:j Player: Zeppelin Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.15:56:00.ttyrec Time: (1782230160) Tue Jun 23 15:56:00 2026 :j2[v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c:jWelcome, Zeppelin. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elf q - Oniz - Felid i - Armataurr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Fire Elementalist:jW:jI :j Zeppelin the FirebugDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wielded:j 2Cast: Foxfire:jn ###+#⌠#+##...###⌠.@.⌠###...##+#⌠#+###:j :jW Welcome, Zeppelin the Deep Elf Fire Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!:j :jE Press ? for a list of commands and other information.:jF :j`J [ _Found a staircase leading out of the dungeon.:jD I:jb ,:ji} : _:j~ :j :j" :jR  _You open the door.:j There is an open door here. _..>###.............. #. ######.### .......@.# 4.0 (4...#####.# +#⌠#'####...###⌠.<.⌠###...##+#⌠#+###5.0 (5 _Found a stone staircase leading down.:j)} :jЁ  You encounter a gnoll. It is wielding a +3 whip of electrocution.:j ..j.. ..... ...>###########............P.#.......................................... #@# #######.###..........#:j ....#####.#.. +#⌠#'## ##...##j   gnoll (asleep)#⌠.<.⌠###...##+#⌠#+:j +7.0 (2:jm 28.0 (3 _:j :jX :j.. j....... ...>########## P.#.......@.........#####.##############.##........#####.#.. +#⌠#'###...#⌠.<.⌠##...##:j_ :j +9.0 (1:j :j   Zeppelin the Firebug .... Deep Elf ..j.. Health: 10/10 ======================== ..... Magic: 5/6====================---- ...>##########  AC: 2Str: 5 #............  EV: 11Int: 19:j = P.#............  SH: 0Dex: 15 ......***......  XL:  1 Next:  0% Place: Dungeon:1 ......*@*......  Noise: ---------  Time: 9.0 (0.0) ..#####*#######  -) Nothing wielded #######.###  Cast: Foxfire ..........#  ....#####.#  .. +#⌠#'##  j   gnoll (asleep) ##...## #⌠.<.⌠# ##...## _There is an open door here. _Found a stone staircase leading down. :jϩ F_You encounter a gnoll. It is wielding a +3 whip of electrocution.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action:j <Dir - look around, f - activate:j 4Zeppelin the Firebug....Deep Elf..j..Health: 10/10 ========================.....Magic: 5/6====================----...>##########AC: 2Str: 5#............EV: 11Int: 19P.#............SH: 0Dex: 15:j4........v......XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 9.0 (0.0)..#####v#######-) Nothing wielded:j 5#######.###Cast: Foxfire..........#....#####.#.. +#⌠#'##j   gnoll (asleep, ally target)##...###⌠.<.⌠#:jN54##...## _Found a stone staircase leading down. _You encounter a gnoll. It is wielding a +3 whip of electrocution.Casting: Foxfire (safe; 6% risk of failure)  :jy5Press: ? - help, Q - select actionDir - look around, f - activate:j5/You conjure some foxfire!:jf8>=10.0 (1.0) _:j;m:jK  Zeppelin the Firebug .... Deep Elf ..j.. Health: 10/10 ======================== ..... Magic: 4/6================-------- ...>##########  AC: 2Str: 5 #............  EV: 11Int: 19 P.#............  SH: 0Dex: 15 ......**v......  XL:  1 Next:  0% Place: Dungeon:1 ......*@*......  Noise: =--------  Time: 10.0 (0.0) ..#####v#######  -) Nothing wielded #######.###  Cast: Foxfire ..........#  ....#####.#  .. +#⌠#'##  j  [39;:j49m gnoll (asleep, ally target) ##...## #⌠.<.⌠# ##...##Press: ? - help, Q - select actionDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate:jg  Zeppelin the Firebug .... Deep Elf ..j.. Health: 10/10 ======================== ..... Magic: 4/6================-------- ...>##########  AC: 2Str: 5 #............  EV: 11Int: 19 P.#............  SH: 0:jhzDex: 15 .......v§......  XL:  1 Next:  0% Place: Dungeon:1 .......@.......  Noise: =--------  Time: 10.0 (0.0) ..#####v#######  -) Nothing wielded #######.###  Cast: Foxfire:jNh :j|h$..........#  :jh$....#####.#  :jh.. +#⌠#'##  j   gnoll (asleep, ally target) ##...##:jh" #⌠.<.⌠# :jhB##...##Dir - look around, f - activate :j~i_You conjure some foxfire!  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action:ji\Dir - look around, f - activateYou conjure some foxfire!:jkAv§:jIlJv§:j_mBv§:jnBv§:jnv .... ..j.. ...v. :jv...§##########  #..§.........  P.#...§........  .......§§......  ......v@v...... :jpw ..#####v#######  #.###  ... ###:jwN .. :jw  :jwZ #⌠.<:jx :j{z21.0 (1 _:jc§§§:j5:j :j+jThe foxfire burns the gnoll.  The gnoll is lightly wounded.:j[Hz§v§v§v§v§v§:jHJv§:jXI8v§:jIKv§:jLJ8v§:jJIv§:jJDv§:jnKBv§:jK<v§:jLQ.j:jMGv§:jU  The gnoll shouts!  The foxfire burns the gnoll.:jx1§:jkd.=2§§§§§§§ _The gnoll is moderately wounded.:j{   Zeppelin the Firebug .... Deep Elf ..... Health: 10/10 ======================== ...j. Magic: 3/6============------------ ..v§##########  AC: 2Str: 5 #.§v.........  EV: 11Int: 19 P.#..§§........  SH: 0Dex: 15 ......***......  XL:  1 Next:  0% Place: Dungeon:1 ......*@*......  Noise: ==-------  Time: 12.0 (0.0) ..#####*#######  -) Nothing wielded #######.###  Cast: Foxfire ..........#  ....#####.#  .. +#⌠#'## :jn  j   gnoll (ally target) ##...## #⌠.<.⌠# ##...##The gnoll shouts!  The foxfire burns the gnoll. _The gnoll is moderately wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate:j'J   Zeppelin the Firebug .... Deep Elf ..... Health: 10/10 ======================== ...j. Magic: 3/6============------------ ..vv##########  AC: 2Str: 5 #.§§.........  EV: 11Int: 19 P.#..§§........  SH: 0Dex: 15 ......§§.......  XL:  1 Next:  0% Place: Dungeon:1 ......§@§......  Noise: ==-------  Time: 12.0 (0.0) ..#####§#######  -) Nothing wielded #######.###  Cast: Foxfire:jK  ..........#  ....#####.#  .. +#⌠#'##  j   gnoll (ally target) ##...## #⌠.<.⌠# ##...##The foxfire burns the gnoll. _The gnoll is moderately wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!:jS # .... ..... ...j. ..vv##########  #.§§.........  P.#..§§........  ......§§.......  ......§@§......  ..#####§#######  #.###  ... ### ..    #⌠.<  _The gnoll is moderately wounded. :jS  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns the gnoll.:j 3§:j  The gnoll is heavily wounded.The foxfire burns the gnoll.:j H§§j......v@.v-3.0 (1:j §§ _The gnoll is severely wounded.:j+:jT  Zeppelin the Firebug .... Deep Elf ..... Health: 10/10 ======================== ..... Magic: 2/6========---------------- ..j§##########  AC: 2Str: 5 #..§.........  EV: 11Int: 19 P.#............  SH: 0Dex: 15 ......***......  XL:  1 Next:  0% Place: Dungeon:1 ......v@*......  Noise: =--------  Time: 13.0 (0.0) ..#####v#######  -) Nothing wielded #######.###  Cast: Foxfire ..........#  ....#####.#  .. +#⌠#'##  j   [:jP40mgnoll (ally target) ##...## #⌠.<.⌠# ##...##The gnoll is heavily wounded.The foxfire burns the gnoll. _The gnoll is severely wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate:j#  Zeppelin the Firebug .... Deep Elf ..... Health: 10/10 ======================== ..... Magic: 2/6========---------------- ..j§##########  AC: 2Str: 5 #..§.........  EV: 11Int: 19 P.#............  SH: 0Dex: 15 ......v........  XL:  1 Next:  0% Place: Dungeon:1 ......§@.......  Noise: =--------  Time: 13.0 (0.0) ..#####v#######  -) Nothing wielded #######.###  Cast: Foxfire ..........#  ....#####.#  .. +#⌠#'## [3:j9;49m j   gnoll (ally target) ##...## #⌠.<.⌠# ##...##The foxfire burns the gnoll. _The gnoll is severely wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!v§v§v§v§v§:j .... .....:jG ..... ..j§##########  #.v§......... :jp P.#.v§.........  :j.....§§........  ......§@....... :jp ..#####§#######  :j:j "5#.###  ... ### ..   ##...###⌠.<.⌠###...## _The gnoll is severely wounded.  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the gnoll.:j<§§j §The gnoll is almost dead.The foxfire burns the gnoll.:jA§.>.vv:jXZeppelin the Firebug....Deep Elf.....Health: 10/10 ========================.....Magic: 3/6============------------...>##########AC: 2Str: 5#.§..........EV: 11Int: 19P.#.§§.........SH: 0Dex: 15.....§§v.......XL:  1 Next: 116% Place: Dungeon:1......§@v......Noise: =--------  Time: 14.0 (1.0)..#####§#######-) Nothing wielded#######.###Cast: Foxfire..........#....#####.#.. +#⌠#'####...###⌠.<.⌠###...##Press: ? - help, [40:jOYmQ - select actionDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the gnoll.  The gnoll is almost dead.The foxfire burns the gnoll. _You kill the gnoll!You have reached level 2!  --more--:j),5/154/8====2 6%  _:j :jJ .:jԻ :j &M:jf  :j '. :jZ .:j ,..... :j dK...>##########:j& d #.§.:jn P.#.§§.:j 8§§@.:j `....§.v......:j< H..#####§#######:j Q#######.###:j jK   kobold (wandering):j1 :jlF C v§Your foxfire dissipates!v§v§v§K.v§....Kally target)-5§ _You encounter a kobold. It is wielding a +0 dagger.:j o.. .. ....K... ...v>########## #.§.P.#..§.§.......§§........#####.##############.##.......#####... +#⌠#'###...#v§ )The foxfire burns the kobold.:j (:j1 O§)....10-6§ _You kill the kobold!:jb[M... .... ...)§.. ...§>########## #.)P.#.................7:j #....#..........)....># #.). P.#.P..#..#####.########.### ..........# ....#####.#  .. +#⌠#'##:j :jj &8:j :j :j, W.######......#.........)....># #.).:jo-  P.#. P..#..#####.## ########.###  ....# ....#####:j- .#  .. +#⌠#'##:j? 5===9:j#...######.$..#.#.....#.#.)...#.># #.. P.#. P.. .... ##..#####.###  ########.### ....# ....#####.#  .. +#⌠#'##:j+:j'20:jJ%:j(A _Found 12 gold pieces.  Things that are here::j, :j-|_a +3 whip of electrocution; a gnoll corpse:j :j Wield or unwield which item (- for none)?  - - Unarmed (current attack) Floor Items :j& Hand Weapons  a - a +3 whip of electrocution[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j :jH :j& Zeppelin the Firebug#..Deep Elf..######.Health: 15/15 ========================$........Magic: 5/8===============---------#.#.....#AC: 2Str: 5........#EV: 11Int: 19....)...#SH: 0Dex: 15.......>##########XL:  2 Next: 10% Place: Dungeon:1#.@..........Noise: ---------  Time: 20.0 (0.0)P.#............-) Nothing wieldedP...............Cast: Foxfire.................##..#####.###############.###..........#....#####.#.. +#⌠#'## :j _You encounter a kobold. It is wielding a +0 dagger.The foxfire burns the kobold. _You kill the kobold! _Found 12 gold pieces.  Things that are here: _a +3 whip of electrocution; a gnoll corpse:j  You hear the crackle of electricity.5 (0.5b) +3 whip (elec):j3 :j = _b - a +3 whip of electrocution (weapon):j= #. ....######.#$..#.#.....#.#.)...#.># #@†. P.#. P... ....... ##..#####.####  ########.###  ...# ....#####.#  .. +#⌠#'##:j$:j%-1.5 (1.0:j+:j-:jCM ###. .....######..$........##.#.)...# .......@>##########....###.†:j. P.#P.................##.:jd:j&2:j:jQ:jQ` M :.. # ###. ..#...######..#$........##.#.).@.# ....>##########...###.†......... P.#..............#.6===3 _Found a parchment of Maxwell's Portable Piledriver.:jIX u :.. # ..# ##. ..## ...######... #$.##.#.....#.#.)@..#.>##.###.†..... P.#.............~ P........## .......... ##..#####.#####  #.###  .#:j` :ja &4:jh :jj :jN :.. # ..#.###. ..##....######... #$..##.#.....#.#.@...#.>##.###.†..........!.....P.#......P..~PP..........#P............P###..#####.######PP #.###  .#5:j0U:jVV _Found a viscous green potion.:j`YO _You see here a +0 dagger.:j>V p :... # ..# .###. ..## ....######... #$.##.#.....#.#)...#.>##.###.†..!.....P.#...P..~PP......#P......... P###..#####.# PP #.###  .#:j_ :j{a $6 :jr _:j_{ :j} :j#. :.. . #. ..# .###. ..## ....######... #$........##.#.....##.#.)...#.>##.###.†.P.!.....P.#..#.P..~PP........####P.......... P###..#####.# PP ########.###  .#===7:j:j+M . :.... .# .###. ..##....######... #$........######.##.)...# ....>##########........###.†.................PP ####:j :js7===8:j 4:j:j0:j_ J:j :jA5| #.. . #.# :.. .. #.# ..# .###.# ..## ....######... #$........# ######.#.....# #.#.)...##.>##.###.†..P.!.....P.#..#.P..~PP......P.####P.........PP P###..#####.#  PP #.###:j7:j8&9:j4B:j^D:jtM### . #. :..#..  ..###.# ..##....######... #$........#######@#.....# #..)...# #............>##########. P PP P###..# 30:jhM #### . . :..#..  #..###.# ..###.....######... #$@.......#######.# #...................)...##........ .P.#..####P....:jt<1:j<|:j:jm ### # #.. #. #.# :.. #.. #.# ..# #..###.# ..## #.....######... #.#:j& ######.#.....# #............# ..........)...# #............> .........###.† .P.!.....P.# ##.P..~PP. P.####P:j:j#8:jrR======2:j:j+A3.5 (2:jH _You now have 12 gold pieces.:jt### # #.. #. #.# :.. #.. #.# ..# #..###.# ..## #.....######... #.# ######.#.....# #............# ..........)...##............>#.........###.†..P.!.....P.#.##.P..~PP..P.####P.4.5 (1:jʖ:j C### :j# #.. #. #.# :.. #.. #.# ..# #..###.# ..## #.....######... #.# ######.#.....##............# :j3.........:j!:j8#........:jq.........###.†.:j@/.P.!.....P.#...##.P..~PP.......P.####P.:j :jz:j&5:j:j:jRQ:jk  ### # #.. #. #.# :.. #.. #.# ..# #..###.# ..## #.....######... #.# ######.#.....## #............# ..........)...# #............>## .........###.†.  .P.!.....P.#...  ##.P..~PP.......  P.####P. [:j i37m===6:jkp ####..#.# :......# #..### #.....######...  #.........# ######@#.....##....... ..........)#.........P.#..####P....PP P###..#####.####### 7:j2  ####..#.# :..#....# #..### #.....######...  #.........# ######.#.....##.....@......# ..):j#...>##########.PPP P###..#PP ########.###:j :j<&8:j:j:jI #...# :.....# #..### #.....######...  #.........# ######.#.....###....... ..)#:j...>##########Cast: Foxfire...P#:juP ####..........#:j}:jO&9:j=:j:jeg .# :.....# #..### #.....######...  #.........# ######.#.....###....... ..)#...>##########.###.†..........P.!.....P.#........##P.....#####.#:j}q:jv'40:j:j i ...# #..### #.....######...  #.........# ######.#.....###....... ..)#...>##########.###.†..........P.!.....P.#...##.P..~PP......P⌠⌠~.. +#⌠#'##:j|& :j& 1:jtC :jT$  #..### #.....######...  #.........# ######.#.....###....... ..)...##...>##########.###.†..........P.!...@.P.#..##.P..~PP......P.####P..P⌠P⌠⌠~...⌠##...##:j3:j6C2:j ( #..###.# ..## #.....######... #..# ######.#.....###.#.)...##...>#.###.†#.P.!..@..P.##.P..~PP.P.####P.PP P###..#####. :j(3PP ########.### ⌠P. .# P⌠⌠~ ....#####.# ...⌠P .. +#⌠#'##  ##...##:j=R3:jZ:j{ #..###.# ..## #.....######... #..# ######.#.....###:jF.#.)...# ##..> #.###.† #.P.!.@...P.#:j ###.P..~PP.P.####P#.PP P###..#####.# PP ########.###:j o ⌠P. .# P⌠⌠~ ....#####.# ...⌠P .. +#⌠#'##  ##...##:j-:j<4:j[ :jr #..###.# ..## #.....######... #..# ######.#.....## ####.# ..)...# ##.> #.###.† #.P.!@....P.# ###.P..~PP ..P.####P #.PP P###..#####. ## PP ########.###  ⌠P. .#  P⌠⌠~ ....#####.#  ...⌠P .. +#⌠#'##  ##...##:j:j:j5:j:jA:j Q #..###.# ..## #.....######... #.........# ######.#.....## ####.# ..)...# ##.> #.###.† #.P.@.....P.# ###.P..~PP ..P.####P #.PP P###..#####. ##P PP #######.####. ⌠P. .## P⌠⌠~ ....#####.#  ...⌠P .. +#⌠#'##  ##...##:j :jx &6:j :j A7.5 (2:j :j Z _d - a viscous green potion:j̲'#..###.# ..## #.....######... #.........# ######.#.....## ####.# ..)...# ##.>##.###.†.#.P.P.#.###.P..~PP...P.####P.#.PP P###..#####.###P PP #####.# :jѻ:j.+8.5 (1:j:j:j#..###.# ..## #.....######... #..# ######.#.....## ####.# ..)...# ##.>##.###.†.#.P.P.#.###.P..~PP...P.####P.#.PP P###..#####.### 9:j5M#..  #..###.# ..###.....######... #......... ######.######....)...# #....>########.###.†.P.......P.#. ###.P..~PP..P.####P...............##50:j:j< +M :..#.. #.# #..###.# ..###.....######... #......... ######.######....)...# ##....>########.###.†.P.......P.#.###.P..~PP.............#.PPP#1:j M .  :..#.. #.# #..###.# ..###.....######... #.........:j  ######.######....)...# ###....>########.###.†#.P.......P.#..........P.##:jh :j &2:jr:j:jul# #.. #. #.# :.. #.. #.# ..# #..###.# ..## #.....######... #.........# ######.#.....## ####.# .)...# ###.>##.###.†.#.P.P.#.###.P..~PP.......P.####P.#.PP P###..#####.###P PP :j6<3:j:jث:jc# #.. #. #.# :.. #.. #.# ..# #..###.# ..## #.....######... #.........# ######.#.....## ####.# .)...# ###.>##.###.†.#.P.P.#...###.P..~PP......P.####P........#.PP P###..#####.###P 4:j# #.. #. #.# :.. #.. #.# ..# #..###.# ..## #.....######... #...# ######.#.....## ####.# .)...# ###.>## #.###.†. #.P.P.#....###.P..~PP.........P.####P.....#.PP P###..####P P :j:jk&5:j:j:j_# #.. #. #.# :.. #.. #.# ..# #..###.# ..## #.....######... #.........# ######.#.....## ####.# .)...# ###.:j `>## #.###.†. #.P.P.#.....###.P..~PP........:j;`..P.####P..........#.PP P###..#####.:jt`##P PP #### :j}<6:j:j̽ # #.. #. #.# :.. #.. #.# ..# #..###.# ..## #.....######... #..# ######.#.....## ####.# ....# ###.>## #.###.†. #.P.P.#......###.P..~PP...........P.####P...........#.PP P###..#####.###P PP #.### 7:j e _You see here a +0 dagger.:jK2 # #.. #. #.# :.. #.. #.# ..# #..###.# ..## #.....######... #...# ######.#.....## ####.# .)@..# ###.>## #.###.†.......... #.P.......P.#......###.P..~PP............P.####P............#.PP P###..#####.#########P PP 8 _:j[6 :j8 :j[ :j :j :j! N _There are no items here.:j# #.. #. #.# :.. #.. #.# ..# #..###.# ..## #.....######... #.# ######.#.....## ####.# .).@.# ###.>## #.###.†.... :j,#.P.......P.#............###.P..~PP..........P.####P..........#.PP P###..#####.####### :jhC9 _:j:j:jDF # #.. #. #.# :.. #.. #.# ..# #..###.# ..## #.....######... #.#:jGB ######.#.....## ####.# .)@..# ###.>## #.###.†.... #.P.......P.#............ ###.P..~PP........ ..P.####P.......... #.PP P###..#####.##### :jH> ##P PP #.###  #. ⌠P. .#:jO:jP'60:j W:j_:jy) { # #.. #. #.# :.. #.. #.# ..# #..###.# ..## #.....######... #...# ######.#.....## ####.# .@...# ###.>## #.###.†..........:j: * #.P.......P.#...... ###.P..~PP.......... ..P.####P............ #.PP P###..#####.###### ##P PP #.###  #. ⌠P. .#:j; <1:jF e _You see here a +0 dagger.:j= X2 :jW :j( _c - a +0 dagger:ji ^# #.. :j2j #. #.# :.. #.. #.# ..# #..###.# ..## #.....######... #...# ######.#.....## ####.# .:jj ?# ###.:j(k u>## #.:j"l ###.†.......... #.P.......P.#......###.P..~PP............P.####P............#.PP P###..#####.#########P PP :jܒ <3:j :j<# #.. #. #.# :.. #.. #.# ..# #..###.# ..## #.....######... #.# ######.#.....## ####.# .# ###.>## #.###.†.... #.P.......P.#............###.P..~PP..........P.####P..........#.PP P###..#####.####### :jR4:j?:j# #.. #. #.# :.. #.. #.# ..# #..###.# ..## #.....######... #..# ######.#.....##  ####.#  .#  ###.>## #.:jo###.†... #.P.......P.#......###.P..~PP...............  ..P.####P.....:j......  #.PP P###..#####.#######  ##P PP ### 5:j}Q:j7M ### . .### :..#.. ## #..###.# ..###.....######... #.........  ######.######...:j.#  ###....>###########.........###.†............~.........#########.#:jN:jC6:jFA zM ###  :j@B . .### :..#.. # #..###.# ..###.....######... #.........# ######.######....#  ###............>##########..#####.:j%L :j+M &7:jT :jW :j \M ###  . .### :..#..  ##..###.# ..##...#.....######....... #.......@.# ######.######................#.P.....:jQ <8:jS :j:j:jp :jip#.# ### #.# # #.. #.### #. #.# #:.. #.. #.# #..# #.#..###.# #..##.#.....######.#.# ######.#.....## ####.# .# ###.>#  #.###.†.  #.P.......P.#...  ###.P..~PP...... :j@<9:j:jPM ###  . #.### :.. #..  ##..###.# #..###.....######@....... #.........#######  ######.#.....## ####............#....:jZ70:jJlM..: . ### #.# . #.###.. :... #..  #.#..###.# #@.##....#.....######........ #.........#############.#.....##............P.#..:jz1 _Found a parchment of Summon Ice Beast.:j^ aM#.#..:   . ### #.# . #.###.... :....# #..  ##..###.# #..##....#.....######........#.........#######....:j%` ,...###.:jz <2:j :j :j M...#.#..:   . ### #.# . #.###.... ...# :j E#.. #.###..###.# #..###.....######........#...:j` :jb &3:j :j3*  You pick up a parchment of Maxwell's Portable Piledriver and begin reading...4.5 (2:j84 V _You add the spell Maxwell's Portable Piledriver to your library.:jM###...#.#..:   . ### #.# .###.... ...# #.. #.###..###.# #..##......:jW:j)+5.5 (1:j :jD:j߇ M###...#.#..:   . ### #.# .###.... ...# #.. #.# #..##.##.#.6:j؍ :j :jHM###...##.##..:   . ### #.# .###....#. #.# #.....##.##7:jM### ... ##.####.###..#.#......:......   . ### #.## #.. #.###....#..##:j:j&8:j):j:j~_M#####  ... # ####.###..##.....@:......######.###.##.  .### #.# #.##...9:jdw:j###### .... # #.####.###..#.#..######.###.##.##.# . ### #.#  # #.. #.#  #. #.# #.....#  #.. #.# #..#..###.# #.. :j8:j'80:jH:j  You pick up a parchment of Summon Ice Beast and begin reading...1.5 (2:jI _You add the spell Summon Ice Beast to your library.:jn :jUp 3:jq :jw ,:jQ #..#.##..#########.#.............# ##.####.###..#...##........4.5 (3######.###.##.###.# .# . ### #.# :#.#  #.. #.###.... . #.# #.....# .. #.# #..##.##. #..###.# #..##.... :j :j% +5.5 (4:j :jx _ _Found a parchment of Volatile Blastmotes.:jq :jt J Spells (Memorise)TypeFailure Level  a - ScorchFire4% 2  b - Inner FlameHexes/Fire22% 3  c - Volatile Blastmotes Fire/Translocation 22% 3  d - Maxwell's Portable Piledriver Translocation 41% 3  e - Summon Ice BeastIce/Summoning 41% 3 :jv  f - Flame WaveConjuration/Fire 50% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j>:je:jZeppelin the Firebug#Deep Elf.Health: 15/15 ========================.#Magic: 8/8========================.#AC: 2:j,Str: 5:jߧZ#..#########.#EV: 11Int: 19.............# #SH: 0Dex: 15#.####.###..#...#XL:  2 Next: 10% Place: Dungeon:1#........@.......Noise: ---------  Time: 85.5 (0.0)######.###.##.###b) +3 whip (elec)#.# .# .Cast: Foxfire### #.# :#.##.. #.###.... . #.# #.....# .. #.# #..##.##. :j˨#..###.# #..##....#.....######........ _Found a parchment of Summon Ice Beast.  You pick up a parchment of Maxwell's Portable Piledriver and begin reading... _You add the spell Maxwell's Portable Piledriver to your library.  You pick up a parchment of Summon Ice Beast and begin reading... _You add the spell Summon Ice Beast to your library. _Found a parchment of Volatile Blastmotes.:jT:jKMemorise Scorch, consuming 2 spell levels and leaving 4? Y - Yes  N - No:j|:jZeppelin the Firebug#Deep Elf.Health: 15/15 ========================.#Magic: 8/8========================.#AC: 2Str: 5#..#########.#EV: 11Int: 19.............# #SH: 0Dex: 15#.####.###..#...#XL:  2 Next: 10% Place: Dungeon:1#........@.......:jNoise: ---------  Time: 85.5 (0.0)######.###.##.###b) +3 whip (elec)#.# .# .Cast: Foxfire### #.# :#.##.. #.###.... . #.# #.....# .. #.# #..##.##. #..###.# #..##....#.....######........ _Found a parchment of Summon Ice Beast.  You pick up a parchment of Maxwell's Portable Piledriver and begin reading... _You add the spell Maxwell's Portable Piledriver to your library.  You pick up a parchment of Summon Ice Beast and begin reading... _You add the spell Summon Ice Beast to your library. _Found a parchment of Volatile Blastmotes.:jr+6.5 (1:j:jW7.5 (2:jA8.5 (3:j:j7 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.:j I:j :j :j P _:jC :j :jO :j :j :j3 :jH :j. :j ,:j :j :j :j :jJ :j :j n  You encounter a frilled lizard.:j l#..### .#.##.. ...##.# ...# #.# .  #..#########.###.!#  .............##..# #.####.###..#.@.#### #.....................:jw ######.###.##.#####.## #.# #.#..# ### #.# #:#.# #.. #.###.... l   frilled lizard (asleep) #.# #.....### #..##.##. #.# #..##....:j ,93.5 (5:j) 24.5 (6 _:j :j :jt  Zeppelin the Firebug l#..  Deep Elf ### .#.#  Health: 15/15 ======================== #.. ...#  Magic: 7/8=====================--- #.# ...#  AC: 2Str: 5 #.# ..#  EV: 11Int: 19  #..#########.###.!#  SH: 0Dex: 15  .............##**# XL:  2 Next: 10% Place: Dungeon:1  #.####.###..#*@*####  Noise: ---------  Time: 94.5 (0.0)  #............***......  b) +3 whip (elec)  ######.###.##.#####.##  Cast: Foxfire #.# #.#..# ### #.# #:#.## #.. #.###.... l   frilled lizard (asleep) #.#:j #.....## #.# #..##.##. #.# #..##.... _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _You encounter a frilled lizard.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j; Zeppelin the Firebugl#..Deep Elf### .#.#Health: 15/15 ========================#.. ...#Magic: 7/8=====================---#.# ...#AC: 2Str: 5#.# ..#EV: 11Int: 19  #..#########.###.!#SH: 0Dex: 15  .............##..#XL:  2 Next: 10% Place: Dungeon:1#.####.###..#.@.####Noise: ---------  Time: 94.5 (0.0)#............v.v......b) +3 whip (elec)######.###.##.#####.##Cast: Foxfire#.# #.#..# ### #.# #:[3:j l3m#.## #.. #.###....l   frilled lizard (asleep, ally target) #.# #.....## #.# #..##.##. #.# #..##.... _You finish memorising. Spell assigned to 'b'. _You encounter a frilled lizard.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=5.5 (1 _:jY :j :j l#..### .#.#.. ..# ...##  #..#########.###.!#.............##..#  #.####.###..#...#####............v@v......#####.###.##.#####.## :j#.# #.#..# ####:#.#..##....# ..######........:j,v§:j:jBv§:jKv§:jFAv§:jHv§:jB§v:jHv§:jEv§:jQAv§:jEv§:j"-6§§§¬:jM l#..## .#. ...#.# #.# v.##..#########.###§!#.............##§§# ####.###..#.@§#####.............§.§......######.###.##.#####.###.# #.#..#l   frilled lizard (asleep)#v§v§v§v§¬:jz| †The foxfire burns the frilled lizard.¬:jC(¬:j̆2§¬:jQDv§¬:jv¬:j"§¬:j §You kill the frilled lizard!¬:jE.......3-7§§§ _Your foxfire dissipates.ì:jM.#.#.ì:j* §#..## §#. §..#§..# #.# §.  #..#########.###.!#.............##@.# ì:j%&####.###..#...#####......................######.###.##.#####.###.ì:jF†....8ì:jG\ì:j\ì:joì:j+ #.#.#. #†#.. ### #.#.# #.. ....# #.# #...# #.# #..# #..#.###.!# .##.@#  #.####.###..#...#####.  #.............  ######.###.##.#####.## ì:je1 ì:jj5 78===ì:j5 9ì:jW> ì:j? ì:j = wM..#.#. #†#..## #.#. ....#.# #.# #.. #..#########.###@!# .............##..## ####.###..#...######.....................##.##ì:jZE ì:jF 0100.5 (1.0)ì:jM ì:jLO ì:ji.#.#.#.. #.#.#. #†#.. #####.#.# #.. ....# #.# #...# #.# #..# ..#.###.@# ##..## #.####.###..#...#####. #.ì:je........... ######.###.##.#####.##  #.# #:#.#ì:j4# ì:j<1ì:j>ì:j|ì:j+2.5 (2ì:jì:jf _d - 2 viscous green potions (gained 1)Ĭ:j@ #.#.#.. #.#.#. #†#.. #####.#.# #.. ....# #.# #...# #.# #..# #..#.###@.#.##..##  #.####.###..#...#####.  #............  ######.###.##.#####.##  #.# #.#..# #Ĭ:j3E# #.# #:#.## .. #.###.... .# #.....##Ĭ:jܞĬ:jiI===3.5 (1Ĭ:jĬ:j$ 4 Ĭ:j?% l#.#.#.. †#.. Ĭ:je% #####.#.#.. ...Ĭ:j% W# #...#Ĭ:j% O# #..#########.## Ĭ:j% a.............##.@## Ĭ:j%  #.####.###..#...#####..Ĭ:j% ECast: Foxfire#Ĭ:j% #Ĭ:j& .## .# #..##.##.Ĭ:j/ <4Ĭ:j7 Ĭ:jO   †#.. #####.#.#.. ...# #...## #..#########.###..# .............##..##  #.####.###..#..@#####......................##.###Cast: Foxfire#.####. .# #..##....Ĭ:j!Z Ĭ:j [ &5Ĭ:jtc Ĭ:j7e Ŭ:j †#.. #####.#.#.. ....## #...## #..#########.###..# .............##..#  #.####.###..#...#####...............@.......#####.###.##.#####.###.Cast: Foxfire....##. .######........6Ŭ:j& #†#.. #####.#.# #.. ....# #.# #...# #.# #..#  #..#########.###..#  .....##..## #.####.###..#...#####.. #. ######.###.##.#####.### #.# #.#..## #.# #:#.## #.. #.###.... #.# #.....## #.# #..##.##. #.# #..##.... ..######.Ŭ:jV<7Ŭ:jŬ:jf #†#.. #####.#.# #.. ....# #.# #...# #.# #..# #..#########.###..# ......##..## #.####.###..#...#####.. #. ######.###.##.#####.### #.# #.#..#  ### #.# #:#.##  #.. #.###....  #.# #.....##  #.# #..##.##. ##.# #..##.... ...######.Ŭ:jZR8Ŭ:jsŬ:jC Ŭ:j3D  #†#.. #####.#.# #.. ....# #.# #...# #.# #..# #..#########.###..# ......##..## #.####.###..#...#####.. #. ######.###.##.#####.### #.# #.#..# ### #.# #:#.## #.. #.###.... #.# #.....## #.# #..##.##.#.# #..##.... ....######.Ŭ:jL Ŭ:j#M &9Ŭ:ja Ŭ:j  #†#.. #####.#.# #.. ....# #.# #...# #.# #..# #..#########.###..# ......##..## #.####.###..#...#####.. #. ######.###.##.#####.### #.# #.#..# ### #.# #:#.## #.. #.###.... #.# #.....## #.# #..##.##. .###.# #..##.... .....######.Ŭ:j Ŭ:j] '10Ŭ:j Ŭ:j Ƭ:j #†#.. #####.#.# #.. ....# #.# #...# #.# #..# #..#########.###..# .....##..## #.####.###..#...#####.. #. ######.###.##.#####.### #.# #.#..# ### #.# #:#.## #.. #.###.... #.# #.....## . #.# #..##.##. ..###.# #..##.... #.....######.Ƭ:j)Y1Ƭ:j<g #####.#.#.. ...# #....# #..#########.###..#Ƭ:j<.............##..# #.####.###..#...#####.....................#####.###@##.#####.### #.# #.#..# ###:#.#...#.........#######Ƭ:j+WƬ:jX&2Ƭ:j\Ƭ:j^Ǭ:j .. ...# #..# #..#########.###..#.............##..## #.####.###..#...#####.....................#####.###.##.#####.### #.# #@#..# ###:#.#..##.... #### #####.#.....##Ǭ:jhR3Ǭ:jǬ:j # #..# #..#########.##.............##..# #.####.###..#...#####.....................#####.###.##.#####.### #.# #.#..# ####..##........#....##.....##.##......g..#g   goblin (asleep)# ............#Ǭ:j<B4 _You encounter a goblin. It is wielding a +0 club. _You see here a parchment of Volatile Blastmotes.ɬ:j # #..#########.##.............##..# #.####.###..#...#####.....................#####.###.##.#####.### #.# #.#..# ###:#.#####..##@.......# #.....## .#..##.##.. ..###..##.... .g #.....######........ .### # ............#ɬ:j ɬ:j -5 _ɬ:jʬ:j* #.# #..#  Zeppelin the Firebug #..#########.###..#  Deep Elf .............##..##  Health: 15/15 ======================== #.####.###..#...#####..  Magic: 7/8=====================--- #......................  AC: 2Str: 5 ######.###.##.#####.###  EV: 11Int: 19 #.# #.#..#  SH: 0Dex: 15  ### #.# #*#.#####  XL:  2 Next: 13% Place: Dungeon:1  #.. #.###@*......  Noise: ---------  Time: 115.5 (0.0) ʬ:j I #.# #...**##.....  b) +3 whip (elec) . #.# #..##.##.....  Cast: Foxfire ..###.# #..##.... .g. #.....######........ .#  #.........####### #   #####.#.....##  ............#  ............#  _d - 2 viscous green potions (gained 1) _You encounter a goblin. It is wielding a +0 club. _You see here a parchment of Volatile Blastmotes.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateʬ:j֍+ʬ:ji#.# #..#Zeppelin the Firebug#..#########.###..#Deep Elf.............##..##Health: 15/15 ========================#.####.###..#...#####..Magic: 7/8=====================---#......................AC: 2Str: 5######.###.##.#####.###EV: 11Int: 19#.# #.#..#SH: 0Dex: 15### #.# #v#.#####XL:  2 Next: 13% Place: Dungeon:1#.. #.###@.......Noise: ---------  Time: 115.5 (0.0)#.# #...v.##.....b) +3 whip (elec) . #.# #[39;ʬ:j49m..##.##.....Cast: Foxfire ..###.# #..##.... .g. #.....######........ .#ʬ:j #.........####### # #####.#.....## ............# ............# _You encounter a goblin. It is wielding a +0 club. _You see here a parchment of Volatile Blastmotes.  Casting: Foxfire (safe; 5% risk of failure)  ʬ:jM"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ʬ:j:=6.5 (1 _ʬ:juʬ:jˬ:j.§v§v§v§vˬ:jz8F§vˬ:j:P§vˬ:j ;4§ˬ:j;P§vˬ:j##########2լ:j&b  ..........##..# .####.###..#...#####.. .................... #####.###.##.#####.###  #.# #.#..# .# :#.######.#######...)...............##.##...#####Cast: Foxfire.#. ###.†..........լ:jIf լ:jf լ:jf 3լ:jn լ:j լ:jKo # ####.###..#...#####.. .................... #####.###.##.#####.###  #.# #.#..# .# :#.######.#######...)...............##.##.#...##### #####.........).##.# .Cast: Foxfire.##.. P.#............լ:jC <4լ:j ֬:jSL|#.####.###..#...#####.. #.....#.###.##.#####.### #.# #.#..# .# # #.# #:#.######.##### . #.###...). # #.....##. # #..##.##. # #..##.######.).##.#.#.# .# #.....## #.. ...# #.##.##.# #.#.>##.. .###.†.... .P.#.֬:j U֬:jV&5֬:jC^֬:j`֬:j % #.####.###..#...#####..  #.  ######.###.##.#####.### #.# #.#..# .## #.# #:#.######.##### .. #.###...). .# #.....##. .# #..##.##. .# #..##.##### .######.).##.#.#.# .# .#.....## #.. ...# #.##.##֬:j%.# #.#.>##...###.†.֬:j%>... ..P.#.֬:j%֬:j/֬:j*0&6֬:jH֬:jܨ ...................#####.###.##.#####.### #.# #.#..# .# ###:#.######.##### ..##...)........... .#....##.##.#֬:ja##...##########....##.# .......#########.# .# .#.....## #......###. PP...............֬:j֬:j&7֬:jo֬:j  e - 8 stones (gained 4)8.5 (2 _You see here a +0 short sword.׬:j _׬:jI X׬:j8 R׬:j" n׬:jsd R׬:j ׬:j B׬:j X׬:j ׬:jc ,׬:j ׬:j ׬:jH ׬:j ׬:j ׬:jz ׬:jh ,׬:j X׬:j ׬:jO + #.##.#..#....#...#  ##.#.........# #............#.#  #.##.#.#.#...# ׬:j] f #.#.#.#...# #  ......#...#.#  # .#####...#.#  #...........#  # ###.###@#.#  #. #.###  # #.#  ..# #.# #.# #.# #.# ׬:j, ׬:j  668.0)7.5 (29 _f - a viscous black potion٬:j4٬:jCD  You encounter a rat. ##.#.........# #............###.#.#.#...#  ...# #......#...#.# .#####...#.# #...........# ###.###.#.# #. #@## #.#  ..##r#r   rat (asleep).٬:jN^0.0)8.5 (1 _٬:jP٬:jRڬ:jϜ!#.....###.#.#.#...#  #...# #......#...#.## .#####...#.# #........... ###.###.# #. #.## #@# #....###.##r  .#9ڬ:j; ##.#.#.#...#  #...# #......#...#.# .#####. #.......... ###.###.# #. #.###.###.# #....##.# #r#   #.#ڬ:jڬ:j'70ڬ:j޳ڬ:j%۬:jG #.##.#.#.#...# #.#.#.#...# # ......#...#.# # .#####...#.# #.....# # ###.###.#.# #. #.### #.###.# #...@.# ###.#.# #r#.# #.#.##.#.####..r   rat (asleep) #.# #.#1۬:jebD #.##.#.#.#...# #.#.#.#...# # ......#...#.# # .#####...#.# #....# # ###.###.#.# #. #.### #.###.# #..@..# ###.#.# #r#.# #.#.# #.#.# ###.. #.# #.#2۬:jh۬:ji۬:j2  #......# .#### #.......... ###.###.# #. #.##.###.# ...###@#.# #r#.#.#.###.. #.# ۬:j9 <3۬:j\? ۬:juM ܬ:jy rrThe helpless rat fails to defend itself.2-----=4.6 (1.1 _You hit the rat but do no damage. The rat bites you.ܬ:j .  You hit the rat. Lightning courses through the rat!ܬ:j' 75.7 _You kill the rat!ݬ:jVLݬ:jLݬ:jAMݬ:j.Oݬ:j T3=----ݬ:jTݬ:jTݬ:jdUݬ:jW,ݬ:jXݬ:jNZ4===ݬ:jZݬ:j2\,ݬ:j]ݬ:j]ݬ:jM^ݬ:j}^ݬ:jl`Bݬ:jaݬ:jb:==ݬ:jbݬ:jh5== _HP restored.ݬ:jziIݬ:jIlݬ:jlݬ:jlݬ:jmݬ:jXpݬ:jqBݬ:jsݬ:juݬ:ju:==ݬ:jvݬ:jwݬ:j8y,ݬ:jyݬ:j|ݬ:j}Bݬ:jݬ:jɀݬ:jݬ:jhݬ:jlݬ:j,ݬ:jݬ:jBݬ:jݬ:jݬ:jݬ:jeݬ:jݬ:jݬ:jŽݬ:jvݬ:jʐݬ:jݬ:jݬ:jݛݬ:j~,ݬ:jݬ:j:Zݬ:jݬ:jiݬ:jT,ݬ:j^ݬ:jRݬ:jݬ:j,ݬ:jݬ:j{ݬ:jݬ:j5ݬ:jݬ:j>ݬ:jݬ:j~,ݬ:j+ Xݬ:j ݬ:jc ݬ:j| ,ݬ:j ݬ:j ݬ:j% ݬ:jv ݬ:j2 Rݬ:j4 ,ݬ:j7 Bݬ:j9 ݬ:j: ݬ:j; ݬ:jf; ݬ:j= ݬ:jR   You encounter a bat.    ###.. ..... #.### .#  #.##### #  ....... .##..#####  ....... .......@.#  - ....... ..b..#.#.#  ..##### ### #.#.#  #.##.#.#  #.####### ####.#.#  ......... ..##.#.#   b   bat (asleep) #.####### #.##.#.[33ݬ:jT m#  #.####.#####.##.#.# .....#.##.##.#..#.# ݬ:jB^ ~228.7 (53.0)-9.7 (54 _ݬ:je ݬ:jh ެ:jO   Zeppelin the Firebug  Deep Elf ###.. Health: 15/15 ======================== ..... Magic: 7/8=====================--- #.### AC: 2Str: 5  .# EV: 11Int: 19 #.##### # SH: 0Dex: 15 ....... .##..##### XL:  2 Next: 27% Place: Dungeon:1 ....... ......*@*# Noise: ---------  Time: 229.7 (0.0) ....... ..b..#*#*# b) +3 whip (elec) ..##### ### #.#.# Cast: Foxfire #.# #.#.# #.####### ####.#.# ......... ..##.#.# b   bat (asleep) #.####### #.##.#.# #.####.#####.##.#.# .....#.##.ެ:j 6##.#..#.# _You kill the rat! _HP restored. _You encounter a bat.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateެ:j   Zeppelin the Firebug  Deep Elf ###..  Health: 15/15 ======================== .....  Magic: 7/8=====================--- #.###  AC: 2Str: 5  .#  EV: 11Int: 19 #.##### #  SH: 0Dex: 15 ....... .##..#####  XL:  2 Next: 27% Place: Dungeon:1 ....... ......v@.#  Noise: ---------  Time: 229.7 (0.0) ....... ..b..#.#v#  b) +3 whip (elec) ..##### ### #.#.#  Cast: [3ެ:j 9;49mFoxfire #.##.#.# #.####### ####.#.# ......... ..##.#.#  b   bat (asleep, ally target) #.####### #.##.#.# #.####.#####.##.#.# .....#.##.##.#..#.# _HP restored. _You encounter a bat.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=30.7 (1 _ެ:jX- ެ:j2 ߬:ji.߬:jk# # #.. . ߬:jGlO#.###  .## #.##### #. . #.##..#####߬:jl . >.# . #..b..#.#v# .##### ####. #.#.#߬:jl #.## #.#.# ߬:jl#.# ####.#.# ߬:jlm. ..##.#.# #.# #.##.#.# #.####.#####.##.#.# .#.##.##.#..#.#߬:jm ߬:jGq v§Your foxfire dissipates!߬:jqI§v߬:j+tv§§vv§߬:jUy߬:jy.-1߬:j0§@§§#§#§߬:jǁ9 _Found an escape hatch in the floor.߬:j .# ##. #..#S# .#.. #.####..  .# #.. #.##### #.. .##.##..##### ..>.....@.§.# .##..bv§#§#§# .##### ####.##.#.# .##.# ## #.#.# .##.# ####.#.#. ..##.#.# .##.# #.##.#.# S   ball python (constriction, asleep) .##.####.#####.##.#.#߬:j 4.#.##.##.#..#.#߬:j †  You encounter a ball python.The foxfire burns the bat.߬:j S   ball python (constriction, asleep)߬:j §..#.#.߬:j W31-2߬:jӢ :§߬:j` G _You kill the bat!:jBX.# .## #. .#####.. #S##. #...#.### #..# .# #..##.##### #..#.##.##..#####.>.#.##..†§.#.#.#.##### ####.##.#.# ).##.# ## #.#.# #.##.# ####.#.# #. ..##.#.# #.##.# #.##.#.# #.##.####.#####.##.#.# #.#.##.##.#..#.#:j\E.S:j^D.S:jee.S):j>f:jh3:jl:jp5 _The ball python hisses angrily.:j¾ "..# Zeppelin the Firebug .## #. Deep Elf .#####.. #.##:j  Health: 15/15 ======================== ........ #... Magic: 6/8==================------ ####.### #.S# AC: 2:j3 Str: 5  .# #..# EV: 11:ja Int: 19 ####.##### #..# SH: 0:j| ,Dex: 15 :j s..........##.##**#####  XL:  2 Next: 31% Place: Dungeon:1 ...........>...*@*...#  Noise: ---------  Time: 233.7 (0.0) ..........##..†**#.#.#  b) +3 whip (elec) :j .....##### ####.##.#.#  Cast: Foxfire ).##.# ## #.#.# #.##.####### ####.#.# :jz z#........... ..##.#.#  S   ball python (constriction) #.##.####### #.##.#.# #.##.####.#####.##.#.# #.......#.##.##.#..#.# The foxfire burns the bat. _You kill the bat! :j _The ball python hisses angrily.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j *..# Zeppelin the Firebug .## #. Deep Elf .#####.. #.## Health: 15/15 ======================== ........ #... Magic: 6/8==================------ ####.### #..# AC: 2Str: 5  .# #.S# EV: 11Int: 19 ####.##### #..# SH: 0:j( Dex: 15 ..........##.##..#####  XL:  2 Next: 31% Place: Dungeon:1 ...........>....@....#  Noise: ---------  Time: 233.7 (0.0) ..........##..†..#.#.#  b) +3 whip (elec) :jR .....##### ####.##.#.#  Cast: Foxfire ).##.# ## #.#.# #.##.####### ####.#.# :jy #........... ..##.#.#  S   ball python (constriction) #.##.####### #.##.#.# :j #.##.####.#####.##.#.# #.......#.##.##.#..#.# _You kill the bat! :j _The ball python hisses angrily.  Casting: Foxfire (safe; 5% risk of failure)  :j )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j ; #. #.## #... #..# :jn  .# #.S# #..#.##.##.v##### ..>...v@....# .##..†..#.#.#  ####.##.#.# ).##.# ##    , ally target) :j :j j7====4.7 (1 _:j :jO :j!.:j)#..# ..## #...#####.. #.##. #...#.### #..# # .# #.S##.##### #..#.##.##.v#####.>.#.##..†..#.#.#.##### ####.##.#.# .).##.# ####.#.# ##.##.# ####.#.#  #. ..##.#.#  #.##.# #.##.#.#  #.##.####.#####.##.#.# ##:j*,.#.##.##.#..#.#:j+Cv§:jW3  Your foxfire dissipates!The foxfire burns the ball python.:j3§:jH.S:jb;):jv.-5:j1T§§:jf _The ball python is moderately wounded.:j,#..# Zeppelin the Firebug ..## #.. Deep Elf ..#####.. #.## Health: 15/15 ======================== ......... #... Magic: 6/8==================------ #####.### #..# AC: 2Str: 5 # .# #..# EV: 11Int: 19 #####.