (41.8Magic DartPi PiV < _The giant cockroach moves out of view.Pi33Pi PiPi?M ### ####+ ####..B.#.# ..#.###B...g..... ## ##.# ##.# #Magic Dart#.######..# #............BB 2 giant cockroaches (1 asleep).g   hobgoblin (asleep)...Pia 0.0)  A hobgoblin and a giant cockroach come into view.PiPiPi...B..gB   giant cockroach (wandering)gPiL====1.2 (1.2Pi Pi#+ _The hobgoblin shouts!Pis  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pi? ### ####.. Yoshivert555 the Conjurer #+ ### #.. Barachi ##..#.# #.. Health: 13/13 ======================== ...#.# #.. Magic: 2/3================-------- ..#.### #.. AC: 2Str: 8 ..B.. #.. EV: 11Int: 18 ... ### SH: 0Dex: 10 #g# ### XL:  1 Next: 60% Place: Dungeon:1 #@# #..# ##.# Noise: ====-----  Time: 171.2 (0.0) #.# #..# ##... Pi? c) +0 spear #.# #..# ##.... Cast: Magic Dart #.######..# #..... #......#..# ##.... ######.#..# ##... B   giant cockroach (wandering) #.#..# ##.# g   hobgoblin ####.#..######.# #......)......#. _The hobgoblin shouts!  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)Pi[e g#@PiP@##PiQ].#g@Pi6..Piw=..Pi#s.gAim: a hobgoblin (100% to hit)Piߍ 0### ####.. Yoshivert555 the Conjurer#+ ####.. Barachi##..#.##.. Health: 13/13 ========================...#.##.. Magic: 2/3================--------..#.####.. AC: 2Str: 8..B..#.. EV: 11Int: 18...### SH: 0Dex: 10#g#PiԎ ### XL:  1 Next: 60% Place: Dungeon:1#@# #..# ##.# Noise: ====-----  Time: 171.2 (0.0)#.# #..# ##... c) +0 spear#.# #..# ##.... Cast: Magic Dart#.######..# #.....#......#..# ##....######.#..# ##... B   giant cockroach (wandering)#.#..# ##.# g   hobgoblin####.#..######.##......)......#. _The hobgoblin shouts!  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pi4 Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)Pi Pi Z  The magic dart hits the hobgoblin but does no damage.Pi ) ..rBr   quokkaB   giant cockroachPiM g   hobgoblin  A quokka comes into view.Pi# `=---2.2 (1Pi' Piz* @ _The hobgoblin hits you but does no damage.Pir  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PiX ### ####.. Yoshivert555 the Conjurer #+ ### #.. Barachi ##..#.# #.. Health: 13/13 ======================== Pif...#.# #.. Magic: 1/3========---------------- ..#.### #.. AC: 2Str: 8 ....r #.. EV: 11Int: 18 .B. ### SH: 0PiQ)Dex: 10 #g# ### XL:  1 Next: 60% Place: Dungeon:1 Piy#@# #..# ##.# Noise: =--------  Time: 172.2 (0.0) Pi#.# #..# ##... c) +0 spear Pi#.# #..# ##.... Cast: Magic Dart Pi#.######..# #..... #......#..# ##.... Pi######.#..# ##... r   quokka PiC#.#..# ##.# B   giant cockroach Pig####.#..######.# g   hobgoblin #......)......#. Pi_The hobgoblin hits you but does no damage.  Casting: Magic Dart (safe; 2% risk of failure)  Pi;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)Pi c g@#PiQ; @##Piz |g#@Aim: a hobgoblin (100% to hit)PiNw ### ####.. Yoshivert555 the Conjurer #+ ### #.. Barachi ##..#.# #.. Health: 13/13 ======================== ...#.# #.. Magic: 1/3========---------------- ..#.### #.. AC: 2Str: 8 ....r #.. EV: 11Int: 18 .B. ### SH: 0Dex: 10 #g# ### XL:  1 Next: 60% Place: Dungeon:1 #@# #..# ##.# Noise: =--------  Time: 172.2 (0.0) #.# #..# ##...Piwn[39;49m c) +0 spear #.# #..# ##.... Cast: Magic Dart #.######..# #..... #......#..# ##.... ######.#..# ##... r   quokka #.#..# ##.# B   giant cockroach ####.#..######.# g   hobgoblin #......)......#.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.Pi{ ###  #+ ###      Pi#|X  ....r  .B.  #.#  #@# #..# PiV| #.# #..#  #.# #..#  Pi|'   Pi|!   Pi|(   Pi1}.)PiBPi.B.rBB 2 giant cockroachesPi/ 383.2 (1Pi'Pi5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!Pi9  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pitu ### ####.. Yoshivert555 the Conjurer #+ ### #.. Barachi ##..#.# #.. Health: 13/13 ======================== ...#.# #.. Magic: 0/3------------------------ ..#.### #.. AC: 2Str: 8 ..... #.. EV: 11Int: 18 B.r ### SH: 0Dex: 10 #B# ### XL:  1 Next: 80% Place: Dungeon:1 #@# #..# ##.# Noise: =--------  Time: 173.2 (0.0) #.# #..# ##... ivmc) +0 spear #.# #..# ##.... Cast: Magic Dart #.######..# #..... #......#..# ##.... ######.#..# ##... r   quokka #.#..# ##.# BB 2 giant cockroaches ####.#..######.# #......)......#. _You kill the hobgoblin!Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)Pi+<### ####.. Yoshivert555 the Conjurer#+ ####.. Barachi##..#.##.. Health: 13/13 ========================...#.##.. Magic: 0/3------------------------..#.####.. AC: 2Str: 8.....#.. EV: 11Int: 18B.r### SH: 0Dex: 10#B#### XL:  1 Next: 80% Place: Dungeon:1#@# #..# ##.# Noise: =--------  Time: 173.2 (0.0)#.# #..# ##... c) +0 spear#.Pi=# #..# ##.... Cast: Magic Dart#.######..# #.....#......#..# ##....######.#..# ##... r   quokka#.#..# ##.# BB 2 giant cockroaches####.#..######.##......)......#. _You kill the hobgoblin!Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)PiKPiDir.  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach but does no damage.Pi _4.2 (1Magic DartPiPi\ _The giant cockroach barely misses you.Pi  You closely miss the giant cockroach. The giant cockroach barely misses you.Pi"\2--5.3 (1.1PiPi"4 _The giant cockroach bites you.Pi`  You hit the giant cockroach.  The giant cockroach is severely wounded.Piac1----6.4PigPij4 _The giant cockroach bites you.Pi^A  You hit the giant cockroach.Pi<PiAPiS .Br   giant cockroach  You kill the giant cockroach!Pi### ####.. Yoshivert555 the Conjurer#+ ####.. Barachi##..#.##.. Health: 12/13 ======================--...#.##.. Magic: 0/3------------------------..#.####.. AC: 2PiStr: 8.....#.. EV: 11Int: 18.B.### SH: 0Dex: 10#r#### XL:  1 Next: 100% Place: Dungeon:1#@# #..# ##.# Noise: =--------  Time: 177.5 (1.1)#.# #..# ##... c) +0 spear#.# #..# ##.... Cast: Magic Dart#.######..# #.....#......#..# ##....######.#..# ##... r   quokka#.#..# ##.# B   giant cockroach####.#..######.##......)......#. _The giant cockroach bites you.  You hit the giant cockroach.  i31mThe giant cockroach is severely wounded. _The giant cockroach bites you.  You hit the giant cockroach.  You kill the giant cockroach!Pi _The quokka misses you.You have reached level 2!Pii/  --more--PiG& 7/19=-52 0% Pi' Pi) 4 _Pi w6--8.6Pi Pi\ g _You barely miss the quokka. The quokka bites you.PihI  You hit the quokka.  The quokka is heavily wounded.PiJ V7=9.7PiP PiLS L _The quokka misses you.Pi4  You barely miss the quokka.The quokka is heavily wounded.4----Pi& "80.8Pi Pi + _The quokka bites you.Pi  You closely miss the quokka.The quokka is heavily wounded.13-----1.9PiZPii _The quokka barely misses you. The quokka bites you.PiIW  You hit the quokka but do no damage.The quokka is heavily wounded.PitX0-----1====3.0Magic DartPid_Pia+ _The quokka bites you.Pi  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PiP8 ### ####.. Yoshivert555 the Conjurer #+ ### #.. Barachi ##..#.# #.. Health: 10/19 ============------------ ...#.# #.. Magic: 0/5------------------------ ..#.### #.. AC: 2Str: 8 PiZ ..... #.. EV: 11Int: 18 .B. ### SH: 0Dex: 10 #r# ### XL:  2 Next:  0% Place: Dungeon:1 #@# #..# ##.# Noise: =--------  Time: 183.0 (0.0) #.# #..# ##... c) +0 spear #.# #..# ##.... Cast: Magic Dart #.######..# #..... Pi-#......#..# ##.... ######.#..# ##... r   quokka #.#..# ##.# B   giant cockroach ####.#..######.# #......)......#. _The quokka bites you.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)Pi ` r@Pi "#Pid A##Pi 7@#PiHr@Aim: a quokka (heavily wounded, 100% to hit)Pi ### ####.. Yoshivert555 the Conjurer#+ ####.. Barachi##..#.##.. Health: 10/19 ============------------...#.##.. Magic: 0/5Pi 2------------------------..#.####.. AC: 2Str: 8.....#.. EV: 11Int: 18.B.### SH: 0Dex: 10Pi #r#### XL:  2 Next:  0% Place: Dungeon:1Pi #@# #..# ##.# Noise: =--------  Time: 183.0 (0.0)#.# #..# ##... c) +0 spearPiA #.# #..# ##.... Cast: Magic Dart#.######..# #.....#......#..# ##....Pii p######.#..# ##... r   quokka#.#..# ##.# B   giant cockroachPi ####.#..######.##......)......#.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Pi9 Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  The magic dart hits the quokka.PiP & onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (heavily wounded, 100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.Pi,Pi:Pi,PiPi,PiYPi14==PiPig4=====PivPi,PiPi3,PiPiO=PiYPiLPid5======PiPi ,Pi Pi ,Pi Pi ,Pia PiJ 96Pi F===Pi Pi  ,Pi Pic ,Pi" Pi e5=====Pi Pi 7===Pi Pi" ,Pi# Pi& ,Pi' Pi* Pi* ======Pi+ Pi/ Pi0 9=Pi0 Pi*4 a8=Pi4 Pi7 ,Pi7 Pi9 ,Pi: Pih< ,Pi< Pi? 99PiS? F===Pi? Pi[A PiR M....### #... Pi*S ### ### #+ ########......#.# #......#.######.##..................Pi}S #..............). ##-249.0 (54.0). ##.# ###.# #..# ##....PiS !Pi[ Pidl I-50.2 (55.2Piq Pir C _Found a hand axe.  Things that are here: Pir v_a ball python corpse; a giant cockroach corpsePi/k 3Pi&m Pir Pix Pi{ : _Pi} Piz PiՃ PiR Pi$ Pi PiY :==Pi Pi3 Pi Pi; Pi Pi Pi4 BPi̬ Pi ,PiN Pi Pi ,PiI Pin Pi BPi .⌠......######.## ....### #.....# ###### ####..# #+ ### #..#  #####..#.# #..#  Pi #......#.# #.# #..#  #......#.######.## #..##  #.......# #...#  #..............@.# ###.# 9.8 (9.6)  #.....##†######..# ###.#  ###. #.#.# ##.#.# #.#.# ##....##.#.# ##.....##Pi #.######..# #.......##......#..# ##.....########.#..# ##....#Pi #.#..# ##.#.#Pix Pi Pi Q _You see here a +0 hand axe.Pi)Pi~..60.8 (1.0Pi3Pi`6' _d - a +0 hand axePiChPinBPinPiTpPi`s,PisPitPi w,PimwPiVxPinzPizPin{PiM}Pi,,PiPiPiBPiPiI,Pi PiPi,PiёPiPiޕ,Pi$PiPigBPiPi,Pi1PiPi=,PiPiݧPi˩,PiPiPi׬,Pi,Pi4,PiPiPiɶ,PizPi$Pi,PiwPi3Pi(,PiPiPiV,PiPiPiG,PiPiPikXPi,PiePiPi,PiPiYPi,PiPioPiaPiPiZPi= _You open the large door.Pi93Pi PiE  There is a large open door here.Pi3Pip _Pi*PivPig,PiPiPi_ ,Pi Pi(Pi,PiWPiPPiH,Pi Pi%R  There is a fountain of clear blue water here.Pi+Pi-, _Pi-Pi0PiE.(§§.♣..∩....♣...♣.....∩....§............(........♣........................ ....♣.................... Pi......................... ......................... ......................... #............... #...@.⌠........⌠.....Pi/300.2 (39.4) Pi!###................## ######......####### ###''### #. #####..#.# #. #......#.# #.  #......#.######. Pi #...............  #...............Pi E Pi9§Pi".1.4 (40.6Pi)Pi+' _Found 4 javelins.PiZ 3PiZ Pi` Pitj BPik PiBp ,Piq Pit Piz ,Pi{ Pi| Pi ,PiƁ PiJ PiԊ Pi Pi Pi Piϗ ,Pi Pi Pi ,Pi Pi Pi" ,Pi Pi Pi Pi Pi Pit ,Pi Pi Pi ,Pig Pi Pi PiM Pi Pi_ Pi4 ,Pi ,Pi ,Pi Piu Pi ,PiY Pi0 Pi ,Pi Pi Pi ,PiS Pi Pi# ,Pi Pi PiA ,Pi Pi+ Pi7 ,Pi Piq Pi ,Pi Pi Pi ,PiG Pi Pi XPi Pi ,Pi: Pi!  ## ###§ ##~§§ Pi" #.§§ # ##########.♣ PiO" #........#  ######.#####.## Pix"  #.@....# #.......Pi"   #.###### ##...... Pi" h#.. Magic Dart Pi# G#..# Pi8# L#.. Pi]# #.SS   ball python (constriction, asleep) Pi# L#.. Pi# D#.. Pi# .#..Pi1 /31.4 (30.0Pi4 .2.6 (31.2Pi9 Pi= ^ _A ball python comes into view.Pi 3Pi4 Spells (Memorise)TypeFailure Level  a - Searing RayConjuration3% 2  b - Fulminant PrismConjuration/Alchemy 54% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 54% 4 4 spell levels left Pi4^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitPi5Pi_<PiC7 ## Yoshivert555 the Conjurer ###§ Barachi ##~§§ Health: 19/19 ======================== #.§§. Magic: 5/5======================== #.... AC: 2Str: 8 ##########.♣.. EV: 11PihEDInt: 18 #........#.... SH: 0Dex: 10 ######.#####.##.... XL:  2 Next: 16% Place: Dungeon:1 #.@....# #....... Noise: ---------  Time: 332.6 (0.0) #.###### ##...... c) +0 spear #..####### Cast: Magic Dart #..# #.. #.SS   ball python (constriction, asleep) #.. #.. PiE#.. _d - a +0 hand axe _You open the large door. _There is a large open door here. _There is a fountain of clear blue water here. _Found 4 javelins. _A ball python comes into view.PiOPiQMemorise Searing Ray, consuming 2 spell levels and leaving 2? Y - Yes  N - NoPiPid ## Yoshivert555 the Conjurer ###§ Barachi ##~§§ Health: 19/19 ======================== #.§§. Magic: 5/5======================== #.... AC: 2Str: 8 ##########.♣.. EV: 11Int: 18Piq #........#.... SH: 0Dex: 10 ######.#####.##.... XL:  2 Next: 16% Place: Dungeon:1 #.@....# #....... Noise: ---------  Time: 332.6 (0.0) #.###### ##...... c) +0 spear Pic#..####### Cast: Magic Dart #..# #.. #.SS   ball python (constriction, asleep) #.. #.. Pi#.. _d - a +0 hand axe _You open the large door. _There is a large open door here. _There is a fountain of clear blue water here. _Found 4 javelins. _A ball python comes into view.Pi S.S)Pi +3.6 (1PiPiN,Pi2.Pi:!_4.6 (2Magic DartPi"Pi&Pi+SS   ball python (constriction)Pi-=5.6 (3Magic DartPi2Pi5 _You start memorising the spell. You continue memorising. x2Pi6Pi=PiM>c _You finish memorising. Spell assigned to 'b'.PixJ  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pi ## Yoshivert555 the Conjurer ###§ Barachi ##~§§ Health: 19/19 ======================== #.§§. Magic: 3/5==============---------- #.... AC: 2Str: 8 ##########.♣.. EV: 11Int: 18 #........#.... SH: 0Dex: 10 ######.#####.##.... XL:  2 Next: 16% Place: Dungeon:1 #.@....# #....... Noise: ---------  Time: 335.6 (0.0) #S###### ##...... c) +0 spear #.. ####### Cast: Magic Dart #..# #.. #.. S   Pinball python (constriction) #.. #.. #.. _You finish memorising. Spell assigned to 'b'.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (81% to hit)Pi?6 ## Yoshivert555 the Conjurer ###§ Barachi ##~§§ Health: 19/19 ======================== #.§§. Magic: 3/5==============---------- Pi? #.... AC: 2Str: 8 ##########.♣.. EV: 11Int: 18 #........#.... SH: 0Dex: 10 ######.#####.##.... XL:  2 Next: 16% Place: Dungeon:1 #.@....# #....... Noise: ---------  Time: 335.6 (0.0) #S###### ##...... c) +0 spearPi`@ #.. ####### Cast: Magic Dart #..# #.. #.. S   ball python (constriction) #.. #..PiA #..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (81% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!PipF3#....... #####. # #....... #*######  #*.  #..  #.. #.. #.. #..Pi7..  Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (81% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!Pi20==6.6 (1Magic DartRay PiPif _(Press . to maintain the ray.)Pi  You stop channelling your searing ray. _PiPi,Pi;Pi,Pi,PiR,PiPi,PiPi,PiDPip,Pi,Pi}4=====Pi,PiPi,PiPi,PiPi======Pi&PibPizPiPiPiPi PiPi,PiPi,PiPi,PiPiBPiiPiO5=====PiRPiPi ,Pi Pin Pi,PiPiPi,PiPiPiS=====PiPiPi ,Pi/!Pi"Pi&PiX&Pi&Pi'Pi+,Pi,Pi.Pi2,PiM3Pi4Pi8,Pi+9Pi+;Pi(>,Pir>PiN@PiVG #........#.....♣. ######.#####.##....... #......# #..........PiG' ##.###### ##........ #......# ####### #..###.# ### #..# #.# ##PiG #..# #.# #..# #@#--PiMH* #..# #....J...K  #..# #####..... Magic Dart #..# ### #..#  J   endoplasm (asleep)PiH  K   kobold (asleep)  PiHo...##  .....PiT069.6 (33.0)PiUJ--70.8 (34.2Pi_Pi`S _An endoplasm and a kobold come into view.Pi5aPi} ######.#####.##.......   #......# #....   ##.###### #   #......# #######   #..###.# ###   #..# #.# Pi} ###   #..# #.#   #..# #.######### #..# #.@..J...K. #..# #####...... #..# #### #..#  ...###   Pi?~c......   #.####Pid2.0 (1.2)Pi  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PiA ######.#####.##........ Yoshivert555 the Conjurer #......# #........... Barachi ##.###### ##.......... Health: 19/19 ======================== #......# #######.... Magic: 3/5==============---------- #..###.# ###.. AC: 2Str: 8 #..# #.# ### EV: 11Int: 18 #..# #.## SH: 0Dex: 10 #..# #.#########  XL:  2 Next: 20% Place: Dungeon:1 #..# #.@**J...K.  Noise: ---------  Time: 372.0 (0.0) #..# #####......  c) +0 spear #..# ####  Cast: PifC[39;49mMagic Dart #..#  J   endoplasm (asleep) ...### K   kobold (asleep) ...... #.#### _An endoplasm and a kobold come into view.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)Pi3~ @..J#PiGg@*##PiA*#Pi}*JAim: an endoplasm (asleep, 100% to hit)PiS J*PiR J.  Aim: an endoplasm (asleep, 100% to hit)Pi,0S J*Pi6 ######.#####.##........ Yoshivert555 the Conjurer  #......# #........... Barachi  ##.###### ##.......... Health: 19/19 ========================  #......# #######.... Magic: 3/5==============----------  #..###.####.. AC: 2Str: 8  #..# #.#### EV: 11Int: 18  #..# #.## SH: 0Dex: 10  #..# #.#########XL:  2 Next: 20% Place: Dungeon:1  #..# #.@****..K.Noise: ---------  Time: 372.0 (0.0)  #..# #####......c) i0;1m+0 spear  #..#####Cast: Magic Dart  #..#   J   endoplasm  ...### K   kobold (asleep)  ......  #.#### _An endoplasm and a kobold come into view.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the endoplasm.Pi]  Casting: Searing Ray (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the endoplasm.  The endoplasm is almost dead..J..Piq==3.0 (1Ray PiPi Pi`_(Press . to maintain the ray.)Pi  The searing ray hits the endoplasm!****K   kobold (asleep)Piz  You kill the endoplasm!.....K.KPih 2-----94+ Pi0_The kobold shouts!PiGPim _Your Conjurations skill increases to level 5!Pic3 ######.#####.##. #......# #. ##.###### ##. #......# #. #..###.# ###. #..# #.# ###. #..# #.# # #..# #.# #..# #.K. #..# #####. #..# #####. #..#  ...# . #.#K..--5.2 (1.2 _You stop channelling your searing ray.PiS  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pi ######.#####.##......... Yoshivert555 the Conjurer #......# #............ Barachi ##.###### ##........... Health: 19/19 ======================== #......# #######..... Magic: 0/5------------------------ #..###.# ###... AC: 2Str: 8 #..# #.# ###. EV: 11Int: 18 #..# #.### SH: 0Dex: 10 #..# #.##########  XL:  2 Next: 29% Place: Dungeon:1 #..# #..@**K.....  Noise: ---------  Time: 375.2 (0.0) #..# #####.......  c) +0 spear #..# #####.  Cast: Magic Dart #..# Pi K   kobold ...#### ....... #.##### _You stop channelling your searing ray.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (72% to hit)PiJ l *.KPiDU ?**PiGG /*KPiSH \Aim: a kobold, wielding a +0 short sword (72% to hit)Pi ######.#####.##......... Yoshivert555 the Conjurer #......# #............ Barachi ##.###### ##........... Health: 19/19 ======================== #......# #######..... Magic: 0/5------------------------ #..###.# ###... AC: 2Str: 8 #..# #.# ###. EV: 11Int: 18PiJ #..# #.### SH: 0Dex: 10 #..# #.##########  XL:  2 Next: 29% Place: Dungeon:1 #..# #..@..K.....  Noise: ---------  Time: 375.2 (0.0) #..# #####.......  c) +0 spear #..# #####.  Cast: Magic Dart #..#  K   kobold ...####PiXB ....... #.#####Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (72% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.Pi          #..# #.#  #..# #.# #..# ####  #..# #..@****....  #..# ....  #..# #####.  #..#        Pi$ ..).onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (72% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.  You kill the kobold!33==6.2 (1Magic DartRay PiPif _(Press . to maintain the ray.)Pi 3Piz PiS K  You stop channelling your searing ray.Pi Pi} / _Pix ,PiO Pi, Pi Pi Pi ,Pi Pi D######.#####.##...#......# #...##.###### ##...#......# #######...#..###.# ###.....⌠#..# #.# ###...#..# #.# ####..# #.### Pik #..# #.....@.....# ##--9.8 (3.6#..# #####...#.#..# #.#####.#.##.#..# #.##.#.#Pi #.#.##.#.#...###..........^Pi ?####.###Pi 9--Pi PiW T _You see here a +0 short sword.PiT5 3PiL7 Pi< Pi= $ _PiMB PiD ,PiF PiK PiDL L1====Pi0M Pi'l BPiq ,Pi%s Piy BPi~ R====Pi> Pi( ,Pi Pi ,Pi Pi2 ,Pi' Pi ,Pi Pi ,Piϣ Piӧ ,Pih Pi ,Piͮ Pi߳ m2=====PiO Pi ,Pi Pi ,Pi Pi ,Pi~ Pi i=====PiV ,Pih Pi BPii Pi Pi Pi2 ,Pi Pi ,Pi Pi ,Pi Pi g3=====Pi Piw Pi, Pi Pi ,Piu Pi, BPi S=====PiD Pi BPi$ ,Pi% PiQ+ ,Pi,, Pi; ,Pi< PiE BPi?I ,Pi5J PiP g4=====PiCQ PiV ,PiRW Piy Piz S=====Pio XPiʈ ,Pib Pi ,Pi Pi ,Pi> Pi ,Pi Pi BPi e5=====Pi Pi: Pi ,Pi Pi Pic /=====PiS Pi Pi Pi Pi< ,Pi ,Pi Pi8 Pi Pi Pi ,Pi( Pi0 Pi Pi3" ,Pi$ Pi ) ,Pi6* Pi, PiW3 ,Pi3 Pi 6 Piq; ,Pi< Pil> PieC ,PiD PiG PiL ,PiM PiO Pi#U ,PiU Pi6W Pi[ ,Pi\ Pi] Pib ,PiNc Pid Pih ,Pii Pi-k Pi Pi ; #.# #...# # #.#######...########.# ..........^....# # ########.#.########### #.# #.#.#  ..### #.#.#  .. ... #.#.# Pih  .....##.###.#.#### B.......@........#  ...####.###.####.#  #. #.#  Magic Dart #. #..K ....# #..#.Pi  B   giant cockroach (asleep) #..#.# K   kobold (asleep) ...# # ..##Pi 453.0 (73.2)4.2 (74.4 _A giant cockroach and a kobold come into view.Piܾ  #.#######...######## ................^....# ########.#.#########Pi # #.# #.#.# #g#...#### #.#.#....l ...# #.#.#....##.###.#.####B................# ...####@###.####.#Pi  #.# #.#  #.# #.. #K. .... ### #..#. #..#.# ...# #g   goblin ..## K   kobold (asleep) l   frilled lizard (asleep)Pi0 Pi Pi %5.4 (1.2Pi )Pi Pi m _A goblin and a frilled lizard come into view.Pi  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pi`  #.#######...########. Yoshivert555 the Conjurer ................^.... Barachi # ########.#.########## Health: 19/19 ======================== # #.# #.#.#  Magic: 3/5==============---------- #g#...#### #.#.#  AC: 2Str: 8 ....l ...# #.#.#  EV: 11Int: 18 ......##.###.#.####  SH: 0Dex: 10 .B................#  XL:  2 Next: 33% Place: Dungeon:1 ...####@###.####.#  Noise: ---------  Time: 455.4 (0.0) #*# #.#  c) +0 spear #*# #.. Pi }  Cast: Magic Dart #K. ....  ### #..#.  #..#.#  B   giant cockroach (asleep) ...# #  g   goblin (asleep) ..##  K   kobold (asleep)  l   frilled lizard (asleep) _A goblin and a frilled lizard come into view.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)Pi @#..KPi*HM@#*Pi8E**Pi *KAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)Piy#.#######...########. Yoshivert555 the Conjurer................^.... Barachi# ########.#.########## Health: 19/19 ========================# #.##.#.#Magic: 3/5==============----------#g#...#### #.#.#AC: 2Str: 8....l ...# #.#.#EV: 11Int: 18......##.###.#.####SH: 0Dex: 10.B................#XL:  2 Next: 33% Place: Dungeon:1...####@###.####.#Noise: ---------  Time: 455.4 (0.0)#.# #.#c) +0 spear#.# #..Cast: Magic DartPi3#K. ....### #..#.#..#.#B   giant cockroach (asleep)...# #g   goblin (asleep)..##K   kobold (asleep)l   frilled lizard (asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  You miscast Searing Ray.  You are very lightly contaminated with residual magic.6.4 (1Contam  ing: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  You miscast Searing Ray.  You are very lightly contaminated with residual magic. _Nothing appears to happen.Qi1'Qi.u.g   goblin (asleep)K   koboldl   frilled lizard (asleep) Qi/%7Qi5Qi8Qi-,  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qi #.#######...########. Yoshivert555 the Conjurer ................^.... Barachi # ########.#.########## Health: 19/19 ======================== # #.# #.#.#  Magic: 1/5====-------------------- #g#...#### #.#.#  AC: 2Str: 8 ....l ...# #.#.#  EV: 11Int: 18 ......##.###.#.####  SH: 0QiDex: 10 ..................#  XL:  2 Next: 33% Place: Dungeon:1 ...####@###.####.#  Noise: ---------  Time: 457.4 (0.0) #*# #.#  c) +0 spear #*# #..  Cast: Magic Dart #K. ....  Contam  ### #..#.  QiS*#..#.#  g   goblin (asleep) ...# #  K   kobold (asleep) Qi}..##  l   frilled lizard (asleep) _Nothing appears to happen.  QiJCasting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  QiΚPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)Qip  #.#######...########. Yoshivert555 the Conjurer ................^.... Barachi # ########.#.########## Health: 19/19 ======================== # #.# #.#.#  Magic: 1/5====-------------------- Qiq =#g#...#### #.#.#  AC: 2Str: 8 ....l ...# #.#.#  EV: 11Int: 18 ......##.###.#.####  SH: 0Dex: 10 ..................#  XL:  2 Next: 33% Place: Dungeon:1 ...####@###.####.#  Noise: ---------  Time: 457.4 (0.0) #.# #.#  c) +0 spear #.# #..  Cast: Magic Dart #K. ....  Contam  Qiq ]### #..#.  #..#.#  g   goblin (asleep) ...# #  K   kobold (asleep) QiWr (..##  l   frilled lizard (asleep)Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineQir Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.Qi'y  ^ #  # #.# #.#.#  #g#. #.#.#  ....l ...# #.#.#  ....#.####  .........#    #*# #.#  #*# #..  Qiy #*. ....  ###    ...# # l   frilled lizard (asleep) ..## Qi Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.  You kill the kobold!Qic B..)B   giant cockroachg   goblinl   frilled lizard (asleep)Qi y7==8.4 (1Ray Qid Qi> f _(Press . to maintain the ray.)Qi #...# #..#.#######...######## ................^.... # ########.#.########### #.# #g#...###l ...# #.#.# ..##.###.#.###....B...@............####.###.####.##.# #.. ). ....### #..#..# #..##QiQiA.BQi@--9.6 (1.2QiQi< _You stop channelling your searing ray. Qi3`#.# #...# #.#.#...#.#.^....## #.#.## #.# #.#.# #g#...#### #.#.# ....l ...# #.#.# ......##.###.#.#### .....B.# ....####.###.####.# #.# #.# #.# #.. #). ....### #..#. #..#.#  Qi4 Qid9 Qi\AA.B QiBBC--60.8 QiH QiJ Qi #.# #...# #.#.#...#.#.^....# # #.#.# # #.# #.#.# #g#...#### #.#.# ....l ...# #.#.# ......##.###.#.#### ......B.# ....####.###.####.#  Qi L#.# #.# #.# #.. #### #..#.  Qi  QiK  Qi @..B Qi '2.0 Qi  Qi^ QiX #.# #...# # #.#...#. .^....# # #.#.# # #.# #.#.# #g#...#### #.#.# ....l ...# #.#.# ......##.###.#.#### .B.# ....####.###.####.# #.# #.# #.# #.. #). .... ### #..#.  #..#.#  ...# #  ..##QiV  The giant cockroach bites you but does no damage.Qi:=3.2Qi!Qi3$K _Your magical contamination has completely faded away.Qi  You hit the giant cockroach but do no damage.The giant cockroach bites you but does no damage.Qi\8--4.3 (1.1QiQi[4 _The giant cockroach bites you.Qiu  You hit the giant cockroach.  The giant cockroach is moderately wounded.Qiv(5.4Qio|Qi?U _The giant cockroach misses you.Qi1  You hit the giant cockroach.  The giant cockroach is severely wounded.Qi29==2=====6.5Qi8Qi:\ _The giant cockroach barely misses you.QiE  You closely miss the giant cockroach.The giant cockroach is severely wounded.The giant cockroach bites you but does no damage.QiF77---QiF!7.6QiMQizP4 _The giant cockroach bites you.Qib  You closely miss the giant cockroach.The giant cockroach is severely wounded.Qi7 (8.7Qi( Qi$ \ _The giant cockroach barely misses you.Qi].  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.Qiu/e5------9.8QiI6Qi84 _The giant cockroach bites you.Qi]  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.Qi^ #6Qi^ _==-=====70.9Qiye Qih _ _The giant cockroach barely misses you. x2Qi  You closely miss the giant cockroach.The giant cockroach is heavily wounded.Qi,(2.0QiQiG _The giant cockroach bites you but does no damage.QiBA s  You hit the giant cockroach.  QiA RThe giant cockroach is severely wounded.QiB W5--3.1QiH Qi.J 4 _The giant cockroach bites you.Qi[  You closely miss the giant cockroach.The giant cockroach is severely wounded.4.2QiaQiKd _The giant cockroach barely misses you. The giant cockroach closely misses you.QiP   You closely miss the giant cockroach.The giant cockroach is severely wounded.6==5.3Qij[ Qit] U _The giant cockroach misses you.Qi1A  You hit the giant cockroach.QiR>1.QiCe416.4Magic DartQimUi _You kill the giant cockroach!8Qi  #.# #...# # #.#...#. .^.... # #.#. # #.# #.#.# #g#...#### #.#.# ....l ...# #.#.# ......##.###.#.#### .# ....####.###.####.# #.# #.# #.# #.. #). .... ### #..#.g   goblin (asleep)  #..#.#  ...# #  ..##8Qi8Qi{3=====-7.6 (1.2Magic Dart8Qi#8Qi%9Qi~  #.# #...# # #.#...# .^ # #.#. # #.# #.#.##g#...#### #.#.##....l ...# #.#.#.##.###.#.#####.##....####.###.####.#.. #.# #.# #.# #.. #). .... ### #..#. #..#.#l   frilled lizard (asleep)  ...# #  ..##9Qi& 9Qi B-8.89Qiݯ 9Qi :Qi  #.# #...# # #.#...# .^ #.#.#. # #.## #.#.# ##g#...#### #.#.##....l....# #.#.#.##.###.#.#### #.# #....####.###.####.#.. #.# #.##. #.# #.. #). .... ### #..#. #..#.# :QiS ...# #  ..##:Qid:Qi-:Qi#.g..lgl:Qiy(u7===80.0:Qi-:Qih0Qiװ.g*.*l.  Aim: a goblin, wielding a +0 dagger (72% to hit)?Qia #.# #...# #. Yoshivert555 the Conjurer #.#######...####### Barachi # ................^.. Health: 17/19 =====================--- #.########.#.######## Magic: 1/5====-------------------- # #.## #.#.#  AC: 2Str: 8 ##.#...#### #.#.#  EV: 11Int: 18 ##..g......# #.#.#  SH: 0Dex: 10 .......l##.###.#.####  XL:  2 Next: 41% Place: Dungeon:1 #......@...........#  Noise: ---------  Time: 480.0 (0.0) #....####.###.####.#  c) +0 spear .... #.# #.# ?Qie Cast: Magic Dart #. #.# #..  #). ....  ### #..#.  g   goblin #..#.#  l   frilled lizard ...# #  ..## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (72% to hit)  You focus your ray upon the goblin.  The searing ray hits the frilled lizard.Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (72% to hit)  You focus your ray upon the goblin.  The searing ray hits the frilled lizard.  You kill the frilled lizard!goblin!?QiDn0 #.# #...#  # ^ #. # #.## #.#.#  ##. #.#.#  ##..** #.#.#  ......**##.###.#.####  #.........#  #..#.####.#  .... #.# #.#  #. #.#  #).  ###   ...#  ..##?Qi. )..†You kill the goblin!?Qi=?Qi>50?Qi%? ==?Qix?1.0 (1?Qi?!Magic Dart?Qi@'Ray ?Qid@?QiH?QiL ?QiXM?QiNX_(Press . to maintain the ray.)AQi+D3AQiEAQi/MK  You stop channelling your searing ray.AQiM/ _AQiRAQi`8=AQiTa,AQinbAQif,AQi(hAQi4m,AQihoAQiv99AQiw===2=====AQiLxAQi},AQi~AQi,AQiAAQi,AQiAQi6:==AQiސ,=====AQiAQiz,AQiӗAQi,AQiAQi^,AQiAQi,AQi;AQi,AQiAQiS,AQiAQi,AQiAQi}3=====AQiAQiAQiiAQiAQiAQi4======AQiAQi,AQi+AQi,AQi{AQi3,AQiAQil,AQiAQi,AQiAQi,AQiAAQig4=====AQiT AQi,AQi AQi,AQizAQi!,AQiB#AQiu)S=====AQiX*AQi/,AQi1AQiS8,AQi9AQi@BAQiG,AQiHAQiN,AQiOAQi]U,AQiWAQi ae5=====AQibAQigAQi,m,AQinAQi rAQix,AQip{AQi~AQi,,AQiAQioAQifAQi======AQiӒAQiyAQi  #. #.# #...#  #.###.#######...   #.#...   #.#.########.#.   #.#.### #.#.# AQiШ  ##.#...#### #.#.#  g.####..)......# #.#.#  g.?........†##.###.#.####   #..@........#--   #....#.####.#   ........## #.# #.#Magic Dart AQio  ####...## #.# #..  #.#. #). ....  #.#. ### #..#.g   hobgoblin (asleep)  # #. #..#.#g   goblin (asleep)  AQi .. ...# #   .. ..##AQi1526.8 (45.8)AQiI--8.0 (47.0AQi~ _A goblin and a hobgoblin come into view.BQi* <  #.# #.# #...#   #.###.#...  BQi+ A #.#..  #.#.##.#.   #.#.### #.#.#   ##.#...#### #.#.#  BQi+ l#g.####..)......# #.#.#  #g.?.†##.###.#.  BQiG,  #.@.....  BQi,  #....####.###.####.  BQi,  ........## #.# #.#   #BQi;- b###...## #.# #..   #.#.# #). ....  BQi". & #.#.# ### #..#.   #.#.# #..#.#  #.... ...# #  # ... ..##BQi@ BQi`D 19.2 (1.2)BQiP BQiS CQiP  #.# #.# #...# CQiK #.###.#...  #.#.  #.#.##.#.  #.#.### #.#.#  ##.#...#### #.#.#  #g.####..)......# #.#.#  #g.?.†##.###.#. CQi$ #  #....####.###.####  ........## #.# #.#  ####...## #.# #..   #.#.# #). ....  #.#.# ### #..#.  #.#.#CQi #..#.#  #... ...# #  #...CQi, ..##CQibCQiB)30.4CQiCQiDQia~X  #.# ###...  #.# #.# #...  #.###.#######  #.#.............  #.#.########.#.#  #.#.### #.#.#DQih  ##.#...#### #.#.#  #g.####..)......# #.#. #g.?..†##.###.#.# #.#####................  #....####.###.###  ........## #.# #.# ####...## #.# #  #.#.# #). ...  #.#.# ### #..#. DQi) #.#.# #..#.  #.... ...#DQiDQi͊DQiŕ.g.gggwandering)DQi2===1.6DQiDQiC _The hobgoblin shouts! You hear an angry hiss.DQij' 3  #.# ###  #.# #.# #  #.###.#  #.#  #.#.#.#.  #.#.### #.#. # ##.#...#### #.#.  #.g####..)......# #.#.  #.g?.†##.###.#.  #.#####  #....####.###.  ........## #.# #.#  ####...## #.# #.. DQi(  #.#.# #). ....  #.#.# ### #..#  #.#.# #..#  #.... ...#DQi]. DQi/ DQi08 ^..ggDQit: 2---2.8DQivB DQiC HQi  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HQi r #.# ###.. Yoshivert555 the Conjurer #.# #.# #.. Barachi #.###.#######.. Health: 19/19 ======================== #.#............ Magic: 3/5==============---------- #.#.########.#. AC: 2Str: 8 #.#.### #.#. EV: 11Int: 18 # ##.#...#### #.#. SH: 0Dex: 10 #..####..)......# #.#. XL:  2 Next: 50% Place: Dungeon:1 HQi{ #..g*@......†##.###.#. Noise: ---------  Time: 532.8 (0.0) #g#####............... c) +0 spear #....####.###.## Cast: Magic Dart ........## #.# #.#  ####...## #.# #..  #.#.# #). .... g   hobgoblin #.#.# ### #..# g   goblin (wandering)HQiH D #.#.# #..# #.... ...# _The hobgoblin shouts! You hear an angry hiss.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (78% to hit)IQiiS g*IQi|g*Aim: a hobgoblin (78% to hit)IQi)T *gIQid*gAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 72% to hit)JQi] #.# ###.. Yoshivert555 the Conjurer #.# #.# #.. Barachi #.###.#######.. Health: 19/19 ======================== JQi#.#............ Magic: 3/5==============---------- #.#.########.#. AC: 2Str: 8 #.#.### #.#. EV: 11Int: 18 # ##.#...#### #.#. SH: 0Dex: 10 #..####..)......# #.#. XL:  2 Next: 50% Place: Dungeon:1 #..g.@......†##.###.#. Noise: ---------  Time: 532.8 (0.0) JQi#g#####............... c) +0 spear #....####.###.## Cast: Magic Dart ........## #.# #.#  ####...## #.# #..  #.#.# #). .... g   hobgoblin #.#.# ### #..# g   goblin (wandering) #.#.# #..# #.... ...#Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 72% to hit)You focus your ray upon the goblin. The searing ray hits the hobgoblin.  The hobgoblin is heavily wounded.The searing ray hits the goblin!JQi#.#  #.# #.#     #.#.###  # ##.#...####  #......#  #.***@......†# #*.... #....### JQi@## #.#  # #.#  #.#.# #).   #.#.# ###  #.#.#  #.... JQirPress: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 72% to hit)You focus your ray upon the goblin. The searing ray hits the hobgoblin.  The hobgoblin is heavily wounded.  The searing ray hits the goblin!  You kill the goblin!JQi{w.?g)JQixy4==3.8 (1Ray JQiJQiŌf _(Press . to maintain the ray.)KQi!;  You hit the hobgoblin.KQi0 †You kill the hobgoblin!KQi\662-4.9 (1.1Magic DartKQiA>KQiA< _You stop channelling your searing ray.LQiM 3LQiP LQiX LQif x  #.# ### LQig  #.# #.# #  #.###.#  #.#  #.#.#.# # #.#.### #.#  #K ##.#...#### #.#  #..####..)......# #.#  #..?@.......†##.###.#-  #)#####  #....####.###.Magic Dart  ..## #.# #.#  ####...## #.# #..  #.#.# #). K   kobold (missile, wandering) LQi0h  #.#.# ### #..  #.#.# #..  #.... ...LQit 0.0  A kobold comes into view. It is wielding a +0 dagger.LQiƈ .KK)====6.1 (1.2LQi LQi ( _The kobold shouts! LQi h_You see here a hobgoblin corpse.OQi  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OQiQ #.# ###. Yoshivert555 the Conjurer #.# #.# #. Barachi #.###.#######. Health: 19/19 ======================== #.#........... Magic: 1/5====-------------------- #.#.########.# AC: 2Str: 8 # #.#.### #.# EV: 11Int: 18 #. ##.#...#### #.# SH: 0Dex: 10 #.K####..)......# #.# XL:  2 Next: 62% Place: Dungeon:1 #..*@.......†##.###.# Noise: ====-----  Time: 536.1 (0.0) #)#####.............. c) +0 spear #....####.###.# Cast: Magic Dart ........## #.# OQi`S]#.# ####...## #.# #.. #.#.# #). ... K   kobold (missile) #.#.# ### #.. #.#.# #.. #.... ... _You see here a hobgoblin corpse.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (72% to hit)PQi5 KPQi??@PQi>A#@PQi K#*@Aim: a kobold, wielding a +0 dagger and quivering stones (72% to hit)PQi ` #.# ###. Yoshivert555 the Conjurer #.# #.# #. Barachi #.###.#######. Health: 19/19 ======================== #.#........... Magic: 1/5====-------------------- #.#.########.# AC: 2Str: 8 # #.#.### #.# EV: 11Int: 18 #. ##.#...#### #.# SH: 0Dex: 10 PQi #.K####..)......# #.# XL:  2 Next: 62% Place: Dungeon:1 #..?@.......†##.###.# Noise: ====-----  Time: 536.1 (0.0) #)#####.............. c) +0 spear #....####.###.# Cast: Magic Dart ........## #.# #.# ####...## #.# #.. #.#.# #). ... K   kobold (missile) #.#.# ### #.. #.#.# #.. #.... ...Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (72% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!PQiX #.#  #.# #.#     # #.#.###  #. ##.#...####  #**)......#  #..*@.......† PQi .... #....## # #.#   #.#  #.#.# #).  #.#.# ###   #.#.#   #....  PQi\) ^.)?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (72% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!PQi1 6==--7.1 (1Magic DartRay PQi> PQiB f _(Press . to maintain the ray.)QQiޚ  #. #.# ### #.# #.# #.# # #.. #.###.# #.. #.# #.. #.#.#.  #.. #.#.### #.  #.. ##.#...#### #.  #.)####..)......# #.  #..@†.†##.###.  #)##### QQi̛ ,# #....####.###.  .## #.# #.  ####...## #.# #  #.#.# #).   #.#.# ### #  #.#.# #  #.... QQi QQi K  You stop channelling your searing ray.QQi ll   frilled lizardQQi w----8.3 (1.2Magic DartQQi QQi _A frilled lizard comes into view. _You see here a scroll labelled FEULOI PORPHOUD.VQizVQiizl.--90VQiVQie _e - a scroll labelled FEULOI PORPHOUDXQi, #. #.# ###. #.# #.# #.# #. #.. #.###.#. #.. #.#. #.. #.#.#.# #.. #.#.### #.# #.. ##.#...#### #.# #.)####..)......# #.# #...@l......†##.###.# #)#####. # #....####.###.# .## #.# #.# ####...## #.# #. #.#.# #). . #.#.# ### #.Qi49m #.#.# #. #.... .XQiXQi?e8--=40.5 (1.2XQiXQi7 _The frilled lizard bites you. _You see here a hobgoblin corpse.XQio  You hit the frilled lizard.  The frilled lizard is heavily wounded.XQip-1.6 (1.1XQiwXQi zT _The frilled lizard misses you.XQi  You closely miss the frilled lizard.The frilled lizard is heavily wounded.XQi" 6----2.7 _The frilled lizard bites you.YQiN  You hit the frilled lizard but do no damage.The frilled lizard is heavily wounded.2=====3.8YQiTr _The frilled lizard closely misses you.YQiU@  You hit the frilled lizard.YQie.YQi27=-704.9Magic DartYQiDYQiֹR _You kill the frilled lizard!YQi  #. #.# ###. #.# #.# #.# #. #.. #.###.#. #.. #.#. #.. #.#.#.#. #.. #.#.### #.#.YQi  #.. ##.#...#### #.#. #.)####..)......# #.#. #...†@......†##.###.#. #)#####. # #....####.###.# ..# ####...## #.#.# #). . #.#.# ### #..# YQi #.#.# #..# #.... ...#YQi YQi 5-6.1 (1.2YQi YQi ZQiQ! 3ZQiY" ZQi+* ZQiv/ ,ZQi4 {  You see here a hobgoblin corpse.ZQi< 8======= _ZQiV> ZQilC ,ZQiD ZQimQ   #. .. #.# ##  #.#.. #.# #.#   #...# #.###.######  #...# #.#  #... #.#.########  #... #.#.### #  #..# ##.#...#### #  #.)####..)......# #  #.@.†.......†##.###-9.7 (3.6  #)#####  #. #....####.#  #.........## #.# #  ######...## #.# #  #.#.# #). QiR iH  #.#.# ###   #.#.#   #.... .ZQiV ZQi] ZQi^ [Qi[Qi[QiM[Qi[Qi,[Qi#[Qi&W  Things that are here:  a +0 dagger; 4 stones[Qi,[Qio- _[Qi.[Qi$9_ #..#####.##..# #. .. #.# #.. #.# #.# # #.###.#.........# #.#.#######..# #.#.### # ##.#...#### 52.1 (2.4.)####..)......# #..†.......† #)#####............ [Qi9n#. #....####.###[Qi=[QiC[QiuE\Qij \Qim Inventory: 5/52 slots Hand Weapons (go to first with ))  c - a +0 spear (weapon)d - a +0 hand axe Armour (go to first with [)  a - a +0 robe (worn) \Qi@n PScrolls (go to first with ?)  e - a scroll labelled FEULOI PORPHOUD Potions (go to first with !)  b - a potion of magic^Qi;`e - a scroll labelled FEULOI PORPHOUD. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.`Qi `Qi `Qi(  #########..#######.#####. Yoshivert555 the Conjurer #########..#######.# #. Barachi #######........###.# ## Health: 18/19 ======================-- #######.#..###.###.#Magic: 2/5=========--------------- #######...####.###.###### AC: 2Str: 8 #######...####.#......... EV: 11Int: 18 #######...####.#.######## SH: 0Dex: 10 #######...####.#.### # XL:  2 Next: 70% Place: Dunge`QiB) on:1 #######.@#####.#...#### # Noise: ---------  Time: 552.1 (0.0) #######.)####..)......# # c) +0 spear #######...†.......†##.### Cast: Magic Dart #######)#####............ #######.#####....####.### #######.........## #.# #  ############...## #.#*#  ############.#.## #).,.  ############.#.## ###*# You hit the frilled lizard. _You kill the frilled lizard! _You see here a hobgoblin corpse.  Things that are here: _a +0 dagger`Qi* V; 4 stones  As you read the scroll labelled FEULOI PORPHOUD, it crumbles to dust.`Qi 8 `Qi: Z9==3.1 (1`QiD `QiG i _You kill the frilled lizard! _You see here a hobgoblin corpse.  Things that are here: _a +0 dagger; 4 stones  As you read the scroll labelled FEULOI PORPHOUD, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.eQixeQiի3============eQi,eQieQig4=====eQieQi,eQivBeQiXeQizS=====eQi eQi ,eQiz eQi ,eQiT eQi ,eQiw eQiuC A5=====eQiL <  Things that are here:  a +0 dagger; 4 stones _eQiR   You see here a hobgoblin corpse.===== _eQiО ,eQi eQi BeQiܽ eQi6 eQi eQiS, #######.)####..)......# #.#.# #######...†.......†##.###.#.##########)#####..................#######.#####....####.###.####.#######.........## #.# #.#* *,############...## #.#*#..***,############.#.## #).,....,,,############.#.## ###*#..#.** #.#@#* ***#..#.# 90.3 (37.2) #....#*****,,...#,#  #.....>,,,,,,..##,*  #....###,*,,*****,* #.#### *,*,,* *,* #.* *,*,,*****,** #.*Qi1 m *,*,,,,,,,,,* #.* *,**,,,***,,* #,* *,****,* *,,*1.5 (38.4 _Found a stone staircase leading down.fQiVfQi~YfQiWZfQiz~fQiJ,fQiKfQiنfQiU  There is a stone staircase leading down here. _fQi,fQifQifQi`XfQifQifQim,fQiffQiI0#####.#.## #).,.....,,* #####.#.## ###*#..#.***  #.#.## ####..#.#  #....######.....#,#  #.....>........##,*  #....###.#..####*,*  #.#### #.#..# *,*  #.* #.#..#####.##  #.* #.#..@......# 609.5 (18.0  #.* #.##...###..#  #,* #.####.# *,,**********  *,* #.# *.# *,,,,,,,,,,,,  *,* *#.#***.#**,***********  fQiN2*,*****...,,,>.,,,,,,,,,***  *,,,,,,,,****..,,,,,  ********,* *.##*******,****, *,* *.# *,,,,,,,,10.7 (19.2 _Found a stone staircase leading down.gQi~W gQi BgQi R  There is a stone staircase leading down here.gQi gQi K _gQiP BgQiF gQi BgQiT gQi` gQi) gQi gQi; gQi BgQi gQiW ,gQiE gQi XgQi; BgQi: A _You now have 16 gold pieces.gQi gQi gQi gQi  gQi ,gQi gQi! gQi)' ,gQi' gQi}) gQiU .....#.# *,* ........##.# *,* #.#..#####.# *,****** #.#..# #.# *,**,,,, #.#..#####.## *,**,*** #.#.........# *,**,*** #.##...###..# *,**,**, #.####.# #..#############*,**,**, #.# #.# #.......,,**,**, #.####.###.##############****,**, ......>..........#***** *,,,,,,, ..####............!,,,* *,**,** *,* #.#########.##,**,,,, *,* #.# *,,,,,*,*****, *,* #.# *,*,****,**,*,* * *,* #.# *,*,* *,**,*,* *,* #.# *,*,* **,**,*,* *gQif] /32.1 (21.4gQiOa ,3.1 (22gQig gQil R _e - a green potioniQi IiQi iQi; ,iQiO ,iQi ,iQi iQib iQi ,iQiS iQi iQi^ ,iQi iQi2 iQi ,iQi iQi iQim ,iQi iQic iQi ,iQi] iQi iQi ,iQi iQi iQi ,iQi_ iQie iQi ,iQi iQi/ iQi ,iQi iQih iQi& ,iQiG iQi iQi<& .#..# #.# *,**,,,,, .#..#####.#*,**,**** .#........*,**, .##...###.*,**,** .####.# #..#############*,**,**, .# #.# #...............,,**,**, .####.###.##############****,**,* .....>.......... *,,,,,,, .####.....!...# *,**,**,* ,* #.#########.####.#***,**,,,, ,* #.# *J....,,,,,,*,*****,*Magic Dart ,* #.# #.#.###*,**,*,* *,* ,* #.# #.#.# *,**,*,* *,* ,* #.# #,#.# **,**,*,* *,* J   endoplasm (asleep) ,* #.# *,#.# *,,iQiu' ,,,,,* *,* ,* #.# *,#.# *,,,,,,,* *,* ,****,* *,#.#**,,,***,*****,*iQi1 | 47.5 (14  An endoplasm comes into view.iQi9 <.JJiQi; .8.7 (15.6iQiB iQiF ^ _The endoplasm quivers.kQi><  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kQi .#..# #.# *,**,,,,, Yoshivert555 the Conjurer .#..#####.## *,**,**** Barachi .#.........# *,**,**** Health: 19/19 ======================== .##...###..# *,**,**,, Magic: 3/5==============---------- .####.# #..#############*,**,**,* AC: 2Str: 8 .# #.# #...............,,**,**,* EV: 11kQi Int: 18 .####.###.##############****,**,* SH: 0Dex: 10 .....>..........###### *,,,,,,,, XL:  2 Next: 70% Place: Dungeon:1 .####...........@!...# *,**,**,* Noise: ---------  Time: 648.7 (0.0) ,* #.#########*####.#***,**,,,,, c) +0 spear ,* #.# *.J...,,,,,,*,*****,* Cast: Magic Dart ,* #.# #.#.###*,**,*,* *,* ,* #.# #.#.# *,**,*,* *,* ,* #.# #,#.# **,**,*,* *,* J   endoplasm ,* #.# *,#.# *,,,,,,,* *,* ,* #.# *,#.# *,,,,,,,* *,* ,****,* *,#.#**,,,***,*****,* _The endoplasm quivers.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir kQi; R- straight lineAim: an endoplasm (98% to hit)lQiJ J*lQi xJ.  Aim: an endoplasm (98% to hit)mQi.#..# #.# *,**,,,,, Yoshivert555 the Conjurer .#..#####.## *,**,**** Barachi .#.........# *,**,**** Health: 19/19 ======================== .##...###..# *,**,**,, Magic: 3/5==============---------- .####.# #..#############*,**,**,* AC: 2Str: 8 .# #.# #...............,,**,**,* EV: 11Int: 18 .####.###.##############****,**,* SH: 0Dex: 10 .....>..........###### *,,,,,,,, XL:  2 Next: 70% Place: Dungeon:1 .####...........@!...# *,**,**,* Noise: ---------  Time: 648.7 (0.0) ,* #.#########.####.#***,**,,,,, c) +0 spear ,* #.# *.J...,,,,,,*,*****,* Cast: Magic Dart ,* #.# #.#mQi[m.###*,**,*,* *,* ,* #.# #.#.# *,**,*,* *,* ,* #.# #,#.# **,**,*,* *,* J   endoplasm ,* #.# *,#.# *,,,,,,,* *,* ,* #.# *,#.# *,,,,,,,* *,* ,****,* *,#.#**,,,***,*****,*Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!mQi #.#      #.# #.......#.##>......# ....# mQi #.#########*####.# #.# *.* #.# #*  #.# #.#.#   #.# #,#.#    #.# *,#.#    #.# *,#.#    *,#. mQig ...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm!mQil20/2079==9.7 (1Magic DartRay mQitmQivf _(Press . to maintain the ray.)nQiz#..# #.# *,**, #..#####.## *,**,****, #.# *,**,****, ##...###..# *,**,**, ####.# #..#*,**,**,* # #.# #........,,**,**,* ####.###.#######****,**,*>..........###### *, ####......@...# *,**,**,*, * #.#.####.#***,**,,,,,* * #.# *.....,,,,,,*,*****,*, * #.# #.#.###*,**,*,* *,* nQi{* #.# #.#.# *,**,*,* *,* * #.# #,#.# **,**,*,* *,* * #.# *,#.# *,* *,* * #.# *,#.# *,* *,* ****,* *,#.#**,,,***,*****,*nQirnQiA--50.9 (1.2nQi>nQiʣK _You stop channelling your searing ray.nQi!F--1.9 (2nQiOnQiQ _f - a dark potionnQiT@nQiDnQi$KnQiPN _There are no items here.pQi pQiH Drink which item? Potions  b - a potion of magic pQi  e - a green potion  f - a dark potion[?] describe selectedrQirQirQib#..# #.#*,**,,,,,, Yoshivert555 the Conjurer #..#####.##*,**,****, Barachi #.........#*,**,****, Health: 20/20 ======================== ##...###..#*,**,**,,, Magic: 3/5==============---------- ####.# #..#############*,**,**,** AC: 2Str: 8 # #.# #...............,,**,**,* EV: 11Int: 18 ####.###.##############****,**,** SH: 0Dex: 10 ....>..........###### *,,,,,,,,, XL:  2 Next: 79% Place: Dungeon:1 ####............@...# *,**,**,*, Noise: ---------  Time: 651.9 (0.0) * #.#########.####.#***,**,,,,,* rQic) +0 spear * #.# *.....,,,,,,*,*****,*, Cast: Magic Dart * #.# #.#.###*,**,*,* *,** * #.# #.#.# *,**,*,* *,** * #.# #,#.# **,**,*,* *,**  * #.# *,#.# *,,,,,,,* *,**  * #.# *,#.# *,,,,,,,* *,**  ****,* *,#.#**,,,***,*****,** You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm! _(Press . to maintain the ray.) _You stop channelling your searing ray. _f - a dark potion _There are no items here.rQiC  It was a potion of attraction.rQi*a2.9 (1Attr rQirQi` _You feel attractive to monsters.tQi-tQi9 _There are no items here.vQiQ _bMagic Dartb   bat (wandering)vQi\Y b3§A bat comes into view.vQiZ*4.9 (2vQi`vQi b6 _The bat is attracted toward you.wQi} bb  You hit the bat.  The bat is severely wounded.wQi d19--=6.0 (1.1wQi wQi L _The bat hits you but does no damage. The bat hits you.xQi  You barely miss the bat.The bat is severely wounded.--7.1xQi=xQib _The bat hits you. The bat barely misses you.yQi  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yQig #..# #.# *,**,,,,,, Yoshivert555 the Conjurer #..#####.## *,**,****, Barachi #.........# *,**,****, Health: 19/20 ======================-- ##...###..# *,**,**,,, Magic: 1/5====-------------------- ####.# #..#############*,**,**,** AC: 2Str: 8 # #.# #...............,,**,**,*  EV: 11Int: 18 ####.###.##############****,**,** SH: 0Dex: 10 ....>..........###### *,,,,,,,,, XL:  2 Next: 79% Place: Dungeon:1 ####............@b..# *,**,**,*, Noise: =--------  Time: 657.1 (0.0) yQizi U* #.#########.####§#***,**,,,,,* c) +0 spear * #.# *.....,,,,,,*,*****,*, Cast: Magic Dart * #.# #.#.###*,**,*,* *,** Attr * #.# #.#.# *,**,*,* *,** * #.# #,#.# **,**,*,* *,** b   bat * #.# *,#.# *,,,,,,,* *,** * #.# *,#.# *,,,,,,,* *,** ****,* *,#.#**,,,***,*****,** _The bat hits you. The bat barely misses you.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 66% to hit)zQi ] #@bzQi$ 5##zQij #@bAim: a bat (severely wounded, 66% to hit){Qij#..# #.# *,**,,,,,, Yoshivert555 the Conjurer #..#####.## *,**,****, Barachi #.........# *,**,****, Health: 19/20 ======================-- ##...###..# *,**,**,,, Magic: 1/5====-------------------- ####.# #..#############*,**,**,** AC: 2Str: 8 # #.# #...............,,**,**,*  EV: 11Int: 18 ####.###.##############****,**,** SH: 0Dex: 10 ....>..........###### *,,,,,,,,, XL:  2 Next: 79% Place: Dungeon:1 ####............@b..# *,**,**,*, Noise: =--------  Time: 657.1 (0.0) * #.#########.####§#***,**,,,,,* c) +0 spear * #.# *.....,,,,,,*,*****,*, Cast: Magic Dart * #.# #{Qil.#.###*,**,*,* *,** Attr * #.# #.#.# *,**,*,* *,** * #.# #,#.# **,**,*,* *,** b   bat * #.# *,#.# *,,,,,,,* *,** * #.# *,#.# *,,,,,,,* *,** ****,* *,#.#**,,,***,*****,**Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 66% to hit)  You focus your ray upon the bat. The searing ray hits the bat. #.#      #.#  .###>....... ........@***#  #.####### #.#  #.# #  #.# #.#.#   #.# #,#.#   * #.# *,#.#    * #.# *,#.# {Qinz    {QiG ....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 66% to hit)  {QivYou focus your ray upon the bat. The searing ray hits the bat.  You kill the bat!{Qi83=8.1 (1Magic DartRay {Qi`{Qif _(Press . to maintain the ray.)}Qir  You stop channelling your searing ray. _2=====20=========}QiQg3=====}Qiܩ}Qi0B}Qi?,}Qi}Qiͷ,}QiY}Qi}Qi======}Qi}Qi,}Qi}Qi,}Qi}Qi,}Qi.}QiB}Qi;B}Qio4=====}Qi=====}Qi}Qi,}Qi}QiB}Qi,}Qi\}Qi>}Qi}Qig _You feel less attractive to monsters.}Qi}Qi}Qi+O5=====}Qi}Qi }QiC,}Qi}Qi2}Qi,}Qi}}Qi}Qia,}QiM}Qig}Qi!S=====}Qi"}Qi'}Qi*,}Qi+}Qi:-}QiQ1,}Qi,2}Qi[4}Qi7,}Qi8}Qiw:}Qi#>,}QisB,}Qi9D,}QiD}QiG}QiO #..#############*,**,**,****,**  #...............,,**,**,* *, ##.##############****,**,****,*, .........###### *,,,,,,,,,,*, }QiP ..............# *,**,**,*,*,**,, ########.####.####,**,,,,,***,,,, #...........#,*****,*,*,** #.#.####.##.#,* *,**,**  #.#.# #.##@#,*  -- #,#.# *#.##.#,* *,**,*  }Qi'Q*,#.# *......,* *,**,* Magic Dart *,#.# *......r* *,**,*** *,#.#*#...###.#****,**,,,,,, *,*,,,....# *..,,,,,******}QiQr   quokka (asleep) *,****###.#**.##***** *,* #,,,,,# *,*********,***}Qi\1703.9 (45.8)}Qi^I--5.1 (47.0}Qi d}QifY _A quokka comes into view.Qi ............., ##.##############*****,*, ......... *,,,,,,,,,,*,,.....# *,**,**,*,*,** ########.####.####,**,,,,,***,, #...........#,*****,*,*,****#.####.##.#,* *,**,**  #.##. ,#.# **,#.# #.......##......r#****#...##r   quokka (asleep)*,,,,>,,,,,,*QiZ4d6.3 (1.2)Qi  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qi' #...............,,**,**,* *,**, Yoshivert555 the Conjurer ##.##############****,**,****,*,, Barachi .........###### *,,,,,,,,,,*,,,, Health: 20/20 ======================== ..............# *,**,**,*,*,**,, Magic: 3/5==============---------- ########.####.####,**,,,,,***,,,, AC: 2Str: 8 #...........#,*****,*,*,**** EV: 11Int: 18 #.#.####.##.#,* *,**,**  SH: 0Dex: 10 #.#.# #.##.#,* *,**,*  XL:  2 Next: 83% Place: Dungeon:1 #,#.# *#.##@#,* *,**,*  Noise: ---------  Time: 706.3 (0.0) *,#.# #.....*.# *,**,*  c) +0 spear *,#.# #......r# *,**,*****iP0m Cast: Magic Dart *,#.#*#...###.#****,**,,,,,, *,*,,.....# *..,,,,,******** *,**#####.#**.##*****  r   quokka (asleep) *,* #,,,,,#  *,*********,***  *,,,,>,,,,,,* _A quokka comes into view.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)Qi= *.rQiv9.*QiE**QiUEt.rAim: a quokka (asleep, 100% to hit)Qi$O  #...............,,**,**,* *,**, Yoshivert555 the Conjurer ##.##############****,**,****,*,, Barachi .........###### *,,,,,,,,,,*,,,, Health: 20/20 ======================== ..............# *,**,**,*,*,**,, Magic: 3/5==============---------- ########.####.####,**,,,,,***,,,, AC: 2QiO Str: 8 #...........#,*****,*,*,**** EV: 11Int: 18 #.#.####.##.#,* *,**,**  SH: 0Dex: 10QiO  #.#.# #.##.#,* *,**,*  XL:  2 Next: 83% Place: Dungeon:1 QiO #,#.# *#.##@#,* *,**,*  Noise: ---------  Time: 706.3 (0.0) Qi P _*,#.# #.......# *,**,*  c) +0 spear *,#.# #......r# *,**,***** Cast: Magic DartQi8P  *,#.#*#...###.#****,**,,,,,, QigP *,*,,.....# *..,,,,,******** *,**#####.#**.##*****  r   quokka (asleep) QiP P*,* #,,,,,#  *,*********,***  QiQ "*,,,,>,,,,,,*Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!QiFZ %        #.#.#    #,#.#    *,#.# #.....*.#   *,#.# #*#  # *,*,,.....#  *,**#####.#**.## *,* #,,,,,#  *,,,,>Qi ( Qi .†onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka!Qi 7==7.3 (1Magic DartRay Qi Qi f _(Press . to maintain the ray.)QiQi  You stop channelling your searing ray. _4=====Qi1=====QiQi,QiQi,QibQiY,QiQi,Qi\Qi,,QiQi ,Qi1 Qi1e5=====QiFQi*Qi},QiQiQiw,QiQiDQi ,Qif!Qi#%b  You see here a quokka corpse.QiZ)Z===== _Qi)Qi,Qi5######.####.####.#*,,,,,***,,,,**  #...........#.#****,*,*,******  #.#.####.##.#.# *,**,** *  #.#.# #.##.#.# *,**,* *  #,#.# ##.##.#.# *,**,* **,#.# #.......# *,**,* *,#.# #......†# *,**,********,#.#*#...###.#####r#*,,,,,,,,*,*,......# #@......#*********Qi6T--*,*######.#*#.####### *,* #,,,..#Magic Dart*,*********QiM6D*,,,,>,,,,**********##** r   rat (asleep) Qiq6 QiC033.1 (25.8)QirEI--4.3 (27.0QiPQiTV _A rat comes into view.Qi .####.####.#*,,,,,***,,,,**,#..#.#****,*,*,******,#.#.####.##.#.# *,**,** *,#.#.# #.##.#.# *,**,* *,#,#.# ##.##.#.# *,**,* *,*,#.# #.......# *,**,* *,Qi |*,#.# #......†# *,**,*,*,#.#*#...###.#####r#*,*,*,......# #.#**,*######.#*#.# *,* #,,...# *,*#.###*,,,,>,,,...**###** Qi QiX 15.5 (1.2)Qi3 Qi Qimk.####.####.#*,,,,,***,,,,**,*#.#.#****,*,*,******,*#.#.####.##.#.# *,**,** *,*#.#.# #.##.#.# *,**,* *,*#,#.# ##.##.#.# *,**,* *,**,#.# #.......# *,**,* *,*Qik*,#.# #......†# *,**,*,**,#.#*#...###.#####r#*,**,*,......# #.#**,*######.#*#.#  *,* #,,...#  *,*#.##Qil#  *,,,,>,,,...*  *###** .QitwQi~z(6.7QiQiQi;e .####.####.#*,,,,,***,,,,**,* #.#.#****,*,*,******,* #.#.####.##.#.# *,**,** *,* #.#.# #.##.#.# *,**,* *,* #,#.# ##.##.#.# *,**,* *,* *,#.# #.......# *,**,* *,* *,#.# #......†# *,**,*,* *,#.#*#...###.#####r#*,* *,*,......# #.#* *,*######.#*#.# *,* #,,...# *,*#.Qif ### *,,,,>,,,...* *###** ..Qin Qio (7.9Qit QiLw QiT.####.####.#*,,,,,***,,,,**,* .#.#****,*,*,******,* .#.####.##.#.# *,**,** *,* .#.# #.##.#.# *,**,* *,* ,#.# ##.##.#.# *,**,* *,* ,#.# #.# *,**,* *,* ,#.# #......†# *,#*,*,* ,#.#*#...###.#####r#*,* ,*,......# #.#* ,*######.#*#.# ,* #,,...# ###** Qi[Qiag.rrQi$bG====9.1QigQii- _The rat squeaks loudly.Qi+  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qiu##.####.####.#*,,,,,***,,,,**,*  Yoshivert555 the Conjurer ...........#.#****,*,*,******,*  Barachi .#.####.##.#.# *,**,** *,*  Health: 20/20 ======================== .#.# #.##.#.# *,**,* *,*  Magic: 3/5==============---------- ,#.# ##.##.#.# *,**,* *,*  AC: 2Str: 8 ,#.# #.......# *,**,* *,*  EV: 11Int: 18 ,#.# #......†# *,#*,*******,*  SH: 0Dex: 10 ,#.#*#...###.#####.#*,,,,,,,,,*  XL:  2 Next: 87% Place: Dungeon:1 ,*,......# #....@r.#***********  Noise: ====-----  Time: 739.1 (0.0) ,*######.#*#.#######  c) +0 spear ,* #,,...# Cast: Magic Dart ,********#.### ,,,,>,,,.Qi"..* *******###** r   rat _The rat squeaks loudly.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (78% to hit)QiV##.####.####.#*,,,,,***,,,,**,*  Yoshivert555 the Conjurer ...........#.#****,*,*,******,*  Barachi .#.####.##.#.# *,**,** *,*  Health: 20/20 ======================== .#.# #.##.#.# *,**,* *,*  Magic: 3/5==============---------- ,#.# ##.##.#.# *,**,* *,*  AC: 2Str: 8 ,#.# #.......# *,**,* *,*  EV: 11Int: 18 ,#.# #......†# *,#*,*******,*  SH: 0Dex: 10 ,#.#*#...###.#####.#*,,,,,,,,,*  XL:  2 Next: 87% Place: Dungeon:1 ,*,......# #....@r.#***********  Noise: ====-----  Time: 739.1 (0.0) ,*######.#*#.#######  c) +0 spear ,* #,,...# Cast: Magic Dart ,********#.### ,,,,>,,,...* Qi[14d*******###** r   ratCasting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (78% to hit)  You focus your ray upon the rat. The searing ray hits the rat.Qiƙ    *,*    *,*    *,*    *,*  †#  #  #....@**Qiz #  > Qi+%†.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (78% to hit)  You focus your ray upon the rat. The searing ray hits the rat.  You kill the rat!Qi=*91==--40.1 (1Magic DartRay Qi/Qij7f _(Press . to maintain the ray.)Qi`3QiQi_K  You stop channelling your searing ray.Qi/ _Qi!Qi"Qi#Qi5#QiY&,Qi&Qi(,Qi)Qi.,,Qiu,Qi/,QiM0Qi3BQi>7,Qi7Qi:,Qi-;Qi>g4=====QiM?QiB,QiBQiE,QibFQiH,QifIQiLS=====QiMQieP,QiPQiS,QisTQiW,Qi]XQiu[,Qi[Qi^,Qi_QiJc,QicQif,QifQiiQi jO5=====QijQilQio,Qi pQis_  You see here a rat corpse.QiwQix _QixQiPzQi},Qi~QiQiS=====QiQiQi?,QiQisQifQiQi$QiQi^,QiQi̖Qi,QiQifQi,QiQiQi_,QiQisQio *,**,****,**,,,,,,,,,,,* *,**,*###,**,**,,* *,**,*#..,**,**,* *,,* ########*,**,*#.#***,**,*****,,* ........,,*#,*#.# *,**,**,,,,,* ########*###K##.####,*,,,*,***,* ###### #...,......#,,,,,,,,,,,* .....# #.##.##.#.#,**,,,*,***** ####.####.##....@#**,,,,**,* ---- ........#.#####.#.#,******,* Qi*####.##.#.# #.##.#* *,*Magic Dart # #.##.#.# #.#*.# *,* # ##.##.#.# #.#*,# *,* # #.......# #.#*,* *,*K   kobold (asleep) # #......†# #.#*,*******,* #*#...###.#####.#*,,,,,,,,,* ......# #.....†.#***********Qi074.1 (34.0)QiI--5.3 (35.2Qi>Qis _A kobold comes into view. It is wielding a +0 whip.QirR *,**,,,,,,,,,,,,*****,** *,**,****,**,,,,,,,,,,,* *,**,*###,**,**,*****,,* *,**,*#..,**,**,* *,,* #########*,**,*#.#***,**,*****,,* .........,,*#,*#.# *,**,**,,,,,*#######K##.####,*,,,*,***,* .QiR###### #..........#,,,,,,,,,,,* ......# #.##.##@#.#,**,,,*,***** .####.####.##.....#**,,,,**,* .........#.#####.#.#,******,* .####.##.#.# #.##.#* *,* .# #.##.#.# #.#*.# *,* .# ##.##.#.# #.#*,# *,* QiUS.# #.......# #.#*,* *,* .# #......†# #.#*,*******,* .#*#...###.#####.#*,,,,,,,,,*Qi^Qi<`16.5 (1.2)QifQi*hQiVD  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QiDQieI- *,**,,,,,,,,,,,,*****,** Yoshivert555 the Conjurer *,**,****,**,,,,,,,,,,,* Barachi *,**,*###,**,**,*****,,* Health: 20/20 ======================== *,**,*#..,**,**,* *,,* Magic: 3/5==============---------- #########*,**,*#.#***,**,*****,,* AC: 2Str: 8 .........,,*#,*#.# *,**,**,,,,,* EV: 11Int: 18 QiU#############K##.####,*,,,*,***,* SH: 0Dex: 10 .###### #....**....#,,,,,,,,,,,* XL:  2 Next: 91% Place: Dungeon:1 ......# #.##.##@#.#,**,,,*,***** Noise: ---------  Time: 776.5 (0.0) .####.####.##.....#**,,,,**,*  c) +0 spear .........#.#####.#.#,******,*  Cast: Magic Dart .####.##.#.# #.##.#* *,* .# #.##.#.# #.#*.# *,* .# ##.##.#.# #.#*,# *,*  K   kobold (asleep) .# #.......# #.#*,* *,* .# #......†# #.#*,*******,* .#*#...###.#####.#*,,,,,,,,,* _A kobold comes into view. It is wielding a +0 whip.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing QiVRay (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)Qi\X K.*Qi]QiqA**Qi56#.QiK#*Aim: a kobold, wielding a +0 whip (asleep, 100% to hit)Qi  *,**,,,,,,,,,,,,*****,** Yoshivert555 the Conjurer *,**,****,**,,,,,,,,,,,* Barachi *,**,*###,**,**,*****,,* Health: 20/20 ======================== *,**,*#..,**,**,* *,,* Magic: 3/5==============---------- #########*,**,*#.#***,**,*****,,* AC: 2Qia Str: 8 .........,,*#,*#.# *,**,**,,,,,* EV: 11Int: 18 #############K##.####,*,,,*,***,* SH: 0Dex: 10 .###### #..........#,,,,,,,,,,,* XL:  2 Next: 91% Place: Dungeon:1 ......# #.##.##@#.#,**,,,*,***** Noise: ---------  Time: 776.5 (0.0) .####.####.##.....#**,,,,**,*  c) +0 spear Qi .........#.#####.#.#,******,*  Cast: Magic Dart .####.##.#.# #.##.#* *,* .# #.##.#.# #.#*.# *,* .# ##.##.#.# #.#*,# *,*  K   kobold (asleep) .# #.......# #.#*,* *,* .# #......†# #.#*,*******,* .#*#...###.#####.#*,,,,,,,,,* Qi JCasting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  QiF Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.Qi:  ### #..  ####*Qi ] #....**          #.#*,#  Qi, d #.#*,*  †# #.##.#Qiv s onfirm with . or Enter, or press ? or * to list all spells.Qi Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (asleep, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.  You kill the kobold!Qi Qif  S..S   ball python (constriction)(Press . to maintain the ray.)5==7.5 (1Ray Qi Qiǹ ^ _A ball python comes into view.Qi)2 D***Qi a)S.Qi 2-------8+ Qi Qiٽ ] _The searing ray misses the ball python.QipJ  The searing ray hits the ball python.QifvS***QiJ)†.QiQi *,**,,,,,,,,,,,,*****,** Yoshivert555 the Conjurer*,**,****,**,,,,,,,,,,,* Barachi*,**,*###,**,**,*****,,* Health: 20/20 ========================*,**,*#..,**,**,* *,,* Magic: 1/5====-------------------- #########*,**,*#.#***,**,*****,,* AC: 2Str: 8 Qi .........,,*#,*#.# *,**,**,,,,,* EV: 11Int: 18 #############)##.####,*,,,*,***,* SH: 0Dex: 10 .###### #....†.....#,,,,,,,,,,,* XL:  2 Next: 100% Place: Dungeon:1 Qi ......# #.##.##@#.#,**,,,*,***** Noise: =--------  Time: 779.5 (1.0) .####.####.##.....#**,,,,**,*c) +0 spear Qi z.........#.#####.#.#,******,*Cast: Magic Dart .####.##.#.# #.##.#* *,*QiH Ray++ .# #.##.#.# #.#*.# *,* Qi .# ##.##.#.# #.#*,# *,* .# #.......# #.#*,* *,* .# #......†# #.#*,*******,* .#*#...###.#####.#*,,,,,,,,,*You focus your ray upon the kobold. The searing ray hits the kobold.  You kill the kobold!Qi (Press . to maintain the ray.) _A ball python comes into view. _The searing ray misses the ball python.Qi" ;The searing ray hits the ball python.Qi  _You kill the ball python!You have reached level 3!QiG/  --more--Qi  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Qi1e5/256-----20Qi1H3 0% Magic DartQi;QiN@S _You feel clever. x2Qi   You stop channelling your searing ray. _Qi_QiQiQi7Qi5 ,Qi QiY,QiQi,Qi.Qil2====QiQi!,Qi!Qi&,Qi&QiJ*,Qi&+Qi'/R====Qi+0QiA4,Qi{5Qi8,Qi:Qi"?,Qi_@QiD,QijEQiII,QisJQiNl3====QiPQiT,Qi>UQiZY,QinZQim^,Qi|_Qi dR====Qi7eQii,QijQi~n,Qi^oQijr,Qi!sQiu,QivQiy,Qi.zQi}f4====Qi~Qi,QiQii,QiJQi,QiQiR====QiQi,Qi`Qio,Qi%QiH,QiݚQi,Qi6Qi-,QiQif5====QiQiQiQiQi,QiQi,QiQiR====QiQiԼ,QiQip,Qi4QiZ,QiQi!,QiQiXQiaN6====QiQi=QiQiLQiQi6QiQiQiQiQi1QiQizQiQiR====QiQi1Qi,QiXQi@QiG,QiQiQi,QiQiQi,QiQin Qi ,QiQiQiT,QiQi@Qi,Qi$QiQi",Qi"Qik$Qi',Qi9(Qi *Qi-,Qid-Qi/Qi 9,Qi9Qi2;QihABQiBQiE,Qi9FQi)HQiK,QiM,Qi......#  ***##########       QiQi`I-9.3 (159.8QiնQi9; _Found a stone staircase leading down.Qi˷3Qi;QiݺQi@,Qir,QigQiQi@Qi9Qi,QiQiQi,QiQiMQiXQiJ,QiQiR  There is a stone staircase leading down here.Qi-Qi _QiQi5Qi9,QiQiQi*,* #.# #.#.# ##.##.#.# #*,* #.# #.#.# #.......# #*,* #.# #.#.# #......÷# #*,****,* #.#.#*#...###.*,,,,,,* #)*,......# #.....†******** #.*######.###. Qi5]#.* #.....# #.#########.### #.@..>......#48.9 (9.6)QiWP #############Qi,QiQi 050.1 (10.8)QiQi # _Found a mace.Qi QiX Qi Qi Qi XQi ,Qi Qi Qi  ,Qi QiA Qi; ,Qi9 Qi Qiq ,Qi+ Qi:# #**,* #.#########.####.####.##.. *,* #.# #.....#.### *,* #.# #.#.####.##.#.#  *,* #.# #.#.# #.##.#.#  *,* #.# #.#.# ##.##.#.#  *,* #.# #.#.# #.......# *,* #.# #.#.# #......÷#*,****,* #.#.#*#...###.####*,,,,,,* #@#,......# #.....6.1 (6.0)******** #.#######.###.#####.# #.....##.#########.####....>......############## Qi& Qi)+ Qi- M _You see here a +0 mace.Qi,F3QiGQiJQi/NQiRP _QiV,QiWQi[QiB],Qi]Qi_Qic,QidQifQii,QijQi|lQidp,QiqQiWsQiv,Qi}wQizQi4~,QiQi)Qi,QiQiQiS,QiQiQiD,QiAQiQi,QisQiQi,QiQiQi,QiQiQi,Qi`QiQiQivQiQiŹQiļ,QiJQiQi,Qi3QiXQiu,QiQiQi,QiMQiEQi,QiQi?Qin,QiQiUQiH,QiQiQi,QiWQi|QiD,QiQiQi,QiuQiTQi.,QiQiQi,QiYQiQi,Qi"QiQi!QiQiQi(Qi ,Qiq Qi Qi,Qi2Qi1R  There is a stone staircase leading down here.QiQi@ _QiQi$Qi?(,Qi(Qi*Qi .,Qi.Qi}0Qi4,Qi4Qi6Qi:,Qi:Qi+=Qi@,Qi]AQiLDQibG,QiGQiIQiM,QiMQigOQiR,Qi%SQiTQiW,QiXQiYQi\,Qi\Qi^Qixa,Qi bQicQif,QifQiTlQio,Qi'pQiqQit,QiuQivQiy,Qi*zQi={Qi,QicQiQi,QiQi$Qi,Qi:QiQi,QiCQiQi,QiQiQi,Qi@QiåQi#,QiQiQi,QiQiQiH,QiQiwQi,Qi׶QiQi,QiQiQi,QiMQiwQiM,QiQiQiE,QiQiCBQiM _You now have 32 gold pieces (gained 16).QiQi3QiQiY,QiQiQi ,QiQiQi,QiyQiQi,QiQiQiW,QiQiwQi^ ,Qi QiQi.BQiQi0,QiQi/Qi2#,Qib$Qi>'QiP+,Qi+Qi,.Qi1,Qi\2Qi94Qi7,Qi8Qi:Qi]>,Qi4?QiAQiJXQi*K,QibLQi!QBQiQQiXTQiX,Qi*ZQi]Qih,QiLjQilQip,QiarQitQiy,QizQi|Qiv,QiчQiQi,QiQixQi,QiQifQi ,QiQi]QiI,QiQi?QiX,QiQiXQiQi,Qi#QiQi,QiQiQiU,Qi.QiQi,QiQiQiP,QiEQiQiQiQiQi=Qi,QiQiQi3,Qi'Qi1Qi,QiQiQi,Qi/QiQi ,Qig Qi QiqQiQiQiSQiQi>Qiq Qi$BQi&Qi),Qi)Qi +QiT-Qi-Qi-Qid,.######.....#.# *,* ..>........##.# *,* .###.#..#####.# *,*## ## #.#..# #.# *,*#.QiCe #.#..#####.## *,*#. #.#.........# *,*#. #.##...###..# *,*#. #.####.# #..#############*,*#. #.# #.# #...@...........,,*#1085.5 (129.4)##.####.###.##################) ###......>..........###### #.... Qie.....####................# #.##. ####.# #.#########.####.####.##.QieT#.# #.# #...........#.####.# #.# #.#.####.##.#.#Qie#.# #.# #.#.# #.##.#.#Qi!f#.# #.# #.#.# ##.##.#.#Qi:iQi!rQi$uT _Key pressed, stopping explore.QiPIQiQiaQiP _Qi<BQi]QiԠ,QixQiQiۦ,QiQi\QiD,QiQipQiʲ,Qi/QiQi,QiQiFQi_,QiQi Qi>,QinQi|Qi,QiQivQi8,Qi6QiQi?,Qi>QimQi3,QiQiQiQiQi,Qi|QiQi ,QiQi@QiR,QiYQi@Qi,QiU"Qi4%QiI*,Qi+Qie.Qi2,Qi4Qi9Qi9Qi:QiKL _You now have 38 gold pieces (gained 6).QiM3QiBNQi\QQiS,QiSQiYQip],Qid^QifQij,QiwkQioQis,QiuQizQi~,QisQiQiq,Qi؍QivQiQimQiQiȝQiI,Qi Qi.QiϬ,QiQi!Qi޶,QiQiQiV,QiQiQi,QiQiQip,QiQiDQiS,Qi>QiQi,Qi.QiQi,QiQiQi@,Qi`Qi(   You see here a ball python skeleton. _Qi2 XQi8 QiB; ,Qic< Qi2B E  There is a large open door here.QiG Qi2H  _QiI QiM QiR ,QiT QiMX Qi\ ,Qi] Qif Qij ,Qi l Qiq Qix ,Qiy Qi\~ Qi ,Qi Qi Qi ,Qiy Qiٕ Qi ,Qi Qii Qi ,Qi Qi< Qi ,Qi Qiܵ Qi ,Qi۽ Qi " ###################### ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ##≈≈≈§§§~§§~~§~~~§≈≈≈≈≈ #≈≈≈§§§§§~§§§§§~§§§§≈≈≈ Qi ##~~~~§§§...§§.§~§§~§§§§ ###§§~~~§..........§~~~~§§ ###~§§§~...∩.♣..<.....§.§§~§ ##~§§§................∩..§§. #.§§.§.♣..∩.@..♣...♣.....∩..154.9 (69.4)Qi f #....∩............(.........∩##.♣...................... Qi[ 8....#.....♣......................##...........................#............................... ##.............................. Qi ########........................  ###.....⌠........⌠......#Qi E Qi Qi# §§§~§§~~§§§§§Qi E _Done exploring.Qi1(Drink which item? Potions  b - a potion of magic  f - a dark potion[?] describe selectedQi2r Qiz 2###################### Yoshivert555 the Conjurer##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Barachi##≈≈≈§§§~§§~~§~~~§≈≈≈≈≈ Health: 25/25 ========================#≈≈≈§§§§§~§§§§§~§§§§≈≈≈ Magic: 6/6========================##~~~~§§§...§§.§~§§~§§§§ AC: 2Str: 8QiG{ k###§§~~~§..........§~~~~§§ EV: 11Int: 20###~§§§~...∩.♣..<.....§.§§~§ SH: 0Dex: 10##~§§§................∩..§§.. XL:  3 Next:  0% Place: Dungeon:1Qi{ #.§§.§.♣..∩.@..♣...♣.....∩... Noise: ---------  Time: 1154.9 (0.0)#....∩............(.........∩ c) +0 spear Qi{ #####.♣.......................... Cast: Magic Dart ....#.....♣...................... ##.##............................#............................... ##.............................. Qi$| #######........................ ###.....⌠........⌠......#QiS|   _You now have 32 gold pieces (gained 16). _Key pressed, stopping explore. _You now have 38 gold pieces (gained 6). Qiq| r_You see here a ball python skeleton. _There is a large open door here. Qi| 0_Done exploring.Qiƍ I §§≈§§§§§§~§§~§§~~~....§§§§~..§.It was a potion of ambrosia.  You are confused.5.9 (1Conf Ambros Qi §~§§§§§§§§§Qi՗ + _You feel invigorated.Qi; §§§§QiD N§§§§§QiG K _You are too confused!Qi7K§§§~§§~~§§§§§§§QiV§§§~§§~~§§§§ _You are too confused!QiT§§§§.§§§QiNUQi]§~~§§≈§§§~§§§§Qi `K _You are too confused!Qi Qi} .The floor.QiѪQi###################### Yoshivert555 the Conjurer##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Barachi##≈≈≈§§§~§§~~§~~~§≈≈≈≈≈ Health: 25/25 ========================#≈§≈§§§§§§~§§~§~§§§§≈≈≈ Magic: 6/6========================##~~§§~~~....§.§~§§~§§§§ AC: 2Str: 8###§§~~§§..........§~~~~§§ EV: 11Int: 20###~§§§~..§∩.♣..<.....§.§§~§ SH: 0Dex: 10Qi$##~§§.................∩..§§.. XL:  3 Next:  0% Place: Dungeon:1#.§§.§.♣..∩.@..♣...♣.....∩... Noise: ---------  Time: 1155.9 (0.0)QiS#....∩............(.........∩ c) +0 spear #####.♣.......................... Cast: Magic Dart Qi}....#.....♣...................... Conf Ambros Qi##.##............................Qi#............................... Qi˺##.............................. Qi#######........................ Qi9q###.....⌠........⌠......# It was a potion of ambrosia.  You are confused. _You feel invigorated. _You are too confused! QiS<_You are too confused! QiM6_You are too confused!Qi Qi§§≈§§§§§§§§Qi[Qi6Qil7@The floor. You are here.QijQi9###################### Yoshivert555 the Conjurer##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Barachi##≈≈≈§§§~§§~~§~~~§≈≈≈≈≈ Health: 25/25 ========================#≈§≈§§§§§§~§§~§~§§§§≈≈≈ Magic: 6/6========================##~~§§~~~....§.§~§§~§§§§ AC: 2Str: 8###§§~~§§..........§~~~~§§ EV: 11Int: 20###~§§§~..§∩.♣..<.....§.§§~§ SH: 0Dex: 10##~§§.................∩..§§.. XL:  3 Next:  0% Place: Dungeon:1#.§§.§.♣i3m..∩.@..♣...♣.....∩... Noise: ---------  Time: 1155.9 (0.0)#....∩............(.........∩ c) +0 spear #####.♣.......................... Cast: Magic Dart ....#.....♣...................... Conf Ambros ##.##............................#............................... ##.............................. #######........................ ###.....⌠........⌠......# It was a potion of ambrosia.  You are confused. _You feel invigorated. _You are too confused! _You are too confused! _iWFmYou are too confused!Qi§§~~§§≈§§§§§§~~§§§Qi!Qi+ ####≈###≈≈≈§§§~§§~~§~~~§≈≈≈≈≈##≈§≈§§§§§§~§§~§~§§§§≈≈≈###~~§§~~~....§.§~§§~§§§§####§§~~§§..........§~~~~§§~###~§§§~..§∩.♣..<.....§.§§~§##~§§.∩..§§..~#.§§.§.♣..∩..@.♣...♣.....∩...§#....∩.Qi, C....(.∩..♣......#.....♣.....##......Qi;, M. #.. ##.Qi[, -.  #Qiz, :..#Qi, ###.....⌠.⌠......#QiA ≈≈§~§§§§~§§§~§.§§§§§7.1 (1.2 _Qi/K §§≈§~§§§§~§§§§§§§§§QiM QiS #################### ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##≈≈≈≈≈§~§§~~§§~~§≈≈≈≈≈Qi #≈§≈§~§§§§~§§§§~§§§§≈≈≈ ##~~~§~~~....§§.~§§~§§§§ ###§§~~§§.....~~~ ###~§§§~..§∩.♣..<.....§.§§~§Qi( ##~§§§§.....@.........∩..§§..QiK #.§§...♣..∩....♣...♣.....∩..  #....∩............(..QilT∩ #####.♣........ Qi....#.....♣..#.##..... Qis ......#######.......Qiξ/...Qi{§≈≈§§~§§~~~~§§§Qig§§§§§§~..§~8.3QiR§≈≈§§~§§§§§QiQi)4####≈§≈≈§§≈###≈≈≈≈≈§~~§§~§§~~§≈≈≈≈≈##≈§≈~~~~§§§§§§§~§§§§≈≈≈###~~~§~~~....§§.~§§~§§§§#Qi*###§§§§§§..........§~~~~§§~###~§§§~..§∩.♣..<.....§.§§~§##~§~§§.∩..§§..~#.§§...♣..∩....♣...♣.....∩...§#....∩..(.∩..♣.Qi*E..#.....♣.... #.##...... #. ##.#.#Qi17]§§§~§§§§§§§§§§.§§§§§§§§~§§§QiA8'9.5Qi?§~~§§~§§§§§§§§§§§§§§§§§§QiAQiHM################### ##≈≈≈≈≈≈≈§≈≈§§≈≈≈≈≈≈≈##≈≈≈≈≈§~~§§~§§~~§≈≈ #≈§≈~~~~§§§§§§§§§§§§≈≈≈ ##~~~§~~~....§.§§§§~§§§§# ###§§§§§§.........§§~~~~§§~ ###~§§~§§.§∩@♣..<.....§.§§~§§#~§~§§...............∩..§§..~Qi§§...♣..∩....♣...♣.....∩...§  #....∩............(...∩ ####.♣............................... ...Qi §≈≈≈§§§≈~~§§~§§§≈≈~~~~~§§§~~Qix§.§§§~§§.§§.Qi(60.7QiO§≈≈≈§§§§~~§§Qii§§.§§§~§§§QiQiq 5 ####################### ##≈≈≈≈≈≈§≈≈≈§§§≈≈≈≈≈≈## ##≈≈≈≈≈≈~~§§~§§§~§ #≈≈≈~~~~~§§§~~§§~§§§≈≈≈# ##~~~§~~~....§.§§§§~§§§§####§§~§§..........§.~~~~§§~###~§§§§§.§∩.♣..<.....§.§§Qi c##~§~§........@.......∩..§§..~#.§§...♣..∩....♣...♣.....∩...§§#....∩............(.........∩.. ###.♣..................... ..#.....♣.....##......... 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Qi1 `#......# ####### QiQ j#..###.# ### Qi #..# #.# ### ###...Qi  Qi #..# #.# #.# #### #..# #.###########.#Qi Qi Qi Qi4QicQiiQi.3QiQi˖QiQiXQi,Qi,,QiyQi+Qi,QiAQixQiXQi,Qi QiQi&,QiQigQiz,QiQiQiBQi@Qi,QiQiQi,QiWQi"Qi,QixQi ##~~~.  ..(.§§   #....∩.  ##########.♣...  #........#.....♣  ######.#####.##.....  #......# #...  ##.###### ##  #....@.# #######99.1 (13.2   #..###.# ###   #..# #.# ### #   #..# #.# #.#   #..# #.####.#   #..# #.....).....#.###    #..# #####...........#   #########..#######.#####.#.#.#   #########...# #.....# QiQi8QiY3QiTQiQi ,Qix,Qir,QiQiߪQi,Qi$Qi\Qi,QiճQi~Qi+,QiɸQiQiL,QiQi۾Qi,Qi=QiQiXQi,Qi9QiQi,Qi?QiI #......# ##### #..###.#  #..# #.# # #..# #.# # #..# #.###########  #..# #.....).....#  #..# ##### #########..#######.#####.# #########@.#######.# Qi211.1 (12.0 #######........###.# #######.#..###.###.#  #######...####.###.####### #######...####.#.......... #######...####.#.########. #######...####.#.### #. #######..#####.#...#### #.Qi #######.)####..)......# #.Qi"Qi]QiQiQieQiQi-Qid BQiQi,QizQiQi",QiS$Qii'Qi-Qi[-Qi/Qi2Qi7,Qi9Qi<QiD,QiDQiKQi  #..# #####....... #########..#######.#####. #########..#######.# #. #######........###.# # #######.#..###.###.#  #######...####.###.##### #######...####.#. #..#.####### #..#.### #8.3 (7.2) #######..#####.#...####  #######.)####..)......# #######...†.......†##. #######)#####.. #.#####....####.### #.........## #.# #QiC ############...## #.### ############.#.## #)..QiQi&QiQi3QiQi|Qin,Qi,Qi,QiQiW  Things that are here:  a +0 dagger; 4 stonesQi3Qi _QiQiQi,QiQig  You see here a hobgoblin skeleton.QiQic _QiQi!QiQiIQiQi Qi,QiQi2Qi,Qi Qik$Qi),Qi+Qi=#######...####.#.......#######...####.#.########.#.#########...####.#.### #.#.# #######..#####.#...#### #.#.# #######.)####..)......# #.#.#Qi>n#######...÷.......÷##.###.#.#######)#####........#######.#####....####.###.#######......@..## #.# #.##29.1 (10.8)############...## #.###..########.## #)........######.## #####..#. #.#.## ####..#.#Qi>6 #....######.....#. #.....>........##.Qi> #....###.#..#####.Qi? #.#### #.#..# #.#QiGQiPQiRQiX3Qi^QihQi}qXQiv,Qip{,QiXQia,QiQiuQiuQi######)#####.........# ######.#####....####.###.####.# ######.........## #.# #.## #.# ####...## #.###..###.# ####.#.## #).........# ####.#.## #####..#.###  #.#.## ####..#.#  #....######.....#.#  #.....@........##.# 37.5 (8.4) #....###.#..#####.#  #.#### #.#..# #.#  #.# #.#..#####.## #.# #.#.........# #.# #.##...###..#  #.# #.####.# #..### #.# #.#Qi #.# #...... #.# ##.####.###.####QiQiQiNc _There is a stone staircase leading down here.Qi JQi< `8.5 (1.0 _Qi 9  Qi'    ###  QiL ...   ###.# Qix   g...#   ###... Qi   #.#...#.##### 2 Qi‹   #...@> Qi   ###.....#####  Qi"  ###.###   .#  QiC  .#   .# Qi Kg   goblin (asleep)   .#   ..   ##Qis QiV Qi ?9.2 (1.7Magic DartQi/ Qi* V _You climb downwards.  Found a stone staircase leading down. Qiz S_There is a stone staircase leading up here.Qi  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qi  Yoshivert555 the Conjurer  Barachi ###  Health: 25/25 ======================== ...  Magic: 4/6================-------- ###.#  AC: 2Str: 8 g...#  EV: 11Int: 20 ###*..  SH: 0Dex: 10 #.#.*.#.#####  XL:  3 Next:  0% Place: Dungeon:2 #...@>.......  Noise: ---------  Time: 1239.2 (0.0) ###.....#####  c) +0 spear ###.###i34m  Cast: Magic Dart .# .# .# g   goblin (asleep) .# .. ## _There is a stone staircase leading up here.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)Qi6 z g..*Qi R*>Qi> J**QiHg**.  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)Qic  Yoshivert555 the Conjurer  Barachi ###  Health: 25/25 ======================== ...  Magic: 4/6================-------- ###.#  AC: 2Str: 8 Qig...#  EV: 11Int: 20 ###...  SH: 0Dex: 10 Qi_#.#...#.#####  XL:  3 Next:  0% Place: Dungeon:2 #...@>.......  Noise: ---------  Time: 1239.2 (0.0) Qi7I###.....#####  c) +0 spear ###.###  Cast: Magic DartQi^M .# Qi.# .# g   goblin (asleep)Qi .# Qi.. Qi##Qi9Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!Qi ### ...  ###.#  *...#  ###*..  #.#.*.#.#####  ....  Qi^g####    Qi  .# .#QiDS .. ##Qiz U )..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!  You kill the goblin!Qi/ 2==40.2 (1Magic DartRay Qi Qio f _(Press . to maintain the ray.)Qi^3QiT`QieK  You stop channelling your searing ray.Qiwf/ _QijIQi2lQiUo,QipQis,QitQiAw,QixQi^z,QiW{Qi~,QiQi8,Qi)Qi]QiP5====QiwQiV,QiQiΎ,QiQiQ,QiQiR====QiQi,QiӜQi^,QiQi ,Qi Qih,QixQi,QiQid6====QiQi4 _Magic restored.Qi3QiRQiQiQiQi!QiQi,QiQiQiQi<====QiQiQiB,QiQiQi ########## #........J ########@# -- #....)...####.  #.###.........#Magic Dart #.#...#.#####....Qi{X #...<>........ . ###.....#####+J   endoplasm (asleep) ###.### #.# QiN#.#Qi 65.2 (25.0)  An endoplasm comes into view.Qi [J.JQiH--6.4 (26.2 QiQi^ _The endoplasm quivers.Qil ########### #.@.....J..########.####.#####....)...####. Qi^l 2#.###.........##.#...#.#####....#...<>........ .###.....#####+###.### Qio Qix RJ.7.6 (1.2) Qie| Qit~ Qi&##..@...J.##.####.##....)...####. #.###....#.#...#.##...<>........ . ###.....###.####.#J.Qi(8.8QijQiQi  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qi}y  Yoshivert555 the Conjurer  Barachi  Health: 25/25 ========================  Magic: 4/6================--------  AC: 2Str: 8  EV: 11Int: 20  SH: 0Qi!Dex: 10 ############  XL:  3 Next:  2% Place: Dungeon:2 #..@**J.....  Noise: ---------  Time: 1268.8 (0.0) ########.####.#####  c) +0 spear #....)...####.  Cast: Magic DartQiXx #.###.........#  #.#...#.#####.... Qi #...<>........ .  J   endoplasm QiO+###.....#####+  ###.### #.# _The endoplasm quivers.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineQi;Aim: an endoplasm (98% to hit)QiY L *.JQie ?**Qi5 t*JAim: an endoplasm (98% to hit)QiJYoshivert555 the ConjurerBarachiHealth: 25/25 ========================Magic: 4/6================--------AC: 2Str: 8EV: 11Int: 20SH: 0Dex: 10############XL:  3 Next:  2% Place: Dungeon:2#..@****....Noise: ---------  Time: 1268.8 (0.0)########.####.#####c) +0 spear#....)...####.Cast: Magic Dart#.###.........##.#...#.#####....Qi T#...<>........ .J   endoplasm###.....#####+###.####.#Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.Qi8 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  The endoplasm is moderately wounded.Qi>).J..Qi?q==9.8 (1Ray QiDQiGf _(Press . to maintain the ray.)Qi **** The searing ray hits the endoplasm.Qi_Qi)J...Qi3-----70+ Qi Qi\"] _The endoplasm is almost dead.Qi H  The searing ray hits the endoplasm.Qi:P****QiK)....Qiɛ2--------6=1Magic Dart++ QiQitM _You kill the endoplasm!Qia3QiQiK  You stop channelling your searing ray.Qi|/ _Qi՟_QiR,QiQilP----QipQi,QiQi~,QiQil3====Qi#Qi,QirQi<,Qi)Qi,QiQiQi <====QiQiM,QiJQi.,QiBQi,QiQi,QinQi,QiQimf4====QiQiL,Qi=Qi<,QiyQi,QiQiR====QiQi,QiQiKQiQinQiQ,Qi1Qi$,QiNQiQi?Qi Qi ;5Qiu +====Qi7 Qi,QiQi,QiQi,QinQiR====QiQip,Qi-Qi676====Qi7Qi;QiO>QiAQi(C,QigDQiF,QiHQiKQiMQi#N<====Qi+OQiQQi4U,QiCVQieXQi\,Qi]Qi_Qib,QizdQigQii,QikQimmQio,QiqQisQiv,Qi xQizQi},Qi~QiQi,QilQi.Qi,Qip,Qi,QixQiQ-########################...................... ###.####.#####........... )...####.##.............. .........###....-- .#.#####............$...= >........................ ...#####+####.#.......... Qi/.### .....####..... .# ####.## ..... .# #.. .... .# ##.. ... .# ..# ..Qi1325.6 (53.8)QiG--6.6 (54QiQi0 _e - a scroll of revelationQirIQiQi1U#########################....................... ##.####.###### ...####.##....# ........###.....# Qi 2#.#####.........@..$...=#................# ..#####+####.##Magic Dart ### .....#### # ####.## . #  #.. $QiU2S   ball python (constriction, asleep) # ##. #  ..# .Qi2[ #.# .SQi | 0.0)  A ball python comes into view.Qi(-7.8 (1.2Qi0Qi3* _Found 4 gold pieces.Qi]Qim QiQiN _There are no items here.Qi5  ##. #...####.#####.# ####.##.# ###......# .#####.$...=# # #####+####.#.#  .....####. ####.## . #.. .....$.w   dart slug (asleep) ##.. ..S   ball python (constriction, asleep) ..# .....w #.# ...S.Qi@QiPW(9.0Qi]QiLa\ _A dart slug comes into view.Qi` 8##.# .. .####.#####.# ####.##.# ###.# #####.$...=# # #####+####.#.#  .....####.####.## .#.. .....$.##.. .......r..# ......w.r   rat (asleep)#.# ....S.Qi Qi )30.2Qi Qi V _A rat comes into view.Qi# .# . ####.#####.# ####.##.# ###.# ....=# # +####.#.#  ####.## #.#.. #.....$.Qi##.. ..r...# .......w.KK   kobold (asleep)#.# .....S.r   rat (asleep)Qi|Qiپ  A kobold comes into view. It is wielding a +0 whip.QiҿQi-$S   adder (wandering)ww   dart slug.S   ball python (constriction, asleep)SK   kobold (asleep)(…)Qi(1.4QiYQi _An adder comes into view. _You see here 6 gold pieces.Qi ,Qi~ w.K.K Qi[ ,20Qi0 Qi = _You now have 44 gold pieces (gained 6).Qi>i## .#  Qi2.#####.# .##.# ###.# .=# Qi# +####.#.# .....####.Qig.####.. #.....w.##.. .r...# .K.#.##.....S.S.QiQiQiiQiQiQiQi$Qi=w$Qi9S...K.r.S)S..Qi-3.6 (1.2QiEQi5 _The ball python hisses angrily.Qi ###.#.#.#####.##.##.#.###.##.=#.##+####.#.# .....####..Qie ####.## #....w.... #.. #.....$.... ##.. ...S...K... ..# .r... #.##.....S.....QiQi(QiQiQiS..K.....S....rQi(4.8Qi[QiQio ###.#.. .####.#####.# .####.##.#.###.##.=#.##+####.#.# # .....####Qi p. ####.## #....w.... #.. #..S..K.... ##.. .. ..# ....S...... #.##......r....QiZwQi/xQixQiyQiy,QiyQi%Sw..SK$S..r.Qiʆ0=6.0QiQiבG _The rat squeaks loudly. The adder hisses angrily.Qi ####.# #.. #.####.#####.#.####.##.#.###.# .#####.=#.# .#####+####.#.## .....####..S..... ####.## #...w.. #.. #...SK$.... ##.. ... ..# ......r.... #.##...QiEQiقQi2Qi܃Qi%QiQiQiQidSS.w.Kr..Qi0-7.2Qi~QiQi  ##  ##.#  #.. ##.####.#####.#.####.##.#.###.# #.#####.=#.#Qi .#####+####.#......S...## .....####.S.w.. # ####.## #... #Qi 6 #.. #..Kr.$.... # ##.. ...Qi . #Qi4  ..# .... . #.##.....Qi Qi ,Qi Qi QiX Qiħ S.wS...Kr..-8.4Qi Qi! ## ###.# #...#.####.#####.# )...####.##.#.###.# .#.#####.S....=# >.#.#####+####.#.w..# .### .....####S... .#Qi! ####.## #.Kr.... .# #.. #.....$.... .# ##.. ..... .# ..# ........... .. #.##...........QiH$Qi{%,QiU&Qi&,Qi/&S.Sw..r.r   ratQiP0(9.6Qih8Qi:Qi< ## ##.# #..#.####.#####.# .)...####.##.# #.###.# ..#.#####.S.....=# <>.S......#.#####+####.#......w...# #.### .....####.... #.# ####.## #.r..... #.# #.. #.....$.... #.# ##.. ........... #.# ..# ........... #.. #.##.Qi,QiQiQiLQipS.S..w.K.K   kobold40.8QiQi e ## ###.# #..#.####.#####.# ..)...####.##.# ##.###.#.#.#####.S......=# .<>.S.#Qi6 .#####+####.#.....w....# ##.### .....####K.....  #.# ####.## #.......  #.# #.. #.....$....  #.# ##.. .  #.# ..# .  #.. #.##.Qi ,Qi ,Qi Qi Qi Qi) SS....wK.r(…)Qi, (2.0Qi Qi Qij ## ###.#QiB #...#.####.#####.#.)...####.##.##.###...S.# QifK#...#.#####.SQi.=# ..<>.w.....# Qi#.....#####+####.#....K.....##.### .....####rQi...... #.# ####.## #..Qi. #.# #.. #.....$.... #.#Qi" ##.. . #.#QiD ..# . #.. #.##Qif.QiQikQiQiQiQiQiuS.S..KQi$r.QiH0=3.2QiQiw _The adder attacks as it pursues you! The adder barely misses you.Ri Ri  Ability - do what?CostFailure  f - HopNoneRiR 0% [?] toggle between ability selection and description.Ri+Riq4RiBYoshivert555 the ConjurerBarachi##Health: 25/25 ========================########################.#Magic: 6/6========================#........................AC: 2Str: 8 ######.####.#####...........#EV: 11Int: 20 ...)...####.##..............#SH: 0Dex: 10 ###.........###..S..........#XL:  3 Next:  6% Place: Dungeon:2 #...#.#####.....@S.........=#Noise: =--------  Time: 1343.2 (0.0) ..<>................K.w.....#c) +0 spear #.....#####+####.#....r.....#Cast: Magic Dart [12Ri]Dd###.###.....####........#.#####.## #.........#.##.. #.....$.... S   adder#.###.. ........... w   dart slug#.#..# ........... S   ball python (constriction)#..#.##........... K   kobold(…)_An adder comes into view. _You see here 6 gold pieces. _You now have 44 gold pieces (gained 6). _The ball python hisses angrily. _The rat squeaks loudly. The adder hisses angrily. _The adder attacks as it pursues you! The adder barely misses you.RiL]}  Yoshivert555 the Conjurer  Barachi ##  Health: 25/25 ======================== ########################.#  Magic: 6/6======================== #........................  AC: 2Str: 8 ######.####.#####...........#  EV: 11Int: 20 ...)...####.##*****.........#  SH: 0Dex: 10 ###.........###**S*.........#  XL:  3 Next:  6% Place: Dungeon:2 Ri^^#...#.#####...**@S*........=#  Noise: =--------  Time: 1343.2 (0.0) ..<>..........*****.K.w.....#  c) +0 spear #.....#####+####*#*...r.....#  Cast: Magic Dart ###.### .....####........  #.# ####.## #.........  #.# #.. #.....$.... S   adder  #.# ##.. ........... w   dart slug  #.# ..# ........... S   ball python (constriction)  #.. #.##........... K   kobold(…)_You now have 44 gold pieces (gained 6). _The ball python hisses angrily. Ri^_The rat squeaks loudly. The adder hisses angrily. _The adder attacks as it pursues you! The adder barely misses you.Hop to where?Press: ? - help, Dir - move targetRizU.....**###..S.****.@S.*****.....#.Ri;**RiJ| Yoshivert555 the ConjurerBarachi# Health: 25/25 ========================########################. Magic: 6/6========================#........................ AC: 2Str: 8  ########.####.#####...........# EV: 11Ri}Int: 20  #....)...####.##..............# SH: 0Dex: 10  #.###.........###..S..........# XL:  3 Next:  6% Place: Dungeon:2  #.#...#.#####..@..☼S.........=# Noise: =--------  Time: 1343.2 (0.0)  #...<>................K.w.....# c) +0 spearRi;}o###.....#####+####.#....r.....# Cast: Magic Dart###.###.....####.......#.#Ri_}M####.## #.......#.#Ri}#.. #.....$. S   adder#.###.. ........ S   ball python (constriction)#.#Ri}c..# ........ K   kobold#..#.##........ _You now have 44 gold pieces (gained 6). _The ball python hisses angrily. _The rat squeaks loudly. The adder hisses angrily. Ri~_The adder attacks as it pursues you! The adder barely misses you.Hop to where?Press: ? - help, Dir - move targetRiBRiRi{RiуRiMIS.S○..K.w...r.w   dart slugS   ball python (constriction)K   kobold(…)Ri$i-4.2 (1-Hop Ri9○Ri' ball python hisses angrily. _The rat squeaks loudly. The adder hisses angrily. _The adder attacks as it pursues you! The adder barely misses you.Hop to where?Press: ? - help, Dir - move target _Boing!Ri4####################### #......................########.####.###### #....)...####.##...# #.###.........###.S.#Ril #.#...#.#####....S○..K.w.....=# #...<>........@...............# ###.....#####+####.#...r......#Ri ###.### .....####...... #.# ####.## #Ri) #.#Ri݉ #.. #.....$ #.#Ri ##.. ...... #.# ..# RirS   ball python (constriction)Ri=Y #.. #.##RiZK   kobold ##Ri>RiRi RidRiBRit.S.°.K.w.S....r.w   dart slugS   ball python (constriction)K   kobold(…)-5.4 (1.2°RiEM ############### #............. #.####.#####.. #....)...####.##... #.###.........###. #.#...#.#####...S.°.K.w......= #...<>.S....r.RiM4 ###.....#####+####.#. ###.### .....#### #.# ####.## # #.# #.. #..... #.#RiM ##..  #.# ..# Ri NTS   ball python (constriction) #.. #.##K   kobold ##Ri(Nqr   ratRiPRi:QRiQRiORRiRRiRRiGZS..°K...S.....rww   dart slugS   ball python (constriction)K   kobold(…)Ri['6.6Rila8°RicRi  ######## #............. #.####.#####.. #....)...####.##... #.###...### #.#...#.#####..S..°K. #...<>.S.....rw ###.....#####+####.#Ri  ###.### .....#### #.# ####.## # #.# #.. # #.# ##..  #.# ..# S   ball python (constriction) #.. #.##K   kobold ##r   ratRi~ Ri= Ri Ri5 Ri Ri S....K.S.....r.Ria '7.8Ri Rik Ria ####### #...... #.####.##### #....)...####.##... #.###..### #.#...#.#####S....K #...<>.S.....r.w ###.....#####+####.# ###.### .....####RiA #.# ####.## # #.# #.. # #.# ##..  #.# ..#  #.. #.## ##RiR Ri!Ri#Ri#Ri:-  ....K.SS....r.  The adder attacks as it pursues you! The adder closely misses you.Ri-/=9.0Rig5Rik7R _The adder barely misses you. Ri  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Ri%2  Yoshivert555 the Conjurer  Barachi ##################### Health: 25/25 ======================== #.................... Magic: 4/6================-------- ########.####.#####......... AC: 2 Ri2QStr: 8 #....)...####.##............ EV: 11Int: 20 #.###.........###........... SH: 0 Ri2]Dex: 10 #.#...#.#####....K.......... XL:  3 Next:  6% Place: Dungeon:2 Ri2B#...<>.....@SS....r..w...... Noise: =--------  Time: 1349.0 (0.0) Ri%3###.....#####+####.#........ c) +0 spear RiK3###.### .....####... Cast: Magic Dart #.# ####.## #... -Hop  Riw3; #.# #.. #... Ri3#.# ##.. .... S   adder Ri3?#.# ..# .... S   ball python (constriction) #.. #.##.... K   kobold Ri4## r   rat _The adder barely misses you. Ri24Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. RiW4Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit) Ri-F **@S Rik[ 9.* Ri 9.@ Ri f@SAim: an adder (63% to hit) Ri [SS ball python (81% to hit) Ri4S S* Ri?** Ri&2   Yoshivert555 the Conjurer  Barachi ##################### Health: 25/25 ======================== #.................... Magic: 4/6================-------- ########.####.#####......... AC: 2Str: 8 Ri2  #....)...####.##............ EV: 11Int: 20 #.###.........###........... SH: 0Dex: 10 #.#...#.#####....K.......... XL:  3 Next:  6% Place: Dungeon:2 Ri2 T#...<>.....@SS....r..w...... Noise: =--------  Time: 1349.0 (0.0) Ri3 F###.....#####+####.#........ c) +0 spear ###.### .....####... Cast: Magic Dart Ri)3 #.# ####.## #... -Hop  #.# #.. #... RiN3 #.# ##.. .... S   adder Rir3 #.# ..# .... S   ball python (constriction) Ri3 #.. #.##.... K   kobold ## Ri3  r   ratConfirm with . or Enter, or press ? or * to list all spells. Ri3 Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line Ri84 The searing ray hits the adder!  The adder is severely wounded.The searing ray hits the ball python! Ri):  #....).  Ri~: #... #.#...#.K.. #...<>.....@****..r. Ri: ###....##.# Ri: ~###.###  #.#  Ri: n  #.# #..  Ri; #.# ##..   Ri1; #.# ..# K   kobold RiV; #.. r   rat Riy; -## Ri8 Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the adder!  The adder is severely wounded.  The searing ray hits the ball python!  You kill the ball python! Riؿ u  (Press . to maintain the ray.) Ri K.S†...r.ww   dart slugK   koboldr   rat RiX <8=50.0 (1 Ri =Ray  Ri  Ri R _The adder barely misses you. Ri n **** The searing ray hits the adder. Rij h  The adder is almost dead. Ri  Ri'  RiB |.S†.Kr.w.3--3----1+  Ri  Ri h _The adder bites you. The adder closely misses you.RiD  The searing ray hits the adder.  The adder is almost dead.The searing ray hits the kobold!Rie ****r   ratRi Ri S†.r.  You kill the kobold!RiX$ 1----2--------10Ri$ E2++ Rip+ Ri. * _The adder bites you.RiTv  The searing ray misses the adder. The searing ray hits the rat.RiE P****Ri  You kill the rat!You finish channelling your searing ray.Ri S†.).w.Ri --1--------2-3RiZ Ri S _The adder closely misses you.RiiRidw.2=-4Ri+Ri0S _The adder closely misses you.Riq'  You hit the adder..w   dart slug=----395RiRiI _You kill the adder!Ri M#########.......#.####.#####.#....)...####.##....#.###..###.#.#...#.#####.#...<>.†.)w....w.###.....#####+####.#.###.### .....####.#.# ####.## #.#.# #.. #.#.# ##.. .#.# ..# .#.. #.##. RiA 4w.Ri 4-6.2 (1.2Ri; Ri Ri ####### #...... #.####.##### #....)...####.##... #.###..### #.#...#.##### #...<>.†.w.....w ###.....#####+####.# ###.### .....#### #.# ####.## # #.# #.. # #.# ##..  #.# ..#  #.. #.##  ##RiVRi ```The dart slug launches a dart at you.Ri y.†.=7.4Ri Ri @ _The slug dart hits you but does no damage.Ri 1  # #.####.##### #....)...####.##... #.###.### #.#...#.##### #...<>.†.w.....w ###.....#####+####.# ###.### .....#### #.# ####.## # #.# #.. # #.# ##..  #.# ..#  #.. #.##  ##Ri1Ri64Ri{=>w)Ri>3=2====-8.6RiFRi/NRi   # ########.####.##### #....)...####.## #.###...### #.#...#.##### #...<>.†w).....w ###.....#####+####.# ###.### .....#### #.#RiN " ####.## # #.# #.. # #.# ##..  #.# ..#  #.. #.##  ##Ria Ri 4w.RiƟ ^-9.8RiZ8  # ########.####.##### #....)...####.## #.###.........### #.#...#.##### #...<>.w.).....w ###.....#####+####.# ###.### .....#### #.# ####.## # #.# #.. # #.# ##..  #.# ..#  #.. #.##  ##Ri Ri ````The dart slug launches a dart at you.Riy:....0---=61.0 _The slug dart hits you.Rin    ###   #..   ########.####.#####   #....)...####.##   #.###.........###   #.#...#.#####   #...<>.w.).....w   ###.....#####+####.#   ###.### .....   #.# ####.##   #.# #..   #.# ##..   #.# ..#   #.. #.##   ##Ri `````The dart slug launches a dart at you.RirE*.....RiHd18-----2.2Ri`QRioU- _The slug dart hits you.Ri%_################ #...........##########...)...####.##.#.###.........####.#...#@#####............<>.......w.).....w###.....#####+####.#....###.### .....###.####.###... ###..#..##..#.##RimRiCu `````The dart slug launches a dart at you.Ri%4+.....Ri :16----====3.4Ri ?RiDo  The dart slug launches a dart at you. _The slug dart hits you.  The dart slug launches a dart at you. _The slug dart hits you.  The dart slug launches a dart at you. _The slug dart hits you.Ric################ #...........########.####.######....)...####.##.##..@......####.#...#.#####............<>.......w.).....w###.....#####+####.#....###.### .....#######.##.#..###..#..#-4.6Magic DartRi  ##### #... #.####.#####. #....)...####.##. #.###.###. #.#...#.#####. #...<>.......w.).....w. ###.....#####+####.#. ###.### .....# #.# ####.## #  #.# #.. #  #.# ##.. .  #.# ..# . -5.8RiU#####...#.####.#####.#....)...####.##.#.###.###.#.#...#.#####.#...<>.......w.).....w.###.....#####+####.#.###.### .....####.#.# ####.## #.#.# #.. #.#.# ##.. .#.# ..# .RiRih7=-7.0RiRiRit o####..#.####.#####.#....)...####.##.#.###.###.#.#...#.#####.#...<>.......w.).....w.###.....#####+####.#.###.### .....####.#.# ####.## #.#.# #.. #.#.# Ri ##.. .#.# ..# .Ri/ Ri '8.2Ri7 Ri  RiF> ## #. #.####.##### #....)...####.## #.###.### #.#...#.##### Ri #...<>.......w.).....w ###.....#####+####.# ###.### .....#### #.# ####.## # #.# #.. # #.# ##..  #.# ..# 3====9.4 Ri RiY!Ri####..#.####.#####.#....)...####.##.#.###.###.#.#...#.#####.#...<>.......w.).....w.###.....#####+####.#.###.### .....####.#.# ####.## #.#.# #.. #.#.# ##.. .#.# !RiL..# .!Ri!Ri4v18==70.6!Ri+#!Ri$"Rie!##.##.####.#####.#....)...####.##.#.###.###."Rie#.#...#.#####.#...<>.w.).....w.###.....#####+####.#.###.### .....####.#.# ####.## #.#.# #.. #.#.# ##.. .#.# ..# ."RiZ1.8"RiZ ##########.......########.####.#####.#....)...####.##.#.###.###.#.#...#.#####.#...<>.†.).....w.###.....#####+####.#.###.### .....####.#.# ####.## #.#.# #.. #.#.# ##.. .#.# ..# ."Ri[ "Ri$Ri-;.†.).....w ###.....#####+####.# ###.### .....#### #.# ####.## # #.# #.. # #.# ##.. $RiZ;X #.# ..# $Ri?$RiH;w.$RiIF====4.2$RiT$Ri)W%RiR  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Rif  Yoshivert555 the Conjurer  Barachi  Health: 18/25 =================-------  Magic: 1/6====-------------------- ##################### AC: 2Str: 8 #.................... EV: 11Int: 20 ########.####.#####......... SH: 0Dex: 10 #....)...####.##............ XL:  3 Next: 39% Place: Dungeon:2 #.###...w**@..###........... Noise: ---------  Time: 1374.2 (0.0) #.