Ulia  Player: Zeppelin Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.22:25:25.ttyrec Time: (1774218325) Sun Mar 22 22:25:25 2026 Wliv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWlinWli3Zeppelin the TinkererMountain Dwarf of Sif Muna ......Health: 54/61 =====================---Magic: 7/14============------------AC: 19Str: 10EV: 9Int: 17SH: 0Dex: 10XL:  8 Next: 37% Place: Dungeon:6Noise: ---------  Time: 6186.4 (0.0)f) +0 quarterstaffCast: Construct Spike LauncherWli#.......#.####### #.........##....###.........##................##....######.#.##.##...........#.#####.............####........########............+..@...#####.......D######.##........# .#########... ..#.### .#.#.# .#..#.# .. ..#.# .# ##.#.#WliWli*Welcome back, Zeppelin the Mountain Dwarf Forgewright.Sif Muna whispers: I know many secrets...WliWliB,Wli9I _Press ? for a list of commands and other information.ZliZ ZliCZ ZliZ Zli_ Zlid Zlizh 8= _Zlij Zlij %5Zli9k Zlin Zliyq wYou open the door.  You encounter an adder.Zliv  #.......#.# ###### #..# #....###..# #..# #....######.#.##.# #...........#.####Zliv  #........S....# ###........######## ......'@.....# ####........######.#Zli%w  #........# .# ########... ..  #.### .#. #.# .#..S   adder (wandering) ZliJw } #.# .. .. Zlirw  #.# .# ##.  #.#Zli~z b.S8.4 (2Zli Zli 29.4 (3 _Zli Zliц [li /#.#.# ###### #.# #....###.# #.# #....######.#.##.# #...........#.#### #......# ###......S.# .'.@....# ####.######.# [lij :#........# .# ####### #.# .#.. [li Q.S[lif [liN ,90.4 (1[li' [li \liA#.#.# ###### #.# #....###.# #.# #....######.#.##.# #...........#.#### #.......# ###.#  .S.'..@...#  ####.\liA######.# #........# .# #####\liBB #.# .#.. \liKDP.S\liK\liLQ6==\liL1\liQ\liS_liȎ #.#.# ###### #.# #....###.# #.# #....######.#.##.# #...........#.#### #.......# ###.# .'.@....# ####......S.######.# #........# .# ########... ..  #.### .#. #.# .#..  #.# .. ..  #.# .# ##.  #.#_liU6S._li 6S._liJ_li՗&2_lie_lib_liP  #.#.# ###### #.# #....###.# #.# #....######.#.##.# #...........#.#### #......#_liP  ###......S.# .'@.....# ####.######.# #........# .# ########... ..  #.### .#. #.# .#.. _liP : #.# .. ..  #.# .# ##.  #.#_liU P.S_liZ WS_li[ /==3_li)` _lib ' _The adder hisses angrily.aliv###....................S+...........####alif`9==--4ali+aliZ) _You close the door.ali #.#.# ###### #.# #....###.# #.# #....######.#.##.# #.#.#### #.ali # ###.# .S+.@....# ####.######.# #.# .# ali /ali ali y7=--5alix ali blif#.#.# ###### #.# #....###.# #.# #....######.#.##.# #.#.#### #.# ###.#  .S+..@...#  ####.######.# #.# .# bli"g8blimbliKn&6blisrbli#tcli#.#.#  ###### #.#  #....###.#  #.#  #....######.#.##.#  #.#.####  #.#  ###.#  .S+...@..#  ####.######.#  #.# .#  #... ..  #.### .#.  #.# .#..   #.# .. ..   #.# .# ##.   #.#   clicli&7clilclidli*dlidliJdlizN _There are no items here.eli #.#.#  ###### #.#  #....###.#  #.#  #....######.#.##.#  #.#.####  #.#  ###.#  .S+..@...#  ####.######.#  #.# .#  #... .. #.### .#. #.# .#.. #.# .. .. #.# .# ##. #.#eli1eliqh8==8 _eliNeli=eli 4eli eli N _There are no items here.fli#.#.#  ###### #.#  #....###.#  #.#  #....######.#.##.#  #.#.####  #.#  ###.#  .S+...@..#  flimd####.######.#  #.# .#  #... ..  #.### .#.  #.# .#..   #.# .. ..   #.# .# ##.   fliq#.#   flifli-9 _fliجfli}flia#.#.#  ###### #.#  #....###.#  #.#  #....######.#.##.#  #.#.####  #.#  ###.# fli S+....@.#  .######.#  #.# .#  #... .. fli   #.### .#.  #.# .#..  #.# .. ..  fli;#.# .# ##.  #.#  fli3SflijS   adderfli(200fli flix fli(8#.#.#   #.#  ....###.#  .#  ....######.#.##.#  .#.####  .#  .#  S+.....@#  .flio9######.#  #.# #S#  #... ...  #.### #.#.  #.# ..#..  #.# #.. ..  fli9#.# #.# ##.  #.#  fliY;7S.fliCfliWD9=10/14==1fli"JfliMgliN/gli/5=2.5 (1.1gli5gli88 _You barely miss the adder. The adder barely misses you. The adder misses you.gli #.......#.#  Zeppelin the Tinkerer ##### #.........#  Mountain Dwarf of Sif Muna ...... ....###.........#  Health: 59/61 =======================- ................#  Magic: 8/14=============----------- ....######.#.##.#  AC: 19Str: 10 ...........#.####  EV: 9Int: 17 .............#  SH: 0Dex: 10 ##........#####***  XL:  8 Next: 37% Place: Dungeon:6 .........S+.....@*  Noise: =--------  Time: 6202.5 (0.0) ##........#####*S*  f) +0 quarterstaff#........# #.#  Cast: Construct Spike Launcher  gliZ [40m########... ... #.### #.#. #.# ..#..  S   adder#.# #.. .. #.# #.# ##. #.# _There are no items here. _There are no items here. _You barely miss the adder. The adder barely misses you. The adder misses you.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehli}|#.......#.#  Zeppelin the Tinkerer ##### #.........#  Mountain Dwarf of Sif Muna ...... ....###.........#  Health: 59/61 =======================- ................#  Magic: 8/14=============----------- ....######.#.##.#  AC: 19Str: 10 ...........#.####  EV: 9Int: 17 .............#  SH: 0Dex: 10 ##........########  XL:  8 Next: 37% Place: Dungeon:6 .........S+.....@#  Noise: =--------  Time: 6202.5 (0.0) ##........######S#hliX}?  f) +0 quarterstaff#........# #.#  Cast: Construct Spike Launcher  ########... ... #.### #.#. #.# ..#..  S   adder#.# #.. .. #.# #.# ##. #.# _There are no items here. _You barely miss the adder. The adder barely misses you. The adder misses you.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou shape a spike launcher from a nearby wall.hli}3=3.5 (1hlihliw _You barely miss the adder. The adder barely misses you. The adder misses you.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You shape a spike launcher from a nearby wall. _The adder closely misses you.hliP  #.#.# # #.# #....###.# #.#hliQ  #....######.#.##.# #.#.#### #.#hli2Q m #.########hliQQ  .S+....@.#hlioQ . #hliQ p.######S#  #hliQ o.# #.#  hliQ X #... ...hliQ |  #.### #.#.hliR }  #.# ..#..hli?R ^  #.# #.. ..hli]R  hli{R #.# #.# ##.hliR <  #.# hli^ hli^ hli_ '-4hlie hlih = _The adder bites you but does no damage.ili* #.#.#  ###### #.#  #....###.#  #.#ili  #....######.#.##.#  #.#.####  #.#  ###ili.######## .S+...@..#ilio #.######S#ilij  #.# #.#ili  #... ... ili, #.### #.#.  #.# ..#..ilio1  #.# #.. ..  #.# #.# ##.  #.#ili ili4S.iliC!ili!860-ili!5ili%ili(R _The adder barely misses you.ili t * You sock the adder!ili †The adder is almost dead.The rocky spike skewers the adder!  You kill the adder!iliO.*ilis0jliW .†jli# =8=6.6 (1.1jliOjliv[ _Sif Muna accepts your kill.jlio#.#.#  ###### #.#  #....###.#  #.#  #....######.#.##.#  #.jliV`#.####  #.#  ###.########  S+....@.#  jli|i.######.#  jli׍#.# #.#  #... ...  jli#.### #.#.  #.# ..#..  jli$_#.# #.. ..  jlie#.# #.# ##.  #.#  jliǖjliT&--jli70jliSjli<s _You see here an adder corpse.jli# @#.#.#   #.#  ....###.#  .#  ....######.#.##.#  .#.####  .#  .########  jliT$ S+....†@#  .######.#  #.# #.#  #... ...  #.### #.#.  #.# ..#..  #.# #.. ..  #.# #.# ##. jli$ \ #.#  jli+ jli, 1=9==--8 _jli1 jli2 kliz  #####. ....##...######.#.##.......#.###..# ########## ..kliS+....†. ##.######  # #######... ...##.#... ..##.... ..  kli#kliW$&9kli(kli*kli`3 \....##...######.#.##.......#.###..# ########## ..S+....†. ##.######   #######............# #.######.#.### ..#...#.. ...# ##.#S   adder (wandering)... ...  #S# .. kli9 U S"kli): ?You encounter an adder.kliC =10kli;H kliJ \ _Found a dented pearl amulet.oli<oliVDrink which item? oliPotions  c - 2 potions of curing  w - 2 potions of heal wounds oliۣW M - 3 potions of mutation  d - a silvery potion oli f - a fuming red potion  j - a bubbling cyan potion  o - a glowing red potion [!] read|quaff|evokeolijG[?] describe selectedplig ....###.........#  Zeppelin the Tinkerer ................#  Mountain Dwarf of Sif Muna ...... ....######.#.##.#  Health: 61/61 ======================== ...........#.####  Magic: 9/14===============--------- .............#  AC: 19Str: 10 ##........########  EV: 9Int: 17 .........S+....†.#  SH: 0Dex: 10 ##........######.#  XL:  8 Next: 38% Place: Dungeon:6  #........# #@#  Noise: ---------  Time: 6210.6 (0.0)  ########............#  f) +0 quarterstaff#.######.#.### li[ r9m Cast: Construct Spike Launcher#.# ..#... #.# #.. ... #.# #.# ##.#  S   adder (wandering)#.# ..S ... #"# ..  The rocky spike skewers the adder!  You kill the adder! _Sif Muna accepts your kill. _You see here an adder corpse.  You encounter an adder. _Found a dented pearl amulet.  Okay, then. _qli  qliCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tliP  Okay, then.tliatlitli. _tliO V##### ###...........######.#.##.#.#### .....# ##.####### ..S+....† #tli ####........# #.#  ########............######.#.###..#... . ... #.# ##.# #.# ..S ...#"# ..tli .tli StliA 21.6 (1 _tli% tli' tli\ M # ##### ###...........######.#.##.#.#### .....# tli\ ##.####### ..S+....† ######tli ] ........# #.#  ########............# tli-] x##.#... tliJ] ..##.tlig] E... ..tlie 1#tlig &2tlii tliwk uli #.#.# # #.# #....###.#uli% #.# #....######.#.##.# #.#.#### uliJ8#.# ulikF#.# uli.S+....@.# ulii#.######.#  ulib #.# #.#uli2$  uliR[#............# ulip| #.######.#.### uli #.# ..#...  #.# #.. ...  #.# #.# ##.# uli~ #.# ... ... uliuli&3uli\uli s _You see here an adder corpse.uli* #.#.#  ###### #.#  #....###.#  #.# uliC #....######.#.##.#  #.#.####  #.#  ###ulif6.# uli.S+...@†.# uliK#.######.#ulij  #.# #.#uli@}  #......#  #.######.#.###uli_  #.# ..#...  #.# #.. ... uli #.# #.# ##.#  #.# ... ... uli"ulis#$4 uli# _uli'uli)vli K10/14==vli-Xvli:==vlivli!vli!vliS"vli4%,vli~%vliL',vli'vli(vli&)51=vliM)vlir)vli*vli+vli&+vli-vli-vliT.vlik0vli0vli01vliT3vlin4O=vliS7vli7vli7vli(:vli^:vli+;vliM=vli=#2vli=)==vli>vliw@vli@vli7AvliwDvliDvliDvliGvliHvli~HvliJvli"K$==vli@KvliKvliNvlihNvliNvliQvliQvli RvliqTvliT#3vliT)==vlibUvliXvlifXvliXvliA[vliq[vli[vli{^vliG_,vli.avliqa:==vliavlid,vlixevli?ivli}ivliivli~ln _You start resting.Magic restored.vliqvlix043.6 (29.0)vli%zb4==4.6 (30 _vlip~vliwliS&#.#.#  ###### #.#  #....###.#  #.#  wliS#....######.#.##.#  #.#.####  #.#  ###.# wliT S+....@.#  wliNT.######.#  #.# #.# wlinT #.wliT.....#  #.######.#.###  wliT#.# ..#... wliT  S   adder (wandering)#.# #.. ... wliT #.# #S# ##.#  wlisU#.# ... ...  wli\:S.wli%bF5.6 (1.0) wlidwli>gs _You see here an adder corpse.wli1{#.#.#   #.#  ....###.#  .#  ....######.#.##.#  .#.####  .#  .#  S+....†@#  .######.#  #.# #.#  #............#  #.######.#.###  #.# ..#...  #.# #S. ...  #.# #.# ##.#  #.# ... ...  wli_}7S.wliZ9S.wliwli$6 wli _wliIwliLyli; #####. ....##...######.#.##.......#.###..# ########## ..S+....†. ##.######  # #######............# #.######S#.## ..#... #.. ...# ##.#... ... #"# yli 7S.yli yliN &7ylin yli7 zli.##### #.........#  Zeppelin the Tinkerer ....###.........#  Mountain Dwarf of Sif Muna ...... ................#  Health: 61/61 ======================== ....######.#.##.#  Magic: 12/14 ====================---- ...........#.####  AC: 19Str: 10 .............#  EV: 9Int: 17 ##........########  SH: 0Dex: 10 .........S+....†.*  XL:  8 Next: 38% Place: Dungeon:6 ##........#####*@*  Noise: ---------  Time: 6247.6 (0.0)  #........# *.*  f) +0 quarterstaff########......S.....#  Cast: ConzliTstruct Spike Launcher#.######.#.### #.# ..#... #.# #.. ...  S   adder (wandering)#.# #.# ##.# #.# ... ... #"# .. _You start resting. _Magic restored. _You see here an adder corpse.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatezli2 ##### #.........#  Zeppelin the Tinkerer ....###.........#  Mountain Dwarf of Sif Muna ...... ................#  Health: 61/61 ======================== ....######.#.##.#  Magic: 12/14 ====================---- ...........#.####  AC: 19Str: 10 .............#  EV: 9Int: 17 ##........########  SH: 0Dex: 10 .........S+....†.#  XL:  8 Next: 38% Place: Dungeon:6 ##........######@#  Noise: ---------  Time: 6247.6 (0.0)  #........# #S#  f) +0 quarterstaff########............#  Cast: Construct Spike Launcherli: 0m#.######.#.### #.# ..#... #.# #.. ...  S   adder (wandering)#.# #.# ##.# #.# ... ... #"# .. _Magic restored. _You see here an adder corpse.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou shape a spike launcher from a nearby wall.#S==8.6 (1 _You see here an adder corpse.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You shape a spike launzli; Bcher from a nearby wall. _The adder hisses angrily.{li~ # ##### ###...........{lit)######.#.##.#.#### .....# ##.####### ..S+....† #######.........# #S#  ########............#####.#.###..#... . ... #.# ##.# #.# ... .*{liq  The rocky spike skewers the adder!{liw:S.{li~m  The adder is severely wounded.{li~.-9{lib{li4S _The adder closely misses you.|lil †You hit the adder.  You kill the adder!|litS|lix^9-50.7 (1.1|li}|li$[ _Sif Muna accepts your kill.|li" #####. ....##...######.#.##.......#.###..# ########## ..S+....†. ##.######  # #.#######............#|liDl##.#... ..##.... ..#"# ..  |li|li4-10|liڐ|lis _You see here an adder corpse.|liG } ....##...######.#.##.......#.###..# ########## ..S+....†. ##.######†   #|li̮ #######............# #.######.#.###.. #.#"# ..  |li |li G-2 _|li{ |li% }li9 ...######.#.##.......#.###..# ########## ..S+....†. ##.######†# # #  .######.#.#....#######.......@....# #.######.#.##.# ..#... ##.. ....# ##.#...#.#  }li}li}&3}li|}liQ}liU:6######.#.##.......#.###..# ########## ## ..S+....†.# . ##.######†#.# .#  .######.#.#....#######............#  #.######@#.###.##.....#... #.###.. .... #.#.##.#...... ... #"# .. ...# ... ##.~li:~liU3==4~li@~li( ~li0I.......#.###..# ########## ## ..S+....†.# . ##.######†#.# .#  ##.#.#....~liI#######............#  #.######.#.####....@#... ###........ #.#.##.#......#.. ~liI#"# ....# ....  ##.#~liJA .#~li4R2#~li5S&5~liX~li[~liw Z ..# ########## ## ..S+....†.# . ##.######†#.# .#  .#.#....#######............#  #.######.#.###.......#......#.###@....... #.#.##.#.....#... ##"#.....#..... ###.#.# ~liqx D ~li ~li &6~lig ~liH ~liY@ # ########## ## ..S+....†.# . ##.######†#.###.#  .#.#....#######............#  #.######.#.###..#.....#....~liA #.###.. #@#.##.#.#........#... #..##"#......#. #.#.....## ###.##.#  ~li1L ~liL &7~liS ~liCV li68 ..S+....†.# . ##.######†#.###.#  .#.#....#######............# . #.######.#.###.......#......###........#.###.#.##.#.#....@...#.. #..##"#....... #.#.....####..  lilioC==8liW"li#li ##.######†#.###.#  .#.#....#######............# . #.######.#.###......#......###.......#.###.#.##.#.......#.. #..##@#...#. #.#.....## #.# ###.#####  liPli&9lilili,60.7 (2lili1 _l - an amulet of reflectionli`lili5li9 lil@_There are no items here.lili8Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 quarterstaff (weapon)  i - a +2 scythe of flaming Missiles (go to first with ()  a - 2 throwing netse - 6 boomerangs Armour (go to first with [)  d - a +0 cloak (worn)  g - a +0 helmet (worn)  h - the +0 pair of boots of Gearcho (worn) {Str-3 Slay+5}  k - the +7 ring mail of Tulips (worn) {rC+ Will+ Str-5} li{Jewellery (go to first with "=)  b - a +4 ring of protection (worn)  c - a +6 ring of strength (worn)j - a ring of flight  l - an amulet of reflectionliE  l - an amulet of reflectionli l - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.liJ liP liIV ##........######†#.###.#  Zeppelin the Tinkerer#........######.#.#....  Mountain Dwarf of Sif Muna ......########............# .  Health: 61/61 ========================#.######.#.###..liV   Magic: 13/14 ======================--#.##.....#......  AC: 19Str: 10#.##.###........  EV: 9Int: 17#.##.###.#.##.#.  SH: 0Dex: 10#.##........#...liV   XL:  8 Next: 39% Place: Dungeon:6#..##@#......  Noise: ---------  Time: 6260.7 (0.0)liGW #. #.#.....#  f) +0 quarterstaff# #.# ###.#  Cast: Construct Spike Launcher#.# .# #.# #.#  liW ;#..  ###    You hit the adder.  You kill the adder! liW _Sif Muna accepts your kill. _You see here an adder corpse. _l - an amulet of reflection _There are no items here.li ] li] _liLc lij f  You start putting on your amulet.lin Z4==1.7 (1liYo li]u liu +2.7 (2li8x li{ liJ| +3.7 (3li lix li̓ +4.7 (4li- li lij H==5.7 (5li' li 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.li li n _l - an amulet of reflection (worn)li  .#.#....#######............#  #.######.#.###.......#......###......##.#.##.#li l#........#.. #..##.#... # #.# ###   li =.##liK li\ )6.7 (1 li _liJ liL li#Q #######............#  #.######.#.###......#....###.....#.##.#.......#.. #..##.#... # #@# ###     7lililiF  #.######.#.###......#....###..#.##.#.......#.. #..##.#... # #.# ###   li\  liYli"&8lilili'n .....#....###..#.##.#.......#.. #..##.#... # #.# ###   .###lin !lit liGu &9liMy liX{ li 5###..#.##.#.......#.. #..##.#... # #.# ###   .......####.#.#li# li '70liP li* li li Put on or remove which piece of jewellery? Jewellery (go to first with "=) li  b - a +4 ring of protection (worn)  c - a +6 ring of strength (worn)  l - an amulet of reflection (worn)li+2j - a ring of flightli[?] describe selected [!] equip|wield|wear|put onli[tab] equip|unequip liXlili#.##.###........  Zeppelin the Tinkerer#.##.###.#.##.#.  Mountain Dwarf of Sif Muna ......#.##........#...  Health: 61/61 ========================#..##.#......  Magic: 14/14 ========================liY#. #.#.....#  AC: 19Str: 10# #.# ###.#  EV: 9Int: 17#.# .#  SH: 5Dex: 10#.#  XL:  8 Next: 39% Place: Dungeon:6#@#  Noise: ---------  Time: 6270.7 (0.0)#........  f) +0 quarterstaff#####.#.#  Cast: Construct Spike Launcher     lik      _There are no items here.  You start putting on your amulet. _You continue putting on your amulet of reflection. x5  liYou finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _l - an amulet of reflection (worn)liMliliSlid  You start removing your amulet.li)A1.7 (1liliԷA2.7 (2liyli+3.7 (3li liQli+4.7 (4lililic+5.7 (5li1li<& ligc0 _You continue removing your amulet of reflection. x5liUliwlid _You finish removing your amulet of reflection.li 87#li8e2----==6.7 (1li7<liP>D _You shape a spike launcher from a nearby wall.li|....#......###.#.##.##.##........#.#.. #.#....##### .#li## ........#####.#.#li@li/--7lilili"###..#.##.#.......#.. #..##.#... # #.# ###  # #.......####.#.#li(li#)"--liM)8liL.li0li=pliZrPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +4 ring of protection (worn) lirB c - a +6 ring of strength (worn)j - a ring of flight  l - an amulet of reflection[?] describe selected [!] equip|wield|wear|put onli s[tab] equip|unequip liliGli"#.##.###........  Zeppelin the Tinkerer#.##.###.#.##.#.  Mountain Dwarf of Sif Muna ......#.##........#...  Health: 61/61 ========================#..##.#......  Magic: 12/14 ====================----#. #.#.....#  AC: 19Str: 10li"# #.# ###.#  EV: 9Int: 17#.# .#  SH: 0Dex: 10#.#  XL:  8 Next: 39% Place: Dungeon:6liT##@#  Noise: ---------  Time: 6278.7 (0.0)#........li#  f) +0 quarterstaff#####.#.