##### #S§# SH: 0Dex: 15 ...........##.##**#####  XL:  2 Next: 31% Place: Dungeon:1 ............>..*@*....#  Noise: ---------  Time: 235.7 (0.0) ...........##..***#.#.#  b) +3 whip (elec) ......##### ####.##.#.#  Cast: Foxfire .).##.# ####.#.# ##.##.####### ####.#.#  #........... ..##.#.#  S  [37:j.m ball python (constriction)  #.##.####### #.##.#.#  #.##.####.#####.##.#.# ##.......#.##.##.#..#.# Your foxfire dissipates!The foxfire burns the ball python. _The ball python is moderately wounded.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jO#..# Zeppelin the Firebug ..## #.. Deep Elf ..#####.. #.## Health: 15/15 ======================== ......... #... Magic: 6/8==================------ #####.### #..# AC: 2Str: 5 # .# #..# EV: 11Int: 19 :jP#####.##### #.§# SH: 0Dex: 15 ...........##.##S§#####  XL:  2 Next: 31% Place: Dungeon:1 ............>...@.....#  Noise: ---------  Time: 235.7 (0.0) ...........##..†..#.#.#  b) +3 whip (elec) ......##### ####.##.#.#  Cast: Foxfire .).##.# ####.#.# ##.##.####### ####.#.#  #........... ..##.#.#  S   ball python (constriction) :j=Q #.##.####### #.##.#.#  #.##.####.#####.##.#.# ##.......#.##.##.#..#.# The foxfire burns the ball python. _The ball python is moderately wounded.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:jin #.. #.## #... #..# .# #..# #..#..##.##S.##### ...>...@.....# ..##..v.v#.#.#  ####.##.#.# ).##.# ###     , ally target)    =6.7 (1 _:j,† _The ball python is moderately wounded.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _You conjure some foxfire!  You hit the ball python.:j=Gv§:j;~v§v§:jCv§:jv§v§:jFv§:j(:jP547.8 (1.1:js§§§§.§:jp O _You kill the ball python!:jֹ§v:j@v§v§v§v§§v§v§v§v§v7===:jI§:jY:j:jw:j:j _Your foxfire dissipates. x2:j;===:j;:j:j,8=== _Magic restored.:j;:j:jT:j:j:j`:j:j:j,:j;===:j:j:jB:jHP  There is an escape hatch in the floor here.:j :j}  _:j@ X:j X:jf :j :j\ :j ,:j :j5 :j :j- :j P  There is an escape hatch in the floor here.:j :j)  _:j :j# :j+ n  You encounter a frilled lizard.:jC .# #...# .# #..#..l####..# ... ##..## ..##.. .#...#####.. ..##.### ............ #.##....#####.### #.##..# #..# #.# #.##..# #.######.#######@##..# -).....##.##†.##### ##.............>.........# ##............##..†..#.#.# .........##########.##.#.# ....).##.# ####.#.#l   frilled lizard (asleep) #####.##.####### ####.#.# #........... ..##.#.#  #.##.####### #.##.#.#:j~R }54.8 (17.0)-5.8 (18 _:j[\ :jd :jkd. ....# .... ..l##...... #..## . #...#####.. ..##.### ............. ##.#####.###.# #.# #.######.#######.##..# ..).##.##†.####..>........ ##.....##..†.......##########.# ....).##.# #####.##.####### ##.......... .:ju:jv16.0):jr}:j:j *####.# .. .##..# ...... ....l##....... #..## ...##.. #...#####.. ..##.### ............. ##.#####.###.# #.# :jHK#.######.#######.##..# ..)##.##†.####.>........ ##.....##..†.......##########. ....).##.# #####.##.####### ##:j:Y7:j #†#.. ####.#.# #.###. ....# ###.# #....... #......l##..# #........ #..## #.......##.. #...#####.......##.### ............. ##.#####.###.# #.# #.######.#######.##..# ..)##.##†.####.>........ ##.....##..†.......##########. ....).##.# 8:j .#.#.  #†#.. #. ####.#.# #.###. .##.#. l###... #..## . #...#####......@##.### .............##. ##.#####.###.# #.# #.######.#######.##..# ..)##.##†.####.>........ ##.....##..†.......##########.:jO Y9:j3..#.#. #  #†#.. #. ####.#.# #.###. .##.#.#  l######.#.........#..## . #...#####.......##.### .............##. ##.#####.###.# #.# #.######.#######.##..# ..)##.##†.####.>........ ##.....##..†..60:j @%. .#.#. #  #†#.. #. ####.#.# #.###. .##.#.#  l#######.........#..## #.....#...#####.......##.#### .............##. ##.#####.###.# #.# #.######.#######.##..# ..)##.##†.####.>........:jI:jN&1:jY:jZ:j .  The helpless frilled lizard fails to defend itself.  You flog the frilled lizard!:j(:j572.9 (1.1:j:jR _You kill the frilled lizard!:jI:j:j:jP:j):jq,:j":j:j`,:j:j:j$,:j, .>. ... #.#.#.. ..: #.# #.#.#. #.# #.# #†#.. #.# #.#  #####.#.# #.###.#  #.. ....# ###.....#  #.# #...# ## 9.9 (7.0  #.# #..# #.......######. ####.###..# #..............##..## #.......##.....#..#...#####.......##.#### .................###.##... ###.##.#####.##### #.##..# # #.#..# #.# :jV- #.##.. # #:#.######.#######.##70.9 (8:j:; _Found a stone staircase leading down.:j@C:jD:jVN ..... ....  ...  # ..  #.####.####..  :jV.......>...  #.....#  #.#.#..#..@##.#  #.#.#. ##.###.#  #†#.. #.# #.#  #####.#.# #.###.#  #.. ....# ###.....#  #.# #...# #.......#  #.# #..# #.......######. ###.###..# #.............. ....##..## #.......##.....You pick up a book of Misfortune and begin reading...:j _+6.9 (6:jb+7.9 (7:jh:jk  You add the spells Jinxbite, Yara's Violent Unravelling, Enfeeble and Sphinx _Sisters to your library.:jh Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire21% 3  b - Volatile Blastmotes Fire/Translocation 21% 3c - JinxbiteHexes22%2  d - Maxwell's Portable Piledriver Translocation 41% 3  e - Summon Ice BeastIce/Summoning 41% 3  f - Flame WaveConjuration/Fire 45% 4  g - Yara's Violent Unravelling Hexes/Alchemy 99% 5  h - EnfeebleHexes100% 7  i - Sphinx SistersHexes/Summoning 100% 7 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j`:j:jZeppelin the Firebug.....Deep Elf....Health: 15/15 ========================...#Magic: 8/8========================# .. .#AC: 2Str: 5#.####.####..EV: 11Int: 19.......>...SH: 0Dex: 15:j$#.....#XL:  2 Next: 37% Place: Dungeon:1#.#.#..#..@##.#Noise: ---------  Time: 277.9 (0.0)#.#.#. ##.###.#b) +3 whip (elec)#†#.. #.# #.#Cast: Foxfire#####.#.# #.###.##.. ....# ###.....##.# #...# #.......##.# #..# #.......######. ###.###..# #.............. ....##..## #.......##.....You flog the frilled lizard! _You kill the frilled lizard! _Found a stone staircase leading down.  :jnYou pick up a book of Misfortune and begin reading...  You add the spells Jinxbite, Yara's Violent Unravelling, Enfeeble and Sphinx _Sisters to your library.:j  Okay, then. _:jH I:j :jԉ l  You encounter 2 ball pythons.:jw M.... $.....S....  S... # ... .##.####.####..#.......>.....# #....@# #..#....#.#. ##.###†#.. #.# #.#..SS 2 ball pythons (constriction, asleep)...:ja :j] +8.9 (1:j :j * _Found 2 gold pieces.:j*   Zeppelin the Firebug .... Deep Elf $..... Health: 15/15 ======================== .S.... Magic: 7/8=====================--- S... #  AC: 2Str: 5 # ... .#  EV: 11Int: 19 #.####.####..#  SH: 0Dex: 15 .......***...#  XL:  2 Next: 37% Place: Dungeon:1 #...*@# Noise: ---------  Time: 278.9 (0.0) #.#.#..#.**##.#  b) +3 whip (elec) #.#.#. ##.###.#  Cast: Foxfire #†#.. #.# #.#  #####.#.# #.###.#  #.. ....# ###.....#  SS 2 ball pythons (constriction, a:j+ sleep)  #.# #...# #.......#  #.# #..# #.......######. ###.###..# #.............. _Okay, then.You encounter 2 ball pythons. _Found 2 gold pieces.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jק   Zeppelin the Firebug .... Deep Elf $.....:jǨ  Health: 15/15 ======================== ...... Magic: 7/8=====================--- S... #  AC: 2Str: 5 # ... .#  EV: 11Int: 19 #.####.####..#  SH: 0Dex: 15 .......>.....#  XL:  2 Next: 37% Place: Dungeon:1 #....@# Noise: ---------  Time: 278.9 (0.0) #.#.#..#...##.#  b) +3 whip (elec) #.#.#. ##.###.#  Cast: Foxfire #†#.. #.# #.#  #####.#.# #.###.#  #.. ....# ###.....#  SS 2 ball pythons (constriction, asleep)  #.# #...# #.......#  #.# #..# #.......######. ###.###..# #.............. You encounter 2 ball pythons. [39;49:j& m_Found 2 gold pieces.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j =.S:j8  .... $..... ...... .S.. #  # ... .#  #.####.####..#  .......>.....#  :j} #...v@# #.#.#..#..v##.#   ##.###.#  #†#.. #.#    #.  #.. ....# ###.....#S   ball python (constriction, ally target) #.# #...# #...  #.# #..# #... :j 3=9.9 (1:j  _Found 2 gold pieces.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The ball python hisses angrily.:jN  Zeppelin the Firebug .... Deep Elf $..... Health: 15/15 ======================== ...... Magic: 6/8==================------ .S.. #  AC: 2:j;Str: 5 # ... .#  EV: 11Int: 19 #.####.####..#  SH: 0Dex: 15 .......***...#  XL:  2 Next: 37% Place: Dungeon:1 #...v@# Noise: =--------  Time: 279.9 (0.0):jr7 #.#.#..#.*v##.#  b) +3 whip (elec) #.#.#. ##.###.#  Cast: Foxfire #†#.. #.# #.#  #####.#.# #.###.#  #.. ....# ###.....#  S   ball python (constriction, ally target):j #.# #...# #.......#  #.# #..# #.......######. ###.###..# #.............. Dir - look around, f - activate:j˜\You conjure some foxfire! _The ball python hisses angrily.  :jCasting: Foxfire (safe; 5% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jZ  Zeppelin the Firebug .... Deep Elf $..... Health: 15/15 ======================== ...... Magic: 6/8==================------ .S.. #  AC: 2Str: 5 # ... .#  EV: 11:j}Int: 19 #.####.####..#  SH: 0Dex: 15 .......>.....#  XL:  2 Next: 37% Place: Dungeon:1 #...v@# Noise: =--------  Time: 279.9 (0.0) #.#.#..#.v§##.#  b) +3 whip (elec) #.#.#. ##.###.#  Cast: Foxfire #†#.. #.# #.#  #####.#.# #.###.#  #.. ....# ###.....#  S   ball python (constriction, ally target) #.# #...# #.......#  #.# #..# #.......######. ###.###..# #.............. You conjure some foxfire! _The ball python hisses angrily.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!v§v[:jp 33m§:j~~v§v§:jJv§:je0S:j3Cv§:j† _The ball python hisses angrily.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the ball python. .... $..... ...... S†.. #  # .v. .#  #.####v####..#  ......§§.....#  #...§@# #.#.#..#.   ##.###.#  :j#†#.. #.#    #.  #.. ....# ###.....# )  #.# #...# #...  #.# #..# #... :jG.§:j.Sv§:jvv, ally target)4180.9 (1§§§:jO _You kill the ball python!:jQnq  The foxfire burns the ball python.:jm§v§v§v§v§v§v§:jf †The ball python is moderately wounded.The foxfire burns the ball python.:j6 (:j܊ 0§:jҋ <v§:jҌ Bv§:j3 O....:jZ 64-1:j9 b§§§:jC O _You kill the ball python!:jwh ...... $..... ...... .v.. # # .§. .# #.####§####..# .§§§...# #...@.# #.#.#..#...##.# #.#.#. ##.###.# #†#.. #.# #.# #####.#.# #.###.# #.. ....# ###.....# #.# #...# #.......# #.# #..# #.......######. ####.###..# #.:jd!F§v:jW"K§v:j"<v§:j#Jv§:j6§>..7===-2:j#7\§§§:j:N _Your foxfire dissipates.:jw ....... $.....# ......# .§..# # # .§.# .#.#.####§####..#.>.....# #..@..# #.#.#..#...##.# #.#.#. ##.###.# #†#.. #.# #.# #####.#.# :jx#.###.# #.. ....# ###.....# #.# #...# #.......# #.# #..# #.......######. #####.###..# #.:j7&..:j&3:j:j VM......##.......$......  .† # # ...# .##.####.####.......@>.....# .#.##.....##..#.#...#.#.#.###.###.#.#.....:j' <4:j1 :jr3 :j-M####### .......##.?.......#$.#.... #...†  #......# .#.#.####@####..#.......>... .#.##.....##..##.#.#..#...##.#.#.....:j8<5:j:=:j?g _Found a scroll labelled QARESM GOCOKLY.:jZM####### ......##.?.......$. †  #.....@# .#.####.####..#........>.....#.#.##.....##..##..# ###..===6:j :j:jrM####### ......##.?.......$. †  #......# #.####.####........>.....#.......#...##.###.##...# #.#:jl8===7:j:j7:jM####### ......###.?.......$. †  #......# .#.####.####..#....#...#.#:j_&8:jg:jc v###.####.?.. #$.....# #....@.# #...†..# # #......# .# :jc  .#.####.####..# ........>.....##.#.##.....##..# #.#.#..#...##.# #.#.#.###.###.#  #†#... #.# #.#:j :jʴ &9:j :jA :j #.#.#####.?.. #$.....# #...@..# #...†..# # #......# .#  .#.####.####..# ........>.....# #.#.##.....##..# #.#.#..#...##.# #.#.#.###.###.#  #†#... #.# #.#:j:jY'90:j:j,9 #.#.##### ...?.. #$.....# #..@...# #...†..# # #......# .#  .#.####.####..# ........>.....# #.#.##.....##..# #.#.#..#...##.# #.#.#.###.###.#  #†#... #.# #.#:j86:j,7D===1:j=:jB:j # ..#.##### ...?. #$.....# #.@....# #...†..# # #......# .#  .#.####.####..# ........>.....# #.#.##.....##..# #.#.#..#...##.# #.#.#.###.###.#  #†#... #.# #.#2:j M# ######### ...#.......#####.....?..........$. † #......# .#.....#.#.:j <3:j :j9M# ######### #.......#####.....?.@........##.#.#$##. #...†..# #.##..#:j A:jA&4:jCG:jkI:j44## #.#.#####.?.#.#.#$.....#### #......#  #...†..# #  #......# .#  .#.####.####..# ........>.....# #.#.##.....##..#  #.#.#..#...##.#:j<:j=&5:j:j:j  ## #########....#.......#####..?..........###.#.####  # #.  #...†#..#.##.#.#.###.###.#:j :j &6:j 7.9 (2 _You now have 14 gold pieces (gained 2).:j;M## ######### #.......#####......?....###.#.### #.... #...†..# #..#.#:j ^8.9 (1:j7%## #.#.#####...###.#.#......### #.#......##.#...†..# ##.#......# .##.#.####.####..#.........>.....# #.#.##.....##..#  #.#.#..#...##.#:jr-:j /&9:jB:j[L:jM-300.9 (2:jR:jWvd _c - a scroll labelled QARESM GOCOKLY:j3:j`:j:j>(:ja  You encounter a rat.##################. ............#....#. #.............#. #.##.###.#.#..# #.#####.##.###.#.#..##.##............#.#.#.........####.##.###.#.#..####...####.##.###.#.#.#................r..#...####.##.###.#.#.##... #.##.....#.#.##... #.########.#.##... #.# #†#..#... #.# #####.#.# r   rat (asleep)#... #.# #.. ....##... [:jkcL40m..# #.# #...# ### #.# #..#22.9 (22.0)3.9 (23 _:jk:j'8  #. .# #. #.......... #. #.##.###.#.# # #.#####.##.###.#.# ##.##............#.#.# .......####.##.###.#.##...####.##.###.#.#.#........r..#...####.##.###.#.#.. #...# #.##.....#.#. #...# #.#.#. #...# #.# #†# #...# #.# #####.#. #...# #.# #.. .... #.... ..# #.# #...  ### #.# #..#:jj?:j?#4.9 (1:j @.0):jE:j Y:jv% ################ Zeppelin the Firebug #. ............#... Deep Elf #. #............ Health: 15/15 ======================== #. #.##.###.#.#. Magic: 7/8=====================--- # #.#####.##.###.#.#. AC: 2Str: 5 ##.##............#.#.#. EV: 11Int: 19 .......####.##.###.#.#. SH: 0Dex: 15 #####.**####.##.###.#.#. XL:  2 Next: 44% Place: Dungeon:1 :jŇ#.....*@*............... Noise: ---------  Time: 324.9 (0.0) .r..#.**####.##.###.#.#. b) +3 whip (elec) . #...# #.##.....#.#. Cast: Foxfire #...# #.########.#. #...# #.# #†#. #...# #.# #####.#. r   rat (asleep) #...# #.# #.. .... #.... ..# #.# #... ### #.# #..# _You now have 14 gold pieces (gained 2). _c - a scroll labelled QARESM GOCOKLY _You encounter a rat.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jΠ ################ Zeppelin the Firebug#. ............#... Deep Elf#. #............ Health: 15/15 ========================#. #.##.###.#.#. Magic: 7/8=====================---# #.#####.##.###.#.#. AC: 2Str: 5##.##............#.#.#. EV: 11Int: 19.......####.##.###.#.#. SH: 0Dex: 15#####..v####.##.###.#.#. XL:  2 Next: 44% Place: Dungeon:1#......@v............... Noise: ---------  Time: 324.9 (0.0).r..#...####.##.###.#.#. :jw  b) +3 whip (elec). #...# #.##.....#.#. Cast: Foxfire#...# #.########.#.#...# #.##†#.#...# #.# #####.#. r   rat (asleep, ally target)#...# #.# #.. ....#.... ..# #.# #...### #.# #..# _c - a scroll labelled QARESM GOCOKLY _You encounter a rat.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=5.9 (1 _:jN§v:j§:j61v:jv;v§:jEv§:jFv§:j=v§:j6K§v:jDv§:j;v§:jAG§v:j :jf .-6:jq§§§:j:j rThe foxfire burns the rat but does no damage.:jI( Q§v§ †The rat squeaks loudly.  The foxfire burns the rat.:j ,§:j ....@....8==7:j :jĺ G _You kill the rat!:j:j3:jޡ,:jX8===:j:j c  You encounter a bat.:j ################## #.....# #.# #.......... #.# #.##.###.#.#:j # #.#####.##.###.#.#####.##............#.#.#.........####.##.###.#.# #####.@.####.##.###.#.#-- #......................†..#...####.##.###.#.#:j׸H..## #...# #.##.....#.#b #...# #.########.# #...# #.# #†# b   bat (wandering) #...# #.# #####.# #...# #.# #.. #.... ..# #.# #..9.9 (2:jL:jN--30.9 (3 _:j:j:jg   Zeppelin the Firebug ################## Deep Elf #..............#.. Health: 15/15 ======================== #.# #........... Magic: 7/8=====================--- #.# #.##.###.#.# AC: 2Str: 5 # #.#####.##.###.#.# EV: 11Int: 19 ####.##............#.#.# SH: 0Dex: 15 ......***####.##.###.#.# XL:  2 Next: 48% Place: Dungeon:1 #####*@*####.##.###.#.# Noise: ---------  Time: 330.9 (0.0) #....***............... b) +3 whip (elec) ..†..#...####.##.###.#.# Cast: Foxfire ..## #...# #.##.....#.# b #...# #.########.# #...# #.# #†# b   bat (wandering) #...# #.# #####.# #..:jfh f.# #.# #.. ... #.... ..# #.# #..The foxfire burns the rat. _You kill the rat! _You encounter a bat.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j   Zeppelin the Firebug ################## Deep Elf #..............#.. Health: 15/15 ======================== #.# #........... Magic: 7/8=====================--- #.# #.##.###.#.# AC: 2Str: 5 # #.#####.##.###.#.# EV: 11Int: 19 ####.##............#.#.# SH: 0Dex: 15 .........####.##.###.#.# XL:  2 Next: 48% Place: Dungeon:1 #####.@.####.##.###.#.# Noise: ---------  Time: 330.9 (0.0) #...................... b) +3 whip (elec) ..†..#...####.##.###.#.# Cast: Foxfire .b## #...# #.##.....#.# . #...# #.########.# :j #...# #.# #†# b   bat (wandering) #...# #.# #####.# #...# #.# #.. ... #.... ..# #.# #.. _You kill the rat! _You encounter a bat.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j #b.:j $b.:j*  ### #.. #.#  #.#  # #.#### ####.##.... .........# #####v@.# :j~ #b...v........ ..†..#...####.# ..## #...#  :j . #...#  #...# #.# #†, ally target) #...# #.#  #...# #.# #..  #.... ..# #.# :jb :=1.9 (1 _:jO :j :j>v§:jD§v:jk?v§:j8v§:j.b:jB6† _You encounter a bat.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the bat.:j S:jO+§:j͍7v§:j:j@§v:j;8§v:jǖ:j751-2:jŢW§§:jG _You kill the bat!:j>§v:jM8§v:j@§v:jD§v:j1§:j80...:j@-3:jX T§§:j N _Your foxfire dissipates.:jI:j{"8======  You see here a rat corpse.#........... #.# #..... # #.# #.##.# #. #.#####.##.#####.##........... .........####.# #####...####.# #####.†.............. #:..@†..#...####.#9.9 (6 #.#..##.#...# #.## #.###.#...# #.### #. #.#...# #.#:j1$[40m #> #.#...# #.#  #.#...# #.# .. #.#.... ..#  #.# ### # #..#########:jA>}40.9 (7 _Found a stone staircase leading down.:jW  #........... Zeppelin the Firebug #.# #..... Deep Elf # #.# #.##.# Health: 15/15 ======================== #. #.#####.##.# Magic: 7/8=====================--- ####.##........... AC: 2Str: 5 .........####.##.# EV: 11Int: 19 #####...####.##.# SH: 0Dex: 15 #####*†.............. XL:  2 Next: 51% Place: Dungeon:1 #:.*@*..#...####.##.# Noise: ---------  Time: 340.9 (0.0) :j"X #.#**##.#...# #.##.. b) +3 whip (elec) #.###.#...# #.#### Cast: Foxfire #. #.#...# #.#  #> #.#...# #.# # #. #.#...# #.# #  .. #.#.... ..# #  #. #.# ### #  #..#########  _Your foxfire dissipates.You see here a rat corpse. _Found a stone staircase leading down.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j #........... Zeppelin the Firebug#.# #..... Deep Elf# #.# #.##.# Health: 15/15 ========================#. #.#####.##.# Magic: 7/8=====================---:j Z####.##........... AC: 2Str: 5.........####.##.# EV: 11Int: 19#####...####.##.# SH: 0Dex: 15#####.†.............. XL:  2 Next: 51% Place: Dungeon:1#:.v@†..#...####.##.# Noise: ---------  Time: 340.9 (0.0)#.#v.##.#...# #.##.. b) +3 whip (elec):j #.###.#...# #.#### Cast: Foxfire#. #.#...# #.##> #.#...# #.# ##. #.#...# #.# # .. #.#.... ..# # #. #.#### # #..######### You see here a rat corpse. _Found a stone staircase leading down.  Casting: Foxfire (safe; 5% risk of failure)  :j\Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=1.9 (1 _:j:jA:j9§vv§:jy>v§:j §vv§v§§v:j>v§:jzv§§v:jC:j.-2:j§§§§@§§:j5:j:j/ # #.# # # #.# #.##. #. #.#####.##. ####.## ..####.##. #####...####.##.:j #####v§.. #§§@.§..#...####.##. #v#§§##.#...# #.### #.###.#...# #. #.# #.#...# #.# #># #.#...# #.# #.# #.#...# #.#  ..# #.#.... ..#  #.# #.# ###  #..:jR§v:jI2§:j{,v:j=§v:j,:jIv§:jOC§v:jF§v:jSN§v:j+&†:§@§†.:j&@-3:ji1§@§§§:j_4:j # #.# # # #.# #.## #. #.#####.## ####.## .####.## #####...####.## #####§† #:@.§†..#...####.##:jR #§#v.##.#...# #.## #§#§###.#...# #.#.#v# #.#...# #.##.#># #.#...# #.##.#.# #.#...# #.##...# #.#.... ..####.# #.# ### #..:j4§:j0§:jmZ....#.:j&4:j<§:j $ _Found a stone staircase leading down.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates. x2:j  # #.# # # #.# #. #. #.#####. ####.## .####. #####...####. #####.† #@...†..#...####. #.#§.##.#...# #.:j  #.#.###.#...# #. #.#§# #.#...# #.# #.#># #.#...# #.# #.#.# #.#...# #.# #...# #.#.... ..# ###.# #.# ### #..:j: %.:j- V8===5:jg :j5 `  You pick up a parchment of Stone Arrow and begin reading...:j +6.9 (2:jr :j' D _You add the spell Stone Arrow to your library.:j :j 3:j. :j :j* n:j :j  }===:j9 X:j :j :je :j :j :j? B:j?, v:jJ1 :j,2 ,:j^7 X:j8 :j9 :jY9 :j9 :jdL :jfO ,:jO :jnQ :j6R :jR ,:jFV :jX ,:jX :j[ :j\ B:j0_ ,:j_ :j4` :ja :jb :j&c :jc :je :jRg ,:jg :j1i :j@j :jj :jl :jp :jKs :js :jt :jlv :jx :j\x :j"y :j\{ :j| :j.} :j} :j :jn :j :j :j :jԅ :j :j% :j :j ,:j˭ ,:j} :j ,:j :j B:j ,:j :jk :j :j\ ,:jL :j :j :j :j ,:j; :j :jy :j :j% :j :jn ,:jL :j$ :j ,:j ,:j ,:j :jJ :j :j} :j :j :j :j :jm" :j% :j/ ####.........#########.#.....## #####............# :j3 5.................# ###............>#####.........###.÷....#.P.......P.#........######.P..~PP......P@####P...........86.9 (40.0)..###.PPPP.P###..######P...PP._########...⌠P.###.........:j3 #.PP⌠⌠~.. ....#####....⌠P.$#.. +#⌠#'#.P.PP.### ##.#...P... #⌠.<.⌠ ##...:j> :j? ,7.9 (41:jRE :jG < _Found a faded altar of an unknown god.:jRW _:j Y ,:j^ B:jb B:jOj ,:jk :j J:j- :j B:jx ,:j :j :j :j B:j p:j :j :j :j :j5   You encounter a goblin. It is wielding a +0 dagger. #.####.....######.P..~P   ####.##...........P.####P.   ###.##.##.##....###.PPPP.P##   #.........##....# ##P...PP._   #.#.##.#####....# #...⌠P.   ##.#.##.# ###### #.PP⌠⌠~   #.......# #....⌠P.$   ##.#.#### #.P.PP.##   #...........@.# #...P...   ####.########.#   #.# .#   #.# g#   #.# .#   #.#:j=  .#g   goblin (asleep)   #.# .#   #. .#  423.9 (36g.g====4.9 (37_ _The goblin shouts!:jS 8 #.####.....######.P..~P   ####.##....P.####P.   ###.##.##.##....###.PPPP.P#   #.........##....# ##P...PP._#   #.#.##.#####....# #...⌠P.#   ##.#.##.# ###### #.PP⌠⌠~..  #.......# #....⌠P.$#   ##.#.# #.P.PP.#   #............@# #...P...  ####.#.#  #.# #g#  #.# #.# #.# #.# #.# #.#  #.# #.# #. #.# g.:jc ----5.9 (1.0):j# #.####.....######.P..~PP Zeppelin the Firebug ####.##...........P.####P.. Deep Elf  ###.##.##.##....###.PPPP.P### Health: 15/15 ========================  #.........##....# ##P...PP._# Magic: 7/8=====================---  #.#.##.#####....# #...⌠P.### AC: 2Str: 5  ##.#.##.# ###### #.PP⌠⌠~..  EV: 11Int: 19  #.......# #....⌠P.$# SH: 0Dex: 15  ##.#.########## #.P.PP.### XL:  2 Next: 51% Place: Dungeon:1  #...........*@# #...P...  Noise: ---------  Time: 425.9 (0.0)  ####.########g# b) +3 whip (elec) #.# #.# Cast: Foxfire #.# #.# #.# #.# #.# #.# g   goblin[1:j5;6H #.# #.# #. #.# _Found a faded altar of an unknown god.  You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:ju #.####.....######.P..~PP Zeppelin the Firebug   ####.##...........P.####P.. Deep Elf   ###.##.##.##....###.PPPP.P### Health: 15/15 ========================   #.........##....# ##P...PP._# Magic: 7/8=====================---   #.#.##.#####....# #...⌠P.### AC: 2Str: 5   ##.#.##.# ###### #.PP⌠⌠~.. EV: 11Int: 19   #.......##....⌠P.$# SH: 0Dex: 15   ##.#.########## #.P.PP.### XL:  2 Next: 51% Place: Dungeon:1   #...........v@# #...P...Noise: ---------  Time:[37:j%wm 425.9 (0.0)   ####.########g#b) +3 whip (elec)   #.##.#Cast: Foxfire   #.##.#   #.##.#   #.##.#:j\g   goblin (ally target)   #.##.#   #.#.#  You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=6.9 (1_ _The goblin shouts!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The goblin barely misses you.:j )You barely miss the goblin. The foxfire burns the goblin.:j):jr1§:j`{:j~558.0 (1.1:j9§:jfJ _You kill the goblin!:jmr ####.##...........P.####P..###.##....###.PPPP.P###........ ##P...PP._#.##.### #...⌠P.### ###### #.PP⌠⌠~.. .......# #....⌠P.$##.#.##########P.PP.##...........§.:j)..P... ###.########  #.# #.#.#  :j}S.-90:jv&_:jO _You see here a +0 dagger.:j 3:j :j :jS7 8=== _===  You encounter a rat.  ####.########)#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #. [:jH9 o40m#.#   .########.#   r......@..#-   ###########        r   rat (asleep)    .r30.0):jW r==40.0 (11 _The rat squeaks loudly.:j `4 ####.########)#  Zeppelin the Firebug #.# #.#  Deep Elf #.# #.#  Health: 15/15 ======================== #.# #.#  Magic: 7/8:jZ`=====================--- #.# #.#  AC: 2:j`;Str: 5 :jb#.# #.#  EV: 11Int: 19 #. #.#  SH: 0Dex: 15 .########.#  XL:  2 Next: 55% Place: Dungeon:1 .r....*@*.#  Noise: ==-------  Time: 440.0 (0.0) ###########  b) +3 whip (elec)  Cast: Foxfire  r   rat _You see here a +0 dagger.  You encounter a rat. _The rat squeaks loudly.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j} ####.########)#  Zeppelin the Firebug #.# #.#  Deep Elf #.# #.#  Health: 15/15 ======================== #.# #.#  Magic: 7/8=====================--- :j]#.# #.#  AC: 2Str: 5 #.# #.#  EV: 11Int: 19 #. #.#  SH: 0Dex: 15 :j.########.#  XL:  2 Next: 55% Place: Dungeon:1 :j..r....@..#  Noise: ==-------  Time: 440.0 (0.0) ###########  b) +3 whip (elec) :jЫp Cast: Foxfire :j r   rat:j 9You encounter a rat. :j%_The rat squeaks loudly.  Casting: Foxfire (safe; 5% risk of failure)  :j)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j )#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #. #.#  .########.# :jk ..r...v@v.#  ########### (ally target):j:-1.0 (1 _:j׹:j:j ,.:j  ####.#)#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #. #.#  .#.#  ..r...v.@.#  #      :je   :j v§v§v§:jO$ ]  Your foxfire dissipates!:jP 3§:j֧ ;.r:j ::j O--2:j §§ _The foxfire burns the rat but does no damage.:jk  ####.#)#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #. #.#  .#.#  ...r§§§..@#  #        :jƴ v.....-3:j :jH ####.########)# Zeppelin the Firebug #.# #.# Deep Elf #.# #.# Health: 15/15 ======================== #.# #.# Magic: 6/8==================------ #.# #.# AC: 2Str: 5 #.# #.# EV: 11Int: 19 #. #.# SH: 0Dex: 15 .########*# XL:  2 Next: 55% Place: Dungeon:1 ...r....*@# Noise: ---------  Time: 443.0 (0.0) ########### b) +3 whip (elec)  Cast: Foxfire  r   rat _You conjure some foxfir:jIe!  Your foxfire dissipates! _The foxfire burns the rat but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j(+* ####.########)# Zeppelin the Firebug #.# #.# Deep Elf #.# #.# Health: 15/15 ======================== #.# #.# Magic: 6/8:j+==================------ #.# #.# AC: 2Str: 5 #.# #.# EV: 11Int: 19 #. #.# SH: 0Dex: 15 .########.# XL:  2 Next: 55% Place: Dungeon:1:js, ....r....@#:j9 Noise: ---------  Time: 443.0 (0.0) ########### b) +3 whip (elec)  Cast: Foxfire  r   ratYour foxfire dissipates! _The foxfire burns the rat but does no damage.  :jMCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:jV )# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #. #.# .########v# ....r...v@# ###########:jWc(ally target)  :jV\:j]3=4.0 (1 _:jc:jf :jM_The foxfire burns the rat but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! _There are no items here. :jxv§§vv§v§v§v§ :j †The foxfire burns the rat. :jo§ :jv§v§ :j :j˗f7===8-5 :jd§§§§§ _You kill the rat! :j8&I :j7'G§v :jp-§v§v§v :j6,§ :j> _Your foxfire dissipates. :j@, :j%A :j  :j=l8====== :j :j  :j :j :j;=== :jG :jB :j :j:_  You see here a rat corpse. :j :j5 _ :jX :jS , :j  :j  :j" :j# :j', :jB0n :j[ :jm  #.#    #.#    #.#    #.#    #.#    #.#    #.#   ##########. #.##   #..@......% #..##-87.0 (42.0)  #.######### ##..#  #.# ###### ##..  #.# #....# ###  #.# #....# ####  #.# ##....######...   #.# #..............   #.# #.....#####....[39;4 :jb9m   #.# #.....# #..... 8.0 (43 _Found a spore talisman. :jz' #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# #.##  #...%# #..##  #.###..# #.# ###### ##. #.# #....# # #.# #....# # #.# ##....######. #.# #. #.# #.....#####. #.# #.....# #. :j( :j4G9.0 (1.0) :jE :j  #.#  #.#  #.#  #.#  #.#  #.# # #.# # #.# #.## # #.%# #..## # #.# ##..# #.# ###### ##. #.# #....# ####. #.# #....# # #.# ##....######. #.# #. #.# #.....#####. #.# #.....# #.90 :j@  :j:  :jMl  #.# . #.#  #.#  #.#  #.#  #.# # #.# #. #.# #.## #. #.%# #..## #. #.# ##..###. #.# ###### ##. #.# #....# ####. #.# #....# ######. #.# ##....######. #.# #. #.# #.....#####. #.# #.....# #. :jCm &1 :j_  :j  :jm9 #.# .   #.# #   #.# #   #.# #   #.#  #.# #   #.# #.   #.# #.## #.#   #.%# #..## #.#   #.# ##..###.#   #.# ###### ##.....#   #.# #....# ####.   #.# #....# ######.#   #.# ##....######.   #.# #.   #.# #.....#####.   #.# #.....# #. :js :jwt&2 :jB{ :j} :j*0 #.# . #.# #. #.# #. #.# # #.#  :j-1#.# # # #.# #. #.# #.## #.# #.%# #..## #.#  #.# ##..###.#  #.# ###### ##.....# :jx1e#.# #....# ####. #.# #....# ######.#. #.# ##....######. :j1#.# #. #.# #.....#####. :j1 #.# #.....# #.# :j: :j;&3 :j.A :jC :j#.# ..# #.# #.#.# #.# #..# #.# #.# #.# .# #.# #.# #.# #.#.# #.## #.##.%# #..## #.# #.# ##..###.# #.# ###### ##.....##.# #....# ####.#.# #....# ######.#.#.# ##....######.#.# #.#.# #.....#####.#.# #.....# #.#4 :j/0 :jA"#.# .#.# #.# #.##.# #.# #.#.# #.# ##.# #.# #.# #.# ##.# #.# #....##.# #.## #.##.# #..## #.# #.# ##..###.# #.# ###### ##.....##.# #....# ####.#.# #....# ######.#.#.# ##....######.#.# #.#.# #.....#####.#.# #.....# #.#5 :jиT _You see here a spore talisman. :j  :j| &6 :j"  :j * _f - a spore talisman :jk3 :joX :joun :jo :jB :j;, :j, :j  You encounter a rat. #. #.# ####.##.. ......#..# #####...#..# #####.†.....#..# #....†[ :j40m..#...#..#.###..##.#... #..#r...###.#... #..# ##.# #.#... #..####.# #.#># #.#... #.......# #.#.# #.#... #..###### #...# #.# #.######### ###.#  #.........# #.# #r   rat (asleep) #########.# #.#  #.# #.# #. #.# #.# #.522.0 (26.0)3.0 (27 _ :j:j  #. #.#####.## ...... ##########.†..# #....†..###.#r..#####...####.>......#..###### #......######### ###.# #.# .........##########....:jd8d4.0 (1.0):j;  # #.   #. #.   ####.##     #..# #####   #..# #####.†   #..# #....†..#   #..#.#### #.#..##.#   #..#r.@.# #.#.###.#   #..####.# #.#.# #.#   #..####.# #.#># #.#   #.......# #.#.# #.#   #..###### #...# #.#   #.# ###.# #.#   #.# #.# #   #.# #.# :j>h  #.# #.# #.rr5:jb .  You hit the rat. Lightning courses through the rat!!:j& 62=6.1 (1.1 _You kill the rat!:jҳ )  # #   #. #   ####.##     #..# #####   #..## #####.†  #..#. #....†..#   #..#.#### #.#..##.#  :jִ s #..#.@..# #.#.###.#   #..####.# #.#.# #.#   #..####.# #.#># #.#   #.......# #.#.# #.#   #..###### #...# #.#   #.# ###.# #.#  #.# #.# #  #.# #.#   #.# #.#:j= J-70:j :j"-  #   #.   ####.    #..# #####  #..##+# #####.†  #..#.. #....†..#  #..#.#### #.#..##.#  #..#@...# #.#.###.#  #..####.# #.#.# #.#  #..####.# #.#># #.#  #.# #.#.# #.#  #..###### #...# #.#   #.# ###.# #.#  #.# #.#  #.# #.#   [:j?40m#.# #.#-8:jj :j3:j:jV:jJ,:jt,:j":jf:jb:j:j7   #  #  #   #. #  ########.  #(! ..... #..##(( #####. #..##'####.######.†... #..#.@.....##....†..#.31.1 (3 #..#.########.#..##.#. #..#....# #.#.###.#. #..####.# #.#.# #.#. #..####.# #.#># #.#. #.......# #.#.# #.#.  #..###### #...# #.#.  #.# ###.# #.#[3:j8F7m  #.........# #.# #  _You open the door. _Found 5 boomerangs.:j M    #. ######.## #(!#......##((# #######@####.######.†.........##....†..########.#..  #..#....# #.#.###.#.:jH2.1 (1 _:j.g _There is an open door here.:jmM     #. ######.## #(!......(# #######'####.######.†..#.......##....†.  #..#.########.#..##.#.:jxC3 _:j0~:jP _You see here 5 boomerangs.:jaM M     #. ######.## #@!......((# ######'####.######.†.. :jz #..#.......##....†..#.#.###4 _:jȠ :jw A5.1 (2:j :j . _e - 14 stones (gained 6):jfN   #   #.   #.   # #.   #. #.   #### ####.##.   #.@# .   #..##((# #####.   #..##'####.######.†.   #..#.......##....†..#.   #..#.########.#..##.#.   #..#....# #.#.###.#.   #..####.# #.#.# #.#.   #..####.# #.#># #.#.   #.# #.#.# #.#.6.1 (17.1 (2:jw:jf _d - 3 viscous green potions (gained 1):ja ##.#.########.#.........#..##( #####'####.######.†..#Cast: Foxfire  #..###### #...# #.#.. 8.1 (1:jA:j:jM+9.1 (2:j]:j, . _e - 17 stones (gained 3):j{      #   #   # #   #. #   #### ####.##   #..#   #..##@.# #####   #..##'####.######.†  #..#.......##....†..#   #..#.########.#..##.#   #..#....# #.#.###.#   #..####.# #.#.# #.#   #..####.# #.#># #.#   #.# #.#.# #.#   #..###### #...# #.#40.1 (1 _You see here 5 boomerangs.:j  ##.########.#.........#..##( #########.######.†..#.......##....†..##.########.#..##  #.######### ###.# #.#:jz-1 _:j:jgQ _There is an open door here.:jXH #.########.#.........#..##(.# #######'####.######.†..#.@.....##....†..#########.#..##...# #.#.#  #.........# #.# # :j:j-2 _:ja:j$ :j"2M    #. ######.## #..#......##(.# #######@####.######.†........##....†.########.#..  #..#....# #.#.###.#.3:j':j`Q _There is an open door here.:j;M     #. ######.## #........# #######'####.######.†..#.......##....†.  #..#.########.#..##.#.:jJC4 _:jK:jNP _You see here 5 boomerangs.:j:<5:jA:jD& _g - 5 boomerangs:j ##.########.#.........#..# #########.######.†..#.......##....†..##.########.#..##  #.######### ###.# #.#:j6 _There is an open door here.:jW  #.########.#.........#..##..# #######'####.######.†..#.@.....##....†..#########.#..##...# #.#.#  #.........# #.# # 7 _:jU  #.   #.   # #.   #. #.   #### ####.##.   #..# .   #..##..# #####.   #..##'####.######.†.   #..#.##....†..#.   #..#.##.#..##.#.   #..#....# #.#.###.#.   #..####.# #.#.# #.#.   #..####.# #.#># #.#.   #.# #.#.# #.#.   #..###### #...# #.#.   #.# ###.# #.#  #.# #.# #.:jEV [9;17H:jY :jZ &8:j&` :jc :j #. #.# # #.# :j\7#. #.#:j :j*#### :j]####.##.:j :jއ*#..# :j.:jP :jB#..##..# :j#####.:j8 :j#..##'####.######.†.:j :j|4#..#.:j׊<##....†..#.:j :jc?#..#.#:j#.#..##.#.:j> :jvG#..#....# #.#.###.#.:j :jˎg#..####.# #.#.# #.#.:j :j&#..####.# #.#># #.#.:jN :ju#.:jU# #.#.# #.#.:j8 :jg#..###### #...# #.#.:jΐ :j#.#:jxh ###.# #.# :jǑ :j#.:jHT# #.# #.:j:j/:j:jz9:j:j:j #.#.# # #.# #. #.##### ####.##.#..# .##..##..# # #####...#:jx#..##'####.######.†.#..#.##....†..#...##..#.##.#..##.#...##..#....# #.#.###.#...##..####.# #.#.# #.#...#:j#..####.# #.#># #.#...##.# #.#.# #.#...#:jײ#..###### #...# #.#.#.# ###.# #.# :j#.# #.# #..#:j:jV'50:j:jn:jw#.###.# ..# #.# .##. #.##### .# ####.##.#..# .# .##..##..# .# #####...##..##'####.######.†.:jx#..#.##....†..#...##..#.#:jx#.#..##.#...# #..#....# #.#.###.#...# #.# #.#.# #.#...# #..###### #...# #.#.... #.#:jx ###.# #.# #.# #.# #..#:jx:j:j&1:jy:j:j:j #.:jb+### :j+#.# :j w#.. # #.# :jd#.# #. #.#:j.z#### #.# ####.##.:j5#..# #.# .##..##..# #.# #####...##..##'####.######.†.#..#.##....†..#...##..#.##.#..##.#...# #..#....# #.#.###.#...# #.# #.#.# #.#...# #..###### #...# #.#.... #.# ###.# #.# #.# #.# #..#:j$:j':j(2:j.:j9:jR 4:j^ :j(:jU:jHX:j\B:j&"X:j$:j ':jW':j(:j}*:j/,:jJ0:j2:j3:j/4:j4:jۏ #### #.. ######### #........... ### #.# # #......@## #.# #.##. #. #.#####.##.##### #.# ####.##...........#..# #.# .........####.##.# #..##..# #.# #####...####.##.# #..##'####.######.†.............. #..#.......##....†..#...####.##.# #..#.########.#..##.#...# #.##.. #..#....# #.#.###.#...# #.#642.0)5.1 (13 _e - a scroll labelled LUIRGH LYWAB:j:j:ja:j:j:j\X:j :j\:j:j~:j:j!:jc:j:j:j:j^:j6:j:j:j:j:j4:j:j:j:jq:jg:js:j:jP:j :j,:j:j>:j:j:j:jO:j :jX ,:j ,:j. D:j1 B:jM2 :j2 :j9 :j9 ,:j; :j= :jT? ,:j? :jiF :j~G :j|H :jL :jM :jMN :jrO :jP :jQ :j|Q :j S :jWT :jT :jU :jX :j1Z :j[ ,:j)] :j_ B:jg X:j+r :js :js :jnt :jx ,:jx :jby :j{ :j-} :j} :jK~ :j ,:j܂ :j :j\ :j :j :j :jT :j :j :jf :j# :jΒ :j$ :j֔ :j :j ,:j :jW X:j :j :j ,:j; :jR :j :j :jT :j :jP :j :j :j :j J:j5 :j :j :j6!   There is a stone staircase leading down here. _:j( n:j) ,:j+ :j. :j0 :j0 :j62 :jI4 :j68 :j8 :j: :j7= :j]? ,:j@ :j.....# .#  ....##..# #  ..#...##.## .###.###.# :jc Z644.1 (795.1 (80:j{ :j a _h - a scroll labelled KUCYNG SOUG:jL:j3:j:jn:j:j,:j:jC:jU ,:j",:j":j$:j*:j+:j,,:jk3n:j#8:j;,:j;:j|>:jRc  You encounter a bat.:jZ6........#.########## :jb...####............# ...# #............# ÷..# #..########..# ...# #..# #..# .####..# ######..# >.....# #.......# ##..# #.####. .#...##.## #.: ###.###.# #...b  # #.# #.# #...........  # #.###.# #...#...###.  ....# ........# #.......# ##...#..## b   bat (asleep)......######.......  #..............#[39;49:jAcm.. .##  #.......##..... :jk253.0):jm24.1 (9 _:jFt:ju:jl:j2Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 whip of electrocution (weapon)c - a +0 dagger  d - a +0 short sword Missiles (go to first with ()e - 17 stones  g - 5 boomerangs Armour (go to first with [)  a - a +0 robe (worn) Talismans (go to first with %)f - a spore talisman:j:j%:jr/-........#.##########  Zeppelin the Firebug ...####............#  Deep Elf ...# #............#  Health: 15/15 ======================== ÷..# #..########..#  Magic: 8/8:j/======================== ...# #..##..#  AC: 2Str: 5 ##.####..# ######..#  EV: 11Int: 19 ...>.....# #.......#  SH: 0Dex: 15 .....##..# #.####.###:j0  XL:  2 Next: 62% Place: Dungeon:1 .#...##.## #.:@...#  Noise: ---------  Time: 654.1 (0.0) ###.###.# #.........b   b) +3 whip (elec) # #.# #.# #...........   Cast: Foxfire # #.###.# #...#...###.  ###.....# ........# #.......# ##...#..##  b   bat (asleep) #.......######....... :j0#..............#.. .## #.......##..... _g - 5 boomerangs _There is an open door here. :j"1_e - a scroll labelled LUIRGH LYWAB _There is a stone staircase leading down here. _h - a scroll labelled KUCYNG SOUG _You encounter a bat.:j)94:j@:j.....# #.......# :j-: #.....##..# #.####.### .#...##.## #.@....# .###.###.# #.b .# #.# #.# #. # #.###.# #...#...###.  ###.....# .#  :j;u #.# ##...#..##   #.######.......    #...#.. .##    #.##.....   :jsC :jD+5.1 (1 :jM :jBZ  You pick up a parchment of Vampiric Draining and begin reading...6.1 (2 :j][J _You add the spell Vampiric Draining to your library.!:j_ #.#  ####...#  # #...#  ÷..# #..#..#  # #..# #..#  .####..# ######..#  >.....# #.......#  .....##..# #.####.###  .#...##.## #..@...#  ###.###.# #.b  # #.# #.# #.  # #.###.# #...#...###.  ###.....# .#  #.# ##...#..##  b  [40!:j( m bat (asleep) #.######.......   #...#.. .##   #.##.....  7.1 (1":jun........#.##########  Zeppelin the Firebug ...####............#  Deep Elf ...# #............#  Health: 15/15 ======================== ÷..# #..########..#  Magic: 7/8=====================--- ...# #..# #..#  AC: 2Str: 5 ##.####..# ######..#  EV: 11Int: 19 ...>.....# #.......#  SH: 0Dex: 15 .....##..# #.####*###  XL:  2 Next: 62% Place: Dungeon:1 .#...##.## #.*@*..#  Noise: ---------  Time: 657.1 (0.0) ###.###.# #.***.....b  b) +3 whip (elec) # #.# #.# #...........  Cast: Foxfire # #.###.# #...#...