Ci Player: Zeppelin Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.19:31:26.ttyrec Time: (1774207886) Sun Mar 22 19:31:26 2026 CiZB [?1051l[?1052l[?1060l[?1061hCiGCC)0[?7hCikC[?25l[?1cCisCi$*Zeppelin the TinkererMountain Dwarf of Sif Muna ......Health: 52/52 ========================Magic: 11/12 ======================--AC: 10Str: 15EV: 10Int: 16Ci$SH: 0Dex: 10XL:  7 Next: 69% Place: Dungeon:5Noise: ---------  Time: 4462.7 (0.0)f) +0 quarterstaffCi%KCast: Construct Spike LauncherCi?*3#.#.#. #.##.#.#.# #. #.##.#.#.# #.###.##.#.#.# #..........#.# #..##.##.#.###'##+#..##.##.#.#@...........##.#.Ci*## #.......)..).)....#.#............##†#####.#...........<†....+...............###.#####...............#.#.........>...####.#.#.............# .#.######..#......### #.#Ci/Ci1Welcome back, Zeppelin the Mountain Dwarf Forgewright.Sif Muna whispers: I know many secrets...Ci$6CizCi|Ci _Press ? for a list of commands and other information.Ci M#.#.##.#.# #. #.##.#.##.# #. #.##.#.##.# #.###.##.#.##.# #.#.# #..##.##.#.#Ci ###'##+#..##.##.#.##.##.#.## #.)..).)....##.#.##†#CiS >###.#.<†.+....###.####...........>...#Cit Y....#Ci + Ci Ci] a2==3.7 (1 _Ci\ Ci0P #.# #.# #.# #.# #. #.##.#.# #.# #. #.##.#.# CiP Q#.# #.###.##.#.##.# #. #.# #..##.##.#.# CiP F###'##+#..##.##.#.# #.##.#.# # #.CiP )..).)....# #.#.CiQ ##†####.#.<†.Ci1Q \+....###.####.CiPQ .........>...##CimQ 7.. Ci(Z CiZ &4Ci a Civc Ci M   ###.##.#.##......... #.# #..####@##+#..## .....##.# )..).)....# Ci #.#............##†####............#Ci! Ci" &5CiT* Ci- I _There is an open door here.CiM...    ###.##.#.##.........Ci0 #@# ###'##+#..## #............##.## #.......)..).)....#.................>...##Ci)Cia-6 _Ci Cik CiM#...    ###.##.#.##......... #.# ##'##+#..###............##.#.#Ci .....#......#....................CiCi C==7Ci%Ci'CiOf+M##...    ###.##.#.##......... #.# Cif###'##+#..##.##.#.#..... ....... CioCip&8Ci vCiwCit?\M###...    ###.##.#.##.........#.# #..##.##.#.#.....CiACiA&9CiFCiHCi4 M####...    Ci4 ###.##.#.###.# #..............Ci; Ci{< '70Ci2E Ci[G Ci;+M## #####......    #.# #.###.##.#.##...Ci/CiX0&1CiV4Cin6CiWgCili Spells (Memorise)TypeFailure Level  a - Lesser BeckoningTranslocation 28% 2 CiiO b - Forge Lightning Spire Air/Forgecraft 43% 4  c - Maxwell's Portable Piledriver Translocation 50% 3  d - Fulminant PrismConjuration/Alchemy 88% 4 Cii e - Iskenderun's Mystic Blast Conjuration/Translocation 88% 4 2 spell levels left Cij][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitCi Ci Cim   Zeppelin the TinkererMountain Dwarf of Sif Muna ......Health: 52/52 ========================###Magic: 12/12 ========================#.###AC: 10Str: 15##...EV: 10Int: 16...SH: 0Dex: 10#.##.# XL:  7 Next: 69% Place: Dungeon:5#@#Ci &#.# Noise: ---------  Time: 4471.7 (0.0)#.# #. #.##.#.# f) +0 quarterstaff#.# #. #.##.#.# Cast: Construct Spike Launcher#.# #.###.##.#.###.# #...........Ci #.# #..##.##.#.####'##+#..##.##.#.##............##.#.#Ci! # #.......)..).)....#Welcome back, Zeppelin the Mountain Dwarf Forgewright.Sif Muna whispers: I know many secrets... _Press ? for a list of commands and other information. CiJ _There is an open door here.Ci :Okay, then.Ci Ci0 Ci . _CiM##  #.############........#............  #.# #. #.##.#.#...CiҥCiF22.7 (1 _CiCifCi _M##  #.############....@....... #.###.####### #.# #. #.##.#.##'#Ci CiS &3Ci Ci Ci^ ### #.# #####. #. #.###.# #.# #.# #.# #.# #. #.##.#.# #.# #. #.##.#.# #.# #.###.##.#.#  #.# #.  #.# #..##.##.#.#  ###'##+#..##.##.#.# Ci^Ci5&4CiCiCix- ### #.# #####. #. #.###.# #.# #.# #. #.# #. #.##.#. #.# #. #.##.#. #.# #.###.##.#.Ci֫ #.# # #.# #..##.##.#. ###'##+#..##.##.#.CiCin&5CiTCiCiI F ### #.####### #####. #. #.###.# # #. #.# #.. #.# #. #.##.#... #.# #. #.##.#.... #.# #.###.##.#..... #.# #...... #.# #..##.##.# ###'##+#..##.##.#Ci Ci Ci &6Ci- Ci} CiL ~ ### #.####### #####. #. #.###.#  #.# #.#  ..# #.# #. #.##.CiNM  ...# #.# #. #.##. ....# #.# #.###.##. .....# #.# # ......# #.# #..##.##. ###'##+#..##.##.CiR CiS &7CiV CiY CiA  ###.############............###.####### #.# .#. #.##...Ci ...........##............##. Ci Cip &8Ci Ci( Ci O###.############................###.####### #.# #.....#. #.##....>.......##.............##.##Ci0 ..##'##+......#.#...........#)..).).Ci7 Ci &9Ci; Ci 1 _Found an escape hatch in the floor.Ci0 U ###.############............###.#############.# #.# #.....#. #.##....>.##......#.##.#............##† Ci Ci! '80CiA& Ci( CiN/ ###.############............###.#############.# #.# .#.....#. #.##....>.##......#######.####.#...........<†.. CiCi&1CiCi{Ci M##  #.###########........... #.###.####### ###### .#..>Ci] = ###.##........# #.# #........#######.#Ci Ci &2Ci Ci-0 ### #.# #####. #... #.###.# ######.# #.# .#....@.# #.# #. #.##.>....# #.# #. #.##^.# #.# #.###.##.# #.# #.# #.# #..##.##.###'##+#..##.##Ci-z.#.#.##.#.#.)..).) #.#.##CiD6Ci6&3Ci<Cii>Ci ### #.# #####. #.. #.###.# ######.# #.# .#...@..# #.# #. #.#....>....# #.# #. #.#^.# #.# #.###.#Ci.# #.# #'.# #.# #..##.#.###'##+#..##.#.#.#.#.#.#.)..).) #.#.CiY4Ci ^ ### #.# #####. #. #.###.# ######.# #.# .#..@...# #.# #. #. #....>....# #.# #. #. #^Cit.# #.# #.###. #.# #.# #.'.# #.# #..##..#.###'##+#..##. #.#.#. #.#.#.)..). #.#CiŰ.CigCiε&5CiuCiCi  ### #.# #####. #. #.###.# ######.# #.# .#.@....# #.# #. # #....>....# #.# #. # #^.# #.# #.### #.# #.# # .'.# #.# #..##.#.###'##+#..### #.#.# #.#.#.)..) #.#CiO Ci &6Ci Cih Ci9 ### #.# #####. #. #.###.# ######.# #.# .#@.....# #.# #.  #....>....# #.# #.  #^.# #.# #. #.# #.# # .'.# #.# #.. ..#Ci.###'##+#..###.#.# #.#.#.).. #.#Cig!Ci"&7Ci&Ci(CixD  ###♣.#######♣~#####........~P.....#...###.#######..... ######.# #.# #....#.....#.#...@>^....##....'#...###'##+##.#######.####.#.......... CiI CiJ &8CiT Ci0J ###♣~P~.#######~~~#####........~P.~.....#....###.#######......######.# #.#  #....#.....#. #....>^..@.##......'#.##.+.............. Ci8Cih9f9Construct Spike Launcher Ci?>Ci@Ci ♣~P~.#######~~~#####........~P.~.....#.....###.#######......######.# #.#  #....#.....#. #....>^....##......'####'##+##.###............ Ci@ /jCi'j   gnoll (wandering)Ci('90Ci.Ci6p _You encounter a gnoll. It is wielding a +0 whip.CiLE$~~~#####........~P.~......#....j.###.#######......######.# #.#  #....#.....#. #....>^....##...#......'####'##+####.#.......... .#)#######.#. ###. +.... ###...>...##CiFG.jCi1WY1Ci ~P.~......#....###.#######.....j######.# #.#  #....#.....#. #....>Ci . #^....##...#...'#Ci( ...###'##+####.#.......... CiH N.#)######Cih t. ###. +....Ci  ###...>...##....#Ci Q.jCi # EjCiT# &2Ci+' Ci( Ci #...###.#######......######.# #.#  #...j#.....#.. #....>.. #^....##..#...'#...###'##+####.#.......... .#Ci )######.. ####. +.... ###...>...##....######..###Ci Q.jCi Ci> &3Ciq Ci! Ci......######.# #.#  #....#.....#.. #..j.>. #^....Ci##.#......'#...###'##+###Ci#.#.......... )######.Ci.#. ####. +.... CiN###...Cilb>...##....#Cin#####..### .....#.#......CiJO.jCiCiF4Construct Spike LauncherCirCiCiCgCigCimCimoCi ......######.# #.##.#....#......# #.# #... #....>....# #.# #...#^..j.....# #.# #. ...#Ci.# #.# # ...'.# #.# #.. ...#.###'##+#.. ####.#.# #.#.#.) #.#.#Ci= #. ###.# #. +Cik ### .>... Ci .# #####..#...... .....#.#CiCi3?.jCiXCiדCi|&5CiCi؛CiM i ......######.# #.# #.#....#......# #.# #. ... #....>....# #.# #. ....#^.# #.# #. ...#..j......# #.# # ...'.# #.# #Ciͫ  ...#.###'##+# ####.#.# #.#.#.) #.#.# #. ###.#Ci  #. +#. ###♣. Ci /.>...♣~ .~~ #####..#...... .....#.#Cij U.jCi_ Ci &6Ci Ci CiA  ......######.# #.# #.#....#......# #.# # ... #....>....# #.# # ....#^.# #.# # ...#.# #.# #CiA < ...'.j.# #.# # ...#.###'##+# ####CiA \.#.# #CiA z.#.#. #.CiB s#.# #.. ###.#Ci&B  #... + #.... ###Ci:B G ♣.....CiOB -.>CibB xO   ogre (asleep)CisB  ♣~.O...CiB j   gnoll ~~♣#######..#CiB F .....#.#CiI U.jCiO CiaP &7CiU CiX } _You encounter an ogre. It is wielding a +0 giant spiked club.CiR  Cast which spell? (? or * to list) Ci DCiF, Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraftCiIFv1%2  c - Launch Clockwork BeeForgecraft3%3  CiFSd - Forge Blazeheart GolemFire/Forgecraft43%Ci!GZ4  e - Summon Small MammalSummoning19%1 CiGSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitCi Ci Ci? ......######.# #.#Zeppelin the Tinkerer#.#....#......# #.# # Mountain Dwarf of Sif Muna ......... #....>....# #.# # Health: 52/52 ========================....#^........# #.# # Magic: 12/12 ========================...#.........# #.# # AC: 10Str: 15...'.........# #.# # EV: 10Int: 16...#j........###'##+# SH: 0Dex: 10####.......#.#....... XL:  7 Next: 69% Place: Dungeon:5#@......#Ci 9.#....... Noise: ---------  Time: 4497.7 (0.0)#.#######.#....... f) +0 quarterstaff#.. ###.#....... Cast: Construct Spike Launcher#... +...........#.... ###.........♣..............>.. O   ogre (asleep)♣~.O.............. j   gnoll~~♣#######..#..........#.#... _There is an open door here. _Okay, then. _Found an escape hatch in the floor. _You encounter a gnoll. It is wielding a +0 whip. _You encounter an ogre. It is wielding a +0 giant spiked club.Cast which spell? (? or * to list) Ci ......######.# #.#Zeppelin the Tinkerer#.#....#......# #.# # Mountain Dwarf of Sif Muna ......... #....>....# #.# # Health: 52/52 ========================....#^........# #.# # Magic: 12/12 ========================...#.........# #.# # AC: 10Str: 15...'.........# #.# # EV: 10Int: 16...#j........###'##+# SH: 0Dex: 10Ci= ####.......#.#....... XL:  7 Next: 69% Place: Dungeon:5#@......#.#....... Noise: ---------  Time: 4497.7 (0.0)#.#######.#....... f) +0 quarterstaff#.. ###.#....... Cast: Construct Spike Launcher#... +...........#.... ###.........Cis ♣..............>.. O   ogre (asleep)Ci r♣~.O.............. j   gnoll~~♣#######..#..........#.#... _There is an open door here. Ci \_Okay, then. _Found an escape hatch in the floor. Ci _You encounter a gnoll. It is wielding a +0 whip. _You encounter an ogre. It is wielding a +0 giant spiked club.Ci KCast which spell? (? or * to list) Ci a ......######.# #.#  Zeppelin the Tinkerer #.#....#......# #.# # Mountain Dwarf of Sif Muna ......Ci Y ... #....>....# #.# # Health: 52/52 ======================== ....#^........# #.# # Magic: 9/12==================------ ...#.........# #.# # AC: 10Str: 15 ...'.........# #.# # EV: 10Int: 16Ci-  ...#j........###'##+# SH: 0Dex: 10 ####.......#.#....... XL:  7 Next: 69% Place: Dungeon:5 #@......#.#....... Noise: ---------  Time: 4497.7 (0.0) #.#######.#....... f) +0 quarterstaff CiQ =#.. ###.#....... Cast: Construct Spike Launcher #... +........... #.... ###......... Ci{ ♣..............>.. O   ogre (asleep) ♣~.O.............. j   gnoll Ci *~~♣#######..#..... .....#.#... _You encounter a gnoll. It is wielding a +0 whip. _You encounter an ogre. It is wielding a +0 giant spiked club.Ci Cast which spell? (? or * to list) Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whipCi WCi^......######.# #.#Zeppelin the Tinkerer#.#....#......# #.# # Mountain Dwarf of Sif Muna ......... #....>....# #.# # Health: 52/52 ========================....#^........# #.# # Magic: 12/12 ========================...#.........# #.# # AC: 10Str: 15...'.........# #.# # EV: 10Int: 16...#j........###'##+# SH: 0Dex: 10Ci_####.......#.#....... XL:  7 Next: 69% Place: Dungeon:5#@......#.#....... Noise: ---------  Time: 4497.7 (0.0)#.#######.#....... f) +0 quarterstaff#.. ###.#....... Cast: Construct Spike Launcher#... +...........#.... ###.........♣..............>.. O   ogre (asleep)♣~.O.............. j   gnoll~~♣#######..#..........#.#... _You encounter an ogre. It is wielding a +0 giant spiked club.Cast which spell? (? or * to list) Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip  Okay, then.CidCi+eCi_jCil. _Ci......######.# #.#Zeppelin the Tinkerer#.#....#......# #.# # Mountain Dwarf of Sif Muna ......... #....>....# #.# # Health: 52/52 ========================....#^........# #.# # Magic: 10/12 ====================----...#.........# #.# # AC: 10Str: 15...'.........# #.# # EV: 10Int: 16...#j........###'##+# SH: 0Dex: 10Ciظp###*.......#.#....... XL:  7 Next: 69% Place: Dungeon:5*@......#.#....... Noise: ---------  Time: 4497.7 (0.0)*.*######.#....... f) +0 quarterstaff#.. ###.#....... Cast: Construct Spike Launcher#... +...........#.... ###.........♣..............>.. O   ogre (asleep)♣~.O.............. j   gnoll~~♣#######..#..........#.#...Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip _Okay, then.CiTCasting: Construct Spike Launcher (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleCi2<Dir - look around, f - activateCiJ......######.# #.#Zeppelin the Tinkerer#.#....#......# #.# # Mountain Dwarf of Sif Muna ......CiJ$... #....>....# #.# # Health: 52/52 ========================....#^........# #.# # Magic: 10/12 ====================----...#.........# #.# # AC: 10Str: 15...'.........# #.# # EV: 10CiJInt: 16...#.........###'##+# SH: 0Dex: 10CiJ ####j......#.#....... XL:  7 Next: 69% Place: Dungeon:5CiK#@......#.#....... Noise: ---------  Time: 4497.7 (0.0)#.#######.#....... f) +0 quarterstaffCi8K#.. ###.#....... Cast: Construct Spike LauncherCiXK#... +...........#.... ###.........CiK♣..............>.. O   ogre (asleep)CiK)♣~.O.............. j   gnoll~~♣#######..#.....CiKX.....#.#...Aim: a gnoll, wielding a +0 whip CiL_Okay, then.Casting: Construct Spike Launcher (safe; 1% risk of failure)  CiiL>Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou shape a spike launcher from a nearby wall.CiT9#CiT;==8.7 (1 _Ci YCiZCi!......######.# #.# #.#....#......# #.# #.... #....>....# #.# #.....#^.# #.# #....#.# #.# #....'.# #.# #....#.Ci"4###'##+#.####j......#.#.#.#.#.)#.#.#.#.. ###.#.#... +.#.... ###.CiH"♣......>.j   gnollCis"♣~.O....~~♣#######..#......#.#.Ci"Ci,Ci-.-9Ci4Ci7R _The gnoll barely misses you.Ci  ......######.# #.# #.#....#......# #.# # ... #....>....# #.# # ....#^.# #.# #CiO  ...#.# #.# # ...'.# #.# # ...#.###'##+# ####j......#.#Cix c #.#.#.Ci  #.#.# #.. ###.#Ciי  #... + #.... ### ♣.....Ci .>O   ogre (asleep) ♣~.O...j   gnollCi ~~♣#######..# .....#.#Ci Ci; B-500Ci CiP < _The gnoll hits you but does no damage.Ci y#.#....#.....#... #....>.#^.... ...#.'###'##+####j#.#....... #.#@########.....###...+....Ci, ..###♣........>♣~.O......~~♣#######..#~ .....#.#.#Ci N.jCig CiЊ .-1Ciې Ci Cin 1*CiA  You barely miss the gnoll. The rocky spike skewers the gnoll.CiCiZ  The gnoll is moderately wounded.The rocky spike skewers the gnoll.Cix jThe gnoll is moderately wounded.Cid0-==2.8 (1.1CiSCiT8 _The gnoll hits you with a +0 whip.Ci9 )CikYou thump the gnoll!  You kill the gnoll!Ci(CiK1723.9CiCii[ _Sif Muna accepts your kill.Ci,CitDrink which item? Potions Ci w - 2 potions of heal wounds  L - 2 potions of lignification  d - a silvery potion  f - a fuming coppery potion  j - a bubbling cyan potion Ci n - a sapphire potion [!] read|quaff|evoke[?] describe selectedCia w - 2 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.CiXbIt is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potionCi: Drink which item? Potions  w - 2 potions of heal wounds  L - 2 potions of lignification  d - a silvery potion  f - a fuming coppery potion  j - a bubbling cyan potion  n - a sapphire potion [!] read|quaff|evoke[?] describe selectedCiCim w - 2 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} CiCMenu/colouring prefixes: identified emergency_item good_item potionCiDrink which item? Potions  w - 2 potions of heal wounds Ci, L - 2 potions of lignification  d - a silvery potion  f - a fuming coppery potion  j - a bubbling cyan potion  n - a sapphire potion Ci[!] read|quaff|evoke[?] describe selectedCiCi}S 8 w - 2 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potionCiDrink which item? Potions  w - 2 potions of heal wounds  L - 2 potions of lignification  d - a silvery potion  f - a fuming coppery potion  j - a bubbling cyan potion  n - a sapphire potion [!] read|quaff|evoke[?] describe selectedCi+ Ci Ci` #.#....#......# #.# # Zeppelin the Tinkerer... #....>....# #.# # Mountain Dwarf of Sif Muna ..........#^........# #.# # Health: 50/52 =======================-Ci ...#.........# #.# # Magic: 10/12 ====================----...'.........# #.# # AC: 10Str: 15...#.........###'##+# EV: 10Int: 16Ci ####.......#.#....... SH: 0Dex: 10#)......#.#....... XL:  7 Next: 72% Place: Dungeon:5#@#######.#....... Noise: ==-------  Time: 4503.9 (0.0)CiJ #.....###.#....... f) +0 quarterstaff#.....+........... Cast: Construct Spike Launcher#.....###.........Ci{ x♣..............>..♣~.O.............. O   ogre (asleep)Ci ~~♣#######..#.....~~~ .....#.#.........#.#.#.The rocky spike skewers the gnoll.  The gnoll is moderately wounded. Ci _The gnoll hits you with a +0 whip.  You thump the gnoll!  You kill the gnoll! _Sif Muna accepts your kill.Ci Ci P  Okay, then.Ci Ci Ci . _Ci  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Ci \Confirm with . or Enter, or press ? or * to list all spells.Ci"Civ# Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraftCi#1% 1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft3%3  d - Forge Blazeheart GolemFire/Forgecraft43%4  e - Summon Small MammalSummoning19%Ci3$1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitCi! Ci Ci #.#....#......# #.# # Zeppelin the Tinkerer... #....>....# #.# # Mountain Dwarf of Sif Muna ......Ci ....#^........# #.# # Health: 50/52 =======================-...#.........# #.# # Magic: 10/12 ====================----...'.........# #.# # AC: 10Str: 15...#.........###'##+# EV: 10Int: 16Ci9 N####.......#.#....... SH: 0Dex: 10#)......#.#....... XL:  7 Next: 72% Place: Dungeon:5#@#######.#....... Noise: ==-------  Time: 4503.9 (0.0)#.....###.#....... f) +0 quarterstaff#.....+........... Cast: Construct Spike Launcher#.....###.........♣..............>..♣~.O.............. O   ogre (asleep)~~♣#######..#.....~~~ .....#.#...Ci ......#.#.#.You thump the gnoll!  You kill the gnoll! _Sif Muna accepts your kill. _Okay, then.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci Cir #.#....#......# #.# # Zeppelin the Tinkerer... #....>....# #.# # Mountain Dwarf of Sif Muna ..........#^........# #.# # Health: 50/52 =======================-...#.........# #.# # Magic: 10/12 ====================----...'.........# #.# # AC: 10Str: 15Ci x...#.........###'##+# EV: 10Int: 16####.......#.#....... SH: 0Dex: 10#)......#.#....... XL:  7 Next: 72% Place: Dungeon:5#@#######.#....... Noise: ==-------  Time: 4503.9 (0.0)#.....###.#....... f) +0 quarterstaff#.....+........... Cast: Construct Spike Launcher#.....###.........♣..............>..CiP ♣~.O.............. O   ogre (asleep)~~♣#######..#.....~~~ .....#.#.........#.#.#.Ciu You thump the gnoll!  You kill the gnoll! _Sif Muna accepts your kill. Ci /_Okay, then.Ci Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CiQ  #.#....#......# #.# # Zeppelin the Tinkerer ... #....>....# #.# # Mountain Dwarf of Sif Muna ...... ....#^........# #.# # Health: 50/52 =======================- ...#.........# #.# # Magic: 7/12==============---------- ...'.........# #.# # AC: 10Str: 15 ...#.........###'##+# EV: 10Int: 16 ####.......#.