#li#  Cast: Construct Spike Launcher          You feel a shielding aura gather around you. li%$M_l - an amulet of reflection (worn)  You start removing your amulet. _You continue removing your amulet of reflection. x5 _You finish removing your amulet of reflection. _You shape a spike launcher from a nearby wall.li(li$)lit,li2f  You start putting on your amulet.liQ6+9.7 (1li6li<li<,80.7 (2li@liDliE+1.7 (3liGliMliMZ3==2.7 (4liPli(V8#liV+3.7 (5liYli\ 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  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#########......##mi4..#.#.mi4..mi%>mi>&4miXEmiFmix######'......######mimi&5mi9_mi*( _You open the door.mit Q.).# ..#.# #.# ###.#.##### # #.#.#...# ###.#.#)..### #.....# ####.###.....#.#####.#####...# #.........######  #########.. .. #.. + mi #...####### mi mil &6mi ;_miK Q _There is an open door here.mi ().# #.# #.# ###.#.##### # #.#.#...# ###.#.#)..### #.....# ####.###.....#'#####.#####...# #..######  #mi #. #. #.#####mio 4 mi miD -7 _mi% 9_mi mi.# #.# #.# ###.#.##### # #.#.#...# ###.#.#)..### #.....# ####.###.....#'. #####.#####...#  #...######  ########miH4 mimit&8miԿmimi# .# #.# ###.#.##### # #.#.#...# ###.#.#)..### #.....# ####.###.....#'..#####...##.........###### # mimi&9mi;_mimi8# .# #.# ###.#.##### # #.#.#...# ###.#.#)..### #.....# .###.....#'..#####...##.........###### mi;?mi@(600miEE9_miFmi4 ]# .# #.# .#.#####  #.#.#...# .#.#)..### #.....# .###.....#'..#####...##.###### mi< mi)= &1miB mi(D miG # .# #.# .#.##### #.#.#...# .#.#)..### #.....# .###.....#'.?mi .#####...# #.###### mi mi &2mi mi 1 _Found a scroll of identify.mi/2# .# #.# .#.##### .#.#...# .#.#)..### #.....# .###.....#'.?. .#####...# .###### mi8mi8&3mi=mi?mij# .# #.# #.##### #.#...# #.#)..### #.....# ###.....#mix'.?. #####...####### mi/ <4mi(;_mimi# .# .# mi.##### .#...# .#)..### mi9.#.....# mi.....#'.?..=...####### mimimiGmi&5mi9_miT _Found a bronze ring.mi #  #  #  #####  #...#  #)..###  #.....#  #.....#mi / '.?..=. ...# ######  ......##  #...⌠...##  mi #....._..#   #....#    mi9 ##...).###.⌠.#    #...⌠...#....#  mi D mi mi &6mi mid mi)        ...#  )..###  .....#  .....# '.?..=. ...# ######  ......##  #...⌠...##  #....._..#  #....#  #...).###.⌠.#  ...⌠...#....#  mi5,mi?-&7mi43;_mi4mi+     #  ..###  #  # '.min?..=. #...# ######  ......##  #...⌠...##  #....._..# mi ....#  ...).###.⌠.#  miS⌠...#....#  mimi&8mi8_mi miP     .#  .###  #  # '...=.mioW ...# ######  ......##  #...⌠...##  #....._..#  ....#  mi).###.⌠.#  .⌠...#....#  miخmiH&9mi^mimi,10.7 (2mimi. _i - a scroll of identify mis   #  #   mis###  #  # '.=.  miEt#.  ######  #......##  #...⌠...##  #....._..#  milt ....#  .).###.⌠.#  mitd ⌠...#....#   mi|A1.7 (1 mim mi~ mir          .#  .# mi .'.=.....#  .#.#  .######  mi  ......##  ...⌠...##   mi "....._..#  ....#  ).###.⌠.#  ...#....#   mi'  mi &2 mi :_ mi  miA /     #  #  #  '......#  #.#  ######  ##  ⌠...##  _..#  ....#  .###.⌠.#  #....#   miΥ  miY &3 mi٩  miڰ  mi +4.7 (2 miC  mi{ . _m - a +4 ring of slaying mi5  mi=6  mi :  mi< N _There are no items here. mi miGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 quarterstaff (weapon)  i - a +2 scythe of flaming Missiles (go to first with ()  a - 2 throwing netse - 6 boomerangs Armour (go to first with [)  d - a +0 cloak (worn)  g - a +0 helmet (worn)  h - the +0 pair of boots of Gearcho (worn) {Str-3 Slay+5}  k - the +7 ring mail of Tulips (worn) {rC+ Will+ Str-5} Jewellery (go to first with "=)  b - a +4 ring of protection (worn)  c - a +6 ring of strength (worn)  mis l - an amulet of reflection (worn)j - a ring of flight  m - a +4 ring of slayingmi% I  j - a ring of flightmi[n  j - a ring of flight  m - a +4 ring of slayingmi m - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery mip 6_________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.mipGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 quarterstaff (weapon)  i - a +2 scythe of flaming Missiles (go to first with ()  a - 2 throwing nets  e - 6 boomerangs Armour (go to first with [)  d - a +0 cloak (worn) miNqY g - a +0 helmet (worn)  h - the +0 pair of boots of Gearcho (worn) {Str-3 Slay+5}  k - the +7 ring mail of Tulips (worn) {rC+ Will+ Str-5} Jewellery (go to first with "=)  b - a +4 ring of protection (worn)  c - a +6 ring of strength (worn)  l - an amulet of reflection (worn)j - a ring of flight  m - a +4 ring of slayingmi]milmi   Zeppelin the Tinkerer  Mountain Dwarf of Sif Muna ......  Health: 61/61 ========================  Magic: 14/14 ========================  AC: 19Str: 10 #  EV: 9Int: 17 #  SH: 5Dex: 10 mi, #######################   XL:  8 Next: 39% Place: Dungeon:6 '...............@.....#   Noise: ---------  Time: 6614.7 (0.0) #####################.#   f) +0 quarterstaff ######  Cast: Construct Spike Launcher .....## ..⌠...## ...._..#   ###....#   .###.⌠.#   ..#....#   _There is an open door here. _Found a scroll of identify. _Found a bronze ring. mi w_i - a scroll of identify _m - a +4 ring of slaying _There are no items here.mimimiwmimi            .#  .#    ##  .⌠...##  _..#  ....#  ###.⌠.#  .#....#  mi mi 25.7 (1 _mil mi*  mic+    mi      #  .#    ##  ⌠...##  _..#  mir #....#  .⌠.#  #....#   miŴ miյ&6 mi miƺ mi         #  .#   #  ##  ...##  ._..#  ....#  #.⌠.#  ....#   miϗ miǘ&7 miO8_ mik mi[ 0         #  .#   .#  .## .#  ## .#  _..#  miA\ 1.#  # .#  .⌠.# .#  #   mi%a  mia &8 mi|c  mipe  mi E        mi} 8  #  .#  # #.#  ## #.#  .## #.#  ..#  mi #.#  # #.#  ⌠.# #.#  #   mi<9 mi mi!mi?s ################## ................. ##################.# ..#  !miv!miw'20!miz!mi@|!mi) ################## ................. ################# .##... .##  !miM.!mi/&1!mi1!mik3!mi<  ################## ................. ################# .##.### ##  !mi; !mi' &2!mi !mi !mi ################## ................. ################# .##. ###  !miR!mi&3!miy !mi "mi ################## ................. ################# .##. ⌠ #+#  "mi"mib&4"mi"mi{"mi ################## ................. ################# .##. ⌠. #+####  "mi"mi&5"mi9"mi"mi  ################## ................. ################# .##. ⌠....##### .....#  "mi"mi&6"mi"mi"mi.  ................. ################# .##. ⌠...>......############ .....###  "mi "mi? &7"mi." "mi$ ; _Found a stone staircase leading down.#mi5 ################ ## .##. ⌠.#######.##..>....@.########### ##   .....+.#  #mi#mi&8#mi#mi#mii #.# # #.# .## #.# .## #.# _..# #.# .# #.# .⌠.# #.# .##.## _..#.>...@..# .### .## # #+# #+#### .# .### .+.# #mi #mi &9#mis H __#mi| #miV~#.# # #.# .## #.# .## #.# ._..# #.# .# #.# #.⌠.# #.# .##.## ._..#.>..@...# .### .## #mi~6# .##+# .##+#### .# .### .+.# #mi#mi'30#mi 7_#mi$mimS#.# # #.# .## #.# ⌠...## #.# ._..# #.# #....# #.# #.⌠.# #.# #....##.## ._..#.>.@....# ⌠...### .## # .##+# #.##+#### #.# #.### #.+.# $mis$mit&1$miwG__$miUy$miT#.# # #.# .## #.# .⌠...## #.# ._..# #.# #....# #.# #.⌠.# #.# .#....##.## ._..# +.....>@.....# .⌠...### .## # .##+# .#.##+#### $mi.#.# #.###  #.+.# $mi $miU&2$miɽI__$mi$mi #.# # #.# .## #.# .⌠...## #.# ._..# #.# #....#$mi~ #.# .###.⌠.# #.# .#....# #.## _..._..# +......# .⌠...## # .## # $mi,.##+# .#.##+#### .#.# #.###  #.+.# $mim$mi&3$miPN _..._$mic _There is a stone staircase leading down here.$miN .#.# .###### #.# .## #.# .⌠...## #.# ._..# #.# #....# #.# ).###.⌠.# #.# .#....# #.## $mi+O ._..._..# +....@>......# .⌠...## # #.....## # .##+# .#.##+#### .#.#$mi`O  #.###  #.+.# $miV $miX -4 _$mi{\ c_..._$mi^ $mi.#.# .###### #.# #......## #.# #...⌠...## #.# #....._..# #.# #....# #.# .).###.⌠.# #.# ⌠...#....# #.## ._..._..# +...@.>......# #...⌠...## # #.....## # .##+# ⌠...#.##+#### .#.# #.###  #.+.# $mir$mi!&5$mic_..._$mi٢%mijn8.#.# .###### #.# #......## #.#  #...⌠...## #.#  #....._..# #.# #....# #.# %min.).###.⌠.# #.# .⌠...#....# #.## ._..._..# +..@..>......# .#...⌠...## %miAod# #.....## .# .##+# .⌠...#.##+#### .#.# #.###%mioY  #.+.# %miu%misv&6%minz|__..._%mi |%miY#...#.# .###### #.# #......## #.#  #...⌠...## #.#  #....._..# #.# #....# #.# .).###.⌠.#%mi #.# .⌠...#....# #.## _..._..._..# +.@...>......# .#...⌠...## # .###.....## .# _.##+#%miy .⌠...#.##+#### .#.#%miX #.### %mi; #.+.# %mik%mi&7%mic_..._%mi%mi#...#.# .###### #.# #......## #.#  #...⌠...## #.#  #....._..# #.# #....# #.# #...).###.⌠.# #.# .⌠...#....# #.## %mi+._..._..._..# +@....>......# .#...⌠...## # ⌠.###.....## .# ._.##+# .⌠...#.##+#### #......#.# #.###%miPY  #.+.# %mi'%mi-&8%mid___%mi&mi]##.#..#..'#..#.#&mic&mi.&9&mikk_...__&mi]( _You open the door.&mi t |#...#.# .###### .. #.# #......## .. #.#  #...⌠...###. #.#  #....._..##. #.#  #....#.. #.# #...).###.⌠.#.. #.# #...⌠...#....#..#.## ._..._..._..#..@.....>......# .#...⌠...##..# .⌠.###.....###.. .##.. ._.##+### #...⌠...#.##+#### #......#.#  #.###  #.+.# &miT{ &mi{ '40&mi s__..._&mit Q _There is an open door here.&mi #...#.# .###### ... #.# #......## ..# #.#  #...⌠...###.# #.#  #....._..##.# #.#  #....#..# #.#  ##...).###.⌠.#..+ #.# #...⌠...#....#..#.## #.._..._..._..#.@'.....>......# #....#...⌠...##..# #.⌠.###.....###..# #....##..# #.._.##+#####...⌠...#.##+####  ##......#&mi .#  #.### #.+.#&mi+ &mi: -1 _&miJ k__..._&mi 'mi2M.......'.................... ################## .......###### ... ######......## .⌠...## #....._..## ########....#..# 'miF ##...).###.⌠.#..+ #.# #...⌠...#....#.@###########.#_..._..._..#..'.....>.........#...⌠...##..############## #.⌠.###.....###..#'mi'mi&2'mij[___'miC'mi M##.....###################### .......'.................... ################## .......###### ... ######......## .⌠...## #....._..## ########....#..# 'mi  ##...).###.⌠.#.@+ #.# #...⌠...#....#..###########.#_..._..._..#..'.....>...... #....#...⌠...##..##############'mi^ 'mi &3'mi __...__'mi (mi2M. ##.....###################### .......'.................... ################## .......###### ... ######......## .⌠...## #....._..## ########....#.@#  ##...).###.⌠.#..+ #.# #...⌠...#....#..###########.# #.._..._..._..#..'.....>......##4__..._(miݹ(miI" M)..## . ##.....###################### .......'.................... ################## .......###### #... ######......## .⌠...## #....._..##(mi" f ########....#..#  ##...).###.⌠.#..+ #.# ##...⌠...#....#..###########.######(mi( (miw( &5(mi, t__...__(mi. (mi, M...# )..## . ##.....###################### .......'.................... ################## .......###### #... ######......###.⌠...# #....._..## ########....#..###...).###.⌠.#..+(mi\- 6#.##..#(mi9 6__(mi}; )miczM###...# )..## . ##.....###################### .......'.................... ################## .......###### #........< )mijc+######......###.⌠...## #....._..##########....#..##.###..#)mi@k7<)mil&7)mi-p:_)mir9 _Found a stone staircase leading up.)miT M ###...# )..## . ##.....###################### .......'.................... ################## .......###### #.@......< ######......###..#######⌠...###....._..##.##.###..#)miq )mi &8)mi# w__..._)mi% *mia#  #####  #...#  #)..###  #.....#  #.....#  '.#  ...##.#  ###### #.<. #.#  ......###..#. #.#  #...⌠...###.# #.#  #....._..##.# #.#  #....#..# #.#  ##...).###.⌠.#..+ #.#    #...⌠...#....#..##.##    .._..._..._..#..'.....>......#    ....#...⌠...##..#   *miZe*mie&9*miyjZ_..._*mik*min    ...#  )..###  .....#  .....#  '.#  ...##.#  ###### #.<.. #.#  ......###..#.# #.#  #...⌠...###.# #.#  #....._..##.# #.#  #....#..# #.#  #...).###.⌠.#..+ #.#  ...⌠...#....#..#.##  ._..._..._..#..'.....>......#  #...⌠...##..#  50*miS@_*miN!c   #  ..###  #  #  '.#  #...##*mi!.#  ###### #.<..##.#  ......###..#.###.#  #...⌠...###.# #.#  #....._..##.# #.#  ....#..# #.#  ...).###.⌠.#..+ *mi*"{#.#  ⌠...#....#..#.##  *mi"_..._..._..#..'.....>......#  #...⌠...##..#  *mi=**mi+&1*mi/I__*mi1*miM    .#  .###  #  #  '.#  ...###.#  ###### #.<..##.#  ......###..#.###.#  *miM #...⌠...###.# #.#  #....._..##.# #.#  ....#..# #.#  ).###.⌠.#..+ #.#  .⌠...#....#..#.##  *miN ..._..._..#..'.....>......#  .#...⌠...##..#  *miU *miUV &2*miK[ Z_..._*mi\ *miGO #  #  ###  #  #  '.#  ###.#  ###### #.<..##.#  #......###..#*mi0H.###.#  #...⌠...###.# #.#  #....._..##.# #.#  ....#..# #.#  .*miH).###.⌠.#..+ #.#  ⌠...#....#..#.##  _..._..#..'.....>......#  #...⌠...##..#  *miSO*miO&3*miPTP_..._*miYV+mi1L       .#  .#  .'.#  .##.#  .###### #.<..##.#  ......###..#+mi2V.###.#  ...⌠...###.# # #.#  ....._..##.# #.#  ....#..# #.#  ).###.⌠.#..+ #.#  ...#....#..#.##  ._..._..#..'.....>......#  ...⌠...##..#  +mi(:+miJ4__..._+mi?82   #  #  #  '.#  ##.#  ###### #...##.#  ###..#.###.#  +mi8e⌠...###.# .# #.#  _..##.# .# #.#  ....#..# .# #.#  .###.⌠.#..+ .# #.#  #....#..#####.##  _..._..#..'.....>......#  ⌠...##..#  +mi>+mie?&5+miCB_+miyFa _There is a stone staircase leading up here.+mi          .#  +mid #.#   #.<@.##.#  ###..#+mi .###.#  .⌠...###.# #.# #.#  +mi b_..##.# #.# #.#  ....#..# #.# #.#  +mi ###.⌠.#..+ ..# #.#  .#....#..###########.##  +miH ..._..#..'.....>......#  .⌠...##..#  +mi& C6 _+mi 8_+mii ,miw ###################### ..................... #################### #........<.. ....###..#######@## .⌠...###.# #.# .._.. ....###..#  ,mi,mi&7,mi"_,mi4")_,mi9$,miE ###################### ..................... #################### #........<..# ....###..#######.## .⌠...###.# #@# .._.. ##....#. #######..#  ,mi,mi&8,mi{:_,mi},mie  ###################### ..................... #################### #........<..# ....###..#######.#⌠...###.# #.# .._.. ,mi ##....#.#.⌠.#..+ .# ...##+####  ,mi ,mi &9,mi B_,mi ,miH  ###################### ..................... #################### #........<.. ,mi ....###..#######.#⌠...###.# #.# .._.. ##....#.#.⌠.#..+...... .#....#..###########.## .#.##+####  ,miГ ,mi* '60,mi H__,miޙ -miW ###################### ..................... #################### #........<.. ....###..#######.#⌠...###.# #.# .._.. ##....#..#######.⌠.#..+...... .#....#..###########.## ..._..#..'.....>...... .#.......#  -miu-mi&1-mi4_-mi-mi#S # '.# ######.# # #.<..##.# .###..#######.###.# .⌠...###.# #.# #.# ._..##.# #.# #.# #....#..#.# #.# .###.⌠.#..+.# #.# .#....#..-miS 8###.## -miST _..._..#..'.....>......# .⌠...##..# .###..# #..# .##+#### .#.##+#### .#.# -miZ -mi[ &2-mi` Q _..._-miwe -mi') .# .'.# .#####.# .###### #.<..##.# .###..#.###.# .⌠...###.# #.# #.# ._..##.# #.# #.# #....#..#.# #.# ).###.⌠.#..+.# #.# .#....#..###.## -mi) ._..._..#..'.....>......# .⌠...##..# #.....###..# #..# .##+#### .#.##+####-mi%* W .#.# -mi1 -mi1 &3-mi 7 2_-mi8 .mid9.# .'.# .#.# .###### #.<..##.# #......###..#.###.# #...⌠...###.# #.# #.# .mi}T #....._..##.# #.# #.# #....#..#.# #.# .).###.⌠.#..+.# #.# ⌠...#....#..###.## .mi@U ._..._..#..'.....>......# #...⌠...##..# #.....###..# #..# .##+#### ⌠...#.##+#### .#.# .mi{\.miA]&4.mia^__..._.mixc.mi7M.# .'.# .#.# .###### #.<..##.# #......###..#.###.#  #...⌠...###.# #.# #.#  #....._..##.# #.# #.# #....#..#.# #.# .).###.⌠.#..+.# #.# .⌠...#....#..###.## ._..._..#..'.....>......# .#...⌠...##..# #.....###..# .#..# .##+#### .⌠...#.##+#### .#.# .mipQ.miR&5.miV2_.miX.min.# .'.# #...#.# .###### #.<..##.# #......###..#.###.#  #...⌠...###.# #.# #.#  #....._..##.# #.# #.# #....#..#.# #.# .).###.⌠.#..+.# #.# .⌠...#....#..###.## _..._..._..#..'.....>......# .#...⌠...##..# .###.....###..# .#..# _.##+#### .⌠...#.##+#### .#.# .mit.mi}u&6.mi?{^_..._ _.mi.}/mi.# .'.# #...#.# .###### #.<..##.# #......###..#.###.#  #...⌠...###.# #.# #.#  #....._..##.# #.# #.# #....#..#.# #.# #...).###.⌠.#..+.# #.# .⌠...#....#..###.## /mi\._..._..._..#..'.....>......# .#...⌠...##..# ⌠.###.....###..# .#..# ._.##+####/mi] .⌠...#.##+#### /mi?#......#.# /mi/mi.&7/miT_..._/mi1miw###..#..'#..#.#1miy1mi&81mi?i_...__1mi( _You open the door.1mi n#.....# .'.# #...####.# .###### #........<..##.# #......###..#.###.#  #...⌠...###.# #.# #.# 1mi  #....._..##.# #.# #.#  #....#..#.# #.# #...).###.⌠.#...# #.# #...⌠...#....#..#.## ._..._..._..#..'.....>......# .#...⌠...##..# .⌠.###.....###..# .#..# ._.##+#### #...⌠...#.##+####1mi& ] #......#.# 1mi 1miv &91mi ___..._1mi Q _There is an open door here.2mi#.....# .'.# #...######.# .###### #........<..##.# #......###..#######.###.#  #...⌠...###.# #.# #.#  #....._..##.# #.# #.#  #....#..#.# #.#  ##...).###.⌠.#.@'.# #.# #...⌠...#....#..#.## 2mi#.._..._..._..#..'.....>......# #....#...⌠...##..### #.⌠.###.....###..# #....##..# #.._.##+#####...⌠...#.##+####  ##......#.#2miw2mi.70 _2mix__...__2mi5miJ 5miJ .The floor.7miL7miiS8##.....#######################Zeppelin the Tinkerer .......'.....................#Mountain Dwarf of Sif Muna ...... ####...#####################.#Health: 61/61 ======================== .......###### #........<..##.#Magic: 14/14 ======================== ######......###..#######.###.#AC: 19Str: 107miS#...⌠...###.# #.# #.#EV: 9Int: 17#....._..##.# #.# #.#SH: 5Dex: 107miS########....#..#######.# #.#XL:  8 Next: 39% Place: Dungeon:6  7mi!T ##...).###.⌠.#.@'.......# #.#Noise: ---------  Time: 6670.7 (1.0) 7miFT##...⌠...#....#..###########.##f) +0 quarterstaff 7miT#.._..._..._..#..'.....>......#Cast: Construct Spike Launcher 7miT#....#...⌠...##..############## #.⌠.###.....###..# #....##########..# 7miT|#.._.......##+#### ##...⌠...#.##+######......#.......# 7miTQ_You open the door. _There is an open door here. 7miUu_Found a stone staircase leading up. _There is a stone staircase leading up here. _You open the door. 7mi5U_There is an open door here.7miZ7mi~[7mi_7mia7mi/ CM.7miO/ k ##.....###################### .......'.................... ################# .......###### #........<.. ######......###..#######.##⌠...##7mix/ > #....._..##.# # ########....#.@#######  ##...).###.⌠.#..'.......# #.# #...⌠...#....#..###########.# 7mi/ #.._..._..._..#..'.....>......##7mi/ 7miG5 7mi6 &17miy9 S__..._7mi9 )_7mi: 9mi 9mi 9mi 9mi 9mi 9mi' B9mi 9mij 9mi 9mi 9mit 9mi 9mi 9mi @  There is an open door here.9mi 9mi  _9mi 9mi 9mi 9mi 9mi3 9mi  9miw 9mi 9mi! 9mi# 9mi}% 9mi% 9mi;& 9mi( 9mi:* 9mit* 9mi* 9mi- 9mi#/ 9miW/ 9mix/ 9mi2 R  There is a stone staircase leading down here.9mi2 9mi33  _9mi3 9mi 5 9mi5 9mi6 9mi@6 9mi8 9mi9 9mi9 9mi9 9mi?; 9mig< ,9mi< 9mi= 9mis> 9mi> 9mi> 9mi? 9mi@ ,9mi@ 9miB 9miB 9miB 9miB 9miC 9miD 9mi E 9mivE 9miF 9miH ,9miH 9miI 9miJ 9miJ 9miJ 9miK 9miL ,9mi.M 9miQO B9miO 9mi$P 9miQ ,9mi^R 9miS 9mi*V 9midV 9miV 9miX 9miZ 9mi[ 9mi[ 9mi-] 9mi_ 9miU_ 9mi_ 9mi`a 9mic ,9miOd 9mi#f 9mih ,9mii 9mij 9mi>m 9mikm 9mim 9miXo 9miJt B9mit 9miw ,9mi[x 9miy 9mi 9mi ,9mi 9miԆ 9mi 9mi 9miG 9mi 9miS ,9mi 9mi 9mi 9miI 9miې 9mi= 9mi 9mi 9mi 9miՖ 9miJ ,9mi 9mi 9miO 9mi 9mi 9mi .####.##.# .###.## #.#.#...# 9miѢ n.###.#.#)..### .......#.....# ####.###.....#################### .............'..@................710.7 (39mi 9.0) 9mi e####.#####...#################### 9mi)  #.........###### #........<..#  #########......###..#######.##9miD f #...⌠...###.# .#9mi^  9miz #....._..##.# #.# 9mi l ##....#..#######.#  ##...).###.⌠.#..'.......#  ##...