###. ###.....# ........# #.......# ##...#..##  b[4":jMo0m   bat (asleep) #.......######....... #..............#.. .## #.......##..... _You encounter a bat.You pick up a parchment of Vampiric Draining and begin reading... _You add the spell Vampiric Draining to your library.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate":j........#.##########  Zeppelin the Firebug ...####............#  Deep Elf ...# #............#  Health: 15/15 ======================== ÷..# #..########..#  Magic: 7/8=====================--- ...# #..##..#  AC: 2Str: 5 ##.####..# ######..#  EV: 11Int: 19 ...>.....# #.......#  SH: 0Dex: 15 .....##..# #.####v###  XL:  2 Next: 62% Place: Dungeon:1 .#...##.## #..@v..#  [":j540mNoise: ---------  Time: 657.1 (0.0) ###.###.# #.........b   b) +3 whip (elec) # #.# #.# #...........   Cast: Foxfire # #.###.# #...#...###.  ###.....# ........# #.......# ##...#..##  b   bat (asleep, ally target) #.......######....... #..............#.. .## #.......##..... You pick up a parchment of Vampiric Draining and begin reading... _You add the spell Vampiric Draining to your library.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire![39;":j5G49m=8.1 (1 _":j %§v§v§v§v§v§v§v§v§v§v-9§§§§#:j .  The foxfire burns the bat.#:jpO§§v§v#:jR_v§v§ §You kill the bat!#:je3.......#:j]5-60§§ _Your foxfire dissipates.$:j3$:jK$:j)8===$:jS===$:j $:j $:j$:j$:j?$:j$:j:$:j$:jJ$:j\$:j$:j,$:j$:jN"n$:jL($:jT$:jQV$:jW$:jY$:jcZ$:jc[$:jY]$:j^$:j7_$:j `$:ja$:jfX$:j7h$:jh$:ji$:jj$:jUl$:jl$:jrm$:j^p,$:jp$:j su _f - 3 viscous black potions (gained 2)$:jkt$:jt,$:jrv$:jw,$:jw$:j+y$:j+z$:j}z$:jz$:jG|$:j,}$:j|}$:j}$:j$:j6$:j$:j^$:jy$:j$:j$:j$:j$:j$:jC$:j&$:j$:j$:j,$:j$:j$:j$:j-,$:j8$:j$:jN$:j$:jK$:jQ$:j$:jB$:juB$:j$:j$:j$:j$:jB$:j$:j$:jS$:j$:j X$:j $:j& $:jk $:j $:j $:j$:j$:j$:j'$:j,$:j$:j{$:jb$:j$:j$:jS$:jB$:jB$:j($:j%,n$:j}7$:jB$:jTEB$:jIn$:jJX$:jL$:jM,$:jN$:jP$:j"R$:jW$:jX$:joY$:jZ$:jHb,$:j:c,$:jiX$:jCk$:jml$:jl$:jIm$:jqqB$:j$:j$:j$:j$:j$:jp$:j7,$:jA$:j$:j$:jF$:jO$:j$:j,$:j$:j$:j$:j<$:j8$:j$:j$:j$:j$:j$:j$:j$:ji$:j$:ji  You encounter a hobgoblin.$:j5,######.P..~PP.....................P.####P................. #....###.PPPP.P###..#####.####### #....# ##P...PP._########.### #....# #...⌠P.###..........# #### #.PP⌠⌠~..#....#####.#  #....⌠P.$#..# +#⌠#'## ### #.P.PP.###..###...## .# #...P...@...##⌠.<.⌠# $:j)# g.P.PP.....###...## .# ########..###+#⌠#+## .# ##.#..#####.##### #.##...............################# g   hobgoblin (asleep)###$:j2883.1 (223.0)$:j344 _$:j&"&_$:j"$&:j4 #.....######.P..~PP.P.####P ##....###.PPPP.P###..#####. ##....# ##P...PP._########.### ##....# #...⌠P.###..........#  ###### #.PP⌠⌠~..#....#####.# #....⌠P.$#..# +#⌠#'### #.P.PP.###..###...##.# #...P..@....##⌠.<.⌠# ##)# #g.P.PP.....###...##  #.##..###+#⌠#+##  #.# ##.#..#####.  #.# #..............  #.# #####  #.#  &:jѨ /#.# ##.#&:j &:ja 15.1 (1.0)&:j= ':jdq#.....######.P..~PP.P.####P .##....###.PPPP.P###..#####. .##....# ##P...PP._#.####....# #...⌠P.###.# ###### #.PP⌠⌠~..#....#####.# #....⌠P.$#..# +#⌠#'### #.P.PP.###..###...##':jf.# #...P.@.....##⌠.<.⌠##)# #g.P.PP.....###...## #.# #..###+#⌠#+## #.# ##.#..#####. #.# #...  #.# #####  #.#  #.# ###.#':ju<6':j':j ':j   #.P.......P.# ##.....######.P..~PP ...........P.####P...............##.PPPP.P###..## .##P...PP._########.## ###....# #...⌠P.###.........###### #.PP⌠⌠~..#....#####. #....⌠P.$#..# +#⌠#'## ####P.PP@###..###...# .......P...⌠.<.⌠ ###)g.P.PP.....###...## #########..###+#⌠#+####.#..#####.###.............##############  ':j 9g.':j ~g===7':j c_ _The hobgoblin shouts!):j #.....# #...###.÷.....# #.P.......P.# ):j #.....######.P..~PP ..........P.####P................ ##....###.PPPP.P###..#####.######....# ##P...PP._########.### ##....# #...⌠P.###..........#  ###### #.PP⌠⌠~..#....#####.# ):j7  #....⌠P@$#..# +#⌠#' ):ji f#### #.P.PP.###..###...## ...# #.g.P.......##⌠.<.⌠# ):j) L##)# #..P.PP.....###...##  #.# #########..###+#⌠#+##  #.# ##.#..#####.#####.# #..............#.# ###############  #.#):j! A.g):j/ F---8):j7 ):j8 *:j" k.....# #.###.÷. .....# #.P.P.#. .....######.P..~PP.P.####P. #....###.PPPP.P###..#####.# #....# ##P...PP._#.### ....# #...⌠P.###.# ###### #.PP⌠⌠~..#....#####.# #....⌠P.@#..# +#⌠#'##  #.P.PP.###..###...## # #..gP.......##⌠.<.⌠# )# #..P.PP #.# ####### #.# ##.#..#####.# #.# #. #.# # #.#*:j% I.g*:jP- *:j6. B---9*:jp6 &_*:jW9 R _You see here 13 gold pieces..:j .....# #.........###.÷.......... Zeppelin the Firebug .....# #.P.......P.#............ Deep Elf .:jU.....######.P..~PP............... Health: 15/15 ======================== .........P.####P................. Magic: 7/8=====================--- #....###.PPPP.P###..#####.####### AC: 2Str: 5 #....# ##P...PP._########.###  EV: 11Int: 19 #....# #...⌠P.###..........#  SH: 0Dex: 15 ###### #.PP⌠⌠~**#....#####.#  XL:  2 Next: 65% Place: Dungeon:1 #....⌠P*@#..# +#⌠#'##  Noise: ---------  Time: 889.1 (0.0) ### #.P.PP.###..###...##  b) +3 whip (elec) ..# #...P.......##⌠.<.⌠#  Cast: Foxfire #)# #..PgPP.....###...## #.# #########..###+#⌠#+## #.# ##.#..#####.##### g   hobgoblin #.#.:j#............... #.################# #.# _You encounter a hobgoblin. _The hobgoblin shouts! _You see here 13 gold pieces.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.:j}.....# #.........###.÷.......... Zeppelin the Firebug .....# #.P.......P.#............ Deep Elf .....######.P..~PP............... Health: 15/15 ======================== .........P.####P................. Magic: 7/8=====================--- #....###.PPPP.P###..#####.####### AC: 2Str: 5 #....# ##P...PP._########.###  EV: 11Int: 19 #....# #...⌠P.###..........#  SH: 0Dex: 15 ###### #.PP⌠⌠~..#....#####.#  XL:  2 Next: 65% Place: Dungeon:1 #....⌠P.@#..# +#⌠#'##  Noise: ---------  Time: 889.1 (0.0) ### #.P.PP.###..###...##  b) +3 whip (elec) ..# #...Pg......##⌠.<.⌠#  Cast: Foxfire #)# #..P.PP.....###...## #.# #########..###+#⌠#+## #.# ##.#..#####.#####[.:j40m g   hobgoblin #.##............... #.################# #.# _The hobgoblin shouts! _You see here 13 gold pieces.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.:jMV ÷ #P.###PPPP. ##P...PP._  #...⌠P.###  #.PP⌠⌠~vv  #....⌠P.@#..#   #.P.PP.  #...P<.⌠# )# #..P #### (ally target)=90.1 (1 _.:j58_.:j.:j^ §vv§§v§v.:jQg o  The foxfire burns the hobgoblin..:j\ y§§v.:j  The hobgoblin is almost dead.The foxfire burns the hobgoblin but does no damage..:jU2§.:j^2g..:j);.:jH.-1.:j §§ _The hobgoblin is almost dead.0:jm.....# #.........###.÷.......... Zeppelin the Firebug .....# #.P.......P.#............ Deep Elf .....######.P..~PP............... Health: 15/15 ======================== 0:j.........P.####P................. Magic: 6/8==================------ #....###.PPPP.P###..#####.####### AC: 2Str: 5 #....# ##P...PP._########.###  EV: 11Int: 19 #....# #...⌠P.###..........#  SH: 0Dex: 15 ###### #.PP⌠⌠~**#....#####.#  XL:  2 Next: 65% Place: Dungeon:1 #....⌠P*@#..# +#⌠#'##  Noise: ---------  Time: 891.1 (0.0) ### #.P.PPg###..###...##  b) +3 whip (elec) ..# #...P.......##⌠.<.⌠#  Cast: Foxfire #)# #..P.PP.....###...## #.# #########..###+#⌠#+## #.# ##.#..#####.##### g   hobgoblin #.##............... #.################# #.#The hobgoblin is almost dead.The foxfire burns the hobgoblin but does no damage. _The hobgoblin is almost dead.Casting: Foxfire [0:j^-40m(safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0:ju.....# #.........###.÷.......... Zeppelin the Firebug .....# #.P.......P.#............ Deep Elf .....######.P..~PP............... Health: 15/15 ======================== .........P.####P................. Magic: 6/8==================------ #....###.PPPP.P###..#####.####### AC: 2Str: 5 #....# ##P...PP._########.###  EV: 11Int: 19 #....# #...⌠P.###..........#  SH: 0Dex: 15 ###### #.PP⌠⌠~§§#....#####.#  XL:  2 Next: 65% Place: Dungeon:1 #....⌠Pg@#..# +#⌠#'##  Noise: ---------  Time: 891.1 (0.0) ### #.P.PPv###..###...##  b) +3 whip (elec) ..# #...P.......##⌠.<.⌠#  Cast: Foxfire #)# #..P.PP.....###...## #.# #########..###+#⌠#+## #.# ##.#..#####.#####[30:j7m g   hobgoblin #.##............... #.################# #.#The foxfire burns the hobgoblin but does no damage. _The hobgoblin is almost dead.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!0:j ÷ #P.###PPPP. ##P...PP  #...⌠P.###  #.PP⌠⌠~  #....⌠Pg@#..#   #.P.PP  #...P.<.⌠# )# #..P. #### (ally target) _The hobgoblin is almost dead.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the hobgoblin but does no damage.0:j.0:j/,§0:j]3.v=2.1 (1_§ _The hobgoblin is almost dead.0:jrQ ,.0:j[ ####....>##########.###.÷ #.P.......P.#######.P..~PP .........P.####P.................##.PPPP.P###..######P...PP._########.## #....# #...⌠P.###......... ###### #.PP⌠⌠~.@#....#####. #....⌠Pg$#..# +#⌠#'## ##0:j[ 1P.PP§###..###...# ...P..⌠.<.⌠ #)..P.PP.....###...###########..###+#⌠#+## ##.#..#####.#####...............################0:j_g q .Your foxfire dissipates!0:jg V7===30:j r 8_0:jr W _The hobgoblin closely misses you.1:jm#.....#####.> #.....# #.###.÷ #.....# #.P.P.# #.....######.P..~PP.P.####P ##....###.PPPP.P###..#####. ##....# ##P...PP._#.### ##....# #...⌠P.###.#  ###### #.PP⌠⌠~@.#....#####.# #....⌠Pg$#..# +#⌠#'### #.P.PP.###..###...##.# #...P.......##⌠.<.⌠# ##)# #..P.PP.....###...##  #.# #########..###+#⌠#+##  #.# ##.#..#####.  #.# #  #.# 1:j}n2-----41:jS_ _The hobgoblin hits you.1:jn  You barely miss the hobgoblin.The hobgoblin is almost dead.5.2 (1.11:j>x8_1:jyV _The hobgoblin barely misses you.2:jlq #.....#####............>######### Zeppelin the Firebug #.....# #.........###.÷......... Deep Elf #.....# #.P.......P.#........... Health: 12/15 ===================----- #.....######.P..~PP.............. Magic: 6/8==================------ ..........P.####P................ AC: 2Str: 5 ##....###.PPPP.P###..#####.###### EV: 11Int: 19 ##....# ##P...PP._########.###  SH: 0Dex: 15 ##....# #...⌠P*###..........#  XL:  2 Next: 65% Place: Dungeon:1  ###### #.PP⌠⌠*@*#....#####.#  Noise: =--------  Time: 895.2 (0.0) #....⌠Pg*#..# +#⌠#'##  b) +3 whip (elec) #### #.P.PP.###..###...##  Cast: Foxfire ...# #...P.......##⌠.<.⌠# ##)# #..P.PP.....###...##  #.# #########..###+#⌠#+##  2:jr [40mg   hobgoblin  #.# ##.#..#####.####  #.##..............  #.################You barely miss the hobgoblin.The hobgoblin is almost dead. _The hobgoblin barely misses you.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate2:j #.....#####............>######### Zeppelin the Firebug #.....# #.........###.÷......... Deep Elf #.....# #.P.......P.#........... Health: 12/15 ===================----- #.....######.P..~PP.............. Magic: 6/8==================------ ..........P.####P................ AC: 2Str: 5 2:j_+ ##....###.PPPP.P###..#####.###### EV: 11Int: 19 ##....# ##P...PP._########.###SH: 0Dex: 15 ##....# #...⌠P.###..........#XL:  2 Next: 65% Place: Dungeon:1  ###### #.PP⌠⌠~@v#....#####.#2:j, Noise: =--------  Time: 895.2 (0.0)#....⌠Pgv#..# +#⌠#'##b) +3 whip (elec) #### #.P.PP.###..###...##Cast: Foxfire ...# #...P.......##⌠.<.⌠# ##)# #..P.PP.....###...###.# #########..###+#⌠#+##g   hobgoblin (ally target)#.###.#..#####.#####.##..............#.################The hobgoblin is almost dead. _The hobgoblin barely misses you.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!2:j. +6.2 (12:jQ: 2:jLI = _The hobgoblin barely misses you.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The hobgoblin misses you.3:j[/ .  3:j|You hit the hobgoblin.3:j~8v§3:j~ §3:j*$v3:jK§v3:j8v§3:j@v§3:j[Av§3:jCv§3:jp@v§3:jٹR3:j+6727.3 (1.13:j§§P§§§ _You kill the hobgoblin!3:jw w.....#####.># .....# #.###.÷. .....# #.P.P.#. .....######.P..~PP.P.####P. #....###.PPPP.P###..#####.# #....# ##P...PP._#.### ....# #...⌠Pv###.# ###### #.PPv⌠§.@#....#####.# #....§P§§#..# +#⌠#'##  #.P.PP§###..###...## # #)# #..P.PP #.# #########..###+#⌠#+## #.# ##.#..#####.# #.# #. #.# #3:jy Cv§3:j+{ Q§v3:j{ B§v3:jf} v§§v3:j} <v§3:j~ v3:jU "§3:j >v§3:j <v§3:j4 %v§~.$.7===-803:jb _§§§3:j2 3:jW   #.###.÷..........PP.#..#####.P..~PP.......P.####P.. #....###.PPPP.P###..#####.####### ##P...PP._###  #v§v§P§###.......... ###### #.PP§§~..#....##### #....§P.@#..# +#⌠#'# ###P.PP.###..###...## ....P.......##⌠.<.⌠P## #.#3:j 3§3:j -§3:j .§⌠P.⌠⌠⌠3=-9_§.§3:j? ... _Your foxfire dissipates. x2900.3 (2 _You now have 27 gold pieces (gained 13).4:jϨIM####....>##########.###.÷ #.P.......P.#######.P..~PP .........P.####P.................##.PPPP.P###..######P...PP._########.## #....# #...⌠P.###......... ###### #.PP⌠⌠~.@#....#####. #....⌠P..#..# +#⌠#'## ##P.PP.###..###...# ..# #...P.......##⌠.<.⌠#P##4:j9n1.3 (1_4:jM O#.....#####.> #.....# #.###.÷ #.....# #.P.P.# #.....######.P..~PP.P.####P ##....###.PPPP.P###..#####. ##....# ##P...PP._#.### ##....# #...⌠P.###.#  ###### #.PP⌠⌠~@.#....#####.# #....⌠P..#..# +#⌠#'### #.P.PP.###..###...##.# #...P.......##⌠.<.⌠# ##)# #..P.PP.....###...## 4:jWN m #.# #########..###+#⌠#+##  #.# ##.#..#####.  #.# #  #.# 4:j͆ 4:j6 8======2_6:j6:j}6:j{6:j6:j6:j4===6:j{6:j~ ,6:j2 6:j6:j!'B6:jT2## ..............# # .....#####.....>########## .....# #.........###.÷# #.P.......P.# .....######.P..~PP............... .........P.####P................. #....###.PPPP.P###..#####.####### #....# ##P...PP.@########.### 5.3 (3 #....# #...⌠P.###..........# ## #.PP⌠⌠~..#....#####. #....⌠P..#..# +#⌠#'## #.P.PP.### ..# #...P.......##⌠.<.⌠# #)# #..P.PP.....###...## #.# #########..###+#⌠#+## #.# ##.#..#####.6:j5:6:jq<d _There is a faded altar of an unknown god here.9:jl _You now have 27 gold pieces (gained 13). _There is a faded altar of an unknown god here.  This altar belongs to (a) Xom, (b) Makhleb or (c) Trog, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.;:jJP  Okay, then.;:j;:jCD _;:j ;:j 3;:jy_ === _==5==;:jXc B;:jv B;:jn ==;:jd X;:j X;:j ;:jm B;:jK ,;:j} ,;:j ;:j ;:j B;:j6 B;:jj ;:j5z ;:j ;:j ,;:j ;:j ;:jH ,;:jQ ;:j ;:j ,;:j+ ;:jO ;:j ;:j6 ;:j ;:j X;:j ;:j ;:j ;:j ;:j; ;:j ;:j ;:j ;:j n;:jb ;:j ;:j ;:jm ;:j ;:j ;:jl ;:j ;:j^ B;:j ;:jT ;:j ;:j ;:j ;:jK ;:j( ;:j ;:j ;:jt ;:jh ;:j ;:j ;:jm ;:j ;:j ;:j" ;:j6 ;:jE ;:jmH ,;:j@O X;:jWS ;:jY ;:jDZ ;:jF[ ;:j[ ;:j_ ;:jK` ;:j` ;:j+a ;:jf X;:jTu ;:jhx ;:jx ;:jz ;:j' ;:j ;:j ;:jC ;:jl ;:j ;:j ;:j ;:jO ;:jώ ;:j@ ;:jQ B;:j ;:jB B;:j ;:jߢ ,;:j ;:j ;:jl B;:j B;:j ;:j ;:j ;:j ,;:j ;:j ;:j ;:j ;:jZ;:j;:jX;:j;:j;:j;:j-;:jI;:j;:jL;:jX;:j";:j(;:j);:j*;:j1/;:jO0;:j0;:j1;:j7;:j 8;:j 9;:jh9;:j?i  You see here a ball python skeleton.;:jvA;:j?B _;:jB;:jG;:jH;:jH;:j{I;:j;w;:jtx;:jMX;:j;:jZ;:j;:jw;:jC;:jϿ;:j,;:j;:j;:jW,;:jm;:j;:jB;:jL;:j;:j;:j0X;:j1;:ju3;:j+4;:j4;:jZ9,;:j:;:j:;:j?B;:j?;:jA<:jB<:j<:j,<:j <:j <:jb,<:jG<:jZ<:j-,<:j<:j<:j<:jDX<:jE ,<:jq"<:j'<:j (<:j*<:j,,<:jR-<:j0X<:jEn<:jhF<:jF<:jVG<:jLn<:jM<:jM<:jN<:jO,<:j9P<:jP<:jdTB<:jT<:j.]<:j]<:j]<:j'_<:jmB<:j$o<:jo<:j0p<:jp<:jr<:js<:jt<:j u<:jLv<:j?w<:jw<:jw<:jy<:jz<:j2{<:j|<:j}<:j,<:j:<:j<:j<:j*<:j<:jC<:j<<:jȏ<:j<:j<:j,<:j,<:j<:jߕ<:j֖<:j<:jo<:j#<:jʙ<:j<:jm<:jX<:j<:jn<:j<:jE<:jX<:j<:jΩ<:j<:j<:j<:j<<:jv<:j<:jů<:j<:jH<:jб<:j_<:j,<:jy<:jƶ<:j9B<:j<:j,<:j<:jn<:j,<:j<:j!<:jr<:j<:jP<:jI<:jwB<:jl<:jh  You encounter a goblin. It is wielding a +0 club.<:jZ   #  #.  #  ####  #...  #.##.   ######### #######.##. <:jM  #...@...# #.......##.   ###.###g# #.########.   #...#### #.########.   #..##..# #.##.......   #..##..# #.######### <:j  #..##'####.######.÷. g   goblin (asleep)   #..#.......##....÷..   #..#.########.#..##.  <:j}#..#....# #.#.###.<:j31041.3 (136.0)<:j327 _<:j<:j>:jج      #  #  ####  #..  #.##  # #.##  #.# #.......##  ###.###g# #.#  #...#### #.#  #..##..# #.##  #..##..# #.  #..##'####.######.÷  #..#.......##....÷  #..#.>:j[ #.#..##  #..#....# #.#.###>:j >:j 03.0) >:j >:jR >:j*&   Zeppelin the Firebug # Deep Elf # Health: 15/15 ======================== # Magic: 7/8=====================--- #### AC: 2Str: 5 #... EV: 11Int: 19 #.## SH: 0Dex: 15 ######### #######.## XL:  2 Next: 72% Place: Dungeon:1 #.*@*...# #.......## Noise: ---------  Time: 1043.3 (0.0) ###*###g# #.######## b) +3 whip (elec) #...#### #.######## Cast: Foxfire #..##..# #.##...... #..##..# #.######## #..##'####.######.÷ g   goblin (asleep) #..#.......##....÷. #..#.########.#..## #..#....# #.#.### _>:j& T[40mOkay, then. _You see here a ball python skeleton. _You encounter a goblin. It is wielding a +0 club.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate>:j Zeppelin the Firebug # Deep Elf # Health: 15/15 ======================== # Magic: 7/8=====================--- #### AC: 2Str: 5 #... EV: 11Int: 19 #.## SH: 0Dex: 15 ######### #######.## XL:  2 Next: 72% Place: Dungeon:1 #.v@....# #.......## Noise: ---------  Time: 1043.3 (0.0) ###v###g# #.######## b) +3 whip (elec) #...#### #.######## Cast: Foxfire #..##..#[40>:j Gm #.##...... #..##..# #.######## #..##'####.######.÷ g   goblin (asleep, ally target) #..#.......##....÷. #..#.########.#..## #..#....# #.#.### _You see here a ball python skeleton. _You encounter a goblin. It is wielding a +0 club.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=4.3 (1 _?:jNv§§v§vv§§v?:j:§v?:jt )The foxfire burns the goblin.?:jdS?:j{§§v§v?:j?:j-5-?:j 5?:j§@§§§§?:jEJ _You kill the goblin!@:jYv§§vv§v§§ _Your foxfire dissipates.8===@:j1p.@...-8.3 (3.###)@:j@:j݆E _Done exploring.B:jA  # #. #. ####. #. #.##. # #B:jJB.##. #.# #.##. ###.###)# #.#. #...#### #.#. #..##..# #.##.B:jB  #..##..# #.# #..##'####.######.÷. B:jB#..#.##....÷. #..#.#B:jB.#..##. #..#....# #.#.###.B:jKB:jL29.3 (1 _B:jeSB:jQTB:jY  # B:j#.# #.# ####.# #....# #.##.# B:j # #.##.# #.B:jK# #.##.# ###.###)# #.#.#B:j #...#### #.#.# #..##..# #.##. B:j#..##..# #.# #..##'####.######.÷. #..#.##....÷..# #..#.#.#..##.# #..#....# #.#.###.#B:jB:j'50B:jlB:jB:j p  ###  #.#  #.#  ####.#  #....# #.##.# # #.##.# #.# #.##.# ###.###)# #.#.# #...#### #.#.# #..##..# #.##. #..##..# #.#. #..##'####.######.÷. #..#.##....÷..#. #..#.#.#..##.#. #..#....# #.#.###.#.B:j <1B:j B:j#   ###  #.#  #.#  ####.#  #....#   #.##.##.   # #.##.##.   #.# #.##.##.   ###.###)# #.#.##.   #...#### #.#.##.   #..##..# #.##.   #..##..# #.#.   #..##'####.######.÷.   #..#.##....÷..#.   #..#.#.#..##.#.   #..#....# #.#.###.#.===2C:j-; ###.###....#####.##.######### ######.......# #......###.###@# #.###### #...#####..# #.##.........  #..####.# #.#.# #.#.. 3  Things that are here: _a +0 club; a goblin corpseD:jubRead which item? Scrolls  c - a scroll labelled QARESM GOCOKLY  e - a scroll labelled LUIRGH LYWAB  h - a scroll labelled KUCYNG SOUG [!] read|quaff[?] describe selectedE:j#E:j-E:j\B ###Zeppelin the Firebug  E:jBg#.#Deep Elf  #.#Health: 15/15 ========================  ####.#Magic: 8/8========================  #....### AC: 2Str: 5  #.##.##. EV: 11Int: 19  E:jC######### #######.##.##. SH: 0Dex: 15  E:j3C#.......# #.......##.##. XL:  2 Next: 75% Place: Dungeon:1 E:jxD ###.###@# #.########.##. Noise: ---------  Time: 1053.3 (0.0)  E:jE#...#### #.########.##. b) +3 whip (elec)  #..##..# #.##.......... Cast: Foxfire  #..##..# #.##########..  E:jE#..##'####.######.÷....  #..#.......##....÷..#..   E:jFM#..#.########.#..##.#..   E:jF+#..#....# #.#.###.#..   #..####.# #.#.# #.#.. The foxfire burns the goblin. E:jG_You kill the goblin! _Your foxfire dissipates. _Done exploring.  E:jaHvThings that are here: _a +0 club; a goblin corpseE:jh  As you read the scroll labelled QARESM GOCOKLY, it crumbles to dust.4.3 (1Tele E:j/jE:jo~ _You feel strangely unstable. It was a scroll of teleportation.G:j  _Unknown command.H:jH:j@Read which item? Scrolls  e - a scroll labelled LUIRGH LYWAB H:j h - a scroll labelled KUCYNG SOUG [!] read|quaff[?] describe selectedI:j3I:j=I:jj ###Zeppelin the Firebug  #.#Deep Elf  #.#Health: 15/15 ========================  ####.#Magic: 8/8========================  #....### AC: 2Str: 5  #.##.##. EV: 11Int: 19  ######### #######.##.##. SH: 0Dex: 15  #.......# #.......##.##. XL:  2 Next: 75% Place: Dungeon:1  ###.###@# #.########.##. Noise: ---------  Time: 1054.3 (0.0)  #...#### #.########.##. b) +3 whip (elec)  #..##..# #.##.......... Cast: Foxfire  #..##..# #.##########.. Tele  #..##'####.######.÷....  #..#.......##....:jkp;49m÷..#..   #..#.########.#..##.#..   #..#....# #.#.###.#..   #..####.# #.#.# #.#..  _Done exploring.  Things that are here: _a +0 club; a goblin corpseAs you read the scroll labelled QARESM GOCOKLY, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _Unknown command.  As you read the scroll labelled LUIRGH LYWAB, it crumbles to dust.9/15 ----------5.3 (1 _Your body is wracked with pain! It was a scroll of torment.K:jX3K:jK:j K:j#@_Unknown command.M:j 3M:jQ M:j4  _You start resting.M:jd y10/15==--------M:j-  #.#  ###.#  #...# #################### #.#.# ...........#.......#####.#.# ###......................#.######  #.##.###.#.#......####........ ###.##.###.#.#......# #........ .........#.#.#..@÷..# #..#######7.3 (2 ###.##.###.#.#......# #..# ###.##.###.#.#.####.####..# ##### ....................>.....# #.. ###.##.###.#.#.##.....##..# #.###  #.##.....#.#.#..#...##.## #  #.########.#.#.###.###.#  #.# #÷#...# #.# #.#  #.# :j;. o4m#####.#.### #.###.# M:j9 K8.3 (3M:j; M:j> @ _Your surroundings suddenly seem different.N:j 3==N:j 11=N:jF N:j N:j XN:j΍ O=N:jW N:j N:jˏ N:j E2==N:j N:jA ,N:j N:j ,N:j N:j N:j N:j N:j N:jF N:ji b3===N:j/ N:jy N:j N:jМ N:j N:jݝ N:j N:j ,N:j N:j N:j> 9=N:jˢ N:jt b4==N:jS N:j ,N:j N:j N:j, N:j̩ N:j ,N:jޫ N:j| N:j :==N:j N:jw k _You start resting.HP restored.N:j N:j 080.3 (22.0)N:j Y5==1.3 (23 N:j6 _N:jE N:j O:j  Read which item? Scrolls  h - a scroll labelled KUCYNG SOUG [!] read|quaff[?] describe selectedP:j]P:jcP:jEk[#.#Zeppelin the Firebug###.#Deep Elf#...#Health: 15/15 ======================== #################### #.#.#Magic: 8/8======================== ...........#.......#####.#.#AC: 2Str: 5 ###......................#.###### EV: 11Int: 19#.##.###.#.#......####......... SH: 0Dex: 15 ###.##.###.#.#......# #......... XL:  2 Next: 75% Place: Dungeon:1 P:j+l}.........#.#.#..@÷..# #..####### Noise: ---------  Time: 1081.3 (0.0) ###.##.###.#.#......# #..#b) +3 whip (elec) ###.##.###.#.#.####.####..# ##### Cast: Foxfire ....................>.....# #.... ###.##.###.#.#.##.....##..# #.####.##.....#.#.#..#...##.## #.#.. #.########.#.#.###.###.# #.#.. #.##÷#...# #.# #.# #.#.. #.# #####.#.### #.###.# #.#..  _Your body is wracked with pain! It was a scroll of torment. _Unknown command. _You start resting. P:jkl_Your surroundings suddenly seem different. _You start resting. _HP restored.P:jsP  Okay, then.P:j tP:j%zP:j{. _P:jE 4P:jG$ P:jb& F _Unknown command.Q:j\Drink which item? Potions  g - a potion of magic  d - 3 viscous green potions  f - 3 viscous black potions [!] read|quaff[?] describe selectedQ:jX Q:j E#.#Zeppelin the Firebug###.#Deep Elf#...#Health: 15/15 ======================== #################### #.#.#Magic: 8/8======================== ...........#.......#####.#.#AC: 2Str: 5 ###......................#.###### EV: 11Int: 19#.##.###.#.#......####......... SH: 0Dex: 15 Q:j ###.##.###.#.#......# #......... XL:  2 Next: 75% Place: Dungeon:1 .........#.#.#..@÷..# #..####### Noise: ---------  Time: 1081.3 (0.0) ###.##.###.#.#......# #..#b) +3 whip (elec) Q:j9 ###.##.###.#.#.####.####..# ##### Cast: Foxfire Q:j] S....................>.....# #.... ###.##.###.#.#.##.....##..# #.###Q:j| #.##.....#.#.#..#...##.## #.#.. Q:j #.########.#.#.###.###.# #.#.. #.#Q:j #÷#...# #.# #.# #.#.. Q:j #.# #####.#.### #.###.# #.#..  Q:j _You start resting. _Your surroundings suddenly seem different. Q:j L_You start resting. _HP restored. Q:j0 W_Okay, then. _Unknown command.Q:j P  Okay, then.Q:jB Q:j Q:j . _R:jRead which item? Scrolls  h - a scroll labelled KUCYNG SOUG [!] read|quaff[?] describe selectedS:jnVS:j^S:jm#.#Zeppelin the Firebug###.#Deep Elf#...#Health: 15/15 ======================== #################### #.#.#Magic: 8/8======================== ...........#.......#####.#.#AC: 2Str: 5 ###......................#.###### EV: 11Int: 19#.##.###.#.#......####......... SH: 0Dex: 15 ###.##.###.#.#......# #......... XL:  2 Next: 75% Place: Dungeon:1 .........#.#.#..@÷..# #..####### Noise: ---------  Time: 1081.3 (0.0) ###.##.###.#.#......# #..#b) +3 whip (elec) ###.##.###.#.#.####.####..# ##### S:j$nCast: Foxfire ....................>.....# #.... ###.##.###.#.#.##.....##..# #.####.##.....#.#.#..#...##.## #.#.. #.########.#.#.###.###.# #.#.. #.##÷#...# #.# #.# #.#.. #.# #####.#.### #.###.# #.#..  _Your surroundings suddenly seem different. _You start resting. _HP restored. _Okay, then. _Unknown command. _Okay, then.  As you read the scroll labelled KUCYNG SOUG, it crumbles to dust.  It is a scroll of identify.S:jsz/  --more--T:j[Identify which item? (\ to view known items) Potions (select first with !)  d - 3 viscous green potions  f - 3 viscous black potions[?] describe selectedU:j( U:j#.#Zeppelin the Firebug###.#Deep Elf#...#Health: 15/15 ======================== #################### #.#.#Magic: 8/8======================== ...........#.......#####.#.#AC: 2Str: 5 ###......................#.###### EV: 11Int: 19#.##.###.#.#......####......... SH: 0U:jk!Dex: 15 ###.##.###.#.#......# #......... XL:  2 Next: 75% Place: Dungeon:1 .........#.#.#..@÷..# #..####### Noise: ---------  Time: 1081.3 (0.0) ###.##.###.#.#......# #..#b) +3 whip (elec) U:j{###.##.###.#.#.####.####..# ##### Cast: Foxfire ....................>.....# #.... ###.##.###.#.#.##.....##..# #.####.##.....#.#.#..#...##.## #.#.. #.########.#.#.###.###.# #.#.. #.#U:jw#÷#...# #.# #.# #.#.. #.# #####.#.### #.###.# #.#..  _HP restored. _Okay, then. _Unknown command. _Okay, then.As you read the scroll labelled KUCYNG SOUG, it crumbles to dust.  It is a scroll of identify.U:jA2.3 (1U:jU:j"a _d -> w - 3 potions of heal woundsW:jQIW:jZ,W:jzW:j/W:jnW:j 7################ #.#.# .......#.......#####.#.# .....................#.##########.###.#.#......####............# ##.###.#.#......# #............# .....#.#.#...÷..# #..########.. ##.###.#.#......# #..# #..#.###.#.#.####.####..# ######..#.......@.....# #.......6.3 (4.###.#.#.##.....##..# #.####.##.....#.#.#..#...##.## #.#...... ########.#.#.###.###.# #.#.. #W:jS P #÷#...# #.# #.# #.#...... # #####.#.### #.###.# #.#.. # #.......# ###.....# #...... # #.###...# #.......# ###.. W:j  # #.# #..## #.......######....W:j& W:jW W:jf* c _There is a stone staircase leading down here.Y:ji, Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire21% 3  b - Volatile Blastmotes Fire/Translocation 21% 3c - JinxbiteHexes22%2  d - Stone ArrowConjuration/Earth 32% 3  e - Maxwell's Portable Piledriver Translocation 41% 3  f - Summon Ice BeastIce/Summoning 41% 3  g - Vampiric DrainingNecromancy41% 3 Y:jg h - Flame WaveConjuration/Fire 45% 4  i - Yara's Violent Unravelling Hexes/Alchemy 99% 5  j - EnfeebleHexes100% 7  k - Sphinx SistersHexes/Summoning 100% 7 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit\:j \:jm \:j4 ################ #.#.#Zeppelin the Firebug .......#.......#####.#.#Deep Elf .....................#.########## Health: 15/15 ======================== ##.###.#.#......####............# Magic: 8/8======================== ##.###.#.#......# #............# AC: 2Str: 5 .....#.#.#...÷..# #..########..# EV: 11Int: 19 ##.###.#.#......# #..##..# SH: 0Dex: 15 ##.###.#.#.####.####..# ######..# XL:  2 Next: 75% Place: Dungeon:1 ................@.....# #.......# Noise: ---------  Time: 1086.3 (0.0) \:j5 ##.###.#.#.##.....##..# #.####.## b) +3 whip (elec) ##.....#.#.#..#...##.## #.#...... Cast: Foxfire ########.#.#.###.###.# #.#...... ##÷#...# #.# #.# #.#...... # #####.#.### #.###.# #.#...#..  # #.......# ###.....# #........  # #.###...# #.......# ###...#..  # #.# #..## #.......######......  _Unknown command. _Okay, then.As you read the scroll labelled KUCYNG SOUG, it crumbles to dust.  It is a scroll of identify. _d -> w - 3 potions of heal wounds [0;\:j6 10m_There is a stone staircase leading down here.  Okay, then. _]:j7.3 (1 _]:j6]:jO &2]:juV  ### ..# #.#   ##.## #.@.# ]:jW z#. ...........  ...##.#####.. .. #. ... . #. .. . . # ]:jEW ]:j -8.8 (2.5]:j4 ]:jj # _You climb downwards.]:j a _There is a stone staircase leading up here.^:j 3^:jA ^:j ^:j#  _^:j ,^:j ^:jh ^:j ^:j$ ^:j ^:ji ^:j'! ^:jZ! ^:j! ^:j# ^:j&   You encounter an orc. It is wielding a +0 flail.^:j, #.###.### ####.<.##..#......#####....................##.#####........ #..........##..###.#####....#....@..^:jD. #....#.##.# #.#.#  #.#.. #.###o #. .# o   orc (asleep) .. . .. ##^:j4 .95.8 (7.0^:j5 26.8 (8 _^:j ; ^:j _:j$ #.#  Zeppelin the Firebug ##.##  Deep Elf # ####.<.#  Health: 15/15 ======================== #..#......####  Magic: 7/8=====================--- #..............  AC: 2Str: 5 ......##.#####...  EV: 11Int: 19 ..... #..........  SH: 0Dex: 15 ##..###*#####....  XL:  2 Next: 75% Place: Dungeon:2 #...*@*# .  Noise: ---------  Time: 1096.8 (0.0) #....#*#*# b) +3 whip (elec) #.# #.#.# Cast: Foxfire #.#.. #.###o  _:j$#. .#  o   orc (asleep) .. .  .. ##  _You climb downwards. _There is a stone staircase leading up here. _You encounter an orc. It is wielding a +0 flail.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_:jf^ #.#Zeppelin the Firebug##.##Deep Elf# ####.<.#Health: 15/15 ========================#..#......####Magic: 7/8=====================---#..............AC: 2Str: 5......##.#####...EV: 11Int: 19..... #..........SH: 0Dex: 15##..###.#####....XL:  2 Next: 75% Place: Dungeon:2#....@.#.Noise: ---------  Time: 1096.8 (0.0)#....#v#v#b) +3 whip (elec)#.# #.#.#Cast: Foxfire#.#[_:jzf 39;49m..#.###o#. .#o   orc (asleep, ally target).. ... ## _There is a stone staircase leading up here. _You encounter an orc. It is wielding a +0 flail.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=7.8 (1 _`:j N§vv§`:jNH§v`:j]Y o  The foxfire burns the orc.  The orc is moderately wounded.`:j4§`:j2o.`:j`:j~==8§§ _The orc shouts!a:j1 #.# ##.## # ####.<.# #..#......#### #........ ......##.#####... ..... #.... ##..###.#####.... #...v.@# . #....#§#§# #.# #.#§# #.#.o#.###.#. .# .. ... ##a:j3 §v§va:j3 E§va:j/: i  The foxfire burns the orc.a:j# §o§..---9§ _The orc is severely wounded.b:j 9 #.#  Zeppelin the Firebug ##.##  Deep Elf # ####.<.#  Health: 15/15 ======================== #..#......####  Magic: 6/8==================------ #..............  AC: 2Str: 5 ......##.#####...  EV: 11Int: 19 ..... #..........  SH: 0Dex: 15 ##..###*#####....  XL:  2 Next: 75% Place: Dungeon:2 b:j* Q#...§*@# .  Noise: ---------  Time: 1099.8 (0.0) #....#.#*# b) +3 whip (elec) #.# #.#o# Cast: Foxfire #.#.. #.###. #. .#  o   orc .. .  .. ##  _The orc shouts!  The foxfire burns the orc. _The orc is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateb:j<  #.#  Zeppelin the Firebug ##.##  Deep Elf # ####.<.#  Health: 15/15 ======================== #..#......####  Magic: 6/8==================------ #..............  AC: 2Str: 5 ......##.#####...  EV: 11Int: 19 ..... #..........  SH: 0Dex: 15 ##..###.#####....  XL:  2 Next: 75% Place: Dungeon:2 #...§§@# .  Noise: ---------  Time: 1099.8 (0.0) #....#.#o# b) +3 whip (elec) #.# #.#v# Cast: Foxfire #.#.. #.###. #. .#  ob:j(>    orc .. .  .. ## The foxfire burns the orc. _The orc is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!b:jS § _The orc is severely wounded.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc. #.#  ##.##  # ####.<.#  #..#....  #.......  #.##  ..... #..  ##..##  #...§§@# .  #....#.#§# #.# #.#v# #.#.. #.###b:jT  #.  ..  ..  b:j9 2§b:j" v..) 7===86=100.8 (1 _You kill the orc!§ _Your Stealth skill increases to level 3!c:jC ##.### ####.<...#......####............##.#####.... #.......... ##..###v##### #......# #....#.# .# #.#§ #.#....#.##§vv§v§§v.-1 _§ _You see here a +0 flail.d:j §vv§v§v§v§d:j d:j : _d:jQ z§d:j1 _Your foxfire dissipates.===d:jE d:j" d:j# M8===d:je$ d:j' 4 _Magic restored.d:j* d:j+ d:j, d:j/ ,d:j0 d:j1 d:j.3 d:jD #..#......#####....................##.#####........ #...##..###.#####. #......# . #....#.#)# #.# #.#.#####.#.  #.#.@.......-7.8 (6 #.###.....###. .#####.. ... .# .# .#(#d:j2I d:jJ +8.8 (7d:jLQ d:jU 2 _Found 2 atropa-tipped darts.f:jT#..#......#### #....... ......##.#####... ..... #.. ##..###.#####.... #......# . #....#.#)# #.# #.#.#####.#.##.#..##.###.....##. #.##### f:jǥ.. >.... #.###.##.##(#f:j7f:jI===9.8 (1f:jf:jJ; _Found a stone staircase leading down.f:jON ............##.##### #.......... ##..###.##### #......# #....#.#)# # #.#.#####.#.# #.#........###@....### #.##### .. >.. ##.###.#f:jXf:jY'10f:j kf:jlf:j  ......##.##### #.......... ##..###.##### #......# #....#.#)# # #.#.#####.#.# #.#........###.....### #@##### #....$>.......#....###.#####.##.#.#f:j f:j &1f:j f:j + _Found 14 gold pieces.f:jNy   #.......... ##..###.##### #......# #....#.#)# # #.#.#####.#.# #.#.........###.....######.###.########....$>@......#....###.######. #.# #.#f:j] <2f:j f:j6 g:jkI  ##..###.##### #......# #....#.#)# # #.#.#####.#.# #.#........##.....#####.###.#######....$>...........###@#####.##. #.#  #.#g:jPg:jlP&3g:j]g:j2`g:jo #......# #....#.#)# # #.#.#####.#.# #.#........##.....#####.###.#####....$>.......#....###.#####.##. #@# (.4g:j #....#.#)# # #.#.#####.#.# #.#........##.....########....$>...........###.######. #.# (..g:jg:j&5g:j g:j g:j # # #.#.#####.#.# #.#........##.....########....$>...........###.######. #.# .###6 _You see here 2 atropa-tipped darts.h:jh:jE&7h:j. h:j"/ _h - 2 atropa-tipped dartsi:ji:j}i:jMi:ji:jXi:jDQ  There is a stone staircase leading down here. _ _You now have 41 gold pieces (gained 14).i:ji:ji:jX Bi:jV#i:jq&i:j&i:j'i:jF+i:jH-,i:jY.i:jU1i:j<  You encounter a goblin. It is wielding a +0 dagger.i:j@G ##..###.#####.... #......# . #....#.#)# # #.# #.#.#####.#.# #.#.........# #.###.....### ###.###.#######g###.##.....>.......#.......@..###.#####.#.###.##.### #.#i:juA...# #.###### #.# #.# #.#g   goblin (asleep) #.#i:j BQ #.##.#i:jRx20.0)8.8 (11 _i:j=nj:js ##..###.#####....  Zeppelin the Firebug j:jpt#......# .  Deep Elf #....#.#)# #  Health: 15/15 ======================== #.# #.#.#####.#.#  Magic: 7/8=====================--- #.#.........#  AC: 2Str: 5 #.###.....###  EV: 11Int: 19 ###.###.#######  SH: 0Dex: 15 g###.##**...>.......#  XL:  2 Next: 86% Place: Dungeon:2 ......*@*.###.#####.#  Noise: ---------  Time: 1128.8 (0.0) .###.##*### #.#  b) +3 whip (elec) ...# #.#  Cast: Foxfire ##### #.#  #.#  #.#  g   goblin (asleep) #.#  #.#  #.# _There is a stone staircase leading down here. _You now have 41 gold pieces (gainej:j:ud 14). _You encounter a goblin. It is wielding a +0 dagger.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej:j##..###.#####....Zeppelin the Firebug#......#.Deep Elf#....#.#)# #Health: 15/15 ========================#.# #.#.#####.#.#Magic: 7/8=====================---#.#.........#AC: 2Str: 5#.###.....###EV: 11Int: 19###.###.#######SH: 0Dex: 15g###.##.....>.......#XL:  2 Next: 86% Place: Dungeon:2.......@..###.#####.#Noise: ---------  Time: 1128.8 (0.0).###.##.### #.#b) +3 whip (elec)...# #.#Cast: Foxfire##### #.##.##.j:j#g   goblin (asleep)#.##.##.# _You now have 41 gold pieces (gained 14). _You encounter a goblin. It is wielding a +0 dagger.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.j:jaContam: 10% 9.8 (1 _j:j[j:jmj:j4 Z30k:jm ##..###.#####....  Zeppelin the Firebug #......# .  Deep Elf #....#.#)# #  Health: 15/15 ======================== #.# #.#.#####.#.#  Magic: 6/8==================------ #.#.........#  AC: 2Str: 5 #.###.....###  EV: 11Int: 19 Contam: 10%  ###.###.#######  SH: 0Dex: 15 g###.##**...>.......#  XL:  2 Next: 86% Place: Dungeon:2 ......*@*.###.#####.#  Noise: ---------  Time: 1130.8 (0.0) .###.##*### #.#  b) +3 whip (elec) ...# #.#  Cast: Foxfire ##### #.#  #.#  #.#  g   gobk:j=n)lin (asleep) #.#  #.#  #.# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatek:j##..###.#####....Zeppelin the Firebug#......#.Deep Elf#....#.#)# #Health: 15/15 ========================#.# #.#.#####.#.#Magic: 6/8==================------#.#.........#AC: 2Str: 5#.###.....###EV: 11Int: 19 Contam: 10% ###.###.#######SH: 0Dex: 15g###.##.....>.......#XL:  2 Next: 86% Place: Dungeon:2......v@..###.#####.#Noise: ---------  Time: 1130.8 (0.0).###.##v### #.#b) +3 whip (elec)...# #.#Cast: Foxfire#####:j[<49m #.##.##.#g   goblin (asleep, ally target)#.##.##.#Dir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=1.8 (1 _k:jk:j?v§v§v§v§v§k:ji@v§k:jCv§k:j8v§k:jB{v§v§k:jk:js ^7===-2k:jD\§§§§§k:jk:jZ )The foxfire burns the goblin.k:jl h§v§k:jg Av§k:jQ D§vk:j <§vk:j §You kill the goblin!k:jb '.....k:j^ V9-3k:jO ;§k:j N _Your foxfire dissipates.l:j  ##..###.#####.... #......# . #....#.#)# # #.# #.#.#####.#.# #.#.# #.###.....#### ###.###.#g§###.##.....>.##.§§...@...###.#####.##.###.##.### #.## ...# #.# ##### #.#  #.# #.#g   goblin (wandering)  #.#  #.#  #.#.gl:j3 gYou encounter a goblin. It is wielding a +0 dagger.l:j M..#.#g   hobgoblin (wandering)l:j l:j] 4l:j l:j^ Z _You encounter a hobgoblin.l:j c ##..###.#####....###......# . #....#.#)# # #.# #.#.#####.#.##. #.#.##. #.###.....### #. ###.###.#.gg###.##.....>.# #.###.#####.# #.###.##.### #.# #....# #.####### #.#  #.# #.# #.#  #.#  #.#l:j]"0)l:jb0d5l:j4m:j'y ##..###.#####.... ###......# . #....#.#)# # #.# #.#.#####.#.# #.# #.#.# #.# #.###.....###g #.####.###.#g.g)###.##.....>.# #.###.#####.# #.###.##.### #.# #....# #.# ###### #.#  #.# #.#g   Robin (asleep) #.#g   hobgoblin (wandering) #.#g   goblin (asleep):jyfK  #.#m:j  You encounter Robin of the Strong Arm and a goblin.m:j׍/  --more--n:j< G.gn:jG  ===8% 6 _n:jN o:jU ##..###.#####.... ###......# . #....#.#)# # #.# #.#.#####.#.# #.# #.#.# #.# #.###.....### g #.####.###.# g..)###.##.....>.# #g.###.#####.# #.###.##.### #.# #....# #.# #### #.# g   hobgoblin (wandering)#.##.# .g8===67o:jW o:jc ##..###.#####.... ###......# . #....#.#)# # #.# #.#.#####.#.# #.# #.#.# #.# #.###.....### g #.####.###.# o:ji 1g..)###.##.....>.# #.###.#####.# #g###.##.### #.# #....# #.# ###### #.# g.o:j7 o:jI 948o:j, p:j((##..###.#####.... ###......# . #....#.#)# # p:j(#.# #.#.#####.#.# #.# #.#.# #.# #.###.....### g #.####.###.# g..)###.##.....>.# #.g.###.#####.# #.###.##.### #.# #....# #.# #### p:j)G#.# p:jA;>.gp:jMNs29p:jm##..###.#####.... ###......# . #....