#...#.#####............... c) +0 spear #...<>.......†.).....w...... Cast: Magic Dart ###.....#####+####.#........%Rimd -Hop  ###.### .....####... #.# ####.## #... w   dart slug #.# #.. #... #.# ##.. .... #.# ..# .... _The slug dart hits you.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)%Ri j w.*%Rihh A**&Ri /}w*Aim: a dart slug (100% to hit)&Ri;  Yoshivert555 the Conjurer  Barachi  Health: 18/25 =================-------  Magic: 1/6====-------------------- ##################### AC: 2Str: 8 #.................... EV: 11Int: 20 ########.####.#####......... SH: 0Dex: 10 #....)...####.##............ XL:  3 Next: 39% Place: Dungeon:2 #.###...w..@..###........... Noise: ---------  Time: 1374.2 (0.0) #.#...#.#####............... c) +0 spear #...<>.......†.).....w...... Cast: Magic Dart ###.....#####+####.#........[&Ri"40m -Hop  ###.### .....####... #.# ####.## #... w   dart slug #.# #.. #... #.# ##.. .... #.# ..# ....Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug! ####### #....). #.###..**** #.#...#.... #...<>†.).... ##.#   #.#    #.# #..   #.# ##..   #.# ..# &Ri[34G  ....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug!  You kill the dart slug! 9=47==5.2 (1Magic DartRay _(Press . to maintain the ray.) _Your Stealth skill increases to level 2!(RiuZ(Ri^(Rid(Rig(Ri%##########.......########.####.#####.#....)...####.##.#.###.###.#.#...#.#####.#...<>.†.).....w.###.....#####+####.#.(Ri###.### .....####.#.# ####.## #.#.# #.. #.#.# ##.. .#.# ..# .(Ri(Ri@--6.4 (1.2(RiO(Ri#< _You stop channelling your searing ray.)Ri>~###########........########.####.#####.#....)...####.##.#.###.###.#.#...#.#####.=#...<>.......†.).......###.....#####+####.#.###.### .....####.#.# ####.## #.#.# #.. #.#.# ##.. .#.# ..# .--7.6)Ri&)Ri*Ri M#########################.......................########.####.#####....##....)...####.##.......##.###.........###......##.#...#.#####.@........=##...<>.......†.)####.....#####+####.## ###.### .....#### #.# ####.## #.#.#  #.. #.....$#.# ##.. ..#.#  ..# .#.. #.##.*Ri20==2====8.8*Ri*Rim"*Ri| #########################.#........................########.####.#####.....#  #....)...####.##......#  #.###.........###...#  #.#...#.#####.....=#  #...<>.......†#  ###.....#####+####.##  ###.### .....####. #.# ####.## #.#.#  #.. #.....$#.# ##.. ........#.#  ..# .#.. #.##.#*Riߘ *Riz (80.0*Ri *RiJ  Things that are here: _a +0 whip; a rat corpse+Ri ##########################.# #............. ########.####.###### #....)...####.##..# #.###.........#### #.#...#.#####..=# #...<>.......†.).....# +Ri###.....#####+####.#..........# ###.###.....####.+Ri9#.# ####.## #.......#.# #.. #.....$ #.# ##.. . #.# ..# . #.. #.##......... 1.2 _,RiGH 3,RiI ,RiN ,RiR ,,RiV ,,Ri [ ,Ri[ 1======,Ri] ,Rin ## #####.# #.... .####.#####..# ...)...####.##...# ##..###..# ..#.#####.....=# 3.6 (2.4 ..<>.......†.)..# .....#####+####.#..# ###.### .....####..,Rio  #.# ####.## #.#.# #.. #.....$..#.# ##.. ..#.# ..# ..#.. #.##..,Riy ,Rih ,Ri -RiI3-RiVY-Rie## ######.# #..... .####.#####..# )...####.##..# ..###..# ..#.#####..=# 6.0 <>.......†.)..# ....#####+####.#..-Riz# .### .....####.. #.# ####.## #......... #.# #.. #.....$.... #.# ##.. .. #.# ..# .. #.. -Ri|9#.##..-Ri-Ri+-Ri -Riq -RiX -Ri( -Ri 8## ##.# #.. .####.#####.# )...####.##.# .###.# #.#####.......=# >.†.).# #####+####.#.r# Magic Dart .### .....####. .# ####.## #......... -RiT .# #.. #.....$.... r   rat (wandering) .# ##.. ........... .# ..# ........... -Ri p 0.0  A rat comes into view.-Rik -Ri& }r.r-Ri. 2===7.2 (1.2-Ri7 -Rip: - _The rat squeaks loudly.-Ri:##  ###.#  #... .####.#####.# ...####.##.# ###.# #.#####..=# .†.).r..# #####+####.#.# ### -Ri.....####. # ####.## #......... # #.. #.....$.... # ##.. ........... # ..# ........... #.##...........-Ri-Ri9r.-Ri"/-8.4-RiM+-Ri:-/Ri5   Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./Riz  Yoshivert555 the Conjurer  Barachi ##  Health: 22/25 =====================---  ########################.#  Magic: 0/6/Ri{>------------------------  #........................  AC: 2Str: 8 ##.####.#####...........#  EV: 11Int: 20 ...####.##..............#  SH: 0/Ri?{,Dex: 10 /Rih{........###.............#  XL:  3 Next: 47% Place: Dungeon:2 /Ri{#.#####.........@**....=#  Noise: ---------  Time: 1388.4 (0.0) /Ri{.......†.).........*r...#  c) +0 spear /Ri0|..#####+####.#..........#  Cast: Magic Dart ### .....####........  -Hop # ####.## #......... # #.. #.....$....  r   rat # ##.. ........... # ..# ........... . #.##........... /RiZ|5_The rat squeaks loudly.  /Ri~|Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./Ri|Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line/Ri|5Aim: a rat (78% to hit)/Ri t *.r0RiL_..**0RiN#u*.**0Ri8*.*rAim: a rat (78% to hit)0RiS*  Yoshivert555 the Conjurer  Barachi ##  Health: 22/25 =====================---  ########################.#  Magic: 0/6------------------------ 0Ri ( #........................  AC: 2Str: 8 ##.####.#####...........#  EV: 11Int: 20 ...####.##..............#  SH: 0Dex: 10 ........###.............#  XL:  3 Next: 47% Place: Dungeon:2 #.#####.........@......=#  Noise: ---------  Time: 1388.4 (0.0) 0Rim .......†.)..........r...#  c) +0 spear ..#####+####.#..........#  Cast: Magic Dart ### .....####........  -Hop 0Ri# ####.## #......... # #.. #.....$....  r   rat # ##.. ........... # ..# ........... . #.##........... Confirm with . or Enter, or press ? or * to list all spells.0Rib=Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (78% to hit)  You miscast Searing Ray.  You are very lightly contaminated with residual magic.0Ri  ##  ###############.#  ...... ###...# #.....# 0Riǖ###....# ....r...=# †.)......# ####...#  ........  ####.## #......0Ri* #.. #.....$....  ##.. .......0RiQ ..# ....... ...0Ri1====9.4 (1Contam 0Ri0Ri[ ing: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (78% to hit)  You miscast Searing Ray.  You are very lightly contaminated with residual magic. 0Ri&"_Nothing appears to happen.3Ria]3Ri"b3r.3Ric&903Ri%l3Rin4Rix= ########################.#  #............. #########.##. ........###...... #.#####...r....=.....†.).... 4Rix..#####+####.#..........# ## .....####..####.## #......... .. #.....$##.. ... #..# ....4Riz4Ri8r.4RiZ3=1.6 (1.24Riw4Ri5Ri5Ri rr 2 rats (1 wandering)You closely miss the rat. The rat completely misses you.5Riw4=2.7 (1.15Ri5RiV _A rat comes into view.5RiI }  You closely miss the rat.The rat squeaks loudly.5Ri .rr2-====305Ri 5Ri ( _The rat bites you.6Riv6RiL.r6Rii%46Ri6Ri#} _You hit the rat but do no damage. The rat bites you but does no damage.6Ri6Ri r.  You hit the rat but do no damage. The rat bites you but does no damage.6Ri53=6Ri)56RiϜ6RigK _Your magical contamination has completely faded away.7Ri  You barely miss the rat.The rat twitches its whiskers.7Ri`M.r7RiN,6.8 (1.17Ri$7Ri'P _The rat barely misses you.7Riތ7Ri4r.7Ri'7.97Rḭ _You closely miss the rat. The rat bites you but does no damage.8Ri}8RiV3r.8RiU#28Ri=====9.08Ri8Ri _You hit the rat but do no damage. The rat barely misses you.9RiA  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Riw  Yoshivert555 the Conjurer  Barachi  Health: 23/25 ======================-- ##  Magic: 0/6------------------------  ########################.#  AC: 2Str: 8  #........................  EV: 11Int: 20 ##.####.#####...........#  SH: 0:RiDex: 10 ...####.##..............#  XL:  3 Next: 47% Place: Dungeon:2 ........###.....@rr.....#  Noise: =--------  Time: 1399.0 (0.0) #.#####................=#  c) +0 spear .......†.)..............#  Cast: Magic Dart ..#####+####.#..........#  -Hop ### .....####........ # ####.## #.........  rr 2 rats # #.. #.....$.... # ##.. ........... # ..# ........... _You hit the rat but do no damage. The rat barely misses you.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (78% to hit):RibP 5rr;Ri   Yoshivert555 the Conjurer ;Ri:  Barachi  Health: 23/25 ======================-- ##  Magic: 0/6------------------------  ########################.#  AC: 2Str: 8  #........................  EV: 11Int: 20 ##.####.#####...........#  SH: 0Dex: 10 ;Ri j...####.##..............#  XL:  3 Next: 47% Place: Dungeon:2 ........###.....@rr.....#  Noise: =--------  Time: 1399.0 (0.0) #.#####................=#  c) +0 spear .......†.)..............#  Cast: Magic Dart ..#####+####.#..........#  -Hop ### .....####........ ;Ri # ####.## #.........  rr 2 rats # #.. #.....$.... # ##.. ........... # ..# ........... ;RiA Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;Ri &Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (78% to hit)  You focus your ray upon the rat. The searing ray hits the rat!;Rir [Aim  Press: ? - help, Shift-Dir - straight line: a rat (78% to hit)  You focus your ray upon the rat. The searing ray hits the rat!  You kill the rat! ;Ri-  ##  ######.#  ...... ###...# #.....# #.....@****...# ......=# ;Rix 2†.).....# ####...#  ...... ####.## #...... #.. #.....$ ##.. ....... ..# .......!;RiÊ †...  You kill the rat!;Riŏ 4=52=400.0 (1Magic DartRay ;RiF ;Ri f _(Press . to maintain the ray.)=RiC 3=Ri =Ri K  You stop channelling your searing ray.=Ri =Ri / _=Ri =Rig =Ri~ =Ri =Ri =Ri =Ri$ ,=Ri& =Ri@* =Riu. =Ri. h5===Ri 1 =Ri4 1 _HP restored.=Ri]8 =Ri8 =RiH; =Ri> =RiC ,=RiE =RiH =RiL ,=RiM =RiR ~=1=====RiLT =Rig ## ##################.# ................... .#####.....# .##..............# ###......†# ........@# --9.4 (9.4 †.)....# +####.#...#  .....####........  ####.## #......... #.. #.....$.... ##.. ........=Rih .... ..##............ #.##............=Riq 8--=Ri y =Ri| 0 _f - a +6 ring of dexterity>Ri>RiMInventory: 6/52 slots Hand Weapons (go to first with ))  c - a +0 spear (weapon)d - a +0 hand axe Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)f - a +6 ring of dexterity >Ri9Scrolls (go to first with ?)e - a scroll of revelation Potions (go to first with !)  b - a potion of magic@Ri f - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 0.6 (11.2 -> 11.8). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ @Riv “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.BRiBRi=&BRi-dYoshivert555 the ConjurerBarachi##Health: 25/25 ======================== ##################.#Magic: 1/6====-------------------- ...................AC: 2Str: 8 .#####...........#EV: 11Int: 20 .##..............#SH: 0Dex: 16 BRi-.###......†......#XL:  3 Next: 52% Place: Dungeon:2 ................@#Noise: ---------  Time: 1409.4 (0.0) †.)..............#c) +0 spear +####.#..........#Cast: Magic DartBRi-.....####........-Hop ####.## #.........BRi .#.. #.....$....##.. ..............##............BRi.`#.##............You kill the rat! _(Press . to maintain the ray.) _You stop channelling your searing ray. _HP restored. _f - a +6 ring of dexterity  You feel agile.BRie6BRiA*9 (0.5BRiGBRiJ _(Press . to maintain the ray.) _You stop channelling your searing ray. _HP restored. BRiJ_f - a +6 ring of dexterity  You feel agile. _f - a +6 ring of dexterity (worn)CRi]3CRi_CRieCRinBCRixpt _Found a scroll labelled NUEJAN UVIHE.CRi'u3CRi]zCRi~CRi),CRiCRibCRi,CRiCRi\CRiCRiܒCRisCRi!L  You now have 48 gold pieces (gained 4).CRiʹ #####...........# ##..............# ###......†......# ................# ).# ####..#######  .....####...........#  ####.## #...........#  #.. #.....@.....#  ##...?.....# ..##.....#Magic Dart #.##......# #.......####### #.#.###.# J   endoplasm (wandering) ..#. ...CRi # .. J##You are ready to hop once more.CRi.15.9 (6.0CRi56.9 (7CRiCRi] _An endoplasm comes into view.DRiʾ DRi DRi3 DRi. N _There are no items here.FRi|.##...# .###†......# .....# †.)..# +####.#..........#######  .....####...........#####.## #.....# #...###...........# ##...?.# ..##.# #.##.# ####### #.#.###.#...#. ... # ... J##. .FRi+FRiJ   endoplasm (wandering)J.FRi48.1 (1.2 _FRi0 FRiKGRig#†.... †.)...... +####.#...######  .....####...........####.##  #...###...?. ..###.# #.#######.####...#. .... # J GRij.## ..#.GRiGRiJGRie:J.GRia2====9.3GRilGRiHRi>  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HRi.###......†......# Yoshivert555 the Conjurer .................# Barachi †.)..............# Health: 25/25 ======================== +####.#..........#######  Magic: 0/6------------------------  .....####...........#  AC: 2HRiStr: 8  ####.## #...........#  EV: 11Int: 20 #...###...........#  SH: 0Dex: 16 ##...?............#  XL:  3 Next: 52% Place: Dungeon:2 ..##.....@......#  Noise: ---------  Time: 1419.3 (0.0) #.##.....*......#  c) +0 spear #......*#######  Cast: Magic Dart #.#.###J# HRi&...#. ... . # ... J   endoplasm (wandering) .##. .. #. HRiS_There are no items here.  Casting: Searing Ray (safe; 2% risk of failure)  HRi\Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)IRi .###......†......#Yoshivert555 the Conjurer .................#Barachi †.)..............#Health: 25/25 ======================== +####.#..........#######Magic: 0/6------------------------.....####...........#AC: 2Str: 8####.## #...........#IRiPEV: 11Int: 20#...###...........#SH: 0Dex: 16##...?............#XL:  3 Next: 52% Place: Dungeon:2..##.....@......#Noise: ---------  Time: 1419.3 (0.0)#.##.....*......#c) +0 spear#......*#######Cast: Magic Dart#.#.###*#IRiNu...#. .*.. # ...J   endoplasm.##...#.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  The endoplasm is severely wounded.IRid?Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  The endoplasm is severely wounded.  The endoplasm quivers.IRil<.J..IRim==20.3 (1Magic DartRay IRiCuIRiMxf _(Press . to maintain the ray.)JRiwJ.--1JRil _Without enough magic to sustain it, your Searing Ray dissipates.LRi  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.LRi ^4-=-LRi &2.4 (1.1LRi LRit % _You are frozen.NRi  You hit the endoplasm but do no damage.The endoplasm is almost dead.The endoplasm freezes you.NRiք a3--3.5NRi NRie % _You are frozen.ORi ;  You hit the endoplasm.ORi 2.ORi ^4=64.6ORi ORi M _You kill the endoplasm!QRi3QRiQRirQRi0QRiBQRi%,QRiTQRi8QRiB,QRiQRivQRih5==QRi%=1====QRilQRi2 _Found a club.QRi3QRizQRiXQRi%,QRiQRi1QRiQRi.####.##..............####......†......# .#####.................# ......†.).............. .#####+####.#..........####### ## .....####...........# ####.## #...........# #...###...........# ##...@............#-QRi~H32.8 (8.2 #....##............# #.##.##............# #.......####### #.#.###.# ...#.. ....#..##.......##.# #.#.##..#QRik.# #.).. ..#QRiD8-QRi-QRiqb _g - a scroll labelled NUEJAN UVIHERRi RRip RRi1 RRi  RRi @_There are no items here.SRin SRi^r Inventory: 7/52 slots Hand Weapons (go to first with ))  c - a +0 spear (weapon)d - a +0 hand axe Armour (go to first with [)  a - a +0 robe (worn) SRi7s *Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn) Scrolls (go to first with ?)e - a scroll of revelation  g - a scroll labelled NUEJAN UVIHE Potions (go to first with !)  b - a potion of magicURi g - a scroll labelled NUEJAN UVIHE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ URi “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.WRi WRi..####.##..............#Yoshivert555 the Conjurer .......###......†......#Barachi .#####.................#Health: 25/25 ======================== ......†.)..............#Magic: 1/6====-------------------- .#####+####.#........b.#######AC: 2Str: 8 ##.....####..bb.......#EV: 11Int: 20####b## #.bbb.......#SH: 0Dex: 16#bbb###bb.b.......#XL:  3 Next: 56% Place: Dungeon:2##.bb@bb.bb.......#Noise: ---------  Time: 1432.8 (0.0)#bb.b##bRiK2mbb.b.......#c) +0 spear#.##.##bbbbb.......#Cast: Magic Dart#.bb.bb.########.#b###.#...#bb ....#..##.......##.# #.#.##..#.# #.).. ..#You hit the endoplasm. _You kill the endoplasm! _Found a club. _g - a scroll labelled NUEJAN UVIHE _There are no items here.  As you read the scroll labelled NUEJAN UVIHE, it crumbles to dust.WRi bbbbbbbbb###bbbb@bb.bbbb.b##bbb.bbbbbbb.bbbbbWRi +3.8 (1WRibbbbbb###bb.bbb@bb.bbbb.b##bbb.bbbbbb.bbbbWRi%{ _You kill the endoplasm!Found a club. _g - a scroll labelled NUEJAN UVIHE _There are no items here.  As you read the scroll labelled NUEJAN UVIHE, it crumbles to dust. _You hear the flapping of tiny wings. It was a scroll of butterflies.ZRi.Of####.##......# ###......†......# #####......# †.)......# #####+####.#........b.#  .....####..bb.# ####b## #.bbb.# #bbb###bb.b.# ##.bbb@b.bb.# #bb.b##bbb.b.......# ZRiPn#.##.##bbbbb.# #.bb.bb.########.#b###.#...#..##.......##.# #.#.##..#.# #.).. ..#ZRiRZRiRZRicSBZRiSZRiATBZRiT,ZRiUZRiWU,ZRiUZRiU,ZRi0VZRiV,ZRiWnZRiX,ZRinXZRiX,ZRiKYZRiY,ZRiYZRiZZRiZ,ZRi)[ZRiz[ZRi[,ZRi]BZRi^,ZRi^BZRid_,ZRi_,ZRiA`ZRi`BZRi+a,ZRiaBZRi b,ZRinjbbbb..b..bb###bb..bbbb@b.bb..bb##.bbbbbbb.bb..bbbb#bb.ZRibr-5.0 (1.2ZRi|bbbbbbb###bbbbb@b.bbbb##.bbbbbbbbbb..bbbb#bZRiπ& _You swap places.ZRiI.####.##......#.###......†......# .#####......#.†.)......# .#####+####.#........b.# ## .....####.bbbb......# ####.## #..b.# #.bb###bb.# ##bbb@bb.bb.# #..bb##.bbbb.# #.##.##bbbb.# #bb..bbb##### #b#b###.# ...#b. .... #..##.......#ZRi ! #.# #.#.##..# .# #.).. ..#ZRiXZRiBZRi٘,ZRiZRiSZRiZRiZRi],ZRiZRi,ZRiFZRiZRi,ZRi<ZRiל,ZRi#ZRit,ZRi˝,ZRi#ZRii,ZRiZRi,ZRi)ZRiZRiZRi;,ZRiZRi֠,ZRi#ZRi ,ZRis,ZRiZRiZRiJZRiZRiZRiZRiZRifZRi,ZRiZRiХXZRiZRilZRi¦,ZRi,ZRiPZRiZRiZRi?ZRiqZRi%.....bbbbbb###bbbbbbb.@bbbbbZRibbb##..bbb..bbb.bbbb..b###b.bZRi(6.2ZRi)bbbbbb###bbbbbbb.@bbbbbbbb##..bbbbbbbbbbb###bbZRi& _You swap places.ZRi% K.####.##.#.###......†......# #.#####.#.†.)..# ..#####+####.#...######## .....####.....# #ZRi. S ####.## #.bbbb......# # #.bb###bbbbb......# # ##bb@.bbbbb.# # #.bbb##..bbb.# . #.##.##..bbb.# ##. #b#.bbbb..######..#b#b###b#ZRi #...#.. .... #..##.......# #b# #.#b##..# .# #.).. ..#ZRiߨ ,ZRi) ZRi ,ZRi ZRiW ,ZRiΪ ZRi0 ,ZRiԫ ,ZRiU ,ZRi BZRi ,ZRiŭ ZRi, ,ZRiz ZRi߮ ZRi( ZRi ZRiׯ ZRi, ,ZRi ZRiͰ ZRi ZRiL ZRi ZRi ZRi ZRi ZRidz ,ZRiA ,ZRi ,ZRiѴ ZRi ZRiV ZRi ZRi ZRi ZRiH ZRi ZRi ZRi ZRib ZRi ZRi߿ b.b...b###bbbb.b.@b.bbbbbbbb##.bbbbb##..bbbb#.bbbb.bb.ZRi` (7.4ZRi kbbbbbb.@b.bbbbbbb##.bbbbb##..bbbbbbbZRi [Riv)...####.##..#.###......†......# .#.#####......# >.†.)....#.#####+####.#.# .### .....####...........# .# ####b### #..b.# .# #..b###bbbb.# .#[Ri ##b@.b.bbbbb......# .# #.bbb##.bbbb.# .. #.##b##..bbb.# ## #. #b#.bbbb..#.. ..#b#b###.#.. #...#.. ..b... #b.##.#. #.# #.#b##..# .## #.).. ..#[RiB[Ri,[Ri_[Ri[Ri+[Riw,[Ri[RiG[Ri[Ri[Ri'[RiT[Ri[Ri[Ri$[Rig[Ri[Ri[Ri[RiF[Ri[Ri[Ri%[RiP[Ri[Ri[Ri[Ri[Ri[Ri[Ri1[Rim[Ri[Ric,[Ri[Ri"[RiM[Riy[Ri[Ris[Ri[Ri'[Rid[Ri[Ri[Ri[Ri[RiB[Ri[Riv..bbbb###bbb.b@...bbbb.b.b##b.bbbbb##....b.#.bbb.bbb.[Riza2====8.6[Ri bbbb###bbbb@...bbbbb.b##b.bbbbbbbbb[Ri [Ri"+ 2 .........###......†#.#####........... >.......†.)... ...#####+####.####### .### .....####...........[Ri+ T ####.### #...b. #bbb###bbb.###bb...bbbb#.b.@##b.bbbb ..##b##....b. ###. #.#.bbb.b.######.. bb[Ri, a.....##.[Ri/ [RiJ/ ,[Ri0 ,[Ri0 ,[Ri+1 [RiX1 [Rix2 ,[RiL3 [Ri4 B[Riu6 ,[Ri6 ,[Ri6 [Ri/7 ,[Ri8 [Ri9 [RiW9 ,[Ri0: [Ri^: [Ri: [Ri; [Rib; [Ri; [RiD &b...b###.b.b.b..b.bb[RiE bbbbb.[Ri>J (9.8[RiQ Qbb###.bb.bbbbbbb[RiU & _You swap places.\Ri+3\RiN\Ri^\Ri4,\Ri\Ri \RiH,\Ri\Ri\Riǥ,\Ri\Rih\Riߦ\Riϧ,\RiO\Ri\RiB\Ri\Riշ\Ri\Ri\Ri \Ri\Ri\Ri\Ri(\Ri\Ri\Ri`\Ri\Ri<\Ri\Ri\Ri\Rim\Ri\Ri\Ri \Ri\Ri\Ri\Ri3\Ri\Ri\Ri\Ri:\Ri\Ri \RiV \Ri\Ri \Ri\Ri\Rix\Ri\RiN\Ri' \Ri$\RiJ'\Ri*\Ri-\Ri0\Ri2\Ri5\Ri7\Ri:\Ri<\Ri>\Ri3B\RiD\Ri G\RiI\RiFL\RivO\RiR\Ri'U\Ri$X\RipZ\Ri\\Ri%_\Ri(e\Rih\Ri0k\Ridn\Rip\Ri+tR====\Riw\Riz\Ri}\Ri\Ri\Ri\Ri҈\RiK\Ri\Ri\Ri\Riǖ\Ri\Riu\Ri]\Rir\Ri\Ri\Ri\Riӭ\Ri\RiIJ\Ri\Ri\Ri\Ri\Ri\Ri\Ri\Ri<\Ri\Ri\Ri?\Ri\RiZ\Ri\Ri\Ri\Ri\Ri>,\Ri\RiH\Ri\Ri[\Ri\Ri:\Ri\Ri4\Riv\Ri\Ri\Ri\Ri\Ri\Ri\RiL\RiP\RiS\Ri\Ri \RiM \Ri \Rib\Ri1\Ri8,\Ri:\Rix=\Ri?\RiC\RiE\RiG\RiH\RiJ\Ri5L\RiN\RiP\RiS\Ri5V\RibY\Ri\\Ria`\Riid\Ri5f\Ri8i\Ril\RiLo\Rir\Riu\Riw\Riy\Riz\Ri|\Ri~\Riɀ\Ril\Riك\Ri-\Rif\Ri\Ri?\Ri]\RiK\Ri`\RiP\Ri\Ri\Ri\RiB\Rid\Ri=\Rit\Ri\Ri9,\Ri\RiV\Ri\Ri\Ri\Ri\Ri\Ri%\Ri\Ri#\Rih\Ri\Ri\Ri>\Ri\Ri\RiF\Ri\Ri\Ri\Ri\Ri\Ri\Ri|\Ri\Ri\Ri\RiW\Ri \Ri \RiF \Riw \Ri \RiX u _Your butterfly disappears in a burst of colours!\Ri \Ri \Ri \Ri \Ri \Riq \Rix \RiN$ \Ri& \RiW) \Ri- \Ri0 \Ri3 \Ri6 \Ri9 l3====\Ri< \RiyA \RiC \RiF \RiI \Ri4L \Ri0N \RiP \RiR \RiT \RiU \RibW \RiCX \RiaY \RiZ \Ri \ \Ri_] \Ric ,\Ri?d \Ri-g \Ribg \Rii \Ril \Rim \Rin \Ri

\Ri \Ri \RiO \Ri \Ri \Ri4 \Ri ,\Ri \Ri8 \Ri \Ri \Ri= \Ri nYour butterfly disappears in a burst of colours!x2\Ri \Ria \Ri" \Ri \RiH \Ri \Ri \Ri \Ri \Ri \Ri \Ri \Riv \Ri? \RiD \Ri \Ri  \Ri \Ri \Ri  \Ri \Ri \Ri 3\Rio \Rit \Ri/ \Ri \RiG \Ri \Ri0 \RiL \Ri" \Ri# \RiQ% \Ri"' \Ri) f4====\Ri+ \Ri(. \RiH0 \Ri1 \Ri3 \Riq5 \Rie7 \Ri?9 \Ril; \Ri< \Ri> \Ri@ \RitE \RiG \Ri#I \RiJ \Ri!L \RiM \Ri9O \RimQ ,\Ri*S \RiU \RiW \RiyY \RiZ \Ri\ \Ri _ \RiT` \Ria \Ric \Rie \RiCg \Rih \RiBl ,\Rim \Rip \RiIr \Rit \Riu \Risw \Riy \Riz \Ri| \Ri~ \Ri; \Ri \Ri \Ri… \Ri| \Ri ,\Ri \Ri \Riُ \Ri~ \Ri \Riߖ \Ri \Rib \Ri B\Ri \RiW \RiI Z====\Ri \Ri \Ri \Ri* \Ri \RiG \Ri_ X\RiJ \Ri tYour butterfly disappears in a burst of colours!x2\Ri \Rit \Ri \Ri \Ri ,\Riu \RiV \Ri \Riy \Ri \Ri) 3\Ri \Ri% \Ri) ,\Ri@+ \Ri, \Ri- \Ri/ \Rig1 \Ri93 \Ri5 \Ri$7 \Ri8 ,\Ri;: \Ria= yYour butterfly disappears in a burst of colours!x2\Ri> \Ri@ \RiB \RiQD 3\RiF \RiN \RiO \Ri"S \RiU \Ri`W ,\Ri^Y \Ri\ 0x2\Ri]_ \Ri(a \RiNa P5====\Rib \Rid \Ri f \Ri%h \Rii ,\Ri%k \Rim \Rio \Rip ,\Riq \Riy \Ri4| ,\Rix} \Ri lx2====\Ri \Ri" ,\Ri \Riъ \Ri \RiM \RiN ,\Ri \Ri ,\Ri \Ri ,\RiǕ \Ri \Ri N6====\RiȘ \Riœ \Ri ,\Ri \Ri \Riۣ ,\Ri \Ri \Ri ,\Ri{ \Ri \Ri R====\Ri \Rit \RiD B\Ri( \Ri| B\Ri# \Ri ,\Rir \Ri X  There is a fountain of clear blue water here.\Ri` \Ri  _\Ri+ \Rio \Ri ,\Ri \Ri- \Ri} ,\Ri \Ri^ \Ri ,\Ri \Ri \Ri" ,\Riy \Ri \Ri;  #.# ###.............  #.# #....##b.bbbb...  #.. ##.##.##....b.... ## #######...#.#.bbb.b.### .##.......#...#b#b###.#  ........##.##...#.. ..b. #.....#.⌠.#..##.# #.....##.##.###.#b##..# #.....@.#..## #.).. ..# #.........## #. #.....##### Magic Dart#..... #....g #..... \Ri g   goblin (asleep) ............###.....\Ri 093.2 (53.4)\Ri8 -4.4 (54.6 \Ri \Ri u _A goblin comes into view. It is wielding a +0 dagger.lRi #.# ### #.# #....##b.bbbb #.. ##.##.##....b ### #######...#.#.bbb.b.#.##.......#...#b#b###.# .##.##...#.. ..b. #.....#.⌠.#..##. #.....##.##.###.#b##.. #....@..#..## #.).. .. #.## #. #.....##### #.....# #....g# #.....# .......# .....####  .....lRilRi:05.6 (1.2) lRismRi  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mRiw #.# ###............ Yoshivert555 the Conjurer #.# #....##b.bbbb.. Barachi #.. ##.##.##....b... Health: 25/25 ======================== ### #######...#.#.bbb.b.## Magic: 4/6================-------- mRi)x8#.##.......#...#b#b###.#  AC: 2Str: 8 ........##.##...#.. ..b. EV: 11Int: 20 #.....#.⌠.#..##....... SH: 0Dex: 16mRiWx! #.....##.##.###.#b##.. XL:  3 Next: 56% Place: Dungeon:2 mRix#....@..#..## #.).. .. Noise: ---------  Time: 1495.6 (0.0) #....*....## #. c) +0 spear mRiyG#....*#####  Cast: Magic Dart #....*# #....g# #.....# g   goblin (asleep) .......# .....#### ..... mRi2y@_A goblin comes into view. It is wielding a +0 dagger.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mRify Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)nRiwp *...gnRi?.*nRiO9.*nRiQE**nRiE**nRi]9.#nRi "Q*##nRi3 g#Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)nRi\#.####............ Yoshivert555 the Conjurer#.##....##b.bbbb.. Barachi#..##.##.##....b... Health: 25/25 ========================nRi### #######...#.#.bbb.b.## Magic: 4/6================--------#.##.......#...#b#b###.# AC: 2Str: 8........##.##...#.. ..b. EV: 11Int: 20nRi#.....#.⌠.#..##....... SH: 0Dex: 16nRi  #.....##.##.###.#b##.. XL:  3 Next: 56% Place: Dungeon:2nRi-0#....@..#..## #.).. .. Noise: ---------  Time: 1495.6 (0.0)#....*....###. c) +0 spearnRi6#....*#####Cast: Magic Dart#....*##....*##.....#g   goblin.......#.....####nRio.....  Confirm with . or Enter, or press ? or * to list all spells.nRiAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linenRiAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.  nRi<IThe goblin is severely wounded.oRi) ing: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.  The goblin is severely wounded.The goblin shouts!oRi1<..g.oRi3r===6.6 (1Ray oRiP>| _(Press . to maintain the ray.)pRiE  The searing ray hits the goblin.pRic****pRi\..).pRi]3----8---7Magic Dart+ pRi0pRiJ _You kill the goblin!qRiF3qRiHqRiMK  You stop channelling your searing ray.qRiN/ _qRiRIqRiTqRi1W,qRiXqRiC[P----qRit\qRi$_,qRi@`qRi9c,qRidqRig,qRiiqRi]lf4====qRimqRiGp,qRiqqRiEt,qRiKuqRiUx,qRiRyqRiT|R====qRiz}qRi5========qRiqRi5,qRi>qRiְ,qRiqRiF,qRi0qRiܷ,qRiܹqRiV,qRiqRiN6====qRi-qRiqRihqRi,qRiqRiqRi,qRiqRiqRiM,qRi>qRiqRiqRi<====qRiqRiMqRi,qRiqRi qRi,qRiAqRiBqRi+qRiqRiz,qRi,qRiqRi,qRiqRiAqRiG,qRiqRiqRi,qRiwqRiD qRi ,qRiqRi/qRi^,qRiWqRiqRi,qRigqRiqRi{,qRi^ qRi"qRi%,qRi&qRi*qRi-,qRi/qRi2qRi5,qRi6qRia9qRiG<,qRi=qRi@qRiC,qRiDqRi]HqRiKqRiKqRiXMqRiPqRiZ #........##.##...#..  ####.....#.⌠.#..##. #.....##.##.###.#b qRi [#.......#..## #.). #.........##  #.....#####  #....)# qRiS[- #.....#  #@....# ---...b qRi{[y ..........Magic Dart.)........#S...qRi[......#..........#S   adder (asleep)qRi[....#b   bat (asleep)########### qRi\!qRij 550.8 (53.2)  An adder and a bat come into view.qRigm-2.0 (54.4 qRiuqRix# _Found a mace.sRiLx ####.....#.⌠.#..##.. #.....##.##.###.# #.......#..## #.) #.........##  #.....### #....)#  #.....##########.....#....b...@.....#sRiLM.####).# S.#..#.############# sRiZWsRiW03.2 (1.2) sRi^sRi`uRi  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uRi  ####.....#.⌠.#..##.. Yoshivert555 the Conjurer #.....##.##.###.# Barachi #.......#..## #.) Health: 25/25 ======================== #.........##  Magic: 4/6================-------- #.....#####  AC: 2Str: 8uRiw ] #....)#  EV: 11Int: 20 #.....#  SH: 0Dex: 16 #########.....#  XL:  3 Next: 58% Place: Dungeon:2uRi l ....b***@.....#  Noise: ---------  Time: 1553.2 (0.0) ...........####  c) +0 spear ..)........#  Cast: Magic Dart uRi> .S.........#  ...........#  ...........#  S   adder (asleep) uRi ############  b   bat (asleep) _Found a mace.  uRiں Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)vRi3C b...**vRi8*.vRiiR***..vRi b*Aim: a bat (asleep, 100% to hit)wRi4  ####.....#.⌠.#..##.. Yoshivert555 the Conjurer #.....##.##.###.# Barachi #.......#..## #.) Health: 25/25 ======================== #.........##  Magic: 4/6wRif================-------- #.....#####  AC: 2Str: 8 #....)#  EV: 11Int: 20 #.....#  SH: 0Dex: 16 #########.....#  XL:  3 Next: 58% Place: Dungeon:2 ....b...@.....#  Noise: ---------  Time: 1553.2 (0.0) wRil...........####  c) +0 spear ..)........#  Cast: Magic Dart .S.........#  wRi...........#  ...........#  S   adder (asleep) ############  b   bat (asleep)wRiCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wRi4/Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  You focus your ray upon the bat. The searing ray hits the bat.wRi ####.....# #.....##. #.......#..## #.) #.........##  #.....#####  wRib#....)#  #.....#  ####.#  ....****@.....#  ....## wRi ..).  .S.. .... ...........#  wRiH############ wRit ....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  You focus your ray upon the bat. The searing ray hits the bat.  You kill the bat!wRiyz60==4.2 (1Ray wRi~wRi f _(Press . to maintain the ray.)xRi3  #.....##.##.### #.......#..## #. #.........##  #.....### #....)#  #.....###########.....#...............#####).# S.#$..#.############## xRi{= V--5.4 (1.2xRi{D xRiqG Q _You stop channelling your searing ray. Found 4 gold pieces.yRiR #.......#..## # #.........##  #.....### #....)#  #.....############.....#...............#######...).# #..S.##$..##.###############yRiyRi+C--6.6yRiyRizRi}x  #.........##   #.....###   #....)#   #.....#  ###########.....#   #...............#   #####   #...).#   #..SzRi~.#   #$..#   #.#   ##############      zRi`zRi(7.8zRizRi{Rin  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{Riz + #.........##  Yoshivert555 the Conjurer #.....#####  Barachi #....)#  Health: 25/25 ======================== #.....#  Magic: 2/6========---------------- ###########.....#  AC: 2Str: 8{Ri? n #...............#  EV: 11Int: 20 #............####  SH: 0Dex: 16 #...)........#  XL:  3 Next: 60% Place: Dungeon:2 {Ri‡ #..S***@.....#  Noise: ---------  Time: 1557.8 (0.0) #$...........#  c) +0 spear #............#  Cast: Magic Dart ##############  {Ri  S   adder (asleep) _You stop channelling your searing ray. Found 4 gold pieces.  {Ri Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)|Riu S..*|RiA**|RiA**|Ri S*Aim: an adder (asleep, 100% to hit)}Ri #.........##Yoshivert555 the Conjurer  #.....#####Barachi  #....)#Health: 25/25 ========================  #.....#Magic: 2/6========----------------  ###########.....#AC: 2Str: 8  #...............#EV: 11Int: 20  #............####SH: 0Dex: 16  #...)........#XL:  3 Next: 60% Place: Dungeon:2  #..****@.....#Noise: ---------  Time: 1557.8 (0.0)  #$...........#c) +0 spear  #............#Cast: Magic Dart  ##############   S [4}Rii1m  adder    Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder!}Ri onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  The adder is almost dead.}Ri̟}RiJS..S.}RiXq==8.8 (1Ray }Rir}Ri׵f _(Press . to maintain the ray.)~RiD  The searing ray hits the adder.~RiP****~RiyU..†.~Ri%1----87-9Magic Dart+ ~Ri-~Ri0I _You kill the adder!Ri3RiFRiL"K  You stop channelling your searing ray.Ri"&Ri&/ _RiE*Ri+Ri0/3Ri1Rio3Ri6l2====Ri7Ri,:Ri<,Ri>Ri@RiC,Ri'DRiaFRiH,RiJRiMRiEN<====RiORi=]  #.....##  #....)#  #.....# ###########.....#  #...............#  #...####  #...)........#  #....†.......#  #@...........#--68.0 (8.2 Ri-^ #......#  ############## Ric8-RihRik= _You now have 52 gold pieces (gained 4).RiE3Ri~Ri2BRi,RiRi,RiRi,RilRil3====RiRi5,RiRiRi<Ri!RiRi RiRiXR====RiRiV,RiRi,RiͿRi,RiRi,RinRi?,RiCRiRiP4====RiYRi,Ri Rit,RiRi,RiRiRi^<====RiRi,RiRi,RiRi,RiRi,RiRi,RiRief5====RiRiBRiRiRiRiRiRi,RiDRi!====RiRi,RiRi,RiRit,RiRi,RiRi Riq N6====Rif RiRiRi<RiRiRiRiRiRi9#Ri%,Ri&Ri*Ri,Ri9-<====Ri-Ri2Ri5,Ri7Ri;Ri>,Ri@RiERiH,RiJRiORi S,Ri2URiWRiZ,Ri\RiaRid,RifRi kRiEn,RipRisRiw,Ri'xRi~BRi5RiRiRiކRi\RiRiK,RiRi@Ri,RiRiTRi,RiRiRi,RiRiRiҮ,RiRiRiRiRiKRiRiRio,RinRiORi,Ri2Ri&Rio,RiRiRi! Ri@###................#  #....##............#  ##.##.##............# Rio#####...#.#.......####### Ri#......#...#.#.###.### ....##.##...#.......# RiY....#.⌠.#..##.......# Riyl....##.##.###.#.##..# ......#..## #.).@...# Ri636.6 (68.6) ........## #####.# ....#####Ri2g ... #### ...)# ###.. ....# .!. ....# Rij#.. ....# > .#### Ri-.#RiCRi .7.8 (69.8RiVRi RiB-_Found a stone staircase leading down.RiJ Ri Ri Ri Rii Ri Ri Ri5 Ri Ri* Ri 8 _Found a chain mail.Ri ###..........# #....##......# ##.##.##......# ...#.#.......####### #...#.#.###.### ##.##...#.......# #.⌠.#..##.......# Ri @##.##.###.#.##..# #..## #.)...@.# ...## #####.#..##### #....##Magic Dart)# ####... ..# ..!.Ri # #.#... w   ribbon worm (asleep)# RiB ...>[w ### #####. Rir Ri 19.0 (1.2)Ri .40.2 (2.4Ri Ri  Ri P_A ribbon worm comes into view.Ri#....##............#  ##.##.##............# Rig##...#.#.......####### ...#...#.#.###.### ##.##...#.......# #.⌠.#..##.# ##.##.###.#.##..# #.#..## #.).....#.#####.Rij.## #####.#@........##### #....###### )# ####... # Ri ..!.## #.#...# Ri ~...>[w. ## Ri9#####..RiRi-1.4 (1.2RiRiTRi/%0##.##.##............# #...#.#.......####### ..#...#.#.###.### Ri%##.##...#.......# #.⌠.#..##.### ##.##.###.#.##..#.#.#..## #.).....#.#####...## #####.#......... ##### #...@######. # ####....$...# # Ri%' #..!.##..# # ##.#... # Ri%}...>[w. # Ri%9#####..Ri:w.w2.6Ri<* _Found 2 gold pieces.Rik ...#.#.......####### .#...#.#.###.### #.##...#.......# .⌠.#..##.#####.###.#.##..#.# .#..## #.).....#.#####...## #####.#.......... #### #....######.#  ####.@..$...# #..!.##..#  Ril o##.#..w.  #...>[.... ######....#Rim Rir ;w.RiBt (3.8Riz Ri| RiՉ  Casting: Searing Ray (safe; 2% risk of failure)  Ri7\Confirm with . or Enter, or press ? or * to list all spells.Ri>_ ...#.#.......#######  Yoshivert555 the Conjurer .#...#.#.###.### Barachi Ri_ #.##...#.......# Health: 25/25 ======================== .⌠.#..##.......### Magic: 4/6================-------- #.##.###.#.##..#.#Ri_  AC: 2Str: 8 .#..## #.).....#.#####..  EV: 11Ri_ Int: 20 ...## #####.#..........  SH: 0Dex: 16 #### #....######.#  XL:  3 Next: 87% Place: Dungeon:2Ri ` B ####.@..$...#  Noise: ---------  Time: 1643.8 (0.0) Ri/` #..**##..#  c) +0 spear ##.#.w..  Cast: Magic Dart Ri` w#...>[....  ######....  ...  w   ribbon worm ..  #  _Found 2 gold pieces.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (92% to hit)Rid *!.wRi܃9.*Riw?**Ri?.*Ri *.wAim: a ribbon worm (92% to hit)RiY...#.#.......#######Yoshivert555 the Conjurer .#...#.#.###.###Barachi #.##...#.......#Health: 25/25 ======================== .⌠.#..##.......###Magic: 4/6================-------- #.##.###.#.##..#.#AC: 2Str: 8 .#..## #.).....#.#####..EV: 11Int: 20 ...## #####.#..........SH: 0Dex: 16 #####....######.#XL:  3 Next: 87% Place: Dungeon:2####.@..$...#Noise: ---------  Time: 1643.8 (0.0)#..**##..#c) +0 spear##.#.**Ri)Z![m.Cast: Magic Dart#...>[....######.......w   ribbon worm..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (92% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!Ri !.w.ing: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (92% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!  The ribbon worm is heavily wounded.==4.8 (1Ray Ri3Rif _(Press . to maintain the ray.)Ribn **** Ric;The searing ray hits the ribbon worm!Ri !.w.(catching breath)  The ribbon worm is almost dead.Ric ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Ri<!.RiՁ3---- 5 --5HelRi3@d Ray+ RiRi9. _You are caught in a web!Ri}  The searing ray hits the ribbon worm.****Ri o!.†.Rix 2--------93--6Magic Dart++ Rim Ri O _You kill the ribbon worm!Ri!RiD:11 7Ri·Ri׺Q _The web tears apart. You stop channelling your searing ray.Rib)#...#.#.###.### #...#.......# ⌠.#..##.......### .##.###.#.##..#.# .## #.).....#.#####.. ..## #####.#.......... ### #....######.#  ####....$...#  #..@.##..# Ri[##.#.†..# ...>[.....######.## RiRi-9.0 (1.2RiVRi2Ri,50.0 (2RiRipV _g - an amethyst potionRi Ri Ri Ri N _There are no items here.Ri{Ri#|tDrink which item? Potions Rih|- b - a potion of magic  g - an amethyst potion [!] read|quaff[?] describe selectedRi$ZRi`Ri~f#...#.#.###.###Yoshivert555 the Conjurer Rif.##...#.......#Barachi ⌠.#..##.......###Health: 25/25 ======================== Rift.##.###.#.##..#.#RifMagic: 2/6========---------------- Rif^#..## #.).....#.#####..RigXAC: 2Str: 8 Ri4g..## #####.#..........EV: 11Ri]gInt: 20 ####....######.#RizgSH: 0Dex: 16####....$...#RigXL:  3 Next: 93% Place: Dungeon:2#..@.##..#RihXNoise: ---------  Time: 1650.0 (0.0)##.#.†..#c) +0 spear#...>[.....Cast: Magic Dart######............Ri-hs## _You are caught in a web!  The searing ray hits the ribbon worm. RiSh_You kill the ribbon worm! _The web tears apart. You stop channelling your searing ray. Rilhr_g - an amethyst potion _There are no items here.RiQwRi9|d1.0 (1Vertigo RiǁRi`C _It was a potion of moonshine. You feel tipsy.RiO 6 RiRi*Ri+,RiuR _Found 3 poisoned darts.RiRiRilRiRi)O3====RiKRi%x#.......####### ..#.#.###.### #...#.......# #..##.......### ###.#.##..#.# ## #.).....#.#####.. Ri #####.#.......... ##....######.# ####....@...# 4.4 (3.4#....##..# ##.#.†..## #...>[..... ######.....Ri.....(...###RiRiRiu= _You now have 54 gold pieces (gained 2).RiTRijWRixaRicN _There are no items here.Ri\3Ri>^RiicRi2fRii: _Ri jRilRilRiEnRiqg  You see here a ribbon worm corpse.Riu3RiwRi  ..##.### [#.###.#.##..#.# ..#.# #.).....#.#####...Rir #####.#.......... #....######.# ####........#  #....##..# Ri2 ##.#.†..####### #...>@........8.0 (3.6RiɇO#####........ ........ Ri.(...... #+###### Ri.Ri9_Found a chain mail.Ri7RiRiߖS _You see here a +0 chain mail.RiRiK====9.0 (1.0Ri7Ri Ri#_g - a +0 chain mailRi`RiRi=RiRiRi|Ris RiRi ##.#.##..#.# ..#.  #.).....#.#####...  #####.#..........  #....######.# Rik####........#  #....##..# ##.#.†..##########...>...........######. #..#.(gMagic Dart##+######## g   goblin (asleep)RiRi#.60.2 (1.2Ri&,1.4 (2.4Ri-Ri2u _A goblin comes into view. It is wielding a +0 dagger.Ri.).....#.#####... #####.#..........  #....######.# ####........#  #....##..# ##.#.†..#########....>............######.. #.#.(g##+#########RiݩRi]g.gRi5==2.6 (1.2Ri$Ri( _The goblin shouts!Ri` .).....#.#####... .#. #....######.# ####........# #....##..# ##.#.†..#.#...>.Riga "######.##.g..##.(.###+#Ric Rij "g.Risl c4====--3.8Ri"r Ris RiZ  Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ri2.).....#.#####... Yoshivert555 the Conjurer ####.#.......... Barachi  #....######.#Ri Health: 25/25 ========================  ####........# Magic: 2/6========---------------- #....##..# AC: 2RiBStr: 8 ##.#.†..#########..  EV:  6 RiInt: 20 #...>.............  SH: 0Dex: 16 ######...........#  XL:  3 Next: 93% Place: Dungeon:2 Ri#...@***g...#  Noise: ---------  Time: 1663.8 (0.0) Ri#.(.........#  c) +0 spear Ri##+##########  Cast: Magic Dart  Vertigo RiA  RicY g   goblinRi Ri0_The goblin shouts!  RiCasting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RiAiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineRi&MAim: a goblin, wielding a +0 dagger (72% to hit)RiJ N *..gRiC ?**Ri"?**Riq*gAim: a goblin, wielding a +0 dagger (72% to hit)Ri2.).....#.#####... Yoshivert555 the Conjurer ####.#.......... Barachi  #....######.#RiR Health: 25/25 ========================  ####........# Magic: 2/6========---------------- RiʹJ#....##..# AC: 2Str: 8 ##.#.†..#########..  EV:  6 Int: 20 #...>.............  SH: 0Dex: 16 ######...........#  XL:  3 Next: 93% Place: Dungeon:2 Ri]A#...@...g...#  Noise: ---------  Time: 1663.8 (0.0) #.(.........#  c) +0 spear ##+##########  Cast: Magic Dart  Vertigo   g   goblinRiRiCasting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RiкAiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineRiAim: a goblin, wielding a +0 dagger (72% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!Ri)  #....######.# RiU ####........# #....##..# Ri{##.#.†##..  Ri#...>....  ...# Ri #...@****...# RiF ...#  Ri#N####  RiG#RiJ . ...)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (72% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!  You kill the goblin!RiFS 5==4.8 (1Magic DartRay Ri@Y Ri[ f _(Press . to maintain the ray.)Ri 3Ri^ Ri K  You stop channelling your searing ray.Ri} Ri E _Rih Ri> Ri~ Ri RiE   #####.#.......... #....######.# ####........#Ri  #....##..# ##.#.†..#########.. #...>............. ######Ri .# #.......)...#Ri  #.@.........#--7.2 (2.4Ri j ##+##########Ri 8--Ri Ri0 T _You see here 3 poisoned darts.RiV  #####.#.......... Yoshivert555 the Conjurer #....######.# Barachi ####........# Health: 25/25 ======================== #....##..# Magic: 1/6====-------------------- ##.#.†..#########..  AC: 2Str: 8Ri3 q #...>.............  EV:  6 Int: 20 ######...........#  SH: 0Dex: 16 #.......)...#  XL:  3 Next: 95% Place: Dungeon:2 #.@.........#  Noise: ---------  Time: 1667.2 (0.0) ##+##########  c) +0 spearRi   Cast: Magic Dart  Vertigo          _You stop channelling your searing ray. _You see here 3 poisoned darts.  Aiming: Magic Dart (safe; 4% risk of failure)  Rif Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRi! S*@#Ri-  A rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,Or whether Laws be wrong;All that we know who lie in gaolRi". 0Is that the wall is strong;And that each day is like a year,A year whose days are long.”-Oscar Wilde, “The Ballad of Reading Gaol”. 1898.Ri  #####.#.......... Yoshivert555 the Conjurer #....######.#Ri  Barachi ####........# Health: 25/25 ======================== #....##..# Magic: 1/6====-------------------- ##.#.†..#########..  AC: 2Str: 8 #...>.............  EV:  6 Int: 20Ri  ######...........#  SH: 0Dex: 16 #.......)...#  XL:  3 Next: 95% Place: Dungeon:2 #*@.........#  Noise: ---------  Time: 1667.2 (0.0) Ri ##+##########  c) +0 spear  Cast: Magic Dart  Vertigo      Ri R    _You stop channelling your searing ray. _You see here 3 poisoned darts.  Aiming: Magic Dart (safe; 4% risk of failure)  RiS Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRi;N RiU B #####.#..........Yoshivert555 the Conjurer#....######.#Barachi####........#Health: 25/25 ========================#....##..#Magic: 2/6========----------------##.#.†..#########..AC: 2Str: 8#...>.............EV:  6 Int: 20######...........#SH: 0Dex: 16#.......)...#RiV .XL:  3 Next: 95% Place: Dungeon:2#.@.........#Noise: ---------  Time: 1667.2 (0.0)##+##########c) +0 spearCast: Magic DartVertigo _You stop channelling your searing ray. _You see here 3 poisoned darts.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRiH` :Okay, then.Rid Rij Ril . _RiRir*8.2 (1Ri@Rio2 _h - 3 poisoned dartsRi{ RiY| Ri} RiO Riڅ RiA Ri ,Riz ,Ri Ri ? ###.#.##..#.# ..#. # #.).....#.#####...#####.#..........#....######.#####........# Ri) ...##..# #.#.†..#########..#...>.............######@..#70.6 (2.4 #.......)...##...........#Ri _##+##########Ri Ri Ri RiRi7RiRiRiRiR====Ri Ri%Ri%211 Ri*(Ri7w ...#.......# .. .. ..##.......### #[#.. .###.#.##..#.# ..#. ## #.).....#.#####... # #####.#..........Ri7#....######.#####........# .##..# .#.†@.#########..3.0#...>......######.# #.......)...#Ri7#...........###+##########Ri->Ri'ERiGY _The world stops spinning.Rin3RiRi93RiI====Rie,RiRi! ,Ri RiJ",RiV#Ri|&R====Ri'Ri(,Ri-*Rig1nRi}2Ri5,Ri6Ri8,Ri:RiL<Ri|<P4====Ri>RiT@,RiBRil,RiRiRiRiRilRi<====Ri BRiz RiRiGRiRiJ,RiRi,Ri^Ri,Ri^RiRiP5====Ri/!Ri#,Ri%Ri(Ri.(Ri)Ri,,Ri-Rii0Ri0<====Ri2Ri4,Ri6Ri8,Ri_:Ri<,Ri;>Ri@,RiBRiRD,RiERiId6====RiLRihORiQ,RiRRi9URiYBRi[Rid^,Ri_Ri#bRidR====RifRiVhRijRikRilRipRis,RiMuRiwRiy,RizRi3}Riz,RiRRiǃRi,RiRiRi,RiRi+Ri,RiRiɔRi—,RimRi"Ri ,Ri2RiRi,RipRiRi,Ri>RiRi,RiRiRiy,RiRiRiĽ,RiRiRi(# ###...># .....# .....## ....... #.#....# ....... ###### ##...# .....# #@.# 725.6 (52.Ri76) .....# #.## .....# ##.# .....##..# .....####..♣ .....#Ri_#....♣ ###### ###.##♣.♣ ##RiC###.....♣.♣ .#RiS#.......♣..RiRi.6.8 (53.8RiRi Riq5_Found a stone staircase leading down.SiSiZSiSiSiLSiSi,Si9SioSiSiSiSiVSiSiSi,SiSi:Si,SiSiSiSiSiSiSiSi?SiSiSi@Si> # . #. #. ##### #..####.###.... ###..........###  r............>#Sit #..@.....# ######.....#### ... #........#Magic Dart #.##.#....#.# #.........# #####  ###...#......r   rat (wandering) SiD....# #..#.#...... ....# #.##..♣.###. ....# ##.# .♣.♣.Si 235.2 (8.4)Si -6.4 (9.6SiK Si V _A rat comes into view.Siǟ  ## .. #.  # #. #######...####.###.....# .####### .Si@ .r......@.....>##.#.###........# ######.....####... #........# #.##.#....#.# #.........# ######Sih y##...#...# #..#.#.......#Si a #.##..♣.###.Si Sié -7.6 (1.2Si3 Si̮ Si j ### ..# #.## #.# ######  ##.####.###.....# #.# .###.###..r.># #.#.#.###.# #Si U ######.....#### # ... #...# # #.##.#....#.# # #.........## ###...#.....# #..#.#......# #.##..♣.###.Si SiA 4r.Si (8.8Sik SiV Si=? ### ..# #.##. #.# ###### ## ....####.###.....# ##.# #.###.###Si?..r.># .#.#.#.###.# .# ######.....#### .# ... #....# .# #.##.#..#.# .# #.........# .Si@# ###...#.......# #..#.#...... .#Si]@L #.##..♣.###.SiBSi4G:r.SitM)40.0SiQSiSSiD!  ### ..## #.# ###. #.# ###### ## ....####.###.....##.# .#r###.###..># ..#.#.#.###.# ..#.. ######.....#### ..#Si! p## ... #......# ..# #.##.#....#.# ..# #...# ..# ###...#...... .# #..#.#...... .#Si'" L #.##..♣.###.Si# Si$ Sih. ?r.Si. (1.2Si4 Si6 SiLk #### ..# #. #.# ###.# #.# ######Si5 ## ..r.####.###.....##.# #.#.###.###..>#.# #...#.#.###.#.# ...######.....####.# #### ... #..Si.....# ...# #.##.#....#.#.# #.# ...#Si- ###...#...... .# #..#.#...... .# #.##..♣.###.Si Si9F.rSi(2.4SiSiSi  ### # ..# #. #.# ###.# #.# ###### ## ...r####.###.....##.# .#.#.###.###.Si{.>#.# ##...#.#.###.#.# .. #...######.....####.# #####... #........# ....# #.##.#....#.#.# #.# ....#Si ###...#...... .# #..#.#...... .# #.##..♣.###.Si&SijF.rSi](3.6SiSi SiX  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Si  Yoshivert555 the Conjurer  Barachi ###  Health: 25/25 ======================== # ..#  Magic: 5/6====================---- #. #.#  AC: 2Str: 8 ###.# #.# ######  EV: 11Int: 20 ## ....####.###.....#  SH: 0Dex: 16 #####.# .#.#.###r.........###  XL:  3 Next: 95% Place: Dungeon:2 ...... ........@..........>#  Noise: ---------  Time: 1743.6 (0.0) ....# ##...#.#.###........# [39;4 Si9m c) +0 spear ....# .. #...######.....####  Cast: Magic Dart ....# #####... #........# ....##.##.#....#.# ....##.........#  r   rat (wandering) ....####### ###...#...... ..........# #..#.#...... ..........# #.##..♣.###. _A rat comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit) SiY r* Si9.@ Si[r@Aim: a rat (wandering, hasn't noticed you, 100% to hit) Si-1   Yoshivert555 the Conjurer  Barachi ###  Health: 25/25 ======================== # ..#  Magic: 5/6====================---- #. #.#  AC: 2Str: 8 ###.# #.# ######  EV: 11Int: 20 ## ....####.###.....#  SH: 0 Si1 Dex: 16 #####.# .#.#.###r.........###  XL:  3 Next: 95% Place: Dungeon:2 ...... ........@..........>#  Noise: ---------  Time: 1743.6 (0.0) ....# ##...#.#.###........#  c) +0 spear ....# .. #...######.....####  Cast: Magic Dart ....# #####... #........# ....##.##.#....#.# ....# SiG2 #.........#  r   rat (wandering) ....####### ###...#...... ..........# #..#.#...... ..........# #.##..♣.###. Casting: Magic Dart (safe; 1% risk of failure)  Sik2 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Si2 Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat. Si:7  ###  # ..#  #. #.#  ###.# #.#   ##  Si7  †  >#    ..     Si7 e   Si8 '  Si4  Si o7=4.6 (1Magic Dart SiO  Si!  onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat. _You kill the rat! Sim 3 Si[n  Sip  SiKp  Sis X Sit , Siu  Si w , Siw  Siy , Siܣ 6====  You see here a rat corpse. _==== Si X SiU B Si  Si  Si , Si#  Siٯ  Si , Si  Si^  Si , Si- n Sip  SiW , Si  Si#  Si , Si  Si  SiP , Si  Siμ  SiS  Si  Si  Si  Si  Si  Si  Si  Si[ , Si  Si|  Si7 , Si  Sip  Sig , Si  Si  Si  Si  Si1  Si  Si , Si)  Si  Si`  SiI , Si  Si , Si  Sid  Si  Si9  Si+  Si  Si , Si  Si  Si> , Si  Si #...###.## #.# ##########.#.#....####.###.....# #######.##.#.#.###†.........### .............................># ......#..###...#.#.###........# ......#..#.....#...######.....###  Si ......#..#.#.#.#####... #........ ......#......#.#####.#.##.#....#.#....#....@....#.........#-..##################...#..... #...........# #..#.#..... #...........# #.##..♣.### #...........# ##.# .♣.♣.........# #..# .♣.♣♣.........#♣ .♣ ...##....♣ .♣ .♣####### ###.##♣.♣## ♣ Si 088.4 (43.8) Si F-9.4 (44 Si  SiE a _i - a scroll labelled IMEL ZAEMEKSiW Si Read which item? Scrolls  e - a scroll of revelation SiN i - a scroll labelled IMEL ZAEMEK [!] read|quaff[?] describe selectedSichSinSi8u!#...###.## #.# ###### Yoshivert555 the Conjurer####.#.#....####.###.....# Barachi #######.##.#.#.###†.........###Health: 25/25 ======================== .............................>#Magic: 6/6======================== ......#..###...#.#.###........#AC: 2Si%vStr: 8 ......#..#.....#...######.....### EV: 11Int: 20 ......#..#.#.#.#####... #........ SH: 0Dex: 16 ......#......#.#####.#.##.#....#. XL:  3 Next: 97% Place: Dungeon:2 ......#....#....@....#.........# Noise: ---------  Time: 1789.4 (0.0) ......##################...#..... c) +0 spear #...........##..#.#..... Cast: Magic Dart #...........##.##..♣.### #...........###.# .♣.♣. ............#Siuv#..# .♣.♣♣. ............####..♣ .♣ . ............##....♣ .♣ .♣ Siv......####### ###.##♣.♣## ♣Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat. _You kill the rat! _You see here a rat corpse. _i - a scroll labelled IMEL ZAEMEKSi .#.#####.....@....As you read the scroll labelled IMEL ZAEMEK, it crumbles to dust.Silenced Siɀ%90.4 (1SifSiQ _A profound silence engulfs you. It was a scroll of silence.Si&3SiƢSiKSiSiSiunSiBSiSi_Si+XSiHSiSiSiqSi,SiSi*XSiSi,Si|SiSiQ,Si~SiYSi,SiSiSi{,Si2Si$Si,SiSiSi/,SiSiSi$,SiSi"Si,Si3SiSi',SiSi Si........#.........#.## ###########...#......#  #..#.#......#  #.##..♣.###.  ##.##.♣.♣.  Si#..##.♣.♣♣. ###..♣#.♣..♣ #....♣♣.♣♣.♣  ###.##♣.♣##♣@♣809.6 (19.2) Si ###.....♣.♣ ♣.♣  #♣.. ..♣ Sir ##[#..###♣♣♣.♣.♣#  #..#..### ... ##♣ .∩.Si #♣..♣ ...♣ ##.##### ♣.....Si;# ♣.ß_ßSiE10.8 (20.4Si Si < _Found a faded altar of an unknown god.Si   There is an empty arch of ancient stone here. _Your hearing returns.SiSi## ###.##♣.♣##♣.♣ Si ###.....♣.♣ ♣♣.♣ Sir#.......♣..♣♣..♣ Si##[#..###♣♣♣.♣.♣# ..Si2#..#..### ♣...♣ .. Si####.......♣ ♣.∩.♣ ♣.♣ Si?.........#♣..♣♣...♣...♣ Si####.##### ♣........♣ Siq.....# ♣♣.ß@ß..♣♣--------- Si&21.6 (10.8 Si.##..# ♣♣♣♣♣♣♣♣ Si`.†..#########.. Si^.>............. ###...........#  #.)...#  #...........#  ##+##########  _There is a faded altar of an unknown god here.Si _Your hearing returns. _There is a faded altar of an unknown god here.  This altar belongs to (a) Sif Muna, (b) Uskayaw or (c) Gozag, but you can'ttell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.Siy Si4 Y## ###.##♣.♣##♣.♣Yoshivert555 the Conjurer###.....♣.♣ ♣♣.♣Barachi#.......♣..♣♣..♣Health: 25/25 ========================##[#..###♣♣♣.♣.♣# ..Magic: 6/6========================#..#..### ♣...♣ ..AC: 2Str: 8 ####.......♣ ♣.∩.♣ ♣.♣EV: 11Int: 20 .........#♣..♣♣...♣...♣SH: 0Si Dex: 16 ####.##### ♣........♣XL:  3 Next: 97% Place: Dungeon:2 .....#♣♣.ß@ß..♣♣Noise: ---------  Time: 1821.6 (0.0) .##..#♣♣♣♣♣♣♣♣c) +0 spear .†..#########..Cast: Magic Dart SiY .>............. ###...........##.......)...##...........###+########## _Your hearing returns. Si :_There is a faded altar of an unknown god here.  This altar belongs to (a) Sif Muna, (b) Uskayaw or (c) Gozag, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.Si Si$  Uskayaw accepts your prayer!Uskayaw welcomes you!Sig Si /  --more--Si*Si>.X of Uskayaw *.....2.6 (1Si84Si5V _You can now stomp with the beat.XSiI3XSiXSiqXSi,XSi,XSi ,XSiF XSi XSiv ,XSi:XSi9XSir,XSi$XSi^XSiS,XSiXSifXSi,XSiXXSiXSi/,XSiXSiEXSi,XSi XSi"XSi#,XSi$XSi|%XSi/ #..#.#......#  #.##..♣.###.  ##.##.♣.♣..  #..##.♣.♣♣.# XSi/|###..♣#.♣..♣ .< #....♣♣.♣♣.♣ .###  #.##♣.♣##♣.♣ ..#  ....♣.♣ ♣♣.♣. #.#  ♣..♣♣..♣.###@#  33.4 (10.XSi/8)#♣♣♣.♣.♣#.....#  .### ♣...♣#♣♣...#XSi0 ...♣ ♣.∩.♣♣♣.♣..# XSiF0.#♣..♣♣...♣...♣..# ## ♣........♣♣###XSi0   ♣♣.ß_ß..♣♣   XSi0 ♣♣♣♣♣♣♣♣    #####.. XSi0E XSi~6XSi;.4.6 (12.0XSiz@XSiC9 _Found a stone staircase leading up.ZSi.IZSiZSiZSiZSi,ZSiZSiZSi&ZSikZSi,ZSikZSi?ZSiB  There is a stone staircase leading up here.ZSiK _ZSiZSi,ZSiZSiZSiZSiZSiZSiZSi,ZSiZSiZSiU,ZSi ZSiS ZSi ZSi ZSi ZSiZSi}ZSiZSiZSiZSi,ZSiNZSiZSiZSiZSiZSiRZSi5ZSi{ZSi" ZSia"ZSi2$,ZSiA%ZSi*BZSil+ZSiU-ZSiI/,ZSi0ZSi+2ZSi3,ZSi4ZSi:ZSiE<,ZSi&=ZSi@ZSiB,ZSiCZSiFZSiH,ZSi^JZSiKZSi:N,ZSiOZSi|QZSioS,ZSiBTZSikVZSiW,ZSiXZSiN[ZSi7],ZSi^ZSi`ZSib,ZSicZSi fZSig,ZSihZSi_kZSim,ZSipnZSipZSis,ZSiwtZSivZSix,ZSiyZSi{ZSi#~,ZSi:ZSi؂ZSi:,ZSicZSiZSiN,ZSinZSi#ZSi,ZSiɘZSiZSi,ZSiZSiZSi,ZSicZSi<ZSi,ZSiEZSi]ZSiZ,ZSiXZSiYZSi/,ZSiZSiZSiw,ZSiGZSi6ZSiZSiZSi+ZSi޿ZSi6,ZSiZSinZSiB,ZSiZSi/ZSih,ZSi^ZSiZSi,ZSiZSi0ZSi ,ZSiGZSimZSi4,ZSiEZSiZSiK,ZSiZSiZSi,ZSiGZSiqZSi,ZSiZSiZSi,ZSi ZSi ZSi{ZSiZSioZSiFZSiJ#####.#.............#♣..♣♣...♣.. #....######.#####♣♣♣........ ####........#♣♣.ß_ß..♣ #....##..#♣♣♣♣♣♣♣♣ ##.#....#########..  #...>.............  ######...........#  #.......)...#  #.@.........#  ##'##########  .<. Magic Dart .w... #...... #.......ZSiK w   ribbon worm (asleep) #.......# #.......# #.......#ZSi0]G 906.6 (7  You open the door.ZSid,7.6 (73ZSil8_ZSip _A ribbon worm comes into view. _Found a stone staircase leading up.]Si:  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]Si2n #####.#.............#♣..♣♣...♣.. Yoshivert555 the Conjurer #....######.#####♣♣♣........ Barachi of Uskayaw *..... ]SiP####........# ♣♣.ß_ß..♣ Health: 25/25 ======================== #....##..# ♣♣♣♣♣♣♣♣ Magic: 5/6====================---- ##.#....#########..  AC: 2Str: 8 #...>.............  EV: 11Int: 20 ######...........#  SH: 0]SifDex: 16 #.......)...#  XL:  3 Next: 97% Place: Dungeon:2 #.@.........#  Noise: ---------  Time: 1907.6 (0.0) ##*##########  c) +0 spear *<. Cast: Magic Dart ]Si.w... #......  ]Si&#.......  w   ribbon worm (asleep) #.......#  ]Si #.......#  #.......# ]Si;_Found a stone staircase leading up.  Casting: Magic Dart (safe; 1% risk of failure)  ]SidConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line]SiFAim: a ribbon worm (asleep, 100% to hit)]Si *##'.w^SiGiv.##**^Si*wAim: a ribbon worm (asleep, 100% to hit)^Si: #####.#.............#♣..♣♣...♣.. Yoshivert555 the Conjurer#....######.#####♣♣♣........ Barachi of Uskayaw *.....####........#♣♣.ß_ß..♣ Health: 25/25 ========================^Si;#....##..#♣♣♣♣♣♣♣♣ Magic: 5/6====================----##.#....#########..AC: 2Str: 8#...>.............EV: 11Int: 20######...........#SH: 0Dex: 16#.......)...#XL:  3 Next: 97% Place: Dungeon:2#.@.........#Noise: ---------  Time: 1907.6 (0.0)##*##########c) +0 spear^SiZ<*<.Cast: Magic Dart.w...#......#.......w   ribbon worm#.......##.......#^Si<#.......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^Si<Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  ^Si<$The magic dart hits the ribbon worm.^Si< _'.w(catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is lightly wounded.^Sir _``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.^SiX^ T_'.^Sic x 5 =8.6 (1Held ^Sin 7_^SiJr . _You are caught in a web!`Si? `Sid !w`Si .`Si --9`Sid 7_`Sil bSi (catching breath) `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.bSi6 '-10_ _You are even more entangled.cSi 7_cSi %1cSi  cSi dSiqw<dSi%2dSi7_dSivgSi  Casting: Magic Dart (safe; 1% risk of failure)  gSi4\Confirm with . or Enter, or press ? or * to list all spells.iSi9n 7 #####.#.............#♣..♣♣...♣.. Yoshivert555 the Conjurer #....######.#####♣♣♣........ Barachi of Uskayaw *..... ####........# ♣♣.ß_ß..♣ Health: 25/25 ======================== #....##..# ♣♣♣♣♣♣♣♣ Magic: 3/6============------------ ##.#....#########..  AC: 2Str: 8 #...>.............  EV:  5 Int: 20 ######...........#  SH: 0iSin Dex: 16 #.......)...#  XL:  3 Next: 97% Place: Dungeon:2 #.@.........#  Noise: ---------  Time: 1912.6 (0.0) ##w##########  c) +0 spear .<. Cast: Magic Dart .....iSio C Held  #......  #.......  w   ribbon worm #.......#  #.......#  #.......# _You are even more entangled.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineiSi0o =Aim: a ribbon worm (93% to hit)jSiu w***jSih<**.jSi}7*.jSi" -*.jSi\ uw<Aim: a ribbon worm (93% to hit)kSiu #####.#.............#♣..♣♣...♣.. Yoshivert555 the Conjurer#....######.#####♣♣♣........ Barachi of Uskayaw *.....####........#♣♣.ß_ß..♣ Health: 25/25 ========================#....##..#♣♣♣♣♣♣♣♣ Magic: 3/6============------------##.#....#########..AC: 2Str: 8#...>.............EV:  5 Int: 20######...........#SH: 0Dex: 16#.......)...#kSiqv)XL:  3 Next: 97% Place: Dungeon:2#.@.........#Noise: ---------  Time: 1912.6 (0.0)##*##########c) +0 spear.*.Cast: Magic Dart..*..Held #..*...#.......w   ribbon worm#.......##.......##.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  kSivPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.kSi&_w<..  Press: ? - help, Shift-Dir - straight line: a ribbon worm (93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.  The ribbon worm is lightly wounded.  (Press . to maintainay.)kSi'19------==3.6 (1Ray kSi 7_kSid 0 _The ribbon worm bites you.mSi  _**** The searing ray hits the ribbon worm!mSi5 w<..(catching breath)  The ribbon worm is heavily wounded.mSi; _The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.mSi 8_mSih 2----4+ mSi mSi 2 _You are even more entangled.nSi **** The searing ray hits the ribbon worm.nSi7 w<..  The ribbon worm is severely wounded.nSi9 12-------------1--------5++ nSi? nSi C 0 _The ribbon worm bites you!oSi^J  The searing ray hits the ribbon worm.oSihc}_****oSi †<..  You kill the ribbon worm!You finish channelling your searing ray.oSioSi0 #####.#.............#♣..♣♣...♣.. Yoshivert555 the Conjurer#....######.#####♣♣♣........ Barachi of Uskayaw **....####........#♣♣.ß_ß..♣ Health: 13/25 ============------------#....##..#oSi♣♣♣♣♣♣♣♣ Magic: 0/6------------------------##.#....#########..AC: 2Str: 8#...>.............EV:  5 Int: 20######...........#SH: 0oSi)Dex: 16#.......)...#XL:  3 Next: 104% Place: Dungeon:2#.@.........#Noise: ==-------  Time: 1916.6 (1.0)oSia##†##########c) +0 spear.<.Cast: Magic Dart.....Held #......#.......#.......##.......##.......#The searing ray hits the ribbon worm.  oSiThe ribbon worm is severely wounded. _The ribbon worm bites you!  The searing ray hits the ribbon worm.  oSihYou kill the ribbon worm!You finish channelling your searing ray.oSi _You can now pass through a line of other dancers.You have reached level 4!oSih /  --more--pSio6/31=7----674 2% Magic DartpSi7_pSi#O _You feel agile.sSiEsSiA  Ability - do what?CostFailure  f - HopNonesSi v0%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0%  b - Line Pass4 MP, Piety----0% [?] toggle between ability selection and description.xSi|d xSiYj #####.#.............#♣..♣♣...♣.. Yoshivert555 the Conjurer#....######.#####♣♣♣........ Barachi of Uskayaw **....####........#♣♣.ß_ß..♣ Health: 16/31 ============------------xSiwkC#....##..#♣♣♣♣♣♣♣♣ Magic: 0/7------------------------##.#....#########..AC: 2Str: 8#...>.............EV:  6 Int: 20######...........#SH: 0Dex: 17#.......)...#XL:  4 Next:  2% Place: Dungeon:2#.@.........#Noise: ==-------  Time: 1916.6 (0.0)##†##########c) +0 spear.<.Cast: Magic Dart.....xSiBlhHeld #......#.......#.......##.......##.......#The searing ray hits the ribbon worm.  You kill the ribbon worm!You finish channelling your searing ray. _You can now pass through a line of other dancers.You have reached level 4! _You feel agile.xSiuc _Okay, then.xSivxSi|7_xSik. _zSi 3zSi zSi zSi h1=== _zSig ,zSi zSi; zSi L7=zSi zSi zSiN 9.zSik zSi zSiJ;===zSiTzSi,zSizSizSi?K8=zSizSi1 ,zSib zSi,zSizSia,zSiizSi99zSiJh=2===zSizSi,zSiYzSivzSizSizSi zSiK!zSi|"zSi$zSi%v20=====zSi)BzSiY*zSi,zSig,zSi-zSi/,zSi0zSi2zSi#3^1==zSi4zSi5,zSi6zSi7zSiG8@3====zSiy8zSi9zSi;zSif<zSiA=zSil?zSi?^2==zSi@zSiC,zSiDzSiFzSiG<====zSiAHzSiI,zSiJzSi.MzSiMX23=zSiNzSi Q,zSikRzSiT,zSiNVzSiX,zSiZzSit]zSi]}4=4===zSi__zSiazSi\bzSiczSifzSinfzSigzSij,zSi>lzSinzSio5=====zSiqzSiszSi{szSiszSiu,zSivzSipy,zSizzSi}zSi}}h6==zSizSiTBzSiZzSiP5====zSiPzSiڊzSi%zSi֌zSiozSiˏU7=zSiSzSim,zSiYzSizSiϘzSi5====zSizSid,zSizSiܡzSiGK8=zSizSizSiZzSipzSi,zSi۪zSiZ,zSizSi̴zSi 9==6===zSi-zSi%,zSizSi޹,zSi0zSi,zSiRzSi30=====zSizSi,zSidzSi,zSizSizSiTzSizSi7zSia1==zSi zSio,zSizSiZz7====zSi,zSi zSiJR _You struggle to detach yourself from the web.zSiN=12 zSizSi9 _The web tears apart.zSi4zSivzSi   There is an open door here.  You see here a ribbon worm corpse.zSizSiD==== _zSizSizSi,zSi{zSi#zSi,zSizSix&S ##.#....#########..  #...>.............  ######...........#  #.......)...#  #...........#  ###†##########  #..<....# #.......# zSi&>#.....@[# --#.......# #.......##.......##.......#.........#.....##+###.........zSi -##.#....#.. #...>. ######.# #.......)...# #...# ###†########## zSi-;#..<....# #.......# #......@# #.# #.# ..zSiQ.S........zSi3084.4 (67.8)zSi:I--5.6 (69.0zSi@{Sit _You see here the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}.Si3Sik916.6 (1.0)Si?SiA _i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}Si 3Si Si SiԖ SiK Si̛ ,Si ,Si Si~ Siۥ ,Si Si֩ SiL ,Siq Si Sij SiȲ Si Si Si޷ ,Si Si Si SiP Si Sin Si3 Si Si7 SiZ Si/ ,Si Si Si ,Siq Sid 7 _You open the door.Si! Si Si Sio @  There is an open door here.SiH Si  _Si Si Si ,Si Si. Si ,SiI Si Si Si5 Si Si Sib Si SiW Si/ Si ,Si Si Si ,Si Si Si ,SiC Si Si ,SiP Si Siz< #.......# #.......# #.......# ## #.......# .. .###.......# ##r ...........# .. ......##'### .# ......##.########.#.#.#.. ......##........@.......# ......###########.....:.. ......# ##......Magic Dart ####### #..?. ##. r   rat (asleep) Si? 22010.4 (23.8)SiN C1.6 (25.0 SiWT V _A rat comes into view.Si~#.# #.......# #.......#  #.......# ##  #.......# .. ###.......# ####r.....# ... ##'### #.# ##.########@#.#.#.. ##................# ###########.....: .....# ###...... ######.#..?....##..#.# ...#Si_g.rrSi O====2.8 (1.2) SiSi- _The rat squeaks loudly.Si&  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Si. #.......# Yoshivert555 the Conjurer  #.......# Barachi of Uskayaw *.....  #.......# Health: 31/31 ========================  #.......# ##  Magic: 5/7=================-------  #.......# ..  AC: 2Str: 8 Si_###.......# ####. EV: 12Int: 20 ..........# ..r SH: 0SiuDex: 17 .....##'### #*# XL:  4 Next:  2% Place: Dungeon:2 .....##.########@#.#.#..  Noise: ====-----  Time: 2012.8 (0.0) .....##................#  c) +0 spear .....###########.....:...  Cast: Magic Dart .....# ###....... ###### .#..?..  ...##..  r   rat #.# .  ..  # _The rat squeaks loudly.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (79% to hit)SiB Y r*Si_L.#@Si r*#@Aim: a rat (79% to hit)Sia . #.......# Yoshivert555 the Conjurer  #.......# Barachi of Uskayaw *.....  #.......# Health: 31/31 ========================  #.......# ##  Magic: 5/7Sib =================-------  #.......# ..  AC: 2Str: 8 ###.......# ####. EV: 12Int: 20 ..........# ..r SH: 0Dex: 17 .....##'### #.# XL:  4 Next:  2% Place: Dungeon:2 .....##.########@#.#.#..  Noise: ====-----  Time: 2012.8 (0.0) .....##................#  c) +0 spear .....###########.....:...  Cast: Magic Dart .....# ###....... ###### .#..?..  ...##..  r   ratSiQc  #.# .  ..  # Casting: Searing Ray (safe; 2% risk of failure)  Sic 5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (79% to hit)  Sic >You focus your ray upon the rat. The searing ray hits the rat.Sih         ##   .. Siai  ####. ..* #*# ......# ####:...  ....Sii .#..?.. ...##.. #.# . Sii =.. #Si 6 ..Si Lonfirm with . or Enter, or press ? or * to list all spells.Si 'Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (79% to hit)  You focus your ray upon the rat. The searing ray hits the rat.  You kill the rat!3==--3.8 (1Magic DartRay Sig SiI f _(Press . to maintain the ray.)Si% ISi K  You stop channelling your searing ray.Sia Si E _SiU SiL 3SiC Si $ Si >_Found an iron ring.Si} 3Sib SiO Si ,Si Si Si BSiu v  You pick up a book of the Earth and begin reading...Si Si* .....# .....# #### .....# #.. # .....# ####.# . .....# ....#####.#'### #.#.#....=# ##.########.#.#.#...# ##................#.# ###########.....@...# Si ----20.8 (7 # #### # #.#..?..#  #...# Si ###.# #.#..#.. ...#.#### ### # Si 9--SiJSi  You add the spells Leda's Liquefaction, Lee's Rapid Deconstruction and _Permafrost Eruption to your library.Si1$ Spells (Memorise)TypeFailure Level  a - Fulminant PrismConjuration/Alchemy 45% 4b - Iskenderun's Mystic BlastConjuration/Translocation 45% 4  c - Leda's LiquefactionAlchemy/Earth83% 4  d - Lee's Rapid Deconstruction Earth99% 5  e - Permafrost Eruption Ice/Earth100% 6 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitSiA Si`I SiMR .....#Yoshivert555 the Conjurer .....#####Barachi of Uskayaw *..... .....##.. #Health: 31/31 ======================== .....# ####.# .#Magic: 5/7=================------- .....# ....#####.#AC: 2Str: 8 ##'### #.#.#....=#EV: 12Int: 20 ##.########.#.#.#...#SH: 0Dex: 17 ##................#.#XL:  4 Next:  3% Place: Dungeon:2 ###########.....@...#Noise: ---------  Time: 2020.8 (0.0) ####.......#c) +0 spear ##.#..?SifS [37m..#Cast: Magic Dart#...##....####.# #.#...#.. ...#.#### ### # _(Press . to maintain the ray.) _You stop channelling your searing ray. _Found an iron ring.  You pick up a book of the Earth and begin reading...  You add the spells Leda's Liquefaction, Lee's Rapid Deconstruction and _Permafrost Eruption to your library.Si)^ Si_ Memorise Fulminant Prism, consuming 4 spell levels and leaving 0? Y - Yes  N - NoSixSi̓.....#Yoshivert555 the Conjurer .....#####Barachi of Uskayaw *..... .....##.. #Health: 31/31 ======================== .....# ####.# .#Sij=Magic: 5/7=================------- .....# ....#####.#AC: 2Str: 8 ##'### #.#.#....=#EV: 12Int: 20 ##.########.#.#.#...#SH: 0Dex: 17 Si##................#.#XL:  4 Next:  3% Place: Dungeon:2 ###########.....@...#Noise: ---------  Time: 2020.8 (0.0) #Si.###.......#c) +0 spear ##.#..?..#Cast: Magic DartSix#...##....####.# #.#...#.. ...#.#### ### # _(Press . to maintain the ray.) _You stop channelling your searing ray. _Found an iron ring.  SiYou pick up a book of the Earth and begin reading...  You add the spells Leda's Liquefaction, Lee's Rapid Deconstruction and _Permafrost Eruption to your library.Siш+1.8 (1SiHSiG} _This spell is astonishingly dangerous to cast!Si֜[6===2.8 (2SiâSiSi׮+3.8 (3SiSi'Si+4.8 (4SiSi<Si+5.8 (5SiSi _You start memorising the spell. You continue memorising. x4SiSiSic _You finish memorising. Spell assigned to 'c'.Si\3Si]]SieSigSikX=== _SinmSi1q,Si{GSiJ|SiUV# #.. .# # ####.# .# # ....#####.#  #'### #.#.#....=#  Si#.########.#.#.#...#  #................#.#  ########.........#   ###.......#   #.#..@..# Sii 9.2 (3.4 #...##....#  ###.# #.#...#  #.. ...#.#  ### .### #Si  .    #       SiCSiSi]e _j - a scroll labelled DUSKOSI YPNERETSiSiRead which item? Scrolls  e - a scroll of revelation  j - a scroll labelled DUSKOSI YPNERET [!] read|quaff[?] describe selectedSiD SiJ SiLQ ....##.. .#  Yoshivert555 the Conjurer ....# ####.# .#  Barachi of Uskayaw *..... ....# ....#####.#SiQ   Health: 31/31 ======================== #'### #.#.#....=#  Magic: 6/7====================---- #.########.#.#.#...#  AC: 2SiQ Str: 8 #................#.#  EV: 12Int: 20 Si R U##########.........#  SH: 0Dex: 17###.......#Si;R   XL:  4 Next:  3% Place: Dungeon:2#.#..@..#  Noise: ---------  Time: 2029.2 (0.0)SigR I#...##....#  c) +0 spear###.# #.#...#SiR   Cast: Magic Dart#.. ...#.# SiR ### .### # .  Si0S n#      You add the spells Leda's Liquefaction, Lee's Rapid Deconstruction and _Permafrost Eruption to your library. _This spell is astonishingly dangerous to cast! SisS _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. _j - a scroll labelled DUSKOSI YPNERETSipb j  As you read the scroll labelled DUSKOSI YPNERET, it crumbles to dust.Siyg b30.2 (1Tele Sim Sio ~ _You feel strangely unstable. It was a scroll of teleportation.Sie6Si73Si?Si@SiS1# #### g#  # #.. .#  # ####.# .#  ...# ....#####.#  SiTP'### #.#.#....=#  .########.#.#.#...#  ................#.#  #########.........#  ###.....@.#  #.#.....#  #...##....#  Si;U+Magic DartSiU###.###.#...#  #.. ...#.#  ### .### #  g   hobgoblin (wandering).. SiV .# .# Sig&0Sis,1.4 (1.2Sik{Si~\ _A hobgoblin comes into view.Si#  #.#  # #### #g#  # #.. #.#  # ####.# #.#  ..# ....#####.#  ### #.#.#....=#  ########.#.#.#...#  .........#.#  ########...#  ###.......#  Si#.#.....#  #...##....#  ###.###.#...#  #.. ....#.#  ### #.### # ...  #.#  SiSiP # # #### ########################.## Si[#...........................####.#####...........#..#)...####.##..............#..# .###.........###@.....÷......#..# .#...#.#####.................#... ...<>.......÷.)..............#... ##.....#####+####.#..........#######.### .....####.........SiN#.# ####.### #.........#.# #...###......... #.# ###..............Si #.#### #....##.......... Si2SiSi67====2.6Magic DartSiSi,@ _Your surroundings suddenly seem different.Si[Si&dSijSilSi9 Si… Si Si9 Si ,Si- ,Si& ,Sic Si {  Things that are here:  a +0 whip; a rat skeletonSi Sis  _Si Si> Si R====Si Si z#######################......................########.####.#####...........#....)...####.##..  #.###.........###......÷......  #.#...#.#####........  #...<>.......@.)........7.4 (4.8  ###.....#####+####.#. Sid ###.### .....####.. #.# ####.### #..... #.# #...### #.# ###. #.#### #....## #....# ##.##.## ####.########...#.#Si8 Si Si z _You see here a ball python skeleton.SitSiuSivSi|Si9Si],Si ...8.4 (1.0'......$#.....##.....##)....#Si]>####### _You open the door.SiC _Found a whip.Si?bSibSidSi pSiqSi:r$ _Si*uSi9x@  There is an open door here.Si {Si{ _Si|SiSiY,SinSi,SiCSi#.......................########.####.#####...........##....)...####.##..............#.###.........###......÷##.#...#.#####..........##...<>.......÷.).......####.....#####'####.#..........# ###.####.....#### #.# #....@####.### #43.0 (4.6 #.# #.....# #...### #.# #.....# ###......#.####)....# #....##..#....#########.##.##..####.########...#.## #.##.......#...#.#.###.# #........##.##... ####.....#.⌠.#..##SiSiSiƟ= _You now have 63 gold pieces (gained 9).Si Si7 Si@ Si Si  Si Si Si Si ,Sir Si Si ,Sif Sie# Siv& ,Si$( Si&. Si1 SiR1 Si^2 Siq7 Si: ,Si; SiA Si]D ,SiVF SiJ SiM SitM SiN SiR SiU ,SiXW Si2\ Si^ ,Si4` Sid Sif Si3g SiIh Sin Siq ,Sias Siv Six Siy Si,z Sil} Si~ ,Si Si Si Si݂ Sir Si Si ,Si} Si- Si ,Si@ SiF SiJ Si Si Si Si ,Si Sin Si Si Si Si Si   There is a stone staircase leading down here.SiS  _Si SiU BSi Si ,Si Si Sis ,Si0 Si Si ,Si Si< Si Si Si` Si< SiI ,Si Si Si:! ,Si! Sib$ Si%* ,Si+ Sil. Si~0 ,Si11 Si7 Si9 ,SiD: Si*< Si> Si]> Si$? Si_B SiD ,SiE SiG Si J ,Si6K SiQ XSiV BSiW SiZ Si\ ,Si] Si` Sib ,Sid Sio XSiq  There is an open door here.  You see here a ribbon worm corpse.Sikt Sit  _Si"v Six Si'{ ,Si}| Si~ Si} ,Si# Si SiD ,Si Siq Si ,Si Sik SiJ Si Si SiΕ Siߘ BSiu Si " Si ###†##########  #..<....#  #.......#  #.......#  #.......#  K. #.......# #Si  .... #.......# #. ......###.......# #### ........@.......#  #####......##'### #.# #......##.########.#Si= Magic Dart #......##..... #......########### Si #......# ###. K   kobold (asleep) ######## #. #. ##Siw 1106.6 (63.6)Si) -7.8 (64.8 Si Si s _A kobold comes into view. It is wielding a +0 whip.SiV^ ###†##########. #..<....#.. #.......#... #.......#.... #.......#.K... #.......# .. #.......# #.###.# ####.# #......##'### #.# #......##.#.# #......## #......## #......# ### # # # SiOaSie09.0 (1.2) SiplSi6nSiY-........ ###†#....... #..<....#..g... #.......#..... #.......#.... #.......#.K..... #.......# .. #.......# .###.# .# #......##'### #. #......##.#. #......## #......## #......# g   goblin # K   kobold (asleep) Sib  A goblin comes into view. It is wielding a +0 club.Sij,Si6lSiSu.g..KgKSix2==10.2SiSi( _The kobold shouts!Si4*  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Si'8 ........ ###†##########  Yoshivert555 the Conjurer ........ #..<....#  Barachi of Uskayaw *..... Si!........ #.......#  Health: 31/31 ======================== ........ #.......#  Magic: 5/7=================------- .....g.. #.......#  AC: 2Str: 8 ........ #.......#  EV: 12Int: 20 ........ #.......#  SH: 0Dex: 17 ....K*..###.......# ### XL:  4 Next:  3% Place: Dungeon:2 ......**@.........# .. Noise: ==-------  Time: 2110.2 (0.0) Siz#######......##'### #. c) +0 spear #......##.########. Cast: Magic Dart #......##.......... #......###########. Si#......# ## g   goblin ########  K   kobold Si _The kobold shouts!  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineSiiKAim: a kobold, wielding a +0 whip (74% to hit)Si o K..*Sip. A**Si0 M**.Si K*.*Aim: a kobold, wielding a +0 whip (74% to hit)Sik........ ###†########## Yoshivert555 the Conjurer........ #..<....#Barachi of Uskayaw *............. #.......#Health: 31/31 ========================........ #.......#Magic: 5/7=================-------.....g.. #.......#AC: 2Str: 8........ #.......#EV: 12Int: 20Si........ #.......#SH: 0Dex: 17....**..###.......# ### XL:  4 Next:  3% Place: Dungeon:2......**@.........# .. Noise: ==-------  Time: 2110.2 (0.0)#######......##'### #. c) +0 spear#......##.########. Cast: Magic Dart#......##..........#......###########.#......### g   goblin########K   koboldCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (74% to hit) i4H23d You focus your ray upon the kobold. The searing ray hits the kobold.Si+ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (74% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.  The kobold is heavily wounded.SiSi$\.g..K..Si&h1.2 (1Ray Si-Sig/f _(Press . to maintain the ray.)Si&E  The searing ray hits the kobold!Si؈P****Si Si0 V.g.)..Si> 4----4--2+ Si Si# J _You kill the kobold!Si6:****SizSiwM.g.)..Si3---------3++ SiSi_SiQ :****Si y .)..  You finish channelling your searing ray.Siq ~2-------=4Si Si T _The goblin closely misses you.Si2r........ ###†# Sigs&........ #..<....# ........ #.......# ........ #.......# ........ #.......# ........ #.......# #.. #.......# #.g###.# #.....).# .#......##'### #.#Situ#......##.#.##......##.#......##.#......# ## Sit6###SiwSii!.gSi\5-5.4 (1.2Si&SiSi-  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SiDq ........ ###†##########  Yoshivert555 the Conjurer ........ #..<....#  Barachi of Uskayaw *..... ........ #.......#  Health: 31/31 ======================== ........ #.......#  Magic: 0/7------------------------ ........ #.......#  AC: 2Str: 8 ........ #.......# # EV: 12Int: 20 ........ #.......# # SH: 0Dex: 17 ........###.......# #### XL:  4 Next:  4% Place: Dungeon:2 .....)..g@........# ... Noise: ---------  Time: 2115.4 (0.0) #######......##'### #.# c) +0 spear Sir#......##.########.# Cast: Magic Dart #......##........... #......###########.. #......# ### g   goblin ######## # # # _The goblin closely misses you.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (74% to hit)Si T g@*Si -@.Si{g@Aim: a goblin, wielding a +0 club (74% to hit)SiB ........ ###†##########  Yoshivert555 the Conjurer ........ #..<....#  Barachi of Uskayaw *..... ........ #.......#  Health: 31/31 ======================== ........ #.......#  Magic: 0/7------------------------ ........ #.......#  AC: 2Str: 8 ........ #.......# # EV: 12Int: 20 ........ #.......# # SH: 0Dex: 17 ........###.......# #### XL:  4 Next:  4% Place: Dungeon:2 .....)..g@........# ... Noise: ---------  Time: 2115.4 (0.0) #######......##'### #.# c) +0 spear #......##.########.#Si][40m Cast: Magic Dart #......##........... #......###########.. #......# ### g   goblin ######## # # #Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (74% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!Sij  ###†  .. #..<....#  Si........ ..#  ........ #.......#  ........ #.......#  ........ #.......#  ........ #.......#  Si7'.........#  .....****@........#  #####SiF#'###  #......#  ########  Si2 #  # Si# )..)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (74% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!  You kill the goblin!6==6.4 (1Magic DartRay Si*Si,f _(Press . to maintain the ray.)Si SiƱ  Ability - do what?CostFailure  f - HopNoneSiY 00%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0% [?] toggle between ability selection and description.Si SiO' ........ ###†##########Yoshivert555 the Conjurer........ #..<....#Barachi of Uskayaw *............. #.......#Health: 31/31 ========================........ #.......#Magic: 0/7------------------------........ #.......#AC: 2Str: 8........ #.......## EV: 12Int: 20........ #.......## SH: 0Dex: 17........###.......# #### XL:  4 Next:  6% Place: Dungeon:2.....)..)@........# i( -34m... Noise: ==-------  Time: 2116.4 (0.0)#######......##'### #.# c) +0 spear#......##.########.# Cast: Magic Dart#......##........... Ray #......###########..#......#### ######### # # Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (74% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!  You kill the goblin! _(Press . to maintain the ray.) Si2) g Okay, then.Si/ Sij2 . _Si03SiZSieK  You stop channelling your searing ray.SiE _Si3Si#Si,SioSiSi>K1===SiSiuSiSiSi7,SiSiO,Si SiSi;===Si5Si,Si Si ,SilSi.,SiSi,SiSi,SiSiSi# U2===Si!Siv$,Si?&Si(,Si*Si4-,Si.Sil1Si14===Si;3Si7,Si9SiO<Si<Sip?Si$C,Si ESiH,SiJSiM,SiOSiRSi^SV3====Si,USiW,SiYSi=],Si,_Si@b,SicSiJg<====SigSiiSilSi}lSiznSi.r,SivSiy,Sis{Si=~,Si~SiR,Si[SiSiJO4===Si Si,SiSiSiNSiȌSi\,SiSiSi;===SinSi,Si_Si,SiSi,SiSi,SikSi;,SiSiY;5Si׭+====Si(Si ,SiSi ,SiSiȺ,Si]SiySiK====Si,SiZSi,Si^SiSiSiSi,SiSi,SiQSiSi M6===SiSi,SiSi,SiASi,Si,Si;===SiSie,SiSix,SiSi_,SiSi,Si*SiSiSi Si SiTN7====SiSiSi%,SiSi<  You see here a +0 club.SiSi, _SiSi"Si$,Si&Si*Si-Si*.<====Si]/Si4Si8,Si:Si>SiA,SizDSiJSi&M,Si_OSiRSiNV,SiYSi]Sia,SieSihSil,SinSiqSi=u,SitwSipzSiR},SiUSiSiSiOSi(Si.....# #$.........# #... .....# #..........# ###†# .....# #..........# #..<. ###### #..........# #.... #..........# #.... SiS#..........# #.... #....# #.... #..........# #.... #@.........###.-- #.......)..)...... ##########......# ### #......## Si #......## #......######### Si096.0 (79.6)SiG--7.0 (80SiwSi(i _j - the ring "Booqyh" {Wiz Int+3}SiSi[Inventory: 10/52 slots SiHand Weapons (go to first with ))  c - a +0 spear (weapon)d - a +0 hand axe Missiles (go to first with ()h - 3 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)g - a +0 chain mail SiC i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" {Wiz Int+3} Si\AScrolls (go to first with ?)e - a scroll of revelation Potions (go to first with !)  b - a potion of magicSiϽ j - the ring "Booqyh" {Wiz Int+3}. It is an ancient artefact. Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). Si qIf you were wearing this ring: Your spell failure would improve by up to 29% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Wiz} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Si4Si]SiR.....##$.........# #... Yoshivert555 the Conjurer .....##..........# ###†# Barachi of Uskayaw *..... .....##..........# #..<. Health: 31/31 ======================== #######..........# #.... Magic: 7/7========================SiA#..........# #.... AC: 2Str: 8#..........# #.... EV: 12Int: 23#..........# #.... SH: 0Dex: 17#..........# #.... XL:  4 Next:  6% Place: Dungeon:2#@.........###.... Noise: ---------  Time: 2197.0 (0.0)#.......)..)...... c) +0 spearSiu##########......## Cast: Magic Dart#......###......###......###......######### _(Press . to maintain the ray.) _Okay, then. _You stop channelling your searing ray. _You see here a +0 club. Siǎ}_j - the ring "Booqyh" {Wiz Int+3}You feel clever.Si'Si<+5 (0.5SiSiD _Okay, then.top channelling your searing ray. _You see here a +0 club. SiΨ_j - the ring "Booqyh" {Wiz Int+3}You feel clever. _j - the ring "Booqyh" (worn) {Wiz Int+3}Sil_Si...# #...>.### ######...########### #.. .....$ # .....###†# .....#< ######............# 201.1 (3.6....# #..........# #....#..........###....#.......)..)......########## # ......## #......## SiSi`SiSig^ 3Si_ Si`g Sij ,Sin ,Sio ,Sip Sir Sit Sit Siu Si  #....)####........#  #.....#....##..# ###.....# ##.#....##...# #...>.### ######...########### #.. .....$ # .....###†# .....#<4.7 #######..........# #....#..........# #....#..........# #.... . SiM SiY SiY 3Si Si Si ,Si ,Si ,Sif Si6 ,Si Si e.....## #####.#..#####....######  #....)####........  ##....##..# ###.....##.#....##...# #...>.### ################ #... #..Si  8.1 (3.4 .....##†# .....#< #######..........# #....#..........# #..... Si Si& Si)) > _You now have 77 gold pieces (gained 14).Si Si 3SiNJ Si Si[ Si# SiA Si Si Si Sir Si SiP BSi Si Siy Siտ Si XSi Si ,Si Si Si ,Si Si Si5 ,Si Si <  You see here a +0 club.Siw Si  _Si1 Si Si1 ,Si Si Si Sia Si Si Si ,Si Si# Si\ ,Si@ Si^ Si ,Si; Si Si ,Si[ Si @  There is an open door here.Si) Si  _Si_ Si- Si ,Si Si2 Si BSi Siz ,Si Sib Si{! ,Si! SiO# Si$ ,Si$ Siv& Sib' ,Si' SiU) Si* ,Si+ Si, SiI. ,Si. Si61 SiY3 Si 6 ,Si27 SiZI ## #..#  #.# #...##### #g# #..##.. #.# ..# ####.# #.# ).........# ....#####.# '### #.#.#....=# #.########.#.#.#...# #.........#.# 40.5 (32.4)##########.# ### Magic Dart #.#.....#Si$J  #...##....# ###.###.#...# g   hobgoblin (wandering) #.g ....#.# #####.### # ...SiO Si`U SiW ` _A hobgoblin is nearby!Si  #.# #.#  #.# #### #g#  #.# #.. #.# #.# ####.# #.# ...# ....#####.# Si ....##'### #.#.#....=# ##.########.#.#.#...# ##................#.# ###########..# # #### #####  #.#.....#  #...##.####.###.#...# #.g ....#.# #####.### # ...#.#Si Sij >g.Si81.7 (1.2) _Si Si% Sij N#.# #### #g# #.# #.. #.# #.# ####.# #.# ..# ....#####.# Siq ##'### #.#.#....=# ##.########.#.#.#...# ##................#.# ###########.# # #### ####  #.#.....#  #...##....####g###.#..# #.. ....#.######.### #  ...#.#.#Sii Si |g.gSi4 G====2.9Si Sih + _The hobgoblin shouts!Si;  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Si#.......# #### #g#  Yoshivert555 the Conjurer #.......# #.. #.#  Barachi of Uskayaw *..... #.......# ####.# #.#  Health: 31/31 ======================== ........# ....#####.#  Magic: 5/7=================------- ...##'### #.#.#....=#  AC: 2Str: 8 ...##.########.#.#.#...#  EV: 12Int: 23 ...##................#.#  SH: 0Dex: 17 ...###########.........#  XL:  4 Next:  6% Place: Dungeon:2 ...# ###@......#  Noise: ====-----  Time: 2242.9 (0.0) #### #*#.....# SiZo c) +0 spear #.g.##....#  Cast: Magic Dart ###.###.#...#  #.. ....#.#  #####.### #  g   hobgoblin ...  #.#  .# _The hobgoblin shouts!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (79% to hit)Si *.#*gSi2.*#.gAim: a hobgoblin (79% to hit)Si(#.......##### #g#Yoshivert555 the Conjurer #.......##.. #.#Barachi of Uskayaw *..... #.......# ####.# #.#Health: 31/31 ======================== ........# ....#####.#Magic: 5/7SiS=================------- ...##'### #.#.#....=#AC: 2Str: 8 ...##.########.#.#.#...#EV: 12Int: 23 ...##................#.#SH: 0Dex: 17 ...###########.........#XL:  4 Next:  6% Place: Dungeon:2 ...####@......#Noise: ====-----  Time: 2242.9 (0.0) #####*#.....#c) +0 spear#.*.##....#Cast: Magic Dart###.###.#...##.. ....#.######.### #g   hobgoblin...#.#.# Si_The hobgoblin shouts!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (79% to hit)Si>  You focus your ray upon the hobgoblin. The searing ray misses the hobgoblin.SiD ?g.Si1F ==--3.9 (1Ray SiL SiN f _(Press . to maintain the ray.)Si ** The searing ray hits the hobgoblin.SikD g.  The hobgoblin is almost dead.4------4+ SioSiqV _The hobgoblin barely misses you.SiH  The searing ray hits the hobgoblin!SiU**SioYB†.Si{c3-------85Magic Dart++ SihSitM _You kill the hobgoblin!Si.3Si 0SiO4%  Si4&You stop channelling your searing ray.Sib:x _Si;Si=,Si?SiASiRB9---SiCSiESiESi5GSiYISiISiJSi9MSi7NH4===SiNSiQ,SiRSigUSiUSiWSiY,SiZSi\Q===Si}]Si^,Si_Sib,SihSi%k,SikSim,SiBnSip,SiqSiwtSitP5====Si5vSixSi,ySi.zSi|,Six~SiπSi2Si~Si1Si5====SiSi,Si|Si,SiSiSiQSiSiP,SiSi0,SiSi՜Si-M6===SioSiSiESiSi,SiSiS,SiݩSiDSiӫ;===SiϬSi,SiޯSi,SiƲSi,SiSi,Si&Si,Si:SiSiN7====SiSiVSiB,Si`SiTSik,SiSiSi,SiSiSi====SiSiX}..#   ..# Si)##  ..# ..#  # #.#  Si# #### #.#  # #.. #.#  # ####.# #.#  # ....#####.#  ### #.#.#....@#  --####.#.#.#...#  ...............#.#  ########.........#  ###.......#  #†#.....#   #...##....#   ###.###.#...#   #.. ....#.#ia37m   Si090.1 (44.2)SiG--1.1 (45SiSi_' _k - a ring of iceSiSi1@Inventory: 11/52 slots Hand Weapons (go to first with ))  c - a +0 spear (weapon)d - a +0 hand axe Missiles (go to first with ()h - 3 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)Sig - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice Scrolls (go to first with ?)e - a scroll of revelation Potions (go to first with !)  b - a potion of magicSijk - a ring of ice. A ring that brings its wearer more in contact with the powers of ice. It grants resistance to cold and enhances ice magic, but causes vulnerability to heat. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Ice rC+ rF-} {jewellery} {resist cold} {coldresistance} Menu/colouring prefixes: identified jewellery _________________ “Some say the world will end in fire;  Some say in ice.  From what I've tasted of desire  I hold with those who favor fire.  But if it had to perish twice,  I think I know enough of hate  To say that for destruction ice  Is also great  And would suffice.”  -Robert Frost, “Fire and Ice”. 1920. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Si( Inventory: 11/52 slots Hand Weapons (go to first with ))  c - a +0 spear (weapon)  d - a +0 hand axe Missiles (go to first with ()  h - 3 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice Scrolls (go to first with ?)  e - a scroll of revelation Potions (go to first with !)  b - a potion of magic SiE SiK..#  Yoshivert555 the Conjurer ..####  Barachi of Uskayaw *..... ..#..#  Health: 31/31 ======================== ..##.#  Magic: 7/7SiKl======================== ..##### #.#  AC: 2Str: 8 ..##.. #.#  EV: 12Int: 23 ..# ####.# #.#  SH: 0Dex: 17 ..# ....#####.#SiLB  XL:  4 Next:  8% Place: Dungeon:2 ### #.#.#....@#  Noise: ---------  Time: 2291.1 (0.0) ########.#.#.#...#SiLC  c) +0 spear ...............#.#  Cast: Magic Dart ########.........# ###.......# #†#.....#  #...##....#  SiqMF###.###.#...#  #.. ....#.#  The hobgoblin is almost dead. _The hobgoblin barely misses you.The searing ray hits the hobgoblin! _You kill the hobgoblin! _You stop channelling your searing ray. SiM_k - a ring of iceSiYou see here a +0 dagger. _Sil♣..♣♣..♣.###.# [#..###♣♣♣.♣.♣#.....# #..### ♣...♣#♣♣...#Simr .♣♣♣♣.∩.♣♣♣.♣..# ....#♣..♣♣...♣...♣..# ####♣♣♣........♣♣### ♣♣.ß_ß..♣♣  #♣♣♣♣♣♣♣♣##  #######.....#.. --85.5 (34.6) .............###. .........##### #. .....)...# #.##### .........# #.....# ######### #####)### ....# #.......# # #####.#.### ....# #...#.....# --Sis8_SiuE _Done exploring.Ti 3Ti TiF Ti Tih $ _TiF Ti! Ti # ,Ti# Ti, Ti- ,Ti. Tir6 TimV ,TiX Tib Tid ,TiZe Tin Tip ,Tiq Tiy Tir{ ,Ti| TiV >  You see here a +0 dagger.Ti Tiu  _Ti Tiz Ti ,Ti4 TiÝ Tie ,Ti Ti0 XTi nTi BTi Ti Ti> Ti Tip Ti Ti Ti Ti XTiW TibZ BTia Ti~g XTiBl Tim Ti*n Ti|n Tiu Ti&w Tiw Ti6x Ti Ti ,TiQ Tix Tin ,Tiw Ti( Ti ,Ti Ti TiK ,Tis Tiy Ti ,Ti6 Ti Tiŷ BTi XTi Ti ,Ti= Ti Ti ,Ti Ti Tio ,Ti Ti Ti ,TiE Ti Ti Ti ,TiV Ti ,Tii Ti5 Tio ,Ti7 Ti Ti ,TiG Ti% TiZ ,Ti Ti5 Ti ,Ti XTi Ti Ti ,Ti Ti=& @  There is an open door here.Ti( 5 _Ti;* Tii3 Ti7 ,Ti8 Ti? TiC ,TioE Ti1K TiM TiN TiO TiU TiXX ,TiaZ Ti_ Tia ,TiEc Ti.h Tik ,Tin Ti.r Ti/u ,Tiw Ti} P  There is a stone staircase leading up here.Ti Ti>  _Tiƃ Ti @  There is an open door here.Tit Ti  _Tix Tiܐ Ti ,Ti Ti, Ti/ ,Tiٛ Tir Ti ,Tiǣ Tiϫ Ti ,Tiw Ti_ Ti ,Ti Tiý Tiʿ ,Ti Ti Ti ,Ti Ti Ti$ Ti Ti Ti Ti ,Tiz Ti TiF ,Ti Ti7 Ti ,Ti Ti Tih ,Ti Ti1 Tig ,Ti Tim Ti ,Ti Ti Tix Ti Ti TiTi,TiTiTi+ ,Ti Ti Ti,TiITiTiP,TiTi Ti,TiTiTih ,Ti!Ti- #....♣♣.♣♣.♣.#.###  ###.##♣.♣##♣.♣.#...#  ###.....♣.♣♣♣♣.♣.###.#  #.......♣..♣♣..♣.###.#  ##[#..###♣♣♣.♣.♣#.....#  #..#..### ♣...♣#♣♣...# Ti.C#.......♣♣♣♣.∩.♣♣♣.♣..# .......#♣..♣♣...♣...♣..# .#####♣♣♣.....@..♣♣### 471.9 (86.4.# ♣♣.ß_ß..♣♣ #..# #♣♣♣♣♣♣♣♣##TiR/ .#########.....#...........###.#...........##### #.# #.......)...# #.##### #...........# #.....# ##'########## #####)###Ti4Ti;Ti=Ti3TiTi3TiTiTitTiuTiTiJTiTiaTiq,TiTi;Ti',TiiTiTiT,TiTi[ Ti,TiWTi>Ti,TiTi>Ti,Ti Tih#Ti%,Ti'Ti*Tin-,Ti"/Ti4Ti7,Ti:9Ti=TivABTi!ETiG,TiITiPTi^T,TiVTiXTi^,TiaTifTihTiiTilTiDqTis,Ti=uTiwTiy,Ti^{Ti&#..##.......### ##[#..###♣♣♣.♣. Ti#.###.#.##..#.# #..#..### ♣... .## #.).....#.#####.......♣♣♣♣.∩. ## #####.#.............#♣..♣♣... # #....######.#####♣♣♣..... ####........# ♣♣.ß_ß #....##..# #♣♣♣♣♣ ##.#....#########..... #...@................93.5 (21.6 ######...........####  ############ #.......)...#  #..........# #...........#  ## ###'Ti##########  #..# #..<....#  #..........# #.......  #..# #......  #..........# #.......#TiTiTic _There is a stone staircase leading down here.Ti Ti Ti 8_Tif Ti$ 84.5 (1.0) _Ti>, 8_Ti_   ..   .#   .. Tif I  ..   #.   #.    #.    ##.#### 3   #!.@..#   #.###.# Tig   # #            TiHi TiXw Ti -5.2 (1.7Tir Ti _You climb downwards.  Found a murky black potion. _There is a stone staircase leading up here. Ti Ti Ti˟ Tiݡ Ti Ti$ _ Ti, Ti" Tia2  .. .  .#.  ..#  TiK ...  #.#  #.#  #.#  ##.####  #@.<..#8.6 (3.4  #.###.#  #.# # #.# #.. ##. . .. #. Ti Ti Ti]X _l - a murky black potion Ti Ti 7Inventory: 12/52 slots Hand Weapons (go to first with ))  c - a +0 spear (weapon)d - a +0 hand axe Missiles (go to first with ()h - 3 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice Scrolls (go to first with ?)e - a scroll of revelation Potions (go to first with !)  b - a potion of magic  l - a murky black potion TiB^y  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} TiFFl - a murky black potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.TiTiTibI .. .Yoshivert555 the Conjurer .#.Barachi of Uskayaw *..... ..#Health: 31/31 ======================== ...Magic: 7/7======================== #.#AC: 2Str: 8 #.#EV: 12Int: 23 #.#SH: 0Dex: 17 ##.####XL:  4 Next:  9% Place: Dungeon:3 #@.<..#Noise: ---------  Time: 2498.6 (0.0) #.###.#c) +0 spear #.# #Cast: Magic Dart #.# Ti#.. ##. . .. #. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards.  Found a murky black potion. _There is a stone staircase leading up here. _l - a murky black potion9.6 (1 _It was a potion of curing. You feel better.Ti*'3TiM(Ti)Ti+Ti*2Ti6  There is a stone staircase leading up here. _Tin8Ti_:,Ti:Ti<Ti>,Tid?Ti%ATiB,Ti\CTi ETiIXTi(K,TiKTiMTiP,Ti/QTiMSTiTTiPUTiUTigWTiY,TiZTie\TieTigTi i,TiiTikTi/o,TioTiqTit,TipuTiwTiLy,Ti>zTi{Ti,},Ti}TiTi,TiTi TiBTi!Tiw,TiTiTi͔TiXTiɚ,Ti7Ti TiITiTiTi~TiW,Ti͢TiTi,TiTiLTi,Ti TiTi,Ti_TiTim..  .#  ## .#  .j .#  .# .#### .# # TiռR.<..# .##.# ###.# ... # #.# #######.# ###.# #.....@.# ....#######.####.......# ...#........# #.#####.#Magic Dart Ti,.....######## ...#### #.## .#Tilj   gnoll (asleep) ### #. ### Ti TiX 535.6 (36.0)  A gnoll comes into view. It is wielding a +0 club.Ti=k.jjTi_6==6.8 (37.2 TigTix' _The gnoll shouts!Ti+  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ti^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ti  ... # # .#.## # . .... # #...j# #### .#..# # <..# ...##.# .# ....  #.# #.# .# #......@# .#######.####.# #........# #.#####.# ..# #.#.### #.# .## #.#  #..###Ti Ti8 P.jTi A--8.0 (1.2) _Ti Ti&  Tir  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."Ti1"Ti7 Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy16%4 Select a spell to cast[!]/[I] toggle spell headers%Ti ....Yoshivert555 the Conjurer ## .#.##Barachi of Uskayaw *..... #. ....Health: 31/31 ======================== ##....#Magic: 7/7======================== ####.#.j# #AC: 2Str: 8 <..#...##.#EV: 12Int: 23 ##.#....SH: 0Dex: 17  #.# #######.#XL:  4 Next:  9% Place: Dungeon:3 ##.# #......@#Noise: ---------  Time: 2538.0 (0.0) ...#######.####.......#c) +0 spear ..#........# #.#####.#Cast: Magic Dart ....########%TiK [m #.# ..####.# .###.#j   gnoll ###..### _The gnoll shouts!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%TiY8 ....Yoshivert555 the Conjurer ## .#.##Barachi of Uskayaw *..... #. ....Health: 31/31 ======================== ##....#Magic: 7/7======================== ####.#.j# #AC: 2Str: 8 <..#...##.#EV: 12Int: 23 ##.#....SH: 0Dex: 17  #.# #######.#XL:  4 Next:  9% Place: Dungeon:3 ##.# #......@#%Ti9 Noise: ---------  Time: 2538.0 (0.0) ...#######.####.......#c) +0 spear ..#........# #.#####.#Cast: Magic Dart ....######## #.# ..####.# .###.#j   gnoll ###..### _The gnoll shouts!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Tif  Okay, then. _hTi    hTi Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hTi3. ... Yoshivert555 the Conjurer # # .#.## Barachi of Uskayaw *..... # . .... Health: 31/31 ======================== # #....# Magic: 5/7=================------- #### .#.j# #  AC: 2Str: 8 <..# ..*##.#  EV: 12Int: 23 ##.# .*.. SH: 0Dex: 17  #.# #######*# XL:  4 Next:  9% Place: Dungeon:3 ##.# #......@# Noise: ---------  Time: 2538.0 (0.0) hTi...#######.####.......#  c) +0 spear ..#........# #.#####.#  Cast: Magic Dart ....######## #.# ..### #.# .## #.# j   gnoll ## #.. ### _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (82% to hit)jTi j.##.*jTi7##jTi1 :#*jTil -*.jTi,! -*.jTi_ i.#.@jTit o*#*@kTi\s9.*kTiJ**kTivj*Aim: a gnoll, wielding a +0 club (82% to hit)kTi;e j#kTifzj#Aim: a gnoll, wielding a +0 club (82% to hit)kTi>H....Yoshivert555 the Conjurer ## .#.##Barachi of Uskayaw *..... #. ....Health: 31/31 ======================== ##....#Magic: 5/7kTi?o=================------- ####.#.*# #AC: 2Str: 8 <..#..*##.#EV: 12Int: 23 ##.#.*..SH: 0Dex: 17  #.# #######*#XL:  4 Next:  9% Place: Dungeon:3 ##.# #......@#Noise: ---------  Time: 2538.0 (0.0) ...#######.####.......#c) +0 spear ..#........# #.#####.#Cast: Magic Dart ....######## #.# ..###kTi?}#.# .###.#j   gnoll ###..###Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  kTiyAPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!kTi #  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is severely wounded.kTikTi$5 j.j..j 2 gnolls (1 polearm, 1 missile, 1 wan…)(Press . to maintain the ray.)kTiq==9.0 (1Ray kTikTi  A gnoll comes into view. It is wielding a +0 spear and quivering 2 throwing _nets.mTi D  The searing ray hits the gnoll!mTii ****j   gnoll (polearm, missile, wandering)mTi- mTi5 .j.)..mTi< 2/324----26--40+ _You kill the gnoll!mTiWC mTiJ i _Your Fighting skill increases to level 1!pTi###.## . .... # .#.##...... . #...j# #### ...##.#..# # <........)##.# # #.......#  ####### ##.# #.......# .#######.####.......##........# #.#####.#..######## ..### .### ##pTi^..###pTihpTi~#pTiA+pTiJ,R--1.2 (1.2pTi2pTi8< _You stop channelling your searing ray.rTiC  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rTis# ##.## Yoshivert555 the Conjurer . .... Barachi of Uskayaw *..... # # .#.## Health: 32/32 ======================== # ...... Magic: 2/7======------------------ # . #...j# AC: 2Str: 8 #### ...##.#.*# #  EV: 12Int: 23 <..# .......*##.#  SH: 0Dex: 17 ##.# #...*...#  XL:  4 Next: 26% Place: Dungeon:3  #.# #######@# Noise: ---------  Time: 2541.2 (0.0) ##.# #.......#Ti9m c) +0 spear ...#######.####.......#  Cast: Magic Dart ..#........# #.