#....... SH: 0Dex: 10 #)......#.#....... XL:  7 Next: 72% Place: Dungeon:5 #@#######.#....... Noise: ==-------  Time: 4503.9 (0.0) #.....###.#....... f) i ;1m+0 quarterstaff #.....+........... Cast: Construct Spike Launcher #.....###......... ♣..............>.. ♣~.O.............. O   ogre (asleep) ~~♣#######..#..... ~~~ .....#.#... ......#.#.#. _Okay, then.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (asleep)CiV #.#....#......# #.# # Zeppelin the Tinkerer... #....>....# #.# # Mountain Dwarf of Sif Muna ..........#^........# #.# # Health: 50/52 =======================-...#.........# #.# # Magic: 7/12==============----------...'.........# #.# # AC: 10Str: 15...#.........###'##+# EV: 10Int: 16####.......#.#....... SH: 0Dex: 10#)......#.#....... XL:  7 Next: 72% Place: Dungeon:5#@#######.#....... NoiCi se: ==-------  Time: 4503.9 (0.0)#.....###.#....... f) +0 quarterstaff#.....+........... Cast: Construct Spike Launcher#.....###.........♣..............>..♣~.O.............. O   ogre (asleep)~~♣#######..#.....~~~ .....#.#.........#.#.#.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (asleep)  You lock target on the ogre and prepare to deploy your bee.CiJ Z4.9 (1Winding Ci+ Ci .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Ci NPress: ? - help, Dir - move target  Aim: an ogre, wielding a +0 giant spiked club (asleep)  You lock target on the ogre and prepare to deploy your bee. _(Press . to continue winding your bee.)Ci Ci 18==--5. CiI Ci @ _You continue winding your clockwork bee...Ci: O.  You continue winding your clockwork bee...CiIO===6.. CiDK& _The ogre shouts!Cif8O.Cig1yCim#(ally target)y   clockwork bee (minion)Cicn:---7CisCiv[ _With a metallic buzz, your clockwork bee launches itself at the ogre.Cia  ......###### #.#....#.. #....>....#^#' #.# .....###'##+#####..y.....########...###.#....+..#.O...###.♣........>♣~...........♣#######..#..~~~ .Cidc 4O.Cic T.yCibi CiPj B---8Ciq Cir $  Things that are here:Ciu o _a +0 whip; a gnoll corpseCiɐP.yCis  The ogre completely misses your clockwork bee.Ciq2===9CiբCi˥a _Your clockwork bee closely misses the ogre.Ci H  Your clockwork bee stings the ogre.Cit '10Ci Ci ` _The ogre barely misses your clockwork bee.Ci OO  distracted, ally target)Ci &1CiW CiB ] _Your clockwork bee stings the ogre! Your clockwork bee stings the ogre.Ci OOThe ogre misses your clockwork bee.Ci &2Ci Ci| ` _Your clockwork bee barely misses the ogre.Ci E M)  The ogre misses your clockwork bee.bar     The ogre dies!Ci N  **   dormant clockwork bee (minion)  Sif Muna accepts your kill.CiR 3/53=9==893CiY Ci\ L _Your clockwork bee winds down and falls to the ground.Cic#.#....#.....#... #....>.#^.... ...#.Cid'###'##+####.#....... #)#######*....###)....+.........###♣........>♣~........~~♣#######..#~ .....#.# .#CikCi l&4CirCitCi-T ......###### #.#....#.. #....>....#^#' #.# .....###'##+#####.......#.#######*....###.#)....+..#.....###.♣........>♣~...........♣#######..#..~~~ .Ci[Ci\&5Ci bCic$  Things that are here:Cifo _a +0 whip; a gnoll corpseCi] #..... #.###.#####......###### #.#....#.... #....>....#^.#' #.# .....###'##+####Cij^ ).......#######*....###.#)....+..#.....###.♣......>♣~...........♣#######..#..Cif Cig -6 _Cim Cio CiNK~P.~........# #.###.####.....###### ###.#....#..#.... #....>......#^......#......' #.# .....###'##+#####.).......#######*....###.#)....+..#.....###.CiK♣....>♣~...........CiSCiS$==CiT7CiZCi\Ci♣~~~~ #### ~P.~..♣........## #.###.#### #......###### ##.#....#..#.... #....>.#^#......' #.# #.......###'##+##.#####.).......#######*....###.#)....+..#.....###..>CiіCiB&8CiCi&CiT ♣~~~~ ##### ~P.~..♣ # ##.....# #.###. #......######.# #.#Ci ###.#....#......# #.# #.....#....>....# #.# #......#^.# #.# #......#.# #.# #.......# #.# .#.....#.###'##+CiϘ #.#####.#.# #)......#.#Ci #.#.# #*....###.# #)....+ #.....### ♣.>CiCi&9CiCi_Q _There is an open door here.Ci♣~~~~ #####.~P.~..♣ #.##.....# #.###.##......######.# #.# ###.#....#......# #.# ###.....#....>....# #.# ##......#^.# #.# ##......#.# #.# ##......'CiD# #.# #.#.....#.###'##+##.#####.#.#.#)......#.#.#.#.#.Ci#*....###.#.#)....+.#.....###.♣.>.CioCipX10/12==20 Ci _CiCiCi~P.~..♣ #....##.....####.#####.#####.# #.# ###.#....#.....###.....#....>......#^.....#.'.#.....###'##+ #.#####.#....... #).######*....###)....+.........###♣........>~.CinCi&1CiCi^Civ ##.....####.####.#####.# #.# ###.#....#.....###.....#....>......#^..........#.......'.#.....###'##+ #.#####.#....... Ci4#).######*....###)....+.........###♣........>♣~....~~♣#######..#CiCiY&2CiCiGCi_ J.#####.# #.# ###.#....#.....###.....#....>......#^......#..'.#.....###'##+ #.#####.#........######*....###)....+.........###♣........>♣~......~~♣#######..#~ .....#.#Ci Cig &3Ci9 Ci $  Things that are here:Ci o _a +0 whip; a gnoll corpseCi ###.#....#.....###.....#....>.^.....'.#.....###'##+ #.#####.#....... #)#######*....###)....+.........###♣........>Cix ♣~........~~♣#######..#~ .....#.# .#Ci Ci J==4 _Ci$ CiR Ci ##.....#....>....# #.# #.#......#^........# #.# #.#......#.........# #.# #.#......'.........# #.# #..#.........###'##+#.#.#####.......#.#........ #)......#.#.)#.#######.#.#*@...###.#.#)....+.....#.....###♣..............>♣~..~~♣#######..#~~~ .....#.#~~~ ......#.#.#.#......#...#.#Ci .Ci RCi &5Ci Cij ] _Your dormant clockwork bee falls apart.Ciq + ##.....#....>....# #.# # #......#^........# #.# # #......#.........# #.# # #......'.........# #.# # .#.....#.........###'##+# #.#####.......#.# #)......#.#. #.#######.# #@....###.# #)....+ #.....### ♣........> ♣~ ~~♣#..# ~~~ .....#.# ~~~P ......#.#.#. ......#...#.CiF Ci &6Ci CiU Cic KM ###.#....#..#....>...^.......#........#......'.........# #.# .#.....#.........###'##+##.#####.......#)......######.....###.#)....+..#.....###..........~~PCi] Ci &7CiZ Ci CiPM #......######  ###.#....#..#....>^##......' #.# .#.......###'##+##.#####.......########.....###.##)....+............#.. ..#~~~CiNCiU1==8CiCi$  Things that are here:Cio _a +0 whip; a gnoll corpseCiG}M# #.###.#### #......######  ###.#....#..Ci}l#.....#....>..#^.##......' #.# .#.......###'##+##.####Ci~)......########.....###.#......... Ci[~9....~~♣#####CiCi-9 _CiCiaCiqM ~P.~..♣........# #.###.####CiqG #......######  ###.#....#..#.....#....>......#^......##......' #.# .#.....Ci)r..###'##+##.#####.)......CiPrb#.#######.#........Ciur$♣~...CirCi'30CiΊCi Cik M♣~~~~ ##### ~P.~..♣Ci ........## #.###.#### #......######  ###.#....#..#.....#....>Ci/ .#^##......' #.# .#.......###'##+##.#####.#)......#.#.......Ci #♣...Ci$ Ci{$ &1Ci) Ci+ Ci ♣~~~~ ##### ~P.~..♣ # ##.....# #.###. #......######.# #.# ###.#....#......# #.#  ##.....#....>....# #.# Cig #......#^.# #.#  #......#.# #.#  #.......# #.#  .#.....#.###'##+ #.#####.#.# #)......#.# #.#.# #.....###.# #)....+ #.....### ♣.>CiCi'CiC==2Ci$CiQ _There is an open door here.Ciz  ♣~~~~ ##### ~P.~..♣ # ##.....# #.###. #......######.# #.# ###.#....#......# #.# ##.....#....>....# #.# #......#^.# #.#Ci2  #......#.# #.# #'.# #.#.#.....#.###'## #.#####.......#.## #)......#.# #.#######.# #.....###.# #)....+ #.....###Ci  ♣.>Ci `3 _Ci ~P.~..♣ #....##.....####.##......######.# #.# ###.#....#.....##.....#....>.^.....'..#....@#.........###'##CiAW #.#####.......#.#.....# #).....###♣~.............. CiCi&4Ci.Ci: CiYL ~P.~..♣ # ##.....# #.###. #......######.# #.# ###.#....#......# #.# ##.....#....>....# #.# #......#^.# #.# #......#.# #.# #......'.# #.# ..#...@.#.###' #.#####.#.# # #)......#.# #.#.# #.....###.# #)....+ #.....### ♣. ♣~CiCi|&5Ci>CinCi ~P.~..♣ # ##.....# #.###. #......######.# #. ###.#....#......# #. ##.....#....>....# #. #......#^.# #. #......#.# #. #......'.# #. ..#..@..#.###'Cid' #.#####.#.# # #)......#.# #.#.# #.....###.# #)....+ #.....### ♣ ♣~Ci'CiU2==6CiCiCi| ~P.~..♣ # ##.....# #.### #......######.# # ###.#....#......# # ##.....#....>....# # #......#^..# # #......#.# # #......'.# # ..#.@...#.### #.#####.#.# #. #)......#.#♣♣ #.#.# #.....###.# #)....+ #.....### ♣ ♣~Ci;Ci&7Ci3CiCi > ~P.~..♣ # ##.....# #. #......######.#  ###.#....#......#  ##.....#....>....# CiG  #......#^..#  #......#.#  #......'.#  ..#@....#. #.#####.#.# #.# #)......#.# ♣♣# #.#.# #.....###.# #)....+ #.....### ♣Ciy B ♣~Ci <8Ci< Cig Cin ##.....###......######.# ###.#....#.....##.....#....>.^......#'..#.....#..# #@######.#. #)♣♣# #.######~~♣#######.. CiCi&9CiOCiCiz  .#####.# ###.#....#.....##.....#....>......#^....#......#.#......'....#.....#..# #.######.#. #)♣♣# #.###### #.....~~~ ..... Ci Ci D==40Ci; Ci CiW-@M# #.## #......###### ###.#....#..#.....#....>#......#^#......#.. #......'.. Ci-X..#.....#..######.#.# #)......♣♣# #.#####.....###.#.CiY?Ci@Ci@1Ci>GCiUJCiM ~P.~..♣..#.....# #.## #......###### ###.#....#..Ci#....>^.## #......'.. Ci5..#@....#..######.CiS#.# #)......♣♣# #.#######.#.Ci CiCiyC2Ci wM♣~~~~ ####Ci-  ~P.~..♣..#CiL  #.## #......######Cih t ###.#....#..Ci 0#....>Ci %^.#Ci™ q #.@....'.. Ci #...#.....#.........##Ci h#.. #.#####.Ci! [.. #.# #)......#.#....Ci= #.. CiV .Ci Ci٣ &3CiA CiH ) _Found a chain mail.Cio 0 ♣~~~~  ~P.~..♣ # ##.....# #. #......######.# ###.#....#......# ##.....#....>....# #......#^.#Ci  #......#.# #@.....'.# #...#.....#. #...#.#####Ci .#.# [....#.# #)......#.#Ci ...~♣♣# #.#.#...♣~ #.....###.#Ci2 6...~~~ #)....+#.#♣~~~ #.....### ♣CiN Ci Ci &4Ci CiICiCi:Ci,CiCiaCiCihCiCiCiCi-CiCiCiCiCi8Cis,CiWCiCiCiCiCi@  There is an open door here.Ci3Ci _CifCi:CiCi=CiCiCi]CiCiCi2$  Things that are here:Ci%  Ci9a +0 whip; a gnoll corpseCiCib _CiCi###.#....#......# #.# ##.....#....>....# #.# ##......#^........# #.# #......#.........# #.# #......'.........# #.# #...#.....#.........###'##+#...#.#####.......#.#.[....#.# #)......#.#.......~♣♣# #@#######.#.50.0).....♣~ #.....###.#.....~~~ #)....+....#.#♣~~~ #.....###... ♣..............>.. ♣~................ ~~♣#######..#. ~~~ .....#.#.~~~P ......#.#.#Ci'[40mCiCi\Ci ##.....#....>.^...............'........#...#.....#.........###'##+#####.......#.#.......Ci} [. #)......#......~♣♣# #.#######♣~ #@....#~~)....+....#.#♣.....###.Ciy~~P......#...#. CiCi#5Ci .0) CiCi(Ci  .^...........'......#...#.....#.........###'##+#####.......#.#.......[. #)........~♣♣# #.######♣~ #.....Ci ~~+....#.#♣.....### ♣........>........o ###.#. Ci Ci` &6CiI Ci z _You see here a +0 giant spiked club.Ci 7#......#^.# #.# #.#......#.........# #.# #.#......'.........# #.# #.#...#.....#.........###'##+#.#...#.#####.......#.#.[....#.# #)......#.#.)......~♣♣# #.#######.#.CiC >.....♣~ #.....###.#.....~~~ #)@...+.#.#♣~~~ #.....###.♣.>.♣~.~~♣#..#.CiY ~~~~ .....#.#.~~~P ......#.#.#.#Ci ..... ......#...#.#....o ###.#.#Ci> Ci[ V7Construct Spike Launcher Ci _CiU Ci CiZ#......#^.# #.# #.##......#..# #.# #.#......'..# #.# #.#...#.....#..###'##+#.#...#.#####.......#.#.Ci_[....#.# #)......#.#.). ......~♣♣# #.#######.#. .....♣~ #.....###.#. ....~~~ #).@..+. #.#♣~~~ #.....###.Ci♣.......>...#♣~.Cin#~~♣#..#......#Cij~~~~ .....#.#.....Ci4k~~~~P ......#.#.#.##CiO...... ......#...#.#....o ###.#.#CifCi&8CiLCil!Ciy#......#^.# #.# #.##......#.# #.# #.#......'.# #.# #..##...#.....#.###'##+#..##...#.#####.#.#.[....#.# #)......#.#.Ci).~♣♣# #.#######.#.♣~ #.....###.#.~~~ #)..@.+. .#♣~~~ #.....###.Ciu♣........>...#Ci ♣~..~~~♣#Ci*..#......#~~~~~ .....#.#.CiG~~~~~P ......#.#.#.##....... ......#...#.# . Ci!Ci_CiCi29Ci_$CiW&Ci#......#^.# #.# #.##......#.# #.# #.#......'.# #.# #..##...#.....#.###'##+#..##...#.#####.Ci#.#. [....#.# #)......#.#.)..)Ci~♣♣# #.#######.#.♣~ #.....###.#.Ci~~~ #)...@+. #♣~~~ #.....###.♣........>...#♣~........~~~♣#######..#......#~~~~~ .....#.#......# ~~~~~P ......#.#.#.##.# ...... ......#...#.# .. ....o ###.#.# . 60Construct Spike LauncherCib ....'###...#.....###'##+#####.#........... [. #))..) ....~♣♣# #.######....♣~ #.....Ci&~~)....+.... #♣....@### ♣..............>...###♣~.................# P#..#~.#Cih~.Ci,Ci-T.... ....#CiYCiCi#1CiCi Ci8 '###...#.....###'##+######.#........... [. #))..) CiW....~♣♣# #.######....♣~ #.....~~)....+...... #♣.....###.... ♣....@.........>...###♣~....# P~~~♣#######..###Ci}<.~......CiiCio&2CiCi]Ci d #...#.....###'##+######.#........... [. #))..) ....~♣♣# #.######....♣~ #......~~)....+...... #♣Ci .....###... ♣........>...###♣~....# P~~~♣#######..###~~~~~ .....#.#......Ci ,~......Ci Ciَ &3Ci Cin#...#.....#.###'##+#..##. #...#.#####.#.#. ....#.# #)......#.#.......)..).~♣♣# #.#######.#...♣~ #.....###.#..<~~~ #)....+....# ♣~~~ #.....###.♣.>...#♣~.Ci# P~~~♣#..#......### ~~~~~ .....#.#......# ...... ......#...#.# ..#CiA ....o ###.#.# ..... ....# . Ci  CiCi&4CiCifCi7';...#.....#.###'##+#..##.# ...#.#####.#.#....##.# #)......#.#.......)..).)Cil'~♣♣# #.#######.#..# .♣~ #.....###.#.Ci'<† ~~~ #)....+....# Ci'~~~ #.....###.♣.>...####.Ci'♣~.# .P~~~♣#Ci'j..#......### Ci(~~~~~ .....#.#......# Ci;(....o ###.#.# ..... ....# . CiX(*Ci1Ci2&5CiW8Ci:CiK#.....#.###'##+#..##.##.#####.#.#...##.# #)......#.#.......)..).). .~♣♣# #.#######.#.# ♣~ #.....###.#.<†. #)....+...# #.....###.CiLM#♣.>...####.#♣~.# .#P~~~♣#..#......### #~~~~~ .....#.#......# #~~~~~P ......#.#.#.##.#Ci;LQ # Ci]LCiVCiW&6CiiCiKkCi"?#.....#.###'##+#..##.##. .#.#####.#.#..##. .#.# #)......#.#.......)..).). ~♣♣# #.#######.#.##† Ci#~ #.....###.#.<†. ~ #)....+...###. ~ #.....###.#.♣.>...####.#.♣~.# .#.Ci.#P~~~♣#..#......### #.CiT#;~~~~~ .....#.#......# #.~~~~~P ......#.#.#.##.# #.Ciz#r...... ......#Ci#....o.###.#.# ... o   orc (asleep)......#..# Ci-Ci-&7Ci4Ci6CifCiDrink which item? Potions  w - 2 potions of heal wounds  L - 2 potions of lignification  d - a silvery potion Ci!: f - a fuming coppery potion  j - a bubbling cyan potion  n - a sapphire potion [!] read|quaff|evoke[?] describe selectedCi*CiCim.#.....#.........###'##+#..##.##. Zeppelin the Tinkerer .#.#####.......#.#............##. Mountain Dwarf of Sif Muna ...... CiJ.#.# #)......#.#.......)..).).. Health: 53/53 ======================== ~♣♣# #.#######.#............##† Magic: 12/12 ======================== ~Ci#.....###.#...........<†.. AC: 10Str: 15 ~#)....+...............###. EV: 10Int: 16 ~#.....###...............#. SH: 0Dex: 10Ci%9♣..............>...####.#. XL:  7 Next: 89% Place: Dungeon:5♣~.......@.........# .#. Noise: ---------  Time: 4567.9 (0.0)CiK P~~~♣#######..#......### #. f) +0 quarterstaff~~~~~ .....#.#......# #. Cast: Construct Spike LauncherCio~~~~~P ......#.#.#.##.# #.Ci...... ......#...#.# ..#....o.###.#.# ...Cio   orc (asleep)......# ....# ..Ci..# ........... _There is an open door here. CiX_Found a chain mail. _There is an open door here.  Things that are here: Ci%_a +0 whip; a gnoll corpse _You see here a +0 giant spiked club.CimP  Okay, then.CiCi Cij . _CiR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cil@Ci'A Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee ForgecraftCiSA3% 3 d - Forge Blazeheart GolemFire/ForgecraftCiwAg43%4  e - Summon Small MammalSummoningCiA19%CiA1 CiBSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitCi< Cin4.#.....#.........###'##+#..##.##. Zeppelin the Tinkerer .#.#####.......#.#............##. Mountain Dwarf of Sif Muna ...... .#.# #)......#.#.......)..).).. Health: 53/53 ======================== ~♣♣# #.#######.#............##† Magic: 12/12 ======================== ~Ci#.....###.#...........<†.. AC: 10Str: 15 ~#)....+...............###. EV: 10Int: 16 ~#.....###...............#. SH: 0Ci-Dex: 10Ci9♣..............>...####.#. XL:  7 Next: 89% Place: Dungeon:5♣~.......@.........# .#. Noise: ---------  Time: 4567.9 (0.0)Ci4P~~~♣#######..#......### #. f) +0 quarterstaffCiW~~~~~ .....#.#......# #. Cast: Construct Spike LauncherCi~~~~~P ......#.#.#.##.# #....... ......#...#.# ..#....o.###.#.# ...o   orc (asleep)......# ....# ....# .....Ci>......Things that are here: Ci_a +0 whip; a gnoll corpse _You see here a +0 giant spiked club. _Okay, then.CiCasting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Ci>\Confirm with . or Enter, or press ? or * to list all spells.CiCi'1.#.....#.........###'##+#..##.##. Zeppelin the Tinkerer .#.#####.......#.#............##. Mountain Dwarf of Sif Muna ...... .#.# #)......#.#.......)..).).. Health: 53/53 ======================== ~♣♣# #.#######.#............##† Magic: 12/12 ======================== ~#.....###.#...........<†.. AC: 10Ci (Str: 15 ~#)....+...............###. EV: 10Int: 16 ~#.....###...............#. SH: 0Dex: 10CiB(♣..............>...####.#. XL:  7 Next: 89% Place: Dungeon:5Cil(♣~.......@.........# .#. Noise: ---------  Time: 4567.9 (0.0)Ci( P~~~♣#######..#......### #. f) +0 quarterstaff~~~~~ .....#.#......# #. Cast: Construct Spike LauncherCi(~~~~~P ......#.#.#.##.# #....... ......#...#.# ..#....o.###.#.# ...o   orc (asleep)......# ....# ..Ci)..# ...........Things that are here: Ci?)_a +0 whip; a gnoll corpse _You see here a +0 giant spiked club. _Okay, then.Ciw)8Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci=2P  Okay, then.Ci2Ci:Ci<. _Ci!x _Okay, then.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. CiR@_Okay, then.CitAasting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci~CCiE Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft3% 3 d - Forge Blazeheart GolemFire/Forgecraft43%4  e - Summon Small MammalSummoning19%CiJF1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitCiCi Cim.#.....#.........###'##+#..##.##. Zeppelin the Tinkerer .#.#####.......#.#............##. Mountain Dwarf of Sif Muna ...... Ci^.#.# #)......#.#.......)..).).. Health: 53/53 ======================== ~♣♣# #.#######.#............##† Magic: 12/12 ======================== ~#.....###.#...........<†.. AC: 10Str: 15 ~#)....+...............###. EV: 10Int: 16 ~#.....###...............#. SH: 0Dex: 10Ci J♣..............>...####.#. XL:  7 Next: 89% Place: Dungeon:5♣~.......@.........# .#. Noise: ---------  Time: 4567.9 (0.0)P~~~♣#######..#......### #. f) +0 quarterstaff~~~~~ .....#.#......# #. Cast: Construct Spike Launcher~~~~~P ......#.#.#.##.# #....... ......#...#.# ..#....o.###.#.# ...o   orc (asleep)Ci;......# ....# ....# ........... _Okay, then.CiwOCasting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Ci8Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci(Ci .#.....#.........###'##+#..##.##. Zeppelin the Tinkerer .#.#####.......#.#............##. Mountain Dwarf of Sif Muna ...... .#.# #)......#.#.......)..).).. Health: 53/53 ======================== Ci^ $~♣♣# #.#######.#............##† Magic: 12/12 ======================== ~#.....###.#...........<†.. AC: 10Str: 15 ~#)....+...............###. EV: 10Ci  Int: 16 ~#.....###...............#. SH: 0Dex: 10Ci 9♣..............>...####.#. XL:  7 Next: 89% Place: Dungeon:5♣~.......@.........# .#. Noise: ---------  Time: 4567.9 (0.0)Ci  P~~~♣#######..#......### #. f) +0 quarterstaff~~~~~ .....#.#......# #. Cast: Construct Spike LauncherCiB ~~~~~P ......#.#.#.##.# #....... ......#...#.# ..#....o.###.#.# ...Cin Fo   orc (asleep)......# ....# ....# ........... Ci _Okay, then.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Ci Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci+?.#.....#.........###'##+#..##.##. Zeppelin the Tinkerer .#.#####.......#.#............##. Mountain Dwarf of Sif Muna ...... .