#.#)# # #.# #.#.#####.#.# #.# #.#.# #.# #.###.....### g #.####.###.# g..)###.##.....>.# #..g.###.#####.# p:j3n#.###.##.### #.# #....# #.# ###### #.# p:j!r/g.p:jXW140p:jp:jQ =##..###.#####.... ###......# . #....#.#)# # #.# #.#.#####.#.# #.# #.#.# #.# #.###.....### g #.####.###.# g..)###.##.....>.# #.g.###.#####.# #.###.##.### #.# #....# #.# ##### #.# ===1 _Your magical contamination has completely faded away.q:j5P ##..###.#####.... ###......# . #....#.#)# # #.# #.#.#####.#.# #.# #.#.# #.# #.###.....### g #.####.###.# g..)###.##.....>q:jP.# #..###.#####.# #.###.##.### #.# #....# #.# ###### #.#  #.#  #.#  #.#  #.#  #.#q:jxx<2q:jO{q:j}q:j01  ##..###.#####.... ###......# .q:j4  #....#.#)# # #.# #.#.#####.#.# #.# #.#.# #.# #.###.....### g #.####.###.# g..g###.##.....>.# #.###.#####.# #.###.##.### #.# #....# #.# ###### #.#  #.# #.#g   hobgoblin (wandering)  #.#  #.#  #.#q:jH> 0)q:jN cg3q:jN q:jsX 6 _The hobgoblin leaves your sight.r:j̗ ##..###.#####.... ###......# . #....#.#)# # #.# #.#.#####.#.# #.# #.#.# #.# #.###.....### g #.####.###.# g.g)###.##.....>.# #.###.#####.# #.###.##.### #.# #....# #.# ###### #.#  #.# #.#g   hobgoblin (wandering)  #.#  #.#  #.#r:jښ.r:j=gr:jɣ&4r:j̫r:jA6 _The hobgoblin leaves your sight.r:j f ##..###.#####.... ###......# . #....#.#)# # #.# #.#.#####.#.# #.# #.#.# #.# #.###.....### g #.####.###.r:jC # gg.)###.##.....>.# #r:jn .###.#####.# #.###.##.### #.#r:j  #....# #.# ###### #.# r:j  #.# #.#g   hobgoblin (wandering) r:j  #.#  #.#  #.#r:j7 .5 _The hobgoblin leaves your sight.s:j3 ##..###.#####.... ###......# . #....#.#)# # #.# #.#.#####.#.# #.# #.#.# #.# #.###.....### g #.####.###.# g..)###.##.....>.# #.###.#####.# #.###.##.### #.# #....# #.# ###### #.#  #.# #.#g   Robin (asleep) #.#g   goblin (asleep)  #.#  #.#s:j:gs:j;g   hobgoblin (wandering)g   goblin (asleep)6s:jT ##..###.##### ###......#  #....#.#)# # #.# #.#.#####.#. #.# #.#.# #.# #.###.....#gg #.####.###.#g..g###.##.....>. #.###.#####. #.###.##.### #.# #....# #.# ###### #.#  #.# #.# #.#g 2 hobgoblins (1 wandering, 1 asleep) #.#  #.#s:jQ .gYou encounter a hobgoblin.Found 10 gold pieces.s:j@C)gs:j  gRobin shouts! The hobgoblin shouts! You hear a shout! x3s:j+ g$You encounter a goblin. It is wielding a +0 club.Robin flexes a bicep menacingly.s:j< gggggg)ggg 3 goblins (1 wandering)Robin throws the goblin at you!====7s:jbA _The goblin shouts! x2u:jr ##..###.#####... Zeppelin the Firebug ###......#  Deep Elf #....#.#)# #  Health: 15/15 ======================== #.# #.#.#####.#. Magic: 7/8=====================--- #.# #.#......... AC: 2Str: 5 # #.# #.###.....## EV: 11Int: 19 #g$ #.####.###.###### SH: 0Dex: 15 #gg.)###*##.....>....... XL:  2 Next: 89% Place: Dungeon:2 #.g*@g.....###.#####. Noise: ====-----  Time: 1147.8 (0.0) #g###*##.### #.#  b) +3 whip (elec) #....# #.#  Cast: Foxfire ###### #.#  #.#  #.#  :jx40mg   Robin u:j/#.#  gg 2 hobgoblins (1 wandering) #.#  ggg 3 goblins (1 wandering) #.# Robin flexes a bicep menacingly.Robin throws the goblin at you! _The goblin shouts! x2  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateu:j'  ##..###.#####... Zeppelin the Firebug ###......#  Deep Elf #....#.#)# #  Health: 15/15 ======================== #.# #.#.#####.#. Magic: 7/8=====================--- #.# #.#......... AC: 2Str: 5 # #.# #.###.....## EV: 11Int: 19 #g$ #.####.###.###### SH: 0Dex: 15 #g.g)###.##.....>....... XL:  2 Next: 89% Place: Dungeon:2 #.g.@g.....###.#####. Noise: ====-----  Time: 1147.8 (0.0) #g###.##.### #.#  b) +3 whip (elec) #....# #.#  Cast: Foxfire ###### #.#  #.# u:jR  #.#  g   Robin #.#  gg 2 hobgoblins (1 wandering) #.#  ggg 3 goblins (1 wandering) #.# _The goblin shouts! x2  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  You hear a shout! x3u:j @.gu:jV g.u:j u:j] @.gu:j` % ###  #....#.#)# #  #.#  #.#  # #.#  u:jF #.$ #.####.# #ggg)###v##.....> #.gg@g.....# #.###v##.### #.#  #....# #.#  ######  #.# u:j A#.#  #.# gg #.# gally target) #.#u:j \3----8.8 (1u:jZ' u:jnd   Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!hear a shout! x3 _The goblin hits you with a +0 dagger.v:jQ )You barely miss the goblin. The foxfire burns the goblin.v:jhv:jK 2 goblinsv:jn0§v:jBv§v:j1v:j3 .gv:joI1 .gYou kill the goblin!Robin roars a battlecry!The goblins go into a battle-frenzy!(strong, 1 ally target)(strong)v:j7w6/15 ---------------93==--9.9 (1.1v:j9§v:j- _The hobgoblin hits you!w:jK ##..###.#####... Zeppelin the Firebug ###......#  Deep Elf #....#.#)# #  Health: 6/15=========--------------- #.# #.#.#####.#. Magic: 6/8==================------ #.# #.#......... AC: 2Str: 5 # #.# #.###.....## EV: 11Int: 19 #.$ #.####.###.###### SH: 0Dex: 15 #g.g)###*##.....>....... XL:  2 Next: 93% Place: Dungeon:2 #ggg@v.....###.#####. Noise: ==-------  Time: 1149.9 (0.0) #.###*##.### #.#  b) +3 whip (elec) #....# #.#  Cast: Foxfire ###### #.#  #.#  w:j#.#  g   Robin #.#  gg 2 hobgoblins (strong, 1 ally target) #.#  gg 2 goblins (strong) #.# Robin roars a battlecry!The goblins go into a battle-frenzy! _The hobgoblin hits you!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatew:j ##..###.#####... Zeppelin the Firebug ###......#  Deep Elf #....#.#)# #  Health: 6/15=========--------------- #.# #.#.#####.#. Magic: 6/8==================------ #.# #.#......... AC: 2Str: 5 # #.# #.###.....## EV: 11Int: 19 #.g #.####.###.###### SH: 0Dex: 15 #..g)###§##.....>....... XL:  2 Next: 93% Place: Dungeon:2 #ggg@v.....###.#####. Noise: ==-------  Time: 1149.9 (0.0) #.###§##.### #.#  b) +3 whip (elec) #....# #.#  Cast: Foxfire ###### #.#  #.#  #.# :j`9m g   Robin #.#  gg 2 hobgoblins (strong, 1 ally target) #.#  gg 2 goblins (strong) #.# The goblins go into a battle-frenzy! _The hobgoblin hits you!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.g ###  #....#.#)# #  #.#  #.#  # #.#  #.g #.####.# #...g###v##.....> #ggg@v.....#w:j[40m #.###v##.### #.#  #....# #.#  ######  #.# #.#  #.#  #.#  #.#5--50.9 (1w:j3 _The hobgoblin hits you!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The hobgoblin hits you.w:j)##..###.#####.###......# .#....#.#)# # #.# #.#.#####.#.##.# #.#.## #.# #.###.....##.g #.####.###.##...g###v##.....>.##ggg.@.....###.#####.##.###v##.### #.# #....# #.# ##### #.# gg 2 hobgoblins (strong, 1 ally target)#.# gg 2 goblins (strong)#.# §v  Your foxfire dissipates!The foxfire burns the hobgoblin.w:j3}p§v§w:j! .  The hobgoblin is almost dead.The foxfire burns the hobgoblin.   hobgoblin (strong)w:jP §g gw:jl You kill the hobgoblin! g  You encounter a hobgoblin..gw:j= %$g   Robingghobgoblins (strong)ggg 3 goblins (strong)w:j! ##..###.#####.... Zeppelin the Firebug###......#. Deep Elf#....#.#)# #Health: 5/15========----------------#.# #.#.#####.#.# Magic: 7/8=====================---#.# #.#.........# AC: 2Str: 5##.# #.###.....### EV: 11Int: 19#.$ #.####.###.####### SH: 0Dex: 15#g.gg###§##.....>.......# XL:  2 Next: 100% Place: Dungeon:2#g.g§@.....###.#####.# Noise: w:j ---------  Time: 1151.9 (1.0)#g###§##.### #.#b) +3 whip (elec)#....# #.#Cast: Foxfire###### #.##.##.#g   Robin#.#gg 2 hobgoblins (strong)#.#ggg 3 goblins (strong)#.#Your foxfire dissipates!The foxfire burns the hobgoblin.  The hobgoblin is almost dead.The foxfire burns the hobgoblin.  You kill the hobgoblin!You encounter a hobgoblin. - _You encounter a goblin. It is wielding a +0 club.You have reached level 3!  --more--|:j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? }:j97/199---213 0% }:j}:j_  You feel clever. x2  Things that are here:}:jr _a +0 dagger; a goblin corpse~:j ?~:jBZDrink which item? Potions  g - a potion of magic  w - 3 potions of heal wounds  f - 3 viscous black potions[?] describe selected:jd :j%' :j2 ##..###.#####.... Zeppelin the Firebug###......#. Deep Elf#....#.#)# #Health: 7/19========----------------#.# #.#.#####.#.# Magic: 7/9==================------#.# #.#.........# AC: 2Str: 5:j2 ##.# #.###.....### EV: 11Int: 21#.$ #.####.###.####### SH: 0Dex: 15#g.gg###§##.....>.......# XL:  3 Next:  0% Place: Dungeon:2#g.g§@.....###.#####.# Noise: ---------  Time: 1151.9 (0.0)#g###§##.### #.#b) +3 whip (elec):jp3 -#....# #.#Cast: Foxfire###### #.##.##.#g   Robin#.#gg 2 hobgoblins (strong)#.#ggg 3 goblins (strong)#.#:j4 aYou have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  Things that are here: _a +0 dagger; a goblin corpse:j7 .g:jQ8 B)g:jp9 =.g:j; j gYou feel much better.:j)W B .g)###.g.g 3 hobgoblins (1 wandering, strong)You encounter a hobgoblin.:jW n19/19================2.9 (1:jb :jHe 8 _Robin throws the hobgoblin at you!:jT  You aren't carrying any scrolls. _:j ##..###.#####.... Zeppelin the Firebug ###......# . Deep Elf #....#.#)# #  Health: 19/19 ======================== #.# #.#.#####.#.# Magic: 6/9================-------- #.# #.#.........# AC: 2Str: 5 # #.# #.###.....### EV: 11Int: 21 #.$ #.####.###.####### SH: 0Dex: 15 #g.g)###*##.....>.......# XL:  3 Next:  0% Place: Dungeon:2 #gg.g@g....###.#####.# Noise: ---------  Time: 1152.9 (0.0) #g###*##.### #.#  b) +3 whip (elec) #....# #.#  Cast: Foxfire ###### #.#  #.#  #.# [3:j7m g   Robin #.#  ggg 3 hobgoblins (1 wandering, strong) #.#  ggg 3 goblins (strong) #.# You encounter a hobgoblin. _Robin throws the hobgoblin at you! _You aren't carrying any scrolls.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j+:jD ##..###.#####.... Zeppelin the Firebug ###......# . Deep Elf #....#.#)# #  Health: 19/19 ======================== #.# #.#.#####.#.# Magic: 6/9================-------- #.# #.#.........# AC: 2Str: 5 # #.# #.###.....### EV: 11Int: 21 #.$ #.####.###.####### SH: 0Dex: 15 #g.g)###.##.....>.......# XL:  3 Next:  0% Place: Dungeon:2 #g.gg@g....###.#####.# Noise: ---------  Time: 1152.9 (0.0) #g###.##.### #.#  b) +3 whip (elec) #....# #.#  Cast: Foxfire ###### #.#  #.#  #.#  :j[40mg   Robin #.#  ggg 3 hobgoblins (1 wandering, strong) #.#  ggg 3 goblins (strong) #.# _Robin throws the hobgoblin at you! _You aren't carrying any scrolls.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!g _You aren't carrying any scrolls.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The goblin closely misses you. The hobgoblin hits you..gg. g  You encounter a goblin. It is wielding a +0 dagger.:j)w  ###  #....#.#)# #  #.#  #.#  # #.#  #.$ #.####.## #.ggg###v##.....> #gggg@g....# #g###v##.### #.#  #....# #.#  ######  #.# #.#  #.# gstrong, 1 ally target) #.# g 5 goblins (strong, 1 distracted) :jo+#.#  You encounter a goblin. It is wielding a +0 club.4-------=3.9 (1:j5:jt;[ _Robin says, "Duck!":joz )  You hit the goblin. †You kill the goblin!The foxfire burns the hobgoblin. 2 hobgoblins (strong)g 4:jJ {§§v:j( , 1 ally target)unaware)You kill the hobgoblin!:jl3§:j gThe foxfire burns the hobgoblin but does no damage.:j.:j@.g:j:.g:j g.:j.:jggg 2 hobgoblins (strong)gggg 4 goblins (strong)55.0 (1.1:jy§§ _You encounter a hobgoblin.:j ##..###.#####.... Zeppelin the Firebug ###......# . Deep Elf #....#.#)# #  Health: 14/19 =================------- #.# #.#.#####.#.# Magic: 5/9=============----------- #.# #.#.........# AC: 2Str: 5 # #.# #.###.....### EV: 11Int: 21 #.$ #.####.###.####### SH: 0:j\Dex: 15 #g..g###*##.....>.......# XL:  3 Next:  5% Place: Dungeon:2 #gggg@*....###.#####.# Noise: =--------  Time: 1155.0 (0.0) #.###*##.### #.#  b) +3 whip (elec) #....# #.#  Cast: Foxfire ###### #.#  #.#  #.#  gg 2 hobgoblins (strong) #.#  gggg 4 goblins (strong) #.#  #.# You kill the hobgoblin!The foxfire burns the hobgoblin but does no damage. _You encounter a hobgoblin.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j ##..###.#####.... Zeppelin the Firebug ###......# . Deep Elf #....#.#)# #  Health: 14/19 =================------- #.# #.#.#####.#.# Magic: 5/9=============----------- #.# #.#.........# AC: 2Str: 5 # #.# #.###.....### EV: 11Int: 21 #.$ #.####.###.####### SH: 0Dex: 15 #g..g###g##.....>.......# XL:  3 Next:  5% Place: Dungeon:2 #ggg§@†....###.#####.# Noise: =--------  Time: 1155.0 (0.0) #.###§##.### #.#  b) +3 whip (elec) #....# #.#  Cast: Foxfire ###### #.#  #.#  #.#  gg[40:jjm 2 hobgoblins (strong) #.#  gggg 4 goblins (strong) #.#  #.# The foxfire burns the hobgoblin but does no damage. _You encounter a hobgoblin.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.gg.g:j ###  #....#.#)# #  #.#  #.#  # #.#  #.$ #.####.## #.ggg###g##.....> #gg.g@v....# #.###v##.### #.#  #....# #.#  ######  #.# #.# g 3 hobgoblins (strong, 1 ally target) #.#  #.# #.#5=6.0 (1 _:j|  You barely miss the goblin. The foxfire burns the hobgoblin.:j 3§:jP )The hobgoblin is almost dead.The foxfire burns the goblin. 3:j §.g .g  You kill the goblin!.:j _ 2 hobgoblins (strong):j 12---6===77.1 (1.1:j N§§:jm - _The hobgoblin hits you.:j ##..###.#####.... Zeppelin the Firebug ###......# . Deep Elf #....#.#)# #  Health: 12/19 ===============--------- #.# #.#.#####.#.# Magic: 5/9=============----------- #.# #.#.........# AC: 2Str: 5 # #.# #.###.....### EV: 11Int: 21 #.$ #.####.###.####### SH: 0Dex: 15 #..gg###g##.....>.......# XL:  3 Next:  7% Place: Dungeon:2 #.gg*@*....###.#####.# Noise: =--------  Time: 1157.1 (0.0) #.###*##.### #.#  b) +3 whip (elec) #....# #.#  Cast: Foxfire ###### #.#  #.#  #.#  gg:j 2 hobgoblins (strong) #.#  ggg 3 goblins (strong) #.#  #.# The foxfire burns the goblin.  You kill the goblin! _The hobgoblin hits you.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j<"  ##..###.#####.... Zeppelin the Firebug ###......# . Deep Elf #....#.#)# #  Health: 12/19 ===============--------- #.# #.#.#####.#.# Magic: 5/9=============----------- #.# #.#.........# AC: 2Str: 5 # #.# #.###.....### EV: 11Int: 21 #.$ #.####.###.####### SH: 0Dex: 15 #..g)###g##.....>.......# XL:  3 Next:  7% Place: Dungeon:2 #ggg)@§....###.#####.# Noise: =--------  Time: 1157.1 (0.0) #.###§##.### #.#  b) +3 whip (elec) #....# #.#  Cast: Foxfire ###### #.#  #.#  #.#  gg[3:j?# 9;49m 2 hobgoblins (strong) #.#  ggg 3 goblins (strong) #.#  #.# You kill the goblin! _The hobgoblin hits you.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.g.gg.g ###  #....#.#)# #  #.#  #.#  # #.#  #.$ #.####.## #..gg###g##.....> #g.gg@v....# #.###v##.###:j<  #.#  #....# #.#  ######  #.# #.# g 3 hobgoblins (strong, 1 ally target) #.# , 1 ally target) #.# #.#7/19 -------8.1 (1:jc  _The hobgoblin hits you.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The hobgoblin hits you.:j †You hit the hobgoblin.  Lightning courses through the hobgoblin!v§:j   2 hobgoblins (strong)You kill the hobgoblin!The foxfire burns the goblin.:j04§:j٥ )The goblin is heavily wounded.The foxfire burns the goblin.:j9\ 2 goblins (strong):j§)g.g.ggM#.#g   Robin129.2 (1.1§ _You kill the goblin!:jÄ " ..... #...... ##..###.#####...##...... ....#.#)# # #####.# .........  #.###......$ #.####.###.#######..gg###@##.....>......gg.g)§....###.#####.##.###§##.###:j ....#######   hobgoblin#.#:jh .g†.-------600 _The goblin hits you with a +0 dagger.:j  :j p_You see here a hobgoblin corpse.:j1  ..... #.......... Zeppelin the Firebug ##..###.#####.... Deep Elf ###......# . Health: 7/19========---------------- #....#.#)# #  Magic: 4/9==========-------------- #.# #.#.#####.#.# AC: 2Str: 5 #.# #.#.........# EV: 11Int: 21 # #.# #.###.....### SH: 0Dex: 15 #.$ #*####.###.####### XL:  3 Next: 12% Place: Dungeon:2 #..gg###@##.....>.......# Noise: =--------  Time: 1160.2 (0.0) #g.gg**....###.#####.# b) +3 whip (elec) #.###.##.### #.#  Cast: Foxfire #....# #.#  ###### #.#  #.#  g:j7 9[40m   hobgoblin (strong) #.#  gg 2 goblins (strong) #.#  #.# _You kill the goblin! _The goblin hits you with a +0 dagger. _You see here a hobgoblin corpse.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j  ..... #.......... Zeppelin the Firebug ##..###.#####.... Deep Elf ###......# . Health: 7/19========---------------- #....#.#)# #  Magic: 4/9==========-------------- #.# #.#.#####.#.# AC: 2Str: 5 #.# #.#.........# EV: 11Int: 21 # #.# #.###.....### SH: 0Dex: 15 #.$ #.####.###.####### XL:  3 Next: 12% Place: Dungeon:2 #..gg###@##.....>.......# Noise: =--------  Time: 1160.2 (0.0) #g.g)g†....###.#####.# b) +3 whip (elec) #.###.##.### #.#  Cast: Foxfire #....# #.#  ###### #.#  #.#  [3:j 3mg   hobgoblin (strong) #.#  gg 2 goblins (strong) #.#  #.# _The goblin hits you with a +0 dagger. _You see here a hobgoblin corpse.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!g.g. .....  ###  #....#.#)# #  #.#  #.#  # #.#  #.$ #v @> #.g.ggv....# #.###.##:jS .### #.#  #....#  ######  #.# gg 2 hobgoblins (strong) #.# g   goblin (strong, ally target) #.# #.#5===1.2 (1 _:j.:j#X.##.#####... ..... #...... ##..###.#####...##...... ....#.#)# # #####.# .........  ....$ #@####.###.#######..gg###†##.....>......#.g.ggv....###.#####.##.###.##.###....######   hobgoblin:jr=  Your foxfire dissipates!The foxfire burns the goblin.:jlf§g) )-2 _The goblin is moderately wounded.:j ^Drink which item? Potions  g - a potion of magic  w - 2 potions of heal wounds  f - 3 viscous black potions[?] describe selected:jnS :jc :j +:j| ......##.#####... Zeppelin the Firebug..... #.......... Deep Elf##..###.#####.... Health: 7/19========----------------###......#. Magic: 5/9=============-----------#....#.#)# #AC: 2Str: 5#.# #.#.#####.#.# EV: 11Int: 21#.# #.#.........# SH: 0Dex: 15##.# #.###.....### XL:  3 Next: 12% Place: Dungeon:2#.$ #@####.###.####### Noise: ---------  Time: 1162.2 (0.0)#..gg###g##.....>.......# b) +3 whip (elec):j& #.g.)g§....###.#####.# Cast: Foxfire#.###.##.### #.##....# #.####### #.#g   hobgoblin (strong)#.#g   goblin (strong)#.##.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate :j _You conjure some foxfire!  Your foxfire dissipates!The foxfire burns the goblin. _The goblin is moderately wounded.:jq 1g:jz †g 2 hobgoblins (strong)19/19=================3.2 (1:j _You feel much better. The hobgoblin barely misses you.:j"  ......##.#####...  Zeppelin the Firebug ..... #.......... Deep Elf ##..###.#####.... Health: 19/19 ======================== ###......# . Magic: 4/9==========-------------- #....#.#)# #  AC: 2Str: 5 #.# #.#.#####.#.# EV: 11Int: 21 #.# #.#.........# SH: 0Dex: 15 # #*# #.###.....### XL:  3 Next: 12% Place: Dungeon:2 #.$ #@####.###.####### Noise: =--------  Time: 1163.2 (0.0) #..gg###g##.....>.......# b) +3 whip (elec) #.g.gg†....###.#####.# Cast: Foxfire #.###.##.### #.#  #....# #.#  ###### #.#  gg:jy 4[39;49m 2 hobgoblins (strong) #.#  g   goblin (strong) #.#  #.# The foxfire burns the goblin. _The goblin is moderately wounded. _You feel much better. The hobgoblin barely misses you.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j_ ......##.#####... Zeppelin the Firebug..... #.......... Deep Elf##..###.#####.... Health: 19/19 ========================###......#. Magic: 4/9==========--------------#....#.#)# #AC: 2Str: 5#.# #.#.#####.#.# EV: 11Int: 21#.# #.#.........# SH: 0Dex: 15##v# #.###.....### XL:  3 Next: 12% Place: Dungeon:2#.$ #@####.###.####### Noise: =--------  Time: 1163.2 (0.0)#..gg###g##.....>.......# b) +3 whip (elec)[34:j` m#.g.gg†....###.#####.# Cast: Foxfire#.###.##.### #.##....# #.####### #.#gg 2 hobgoblins (1 strong, 1 ally target)#.#g   goblin (strong)#.##.# _You feel much better. The hobgoblin barely misses you.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The hobgoblin no longer looks unusually strong.:jUa +4.2 (1:jk :jm 9  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The hobgoblin no longer looks unusually strong. _The hobgoblin barely misses you.:j †You hit the hobgoblin.  Lightning courses through the hobgoblin!:j ?g):j O)gg:j / b   hobgoblin (strong)g 2 goblins (strong, 1 ally target)65.3 (1.1 _You kill the hobgoblin!:jp  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:jj Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 b - ScorchFire:j%4%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j :je :j `......##.#####... Zeppelin the Firebug..... #.......... Deep Elf##..###.#####.... Health: 19/19 ========================###......#. Magic: 4/9==========--------------#....#.#)# #AC: 2Str: 5:j #.# #.#.#####.#.# EV: 11Int: 21#.# #.#.........# SH: 0Dex: 15##v# #.###.....### XL:  3 Next: 16% Place: Dungeon:2#.$ #@####.###.####### Noise: =--------  Time: 1165.3 (0.0)#..gg###g##.....>.......# b) +3 whip (elec)#.g.gg†....###.#####.# Cast: Foxfire#.###.##.### #.##....# #.####### #.#g   hobgoblin (strong)#.#gg 2 goblins (strong, 1 ally target)#.##.# _The hobgoblin barely misses you.You hit the hobgoblin.  Lightning courses through the hobgoblin! _[40:j mYou kill the hobgoblin!Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j= ......##.#####... Zeppelin the Firebug..... #.......... Deep Elf##..###.#####.... Health: 19/19 ========================###......#. Magic: 4/9==========--------------#....#.#)# #AC: 2Str: 5#.# #.#.#####.#.# EV: 11Int: 21#.# #.#.........# SH: 0Dex: 15##v# #.###.....### XL:  3 Next: 16% Place: Dungeon:2#.$ #@####.###.####### Noise: =--------  Time: 1165.3 (0.0)#..gg###g##.....>.......# b) +3 whip:jB F (elec)#.g.gg†....###.#####.# Cast: Foxfire#.###.##.### #.##....# #.####### #.#g   hobgoblin (strong)#.#gg 2 goblins (strong, 1 ally target)#.##.# _The hobgoblin barely misses you.You hit the hobgoblin.  Lightning courses through the hobgoblin! _You kill the hobgoblin!Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. * , combustible)Flames lash the hobgoblin.  The hobgoblin is almost dead.:j | gThe hobgoblin's fire resistance burns away.7---3--====6.3 (1 _The goblin hits you with a +0 dagger.:j  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j'b I Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire4%1  b + ScorchFire4% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jw :jz :j* ......##.#####... Zeppelin the Firebug..... #.......... Deep Elf##..###.#####.... Health: 17/19 =====================---###......#. Magic: 3/9========----------------#....#.#)# #AC: 2Str: 5#.# #.#.#####.#.# EV: 11Int: 21#.# #.#.........# SH: 0Dex: 15##v# #.###.....### XL:  3 Next: 16% Place: Dungeon:2#.$ #@####.###.####### Noise: ====-----  Time: 1166.3 (0.0)#..gg###g##.....>.......# b) :j* [32m+3 whip (elec)#.g.gg†....###.#####.# Cast: Foxfire#.###.##.### #.##....# #.####### #.#g   hobgoblin (strong, combustible)#.#gg 2 goblins (strong, 1 ally target)#.##.#Flames lash the hobgoblin.  The hobgoblin is almost dead.The hobgoblin's fire resistance burns away. _The goblin hits you with a +0 dagger.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jE? +:jF ......##.#####... Zeppelin the Firebug..... #.......... Deep Elf##..###.#####.... Health: 17/19 =====================---###......#. Magic: 3/9========----------------#....#.#)# #AC: 2Str: 5#.# #.#.#####.#.# EV: 11Int: 21#.# #.#.........# SH: 0Dex: 15##v# #.###.....### XL:  3 Next: 16% Place: Dungeon:2#.$ #@####.###.####### Noise: ====-----  Time: 1166.3 (0.0)#..gg###g##.....>.......# b) +3 whip (elec):jeN ^#.g.gg†....###.#####.# Cast: Foxfire#.###.##.### #.##....# #.####### #.#g   hobgoblin (strong, combustible)#.#gg 2 goblins (strong, 1 ally target)#.##.#Flames lash the hobgoblin.  The hobgoblin is almost dead.The hobgoblin's fire resistance burns away. _The goblin hits you with a +0 dagger.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jU 9 ):jV ZFlames lash the hobgoblin. The hobgoblin is burned terribly!:jUt *gg 2 goblins1 ally target):j*3 )g  You kill the hobgoblin!The goblin no longer looks unusually strong.:jA 1 strong, 1 ally target)1------97.3 (1:j.L :jN W _The goblin completely misses you.:jV )You hit the goblin.g)gg   Robing   goblin (ally target):jZ8=21=---8.4 (1.1:jJ` _You kill the goblin!:j  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j f---:j+ e _You don't have enough magic to cast this spell.:j\ :jaSHIFT:jϓ  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jN y Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire4%1  b + ScorchFire4% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jI:j*......##.#####... Zeppelin the Firebug..... #.......... Deep Elf##..###.#####.... Health: 18/19 ======================--###......#. Magic: 1/9==----------------------#....#.#)# #AC: 2Str: 5#.# #.#.#####.#.# EV: 11Int: 21#.# #.#.........# SH: 0Dex: 15##v# #.###.....### XL:  3 Next: 21% Place: Dungeon:2#.$ #@####.###.####### Noise: =--------  Time: 1168.4 (0.0)#..gg###g##.....>.......# b) +3 :jo*whip (elec)#.g.g)†....###.#####.# Cast: Foxfire#.###.##.### #.##....# #.####### #.#g   Robin#.#g   goblin (ally target)#.##.# _You kill the goblin!Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j......##.#####... Zeppelin the Firebug..... #.......... Deep Elf##..###.#####.... Health: 18/19 ======================--###......#. Magic: 1/9==----------------------#....#.#)# #AC: 2Str: 5#.# #.#.#####.#.# EV: 11Int: 21#.# #.#.........# SH: 0Dex: 15##v# #.###.....### XL:  3 Next: 21% Place: Dungeon:2#.$ #@####.###.####### Noise: =--------  Time: 1168.4 (0.0)#..gg###g##.....>.......# b) +3 whip:jl (elec)#.g.g)†....###.#####.# Cast: Foxfire#.###.##.### #.##....# #.####### #.#g   Robin#.#g   goblin (ally target)#.##.# _You kill the goblin!Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jR  Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.:jj ^ _You don't have enough magic to cast this spell.asting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ju y Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire4%1  b + ScorchFire4% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j9:j:jK 1......##.#####... Zeppelin the Firebug..... #.......... Deep Elf##..###.#####.... Health: 18/19 ======================--###......#. Magic: 1/9==----------------------#....#.#)# #AC: 2Str: 5#.# #.#.#####.#.# EV: 11Int: 21:j #.# #.#.........# SH: 0Dex: 15##v# #.###.....### XL:  3 Next: 21% Place: Dungeon:2#.$ #@####.###.####### Noise: =--------  Time: 1168.4 (0.0)#..gg###g##.....>.......# b) +3 whip (elec)#.g.g)†....###.#####.# Cast: Foxfire#.###.##.### #.##....# #.####### #.#:jB g   Robin#.#g   goblin (ally target)#.##.# :j J_You don't have enough magic to cast this spell.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j......##.#####... Zeppelin the Firebug..... #.......... Deep Elf##..###.#####.... Health: 18/19 ======================--###......#. Magic: 1/9==----------------------#....#.#)# #AC: 2Str: 5#.# #.#.#####.#.# EV: 11Int: 21#.# #.#.........# SH: 0Dex: 15#:j#v# #.###.....### XL:  3 Next: 21% Place: Dungeon:2#.$ #@####.###.####### Noise: =--------  Time: 1168.4 (0.0)#..gg###g##.....>.......# b) +3 whip (elec)#.g.g)†....###.#####.# Cast: Foxfire#.###.##.### #.##....# #.####### #.#g   Robin#.#g   goblin (ally target):ja#.##.# _You don't have enough magic to cast this spell.  :jCasting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j/2_You don't have enough magic to cast this spell.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j%:j&:j.:jV>U  Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.:j7.:j@dA #............##.#####... ..... #...... ##..###.#####...##...... ....#.#)# # #####.# .........  ....$ #.####.###.#######..gg###g##.....>......g.g)†....###.#####.##.###.##.###....######:jgDg):jpFg):j̛:jG3-9.4 (1:j&:jonfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Your foxfire dissipates!:jҗ )You hit the goblin.g):j 2===3=70.5 (1.1 _You kill the goblin!:jV#####  #.............##.#####... ...... #...... ##..###.#####...##...... ....#.#)# # #####.# ......... #.# ....$ #g####.###.#######..gg###)##.....>......g.))†....###.#####.##.###.##.###....######:jMXIg):jh:j*j,10:j&t:j5t _Robin attacks as they pursue you! Robin completely misses you.:j3 #..#......####  Zeppelin the Firebug #..............  Deep Elf ......##.#####...  Health: 18/19 ======================-- ...... #.......... Magic: 1/9==---------------------- ##..###.#####.... AC: 2Str: 5 ###......# . EV: 11Int: 21 #....#.#)# #  SH: 0Dex: 15 #*# #.#.#####.#.# XL:  3 Next: 23% Place: Dungeon:2 #@# #.#.........# Noise: =--------  Time: 1171.5 (0.0) # #g# #.###.....### b) +3 whip (elec) #.$ #)####.###.####### Cast: Foxfire #..gg###)##.....>.......# #.g.))†....###.#####.# #.###.##.### #.#  g  :j6[40m Robin #....# #.#  ###### #.#  #.# You hit the goblin. _You kill the goblin! _Robin attacks as they pursue you! Robin completely misses you.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j #..#......####Zeppelin the Firebug#.............. Deep Elf......##.#####... Health: 18/19 ======================--...... #.......... Magic: 1/9==----------------------##..###.#####.... AC: 2Str: 5###......#. EV: 11Int: 21#....#.#)# #SH: 0Dex: 15#v# #.#.#####.#.# XL:  3 Next: 23% Place: Dungeon:2#@# #.#.........# Noise: =--------  Time: 1171.5 (0.0)##g# #.###.....### b) +3 whip (elec)#.$ #)[40:j# m####.###.####### Cast: Foxfire#..gg###)##.....>.......##.g.))†....###.#####.##.###.##.### #.#g   Robin (ally target)#....# #.####### #.##.# _You kill the goblin! _Robin attacks as they pursue you! Robin completely misses you.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!9==2.5 (1 _Robin attacks as they pursue you! Robin completely misses you.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Robin misses you.:jf  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jg u Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1  b - ScorchFire4% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jB :j.......##.g.))†....###.#####.##.###.##.### #.#g   Robin (ally target)#....# #.####### #.##.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _Robin misses you.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#..#......####Zeppelin the Firebug#.............. Deep Elf......##.#####... Health: 19/19 ========================...... #.......... Magic: 1/9==----------------------##..###.#####.... AC:[:j m 2Str: 5###......#. EV: 11Int: 21#....#.#)# #SH: 0Dex: 15#v# #.#.#####.#.# XL:  3 Next: 23% Place: Dungeon:2#@# #.#.........# Noise: =--------  Time: 1172.5 (0.0)##g# #.###.....### b) +3 whip (elec)#.$ #)####.###.####### Cast: Foxfire#..gg###)##.....>.......##.g.))†....###.#####.##.###.##.### #.#g   Robin (ally target)#....# #.####### #.##.#Press: ? - help, [39:j H;49mQ - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _Robin misses you.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j- e _You don't have enough magic to cast this spell.:j. ####.<.# #......####  #...........##.#####... ......##...... ##..###.#####...##...... ....#.#)# # #####.# #.......... #g# ....$ #)####.###.#######..gg###)##.....>......g.))†....###.#####.##.###.##.###....######g.-3.5 (1 _Your foxfire dissipates!:j   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j?N-:j)Uf _You don't know that spell.:j,/  ##.# ####.<.# #......####  #.............##.#####... ......##...... ##..###.#####...##...... ....#.#)# # .####.#.#####.# #g......... #.# ....$ #)####.###.#######..gg###)##.....>......g.))†....###.#####.##.###.##.###....g.:jX> 7---2====4:j)] l _Robin attacks as they pursue you! Robin hits you with a +0 club.:jFU  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j9 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 b - ScorchFire4%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j:j :j)#+:j$##.##Zeppelin the Firebug# ####.<.#Deep Elf#..#......####Health: 17/19 =====================---#.............. Magic: 2/9=====-------------------......##.#####... AC: 2Str: 5......##.......... EV: 11Int: 21##..###.#####.... SH: 0Dex: 15###......#. XL:  3 Next: 23% Place: Dungeon:2#@...#.#)# #Noise: =--------  Time: 1174.5 (0.0)#g####.#.#####.#.# b) +3 whip (elec)#.# #.#.........# Cast: Foxfire##.# #.###.....####.[:j%0;10;1m$ #)####.###.########..gg###)##.....>.......# g   Robin#.g.))†....###.#####.##.###.##.### #.##....# #.#Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Robin attacks as they pursue you! Robin hits you with a +0 club.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jU&:jF##.##Zeppelin the Firebug# ####.<.#Deep Elf#..#......####Health: 17/19 =====================---#.............. Magic: 2/9=====-------------------......##.#####... AC: 2Str: 5......##.......... EV: 11Int: 21##..###.#####.... SH: 0Dex: 15###......#. XL:  3 Next: 23% Place: Dungeon:2#@...#.#)# #Noise: =--------  Time: 1174.5 (0.0)#g####.#.#####.#.# b) +3 whip (elec)#.# #.#.........# Cast: Foxfire##.#[3:jGi7m #.###.....####.$ #)####.###.########..gg###)##.....>.......# g   Robin#.g.))†....###.#####.##.###.##.### #.##....# #.#Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Robin attacks as they pursue you! Robin hits you with a +0 club.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. *(combustible)Flames lash Robin.  Robin is lightly wounded.:j) pg6-0-----====5.5 (1Foxfire _Robin's fire resistance burns away. Robin hits you with a +0 club.:j?=  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j/ :j  Your spells (cast)TypeFailure Level  a - FoxfireConjuration/Fire 4% 1  b + ScorchFire4% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j :j ##.##Zeppelin the Firebug# ####.<.#Deep Elf#..#......####Health: 16/19 ====================----#.............. Magic: 0/9------------------------......##.#####... AC: 2Str: 5......##.......... EV: 11Int: 21##..###.#####.... SH: 0Dex: 15###......#. XL:  3 Next: 23% Place: Dungeon:2#@...#.#)# #Noise: ====-----  Time: 1175.5 (0.0)#g####.#.#####.#.# b) +3 whip (elec)#.# #.#.........# Cast: Foxfire##.# #.###.....###[1:j <3;9H#.$ #)####.###.########..gg###)##.....>.......# g   Robin (combustible)#.g.))†....###.#####.##.###.##.### #.##....# #.#Confirm with . or Enter, or press ? or * to list all spells.Flames lash Robin.  Robin is lightly wounded. _Robin's fire resistance burns away. Robin hits you with a +0 club.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j] ##.##Zeppelin the Firebug# ####.<.#Deep Elf#..#......####Health: 16/19 ====================----#.............. Magic: 0/9------------------------......##.#####... AC: 2Str: 5......##.......... EV: 11Int: 21##..###.#####.... SH: 0Dex: 15###......#. XL:  3 Next: 23% Place: Dungeon:2#@...#.#)# #Noise: ====-----  Time: 1175.5 (0.0)#g####.#.#####.#.# b) +3 whip (elec)#.# #.#.........# Cast: Foxfire##.# #.###.....###:j #.$ #)####.###.########..gg###)##.....>.......# g   Robin (combustible)#.g.))†....###.#####.##.###.##.### #.##....# #.#Confirm with . or Enter, or press ? or * to list all spells.Flames lash Robin.  Robin is lightly wounded. _Robin's fire resistance burns away. Robin hits you with a +0 club.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.:j7  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j Your spells (cast)TypeFailure Level  a - FoxfireConjuration/Fire 4% 1  b + ScorchFire4% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jy:jރ:j##.##Zeppelin the Firebug# ####.<.#Deep Elf#..#......####Health: 16/19 ====================----#.............. Magic: 0/9:jFN------------------------......##.#####... AC: 2Str: 5......##.......... EV: 11Int: 21##..###.#####.... SH: 0Dex: 15:j _###......#. XL:  3 Next: 23% Place: Dungeon:2#@...#.#)# #Noise: ====-----  Time: 1175.5 (0.0)#g####.#.#####.#.# b) +3 whip (elec)#.# #.#.........# Cast: Foxfire#:jm8#.# #.###.....####.$ #)####.###.########..gg###)##.....>.......# g   Robin (combustible)#.g.))†....###.#####.#:j#.###.##.### #.##....# #.# :jÐ_Robin's fire resistance burns away. Robin hits you with a +0 club.  Casting: Scorch (safe; 4% risk of failure)  :jConfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  :jCasting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j?:j##.##Zeppelin the Firebug# ####.<.#Deep Elf#..#......####Health: 16/19 ====================----#.............. Magic: 0/9------------------------......##.#####... AC: 2Str: 5......##.......... EV: 11Int: 21##..###.#####.... SH: 0Dex: 15###......#. XL:  3 Next: 23% Place: Dungeon:2#@...#.#)# #Noise: ====-----  Time: 1175.5 (0.0)#g####.#.#####.#.# b) +3 whip (elec)#.# #.#.........# Cast: Foxfire##.# #.###.....###:jo#.$ #)####.###.########..gg###)##.....>.......# g   Robin (combustible)#.g.))†....###.#####.##.###.##.### #.##....# #.# _Robin's fire resistance burns away. Robin hits you with a +0 club.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.:j You hit Robin. Lightning courses through Robin!  Robin is almost dead.  Robin says, "Bow before me, strongest of all the hobgoblins!"=---6.6 (1.1 _Robin misses you.:j}y e )You hit Robin.:j ):j N 7=250---7.7 _You kill Robin! _Your Dodging skill increases to level 3!:j& # ####.<...#......####..................##.#####..##.......... ##..###.########......# ....#.#)# ####.#.#####.#.#.# #.#........###.....###..###### #.#:j\Q-80 _:j g:jrj$  Things that are here::js^ _a +0 club; a +0 animal skin; a +0 helmet:j:j7nPick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club Armour (select all with [)b - a +0 animal skin  c - a +0 helmet [Up|Down] select[Esc] exit :jLetters toggle [.|Space] toggle selected:jC7[top]:j   c + a +0 helmet[Enter] accept (1 chosen):jT :j !# ####.<.#Zeppelin the Firebug#..#......####Deep Elf:js #.............. Health: 17/19 =====================---......##.#####... Magic: 0/9------------------------......##.......... AC: 2Str: 5##..###.#####.... EV: 12Int: 21:jΝ ###......#. SH: 0Dex: 15#....#.#)# #XL:  3 Next: 50% Place: Dungeon:2#@####.#.#####.#.# Noise: ---------  Time: 1178.7 (0.0):j #.# #.#.........# b) +3 whip (elec)#:j #.# #.###.....### Cast: Foxfire#.$ #)####.###.#######:j? #..gg###)##.....>.......##.g.))†....###.#####.#:jd #.###.##.### #.##....# #.####### #.# :j c_Robin misses you.You hit Robin. :j p_You kill Robin! _Your Dodging skill increases to level 3!:j zThings that are here: _a +0 club; a +0 animal skin; a +0 helmet:j }1==9.7 (1Foxfire:j :j& % _i - a +0 helmet:jh  ..#......####..................##.#######.......... ##..###.########......# ....#.#)# )####.#.#####.#.# #.#........###.....##.$ #)###########.#:jD=80:js:j:jN ............##.#####..##.......... ##..###.########......# ....#.#)# )####.#.#####.#.#.# #.#........###.....##.$ #)###:jk####Cast: Foxfire#.#:jv:j:j.8=:j!1:j :j :j Z ......##.