⌠...#....#..##########9mi E 9mi 9min 9mi ;mi .##.#.#.# ..###.#.##### ..# #.#.#...# ..###.#.#)..###.#.....# .####.###......'.@................#.#####... #.........###### #.<.. #########......###..#.  #...⌠...###.# #.# #....._..##.# #.# #....#..#.# ##...).###.⌠.#..'.# ##...⌠...#....#..;miR ;mi #1.7 (1;mi? .0) ;mi ;_;mi$ mi #.).# ###..#.# #.#.# #......###.#.##### #......# #.#.#...# ##......###.#.#)..### .....#.....# .####.###..... .' ......#####.#####... ...... #..###### # ...... >mi#......###.. ...<.. #...⌠...###. ...#+ #....._..##. #....#.. ##...).###.⌠.#.. ##...⌠...#....#..>mi>mif'20>mir*;_>mim+>mij #.).# ###..#######.# #..#.# #......###.#.##### #......# #.#.#...# ##......###.#.#)..### ......#.....# .####.###..... .' ......#####.#####... ...... #..###### # ...... ###......### ...<.. #...⌠...### ...#+ #....._..## #....# ##...).###.⌠.# ##...⌠...#....#>mi>mi}&1>mi>miJ>mi# * #.).# ###..#######.# #...#.# #......###.#.##### #......# #.#.#...# ##......###.#.#)..### ......#.....#>mia$  .####.###..... .' ......#####.#####... ...... #...###### # ...... #########......### ...<.. #...⌠... ...#+ #....._.. #....#>mi$  ##...).###.⌠.# ##...⌠...#....#>mi], >mi, &2>miI3 9_>mi\4 >mi! #.).# ###..#######.# #...#.# #......###.#.##### #......# #.#.#...# ##......###.#.#)..### ..............#.....# .####.###..... .' ......#####.#####... ...... #.........######  ...... #########...... ...<.. #...⌠... ...#+ #....._.. # #.... # ##...).###.⌠. # ##...⌠...#....>mi>miX&3>mi;_>miw?miNg #.).# ###..#######.# #..#.# #......###.#.##### #......# #.#.#...# ##......###.#.#)..### ..............#.....#?mi .####.###..... .' ......#####.#####... ...... #.........###### ...... #########...... ...<.. #...⌠... ...#+ #....._# # .#?miH ##...).###.⌠ .# ##...⌠...#?mi?mix&4?mi?mi?miyc #.).# ###..#.# #.#.# #......###.#.##### #......# #.#.#...# ##......###.#.#)..### ..............#.....# .####.###..... .' ......#####.#####... ...... #... ...... #########...... ...<.. #...⌠ ...#+ #....._# # ..# ##...).###. #.# ##...⌠...#?mi~?mih&5?mi}?mi?mipv  #.).# ###..#######.# #..........#.# #......###.#.##### #......# #.#.#...# ##......###.#.#)..### ........#.....# .####.###..... .' ......#####.#####... ...... #. ...... # ...<.. #...⌠ ...#+ #.....# . #.# ##...).### ##.# ##...⌠...#6?mi"{ ?mi| ?mi6  #.).# ###..#######.# #..........#.# #......###.#.##### #......# #.#.#...#.##......###.#.#)..###........#.....#.####.###......'.#####.#####..... #.... #.<.. #...⌠..#+# #?mi 7 # .... #.# ... ##...).#.# ##...⌠...#?mi> ?mi? &7?mi:F ?miH @mi #.).# ###..#######.# #....#.# #......###.#.#####. #......# #.#.#...#.##......###.#.#)..###.......#.....#.####.###......'.#####.#####...$.# #..# #.<..# #....#+##@miuK ## #.... .# #.... ##...).#.# ##...⌠...@mi@miL&8@mi@mi+ _Found 12 gold pieces.@mi~ ###..#######..........###.#.#####. #.#.#....###.#.#)..###........#.....####.###.............'.#####.#####...##$ #.......########....#...#.##.._..._. @mi@mi&9@mi;_@mi@mig  ..........###.#.#####. #.#.#....###.#.#)..###........#.....####.###.............'.#####.#####...##$ #.......########...< .#..#.#########....#... @mi @mit '30@mi @miN @mi~  ###.#.#####.. #.#.#....####.#.#)..###........#.....####.###.............'.#####.#####...##$ #.......########...< #+#.....#........##.⌠.###.. @mi @mi &1@mi 9_@mi Ami r .. #.#.#...####.#.#)..###..............#.....####.###.............'.#####.#####...##$ #.......########...< #+# ###### #.... #######..#.###.....#.##....#### Amig Ami> &2Ami Ami Bmi3 .. #......# #.#.#...#.##......###.#.#)..###........#.....#.####.###.......'.#####.#####....$.# #..# #Bmi14.<@.# #.#+## ## ##.... .# #....BmiR4! ##...).#.# #... ##...⌠ #.# #..Bmit4k #.._..._ #.#Bmi4 #....# #.# #.⌠.### ##.....#.# #....Bmi<Bmi=&3BmiB;_BmiCBmi)D'#.##.##.##.##.##.#Bmi0Bmi1&4Bmiu7Bmi9( _You open the door.Bmi` ...###.#.#)..###........#.....####.##.............'#####.#####...#$ #.......########..< ......#@## ####### ##....#.# ###### ......# #...##...).#.##.##.....#.#Bmi`#.._.... BmiBmi&5Bmi'9_Bmi_Q _There is an open door here.Cmi/ ........#......####.##...............'...#####.#####...#.$.. #...........########........<..# ......#'## ####### ## ###### ......# ##...). ##### ##...⌠.Cmi#.##.....#.# ###...⌠.. CmiCmi&-6 _CmiV__CmivCmi) ####.##................'.......#####.#####...#$.......# #..............# #########...<..# #'# Cmi####### ##....#.# ###### ......# ##...). ##### ##...⌠.   .._..._#.##.....#+###.###.....CmiD CmiCmiO&7Cmi,9_CmiMCmi 5 .............'.....#####.#####...#$.......# #..............# #########..< #'# ####### ##....#.# ###### ......# ##...). ##### ##...⌠.   Cmic ,.._..._#######..#..#.##.....:.....####### Cmi CmiL &8Cmin B__Cmi DmiѲ #####.#####...#$.......# #.......########..< #'# ####### ##....#.# ###### ......# ##...). ##### ##...⌠.  Dmi5 .._..._#######..#.........⌠.###..##...........#DmigDmiպDmii&9Dmi(:_Dmi|Dmi6  $ #.......########..< #'# ####### ##....#.# ###### ......# ##...). ##### ##...⌠.   .._..._Dmig6 #######..#.........⌠.####.....#...###..##...<.......#Dmi< Dmif< '40Dmi? K__Dmi@ Dmi L .########..< #'# ####### ##....#.# ###### ......# ##...). ##### ##...⌠.   .._..._#######Dmi/ ..#.........⌠.####.....#...### _......########...#...Dmi] Dmi &1Dmi R__Dmi Emi( < #'# ####### ##....#.# ###### ......# ##...). ##### ##...⌠.   .._..._#######..#.........⌠.####.....#...### _....#...⌠Emi).#...+### ..###### Emi0Emi^1&2Emi78_Emi7EmiS #'# ####### ##....#.# ###### ......# ##...). ##### ##...⌠.   .._..._#######EmidS..#.........⌠.####.....#...### _....#...⌠EmiSZ+## ##...EmiS.###...#....# Emi[Emi[&3Emi`:_EmikbEmi(K ####### ##....#.# ###### ......# ##...). ##### ##...⌠.   .._..._#######..#.........⌠.####.....#...### _....#...⌠+## ##...:.... ######.....#..#+ ...EmiY(T#..... Emi.Emi.&4Emi23J__Emi4Emio  ......# ##...). ##### ##...⌠.   .._..._#######..#.........⌠.####.....#...### EmiMo _....#...⌠+## ##.....:.... ######...... ...###Emido ....#....# Emidv Emiv &5Emi{ T__Emi} Emi[ ' ##### ##...⌠.   .._..._#######..#.........⌠.####.....#Emi ...### _....#...⌠..#+## ##.....:.... ######. <.Emi f   sleepcap (dormant)f....#.....Emi Emi &6Emi Emi Y _You encounter a sleepcap.Fmi^  .._..._#######..#.........⌠.####.....#...### _....#...⌠..#+## ##...:.... ######. <######...#... #+###...Fmi&_####### ............f......#...######.FmiSgFmig&7Fmi_mFminHmiؿHmi0Drink which item? Potions  c - 2 potions of curing  w - 2 potions of heal wounds  M - 3 potions of mutation  d - a silvery potion Hmi9 f - a fuming red potion  j - a bubbling cyan potion  o - a glowing red potion [!] read|quaff|evoke[?] describe selectedImi Q c - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. Drinking this right now will have no effect: you have no ailments to cure. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows Imim get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952JmiP {Drink which item? Potions  c - 2 potions of curing  w - 2 potions of heal wounds  M - 3 potions of mutation  d - a silvery potion  f - a fuming red potion Jmi$Q j - a bubbling cyan potion  o - a glowing red potion JmiEQ [!] read|quaff|evokeJmidQ G[?] describe selectedMmi$MmiMmi?" #.# #.. #.##.._..._ Zeppelin the Tinkerer#.######## #.##....#.. Mountain Dwarf of Sif Muna ......#........# #.##.⌠.###. Health: 61/61 ========================##.....#.# #.#Mmi"r#....### Magic: 14/14 ========================#.....#.# #.##.._.... AC: 19Str: 10#.....#.# #.###...⌠.. EV: 9Int: 17Mmi"a#.....#+###.###..... SH: 5Dex: 10#.....:.....#Mmi#o###### XL:  8 Next: 39% Place: Dungeon:6#..........@#Noise: ---------  Time: 6747.7 (0.0)Mmi##...<.......#f) +0 quarterstaff#######...#...Cast: Construct Spike Launcher#+###...######.....#....#......#..... f   sleepcap (dormant)f...... #....#...###### #.....#..... _There is a stone staircase leading down here. _There is an open door here. _Found 12 gold pieces. Mmi$_You open the door. _There is an open door here. _You encounter a sleepcap.Mmi) ...... . f   sleepcap (dormant) f...... #...###### #.....  Okay, then.Mmi*Mmi/Mmi1. _Mmi&  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nmi[3Nmi5 Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft3%3  d - Forge Blazeheart GolemFire/Forgecraft41%4  e - Summon Small MammalSummoning19%Nmi51 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitPmi Pmi\ #.# #.. #.##.._..._ Zeppelin the Tinkerer#.######## #.##....#.. Mountain Dwarf of Sif Muna ......#........# #.##.⌠.###. Health: 61/61 ========================##.....#.# #.##....### Magic: 14/14 ========================#.....#.# #.##.._.... AC: 19Str: 10#.....#.# #.###...⌠.. EV: 9PmiInt: 17#.....#+###.###..... SH: 5Dex: 10#.....:.....####### XL:  8 Next: 39% Place: Dungeon:6#..........@#Noise: ---------  Time: 6747.7 (0.0)#...<.......#f) +0 quarterstaff#######...#...Cast: Construct Spike Launcher#+###...######Pmi%.....#....#......#..... f   sleepcap (dormant)f...... #....#Pmi...###### #.....#..... _You open the door. Pmi_There is an open door here. _You encounter a sleepcap. _Okay, then.PmiDCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PmiPmi #.# #.. #.##.._..._ Zeppelin the Tinkerer#.######## #.##....#.. Mountain Dwarf of Sif Muna ......#........# #.##.⌠.###. Health: 61/61 ========================Pmij##.....#.# #.##....### Magic: 14/14 ========================#.....#.# #.##.._.... AC: 19Str: 10#.....#.# #.###...⌠.. EV: 9Int: 17#.....#+###.###..... SH: 5Dex: 10#.....:.....####### XL:  8 Next: 39% Place: Dungeon:6Pmi8#..........@#Noise: ---------  Time: 6747.7 (0.0)#...<.......#f) +0 quarterstaffPmi=y#######...#...Cast: Construct Spike Launcher#+###...######.....#....#......Pmi{#..... f   sleepcap (dormant)f...... #....#...###### #.....#..... _You open the door. _There is an open door here. _You encounter a sleepcap. _Okay, then.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pmiz #.# #.. #.# #.._..._ Zeppelin the Tinkerer  #.######## #.# #....#.. Mountain Dwarf of Sif Muna ......  #........# #.# #.⌠.###. Health: 61/61 ========================  ##.....#.# #.# #....### Magic: 11/14 ==================------ #.....#.# #.# #.._.... AC: 19Str: 10 #.....#.# #.# ##...⌠.. EV: 9Int: 17 #.....#+###.# ##..... SH: 5Dex: 10 #.....:.....# ###### XL:  8 Next: 39% Place: Dungeon:6 #..........@# Noise: ---------  Time: 6747.7 (0.0) Pmi#...<.......# f) +0 quarterstaff #######...#... Cast: Construct Spike Launcher #+###... ###### ..... #....# ...... #..... f   sleepcap (dormant) f...... #....# ...###### #..... #..... _Okay, then.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a sleepcap (dormant)Qmi #.# #.. #.##.._..._ Zeppelin the Tinkerer#.######## #.##....#.. Mountain Dwarf of Sif Muna ......#........# #.##.⌠.###. Health: 61/61 ========================##.....#.# #.#QmiK#....### Magic: 11/14 ==================------#.....#.# #.##.._.... AC: 19Str: 10#.....#.# #.###...⌠.. EV: 9Int: 17#.....#+###.###..... SH: 5Dex: 10#.....:.....####### XL:  8 Next: 39% Place: Dungeon:6#..........@#QmiyNoise: ---------  Time: 6747.7 (0.0)#...<.......#f) +0 quarterstaffQmi #######...#...Cast: Construct Spike Launcher#+###...######Qmi8.....#....#Qmi!......Qmi#..... f   sleepcap (dormant)f...... #....#Qmi[...###### #.....Qmi #.....QmiCasting: Construct Spike Launcher (safe; 1% risk of failure)  Qmi5MConfirm with . or Enter, or press ? or * to list all spells.QmiLAiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetQmivuAim: a sleepcap (dormant)  You lock target on the sleepcap and prepare to deploy your bee.Qmic==8.7 (1Winding QmiQmi\zonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  QmiAim: a sleepcap (dormant)  You lock target on the sleepcap and prepare to deploy your bee. _(Press . to continue winding your bee.)Rmi,n--9. Rmi-3_Rmi/@ _You continue winding your clockwork bee...SmiHHSmiHSmi Ie--50.. SmiIOQ__SmiQ@ _You continue winding your clockwork bee...Tmi2yt, ally target)y   clockwork bee (minion)Tmi201Tmig8Tmib:_ _With a metallic buzz, your clockwork bee launches itself at the sleepcap.Umi#######..#.........⌠.####.....#...### _.....#...⌠..#+## ##...:....Umif ######. <######...#y....... #+###........ ###### ......... #..........f........#Umi...#######.....# ##############UmiP.yUmiUmio&2Umi8_UmiUmi& f.......⌠.####.....#...### _.....#...⌠.#+## ##...:....Umi(' ######. <############...#@....... #+###yUmiU' y###### .......Umi' ...f#.....#######.Umi' ......# #.....##############+.............Umi) T.yUmiG+ <.yUmil+ Umi1 UmiQ2 &3Umi7 8_Umi9 Xmi mff  Xmi &4Xmi Xmi = _Your clockwork bee stings the sleepcap!YmiE  Your clockwork bee stings the sleepcap!  The sleepcap releases spores at your clockwork bee.Ymi?FN2==5YmiK8_Ymi6N= _Your clockwork bee stings the sleepcap.Ymi 6f.Ymi **   dormant clockwork bee (minion)Your clockwork bee stings the sleepcap but does no damage.Ymi&6Ymi{Ymi  Ymi5>_Your clockwork bee winds down and falls to the ground.[mi e#######...#........⌠.###.#..###..._...#.# ##...⌠#+#####.....:######. [mis...<......@##############... #+####### ..# .*f. ...........# .....####### ......# #..[mi1#.....##############[mi5f.[miY[mi&7[mi=8_[mi԰[mi15f.[mi [mi]&8[mi[mic\mi.......⌠.####.....#...### _.....#...⌠.#+## ##...:.... ######. <######\mikj######...#@....... #+###f###### .......*....#.....#######.......# #.....############## +.............\mia\miB===\mi 9\mi\miJ \mi_0_You block the sleepcap's attack.\miF  You hit the sleepcap.  The sleepcap is almost destroyed.\mi #......# #.#.....##.[.+#.....#gmi # # # gmi gmi &7gmik gmiZ ; _Found a stone staircase leading down.gmi( w #...#.# ##+###.#  #.# # #.....# # #......# #. #......## #gmi .>. #......# #.#.....#.[.+#.....# # gmi+ gmi &8gmi gmip hmi_ #...#.# ##+###.# . #.# #.. #.# #... #......# #... #......## #.>.% #......# #.#.....#.[.+.######.....# #hmishmi F9Construct Spike Launcherhmihmi. _Found a medusa talisman.hmi  #...#.#....(.?##+###.# ......#.# ....s#.# ....#.# ...#......## .>.%.#......# .#.....#.[.+.######.....# #######hmiZ s   scorpion (asleep)hmi h  You encounter a scorpion.hmiH '80hmi :%hmi u _Found a scroll of teleportation and 4 poisoned darts.kmiBmDrink which item? Potions  c - 2 potions of curing  w - 2 potions of heal wounds  M - 3 potions of mutation  d - a silvery potion  f - a fuming red potion  j - a bubbling cyan potion  o - a glowing red potion [!] read|quaff|evoke[?] describe selectedlmi% F c - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. Drinking this right now will have no effect: you have no ailments to cure. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952mmi^Drink which item? Potions  c - 2 potions of curing  w - 2 potions of heal wounds  M - 3 potions of mutation  d - a silvery potion  f - a fuming red potion  j - a bubbling cyan potion  o - a glowing red potion [!] read|quaff|evoke[?] describe selectedmmimmiqmmi{#######...#........#Zeppelin the Tinkerer....(.?##+###........#Mountain Dwarf of Sif Muna .............#.............#Health: 61/61 ========================......s#.............#Magic: 14/14 ========================.......#.............#AC: 19Str: 10.......#......########EV: 9Int: 17...>.%.#......#SH: 5Dex: 10mmi.......#.....########### XL:  8 Next: 42% Place: Dungeon:6.....[.@.....+.......... Noise: ---------  Time: 6780.1 (0.0)..######.....########### f) +0 quarterstaff#######Cast: Construct Spike Launchers   scorpion (asleep) _Your dormant clockwork bee falls apart. _Found a plate armour. _Found a stone staircase leading down. _Found a medusa talisman.  You encounter a scorpion. _Found a scroll of teleportation and 4 poisoned darts.mmi ..######.....########### f) +0 quarterstaff#######Cast: Construct Spike Launcher s   scorpion (asleep)  Okay, then.mmimmikmmi%. _nmiJR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.omiomiԗ' Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft3% 3 d - Forge Blazeheart GolemFire/Forgecraftomiz38%4  e - Summon Small MammalSummoning19%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitpmihpmiopmi(y#######...#........#Zeppelin the Tinkerer....(.?##+###........#Mountain Dwarf of Sif Muna .............#.............#Health: 61/61 ========================......s#.............#Magic: 14/14 ========================.......#.............#AC: 19Str: 10.......#......########EV: 9Int: 17...>.%.#......#SH: 5Dex: 10.......#.....########### XL:  8 Next: 42% Place: Dungeon:6.....[.@.....+.......... Noise: ---------  Time: 6780.1 (0.0)..######.....########### f) +0 quartepmiy:rstaff#######Cast: Construct Spike Launchers   scorpion (asleep) _Found a medusa talisman.  You encounter a scorpion. _Found a scroll of teleportation and 4 poisoned darts. _Okay, then.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pmiypmi#######...#........#Zeppelin the Tinkerer....(.?##+###........#Mountain Dwarf of Sif Muna .............#.............#Health: 61/61 ========================......s#.............#Magic: 14/14 ========================.......#.............#AC: 19Str: 10.......#......########EV: 9Int: 17...>.%.#......#SH: 5Dex: 10.......#.....########### XL:  8 Next: 42% Place: Dungeon:6.....[.@.....+.......... Noise: ---------  Time: 6780.1 (0.0)..######.....########### f) +0 quartepmi :rstaff#######Cast: Construct Spike Launchers   scorpion (asleep) _Found a medusa talisman.  You encounter a scorpion. _Found a scroll of teleportation and 4 poisoned darts. _Okay, then.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pmi= #######...#........#  Zeppelin the Tinkerer ....(.?##+###........#  Mountain Dwarf of Sif Muna ...... .......#.............#  Health: 61/61 ======================== ......s#.............#  Magic: 11/14 ==================------ .......#.............#  AC: 19Str: 10 .......#......########  EV: 9Int: 17 pmiԟ...>.%.#......#  SH: 5Dex: 10 .......#.....########### XL:  8 Next: 42% Place: Dungeon:6 .....[.@.....+.......... Noise: ---------  Time: 6780.1 (0.0) ..######.....########### f) +0 quarterstaff #######  Cast: Construct Spike Launcher  s   scorpion (asleep)pmi+' _Okay, then.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  pmiZ(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  pmi~hPress: ? - help, Dir - move targetAim: a scorpion (asleep)qmi |#######...#........#Zeppelin the Tinkerer....(.?##+###........#Mountain Dwarf of Sif Muna .............#.............#Health: 61/61 ========================......s#.............#Magic: 11/14 ==================------.......#.............#AC: 19Str: 10.......#......########EV: 9Int: 17...>.%.#......#SH: 5Dex: 10.......#.....########### XL:  8 Next: 42% Place: Dungeon:6qmiJ.....[.@.....+.......... Noise: ---------  Time: 6780.1 (0.0)..######.....