#.# #)......#.#.......)..).).. Health: 53/53 ======================== ~♣♣# #.#######.#............##† Magic: 9/12==================------ ~ #.....###.#...........<†.. AC: 10Str: 15 ~ #)....+...............###. EV: 10Int: 16 ~ #.....###...............#. SH: 0Dex: 10Ci, ♣..............>...####.#. XL:  7 Next: 89% Place: Dungeon:5 ♣~.......@.........# .#. Noise: ---------  Time: 4567.9 (0.0) P~~~♣#######..#......### #. f) +0 quarterstaff ~~~~~ .....#.#......# #. Cast: Construct Spike Launcher  ~~~~~P ......#.#.#.##.# #.  ...... ......#...#.# ..#  ....o.###.#.# ...  o   orc (asleep) ......# ....# .. Ci-| ..# .....  ...... _Okay, then.Ci+-)Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci{-TAiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace (asleep)Ci .#.....#.........###'##+#..##.##. Zeppelin the Tinkerer .#.#####.......#.#............##. Mountain Dwarf of Sif Muna ...... .#.# #)......#.#.......)..).).. Health: 53/53 ======================== ~♣♣# #.#######.#............##† Magic: 9/12==================------ ~#.....###.#...........<†.. AC: 10Str: 15 ~#)....+...............###. EV: 10Ci Int: 16 ~#.....###...............#. SH: 0Dex: 10♣..............>...####.#. XL:  7 Next: 89% Place: Dungeon:5♣~.......@.........# .#. Noise: ---------  Time: 4567.9 (0.0)P~~~♣#######..#......### #. f) +0 quarterstaff~~~~~ .....#.#......# #. Cast: Construct Spike Launcher~~~~~P ......#.#.#.##.# #.Cih H...... ......#...#.# ..#....o.###.#.# ...o   orc (asleep)......# ....# ....# ...........Ci Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace (asleep)  You lock target on the orc and prepare to deploy your bee.Ci c==8.9 (1Winding CiT Ci" ,onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 mace (asleep)  You lock target on the orc and prepare to deploy your bee. Cih" d_(Press . to continue winding your bee.)Ci&--9.  _You continue winding your clockwork bee...Ci Ci# l--70.. Ciy Ci @ _You continue winding your clockwork bee...CiQV/yCi\, ally target)y   clockwork bee (minion)Ci=]01CicCifZ _With a metallic buzz, your clockwork bee launches itself at the orc.CiC#.....#.###'##+#..##.##.# #.#####.#.#.##.# #.# #)......#.#.)..).). ♣♣# #.#######.#.##†#Cie #.....###.#.<†. #)....+..###.# #.....###.#.#♣.Ci>...####.#.#♣~......y.# .#.#P~~~♣#..#......### #.#~~~~~ .....#.#......# #.#Ci~~~~~P ......#.#.#.##.# #.#Ci...... ........o.###.#.# ... Ci .......# ....# .. ~..... Ci4 CiE.yCi!Ci&2Ci#CiCi.....#.###'##+#..##.##.#. .#####.#.#.##.#. .# #)......#.#.)..).).# #.#######.#.##†##.....###.#.<†.#)....+..###.##.....###.#.# ♣.>...####.#.# ♣~.y.# .#.# P~~~♣#..#......### #.# ~~~~~ .....#.#......# #.# ~~~~~P ......#.#.#.#...... ........#...#.# ..#......o.###.#.# ... ♣CiI[37m.# ....# .. .yCiP.yCiO Ci &3CiRCiCi #.....#.###'##+#..##.##.# #.#####.#.#.##.# #.# #)......#.#.)..).)♣# #.#######.#.##† #.....###.#.<† #)....+..###. #.....###.#.# ♣.>...####.#.# ♣~.# .#.# P~~~♣#..#......### #.# ~~~~~ ...y.#.#......# #.# ~~~~~P ......#.#.#.##.# #.# ...... ........#...#.# ..# ......o.###.#.#Ci [37m ... ♣.# ....# ..  ~.# .....  .......yCi$ Ci% :10/12==Ci8% 4Ci+ Ci- CirP.yCi| )Your clockwork bee stings the orc!!  The orc dies!Ciy   clockwork bee (minion)Ci&5CiCij[ _Sif Muna accepts your kill.Ci ^#####.#........... #))..).)... ♣♣# #.######.....##†# #.....###.#<†...)....+....###.#.....###..♣........>...####~....# P~~~♣#######@.#......### ~~~~~~........#.#......~~~~~P~.....Cij .#.##.............y.#...#.# .# ♣......).###.#.# ...~♣.......# ....# ~~..~..#Ci **   dormant clockwork bee (minion)Ci &6Ci Ci7 L _Your clockwork bee winds down and falls to the ground.Ci #))..).)... ♣♣# #.######.....##†# #.....###.#<†...)....+....###.#.....###..♣........>...####~.................# P~~~♣#######..#......### ~~~~~~......@.#.#......~~~~~P#.##Ciyj.......*.#...#.# ..#  ♣).###.#.# ...~♣.......# ....# ~. ..[#.....#.......CiICi&7CieCi_ CiU_Found a polished ring mail.Ci4~♣♣# #.######.....##†# #.....###.#.....<†...)....+...............###.#.....###.........♣..............>...####~...........# CiP~~~♣#######..#.## ~~~~~~........#.#......~~~~~P#.##.......*.#...#.# ..#  ♣).###.#.# ...~♣.......# ....# ~....[#.....#P........ CiCi<==8Construct Spike Launcher Ci1CiCiZ4CiCic  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)Ci,-~♣♣# #.#.#.##† ~ #.....###.#...........<† ~ #)....+...............###. ~ #.....###.........#. ♣.......>...####.#. ♣~...........# .#. P~~~♣#..#......### #. ~~~~~~.#.#......# #. ~~~~~P~.#.#.#.##.# #. .*.#...#.# ..#≈♣......).###.#.# ...~~♣.# ....# ..~~~.# .....~.......~[......#.....#~P.......i-mCi3Ci4-9 _Cio9Ci:Ci #.....<†..)....+...............###.....###......... ♣..............>...####~......# P~~~♣#######..#.## ~~~~~~........#.#......~~~~~P#.##.......*.#...#.# ..#  ≈♣).###.#.# ...~~♣.......# ....# ~Ci....[#.....#P........P♣..Ci?Ci'80CiHCiCi8O)....+....###.....###... ♣..............>...####~......# P~~~♣#######..### ~~~~~~........#.#......~~~~~P#.##.......*.#...#.# ..#  ≈♣).###.#.# ...Ci):~~♣.......# ....# ~. ..[#.....#P........P♣... ###+####......CiCi&1CiCi Ci.....###.. ♣..............>...####~......# P~~~♣#######..### ~~~~~~........#.#......~~~~~P#.##.......*.#...#.# ..#  ≈♣).###.#.# ...~~♣....@..# ....# ~. ...[#.....#P........P♣....  ###+####.....CiJ .###.Ci"Ci~"61==Ci"2CiW)Ci+Di_  ♣........>...####~......# P~~~♣#######..### ~~~~~~........#.#......~~~~~P#.##.......*.#...#.# ..#  ≈♣).###.#.# ...Di! ~~♣.......# ....# ~~~. .....[#.....#P........P♣.... ###+####.... .###. [.DiDi}&3DiWDi0 % _Found a helmet.Di1 ~....# P~~~♣#######..### ~~~~~~........#.#......~~~~~P#.##.......*.#...#.# ..#  Di1 ≈♣).###.#.# ...~~♣.......# ....# ~...... .....[#.....#Di2 P........P♣. ###+####.....Di32 C .### [DiX2 Di'< Die< &4DiC DiE DiGMP~~~♣#######..### ~~~~~~........#.#......~~~~~P#.##.......*.#...#.# ..#  ≈♣).###.#.# ...~~♣.......# ....# ~...... .[#.....#P........P♣...  ###+#### .### [.# DiOUDiU&5Di[Di]Dic P~~~♣#..#......### # ~~~~~~.#.#......# # ~~~~~P~.#.#.#.##.# # .*.#...#.# ..#~≈♣......).###.#.# ...P~~♣.# ....# ..~Did.#......~.~[..@...#.....#~P.~P♣. ###+####...... .###.. .# [. .#DinDioC==6Di wDiHyDiN  P~~~♣#..#......###  ~~~~~~.#.#......#  ~~~~~P~.#.#.#.##.#  .......*.#...#.# ..#~≈♣......).###.#.# ...≈P~~♣.# ....# ..P~~~~.#......P~~~~.Di A~[.@....#.....#~P.♣~P♣.~ ###+####.. .###.. .# [.  .#Di .Diy (Di &7DiS Di ] _Your dormant clockwork bee falls apart.Di P~~~♣#..#......### ~~~~~~.#.#......# ~~~~~P~.#.#.#.##.# ......#...#.# ..#Di~≈♣......).###.#.# ≈P~~♣.# ....# ~P~~~~.#......~P~~~~.~[@.....#.....#P~~~~P.P♣~P♣.Di#~~ ###+####.... .#.. DiP .# [.  .#Di>Diy&8Di<Di_Di#p  P~~~♣#..#......### ~~~~~~.#.#......# ~~~~~P~.#.#.#.##.# ..#...#.# ..~≈♣......).###.#.# ≈P~~♣.# ....# Disp ≈~P~~~~.#......≈~P~~~~.~.#.....#~P~~~~P.~P♣~P♣.Dip  #~~ ###+####...... .##...# .# [.  .#Di DiW &9Di2 Di _You see here the +7 ring mail of Tulips {rC+ Will+ Str-5}.Di 19.5). Your EV would decrease by 1.3 (10.7 -> 9.4). Your spell failure would worsen by up to 7% (press '!' for details). Enchanting this artefact any further is beyond even your skills. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body (w)ear, (d)rop, (=)adjust, or (i)nscribe.Di If you equipped this item, your spell failure would worsen: Forge Blazeheart Golem 43%-> 50% Summon Small Mammal19%-> 22% Launch Clockwork Bee  3%-> 4% Construct Spike Launcher1%-> 2% (w)ear, (d)rop, (=)adjust, or (i)nscribe.DiNGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 quarterstaff (weapon)  i - a +2 scythe of flaming Missiles (go to first with ()  a - 2 throwing nets Armour (go to first with [)  d - a +0 cloak (worn)  e - a +0 leather armour (worn)  g - a +0 helmet (worn)  h - the +0 pair of boots of Gearcho (worn) {Str-3 Slay+5}  k - the +7 ring mail of Tulips {rC+ Will+ Str-5} DiJewellery (go to first with "=)  b - a +4 ring of protection (worn)  c - a +6 ring of strength (worn)j - a ring of flightDik - the +7 ring mail of Tulips {rC+ Will+ Str-5}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 rC+: It protects you from cold. Will+: It increases your willpower. Di+OStr-5: It affects your strength (-5). It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 9.1 (10.4 -> 19.5). Your EV would decrease by 1.3 (10.7 -> 9.4). Your spell failure would worsen by up to 7% (press '!' for details). Enchanting this artefact any further is beyond even your skills. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body (w)ear, (d)rop, (=)adjust, or (i)nscribe.Dig Dim Dit P~~~♣#######..#......### Zeppelin the TinkererDiu ~~~~~~........#.#......# Mountain Dwarf of Sif Muna ......Diu ~~~~~P~........#.#.#.##.# Health: 53/53 ========================...............#...#.# .. Magic: 12/12 ========================~~~~≈♣......).###.#.# . AC: 10Str: 15≈≈≈P~~♣.......# ....#EV: 10Int: 16Diu ≈~P~~~~.......#......SH: 0Dex: 10Diu ≈~P~~~~..............XL:  7 Next: 89% Place: Dungeon:5Div ~~~~~~~@......#.....#Noise: ---------  Time: 4590.9 (0.0)Di9v ~P~~~~P..............f) +0 quarterstaffDiXv ~P♣~P♣.............Cast: Construct Spike Launcher Divv #~~ ###+####..........###...#Div K.# [..#Div You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.) Div N_Found a helmet. _Your dormant clockwork bee falls apart. Div _You see here the +7 ring mail of Tulips {rC+ Will+ Str-5}. _k - the +7 ring mail of Tulips {rC+ Will+ Str-5}Di} Di} Di Di^ d  You start removing your armour.Di A1.9 (1Di DiP $2.9 (2Diy Di 3.9 (34.9 (45.9 (5  71 _You continue removing your +0 leather armour. x5Di6   You finish removing your +0 leather armour.  You start putting on your armour.Di +6.9 (6Di Di Di$ +7.9 (7Di Di Di +8.9 (8Di Di Dif +9.9 (9Di Di Di 1600.9 (10.0)Di Di 190 9 _You continue putting on the +7 ring mail of Tulips {rC+ Will+ Str-5}. x5  You finish putting on the +7 ring mail of Tulips {rC+ Will+ Str-5}.Di DiS p _You feel weaker.Di{Di0Drop what? (Left/Right/Tab to switch category) 11/52 gear slots (_ for help) Hand Weapons (select all with ))  f - a +0 quarterstaff (weapon) Di i - a +2 scythe of flaming Missiles (select all with ()  a - 2 throwing nets Armour (select all with [)  d - a +0 cloak (worn)  g - a +0 helmet (worn)  h - the +0 pair of boots of Gearcho (worn) {Str-3 Slay+5}  k - the +7 ring mail of Tulips (worn) {rC+ Will+ Str-5}e - a +0 leather armour Jewellery (select all with "=)  b - a +4 ring of protection (worn)  c - a +6 ring of strength (worn)Dij - a ring of flight [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selectedDi7[top]DiD 1 i f - a +0 quarterstaff (weapon)  e + a +0 leather armour[Enter] accept (1 chosen)Di>Di`>DiNVP~~~♣#######..#......### Zeppelin the Tinkerer~~~~~~........#.#......# Mountain Dwarf of Sif Muna ......~~~~~P~........#.#.#.##.# Health: 53/53 ========================...............#...#.# .. Magic: 12/12 ========================Di;O~~~~≈♣......).###.#.# . AC: 19Str: 10≈≈≈P~~♣.......# ....#EV: 9Int: 16≈~P~~~~.......#......SH: 0Dex: 10≈~P~~~~..............XL:  7 Next: 89% Place: Dungeon:5~~~~~~~@......#.....#Noise: ---------  Time: 4600.9 (0.0)DiOp~P~~~~P..............f) +0 quarterstaff~P♣~P♣.............Cast: Construct Spike Launcher #~~ ###+####..........###...#.# [..# _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. Di=P_You continue putting on the +7 ring mail of Tulips {rC+ Will+ Str-5}. x5  You finish putting on the +7 ring mail of Tulips {rC+ Will+ Str-5}. _You feel weaker.Di]Q+1.9 (1DiTYDi[3 _You drop a +0 leather armour.!Di+8u~~~~~~........#.#......~~~~~P~#.##.........#.# .. ~~~~≈♣).###.#.# ≈≈≈P~~♣.......# ....# ~P~~~~.......~~~~~~~[#.....#P~~~~P.......♣~P♣.  #~~ ###+####... .###.# # [ !Di85.# !Di|@!Di1A&2!DiEG!DiH!Di3 P ~~~~~P#.##.........#.# .. ~~~~≈♣).###.#.# !Di]4 1≈≈≈P~~♣.......# ....# ~P~~~~.......~~~~~~~[#.....#P~~~~P........~P♣~P♣.  #~~ ###+####!Dit4 X... .###!Di: !Div; F3Construct Spike Launcher!Di@ !DiI #Di  ~~~~~P~.#.#.#.##. .........#...#.# ~≈♣......).###.#.# ≈P~~♣.# ....#≈~P~~~~.#......♣≈~P~~~~.♣~[......#.....#♣~P~~~~P. ~P♣~P♣. #~~ ###+####...... ... .###..  .##Dim .# [.  .##Di#DiY&4#Di#Di%Diq&3%Di(%Di0%Di4A  You enter the shallow water.%Di28UWater %Di1;N _Moving in this stuff is going to be slow.%Di^?%Di?%DiA%DiE%DifIj  You encounter a clockroach.%DiP P~~~♣#######..#....≈≈~~~~~~~~........#.#..~~~P~........#.#.#...................#...#.~~~~~~~~≈♣......).###.#.~P~≈≈≈≈P~~♣# .... ♣~≈≈~P~~~~.......#..... ♣≈~P~~~~.. ♣~~~@~~~[#..... ♣~P~~~~P.......%DiQ% ♣~P♣~P♣.............Construct Spike Launcher ...#~~~###+####.............♣.. .###..B....#....#.# [. B   clockroach (asleep, warded)%Di6QB?....#....#.#.... #.#....#.%DiW-8.1 (3.2%DiX,9.7 (4.8%Di-_%Di b1 _Found a scroll of identify./DiX R  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0Dixm0Dio< Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b - Construct Spike Launcher Forgecraft0Dip2% 2  c + Launch Clockwork Bee Forgecraft4% 3 d - Forge Blazeheart GolemFire/Forgecraft50%4  e - Summon Small MammalSummoning22%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit1DifP~~~♣#######..#..... Zeppelin the Tinkerer≈≈~~~~~~~~........#.#... Mountain Dwarf of Sif Muna ......~~~~~~~~P~........#.#.#. Health: 53/53 ========================..................#...#. Magic: 12/12 ========================~~~~~~~~≈♣......).###.#. AC: 19Str: 10~P~≈≈≈≈P~~♣.......# .... EV: 9Int: 16♣~≈≈~P~~~~.......#..... SH: 0Dex: 10♣≈~P~~~~............. XL:  7 Next: 89% Place: Dungeon:5♣~~~@~~~[......#..... Noise: --1Di-------  Time: 4609.7 (0.0)♣~P~~~~P............. f) +0 quarterstaff♣~P♣~P♣............. Cast: Construct Spike Launcher ....#~~~###+####...... Water .......♣...###..B....#....#.# [. B   clockroach (asleep, warded)?....#....#.#.... #.#....#.You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter a clockroach. _Found a scroll of identify.  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1DiY[37mP~~~♣#######..#..... Zeppelin the Tinkerer≈≈~~~~~~~~........#.#... Mountain Dwarf of Sif Muna ......~~~~~~~~P~........#.#.#. Health: 53/53 ========================..................#...#. Magic: 12/12 ========================~~~~~~~~≈♣......).###.#. AC: 19Str: 10~P~≈≈≈≈P~~♣.......# .... EV: 9Int: 16♣~≈≈~P~~~~.......#..... SH: 0Dex: 10♣≈~P~~~~............. XL:  7 Next: 89% Place: Dungeon:5♣~~~@~~~[......#..... Noise: --------- i7m Time: 4609.7 (0.0)♣~P~~~~P............. f) +0 quarterstaff♣~P♣~P♣............. Cast: Construct Spike Launcher ....#~~~###+####...... Water .......♣...###..B....#....#.# [. B   clockroach (asleep, warded)?....#....#.#.... #.#....#.You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter a clockroach. _Found a scroll of identify.  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1Di P~~~♣#######..#..... Zeppelin the Tinkerer ≈≈~~~~~~~~........#.#... Mountain Dwarf of Sif Muna ...... ~~~~~~~~P~........#.#.#. Health: 53/53 ======================== ..................#...#. Magic: 9/12==================------ ~~~~~~~~≈♣......).###.#. AC: 19Str: 10 ~P~≈≈≈≈P~~♣.......# .... EV: 9Int: 16 ♣~≈≈~P~~~~.......#..... SH: 0Dex: 10 ♣≈~P~~~~............. XL:  7 Next: 89% Place: Dungeon:5 ♣~~~@~~~[....1Di<..#..... Noise: ---------  Time: 4609.7 (0.0) ♣~P~~~~P............. f) +0 quarterstaff ♣~P♣~P♣.............  Cast: Construct Spike Launcher  ....#~~~###+####......  Water  .......♣.. .###..  B....#....# .# [.  B   clockroach (asleep, warded) ?....#....# .#  .... #.#...  .#. _Found a scroll of identify.  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee 1Di[39;49m(dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a clockroach (asleep, damage-immune at range)2Di0c ~B2Di9♣~2Di>♣.2Di@@..2DiT-..2Diǝ .BAim: a clockroach (asleep, damage-immune at range)2Din Z B?3DiB?  Aim: a clockroach (asleep, damage-immune at range)3DiaSP~~~♣#######..#..... Zeppelin the Tinkerer≈≈~~~~~~~~........#.#... Mountain Dwarf of Sif Muna ......~~~~~~~~P~........#.#.#. Health: 53/53 ========================..................#...#. Magic: 9/12==================------~~~~~~~~≈♣......).###.#. AC: 19Str: 10~P~≈≈≈≈P~~♣.......# .... EV: 9Int: 16♣~≈≈~P~~~~.......#..... SH: 0Dex: 10♣≈~P~~~~............. XL:  7 Next: 89% Place: Dungeon:53Di♣~~~@~~~[......#..... Noise: ---------  Time: 4609.7 (0.0)♣~P~~~~P............. f) +0 quarterstaff♣~P♣~P♣............. Cast: Construct Spike Launcher ....#~~~###+####...... Water .......♣...###..B....#....#.# [. B   clockroach (asleep, warded)?....#....#.#.... #.#....#.Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee iةI9m(dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a clockroach (asleep, damage-immune at range)  You lock target on the clockroach and prepare to deploy your bee.3Di$~==10.7 (1Winding Water 3Diʳ3Di  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a clockroach (asleep, damage-immune at range)  You lock target on the clockroach and prepare to deploy your bee. _(Press . to continue winding your bee.)5Di7--1. Water 5Di05Di@ _You continue winding your clockwork bee...5Diq A.B5Diy YB5Diz --2.. Water 5Di 5Di @ _You continue winding your clockwork bee...6DiȢx.BB.6DiY8y6Dially target, warded)y   clockwork bee (minion)6Di]236Di6Di޸a _With a metallic buzz, your clockwork bee launches itself at the clockroach.7Di  P~~~♣#..#≈~........#.#~P~........#.#.#.......#...#7Di{:~≈♣......).###.#P~P~≈≈≈≈P~~♣.#  ♣~≈≈~P~~~~.# ♣≈~P~~~~ ♣~~@y~~~[......# ♣~P~~~~P ♣~P♣~P♣. ....#~~~###+####...... ...B...♣.. .###....#....# .# [.7Di.?....#....# .#.. #.#...  .#.7Di+N~y7Di9B.7Di B.  You swap places with your clockwork bee.7Dib(7Di(4=5.3 (1.67Di07Di3 7Di`4E_Your clockwork bee stings the plant. The plant begins to die.8Di P~~~♣#..#.≈≈≈~........#.#.~P~........#.#.#........#...#.~≈♣......).###.#.P~P~≈≈≈≈P~~♣.# .♣~≈≈~P~~~~.#.♣≈~P~~~~.♣~[......#.8Di ♣~Py~~~P.♣BP♣~P♣. ....#~~~###+####...... .............#....# .# [. .?....#....# .# ..... #.#... 8Di BB~8Di 8Di7 b10/12==-6.98Di 8Di = _Your clockwork bee stings the plant. x29DiS .P~~~♣#..#.≈≈≈~........#.#.~P~........#.#.#.#......#...#.#~≈♣......).###.#.#P~P~≈≈≈≈P~~♣.# ....#♣~≈≈~P~~~~.#.♣≈~P~~~~.♣~[......#.....#♣BPy~~~P.♣~P♣~P♣.9DilT  ....#~~~###+####...... ...........#....# .# [. .?....#....# .# ..... #.#... 9Di\U Fy~9Di_ **   dormant clockwork bee (minion)r clockwork bee stings the plant. x2  Your clockwork bee misses the clockroach.  The clockroach bites your clockwork bee.  The clockroach splashes around in the water. x2  clockroach.  winds down and falls to the ground.9Di_ A-8.59Did 9Dicf N _Your dormant clockwork bee splashes around in the water.;DiQCP~~~♣#..#......#≈≈≈~~.#.#.~P~........#.#.#.#..#...#.# ~;Di≈♣......).###.#.# P~P~≈≈≈≈P~~♣.# ....# ♣~≈≈~P~~~~.#...... ♣≈~P~~~~. ♣~*~~~@~[......#.....# ;Di♣BP~~~~P. ♣~P♣~P♣. ;Di=....#~~~###+####...... .......♣..;DiX0......#....# .# [. .?....#....# .# ..... #.#... ;Dih~~B;DilAB~;DiW>20.1;Di;DiV _A nearby plant withers and dies.Di≈≈≈~.#.#.~P~.#.#.#.#..........#...#.# ~≈♣......).###.#.# P~P~≈≈≈≈P~~♣.# ....# ♣~≈≈~P~~~~.#...... ♣≈~P~~~~. ♣~*~~~~~[......#.....# ♣~~~B~@P. >Di/♣~P♣~P♣. ....#~~~###+####...... .......♣.. .###.. ......#.....?....#....# .