#####.# ....######## #.# ..### #.# j   gnoll (polearm, missile, wandering) .## #.# ## #.. ###Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear and quivering 2 throwing nets (wandering,  hasn't noticed you, 82% to hit)sTi& sTi^j.)*sTiJ**sTisTiG**sTiGj*Aim: a gnoll, wielding a +0 spear and quivering 2 throwing nets (wandering,  hasn't noticed you, 82% to hit)tTi(*###.##Yoshivert555 the Conjurer .....Barachi of Uskayaw *..... #tTi# .#.##Health: 32/32 ======================== #......Magic: 2/7======------------------ #. #...*#AC: 2Str: 8 #### ...##.#.*# #EV: 12Int: 23 <..# .......*##.#SH: 0Dex: 17 ##.##...*...#XL:  4 Next: 26% Place: Dungeon:3  #.# #######@#Noise: ---------  Time: 2541.2 (0.0) ##.# #.......#c) +0 spear ...#######.####.......#Cast: Magic Dart ..#........# #.#####.# ....######## #Ti,m.# ..####.#j   gnoll (polearm, missile) .###.# ###..###Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear and quivering 2 throwing nets (wandering,  hasn't noticed you, 82% to hit)  You focus your ray upon the gnoll.  The searing ray hits the gnoll but does no damage.tTiU8: a gnoll, wielding a +0 spear and quivering 2 throwing nets (wandering,  hasn't noticed you, 82% to hit)  tTiU:You focus your ray upon the gnoll.  The searing ray hits the gnoll but does no damage.  The gnoll shouts!  (Press . to maintain the ray.)tTiGDt.j).tTiEr===2.2 (1Ray tTiOtTiS' _You hear a shout!vTiP **** The searing ray hits the gnoll.vTi,,vTi+8B j..j.j 2 gnolls (polearms, 1 missile)The gnoll is moderately wounded.vTiL91------3+ vTi?vTiFs _A gnoll comes into view. It is wielding a +0 spear.wTis ****The searing ray hits the gnoll!wTi_h  The gnoll is almost dead.wTi .j.j.  The gnoll hits you from afar with a +0 spear.wTiǝ#*29---0------=--4Magic Dart++ wTiwTiXg _You can now pass through a line of other dancers.|Ti Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0%  b - Line Pass4 MP, Piety----|Tip0% [?] toggle between ability selection and description.~Ti ~TiS###.##Yoshivert555 the Conjurer .....Barachi of Uskayaw **.... ## .#.##Health: 29/32 =====================--- #......Magic: 0/7------------------------ #. #...j#AC: 2Str: 8 #### ...##.#..# #EV: 12Int: 23 <..# .......j##.#SH: 0Dex: 17 ##.##.......#XL:  4 Next: 26% Place: Dungeon:3  ~Ti(#.# #######@#Noise: =--------  Time: 2544.2 (0.0) ##.# #.......#c) +0 spear ...#######.####.......#Cast: Magic Dart ..#........# #.#####.#Ray++ ....######## #.# ..####.#jj 2 gnolls (polearms, 1 missile) .###.# ###..###The gnoll is moderately wounded. _A gnoll comes into view. It is wielding a +0 spear.The searing ray hits the gnoll!  The gnoll is almost dead.The gnoll hits you from afar with a +0 spear. _You can now pass through a line of other dancers.~TiX3~Ti~Ti)` _You don't have enough magic at the moment.Ti. .... ## .#.## ....... #...j#### ...##.#..# # <..# .......j##.# ## #.......#  #######.# ##...... Tie...#######.####.......##........# #.#####.#..######## #.# ### ## ## . ### TiTiK  You stop channelling your searing ray.Ti  A gnoll comes into view. It is wielding a +0 flail.The gnoll attacks as it pursues you!Ti&j.j)jj 3 gnolls (2 polearms, 1 missile)Ti'g4---5.4 (1.2Ti.Ti.4C _The gnoll hits you from afar with a +0 spear.Tir. .... .# # .#.## .# .....j .# . #....# .#### ...##.#.j# # .<..# .......)##.##.#Tis #...j...# # #.# #.##.# #.#.#######.####.#.#.# #.#####.#.# #.#.### #.# #.## #.## #.. ###Tiqw,Ti'.j. 2 gnolls (1 polearmTi(6.6Ti@TiS _The gnoll closely misses you.TiV ". .... #.# # .#.## #.# ...... #.# . #...j# #.#### ...##.#..# #.<..# .)##.# TivX .###.# #...j...# .# #.# #.# .###.# #.#.#######.####.# #...#.# #.#####.#.# #.# #...### #.##.## #.#  ### #.. ###Ti[ Tic .jj   gnoll (polearm, missile)Ti>g 5---1===-7.8Magic DartTiIn Tip Ti  ... ....  #.# # .#.##  #.#Tiˑ e ......  #.# . #...j# ##.#### ...##.#..# # #..<..# .)##.# #.###.# #....j..# #.# #.# #.# #.###.# #.# #.....#######.####.# ##...#.# #.#####.# #......TiU [# #.# ##...### #.#  ##.## #.#  ### #.. ###Ti֔ Tij =.jTi j   gnoll (polearm, missile)Ti ^.-9.0Ti Ti m _You can no longer pass through a line of other dancers.TiI Ability - do what?CostFailure  f - HopNoneTiN00%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0% [?] toggle between ability selection and description.Ti Ti Ti  .......Yoshivert555 the Conjurer#.## .#.##Barachi of Uskayaw *.....#.#......Health: 25/32 ==================------#.#. #...j#Magic: 1/7Ti ===--------------------- ##.#### ...##.#..# #AC: 2Str: 8 #..<..# .......)##.#EV: 12Int: 23 #.###.##.......#SH: 0Dex: 17 #.# #.# #######j#XL:  4 Next: 26% Place: Dungeon:3 #.###.# #...@...#Noise: ---------  Time: 2549.0 (0.0) #.....#######.####.......#c) +0 spear ##...#........# #.#####.#Cast: Magic Dart #......######## #.# ##...####.###.###.#Ti Wj   gnoll (polearm, missile)####..###You stop channelling your searing ray.  A gnoll comes into view. It is wielding a +0 flail.The gnoll attacks as it pursues you! _The gnoll hits you from afar with a +0 spear. _The gnoll closely misses you. _You can no longer pass through a line of other dancers.Ti  ... .... Yoshivert555 the Conjurer  #.# # .#.##  Barachi of Uskayaw *.....  #.# ......  Health: 25/32 ==================------  #.# . #...j#  Magic: 1/7===--------------------- ##.#### ...##.#..# #  AC: 2Str: 8 #..<..# .......)##.#  EV: 12Tij Int: 23 #.###.# #.......#  SH: 0Dex: 17 #.# #.# #######j#  XL:  4 Next: 26% Place: Dungeon:3 #.###.# #.**@**.#  Noise: ---------  Time: 2549.0 (0.0) #.....#######.####*......#  c) +0 spear ##...#........# #.#####.#  Cast: Magic Dart #......######## #.# ##...### #.#  ##.## #.#  j   gnoll (polearm, missile)  ### #..  ### The gnoll attacks as it pursues you! _The gnoll hits you from afar with a +0 spear. _The gnoll closely misses you. _You can no longer pass through a line of other dancers.Hop to where?Press: ? - help, Dir - move targetTi/q***@..*####.Tis;**TiZ$  .......Yoshivert555 the Conjurer#.## .#.##Barachi of Uskayaw *.....#.#......Health: 25/32 ==================------#.#. #...j#Magic: 1/7===---------------------##.#### ...##.#..# #AC: 2Str: 8#..<..# .......)##.#EV: 12Tir% Int: 23#.###.##.......#SH: 0Dex: 17#.# #.# #######j#XL:  4 Next: 26% Place: Dungeon:3#.###.# #.@.☼...#Noise: ---------  Time: 2549.0 (0.0)#.....#######.####.......#c) +0 spear##...#........# #.#####.#Cast: Magic Dart#......######## #.###...####.###.##Ti& #.#j   gnoll (polearm, missile)####..###The gnoll attacks as it pursues you! _The gnoll hits you from afar with a +0 spear. _The gnoll closely misses you. _You can no longer pass through a line of other dancers.Hop to where?Press: ? - help, Dir - move targetTi0 :☼Ti6 E((((((Ti @.○..=50.0 (1-Hop Ti 9○Ti2  _The gnoll hits you from afar with a +0 spear. _The gnoll closely misses you. _You can no longer pass through a line of other dancers.Hop to where?Press: ? - help, Dir - move target _Boing! The gnoll throws a throwing net. The throwing net completely misses you.Tin Tip The floor. A cloud of sparse dust. A cloud of sparse dust. Atmospheric, but harmless. Clouds of this kind an adventurer makes will vanish almost instantly once outside their sight.Ti(Ti7 .......Yoshivert555 the Conjurer#.## .#.##Ti'9Barachi of Uskayaw *.....#.#......Health: 25/32 ==================------#.#. #...j#Magic: 1/7===---------------------##.#### ...##.#..# #AC: 2Str: 8#..<..# .......)##.#EV: 12Int: 23#.###.##.......#SH: 0Dex: 17#.# #.# #######j#XL:  4 Next: 26% Place: Dungeon:3#.###.# #.@.○...#Noise: =--------  Time: 2550.0 (1.0)#.....#######(####.......#c) +0 spear##...#........# #.#####.#Cast: Magic Dart#......######## #.#-Hop ##...####.###.###.#jTi.:F   gnoll (polearm, missile)####..### _The gnoll hits you from afar with a +0 spear. _The gnoll closely misses you. _You can no longer pass through a line of other dancers.Hop to where?Press: ? - help, Dir - move target _Boing! The gnoll throws a throwing net. The throwing net completely misses you.Ti<Ti D9○Ti|ETi  #.## .#.## #.# ...... #.#. #...j##.#### ...##.#..# # #..<..# .......)##.# #.###.# #.......# #.# #.# #######j#  #.###.# #...○...# #.....#######@####.......# ##...#........# #.#####.# #......######## #.#  ##...### #.# ##.##  #.# # #.. ### ((((((Ti0Ti|B...°.j@j   gnoll (polearm)6=1.2 (1.2Ti8°Ti+ _The gnoll throws a throwing net. The throwing net barely misses you. _You see here 2 throwing nets.Ti;5 #.# ...... #.#. #...j##.#### ...##.#..# # #..<..# .......)##.# #.###.# #.......# #.# #.# #######.#  #.###.# #...°.j.# #.....#######(####.......# ##...#......@.# #.#####.#Ti< #......######## #.#  ##...### #.# ##.##  #.# # #.. ### TiG7.TiIm-2.4Magic Dart _Ti PTiRTix* #.# ...... #.# . #...j# ##.#### ...##.#..# # #..<..# .)##.# #.###.# #.# #.# #.# #######.# #.###.# #.....j.# #.....#(####.# ##...#.# #.#####.# #......# #.# ##...### #.# ##.## #.#  ### #..  ###Ti.Ti0A-3.6TiN6Ti8Ti  #.# ...... #.# . #...j# ##.#### ...##.#..# # #..<..# .)##.#Ti  #.###.# #.# #.# #.# #######.# #.###.# #.....j.# #.....#(####.# ##...#.# #.#####.# #......# #.# ##...### #.# ##.## #.# TiH  ### #..  ###Ti}Ti'4.8Ti.Ti TiB #.# ...... #.# . #...j# ##.#### ...##.#..# # #..<..# .)##.# #.###.# #.# #.# #.# #.#Ti #.###.# #.....j.# #.....#(####.# ##...#.# #.#####.# #......# #.# ##...### #.# ##.## #.#  ### #..  ###Ti%Ti(r7==6.0Ti-Ti0Ti  #.# ...... #.# . #...j# ##.#### ...##.#..# # #..<..# .)##.# #.###.# #.# #.# #.# Ti #.# #.###.# #.....j.# #.....#(####. ##...#.# #.#####. #......# #.# ##...### #.# ##.## #.#  ### #..  ###Ti Ti Ti rjj   gnoll (polearm)Tie <7.2Magic DartTiU Ti_Y #.# ...... #.# . #...j# ##.#### ...##.#..# #TiK #..<..# .)##.# #.###.# #.# #.# #.# #.# #.###.# #.....j.# #.....#(#### ##...#.@....j.# #.##### #......# #.# ##...### #.# ##.## #.# ### #.. ###Ti(Ti6j.Tiz_2===8.4TiTiwTi   TiV Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ti5l  #.# ......  Yoshivert555 the Conjurer #.# . #...j#  Barachi of Uskayaw *..... ##.#### ...##.#..# # Health: 27/32 ====================---- #..<..# .......)##.# Magic: 0/7------------------------ #.###.# #.......# AC: 2Str: 8 #.# #.# #######.#  EV: 12Int: 23 #.###.# #.....j.#  SH: 0Dex: 17 #.....#######(####...... XL:  4 Next: 26% Place: Dungeon:3 ##...#.@***j..# #.##### Noise: ---------  Time: 2558.4 (0.0) #......######## #.#  c) +0 spear Tim g##...### #.#  Cast: Magic Dart ##.## #.#  -Hop  ### #..  ###  j   gnoll (polearm) _You see here 2 throwing nets.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 82% to hit)Ti7 @...j#Ti35##TiہM@*#Ti ?**Ti3 ?**Ti[ *jAim: a gnoll, wielding a +0 spear (almost dead, 82% to hit)TiV #.# ......  Yoshivert555 the Conjurer #.# . #...j#  Barachi of Uskayaw *..... ##.#### ...##.#..# # Health: 27/32 ====================---- TiJ>#..<..# .......)##.# Magic: 0/7------------------------ #.###.# #.......# AC: 2Str: 8 #.# #.# #######.#  EV: 12Int: 23 #.###.# #.....j.#  SH: 0Dex: 17 #.....#######(####...... XL:  4 Next: 26% Place: Dungeon:3 ##...#.@...j..# #.##### Noise: ---------  Time: 2558.4 (0.0) #......######## #.#  c) +0 spear Ti##...### #.#  Cast: Magic Dart ##.## #.#  -Hop  ### #..  ###  j   gnoll (polearm)TiICasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.Ti1 #.#   #.# . Ti     #..<..# )   Ti#.# #.#   #.###.#   #..#(#TiK ****..#  #..### #.#  ##...### #.#  ##.## #.#  ###  ### TiYJ ...)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (almost dead, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  You kill the gnoll!TiZTi]]8=42==Ti9^l9.4 (1Magic DartRay TijdTi}gf _(Press . to maintain the ray.)TiTi04A +0 spear. Ti7A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.8At 100% training you would reach 12.0 in about 5.1 XLs.At current training (12%) you reach 12.0 in about 14.2 XLs.Current attack delay: 1.0. Damage rating: 5 (Base 6 x 95% (Str) x 102% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetTiwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a gnoll on level 3 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (g)o to location.Ti*yTiއ#.#......Yoshivert555 the Conjurer#.#. #...j#Barachi of Uskayaw *.....##.#### ...##.#..# # Health: 28/32 =====================---TiوB#..<..# .......)##.# Magic: 0/7------------------------#.###.##.......# AC: 2Str: 8#.# #.# #######.#EV: 12Int: 23#.###.# #.....j.#SH: 0Dex: 17#.....#######(####...... XL:  4 Next: 42% Place: Dungeon:3##...#.@...)..# #.##### Noise: ==-------  Time: 2559.4 (1.0)#......######## #.#c) +0 spear##...####.#TiKiCast: Magic Dart##.###.#-Hop Ray ####..###Aiming: Searing Ray (safe; 1% risk of failure)  TiPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  You kill the gnoll! _(Press . to maintain the ray.)TiSTixTiTi 6 #.#. #...j##.#### ...##.#..# #..<..# .......)##. #.###.# #....... #.# #.# #######.#  #.###.# #.....j.# #.....#######(####..... ##...#.....)..# #.#### #.....@######## #.# Ti| ##...### #.# ##.##  #.# # #.. ### Ti|Titjj   gnoll (polearm)TiA--60.6 (1.2TiTi^< _You stop channelling your searing ray.Ti,  #.# . #...j#   ##.#### ...##.#..#   #..<..# .)##   #.###.# #   #.# #.# #.#   #.###.# #.....j.#   #.....#j####  TiC ##...#.....)..# #.   #....@.## #.#   ##...### #.#   ##.## #.#   ### #..   ###     TiTiȭR(jTi|B--1.8TiTi֨  #.# ......   #.# . #...j#   ##.######.#..   #..<..# .......)#   #.###.# #.....   #.# #.# #######.#   #.###.# #.....j.#   #.....#######(####...   ##..@#.....)j.# #.##   #......######## #.#  ..### #.#  .## #.#  ### #..  ###   Ti*E93.0TiTiz #.# # .#.##  #.# Ti_. ......  .# . #...j#  ##.#### ...##.#..#  #..<..# .......)##   #.###.# #......   #.# #.# #######.#  #.###.# #.....j.#  #....@#######(####....   Ti##...#.....j..# #.###   #......######## #.#  ##...###Ti#.#  ##.#.# ###Ti#.. j   gnoll (polearm) ###    Ti~TiTi\j.)Ti'4.2TiTiTi... .... # .#.## ...... #.# . #...j#.#### ...##.#..# .<........)### #......#.# #######.###@# #.....j.# .....#######(####....#...#...j.)..##......##########...#####.######..###TiTi2'5.4TiZTiKTiJM###.##... .... # .#.## ...... #.# . #...j#.#### ...##.#..# .<........)###TiF] #...... #######.###.# #.....j.# #.....#######(####....##...#...j.)..##  #......######## #.##Ti}TiI'6.6TiITi/TihM#. ###.##... .... # .#.## ...... #.# . #...j##.#### ...##.#..# #..<........)### #...... #########.# #.....j.#  #.....#######(####.... -Hop ..#...####Ti7n9jj   gnoll (polearm)30=1===7.8Magic DartTi / . .   .#.   ..###.##   ... ....   #.## .#.##   #.# ......  Ti  #.# . #...j#   ##.######.#..   #..<@.# .......)#   #.###.# #.....   #.# #.# #######.#   #.###.# #.....j.#   #.....#######(####...   ##...#j..j.)..# #.##   #......######## #.#  #...### #.#  ##.##Ti3 A #.#Ti Ti @j.Ti '9.0Ti TiL Ti֛   .. .  .#.  ..# ##.##  ... ....  #.# # .#.  #.#   #.# . #...j  ##.#### ...##.#..  #..@..# .)  #.###.# #  #.# #.# #.  #.###.# #.....j. Ti  #....j#(####  ##...#...j.)..# #.#   #......# #.#   ##...### #.#   ##.## #.# Ti Ti _70.2Magic DartTig Ti8 a _There is a stone staircase leading up here.Ti=3Ti>Ti5ATi#. ##. .# .. .# #.#.# #...#.#Ti##.###.@.# ...##.### .# . #.# . #..#j#### ...##.#.<......###j #...#.# #######.###.# #.....jTiTih<j.Ti'6.2TiTi; _Found a stone staircase leading down.TiW = )   ..>##  ##.... TiX  #....  #.#.# ##.#.#  ....  ##.#.##  .###.# ..# .. #.### .#  #.#   #j# . #.  ##.######.# TiY  #..<..# ...  #.###j# #..  #.# #.# ######Ti[ Tin }j.7.4Tiut U _Found a runed dagger.Ti ##).  ..>###....Ti |...# #.#.##.##.#.#......# ##@#.# ...#.###.###... ...##.### .#j . #.# . #..#.#### ...##.#.<......###j #..Ti ,Ti԰ <j.Tif _2===8.6TiG Ti Ti#]  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ti3I ## Yoshivert555 the Conjurer ). Barachi of Uskayaw *..... ..>##  Health: 32/32 ======================== ##....  Magic: 0/7------------------------ #....  AC: 2Str: 8 # #.#.#  EV: 12Int: 23 Ti4#.##.#.#  SH: 0Dex: 17 #......#  XL:  4 Next: 42% Place: Dungeon:3 ##@#.##  Noise: ---------  Time: 2578.6 (0.0) #.*.#.# ##.# c) +0 spear ##j..# ... Cast: Magic Dart ##.## # .# -Hop  #.# ... #.# . #.. j   gnoll (polearm) ##.#### ...##.#Ti5j #..<..# ...... #.###j# #.. _Found a runed dagger.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (82% to hit)TiP *.jTi8 >.@Ti ;@*Tij *jAim: a gnoll, wielding a +0 spear (82% to hit)Ti. ##Yoshivert555 the Conjurer ).Barachi of Uskayaw *..... ..>##Health: 32/32 ======================== ##....Magic: 0/7------------------------ #....AC: 2Str: 8 # #.#.#EV: 12Int: 23 #.##.#.#SH: 0Dex: 17 #......#XL:  4 Next: 42% Place: Dungeon:3 ##@#.##Noise: ---------  Time: 2578.6 (0.0) #.*.#.###.# c) +0 spear ##*..#.Ti.. Cast: Magic Dart ##.### .# -Hop  #.#... #.#. #.. j   gnoll (polearm) ##.#### ...##.# #..<..# ...... #.###j##..Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!Ti%Kj .jAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is severely wounded.(Press . to maintain the ray.)TiXU==9.6 (1Magic DartRay TiWS _The gnoll closely misses you.Ti1^)...>####.... .... # #.#.##.##.#.##...... ##.#.###.@.#.##.##j..#  ...Ti2 ##.## .# #.#  .... ###.#### ...##.#..<..# ......###j ## #.######Ti<j0---Ti=80.8 (1.2TiCTi}F` _You stop channelling your searing ray. The gnoll hits you with a +0 spear.Tix  You completely miss the gnoll.The gnoll is severely wounded.TiF-1.9 (1.1TiTiR _The gnoll barely misses you.TiM   You hit the gnoll but do no damage.The gnoll is severely wounded.29---3.0Ti Ti 9 _The gnoll hits you with a +0 spear.Ti[J  You hit the gnoll.  The gnoll is severely wounded.21-------=40TiOTiR9 _The gnoll hits you with a +0 spear!Tie7  You hit the gnoll.TiP)Ti{Ti\------59-5.1 (1.1TiTiI _You kill the gnoll!Ti'M##).  ..>###.... #....# #.#.##.##.#.Tii#......# ##@#.# ...#.###.###).. ...##.### .# #.#...TiTipU--6.3 (1.2TiTi5Ti, 3Ti Ti Ti Ti. S2=Ti,TiTivD1===Ti(TiH? Ti ###  ).## ..>## ##.... #....# #.#.##. -8.7 (2.4Ti5#......#  ####.#.## #...#.## ##)..##... Ti##.### .# TiTiTi(TiTi?23==Ti       ####  .).## .. Ti>##....  ##.........  #.@..#91.1 # #.#.# #.##.#.#  #......#   TiWq####.#.## #...#.##.# ##)..##. ##.## # .# .# ....TiTiTiTi?TiA,Ti~Ti*TiTi1 { _Found a golden potion.Ti;===TiTiTiTi6,TiTi'T   ######## #....@.## ..4.7 (3.6#.###..>##.... ##.........  Ti(#....####.!-Hop  # #.#.##  #.##.#.##Ti~,Ti3Ti?6o _You see here a +4 dagger.Ti64==5.7 (1.0Ti9Ti<E _l - a +4 daggerTib2Inventory: 12/52 slots Hand Weapons (go to first with ))  c - a +0 spear (weapon)d - a +0 hand axe  l - a +4 dagger Missiles (go to first with ()h - 3 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice Scrolls (go to first with ?)e - a scroll of revelation Potions (go to first with !)  b - a potion of magicTi l - a +4 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Ti p Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.0 XLs. Damage rating: 8 (Base 4 x 117% (Dex) x 101% (Skill) + 4 (Ench)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ti) Inventory: 12/52 slots Hand Weapons (go to first with ))  c - a +0 spear (weapon)  d - a +0 hand axe  l - a +4 dagger Missiles (go to first with ()  h - 3 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice Scrolls (go to first with ?)  e - a scroll of revelation Potions (go to first with !)  b - a potion of magic Ti>c - a +0 spear (weapon). A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Ti?Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.9; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 5.0 XLs.  At current training (12%) you reach 12.0 in about 14.1 XLs.  Current attack delay: 1.0. Damage rating: 5 (Base 6 x 95% (Str) x 102% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ti Inventory: 12/52 slots Hand Weapons (go to first with ))  c - a +0 spear (weapon)  d - a +0 hand axe  l - a +4 dagger Missiles (go to first with () Tiȴ h - 3 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice Scrolls (go to first with ?)  e - a scroll of revelation Potions (go to first with !)  b - a potion of magic Tiol - a +4 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.0 XLs. Damage rating: 8 (Base 4 x 117% (Dex) x 101% (Skill) + 4 (Ench)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.TiXTilTi9 Ti^EYoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 24/32 ==================------  Magic: 1/7===---------------------  AC: 2Str: 8  EV: 12TiNInt: 23  SH: 0Dex: 17  ########XL:  4 Next: 59% Place: Dungeon:3  #....@.## ..Noise: ---------  Time: 2595.7 (0.0)  #.###..>##....l) +4 dagger  ##.........Cast: Magic Dart  #....####.!Ti-Hop  # #.#.##  #.##.#.#  #......#  ####.#.##  #...#.###.## You hit the gnoll. _You kill the gnoll! _Found a golden potion. _You see here a +4 dagger. _l - a +4 daggerYou unwield your +0 spear.TiTi*6.7 (1TiOTi _You kill the gnoll!Found a golden potion. Ti_You see here a +4 dagger. _l - a +4 dagger  You unwield your +0 spear. _l - a +4 dagger (weapon)TiC2===Ti,TiTi%5TiaTiTi,TiTiTi$,TiTi& ### ...# ######## ##...### Ti=I#......## .......# #.###..>##........ ##....@.......#601.5 (4.8 #....####.!.### # #.#.## .#  #.##.#.#  #......# ####.#.## #...#.# ##.## ##)..## .... ##.## # .#.##TiTiTiTiK3TiTiTiTig===Ti=#### ...# ######## ###...### #......###.......##.###..>##..r##..# Ti{#....####.!.### # #.#.## ...# Magic Dart#.##.#.# #### ####.#.## r   rat (asleep) Tiu 2.7 (1.2  A rat comes into view.Titr.rTi5b6==3.9 (2.4TiTi- _The rat squeaks loudly.TiNZ#####  #...# ######## ###...### #......###.#.###.###..>##..r..##............#.## #....####.!.#### #.#.## #...# #.##.#.# ######......# ####.#.###...#.# ##.####).....TiqQ4r.TipR4-5.1 (1.2TiWTiYTi ##### #...# # ###...### #......###.#.##.###..>##.Ti 8r...###.#.##....####.!.### # #.#.## #...# #......# Ti TiP Ti 5r..Ti A-6.3Ti; Ti Ti:  Ti<Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ti$N   Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 26/32 ===================-----  Magic: 0/7------------------------ ##### AC: 2Str: 8TiO  #...# EV: 12Int: 23  ######## ###...###  SH: 0Dex: 17  #......###.......#.###  XL:  4 Next: 59% Place: Dungeon:3  #.###..>##...@*r.....#  Noise: ---------  Time: 2606.3 (0.0) ##............#.###  l) +4 dagger #....####.!.###  Cast: Magic Dart  # #.#.## #...# -Hop  #.##.#.# #####  #......# r   rat TiqP U ####.#.## #...#.# ##.##  ##)..## .... _The rat squeaks loudly.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (79% to hit)Ti/T *rTim*rAim: a rat (79% to hit)Ti*M!  Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 26/32 ===================-----  Magic: 0/7------------------------ TiN##### AC: 2Str: 8 #...# EV: 12Int: 23  ######## ###...###  SH: 0Dex: 17  #......###.......#.###  XL:  4 Next: 59% Place: Dungeon:3  #.###..>##...@.r.....#  Noise: ---------  Time: 2606.3 (0.0) ##............#.###  l) +4 dagger #....####.!.###  Cast: Magic Dart  # #.#.## #...# -Hop  #.##.#.# #####  #......# r   rat  ####.#.## #...#.# ##.##  ##)..## .... Casting: Searing Ray TiO(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (79% to hit)  You focus your ray upon the rat. The searing ray hits the rat.Ti U{ ##### TiU#...#     .###  >****...#  ##.....###  #....#  # #.#.## #...#   TiW       ##)..## Ti ....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (79% to hit)  You focus your ray upon the rat. The searing ray hits the rat.  You kill the rat!Ti7=60==7.3 (1Magic DartRay Ti:Tif _(Press . to maintain the ray.)Ti  You stop channelling your searing ray.TiTi]1=== _Ti,Ti,TiUTiBTiF######...######### ###...### ##......###.......#.###.###..>##...........# ##............#.### #....####.@.### --10.7 (3.4# #.#.## #...# #.##.#.# ##### -Hop ##.### .#.###.#......Ti8--TiTim S _m - a golden potionTi Ti^ Drink which item? Potions  b - a potion of magic Ti~  m - a golden potion [!] read|quaff[?] describe selectedTiTizTiCuYoshivert555 the ConjurerBarachi of Uskayaw *.....#####Health: 27/32 ====================----#...#Magic: 1/7Ti,===---------------------######## ###...### #AC: 2Str: 8#......###.......#.###EV: 12Int: 23#.###..>##...........#SH: 0Dex: 17##............#.###XL:  4 Next: 60% Place: Dungeon:3#....####.@.###Noise: ---------  Time: 2610.7 (0.0)Ti # #.#.## #...#l) +4 dagger#.##.#.# #####Cast: Magic Dart#......#-Hop ####.#.###...#.###.####)..##....##.### .#.###.#......Ti|Aim: a rat (79% to hit)  You focus your ray upon the rat. The searing ray hits the rat.  You kill the rat! _(Press . to maintain the ray.) _You stop channelling your searing ray. _m - a golden potionTi* 8=1.7 (1Fast -Hop TiTiK _It was a potion of haste. You feel yourself speed up.Ti?TiInventory: 12/52 slots Hand Weapons (go to first with ))  l - a +4 dagger (weapon)c - a +0 spear  d - a +0 hand axe Missiles (go to first with ()h - 3 poisoned darts Ti^Armour (go to first with [)  a - a +0 robe (worn)g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice Scrolls (go to first with ?)e - a scroll of revelation Potions (go to first with !)  b - a potion of magicTiR L  a - a +0 robe (worn)Ti Tiy Yoshivert555 the ConjurerBarachi of Uskayaw *.....#####Health: 28/32 =====================---#...#Magic: 1/7===---------------------######## ###...### #AC: 2Str: 8#......###.......#.###EV: 12Ti Int: 23#.###..>##...........#SH: 0Dex: 17##............#.###XL:  4 Next: 60% Place: Dungeon:3#....####.@.###Noise: ---------  Time: 2611.7 (0.0)# #.#.## #...#l) +4 dagger#.##.#.# #####Cast: Magic Dart#......#Fast -Hop ####.#.###...#.###.####)..##....##.### .#.###.#......You focus your ray upon the rat. The searing ray hits the rat.  You kill the rat! _(Press . to maintain the ray.) _You stop channelling your searing ray. _m - a golden potion _It was a potion of haste. You feel yourself speed up.Ti Ti Ti? Ti Ti 3TiΟ Tiߢ Tif (Ti§  _You are ready to hop once more.Ti# Ti Ti( Ti¬ Ti6 Ti Tin Ti %9Tiq TiI nTi Ti BTi Ti U2===Ti{ Ti ,Tip Ti b30=Ti XTi- Ti Q===Ti Ti& Ti Ti e=Ti ,Tiy Ti a1=Ti= Ti" ,Ti Ti ,TiQ Ti ,Ti\ Ti O=Ti{ Ti ,Ti Ti ,Ti Tis Ti D2=Tin Ti _HP restored.3====Ti Ti ,Ti- Ti ,TiZ Ti Ti O=Ti TiP <====Ti TiL ,Ti Ti ,Ti> Ti) ,Ti Ti Ti, ,TiI Ti ,Tin TiY ,Ti Ti ,Ti^ Ti Ti e4===Ti ,Ti Ti# ,Ti Ti- ,Ti TiY Q===Ti+! Tis" ,Tiy# Ti% ,Ti& Ti( ,Ti!: Fast  _Your extra speed is starting to run out.Ti; Ti= ,Ti= Ti ? Ti@ ,Ti'B f5====TiB TiE ,TimF Ti,I ,TiI TiK ,TiL TiO =====TibP TiP Ti[X _You feel yourself slow down.Ti~Z ,Ti$[ Ti^] ,Ti^ Tia ,Tia TiJd ,Tid Ti2g ,Tig Tij Tij F6===Ti0k Tim Ti,n Tin Tiq ,Ti4r Tihu ,Tiv Tix TiPy ;===Tiy Ti| ,Ti} Ti ,Ti Ti ,Tix Tio ,Ti TiΉ ,Ti| Tiҍ d7====Ti Ti 4 _Magic restored.Ti 3TiA Tim Ti ,Ti Tiܝ Ti* ,Ti Ti8 Ti R====Ti_ Ti| Ti ,Ti} Ti Ti Tix ,Ti Ti ,Tia Ti Ti׸ ,Ti Ti Ti ,Ti Ti Ti BTi Ti| ,Ti2 Ti Ti ,Ti] Ti( Ti ,Ti TiV Ti ,Ti TiK Tiu ,Ti Ti Tic  ###♣♣♣♣♣  ##....♣@♣ 86.5 (74.8)  ##### ###......♣..♣#...# #.......♣♣♣♣.+. ##...###.#...♣♣♣ #..)# .......#.####♣### ...........# Ti .......#.### ##...###.#  #...#..Ti Ti .7.7 (76.0Ti Ti E _Found a hammer. Found a runed translucent door.TiƼTiTiTiTi"TiTiTiTiZTiTiTi TiTiTi)TilTiETiTihTi+>###♣♣♣♣♣Tim##....♣.♣♣♣ ### TiJ### ###......♣..♣#..⌠# Ti..# #.......♣♣♣♣@+j..#Tig 91.3 (3.6Ti  ) Ti ..###.#...♣♣♣ ♣♣#..)# TiN >....#.####♣ ### Ti 3........#Ti /#.###Tik 2###.# Ti lj   Crazy YiufTi W# #..Ti5/# ###Ti+ # Ti TiTikTiU TiTi_Crazy Yiuf shouts!/Ui /Uib A runed translucent door. A door, covered in runic writing, made from magically translucent wood. It has been created to seal away great danger or glorious treasure. You may break the runes by opening it like any other door, but creatures of the dungeon will not dare to try. While adjacent to it, you can open it by pressing the O key. (O)pen.2UiO2UiNYoshivert555 the ConjurerBarachi of Uskayaw *.....Health: 32/32 ========================Magic: 7/7========================AC: 2Str: 8###♣♣♣♣♣EV: 12Int: 232Ui##....♣.♣♣♣ ###SH: 0Dex: 17 ### ###......♣..♣#..⌠#XL:  4 Next: 60% Place: Dungeon:3 ..# #.......♣♣♣♣@+j..#Noise: ---------  Time: 2691.3 (3.6) ..###.#...♣♣♣ ♣♣#..)#l) +4 dagger ....#.####♣###Cast: Magic Dart ........# ....#.### ..###.#j   Crazy Yiuf 2Uie..# #.. ### #### _HP restored. _Your extra speed is starting to run out. _You feel yourself slow down. _Magic restored. _Found a hammer. Found a runed translucent door. _Crazy Yiuf shouts!2Ui2Ui 2Ui 6Ui  ###♣♣♣♣♣  ##....♣.♣♣♣ ### #### ###......♣.@♣#..⌠#.# #.......♣♣♣♣.+j..####.#...♣♣♣ ♣♣#..)##.####♣###.....#...#.###.###.# ...# #.. #### ####6UiR 6Uiɢ 1.6Ui -2.5 (1.26Ui8 6UiN 7UiJ ###♣♣♣♣♣##....♣.♣♣♣ ### ### ###......♣..♣#j.⌠# ..# #.......♣♣♣♣@+...# ###.#...♣♣♣ ♣♣#..)# .#.####♣ ### ...##.######.# j   Crazy Yiuf# #.. ### #### .j3.77UiT7Uic:Ui8A hammer. A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 5.4 XLs. Damage rating: 7 (Base 8 x 95% (Str) x 101% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “The hammah that John Henry swung,  It weighed over nine poun',  He broke a rib in his left han' side,  And his intrels fell on the groun', (g)o to location.;Ui;UiYoshivert555 the ConjurerBarachi of Uskayaw *.....Health: 32/32 ========================Magic: 7/7========================AC: 2;UiStr: 8###♣♣♣♣♣EV: 12Int: 23##....♣.♣♣♣ ###SH: 0Dex: 17 ### ###......♣..♣#..⌠#XL:  4 Next: 60% Place: Dungeon:3 ..# #.......♣♣♣♣@+j..#Noise: ---------  Time: 2693.7 (1.2) ..###.#...♣♣♣ ♣♣#..)#l) +4 dagger ....#.####♣###;Ui]Cast: Magic Dart ........# ....#.### ..###.#j   Crazy Yiuf ..# #.. ### #### _HP restored. ;Ui_Your extra speed is starting to run out. _You feel yourself slow down. _Magic restored. _Found a hammer. Found a runed translucent door. _Crazy Yiuf shouts!;Ui%;Ui;Ui=Ui(9 ###♣♣♣♣♣  ##....♣.♣♣♣ ### #### ###......♣.@♣#..⌠#.# #.......♣♣♣♣.+j..#=UiQP###.#...♣♣♣ ♣♣#..)##.####♣###.....#...#.###.###.# ...# #.. #### ####=Ui"=Ui1.=Ui_(4.9=Ui7=Ui=Uik ###♣♣♣♣♣ ##....♣.♣♣♣ #### ###......♣@.♣#..⌠# #...# #.♣♣♣♣.+...# #...###.#...♣♣♣ ♣♣#..)# ......#.####♣=Uil ### .# ......#.### #...###.# #...# #.. ##### ####=UiVx>6.1=Ui{z=Uiw|>Ui 3>Uiw >Ui5" >Ui% >Uin& >Ui* ,>Ui;, ,>Ui.- >Ui / >Ui2 ,>Ui2 >Ui~4 >Ui47 ,>Ui7 >Ui9 >Ui; ,>Uid< >Ui7> >Ui1A ,>UiA >UiC >UiE ,>UimF >UiH >UiI >UiXJ >UiJ >UiK >UiN ,>Ui_ 4>Uiub ,>Uicc >Uih X>Uii >Uil >Uil >Uim >Uin >Uisq ,>Uir >Uips >Ui6v ,>Uiv >Ui]} X>Ui~ >UiS ,>UiX >UiU >Uil ,>Ui^ >Ui< >Ui >Ui >Ui3 >Ui >Ui ....###.......#.####♣### ##..>##...........# ##............#.### #....####...###.####### >Uiݝ "#.#.## #...# #.......# #.#.# ##### ####.#### ....# ###.# #.#.## #...# ...#.# ##@### )..## ...............##.## ......##.#.###...Magic Dart  #.# ..... ...j..  #.# ..!. #....## ##.#### ......##.#..# #>Ui j   gnoll (wandering)<..# .. .......)##.####j# ##.......# #.# #.# #######.#>Ui 1721.3 (25.2)>Uiˬ :j.>Ui -2.5 (26.4 >Ui >Ui FUi4FUiFUis##..>....# FUi"o ...#.## #....####...###.########.## #...# #....... ##### ####.### ....# ###.# #.#.## #### #...# ...#.# ....).##.####### #)..## ........@......##.## ##.#.###...  #.# . ..j... FUiT!. ##....## ##.#### ......##.#..# # #..<..# .. .......)##.###j# # #...... #.# #######.###.....j.#FUiFUi5j.FUi03.7 (1.2) FUiFUi) _Found a long sword.HUig  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HUiƀ ##..>##...........# Yoshivert555 the Conjurer ##............#.###HUi = Barachi of Uskayaw *..... #....####...###.#######  Health: 32/32 ======================== #.#.## #...# #.......#  Magic: 5/7=================------- #.#.# ##### ####.####  AC: 2Str: 8 ....# ###.#  EV: 12Int: 23 #.#.## #### #...#  SH: 0Dex: 17 ...#.# ....).##.#######  XL:  4 Next: 60% Place: Dungeon:3 HUi #)..## ........@......#  Noise: ---------  Time: 2723.7 (0.0) ##.## ......##*#.###...  l) +4 dagger  #.# ..... .j....  Cast: Magic Dart  #.# ..!. ##....## ##.#### ......##.#..# # HUi 6#..<..# .. .......)##.#  j   gnoll (wandering) #.###j# # #.......# #.# #.# #######.## #.###.# #.....j.# _Found a long sword.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit)IUi] *jIUio*jAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit)JUi3##..>##...........#Yoshivert555 the Conjurer ##............#.###Barachi of Uskayaw *..... #....####...###.#######Health: 32/32 ======================== #.#.## #...# #.......#Magic: 5/7=================------- #.#.# ##### ####.####AC: 2Str: 8 ....####.#EV: 12Int: 23 #.#.## #### #...#SH: 0Dex: 17 ...#.# ....).##.#######XL:  4 Next: 60% Place: Dungeon:3 #)..## ........@......#Noise: ---------  Time: 2723.7 (0.0) ##.## ......##*#.###...JUi!5Cl) +4 dagger#.# ..... .*....Cast: Magic Dart  #.# ..!. ##*...## ##.#### ......##*#..# # #..<..# .. .......)##.#j   gnoll #.###j# ##.......# #.# #.# #######.## #.###.# #.....j.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.JUi5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is heavily wounded.JUiPj...JUi\q==4.7 (1Ray JUiEJUif _(Press . to maintain the ray.)KUi\? **** The searing ray hits the gnoll.KUi j...  The gnoll is almost dead.KUiy4----5+ KUiKUiV _The gnoll completely misses you.LUiD  The searing ray hits the gnoll!LUic****LUi'N)...LUiٚ+ 3-------756Magic Dart++ _You kill the gnoll!LUiLUiYi _Your Polearms skill increases to level 1!NUiNUi=}What do you want to examine? Items NUi a - ()) a +0 flail  b - (†) a gnoll corpsePUiPUiPUi##..>##...........#Yoshivert555 the Conjurer ##............#.###Barachi of Uskayaw *..... #....####...###.#######Health: 32/32 ======================== #.#.## #...# #.......#Magic: 3/7PUi==========-------------- #.#.# ##### ####.####AC: 2Str: 8 ....####.#EV: 12Int: 23 #.#.## #### #...#SH: 0Dex: 17 ...#.# ....).##.#######XL:  4 Next: 75% Place: Dungeon:3 #)..## ........@......#Noise: ==-------  Time: 2726.7 (1.0) ##.## ......##)#.###...l) +4 dagger#.# ..... ......Cast: Magic Dart#.# ..!. ##....##Ray++ ##.#### ......##.#..# # PUim#..<..# .. .......)##.# #.###j# ##.......# #.# #.# #######.## #.###.# #.....j.#The searing ray hits the gnoll.  The gnoll is almost dead. _The gnoll completely misses you.The searing ray hits the gnoll! _You kill the gnoll! _Your Polearms skill increases to level 1!PUi~PUiPUi}PUi?QUi QUi A long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 4.8 XLs. Damage rating: 11 (Base 10 x 117% (Dex) x 102% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. QUi0 Stash search prefixes: {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “While we were at grips with this great army and their dreadful broadswords  (maquahuitl [made of obsidian]), many of the most powerful among the enemy  seem to have decided to capture a horse. They began with a furious attack, and  laid hands on a good mare well trained both for sport and battle. Her rider, (g)o to location.SUiiYSUih##..>##...........#Yoshivert555 the Conjurer ##............#.###Barachi of Uskayaw *..... #....####...###.#######Health: 32/32 ======================== #.#.## #...# #.......#Magic: 3/7==========-------------- SUiSj#.#.# ##### ####.####AC: 2Str: 8 ....####.#EV: 12Int: 23 #.#.## #### #...#SH: 0Dex: 17 ...#.# ....).##.#######XL:  4 Next: 75% Place: Dungeon:3 #)..## ........@......#Noise: ==-------  Time: 2726.7 (0.0) ##.## ......##)#.###...l) +4 dagger#.# ..... ......Cast: Magic Dart#.# ..!. ##....##Ray++ ##.#### ......##.#..# # #..<..# .. .......SUi#k)##.# #.###j# ##.......# #.# #.# #######.## #.###.# #.....j.#The searing ray hits the gnoll.  The gnoll is almost dead. _The gnoll completely misses you.The searing ray hits the gnoll! _You kill the gnoll! _Your Polearms skill increases to level 1!SUi&tSUizSUi~TUi:v A long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 4.8 XLs. Damage rating: 11 (Base 10 x 117% (Dex) x 102% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “While we were at grips with this great army and their dreadful broadswords  (maquahuitl [made of obsidian]), many of the most powerful among the enemy  seem to have decided to capture a horse. They began with a furious attack, and  laid hands on a good mare well trained both for sport and battle. Her rider, (g)o to location.XUiXUi##..>##...........#Yoshivert555 the Conjurer ##............#.###XUicBarachi of Uskayaw *..... #....####...###.#######Health: 32/32 ======================== #.#.## #...# #.......#Magic: 3/7==========-------------- #.#.# ##### ####.####AC: 2Str: 8 ....####.#EV: 12Int: 23 #.#.## #### #...#SH: 0Dex: 17 ...#.# ....).##.#######XL:  4 Next: 75% Place: Dungeon:3 XUi#)..## ........@......#Noise: ==-------  Time: 2726.7 (0.0) ##.## ......##)#.###...l) +4 dagger#.# ..... ......Cast: Magic Dart#.# ..!. ##....##Ray++ ##.#### ......##.#..# # #..<..# .. .......)##.# #.###j# ##.......# #.# #.# #######.## XUi#.###.# #.....j.#The searing ray hits the gnoll.  The gnoll is almost dead. _The gnoll completely misses you.The searing ray hits the gnoll! _You kill the gnoll! _Your Polearms skill increases to level 1!XUiXUi iUi 3iUi? iUi K  You stop channelling your searing ray.iUi ^#..>##.#  ##.#.###  #....####...###.#######  #.#.## #...# #.......# ##.#.# ##### ####.####.# ###.##.#.## ###### #...# #...#.# .....).##.iUi ##)..##.......#  ##.##.##)#.###... #.#.. ......Magic Dart  #.# ...!. ##....##  ##.####.......##.#..# #  #..<..#.J. .......)##.#J   endoplasm (wandering)  #.###j### #.....#  #.# #.# #######.##  #.###.# #.....j.#iUiiUi8@--7.9 (1.2iUiO&iUi(] _An endoplasm comes into view.kUiL.###..>##.# ##.#.### #....####...###.####### #.#.## #...# #.......# .##.#.# ##### ####.####.# ###.##.#.#### #...#  #...#.##.....).##.#  ##)..###kUi1..# ##.## #.##)#.###... #.# #....... ...... #.# #...!...##....## ##.####.......##.#..# # #..<..#.J..........)##.# #.###j######## #.......# #.# #.# #######.## #.###.# #.....j.#kUikUi{[.JJkUi߬C--9.1kUikUi^ _The endoplasm quivers.lUih,k ##....#.### #....####...###.####### # #.#.## #...# #.......# #.##.#.# ##### ####.#### #......# ###.# ####.#.############...#  #...#.##.....).##.####### ##)..###................# ##.## ###)#.###... #.# #......... lUi- #.# #...!...##....###.####.......##.#..# # #..<..#..J.........)##.# #.###j##########.......# #.# #.# #######.## #.###.# #.....j. #....j#######(####.......#lUi/lUiK1lUi:.J.lUi<)30.3lUiElUiCGmUi  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mUi  ##............#.###  Yoshivert555 the Conjurer  #....####...###.#######  Barachi of Uskayaw *..... # #.#.## #...# #.......#  Health: 32/32 ======================== mUiZ `#.##.#.# ##### ####.####  Magic: 1/7===--------------------- #......# ###.#  AC: 2Str: 8 ####.#.############...#  EV: 12Int: 23  #...#.##.....).##.#######  SH: 0Dex: 17  ##)..###................#  XL:  4 Next: 75% Place: Dungeon:3  ##.## #......@##)#.###...  Noise: ---------  Time: 2730.3 (0.0)  #.# #.....*.........  l) +4 dagger  #.# #...!J..##....##  Cast: Magic Dart  ##.####.......##.#..# # mUi P #..<..#............)##.#  #.###j##########.......#  J   endoplasm  #.# #.# #######.##  #.###.# #.....j.#  #....j#######(####.......# _The endoplasm quivers.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)nUiS *JnUi'l E**nUi xJ.  Aim: an endoplasm (98% to hit)oUi0V ##............#.###  Yoshivert555 the Conjurer  #....####...###.#######  Barachi of Uskayaw *..... # #.#.## #...# #.......#  Health: 32/32 ======================== #.##.#.# ##### ####.####  Magic: 1/7oUi===--------------------- #......# ###.#  AC: 2Str: 8 ####.#.############...#  EV: 12Int: 23  #...#.##.....).##.#######  SH: 0Dex: 17  ##)..###................#  XL:  4 Next: 75% Place: Dungeon:3  ##.## #......@##)#.###...  Noise: ---------  Time: 2730.3 (0.0)  #.# #...............  l) +4 dagger  #.# #...!J..##....##  Cast: Magic Dart  ##.####.......##.#..# #  #..<..#............)##.#  #.###j##########.......#  J   endoplasm  #.# #.# #######.##  #.###.# #.....j.# oUi2 #....j#######(####.......# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!oUi      #...#  oUiI ##### ####.####  ###.# ###.#  #..######  ##)..###.......#  ##.## #..)  #.# #.....*.........  #.# #...!*..##  #...*oUi..#   #..<..#..*)#  #########  #.# #.#  oUi]    (oUieD ....  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  oUiƆYou focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm!(Press . to maintain the ray.)oUi*8==1.3 (1Magic DartRay oUioUig _You can now pass through a line of other dancers.qUi 3qUi qUi& K  You stop channelling your searing ray.qUi, qUi- / _qUi1 qUi5 qUiu? k2===qUiB qUiF qUiK qUiL 9.qUiO qUi] 1qUi_ qUi?q  #.#.## #...# #.......###.#.# ##### ####.####  #......# ###.  ####.#.############... #...#.##.....).##.####### ##)..###................# ##.## #.......##)#.###... qUi:s #.# #........ #.# #...@...##....##--5.9 (4.6 ##.######.#..# # #..<..#............)##.# #.###j##########.......# #.# #.# ######### #.###.# j #....j#######(####.......# ##...#...j.)..# #.#####.# #......######## #.#qUiy 9--qUin q _m - a metallic brown potionrUi3rUiBrUirrUirUi٧rUiά,rUiQ===rUiTrUirUi,rUirUi #......# ### ####.#.############... #...#.##.....).##.####### ##)..###................#rUi% ##.## #.......##)#.###.. #.# #......... #.# #.......##....## ##.######.#..# # #..<..#@...........)##.#9.5 (3 #.###j##########.......# #.# #.# #######.## #.###.# #.....j #....j#######(####...... ##...#...j.)..# #.##### #......######## #.# ##...### rUi#.# ##.## #.#rUi'rUierUisUi/ sUi1 Drink which item? Potions  b - a potion of magic  m - a metallic brown potion sUi2 [!] read|quaff[?] describe selecteduUi`#......####.#Yoshivert555 the Conjurer####.#.############...#Barachi of Uskayaw *.....#...#.##.....).##.####### Health: 32/32 ========================##)..###................# Magic: 2/7======------------------##.## #.......##)#.###.. AC: 2Str: 8#.# #...............EV: 12Int: 23#.# #.......##....##SH: 0Dex: 17##.####.......##.#..# # XL:  4 Next: 78% Place: Dungeon:3#..<..#@...........)##.# Noise: ---------  Time: 2739.5 (0.0)#.uUi###j##########.......# l) +4 dagger#.# #.# #######.##Cast: Magic Dart#.###.# #.....j.##....j#######(####......##...#...j.)..# #.######......######## #.###...####.###.###.#You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm!(Press . to maintain the ray.) _You can now pass through a line of other dancers. _You stop channelling your searing ray. _m - a metallic brown potion uUi uUiIt was a potion of brilliance.uUi uUi%40.5 (1uUi!Brill uUiuUi5uUi uUiuUi<_You feel clever all of a sudden.uUiwUiwUiwUi\wUiwUiK,wUiF,wUiwUi,V3====wUi wUiwUi,wUiwUiJwUi ,wUiS wUi wUi wUi wUi wUi wUi R====wUi wUi4  wUi6 #......###.......#.####♣  #.###..>##...........# ##............#.### wUi7 #....####...###.#######  # #.#.## #...# #.......#  #.##.#.# ##### ####.####  #......# ###.#  ####.#.############...# #...#.##.....@.##.####### 7.7 (7.2##)..###................# ##.## #.......##)#.###... #.# #............... #.# #.......##....###.####.......##.#..# ##..<..#............)##.##.###j##########.......#wUi8 #.# #.# #######.##wUi> wUiVI wUiK S _You see here a +0 long sword.xUiKxUiQ,8.7 (1.0xUiAXxUiP[) _m - a +0 long swordyUi yUi pInventory: 13/52 slots Hand Weapons (go to first with ))  l - a +4 dagger (weapon)c - a +0 spear  d - a +0 hand axe  m - a +0 long sword Missiles (go to first with ()h - 3 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)yUi~ g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice Scrolls (go to first with ?)e - a scroll of revelation Potions (go to first with !)  b - a potion of magic}UiӼtl - a +4 dagger (weapon). A double-edged fighting knife with a sharp point. }UiBase accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.9 XLs. Damage rating: 8 (Base 4 x 117% (Dex) x 102% (Skill) + 4 (Ench)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ui] Inventory: 13/52 slots Hand Weapons (go to first with ))  l - a +4 dagger (weapon)  c - a +0 spear  d - a +0 hand axe  m - a +0 long sword Missiles (go to first with ()  h - 3 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice Scrolls (go to first with ?)  e - a scroll of revelation Potions (go to first with !)  b - a potion of magic Uik^ m - a +0 long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 4.9 XLs. Damage rating: 11 (Base 10 x 117% (Dex) x 102% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “While we were at grips with this great army and their dreadful broadswords  (maquahuitl [made of obsidian]), many of the most powerful among the enemy  seem to have decided to capture a horse. They began with a furious attack, and (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ui Inventory: 13/52 slots Hand Weapons (go to first with ))  l - a +4 dagger (weapon)  c - a +0 spear  d - a +0 hand axe  m - a +0 long sword Missiles (go to first with ()  h - 3 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice Scrolls (go to first with ?)  e - a scroll of revelation Potions (go to first with !)  b - a potion of magic Ui߸m - a +0 long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 4.9 XLs. Damage rating: 11 (Base 10 x 117% (Dex) x 102% (Skill)). UiThis weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “While we were at grips with this great army and their dreadful broadswords  (maquahuitl [made of obsidian]), many of the most powerful among the enemy  seem to have decided to capture a horse. They began with a furious attack, and (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ui #......###.......#.####♣Yoshivert555 the Conjurer#.###..>##...........#Barachi of Uskayaw *.....##............#.###Health: 32/32 ========================#....####...###.#######Magic: 3/7==========--------------# #.#.## #...# #.......#AC: 2Str: 8  #.##.#.# ##### ####.####EV: 12Int: 23  #......####.#SH: 0Dex: 17  ####.#.############...#XL:  4 Next: 78% Place: Dungeon:3#...#.##.....@.##.#######Noise: ---------  Time: 2748.7 (0.0)##)..###................#m) +0 long sword##.## #.......##)#.###...Cast: Magic DUiYart#.# #...............Brill #.# #.......##....####.####.......##.#..# ##..<..#............)##.##.###j##########.......##.# #.# #######.## _m - a metallic brown potionIt was a potion of brilliance. _You feel clever all of a sudden. _You see here a +0 long sword. _m - a +0 long sword  You unwield your +4 dagger.9.7 (1  It was a potion of brilliance. _You feel clever all of a sudden. _You see here a +0 long sword. _m - a +0 long sword  You unwield your +4 dagger. _m - a +0 long sword (weapon)UiUiD%Ui+Ui.F _Unknown command.UixUiyUi@UiUi$ _UiUi[UiUiUi,Ui]UiUi/O4===Ui UiUi.UiUigUiUiUi,UiUiQ===Ui[Uir,UiUiUiUijUi ,UiU Ui ,Ui UiC ,Ui Ui Ui/ P5====Ui Ui ,Ui UiS ,Ui Ui Ui, Ui Uii! Ui'" <====Ui# Ui% UiB& Ui& Ui) Ui) Uid* Ui]- Ui- Ui/ Ui7 Ui8 Ui; Ui? UiA Ui.C UiH UiI M6===UiJ UiM ,UiR Ui_U ,UiV Ui:Y ,UiZ Ui] Ui] ;===Ui^ Uia ,Uinb Ui e ,UiTf Ui i ,Uicj Uil ,Ui.n Uiq ,Uiq Ui1s Uis G7====UiWt Uiv UiUx ,Ui2y Ui'} UiG ,Ui Ui= UiՈ ,UiԊ UiԔ ~====Ui Ui ,Ui1 Uiߛ Uio ,Uin Ui Ui ,Ui Ui Ui ,Ui Uim Ui Uib Ui Ui q _You feel a little less clever now.Ui Ui| Ui UiJ ,Ui Ui Uij Ui ,Ui Uij Ui| ,UiX Ui Ui ,Ui= UiM Uib ,UiS Ui 1Ui Ui b _n - 2 throwing netsUi 4Ui Ui UiI ,Ui Ui Ui ,UiE Ui Ui ,Ui Ui Ui{ Ui Ui Ui Ui ,Ui Ui Ui Uil Ui' Ui^ Ui Uig Ui Ui[ Ui ,Ui Ui Ui ,Ui Ui UiU ,UiW Ui Ui ,Ui Ui Ui ,Ui Uiy Ui ,Ui}" Ui' Ui0* ,Ui+ Ui. Ui5 ...# #.......# #### ####.####  ###.# # #######...# .# .....##.####### ..## Ui6 *..............######..... .....##)#.###...........o ......................... .....##....##...@........ .....##.#..##.######..... ..........)##.# ## Magic Dart #######.......########.#####.......###### o   orc (asleep) ####.####.......# ..)..# #.#####.# Ui8 X###### #Ui@ 1820.7 (71.0)UisB -1.9 (72.2 UiDG UiAL q _An orc comes into view. It is wielding a +0 club.Ui;T###.####### ..# #.......# ### ####.####  ###.# # ######...# # Ui,V##.####### ..###.........######......##)#.###o...........##....##........##.#..##.######...... .........)##.# ..### ######.......# .########.#### #  #.......###### ###.####.......# .)..# #.#####.#UidUidk03.1 (1.2) UiXuUi`xUiL.#.### ###.####### .# #.......# ## ####.####  ###.# Uix# #####...# # ##.####### ..####........######......##)#.###o........##....##........##.#..##.######......o ........)##.# ...#### #####.......# ...# o 2 orcs (asleep)  #######.#### ..#  #.......###### ..# ##.####.......# ...Ui  An orc comes into view. It is wielding a +0 club.Ui4  The orc shouts!Ui UiUioUi'Ui o..o.oooo 3 orcs (1 wandering)Ui 0=4.3Ui< Ui  An orc comes into view. It is wielding a +0 war axe and wearing a +2 leather _armour of cold resistance.Ui  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uih T...#.### Yoshivert555 the Conjurer .###.####### Barachi of Uskayaw *..... .# #.......# Health: 32/32 ======================== ## ####.#### Magic: 5/7=================-------  ###.# #  AC: 2Str: 8 #####...# .#  EV: 12Int: 23 ...##.####### ..####  SH: 0Ui2 Dex: 17 ............######.......  XL:  4 Next: 78% Place: Dungeon:3 ...##)#.###.....@***o....  Noise: =--------  Time: 2824.3 (0.0) .........................  m) +0 long sword ...##....##..............  Cast: Magic Dart ...##.#..##.######....o.o ........)##.# ...#### #####.......# ...#  ooo 3 orcs (1 wandering)  #######.#### ..#  #.......###### ..# ##.####.......# ... _armour of cold resistance.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (85% to hit)Ui# ...o****Ui7*.Ui|**..**..Ui *o..  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (85% to hit)Uip...#.###Yoshivert555 the Conjurer .###.#######Barachi of Uskayaw *..... .# #.......#Health: 32/32 ======================== ## ####.####Magic: 5/7=================-------###.##AC: 2Str: 8 #####...#.#EV: 12Int: 23 ...##.#######..####SH: 0Dex: 17 ............######.......XL:  4 Next: 78% Place: Dungeon:3 ...##)#.###.....@****....Noise: =--------  Time: 2824.3 (0.0) .........................Uicrm) +0 long sword ...##....##..............Cast: Magic Dart ...##.#..##.######....o.o ........)##.# ...#### #####.......# ...#ooo 3 orcs (1 wandering)  #######.####..##.......###### ..# ##.####.......# ...  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (85% to hit)  You focus your ray upon the orc. The searing ray hits the orc.UiI  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (85% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is severely wounded.(Press . to maintain the ray.)UiBUi ..o.o..K.o.oK   kobold (missile, wandering)Ui"%The orc shouts!UiPp=5.3 (1Ray UiOUi}z _A kobold comes into view. It is wielding a +0 short sword.UiJ^ B  The searing ray hits the orc!Uie X**** 2 orcsUi; ,Ui UiE ..).o.o...KUi. 4----81--6+ Uic UiE G _You kill the orc!UiUix Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0% [?] toggle between ability selection and description.UiqUiUi...#.###Yoshivert555 the Conjurer .###.#######Barachi of Uskayaw *..... .# #.......#Health: 32/32 ======================== ## ####.####Magic: 4/7UiJ=============-----------###.##AC: 2Str: 8 #####...#.#EV: 12Int: 23 ...##.#######..####SH: 0Dex: 17 ............######.......XL:  4 Next: 81% Place: Dungeon:3 ...##)#.###.....@..).....Noise: ---------  Time: 2826.3 (0.0) .........................m) +0 long sword ...##....##.........o.o..Cast: Magic Dart UiH...##.#..##.######......KRay+ ........)##.# ...#### #####.......# ...#oo 2 orcs  #######.####..#K   kobold (missile, wandering)#.......###### ..# ##.####.......# ...  UiNzThe orc is severely wounded.(Press . to maintain the ray.)  The orc shouts! _A kobold comes into view. It is wielding a +0 short sword.The searing ray hits the orc! _You kill the orc!Ui...#.### Yoshivert555 the Conjurer .###.####### Barachi of Uskayaw *..... .# #.......# Health: 32/32 ======================== ## ####.#### Magic: 4/7=============-----------  ###.# #  AC: 2UivStr: 8 #####...# .#  EV: 12Int: 23 ...##.####### ..####  SH: 0Dex: 17 ............######*......  XL:  4 Next: 81% Place: Dungeon:3 ...##)#.###...**@**).....  Noise: ---------  Time: 2826.3 (0.0) ..............*****......  m) +0 long sword ...##....##...*****.o.o..  Cast: Magic Dart ...##.#..##.######......K  Ray+ ........)##.# ...#### #####.......# ...#  oo 2 orcs  #######.#### ..#  K   kobold (missile, wandering)  #.......###### ..# ##.####.......# ... i;HThe orc shouts! _A kobold comes into view. It is wielding a +0 short sword.The searing ray hits the orc! _You kill the orc!Hop to where?Press: ? - help, Dir - move targetUiK**.****.@..*****....****....Ui s####...###.#######Yoshivert555 the Conjurer # #...# #.......#Barachi of Uskayaw *.....##### ####.####Health: 32/32 ========================###.##Magic: 4/7=============----------- ###########...#.#AC: 2Str: 8 ##.......##.#######..####EV: 12Int: 23 Ui ##................######.......SH: 0Dex: 17  #.......##)#.###.....○..).....XL:  4 Next: 81% Place: Dungeon:3  #..............@..............Noise: ---------  Time: 2826.3 (0.0)  #.......##....##.........o.o..m) +0 long sword ##.......##.#..##.######......KCast: Magic Dart .#............)##.# ...####Ray+ j##########.......# ...# .# #######.####..# .# #.......###### ..# j#######.####.......# ... #.....)..# #.#####.#The orc shouts! UiN _A kobold comes into view. It is wielding a +0 short sword.The searing ray hits the orc! _You kill the orc!Hop to where?Press: ? - help, Dir - move targetUi?% Ui * 7.3 (1Magic Dart-Hop Ui1 9○Ui4 f _A kobold comes into view. It is wielding a +0 short sword.The searing ray hits the orc! _You kill the orc!  Hop to where?Press: ? - help, Dir - move target _You stop channelling your searing ray. Boing!UiD.####...###.# ## #...# #.# # ##### ####.#### # ###.# ##...# .# .##.##.####### ..#####.......######. Ui+# #.##)#.###.....○..)..... #. #.##....##.o.o..#.##.#..##.######......K ..#.....)##.# ...#### #j###.......# ...# #.# #######.#### ..# #.# #.......###### ..# .j#.####.......# ... .#.....)..# #.#####.#Ui8°Ui ,8.5 (1.2Ui8°UiDUiet .####...###.# .## #...# #.# .# ##### ####.#### .# ###.# # .##...# .# #.##.##.####### ..#### .###........######. ## #.##)#.###.....°..)..... # #. # #.##....##.o.o..#.##.#..##.######......K <..#......)##.# ...#### ##j####.......# ...#  #.# #######.#### ..# ##.# #.......###### ..# ..j#.####.......# ... ..#.....)..# #.#####.#Ui-w n.9.7Ui;.####...###.# #.## #...# #.# #.# ##### ####.#### ..# ###.# # #.#####...# .# .#.##.......##.####### .. ..###.........###### .## #.##)#.###.) .# # .# #.##....##.o.o UiK.####.##.#..##.######...... .<..#......)##.# ...#j####.......# ...# # #.# #######.#### ..##.# #.......###### ..#.j#.####.......# ....#.....)..# #.#####.#UiUi~(30.9Ui<UiUi@Qb####...###.# .## #...# #.# .# ##### ####.#### # UiR###.# # .#####...# .# #.##.......##.####### ..# .###.........######. ## #.##)#.###.....o..). # #. # #.##....##.o.o. ####.##.#..##.######......K <..#.UiS.....)##.# ...#j####.  #.# #######.#### ..# o   orc.# #......j#.####.#.....)..# #.UiWUii:o.Uio<2.1Magic DartUiUiN_ 7####...###.# ## #...# #.# # ##### ####.#### # ###.# # ##...# .# .##.Uia ##.####### ..#### ###........######.  #.##)#.###....o.o.).....  #.  #.##....##.o.o.. .##.#..##.######......K ..#......)##.# ...#### j####..... #.# #######.#### ..# o 2 orcs.# #.......#j#.####...Uib #.....)..# #.#####.#Ui"d UiAe Uif UiWg UiFq ...o.oUir '3.3Ui4{ Ui^} Ui bUicUikUi;mUi Ui ZDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesUi E.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesUi1JMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health Ui"L[37m} : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andUiUi/Ui..####...###.#######Yoshivert555 the Conjurer ## #...# #.......#Barachi of Uskayaw *..... # ##### ####.####Health: 32/32 ======================== ####.##Magic: 4/7=============----------- Ui############...#.#AC: 2Str: 8 .##.......##.#######..#### EV: 12Int: 23 ###................######....... SH: 0Dex: 17 # #.......##)#.###........)..... XL:  4 Next: 81% Place: Dungeon:3#.............@...o.o......... Noise: ---------  Time: 2833.3 (0.0)#.......##....##.........o.o.. m) +0 long sword ###.......##.#..##.######......K Cast: Magic Dart ..#............)##.# ...#### -Hop #j##########.......# ...# #.#iR7m #######.####..#oo 2 orcs #.# #.......###### ..# .j#######.####.......# ... .#.....)..# #.#####.# _A kobold comes into view. It is wielding a +0 short sword.The searing ray hits the orc! _You kill the orc!Hop to where?Press: ? - help, Dir - move target _You stop channelling your searing ray. Boing!Ui3UiUi UiUi0 Ui1 UiQ; bo.o.Ui[< ]5====4.3 (1UiD Ui)G Uii Ui Ui o.o.5Ui Ui  Uir _You kill the orc!  Hop to where?  Press: ? - help, Dir - move target _You stop channelling your searing ray. Boing!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ui7 .####...###.####### Yoshivert555 the Conjurer ## #...# #.......#Ui_!` Barachi of Uskayaw *..... # ##### ####.#### Health: 32/32 ======================== # ###.# #  Magic: 3/7==========-------------- ############...# .#  AC: 2Str: 8 .##.......##.####### ..####  EV: 12Int: 23 ###................######.......  SH: 0Dex: 17 # #.......##)#.###........).....  XL:  4 Next: 81% Place: Dungeon:3  #.............@*o.o...........  Noise: ---------  Time: 2835.3 (0.0) UiE" #.......##....##.........o.o..  m) +0 long sword ###.......##.#..##.######......K  Cast: Magic Dart ..#............)##.# ...####  -Hop #j##########.......# ...# #.# #######.#### ..#  oo 2 orcs #.# #.......###### ..# .j#######.####.......# ... .#.....)..# #.#####.# _You stop channelling your searing ray. Boing!  Ui"Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ui$Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (79% to hit)Ui ***@.oUi5 9.*Ui[ ]#..@Uit 5##Ui(:#@Ui.5@*Ui*oAim: an orc, wielding a +0 club (79% to hit)UiS o*UidDt*o  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 war axe and wearing a +2 leather armour of cold  resistance (79% to hit)UiK5 .####...###.#######Yoshivert555 the Conjurer ## #...# #.......#Barachi of Uskayaw *..... # ##### ####.####Health: 32/32 ======================== ####.##Magic: 3/7==========-------------- ############...#.#Ui6 AC: 2Str: 8 .##.......##.#######..#### EV: 12Int: 23 ###................######....... SH: 0Dex: 17 # #.......##)#.###........)..... XL:  4 Next: 81% Place: Dungeon:3#.............@****........... Noise: ---------  Time: 2835.3 (0.0)#.......##....##.........o.o.. m) +0 long sword ###.......##.#..##.######......K Cast: Magic Dart ..#............)##.# ...#### -Hop #j##########.......# ...# #.# #######.####..#Uil7 \[40moo 2 orcs #.# #.......###### ..# .j#######.####.......# ... .#.....)..# #.#####.#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +2 leather armour of cold  resistance (79% to hit)  You focus your ray upon the orc. The searing ray misses the orc.The searing ray hits the orc.Ui   Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +2 leather armour of cold  resistance (79% to hit)  You focus your ray upon the orc. The searing ray misses the orc.The searing ray hits the orc.  The orc is almost dead.Ui go.o.Ui q==6.3 (1Ray Ui Ui| f _(Press . to maintain the ray.)Uig= ****The searing ray misses the orc.The searing ray hits the orc but does no damage.UiUiq oo..  The orc is almost dead.Ui2-----7+ UiUiQ _The orc closely misses you.Ui  The searing ray hits the orc.  The orc is heavily wounded.The searing ray hits the orc.Uiv****   orcUio o)..  You kill the orc!The orc closely misses you.*1-------5=8++ Uit UiuvUixC_You can now pass through a line of other dancers.UixUi5B  The searing ray hits the orc!UiIP****Ui& Uif))..  You kill the orc!Ui0------99Magic DartUi-T _You finish channelling your searing ray.Uivv 3UiMx UiC} Ui ,Ui„ Ui z  Things that are here:  a +0 club; an orc corpseUi K _Ui  ###...###.#######  #...# #.......#  ##### ####.####  ###.# # ...# .# #.......##.####### ..#### .......######....... .......##)#.###..)..... #...)@.. --41.7 (2.4 #.......##....##..o.o.. .......##.#..##.######......K #.....)##.# ...#### ##.......# #######.#### #.. #######.####......)..# #.#  Things that are here:--Uiu Ui _a +0 war axe; a +2 leather armour of cold resistance; an orc corpseUiUi#qPick up what? 14/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 war axe Armour (select all with [)  b - a +2 leather armour of cold resistance Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Ui  b + a +2 leather armour of cold resistance[Enter] accept (1 chosen)Ui'A-Ui+[Enter] accept (1 chosen)UiUiUio$###...###.#######Yoshivert555 the Conjurer#...# #.......#Barachi of Uskayaw **....##### ####.####Health: 32/32 ========================###.##Magic: 0/7Ui&------------------------ ##########...#.#AC: 2Str: 8 #.......##.#######..####EV: 12Int: 23 #................######.......SH: 0Dex: 17 #.......##)#.###........).....XL:  4 Next: 89% Place: Dungeon:3 #..............)@.............Noise: ---------  Time: 2841.7 (0.0) #.......##....##.........o.o..m) +0 long sword #.......##.#..##.######......KCast: Magic Dart #............)##.# ...####-Hop ##########.......# ...# # #######.####..# # #.......###### ..# #######.####.......# ... .....)..# #.#####.#You kill Ui'nthe orc! _You finish channelling your searing ray.  Things that are here: _a +0 club; an orc corpseThings that are here: _a +0 war axe; a +2 leather armour of cold resistance; an orc corpseUij4@2.7 (1Ui:Ui<` _o - a +2 leather armour of cold resistanceUi>7Ui;YInventory: 15/52 slots Hand Weapons (go to first with ))  m - a +0 long sword (weapon)c - a +0 spear  d - a +0 hand axe  l - a +4 dagger Ui<`Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing nets Armour (go to first with [)  a - a +0 robe (worn)g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice Scrolls (go to first with ?)e - a scroll of revelation Potions (go to first with !)  b - a potion of magicUibo - a +2 leather armour of cold resistance. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 'Of cold resistance': it protects its wearer from cold. Ui||It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would decrease by 0.7 (12.1 -> 11.4). Your spell failure would worsen by up to 6% (press '!' for details). You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.Ui;Ui@UiG###...###.#######Yoshivert555 the Conjurer#...# #.......#Barachi of Uskayaw **....##### ####.####Health: 32/32 ========================###.##Magic: 0/7------------------------ ##########...#.#AC: 2Str: 8 #.......##.#######UiJI..####EV: 12Int: 23 #................######.......SH: 0Dex: 17 #.......##)#.###........).....XL:  4 Next: 89% Place: Dungeon:3 #..............)@.............Noise: ---------  Time: 2842.7 (0.0) #.......##....##.........o.o..m) +0 long sword #.......##.#..##.######......KCast: Magic Dart #............)##.# ...####-Hop ##########.......# ...# # #######.####..# # #.......###### ..# #######.####.......# ... .....)..# #.#####.# _You finish channelling your searing ray.  Things that are here: _a +0 club; an orc corpseThings that are here: _i?Jma +0 war axe; a +2 leather armour of cold resistance; an orc corpse _o - a +2 leather armour of cold resistanceUi&NUiNUiRUiZ  You start removing your armour. You continue removing your +0 robe.Ui _t.1===3.7 (1UidUim| _You can no longer pass through a line of other dancers.UiSr*4.7 (2UiOxUiIUi*5.7 (3Ui_UiܘUil*6.7 (4UiUiUiH===7.7 (5UiUi| 0 _You continue removing your +0 robe. x4UiUi+Uiɾ  You finish removing your +0 robe.  You start putting on your armour.Ui*8.7 (6UiUiUi1*9.7 (7UiBUi" _You continue putting on your +2 leather armour of cold resistance. x3Ui:650.7 (8Ui5Ui=n _You are ready to hop once more.Ui+1.7 (9UiUiDUiT Ui!2.7 (1Ui# 0.0)Ui-Ui/- 5Ui 01 _You continue putting on your +2 leather armour of cold resistance. x2  You finish putting on your +2 leather armour of cold resistance.Ui{5Ui;Ui=Q _You feel resistant to cold.Ui CTRLUi^ C [?25h[?0c [?1051l[?1052l[?1060l[?1061lUi` 0[?25h[?0c [?25l[?1cUi` ]R[?7h###...###.#######Yoshivert555 the Conjurer#...# #.......#Barachi of Uskayaw *.....##### ####.####Health: 32/32 ========================###.##Magic: 1/7===--------------------- ##########...#.#AC: 5Str: 8 #.......##.#######..####EV: 11Int: 23 #................######.......SH: 0Dex: 17 #.......##)#.###........).....XL:  4 Next: 89% Place: Dungeon:3 #..............)@.............Noise: ---------  Time: 2852.7 (10.0) #.......##....##.........o.o..m) +0 long sword #.......##.#..##.######......KCast: Magic Dart #............)##ia 37m.# ...#### ##########.......# ...# # #######.####..# # #.......###### ..# #######.####.......# ... .....)..# #.#####.#You start putting on your armour. _You continue putting on your +2 leather armour of cold resistance. x3 _You are ready to hop once more. _You continue putting on your +2 leather armour of cold resistance. x2  You finish putting on your +2 leather armour of cold resistance. _You feel resistant to cold. CTRL[?1051l[?1052l[?1060l[?1061hUib /Ui_r ###...###.#######Yoshivert555 the Conjurer#...# #.......#Barachi of Uskayaw *.....##### ####.####Health: 32/32 ========================###.##Magic: 1/7===--------------------- ##########...#.#AC: 5Str: 8 #.......##.#######..####EV: 11Int: 23 #................######.......SH: 0Dex: 17 #.......##)#.###........).....XL:  4 Next: 89% Place: Dungeon:3 #..............)@.............Noise: ---------  Time: 2852.7 (0.0) #.......##....##.........o.o..m) +0 long sword #.......##.#..##.######......KCast: Magic Dart #............)##.is m# ...#### ##########.......# ...# # #######.####..# # #.......###### ..# #######.####.......# ... .....)..# #.#####.#You start putting on your armour. _You continue putting on your +2 leather armour of cold resistance. x3 _You are ready to hop once more. _You continue putting on your +2 leather armour of cold resistance. x2  You finish putting on your +2 leather armour of cold resistance. _You feel resistant to cold.Uii} Uip Ui* Ui UiV.......#.### ##...###.#######  #...# #.......#  ##### ####.####  ###.# # ########...# # .##.####### ..#### .........######....... .##)#.###.)..... .......)).... .##....##...........o.. .##.#..##.######......K ............)##.# ...#### #########.......# ...# #######.####  #.......###### ..# ######.####.......# ...Ui`Uiel2===3.9 (1.2 _Ui)lUi8nUio6  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uiv8  Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b + Searing RayConjuration1% 2  c - Fulminant PrismConjuration/Alchemy 22% 4 Select a spell to cast[!]/[I] toggle spell headersUiUi'Ui*.......#.###Yoshivert555 the Conjurer ##...###.#######Barachi of Uskayaw *.....#...# #.......#Health: 32/32 ========================##### ####.####Magic: 2/7======------------------###.##AC: 5Str: 8 #########...#.#EV: 11Int: 23 .......##.#######..####SH: 0Dex: 17 ................######.......XL:  4 Next: 89% Place: Dungeon:3 .......##)#.###.@......).....Noise: ---------  Time: 2853.9 (0.0) ..............)).............m) +0 long sword .......##....##...........o..Cast: Magic Dart .......##.#..##.#####Ui#......K ............)##.# ...#### #########.......# ...########.####..##.......###### ..# ######.####.......# ... _You are ready to hop once more. _You continue putting on your +2 leather armour of cold resistance. x2  You finish putting on your +2 leather armour of cold resistance. _You feel resistant to cold.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ui).......#.###Yoshivert555 the Conjurer ##...###.#######Barachi of Uskayaw *.....#...# #.......#Health: 32/32 ========================##### ####.####Magic: 2/7======------------------###.##AC: 5Str: 8 #########...#.#EV: 11Int: 23 .......##.#######..####SH: 0Dex: 17 ................######.......XL:  4 Next: 89% Place: Dungeon:3 .......##)#.###.@......).....Noise: ---------  Time: 2853.9 (0.0) ..............)).............m) +0 long sword .......##....##...........o..Cast: Magic Dart .......##.#..##.#####Ui#......K ............)##.# ...#### #########.......# ...########.####..##.......###### ..# ######.####.......# ... _You are ready to hop once more. _You continue putting on your +2 leather armour of cold resistance. x2  You finish putting on your +2 leather armour of cold resistance. _You feel resistant to cold.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UiP  Okay, then.UirUi D _Ui73UiIUiUi$ _UiUi,UiИUiGnUiUi,Ui״Ui~,UiUi,UiUi,UijUi,Ui:Uiml3====UiUi,UiUiW,UiSUi,Ui.UiR====UinUi,UiUiA,UiH Uiv ,Ui} Ui ,Ui/ Ui7 ,Ui+ Ui@ e4===Ui Ui ,Uim! Ui4% ,Ui& Ui* ,Uig+ Uiu. UiD/ ;===Ui0 Ui[3 Ui+4 Ui~5 Ui8 ,Ui: Ui> ,Ui? UiC ,UiF UiJ ,UikN UiQ f5====UiS UiW ,UiX Ui\ ,Uiu^ Uie ,Uih Ui|m R====Uiq Uis ,UiSy BUiz Ui~ ,Ui UiՄ ,Uiˆ Ui" ,Ui Ui Uiݕ M6===Ui Ui ,Uiˠ Ui@ ,Uit UiF BUiv Q===Ui UiĿ BUi ,Ui Uiq ,Ui UiE BUiT ,Ui Ui} d7====Ui Ui Ui ,Ui Ui~ Uii ,Ui Ui Ui #.### ..###.####### ..# #.......# ### ####.#### ###.# # ...# .# ##.####### ..#### ######....... ##)#.###....@...)..... ))... ##....##... Magic Dart##.#..##.######......K)##.# ...####.......# ...# K   kobold (missile, wandering)#######.#### ..##.......###### ..#.####.......# ..KUi- 906.3 (52.4)K)KThe kobold shouts!Ui3 _(((((((Ui= M.......Ui 5=7.5 (53.6 Ui UiN W _The kobold throws a stone. The stone hits you but does no damage.Ui$###.########## #.......# .. ## ####.#### .#  ###.# ..# #####...# ..# ...##.####### ...####........######....... ##)#.###........)..... ......))....@........ ##....##.. ##.#..##.###### ....)##.# ...#### #####.......# ...#  #######.#### ..#  #.......###### ##.####.......# ..K )..# #.#####.# ..Ui&Ui[/>K.Ui:W====-8.7 (1.2) Ui@UiCUiկ l# #.......# .... # ####.#### ...#  ###.# ...# ####...# ...# ..##.####### ...#####........######........##)#.###........)......)).##....##..##.#..##.######....)##.# ...##### ####.......# ...###.#### ...# #.......###### ..K# #.####.......# .... ..# #.#####.# ... ### #.# .....#K.Ui B-9.9Uiļ Ui UiL + ####.#### #...#  ###.# #...# ###...# #...# .##.####### #...######........######........##)#.###........)......)).##....##..##.#..##.#######....)##.# #...###### ###.......# #...# ##.#### #.K.# .......###### #...# .####.......# #.... .# #.#####.# #. ## #.# #.....#  #.# .Ui Ui :K.Ui )11.1Ui Ui Ui  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UiG  ####.#### #...#  Yoshivert555 the Conjurer  ###.# #...#  Barachi of Uskayaw *..... ###...# #...#  Health: 32/32 ======================== .##.####### #...######  Magic: 5/7=================------- ..........######........#  AC: 5Str: 8 .##)#.###........).......  EV: 11Int: 23 ........))...............  SH: 0Dex: 17 .##....##................  XL:  4 Next: 89% Place: Dungeon:3 .##.#..##.######@.......#  Noise: ---------  Time: 2911.1 (0.0) ......)##.# #*..######  m) +0 long sword ###.......# #K..# Ui   Cast: Magic Dart ######.#### #...# .......###### #...# .####.......# #....  K   kobold (missile) .# #.#####.# #..... ## #.# #.....#  #.# ......# _The kobold throws a stone. The stone hits you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (74% to hit)Ui^ .*KUi1 -*.Ui W *KAim: a kobold, wielding a +0 short sword and quivering stones (74% to hit)UiS ####.#### #...#  Yoshivert555 the Conjurer  ###.# #...#  Barachi of Uskayaw *..... ###...# #...#  Health: 32/32 ======================== .##.####### #...######  Magic: 5/7=================------- ..........######........#  AC: 5Str: 8 .##)#.###........).......  EV: 11Int: 23 ........))...............  SH: 0Dex: 17 .##....##................  XL:  4 Next: 89% Place: Dungeon:3 .##.#..##.######@.......#  Noise: ---------  Time: 2911.1 (0.0) ......)##.# #...######  m) +0 long sword ###.......# #K..#  i V<33mCast: Magic Dart ######.#### #...# .......###### #...# .####.......# #....  K   kobold (missile) .# #.#####.# #..... ## #.# #.....#  #.# ......# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (74% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!Ui_h  #...#  ###.# #...#  #...# ### #...###### ..##...# )#.###....... ))...... #....... ...# )##.# #*..######  #*..#  #* #* #....  #..... #.# #.....#  #.# ......#Uim.)..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (74% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!Ui90==2.1 (1Magic DartRay UiUiKf _(Press . to maintain the ray.)Ui Ui Ui! Ui* K  You stop channelling your searing ray.Ui/ Ui0 / _Ui4 Ui6 Ui< 3UiC Uiu[ ###...# .##.############ ..........######........#)#.###........).......))...........##.........##.#..##.######........# ......)##.# #...###### ###.......# #@..# --4.5 (2.4 ######.### .......###### #...##.##......#..##.#..##Things that are here:UiIg 9--Uip Ui2t _a +0 short sword; 4 stones; a kobold corpseUi3Ui,Ui$ _UiXUiUiUiUiUiwUiUi,UiUi ,UiYUiUiM6===Ui Ui,UiUi ,UiS#Ui',Ui)Ui-Q===Ui0Uii4,Uis6UiL:,UiK=UiiD,Ui8FUiI,UiLUi=P,UiJRUiVd7====UiCXUi;^UiTb,UicUifUi;y........######........# #)#.###........)....... ))............... #....##................ #.#..##.######........# ...)##.# #...###### #.......# #)..# ####.#### #...# .....###### #..@# 32.7 (18.2).......# #...........  #.#####.# #..........<  #.# #.....##....  #.# ......# ...  #.# ##...... .#.. ##.#..##### #.#... #. ###UiRUi5.3.9 (19.4UiUi9 _Found a stone staircase leading up.Ui=@ 3UiYB UiaI Ui^K Ui\ a #)#.###........)....... ......))........... #....##......#..##.####### ....)##.# #...##### #......)..# ###.###. .....###### #...######.# ###...............  #.#####JCast: Magic Dart..#.J   endoplasm (wandering)##.Uil ,0.0)Uip -5.1 (1.2UiIy Ui| ] _An endoplasm comes into view.Ui>)#.###........)....... ))............... ....##................ .#..##.######........# )##.# #...###### .# #)..# .#### #...# ###### #...######.#.# #.  #.#####.# #.J.  #.# #.....##.  #.# .# ..  #.# ###...... ..  #.. ##.#..## .  ### #.#...#.##### UiWUiUiKZJ.<UiG====6.3UiYUiUiKu #.###........)....... ))............... ##.......... #..##.######........# )##.# #...###### # #)..# .#### #...# ###### #...######.##..# #. #.#####.# #.J.<. #.# #.....##. #.# ..# . #.# ####...... .. #.. ##.#..## .. ### #.#... ..#.##### ##.Uix Ui" 9J.Uip (7.5Uiܓ Ui Ui7  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ui$ #.###........).......  Yoshivert555 the Conjurer ....))...............  Barachi of Uskayaw *..... ...##................  Health: 32/32 ======================== #..##.######........#  Magic: 5/7=================------- ..)##.# #...######  AC: 5Str: 8 ......# #)..# EV: 11Int: 23 ##.#### #...# SH: 0Dex: 17 ...###### #...######.##.  XL:  4 Next: 90% Place: Dungeon:3 #.......# #....@*.......  Noise: ---------  Time: 2937.5 (0.0) #.#####.# #......*J..<..  m) +0 long sword #.# #.....##...... i{ 90m Cast: Magic Dart #.# ........# ..... #.# ####...... .... #.. ##.#..## ...  J   endoplasm (wandering) ### #.#... ..  #.##### #  #. _An endoplasm comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)Ui$t *.JUiq?**Uit_..**Uil.*.*JAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)Ui4 *.J*Ui .*J.  Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit)Ui#.###........).......  Yoshivert555 the Conjurer ....))...............  Barachi of Uskayaw *..... ...##................  Health: 32/32 ======================== #..##.######........#  Magic: 5/7=================------- ..)##.# #...######  AC: 5Str: 8 ......# #)..# EV: 11Int: 23 ##.#### #...# SH: 0Dex: 17 ...###### #...######.##.  XL:  4 Next: 90% Place: Dungeon:3 #.......# #....@........  Noise: ---------  Time: 2937.5 (0.0) #.#####.# #.......J..<..  m) +0 long sword #.# #.....##......  Cast: Magic Dart iQ2d#.# ........# ..... #.# ####...... .... #.. ##.#..## ...  J   endoplasm (wandering) ### #.#... ..  #.##### #  #.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.Ui |) ))   )##.# #  #)..# #...# #.##.  #....@*.......  #**..<..  #*....  ... ..... #### .... ##.#..## ... #.#... .. #.##### # #.Ui#=....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  You kill the endoplasm!Ui/1==8.5 (1Magic DartRay UiqUi#f _(Press . to maintain the ray.)Ui3UiUiL z  You stop channelling your searing ray. _UiUi3UiEUiS,UiUiBUi Ui:!Uig"Uil%,Ui&Ui8*,UiD+Ui.,Ui0Ui4c6===Ui)5Uic7,Uim9Ui;,Ui=UiM@,UitAUigEQ===Ui GUiH,UiJUi'M,UiNUiQ,UiWBUi1YUi%\Ui\Ui^Uibd7====UicUikUin,UioUisUiv,Uiz,Ui.))....... ##.... ##.####### #.# #...###### .# #)..# # #### #...# .##### #...######.##.##...# #...............###.# #.......@..<-- #.....##.#S ........#........# Magic Dart ####..............# ##.#..##..... #.#...........##S   ball python (constriction, asleep) #.#####.##.##.##. ... .. .im# ..# .#. #UiE059.9 (21.4)UiiI--61.1 (22.6 Ui\Ui]^ _A ball python comes into view.Ui)). .##.######.#.#.# #...######.. ## #)..# .# .# #...# .# .. #...######.##.##.## #.......# #........@.<.#.....##.#S.........#.# ####.....##.#.#.#....# #. .....# .#. #UiUiLO====2.3 (1.2) UiUiŢUiy%).. ..## .######.#.# .# #...######.. # # #)..# #.# #.#  #...# #.# ..  #...######.##.##.## #..# #.<.#.....##.#S.........#.# ##.##.#....### #.#### UiUiS (3.5Ui Ui Ui|.). . .......## ######........#.# # #...######.. #  #)..# #.# #.# #...# #.# .. ### #...######.##.##.## ..# #.. #.# #..........<...... #.....##S..$........## #.####........###.#..##. #.#...........####.#####.##.##.##. ...... .#i|mUi5Ui(4.7UiHUi+ _Found 14 gold pieces.Ui;). .# .## #..#.# #.  #...######.. .. #  #)..# #.# .##.#  #...# #.# ...  #...######.##.##.##.## #.# .# #.<.##.....##.#S..$.........#.# ##.# ##.#..##.. #.##.##. ...... .#Ui1UiP(5.9Ui/UiUiN1). .#  . ## #. .#.###. #...######..#.. # #)..# #.#..##.# #...# #.##...  #...######.##.##.##.# # #.# # #.<.# #.....##.#S..$.  .#.# ##.# ####.....# ###.#..##.. #.#....####.### Ui:Uij>(7.1Ui_DUixFUi^d  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ui......)....... .#  Yoshivert555 the Conjurer ............. . Barachi of Uskayaw *..... .............## #. Health: 32/32 ======================== ####........#.###. Magic: 5/7=================-------  #...######..#.. #  AC: 5Str: 8  #)..# #.#..##.#  EV: 11Int: 23  #...# #.##... SH: 0Dex: 17 # #...######.##.##.##.#  XL:  4 Next: 91% Place: Dungeon:3 # #............@......#  Noise: ---------  Time: 2967.1 (0.0) # #..........<..**....#  m) +0 long swordiX/6X  #.....##.......#S..$..  Cast: Magic Dart  ........#........# ##.## ####..............# #  ##.#..##.........  S   ball python (constriction, asleep)  #.#...........###  #.#####.##.##.#  #. ...... .# _Found 14 gold pieces.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)Ui` | *..SUi  ?**Ui?**Uip_..**Ui7 .**.SAim: a ball python (asleep, 100% to hit)UiQ.....)....... .#  Yoshivert555 the Conjurer ............. . Barachi of Uskayaw *..... .............## #. Health: 32/32 ======================== ####........#.###. Magic: 5/7=================-------  #...######..#.. #  AC: 5Str: 8  #)..# #.#..##.#  EV: 11Int: 23  #...# #.##... SH: 0Dex: 17 # #...######.##.##.##.#  XL:  4 Next: 91% Place: Dungeon:3 # #............@......#  Noise: ---------  Time: 2967.1 (0.0) # #..........<........#  m) +0 long sword  #.....##.iR37m......#S..$..  Cast: Magic Dart  ........#........# ##.## ####..............# #  ##.#..##.........  S   ball python (constriction, asleep)  #.#...........###  #.#####.##.##.#  #. ...... .#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!UiX) .#  . #.##.   #  #)..#   #...#  #...######.#  #..........#  #..........<..**....#  #.....##.**.$..  #.. ##.##.... #  ##.#..##........  #.#...........#  #.#####.##.##.#  #. ...... .#Ui ....ing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!Uig2==8.1 (1Magic DartRay UihUiif _(Press . to maintain the ray.)UiJ3Ui>KUitOK  You stop channelling your searing ray.UixQUiqUq _Ui>f...... . .## #.## ###.###. ..  #...######..#.. .##)..# #.#..##.#  #...# #.##....# ##...######.##.##.##.#  #...................#  #..<...@....# --  #.....##.......#...$.... .......#........####.####Magic Dart ##..# #  ##.#..##..#.#...........### K   kobold (wandering)#.#####.##.####.if339;49m #........# #..#..#.K#Uijs-9.3 (1.2Ui{I--70.5 (2.4UiUis _A kobold comes into view. It is wielding a +0 club.Ui<...## #.## ###.#.###. ..  #...######..#.. .# #)..# #.#..##.# #...# #.##....# # #...######.##.##.##.# #...................# #<..# #.....##......@#...$.... .........####.#### ###......# #  ##.#..##...  #.#....### #.#####.##.##.#  #. #........# #..#..#i<m.K# #. ..#Ui>UiG<K.UiH-1.7 (1.2UiNUi=QUi ####.###. ..  #...######..#.. .#)..# #.#..##..#.##....# ######.##.##.##.#................#<........###.......#...$.... ........#.###.#### ###...... #  ##.#..##..  #.#....#######.##.##w   ribbon worm (asleep).K   kobold (wandering). w.#UiUi.H.KUi$(2.9Ui*Ui,^ _A ribbon worm comes into view.UiM....## #.## ###........#.###. .....######..#.. .)#.#..##.#  #.##....# #######.##.##.##.#.........#.....<........#  #.....##...$.... ........####.#### ###.......# ###.#..##.........#K   kobold (wandering)#..#..#K#. .Ui3UiM.KUi(4.1Ui_Ui Ui8.. . ....## #.## ##........#.###. ..  #...######..#.. .#  #)..# #.#..##.#  #...# #.##....# #  #...######.##.##.##.#  #..#  #..........<...@....#  #.....##...$.... .......#####.#### ##........# ###.#..##..#.#...........####.#####.##.##.##. #........im##..#..#..#Ui Ui\5.3Magic DartUi|UiUiY## #.## ##.###.... ...######..#....# #)..# #.#..##.# # #...# #.##....# .# #...######.##.##.##.# #...................# #.<##### #.....##.......#@..$..... ......#........####.##### #........# # #..##..........#...........####.#####.##.##.#  #. #........# #..#..#..# #. K.#UiaUiGgX6===6.5UilUiqnUiU 3Ui Ui UiC ,UiȚ ,Ui ## #.## #g .#.###.... .. ..######..#....# .# ..# #.#..##.# .# ..# #.##....# .# ..######.##.##.##.# .# .<..## ....##.......#..@$......##..####.#####.. .# .# Magic Dart .#..##.. .# .#..### ## .#####.##.##.# g   Ijyb (wand, asleep) Ui (7.7Ui\ -8.9 (2.4Ui Ui  Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying _a wand of flame. Vi## #.####g #.###....... ######..#....##.# # #.#..##.##.# # #.##....##.# ######.##.##.##.# # <.# ##.#...@......# #.####.#####.# #.# #..##. ..# #.###### #####.##.##.#  Vi Vi.80.1 (1.2 Vi ViR _You see here 14 gold pieces."Vi"ViJ===10"Vi"Vio> _You now have 91 gold pieces (gained 14).#ViG P . ..## #.####g.....#.###.......#####..#.....##. #.##....# .######.##.##.##. .....<.......@########.......#..........# #####.#####... .....# ###.. .............###### #####.##.##....#..#..#.#Vix#Vi-2.3 (1.2#Vig#Vi#ViS # . ..## #.####g.....#.###.......#####..#.....## #.##....# .######.##.##.##. .....<........########.......#..........# #........####.#####... .....# ###.. .............###### #####.##.##....#Vi `gg)#Vib N*****#ViFi<.....#Virf23-------==3.5#Viw#Vi{C _Ijyb zaps a wand. The puff of flame hits you!'Vi[). .# ... . ..## #.####g.#.###........######..#....##.#.# #.#..##.##.#.# #.##....##.#.######.##.##.##.#.#.<.#######.##.#..........#.#........####.#####........# #.# .#..##......... ..# .#.###### .#####.##.##.# . #.#'Vi'ViK.g'ViZN--4.7'VipL .). ..# ... .. ..## #.####..#.###......g.######..#....##.# )..# #.#..##.##.#.# #.##....##.#.######.##.##.##.#.#.<.#######.##.#..........#.#..####.#####.......# #.# #.#..##......... ..# #.#...........###### #.#####.##.##.# #. #.#'ViS w--5.9Magic Dart'ViY 'Vi[ (ViV#.# ... ). ..# ... .. ...## #.####. #........#.###......g #...######..#....##.# #)..# #.#..##.##.# #...# #.##....##.# #...######.##.##@##.# #..# #..........<........####### #.....##.......#..........##........####.#####................# #.##.#..##......... ..#  #.#...........######  #.#####.##.##.#(Vi (Vi 4=------7====7.1(Vi (Vi{ )Vi M##### #..# ... )# .. .. ..## ##.####......#.###......g #...######..#...)#..## #.##...######.##.##.##.#............# #..........<........#######...........##......)Vi)Viw%K   kobold (wandering)K)Vi1':8.3Magic Dart)Vi.)ViV0*Vi1R..... ..). ..# ... . ## ##.#### ##.###......g######..#....##.# #)..# #.#..##.##...#####.##.##................#...<........#########.......#.......... .........####.#####... #..............# #.# #.#..##......... ..  #.#.......K...##########.##.###*Vi)3*Vi;?K.*ViI(9.5*ViP*Vi>S+Vii  #...###### ... ##.# ... ). ..# ... .. . ...## ##.####. ##........#.###......g  #...######..#....##.#  #)..# #.#..##.##.#  #...# #.##..@.##.#  #...######.##.##.##.#  #.............#  #..........<........#######  #.....##.......#..........# .#........####.#####................# #.##.#..##...K..... ..# #.#...........###+Vii ###+Vink +Viwr gg   Ijyb (wand)+ViSt )90.7+Vi{ +Vi| -Vi #........# ... ..) ..# ... .. . ## ##.####. ##.###......g ...######..#....##.# #)..# #.#..##.##.# #...# #.##....##.# #...######.##.##@##.# #.................g.# #....<........####### #.....##.......#..........# ......#........####.#####... #........# #.# #..##..K...... ..# K   kobold (wandering).#..........-Vi [34m.######  #.#####.##.###-Vi -ViG -Vi g.K.K-Vis ~5=======1.9-Vi -Vi ( _The kobold shouts!/Vi   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ViH #........# ... Yoshivert555 the Conjurer ..)....... ..# ..  Barachi of Uskayaw *..... .......... .. .  Health: 25/32 ==================------ ..........## ##.####.  Magic: 5/7=================------- #........#.###......g  AC: 5Str: 8 #...######..#....##.#  EV: 11Int: 23 #)..# #.#..##.##.#  SH: 0Dex: 17 #...# #.##....##.#  XL:  4 Next: 92% Place: Dungeon:3 #...######.##.##@##.#  Noise: ==-------  Time: 2991.9 (0.0) #................g..#  m) +0 long sword #..........<[/Vi 37m........#######  Cast: Magic Dart #.....##.......#..........# ......#........####.#####... #..........K...# #.#  g   Ijyb (wand) ##.#..##......... ..#  K   kobold  #.#...........######  #.#####.##.##.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand offlame (77% to hit)0Vi m #........# ...Yoshivert555 the Conjurer ..)....... ..# ..Barachi of Uskayaw *..... .......... .. .Health: 25/32 ==================------ ..........## ##.####.Magic: 5/7=================------- #........#.###......gAC: 5Str: 8 #...######..#....##.#EV: 11Int: 23 #)..# #.#..##.##.#SH: 0Dex: 17 #...# #.##....##.#XL:  4 Next: 92% Place: Dungeon:3 #...######.##.##@##.#Noise: ==-------  Time: 2991.9 (0.0) #................*..#m) im 90m+0 long sword #..........<......*.#######Cast: Magic Dart #.....##.......#...*......# ......#........####.#####... #..........K...# #.#g   Ijyb (wand) ##.#..##......... ..#K   kobold#.#...........#######.#####.##.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand offlame (77% to hit)  You focus your ray upon Ijyb. The searing ray hits Ijyb.0Vi8 g..  Press: ? - help, Shift-Dir - straight line: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand offlame (77% to hit)  You focus your ray upon Ijyb. The searing ray hits Ijyb.  Ijyb is moderately wounded.(Press . to maintain the ray.)0Vi =**0Vi 0Vi׈ f.@K.0Vi h2.9 (1Ray 0Vi̐ 0Vii e _Ijyb zaps a wand. The puff of flame misses you.2Vi(" ***The searing ray hits Ijyb.2Vi g..  Ijyb is heavily wounded.2Vi> 2Via2 2Vi< AK.2Vi< 19----4----3+ 2ViE 2ViH C _Ijyb zaps a wand. The puff of flame hits you.3Vi *** The searing ray hits Ijyb.3ViZh  Ijyb is severely wounded.3Vikd gK......#....  Ijyb misses you.3Vinf*20=---3-------4++ 3ViAm3Viog _You can now pass through a line of other dancers.4ViKD?  The searing ray hits Ijyb!4ViI***K   kobold4ViuS  You kill Ijyb!4Vi=4Vi)pK.)......w   ribbon worm (wandering)K   koboldw4Vi4ViL#........# ...Yoshivert555 the Conjurer ..)....... ..# ..Barachi of Uskayaw **.... .......... .. .Health: 20/32 ===============--------- ..........## ##.####.Magic: 2/7======------------------ #........#.###......gAC: 5Str: 8 #...######..#....##.#EV: 11Int: 23 #)..# #.#..##.##.#SH: 0Dex: 17 #...# #.##....##.#XL:  4 Next: 136% Place: Dungeon:3 #...######.##.##@##.#Noise: ==-------  Time: 2995.9 (1.0) #..............K.)4Vi..#m) +0 long sword #..........<........#######Cast: Magic Dart #.....##.......#..........# ......#........####.#####... #..............# #.#w   ribbon worm (wandering) ##.#..##......... ..#K   kobold#.#...........#######.#####.##w##.#The searing ray hits Ijyb.  Ijyb is severely wounded.Ijyb misses you. _You can now pass through a line of other dancers.The searing ray hits Ijyb!  You kill Ijyb!4Vi _You finish channelling your searing ray.  You have reached level 5!4Vi7/  --more--6Vi!3/37-2/8----59% 6ViS6Vig4 _8Vi2  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8Vi  #........# ... Yoshivert555 the Conjurer ..)....... ..# ..  Barachi of Uskayaw **.... .......... .. .  Health: 23/37 ==============---------- ..........## ##.####.  Magic: 0/8------------------------ #........#.###......g  AC: 5Str: 8 #...######..#....##.#  EV: 11Int: 23 #)..# #.#..##.##.#  SH: 0Dex: 17 #...# #.##....##.#  XL:  5 Next: 19% Place: Dungeon:3 #...######.##.##@##.#  Noise: ==-------  Time: 2995.9 (0.0) #..............K.)..#  m) +0 long sword i 134m#..........<........#######  Cast: Magic Dart #.....##.......#..........# ......#........####.#####... #..............# #.#  w   ribbon worm (wandering) ##.#..##......... ..#  K   kobold  #.#...........######  #.#####.##w##.# _You have reached level 5!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (74% to hit)9Vi #........# ... Yoshivert555 the Conjurer ..)....... ..# ..  Barachi of Uskayaw **.... .......... .. .  Health: 23/37 ==============---------- ..........## ##.####.  Magic: 0/8------------------------ #........#.###......g  AC: 5Str: 8 #...######..#....##.#  EV: 11Int: 23 #)..# #.#..##.##.#  SH: 0Dex: 17 #...# #.##....##.#  XL:  5 Next: 19% Place: Dungeon:3 #...######.##.##@##.#  Noise: ==-------  Time: 2995.9 (0.0) #..............K.)..#  m) +0 long sword #.9Viy .........<........#######  Cast: Magic Dart #.....##.......#..........# ......#........####.#####... #..............# #.#  w   ribbon worm (wandering) ##.#..##......... ..#  K   kobold  #.#...........######  #.#####.##w##.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (74% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold! ...) ..# ..  .. .  ##.####. #. #.. )..# #.#    .......*.i) m)..# ...<..* .....*.....*##.......# #.# ......... ..#  ......  .##w##9Vihonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (74% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!$...ww.206.9 (1Magic DartRay  _(Press . to maintain the ray.);Vi[h...)....... ..# .... .. .## ##.####. ##.###......g  #...######..#....##.#  #)..# #.#..##.##.#  #...# #.##....##.#  #...######.##.##.##.#  #..............@.)..#  #<........#######  #.....##.......#..........# ........####.#####... ##......# #.  ##.#..##... ..#  #.#........w..###### #.#####.##.##.#  #.;Vi*i[m #........#;Vi\j;Vixw.4=--8.1 (1.2;Vi|;Vi{ _You stop channelling your searing ray.  Things that are here: _18 gold pieces; a +0 club=Vik=Vi Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0%  b - Line Pass4 MP, Piety----0% [?] toggle between ability selection and description.?Vin] ?Vie ?Vik ...)....... ..# ..Yoshivert555 the Conjurer ........... .. .Barachi of Uskayaw **.... ...........## ##.####.Health: 24/37 ===============--------- ##........#.###......gMagic: 0/8------------------------#...######..#....##.#AC: 5Str: 8  #)..# #.#..##.##.#EV: 11Int: 23  #...# #.##....##.#SH: 0Dex: 17  #...######.##.##.##.#XL:  5 Next: 20% Place: Dungeon:3  #..............@.)..#Noise: ---------  Time: 2998.1 (0.0)  #..........<........#######[?Vi{l 33mm) +0 long sword#.....##.......#..........#Cast: Magic Dart .......#........####.#####... ##..............# #.###.#..##.....w... ..#w   ribbon worm#.#...........#######.#####.##.##.##. #........#You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold! _(Press . to maintain the ray.) _You stop channelling your searing ray.  Things that are here: _18 gold pieces; a +0 club?Vi ...)....... ..# ..  Yoshivert555 the Conjurer ........... .. .  Barachi of Uskayaw **.... ...........## ##.####.  Health: 24/37 ===============--------- ##........#.###......g  Magic: 0/8------------------------  #...######..#....##.#  AC: 5Str: 8  #)..# #.#..##.##.#  EV: 11Int: 23  #...# #.##...*##.#  SH: 0Dex: 17  #...######.##*##*##.#  XL:  5 Next: 20% Place: Dungeon:3  #............**@**..#  Noise: ---------  Time: 2998.1 (0.0)  #..........<.*****..#######  m) +0 long sword  #.....##.....**#?Viԉ **........#  Cast: Magic Dart .......#........####.#####... ##..............# #.#  ##.#..##.....w... ..#  w   ribbon worm  #.#...........######  #.#####.##.##.#  #. #........# _(Press . to maintain the ray.) _You stop channelling your searing ray.  Things that are here: _18 gold pieces; a +0 club  Hop to where?Press: ? - help, Dir - move target@ViK****...@.).......#..@VisTf..****@Vi' |****.)@Vi'G**.BVi#...###### ...Yoshivert555 the Conjurer #........# ...Barachi of Uskayaw **.... ..)....... ..# ..Health: 24/37 ===============--------- .......... .. .Magic: 0/8------------------------ ..........## ##.####.AC: 5Str: 8 #........#.###......gEV: 11Int: 23 #...######..#....##.#SH: 0Dex: 17 #)..# #.#..##.##.#XL:  5 Next: 20% Place: Dungeon:3 #...# #.##...@##.#Noise: ---------  Time: 2998.1 (0.0) #...######.##.##.##.#m) +0 long sword #..............Vim○.)..#Cast: Magic Dart #..........<........####### #.....##.......#..........# ......#........####.#####...w   ribbon worm #..............# #.# ##.#..##.....w... ..##.#...........###### _(Press . to maintain the ray.) _You stop channelling your searing ray.  Things that are here: _18 gold pieces; a +0 club  Hop to where?Press: ? - help, Dir - move targetBVi>w.9.1 (1-Hop BViBVij _You stop channelling your searing ray.  Things that are here: _18 gold pieces; a +0 club  Hop to where?Press: ? - help, Dir - move target _Boing!DViR○DVi:○DVi4EViF  ########## . #..# ... )...# .. .. ..## ##.####......#.###......g #...######..#...)..## #.##...######.##.##.##....○.)..# .....<........###### ##.......#..........# ......#........####.#####... #............w.# #.# ##.#..##......... ..EViH EVi4Q °w.3000.3 (1.2EViZ @°FViCWP #...# ..#  #...# ####.#  #...###### ....# ##.