########### f) +0 quarterstaff#######Cast: Construct Spike Launchers   scorpion (asleep)Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep)  You lock target on the scorpion and prepare to deploy your bee.qmic==1.1 (1Winding qmiqmi onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion (asleep)  You lock target on the scorpion and prepare to deploy your bee. _(Press . to continue winding your bee.)qmidHqmiHX--2. qmiY7%qmi[\@ _You continue winding your clockwork bee...tmi tmi܃ k--3.. tmi 9%tmiv @ _You continue winding your clockwork bee...umim 1yumi , ally target)y   clockwork bee (minion)4 umi5 7%umi _ _With a metallic buzz, your clockwork bee launches itself at the scorpion.wmi #...#.# ....(.?##+###.# #.......#.# #......s#.wmiV# #.......#.# #.......#......## #...>.%.#......# #.#.....##wmi9.....[.y@....+.wmiZ..######.....######### wmi5y.wmiC5wmix3%wmi> _You swap places with your clockwork bee.wmi}CM #...#.# ....(.?##+###.#  .......#.#  ......s#.#  .......#.#  .......#......##  ...>.%.#......#  ......y#.....# .....[.+ ..######.....# #######wmis   scorpion (asleep, ally target)wmiO.swmi 6y.wmiПO.swmiFswmin&6wmi8%wmid _Your clockwork bee barely misses the scorpion.wmig #...#.#.(.?##+###..#.#......#.#.....#.#....#wmi2.s#......#.>.%y#......#wmi.#.....#.[.+wmi.######.....# #######wmi9  wmi=Your clockwork bee stings the scorpion!wmi`62==wmi7wmi:&:%wmi'P _The scorpion stings your clockwork bee but does no damage.zmi[†  Your clockwork bee stings the scorpion! _The scorpion stings your clockwork bee but does no damage.  Your clockwork bee stings the scorpion.  The scorpion stings your clockwork bee but does no damage.  The scorpion dies!zmiu4 zmi.88zmi % _Sif Muna accepts your kill.{mi*  #...#.##.....(.?##+###.##.#......##.#......##.#......##.†#......#^....>.%y#......#.#.......+.######...... #######{mi7 **   dormant clockwork bee (minion){mi &9{mi' :%{mi) E _Your clockwork bee winds down and falls to the ground.{mi+ U _You see here a +0 plate armour.{mi. #...#. #.....(.?##+###. #.#. #.#. #.#.#.†#......{mi|/&.^....>.%*#......#.#.....[.+.######....... ########{mi:{mi:.90 _{mi#B8%{miC|mi0D #...# #.....(.?##+### #.# #.# #.##.†#......#.^....>.%*#......##.#.....+.[.+#.....######.....#.... #######|miJ1*###|mih<Y==1|miL|miM|mih#...#.#.....(.?##+###.#.#.#.#.#.#.###.†#......#|mi4i#.^....>.%*#......# #.#.....#+.[.+.|mi\i#.....######.....##.... ####### ####|mi3s<2|miw|mix}miG1#...#.#}mi{#.....(.?##+###.##.#.##.#.##.#.}mi0####.}mia†#......#}mi#.^....>.%*#......# #.#.....#+.}mi /.+.}mi>#.....######.....##.... ####### ##}mia"##}mi<3}mi:%}miU _You see here a +0 plate armour.}mi ...<.......#################...(.?##+### .#.............##.......†#......########^....>.%*#......# ##.....#########+........[.......+...........######.....#########....###########}miH }miS 3==4Construct Spike Launcher }mi _}mi? }mi ~mi .  #...<.......#################...(.?##+### ........##.......†#######^....>.@*.# #..#.....#########+........[.......+.........######.....#########....###########~miA<5~mi#~mi5U _You see here a medusa talisman.mimi &6mimi+ _n - a medusa talismanmi ,:.  #...<.......#################...(.?##+###mi  ........##......@†#######^....>..*mi C.# #mi ..#.....#########+........[.......+.........######....miG ].#########..... #######mie ,#####mit mi &7miy mi mi#+###:.  #...<.......#################...mi(.?##+### ........##.......†#######^....>..*.# miU#..#.....#########mi+........[.......+........######.....#########mi1L..... #######miE,#####miKmi$==mi8mi%mia'mi}.# #+###:.  #...<.......#################...(.?##+### ........##.......†mi~#######^....>..*.##..#.....#########+........[.......+........######.....#########..... #######miC~"#####miӉmi(9mi̖mimi.# #+###:.  #...<.......#################...(.?##+### ........##.......†########^....>..*.#mi?#..#.....#########+........[.......+........######.....##########..... #######mi8mi(800miRmiDmiW#.....#.# #.# ##.....#.# #.# ##.....#+###.# #.....:.....# #.# #...<.# ##...#.# #.....(.?##+###.# #.#.# #.#.# #.#.# ### #.#.....#+.[.......+.#.....######.....# mil-.4==1Construct Spike Launcher _Your dormant clockwork bee falls apart.mi M#.# ##+###:.miB   #...<.......#################...(.@##+###mie Z#........#.............#mi `...###### mi mi\ &2mi: mir mi +3.1 (2mi  _t - 4 scrolls of teleportation (gained 1)miGy ##.....#.# #.# mi*G #.....#.# #.#  #.....#.# #.# mifG #.....#+###.# #.....:.....# #.# #...<miG.# ##...#.# #.....(@.##+###.# #.#.# #miG.#.# #.#miHo.# ###.†#......# #.^....>...#......# #miH.#..... +.[.......+miHO #.....######.....mi$TA4.1 (1mi|XmiYmiLw ##.....#.# #.# #.....#.# #.# #.....#.# #.# #.....#+###.# #.....:.....# #.# #...<. ##...#. #.....@..##+###. #.#. #.#. #.#miw. ###.†#...... #.^....>...#......# #.#..... +miw.[.......+ #.....######.....miՀmi_C==5mi&mi|T _You see here 4 poisoned darts.mi&mi|&6mimi?* _o - 4 poisoned dartsmiqS ##.....#.# #.# #.....#.# #.# #.....#.# #.# #.....#+###.# #.....:.....# #.# #...<. ##...# #.##+### #.#miT #.# #.# ###.†#...... #.^....>...#......# #.#..... +.[.......+ #.....######.....mi@[mi\&7miami;cmi , ##.....#.# #.# #.....#.# #.# #.....#.# #.# #.....#+###.# #.....:.....# #.# #...<. ##...# #.##+### #.# #.# #.# ###.†#...... #.^....>...#......# #.#..... +.[.......+ #.....######.....8mi$  ##.....#.# #.# #.....#.# #.# #.....#.# #.# #.....#+###.# #.....:.....# #.# #...<. ##...# #.##+### #.# #.# #.# ###.†#......mi/%  #.^....>...#......# #.#..... +.[.......+ #.....######.....mi- miS. &9mi3 mi4 mi} ##.....#.# #.# #.....#.# #.# #.....#.# #.# #.....#+###.# #.....:.....# #.# #...<. ##...# #.##+### #.# #.# #.# ###.†#...... #.^....>...#......# #..#..... +.[.......+ #.....######.....mimi'10miemi miQ ##.....#.# #.# #.....#.# #.# #.....#.# #.# #.....#+###.# #.....:.....# #.# #...<. #...# #.##+### #.# #.# #.# ###.†#...... #.^....>...#......# #..#..... +..[.+ #.....######.....mixRmiZmiZ&1mi`miami,  +##:.....<############...#...........##+##..........######..... #######mizmi&2mimimi  +##:.....<############...#...........##+##.....##†##.#.....######miQ miP &3mi mi mi  +##:.....<############...#...........##+##.....##†##.^....>... .+########mi-mi&4mimimi- :.....<#mi-###########...#...........##+##.....##†mi-###.^....>... mi.Z#.......###mi46mi6&5mi<mi >miU V .<############...#...........##+##.....##†###.^@...>... ......###+[.......+..mi1 mi &6mi mi mi, <############...#...........##+##.....##†##.^....>... .@....mi###+[.......+..#.....######.....###miJmif7Construct Spike Launcher mimi7mi? ###########...#...........##+##.....##†##.^....>... ......###+[.......+..#.....######.....### ####### mimi&8mimi,mi #...# #.##+### #.# #.# #.# ###.†#...... #.^....>...#......# #.#..... +.[.+ #.....######..... #.....# #  #9mimi5mi'  #...# #..##+### #..# #.# #.# ###.†#...... #.^....>...#......mi  #.#..... +.[.+ #.....######..... #.....# #  #miJ mi< G20Construct Spike LaunchermiF mi miM#........#.....''.....####miwmi&1miߡmi5. _You open the large door.miM #...# #........##+### #........# #..# #.#### ###.†##.... #.^....>...##.....##.#.....#......[.#.....##.....######.....## #.....#  #######mimiO&2mizmi#V _There is a large open door here.mi{  #... #........##+ #........# #........# #..# ####+# ###miӦ .†# #..... #.^....>...# #.....##.# #.....@'mi ?.[ #.....##.....###### ###### #.....# miA 9 #######mi! mi -3 _mi mi$ V _There is a large open door here.miq # #.##+ #........# #........# #........# ####+#####.......†# #.....##.^....>...# #.....##.# #'.[ #.....##.....###### ########.....#  #######mimiT-4 _mimiAmiSM #...<..##########..#+# #........###+#####.......†#.^....>##..........#''........[.......##.....######...mir########.....# ####mi)##mimi=&5mi#mimi M. #...<..##########..#+# .###+#####.......†^....>##..........#''........[..#.....##.....######.......###mi <6mi8 mi` mi*  # #...< # #.##+ #.# #.# #.# ####+#####.†# #...@.##.^....>...#mip+  #.....##.# #.....''.[ #.....##.....###### ##.....#  #######mi1 mi,2 &7mi5 miz7 miS50#.##.##.##.##.##.#'mi;mi<&8mi*Ami C( _You open the door.miM:. #...<..##########.#+ #.# .####@#####.......†^....>##..##.....''........[.........##mimi&9mi(miiQ _There is an open door here.miM#+:. #...<..##########.#+ #@# .####'#####.......†#.....##.^....>#.....##..........#..#mimi.30 _mimimiyM.#+:. #...<..##########.#+ #.# .###'#####.......†#.....##.^....>...#......#.#.....###miKmi&1mimiҹmi~ M.#+:. #...<..##########.mi~ #+ #.# .####'#####.......†#......' ###### miJ mi &2miކ mi mi lM#.#+:. #...<..##########.#+#.# #........#......#mih miٿ &3mi4 miP miyM.......#.#+:. #...<..##########.#+#.# #........#.....mimiZ&4mitmimiM#######.......#.#+:. #...<..##########.#+#.# #........#.....mi6mi&5miKmismi8M #..#######.......#.#+:. #...<..##########.#.# #........##+...mi>mi?&6miCmiEmiY M####### #..#######.......#.#+:. #...<..#.# ###########.#'#mi` mi_a &7mie mif mi lM.......###### #..#######.......#.#+:.#.##...<...#.#mi mio &8mi miG miqbxM######## #.......###### #..#######.......#.#+:#.##.......#.#miimii&9milmimmiM ....#.######## #.......###### #..#######.......#.#+#.##.....:.#.#mimi'40miјmi;miqM[###.# ....#.######## #.......###### #..#######.......#.#.##.....#+#.#mimiZ&1mimimiۜ M. #[###.# ....#.######## #.......###### #..#######.......##.##.....#.#.#mi mi &2mi mi mi 1M$. #[###.# ....#.######## #.......###### #..#######.......##.##.....#.#.#mi mi} &3mi miz mi\:M.$. #[###.# ....#.######## #.......###### #..#######.......#.###.....#.#.#mi0dmi e&4miimi)kmi-M.$. #[####.# ....#.######## #.......###### #..########.##........#.#mi>mi&5mimiVmi-{M.$.mi- #[#########.# ..oo......#.######## #.......######mi-{ #..#.##.#######mi-oo 2 orcs (wandering)#.#mi. mi%6.mi<b    orcmi=?You encounter 2 orcs.mi=&6mi"CmiE0 _The orc leaves your sight.mi4 F.$. #[#########.# ...o.....@#.######## ########.#.......###### #..#######.......#.mi&7 1o.mi> mi> &7miSD miE miRR  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mi  #.# .... Zeppelin the Tinkerer #.# .... Mountain Dwarf of Sif Muna ...... #.# .... Health: 61/61 ======================== #.# .... Magic: 11/14 ==================------ #.# .$.. AC: 19Str: 10 #.# .... EV: 9Int: 17 #[# .... SH: 5Dex: 10 #########.# .... XL:  8 Next: 48% Place: Dungeon:6 o......@#.######## ##.. Noise: ---------  Time: 6847.1 (0.0) #######.#........# #.. f) +0 quarterstaff #.########.# #.. Cast: Construct Spike Launcher #.# #.# #.. #.i` 3m# #.####### #.# #........ o   orc (wandering) #.# ##.....#. #.# #.....#. #.# #.....#. _The orc leaves your sight.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you)mi #.# .... Zeppelin the Tinkerer #.# .... Mountain Dwarf of Sif Muna ...... #.# .... Health: 61/61 ======================== #.# .... Magic: 11/14 ==================------ #.# .$.. AC: 19Str: 10 #.# .... EV: 9Int: 17 #[# .... SH: 5Dex: 10 #########.# .... XL:  8 Next: 48% Place: Dungeon:6 .......@#.######## ##.. Noise: ---------  Time: 6847.1 (0.0) mi#######.#........# #.. f) +0 quarterstaff #.########.# #.. Cast: Construct Spike Launcher #.# #.# #.. #.# #.####### #.# #........ o   orc (wandering) #.# ##.....#. #.# #.....#. #.# #.....#.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetmiAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you)  You lock target on the orc and prepare to deploy your bee.mis #.#  #.#  #.#  #.#  #.# .$ #.#  mi#[#          #.# #.#  #.#  #.#  #.#   mix#.#   #.#  mic==8.1 (1Winding mimionfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 short sword (wandering, hasn't noticed you)  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.)miprmirX--9. miwmix@ _You continue winding your clockwork bee...mi4 mi4 l--50.. mi8 miE; @ _You continue winding your clockwork bee...miy**   dormant clockwork bee (minion)miz01mismi|O _Without a target, your clockwork bee falls to the ground.mi 4mi* mi  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)mi| mi mi mi  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)mi @$.[#########.......*.#.######## #########@#........#  #.######## ######.......#.....# +mi min -2 _mi~ mi mii\ &.$. #[#########.# ........*@#.######## ########.#.......###### #..#######.......#.mic miZd &3mi>p mi mi! U2==4mi& mi( mimi&5mi$mimiÔ <6mi miU mi1mi&7mi?mifmiU miV C==8miK[ mi\ mi<9mi7mimi% Z60mi!k3==1mi+&miv'mi) .mi . Rmiw. &2mi)3 miQ5 ] _Your dormant clockwork bee falls apart.miC< #.#  #.#  #.#  #.#  #.# .$miC #.#  #[# .#.# .#.miC# ##.#.#.# #miD #.##.# #mi=D #.# #.# # #.# #. #.# #miiD #.# ##.....# #.# #.....# #.#miDE #.....#mi`LmiL&3miPmiQmi`]  #.#  #.#  #.#  #.#  #.#mi] | .$ #.#  #[# #.#.# .#.# ##mi] #.#.#.# # #.#mi^ Y#.# # #.# #.# # #.# #. #.# #mi;^  #.# ##..... #.# #..... #.#mi\^ D #.....mid miRe &4mii mij miU  #.#   #.#   #.#   #.#   #.# .   #.#   #[#  #.#.#milU@  .#.#  .#.#.#.#  miU #.#.#   #.# #.#  miU #.# #.   #.# #  miU #.# ##   #.#miV #   #.# #mi#Vmi(]mi]C==5mi`mi;amic {  #.#   #.#   #.#   #.#   #.#   #.#   #[#mi۴   #.#.#  .#.#  .#.#.#.#   #.mi p#.#   #.# #.#  mi \ #.# #.  mi [ #.# #  mi1 \ #.# ##  miB ) #.#mil  #   #.# #miI miҽ &6mi3 mi miw  #.#  #.#  #.#  #.#  #.#  #.#  #[# #.#.# .#.# .#.#.#.#  #.#.#   #.# #.#  #.# #.  #.# #  #.# ##  #.# #  #.# #7mi0  #.#  #.#  #.#  #.#  #.#  #.# # #[# #.#.# mi0.#.# .#.#.#.#  # # #.#.#   #.# #.# mic1 #.# #.  #.# #  #.# ##  #.# #  #.# #mi7mi@8U4==8mi;mi!=mip   #.# .o #.# #. #.# #. #.# #. #.# #. #.#  #. #[#  .#####.#.# .#. .#.#.#.  .## #. #.#. #. #.# #. #' #.# #. .. #.# #. o   orc (wandering) .. #.# ## .. #.# #  #.# #mi Q.omi$ miR% &9mi_* mi, s _You encounter an orc. It is wielding a +0 hand axe.mi(R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mi"[ mi\  Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraftmi\ 2% 3 d - Forge Blazeheart GolemFire/Forgecraft38%4  e - Summon Small MammalSummoning19%mie] 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitmi  miH #.#miZeppelin the Tinkerer ..#.#Mountain Dwarf of Sif Muna ...... mi\#o#.#Health: 61/61 ======================== #.#.#Magic: 14/14 ======================== #.#.#AC: 19miStr: 10 #.#.#EV: 9Int: 17 mi#.#[#SH: 5Dex: 10 mi .#####.#########.#XL:  8 Next: 48% Place: Dungeon:6 mi .......@.......#.####### Noise: ---------  Time: 6869.1 (0.0)  .....#.#######.#........ f) +0 quarterstaffmi)W  .## #.#.########. Cast: Construct Spike Launcher #.#.##. miT~#'#.##. ..#.#mi#. o   orc (wandering) ..#.### miL..#.## mi#.##mi+You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.) _Your dormant clockwork bee falls apart. _You encounter an orc. It is wielding a +0 hand axe.mi JCasting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mi`miA #.#Zeppelin the Tinkerer ..#.#Mountain Dwarf of Sif Muna ...... #o#.#Health: 61/61 ======================== #.#.#Magic: 14/14 ======================== #.#.#AC: 19Str: 10mi #.#.#EV: 9Int: 17 #.#[#SH: 5Dex: 10  .#####.#########.#XL:  8 Next: 48% Place: Dungeon:6  .......@.......#.####### Noise: ---------  Time: 6869.1 (0.0) mi,  .....#.#######.#........ f) +0 quarterstaff  .## #.#.########. Cast: Construct Spike Launcher miQ #.#.##. #'#.#mis E#. ..#.#mi #. o   orc (wandering) ..#.#mi E## ..#.#mi %# #.##mi You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.) _Your dormant clockwork bee falls apart. mi!_You encounter an orc. It is wielding a +0 hand axe.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mi?5 #.#  Zeppelin the Tinkerer .. #.#  Mountain Dwarf of Sif Muna ...... #o #.#  Health: 61/61 ======================== #. #.#  Magic: 11/14 ==================------mi5d #. #.#  AC: 19Str: 10 #. #.#  EV: 9Int: 17 #. #[#  SH: 5Dex: 10 .#####.#########.#  XL:  8 Next: 48% Place: Dungeon:6 mi,6.......@.......#.####### Noise: ---------  Time: 6869.1 (0.0) .....#.#######.#........ f) +0 quarterstaff miT6 .## #. #.########. Cast: Construct Spike Launcher #. #.# #.mi}6O #' #.# #. mi6.. #.# #. o   orc (wandering) .. #.# ## mi6R.. #.# # #.# #mi 73Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mi?7Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetmia7Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (wandering,hasn't noticed you)miw?  #.#  Zeppelin the Tinkerer o. #.#  Mountain Dwarf of Sif Muna ...... #o #.#  Health: 61/61 ======================== #. #.#  Magic: 11/14 ==================------ mi|@#. #.#  AC: 19Str: 10 #. #.#  EV: 9Int: 17 #. #[#  SH: 5Dex: 10 .#####.#########.#  XL:  8 Next: 48% Place: Dungeon:6 .......@.......#.####### Noise: ---------  Time: 6869.1 (0.0) .....#.#######.#........ f) +0 quarterstaff .## #. #.########. Cast: Construct Spike Launcher #. #.# #. #' #.# #. mi An.. #.# #. o   orc (wandering) .. #.# ## .. #.# # #.# #Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetmihA'Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (wandering,hasn't noticed you)  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.)mi/1o.miQ#.#  oo #.#  #. #.#  #. #.#  #. #.#  #. #.#  #. #[#   mi   .## #.  #. #.#  #' #.#  .. #.# o 2 orcs (wandering) .. #.# mi@ .. #.# #.# miS d==70.1 (1Winding mi1mi   Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (wandering,hasn't noticed you)  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.) _You encounter an orc. It is wielding a +0 club.mi.mi?J.omiwo   orcmi X--1. mi mi@ _You continue winding your clockwork bee...miF oYou continue winding your clockwork bee...mi'N.omi{oo 2 orcs (1 wandering)miY==2.. mimi% _The orc shouts!mi3miN.omi5ymi/, 1 ally target)y   clockwork bee (minion)--3miڲmiZ _With a metallic buzz, your clockwork bee launches itself at the orc.mi y..omi P.omi Qdistracted, 1 ally target)mi A--4mi mi8 miT6y.mi2O.omi )The orc hits your clockwork bee but does no damage.  Your clockwork bee stings the orc!  The orc dies!min   orcmi&5mimi6[ _Sif Muna accepts your kill.miy..omiD(ally target)mi&6miNmiG _Your clockwork bee locks its sights upon the orc.mi  Your clockwork bee misses the orc.The orc hits your clockwork bee with a +0 hand axe!miU2==7mimi8 _Your clockwork bee stings the orc.mi   Your clockwork bee stings the orc.8miQmi I _The orc hits your clockwork bee with a +0 hand axe.mi@ U  #.#  ... #.#  #.. #.#  #.# #.#  #o# #.#  #y# #.#  #.# #[#  #.#####.mi>A #.#  #.#.  #.....#.#.#  #.### #.# #.#  #.# #.# #  #'# #.# # milA  ... #.# #  ... #.#   ... #.miA x#  #.#miL  Your clockwork bee barely misses the orc.The orc hits your clockwork bee but does no damage.mijM &9mi #..@.# #.#   #####....# #.# mi  # #...'...)# #.# mi  #.#####....# #.# mi/  #..........# #.#   ...#.......# #.#mi 0  mi- #)##....# #.#  miX #†##....# #.#mi .   #*####'## #.# mi<mi+2.2 (1mi!mi#mi M############### #...............###.##############..#.## #.#...#####.###...#.# #.#@## #....# #####....#  # #...'...)# #.#.##†##....#mi mis &3mi mi Q _There is an open door here.mi9 IM############### #...............###.##############..#.## #.#...#####.###...#@# #.#'## #....#  #####....# #.#.# ##....