#####......... ##..###.########......# ....#.#)# )####.#.#####.#.#.# #.#........###.....##.$######.gg###)##.....>.......Cast: Foxfire##.###.#2:jK :j5 O _You see here a +0 dagger.:j_  ......... ##..###.########......# ....#.#)# )####.#.#####.#.#.# #.#........###.....##.$ #)#######.gg###@##.....>....... #...))†....###.######.###.##.### #.# ##.#2=====3 _:j :j( $  Things that are here::j _a +0 dagger; a goblin corpse; a hobgoblin corpse:jt6M#####... ......##...... ##..###.#####...##...... .....#.#)# # )####.#.#####.# ......... #.# ....$ #@####.###.#######..gg###)##.....>......#...))†....###.#####.##.###.##.### #.##:jY4 _:jlO _You see here a +0 dagger.:j 9 ......... ##..###.########......# ....#.#)# )####.#.#####.#.#.# #.#........###.....##.$ #)#######.gg###@##.....>....... #...))†....###.######.###.##.### #.# ##.#:jgX 9===5 _  Things that are here::j]  _You see here a +0 dagger.  Things that are here: _a +0 dagger; a goblin corpse; a hobgoblin corpseYou see here a +0 dagger.  Things that are here: _a +0 dagger; a goblin corpse; a hobgoblin corpse:j  ##..###.########......# ....#.#)# )####.#.#####.#.#.# #.#........###.....##.$ #)####.###.####...)###)##.....>....... #...)@†....###.########.##.### #.#  #....# ##.#:jT:jZ-6 _:j;*  Things that are here: _a +0 dagger; a goblin corpse; a hobgoblin corpseYou see here a +0 dagger.  Things that are here: _a +0 dagger; a goblin corpse; a hobgoblin corpse  Things that are here: _a +0 dagger; a hobgoblin corpse; a goblin corpse:j###......# ....#.#)# )####.#.#####.#.#.# #.#........####.....##.$ #)####.###.####..)###)##.....>....... #...))†....###.######.###@##.### #.#  #....# ##### .===7 _:j:jE  ##..###.#####...##...... .....#.#)# # )####.#.#####.# #......... #.# #.###.....$ #)####.###.#######...)###)##.....>......#...)@†....###.#####.##.###.##.###....########:j7 3===8  Things that are here::j _a +0 dagger; a hobgoblin corpse; a goblin corpse:jv O ##..###.##### ###......#  #....#.#)# # #)####.#.#####.#. #.# #.#. # #.# #.###..... #.$ #)####.###. #...)###)##.....>. #...@)†....###.#####. #.###.##.### #.# #....# #.# ###### #.#  #.#  #.#  #.#  #.#  #.#:j~ W==9 :jd _:jj :jߕ j _Items here: ))) †.:j*1Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 club Carrion a goblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j :j ##..###.#####... Zeppelin the Firebug###......#Deep Elf:jЈ #....#.#)# # Health: 19/19 ========================#)####.#.#####.#. Magic: 3/9========----------------#.# #.#......... AC: 2Str: 5:j ##.# #.###.....## EV: 12Int: 21:j$ #.$ #)####.###.###### SH: 0Dex: 15:jJ Q#...)###)##.....>....... XL:  3 Next: 50% Place: Dungeon:2:jl #...@)†....###.#####. Noise: ---------  Time: 1189.7 (0.0)#.###.##.### #.#:j b) +3 whip (elec)#....# #.#:j Cast: Foxfire###### #.##.#:j +#.##.##.##.#:j Things that are here: _a +0 dagger; a hobgoblin corpse; a goblin corpse:jB Things that are here: _a +0 dagger; a hobgoblin corpse; a goblin corpse _Items here: ))) †.  :jh +Okay, then.:j x _:j I ##..###.##### ###......# #....#.#)# # #)####.#.#####.## #.# #.# ##. #.# #.###..... #.$. #)####.###. #...)###)##.....> #..@))†....###.##### #.###.##.### #.##. #....# #.#.. ###### #.##. #.##. #.## #.#  #.#  #.#90.7 (1 _:j ##..###.#####.. ###......##. #....#.#)# #. #)####.#.#####. ##.# #.# #.# ##... #.# #.###..... #.$.. #)####.###. #...)###)##.....> #.@.))†....###. #.###.##.### #.# #.. #....# #.# .... ###### #.# #.#.# #.# #...# #.# ##.# #.#. #.#  #.#:j>:j&1:j:j ##..###.##### .. ###......# #. #....#.#)# #. #)####.#.##### ##.## #.# #.# ##...# #.# #.### #.$..# #)####.###. #...)###)##.....> #@..))†....###. #.###.##.### #.# #..# #....# #.# ....# ###### #.# #.#.## #.# #...# #.# ##.# #.#:j&[39;49m . #.#  #.#4==2:jx- >M......##......#. ##..###.#####.. ###..........#.#)#  #. #)####.#.##### ##.#..#...# #.# ...$..# #)####.###.####...@###)##.....>....#.##...))†....###.### #.###.##.####..# #....# #.#....##3  Things that are here: _a +0 dagger; a goblin corpse:j; ......## #.# ##..###. ... ###......# #.# #....#.#)# #.# #)####.#. ##.## #.# #.# ##...# #.# #.### #.$..# #)####.###. #..@)###)##.....> #.##...))†....###.#. #.###.##.### #.#.. #..# #....# #.##. ....# ###### #.## #.#.## #.# #...# #.#[1:j<6;12H ##.# #.#  . #.#:jC4 _:jP:j7 ......##:jP #.# ##..###. ... ###......# #.# #....#.#)# #.# #)####.#. ##.## #.# #.# ##...# #.# #.### #.$..# #)####.###. #.@.)###)##.....> #.##...))†....###. #.. #.###.##.### #.# ..#.#..# #....# #.# #.......# ###### #.# ## #.#.## #.#  [4:jz0m#...# #.#  ##.# #.#  . #.#:j"D :j:jh&5:j:j:j< M### .# ......##....#.# ##..###.###... ###..........#.#)#  #.# #)####.#.### ##.#..#...# #.# ..# #)####.###.#..)###)##.....>.. #.##...))†....###.. #.###.##.### #.#.## #.==6:jt 5===7.7 (2 _You now have 51 gold pieces (gained 10).:j u:j B:jU B:j :j2 H===6===  You encounter a quokka.:j rr   quokka (wandering):j -202.7 (5:j @r):j\ H3.7 (6 _:j1 :jU7 :j`  ......##.### Zeppelin the Firebug .# ......##.... Deep Elf #.# ##..###.### Health: 19/19 ======================== ... ###......#  Magic: 5/9=============----------- #.# #....#.#)#  AC: 2Str: 5 #.# #)####.#.### EV: 12Int: 21 ##.## #.# #.#.... SH: 0Dex: 15 ##**.# #.# #.###.. XL:  3 Next: 50% Place: Dungeon:2 #*@*.# #)####.###.# Noise: ---------  Time: 1203.7 (0.0) #***)###)##.....>.. b) +3 whip (elec) #.##..r))†....###.# Cast: Foxfire #.. #.###.##.### #.# ..#.#..# #....# #.# #.......# ###### #.# r   quokka (wandering):jGa  ## #.#.## #.# #...# #.# ##.# #.# _a +0 dagger; a goblin corpse _You now have 51 gold pieces (gained 10). _You encounter a quokka.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j  ......##.### Zeppelin the Firebug .# ......##.... Deep Elf #.# ##..###.### Health: 19/19 ======================== ... ###......#  Magic: 5/9=============----------- #.# #....#.#)#  AC: 2Str: 5 #.# #)####.#.### EV: 12Int: 21 ##.## #.# #.#.... SH: 0Dex: 15 ##...# #.# #.###.. XL:  3 Next: 50% Place: Dungeon:2 #.@..# #)####.###.# Noise: ---------  Time: 1203.7 (0.0) #...)###)##.....>.. b) +3 whip (elec) #.##.r.))†....###.# Cast: Foxfire #.. #.###.##.### #.# ..#.#..# #....# #.# #.......# ###### #.# r  [:j m quokka (wandering) ## #.#.## #.# #...# #.# ##.# #.# _You now have 51 gold pieces (gained 10). _You encounter a quokka.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j`  .#  #.#  ...   #.# )#  #.# #) ##.## #.#  ##...# #.#  #v@v.# #) #...)###)> #.##.r.))† #.. #.###.##.###  ..#.#..#   #.......#  rally target) ## #.#.##  #...#  ##.# [40:j ;m=4.7 (1 _:j§v§v§v:jl  The foxfire burns the quokka.:j\§§v †The quokka is moderately wounded.The foxfire burns the quokka.:j,§:j:j' 3-5§@§§§§§ _You kill the quokka!:j6===:j:jn :jQ :j-B:j,:j:j)(Q===:j*:j.:j/N7==:jO1:j35:j5:j7:j;:j=:j:jm:j :j:jn8=====:j: :j%,:jy':j+,:j-:j0:j\ ===9===:j`:j o,:jtu:jX:jm:j ,:jЋ:j:jcQ===:jٓ:jX:jg:jI:j:j[:j5  You encounter an endoplasm.:jm.# ### . .. #. .. #. .### #.. ... #.###.##...@.##### -####......... #............ #.#.........J#.##..#######.###.# # ### J   endoplasm (asleep)#.# #.# #..#..#.# #.##.....#.# #.#......##:jWr051.7 (46.0):jr32.7 (47 _:j:j/:j*_  Zeppelin the Firebug  Deep Elf .# ###  Health: 19/19 ======================== . .. Magic: 8/9=====================--- #. .. AC: 2Str: 5 #. .###  EV: 12Int: 21 #.. ...  SH: 0Dex: 15:j`s #.###*# XL:  3 Next: 53% Place: Dungeon:2 #..*@*#####  Noise: ---------  Time: 1252.7 (0.0) ####***......  b) +3 whip (elec) #............  Cast: Foxfire #.#.........J  #.##..#######  #.###.# # ### J   endoplasm (asleep) #.# #.# #..#.. #.# #.# #..... #.# #.# ......##The foxfire burns the quokka. _You kill the quokka! _You encounter an endoplasm.Casting: Foxfire (safe; 4% risk of failure)  :ja Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jZeppelin the FirebugDeep Elf.# ###Health: 19/19 ========================. ..Magic: 8/9=====================---#. ..AC: 2Str: 5#. .###EV: 12Int: 21#.. ...SH: 0Dex: 15#.###.#XL:  3 Next: 53% Place: Dungeon:2#...@.#####Noise: ---------  Time: 1252.7 (0.0)####.vv......b) +3 whip (elec)#............Cast: Foxfire#.#.........J#.##..########.###.## ### J   endoplasm (asleep, ally target)#.#:j #.##..#..#.# #.##.....#.# #.#......## _You kill the quokka! _You encounter an endoplasm.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=3.7 (1 _:j:j z§v§v§v§v§v§vv§§v§v§v-4:jZ"§:j*§.§§§§§§:jԁ:j @§v:j cJ  You encounter an endoplasm.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the endoplasm.:jVb 2§:j7j .  The endoplasm is almost dead.The foxfire burns the endoplasm.:jߕ S:j ]§...........7-5§§ _You kill the endoplasm!:jI:js9===:j/g===:jn  You encounter a frilled lizard.:j..# ..  ..  ##. #.# #..#####l##.#.#.#%......?..#..........##. #@###.# #.. #.....# .###.##### #.....#########..........:jf##............. l   frilled lizard (asleep)#.#...........#.##..######## ##.###.#  # ####:j,60.7 (5:j+1.7 (6:j:jh _Found a scroll labelled JUPHIRH COTUORR.:jx  Zeppelin the Firebug ..# Deep Elf .. Health: 19/19 ======================== .. Magic: 8/9=====================--- ##. #  AC: 2Str: 5 .# #..#####l##.  EV: 12Int: 21 #.#.#%......?..  SH: 0Dex: 15 #....***...#  XL:  3 Next: 57% Place: Dungeon:2 #. #@###.#  Noise: ---------  Time: 1261.7 (0.0) #.. #**...#  b) +3 whip (elec) #.###.#####  Cast: Foxfire #.....#####  ####..........  #.............  l   frilled lizard (asleep) #.#.:jx..........  #.##..######## # #.###.# # #### _You kill the endoplasm!You encounter a frilled lizard. _Found a scroll labelled JUPHIRH COTUORR.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jZeppelin the Firebug..#Deep Elf..Health: 19/19 ========================..Magic: 8/9=====================---##.#AC: 2Str: 5.# #..#####l##.EV: 12Int: 21#.#.#%......?..SH: 0Dex: 15#.....v....#XL:  3 Next: 57% Place: Dungeon:2#. #@###.#Noise: ---------  Time: 1261.7 (0.0)#.. #.v...#b) +3 whip (elec)#.###.#####Cast: Foxfire#.....#########..........#.............l   :jfrilled lizard (asleep, ally target)#.#...........#.##..##########.###.## ####You encounter a frilled lizard. _Found a scroll labelled JUPHIRH COTUORR.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=2.7 (1 _:jȓ:j:j:.:j m### ..#..  ..  ##. # .# #..#####l###.#.#%?..#.....@....##..###.####.. #.v...####.## #.....########.................######## :j v§Your foxfire dissipates!:jFv§:jJDv§:j;§v:jPvl:j:j †The frilled lizard hisses angrily.  The foxfire burns the frilled lizard.:jR:ji§10--83:j~§§§§ _You kill the frilled lizard!:j5 J ### ..# ..# .. ##. # .# #..#####§##. #.#.#%...§†.?.. #....@.§...# #..###§###.# #.. #.§...# #.###.##### #.....##### ####.......... #............. #.#........... #.##..#.....-4:jiM### ..# ..# . :jj ##. # .# #..#####.###.#.#%@...†.?..........##..###.###.##.. #.....###..:js-5:j" ### ..# # ..#. ..# ##.# # .# #..#####.##. #.#.#@....†.?.. #.## #..###.###.# #.. #.....# ##.###.##### #.....##### ####.... #.......  #.#.9==6 _You see here the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5}.:jS <7:jC :j _j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5}:j ### ..# # ..#. ..# ##.# # .# #..#####.##. #.#.#.@...†.?.. :jV #.## #..###.###.# #.. #.....###.###.######.....#########....#....... :jK :j &8:j :j8### ..# # ..#. ..# ##.# # .# #..#####.##. #.#.#..@..†.?.. #.##..###.###.# #.. #.....#:j ##.###.######....####..#..... :j:j&9:ju:jd:j### ..# # ..#. ..# ##.# # .# #..#####.##.##.#.#...@.†.?..##.:j##..###.###.# #.. #.....###.###.######.....#########.......... # #............. . #.#. #:j0D :j:jy10/10=====70:j:jZ:jKj### ..# # ..#. ..# ##.# # .# #..#####.##.# #.#.#....@†.?..# #.#### #..###.###.# #.. #.....###.###.######.....##### ####.... ##....... .#.#. #.:jk:jwC1:j 7### :j .##..# # ....#. .#..# .###.# .# .# #..#####.##.# #.#.#.....@.?..# #.#### #..###.###.# #.. #.....###.###.######.....##### ####. ##. ..##.#. #.#:j :jC &2:j  _You see here a frilled lizard corpse.:j A :j B 0#.:jwB o### ?## :jB R..# # ... :j^C R..#. ..# :jC p..# #.# :j$D q##.# #.# :jwD .# #..#####.##.# :jD #.#.#.....†@?..# :jd #.#### #..###.###.# #.. #.....###.###.######.....#########. ####. ..##.#. #.#3 _Found a scroll labelled ZEUDUNL DOFIRO.:j,_#. ### #?## ..# # ... ..#. ..# ..# #.# ##.# #.# #.# #..#####.##.# #.#.#.....†.@..# #.#### #..###.###.# #.. #.....###.###.##### :j%p===4:j:j+5.7 (2:j:jZ e _c - a scroll labelled JUPHIRH COTUORR:j?Z #. ### #?## ..# # ... ..#. ..# ..# #.# ##.# #.# # .# #..#####.##.# #.#.#.....†@...# #.#### #..###.###.# #.. #.....# ##.###.#####  #.....##### :j@DB ####. ###  #. ..#  #.#. #.#:jBUA6.7 (1:j:j9M.) #. ### #?##..# # .....#. . .  ##.# #.# #.# #..#####@##.##.#.#.....†............#####..###.###.#7:j:* _Found a short sword.:j} 1M..) #. ### ##?##..# # ......#. . .  ##.# #@# .# #..#####.##.##.#.#.....†....##..........#######.#:jS <8:ju :j|! :jA nM.g..) #. ### ###?###..# # .....:j_B i..#. #. .  ##.# #.# .# #..#####.###.#.#.....†....#...###g   goblin (asleep):jOc U .g  You encounter a goblin. It is wielding a +5 dagger.g==9 _The goblin shouts!:jپ#.(.....g.)#. #. #...### #.###?###...##..# #...........#..#. #. ..# ##.#  ##.# #.# .# #..#####.###.#.#.....†............#######.###.. #.....##.###.g--80:j` _Found 3 large rocks.:jP.>##.(.... .g # #. #...### #.###?###...#..# #....@......#..#.###..##.##.# ..# ##.#  ##.# #.# .# #..#####.###.#.#.....†............#######.###.. #.....)g--1:jJR; _Found a stone staircase leading down.:jRX #..>..# ##.(... ...... .... .). #. #g# #... ### #.###?###...## ..# #.# ..#.###..##.##.# ..# ##.# ##.# #.# # .# #..#####.##.# #.#.#.....†....# #...#### #..###.###.#  #.. #.....#.gr:j} r   quokka (wandering)g   goblin2:j#m _You encounter a quokka.:ju  Zeppelin the Firebug :jIq#..>..#  Deep Elf ##.(... Health: 19/19 ======================== ...... Magic: 9/10=====================--- .... AC: 2Str: 5 .). #.  EV: 12Int: 21 #.# #...  SH: 0Dex: 15:j ### #.###g###r..##  XL:  3 Next: 58% Place: Dungeon:2 ..# #..*@*......#  Noise: ---------  Time: 1282.7 (0.0) ..#.###**##.##.#  b) +3 whip (elec) ..# ##.# Cast: Foxfire ##.# #.# #  .# #..#####.##.#  #.#.#.....†....#  r   quokka (wandering) #..........####  g   goblin :jɖ#..###.###.# #.. #.....# _Found 3 large rocks. _Found a stone staircase leading down. :j_You encounter a quokka.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jF:jXI   Zeppelin the Firebug #..>..#  Deep Elf ##.(... Health: 19/19 ======================== ...... Magic: 9/10=====================--- .... AC: 2Str: 5 .). #.  EV: 12Int: 21 #.# #...  SH: 0Dex: 15 ### #.###g###...##  XL:  3 Next: 58% Place: Dungeon:2 ..# #...@..r....#  Noise: ---------  Time: 1282.7 (0.0) ..#.###..##.##.#  b) +3 whip (elec) ..# ##.# Cast: Foxfire ##.# #.# #  .# #..#####.##.#  #.#.#.....†....# [:j_J 40m r   quokka (wandering) #..........####  g   goblin #..###.###.# #.. #.....# _Found a stone staircase leading down. _You encounter a quokka.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!bYou encounter a quokka.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The goblin hits you with a +5 dagger!:jJ ' #..>..#  ##.(... ...... :jJ .... .). #. :jK  #.# #.b. :jgK  ### #.###g###...##  ..# #...@v.r....#  :jK ..#.###.v##.##.#  :jK z..# ##.# :jK y##.# #.# :jK A .# .#:j L - :j:L †....#r:joL  .#### (ally target):jL R .#:jL b   bat (wandering) #.. :jO r12---------=3.7 (1:jxl :jt T _You encounter a bat.:j$ )You hit the goblin.v§  (ally target)b   bat (distracted)  You kill the goblin!The foxfire burns the quokka.:j§§v.b.:j4, †The quokka is almost dead.The foxfire burns the quokka.b   bat:ju,§b.b..b.644.8 (1.1§§:jlJ _You kill the quokka!:jF |##.#.. #..>..###.(...#......#..... .). # #.# #...### #.###@###...#..# #....§§b.....#.###.§##.##.# ..# ## ##.# #.# .# #..#####.###.#.#.....†............#######.###:j6G Tb†:jtH Fb§:jW $...:j_X N---------50:jh  _The bat hits you.  Things that are here: _a +5 dagger; a scroll labelled ZEUDUNL DOFIRO; a goblin corpse:j   Zeppelin the Firebug ###.#..  Deep Elf #..>..#  Health: 12/19 ===============--------- ##.(...#  Magic: 8/10===================----- ......#  AC: 2Str: 5 ..... EV: 12Int: 21 .). #.  SH: 0Dex: 15 #*# #...  XL:  3 Next: 64% Place: Dungeon:2 ### #.###@###...##  Noise: =--------  Time: 1285.8 (0.0) ..# #..**b.†....#  b) +3 whip (elec) ..#.###..##.##.#  Cast: Foxfire ..# ##.# ##.# #.# #  .# #..#####.##.#  b   bat #.#.#.....:j ....#  #..........####  #..###.###.# _The bat hits you.  Things that are here: _a +5 dagger; a scroll labelled ZEUDUNL DOFIRO; a goblin corpseCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j   Zeppelin the Firebug ###.#..  Deep Elf #..>..#  Health: 12/19 ===============--------- ##.(...#  Magic: 8/10===================----- ......#  AC: 2Str: 5 ..... EV: 12Int: 21 .). #.  SH: 0Dex: 15 #.# #...  XL:  3 Next: 64% Place: Dungeon:2 ### #.###@###...##  Noise: =--------  Time: 1285.8 (0.0) ..# #.....b†....#  b) +3 whip (elec) ..#.###..##.##.#  Cast: Foxfire ..# ##.# ##.# #.# #  .# #..#####.##.#  b   bat #.#.#...:jغ ..†....#  #..........####  #..###.###.#Things that are here: _a +5 dagger; a scroll labelled ZEUDUNL DOFIRO; a goblin corpseCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.b:j:  ###.#..  #..>..#  ##.(...#  ......#  ..... .). #.  #v# #...  ### #.###@  ..# #..v...b....#  ..#.###..##.##.#  ..# ##.# ##.# #.#  .# .##.# (ally target) †.. .# 9==6.8 (1 _a +5 dagger; a scroll labelled ZEUDUNL DOFIRO; a goblin corpse [:jU$ 37m Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The bat misses you.:jl {Pick up what? 10/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +5 dagger Scrolls (select all with ?)  b - a scroll labelled ZEUDUNL DOFIRO Carrion a goblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]í:j  a + a +5 dagger[Enter] accept (1 chosen)í:j/ í:j Zeppelin the Firebug###.#..Deep Elf#..>..#Health: 12/19 ===============---------##.(...#Magic: 9/10=====================---......#AC: 2Str: 5.....EV: 12Int: 21.). #.SH: 0Dex: 15#v# #...XL:  3 Next: 64% Place: Dungeon:2### #.###@###...##Noise: =--------  Time: 1286.8 (0.0)..# #..v...b....#b) +3 whip (elec)..#.###..##.##.#Cast: Foxfire..# ##.###.#í:jd [37m #.# #.# #..#####.##.#b   bat (ally target)#.#.#.....†....##..........#####..###.###.# _a +5 dagger; a scroll labelled ZEUDUNL DOFIRO; a goblin corpseCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _The bat misses you.§v§vb†í:j .  k - a +5 daggerThe foxfire burns the bat.í:j )í:jXX §6-7.8 (1í:j R§§§í:j5 G _You kill the bat!ĭ:j/§ĭ:jM #.###.##.#.. #..>###.(.......##.....# #..)..# # #@# #...### #.###?###...#..# #..§§§.†......#.###..##.##.#.#ĭ:j%...ĭ:jd@-8ĭ:jbd _Your foxfire dissipates!ŭ:jW  #.###.###.#.. ..>..####.(. .... #.....##..)..# #. #.# #..### #.###@###...##ŭ:jW  ..# #......†.... ..#.###..##.##..##..###.###.#ŭ:jZb ŭ:jb \3=9ŭ:j ŭ:j  d - a scroll labelled ZEUDUNL DOFIRO10/10===90.8 (2ŭ:j i _You see here a goblin corpse.ƭ:j& M #.###.##.#.. #..>###.(.......##.....# #..)..# # #@# #...### #.###†###...#..# #......†......#.###..##.##.#.#ƭ:j2 A1.8 (1ƭ:jS: ƭ:j@; ǭ:jT~M. .. #.###.##.#.. #..>####.(...... #..@..# # ###.#..)#...### #.###†###...#..# #......†....###..##.##...2ǭ:j _Found a short sword. _You see here a +0 short sword.ȭ:j!#.. .. #.###. ###.#.. #..>..# ####.(...# #.# #.....# #..)@.# #. ###.#..)#... ### #.###†###...## ..# #......†....#..#.###..##.##.#..# ##.# ###.# #.# #.# #..#####.##.# ȭ:jy|=3 _ȭ:j s#.. .. #.###. ###.#.. #..>..# ####.(...# #.# #.....# #..).@# #. ###.#..)#... ### #.###†###...## ..# #......†....#..#.###..##.##.#ȭ:j^ n..# ## ȭ:jȭ:j7u14====4ȭ:jz,ȭ:jCQȭ:j& #.. ..###. ###.#.. ȭ:j{ `..>..#####.(...... #)..##.##.###.#@.)#..### #.###†###...##.Cast: Foxfire##..........####ȭ:j" ȭ:j &5ȭ:jY ȭ:j ȭ:js #.. .. #.###. ###.#.. #..>..# ####.(...# #.# ##.....# $##..)..##.##. ###.#.@)#... ### #.###†###...## ..# #......†....# ..#.###..##.##.#..# ##.# .# ###.# #.# .#.# #..#####.##.##.#.#.....†....# 6ȭ:j @ _Found 9 gold pieces.ȭ:jz+#.. .. #.###. ###.#.. #..>..# ######.(...# #w##........# ..# #.....# $$# #..)..##.##. ###.#..@#... ### #.###†###...## ..# #......†....# ..#.###..##.##.#..# ##.##.# .###.# #.##.# #w   dart slug (wandering).# #..#####.##.##.#.#.....†....ȭ:j+0# ȭ:jYW  You encounter a dart slug.7 _Found 14 gold pieces. _You see here a +0 short sword.ʭ:j,  #.. .. Zeppelin the Firebug #.###. Deep Elf ###.#.. Health: 14/19 =================------- #..>..# ##  Magic: 9/10=====================--- ####.(...# #w#  AC: 2Str: 5 #........# ..#  EV: 12Int: 21 #.....# $$#  SH: 0Dex: 15 #..)..##*##.  XL:  3 Next: 66% Place: Dungeon:2 ###.#.*@#...  Noise: ---------  Time: 1297.8 (0.0)  ### #.###†###**.##  b) +3 whip (elec)  ..# #......†....#  Cast: Foxfire ..#.###..##.##.#  ..# ##.##.# .#  ##.# #.##.# #  w ʭ:j.   dart slug (wandering)  .# #..#####.##.#  #.#.#.....†....#  #..........####You encounter a dart slug. _Found 14 gold pieces. _You see here a +0 short sword.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateʭ:jM  #.. .. Zeppelin the Firebug #.###. Deep Elf ###.#.. Health: 14/19 =================------- #..>..# ##  Magic: 9/10=====================--- ####.(...# #.#  AC: 2Str: 5 #........# .w#  EV: 12Int: 21 #.....# $$#  SH: 0Dex: 15 #..)..##.##.  XL:  3 Next: 66% Place: Dungeon:2 ###.#..@#...  Noise: ---------  Time: 1297.8 (0.0)  ### #.###†###...##  b) +3 whip (elec)  ..# #......†....#  Cast: Foxfire ..#.###..##.##.#  ..# ##.##.# .#  ##.# #.##.# # ʭ:jN  w   dart slug (wandering)  .# #..#####.##.#  #.#.#.....†....#  #..........#### _Found 14 gold pieces. _You see here a +0 short sword.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ʭ:j ` & #.. ..  # #..>..# ##  ####.(...# #.#  #........# .w#  #.....# $$#  #..)..##v##.  ###.#..@#...  ### #.###†###.v.##  ..# †....#  ##.##.# ..# ##.##.# .# ʭ:j:m ##.# #.##.# #wally target)  .# #.#  †....#  ʭ:j 5==8.8 (1 _˭:j  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˭:j6 ˭:j¿ 5 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 b - ScorchFire4%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit˭:j ˭:jD7 #.. ..Zeppelin the Firebug#.###.Deep Elf###.#..Health: 15/19 ==================------#..>..# ##Magic: 9/10=====================---####.(...# #.#AC: 2Str: 5#........# .w#EV: 12Int: 21#.....# $$#SH: 0Dex: 15#..)..##v##.XL:  3 Next: 66% Place: Dungeon:2###.#..@#...Noise: =--------  Time: 1298.8 (0.0)### #.###†###.v.##b) +3 whip (elec)..# #......[0;˭:j8 10;1m†....#Cast: Foxfire..#.###..##.##.#..# ##.##.# .###.# #.##.# #w   dart slug (ally target).# #..#####.##.##.#.#.....†....##..........####Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˭:jB #.. ..Zeppelin the Firebug#.###.Deep Elf###.#..Health: 15/19 ==================------#..>..# ##Magic: 9/10=====================---####.(...# #.#AC: 2Str: 5#........# .w#EV: 12Int: 21#.....# $$#SH: 0Dex: 15#..)..##v##.XL:  3 Next: 66% Place: Dungeon:2###.#..@#...Noise: =--------  Time: 1298.8 (0.0)### #.###†###.v.##b) +3 whip (elec)..# #......[0;10;1˭:j&D m†....#Cast: Foxfire..#.###..##.##.#..# ##.##.# .###.# #.##.# #w   dart slug (ally target).# #..#####.##.##.#.#.....†....##..........####Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˭:jK * combustible, ally target)Flames lash the dart slug.  The dart slug is heavily wounded.˭:jGv§v§˭:jN  The dart slug's fire resistance burns away.  The foxfire burns the dart slug. The dart slug is burned terribly!˭:j|6§v§§v§vv§˭:j| J  The dart slug is almost dead.˭:jwJ   endoplasm˭:j~7-----====9.8 (1˭:j`§§§˭:j ˭:j "U_You encounter an endoplasm.̭:jH  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̭:j I Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire4%1  b + ScorchFire4% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exiṱ:jO ̭:jkQz#.. ..Zeppelin the Firebug#.###.Deep Elf###.#..Health: 15/19 ==================------̭:jRQ#..>..# ##Magic: 7/10================--------####.(...# #J#AC: 2Str: 5#........# .w#EV: 12Int: 21#.....# $§#SH: 0Dex: 15̭:jS.#..)..##§##.XL:  3 Next: 66% Place: Dungeon:2###.#.§@#...Noise: ====-----  Time: 1299.8 (0.0)### #.###†###v§.##b) +3 whip (elec)..# #......†....#Cast: Foxfire..#.###..##.##.#..# ##.##.# .###.# #.##.# #w   dart slug (combustible, ally target).# #..#####.##.#̭:j TJ   endoplasm#.#.#.....†....##..........####The dart slug's fire resistance burns away.  The foxfire burns the dart slug. The dart slug is burned terribly!  The dart slug is almost dead. _You encounter an endoplasm.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̭:jzh+̭:j#.. ..Zeppelin the Firebug#.###.Deep Elf###.#..Health: 15/19 ==================------#..>..# ##Magic: 7/10================--------####.(...# #J#AC: 2Str: 5#........# .w#EV: 12Int: 21#.....# $§#SH: 0Dex: 15#..)..##§##.XL:  3 Next: 66% Place: Dungeon:2###.#.§@#...Noise: ====-----  Time: 1299.8 (0.0)### #.###†###v§.##b) +3 whip (elec)..# #......[0;10;̭:j1m†....#Cast: Foxfire..#.###..##.##.#..# ##.##.# .###.# #.##.# #w   dart slug (combustible, ally target).# #..#####.##.#̭:jԐJ   endoplasm#.#.#.....†....##..........####The dart slug's fire resistance burns away.  The foxfire burns the dart slug. The dart slug is burned terribly!  The dart slug is almost dead. _You encounter an endoplasm.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̭:j' †Flames lash the dart slug. The dart slug is burned terribly!*J   endoplasmͭ:j22§vv§v§§vͭ:j1> §You kill the dart slug!ͭ:ji?).J.ͭ:jIV†$..ͭ:jOo5----71300.8 (1ͭ:j_;§ͭ:jR|N _Your foxfire dissipates.ͭ:jLY  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ͭ:jzD I Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire4%1  b + ScorchFire4% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitͭ:jį ͭ:j#.. ..Zeppelin the Firebug#.###.Deep Elf###.#..Health: 15/19 ==================------#..>..# ##Magic: 5/10============------------####.(...# #.#AC: 2Str: 5#........# J†#EV: 12Int: 21#.....# $$#SH: 0Dex: 15#..)..##.##.XL:  3 Next: 71% Place: Dungeon:2###.#.§@#...Noise: ====-----  Time: 1300.8 (0.0)### #.###†###§§.##b) +3 whip (elec)..ͭ:j# #......†....#Cast: Foxfire..#.###..##.##.#..# ##.##.# .###.# #.##.# #J   endoplasm.# #..#####.##.##.#.#.....†....##..........####Confirm with . or Enter, or press ? or * to list all spells.Flames lash the dart slug. The dart slug is burned terribly!  You kill the dart slug! _Your foxfire dissipates.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.. ..Zeppelin the Firebug#.###.Deep Elf###.#..Health: 15/19 ==================------#..>..# ##Magic: 5/10============------------####.(...#[ͭ:j37m #.#AC: 2Str: 5#........# J†#EV: 12Int: 21#.....# $$#SH: 0Dex: 15#..)..##.##.XL:  3 Next: 71% Place: Dungeon:2###.#.§@#...Noise: ====-----  Time: 1300.8 (0.0)### #.###†###§§.##b) +3 whip (elec)..# #......†....#Cast: Foxfire..#.###..##.##.#..# ##.##.# .###.# #.##.# #J   endoplasm.# #..#####.##ͭ:j{.##.#.#.....†....##..........####Confirm with . or Enter, or press ? or * to list all spells.Flames lash the dart slug. The dart slug is burned terribly!  You kill the dart slug! _Your foxfire dissipates.Casting: Scorch (safe; 4% risk of failure)  ͭ:j\Confirm with . or Enter, or press ? or * to list all spells.ͭ:j .  Flames lash the endoplasm.*έ:j+....έ:j ]4---5έ:jҐ$1.8 (1έ:jHM _You kill the endoplasm!Э:jh  You encounter an adder.#.. . #.######.#..  #..>..## ## ####.(...#S#.# #........#..†# #.....#.$$# #..)..##@##.  ###.#..)#...#### #.###†###...##..# #......†....#..#.###..##.#.#..# ##.##.# .# S   adder (wandering) ##.# #.##.# .#.#[3Э:j{ 9;49m #..#####.### .##.#.#.....†....#0Э:j0Q----2.8 (1 _Э:j7Э:j]:ѭ:j    Zeppelin the Firebug #.. .. Deep Elf #.###. Health: 15/19 ==================------ ###.#.. Magic: 3/10=======----------------- #..>..## ## AC: 2Str: 5 ѭ:j####.(...#S#.# EV: 12Int: 21 #........#..†# SH: 0Dex: 15 #.....#***# XL:  3 Next: 75% Place: Dungeon:2 #..)..##@##.  Noise: ---------  Time: 1302.8 (0.0) ###.#..*#*..#  b) +3 whip (elec)  ### #.###†###...###  Cast: Foxfire  ..# #......†....#  ..#.###..##.##.#  ..# ##.##.# .#  S   adder  ##.# #.##.# .#  .# #..#####.##.# .#  #.#.#.....†....#Flames lash the endoplasm. _You kill the endoplasm! _You encounter an adder.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateѭ:j s  Zeppelin the Firebug #.. .. Deep Elf #.###. Health: 15/19 ==================------ ###.#.. Magic: 3/10=======----------------- #..>..## ## AC: 2Str: 5 ####.(...#.#.# EV: 12Int: 21 #........#.S†# SH: 0Dex: 15 #.....#.$$# XL:  3 Next: 75% Place: Dungeon:2 #..)..##@##.  Noise: ---------  Time: 1302.8 (0.0) ###.#..)#...#  b) +3 whip (elec)  ### #.###†###...###  Cast: Foxfire  ..# #......†....#  ..#.###..##.##.#  ..# ##.##.# ѭ:js~.#  S   adder  ##.# #.##.# .#  .# #..#####.##.# .#  #.#.#.....†....# _You kill the endoplasm! _You encounter an adder.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.Sѭ:jtG #.. ..   #..>..## ## ####.(...#.#.# #..†# #vS$# #..)..##@##.  ѭ:j###.#..)#v..#  ### #.###†###...###  ..# †....  ##.##.# ..# ##.##.# .# (ally target)  ##.# #.##.# .#  .# #.# .#  †ѭ:ji6===3.8 (1 _ѭ:j͓ѭ:jҭ:j  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ҭ:jIҭ:j5 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 b - ScorchFire4%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitҭ:j ҭ:j| ҭ:j) {Zeppelin the Firebug#.. ..Deep Elf#.###.Health: 16/19 ====================----###.#..Magic: 3/10=======-----------------#..>..## ##AC: 2ҭ:j2 ,Str: 5ҭ:j: ####.(...#.#.#EV: 12Int: 21#........#..†#SH: 0Dex: 15#.....#vS$#XL:  3 Next: 75% Place: Dungeon:2#..)..##@##.Noise: =--------  Time: 1303.8 (0.0)###.#..)#v..#b) +3 whip (elec)### #.###†###...###Cast: Foxfire..# #......†....#..#.###..##.##.#..# ##.##.# .#S   adder (ally target)##.# #.##.# .#.# #..#####.##.# .##.#.ҭ:j; #.....†....#Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ҭ:j@ Zeppelin the Firebug#.. ..Deep Elf#.###.Health: 16/19 ====================----###.#..Magic: 3/10=======-----------------#..>..## ##AC: 2Str: 5####.(...#.#.#EV: 12Int: 21#........#..†#SH: 0Dex: 15#.....#vS$#ҭ:jaB XL:  3 Next: 75% Place: Dungeon:2#..)..##@##.Noise: =--------  Time: 1303.8 (0.0)###.#..)#v..#b) +3 whip (elec)### #.###†###...###ҭ:jB Cast: Foxfire..# #......†....#ҭ:jB ^..#.###..##.##.#..# ##.##.# .#S   adder (ally target)ҭ:jEC ##.# #.##.# .#.# #..#####.##.# .#ҭ:jxC 7#.#.#.....†....#ҭ:jC Casting: Foxfire (safe; 4% risk of failure)  ҭ:j@M Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ҭ:j] * combustible, ally target)  Flames lash the adder.  The adder is heavily wounded.ҭ:jrA  The adder's fire resistance burns away. The foxfire burns the adder.  The adder is burned terribly!ҭ:j 3§ҭ:jx  SThe adder is almost dead.1-----====4.8 (1ҭ:jS K _The adder misses you.ӭ:j  .  You miss the adder.The adder is almost dead.ӭ:j!2==---=---5.9 (1.1ӭ:jI6ӭ:j=K _The adder misses you.ӭ:j  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ԭ:j2I Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire4%1  b + ScorchFire4% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitԭ:j$uԭ:jywԭ:jZeppelin the Firebug#.. ..Deep Elf#.###.Health: 16/19 ====================----###.#..Magic: 2/10====--------------------#..>..## ##AC: 2Str: 5####.(...#.#.#EV: 12Int: 21#........#..†#SH: 0Dex: 15#.....#.S$#XL:  3 Next: 75% Place: Dungeon:2#..)..##@##.Noise: =--------  Time: 1305.9 (0.0)###.#..)#v..#b) +3 whip (elec)### #.###†###...###Cast: Foxfire..# #......†..[ԭ:j39;49m..#..#.###..##.##.#..# ##.##.# .#S   adder (combustible, ally target)##.# #.##.# .#.# #..#####.##.# .##.#.#.....†....# _The adder misses you.You miss the adder.The adder is almost dead. _The adder misses you.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ԭ:j +ԭ:jeZeppelin the Firebug#.. ..Deep Elf#.###.Health: 16/19 ====================----###.#..Magic: 2/10====--------------------#..>..## ##AC: 2Str: 5####.(...#.#.#EV: 12Int: 21#........#..†#SH: 0Dex: 15#.....#.S$#XL:  3 Next: 75% Place: Dungeon:2#..)..##@##.Noise: =--------  Time: 1305.9 (0.0)###.#..)#v..#b) +3 whip (elec)### #.###†###...###Cast: Foxfire..# #......†....#..#.###ԭ:j֒U..##.##.#..# ##.##.# .#S   adder (combustible, ally target)##.# #.##.# .#.# #..#####.##.# .##.#.#.....†....# _The adder misses you.You miss the adder.The adder is almost dead. _The adder misses you.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ԭ:j] $Flames lash the adder. The adder is burned terribly!ԭ:j<*ԭ:jE§vԭ:j͛2§ԭ:jYh b  You kill the adder!ԭ:jQ$vb   bat (wandering)0----98====6.9 (1Foxfire§ _You encounter a bat.ԭ:j i. .. #.###.##.#..  #..>..## ####.(...#b#.#....†...#.@$# ..)..##.##.  ###.#..)#§..#### #.###†###..§###..# #......†.v..#..#.###..##.## ..# # ##.#  .# #..#####.##.# .#.bb...ԭ:j 7==---7ԭ:j  _The bat closely misses you. _You see here 14 gold pieces.խ:j  You don't have enough magic to cast this spell.---խ:j45D _խ:j|4խ:j խ:j@_Unknown command.׭:jԵD...#.. .. #.###..###.#.. .#..>..##.## ####.(...#b#.# #.#..†# ׭:j #.....#.$@# #..)..##.##. ###.#..)#...#  ### #.###†###...###..# #......†.v..#..#.###..##.##.# ..# ##.##.# .###.# #.##.# .# ׭:jK.b.b׭:jo׭:j&8׭:j _The bat closely misses you. _You see here 9 gold pieces.׭:j $You hit the bat. Lightning courses through the bat!׭:js (׭:jL ׭:jg KZeppelin the Firebug...Deep Elf#.. ..Health: 17/19 =====================---#.###..Magic: 1/10==----------------------###.#.. .AC: 2Str: 5#..>..##.##EV: 12Int: 21####.(...#.#.#SH: 0Dex: 15#........#..†#XL:  3 Next: 100% Place: Dungeon:2#.....#.$@#Noise: =--------  Time: 1310.0 (1.1)#..)..##.##.b) +3 whip (elec)׭:j 5###.#..)#...#Cast: Foxfire### #.###†###...###..# #......†.v..#..#.###..##.##.#..# ##.##.# .###.# #.##.# .# .# #..#####.##.# .# _You see here 14 gold pieces. _You don't have enough magic to cast this spell. ׭:j) _Unknown command. _The bat closely misses you. _You see here 9 gold pieces.  You hit the bat. Lightning courses through the bat!׭:j r _You kill the bat!You have reached level 4!׭:j ׭:j /  --more--٭:jn 22/24=1==24 0% Foxfire٭:j| f _You feel clever.ڭ:jʟ ... #.. .. #.###.. ###.#.. . #..>..##.## ####.(...#.#.# #.#..†# #.....#.@$# #..)..##.##. ###.#..)#...# ### #.###†###...### ..# #......†.v..# ..#.###..##.##.# ..# ##.##.# .# ##.# #.##.# .#  .# #..#####.##.# .#ڭ:jħڭ:j;-10 _ڭ:jڭ:jM  You now have 65 gold pieces (gained 14).ڭ:jtE-2.0 (2ڭ:j)ڭ:j3P _You see here a bat corpse.ڭ:j; ... #.. .. #.###.. ###.#.. . #..>..##.## ####.(...#.#.# #.#..†# #.....#.†@# #..)..##.##. ###.#..)#...#  ### #.###†###...###..# #......†.v..#..#.###..##.##.#..# ##.##.# .###.# #.##.# .# ڭ:jm%3==3.0 (1ڭ:jc&X2==4.0 (2ڭ:j1ڭ:j}4= _You now have 74 gold pieces (gained 9).ۭ:j 4ۭ:j %ۭ:j&ܭ:j ܭ:j 3 Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire16% 3b - Volatile BlastmotesFire/Translocation16% 3  c - JinxbiteHexes19%2  d - Stone ArrowConjuration/Earth26% 3  e - Maxwell's Portable Piledriver Translocation34% 3  f - Summon Ice BeastIce/Summoning34% 3  g - Vampiric DrainingNecromancy34% 3  h - Flame WaveConjuration/Fire36% 4  i - Yara's Violent Unravelling Hexes/Alchemy 97% 5  j - EnfeebleHexes100% 7  k - Sphinx SistersHexes/Summoning 100% 7 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitޭ:j\ ޭ:jZeppelin the Firebug...Deep Elf#.. ..Health: 23/24 =======================-#.###..Magic: 2/11====--------------------###.#.. .AC: 2Str: 5#..>..##.##ޭ:jEV: 12Int: 22####.(...#.#.#SH: 0Dex: 15#........#..†#XL:  4 Next:  0% Place: Dungeon:2#.....#.†@#Noise: ---------  Time: 1314.0 (0.0)#..)..##.##.b) +3 whip (elec)###.#..)#...#Cast: Foxfire  ### #.###†###...###ޭ:j..# #......†.v..#..#.###..##.##.#ޭ:jL..# ##.##.# .###.# #.##.# .# .# #..#####.##.# .# _You kill the bat!You have reached level 4! _You feel clever.You now have 65 gold pieces (gained 14). _You see here a bat corpse. _You now have 74 gold pieces (gained 9).ޭ:jޭ:jTMemorise Volatile Blastmotes, consuming 3 spell levels and leaving 4? Y - Yes  N - Noޭ:jޭ:j Zeppelin the Firebug...Deep Elf#.. ..Health: 23/24 =======================-#.###..Magic: 2/11====--------------------###.#.. .AC: 2Str: 5#..>..##.##EV: 12Int: 22####.(...#.#.#SH: 0Dex: 15#........#..†#XL:  4 Next:  0% Place: Dungeon:2#.....#.†@#Noise: ---------  Time: 1314.0 (0.0)#..)..##.##.b) +3 whip (elec)###.#..)#...#Cast: Foxfire  ### #.###†###...###..# #......†.v..#..#.###..##.##.#..#[ޭ:j >m ##.##.# .###.# #.##.# .# .# #..#####.##.# .# _You kill the bat!You have reached level 4! _You feel clever.You now have 65 gold pieces (gained 14). _You see here a bat corpse. _You now have 74 gold pieces (gained 9).5.0 (1 _This spell is quite dangerous to cast!6.0 (2ޭ:jZ< A7.0 (3ޭ:jk t _You start memorising the spell. You continue memorising. x34=8.0 (4 _HP restored.ޭ:j y _You finish memorising. Spell assigned to 'c'.߭:j߭:jI Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire16% 3b - JinxbiteHexes19%2  c - Stone ArrowConjuration/Earth26% 3  d - Maxwell's Portable Piledriver Translocation34% 3  e - Summon Ice BeastIce/Summoning34% 3  f - Vampiric DrainingNecromancy34% 3  g - Flame WaveConjuration/Fire36% 4  h - Yara's Violent Unravelling Hexes/Alchemy 97% 5  i - EnfeebleHexes100% 7  j - Sphinx SistersHexes/Summoning 100% 7 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j":j+:j4Zeppelin the Firebug...Deep Elf#.. ..Health: 24/24 ========================#.###..Magic: 2/11====--------------------###.#.. .AC: 2Str: 5#..>..##.##EV: 12Int: 22####.(...#.#.#SH: 0Dex: 15#........#..†#XL:  4 Next:  0% Place: Dungeon:2#.....#.†@#Noise: ---------  Time: 1318.0 (0.0)#..)..##.##.b) +3 whip (elec)###.#..)#...#Cast: Foxfire  ### #.###†###...###..# #......†.v..#..#.###..##.##.#..#[:jx5m ##.##.# .###.# #.##.# .# .# #..#####.##.# .# _You see here a bat corpse. _You now have 74 gold pieces (gained 9). _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _HP restored. _You finish memorising. Spell assigned to 'c'.:j>:j7?Memorise Inner Flame, consuming 3 spell levels and leaving 1? Y - Yes  N - No:jU :js Zeppelin the Firebug...Deep Elf#.. ..Health: 24/24 ========================#.###..Magic: 2/11====--------------------###.#.. .AC: 2Str: 5#..>..##.##EV: 12Int: 22####.(...#.#.#SH: 0Dex: 15#........#..†#XL:  4 Next:  0% Place: Dungeon:2#.....#.†@#Noise: ---------  Time: 1318.0 (0.0)#..)..##.##.b) +3 whip (elec)###.#..)#...#Cast: Foxfire  ### #.###†###...###..# #......†.v..#..#.###..##.##.#..#[:jt !m ##.##.# .###.# #.##.# .# .# #..