# ...# ). ...# ... ... . .. ...## ##.####....#........#.###..........  #...######..#..@.##.#  #)..# #.#..##.##.#  #...# #.##....##.#  #...######.##.##.##.#  #.......°.)..#  #..........<........#######  #.....##.......#..........# .#.......w####.#####................# #.#FVid3$FViiU1===1.5FViipFVi-vGVi&M## . #####  #...###### .. ##..# .. )...## ..  ... . .. ...## ##.#### ##........#.###.@...........######..#....##.####)..###...# #.##....##.#-Hop #GVi GViT]5=2.7GViGViGVi BM .... ## . ######  #...######.. ##..# #....# .)#...####.... #...... ...## ##@####.... ##........#.###.............######..#....##.####)..###...# #.##....##.#.....GVi GVi '3.9GVi~ GVi HViM ## .... ## . ######  #...######.. ##..# #....# .)#...#### #.@........ ...## ##.#### ##........#.###.............######..#....##.#####)..# #.#..##.##.#HVisHViȿw   ribbon wormwHViX.5.1Magic DartHViHVim _You can no longer pass through a line of other dancers.LVi ## ....  #...# ### #...# ..# #...# ######.#  #...######......# ###.# #....# .).####..... ##.......... ....## ##.####.... ###........#.###.......... #...######..#....##.#### #)..# #.#..##.##.# #...# #.##....##.# #...######.##.##w##.# #.....$.)..#LViLVi+1.LViQ6====6.3Magic DartLVi"LVi"MVi ## ....  #...# ### #...# ..# #...# ######.#  #...######......# ####.# #.@..# .).........#...####.......... ##.......... .............## ##.####.... ####........#.###.......... #...######..#....##.#### #)..# #.#..##.##.# #...# #.##....##.# # #...######.##.##.##.#MViMViw   ribbon wormwMVi<7.5Magic DartMViMViMVi ### ## ....  #...# ### #...# ..# #...# ######.#  #...######..@...# #####........#.#....# .).........#...####...........###.......... ......## ##.####.... #####........#.###.......... #...######..#....##.#### #)..# #.#..##w##.#  #...# #.##....##.#MVi MVi 1.MViV ^8.7Magic DartMVi} MVi: NViVNVi NViNViCOVi7M ### ## .... #...# ### #...# ..# #...# ######.# # #...######.@....##.#.#....# ..).........#...####..........###.................## ##.####....#........#.###.......... # #...######..#....##.#### # #)..# #.#..##.##.# # #...# #.##....##.#OVi+?OViE~27=2===9.9OViIOViKPViG ### #.... # #...#### #...# ..# #...# ######.# ## #...######......# .######........#@#....#. ........).........#...####.... )..........###..................## ##.####.... .######...###.......... .# #...######..#....##.#### .# #)..# #.#..##.##.## #...# #.##....##.# #### #...######.##.##.##.#PVi>11.1PViLPViPViz7 #### .#.... ## #...#### #...# ..# #...# ######.# ### #...######......# ..######........#.#....#. #........)......@..#...####.... )).##.......... # ##.####.... #.######.###.......... #.# #...######..#....##.#### ..# #)..# #.#..##.##.# ### #...# #.##....##.#### #...######.##.##.##.# ....# #..............$.)..#PViΣPViu'2.3PViPVi6PViޕ##### ..#.... ### #...#### #...# ..# #...# ######.# #### #...######......# ...######........#.#....#. ##........).........#...####.... .)).##.......... ## ##.####.... ##.######.###.......... ##.# #...######..#....##.#### ...# #)..# #.#..##.##.# #### #...# #.##....##.#### #...######.##.##.##.# .....# #..............$.)..# ####.# #..<........##### PViTPVit8==3.5PViPVi#XViJ G...# #.... #### #...#### # #...# ..# # #...# ######.# ##### #...######......# ....######........#.#....#. ###........).........#...####.... ..)).##.......... .## ##.####.... .##.######.###.......... )##.# #...######..#....##.#### ....# #)..# #.#..##.##.# #### #...# #.##....##.# .###### #...######.##.##.##.# ......# #..............$.)..# #####.# #<........#### # #.....##.......#........XVi XVi' ww   ribbon wormXVi>* Z===4.7Magic DartXVi57 XVi;R ]Vi Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displ]Vi ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes`VibMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health `Vic[37m} : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andeVi eVi...# #....Yoshivert555 the Conjurer #### #...####Barachi of Uskayaw *..... ##...#..#Health: 28/37 ==================------ ##...# ######.#Magic: 2/8======------------------ ##### #...######......#AC: 5Str: 8 ....######........#.#.w..#. EV: 11Int: 23 ###........).........#...####.... SH: 0Dex: 17 ..))................###.......... XL:  5 Next: 20% Place: Dungeon:3 .##.............@..## ##.####.... Noise: ---------eViD  Time: 3014.7 (0.0) .##.######........#.###.......... m) +0 long sword )##.# #...######..#....##.#### Cast: Magic Dart ....# #)..# #.#..##.##.#-Hop .#### #...# #.##....##.# .###### #...######.##.##.##.#w   ribbon worm ......# #..............$.)..# #####.# #..........<........#### ##.....##.......#........Things that are here: _18 gold pieces; a +0 club  Hop to where?Press: ? - help, Dir - move target _Boing! _You can no longer pass through a line of other dancers.eVideVieVi eVi2 fVij  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.1  10%  +2   l + Spellcasting 2.6  20%   0           b + Axes   0.8    +1   m + Conjurations 5.6  25%  +1  c + Polearms1.3  12%   0   n + Alchemy   0.0    +1   d + Staves   0.8    +1    Vi49m   e + Unarmed Combat   0.0    +1   o + Invocations   0.0    -1   f + Throwing   0.0     0               g + Short Blades   0.0    +1       h + Long Blades   0.0    +2              i + Armour0.0   1%  +2      j + Dodging2.6 ViG9;49m 16%  +1      k + Stealth2.6  16%   0                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|costVi47m|targetswVi0wViwVil...# #....Yoshivert555 the Conjurer #### #...####Barachi of Uskayaw *..... ##...#..#Health: 28/37 ==================------ ##...# ######.#Magic: 2/8======------------------ ##### #...######......#AC: 5Str: 8 ....######........#.#.w..#. EV: 11Int: 23 ###........).........#...####.... SH: 0Dex: 17 ..))................###.......... XL:  5 Next: 20% Place: Dungeon:3 .##.............@..## ##.####.... Noise: ---------wViq  Time: 3014.7 (0.0) .##.######........#.###.......... m) +0 long sword )##.# #...######..#....##.#### Cast: Magic Dart ....# #)..# #.#..##.##.#-Hop .#### #...# #.##....##.# .###### #...######.##.##.##.#w   ribbon worm ......# #..............$.)..# #####.# #..........<........#### ##.....##.......#........Things that are here: _18 gold pieces; a +0 club  Hop to where?Press: ? - help, Dir - move target _Boing! _You can no longer pass through a line of other dancers.wViwVicwViwVi zVizVi  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.1  10%  +2   l + Spellcasting 2.6  20%   0           b + Axes   0.8    +1   m + Conjurations 5.6  25%  +1  c + Polearms1.3  12%   0   n + Alchemy   0.0    +1   d + Staves   0.8    +1    zVi[37m   e + Unarmed Combat   0.0    +1   o + Invocations   0.0    -1   f + Throwing   0.0     0               g + Short Blades   0.0    +1       h + Long Blades   0.0    +2              i + Armour0.0   1%  +2      j + Dodging2.6 Vi5m 16%  +1      k + Stealth2.6  16%   0                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|costVi040m|targets{Vi {Vi3...# #....Yoshivert555 the Conjurer #### #...####Barachi of Uskayaw *..... ##...#..#Health: 28/37 ==================------ ##...# ######.#Magic: 2/8======------------------ ##### #...######......#AC: 5Str: 8 ....######........#.#.w..#. EV: 11Int: 23 ###........).........#...####.... SH: 0Dex: 17 ..))................###.......... XL:  5 Next: 20% Place: Dungeon:3 .##.............@..## ##.####.... Noise: ---------{Vi  Time: 3014.7 (0.0) .##.######........#.###.......... m) +0 long sword )##.# #...######..#....##.#### Cast: Magic Dart ....# #)..# #.#..##.##.#-Hop .#### #...# #.##....##.# .###### #...######.##.##.##.#w   ribbon worm ......# #..............$.)..# #####.# #..........<........#### ##.....##.......#........Things that are here: _18 gold pieces; a +0 club  Hop to where?Press: ? - help, Dir - move target _Boing! _You can no longer pass through a line of other dancers.{Vi{Vi{Vi{Vi|Vib### ## ..# #....  ## #...# ###  #...# ..#  #...# ######.# #### #...######......#  ...######........#.#.w..# . ##..)...####.... ))#.......... ##........# ##.####.... ##.######........#.###.......... ##.# #...######..#....##.#### ...# #)..# #.#..##.##.# #### #...# #.##....##.# ######|Vixc[m #...######.##.##.##.# .....# #....$.)####.# #..........<........#####|Vim6(catching breath)|Vis````` _18 gold pieces; a +0 club  Hop to where?  Press: ? - help, Dir - move target _Boing! _You can no longer pass through a line of other dancers.  The ribbon worm expels a string of sticky webbing.|ViX...@.|Vi,5.9 (1.2|Vi? |Vix W _The stream of webbing misses you.Vio   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi'Vi+Vi5Vie: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ViG|ViViViVi;# ##.# #....# #...# ### # #...# ..# # #...# ######.## #...######......#.######.#.#.w..# .#.).#...####.... ..)).###. .##.## ##.####.... .##.######.#.###. )##.# #...######..#....##.####.# #)..# #.#..##.##.# .#### #...# #.##....##.# .###### #...######.##.##.##.#.# #..$.)..##.# #.Vi5<........ViWVi_:w.Vi.7.1 _ViViViO # # ##.# #.... .#### #...# ### .# #...# ..# .# #...# ######.## #...######......#.######.#.#w...# .###.).#...####.)).### ..##.## ##.#### ..##.######.#.### .)##.# #...######..#....##..# #)..# #.#..##.##.# #.#### #...# #.##....##.# ..###### #...######.##.##.##.#.# #..$.)..# .#####.# iO T33m#.<.ViP ViY a.wVi[ /98.3Vi#c Vi!e Vi2# ### ##.# #.... #.#### #...# ### #.# #...# ..# ..# #...# ######.## #...######......#.######.#.#....# #.###.).w#...####.)).###.##.## ##.#### #..##.######.#.### ..)##.# #...######..#....##. ......# #)..# #.#..##.##.# ##.#### #...# #.##....##.#.###### #...######.##.##.##.# #.# #...$.)..# #.#####.# #...<.ViIVi\3===9.5Vi\ViVi  ### ## # #.... .#### #...# ### .# #...# ..# # #...# ######.#  #...######......# ######.#.#....# .###.).w#...####.)).###.##.## ##.####. ..##.######.#.###. .)##.# #...######..#....##.# .#### #...# #.##....##.# ###### #.. .# #.. i ! |m.#####.# #...<.#Vi" Vi+ T.wVia, (20.7Vi4 Vi6 ViK0  ### ## # #.... #### #...# ### # #...# ..# # #...# ######.#  #...######......# ######.#.#....# . ###.).#...####.)).w###. .##.## ##.####. .##.######.#.###. )##.# #...######..#....##.## #)..# #.#.. .#### #...# #.##....##.# ###### #...######.##.##.##.#Vi1 # #. #####.# #.<.#Vi1 Vi!< 5w.Vi< V30=1.9Vi>E ViF ViS  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViG #### ### ## Yoshivert555 the Conjurer ...# #.... Barachi of Uskayaw *..... #### #...# ###  Health: 30/37 ===================----- # #...# ..#  Magic: 1/8===--------------------- # #...# ######.#  AC: 5Str: 8 ##### #...######......#  EV: 11Int: 23 ....######........#.#....# . SH: 0Dex: 17 ###........).........#...####.... XL:  5 Next: 20% Place: Dungeon:3 ..))............@*w.###.......... Noise: ---------  Time: 3021.9 (0.0) .##................## ##.####.... m) +0 long sword .##.######........Vi[H [40m#.###.......... Cast: Magic Dart )##.# #...######..#....##.#### -Hop ....# #)..# #.#..##.##.# .#### #...# #.##....##.#  w   ribbon worm .###### #...######.##.##.##.# ......# #..............$.)..# #####.# #..........<........#### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (93% to hit)Via^ *wViu*wAim: a ribbon worm (93% to hit)ViD #### ### ##Yoshivert555 the Conjurer ...# #....Barachi of Uskayaw *..... #### #...####Health: 30/37 ===================----- ##...#..#Magic: 1/8===--------------------- ##...# ######.#AC: 5Str: 8 ##### #...######......#EV: 11Int: 23 ....######........#.#....#. SH: 0Dex: 17 ###........).........#...####.... XL:  5 Next: 20% Place: Dungeon:3 ..))............@***###.......... Noise: ---------  Time: 3021.9 (0.0) i 10d.##................## ##.####.... m) +0 long sword .##.######........#.###.......... Cast: Magic Dart )##.# #...######..#....##.#### -Hop ....# #)..# #.#..##.##.# .#### #...# #.##....##.#w   ribbon worm .###### #...######.##.##.##.# ......# #..............$.)..# #####.# #..........<........####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!Vi .w.(catching breath)  Press: ? - help, Shift-Dir - straight line: a ribbon worm (93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!  The ribbon worm is heavily wounded.  (Press . to maintainay.)Vi `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Vi. 5 ==2.9 (1Held Ray Vi<6D _You are caught in a web!Vii *** The searing ray hits the ribbon worm!ViViDw..0----3Magic Dart+ Vi3Vid _The ribbon worm is severely wounded.ViM  The web tears apart. You stop channelling your searing ray.11 =-4ViVi\Y _The ribbon worm closely misses you.Vi| ?  You slash the ribbon worm!ViF †You kill the ribbon worm!Vi ~*1=26.3 (1.4Vib Vit g _You can now pass through a line of other dancers.Vi3ViVi/,ViDViViDK1===ViViak2=ViViVi 9.ViVi,ViViQ===VivVia3=Vi_Vi,ViYVi,ViyVi,VinVik4==2===ViVic,VitVi,ViViVi ViVi ViI i5====Vi(Vi,VijVi!,Vi1ViViK6=ViVi>ViVi _You are ready to hop once more.3===ViVi&,Vi(Vi+Vif+h7==Vi5-Vi/,Vi$1Vi3Vi%4;===Vi5Vi~8,Vi:Vi=Vih=9=Vi6?Vi,ViVi ,ViVi k4===Vi Vi,ViVi,ViVic,ViVipQ===ViViu!,Vi"Vi%,Vi'Vi*,Vi",ViZ1,Vi3Vig6Vi6O5===Vi8Vi;,Vi=Viq@,Vi'BViDViEViFVitIViI;===ViQKVi~N,Vi PViTS,ViTViW,ViYVia`,ViaVid,ViIfViie6===ViTkVi(n,VioVir,Vi.tVi|Vi|Vi6~ViVi;===VitVi͆Vi-ViVi3,Vi͍ViS,Vi0ViBViViM7===ViVi],ViVib,ViVi=,ViVViqQ===Vi:Vi_,ViVi,Vi"ViSViViSVi.,ViVipc8===ViViVi,ViViuViH,Vi[ViViE,ViViZViQ===ViViVi ,ViQ Vi Vi2,Vi?ViVi ,Vi!Vi$Vi',Vi)Vi-Vi/ViP/ViP0Vi7k  You now have 109 gold pieces (gained 18).Vi9Vi>< _You see here a +0 club.ViA3ViCVibXViyl .).........#...####........†..###.......... .........## ##.####.... ........#.###.......... ...######..#....##.#### )..# #.#..##.##.# # #.##....##.#  ...######.##.##.##.# ...).@..# -..<###### ....##.......#..........# .....#........####.#####.............# #.# #.#..##......... ..# #.#...........Vim###### #.#####.##.##.# #. #........#  p - a wand of flame (25)  Things that are here:Vit1106.5 (80.2)Vi{F-7.5 (81Vi\Vi%m _a +0 dagger; a +0 scale mail; the goblin corpse of IjybVi IViVi[BVi Vi ,Vi Vi_#Vi&,Vi#(Vi*Viq-,Vi.ViY=nVi@,Vi@ViABViC,ViDViEVi=G,ViGVi:IViK,Vi^Vib,Vi d,VidViHfVih,ViiVi|mViro,VipViqViis,VitViguViw,ViwVixVi{,Vi{Vi}Vif7. ##.#### ##  ##.##.# .# #  ##.# .#S#  ##.##.# .#.  .).)..# ..  ...####### .#  .#..........#####.#  .####.#####.....@.#  .####.# #########  .# Magic Dart###### .# .#  S   ball python (constriction, wandering) .# .#  .#  Vi;/29.1 (21.6Vi .A ball python comes into view.Vic30.3 (22.8Magic DartViViE8 _The ball python moves out of view.VizMVitNIViPViWnVibX,ViFYBViZVi[Vi]Vi_,Vi_VicViVi####.... #S ...... ##.  .####.... .$  ...... ..  ..##.####.##  #.##.# # ..# # ##.# #.#.#.# #.##.# #.#.#.# ).)..# #..@..# 5.1 (4.8)....####### ###.### #..........#####.# Magic Dart ####.#####.......# ####.# ######### .....# S   ball python (constriction, wandering) ###### #  # ViVi Vib _A ball python is nearby!Vi .#### #S....##.#####.$....... #.. ..##.#### ..## ## ..# # .#.#.#.# #.###.#@#.# ).)..# #..... .....####### ###.###..........#####.####....... ####.# ######### ..... ######ViVij.SS)Viv46.3 (1.2 _ViViVi`6 G  #### #.....#S####$....... #.. ..##.#### #..## ##...# .#.###.#.#.# ).)..# #.....# .....####### ###.### #..........#########....... ####.# ######### ..... ######Viq7 Vi8 Viw? F.SViA (7.5Vi.G ViGI Vis#.# ... .# #.# .# . #.# ####.... #.# ......... ##.# #.####.... #.$. ........ #.S ...##.#### #..##  ##.##.# #.@.# # ...##.# #.#.#.# ##.##.# #.#.#.# ).)..# #.....# ......####### ###.### .#..........#####.# .####.#####.......#im ####.# ######### ......# ViVi/F.SVi(8.7Vi Vi Vi7 _The ball python moves out of view. _A ball python is nearby!  You closely miss the ball python.  The ball python bites you but does no damage.  The ball python barely misses you.  The ball python bites you but does no damage.Vi86=40.1 (1.4Vi=Vi @X _The ball python barely misses you.Vi  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi #.# ... Yoshivert555 the Conjurer ..# #.# Barachi of Uskayaw *..... ..# . #.# Health: 37/37 ======================== ..####.... #.# Magic: 6/8==================------ .......... ##.# AC: 5Str: 8 #.####.... #.$. EV: 11Int: 23 .......... #..# SH: 0Dex: 17 ...##.#### #.S## XL:  5 Next: 22% Place: Dungeon:3 ##.##.# #.@.# #  Noise: =--------  Time: 3140.1 (0.0) ...##.# #.#.#.#  m) +0Vit  long sword ##.##.# #.#.#.#  Cast: Magic Dart .).)..# #.....# ......####### ###.### .#..........#####.# S   ball python (constriction) .####.#####.......# .####.# ######### ......# _The ball python barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (82% to hit)Vi6.#.# ... Yoshivert555 the Conjurer ..# #.# Barachi of Uskayaw *..... ..# . #.# Health: 37/37 ======================== ..####.... #.# Magic: 6/8==================------ .......... ##.# AC: 5Str: 8 #.####.... #.$. EV: 11Int: 23 .......... #..# SH: 0Dex: 17 ...##.#### #.S## XL:  5 Next: 22% Place: Dungeon:3 ##.##.# #.@.# #  Noise: =--------  Time: 3140.1 (0.0) ...##.# #.#.#.#  m) +0 long sworVi2d ##.##.# #.#.#.#  Cast: Magic Dart .).)..# #.....# ......####### ###.### .#..........#####.# S   ball python (constriction) .####.#####.......# .####.# ######### ......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (82% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python! ...  #.#  . #.#  #.#  ##*#  #.*.  #.*#  #.*##  #.@.# i3$40m#     ).)..#    .# .#   ##   Vit*.$.†Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (82% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!Vi3=1.1 (1Magic DartRay Vi9Vif _(Press . to maintain the ray.)Vi{ViVi&Vi5n  You stop channelling your searing ray. _  You see here a ball python corpse. _ #.# ## #.# ...# ..# . #.##### #....... ##.####.####......#--5.7 (4.6........##.# ...##.####†## ##.##.##...# # ...##.##.#.#.# ##.##.##.#.#.#  # --Vi U _You now have 125 gold pieces (gained 16).Vi uViB Vi BVi c7===Vi" Vi ,Vi Vib Vi Vi Vi Vi Vi^ Vi Q===Vi Vi ,ViA Vi ,Vi Vi ,Vi\ Vi ,Vi Vi" Vil M8===Vi< Vi Vi Vi Viv Vi Vi ,Vi Vi Vil ,Vic Vi Vi ViO ;===Vi Vi <#.#   ...   #.#   . #.#  ###.... #.#  ..... ##.### ###.... #....  #..##.#  ##.#### #.†##@#  ##.# #...#.#  ##.# #.#.#.#   #.#.#.#  )..# #.....#  ...####### ###.###  .........#####.#  ##.#####.......#  ##.# #########  ViI 062.5 (16.8)Vi ,3.5 (17Vi } _q - a scroll labelled AJURUG GIWUUDARALVi ViI Equip which item?  - - Unarmed Hand Weapons (go to first with ))  m - a +0 long sword (weapon)c - a +0 spear  d - a +0 hand axe  l - a +4 dagger Armour (go to first with [)  o - a +2 leather armour of cold resistance (worn)a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Vi9ViCVimM#.#  Yoshivert555 the Conjurer...  Barachi of Uskayaw *.....#.#  Health: 37/37 ========================. #.#  Magic: 8/8======================== ###.... #.#  AC: 5Str: 8 ....... ##.####  EV: 11Int: 23 ###.... #.....#  SH: 0Dex: 17 ....... #..##.#  XL:  5 Next: 23% Place: Dungeon:3 ##.#### #.†##@#  Noise: ---------  Time: 3163.5 (0.0) ##.##...#.#  m) +0 long sword ##.##.#.i4NX3m#.#  Cast: Magic Dart ##.##.#.#.# )..##.....# ...####### ###.###   .........#####.#   ##.#####.......#   ##.# #########  You kill the ball python! _(Press . to maintain the ray.) _You stop channelling your searing ray. _You see here a ball python corpse. _You now have 125 gold pieces (gained 16). _q - a scroll labelled AJURUG GIWUUDARALVi_VP  Okay, then.ViXVi^Vi@b. _Vi@ViƫInventory: 17/52 slots Hand Weapons (go to first with ))  m - a +0 long sword (weapon)c - a +0 spear  d - a +0 hand axe  l - a +4 dagger Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing nets Armour (go to first with [)  o - a +2 leather armour of cold resistance (worn)a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice Wands (go to first with /)p - a wand of flame (25) Scrolls (go to first with ?)e - a scroll of revelation  q - a scroll labelled AJURUG GIWUUDARAL [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Vi g  m - a +0 long sword (weapon)  c - a +0 spear  dhand axe  l - a +4 dagger Missiles (go to first with ()  h - 3 poisoned darts  n - 2 throwing nets Armour (go to first with [)  o - a +2 leather armour of cold resistance (worn)  a - a +0 robe  gchain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice Wands (go to first with /)  p - a wand of flame (25) Scrolls (go to first with ?)  e - a scroll of revelation  q - a scroll labelled AJURUG GIWUUDARAL Potions (go to first with !)50%Vi   b - a potion of magicbotViLi  o - a +2 leather armour of cold resistance (worn)ViN  o - a +2 leather armour of cold resistance (worn)  a - a +0 robeVi  a - a +0 robe  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}Vib  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  f - a +6 ring of dexterity (worn)ViKVi q - a scroll labelled AJURUG GIWUUDARAL. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Vi #.# Yoshivert555 the Conjurer ... Barachi of Uskayaw *..... #.# Health: 37/37 ======================== . #.# Magic: 8/8======================== ###.... #.# AC: 5Str: 8 ....... ##.#### EV: 11Int: 23 ###.... #.....# SH: 0Dex: 17 ....... #..##.# XL:  5 Next: 23% Place: Dungeon:3 ##.#### #.†##@# Noise: ---------  Time: 3163.5 (0.0) ##.# #...#.# m) +0 long sword ##.# #.#.#.# Cast: Magic Dart ##.# #.#.#.# )..# #.....# ...####### ###.### ViA< .........#####.#  ##.#####.......#  ##.# #########  _You see here a ball python corpse. _You now have 125 gold pieces (gained 16). _q - a scroll labelled AJURUG GIWUUDARAL _Okay, then.Blink to where?Press: ? - help, Dir - move targetViJ;@*Vi׾7*.ViC?.*Vi#( -*.Vi Are you sure you want to cancel this blink?   Y - Yes  N - NoViVi8#.#  Yoshivert555 the Conjurer...  Barachi of Uskayaw *.....#.#  Health: 37/37 ========================. #.#  Magic: 8/8======================== ###.... #.#  AC: 5Str: 8 ....... ##.####  EV: 11Int: 23 ###.... #.....#  SH: 0Dex: 17 ....... #..##.#  XL:  5 Next: 23% Place: Dungeon:3 ##.#### #.†##@#  Noise: ---------  Time: 3163.5 (0.0) ##.##...#.#  m) +0 long sword ##.##.#ViH9.#.#  Cast: Magic Dart ##.##.#.#.# )..##.....# ...####### ###.###   .........#####.#   ##.#####.......#   ##.# #########   _q - a scroll labelled AJURUG GIWUUDARAL _Okay, then.Blink to where?Press: ? - help, Dir - move targetOkay, then.As you read the scroll labelled AJURUG GIWUUDARAL, it crumbles to dust.Vi?Vi@+4.5 (1ViGVilJ. _Okay, then.  Blink to where?Press: ? - help, Dir - move targetOkay, then.  As you read the scroll labelled AJURUG GIWUUDARAL, it crumbles to dust. _It was a scroll of blinking.Vi_ViXVi\BViVi4ViiViVinVi,ViVis6 ### ##  ... .#  #.# .#  #.# .#  #.# [#  # #.# .# # #.##.##.#  #.....@.# 75.3 (10.8) ####.####  . #.#  ##.... #.#  ........ ##.#### ####.... #.....#  #..##.# .##.#### #.†##.#ViR7 .##.# #...#.# 6.5 (12.0ViH; _Found a helmet.ViViViFViJVimViVi,ViVi=VixViViR,ViVi`Vi,VikVi5       ######  .....#   #.##.#   #.##.#   #.##@#  81.3 (4.8) # #.##.#   #.##.##.#  #.......#  ####.####   . #  ###.... #  ....... ##.####  ###.... #.....#  ViViVi]O _You see here a +0 helmet.ViG Inventory: 16/52 slots Hand Weapons (go to first with ))  m - a +0 long sword (weapon)c - a +0 spear  d - a +0 hand axe  l - a +4 dagger Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing nets Armour (go to first with [)  o - a +2 leather armour of cold resistance (worn)a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice Wands (go to first with /)p - a wand of flame (25) Scrolls (go to first with ?)e - a scroll of revelation Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ViN M  m - a +0 long sword (weapon)  c - a +0 spear  dhand axe  l - a +4 dagger Missiles (go to first with ()  h - 3 poisoned darts  n - 2 throwing nets Armour (go to first with [)  o - a +2 leather armour of cold resistance (worn)  a - a +0 robe  gchain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice Wands (go to first with /)  p - a wand of flame (25) Scrolls (go to first with ?)  e - a scroll of revelation Potions (go to first with !)  b - a potion of magicbotVi Vi  Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 37/37 ========================  Magic: 8/8========================######  AC: 5Str: 8.....#  [40mEV: 11Int: 23#.##.#  SH: 0Dex: 17#.##.#  XL:  5 Next: 23% Place: Dungeon:3#.##@#  Noise: ---------  Time: 3181.3 (0.0)# #.##.#  m) +0 long sword#.##.##.#  Cast: Magic Dart#.......# ####.#### .i m #.#   ###.... #.#   ....... ##.####   ###.... #.....#  Press: ? - help, Dir - move targetOkay, then.As you read the scroll labelled AJURUG GIWUUDARAL, it crumbles to dust. _It was a scroll of blinking. _Found a helmet. _You see here a +0 helmet.ViTJViViA2.3 (1ViaVi "  Okay, then.  As you read the scroll labelled AJURUG GIWUUDARAL, it crumbles to dust. _It was a scroll of blinking. _Found a helmet. _You see here a +0 helmet. _q - a +0 helmetVi/xInventory: 17/52 slots Hand Weapons (go to first with ))  m - a +0 long sword (weapon)c - a +0 spear  d - a +0 hand axe  l - a +4 dagger Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing nets Armour (go to first with [)  o - a +2 leather armour of cold resistance (worn)a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}q - a +0 helmet Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice Wands (go to first with /)p - a wand of flame (25) Scrolls (go to first with ?)e - a scroll of revelation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Vi q q - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (5.0 -> 6.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Vi   Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 37/37 ========================  Magic: 8/8========================######  AC: 5Str: 8.....#  EV: 11Int: 23#.##.#  SH: 0Dex: 17#.##.#  XL:  5 Next: 23% Place: Dungeon:3#.##@#  Noise: ---------  Time: 3182.3 (0.0)# #.##.#  m) +0 long sword#.##.##.#  Cast: Magic Dart#.......# ####.#### .Vi  #.#   ###.... #.#   ....... ##.####   ###.... #.....#  Okay, then.As you read the scroll labelled AJURUG GIWUUDARAL, it crumbles to dust. _It was a scroll of blinking. _Found a helmet. _You see here a +0 helmet. _q - a +0 helmet3.3 (14.3 (25.3 (3Vi, 6.3 (47.3 (56  As you read the scroll labelled AJURUG GIWUUDARAL, it crumbles to dust. _It was a scroll of blinking. _Found a helmet. _You see here a +0 helmet. _q - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.ViȂ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViVia Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b + Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy22%4 Select a spell to cast[!]/[I] toggle spell headersViܰViVi  Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 37/37 ========================  Magic: 8/8========================######  AC: 6Str: 8.....#  EV: 11Int: 23#.##.#  SH: 0Dex: 17#.##.#  XL:  5 Next: 23% Place: Dungeon:3#.##@#  Noise: ---------  Time: 3187.3 (0.0)# #.##.#  m) +0 long sword#.##.##.#  Cast: Magic Dart#.......# ####.#### .im #.#   ###.... #.#   ....... ##.####   ###.... #.....#   _You see here a +0 helmet. _q - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi  Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 37/37 ========================  Magic: 8/8========================######  AC: 6Str: 8.....#  EV: 11Int: 23#.##.#  SH: 0Dex: 17#.##.#  XL:  5 Next: 23% Place: Dungeon:3#.##@#  Noise: ---------  Time: 3187.3 (0.0)# #.##.#  m) +0 long sword#.##.##.#  Cast: Magic Dart#.......# ####.#### .im #.#   ###.... #.#   ....... ##.####   ###.... #.....#   _You see here a +0 helmet. _q - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViCP  Okay, then.ViVi9Vi. _Vi3ViViViViP _ViBViViѫ,ViHViVi,ViViViViViAViAVi,Vi0ViVi,ViViVi),ViVi[Vio/nVi/jVi1 ♣ ### ♣#..⌠# .+...#  ♣#..)# ### ### ##.## ######### #####.#.###........ #.@..###.##.###.##.### ## #.###.#.....# #.##.#.... #. ##.###### #.##.Magic Dart#...# #.###### #.##.#...# #@..# #.##.#...# ######.# #.... @   Terence (asleep)  #...######......# ####. ###........#.#....#. #. ....).........ViT2T#...####.... #.Vi7 2130.0)  Terence the Veteran comes into view. He is wielding a +0 hand axe of flaming.Vip?@.@ViB7===8.5 (31.2 ViHViQ% _Terence shouts!ViI  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViK  Yoshivert555 the Conjurer  Barachi of Uskayaw *..... ♣ ### Health: 37/37 ======================== ♣#..⌠# Magic: 6/8==================------ .+...# AC: 6Str: 8 ♣#..)# ###  EV: 11Int: 23  ### ##.## ######### SH: 0Dex: 17 #####.#.###........ XL:  5 Next: 23% Place: Dungeon:3 #.@..###.##.###.##. Noise: ===------  Time: 3218.5 (0.0)  ### ## #*###.#.....# #.##. m) +0 long sword  #.... #* ##.###### #.##. Cast: Magic Dart  #...# #@###### #.##.  #...# #ie;49m...# #.##.  #...# ######.# #.... @   Terence  #...######......# ####. ###........#.#....# . #. ....).........#...####.... #.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 hand axe of flaming and wearing a +0 ring mail (82%to hit)ViȐ _ #@Vi´ #@Aim: Terence, wielding a +0 hand axe of flaming and wearing a +0 ring mail (82%to hit)ViYoshivert555 the ConjurerBarachi of Uskayaw *..... ♣ ###Health: 37/37 ======================== ♣#..⌠#Magic: 6/8==================------ .+...#AC: 6Str: 8 ♣#..)####EV: 11Int: 23#####.## ######### SH: 0Dex: 17#####.#.###........ XL:  5 Next: 23% Place: Dungeon:3#.@..###.##.###.##. Noise: ===------  Time: 3218.5 (0.0)### ###*###.#.....# #.##. m) +0 long sword#....#* ##.###### #.##. Cast: Magic Dart#...##Vi[39;49m*#######.##.#...##...##.##.#...# ######.##.... @   Terence#...######......#####. ###........#.#....#. #. ....).........#...####.... #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 hand axe of flaming and wearing a +0 ring mail (82%to hit)  You focus your ray upon Terence. The searing ray hits Terence!Vi  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Terence, wielding a +0 hand axe of flaming and wearing a +0 ring mail (82%to hit)  You focus your ray upon Terence. The searing ray hits Terence!  Terence is heavily wounded.Viq.@.Viٚp-9.5 (1Ray ViVif _(Press . to maintain the ray.)Vi ** The searing ray hits Terence!ViaVii @.  Terence is almost dead.Vik*5-----20+ ViQqVisg _You can now pass through a line of other dancers.Vi B  The searing ray hits Terence.Vi x*Vik 9)Vi7s 4/9--------46=1Magic Dart++ Viz Vi} G _You kill Terence!Vi| ♣♣ ### .♣#..⌠#.+...# ♣♣#..)####  ###.## ######## #####.#.###....... #....###.##.###.##### ## #@###.#.....# #.## #.... #.# ##.###### #.## #...# #.###### #.## #...# #...#  #.## #...# ######.# #.. #...######......# #### ####........#.#....#. # .....).........#...####.... #.†..###.......... ##Vi!ViN@--2.7 (1.2ViBVi> _You stop channelling your searing ray.  Things that are here: _a +0 hand axe of flaming; a +0 ring mail; the human corpse of TerenceVi wPick up what? 17/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 hand axe of flaming Armour (select all with [)b - a +0 ring mail Carrion the human corpse of Terence [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Vi  a + a +0 hand axe of flaming[Enter] accept (1 chosen)Wi9WiWi_Yoshivert555 the Conjurer ♣♣ ###Barachi of Uskayaw **.... .♣#..⌠#Health: 37/37 ======================== ♣.+...#Magic: 4/9==========-------------- ♣♣#..)####AC: 6Str: 8#####.## ######## EV: 11Int: 23#####.#.###....... SH: 0Dex: 17#....###.##.###.## XL:  5 Next: 46% Place: Dungeon:3### ###@###.#.....# #.## Noise: ---------  Time: 3222.7 (0.0)#....#.# ##.###### #.## m) +0 long sword#...##.#######.## Cast: Magic Dart#...##...Wi##.###...# ######.##...#...######......#####  ####........#.#....#. #  .....).........#...####.... #  ...........†..###.......... ##  _You can now pass through a line of other dancers.The searing ray hits Terence. _You kill Terence! _You stop channelling your searing ray.  Things that are here: _a +0 hand axe of flaming; a +0 ring mail; the human corpse of TerenceWiA3.7 (1Wi WipR _r - a +0 hand axe of flamingWiqu3WiEvWix,Wiv}XWi~WiB9.WiWiWiOO5===WiWix,WiWi΄WiWiGWi,WiWivQ===WiWiLj,WiQWi,WiWio,WiӍWi,WiFWiEWixO6===WiCWi,WiWix,WibWi,WiWiQ===WiWi,WiWi,Wi[Wi,WiԣWiK,Wi,WiWigN7==Wi*Wi>,WiҫWiì,Wi^Wi,WiWiWiB:==Wi/WiWiYWipWiOWiWiWiWiWiWi,WiSWiWiWiWiWi&M8===WiWi,WiWi,WiWi,WiNWi{Q===WiJWiV,WiGWi,WiWi,WiWi,WiWic9===WiWiWi7,Wi#WiWiWiWiWiWiB,WifWiWiQ===WiWiBWi,WiWiWi,Wi% Wi Wi ,WiWWieWiR,WiWiIWi ,WiWihWi ",Wi&,WiM),Wi+Wi/WiE3,Wi8Wi=iWi{,WiE|WiCWiʂ,Wi/WiZWi,WiWiSWi,,WiWi%Wi,Wi WiWi,WiWiWiWi/WiEWi'Wiϳ,WiWiWiWiWiWi]<  You see here a +0 club.Wi+Wi~ _WiWiWiWiWiWi|Wi WiHWiWiJWi,Wi_WiWi,WiWiWib,WiWiWi,WiWiWiWiWiWi*Wi,,WiWiOWi,Wi Wi< Wi Wi Wiz Wi Wi Wi Wi Wi Wi Wi Wi} Wi Wi Wi7 ,Wi Wi ,Wi WiZ Wi^ ,Wi/ Wi Wi! Wi9! Wi! Wi" WiK# Wi|# Wi# Wi$ Wi% Wi& ,Wi' Wi) Wi3) Wi) Wi* Wi3, Wid, Wi, Wi. Wi0 Wi0 Wi1 Wi2 Wij8 Wib; XWif [#####.### #.# #.# #.# ######. #......# ##.###### ..>..###.# #....@#323.5 (99.8) ####### 4.7 (101.0) _Found a stone staircase leading down.Wi3WiWiWi,WinWiWi,WiWiWi7,WiWiWi;,WiWicWi,WiWiҨWiWiWiWi|R  There is a stone staircase leading down here.WiWiU _WiWiWi'WiXWi̳Wi!WiWiWiWiDWiWiWiFWiTWi,WiWiKWi,WiWi)WiC,WiWiWiWi%WiWiWi}WiWiWiWi>,WiWi WiWi WitWiWi,Wi WiWiWiWiIWiWiLBWiZWiWiWiSWi3Wi,Wi<WiWivWiWik,WiO,WiWiWi=WitWiWi)Wif,WiWinWi2,WiWiWi(,WiWiWibWiR BWi WiWi,WiWi(BWi)Wi+Wic0BWiy2Wi6,Wi$:Wi<Wi>,Wi?WiBWiE,Wi?FWiHWiJ,WiBLWiQBWi}T,WiW,Wi&XWiZWi&m##.......# #)..# #.#..##.## #####.#### #...# #.##....## ......###### #...######.##.##.## ####.......# #..............).). # #.#####.# #..........<....... # #.#####.####.....##.......#...#.##.............#........#####.##.##.####..............#####.......# ##@#..##...........####.#### #.#...........#####.##.#####.##.##.#Magic Dart#.##.# #........##.##.# #..#..#..#  ###.#### #.# #..#.##..# o  Wim orc (asleep)  #......# o.. #........#  #.#.##.# ... #..##.#.##  #.#.##.# ... #..##.#.#Wi2z 73.9 (49.2)  An orc comes into view. It is wielding a +0 hand axe.Wingoo.Wi(6==5.1 (50.4 Wi; _The orc shouts!Wi̊  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi4Wi)Wi _You can't see any susceptible monsters within range! (Use Z to cast anyway.) Wi###.###.#... ......###########.##.## ####..................).). # #.#####....<......####.......#  .............#........######.####................# ##.#..##...........###.#### #@#....#### #.# ####.##.##.# . #........#..####.#### #o#......# ... #......#.####.#.#.#....... Wi% Wi Wi<o. WiCA--6.3 (1.2) _ Wi Wi1 Wi|)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. WiXF#####.#### #...# #.##....## Yoshivert555 the Conjurer ......###### #...######.##.##.## Barachi of Uskayaw *..... ####.......# #..............).). Health: 37/37 ======================== # #.#####.# #..........<....... Magic: 7/9==================------ # #.#####.####.....##.......#... AC: 6Str: 8  #.##.............#........#### EV: 11Int: 23  #.##.##.####..............#### SH: 0Dex: 17  #.......# ##.#..##........... XL:  5 Next: 46% Place: Dungeon:3  ####.#### #@#...........#### Noise: ---------  Time: 3376.3 (0.0) #.# #*#####.##.##.#  m) +0 long sword #.# #o# #........#  Cast: [ WiF39;49mMagic Dart #.# #.# #..#..#..#  ###.#### #.# #..#.##..#  #......# ... #........#  o   orc  #.#.##.# ... #..##.#.##  #.#.##.# ... #..##.#.#  #.#....# ... #.......# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (79% to  hit) Wi g *o Wi*oAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (79% to  hit) WiZ o* Wi%e #####.#### #...# #.##....## Yoshivert555 the Conjurer ......###### #...######.##.##.## Barachi of Uskayaw *..... ####.......# #..............).). Health: 37/37 ======================== # #.#####.# #..........<....... Magic: 7/9==================------ # #.#####.####.....##.......#... AC: 6Str: 8  #.##.............#........#### EV: 11Int: 23  #.##.##.####..............#### SH: 0Dex: 17  #.......# ##.#..##........... XL:  5 Next: 46% Place: Dungeon:3  ####.#### #@#...........#### Noise: ---------  Time: 3376.3 (0.0) #.# #.#####.##.##.#  m) +0 long sword #.# #o# #........#  Cast:  Wie Magic Dart #.# #.# #..#..#..#  ###.#### #.# #..#.##..#  #......# ... #........#  o   orc  #.#.##.# ... #..##.#.##  #.#.##.# ... #..##.#.#  #.#....# ... #.......# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the orc! Wicm r #...#  #...##### #.......).)  #..........<        #.# #*  #.# #*#   #.# #*#    #*#    ...    ...    ...    ... ! Wi .)..  You kill the orc! Wi 7==7.3 (1Magic DartRay  Wi  Wiu f _(Press . to maintain the ray.) WiPG  WiG  WiI  WiM K  You stop channelling your searing ray. WirQ E _ WiR  WiR  Wi+U  WiW  Wi;W  Wi[X  WiZ  WiZ  Wi \  Wi^ , Wi>`  Wib , Wi2d  Wi|e , Wif  Wih  Wih M8=== Wij  Wik , Wi2m  Wi@o , WiSp  Wir , Wit  Wiix g=== Wiz , Wi}  Wiw~  Wi~  Wi  Wi  Wi  WiЂ  Wi  Wiڅ  Wi  Wi c9=== Wi  Wiw  Wi  ......###########.##.## ####..................).). # #.#####......<......###.....##.......#  .............#.#####.####............# ##.#..##....###.#### #.#....#### #.# ####.##.##.# --947.0))# #........#..#.....#.###..# ..<.. #####.### Wi  Wiy I--5.5 (18.2 Wi  WiP 9 _Found a stone staircase leading up.Wi?Wi|Wi WifWiWi,Wid  Things that are here:  a +0 hand axe; a +0 leather armourWiWi _Wi!Wi5#Wi%Wi4&;===Wih'Wi)Wi-,Wi.Wi?BWi@WinWipWi$qWi3rWi\wWiKzWiwzWi{Wid  Things that are here:  a +0 hand axe; a +0 leather armourWiWi" _WimWinWia,Wi<WiBWizWiWiZWi{WiWiWi\WiWiWiWiWiCWiWiWiWiWiWiWi6WidWi6,WiWiWikWiWiWiWiWi;WiWif Wi,Wi<WiWiB,WitWiWi!,Wi"Wi`&Wi),Wi+WiP/Wi3,Wi4Wi>=  Things that are here: _a +0 hand axe; a +0 leather armour  a +0 club; a +0 chain mailWi@WikA _WiCWi=GWiRJWiJWifLWiQWi(VWiTVWilYWi]WipWiqWi}Wi|,WikWiyWi=WiWiWiWiY,WiېWiWi,WiWWiWi0,Wi̞WiWiP,WiWiŨWia,WitWiWi?,Wi WiWi(,WiWi`WiWiWiWi=Wi[,WiWi:Wi,WiQWiDWiWi[WiWiWiJ,Wi/Wi6WiWWizWiWi%Wi,WiWimWi,WibWi Wi Wi Wi;WiWiU! .# .# .# ###.# .).# > ...# ....####..# #.......# #@# 451.9 (56.4 ♣♣ .# .♣♣♣ ##.# ♣..♣#..⌠# ######. ♣♣♣.+...# #......#♣♣#..)# #####..# ### ### #####..# ##.## ######  #......#####.#.###.....  #####.##.....###. Wi*Wi/.3.1 (57.6Wi7Wi;; _Found a stone staircase leading down.WiP WiWP WiQ WiU WiIY BWi,[ Wi\ ,Wi] Wi_ Wi` ,Wia Wij X   #### #..)> #..@.# ....####..# #.......#######.## ♣♣#.# .♣♣♣ ####.#....Wiro 78 M ###> #......#####.......##Wiv 16.7 (3.6)Wi/~ -7.9 (4.8Wi WiQ _You see here the +0 spear of Siot Hya {vamp, Int+3 Stlth+}.WiWi-8.9 (1.0WiWiy _s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+}Wi]aWiiInventory: 19/52 slots Hand Weapons (go to first with ))  m - a +0 long sword (weapon)c - a +0 spear  d - a +0 hand axe  l - a +4 dagger  r - a +0 hand axe of flaming  s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+} Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing nets Armour (go to first with [)  o - a +2 leather armour of cold resistance (worn)  q - a +0 helmet (worn)a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice Wands (go to first with /)p - a wand of flame (25) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]WiÕ s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 1.4; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 4.3 XLs.  At current training (12%) you reach 12.0 in about 13.2 XLs.  Current attack delay: 1.0. Damage rating: 5 (Base 6 x 95% (Str) x 104% (Skill)). Vamp: It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. If you switch to wielding this weapon: Your spell failure would improve by up to 4% (press '!' for details). (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.&Wi&Wi&WiQ.#Yoshivert555 the Conjurer.#Barachi of Uskayaw *......#Health: 37/37 ========================.#Magic: 9/9========================.#AC: 6Str: 8.#EV: 11Int: 26.#SH: 0Dex: 17####.#XL:  5 Next: 47% Place: Dungeon:3#..@.#Noise: ---------  Time: 3458.9 (0.0)> #....#s) +0 spear of Siot Hya {vamp, Int+3 Stlth....####..#Cast: Magic Dart#.......#######.## ♣♣#.# .♣♣♣ ####.# ♣..♣#..⌠# ######.# ♣♣♣.+...# [3&Wi4m#......# _Found a stone staircase leading down. _You see here the +0 spear of Siot Hya {vamp, Int+3 Stlth+}. _s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+}You unwield your +0 long sword.  You feel clever.You feel a sense of dread.&Wi &Wi+9.9 (1&Wi&Wi _You see here the +0 spear of Siot Hya {vamp, Int+3 Stlth+}. _s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+}  You unwield your +0 long sword.  You feel clever.  You feel a sense of dread. _s - the +0 spear of Siot Hya (weapon) {vamp, Int+3 Stlth+}'WiJ'WiInventory: 19/52 slots Hand Weapons (go to first with ))  s - the +0 spear of Siot Hya (weapon) {vamp, Int+3 Stlth+}c - a +0 spear  d - a +0 hand axe  l - a +4 daggerm - a +0 long sword  r - a +0 hand axe of flaming Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing nets Armour (go to first with [)  o - a +2 leather armour of cold resistance (worn)  q - a +0 helmet (worn)a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice Wands (go to first with /)p - a wand of flame (25) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top](Wi(Wia(Wi.#Yoshivert555 the Conjurer.#Barachi of Uskayaw *......#Health: 37/37 ========================.#Magic: 9/9========================.#AC: 6Str: 8.#EV: 11Int: 26.#SH: 0Dex: 17####.#XL:  5 Next: 47% Place: Dungeon:3#..@.#Noise: ---------  Time: 3459.9 (0.0)> #....#s) +0 spear of Siot Hya {vamp, Int+3 Stlth....####..#Cast: Magic Dart#.......#######.## ♣♣#.# .♣♣♣ ####.# ♣..♣#..⌠# ######.# ♣♣♣.+...# [3(Wi 4m#......# _You see here the +0 spear of Siot Hya {vamp, Int+3 Stlth+}. _s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+}You unwield your +0 long sword.  You feel clever.You feel a sense of dread. _s - the +0 spear of Siot Hya (weapon) {vamp, Int+3 Stlth+}(Wi#(Wi&(Wi*(Wi,(Wio(WiV  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.2   8%  +2   l + Spellcasting 2.7  16%   0           b + Axes   0.9    +1   m + Conjurations 5.7  22%  +1  c + Polearms1.4  12%   0   n + Alchemy   0.0    +1   d + Staves   0.9    +1    (Wi[37m   e + Unarmed Combat   0.0    +1   o + Invocations   0.0    -1   f + Throwing   0.0     0   p + Evocations   0.0    +1           g + Short Blades   0.0    +1      h + Long Blades0.1   3%  +2              i + Armour0.0   5%  +2    (Wi   j + Dodging2.7  18%  +1      k + Stealth2.8  16%   0                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [![(WiYm] training|cost|targets)Wit)Wi'|)Wi.#Yoshivert555 the Conjurer.#Barachi of Uskayaw *......#Health: 37/37 ========================.#Magic: 9/9========================.#AC: 6Str: 8.#EV: 11Int: 26.#SH: 0Dex: 17####.#XL:  5 Next: 47% Place: Dungeon:3#..@.#Noise: ---------  Time: 3459.9 (0.0)> #....#s) +0 spear of Siot Hya {vamp, Int+3 Stlth....####..#Cast: Magic Dart#.......#######.## ♣♣#.# .♣♣♣ ####.# ♣..♣#..⌠# ######.# ♣♣♣.+...# [3)WiA4m#......# _You see here the +0 spear of Siot Hya {vamp, Int+3 Stlth+}. _s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+}You unwield your +0 long sword.  You feel clever.You feel a sense of dread. _s - the +0 spear of Siot Hya (weapon) {vamp, Int+3 Stlth+})Wi)Wi)WiX)Wi+Wi  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,Wi,WiO Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b + Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy17%4 Select a spell to cast[!]/[I] toggle spell headers.Wi.Wi.Wiy.#Yoshivert555 the Conjurer.#Barachi of Uskayaw *......#Health: 37/37 ========================.#Magic: 9/9========================.#AC: 6Str: 8.#EV: 11Int: 26.#SH: 0Dex: 17####.#XL:  5 Next: 47% Place: Dungeon:3#..@.#Noise: ---------  Time: 3459.9 (0.0)> #....#s) +0 spear of Siot Hya {vamp, Int+3 Stlth....####..#Cast: Magic Dart#.......#######.## ♣♣#.# .♣♣♣ ####.# ♣..♣#..⌠# ######.# ♣♣♣.+...# [3.Wih4m#......#You unwield your +0 long sword.  You feel clever.You feel a sense of dread. _s - the +0 spear of Siot Hya (weapon) {vamp, Int+3 Stlth+}  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Wii.#Yoshivert555 the Conjurer.#Barachi of Uskayaw *......#Health: 37/37 ========================.#Magic: 9/9========================.#AC: 6Str: 8.#EV: 11Int: 26.#SH: 0Dex: 17####.#XL:  5 Next: 47% Place: Dungeon:3#..@.#Noise: ---------  Time: 3459.9 (0.0)> #....#s) +0 spear of Siot Hya {vamp, Int+3 Stlth....####..#Cast: Magic Dart#.......#######.## ♣♣#.# .♣♣♣ ####.# ♣..♣#..⌠# ######.# ♣♣♣.+...# [3.Wi4m#......#You unwield your +0 long sword.  You feel clever.You feel a sense of dread. _s - the +0 spear of Siot Hya (weapon) {vamp, Int+3 Stlth+}  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..WiP  Okay, then..Wi.Wi.Wi. _/Wi3/WiL/Wi/Wi/WiP _/Wi,/Wi/Wi/Wiz,/Wig/Wi/WiY,/Wi/Wi\/WiB/Wi/Wi|,/Wi/Wi/Wi_,/Wi/WiP/Wi,/Wi/Wi,/Wi,/Wi/Wi//Wi ,/Wi /WiG /Wi,/Wi/Wi4/Wi/Wi/Wi/Wi/Wi,/Wi/Wi/Wip,/Wi/Wi|/Wi!,/Wi "/Wi#/Wi%,/Wiz&/Wi4(/WiW*,/Wi\+/Wi9-/Wi.,/Wi//Wi 1/Wi2,/Wi3/Wi 6/Wi7,/Wi8/Wit:/Wi<,/Wi=/Wi?/WiA,/WiA/WiUD/WiF,/WiG/Wi@H/WiKQ/WiQ/WiR/WiR/WiT/WiU,/WiqV/Wi>X/WiY/WiY/WisZ/Wi^[/Wi\,/Wi]/Wib^/Wi_,/Wi`/Wib/Wi0i #####S### #......# #@##.#.# #.##.#.### #.# ...# ########.Magic Dart #.####.###........ #................. ####.#.##......... S   ball python (constriction, asleep) #.#.##.....>... #...##......... ##############./Wi p095.9 (36.0)/Wi5q-7.1 (37.2 /Wi+u/Wiw^ _A ball python comes into view.0Wi\  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0WiTN 0Wi O 0WiRX 0Wi P _You don't know that spell.6Wi֣  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6WiK  Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 37/37 ========================  Magic: 7/9==================------  AC: 6Str: 8 #  EV: 11Int: 26 ####S###  SH: 0Dex: 17 #.**...#  XL:  5 Next: 47% Place: Dungeon:3 #@##.#.#  Noise: ---------  Time: 3497.1 (0.0) #.##.#.# ## s) +0 spear of Siot Hya {vamp, Int+3 Stlth #.# ...# ########. Cast: Magic Dart #.####.###........ #................. ####.#.#6WiAL#......... S   ball python (constriction, asleep) #.#.##.....>... #...##......... ##############. _You don't know that spell.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)6Wi\ S*.7Wi?**7Wi?**7WiiS.  Aim: a ball python (asleep, 100% to hit)7Wi'f   Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 37/37 ========================  Magic: 7/9==================------  AC: 6Str: 8 #  EV: 11Int: 26 ####S###  SH: 0Dex: 17 #......#  XL:  5 Next: 47% Place: Dungeon:3 #@##.#.#  Noise: ---------  Time: 3497.1 (0.0) #.##.#.# ## s) +0 spear of Siot Hya {vamp, Int+3 Stlth #.# ...# ########. Cast: Magic Dart #.####.###........ #................. ####.#.##......... S7Wif X[39;49m   ball python (constriction, asleep) #.#.##.....>... #...##......... ##############.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python.7Wi\j . #  ####*###  #.**...#      #.# ...# . . #................ ####. >     7Wi  ...ing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python.  You kill the ball python!7Wi 8==8.1 (1Magic DartRay 7Wi 7Wi f _(Press . to maintain the ray.)8Wi8Wi?38WiK  You stop channelling your searing ray.8WiE _8Wi8Wi,8WiR8Wip,8Wi8Wi,8Wi+8Wi,8Wi8Wi^c8===8Wi8WiQ,8Wi8Wi8Wi,8Wip,8Wi8Wi8Wi;===8Wi8Wi0,8Wi8Wi0,8Wi8WiB8Wi,8Wi8Wiy9===8Wi8Wi 8Wi 8Wi ;===8Wi1 8Wie 8Wi S###.##.jj --####.###  #......# Magic Dart#.##.#.#.##.#.# ######.##...# ########jj 2 gnolls (asleep)#.####.###........####...........#######.#.##.........##.8Wi 1519.9 (21.8)8Wi$ I--21.1 (23.0 8Wi* 8Wi1 X _2 gnolls come into view.:WiQ#######.####.@.....jj. #.#####.#..####.### #......##.##.#.##.##.#.# #######.##...# ########.....#.####.#####.........####:Wi:WiX02.3 (1.2) :Wi:WiWi3&  Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 37/37 ========================  Magic: 7/9==================------  AC: 6Str: 8  EV: 11Int: 26  SH: 0Dex: 17 #######.#####  XL:  5 Next: 48% Place: Dungeon:3 #...@***jj... ## Noise: ---------  Time: 3524.7 (0.0) #.#####.#.... .. s) +0 spear of Siot Hya {vamp, Int+3 Stlth ####.####. Cast: Magic Dart #......##. #.##.#.##. #.##.#.# #######. jj 2 g>Wi&nolls (asleep) #.##...# ########....... #.####.###........#####. #.................#####. _2 gnolls come into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (asleep, 100% to hit)>Wi) x *..j>Wi/ ?**>Wi; ?**>Wi~B *jAim: a gnoll, wielding a +0 whip (asleep, 100% to hit)?WiB A gnoll. A taller and better-equipped relative of goblins, and ally of orcs. It is somewhat doglike in appearance. Max HP: ~13 Will: + AC: + EV: ++ Threat: Low Class: Natural Size: Medium Int: Human Speed: 100% (normally travels faster than you) You have about 98% to hit with the +0 spear of Siot Hya (while incapacitated). It has about 52% to hit you. Attack Max Damage Hit: +0 flail 15 It can open doors. [!]: Description|QuoteBWiM  Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 37/37 ========================  Magic: 7/9==================------  AC: 6Str: 8  EV: 11Int: 26  SH: 0Dex: 17 #######.#####  XL:  5 Next: 48% Place: Dungeon:3 #...@***jj... ## Noise: ---------  Time: 3524.7 (0.0) #.#####.#.... .. s) +0 spear of Siot Hya {vamp, Int+3 Stlth ####.####. Cast: Magic Dart #......##. #.##.#.##. #.##.#.# #######. jj 2 gnolls (aslBWi Oeep) #.##...# ########....... #.####.###........#####. #.................#####. _2 gnolls come into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (asleep, 100% to hit)CWiwCWi  Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 37/37 ========================Magic: 9/9========================AC: 6Str: 8EV: 11Int: 26SH: 0Dex: 17#######.#####XL:  5 Next: 48% Place: Dungeon:3#...@...jj...## Noise: ---------  Time: 3524.7 (0.0)#.#####.#...... s) +0 spear of Siot Hya {vamp, Int+3 Stlth####.####. Cast: Magic Dart#......##.#.##.#.##.#.##.#.########. jj 2 gnolls (asleep)#.##...# ########.......#.####.###........#####.#.................#####.Casting: Searing Ray (safe; 1% rCWiisk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (asleep, 100% to hit)  Okay, then.CWiCWiyCWiCWi{. _DWi%##..#.#####.#.jj.##.#####.#...#####.### # .. #.##......# #.##.##.#.# #.##.##.#.# #.##.##...# #.##.####.###.#####.##.#####.#DWiDWi|j.j1 asleep)DWi45.9 (1.2 _DWiDWiEWi  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EWi  Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 37/37 ========================  Magic: 7/9==================------  AC: 6Str: 8 ##  EV: 11Int: 26 ..  SH: 0Dex: 17 #######.#####.  XL:  5 Next: 48% Place: Dungeon:3 #....@*j.j.... ### Noise: ---------  Time: 3525.9 (0.0) #.#####.#..... ..# s) +0 spear of Siot Hya {vamp, Int+3 Stlth ####.### # .. #.# Cast: Magic Dart #......##.# #.##.EWi#.##.# #.##.#.# #######.# jj 2 gnolls (1 asleep) #.##...# ########.......# #.####.###........#####.# #.................#####.# _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (83% to hit)FWiI^ *jFWi> *jAim: a gnoll, wielding a +0 whip (83% to hit)FWiS j*FWi*jAim: a gnoll, wielding a +0 flail (asleep, 100% to hit)FWi   Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 37/37 ========================Magic: 7/9==================------AC: 6Str: 8##EV: 11Int: 26..SH: 0Dex: 17#######.#####.XL:  5 Next: 48% Place: Dungeon:3#....@****.... ### Noise: ---------  Time: 3525.9 (0.0)#.#####.#..... ..# s) +0 spear of Siot Hya {vamp, Int+3 Stlth####.### # .. #.# Cast: Magic Dart#......##.##.##.#.##.##.##.#.########.# jj 2 gnolls#.##...# ########.......##.####.###........#####.##.................#####.#Wi 0mAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (asleep, 100% to hit)  You focus your ray upon the gnoll. The searing ray misses the gnoll.The searing ray hits the gnoll!  The gnoll is heavily wounded.FWiB0: a gnoll, wielding a +0 flail (asleep, 100% to hit)  You focus your ray upon the gnoll. The searing ray misses the gnoll.The searing ray hits the gnoll!  The gnoll is heavily wounded.gnoll shouts!  (Press . to maintain the ray.)FWi0FWi 39  You hear a shout! x2FWi9j.j.jj 3 gnollsFWi=:r===6.9 (1Ray FWiAFWiFr _A gnoll comes into view. It is wielding a +0 club.IWiܷ****(Press . to maintain the ray.)  You hear a shout! x2 _A gnoll comes into view. It is wielding a +0 club.The searing ray hits the gnoll!  The gnoll is heavily wounded.  The searing ray hits the gnoll.IWi!>h  The gnoll is almost dead.IWi>IWibQ~j.j.4--6---7+  _The gnoll hits you with a +0 whip.JWi  The searing ray misses the gnoll. x2; The searing ray hits the gnoll.JWiY**** 2JWiO= j.j)You kill the gnoll!The gnoll barely misses you.JWi@*5-----56--8++ JWioEJWiGg _You can now pass through a line of other dancers.KWi ****The searing ray hits the gnoll.  The gnoll is almost dead.The searing ray hits the gnoll!KWi  The gnoll is almost dead.You finish channelling your searing ray.KWi bjj.)KWi) 1----4------=9KWi KWi 8 _The gnoll hits you with a +0 whip.LWiLWi(/-30LWižLWiMR _The gnoll barely misses you.PWiPWir Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0%  b - Line Pass4 MP, Piety----0% [?] toggle between ability selection and description.QWi QWi QWi^   Yoshivert555 the Conjurer  Barachi of Uskayaw **....  Health: 31/37 ====================----Magic: 4/9==========--------------AC: 6Str: 8##EV: 11Int: 26..SH: 0Dex: 17#######.#####.XL:  5 Next: 56% Place: Dungeon:3#....@jj...... ### Noise: =--------  Time: 3530.9 (0.0)#.#####.#).... ..# s) +0 spear of Siot Hya {vamp, Int+3 Stlth####.### # .. #.# Cast: Magic Dart#......##.##.##.#.##.##.##.#.########.# jj 2 gnolls#.##...# ########.......##.####.###........QWi |#####.##.................#####.#The gnoll is almost dead.The searing ray hits the gnoll!  The gnoll is almost dead.You finish channelling your searing ray. _The gnoll hits you with a +0 whip. _The gnoll barely misses you.QWi   Yoshivert555 the Conjurer  Barachi of Uskayaw **....  Health: 31/37 ====================----  Magic: 0/9------------------------  AC: 6Str: 8 ##  EV: 11Int: 26 ..  SH: 0Dex: 17 #######.#####.  XL:  5 Next: 56% Place: Dungeon:3 #....@jj...... ### Noise: =--------  Time: 3530.9 (0.0) #.#####.#).... ..# s) +0 spear of Siot Hya {vamp, Int+3 Stlth ####.### # .. #.# Cast: Magic Dart #......##.# #.##.#.##.# #.##.#.# #######.# jj 2 gnolls #.##...# ########.....QWiu ..# #.####.###........#####.# #.................#####.#You finish channelling your searing ray. _The gnoll hits you with a +0 whip. _The gnoll barely misses you.Aiming: Line PassPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (almost dead)RWiC[ *jRWi.jAim: a gnoll, wielding a +0 club (almost dead)RWi6S j*RWiPj.  Aim: a gnoll, wielding a +0 club (almost dead)RWiE  Yoshivert555 the Conjurer  Barachi of Uskayaw **....  Health: 31/37 ====================----  Magic: 0/9------------------------  AC: 6Str: 8 ##  EV: 11Int: 26 ..  SH: 0Dex: 17 #######.#####.  XL:  5 Next: 56% Place: Dungeon:3 #....@jj...... ### Noise: =--------  Time: 3530.9 (0.0) #.#####.#).... ..# s) +0 spear of Siot Hya {vamp, Int+3 Stlth ####.### # .. #.# Cast: Magic Dart #......##.# #.##.#.##.# #.##.#.# #######.# jj 2 gnolls #.##...# ########.......# #.###RWiy#.###........#####.# #.................#####.#Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club (almost dead)  You can't stand on top of the monster!  Aiming: Line PassPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club (almost dead)TWi::S j*TWi.   Yoshivert555 the Conjurer  Barachi of Uskayaw **....  Health: 31/37 ====================----Magic: 0/9------------------------AC: 6Str: 8##EV: 11Int: 26..SH: 0Dex: 17#######.#####.XL:  5 Next: 56% Place: Dungeon:3#....@*j...... ### Noise: =--------  Time: 3530.9 (0.0)#.#####.#).... ..# s) +0 spear of Siot Hya {vamp, Int+3 Stlth####.### # .. #.# Cast: Magic Dart#......##.##.##.#.##.##.##.#.########.# jj 2 gnolls#.##...# ########.......##.####.###........#####.##.............TWi0 o....#####.#Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club (almost dead)  You can't stand on top of the monster!  Aiming: Line PassPress: ? - help, Dir - move targetTWi&_*j(1 confused)TWiEjUWi### ## #... #######.#####.# #.....jj@.....# ### #.#####.#)....!.. ..# ####.### #.#.j#..### #.# #......# #. ..# .##.##.#.# #. ...#.##.#.# #. ....#######.# j 3 gnolls (1 polearm, 1 wandering, 2 …)#.##...# ######## UWi&You can't stand on top of the monster!ing: Line Pass  Press: ? - help, Dir - move target  The gnoll appears confused. x2  A gnoll comes into view. It is wielding a +0 spear.Found a fizzy pink potion.UWi2  You can no longer pass through a line of other dancers.The gnoll hits itself with a +0 club.UWi> j.)j 2 gnolls (1 polearm, 1 confused)  The gnoll is killed!UWi'@.641.9 (1Magic DartUWiHUWidK< _The gnoll hits you but does no damage.ZWiyZ## ###... ########.#####.##....j.)......#### ####.#####.#@....!... ..# ####.### #.#.j#..#### #.# #......# #.#..# .# #.# #.##.#.# #..... #.##.#.# #......#######.##.##...# ########.......# jj#.####.###........#####.##.........####.#.####....#ZWiK23.1 (1.2ZWiOZWi _The gnoll barely misses you.Things that are here: _a +0 flail; a gnoll corpse[WiA m  You hit the gnoll. You feel better.  The gnoll is lightly wounded.[Wi f.jj)[Win Z3=40[WiU [Wi= [ _The gnoll seems less confused. The gnoll hits you but does no damage.\Wip.   gnoll (\Wie1==5Magic Dart\Wi\Wij _You hit the gnoll but do no damage. The gnoll misses you.^Wi,7  You hit the gnoll.^Wi67 jj 2 gnolls (1 polearm)  The gnoll is moderately wounded.The gnoll closely misses you.^Wi19B*6^Wi-?^WiBg _You can now pass through a line of other dancers._Wi  You hit the gnoll but do no damage.The gnoll is moderately wounded._Wiq4==7_Wi_Wi } _The gnoll completely misses you. The gnoll hits you but does no damage.`Wi H  You hit the gnoll. You feel better.`Wi4 )   gnoll (  You kill the gnoll!`Wi 5===78 _The gnoll hits you but does no damage.`Wi`Wim _Your Spellcasting skill increases to level 3!aWi׶  You hit the gnoll. You feel better.  The gnoll is heavily wounded.aWitT6=9aWi`aWiS _The gnoll closely misses you.aWi  You hit the gnoll. You feel better.  The gnoll is severely wounded.aWiM V3--40aWi aWiq 9 _The gnoll hits you with a +0 spear.bWiC  You hit the gnoll but do no damage.The gnoll is severely wounded.bWia0----1bWiBbWi9 _The gnoll hits you with a +0 spear.cWi  You barely miss the gnoll.The gnoll is severely wounded.cWi h28---2.2 (1.1cWi'cWi+` _The gnoll hits you but does no damage. The gnoll hits you with a +0 spear.dWi"  You hit the gnoll but do no damage.The gnoll is severely wounded.dWim23-----3.3dWidWi[9 _The gnoll hits you with a +0 spear.dWi  You barely miss the gnoll.The gnoll is severely wounded.dWi 4=---2===4.4dWi dWi < _The gnoll hits you but does no damage.eWi  You hit the gnoll.  The gnoll is severely wounded.eWi,50eWi.eWi4< _The gnoll hits you but does no damage.fWi/  You completely miss the gnoll.The gnoll is severely wounded.6fWi 7fWi':< _The gnoll hits you but does no damage.gWi$  You hit the gnoll. You feel better.  The gnoll is almost dead.5==7gWi,gWi-S _The gnoll closely misses you.hWi  You closely miss the gnoll.The gnoll is almost dead.hWio6====8.5 (1.1hWihWi/< _The gnoll hits you but does no damage.iWi  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iWi}  Yoshivert555 the Conjurer  Barachi of Uskayaw **....  Health: 26/37 ================--------  Magic: 0/9------------------------ ## ## AC: 6Str: 8 #... #  EV: 11Int: 26 #######.#####.#  SH: 0Dex: 17 #......)).....#### ###  XL:  5 Next: 74% Place: Dungeon:3 #.#####.#@....!... ..#  Noise: =--------  Time: 3548.5 (0.0)  ####.### #.#.j#..#### #.#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth  #......# #.#..# .# #.#  Wi 533mCast: Magic Dart  #.##.#.# #..... #.#  #.##.#.# #......#######.#  #.##...# ########.......#  j   gnoll (polearm)  #.####.###........#####.#  #.................#####.#  ####.#.##.........##....# _The gnoll hits you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 83% to hit)jWi(   Yoshivert555 the Conjurer  Barachi of Uskayaw **....  Health: 26/37 ================--------  Magic: 0/9------------------------ ## ## AC: 6Str: 8 #... #  EV: 11Int: 26 #######.#####.#  SH: 0Dex: 17 #......)).....#### ###  XL:  5 Next: 74% Place: Dungeon:3 #.#####.#@....!... ..#  Noise: =--------  Time: 3548.5 (0.0)  ####.### #.#.j#..#### #.#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth  #......# #.#..# .# #.# Wi ;0m Cast: Magic Dart  #.##.#.# #..... #.#  #.##.#.# #......#######.#  #.##...# ########.......#  j   gnoll (polearm)  #.####.###........#####.#  #.................#####.#  ####.#.##.........##....# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.jWib ## ## #... #  ######  #....#### ###  !... ..#   #.#.*#..#### #.#    .# #.#          ########      jWiI)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (almost dead, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  You kill the gnoll!jWi'27/38=83=9.5 (1Magic DartRay jWi+jWif _(Press . to maintain the ray.)kWi v## ## #... # #.#####.# #......)).....######## #.#####.#)@...!......# ####.### #.#.)#..######.# #......# #.#..# .# #.# #.##.#.# #..... # #.# #.##.#.# #......#.##...# ######## kWi kWip A--50.7 (1.2kWi kWi < _You stop channelling your searing ray.lWi> IlWi lWi lWi- lWi3 ,lWi= `1==lWic lWi lWiA m8=lWi lWi[ lWiD lWi 9.lWixlWi 1lWi4 lWi;## ######... ..# #######.#####.# #......)).....######## #.#####.#)....@......# --6.5 (5.8 ###.### #.#.)#..######.# ......# #.#..#..# #.# .##.#.# #.......# .##.#.# #......# .##...# ## lWiKlWi&lWi)W _t - a fizzy pink potionnWiz nWi Drink which item? Potions  b - a potion of magic  t - a fizzy pink potion [!] read|quaff|evoke[?] describe selectedpWinpWiipWi  Yoshivert555 the Conjurer  Barachi of Uskayaw *.....Health: 28/38 =================-------Magic: 1/9==----------------------## ######AC: 6Str: 8#... ..#EV: 11Int: 26#######.#####.#SH: 0Dex: 17#......)).....########XL:  5 Next: 83% Place: Dungeon:3#.#####.#)....@......#Noise: ---------  Time: 3556.5 (0.0) ###.### #.#.)#..######.#s) +0 spear of Siot Hya {vamp, Int+3 Stlth ......# #.#..#..# #.#Cast: Magic Dart .##.#.# #.......# #.# .##.#.#pWiP #......#######.# .##...# ########.......# .####.###........#####.# .................#####.# ###.#.##.........##....#Aim: a gnoll, wielding a +0 spear (almost dead, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  You kill the gnoll! _(Press . to maintain the ray.) _You stop channelling your searing ray. _t - a fizzy pink potionpWipWi_3=======7.5 (1pWipWiK _It was a potion of heal wounds. You feel much better.rWi3rWiXrWi\nrWi-rWiU=======rWi!rWiB2===rWirWi,rWirWi.,rWirWiQ===rWirWi,rWi\rWiV ,rWi rWio,rWirWiXrWiU3===rWi9:rWi<,sWisWisWisWizsWi_,sWi0 sWi^ Q===sWiBsWi,sWi,sWiqsWir,sWiTsWiJ!,sWi#sWi%sWi &T4==sWi(sWi*,sWi,sWi/,sWi2sWi%6sWiQ6sWi8sWiH:sWi::==sWib<sWi@?,sWi@sWiC,sWiEsWiH,sWiqJsWiP,sWiRsWiUe5===sWiLWsWiZ,sWiP\sWi}_,sWi`sWiPe,sWiqg===sWiusWiRv,sWixsWiH|,sWi~sWisWisWisWi9,sWisWi4sWi}O6===sWi^sWi,sWisWi,sWiBsWiHsWiQ===sWisWi,sWiusWi,sWiAsWi)sWissWi1sWi,sWisWid7==sWisWiBsWi,sWisWi,sWiqsWiP==sWisWi,sWisWiR,sWisWi,sWi-sWio,sWi!sWi4sWiM8===sWiWsWi,sWi$sWi,sWisWiv,sWiqsWi3Q===sWisWi,sWiasWi,sWisWi,sWi!sWi%,sWi'sWi+c9===sWi-sWi2sWi5,sWi7sWi5;sWi=,sWi?sWiFYsWi:],sWi^sWijsWijsWij;===sWilsWiwusWix,sWigsWisWiى,sWisWi^sWi,sWisWisWi,sWi@sWisWiZ,sWisWisWiBsWisWi?,sWiϺsWiusWisWiBsWiXsWiWsWi,sWivsWi'sWi,sWisWi sWisWi)sWisWisWi!sWi"sWi'sWiN*,sWi|+sWi1sWi=4,sWi5sWi:sWi=,sWi?sWiDsWiVG,sWiHsWinXsWixBsWiysWiW}sWisWisWi sWisWiѬsWi,sWi(sWisWiS,sWisWisWimsWi޽sWisWi>sWiwBsWi0sWisWi7sWiWsWisWi2,sWisWiesWi6,sWi=sWi<BsWi2sWirsWi,sWisWim sWi#,sWiI$sWi'sWi),sWi+sWi.sWi1,sWiQ2sWiF5sWi7,sWi9sWi=sWi@,sWiBsWiFsWiH,sWilJsWi-MsWiO,sWi2QsWiSsWiX,sWiYsWi[sWi]sWi]sWi^sWiO`sWib,sWicsWidsWif,sWigsWi3isWi`k,sWivlsWinsWio,sWipsWijrsWit,sWi$usWiKvsWiw,sWixsWiRzsWi{,sWi|sWi~sWii,sWisWisWi,sWisWiHsWi+,sWisWi6sWiӍ,sWisWisWi,sWi sWixsWi,sWiHsWiؙsWi|,sWi\sWisWiß,sWisWisWi,sWiצsWiȩR  There is a stone staircase leading down here.sWisWiu _sWiӫsWifsWi%BsWisWi ,sWisWisWi,sWiǴsWi)sWi3,sWiηsWisWiA,sWiúsWisWi,sWisWisWiBsWiNsWic,sWisWiPsWi,sWisWiDsWi,sWidsWiBsWisWi,sWi2sWisWi,sWisWi6sWi,sWipsWi2sWi$,sWisWi\sWi,sWisWi sWi0 ,sWi sWi sWi>,sWisWi*sWi,sWi,sWisWiBsWisWiF,sWisWisWim,sWisWiQsWi,sWisWisWi ,sWi7!sWiX"sWiF#sWix#sWi#sWi%sWi&,sWi&sWi'sWi),sWi)sWi'+sWi,,sWiz-sWi1/sWi1sWi2sWi2sWi"3sWi3sWi5sWi6sWi7,sWi8sWi9sWi:sWi<,sWi>sWiN?sWiAsWi)B,sWiCsWiM ####.#.##.........##....#  #.#.##.....>...##....# #...##.........####..###############.......# ######.#####♣♣♣♣♣ #.# ##....♣.♣♣♣ ####.# ### ###......♣..♣#j.⌠# ######.# ..# #.......♣♣♣♣@+...# #......#753.9 (196.4) ..###.#...♣♣♣ ♣♣#..)# #####..##.####♣ ### #####..# ........##......### ....#.########.##.. ..###.####### ##########.##[# j   Crazy Yiuf (wandering).#Wi(N40m #.......# #..........##.# ### ####.#### #...#########.# ###.# #...# #..sWiVxWi3xWi>xWi ..............♣.....0.0).... ...... ....#................xWixWi] _Could not explore, unopened runed door.zWi:+ #........#####.#####.#.##.........##....# #.#.##.....>...##....# #...##.........####..###############.......# ######.## ###♣♣♣♣♣  #.# ##....♣.♣♣♣ ### #.# #### ###......♣.@♣#j.⌠# ######.#.# #.......♣♣♣♣.+...# #......####.#...♣♣♣ ♣♣#..)# #####..##.####♣### #####..#.....# #......##...#.########.##..###.####### ##########.##[  ...# #.......# #..........##.  #### ####.#### #...#########. zWi2zWi2445.1 (1.2 _zWi;zWi<~Wi ~Wi ~Wi ~Wi ~Wi! ~Wi ,~Wi ~Wi ~Wiw ~Wi: ,~Wi ~Wi ~Wi+ ,~Wia ~Wi n~Wi B~Wi ~Wi ~Wi ~Wiw ~Wi ~Wi ~Wi ~Wi ~WiV ~Wi. ~WiV ~Wi ~Wi~Wi!~WiL~Wi~Wiz ~WiI,~Wi~Wi3~Wi~Wi~Wi~Wi&~Wi,~Wi~Wi%~Wi'~WiF(~Wid)~Wi/~Wi2,~Wi3~Wi9~Wi;~Wi#<~Wi=~WiB~Wi?E~WiE~WiH~Wi Q~WiS,~WiT~Wi Z~Wi\~Wi ]~Wi^~Wic~Wif,~Wig~Wil~Wiio,~Wiq~Wiv~Wiy,~Wi{~WiZ~Wi,~WiJ~Wiۊ~Wi,~Wi~WiŔ~Wi,~Wim~Wi~Wi,~Wi;~Wi8|  Things that are here:  a +0 club; an orc skeleton~Wi~Wix _~Wi/~Wi~WiM,~Wi~Wi<~Wi,~Wi~Wi~Wio,~Wir~Wi~Wi,~Wi~Wi"~Wi,~Wi~Wiu~Wi7!,~Wi"~Wi'~Wi),~Wi+~Wi/~Wi2,~Wi4~Wi7~Wi*9,~Wi:~Wi>~Wi~A,WiyWi Wi ,WiWiWi,WiWiWi,Wi WiQ#Wi5&,Wi&K,WiM,WiOWi@XXWi]Wi^,Wi`WiDcWiwe,WigWiiWik,WimWiLpWir,WisWi"wWiy,Wi{Wi~Wi؀,WiWiWi:,WiWiWi),WioWiWiΐ,Wi=WiWiŖ,WiWiRWi,WixWiWi,Wi:WiWi,WipWiWiBWi,Wi,WiJWi.WiWi[WiWi)Wi,WiWiO####.### #.#.)#..######.# #......# #.#..#..# #.# #.##.#.# #.......# #.# #.##.#.# #......#######.# #.##...# ########.......# #.####.###........#####.# #.................#####.# ####.#.##.........##....#  #.#.##.....@...##....# 828.3 (73.2) #...##.........####..#  ##############.......#  ######.#  ###♣♣♣♣♣#.#  ##....♣.♣♣♣ ####.# ##......♣..♣#j.⌠# ######.# ......♣♣♣♣.+..j#[39Wi);49m #......# .#...♣♣♣ ♣♣#..j# #####..# ###WiWiy _There is a stone staircase leading down here.Wi"qWiuWi|WiWi89.3 (1.0) _WiWin #.#  #.#  #.#  ...  ...  #.#  # #.#  ######.#.# 4 ...#  ######.#.#  # #.. #### WiWiFWil30.1 (1.8 _You climb downwards. _There is a stone staircase leading up here.Wi  3Wi Wi Wi! Wie& P _Wi4( ,Wi( Wi~* Wi, ,Wi#- Wi. WiJ1 ,Wi1 Wi:4 Wi-B  #.#.#..  #.#.#.  ##.#.#.  .....  .K...  #.#.#   #.#.#  #.#.#  <#  #.#.#######.#   #.#.........#Magic Dart  #.###########  #.  #.K   kobold (missile, asleep)  #.  #.  #+WiqI +4.9 (4WiR .KK)A kobold comes into view. It is wielding a +0 short sword.Wi*U C(((WiM ..@=6.1 (6.0 _The kobold throws a stone. The stone barely misses you.Wi  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiB| #.#.#..  Yoshivert555 the Conjurer #.#.#.  Barachi of Uskayaw *..... ##.#.#.  Health: 38/38 ======================== ..... Magic: 7/9==================------ ..... AC: 6Str: 8 #K#.# EV: 11Int: 26 #*#.# SH: 0Dex: 17 #######*#.# XL:  5 Next: 83% Place: Dungeon:4 ........@<# Noise: =--------  Time: 3836.1 (0.0) #######.#.#######.#  s) +0 spearWi| of Siot Hya {vamp, Int+3 Stlth #.#.........#  Cast: Magic Dart #.###########  #. #. K   kobold (missile) #. #. #+ _The kobold throws a stone. The stone barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (76% to hit)Wi *K#*.#*.#*Wi!$-*.WiO.K#.*#.*#.  Aim: a kobold, wielding a +0 short sword and quivering stones (76% to hit)Wi  #.#.#..  Yoshivert555 the Conjurer #.#.#.  Barachi of Uskayaw *..... ##.#.#.  Health: 38/38 ======================== ..... Magic: 7/9==================------ ..... AC: 6Str: 8 #K#.# EV: 11Int: 26 #.#.# SH: 0Dex: 17 #######.#.# XL:  5 Next: 83% Place: Dungeon:4 ........@<# Noise: =--------  Time: 3836.1 (0.0) #######.#.#######.#  s) +0 spear of Siot Hya {vamp, Int+3 StlthWiR [11;14H #.#.........#  Cast: Magic Dart #.###########  #. #. K   kobold (missile) #. #. #+Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (76% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!Wi)  #.#.#..  #.#.#.  ##.#.#.  ..... *.... #*#.# #*#.# #######*#.# .... ####      #. #. #. #+Wixf h.)..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (76% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!Wio =7.1 (1Magic DartRay WiEv Wi=y f _(Press . to maintain the ray.)WiFWiWiWi,K  You stop channelling your searing ray.Wiv/ _Wi_ IWi Wi} ,WiWi,WiWi,WiWi,Wi~Wi,WiWigWiWiWi9&8===Wiq*,WiJ+Wic0BWi1Wi2;===Wio3Wi56,Wi7WiQ9,Wi$:Wi =,Wi=Wi@,WiLEy9===WiEWiI4 _Magic restored.WiL3WiLWikPWiR,WiSWijVWiX,Wi8YWi [Wic  ~oo   #.# # # #.#.#..  #. #.#.#.  .##.#.#.  ......   .....   #)#.#   #@#.#-- .#######.#.#  ..........<# Magic Dart ########.#.##.#   #.#.........#   #.###########oo 2 orcs (asleep)   #.#  #.#  #.#Wilx 58.7 (21.6)  2 orcs come into view.Wi^mWi!v ..oo   orcThe orc shouts!WiOwt====-9.9 (22.8 Wi0~WiW0 _The orc moves out of view.WiL.oo~..  #o# #  .# ##. S#..#.##.#.#.....#>...........#............ #.#######.#...........<#########.#.#######.........oo 3 orcs (2 wandering)##########S   ball python (constriction, wandering)Wix  An orc and a ball python come into view.Found a stone staircase leading down.WiWiWi%WiWi!Wi!Wi#+4 o..o#.#..o1  The orc shouts!Wi,9=61.1 (1.2) WiM2WiB _The ball python moves out of view.  Things that are here: _a +0 short sword; 5 stonesWi3..~o~..  #o# # # #.#.#..# #. #o#.#..#.##.#.#>#...@........####)#.#.###. #.#.########.#...........<#########.#.#######.........##########WiWi,WiWi~F  The orc shouts! You hear a shout!WiL oo.o.o.ooo 2 orc priests (1 wandering)ooo 3 orcsAn orc priest comes into view. It is wielding a +0 whip.2.3WiEWiy _An orc priest comes into view. It is wielding a +0 flail.Wi8  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi oo~ Yoshivert555 the Conjurer ... Barachi of Uskayaw *..... ~o. Health: 38/38 ======================== #.# #  Magic: 7/9==================------ # #o#.#..# #  AC: 6Str: 8 #. #.#.#..#..  EV: 11Int: 26 #.##o#.#.....  SH: 0Dex: 17 #>..*........  XL:  5 Next: 83% Place: Dungeon:4 #...@........  Noise: ==-------  Time: 3862.3 (0.0)iV;12H ####)#.#.###.  s) +0 spear of Siot Hya {vamp, Int+3 Stlth #.#.#  Cast: Magic Dart .#######.#.#  ..........<#  ########.#.#######.#  oo 2 orc priests (1 wandering) #.#.........#  ooo 3 orcs #.###########  #.# _An orc priest comes into view. It is wielding a +0 flail.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 chain mail (86% to hit)WiB~ #*oWirJ z#oAim: an orc, wielding a +0 dagger (81% to hit)Wi oo~ Yoshivert555 the Conjurer ... Barachi of Uskayaw *..... ~o. Health: 38/38 ======================== #.# #  Magic: 7/9==================------ # #o#.#..# #  AC: 6Str: 8 #. #.#.#..#..  EV: 11Int: 26 #.##o#.#.....  SH: 0Dex: 17 #>...........  XL:  5 Next: 83% Place: Dungeon:4 #...@........  Noise: ==-------  Time: 3862.3 (0.0) ####Wi [30m)#.#.###.  s) +0 spear of Siot Hya {vamp, Int+3 Stlth #.#.#  Cast: Magic Dart .#######.#.#  ..........<#  ########.#.#######.#  oo 2 orc priests (1 wandering) #.#.........#  ooo 3 orcs #.###########  #.#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (81% to hit)  You focus your ray upon the orc.  The searing ray hits the orc but does no damage.  The searing ray hits the orc!Wi oo~ ... ~o. #.# #  # #* #  #. #*#.#..#..  #.##*#.#.....  #>..*........  ....  ###.  #.#.#   < #.#  #.#  2 orcs #.# #.#WiW-s: an orc, wielding a +0 dagger (81% to hit  You focus your ray upon the orc.  The searing ray hits the orc but does no damage.  The searing ray hits the orc!  You kill the orc!  (Press . to maintain the ray.)Wi .Wi6  The orc priest shouts!  The orc priest invokes the aid of Beogh against you.Wi@.o.o)..ooWi5G2-------53.3 (1Ray WioOWiT' _Beogh smites you!Wi ****The searing ray hits the orc.WiV WiX j  The orc is heavily wounded.WiY WiLi  ..So.o..oS   ball python (constriction, wandering)The orc hits you with a +0 whip.  The orc priest mumbles some strange prayers to Beogh against you.Wik 13----------------6--4+ Wiu Wix ' _Beogh smites you!Wi  The searing ray hits the orc.  You kill the orc!The searing ray hits the orc!****S   ball python (constriction, wandering)WixWiy,Wic~..Soo)..)Wi"5-----85++ WicWiG _You kill the orc!WiV( Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0% [?] toggle between ability selection and description.Wi, Wiu5 WiQA  ..~Yoshivert555 the Conjurer  ..SBarachi of Uskayaw *.....  oo.Health: 13/38 ========----------------  #.# #Magic: 5/9=============-----------  # #)#.#..# #AC: 6Str: 8  #. #.#.#..#..EV: 11Int: 26  #.##.#.#.....SH: 0Dex: 17  #>..)........XL:  5 Next: 88% Place: Dungeon:4  #...@........Noise: ==-------  Time: 3865.3 (0.0)  ####)#WibB f.#.###.s) +0 spear of Siot Hya {vamp, Int+3 Stlth  #.#.#Cast: Magic Dart  .#######.#.#Ray++  ..........<#  ########.#.#######.#oo 2 orc priests  #.#.........#S   ball python (constriction, wandering)  #.###########  #.#The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you!  The searing ray hits the orc.  You kill the orc!The searing ray hits the orc! _You kill the orc!Wi+  ..~ Yoshivert555 the Conjurer ..S Barachi of Uskayaw *..... oo. Health: 13/38 ========---------------- #.# #  Magic: 5/9=============----------- # #)#.#..# #  AC: 6Str: 8 #. #.#.#..#..  EV: 11Int: 26 #.##*#*#.....  SH: 0Dex: 17 #>*****......  XL:  5 Next: 88% Place: Dungeon:4 #.**@**......  Noise: ==-------  Time: 3865.3 (0.0) ####*#*#.###.  s) Wi ;+0 spear of Siot Hya {vamp, Int+3 Stlth #*#.#  Cast: Magic Dart .#######.#.#  Ray++  ..........<#  ########.#.#######.#  oo 2 orc priests #.#.........#  S   ball python (constriction, wandering) #.###########  #.#The searing ray hits the orc.  You kill the orc!The searing ray hits the orc! _You kill the orc!Hop to where?Press: ? - help, Dir - move targetWiU.#.@*#.*Wi..)...*@*.*****Wi.@.***Wi"g)***WiO7**Wi # #)#.#..# #Yoshivert555 the Conjurer  #. #.#.#..#..Barachi of Uskayaw *.....  #.##.#.#.....Health: 13/38 ========----------------  #>..)........Magic: 5/9=============-----------  #...○........AC: 6Str: 8  ####)#.#.###.EV: 11Int: 26  #.#.#SH: 0Dex: 17  .#######.#.#XL:  5 Next: 88% Place: Dungeon:4  .........@<#Noise: ==-------  Time:ir7m 3865.3 (0.0)  ########.#.#######.#s) +0 spear of Siot Hya {vamp, Int+3 Stlth  #.#.........#Cast: Magic Dart  #.###########Ray++  #.#  #.#  #.#  #.#  #+#The searing ray hits the orc.  You kill the orc!The searing ray hits the orc! _You kill the orc!Hop to where?Press: ? - help, Dir - move targetWiWik--6.3 (1Magic Dart-Hop Wi9○Wia  The searing ray hits the orc! _You kill the orc!  Hop to where?Press: ? - help, Dir - move target _You stop channelling your searing ray. Boing!Wi^ #. #.#.#..#..  #.##.#.#.....  #>..)........  #...○........  ####)#.#.###.  #.#.#  .#######.#.#  ..........<#  ########.#@#######.# #.#.........#  #.###########  #.#  #.# #.# #.# #+# Wi˖6.Wi5G--7.5 (1.2WiWi7#.##.#.#..... #>..)........ #............ ####)#.#.###.  #.#.# .#######.#.# ..........<# ########.#.#######.# #.#.@.......# #.########### #.# #.# #+# Wi&FW48.7WiIWiKWi3Wi1WiZWiXWiZe6===WiWi#.##.#.#..... #>..)........ #............ ####)#.#.###. #.#.# .#######.#.# ..<# ##.#.#######.# #.#...# 71.1 (2.4#.## #.# #.# WiWiWi4Wi5=Wi#.##.#.#..... #>..).. #.. ####)#.#.###. #.#.#  .#######.#.#  ..<#  ##.#.#######.# #.#..# 3.5#.## #.# #.# WiWiWil3Wi,WinWiXWi=16=====Wi7Wi#.##.#.#..... .##>..).. ..#.. ..####)#.#.###. .##.#.# .# #######.#.# .# .<# .# #.#.#######.# #.#..# 5.9#.## #.# #.# WiWiWiWi>Wi;AWiEWiHWi8#. #.#.#..#..... #.##.#.#.......# #>..)... #............... ####)#.#.###.#.#  #.#.# #.# ######.#.# #.# ........<# #.# ######.#.#######@# #.#.........# #.############.# #.##+#Wi@WiAD,7.1 (1.2WiIWiKWi gWii+80Wi tWivWi{cWi#g%9WikWi nWi_\WiPdoo   orc priestWif7=7==80Magic DartWikWinWikU Wie\ G.oWi` %1Wi d Wie Wi+ M #) #### #......##.#.##>..)...............####)#.#.###. ######.#. ........<# ######.#.#######..o......###########.#Wi= 2.3 (1.2Magic DartWi+? Wi #.# #  #)##### #......##.#.#.......##>..)...............####)#.#.###. ######.#. ........<# ######.#.#######..o......##########.WiWi`'3.5Wi]WiWi P :Moo.  #.# #  #)#.#..###### #..... .##.#.#.......###>..)....................####)#.#.###. ######.#. ........<# ######.#.########.#..o......#WiJY Wi] z8===4.7Wic Wif WiQM..Soo.  #.# #  #)#.#..###### #.#.#..#..... .##.#.#.......#### .>..).............#..........................####)#.#.###. ######.#. ........<# #.#-Hop Wi<Wioo   orc priestWi<5.9Magic DartWigWiWij..~ ..S oo.  #.# #  # #)#.#..######  #. #.#.#..#.....  #.##.#.##### .##>..)##..............@........  ####)#.#.###.#.####.#.##  #.#.# #.# #####.#.# #.# .......<# #.# #####.#.#######.# #.#..o....o.##.########### Wi!Wi<o..Wi'7.1WiWiWiy..~ ..S oo. #.# # # #)#.#..###### #. #.#.#..#..... + #.##.#.#.#### ..# #>..).#. #. ####)#.#.###.#.####.#.##.#.# #.# .#.# #.# <# #.#.#.#o##.#..o......##.### Wi Wi 9==8.3Magic DartWi? WiC Wi..~ ..S oo. #.# # #  #)#.#..###### .# . #.#.#..#..... ..+ .##.#.#.#### ...# >..).#. .##)#.#.###.#.####.#.##.#.# #.# #.#.# #.#  #.#Wi WiW8===9.5WiG Wi Wi ..~  ..S ####oo. #...##.# # ....#  #)#.#..###### ....#  #.#.#..#..... ....+ ##.#.#.####....# ..).#.)#.#.###.#.####.#.##.#.# #.# .# .#.# #.# .#<# #.# .#.#.#o# .##.#..o......# .##.# .##.# .#Wi)' Wi/ (90.7Wi16 Wi9 Win= ..S #### oo. ##...# #.# ##....# #)#.#..###### #....# #.#.#..#..... +....+ #.#.#.......####....####. .)......#........... #)#.#.###.#.####@#.##### .#.# #.# #.# #.#.# #.# #.# ...<# #.# #.# #.#.#######o# #.#.#..o......# #.# #.########### #.# #.# #.# #.# #>#iZ> 7HWiC WiPJ oo   orc priestWi1M k20=1.9Magic DartWiT WiW 9 _Found an escape hatch in the floor.Wi oo.##... #.# #.)#.#..###### #...... +....+.....####....####. .).............#......... ......o............ #)#.#.###.#.####.#.##### .#.# #.# #@# ...< #.#.#######o.o...... #.##.#WiWiH$^3.1Magic DartWi+Wi-Wi) #.# #....# #)#.#..####### #...... +....+.....####....####. .)......#........ ..o...... #)#.#.###.#.####.#.##### .#.# #.# #.# ...< #.#.#######o-Hop #.##.#Wi%1Wir5E===4.3Wik=Wi c )#.#..######. #...... +....+.....####....####. .)......#........ ..o... #)#.#.###.#.####.#.##### .#.# #.# #.# ...< #.#.#######o.o......-Hop #+##.#Wi oo   orc priestWi r1=5.5Magic DartWi Wi_ Wii ...... +....+.....####....####. .)......#........ ..o..o #)#.#.###.#.####.#.##### .#.# #.# #.# ...< #.#.#######o.o......######### >.+WiCv  +....+ #.. .)#.. .. #)#.#  #.# #.# #.# #.#<# #.# #.# #@# #.# #.# #.# #># #.# #.# #.# #.#The orc priest mumbles some strange prayers to Beogh against you.WiW +....+ #.. )#.. .. )#.#  #.# #.# #.# #.#<# #.# #.# #@# #.# #.# #.# #># #.# #.# #.# #.#  Beogh smites you!Wi{9/38 --------6.7 _* * * LOW HITPOINT WARNING * * *Wi_ .....####....####. .)......#........ ..o..o #)#.#.###.#.####.#.##### .#.# #.# #.# ...< #.#.#######o.o......######### >.+Wia WiPc Wi!k F.oWil W9===7.9Wis Wiu WiD  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi{#.#.#.......####....####.  Yoshivert555 the Conjurer .).............#.........  Barachi of Uskayaw *..... ............o............  Health: 9/38=====------------------- #)#.#.###.#.####.#.#####  Magic: 7/9==================------ #.#.# #.# #o# AC: 6Str: 8 #.#.# #.# #*# EV: 11Int: 26 ...<# #.# #*# SH: 0Dex: 17 #.#.#######o# #*# XL:  5 Next: 88% Place: Dungeon:4 #.#..o......# #@# Noise: ---------  Time: 3897.9 (0.0) #.########### #.# s) +0 spear of Siot Hya {vamp, Int+3 Stlth #.# #.i|\m# Cast: Magic Dart #.# #># -Hop #.# #.# #.# #.# o   orc priest #+# #.# #.# #.# _* * * LOW HITPOINT WARNING * * *Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip (81% to hit)Wi| o...*Wi 7@.Wi @*@Wi0 J**Wiz8 J**Wi> o*Aim: an orc priest, wielding a +0 whip (81% to hit)Wi#.#.#.......####....####.Yoshivert555 the Conjurer .).............#.........Barachi of Uskayaw *..... ............o............Health: 9/38=====------------------- #)#.#.###.#.####.#.#####Magic: 7/9==================------ #.#.# #.# #*#AC: 6Str: 8 #.#.# #.# #*#EV: 11Int: 26 ...<# #.# #*#SH: 0Dex: 17 #.#.#######o# #*#XL:  5 Next: 88% Place: Dungeon:4 #.#..o......# #@#Noise: ---------  Time: 3897.9 (0.0) #.########### #.#s) +0 spear of Siot Hya {vamp, Int+3 Stlth Wi#.##.#Cast: Magic Dart #.##>#-Hop #.##.# #.##.#o   orc priest #+##.##.##.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip (81% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!WiU< onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 whip (81% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is heavily wounded.Wi\X.o..Wi%_q==8.9 (1Ray WioeWihf _(Press . to maintain the ray.)Wi- I  The searing ray hits the orc priest.Wi _****Wi .)..  You kill the orc priest!Wi Wi #.#.#.......####....####.Yoshivert555 the Conjurer .).............#.........Barachi of Uskayaw **.... ............o............Health: 10/38 ======------------------ #)#.#.###.#.####.#.#####Magic: 6/9================-------- #.#.# #.# #.#AC: 6Str: 8 #.#.# #.# #)#EV: 11Int: 26 ...<# #.# #.#SH: 0Dex: 17 #.#.#######o# #.#XL:  5 Next: 115% Place: Dungeon:4 #.#..o......# #@#Noise: ---------  Time: 3899.9 (1.0) #.########### #.#s) +0 spear of Siot Hya {vamp, Int+3 Stlth #.Wi ##.#Cast: Magic Dart #.##>#-Hop Ray+ #.##.# #.##.# #+##.##.##.#You focus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is heavily wounded. _(Press . to maintain the ray.)  The searing ray hits the orc priest.  You kill the orc priest! _You can now pass through a line of other dancers.Wi  -- _(Press . to maintain the ray.)  The searing ray hits the orc priest.  You kill the orc priest! _You can now pass through a line of other dancers.Your Stealth skill increases to level 3!You have reached level 6!Wi /  --more--Wi41/44=10----6 8% Magic DartWiCJ _Wi#N****Wi.)..25----900++ _WiʐWiDWiJM#..... +....+ #.#.#####....#### .)...# ............o............ #)#.#.###.#.####.#.#####. #.#.) ...<# #.#######o..o......##########. #.##>#WiGWi72.1 (1.2WiWiB< _You stop channelling your searing ray.Wi Wi +30Wi Wi WiCWi%FQ3=4WiPPWiRWi Wi \.--5Wi Wi m _You can no longer pass through a line of other dancers.WiFWi%6WiWiWi- Wi V6==7Wis WiC Wi5 Wit [4=8Wi Wi> Wi=EWiH%9Wi-QWiSWiWig&10WiWipWi Wi M==1Wi Wi# _ _You are ready to hop once more.WirWiuR5=2WiWi=WiEWi&3WiWiWiWi&4WiWimZ Wi^ W7==5Wi_e Wih WiNWi"R\6=6WiYWi^WiSWiM&7WieWiWiH WiL &8WiT WiV WiWio7===9Wi!WiWi[ .....####....####. .)......#........ ..o... #)#.#.###.#.####.#.##### .#.# #.# #.# ) ...<. #.#.#######o.o......######### #.#WieWiah.20.3 (1.2WinWiKqWiWiDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display dWiGiagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesWi Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health Wiw [37m} : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andXiDXi\  * Dir., Ctrl-Dir. : attack without movepickup part of a single stackXik1x: eXamine surroundings/targets Autofight:X: eXamine level map (X? for hel[?7lp[?7hXi{ETab: attack nearest monster, Ctrl-X : list monsters, items, featuresmoving if necessaryin viewXin Shift-Tab, p : trigger quivered action; |: toggle view layersif targeted, aims atCtrl-O : show dungeon Overviewnearest monsterCtrl-A : toggle auto-pickupXi3Item types (and common commands)Inventory management:XiXi 1 2 3 b j nm : show skill screen% : character overviewXi \|/\|/4-5-6h-.-lPlayer Character Information:/|\/|\@ : display character statusXihXiM7 8 9 y k uand quit the gameXiMon) or vi keys:Ctrl-Q : Abandon the current characterXi XiZQXiMuse the numpad (try Numlock off andCtrl-S : Save and exit without querysXi< Xi` MTo move in a direction or to attack, S: Save game and exitXiT*vMMovement:Game Saving and Quitting:XiXitXi9XiM#.#.#.......####....####.Yoshivert555 the Conjurer .).............#.........Barachi of Uskayaw *..... ............o............Health: 17/44 =========--------------- #)#.#.###.#.####.#.#####Magic: 7/10================-------- #.#.# #.# #.#AC: 6Str: 8 #.#.# #.# #)#EV: 11Int: 26 ...<# #.# #.#SH: 0Dex: 17 #.#.#######o# #.#XL:  6 Next:  8% Place: Dungeon:4 #.#..o......# #@#Noise: ---------  Time: 3920.3 (0.0) #.########### #.#s) +0 spear of Siot Hya {vamp, Int+3 Stlth #.##[40XiBm.#Cast: Magic Dart #.##># #.##.# #.##.# #+##.##.##.# _You can now pass through a line of other dancers.Your Stealth skill increases to level 3! _You have reached level 6! _You stop channelling your searing ray. _You can no longer pass through a line of other dancers. _You are ready to hop once more.XiXiRXiOXi Xin} 3 Xi€  XiI , Xi  Xi̋ , XiA  Xi  XiC h88=== Xi%  Xi , Xi  Xiϕ , Xi0  Xi˚ , Xi  Xi  XiP r19==== Xi  Xi , Xi  Xig , Xi  Xi  XiA L20= Xi  Xi  Xi L9== XiO  Xi , Xi  Xi! , Xi  Xi  Xi S1= Xi  Xi  Xi4 :== Xi5  Xi Xin Xi Xi}^2== Xi8 Xi Xi Xi  Xi-  Your Stealth skill increases to level 3! _You have reached level 6! _You stop channelling your searing ray. _You can no longer pass through a line of other dancers.You are ready to hop once more. _You start resting. Xi7039.3 (19.0) Xib;a10/10===40.3 (20 XiG@ XidC% _Magic restored. XiN I Xi  Xi^ a3= Xi , XiU  Xi , Xi  Xi Q=== Xi  Xik$ i4= Xi%  Xi8[ C5=6=7= Xiz 8=9= Xiz  Xi B Xiԁ , Xi  Xiv j30= Xiy  Xi  Xi  Xi  Xi  Xiݓ  Xi  XiM  Xi  Xi  Xi  XiO a1= Xi  XiL SMagic DartS   ball python (constriction, wandering) Xi T #.. .)#.. .. #)#.#  #.# #.# #.# #)#<# #.# #.# #.# #@#71.3 (31 #.# #.# #># #.# #.# #.# #.# #.# _You start resting. XiAW #.. )#.. .. )#.#  #.# #.# #.# #)#<# #.# #.# #.# #@# #.# #.# #># #.# #.# #.# #.# #.# Xi`  Xio x _A ball python is nearby!Xiv"#..... +....+ #.#.#####....#### .)...# ............o..S......... #)#.#.###.#.####.#.#####. #.#.) ...<# #.#######o..o......##########.>. #+#Xi^$Xi8%Xi0.F.SXi5/82.5 (1.2) _Xig:Xij<Xi`  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XipD#.#.#..#..... +....+  Yoshivert555 the Conjurer #.#.#.......####....####.  Barachi of Uskayaw *..... .).............#.........  Health: 31/44 ================-------- ............o............  Magic: 8/10===================----- #)#.#.###.#.####.#.#####  AC: 6Str: 8 #.#.# #.# #S# EV: 11Int: 26 #.#.# #.# #*# SH: 0Dex: 17 ...<# #.# #*# XL:  6 Next:  8% Place: Dungeon:4 #.#.#######o# #@# Noise: ---------  Time: 3972.5 (0.0) #.#..o......# #.# s) +0 spear of Siot Hya {vamp, Int+3 Stlth #.########### #.Xi*E4# Cast: Magic Dart #.# #.# #.# #># #.# #.# S   ball python (constriction, wandering) #.# #.# #+# #.# #.# _A ball python is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 83% to hit)Xirh S)*XiJ**XiLS*Aim: a ball python (wandering, hasn't noticed you, 83% to hit)Xi[ *SXin.SAim: a ball python (wandering, hasn't noticed you, 83% to hit)Xi(#.#.#..#..... +....+  Yoshivert555 the Conjurer #.#.#.......####....####.  Barachi of Uskayaw *..... .).............#.........  Health: 31/44 ================-------- ............o............  Magic: 8/10===================----- #)#.#.###.#.####.#.#####  AC: 6Str: 8 #.#.# #.# #S# EV: 11Int: 26 #.#.# #.# #)# SH: 0Dex: 17 ...<# #.# #.# XL:  6 Next:  8% Place: Dungeon:4 #.#.#######o# #@# Noise: ---------  Time: 3972.5 (0.0) #.#..o......# #.# s) +0 spear of Siot Hya {vamp, Int+3 Stlth #.########### #.#Xi Cast: Magic Dart #.# #.# #.# #># #.# #.# S   ball python (constriction, wandering) #.# #.# #+# #.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 83% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python.Xi] +....+ #.. )#.. ... )*  #.# #*# #.# #*#<# #.# #*# #@# #.# #.#   #.# #.# #.# #.#Xig ..).ing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 83% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python.  You kill the ball python!Xi==3.5 (1Magic DartRay Xi Xiy#f _(Press . to maintain the ray.)AXi=  You stop channelling your searing ray.32= _AXiAXi$3==AXi,AXiAXiȤAXiAXib9==AXiAXi,AXi4=AXi:AXiAXiJ:==AXi:AXi'AXiLAXi4AXia5=AXiAXih,AXiAXiAXiBQ10/10===AXiHAXiU _Magic restored.6=AXiuAXi5,AXiAXi>,AXiAXiAXi;===AXiQAXiAXi&K7=AXiAXi.AXiOAXi"AXi,AXiJAXi),AXi AXibAXiU8=AXiAXiAXiAXiAXiAXiAXiAXia9=AXiAXi,AXiAXi,AXiAXiAXiAXiAXil40=AXiAXi,AXiAXi,AXi6AXiY,AXiAXi^ a1=AXi AXiS,AXi(AXiZ,AXiAXi,AXiAXik2=AXiAXi,AXiAXi,AXiAXi AXi K3=AXi!AXi#,AXi$AXi&,AXi*BAXiw+AXi.~4==AXi/AXi21 _HP restored.AXi4AXi"5AXi6AXi7AXi<:,AXi=<BXiz  Things that are here:  a +0 whip; an orc corpseBXi85 _BXiFBXiQBXi O=BXi BXi BXiE,BXiBXiSBXiBXiBXiBXiXBXiB,BXiQBXi0BXin!,BXi!BXi#BXi%,BXi%BXi'BXiA),BXi)BXi,BXi.,BXi}/BXi)1BXip3,BXi.4BXi5BXi7,BXi8BXiN:BXi<,BXik=BXi?BXimC,BXiEBXiNBXi+Q,BXiRBXiNWBXi[,BXi\BXi!`BXic,BXiqeBXihBXi/pBBXipBXit,BXivBXizBXi~,BXiBXim #....# #.......###+## . +....+ #............. ####....####.............#..................... .........................###.#.#####............. #.#.....#............. # #)#####.#............. #.# #.#....@....?...-- #.# #.#............. #.# #.#............. #.# #...............  #.# ##..............  #># ##.############  #.# #...  #.# ####.#.# #BXi24044.7 (71.2)BXiG--5.7 (72BXiBXizd _t - a scroll labelled MEEQ FEUTEUPRADXiď3DXiDXiDXi,DXi*DXi[: _Found 10 gold pieces.DXi. #....# #.......###+###.  +....+ #......####..K#.........#.#####..  #.#.....#..$  #)#####.#..  #.# #.#..?..  #.# #.#....  #.# #.#...Magic Dart  #.# #....  #.# ##..  #># ##.##K   kobold (asleep)#.# #...  #.# ####. DXi16.9 (1.2)DXi5-8.1 (2.4DXiDXi u _A kobold comes into view. It is wielding a +0 dagger.FXi .....  #....####+###  +....+ . ##....####K# .......... ##.#.####..#....$)####..@...?.#..# ##................># ##.###############...####.FXiFXiFXioo   orc priest (wandering)K   kobold (asleep)FXis.-9.3 (1.2FXi>8FXid:GXi ##...# #.#.$..$# #....# #.......#.....#. #....# #....o..###+###.  +....+ #.. ###....####K#. ........... ###.#.#####... #.#.....#$. #)#####.#....... #.# #.#?..... #.# #.#. #.# #.#. #.# #. #.#...............  #># ##.############## #.# #..XiKm.o50.5GXi GXi$+ _Found 28 gold pieces.HXi>}  ##### #)#.$_.. ##...# #.#.$..$# #....# #.#.....#. # #....# #.......###+###. . +....+ #....o.. ####....####K#. ............ ####.#.#####... # #.#.....#$. # #)#####.#....... # #.# #.#?.. # #.# #.#.. # #.# #.#. # #.# #... #.# ##................ #># ##Xi 7m.##############  Found a trident and 9 gold pieces.HXid L.oHXi (1.7HXi HXi ? _Found a sparkling altar of Nemelex Xobeh.JXi-  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JXi   ##### #......)#.$_..  Yoshivert555 the Conjurer  ##...# #.......#.$..$#  Barachi of Uskayaw *.....  #....# #.......#.....#.  Health: 44/44 ======================== # #....# #.......###+###.  Magic: 8/10===================----- . +....+ #...............  AC: 6Str: 8 ####....####....o.........K  EV: 11Int: 26 ...#............*..........  SH: 0Dex: 17 ................*..........  XL:  6 Next:  8% Place: Dungeon:4 ####.#.#####....@..........  Noise: ---------  Time: 4051.7 (0.0) # #.#.....#.............$.  s) +0 spear of Siot Hya {vamp, Int+3 Stlth # #)#####.#JXi& o...............  Cast: Magic Dart # #.# #.#.........?..... # #.# #.#............... # #.# #.#...............  o   orc priest (wandering) # #.# #.................  #.# ##................  #># ##.############## Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (wandering, hasn't noticed you, 81% to hit)KXisw o.*.KXiɣJ**KXin.*.*KXi@to*Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (wandering, hasn't noticed you, 81% to hit)KXiT  ##### #......)#.$_..Yoshivert555 the Conjurer##...# #.......#.$..$#Barachi of Uskayaw *.....#....# #.......#.....#.Health: 44/44 ======================== # #....# #.......###+###.Magic: 8/10===================----- . +....+ #....*..........AC: 6Str: 8 ####....####....*.........KEV: 11Int: 26 ...#............*..........SH: 0Dex: 17 ................*..........XL:  6 Next: KXiR  8% Place: Dungeon:4 ####.#.#####....@..........Noise: ---------  Time: 4051.7 (0.0) # #.#.....#.............$.s) +0 spear of Siot Hya {vamp, Int+3 Stlth # #)#####.#...............Cast: Magic Dart # #.# #.#.........?..... # #.# #.#............... # #.# #.#...............o   orc priest # #.# #.................#.# ##................#># ##.##############Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (wandering, hasn't noticed you, 81% to hit)  You foKXi cus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is heavily wounded.KXiI .o..: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (wandering, hasn't noticed you, 81% to hit)  You focus your ray upon the orc priest. The sray hits the orc priest!  The orc priest is heavily wounded.  The orc priest shouts!  (Press . to maintain the ray.)KXi>P KXir KXi ====2.7 (1Ray KXi KXiW t _The orc priest casts a cantrip, but nothing happens.MXi **** The searing ray hits the orc priest.MXir  The orc priest is almost dead.MXi~O K..o.K   kobold (wandering)A kobold comes into view. It is wielding a +0 dagger.MXi{*7-------3+ MXi"MXig _You can now pass through a line of other dancers.NXiI  The searing ray hits the orc priest!NXiz****K   kobold (wandering)NXiwNXi.K..).NXi  6-----22=---4++ _You kill the orc priest!NXi*NXi`g _Your Armour skill increases to level 1!OXi}  .#...$ ####..)#.$_.. #K..#.$..$#  ..... # #....####+### . +....+ . ####....####.....K#) ............###.#.####..#....$)####.?# #..# ##................OXi) OXiG F.KOXiϪ ?-5.9 (1.2OXi, OXir R _You stop channelling your searing ray. Found 16 gold pieces.PXiP#.#..$..# #.#...$.#### #......)#.$_..# ##...# #.......#.$..$#  #....# #....K..#.....#.  #....# #.###+###.  +....+ #. ###....