#mi> mi@? -4 _miA miB mi*5Mmi>+%############### #...............####.##############..#.## #.#...miX+#####@###...#.# miy+F#'#  mi+R#....# #.#mi+e....#' mi+-##......#mi3mi3#3mi32==5mi]9mi;] _Your spike launcher falls apart as you grow too distant to maintain it.mi\M############### #...............#########.##############...s....#.## #@#...#####.###...#.#  #.#'## #.#s   scorpion (asleep)...)#.....#mil_J.smixeEsmie&6miOjmilY _You encounter a scorpion.mi  Zeppelin the Tinkerer  Mountain Dwarf of Sif Muna ......  miN Health: 61/61 ========================  Magic: 11/14 ==================------  ################ AC: 19Str: 10  #............... EV: 9Int: 17  #########.############## SH: 5Dex: 10  mi ....s...*.##.#XL:  8 Next: 48% Place: Dungeon:6  *@*....#Noise: ---------  Time: 6916.2 (0.0)  ####*.*###.#f) +0 quarterstaff  ...#.# #.#Cast: Construct Spike Launcher  #.#'## #.#  #....# #.#  #####....# #.#s   scorpion  # #...'...)# #.#.  #.#####....# #.#.  mi #..........# #.#. _There is an open door here. _Your spike launcher falls apart as you grow too distant to maintain it. _You encounter a scorpion.mi Casting: Construct Spike Launcher (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatemidC( Zeppelin the Tinkerer  Mountain Dwarf of Sif Muna ......  Health: 61/61 ========================  Magic: 11/14 ==================------  ################ AC: 19mi/DStr: 10  #............... EV: 9Int: 17  #########.############## SH: 5Dex: 10  .....s..#.##.#XL:  8 Next: 48% Place: Dungeon:6  #@#....#Noise: ---------  Time: 6916.2 (0.0)  #####.####.#f) +0 quarterstaff  ...#.# #.#Cast: Construct Spike Launcher  miD;#.#'## #.#  #....# #.#  #####....# #.#s   scorpion  # #...'...)# #.#.  #.#####....# #.#.  #..........# #.#. _Your spike launcher falls apart as you grow too distant to maintain it. miD_You encounter a scorpion.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatemiEKYou shape a spike launcher from a nearby wall.miK9#miL;==7.2 (1 _migQmiRmi  ################...............#########.##############.....s..#.##.#  #.#...#####@#### ...#.#  #.#'##...####'...)# .....#   ...#.......# #.#. mi 0smi! .s   scorpionmi /--8mi mi# micO.smi mioA--9mimi 1*mi  You barely miss the scorpion. The rocky spike skewers the scorpion.mi@ miq  The scorpion is lightly wounded.  The rocky spike skewers the scorpion.mi { sThe scorpion is moderately wounded.miU 7==20.4 (1.2mi mi3 X _The scorpion barely misses you. x2miAu *You barely miss the scorpion.miB  The scorpion is moderately wounded.The rocky spike skewers the scorpion.mi֕x sThe scorpion is heavily wounded.mi]757--mi&1.5 (1.1micmiN. _The scorpion stings you.mi .  You sock the scorpion!  You kill the scorpion!mi 2==542.6 _Sif Muna accepts your kill.miYmiYh _Your Dodging skill increases to level 2!miM############### #...............#########.##############........#.## #@#...#####.###...#.#  #.#'## #.#...)#.....#mimimi3--30 mi _mimimiM############### #...............#########.##############.......@#.#########.#...#####.###  mi...#.# #.#....#miVmiA--4mismimi3mi֜mi&mi x8--mir:==mimi]mimi8mimi#9mi.(=miȧmiRmiL3==mi~miޫmimimi1mip$60mi2=mi7migmimi]miӲmi<:==mimiWmilmimi(% miEF_You start resting.HP restored.miü9#mi/30.0)miBX1=5.6 (11 mi _mi miumi         #  #.  .#.##.#  mi#.#....#   #####.####.#   ...#.# #.#   #.#'## #.#  mi* #....# #.#  #####....# #.#miL  # #...'...)# #.#  #.#####....# #.#mi mi mi X4==6.6 (1.0) mi,mi-mi[N         # #. .#.##.# #.#....# mi,\ #####.####.#  ...#.# #.#  #.#'## #.#  #....# #.#  #####....# #.#  # #...'...)# #.#   #.#####....# #.#mi!bmib&7mifmiShmi~         # #. .#.##.#  .#.#....#  #####.####.#  mi ...#.# #.#   #.#'## #.#   #....# #.#   #####....# #.#   # #...'...)# #.# miw  #.#####....# #.#miR8mi7mi          # #.  #.#.##.#  #.#.#....#  #####.####.#   ...#.# #.#   #.#'## #.#   #....# #.#   #####....# #.#   # #...'...)# #.#   #.#####....# #.#=9mi mi% }         #  #.  #.#.##.#  #.mic #.#....#  #####.####.#   ...#.# #.#  mi  #.#'## #.#   #....# #.#  mi d #####....# #.#   # #...'...)# #.#   #.#####....# #.#mi5 mi D==40mi miv mi:B         #  #.  #.#.##.#  #.#.#....#  #####.####.#   ...#.# #.#   #.#'## #.#   #....# #.# miBh  #####....# #.#   # #...'...)# #.#   #.#####....# #.#miGmiH&1mibKmiKLmi|fe         #  #.  #.#.##.#  #.#.#....#  #####.####.#   ...#.# #.#   #.#'## #.#   #....# #.#   #####....# #.#   # #...'...)# #.#   #.#####....# #.#migmih&2mi@lmimmis         #  #.  #.#.##.#  #.#.#....#  # #####.####.#   ...#.# #.#   #.#'## #.#   #....# #.#  mish #####....# #.#   # #...'...)# #.#   #.#####....# #.#mi&wmiw&3mizmiC|mi}          #  #.  #.#.##.#  #.#.#....#  #. #####.####.#  #. ...#.# #.#  #. #.#'## #.#  #. #....# #.#  #. #####....# #.#  #mit} .# #...'...)# #.#   #.#####....# #.#miс mi< &4miw mi mii          # 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. #.#####.#.#  #.mi8E#.# #.....#.#.#.mi9q #.###.#.# #.#mim@mi@&8mi\FmiGmi@   #.# #####.####.#  #.#.. ...#.# #.#  #.#.# #.#'## #.#  #.#.# #....# #.#  #.#.#####....# #.#mi   #.#.#...'...)# #.#  #.#.#####....# #.#  #.#.# #.#  #..@.#.# #.#mi   ####.#)##....# #.#  #.#†##....# #.#  #.#*####'## #.#  ..#.# )... #[#  #.#####.mi@ r#.#  #.#.  #.....#.mie {#.#  #.###.#.# #.mi <9miX$ miTM###...## #####.###. ...#.# #'# ####....#.#.#...'...)#.#.######.#@...........#.....####.#)##.. #.#†##....# #.#mimimi 60mimimiM..........#.######...## #####.###. ...#.# #'# ####.......'...)#####..#.#...#....#...  ####.#)##....# #.#1mimi miO ?M############.######..........#.######...## #####.###. ...#.# #'# ####.......'...)#####..#........  #....#.......# #.####.#)##..##2mimibmiu\M #.......############.######..........#.######...## #####.###. ...#.# #'# ####.......'...)#####  #.#..........# #.##.#miumi<&3mimizmiK hM####### #.......############.######..........#.######...########.###. ...#.# #'# ####.......'...)  #.#.#####....# #.##.#mi% mi_& &4mir+ miX- mi. jM ####### #.......############.######..........#.######...########.###......#.# #'# ####....  #.#.#...'...)# #.#.#mi miL &5mi,mi miyM ####### #.......############.######..........#.###########.#...########.###......#.# ####.#'#   #.#.#####....# #.###.miTmi&6miMmimi B   # #. #.# #.#.##.#  #.#.#....#  #.#.####.#  #.#.#.# #.#  #.#.#####.#'## #.#  #.#.# #....# #.#  #.#.# #.#.# #.#.# #.#.. #.... mi mi &7mi mi mih   # #. #.# #.#.##.#  #.#.#....#  #.#.####.#  #.#.#.# #.#  #.#.#####.#'## #.#  #.#.# #....# #.#  #.#.mi #.#. #.#. #.#. #... mimi&8minmimi      #  #.  #.#.##.#  #.#.#....#  #.#.####.#  #.#.#.# #.#  #.#.#####.#'## #.#miӉ\  #.#.# #....# #.#  #.#.#####....# #.#  #.#.#...'...)# #.#  #.#.#####....# #.#  #.#..# #.#  #....#.# #.# miQ  ####.#)##....# #.#mimi&9mimiymi      #mi  #.  #.#.##.#  #.#.#....#  #.#.####.#mi޲  #.#.#.# #.#miZ  #.#.#####.#'## #.#  #.#.# #....# #.#mi  #.#.#####....# #.#mi8  #.#.#...'...)# #.#miX  #.#.#####....# #.#  #.#.miy|..# #.#  #...miD.#.# #.# mių  ####.#)##....# #.#mi mi'70mi|mimiVY miY mi[^ mi` mi  ########.......#############.######...........#.##.# #########.#...#########.####.......#.# #####.#'## #....#####. #.#†##....# #.#1mi mi mik8 ########.......#############.######...........#.##.# #########.#...#######.......#.# #####.#'## #....###...'...).# #.#*####'## #.#miY2mir .......#############.######...........#.##.# #########.#...######.......#.# #####.#'## #....###...'...)####....#.# ..#.# )... #[#3miumiwmi^u #############.######...........#.##.# #########.#...######.......#.# #####.#'## #....###...'...)####.........#.#  #.#####.#########.#mi <4mi mi?mi0  ...........#.##.# #########.#...######.......#.# #####.#'## #....###...'...)####..............#.....###.#)##..##  #...............#.### mi mi3 &5mi mi mi(T  #########.#...######.......#.# #####.#'## #....###...'...)####...........#....#####.#)##  #.....#.#######.#.... miGZ miZ &6mir` mia mi #.#.#....#  #.#########.####.#  #.#.......#.# #.#  #.#.#####.#'## #.#  #.#.# #....# #.#  #.#.#####....# #.#  #.#.#...'...)# #.#  #.#.#####....# #.#  #.#.# #.#  #....#.# #.#  ####.#)##....# #.#  #.#†##... # ..#.# )... #[#  #.#####.#.#  #.#.# #.....#.#.#.if17Hmi,<7mi/mi.1mi ###.......#.# #####.#'## #....###...'...)#####....#.#......#...@#......###.#)##... #.#†##...  #.###.#.# #.###### mi-&8mimimi .......#.# #####.#'## #....###...'...)#.#.#####....#.#............#......####@#)## #.#†*####'# # #.# #.#9mi miYmih  #####.#'## #....###...'...)#####....#.#......#....#####.#)## #@#†*####'#..#.# )... #[# mi H#'# #.#miQ mi '80mir mi mi    #....###...'...)#####....#.........####.#)## #.#†*####'##.....#.# )... #[#.#####.#########. ... #.#mibmi.&1mi mi^mi[aV ###...'...)#.#####....#.........####.#)## #.#†#####.#*####'##....@#.# )... #[#####.#########.#...............#.#### ... #.#miamib&2migmiopmi"Y  #.#.#####....# #.#  #.#.#...'...)# #.#  #.#.#####....# #.#  #.#....# #.#  #....#.# #.#mi  ####.#)##....# #.#  #.#†##....# #.#  #####.#*####'## #.#  #...@.#.# )... #[#  #.#####.#.#  #.#.  #.....#.#.#  #.###.#.# #.   # #.# #.#   #'# #.#   ... #.#   ... #.#miN)mi *&3miJ0mi2miK   #.#.#####....# #.#  #.#.#...'...)# #.#  #.#.#####....# #.#  #.#...# #.#miK  #....#.# #.#  ####.#)##....# #.#miK  #.#†##....# #.#miL  #####.#*####'## #.#miiL   #..@..#.# )... #[#  #.#####.#.#  #.#.miL  #.....#.#.#  #.###.#.# #.  miL  # #.# #.#   #'# #.#  miM  ... #.#   ... #.#mimT <4miY mi`[ mi-#   #.#.#####....# #.#  #.#.#...'...)# #.#  #.#.#####....# #.#  #.#.# #.#  #....#.# #.#  ####.#)##....# #.#  #.#†##....# #.#  #####.#*####'## #.#  #.@...#.# )... #[#  #.#####.#.#  #..#.  #.....#.#.#  #.###.#.# #.  #. # #.# #.#  #. #'# #.#  #. ... #.#   ... #.#i# 9;49mmi) mi* &5mi0 mi2 mi   #.#.#####....# #.  #.#.#...'...)# #.  #.#.#####....# #.  #.#.# #.  #....#.# #.  ####.#)##....# #.  #.#†##....# #.  #####.#*####'## #.  #@....#.# )... #[  #.#####.#.  #...#.miQ  #.....#.#.#  #.###.#.# #.  #.# # #.# #.#  #.# #'# #.#  #.# ... #.#   ... #.#mi1mi&6mimi'miח F ...'...)####............####.#)## #.#†#####.#*####'#.....#.# )... #[#####.#########..................#.#######.##... ... #.#mit mi &7mi mi& mi_ N ####............####.#)## #.#†#####.#*####'#.....#.# )... #[#####.#########...............#.#######mi_ ###.#.# #.###.# #.#mig mig &8mil miHn mi 7 ........####.#)## #.#†#####.#*####'#.....#.# )... #[#####.#########...............#.##########.#.# #.## # # ... #.#mi mik &9mi mi mi/J* ...####.#)## #.#†#####.#*####'#.....#.# )... #[#####.#########...............#.##########.#.# #.## # #  #'### #.#miNmiN'90miQmiRmi, ###.#)## #.#†#####.#*####'#.....#.# )... #[#####.#########..................#.##########.#.# #.## #   #'... #.#miP!mi!&1mi$mi$mi  #.#†#####.#*####'#.....#.# )... #[#####.#########..................#.##########.#.# #.## #   #'......##.## #.#mimi&2mimi:mi #####.#*####'#.....#.# )... #[#####.#########...............#.##########.#.# #.## #   #'...#....'....##.###...... #.#mi>mi&3mimimi].....#.# )... #[#####.#########...............#.#######mi]###.#.# #.## #   #'###.###....mi^R#.@..'....miS^#.### ... .#####  micmid&4mirgmihmi #.....#.# )... #[# #.#####.#.# #...#.# #.....#.#.#. #.###.#.# #.# #.# # #.# #.# mid^ #.# #'#. #.#  ##.###.#.#  #..@.'....# #.#  ##.###....# #.#  #... ... #.#  ##### . mi*miu&5mimiˑmi #.....#.# )... #[#  #.#####.#.#  #..#.#mi; #.....#.#.#.mi[ #.###.#.# #.#mi8 #.# # #.# #.# miK #.# #'#.# #.# mi\{ ##.###.#.# mi #...@'....# #.# mi ##.###....# #.# mi| #... ..#.# mim ##### ...# mi/#..mi #mi  mi mi mimi&6miOmimiΈ  #.....#.# )... #[#  #.#####.#.#  #......#.# #.....#.#.#. #.###.#.# #.# #.# #.#.# #.#  #.# .#'#.#. #.# mi  ##.###.#.#  #....@....# #.#  ##.###....# #.#  #... ..#.#  ##### .....#. #.# ...#...mi4 #.# #### ## #.# #.#miR  #.# # 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nitni v&1nixniyni" #####........#....##.#.######## #.#.#  ####'###.....#.#ni1ni&2ninini% ........#....##.#.######## #.#.#  ####'###.....#.#nini&3ni ni!niЙ R ##.#.######## #.#.#  ####'###.....''..<ni niO &4ni ni! ; _Found an escape hatch in the ceiling.nipB  #.#.#  ####'###.....''#####niCniD&5ni #.#  #.#  #.# #. #        ni ni'90 nif  ni  ni( #...<.....#  #####.#####  #.#  #.#  #.#  ni #.#  #.#  #.# #.  ni K #    ni   ni/   ni@   ni niq&1 ni4 ni ni u #...<.....#  #####.#####  #.#  #.#  niLu#.#  #.#  #.#  #.# niu #. #  niu" niFz niz&2 ni~ ni niø #...<.....#  #####.##### #.# #.# #.#  ni #.# #.# #.##.# ni  niG &3 ni  ni/  niY #...<.....# #####.##### #.# #.# #.# #.# #.# #.##.# ni  ni &4 ni  ni,  ni...<.....# .##### #.# #.# #.#  ni##.# #.# #.##.# ni  ni&5 ni niֱ ni<.....# .##### #.# #.# #.# #.# #.# #.##.# niM nir&6 ni> ni ni9<.....# .#####  #.#  #.#  #.#  #.#  #.#  #.##.# ni0= niv=&7 nigA nikB ni <.....# .##### #.# #.# #.# #.# #.# #.# #. #8 ni8  ni  ni D.....# .##### .# .# .# .# .# .# . ni  ni  ni% &9 niL  ni niSK# ##### # # # # # #niJYni:Z(100nis^ni/`ni|]#  ni} ni:ni&1nini;ni=#  ni9ni&2ni ni!ni =#  niC ni &3ni ni niP:#  ni2ni&4niniuni R0niVniW&5nieZni[ni  ni- ni &6ni6 ni  ni$ o7niC#niC###niC#niC##niD0 #niD0 #niqDt # niJ<8ni-LniDMnip##.#.#>#.#.#.#.#.#nini&9ninini[#niy#.#.#ni#>#ni#.##.#niϐ'#.##.#.##niniƕni'10niߙni6ni"p ##.#.##># #.###...#.#####1nip niN ##.#.##># #.##.#.# 2niN ni'##.#.##># #.##.#.# ni,+ni+&3ni/ni0nim##.#.##># #.##.#.# niqniq&4ni.uniKwni~##.#.##># #.##.#.# niȁni &5niynini ##..#.##># #.##.nif *#.# ni niN &6ni ni ni #..#.##># #.##.#.# ni ni &7ni ni; nihL########ni#..#.##># #.#niۑ3#.#.# niniy&8ni niniހ#.#.#.#.#.#.#.#.#..#.##># ni_T#.##.#.# nini&9ni8nini˒ ]#.##.##.##.##.##.##.##.##.#.#.##># #.##.#.# ni =20nii niE ni#.##.##.##.##.##.##.##.##.#.#.#nic#># ##.# ##.# ##.#ni3#.#.# niVnini 1nininia#.##.#.##.#.##.#.##.#.##.#.##.ni3<#.##.#.##.#.niXJ##..#.#.ni}a.#># #.ni.#.# #..#.# ni…K#..#.#.nid .#.nie .#.#ni\ ### #ni4D ni;ni&2ninini-#.##.#.##.##.##.##.##.#.##.#.##.#.##.#.##.#.##..#.#.#.#># #.#.#.# #.#.#.# #.niT#.#.#...#.#.#.#.### niy(#ninini 3ninitni] #. ########################### .................#.......... ################@#.########## #.#># .###4nipniD . ni7########################### .................#.......... niJs################.#.########## ni#@#># .5nini niN  . ########################### .................#.......... ################.#.########## #.#># niO .###########  niT niT &6ni_Y ni0Z nid5( ########################### .................#.......... ################.#.########## #.#># .###########..#.............#ni5S  ni:ni:&7ni>ni@ni; ########################### .................#.......... ################.#.########## #.#># .###########ni ........#.............#######.#.#############   niHni&8niniYni0| ########################### .................#.......... ################.#.########## #.#># .#######.#.###########.......@#.............#######.#.############# ##### ## 9nic  #.#######.##...#.####.#.# #.#># # #.#.# # #.#.# ##.#.#.##.#.# ##### 30ni  #.#####.##..#.###.#.# #.#>#ni  # #.#.# # #.#.# #ni [.#.#.ni 2#.#ni .ni @#.#.ni ` ##### nini[&1nieniniN #.#..#.#.#. #.#>#  #.#.#  #.#.# #.#.#..##.#.#. #####nilni&2nizniR #.#..#.#.#. #.#># #.#.# #.#.#.#.#.#..#.#.ni#.#. #####ninini3nini ni- ##.##.#. #.#># #.#.# #.#.##.#.#.#.#.##.#.#.#. #####4ni2ni& .##.#. #.#># #.#.# #.#.# #.#.#.#.ni} 6 #.# #.#.#.#. #####ni ni &5ni ni! ni .##.#. #.#># #.#.## #.#.# #.#.#.#. #.# #.#.#.#.# #####nie ni &6niU nini߶.####.#..J #.#>##. #.#.# #. #.#.# #.#.#.#. #.# #.#.#.#. ## #####J   jelly (wandering)J.7niniV _You encounter a jelly.ni  Casting: Construct Spike Launcher (safe; 1% risk of failure)  nit \Confirm with . or Enter, or press ? or * to list all spells.ni5 ni)7  Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1 ni7  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft38%4  e - Summon Small MammalSummoning19%ni7 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitni:Zeppelin the Tinkerer ################################# Mountain Dwarf of Sif Muna ...... .........................#....... Health: 61/61 ======================== ########################.#.###### Magic: 14/14 ========================J.#.#>#AC: 19Str: 10#.#.#.#EV: 9Int: 17#.#.#.#SH: 5Dex: 10#.#.########.#.###### XL:  8 Next: 54% Place: Dungeon:6#...@........#....... Noise: ---------  Time: 7137.6 (0.0)#.#.########.#.###### f) +0 quarterstaff#######Cast: Construct Spike Launcher  J   jelly (wandniering) _There is an open door here. _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _You encounter a jelly.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nini Zeppelin the Tinkerer ################################# Mountain Dwarf of Sif Muna ...... .........................#....... Health: 61/61 ======================== ########################.#.###### Magic: 14/14 ========================J.#.#>#AC: 19Str: 10#.#.#.#EV: 9Int: 17#.#.#.#SH: 5Dex: 10#.#.########.#.###### XL:  8 Next: 54% Place: Dungeon:6#...@........#....... Noise: ---------  Time: 7137.6 (0.0)#.#.########.#.###### f) +0 quarterstaff#######Cast: Construct Spike Launcher  J   jelly (wandering)[15;3ni3H _There is an open door here. _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _You encounter a jelly.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ni&  Zeppelin the Tinkerer ################################# Mountain Dwarf of Sif Muna ...... .........................#....... Health: 61/61 ======================== ########################.#.###### Magic: 11/14 ==================------ ni&4J. #.#>#  AC: 19Str: 10 #. #.#.#  EV: 9Int: 17 #. #.#.#  SH: 5Dex: 10ni& #.#.########.#.###### XL:  8 Next: 54% Place: Dungeon:6ni' #...@........#....... Noise: ---------  Time: 7137.6 (0.0) #.#.########.#.###### f) +0 quarterstaff ## #####  Cast: Construct Spike Launcherni0'  J   jelly (wandering)niW'& nij'H_You encounter a jelly.ni'Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ni'Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  ni'|Press: ? - help, Dir - move targetAim: a jelly (wandering, hasn't noticed you)niܓ  Zeppelin the Tinkerer ################################# Mountain Dwarf of Sif Muna ...... .........................#....... Health: 61/61 ======================== ########################.#.###### Magic: 11/14 ==================------ ni.. #.#>#  AC: 19Str: 10 #. #.#.#  EV: 9Int: 17 #. #.#.#  SH: 5ni8=Dex: 10 niP #.#.########.#.###### XL:  8 Next: 54% Place: Dungeon:6nig niy#...@........#....... Noise: ---------  Time: 7137.6 (0.0) ni#.#.########.#.###### f) +0 quarterstaff niє## #####  Cast: Construct Spike Launchernini-  J   jelly (wandering)niACasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nitAiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetniAim: a jelly (wandering, hasn't noticed you)  You lock target on the jelly and prepare to deploy your bee.niК9 .. #.#>#  #. #.#.#  #. #.#.