# >Di(..... #.#... .. .#...>Diè7~B>Di  The clockroach attacks as it pursues you!  The clockroach bites you but does no damage.>Di+,7.1 (1.6>Di\>DiE _The clockroach splashes around in the water. x2ADi 7~~~~~~~~~P~.#.#.#.##............#...#.# .~~~~~~~~~≈♣).###.#.# P~P~≈≈≈≈P~~.# ....#  ♣~≈≈~P~~~~.#...... ADiU < ♣≈~P~~~~....... ♣~*~~~~~[#.....# ♣~~~~B~P........ ♣~P♣~P♣@. ....#~~~###+#### ADi .......♣.. .###.. ......#....#.# [. ADiܨ 5.?....#....# .#..... #.#...   .. .#... ADiЪ :~BADi ADió a-80Construct Spike LauncherADi\ ADi CDi~~~~~~~~~P~........#.#.#.##. Zeppelin the Tinkerer...................#...#.# . Mountain Dwarf of Sif Muna ......CDi ~~~~~~~~~≈♣......).###.#.#Health: 53/53 ========================P~P~≈≈≈≈P~~♣.......# ....#Magic: 9/12==================------♣~≈≈~P~~~~.......#......AC: 19Str: 10CDi♣≈~P~~~~..............EV: 9Int: 16♣~*~~~~~[......#.....#SH: 0Dex: 10♣~~~~~BP..............XL:  7 Next: 89% Place: Dungeon:5♣~P♣~P♣@............CDi-Noise: ---------  Time: 4628.1 (0.0)....#~~~***+####......f) +0 quarterstaffCDi.......♣...###..Cast: Construct Spike Launcher......#....#CDi.# [..?....#....#.#..... #.#...CDi-B   clockroach (ally target, warded).. .#...CDij%*   dormant clockwork bee (minion)The clockroach attacks as it pursues you!  The clockroach bites you but does no damage. _The clockroach splashes around in the water. x2  CDiCasting: Construct Spike Launcher (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateCDi ~~~~~~~~~P~........#.#.#.##. Zeppelin the Tinkerer...................#...#.# . Mountain Dwarf of Sif Muna ......~~~~~~~~~≈♣......).###.#.#Health: 53/53 ========================CDiD P~P~≈≈≈≈P~~♣.......# ....#Magic: 9/12==================------♣~≈≈~P~~~~.......#......AC: 19Str: 10♣≈~P~~~~..............EV: 9Int: 16CDi ♣~*~~~~~[......#.....#SH: 0Dex: 10♣~~~~~BP..............XL:  7 Next: 89% Place: Dungeon:5♣~P♣~P♣@............Noise: ---------  Time: 4628.1 (0.0)CDiŔ ....#~~~###+####......f) +0 quarterstaffCDiٔ 1.......♣...###..CDi `Cast: Construct Spike Launcher......#....#CDi h.# [..?....#....#CDi =.#..... #.#...CDi7 B   clockroach (ally target, warded).. .#...CDiK v*   dormant clockwork bee (minion)CDi_ The clockroach bites you but does no damage. _The clockroach splashes around in the water. x2  CDi Casting: Construct Spike Launcher (safe; 2% risk of failure)  CDi Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateCDi DYou shape a spike launcher from a nearby wall.CDi T2-==CDi 9.1 (1CDi CDi _splashes around in the water. x2  Casting: Construct Spike Launcher (safe; 2% risk of failure)  CDi Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You shape a spike launcher from a nearby wall. _The clockroach bites you.DDid~P~.#.#.#.##.#....#...#.# .DDi8~≈♣......).###.#.# .P~P~≈≈≈≈P~~♣.# ....# DDi♣~≈≈~P~~~~.#...... ♣≈~P~~~~. ♣~*~~~~~[......#.....# ♣~~~~~BP. DDi♣~P♣~P♣. ....#~~~###+####...... DDi@g.♣.. .###.. DDia..... #.#... .. .#... DDi0~DDiiC~BDDi   Your dormant clockwork bee falls apart.The clockroach attacks as it pursues you!DDi[/-30DDiDDiB _The clockroach bites you but does no damage.DDi ~~P~.#.#.#.##.# ...DDi #...#.# ..#~≈♣......).###.#.# .P~P~≈≈≈≈P~~♣.# ....# .DDi J♣~≈≈~P~~~~.DDi #...... ♣≈~P~~~~. ♣~DDi [......#.....# ♣~~~~~~P. ♣~P♣~P♣B. DDiU ....#~~~###+####...... .♣.. .###.. DDil DDi ^..... #.#... DDi .*DDi1 p  The rocky spike skewers the clockroach. The clockroach is warded from harm.DDib p BThe clockroach is lightly wounded.DDih ####The clockroach sprays sand from its hourglass at you.DDi( I.@..DDi f3=-1DDi DDi S _The blast of sand misses you.EDi  ~P~.#.#.#.##.# ...#...#.# .. ~≈♣......).###.#.#  P~P~≈≈≈≈P~~♣.# ....#  ♣~≈≈~P~~~~.#...... ♣≈~P~~~~.EDi# ♣~[......#.....# ♣~~~~~~P. ♣~P♣~P♣B. ....#~~~###+####...... .♣.. .###..  ......#....# .# [.  .?....#....# .# ..... #.#...  .. .#...EDi**EDi †The rocky spike skewers the clockroach!  You kill the clockroach!EDi<*EDi.,†EDi2794=2EDi8EDi;[ _Sif Muna accepts your kill.EDis ~P~.#.#.#.##. ....#...#.#  ~≈♣......).###.#.#  P~P~≈≈≈≈P~~♣.# ....# ♣~≈≈~P~~~~.#......EDi/? ♣≈~P~~~~. ♣~[......#.....# ♣~~~~~~P. ♣~P♣~P♣. ....#~~~###+####...... EDiQ.♣.. .###..  ......#....# .# [. EDip@ .?....#....# .#  ..... #.#...  .. .#...EDisEDib10/12==--3EDiNEDiBw _You see here a clockroach corpse.IDih3IDiOIDiIDi*A  You enter the shallow water.IDiUWater IDiN _Moving in this stuff is going to be slow.IDiIDi9=IDiIDiXIDiIDiIDie:==IDiuIDiIDi{IDiW1==IDi,IDibIDiIDi)IDiIDiIDiA  You enter the shallow water.IDi?Water IDiIDi= x ~~~~~~~~~P~........#.# ............#. ~~~~~~~~~≈♣......).### P~P~≈≈≈≈P~~♣.... ♣~≈≈~P~~~~.......#.. ♣≈~P~~~~.. ♣~~~~~~~[... ♣~~~~~~P..~♣##+#♣@P♣~P♣†..........--40.0) ♣.......#~~~###+####.... ~.........♣...... .### ~.......#....##.# .# P~.?.IDi ?...#....# .# ~♣......#.#..... ♣......#.#....#~~......#.#....#~♣......#.. ....IDi. IDiIDi ? _Moving in this stuff is going to be slow.JDi ............~~~~~~~~~≈♣......).###P~P~≈≈≈≈P~~♣.......# . ♣~≈≈~P~~~~. ♣.~~~~~~~[#~~P..~♣##+#♣~P♣~P♣†.JDij♣......@#~~~###+####~...♣...... .####....##.# .# P~.?...# .....~.~♣......#.. .......... ## ###JDiJJDi;4.0)JDi/JDiJDi2? ~~~~~~~~~≈♣).###P~P~≈≈≈≈P~~♣.......# . ♣~≈≈~P~~~~. ♣≈~P~~~.~~~~~~~[JDi?\#~~~P..~♣##+#♣~P♣~P♣†♣.......#~~~###+####~..♣...... .####....##.# .# JDi?P~.?....#....# #.JDi?T.........#KDiKDiiC==5KDiKDiKDiM( ~≈♣......). P~P~≈≈≈≈P~~♣.#  ♣~≈≈~P~~~~.# ♣≈~P~~~~ ♣~~~~~~~[......# ♣~~~~~~PKDi~♣##+#♣~P♣~P♣†~♣.#~~~###+####P~.♣...... .~.#....##.# .#~P~.?....#....# .#P~♣......#.#....~ ♣......#.#....# ~~......#.#...KDi.#~♣......#.. ....~KDi&P.### ###KDi:KDif6Construct Spike Launcher KDiKDi)KDiZ u ~≈♣......). P~P~≈≈≈≈P~~♣.# ♣~≈≈~P~~~~.# ♣≈~P~~~~KDi&[  ♣~~~~~~~[......#~ ♣~~~~~~PKDi<[ ~♣##+#♣~P♣~P♣†~♣KDiN[ z.#~~~###+####~P~KDio[ p.♣...... .~KDi[ w.#....##.# .#KDi[ P~P~.?....#....# .#KDi[ V~P~♣......#.#.....~~ ♣......#.#....#P ~~......#.#....#KDi\  ~~♣......#.. .... KDiW\  ~P.### ###KDib KDiMc &7KDif KDi7i KDiV ~≈♣......). P~P~≈≈≈≈P~~♣. ♣~≈≈~P~~~~. ♣≈~P~~~~. ♣~~~~~~~[.......~~ ♣~~~~~~P.~~~♣##+#♣~P♣~P♣†.~~♣.#~~~###+####.~P~KDiV.♣...... ..~~~.#....##.# ..P~P~.?....#....# ..~P~♣......#.#......~~ ♣......#.#....#.P ~~......#.#....#. ~~♣......#.. .... KDi;`  ~P.### ###2==8KDifKDi^hLDi ~≈♣......) P~P~≈≈≈≈P~~♣P ♣~≈≈~P~~~~~. ♣≈~P~~~~~.~ ♣~~~~~~~[≈.~~ ♣~~~~~~P~.~~~♣##+#♣~P♣~P♣†P.~~♣.#~~~###+####~.~P~.♣...... P.~~~.#....##.# LDi;~.P~P~.?....#....# ~.~P~♣......#.#.....~.~~~♣......#.#....#P.P~~~......#.#....#~.~~~♣......#.. ....P.~~P.### ###LDi=LDi&9LDim(LDi)LDigz P~P~≈≈≈≈P~~♣......P.~ ♣~≈≈~P~~~~~.P ♣≈~P~~~~~~~~~~[≈.~~~~~~~~P.~.~~~♣##+#♣~P♣~P♣†P.~~♣.......#~~~###+####~.~P~..♣...... P.~~#....##.#~.P~P~.?....#....# ~P~♣..#.....~~~~~.~~P~ ........LDiLDi'50LDiߦLDiiLDi3 P.~ ♣~≈≈~P~~~~~.P~ ♣≈~P~.~~~~~~~~~[≈.~~~~~~~~~P.~.~~~♣##+#♣~P♣~P♣†P.~~♣.......#~~~###+####~.~P~..♣...... P.~~#....##.#~.P~P~ ~P~♣..#.....~~#.PLDi3p~.P.~~~.~...........LDi9LDi7:&1LDiALDi"GLDiGH==2.1 (2LDiMLDivP: _i - 3 scrolls of identify (gained 1)MDiM P~P~≈≈≈≈P~~♣P.~ ♣~≈≈~P~.P~≈~P~~~~.~.~~ ~~~~~~~[≈.~~~ ♣~~~~~~P~.~~~♣##+#♣~P♣~P♣†......P.~~♣#~~~###+####~.~P..♣......MDiP.~~~.#.#P~P~...# P~.~.~~~♣......#.#....#.P~.MDiQP.~~~.~...........MDiMDik+3.1 (1MDiMDivMDi LM~~~~~~~~~≈♣......) P~P~≈≈≈≈P~~♣P.~ ♣~≈≈~P~P~≈~P~~~~.~.~~ ~~~~~~[≈.~~~ ♣~~~~~~P~.~~~♣##+#♣~P♣~P♣†......P.~~♣#~~~###+####~.~P..♣......P.~~~.....##.#MDi P~P~...# ~.~P~♣......#.#.....~~~~~.~~P~ ........MDi <4MDi" MDi$ NDi!#M............~~~~~~~~~≈♣......) P~P~≈≈≈≈P~~♣P.~ ♣~≈~.P≈~P~~~~.~.~~ ~~~~~~[≈.~~~ ♣~~~~~~P~.~~~♣##+#♣~P♣~P♣†......P.~~♣#~~~###+####~.~P..♣......P.~~~.....##.#~.P~P~......#....#~P.~~P.......#NDiz*NDi*F5Construct Spike LauncherNDi 1NDi<3ODiW.~≈♣......).P~P~≈≈≈≈P~~♣.P.~ ♣~≈≈~P~~~~.~.P~ ♣≈~P~~~~.~.~~ ♣~~~~~~~[.≈.~~~ ♣~~~~~~P.~.~~~♣##+#♣~P♣~P♣†.P.~~♣.#~~~###+####.~.~P~.♣...... .P.~~~.#....##.# .~.P~P~......#....# .~~ODiSXP~.~~~ ODi]ODi]&6ODiSbODidcODi ♣♣♣♣..♣'ODi <7ODiG ODi ( _You open the door.PDi/DM~~~~~~~~~P~............~~~~~~~~~≈♣......) P~P~≈≈≈≈P~~♣P.~ ♣~≈P~ ♣≈~P~~~~.~.~~ ♣♣♣♣♣~~~~~~~[≈.~~~ ♣..♣♣~~~~~~P~.~~~♣##@#♣~P♣~P♣†......P.~~♣#~~~###+####~.~P..♣......P.~~~.......#....##.# ...~~~♣......#PDi?R8PDiAQ _There is an open door here.PDi=tM≈≈≈~~~~~~~~~~P~............~~~~~~~~~≈♣......) P~P~≈≈≈≈P~~♣P.~ ♣~≈P~ ♣≈~P~~~~.~.~~ ♣♣♣~[≈.~~~ ♣.@♣♣~~~~~~P~.~~~♣##'#♣~P♣~P♣†......P.~~♣.......#~~~###+####~.~P~.........♣...... ..~~~#....P~...~..P~~~......#PDizPDi{$9 PDi| _PDiPDiPDigT ≈≈≈~ ~P~  ~≈♣......) P~P~≈≈≈≈P~~♣ P.~ ♣~≈≈~P~~~~ ~.P~ ♣≈~P~~~~ ~.~~ ♣♣♣♣♣~[ ≈.~~~ ♣@.♣♣~~~~~~P ~.~~~♣##'#♣~P♣~P♣† P.~~♣.......#~~~###+#### ~.~P~.........♣. P.~~~.......#....##.# ~.P~P~......#....# ~.~P~♣......#.#..... ~.~~~♣......#.#....#  P.P~~~......#.#....#PDiSPDi'60PDi#PDiQDi≈≈≈~.~P~..~≈♣......).P~P~≈≈≈≈P~~♣.P.~ ♣~≈≈~P~~~~.~.P~ ♣≈~P~~~~.~.~~ ♣♣♣♣♣~[.≈.~~~ ♣.@♣♣~~~~~~P.~.~~~♣##'#♣~P♣~P♣†.P.~~♣.......#~~~###+####.~.~P~.........♣. .P.~~~.......#....##.# .~.P~P~......#....# .~.~P~♣..~.~~~♣.. 1QDiFRDit ~~~P...........~~~~~~~~~≈♣)P~P~≈≈≈≈P~~♣......P.~ ♣~≈≈~P~~~~~.P~ ♣~~ ♣♣♣♣♣~~~~~~~[≈.~~~ ♣..P.~.~~~♣##@#♣~P♣~P♣†P.~~♣.......#~~~###+####~.~P~.........♣...... .~~~#....P~...~..P~~~......#~.~~~♣......#.. ....RDi|RDi4}&2RDiRDiQ _There is an open door here.RDi ...........~~~~~~~~~≈♣)P~P~≈≈≈≈P~~♣......P.~ ♣~≈≈~P~~~~~.P~ ♣~~ ♣♣♣♣♣~~~~~~~[≈.~~~ ♣..♣♣~~~~~~P.~.~~~♣##'#♣~P♣~P♣†P.~~♣...@...#~~~###+####~.~P~..♣...... RDiHP.~~#....##.#..~~~♣......#P.~~P.......### ###RDiRDi|$3 RDi _RDiRDi1SDi(.#~≈♣......).#P~P~≈≈≈≈P~~♣.#SDi:)BP.~ ♣~≈≈~P~~~~.#~.P~ ♣≈~P~~~~.~.~~ ♣♣♣♣♣~~~~~~~[......#SDic)$≈.~~~ ♣..♣♣~~~~~~P.~.~~~♣##'#♣~P♣~P♣†.SDi)P.~~♣.#~~~###+####.~.~P~.SDi)t♣...... .#P.~~~.SDi)_#....##.# .#SDi).~.P~P~......#....# .#~.~P~♣......#.#..SDi*...~.~~~P.P~SDi5*.~.~SDiW*+ SDi}3SDi@4&4SDi ?SDiDSDic.#.~~~~~~~~~≈♣......).#P~P~≈≈≈≈P~~♣.# P.~ ♣~≈≈~P~~~~.#.~.P~ ♣≈~P~~~~.~.~~ ♣♣♣♣♣~~~~~~~[......#.≈.~~~ ♣..♣♣~~~~~~P.~.~~~♣##'#♣~P♣~P♣†.P.~~♣.#~~~###+####.~.~P~.♣...... .#P.~~~.#....##.# .# SDic~.P~P~......#....#~.~P~♣......#.#.....~.~~~♣......#.#....#SDi.dP.P~~~......#.#....# SDikSDil&5SDirSDieuSDi*.#.~~~~~~~~~≈♣......).#P~P~≈≈≈≈P~~♣.# .P.~ ♣~≈≈~P~~~~.#.~.P~ ♣≈~P~~~~.SDiq+"~.~~ ♣♣♣♣♣~~~~~~~[......#.≈.~~~ ♣..♣♣~~~~~~P.~.~~~♣##'#♣~P♣~P♣†.P.~~♣.#~~~###+####.~.~P~.SDi+t♣...... .#P.~~~.SDi+#....##.# .# ~.P~P~......#.SDi/,<~.~P~♣......#.#.....~.~~~♣......#.#....#SDi^,%P.P~~~......#.#....#~.~~~♣......#.. ...SDi,5. SDi95SDix6&6SDi=SDi?SDi&\ ~~~~~~~~~≈♣).###P~P~≈≈≈≈P~~♣.......# .P.~ ♣~≈≈~P~~~~.~.P~ ♣≈~P~~~.~~ ♣♣♣♣♣~~~~~~~[#≈.~~~ ♣..♣♣~~~~~~P..~.~~~♣##'#♣~P♣~P♣†P.~~♣.......#~~~###+####~.~P~..♣...... .###P.~~#....##.# .# ~.P~P~....# #..........#~~ ........SDi SDi &7SDiISDiTDi\ P~P~≈≈≈≈P~~♣.......# .P.~ ♣~≈≈~P~~~~..~.P~ ♣≈~P~~~~.~~ ♣♣♣♣♣~~~~~~~[#≈.~~~ ♣..♣♣~~~~~~P..~.~~~♣##'#♣~P♣~P♣†P.~~♣.......#~~~###+####~.~P~..♣...... .###P.~~#....##.# .# ~.P~P~....# ~P~♣#..... ...TDi...P~~..........~...TDi.TDiITDi`8TDi=TDi2 P.~ ♣~≈≈~P~~~~.~.P~ ♣≈~P~~~~..~~ ♣♣♣♣♣~~~~~~~[#≈.~~~ ♣..♣♣~~~~~~P..~.~~~♣##'#♣~P♣~P♣†P.~~♣.......#~~~###+####~.~P~..♣...... .###P.~~#....##.# .# ~.P~P~ ~P~♣#..... ~~#.........TDiTDi&9TDiTDi/TDi ~.P~ ♣.~~ ♣♣♣♣♣~~~~~~~[#TDiЦn≈.~~~ ♣..~~P..~.~~~♣##'#♣~P♣~P♣†P.~~♣.......#~~~###+####TDil~.~P~..♣...... .###TDiP.~~#....##.# .# ~.P~P~TDi-@ ~P~♣TDiJO#..... ~~#TDiq}P.P~~~..#+##...TDiTDiy'70TDi)TDi̲VDir ~~ ♣♣♣♣♣~~~~~~~[#≈.~~~ ♣..P..~.~~~♣##'#♣~P♣~P♣†P.~~♣.......#~~~###+####~.~P~..♣...... .###VDigP.~~#....##.# .# ~.P~P~ ~P~♣#..... ~#P.P~~~~.~~~♣VDi. ....$. #....VDiwVDiZVDin1VDiVDix VDi$_Found 7 gold pieces.VDiYY  ≈.~~~ ♣..P..~.~~~♣##'#♣~P♣~P♣†P.~~♣.......#~~~###+####~.~P~VDiY ..♣...... .###P.~~#....##.# .# ~.P~P~ ~P~♣#..... ~~#VDiY P.P~~~~.~~~♣. ....P.~~P.VDiZ ## ###..+.....VDiPa VDiDb &2VDiQf VDi-h XDi  ~.~~~♣##'#♣~P♣~P♣†P.~~♣.......#~~~###+####~.~P~..♣...... .###P.~~#....##.# .# XDi ~.P~P~ ~P~♣#..... ~~#P.P~~~XDi ~.~~~♣. ....P.~~P.XDi5 ## ### ~~.. XDiZ ....XDi :..#........XDi XDiR &3XDi XDiA YDif ~.~~~♣##'#♣~P♣~P♣† P.~~♣.#~~~###+#### ~.~P~..♣...... . P.~~~.#....##.# .# ~.P~P~......#....# .# ~.~P~♣......#.#..... ~.~~~♣......#.#....# P.P~~~......#.#....# ~.~~~♣....@.#.. .... P.~~PYDi܉!.### ### ~~.! .~....#+##.........$. #......... +..  #.YDiYDif4Construct Spike Launcher YDiȒYDi[ _Found a glowing red potion.YDi\y ~.~~~♣##'#♣~P♣~P♣† P.~~♣.#~~~###+#### ~.~P~..♣...... .YDiy P.~~~.#....##.# .# ~.P~P~......#....# .# ~.~P~♣......#.#.....YDiy{ ~.~~~♣......#.#....#YDiyy P.P~~~......#.#....#YDizK ~.~~~♣...@..#.. .... P.~~P.### ###YDi z ~~.!. .YDi@zg~...#+##YDigzr..$. #.YDizu#.. +... #.YDizYDi6YDi &5YDiYDi(YDiby ~.~~~♣##'#♣~P♣~P♣† P.~~♣.#~~~###+#### ~.~P~..♣...... .YDi} P.~~~.#....##.# . ~.P~P~......#....# . ~.~P~♣......#.#..... ~.~~~♣......#.#....#YDiԋA P.P~~~......#.#....# ~.~~~♣..@...#.. ....YDiA P.~~P.### ###.~~.!.. .~..#+##...$. #YDiab...#.. +..YDiM ... #..YDiYDi&6YDițYDi YDiC ~.~~~♣##'#♣~P♣~P♣†.P.~~♣.#~~~###+####.~.~P~..♣...... .#P.~~~.#....##.# .#~.P~P~......#....# .#~.~P~♣......#.#..... ~.~~~♣......#.#....# P.P~~~......#.#....# ~.~~~♣...@..#.. .... P.~~P.YDiJD `### ### .~~.!.. .~......#+##.....$. #...#.. +..... #..YDi'J YDizJ &7YDia ZDiQ~.~~~♣##'#♣~P♣~P♣†.P.~~♣.#~~~###+####.~.~P~..♣...... .#P.~~~.#....##.# .# ~.P~P~......#....# .# ~.~P~♣......#.#..... ~.~~~♣......#.#....# P.P~~~......#.#....# ~.~~~♣....@.#.. .... P.~~P.### ### .~~.!.. .~.......#+##....$. #..#.. +.... #.ZDiXZDiGY&8ZDijZDi~.~~~♣##'#♣~P♣~P♣†.P.~~♣.#~~~###+####.~.~P~..♣...... .#P.~~~.#....##.# .# ~.P~P~......#....# .# ~.~P~♣......#.#..... ZDi:{~.~~~♣......#.#....# ZDiPoP.P~~~......#.#....# ZDid~.~~~♣.....@#.. .... P.~~P.ZDiz### ### .~~.ZDi^!.. .~...ZDi!.ZDi<.....#+##...........$. #........ZDi/.#.. +.ZDi5. ZDiJZDiF9Construct Spike LauncherZDi!ZDi $ZDiZDi{ZDi ZDiZDiM :P.~~♣.......#~~~###+####~.~P~..♣...... .###P.~~#....##.# .# ~.P~P~ZDi  ~P~♣#..... ~~#P.P~~~~.~~~♣. ....ZDi P.~~P.## ### .~~.ZDi_ q.!..... ...........#+##.........$. ....#.. +...ZDi W   phantom (dormant) .#.. #.ZDi .W.ZDi; ZDiܧ '80ZDiǭ ZDix X _You encounter a phantom.[Di~.~P~..♣...... .###P.~~#....##.# .# ~.P~P~ ~P~♣#..... ~~#P.P~~~~.~~~♣. ....P.~~P.####### .~~..!..... ......#+##$. [Di#.. + .# #.W.[Di[Di&1[Di[Di[DixJ 7~.~P~.♣...... .###.P.~~~.#....##.# .# [~.P~P~......#....# .# ~.~P~♣......#.#..... ~.~~~♣......#.#....# [DiJ YP.P~~~......#.#....# ~.~~~♣......#.. .... P.~~P.# .~~.[Di!K !..~......#+##....$. #..#.. +.... #.[DiEK u#.W.#.[DitS [DiT &2[Di_Z [Di\ [Di~t ~.~P~.♣...... .###.P.~~~.......#....##.# .# [.~.P~P~......#....# .# ~.~P~♣......#.#..... ~.~~~♣......#.#....# P.P~~~......#.#....# ~.~~~♣......#.. .... [Dit P.~~P.#.~~...~......#+##....$. #.s.#.. +.... #.[Diu #.W.s   scorpion (asleep)#.[Diw 4s.[Di~ Fs[Di &3[Di [Di R _You encounter a scorpion.[Di _You see here a glowing red potion.^Dix  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^Di! ^DiM# F Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b + Construct Spike Launcher Forgecraft^Di# 2% 2 c - Launch Clockwork BeeForgecraft4%3  d - Forge Blazeheart GolemFire/Forgecraft^Di# o50%4  e - Summon Small MammalSummoning22%^Di# 1 ^Di$ Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`Di `Di `Di  ~.~P~.........♣...... .###.. Zeppelin the TinkererP.~~~.......#....##.# .# [. Mountain Dwarf of Sif Muna ......~.P~P~......#....#.#Health: 53/53 ========================~.~P~♣......#.#.....Magic: 12/12 ========================~.~~~♣......#.#....#AC: 19Str: 10P.P~~~......#.#....#EV: 9Int: 16~.~~~♣......#.. ....SH: 0`Di~ Dex: 10P.~~P.......#########XL:  7 Next: 94% Place: Dungeon:5.~~.........@.......Noise: ---------  Time: 4683.1 (0.0).~..................f) +0 quarterstaff.....#+##...........Cast: Construct Spike Launcher`Di A...$. #.........s..#.. +.............. #...........`Di W   phantom (dormant)#.W.........s   scorpion#........... `Di& E_Found a glowing red potion. _You encounter a phantom. _You encounter a scorpion. _You see here a glowing red potion.  `DiZ Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`Di `Di  ~.~P~.........♣...... .###.. Zeppelin the TinkererP.~~~.......#....##.# .# [. Mountain Dwarf of Sif Muna ......~.P~P~......#....#.#Health: 53/53 ========================~.~P~♣......#.#.....Magic: 12/12 ========================~.~~~♣......#.#....#AC: 19Str: 10P.P~~~......#.#....#EV: 9Int: 16~.~~~♣......#.. ....SH: 0Dex: 10P.~~P.......#########XL:  7 Next: 94% Place: Dungeon:5.~~.........@.......Noise: ---------  Time: 4683.1 (0.0).~..................f) +0 quarterstaff.....#+##...........Cast: Construct Spike Launcher...$.[`Di m #.........s..#.. +.............. #...........W   phantom (dormant)#.W.........s   scorpion#........... _Found a glowing red potion. _You encounter a phantom. _You encounter a scorpion. _You see here a glowing red potion.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`Di  ~.~P~.........♣...... .###.. Zeppelin the Tinkerer  P.~~~.......#....##.# .# [. Mountain Dwarf of Sif Muna ......  ~.P~P~......#....# .#  Health: 53/53 ========================  ~.~P~♣......#.#.....  Magic: 9/12==================------  ~.~~~♣......#.#....#  AC: 19Str: 10  P.P~~~......#.#....#  EV: 9Int: 16  ~.~~~♣......#.. ....  SH: 0Dex: 10  P.~~P.......#########  XL:  7 Next: 94% Place: Dungeon:5  .~~.........@.......  Noise: ---------  Time: 4683.1 (0.0)  .~..................  f) +0 quarterstaff  .....#+##[39`Diz ;49m...........  Cast: Construct Spike Launcher  ...$. #.........s.  .#.. +...........  ... #...........  W   phantom (dormant) #.W.........  s   scorpion #...........  _You see here a glowing red potion.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpionaDi=  ~.~P~.........♣...... .###.. Zeppelin the Tinkerer  P.~~~.......#....##.# .# [. Mountain Dwarf of Sif Muna ......  ~.P~P~......#....# .#  Health: 53/53 ========================  ~.~P~♣......#.#.....  Magic: 9/12==================------  ~.~~~♣......#.#....#  AC: 19Str: 10 aDi  P.P~~~......#.#....#  EV: 9Int: 16  ~.~~~♣......#.. ....  SH: 0Dex: 10  P.~~P.......#########  XL:  7 Next: 94% Place: Dungeon:5  .~~.........@.......  Noise: ---------  Time: 4683.1 (0.0)  .~..................  f) +0 quarterstaff aDiޔ  .....#+##........s..  Cast: Construct Spike Launcher  ...$. #...........  .#.. +...........  aDi ... #...........  W   phantom (dormant) aDi+ U#.W.........  s   scorpion #........... aDiP Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aDiu Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetaDi sAim: a scorpion  You lock target on the scorpion and prepare to deploy your bee.aDi 2s.aDiz     .# [   .#        aDi ....        aDi  ...$.   .#..  ...  aDiM +   aDiy  aDi9 c==4.1 (1Winding aDiS aDi Sonfirm with . or Enter, or press ? or * to list all spells.aDi Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion  You lock target on the scorpion and prepare to deploy your bee. aDi d_(Press . to continue winding your bee.)bDiˤ9s.bDi98W.bDiiW--5. bDibDi@ _You continue winding your clockwork bee...bDit6s.bDihu9W.bDiO|bDi|k--6.. bDigbDĭ@ _You continue winding your clockwork bee...cDis.W.ycDi(ally target)y   clockwork bee (minion)cDi 07cDicDi_ _With a metallic buzz, your clockwork bee launches itself at the scorpion.cDi  ~.~P~.♣...... .### P.~~~.......#....##.