####......K #) ............ ##.#.#####..  #.#.....#.$.  #)#####.#......  #.# #.#.PXiU?.....  #.# #.#..  #.# #.#.#.# #...PXiPXiPXiF.KPXi B-7.1PXiPXi+ _Found 11 gold pieces.RXi*S  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RXiQ #.......#..$..#  Yoshivert555 the Conjurer #.......#...$.#  Barachi of Uskayaw **....  ##### #......)#.$_..#  Health: 44/44 ========================  ##...# #.......#.$..$#  Magic: 4/10=========---------------  #....# #.......#.....#.  AC: 6Str: 8  #....# #.......###+###.  EV: 11Int: 26  +....+ #....K..........  SH: 0Dex: 17 ###....####....*.........K  XL:  6 Next: 22% Place: Dungeon:4 ..#............)@.........  Noise: ---------  Time: 4057.1 (0.0) ..........................  s) +0 spear of Siot Hya {vamp, Int+3 Stlth RXi5x###.#.#####...............  Cast: Magic Dart  #.#.....#.............$.  #)#####.#...............  #.# #.#.........?.....  K   kobold (wandering)  #.# #.#...............  #.# #.#...............  #.# #................. _Found 11 gold pieces.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 76% to hit)RXiy p K..*RXi: -*.RXiNJ**SXiK.*.  Aim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 76% to hit)SXi` #.......#..$..#Yoshivert555 the Conjurer#.......#...$.#Barachi of Uskayaw **....##### #......)#.$_..#Health: 44/44 ========================##...# #.......#.$..$#Magic: 4/10=========---------------#....# #...*...#.....#.AC: 6Str: 8#....# #...*...###+###.EV: 11Int: 26+....+ #....*..........SH: 0Dex: 17 ###....####SXia [39;49m....*.........KXL:  6 Next: 22% Place: Dungeon:4 ..#............)@.........Noise: ---------  Time: 4057.1 (0.0) ..........................s) +0 spear of Siot Hya {vamp, Int+3 Stlth ###.#.#####...............Cast: Magic Dart#.#.....#.............$.#)#####.#...............#.# #.#.........?.....K   kobold (wandering)#.# #.#...............#.# #.#...............#.# #................. _Found 11 gold pieces.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn'tSXia noticed you, 76% to hit)SXi  You focus your ray upon the kobold. The searing ray misses the kobold.(Press . to maintain the ray.)SXi v....KKSXi ====8.1 (1Ray SXi SXiW( _The kobold shouts!TXiE  You completely miss the kobold. You stop channelling your searing ray.=---9TXi j _The kobold closely misses you.UXi  You hit the kobold but do no damage. The kobold hits you with a +0 dagger.UXi .1--5===---60.2 (1.1UXi"UXim _You can no longer pass through a line of other dancers.UXi  You hit the kobold. You feel better.  The kobold is severely wounded.The kobold closely misses you.UXiw*2--10UXiUXiƬg _You can now pass through a line of other dancers.VXi6  You barely miss the kobold.The kobold is severely wounded.2VXiG VXiM = _The kobold hits you but does no damage.XXiD #  You hit the kobold but do no damage.The kobold is severely wounded.13 _The kobold hits you with a +0 dagger.YXihI  You hit the kobold. You feel better.YXiTC)YXi3====4.3 (1.1Magic DartYXiXYXi`J _You kill the kobold!ZXi2#.#..$..#.#.#...$.#.##### #......)#.$_..#  ##...# #.#.$..$#.  #....# #.#.....#.  #....# #.###+###.  +....+ #. ....####.....).K #.).  .#.#####.  #.#.....#.$.  #)#####.#.  #.# #.#.?..... K   kobold (asleep)#.# Xi34m#.#.  #.# #.#.  #.# #..ZXiʦZXiаG-5.5 (1.2Magic DartZXiZXiZXi9#.#..$..#. #.#...$.#.##### #......)#.$_..#.. ##...# #.#.$..$#. #....# #.#.....#. #....# #.###+###. +....+ #.....####.....).K. #.)..#.#####. #.#.....#.$. #)#####.#. #.# #.#.?. #.# #.#. #.# #.#. Xi:H0m#.# #..[Xi"u-6.7[XiD.#######.#.#..$..#.  #.#...$.#.### #......)#.$_..#.# #.#.$..$#. ....# #.#.....#. ....# #.###+### ....+ #........ ....####.....)K) ......... .#.#####.. .#.....#.$ )#####.#.. .# #.#.? .# #.#. .# #.#[Xi""[Xi"s4==7.9[Xi1[Xi3\Xi' .#######....#.#..$..#...#.#...$.#.. #......)#.$_..#. ...# #.#.$..$#.# #.#.....#.# #.###+###.+ #.####.....).K.). #.#####. #.....#.$. #####.#. # #.#.?. # #.#. # #.#.\Xi5) \Xi(+ \Xi7 uK..K\Xid8 u.6==9.1\XiB \XiK m _You can no longer pass through a line of other dancers.]Xi  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]XijE .......#######....  Yoshivert555 the Conjurer #.......#..$..#....  Barachi of Uskayaw *..... #.......#...$.#....  Health: 44/44 ======================== #### #......)#.$_..#....  Magic: 4/10=========--------------- ...# #.......#.$..$#....  AC: 6Str: 8 ...# #.......#.....#....  EV: 11Int: 26 ...# #.......###+###....  SH: 0Dex: 17 ...+ #..................  XL:  6 Next: 22% Place: Dungeon:4 ...####.....)...@**K.....  Noise: ---------  Time: 4069.1 (0.0) ...........).............  s) +0 spear of Siot Hya {vamp, Int+3 Stlth ............[39;49]XiFlm.............  Cast: Magic Dart #.#####.................. #.....#.............$.... #####.#..................  K   kobold # #.#.........?........ # #.#.................. # #.#.................. _You can no longer pass through a line of other dancers.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (76% to hit)^Xi"l *.K^Xi4 ?**^Xi-X *KAim: a kobold, wielding a +0 dagger (76% to hit)_XiL .......#######....  Yoshivert555 the Conjurer #.......#..$..#....  Barachi of Uskayaw *..... #.......#...$.#....  Health: 44/44 ======================== #### #......)#.$_..#....  Magic: 4/10=========--------------- ...# #.......#.$..$#....  AC: 6Str: 8 ...# #.......#.....#....  EV: 11Int: 26 ...# #.......###+###....  SH: 0Dex: 17 ...+ #..................  XL:  6 Next: 22% Place: Dungeon:4 ...####.....)...@..K.....  Noise: ---------  Time: 4069.1 (0.0) ...........).............  s) +0 spear of Siot Hya {vamp, Int+3 Stlth ................._XikB........  Cast: Magic Dart #.#####.................. #.....#.............$.... #####.#..................  K   kobold # #.#.........?........ # #.#.................. # #.#.................. Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (76% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!_Xih .......#######....  #.......#..$..#....  #.......#...$.#....  #......)#.$_..#....  #.......#.$..$#....  #.......#.....#....  #.........  #......... ....)...@****.... ...).... ........ ................................. #.#.........?........ #.#.................. #.#.................._XikD ..).onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (76% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!_Xi3==70.1 (1Magic DartRay _Xi_Xi.f _(Press . to maintain the ray.)`Xi3`Xi!`Xir,K  You stop channelling your searing ray.`XiH4`Xi4/ _`Xi?9`XiV>`XiD3`XiG`XiQ`XiW,`XiZ`Xi s##### #)#.$_..#.... #...# #.#.$..$#.... ....# #.#.....#.... ....# #.......###+###.....+ #.............####.....)......)..............)................... .#.#####............--3.7 (3.6#.....#....$.... )#####.#. .# #.#?. .# #.#...... .# #.#. .# #.. .# # ># ##.################`Xi\9--`Xi'`XiaXi3aXiaXiaXiy,aXiaXiaXi,aXiaXi?aXik5===aXi&aXi1aXiaXi4@...# #.###+###.... ...+ #........... ####.....)......)..... .......)............. .... #.#####.................. #.....#......$.... #####.# # #.#. 8.3 (4 # #.#..... # #.#. # #.... # ##.. # ##.################# # #... # ####. # #aXi!aXi*aXi-` _u - a scroll labelled RATEUXEUJIbXi1 bXi~F bXiP bXi"T N _There are no items here.dXiSdXiRead which item? Scrolls  e - a scroll of revelation  t - a scroll labelled MEEQ FEUTEUPRA  u - a scroll labelled RATEUXEUJI [!] read|quaff|evoke[?] describe selectedeXi eXi eXi ...# #.......###+###....Yoshivert555 the Conjurer ...+ #..................Barachi of Uskayaw *..... ...####.....)......).....Health: 44/44 ======================== ...........).............Magic: 5/10============------------ .........................AC: 6Str: 8 #.#####..................EV: 11Int: 26 #.....#.............$....SH: 0Dex: 17 #####.#..................XL:  6 Next: 23% Place: Dungeon:4 # #.#.........@........Noise: ---------  Time: 4078.3 (0.0) # #.#..................s)eXi +0 spear of Siot Hya {vamp, Int+3 Stlth # #.#..................Cast: eXi =Magic Dart # #.................... # ##................... # ##.################# # #... # ####. ##You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold! _(Press . to maintain the ray.) _You stop channelling your searing ray. _u - a scroll labelled RATEUXEUJI _There are no items here.eXi  As you read the scroll labelled MEEQ FEUTEUPRA, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.eXi +9.3 (1eXi9 D _It was a scroll of fear.gXi%W3gXiYgXi`gXie,gXiigXilgXi&q,gXisgXi!xgXi},gXi_gXi2 _Found a robe.gXi3gXigXid6==gXigXi  #.......#.$..$#....  #.......#.....#  #.......###+###...  #. ###.....)) .......). ................. ..#......85.1 (5.8.#......#...........#.. #.#... #........................#.....................[.  ##.###################..  #... .#gXigXigXi7? _You now have 135 gold pieces (gained 10).hXi hXiM Read which item? Scrolls  e - a scroll of revelation  u - a scroll labelled RATEUXEUJI [!] read|quaff|evoke[?] describe selectedjXiajXijjXi| #.......#.$..$#........Yoshivert555 the Conjurer#.......#.....#........Barachi of Uskayaw *.....#.......###+###........Health: 44/44 ========================#......................Magic: 6/10==============---------- ###.....)......).........AC: 6Str: 8 .......).................EV: 11Int: 26 .........................SH: 0Dex: 17 ###......................XL:  6 Next: 23% Place: Dungeon:4 ..#.............@........Noise: ---------  Time: 4085.1 (0.0) #.#......................s) +0 spear of Siot Hya {vamp, Int+3 Stlth Xi}I40m#.#......................Cast: Magic Dart #.#...................... #.#...................... #........................ ##.....................[.  ##.###################..#....# _There are no items here.  As you read the scroll labelled MEEQ FEUTEUPRA, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear. _Found a robe. _You now have 135 gold pieces (gained 10).jXi~  As you read the scroll labelled RATEUXEUJI, it crumbles to dust.  It is a scroll of identify.jXiR/  --more--kXi u  You don't currently have any unidentified items.kXi26.1 (1 _kXiQkXizmXiC^3mXiXamXigimXibrBmXiwmXi|,mXimXimXi,mXiїmXi #.......#..$..# #.......#...$.#...... ### #......)#.$_..#....... ..# ##.$..$#........ ..# #.......#.....#........# #.......###+###........+ #... ..####.....))....)........9.7 (3.6 ........... .#####.......... .....#......... ####.#...  #.#...  #.#..... #.#...................... mXiaW#........................mXimXimXinXi)3nXinXinXinXiv,nXi nXiJ ,nXi nXinXi,nXinXi`7 _You open the door.nXi$d7==nXi^(nXilG ............ .................  .######  .$..  .$ ##)#.$_.. ##.$..$# ..#.....## #.......###@###94.3 (4+ #...)......) ..........)................. ............................ .#####.......................nXibnXiXqnXisQ _There is an open door here.oXi/UoXiUoXiZoXieoXiAmoXimoXiroXiuxH _Found a stone staircase leading up.oXi~3oXioXioXiˋoXioXi_#######.#######.#< .................. .................. .####### #.......#..$..#.....  #.#...$.# #### #)#.$_..#.# #.#.@..$#.7.7 (3.4.# ##.....#..# #.......###'###.+ #..............####.....)).... ...........)......... #.#####.... #.....#....oXi϶oXioXi? _You now have 148 gold pieces (gained 13).pXi_M #. #######.#######.#<  ....... #####$.  .#...$ ###)#.@_.. ...$..... ...# #.......###'###........pXi.pXi<J==8.9 (1.2pXicpXimpXi +9.9 (2pXibpXiF> _You now have 157 gold pieces (gained 9).qXiUq#. .# #.#.#..<.. . .#..... #.#..$..#..... #.#...$.#......  #......)#..@..#. # #.#....$#. # #.#.....#. # #.###'###........+ #....####.....)......)....).... .#####....qXibqXin-101.1 (1qXi*{qXi~g _There is a sparkling altar of Nemelex Xobeh here.sXi3sXisXi3sXisXiYV8=== _sXiL$R#  .. #  #. .# #######.#######.##< ....... ....... #####  . 4.5 (3.4 .$. ##)#.._ ..# #.......#....$#........ ..# #.......#.....#........sXi`(sXiU? _You now have 168 gold pieces (gained 11).tXiU$ i.. ##. .# #######.#######.###..<............................########.#.....#.#.#...@.#. ## #......)#.._..#. .# #.#....$#.# #.#.....#...# #.###'###...+ #..........####.....)).........)........tXi. tXih; -5.7 (1.2tXiFD tXi"Q tXi[ I===6.7 (2tXiHe tXih ? _You now have 184 gold pieces (gained 16).uXiM 3uXi$uXi:-uXi2,uXi7uXi=uXiE,uXiHuXi8Qb9==uXi&SuXi:#######.#######.####..<................................................########.......#.....##.#.....#. # #......)#.._..#. # #.#....@#..10.1 (3.4 #.#.....#. # #.###'###. + #......... ####.....)......)..........)............. ####.......#.uXiuXiuXi? _You now have 199 gold pieces (gained 15).vXiġ_vXi>  There is an open door here.vXi vXi _vXi0vXi2vXi|vXi:==vXio vXih............................########.......#.....##.......#.....##......)#.._..#.#.#.....#.#.#.....#.  #.###'###.  #......@. 6.1 (6.0##.....)......).. .......).......... ............#...... #.#.#. #.#.vXiuvXifxwXi3wXiwXiwXiwXi ,wXi wXi c#.......#.....# #.......#.....#.. #......)#.._..#.. #.......#.....#.. #.......#.....#.. #.......###'###.. #.........o #.....)......)... .....).. .......... #.Magic Dart #.. #..o   orc wizard (asleep).. ...wXi04-7.3 (1.2wXi\:a10/10===8.5 (2.4wXiEwXiROz _An orc wizard comes into view. It is wielding a +0 dagger.XiJ7.#######. .#.....#. .#.....#. ......)#.._..#. .#.....#. .#.....#. .###'###.. ..........o))) ......XiBXiI-9.7 (1.2Xi2SXiUXig.......#######.#.....#.#.....#.)#.._..#.#.....#.#.....#.###'###...o)))XiXi)20.9XiXi[Xi#.#.....#.#.....#.)#.._..#.#.....#.#.....#.###'###.ro.)......).).ooo 2 orc wizards (asleep)o   orc (asleep)r   quokka (asleep)Xi/  A quokka, an orc and an orc wizard come into view.XiXi)XiXiXiXiXir.o..o..o.oo1 wandering)orXi2===2.1XiXi,> _The orc wizard shouts! You hear a shout!Xi  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi.........................  Yoshivert555 the Conjurer .....#######.............  Barachi of Uskayaw *..... .....#.....#.............  Health: 44/44 ======================== .....#.....#.............  Magic: 8/10===================----- ....)#.._..#.............  AC: 6Str: 8 .....#.....#.............  EV: 11Int: 26 .....#.....#.............  SH: 0Dex: 17 .....###'###...........r.  XL:  6 Next: 23% Place: Dungeon:4 ................@**o.....  Noise: ===------  Time: 4122.1 (0.0) ...)......)..............  s) +0 spear of Siot Hya {vamp, Int+3 Stlth ..).........Xi+[37m..........o..  Cast: Magic Dart ........................o ......................... .........................  oo 2 orc wizards (1 wandering) .........................  o   orc .........................  r   quokka ......................... _The orc wizard shouts! You hear a shout!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)Xi l *.oXiL?**XiB*oAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)Xic .........................Yoshivert555 the Conjurer .....#######.............Barachi of Uskayaw *..... .....#.....#.............Health: 44/44 ======================== .....#.....#.............Magic: 8/10===================----- ....)#.._..#.............AC: 6Str: 8 .....#.....#.............EV: 11Int: 26 .....#.....#.............SH: 0Dex: 17 .....###'###...........r.XL:  6 Next: 23% Place: Dungeon:4 ................@****....Noise: ===------  Time: 4122.1 (0.0) ...)......)..............s) Xi [0;10;1m+0 spear of Siot Hya {vamp, Int+3 Stlth ..)...................o..Cast: Magic Dart ........................o ......................... .........................oo 2 orc wizards (1 wandering) .........................o   orc .........................r   quokka .........................  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.Xi c  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  The orc wizard is heavily wounded.(Press . to maintain the ray.)Xi Xil Xi3 Xi ;  The orc wizard shouts!XiC Mr..o..o. .......................o.oo   orc priestoXi p-3.1 (1Ray Xi( Xi x _An orc priest comes into view. It is wielding a +0 mace.Xi ****The searing ray hits the orc wizard.Xi^Xi_,Xip  r.o..o.  The orc wizard is severely wounded.Xi?xXiXi$ o.  The orc priest looks braver for a moment.*7-----4+  _You can now pass through a line of other dancers.Xi  The searing ray misses the orc wizard. The searing ray hits the orc!Xi ****r   quokkaXiZ,Xi5XiXiE, r..o..)o.o.  You kill the orc!Xi/0---6------5++ Xi9Xi,=? _The orc wizard hits you with a +0 dagger.Xi I  The searing ray hits the orc wizard!Xi ****   orc wizardXi} ]  You kill the orc wizard!XiW~ Xi~ Xid .)r.)o.o.XiK 1=--5----35=6 _You finish channelling your searing ray.Xi5 Xiߢ h _Your Dodging skill increases to level 3!Xi Xi Xi Xi; r.o.o.Xi 6--7 _Xi Xi Xi&  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XiTL .........................  Yoshivert555 the Conjurer .....#######.............  Barachi of Uskayaw **.... .....#.....#.............  Health: 41/44 ======================-- .....#.....#.............  Magic: 3/10=======----------------- ....)#.._..#.............  AC: 6Str: 8 .....#.....#.............  EV: 11Int: 26 .....#.....#.............  SH: 0Dex: 17 .....###'###.............  XL:  6 Next: 35% Place: Dungeon:4 ................@r..)....  Noise: ---------  Time: 4127.1 (0.0) ...)......)........o.....  s) +0 spear of Siot Hya {vamp, Int+3 Stlth ..)..................oXi7M E...  Cast: Magic Dart ......................... ......................... .........................  o   orc priest .........................  o   orc wizard .........................  r   quokka ......................... _Your Dodging skill increases to level 3!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (73% to hit)Xi *@r**Xi_..**XiN?.*Xi9.*Xio.*.*XiQo.*.*XiYZ 9.*Xi] W*.*Xi*r.*o.  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)XiL{ *.o*Xio .........................  Yoshivert555 the Conjurer .....#######.............  Barachi of Uskayaw **.... .....#.....#.............  Health: 41/44 ======================-- .....#.....#.............  Magic: 3/10=======----------------- ....)#.._..#.............  AC: 6Str: 8 .....#.....#.............  EV: 11Int: 26 .....#.....#.............  SH: 0Dex: 17 .....###'###.............  XL:  6 Next: 35% Place: Dungeon:4 ................@r..)....  Noise: ---------  Time: 4127.1 (0.0) ...)......)........o.....  s) +0 spear of Siot Hya {vamp, Int+3 Stlth ..)..................i L0mo...  Cast: Magic Dart ......................... ......................... .........................  o   orc priest .........................  o   orc wizard .........................  r   quokka ......................... _Your Dodging skill increases to level 3!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the quokka!XiT................. ####............. ...#............. ...#............. )#.._..#.... ...#.... ...#.... '###.... ........@**.).... )......).**.... )............ ................................. .................  ..................................  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The searing ray hits the quokka!  You kill the quokka!orc wizard.Xit  The orc wizard is moderately wounded.Xi֛Xi )o.o.o(paralysed)o(paralysed)(Press . to maintain the ray.)  Uskayaw will force your foes to helplessly watch your dance.Xi*6==8.1 (1Ray XiXib _Uskayaw prepares the audience for your solo!Xi/[Xiy] Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0%  b - Line Pass4 MP, Piety----0% [?] toggle between ability selection and description.Xi Xi> Xi .........................Yoshivert555 the Conjurer .....#######.............Barachi of Uskayaw ***... .....#.....#.............Health: 41/44 ======================-- .....#.....#.............Magic: 3/10=======----------------- ....)#.._..#.............AC: 6Str: 8 .....#.....#.............EV: 11Int: 26 .....#.....#.............SH: 0Dex: 17 .....###'###.............XL:  6 Next: 36% Place: Dungeon:4 ................@)o.)....Noise: ==-------  Time: 4128.1 (0.0) ...)......).........oXi \....s) +0 spear of Siot Hya {vamp, Int+3 Stlth ..)......................Cast: Magic Dart .........................Ray ......................... .........................o   orc priest (paralysed) .........................o   orc wizard (paralysed) ......................... .........................  You kill the quokka!The searing ray hits the orc wizard.  The orc wizard is moderately wounded.(Press . to maintain the ray.)  Uskayaw will force your foes to helplessly watch your dance. _Uskayaw prepares the audience for your solo!Xi P  Okay, then.Xi Xi Xim . _Xif9 #.#.....#.#.....#.)#.._..#.#.....#.#.....#.###'###.o.)....#)......).o....#).#####Xi+= r  You stop channelling your searing ray. The orc wizard is no longer paralysed.Xi J oo.oo-9.3 (1.2XiU XiOZ  _The orc priest is no longer paralysed. The orc wizard closely misses you.Things that are here: _a +0 dagger; a +0 robe; a quokka corpseXiO  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi.........................  Yoshivert555 the Conjurer ....#######..............  Barachi of Uskayaw ***... ....#.....#..............  Health: 41/44 ======================-- ....#.....#..............  Magic: 1/10==---------------------- ...)#.._..#..............  AC: 6Str: 8 ....#.....#..............  EV: 11Int: 26 ....#.....#..............  SH: 0Dex: 17 ....###'###..............  XL:  6 Next: 36% Place: Dungeon:4 ................@oo)....#  Noise: =--------  Time: 4129.3 (0.0) ..)......)..............#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth .)......................# Xi Cast: Magic Dart ......................... ........................# ........................#  o   orc priest ........................#  o   orc wizard ......................... ........................# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 76% to hit)Xi oopriestmace (81% to hit)Xi".........................Yoshivert555 the Conjurer ....#######..............Barachi of Uskayaw ***... ....#.....#..............Health: 41/44 ======================-- ....#.....#..............Magic: 1/10==---------------------- ...)#.._..#..............AC: 6Str: 8 ....#.....#..............EV: 11Int: 26 ....#.....#..............SH: 0Dex: 17 ....###'###..............XL:  6 Next: 36% Place: Dungeon:4 ................@****...#Noise: =--------  Time: 4129.3 (0.0) ..)......)..............#s) +0 spear of Siot Hya {vamp, Int+3 Stlth i" 1d.)......................#Cast: Magic Dart ......................... ........................# ........................#o   orc priest ........................#o   orc wizard ......................... ........................#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace (81% to hit)  You focus your ray upon the orc priest. The searing ray misses the orc wizard.The searing ray hits the orc priest!XipAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 mace (81% to hit)  You focus your ray upon the orc priest. The searing ray misses the orc wizard.The searing ray hits the orc priest!  The orc priest is heavily wounded.Xi^oo.).Xi22===30.3 (1Ray XiXixf _(Press . to maintain the ray.)XiQ / (pain bonded)(pain bonded) _(Press . to maintain the ray.)  You hit the orc priest. You feel better.  The orc priest is severely wounded.  You stop channelling your searing ray. The orc priest hits you with a +0 mace.  The orc wizard hits you with a +0 dagger.  Uskayaw will force your foes to share their pain.Xi(S *37---1Xi] Xia g _Uskayaw links your audience in an emotional bond!XiM  You hit the orc priest. You feel better.Xi+ )o   orc wizard  You kill the orc priest!XiH3  The orc wizard points at you and mumbles some strange words.XiXi^40=-==50=2XiXiD _The puff of flame hits you but does no damage.Xi~ You closely miss the orc wizard.The orc wizard is heavily wounded.The orc wizard is no longer sharing its pain.Xi.-3XiXiАW _The orc wizard barely misses you.Xi_  You barely miss the orc wizard.The orc wizard is heavily wounded.Xi s  The orc wizard casts a spell at you.Xin2 XiO5 i33----4Xi C XitF . _The magic dart hits you!Xiq<  You hit the orc wizard. You feel better.  The orc wizard is heavily wounded.XiD  The orc wizard points at you and mumbles some strange words.XiXi}^4---=5XiOXik 2 _You resist with some effort.XiU  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi^.........................  Yoshivert555 the Conjurer ....#######..............  Barachi of Uskayaw ****.. ....#.....#..............  Health: 34/44 ==================------ ....#.....#..............  Magic: 0/10------------------------ ...)#.._..#..............  AC: 6Str: 8 ....#.....#..............  EV: 11Int: 26 ....#.....#..............  SH: 0Dex: 17 ....###'###.....o........  XL:  6 Next: 50% Place: Dungeon:4 ................@).)....#  Noise: ==-------  Time: 4135.3 (0.0) ..)......)..............#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth .)......................# ip_:9m Cast: Magic Dart ......................... ........................# ........................#  o   orc wizard ........................# ......................... ........................# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 76% to hit)XiK.........................Yoshivert555 the Conjurer ....#######..............Barachi of Uskayaw ****.. ....#.....#..............Health: 34/44 ==================------ ....#.....#..............Magic: 0/10------------------------ ...)#.._..#.....*........AC: 6Str: 8 ....#.....#.....*........EV: 11Int: 26 ....#.....#.....*........SH: 0Dex: 17 ....###'###.....*........XL:  6 Next: 50% Place: Dungeon:4 ................@).)....#Noise: ==-------  Time: 4135.3 (0.0) ..)Xi,L[40m......)..............#s) +0 spear of Siot Hya {vamp, Int+3 Stlth .iM30m)......................#Cast: Magic Dart ......................... ........................# ........................#o   orc wizard ........................# ......................... ........................#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.XiaB...oPress: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  The orc wizard is severely wounded.(Press . to maintain the ray.)Xi31--6.3 (1Magic DartRay XiXiC? _The orc wizard hits you with a +0 dagger.Xix  You closely miss the orc wizard.The orc wizard is severely wounded.You stop channelling your searing ray.XiJ~ :*XiTs  The orc wizard casts a spell at you.Xi@32=-7.4 (1.1Conf XiXiZQ _You are confused.Xi;i#######..#.....#..#.....#.)#.._..#...#.....#..#.....#..###'###.....o..............)).)....#))........#)..# ....#.#.#..#.Xi>XiTL .oThe orc wizard attacks as it pursues you!1==-8.6 (1.2XiVXiKXA _The orc wizard hits you but does no damage.Xi_N  You miss the orc wizard.The orc wizard is severely wounded.-90XiXXiXX _The orc wizard closely misses you.Xi  You barely miss the orc wizard.The orc wizard is severely wounded.40XiXijP _The orc wizard misses you.Xi.........#######..#.....#...#.....#.)#.._..#..#.....#..#.....#.###'###................o)).)....#..)).#)#...#.##...#Xi" oo(paralysed)The orc wizard hits you but does no damage.Xi.3==1.8 (1.2XiXi|b _Uskayaw prepares the audience for your solo!Xin* ooYou're too confused to move! The orc wizard is no longer paralysed.Xi!+ H==20Xi4 Xi7 A _The orc wizard hits you but does no damage.Xi  You closely miss the orc wizard.The orc wizard is severely wounded.You feel less confused.Xi}  The orc wizard gestures at you while chanting.XiYqXir31--=3Magic DartXiz|Xi~1 _The puff of flame hits you.Xiek  You barely miss the orc wizard.The orc wizard is severely wounded.32=--4.9 (1.1 _The orc wizard hits you but does no damage.Xiu?  You barely miss the orc wizard.The orc wizard is severely wounded.Xi@b.-50Xi QXi R  You barely miss the orc wizard.The orc wizard is severely wounded. _The orc wizard hits you but does no damage.  You barely miss the orc wizard.  The orc wizard is severely wounded. _The orc wizard hits you but does no damage.Xi7 _The orc wizard hits you but does no damage.  You barely miss the orc wizard.  The orc wizard is severely wounded. _The orc wizard hits you but does no damage.  You barely miss the orc wizard.  The orc wizard is severely wounded.XiS2==6XiXi[  You barely miss the orc wizard.  The orc wizard is severely wounded. _The orc wizard hits you but does no damage.  You barely miss the orc wizard.  The orc wizard is severely wounded. _The orc wizard hits you but does no damage.Xi$ _The orc wizard hits you but does no damage.  You barely miss the orc wizard.  The orc wizard is severely wounded. _The orc wizard hits you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XiF ...........................  Yoshivert555 the Conjurer ......#######..............  Barachi of Uskayaw **.... ......#.....#..............  Health: 32/44 =================------- ......#.....#..............  Magic: 0/10------------------------ .....)#.._..#..............  AC: 6Str: 8 ......#.....#..............  EV: 11Int: 26 ......#.....#..............  SH: 0Dex: 17 ......###'###..............  XL:  6 Next: 50% Place: Dungeon:4 ................@o)).)....#  Noise: =--------  Time: 4146.9 (0.0) ....)......)..............#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth ...)........XiD i..............#  Cast: Magic Dart ........................... ..........................# ..........................#  o   orc wizard ..........................# ........................... ..........................# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 76% to hit)Xi0...........................Yoshivert555 the Conjurer ......#######..............Barachi of Uskayaw **.... ......#.....#..............Health: 32/44 =================------- ......#.....#..............Magic: 0/10------------------------ .....)#.._..#..............AC: 6Str: 8 ......#.....#..............EV: 11Int: 26 ......#.....#..............SH: 0Dex: 17 ......###'###..............XL:  6 Next: 50% Place: Dungeon:4 ................@****)....#Noise: =--------  Time: 4146.9 (0.0) ....)XiV[40m......)..............#s) +0 spear of Siot Hya {vamp, Int+3 Stlth ...)......................#Cast: Magic Dart ........................... ..........................# ..........................#o   orc wizard ..........................# ........................... ..........................#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.Xi4?o)).Press: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  The orc wizard is almost dead.(Press . to maintain the ray.)Xim5=7.9 (1Magic DartRay Xi@Xi MA _The orc wizard hits you but does no damage.Xic  You barely miss the orc wizard.The orc wizard is almost dead.You stop channelling your searing ray.Xijs  The orc wizard casts a spell at you.Xi28--9.0 (1.1Xi6Xi 1 _The puff of flame hits you.Xi1  You hit the orc wizard but do no damage.The orc wizard is almost dead.Xis  The orc wizard casts a spell at you.Xi<$Xi$s0-------500Xi0XiQ31 _The puff of flame hits you!XiXiInventory: 19/52 slots Hand Weapons (go to first with ))  s - the +0 spear of Siot Hya (weapon) {vamp, Int+3 Stlth+}c - a +0 spear  d - a +0 hand axe  l - a +4 daggerm - a +0 long sword  r - a +0 hand axe of flaming Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing nets Armour (go to first with [)  o - a +2 leather armour of cold resistance (worn)  q - a +0 helmet (worn)a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice Wands (go to first with /)p - a wand of flame (25) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Xizz  l - a +4 dagger  m - a +0 long sword  r - a +0 hand axe of flaming Missiles (go to first with ()  h - 3 poisoned darts  n - 2 throwing nets Armour (go to first with [)  o - a +2 leather armour of cold resistance (worn)  q - a +0 helmet (worn)  a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice Wands /)  p - a wand of flame (25) Scrolls (go to first with ?)  e - a scroll of revelation Potions!  b - a potion of magicbotXi"  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  f - a +6 ring of dexterity (worn)Xi,  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}XiXi&  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of iceXiu  k - a ring of ice  p - a wand of flame (25)XiXi Xi3(Xi p - a wand of flame (25). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Ijyb on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Xi"...........................  Yoshivert555 the Conjurer ......#######..............  Barachi of Uskayaw **.... ......#.....#..............  Health: 20/44 ==========-------------- ......#.....#..............  Magic: 0/10------------------------ .....)#.._..#..............  AC: 6Str: 8 ......#.....#..............  EV: 11Int: 26 ......#.....#..............  SH: 0Dex: 17 ......###'###..............  XL:  6 Next: 50% Place: Dungeon:4 ................@o)).)....#  Noise: ==-------  XixTime: 4150.0 (0.0) ....)......)..............#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth ...)......................#  Cast: Magic Dart ........................... ..........................# ..........................#  o   orc wizard ..........................# ........................... ..........................# The orc wizard casts a spell at you. _The puff of flame hits you!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  60% to hit)XisT o******XieM .*.*.*.Xi .*.*.*XiG 7*.Xi F.*.Xi{.*.*.Xi7*.Xio.  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  60% to hit)XiK Xi Xi ...........................Yoshivert555 the Conjurer ......#######..............Barachi of Uskayaw **.... ......#.....#..............Health: 20/44 ==========-------------- ......#.....#..............Magic: 0/10------------------------ .....)#.._..#..............AC: 6Str: 8 ......#.....#..............EV: 11Int: 26 ......#.....#..............SH: 0Dex: 17 ......###'###..............XL:  6 Next: 50% Place: Dungeon:4 ................@o)).)....#Noise: ==-------  Time: 4150.0 (0.0) i 40m....)......)..............#s) +0 spear of Siot Hya {vamp, Int+3 Stlth ...)......................#Cast: Magic Dart ........................... ..........................# ..........................#o   orc wizard ..........................# ........................... ..........................# _The puff of flame hits you!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  60% to hit)  Okay, then.Xi4 4Xi Xi T _Xi Xi Xic  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi9n  Okay, then.Xi!Xi$. _Xi=XiEInventory: 19/52 slots Hand Weapons (go to first with ))  s - the +0 spear of Siot Hya (weapon) {vamp, Int+3 Stlth+}c - a +0 spear  d - a +0 hand axe  l - a +4 daggerm - a +0 long sword  r - a +0 hand axe of flaming Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing nets Armour (go to first with [)  o - a +2 leather armour of cold resistance (worn)  q - a +0 helmet (worn)a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice Wands (go to first with /)p - a wand of flame (25) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]XiF   s - the +0 spear of Siot Hya (weapon) {vamp, Int+3 Stlth+}  c - a +0 spear  dhand axe  l - a +4 dagger  m - a +0 long sword  r - a +0 hand axe of flaming Missiles (go to first with ()  h - 3 poisoned darts  n - 2 throwing nets Armour (go to first with [)  o - a +2 leather armour of cold resistance (worn)q0 helmet  a - a +0 robe  gchain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice Wands (go to first with /)  p - a wand of flame (25) Scrolls (go to first with ?)25%Xi  e - a scroll of revelation50Xi%J  o - a +2 leather armour of cold resistance (worn)  q - a +0 helmet (worn) Potions (go to first with !)75Xi%  q - a +0 helmet (worn)  a - a +0 robe  b - a potion of magicbotXi7 l  a - a +0 robe  g - a +0 chain mailXi  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}Xio Xi̓Xi  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  f - a +6 ring of dexterity (worn)Xi.Xi7  f - a +6 ring of dexterity (worn)  p - a wand of flame (25)XiVvXi  p - a wand of flame (25). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Ijyb on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.XiR...........................  Yoshivert555 the Conjurer ......#######..............  Barachi of Uskayaw **.... ......#.....#..............  Health: 20/44 ==========-------------- ......#.....#..............  Magic: 0/10------------------------ .....)#.._..#..............  AC: 6Str: 8 ......#.....#..............  EV: 11Int: 26 ......#.....#..............  SH: 0Dex: 17 ......###'###..............  XL:  6 Next: 50% Place: Dungeon:4 ................@o)).)....#  Noise: ==-------  XijTime: 4150.0 (0.0) ....)......)..............#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth ...)......................#  Cast: Magic Dart ........................... ..........................# ..........................#  o   orc wizard ..........................# ........................... ..........................# Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  60% to hit)Xiz o******Xiu.*.*Xi>.*.*.*Xi}.*.*.*.*.Xi;.*.*.*Xi^.*.*.*Xi:|7*.Xi.*.*.*.*Xi{.*.*.Xi.*.**.Xi o*..**..XiQ _)**.Xi :*..Xi/? o)Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  60% to hit)Xi&XiXi...........................Yoshivert555 the Conjurer ......#######..............Barachi of Uskayaw **.... ......#.....#..............Health: 20/44 ==========-------------- ......#.....#..............Magic: 0/10------------------------ .....)#.._..#..............AC: 6Str: 8 ......#.....#..............EV: 11Int: 26 ......#.....#..............SH: 0Dex: 17 ......###'###..............XL:  6 Next: 50% Place: Dungeon:4 ................@o)).)....#Noise: ==-------  Time: 4150.0 (0.0) i$40m....)......)..............#s) +0 spear of Siot Hya {vamp, Int+3 Stlth ...)......................#Cast: Magic Dart ........................... ..........................# ..........................#o   orc wizard ..........................# ........................... ..........................# _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  60% to hit)  Okay, then.XiXiXiXiT _Xi Xiy Xi ...........................  Yoshivert555 the Conjurer ......#######..............  Barachi of Uskayaw **.... ......#.....#..............  Health: 20/44 ==========-------------- ......#.....#..............  Magic: 0/10------------------------ .....)#.._..#..............  AC: 6Str: 8 ......#.....#..............  EV: 11Int: 26 ......#.....#..............  SH: 0Dex: 17 ......###'###..............  XL:  6 Next: 50% Place: Dungeon:4 ................@o)).)....#  Noise: ==-------  XiITime: 4150.0 (0.0) ....)......)..............#  i 0ms) +0 spear of Siot Hya {vamp, Int+3 Stlth ...)......................#  Cast: Magic Dart ........................... ..........................# ..........................#  o   orc wizard ..........................# ........................... ..........................# _Okay, then.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  60% to hit)XiG4 #***oXin C#*Xi =.*Xib 9.*XiM >.*Xiq@ 9.@XiL@oAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  60% to hit)XiVm ...........................Yoshivert555 the Conjurer ......#######..............Barachi of Uskayaw **.... ......#.....#..............Health: 20/44 ==========-------------- ......#.....#..............Magic: 0/10------------------------ .....)#.._..#..............AC: 6Str: 8 ......#.....#..............EV: 11Int: 26 ......#.....#..............SH: 0Dex: 17 ......###'###..............XL:  6 Next: 50% Place: Dungeon:4 ................@********.#Noise: ==-------  Time: 4150.0 (0.0) ....)......Xim [46m)..............#s) +0 spear of Siot Hya {vamp, Int+3 Stlth ...)......................#Cast: Magic Dart ........................... ..........................# ..........................#o   orc wizard ..........................# ........................... ..........................# _Okay, then.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  60% to hit)Xi  o)).)...  The puff of flame misses the orc wizard.18-1.0 (1Xi\ Xi8 ? _The orc wizard hits you with a +0 dagger.Yi? ...........................  Yoshivert555 the Conjurer ......#######..............  Barachi of Uskayaw **.... ......#.....#..............  Health: 18/44 =========--------------- ......#.....#..............  Magic: 0/10------------------------ .....)#.._..#..............  AC: 6Str: 8 ......#.....#..............  EV: 11Int: 26 ......#.....#..............  SH: 0Dex: 17 ......###'###..............  XL:  6 Next: 50% Place: Dungeon:4 ................@o)).)....#  Noise: ==-------  Time:Yim [39;49m 4151.0 (1.0) ....)......)..............#  s) [0;1Yi 40;1m+0 spear of Siot Hya {vamp, Int+3 Stlth ...)......................#  Cast: Magic Dart ........................... ..........................# ..........................#  o   orc wizard ..........................# ........................... ..........................# _The orc wizard hits you with a +0 dagger.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  60% to hit)YiU ***oYi'=.*Yi9.*Yil!?..*Yib9.*YiG.oAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  60% to hit)YiS o*Yi?**Yi#e))**Yip _o**.Yi Eo*..Yi@: o)Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  60% to hit)Yi...........................Yoshivert555 the Conjurer ......#######..............Barachi of Uskayaw **.... ......#.....#..............Health: 18/44 =========--------------- ......#.....#..............Magic: 0/10------------------------ .....)#.._..#..............AC: 6Str: 8 ......#.....#..............EV: 11Int: 26 ......#.....#..............SH: 0Dex: 17 ......###'###..............XL:  6 Next: 50% Place: Dungeon:4 ................@********.#Noise: ==-------  Time: 4151.0 (1.0) ....)......)YiA7[39;49m..............#s) +0 spear of Siot Hya {vamp, Int+3 Stlth ...)......................#Cast: Magic Dart ........................... ..........................# ..........................#o   orc wizard ..........................# ........................... ..........................# _The orc wizard hits you with a +0 dagger.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  60% to hit)Yi{Mo)).)...  Aiming: Throw Flame  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  60% to hit)  The puff of flame misses the orc wizard.19=2YiYiW _The orc wizard barely misses you.Yi1...........................  Yoshivert555 the Conjurer ......#######..............  Barachi of Uskayaw **.... ......#.....#..............  Health: 19/44 ==========-------------- ......#.....#..............  Magic: 0/10------------------------ .....)#.._..#..............  AC: 6Str: 8 ......#.....#..............  EV: 11Int: 26 ......#.....#..............  SH: 0Dex: 17 ......###'###..............  XL:  6 Next: 50% Place: Dungeon:4 ................@o)).)....#  Noise: ==-------  YiP2Time: 4152.0 (1.0) ....)......)..............#  [4Yi2@0ms) +0 spear of Siot Hya {vamp, Int+3 Stlth ...)......................#  Cast: Magic Dart ........................... ..........................# ..........................#  o   orc wizard ..........................# ........................... ..........................# _The orc wizard barely misses you.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  60% to hit)Yi"? #***oYi} [#.*.Yi, =.*Yi6?9.*Yib.oAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  60% to hit)YiX...........................  Yoshivert555 the Conjurer ......#######..............  Barachi of Uskayaw **.... ......#.....#..............  Health: 19/44 ==========-------------- ......#.....#..............  Magic: 0/10------------------------ .....)#.._..#..............  AC: 6Str: 8 ......#.....#..............  EV: 11Int: 26 ......#.....#..............  SH: 0Dex: 17 ......###'###..............  XL:  6 Next: 50% Place: Dungeon:4 ................@o)).)....#  Noise: ==-------  YiTime: 4152.0 (1.0) ....)......)..............#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth ...)......................#  Cast: Magic Dart ........................... ..........................# ..........................#  o   orc wizard ..........................# ........................... ..........................# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  60% to hit)  The puff of flame hits the orc wizard.  You kill the orc wizard!Yi!.... #### .... .... )#.._.. .... ....  ) ) ) YiJA YiF >1613 _YiyP YiR  Yis Yi^t Yiw YiP| Yi., Yi Yi$J1== Yi YiٍP20 Yiɐ Yiŕ, Yi Yi, Yi YiF YiL.== Yi  Yi֯i1= Yi Yi, Yi Yi, Yi^ Yi, Yi Yim2==2== Yi Yi, Yi Yi, Yi Yia3= Yi YiP== Yi Yi$, Yi- Yi, Yi  Yi i4= Yiw Yikj3== Yi Yi3, Yi" Yi/', Yi) YiB.a5= Yi1 YiT5P== Yi; Yi@, YisC YiGi6= YiJ YiN, Yi=R Yi6Vj4== Yi6Y Yi], YiP` Yiea7= Yih Yijl, Yi"p Yis Yi&t:== Yi w Yi~, Yi Yii8= Yi Yi, Yi Yi#, Yi2 Yiՠ YiCT5== Yiۣ Yi YiJK9= Yi Yi8, Yi  Yi, Yi Yi YiMq30=== Yid Yi, Yi Yi, Yi- Yio, Yi YiS Yi}1=6=== Yiq Yi, Yi Yi, YiA Yi Yi  Yi Yi32==== Yi]B Yim Yi,, Yi Yi"3== Yi% YiF*d7== Yi- Yi1, Yi4 Yi8, Yi; YiH@k4= YiC YiIP== YiK YixP, YiTS YiNY, YiG] Yi|ca5= Yif Yik, Yin Yipsd8== Yiw Yi#{k6= Yi YiL, YiNJ Yiԑ, YiE Yi0P== Yix7=9==8= Yi@ Yi`P== Yi Yi a9= Yi Yi, Yi& Yi, Yi Yi YiN40=10/11== Yi Yi, YiA Yi, Yi  Yi , Yi YiI Yih1=== YiL Yi, Yi7 Yi#, YiX( Yi-, Yi1 Yi6 Yi7U2= Yi9 YiuZi -- _You start resting. Yiy1238.0 (85.0) Yi e1===--9.0 (86 Yi Yi% _Magic restored. YiN YiP YiT YiZ Yic[ Yi_ Yida3= YiMh Yi{m, Yip YiwQ=== YiXB Yi˄ Yi Yih4== Yiq Yiz1 _HP restored. Yi3 Yi Yi! Yi, Yi; Yi  Yi, YiT Yi Yi Yi;9= Yi Yi Yi, Yi Yi Yi#, Yi Yi Yi, Yid  Yi5 Yi, Yi@ Yi Yi#!B Yi# Yi$ Yi% Yi% Yid( Yi+, Yi+ Yi5 Yi8, Yi$9 Yi; Yi=, Yi6> Yif@ Yi^B, YiB YiE YiF YiF Yi_G YifI YiuK, YiK YiM YiO YiO YiP YiQ YiS, YinT YitZ YiC\ Yi\ Yi\ Yiq_ Yil .############  ...#  B##########.# ##.# Magic Dart # # #.# #.# #.########.##########.# B   giant cockroach (asleep)............#...........######.................# Yiv/67.8 (28.8 Yiz-9.0 (30.0 Yi Yib _A giant cockroach comes into view.Yid.#....##B#.## #.# .. # # #.# #. #.# #.# #.#.#.#...#...######..#YikYip170.2 (1.2) YifuYiwYiSy.#.##B#.#  ## #.#  .. # # #.#  #. #.# #.# ##.#.#.# .# .###### .#YiZYi^(1.4YiUcYieYi.#.##B#.# ## #.#  .. # # #.#  #. #.# #.##.#.#.# .# .###### .#Yi(2.6YiYiYi ##.#.##B#.# ## #.#  .. # # #.#  #. #.# #.##.#.#.# .# .###### .#Yi Yi (3.8YiYi Yi##.#.##B#.# ## #.#  .. # # #.#  #. #.# #.##.#.#.# <.# .###### .#YiD"Yi<&(5.0Yi*Yi,Yip ##.#.##B#.# ### #.#  .. # # #.#  #. #.# #.##.#.#.# .<.# .###### .#YiV Yi wB.BYie 0=6.2Yi Yig G _The giant cockroach bites you but does no damage.Yi  You hit the giant cockroach.  The giant cockroach is heavily wounded.Yii-7.3 (1.1YiůYihG _The giant cockroach bites you but does no damage.Yi A  You hit the giant cockroach.Yi 1.Yi h280Magic DartYi Yi" S _You kill the giant cockroach!Yi IYi Yiq ###..#..##.#.# ## #g #.#Magic Dart .. #.# #.# #. #.# #.##.#.#.#g   goblin (asleep) ..<...#...######...#Yi &0Yi 5-9.5 (1.2Yi Yi u _A goblin comes into view. It is wielding a +0 dagger.Yi%i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yiq   Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 44/44 ========================  Magic: 9/11===================-----  AC: 6Str: 8 ## EV: 11Int: 26 #######. SH: 0Dex: 17 ........############  XL:  6 Next: 62% Place: Dungeon:4 ........@..........#  Noise: ---------  Time: 4279.5 (0.0) #######*##########.#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth ## #g #.#  Cast: Magic Dart .. #.# #.#  #. #[4Yi= 0m.# #.# #######.#######.##########.#  g   goblin (asleep) ..<........................# ..........................###### ................................# _A goblin comes into view. It is wielding a +0 dagger.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)Yi5 @.#gYiK@*#Yi *gAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)YiB  Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 44/44 ========================  Magic: 9/11===================-----  AC: 6Str: 8 ## EV: 11Int: 26 #######. SH: 0Dex: 17 ........############  XL:  6 Next: 62% Place: Dungeon:4 ........@..........#  Noise: ---------  Time: 4279.5 (0.0) #######.##########.#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth ## #g #.#  Cast: Magic Dart .. #.# #.#  #. #.# Yi #.# #######.#######.##########.#  g   goblin (asleep) ..<........................# ..........................###### ................................#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin! ## #######. ....#######  ..........#  #######*##########.#  ## #* #.#  .. #.#  #. #.# #. <.... .. Yi+.)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!  You kill the goblin!Yi==80.5 (1Magic DartRay YiYi9f _(Press . to maintain the ray.)Yij3YijYinK  You stop channelling your searing ray.Yi{o/ _YiBsYis3YitYiGv,Yi)wYix,Yi;zYi^{Yi{Yi|Yi~Yi~,YiYiP10/11==Yi!Yi,Yi]Yi6,Yiz==1===YiYiYiYiYYiYiDYiä,YiYiMYi1,YiYiYiQ===YiYiCYiH,YilYiYie,YiQYi޸Yi,YiYiYi,YiYiYi,YiYiQYi,YiYioYi,YiSYiYiYidYiYiYiBYi$Yi,YiYiSYiBYiYiYiYiYiYi.Yi[YiYilYi,Yi7YiYiBYiYi1,YiYiYi ,Yi Yi Yi\,YiYiYiX,YiYiYi!,Yi Yi"Yi3,Yi YiYi) ## ###### #.###.###.# #.@........#-- #.###.............. #. #.###########.#Magic Dart #. #.##### #)# #B #.....# #.# #. #####.# #.# B   bombardier beetle (asleep) #.#######.#######.# #...<....... #.Yi61325.5 (45.0)Yiq;H--6.7 (46.2 YiaAYi[Dd _A bombardier beetle comes into view.3YiM  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3Yi  Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 44/44 ========================  Magic: 9/11===================-----  AC: 6Str: 8  EV: 11Int: 26 ## ### ### SH: 0Dex: 17 #.###.###########.# XL:  6 Next: 62% Place: Dungeon:4 #.@...............# Noise: ---------  Time: 4326.7 (0.0) #*###.............. s) +0 spear of Siot Hya {vamp, Int+3 Stlth #* #.###########.# Cast: Magic Dart #* #.##### #)# #B #..3Yib...# #.# #. #####.# #.# B   bombardier beetle (asleep) #.#######.#######.# #...<.............. #.................. _A bombardier beetle comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)4Yi~ #..B4Yi!FY#*#4YiY Y#*#4Yi {#BAim: a bombardier beetle (asleep, 100% to hit)5YiW  Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 44/44 ========================  Magic: 9/11===================-----AC: 6Str: 8EV: 11Int: 26## ###### SH: 0Dex: 17#.###.###########.# XL:  6 Next: 62% Place: Dungeon:4#.@...............# Noise: ---------  Time: 4326.7 (0.0)#*###.............. s) +0 spear of Siot Hya {vamp, Int+3 Stlth#* #.###########.# Cast: Magic Dart#* #.##### #)##5Yi![37m* #.....# #.##. #####.# #.# B   bombardier beetle#.#######.#######.##...<..............#..................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.5YisW ...Bing: Searing Ray (safe; 1% risk of failure  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (asleep, 100% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.  The bombardier beetle is lightly wounded.5Yi^q==7.7 (1Ray 5Yive5YiWqf _(Press . to maintain the ray.)8Yi **** The searing ray hits the bombardier beetle.8YiCYitCYiO ,CYi CYiJ CYiBCYiCYi^,CYiCYiCYi!,CYi#CYi]&CYi),CYi*CYi.CYi0,CYiW2CYi4CYi7,CYi8CYiV;CYi=,CYiS?CYiACYiD,CYi\ECYi!\ ### # .# #.####.## ###....#.. ..#.### #.# #.#.#  #######.## #.#.#  #@.......# #.#.# -- #.....^..# #.#.# # #........# #.#.## #........# #.#...< #........###.#......~.####............~≈~≈≈≈ #...###.#.....~~≈≈≈ #...# #.#..~ ~~....# ##### Yi\'m#.#CYi9b1413.3 (79.6)CYihG--4.3 (80CYiumCYiu3 _t - a ring of positive energyGYi*GYiGYiTGYiN _There are no items here.HYi _HYic HYi : _HYi nHYiW HYi HYi HYi HYif ,HYi HYiθ HYi? ,HYiڼ HYi HYi RWater HYi HYi[ A _You enter the shallow water.HYi 3HYi HYiH HYio ,HYi) HYit HYiR HYi HYi3 HYiN HYi >HYi HYiz HYi\ 3HYiQ ,HYiv ,HYi HYioHYi4,HYiHYi ,HYi HYiwM _You now have 208 gold pieces (gained 9).HYi3HYiHYin!HYi$,HYiG&HYiK)HYi,,HYi-HYiO0HYi93,HYi4HYi7HYi9,HYi;HYi?HYiB,HYiDHYiiFHYiIPWater HYiLHYiM> _You enter the deep water.HYiP3HYiRHYiXHYi[,HYi\HYi^HYi2a>HYicHYibeHYiDj3HYi>lHYioHYir,HYitHYi\zHYi # # ########### ####~.~~~..... ####~...~...~.~..~ #≈≈≈≈≈~~~~~~~~~≈~≈ ###≈≈≈.~~~≈~~≈.~~≈  #####.....~.~~~~...  #.@..........~..~~.45.3 (31.0  #.####.#~.......~.  #. #.##.#.#..#  #. #.##)#.#..####  #. #.##.#.#..#  #. #.##.#.#...  #. #>..).....  #. #.........  #[ ####)#.#.###.#HYi^HYiG.6.5 (32.2HYiؠHYi(% _Found a helmet.JYi4 3JYiG6 JYi; JYi> ,JYiC JYiD JYiG ,JYiI JYiQ JYi5T ,JYiBV JYiY JYi\ ,JYi^ JYia JYid ,JYi8h JYiwt JYi x ,JYiz JYi JYi% JYif JYi JYi JYi ,JYi\ JYi JYi͙ ,JYi JYiȟ JYi ,JYi JYiݨ JYi ,JYi JYi JYi JYiص JYi JYi& JYi ,JYi JYi JYi ,JYiA JYi/ JYiA RWater JYi" JYiQ A _You enter the shallow water.JYi. JYiz (JYi JYi JYi JYiJ JYi JYi( \  Things that are here:  a +0 hand axe; a +0 daggerJYi} JYi  _JYi JYi JYi, JYi JYi JYi JYi> ,JYi\ JYi} JYi ,JYi JYis! JYi$ ,JYi' JYi. JYi2 JYiA2 JYiw4 JYiv7 JYi|; ,JYi< JYiB BJYiD JYiIJ JYiFL ,JYi3Q JYiZV JYi]Y ,JYiZ JYi] JYi` ,JYi\b JYi/e JYih ,JYij JYiq JYit ,JYiv JYi} JYi ,JYiԂ JYie JYiى ,JYiI JYiU JYi ,JYi JYi6 JYi ,JYi JYiW JYi ,JYij JYi JYiҤ ,JYiL JYḭ JYiq ,JYiش JYi& JYi ,JYii JYi JYi ,JYi JYi JYi ,JYi JYi JYi ,JYi JYi JYi ,JYi JYi JYi ,JYiD JYi JYiL ,JYiL JYi JYi RWater JYiG JYiK A _You enter the shallow water.JYi >JYi JYi JYi1 SWater JYix JYi > _You enter the deep water.JYiX# 3JYiv$ JYi& JYi( ,JYi) JYi+ JYi@- ,JYi- JYiz0 JYi 2 ,JYi2 JYi9 JYi; ,JYiz< JYi> JYi@ ,JYiA JYi,D JYitF >JYiG JYiCJ JYi"M 3JYi*N JYiO JYiUQ ,JYiR JYi:T JYiV ,JYiW JYiY JYi[ ,JYi\ JYi;_ JYia JYiLa JYib JYiFd JYi f ,JYiAg JYih JYi JYiP JYin JYi JYi JYi{ JYi< JYiq JYib JYi JYi1 ,JYi JYi? JYi JYi JYi6 JYis JYi' PWater JYi JYi > _You enter the deep water.JYi& JYik ?Water JYil JYiM JYic JYi (JYi JYi JYiW 3JYi JYim JYi ,JYi JYi\ JYi JYiT JYi JYi JYiV ,JYiN JYi JYi JYi JYi JYi( JYiP ,JYi JYi JYi. ,JYi JYi JYi ,JYi! JYi# JYi& ,JYi2( JYi* JYi- ,JYi/ JYi42 JYi8 JYiQ9 JYif; JYir? JYi^A ,JYiC JYiF JYiI ,JYi L JYiM JYinP ,JYiYR JYiU JYiY ,JYi[ JYi^ JYi_b ,JYihc JYie JYih ,JYi@j JYik JYim ,JYiVn JYi3p JYiq BJYi} < #.#######.#.#.###.#.# #) #..........<#.....#.# #. #########.#.#######.# #. #.#.........# # #.########### #.# #.# #.# #.# #># #.# #.# #@# #.# #+# ##.#.JYiʊ Y556.9 (110.4)'..............+(......#........#.........##.........#JYi΍ JYin SS   adder (wandering)  As you open the door, it creaks loudly!JYij _======71Magic DartJYi JYi* _An adder comes into view. _Found 6 curare-tipped darts.NYix  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NYiQ  #.#######.#.#.###.#.# #)# Yoshivert555 the Conjurer #..........<#.....#.# #.# Barachi of Uskayaw *..... #########.#.#######.# #.# Health: 44/44 ======================== #.#.........# #.# Magic: 9/11===================----- #.########### #.# AC: 6Str: 8 #.# #.# EV: 11Int: 26 #.# #># SH: 0Dex: 17 #.# #.# XL:  6 Next: 77% Place: Dungeon:4 #@# #.# Noise: ======---  Time: 4557.9 (0.0) #*# #.# s) +0 spear of Siot Hya {vamp, Int+3 Stlth *.. #.# Cast: YiMR 39;49mMagic Dart S.... #.# ......+  (......#  S   adder (wandering) ........#  .........#  #.........# _Found 6 curare-tipped darts.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 68% to hit)OYil .*SOYi[-*.OYibE**OYiS.  Aim: an adder (wandering, hasn't noticed you, 68% to hit)PYi  #.#######.#.#.###.#.# #)# Yoshivert555 the Conjurer   #..........<#.....#.# #.# Barachi of Uskayaw *.....   #########.#.#######.# #.# Health: 44/44 ========================  #.#.........# #.# Magic: 9/11===================-----  #.########### #.# AC: 6Str: 8  #.##.# EV: 11Int: 26  #.##># SH: 0Dex: 17  #.##.# XL:  6 Next: 77% Place: Dungeon:4  #@#PYi~~[34m#.# Noise: ======---  Time: 4557.9 (0.0)  #*##.# s) +0 spear of Siot Hya {vamp, Int+3 Stlth  *..#.# Cast: Magic Dart  *....#.#  .*....+  (......#S   adder  ........#  .........#  #.........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 68% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is moderately wounded.PYi ing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 68% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is moderately wounded.The adder hisses angrily.'S.. ==----8.9 (1Ray  _(Press . to maintain the ray.)RYi **** The searing ray hits the adder!RYi]kRYiu S...  The adder is almost dead.RYiv8-------9+ RYi}RYiK _The adder misses you.SYixD  The searing ray hits the adder!SYi6c****SYiR†...SYi# 7----81=60Magic Dart++ _You kill the adder!SYi)SYi+i _Your Polearms skill increases to level 2!TYiTYi{TYiTYiK  You stop channelling your searing ray.TYiTYicE _TYi  There is an open door here.  You see here an adder corpse.TYin3TYiTYir _Found an incandescent robe.TYi3TYi1 TYi  #.#.........# #.  #.########### #.  #.# #.  #.# #>  #.# #.  #.# #. #######†### #. #.........# #. #.....@...# #.--4.5 (3.6 #.........+  #..(......#  #.........# #...# #...# #.# #[#   #.#TYi$9--TYib*TYi,VYi 3VYih 8==VYi VYid ,VYi VYi   #.#   #.#   #.#   #.#  #######†###  #.........#   #.........#   #.........+   #..@......# 8.1  #...#  #...#   #...#   #...#  #..[#   #...#  #.........#  ###########VYi VYi VYi$ Y _You see here 6 curare-tipped darts.WYi WYix -9.1 (1.0WYit WYiU / _u - 6 curare-tipped dartsYYiԮIYYiYYi#YYiP==YYiYYiY,YYiYYi)YYi9,YYiYYi*YYi_YYiL9==YYi<YYiYYie,YYiYYiYYiQ,YYiYYi #.........# #.# #.........# #.# #.........+  #.........#  #.........#  #.........#  #.........#  #.........#  #........@# 76.3 (7.2 #.........#  #.........#  ########### YYiYYiYYi  _You see here the +0 robe of Proximity {rC- rCorr Str+5}.[Yi2[Yi -7.3 (1.0[Yi[Yi}v _v - the +0 robe of Proximity {rC- rCorr Str+5}]Yiw]YiMInventory: 22/52 slots Hand Weapons (go to first with ))  s - the +0 spear of Siot Hya (weapon) {vamp, Int+3 Stlth+}c - a +0 spear  d - a +0 hand axe  l - a +4 daggerm - a +0 long sword  r - a +0 hand axe of flaming Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing netsu - 6 curare-tipped darts Armour (go to first with [)  o - a +2 leather armour of cold resistance (worn)  q - a +0 helmet (worn)a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  v - the +0 robe of Proximity {rC- rCorr Str+5} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^Yio   d - a +0 hand axe  l - a +4 dagger  mlong sword  r - a +0 hand axe of flaming Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing nets  u - 6 curare-tipped darts Armour (go to first with [)  o - a +2 leather armour of cold resistance (worn)  q - a +0 helmet (worn)  a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  v - the +0 robe of Proximity {rC- rCorr Str+5} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice  t - a ring of positive energy Wands (go to first with /)  p - a wand of flame (22)42%^Yi3 L  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Scrolls (go to first with ?)57_YiOG  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  v - the +0 robe of Proximity {rC- rCorr Str+5}e - a scroll of revelation71`Yiv - the +0 robe of Proximity {rC- rCorr Str+5}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). If you switch to wearing this armour: Your AC would decrease by 3.0 (6.2 -> 3.2). Your EV would increase by 0.8 (11.7 -> 12.5). Your spell failure would improve by up to 5% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} (w)ear, (d)rop, (=)adjust, or (i)nscribe.tYiytYitYiʟ#.........##.#Yoshivert555 the Conjurer#.........##.#Barachi of Uskayaw *.....#.........+Health: 44/44 ========================#.........#Magic: 9/11===================-----#.........#AC: 6Str: 8#.........#EV: 11Int: 26#.........#SH: 0Dex: 17#.........#XL:  6 Next: 81% Place: Dungeon:4#........@#Noise: ---------  Time: 4577.3 (0.0)#.........#s) +0 spear of Siot Hya {vamp, Int+3 Stlth#.........#Cast: Magic Dart###########You see here an adder corpse. _Found an incandescent robeYidm. _You see here 6 curare-tipped darts. _u - 6 curare-tipped darts _You see here the +0 robe of Proximity {rC- rCorr Str+5}. _v - the +0 robe of Proximity {rC- rCorr Str+5}tYictYi%tYivtYiŹ _Found an incandescent robe. _You see here 6 curare-tipped darts. _u - 6 curare-tipped darts _You see here the +0 robe of Proximity {rC- rCorr Str+5}. _v - the +0 robe of Proximity {rC- rCorr Str+5}  You start removing your armour.tYi+8.3 (1tYiytYigtYi+9.3 (2tYi3tYi8tYi,80.3 (3tYi8tYitYi,+1.3 (4tYitYitYi ^10/11==2.3 (5tYitYi 12 _You continue removing your +2 leather armour of cold resistance. x5  You finish removing your +2 leather armour of cold resistance.tYitYi1tYi#  You feel less resistant to cold.  You start putting on your armour.tYi*+3.3 (6tYia/tYi"5tYi<+4.3 (7tYi%AtYirGtYiPO+5.3 (8tYipStYiZtYiKbF==6.3 (9tYi,gtYimtYiu/7.3 (10.0)tYiytYi| 313 _You continue putting on the +0 robe of Proximity {rC- rCorr Str+5}. x5  You finish putting on the +0 robe of Proximity {rC- rCorr Str+5}.tYitYiWtYikR _You feel stronger.vYizvYi8WInventory: 22/52 slots Hand Weapons (go to first with ))  s - the +0 spear of Siot Hya (weapon) {vamp, Int+3 Stlth+}c - a +0 spear  d - a +0 hand axe  l - a +4 daggerm - a +0 long sword  r - a +0 hand axe of flaming Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing netsu - 6 curare-tipped darts Armour (go to first with [)  q - a +0 helmet (worn)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]wYiDv wYi{ wYiB #.........##.#Yoshivert555 the Conjurer#.........##.#Barachi of Uskayaw *.....#.........+Health: 44/44 ========================#.........#Magic: 10/11 =====================---#.........#AC: 3Str: 13#.........#EV: 12Int: 26#.........#SH: 0Dex: 17#.........#XL:  6 Next: 81% Place: Dungeon:4#........@#Noise: ---------  Time: 4587.3 (0.0)#.........#s) +0 spear of Siot Hya {vamp, Int+3 Stlth#.........#Cast: Magic Dart###########You finish removing your +2 leather armour of cold resistance.  You feel less resistant to cold.  You start putting on yowYi ur armour. _You continue putting on the +0 robe of Proximity {rC- rCorr Str+5}. x5  You finish putting on the +0 robe of Proximity {rC- rCorr Str+5}. _You feel stronger.wYi wYi wYi wYi yYiu CTRL{Yirls [?25h[?0c [?1051l[?1052l[?1060l[?1061l[?25h[?0c [?25l[?1c{Yikn]R[?7h#.........##.#Yoshivert555 the Conjurer#.........##.#Barachi of Uskayaw *.....#.........+Health: 44/44 ========================#.........#Magic: 10/11 =====================---#.........#AC: 3Str: 13#.........#EV: 12Int: 26#.........#SH: 0Dex: 17#.........#XL:  6 Next: 81% Place: Dungeon:4#........@#Noise: ---------  Time: 4587.3 (0.0)#.........#s) +0 spear of Siot Hya {vamp, Int+3 Stlth#.........#Cast: Magic Dart###########You finish removing your +2 leather armour of cold resistance.  You feel less resistant to cold.  You start p{Yin}utting on your armour. _You continue putting on the +0 robe of Proximity {rC- rCorr Str+5}. x5  You finish putting on the +0 robe of Proximity {rC- rCorr Str+5}. _You feel stronger. CTRL[?1051l[?1052l[?1060l[?1061h{Yiw#.........##.#Yoshivert555 the Conjurer#.........##.#Barachi of Uskayaw *.....#.........+Health: 44/44 ========================#.........#Magic: 10/11 =====================---#.........#AC: 3Str: 13#.........#EV: 12Int: 26#.........#SH: 0Dex: 17#.........#XL:  6 Next: 81% Place: Dungeon:4#........@#Noise: ---------  Time: 4587.3 (0.0)#.........#s) +0 spear of Siot Hya {vamp, Int+3 Stlth#.........#Cast: Magic Dart###########You finish removing your +2 leather armour of cold resistance.  You feel less resistant to cold.  You start putting on yo{Yiwur armour. _You continue putting on the +0 robe of Proximity {rC- rCorr Str+5}. x5  You finish putting on the +0 robe of Proximity {rC- rCorr Str+5}. _You feel stronger.{Yi|{Yi{Yi2{Yi{Yi  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}Yi}Yi  Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b + Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy11%4 Select a spell to cast[!]/[I] toggle spell headers~Yim~Yio~Yi1w#.........##.#Yoshivert555 the Conjurer#.........##.#Barachi of Uskayaw *.....#.........+Health: 44/44 ========================#.........#Magic: 10/11 =====================---#.........#AC: 3Str: 13#.........#EV: 12Int: 26#.........#SH: 0Dex: 17#.........#XL:  6 Next: 81% Place: Dungeon:4#........@#Noise: ---------  Time: 4587.3 (0.0)#.........#s) +0 spear of Siot Hya {vamp, Int+3 Stlth#.........#Cast: Magic Dart###########You start putting on your armour. _You continue putting on the +0 robe of Proximity {rC- rCorr Str+5}.[~Yiwk37m x5  You finish putting on the +0 robe of Proximity {rC- rCorr Str+5}. _You feel stronger.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~Yi~#.........##.#Yoshivert555 the Conjurer#.........##.#Barachi of Uskayaw *.....#.........+Health: 44/44 ========================#.........#Magic: 10/11 =====================---#.........#AC: 3Str: 13#.........#EV: 12Int: 26#.........#SH: 0Dex: 17#.........#XL:  6 Next: 81% Place: Dungeon:4#........@#Noise: ---------  Time: 4587.3 (0.0)#.........#s) +0 spear of Siot Hya {vamp, Int+3 Stlth#.........#Cast: Magic Dart###########You start putting on your armour. _You continue putting on the +0 robe of Proximity {rC- rCorr Str+5}.[~Yidg37m x5  You finish putting on the +0 robe of Proximity {rC- rCorr Str+5}. _You feel stronger.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~YiP  Okay, then.~Yis~YiÐ~YiS. _~Yi(Xj _1===~Yi[X~Yi*\,~Yi\~Yi^~Yio`,~Yia~Yib~Yi!d~Yi_d;===~Yie~Yiif~Yig,~Yivh~Yirj~Yik~Yik~Yil~Yiao~Yip~Yiq~Yiq~Yit7 _You open the door.~Yiv3~Yiw~Yi{@  There is an open door here.~Yi|~Yi/} _~Yi}~Yi~~Yiy,~Yi~Yi~Yi~Yi~Yi~Yî~Yi]~Yi~~Yi~Yi„~Yi@,~Yi~Yi~Yi~YiA~Yi~Yi~Yiˌ~Yi~Yi~Yi~Yi,~YiÐ~Yi~Yi7~Yix~Yiٕ~Yic~Yi,~Yi2~YiԚ~YiǛ,~Yi_~Yi~Yi~Yi؞~Yi~Yi~Yi~YiD~YiѢ~Yi6~Yi~Yi~YiU~Yiק~Yi,~Yi9~Yi]~Yiw~Yi~YiT~Yi ~Yi'~YiQ~Yi~Yit~Yiò~Yi~Yij~Yi~Yi~Yi>~Yi~Yia~Yi~Yi=~Yit~Yip~Yi%~YiK~Yi~~Yi.~Yi޻~Yi ~Yi2~Yi~Yi~Yi˽~Yi2~Yi~Yi~Yiڿ~YiK~Yi~Yi,~Yi~Yi(~Yid,~Yi~Yi]~Yi,~Yi>~Yi~Yi~Yi.~Yi~Yi/~Yim~Yi~Yi2~Yi~Yi~Yi~Yiq~Yi~Yi,~Yi~Yi~YiH,~Yi~Yi~Yi~Yi~Yi~Yi/~YiX #.#   #.# ##  #.# .. #.# S# #.# .# #.# .# #.# .# #.#####.# #.....@.# ######### Magic Dart S   adder (asleep)~Yi1639.3 (52.0)~Yi .40.5 (53.2 ~Yi(~YiY _An adder comes into view.Yi#.# #.# #.# ### #.# #.. #.# #S# #.# #.# #.# #.# #.# #.# #.#####@# #.......# #########YiYiYif.SSYi8=1.7 (1.2) YiYiq / _The adder hisses angrily.Yi.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yi  #.# Yoshivert555 the Conjurer #.# Barachi of Uskayaw *..... #.# ### Health: 44/44 ======================== #.# #.. Magic: 9/11===================----- #.# #.# AC: 3Str: 13 #.# #.# EV: 12Int: 26 #.# #S# SH: 0Dex: 17 #.# #*# XL:  6 Next: 81% Place: Dungeon:4 #.#####@# Noise: =--------  Time: 4641.7 (0.0) #.......# s) +0 spear of Siot Hya {vamp, Int+3 Stlth ######### Cast: MaYi[gic Dart  S   adder _The adder hisses angrily.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (68% to hit)Yih S.#@YiJ*#@YiS*Aim: an adder (68% to hit)YiY #.#Yoshivert555 the Conjurer#.#Barachi of Uskayaw *.....#.# ###Health: 44/44 ========================#.# #..Magic: 9/11===================-----#.# #*#AC: 3Str: 13#.# #*#EV: 12Int: 26#.# #*#SH: 0Dex: 17#.# #*#XL:  6 Next: 81% Place: Dungeon:4#.#####@#Noise: =--------  Time: 4641.7 (0.0)#.......#s) +0 spear of Siot Hya {vamp, Int+3 Stlth#########Cast: Magic DartS   adder _The adder hisses angrily.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or Yi * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (68% to hit)YiY  You focus your ray upon the adder. The searing ray misses the adder.Yi^ ...S=2.7 (1Ray Yil | _(Press . to maintain the ray.)YiG6 **** The searing ray hits the adder!Yi ...SThe adder is severely wounded.Yi2--8--3+ YiYi* _The adder bites you.Yi'J D  The searing ray hits the adder!YiM ]**** Yi d...†YiG 7----54Magic Dart++ Yil Yi I _You kill the adder!YifYi- Spells (Memorise)TypeFailure Level  a - Iskenderun's Mystic Blast Conjuration/Translocation 11% 4b - Leda's LiquefactionAlchemy/Earth32% 4  c - Lee's Rapid Deconstruction Earth65% 5  d - Permafrost Eruption Ice/Earth99% 6 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitYiXq Yiu#.#Yoshivert555 the Conjurer#.#Barachi of Uskayaw *.....#.# ###Health: 42/44 ======================--#.# #..Magic: 7/11===============---------#.# #.#AC: 3Str: 13#.# #.#EV: 12Int: 26#.# #.#SH: 0Dex: 17#.# #†#XL:  6 Next: 85% Place: Dungeon:4#.#####@#Noise: ==-------  Time: 4644.7 (0.0)#.......#s) +0 spear of Siot Hya {vamp, Int+3 Stlth#########Cast: Magic DartRay++ _(Press . to maintain the ray.)  The searing ray hits the adder!  The adder is severely wounded. _The adder bites you.  The searing ray hits the adder! _You kill the addYi8ver!YiV~YiMemorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 0? Y - Yes  N - NoYip Yi #.#Yoshivert555 the Conjurer#.#Barachi of Uskayaw *.....#.# ###Health: 42/44 ======================--#.# #..Magic: 7/11===============---------#.# #.#AC: 3Str: 13#.# #.#EV: 12Int: 26#.# #.#SH: 0Dex: 17#.# #†#XL:  6 Next: 85% Place: Dungeon:4#.#####@#Noise: ==-------  Time: 4644.7 (0.0)#.......#s) +0 spear of Siot Hya {vamp, Int+3 Stlth#########Cast: Magic DartRay++ The searing ray hits the adder!  The adder is severely wounded. _The adder bites you.  The searing ray hits the adder! _You kill the adder!This spell is quite dangerous to cast!ic 40mYi j3=--5.7 (1 Yiޑ Yi n  The adder is severely wounded. _The adder bites you.  The searing ray hits the adder! _You kill the adder!  This spell is quite dangerous to cast! _You stop channelling your searing ray.Yi F--6.7 (2Yi[ Yi YiƦ +7.7 (3Yi YiѰ Yi +8.7 (4Yij Yi Yi v4==9.7 (5Yi Yi _You start memorising the spell. You continue memorising. x4YiC Yi/ Yi1 c _You finish memorising. Spell assigned to 'd'.YiM) IYi) Yi. 8== _Yi~/ ,YiT0 YiY1 O=Yi1 Yi3 P==Yi4 Yi4 ,Yi(5 Yi6 BYi|8 ,Yi9 Yi9 Yi: L9==Yi: Yi; ,Yi< Yi= ,Yi3> Yi? ,Yi@ Yi$A YibA :==YiA YiB ,YilC YiD ,Yi,E Yi7F ,YiF YiG Yi,Yi?YiC@  There is an open door here.YiFYiF _YiGYiIYiK,YiPMYiPYi RQ===YifSYiUVYi2Y,YiZYi]Yi_,Yi`Yi9cYi e,Yi$fYi2hYii,Yi}lYiUpYir,YitYivYiRx,YiyYi{Yi},Yi~YiYi6,YigYi;  You see here a +0 hat.YiYi _YiYiEYi,YiӗYiYi:YiaYiYi+Yi,YiqYiWYi,Yi-YiYi,YiYiyYi#######.# ######## ........### ......### ##........+ .o.... ...#.######## ..... ###..#.# ..#.###....#.######.#.##...##.# ..#.....#.##...##.# #.......#.##...##.##...@......#--  #.# .......##.#....##.# ###... #.#.)..#Magic Dart  #.# ..... #.#[...##.# #### #.#....##.# ..#.#'##o   orc (asleep)#.# #.Yi######.#.##.# #........#.#  #.# ##############.#Yi039.5 (36.6)Yi+I--40.7 (37.8 YiOYiu _An orc comes into view. It is wielding a +0 hand axe.Yin #.# ########.# ######## ..### ...... ### ###........+ .o.... ... #.######## ..... ###.. #.# ..#.###.... #.# #####.#.##...# #.# ...#.....#.##...# #.# #......@#.##...# #.# ###.#..........# #.# .......##.#....# #.# ###.... #.#.)..# #.# ....... #.#[...# #.# ####... #.#....# #.# .... ..#.#'##Yi3o[m #.###.######.#.# #.# #........#.#Yi pYi{v.ooYi01.9 (1.2) Yi;Yi=Yi+tcM#  ########.# ########## ...###o...... ### ###........+ ... ...####### .o.... ###.. ..#.###.... #####...#.......#.##...####.#..........##.# .......##.#....###..##o   orc wizard (asleep)Yi,YiHP.oYi(3.1YiYiّz _An orc wizard comes into view. It is wielding a +0 dagger.Yi  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yi# #.# #  Yoshivert555 the Conjurer #.# Barachi of Uskayaw *..... ########.# ##########  Health: 44/44 ======================== .........###o....... ###  Magic: 9/11===================----- ###........+ ....... ...  AC: 3Str: 13  #.######## ...... ###..  EV: 12Int: 26  #.# ..#.###....  SH: 0Dex: 17  #.# #####o#.##...#  XL:  6 Next: 86% Place: Dungeon:4  #.# ...#....@#.##...#  Noise: ---------  Time: 4743.1 (0.0)  #.# #.......#.##...#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth  #.# ###.#..........# iʩ9;49m Cast: Magic Dart  #.# .......##.#....#  #.# ###.... #.#.)..#  #.# ....... #.#[...#  o   orc wizard (asleep)  #.# ####... #.#....#  o   orc  #.# .... ..#.#'##  #.# ##.######.#.# _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (81% to hit)Yi #.# #  Yoshivert555 the Conjurer #.# Barachi of Uskayaw *..... ########.# ##########  Health: 44/44 ======================== .........###o....... ###  Magic: 9/11===================----- ###........+ ....... ...  AC: 3Str: 13  #.######## ...... ###..  EV: 12Int: 26  #.# ..#.###....  SH: 0Dex: 17  #.# #####o#.##...#  XL:  6 Next: 86% Place: Dungeon:4  #.# ...#....@#.##...#  Noise: ---------  Time: 4743.1 (0.0)  #.# #.......#.##...#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth  #.# ###.#..........# Yi  Cast: Magic Dart  #.# .......##.#....#  #.# ###.... #.#.)..#  #.# ....... #.#[...#  o   orc wizard (asleep)  #.# ####... #.#....#  o   orc  #.# .... ..#.#'##  #.# ##.######.#.# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!Yic #.# #  #.# ########## ....... ###  ...*... ...   ..*... ###..  #.# .*  #.# #####*  #.# ...#  #.# #..  #.# ###  #.# ...  #.# ###.... #.#.)  #.# ....... #.#[...#  #.# ####...   #.# ....   #.# ##.##Yiay-...)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!Yiʄy7==4.1 (1Ray YipYilf _(Press . to maintain the ray.)Yi }####. # #.# ########.# ########## ...###o....... ### ###........+........ ...#######........ ###......oo...#.###.... #####...#.......#.#####.#.............##.#..####.)opriest....[oo 2 orc wizards (asleep)####... #.#.... .... ..#.#'##YiB  You stop channelling your searing ray.  An orc wizard and an orc priest come into view.The orc wizard is wielding a +0 dagger of electrocution.Yiԟ YiQ YiO .o.oooooYi V====5.3 (1.2Yix Yi _The orc wizard shouts! The orc priest shouts!  Things that are here: _a +0 hand axe; an orc corpseYi  #.# # #.# #########.# ########## ..........###........### ####........+.o...... ...  #.########........ ### #.# .....oo..#.###.. #.# #####)#.##...# #.# ...#...@.#.##...# #.# #.......#.##...# #.# ###.#..........# #.# .......##.#....# #.# ###.....#.#)..# #.# ........#.#[...# #.# ####....#.#....# #.# ......i/ 0m.#.#'## #.###.######.#.Yiu Yi ----6.5Magic Dart _Yi Yi Yi& #.# # #.##.# ##########.###........ ####.+.o...... ... #.#........ ###.. #.# .....oo..#.###.... #.# #####)#.##...# #.# ...#..@..#.##...# #.# #.#.##...# #.# ###.#..........# #.# .......##.#....# #.# ###.....#.#.)..# #.# ........#.#[...# #.# ####....#.#....#  #.# .......#.#'##  #.# ##.######.#.#i'17HYi_1Yi6E----7.7Yi%?Yi'AYi( #.# # #.##.# #.###. ####.+.o...... ... #.#. ###.. #.# .....oo..#.###.... #.# #####)#.##...# #.# ...#.@...#.##...# #.# #.#.##...# #.# ###.#..........# #.# .......##.#..# #.# ###.....#.#.)..# #.# ....#.#[...# #.# ####....#.#....# #.# .......#.#'## #.# ##.######.#Yi).#Yi0Yi2oo   orc priestYi4:8.9Magic DartYi;Yi=Yi5  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yi  #.# #  Yoshivert555 the Conjurer #.# Barachi of Uskayaw *..... ###########.# ##########  Health: 44/44 ======================== ............###........ ###  Magic: 7/11===============--------- ######........+.o...... ...  AC: 3Str: 13 #.########........ ###..  EV: 12Int: 26 #.# .....oo..#.###....  SH: 0Dex: 17 #.# #####o#.##...#  XL:  6 Next: 87% Place: Dungeon:4 #.# ...#.@**.#.##...#  Noise: ---------  Time: 4748.9 (0.0) #.# #.......#.##...#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth #.# ###.#..........#  Cast: Yi 5Magic Dart #.# .......##.#....#  #.# ###.....#.#.)..#  #.# ........#.#[...#  o   orc priest #.# ####....#.#....#  #.# .......#.#'##  #.# ##.######.#.# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour (81% to  hit)Yi@Y o*Yi 6#.YiW^ #o*Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (81% to  hit)Yix#.##Yoshivert555 the Conjurer#.#Barachi of Uskayaw *..... ###########.# ##########Health: 44/44 ======================== ............###........### Magic: 7/11===============--------- ######........+.o...... ...AC: 3Str: 13#.########........ ###..EV: 12Int: 26#.# .....oo..#.###....SH: 0Dex: 17#.######*#.##...#XL:  6 Next: 87% Place: Dungeon:4#.# ...#.@**.#.##...#Noise: ---------  Time: 4748.9 (0.0)#.# #.......#.##...#s) +0 spear of Siot Hya {vamp, Int+3 Stlth#.# ###.#..........#Cast: Magic Dart#.# iF34m.......##.#....##.# ###.....#.#.)..##.# ........#.#[...#o   orc priest#.# ####....#.#....##.#.......#.#'###.###.######.#.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour (81% to  hit)YidF  You focus your ray upon the orc priest. The searing ray misses the orc priest.Yi/O?o.oo   orc wizard==9.9 (1Ray YiVYiYf _(Press . to maintain the ray.)Yi *** The searing ray hits the orc priest!Yi .o.  The orc priest is heavily wounded.Yi$  The orc priest invokes the aid of Beogh against you.YiڤYiwYi-zoo 2 orc wizardsYi6---50+ YiYiQ( _You barely resist.Yi ***The searing ray misses the orc priest. The searing ray hits the orc wizard!YiXYiѡYiƢYiW )oooThe orc wizard is heavily wounded.Yi"*----1++ YiYig _You can now pass through a line of other dancers.Yi  The searing ray hits the orc priest.  The orc priest is severely wounded.The searing ray hits the orc wizard!Yi  ***    orc wizardYou kill the orc wizard!YiL k  The searing ray misses the orc wizard.Yia oo.  You finish channelling your searing ray.*Yi<  The orc priest invokes the aid of Beogh against you.Yii  @ooo(paralysed)o(paralysed)Pain shoots through your body!  Uskayaw will force your foes to helplessly watch your dance. *2--5---98==2 _Uskayaw prepares the audience for your solo!Yih YiF i _Your Fighting skill increases to level 2!YiB Yi $ o)oooThe orc wizard is no longer paralysed. The orc priest is no longer paralysed.Yi .-3Yi Yi W _The orc priest barely misses you.Yib  You hit the orc priest but do no damage.The orc priest is severely wounded.The orc wizard hits you with a +0 dagger of electrocution.Yi]1---4YiYiX _The orc priest closely misses you.Yi6<  You hit the orc priest.YiK )o   orc wizard  You kill the orc priest!YiNYi^#.##Yoshivert555 the Conjurer#.#Barachi of Uskayaw ***... ###########.# ##########Health: 41/44 ======================-- ............###........### Magic: 5/11==========-------------- ######........+.o...... ...AC: 3Str: 13#.########........ ###..EV: 12Int: 26#.# .....oo..#.###....SH: 0Dex: 17#.######)#.##...#XL:  6 Next: 112% Place: Dungeon:4#.# ...#.@)).#.##...#Noise: =--------  Time: 4755.9 (1.0)#.# #....o..#.##...#s) +0 spear of Siot Hya {vamp, Int+3 Stlth#.# ###.#..........#Cast: Magic Dart#YiI_.# .......##.#....##.# ###.....#.#.)..##.# ........#.#[...#o   orc wizard#.# ####....#.#....##.#.......#.#'###.###.######.#.#The orc priest is severely wounded.The orc wizard hits you with a +0 dagger of electrocution. _The orc priest closely misses you.You hit the orc priest.  You kill the orc priest! _The orc wizard closely misses you.Yi`n _The orc priest closely misses you.You hit the orc priest.  You kill the orc priest! _The orc wizard closely misses you.Your Armour skill increases to level 2!You have reached level 7!Yio/  --more--Yi pA7/5027 6% YiyYi|4 _Yieu Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0%  b - Line Pass4 MP, Piety----0% [?] toggle between ability selection and description.YiYiYiu#.##Yoshivert555 the Conjurer#.#Barachi of Uskayaw ***... ###########.# ##########Health: 47/50 ======================-- ............###........### Magic: 5/12==========-------------- ######........+.o...... ...AC: 3Str: 13#.########........ ###..EV: 12Int: 26#.# .....oo..#.###....SH: 0Dex: 17#.######)#.##...#XL:  7 Next:  6% Place: Dungeon:4#.# ...#.@)).#.##...#Noise: =--------  Time: 4755.9 (0.0)#.# #....o..#.##...#s) +0 spear of Siot Hya {vamp, Int+3 Stlth#.# ###.#..........#Cast: Magic Dart#YiZ.# .......##.#....##.# ###.....#.#.)..##.# ........#.#[...#o   orc wizard#.# ####....#.#....##.#.......#.#'###.###.######.#.# _The orc priest closely misses you.You hit the orc priest.  You kill the orc priest! _The orc wizard closely misses you.Your Armour skill increases to level 2! _You have reached level 7!Yi55  You stomp with the beat, sending a shockwave through the revellers around you!  The orc wizard is moderately wounded.The orc wizard hits you with a +0 dagger of electrocution.Yi|v4-2------6.9 (1Yi9Yir _Uskayaw will force your foes to helplessly watch your dance.Yi  You hit the orc wizard. You feel better.  The orc wizard is heavily wounded.Yi }  The orc wizard gestures at you while chanting.Yih YiDi `1---7Yin Yip . _The magic dart hits you.YiG  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yi #.# #  Yoshivert555 the Conjurer #.# Barachi of Uskayaw ***... ###########.# ##########  Health: 41/50 ===================----- ............###........ ###  Magic: 0/12------------------------ ######........+.o...... ...  AC: 3Str: 13 #.########........ ###..  EV: 12Int: 26 #.# .....oo..#.###....  SH: 0Dex: 17 #.# #####)#.##...#  XL:  7 Next:  6% Place: Dungeon:4 #.# ...#.@)).#.##...#  Noise: =--------  Time: 4757.9 (0.0) #.# #....o..#.##...#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth #.# ###.#..........#  i33mCast: Magic Dart #.# .......##.#....#  #.# ###.....#.#.)..#  #.# ........#.#[...#  o   orc wizard #.# ####....#.#....#  #.# .......#.#'##  #.# ##.######.#.# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of electrocution and wearing a +0 robe(heavily wounded, 76% to hit)Yiɋ  #.# #  Yoshivert555 the Conjurer #.# Barachi of Uskayaw ***... ###########.# ##########  Health: 41/50 ===================----- ............###........ ###  Magic: 0/12------------------------ ######........+.o...... ...  AC: 3Str: 13 #.########........ ###..  EV: 12Int: 26 #.# .....oo..#.###....  SH: 0Dex: 17 #.# #####)#.##...#  XL:  7 Next:  6% Place: Dungeon:4 #.# ...#.@)).#.##...#  Noise: =--------  Time: 4757.9 (0.0) #.# #....o..#.##...#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth #.# ###.#..........#  CaYi Qst: Magic Dart #.# .......##.#....#  #.# ###.....#.#.)..#  #.# ........#.#[...#  o   orc wizard #.# ####....#.#....#  #.# .......#.#'##  #.# ##.######.#.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of electrocution and wearing a +0 robe(heavily wounded, 76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!Yix Y #.# #  #.#   ###  ...   ###..  #.#   #.#   #.#   #.# #....*  #.# *........#  #.# .#.. #.# #.) #.# ........#.#[ #.# ####....# #.# ...... #.# ##.#####Yi m).  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger of electrocution and wearing a +0 robe(heavily wounded, 76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!  You kill the orc wizard!Yi 12=8.9 (1Magic DartRay Yi{% Yi& f _(Press . to maintain the ray.)YiAs 3Yix Yi ~ K  You stop channelling your searing ray.Yi6 r1== _Yi Yi K2=Yi؉ Yio Yi Yi Yi^ ,Yi> Yi P==Yiϡ Yi Yi U3=Yi Yi Yic 9.Yiݯ Yi ,Yi Yi `2==Yi Yi YiH g.4=Yi} Yi ,Yi Yi ,Yio Yi Yi7 h5===Yi Yi ,YiC Yi ,Yi} Yi Yi\ J3==Yi8 Yi a6=Yi Yi ,Yim Yi ,Yi! Yi YiP h7===Yi Yi ,Yil Yi  ,Yi Yi" ,Yi2) Yi, Yi^- 8=4==Yi/ Yi2 ,Yi4 Yi8 ,Yit; Yi> Yi.? U9=YiB YiF P==YiI YiL ,YiKO Yi;T ,YiW YiU\ b50=Yi_ Yic j5==Yif Yij ,Yip Yit ,Yi(w Yiz Yi/{ 9=Yi} Yiׁ P==Yi Yi ,YiZ Yin ,YiF YiA ,Yi, Yit j6==Yi5 Yi ,Yid Yi ,Yi Yi ,Yi Yi P==Yi Yi ,Yi~ Yi_ ,Yi Yi d7==Yi YiZ ,YiK Yi ,Yiy Yi ,Yi Yi Yi :==Yi Yi) ,Yi Yi ,Yi Yi ,Yi$ Yi d8==YiN Yi ,Yi Yil ,Yi Yi ,Yi] Yi Yi :==Yi Yi5# ,Yi& Yi* ,Yi- Yie1 ,Yi94 Yi7 d9==Yi? YiB ,Yi?E YiH ,YiJ YiM ,YiP YiS P==YiU Yi[X ,Yi;[ Yi^ ,Yi` Yi{c f10/12==Yif Yik ,Yim Yio ,Yiaq Yihs ,Yiv Yiz Yi{ :==Yi} Yic ,Yi Yi ,Yiׄ Yi ,Yi Yi Yi L1==Yi5 Yi( ,Yi Yij ,Yin Yi^ Yi YiO Yi f==Yi, ,Yi Yi ,Yi Yin ,Yi Yi Yi, L2==Yiu Yi %--Yi #.#  ##########.# ########## ...........###........ ### #####.+.o...... ...  #.########........ ###.. #.# .....oo..#.###.... #.# ## #####)#.##...# #.# #....#..)).#.##...# #.# #....@..#.##...# #.# ###.#..........# #.# .......##.#....# #.# ###.....#.#.).##.# ........#.#[..##.# ####....#.#....##.#i^ fm .......#.#'###.# ##.######.#.##.# #........#.#Yi 1844.9 (86.0)Yi} I--6.1 (87.2Yi Yi  Things that are here: _a +0 dagger of electrocution; a +0 robe; an orc corpseYi" #########.# ########## ..........###........ ### ####.+.o...... ...  #.########........ ###.. #.# .....oo..#.###.... #.# ### #####)#.##...# #.# #....#..)).#.##...# #.# #....)..#.##...# #.# ###.#.@........# #.# .........##.#....# #.# #####.....#.#.)..# #.# ........#.#[...##.# ####....#.#....##.# .......#.#'##Yi## #.# ##.######.#.##.# #........#.##.# ##############.#Yi- Yi3 87.3 (1.2) _YiO< Yi8> Yig3YijYi!uYiyYi|,YiYiP==YiֆYiS  #.#  #.#  #####.# ########## ............ ### ####........+.o...... ...#######........ ###.. .....oo..#.###....### #####)#.##...#....#..)@.#.##...9.7 (2.4 #....)..#.##... ###.#........#.# .........##.#....##.# #####.....#.#.)..#.#.####Things that are here:YiaYiYiw{ _a +0 dagger; a +0 robe; an orc corpseYi<<3Yi7?YiJKYiNYiQ: _YiU~  Things that are here:  a +0 hand axe; an orc corpseYiNX5 _YiZYio#.# #... #.# ####. #.# #  #.#  ####.# ########### .........###.........# ### ###........+.........# ...#.########.........####..#.# ........@#.###....52.1#.# ##########)#.##...# #.# #....#..)).#.##...# #.# #....)..#.##...##.# ###.#..........##.# .........##.#....##.# #####.....#.#.)..##.# ........#.#[...##.# ####....#.#...Yi/sYi.|Yiy~Yix 3Yi, Yiي Yiݒ BYi ~  Things that are here:  a +0 hand axe; an orc corpseYi> Yi  _Yi Yi! thand ax  a +0 dagger; a +0 robe; an orc corpseYi; Yi 5 _Yi  Things that are here:  a +0 dagger of electrocution; a +0 robe; an orc corpseYi^ Yi  _Yi׿ Yi Yi ,Yi Yi: Yi YiQ ,Yi Yi ,Yi Yi Yi ,Yi^ Yi Yi] Yi Yi Yi Yi[ ,YiB Yi Yir ,Yi Yi Yiu ,Yi8 Yil Yi ,Yi Yi Yi\ ,Yi Yi Yi? Yiu Yi Yi" Yi% ,Yi( Yi_+ Yi"< ######........+.........# ...#.########.........####..#.# .........#.###....#.# ##########)#.##...# #.# #....#..)).#.##...# #.# #.##....)..#.##...#  #.# #.####.#..........# #.# #.........##.#....# #.# ######.@...#.#.)..#71.3 (19.2) #.# #.)........#.#[...# #.# #.#####....#.#....# #.# .......#.#'## #.# ##.######.#.#i< 9;49m #.# #........#.# #.# ##############.# #.# #..............# #.# #.##############YiOD YiJ .2.5 (20.4Yi=W YiZ ) _Found a long sword.ZiM\3Zi/`ZiFlZip,ZitZiwZid{,Zi~ZiZi,ZiۇZiZi,Zi ZiOZi,ZixZiiZil,ZiZirZi$,ZiZZi&Zi+,ZiZiZi.....# #.# #....#..)).#.##... .....# #.# #.##....)..#.##... .....# #.# #.####.#.......... .....# #.# #.........##.#.... ###### #.# ######.....#.#.).. #.#.#.)........#.#[... #.#.#.#####....#.#.... #.#..............#.#'# #.###@#####.######.#.#82.1 (9.6) #.#....<..#........#.# #.#.#.##############.# #.#.#.#..............# #.# #.#.############## #.# #.#.#i4RK #.# #..# #.# ..#†# #.#####.#Zi2Zi/3.3 (10.8)Zi}Zic9 _Found a stone staircase leading up.ZiQ3ZiZiZi&,ZiZiZiK,ZiZi`ZitBZiZi&BZi Zi ,Zi Zi!Zi#ZieZiUZimZiZi Zi"Zis$Zio+Zi+ZiM-Zi+0Zi6XZi8Zi8Zi:Zi"<Zi=Zi>Zi7?ZiIZiQMBZiRZiHU,ZiVZic[Zi`,ZibZifZij,Zi# #########)#.##..@#919.3 (36.0 ....#..)).#.##...# .##....)..#.##...# .####.#......... .........##.#... #####.....#.#.). .)........#.#[.. .#####....#.#.. ............#.#'ZiR20.5 (37.2 _Found a stone staircase leading down.Zi _Zi xM... .#####. # #.# ########### ### ####.# ....+# ....) #####.........####.. ..........#.###.@..>#0.0) #########)#.##...####...#..)).#.##. .##....)..#.##...#.....#Zi1 Zi -1.7 (1.2Zi ZiK % _Found a dagger.Zi 3Zi Zi Zi ,Zi Zi Zi  #....##.#  ####... #.B #.# ##..# ###..# ..#####.# +..# .....) ..####..# #.###...@># )#.##...#### #..)).#.##...# Magic Dart #....)..#.##...# ###.#..........###.#....# B   bombardier beetle (asleep).....#.#.)..#.#.#[...# ####....#.#....#Zi (2.9Zi -4.1 (2.4Zi Ziw d _A bombardier beetle comes into view.ZiM \##.###################......##.#####... #.B  #.#  ###########..# ####..#####.### ..+# #.....).... ###.........####@. ........#.###....> #######).#### ..#..))......)..#.##.. ###.#......... .......##.#.. ###.....#.#.) ....#[ZiV Zi7\ -5.3 (1.2Zic Zie Zi+.#....................[. ># ##.###################.. .# #....##.# .# ####...# .##.B .# # .# ######### ###.##..#####.### ...+.# #@....).... ####.........####..###... .........#.###....># ########)#.##...#### ...#..)).#.##...#....)..#.##...# ####.#..........# ........##.#....# ####.....#.#.)..#Zi^ZiY(6.5ZiZik Zij#  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ZiyA.# ##.....................[.  Yoshivert555 the Conjurer ># ##.###################..  Barachi of Uskayaw *..... .# #....##.#  Health: 50/50 ======================== .# ####...# Magic: 10/12 ====================---- .# #.B AC: 3Str: 13 .# #*# EV: 12Int: 26 .# ###########.*## SH: 0Dex: 17 .###.........##*.#####.###  XL:  7 Next: 12% Place: Dungeon:4 ...+.........# #@....)....  Noise: ---------  Time: 4926.5 (0.0) ####.........####..###...  s) +0 spear of Siot Hya {vamp, Int+3 Stlth .........#.###...[ ZidBTm.>#  Cast: Magic Dart ########)#.##...#### ...#..)).#.##...# ##....)..#.##...# B   bombardier beetle (asleep) ####.#..........# ........##.#....# ####.....#.#.)..# _A bombardier beetle comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit) Zi݁y B..* ZipJ** Zi-}#*.* ZiqW*#*. ZiB*Aim: a bombardier beetle (asleep, 100% to hit) Zi>.# ##.....................[.Yoshivert555 the Conjurer ># ##.###################..Barachi of Uskayaw *..... .# #....##.#Health: 50/50 ======================== .# ####...#Magic: 10/12 ====================---- .##.*AC: 3Str: 13 .##*#EV: 12Int: 26 .# ###########.*##SH: 0Dex: 17 .###.........##*.#####.###XL:  7 Next: 12% Place: Dungeon:4 ...+.........# #@....)....Noise: ---------  Time: 4926.5 (0.0) ####.........####..###...s) +0 spe Ziar of Siot Hya {vamp, Int+3 Stlth .........#.###....>#Cast: Magic Dart ########)#.##...#### ...#..)).#.##...# ##....)..#.##...#B   bombardier beetle ####.#..........# ........##.#....# ####.....#.#.)..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle! Zi B...  Press: ? - help, Shift-Dir - straight line: a bombardier beetle (asleep, 100% to hit  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  The bombardier beetle is heavily wounded.  (Press . to maintain the ray.) Zi ***The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. Zi1... Zi]===7.5 (1Fire Ray  Zin Zim _You are covered in liquid fire! Move or burn! ZifP  The searing ray hits the bombardier beetle! Zi ^**** Zika ....  You kill the bombardier beetle!The liquid fire burns you! Zi"i*46--9/12 --9---8Magic Dart+  Zi}o Zi1rg _You can now pass through a line of other dancers.Zi+ZiA Spells (Memorise)TypeFailure Level  a - Leda's Liquefaction Alchemy/Earth 32% 4  b - Lee's Rapid Deconstruction Earth65% 5  c - Permafrost Eruption Ice/Earth99% 6 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitZiEZiLZi!U.# ##.....................[.Yoshivert555 the Conjurer ># ##.###################..Barachi of Uskayaw **.... .# #....##.#Health: 46/50 ======================-- .# ####...#Magic: 9/12==================------ .##..AC: 3Str: 13 .##.#EV: 12Int: 26 .# ###########..##SH: 0Dex: 17 .###.........##..#####.###XL:  7 Next: 19% Place: Dungeon:4 ...+.........# #@....)....Noise: ---------  Time: 4928.5 (0.0) ####.........####..###...s) +0 spear of Siot Hya {vamp, Int+3 Stlth .........#.###....ZiU>#Cast: Magic Dart ########)#.##...####Fire Ray+ ...#..)).#.##...# ##....)..#.##...# ####.#..........# ........##.#....# ####.....#.#.)..#The burning spray hits you. _You are covered in liquid fire! Move or burn!The searing ray hits the bombardier beetle!  You kill the bombardier beetle!The liquid fire burns you! _You can now pass through a line of other dancers.Zi\P  Okay, then.Zi_ZiCfZiEh. _ZiLZiOZi|VZi,YZ _You are on fire!Zi # ##.[. # ##.####.. # #....## .# # ####...# # #.. # #.# # ##..## ###.##..#####.### +.# #.@...).... .####..###.#.###....># )#.##...#### #..)).#.##...#....)..#.##...#.#..........###.#....#.....#.#.)..#Zi$~  You stop channelling your searing ray.  You shake off some of the fire as you move.ZiE*g1---9.7 (1.2ZiY5Zi7Z _The liquid fire burns you!ZigiK ##.[.  ##.####..  #....## .#  ####...#  #..  #.#  ##..## .##..#####.#+.# #..@..)..####..###.#.###....># ..)#.##...#### #..)).#.##...# ....)..#.##...#.#..........###. ZirP  You shake off some of the fire as you move.Zi,xe36-----30.9Zi~ZiZ _The liquid fire burns you!Zi ##.[. ##.###.. #....## .# ####...# #.. #.# ##..## .##..#####.# +.# #...@.)..####..###.#.###....># ..)#.##...#### .. #..)).#.##...#)..#.##...#.#..........###.#....#.....#.#.)..#Zi Zi 22.1Zi} Zi] ^ _You shake off the liquid fire.ZiC##.[. ##.#.. #....## #.# ####...# ..#.. .##.# ....## .# .##..#####.# .# #....@). .####..###.#.###....># ..)#.##...#### ... ..)).#.##...# ....)..#.##...# ... .#..........# ..##.#....# # ZiHZis.7--3.3ZibZiEm _You can no longer pass through a line of other dancers.Zi93ZiZiqf10/12==ZitBZiZi Zi0 K8=Zi ZiG==9=1==40===1=2==Zi-IZi~IK2=ZiJZiLZiLZi>NZiP,Zi_RZiTZiT:==ZiVZiXZiXU3=ZixZZi],ZiX_ZiyaZiaZicZibe,ZifZi:ha4=ZiiZijZikZi#nZip,ZisZivk5=Zi# .......#Magic Dart)#.##...#### .......#)).#.##...# ../....#)..#.##...# ...S...#S   adder (asleep) #.# .......###.#....# ####### Zi( { 79.3 (46.0)  An adder comes into view.ZiG .80.5 (47.2 Zi. Zi; r _Found a wand of flame (15). _You see here a +0 dagger.!Zi .[. ##.#..  #....## ##.#  ####...# ... #.. ##.# #.# ##... ..## #..# ##..#####.# # #.....)# ####..###.# #.###....># #.# )#.##...#### # )).#.##...# # )..#.##...# #...S...# .# ###.#....# # !Zi\ !Zi !Zi S.S!Zi 01.7 (1.2) !Zi !Zi3 / _The adder hisses angrily."ZiY  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#ZiP#.....................[.  Yoshivert555 the Conjurer ##.###################..  Barachi of Uskayaw *.....  #....## ##.#  Health: 50/50 ========================  ####...# ...  Magic: 10/12 ====================---- #.. ##.#  AC: 3Str: 13 #.# ##...  EV: 12Int: 26 ########..## #..# SH: 0Dex: 17 .......##..#####.#######  XL:  7 Next: 19% Place: Dungeon:4 .......# #.....)@......#  Noise: ---------  Time: 4981.7 (0.0) .......####..###.