# ni  ## ##### niJBniK4==8.6 (1nil/Winding niynizonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  niAim: a jelly (wandering, hasn't noticed you)  You lock target on the jelly and prepare to deploy your bee. _(Press . to continue winding your bee.)ni`ni5niniF _Unknown command.ni`.######.#. ..# #.#># #.# #.#.## #.# #.#.# #.#.#.#. #.# #.#.#.#.# ### #####niȨ7--9 nini= _You stop assembling your clockwork bee. niL).#########.#......# #.#>#J.#.# #.#.# #.#.# #.#.# #.#.#.#. #.# #.#.#.#. ##### #####J   jelly (wandering) ni. niR niB--40 ni ni2 _The jelly leaves your sight.!ni<.#########.#. .....# #.#># ..#.# #.#.#!ni:6 #.#.# #.#.# #.#.#.#. #.# #.#.#.#. ##### #####!ni#!ni$&1!nit(!ni)"ni> ################################# ............................#.... ###########################.#.###"ni>....>..#.#.# #.#.# #.########.#.###"ni>...........#.....#.########.#.###"ni?+##########"ni?!"niC"ni4D&2"niWG"niH"niG@M ################################# ............................#.... ###########################.#.###T..J.....>....... #.#.# #.########.#.###...........#....#.#.########.#.###T   troll (asleep)J   jelly (wandering)"nieH3J."nijL"niL&3"niYO"niQV _You encounter a troll.%ni%niiQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing netsb - Throw: 6 boomerangs  c - Throw: 4 darts (poison)  d - Zap: wand of paralysis (9)  %nie - Zap: wand of flame (45) Spells ([,] to cycle)  f - Cast: Kinetic Grapnelg - Cast: Construct Spike Launcher  h - Cast: Launch Clockwork Bee (2%)i - Cast: Summon Small Mammal [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on'ni[ 'nig Zeppelin the TinkererMountain Dwarf of Sif Muna ......Health: 61/61 ======================== ################################# Magic: 11/14 ==================------ ............................#.... AC: 19Str: 10 ###########################.#.### EV: 9Int: 17T.J.......##.#>#SH: 5Dex: 10........#.##.#.#'nih XL:  8 Next: 54% Place: Dungeon:6#@#.##.#.#Noise: ---------  Time: 7143.6 (0.0)#.#.########.#.### f) +0 quarterstaff#............#.... Cast: Launch Clockwork Bee (2%) 'nimi ;#.#.########.#.#############T   troll (asleep)J   jelly (wandering)You lock target on the jelly and prepare to deploy your bee. _(Press . to continue winding your bee.) 'nii _Unknown command. _You stop assembling your clockwork bee. _The jelly leaves your sight. _You encounter a troll.'nik 'ni7p 'ni(r 0niR  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ni0ni<o Your spells (cast)Type0ni`Failure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft0niR1%2  c + Launch Clockwork Bee Forgecraft0ni2% 3 d - Forge Blazeheart GolemFire/Forgecraft0nig38%4  e - Summon Small MammalSummoning0ni19%0ni1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit3ni[3ni`3nidZeppelin the TinkererMountain Dwarf of Sif Muna ......Health: 61/61 ======================== ################################# Magic: 11/14 ==================------ ............................#.... AC: 19Str: 10 ###########################.#.### EV: 93ni.eInt: 17T.J.......##.#>#SH: 5Dex: 10........#.##.#.#XL:  8 Next: 54% Place: Dungeon:6#@#.##.#.#Noise: ---------  Time: 7143.6 (0.0)#.#.########.#.### f) +0 quarterstaff#............#.... Cast: Launch Clockwork Bee (2%) 3nih#.#.########.#.#############T   troll (asleep)J   jelly (wandering) _Unknown command. _You stop assembling your clockwork bee. _The jelly leaves your sight. _You encounter a troll.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3nibiZeppelin the TinkererMountain Dwarf of Sif Muna ......Health: 61/61 ======================== ################################# Magic: 11/14 ==================------ 3nii............................#.... AC: 19Str: 10 ###########################.#.### EV: 9Int: 17T.J.......##.#>#SH: 5Dex: 10........#.##.#.#XL:  8 Next: 54% Place: Dungeon:6#@#.##.#.#3niiNoise: ---------  Time: 7143.6 (0.0)#.#.########.#.### f) +0 quarterstaff#............#.... Cast: Launch Clockwork Bee (2%) #.#.########.#.#############T   troll (asleep)3ni@jJ   jelly (wandering) _Unknown command. _You stop assembling your clockwork bee. _The jelly leaves your sight. _You encounter a troll.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  3niZj\Confirm with . or Enter, or press ? or * to list all spells.3ni|  Zeppelin the Tinkerer  Mountain Dwarf of Sif Muna ......  Health: 61/61 ======================== ################################# Magic: 8/14=============----------- ............................#.... AC: 19Str: 10 ###########################.#.### EV: 9Int: 17 T.J.......# #.#>#  SH: 5Dex: 10 ........#.# #.#.#  XL:  8 Next: 54% Place: Dungeon:6 #@#.# #.#.#  Noise: ---------  Time: 7143.6 (0.0) #.#.########.#.### f) +0 quarterstaff #............#.... Cast: Launch Clockwork Bee (2%) 3nig} #.#.########.#.### ##### #####   T   troll (asleep)  J   jelly (wandering) _You encounter a troll.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (wandering, hasn't noticed you)4ni^ .J4niCnT.  Aim: a troll (asleep)6ni  Zeppelin the Tinkerer  Mountain Dwarf of Sif Muna ......  Health: 61/61 ======================== ################################# Magic: 8/14=============----------- ............................#.... AC: 19Str: 10 6ni###########################.#.### EV: 9Int: 17 TJ........# #.#>#  SH: 5Dex: 10 ........#.# #.#.#  XL:  8 Next: 54% Place: Dungeon:6 #@#.# #.#.#  Noise: ---------  Time: 7143.6 (0.0) #.#.########.#.### f) +0 quarterstaff #............#.... Cast: Launch Clockwork Bee (2%)  #.#.########.#.### ##### #####   T   troll (asleep)  J   jelly (wandering)6ni#>Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6nisAiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (asleep)  You lock target on the troll and prepare to deploy your bee.6ni"  #.#>#   #.#.#  #@#.# #.#.#  ##### 6ni"6nix#9====4.6 (1ontinue: Launch Clockwork Bee (2%)Winding 6ni'6niV*>  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (asleep)  You lock target on the troll and prepare to deploy your bee. _(Press . to continue winding your bee.)9nin--5. 9ni9ni@ _You continue winding your clockwork bee...9nis J.J9niFy 9niy k--6.. 9niI~ 9ni @ _You continue winding your clockwork bee...:niy, ally target)y   clockwork bee (minion):ni7ast: Launch Clockwork Bee (2%) :ni:nie\ _With a metallic buzz, your clockwork bee launches itself at the troll.;ni################################# ............................#.... ###########################.#.### ;niT.J.......# #.#># ........#. #y#######.#.###............#....;ni#.########.#.####### ##### ;ni!@;niv 5y.;niO==8Launch Clockwork Bee (2%) ;ni;ni> _You swap places with your clockwork bee.......y #.#.# #.########.#.###...........#.....#.########.#.####SH: 5Dex: 10.....y..#.##.#.#XL:  8 Next: 54% Place: Dungeon:6#@#.##.#.#Noise: ---------  Time: 7149.6 (0.0)@niU #.#.########.#.### f) +0 quarterstaff#............#.... Cast: Launch Clockwork Bee (2%) #.#.########.#.#############T   troll (asleep, ally target)J   jelly @niU l y   clockwork bee (minion) _You continue winding your clockwork bee... _You continue winding your clockwork bee... _With a metallic buzz, your clockwork bee launches itself at the troll. @ni'V _You swap places with your clockwork bee.  Your clockwork bee stings the jelly. _Your clockwork bee is burned by acid!@niZ P  Okay, then.@niZ @nim] @ni^ . _Ani@AniBQuiver which action? ([-] to clear) Items ([,] to cycle) Ani C a - Throw: 2 throwing netsb - Throw: 6 boomerangs  c - Throw: 4 darts (poison)  d - Zap: wand of paralysis (9)  e - Zap: wand of flame (45) Ani-CSpells ([,] to cycle)  f - Cast: Kinetic Grapnel  AniWCgg - Cast: Construct Spike Launcher  h - Cast: Launch Clockwork Bee (2%)AnixC9i - Cast: Summon Small Mammal AniCG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onDniDniZeppelin the TinkererMountain Dwarf of Sif Muna ......Dni=Health: 61/61 ======================== ################################# Magic: 9/14===============--------- ............................#.... AC: 19Str: 10 Dni^###########################.#.### EV: 9Int: 17Dni{T...J.....##.#>#Dni[SH: 5Dex: 10DniX.....y..#.##.#.#DniͷXL:  8 Next: 54% Place: Dungeon:6Dni<#@#.##.#.#DniNoise: ---------  Time: 7149.6 (0.0)Dni:#.#.########.#.### f) +0 quarterstaff#............#.... Zap: wand of flame (45)Dni>x#.#.########.#.########DniY#####DnitT   troll (asleep, ally target)J   jelly Dni y   clockwork bee (minion)Dni[ _You continue winding your clockwork bee... DniĸM_With a metallic buzz, your clockwork bee launches itself at the troll. Dni޸Z_You swap places with your clockwork bee.  Your clockwork bee stings the jelly. Dnib_Your clockwork bee is burned by acid! _Okay, then.DniDniUDni=Fni@y .  The jelly hits your clockwork bee but does no damage.  Your clockwork bee stings the jelly!  The jelly dies!FniS y   clockwork bee (minion)Fni <8=50.6 (1Fni8 Fniي [ _Sif Muna accepts your kill.Gni ################################# ............................#.... ###########################.#.###T.........#>.....y.#######.#.# #.#.# #.########.#.###...........#.....#.########.#.############# GniĄ6y.Gni0E.TGni,y.GniXTGnic10/14===1Gni×Gni_' _The troll shouts!Hnid ################################# ............................#.... ###########################.#.###T.y...@..#>........#.########.#.# #.#.# #.########.#.###...........#.....#.########.#.########Hnid+##### HniYe>.THniokHnik/--2HninHniqZ _Your clockwork bee misses the troll.Hni .###.#.#..Ty..@...# #.#>#.#.# #.#.##.#.# #.#.# #.#.#.#. #...# #.#.#.#. ##### #####Hni&   Your clockwork bee stings the troll. The troll bites your clockwork bee!  The troll misses your clockwork bee.The troll closely misses your clockwork bee.Hni A--3Hni Hni a _Your clockwork bee barely misses the troll.Ini-.####.#. #..Ty.@....# #.#>##.#.# #.#.##.#.# #.#.#Ini #.#.#.#. #...# #.#.#.#. ##### #####Iniأ  The troll bites your clockwork bee. The troll misses your clockwork bee.The troll claws your clockwork bee!==4IniInira _Your clockwork bee barely misses the troll.Ini; F.####.#. #..Ty@.....# #.#> #.#.# #.#. #.#.# #.#. #.#.#.#. #..# #.#.#.#. ##### IniH .  Your clockwork bee barely misses the troll.The troll bites your clockwork bee!IniNN ==5IniR IniT V _Your clockwork bee is destroyed!JniZd#.##.#.##..T.# #.#>##.#.# #.#.##Jnidi.#.# #.#.##.#.#.#.##..#.#.#.#.#.###### #Jnie<.TJnijJnij/--6JniOnJnioJni\#.##.#.##...T..@...# #.#># #.#.# #.#.# #.#.# #.#.# #.#.#.#.##...#.#.#.#.#.######.TJniaJnijbA--7JnigJniHhKni+  Zeppelin the Tinkerer  Mountain Dwarf of Sif Muna ......  Health: 61/61 ========================  Magic: 10/14 =================-------  AC: 19Str: 10 ################################# EV: 9Int: 17 .............................#... SH: 5Dex: 10 Kni+^############################.#.## XL:  8 Next: 58% Place: Dungeon:6 #....T*@...# #.#>#  Noise: ---------  Time: 7157.6 (0.0) #.........#.# #.#.#  f) +0 quarterstaff #########.#.# #.#.#  Zap: wand of flame (45) #.#.########.#.## #............#... #.#.########.#.## T   troll ##### ##### Kni+The troll bites your clockwork bee! _Your clockwork bee is destroyed!Aiming: Throw FlameKni++Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (68% to hit)Kni, Zeppelin the TinkererMountain Dwarf of Sif Muna ......Health: 61/61 ========================Magic: 10/14 =================-------AC: 19Str: 10 ################################# EV: 9Int: 17 .............................#... SH: 5Dex: 10 KniE-############################.#.## XL:  8 Next: 58% Place: Dungeon:6#....T*@...##.#># Noise: ---------  Time: 7157.6 (0.0)#.........#.##.#.# f) +0 quarterstaff#########.#.##.#.# Zap: wand of flame (45)Kni-#.#.########.#.###............#...#.#.########.#.## T   troll##########Kni-kAiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (68% to hit)  Kni-EThe puff of flame hits the troll.  The troll is lightly wounded.Lnik@.TLnipLni_qD==8.6 (14 _Lni:vLniwPni9 Pni< Read which item? Scrolls  t - 4 scrolls of teleportationi - a scroll of identify  x - 2 scrolls of amnesia  c - a scroll labelled VEGGUUBRUFE  e - a scroll labelled ISKOSTR VALU  h - a scroll labelled IKISSU QAEN  k - a scroll labelled IDEOMO GOTHROU  l - a scroll labelled HIWNIR YTSA  m - a scroll labelled DOVVUMU PIHIECK [!] read|quaff|evoke[?] describe selectedRni`RniRniZeppelin the TinkererMountain Dwarf of Sif Muna ......Health: 61/61 ========================Magic: 10/14 =================-------AC: 19Str: 10 ################################# EV: 9Int: 17 .............................#... SH: 5Dex: 10 ############################.#.## XL:  8 Next: 58% Place: Dungeon:6#.....T@...##.#># Noise: ==-------  Time: 7158.6 (0.0)#.........#.#Rni\b#.#.# f) +0 quarterstaff#########.#.##.#.# Zap: wand of flame (44)#.#.########.#.###............#...#.#.########.#.## T   troll##########Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (68% to hit)  The puff of flame hits the troll. _The troll is lightly wounded.Rnie  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The troll barely misses you.Rni11=-9.6 (1Tele RniPRni9z _The troll claws you but does no damage. The troll barely misses you.Rni( Rni; You sock the troll!  The troll is moderately wounded.Rni$54RniB---=60.7 (1.1Rni$Rni%U _The troll bites you! The troll claws you but does no damage. x2Sni8 The troll is moderately wounded. _The troll bites you! The troll claws you but does no damage. x2  You hit the troll but do no damage.  The troll is moderately wounded.The troll closely misses you. The troll claws you but does no damage.  The troll barely misses you. The troll completely misses you.Snid5----1.9 (1.2SniڅSni@ _The troll claws you but does no damage. x2Tninc  You thump the troll!Tniv   #.#.#####....# #.#.   #.#..........# #.#.   #....#.......# #.#.   ####.#)##....# #.#. Tnicv #.#†##....# #.#.   #####.#)####'## #.# .   #.....#.# )... #[# TnivI  #.#####..# .   #...........@...#.######## # Tniv  #.....#.#######.#........# Tniv   #.###.#.#.....#.########.#   #.# #.#.#.###.#.# #.# Tni w  #.# #.#'#.#.#.#.# #.####   ##.###.......#.#.# #..... Tni7w  #....'....##.#.#.....    ##.###....##.#.#.#TniQw2#....  Tnigw?  #............#.#.##....Tni{wb The troll is moderately wounded.TniwTni~TniTnigV--3.0 (1.1Tni TnijTni@ _Your surroundings suddenly seem different.VniVniyVniVniVniO=Vni"Vniú56=VniVniϼVniVnioL2==VniVniVniMVniVniVniMU7=VniVni,VniVniVni:==VniUVnic,VniVniVni0%8VniVniVni#3Vni9)==VniVniVniVni Vnia9=VniVnipVniVniVniVni~:==VniVni:60Vni2=VniVniVni3VnimVnin _You start resting.Magic restored.Vni+8-Vni 079.0 (16.0)Vni 64==Vni -80.0 (17 _Vni~VniXni> Xni.D k _You start resting.HP restored.XniG XniP 1.0)1=2.0 (2 _XniV XniNX [ni %w  #.#.#####....# #.#   #.#.# #.#   #....#.# #.#   ####.#)##....# #.#   #.#†##....# #.#   #####.#)####'## #.# [ni%a  #.....#.# )... #[#   #.#####.#.#   #.#.#   #.....#.#.#.#   #.###.#.#.....#.#.#   #.# #.#.#.###.#.# #.#  [niG&  #.# #.#'#.#.#.#.# #.   ##.###.#.#.# #   #....'....##.#.#.# ##   ##.###....##.#.#.# #   #[niu&J.#.#.# #[ni'.A3.0 (1[ni4[ni5[niB   #.#.#####....# #.#  #.#.# #.#  #....#.# #.#  ####.#)##....# #.#  #.#†##....# #.#  #####.#)####'## #.#  #.....#.# )... #[#  #.#####.#.#[ni T  #.#.#  #.....#.#.#.#  #.###.#.#.....#.#.# [ni 9  #.# #.#.#.###.#.# #.#  #.# #.#'#.#.#.#.# #.  ##.###[ni% .#.#.# #  #....'....##.#.#.# ##[ni  ##.###....##.#.#.# #  #.#.#.# #[ni [nil! $==[ni! 4[ni) [ni9* [nio  #.#.#####....# #.#  #.#.# #.#  #....#.# #.#  ####.#)##....# #.#  #.#†##....# #.#  #####.#)####'## #.#[nip   #.....#.# )... #[#  #.#####.#.#  #.#.#  #.....#.#.#.#  #.###.#.#.....#.#.#   #.# #.#.#.###.#.# #.#  #.# #.#'#.#.#.#.# #.  ##.###.#.#.# #[nit=  #....'....##.#.#.# ## 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  ##.###....##.#.#.#aniZ #   #...#.#.# #   #####......#.#.#.#ani|P #   #ani.#.....#.# #   ###.#.anie#.#.# # anil  #.#.#.#.#ani #...<   #.#.#.anio#.#   #.#.#ani7T #.# #. aniT|  #.#.# #.# #anir6.   #.#.#aniT #.# #. ani  #.#.# #.# #. ani]  #.# ####'#####ani.† ani"  #.#.# #.....##.^....>...   #.#.# #.....##.ani:ani=10aniAanibni  #.# #.#'#.#.#.#.# #.   ##.###.#.#.# #   #....'....##.#.#.# ##   ##.###....##.#.#.#bni: #   #.#.#.# #   #####......#.#.#.# #  bnit  #.#.....#.# #   ###.#.#.#.# #   #.#.#.#.#bniǤ| #...   #.#.#.bnip#.#   #.#.#bni~ #.# #   #.#.#bnisx #.# #   #.#.# #.# #   #.#.# #.# #   #.#bni8 ####'#####.  bni  #.#.# #.....##.^....>  #.#.# #.....##bnibni&1bnibni^bni~  #.# #.#'#.#.#.#.# #.  ##.###.#.#.# #  #....'....##.#.#.# ##  ##.###....##.#.#.# #  #.#.#.# #  #####......#.#.#.# #  #.#.....#.# #  ###.#.#.#.# #  #.#.#.#.# #  #.#.#.#.#   #.#.# #.# #  #.#.# #.# #  #.#.# #.# #  #.#.# #.# #  #.# ####'#####  #.#.# #.....##.^....>  #.#.# #.....##ni  49mbnibnin&2bnipbnibnix  #.# #.#'#.#.#.#.# #.  ##.###.#.#.# #  #....'....##.#.#.# ##  ##.###....##.#.#.# #  #.#.#.#bniʘ~ #  #####......#.#.#.# #  #.#.....#.# #  ###.#.#.#.# #bni  #.#.#.#.# #bni  #.#.#.#.#   #.#.#bni; #.# #  #.#.# #.# #bniY  #.#.# #.# #  #.#.#bniO #.# #bni_  #.# ####'#####bni  #.#.# #.....##.^....>  #.#.# #.....##bniŸbniG&3bnibnifbniT   #.# #.#'#.#.#.#.# #.  ##.###.#.#.# #  #....'....##.#.#.# ##  ##.###....##.#.#.# #  #.#.#.#bni(U  #  #####......#.#.#.# #  #.#.....#.# #bniLU l  ###.#.#.#.#bnixU a #  #.#.#bniU \.#.# #bniU  #.#.#.#.# bniV   #.#.# #.# #  #.#.#bni(V ~ #.# #  #.#.#bniCV O #.# #bnicV /  #.#.#bni{V | #.# #  #.#bniW  ####'#####  #.#.# #.....##.^....  #.#.# #.....##bnij\ bni\ &4bniW` bnib bniY  #.# #.#'#.#.#.#.# #  ##.###.#.#.# #  #....'....##.#.#.#   ##.###....##.#.#.#   #.#.#.# bni  #####......#.#.#.#   #.#.....#.#   ###.#.bni#.#.#   #.#.#bni4Q.#.# bnirt  #.#.#.#.#   #.#.#. #.# #  #.#.#.bni #.# #  #.#.#.bni} #.# #  #.#.#(bniO #.# #bni  #.# #. ####'#####  #.#.#. #.....##.^bni~  #.#.# #.....##bnibnibni5bniB!bni.#' _Found 4 javelins.cni(m@  #.# #.#'#.#.#.#.#   ##.###.#.#.#   #....'....##.#.#.#   ##.###....##.#.#.#  #.#.#.#  #####......#.#.#.#  #.#.....#.#cnim  ###.#.#.#.#  #.#.#.#.#  #.#.#.#.#   #.#.#.# #.# #cnimT  #.#.#.# #.# #  #.#.#.# #.# #cninP  #.#.#(# #.# #  #.# #.# ####'#####  #.#.#.# #.....##.^  #.#.# #.....##cnicni?6cnicni$dnit| ##.###..........'....###.###...........#####........#....##.#.########. #.#.#.......########## ..#.#  #.#.# #.....''.... dnidni&7dnidni.L| ....'....###.###...........#####........#....##.#.######## #.#.#........########## ..#.#  #.#.# #.....##.... dni\PdniP&8dniVdni?Wdnilg #.###...........#####........#....##.#.######## #.#.#.......dnig########## ..(dnigC#.# dni h #.#.# ########.... dnivodnio&9dniudnivdni [ ...........#####........#....##.#.######## #.#.#.......########## ..dni ( #.# ####'####o   orc (asleep)#o#  #.#.######dni dni '20dni dni r _You encounter an orc. It is wielding a +0 war axe.dniw# #####........#....##.#.######## #.#.#.......##########dni#  .. #.# ####'####......##.^.dni$ ''##o# ######.. #####dni($ +###.#.###.