#####.##.# .# _You see here a bat corpse. _You now have 74 gold pieces (gained 9). _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _HP restored. _You finish memorising. Spell assigned to 'c'.3==9.0 (1:j :j6 u _This spell is quite dangerous to cast!:jȊ ,20.0 (2:j֎ :jj A1.0 (3:j :jb 2.0 (4 _You start memorising the spell. You continue memorising. x3:j y _You finish memorising. Spell assigned to 'd'.:j 4==== _:jm- h5====:j8 :j8 6=====:j] 7=====:jzs 8====:jv :j Zeppelin the Firebug...Deep Elf#.. ..Health: 24/24 ========================#.###@.Magic: 8/11=================-------###.#.. .AC: 2Str: 5#..>..##.##EV: 12Int: 22####.(...#.#.#SH: 0Dex: 15#........#..†#XL:  4 Next:  0% Place: Dungeon:2#.....#.†@#Noise: ---------  Time: 1339.0 (17.0)#..)..##.##.b) +3 whip (elec)###.#..)#...#Cast: Foxfire  ### #.###†###...###..# #......†.v..#..#.###..##.##.#[14;38:j H@   Sigmund (polearm, wandering)..# ##.##.# .###.# #.##.# .# .# #..#####.##.# .# _HP restored. _You finish memorising. Spell assigned to 'c'. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.  You encounter Sigmund the Dreaded. He is wielding a +0 scythe.  --more--:j:j;:jS 40.0 (18 _:j%:j:j  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jI Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b + ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Inner FlameHexes/Fire16%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j:jx:j(+:j Zeppelin the Firebug...Deep Elf#.. ..Health: 24/24 ========================#.###@.Magic: 8/11=================-------###.#.. .AC: 2Str: 5#..>..##.##EV: 12Int: 22####.(...#.#.#SH: 0Dex: 15#........#..†#XL:  4 Next:  0% Place: Dungeon:2#.....#.†@#Noise: ---------  Time: 1340.0 (0.0)#..)..##.##.b) +3 whip (elec)###.#..)#...#Cast: Foxfire  ### #.###†###...###..# #......†.v..#..#.###..##.##.#@  [:jm Sigmund (polearm, wandering)..# ##.##.# .###.# #.##.# .# .# #..#####.##.# .# _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. _You encounter Sigmund the Dreaded. He is wielding a +0 scythe.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jZeppelin the Firebug...Deep Elf#.. ..Health: 24/24 ========================#.###@.Magic: 8/11:j`=================-------###.#.. .AC: 2Str: 5#..>..##.##EV: 12Int: 22####.(...#.#.#SH: 0Dex: 15#........#..†#XL:  4 Next:  0% Place: Dungeon:2#.....#.†@#Noise: ---------  Time: 1340.0 (0.0)#..)..##.##.:jb) +3 whip (elec)###.#..)#...#Cast: Foxfire  ### #.###†###...###..# #......†.v..#..#.###..##.##.#@   Sigmund (polearm, wandering)..# ##.##.# .###.# #.##.# .# .# #..#####.##.# .# _This spell is quite dangerous to cast! :j _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. _You encounter Sigmund the Dreaded. He is wielding a +0 scythe.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j@.@:jA]vv, ally tar…):j'd7--=1.0 (1:j+:j// _You conjure some foxfire!:jÓv§v§v§v§:jv§v§:jDv§:j @ally target)The foxfire burns Sigmund.  Sigmund is lightly wounded.:j"1§:jD$N.@:j'0  Sigmund shouts!  The foxfire burns Sigmund.:j1§:j=):j/==2:jt§#§§:jd^ _Sigmund is moderately wounded.:j...#.. .. #.###..###.#.. @ #..>..##§######.(...#§#§# #........#.§§# #.....#.§.# #..)..##@##. ###.#..)#...#### #.###†###...### ..# #......†.v.. ..#.###..##.##.# ..# ##.##.# .###.# #.##.# .#.# #..#####.##.# .#  #.#.#.....†....#:jv.#..††:j[0---3:j]:jڦ:j{,#.. .. #.###..###.#.. @ #..>..##§######.(...#.#.# #........#..†# #.....#.†.# #..)..##.##. ###.#..@#...#### #.###†###...### ..# #......†.... ..#.###..##.##.# ..# ##.##. .###.# #.##.# .#.# #..#####.##.# .# #.#.#.....†..:jz.#  #..........####:j2@:j)@   Sigmund (polearm):j86a8==---4:jG:j+IT _You see here a +0 short sword.:j|  #.. .. #.###.. ###.#.. @ #..>..##§## ####.(...#.#@# #........#..†# #.....#.†.# #..)..##.##. ###.#.@)#...# ### #.###†###...### ..# #......†....# ..#.###..##.##.# ..# ##.##.# .# ##.# #.##.# .# .# #..#####.##.# .# #.#.#.....†...[:j 37m.#  #.####5 _:j8  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j2  Your spells (cast)TypeFailure Level  a + Foxfire:j CConjuration/Fire 3% 1  b - ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation16%3  d - Inner FlameHexes/Fire:j 916%3 :j Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j\ :j :je C#.. ..Zeppelin the Firebug#.###..Deep Elf###.#.. @Health: 24/24 ========================#..>..##§##Magic: 8/11=================-------####.(...#.#@#AC: 2:j Str: 5#........#..†#EV: 12Int: 22#.....#.†.#SH: 0Dex: 15#..)..##.##.XL:  4 Next:  0% Place: Dungeon:2###.#.@)#...#Noise: ---------  Time: 1345.0 (0.0)### #.###†###...###b) +3 whip (elec)..# #......†....#Cast: Foxfire..#.###..##.##.#..# ##.##.# .###.# #.##.# .#.# #..#####.##.# .##.#.#.....†....##..........####Sigmund shouts!  The foxfire burns Sigmund. _Sigmund is moderately wounded. _You see here a +0 short swor:jӰ d.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j: #.. ..Zeppelin the Firebug#.###..Deep Elf###.#.. @Health: 24/24 ========================#..>..##§##Magic: 8/11=================-------####.(...#.#@#AC: 2Str: 5#........#..†#EV: 12Int: 22#.....#.†.#SH: 0Dex: 15#..)..##.##.XL:  4 Next:  0% Place: Dungeon:2###.#.@)#...#Noise: ---------  Time: 1345.0 (0.0)### #.###†###...###b) +3 whip (elec)..# #......†....:jӽ (#Cast: Foxfire..#.###..##.##.#..# ##.##.# .###.# #.##.# .#.# #..#####.##.# .##.#.#.....†....##..........####Sigmund shouts!  The foxfire burns Sigmund. _Sigmund is moderately wounded. _You see here a +0 short sword.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j` The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway?  Y - Yes  N - No:j:j#.. ..Zeppelin the Firebug#.###..Deep Elf###.#.. @Health: 24/24 ========================#..>..##§##Magic: 5/11==========--------------####.(...#.#@#AC: 2Str: 5#........#..†#EV: 12Int: 22#.....#.†@#SH: 0Dex: 15#..)..##.##.XL:  4 Next:  0% Place: Dungeon:2:j[###.#.@)#...#Noise: ---------  Time: 1345.0 (0.0)### #.###†###...###b) +3 whip (elec)..# #......†....#Cast: Foxfire..#.###..##.##.#..# ##.##.# .###.# #.##.# .#.# #..#####.##.# .##.#.#.....†....##..........####Sigmund shouts!  The foxfire burns Sigmund. _Sigmund is moderately wounded. _You see here a +0 short sword.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j@   Sigmund (polearm):jr-------Contam: 11% 6.0 (1:j:j&Q _You miscast Volatile Blastmotes. Nothing appears to happen.:j ... #.. .. #.###.. ###.#.. @  #..>..##§## ####.(...#.#@##........#..†# #.....#.†@# #..).@##.##. ###.#..)#...#### #.###†###...### #......†....#.###..##.##.# ..# ##.##.# .# ##.# #.##.# .# .# #..#####.##.# .##.#.....†....#7:j :j#:jI:jZ:j0 g  Sigmund comes into view.:j:j`" .. ... #.. .. #.###..6=== ###.#.. @  #..>..##§## ####.(...#.#@##........#..†# #...@.#.†@# #..)..##.##. ###.#..@#...#### #.###†###...### #......†....#.###..##.##.#@   Sigmund (polearm) ..# ##.##.# .# ##.# #.##.# .#[:j$37m .# #..#####.##.# .#0:j7:j0<28.0 (1 _:jlD:jS:j   Zeppelin the Firebug .. ...  Deep Elf #.. ..  Health: 24/24 ======================== #.###..  Magic: 5/11==========-------------- ###.#.. @  AC: 2Str: 5 #..>..##§##  EV: 12Int: 22 Contam: 11%  ####.(...#.#@#  SH: 0Dex: 15 #.....***#..†#  XL:  4 Next:  0% Place: Dungeon:2 #..*@*#.†@#  Noise: ---------  Time: 1348.0 (0.0) #..***##.##.  b) +3 whip (elec) ###.#..@#...#  Cast: Foxfire ### #.###†###...###  ..# #......†....#  ..#.###..##.##.#  @:j >   Sigmund (polearm) ..# ##.##.# .#  ##.# #.##.# .#  .# #..#####.##.# .# Confirm with . or Enter, or press ? or * to list all spells. _You miscast Volatile Blastmotes. Nothing appears to happen. _Sigmund comes into view.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jE)  Zeppelin the Firebug .. ...  Deep Elf #.. ..  Health: 24/24 ======================== #.###..  Magic: 5/11==========-------------- ###.#.. @  AC: 2Str: 5 #..>..##§##  EV: 12Int: 22 Contam: 11%  ####.(...#.#@#  SH: 0Dex: 15 #........#..†#  XL:  4 Next:  0% Place: Dungeon:2 #...@.#.†@#  Noise: ---------  Time: 1348.0 (0.0) #..)..##.##.  b) +3 whip (elec) ###.#.@)#...#  Cast: Foxfire ### #.###†###...### :ju* ..# #......†....#  ..#.###..##.##.#  @   Sigmund (polearm) ..# ##.##.# .#  ##.# #.##.# .#  .# #..#####.##.# .# _You miscast Volatile Blastmotes. Nothing appears to happen. _Sigmund comes into view.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j7 .. ...  #.. ..  #.###..  ###.#.. @  #..>..##§##  ####.(...#.#@#  #........#..†#  #...@v#.†@#  #..v..##.##.  ###.#.  ### #.###†###... ..# #......†....# ..#.###..##.##.# , ally target) ..# ##.##.# .# [:j940m##.#   .#  =9.0 (1 _:jA:j:jj  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire3%2  c - Volatile BlastmotesFire/Translocation16%3  d - Inner FlameHexes/Fire16%:jF43 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j Zeppelin the Firebug.. ...Deep Elf#.. ..Health: 24/24 ========================#.###..Magic: 5/11==========--------------###.#.. @AC: 2Str: 5#..>..##§##EV: 12Int: 22 Contam: 11% ####.(...#.#@#SH: 0Dex: 15#........#..†#XL:  4 Next:  0% Place: Dungeon:2#...@v#.†@#Noise: =--------  Time: 1349.0 (0.0)#..v..##.##.b) +3 whip (elec)###.#.[40:jD Qm@)#...#Cast: Foxfire### #.###†###...###..# #......†....#..#.###..##.##.#@   Sigmund (polearm, ally target)..# ##.##.# .###.# #.##.# .#.# #..#####.##.# .#Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jU Zeppelin the Firebug.. ...Deep Elf#.. ..Health: 24/24 ========================#.###..Magic: 5/11==========--------------###.#.. @AC: 2Str: 5#..>..##§##EV: 12Int: 22 Contam: 11% ####.(...#.#@#SH: 0Dex: 15#........#..†#XL:  4 Next:  0% Place: Dungeon:2#...@v#.†@#Noise: =--------  Time: 1349.0 (0.0)#..v..##.##.b) +3 whip (elec)###.#.@[:j A36m)#...#Cast: Foxfire### #.###†###...###..# #......†....#..#.###..##.##.#@   Sigmund (polearm, ally target)..# ##.##.# .###.# #.##.# .#.# #..#####.##.# .#Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j9 * combustible, ally t…)Flames lash Sigmund.  Sigmund is severely wounded.:j] §v§v§v :jG _ Sigmund's fire resistance burns away. The foxfire burns Sigmund.:jW 2§:j@ )Sigmund is severely wounded.The foxfire burns Sigmund! Sigmund is burned terribly!:jG =*:j ,§:jU *):jM :jS Zeppelin the Sneak.. ...Deep Elf#.. ..Health: 24/24 ========================#.###..Magic: 3/12======------------------###.#.. @AC: 2Str: 5#..>..##§##EV: 12Int: 22 Contam: 11% ####.(...#.#@#SH: 0Dex: 15#........#..†#XL:  4 Next: 229% Place: Dungeon:2#...@§#.†@#Noise: ====-----  Time: 1350.0 (1.0)#..§§§##.##.b) +3 whip (elec)###.#§))[4:jH 0m#...#Cast: Foxfire### #.###†###...###..# #......†....#..#.###..##.##.#..# ##.##.# .###.# #.##.# .#.# #..#####.##.# .#Sigmund is severely wounded.The foxfire burns Sigmund! Sigmund is burned terribly! _You kill Sigmund!Your Stealth skill gained 2 levels and is now at level 5!Your Spellcasting skill increases to level 4!Your Conjurations skill increases to level 2!:j  _You kill Sigmund!  Your Stealth skill gained 2 levels and is now at level 5!  Your Spellcasting skill increases to level 4!Conjurations skill increases to level 2:j !Fire Magic have reached level 5!:j /  --more--:j,T w8/283-----569% :j]\ :j^ 4 _:jk'.. ... #.. .. #.###.. ###.#.. @ #..>..##§## ####.(...#.#@# #.#..†# #....@#.†@# #..§§§##.##. ###.#§))#...# ### #.###†###...###..# #......†....#..#.###..##.##.#..# ##.##.# .# :jt0)...----1 _:j5:j48:j .. ...#.. ######.#.. @..>..##§######.(...#.#@:jb........#..† #†@).@##.##.##.#.))#...#### #.###†###...##...###.###.#.#.....†....#:j:jh4==----2:jc:j:j" 1 #.. ######.#.. @..>..##§##:j" '####.(...#.#@........#..† #†@)..##.##.###.#@))#...#### #.###†###...##.:jB# sCast: Foxfire##..........####:j, :j, B9% 3:j 5 :j&Z :je#.. .. #.###.. ###.#.. @ #..>..##§## ####.(...#.#@# #.#..†# #.....#.†.# #..)..##.##. ###.#.@)#...# ### #.###†###...### ..# #......†....# ..#.###..##.##.#..# ##.##.#:je .###.# #.##.# .#.# #..#####.##.# .##.#.#.....†....# :jDq:jq@74:jz:j~$  Things that are here::jƀ _a +0 scythe; a +0 robe; the human corpse of Sigmund:jJF#.. .. #.###.. ###.#.. @ #..>..##§## ####.(...#.#.# #........#..g# #.....#.†.# #..)..##.##. ###.#.)@#...# ### #.###†###...### ..# #......†....# ..#.###..##.##.#..# ##.##.# .:jK\###.# #.##.# .# g   hobgoblin (wandering).# #..#####.##.# .##.#.#.....†....# :jNE†g:jXT55:jN`:jbS _You encounter a hobgoblin.:jdT _You see here a +0 short sword.:j.:j:ja:j:jJx #.. .. Zeppelin the Sneak #.###.. Deep Elf ###.#.. @ Health: 28/28 ======================== #..>..##§##  Magic: 3/13=====------------------- ####.(...#.#.#  AC: 2Str: 5 #........#..†#  EV: 12Int: 22 Contam: 5%  #.....#.†g#  SH: 0Dex: 15 #..)..##*##.  XL:  5 Next: 69% Place: Dungeon:2 ###.#.*@#...#  Noise: ---------  Time: 1355.0 (0.0)  ### #.###†###**.###  b) +3 whip (elec)  ..# #......†....#  Cast: Foxfire :j^K..#.###..##.##.#  ..# ##.##.# .#  ##.# #.##.# .#  g   hobgoblin (wandering)  .# #..#####.##.# .#  #.#.#.....†....#  #..........#### _a +0 scythe; a +0 robe; the human corpse of Sigmund _You encounter a hobgoblin. _You see here a +0 short sword.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j{ #.. .. Zeppelin the Sneak #.###.. Deep Elf ###.#.. @ Health: 28/28 ======================== #..>..##§##  Magic: 3/13=====------------------- ####.(...#.#.#  AC: 2Str: 5 #........#..†#  EV: 12Int: 22 Contam: 5%  #.....#.†.#  SH: 0Dex: 15:j #..)..##g##.  XL:  5 Next: 69% Place: Dungeon:2 ###.#.)@#...#  Noise: ---------  Time: 1355.0 (0.0)  ### #.###†###...###  b) +3 whip (elec)  ..# #......†....#  Cast: Foxfire ..#.###..##.##.#  ..# ##.##.# .#  ##.# #.##.# .#  g   hobgoblin (wandering)  .# #..#####.##.# .#  #.#.#.....†....#  #..........#### _You encounter a hobgoblin. _You see here a +0 short sword.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j; #.. ..  # @ #..>..##§##  ####.(...#.#.#  #........#..†#  #.....#.†.#  #..)..##g##.  ###.#.v@#...#  ### #.###†###.v.###  ..# †....#  ##.##.# ..# ##.##.# .# ##.# #.##.# .#gally target)  .#:jc[m #.#   †....#  4==3=6.0 (1 _:jW:jrs ######.#.. @..>..##§######.(...#.#.........#..†# # #.....#.†.# ..##..)..##g##...####.#.v)#...#:j t q### #.###†###@v.## ..# #......†....#  ..#.###..##.## ..# ##.##.# .##.# .#.# #..######.#.#.....†... #..........###:j3t 3###.###.#:jw <§v:j o  The foxfire burns the hobgoblin.:jho§v§:jZ ( :j  The hobgoblin is heavily wounded.The foxfire burns the hobgoblin.:j 6§:jD.g:js::j*H1-7:j9§:jb _The hobgoblin is severely wounded.:j §You hit the hobgoblin.  Lightning courses through the hobgoblin!:j )).  You kill the hobgoblin!:j H70=8.1 (1.1:jV :j K _Your magical contamination has completely faded away.:jT!uM.  #.###..##.#.. @  #..>..##§####.(...#.#.# #........#..†# ##.....#.†.# ..##..)..##.##...# :j"+###.#.)@#...### #.###†###...###..# #......†.....#.###..##.##.###.####:j5:j6w5====-90:jkL:jO$  Things that are here::jRz _a +0 short sword; a hobgoblin corpse:jO":j":j&:j+:j.:jc3P _:j&6:jo6:j8:j9:jA=,:j>:j{e  You see here a dart slug corpse.:j6==== _:jL ##### .. ....  #.. ...  #.###.. ###.#.... #..>..##.## ####.(...#.#@# -63.1 (4 #........#..†#  #.....#.†.# ..# #..)..##.##...# ###.#.))#...#  :j### #.###†###...###.# #......†....# ..#.###..##.##.# ..# ##.##.# .#:jn:j;:j%:j:j:j:j:jȬ:j.:j:jJ:j:jڷ:j2:j _Found a scroll labelled QEYLUKUMAPT. Found a stone staircase leading down.:j&3:j:j:.. .?. ###... ......#########...... ............... #............. #.###.@.##....6.1 (3 ###.#........... #..>..##.##...>#####.(...#.#.# ..##:j#........#..†# .# #.....#.†.# ..# #..)..##.##...# ###.#.))...#### #.###†###...###:j:j :j :j#s I :j;~  :j 7=== :jʭ  :jD  :j!  :j$  :j B :j; n :jF  :j  :j fZeppelin the SneakDeep ElfHealth: 28/28 ========================##Magic: 7/13============------------##### ..AC: 2Str: 5##...#.##EV: 12 :ja Int: 22..?.....SH: 0Dex: 15####...#.##XL:  5 Next: 70% Place: Dungeon:2#...@.....#Noise: ---------  Time: 1370.1 (4.0)#########...........b) +3 whip (elec)...................@Cast: Foxfire#.............#.####.###...##....# # :j ###.#...........#@   Jessica (asleep)#..>..##.##...>##  :j 8####.(...#.#.#...## #........#..†# ..# _Your magical contamination has completely faded away.  :j Things that are here: _a +0 short sword; a hobgoblin corpse _You see here a dart slug corpse.  :j _Found a scroll labelled QEYLUKUMAPT. Found a stone staircase leading down.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club. :j# /  --more-- :j3  :j  :jF  8==1.1 (5 _ :jF  :j  :jߋ  Zeppelin the Sneak  Deep Elf  Health: 28/28 ======================== ##  Magic: 7/13============------------ ##### ..  AC: 2Str: 5 ##...#.##  EV: 12Int: 22 ..?.....  SH: 0Dex: 15 ####**.#.##  XL:  5 Next: 70% Place: Dungeon:2 #..*@*....#  Noise: ---------  Time: 1371.1 (0.0)  #########..***......  b) +3 whip (elec)  ...................@  Cast: Foxfire #.............#.###  #.###...##....# #  ###.#...........#  @   Jessica (asleep)  #..>..##.##...>## :j ####.(...#.#.#...## #........#..†# ..# _You see here a dart slug corpse. _Found a scroll labelled QEYLUKUMAPT. Found a stone staircase leading down. _You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate :jfZeppelin the SneakDeep ElfHealth: 28/28 ========================##Magic: 7/13============------------##### ..AC: 2Str: 5##...#.##EV: 12Int: 22..?.....SH: 0Dex: 15####vv.#.## :jXL:  5 Next: 70% Place: Dungeon:2#...@.....#Noise: ---------  Time: 1371.1 (0.0)#########...........b) +3 whip (elec)...................@Cast: Foxfire#.............#.### :ja#.###...##....# ####.#...........#@   Jessica (asleep, ally target)#..>..##.##...>## ####.(...#.#.#...##  :jX#........#..†# ..#  :j_Found a scroll labelled QEYLUKUMAPT. Found a stone staircase leading down. _You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club. :jCasting: Foxfire (safe; 3% risk of failure)  :j"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! :j:=2.1 (1 _ :jw :j :j*9   Zeppelin the Sneak  Deep Elf  Health: 28/28 ======================== ##  Magic: 6/13===========------------- ##### ..  AC: 2Str: 5 ##...#.##  EV: 12Int: 22 ..?.....  SH: 0Dex: 15 :j}9  ####vv.#.##  XL:  5 Next: 70% Place: Dungeon:2 #..*@*....#  Noise: =--------  Time: 1372.1 (0.0)  :j9  #########..***......  b) +3 whip (elec)  :j:  ...................@  Cast: Foxfire #.............#.###  #.###...##....# #  ###.#...........#  @   Jessica (asleep, ally target)  #..>..##.##...>## ####.(...#.#.#...##  :jN: #........#..†# ..#Press: ? - help, Q - select action, ( or ) - cycle :jx: \Dir - look around, f - activate _You conjure some foxfire!  :j: Casting: Foxfire (safe; 3% risk of failure)  :j: Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate :jɤ   Zeppelin the Sneak  Deep Elf  Health: 28/28 ======================== ##  Magic: 6/13===========------------- ##### ..  AC: 2Str: 5 ##...#.##  EV: 12Int: 22 ..?.....  SH: 0Dex: 15 ####v§v#.##  XL:  5 Next: 70% Place: Dungeon:2 #...@.....#  Noise: =--------  Time: 1372.1 (0.0)  #########...........  b) +3 whip (elec)  ...................@  Cast: Foxfire #.............#.###  #.###...##....# #  ###.#...........#  @  [39;49 :j( m Jessica (asleep, ally target)  #..>..##.##...>## ####.(...#.#.#...## #........#..†# ..#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§v§v§v§v§v§v§v :j @§v :j] =§v :jD  ##  ##### ..  ##...#.##  ..?.....  ####§§§#.##  #...@v.§§.#  #....v..§v..  .................§v@  #.............#.### #.###...##....# #  ..........#  #..>..##.##...>##(...#.#.#...##†# 3.1 (1 _[8; :j [17H§§§ :j  Zeppelin the Sneak  Deep Elf  Health: 28/28 ======================== ##  Magic: 5/13=========--------------- ##### ..  AC: 2Str: 5 ##...#.##  EV: 12Int: 22 ..?.....  SH: 0Dex: 15 ####**§#.##  XL:  5 Next: 70% Place: Dungeon:2 #..*@v.§§.#  Noise: =--------  Time: 1373.1 (0.0)  #########..**v..§v..  b) +3 whip (elec)  .................§v@  Cast: Foxfire #.............#.###  #.###...##....# #  ###.#...........#  @ :j   Jessica (asleep, ally target)  #..>..##.##...>## ####.(...#.#.#...## #........#..†# ..#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate :j>lZeppelin the SneakDeep Elf :j>?Health: 28/28 ========================##Magic: 5/13=========---------------##### ..AC: 2Str: 5##...#.##EV: 12Int: 22..?.....SH: 0Dex: 15####§§§#.## :j>XL:  5 Next: 70% Place: Dungeon:2#...@v.§§.#Noise: =--------  Time: 1373.1 (0.0)#########....v..§v..b) +3 whip (elec) :jp?.................§v@Cast: Foxfire#.............#.####.###...##....# ####.#...........#@   Jessica (ally target)#..>..##.##...>##  :j?####.(...#.#.#...## #........#..†# ..# _You conjure some foxfire!  :j?sCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate :j<@PYou conjure some foxfire!  The foxfire burns Jessica. :j2§ :jH§v :j§v§v :j=§v :j!  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Jessica.  Jessica is lightly wounded. :jL2§ :jM :jM@§v :jNy§v§v :jO=§v :jP&§v :j>P :jQ @. :jX  Jessica is moderately wounded.The foxfire burns Jessica. :j4§ :j §Jessica is severely wounded.The foxfire burns Jessica. :j) :jl.§ :jsb.....vv :j"x394.1 (1 :j§§§§§§ :jG _You kill Jessica! :j  Zeppelin the Sneak  Deep Elf  Health: 28/28 ======================== :je##  Magic: 4/13=======----------------- ##### ..  AC: 2Str: 5 ##...#.##  EV: 12Int: 22 ..?.....  SH: 0Dex: 15 ####**.#.##  XL:  5 Next: 90% Place: Dungeon:2 :jK#..*@*....#  Noise: =--------  Time: 1374.1 (0.0)  #########..vv*§§§§..  b) +3 whip (elec)  ..............§§§§§.  Cast: Foxfire :jzY #.............#.###  #.###...##....# #  :jo ###.#...........#    #..>..##.##...>##   ####.(...#.#.#...##  #........#..†# ..# Jessica is severely wounded. :jYThe foxfire burns Jessica. _You kill Jessica! :j)Casting: Foxfire (safe; 2% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate :j"   Zeppelin the Sneak  Deep Elf  Health: 28/28 ======================== ##  Magic: 4/13=======----------------- ##### ..  AC: 2Str: 5 ##...#.##  EV: 12Int: 22 ..?.....  SH: 0Dex: 15 ####...#.##  XL:  5 Next: 90% Place: Dungeon:2 #...@§....#  Noise: =--------  Time: 1374.1 (0.0)  #########..§v§§§§§..  b) +3 whip (elec)  ............v.§§§§§.  Cast: Foxfire #.............#.###  #.###...##....# #  ###.#...........#    :ju) T #..>..##.##...>##   ####.(...#.#.#...##  #........#..†# ..# The foxfire burns Jessica. _You kill Jessica!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§v§v§v§v§v§v§vKv§§v :j.  :j0  ##  ##### ..  ##...#.##  ..?.....  :j2 F####...#.##  #..v@v....#  #.....  ............)K  #.............#.### #.###...##....# #  ..........#K   kobold (ally target)  #..>..##.##...>## :j5 (...#.#.#...##†#  :j6 5 :j7 <==5.1 (1 :jC  :jfD J§§§§ :jD E§§§§ :j1E  :j5L   :jS ;_You kill Jessica!  :jT Casting: Foxfire (safe; 2% risk of failure)  :jU Press: ? - help, Q - select action, ( or ) - cycle :jU Dir - look around, f - activat :jU !e  :jdV "You conjure some foxfire!  :jV T_You encounter a kobold. It is wielding a +0 short sword. :j#W :jι :j :j@ \ _Unknown command.:j §v§v:jD bv§§v§v§v§v:j :j{ 4§:j{ G§v:j= )The foxfire burns the kobold but does no damage.  The foxfire burns the kobold.:j& ):jB /§:j F§v:j H§v:j% O§v:j(:jb@§v:j/>§v:j/.........:j.-6:jH"§§§§§§:j]%J _You kill the kobold!:jGDv§:jrHN§v:jIL§v:j'J>§v:j|J:v§:jK;§v:jtL<v§:j}MDv§:jW1§:j_4§:jgV...@...:jh@-7:jpi§§§§§§§:jJsQ _Your foxfire dissipates. x2:j}M ## ##### ..#######...#.###........?.....S####@..#.## #.........# #########.......§§§.:j~t..............§§§§§§...S   ball python (constriction, asleep)#.#.#...##:j̈`.......)):jƉ&8:j:j\ _You encounter a ball python.:j/[v ## ##### .. #######...#.###.......@?.....S:j[#######...#.### #..# #########...............))........## #.###...##....#.##.#...........# #  #..>..##.##...:j\N>##:jk:jlh6====9:js:jKu:jӤa## ##### .. #...#.#......S.#...#.##.........# ##....:j...)).#.......#.##.###.###.#...........#.# :jf:jJ'80:j]:j% _You see here a scroll labelled QEYLUKUMAPT.:jn  Zeppelin the Sneak  Deep Elf :jM Health: 28/28 ========================  Magic: 5/13=========---------------  AC: 2Str: 5 ##  EV: 12Int: 22:j ##### ..  SH: 0Dex: 15 :j@#######***#.####  XL:  5 Next: 90% Place: Dungeon:2 :jg.......*@*....S.  Noise: ---------  Time: 1380.1 (0.0) :j#######***#.####  b) +3 whip (elec) #.........#  Cast: Foxfire :j #########...........  ..................)).  #.............#.####  S   ball python (constriction, asleep)  #.###...##....#.#  ###.#...........#.#  #..>..##.##...>## _Your foxfire dissipates. x2 _You encounter a ball python. :jw_You see here a scroll labelled QEYLUKUMAPT.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jhlZeppelin the SneakDeep ElfHealth: 28/28 ========================Magic: 5/13=========---------------AC: 2Str: 5##EV: 12Int: 22##### ..SH: 0Dex: 15#######.v.#.####XL:  5 Next: 90% Place: Dungeon:2.......v@.....S.:jiNoise: ---------  Time: 1380.1 (0.0)#######...#.####b) +3 whip (elec)#.........#Cast: Foxfire#########.............................)).#.............#.####S   ball python (constriction, asleep, al…)#.###...##....#.#:ji###.#...........#.##..>..##.##...>## :ji_You encounter a ball python. _You see here a scroll labelled QEYLUKUMAPT.  :jiCasting: Foxfire (safe; 2% risk of failure)  :jjPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jxj/You conjure some foxfire!:jk:=1.1 (1 _:jr:jw:j;§v:j>v§:j/§v:jP:j$§v:j:j(?§v:j§:j%v:jVG§v:j:§v:j=§v:j@@§v:jL:j#>6==:jO'-2:j{§@.§:j:j .  e - a scroll labelled QEYLUKUMAPTThe foxfire burns the ball python.:j)(:j7N&§§v§vv§v§ :jN§You kill the ball python!:jVN...@...:j ]V1-3:jyd[§§§:jXgN _Your foxfire dissipates.:j3U ####### .. #######...#.####............§§§.:jy4$#######.@.#.#### #.........# #########.......#.##...>## ###.(...#.#.#...##:j=....:jD>4:jF:j:8 ########... #######...#.####................:j8#######...#.#### #....@....# ########............))...#...## :j79n........#..†# ..#:j_\Y5:j z ########... #######...#.####................#######...#.#### #.........###########............)) ##.####.##...#.....#.†.# ..#7===6:j# :j) 1 ########... #######...#.####................#######...#.#### #.........###########............)) ##.#######...##....#.# ...#.##...#..)..##.##...#:j :j &7:j :j :j (### #####... #######...#.#### :jq f.......... #######...#.#### #.##..)).#.#.####.#.###...##....#.#  ###.#... .(...#.#.#...## :jT <8:j :j :j%#### #####... #######...#.#### ................ #######...#.#### #.##.  .)).#.#.####.#.###...##....#.# :j%###.#...........#.# #..>..##.##...>##...(...#.#.#...## ## :j3<9:jB:jD:j##### #####... #######...#.#### ................ #...#.#### #.# #.# .)).  #.#.####.  #.###...##....#.# :j|.#...#.# ..>..##.##...>#.. .(...#.#.#...######..†#...# :jpd.....#.†.#...# :j:jU8===:j 90:j!:j#:jzP##### #####... #...#.#### .......... #...#.#### #.###### .#)). #.#.####...# #.###...##....#.# ..#.....#.#>..##.##...>##.. (...#.#.#...######..†#...# :j<1:j:j9:jOZ ##### #####... #...#.#### ........ #...#.#### #.###### .##.). .#.####...#. .###...##....#.# #. .#.....#.# >..##.##...>##.. ...#.#.#...##### :jZ &2:j_ :ja $  Things that are here::jc _a +0 club; a +0 robe; the human corpse of Jessica:j##### #####... #...#.#### ....... #...#.#### #.###### .##.)@.#.####...#. ###...##....#.# ##. #.#.# . :jl:j-3 _:j:j$  Things that are here::jw _a +0 short sword; a kobold corpse:j :j) Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  b - a +3 whip of electrocution (weapon)c - a +0 dagger  d - a +0 short sword  k - a +5 dagger Floor Items ([,] to select) Hand Weaponsa +0 short sword[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j :j Zeppelin the Sneak#####Deep Elf#####...Health: 28/28 ========================#######...#.####Magic: 8/13==============----------................AC: 2Str: 5#######...#.####EV: 12Int: 22#.........######SH: 0Dex: 15 ######..............##..XL:  5 Next: 91% Place: Dungeon:2 ...............)@.......Noise: ---------  Time: 1393.1 (0.0) ............#.####...#..b) +3 whip (elec) ###...##....#.# ##...Cast: Foxfire #...........#.#. ..##.##...>##.. ..#.#.#...##### :j] ..#..†#...# ..#.†.#...# ..##.##...#You kill the ball python! _Your foxfire dissipates.Things that are here: _a +0 club; a +0 robe; the human corpse of JessicaThings that are here: _a +0 short sword; a kobold corpse:j  :j h Okay, then.:jc :j . _:jo:j Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 whip of electrocution (weapon)c - a +0 dagger  d - a +0 short sword  k - a +5 dagger Missiles (go to first with ()e - 17 stones  g - 5 boomerangs  h - 2 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)i - a +0 helmet :j=Talismans (go to first with %)f - a spore talisman  j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5}:jb - a +3 whip of electrocution (weapon). A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 4.9 XLs.  Current attack delay: 1.1. :jDamage rating: 8 (Base 6 x 87% (Str) x 100% (Skill) + 3 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gnoll on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:j)a  Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 whip of electrocution (weapon)  c - a +0 dagger  d - a +0 short sword  k - a +5 dagger :ja Missiles (go to first with ()  e - 17 stones  g - 5 boomerangs  h - 2 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 helmet Talismans (go to first with %)  :ja f - a spore talisman  j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5} :j7 k - a +5 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.0 XLs.  Current attack delay: 1.0. Damage rating: 9 (Base 4 x 112% (Dex) x 100% (Skill) + 5 (Ench)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9.  :j 8 =You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.#:jY#:jp7Zeppelin the Sneak#####Deep Elf#####...Health: 28/28 ========================#######...#.####Magic: 8/13==============----------................AC: 2Str: 5#######...#.####EV: 12Int: 22#.........######SH: 0Dex: 15 ######..............##..XL:  5 Next: 91% Place: Dungeon:2 ...............)@.......Noise: ---------  Time: 1393.1 (0.0) ............#.####...#..k) +5 dagger ###...##....#.# ##...Cast: Foxfire #...........#.#. ..##.##...>##.. ..#.#.#...##### ..#..†#...# ..#.†[#:jN834m.#...# ..##.##...# _a +0 club; a +0 robe; the human corpse of JessicaThings that are here: _a +0 short sword; a kobold corpse _Okay, then.You unwield your +3 whip of electrocution.  Your +3 whip of electrocution stops crackling.9==4.1 (1#:j=#:j>A2  Things that are here: _a +0 short sword; a kobold corpse _Okay, then.  You unwield your +3 whip of electrocution.r +3 whip of electrocution stops crackling. _k - a +5 dagger (weapon)$:j-$:j.$:j0$:j7$:j<B$:jO=$:j>$:j5A$:jsA$:jC$:jG$:juHp10/13====$:j%J$:j(L$:jjL$:j P$:j\R$:jR$:jS$:jX$:jSY$:jZ$:j]$:j^l1====$:jbB$:jyc$:j'i$:j>j$:jjj2====$:jk$:jNm$:jm$:jn$:jp$:jp$:jq$:ju93$:jwG====$:jk$:jX$:jE,$:jנ$:j $:jf==$:jF$:j$:j0$:jb$:j$:jX$:jON  You encounter a frilled lizard.##....#.###.###...# ......#.##.## ..# #...>##....# ..# . #...######.## #.... .. #...# ##.###.# . ... #...# ##...# ... #...# ##.## .. ..# #.####.#. ### #...# ####.#.#.#$:j|O.# .# ...#.. .# l........# ##...#...#.# ##.###.##l   frilled lizard (asleep) #.# .# #.# # 424.1 (30.0)5.1 (31 _%:j8##....#.###.###...# Zeppelin the Sneak ......#.##.## ..# Deep Elf #...>##....# ..# .  Health: 28/28 ======================== #...######.## #.... ..  Magic: 12/13 ======================-- #...# ##.###.# . ...  AC: 2Str: 5 #...# ##...# ...  EV: 12Int: 22 #...# ##.## ..  SH: 0Dex: 15 ..# #.####.#.#..  XL:  5 Next: 91% Place: Dungeon:2 ### #..*@*......  Noise: ---------  Time: 1425.1 (0.0) .# ####*#.#.#.#  k) +5 dagger .# ...#..  Cast: Foxfire .# l........ .# ##...#...#. .# ##.###.##  l[%:jV940m   frilled lizard (asleep) #.# .#  #.# # Your +3 whip of electrocution stops crackling. _k - a +5 dagger (weapon) _You encounter a frilled lizard.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate%:j##....#.###.###...#Zeppelin the Sneak ......#.##.## ..#Deep Elf #...>##....# ..# .Health: 28/28 ======================== #...######.## #.... ..Magic: 12/13 ======================-- #...# ##.###.# . ...AC: 2%:j+Str: 5 #...# ##...# ...EV: 12Int: 22 #...###.## ..SH: 0Dex: 15 ..##.####.#.#..XL:  5 Next: 91% Place: Dungeon:2 ####..v@.......Noise: ---------  Time: 1425.1 (0.0) .#####v#.#.#.#k) +5 dagger .#...#..Cast: Foxfire %:jԴ.#l........ .###...#...#. %:j%.###.###.##l   frilled lizard (asleep, ally target)%:jz#.# .##.# # _k - a +5 dagger (weapon) _You encounter a frilled lizard.%:jǵCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!%:jt1=6.1 (1 %:j _%:j;%:j%:j §v§v .  The foxfire burns the frilled lizard.%:jk §§v§vv§-7§ _You kill the frilled lizard!&:jv§§v§v§vv§&:j4§&:j&:j#3&:j )==&:j &:jC] _Your foxfire dissipates.&:j&:j&:j,&:j&:jr&:j&:j&:j&:j,&:jq&:j:&:j_&:j:==&:jw&:j&:j(,&:j&:j&:j&:j&&:j&:j{&:j&:jr&:j &:j&:j&:j&:j&:j(&:j&:jO&:jr&:j&:j &:jk&:j&&:j&:jC,&:j&:j[&:j&:j&:j&:jp&:j&:j&:j$&:j|&:j$&:jn&:j&:j,&:jn,&:j'&:j&:jO&:j&:j &:jO&:j<&:j&:j&:jJ&:j&:jB&:j&:j&:j&:jc&:j&:jg &:j &:j &:j9 &:jT &:je&:j&:j9&:j&:j&:j&:j&:j&:j&:j&:j&:j5&:j"&:jh&:j&:j?&:j,&:j2&:j &:j&:jA&:j&:j&:j*!,&:jw!&:j"&:j#&:j#&:j$&:j%&:j&&:j&&:jH'&:js(&:j@)&:j)&:j)&:j1+&:j,&:j,&:j7-&:j.&:j/&:j/&:jG0&:jt1&:j2&:j3&:jz3&:j4&:j5&:j5&:jU6&:ja7&:j8&:j8&:ji9&:j;&:j=&:j>&:j)?&:j@&:j C&:jD,&:jE&:j4H&:jcH&:jxI&:jgK&:jM&:jM&:jO&:jQ&:jTj  You encounter an endoplasm.&:j\.......# #.# ####....# ##.#  ##.....# #..# #.#.#..# #.## ........# #.# &:j]n.#.#.#.## #.# ####### ..#....# #.# ............######.###..... ..#...#.........@[.:-##.##.#########........# # .......&:jW]/.# ....... ..J... #.#####J   endoplasm (asleep) &:j]_ .# .#&:jpf068.1 (41.0)&:jg39.1 (42 _&:jn&:jp(:j*.......# #.# ....# ##.# ##.....# #..# .#.#..# #.## .......# #.# #.#.#.## #.# ##(:j+#....# #.# #.#######.###.##...#....@.:....# ###.##.#. # .# # #.# # .# #.#(:j ,#..J....###.# (:jy9(:j+:170.1 (1.0) (:jA(:jDx _You see here a scarf of repulsion.(:ju .......# #.# Zeppelin the Sneak ###....# ##.# Deep Elf ##.....# #..# Health: 28/28 ======================== #.#.#..# #.## Magic: 12/13 ======================-- .......# #.# AC: 2Str: 5 #.#.#.## #.# #########  EV: 12Int: 22 .#....# #.# #.......#  SH: 0Dex: 15 ......######.###**.....#  XL:  5 Next: 91% Place: Dungeon:2 .#...#.........*@*:....#  Noise: ---------  Time: 1470.1 (0.0) ###.##.#########**......  k) +5 dagger # .# # #.......#  Cast: Foxfire # .# #.......#  #..J....#  ##.######  J   (:j) endoplasm (asleep) .# .# _Your foxfire dissipates. _You encounter an endoplasm. _You see here a scarf of repulsion.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(:jJ .......# #.#Zeppelin the Sneak ###....# ##.#Deep Elf ##.....# #..#Health: 28/28 ======================== #.#.#..# #.##(:jK Magic: 12/13 ======================-- .......# #.#AC: 2Str: 5 #.#.#.## #.# #########EV: 12Int: 22 .#....# #.# #.......#SH: 0Dex: 15 ......######.###.v.....#XL:  5 Next: 91% Place: Dungeon:2 .#...#..........@v:....#Noise: ---------  Time: 1470.1 (0.0) ###.##.#########........(:jL k) +5 dagger # .# ##.......#Cast: Foxfire # .##.......##..J....###.######J   endoplasm (asleep, ally target).#.# _You encounter an endoplasm. _You see here a scarf of repulsion.  Casting: Foxfire (safe; 2% risk of failure)  (:j0M "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!(:jN :=1.1 (1 _(:jV (:j*Y ):jC§v):jyK§v):jE§v):j{E§v):j§):j.v):jN§):jq/v):jp.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle):jDir - look around, f - activate _You conjure some foxfire!  The endoplasm quivers.  The foxfire burns the endoplasm.):j)*:j|§§v*:jF§v*:j'*:jU+62-2*:j2§§§§*:j5M _You kill the endoplasm!+:jv§v§v§§v §l - a scarf of repulsion+:jB2.....+:j.@-3+:j,M§§+:jN _Your foxfire dissipates.,:jC,:j E"Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)i - a +0 helmet ,:jlE l - a scarf of repulsion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -:j -:j -:jd .......# #.#Zeppelin the Sneak ###....# ##.#Deep Elf ##.....# #..#Health: 28/28 ======================== #.#.#..# #.##-:j Magic: 12/13 ======================-- .......# #.#AC: 2Str: 5 #.#.#.## #.# #########EV: 12Int: 22 .#....# #.# #.......#SH: 0Dex: 15 ......######.###.......#-:j# zXL:  5 Next: 92% Place: Dungeon:2 .#...#..........@.:....#Noise: ---------  Time: 1473.1 (0.0) -:jQ ###.##.#########........k) +5 dagger # .# #-:j #§§.....#Cast: Foxfire # .##..§....##..§....###.######-:j .#.# _You conjure some foxfire!  The endoplasm quivers.The foxfire burns the endoplasm. _You kill the endoplasm!l - a scarf of repulsion _Your foxfire dissipates.-:jp P  Okay, then.-:j -:j' D _.:j62<Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionc - a +0 dagger  d - a +0 short sword Missiles (go to first with ()e - 17 stones  g - 5 boomerangs  .:je3h - 2 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)i - a +0 helmet  l - a scarf of repulsion Talismans (go to first with %)f - a spore talisman  j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5}.:jl - a scarf of repulsion. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of repulsion': It helps you evade both magical and non-magical projectiles (EV +15). If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Repulsion} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.5:j 5:jG5:jP~.......# #.#Zeppelin the Sneak ###....# ##.#Deep Elf ##.....# #..#Health: 28/28 ======================== #.#.#..# #.##Magic: 12/13 ======================-- .......# #.#AC: 2Str: 5 #.#.#.## #.# #########EV: 125:jB Int: 22 .#....# #.# #.......#SH: 0Dex: 15 ......######.###.......#XL:  5 Next: 92% Place: Dungeon:2 .#...#..........@.:....#Noise: ---------  Time: 1473.1 (0.0) ###.##.#########........k) +5 dagger # .# ##§§.....#Cast: Foxfire # .##..§....##..§....###.######.#.#5:j$!1The endoplasm quivers.The foxfire burns the endoplasm. _You kill the endoplasm!l - a scarf of repulsion _Your foxfire dissipates. _Okay, then.5:j(5:j( _5:j.Y§§§5:j9~ ....  You start putting on your armour.5:jf<Z3==4.1 (15:j@5:jG5:jH+5.1 (25:jM5:jT5:jaU+6.1 (35:j.[5:js7.1 (4==8.1 (55:j[ _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion. _You are surrounded by a repulsion field.6:jx ,# #.# ....# ##.# .....# #..# .#.#..# #.## # #.# .#.#.## #.# # #....# #.# #.# ######.###.# #...#.:....# .##.#.  .# # #.# #.##.#6:j6:j:29.1 (1 _6:j6:j6:jDN# #.#  #....# ##.#  .....# #..