# .# [ ~.P~P~......#....# .# ~.~P~♣......#.#..... ~.~~~♣......#.#....# P.P~~~......#.#....# ~.~~~♣......#.. .... P.~~P.# .~~!s...... .~.y. .....#+##. ...$. #...W. .#.. +. ... #. #. #.cDi /s.cDi> W.  Your clockwork bee stings the scorpion!cDi 9 cDi` .=8cDi cDi A _The scorpion stings you but does no damage.dDi !  You hit the scorpion.  The scorpion is severely wounded.  Your clockwork bee barely misses the scorpion.  The scorpion stings you but does no damage.  The scorpion dies!W.dDi y   clockwork bee (minion)dDi dDis  ~.~P~.........♣...... .###. Zeppelin the TinkererP.~~~.......#....##.# .# [ Mountain Dwarf of Sif Muna ......~.P~P~......#....#.#Health: 53/53 ========================~.~P~♣......#.#.....dDi ]Magic: 9/12==================------~.~~~♣......#.#....#AC: 19Str: 10P.P~~~......#.#....#EV: 9Int: 16~.~~~♣......#.. ....SH: 0dDi Dex: 10P.~~P.......#########XL:  7 Next: 106% Place: Dungeon:5.~~........@!.......Noise: =--------  Time: 4689.2 (1.1).~.........Wy.......f) +0 quarterstaff.....#+##...........Cast: Construct Spike LauncherdDi6 }...$. #............#.. +.............. #...........W   phantom#...........y   clockwork bee (minion)#...........dDi~ The scorpion is severely wounded.Your clockwork bee barely misses the scorpion.The scorpion stings you but does no damage.  dDi Your clockwork bee stings the scorpion!  The scorpion dies! _Sif Muna accepts your kill.dDiC  The scorpion stings you but does no damage.  Your clockwork bee stings the scorpion!  The scorpion dies! dDi _Sif Muna accepts your kill.Your Stealth skill increases to level 5!You have reached level 8!dDiD /  --more--iDis60/603--78 3% iDi4iDioP _You feel clever.jDi< §yWYou barely miss the phantom.Your clockwork bee locks its sights upon the phantom.  Your clockwork bee misses the phantom. The phantom hits you.jDi~.P#....# .# ~.~P~♣......#.#..... ~.~~~♣......#.#....# P.P~~~......#.#....# ~.~~~♣......#.. .... P.~~P.......#########.~~........§!........~...jDis§yW...... .....#+##...@. ...$. #........... .#.. +.  #. #. #. (ally target)#. #.?jDijDi658-jDi10/13==90.3Construct Spike Launcher jDiTjDi$ _The phantom blinks! You blink. Found a scroll labelled QICIOXT ADOI.kDi+IP.~~~.#.#[.P~P~...# .#P..~.~~~♣P.P~~~......#.#....#~.~~~♣#.. .... P.~~PkDi8#########~!.~.........§@W..#+##...y..$. #.#+....#.?.........kDi .  You swap places with your clockwork bee.  Your clockwork bee misses the phantom.Your clockwork bee closely misses the phantom.kDiQ9-1kDi 0kDikDi> _The phantom hits you but does no damage.lDiZ+d P.~~~.#....##.# .# [ ~.P~P~......#....# .# ~.~P~♣......#.#..... ~.~~~♣......#.#....# P.P~~~......#.#....# ~.~~~♣......#.. .... P.~~P.# .~~.!. .~.@.W...... .....#+##...y. ...$. #. .#.. +. ... #. #. #. #.  #.?.lDi3-W.lDi58 lDi 7&2lDi>lDi.@< _Your clockwork bee stings the phantom!lDi  P.~~~.#....##.# .#  ~.P~P~......#....# .# ~.~P~♣......#.#..... ~.~~~♣......#.#....# P.P~~~......#.#....# ~.~~~♣......#.. ....lDiK a P.~~P.# .~~.!. .~.W. .....#+##...y. ...$. #lDi . .#.. +.. ... #.. #lDi . #. #.. lDi p #.?.lDi | W.  Your clockwork bee stings the phantom.lDi< r  Your clockwork bee barely misses the phantom.lDi &3lDiC lDi  lDiL n_The phantom attacks as it pursues you! The phantom closely misses you.mDib §WYou barely miss the phantom.The phantom is heavily damaged.Your clockwork bee barely misses the phantom.~.~P~♣......#. ~.~~~♣......#.# mDiRP.P~~~......#.#....# ~.~~~♣......#.. .... P.~~P.......######### .~~.........!....... .~........§§........ .....#+##...y....... ...$. #..W@. .#.. +........... mDiE... #.....  #.. #..mDiq#.. #.? mDia#..< mDiY  The phantom hits you. The phantom blinks! You blink.mDiq64--mDiC==4.4 (1.1mDimDi; _Found an escape hatch in the ceiling.nDi۵P~P~...# .#P..~.~~~♣......P.P~~~#....#~.~~~♣nDiJK#.. .... P.~~P#########~..!~........§§...#+##...nDij..$. #..Wy.#nDi+....?.#........<..nDi1i * *   dormant clockwork bee (minion)You swap places with your clockwork bee.  Your clockwork bee stings the phantom.  Your clockwork bee winds down and falls to the ground.nDi nDip%50nDinDi> _The phantom hits you but does no damage.oDi~.P~P~......#....# .# ~.~P~♣......#.#..... ~.~~~♣......#.#....# P.P~~~......#.#....# ~.~~~♣......#.. .... P.~~P.#..~~.!..~.§§......#+##....$. #..W*.oDiY[.#.. +.... #.#.#.#.#.?. oDiv2W.oDi#..oDi&6oDioDi{ _The phantom attacks as it pursues you! The phantom barely misses you.oDid ~P~♣#..... ~.#P.P~~~.....~.~~~♣......#.. ....P.~~P.#########. .~~..!........oDiFe .....#+##...W$. #...*#.. +.... .#?.oDie 1< oDi,p oDiq &7oDi,y oDi,| U _The phantom closely misses you.pDiC~#P.P~~~......~.~~~♣......#.. ....P.~~P.#########. .~~..!.............#+##...W$. #...*#.. +.... .#pDiD?.<##########+#pDiEE.WpDiMpDiN#5pDiNL=-1==pDiN'-8pDiUpDiXpDi  ~.~~~♣......#.#....# P.P~~~......#.#....# ~.~~~♣......#.. .... P.~~P.#. .~~.!pDi @. .~...... .....#+##. ...$. #...*W. .#.. +. ... #. #.pDi  #. #. #.?.pDi  #.<... #+#pDiz pDi .=9pDi pDi` > _The phantom hits you but does no damage.qDii ~.~~~♣......#.#....# P.P~~~......#.#....# ~.~~~♣......#.. .... P.~~P.#.qDi .~~.........!. .~...... .....#+##. ...$. #...*WqDiN. .#.. +qDic. ... #qDiz. #. #qDi&>.. #qDiG..qDifq #.?.qDizt #.<...qDi= #+#qDiqDi{K.WqDiqDi%-qDi 700qDiqDi6qDi W§You hit the phantom.  The phantom is severely damaged.qDiӇ P~P~...# .#~.~P~♣.#....#P~~~#.#....# qDix ;~.~~~♣......#.. .... P.~~P.......#########~~.........!~...............#+##..@....$. #.W.*.#.. +..§§......?..........#........<...qDï qDiX 7.qDiO #2qDi A--=1.5 (1.1qDi qDir J _The phantom hits you. The phantom blinks! You blink.rDij ~.P~P~......#....# .# ~.~P~♣......#.#..... ~.~~~♣......#.#....# P.P~~~......#.#....# ~.~~~♣......#.. .... P.~~P.#. .~~.!. .~. .....#+##. rDi ...$. #.W.*. .#.. +...§. ... #..#..#. #. #.?.rDiA 5. rDiy 2W.rDi rDiZ B==-rDi 20rDiާ rDi sDije .  You barely miss the phantom.The phantom is severely damaged.sDiWf5=3.7 (1.2sDimsDiEp> _The phantom hits you but does no damage.tDi?  You hit the phantom.  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P.~~P.#.~.~~Di/y.DiEy~.~..#+##DiVy.Digyv.$. #...Dizyp.#.. +....Diy]...... #.....Diy.Diy... #.....Diy.Diy-. #.....DiyDiy9.  #DiKzA.  #.Di]zDiDiN&6DiNDi3Diz P.~~~.#....##.#♣~.P~P~......#....#P~.~P~♣......#.#.....P~.~~~♣......#.#....#~P.P~~~......#.#....#~.~~~♣......#.. ....~P.~~P.#.~.~~.~.~.#......#+##.#....$. #....#..#... +.....#...... #.#...... #.#..~~♣. #.##.~.~. #.  #.7DiDiQDi  P.~~~.#....##.#♣♣~.P~P~......#....#P~.~P~♣......#.#.....P~.~~~♣......#.#....#~P.P~~~......#.#....#~.~~~♣......#.. ....~P.~~P.#.~.~~..~~.~.#......#+##Di . #....$.# #.... #..#.... +. #....... #. #........ #. l   iguana (asleep) #..~~♣... #. ##.~.~.l.##.  #.DiW Di &8Di Di X _You encounter an iguana.DiI♣♣~.P~P~ PP~.~P~♣#.....~#~~P.P~~~~.~~~♣. ....P.~~P.########.~.~~...........~~.~.##.....@#+##... #....$.# #...#.... +...... ##........#..~~♣...###.~.~.l.# #.~~~..<DiRDiS&9DiXXDiZDiBIPP~.~P~♣#.....~Di|##~~P.P~~~......#~.~~~♣......#.. ....P.~~P.......#########.Dif~.~~.................Di.~~.~..........##......#+##...DiӒ #....$@# #......+#........##Di #Di#..~~♣#.~.~.lDif #.~~~..Di >.~.<Di13##########+#Diі4l.DiߝDlDiv'40Di Di20 _The iguana hisses angrily.Dih w PP~.~P~♣......#.#.....♣PP~.~~~♣......#.#....#~P.P~~~......#.#....#♣~~~.~~~♣......#.. ....~P.~~P.......#Di .~~~.~~.......~~.~..... ##......#+## #....@.# # #..#......+Di #..## #.##DiG  #..~~♣l..## ##.~.~...## #.~~~...##Dil  #..~....##.<Di  Di )#+Di !lDi# .Di Diw &1Di @Construct Spike Launcher Diչ DiF Q _You see here 7 gold pieces.Di mPP~.~P~♣......#.#..... ♣PP~.~~~♣......#.#....# ~~~P.P~~~......#.#....# ♣~~~.~~~♣......#.. .... ~~~P.~~P.......#..~~~.~~.........~~.~......##......#+##.#....$@# #.Di w#..#......+.#..##.#.....l..##.#..~~♣...##.Di6 ##.~.~...##.#.~~~...##.DiS #..~....##.<.Din (#+#DiL 5l.DiQDiP2Construct Spike Launcher _DiDiDi =PP~.~P~♣......#.#.....Zeppelin the Tinkerer♣PP~.~~~♣......#.#....#Mountain Dwarf of Sif Muna ......~~~P.P~~~......#.#....#Health: 60/60 ========================♣~~~.~~~♣......#.. ....Magic: 11/13 ====================----~~~P.~~P.......#########. AC: 19Str: 10.~~~.~~.................. EV: 9Int: 17Di ..~~.~................... SH: 0Dex: 10##......*+##............ XL:  8 Next: 10% Place: Dungeon:5Di #....$@* #............ Noise: ---------  Time: 4742.1 (0.0)#..#......+............ f) +0 quarterstaff#.....l..##............ Cast: Construct Spike Launcher#........##............Di #..~~♣...##............##.~.~...##............ l   iguana#.~~~...##............#..~....##........<...###########+# _You encounter an iguana. _The iguana hisses angrily. _You see here 7 gold pieces.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDi! <Dir - look around, f - activateDiPP~.~P~♣......#.#.....Zeppelin the Tinkerer♣PP~.~~~♣......#.#....#Mountain Dwarf of Sif Muna ......~~~P.P~~~......#.#....#DikHealth: 60/60 ========================♣~~~.~~~♣......#.. ....Magic: 11/13 ====================----~~~P.~~P.......#########. AC: 19Str: 10Di.~~~.~~.................. EV: 9Int: 17..~~.~................... SH: 0DiHHDex: 10##......#+##............ XL:  8 Next: 10% Place: Dungeon:5#....$@# #............ Noise: ---------  Time: 4742.1 (0.0)DiL#..#..l...+............ f) +0 quarterstaff#........##............ Cast: Construct Spike Launcher#........##............#..~~♣...##............##.~.~...##............ l   iguana#.~~~...##............#..~....##........<...DiJ###########+# _The iguana hisses angrily. Di_You see here 7 gold pieces.  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Di DiDi^ Spells (Memorise)Di3#TypeFailure Level DiS a - Lesser BeckoningTranslocation 30% 2Dirb - Maxwell's Portable Piledriver Translocation52% 3 Di c - Forge Lightning Spire Air/Forgecraft 45% 4  d - Fulminant PrismDi=Conjuration/Alchemy 89% 4 Di e - Iskenderun's Mystic Blast Conjuration/Translocation 89% 4 3 spell levels left Di(][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDiDDiDiDPP~.~P~♣......#.#.....Zeppelin the Tinkerer♣PP~.~~~♣......#.#....#Diw5Mountain Dwarf of Sif Muna ......~~~P.P~~~......#.#....#Health: 60/60 ========================Di♣~~~.~~~♣......#.. ....DiaMagic: 12/13 ======================--~~~P.~~P.......#########. AC: 19Str: 10Di.~~~.~~.................. EV: 9Int: 17Di..~~.~................... SH: 0Dex: 10Di##......#+##............ XL:  8 Next: 13% Place: Dungeon:5Di4#.....@# #............ Noise: ---------  Time: 4750.4 (0.0)Dia#..#......+............ f) +0 quarterstaff#........##............ 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DiȊDi&8DiDi@DiM♣♣~.P~P~...# ~PP~.~P~♣...DiI #♣PP~.~~~♣.. ##~~~P.P~~~.#.#<♣~~~.~~~♣Dio.. .....~~~P.~~P######Di....~~~.~~.....~~.~.......#.#+Di,....#.###......+#........##........... ~..DinY...#..~...Di%Dif9Construct Spike Launcher DiDiDi#LH ♣♣~.P~P~......#.... ~PP~.~P~♣......#.# #♣PP~.~~~♣......#.#. ##~~~P.P~~~......#.#Di_La.#<♣~~~.~~~♣......#.. .~~~P.~~P..~~~.~~DiL'.~~.~ ##@.....#+## #......#.##DiL #..#......+ #........##DiL #........## #..~~♣...##DiLY ##.~.~...## #.~~~...## #..~....##DiSDiT'70DiU Construct Spike LauncherDi?ZDi[DiDM P.~~~.#.♣♣~.P~P~... ~PP~.~P~♣. #♣PP~.~~~♣ ##~~~P.P~~~#.#<♣~~~.~~~♣.. .Di~~~P.~~P#####~~~.~~......~@.~.......?....#.#+.......#.##DiV. #..#......+......... ♣....~~~.Dir  You enter the shallow water.  Moving in this stuff is going to be slow.DiN2.0 (1.6Water DiDi Di-"e _Found a scroll labelled QICIOXT ADOI.Di Z P.~~~.# #.♣♣~.P~P~......# ~PP~.~P~♣......#.#. #♣PP~.~~~♣......#.#DiJ S. ##~~~P.P~~~......#.#.#<♣~~~.~~~♣......#.. .~~~P.~~P..~~~.~~.@~.~Dis .?....##......#+##.. #......#.##Di ..# #..#......+.. #........##Di . #........## #..~~♣...## ##.~.~...##Di H #.~~~...##Diц Di '3.6Di Di) Di P.~~~.# #.♣♣~.P~P~......#. ~PP~.~P~♣......#.#. #♣PP~.~~~♣......#.#. ##~~~P.P~~~......#.#.#<♣~~~.~~~♣......#...~~~P.~~P.Di#......~~~.~~~.~.?....##......#+##.. #......#.##.### #..#......+. #........##. #........##. #..~~♣...##Di6| ##.~.~...## #.~~~...##Di-Di640Di DiDi  P.~~~.#... #.♣♣~.P~P~......#.. ~PP~.~P~♣......#... #♣PP~.~~~♣......#...##~~~P.P~~~......#.#....#<♣~~~.~~~♣......#.~~~P.~~P.#......~~~.~~.~~.~#..?....##......#+##.##......#.##.#####..#......+.. #........##.. #........##.. #..~~♣...###.. ##.~.~...## #.~~~...##Diz Dis &5Di Di Dig  ... #.♣♣~.P~P~. ~PP~.~P~♣. #♣PP~.~~.##~~~P.P~~~#....#<♣~~~.~~~♣.......~~~P.~~P.###......~~~.~~......~~.~.Di #..?...@##......#+##........##......#.#####..#......+.....#..~....##.... Di Div C6DiA\ . ~PP~.~P~♣. #♣PP~.~~~.##~~~P.P~~~#....#<♣~~~.~~~♣.......~~~P.~~P.###......~~~.~~......~~.~..#..?....##......#+##.....#####..#......+.. #........##....##.......###### Di*GDiG&7DifMDiIODi0 .... ~PP~.~P~♣......##..... #♣PP~.~~~♣......#.##~~~P.P~~~......##....#<♣~~~.~~~♣......# .~~~P.~~P.#......~~~.~~.~~.~.#..?....##......#+##.##......#.##.#####..#......+Di ... #.##.... #.##.... #..~~♣...####.. ##.~.~...## #.~~~...## #..~....## #.DiDi&8DiDiDi  .... ~PP~.~P~♣...... #..... #♣PP~.~~~♣...... ......##~~~P.P~~~...... ##....#<♣~~~.~~~♣...... DiS.~~~P.~~P.#......~~~.~~.~~.~.#..?....##......#+##Diw.##......#.##.#####..#......+#...... #Di8.##... #DiH.##.... #..~~♣...##DiF#.... ##.~.~...##Di..... #.~~~...####.#.. #..~....##DiE #.Dio#Dig$&9Diq*Di,DiB D .... ~PP~.~P~♣ #.....##♣PP~.~~~♣ ......##~~~P.P~~~ ##....#<♣~~~.~~~♣ .......~~~P.~~P#......~~~.~~.~~.~)..#..?....##......#+##.##......#.##.#####..#......+#......# #.##.# #.##.# #..~~♣...###....# ##.~.~...## .....# #.~~~...## ##.#..# #..~....## #.Di Di '80DiM Di % _Found a rapier.Diw2M #.♣♣~.P~P~ ~PP~.~P##♣PP~.~~~♣......##~~~P.P~~~##....#<♣~~~.~~~♣ .......~~~P.~~P#####~~~.~~............~~.~.......)..#..?+...##......#.##..####..#......+##......# #........##.##.#..#Di:Di;f1Construct Spike Launcher DixBDiCDiƤM P.~~~.#.♣♣~.P~P~ ~PP~.~P##Di t#♣PP~.~~~♣......##~~~P.P~~~###....#<♣~~~.~~~♣Dib ........~~~P.~~P#####~~~.~~.......@....~~.~.......)..#..?....##......#+...##......#.##Dix........#####..#......+......#Di Diά&2DiDiDiR P.~~~ #.....##.♣♣~.P~P~ #.....# ~PP~.~P~♣Di ##.....##♣PP~.~~~♣ ......##~~~P.P~~~ ###....#<♣~~~.~~~♣Dik ..~~~P.~~PDi+H#......~~~.~~Di?7.~~.~DiR.)..#..?....##......#+##.Diz.##......#.##.#####..#......+Di.##......# #.## Di@.# #.##DiZ.# #..~~♣...##Diɼf#....# ##.~.~...##Diڼr .....# #.~~~...##Di\DiDi23Di'DiIDi Qa #.....##.♣♣~.P~P~ ~PP~.~P~♣##♣PP~.~~ .#~~~P.P~~~###....#<♣~~~.~~~♣ ........~~~P.~~P.######......~~~.~~........~~.~..)..###......#+##...........##...#####..#......+.....###.#..# #..~....## Di WDiW&4Di^DidDid+5.6 (2DiyjDimn _e - 2 scrolls labelled QICIOXT ADOI (gained 1)Di[#.....##.♣♣~.P~P~.#.....# ~PP~.~P~♣.##.....##♣PP~.~~~♣.......##~~~P.P~~~.###....#<♣~~~.~~~♣.........~~~P.~~P.######......~~~.~~..~~.~..)..#.##......#+##..##......#.##..#####..#......+..##......# #.##..# #.##..Di^# #..~~♣...##.#####....# ##.~.~...##......# #.~~~...##.##.#..# #..~....##.Di Di+6.6 (1DiDi+Di#.....##.♣♣~.P~P~.#.....# ~PP~.~P~♣.##.....##♣PP~.~~~♣.......##~~~P.P~~~.###....#<♣~~~.~~~♣...~~~P.~~P.######......~~~.~~..~~.~..)..#.##......#+##..##......#.##..#####..#......+..##......# #.##.Di.# #.##..# #..~~♣...##.#####....# ##.~.~...##......# #.~~~...##.##.#..# #..~....##.DiaDi&7DiDiDiG  ~PP~.~P~♣##♣PP~.~~ .#~~~P.P~~~###....#<♣~~~.~~~♣ ........~~~P.~~P.######......~~~.~~........~~.~.)..###......#+##.....#####..#......+### #........##DidH##.#..#.......#### DiODiPDiP?8Construct Spike LauncherDiVDiXDiSDiGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 quarterstaff (weapon)  i - a +2 scythe of flaming Missiles (go to first with ()  a - 2 throwing nets DiArmour (go to first with [)  d - a +0 cloak (worn)  g - a +0 helmet (worn)  h - the +0 pair of boots of Gearcho (worn) {Str-3 Slay+5}  k - the +7 ring mail of Tulips (worn) {rC+ Will+ Str-5} Jewellery (go to first with "=) Di_ b - a +4 ring of protection (worn)  c - a +6 ring of strength (worn)j - a ring of flightDi Potions:  Potions ! Diڻ  d - a silvery potion  w - 2 potions of heal wounds  f - a fuming coppery potion  j - a bubbling cyan potion  L - 2 potions of lignification  n - a sapphire potion  o - a glowing red potionDi Di Scroll Scroll?ccroll labelled VEGGUUBRUFE  i - 3 scrolls of identifyDiMh - a scroll labelled IKISSU QAEN  t - 2 scrolls of teleportation  k - a scroll labelled IDEOMO GOTHROU  lcroll labelled HIWNIR YTSA  x - 2 scrolls of amnesia DilN e - 2 scrolls labelled QICIOXT ADOIDiJ Di!|i - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Di|Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Di@Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled VEGGUUBRUFE  e - 2 scrolls labelled QICIOXT ADOI Di)\ h - a scroll labelled IKISSU QAEN  k - a scroll labelled IDEOMO GOTHROU  l - a scroll labelled HIWNIR YTSA Potions (select first with !)  d - a silvery potion  f - a fuming coppery potion Di~ j - a bubbling cyan potion  n - a sapphire potion  o - a glowing red potion DiZ[?] describe selectedDim Di&v #.....# ~PP~.~P~♣...... Zeppelin the TinkererDix ##.....##♣PP~.~~~♣...... Mountain Dwarf of Sif Muna ............##~~~P.P~~~...... Health: 60/60 ========================###....#<♣~~~.~~~♣...... Magic: 13/13 ========================........~~~P.~~P....... AC: 19Str: 10Diy ######......~~~.~~........ EV: 9Int: 17.............~~.~......... SH: 0Dex: 10.)..#.......##......#+##.. XL:  8 Next: 13% Place: Dungeon:5.........@..##......#.##.. Noise: ---------  Time: 4788.6 (0.0).........#####..#......+.. f) +0 quarterstaff.##......# #........##.. Cast: Construct Spike Launcher........# #........##...........# #..~~♣...##..#####....# ##.~.~...##.. .....# #.~~~...##..Diy  ##.#..# #..~....##.. #.......####  _Found a stone staircase leading up.  You enter the shallow water.  Moving in this stuff is going to be slow. _Found a scroll labelled QICIOXT ADOI. _Found a rapier. Diz Y_e - 2 scrolls labelled QICIOXT ADOI (gained 1)DiH| DiE DiS #.....# ~PP~.~P~♣...... Zeppelin the Tinkerer##.....##♣PP~.~~~♣...... Mountain Dwarf of Sif Muna ............##~~~P.P~~~...... Health: 60/60 ========================###....#<♣~~~.~~~♣...... Magic: 13/13 ========================........~~~P.~~P....... AC: 19Str: 10######......~~~.~~........ EV: 9Int: 17.............~~.~......... SH: 0Dex: 10Diۉ .)..#.......##......#+##.. XL:  8 Next: 13% Place: Dungeon:5.........@..##......#.##.. Noise: ---------  Time: 4788.6 (0.0).........#####..#......+.. f) +0 quarterstaff.##......# #........##.. Cast: Construct Spike Launcher........# #........##...........# #..~~♣...##..#####....# ##.~.~...##.. .....# #.~~~...##.. Di ###.#..# #..~....##.. #.......#### You enter the shallow water.  Di0 Moving in this stuff is going to be slow. _Found a scroll labelled QICIOXT ADOI. _Found a rapier. DiQ _e - 2 scrolls labelled QICIOXT ADOI (gained 1)  As you read the scroll of identify, it crumbles to dust.Di DiH 69.6 (1  #.......####   Moving in this stuff is going to be slow.a scroll labelled QICIOXT ADOI. _Found a rapier. _e - 2 scrolls labelled QICIOXT ADOI (gained 1)  As you read the scroll of identify, it crumbles to dust. _e -> V - 2 scrolls of vulnerabilityDig #.....# ~PP~.~P~♣......###.....##♣PP~.~~~♣......#......