#dnin+ dni , &1dni1 dni.5 N _You see here 4 javelins.fni fni Drink which item? Potions  c - 3 potions of curing  w - 2 potions of heal wounds fni  M - 3 potions of mutation  d - a silvery potion  f - a fuming red potion  j - a bubbling cyan potion fni o - a glowing red potion [!] read|quaff|evoke[?] describe selectediniiniini  #####......#.#.#.#Zeppelin the Tinkerer  #........#.....#.#Mountain Dwarf of Sif Muna ......  ###.#.########.#.#Health: 61/61 ======================== inie #.#.#........#.#Magic: 14/14 ========================  #.#.#.########.# ### AC: 19Str: 10inii  #.#.#.#iniĚ#.# #.. EV: 9Int: 17inii  #.#.#.#iniz#.# #.. SH: 5ini<Dex: 10 ini)Z #.#.#.#ini #.# #.. XL:  8 Next: 58% Place: Dungeon:6  #.#.#@##.# #.. Noise: ---------  Time: 7221.0 (0.0) ini #.# #.# ####'#####.. f) +0 quarterstaff iniޛ #.#.#.# #.....##.^.. Zap: wand of flame (44) ini #.#.#.# #.....##.... ini #.#.#.# #.....''.... iniY #.#.#.# #.....##.... o   orc (asleep) init #.#.#o# ########....  #.#.#..ini##### ini3 ###.#.###.# iniO_Magic restored. _You start resting. iniԜA_HP restored. _Found 4 javelins. ini_You encounter an orc. It is wielding a +0 war axe. _You see here 4 javelins.ini=P  Okay, then.iniini^iniR. _jnij jniX Drink which item? Potions  c - 3 potions of curing  w - 2 potions of heal wounds jni  M - 3 potions of mutation  d - a silvery potion  f - a fuming red potion  j - a bubbling cyan potion jni o - a glowing red potion [!] read|quaff|evokejniЇ G[?] describe selectedkniNEF c - 3 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. Drinking this right now will have no effect: you have no ailments to cure. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952lni5JDrink which item? Potions  c - 3 potions of curing  w - 2 potions of heal wounds  M - 3 potions of mutation  d - a silvery potion lni f - a fuming red potion  j - a bubbling cyan potion  o - a glowing red potion [!] read|quaff|evoke[?] describe selectedmni{mniH mni!O mniU 3  #####......#.#.#.#Zeppelin the Tinkerer  #........#.....#.#Mountain Dwarf of Sif Muna ......mniV   ###.#.########.#.#Health: 61/61 ======================== mni"V  #.#.#........#.#Magic: 14/14 ======================== mniSV  #.#.#.########.# ### AC: 19Str: 10 mniuV  #.#.#.##.# #.. EV: 9mniV Int: 17  #.#.#.#mniV #.# #.. SH: 5Dex: 10mniV i  #.#.#.#mniV 2#.# #.. XL:  8 Next: 58% Place: Dungeon:6  #.#.#@#mniYW #.# #.. Noise: ---------  Time: 7221.0 (0.0)  #.# #.# ####'#####.. f) +0 quarterstaff mniW  #.#.#.# #.....##.^.. Zap: wand of flame (44)  #.#.#.# #.....##....  #.#.#.# #.....''....  #.#.#.# #.....##.... o   orc (asleep)  #.#.#o# ########....mniW s  #.#.#..##### mniX l ###.#.###.# _You start resting. mni#.#.# #.#.#.#.# #.#.#.#.#.#.#.#.#.#.#.#.##### #niblnil&6ni{qnirni,#..#.##.....T....# #.#>##.#.# #.#.##.#.# #.#.##.#.#.#.##.#.nid#.#.#.#.###### #7ni niW"nie #..#.##.....T....# #.#># niO l#.#.#.#.###.#...#.#.#.#.####### #####8nih #..#.##.....T....# #.#># #.#.#.#.##.#.#.#.#.#.# ni-n nin 9nis nit ni6o#..#.##.....T....# #.#># #.#.#.#.##.#.#.#.#.#.# 300niC#..#.##.....T....# #.#># #.#.#.#.##.#.#.#.#.#.# niJ<1ni/OniURnism#..#.##.....T....# #.#># #.#.#.#.##.#.#.#.#.#.# 2nid4#..#.##.....T....# #.#># #.#.#.#.##.#.#.#.#.#.# niIY3ni^ F#..#.##.....T....# #.#># #.#.#.#.##.#.#.#.#.#.# ni R4ni ni] #########..#.##.....T....# #.#># #.#.#.#.##.#.#.#.#.#.# 5nin#.#.#.#.#.#.#.#.#..#.##.....T....# #.#># #.#.#.#.##.#.#.#.#.#.# 6ni#.##.##.##.##.##.##.##.##.#.#.# #.....T....# #.#># #.#.#.#.##.#.#.#.#.#.# ni ni &7niGnipni'#.##.##.##.##.##.##.##.##.niS#.#.# .....T....# #.#># ##.# #.#.# #.#.# #.#.# ##.#.#.#.##.#.#.#.#.#.# ni&8niniE#.##.#.##.#.##.#.##.#.##.#.##.#.##.#.##.#.##..#.#.T....# #.#># #.#.# #.#.# #..#.# #.#.# #.#.#.#.#.#. #..#. #.#.#.#.# ##### ##### # 9ni? @#.##.#.##.##.##.##.##.#.##.#.##.#.##.#.##.#.##..#.#.T....# #.#># #.#.# #.#.# #..#.# #.#.# #.#.#.##.#.#.#...#.#.#.##.#.#.##### ##### #10ni| #. ########################### .................#.......... ################@#.########## ...T....# #.#># ...#.###ni<1ninini:D . ni########################### .................#.......... ################.#.########## ...T....# #@#># ...#. #####niani&2ninini{r . ########################### .................#.......... nir################.#.########## ...T....# #.#># ...#ni s}. #####Zap: wand of flame (44) niDsD nihxnix&3niK}ni~ni"  ########################### .................#.......... ################.#.########## ...T....# #.#># ...#. #####  #.#.########.#.###########Zap: wand of flame (44)#ni># t  ni) nir) &4ni9. ni/ niu3 nic!########################### .................#.......... ################.#.########## ...T....# #.#># ...#. #####  #.#.########@#.###########...........#.............#.########.#.#############   niQY5ni  ########################### .................#.......... ################.#.########## ...T....# #.#># ...#. #####  #.#.########.#.###########nia..........@#.............#.########.#.################# ##### ## ni\ni&6nininiwp #.#######.##...#.####.#.#.T....# #.#># #.#.# #.#.# ##.#.# #.#.# # #.#.#.#.# #.# #.#.#.#.# ##### ##### 7ni3ninni%u #.#####.##..#.###.#.#.T....# #.#># #.#.# #.#.# ##.#.# #.#.# # #.#T#.#.# #.# #.#.#.#. ##### ##### T   troll (wandering).Tni)WTniJ*&8ni.ni#0ni=  #.#..#.#.#. #.....T....# #.#># .#.# #.#.# #.#.# #.#.#  #.#.#.#. #...T.# #.#.#.#. ##### #####.TniD <9niG niH ni*#.# Zeppelin the Tinkerer ###############################.# Mountain Dwarf of Sif Muna ...... ....................#...........# Health: 61/61 ======================== ###################.#.########### Magic: 14/14 ======================== #.....T....##.#>#AC: 19Str: 10 .........#.##.#.#EV: 9Int: 17 ########.#.##.#.#SH: 5Dex: 10#.#.########.#.########### XL:  8 Next: 58% Place: Dungeon:6#....T...@...#............ Noise: ---------  Time: 7319.0 (0.0)niÆ#.#.########.#.########### f) +0 quarterstaff##########Zap: wand of flame (44)  T   trollni nif_You see here 4 javelins. _q - 4 javelins  Things that are here: ni^_a +0 war axe; a +0 ring mail  Press: ? - help, v - describe, . - travelni7'The floor.ni/#.# Zeppelin the Tinkerer ###############################.# Mountain Dwarf of Sif Muna ...... ....................#...........# Health: 61/61 ======================== ###################.#.########### Magic: 14/14 ======================== #.....T....##.#>#AC: 19Str: 10 .........#.##.#.#niZEV: 9Int: 17 ########.#.##.#.#SH: 5Dex: 10#.#.########.#.########### XL:  8 Next: 58% Place: Dungeon:6ni#....T...@...#............ Noise: ---------  Time: 7319.0 (0.0)#.#.########.#.########### f) +0 quarterstaff##########Zap: wand of flame (44)  T   trollni? _You see here 4 javelins. ni<1_q - 4 javelins  Things that are here: ni\^_a +0 war axe; a +0 ring mail  Press: ? - help, v - describe, . - travelni{ The floor.nininiN. _niV R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nini Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft2% 3 d - Forge Blazeheart GolemFire/Forgecraft38%niq4  e - Summon Small MammalSummoning19%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitni ni ni" \#.# Zeppelin the Tinkerer ###############################.# Mountain Dwarf of Sif Muna ...... ....................#...........# Health: 61/61 ======================== ###################.#.########### Magic: 14/14 ======================== #.....T....##.#>#AC: 19Str: 10 .........#.##.#.#EV: 9ni# Int: 17 ########.#.##.#.#SH: 5Dex: 10#.#.########.#.########### XL:  8 Next: 58% Place: Dungeon:6#....T...@...#............ Noise: ---------  Time: 7319.0 (0.0)#.#.########.#.########### f) +0 quarterstaff##########Zap: wand of flame (44)  T   trollniN$ Things that are here: _a +0 war axe; a +0 ring mail  Press: ? - help, v - describe, . - travel _The floor.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ni$ ni4* #.# Zeppelin the Tinkerer ni* ###############################.# Mountain Dwarf of Sif Muna ...... ....................#...........# Health: 61/61 ======================== ###################.#.########### Magic: 14/14 ======================== #.....T....##.#>#AC: 19Str: 10 .........#.##.#.#EV: 9Int: 17 ni* ########.#.##.#.#SH: 5Dex: 10ni* #.#.########.#.########### XL:  8 Next: 58% Place: Dungeon:6ni+ '#....T...@...#............ Noise: ---------  Time: 7319.0 (0.0)ni+ #.#.########.#.########### f) +0 quarterstaff##########Zap: wand of flame (44)  T   trollThings that are here: _a +0 war axe; a +0 ring mail  Press: ? - help, v - describe, . - travel _The floor.  ni+ BCasting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nir. @.Tni2 :#ni~3 f2----==20.0 (1ni7 ni99 D _You shape a spike launcher from a nearby wall.ni(Z#.#.##.#.#.# .....T....# #.#># ##.# #.#.# #.#.# #.#.# ##.#.#.#.#nisZi#.....T...@..#.#.#.########.#.###### ##### ni@[=.Tni_ni5`/--1nicniEeni;#.##.##.##..#.##..#.#.T....# #.#># #.#.# #.#.# #..#.# #.#.# #.#.#.#.#.#ni<.#......T...@.#.#.#.########.#.###### ##### #niH==.TniBniBA--2niSGniHni) #.##.####.##...#.##.#.#.#.T....# #.#># #.#.# #.#.# #..#.# #.#.# #.#.#.#.#.#.#.T...@#.#.#.########.#.#.##### ##### #ni+ =.Tni0 ni0 &3ni6 niU7 ni x ############################ .................#........... ################.#.###########T...> ..... #####.#.# #.#.# #.########@#.############nirx>.......T...#...............#.########.#.#############.############ni}8*niQG  The rocky spike skewers the troll.nixA.TninisC----4nini3 _The troll is lightly wounded.nisnifuQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing netsb - Throw: 6 boomerangs  c - Throw: 4 darts (poison)  d - Throw: 4 javelins  niue - Zap: wand of paralysis (9)  f - Zap: wand of flame (44) (quivered) Spells ([,] to cycle)  g - Cast: Kinetic Grapnel  niugh - Cast: Construct Spike Launcher  i - Cast: Launch Clockwork Bee (2%)niu9j - Cast: Summon Small Mammal ni*vG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onni$GniQ#.##.. Zeppelin the Tinkerer#.##.. Mountain Dwarf of Sif Muna ...... ############################.##.. Health: 61/61 ======================== .................#...........##.. Magic: 12/14 ====================---- ################.#.############.. AC: 19Str: 10 ...T....##.#>##.. EV: 9niRInt: 17 ......#.##.#.##.. SH: 5Dex: 10 #####.#.##.#.##.. XL:  8 Next: 58% Place: Dungeon:6#.#.########@#.############.. Noise: ---------  Time: 7324.0 (0.0)#.........T..#............... f) +0 quarterstaffni;R #.#.########.#.#############. Zap: wand of flame (44)############ni[RT   trollniR; _The floor.  niR2Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. niR_You shape a spike launcher from a nearby wall.  The rocky spike skewers the troll. _The troll is lightly wounded.niSniWniYni! #.##.. Zeppelin the Tinkerer #.##.. Mountain Dwarf of Sif Muna ...... ############################.##.. Health: 61/61 ======================== .................#...........##.. Magic: 12/14 ====================---- ################.#.############.. AC: 19Str: 10 ...T....# #.#># #.. EV: 9Int: 17 ......#.# #.#.# #.. SH: 5Dex: 10 ni"#####.#.# #.#.# #.. XL:  8 Next: 58% Place: Dungeon:6  #.#.########@#.############.. Noise: ---------  Time: 7324.0 (0.0)  #.........T*.#............... f) +0 quarterstaff  #.#.########.#.#############. Zap: wand of flame (44)  ##### ##### ##  T   trollni"The rocky spike skewers the troll. _The troll is lightly wounded.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineni"HAim: a troll (lightly wounded, 68% to hit)ni4#.##.. Zeppelin the Tinkerer#.##.. Mountain Dwarf of Sif Muna ...... ############################.##.. Health: 61/61 ======================== .................#...........##.. Magic: 12/14 ====================---- ################.#.############.. AC: 19Str: 10 ...T....##.#>##.. EV: 9Int: 17 ......#.##.#.##.. SH: 5Dex: 10 #####.#.##.#.##.. XL:  8 Next: 58% Place: Dungeon:6ni^#.#.########@#.############.. Noise: ---------  Time: 7324.0 (0.0)#.........T*.#............... f) +0 quarterstaff#.#.########.#.#############. Zap: wand of flame (44)############T   trollAiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (lightly wounded, 68% to hit)  The puff of flame hits the troll.  The troll is moderately wounded.ni:9*ni"h'`niA.TniP==5.0 (13nini%  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a troll (lightly wounded, 68% to hit)  The puff of flame hits the troll.  The troll is moderately wounded. _The rocky spike misses the troll.ni$* ############################ .................#........... ################.#.###########T...> ..... #####.#.# #@#.# #.########.#.############.........T.#...............#.########.#.#############.############ ni3*niG  The rocky spike skewers the troll!ni9T.nini<]3==-6niXni] _The troll is heavily wounded.ni  You barely miss the troll.The troll is heavily wounded.The troll bites you but does no damage. The troll claws you.ni n59--7.1 (1.1ni ni R _The troll barely misses you.ni{  You closely miss the troll.The troll is moderately wounded.The troll completely misses you. The troll claws you!ni{B3----ni{!8.2nini= _The troll claws you but does no damage.ni}  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nip nir  Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1 nis , b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft38%niMs Z4  e - Summon Small MammalSummoning19%1 nits Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitniniR$ni(#.##.. Zeppelin the Tinkerer#.##.. Mountain Dwarf of Sif Muna ......#.##.. Health: 53/61 ====================---- ############################.##.. Magic: 13/14 ======================-- .................#...........##.. AC: 19nip)Str: 10 ################.#.############.. EV: 9Int: 17 ...T....##.#>##.. SH: 5Dex: 10 ......#.##.#.##.. XL:  8 Next: 58% Place: Dungeon:6 #####.#.##@#.#ni)C#.. Noise: =--------  Time: 7328.2 (0.0)#.#.########T#.############.. f) +0 quarterstaffni)#............#............... Zap: wand of flame (43)ni)#.#.########.#.#############.############ni*T   trollni5*]You closely miss the troll.The troll is moderately wounded.niY*The troll completely misses you. The troll claws you! _The troll claws you but does no damage.  ni*Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ni*ni0K#.##.. Zeppelin the Tinkerer#.##.. Mountain Dwarf of Sif Muna ......#.##.. Health: 53/61 ====================---- ############################.##.. Magic: 13/14 ======================-- .................#...........##.. AC: 19Str: 10 ################.#.############.. EV: 9Int: 17 ...T....##.#>#ni0#.. SH: 5Dex: 10 ......#.##.#.##.. XL:  8 Next: 58% Place: Dungeon:6 #####.#.#ni81(#@#.##.. Noise: =--------  Time: 7328.2 (0.0)#.#.########T#.############.. f) +0 quarterstaff#............#............... Zap: wand of flame (43)nib1#.#.########.#.#############.##########ni1##T   trollni1You closely miss the troll.The troll is moderately wounded.The troll completely misses you. The troll claws you! ni1/_The troll claws you but does no damage.  ni2Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ni=9*ni}  You shape a spike launcher from a nearby wall.  The rocky spike skewers the troll.niM #T#The troll is heavily wounded.niNd1----=9.2 (1niRniWU _The troll closely misses you. x2; The troll claws you but does no damage.ni˒  ############################ .................#........... ################.#.###########T...> .....# #####.#.# #.#.# #.########T#.############...........#...............#.########.#.#############.############ niU 3*nif G  The rocky spike skewers the troll.ni 8T.nib nih /-30ni ni ] _The troll is heavily wounded.ni܀a *You hit the troll.niS  The troll is heavily wounded.The rocky spike skewers the troll.niniG  The troll is severely wounded.The rocky spike skewers the troll.ni, TThe troll is severely wounded.nig-f45---=1.3 (1.1niw1ni2 _The troll bites you! You block the troll's attack. The troll barely misses you.ni .You thump the troll!  You kill the troll!Sif Muna accepts your kill.ni]Sni*6=--802.4nini'r _You can now call upon Sif Muna for magical energy.ni/M# ############################ .................#........... ################.#.###########T...> ......# #####.#.# #.#.# #.#.########.#.############.. nienif2==----30nitnidni . ########################### .................#.......... ################.#.########## ...T....# #.#># ...#. #####.#Zap: wand of flame (43)  nixniA--4niniYni/r  ########################### .................#.......... ################.#.########## ...T....# #.#># ...#. ######  #.#.########.#.###########Zap: wand of flame (43)#  ni~w niw ^7=5ni{ niJ} ni`nib Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Channel MagicPiety-69% [?] toggle between ability selection and description.ni'escribe what?  X - Renounce ReligionNone0%  a - Channel MagicPiety-69% ni Channel Magic Dramatically increases the user's regeneration of magical power for a duration that increases with Invocations skill. Range: N/A This ability costs: Piety : - (about 2% of your maximum possible piety)ni;) Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Channel MagicPiety-69% [?] toggle between ability selection and description.nil niYr niw #.##.. Zeppelin the Tinkerer#.##.. Mountain Dwarf of Sif Muna *.....#.##.. Health: 47/61 ==================------ ############################.##.. Magic: 12/14 ====================---- .................#...........##.. AC: 19Str: 10 ################.#.############.. EV: 9ni2x Int: 17 ...T....##.#>##.. SH: 5Dex: 10 ......#.#ni^x #.#.##.. XL:  8 Next: 80% Place: Dungeon:6 #####.#.#nix #@#.##.. Noise: ---------  Time: 7335.4 (0.0)nix #.#.########.#.############.. f) +0 quarterstaffnix H#............#............... Zap: wand of flame (43)#.#.########.#.#############.############niy  ni4y 4  niRy f The troll is severely wounded. niqy _The troll bites you! You block the troll's attack. The troll barely misses you.You thump the troll!  You kill the troll!niy Sif Muna accepts your kill. _You can now call upon Sif Muna for magical energy.ni P  Okay, then.ni ni4 ni . _ni̤ ########################### .................#.......... ################.#.########## ...T....# #.#># ...#. #####ni0.#  #.#.########@#.###########...........#.............#.########.#.############# ni-^  niDniөni)6.4 (1 ni _niBni2niȁ4 ########################### .................#.......... ################.#.########## ...T....# #.#># ...#. #####.#  #.#.########.#.###########nia..........@#.............#.########.#.################# ##### ## ni6#ni&7niډni%nizI> #.#######.##...#.####.#.#.T....# #.#># #.#.# #.#.# ##.#.# #.#.# # #.#.#.#.# #.# #.#.#.#.# ##### ##### niJ.88niMnicOnio < #.####ni *#.##..#.###.#.ni M#.T....# #.#># #.#.# #.#.# ##.#.# #.#.# #ni   #.#.#.#.#ni+  #.# #.#.niJ #.#. ##### #####nii  ni  ni &9ni# ni# ni`  #.#..#.#.#. #.....T....# #.#># .#.# #.