#  #.#..# #.##  # #.#  #.#.## #.# #  ....# #.# #.#  ######.###.#  ...#.....#  #.##.#. .# # #.##. .# #.#  6:j)A#.#  ##.######   #.#   #.#     6:j=806:j6:jX  You pick up a parchment of Sublimation of Blood and begin reading...1.1 (2 _You add the spell Sublimation of Blood to your library.7:j2 37:j 7:j 7:ja 7:jR B7:j ,7:jW 7:j 7:j ,7:j6 7:j| 7:j ,7:j 7:j 7:j 7:j 7:j 7:jm 7:j ,7:j^ 7:j 7:j ,7:jЩ 7:jg 7:jW ,7:j# 7:j 7:j 7:j[ 7:j 7:jX 7:j 7:j( 7:jS 7:j 7:j B7:j 7:j 7:j 7:j/ 7:j 7:j 7:j 7:j ;#######..........#  #.......##.#  #.......##.#  #.......##.#  ##.#######.#  #.# #.#   #.# #.#   #. #.#   #@#  95.1 (14.0) #.#   #.#   #.#   #.#  7:jV d #.#   #.#  #)#  7:j 7:j ,6.1 (157:jT 7:j # _Found a mace.9:j9:j9:j`9:ja9:jO9:j9:j,9:jE,9:j9:j~9:jW,9:j/9:j9:j?9:j B9:jX9:j B9:j9:j9:jF9:j9:j<  You see here a +0 mace.9:j9:j5 _9:j9:jN,9:j9:j9:j9:j9:j9:jA9:j 9:jJ9:j 9:jn9:j9:j,9:j9:jB9:j$9:j\,9:j9:jc9:j,9:j9:j&9:j9:jQ9:j 9:j 9:jN ,9:j 9:j9:jH2 #.#  #. #.#  #. #.#  #. #.#  #. #.# 9:j# #####. #)#  ..... #.#  #..########.# #..@........# 513.1 (17##.########## 9:j9#.  9:jX#.#.9:j?#.#[#. 9:jT 9:j ,4.1 (189:j4&9:j )# _Found a robe.::jd::jj,::j0k::jw::j3 #.# .# #.# #.# #.# #.# #.# #.# #.# #.# #.#########.# #)#.<.......# #.# #@.########.#7.1 (3.0) #...........# ##.########## #.# #.# #.# #.# #[#::j+#.#::jƆ::j/+8.1 (4::jً::j9 _Found a stone staircase leading up.;:j3;:j;:jF;:j;:j(;:j;:je;:j;:j;:j#,;:j;:j;:j;:j;:j`;:j;:j};:j,;:j;:j;:j,;:j;:jT;:j;:jX;:j;:j;:j,;:j ;:j;:j;:j);:j;:j;:jr;:j;:j0;:jI;:j;:j;:j};:j;:j;:jp;:j;:j6;:j;:j,;:j;:jo ,;:j ;:j ;:jI ;:j ;:j ;:j ;:j;:jV;:j&;:j ;:j&;:j{;:j;:j&n;:j(B;:jW);:jk2  There is a stone staircase leading up here.;:j95 _;:j::;:j;;:jc<;:j<;:j=;:je?;:jgBB;:juC;:jD,;:j/E;:jUG;:j2L;:jL;:jM,;:jN;:jU;:jX;:jfY,;:jl]n;:j`X;:j;:j;:j;:jّ;:j";:jВ;:jɗX;:j,;:j,;:jt;:j;:j;:j ;:j;:j;:jI;:j,;:j;:jB;:jY;:jZ;:j;:jd;:j);:j<;:j;:j(;:j;:j-B;:j;:j;:j;:j\;:j;:j,;:j;:jY;:jX;:jK;:j,;:j;:jE,;:jD;:j;:j&,;:j;:j;:j;:jq;:j;:jw;:j,;:j;:j;:j;:j;:j;:j;:j;:j;:j;:jg;:j ,;:j;:j;:j;:j;:j;:j;:j,;:j;:j6 ;:j ;:jQ ;:j ;:j_;:j;:j,,;:jW;:j,;:j;:j;:j;:j7,;:jL;:j;:jI;:j;:j;:j ;:j ;:j!;:j#;:j&,;:jB';:j);:jL+,;:j,;:j.;:j0;:j1;:j1;:j3;:jD5,;:jb6;:jE8;:j :,;:j;;:j<;:j9>;:jw>;:jA?;:jZBP  There is a stone staircase leading up here.;:jC5 _;:jD;:jF;:jOl.†....##.# #.##.# ...#### #.# #.##.# ##.# #.# #.##.# ...# #.# #.##.# #### #.# #.##.# #### #.# #.##.# ......# #.# #.##.# ...... ..[.....# #.# #.##.# ......# #.# #.##..98.1 (80.0) ######;:jP##.## #.# #.###.# ####.<.# #.# #.# #.#..#......######.###.# #.#....................# #.......##.#####.....##### #. .# ......##...........# #.  ##.#. ##..###.#####.....# #.  ..... ###......# #.....# ## ;:j&X;:jX,9.1 (81;:j^;:ja- _Found a leather armour.<:jQ3<:j. <:j <:j;<:jX<:jV,<:j<:jo<:j<:j<:j<:j<:j <:jE!<:j"<:j}$<:j$<:j%<:j(<:j),<:j+<:jbF  You see here a +0 leather armour.<:j3e<:je _<:jGg<:jMi<:jbk,<:jl<:jo<:jnq,<:j|<:j<:j<:j<:j<:j6<:j ,<:j<:jV  ##.# #.##.# .# ##. .# #..#####.##.# .# # #.#.#.....†....##.#  #..........#####.#  #..###.###.# #.# <:j #.. #.....# #.#  ##.###.##### #.#  #.....#########.#  ####...........@.######### #  #..................[.....# ##.#................#####.# ##.##..###########..# ##.## ##.###.# #..####.<.# #<:j:#.# #.# #..#......#######.# #.# #...............  #.# #.# ......##.#####.... <:j— #.# #.# .# ......##..........You pick up a parchment of Tukima's Dance and begin reading...<:j-610.1 (1<:j,1.1 (12<:j<:jAG _You add the spell Tukima's Dance to your library.=:jj I=:j =:j ,=:j n=:jP =:j =:j =:j =:jk =:j X=:j~ B=:j =:j ,=:j =:j =:j| ,=:j =:j =:j =:j =:j =:j =:j =:j+ =:j ,=:j =:jq =:j =:j =:j% B=:jN& =:j%) ,=:j0 =:j1 =:j4 =:j5 =:j7 =:j9 =:j< =:j< =:j!? =:j@ =:jB ,=:j*D =:jF =:jP B=:j+S =:j-Y B=:jZ =:j] ,=:j_ =:jlk =:js ,=:j= =:jA B=:j =:j p=:jy =:j^ T=:j\ =:j B=:j> ,=:jl X=:j2 ,=:jP =:j =:j =:j B=:j ,=:j@ =:jg =:j =:jM ,=:j@ ,=:j B=:jC ,=:j =:j =:j =:jA =:js ,=:j n=:j b#.###.....###  ###.###.####### .....>.......# ###. ....###.#####.# .<#[ #.### #.# #.# ##.#. ..# #.# #.# ..#. ### #.# #.#   #.# #.  #.# #...@.#82.1 (71 ### #.# ####### ..# #.# #.#####.# #.......# ######### 3.1 (72 _Found a stone staircase leading up.?:jf Spells (Memorise)TypeFailure Level  a - JinxbiteHexes16% 2b - Sublimation of BloodNecromancy16%2  c - Stone ArrowConjuration/Earth22% 3  d - Flame WaveConjuration/Fire26% 4  e - Maxwell's Portable Piledriver Translocation30% 3  f - Summon Ice BeastIce/Summoning32% 3  g - Tukima's DanceHexes32% 3  h - Vampiric DrainingNecromancy32% 3  i - Yara's Violent Unravelling Hexes/Alchemy 96% 5  j - EnfeebleHexes100% 7  k - Sphinx SistersHexes/Summoning 100% 7 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit@:j@:j"@:j  #.###.....####. Zeppelin the Sneak ###.###.########. Deep Elf #.....>.......# ###. Health: 28/28 ======================== ....###.#####.# .<#[ Magic: 13/13 ======================== #.### #.# #.# ##.#. AC: 2Str: 5 ..# #.# #.# ..#. EV: 12Int: 22 ### #.# #.# .#SH: 0Dex: 15#.# #.###.#XL:  5 Next: 92% Place: Dungeon:2#.# #...@.#No@:jiLise: ---------  Time: 1683.1 (0.0) ### #.# #######k) +5 dagger ..# #.#Cast: Foxfire #.#####.# #.......# ######### _There is a stone staircase leading up here. _Found a leather armour. _You see here a +0 leather armour.  You pick up a parchment of Tukima's Dance and begin reading... _You add the spell Tukima's Dance to your library. _Found a stone staircase leading up.@:jP  Okay, then.@:j@:j8@:jl. _A:jU3A:jA:jA:jРA:j6 _A:jrA:j ,A:jA:jA:jg  You encounter 2 jackals.A:j.#.#)# #.#.####...#.#####.#.# ##.#  #.#.........# #.#  #.###.....### #.# ##.###.####### #.#...>.......# ####.# ...###.#####.# .<.#[# A:j.### #.# #.# ###.##.# .# #.# #.# #@..##.# #.# #.# #.#h# #.# #.###.# .h A:j#.# #.....# .## #.# ####### .. .# #.# ##hh 2 jackals (asleep) .#####.# A:j"4.......# ########A:jx 6.1 (3hThe jackal barks! x2A:j6h.A:j.hA:j hhhhhh 4 jackals (1 wandering)You encounter a jackal. x2A:jhJ====7.1 (4A:j.A:j)' _The jackal barks!B:jƃ  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B:j8  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1 b - ScorchFire2%2  c - Volatile BlastmotesFire/Translocation12%3  d - Inner FlameHexes/Fire12%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitB:j B:j B:j #.#.#)# #.#.####... Zeppelin the Sneak ##.#.#####.#.###.# Deep Elf#.#.........##.# Health: 28/28 ========================#.###.....####.# Magic: 13/13 ======================== ##.###.########.# AC: 2Str: 5 B:j. .....>.......# ####.# EV: 12Int: 22 ...###.#####.# .<.#[# SH: 0Dex: 15 .### #.# #.# ###.##.# XL:  5 Next: 92% Place: Dungeon:2 .# #.# #.# #@h.##.# Noise: ====-----  Time: 1687.1 (0.0) ## #.# #.# #.#.#k) +5 dagger#.# #.###.# hhCast: Foxfire#.# #.....# h# ## #.# ####### .. .# #.###hhhh 4 jackals (1 wandering) :j 5d.#####.# .......# ########You encounter 2 jackals.The jackal barks! x2  You encounter a jackal. x2 _The jackal barks!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B:j B:j #.#.#)# #.#.####... Zeppelin the Sneak ##.#.#####.#.###.# Deep Elf#.#.........##.# Health: 28/28 ========================#.###.....####.# Magic: 13/13 ======================== ##.###.########.# AC: 2Str: 5 B:j .....>.......# ####.# EV: 12Int: 22 ...###.#####.# .<.#[# SH: 0Dex: 15 .### #.# #.# ###.##.# XL:  5 Next: 92% Place: Dungeon:2 .# #.# #.# #@h.##.# Noise: ====-----  Time: 1687.1 (0.0) ## #.# #.# #.#.#k) +5 dagger#.# #.###.# hhCast: Foxfire#.# #.....# h# ## #.# ####### .. .# #.###hhhh 4 jackals (1 wandering) :je 5d.#####.# .......# ########You encounter 2 jackals.The jackal barks! x2  You encounter a jackal. x2 _The jackal barks!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B:j| p †Flames lash the jackal.B:j l*h 3B:j a h.  You kill the jackal! h†The jackal barks!h7-1----48.1 (1 _The jackal bites you. The jackal closely misses you.C:j~.#.#)# #.#.### #... Zeppelin the Sneak ##.#.#####.#.###.# Deep Elf  #.#.........##.# Health: 27/28 =======================-  #.###.....####.# Magic: 10/13 ==================------ ##.###.########.# AC: 2Str: 5 .....>.......# ### #.# EV: 12Int: 22 ...###.#####.# .<. #[# SH: 0Dex: 15 .### #.# #.# ###.# #.# XL:  5 Next: 94% Place: Dungeon:2 .# #.# #.# #@h.# #.# Noise: ====-----  Time: 1688.1 (0.0) ## #.# #.# #*#h#  k) +5 dagger #.# #.###.# †h  Cast: Foxfire #.# #.....# .# ## #.# ####### .. .# #.###  C:jhhh 3 jackals .#####.# .......# ########You kill the jackal!The jackal barks! _The jackal bites you. The jackal closely misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateC:j~+ 0.#.#)# #.#.### #... Zeppelin the Sneak ##.#.#####.#.###.# Deep Elf  #.#.........#C:j , #.# Health: 27/28 =======================-  #.###.....####.# Magic: 10/13 ==================------ ##.###.########.# AC: 2Str: 5 .....>.......# ### #.# EV: 12Int: 22 ...###.#####.# .<. #[# SH: 0Dex: 15 C:j, B.### #.# #.# ###.# #.# XL:  5 Next: 94% Place: Dungeon:2 .# #.# #.# #@h.# #.# Noise: ====-----  Time: 1688.1 (0.0) ## #.# #.# #.#h#  k) +5 dagger #.# #.###.# h.  Cast: Foxfire #.# #.....# .# ## #.# ####### .. .# #.###  hhh 3 jackals .#####.# .......# ########C:jj- The jackal barks! _The jackal bites you. The jackal closely misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!C:jR. 7h.C:jf2 2h†C:ji8 )#      > ###  .<. #[ #.# #.# ###.#  #.# #.# #@hh# C:j8  #.# #.# #v#h#  #.# #.###.# †.  #.# #.....# .# #.# ####### .. #.### (1 ally target)C:j9 `=---9.1 (1C:jZA C:j!D T _ites you. The jackal closely misses you.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The jackal barely misses you.D:jwj †You hit the jackal.D:jxGv§D:j  2You kill the jackal!The foxfire burns the jackal.D:j0§h.h.D:jS;D:jY5---90D:j@:§D:jj_ _The jackal is severely wounded.E:j)-.#.#)# #.#.### #... Zeppelin the Sneak ##.#.#####.#.###.# Deep Elf  #.#.........##.# Health: 27/28 =======================-  #.###.....####.# Magic: 9/13================-------- ##.###.########.# AC: 2Str: 5 .....>.......# ### #.# EV: 12Int: 22 ...###.#####.# .<. #[# SH: 0Dex: 15 .### #.# #.# ###.# #.# XL:  5 Next: 95% Place: Dungeon:2 .# #.# #.# #@hh# #.# Noise: =--------  Time: 1690.1 (0.0) E:j)\## #.# #.# #*#.#  k) +5 dagger #.# #.###.# †.  Cast: Foxfire #.# #.....# .# ## #.# ####### .. .# #.###  hh 2 jackals .#####.# .......# ########You kill the jackal!The foxfire burns the jackal. _The jackal is severely wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateE:jb4!.#.#)# #.#.####... Zeppelin the Sneak ##.#.#####.#.###.# Deep Elf#.#.........##.# Health: 27/28 =======================-#.###.....####.# Magic: 9/13================-------- ##.###.########.# AC: 2Str: 5 .....>.......# ####.# EV: 12Int: 22 E:j5...###.#####.# .<.#[# SH: 0Dex: 15 .### #.# #.# ###.##.# XL:  5 Next: 95% Place: Dungeon:2 .# #.# #.# #@hh##.# Noise: =--------  Time: 1690.1 (0.0) ## #.# #.# #v#.#k) +5 daggerE:j65I#.# #.###.# †.Cast: Foxfire#.# #.....# .# E:j_5## #.# ####### .. .# #.###E:j5Thh 2 jackals (1 ally target) .#####.# E:j5V.......# ########The foxfire burns the jackal. E:j<6_The jackal is severely wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!E:j7`10/13==1.1 (1E:j>E:jAl _The jackal is severely wounded.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The jackal closely misses you. The jackal misses you.E:jBE:jK †You closely miss the jackal.The jackal is severely wounded.The foxfire burns the jackal.E:jQq   jackalE:jp^ 0§h.8=62 _You kill the jackal!F:j .#.#)# #.#.### #... Zeppelin the Sneak ##.#.#####.#.###.# Deep Elf  #.#.........##.# Health: 28/28 ========================  #.###.....####.# Magic: 9/13================-------- ##.###.########.# AC: 2Str: 5 F:j .....>.......# ### #.# EV: 12Int: 22 ...###.#####.# .<. #[# SH: 0Dex: 15 .### #.# #.# ###.# #.# XL:  5 Next: 96% Place: Dungeon:2 .# #.# #.# #@h.# #.# Noise: =--------  Time: 1692.1 (0.0) ## #.# #.# #*#.#  k) +5 dagger F:j& #.# #.###.# †.  Cast: Foxfire #.# #.....# .# ## #.# ####### .. .# #.###  h   jackal .#####.# .......# ########The jackal is severely wounded.The foxfire burns the jackal. F:j _You kill the jackal!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateF:j d@hThe foxfire burns the jackal. _You kill the jackal!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a jackalG:jS h.G:j6D[h.Look: a jackalG:jR `.#.#)# #.#.####... Zeppelin the Sneak ##.#.#####.#.###.# Deep Elf#.#.........#G:jS z#.# Health: 28/28 ========================#.###.....####.# Magic: 9/13================-------- ##.###.########.# AC: 2Str: 5 .....>.......# ####.# EV: 12Int: 22 ...###.#####.# .<.#[# SH: 0Dex: 15 .### #.# #.# ###.##.# XL:  5 Next: 96% Place: Dungeon:2 .# #.# #.# #@h.##.# Noise: =--------  Time: 1692.1 (0.0) ## #.# #.# #v#.#k) +5 daggerG:j3T #.# #.###.# †.Cast: Foxfire#.# #.....# .# ## #.# ####### .. .# #.###h   jackal (ally target) .#####.# .......# ######## _You kill the jackal!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a jackal  You conjure some foxfire!G:jT +3.1 (1G:jY G:jM`   Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a jackal  You conjure some foxfire! _The jackal barely misses you.H:j  You barely miss the jackal. The foxfire burns the jackal.H:jh2§H:j The jackal is almost dead.H:jT7-4H:j H:j#j _The jackal bites you. The jackal closely misses you.H:jπ j †You hit the jackal.H:j B.H:j c10/13==75H:j H:j J _You kill the jackal!I:j#.#)# #.#.### #. #.#.#####.#.# ##.# #.#.# #.# #.###.....### #.# .###.# #.# >.# #### #.# I:j###.#####.# .<. #[# ### #.# #.# ###.# #.# # #.# #.# #.@.# #.#  #.# #.# #.#.# #.# #.###.#.†. #.# #.....###.#I:j4* #.# ####### ... # #.# ### # I:jíI:jL\8=-6I:jI:j$  Things that are here:I:jv _a jackal corpse; a jackal corpseJ:jU.#)# #.#.### #. .#.#####.#.# ##.# .#.# #.# .###.....### J:j[#.# .###.# #.# >.# ##### #.# ###.#####.# #.<. #[#  #.# #.# ###.# J:j_#.#  #.# #.# #.†@# #.#  #.# #.# #.#.# #.# #.###.#.†. J:j1#.# #.....###.#  #.# ####### ...  #.# J:j r### # J:jJ:jҿ>-7 J:j _J:jNJ:jAK:j}K:j Spells (Memorise)TypeFailure Level  a - JinxbiteHexes16% 2K:jb - Sublimation of BloodNecromancy16%2  c - Stone ArrowConjuration/Earth22% 3  d - Flame WaveConjuration/Fire26% 4  e - Maxwell's Portable Piledriver Translocation30% 3  f - Summon Ice BeastIce/Summoning32% 3  K:jg - Tukima's DanceHexes32% 3  h - Vampiric DrainingNecromancyK:j$32% 3  i - Yara's Violent Unravelling Hexes/Alchemy 96% 5  j - EnfeebleHexesK:jL100% 7  k - Sphinx SistersHexes/Summoning 100% 7 K:j4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitV:jDV:jgV:j'.#)# #.#.####..... Zeppelin the Sneak .#.#####.#.###.### Deep Elf .#.........##.#Health: 28/28 ======================== .###.....####.#Magic: 10/13 ==================------ .###.########.#V:jAC: 2Str: 5 ...>.......# ######.#EV: 12Int: 22 .###.#####.# #.<.#[#SH: 0Dex: 15 ## #.# #.# ###.##.#V:jPXL:  5 Next: 97% Place: Dungeon:2#.# #.# #.†@##.#Noise: ---------  Time: 1697.1 (0.0)#.# #.# #.#.#V:jk) +5 dagger#.# #.###.#.†.Cast: FoxfireV:j7#.# #.....###.##.# ####### ...#.#V:j### ####.# .....# ######The jackal is almost dead. _The jackal bites you. The jackal closely misses you.You hit the jackal. V:j_You kill the jackal!Things that are here: _a jackal corpse; a jackal corpseV:jV:jMemorise Tukima's Dance, consuming 3 spell levels and leaving 1? Y - Yes V:j?' N - NoW:jLW:j?`.#)# #.#.####..... Zeppelin the Sneak .#.#####.#.###.### Deep Elf .#.........##.#Health: 28/28 ======================== .###.....####.#W:j'aMagic: 10/13 ==================------ .###.########.#AC: 2Str: 5 ...>.......# ######.#EV: 12Int: 22 .###.#####.# #.<.#[#SH: 0Dex: 15 ## #.# #.# ###.##.#XL:  5 Next: 97% Place: Dungeon:2#.# #.# #.†@##.#W:jkaNoise: ---------  Time: 1697.1 (0.0)#.# #.# #.#.#k) +5 dagger#.# #.###.#.†.Cast: FoxfireW:ja#.# #.....###.##.# ####### ...#.#### W:j)b####.# .....# ######The jackal is almost dead. _The jackal bites you. The jackal closely misses you.You hit the jackal. _You kill the jackal!Things that are here: _a jackal corpse; a jackal corpseW:jwc+8.1 (1W:jiW:jjry _This spell is extremely dangerous to cast!W:js61==W:jx$9.1 (2W:jwxW:jW:j W:jg&700.1 (3W:jW:jW:jd+1.1 (4W:jW:jR _You start memorising the spell. You continue memorising. x3W:j/W:jSW:jc _You finish memorising. Spell assigned to 'e'.W:j W:j& 4  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.4   4%  -2   i + Spellcasting 4.5  29%  +3      W:j      b + Maces & Flails   0.0    -3   j + Conjurations 2.0   8%  +1   c + Unarmed Combat   0.0    -2   k + Hexes   0.0    +3   d + Throwing   0.0     0   l + Translocations 0.0   1%  +1  W:jJ e    m + Fire Magic4.6  17%  +1  e + Short Blades 0.0   6%   0      W:j v     n + Evocations   0.0    +1   f + Armour   0.0    -2   o + Shapeshifting   0.0     0  g + Dodging3.1   2%  +2  W:jC     h + Stealth5.2  33%  +3                  W:j                 W:j         W:j a    W:j3 _    W:jb     The percentage of incoming experience used to train each skill is in brown.  W:j The species aptitude is in white.  [?] HelpW:j G[=] set a skill target  W:j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsX:j-6Y i * Spellcasting   4.5  447 l + Translocations   0.0   4425Y:j_20 j * Conjurations   2.0  15 l + Translocations 0.0   1%154Y:jv3343 k * Hexes   0.0  14% l + Translocations   0.0   419Y:j102 l * Translocations   0.0  13% 838Y:jo l2281 m * Fire Magic   4.6  17 g + Dodging   3.1   6Z:j=14 825Z:j n * Evocations   0.0  11%5Z:j 39 914 9 o * Shapeshifting   0.0   9%2_:jq _:j .#)# #.#.####..... Zeppelin the Sneak .#.#####.#.###.### Deep Elf .#.........##.#Health: 28/28 ======================== .###.....####.#Magic: 11/13 ====================---- .###.########.#AC: 2Str: 5 ...>.......# ######.#EV: 12Int: 22 .###.#####.# #.<.#[#SH: 0Dex: 15 ## #.# #.# ###.##.#XL:  5 Next: 97% Place: Dungeon:2#.# #.# #.†@##.#Noise: ---------  Time: 1701.1 (0.0)#.# #.# #.#.#k) +5 dagger#.# [_:j 34m#.###.#.†.Cast: Foxfire#.# #.....###.##.# ####### ...#.#### ####.# .....# ###### _You kill the jackal!Things that are here: _a jackal corpse; a jackal corpse _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'e'._:j _:jf _:j _:j `:jK3`:j6L`:joN`:jNS2== _`:jS`:jb"3====`:jc`:jd`:je`:jqP  There is a stone staircase leading up here.`:jt`:jtA== _`:j:u`:j;w`:jx`:jjy,`:j{`:j|,`:j!}`:j~`:j?,`:j`:j`:j,`:jc`:j`:j`:j`:j`:j`:j,`:ju`:j`:j`:j`:jc`:j`:jЎ`:jA`:j`:jА`:j`:j`:jے`:j`:jL`:j`:j`:j`:j:`:j`:j`:j`:j,`:jQ`:j`:j,`:jk`:j`:j~`:j`:j`:j `:jo`:j5`:j`:j]`:j,`:jm`:j`:j߰`:j!`:jѱ`:j`:jaf  You encounter a quokka.`:j| #.#  ####### #.#  #.<...# #[#  ###.###.# #.#  #.†.# #.# #.#  #.#.###.# r#  ##.#.†...# .# `:j ...###.##########.# #### #..........@.#  ##############  r   quokka (asleep) `:jw `:jD027.1 (26.0)`:j38.1 (27 _`:jT`:j>a:j F#.# # #.# #.<...# #[# ###.###.# #.# #.†.# #.# #.# #.#.###.# #r# .#.†...# #.# ###.#.#  #...........@# # a:j V.ra:j _ra:jE 09.1 (1.0) a:j a:j a:jE #.# Zeppelin the Sneak  ####### #.# Deep Elf  #.<...# #[# Health: 28/28 ======================== ###.###.# #.# Magic: 12/13 ======================-- #.†.# #.# #.# AC: 2Str: 5 #.#.###.# #.# EV: 12Int: 22 #.#.†...# #r# SH: 0Dex: 15 ..###.##########*# XL:  5 Next: 97% Place: Dungeon:2 ### #..........*@# Noise: ---------  Time: 1729.1 (0.0)  ############## k) +5 dagger  Cast: Foxfire  r   quokka :jAd_You finish memorising. Spell assigned to 'e'. _There is a stone staircase leading up here. _You encounter a quokka.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateb:j} #.# Zeppelin the Sneak  ####### #.# Deep Elf  #.<...# #[# Health: 28/28 ======================== ###.###.# #.# Magic: 12/13 ======================-- #.†.# #.# #.# AC: 2Str: 5 #.#.###.# #.# EV: 12Int: 22 #.#.†...# #v# SH: 0Dex: 15 ..###.##########r# XL:  5 Next: 97% Place: Dungeon:2 ### #...........@#b:j~ Noise: ---------  Time: 1729.1 (0.0)  ############## k) +5 dagger  Cast: Foxfire  r   quokka _There is a stone staircase leading up here. _You encounter a quokka.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!b:jb:j, #.#   #.#  #.<...# #[# #.#†.# #.# #.# #.#†...# #v########r# #...........@#  ############## b:jz r  (ally target) _You encounter a quokka.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  b:j@You conjure some foxfire!  The foxfire burns the quokka.b:j, 1§b:j8vb:j4=30.1 (1b:j;§b:j}a _The quokka is moderately wounded.b:jP  You closely miss the quokka.The quokka is moderately wounded.The foxfire burns the quokka but does no damage.b:jJ* 3§b:j*4 .The quokka is moderately wounded.b:j5 T7-1b:jZ; 9§b:j= + _The quokka bites you.c:j #.# Zeppelin the Sneak  ####### #.# Deep Elf  #.<...# #[# Health: 27/28 =======================- ###.###.# #.# Magic: 11/13 ====================---- #.†.# #.# #.# AC: 2Str: 5 #.#.###.# #.# EV: 12Int: 22 #.#.†...# #.# SH: 0Dex: 15 ..###.##########r# XL:  5 Next: 97% Place: Dungeon:2 ### #..........*@# Noise: =--------  Time: 1731.1 (0.0)  ############## k) +5 dagger  Cast: Foxfire  r   quokkac:jE.The foxfire burns the quokka but does no damage.  The quokka is moderately wounded. _The quokka bites you.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatec:j##.#Zeppelin the Sneak########.#Deep Elf#.<...##[#Health: 27/28 =======================- ###.###.##.#Magic: 11/13 ====================---- #.†.# #.##.#AC: 2Str: 5 #.#.###.##.#EV: 12Int: 22 #.#.†...##.#SH: 0Dex: 15 ..###.##########r#c:jXL:  5 Next: 97% Place: Dungeon:2 ### #..........v@#Noise: =--------  Time: 1731.1 (0.0)##############k) +5 daggerCast: Foxfirer   quokka (ally target)The quokka is moderately wounded. _The quokka bites you.  Casting: Foxfire (safe; 2% risk of failure)  c:ji"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!c:jɮZ5--2.1 (1c:j9c:j _The quokka bites you.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The quokka bites you.c:j | †You hit the quokka.c:j1 Fv§c:j @v§c:j Iv§c:j Av§c:j Iv§c:j & c:j ]2==83c:j B§§c:j J _You kill the quokka!d:jAp3d:j qd:j@rCv§d:jlsC§vd:jsD§vd:jt §d:jFt$vd:j|1§d:j~d:j3l6=-d:j$ d:j˂9_Your foxfire dissipates.d:j8d:jd:jd:jυd:j|d:jd:j}j3====d:j:d:jcd:j#7d:j/E==d:jd:jVd:jd:jCd:j,d:jd:jd:jB:==d:jd:jd:j_h8==d:j=d:jd:jՠd:jId:jd:jb  You see here a quokka corpse.d:jd:j _d:jѫd:jd:jkd:jгd:jd:jd:jad:j9=d:jd:j d:jd:jsd:jd:jd:jd:jAd:jd:j<  You see here a +0 robe.d:jK _d:jOd:jTd:jd:jd:j.d:jd:jd:jOd:jDBd:jd:j~"d:j#d:jZ$d:jG%d:j~7Xd:ju8d:j:d:j:d:j;d:j>d:j?d:j?d:jQ@e:j:e:je:j,e:j]e:j,e:je:jne:j[e:je:je:je:je:j5e:je:j]P  There is a stone staircase leading up here.e:jXe:j _e:j<e:je:j !e:j!,e:jS$e:j6%e:j%e:j%e:j(e:j)Be:j+e:j\-,e:j-e:j70e:j 1e:jZ1e:j1e:jI4e:j5e:jW6e:j6e:j8e:j:,e:jv:e:j<e:jK=e:j=e:j=e:j?e:j@e:j@e:jVAe:j)Ce:jCe:jDe:jDe:jXFe:jH,e:jqHe:jkJe:jK,e:jcLe:jTNe:jNe:j;Oe:jOe:jQe:jQe:jRe:jRe:jfTe:j2Ue:jUe:j&Ve:j`We:jX,e:jXe:jZe:j[,e:j`\e:j]e:j0_,e:j_e:jae:jb,e:j)de:j6ee:jf,e:jge:jhe:ji,e:jje:jXle:jom,e:j ne:jte:jv,e:jc|e:j0}e:j~e:jne:je:j?e:je:je:je:je:je:je:j]e:je:jֽ,e:jӾe:je:je:jje:j%e:jne:je:jje:j%e:je:je:jme:je:je:jr,e:je:je:je:jCe:jMe:je:j?e:je:je:je:j?e:je:j1e:jge:j  You encounter a goblin. It is wielding a +0 dagger.e:j Ee:j ###########  #####....g........#.########@##- ..................# ###...#.########..# .........#######..# ##### ..............##..# #...####### e:j?.........)).......# #.........# g   goblin (asleep) ......#.####...#..# #...#####.# ##....#.###.###...# ##.## #.# e:j2......#.##.## ##..# #.# #.#e:jI 1801.1 (68.0)e:j M-2.1 (69 _e:je:jaf:j5 ###########  #####....g....@# ###...#.########.## ..................# ###...#.########.#######.#####.....##.######...))........... ..#...#..# #...#### ###.###...# ##.##f:j=f:j>03.1 (1.0) f:jEf:jFf:jݸ u  Zeppelin the Sneak  Deep Elf  Health: 28/28 ========================  Magic: 12/13 ======================--  AC: 2Str: 5  EV: 12Int: 22  SH: 0f:j Dex: 15 ############ XL:  5 Next: 98% Place: Dungeon:2  #####....g...*@# Noise: ---------  Time: 1803.1 (0.0) ###...#.########*## k) +5 dagger ..................# Cast: Foxfire ###...#.########..# .........#######..# ##### ..............##..# #...#######  g   goblin (asleep) f:j& .........)).......# #.........# ......#.####...#..# #...#####.# ##....#.###.###...# ##.## #.# _You see here a +0 robe. _There is a stone staircase leading up here. _You encounter a goblin. It is wielding a +0 dagger.Casting: Foxfire (safe; 2% risk of failure)  f:jW Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatef:j\   Zeppelin the SneakDeep ElfHealth: 28/28 ========================Magic: 12/13 ======================--AC: 2Str: 5EV: 12f:ju Int: 22SH: 0Dex: 15############XL:  5 Next: 98% Place: Dungeon:2#####....g...v@#Noise: ---------  Time: 1803.1 (0.0) ###...#.########v##k) +5 dagger ..................#Cast: Foxfire ###...#.########..# .........#######..# ##### ..............##..# #...####### g   goblin (asleep, ally target) .........)).......# #.........# ......#.####...#..# #...#####.# ##....#.###.###...# ##.## #.# _There is a stone staircase leading up here. f:j _You encounter a goblin. It is wielding a +0 dagger.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclef:j UDir - look around, f - activateYou conjure some foxfire!f:j 1=4.1 (1 f:j# _f:jy f:j8 g:jtv§v§v§v§v§v§ g  The foxfire burns the goblin.g:jf§v§vgg:j §The goblin is severely wounded.The foxfire burns the goblin!g:j(h:jwD.§h:jTD-5h:jBU{§§§§§h:jWJ _You kill the goblin!h:j!2 # #####....§§§§@.##...#.#§##....##...#.########..# #.#######..# ##### #.##..# #...# .)).......# #.# .#.####...#..# #...#####.#  .##....#.###.###...# ##.## #.# .)...-6h:j;i:jQE # #####.....).@..##...#.#.##...##...#.#..#  #.#..# ##### ##.##..# #....)).......# #..#.####...#..# #...#####. ..##....#.###.###...# ##.## #.i:jk3==7i:ji:ji:j # #####.....)@...##...#.#.##..##...#.#..#  #.#..# ######.##..# #....)).# #.#.####...#..# #...#####.##....#.###.###...# ##.## #i:j<8i:ji:ji:jg # #####.....@....##...#.#.##.# #...#.#..#  #.#..# ######.##..# #...####i:jhe.)).# #.#.####...#..# #...#### #...##....#.###.###...# ##.##i:jqi:j.r&9i:j2zi:j|$  Things that are here:i:jr _a +0 dagger; a goblin corpsek:j.k:j(Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)  l - a scarf of repulsion (worn)i - a +0 helmet[?] describe selected [!] equip|wield|wear|put onk:j-y[tab] equip|unequip l:j   Zeppelin the SneakDeep ElfHealth: 28/28 ========================Magic: 13/13 ========================AC: 2Str: 5EV: 12Int: 22SH: 0Dex: 15############XL:  5 Next: 98% Place: Dungeon:2#####.....@....#Noise: ---------  Time: 1809.1 (0.0) #######...#.########.##k) +5 dagger ......................#Cast: Foxfire #######...#.########..##.........#######..# ##### ####..............##..# #...#### .............)).......# #....... ..........#.####...#..# #...#### #...##....#.###.###...# ##.##The foxfire burns the goblin.  The goblin is severely wounded.The foxfire burns the goblin! _You kill the goblin!Things that are here: _a +0 dagger; l:j [a goblin corpse _l:j l:jV l:j ,10.1 (1l:jx l:j l:j +1.1 (2l:jw l:j l:j +2.1 (3l:jK l:jq l:j' +3.1 (4l:j l:j l:j +4.1 (5l:j l:j 3 _You start putting on your armour. You continue putting on your +0 helmet. x5l:j l:j  l:j [ _You finish putting on your +0 helmet.q:jq:jWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionc - a +0 dagger  d - a +0 short sword Floor Items ([,] to select) Hand Weaponsa +0 dagger[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip t:j9I t:jBJ: t:jJ Zeppelin the SneakDeep ElfHealth: 28/28 ========================Magic: 13/13 ========================AC: 3Str: 5EV: 12Int: 22SH: 0t:jJ4Dex: 15############XL:  5 Next: 98% Place: Dungeon:2#####.....@....#t:j*KNoise: ---------  Time: 1814.1 (0.0) #######...#.########.##k) +5 dagger ......................#Cast: Foxfire t:jtK#######...#.########..##.........#######..# ##### ####..............##..# #...#### .............)).......# #....... ..........#.####...#..# #...#### #...##....#.###.###...# ##.##t:jKfThe foxfire burns the goblin! _You kill the goblin!Things that are here: _a +0 dagger; a goblin corpse _You start putting on your armour. You continue putting on your +0 helmet. x5 t:jKF_You finish putting on your +0 helmet.t:jTP  Okay, then.t:jIUt:jm\t:j]. _u:ju:jiWear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 helmet (worn)  l - a scarf of repulsion (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip w:ju+w:j5w:j:  Zeppelin the SneakDeep ElfHealth: 28/28 ========================Magic: 13/13 ========================AC: 3Str: 5EV: 12Int: 22SH: 0Dex: 15############XL:  5 Next: 98% Place: Dungeon:2#####.....@....#Noise: ---------  Time: 1814.1 (0.0) #######...#.########.##k) +5 dagger ......................#Cast: Foxfire #######...#.########..##.........#######..# ##### ####..............##..# #...#### .............)).......# #....... ..........#.####...#..# #...#### #...##....#.###.###...# ##.## w:j[;_You kill the goblin!Things that are here: _a +0 dagger; a goblin corpse _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Okay, then.w:jAw:j&B _w:jGw:jXR  You start removing your armour.5.1 (1w:jVw:j\w:jI]+6.1 (2w:jbw:jiw:ji+7.1 (3w:j..##.##. _The haze of the repulsion field disappears.  You start putting on your armour. _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion. _You are surrounded by a repulsion field.  You encounter Natasha, Servant of Life and Death.z:j/  --more--|:j:4|:j@|:jA< 6.1 (32 _|:jJ|:jby        #####  ##...##  #.###.  #..@....# #.........  #.#.###.###. # #.# ##...## #  #.# ##.# |:jz ) #.# #  ..# ####  ..# #.###...  h.# ###.#  #..>..##.##|:j~ 6h.|:j 5h.|:j̅ Xh|:j] 07.1 (1.0) |:j |:j Q You start putting on your armour. _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion. _You are surrounded by a repulsion field. _Natasha hisses angrily.|:jU +|:jMV   Zeppelin the Sneak  Deep Elf  Health: 28/28 ========================  Magic: 12/13 ======================--  AC: 3Str: 5 #####  EV: 12Int: 22 ##...##  SH: 0Dex: 15 #######.###.######## XL:  5 Next: 98% Place: Dungeon:2 #.*@*...# #......... Noise: ---------  Time: 1857.1 (0.0) #.#*###.###.######## k) +5 dagger # #.# ##...## #. Cast: Foxfire #.# ##.#########. #.# #........... .h# ####........ h   Natasha ..# #.###...# ..# ###.#...... #..>..##.## _You are surrounded by a repulsion fi|:jV eld. _You encounter Natasha, Servant of Life and Death. _Natasha hisses angrily.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate}:j  Zeppelin the Sneak  Deep Elf  Health: 28/28 ========================  Magic: 12/13 ======================--  AC: 3Str: 5 #####  EV: 12Int: 22 ##...##  SH: 0Dex: 15 #######.###.######## XL:  5 Next: 98% Place: Dungeon:2 #..@....# #......... Noise: ---------  Time: 1857.1 (0.0) }:j#.#.###.###.######## k) +5 dagger # #.# ##...## #. Cast: Foxfire #.# ##.#########. #h# #........... ..# ####........ h   Natasha ..# #.###...# ..# ###.#...... #..>..##.## _You encounter Natasha, Servant of Life and Death. _Natasha hisses angrily.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!}:j#####   #######.# #..@v...#  #.#v###.# # #.#   #.# }:j| #h#  ..# (ally target) ..#  ..# #..>}:j:=8.1 (1 _}:j?}:jH~:jG  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:j ~:j  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1  b - ScorchFire2% 2 c - Volatile BlastmotesFire/Translocation12%3  d - Inner FlameHexes/Fire12%3  e - Tukima's DanceHexes32% 3 ~:jN -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j{q :jw :j0  Zeppelin the Sneak  Deep Elf  Health: 28/28 ========================  Magic: 12/13 ======================--  AC: 3Str: 5  #####EV: 12Int: 22  ##...##SH: 0Dex: 15  #######.###.######## XL:  5 Next: 98% Place: Dungeon:2  #..@v...# #......... Noise: =--------  Time: 1858.1 (0.0)  #.#v###.###.######## k) +5 dagger  # #.# ##...## #. Cast: Foxfire  #.# ##.#########.  #h#[3:jb 9;49m #...........  ..# ####........ h   Natasha (ally target)  ..##.###...#  ..# ###.#......  #..>..##.##Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jf q Zeppelin the Sneak  Deep Elf  Health: 28/28 ========================  Magic: 12/13 ======================--  AC: 3Str: 5  #####EV: 12Int: 22  ##...##SH: 0Dex: 15  #######.###.######## XL:  5 Next: 98% Place: Dungeon:2  #..@v...# #......... Noise: =--------  Time: 1858.1 (0.0)  :j 6#.#v###.###.######## k) +5 dagger  # #.# ##...## #. Cast: Foxfire  #.# ##.#########.  #h# #...........  ..# ####........ h   Natasha (ally target)  ..##.###...#  ..# ###.#......  #..>..##.##Casting: Foxfire (safe; 2% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jZ n  Okay, then.:jL :j . _:jћ ;  Zeppelin the Sneak  Deep Elf  Health: 28/28 ========================  Magic: 11/13 ====================----  AC: 3Str: 5 #####  EV: 12Int: 22 :j! ##...##  SH: 0Dex: 15 #######.###.######## XL:  5 Next: 98% Place: Dungeon:2 #.*@v...# #......... Noise: =--------  Time: 1858.1 (0.0) #.#v###.###.######## k) +5 dagger # #.# ##...## #. Cast: Foxfire #.# ##.#########. #h# #........... ..# ####........ h   Natasha (ally target) ..# #.###...# ..# ###.#...... #..>..##.##Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jѝ <Dir - look around, f - activate:j   Zeppelin the Sneak  Deep Elf  Health: 28/28 ========================  Magic: 11/13 ====================----  AC: 3Str: 5 #####  EV: 12Int: 22 ##...##  SH: 0Dex: 15 #######.###.######## XL:  5 Next: 98% Place: Dungeon:2 #..@v...# #......... Noise: =--------  Time: 1858.1 (0.0) #.#§###.###.######## k) +5 dagger # #v# ##...## #. Cast: Foxfire #.# ##.#########. #h# #........... ..# ####........ h   Natasha (ally target) :jb y..# #.###...# ..# ###.#...... #..>..##.##Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.:j G§v:j> G§v:j L§v:j֛ #####   #######.# #..@§...#  #.#§###.# # #v#   #v#  #h#  ..#   ..#  ..# #..> _Okay, then.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You miscast Foxfire. Nothing appears to happen.  The foxfire burns Natasha.:j 8§:j& @§v:j%  Natasha is moderately wounded.The foxfire burns Natasha.:j e§h.:j =:j bContam: 10% -9.1 (1:j m§§§:j ^ _Natasha is moderately wounded.:j  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1 b - ScorchFire2%2  c - Volatile BlastmotesFire/Translocation12%3  d - Inner FlameHexes/Fire:j[12%3  e - Tukima's DanceHexes32%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jY:j0 Zeppelin the Sneak  Deep Elf  Health: 28/28 ========================  Magic: 11/13 ====================----  AC: 3Str: 5  #####EV: 12Int: 22 Contam: 10%  ##...##SH: 0Dex: 15  #######.###.######## XL:  5 Next: 98% Place: Dungeon:2  #..@§...# #......... Noise: ---------  Time: 1859.1 (0.0)  #.#§###.###.######## k) +5 dagger  # #§# ##...## #. Cast: Foxfire  #h# ##.#########.  #.#:js3[40m #...........  ..# ####........ h   Natasha  ..##.###...#  ..# ###.#......  #..>..##.##The foxfire burns Natasha.  Natasha is moderately wounded.The foxfire burns Natasha. _Natasha is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:<:jQC6 Zeppelin the Sneak  Deep Elf  Health: 28/28 ========================  Magic: 11/13 ====================----  AC: 3Str: 5  #####EV: 12Int: 22 Contam: 10%  ##...##SH: 0Dex: 15  #######.###.######## XL:  5 Next: 98% Place: Dungeon:2  :jD#..@§...# #......... Noise: ---------  Time: 1859.1 (0.0)  #.#§###.###.######## k) +5 dagger  # #§# ##...## #. Cast: Foxfire  #h# ##.#########.  #.# #...........  ..# ####........ h   Natasha  ..##.###...#  ..# ###.#......  #..>..##.##The foxfire burns Natasha.  Natasha is moderately wounded.The foxfire burns Natasha. _Natasha is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jU §Flames lash Natasha.  You kill Natasha!*:j,S...†:j-:j: Zeppelin the Sneak  Deep Elf  Health: 28/28 ========================  Magic: 9/13================--------  AC: 3Str: 5  #####EV: 12Int: 22 Contam: 10%  ##...##SH: 0Dex: 15  #######.###.######## XL:  5 Next: 117% Place: Dungeon:2  #..@....# #......... Noise: ====-----  Time: 1860.1 (1.0)  #.#.###.###.######## k) +5 dagger  # #.# ##...## #. Cast: Foxfire  #†# ##.#########.  #.:j;[33m# #...........  ..# ####........   ..##.###...#   ..# ###.#......   #..>..##.## The foxfire burns Natasha. _Natasha is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash Natasha.  You kill Natasha!:jA _Natasha yowls pathetically as she dies!You have reached level 6!:j9P/  --more--:jx33/334-----6 9% :j(:j4 _:jP- #######...#########.###.########.......# #.........#.#@###.###.######### #.# ##...## #. #†# ##.#########..#  ####.(...#.#.# :jY:jlZx10/14==----1 :jZ _:j`:jb:j5Xa #######...#########.###.#########.......# #.........#.#.###.###.######## #@# ##...## #. #†# ##.########.# #..........##..#  #........#..†# :j`:j`C----2:jqi:jk:j* . #######...#########.###.########.......# #.........#.###.###.########:j5+  #.# ##...## #. #@# ##.########.# #...........#####..# :jT+ B #.....#.†.#:jo+ D :j&3 :j3 &3:jK: :j<  _You see here the felid corpse of Natasha.:j+JA #######...#########.###.########.......# #.........#.###.###.######## #.# ##...## #. #†# ##.######## #..........#..##### #.###...##...  #..)..##.## 1===4 _:j=h:j Y #######...#########.###.########.......# #.........#.###.###.######## #.# ##...## #.# #†# ##.#########.#.# #..........#..#### #.###...# ###.#......#.##  ###.#.))#.. :j:jD&5:j1:j;:jH :jYM G Spells (Memorise)TypeFailure Level  a - JinxbiteHexes16% 2b - Sublimation of BloodNecromancy16%2  c - Stone Arrow:jM Conjuration/Earth 19% 3  d - Flame WaveConjuration/Fire 24% 4  e - Maxwell's Portable Piledriver Translocation 30% 3  f - Summon Ice BeastIce/Summoning 32% 3  g - Vampiric Draining:jM Necromancy32% 3  h - Yara's Violent Unravelling Hexes/Alchemy 96% 5 :jM P i - EnfeebleHexes100% 7 :jN j - Sphinx Sisters:j2N kHexes/Summoning 100% 7 2 spell levels left :jdN ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j :j #####Zeppelin the Sneak  ##...##Deep Elf  #######.###.######## Health: 33/33 ========================  #.......# #......... Magic: 11/14 ==================------  :jr#.#.###.###.######## AC: 3Str: 5  # #.# ##...## #. EV: 12Int: 22 Contam: 10%  # #†# ##.#########. SH: 0Dex: 15  :j3#.#.# #........... XL:  6 Next:  9% Place: Dungeon:2  :j#..@# ####........ Noise: ---------  Time: 1865.1 (0.0)  :jܼ##..##.###...# k) +5 dagger :j #..# ###.#...... Cast: Foxfire  :j=#..# #..>..##.##  :ji#..# ####.(...#.#.#  #..