##~~~P.P~~~......####....#<♣~~~.~~~♣......#..~~~P.~~P.#######......~~~.~~..~~.~..)..#.##......#+##..##......#.##..#####..#......+..##......# #.##.........# #.##..........# #..~~♣...##.#####....# ##.~.~...##......# #.~~~...##.##.#..# #..~....##.#.#DiBm Dim '90Diˎ Di} Di3#.....# ~PP~.~P~♣......#.##.....##♣PP~.~~~♣......#.......##~~~P.P~~~......#.###....#<♣~~~.~~~♣......#...~~~P.~~P.#######......~~~.~~..~~.~..)..#.##......#+##..##......#.##..Dioi#####..#......+..##......# #.##.........# #.##..........# #..~~♣...##.#####....# ##.~.~...##.Di.....# #.~~~...##.##.#..# #..~....##.#.Di#Diz Di &1DiDiDi Di Drop what? (Left/Right/Tab to switch category) 10/52 gear slots (_ for help) Hand Weapons (select all with ))  f - a +0 quarterstaff (weapon)  i - a +2 scythe of flaming Missiles (select all with ()  a - 2 throwing nets Armour (select all with [)  d - a +0 cloak (worn)  g - a +0 helmet (worn)  h - the +0 pair of boots of Gearcho (worn) {Str-3 Slay+5}  k - the +7 ring mail of Tulips (worn) {rC+ Will+ Str-5} Jewellery (select all with "=)  b - a +4 ring of protection (worn)  c - a +6 ring of strength (worn)j - a ring of flight [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]DiT  Potions !  w - 2 potions of heal wounds  L - 2 potions of lignification  d - a silvery potion  f - a fuming coppery potion  j - a bubbling cyan potion  n - a sapphire potion  o - a glowing red potion Di| Scroll?t - 2 scrolls of teleportation  i - 2 scrolls of identify  x - 2 scrolls of amnesia  V - 2 scrolls of vulnerabilityc - a scroll labelled VEGGUUBRUFE  hcroll labelled IKISSU QAEN  k - a scroll labelled IDEOMO GOTHROU  l - a scroll labelled HIWNIR YTSADij 1 i t - 2 scrolls of teleportation  V + 2 scrolls of vulnerability[Enter] accept (1 chosen)Di Di!^#.....# ~PP~.~P~♣......#. Zeppelin the Tinkerer##.....##♣PP~.~~~♣......#. Mountain Dwarf of Sif Muna ............##~~~P.P~~~......#. Health: 60/60 ========================###....#<♣~~~.~~~♣......#. Magic: 13/13 ========================........~~~P.~~P.......## AC: 19Str: 10######......~~~.~~.......... EV: 9Int: 17Di#.............~~.~........... SH: 0Dex: 10.)..#.......##......#+##.... XL:  8 Next: 13% Place: Dungeon:5...........@##......#.##.... Noise: ---------  Time: 4791.6 (0.0).........#####..#......+.... f) +0 quarterstaff.##......# #........##.... Cast: Construct Spike Launcher........# #........##.............# #..~~♣...##....#####....# ##.~.~...##.... .....# #.~~~...##.... ##.#..# #..~....##.... #.......######  _Found a scroll labelled QICIOXT ADOI. _Found a rapier. DiP#_e - 2 scrolls labelled QICIOXT ADOI (gained 1)  As you read the scroll of identify, it crumbles to dust. _e -> V - 2 scrolls of vulnerabilityAutopickup disabled for scrolls of vulnerability.Di$+2.6 (1Di,Di/u _Found a rapier. _e - 2 scrolls labelled QICIOXT ADOI (gained 1)  As you read the scroll of identify, it crumbles to dust. _e -> V - 2 scrolls of vulnerability  Autopickup disabled for scrolls of vulnerability. _You drop 2 scrolls of vulnerability.Di> #.....# ~PP~.~P~♣......# ##.....##♣PP~.~~~♣......# ......##~~~P.P~~~......# ###....#<♣~~~.~~~♣......# ..~~~P.~~P. ######......~~~.~~ .~~.~ .)..#.##......#+## ?##......#.## .#####..#......+ .##......# #.## ........# #.## .........# #..~~♣...## #####....# ##.~.~...## .....# #.~~~...## ##.#..# #..~....## #.Di.Di&3DiDipDiB;#.....# ~PP~.~P~♣......#.##.....##♣PP~.~~~♣......#.......##~~~P.P~~~......#.###....#<♣~~~.~~~♣......#...~~~P.~~P.#######......~~~.~~..~~.~..)..#.##......#+##..##......#.##..#####..#......+..##......# #.##.........# #.##..........# #..~~♣...##.#####....# ##.~.~...##......# #.~~~...##.##.#..# #..~....##.#.#DiDi&4Di DiV(~ _You see here 2 scrolls of vulnerability.DiIDiMDrop what? (Left/Right/Tab to switch category) 10/52 gear slots (_ for help) Hand Weapons (select all with ))  f - a +0 quarterstaff (weapon)  i - a +2 scythe of flaming Missiles (select all with () Di a - 2 throwing nets Armour (select all with [)  d - a +0 cloak (worn)  g - a +0 helmet (worn)  h - the +0 pair of boots of Gearcho (worn) {Str-3 Slay+5}  k - the +7 ring mail of Tulips (worn) {rC+ Will+ Str-5} Jewellery (select all with "=) Di b - a +4 ring of protection (worn)  c - a +6 ring of strength (worn)j - a ring of flight [Up|Down] selectDi$[Esc] exit Letters toggle [.|Space] toggle selectedDiH7[top]Di Potions !  w - 2 potions of heal wounds  L - 2 potions of lignification  d - a silvery potion  f - a fuming coppery potion  j - a bubbling cyan potion  n - a sapphire potion  o - a glowing red potion Di]#Di Diϙ #.....# ~PP~.~P~♣......#. Zeppelin the Tinkerer##.....##♣PP~.~~~♣......#. Mountain Dwarf of Sif Muna ............##~~~P.P~~~......#. Health: 60/60 ========================###....#<♣~~~.~~~♣......#. Magic: 13/13 ========================........~~~P.~~P.......## AC: 19Str: 10Di ######......~~~.~~.......... EV: 9Int: 17.............~~.~........... SH: 0Dex: 10Di< .)..#.......##......#+##.... XL:  8 Next: 13% Place: Dungeon:5DiV ...........@##......#.##.... Noise: ---------  Time: 4794.6 (0.0)Di `.........#####..#......+.... f) +0 quarterstaff.##......# #........##.... Cast: Construct Spike Launcher........# #........##.............# #..~~♣...##....#####....# ##.~.~...##....Di g .....# #.~~~...##....Diٚ  ##.#..# #..~....##.... #.......######Di . Di As you read the scroll of identify, it crumbles to dust. _e -> V - 2 scrolls of vulnerabilityDi xAutopickup disabled for scrolls of vulnerability. _You drop 2 scrolls of vulnerability. Di; _You see here 2 scrolls of vulnerability.  Okay, then.Dih Di Di . _Di6zDib} Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 quarterstaff (weapon)  i - a +2 scythe of flaming Missiles (go to first with ()  a - 2 throwing nets Armour (go to first with [)  d - a +0 cloak (worn)  g - a +0 helmet (worn)  h - the +0 pair of boots of Gearcho (worn) {Str-3 Slay+5}  k - the +7 ring mail of Tulips (worn) {rC+ Will+ Str-5} Jewellery (go to first with "=)  b - a +4 ring of protection (worn)  c - a +6 ring of strength (worn)j - a ring of flightDi> Potions:  Potions !  d - a silvery potion  w - 2 potions of heal wounds  f - a fuming coppery potion  j - a bubbling cyan potion  L - 2 potions of lignification  n - a sapphire potion  o - a glowing red potionDi/Scroll Scroll?ccroll labelled VEGGUUBRUFE  i - 2 scrolls of identifyh - a scroll labelled IKISSU QAEN  t - 2 scrolls of teleportation  k - a scroll labelled IDEOMO GOTHROU  lcroll labelled HIWNIR YTSA  x - 2 scrolls of amnesiaDi^ =Potion Potion!dilvery potion  w - 2 potions of heal woundsf - a fuming coppery potion  j - a bubbling cyan potion  L - 2 potions of lignificationnapphire potion  o - a glowing red potionDi{ "L - 2 potions of lignification. A potion which transforms the imbiber into an animated tree with sap for blood and branches capable of holding weapons. Such a tree has minimal evasion but increased health and natural armour, and is resistant to poison, and immune to torment and drowning. However, it is rooted in place while the transformation lasts, and cannot teleport. If you quaff this potion your AC would be 28. It is an uncommon potion. Stash search prefixes: {inventory} {rPois rTorment rDrown} {potion} {resist poison} {poison resistance} Menu/colouring prefixes: identified dangerous_item potion _________________ “Before her prayer was ended, torpor seized  on all her body, and a thin bark closed  around her gentle bosom, and her hair  became as moving leaves; her arms were changed  to waving branches, and her active feet (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Diϯ Potions: (Left/Right/Tab to switch category) Potions (go to first with !)  d - a silvery potion  w - 2 potions of heal wounds  f - a fuming coppery potion  j - a bubbling cyan potion  L - 2 potions of lignification  n - a sapphire potion  o - a glowing red potionDi=YDi bDij#.....# ~PP~.~P~♣......#. Zeppelin the Tinkerer##.....##♣PP~.~~~♣......#. Mountain Dwarf of Sif Muna ............##~~~P.P~~~......#. Health: 60/60 ========================###....#<♣~~~.~~~♣......#. Magic: 13/13 ========================Di:k[........~~~P.~~P.......## AC: 19Str: 10######......~~~.~~.......... EV: 9Int: 17.............~~.~........... SH: 0Dex: 10Diyk.)..#.......##......#+##.... XL:  8 Next: 13% Place: Dungeon:5...........@##......#.##.... Noise: ---------  Time: 4794.6 (0.0)Dik$.........#####..#......+.... f) +0 quarterstaff.##......# #........##.... Cast: Construct Spike Launcher........# #........##.............# #..~~♣...##....Dil#####....# ##.~.~...##.... .....# #.~~~...##....Di3l ##.#..# #..~....##.... DiWl<#.......###### DislAs you read the scroll of identify, it crumbles to dust. _e -> V - 2 scrolls of vulnerabilityDilMAutopickup disabled for scrolls of vulnerability. Dil+_You drop 2 scrolls of vulnerability. Dil_You see here 2 scrolls of vulnerability. _Okay, then.Di[tDitDi:{DiY}Di  #.....# ~PP~.~P~♣......# ##.....##♣PP~.~~~♣......# ......##~~~P.P~~~......# ###....#<♣~~~.~~~♣......# ..~~~P.~~P. ######......~~~.~~ .~~.~ .)..#Di U.##......#+## ?##......#.## .#####..#......+ .##......# #.##Di } ........# #.##DiT  .........# #..~~♣...## #####....# ##.~.~...## .....# #.~~~...## ##.#..# #..~....##Di{ E #.Di Diǐ )5.6 (1 Di _Di Di˜ Diь #.....# ~PP~.~P~♣...... ##.....##♣PP~.~~~♣...... ......##~~~P.P~~~...... ###....#<♣~~~.~~~♣...... ..~~~P.~~P.Di$ ######......~~~.~~ .~~.~ .)..#.##......#+## .?##......#.## .#####..#......+ .##......# #.##DiBs ........# #Di^.## .........# #..~~♣...##Di #####....# ##.~.~...##Di] .....# #.~~~...##Di ##.#..# #..~....##Di/ #.Di΍DiDi&6DiDiDi  #.....# ~PP~.~P~♣ ##.....##♣PP~.~~~♣ ......##~~~P.P~~~ ###....#<♣~~~.~~~♣ ........~~~P.~~PDie H ######......~~~.~~ .~~.~ .)..#.##......#+## .?##......#.## .#####..#......+ .##......# #.## .# #.## .# #..~~♣...##Di  #####....# ##.~.~...## .....# #.~~~...## ##.#..# #..~....## #.DifDi &7DiDiDi7#.....# ~PP~.~P~♣.##.....##♣PP~.~~~♣.......##~~~P.P~~~.###....#<♣~~~.~~~♣.........~~~P.~~P.######......~~~.~~..~~.~..)..#.##......#+##..?##......#.##..#####..#......+..##......# #.##..# #.##..# #..~~♣...##.#####....# ##.~.~...##......# #.~~~...##.##.#..# #..~....##.#.#DiDiDi 8DiDiZDia4#.....# ~PP~.~P~♣......###.....##♣PP~.~~~♣......#......##~~~P.P~~~......####....#<♣~~~.~~~♣......#..~~~P.~~P.#Di4######......~~~.~~..~~.~..)..#.##......#+##..?##......#.##..#####..#......+..##......# #.##.Di5........# #.##..........# #..~~♣...##.#####....# ##.~.~...##......# #.~~~...##.##.#..# #..~....##.#.#Di<Di^=&9DiUCDiHDi4#.....# ~PP~.~P~♣......#.##.....##♣PP~.~~~♣......#.......##~~~P.P~~~......#.###....#<♣~~~.~~~♣......#...~~~P.~~P.#Di~######......~~~.~~..~~.~..)..#.##......#+##..##......#.##..#####..#......+..##......# #.DiA]##.........# #.Dij##..........# #..~~♣...##.#####....# ##.~.~...##.Diz.....# #.~~~...##.##.#..# #..~....##.Di%#.#DipDi(800DiDi~ _You see here 2 scrolls of vulnerability.DiWDikZDrop what? (Left/Right/Tab to switch category) 10/52 gear slots (_ for help) Hand Weapons (select all with ))  f - a +0 quarterstaff (weapon)  i - a +2 scythe of flaming Missiles (select all with ()  a - 2 throwing nets Armour (select all with [)  d - a +0 cloak (worn)  g - a +0 helmet (worn)  h - the +0 pair of boots of Gearcho (worn) {Str-3 Slay+5}  k - the +7 ring mail of Tulips (worn) {rC+ Will+ Str-5} Jewellery (select all with "=)  b - a +4 ring of protection (worn)  c - a +6 ring of strength (worn)j - a ring of flight [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Di׸  Potions !  w - 2 potions of heal wounds  L - 2 potions of lignification  d - a silvery potion  f - a fuming coppery potion  j - a bubbling cyan potion  n - a sapphire potion  o - a glowing red potion Di' 1 i w - 2 potions of heal wounds  L + 2 potions of lignificationDi'f[Enter] accept (1 chosen)DiDi#.....# ~PP~.~P~♣......#. Zeppelin the Tinkerer##.....##♣PP~.~~~♣......#. Mountain Dwarf of Sif Muna ............##~~~P.P~~~......#. Health: 60/60 ========================###....#<♣~~~.~~~♣......#. Magic: 13/13 ========================........~~~P.~~P.......## AC: 19Str: 10######......~~~.~~.......... EV: 9Int: 17.............~~.~........... SH: 0DiKDex: 10.)..#.......##......#+##.... XL:  8 Next: 13% Place: Dungeon:5...........@##......#.##.... Noise: ---------  Time: 4800.6 (0.0).........#####..#......+.... f) +0 quarterstaff.##......# #........##.... Cast: Construct Spike LauncherDi ........# #........##.............# #..~~♣...##....#####....# ##.~.~...##.... .....# #.~~~...##.... ##.#..# #..~....##.... #.......###### Autopickup disabled for scrolls of vulnerability. _You drop 2 scrolls of vulnerability. _You see here 2 scrolls of vulnerability. Di_Okay, then. _You see here 2 scrolls of vulnerability.  Autopickup disabled for potions of lignification.Di+1.6 (1Di(Di _You drop 2 scrolls of vulnerability. _You see here 2 scrolls of vulnerability. Di_Okay, then. _You see here 2 scrolls of vulnerability.  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Ei EiY &4Ei Ei Ei?#  ##...._...# #. #. #.._..⌠.._. #. #.#  #...:._...#  #.#  #..###### Ei #..#  #..# #..# #..Eim #.. #.# Ei3#Ei$&5Ei(Ei+EiM .......... #...._...##.......Ei_..⌠.._....._...#.....###.###### Ei5 #..#.#.EiX(#Eis Ei _6Construct Spike Launcher Ei Ei2 Z  You pick up a book of the Senses and begin reading...Ei +7.6 (2Ei Eiw r  You add the spells Gloom, Mephitic Cloud, Silence and Curse of Agony to your _library.Ei8bEid Spells (Memorise)TypeFailure Level  a - Lesser BeckoningEi*eRTranslocation 30% 2b - GloomHexes/Necromancy52% 3  c - Maxwell's Portable Piledriver Translocation52% 3  d - Mephitic CloudEireConjuration/Alchemy/Air 52% 3  e - Forge Lightning Spire Air/Forgecraft 45% 4  f - Fulminant PrismConjuration/Alchemy 89% 4  g - Iskenderun's Mystic Blast Conjuration/Translocation 89% 4 Eie h - Curse of AgonyNecromancy99% 5  i - SilenceHexes/AirEieQ99% 5 3 spell levels left Eie][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit Ei  Ei  Ei  Zeppelin the Tinkerer  ..........Mountain Dwarf of Sif Muna ......  ##...._...##Health: 60/60 ======================== Eim   #...........Magic: 13/13 ========================  #...........AC: 19Str: 10  #.._..⌠.._.. 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AEi:c ##............... ~~~♣ ..#.#.###### ~~~≈AEimc ~ #..##...#.#......♣ ~PP≈≈ P~~~♣ #>.........AEiWd ~~~P≈≈≈≈~~~~~~~ ###########.####@..~~~≈~~~P #.............##.................#########.#.###♣5~~≈P~~~~~~~~~≈ #...#.#.##♣ .P~~~P~P~≈≈≈≈P~#~♣P.~~~~♣ ♣~≈≈~P~P♣ ~.P~P♣♣ ♣~♣~~.~~~♣♣♣♣♣♣~~~###≈.~~~♣♣..........#.#.#♣~~.~~~♣##'#♣~P♣~PAEil AEim &2AEi!u AEiu BEi{.....#.# ......~♣♣# #.##..<....#.# .....♣~♣ #.###.....#.# ....~~~#). ####.....#.######.#♣~~~P #. #....... .♣~~~~P ♣.#.#.######P~~~~≈♣~. ..##...#.#......♣~~PP≈≈~ P~~~♣# >.♣~~~P≈≈≈≈~.####.@.~~~≈~P~ .##. .#.#.###♣5~~≈P~≈♣ .# #...#.#.##♣ .P~~~P~P~≈≈≈≈P~ .# #.#.#.#.#~♣P.~~~~♣♣♣~≈≈~P~ .# #.#.#.#.P♣ ~.P~P♣♣ ♣≈~P~ .# #.#.#.#.~♣~~.~BEi~~♣♣♣♣♣♣~ .#####.#.#.#.~♣~≈.~~~♣♣..♣♣~ .#.#.#♣~~.~~~♣##'#♣~P♣~P♣BEi+|3Construct Spike Launcher BEi BEi2 DEi\#.....#.# ......~♣♣# #. #..<....#.# .....♣~♣ # ###.....#.# ....~~~~ #)  ####.....#.######.#♣~~~P # ##....... .♣~~~~P ♣.#.#.######P~~~~≈≈ ♣~ #..##...#.#......♣~~PP≈≈~ P~~~♣ #>.♣~~~P≈≈≈≈#.####@..~~~≈~P #DEiڏ^.## #.#.#.###♣5~~≈P~≈ #.# #...#.#.##♣ .P~~~P~P~≈≈≈≈P #.# #.#.#.#.#~♣P.~~~~♣♣♣~≈≈~P #.# #.#.#.#.P♣ ~.P~P♣♣ ♣≈~P #.# #.#.#.#.~♣~~.~~~♣♣♣♣♣♣ #.#####.#.#.#.~♣~≈.~~~♣♣..♣♣ #.#.#.#♣~~.~~~♣##'#♣~P♣~PDEiK75.DEiN5DEiF4Construct Spike LauncherDEi$DEiРDEiNDEiDEiDEiwDEi6.. # [....#.# #). #####..~♣♣# #.#..<.♣~♣.  ....~~~~)  ####.....#.######.#♣~~~# ##......... .♣~~~~P. DEi........#.#.######P~~~~≈≈ ♣~. #..##...#.#~~PP≈≈~ P~~~♣ #>..............@♣~~~P≈≈≈≈~ ###########.####...~~~≈~~~~~~~~~P............##.5...............########.#.###♣.~~≈P~~~~~~~~~≈.#♣ .P~~~P~P~≈≈≈≈P#~♣P.~~~~♣♣♣~≈DEiz;P♣ ~.P~P♣♣ ♣≈~P ~.~~~♣♣♣♣#####.#.#.#.~♣~≈.~~~♣♣..♣♣~~~~~DEiS45.DEi0DEi&5DEiDEiYDEi _...#.#+#.#. #####. .. # [....#.# #). #####..~♣♣# #.#..<.♣~♣.  ....~~~~)  ####.....#.######.#♣DEi% # ##......... .♣~~~~P. ........#.#.######P~~~~≈≈ ♣~. #..##...#.#PP≈≈~ P~~~♣ #>...............♣~~~P≈≈≈≈DEi} ~ ###########.####5..~~~≈~~~~~~~~~P............##.................DEi ########.#.###♣.~~≈P~~~~~~~~~≈.#♣ .P~~~P~P~≈≈≈≈P#~♣P.~~~~♣♣♣~≈P♣ ~.P~P♣♣ ♣≈~P DEiϼ 3~♣♣DEiI 55.DEii N  The shadow imp attacks as it pursues you!DEi ^56--=6DEi DEiy . _The shadow imp hits you.EEi[*4EEie1EEi2EEi'LF._...#.#+#.#.# #...#.#####.###.....# # [....#.# #)#.....#.# ......~♣♣# #. #..<....#.# .....♣~♣ # ###.....#.# ....~~~~ #)  ####.....#.######.#♣~~~P ##. .♣~~~~P ♣.#.#.######P~~~~≈≈ ♣~ ##..##...#.#....@.♣~~PP≈≈~ P~~~  #>.5♣~~~P≈≈≈≈  #.####...~~~≈~  #.....##.....  #.EEiL###.#.###♣.~~≈P~  #.# #...#.#.##♣ .P~~~P~P~≈≈≈≈P  #.# #.#.#.#.#~♣P.~~~~♣♣♣~≈≈~P  #.# #.#.#.#.P♣ ~.P~P♣♣ ♣≈~P  #.# #.#.#.#.~♣~~.~~~♣♣♣♣♣♣EEiREEiS&7EEi;[EEi]A _The shadow imp hits you but does no damage.EEi._...#.#+#.#.# #...#.#####.###.....# # [....#.# ##.....#.# ......~♣♣# # #..<....#.# .....♣~♣ # ###.....#.# ....~~~~ # ####.....#.######.#♣~~~P ##. .♣~~~~P ♣.#.#.######P~~~~≈≈ ♣#..##...#.#...@..♣~~PP≈≈~ P #>EEiyC.5♣~~~P≈≈≈≈ #.####...~~~≈ #......##......  #.#########.#.###♣.~~≈P #.# #...#.#.##♣ .P~~~P~P~≈≈≈≈ #.# #.#.#.#.#~♣P.~~~~♣♣♣~≈≈~P #.# #.#.#.#.P♣ ~.P~P♣♣ ♣≈~P #.# #.#.#.#.~♣~~.~~~♣♣♣♣♣♣EEi25.EEiJEEi(]7---8EEiEEiEEi._...#.#+#.#.# #...#..###.....# # [....#.# #.....#.# ......~♣♣# # #..<....#.# .....♣~♣ # ###.....#.# ....~~~~ EEi># ####.....#.######.#♣~~~P #........ .♣~~~~P .#.#.######P~~~~≈≈ #..##...#.#..@.5.♣~~PP≈≈~ P #>.♣~~~P≈≈≈≈ EEib#.####...~~~≈ #EEi......##. #.#########.#.###♣.~~≈PEEi #.# #...#.#.##♣ .P~~~P~P~EEi6 #.# #.#.#.#.#~♣P.~~~~♣♣♣~≈≈~ #.# #.#.#.#.P♣ ~.P~P♣♣ ♣≈~EEi #.# #.#.#.#.~♣~~.~~~♣♣♣♣♣♣EEi%-5.EEiEEi8@-9EEifEEiEEiP t._...#.#+#.#.# #...#..###.....#.# [....#.# .#.....#.# ......~♣♣# .# #..<....#.# .....♣~♣ EEi .# ###.....#.# ....~~~~ .# ####.....#.######.#♣~~~P .#####......... .♣~~~~P.#.#.######P~~~~≈≈#..##...#.#.@.5..♣~~PP≈≈~ P # #>.♣~~~P≈≈≈≈ # #.####...~~~≈ # #......##. EEi! # #.#########.#.###♣.~~≈P # #.# #...#.#.##♣ .P~~~P~P~ # #.# #.#.#.#.#~♣P.~~~~♣♣♣~≈≈ EEiC f# #.# #.#.#.#.P♣ ~.P~P♣♣ ♣≈ # #.# #.#.#.#.~♣~~.~~~♣♣♣♣♣♣EEi -5.EEib EEi (200EEi EEiQ EEi._...#.#+#.#.# #...#..###.....#.# [....#.# ..#.....#.# ......~♣♣# ..# #..<....#.# .....♣~♣ .EEi~x.# ###.....#.# ....~~~~ ..# ####.....#.######.#♣~~~P ..#####......... .♣~~~~P.#.#.######P~~~~≈≈ .#####..##...#.#@.5...♣~~PP≈≈~ .# #>.♣~~~P≈≈≈≈ .# #.####...~~~≈ .# #.....##.. .# #.###.#.###♣.~~≈P EEi$.# #.# #...#.#.##♣ .P~~~P~P~ .# #.# #.#.#.#.#~♣P.~~~~♣♣♣~ .# #.# #.#.#.#.P♣ ~.P~P♣♣ ♣ .# #.# #.#.#.#.~♣~~.~~~♣♣♣♣♣♣EEiM-5.EEiEEi58=EEi1EEi]EEiFEi$>q....#+.._...#.#+# ##.....###.... [....#.#######...~♣♣#..<.....♣~♣ ###.....#.# ....~~~~ ####.....#.######.#♣#####.................♣~~~~P ..........######P~~~~≈≈####..##...#.#.5PP≈≈~ >...............♣~~~P≈≈≈≈##########.####...~~~≈~~~~~............##............########♣.~~≈P~~~~~.#♣ .P~~~P~P#~♣P.~~~~♣♣♣~≈P♣ ~.P~P♣♣ FEiDFEi E.=2FEiKFEiN FEi8NM_The shadow imp completely misses you.FEi\ ........