*.....#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth [4#ZiP0m...#.###....># #..*....#  Cast: Magic Dart ##)#.##...#### #...S...# )).#.##...# #../....# )..#.##...# #.......#  S   adder ..........# #.......# ..##.#....# ######### ...#.#.)..# _The adder hisses angrily.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (68% to hit)#Zi *..S#Zi} ?.*#Zi ?**#Zim?.*$ZiRW*.*$Zi.*.SAim: an adder (68% to hit)$Zi6#.....................[.  Yoshivert555 the Conjurer ##.###################..  Barachi of Uskayaw *.....  #....## ##.#  Health: 50/50 ========================  ####...# ...  Magic: 10/12 ====================---- #.. ##.#  AC: 3Str: 13 #.# ##...  EV: 12Int: 26 ########..## #..# SH: 0Dex: 17 .......##..#####.#######  XL:  7 Next: 19% Place: Dungeon:4 .......# #.....)@......#  Noise: ---------  Time: 4981.7 (0.0) .......####..###.......#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth ...#.###....># #..$Zi 8`.....#  Cast: Magic Dart ##)#.##...#### #...S...# )).#.##...# #../....# )..#.##...# #.......#  S   adder ..........# #.......# ..##.#....# ######### ...#.#.)..#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (68% to hit)  You focus your ray upon the adder. The searing ray hits the adder!$Zi]?][.    ##.#   ...  #.. ##.#  #.# ##...  #..##..####  #....# ##..###.*.....# ># #..*....# ) #...*...# )) #../.*..# ) #.......# #.......# #########)..#$Zi ....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (68% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!$Zi22==2.7 (1Magic DartRay $ZiG| _(Press . to maintain the ray.)%Zi %Zi6 %Zi %ZiA K  You stop channelling your searing ray.%Zi %Zi [ _%Zi 3%Zi[ %Zi %ZiQ ,%Zih %Zi %Zi ,%Zi; %Zi ,%Ziپ %ZiG  #.. ##.#  #.# ##... ######..## #..# .....##..#####.####### .....# #.....).......# .....####..###.......# .#.###....># #.......# )#.##...#### #.......# #.##...# #..@....# --8.5 (5.8#.##...# #.......# .....# #.......# .#....# ######### .#.#.)..# .#.#[...##.#....#.#.#'## ####.#.#%Zi 9--%Zi %Zi B _p - a wand of flame (37) (gained 15 charges)(Ziy (Zi (Zi (Zi )Zi3)Zi)Zib)Zi)Zix1==)Zi,)Zi)Zi/#.# ##... ####..## #..# ...##..#####.######## #.....).......# ####..###.......# ###....># #.......# #...#### #.......# .##...# #.......# #...# #....@..# 90.9 (2.4.....# #.......# #....# ######### .#.)..#[...#...#'## ##.#.# ...#.#)Zi$)Zi)Zi*Zi6u*ZiNX*Zi*Zi:==*Zi*Zi,*Zi4*Zi͋,*Zi*Zi:*ZiL2==*ZiE*Zi^*Zi,*Ziޕ*Zi*Zi,*Zi3*Zi*Ziɝ,*Zi՞*Zi*ZiP==*Zi|*Zi*ZiJB*Zi*Zi,*Zi°*Zi*Zi,*Zi*Zi*ZiƵ,*Zin*ZiZ*ZiM,*Zi&*Zi*Zi,*Zi\*Zi+*Zi[,*Zi*Zi*Zi{,*Zi*Zi*Zi,*Zi*Zi~*Zi........................# ..............................................#...........................................................[.... #################... ####.# ..# #..@.#  #.. ###.##.#  #.# ##...# .# Magic Dart ###..## #..### .g.##..#####.########.# #.....).......#g   hobgoblin (asleep) ..####..###.......##....># #.......# ##...#### #.......#*Zi 5012.5 (21.6)  A hobgoblin comes into view.*Zi}g.g*Zi7L====3.7 (22.8 *Zi8*Zi+ _The hobgoblin shouts!,ZiH  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,Zi........................#  Yoshivert555 the Conjurer .........................  Barachi of Uskayaw *..... ........................#  Health: 50/50 ======================== .........................  Magic: 10/12 ====================---- ........................  AC: 3Str: 13 .................[....  EV: 12Int: 26 #################...  SH: 0Dex: 17 .## ####.# XL:  7 Next: 22% Place: Dungeon:4 ...# #..@.# Noise: ====-----  Time: 5013.7 (0.0)  #.. ###.##*# s) +0 spear of Siot Hya {vamp, Int+3 Stlth  #.# ##..[4,Zi0m.# g# Cast: Magic Dart ###..## #..### .. ..##..#####.######## ..# #.....).......# g   hobgoblin ..####..###.......# ###....># #.......# ##...#### #.......# _The hobgoblin shouts!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (81% to hit)-ZiM] #g-Zi\;##-ZiTkg#Aim: a hobgoblin (81% to hit).Zi........................#  Yoshivert555 the Conjurer .........................  Barachi of Uskayaw *..... ........................#  Health: 50/50 ======================== .........................  Magic: 10/12 ====================---- ........................  AC: 3Str: 13 .................[....  EV: 12Int: 26 #################...  SH: 0Dex: 17 .## ####.# XL:  7 Next: 22% Place: Dungeon:4 ...# #..@.# Noise: ====-----  Time: 5013.7 (0.0)  #.. ###.##.# s) +0 spear of Siot Hya {vamp, Int+3 Stlth  #.# ##...# g.Zi1# Cast: Magic Dart ###..## #..### .. ..##..#####.######## ..# #.....).......# g   hobgoblin ..####..###.......# ###....># #.......# ##...#### #.......#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (81% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!.......# ........ .......# ........ ... .      #.. *#  #.# ##...# *# #..### .*#. #.....).###.>[0;1.ZiЪ0m# #.. #....Zi5$ .†.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (81% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!.Zi>==--4.7 (1Magic DartRay .ZiqE.ZiGf _(Press . to maintain the ray.)0Zi0Zi 0Zi0Zi-K  You stop channelling your searing ray.0Zi/ _0ZiN0Ziҳ30Zir0Zi,0Zi0Zi˽,0Zi0Zi|,0Zi10Zi,0Zi`0Zih0ZiL1==0Zi0Zi4,0Zi0Zi,0Zi0Zi,0Zig0Zi0Zi:==0Zi0Zi ,0Zi0Zi,0Zi-0Zi),0Zi_0Zi90ZiL2==0Zi0Zix0Zi{,0Zi0Zi`0Zi<0Zip0Zi0Zi0Zi,0Zi0ZiR0Zi O..............## ..............# ..............##.......... ..............###................. ......................#.[..............[........# ###############.@...#----33.3 (18.6) # ##.##### .# #....# .. ###.##.# #.# ##...##† #..## #..####. ##..#####.######## #.....)..##..###.......#0Zi0Zif==--4.5 (19.80Zi|'0Zii*( _Found a ring mail.1Zi 31Zi 1Zi' 1Zik+ 1Zi+ 1Zi. 1Zi1 1Zi3 1Zi'4 1Zi5 1Zi8 1Zi+: 1Zib: 1ZiA; 1Zi< 1Zi:> ,1ZiX? 1ZiI 1ZiK 1ZiBK 1ZiL 1ZiO 1ZiQ ,1ZiTS 1ZiU 1ZiW ,1ZiX 1ZiY 1Zi[ ,1Zi\ 1Zii A  You see here a +0 ring mail.1Zij 1Zik  _1Zil 1Zi*n 1Zio ,1Zip 1Ziv 1Zi ....# .# .#  ....# .#  ...... >#  ....## .#  ....# # .#  ....##.# .#  ...... .#  #####.#######  ................@.......#  46.5 (12.0 ............#.[########.#  .....[........##  #####.....#####   ####.#####   #....#   ##.#    ...##†#    .####..  1Zi B 1ZiQ 1Zi .7.7 (13.21Zi 1Zi ; _Found a stone staircase leading down.4ZiI4Zi4Zi4Zi B4Zi- ,4Zi" 4Zi4Zi,4Zi4Zi4Zi,4Zi"4Zi4ZiJ 4Zi 4Zi!4Zil#4Zi'X4Zi),4Zi+4Zi.R  There is a stone staircase leading down here.4Zi804Zi0 _4Zi14Zi?74Zi9,4ZiG;4Zi=4ZiL#...#..#.# #.......#..#.# #.......#..#.# #.........<#.# ))).)....##.##.# ......##.##.# ......##.##.# .......># ......##@##.# 58.5 (10.8......##.##.# .........##.##.# ................/##.# ..............#####.####### ..........................# ..............#.[########.# ....[........## #######.....##### 4ZiT4ZiJY.9.7 (12.04Zi_4Zi~b; _Found an escape hatch in the ceiling.6ZiF6Zi6Zi6ZiW6Ziv6ZiW,6Zi= 6Zi",6Zis$6Zi'6Zi}),6Zi*6Zi116Zi26ZiF..< .....))).)....##.# .......##.# .......##.#..............>....##.##.#..##.##.###.##.#........@##.64.3 (4.6)......#####.#######..................#.. ####.#####  #....#  ###.##.#  6ZiI6ZiO6ZiQ0 _w - a wand of charming (9)8Zi38Zi8Zi8Zi8Zih8Zi8Zi%,8Zi,8Zi+8Zi8ZiF,8Zi8Ziy8Zi,8ZiX8Zi8Zi,8Zi8Zi8Zi,8Zi8Zi8ZiU8Zi8Ziy8Zi 8Zi7 ,8Zi 8Zij8Zi,8Zi!8Zi8Zi,8ZiQ8Zi8Zi8Zi8Zi8Zi8Zi ,8Zi!8ZiD#8Zi{$,8Zi)%8Zi'8Zi),8ZiT*8Zi+8Zi*-,8Zi`.8Zif1R  There is a stone staircase leading down here.8Zi438Zi3 _8Zi48Zi 68Zib7,8Zi<8Zi>8Zi{?,8Zih@8ZiA8Zi$C,8ZiD8Zi{E8ZiG8ZixG8ZitH8ZiJ8ZiK,8ZiL8ZizN8ZiO,8ZiP8ZiR8ZiS,8ZiT8ZiV8ZiW,8ZiX8ZiJZ8Zi[,8Zi\8Zi^8Zi`B8Zi`8Zia,8Zi'b8ZiFe8Zi+g,8Zig8Zij8Zik,8Zil8Zin8Zicp,8Ziq8Zis8ZiJt,8Zi2u8Ziv8Zi"x,8Ziy8ZiY{8Zi|,8Zi}8Zi>8ZiŁ,8Zi8Ziʄ8Zi3,8ZiX8Ziʋ8Ziԗ.## #.#  ##### #.#  #### #.#   #.#   #.#   #.#   #.#  ##.#   #@#   #.#   #.#   ...   ###          8Zi1107.5 (43.2)8Zi,8.5 (448Zi͠8Zigd _x - a scroll labelled LAUSIP AFEPESM] page down [PgUp|<] page up [Esc] exit[top]=Zi  h - 3 poisoned darts  n - 2 throwing nets  u - 6 curare-tipped darts Armour (go to first with [)  q - a +0 helmet (worn)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice  t - a ring of positive energy Wands (go to first with /)  p - a wand of flame (37)  w - a wand of charming (9) Scrolls ?)  e - a scroll of revelation  x - a scroll labelled LAUSIP AFEPESM Potions (go to first with !)88%=ZiU   a - a +0 robe  j - the ring "Booqyh" (worn) {Wiz Int+3}  b - a potion of magicbot=Zi~ =ZifN  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice>Zi z  k - a ring of ice  t - a ring of positive energy>ZiV >Zi K >ZiM  t - a ring of positive energy  w - a wand of charming (9)?Zi@Zi  x - a scroll labelled LAUSIP AFEPESM. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.BZi?BZiBZi.......###.#   Yoshivert555 the Conjurer ...######.#   Barachi of Uskayaw *..... #####.#   Health: 50/50 ========================#.#   Magic: 12/12 ========================#.#   AC: 3Str: 13#.#   EV: 12Int: 26#.#   SH: 0Dex: 17 ##.#   XL:  7 Next: 22% Place: Dungeon:4#@#   Noise: ---------  Time: 5108.5 (0.0)#.#  BZiͪ[39;49m s) +0 spear of Siot Hya {vamp, Int+3 Stlth#.#   Cast: Magic Dart...   Will/2 ###           _Found an escape hatch in the ceiling. _w - a wand of charming (9) _There is a stone staircase leading down here. _x - a scroll labelled LAUSIP AFEPESMAs you read the scroll labelled LAUSIP AFEPESM, it crumbles to dust.  A wave of despondency washes over your surroundings.BZiKBZiй*9.5 (1BZiBZiJj _w - a wand of charming (9) _There is a stone staircase leading down here. _x - a scroll labelled LAUSIP AFEPESM  As you read the scroll labelled LAUSIP AFEPESM, it crumbles to dust. wave of despondency washes over your surroundings. _It was a scroll of vulnerability.DZiDZiDZiDZiDZiDZiRDZi7XDZiDZi,DZiJDZi|DZiDZiDZiDZiDZiSDZi7DZi,DZiDZiDZiDZiDZiDZiIDZi,DZiHDZiDZiDZiDZiDZi@DZi4,DZiDZiO DZi! ,DZii DZiDZiDZiDZiDZiDZibDZiDZiDZicDZiG,DZiDZiDZi!,DZi#DZi%DZi'DZi'DZiq*DZi0DZi4,DZi6DZi:DZi<,DZi=DZiwADZiDDZiDDZiFDZiIDZiL,DZiNDZiRDZidTDZiTDZimVDZiBYDZi[DZi\DZi]DZij.......................# ...............#.[########.# ...........[........## #.# ###########.....##### #.# ####.##### #.# #....##.# ###.##.##.#  ##...##†#################.# # #..####....[@..........##.# #####.####################.##.# ....).......# #.##.# ..###.......# #.##.# .># #.......# #.##.## ### #.......# #.....##.......# ########.......##.......#DZi's.#.#.[#.#.[.## #.##.....##### #.# ####.##### #.# #....# #.# ###.##.# #.# ##...##†#.# ## #..####.....##.# .#####.#####.##.#.).# #.##.# #..###.# #.##.# ..># #.# #.##.## #### #.# #.....# # #.# # # #.# # #.#DZiz034.7 (25.2)DZi[}-5.9 (26.4DZiUDZi  _You see here the +10 plate armour of the Cherruve {rF++ Str-2}.IZioIZiq06.9 (1.0)IZiwIZiy} _x - the +10 plate armour of the Cherruve {rF++ Str-2}JZihJZiInventory: 24/52 slots Hand Weapons (go to first with ))  s - the +0 spear of Siot Hya (weapon) {vamp, Int+3 Stlth+}c - a +0 spear  d - a +0 hand axe  l - a +4 daggerm - a +0 long sword  r - a +0 hand axe of flaming Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing netsu - 6 curare-tipped darts Armour (go to first with [)  q - a +0 helmet (worn)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]MZiF   m - a +0 long sword  r - a +0 hand axe of flaming Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing netsu - 6 curare-tipped darts Armour (go to first with [)  q - a +0 helmet (worn)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice  t - a ring of positive energy Wands /)  p - a wand of flame (37)  w - a wand of charming (9)55%MZi( D  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  a - a +0 robe Scrolls (go to first with ?)66NZi Hand Weapons (go to first with ))  s - the +0 spear of Siot Hya (weapon) {vamp, Int+3 Stlth+}c - a +0 spear  d - a +0 hand axe  l - a +4 daggerm - a +0 long sword  n - 2 throwing nets  a - a +0 robetopNZi  n - 2 throwing nets  u - 6 curare-tipped dartsk - a ring of ice  t - a ring of positive energy Wands (go to first with /)33%NZin 1 u - 6 curare-tipped darts  t - a ring of positive energyp - a wand of flame (37)  w - a wand of charming (9) Scrolls (go to first with ?)e - a scroll of revelation Potions (go to first with !)  b - a potion of magicbotRZiBS  x - the +10 plate armour of the Cherruve {rF++ Str-2}. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 rF++: It greatly protects you from fire. Str-2: It affects your strength (-2). If you switch to wearing this armour: Your AC would increase by 18.8 (3.3 -> 22.1). Your EV would decrease by 15.8 (12.7 -> -3.1). Your spell failure would worsen by up to 99% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.^Zi Inventory: 24/52 slots  n - 2 throwing nets  u - 6 curare-tipped darts Armour (go to first with [)  q - a +0 helmet (worn)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice  t - a ring of positive energy Wands (go to first with /)  p - a wand of flame (37)  w - a wand of charming (9) Scrolls (go to first with ?)  e - a scroll of revelation Potions (go to first with !)  b - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[[39^Zim (;49mbot]_Zic_ZiD_Zi...............................# Yoshivert555 the Conjurer ...................#.[########.# Barachi of Uskayaw *..... ............[........###.# Health: 50/50 ======================== ############.....######.# Magic: 12/12 ========================####.######.# AC: 3Str: 13#....##.# EV: 12Int: 26###.##.##.# SH: 0Dex: 17##...##†#################.# XL:  7 Next: 22% Place: Dungeon:4 ## #..####....@...........##.# Noise: ---------  Time: 5136.9 (0.0) .#####.####################.##.# s) +0 spear of Siot Hya {vamp, Int+3 Stlth .....).......##.##.# Cast: Magic Dart #..###.......##_Zi}.##.# Will/2 ..># #.......##.##.## #### #.......##.....# # #.......######## # #.......# # #.......# _x - a scroll labelled LAUSIP AFEPESMAs you read the scroll labelled LAUSIP AFEPESM, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. _You see here the +10 plate armour of the Cherruve {rF++ Str-2}. _x - the +10 plate armour of the Cherruve {rF++ Str-2}_Zi_Zi._Zi_Zi`Zi`ZiI`Zi`Zi2(`Zi)`Zin-,`Zix/`Zii2>`Zi4`Zi9%  As you read the scroll labelled LAUSIP AFEPESM, it crumbles to dust. wave of despondency washes over your surroundings. _It was a scroll of vulnerability. _You see here the +10 plate armour of the Cherruve {rF++ Str-2}. _x - the +10 plate armour of the Cherruve {rF++ Str-2} _You feel your willpower return.`ZiO<`Zix<`Zi=`ZiA`ZiuC,`ZiRE`ZiIe  You see here a hobgoblin corpse.`Zi&L`ZiL _`ZiO`ZiR`ZiU,`ZiBX`Zi[`Zi],`Zid`Zicg`Zih,`Zizi`Zij`Zil`Zil`Zin`Zip`Ziq,`Zir`Zi{t`ZiEz,`Zi|`Zic`Zi,`Zi`Zi>  You see here a +0 dagger.`Zi5 _`Zi B`Zil`Zi`Zi`Zi@,`Zik`Zip`Zi,`Zi8`Zi(`Zi,`Ziڞ`Zi`Ziˢ,`Zi"`Zi`Zi,`Zi`Zi}`Zi,`Zid`Zi`Zi ,`Zi`Zi`Zi|,`Zi?`Zi`Zi_,`Ziy`Zi~ #)#####.#..  #.# #.#..............  #.# #.#..............  #.# #.#......................#.# #........................#.# ##.....................[.#># ##.###################..#.# #....### ####.#  #.# ####..@## #....#64.5 (27.6)  #.# ###..# ###.##.#  #.# ##.## ##...##†# ###.# ###########..## #..####....###...##..#####.##### ......+...###.....).......#  #######...####..###.......#  ......#.###....[39;`Zi049m># #.......#  .##########)#.##...#### #.......# `Zis`Zi`ZicE _Done exploring.dZiR) 3dZi+ dZi4 dZi6 dZio: P _dZi]; ,dZi< dZi? dZiD ,dZiF dZiG dZi%I dZiOI dZiNJ dZiK dZilM dZiM dZiN dZiP dZiR ,dZi$T dZi?V dZiW dZi&X dZi`Y dZie  #....### ####.#####  ####...## #....#  ###..# ###.##.#  ##.## ##...##†#################..## #..#### ##.........##..#####.############ .+.........###.....).......# ##.........####..###.......# .......#.###....@# #.......# 72.9 (8.4) ######)#.##...#### #.......# .#..)).#.##...# #.......# ....)..#.##...# #.......# ##.#...# #.......###.#....# #########.....#.#.)..##.#[..dZie [.# ###....#.#....#dZi#f dZi"k dZi?t c _There is a stone staircase leading down here.fZifZi&fZifZi5fZi43.9 (1.0 _fZi>fZi5 #.# #.#  ...  ... #.# ###  #.#...  #.#.###.##  #........# 5 #@#  #.#  #.#  #.# #.# ... #.. ... #.#fZifZi-4.7 (1.8fZiXfZiu} _You climb downwards. _There is a stone staircase leading up here.hZi& 3hZi hZi] hZi ;M#.#...  ###... #.###.#.......#0.0<#.###!.###.#hZi hZi -5.9 (1.2hZi hZi \ _Found a potion of moonshine.kZig^#.# #.# ##.# ... ... #.##### #.#... #.#.###.## #.# #<#.###!.# #.#.# #.#.##.#.##.#.......#..........kZilkZiq(7.1kZiPvkZixkZiЎ #.# #.# ##.# ... ... #.##### #.#... #.#.###.## #.# #<#.###!.# #.#.# #.#.##.#.##.#.......#..........kZiL kZi (8.3kZi kZi lZi>Z#.# #.# ##.# ... ... #.##### #.#... #.#.###.## #.# #<#.###!.# #.#.# ##.#.##.#.##.#.......#..........lZiɬlZiS(9.5lZiJlZilZiΩo#.# #.# ##.# ... ... #.##### ###.#... ..#.#.###.## #.# #<#.###!.# #.#.# .# #.#.# ##.#.##.#.......#..........lZilZiر)80.7lZilZilZi=#.# #.# ##.# ##... ..... .##.#####.### #.#... ... #.#.###.## #.# #<#.###!.# #.#.# [.# #.#.# ..##.#.# ..##.#.. ........ .####.... .#...... ..lZiElZiI(1.9lZiZSlZiU) _Found a chain mail.mZi5#.# ##.# ###... ... ... ..# #.#####.####.#....... #.#.###.## #........# #<#.###@.# #.#.# #[.# #.#.# #..# #.#.# #..##.#.. ......... #.####.... #.#.........#.# ###mZi=T3.1mZiv _You see here a potion of moonshine.oZi oZi܍ ,40oZiՒ oZiy Y _z - a potion of moonshinepZiQpZi Inventory: 25/52 slots Hand Weapons (go to first with ))  s - the +0 spear of Siot Hya (weapon) {vamp, Int+3 Stlth+}c - a +0 spear  d - a +0 hand axe  l - a +4 daggerm - a +0 long sword  r - a +0 hand axe of flaming Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing netsu - 6 curare-tipped darts Armour (go to first with [)  q - a +0 helmet (worn)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]rZiHf  s - the +0 spear of Siot Hya (weapon) {vamp, Int+3 Stlth+}  c - a +0 spear  dhand axe  l - a +4 dagger  m - a +0 long sword  r - a +0 hand axe of flaming Missiles (go to first with ()  h - 3 poisoned darts  n - 2 throwing nets  u - 6 curare-tipped darts Armour (go to first with [)  q - a +0 helmet (worn)v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  a - a +0 robe  gchain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice10%rZip  n - 2 throwing nets  u - 6 curare-tipped dartst - a ring of positive energy2rZiP  u - 6 curare-tipped darts  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5} Wands (go to first with /)p - a wand of flame (37)  w - a wand of charming (9)5rZi  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++} Scrolls (go to first with ?)e - a scroll of revelation Potions (go to first with !)8rZis8  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  b - a potion of magic9sZi  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2}  z - a potion of moonshinebotsZiM  x - the +10 plate armour of the Cherruve {rF++ Str-2}  p - a wand of flame (37)uZibt z - a potion of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified bad_item useless_item potion _________________ “If when you say ‘whiskey’ you mean the devil's brew, the poison  scourge, the bloody monster, that defiles innocence, dethrones  reason, destroys the home, creates misery and poverty, yea,  literally takes the bread from the mouths of little children...  then certainly I am against it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.~Zi=~Zi~Zi(#.#Yoshivert555 the Conjurer##.# ###Barachi of Uskayaw *........ ...Health: 50/50 ========================... ..#Magic: 12/12 ========================#.#####.###AC: 3Str: 13#.#.......EV: 12Int: 26#.#.###.##SH: 0Dex: 17#........#XL:  7 Next: 22% Place: Dungeon:5#<#.###@.#Noise: ---------  Time: 5184.1 (0.0)#.#.# #[.#s) +0 spear of Siot Hya {vamp, Int+3 Stlth#.#.# #..#Cast: Magic Dart#.#.# #..##.#.. ......... #.####...~ZiY. #.#.........#.# ### _You climb downwards. _There is a stone staircase leading up here. _Found a potion of moonshine. _Found a chain mail. _You see here a potion of moonshine. _z - a potion of moonshine~Zis~Zi+5.1 (1~Zi~Zi _There is a stone staircase leading up here. _Found a potion of moonshine.a chain mail. _You see here a potion of moonshine. _z - a potion of moonshine _You drop a potion of moonshine.Zihb 3Zid Zig Zi]j ,Zio ,Zi{q ,Zir Ziu Zix ,Ziwy Zi{ Zi} ,Zi6 ZiD ZiI ,Zi Zi Zi ,Zi Zi Zi ,Zi ZiD Ziض ,Zi? Zi$ Zi ,Zi' Zi` Zi ,Zi% Zi Zi ,Zi Zi Zi ,Zi Zi% Zi0 ,Zik Zi, Zi ,Zi Zi Zi ,Zi Zi Ziu ,ZiZ Zi Zi ZiF Zi Zi Zi 8 .# .# .######### ######## .........########........ .......#........@...# .#####.##########.#.# .#..................Magic Dart .#.###.##########.#..# ........# .#.... <#.###!.# .# .....J   jelly (asleep) .#.# #[.# J# #### .#.# #..# .# .#.# #..# .#ZiP { 205.5 (20.4)  A jelly comes into view.Zi Zi: bJJ.ZiC! -6.7 (21.6 Zi ' Zi) Z _The jelly quivers.Zi#  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zi   Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 50/50 ========================  Magic: 10/12 ====================---- .# AC: 3Str: 13 .# EV: 12Int: 26 .######### ########  SH: 0Dex: 17 .........########........  XL:  7 Next: 22% Place: Dungeon:5 .......#........@...#  Noise: ---------  Time: 5206.7 (0.0) .#####.##########*#.#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth .#...............*..  Cast: Magic Dart .#.###.##########*#..# ..Zi ......# J#.... <#.###!.# .# .....  J   jelly .#.# #[.# .# #### .#.# #..# .# .#.# #..# .# _The jelly quivers.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)Zi #@...JZi'F#*@ZiF.@#Ziuol@#**ZiwE**Zi w*JAim: a jelly (100% to hit)ZiDWYoshivert555 the ConjurerBarachi of Uskayaw *.....Health: 50/50 ========================Magic: 10/12 ====================---- .#AC: 3Str: 13 .#EV: 12Int: 26 .#################SH: 0Dex: 17 .........########........XL:  7 Next: 22% Place: Dungeon:5 .......#........@...#Noise: ---------  Time: 5206.7 (0.0) .#####.##########*#.#s) +0 spear of Siot Hya {vamp, Int+3 Stlth .#...............*..Cast: Magic Dart .#.###.##########*#..# ........#*#.... <#.###!.#.# .....J   jelly iWy;10m.#.# #[.#.# #### .#.# #..#.# .#.# #..#.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly.Zi onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly.  The jelly is moderately wounded.Zi^f..J.Ziq==7.7 (1Ray Zi Zif _(Press . to maintain the ray.)Zi^ *** The searing ray hits the jelly.ZitzZiۀ ...  The jelly is severely wounded.Zi†*9/12 ----8Magic Dart+ ZiZiDg _You can now pass through a line of other dancers.Zik~IZiK  You stop channelling your searing ray.ZiZi[ _ZiZi...#........--9.J..Magic Dart..!J   jellyZixZiZij\ _A jelly is nearby!Zi  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zi  Yoshivert555 the Conjurer  Barachi of Uskayaw **....  Health: 50/50 ========================  Magic: 7/12==============---------- .# AC: 3Str: 13 .# EV: 12Int: 26 .######### ########  SH: 0Dex: 17 .........########........  XL:  7 Next: 22% Place: Dungeon:5 .......#........@...#  Noise: ---------  Time: 5209.7 (0.0) .#####.##########J#.#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth .#..................  Cast: Magic Dart .#.###.##########.#..# ........# i;49m.#.... <#.###!.# .# .....  J   jelly .#.# #[.# .# #### .#.# #..# .# .#.# #..# .# _A jelly is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)Zi1 J***Zi7*.ZiOh7*.ZiJ.  Aim: a jelly (severely wounded, 100% to hit)Zi  Yoshivert555 the Conjurer  Barachi of Uskayaw **....  Health: 50/50 ========================  Magic: 7/12==============---------- .# AC: 3Str: 13 .# EV: 12Int: 26 .######### ########  SH: 0Dex: 17 .........########........  XL:  7 Next: 22% Place: Dungeon:5 .......#........@...#  Noise: ---------  Time: 5209.7 (0.0) .#####.##########J#.#  s) +0 spear of Siot Hya {vamp, Int+3 Stlth .#..................  Cast: Magic Dart .#.###.##########.#..# ........# Zi".#.... <#.###!.# .# .....  J   jelly .#.# #[.# .# #### .#.# #..# .# .#.# #..# .#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly.ZiH ######## .###.... .... #########*#.# *. *.# .#.*.. < .# ..... #[.# .# #### #..# .# #..# .#ZiW ....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (severely wounded, 100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly.  You kill the jelly!Zỉ9==10.7 (1Magic DartRay Zi~Zif _(Press . to maintain the ray.)Zi4IZi8K  You stop channelling your searing ray.Zi;x _Zi<Zi]=Zi=N8==Zi&>Zi?,Zi@ZibB,ZiBZiDZiD9.ZiEZiGZiG:==Zi_HZiIZiIZifJZiKZiKZiOLZiN,Zi0OZitPZiPN9==ZiIQZiR,ZiSZiT,ZiHUZi4W,ZiWZi YZiEY:==ZiYZi[,Zi.\ZiI]Zin]ZiN^Zi_,Zi`ZibbZibP10/12==ZicZid,ZieZi?g,ZigZiiZiViZiiZikZiWk:==ZikZim,ZiNnZio,ZiJpZi,Zi?Zi@ZiBZiCZi|CZi.....  ....###..######## Magic Dart . ...#   .##.#   #. #.#    l   iguana (asleep) ! ..#    h   hound (asleep)Zig*[40m #. #.#   . #.#  Zit 80.5 (22.8  A hound and an iguana come into view.Zi4v-1.7 (24.0 ZiC|Zi}; _Found a stone staircase leading down.Zi:....# #.#.........# ##!.# #.##..#  #[.# #.#########.#  #..# #.# #.#  #..# #.# #######.#  .... #.......#  #.### ## #.#######  #.# #....####.####### .... !..l.h..@...>.....  ### #....###..########  #. ...#   .##.##. #.# ! ..# #. Zi;#.#  . #.#. ##  Found a potion of curing..l..hlh====2.9 (1.2)  _The iguana hisses angrily. The hound barks!Zik  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zi....# #.#.........#  Yoshivert555 the Conjurer ##!.# #.##........#  Barachi of Uskayaw *.....  #[.# #.#########.#  Health: 50/50 ========================  #..# #.# #.#  Magic: 10/12 ====================----  #..# #.# #######.#  AC: 3Str: 13  .... #.......#  EV: 12Int: 26  #.### ## #.#######  SH: 0Dex: 17  #.# #....####.#######  XL:  7 Next: 29% Place: Dungeon:5 .... !...l..h@...>.....  Noise: ====-----  Time: 5282.9 (0.0)  ### #....###..########  s) +0 spear of Siot Hya {vamp, Int+3 StZi%lth #. ...# Cast: Magic Dart .##.# #. #.# ! ..# l   iguana #. #.# h   hound . #.# .. ## _The iguana hisses angrily. The hound barks!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (73% to hit)Zia w h@#Zi Wh@##ZiO A*#ZiX A**Zizl*Aim: an iguana (83% to hit)Zi=$....##.#.........#Yoshivert555 the Conjurer ##!.##.##........#Barachi of Uskayaw *.....#[.##.#########.#Health: 50/50 ========================#..##.##.#Magic: 10/12 ====================----#..##.# #######.#AC: 3Str: 13  ....#.......#EV: 12Int: 26  #.### ###.#######SH: 0Dex: 17  #.# #....####.#######XL:  7 Next: 29% Place: Dungeon:5 .... !...****@...>.....Noise: ====-----  Time: 5282.9 (0.0)  ### #....###..########s) +0 spear of Siot Hya {vamp, Int+3 Stlth#. Ziu' ...#Cast: Magic Dart.##.##. #.#! ..#l   iguana#. #.#h   hound. #.#.. ##Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (83% to hit)  You focus your ray upon the iguana. The searing ray hits the hound!  The hound is heavily wounded.The searing ray hits the iguana.Zi}: an iguana (83% to hit)  You focus your ray upon the iguana. The searing ray hits the hound!  The hound is heavily wounded.The searing ray hits the iguana.iguana is moderately wounded.(Press . to maintain the ray.)Zis.l.hZiS==--3.9 (1Ray ZiZiR _The hound barely misses you.Zisv D  The searing ray hits the hound!Zi ****  You kill the hound!The searing ray hits the iguana.Zi Zi, ..l.The iguana is heavily wounded.Zi *9/12 --36--4+ Zi Zi g _You can now pass through a line of other dancers.ZiSE  The searing ray hits the iguana!ZiYP****Zie ....You kill the iguana!Zi#*8----42-5Magic Dart++ ZiZir _Uskayaw will force your foes to helplessly watch your dance.Zi5 3Zi5 Zi: K  You stop channelling your searing ray.Zi,= Zi= / _ZiA ,ZiB 3ZiD ZiE Zi1H ,ZiH ZiJ ZiXL ZiL j.9==ZiM ZiZP ZiQ ,ZiR ZiT ZiV ,ZiW Zi2Z ZiL\ O.Zi^ ZiZx g==Zi `#.. .... #.......# ... #.### ##### #.####### ... #.# ###....####.####### ....... .!...........>..... # ### #....###..######## #....#....#  #....#.##.#  #.##....#.##.#  ..@....# --95.3 (9.4 ..###.#  #..###.##..## ###..##.#..## ZiV 8-Zi] Zid [ _A - a potion of heal woundsZi ZiN Zi< Ziw ZiO ,Zi3 ,Zi #.# #..##.# #.# #.#.# #..# #.# #.# #.#.. .... #.......# #.### ###### #.####### #.... #.# ###....####.# ......... .!...........>..... #.# ### #....###..######## #....#....# #..@.#.##.# #.##....#.##.#..............#Magic Dart#..######..##.#... #..###.#h# #..## ##h   hound (asleep) #..# #.#..Zi w 6.5 (1.2  A hound comes into view.Zi Zi h.hZi 5=7.7 (2.4Zi Zi & _The hound barks!ZiZ #.#.# #..# #.# #######.#  #.#.. .... #.......#  ..... #.### ###### #.#######  #.... #.# ###....####.#  ......... .!...........>.....  #.# ### #....###..######## #....#....#  #....#.##.##.##.@..#.##.#................####..######..##.#...h #..###.##.#.## ## #  # ..##ZiZi5ZiTZih.rr   quokka (wandering)Zi!h10/12==-8.9 (1.2Zi$Zi(Y _A quokka comes into view.Zi} #.#.. .... #.......# ..... #.### ###### #.####### #.... #.# ###....####.# ......... .!...........>..... #.# ### #....###..######## #....#....#  #....#.##.##...#.##....#.##.#........@........####.h######..##.# .... #..###.##.### ## r # # ..## Ziמ,Zih.-300.1ZiZiZi  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zi #.#.. .... #.......#  Yoshivert555 the Conjurer  ..... #.### ###### #.#######  Barachi of Uskayaw *.....  #.... #.# ###....####.#######  Health: 50/50 ========================  ......... .!...........>..... Magic: 8/12================--------  #.# ### #....###..######## AC: 3Str: 13 #....#....#  EV: 12Int: 26 #....#.##.#  SH: 0Dex: 17 #...#.##....#.##.#  XL:  7 Next: 42% Place: Dungeon:5 .......h@........#  Noise: ---------  Time: 5300.1 (0.0) .###..######..##.#  s) +0 spear of Siot Hya {vamp, Int+3 Stlthi40m .... #..###.#  Cast: Magic Dart .#.# #..## ##  r #..#  #.# h   hound .. ## _A quokka comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (73% to hit)ZiR w h@#Zi;@zh@#Aim: a hound (73% to hit)Zi2 #.#.. ....#.......# Yoshivert555 the Conjurer..... #.### ###### #.####### Barachi of Uskayaw *.....#.... #.# ###....####.####### Health: 50/50 ========================......... .!...........>..... Magic: 8/12================--------#.# ### #....###..######## AC: 3Str: 13#....#....#EV: 12Int: 26#....#.##.#SH: 0Dex: 17#...#.##....#.##.#XL:  7 Next: 42% Place: Dungeon:5....****@........#NoiseZiA: ---------  Time: 5300.1 (0.0).###..######..##.#s) +0 spear of Siot Hya {vamp, Int+3 Stlth.... #..###.#Cast: Magic Dart.#.# #..## ##r#..##.#h   hound..##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (73% to hit)  You focus your ray upon the hound. The searing ray hits the hound!Zi onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (73% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  The hound is heavily wounded.Zi߬ ...hrr   quokka (wandering)(Press . to maintain the ray.)Ziq==1.1 (1Ray ZiqZiϹ= _The hound bites you but does no damage.ZiK :****Zi Zi ...hr.  The searing ray misses the hound. The hound misses you.Zi( 7---2+ Zi Zi> = _The hound bites you but does no damage.Zi **** The searing ray hits the hound.Zi%mZiuph  The hound is almost dead.Ziy r...h.  The hound bites you.Zi7{*47--6----=3++ Zi:} _You can now pass through a line of other dancers.Zia ****The searing ray hits the hound.Zi1  The hound is almost dead.You finish channelling your searing ray.Zi: e......hZii; 8=-5----4ZiH ZiK V _The hound closely misses you. x2Zi#nH  You hit the hound. You feel better.Zi{G†Zi[ 9=--9-5Magic Dart _You kill the hound!ZiZig _Your Armour skill increases to level 3!Zit M# #..##.# ########.#.. .... #........## ###### #.... #.# ###....####.####### ......... .!...........>.....#.# #####..########.. .##.#...#.##@...#.##.......†.........###..######..##..... #..###.#.#...Zi-| ZiE 6==--6.3 (1.2 _Zi Zi ZiM # #..##.# ########.#.. .... #........## ###### #.... #.# ###....####.####### ......... .!...........>.....#.# #####..########..#...#.##....#.##........†..........###..######..##.#.....#.#...ZiZiB-7.5Zi:Zi M[####### # #..##.# ########.#.. .... #........## ###### #.... #.# ###....####.####### ......... .!...........>.....#.# #####..########..#...#.##....#.##.......†.........###..#Zi Zi\ W50=8.7Zi# Zi& ZiasEM<#.###!.......[####### # #..##.# ########.#.. .... #........## ###### #.#.... #.######....####.####### .............!...........>.....#.# #####..########..#...#.##....#.##.#Zi|Zi߂(9.9ZiZiZiH  #........# #..# #<#.###!.# #.##........# #.#.# #[.# #.#########.# #.#.# #..# #.# #.# #.#.# #..##.# #######.# #.#.. .... #.......# ..... #.### ###### #.# #....##.######....####.####### .............@...........>....#.# #########....###..####### #....#....# #....#.##.# #...#.##....#.##.# .......†.........####..######..##.# ....ZiL m #..##.# .#.# #..## ##.==11.1Zi a | _You can no longer pass through a line of other dancers.Zig +2.1 (2Zim Zi2q b _z - 4 potions of curing (gained 1)Zi Zi =7==ZiO==8====9====10/12====Zie[40m1====ZierZi0tb2==ZivZigx,ZiZyZi{ZiHBZi߀ZiI,ZiZiʅZivZiq:==ZiZiZiȌ,ZiȍZia  You see here a hound corpse.ZiHZi _ZiGZiZi',ZiZiZi,ZiZi̢Zi,ZiZiZipZiZiBZi`Zi,ZiZiZiGZiZiZiZiZiSZiZiZi,ZiZiZi.,ZiZiZinZiZiZiZiEBZiZiE,Zi?ZigZiBZiZiUZiZiZiZi,ZilZirZi,ZiZiZi[ XZi~ ,ZihZiEZi&Zi=q #....##.# .. #.##.#### #.##.#### #.##.##... #.##.##... #.##.#.... ..########....#. ................84.5 (72.4) )..#..#.#.#....................#.####..........#.### #...........#.# #...........#.# #...........#.# #.............# #..............ZiTZiZ.5.7 (73.6ZiobZiw2 _Found a mace.Zi ,6.7 (74ZiZi$] _y - a scroll of teleportationZiδ3Zi.ZiZiI,Zi&,ZiZiZiBZiZi,Zi,Zi,ZiZi\Zih,ZiiZi9ZiZiZiZiZiZiY,ZibZiZi~Zi #.##. #.## #.##. #.##. #.##..##############.................#.##r...#......95.1 (8.4)......#.#.####...........#... #.#.# #...........Magic Dart#. #.#.# #...........#.#.# #...........#.#.. #........... r   quokka (wandering)#.### #...........#. #......#..###. ......#Zi-ZiZi ] _A quokka is nearby!Zi|  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ziy  #.##. Yoshivert555 the Conjurer #.##. Barachi of Uskayaw *..... #.##. Health: 50/50 ======================== #.##. Magic: 10/12 ====================---- #.##. AC: 3Str: 13 ..##############.... EV: 12Int: 26 .................... SH: 0Dex: 17 .#.##r########......#..#. XL:  7 Next: 49% Place: Dungeon:5 ......**@................ Noise: ---------  Time: 5395.1 (0.0) ......#.#.####........... s) +0 spear of Siot Hya {vamp, Int+3 Stlth #... #.#.# #........... Cast: Magic Dart #. #.i6!m#.# #........... #.#.# #........... #.#.. #........... r   quokka (wandering) #.### #........... #. #......#..## #. ......#.. _A quokka is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 73% to hit)Zi r..@#Zi0 K@*#Zis 7*.ZiX#.@Zi<h##*@ZiVr#*Aim: a quokka (wandering, hasn't noticed you, 73% to hit)Zi  #.##. Yoshivert555 the Conjurer #.##. Barachi of Uskayaw *..... #.##. Health: 50/50 ======================== #.##. Magic: 10/12 ====================---- #.##. AC: 3Str: 13 ..##############.... EV: 12Int: 26 .................... SH: 0Dex: 17 .#.##r########......#..#. XL:  7 Next: 49% Place: Dungeon:5 ........@................ Noise: ---------  Time: 5395.1 (0.0) ......#.#.####........... s) +0 spear of Siot Hya {vamp, Int+3 Stlth #... #.#.# #........... Cast: Magic Dart #. #.#Zi [37m.# #........... #.#.# #........... #.#.. #........... r   quokka (wandering) #.### #........... #. #......#..## #. ......#.. Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 73% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka! . .#.##*#... ......**@........ ....#... #... #.#.#  #. #.#.#  #.#.#  #.#..  #.###  #Zix X.  #. Zi 0 )..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (wandering, hasn't noticed you, 73% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka!Zi 50==6.1 (1Magic DartRay Ziȭ Zi f _(Press . to maintain the ray.)Zi4IZi^ G  You stop channelling your searing ray. _Zi6>1====Zi7Ziy8Zi:9ZiF2==Zi# #....# #.< #....# #.# #.... #. .. ...##############..## #. #...............#....#.##)########......##........... ##......#.#.####...... ##...@.#.#.# #--413.7 (17.6) #.....#.#.# # #.....#.#.# # #.....#.#.. ##.....#.### ##id9m.$...#.# ###.....#.# ##.....# ### #......Zir==--4.9 (18.8ZiE9 _Found a stone staircase leading up.Zi3ZioZi!Zi $,Zi(XZik)Zi8,Zi  b - the Teachings on Harmful Formation  c - the +4 demon trident "Jiffekh" {elec, rF- rN+ rCorr SInv} [iI+ Acquire the +4 demon trident "Jiffekh" {elec, rF- rN+ rCorr SInv}? (y/N)[i= [iS #.....#.####.#......#..Yoshivert555 the Conjurer#.....#.......# ### #..Barachi of Uskayaw *.....#.......#######Health: 50/50 ========================#.....#....#Magic: 11/12 ======================--#.....#....#AC: 3Str: 13#######....#EV: 12Int: 26#....##SH: 0Dex: 17#.....##XL:  7 Next: 52% Place: Dungeon:5#.@....#Noise: ---------  Time: 5443.9 (0.0)######.#s) +0 spear of Siot Hya {vamp, Int+3 Stlth..#Cast: Magic Dart.#...The searing ray hits the shadow imp! _[[iT 31mYou kill the shadow imp! _You stop channelling your searing ray. _You now have 235 gold pieces (gained 12). _B - a scroll labelled TOADGH TINICZECThis is a scroll of acquirement![icW +4.9 (1[im] [i>` 5 _Something appears at your feet![i=7M ######.#......#.......# ### #....#######......#..#######....# ...## ##.)...######.# ..#[iJB[iB-6.1 (1.2[iH[iJ[i_5 ###. ......# ### ..####### #....# ##### #.##.###### ..#[i[iڻ(7.3[i[i _You see here the +4 demon trident "Jiffekh" {elec, rF- rN+ rCorr SInv}.[i[i,80[i,[i _B - the +4 demon trident "Jiffekh" {elec, rF- rN+ rCorr SInv}[i[iInventory: 28/52 slots Hand Weapons (go to first with ))  s - the +0 spear of Siot Hya (weapon) {vamp, Int+3 Stlth+}c - a +0 spear  d - a +0 hand axe  l - a +4 daggerm - a +0 long sword  r - a +0 hand axe of flaming  B - the +4 demon trident "Jiffekh" {elec, rF- rN+ rCorr SInv} Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing netsu - 6 curare-tipped darts Armour (go to first with [)  q - a +0 helmet (worn)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2} Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][iB - the +4 demon trident "Jiffekh" {elec, rF- rN+ rCorr SInv}. A terrible three-pronged weapon, moulded by fire and brimstone. Base accuracy: +1 Base damage: 12 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.4; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 3.3 XLs.  At current training (16%) you reach 14.0 in about 11.6 XLs.  Current attack delay: 1.1. Damage rating: 18 (Base 12 x 107% (Str) x 107% (Skill) + 4 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. If you switch to wielding this weapon: Your spell failure would worsen by up to 2% (press '!' for details). (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.[i)[i[i#.....#.####.#......#..Yoshivert555 the Conjurer#.....#.......# ### #..Barachi of Uskayaw *.....#.......#######Health: 50/50 ========================#.....#....#Magic: 11/12 ======================--#.....#....#AC: 3Str: 13#######....#EV: 12Int: 23#....##SH: 0Dex: 17#.....##XL:  7 Next: 52% Place: Dungeon:5#.@....#Noise: ---------  Time: 5448.3 (0.0)######.#B) +4 demon trident "Jiffekh" {elec, rF- r..#Cast: Magic Dart.#... _Something appears at your feet! _You see here the +4 demon trident "Jiffekh" {elec, rF- rN+ rCorr SInv}. _[40[ifmB - the +4 demon trident "Jiffekh" {elec, rF- rN+ rCorr SInv}You unwield the +0 spear of Siot Hya {vamp, Int+3 Stlth+}.  You feel the dreadful sensation subside.  You hear the crackle of electricity.[i[i?+9.3 (1[i[i   _You see here the +4 demon trident "Jiffekh" {elec, rF- rN+ rCorr SInv}. _B - the +4 demon trident "Jiffekh" {elec, rF- rN+ rCorr SInv}  You unwield the +0 spear of Siot Hya {vamp, Int+3 Stlth+}.feel the dreadful sensation subside.hear the crackle of electricity. _B - the +4 demon trident "Jiffekh" (weapon) {elec, rF- rN+ rCorr SInv}[i$ CTRL[i [i .50.5 (1.2[i [i + _You swing at nothing.[i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[i+([i*9 Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b + Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy12%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 12% 4 Select a spell to cast[!]/[I] toggle spell headers[i1[i"[i #.....#.####.#......#..Yoshivert555 the Conjurer#.....#.......# ### #..Barachi of Uskayaw *.....#.......#######Health: 50/50 ========================#.....#....#Magic: 11/12 ======================--#.....#....#AC: 3Str: 13#######....#EV: 12Int: 23#....##SH: 0Dex: 17#.....##XL:  7 Next: 52% Place: Dungeon:5#.@....#Noise: ---------  Time: 5450.5 (0.0)######.#B) +4 demon trident "Jiffekh" {elec, rF- r..#Cast: Magic Dart.#...You feel the dreadful sensation subside.  You hear the crackle of electricity. _B - the +4 demon trident "Jiffekh" (weapon) {elec, rF- rN+ rCorr SInv} _You swing at nothing.  Casting: [i[39;49mSearing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[i#.....#.####.#......#..Yoshivert555 the Conjurer#.....#.......# ### #..Barachi of Uskayaw *.....#.......#######Health: 50/50 ========================#.....#....#Magic: 11/12 ======================--#.....#....#AC: 3Str: 13#######....#EV: 12Int: 23#....##SH: 0Dex: 17#.....##XL:  7 Next: 52% Place: Dungeon:5#.@....#Noise: ---------  Time: 5450.5 (0.0)######.#B) +4 demon trident "Jiffekh" {elec, rF- r..#Cast: Magic Dart.#...You feel the dreadful sensation subside.  You hear the crackle of electricity. _B - the +4 demon trident "Jiffekh" (weapon) {elec, rF- rN+ rCorr SInv} _You swing at nothing.  Casting: [i|[39;49mSearing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[iGP  Okay, then.[i[i %[i(. _[i}3[i[i3[il2== _[i,[i[i[i,[id[i[iu,[iR[i8[i[P==[i[i[i,[ij[i#[im #.......####### #.....#....##.....#....# #######....#  #....##  #.....## #......# ######.##  #@.# 7.5 (7 ##.# ... .....#.....>##.####.#.##[i6[i-8.7 (8.2[i[iF; _Found a stone staircase leading down.[i[i3[i[i[i*B[i#,[i[i$B[iҵ[i[i&[i X[iX[iR[iQ [i ####....# #....# ..##....## #....##..#.....###....#...#......##....#..######.##....#..#..#....#.###.#....#O##########......#.  #..............#.########.....>####.#### Magic Dart#.#####.##.......########## O   ogre (asleep) [i( 079.1 (20.4)[i; .80.3 (21.6 [iL [iv x _An ogre comes into view. It is wielding a +0 giant club.\i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\i*####....# #....# ..#  Yoshivert555 the Conjurer  #....## #....##..  Barachi of Uskayaw *.....  #.....###....#...  Health: 50/50 ========================  #......##....#.. Magic: 10/12 ====================----  ######.##....#.. AC: 3Str: 13 #..#....#.# EV: 12Int: 23 ##.#....#O# SH: 0Dex: 17  #########......#*# XL:  7 Next: 52% Place: Dungeon:5  #..............@.# Noise: ---------  Time: 5480.3 (0.0)  #.########.....>## B) \i*b[32m+4 demon trident "Jiffekh" {elec, rF- r ###.#### Cast: Magic Dart #.#####.#  #.......#  #########  O   ogre (asleep) _An ogre comes into view. It is wielding a +0 giant club.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 100% to hit)\i  O**..#.**\iX.**.\ij.**.\i9.*\iPJ**\i[ .#O.#*Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit)\i)####....# #....# ..#Yoshivert555 the Conjurer#....## #....##..Barachi of Uskayaw *.....#.....###....#...Health: 50/50 ========================#......##....#..Magic: 10/12 ====================----######.##....#..AC: 3Str: 13#..#....#.#EV: 12Int: 23##.#....#*#SH: 0Dex: 17  #########......#*#XL:  7 Next: 52% Place: Dungeon:5  #..............@.#Noise: ---------  Time: 5480.3 (0.0)  #.########.....>[4\i)s0m##B) +4 demon trident "Jiffekh" {elec, rF- r###.####Cast: Magic Dart#.#####.##.......##########O   ogreConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre.  The ogre is moderately wounded.\i1 ing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre.  The ogre is moderately wounded.The ogre shouts!\iH.O\iF====1.3 (1Ray \i4\iϽf _(Press . to maintain the ray.)\i \if  Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0% [?] toggle between ability selection and description. \i  \i \i####....# #....# ..#Yoshivert555 the Conjurer#....## #....##..Barachi of Uskayaw *.....#.....###....#...Health: 50/50 ========================#......##....#..Magic: 10/12 ====================----######.##....#..AC: 3Str: 13#..#....#.#EV: 12Int: 23##.#....#.#SH: 0Dex: 17  #########......#O#XL:  7 Next: 52% Place: Dungeon:5  #..............@.#Noise: ====-----  Time: 5481.3 (0.0)  #.########.....>##B) +4 demon \iK)trident "Jiffekh" {elec, rF- r###.####Cast: Magic Dart#.#####.#Ray #.......##########O   ogrePress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre.  The ogre is moderately wounded.The ogre shouts! _(Press . to maintain the ray.) \i~####....# #....# ..#  Yoshivert555 the Conjurer  #....## #....##..  Barachi of Uskayaw *.....  #.....###....#...  Health: 50/50 ========================  #......##....#.. Magic: 10/12 ====================----  ######.##....#.. AC: 3Str: 13 #..#....#.# EV: 12Int: 23 ##.#..**#*# SH: 0Dex: 17  #########....**#O# XL:  7 Next: 52% Place: Dungeon:5  #............**@*# Noise: ====-----  Time: 5481.3 (0.0)  #.########...***## B) +4 demon trident "Jiffekh" {elec, rF- r[34 \i bm ###.#### Cast: Magic Dart #.#####.#  Ray  #.......#  #########  O   ogreYou focus your ray upon the ogre. The searing ray hits the ogre.  The ogre is moderately wounded.The ogre shouts! _(Press . to maintain the ray.)  Hop to where?Press: ? - help, Dir - move target \i8 ********************#.....@...> \ix7** \iۿp....******* \iL@p....******* \i .....*#***.*****.*****.**** \i&k...*** \i{m.#...** \iXr n*#***** \i m.#...** \iɟn*#***** \ic#.....#....# #.Yoshivert555 the Conjurer #.....#....# #.####Barachi of Uskayaw *..... #######....# #....# ..#Health: 50/50 ========================#....## #....##..Magic: 10/12 ====================----#.....###....#...AC: 3Str: 13#......##....#..EV: 12Int: 23######.##....#..SH: 0Dex: 17#..#....#.#XL:  7 Next: 52% Place: Dungeon:5##.#.@..#.#Noise: ====-----  Time: 5481.3 (0.0)#########......#O#B) +4 demon trident "Jiffekh" {elec, rF- r#....[39;49 \icm..........○.#Cast: Magic Dart#.########.....>##Ray ###.#####.#####.##.......##########You focus your ray upon the ogre. The searing ray hits the ogre.  The ogre is moderately wounded.The ogre shouts! _(Press . to maintain the ray.)  Hop to where?Press: ? - help, Dir - move target \io.OO   ogre \ir----2.3 (1-Hop  \ix \i{]  The ogre is moderately wounded.The ogre shouts! _(Press . to maintain the ray.)  Hop to where?Press: ? - help, Dir - move target _You stop channelling your searing ray. Boing!\i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\i #.....#....# #. Yoshivert555 the Conjurer #.....#....# #.####  Barachi of Uskayaw *..... #######....# #....# ..#  Health: 50/50 ======================== #....## #....##..  Magic: 8/12================-------- #.....###....#...  AC: 3Str: 13 #......##....#..  EV: 12Int: 23 ######.##....#..  SH: 0Dex: 17 #..#....#.#  XL:  7 Next: 52% Place: Dungeon:5 ##.#.@..#.#  Noise: ---------  Time: 5482.3 (0.0)  #########....**#.#  B) +4 demon trident "Jiffekh" {elec, rF- r [0\i ;10m #..............O.#  Cast: Magic Dart  #.########.....>##  -Hop  ###.####  #.#####.#  O   ogre #.......#  ######### Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (sparse dust, moderately wounded, 91% tohit)\i **...O\i `5.*\i$\.**\iAo.*.*\iD**\i o.*.*\i *.O>Aim: an ogre, wielding a +0 giant club (sparse dust, moderately wounded, 91% tohit)\ij#.....#....# #.Yoshivert555 the Conjurer #.....#....# #.####Barachi of Uskayaw *..... #######....# #....# ..#Health: 50/50 ========================#....## #....##..Magic: 8/12================--------#.....###....#...AC: 3Str: 13#......##....#..EV: 12Int: 23######.##....#..SH: 0Dex: 17#..#....#.#XL:  7 Next: 52% Place: Dungeon:5##.#.@..#.#Noise: ---------  Time: 5482.3 (0.0)#########....**#.#B) +4 demon trident "Jiffekh" {elec, rF- r#....\iVkh..........**#Cast: Magic Dart#.########.....>##-Hop ###.#####.#####.#O   ogre#.......##########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (sparse dust, moderately wounded, 91% tohit)  You focus your ray upon the ogre. The searing ray hits the ogre!\i;  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (sparse dust, moderately wounded, 91% tohit)  You focus your ray upon the ogre. The searing ray hits the ogre!  The ogre is heavily wounded.\iY.O..\iq==3.3 (1Ray \iW\if _(Press . to maintain the ray.)\iL **** The searing ray hits the ogre!\iS\i O....  The ogre is almost dead.\iL*7---4+ \i!\ieg _You can now pass through a line of other dancers.\iC  The searing ray hits the ogre!\iN**\iz9).\i"6----7=5Magic Dart++ \i\iH _You kill the ogre!\i|S.....#....# #. .....#....# #.#### ....# #....# ..# #....## #....##.. #.....###....#... #......##....#.. ######.##....#.. #..#....#.# ##.#..@.#.# ##......#.# #................# #.#.....>## ###.#####.##..###\iZ\ia@--6.5 (1.2\is _You stop channelling your searing ray.  Things that are here: _a +0 giant club; an ogre corpse\it3\iS7== _.==\i\i<d8==\i\iߜ\i\i\iޟ,\iޠ\i,\i\ia\i:==\iݨ\iX,\i\i,\i)\i,\i\iRo9==\i\i _You are ready to hop once more.\if\i,\i~\i\i\i\ijP==\i|\i,\i9\i,\ie\i\i(P10/12==\iF\i\i\i \i,\i\i,\i\iP==\i\i,\il\i,\i\i1,\i\ib1==\iN\i,\i\i\i\i\i,\i\i\i:==\ib\iM,\i<\il,\i\i X\iL2==\iw\i\i,\i\iz\i|,\i4\iM\iQ!,\ie"\ib$\iQ&\i&:==\ib'\i)\i;,,\i8-\i.\iH3X\i5,\i 7\i9\ic;,\i;\iD>\ii@,\iA\iC\iD,\iE\iG\i`J,\iM\iaO\i R,\iR\ioT\iV,\iW\ib[,\i\\iaM _You now have 242 gold pieces (gained 7).\ib3\ic\ice\iIg,\iXh\ij\i^k,\ik\il\i'n,\in\ip\ip#......#..# #.# ...# ### #..#####.# .... #..##....#####...[#. #.................  #.#####.................  #....##..###...........##....##....#...........# ##....#.....#...........# ##....#.....#...@........--547.9 (61.4) ##....#.....#............ .#....#.#.###...$........ .#..).#.#.# ....... ......#.#.# ##########... ........#.# .. #.....>##.# . ###.#####.##.#####.#\ii\iM.9.1 (62.6\ic\iQ% _Found a helmet.\id 3\iɇ \i \i ,\i' ,\i ,\i4 \iS ,\i \i # #..##....#####...[  #. #.............  #.#####....................##..####...##....## #.....#. #.....#........#..... .#.##52.5 (3.4) .#..).#.#.# .....#.#.# ##########...#.......##########\i \i \i > _You now have 250 gold pieces (gained 8).\i| 3\i~ \î \iI !. #.................. #.#####. #....##..#### #....##....#.# #....#.....#.#....#.....#.O....#.....#.........#.#.###..... #..).#.#.# #.....#.#.# ##########.#.# .. Magic Dart>##.# #.#####.#  #.#####.# O   ogre (asleep)#.......#  ######### \im (0.0\i -3.7 (1.2\i> \i x _An ogre comes into view. It is wielding a +0 giant club.\iF  ##....#####...[ #....#####.......### ##O....#.....# #..).........#.#.# ##########......... .....>. ##.#####.......#########\i \i6 (4.9\i \i3 \iO### #..#####.# .... .##....#####...[ #....#####.......### ##O.....# #..).........#.#.# ##########....... .....>.. ##.#####.......\i\i}O.O\i0=6.1\i\i& _The ogre shouts!\i ......#..#  ### #..#####.# .... .##....#####...[ #...#####.......### ##O.....# #..).........#.#.# ##########.... .....>.. #.#####\iy \iH 6O.\i 0-7.3\i \i; \i{Z H#..# #.# .....#  ### #..#####.# .....# #..##....#####...[.# . #.# .#####.... ....##..###.# ....##....#.# ....#.....#.# ....#.....#.O. ....#.....#.$ ....#.#.###. ..).#.#.# #.#.#.# #....>#.# ..>##.# ...#####.# .. #.#####.# ..\i!] \ipf 4O.\i g B-8.5\ip \ir O _Found 17 gold pieces. Found an escape hatch in the floor."\i:  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."\i\# .....#..# #.# .....#  Yoshivert555 the Conjurer  ### #..#####.# .....#  Barachi of Uskayaw *..... #..##....#####...[.#  Health: 50/50 ======================== . #..................#  Magic: 10/12 ====================---- .#####..................  AC: 3Str: 13 ....##..###...........#  EV: 12Int: 23 ....##....#...........#  SH: 0Dex: 17 ....#.....#...........###  XL:  7 Next: 72% Place: Dungeon:5 ....#.....#.....@***O....  Noise: ---------  Time: 5558.5 (0.0) ....#.....#.............$  B) +4 demon trident "Jiffekh" {elec, rF- r ....#.#.###..............  Cast: "\iQ$ [39;49mMagic Dart ..).#.#.# #.............. ....#.#.# ##########....> ......#.# .....  O   ogre ....>##.# .... #.#####.# ... #.#####.#.. _Found 17 gold pieces. Found an escape hatch in the floor.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (91% to hit)#\in *..O#\i?**#\i?**#\io*OAim: an ogre, wielding a +0 giant club (91% to hit)$\ic.....#..# #.# .....#Yoshivert555 the Conjurer### #..#####.# .....#Barachi of Uskayaw *.....#..##....#####...[.#Health: 50/50 ======================== . #..................#Magic: 10/12 ====================---- .#####..................AC: 3Str: 13 ....##..###...........#EV: 12Int: 23 ....##....#...........#SH: 0Dex: 17 ....#.....#...........###XL:  7 Next: 72% Place: Dungeon:5 ....#.....#.....@****....Noise: ---------  Time: 5558.5 (0.0) ....#.....#.............$B) +4 demon trident "Jiffekh" {elec, rF- r ....#.#.##[40$\iBem#..............Cast: Magic Dart ..).#.#.# #.............. ....#.#.# ##########....> ......#.#.....O   ogre ....>##.#.... #.#####.#... #.#####.#..  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (91% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!$\i onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (91% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!  The ogre is moderately wounded...O.==9.5 (1Ray $\iC$\if _(Press . to maintain the ray.)%\i'` **** The searing ray hits the ogre!%\i%\ir .O..The ogre is severely wounded.%\iM*9/12 ----60+ %\i%\ig _You can now pass through a line of other dancers.&\i **** The searing ray hits the ogre.&\i',&\ig4$ O......ff   sleepcap (wandering)The ogre is almost dead.&\i58----=-1++ &\i=&\i@[ _A sleepcap comes into view.&\i C  The searing ray hits the ogre!&\io ****f   sleepcap (wandering)&\if W  You kill the ogre!&\is ).....f.&\iy 1/517----9=2&\i &\i2 > _You finish channelling your searing ray.)\iQm)\inLA sleepcap. A surprisingly ambulatory mushroom. It wafts its spores over prey to send them into a deep sleep, making it simple for the fungus to kill and devour them. It can take months for its mycelia to fully infiltrate and digest victims. Max HP: ~27Will: +AC: +EV: none  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Plant Size: TinyInt: Mindless Speed: 100% (normally travels faster than you) You have about 98% to hit with the +4 demon trident "Jiffekh". It has about 48% to hit you. Attack Max Damage After Damaging Hits Spore 9Induce sleep It is immune to torment; and resistant to drowning.-\i8e -\io| .....#..# #.# .....#Yoshivert555 the Conjurer### #..#####.# .....#Barachi of Uskayaw **....#..##....#####...[.#Health: 51/51 ======================== . #..................#Magic: 7/12==============---------- .#####..................AC: 3Str: 13 ....##..###...........#EV: 12Int: 23 ....##....#...........#SH: 0Dex: 17 ....#.....#...........###XL:  7 Next: 92% Place: Dungeon:5 ....#.....#.....@).....f.Noise: ==-------  Time: 5562.5 (1.0) ....#.....#.............$B) +4 demon trident "Jiffekh-\if} Q" {elec, rF- r ....#.#.###..............Cast: Magic Dart ..).#.#.# #.............. ....#.#.# ##########....> ......#.#.....f   sleepcap (wandering) ....>##.#.... #.#####.#... #.#####.#..  The searing ray hits the ogre.  The ogre is almost dead. _A sleepcap comes into view.The searing ray hits the ogre!  You kill the ogre! _You finish channelling your searing ray.-\i} -\i -\i .\iCb#..# #.# .....# ### #..#####.# .....# #..##....#####...[.#  #.# #####.... ##..###.# ##....#.# #.....#.##.....#......f.#.....#.$.#.#.###.).#.#.# #.#.#.# #....>.#.# .>##.# . .#####.# .. .#####.# ...\i}.\iR.\iTE..f.\iR 6--3.7 (1.2.\i'.\i.  Things that are here: _a +0 giant club; an ogre corpse0\i<; M#..# #.# .....#  #..#####.# .....# #..##....#####...[.# #.# . ##..###.# ##....#.# #.....#.##.....#......)@......f.#.....#.$.#.#.###. ).#.#.# #.#.#.# #....>.#.# .>##.# .. #####.# .. #####.# ..0\i= 0\iG I.f0\iO J--4.9 _0\i>Y 0\i[ 1\i:#..# #.# #.....#  #..#####.# #.....# #..##....#####...[.# #.# .. ##..###.# ##....#.# #.....#.##.....#......).@..#.....#.$.f.#.#.###. .#.#.# #.#.#.# #....>.#.# .>##.# ..# ..# ..1\i$1\i9f.f1\iY8==6.11\i51\i2\i{ S# #..#####.  ....#####...[................# ##. .##..#### ...#####)............@....$f#.##.. #########....>..#.# .....># ## ....2\i} 2\i 4f.2\iz (7.32\i 2\i 3\iݷ  #..#####.# #.....#  #..##....#####...[.#  #..# .. ##..###.# ##....#.# #.....#.# #.....#......).... #.....#.f. #.#.###. #.#.# #. #.#.# #....>.#.# #. >##.# #..# #..# #.# #.3\i 3\i pf$8.53\i 3\i 4\i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5\iO #..#####.# #.....#  Yoshivert555 the Conjurer  #..##....#####...[.#  Barachi of Uskayaw **....  #..................#  Health: 51/51 ======================== ##..................  Magic: 6/12============------------ ##..###...........# AC: 3Str: 13 ##....#...........# EV: 12Int: 23 #.....#...........#######  SH: 0Dex: 17 #.....#......)...........  XL:  7 Next: 92% Place: Dungeon:5 #.....#.........@**f$....  Noise: ---------  Time: 5568.5 (0.0) #.#.###..................  B) +4 demon trident "Jiffekh" {elec, rF- r5\i #.#.# #..................  Cast: Magic Dart #.#.# ##########....>.... ..#.# #......... >##.# #.........  f   sleepcap ###.# #......... ###.# #......... ....# #......... _a +0 giant club; an ogre corpseCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)5\i l *.f5\iNZ ?**6\iQss*fAim: a sleepcap (100% to hit)6\i̲ #..#####.# #.....#Yoshivert555 the Conjurer#..##....#####...[.#Barachi of Uskayaw **....#..................#Health: 51/51 ======================== ##..................Magic: 6/12============------------ ##..###...........#AC: 3Str: 13 ##....#...........#EV: 12Int: 23 #.....#...........#######SH: 0Dex: 17 #.....#......)...........XL:  7 Next: 92% Place: Dungeon:5 #.....#.........@****....Noise: ---------  Time: 5568.5 (0.0) #.#.###..................B) +4 demon trident "Jiffekh" {elec, rF- r #.#.# #..................Cast: 6\iL}Magic Dart #.#.# ##########....>.... ..#.##......... >##.##.........f   sleepcap ###.##......... ###.##......... ....##.........  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)  You focus your ray upon the sleepcap.6\i? onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)  You focus your ray upon the sleepcap.  The searing ray hits the sleepcap but does no damage.6\iB .f.$(Press . to maintain the ray.)6\iC.==9.5 (1Ray 6\iL6\i[Om _You can no longer pass through a line of other dancers.9\i **** The searing ray hits the sleepcap!9\iA 9\i^ f..$The sleepcap is moderately damaged.9\i{ *5---70+ 9\ih) 9\i2 g _You can now pass through a line of other dancers.:\iѾ ****The searing ray hits the sleepcap.:\iqpK f..$The sleepcap is moderately damaged.4----=1++ :\ix:\ia{U _The sleepcap barely misses you.;\iv ****The searing ray hits the sleepcap.;\iK f..$The sleepcap is heavily damaged.You finish channelling your searing ray.;\iKg3----2;\iT;\iWU _The sleepcap barely misses you.;\i ;\iþ 48--4==-3;\i ;\i : _The sleepcap releases spores at you.=\i&=\ih5----4=\iN=\if: _The sleepcap releases spores at you.?\iz  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?\i&  #..#####.# #.....#  Yoshivert555 the Conjurer  #..##....#####...[.#  Barachi of Uskayaw **....  #..................#  Health: 45/51 =====================--- ##..................  Magic: 2/12====-------------------- ##..###...........# AC: 3Str: 13 ##....#...........# EV: 12Int: 23 #.....#...........#######  SH: 0Dex: 17 #.....#......)...........  XL:  7 Next: 92% Place: Dungeon:5 #.....#.........@f..$....  Noise: =--------  Time: 5574.5 (0.0) #.#.###..................  B) +4 demon trident "Jiffekh" {elec,?\io rF- r #.#.# #..................  Cast: Magic Dart #.?\i #.# ##########....>.... ..#.# #......... >##.# #.........  f   sleepcap ###.# #......... ###.# #......... ....# #......... _The sleepcap releases spores at you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)@\i.p f**@\i-*.@\iHf.  Aim: a sleepcap (heavily damaged, 100% to hit)D\i  #..#####.# #.....#Yoshivert555 the Conjurer#..##....#####...[.#Barachi of Uskayaw **....#..................#Health: 45/51 =====================--- ##..................Magic: 2/12====-------------------- ##..###...........#AC: 3Str: 13 ##....#...........#EV: 12Int: 23 #.....#...........#######SH: 0Dex: 17 #.....#......)...........XL:  7 Next: 92% Place: Dungeon:5 #.....#.........@****....Noise: =--------  Time: 5574.5 (0.0) #.#.###..................B) +4 demon trident "Jiffekh" {elec, rF- r #.#.# #..................Cast: D\i [39;49mMagic Dart #.#.# ##########....>.... ..#.##......... >##.##.........f   sleepcap ###.##......... ###.##......... ....##.........  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)  The searing ray hits the sleepcap.D\i:H  f..$Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (heavily damaged, 100% to hit)  The searing ray hits the sleepcap.  The sleepcap is severely damaged.(Press . to maintain the ray.)6=5.5 (1Ray D\iP D\iR V _The sleepcap closely misses you.F\io?  You puncture the sleepcap!F\iO .  You destroy the sleepcap!You stop channelling your searing ray.F\i *8-6.6 (1.1Magic Dart _Uskayaw will force your foes to helplessly watch your dance.F\i=F\i3i _Your Polearms skill increases to level 3!H\i3H\iOH\iH\i,H\iH\iJ _Found an escape hatch in the ceiling.H\iH\i+K7=H\i!H\i&H\i4,H\iH\iH\iuH\if.3==H\iH\iH\iU8=H\i H\i#####.# #.....# ##....#####...[.# ........# ....... #...........# ..#.....# ..#....#### ..#......).......# ..#.............@......# --82.4 (5.8##....#  #....#  ####....>......# # #....# # #.........<.# #....# #....# # #....#H\i*8-H\i1H\i4? _You now have 267 gold pieces (gained 17).I\iIu3I\ixI\iVBI\i,I\iI\i%I\ijL.==I\iI\i̐I\iK9=I\iI\i,I\iI\iI\iٚT4==I\iMI\iI\i˟V50=I\iI\iϤI\iI\i{I\i5I\iYI\iߪI\iP==I\iI\iSa1=I\izI\iN _HP restored.I\iI\i,I\iI\ixI\iT5==I\i]I\iI\i9=I\i\I\iL,I\iI\iI\iI\i2I\iI\i:==I\iVI\i,I\iI\i,I\i"I\i,I\iI\iI\iRT6==I\iI\i,I\iI\i,I\izI\i,I\iuI\iI\i:==I\iI\i,I\ioI\i8I\iI\iI\iM,I\i} I\i7I\ieN7==I\iI\iI\iI\ifI\iC,I\iI\i,I\i I\i.#I\io#:==I\iz%I\i(I\iE(I\i)I\i,,I\iU.I\i1d8==I\i#3I\iy6,I\i7I\iC:,I\i;I\i=,I\i?J\iP==J\i~J\i,J\i<J\i, ,J\i J\i/,J\iJ\id9==J\iJ\i,J\igJ\i,J\iJ\i,J\ia"J\i$P==J\i&J\iR+,J\i-J\i1,J\i2J\i5,J\i7J\i;f10/12==J\i=J\iA,J\irCJ\iF,J\iHJ\iK,J\iNJ\iQJ\i4R:==J\iZJ\i@cBJ\ileJ\ieJ\igJ\ijb1==J\i"kJ\iYm,J\inJ\i=p,J\i(rJ\iu,J\i xJ\i==2==J\iJ\iJ\iJ\ig......................#####.. #.....# #..# #.# #.....# #..#####.# #.....#..##...h#####...[.# #........# #....... #..###...........# #....#....@# .....#.########## .....#).............#Magic Dart .....#....................# .#.###............# .#.# #...........#h   hound (wandering) .#.# ##########....>......# .#.# #...# ##.# #.<.#J\i 1654.0 (71.6)J\iJ.hJ\i|J==5.2 (72.8 J\iJ\iX _A hound comes into view.K\igY.......  #.....#  #.# #.....#  #.....# .#####...[.# .h.........# ....................#........@#.........# ....)...... ............ ............  #...............  ##########....>......#  #...........#  #.........<.# K\i T |.......  #.....#  #.# #.....#  #.....# .#####...[.# .h.........# ....................#........@#.........# ....)...... ........................ #...............  ##########....>.. #........ #.........<K\i[ K\i^_ K\iJg K\ih \ _A hound is nearby!M\iE:# ....######## ..................... .#..#####.. #.....# .#..# #.# #.....#  #..#####.# #.....#  #..##....#####...[.#  #h..##.......##..###.# ##....#..# #.....#...........########## #.....#).......# #.....#.# #.#.###.# #.#.# #....................# #.#.# ##########....>....# ..#.# #...#M\i=M\i>M\i Gi..hhM\ixG9==6.4 (1.2) M\i-OM\iQ& _The hound barks!N\i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N\i] ........# ....########  Yoshivert555 the Conjurer .....................  Barachi of Uskayaw *..... .#..#####.. #.....#  Health: 51/51 ======================== .#..# #.# #.....#  Magic: 10/12 ====================----  #..#####.# #.....#  AC: 3Str: 13  #..##....#####...[.#  EV: 12Int: 23  #..................#  SH: 0Dex: 17 ##..................#  XL:  7 Next: 98% Place: Dungeon:5 ##..###.....h***@.# Noise: ==-------  Time: 5656.4 (0.0) ##....#...........# B) +4 demon trident "Jiffekh" {elec, rF- r N\i #.....#...........##########  Cast: Magic Dart #.....#......).............# #.....#....................# #.#.###....................#  h   hound #.#.# #....................# #.#.# ##########....>......# ..#.# #...........# _The hound barks!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (73% to hit)O\i"j *h...O\i~>.*O\iHAA**O\i A**O\ih xh*Aim: a hound (73% to hit)P\iZm........# ....########Yoshivert555 the Conjurer .....................Barachi of Uskayaw *..... .#..#####.. #.....#Health: 51/51 ======================== .#..# #.# #.....#Magic: 10/12 ====================----#..#####.# #.....#AC: 3Str: 13  #..##....#####...[.#EV: 12Int: 23  #..................#SH: 0Dex: 17 ##..................#XL:  7 Next: 98% Place: Dungeon:5 ##..###.....****@.#Noise: ==-------  Time: 5656.4 (0.0) ##....#...........#B) +4 demon trident "Jiffekh" {elec, rF- r #.....#...........##########Cast: Magic Dart #.....#.P\i2n.....).............# #.....#....................# #.#.###....................#h   hound #.#.# #....................# #.#.# ##########....>......# ..#.##...........#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (73% to hit)  You focus your ray upon the hound. The searing ray hits the hound.P\i onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (73% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is lightly wounded.P\ie..h.P\ih7.4 (1Ray P\ivP\i/ f _(Press . to maintain the ray.)Q\i6 **** The searing ray hits the hound.Q\i Q\i e...hQ\i 9/12 ---8+ Q\i_ Q\i ` _The hound is moderately wounded.R\iJ'\  You hit the hound. Lightning courses through the hound!R\i3 .  You kill the hound!You stop channelling your searing ray.R\iO5R\iv?........# ....########Yoshivert555 the Conjurer .....................Barachi of Uskayaw **.... .#..#####.. #.....#Health: 51/51 ======================== .#..# #.# #.....#Magic: 9/12==================------#..#####.# #.....#AC: 3Str: 13  #..##....#####...[.#EV: 13Int: 23  #..................#SH: 0Dex: 17 ##..................#XL:  7 Next: 106% Place: Dungeon:5 ##..###.........@.#Noise: =--------  Time: 5659.6 (1.2) ##....#...........#B) +4 demon trident "Jiffekh" {elec, rF- r #.....#...........##########Cast: Magic Dart #.....#.\iZ@;49m.....).............# #.....#....................# #.#.###....................# #.#.# #....................# #.#.# ##########....>......# ..#.##...........#The searing ray hits the hound. _The hound is moderately wounded.You hit the hound. Lightning courses through the hound!  You kill the hound!You stop channelling your searing ray. _You can now pass through a line of other dancers.R\i@}  You hit the hound. Lightning courses through the hound!  You kill the hound!  You stop channelling your searing ray. _You can now pass through a line of other dancers.Your Dodging skill increases to level 4!You have reached level 8!S\i /  --more--T\i 7/573--48 3% Magic Dart _You feel stronger.V\ix3V\izV\iS~V\i~$ _V\iDV\i,V\iȆV\i],V\iԊV\iN--V\iV\iV\iR10/13==V\i]V\i=V\i9.V\i$V\i,V\iٜV\i˟,V\ilV\i{V\iܤ:==V\iV\i,V\iV\iz,V\iV\iƯV\i#L1==V\iV\i,V\iV\i,V\iLV\ii,V\i V\iV\ie:==V\i9V\i,V\iV\i,V\iV\i,V\iV\iV\iLL2==V\iAV\iz,V\iV\i,V\iV\i,V\i(V\iV\i:==V\iV\i,V\iV\i,V\iV\i,,V\iV\ib3==V\iV\iV\i,V\iV\iV\iF,V\iKV\iV\i,V\i V\i| V\i V\iY :==V\iV\ibV\i,V\iAV\iV\i c#.#.#.##.# #..## ####.# #..# ..#.####.# #.# ..#.# #.. .. ...#.# #..## ...#.# #..# .....# ....############## ....).. .#####.. #....@# -93.6 (34.0) .# #.# #.....# .#####.# #.....# .##....#####...[.# .................# ..........# .###...........### ...#...........#.#...........##########V\i(V\iG?-4.8 (35.2 _Found a whip.W\i3W\iW\i W\i W\i BW\i[ ,W\i W\i W\ir W\i W\i W\i W\i W\i. W\i! W\i W\iM! ,W\i=" W\i"$ W\i&& ,W\iG' W\i7) W\i+ W\iJ+ W\im, W\im5 <  You see here a +0 whip.W\i7 W\i48  _W\i9 W\i: W\i< ,W\i= W\i? W\iA ,W\iB W\iUD W\iE ,W\iF W\iH W\iQJ ,W\i K W\iL W\iM W\iN W\iN W\i*P W\iQ W\iQ W\ioR W\iS W\iqU W\iU W\i]V W\itW W\iX W\iX W\iY W\i.Z W\iH[ ,W\i[ W\i^ W\i^ ,W\i{_ W\i` W\ia ,W\iMb W\iUc W\id ,W\i e W\i8f W\iug W\ig W\ih W\i+i W\ij ,W\ij W\il W\il W\i$m W\im W\in W\io W\io W\i;p W\ir W\i W\i W\i W\i W\i W\i W\i W\i. W\i W\i W\i W\i W\i W\i W\i( W\iX W\i] W\i W\iA W\i W\i} W\i W\i W\i. W\i W\i W\i ,W\i W\iC W\iq ,W\i W\i W\i> ,W\i W\i W\iQ ,W\i W\i$ W\i ,W\i W\i! W\iQ# ,W\i$ W\i& W\i;( ,W\i( W\i- W\i/ ,W\i0 W\i2 W\i4 ,W\i~5 W\ig7 W\i8 W\i19 W\i : W\i; W\i > ,W\i&? W\iqA W\iBC ,W\iD W\iF W\iH W\i I W\iI W\i}n W\ip ,W\ir W\i(t W\iEv ,W\i{ ,W\i| ,W\i} W\iT W\ib ,W\i W\iۅ W\i ,W\i W\i W\i W\i. W\i( W\i W\iٔ ,W\i W\i W\ik W\i͠ W\i W\i W\iȦ ,W\i W\i W\i ,W\i W\i W\i1 ,W\is W\i W\i XW\i ,W\i W\i W\i W\i W\i W\i W\i ,W\i W\i W\i ,W\i W\i W\iY ,W\i W\i <  You see here a +0 mace.W\i W\i  _W\ij W\i W\i) BW\i W\i+ ,W\i W\iH W\i W\i W\i W\ia W\i ,W\i W\i W\i ,W\i W\i W\iK ,W\i W\i) XW\i- W\i*B  _. .. #... ... ##.... #<#. #.# .#.... #.#. ##.##..... #.#. ......... #.#. # #......###. #.#. #. #......... .... .##.#####.#. #... ........@......... ....813.6 (118.8) #.#.#.........#.# #.## #....#####.... #.## # #.... #.## .<#.#....#####... #.## \i>C +4d .. ##.#.#...........# #.##   ............##############...   #..##.#.##...................  #....#.##)#......#..# W\i%J 8_W\iR /4.8 (120.0W\i+Z :_W\if\ 5 _Found a stormy altar of Qazlal.Z\i ... #.#.#h_. ... #...# ... ##.... #<#.##. #.# .##.#.#.##.##...... #.#.# .... #.#.## #......###. #.# #. #.... ...##.#####.#. #.................. .....#.#.#.........#.## #.##. #....#####.... #.##.# #....# ... #.##. .<#.#....#####.... #.##. h   hound (asleep).. ##.#.#...........# #.##.............##############.Z\i}!...#..##.#.##..............Z\i04_Z\iF?C6.0 (1.2)Magic DartZ\iE8_Z\iHX _A hound comes into view.[\iJ#.# .... .#.## h_. .....#. # ... ##.<#..#. #.# .#...##.##...... .....# ###. #.# #. .... .##.#####.#. #.......... ....#.#.#.........#.## #####.#  . .<#####.... ##.#.#...........## #.##............##############[\i[\i_(7.2[\i8_[\i\\i##.##.#.###.#.#. . ... .. #.#.# h_. ..... # ... ##.<#..#. #.# .##....##.## #......# ###. #.# #. .... .##.#####.#. #........... ....#.#.#.........#.## #....#####.#  .. .<#####.... ##.#.#...........## #.##\\i12_\\i(8.4\\i\\i)\\iA . ... .......##.##..#.###.#.#. . ..... .. #.#.## h_. ... #..... # ... ##..<#. #.# .##....##.## #.......# ######. #.# #. .... .##.#####.#. #........... ....#.#.#.........#.## #....#####..# #....# ... .<#####....\\is \\i+ (9.6\\iϿ :_\\i ]\i1(### ### ..#... ... ..........##.##...#.###..#.#.. . #.....# #.## .h_.. ... #....#. # ... ##.... #<#..#. #.# .#....#....##@##...... #......# ######. #.# #. .... .##.#####.#. #........... ....#.#.#.........#.## #....#####...# #....# ....]\ix/<_]\i2)20.8]\iL8:_]\i:]\in <M .### ##.####### ### ..#.... ... ..........##.##.. . .#.###.#. ..#.#.. .<......##.....##.... #.#.# ....h_....B.... ##.....#<#. #@# .##....##.##...... #.............## ####......###. #.#......#.#.B   bombardier beetle (asleep)...##.]\iX <_A bombardier beetle comes into view.]\i (2.0]\i q_ _Found a stone staircase leading up.a\iǖ #.#  .### ##.###### ### ..#.. . ... ..... ..... ..##.##... . .#.###.#. ..#.#..# .<. #.#......##.....##.... #.# #.....h_....B... #... #. ##.@...##.... #<#. #..#..#.#..#.... #.#.#....##.##...... #.#. #.#............. #.#\ilH # ####......###. #.# #. #..........  .##.####......#.#. # .................. ...#.#.#.........#.## #.##a\iɣ>3.2a\iVA_b\i,Z[ h_h  The helpless hound fails to defend itself.  You hit the hound.  The hound is moderately wounded.b\i.[0=4.4b\i'a:_b\ic _The hound closely misses you. The hound misses you.c\i2;<  You puncture the hound!c\iJF †  You kill the hound!c\iEO *4--6=5.6 _You can now pass through a line of other dancers.c\iW8_c\iZm _Your Spellcasting skill increases to level 4!e\id ##.# .#### ##.###### ### ..#.. ..... ... ..... ....##.##... . .#.##.#. #..#.#..# .<. #.#......##.....##.... #.#.##.....†_....B... #.#. ##..@..##.... #<#.##..#..#.#..#.... #.#.##....##.##...... #.#.##.#............. #.#.## ####......###. #.#.#. #e\i .......... ..##.####......#.#. #............. .#.#.#.........#.## #.##.e\i 3_e\i 8--6.8 _e\iE e\i f\i .# #.# .# #.#  .##### ##.############# ..#... ...... ... ..... ....... #...##.##... . .#.#####.#. #..#.#..# .<.# #.#........##.....##..... #.#.###.....†_@...B.... #.....#..##.....##..... #<#.##..#..#.#..#..... #.#.# #....##.##......#.#.............f\i6  #.#.## ####......###. #.#..  #. #.......... ......##.####......#.#. #....#.................. .....f\i ,_f\i C--8.0f\i f\i3 g\i2  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g\i=6  .# #.#  Yoshivert555 the Conjurer .# #.#  Barachi of Uskayaw **.... .##### ##.#### Health: 57/57 ======================== ######### ..#... ....... Magic: 11/14 ==================------ ..... ... ..... ....... AC: 3Str: 14 #...##.##... . .#.#### EV: 13Int: 23 #.#. #..#.#..# .<.# #.#... SH: 0Dex: 17 .....##.....##..... #.#.## XL:  8 Next:  6% Place: Dungeon:5 #.....†_@***B.... #..... Noise: ---------  Time: 5828.0 (0.0) #..##.....##\i6 ;49m..... #<#.## B) +4 demon trident "Jiffekh" {elec, rF- r #..#..#.#..#..... #.#.#  Cast: Magic Dart #....##.##...... #.#.#  #.#............. #.#.#  # ####......###. #.#..  B   bombardier beetle (asleep) #. #.......... .....  .##.####......#.#. #....# .................. ...... _Your Spellcasting skill increases to level 4!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)h\ihw *...Bh\i(i*#_h\ih.#**h\is?**h\iF _@***BAim: a bombardier beetle (asleep, 100% to hit)h\i.##.#Yoshivert555 the Conjurer.##.#Barachi of Uskayaw **.....##### ##.#### Health: 57/57 ========================######### ..#... ....... Magic: 11/14 ==================------..... ... ..... ....... AC: 3Str: 14#...##.##... . .#.#### EV: 13Int: 23#.#. #..#.#..# .<.# #.#... SH: 0Dex: 17.....##.....##..... #.#.## XL:  8 Next:  6% Place: Dungeon:5#.....†h\i=_@****.... #..... Noise: ---------  Time: 5828.0 (0.0)#..##.....##..... #<#.## B) +4 demon trident "Jiffekh" {elec, rF- r#..#..#.#..#..... #.#.# Cast: Magic Dart#....##.##...... #.#.##.#............. #.#.## ####......###. #.#.. B   bombardier beetle#. #.......... ......##.####......#.#. #....#.................. ......Casting: Searing Rh\iay (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  You focus your ray upon the bombardier beetle.i\iT ...Bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (asleep, 100% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle but does no damage.==9.0 (1Ray i\i^i\i cf _(Press . to maintain the ray.)j\il_@****j\iX=k\i _@..B.  The searing ray misses the bombardier beetle.k\i .0---30+ k\ik\i[m _You can no longer pass through a line of other dancers.k\iH ****The searing ray hits the bombardier beetle.k\ih  _@..B.  The bombardier beetle is lightly wounded.*9/14 -----1++  _You can now pass through a line of other dancers.l\i< _@**** The searing ray hits the bombardier beetle.l\i{  The bombardier beetle is moderately wounded.l\i.B..--2_ _You finish channelling your searing ray.l\i̎ l\i 2B.l\ij &3l\i l\im n\i41 _You hit the bombardier beetle but do no damage.=4.1 (1.1n\is38_n\iE6l _The bombardier beetle is moderately wounded.n\i9 _You hit the bombardier beetle.  The bombardier beetle is heavily wounded.n\i~ -5.3 (1.2n\in\i _ _The bombardier beetle closely misses you.o\i  You puncture the bombardier beetle!  Lightning courses through the bombardier beetle!o\i _@†You kill the bombardier beetle!o\ib*10=6.4 (1.1Magic Darto\i4:_o\ir _Uskayaw will force your foes to helplessly watch your dance.r\iw03r\i1r\i!4,r\i)8,r\i8r\i9r\i;h10/14==r\i=r\i|?,r\iq@r\iBO.r\iDr\iGF,r\iGr\iIP==r\iKr\i8Mr\iM9.r\iNr\i Q,r\iQr\iSa1=r\iUr\iW,r\iYr\i{[,r\i\r\i^,r\i `r\i@bO=r\icr\ie,r\igr\i@i,r\isjr\il,r\imr\iWpr\ipL2==r\iqr\is,r\i^vr\icw,r\ixr\iz,r\i{r\i~r\i`~:==r\iUr\ic,r\i}r\i|,r\i_r\i݈b3==r\i҉r\i==4==r\iXr\i{,r\iTr\ir\iP==r\i*r\ir\i,r\i!r\i,r\i,r\ir\iyr\i?,r\i(r\ir\i,r\i^r\ir\i,r\ir\imr\iS,r\ir\ir\iF,r\i"r\iir\i<,r\i$ r\i r\io,r\i1r\ir\it,r\ir\iar\i,r\ir\iUr\i,r\irr\i r\i"Br\iY.W##############..........##.# #@#--#.# #.###.# #.###..########.######### # #####...#...##...........######## .......................#......... .##.##....#.##.#.#####.########## ..#.#..#..<.##.#.#............... #.....##.....#.#.#.###.##########r\i3088.8 (52.4)r\i6G--9.8 (53r\iG:r\i<. _C - a scroll of identifyt\i3t\it\i!t\i,t\i3t\it\i,t\it\iat\it\it\i_t\it\il,t\iIt\ict\iN,t\ift\it\i,t\it\it\i,t\i=t\iBt\it\it\it\it\it\it\i,t\it\it\i,t\it\i_t\ir,t\ilt\iet\i8 t\ik t\i t\i>t\it\i<t\iGt\it\i,t\it\it\i,t\it\i3!t\i",t\i#t\il%t\i ',t\iv(t\i-Bt\i-t\i(3t\i4,t\i5t\iY8t\i9,t\iA:t\i7<t\iB=,t\i=t\i?t\i?,t\i@t\iJ #..#..#.#..#.....#.#.#.# #[.#  #....##.##.......#.#.#.# #..#  #.#..............#.#.#.# #..#  # ####......###....#.#.......#. #..................##.### ##.####......#.#.####....##.##### ................................. .#.#...#.######.##.#########....#####...@|.##.##.#########....# #......##.##.##...#.# <#.#....#####......##.##.##...#.# .#.#...........######.##.#....... .......##############....#.###.. .#.##...................#.##)########......#..#.#.#.##.................##.# ......#.#.####...........#.####.t\i`O#..#..#.#..#.....#.#.#.# #[.# #....##.##.#.#.#.# #..# #.#.......#.#.#.# #..# # ####......###....#.#. #. #............##.### # #.####......#.#.####....##.#........ #.#.#.######.##.##....#####....@.##.##.##....# #......##.##.##...#.# #.#....#####......##.##.##...#.# #.#...........######.##.#.÷##############....#.###..# #.##.# #.##)#......#..#.#.#.##.# ##.# #.#.####.#.####.#t\iIX0917.4 (27.6t\inZ.8.6 (28.8t\iC^t\iBct _You see here a staff of earth.v\i 4  ..##.##....#........ # ####......###....#.#....... #. #..................##.### #####......#.#.###### ................................. #.#.........#.######.##.#########  #....#####....|. #.......#. #.###.......####.......÷# .....#.#.# #...........#.# #... v\i?< v\iA 89.8 (1.2) _v\iG v\iH w\i5 M#..#.#..#[...##.## #.#..............#.#.#.# #..# # ####......###....#.#.......  #.............. #.####......#.#.####....##.###### ................................. #.#.........#.############   #####......#...#.## #.#...........######.##.#.......÷#21.0w\i: w\i`> t _You see here a staff of earth.x\iQ]x\i_,20x\iVgx\iiJ _D - a staff of earthy\icSy\i\Inventory: 30/52 slots Hand Weapons (go to first with ))  B - the +4 demon trident "Jiffekh" (weapon) {elec, rF- rN+ rCorr SInv}c - a +0 spear  d - a +0 hand axe  l - a +4 daggerm - a +0 long sword  r - a +0 hand axe of flaming  s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+} Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing netsu - 6 curare-tipped darts Armour (go to first with [)  q - a +0 helmet (worn)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2} Magical Staves (go to first with |)  D - a staff of earth [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]z\i  r - a +0 hand axe of flaming  s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+} Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing netsu - 6 curare-tipped darts Armour (go to first with [)  q - a +0 helmet (worn)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2} Magical Staves (go to first with |)  D - a staff of earth Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice  t - a ring of positive energy Wands (go to first with /)37%z\i   a - a +0 robe  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}p - a wand of flame (37)43z\i@  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistancew - a wand of charming (9) Scrolls (go to first with ?)56{\iI o - a +2 leather armour of cold resistance  f - a +6 ring of dexterity (worn)e - a scroll of revelation  y - a scroll of teleportationC - a scroll of identify Potions (go to first with !)81{\i4 f - a +6 ring of dexterity (worn)  k - a ring of ice  b - a potion of magic  z - 4 potions of curing93{\i  A - a potion of heal woundsbot}\iD - a staff of earth. A staff that increases the power of earth spells cast by its wielder. If the wielder is skilled in Evocations and Earth magic, they can fracture the ground beneath those struck by it, dealing substantial damage - though much less to creatures which fly. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 2.0; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 1.9 XLs.  Current attack delay: 1.1. Damage rating: 5 (Base 5 x 110% (Str) x 108% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {magical staff} Menu/colouring prefixes: identified melee magical staff _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.\i Inventory: 30/52 slotsg - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2} Magical Staves (go to first with |)  D - a staff of earth Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice  t - a ring of positive energy Wands (go to first with /)  p - a wand of flame (37)  w - a wand of charming (9) Scrolls (go to first with ?)  e - a scroll of revelation  y - a scroll of teleportation  C - a scroll of identify Potions (go to first with !)  b - a potion of magic  z - 4 potions of curing  A - a potion of heal wounds [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc[39;49\i Mm] exit[bot]\iu \iv \i^I  D - a staff of earth  f - a +6 ring of dexterity (worn)\i  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}\i  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice\iTu  k - a ring of ice  p - a wand of flame (37)\i s  t - a ring of positive energy  p - a wand of flame (37)\il  k - a ring of ice  t - a ring of positive energy\ii\i \i \iR\i \i`z  k - a ring of ice  t - a ring of positive energy\i\iYd  t - a ring of positive energy  p - a wand of flame (37)\ia\i\i#..#..#.#..#.....#.#.#.# #[.#Yoshivert555 the Conjurer #....##.##.......#.#.#.# #..#Barachi of Uskayaw *..... #.#..............#.#.#.# #..#Health: 57/57 ======================== # ####......###....#.#.......Magic: 14/14 ======================== #. #..................##.### # AC: 3Str: 14 #.####......#.#.####....##.###### EV: 13Int: 23 ................................. SH: 0Dex: 17 #.#.........#.######.##.######### XL:  8 Next: 10% Place: Dungeon:5#....#####....@.##.##.######### Noise: ---------  Time: 5922.0 (0.0)#....# #......##.##.##...#.## B) +4 demon trident "Jiffekh" {elec, rF- r \iwO#.#....#####......##.##.##...#.## Cast: Magic Dart #.#...........######.##.#.......÷ ......##############....#.###..## #.##...........................#  #.##)########......#..#.#.#.##.#  ............................##.#  .....#.#.####...........#.####.## You kill the bombardier beetle! _Uskayaw will force your foes to helplessly watch your dance. _C - a scroll of identify _You see here a staff of earth. _You see here a staff of earth. _D - a staff of earth\i\i \ii\i\iE\i\i\i\i|\iQB\i ,\i\is\i\i4\iDz\i޴\i,\iF\i\i,\ia\i\iY,\i#\i}\iH\ij\i"\i\i,\i\i\i\i\i)\iD\i,\i7\i\ij,\i\i\i,\i\i\iZ,\i\i\i,\i0\i[\i,\iF\ib\i,\i\i\id,\iv\i\i,\ic\i\\i1,\i\i\i,\i\i \i ,\i] \i \iJ ,\i \i8 X\i \i ,\i$ \i \i ,\iU \i \i ,\ih \iN \i= ,\i \i" \i.$ ,\i$ \i ' \i( ,\i( \iA* \i+ ,\in, \i". \i50 ,\i}1 \i4 \i5 ,\if6 \i8 \i9 ,\i3: \i; \i< ,\iu= \i@ \i B \i5B \iB \i]D \iE ,\i^F \i*H \iH ,\iI \iK \iL ,\imL \iM \iWN ,\iN \i,P \iP ,\iQQ \iR \ixS ,\iT \i V \iV \iV \i\W \iX \iY ,\iXZ \i[ \i\ ,\i] \i^ \i^ \i_ \i_ \ia \ib ,\ic \ic \ie ,\ie \ig \i l X\il \il \i^m \ip \ir ,\ihr \i`s \i t ,\it \i4v \iv \i$w \iw \ixx \i9y ,\iy \i{ \i  ##.# ##..### ###########...#.. #......... #.##...##.##.... #######.#..#..#.#..#..< #..........##.....## #......##.....†_.†..... #..###@##..##.....##...85.6 (63.6) #......##..#..#.#..#... #......##....##.##..... .........##.#..... .>#......##.####......# ..[.#....##.# #.. .........##.####......#.# ............... ....#?..#.#.#.........#.\i :_\i. .6.8 (64.8\iC 8_\i b _Uskayaw will force your foes to helplessly watch your dance.C - a scroll of identify _You see here a staff of earth. __D - a staff of earth _Found a stone staircase leading down.\i3\iX\iݗ\i.#############...#. #............. #.##...##.#########.#..#..#.#..#.. #..........##.....##.. #......##.....†_.†. #..###.##..##.....## #....@.##..#..#.#..#. #......##....##.##....#...##.#......Magic Dart#.>#......##.#######..[.#....##.# #........#.........##.#####. s   scorpion (asleep)#..........#....#?..#.#.##.#. s.....#.\ihY# #....#####..\iR,0.0)\i_ss.8.0 (1.2\ixB_\iA[ _A scorpion comes into view.\iS###########...#...............##...##.#########.#..#..#.#..##..........##.....##......##.....†_.†....###.##..##.....##....##..#..#.#....##.##..#...#.......>######.[.# .....###...........s#?..#.#.##........#.# #....#####. ##. ..## \ig\i6\iU_s.\i(9.2\iEB_\i*\i^  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\i ###########...#. Yoshivert555 the Conjurer #............... Barachi of Uskayaw *..... #.##...##.##.... Health: 57/57 ======================== #######.#..#..#.#..#.. Magic: 12/14 ====================---- #..........##.....##.. AC: 3Str: 14 #......##.....†_.†.... EV: 13Int: 23 #..###.##..##.....##.. SH: 0Dex: 17 #......##..#..#.#..#.. XL:  8 Next: 10% Place: Dungeon:5 #....@.##....##.##.... Noise: ---------  Time: 5989.2 (0.0) #......*..##.#........... B) +4 demon trident "Jiffekh" {elec, rF- r #.>#[39;4\i9m...*..##.####......## Cast: Magic Dart\i0[1K #..[.#*...##.# #........ #.....s...##.####......#. #........................ s   scorpion #....#?..#.#.#.........#. #........#.# #....#####.. ##. ..###.# #....# #.. _A scorpion comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (81% to hit)\ip .*..s\iV*.*\iљg.***\ih]*.*.\iy*sAim: a scorpion (81% to hit)\i###########...#. Yoshivert555 the Conjurer#............... Barachi of Uskayaw *.....#.##...##.##.... Health: 57/57 ========================#######.#..#..#.#..#.. Magic: 12/14 ====================----#..........##.....##.. AC: 3Str: 14#......##.....†_.†.... EV: 13Int: 23#..###.##..##.....##.. SH: 0Dex: 17#......##..#..#.#..#.. XL:  8 Next: 10% Place: Dungeon:5#....@.##....##.##.... Noise: ---------  Time: 5989.2 (0.0)#......[37\im*..##.#........... B) +4 demon trident "Jiffekh" {elec, rF- r#.>#...*..##.####......## Cast: Magic Dart#..[.#*...##.# #........#.....*...##.####......#.#........................ s   scorpion#....#?..#.#.#.........#.#........#.# #....#####..##. ..###.# #....# #.. _A scorpion comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [37\ima scorpion (81% to hit)\i\`  You focus your ray upon the scorpion. The searing ray misses the scorpion.\ijg..s.\ijlr==90.2 (1Ray \ifs7_\iXvf _(Press . to maintain the ray.)\i _**** The searing ray hits the scorpion!\iV\i _.s..\i31----1+ \is9_\i` _The scorpion is heavily wounded.\iS **** The searing ray hits the scorpion.\i \i _.s...  The scorpion is severely wounded.\i *0---=-2++ \i \i? g _You can now pass through a line of other dancers.\iQ$ _ You hit the scorpion.  The scorpion is almost dead.You stop channelling your searing ray. The scorpion stings you.\iTf3--3.3 (1.1\i\iN _The scorpion misses you.\i:  You hit the scorpion.\ir†\i.---74.4Magic Dart\i\iL _You kill the scorpion!\i) 3\i \i \iL& Q4\i( \i- a1=\i4 ,\iK8 ,\i9 \i= \i@ a5=\i:B \i,E \iH \iH 9.\iK \i^N \iKQ \iQ 9=\itS \iKf l6=\ig \iz # #..###.##..##.....###.#......##..#..#.#..###.#......##....##.###.......†.##.#.......#.>#......##.####....#..[.#....##.# #..#.........##.####....#....................#....#@..#.#.#.....-6002.6 (8.2 #........#.# #....##### ###.#..###.# #....#  ...#... .<#.#....##### #####..###.#.#.. .....###### .#..##.#.##. ..##....#.\iz ##)####### .. ##............\i 8-\iN \iX b _E - a scroll labelled WEDYEG QAAWK\iTr\iLt"Read which item? Scrolls  e - a scroll of revelation  y - a scroll of teleportationC - a scroll of identify  E - a scroll labelled WEDYEG QAAWK [!] read|quaff|evoke[?] describe selected\iP\iqW\ic# #..###.##..##.....## Yoshivert555 the Conjurer#.#......##..#..#.#..# Barachi of Uskayaw *.....##.#......##....##.##.. Health: 56/57 =======================-#.......†.##.#......... Magic: 11/14 ==================------#.>#......##.####...... AC: 3Str: 14#..[.#....##.# #...... EV: 13Int: 23#.........##.####...... SH: 0Dex: 17#...................... XL:  8 Next: 17\idS% Place: Dungeon:5#....#@..#.#.#......... Noise: ---------  Time: 6002.6 (0.0)#........#.# #....##### B) +4 demon trident "Jiffekh" {elec, rF- r###.#..###.# #....# # Cast: Magic Dart...#... .<#.#....##########..###.#.#......................###### .#..##.#.##........ ..##....#.##)####### .. ##.............. The scorpion is almost dead.You stop channelling your searing ray. The scorpion stings you. _The scorpion misses you.You hit the scorpion. _You kill the scorpion! _E - a scroll labelled WEDYEG QAAWK\i|  As you read the scroll labelled WEDYEG QAAWK, it crumbles to dust.  You hear a loud clanging noise!\i˅t2===========3.6 (1\i\i/ _It was a scroll of noise.\i+93\i:\i7=\i,\ig,\i\i  #.#######.#..#..#.   #.#..........##....   #.#......##.....†_   #.#..###.##..##   #.#......##..#..#.#   ##.#......##....##.#   #.......†.##.   #.>###.####   #..@.#....##.# #---------7.2 (3.6   #.........##.####...   #...................   #....#...#.#.#......   #........#[4\iP0m.# #....##  ###.#..###.# #....#  ...#... .<#.#....##  #####..###.#.#......   ....###\i@---------\i4\is _You see here an orb of wrath.\iI==8.2 (1.0 _E - an orb of wrath\i \i Inventory: 31/52 slots Hand Weapons (go to first with ))  B - the +4 demon trident "Jiffekh" (weapon) {elec, rF- rN+ rCorr SInv}c - a +0 spear  d - a +0 hand axe  l - a +4 daggerm - a +0 long sword  r - a +0 hand axe of flaming  s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+} Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing netsu - 6 curare-tipped darts Armour (go to first with [)  q - a +0 helmet (worn)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2}  E - an orb of wrath Magical Staves (go to first with |) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\i5  u - 6 curare-tipped darts Armour (go to first with [)  q - a +0 helmet (worn)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  a - a +0 robe  gchain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2}  E - an orb of wrath Magical Staves (go to first with |)  D - a staff of earth Jewellery"=)  f - a +6 ring of dexterity (worn)jring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice  t - a ring of positive energy Wands (go to first with /)  p - a wand of flame (37)  w - a wand of charming (9) Scrolls (go to first with ?)  e - a scroll of revelation64%\i f - a +6 ring of dexterity (worn)  t - a ring of positive energy  y - a scroll of teleportationC - a scroll of identify Potions (go to first with !)  b - a potion of magic88\i  t - a ring of positive energy  b - a potion of magic  z - 4 potions of curing  A - a potion of heal woundsbot\iqY  t - a ring of positive energy  b - a potion of magic\i'>Mg - a +0 chain mail  f - a +6 ring of dexterity (worn)  t - a ring of positive energy94%\i,Ma - a +0 robe88\i{Z M E - an orb of wrath. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of wrath': it berserks the wearer when making melee attacks (20% chance). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {*Rage} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.\iInventory: 31/52 slotsa - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2}  E - an orb of wrath Magical Staves (go to first with |)  D - a staff of earth Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice  t - a ring of positive energy Wands (go to first with /)p - a wand of flame (37)  w - a wand of charming (9) Scrolls (go to first with ?)e - a scroll of revelation  y - a scroll of teleportationC - a scroll of identify Potions (go to first with !)  b - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[88%]\i \i \i  #.#######.#..#..#.# Yoshivert555 the Conjurer  #.#..........##.... Barachi of Uskayaw *.....  #.#......##.....†_. Health: 57/57 ========================  #.#..###.##..##.... Magic: 12/14 ====================----  #.#......##..#..#.# AC: 3Str: 14  ##.#......##....##.# EV: 13Int: 23  #.......†.##.#...... SH: 0Dex: 17  #.>#......##.####... XL:  8 Next: 17% [40\i mPlace: Dungeon:5  #..@.#....##.# #... Noise: ---------  Time: 6008.2 (0.0)  #.........##.####... B) +4 demon trident "Jiffekh" {elec, rF- r  #................... Cast: Magic Dart  #....#...#.#.#......  #........#.# #....##  ###.#..###.# #....#   ...#... .<#.#....##   #####..###.#.#......   .............###  _E - a scroll labelled WEDYEG QAAWKAs you read the scroll labelled WEDYEG QAAWK, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise. _You see here an orb of wrath. _E - an orb of wrath\i \id 8_\ig \i 8_\i( \iq3\ir\it\iw3==\iy,\iWz\i|,\iN}\iv~,\i\iP==\i\ix,\i\i,\i\i7b4==\iK\i\iÓ,\iޔ\i\iC,\i\iǞ\i,\iZ\i\iOP==\i\i\i,\i(\i\iT\i\i\i;\ip,\i\iu\i},\iO\ib\ih\i\id\iY\i4\in\i|\i\i,\i\i\ip,\i'\i\iT,\i\ij\i ,\i\iM\i,\i\i\iC\i\iZ\i\i8,\i\i\iL,\i\i\i,\i}\i3\ic,\i)\i/\i,\iO\im\i,\i"\i\i,\i\i\i,\i\i\iR,\i\iQ\iZ,\i\iy\i9,\i\i=\i>\i\i\iK \i ,\i, \i) \i+ ,\i ,\iw,\i\i\i-,\ip\i\i;,\i\iY\i,\i\iN\i,\ir\iL\iU\i\i\iq\i,\i\i \iI",\i"\iC$\i>'B\i(\i0,\i0\i"3\i[5,\iy6\iV9\iO;,\i5<\i?,\ik@\iG  As you read the scroll labelled WEDYEG QAAWK, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise. _You see here an orb of wrath. _E - an orb of wrath _y - 2 scrolls of teleportation (gained 1)\i H\iI,\i?J\iL\i}Z         ############ ####  #...@......# 71.0 (62.8)  #.#.#.####.# #.##  #!#...##.#######.#  #.###.##.#...  #. #.##.#......##.  #. #.##.#..###.##. #. #.##.#......##.  #.###.##.#......## #.#.#.#†.##.\i`\id.2.2 (64.0\ii\il\ _Found a potion of moonshine.