#.# #.#.# #.#.#  #.#.#.#. #.# #.#.#.#. ##### #####3==40ni# #.#..#.#.#.  #.....T....# #.#># #.#.# #.#.#ni#&#.#.# #.#.# #.#.#.#. #.#ni$` #.#.ni$#.#. ##### #####ni,j9=1ni.ni0ni ##.##.#. #.....T....# #.#>#  #niY.#.# #.#.#  #.#.# #.#.# #.#.#.#. #ni+.# #.#.niA?#.#.ni^n ##### #####nini &2ni` ni ni%E.##.#.ni%/ #.....T....# #.#># #.#.# #.#.# #.#.# #.#.#ni & #.#.#.#. #ni*&.# #.#.#.#.niN&n ##### #####ni+ni+&3nib/ni1ni o.##.#. #.....T....# #.#># #.#.# #.#.# #.#.# #.#.#ni1  #.#.#.#. #.# #.#.#.#. ##### #####ni ni C==4ni nir ni .####.#. #.....T....# #.#># #ni .#.# #.#.# #.#.# #.#.# #.#.#.#. #ni t.# #.#.ni  #.#.ni!  ##### #####ni ni/ niO X50=5ni ni ni.######.#. #.....T....# #.#># #.#.# #.#.# #.#.# #.#.# #.#.#.#. #.# #.#.#.#. ##### #####ni,ni&6niEniniC.#########.#. #..........# #.#># #niE..#.# #.#.# ##.#.# #.#.# #.#.#.#. #.#nim #.#.#.#. ##### #####nini5#4niv2==7niyniini.#########.#. #..........# #.#># #...#.# #.#.# ##.#.# #.#.# #.#.#.#. #.#ni #.#.#.#. ##### #####niniT1=8ni6nimniҨ niP ni ni+ ni  ################################# ............................#.... ###########################.#.### #.........>.........#.##########.#.# #.#.# #.########.#.###...........#.....#.########.#.#############nin !nip ni& &9ni ni> nihM ################################# ............................#.... ###########################.#.### #.........>........#########@#.# #.#.# #.########.#.###...........#....#.#.########.#.###niIi nimni%n'50ni"qni)rniM ################################# ............................#.... ###########################.#.### #..........#>........#########.#.# #.#.# #.########.#.####............#.....##ni"ni%niyq2===1ni^niќnil.###.#. #..........# #.#># #.#.# #.#.# #.#.# #.#.# #.#.#.#. #...# #.#.#.#. ##### #####nipniq&2nilunivni : .####.#.#..........# #.#># #.#.# #.#.# #.#.# #.#.# #.#.#.#. #..# #.#.#.#.ni: n ##### #####ni= niD> &3niA ni=C ni !.####.#. ##..........# #.#> #niO T.#.# #.#. #.#.# #.#. #.#.#.#. #.#nih  #.#.#.#. ##### niR ni &4ni ni ni\.####.# ##..........# #.# #.#.# #.# #.#.# #.# #.#.#.# #ni8.# #.#.#.# ##### niniӽ.35ni4nifni_.##. ##..........# #. #.#.# #. #.#.# #. #.#.#. #. #.#.#. ##### niJnini6niMnini## ##..........# # #.#.# # #.#.# # #.#.#ni2 # #.#.# ##### niniH&7ni*niZni># ##..........#  #.#.#  #.#.#  #.#. # #.#. ##### nini/54=niQ8ni niAni). nit. ni. ni8 ni'9 ni< Bnig= ,ni= ni? ni@ ni A U5=niA ni}C ni+D ni[D niD niF niLG niG niG niI ni?J niJ niJ nirL ni"M nisM 56=niM niN niO niO ni5P niP ni^R niR niXS niS niT niU niV #7ni(V 2=niV niW nivX niX ni\Y ni\Z ni[ niQ[ ni[ niq] ni^ nir^ %8ni^ ni_ ni` ni` niQa nib nizc ,nic nie nie nie niMf ni[g nig nith K9=nih nii nij nij niWk nil nim ,nim nipo nip nip V60=nip ni4r nir ni?s nifs nit niu ni v niv niw ni#y niy #1niy (=ni9z ni{| 1 _HP restored.niC} ni} ni~ niM ni niB ni ni nip niɂ ni- ni niL ni 9=ni niF niއ ni4 ni ni nit ni͊ ni4 ni niK ni~ ni ni% ni ni nil ni niN ni ni ni ni> nio ni ni ni ni ni^ ni. ni ni: ni ni ni, ni ni ni nib ni ni ni ni ni nir niQ ni nim niϣ ni nig ni ni ni niŧ ni ni ni[ ni ,niI ni niI ,ni nib nij ,ni ni ni1 ni| ni ni nil ni ni niô ni niϵ ni@ niq ni> ,ni nis nih ni niZ ni .<.....# ##.######.##.#  #.# ni #.#  #.#  #.###############################..............@................ni n407.4 (49.0)  #######################ni2 R#.................#########.niZ Y #.##..niz E#.# ###ni ni nih ni nixnininiړninib_niniDni|nini!ni"nie$ni%niR'ni (ni(ni)niV+ni,ni-ni/nio0ni)1ni2ni>3ni4ni5ni26niJ7ni~8ni9ni9ni:ni%<ni<nix=niz>ni?ni@ni/AniBniPCniCniDniuEniFniGniGniLniM niOMG #...<.....#niM niM3 #####.#####niN ni:NnipN #.#niN niNniO #.#niAO niuOniO #.#niO niPniEP #.#nixP niPniP #.#niQ niKQD #.niQ niQ. #niQ.....niR%18.4 (11niMR niR# niR ni SniBS( niS niSni-T nidTniT niTniU niIUniyU niUniU niV!niWni[ni]niK  #...<.....#  #####.#####  #.#  #.#  #.#  #.#  #.#  #.  #..@...........         niHnic09.4 (1.0) ninini28N  #...<.....#  #####.#####  #.#  #.#  #.#  #.#  #.#ni8  #.  #       ni8%  ni>nie?'20niCniEni c  #...<.....#  #####.#####  #.#  #.#  #.#  #.#  #.#  #.  #       nin %  ni ni &1ni' ni nip##.#.###...<.....#####.#####################.................##################ni niV"C2nir% #.#.#..#####.#.###...<.....#####.#####nis################.................##################niyni{z&3ni~nini^M### ########.. #.#.#..#####.#.###...<.....#####.##################### #.................#niniL&4ni ni[!niM #.....### ########.. #.#.#..#####.#.###...<.....#####.#####ni #.################niniz&5ni$niwni 1M'' #.....### ########.. #.#.#..#####.#.###...<.....#####.##### #.#ni ni9 &6ni# ni] ninM##'' #.....#.#.#.### ########.. #.#.#..#####.#.###...<.....#####.##### #.#niBsnis&7niwni^yni 2M)^##''# #......#.#.### ########.. #.#.#..######.#.###.##...<.....######@##### #.#### 8nip6ni7ni0 ;M #.# ####'#####)^##''# #.....#.#.#.### ########.. #.#.#...######.#.####...<@....######.##### #.##..ni nim &9ni& ni niʄUM. #.# .# ####'#####)^##'' #.....#.#.#.### ########.. #.#.#...#######.#@###.#...<.....#####.##### #.##.#nini'30niʍni[ni} #.# .# ####'#####)^##'' #.....### ########.. #.#@#..######.#.###.##...<.....######.#####ni,ni&1niniOniM #.# .# ####'#####)^##'' #.....### ########.. #.#.#..#####.#.###  #...<.....###.###.#nini-&2ninini LM #.# .# ####'#####)^##'' #.....### ########.. #.#.#..###nisL  ###.#.###.##.#niQni/R&3niHVniWniS M###### #.# .# ####'#####)^##'' #.....### ########..  #.#.#...#####.#niX nidY &4ni] nih niy 0M....... ###### #.# .# ####'#####)^##'' #.....  #.#.#.### ########..#.#niS <5ni niv ni9M###.#.########....... ###### #.# .# ####'#####)^##''  #.#.#.# #.....##..#.#ni?ni@&6ni*EniFniUM........#....###.#.########....... ###### #.# .# ####'#####)^##  #.#.#.# #.....''....nifni.&7ni nieni'M####......#.#........#....###.#.########....... ###### #.# .# ####'#####)^  #.#.#.# #.....##..#.#nini&8ni#ni M.....####......#.#........#....###.#.########....... ###### #.# .# ####'#####  #.#.#)# #.....##.^#.# ni&niT'&9ni,ni-niM#.###....##.....####......#.#........#....###.#.########....... ###### #.#   #.#.#.# ####'######.#nini 40nininifY wM....'#.###....##.....####......#.#........#....###.#.########....... ######  #.#.#.##.# ##.#ni` <1nipd nie ni M#.###..........'...#.###....##...........####......#.#........#....###.#.########....... ######  #.#.#.##.# ##.#niZ ni &2ni nij niO ni ni ni~ ni& ni' ni=) niZ  #####.#)####'## #.# ..  #.....#.# )... #[# ..  #.#####.#########.# ..  #...............#.######## ##  #.....#.#######.#........# #  #.###.#.#.########  #.# #.#.#.###.#.# niG[ A #  #.# #.#'#.# #.#####  ##.###...... #......575.0)  #....'....##.#.#.....  ##.###....##.#. #.....  #............#. #.....  #####......#.#. #.....  #........#.... #.....  ###.#.########.#.# #.....  #.#.#....... #...<  #.#.#.################nii^ nic_ nini.The floor.nini #####.#)####'## #.#.. Zeppelin the Tinkererni3#.....#.# )... #[#.. Mountain Dwarf of Sif Muna *.....#.#####.#########.#.. Health: 61/61 ========================#...............#.######## ## Magic: 14/14 ========================#.....#.#######.#........# # AC: 19Str: 10ni#.###.#.#.....#.########.# # EV: 9Int: 17#.# #.#.#.###.#.##.# # SH: 5Dex: 10ni#.# #.#'#.#.#.#.##.##### XL:  8 Next: 80% Place: Dungeon:6##.###.......#@#.##...... Noise: ---------  Time: 7457.4 (15.0)#....'....##.#.#.###..... f) +0 quarterstaff##.###....##.#.#.#ni#..... Zap: wand of flame (43)#............#.#.##.....#####......#.#.#.##.....#........#.....#.##..... nia###.#.########.#.##..... #.#.#........#.##...<. #.#.#.########.# ########## niYou thump the troll!  You kill the troll!Sif Muna accepts your kill. ni_You can now call upon Sif Muna for magical energy. _Okay, then. _HP restored.ni nininini>3nininimni,nininiվnirnini~niniEnininiUni`nini?nini;nini:nininininiYni;nini6,niKni ni3 ,nini@  There is an open door here.niVni _ni^nininini nic%ni&ni&ni'ni,ni0,ni 1niA6ni7,ni 9ni>ni6@,niAni3GniIniVIni}JniHPniQniRniSni[YniZniZni\ni'bnikdnidnifnizlnipn,ni}oniuniwniLwniJxni\~ni,niniӆnininiSniniאnini`niVni,niܙniniZnini=niniܥniv,niniѫniniunikni5niqniٱnininini~niXnirnianinininiJniwnininininininihninini}ninini4nini5ni|niCni@  There is an open door here.nini _niUnini,ni@nini#ni\nini)E  There is a large open door here.nini _nini6E  There is a large open door here.ni~5 _ninini(ni{niNniniCnininiNni&nilninionininini[ni/ni_ni%nininini niH ni/ ,ni ni#ni,nini6D  You see here a +0 plate armour.nini8 _nininini7nininiHnimnini^nininininifnini ni!ni"ni"niE#ni$ni%,niS&ni'ni(,niH)nip*ni/v.# #.....#.#.._ .# #.....#.# #.## .# #.....#+## .# #.....:.....# .# #...........# .# #...<.......## .# ###########...#........# .# #........##+###........# .# #..#.@...........# # .# #........#.............# # ni/Z.# #........#.............# # '######......######## # ..##.^....>...#......# # ..##..........#.....############# ..''........[.......+....... ..##.....######.....############# ####.....# #######ni%5..#.# #.#.#+###.#.:..............#..'515.4 (58ni[BniBM======6.4 (59niVHS _As you open the door, it creaks loudly!ni6M.#. ......._ .....#.# ###. ....#+###.###. ...:.....### .........# .# #...<.......####### .# ###########...#.... .##@###....# .nib. .. .# #........#.............# #. 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'#####.#......# #.nini-3 _ni8_nini[###..##.##.##.#'niH_ni_ni_4nicni%e( _You open the door.ni4M........ ########.#..ni5.# #.. _.#######........⌠##....#....niy5.._#.....#.# #.###.#.....#@###.###.:##. .##...<.......########ni5f.. ..ni5*...ni<<5ni#Ani<Q _There is an open door here.niM######## # ##........ ########.#.. #.. _#######........⌠#..._ ni##.#.....#'###.###.#.....:.....### .##...........##....####..niZ7............nini]-6 _ni8_niniͪ9M##.# ......#'## ######## # ##........ ########.#.. #.. _#######........⌠#..._ni1.# ##.#'#####. .##.....:.....###......####...#...........nilni˱&7niini]ni { .#.######## ##....#.# ##.......# ##.####### ##.  .._#######........⌠#.....#. _#..'## ##:.... ##......####...#...nis ........ .# #........#.............# #. niz ni &8ni ni ni~ @ .......# ##.####### ##.  .._#######........⌠#.....#. _#..# ###.....:.....# ###...........# #....####.............. .# #........#.............# #. ni ni &9ni9 ni Q _There is an open door here.ni & ####### ##.  .._.########.........⌠#.....#. #..._#....#..#.....#'###.# ###.....:@....# ##. <#######..ni&..... 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 ##...⌠ #.# #....#.# #.._ #.##########.# #....# #.# #.# #.⌠.ni nif '50niVniniKR#.# #......###.#. niK#.#. #......# #.#.#... #.#.##......###.#.#).. #.#......# #.#.####.### #.#.. #.#.#####.##### #.#ni5L.$.# # #.# #niiL.# #[# #.<..# niL#.# #.#'## #.#####....#.#niL #.# #....#.#niM* ##ni6M #.# #....#.# ##... # #.# #....#.#niVM #.._ # #.##########.# #.... niM# #.# #.# #.⌠.niATniT&1niYni[ni#T #.# #......###.#.  #.#. #......# #.#.#  #.#.##......###.#.#)  #.#.#  #.#.####.###  #.#  #.#.#####.#####  #.#.$.# #  #.# #.#  #[# #.<..##.#ni1U #.#'## .#.#####....#.# .#.# #....#.# ## .#.# #....#.# ## .# #.# #....#.# #.._ .# #.##########.# # .# #.# #.# #.⌠.ni[ni\&2nianibni# #.# #......###.#. # #.#.##......# #.#.# # #.#.##......###.#.#) # #.#.# # #.#.####.### # #.# # #.#.#####. # #.#.$.# # # #.# #.# . #[# #.<..##.# #.#'##.#.#####....#.# #.#niF.# #....#.# ## #.#.# #....#.# ## #.# #.# #....#.# #.. #.# #.##########.# # #.# #.# #.# #.⌠nini1&3nininiO .# #.# #......###.#. .# #.# #.##......# #.#.# )# #.# #.##......###.#.# .# #.# #.# .# #.# #.####.### .# #.# # .# #.# #.#####. .# #.# #......$.# # ## #.# #.# . #[# #.<..##.# #.#'##.#.#####....#.niO ##.#.# #....#.# .#.niP #.# #....#.# ## .#.# #.# #....#.#ni$P y # .#.# #.##########.#niEP  # .#.# #.# #.#nikP @ #.niW nidW &4ni\ ni] niȑM#...##########.# .# )#####.#.......####.###..........####.### .#........ ## #.# ####.##### .. #[<.. ####.#nis#.......#'########nini&5niڡnini+6.4 (2niniӭ? _You now have 339 gold pieces (gained 12).nir .#############........##. )## ........####.##........#####.### #.... ########## .. #[# < ####.#'##ni##### .#.##........# #.##. niniJ+7.4 (1ni+ni|niM ........ )## ........####.##........#####.####. #.... ########## .. #[# < ####.#'# ...#.############....#.#  .#.###.....#.# #.##. ni[niԳ&8nininihN  )# ........####.##........#.#####.####.. #.... ######### .. #[# < ####.#'# niN _...#.############....#.# ##.#........# ## .#.##.....#.# #.##. niU niV &9niZ nij[ ni# #.# #.##......###.#.#) # #.# #.#. # #.# #.####.###. # #.# #. # #.# #..#####.# # #.# #...niz# #. # #.# #####.# # . #[# #.<..# .# #.#'## #.#####....#.# ni# #.#.# #....#.# # #.#ni5.# #....#.# ##. #.# #.# #....#.# #. ni?#.# #.##########.# #. #.# #.# #.# #.⌠ ni #.# ##.....#.# #.# #. #.# #.....#.# #.# #.ni=60nininip ........#.####.##.........#####.####.. #.....######### ni.q. #[# < ###.#'## ..#.############@...#.# # #.#........# ########niFq*##. niq#.##.....#.# #.###. niwniw&1ni|ni2~ni{ ####.##...........#####.####.. #.....######### . #[# #.<..# ###.#.......#'## ..#.############....#.# # #.#........# ##########. . #.##.....#+###.### nini!&2ni;nianiG M........####.###..............####.####......... # #.# #####....# ###### . #[#.......<..# ###.# #.......#'## ..#.########### ....... ######### #.##.# #....#.##..niKniL&3niOniPnioTM#####.#.#).......####.###.............####.####......... # #.# ####.###### . #[<..# ###.# #...@...#'## ..#.########### ....... ## nio#.########.# #....#.###.niuni5v&4niynizni$YM #.#.#.#####.#.#).......nidY####.###............####.####......... # #.# ####niYA.###### . #[<..# ###.# #.......#'## niZ..#.########### #.#........# #....#.###ni`nia5ni=fnipgni aM##########.#.### #.#.#.#####.#.#).......####.###..........####.####......... ni # #.# ####.###### . #[<.. ###.# #.......#'## ..#.############....#.##ni0 ni &6ni( ni ni JM ....#.# ##########.#.### #.#.#.#####.#.#).......####.###..........####.####......... # #.# ####.###### . #[<.. ###.##.......#'#########ni! ni &7ni ni nidM ##..###### #..........#.# ##########.##.#.### #.#.#.#####.#.#).......####.###..........####.####......... # #.# ####ni.###### . #[##.......<..##....#nieni΋&8nini#niV #..........###########......###.#.##........##. #.#.#.###.#.#)........#.####.##........#####.#### #.....######### . #[# < #....# #.##.##########.##.. ni[<9nifnirniQ + #.# #.#.#  #.# ###......###.#.#  #.# #.##......# #.#.#.  #.# #.##......###.#.#).  #.# #.#.  #.# #.####.###.  #.# #.  #.# #.#####.#  #.# #.# #.  #.# #####.# #  #[# #.<..# #.#####....#.# ni U# .#.# #....#.# ##. .#.# #....#.# ##. .# #.# #....#.# #.._ .# #.#.# #.niH ni '70ni ni4 ni"#.# #.#.# #.# ###......###.#.# #.# #.##......# #.#.#. #.# #.##......###.#.#). #.# #.#. #.# #.####.###. #.# #. #.# #.#####.#####. #.# #.ni# #. #.# #####.# # #[# #.<..# #.#####....#.# # #.# #....#.# ##. #.# #....#.# ni##. # #.# #....#.# #.._. niy# #.#.# #.ni<1nianini N.# #.#.# .# ###......###.#.# .# #.##......# #.#.#...# .# #.##......###.#.#)..# .# #......#. .# #.####.###. .# #. .# #.#####.#####. .# #.# #. .# #####.# # [# #.ni <..# # .# #.#'## # .#####....#.# # .# #....#.# ni? ##..# #....#.# ##...⌠ nie #.# #....#.# #.._. ni `#.#.# #....#ni ni6 &2ni4 niG nipn # #.#.# # ####......###.#.##### # #.##......# #.#.#...# # #.##......###.#.#)..# # #......#. # #.####.###. # #... # #.#####.#####. # #.# #. niAo +# #####.# #. # #.<..# #. # #.#'## #. #....#.# ## #....#.# ##...).# #....#.# ##...⌠.#.# #....#.# niio m#.._.#.#.# #....#.niv niv &3ni| ni ~ niH6nio7$ni7]Where to? (* - list waypoints, Tab - D:6 @ (x,y), ? - help) ni7D D - Dungeon  T - Temple niY nig [?25h[?0cni h a##..........#.#Zeppelin the Tinkerer # ###########......###.#.##### Mountain Dwarf of Sif Muna *..... niBh :# #........##......# #.#.#...# Health: 61/61 ======================== nish # #........##......###.#.#)..## Magic: 14/14 ======================== # #......................#..... AC: 19Str: 10 # #...............####.###..... EV: 9Int: 17 nih H# #............................ SH: 5Dex: 10 # #..............#####.#####... XL:  8 Next: 80% Place: Dungeon:6 # #...........@..# #......... Noise: ---------  Time: 7573.4 (0.0) # #####..........# #########. f) +0 quarterstaff ##.......<..##. Zap: wand of flame (43) ##.......#'##nih !#. ############....#.###### .......# #....#.###...)ni!i j  ######.# #....#.###...⌠. #.# #....#.##.._...niBi  #.##########.##....#.  _There is an open door here. niji _There is an open door here. _You close the door. _There is an open door here. _You now have 339 gold pieces (gained 12).  What level of the Dungeon? (default 6, ? - help) oi} [?25l[?1coi _You close the door. _There is an open door here. _You now have 339 gold pieces (gained 12).  What level of the Dungeon? (default 6, ? - help) Okay, then.oi!oipoi. _oi( CTRLoi+ oi+ oi0 oi2 F _Unknown command.oi oid Where to? (* - list waypoints, Tab - D:6 @ (x,y), ? - help) oi D D - Dungeon  T - Temple oibranche1 - D:5  9 - D:6 oi oi_##..........#.#Zeppelin the Tinkerer # ###########......###.#.##### Mountain Dwarf of Sif Muna *..... # #........##......# #.#.#...# Health: 61/61 ========================  oi# #........##......###.#.#)..## Magic: 14/14 ======================== # #......................#..... AC: 19Str: 10  oi# #...............####.###..... EV: 9Int: 17  oi# #............................ SH: 5Dex: 10  oi# #..............#####.#####... XL:  8 Next: 80% Place: Dungeon:6  oi;C# #...........@..# #......... Noise: ---------  Time: 7573.4 (0.0)  oiX# #####..........# #########. f) +0 quarterstaff # oi#.......<..##. Zap: wand of flame (43) ##.......#'## oiw#. ############....#.# oi##### .......# #....#.###...) oi  ######.# #....#.###...⌠. oi #.# #....#.# oi??#.._...  oiaw#.##########.##....#.  _You close the door.  oi_There is an open door here. _You now have 339 gold pieces (gained 12).  What level of the Dungeon? 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Q#.+.#  oi' oiX' &9oi+ Y_..._oi- oi: )...#.#  ###### #.<..##.#  ......###..#.###.#  #...⌠...###.# #.# #.#  #....._..##.# #.# #.#  ....#..#oiʃ .# #.#  ).###.⌠.#..'.# #.#  .⌠...#....#..#.##  ..._..._..#..'..@..>......#  .#...⌠...##..#  ###.....###..#  .#..#  oi k.##+####  .⌠...#.##+#### oi Q #.#  .oi4 ###  #.+.#  oi- oi '20oi c_..._oi oi ##.#  ###### #.<..##.#  #......###..#.###.#  #...⌠...###.# #.# #.#  #....._..##.# #.# #.#  ....#..#.# #.#  .).###.⌠.#..'.# #.#  ⌠...#....#..#oi) J.##  _..._..#..'...@.>......#  #...⌠...##..#  .....###..#  #..#  ##+#### oiO X ⌠...#.##+####  #.oiq Z#  .### oi c #.+.#  oixoi&1oiO_..._oioir#.#  .###### #.<..##.#  ......###..#.###.#  ...⌠...###.# #.# #.#  ....._..##.# #.# #.#  ....#..#.# #.#  ).###.⌠.#..'.# #.#  ...#....#..#.##  .oi5_..._..#..'....@>......#  ...⌠...##..#  #.....###..#  ..#  ##+####  ...#.##+####  #.#  .###  #.+.#  oioi0&2oiO_..._oioioiܣ|Save game and exit? Y - Yes oi' N - Nooi\ oi oi? oik D [?25h[?0c [?1051l[?1052l[?1060l[?1061l