### #.....#+#+.._...#.#+# ##.....###.... [....#.#######.....~♣♣#..<.....♣~♣ .#.# ....~~~~ ####.....#.######.#♣#####.........@.......♣~~~~P .............#.#.######P~~~~≈≈####..##...#.#.5....♣~~PP≈≈~ >...............♣~~~P≈≈≈≈##########.####...~~~≈~~~~~............##............########♣.~~≈P~~~~~.#♣ .P~~~P~P#~♣P.~~~~♣♣♣~≈FEi'_ 45.FEif N  The shadow imp attacks as it pursues you!FEif &3FEil FEiyo A _The shadow imp hits you but does no damage.FEi= _..⌠.._.............### #.....#+.._...#.#+# ##.....###.. [....#.#######....~♣♣#..<...FEiH> \.♣~♣ ###.....#.# ....~~~~ ####.....#@######.#♣#####...........♣~~~~P .............#.#5######P~~~~≈≈####..##...#.#...FEis> 'P~FEi> >...............♣~~~P≈≈≈≈FEi> ##########.####...~~~≈~~~~~............##............#######FEi> R#♣.~~≈P~~~~~.#♣ .P~~~P~PFEi> FEi@ 55.FEiH N  The shadow imp attacks as it pursues you!FEiI ?9=FEiI 4FEi3O FEiP A _The shadow imp hits you but does no damage.FEiU.......#####_..⌠.._.............### #.....#+.._...#.#+# ##.....FEi$ [....#.#######..~♣♣#..<.♣~♣  ....~~~~ ####.....#.######.#♣#####.........5.......♣~~~~P .............#.#.######P~~~~≈≈####..##...#.#P~>...............♣~~~P≈≈≈≈FEi?##########.####...~~~≈~~~~~............##............########♣.~~≈P~~~~~FEi55.FEiN  The shadow imp attacks as it pursues you!FEi&5FEig%FEi'j  The shadow imp attacks as it pursues you! _hits you but does no damage.  FEi'attacks as it pursues you! _hits you but does no damage.  attacks as it pursues you! _hits you but does no damage.GEi #.......#####_..⌠.._.....GEit........### #.....#+.._...#.#+# ##..... [....#.#######..~♣♣#..<.♣~♣ .# ....~~~~GEi[ ####.....#5######.#♣#####...........♣~~~~P .............#.#.######P~~~~≈≈####..##...#.#PP≈≈~ GEi >...............♣~~~P≈≈≈≈##########.####...~~~≈~~~~~............##............GEi 55.GEiGEi%-GEi 6GEiGEiGEi*#...._...###.### ###...# #.......#####_..⌠.._.............### #.....#+..GEiq*'_...#.#+# ##..... [....#.#######..~♣♣#..<....#.GEi*s.♣~♣ 5# ....~~~~ ####.....#.######.#♣#####...........♣~~~~P ..........######P~~~~≈≈GEi+0####..##...#.#PGEi++~>...............♣~~~P≈≈≈≈##########.####...~~~≈~~~~~GEiL+GEi/55.GEis6GEi)7@-7GEiX<GEi> _hits you but does no damage.  attacks as it pursues you! _hits you but does no damage.  attacks as it pursues you! _hits you but does no damage. _GEi>ZThe shadow imp laughs crazily.GEi@# ................ #...._...###.### ###...# #...............#####_..⌠.._.....GEi# ........### #.....#+.._...#.#+# ##..... [....#.#######.....#..~♣♣#..<....#5.♣~♣GEi$ .  ....~~~~ ####.....#.######.#♣#####...........♣~~~~P ..........######P~~~~≈≈GEiJ$ Q####..##...#.#P~GEip$ n>...............♣~~~P≈≈≈≈GEi% 55.GEi- N  The shadow imp attacks as it pursues you!GEi. ]60==8GEiQ4 GEi6 W _The shadow imp barely misses you.GEi &############........# ................ #...._...###.### ###GEi }.....# #...............#####_..⌠.._.....................### #.....#+GEiQ .._...#.#+# ##.....GEi .# [....#.#######.....#5.~♣♣#..<.♣~♣  ....~~~~ ####.....#.######.#♣GEi D#####...........♣~~~~P .GEi P.........######P~~~~≈≈####..##...#.#GEi 'P~GEi; 55.GEi> GEi .-9GEi# GEib GEi# ######### ~ ############........# ................ #...._...###.### ###........# #GEi'$...............#####_..⌠.._.....................### #.....#+.._...#.#+#.#. #GEid$#.....5# [....#.#######..~♣♣#..<GEi$U.♣~♣  ....~~~~GEi$~ ####.....#.######.#♣#####GEi0%v...........♣~~~~P ..........######P~~~~≈≈GEi&55.GEi*GEi"+A-10GEia.GEi 0HEi)N  ♣ ######### ~ ############........# ................ #...._...###.### ### HEiN#.......#######_..⌠.._..............@### #.....#+#+#.#...HEiN_...#.#+#.#5 ##HEiNi..... [....#.#######.HEiO].~♣♣#..<.♣~♣ HEi)O ....~~~~HEiKO ####.....#.######.#♣#####...........♣~~~~PHEiS55.HEiZHEiZ&1HEi`HEicp _The shadow imp summons a swarm of flies.HEitxf ♣ ######### ~ ############........# ................ #...._...###.### ### ##.......#######_..⌠.._...............######. #.....#+#+#.#5.._...#.#+#. ###...... [....#.#######.....~♣♣#..<...♣~♣ ###.....#.# ....~~~~ ####.....#.######.#♣5.  The shadow imp attacks as it pursues you!HEiyA==HEiNy 2HEi~HEigX _The shadow imp closely misses you.HEiƛ  ♣ ######### ~ ############........# ................ #...._...###.### ### ##.......#######_..⌠.._..............5######. #.....#+#+.._...#.#+#. ###.....###..... [....#.#######.....~♣♣#..<....♣~♣  ....~~~~HEi> 55.HEi HEiԡ .-3HEi. HEib HEi  ♣ ######### ~ ############........# ................ #...._...###.### ### ##........#######_..⌠.._5...............######. #.....#+#+.._...#.#+# ##.....###..... [....#.#######......~♣♣#..<.♣~♣HEiɍ 55.HEiS HEi4 @-4HEiX HEi IEi ♣ ######### ~ ############........# IEi................ #...._...###.### ###.# ##.......5#######_..⌠.._......IEi9........######. #.....#+#+..IEi\y_...#.#+# ###IEio.....###... [....#.#######.IEi&.~♣♣#IEil55.IEi  The shadow imp lashes its tail.The shadow imp attacks as it pursues you!IEiܙ.=5IEifIEiܡA _The shadow imp hits you but does no damage.IEiy ♣ IEiP############# ~ ############............# ................ #...._...###.###.IEi| ###.......5# ##IEi5 ...............#######_..⌠.._......................######. #.IEiX....#+#+.._...#.#+#IEić ###..... [....#.IEi55.IEiN  The shadow imp attacks as it pursues you!IEi1&6IEiIEiA _The shadow imp hits you but does no damage.IEi ♣ ############# ~ ############....@.......# .................####### #...._...###.###5IEiU ###.......# ##...............#######_..⌠.._......................######. #.....#+.._...#.#+# ###IEi55.IEiIEik.-7IEiIEiۍIEiN L♣~♣~#~P#.##.5##. ...._...###.###.# ###.#......# ##........####### #. ._..⌠.._............... #......######. #.#+#+#.#.# #...#._...#.#+#.#.# #...#.#IEi s59-=8IEi IEi> . _The shadow imp hits you.IEi}?♣~P♣~#~P.#.##.5##._...###.###.# ###.#..# ##...# #. _..⌠.._......... #.....######. #.#+#+#.#.# #...#._...#.#+#.#.# #...#.#IEi<25.IEiN  The shadow imp attacks as it pursues you!IEi&9IEiIEi*A _The shadow imp hits you but does no damage.JEiX\♣~P~♣~#~P.~.....5.##.##._...###.###.# ###.#.# ##.....## #......# ..⌠.._. #......#######. #......'#+#+#.#.# #...#.....#_...#.#+#.#.# #...#.#.5JEi]JEi]/-20JEiaJEiBcJEid♣~P~ ♣~#~P.~.......5.##.#. #. ._...###.###.# ###.#.# ##.....#.# #......#^⌠.._. #......#.######. #......'.#+#+#.#.# #...#.....#. ._...#.#+#.#.# #...#.#####.JEii;.5JEiN  The shadow imp attacks as it pursues you!JEi1]60==1JEi JEiP _The shadow imp misses you.JEii ♣~P~ ♣~~~~ #~P.~..5.# ##.#JEii .# #. _...###.###.# ###.#.# ##.....#.# #......#^. ⌠.._. #......#.######. #......'.#+#+#.#.# #...#.....#. _...#.#+#.#.# #...#.#####.JEi-k ;.5JEiVp JEip .-2JEiYu JEiOw JEiMz ♣~P~ ♣~~~~ # ~P.~..♣.5.# ##.....##.# #......# ...###.###.# ###.#....## ##.....#.# #......#^. .._. #......#.######. #......'.#+#+#.#.# JEiz w#...#.....#. ...#.#+#.#.# #...#.#####.JEi"| ;.5JEi N  The shadow imp attacks as it pursues you!JEi ]59-=3JEio JEi . _The shadow imp hits you.KEi' ♣~P~ ♣~~~~ # ~P.~..♣ .5.@....# ##.....# #.# #......####.###.# ###.#....#.# ##.....#.# #......#^. ._. #......#.######. #......'.#+#+#.#.# #...#.....#.#.#+#.#.# #...#.#####.KEi ;.5KEiKEi]60=-4KEiKEiKEi♣~P~ ♣~~~~ # ~P.~..♣ .5.@...# ##.....# #.# #......# .###.###.# ###.#....#.# ##.....#....># #......#^. _. #......#.######. #......'. .#+#+#.#.# #...#.....#. .#.#+#.#.# #...#.#####.KEi7.5KEihKEi"@-5KEiKEiKEig ♣~P~ ♣~~~~ # ~P.~..♣ ..5.@..# ##.....# #.# #......# ###.###.# ####.#....#.# ##.....#....>.# #......#^. . #......#.######. #......'. #+#+#.#.# #...#.....#. KEi X#.#+#.#.# #...#.#####.KEiR ;.5KEi KEi &6KEi KEi KEij ~♣~P~ ♣~~~~  # ~P.~..♣ ...5.@.# ##.....# #.# #......#.###.# .####.#....#.# .##.....#....>.# .#......#^. .#......#.######. +#......'. KEi +#+#.#.# #...#.....#. .#+#.#.# #...#.#####.KEiy ;.5KEi N  The shadow imp attacks as it pursues you!KEi` .=7KEib KEi W _The shadow imp barely misses you.LEi♣~P~ ♣~~~~ # # ~P.~..♣ # #....5.@# ##.....# ##.# #......# #.###.# #.####.#....#.# #.##.....#....>.# #.#......#^. #.#......#.######. #+#......'. LEi#+#.#.# #...#.....#. #+#.#.# #...#.#####.#LEi< ;.5LEi9LEioJ=-8LEieLEi2NEi7 NEiR8 5=9.7 (1.1NEi= NEi? _You closely miss the shadow imp. The shadow imp barely misses you.OEiA 9  Zeppelin the Tinkerer  Mountain Dwarf of Sif Muna ......Health: 60/60 ========================Magic: 11/13 ====================----AC: 19Str: 10♣~P~EV: 9Int: 17♣~~~~# SH: 0Dex: 10 OEi ###############*** ~P.~..♣ # XL:  8 Next: 13% Place: Dungeon:5 #..............5@* ##.....# # Noise: =--------  Time: 5229.7 (0.0) ......#########*.* #......###### f) +0 quarterstaff #.###.#OEiH #.####.#....#..... Cast: Construct Spike Launcher ......##.##.....#....>... ......####### #.#......#^....... OEio |............. #.#......#........ 5   shadow imp ......######. #+#......'........ #+#.#.##...#.....#........ OEiǽ #+#.#.##...#.#####.......#The shadow imp attacks as it pursues you! _The shadow imp barely misses you. OEi _You closely miss the shadow imp. The shadow imp barely misses you.Casting: Construct Spike Launcher (safe; 1% risk of failure)  OEih Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOEi  Zeppelin the Tinkerer  Mountain Dwarf of Sif Muna ......Health: 60/60 ========================Magic: 11/13 ====================----AC: 19Str: 10♣~P~EV: 9Int: 17♣~~~~# SH: 0Dex: 10 ################## ~P.~..♣ # XL:  8 Next: 13% Place: Dungeon:5 #..............5@# ##.....# # Noise: =--------  Time: 5229.7 (0.0) ......##########.# #......###### f) +0 quarterstaff #.###.##.####.#....#..... Cast: Construct Spike Launcher ......##.##.....#....>... OEi......####### #.#......#^....... ............. #.#......#........ 5   shadow imp ......######. #+#......'........ #+#.#.##...#.....#........ #+#.#.##...#.#####.......# _The shadow imp barely misses you. _You closely miss the shadow imp. The shadow imp barely misses you.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou shape a spike launcher from a nearby wall.OEi4=30.7 (1OEiOEi _You closely miss the shadow imp. The shadow imp barely misses you.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You shape a spike launcher from a nearby wall. _The shadow imp hits you but does no damage.PEiZ 4♣~P~~~~# ################## ~P.~..♣ #..............5.# ##.....# ......##########@# #.#### #.###.# #.####.#....#..... ..........#....>###### #.#.^............######. #+' PEiZ #+#.#.# #...#.....###### ...[. #)PEi_ PEi_ .-1PEic PEid X _The shadow imp closely misses you.PEi< ♣~P~~~~# ################## ~P.~..♣ #..............5.# ##.....# ......##########.# #.#### #.###.# #@####.#....#..... ..........#....>###### #.#.^............######. #+' #+#.#.# #...#.....###### ...[. #)......~♣♣# #.######PEi} E.5PEi e--2PEi PEi{ QEi~-e *You hit the shadow imp.QEiK  The shadow imp is lightly wounded.  The rocky spike skewers the shadow imp!QEiQEi] .  The shadow imp is almost dead.The rocky spike skewers the shadow imp.  You kill the shadow imp!QEia^*QEi4.QEiW>4==3.9 (1.2QEiQEic[ _Sif Muna accepts your kill.REi:MP~   REiz:♣~~~~ ################# ~P.~..♣ #................# ## ......##########@# #......###### #.#####.#....#..REi: #.##....> ......####### #.#......#^.......REi: REiqAREiCB5--40REiqFREiGREiMP~   ♣~~~~ ################# ~P.~..♣ #...............@# ## ......##########.# #......###### #.#####.#....#.. ......##.##.....#....>...REiREipA--5REiREiLSEi ♣~P~ ♣~~~~  # ~P.~..♣ #.....@.# ##.....# .#.# #...... ##.###.# #.####.#....#SEiN.# #.##.....#....>.# #.#......#^. #.#......#.######. #+#......' +#+#.#.# #...#.....# .#+#.#.#SEiO #...#.#####.SEi SEimU2==6SEiSEiSEi  ♣~P~ ♣~~~~ # ~P.~..♣#SEiZ^....@..# ##.....#.#.# #......#.###.# #.####.#....#SEiX.# #.##.....#....>.SEi# #.#......#^. #.#......#.######. #+#......' SEiN#+#+#.#.# #...#.....# #.#+#.#.#SEiI #...#.#####SEi' SEi &7SEiSEiMT ♣~P~ ♣~~~~ # ~P.~..♣#...@...# ##.....#.#.# #...... .###.###.# #.####.#....#.# #.##.....#....>.# #.#......#^ _. #.#......#SEiT.######. #+#......' .#+#+#.#.# #...#.....# .#.#+#.#.# #...#.#####SEib\3#SEi\&8SEicSEice] _Your spike launcher falls apart as you grow too distant to maintain it.SEi)  ♣~P~ ♣~~~~ # ~P.~..♣#..@....# ##.....#.#.# #...... ..###.###.# #.####.#....#.# #.##.....#.....# #.#......#^ ._SEi) . #.#......#.######. #+#......' ..#+#+#.#.# #...#.....# ..#.#+#.#.# #...#.#####SEi;/ SEi0 SEiG0 9SEip4 SEi5 SEik$  ♣~P~ ♣~~~~ # ~P.~..♣#.@.....# ##.....#.#.# #.......###.###.# #.####.#....#.# #.##.....#.# #.#......#^._. #.#......#.######. #+#......'.#+#+#.#.# #...#.....#.#.#+#.#.# #...#.#####SEiN( SEi( D==40SEiY+ SEi(- UEi= ♣~P~ ♣~~~~ # ~P.~..♣ ..@....# ##.....# #.# #......####.###.# #.####.#....#.# #.##.....#.# #.#......#^. ._. #.#......#.######. #+#......'.#+#+#.#.# #...#.....#.#.#+#.#.# #...#.#####.UEiD UEiE &1UEi`K UEiL UEiM ♣~P~ ♣~~~~ # ~P.~..♣ ...@...# ##.....# #.# #......# .###.###.# #.####.#....#.# #.##.....#....># #.#......#^. _. #.#......#.######. #+#......'. .#+#+#.#.# #...#.....#. .#.#+#.#.# #...#.#####.UEi! Y2VEi♣~P~ ♣~~~~ # ~P.~..♣ ....@..# ##.....# #.# #......# ###.###.# #.####.#....#.# #.##.....#....>.#VEiX #.#......#^. . #.#......#.######. #+#......'. #+#+#.#.# #...#.....#. #.#+#.#.# #...#.#####.VEiVEi&3VEiWVEiVEi♣~P~ ♣~~~~  # ~P.~..♣ .....@.# ##.....# #.# #......#.###.# #.####.#....#.# #.##.....#....>.# #.#......#^. #.#......#.######. #+#......'. +#+#.#.# #...#.....#. .#+#.#.# #...#.#####.VEit23==4VEi"♣~P~ ♣~~~~ # # ~P.~..♣ # #......@# ##.....# ##.# #......# #.###.# #.####.#....#.# #.##.....#....>.# #.#......#^. #.#......#.######. #+#......'. #+#.#.# #...#.....#. #+#.#.# #...#.#####.#VEiY5VEi  ♣~P~~~~# ################## ~P.~..♣ #................# ##.....# ......##########@# #.#### #.###.# #.####.#....#..... ..........#....> ....#.#[....#.# #)......# VEi VEir &6VEi VEi VEi e ♣~P~~~~# ################## ~P.~..♣ #................# ##.....# ......##########.# #.#### #.###.# #@####.#....#..... ..........#....>###### #.#.^.... ....#.# ......~♣♣# #.####### VEiwR7VEi WEi ♣~P~~~~# ################## ~P.~..♣ #WEi"................# ##.....# ......##########.# #.#### #.###.# #.####.#....#..... ..........#....>###### #.#.^............ WEi....#.# .....♣~♣ #.....### WEiWEiC==8WEiWEiWEit ♣~P~~~~# ################## ~P.~..♣ #................# ##.....# ......##########.# #.#### WEi!n#.###.# #.####.#....#..... ..........#....>###### #@#.^............######. #+' ....#.# ....~~~~ #)....+.. WEiWEi&9WEic;WEi = ♣~P~~~~# ################## ~P.~..♣ #................# ##.....# ......##########.# #.#### #.###.# #.####.#....#..... ..........#....>###### #.#.^............######. #+' #+#.#.# #...#.....#WEij  ....#.######.#♣~~~P #.....### WEi WEi '50WEi WEik YEi7 '...#...#....#....~♣...♣~♣...~~~~YEiG8 &1YEi> YEi@ ( _You open the door.ZEiո ~~~# ################## ~P.~..♣ #................# ##.....# ......##########.# #.#### #.###.# #.####.#....#..... ..........#....>ZEi4g###### #.#.^............######' #+#.#.# #...#.....##...#.#####ZEiW1..ZEi##.#♣~~~P .............♣~~~~P ♣........ 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EiH... #.'....# Ei#P. .######EiEi+6.7 (1EigEi!EihP~~~~.#.#.# P~~~~......#..#.#.#~[......#.....#####.#.#~P........#.# ♣~P♣†..Ei*.#.#~###+####....#.# .♣...... .###Ei_.#.#.##.# .###[.#.#.# .##Ei.#.# .#..... #..∩Ei`.#.# .#....# #EiΊ.#.# .#....# ..#.#### .Ei. .... .>.Ei^#....##......#.Ei&]#.##.#......#.EiC]####.#......#.Ei_#'....# .Ei{J .######EiEi&7EiEiEi~P~~~~.#.#.# ~P~~~~........#..#.#.#~[......#.....#####.#.#~P...#.# P♣~P♣†...#.# #~~~###+####....#.# ..♣...... .###EiY.#.# #....##.# .###[.#.# #....# .##.#.# #.#..... #..∩.#.# #.#....# #.#.# #.#....# ...#.#### #.. .... .>.#....##......#Ei.#.##.#......#.####.#......#.'....# EiX. .######EiEiF8Construct Spike LauncherEiEiEiwZ M≈≈P~~♣ ....##...#.... ~P~~~~..............#..#~[......#.....##### ~~~~~P.. P♣~P♣†......... EiZ #~~~###+####.... ..♣...... .###.#.# .###...# .##....∩ #.#....#EiZ {#..........#.#.......#........Eilp Eip &9Eiiv Eiy O _You see here a +0 helmet.Eit ~P~~~~...........#..# ~~~~~~[......#.....#####P.................. P♣~P♣†.. #~~~###+####... ..♣...... .### #....##.# .###[ .##.#..... #..∩#........#........ ..................######EiEiL.80 _EiEi; LM≈≈P~~♣ ....##...#.... ~P~~~~..............#..#~[......#.....##### ~~~~~P.. P♣~P♣†......... #~~~###+####.... ..♣...... .###.#.# .###...# .##....Ei; ∩ #.#....##..........#.#.......#........EiD EiD &1EiIK EiN O _You see here a +0 helmet.Ei≈≈P~~♣.......# ....##....#.#Zeppelin the Tinkerer ~P~~~~.......#...........#.#Mountain Dwarf of Sif Muna ...... ~P~~~~..............#..#.#.#Health: 60/60 ======================== ~~~~~~[......#.....#####.#.#Magic: 13/13 ======================== ~~~~~P...................#.#AC: 19Str: 10 P♣~P♣†...................#.#EV: 9Int: 17 #~~~###+####.............#.#SH: 0Dex: 10 ..♣...... .###.........#.#Ei 8XL:  8 Next: 14% Place: Dungeon:5 #....##.# .###@........#.#Noise: ---------  Time: 5481.7 (0.0) #....#.##..........#.#f) +0 quarterstaff #.#.....#..∩.......#.#Cast: Construct Spike Launcher #.#....##..........#.# #.#....# .............#.#### #.. .... .>............#....# Ei"#########......#.........#.##.# ...............#.........####.# ...............#.........'....# _You now have 295 gold pieces (gained 4). _You see here a +0 helmet. _You see here a +0 helmet.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 helmet.  The floor.EiNf A +0 helmet. A piece of metal headgear. EiBase armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: EiXYour AC would remain unchanged. Your EV would remain unchanged. Ei(5You found it on level 5 of the Dungeon. EiVStash search prefixes: {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour Eiy1(g)et.Ei%≈≈P~~♣.......# ....##....#.#Zeppelin the Tinkerer ~P~~~~.......#...........#.#Mountain Dwarf of Sif Muna ...... ~P~~~~..............#..#.#.#Health: 60/60 ======================== ~~~~~~[......#.....#####.#.#Magic: 13/13 ======================== ~~~~~P...................#.#AC: 19Str: 10 P♣~P♣†...................#.#EV: 9Int: 17 #~~~###+####.............#.#SH: 0Dex: 10 ..♣...... .###.........#.#XL:  8 Next: 14% Place: Dungeon:5 #....##.# .###@........#.#Noise: ---------  Time: 5481.7 (0.0) #....#Ei.##..........#.#f) +0 quarterstaff #.#.....#..∩.......#.#Cast: Construct Spike Launcher #.#....##..........#.# #.#....# .............#.#### #.. .... .>............#....# #########......#.........#.##.# ...............#.........####.# ...............#.........'....# _You now have 295 gold pieces (gained 4). _You see here a +0 helmet. _You see here a +0 helmet.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 helmet.  The floor.Ei{ou @.  The floor.EiE ?..EiId ?..Ei0≈≈P~~♣.......# ....##....#.#Zeppelin the Tinkerer ~P~~~~.......#...........#.#Mountain Dwarf of Sif Muna ...... ~P~~~~..............#..#.#.#Health: 60/60 ======================== ~~~~~~[......#.....#####.#.#Magic: 13/13 ======================== ~~~~~P...................#.#AC: 19Str: 10 P♣~P♣†...................#.#EV: 9Int: 17 #~~~###+####.............#.#SH: 0Dex: 10 ..♣...... .###.........#.#XL:  8 Next: 14% Place: Dungeon:5 #....##.# .###@........#.#Ei0Noise: ---------  Time: 5481.7 (0.0) #....