\i3\i@\i\i ,\i,\i,\iZ\i\i7,\i\iI\i ,\i\i\i,\iT\i\iD,\i-\i\ig,\i\i,\iY\iN _You now have 280 gold pieces (gained 13).\ia3\io\i\i,\i\iN\i ,\i*\ir\iX\i\i\i\i\iq ,\iy \i   #.#.###.##.#......  #.#.# #.##.#......  #.#.# #.##.#..###.  #.#.# #.##.#......  #.#.###.##.#......  #.#.#.#.#.......†.  #.#.#.#.#.>#......  #.#.#...#....#....  #@#.#.###......  #.#.#.# #.........  #.#.#.# #....#...#  #.#.#.# #  #.#.#.#####.#..###  #.#.........#....  #.#.#########..###  #.#........  #.########...#..##You pick up a book of \i'%Burglary and begin reading...\i)/88.8 (16.6\i ,9.8 (17\i$\i&p  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.\i\i[ Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice6% 2b - PasswallEarth12% 3  c - SwiftnessAir12% 3  d - Leda's LiquefactionAlchemy/Earth38% 4  e - Lee's Rapid Deconstruction Earth71% 5  f - Permafrost Eruption Ice/Earth99% 6 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit\i  #.#.###.##.#...... Yoshivert555 the Conjurer  #.#.# #.##.#...... Barachi of Uskayaw *.....  #.#.# #.##.#..###. Health: 57/57 ========================  #.#.# #.##.#...... Magic: 14/14 ========================  #.#.###.##.#...... AC: 3Str: 14  #.#.#.#.#.......†. EV: 13Int: 23  #.#.#.#.#.>#...... SH: 0Dex: 17  #.#.#...#....#.... XL:  8 Next: 17% Place: Dungeon:5  #\i[47m@#.#.###......... Noise: ---------  Time: 6089.8 (0.0)  #.#.#.# #......... B) +4 demon trident "Jiffekh" {elec, rF- r  #.#.#.# #....#...# Cast: Magic Dart  #.#.#.# #........#  #.#.#.#####.#..###  #.#.........#.....   #.#.#########..###   #.#...............   #.########...#..##  _y - 2 scrolls of teleportation (gained 1) _Found a potion of moonshine. _You now have 280 gold pieces (gained 13).  You pick up a book of Burglary and begin reading...  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.Memorise Leda's Liquefaction, consuming 4 spell levels and leaving 0? [39;\ib@49mY - Yes  N - No\iا \ik   #.#.###.##.#...... Yoshivert555 the Conjurer  #.#.# #.##.#...... Barachi of Uskayaw *.....  #.#.# #.##.#..###. Health: 57/57 ========================  #.#.# #.##.#...... Magic: 14/14 ========================  #.#.###.##.#...... AC: 3Str: 14  #.#.#.#.#.......†. EV: 13Int: 23  #.#.#.#.#.>#...... SH: 0Dex: 17  #.#.#...#....#.... XL:  8 Next: 17% Place: Dungeon:5  #@[\i [40m#.#.###......... Noise: ---------  Time: 6089.8 (0.0)  #.#.#.# #......... B) +4 demon trident "Jiffekh" {elec, rF- r  #.#.#.# #....#...# Cast: Magic Dart  #.#.#.# #........#  #.#.#.#####.#..###  #.#.........#.....   #.#.#########..###   #.#...............   #.########...#..##  _y - 2 scrolls of teleportation (gained 1) _Found a potion of moonshine. _You now have 280 gold pieces (gained 13).  You pick up a book of Burglary and begin reading...  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.\iq ,90.8 (1\i \i u _This spell is quite dangerous to cast!\i +1.8 (2\i \if \i +2.8 (3\i \i \i +3.8 (4\i \ij \i +4.8 (5\il \i _You start memorising the spell. You continue memorising. x4\i \i \i c _You finish memorising. Spell assigned to 'e'.\i4  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\i\i Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b + Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy11%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 11% 4 e - Leda's LiquefactionAlchemy/Earth38%4 Select a spell to cast[!]/[I] toggle spell headers\i\i\i  #.#.###.##.#...... Yoshivert555 the Conjurer  #.#.# #.##.#...... Barachi of Uskayaw *.....  #.#.# #.##.#..###. Health: 57/57 ========================  #.#.# #.##.#...... Magic: 14/14 ========================  #.#.###.##.#...... AC: 3Str: 14  #.#.#.#.#.......†. EV: 13Int: 23  #.#.#.#.#.>#...... SH: 0Dex: 17  #.#.#...#....#.... XL:  8 Next: 17% Place: Dungeon:5  #@[\i40m#.#.###......... Noise: ---------  Time: 6094.8 (0.0)  #.#.#.# #......... B) +4 demon trident "Jiffekh" {elec, rF- r  #.#.#.# #....#...# Cast: Magic Dart  #.#.#.# #........#  #.#.#.#####.#..###  #.#.........#.....   #.#.#########..###   #.#...............   #.########...#..##  _library. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[39\i;49m  #.#.###.##.#...... Yoshivert555 the Conjurer  #.#.# #.##.#...... Barachi of Uskayaw *.....  #.#.# #.##.#..###. Health: 57/57 ========================  #.#.# #.##.#...... Magic: 14/14 ========================  #.#.###.##.#...... AC: 3Str: 14  #.#.#.#.#.......†. EV: 13Int: 23  #.#.#.#.#.>#...... SH: 0Dex: 17  #.#.#...#....#.... XL:  8 Next: 17% Place: Dungeon:5  #\i@#.#.###......... Noise: ---------  Time: 6094.8 (0.0)  #.#.#.# #......... B) +4 demon trident "Jiffekh" {elec, rF- r  #.#.#.# #....#...# Cast: Magic Dart  #.#.#.# #........#  #.#.#.#####.#..###  #.#.........#.....   #.#.#########..###   #.#...............   #.########...#..##  _library. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list al\iJl spells.\i P  Okay, then.\i,b _]i{]i4|3]i~]iQP _]i]iX]iNX]i']iɢ]iX]i˥]i&,]i̧]i]i֪B]i]iB]i]iܰ]iб,]ib]i,]i]i]i,]i ]i]iB]i]i,]io]i]i,]i]i]i,]i5]i{]i]iH]i]i]i,]id]i]i*X]i]i]iQ]i]i,]iG0Magic Dart.....#o   orc wizard (asleep)..##...#o.#]i1132.0 (37.2)]i-3.2 (38.4 ]i]i_z _An orc wizard comes into view. It is wielding a +0 dagger.]in4j...........###...o   orc (asleep)o.#o]iB  An orc comes into view. It is wielding a +0 club.]iB]iD]i4L@ owandering)ooo 2 orcs (1 missile, 1 wandering)ooThe orc shouts! You hear a shout!]iP8=4.4 (1.2) ]iU]i]r _An orc comes into view. It is wielding a +0 flail.]iM  #.#oo 2 orcs (1 missile, 1 wandering)#..#..oo]i]i{]iaooo..o-5.6]i]i ]idC#.#.   orc #..##.o. ]i? ]i ]i>o. ]i\B-6.8 ]i ]i ]iA) ...o##..#...#..# ]iW+  ]iT6 do.8.0 ]i|9  ]i:  ]i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ]i #.# Yoshivert555 the Conjurer #.# Barachi of Uskayaw *..... #.# Health: 57/57 ======================== #.# Magic: 12/14 ====================---- #.# AC: 3Str: 14 #.# EV: 13Int: 23 #.# SH: 0Dex: 17 #.# XL:  8 Next: 17% Place: Dungeon:5 #@# Noise: ---------  Time: 6138.0 (0.0) #*# B) +4 demon trident "Jiffekh" {elec, rF- r #*# Cast: Magic ]ifDart #*# .o. ..# o   orc #..# #... #..# _An orc comes into view. It is wielding a +0 flail.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (81% to hit) ]i_ *..o ]i# E** ]iF E**]i*oAim: an orc, wielding a +0 club and wearing a +0 leather armour (81% to hit)]ix   #.#Yoshivert555 the Conjurer  #.#Barachi of Uskayaw *.....  #.#Health: 57/57 ========================  #.#Magic: 12/14 ====================----  #.#AC: 3Str: 14  #.#EV: 13Int: 23  #.#SH: 0Dex: 17  #.#XL:  8 Next: 17% Place: Dungeon:5  #@#Noise: ---------  Time: 6138.0 (0.0)  #*#B) +4 demon trident "Jiffekh" {elec, rF- r  #*#Cast: Magic Dart []i 37m #*#  .*.  ..#o   orc  #..#  #...  #..#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc.]i`onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 leather armour (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is lightly wounded.]iM..o.==9.0 (1Ray ]i]i/f _(Press . to maintain the ray.)]iO **** The searing ray hits the orc.]ij]ik]iOrZ.o..o   orc wizard (wandering)o   orco]is1----40+ ]iBx]iDz^ _The orc is moderately wounded.]iU] **** The searing ray hits the orc.]iG f  The orc is almost dead.]i ,]iB >o...oo 2 orcs (1 missile, 1 wandering)o.o]iW 0---=-1++ ]i ]iI , _The orc wizard shouts!]i  You closely miss the orc.The orc is almost dead.]io o.o.2.1 (1.1]i ]i+ w _You stop channelling your searing ray. The orc barely misses you.]iL  The orc shouts!  You hit the orc.]i# )   orc (missile)oYou kill the orc!*]iin (invisible)  The orc wizard gestures wildly while chanting.]i> oThe orc wizard flickers and vanishes for a moment.]ij((((((((]iw]i @).....oo 2 orcs (1 missile, 1 wandering).oThe orc throws a boomerang. The boomerang closely misses you.]i*083.2]ih]i{q _An orc comes into view. It is wielding a +0 whip.]iؠ .)#.#. ..##.o##...]ib]i]i]i{ooo 2 orcs (1 missile, 1 wandering).oo]i.5-4.4 (1.2]i]iǴ]iv .)#.#.. .o..#]i ]i# ******The orc wizard points at you and mumbles some strange words.]iP ,]ig ]i <..)..ooo 2 orcs (1 missile, 1 wandering).oo]i0 49----1==5.6]i$ ]i . _The magic dart hits you!]i Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0% [?] toggle between ability selection and description. ]ih ]iv|  #.#Yoshivert555 the Conjurer  #.#Barachi of Uskayaw *.....  #.#Health: 49/57 ====================----  #.#Magic: 11/14 ==================------  #.#AC: 3Str: 14  #.#EV: 13Int: 23  #.#SH: 0Dex: 17  #.#XL:  8 Next: 18% Place: Dungeon:5  #@#Noise: =--------  Time: 6145.6 (0.0)  #.#B) +4 demon trident "Jiffekh" {elec, rF- r  #.#Cast: Magic Dart [37 ]i}um #)#  #.#  #.#o   orc wizard (invisible)  .o.oo 2 orcs (1 missile, 1 wandering)  ..#  #oo#The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes for a moment.  The orc throws a boomerang. The boomerang closely misses you. _An orc comes into view. It is wielding a +0 whip.The orc wizard points at you and mumbles some strange words. _The magic dart hits you! ]i #.# Yoshivert555 the Conjurer #.# Barachi of Uskayaw *..... #.# Health: 49/57 ====================---- #.# Magic: 11/14 ==================------ #.# AC: 3Str: 14 #.# EV: 13Int: 23 #*# SH: 0Dex: 17 #*# XL:  8 Next: 18% Place: Dungeon:5 #@# Noise: =--------  Time: 6145.6 (0.0) #*# B) +4 demon trident "Jiffekh" {elec, rF- r #*# Cast: Magic Dart #)# #.# #.# o[ ]ik m   orc wizard (invisible) .o. oo 2 orcs (1 missile, 1 wandering) ..# #oo#The orc throws a boomerang. The boomerang closely misses you. _An orc comes into view. It is wielding a +0 whip.The orc wizard points at you and mumbles some strange words. _The magic dart hits you!  Hop to where?Press: ? - help, Dir - move target ]imd****.@.. ]i'b.*** ]i: X***."]i7  #.#Yoshivert555 the Conjurer  #.#Barachi of Uskayaw *.....  #.#Health: 49/57 ====================----  #.#Magic: 11/14 ==================------  #.#AC: 3Str: 14  #.#EV: 13Int: 23  #.#SH: 0Dex: 17  #.#XL:  8 Next: 18% Place: Dungeon:5  #@#Noise: =--------  Time: 6145.6 (0.0)  #.#B) +4 demon trident "Jiffekh" {elec, rF- r  #.#Cast: Magic Dart [4"]i0m #.#  #.#  #○#  #.#  #.#  #)#The orc throws a boomerang. The boomerang closely misses you. _An orc comes into view. It is wielding a +0 whip.The orc wizard points at you and mumbles some strange words. _The magic dart hits you!  Hop to where?Press: ? - help, Dir - move target"]i:°"]i-6.6 (1Magic Dart-Hop "]iP"]iF _An orc comes into view. It is wielding a +0 whip.The orc wizard points at you and mumbles some strange words. _The magic dart hits you!  Hop to where?Press: ? - help, Dir - move target _Boing!$]iAM  #.#°$]iG3.$]iJm50=-7.8 (1.2$]iO$]iP$]i3 J..$]i7 $]iJ; '9.0$]i> $]i$@ %]i;J..%]iDA%]iD(50.2%]iaH%]izL%]i|&.%]i%]i_1=1.4%]i%]i&]i|J7#&]iFP&]i"SV2==2.6&]iV&]iX&]i c##### ##&]i &]i '3.8&]i &]i{ ']iK1  ']i']i/25.0']i']i5(]iFc##### ##(]ia(]i'6.2(]i(]i(]i" r...####.##### ##(]i 3===7.4(]in (]i (]i2{.....####.##### ##(]i}6(]iL8'8.6(]i&;(]i<)]ij #######...#..##.....####.##### ##)]ia)]iV3==9.8)]i)]ic)]i ...............#######...#..##.....####.##### ##)]i!)]i`4=61.0)]i)]i0)]io#########..###...............#######...#..##.....####.##### ##)]iy)]i'2.2)]i)]i)]iSV ........#.....#########..###...............#######...#..##.....####.##### ##)]i[[ )]i^ '3.4)]ib )]ic )]i #.#####.#..###........#.....#########..###...............#######...#..##.....####.##### ##)]iY )]iT r5===4.6)]iS )]i *]i=T #........#.#####.#..###........#.....#########..###...............#######...#..##.....####.##### ##*]iY*]i]'5.8*]ib*]ic*]i!# #........#.#####.#..###........#.....#########..###...............#######...#..##.....####.##### ##*]if*]iV4==7.0*]i*]i*]i ......# #........#.#####.#..###........#.....#########..###...............#######...#..##.....####.##### ##*]i*]iS_6=8.2*]i*]i*]i 7#.....# #........#.#####.#..###........#.....#########..###...............#######...#..##.....####.##### ##*]i91 Z9.4*]i M..#....##.....# #........#.#####.#..###........#.....#########..###...............#######...#..##.....####.  #.###### ##*]i *]i; (70.6*]i *]i, *]iM#.#.>#....#....##.....# #........#.#####.#..###........#.....#########..###...............#######...#..##..  #.##...####.*]i*]iq7===1.8*]i*]i+]iנM......†#.#.>#....#....##.....# #........#.#####.#..###........#.....#########..###...............#######...#..##  #.##...##...+]i+]iĩ'3.0+]iî+]i)+]i>cM##.##.#...........†#.#.>#....#....##.....# #........#.#####.#..###........#.....#########..###  #.#............... -Hop +]i D+]iF'4.2+]iYJ+]iL+]i<M ##.##.#...........†#.#.>#....#....##.....# #........#.#####.#..###........#.....  #.#.#########..### -Hop +]is+]i'5.4+]iE+]i+]i< QM### ##.##.#...........†#.#.>#....#....##.....# #........#.#####.#..###  #.#.........#..... -Hop +]i +]iq C=6.6+]i +]i +]itN M...### ##.##.#...........†#.#.>#....#....##.....# #........#.#####.#..###  #.#.........#.....+]iUS +]i U '7.8+]iY +]iZ ,]iIM#...### ##.##.#...........†#.#.>#....#....##.....# #........  #.#.#.#####.#..###,]i,]i'9.0,]i.,]i,]i|M!#...##.########...### ##.##.#...........†#.#.>#....#....##.....#  #.#.#.# #........#,]ic,]iv(80.2,]iٌ,]i#,]i&M.#.####.# !#...##.########...### ##.##.#...........†#.#.>#....#....##.....  #.#.#.# #....#...#,]iޜ,]i'1.4,]i,]i/,]iF fM.........#.####.# !#...##.########...### ##.##.#...........†#.#.>#....#....##  #.#.#.# #.........2.6,]iK ,]ix ,]i@ ,]i ,]i4 ,]i^<M##########.........#.####.# !#...##.########...### ##.##.#...........†#.#.>#....#....#  #.#.#.###.........,]i],]iV'3.8,]i,]i-]io9M##########.........#.####.# !#...##.########...### ##.##.#...........†#.#.>#..  #.#.#...#....#....-]iku-]iw'5.0-]i|-]i}-]i *M##########.........#.####.# !#...##.########...### ##.##.#...........†  #.#.#.#.#.>#......-]i!-]i+$'6.2-]i)-]i*-]iM##########.........#.####.# !#...##.########...### ##.##.#.....  #.#.#.#.#.......†.-]iU-]iW'7.4-]i8-]i-]iS M##########.........#.####.# !#...##.########...###   #.#.###.##.#......-]i -]i '8.6-]i -]i -]i. M##########.........#.####.# !#...##.########...###  #.#.# #.##.#......-]i6 -]i8 '9.8-]iH .]i.]i[.]i.]i.]irB.]i.]i,.]i.]i.]ig,.]ib.]iK.]i.]i .]i.]i.]i,.]iB.]i.]iX.]i.]i.]i@.]i,.]i.]i.]iW,.]i].]i.]i,.]i.]i.]i .]i- .]i .]i.]i,.]i.]i7.]i,.]in.]ic.]i,.]i7.]ic".]i%,.]i%.]i}(.]i+,.]i,.]i/.]i1.]i1.]i3.]i7.]i9,.]i;.]i=.]i@,.]iA.]iD.]iSF,.]iG.]iI.]iK,.]iL.]iN.]iP,.]i\R.]iT.]iW,.]iX.]ie[.]i^,.]i-_.]ia.]id.]ii.]ik.]iUr.]i#u.]iVu.]ihv.]i.]idž,.]i3.]i.]ik,.]iQ.]iB.]ib,.]iD.]iL.]ic.]i.]ia.]i.]iC.]i.]i|.]i.]i,.]iX.]i.]iK,.]i^.]i".]i,.]i:.]i.]i2,.]iX.]i.]i,.]i.]i.]i.]i.]i .]i_.]ii,.]ie.]i.]i.]i.]i.]i(.]i,.]i.]i.]i,.]ic.]i.]iB.]im .]i .]i .]is .]i2 .]iz ,.]iE .]i X.]i  .]i ,.]i .]i  .]i ,.]i .]is .]i .]iS .]iA! .]ij# .]i% ,.]i& .]i) .]i+ ,.]ih, .]i. .]i0 ,.]i1 .]ix3 .]i[5 ,.]i6 .]i8 .]i9 .]i: .]i ; .]i< .]i> .]i> .]i? .]iuA .]iE ,.]i&G .]i I .]iK ,.]iL .]i!O .]iQ ,.]iS .]i!U .]iW ,.]iX .]iZ .]i=] ,.]iL^ .]i__ .]ia ,.]i|b .]iEc .]ie ,.]iCf .]ig .]i+j B.]iu .]iv ,.]iKw .]i*{ X.]i| .]iO~ ,.]i~ .]i% .]i .]i .]iQ .]i .]i ,.]i .]i .]i .]i1 .]i .]i .]i .]i .]i .]iȏ .]i .]iԑ .]i/ .]iY .]iǔ ,.]i` .]i .]iV ,.]iǘ .]i .]i .]i\ .]iŜ .]i .]i ,.]iʠ .]iڡ .]i ,.]i .]iԥ .]i ,.]i| .]i .]iI ,.]i .]i .]i ,.]i\ .]i .]i ,.]i .]i .]i h #.#  #.#  #.# #### #.# #... #.# #.## #)##.#  #.##.#  #.#####################.#  .o.......@..............#  ..#######################  #oo#Magic Dart #... #..# #..#o   orc wizard (wandering).]i| 1285.8 (96.0).]in Z.oo.]i. -7.0 (97.2.]i .]il 1]iŭ   #.#  #.#  #.#   #.# #..  #.# #.  #)# #.#  #.# #.#  #.#.#  ..o...............#  ..#  #oo#  #...   #..#  #..#   1]i 1]iĿ  The orc wizard points at you and mumbles some strange words.1]i{ A  You resist with some effort.1]i| 08.2 (1.2)1]i 1]i ' _You hear a shout!3]i4   #.#  #.#  #.#   #.# #  #.# #.  #)# #.  #.# #.  ##.#.  ...o.  #..  #oo#  #...   #..#  #..#   3]i 3]iv+B.o3]iF,/=9.43]i53]i64]iF  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4]iF #.# Yoshivert555 the Conjurer #.# Barachi of Uskayaw *..... #.### Health: 57/57 ======================== #.##. Magic: 12/14 ====================---- #.##. AC: 3Str: 14 #)##. EV: 13Int: 23 #.##. SH: 0Dex: 17 ##.#####################. XL:  8 Next: 18% Place: Dungeon:5 ....o***@................ Noise: =--------  Time: 6289.4 (0.0) #..###################### B) +4 demon trident "Jiffekh" {elec, rF- r #oo# Cast: Magic Dart #... -Hop  #..# #..# 4]iBGo   orc wizard _You hear a shout!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)5]iwrk o..*5]iA**5]iKA**5]io*Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)5]i   #.#Yoshivert555 the Conjurer  #.#Barachi of Uskayaw *.....  #.### Health: 57/57 ========================  #.##. Magic: 12/14 ====================----  #.##. AC: 3Str: 14  #)##. EV: 13Int: 23  #.##. SH: 0Dex: 17  ##.#####################. XL:  8 Next: 18% Place: Dungeon:5  ....****@................ Noise: =--------  Time: 6289.4 (0.0)  #..###################### B) +4 demon trident "Jiffekh" {elec, rF- r5]ir   #oo#Cast: Magic Dart  #...-Hop   #..#  #..#o   orc wizardCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!5]iT ?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!  The orc wizard is heavily wounded.5]i` .o..=90.4 (1Ray 5]i/g 5]ii f _(Press . to maintain the ray.)6]i=~ ****The searing ray hits the orc wizard but does no damage.6]i| 6]i^ I..o.6]iL 1----1+ 6]i 6]i b _The orc wizard is heavily wounded.7]is:****7]i ..o.  The searing ray misses the orc wizard.7]i  The orc wizard points at you and mumbles some strange words.7]i|7]i*o.o   orc (missile, wandering)7]i!0---==2++ 7]i7]i2 _You resist with some effort.7]iMd **** The searing ray hits the orc wizard.7]i  The orc wizard is severely wounded.7]iA ]...o.7]i x9/14 ----37]it 7]ih > _You finish channelling your searing ray.9]im  You puncture the orc wizard!9]i)oo.oo 2 orcs (1 missile, wandering)9]ix--21-4.6 (1.29]id _You kill the orc wizard!:]i   #.#  #.#  #.#   #.# #  #.# #  #)# #  #.# #  ###.#  #.  ##oo  #..#  #...   #..#  #..#   :]i:]i:]i:]io..   orc (:]ia/-5.8:]i{:]i7i  Things that are here: _a +0 dagger; a +0 robe:]i   #.#  #.#  #.#   #.#   #.#   #)#   #.#   ###o  #)  ##..  #..#  #...   #..#  #..#   :]i :]i .oo)10/14=====7.0:]i :]iI % _The orc shouts!<]i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<]i]  #.# Yoshivert555 the Conjurer #.# Barachi of Uskayaw *..... #.# Health: 57/57 ======================== #.# Magic: 8/14=============----------- #.# AC: 3Str: 14 #)# EV: 13Int: 23 #.# SH: 0Dex: 17 ###.#################### XL:  8 Next: 21% Place: Dungeon:5 #...o**@)............... Noise: ===------  Time: 6297.0 (0.0) ##..#################### B) +4 demon trident "Jiffekh" {elec, rF- r #..# Cast: Magic Dart #... -Hop [<]iD 1K #..# #..# o   orc (missile)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (86% to hit)=]i%t o.*=]iUA**=]io*Aim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (86% to hit)>]i #.# Yoshivert555 the Conjurer #.# Barachi of Uskayaw *..... #.# Health: 57/57 ======================== #.# Magic: 8/14=============----------- #.# AC: 3Str: 14 #)# EV: 13Int: 23 #.# SH: 0Dex: 17 ###.#################### XL:  8 Next: 21% Place: Dungeon:5 #...o..@)............... Noise: ===------  Time: 6297.0 (0.0) ##..#################### B) +4 demon trident "Jiffekh" {elec, rF- r #..# Cast: Magic Dart #... -Hop  #..>]i# #..# o   orc (missile)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (86% to hit)  You focus your ray upon the orc. The searing ray hits the orc!>]i6H #.# #.# #.# #.# #.# #)# #.# ####### #..****@)....... ##.#### #..# #...  >]i  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (86% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!(Press . to maintain the ray.)>]i  .)..oo   orcYou hear a shout!>]i*8.0 (1Ray >]ih>]ig _You can now pass through a line of other dancers.?]iپ   #.#  #.#  #.#  #.#  #.#  #)#  #.#  ###.  #...).@.)  ##.o  #..#  #...   #..#  #..#   ?]i4 ?]ii <o.?]i A---9.2 (1.2?]i2 ?]i < _You stop channelling your searing ray.A]iA]i_&What do you want to examine? Monsters  a - (o) an orc, wielding a +0 whip Itemsb - ([) a +0 chain mail  c - ()) a +0 flail  d - (() 2 boomerangs  e - (†) an orc corpseA]iR An orc corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.C]i3 What do you want to examine? Monsters  a - (o) an orc, wielding a +0 whip Itemsb - ([) a +0 chain mail  c - ()) a +0 flail  d - (() 2 boomerangs  e - (†) an orc corpse E]il uAn orc. A subterranean tribe whose forebearers were once scattered across every corner of the surface world. Eons of persecution have taught them the necessity of violence and the importance of having your brethren at your side. Max HP: ~7 Will: noneAC: noneEV: ++ Threat: Minor Class: Natural Size: Medium Int: Human Speed: 100% (normally travels faster than you) You have about 66% to hit with the +4 demon trident "Jiffekh". It has about 45% to hit you. AttackMax Damage Hit: +0 whip 7 It can open doors.F]iؔF]i  #.#Yoshivert555 the Conjurer  #.#Barachi of Uskayaw **....  #.#Health: 57/57 ========================  #.#Magic: 8/14=============-----------  #.#AC: 3Str: 14  #)#EV: 13Int: 23  #.#SH: 0Dex: 17  ###.################### XL:  8 Next: 21% Place: Dungeon:5  #...o.@.).............. Noise: ---------  Time: 6299.2 (1.2)  ##..################### B) +4 demon trident "Jiffekh" {elec, rF- r  #..#Cast:F]i Magic Dart  #...-Hop   #..#  #..#o   orcYou focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!(Press . to maintain the ray.)  You hear a shout! _You can now pass through a line of other dancers. _You stop channelling your searing ray.F]iԡN What do you want to examine? Monsters  a - (o) an orc, wielding a +0 whip Items  b - ([) a +0 chain mail  c - ()) a +0 flail  d - (() 2 boomerangse - (†) an orc corpse G]iuAn orc. A subterranean tribe whose forebearers were once scattered across every corner of the surface world. Eons of persecution have taught them the necessity of violence and the importance of having your brethren at your side. Max HP: ~7 Will: noneAC: noneEV: ++ Threat: Minor Class: Natural Size: Medium Int: Human Speed: 100% (normally travels faster than you) You have about 66% to hit with the +4 demon trident "Jiffekh". It has about 45% to hit you. AttackMax Damage Hit: +0 whip 7 It can open doors.H]i H]i[   #.#Yoshivert555 the Conjurer  #.#Barachi of Uskayaw **....  #.#Health: 57/57 ========================  #.#Magic: 8/14=============-----------  #.#AC: 3Str: 14  #)#EV: 13Int: 23  #.#SH: 0Dex: 17  ###.################### XL:  8 Next: 21% Place: Dungeon:5  #...o.@.).............. Noise: ---------  Time: 6299.2 (1.2)  ##..################### B) +4 demon trident "Jiffekh" {elec, rF- r  #..#Cast:H]i  Magic Dart  #...-Hop   #..#  #..#o   orcYou focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!(Press . to maintain the ray.)  You hear a shout! _You can now pass through a line of other dancers. _You stop channelling your searing ray.H]i N What do you want to examine? Monsters  a - (o) an orc, wielding a +0 whip Items  b - ([) a +0 chain mail  c - ()) a +0 flail  d - (() 2 boomerangse - (†) an orc corpse H]ifH]i2H]i!  #.#Yoshivert555 the Conjurer  #.#Barachi of Uskayaw **....  #.#Health: 57/57 ========================  #.#Magic: 8/14=============-----------  #.#AC: 3Str: 14  #)#EV: 13Int: 23  #.#SH: 0Dex: 17  ###.################### XL:  8 Next: 21% Place: Dungeon:5  #...o.@.).............. Noise: ---------  Time: 6299.2 (1.2)  ##..################### B) +4 demon trident "Jiffekh" {elec, rF- r  #..#Cast:H]i Magic Dart  #...-Hop   #..#  #..#o   orcYou focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!(Press . to maintain the ray.)  You hear a shout! _You can now pass through a line of other dancers. _You stop channelling your searing ray.H]iTH]iH]iH]iXL]i\^  (Press . to maintain the ray.)  You hear a shout! _You can now pass through a line of other dancers. _You stop channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L]iso #.# Yoshivert555 the Conjurer #.# Barachi of Uskayaw **.... #.# Health: 57/57 ======================== #.# Magic: 6/14==========-------------- #.# AC: 3Str: 14 #)# EV: 13Int: 23 #.# SH: 0Dex: 17 ###.################### XL:  8 Next: 21% Place: Dungeon:5 #...o*@.).............. Noise: ---------  Time: 6299.2 (0.0) ##..################### B) +4 demon trident "Jiffekh" {elec, rF- r #..# Cast: Magic Dart #... -HoL]iBpp  #..# #..# o   orc _You stop channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (81% to hit)M]i_k o#M]io#Aim: an orc, wielding a +0 whip (81% to hit)M]i&u  #.# Yoshivert555 the Conjurer #.# Barachi of Uskayaw **.... #.# Health: 57/57 ======================== #.# Magic: 6/14==========-------------- #.# AC: 3Str: 14 #)# EV: 13Int: 23 #.# SH: 0Dex: 17 ###.################### XL:  8 Next: 21% Place: Dungeon:5 #...o.@.).............. Noise: ---------  Time: 6299.2 (0.0) ##..################### B) +4 demon trident "Jiffekh" {elec, rF- r #..# Cast: Magic Dart #... -Hop ]iVv ;11H #..# #..# o   orcCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!M]iz E #.# #.# #.# #.# #.# #)# #.# ###### #.****@.)...... ###### #..# #...  M]i 7 ..).onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!M]ij ==300.2 (1Magic DartRay M]iP M]i f _(Press . to maintain the ray.)N]i! N]i N]i N]i K  You stop channelling your searing ray.N]i3 N]i / _N]iB N]i N]iz ,N]i N]i, v  #.#  #.#  #.#  #.#  #.#  #)#  #.#  ###.  #...@...)--2.6 (2.4  ##..  #..#  #...  #..#  #..#  #..  ...  ##.N]i11 8--N]i7 N]i9 m _Items here: ( )) [ †.O]iλ   #.#  #.#  #.#  #.#  #.#  #)#  #.#  ###.  #..@)...)  ##..  #..#  #...  #..#  #..#  #..#  ...#  ##.#O]iG O]i j7==3.8 (1.2 _O]ip O]iH P]i 3P]iH P]i P]i ,P]i$ P]i& P]i* P]i\+ 9.P]i1- P]iw: _  #.#  #.#  #.#  #)#  #.#  ###.###############  #...)...)..........  ##..#######  #@.#6.2 (2.4  #....#   #..###  #..#   #..#  ...#  ##.#  .#  ##P]i> P]iQ]i" Q]i _You are ready to hop once more.Q]ih Q]i O=Q]i Q]i ,Q]i Q]i ,Q]i Q]i Q]i N9==Q]i Q]i ,Q]i" Q]i ,Q]i Q]i ,Q]iy Q]iW P==Q]iK Q]iw ,Q]i Q]i ,Q]iN Q]i Q]iF R10/14==Q]i Q]ih ,Q]i Q]i, ,Q]i Q]i{ ,Q]i Q]i Q]ib :==Q]i Q]iR! ,Q]i" Q]iT% Q]i% Q]i(' Q]i) Q]iI* K1=Q]i&, Q]i/ ,Q]ih1 Q]iy4 Q]i4 Q]i66 Q]i8 ,Q]iK: Q]iN< Q]i< 9=Q]i]> Q]i@ ,Q]i7B Q]i`E Q]iE Q]i G Q]iI Q]i-J L2==Q]iK Q]iM ,Q]iO Q]iES ,Q]iT Q]iV ,Q]i/X Q]iZ Q]i&[ :==Q]i~\ Q]i^ ,Q]ia Q]i1e ,Q]ih Q]ik b3==Q]i!n Q]ip ,Q]itr Q]it ,Q]iv Q]i}y ,Q]iz Q]i=} Q]i} :==Q]iH Q]i8 ,Q]iƒ Q]i ,Q]i Q]i܎ ,Q]id Q]i Q]iG L4==Q]i Q]i Q]i؛ ,Q]i Q]ix Q]i/ ,Q]i Q]i Q]i ,Q]ib Q]i̫ Q]ij Q]i˽ :==Q]iB Q]i Q]iu ,Q]i Q]i Q]i ,Q]id Q]i Q]i ,Q]i} Q]i Q]i ,Q]i Q]iV Q]iz ,Q]im Q]in# Q]i% ,Q]i' Q]i1 Q]i3 ,Q]iP5 Q]iS@ Q]iB ,Q]iD Q]iT \  Items here: ( )) [ †.Q]iW Q]i X  _Q]iY Q]i_ Q]ilb ,Q]ic Q]io Q]iq ,Q]ims Q]i~ Q]i ,Q]i Q]i X  Things that are here:  a +0 dagger; a +0 robeQ]i Q]i2  _Q]i Q]i Q]i ,Q]i Q]iij Q]i ,Q]ig Q]i Q]i ,Q]i\ Q]ii Q]i> ,Q]i^ Q]iV Q]i ,Q]i Q]i XQ]i Q]i!U BQ]i` Q]ib ,Q]il XQ]ip Q]i@r ,Q]ir Q]idy Q]iz ,Q]i7{ Q]i Q]iq ,Q]i Q]i Q]iB ,Q]i Q]iۑ Q]i3 ,Q]i Q]iQ Q]iV ,Q]i& Q]i: Q]i ,Q]i Q]i Q]i ,Q]i Q]i_ Q]i ,Q]i Q]iU Q]i Q]i Q]i ,Q]i ,Q]i6 Q]i Q]i7 XQ]i BQ]i` Q]i ,Q]i Q]i Q]i` ,Q]i Q]i Q]iK ,Q]i Q]i Q]i ,Q]i Q]iJ Q]i  ,Q]iH Q]i XQ]i Q]i ,Q]i Q]i Q]i ,Q]i nQ]i Q]i Q]i$ Q]iO Q]i! Q]i* Q]ip- Q]il/ Q]i/ Q]i0 Q]i64 Q]iM7 ,Q]ib9 Q]i> Q]iA ,Q]i=C Q]idF Q]i3I ,Q]iJJ Q]iL Q]iN ,Q]iPO Q]iR Q]i!U ,Q]iV Q]iZ Q]i.^ ,Q]i ` Q]ic Q]in BQ]i;o Q]i t ,Q]iu Q]ix Q]iz ,Q]i&| Q]iI Q]i ,Q]iă Q]iϓ Q]ig Q]i BQ]i[ BQ]i Q]i Q]i ,Q]i] Q]io ...#...........########## ...#......).............# ...#....................# .###....................# .# #....................# .# ##########....>......# .# #...........# .# #.........<.# .# #...@.......#443.0 (136.8) .# #...........# .# #...........# ## #......^....# ############# Q]i Q]i+Q]iE _Done exploring.U]i,t3U]iAvU]i܃U]i.U]i̇$ _U]i5,U]iBU]iU]i,U]iBU]i..........# ###...........### #...........# .#...........########## .#......)...# .#....................# ###............# # #..............# # ##########.# 6.6 (3.6) # #.....# # #.........<.#  #........# ##...........# ##...........# ##......^....##############U]iU]i.U]ia _There is an escape hatch in the floor here.X]i\ X]i(i X]i-s X]iz X]i 47.6 (1.0 _X]i X]i2 ' #.# ..> #.# #.#  #.#  #.#  #$#  #.# 6 #@#  #.#  #.#  #.. ### X]i53 X]ij8 X]iS -8.4 (1.8X]i X]i _You slide downwards. The hatch slams shut behind you. _Found 16 gold pieces. Found a stone staircase leading down.[]i []i []i []i []i []i* : _[]i B[]i []i? ,[]i []i B#..>.51.8 (3.4..#.##.#[]i, k _You now have 296 gold pieces (gained 16).]]iK3]]i]]i]]i]]i]]iuX]]i]]i]]i ,]]iz!]]iQ#]]i`%,]]i6,n]]i,]]i,.,]]i.]]iJ0]]i1]]i2]]is2]]i3]]i5,]]i 6]]iQ7]]i8,]]i9]]iw;]]i=]]i^=]]i=]]i?]]i@,]]iA]]iAC]]iD,]]iE]]iF]]iO#.#. #.####.#. #.#.....###.##..#....##..##.#.###.##.......>...###.#.##.#####.#.##.#.##.#h........#.##.###########.##.#Magic Dart ..##.# .###.# . #.#h   hound (asleep) . #.##..###]]iTz 66.2 (14.4)  A hound comes into view.]]iX5  The hound barks!]]i]f..hh]]iG_5=7.4 (15.6 ]]ic]]icfl _The hound stops to sniff the ground._]if2###.#. #.# .....###.# #..#....# #..##.#.###.# #.......>...# ##.#.##.##### #.#.##.# .########.#.##.#...h....@.#.##.###########.##.# ..##.# .###.# . #.# . #.# #.. ### _]ih_]ih_]icmM..h_]im8-8.6 (1.2) _]iq_]i!s`]iܡ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`]i  ###.#. #.#  Yoshivert555 the Conjurer .....###.#  Barachi of Uskayaw *..... #..#....#  Health: 57/57 ======================== #..##.#.###.#  Magic: 12/14 ====================---- #.......>...#  AC: 3Str: 14 ##.#.##.#####  EV: 13Int: 23 #.#.##.#  SH: 0Dex: 17 .########.#.##.#  XL:  8 Next: 21% Place: Dungeon:6 .....h**@.#.##.#  Noise: ---------  Time: 6468.6 (0.0) .##########.##.#  B) +4 demon trident "Jiffekh" {elec, rF- r ..##.#  Cast: Magic Dart[34`]i Km .###.#  . #.#  . #.#  h   hound #..  ###  _The hound stops to sniff the ground.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (73% to hit)a]i h..@#a]iha*@##a]i A*#a]i xh*Aim: a hound (73% to hit)b]i ###.#. #.#Yoshivert555 the Conjurer.....###.#Barachi of Uskayaw *.....#..#....#Health: 57/57 ========================#..##.#.###.#Magic: 12/14 ====================----#.......>...#AC: 3Str: 14##.#.##.#####EV: 13Int: 23#.#.##.#SH: 0Dex: 17.########.#.##.#XL:  8 Next: 21% Place: Dungeon:6....****@.#.##.#Noise: ---------  Time: 6468.6 (0.0).##########.##.#B) +4 demon trident "Jiffekh" {elec, rF- r..##.#Cast: Magic Dart.###.#. #.#. #.#h   ]i5mhound#..###Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (73% to hit)  You focus your ray upon the hound. The searing ray hits the hound.b]i  onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (73% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is moderately wounded.b]iS..h.b]ikq==9.6 (1Ray b]ib]if _(Press . to maintain the ray.)c]if ****The searing ray hits the hound.c]i/c]i_x ...hThe hound is heavily wounded.c]i1---70+ c]ic]iR _The hound barely misses you.e]i&  You closely miss the hound.The hound is heavily wounded.e]i}'Q-1.7 (1.1e]ih,e]i.y _You stop channelling your searing ray. The hound barely misses you.e]iH <  You puncture the hound!e]iP †  You kill the hound!e]iW *--52.8Magic Darte]i\ e]il_ g _You can now pass through a line of other dancers.g]i. g]i 3g]ip g]iݧ g]ig Bg]i g]iڬ g]i1 L2==g]i g]i g]iq g]i g]i g]iT g]i g]i g]i) 9.g]i g]i g]i :==g]i۷ g]i g]i2 ,g]i ,g]i^ g]i, g]i L3==g]i g]i ,g]iB g]i ,g]i g]i ,g]i g]i= g]i5 P==g]iF ,g]i g]im ,g]i g]i b4==g]i@ g]i 4 _Magic restored.g]i 3g]i5 g]i g]i/ ,g]i g]iJ g]i ,g]i^ g]i g]i P==g]i g]i g]iU ,g]i g]i g]ix ,g]iq g]i g]i ,g]iR g]i g]i ,g]i g]i g]i ,g]i g]i g]i  #.#  ..##  ..W ## #.. ##. ..## #..#... #.....#  #.#.#.##  #.#@...## - #.#.###.# .######.#.# #.# Magic Dart..........###.#######..#....##..##.#.###.#W   phantom (dormant)#.......>...###.#.##.######.#.##.#g]i 1500.6 (27.8)g]i G-1.8 (29.0 g]i g]i Z _A phantom comes into view.]iX  #.# ## ..W ## #.. ##. ..#####..#.....#.....# #.## ....## #.#.###.#######.#.# ..........#########..#....# ..##.#.####.......>...##.#####]izZ ]i` 0.]ie e3.0 (1.2)Magic Dart]ii ]ik ]i M #.# ### .... ## #..W #. ..#######........#..@..# #.#.#.## #.#....###.#.###.##W   phantom.]i ]i 8W.]iM :4.2Magic Dart]i ]i ]i˚  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]iR .#  Yoshivert555 the Conjurer .#  Barachi of Uskayaw *..... #.#  Health: 57/57 ======================== ..###  Magic: 12/14 ====================---- ....  AC: 3Str: 14 ## #.W.  EV: 13Int: 23 ##. .*######  SH: 0Dex: 17 #..#*.......  XL:  8 Next: 25% Place: Dungeon:6 #..@..#  Noise: ---------  Time: 6504.2 (0.0) #.#.#.##  ]iS8B) +4 demon trident "Jiffekh" {elec, rF- r #.#....##  Cast: Magic Dart #.#.###.#  .######.#.# #.#  ..........###.#  W   phantom ######..#....#  #..##.#.###.#  #.......>...# _A phantom comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (73% to hit)]i $v W.*]i?**]it6*.]i?sV.#*]i\W*#.  Aim: a phantom (73% to hit)]iDXA phantom. A nearly-transparent undead spirit, suspected by some sages to be a degenerate form of ghost, with no memories of its former life. It rarely stays in one placefor long. Max HP: ~27 Will: + AC: + EV: +++rF: ...  rC: ++. rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Medium Int: Human Speed: 100% (normally travels faster than you) You have about 56% to hit with the +4 demon trident "Jiffekh". It has about 56% to hit you. Attack Max Damage After Damaging Hits Hit 8 Blink together with the defender It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. [!]: Description|Quote]i] .#  Yoshivert555 the Conjurer .#  Barachi of Uskayaw *..... #.#  Health: 57/57 ======================== ..###  Magic: 12/14 ====================---- ....  AC: 3Str: 14 ## #.W.  EV: 13Int: 23 ##. .*######  SH: 0Dex: 17 #..#*.......  XL:  8 Next: 25% Place: Dungeon:6 #..@..#  Noise: ---------  Time: 6504.2 (0.0) #.#.#.##  ]i/^B) +4 demon trident "Jiffekh" {elec, rF- r #.#....[3]i}^s3m##  Cast: Magic Dart #.#.###.#  .######.#.# #.#  ..........###.#  W   phantom ######..#....#  #..##.#.###.#  #.......>...# _A phantom comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (73% to hit)]iF]iN.#Yoshivert555 the Conjurer.#Barachi of Uskayaw *.....#.#Health: 57/57 ========================..###Magic: 14/14 ========================....AC: 3Str: 14## #.W.EV: 13Int: 23##. ..######SH: 0Dex: 17#..#........XL:  8 Next: 25% Place: Dungeon:6#..@..#Noise: ---------  Time: 6504.2 (0.0)#.#.#.##B) +4 demon trident "Jiffekh" {elec, rF- r#.#....##Cast: Magic Dart#.#.###.#.######.#.# #.#......]ilO....###.#W   phantom######..#....##..##.#.###.##.......>...#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (73% to hit)  Okay, then.]iU]ilV]ip[]i]. _]iHN  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i J Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy11%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 11% 4 e - Leda's LiquefactionAlchemy/Earth38%4 Select a spell to cast[!]/[I] toggle spell headers]i]i|]i .#Yoshivert555 the Conjurer.#Barachi of Uskayaw *.....#.#Health: 57/57 ========================..###Magic: 14/14 ========================....AC: 3Str: 14## #.W.EV: 13Int: 23##. ..######SH: 0Dex: 17#..#........XL:  8 Next: 25% Place: Dungeon:6#..@..#Noise: ---------  Time: 6504.2 (0.0)#.#.#.##B) +4 demon trident "Jiffekh" {elec, rF- r#.#....##Cast: Magic Dart#.#.###.#.######.#.# #.#........[37]i m..###.#W   phantom######..#....##..##.#.###.##.......>...#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (73% to hit) _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]iN.#Yoshivert555 the Conjurer.#Barachi of Uskayaw *.....#.#Health: 57/57 ========================..###Magic: 14/14 ========================....AC: 3Str: 14## #.W.EV: 13Int: 23##. ..######SH: 0Dex: 17#..#........XL:  8 Next: 25% Place: Dungeon:6#..@..#Noise: ---------  Time: 6504.2 (0.0)#.#.#.##B) +4 demon trident "Jiffekh" {elec, rF- r#.#....##Cast: Magic Dart#.#.###.#.######.#.# #.#........[37]iUm..###.#W   phantom######..#....##..##.#.###.##.......>...#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (73% to hit) _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i]i2The spell is quite dangerous to miscast (38% risk of failure)! Continue anyway?  Y - Yes  N - No]i]i.#Yoshivert555 the Conjurer.#Barachi of Uskayaw *.....#.#Health: 57/57 ========================..###Magic: 10/14 =================-------....AC: 3Str: 14## #.W.EV: 13Int: 23##. ..######SH: 0Dex: 17#..#........XL:  8 Next: 25% Place: Dungeon:6#..@..#Noise: ---------  Time: 6504.2 (0.0)#.#.#.##B) +4 demon trident "Jiffekh" {elec, rF- r#.#....##Cast: Magic Dart#.#.###.#.######.#.# #.#......]iO....###.#W   phantom######..#....##..##.#.###.##.......>...#Aim: a phantom (73% to hit) _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Leda's Liquefaction.  You are very lightly contaminated with residual magic.]iZM.W]i44-------------5.2 (1Contam ]iZ]i- _Okay, then.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Leda's Liquefaction.  You are very lightly contaminated with residual magic. _You are hit by flying rocks.]i<%X  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i; ]i"  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1%2  c - Fulminant PrismConjuration/Alchemy11%4  d - Iskenderun's Mystic BlastConjuration/Translocation 11%4  e + Leda's Liquefaction Alchemy/Earth 38% 4 Select a spell to cast[!]/[I] toggle spell headers]i]i]ij .#Yoshivert555 the Conjurer.#Barachi of Uskayaw *.....#.#Health: 44/57 ==================------..###Magic: 10/14 =================-------....AC: 3Str: 14## #...EV: 13Int: 23##. .W######SH: 0Dex: 17#..#........XL:  8 Next: 25% Place: Dungeon:6#..@..#Noise: ---------  Time: 6505.2 (0.0)#.#.#.##B) +4 demon trident "Jiffekh" {elec, rF- r#.#....##Cast: Magic Dart#.#.###.#Contam .######.#.# #.#]i ..........###.#W   phantom######..#....##..##.#.###.##.......>...#Confirm with . or Enter, or press ? or * to list all spells.You miscast Leda's Liquefaction.  You are very lightly contaminated with residual magic. _You are hit by flying rocks.  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i .#Yoshivert555 the Conjurer.#Barachi of Uskayaw *.....#.#Health: 44/57 ==================------..###Magic: 10/14 =================-------....AC: 3Str: 14## #...EV: 13Int: 23##. .W######SH: 0Dex: 17#..#........XL:  8 Next: 25% Place: Dungeon:6#..@..#Noise: ---------  Time: 6505.2 (0.0)#.#.#.##B) +4 demon trident "Jiffekh" {elec, rF- r#.#....##Cast: Magic Dart#.#.###.#Contam .######.#.# #.#]i ..........###.#W   phantom######..#....##..##.#.###.##.......>...#Confirm with . or Enter, or press ? or * to list all spells.You miscast Leda's Liquefaction.  You are very lightly contaminated with residual magic. _You are hit by flying rocks.  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i*  .#  Yoshivert555 the Conjurer .#  Barachi of Uskayaw *..... #.#  Health: 44/57 ==================------ ..###  Magic: 8/14=============----------- ....  AC: 3Str: 14 ## #...  EV: 13Int: 23 ##. .W######  SH: 0Dex: 17 #..#*.......  XL:  8 Next: 25% Place: Dungeon:6 #..@..#  Noise: ---------  Time: 6505.2 (0.0) #.#.#.##  B) +4 demon trident "]i+ ~Jiffekh" {elec, rF- r #.#....##  Cast: Magic Dart #.#.###.#  Contam  .######.#.# #.#  ..........###.#  W   phantom ######..#....#  #..##.#.###.#  #.......>...# _You are hit by flying rocks.  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (73% to hit)]i'y **W]id.*.W]iRg.W#*]i#.****]iY#**..]i%W#.  Aim: a phantom (73% to hit)]iƞ .#Yoshivert555 the Conjurer.#Barachi of Uskayaw *.....#.#Health: 44/57 ==================------..###Magic: 8/14=============-----------..*.AC: 3Str: 14## #.*.EV: 13Int: 23##. .*######SH: 0Dex: 17#..#*.......XL:  8 Next: 25% Place: Dungeon:6#..@..#Noise: ---------  Time: 6505.2 (0.0)#.#.#.##B) +4 demon trident "Jiffekh" {elec, rF- r#.#....##Cast: Magic Dart#.#.###.]i [33m#Contam .######.#.# #.#..........###.#W   phantom######..#....##..##.#.###.##.......>...#Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (73% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom.]i!   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (73% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom.  The phantom is moderately damaged.]i( n...W ]i2* y5==6.2 (1Ray ]i/ ]iE2 f _(Press . to maintain the ray.)]i **** The searing ray hits the phantom.]iB ...WThe phantom is moderately damaged.]i7-7+ ]i]iNT _The phantom barely misses you.]i| **** The searing ray hits the phantom!]i ...WThe phantom is almost destroyed.The phantom closely misses you.]i*6---8++ ]i8]ig _You can now pass through a line of other dancers.]im  The searing ray hits the phantom!****]iI { ....  You destroy the phantom!]i& 6=5----349Magic Dart]i ]ih > _You finish channelling your searing ray.]if 3]i3 ]i ]i ]i$ 6==]i ]i ]iW ]iߣ U7=]i. ]i ,]i ]i [==]i ]i Z _Your magical contamination has completely faded away.]iw g.8=]i ]iw ,]i: ]i j7==]i ]i\ ,]iʹ ]i ]i U9=]io ]iY ,]iù ]i? ]i :==]i ]iX ]i L50=]i+ ]i ,]ig ]i ]i@ M8=]i ]i9 k1=]i ]ia ,]i ]ih ,]i ]io ]i 9=]i ]i ;2]in ]i ,]i} ]i d9==]i ]i ]i K3=]i ]i; ,]i ]id B]i f==]i ]i k4=]iI ]i ]i% ]i ,]ia ]iY ]i 5=10/14==]i ]i ,]i# ]i| ,]i* ]i ,]i$ ]i ]iz h6===]i ]i ,]i  ]i ,]iL ]i1 ]i y7=1=]i  ]iq N _HP restored.]iM ]i ,]iq ]i ,]i_! ]i# ]i# K==]i$ ]ij% ,]i'& ]i' ]i( ]iq( ]i* ]ij* L2==]i* ]iY, ,]i, ]i. ,]i/ ]i0 ]ic1 ]i1 ]i73 ]i3 :==]i4 ]i5 ,]i6 ]i8 ,]i8 ]i: ]i: L3==]i-; ]i< ,]izc ==4==#. .# #. .# #. .# #. .# ##.#.# #....#######...........##.#.O##...@#######--#..#........##.....#####.#Magic Dart#.#.#.## #.#....## #.#[39;]iNd 49m.###.# O   ogre (asleep).######.#.# #.#.........######..#....#]iю 70.6 (61.4)--1.8 (62.6  _An ogre comes into view. It is wielding a +0 giant club.]i[. #. ##.#.# ....####### #... ##.#@.......O##....#######...#........#....#####.##.##...# #.#.#########.#.# ..........###]ia]iM==3.0 (1.2) ]i#]i_'( _Found a ring mail.]imC#..[. #.#.# #.#.# #.#.# #.#.# ##.#.# #....#.#.##.#.O###....#.##..#........# #.....#####.##.#.#.###.#....## #.#.###.#.######.#.# #.#.]i]i(4.2]i˱]iܳ]i٘#..[. #.#.# #.#.# #.#.# #.#.# ##.#.# #....#.##.###.#.O# ##....#.# #..#........# #.....#.#.#.###.#....## #.#.###.# 5.4]iU]iQ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i2]iv Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy11%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 11% 4 e - Leda's LiquefactionAlchemy/Earth38%4 Select a spell to cast[!]/[I] toggle spell headers]i;]i6B]i?K#..[.Yoshivert555 the Conjurer#.#.#Barachi of Uskayaw *.....#.#.#Health: 57/57 ========================#.#.#Magic: 14/14 ========================#.#.#AC: 3Str: 14##.#.#EV: 13Int: 23#....#######.#SH: 0Dex: 17#............#XL:  8 Next: 34% Place: Dungeon:6##.#..@.....O#Noise: ---------  Time: 6575.4 (0.0)##....#######.#B) +4 demon trident "Jiffekh" {elec, rF- r#..#........#Cast: Magic Dart#.....#####.##[]i)L37m.#.#.###.#....##O   ogre (asleep)#.#.###.#.######.#.# #.#..........###.# _Your magical contamination has completely faded away. _HP restored. _An ogre comes into view. It is wielding a +0 giant club. _Found a ring mail.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]iX#..[.Yoshivert555 the Conjurer#.#.#Barachi of Uskayaw *.....#.#.#Health: 57/57 ========================#.#.#Magic: 14/14 ========================#.#.#AC: 3Str: 14##.#.#EV: 13Int: 23#....#######.#SH: 0Dex: 17#............#XL:  8 Next: 34% Place: Dungeon:6##.#..@.....O#Noise: ---------  Time: 6575.4 (0.0)##....#######.#B) +4 demon trident "Jiffekh" {elec, rF- r#..#........#Cast: Magic Dart#.....#####.##[]iY37m.#.#.###.#....##O   ogre (asleep)#.#.###.#.######.#.# #.#..........###.# _Your magical contamination has completely faded away. _HP restored. _An ogre comes into view. It is wielding a +0 giant club. _Found a ring mail.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]iaThe spell is quite dangerous to miscast (38% risk of failure)! Continue anyway?  Y - Yes  N - No]i]i #..[. Yoshivert555 the Conjurer #.#.# Barachi of Uskayaw *..... #.#.# Health: 57/57 ======================== #.#.# Magic: 10/14 =================------- #.#.# AC: 3Str: 14 ##.#.# EV: 13Int: 23 #....#######.#  SH: 0Dex: 17 #............#  XL:  8 Next: 34% Place: Dungeon:6 ##.#..@.....O#  Noise: ---------  Time: 6575.4 (0.0) ##....#######.#  B) +4 demon trident "Jiffekh" {elec, rF- r #..#........#  Cast: Magic Dart [40]iاPm#.....#####.#  #.#.#.## #.#....## O   ogre (asleep) #.#.###.#  .######.#.# #.#  ..........###.# _Your magical contamination has completely faded away. _HP restored. _An ogre comes into view. It is wielding a +0 giant club. _Found a ring mail.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i #..[. #.#.# #.#.# #.#.# #.#.# ##.#.# #.....#  #............#  ##.#..@.....O#  ##.....#  #..#.  #... #.       ]i) #..[. #.#.# #.#.# #.#.# #.#.# ##.#.# #....#######.#  #............#  ##.#..@.....O#  ##....#######.#  #..#.  #...  #.#.#.## #    #.#  ]i6A/ #..[. #.#.# #.#.# #.#.# #.#.# ##.#.# #....#######.#  #............#  ##.#..@.....O#  ##....#######.#  #..#.  #... #.# #      ]iJQ #..[. #.#.# #.#.# #.#.# #.#.# ##.#.# #.....#  #............#  ##.#..@.....O#  ##.....#  #..#.  #...  #.     #.#  ]i;} #..[. #.#.# #.#.# #.#.# #.#.# ##.#.# #.....#  #............#  ##.#..@.....O#  ##.....#  #..#.  #... #.       ]i .#.............@......]i-------===6.4 (1Liquid SlowM ]i............@....]i> _The ground around you becomes liquefied!]iG #..[. #.#.# #.#.# #.#.# #.#.# ##.#.# #....#.# #............# ##.#.O# ##....#.# #..#..# #.....#####.# #.#.#.###.#....## ]iP ............@....]iQ 6---7.9 (1.5]i"V h.....]iX ]iX  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i` #..[.Yoshivert555 the Conjurer#.#.#Barachi of Uskayaw *.....#.#.#Health: 57/57 ========================#.#.#Magic: 10/14 =================-------#.#.#AC: 3Str: 14##.#.#EV: 13Int: 23#....#######.#SH: 0Dex: 17#............#XL:  8 Next: 34% Place: Dungeon:6##.#...@....O#Noise: ---------  Time: 6577.9 (0.0)##....#######.#B) +4 demon trident "Jiffekh" {elec, rF- r#..#........#Cast: Magic Dart#.....#####.#Liquid SlowM #.#.#.###.#....##O   ]i#c 2ogre (asleep)#.#.###.#.######.#.# #.#..........###.# _Found a ring mail.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The ground around you becomes liquefied!  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]ic ]ij ]il l _You need to wait for the ground to become solid again.]i CTRL]i'C [?25h[?0c [?1051l[?1052l[?1060l[?1061l]i0[?25h[?0c [?25l[?1c]i]R[?7h#..[.Yoshivert555 the Conjurer#.#.#Barachi of Uskayaw *.....#.#.#Health: 57/57 ========================#.#.#Magic: 10/14 =================-------#.#.#AC: 3Str: 14##.#.#EV: 13Int: 23#....#######.#SH: 0Dex: 17#............#XL:  8 Next: 34% Place: Dungeon:6##.#...@....O#Noise: ---------  Time: 6577.9 (0.0)##....#######.#B) +4 demon trident "Jiffekh" {elec, rF- r#..#........#Cast: Magic Dart#.....#####.#Liquid SlowM #.#.#.###.#....##O   []iC0;10;1mogre (asleep)#.#.###.#.######.#.# #.#..........###.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The ground around you becomes liquefied!  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You need to wait for the ground to become solid again. CTRL[?1051l[?1052l[?1060l[?1061h]i#..[.Yoshivert555 the Conjurer#.#.#Barachi of Uskayaw *.....#.#.#Health: 57/57 ========================#.#.#Magic: 10/14 =================-------#.#.#AC: 3Str: 14##.#.#EV: 13Int: 23#....#######.#SH: 0Dex: 17#............#XL:  8 Next: 34% Place: Dungeon:6##.#...@....O#Noise: ---------  Time: 6577.9 (0.0)##....#######.#B) +4 demon trident "Jiffekh" {elec, rF- r#..#........#Cast: Magic Dart#.....#####.#Liquid SlowM #.#.#.###.#....##O   [33]i0mogre (asleep)#.#.###.#.######.#.# #.#..........###.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The ground around you becomes liquefied!  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You need to wait for the ground to become solid again.]i3]i4]i]i1 ]i" gThrow: 6 darts (curare)]i ]i ]iC CTRL]irv  [?25h[?0c [?1051l[?1052l[?1060l[?1061l[?25h[?0c [?25l[?1c]R[?7h#..[.Yoshivert555 the Conjurer#.#.#Barachi of Uskayaw *.....#.#.#Health: 57/57 ========================#.#.#Magic: 10/14 =================-------#.#.#AC: 3Str: 14##.#.#EV: 13Int: 23#....#######.#SH: 0Dex: 17#............#XL:  8 Next: 34% Place: Dungeon:6##.#...@....O#Noise: ---------  Time: 6577.9 (0.0)##....#######.#B) +4 demon trident "Jiffekh" {elec, rF- r#..#........#Throw: 6 darts (curare)#.....#####.#Liquid []iw 33mSlowM #.#.#.###.#....##O   ogre (asleep)#.#.###.#.######.#.# #.#..........###.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The ground around you becomes liquefied!  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You need to wait for the ground to become solid again. CTRL[?1051l[?1052l[?1060l[?1061h#..[.Yoshivert555 the Conjurer#.#.#Barachi of Uskayaw *.....#.#.#Health: 57/57 ========================#.#.#Magic: 10/14 =================-------#.#.#AC: 3Str: 14##.#.#EV: 13Int: 23#....#######.#SH: 0Dex:[39;49]ix \m 17#............#XL:  8 Next: 34% Place: Dungeon:6##.#...@....O#Noise: ---------  Time: 6577.9 (0.0)##....#######.#B) +4 demon trident "Jiffekh" {elec, rF- r#..#........#Throw: 6 darts (curare)#.....#####.#Liquid SlowM #.#.#.###.#....##O   ogre (asleep)#.#.###.#.######.#.# #.#..........###.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The ground around you becomes liquefied!  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You need to wait for the ground to become solid again.]ix ]i!y ]i} ]i4~ ]iQp CTRL]iF]is]i]iO _Char dumped successfully.]i X  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i]iw Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy11%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 11% 4  e + Leda's Liquefaction Alchemy/Earth 38% 4 Select a spell to cast[!]/[I] toggle spell headers]io]i]i~#..[.Yoshivert555 the Conjurer#.#.#Barachi of Uskayaw *.....#.#.#Health: 57/57 ========================#.#.#Magic: 10/14 =================-------#.#.#AC: 3Str: 14##.#.#EV: 13Int: 23#....#######.#SH: 0Dex: 17#............#XL:  8 Next: 34% Place: Dungeon:6##.#...@....O#Noise: ---------  Time: 6577.9 (0.0)##....#######.#B) +4 demon trident "Jiffekh" {elec, rF- r#..#........#Throw: 6 darts (curare)#.....#####.#Liquid SlowM #.#.#.###.#....##O  []ia40m ogre (asleep)#.#.###.#.######.#.# #.#..........###.#Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You need to wait for the ground to become solid again. _Char dumped successfully.  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i#..[.Yoshivert555 the Conjurer#.#.#Barachi of Uskayaw *.....#.#.#Health: 57/57 ========================#.#.#Magic: 10/14 =================-------#.#.#AC: 3Str: 14##.#.#EV: 13Int: 23#....#######.#SH: 0Dex: 17#............#XL:  8 Next: 34% Place: Dungeon:6##.#...@....O#Noise: ---------  Time: 6577.9 (0.0)##....#######.#B) +4 demon trident "Jiffekh" {elec, rF- r#..#........#Throw: 6 darts (curare)#.....#####.#Liquid SlowM #.#.#.###.#....##O  []i40m ogre (asleep)#.#.###.#.######.#.# #.#..........###.#Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You need to wait for the ground to become solid again. _Char dumped successfully.  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]iz3]i]ił _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]i8#..[. #.#.# #.#.# #.#.# #.#.# ##.#.# #....#.# #......# ##.#....@...O# ##....#.# #..#.# #.....#####.# #.#....## ]i[A]iB39.4 (1.5 _]iSHP..]iJ]iH#..[. #.#.# #.#.# #.#.# #.#.# ##.#.# ##....#.# #............# ##.#.....@..O# ##....#.# #..#.# #.....#####.# #.#....## ]i]i(80.9]i"A...]i5]iS#..[. #.#.# #.#.# #.#.# #.#.# ##.#.# # #....#.# #...# ##.#......@.O# ##....#.# #..#.# ..#.....#####.# ## #.#....## , struggling) ]i\]i]U1=2.4]ib:..]ie]i($ X  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i ]i? #..[.Yoshivert555 the Conjurer#.#.#Barachi of Uskayaw *.....#.#.#Health: 57/57 ========================#.#.#Magic: 11/14 ==================------#.#.#AC: 3Str: 14##.#.##EV: 13Int: 23#....#######.#SH: 0Dex: 17#............#XL:  8 Next: 34% Place: Dungeon:6##.#......@.O#Noise: ---------  Time: 6582.4 (0.0)##....#######.#B) +4 demon trident "Jiffekh" {elec, rF- r#..#........# ..Throw: 6 darts (curare)#.....#####.# ##Liquid SlowM #.#.#.###.#....##O   ogre (asleep, struggling)[40]i m#.#.###.# ######.#.# #.# .........###.# _Char dumped successfully.  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i ]iH ]i$ ]i' l _You need to wait for the ground to become solid again.]i=X  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i.]i Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1%2  c - Fulminant PrismConjuration/Alchemy11%4  d - Iskenderun's Mystic BlastConjuration/Translocation 11%4  e + Leda's Liquefaction Alchemy/Earth 38% 4 Select a spell to cast[!]/[I] toggle spell headers]iل]i]i¢#..[.Yoshivert555 the Conjurer#.#.#Barachi of Uskayaw *.....#.#.#Health: 57/57 ========================#.#.#Magic: 11/14 ==================------#.#.#AC: 3Str: 14##.#.##EV: 13Int: 23#....#######.#SH: 0Dex: 17#............#XL:  8 Next: 34% Place: Dungeon:6##.#......@.O#Noise: ---------  Time: 6582.4 (0.0)##....#######.#B) +4 demon trident "Jiffekh" {elec, rF- r#..#........# ..Throw: 6 darts (curare)#.....#####.# ##Liquid SlowM #.#.#.###.#....##O   ogre (asleep, struggling)[40]i m#.#.###.# ######.#.# #.# .........###.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You need to wait for the ground to become solid again.  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]ih#..[.Yoshivert555 the Conjurer#.#.#Barachi of Uskayaw *.....#.#.#Health: 57/57 ========================#.#.#Magic: 11/14 ==================------#.#.#AC: 3Str: 14##.#.##EV: 13Int: 23#....#######.#SH: 0Dex: 17#............#XL:  8 Next: 34% Place: Dungeon:6##.#......@.O#Noise: ---------  Time: 6582.4 (0.0)##....#######.#B) +4 demon trident "Jiffekh" {elec, rF- r#..#........# ..Throw: 6 darts (curare)#.....#####.# ##Liquid SlowM #.#.#.###.#....##O   ogre (asleep, struggling)[40]iLim#.#.###.# ######.#.# #.# .........###.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You need to wait for the ground to become solid again.  Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i #..[. Yoshivert555 the Conjurer #.#.# Barachi of Uskayaw *..... #.#.# Health: 57/57 ======================== #.#.# Magic: 9/14===============--------- #.#.# AC: 3Str: 14 ##.#.# #  EV: 13Int: 23 #....#######.#  SH: 0Dex: 17 #............#  XL:  8 Next: 34% Place: Dungeon:6 ##.#......@*O#  Noise: ---------  Time: 6582.4 (0.0) ##....#######.#  B) +4 demon trident "Jiffekh" {elec, rF- r #..#........# ..  ]iġr Throw: 6 darts (curare) #.....#####.# ##  Liquid SlowM  #.#.#.## #.#....## O   ogre (asleep, struggling) #.#.###.# ######.#.# #.# .........###.#Casting: Leda's Liquefaction (quite dangerous; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, covering ground slowly, 100% tohit)]i; #*.O]i~ :#*]i..*OAim: an ogre, wielding a +0 giant club (asleep, covering ground slowly, 100% tohit)]i#..[.Yoshivert555 the Conjurer#.#.#Barachi of Uskayaw *.....#.#.#Health: 57/57 ========================#.#.#Magic: 9/14===============---------#.#.#AC: 3Str: 14##.#.##EV: 13Int: 23#....#######.#SH: 0Dex: 17#............#XL:  8 Next: 34% Place: Dungeon:6##.#......@**#Noise: ---------  Time: 6582.4 (0.0)##....#######.#B) +4 demon trident "Jiffekh" {elec, rF- r#..#........# ..Throw: 6 darts (curare)#.....#####.# ##Liquid SlowM #.#.#.###.#....##O   ogre (struggling)#.#.###.# ]iW######.#.# #.# .........###.#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, covering ground slowly, 100% tohit)  You focus your ray upon the ogre. The searing ray hits the ogre!  The ogre is moderately wounded.]ing  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, covering ground slowly, 100% tohit)  You focus your ray upon the ogre. The searing ray hits the ogre!  The ogre is moderately wounded.The ogre shouts!.......@O..====3.4 (1Ray SlowM .. _(Press . to maintain the ray.)]i]i Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0% [?] toggle between ability selection and description.]i"]i`*]iE4#..[.Yoshivert555 the Conjurer#.#.#Barachi of Uskayaw *.....#.#.#Health: 57/57 ========================#.#.#Magic: 9/14===============---------#.#.#AC: 3Str: 14##.#.##EV: 13Int: 23#....#######.#SH: 0Dex: 17#............#XL:  8 Next: 34% Place: Dungeon:6##.#......@O.#Noise: ====-----  Time: 6583.4 (0.0)##....#######.#B) +4 demon trident "Jiffekh" {elec, rF- r#..#........# ..Throw: 6 darts (curare)#.....#####.# ##Liquid Ray SlowM #.#.#.###.#....##O  [4]iq50m ogre (struggling)#.#.###.# ######.#.# #.# .........###.#Aim: an ogre, wielding a +0 giant club (asleep, covering ground slowly, 100% tohit)  You focus your ray upon the ogre. The searing ray hits the ogre!  The ogre is moderately wounded.The ogre shouts! _(Press . to maintain the ray.)]iZ~ #..[. Yoshivert555 the Conjurer #.#.# Barachi of Uskayaw *..... #.#.# Health: 57/57 ======================== #.#.# Magic: 9/14===============--------- #.#.# AC: 3Str: 14 ##.#.# #  EV: 13Int: 23 #....#######.#  SH: 0Dex: 17 #......*****.#  XL:  8 Next: 34% Place: Dungeon:6 ##.#....**@O*#  Noise: ====-----  Time: 6583.4 (0.0) ##....#######*#  B) +4 demon trident "Jiffekh" {elec, rF- r #..#........# ..  Throw: 6 darts (curare) #....]i[".#####.# ##  Liquid Ray SlowM  #.#.#.## #.#....## O   ogre (struggling) #.#.###.# ######.#.# #.# .........###.#You focus your ray upon the ogre. The searing ray hits the ogre!  The ogre is moderately wounded.The ogre shouts! _(Press . to maintain the ray.)  Hop to where?Press: ? - help, Dir - move target]i*****..****@O..]i.:**]iN#..[.Yoshivert555 the Conjurer#.#.#Barachi of Uskayaw *.....#.#.#Health: 57/57 ========================#.#.#Magic: 9/14===============---------#.#.#AC: 3Str: 14##.#.##EV: 13Int: 23#....#######.#SH: 0Dex: 17#............#XL:  8 Next: 34% Place: Dungeon:6##.#...@..○O.#Noise: ====-----  Time: 6583.4 (0.0)##....#######.#B) +4 demon trident "Jiffekh" {elec, rF- r#..#........# ..Throw: 6 darts (curare)#.....#####.# ]i##Liquid Ray SlowM #.#.#.###.#....##O   ogre#.#.###.#.######.#.# #.#..........###.#You focus your ray upon the ogre. The searing ray hits the ogre!  The ogre is moderately wounded.The ogre shouts! _(Press . to maintain the ray.)  Hop to where?Press: ? - help, Dir - move target]i$ m°----4.4 (1-Hop SlowM ..  The ogre is moderately wounded.The ogre shouts! _(Press . to maintain the ray.)  Hop to where?Press: ? - help, Dir - move target _You stop channelling your searing ray. Boing!]i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i' #..[. Yoshivert555 the Conjurer #.#.# Barachi of Uskayaw *..... #.#.# Health: 57/57 ======================== #.#.# Magic: 7/14============------------ #.#.# AC: 3Str: 14 ##.#.# #  EV: 13Int: 23 #....#######.#  SH: 0Dex: 17 #............#  XL:  8 Next: 34% Place: Dungeon:6 ##.#...@***O.#  Noise: ---------  Time: 6584.4 (0.0) ##....#######.#  B) +4 demon trident "Jiffekh" {elec, rF- r #..#........# .. [3]i)f9;49m Throw: 6 darts (curare) #.....#####.# ##  Liquid -Hop SlowM  #.#.#.## #.#....## O   ogre #.#.###.#  .######.#.# #.#  ..........###.# _You stop channelling your searing ray. Boing!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit)]i! *@..°O]i J*.]ir5.*]ih#*°]i |##.*°]i J##°]i_cx#.****]i ^..**]iB*OAim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit)]idz #..[.Yoshivert555 the Conjurer#.#.#Barachi of Uskayaw *.....#.#.#Health: 57/57 ========================#.#.#Magic: 7/14============------------#.#.#AC: 3Str: 14##.#.##EV: 13Int: 23#....#######.#SH: 0Dex: 17#............#XL:  8 Next: 34% Place: Dungeon:6##.#...@****.#Noise: ---------  Time: 6584.4 (0.0)##....#######.#B) +4 demon trident "Jiffekh" {elec, rF- r#..#........# ..Throw: 6 darts (curare)#.....#####.# ##Liquid -Hop Sl]i{ \owM #.#.#.###.#....##O   ogre#.#.###.#.######.#.# #.#..........###.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!]i) Vonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!  The ogre is heavily wounded.]i [..O.]i ==5.4 (1Ray SlowM ]ip 7.]i f _(Press . to maintain the ray.)]i9 **** The searing ray hits the ogre.]iA]ij .O..  The ogre is severely wounded.]i%m*6----6+ SlowM ]it@...]ixg _You can now pass through a line of other dancers.]iC  The searing ray hits the ogre!]iP****]iU....@.)..]ij5----4=-7++ SlowM ]i]isH _You kill the ogre!]iY 3]i[ ]iL^ K  You stop channelling your searing ray.]ic  _6==]ie ]iKg ]ig ]iim ]ir ]is ]it ]i| B]i| ]iE} T==-Hop ]i5~ ]i z _The ground is no longer liquid beneath you.]ii 9.]i ]i\ ,]i ]i ,]i ]i ]i T7==]i ]i) ,]i ]iқ ]i ]i _You are ready to hop once more.==]iߡ ]i ,]i ]i ,]iD ]i` ]i M8=]i ]i ,]i ]i ,]il ]i ,]i ]i O=]i ]i ,]ik ]i B]iM ]i N9==]i ]ik ,]i ]i B]i ,]i ]i= P==]i ]i ,]i ]i ,]i ]i ]i5 R10/14==]i< ]i ,]i ]id ,]i ]i> ,]i ]i ]i :==]iZ ]i ,]i ]i ,]i ]i a1=]iP ]iH' ]iH( ]i) ]i, ,]i. ]i1 ,]i}3 ]i96 O=]i19 ]i8< ,]i> ]iB ,]iD ]i$I ]iI L2==]i[ B==]iq^ ,]i_ ]ib ,]ig ]ij b3==]i5l ]io ,]ipq ]i!v ,]iv ]i w==4==  You see here a +0 giant club. _==]iK)X.#.......###..[..........##.#.# ...(.....#.#.# <......#.#.# .....##.#.# .... ##.#.# ..# #....#######.# #...........@# -659.4 (72.0)##.#.....)...## ##....#######.########.#..#........#..........#.....#####.############.#.#.###.#....###.#.###.# ###.#.# #.#-60.6 (73.2 _Found 7 stones. Found a stone staircase leading up.]iׇ 3]i ]i ]i+ ]iė ]i ]i ]il A#..###...##  ..# #..#.......## #..[....### #.#.#....(...... #.#.#..<......# ). #.#.##$......##.... #.#.# #............ ##.#.# #..@.#1.8 (1.2) #....#######.# #............#  ##.#.....)...## ##....#######.. #..#........#.......... #.....#####.########### #.#.#.#  #.#....##]i ]i -3.0 (2.4]it ]i % _Found a dagger.]i3]ib]iu]in]i]iw]i]iP]i]i]in]i ,]i]iU B]i"  #.  #.. ##### ###..###...## ...## #..#.## #..[....###. #.#.#....(....... #.#.#..<# ). #.#.##@......##....8.8 (5.8 #.#.###............ ##.#.# ##....###... #....#######.# #............# ##.#.....)...## ##....#######.########. #..#........#.......... #.....#####.########### _You now have 300 gold pieces (gained 4).]i+3]iǻ]if]iOc ... #.>  #.. ######..###..... #..#  #..[..........###. #.#.#....(.......  #.#.#@.<......# ).0.0 #.#.##.......##.... #.#.###............ ##.#.# ##....###... #....#######.# #............# ##.#.....)...## ##....#######.########. #..#........#..........]ihD70.0 (1.2]i]in; _Found a stone staircase leading down.]ij]iP,]i]iC]i ]i{,]iJ]i-v  You see here a +0 ring mail. _]i,]i,]i ) .## ..  ###.#  ....  #.>#  #..# ##### #########..###...## ........@...## 4.8 (4.8#########..#.......##  #..[..........###. #.#.#....(....... #.#.#..<......# ). #.#.##.......##.... #.#.###............ ##.#.# ##....###... #....#######.#]iE|6.0 (6.0 _Found a whip.]i¤3]i`]iծ]iB]i̸]iʼ,]i,]i]i]i,]i]i']i,]i]i ]iy#,]i %]i(]iSAT _y - 3 scrolls of teleportation (gained 1)]iD ######..  #....@)#  #.###.#######J #.# #... #.###.####.....####.>##J   jelly (asleep)#..# ##############..###...##..................##]iT092.6 (16.6)]ixl.3.8 (17.8]i.t]ivX _A jelly comes into view.]i]#.#.....@......# #.###.#J.#.# #... #.###.####.....####.>## #.#...]i]iO15.0 (1.2)]ic _You see here a +0 whip.]i #.#.....)# #.###.#J.#.# #... #.###.####.....####.>## #..#.....]i]i/6.2 _]i;]i]i!###.#.....).@....# #.###.#J.#.# #... ###.>## ]i]i]iDJ.J7.4]i1]iRZ _The jelly quivers.]i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i֢   Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 57/57 ========================  Magic: 12/14 ====================----  AC: 3Str: 14  EV: 13Int: 23 ##  SH: 0Dex: 17 ############.....  XL:  8 Next: 44% Place: Dungeon:6 #.....).@**J.#  Noise: ---------  Time: 6697.4 (0.0) #.###.#######....  B) +4 demon trident "Jiffekh" {elec, rF- r #.# #... Throw: 6 darts (curare) #.###.### #.....# ###.>## J   ]i jelly #..# #####  #########..###...##  ..................## _The jelly quivers.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)]iqAx @..J]i?5@*]i#?**]iܒ p*JAim: a jelly (100% to hit)]iqYoshivert555 the ConjurerBarachi of Uskayaw *.....Health: 57/57 ========================Magic: 12/14 ====================----AC: 3Str: 14EV: 13Int: 23##SH: 0Dex: 17############.....XL:  8 Next: 44% Place: Dungeon:6#.....).@****#Noise: ---------  Time: 6697.4 (0.0)#.###.#######....B) +4 demon trident "Jiffekh" {elec, rF- r#.# #...Throw: 6 darts (curare)#.###.####.....####.>##J   jelly#..# ##############..###...##..................##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% ]irrisk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!]i7 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!  The jelly is heavily wounded.]iTS.J..]i5q==8.4 (1Ray ]i ]i f _(Press . to maintain the ray.)]i **** The searing ray hits the jelly.]i]io=J...]i_1---9+ ]i]i^ _The jelly is severely wounded.]iQ  The searing ray hits the jelly!****]ild ....  You kill the jelly!]i@qA *0---8=700++ _You can now pass through a line of other dancers.]ipv]i|xm _Your Conjurations skill increases to level 7!]i"3]i $]i'K  You stop channelling your searing ray.]iT(/ _]i5,I]i,]i.,]i/]iQ1]i1K1=]i2]iB4,]i)5]iG8]i89.]i9]i;,]i=]i>]iN?9=]iC@]i^B]iB]iC]iE,]iF]iHb2==]i-J]iL,]iM]iO,]iP]iYR,]iS]i*UP==]iCV]iX]iwX]i"Y]i[,]i"\]i,^]i^L3==]iJ_]iia,]ib]id,]ie]if]i4g]ig]ii]i^j:==]i k]il,]im]io,]ip]i)sb4==]is]i{]iI},]i~]i,]i,]i]i,]i,]i]ic]i-]i:==]ik]i͎]i,]i]i]i,]iז]iv]iR,]iq]i]ip,]iY]iE]i^,]i]iW]iئ,]im]i]il,]i]iR]i,]i*]ie]i,]iG]i+X]i_]is,]i]i]i,]i-]i]i',]i]i]i,]i]i]i,]i]i]i,]iB]i]iR,]i]iC]i,]i]i ]i&]ih,]i]i,]i]i]i,]i]iU]i[]i]i ]i ]i,]i[]iv]iQ,]i]i]i,]i ]i]i]i8 ]i ]i#,]i$]i.(N _You now have 319 gold pieces (gained 19).]i)3]i*]i,]i.,]i.]iK0]i1,]i2]i6]i7,]iA8]i:]ie;,]i4<]i=]i??,]i@]iA]iB,]iC]iD]iIE]iE]i F]iHG]iWH,]iH]iI]iK,]iK]i{Q]ivR,]iS]iT]i7V,]iV]iW]iX,]inY]i[]i\]iL],]i^]i_,]i$`]isa]iPb,]ib]id]ie,]iCf]ih]ii,]iLj]ik]il,]im]in]i9p,]ip]is]it,]iu]iw]iy,]i`z]i.|]i},]i']i]i,]iօ]i]iŒB]iB]i]iǓ]iK,]i0]i]i,]iǚ]i>]i,]i]i]i]i]i]i]i&,]i]i]iW,]i]iz]i,]i]i-]i,]iE]iϼ]iP,]iI]i]i,]i$]i]iB,]i]iu]i,]iQ]i]i,]i]i;]i,]i]i-]i,]iC]i]ia,]i]iJ]i,]i{]i,]i]i N _You now have 338 gold pieces (gained 19).]i=3]i]im]i,]iL]i]i,]i[]iW]i,]i]i+]i,]i]i.]i,]i>]iR]i8.......###.#######..# ......## #.# ......# #.# #...#.# #.# ##.##.# #.# ...##.####.## #####.##...#.#  #......# ###.##.#  #......#####@.....# --#............#..O.#  ##.....####### ##.# #.....#  ###.###  #.#   O   ogre (asleep)#.#   #.#   #.#  ]i\ 822.2 (121.8)  An ogre comes into view. It is wielding a +0 giant spiked club.]i,]iO.O]iw 9===3.4 (123.0]i&]i& _The ogre shouts!^i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^i>.......###.#######..#  Yoshivert555 the Conjurer ......## #.# Barachi of Uskayaw *..... ......# #.# Health: 57/57 ======================== #...#.# #.# Magic: 12/14 ====================---- ##.##.# #.# AC: 3Str: 14 ...##.####.# #  EV: 13Int: 23 #####.##...# .#  SH: 0Dex: 17  #......# ###.##.#  XL:  8 Next: 48% Place: Dungeon:6  #......#####@*O...#  Noise: ===------  Time: 6823.4 (0.0)  #............#....#  B) +4 demon trident "Jiffekh" {elec, rF- r  ##.....####### ##.#  Throw: 6 darts (curare)^ie9[15X #.....# ###.### #.# O   ogre #.# #.# #.# _The ogre shouts!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (91% to hit)^i^ { O*#^i A*#^ib EO*..^i\.O.  Aim: an ogre, wielding a +0 giant spiked club (91% to hit)^iN.......###.#######..#  Yoshivert555 the Conjurer ......## #.#  Barachi of Uskayaw *..... ......# #.#  Health: 57/57 ======================== #...#.# #.#  Magic: 12/14 ====================---- ##.##.# #.#  AC: 3Str: 14 ...##.####.##  EV: 13Int: 23 #####.##...#.#  SH: 0Dex: 17#......# ###.##.#  XL:  8 Next: 48% Place: Dungeon:6#......#####@****.#  Noise: ===------  Time: 6823.4 (0.0)#...^i [47m.........#....#  B) +4 demon trident "Jiffekh" {elec, rF- r##.....####### ##.#  Throw: 6 darts (curare)#.....# ###.### #.#  O   ogre#.# #.# #.# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (91% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!^i/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (91% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!  The ogre is heavily wounded.^i9O...-4.4 (1Ray ^i=^i?f _(Press . to maintain the ray.)^iI **** The searing ray hits the ogre!^i O...  The ogre is severely wounded.The ogre barely misses you.^i*1---5+ ^i ^i<g _You can now pass through a line of other dancers.^i **** The searing ray hits the ogre.^i EO...0---6++ ^iPK^iMX _The ogre is almost dead. ^iC  The searing ray hits the ogre! ^iz**** ^i< )...  You kill the ogre! 9/14 ---57 _You finish channelling your searing ray. ^ii ^ig _Your Armour skill increases to level 4! ^i|.###.#..#  ## #.# .. ..# #.# .# ...#.# #.# .# #.##.# #.# .# ##.####.# .#  .##...# .#  #......# ###.##.#  #......#####.@....#  #............#....#  ##.....##########.#  #.....# # ###.###  #.#  #.#  #.#  #.#   ^i  ^i =--8.6 (1.2 _ ^iY ^iz _You see here a +0 giant spiked club.^i.^ih/^i3P _^i.:~10/14==^i:^iWC,^iE^iKB^iNL^iL9.^iM^iP^i0Q:==^i7R^ibT,^i`U^imW^iW^iX^iQg=1=^ixhO=^ii^ik,^il^ihq^i:r^is^ibvb2==^iw^iz^i~n^i,^i^i|^i:==^i^i^i(3====^i(,^idn^i*^iP^iL4==^i^i^i3,^i^i̷^in,^iƻ^i,^i:^i#^i^i,###.#######..###  ## #.# #.. .> # #.# #.# #.# #.# #.#  #.# #.# ! #.####.# #.# #.##...# #.# #......# ###.##.#  #......#####.)..@.#  --63.2 (34.6) #...#....#  ##.....##########.#  #.....# .#  ###.### .# #.# .# #.# .# #.# .# #.# .. ^i^iK==4.4 (35.8^i^iy; _Found a stone staircase leading down.^iӶ3^i^i;^iX^io^i####...#  .## #.#.#  ##.#.######.#  ...............#  ..###.#######..###  .## #.# #....>  .# #.# #.##.#  .# #.# #.##.#  .# #.# #.##@#  71.4 (7.0) .####.# #.##.#  .##...# #.##.#  ......# ###.##.#  ......#####.)....#  ............#....#  #.....##########.#  #.....##.#  ###.####.#  [39;4^i"9m^i^i?0 _F - a potion of brilliance^i8^i#:3^i=^i@^iD^i^M^ic!  There is a stone staircase leading down here. _^ie^iah^i`w4^ix^il}X^i^i[^i^ir^i^i ,^i^i^i͉,^i^ic^ix,^i^iː^im^i^iZ^i^i,^iR^i^iP,^i^i^i,^i2^i^iyX^in,^i^iګB^is^ig^i,^i^iL^i,^i^i@^i,^i=^i^i,^i)^i^i~,^i8^i^im,^i*^i^i,^i^iK^i,^i(^iV^i,^iP^i^iB^i+^i,^i;^i ^i,^i^i^i^i^i^i$^i,^i^i^i,^i^i^^i,^i^iR  There is a stone staircase leading down here.^i1 5 _^i ^i ^i,^i^i^iz,^i^i^i^i^i^i^i!^iC"^i"^iL,X^i\-^i/,^i0^i2^iLB^iO^i]^i؜...# ###.##.#.# ....#####.)....#.# ........#....#.# ##########.#.# ..# #.#. #.### #.#.# #.# #.#. #.# #.#. #.# #. 931.4 (60.0) #.# #.....# #.# #.(....#  #.......#  ##.....##  ##..  ##.  #.  #. 2.6 (61.2^iC^iw% _Found 7 stones.^iަ^iƯInventory: 32/52 slots Hand Weapons (go to first with ))  B - the +4 demon trident "Jiffekh" (weapon) {elec, rF- rN+ rCorr SInv}c - a +0 spear  d - a +0 hand axe  l - a +4 daggerm - a +0 long sword  r - a +0 hand axe of flaming  s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+} Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing nets  u - 6 curare-tipped darts (quivered) Armour (go to first with [)  q - a +0 helmet (worn)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2}  E - an orb of wrath Magical Staves (go to first with |) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^ii  r - a +0 hand axe of flaming  s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+} Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing nets  u - 6 curare-tipped darts (quivered) Armour (go to first with [)  q - a +0 helmet (worn)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2}  E - an orb of wrath Magical Staves (go to first with |)  D - a staff of earth Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice  t - a ring of positive energy33%^i K  q - a +0 helmet (worn)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5} Wands (go to first with /)8^i/j   v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  a - a +0 robep - a wand of flame (37)44^i=> a - a +0 robe  g - a +0 chain mailw - a wand of charming (9) Scrolls (go to first with ?)55^iN) g - a +0 chain mail  o - a +2 leather armour of cold resistancee - a scroll of revelation  y - 3 scrolls of teleportation66^i( o - a +2 leather armour of cold resistance  E - an orb of wrathC - a scroll of identify Potions (go to first with !)  b - a potion of magic83^iI[  E - an orb of wrath  f - a +6 ring of dexterity (worn)  z - 4 potions of curing  A - a potion of heal wounds94^iD'   f - a +6 ring of dexterity (worn)  t - a ring of positive energyF - a potion of brilliancebot^i ^iK  t - a ring of positive energy  w - a wand of charming (9)^i9  w - a wand of charming (9)  e - a scroll of revelation^iE ^i^i....# ###.##.#.#  Yoshivert555 the Conjurer ....#####.)....#.#  Barachi of Uskayaw *..... ..........#....#.#  Health: 57/57 ======================== ....##########.#.#  Magic: 14/14 ======================== ....##.#.#  AC: 3Str: 14 #.####.#.#  EV: 13Int: 23 #.##.#.#  SH: 0Dex: 17 #.##.#.#  XL:  8 Next: 58% Place: Dungeon:6 #.##.#@#  Noise: ---------  Time: 6932.6 (0.0) #.##.....#  ^i/?B) +4 demon trident "Jiffekh" {elec, rF- r #.##.(....#  Throw: 6 darts (curare) ..#.......# ##.....## ##....#  ##.#.#  #.#.#  #.#.#   _You see here a +0 giant spiked club. _Found a stone staircase leading down. _F - a potion of brilliance _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Found 7 stones.^iF'Q^i: 3^i> ^iB ^iJ ,^i(K ^iP ^iER ,^i|S ^irV ^iX ,^iY ^i ] ^i1_ ,^i.` ^ic ^if ,^ig ^i$k ^i7m ,^iPn ^ip ^iPs ,^it ^ix ^i| ,^i#} ^i ^i ,^i ^iш ^i/ ^i ^iNJ ^i ^iP ,^i. ^i\ ^id ^i ^iY ^i ^i d #.# ##.....#  #.# ##.(....#  .. #.......#  ##.....##  ##....#  ##.#.#  #.#.#  .###.######.#.#  ........@...#.#  f#...########.#  #   f   sleepcap (dormant)      ^i 047.0 (14.4)^i^ .8.2 (15.6^iB ^i _Found a stone staircase leading down. - a potion of brilliance _There is a stone staircase leading down here. _Found 7 stones. _A sleepcap comes into view.^i #.# ##.....#  #.# ##.(....#  .. #.......#  ##.....##  ##....#  ##.#.#  #.#.# .###.######.#.# ....#.# .f#...#.#  #.       ^i^i19.4 (1.2)^ii^i^it f #.# ##.....#  #.# ##.(....#  .. #.#  ##.....##  ##....#  ##.#.# # #.#.# .###.######.#.# [.#.# #.f#...#.#  #.# #      ^i ^i f.f50.6^i ^i U _Found a shiny helmet."^i"^i}tA shiny helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. Stash search prefixes: {ego} {branded} {helmet armour} {helmet armor} {auxiliaryarmor} {auxiliary armour} Menu/colouring prefixes: unidentified armour (g)o to location.$^i$^i#.###.....#  Yoshivert555 the Conjurer#.###.(....#  Barachi of Uskayaw *.......#.......#  Health: 57/57 ========================##.....##  Magic: 14/14 ========================##....#  AC: 3Str: 14##.#.#  EV: 13Int: 23##.#.#  SH: 0Dex: 17...###.######.#.#  XL:  8 Next: 58% Place: Dungeon:6[..f....@.....#.#  Noise: ---------  Time: 6950.6 (1.2)#..#...########.#  B) +4 demon trident "Jiffekh" {elec, rF- r#.#  Throw: 6 darts (curare)#  [$^i14d  f   sleepcap   _F - a potion of brilliance _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Found 7 stones. _A sleepcap comes into view. _Found a shiny helmet.$^i$^i&^i:  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&^iLJ&^i _You can't see any susceptible monsters within range! (Use Z to cast anyway.))^iiN #.# ##.....#  #.# ## ##.(....#  .. .. #.# .. ##.....## #. ##....# #. ##.#.#  #. #.#.# .###.######.#.# #[..f.#.# #..#...#.#  #.#.  # #...## )^iA)^iA.f)^iw/1.8 _)^i)^i*^i1  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*^i  #.# ##.....#  Yoshivert555 the Conjurer #.# ## ##.(....#  Barachi of Uskayaw *..... .. .. #.......#  Health: 57/57 ======================== .. ##.....##  Magic: 12/14 ====================---- #. ##....#  AC: 3Str: 14 #. ##.#.#  EV: 13Int: 23 #. #.#.#  SH: 0Dex: 17 ....###.######.#.#  XL:  8 Next: 58% Place: Dungeon:6 #[...f**@......#.#  Noise: ---------  Time: 6951.8 (0.0) ##..#...########.#  B) +4 demon trident "Jiffekh" {elec, rF- r #.#[*^i !39;49m. Throw: 6 darts (curare) # #. .. ## f   sleepcap _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)+^ij f.*+^i<A**+^iƌ |f*Aim: a sleepcap (100% to hit),^i?#.###.....#Yoshivert555 the Conjurer#.# ## ##.(....#Barachi of Uskayaw *....... .. #.......#Health: 57/57 ========================.. ##.....##Magic: 12/14 ====================----#. ##....#AC: 3Str: 14#. ##.#.#EV: 13Int: 23#. #.#.#SH: 0Dex: 17....###.######.#.#XL:  8 Next: 58% Place: Dungeon:6#[..****@......#.#Noise: ---------  Time: 6951.8 (0.0)##..#...########.#B) +4 demon trident "Jiffekh" {elec, rF- r#.#.Throw: 6 darts (curare)# #,^i[37m...##f   sleepcap  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap.,^iU  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap.  The sleepcap is moderately damaged.,^iʓ..f.==2.8 (1Ray ,^iN,^if _(Press . to maintain the ray.)-^i ****The searing ray hits the sleepcap!-^i#-^i...f1---3+ -^i-^ib` _The sleepcap is heavily damaged.-^i ****The searing ray hits the sleepcap but does no damage.-^i 6-0---- _The sleepcap is heavily damaged.  The searing ray hits the sleepcap but does no damage.  The sleepcap is heavily damaged.leepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.-^i/  --more--/^ii  #.#   #.# ## ##.(....#  .. ..   ..   #.   #.   #. #.#.#  ....###.######.#.#  #[..****@......#.#  ##..#...########.#  #.#. # #. .. ## 2 =46 darts (curare)  #.#   #.# ## ##.(....#  .. ..   ..   #.   #.   #. #.#.#  ....###.######.#.#  #[.....f@......#.#  ##..#...########.#  #.#. # #. .. ## _You stop channelling your s/^iRj 5earing ray.45------13 5.8 (26 darts (curare) _The sleepcap releases spores at you! You wake up.3^i?  You puncture the sleepcap!3^i;.617.0 (1.2 _You destroy the sleepcap!4^i34^iy4^i 4^i$w6=-----4^i%4^i&K1=4^i'4^i+,4^i-4^i/4^i!0U7=4^i14^i44^iG44^i54^i84^i89=4^i>:4^i=a8=4^i>4^i A4^i8A4^iB4^iE4^iFL2==4^isG4^i!J,4^i#L4^iN4^iOU9=4^iP4^ivS,4^iV4^iW4^i0X:==4^iY4^i(\4^ia\L50=4^i`B4^iFb4^iYeb3==4^ig4^ii,4^ilk4^im4^i*nU1=4^io4^i*s,4^iu4^ix4^i(y:==4^i{4^i~4^i5%24^i܁4^io,4^i4^ig4^iL4==4^iK4^i,4^iY4^iՒ4^iK3=4^i4^ip,4^i4^i4^i1:==4^i4^i4^iKU4=4^i4^i,4^i94^i,4^i4^i̳,4^i24^iշa5=4^iy4^i ,4^i4^iu,4^i;4^ik6=4^i4^i,4^i4^i,4^i4^iB4^i4^iK7=4^i4^i74^iq,4^i4^i4^i,4^i%4^i4^ig,4^i #.# ##.....######.# ##.(....#........ ..# #.......#....#.. ..# ##.....##h##..... #.# ##....#........ #.# ##.#.##..... #.# #.#.# #....###.######.#.# #[..@..........#.#-- ##..#...########.# #.##.#.# #. #.#.#. ......# #..####h   hound (asleep)#. #..## #..[4^i]33m##..#4^i099.6 (42.6)4^i#h=--7000.8 (43.84^i\4^i&X _A hound comes into view.7^ik #.# ##.#.## #.# ##.....#######.### ### ##.(....##........o ..# ..# ....#..$ ..#.###h##.....# #.# ##....#.........# #.# ##.#.#.# #.# #.#.#...@###.######.#.#[.............#.##..#...########.# #.##.#.# #. #.#.# .. ..... .#.#..####o   orc (asleep) #.#.#..## #[39;7^iTl949m.#..#7^iw  An orc comes into view. It is wielding a +0 club.Found 9 gold pieces.7^ig-h......o.hwandering)o===2.0 (1.2)7^i7^iˌ% _The orc shouts!9^i y #.#.#  ##.#.# #.# ##.#####.####### ##.(#..h............. .....#..o ..# ##.....###.####.......##....@# #.# ##....###.########[.............##..#...########.###.#.##. #.#.# .. .....  ####.9^i~ 9^i 9^i ..h$o---3.29^i 9^i ;^iv  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;^i #.# #.#.#  Yoshivert555 the Conjurer #.# ##.#.##  Barachi of Uskayaw *..... #.# ##.....#  Health: 57/57 ======================== ######.####### ##.(....#  Magic: 12/14 ====================---- #....h.... ..# #.......#  AC: 3Str: 14 .....#..$ ..# ##.....##  EV: 13Int: 23 #.##....o# #.# ##....#  SH: 0Dex: 17 ........*# #.# ##.#.#  XL:  8 Next: 61% Place: Dungeon:6 #....@# #.# #.#.#  Noise: ---------  Time: 7003.2 (0.0) ##....###.######.#.#  B) +4 demon trident "Jiffekh" {elec, rF- r;^iټA[1K ##[.............#.#  Throw: 6 darts (curare) ##..#...########.#  #.##.#.#  #. #.#.#  h   hound (wandering) .. .....  o   orc .#.#..####  #.#.#..# _The orc shouts!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (83% to hit);^iE;j o*<^i~o*Aim: an orc, wielding a +0 club and wearing a +0 ring mail (83% to hit)<^i #.##.#.#Yoshivert555 the Conjurer#.###.#.## Barachi of Uskayaw *.....#.###.....# Health: 57/57 ========================######.####### ##.(....# Magic: 12/14 ====================----#....h..*. ..# #.......# AC: 3Str: 14.....#.*$ ..# ##.....## EV: 13Int: 23#.##....*# #.# ##....#SH: 0Dex: 17........*# #.# ##.#.#XL:  8 Next: 61% Place: Dungeon:6#....@# #.# [34<^i0 m#.#.#Noise: ---------  Time: 7003.2 (0.0)##....###.######.#.#B) +4 demon trident "Jiffekh" {elec, rF- r##[.............#.#Throw: 6 darts (curare)##..#...########.##.##.#.##. #.#.#h   hound (wandering).. .....o   orc.#.#..#####.#.#..#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc.<^i P   Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 ring mail (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is severely wounded.(Press . to maintain the ray.)....h#...oh===4.2 (1Ray  _The hound barks!=^iط  The searing ray hits the orc!****=^i ,=^i ..#...h)=^i 1---5+ =^i& =^i6) G _You kill the orc!?^i  You barely miss the hound. You stop channelling your searing ray.--6.3 (1.1?^ix?^is _The hound misses you. The hound bites you but does no damage.@^i  You puncture the hound!  The hound is severely wounded.The hound barely misses you.@^iL*=7.4@^i@@^ig _You can now pass through a line of other dancers.@^iq  You hit the hound.  The hound is severely wounded.-8.5@^iO @^i*@ _The hound bites you but does no damage. x2@^iK  You completely miss the hound.The hound is severely wounded.@^iLq5----9.6@^iT@^iVR _The hound bites you but does no damage. The hound bites you.A^i6  You hit the hound.  The hound is almost dead.A^iX2==10.7A^iA^iS _The hound closely misses you.B^i'<  You puncture the hound!B^i1C.B^i5051.8C^i@C^iV!I _You kill the hound!E^iwE^i}E^iE^iCE^iq 16-  Things that are here:  a +0 club; a +0 ring mailE^iTw K _E^i`y E^iN~ E^i~ :==E^i E^i E^iO a7=E^i E^iל x3==E^i ,#.....##.#.# ###.###.#.# #.#  #.#.#  #.# #.#.#  #.# ##.#.##  #.#  ######.####### ##.(#.....# #............#..@...# ##.....#-7.6 (5.8#.##.....###.# ##....# ........)# #.# ##.#.# #.##.....# #.# #.#.###....###.######.#.###[.............#.###..#...########.##.##.#.# #. #.#E^iz 8-E^i T _You now have 347 gold pieces (gained 9).G^iXIG^iO.G^iXG^i===G^iG^ia,G^iG^i74==G^iG^iaG^i:==G^iG^i$# #.# ##.#.# #.# ##.....######.####### ##.(....###............# #..............#......# ##.....####.##.....###.# ##....# ..........)# #.# ##.#.# ##.##.....# #.# #.#.# ##.@..###.######.#.# ##[.............#.# ##..#...########.# #.##.#.# #.##.#.# ... .#.#..#### ^i%m#.#.#..# # #.#..#G^i>-  ##.....######.####### ##.(###............# #... .......#......# ##.....####.##.....###.# ##..........)# #.# ##.# ##.##.....  ##....###.##### ##@............ ##..#...####### #.##.#.# #.#..#G^i[9_29.4 (11.8)30.6 (13.0G^ioIG^iLo _You see here a +2 helmet.I^i Inventory: 32/52 slots Hand Weapons (go to first with ))  B - the +4 demon trident "Jiffekh" (weapon) {elec, rF- rN+ rCorr SInv}c - a +0 spear  d - a +0 hand axe  l - a +4 daggerm - a +0 long sword  r - a +0 hand axe of flaming  s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+} Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing nets  u - 6 curare-tipped darts (quivered) Armour (go to first with [)  q - a +0 helmet (worn)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2}  E - an orb of wrath Magical Staves (go to first with |) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J^i^8 J^id@ J^iJ #.###..... Yoshivert555 the Conjurer######.####### ##.(.... Barachi of Uskayaw *.....###............# #....... Health: 57/57 ========================.......#......# ##.....# Magic: 14/14 ========================###.##.....###.# ##....# AC: 3Str: 14..........)# #.# ##.#.# EV: 13Int: 23##.##.....# #.# #.#.# SH: 0Dex: 17##....###.######.#.# XL:  8 Next: 65% Place: J^iK 1[40mDungeon:6##@.............#.# Noise: ---------  Time: 7030.6 (0.0)##..#...########.# B) +4 demon trident "Jiffekh" {elec, rF- r#.##.#.#Throw: 6 darts (curare)#.##.#.#.........#.#..#####.#.#..## #.#..#.#..#You puncture the hound! _You kill the hound!Things that are here: _a +0 club; a +0 ring mail _You now have 347 gold pieces (gained 9). _You see here a +2 helmet.J^i"R J^i{R J^i[ J^i\ K^iqA1.6 (1K^i˃[ _G - a +2 helmetK^i K^ip {Inventory: 33/52 slots Hand Weapons (go to first with ))  B - the +4 demon trident "Jiffekh" (weapon) {elec, rF- rN+ rCorr SInv}c - a +0 spear  d - a +0 hand axe  l - a +4 daggerm - a +0 long sword  r - a +0 hand axe of flaming  s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+} Missiles (go to first with ()h - 3 poisoned darts  n - 2 throwing nets  u - 6 curare-tipped darts (quivered) Armour (go to first with [)  q - a +0 helmet (worn)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2}  E - an orb of wrath  G - a +2 helmet [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]M^iH   d - a +0 hand axe  l - a +4 dagger  mlong sword  r - a +0 hand axe of flaming  s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+} Missiles (go to first with ()  h - 3 poisoned darts  n - 2 throwing nets  u - 6 curare-tipped darts (quivered) Armour (go to first with [)  q - a +0 helmet (worn)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2}  E - an orb of wrathGhelmet Magical Staves (go to first with |)D - a staff of earth Jewellery (go to first with "=)15%M^i=   f - a +6 ring of dexterity (worn)21N^iQp u - 6 curare-tipped darts (quivered)  g - a +0 chain mail  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice  t - a ring of positive energy Wands (go to first with /)42N^i0 g - a +0 chain mail  G - a +2 helmetp - a wand of flame (37)  w - a wand of charming (9) Scrolls (go to first with ?)e - a scroll of revelation63N^i, y - 3 scrolls of teleportationC - a scroll of identify7O^iv G - a +2 helmet. A piece of metal headgear. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (3.5 -> 5.5). Your EV would remain unchanged. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Q^idQ^ijQ^is#.###..... Yoshivert555 the Conjurer######.####### ##.(.... Barachi of Uskayaw *.....###............# #....... Health: 57/57 ========================.......#......# ##.....# Magic: 14/14 ========================###.##.....###.# ##....# AC: 3Str: 14..........)# #.# ##.#.# EV: 13Int: 23##.##.....# #.# #.#.# SH: 0Dex: 17##....###.######.#.# XL:  8 Next: 65% Place: Q^i,tI[40mDungeon:6##@.............#.# Noise: ---------  Time: 7031.6 (0.0)##..#...########.# B) +4 demon trident "Jiffekh" {elec, rF- r#.##.#.#Throw: 6 darts (curare)#.##.#.#.........#.#..#####.#.#..## #.#..#.#..# _You kill the hound!Things that are here: _a +0 club; a +0 ring mail _You now have 347 gold pieces (gained 9). _You see here a +2 helmet. _G - a +2 helmetQ^i:|Q^i|Q^ifQ^iΎQ^i+2.6 (1Q^iQ^i֝Q^i+3.6 (2Q^iQ^i A4.6 (3Q^ikQ^iعQ^i++5.6 (4Q^iRQ^iBQ^i+6.6 (5Q^iQ^iG2  Things that are here: _a +0 club; a +0 ring mail _You now have 347 gold pieces (gained 9). _You see here a +2 helmet. _G - a +2 helmet _You start removing your armour. You continue removing your +0 helmet. x5Q^iQ^iQ^iIH  You finish removing your +0 helmet.Q^i+7.6 (6Q^iQ^iQ^i$+8.6 (7Q^i_ Q^iQ^iQ+9.6 (8Q^iQ^iy Q^i ,40.6 (9Q^i&Q^iO.Q^iB//1.6 (10.0)Q^i4Q^i6 5 _You start putting on your armour. You continue putting on your +2 helmet. x5Q^i6Q^i;Q^i>[ _You finish putting on your +2 helmet.T^iPa  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U^iLL U^iwN  Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b + Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy9%4  d - Iskenderun's Mystic Blast Conjuration/Translocation 9% 4 e - Leda's LiquefactionAlchemy/Earth34%4 Select a spell to cast[!]/[I] toggle spell headersX^iX^iX^i#.###..... Yoshivert555 the Conjurer######.####### ##.(.... Barachi of Uskayaw *.....###............# #....... Health: 57/57 ========================.......#......# ##.....# Magic: 14/14 ========================###.##.....###.# ##....# AC: 5Str: 14..........)# #.# ##.#.# EV: 13Int: 23##.##.....# #.# #.#.# SH: 0Dex: 17##....###.######.#.# XL:  8 Next: 65% Place: X^i*[40mDungeon:6##@.............#.# Noise: ---------  Time: 7041.6 (0.0)##..#...########.# B) +4 demon trident "Jiffekh" {elec, rF- r#.##.#.#Throw: 6 darts (curare)#.##.#.#.........#.#..#####.#.#..## #.#..#.#..# _You start removing your armour. You continue removing your +0 helmet. x5  You finish removing your +0 helmet. _You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X^i#.###..... Yoshivert555 the Conjurer######.####### ##.(.... Barachi of Uskayaw *.....###............# #....... Health: 57/57 ========================.......#......# ##.....# Magic: 14/14 ========================###.##.....###.# ##....# AC: 5Str: 14..........)# #.# ##.#.# EV: 13Int: 23##.##.....# #.# #.#.# SH: 0Dex: 17##....###.######.#.# XL:  8 Next: 65% Place: X^i[40mDungeon:6##@.............#.# Noise: ---------  Time: 7041.6 (0.0)##..#...########.# B) +4 demon trident "Jiffekh" {elec, rF- r#.##.#.#Throw: 6 darts (curare)#.##.#.#.........#.#..#####.#.#..## #.#..#.#..# _You start removing your armour. You continue removing your +0 helmet. x5  You finish removing your +0 helmet. _You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X^i[P  Okay, then.X^iX^iX^i . _Y^iY3Y^iL\Y^i`Y^i.cY^ig: _Y^igY^ij,Y^i5lY^i]nY^iq,Y^irY^itY^i}###.##.....###.# ##....# ..........)# #.# ##.#.# ##.##.....# #.# #.#.#  ##....###.######.#.#  ##..............#.#  ##..#...########.# ##.### #.##.#.# .....h.#.##.#.### #........ #####.#.#..##### #.#.#..# # #.#..##.#..#... # h   black bear (asleep) #.# #^i]~=0m.#...Y^i$| 5.2 (3.6  A black bear comes into view.Y^iY^it..hhY^iBL====6.4 (4.8Y^i4Y^iG4 _The black bear growls angrily.o^ioN o^iP  Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0% [?] toggle between ability selection and description.q^iR###.##.....###.# ##....# Yoshivert555 the Conjurer..........)# #.# ##.#.# Barachi of Uskayaw *.....##.##.....# #.# #.#.# Health: 57/57 ========================##....###.######.#.# Magic: 14/14 ========================##..............#.# AC: 5Str: 14##..#...########.# EV: 13Int: 23##.### #.##.#.#SH: 0Dex: 17.......#.##.#.###XL:  8 Next: 65% Place: Dungeon:6#.....h@........Noise: ====-----  Time: 7046.q^iR4 (0.0)#####.#.#..#####B) +4 demon trident "Jiffekh" {elec, rF- r#.#.#..#Throw: 6 darts (curare)# #.#..##.#..#... #h   black bear#.##.#... _You finish putting on your +2 helmet.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.A black bear comes into view. _The black bear growls angrily.q^ii ###.##.....###.# ##....#  Yoshivert555 the Conjurer ..........)# #.# ##.#.#  Barachi of Uskayaw *..... ##.##.....# #.# #.#.#  Health: 57/57 ======================== ##....###.######.#.#  Magic: 14/14 ======================== ##..............#.#  AC: 5Str: 14 ##..#...########.#  EV: 13Int: 23 ##.### #*##.#.#  SH: 0Dex: 17 ......*#*##.#.###  XL:  8 Next: 65% Place: Dungeon:6 #....*h@**......  Noise: ====-----  Time: 7046.4 (0.0) #####*#*#*.#####  B) +4 demon trident "Jiffekh" {elec, rF- r^iEj11;13H #.#*#..#  Throw: 6 darts (curare) # #.#..#  #.#..#  ... #  h   black bear #.# #.# ...Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.A black bear comes into view. _The black bear growls angrily.  Hop to where?Press: ? - help, Dir - move targetq^il '***********.#..h@...#.#..q^iz f...****q^i-4 ..........##********q^ie *#*.******s^i##.##.....# #.# #.#.#Yoshivert555 the Conjurer##....###.######.#.#Barachi of Uskayaw *.....##..............#.#Health: 57/57 ========================##..#...########.#Magic: 14/14 ========================##.### #.##.#.#AC: 5Str: 14.......#.##.#.###EV: 13Int: 23#.....h○........SH: 0Dex: 17#####.#.#..#####XL:  8 Next: 65% Place: Dungeon:6#.#.#.@#Noise: ====-----  Time: 7046.4 (0.0)# #.#..#B) +4 demon trident "Jiffekh" {elec, rF- r#.#^i0m..#Throw: 6 darts (curare).....##.#.###.#......# ###.  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.A black bear comes into view. _The black bear growls angrily.  Hop to where?Press: ? - help, Dir - move targets^is^i.hh   black bears^i----7.4 (1-Hop s^i1s^i  _Okay, then.  A black bear comes into view. _The black bear growls angrily.  Hop to where?Press: ? - help, Dir - move target _Boing!u^i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u^i f----u^i P _You don't know that spell.w^iw1  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x^i8? ##.##.....# #.# #.#.#  Yoshivert555 the Conjurer ##....###.######.#.#  Barachi of Uskayaw *..... ##..............#.#  Health: 57/57 ======================== ##..#...########.#  Magic: 12/14 ====================---- ##.### #.##.#.#  AC: 5Str: 14 .......#.##.#.###  EV: 13Int: 23 #......h*.......  SH: 0Dex: 17 #####.#.#*.#####  XL:  8 Next: 65% Place: Dungeon:6 #.#.#.@# Noise: ---------  Time: 7047.4 (0.0) # #.#..# ^i?0mB) +4 demon trident "Jiffekh" {elec, rF- r #.#..# Throw: 6 darts (curare) .....# -Hop  #.#.## #.#. h   black bear .... .# ## #. _You don't know that spell.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (sparse dust, 86% to hit)x^i4 h...#@x^iJ*#@y^i;M**.y^i<-*.y^i>Ch*Aim: a black bear (sparse dust, 86% to hit)y^iUC ##.##.....# #.# #.#.#Yoshivert555 the Conjurer##....###.######.#.#Barachi of Uskayaw *.....##..............#.#Health: 57/57 ========================##..#...########.#Magic: 12/14 ====================----##.### #.##.#.#AC: 5Str: 14.......#.##.#.###EV: 13Int: 23#......**.......SH: 0Dex: 17#####.#.#*.#####XL:  8 Next: 65% Place: Dungeon:6#.