#.##..........#.#f) +0 quarterstaff #.#.....#..∩.......#.#Cast: Construct Spike Launcher #.#....#Ei1#..........#.# #.#....# .............#.#### Ei51#.. .... .>............#....# #########......#.........#.##.# Ei1...............#.........####.# ...............#.........'....# _You now have 295 gold pieces (gained 4). _You see here a +0 helmet. _You see here a +0 helmet.  Press: ? - help, v - describe, . - travelThe floor.Ei2EiA9Ei:. _Eia4 Ei4 Ei: Ei= > _Unknown command.EiD~P~~~~...........#..# ~~~~~~[......#.....#####P.................. P♣~P♣†.. #~~~###+####... ..♣...... .### #....##.# .###[ .##.#..... #..∩#....####. .... .>.... #########......#EiE## .............#..'... #####EiMEiN22.7 (1 _EiTEiyVEi& .#..# ~~~~~~[#.....#####P............ P♣~P♣†. #~~~###+#### ..♣...... .### #....##.# .###[ ..Ei#..... #.@∩#....###...........###........ ..................#EiEif3Construct Spike Launcher EiEi8Eic ~~~~~[#.....####P............ P♣~P♣† #~~~###+#### ..♣...... .### #....##.# .###[ ..#..... #..∩#.#.....###. .... ...>...# ............. ..........#.EiEi &4EiEi^Eis [......#.....#####.#.# P...#.# ♣~P♣†..#.# ~~~###+####....#.# ♣...... .###.#.# ....##.# .###[.#.# ....# .##.#.# .#..... #..∩.#.# .#....# #.#.# .#....# #.#.#### .. .... ...>.#....# ......#.#..#.###. .# Ei{ Ei]| &5Ei( Ei" Ei!MP~~~~........#..~[#.....##### ~~~~P. ♣~P♣†......... ~~~###+####....♣...... .###.#.##[...# .##.... # #....# #...### Eit!.. .... ...>............#....##... ..........Ei{Ei&6Ei\Ei`f _There is an entrance to Wore's Book Shoppe here.EiлEiSWelcome to Wore's Book Shoppe! What would you like to do?  a -  156 gold a parchment of Awaken Armourb -  220 gold a parchment of Detonation Catalyst  c -  156 gold a parchment of Flame Wave  d -  69 gold a parchment of Grave Claw  e -  69 gold a parchment of Jinxbite EiY3 f -  105 gold a parchment of Launch Clockwork Beeg -  220 gold a parchment of Metabolic Englaciation  h -  69 gold a parchment of Sublimation of Blood  Eii -  105 gold a parchment of Summon Ice Beast You have 295 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listEiNEiDEi2XP~~~~..............#..#.#.#Zeppelin the Tinkerer ~~~~~[......#.....#####.#.#Mountain Dwarf of Sif Muna ...... ~~~~P...................#.#Health: 60/60 ======================== ♣~P♣†...................#.#Magic: 13/13 ======================== ~~~###+####.............#.#AC: 19EiStr: 10 .♣...... .###.........#.#EV: 9Int: 17 ....##.# .###[........#.#SH: 0Dex: 10 Ei....#.##..........#.#XL:  8 Next: 14% Place: Dungeon:5 Eiu.#.....#..@.......#.#EiNoise: ---------  Time: 5486.7 (0.0) .#....#Ei{#..........#.#f) +0 quarterstaff Eiu.#....# #...............#.####Ei/@Cast: Construct Spike Launcher EiJ.. .... ...>............#....# ########......#.........#.##.# Eij..............#.........####.# ..............#.........'....# ............###.........###### ............ ..........# _You see here a +0 helmet. _You see here a +0 helmet.  Press: ? - help, v - describe, . - travel _The floor. Eih_Unknown command. _There is an entrance to Wore's Book Shoppe here.Ei7EiEiEi:EiZ CTRLEiSO U  Assign waypoint to what number? (0-9) EiEiMEi]EiQ _Waypoint 1 assigned to D:5.Ei| ~~~~~[#.....####P............ ♣~P♣†. ~~~###+####... .♣...... .###...##.# .###[ ..#..... #..∩##.....### .. .... ...>...#... .......... ..................7.7 (1 _Eij; P............ ♣~P♣†. ~~~###+#### .♣...... .###...##.# .###[ ..#..... #..∩# .#.##...#.....### .. .... ...>... ########......###..... ......... ...........♣~.P♣8Ei  ♣~P♣† ~~~###+#### .♣...... .###...##.# .###[ ..#..... #..∩# .#.##...#.....### .. .... ...>... ########......### ..............#..... ......... ....♣~.P♣... ♣♣.♣♣...#9Ei5 ~~~###+#### .♣...... .###...##.# .###[ ..#..... # #..∩# .#.##...#.....### .. .... ...>... ########......### ..............#...'.... ......... ..?..♣♣.♣♣...# ♣~ ♣♣Ei>Ei>Ei? 90EiEEiG` _Found a scroll of teleportation.EiS#~~~###+####.#.# ..♣...... .###.#.# #....##.# .###[.#.# #....# .##.#.# #.#..... # #..∩.#.# #.#....# ..#.##.#.# #.#....# #.#.#### #.. .... ...>Ei.#....##......#.#.##.#.#.####.#.#.'....#.###.######. .#. .... ....♣~.P♣..Ei. ..?..♣♣.♣♣...# . ♣~ ♣♣..#EiLEiӖEiF1Construct Spike LauncherEiEiԠEio5 ..♣...... .### #....##.# .###[ ..#..... # #..∩# ..#.##...#.....###Ei5. .... ...>..... #########......### .........#'...#######.J   jelly (asleep)#!.J♣♣♣~♣ Ei5k........... ♣#..Ei@e  You encounter a jelly.EiA&2EiGEiGJX _Found a sapphire potion.Eit#....##.#[ ..#..... # #..∩# ..#.##...#.....###. .... ...>..... #########......#EiS## .........#'...####### .  .......♣~.P♣...?..♣♣.♣♣...####!.J♣♣♣~♣♣♣Ei+..♣♣ . ~ ♣#..Ei#Ei&3Ei EiEiY*Drink which item? Potions  w - 2 potions of heal wounds  d - a silvery potion  f - a fuming coppery potion  j - a bubbling cyan potion  n - a sapphire potion  o - a glowing red potion [!] read|quaff|evoke[?] describe selectedEi6 w - 2 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.Ei6 Drinking this right now will have no effect: your health is already full. It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potionEiY uDrink which item? Potions  w - 2 potions of heal wounds  d - a silvery potion  f - a fuming coppery potion  j - a bubbling cyan potion  n - a sapphire potion  o - a glowing red potion [!] read|quaff|evoke[?] describe selectedEibEijEiq%#....##.# .###[........#.#Zeppelin the Tinkerer #....#.##..........#.#Mountain Dwarf of Sif Muna ...... #.#..... # #..∩.......#.#Health: 60/60 ======================== #.#....# ..#.##..........#.#Magic: 13/13 ======================== #.#....# #...............#.####AC: 19Str: 10 Ei*r#.. .... ...>............#....#EV: 9Int: 17 #########......#.........#.##.#SH: 0Dex: 10 ...............#.........####.#XL:  8 Next: 14% Place: Dungeon:5 ...............#@........'....#Noise: ---------  Time: 5493.7 (0.0) Eir.............###.........######f) +0 quarterstaff ............. ..........#Cast: Construct Spike Launcher .......... ............ .......... .....♣~.P♣... Eir.......... ...?..♣♣.♣♣...#J   jelly (asleep) Eir.......... ###!.J♣♣♣~♣♣♣..# EiEs.......... +..♣♣ . ~ ♣#.. .......... _There is an entrance to Wore's Book Shoppe here.  Assign waypoint to what number? (0-9) _Waypoint 1 assigned to D:5. _Found a scroll of teleportation.  EiasYou encounter a jelly. _Found a sapphire potion.Ei{P  Okay, then.Ei[|Ei.Ei. _EiZS  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EiS Ei F Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b + Construct Spike Launcher ForgecraftEi w1% 2 c - Launch Clockwork BeeForgecraft3%Ei T3  d - Forge Blazeheart GolemFire/ForgecraftEi 945%4  Ei( 6e - Summon Small MammalSummoning21%EiG 1 Eig Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitEiEi{Ei V#....##.# .###[........#.#Zeppelin the Tinkerer #....#.##..........#.#Mountain Dwarf of Sif Muna ...... #.#..... # #..∩.......#.#Health: 60/60 ======================== #.#....# ..#.##..........#.#Magic: 13/13 ======================== Eic#.#....# #...............#.####AC: 19Str: 10 #.. .... ...>............#....#EV: 9Int: 17 #########......#.........#.##.#SH: 0Dex: 10 EiA...............#.........####.#XL:  8 Next: 14% Place: Dungeon:5 ...............#@........'....#EiNoise: ---------  Time: 5493.7 (0.0) .............###.........######f) +0 quarterstaff ............. ..........#Cast: Construct Spike Launcher .......... ............ .......... .....♣~.P♣... .......... ...?..♣♣.♣♣...#J   jelly (asleep) Ei8.......... ###!.J♣♣♣~♣♣♣..# .......... +..♣♣ . ~ ♣#.. .......... Eid_Found a scroll of teleportation.  You encounter a jelly. Ei_Found a sapphire potion. _Okay, then.EiCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ei]Ei%#....##.# .###[........#.#Zeppelin the Tinkerer #....#.##..........#.#Mountain Dwarf of Sif Muna ...... #.#..... # #..∩.......#.#Health: 60/60 ======================== #.#....# ..#.##..........#.#Magic: 13/13 ======================== #.#....# #...............#.####AC: 19Str: 10 Ei}#.. .... ...>............#....#EV: 9Int: 17 #########......#.........#.##.#SH: 0Dex: 10 ...............#.........####.#XL:  8 Next: 14% Place: Dungeon:5 ...............#@........'....#Noise: ---------  Time: 5493.7 (0.0) .............###.........######f) +0 quarterstaff ............. ..........#Cast: Construct Spike Launcher Ei.......... ............ .......... .....♣~.P♣... .......... ...?..♣♣.♣♣...#J   jelly (asleep) .......... ###!.J♣♣♣~♣♣♣..# .......... +..♣♣ . ~ ♣#.. .......... _Found a scroll of teleportation.  You encounter a jelly. _Found a sapphire potion. _Okay, then.EiCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ei#....##.# .###[........#.#  Zeppelin the Tinkerer #....# .##..........#.#  Mountain Dwarf of Sif Muna ...... #.#..... # #..∩.......#.#  Health: 60/60 ======================== #.#....# ..#.##..........#.#  Magic: 10/13 ==================------ #.#....# #...............#.####  AC: 19Str: 10 Ei@#.. .... ...>............#....#  EV: 9Int: 17 #########......#.........#.##.#  SH: 0Dex: 10 Eig...............#.........####.#  XL:  8 Next: 14% Place: Dungeon:5 EiJ...............#@........'....#  Noise: ---------  Time: 5493.7 (0.0) .............###.........######  f) +0 quarterstaff ............. ..........#  Cast: Construct Spike Launcher .......... ............ .......... .....♣~.P♣... Ei.......... ...?..♣♣.♣♣...#  J   jelly (asleep) Ei.?.......... ###!.J♣♣♣~♣♣♣..# .......... +..♣♣ . ~ ♣#.. .......... EiP_Okay, then.EisCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EiAiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetEi3Aim: a jelly (asleep)Ei n J♣EimJ♣Aim: a jelly (asleep)Ei %#....##.# .###[........#.#Zeppelin the Tinkerer #....#.##..........#.#Mountain Dwarf of Sif Muna ...... #.#..... # #..∩.......#.#Health: 60/60 ======================== #.#....# ..#.##..........#.#Magic: 10/13 ==================------ #.#....# #...............#.####AC: 19Str: 10 Ei3 #.. .... ...>............#....#EV: 9Int: 17 #########......#.........#.##.#SH: 0Dex: 10 ...............#.........####.#XL:  8 Next: 14% Place: Dungeon:5 ...............#@........'....#Noise: ---------  Time: 5493.7 (0.0) .............###.........######EiŲ Wf) +0 quarterstaff ............. ..........#Cast: Construct Spike Launcher .......... ............ .......... .....♣~.P♣... .......... ...?..♣♣.♣♣...#J   jelly (asleep) .......... ###!.J♣♣♣~♣♣♣..# .......... +..♣♣ . ~ ♣#.. ..........Ei ZCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (asleep)  You lock target on the jelly and prepare to deploy your bee.EiG c==4.7 (1Winding Ei Eiۺ 8 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Ei Press: ? - help, Dir - move targetAim: a jelly (asleep)  You lock target on the jelly and prepare to deploy your bee. _(Press . to continue winding your bee.)Ei Ei X--5. Ei& Ei( @ _You continue winding your clockwork bee...Eia-Ei-k--6.. Ei 6Ei&8@ _You continue winding your clockwork bee...Ei 6yEi , ally target)y   clockwork bee (minion)EiQ 07Ei Eia \ _With a metallic buzz, your clockwork bee launches itself at the jelly.EiU ..#..... # #..∩# ..#.##...#.....###. .... ...>... #########......### .........#'...###@y#####......... ......Ei..........♣~.P♣......?..♣♣.♣♣...#.####!.J♣♣♣~♣♣♣ +..♣♣ . ~ ♣#..Ei#♣♣ ♣<EiN.yEiEi&8EiEi9Ei #..... # #..∩# ..#.##...#.....###. .... ...>... #########......### .........#.'.......#######.......@y ..♣~.P♣?..♣♣.♣♣...#####!.J♣♣♣~♣♣♣. +..♣♣ . ~ ♣#..Ei@ #♣♣ ♣ <... ########+#EizR.yEi.R.yEiEiQ&9Ei Ei"Ei1# ..#.##...#.....###. .... ...>... #########......### ..........#...'......#######... .y.♣~.P♣?..♣♣.♣♣...#####!.J♣♣♣~♣♣♣. +..♣♣ . ~ ♣#..#♣♣ ♣ <  ########+# EimP.yEiEi~#1Eit==500Construct Spike Launcher EigEi^EiZJ. # #..∩..#.## #....# #...### #.. .... ...>..... #########.....####.....'....#########.....Ei...♣~.P♣... .....?y.♣♣.♣♣..####!.J♣♣♣~♣♣♣..#+..♣♣ . ~ ♣#...#♣♣Ei^♣ ......<... ########+#Ei .  Your clockwork bee stings the jelly!!  The jelly dies!y.Eiy   clockwork bee (minion)Ei=V7=1Construct Spike LauncherEi"Ei$[ _Sif Muna accepts your kill.EiV# ..#.##...#.....###. .... ...>... #########......### ..........#...'......#######... .y.♣~.P♣?..♣♣.♣♣...#####!..♣♣♣~♣♣♣. +..♣♣ . ~ ♣#..Ei5#♣♣ ♣ <... ########+# EiL**   dormant clockwork bee (minion)Ein-2Construct Spike Launcher EiPEiL _Your clockwork bee winds down and falls to the ground.Ei{ Ei{ 8-Ei Ei8  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)Eiж.#.#....# ..#.##.#.# .#.#....# #.......#.#### .#.. ........>....#....# .#......#.#.##.#......#.####.#....#.'....#.###.######.#..*.♣~.P♣....?..♣♣.♣♣...#..####!..♣♣♣~♣♣♣..#.. +..♣♣ . ~ ♣#..EiF. #♣♣♣ ♣ .<... #+#EiEi,-3 _EiAEiEi=#.....###. ........>...########......### .............#..'....########... .*.♣~.P♣?..♣♣.♣♣...#Ei####!..♣♣♣~♣♣♣.. +..♣♣ . ~ ♣#.... #♣♣♣ ♣< #########+# EiEi1C==4EiEiEEi7O #. ........>...########......### .............#.'...########... .....*.♣~.P♣..♣♣.♣♣...#####!..♣♣♣~♣♣♣.. +..♣♣ . ~ ♣#..#♣♣♣ ♣<... #########+# EiZ EiZ &5Eib Eihk Eik +6.7 (2Eir EiQu i _t - 3 scrolls of teleportation (gained 1)Ei 2W########......### ..............#.'...########............# ......*.♣~.P♣..♣♣.♣♣...#..####!@.♣♣♣~♣♣♣.. +..♣♣ . ~ ♣#..#♣♣♣ ♣ Ei2u<... #########+#Ei`8Ei8+7.7 (1Ei:CEi^EEie.#......#.#.##.#...#.####.#...#.'....#.###.######.....#........*.♣~.P♣....♣♣.♣♣...#.####@..♣♣♣~♣♣♣..#. +..♣♣ . ~ ♣#... #♣♣♣ ♣ .<... #+#Ei!mEim#2EinR==8Construct Spike LauncherEiJsEizEi {+9.7 (2EiEi_a _n - 2 sapphire potions (gained 1)Ei:"#......#.#.##.# ..#.####.# ..#.'....# ###.###### ....# ...... *.♣~.P♣... ♣♣.♣♣...# ####.@.♣♣♣~♣♣♣..#  +..♣♣ . ~ ♣#..  #♣♣♣ ♣ Ei@EiAl10.7 (1Construct Spike Launcher EiFEilHEi #......#.#.##.# ...#...####.# ..#.........'....# ###.........###### .....# ....... 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Eiki ###.# #############..............##Eim EiUn &3Eir Eiv Eis M#.##.+............~.P ............♣♣.♣♣. ♣.........####...♣♣♣~♣♣♣..........'..'..♣♣ . ~ ♣# ~.........####♣♣♣ ♣........<...############@## ... ###.# #.############.#Eic Ei߶ &4Ei EiV _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _EiQEiR%MEiR+Ei S ###Ei_S #.##EiS.EiS.+EiT.EiGT.....EiT.EiT~.P EiT.Ei/U;........♣♣.♣♣. Ei]U ♣EiU6####...♣♣♣~♣♣♣.EiU'..'..♣♣ . ~ ♣# Ei]V~EiVi....####♣♣♣ ♣EiVt........<.@.#Ei$WH###########'## EiW... EiW ###.#EiX3#.#Ei,YEiaEii-5 _EinEi?oEiQ?}M......+####.##...+............~.P .........♣♣.♣♣. ♣####...♣♣♣~♣♣♣.'..B..♣♣ . ~ ♣# ~..@.####♣♣♣ ♣........<...###########'## ....##.#B   bombardier beetle (wandering)EiGEinGf6Construct Spike Launcher Ei MEipO _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You encounter a bombardier beetle.Eii......+####.##....+..................♣~.P .........♣♣.♣♣. ♣####...♣♣♣~♣♣♣.Ei'..B..♣♣ . ~ ♣# ~....####♣♣♣ ♣........<...###########'## ... ###.# Ei############..............################Ei1B'EiAEi&7Ei7EiEiQ P#########.......#+####.##.+...............♣~.P .........♣♣.♣♣. ♣####...♣♣♣~♣♣♣.Ei n'.B'..♣♣ . ~ ♣# ~....####♣♣♣ ♣........<...###########'## ... ###.# ############..............EiƲ EiL &8Ei Ei0 Eie.#......#.##.#.#.' .#+##.###.# .#.##.#+.##.♣~.P♣.##.♣♣.♣♣. ...##.####...♣♣♣~♣♣♣. ...##.'.B'..♣♣ . ~ ♣#. ...##.####♣♣♣ ♣ ##....#EihY# #.# .# #.#  #.##.# EiO4B.EiO EiN F9Construct Spike LauncherEiEiEi.......#########......#.........# Zeppelin the Tinkerer ......................#.........# Mountain Dwarf of Sif Muna ...... ......................#.........' Health: 60/60 ======================== .#+##...............###.........# Magic: 11/13 ====================---- .#.##...........................# AC: 19Str: 10 ....+............................ EV: 9Int: 17 ...##....................♣~.P♣... SH: 0Dex: 10 ...##....................♣♣.♣♣... XL:  8 Next: 17% Place: Dungeon:5 ...##...........@*###...♣♣♣~♣♣♣.. Noise: ---------  Time: 5559.7 (0.0) ...##............'B.'..♣♣ .EiMP ~ ♣#. f) +0 quarterstaff ...##............####♣♣♣ ♣Cast: Construct Spike Launcher ...##........<...# ...############'## ...##.#EiuB   bombardier beetle (wandering) ##.##.##.############.#EiP#..............# _There is an open door here. _There is an open door here. _You encounter a bombardier beetle.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateEi<.......#########......#.........# Zeppelin the Tinkerer ......................#.........# Mountain Dwarf of Sif Muna ...... ......................#.........' Health: 60/60 ======================== .#+##...............###.........# Magic: 11/13 ====================---- .#.##...........................# AC: 19Str: 10 Ein<w....+............................ EV: 9Int: 17 ...##....................♣~.P♣... SH: 0Dex: 10 ...##....................♣♣.♣♣... XL:  8 Next: 17% Place: Dungeon:5 ...##...........@####...♣♣♣~♣♣♣.. Noise: ---------  Time: 5559.7 (0.0) Ei<0...##............'*.'..♣♣ . ~ ♣#. f) +0 quarterstaff Ei<-...##............####♣♣♣ ♣Cast: Construct Spike Launcher ...##........<...# Ei<...############'## ...##.#B   bombardier beetle (wandering) Ei=##.##.##.############.#Ei1=N#..............# _There is an open door here. EiP=_You encounter a bombardier beetle.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Ei=7Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou shape a spike launcher from a nearby wall.EicB  You encounter a bombardier beetle.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You shape a spike launcher from a nearby wall.  The rocky spike skewers the bombardier beetle.EiC4B.Ei8#Ei 5==60.7 (1EiۦEil _The bombardier beetle is moderately wounded.Ei\-  You hit the bombardier beetle.Ei9*Eim  The bombardier beetle is heavily wounded.The rocky spike skewers the bombardier beetle.EiP$ Ei$  The bombardier beetle is heavily wounded.The rocky spike skewers the bombardier beetle.EiW ;BEi߁ -1.9 (1.2EiL Ei e _The bombardier beetle is almost dead.Ei '  You sock the bombardier beetle!  You kill the bombardier beetle!Ei)Ei 20-3.0 (1.1 _Sif Muna accepts your kill.EiuEig _Your Armour skill increases to level 2!Ei" ..........' .#+#####..... ....+.....##......♣~.P♣.......♣♣.♣####...♣♣♣~♣♣♣'..'..♣♣ . ~ ♣#####♣♣♣ ♣ <...# ..  ################EipEik\--40 _Ei<EiEiM#.#.....#.'. #+##....###.# #.##......# +..... Ei##.........♣~.P♣... ##.........♣♣.♣♣...###.####...♣♣♣~♣♣♣..###...'..♣♣ . ~ ♣#.##.####♣♣♣ ♣ ##.<...# #Ei'## #.##.# Ei @#..# Ei4Ei˭@-5EiEi͵Q _There is an open door here.Ei .#.#...........#.'. +##.........###.# .##......# +..... ##.EiV....♣~.P♣... ##..........♣♣.♣♣...# ##.Ei.####...♣♣♣~♣♣♣..# ##.Ei.['@.'..♣♣ . ~ ♣#.. ##.####♣♣♣ ♣ Ei.r##.<...# #Ei.y'### #.# Ei/k.# #.# .#Ei;/5.#  Ei5Ei5-6 _Ei8Ei>:Ein#.##.'. ##..###.........# ##..........# EiY+....... ##....Ei..♣~.P♣... ##...........♣♣.♣♣...# Ei.##.####...♣♣♣~♣♣♣..# ##.'.@'..♣♣ . ~ ♣#.. ##.EiN####♣♣♣ ♣ ##.<...# Ei###'## # Ei2==7Ei.#.####.#.........'. #.###.........# #......# +............. ......♣~.P♣... .Ei/j...........♣♣.♣♣...# .####...♣♣♣~♣♣♣..# .'..@..♣♣ . ~ ♣#.. .####♣♣♣ ♣ Ei9/H.<...# EiP/A##'## Eil/ Ei~/1# Ei5Ei^6&8EiO;Ei_>Q _There is an open door here.EiWEi|Save game and exit? Y - Yes Ei' N - NoEiА Ei}2 EiQ EiT D [?25h[?0c [?1051l[?1052l[?1060l[?1061l