#.#.@#Noise: ---------  Time: 7047.4 (0.0)# #.#..#B) +4 demon trident "Jiffekh" {elec, rF- r#.#y^iC ..#Throw: 6 darts (curare).....#-Hop #.#.###.#.h   black bear.....# ###.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (sparse dust, 86% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear.y^i   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (sparse dust, 86% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear.  The black bear is lightly wounded.y^i I°h.y^i$ q==8.4 (1Ray y^i y^i f _(Press . to maintain the ray.){^iEh *°** The searing ray hits the black bear!{^iX...h1---9+ {^ib _The black bear is heavily wounded.}^iVH***}^i  The searing ray misses the black bear.The black bear bites you but does no damage.  The black bear claws you.}^i F.hF   sky beast (wandering)The black bear claws you but does no damage.}^ia5-0----50++ }^ir _A sky beast comes into view.~^iF}Z *** FThe searing ray hits the black bear.  The black bear is severely wounded.The searing ray hits the sky beast.~^iv  The sky beast is lightly wounded.  You finish channelling your searing ray.~^i .FhThe black bear closely misses you. The black bear barely misses you. x2*9/14 ---=1 _You can now pass through a line of other dancers.^iӐ^iԓA sky beast. A strange aerial creature formed of fleshy clouds and electric feathers. It commands the faint wind currents of the Dungeon with every strike, which will buffet its victims in dramatic correlation to the amount of open air around saidprey. Max HP: ~27Will: +AC: +EV: +++  rF: ... rC: ... rPois: . rNeg: ... rElec: ∞ Threat: High Class: Natural Size: Large Int: Animal Speed: 100% (normally travels faster than you) You have about 56% to hit with the +4 demon trident "Jiffekh". It has about 52% to hit you. Attack Max Damage Bonus Hit 6Open air damage (max 17) It can fly. [!]: Description|Quote^iԌ^io##.##.....# #.# #.#.#Yoshivert555 the Conjurer##....###.######.#.#Barachi of Uskayaw **....##..............#.#Health: 55/57 =======================-##..#...########.#Magic: 9/14===============---------##.### #.##.#.#AC: 5Str: 14.......#.##.#.###EV: 13Int: 23#.......F.......SH: 0Dex: 17#####.#.#h.#####XL:  8 Next: 65% Place: Dungeon:6#.#.#.@#Noise: ==-------  Time: 7051.4 (1.0)# #.#..#B) +4 demon trident "Jiffekh" {elec, rF- r#.#[39;^i749m..#Throw: 6 darts (curare).....#-Hop #.#.###.#.h   black bear....F   sky beast.# ###.  The black bear is severely wounded.The searing ray hits the sky beast.  The sky beast is lightly wounded.  You finish channelling your searing ray.  The black bear closely misses you. The black bear barely misses you. x2 _You can now pass through a line of other dancers.^i^ia^iV^i Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0%  b - Line Pass4 MP, Piety----0% [?] toggle between ability selection and description.^i#^i^iI!##.##.....# #.# #.#.#Yoshivert555 the Conjurer##....###.######.#.#Barachi of Uskayaw **....##..............#.#Health: 55/57 =======================-##..#...########.#Magic: 9/14===============---------##.### #.##.#.#AC: 5Str: 14.......#.##.#.###EV: 13Int: 23#.......F.......SH: 0Dex: 17#####.#.#h.#####XL:  8 Next: 65% Place: Dungeon:6#.#.#.@#Noise: ==-------  Time: 7051.4 (0.0)# #.#..#B) +4 demon trident "Jiffekh" {elec, rF- r#.#[39;^ii"49m..#Throw: 6 darts (curare).....#-Hop #.#.###.#.h   black bear....F   sky beast.# ###.  The black bear is severely wounded.The searing ray hits the sky beast.  The sky beast is lightly wounded.  You finish channelling your searing ray.  The black bear closely misses you. The black bear barely misses you. x2 _You can now pass through a line of other dancers.^iPC ##.##.....# #.# #.#.#  Yoshivert555 the Conjurer ##....###.######.#.#  Barachi of Uskayaw **.... ##..............#.#  Health: 55/57 =======================- ##..#...########.#  Magic: 5/14========---------------- ##.### #.##.#.#  AC: 5Str: 14 .......#.##.#.###  EV: 13Int: 23 #.......F.......  SH: 0Dex: 17 #####.#.#h.#####  XL:  8 Next: 65% Place: Dungeon:6 #.#.#.@# Noise: ==-------  Time: 7051.4 (0.0) # #.#..# B) +4 demon trident "Jiffekh" {elec, rF- r #.#..# Throw: 6 darts (curare) .....# ^i0D -Hop  #.#.## #.#. h   black bear .... F   sky beast .# ## #.You finish channelling your searing ray.  The black bear closely misses you. The black bear barely misses you. x2 _You can now pass through a line of other dancers.Aiming: Line PassPress: ? - help, Dir - move targetAim: a black bear (severely wounded)^i [ *h^i {F.  Aim: a sky beast (lightly wounded)^ie T *F^i- A#*^iH#*.^ig ##.##.....# #.# #.#.#Yoshivert555 the Conjurer##....###.######.#.#Barachi of Uskayaw **....##..............#.#Health: 55/57 =======================-##..#...########.#Magic: 5/14========----------------##.### #.##.#.#AC: 5Str: 14.......#.##.#.###EV: 13Int: 23#.......F.......SH: 0Dex: 17#####.#.#*.#####XL:  8 Next: 65% Place: Dungeon:6#.#.#.@#Noise: ==-------  Time: 7051.4 (0.0)# #.#..#B) +4 demon trident "Jiffekh" {elec, rF- r#.^i #..#Throw: 6 darts (curare).....#-Hop #.#.###.#.h   black bear....F   sky beast.# ###.  You finish channelling your searing ray.  The black bear closely misses you. The black bear barely misses you. x2 _You can now pass through a line of other dancers.Aiming: Line PassPress: ? - help, Dir - move target^ii q*h(confused)^iծ _F(confused)^iS9 .......#......# ##.....#####.##.....###.# ##....#..........)# #.# ##.#.###.##.....# #.# #.#.# ##....###.######.#.# ##..............#.# ##..#...########.# ##.### #.##.#.#.......#@##.#.####.......F.......#####.#.#h.##### #.#.#..# # #.#..# #.#..# .....# #.#.## #.#.^iJ Press: ? - help, Dir - move target  The black bear appears confused. The sky beast appears confused.   longer pass through a line of other dancers.The black bear closely misses the sky beast.The black bear barely misses the sky beast.The black bear claws the sky beast. The sky beast hits you.^iJ.49----2.4 (1^iFR^iGU< _The air twists around and strikes you.^i  You barely miss the sky beast.The sky beast is moderately wounded.^i) Fh.hFThe sky beast seems less confused. The black bear seems less confused.^i{40--------3.5 (1.1^ij _The sky beast hits you. The air twists around and strikes you!^iI  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^i .......#......# ##.....## Yoshivert555 the Conjurer ###.##.....###.# ##....#  Barachi of Uskayaw *..... ..........)# #.# ##.#.#  Health: 40/57 ================-------- ##.##.....# #.# #.#.#  Magic: 3/14=====------------------- ##....###.######.#.#  AC: 5Str: 14 ##..............#.#  EV: 13Int: 23 ##..#...########.#  SH: 0Dex: 17 ##.### #.##.#.#  XL:  8 Next: 65% Place: Dungeon:6 .......#@##.#.###  Noise: =--------  Time: 7053.5 (0.0) #.......Fh......  B) +4 demon trident "Jiffekh" {elec, rF- r #####[39;^ix:49m.#.#..#####  Throw: 6 darts (curare) #.#.#..#  -Hop  # #.#..#  #.#..#  h   black bear .....#  F   sky beast #.#.##  #.#. _The sky beast hits you. The air twists around and strikes you!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, 86% to hit)^i Fhsky beast (moderately wounded, 73% to hit)^i@ Fhblack bear (severely wounded, 86^iN .......#......# ##.....## Yoshivert555 the Conjurer ###.##.....###.# ##....#  Barachi of Uskayaw *..... ..........)# #.# ##.#.#  Health: 40/57 ================-------- ##.##.....# #.# #.#.#  Magic: 3/14=====------------------- ##....###.######.#.#  AC: 5Str: 14 ##..............#.#  EV: 13Int: 23 ##..#...########.#  SH: 0Dex: 17 ##.### #.##.#.#  XL:  8 Next: 65% Place: Dungeon:6 .......#@##.#.###  Noise: =--------  Time: 7053.5 (0.0) #.......Fh......  B) +4 demon trident "Jiffekh" {elec, rF- r #####[^i+P40m.#.#..#####  Throw: 6 darts (curare) #.#.#..#  -Hop  # #.#..#  #.#..#  h   black bear .....#  F   sky beast #.#.##  #.#.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, 86% to hit)  You focus your ray upon the black bear. The searing ray misses the sky beast.The searing ray hits the black bear!^i V .......#......#  .....###.#   ...)# #.#   ....# #.# #.#.#             #.......**......  ###*#####    #  #.#..#F   sky beast .....# #.# #.#.^iRF..  Press: ? - help, Shift-Dir - straight line: a black bear (severely wounded, 86% to hit)  You focus your ray upon the black bear. The searing ray misses the sky beast.The searing ray hits the black bear!  You kill the black bear!  (Press . to maintain the ray.)^i 34--4/15=76=4.5 (1Ray _The sky beast hits you. The air twists around and strikes you.  Your Polearms skill increases to level 4!^i^ik _Your Evocations skill increases to level 1!^iC ***The searing ray hits the sky beast!^i F..  The sky beast is heavily wounded.The sky beast barely misses you.^i*3--5+ ^id} _You can now pass through a line of other dancers.^iJ/ I***^i͹ IF..^i[ 2----6++ ^iA ^ig _The searing ray misses the sky beast. The sky beast barely misses you.^iUe ***The searing ray hits the sky beast.^it F..  The sky beast is heavily wounded.You finish channelling your searing ray.3---1---=7^iS^iT _The sky beast hits you. The air twists around and strikes you.^iFjn  You are ready to hop once more.^ik8-8^iq^isW _The sky beast closely misses you.^i  You closely miss the sky beast.The sky beast is heavily wounded.^ix28----9.6 (1.1^i^i T _The sky beast hits you. The air twists around and strikes you.^i4  You hit the sky beast.  The sky beast is severely wounded.^ia6j9=-60.7^i;^iR>W _The sky beast closely misses you.^iK@  You puncture the sky beast!^iS †  You kill the sky beast!^ilX*=2==87=1.8^i]^i(`r _Uskayaw will force your foes to helplessly watch your dance.^i#e 3^ig ^in B^io ,^ip ^i=s P30^it ^iw P==^iy ^i1{ ^i{ 9.^i| ^i; ^i S1=^i ^i _3=^i8 ^i ^iL 9.^iT ^i ,^i ^i a2=^iď ^i v=34==^i ^iء ,^is ^i i4=^i" ^i* ,^i. ^i P==^i X^il ^ių K5=^i ^i j5==^iM ^i ,^i ^i i6=^im ^iA ,^i& ^i ^i :==^iP ^i ,^i ^i w7=^i ^i S6=^iL ^i ,^i ^i i8=^i ^ix ,^ie ^i O=^i ^i ,^i ^iv a9=^iK ^i X^i T7==^i ^iN P40^iC ^i ^ic ^i ^i} ,^i ^i P==^i ^iO d41=^i ^ix ,^i  ^i* c8=^i5 ^i ^i W2=^iD ^i ,^i ^i B^i ^iK 9=^i, ^i+ ^i K3=^i ^i ,^i ^i)# d9==^i<$ ^i% ^iG& U4=^i' ^ir) ^i) ^i\* ^i+ ,^i, ^i- ^i8. X5==^i2 X^i3 ,^i4 ^i6 h10/15==^id7 ^i9 a6=^i: ^i= ,^i> ^i#A ,^ivB ^iGD ^iD h7===^iE ^ioH ,^iI ^iK ,^iL ^iO c1=^iP ^iR ^iR K8=^iAT ^iCV ,^iW ^iL] X^i] g9==^i _ ^i a ,^ia ^iyd ,^ie ^ig b2==^i5i ^ik b50=^il ^in ,^i p ^ir ,^is ^iu ^i_v h1===^iQw ^iy ,^iz ^i} ,^i] 3=2^i ^i ,^i׍ ^i ^i> g3==^ia ^ib ,^i ^i B^i ^i U4=^i ^i ^i^ L4==^i ^iī ^i K5=^i, ^iv ^iί :==^i԰ ^i% ,^i ^iT k6=^i ^i[ ^i L5==^i ^i ,^i. ^i ,^iE ^i 7=^iu ^i :==^i ^it ^i ,^i ^i9 ^i ,^i? ^i ^i ^i 9=^i ^i\ ^i? # .......#......# ##.. # ###.##.....###.# ##. # ..........)# #.# ## # ##.##.....# #.# # # #. ##....###.###### . #. ##.... ##. ##..#...######o..####.#####.##.#.#........@...#.##.#.###--[#.####.......†....... #####.#.#..##### #.#.#..# #.#.#..# #.#.#..#o   orc (asleep) .......# #.#.#.## #.#.#.^ij 162.6 (100.8)  An orc comes into view. It is wielding a +0 club.^i J--3.8 (102.0^i ^i $ _Found a cloak.^i .# .......#......# ## .# ###.##.....###.# ## .# ..........)# #.# .# ##.##.....# #.# .# #.###....###. .. #.# ## ## #.# ##..#....o..####.#####.##.#.##....#.##.#.####[#.####.......†....... #####.#.#..#####  #.#.#..#  #.#.#..# #.#.#..#  .#  #.#.#.##  #.#.#.^i G5.0 (1.2)^i ^i ^iDU#.# .......#......# ## #.# ###.##.....###.# #.# ..........)# #.# #.# ##.##.....# #.# #.# #.###....###. #.. #.# ### .. #.# ##..#...o.o..####.#####.##.#.# #.#.##.#.### #[#.####.†. #####.#.#..##### #.#.#..#  #.#.#..# #.#.#..#o   orc wizard (asleep) .#o   orc (asleep)  #.#.#.##  #.#.#.[39;49^i V m^ii^iSj(6.2^iv^i/yz _An orc wizard comes into view. It is wielding a +0 dagger.^i #.# .......#......# #.# ###.##.....###.# #.# ..........)# #.#  #.# ##.##.....# #.#  #.# #.###....###.  #.. .. #.# ##  ### o... #.# ##..#...[o.o..####.#####.##.#.# #.#.##.#.### #[#.####.†. #####.#.#..#####  #.#.#..#  #.#.#..# #.#.#..#o   orc warrior (asleep) .#o   orc wizard (asleep) #.#.#.##o   orc (asleep) ^i. #.#.#.^i  An orc warrior comes into view. It is wielding a +3 flail.^i<(7.4^i9 _Found a robe.^iE_ .##.# .#......# .##.# ###.##.....###.##.# .)# #.# #.# ##.##.....# #.# #.# #. #.###....###. #.. ...# #.# ## ### #o...# #.# ##..#....[o.o..####.#####.##.#.# #.#.##.#. #[#.####.†# #####.#.#..  #.#.#..#  #.#.#..# #.#.#..# .# #.#.#.##  #.#.#.^id^i;e^i:f^i^rp.oo.o.ooowandering)==8.6^i({^i ~, _The orc wizard shouts!^i##.# .#......# # ##.# ###.##.....###.# .# .)# #.#  #.# ##.##.....# #.#  #.# #. #.###....###.##.. ...# #.# ##.### #.oo.# #.# ##..#...#.[.o...####.#####.##.#.# #.#.##.#.##[#.####.†.# #####.#.#..# #.#.#..# .# #.#.#.## ^i^in oo   orc priest (wandering)o   orc wizardo   orc (wandering)An orc priest comes into view. It is wielding a +0 short sword.^i *****The orc wizard gestures at you while chanting.^i^i^i& .ooo.....oThe magic dart hits you but does no damage.^i:'0-9.8^i/^ip8% _The orc shouts!^i7l.# .......#......# # #.# ###.##.....###.# # #.# ..........)# #.# #.# ##.##.....# #.# #.# #. #.###....###.# #.. ...# #.# ##. ### #..oo# #.# ##..#...#.[oo...####.#####.##.#.# #.#.##.#.### #[#.####.†. # #####.#.#..##### #.#.#..# .# o   orc wizard#.#.#.##^i2m o   orc#.#.#.^iq^ir^idr^iVs^id...oooopriest (wandering)^iC-71.0^i^i' _You hear a shout!^i: #.# .......#......# #.# ###.##.....###.# #.# ..........)# #.#  #.# ##.##.....# #.#  #.# #. #.###....###.  #.. ...# #.# ##  ### #o..o# #.# ##..#... .[.oo..####.#####.##.#.# #o.#.##.#.### #[#.####.†. # #####.#.#..#####  #.#.#..#  #.#.#..# #.#.#..#owarrior .#o   o^i /rc priest (wandering) #.#.#.##o   orc wizard #.#.#.oo 2 orcs (1 wandering)^iu"   An orc comes into view. It is wielding a +0 dagger..oo...ooo2.2^i& % _The orc shouts!^iVL.# .......#......# # #.# ###.##.....###.# # #.# ..........)# #.# #.# ##.##.....# #.# #.# #. #.###....###.# #.. ...# #.# ##. ### #.oo.# #.# ##..#...#.[...o.####.#####.##.#.# #oo.#.##.#.### #[#.####.†. # #####.#.#..##### #.#.#..# .# #.#.#.## #.#.#. ^iQ,^iR^iS^igS^iXT^iT^i?U^iH_..ooo.o.oo^i_0=3.4^ih^ivj, _The orc priest shouts!^i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^iY #.# .......#......# ## Yoshivert555 the Conjurer #.# ###.##.....###.# # Barachi of Uskayaw *..... #.# ..........)# #.#  Health: 57/57 ======================== #.# ##.##.....# #.#  Magic: 13/15 ====================---- #.# #. #.###....###.#### AC: 5Str: 14 #.. ...# #.# ##........... EV: 13Int: 23 ### #....# #.# ##..#...#### SH: 0Dex: 17 .[..ooo####.#####.##.#.#  XL:  8 Next: 87% Place: Dungeon:6 #.o.o**@.....#.##.#.###  Noise: ==-------  Time: 7173.4 (0.0) #[#.####.......†.......  ^i2 [33mB) +4 demon trident "Jiffekh" {elec, rF- r # #####.#.#..#####  Throw: 6 darts (curare) #.#.#..#  #.#.#..#  #.#.#..#  o   orc warrior .......#  o   orc priest #.#.#.##  o   orc wizard #.#.#.  oo 2 orcs _The orc priest shouts!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)^ihv o..@*^i^`-@.^i7*@^iِA**^i1o*Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)^i4T *o^iYio*  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (86% to hit)  Out of range.^ie o*^ib#.#.......#......# ## Yoshivert555 the Conjurer #.####.##.....###.# # Barachi of Uskayaw *..... #.#..........)# #.#Health: 57/57 ======================== #.###.##.....# #.#Magic: 13/15 ====================---- #.# #.#.###....###.#### AC: 5Str: 14 #.. ...##.# ##........... EV: 13Int: 23 ### #....# #.# ##..#...#### SH: 0Dex: 17.[..ooo####.#####.##.#.#XL:  8 Next: 87% Place: Dungeon:6#.[0;10;1^iacmo****@.....#.##.#.### Noise: ==[4^icC0m-------  Time: 7173.4 (0.0)#[#.####.......†....... B) +4 demon trident "Jiffekh" {elec, rF- r# #####.#.#..##### Throw: 6 darts (curare)#.#.#..##.#.#..##.#.#..#o   orc warrior.......#o   orc priest#.#.#.##o   orc wizard#.#.#.oo 2 orcsCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the orc wizard.^i/SThe orc wizard is heavily wounded.^i^iq^i^i .oooo..  (Press . to maintain the ray.)^i;^i^i'h4.4 (1Ray ^i^ib _The orc priest miscasts a cantrip.^i  The searing ray hits the orc warrior!  The orc warrior is moderately wounded.The searing ray hits the orc!^iW ****    orc^i )o..  You kill the orc!^i:*^i{ (invisible)  The orc wizard gestures wildly while chanting.^i^i'^i .o.oo^i2-85+ ^if^iH _The orc wizard flickers and vanishes for a moment.^iT?**** You kill the orc!The orc wizard gestures wildly while chanting. _The orc wizard flickers and vanishes for a moment.  The searing ray hits the orc warrior!  The orc warrior is heavily wounded.  The searing ray hits the orc priest!^i^i^iE^i .ooo.  The orc priest is heavily wounded.^iB*1-----6++ ^iC^i6g _You can now pass through a line of other dancers.^iM****  The orc priest is heavily wounded.You can now pass through a line of other dancers.  The orc warrior is almost dead..  The orc priest is severely wounded.^i/k  The searing ray misses the orc wizard.^i8 oo.oYou finish channelling your searing ray.^iL>^i oo.ooo(paralysed)o(paralysed)o, paralysed)o(paralysed)The orc priest miscasts a cantrip.Uskayaw will force your foes to helplessly watch your dance.^i*0---=-7^i^ib _Uskayaw prepares the audience for your solo!^i p  The orc warrior is no longer paralysed. The orc priest is no longer paralysed.^iq)oooooo)^ir&8^i|^i x _The orc wizard is no longer paralysed. The orc warrior misses you.^im  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^i(#.# .......#......# ## Yoshivert555 the Conjurer #.# ###.##.....###.# # Barachi of Uskayaw ***... #.# ..........)# #.#  Health: 57/57 ======================== #.# ##.##.....# #.#  Magic: 8/15============------------ #.# #. #.###....###.#### AC: 5Str: 14 #.. ...# #.# ##........... EV: 13Int: 23 ### #....# #.# ##..#...#### SH: 0Dex: 17 .[.....####.#####.##.#.#  XL:  8 Next: 88% Place: Dungeon:6 #..)ooo@.....#.##.#.###  Noise: =--------  Time: 7178.4 (0.0) #[#o####.......†.......  B) +4 demon trident "Jiffekh" {elec, rF- r[^iv)34m # #####.#.#..#####  Throw: 6 darts (curare) #.#.#..#  #.#.#..#  #.#.#..#  o   orc warrior .......#  o   orc priest #.#.#.##  o   orc wizard (invisible) #.#.#.  o   orc (paralysed)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, slightly transparent, 76% to hit)^ig #oo^i#oAim: an orc warrior, wielding a +3 flail and wearing a +0 plate armour (almostdead, 81% to hit)^iִ oopriest, wielding a +0 short sword (severely wounded, 81% to hit)^iXoowizarddagger and wearing a +0 robe (heavily  wounded, slightly transparent, 76% to hit)^ik T *o^i#.# .......#......# ## Yoshivert555 the Conjurer #.# ###.##.....###.# # Barachi of Uskayaw ***... #.# ..........)# #.#  Health: 57/57 ======================== #.# ##.##.....# #.#  Magic: 8/15============------------ #.# #. #.###....###.#### AC: 5Str: 14 #.. ...# #.# ##........... EV: 13Int: 23 ### #....# #.# ##..#...#### SH: 0Dex: 17 .[.....####.#####.##.#.#  XL:  8 Next: 88% Place: Dungeon:6 #..)ooo@.....#.##.#.###  Noise: =--------  Time: 7178.4 (0.0) #[#o####.......†.......  B) +4 demon trident "Jiffekh" {elec, rF- r^iLA # #####.#.#..#####  Throw: 6 darts (curare) #.#.#..#  #.#.#..#  #.#.#..#  o   orc warrior .......#  o   orc priest #.#.#.##  o   orc wizard (invisible) #.#.#.  o   orc (paralysed)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the orc warrior!^ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the orc warrior!  You kill the orc warrior!  The searing ray hits the orc priest.^i;  ....  ###.#  ..........)# #.#  ##.# #.#  #.  ...# #.#  #....# #.#  .[....##  #..****@.....#  #[#...†  # #####.#.#     o   orc wizard (invisible)  o   orc (paralysed)  #.#.#.  You kill the orc priest!^i9 )o))ooThe searing ray misses the orc wizard.(Press . to maintain the ray.)  The orc is no longer paralysed. **The orc wizard gestures at you while chanting.^i,2^i;cloo)).^i~f^i/#.#.......#......# ## Yoshivert555 the Conjurer #.####.##.....###.# # Barachi of Uskayaw ***... #.#..........)# #.#Health: 57/58 =======================- #.###.##.....# #.#Magic: 8/15============------------ #.# #.#.###....###.#### AC: 5Str: 14 #.. ...##.# ##........... EV: 13Int: 23 ### #....# #.# ##..#...#### SH: 0Dex: 17.[.....####.#####.##.#.#XL:  8 Next: 103% Place: Dungeon:6#..oo))@^i[m.....#.##.#.### Noise: ==-------  Time: 7179.4 (1.0)#[#.####.......†....... B) +4 demon trident "Jiffekh" {elec, rF- r# #####.#.#..##### Throw: 6 darts (curare)#.#.#..#Ray #.#.#..##.#.#..#o   orc wizard (invisible).......#o   orc#.#.#.###.#.#.You kill the orc priest!The searing ray misses the orc wizard.(Press . to maintain the ray.)  The orc is no longer paralysed.  The orc wizard gestures at you while chanting. _The puff of flame hits you.  (Press . to maintain the ray.)  The orc is no longer paralysed.  The orc wizard gestures at you while chanting. _The puff of flame hits you.  Your Fighting skill increases to level 3!You have reached level 9!  --more--_i/  Your experience leads to an increase in your attributes!Your base attributes are Str 9, Int 20, Dex 11.Increase (S)trength, (I)ntelligence, or (D)exterity? _iU 62/63-8/1659 1% _i4 i _You feel clever. x2_i I  The searing ray hits the orc wizard!_iW' ****o   orc  You kill the orc wizard!The searing ray hits the orc!_iQ`_in )o))The orc is almost dead._ip*3--80+ _i} _Uskayaw will force your foes to share their pain._i<:****_i_i `))o)_i3=7----1++ _ik _The searing ray misses the orc._i B  The searing ray hits the orc._i\P****_i} ))))You kill the orc!6---=2_iT _You finish channelling your searing ray. _ij #.# .......#......# #.# ###.##.....###.# #.# ..........)# #.#  #.# ##.##.....# #.#  #.# #. #.###....###.  #.. ...# #.# ##  ### #....# #.# ##..#... .[.....####.#####.##.#.# #..))).#.##.#.### #[#.####.†. # #####.#.#..#####  #.#.#..#  #.#.#..#  #.#.#..#  .#  #.#.#.##  #.#.#. _iD  _ikK-3.6 (1.2 _i   Things that are here: _a +3 flail; a +0 plate armour; an orc corpse _i#F  _iF  _iI  _iO  _iP $ _ _iU  _iV  _ixW 9= _iY  _i\  _i6] [.7= _i_  _i , _i~  _iݓ B _i/ , _i  _i m.=.8== _i X _i, , _i  _i , _i  _i. P== _i  _iR , _i;  _i , _i  _i c9= _i X _iW , _i  _i , _i  _i O= _i  _i  _i_  _ik  _i h10/16== _iV  _i# , _i%  _i( , _i9+  _i1 , _i 6  _i9 P== _i<  _i`A , _iyD  _iL , _ijO  _iS  _i T M1= _iV  _iRZ , _i `  _i`  _i/a  _ic  _ig , _ij  _i2o O= _iq  _iju , _i/y  _i~ , _iI  _i d2== _iԇ  _i , _i  _i , _i  _i , _i5  _i$  _i| :== _iB  _i , _i  _ix  _iҭ K3= _i  _i , _iF  _i_ , _i  _i , _iF  _i  _i0 9= _iV  _i , _i  _i , _is  _i  _i L4== _i  _i , _i  _i , _i8 X _iX P== _iL  _i , _i_  _i, _iN _ia5= _i  _i8, _i _i _i} _i _i, _i! _i$O= _i' _i+, _i. _i2b6== _i4 _i!A _iD _i+E _iG _i-T]  Items here: )) [ ††. _iW _iX _ _i8Z _iJa  Things that are here:  a +0 dagger; a +0 robe; an orc corpse _ie _ie _ _ii _imq  Things that are here:  a +0 club; a +0 chain mail; an orc corpse _iu _ivA== _ _i;z _i" _i, _ic _i _i6, _i _i'=  You see here a +0 cloak. _i _ig _ _i _i@ _i _i _iB _i _i>, _i _i _i, _i _i _iB _i-+<  You see here a +0 robe. _i2K _ _iN: _i>, _i? _i _i _i  _i  _i2  _i, _i _i^ _i  . #.#####....# #.###... #........#.# #.# ##.. #######....### #.# ##. #......[.....####.#####. #.#####.##..))))......#. #.##[#.#### .. #.##.#.# #####.#. .<...###.##.#.# #.#.$.......@##.#.# #.#.-264.6 (81.0).....##..##.#.. #.#... #..##.### ....# #..##.# #.#.#..##.# #.#.#...... .... _i ##.. .#### #.  _i( _i(.5.8 (82.2 _i0 _i39 _Found a stone staircase leading up._iz3_i_i_i,_i8_i5{ _Found a stone staircase leading up._i]_i 4 _Found 7 stones._i 3_iR _i\_i(,_i _iR_i,_i}#,_i$_i$_iW&_i(_i+,_iq,_i/_i1,_i2_i\6,_i7_iA . #.#####....#  #........#.#  #######....###  #......[.....### #.#####.##..))))##(### #.##[#.### # #.....# #.##.#.#  #.#.<...###.##.#.#  #..@........##.#.# 76.4 (10.6 #..........##..##.#.. ..###<.....##..##.### ####.####..##.#...# #..##.###### #...... ##... ####_iH_i K? _You now have 363 gold pieces (gained 16)._isF 3_ifH _iK _i\N _i7S B_iT ,_iU _iN[ _i] ,_i_ _ib _iBe ,_if _ix  #.# #........#.##.# #######....###.# #......[.....#.# #.#####.##..)#.###(### #.##[#.## #.#.....# #.##.#._#.. #.#.<...###.##.#.#....###...........##.#.......##..##.#.81.2 (4.8).......###<.....##..##.######## #.##.####..##.# #....# #..##.# ###### #...... ##... #### _i} _i ~ -2.4 (6.0_iJ _i) 8 _Found a broken altar of Ashenzari._i.3_i/_iI>_iCn_iD_iF,_i-G_i7H_iqI,_iI_iK_iK,_iBL_iR#.### #.# #######......## #.# #......[....... #.# #.#####.......# #.###(### #..###.... #.#.....#  .#_#.... #.#.<...## #....###.......... #.#####....##.#...@...###<.....##.9.6 (7.2 ######### #.##.####.. #....# #.. ###### #.. ##. ## _iW_iS_iu_i,_i5n_i,_i_i/C #. #.# #... #.### #.# ##### .....## #.# #... ....... #.# #.### .......# #.###(### .###.... #.#.....#.#_#.... #.#.<...# #+#....###...... #@#####..........#93.2 (3.6 #.......###<.....########## #.##.### #....####### _i_i%_i_i Y#.##.#######.....###.................###.#_#'_iF C4.2 (1.0_i _iz ( _You open the door._iHK3_i4L_ilO_i3Q_iQ_iUn_iV_iX,_iX_i[,_i\,_i^_i`,_ib_ic_i$f,_igg_iAi_ik,_ioX_ip_ir_it,_it_i?v_iw,_ix_iB|_i.##########.##.#  ..##.#  .###.# # #.# #.# #.# #.# #.#####.#. #.# #.......##.#### #.# #######.###.....### #.# #[#.......@.# #.# #.#####.#.........## #.###(### #.l...###....# #.#.....# #.....#_#....# #.#.<...###.....#'#....###...........### #.#####..........##.. l   iguana (asleep)#.......###<.....##..#########[40_ihm #.##.####..#....# #.._i13062.0)_i>.7.4 (13.2_i_iؔZ _An iguana comes into view._i .......†..#.##.#.##########.##.#  ..##.# # .###.# # #.# #.# # # #.# #.##### #. #.# #..... ##.#### #.# ####### ###....@### #.# #..... #..# #.# #.##### #.........## #.###(### ##l...###....# #.#.....# ##....#_#....# #.#.<...###....#'#....###..######.#####..........## #.......###<_i}[40m.....########### #.##.####_if_i118.6 (1.2)_i_i_i!* .†..#.##.# .#.##.# ..##.#  .###.#  #.# #.#  # #.# #. #. #.# # ##.#### #.#  ###...@.### #.# # #.# #.# #. #.## #.###(###  #l...###....# #.#.....# #....#_#....# #.#.<... #....#'#....### ######.#####..## #.......###<.....## ####_i~+V##### #.##.####_i-_i15[.ll_i5(9.8_i;_i->0 _The iguana hisses angrily._i4........†..#.##.##.#.##.##. ..##.##. .###.##. #.# #.# #. #.# #. #. #.# # ##.#### #.#  ###..@..### #.# # #.# #.# #. #.## #.###(###  #.l..###....# #.#.....# #....#_#....# #.#.<... #....#'#....### ######.#####... #.......###<.._i ... ######### #.##._i_i(@l._i4)11.0_i_i_i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i+  ........†..#.##.#  Yoshivert555 the Conjurer #.##########.##.#  Barachi of Uskayaw *..... #. ..##.#  Health: 63/63 ======================== #. .###.#  Magic: 14/16 =====================--- #. #.# #.#  AC: 5Str: 14 #. #.# #.### EV: 13Int: 25 #. #.# #.... SH: 0Dex: 17 ##.#### #.# ##### XL:  9 Next:  3% Place: Dungeon:6 ###..@..### #.# #.... Noise: ---------  Time: 7311.0 (0.0) #..**.....# #.# #.### B) +4 demon trident "Jiffekh" {elec, rF- r #.l.......[_i, <34m## #.###(### Throw: 6 darts (curare) #....###....# #.#.....# #....#_#....# #.#.<...# #....#'#....###........ l   iguana ######.#####..........# #.......###<.....# ######### #.##.### _The iguana hisses angrily.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit) _iJI *..l _iV.** _ie***. _iK..**lAim: an iguana (84% to hit) _i& ........†..#.##.#Yoshivert555 the Conjurer#.##########.##.#Barachi of Uskayaw *.....#...##.#Health: 63/63 ========================#..###.#Magic: 14/16 =====================---#.#.# #.#AC: 5Str: 14#.#.# #.### EV: 13Int: 25#.#.# #.... SH: 0Dex: 17##.#### #.# ##### XL:  9 Next:  3% Place: Dungeon:6###..@..### #.# #.... Noise: ---------  Time: 7311.0 (0.0)#..**.....# #.# [ _i 34m#.### B) +4 demon trident "Jiffekh" {elec, rF- r#**.......## #.###(### Throw: 6 darts (curare)#....###....# #.#.....##....#_#....# #.#.<...##....#'#....###........ l   iguana######.#####..........##.......###<.....########## #.##.###Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana! _iJr  onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  The iguana is heavily wounded. _ix dl... _iey q==2.0 (1Ray  _i  _iy f _(Press . to maintain the ray.)"_i| **** The searing ray hits the iguana."_ia"_iFkl...."_i 3---3+ "_i"_i9Z _The iguana is almost dead.$_i8  You hit the iguana.$_i .You kill the iguana!$_ip4/64 4-4.1 (1.1$_i$_i< _You stop channelling your searing ray.%_iF%_iG%_iH%_iJ%_iOX%_iP%_iQ%_iR8--%_iR%_iUb4==%_i=V%_i?X,%_i?Y%_ib[,%_iS\%_i`^,%_i^%_i2aP==%_i*b%_ih5=%_ij,%_ij%_il,%_in%_io,%_iq%_ir%_iAs9=%_it%_i7v,%_i$w%_ix%_ix%_isy%_i{%_i{L6==%_i|%_i~%_i,%_iq%_iX%_iB%_i%_im%_i%_ip%_iQ%_i!%_i:==%_i2%_i%_i,%_i%_i@%_iv,%_i%_i%_i1,%_iŝ%_i%_iˠ,%_iǡ%_iX%_i%_iި,%_i%_ie%_i,%_i %_i%_i3%_i%_iJ%_i%_if%_i%_i2%_iۺ%_i޼,%_ip%_i%_i,%_i%_i%_i,%_i%_i}%_i-X%_i%_i?%_i+%_ij%_i,%_i%_i ### .######.#.# #. #.. ..........###. #.# ######..#.... #.##..##.#. #.# #....... #.##### ##.#.##. #.#... #.#.## #.#.########.#.##. #@........÷..#.##- ###.##########.##. #.# ..##. #.# .###. #.# #.# #. #.# #.# # #.# #.# #. ##.#### #.# ####.....### #.#[39;%_iu849m #.%_i053.9 (39.8)%_iF-4.9 (40%_iG%_iq/ _H - a wand of digging (4))_i4)_iK&)_i(N _There are no items here.*_i@ 3*_i *_i0 *_i *_i P _*_i *_iS *_i *_iz *_i ,*_ip *_iF *_i B*_iB *_iA ,*_i *_i *_iN ,*_i *_i *_i *_i *_i  *_ix *_i ,*_i *_i_ *_iW ,*_i *_i *_i ,*_iY *_i *_i ,*_i *_i( *_iO *_i *_iP *_i *_i *_i8 *_i *_i *_i| ,*_i *_i% *_iX& ,*_i) ,*_i}1  #.#.##. #.# ##.#.# ## #....#### #.## ##.#.....)#...##### ##....######S......# #..#......# #.....#####.# #.#.#.## #.# #.#....## #.# #.#.###.#####.######.#.# #.##.............###.# S   water moccasin (asleep)#.##.######..#....##.##....# #..##.#.####.#####.# #.......>..*_i9 /75.3 (20.4*_i9 .6.5 (21.6*_i> *_iA a _A water moccasin comes into view.<_iL I..<. #.#.###.#.#.# #### #........# ##.#.....)...#####....######S.....#.......#...###.....######.#.## ....# #.# #.#.#####.######.#.# ............#########..#....#....# #..##.#.###<_iR <_iS 17.7 (1.2)<_iY <_in[ =_iUr  #.#.#.. #.#.## #.#.### ##.#.#  #.... # ## ##.#..... #...##### ##.... #S....@.# #..# #...###.# #..... ## #.# #.#.#.## #.# #.#....## #.# #.#.###.# ####.######.#.# #.# #......###.# #.##.######..#....# #.##....# #..##.#.=_iy >8.9=_iV} =_iP >_ib #.#.# #.#.## #.#. ##.#.#  #....# # ##. ##.# #...##### ##.... #S...@..# #..# #...###.# #..... ### #.# #.#.#.## #.# #.#....## #.# #.#.###.# ####.######.#.# #.# #.....###.# #.##.######..#....# #.##....# #..##.#.>_i>_i)80.1>_i>_i?_i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?_i=  #.#.#. Yoshivert555 the Conjurer #.#.## Barachi of Uskayaw *..... #.#.## Health: 64/64 ======================== ##.#.#  Magic: 14/16 =====================--- #....## AC: 5Str: 14 # #...... EV: 13Int: 25 ##. ##.#.... SH: 0Dex: 17 #...##### ##....### XL:  9 Next:  4% Place: Dungeon:6 #S***@..# #..#..... Noise: ---------  Time: 7380.1 (0.0) #...###.# #.....### B) +4 demon trident "Jiffekh" {elec, rF- r ### #.# #.#.#.##  Throw: 6 darts (curare) #.# #.#....#?_i/ # #.# #.#.###.# ####.######.#.# #.# S   water mocca?_iL sin (asleep) #.............###.# #.##.######..#....# #.##....# #..##.#.# _A water moccasin comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 100% to hit)@_ik S..*@_iEA**@_ivA**@_i~P S*Aim: a water moccasin (asleep, 100% to hit)A_i#.#.#. Yoshivert555 the Conjurer#.#.## Barachi of Uskayaw *.....#.#.## Health: 64/64 ========================##.#.# Magic: 14/16 =====================---#....## AC: 5Str: 14##...... EV: 13Int: 25##.##.#.... SH: 0Dex: 17#...##### ##....### XL:  9 Next:  4% Place: Dungeon:6#****@..# #..#..... Noise: ---------  Time: 7380.1 (0.0)#...###.# #.....### B) +4 demon trident "Jiffekh" {elec, rF- r### #.# #.#.#.## Throw: 6 darts (curare)#.#_iY37m #.#....###.# #.#.###.#####.######.#.# #.# S   water moccasin#.............###.##.##.######..#....##.##....# #..##.#.#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 100% to hit)  You focus your ray upon the water moccasin.  The searing ray hits the water moccasin!  The water moccasin is moderately wounded.A_iIhPress: ? - help, Shift-Dir - straight line  Aim: a water moccasin (asleep, 100% to hit)  You focus your ray upon the water moccasin.  The searing ray hits the water moccasin!  The water moccasin is moderately wounded.The water moccasin hisses angrily...S.==1.1 (1Ray A_i>N| _(Press . to maintain the ray.)B_i **** The searing ray hits the water moccasin!B_ihB_i; ...SThe water moccasin is severely wounded.B_i*3---2+ B_iB_i0g _You can now pass through a line of other dancers.C_i   You closely miss the water moccasin.  You stop channelling your searing ray.  The water moccasin bites you but does no damage.  The water moccasin bites you.  You are poisoned.2====--3.2 (1.1Pois C_i% C_i 5 _The water moccasin poisons you!D_i_  You barely miss the water moccasin.The water moccasin is severely wounded.You feel very sick.D_i+54==----4.3D_iD_i3 _The water moccasin bites you.D_i feel very sick.bites you.  You feel sick. The water moccasin misses you.   but does no damage..3----50 _You can no longer pass through a line of other dancers.F_i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G_iO #.#.#. Yoshivert555 the Conjurer #.#.## Barachi of Uskayaw *..... #.#.## Health: 53/64 ===================----- ##.#.#  Magic: 11/16 ================-------- #....## AC: 5Str: 14 # #...... EV: 13Int: 25 ##. ##.#.... SH: 0Dex: 17 #...##### ##....### XL:  9 Next:  4% Place: Dungeon:6 #...S@..# #..#..... Noise: =--------  Time: 7385.3 (0.0) #...###.# #.....### B) +4 demon trident "Jiffekh" {elec, rF- r ### #.# #.#.#.##  Throw: 6 darts (curare)_i?m #.# #.#....## Pois  #.# #.#.###.# ####.######.#.# #.# S   water moccasin #.............###.# #.##.######..#....# #.##....# #..##.#.# _You can no longer pass through a line of other dancers.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 70% to hit)H_iW1#.#.#. Yoshivert555 the Conjurer#.#.## Barachi of Uskayaw *.....#.#.## Health: 53/64 ===================-----##.#.# Magic: 11/16 ================--------#....## AC: 5Str: 14##...... EV: 13Int: 25##.##.#.... SH: 0Dex: 17#...##### ##....### XL:  9 Next:  4% Place: Dungeon:6#****@..# #..#..... Noise: =--------  Time: 7385.3 (0.0)#...###.# #.....### B) +4 demon trident "Jiffekh" {elec, rF- r### #.# #.#.#.## Throw: 6 darts (curare)_i2;10m#.# #.#....## Pois #.# #.#.###.#####.######.#.# #.# S   water moccasin#.............###.##.##.######..#....##.##....# #..##.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 70% to hit)  You focus your ray upon the water moccasin.  The searing ray hits the water moccasin!H_i$...SAim: a water moccasin (heavily wounded, 70% to hit)  You focus your ray upon the water moccasin.  The searing ray hits the water moccasin!  The water moccasin is almost dead.  (Press . to maintain the ray.)  You feel sick. The water moccasin barely misses you.H_i*2=6.3 (1Ray H_iH_ig _You can now pass through a line of other dancers.I_iM  The searing ray hits the water moccasin.I_iz****I_i;  ...†You kill the water moccasin! 1117+ _You feel sick.I_i?I_iIBm _Your Spellcasting skill increases to level 5!O_iq  #.#.# #.#. #.#. ##.#.## #.... #. # ##.# ##.# #...##### ##.... #...@...# #..# #...###.# #..... #### #.# #.#.#.## #.# #.#.... #.# #.#.###. ####.######.#.# #. #.###. #.##.######..#.... #.##....# #..##.#.O_i O_i @--8.5 (1.2O_i O_ik  _You stop channelling your searing ray. You feel sick. _You see here a water moccasin corpse.P_iBV#. #.#.#. #.#.#. #.#.#. ##.#. #. #.... #. # ##.## ##.# #...##### ##.... #..@†...# #..# #...###.# #..... ##### #.# #.#.#. #.# #.#.... #.# #.#.### ####.######.#.# # #.### #.##.######..# #.##....# #..##.#P_iHP_iJ0=---9.7P_i NP_iwP$ _You feel sick.R_iV1 ### #.# #.. #.# #.# #.# #.# #.# #.# ##.# #.# # #. #. ##.## ##.#. #.@.##### ##. #...†...# #..#.. #...###.# #.....##### #.# #.#.# #.# #.#... #.# #.#.# ####.######.#.#  #.............## #.##.######..#..R_i:3  You feel sick.R_i:48=-90.9R_iH@R_ijC[ _You are no longer poisoned.T_iT_iXT_iT_iy T_i %9T_il$XT_i%T_i&j.2==T_i&T_ic(T_i(&50T_i()T_i'+,T_i+T_i-BT_i/T_i:0:==T_i0T_i/2T_i2K1=T_i2T_i5a3=T_i5T_i:2=T_iK<,T_iC=T_i?O=T_i?T_i@T_iUA%3T_iAT_iC,T_i8DT_iEb4==T_i`FT_iDH,T_iHT_iJT_izJK4=T_i^KT_iGM,T_iMT_iaT_ia:==T_ibT_idk5=T_ieT_i_g,T_ihT_i_ja5=T_ijT_ilT_i?mK6=T_imT_io,T_icpT_iq,T_irT_itO=T_ivuT_ivT_iwU7=T_iwT_i}6==T_i&T_i%8T_i T_i,T_i1T_isP==T_iT_i~T_ioa9=T_i,T_iT_iR,T_iT_iV,T_iލT_iyl60=T_iۏT_i,T_iUT_iד,T_i@T_iP;1T_i?T_if,T_i T_iÚ,T_ikT_iT_isK2=T_iT_i,T_iT_i,T_i9T_i,T_iT_i(T_iU3=T_iT_i,T_iЭ4=T_iT_iT_iʱ,T_iwT_iT_i,T_iT_iT_i@,T_iUT_iT_i1T_i9=T_iT_iT_i,T_iZT_iT_i,T_iT_iUT_i,T_i1T_iT_i=,T_iT_i<T_iT,T_iJT_ipT_i{,T_icT_i;XT_iT_ia,T_iT_iXT_i,T_irT_iT_iV,T_i1T_i T_i,T_iT_iT_i,T_iT_iuT_iT_iT_im _n - 3 throwing nets (gained 1)T_i;3T_iT_imT_i,T_itT_i<T_if ,T_i$T_iaT_i,T_iHT_i T_i,T_i|T_iT_iX ,T_i&!T_i#T_i$,T_id%T_iI)T_i(+,T_i+T_in/T_i=1,T_i$2T_i5T_i^7,T_i|8T_i;T_i=,T_i9?T_iFXT_i`JT_iL,T_iMT_igQT_i T,T_iUT_iYT_i],T_i_T_icT_if,T_i hT_iYkT_in,T_ioT_iwA  You see here a +0 ring mail.T_ik|T_i| _T_iT_iT_i T_iɳBT_iT_iƷT_ip,T_i(T_i#T_ie,T_iT_i T_i,T_iT_iCT_i8,T_iT_iT_i ,T_iT_iT_i,T_iT_iT_i,T_iT_iT_i,T_iT_iT_iI,T_iT_iT_i;,T_i5T_iT_ik,T_i`T_iT_i,T_iT_iT_iD,T_ifT_iT_i,T_i)T_iT_i ,T_i T_i T_iF,T_iT_iT_i.hT_i0BT_i 6nT_i'_RT_ibT_ib,T_iinT_ihT_iJT_iXT_iT_i XT_iT_iW,T_iT_iXT_iT_i*,T_i!T_iZ#T_ih)BT_i0T_i6,T_i:T_iAT_iH,T_iKT_iPT_i|S,T_iVT_iNYT_i\,T_iT_T_icT_iuf,T_iziT_ikT_iq,T_iuT_izT_i,T_iT_iT_i`,T_i_T_i  Things that are here:  a +0 club; a +0 chain mail; an orc skeletonT_iT_i _T_i(T_iT_i[,T_iT_ibT_iG,T_iϳT_iT_i8,T_iT_iT_i,T_iT_iBT_i],T_iHT_igT_i,T_iH,T_i,T_iT_i#T_i ,T_i T_i T_i ,T_i T_i T_i! ,T_i# T_i' T_i3. ,T_i/ T_i2 T_i5 ,T_i7 T_i: T_i= ,T_iS? T_i(W XT_iY T_iV ##.##..))))......#.##.#.###  #.##[#.####.......†.......  #.##.#.# #####.#.#..##### ##.##.#.#.#..# ...##.#.####.#..# #..##.#....#####.#.#..# #..##.####............# #..##.# #######.#.#.## #..##.# #@#.#. #...... .F....(......# ##... ..######.#####  #### #...####F   bullfrog (asleep)  579.7 (188.8)  _i\ 40mA bullfrog comes into view.80.9 (190.0 _Found 5 stones.W_iJ #.##[#.####.......†....... # #.##.#.# #####.#.#..##### ###.##.#.# #.#.#..# ....##.#.#### #.#.#..# ##..##.#....#####.#.#..# ##..##.####............# ##..##.# #######.#.#.##  #..##.##########.#.#.#  #........F....(@.....#  ##... ...######.#####  #### #.#  ..# ###W_iG2.1 (1.2)W_iɧW_iϩX_i r# #.##[#.####.......†. .# #.##.#.# #####.#.#..##### .###.##.#.# #.#.#..#.##.#.#### #.#.#..# .##..##.#....#####.#.#..# .##..##.####............##..##.# #.#.#.## #..##.#.#.#.# #.F.....# ##... ....######.##### #### #.# ..# ###X_iX_i2(3.3X_iX_iJL _You see here 5 stones.Y_i6# #.##[#.####.†. ..# #.##.#.# #####.#.#..##### ..###.##.#.# #.#.#..#.##.#.#### #.#.#..# ..##..##.#....#####.#.#..# ..##..##.####.##..##.# #.#.#.## # #..##.#.#.#.# # #.F...@(......# ##........######.##### ####.# #.#  ..#  ###Y_i>Y_i@/4.5 _Y_iFY_iHY_i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z_iL### #.##[#.####.......†.......  Yoshivert555 the Conjurer ..# #.##.#.# #####.#.#..#####  Barachi of Uskayaw *..... ..###.##.#.# #.#.#..#  Health: 64/64 ======================== ......##.#.#### #.#.#..#  Magic: 14/16 =====================--- ..##..##.#....#####.#.#..#  AC: 5Str: 14 ..##..##.####............#  EV: 13Int: 25 ####..##.# #######.#.#.##  SH: 0Dex: 17 # #..##.##########.#.#.#  XL:  9 Next: 11% Place: Dungeon:6 # #........F***@(......#  Noise: ---------  Time: 7584.5 (0.0)  ##........######.#####  B) +4 demon trident "Jiffekh" {elec, rF- r  ####.# #.#  Throw: 6 darts (curare)_i34m ..#  ###   F   bullfrog (asleep) _You see here 5 stones.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)Z_i k F..*Z_i(A**[_iA**[_iF*Aim: a bullfrog (asleep, 100% to hit)[_i### #.##[#.####.......†.......Yoshivert555 the Conjurer ..# #.##.#.# #####.#.#..#####Barachi of Uskayaw *..... ..###.##.#.##.#.#..#Health: 64/64 ======================== ......##.#.#### #.#.#..#Magic: 14/16 =====================--- ..##..##.#....#####.#.#..#AC: 5Str: 14 ..##..##.####............#EV: 13Int: 25 ####..##.# #######.#.#.##SH: 0Dex: 17 # #..##.##########.#.#.#XL:  9 Next: 11% Place: Dungeon:6 # #........****@(......#Noise: ---------  Time: 7584.5 (0.0)##........######.#####B) +4 demon trident "Jiffekh" {elec, rF- r####.##.#[_iJThrow: 6 darts (curare)..####F   bullfrogCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog![_i40  onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  The bullfrog is heavily wounded.[_i8 I..F.[_i49 q==5.5 (1Ray [_i? [_i@ f _(Press . to maintain the ray.)\_i **** The searing ray hits the bullfrog.\_i5 \_i> ...FThe bullfrog is almost dead.\_i? *3---6+ \_iG \_iJ g _You can now pass through a line of other dancers.^_iG  The searing ray hits the bullfrog.^_iN**** ^_iW)....^_i]2---5=7++ ^_ic^_i?}L _You kill the bullfrog!__i 3__i__iK  You stop channelling your searing ray.__i / ___i ___i,__i__ia3=__i__i,__i~__i-.=4====5=__i3__i<=__iL>,__i?__i@,__iA__iCb6==__icD__izG__iH,__itI__i/L__iM,__iO__iAQ__i;S,__iiT__iU__i8y4==__i__i__i,__i__iB__iXB__i>__i__iN__iB__i__i,__i__in__iɨB__i__i˫B__i;  You see here 5 stones.__iS__iɰ ___i__iв__iŴ,__ii__i__iÿ.##.#.# #.#.#..# .##.#.#### #.#.#..# #..##.#....#####.#.#..# #..##.####............# #..##.# #######.#.#.## #..##.##########.#.#.# .............(......# #........######.#####  ####.##### #@# -- ^...o..# ########## o   orc (asleep)__i1635.5 (48.0)__iu.oo__i.I--6.7 (49.2__i__i7 _An orc comes into view. It is wielding a +1 hand axe of electrocution.b_iS  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c_i##.##.#.# #.#.#..#  Yoshivert555 the Conjurer ...##.#.#### #.#.#..#  Barachi of Uskayaw *..... #..##.#....#####.#.#..#  Health: 64/64 ======================== #..##.####............#  Magic: 14/16 =====================--- #..##.# #######.#.#.##  AC: 5Str: 14 #..##.##########.#.#.#  EV: 13Int: 25 #.............(......#  SH: 0Dex: 17 ##........######.#####  XL:  9 Next: 15% Place: Dungeon:6  ####.##### #@# Noise: ---------  Time: 7636.7 (0.0)  #.....^....o.# B) +4 demon trident "Jiffekh" {elec, rF- r  c_i ############## Throw: 6 darts (curare)  o   orc _An orc comes into view. It is wielding a +1 hand axe of electrocution.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 hand axe of electrocution (82% to hit)c_i U *oc_i[ .oAim: an orc, wielding a +1 hand axe of electrocution (82% to hit)d_i[I##.##.#.# #.#.#..#  Yoshivert555 the Conjurer ...##.#.#### #.#.#..#  Barachi of Uskayaw *..... #..##.#....#####.#.#..#  Health: 64/64 ======================== #..##.####............#  Magic: 14/16 =====================--- #..##.# #######.#.#.##  AC: 5Str: 14 #..##.##########.#.#.#  EV: 13Int: 25 #.............(......#  SH: 0Dex: 17 ##........######.#####  XL:  9 Next: 15% Place: Dungeon:6  ####.##### #@# Noise: ---------  Time: 7636.7 (0.0)  #.....^....o.# B) +4 demon trident "Jiffekh" {elec, rF- r  d_i{J############## Throw: 6 darts (curare)  o   orcCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 hand axe of electrocution (82% to hit)  You focus your ray upon the orc. The searing ray hits the orc! #.#.#..#  #.#.#..# #.#.#..# .......#    .......( ....  ####.##### #@#  #.....^....*.#  ########   d_iJ\ d_i\")onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +1 hand axe of electrocution (82% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!d_iq==7.7 (1Ray d_id_ilf _(Press . to maintain the ray.)f_i   You stop channelling your searing ray. _f_is Bf_i ,f_iM f_i ,f_i f_i a5=f_i f_iҒ ,f_ig f_i˖ ,f_i f_i ,f_i f_iԜ f_iN 9=f_iY f_i& ,f_iI f_i f_i L6==f_i, f_i f_i ,f_i f_i@ G..###. #...#####.#.#..###........... #######.#.#.###.#.# ...........(..... ##........######.####  ####.##########.#  #.....^....)--############f_i. b.##.#.#### #.#.#..# ##..##.#....#####.#.#..# ##..##.####............# ##..##.# #######.#.#.##  #..##.##.#.#.#  #.(......#  ##.######.##### ####.#.# #.....^....@.# #f_iV 050.9 (13.2)f_i I--2.1 (14.4f_iT f_i3  Things that are here: _a +1 hand axe of electrocution; an orc corpsei_i3i_ii_ii_i _==i_iXi_iWi_if,i_ii_iXi_ii_ij,i_ii_iGi_i,i_i i_ii_i,i_ii_i i_i| ,i_i i_iXi_i)i_i),i_iXi_iWi_ii_i!,i_i"i_i=$i_i%,i_i&i_iG2i_i3,i_i4i_i8Bi_i9i_i;i_ic<,i_i =i_i}>i_i?,i_i@i_i>Ai_i.B,i_iBi_iJi_isL,i_ij#.# ##....#  ...)# #.# ##.#.#  ....# #.# #.#.#  ....###.######.#.#  #..............#.#  ##..#...########.#  ##.##.#.# #.#  .#.##.#..#  ................@#  77.3 (25.2 .#.#..  .#.#..# .#.#..# .#.#..# ......# .#.#.## .#.#.# .....#i_iki_ipi_isE _Done exploring.r_i' u _r_i Xr_i Br_iO r_iA r_i r_i` r_i r_it ,r_i r_i r_i ,r_i r_i@ u#.### #.# #.# #. #.# #. #.# ##.#.### ##.....#.####### ##.(....# ........# #.......#.....# ##.....#####.# ##...86.9 (9.6)..)# #.# ##.#....# #.# #.#.#...###.######.#.# #..............#.# ##..#...########.# ##.##.#.##.#.##.#.########.#................#r_i r_i: r_i\ t_iߍ 3t_i t_i t_i ,t_iɢ t_i t_i t_i t_iէ t_i˪ t_i ,t_i t_i8 t_iA ,t_iƼ t_i t_i ,t_i t_ij t_i ,t_i t_i t_i ,t_i2 t_i! t_i ,t_i t_i 9 #.#.##. ###.# #.##...# #.##. ....# ###.##.#.# ....#####.)....#.# ..........#....#.# ##########.#.# ...# #.#.# #.### #.#96.5 #.# #. #.# # #.# ## ##.....# #.####### ##.(....# ........# #.......#.....# ##.....#####.# ##..t_i t_i, v_i;v_i=v_ikv_ii4nv_i_5v_i6v_i!7v_iL9v_i;,v_i_=v_i?v_iRGXv_iG,v_iHv_iKv_i6Rnv_iRv_iSv_iQUv_i W,v_i,Yv_iVb.....###.#######..###.# ....## #.# #....>.# .#.# #.##.#.# #.# #.# #.##.#.# ##.# #.# #.##.#.# ##.####.# #.##.#.# ###.##...# #.##.#.#  #......# ###.##.#.#  #......#####.)@...#.# 712.1 (15.6)  #............#....#.#  ##.....##########.#.#  #.....# #.#.#  ###.### #.#.#  _iqc)m#.# #.#.#  #.# #.#.#  #.# ##.#.##  #.# ##.....# v_iv_iTx_iaIx_idx_i;gx_igx_i-l,x_iKnx_inx_ipx_i sx_iu,x_i;wx_i;yx_i{,x_ix_ix_iуx_iPx_i{x_i~x_iÊx_ix_ix_i_x_ie,x_ix_iؑx_ib,x_i{x_ix_ix,x_i}x_iz#####.# #.#  #####.## #.#  ...# #.#  ####...# #.#######  ## #.#.# #.......#  #.#.######.###.#  ..............# #.#  .###.#######..###.#  ## #.# #....@.#  22.9 (10.8 # #.# #.##.#.#  # #.# #.##.#.#  # #.# #.##.#.#  ####.# #.##.#.#  ##...# x_i #.##.#.#  .....# ###.##.#.#  .....#####.)....#.#  ...........#....#.#   _There is a stone staircase leading down here.z_iX3.9 (1.0) _z_i2z_i_  You climb downwards.  You hear the hiss of flowing sand.z_i/  --more--|_iJx ###  7 #@#   #.#   #.#   #.# #.# #.# #.# #.# ..#|_i|_i|_i$-4.7 (1.8|_i%|_i +  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here._i_iE_i_iB_i_iP __i,_i4_i[_i,_it_i_i,_i0_i_i:,_i_i_i,_i_i'_iB_ic_i,_i_i0_iK,_i_iR_i ,_ii _iQ _iW#<##.##.##.##.##.##.######.##.@...#36.7 (12.0)#.######) #.## _i_iz.7.9 (13.2_i!_i#& _Found a war axe._iR 3_iT _ilV _iY ,_i^ ,_i[_ ,_i_ _imb _ih B_ip ?  You see here a +0 war axe._is _i^t  __iu _icw _iy ,_iz _ii| _i _i L_i _i- _i' ,_i ,_i _i _i ,_in _i _i) _iq _i _it ,_i _i@ X_iH _i' _i ,_i _i B_i[ _i( Y### ####### #<# #.....# #.###.###.# #.#...# #.# #.#.### #@# #.#.# #....f..##.#.# ##########.#.######.#.##.....#.#f   sleepcap (dormant)#.#####.##)#####.##.......#_i /71.5 (33.6_i .2.7 (34.8_i _i [ _A sleepcap comes into view._iP&### #######<# #......###.###....# #..### #.#####.#.# #@...f..#.# ########.# #####.#......#..#####.)#####........#######_i d3.9 (1.2)_i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._iJ  Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 64/64 ======================== ### ####### Magic: 14/16 =====================--- #<# #.....# AC: 5Str: 14 #.###.###.# EV: 13Int: 25 #.#...# #.# SH: 0Dex: 17 #.#.### #.#####.#  XL:  9 Next: 15% Place: Dungeon:7 #.#.# #@***f..#  Noise: ---------  Time: 7773.9 (0.0) #.#.# #########  B) +4 demon trident "Jiffekh" {elec, rF- r #.#.# Throw: 6 darts (curare)  #####.#.#  #_iL.....#.#  #.#####.# f   sleepcap (dormant)  #)#####.#  #.......#  ######### _A sleepcap comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (dormant, 100% to hit)_i  @...f#_iI5##_i3^g@*##_i=S*##_idA*#_i|*fAim: a sleepcap (dormant, 100% to hit)_in Yoshivert555 the ConjurerBarachi of Uskayaw *.....Health: 64/64 ========================### #######Magic: 14/16 =====================---#<# #.....#AC: 5Str: 14#.###.###.#EV: 13Int: 25#.#...# #.#SH: 0Dex: 17#.#.### #.#####.#XL:  9 Next: 15% Place: Dungeon:7#.#.# #@****..#Noise: ---------  Time: 7773.9 (0.0)#.#.# #########B) +4 demon trident "Jiffekh" {elec, rF- r#.#.#Throw: 6 darts (curare)#####.#.##.....#.##.#####.#f   sleepcap#)#####.##.......##########Casting: Searing Ray (safe; 1% risk of failure) _ip [19d Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (dormant, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap._i<   Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (dormant, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap.  The sleepcap is moderately damaged.(Press . to maintain the ray.)_i` ..f. ==4.9 (1Ray _iw% _You hear the slow hiss of an avalanche of sand nearby._i **** The searing ray hits the sleepcap._i4q.f..3----5+  _The sleepcap is moderately damaged._i ****The searing ray hits the sleepcap._i? _i yf...2---=-6++  _The sleepcap is moderately damaged._i The searing ray hits the sleepcap. _The sleepcap is moderately damaged.  You puncture the sleepcap!  The sleepcap is severely damaged.=8.0 (1.1 _You stop channelling your searing ray. The sleepcap closely misses you._iG  You hit the sleepcap but do no damage.The sleepcap is severely damaged._i<c0---90_i_iܐ: _The sleepcap releases spores at you._i9  You hit the sleepcap.  The sleepcap is severely damaged.-80 _The sleepcap barely misses you._iZ?  You puncture the sleepcap!_i1._ic3=71.1 (1.1_i_iO _You destroy the sleepcap!_i[_i=_i_i_i L1--_iX_iSB_i_iWg2==_i_iV ,_i _ii _i L4==_i' _i k3=_iE _i ,_iZ _i ,_i _i P==_il _i a4=_ij _i) N _HP restored._i _i2 a5=_i _i ,_i^ _iR O=_i _i[ ,_i _i _iQ 9=_i _i$ ,_i _i ,_ir _i@ b6==_iM _im! 4 _Magic restored._i" 3_i# _i% _i' ,_i[( _is) _i* ,_iY+ _i, _i- _iF. P==_in/ _i0 ,_i(1 _iA2 _i3 ,_i4 _ir5 _i6 ,_i_7 _i8 _i9 ,_i;: _i|; _iM= ,_i= _i> _i@ ,_i@ _iA _iC ,_iND _iE _iKM  ## #######.######## <# #.....#......@.# -814.3 (33.2) .###.###.#####.##.# .#...# #.# #.# ..# .#.### #.#####.# >... .#.# #.......# ..#.. .#.# ######### ####.# .#.# ..# .#.# ... .#.# #._iR _iXS H-5.5 (34.4_iW _iZ A _Found a staircase to the Ecumenical Temple._i0  # #######.######## #.....#........# ###.###.#####.##@# #...# #.# #.#.. #.### #.#####.#.>... #.# #.......#...#... #.# ##############.## #.#. #.# . #.# # #.# #_i G6.7 (1.2)_i _il _iW  # #######.########.....#........##.###.#####.##.##...# #.# #.#.@.#### #.#####.#.>...⌠.# #.......#...#...##..## #.#_i^ _iw_ (7.9_ic _ie _i3_i_i_i._iLB_i,_i_i_i   ######.######## .....#........# .###.#####.##.###### .# #.# #.#...#...#  #.#####.#.>...⌠.#  #.......#...#@..#  ##############.##   ..#   ⌠...   ..#..   .#####   J   jelly (asleep) ..   ⌠J   .. _i.20.3 (2.4_i-1.5 (3.6_iS_iWX _A jelly comes into view._i  #####.######## ....#........#  ###.#####.##.###### # #.# #.#...#...#  # #.#####.#.>...⌠.#   #.......#...#...#  ##############@##   #k..#  ...⌠... ...#...#... ######.###### ...  k   wyvern (asleep).⌠J  J   jelly (asleep)...  ###  _i3  kkA wyvern comes into view.The wyvern hisses angrily._i 7===2.7 (1.2_i_i^ _The wyvern closely misses you. The wyvern barely misses you._iC  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i~'  Yoshivert555 the Conjurer  Barachi of Uskayaw *..... #####.######## Health: 64/64 ======================== ....#........# Magic: 14/16 =====================--- ###.#####.##.###### AC: 5Str: 14 # #.# #.#...#...# EV: 13Int: 25 # #.#####.#.>...⌠.# SH: 0Dex: 17  #.......#...#...# XL:  9 Next: 17% Place: Dungeon:7  ##############@## Noise: ===------  Time: 7822.7 (0.0) #k..# B) +4 demon trident "Jiffekh" {elec, rF- r ...⌠...  Throw: _i([40m6 darts (curare) ...#...#...  ######.######  ... k   wyvern .⌠J J   jelly (asleep) ... ### _The wyvern closely misses you. The wyvern barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (82% to hit)_i  Yoshivert555 the Conjurer  Barachi of Uskayaw *..... #####.########  Health: 64/64 ======================== ....#........#  Magic: 14/16 =====================--- ###.#####.##.######  AC: 5Str: 14 # #.# #.#...#...#  EV: 13Int: 25 # #.#####.#.>...⌠.#  SH: 0Dex: 17#.......#...#...#  XL:  9 Next: 17% Place: Dungeon:7##############@##  Noise: ===------  Time: 7822.7 (0.0)#*..#  B) +4 demon trident "Jiffekh" {elec, rF- r._ipN*.⌠...  Throw: 6 darts (curare)..*#...#... ######.###### ...  k   wyvern.⌠J  J   jelly (asleep)... ### Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (82% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern._i.k..  Aim  Press: ? - help, Shift-Dir - straight line: a wyvern (82% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern.  The wyvern is lightly wounded.  (Press . to maintain the ray.)_i/1---3.7 (1Ray _ik5_i8+ _The wyvern bites you._i. *** The searing ray hits the wyvern._ivh  The wyvern is moderately wounded.The jelly quivers._iok..J.J_io38----------3---4+ _i{D _The wyvern bites you! x2_i& ***The searing ray hits the wyvern._i  The wyvern is moderately wounded.You hear the slow hiss of a distant avalanche of sand._iIk..##J._iN2---5++ _iT_ilXS _The wyvern barely misses you._i ***The searing ray hits the wyvern._i?n  The wyvern is moderately wounded.You finish channelling your searing ray._ivk..#.J.1---6_i&|_i _The wyvern barely misses you. The wyvern closely misses you._i`_ig<J._iKh.-7_io_iqL _The wyvern misses you._iD3   ######.######## .....#........#  .###.#####.##.###### .# #.# #.#...#...# ## #.#####.#.>...⌠.#  #.......#...#@..# ##############.##  #k..#  ...J...   ...#...#... ######.###### J   jelly ...  .⌠.  ... _i,_iek.⌠k   wyvern_i9--------2==-8.9 (1.2_i_i> _The wyvern bites you but does no damage._i  You puncture the wyvern! Lightning courses through the wyvern!  The wyvern is almost dead._i  J J   jelly  The wyvern bites you! The wyvern misses you._i {*23------==30.0 (1.1_iO _i g _You can now pass through a line of other dancers._i?  #####...###.######  #.# #.#...#...#  #.>...⌠.#  #@..#  ##k##  #.J.#  ...⌠...  ...#...#...  .######  ...  .⌠.  ...  You hit the wyvern.  The wyvern is almost dead._i#####...###.######  #.# #.#...#...#  #.>...⌠.#  #@..#  ##k##  #.J.#  ...⌠...  ...#...#...  .######  ...  .⌠.  ... _i!:  The wyvern bites you!_i2._ie15----------1.1_i'_i\V _* * * LOW HITPOINT WARNING * * *_i)&#####...###.######  #.# #.#...#...#  #.>...⌠.#  #@..#  ##k##  #...#  ...⌠...  ...#...#...  .######  ...  .⌠.  ... _im#####...###.######  #.# #.#...#...#  #.>...⌠.#  #@..#  ##k##  #...#  ...⌠...  ...#...#...  .######  ...  .⌠.  ...   You feel better. The wyvern bites you. x2_i lJJ   jelly_i 8=----20_i: _iY V _* * * LOW HITPOINT WARNING * * *_iB#####...###.######  #.# #.#...#...#  #.>...⌠.#  #@..#  ##k##  #.J.#  ...⌠...  ...#...#...  .######  ...  .⌠.  ... _iu#####...###.######  #.# #.#...#...#  #.>...⌠.#  #@..#  ##k##  #.J.#  ...⌠...  ...#...#...  .######  ...  .⌠.  ... _ivK  You feel better. The wyvern bites you!_i~|2._i}m5-===3_i_iV _* * * LOW HITPOINT WARNING * * *_i  Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0%  b - Line Pass4 MP, Piety----0% [?] toggle between ability selection and description._i/_i7_i-@  Yoshivert555 the Conjurer  Barachi of Uskayaw **....  Health: 15/64 =====------------------- ######.########  Magic: 12/16 ==================------ .....#........#  AC: 5Str: 14 .###.#####.##.######  EV: 13Int: 25 .# #.# #.#...#...#  SH: 0Dex: 17 ## #.#####.#.>...⌠.#  XL:  9 Next: 17% Place: Dungeon:7#.......#...#@..#  Noise: ==-------  Time: 7833.1 (0.0)##############k##  B) +4 demon trident "Jiffekh" {elec, rF- r#.[_i@37m..#  Throw: 6 darts (curare)...⌠... ...#...#... ######.######  k   wyvern... .⌠. ... The wyvern bites you! _* * * LOW HITPOINT WARNING * * *You feel better. The wyvern bites you. x2 _* * * LOW HITPOINT WARNING * * *You feel better. The wyvern bites you! _* * * LOW HITPOINT WARNING * * *_iY  Yoshivert555 the Conjurer  Barachi of Uskayaw **....  Health: 15/64 =====------------------- ######.######## Magic: 12/16 ==================------ .....#........# AC: 5Str: 14 .###.#####.##.######  EV: 13Int: 25 .# #.# #.#..*#***#  SH: 0Dex: 17 ## #.#####.#.>*****#  XL:  9 Next: 17% Place: Dungeon:7  #.......#...#@**#  Noise: ==-------  Time: 7833.1 (0.0)  ##############k##  B) +4 demon trident "Jiffekh" {elec, rF- r #.**#  Throw: 6 darts (curare)[0_iHZ;10m ...⌠...  ...#...#...  ######.######  k   wyvern ... .⌠. ...You feel better. The wyvern bites you. x2 _* * * LOW HITPOINT WARNING * * *You feel better. The wyvern bites you! _* * * LOW HITPOINT WARNING * * *Hop to where?Press: ? - help, Dir - move target_iu *******#...****.⌠.@...._iqw**.>.._i A**._iI  Yoshivert555 the Conjurer  Barachi of Uskayaw **....  Health: 15/64 =====-------------------  Magic: 12/16 ==================------  AC: 5Str: 14  #######.########  EV: 13Int: 25  #.....#........#  SH: 0Dex: 17 ##.###.#####.##.######  XL:  9 Next: 17% Place: Dungeon:7 ...# #.# #.#..@#...#  Noise: ==-------  Time: 7833.1 (0.0) .### #.#####.#.>...⌠.#  B) +4 demon trident "Jiffekh" {elec, rF- r .# #.......#...#○..#  Throw: [0;10;1_im6 darts (curare) .# ##############k## .##...# .#...⌠...  k   wyvern .#...#...#... .#######.###### .#... You feel better. The wyvern bites you. x2 _* * * LOW HITPOINT WARNING * * *You feel better. The wyvern bites you! _* * * LOW HITPOINT WARNING * * *Hop to where?Press: ? - help, Dir - move target_i_i_ii_izkJJ   jelly--4.1 (1-Hop _i:○_i$  You feel better. The wyvern bites you! _* * * LOW HITPOINT WARNING * * *  Hop to where?Press: ? - help, Dir - move target _Boing!_iPT The floor. A cloud of sparse dust. A cloud of sparse dust. Atmospheric, but harmless. Clouds of this kind an adventurer makes will vanish almost instantly once outside their sight._i _i   Yoshivert555 the Conjurer  Barachi of Uskayaw **....  Health: 15/64 =====-------------------  Magic: 12/16 ==================------  AC: 5Str: 14  #######.########  EV: 13Int: 25  #.....#........#  SH: 0Dex: 17 ##.###.#####.##.######  XL:  9 Next: 17% Place: Dungeon:7 ...# #.# #.#..@#...#  Noise: ---------  Time: 7834.1 (1.0) .### #.#####.#.>.k.⌠.#  B) +4 demon trident "Jiffekh" {elec, rF- r .# #.......#...#○..#  _is Throw: 6 darts (curare) .# ##############J##  -Hop .##...# .#...⌠...  k   wyvern .#...#...#...  J   jelly .#######.###### .#... _* * * LOW HITPOINT WARNING * * *You feel better. The wyvern bites you! _* * * LOW HITPOINT WARNING * * *Hop to where?Press: ? - help, Dir - move target _Boing!_ic :○_i` _iJ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i  Yoshivert555 the Conjurer  Barachi of Uskayaw **....  Health: 15/64 =====-------------------  Magic: 10/16 ===============---------  AC: 5Str: 14  #######.######## EV: 13Int: 25  #.....#........# SH: 0Dex: 17 ##.###.#####.##.######  XL:  9 Next: 17% Place: Dungeon:7 ...# #.# #.#..@#...#  Noise: ---------  Time: 7834.1 (0.0) .### #.#####.#.>.k.⌠.#  B) +4 demon trident "Jiffekh" {elec, rF- r .# #.......#...#○..#  Throw: 6 darts (curare) .# ########_i*######J##  -Hop .##...# .#...⌠...  k   wyvern .# ...#...#...  J   jelly .# ######.###### .#... _Boing!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, 82% to hit)_ifY k*_iڪE*#_imk#JAim: a jelly (100% to hit)_iM   Yoshivert555 the Conjurer  Barachi of Uskayaw **....  Health: 15/64 =====-------------------  Magic: 10/16 ===============---------  AC: 5Str: 14  #######.######## EV: 13Int: 25  #.....#........# SH: 0Dex: 17 ##.###.#####.##.######  XL:  9 Next: 17% Place: Dungeon:7 ...# #.# #.#..@#...#  Noise: ---------  Time: 7834.1 (0.0) .### #.#####.#.>.k.⌠.#  B) +4 demon trident "Jiffekh" {elec, rF- r .# #.......#...#○..#  Throw: 6 darts (curare) .# ########_i4/ ######J##  -Hop .##...# .#...⌠...  k   wyvern .# ...#...#...  J   jelly .# ######.###### .#... Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the wyvern._i,4 \       #.#   *.⌠.#  *..#  *## #..*# ...⌠...   J   jelly #...  #### ...  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the wyvern.  You kill the wyvern!The searing ray hits the jelly!_iW   The jelly is severely wounded.†J.. 6/6526==5.1 (1Ray _(Press . to maintain the ray.)  Your Polearms skill increases to level 5!_i ~ _Your Stealth skill increases to level 4!_iD  The searing ray hits the jelly!_i****_i †...  You kill the jelly!_i*8-6+ _i_ir _Uskayaw will force your foes to helplessly watch your dance._i"  You stop channelling your searing ray._iiq7= __i_i!b  You see here a wyvern corpse._i5 __i_iZ   ######.######## .....#........# .###.#####.##.###### .# #.# #.#...#...#  #.#####.#.>.†.⌠.#   #.......#...#@..#  --8.5 (2.4  ##############.##   #...#   ...⌠...   ...#...#...  ######.######  ...   .⌠.   ...  _i7-_i_i_i r  #####.######## ....#........#  ###.#####.##.###### # #.# #.#...#...#  # #.#####.#.>.†.⌠.#   #.......#...#...#  ##############@##   #...#  ...⌠... ...#...#... ######.######  ...  .⌠.  ...  ###  9.7 (1.2_iPH ####.######## ...#........#  ##.#####.##.######  #.# #.#...#...#   #.#####.#.>.†.⌠.#   #.......#...#...#  ##############.##   #..@#  #.⌠...⌠...⌠.# #...#...#...# ######.######  ...  ..⌠.  #...  ####    _ia_iz.8=40.9_i?_i_i ,###.######## ..#........#  #.#####.##.###### # #.# #.#...#...# .# #.#####.#.>.†.⌠.# .# #.......#...#...# ..# ##############.###.##  #...#...#...# #.⌠...⌠.@.⌠.# #...#...#...#  ######.######   #...  ...⌠.  ..#...  #######     _i _i& W1=2.1_iĪ _i _i~D _iD _iE _iH _iK ,_iL _i:M I9=_iMN _iP O._iQ _i`U O=_ieV _iX ,_iY _i\ _i] T20=_i] _i` d2==_i+a _ic ,_ie _i}f _if 71_ig _ij ,_ik _in P==_ino _iq _i+r I2=_i ,_i _i˖ _iP S3=_i _i ,_iҚ _iٞ _iN D=_iş _i~ n _You are ready to hop once more._i֣ 74_iӤ _iR _i L4==_iP _i ,_i _i| _5=_iC _i ,_i _i P==_i _iJ ,_i _iּ _i S6=_iֽ _i; a5=_i _i ,_i _i _i :27_i _i _ia _iI _i' _iq 9=_i[ _i _i, S8=_i _i% _i _i7 _i b6==_i _i _You hear the hiss of a very distant avalanche of sand._i _ib a9=_ig _i _i _iF _i P==_iO _i _i T30=_i _i ,_i& _i _i _if _i a1=_i X_i _iI _i _i _iB _i _iV O2_i _i ,_iA _i' ,_i _iP _i S3=_iM _i ,_i _i ,_i _i _iK K4=_i _i ,_i{ _i ,_i _i ,_i _i" _i" 95_i# _i>& ,_i& _iA* ,_i* _i, _i, S6=_i- _i/ ,_i0 _i2 ,_i3 _iq6 a7=_i6 _i8 ,_i9 _i; ,_i|< _i> ,_iS? _iA i8=_iFB _iD ,_iD _iF ,_iH _iI _i-J K9=_iJ _iM ,_iN _iP ,_iR _iU P40_iV _iX ,_iY _i+\ ,_i\ _i!_ ,_i_ _iJb i1=_ic _ie ,_if _ij ,_ij _i:m _im K2=_iPn _iq B_it ,_it _ikw _iw 93_ihx _io{ B_i} ,_i~ _io ,_id _idž _You hear the brisk hiss of a very distant avalanche of sand._i S4=_i _iH ,_iɊ _iz ,_ib _iŐ a5=_ii _ip B_iE _i _i' _i[ O6_i _i ,_i' _i= _iv _i _i _iZ _i _i d47=_iW _i ,_i _i ,_i _i| _iб W8=_i _iD ,_iõ _i# ,_iK _i a9=_i _i _ib _i _i ,_i _i ,_iW _i~ _i V50=_i _i ,_i _i ,_i _i _i %1_i _i ,_i _i ,_i _i _i4 K2=_i _i ,_i _i _iC _i _i% ,_i _i _iH U3=_i _i: ,_i _il _i _if _i3 _i %4_i# _i^ ,_iQ _ie _i _i# _i _i K5=_it _i ,_i^ _i7 ,_i _i` ,_i _i k6=_i _iJ ,_i0 _is ,_iO _i _i  K7=_i _i$ ,_ii _i  ,_i _iR _i U8=_i _i _i _i  _i ,_i! _i9& _i& _i' _i, ;9_i- _i%0 _You hear the brisk hiss of a very distant avalanche of sand._i0 _i4 ,_i4 _i6 _i7 L60=_i7 _i: ,_i(; _i= ,_i> _iC 1=_i@D ,_i E _i b 23=4=_iNe B_ivf ,_i,g _ii ,_ijj _il a5=_im _io _ir ,_ir _iu _i~ X  #.########  .......# #####.##.##########  # #.#...#...#F..#  #####.#.>.†.⌠.#.⌠.#  ......#...#...#=..#  ############.###.##  #...#...#.@.#  #.⌠...⌠...⌠.#  #...#...#...#  ######.###### #...  ...⌠.  F   bullfrog (asleep)..#... #######_iֈ  999.3 (157.2)  A bullfrog comes into view._ij 28000.5 (158.4_iʎ _i: T _Found a garnet ring._i####### #........# ####.##.######### #.#...#...#F. #####.#.>.†.⌠.#.⌠.# ......#...#...#=.. ############.###@##..#...#..⌠...⌠...⌠...#...#...######.###### #.. ...⌠ ..#...#######_i_iG11.7 (1.2)_if_i~_iWc    .########  ........# ####.##.##########   #.#...#...#F..#  ####.#.>.†.⌠.#.⌠.#  .....#...#...#=.@#  ###########.###.##  #...#...#...#  #.⌠...⌠...⌠.#  #...#...#...#  ######.###### #...  .⌠.  ..#...  _i a_iaD=2.9_ig_ii_i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i   Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 65/65 ======================== .######## Magic: 14/16 =====================--- ........# AC: 5Str: 14 ####.##.########## EV: 13Int: 25  #.#...#...#F..# SH: 0Dex: 17 ####.#.>.†.⌠.#.*.# XL:  9 Next: 28% Place: Dungeon:7 .....#...#...#=.@# Noise: ---------  Time: 8002.9 (0.0) ###########.###.## B) +4 demon trident "Jiffekh" {elec, rF- r #...#...#...# Throw: 6 darts (curare)[12_i ;5H #.⌠...⌠...⌠.# #...#...#...# ######.###### F   bullfrog (asleep) #... ...⌠. ..#... _Found a garnet ring.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)_iA F⌠.#@_i V*#@_i?J**_inb*.*._i~F.  Aim: a bullfrog (asleep, 100% to hit)_iT  Yoshivert555 the Conjurer  Barachi of Uskayaw *.....  Health: 65/65 ======================== .########  Magic: 14/16 =====================--- ........#  AC: 5Str: 14 ####.##.##########  EV: 13Int: 25#.#...#...#*..#  SH: 0Dex: 17 ####.#.>.†.⌠.#.*.#  XL:  9 Next: 28% Place: Dungeon:7 .....#...#...#=.@#  Noise: ---------  Time: 8002.9 (0.0) ###########.###.##  B) +4 demon trident "Jiffekh" {elec, rF- r#...#...#._i-j..#  Throw: 6 darts (curare)#.⌠...⌠...⌠.# #...#...#...# ######.######  F   bullfrog#... ...⌠. ..#... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog.  The bullfrog is moderately wounded._i" ing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (asleep, 100% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog.  The bullfrog is moderately wounded.The bullfrog gives a loud, deep croak! .F(Press . to maintain the ray.)====3.9 (1Ray  _The bullfrog completely misses you._i2   You closely miss the bullfrog.The bullfrog is moderately wounded.=---4_i6  _You stop channelling your searing ray. The bullfrog closely misses you._iQ  You closely miss the bullfrog.The bullfrog is moderately wounded._ih4----5_i_ip _The bullfrog completely misses you. The bullfrog hits you._i b  You hit the bullfrog. Lightning courses through the bullfrog!_iF †You kill the bullfrog!_i l*-317.0 (1.1_i _i( g _You can now pass through a line of other dancers._iF 5=5=_i,    ##.## #..# .#####.##.########## .# #.#...#...#...# .#####.#.>.†.⌠.#.†.# ..#...#...#@..# -10.4 (3.4##.###.##  #...#...#...#  #.⌠...⌠...⌠.#  #...#...#...#  ######.######  #...  ...⌠.  ..#... - _I - a ring of magical power_i^4_i_iN _There are no items here._i._iaInventory: 35/52 slots Hand Weapons (go to first with ))  B - the +4 demon trident "Jiffekh" (weapon) {elec, rF- rN+ rCorr SInv}c - a +0 spear  d - a +0 hand axe  l - a +4 daggerm - a +0 long sword  r - a +0 hand axe of flaming  s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+} Missiles (go to first with ()h - 3 poisoned darts  n - 3 throwing nets  u - 6 curare-tipped darts (quivered) Armour (go to first with [)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  G - a +2 helmet (worn)a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistanceq - a +0 helmet  x - the +10 plate armour of the Cherruve {rF++ Str-2}  E - an orb of wrath [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_i  d - a +0 hand axe  l - a +4 dagger  mlong sword  r - a +0 hand axe of flaming  s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+} Missiles (go to first with ()  h - 3 poisoned darts  n - 3 throwing nets  u - 6 curare-tipped darts (quivered) Armour (go to first with [)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  G - a +2 helmet (worn)  a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistanceqhelmetx10 plate armour of the Cherruve {rF++ Str-2}E - an orb of wrath Magical Staves (go to first with |)  D - a staff of earth Jewellery (go to first with "=)14%_i|   u - 6 curare-tipped darts (quivered)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  f - a +6 ring of dexterity (worn)9_i`/\ v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  g - a +0 chain mail  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice28_i@ g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}t - a ring of positive energy  I - a ring of magical power3_i5u  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance Wands (go to first with /)42_i O o - a +2 leather armour of cold resistance  x - the +10 plate armour of the Cherruve {rF++ Str-2}p - a wand of flame (37)  w - a wand of charming (9)5_iF x - the +10 plate armour of the Cherruve {rF++ Str-2}  E - an orb of wrathH - a wand of digging (4) Scrolls (go to first with ?)e - a scroll of revelation66_i   E - an orb of wrath  D - a staff of earth  y - 3 scrolls of teleportation71_iCz  D - a staff of earth  f - a +6 ring of dexterity (worn)C - a scroll of identify6_iƘ L  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3} Potions (go to first with !)80_iw  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice  b - a potion of magic5_if I - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe._iuInventory: 35/52 slots  o - a +2 leather armour of cold resistance  q - a +0 helmet  x - the +10 plate armour of the Cherruve {rF++ Str-2}  E - an orb of wrath Magical Staves (go to first with |)  D - a staff of earth Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice  t - a ring of positive energy  I - a ring of magical power Wands (go to first with /)  p - a wand of flame (37)  w - a wand of charming (9)  H - a wand of digging (4) Scrolls (go to first with ?)e - a scroll of revelation  y - 3 scrolls of teleportationC - a scroll of identify Potions (go to first with !)  b - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[85%]_iH' _iE5  Yoshivert555 the Conjurer  Barachi of Uskayaw **....  Health: 65/65 ======================== ##.########  Magic: 15/16 ======================-- .#........#  AC: 5Str: 14 .#####.##.##########  EV: 13Int: 25 .# #.#...#...#...#  SH: 0Dex: 17 .#####.#.>.†.⌠.#.†.#  XL:  9 Next: 31% Place: Dungeon:7 .......#...#...#@..#  Noise: ---------  Time: 8010.4 (0.0) #############.###.##  B) +4 demon trident "Jiffekh" {elec, rF- r#...#...#...#  _i5 Throw: 6 darts (curare)#.⌠...⌠...⌠.# #...#...#...# ######.######  #...  ...⌠.  ..#...   _The bullfrog completely misses you. The bullfrog hits you.  You hit the bullfrog. Lightning courses through the bullfrog!  You kill the bullfrog! _You can now pass through a line of other dancers. _I - a ring of magical power _There are no items here._i;_i<_i@_iHB_i_iP3_i"_i. __i"6====_iF_iJ _You hear the brisk hiss of a distant avalanche of sand.  There is a fountain of clear blue water here. _  You see here a wyvern corpse. __iVY  #.#####   #...@.#   ### #######.######## #<# #.....#........# #.###.###.#####.##.#########.#...# #.# #.#...#...#..#.#.### #.#####.#.>.†.⌠.#.†#.#.# #.......#...#...#..#.#.# ##############.###.#.#.# #...#...#..You pick up a Compendium of Siegecraft and begin reading..._ix47.6 (37.2)8.6 (38  You add the spells Brom's Barrelling Boulder, Hoarfrost Cannonade, Bombard and _Hellfire Mortar to your library._i 3_i _i _i ,_ig n_i _i ,_i _iE _i ,_iY _i: _iƺ ,_i7 _i _iT ,_i _i _i ,_i _id _i ,_i' _i _i ,_i _i1 _i ,_iI _i _i ,_i _i! _i ,_ik _i ,_iR _i N _You now have 378 gold pieces (gained 15)._i 3_i _iw _iN B_i _i ,_iY _i _i. ,_iy _i{ _i ,_i% _i{ _i B_i _i[ ,_i _iq _iO ,_i$ _i 7 _You open the door._i 3_i _ih _i ,_i _i|@  There is an open door here._i_i __i_ie##.. ...###.....####.)..##....+#....#...###'.# #....#.#  ######.#  #....# ###.#### #...# ###.# #.# #.#_ix/77.0 (28.4_i,8.0 (29_i_iY _J - a fizzy purple potion_i5_i?Inventory: 36/52 slots Hand Weapons (go to first with ))  B - the +4 demon trident "Jiffekh" (weapon) {elec, rF- rN+ rCorr SInv}c - a +0 spear  d - a +0 hand axe  l - a +4 daggerm - a +0 long sword  r - a +0 hand axe of flaming  s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+} Missiles (go to first with ()h - 3 poisoned darts  n - 3 throwing nets  u - 6 curare-tipped darts (quivered) Armour (go to first with [)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  G - a +2 helmet (worn)a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistanceq - a +0 helmet  x - the +10 plate armour of the Cherruve {rF++ Str-2}  E - an orb of wrath [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_iF  r - a +0 hand axe of flaming  s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+} Missiles (go to first with ()h - 3 poisoned darts  n - 3 throwing nets  u - 6 curare-tipped darts (quivered) Armour (go to first with [)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  G - a +2 helmet (worn)  a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  q - a +0 helmet  x - the +10 plate armour of the Cherruve {rF++ Str-2}  E - an orb of wrath Magical Staves (go to first with |)  D - a staff of earth Jewellery (go to first with "=)  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}  k - a ring of ice27%_iNO u - 6 curare-tipped darts (quivered)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}t - a ring of positive energy  I - a ring of magical power36_i)L  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  G - a +2 helmet (worn) Wands (go to first with /)40_i  G - a +2 helmet (worn)  a - a +0 robep - a wand of flame (37)5_i}   a - a +0 robe  g - a +0 chain mailw - a wand of charming (9)50_ig0 E - an orb of wrathH - a wand of digging (4) Scrolls (go to first with ?)e - a scroll of revelation  y - 3 scrolls of teleportationC - a scroll of identify Potions (go to first with !)77_i  E - an orb of wrath  D - a staff of earth  b - a potion of magic81_i  z - 2 potions of curing6_iFK D - a staff of earth  k - a ring of ice  A - a potion of heal woundsF - a potion of brilliance  J - a fizzy purple potionbot_ivv  k - a ring of ice  I - a ring of magical power_iJ_i96~  I - a ring of magical power  p - a wand of flame (37)_iE~  p - a wand of flame (37)  w - a wand of charming (9)_iU _iq  w - a wand of charming (9)  H - a wand of digging (4)_i5~`i; C - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.`i Identify which item? (\ to view known items) Potions (select first with !)  J - a fizzy purple potion [?] describe selected`i`i$##.Yoshivert555 the Conjurer. ..Barachi of Uskayaw *......###.Health: 65/65 ========================....###Magic: 16/16 ========================#.)..#AC: 5Str: 14#....+EV: 13Int: 25#....#SH: 0Dex: 17#....###XL:  9 Next: 31% Place: Dungeon:7#...@'.#Noise: ---------  Time: 8078.0 (0.0)#....#.#B) +4 demon trident "Jiffekh" {elec, rF- r######.#Throw: 6 darts (curare)#....####.#####...####.##.##.#You add the spells Brom's Barrelling Boulder, Hoarfrost Cannonade, Bombard and _Hellfire Mortar to your library. _You now have 378 gold piece`iW's (gained 15). _You open the door. _There is an open door here. _J - a fizzy purple potion`i.##.Yoshivert555 the Conjurer. ..Barachi of Uskayaw *......###.Health: 65/65 ========================....###Magic: 16/16 ========================#.)..#AC: 5Str: 14#....+EV: 13Int: 25#....#SH: 0Dex: 17#....###XL:  9 Next: 31% Place: Dungeon:7#...@'.#Noise: ---------  Time: 8078.0 (0.0)#....#.#B) +4 demon trident "Jiffekh" {elec, rF- r######.#Throw: 6 darts (curare)#....####.#####...####.##.##.# _Hellfire Mortar to your library. _You now have 378 gold pieces (gained 15). _You open the door. _There is an open door here. _[0;1`i`0}0;1mJ - a fizzy purple potionAs you read the scroll of identify, it crumbles to dust.`iC?You now have 378 gold pieces (gained 15).open the door. _There is an open door here. _J - a fizzy purple potion  As you read the scroll of identify, it crumbles to dust.  J - a potion of resistance9.0 (1`iF`iH| _You hear the quick hiss of an avalanche of sand very nearby.`i % #. ##. ..###. ....### #.)..# #....+ #....#  #..@.### #....'.# #....#.#######.# #....# ###.#### #...####.# #.#`i `i .80.2 (1.2`i `iH `iMX #.# #.# ##.# ..####.# ....### #.)..# #....+ #.@..#  #....### #....'.# #....#.#######.# #....# ###.#### #...####.#`i`>1.4`iwf`iRh`i`ij0+.... .. #... #.... ..# .....###.# .........###3.8 (2.4...+ ...# #....####....'.##.#`i`iE  _You see here the +5 rapier "Jeic" {protect, *Rage rElec rPois Will+}. `i9 `i;;-4.8 (1.0 `iO? `iA _C - the +5 rapier "Jeic" {protect, *Rage rElec rPois Will+}`i_5`i=Inventory: 36/52 slots Hand Weapons (go to first with ))  B - the +4 demon trident "Jiffekh" (weapon) {elec, rF- rN+ rCorr SInv}c - a +0 spear  d - a +0 hand axe  l - a +4 daggerm - a +0 long sword  r - a +0 hand axe of flaming  s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+}  C - the +5 rapier "Jeic" {protect, *Rage rElec rPois Will+} Missiles (go to first with ()h - 3 poisoned darts  n - 3 throwing nets  u - 6 curare-tipped darts (quivered) Armour (go to first with [)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  G - a +2 helmet (worn)a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistanceq - a +0 helmet  x - the +10 plate armour of the Cherruve {rF++ Str-2} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"`ibrB - the +4 demon trident "Jiffekh" (weapon) {elec, rF- rN+ rCorr SInv}. A terrible three-pronged weapon, moulded by fire and brimstone. Base accuracy: +1 Base damage: 12 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 5.2; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 2.1 XLs.  At current training (31%) you reach 14.0 in about 5.6 XLs.  Current attack delay: 1.0. Damage rating: 19 (Base 12 x 110% (Str) x 117% (Skill) + 4 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.'`i75 Inventory: 36/52 slots Hand Weapons (go to first with ))  B - the +4 demon trident "Jiffekh" (weapon) {elec, rF- rN+ rCorr SInv}c - a +0 spear  d - a +0 hand axe  l - a +4 dagger  m - a +0 long sword  r - a +0 hand axe of flaming  s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+}  C - the +5 rapier "Jeic" {protect, *Rage rElec rPois Will+} Missiles (go to first with ()  h - 3 poisoned darts  n - 3 throwing nets  u - 6 curare-tipped darts (quivered) Armour (go to first with [)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  G - a +2 helmet (worn)  a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistanceq - a +0 helmet  x - the +10 plate armour of the Cherruve {rF++ Str-2} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc[4'`i5 D0m] exit[top]*`i\C - the +5 rapier "Jeic" {protect, *Rage rElec rPois Will+}. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 0.2; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 2.1 XLs.  Current attack delay: 1.1. Damage rating: 13 (Base 7 x 117% (Dex) x 106% (Skill) + 5 (Ench)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).*Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe./`i/Inventory: 36/52 slots Hand Weapons (go to first with ))  B - the +4 demon trident "Jiffekh" (weapon) {elec, rF- rN+ rCorr SInv}c - a +0 spear  d - a +0 hand axe  l - a +4 dagger  m - a +0 long sword  r - a +0 hand axe of flaming  s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+}  C - the +5 rapier "Jeic" {protect, *Rage rElec rPois Will+} Missiles (go to first with ()  h - 3 poisoned darts  n - 3 throwing nets  u - 6 curare-tipped darts (quivered) Armour (go to first with [)  v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  G - a +2 helmet (worn)  a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  q - a +0 helmet  x - the +10 plate armour of the Cherruve {rF++ Str-2} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top/`i/0 [37m]/`i< /`i1 /`i +..Yoshivert555 the Conjurer#..Barachi of Uskayaw *......#.#Health: 65/65 ========================.. #.#Magic: 16/16 ========================... ##.#AC: 5Str: 14.... ..#EV: 13Int: 25.....###.#SH: 0Dex: 17.........###XL:  9 Next: 31% Place: Dungeon:7#.@..#Noise: ---------  Time: 8084.8 (0.0)#....+B) +4 demon trident "Jiffekh" {elec, rF- r#....#Throw: 6 darts (curare)#....####....'.##....#.#######.##....####.#### [39/`i~ M;49m_J - a fizzy purple potionAs you read the scroll of identify, it crumbles to dust.  J - a potion of resistance _You hear the quick hiss of an avalanche of sand very nearby. _You see here the +5 rapier "Jeic" {protect, *Rage rElec rPois Will+}. _C - the +5 rapier "Jeic" {protect, *Rage rElec rPois Will+}/`iŴ /`in /`iѹ /`i 1`i  ## +.. #..  #.# .. #.#.. ##.#. ..####.# ........@.#########.#....## #....+ #....# #....### #....'.# #....#.#######.# #....#1`i C6.0 (1.21`i 1`i2 2`iW _2`i- 2`i 2`i 2`i> a  As you read the scroll of identify, it crumbles to dust.  J - a potion of resistance _You hear the quick hiss of an avalanche of sand very nearby. _You see here the +5 rapier "Jeic" {protect, *Rage rElec rPois Will+}. _C - the +5 rapier "Jeic" {protect, *Rage rElec rPois Will+} _Found a scroll of vulnerability.2`i# #..oo. ##+...o. +..##..... #..#.....o #.##?..... #.# #...... ##.# +...... ..# #......###.# #...###..######.#....# #.#....+#....##....###..#....'.#o   orc wizard (asleep).##....#.#ooo 3 orcs (1 missile, asleep). ######.#.# #....#2`i) x oooo7.2owandering)ooo1 wandering)An orc wizard and 3 orcs come into view.The orc shouts! x22`i0 Z(((((((2`i| ,2`i 2`i  The orc throws a boomerang. The boomerang closely misses you.2`iw  An orc comes into view. It is wielding a +0 flail.2`iy ooD.o..o...@D   steam dragon (wandering)o   orc wizard (wandering)oooo 4 orcs (1 missile, 2 wandering)===8.4 (2.42`i} 2`i _ _A steam dragon comes into view.7`i7`iҡA steam dragon. A relatively small grey dragon, with a resilient-looking scaly hide and steam pouring from its mouth. Max HP: ~30Will: +AC: +EV: ++ Threat: High Class: Natural Size: Large Int: Animal Speed: 100% (normally travels faster than you) You have about 67% to hit with the +4 demon trident "Jiffekh". It has about 49% to hit you. Attacks Max Damage Bite 12 Claw 6 It is resistant to steam. It can fly. It possesses the following natural abilities:  a - Steam Ball(3d10) (6) [!]: Description|Quote:`i :`i #..oo. ##Yoshivert555 the Conjurer+...oD +..Barachi of Uskayaw *.....##....o #..Health: 65/65 ========================#...... #.#Magic: 16/16 ========================#?....o #.#AC: 5Str: 14#...... ##.#EV: 13Int: 25+...... ..#SH: 0Dex: 17#......###.#XL:  9 Next: 31% Place: Dungeon:7#......@...###Noise: ===------  Time: 8088.4 (2.4)..######.#....#B) +4 demon trident "Jiffekh" {elec, rF- r#.#....+Throw: 6 darts (curare)[1:`i 2;16H#.#....##.#....###..#....'.#D   steam dragon (wandering).##....#.#o   orc wizard (wandering). ######.#oooo 4 orcs (1 missile, 2 wandering).# #....# _Found a scroll of vulnerability.  An orc wizard and 3 orcs come into view.The orc shouts! x2  The orc throws a boomerang. The boomerang closely misses you.An orc comes into view. It is wielding a +0 flail. _A steam dragon comes into view.:`i :`iV :`i K`iٯ #..oo. ## +...oD +.. ##....o #.. #...... #.# #?....o #.# #...... ##.# +...... ..# #......###.# #...### ..######.#....# #.#....+ #.#....##.#....###..#....'.#.##....#.#. ######.#.# #....#K`i K`iy 7---9.6 (1.2K`i K`i M`ij#..oo. ## +...oD +.. ##....o #.. #...... #.# #?....o #.# #...... ##.# +...... ..# #......###.# #.### ..######.#....# #.#....+ #.#....##.#..#....'.#.##....#.#. #.#M`i6rM`iurE---90.8M`ivM`iexM`i s#..oo. ### +...oD +.. ##....o #.. #...... #.# #?....o #.# #...... ##.# +...... ..# #......###.# #.### ..######.#....# #.#....+ M`i߼ M`iĽ (2.0M`i M`i& N`iͪM#..oo. ### +...oD +#....o #........?..o.o #.....o###+oF......###@#  #..........###..######.#....##.#....+F   Prince Ribbit (asleep)ooo 3 orcs (1 missile, 1 wandering)#N`iN`iYN`idN`iۼ...oooo 4 orcs (1 missile, 2 wandering)N`iT(3.2N`iN`i ^ _Prince Ribbit comes into view.a`iQr#..oo. ### +...oD +#....o #......?..... #....oo###+.....ooF.###.#  #..........##..######.#....#.+# ###.#....'.##....#.a`ixa`iya`iya`i{a`i}\  Prince Ribbit gives a loud, deep croak! The orc shouts!a`iˉ oo'o§FFoo)Prince Ribbit blinks!a`iG====4.4a`iܐa`iO _The orc shouts! You hear a shout! You hear an angry hiss.d`iKd`ipNThe floor. A cloud of translocational energy. The remnant of some creature that was recently here but is no longer, banished nearby, across the level, or out of reality itself, all the way into the Abyss. Some wizards say these are a kind of "allergic reaction" the universe produces, in response to magic that warps space in impossible ways; a cosmic sneeze. Perhaps metaphysically gross, but otherwise harmless. This cloud is opaque; one tile will not block vision, but multiple will. Clouds of this kind an adventurer makes will vanish quickly once outside their sight.f`i4G f`iH Yoshivert555 the ConjurerBarachi of Uskayaw *.....#..oo. ###Health: 65/65 ========================+...oD +..Magic: 16/16 ========================##....o #..AC: 5Str: 14#...... #.#EV: 13Int: 25#?..... #.#SH: 0Dex: 17#....oo###.#XL:  9 Next: 31% Place: Dungeon:7+.....o'o§@#Noise: ====-----  Time: 8094.4 (1.2)#....F.###.#B) +4 demon trident "Jiffekh" {elec, rF- r#..........###Throw: 6 darts (curare)..######.#....##.#f`iI ....+#.#....#F   `iCI 0mPrince Ribbit#.#....###oooo 4 orcs (1 missile)..#....'.#.##....#.#An orc comes into view. It is wielding a +0 flail. _A steam dragon comes into view. _Prince Ribbit comes into view.Prince Ribbit gives a loud, deep croak! The orc shouts!  Prince Ribbit blinks! _The orc shouts! You hear a shout! You hear an angry hiss.f`i/J f`iQ f`iR h`iK  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h`i<  Yoshivert555 the Conjurer  Barachi of Uskayaw *..... #..oo. ### Health: 65/65 ======================== +...oD +.. Magic: 14/16 =====================--- ##....o #.. AC: 5Str: 14 #...... #.# EV: 13Int: 25 #?..... #.# SH: 0Dex: 17 #....oo###.# XL:  9 Next: 31% Place: Dungeon:7 +.....o'o*@# Noise: ====-----  Time: 8094.4 (0.0) #....F.###.# B) +4 demon trident "Jiffekh" {elec, h`i=-rF- r #..........###  Throw: 6 darts (curare) ..######.#....#  #.#....+  #.#....#  F   Prince Ribbit #.#....###  oooo 4 orcs (1 missile) ..#....'.#  .##....#.# _The orc shouts! You hear a shout! You hear an angry hiss.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (82% to hit)i`ie o*i`iUo*Aim: an orc, wielding a +0 short sword (82% to hit)i`i:T *oi`ix;'#i`ihU**#i`iDo.  Aim: an orc, wielding a +0 dagger and quivering boomerangs (82% to hit)j`i   Yoshivert555 the Conjurer  Barachi of Uskayaw *..... #..oo. ### Health: 65/65 ======================== +...oD +.. Magic: 14/16 =====================--- ##....o #.. AC: 5Str: 14 #...... #.# EV: 13Int: 25 #?..... #.# SH: 0Dex: 17 #....oo###.# XL:  9 Next: 31% Place: Dungeon:7 +.....o'o§@# Noise: ====-----  Time: 8094.4 (0.0) #....F.###.# B) +4 demon trident "Jiffekh" {elec, rF- r`i ;6H #..........###  Throw: 6 darts (curare) ..######.#....#  #.#....+  #.#....#  F   Prince Ribbit #.#....###  oooo 4 orcs (1 missile) ..#....'.#  .##....#.# Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and quivering boomerangs (82% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is severely wounded.The searing ray hits the orc!j`i)  ###  +..  #..  #.# #?..... #.# #.... +.....****@# #.... #...    #.#....#  #.#....###  3 orcs ..#....' .##....#j`i Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and quivering boomerangs (82% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is severely wounded.  The searing ray hits the orc!  You kill the orc!j`ij`ikj`i.o'.o.Fj`iQ2===-5.4 (1Ray j`ij`if _(Press . to maintain the ray.)l`i B  The searing ray hits the orc!l`iB{  You kill the orc!The searing ray hits the orc!l`i ****   orcl`i,l`i.oF.).l`i3----6+ l`i0l`iG _You kill the orc!l`i"  **** The searing ray hits Prince Ribbit!  Prince Ribbit is moderately wounded.The searing ray hits the orc.l`ic @  The orc is lightly wounded.l`i l`ib l`iķ  )o.)o   orc  Prince Ribbit blinks!l`i *2------7++ l`i l`i g _You can now pass through a line of other dancers.n`i47B  The searing ray hits the orc.n`i=P****n`iV  You kill the orc!n`i!F)§.)F   Prince Ribbitn`iu1-----8n`i n`i> _You finish channelling your searing ray.p`i  #..oo. #### +...oD +.. ##....o #.. #...... #.# #?..... #.# #....F.###.# +.....)§.@.# #......###.# #..........### ..######.#....# #.#....+ #.#....# #.#....### ..#....'.# .##....#.#p`i p`i9 p`i S.Fp`i8 -9.6 (1.2p`ir p`i _Prince Ribbit catches a butterfly with his tongue.Things that are here: _a +0 short sword; an orc corpser`i i #..oo. #### +...oD +.. ##....o #.. #...... #.# #?..... #.# #......###.# +.....)F@).# #......###.# #..........### ..######.#....# #.#....+ #.#....# #.#....### ..#....'.# .##....#.#r`i r`i r`i} hoo   orc wizardr`i/ 5----2====100.8r`i r`i! n _Prince Ribbit barely misses you. Prince Ribbit hits you!t`iw e  You miss Prince Ribbit.  Prince Ribbit is lightly wounded.t`i 5-1.9 (1.1t`i[ t`iY W _Prince Ribbit closely misses you.v`i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v`i   Yoshivert555 the Conjurer  Barachi of Uskayaw **.... #..oo. ####  Health: 55/65 ====================---- +...oD +..  Magic: 10/16 ===============--------- ##....o #..  AC: 5Str: 14 #...... #.#  EV: 13Int: 25 #?..... #.#  SH: 0Dex: 17 #......###.#  XL:  9 Next: 32% Place: Dungeon:7 +.....oF@).#  Noise: =--------  Time: 8101.9 (0.0) #......###.#  B) +4 demon trident "Jiffekh" {elec, rF- r #..........#v`i5 ##  Throw: 6 darts (curare) ..######.#....#  #.#....+  #.#....#  F   Prince Ribbit #.#....###  o   orc wizard ..#....'.#  .##....#.# _Prince Ribbit closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (lightly wounded, 68% to hit)w`i-&oFan orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)w`i*T *ow`i.oAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)x`i-~Yoshivert555 the ConjurerBarachi of Uskayaw **....#..oo. ####Health: 55/65 ====================----+...oD +..Magic: 10/16 ===============---------##....o #..AC: 5Str: 14#...... #.#EV: 13Int: 25#?..... #.#SH: 0Dex: 17#......###.#XL:  9 Next: 32% Place: Dungeon:7+...****@).#Noise: =--------  Time: 8101.9 (0.0)#......###.#B) +4 demon trident "Jiffekh" {elec, rF- r#..........###Throw: 6 darts (curare)..######.#....##.#....+#.#....#F  x`i~ Prince Ribbit#.#....###o   orc wizard..#....'.#.##....#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  You focus your ray upon the orc wizard. The searing ray hits Prince Ribbit!  Prince Ribbit is heavily wounded.x`i8Press: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  You focus your ray upon the orc wizard. The searing ray hits Prince Ribbit!  Prince Ribbit is heavily wounded.  The searing ray misses the orc wizard.  (Press . to maintain the ray.)x`i` ..o§FPrince Ribbit blinks!x`i  *The orc wizard points at you and mumbles some strange words.x`ix`i§.o   orc wizardx`iű48---=2.9 (1Ray x`i x`ikd _The puff of flame hits you! The fire burns you terribly! Prince Ribbit blinks!z`iб :****z`i4z`i>H..)oz`i~>9=--9/16 ----3+ z`iEz`iH\ _The searing ray misses the orc wizard.{`ixl **** The searing ray hits the orc wizard!{`i%{`is ..)oFF   Prince Ribbito   orc wizard  The orc wizard is severely wounded.{`i8---==4++ {`i{`i [ _The orc wizard completely misses you.|`iI  The searing ray hits the orc wizard!|`ilP****|`i!:]  You kill the orc wizard!|`iH ..))@F#.F(paralysed)You finish channelling your searing ray.  Prince Ribbit hits you!  Uskayaw will force your foes to helplessly watch your dance.|`iN8 *33------7---3=5 _Uskayaw prepares the audience for your solo!|`i] page down [PgUp|<] page up [Esc] exit[top]`i9  c - a +0 spear  d - a +0 hand axe  l - a +4 daggermlong swordr0 hand axe of flaming  s - the +0 spear of Siot Hya {vamp, Int+3 Stlth+}  C - the +5 rapier "Jeic" {protect, *Rage rElec rPois Will+} Missiles (go to first with ()  h - 3 poisoned darts  n - 3 throwing nets  u - 6 curare-tipped darts (quivered) Armour (go to first with [)v - the +0 robe of Proximity (worn) {rC- rCorr Str+5}  G - a +2 helmet (worn)  a - a +0 robe  g - a +0 chain mail  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  o - a +2 leather armour of cold resistance  q - a +0 helmet  x - the +10 plate armour of the Cherruve {rF++ Str-2}  E - an orb of wrath Magical Staves (go to first with |) 9%`if  h - 3 poisoned darts  n - 3 throwing nets  D - a staff of earth13`i 9  n - 3 throwing nets  u - 6 curare-tipped darts (quivered) Jewellery (go to first with "=)8`i^  u - 6 curare-tipped darts (quivered)  a - a +0 robe  f - a +6 ring of dexterity (worn)  j - the ring "Booqyh" (worn) {Wiz Int+3}k - a ring of ice  t - a ring of positive energy36`i# a - a +0 robe  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}I - a ring of magical power Wands (go to first with /)p - a wand of flame (37)50`ir.  i - the +2 ring mail of Dice, Bag, and Bottle {rPois rN+ Will++}  q - a +0 helmetw - a wand of charming (9)4`i3k q - a +0 helmet  x - the +10 plate armour of the Cherruve {rF++ Str-2}H - a wand of digging (4) Scrolls (go to first with ?)63`iD D H - a wand of digging (4)e - a scroll of revelation  y - 3 scrolls of teleportation Potions (go to first with !)  b - a potion of magic  z - 2 potions of curing  A - a potion of heal woundsF - a potion of brilliance  J - a potion of resistancebot`i  H - a wand of digging (4)  y - 3 scrolls of teleportation`imQ  p - a wand of flame (37)  y - 3 scrolls of teleportation`i=`iq ~  p - a wand of flame (37)  w - a wand of charming (9)`i   w - a wand of charming (9)  H - a wand of digging (4)`i`igGoodbye, Yoshivert555.2191 Yoshivert555 the Conjurer (level 9, -3/65 HPs)Began as a Barachi Conjurer on Nov 7, 2025.Was a Priest of Uskayaw.Slain by Prince Ribbit (16 damage)... on level 7 of the Dungeon.The game lasted 01:02:38 (7324 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orb`i `iε`i? [?25h[?0c [?1051l[?1052l[?1060l[?1061l