# #........#..†#:j   #... #.....#.†.#:j   #.## #..)..##.##:jʽa   ###.#.))#..:j{ Confirm with . or Enter, or press ? or * to list all spells.:jFlames lash Natasha.  You kill Natasha! _Natasha yowls pathetically as she dies! :jA_You have reached level 6! _You see here the felid corpse of Natasha.:jP  Okay, then.:jK:jY:j. _:jqL :jL :jXM :jaP :jT 8% _6:jT :jqV :jV K2==4:j{W :j&Y :jWY 72:jY :j}\ =:j] :j_ Z _Your magical contamination has completely faded away.:jl_ j3====:j_ :jb ,:jc :je ,:je :j4g :jtg :jg :ji :ji #4:ji G====:j|j :jk :j5m :jXm :j.n :jo :jSq ,:j$r :js :jt ,:ju :jv :j..##.## SH: 0Dex: 15  :j, <#..# ####.(...#.#.# XL:  6 Next:  9% Place: Dungeon:2  :j #.@# #........#..†# Noise: ---------  Time: 1880.1 (15.0)  #......##.....#.†.# k) +5 dagger  #.####.##..)..##.## Cast: Foxfire  #.###.#.))#..  #.### #.###†###...#  :j #. ..# #......†.... h   Natasha (wandering)  #. ..#.###..##.##.  #h ..# ##.##.##.  :j ##.# #.##.##. _Natasha yowls pathetically as she dies! _You have reached level 6! :jj 0_You see here the felid corpse of Natasha. _Okay, then. _Your magical contamination has completely faded away.  You encounter Natasha, Servant of Life and Death.:jݤ /  --more--:jN:j|:j/8h.:j.6h.:j =:jY 1.1 (16 _:j1  #.#.# ##...## #. Zeppelin the Sneak #.#†# ##.#########. Deep Elf #.#.# #........... Health: 33/33 ======================== #...# ####........ Magic: 13/14 ======================-- ##..# #.###...# AC: 3Str: 5 #..# ###.#...... EV: 12Int: 22 #..# #..>..##.## SH: 0Dex: 15 #**# ####.(...#.#.# XL:  6 Next:  9% Place: Dungeon:2 #*@# #........#..†# Noise: ---------  Time: 1881.1 (0.0) #***...##.....#.†.# k) +5 dagger #.####.##..)..##.## Cast: Foxfire #. ###.#.))#.. #.### #.###†###...# #h ..# #......†.... h   Natasha:j2  #. ..#.###..##.##. #. ..# ##.##.##. ##.# #.##.##. _Okay, then. _Your magical contamination has completely faded away. _You encounter Natasha, Servant of Life and Death.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jq  #.#.# ##...## #. Zeppelin the Sneak #.#†# ##.#########. Deep Elf #.#.# #........... Health: 33/33 ======================== :j 2#...# ####........ Magic: 13/14 ======================-- ##..# #.###...# AC: 3Str: 5 #..# ###.#...... EV: 12Int: 22 #..# #..>..##.## SH: 0:j EDex: 15 #..# ####.(...#.#.# XL:  6 Next:  9% Place: Dungeon:2 #.@# #........#..†# Noise: ---------  Time: 1881.1 (0.0) #......##.....#.†.# k) +5 dagger #.####.##..)..##.## Cast: Foxfire #. ###.#.))#.. #h### #.###†###...# #. ..# #......†.... h   Natasha:j+  #. ..#.###..##.##. #. ..# ##.##.##. ##.# #.##.##. _Your magical contamination has completely faded away. _You encounter Natasha, Servant of Life and Death.Casting: Foxfire (safe; 2% risk of failure)  :jZ *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j  #.#.#   #.#†#  #.#.#  #...#  ##..# :j!  #..#  #..# #..> #.v# ####.( #v@# :jF † #......#†:jj #.####.##..) #. :j )) #h### #.###†:j #. ..# †(ally target):j  #.  #. ..# :j <##.# :j :=2.1 (1 _:jf :j1 :jO #.#.# ##...## #. Zeppelin the Sneak #.#†# ##.#########. Deep Elf #.#.# #........... Health: 33/33 ======================== #...# ####........ Magic: 12/14 ====================---- ##..# #.###...# AC: 3Str: 5 #..# ###.#...... EV: 12Int: 22 #..# #..>..##.## SH: 0Dex: 15 #*v# ####.(...#.#.# XL:  6 Next:  9% Place: Dungeon:2 #v@# #........#..†# Noise: =--------  Time: 1882.1 (0.0) #***...##.....#.†.# k) +5 dagger #.####.##..)..##.## Cast: Foxfire #. ###.#.))#.. #h### #.###†###...# #. ..# #......†.... h   [33:jEmNatasha (ally target) #. ..#.###..##.##. #. ..# ##.##.##. ##.# #.##.##.Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j\` #.#.# ##...## #. Zeppelin the Sneak #.#†# ##.#########. Deep Elf #.#.# #........... Health: 33/33 ======================== #...# ####........ Magic: 12/14 ====================---- ##..# #.###...# AC: 3Str: 5 #..# ###.#...... EV: 12:j]Int: 22 #..# #..>..##.## SH: 0Dex: 15 #.v# ####.(...#.#.# XL:  6 Next:  9% Place: Dungeon:2 :j&^o#§@# #........#..†# Noise: =--------  Time: 1882.1 (0.0) #v.....##.....#.†.# k) +5 dagger #.####.##..)..##.## Cast: Foxfire #. ###.#.))#.. #h### #.###†###...# #. ..# #......†.... h   Natasha (ally target) #. ..#.###..##.##. #. ..# ##.##.##. ##.# #.##.##.Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  :jU^)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j>_:j_§:j_1v:j`G§v:j`L§v:jaF§v:jbD§v:jn #.#.#   #.#†#  #.#.#  #...#  ##..#  #..#  #..# #..> #.§# ####.( #§@# † #§.....#† #v####.##..) #v )) #h### #.###† #. ..# †:jQo  #.  #. ..# ##.# _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  :joIPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Natasha.:jx§§v:jJhv:j:j  Natasha is moderately wounded.The foxfire burns Natasha.:j 4§:j 8vv:j{ +3.1 (1:jF r§§§:j \ _Natasha is severely wounded.:jw   #.#.# ##...## #  #.#†# ##.#  #.#.# #  #...# ####  ##..# #.###...  #..# ###.#  #..# #..>..##. :jx  #.§# ####.(...#.#.  #@.# #.#..†  #§vv...##.....#.†.  #§####.##..)..##.  #h# ###.#.))#  #§### #.###†###...  #.#..# #......†  #.. ..#.###..##.##  #.# ..# ##.##.##  ##.# #.##.##:jy ?v§:jNz N§v:j P§v:j ?  The foxfire burns Natasha.:j v§§v:j  Natasha is severely wounded.The foxfire burns Natasha.:j" 2§:j Natasha is almost dead. **Natasha casts a spell at you.:jA :jB .:jC §:jD §:j^D .:jE :jF 23:jF !--------:j%G 4:jBQ u§§§§§:jnS . _The magic dart hits you!:je  #.#.# ##...## # Zeppelin the Sneak #.#†# ##.######### Deep Elf #.#.# #.......... Health: 23/33 ================-------- #...# ####....... Magic: 11/14 ==================------ ##..# #.###... AC: 3Str: 5 #..# ###.#..... EV: 12Int: 22 #..# #..>..##.# SH: 0Dex: 15 #**# ####.(...#.#. XL:  6 Next:  9% Place: Dungeon:2 #@*# #........#..† Noise: =--------  Time: 1884.1 (0.0) #**§...##.....#.†. k) +5 dagger #§####.##..)..##.# Cast: Foxfire #h# ###.#.))#. #.### #.###†###... #.#..# #......†... h   [0;10:j?g ;1mNatasha #.. ..#.###..##.## #.# ..# ##.##.## ##.# #.##.##Natasha is almost dead.Natasha casts a spell at you. _The magic dart hits you!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j4J  #.#.# ##...## # Zeppelin the Sneak #.#†# ##.######### Deep Elf #.#.# #.......... Health: 23/33 ================-------- #...# ####....... Magic: 11/14 ==================------ ##..# #.###... AC: 3Str: 5 #..# ###.#..... EV: 12Int: 22 #..# #..>..##.# SH: 0Dex: 15 #..# ####.(...#.#. XL:  6 Next:  9% Place: Dungeon:2 #@§# #........#..† Noise: =--------  Time: 1884.1 (0.0) #§§§...##.....#.†. k) +5 dagger #h####.##..)..##.# Cast: Foxfire #.# ###.#.))#. #.### #.###†###... #.#..# #......†...:jK [40m h   Natasha #.. ..#.###..##.## #.# ..# ##.##.## ##.# #.##.##Natasha casts a spell at you. _The magic dart hits you!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j_  #.#.#   #.#†#  #.#.#  #...#  ##..#  #..#  #..# #..> #.v# ####.( #@.# † #v.....#† #h####.##..) #.# )) #.### #.###† #.#..# †(ally target) #..  #.# ..# ##.# 2==:ja O5.1 (1 _:jV.†# ##.#########.# #...........#### #.### ###.#....>..##.#v# ####.(...#.#..###........#..†....##†.h####.##..)..##.#.# ###.#.))#.## #.###†###....# #......†. ..#.###..##.### ..# ##.## ##.# .# #..####§v§v  Your foxfire dissipates!The foxfire burns Natasha but does no damage.:j§ Natasha is almost dead.  Natasha casts a spell at you.:jN 1-6§§§ _The magic dart hits you.:jlK †You hit Natasha.  You kill Natasha!:j1Tr...:jXz5=-187:j!`:jco _Natasha yowls pathetically as she dies!:jH' .# #...........#### #.### ###.#....>..##.#####.(...#.#.##........#..†....##†.####.##..)..##.#.# ###.#.))#.:j_( ## #.###†###..#  #.#.#.....†....## :j0:jE3:j3U3=-8:jD _You see here the felid corpse of Natasha.:j .#### #.### :j###.#..:j ..>..##.#####.(...#.#.##........#..†....##†.:j2†####.##..)..##.# ###.#.))#.## #.###†###..:jUR..# #......†:jr  #..........##### :j:jXG-9 _:j3:j_:j 4 # #.### ###.#....>..##.#####.(...#.#.###........#..†....##†.†####.##..)..##.#.# ###.#.))#.## #.###†###....# #......†. ..#.###..##.###:jb   #..###.###.# # :jB S2=:j 90:j :j :jg  ###.#....>..##.## ####.(...#.#.###........#..†....##†.†####.##..)..##.#.# ###.#.))#.## #.###†###....# #......†.#..#.###..##.#### ..# ##  #.. #.....# # :jp:jLq&1:jx:j<:jBy ..>..##.## ####.(...#.#.##........#..†....##†.†####.##..)..##.#.# .####.#.))#.##.#.###†###....# #......†.#..#.###..##.#### ..# ##:jC%.## ##.# #  ##.###.##### # :j\K:jKr4===2:jQ:jS:j4 3:j5 :jP< 3=:j< :jM= j5====:j= :j @ ,:jI 824===:jJ ,:jJ :jkL ,:jL :jN :jN 5==:jnP ,:jP :jR ,:jR :j[T :jT :jU :jV k6=:jW :jeY ,:jZ :jg[ :j[ :j\ :jH] :jt] :j"^ :j7_ :jr_ K7=:j` :ja ,:jlb :jic :jc :jd :jf B:ji ~8==:jMi :jk ,:jk :jl ,:jm :j,o :jmo :jo :jXq :jq a9==:j+r :js ,:jt :ju ,:jv :jx ,:jx :jy :jez V30=:jz :j| ,:j| :j} :j~ :jy~ :jA ,:j> :jl a1=:j :j# f  You encounter an adder.:jx SS   adder (wandering)926.1 (34.0):j% .:j1 WS:j ,7.1 (35:j :j 2 _The adder leaves your sight.:j!  #..# #..>..##.# Zeppelin the Sneak #..# ####.(...#.#. Deep Elf #..###........#..† Health: 31/33 ======================-- #......##.....#.†. Magic: 14/15 ======================-- #†####S##..)..##.# AC: 3Str: 5 #.# .####.#.))#. EV: 12Int: 22 #.###.#.###†###... SH: 0Dex: 15 #*#..# #......†... XL:  6 Next: 18% Place: Dungeon:2 #@*#..#.###..##.## Noise: ---------  Time: 1927.1 (0.0) #*## ..# ##.##.## k) +5 dagger .## ##.# #.##.## Cast: Foxfire ##.# #..#####.##.## #.#.#.....†....## #..........#####  #..###.###.# #  #.. #.....# #:jJ" [37m  ##.###.##### #  _You see here the felid corpse of Natasha.  You encounter an adder. _The adder leaves your sight.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j` #..# #..>..##.# Zeppelin the Sneak  #..# ####.(...#.#. Deep Elf  #..###........#..† Health: 31/33 ======================--  :jvaa#......##.....#.†. Magic: 14/15 ======================--  #†####S##..)..##.# AC: 3Str: 5  #.# .####.#.))#. EV: 12Int: 22  #.###.#.###†###... SH: 0Dex: 15  #.#..# #......†... XL:  6 Next: 18% Place: Dungeon:2  :jb#@v#..#.###..##.## Noise: ---------  Time: 1927.1 (0.0)  #v## ..# ##.##.## k) +5 dagger  .## ##.# #.##.## Cast: Foxfire  ##.# #..#####.##.##  #.#.#.....†....##  #..........#####   #..###.###.# #   #.. #.....# #   ##.###.##### # You encounter an adder. _The adder leaves your sight.  Casting: Foxfire (safe; 2% risk of failure)  :jc"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j"m:=8.1 (1 _:ju:jRw:jDv§:jٜ?v§:jZ?§v:jv§v§:j:§v:jOLv§:jFv§:jơR§v:jĪD-9:j8W§§:j|:jN l§v§:j :j M§v:j ,v:j 2S:j §vv§§S:j\ 1§:j} *§:j ..v.S   adder:jI g2=-30:j X§§§:j8 N _Your foxfire dissipates.:j)  #..# #..>..##.# Zeppelin the Sneak #..# ####.(...#.#. Deep Elf #..###........#..† Health: 32/33 =======================- #......##.....#.†. Magic: 13/15 ====================---- #†####.##..)..##.# AC: 3Str: 5 #.# .####.#.))#. EV: 12Int: 22 #.###S#.###†###... SH: 0Dex: 15 #*#§§# #......†... XL:  6 Next: 18% Place: Dungeon:2 #@*#v.#.###..##.## Noise: ---------  Time: 1930.1 (0.0) #*## ..# ##.##.## k) +5 dagger .## ##.# #.##.## Cast: Foxfire ##.# #..#####.##.## #.#.#.....†....## #..........##### S   adder:j*  #..###.###.# # #.. #.....# # ##.###.##### #Dir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jl  #..# #..>..##.# Zeppelin the Sneak #..# ####.(...#.#. Deep Elf #..###........#..† Health: 32/33 =======================- #......##.....#.†. Magic: 13/15 ====================---- #†####.##..)..##.# AC: 3:j Str: 5 #.# .####.#.))#. EV: 12Int: 22 #.###§#.###†###... SH: 0Dex: 15 #.#§S# #......†... XL:  6 Next: 18% Place: Dungeon:2 :j #@§#v.#.###..##.## Noise: ---------  Time: 1930.1 (0.0) #.## ..# ##.##.## k) +5 dagger :j= .## ##.# #.##.## Cast: Foxfire ##.# #..#####.##.## #.#.#.....†....## :ja #..........##### S   adder #..###.###.# # :j 3#.. #.....# # ##.###.##### # :j _You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  :j )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:jr k #..# #..> #..# ####.( #..† #..† #†#) #.# .#:j )) #.###.#.###† #.#.S# † #@v# #v## ..# :j, d .## ##.#  ##.#  † (ally target)   #..  :jQ   :jh i4===1.1 (1 _:j6 :j :jvLv§:j?v§:j/ Your foxfire dissipates.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the adder.:jJ4§:jhKEv§:jV .  The adder is severely wounded.The foxfire burns the adder.:j^R:j[D§:jW22-2 _You kill the adder!:j 3=5====:jen:j===:j":j3:j:j:j:j:j'):jL/:j60:j3:j4:j5:jG6:j^8:jD:jCE:jF:jRB:jS:j=W:j\Y:jY:jZ:j\:j)_,:je`:jcB:jed:jm:jzq,:jr:jqv:j4y,:j!z:jv}:j:j:jց:j:j':jr:j:j:jؐ:j:j:jݕ:j_,:jE:j:jן,:j:j:j6:jy:jp:jΫ:j:j:j:jd  You see here a quokka skeleton.:j۽5 _:j:j:j:j:j:j:js:j:jF:j:jB:j]:j:j:j:j:jx:j0# #...................))....... # ####.............#.####...#. # #.###...##....#.###.###... # ###.#...........#.##.## ##. # #..>..##.##...>##....# #.. # ####.(...#.#.#...######.## ##. ###........#...#...# ##.###.# ....##.....#.÷.#...# ##...### :jM###.##..)..##.##@..# ##.## -63.1 (31.0)  ##.####.#.))#...### #.## ##.#.###÷###...### #..... :jba..###......÷....# ####. #..#.###..##.##.# ##... ##..## ##.##.##.# #....  ##.# #.##.##.# ##... ##..#####.##.##.# ##. #.#.....÷....##.# #.:jj:j{:jE _Done exploring.:j :j 0Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionc - a +0 dagger  d - a +0 short sword Missiles (go to first with ()e - 17 stones  g - 5 boomerangs  h - 2 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 helmet (worn)  l - a scarf of repulsion (worn) Talismans (go to first with %)f - a spore talisman  j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5}:jw Potions:  Potions !  g - a potion of magic  w - a potion of heal wounds  f - 3 viscous black potions:jmScroll Scroll?  c - a scroll labelled JUPHIRH COTUORR  d - a scroll labelled ZEUDUNL DOFIRO  e - a scroll labelled QEYLUKUMAPT:j- Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)  b - a +3 whip of electrocution  c - a +0 dagger  d - a +0 short sword  k - a +5 dagger (weapon) Missiles (go to first with ()e - 17 stones  g - 5 boomerangs  h - 2 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 helmet (worn)  l - a scarf of repulsion (worn) Talismans (go to first with %)f - a spore talisman  j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5}:j3:j:j# #...................))....... Zeppelin the Sneak # ####.............#.####...#.. Deep Elf ##.###...##....#.###.###... Health: 33/33 ======================== # ###.#...........#.##.## ##.. Magic: 15/15 ======================== # #..>..##.##...>##....# #.. AC: 3Str: 5 # ####.(...#.#.#...######.## ##.. EV: 12:jUInt: 22 ###........#...#...# ##.###.#. SH: 0Dex: 15 ....##.....#.÷.#...# ##...### XL:  6 Next: 22% Place: Dungeon:2 ###.##..)..##.##@..###.## # Noise: ---------  Time: 1963.1 (0.0)  :j##.####.#.))#...####.#### k) +5 dagger ##.#.###÷###...###:j#..... Cast: Foxfire ..###......÷....#####.# :ju#..#.###..##.##.###... ##..## ##.##.##.##.... ##.# #.##.##.###...  ##..#####.##.##.###.#  #.#.....÷....##.##.# :j9The foxfire burns the adder.  :jThe adder is severely wounded.The foxfire burns the adder. _You kill the adder! :j_You see here a quokka skeleton. _Done exploring.:j>:j:j:jc:jK ##.#########.....##......)).....####.........#...# #.###...##....#.###.###.##.#...........#.##.## # #..>..##.##...>##....#  ####.(...#.######.## ##. ###....##.###.#. ....##.....#.÷.##...## ###.##..)..##.##...##.##  ##.####.#.))#...####### ##.#.###÷###...###..... ..###......÷...####.# #..#.###..##.## ##..## ##.##..  ##.# #.####... ##..#####.###4.1 (1 _:j9\M##...## #######.#########.......##......)).....####.........#...# #.###...###.###.##.#...........#.##.## # #..>..##.##...>##....#  ####.(...#.######.## ##. ###....##.###.#. ....##.....#.÷.##...## ###.##..)..##.##...##.##  ##.####.#.))#...####.####... .##.#5:jM##.###.##########...#.###...## .#######.#########.......##............)).....####.........#...# #.###...###.###.##.#...........#.##.## # #..>..##.##...>##....#  ####.(...#.######.## ##. ###....##.###.#. ....##.....#.÷.##...## ###.##..)..##.##...###.## #6:j M....# #........................ ###.###.##########...#.###...## #######.#########......##.............)).....####.........#...# #.###...###.###.##.#...........#.##.## # #..>..##.##@..>##....#  ####.(...#.######.## ##. ###....##.###.#. ....##.....#.÷.#...# ##...###7:jM###.###.##########...#.########.# ....# #........................ ###.###.##########...#.###...## #######.#########......##.............)).....####.........#...# #.###...###.###.##.#......@....#.##.## # #..>..##.##...>##....#  ####.(...#.######.## ##. ###........#...#...# ##.###.#.8:j@ .###.#...#.#.## #........#.###.##########...#.#..#  ##...## #...#..#  ##.#########...##..#  #...................)).#  ####.............#.####...#..# #.###...##....#.###.###...#  ###.#.#.##.## ##..#  #..>..##.##...>##....# #..#  ####.(...#.#.#...######.## ##..#...#...# ##.###.#.##.....#.÷.#...# ##...#.##..)..##.##...# ##.## # ##.####.#.))[34:jA m#...### #.####. #.#.###÷###...### #. .###......÷....# ####.#.9:jN .###.#...#.#.## # #.........# .###.##########...#.########..# ##...## #.#######..#  ##.#########......##..# #............)).# ####.............#.####...#..# #.###...##....#.###.###...# ###.#.#.##.## ##..# #..>..##.##...>##....# #..# ####.(...#.#.#...######.## ##. #.#...#...# ##.###.#.##.....#.÷.#...# ##...# #.##..)..##.##...# ##.## ##. #.####.#.))#...###:jP [m #.####.# .#.###÷###...### #. ###......÷....# ####.#.#70:jZ :j  Spells (Memorise)TypeFailure Level  a - JinxbiteHexes12% 2b - Sublimation of BloodNecromancy16%2  c - Stone ArrowConjuration/Earth 19% 3  d - Flame WaveConjuration/Fire 24% 4  e - Maxwell's Portable Piledriver Translocation 30% 3  f - Summon Ice BeastIce/Summoning 30% 3  g - Vampiric DrainingNecromancy30% 3  h - Yara's Violent Unravelling Hexes/Alchemy 94% 5  i - EnfeebleHexes100% 7  j - Sphinx SistersHexes/Summoning 100% 7 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j:jW:jK#.###.##########...#.########.## Zeppelin the Sneak ..# #..........................# Deep Elf #.###.##########...#.########..# Health: 33/33 ======================== :j##...## #.........#######..# Magic: 15/15 ========================##.#########..............##..# AC: 3Str: 5#...................)).......# EV: 12Int: 22####.............#.####...#..# SH: 0Dex: 15#.###...##....#.###.###...# XL:  6 Next: 22% Place: Dungeon:2###.#........@..#.##.## ##..# Noise: ---------  Time: 1970.1 (0.0)#..>..##.##...>##....# #..## k) +5 dagger :j####.(...#.#.#...######.## ##.... Cast: Foxfire #........#...#...# ##.###.#... ..##.....#.÷.#...# ##...##### #.##..)..##.##...###.## ##.  #.####.#.))#...####.####.#  .#.###÷###...####.......:j  ###......÷....#####.#.# :j *The foxfire burns the adder.  The adder is severely wounded.The foxfire burns the adder. _You kill the adder! _You see here a quokka skeleton. :jF _Done exploring.:j;P  Okay, then.:j:j:j. _:j9.###.#...#.#.## # #...# .###.##########...#.########..# ...## #.#######..# :j3:S##.#########.......##..#  #.....)).#  ####.............#.####...#..# #.###...##....#.###.###...# ###.#.#.##.## ##..# #..>..##.##...>##....# #..#:j{:.(...#.#.#...######.## ##. .#...#...# ##.###.#. .##.....#.÷.#...# ##...#####. :j::.##..)..##.##...# ##.## ##. .####.#.))#...### #.####.#. #.###÷###...### #.......÷....# ####.#.#.:j*E:j$F)1.1 (1 :jOF _:jP:jR:j   #..........................##.##########...#.######## #...## #.........# ##.########......  #............)).....###.......#.####...# #.###...##.###.###.#........## ##..>..##.##...@##....# #..### ###.(...#.#.#...######.## ##.....Cast: Foxfire.. #.###..##.##.###...#.. :j< :j &2:jx :j c _There is a stone staircase leading down here.:j _You can't go up here!:j~:j:j:j:js-3 _:j:j&3:jz #.#  :j#.#  #.#  #.# :jґ #.#  #.# :ja #.#  :j=#@# ### :ji:j":j-4.6 (2.5:j:j?# _You climb downwards.:jfa _There is a stone staircase leading up here.:jI:j}:j _:jN:jB:j#:j)$:j$:j&:j*,:j`+:j-:j0:j0:jw1:j2:j5:j5:j36:j7:j:,:j;:j=:j@,:jB:jD:jF:jG,:jJ:jO,:jvP:jR:jgV:jV:jW:jZ:j_,:jd:j@g:j0l,:j)n:jq:jy,:jz:j,:jD:jL _You now have 78 gold pieces (gained 4).:j.....>.. ......#####.... ..............###..............................:...........................#....@.......!92.6 (18.0)#.............#.............#......#...... #......####### #......# ######.# #...# #.###:joB3.6 (19:j:jU; _Found a stone staircase leading down.:j3:j:j:j :j :j}%,:j),:j+:j.:j2  You encounter a goblin. It is wielding a +0 club.:j:#. ....... #. ........ #.. .....>.. ##.. ......#####. ......###......g......@.....#............######............! #........ #............. #......#......g   goblin (asleep) #......########......######.#:juGc5.6 (2.0)6.6 (3 _:jmM:jTZ _You see here a parchment of Silence.:jw  Zeppelin the Sneak #. .......  Deep Elf #. .........  Health: 33/33 ======================== #.. .....>..  Magic: 14/15 ======================-- .##.. ......#####.  AC: 3Str: 5 ...... ...........  EV: 12Int: 22 ......###..........  SH: 0Dex: 15 ......***..........  XL:  6 Next: 22% Place: Dungeon:3 g.....*@*..........  Noise: ---------  Time: 1996.6 (0.0) #.....***..........  k) +5 dagger ######............!  Cast: Foxfire #.............  #.............  #......#......  g   goblin (asleep) #......#####:jw##  #......#  ######.# _Found a stone staircase leading down. _You encounter a goblin. It is wielding a +0 club. _You see here a parchment of Silence.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j  Zeppelin the Sneak #. .......  Deep Elf #. .........  Health: 33/33 ======================== #.. .....>..  Magic: 14/15 ======================-- .##.. ......#####.  AC: 3Str: 5 ...... ...........  EV: 12Int: 22 ......###..........  SH: 0Dex: 15 ...................  XL:  6 Next: 22% Place: Dungeon:3 .g.....@...........  Noise: ---------  Time: 1996.6 (0.0) #..................  k) +5 dagger ######............!  Cast: Foxfire #.............  #.............  #......#......  g   gobli:jn (asleep) #......#######  #......#  ######.# _You encounter a goblin. It is wielding a +0 club. _You see here a parchment of Silence.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j( #. .......  #. .........  #.. .....>..  .##.. ......#####.  ...... ...........  ......###..........  ...................  .g....v@...........  #......v...........  ######............!  #......... #......... :j #......#...... glly target) #......### #......# :jR4==7.6 (1:j:j  _You see here a parchment of Silence.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The goblin shouts!:jː =v§:j =v§:j >v§:jW =v§:j Fv§:jΕ Ev§:j >v§:j v§v§:jm R )  The foxfire burns the goblin!:j (:j8 ,§:jo^ :jl /--8:j\r z§§§§§§:jnu J _You kill the goblin!:j 3 v§You pick up a parchment of Silence and begin reading...§v§v:j\ 8§v:j §You add the spell Silence to your library.:j< M.§.....:j A--9:j- E§§:j[" N _Your foxfire dissipates.:j #. ....... #. ......... #.. .....>.. .##.. ......#####. ...... .. ......###. . .).§....@. #.§§§§..... ######......! #....#....#......#......#......####### :j .......5==2000:j :jl :jBb#. .... #. ......... #.. .....>.. .##.. ......#####. ...... .. ......###. . .). #. ######.! #...#...#......#....:jyB..#......####### :jN:jO&1:jV:jMX:j)#.... #. .... #.. ......>.. .##.. ......#####. ...... . ......###. . .). #. ######.! #..#..#......#......#......## :j:j&2:j:ju:j p#... #..... #.........>.. .##.. .......#####. ...... .. ......###. . .). #. ######.! #.#.#......#.#......# :j<3:jQ:jѧ:j"5#... #... #.>.. #.##....#####.#...... .#......###.#.#.).##.#######.!##.##.##......#......##......##......# :j+:j,C==4:j2:jr4:j #.... #.... #.>.. # .##.#####.# ........# ......###.# .# .).# #.# ######.:j P!# ####......## :j :jh &5:j_ :j :jmL #.... .#.... .#.>.. .# .##.#####.# .# ......###.# .# .).# #.# ######.!# #.#.#.#.#. :j%V :jV &6:j2] :j_ :jL#..... .. #..... . #.>.. .#  .##.#####.#  .#  ......###.#  .#  .).#  #.#  ######.!# #..#..#..#..#......# :j:j&7:j%:j:j*>#...... ... #..... .. #.>.. .# .##.#####.# .# ......###.# .# .).# #.# ######.!# #...#...#...#...#......# :jd3:j4&8:j;:j-<:j_#....... ...  #...... ..  #.>.. .# ##.#####.# # ###.# # ).# .:jY# .!# #....#....#....#......#......# :ja:j&9:jP:j:j`N #. .... #...... ... #.>.. ..# .#####.# # ###.# # .# # .!# #.....#.....#.....#..... :jT:j7U'10:jZ:j\:j"  #............. .... .>.. ..#.##### ......###... ####!  .#...#:jO$ :j$ &1:j* :j, :jr  .>.. ..#.##### ......###... ####  .#.###:jL:j&2:j:jvA3.6 (2:j:j] _j - a bubbling coppery potion:jI:j:j :jhB:j:j:j:jD:je:j:j=:jd:je:j:jf:j:j`":j":j#:j%:j():jj):jm*:j ,:jM0,:j0:j3:jP7:j7:j8:j!;:j?:ja?:jI@:jB:j F:jdF:jG:jI:jM,:jN:jS,:jT:jSYM _You now have 92 gold pieces (gained 14).:j]3:j,^:j`:jsc,:jOd:j]f:jj,:jk:jfn:jq,:jDs:jv7 _You open the door.:jyc  You encounter a bat.:j# #...~~ #.... #...~ #.... # :jĀ# #b ###@####### #..........# #..........# #..........# #..........# ######..........#b   bat (asleep):jV2#.....................##.....................##.........>......#####:j029.6 (16.0):jӌ430.6 (17 _:j:jQ _There is an open door here.:j% #...~~.. .~..###b##'########..@.......#...######....>......##### .##..........#####.#1.0) _:j:j:j0H TM.~~...~.##.b..# ###@####### #..........#b   bat (asleep).>......#####:j%k <2:jw :j Q _There is an open door here.:j@.....~~.~~..~.~..#b.@# ##'####### #..........#.............. ... ######..........#3 _:jG .....~~.. #...~~.. #....~~ #...~~ #.... #...# #...# #b@.# ###'####### #..........# #..........# #..........# #..........# ######..........# #......#  #.#4:jq:jj z .  The helpless bat fails to defend itself.  You puncture the bat!:jM <.:jH 5 _You kill the bat!:jw:j:jB:jq:jX:jB:j:j<B:j[?:jBFB:jY:jGa _j - 2 bubbling coppery potions (gained 1):j;d:jd:je:jg:j>t ..>.....#  ........#  .........#  ..........##  #...........# #.......! #.......~~. ......~~. 40.0)#...~~....#  #....~~...#  #...~~....#  #........##  #...######   #...#   #...#   ###'#######   :jt:j'{B6.6 (11:jKQ _Found a stone staircase leading down.:jd   Zeppelin the Sneak ..>.....# Deep Elf ........# Health: 33/33 ======================== .........# Magic: 14/15 ======================-- ..........## AC: 3Str: 5 #...........# EV: 12Int: 22 #.......!...# SH: 0Dex: 15 #.......~***# XL:  6 Next: 22% Place: Dungeon:3 ......~~*@*# Noise: ---------  Time: 2046.6 (0.0) #...~~.***# k) +5 dagger #....~~...# Cast: Foxfire #...~~....# #........## #...######  #...#  #...# :jg  ###'#######  _You kill the bat! _j - 2 bubbling coppery potions (gained 1) _Found a stone staircase leading down.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j+  Zeppelin the Sneak..>.....#  Deep Elf........#  Health: 33/33 ========================.........#:j  Magic: 14/15 ======================--..........##  AC: 3Str: 5#...........#:j  EV: 12Int: 22#.......!...#:jH  SH: 0Dex: 15#.......~~..#:j  XL:  6 Next: 22% Place: Dungeon:3......~~.@.#  Noise: ---------  Time: 2046.6 (0.0):jL#...~~..vv#  k) +5 dagger#....~~...#:j  Cast: Foxfire#...~~....# :jW#........## #...######  #...#  #...# :j ###'#######   _j - 2 bubbling coppery potions (gained 1) :j_Found a stone staircase leading down.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j$:=7.6 (1 _:j :j_jM##+#####.>    #....!..#.~~......~~....~~..vv#....~~...# .... ....:jaE§v:jb@v§:juc?v§:jTdH§v:jdBv§:je>v§:jAfI§v:j'g>v§:jg=v§:jh>v§:jqD-8:jy§§§§§§§:j:jM##+#####.>    #..:j..!.#.~~.......~~...#...v§§§§§# ...:jGv§:jv§v§v§v§v§v§v§:jV§§~....~~..-9§§§§§§§§ _Your foxfire dissipates. x2:jf C  . .##+#####. .>.....# .#  .#:j$g   .##  #.# :jEg #....§..!@..# :jeg #...§§..~~..# :jg ...§§.~~...# :jg #.§§§~....#  #..§§~~...#:jg p  #...~~....#:jg z  #........## :jRh q #...######  #...# :jq .......~..:js V5==50:j { :j} :j.. .# .##+#####. .>.....# .# .#  .##  #.#  #.......@...#  #.......~~..#  ......~~...# #...~~....# #....~~...# #...~~....# #........## #...###### #...#1:j@:j +2.6 (2:j8o _k - a smoky golden potion:jQ_:jNB:j |==:jW:j,:j,:j:jzB:jB:j :j9 B:j,#:j',B:j\6:jl9:j9:j::j<:j?:j~?:j?:jA:jF,:jjF:jzNX:jO:j$Z          ##### ).. #...#   #.#.#  ..@#.####### 63.6 (11.0)..##+#####.......# ....>.....######.# ..........#  ..........#  ..........##   :j/[,#...........#   #...........#  #.......~~..#  :jg:jQh,4.6 (12:jn:jhq# _Found a club.:jwI:j#:jX:jM,:j:j:jq,:j:jX:j:j$,:j:j:j,:j:j.:ji  You encounter a hobgoblin.:j0:jm ##### ######...## #.........# #.........# ........#### .......#  g.....#   #............#####  .........)...#...#  .............#.#.# ...............#.####### ........##+#####.......# g   hobgoblin (asleep) ..........>.....######.# ................# .##..........#:j270.6 (6.0):j 21.6 (7 _:j:j:j  Zeppelin the Sneak  Deep Elf ##### Health: 33/33 ======================== ######...##  Magic: 14/15 ======================-- #.........#  AC: 3Str: 5 #.........#  EV: 12Int: 22 ..........####  SH: 0Dex: 15 ......***....#  XL:  6 Next: 22% Place: Dungeon:3 g.....*@*....#  Noise: ---------  Time: 2071.6 (0.0) #.....***....#####  k) +5 dagger .........)...#...#  Cast: Foxfire .............#.#.#  ...............#.####### ........##+#####.......# g   hobgoblin (asleep) ..........>.....######.#:j1 ................#  .##..........# _k - a smoky golden potion _Found a club. _You encounter a hobgoblin.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jM;Zeppelin the SneakDeep Elf#####Health: 33/33 ========================######...##Magic: 14/15 ======================--#.........#AC: 3Str: 5#.........#EV: 12Int: 22..........####SH: 0Dex: 15......v......#XL:  6 Next: 22% Place: Dungeon:3g......@.....#Noise: ---------  Time: 2071.6 (0.0)#......v.....#####k) +5 dagger.........)...#...#Cast: Foxfire.............#.#.#...............#.#######........##+#####.......# g   hobgoblin (asleep, ally target).........[:j!C40m.>.....######.#................#.##..........# _Found a club. _You encounter a hobgoblin.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=2.6 (1 _:jE:jJ:j=v§:jI§v:jFv§:jEv§:jцFv§:jv§v§v§:j]:v§:j=v§:j:j0.-3:jH§§§§§§§:jԢ:j Q§v:j %g  You encounter a hobgoblin.  Casting: Foxfire (safe; 2% risk of failure)  :j OPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the hobgoblin.:j § †The hobgoblin is almost dead.The foxfire burns the hobgoblin.:jÛ §.........5==3-4§§§ _You kill the hobgoblin!:jrI:jȠ:j==:j:jJ:jB:j@4:jH,:jI,:jO,:jWTB:jJbX:jb:jj,:jk:j+q:ju:jv:jQw:jFz:j~,:j:j:ji  You encounter a dart slug.:j:j ..###.............................)... #....................:jD..##..................................##+#......w...............>..................####.....##...... #.@###.....##......:j #...#.........##...... ##........##......:j #........##...... #........##......:j! ######.######...~ w   dart slug (asleep):j3 §#.#§§ #.... :ju§§#.#§§§ #...~ :j[§§#.#§§§ #....:j094.6 (20.0):j35.6 (21 _:j:j ..###........... Zeppelin the Sneak ..................).. Deep Elf . #.................... Health: 33/33 ======================== ..##.................... Magic: 14/15 ======================-- ....................##+# AC: 3Str: 5 ......w...............>. EV: 12Int: 22 ........................ SH: 0Dex: 15 ......*####.....##...... XL:  6 Next: 23% Place: Dungeon:3 #*@###.....##...... Noise: ---------  Time: 2095.6 (0.0) #...#**.......##...... k) +5 dagger ..... ##........##...... Cast: Foxfire .... #........##...... ... #........##...... .. ######.######...~ w   [40:jmdart slug (asleep) . §#.#§§ #.... §§#.#§§§ #...~ §§#.#§§§ #....The foxfire burns the hobgoblin. _You kill the hobgoblin! _You encounter a dart slug.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j..###........... Zeppelin the Sneak..................).. Deep Elf. #.................... Health: 33/33 ========================..##.................... Magic: 14/15 ======================--....................##+# AC: 3Str: 5......w...............>. EV: 12Int: 22........................ SH: 0Dex: 15.......####.....##...... XL:  6 Next: 23% Place: Dungeon:3#.@###.....##...... Noise: ---------  Time: 2095.6 (0.0)#...#.........##...... [3:j3mk) +5 dagger..... ##........##...... Cast: Foxfire.... #........##......... #........##........ ######.######...~ w   dart slug (asleep).§#.#§§ #....§§#.#§§§ #...~§§#.#§§§ #.... _You kill the hobgoblin! _You encounter a dart slug.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.Contam: 10% 6.6 (1 _:js:j  ..###........... Zeppelin the Sneak ..................).. Deep Elf . #.................... Health: 33/33 ======================== ..##.................... Magic: 13/15 ====================---- ....................##+# AC: 3Str: 5 ......w...............>. EV: 12Int: 22 Contam: 10%  ........................ SH: 0Dex: 15 ......*####.....##...... XL:  6 Next: 23% Place: Dungeon:3 #*@###.....##...... Noise: ---------  Time: 2096.6 (0.0) #...#**.......##...... k) +5 dagger ..... ##........##...... Cast: Foxfire .... #........##...... ... #........##...... .. ######.######...~ w  [:j f39;49m dart slug (asleep) . §#.#§§ #.... §§#.#§§§ #...~ §§#.#§§§ #....Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jz..###........... Zeppelin the Sneak..................).. Deep Elf. #.................... Health: 33/33 ========================..##.................... Magic: 13/15 ====================----....................##+# AC: 3Str: 5......w...............>. EV: 12Int: 22 Contam: 10% ........................ SH: 0Dex: 15......v####.....##...... XL:  6 Next: 23% Place: Dungeon:3#.@###.....##...... Noise: ---------  Time: 2096.6 (0.0)#...#v[0:jn|;10m........##...... k) +5 dagger..... ##........##...... Cast: Foxfire.... #........##......... #........##........ ######.######...~ w   dart slug (asleep, ally target).§#.#§§ #....§§#.#§§§ #...~§§#.#§§§ #....Dir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=7.6 (1 _:j9:j ..###....... ..................).. #.............##.........................##+.w.........>.......v####.....## #@.###.....## #...#v........##..##.##... #.##.... #.:j(.##..... ######.######......... §#.#§§ #....... §§#.#§§§ #... §§#.#§§§ #:j@v§:jQAv§:jZVw _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the dart slug.:jK6§:jv§v§:jP  The dart slug is lightly wounded.  The foxfire burns the dart slug.:j1§:jIw:j.-8:j d§§§§:ja _The dart slug is heavily wounded.:jgy ..###.......... Zeppelin the Sneak .. ..................). Deep Elf ... #................... Health: 33/33 ======================== ...##................... Magic: 12/15 ===================----- .....................##+ AC: 3Str: 5 .......w...............> EV: 12Int: 22 Contam: 10%  .......§................ SH: 0Dex: 15 :j.......**####.....##..... XL:  6 Next: 23% Place: Dungeon:3 #@*###.....##..... Noise: ---------  Time: 2098.6 (0.0) #..*#*........##..... k) +5 dagger .......##........##..... Cast: Foxfire ....... #........##..... ....... #........##..... ....... ######.######... w   dart slug ....... §#.#§§ #... ....... §§#.#§§§ #... §§#.#§§§ #...:j1)The dart slug is lightly wounded.  The foxfire burns the dart slug. _The dart slug is heavily wounded.Casting: Foxfire (safe; 2% risk of failure)  :js Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j..###.......... Zeppelin the Sneak.. ..................). Deep Elf... #................... Health: 33/33 ========================...##................... Magic: 12/15 ===================-----.....................##+ AC: 3Str: 5.......w...............> EV: 12Int: 22 Contam: 10% .......§................ SH: 0Dex: 15.......§####.....##..... XL:  6 Next: 23% Place: Dungeon:3#@§###.....##..... Noise: ---------  Time: 2098.6 (0.0)#..v#v........##..... k) [3:j2m+5 dagger.......##........##..... Cast: Foxfire....... #........##.....:jh....... #........##............ ######.######... w   dart slug (ally target)....... §#.#§§ #.......... §§#.#§§§ #...§§#.#§§§ #...The foxfire burns the dart slug. _The dart slug is heavily wounded.:j*Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j ``` _The dart slug is heavily wounded.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The dart slug launches a dart at you.:jS..@.:ja3==9.6 (1:j|:jO _The slug dart misses you.:jb ,..† .###... ...). ...##...............##+w.......>..................@##..#####..###... #..v#v.............##............. #............##....######.#####. §#.#§§ .......:j~b Iv§:jc Kv§:jc ?v§:jfd Av§:jd Ev§:j †The foxfire burns the dart slug.:j m§v§:j} Hv§:j :jO 84-100:j §§§§#§:j M _You kill the dart slug!:j$:M .......†. .###.. .). ##....##+v>.@...............§.####.....#####§.####..§#§........##.......##........ .............#.:jJ§v:j[<§v:j8v§:jfV...#.:j@-1:j+9§:jL:j 3:j :j Lv§:j! Dv§:j* -§:j0 4===:j4 :jv: $ :j; 9_Your foxfire dissipates.:j; 98% :j= :j+B M6:jC :jF M4:jH :jgL :jL k5====2:jM :jS 4 _Magic restored.:jfT ':jRU :jY Z _Your magical contamination has completely faded away.:j]] :j] :j^ :j` :jd :j e :jGf :jh :jGl t  You encounter 2 quokkas and a goblin.:js .. .....)... #...........##......... ..............## .......†...... .............. ........####.....##.... ..#####..###.....##.... #..@#.........####........##g.......##........##........##.##.........######.######......... §#.#§§ #rr 2 quokkas (asleep)......... §§#.#§§§ #g   goblin (asleep):jt ...rr....# §§#.#§§§ #.. #..:jw .9.6 (8.g:j Rg:j P==10.6 (9 _:j :j ®:jg < .. ..................) Zeppelin the Sneak ... #.................. Deep Elf ...##.................. Health: 33/33 ======================== .....................## Magic: 14/15 ======================-- .......†............... AC: 3Str: 5 ....................... EV: 12Int: 22 ........####.....##.... SH: 0Dex: 15 ..#####*.###.....##.... XL:  6 Next: 24% Place: Dungeon:3 ®:jWh h#.*@#.........##.... Noise: ---------  Time: 2110.6 (0.0) #.....**##........##.... k) +5 dagger .g......##........##.... Cast: Foxfire ........##........##.... .........######.######.. ......... §#.#§§ #.. rr 2 quokkas (asleep) ......... §§#.#§§§ #.. g   goblin ...rr....# §§#.#§§§ #.. #.. _Magic restored. _Your magical contamination has completely faded away. _You encounter 2 quokkas and a goblin.®:j*i Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate®:j  .. ..................) Zeppelin the Sneak ... #.................. Deep Elf ...##.................. Health: 33/33 ======================== .....................## Magic: 14/15 ======================-- .......†............... AC: 3Str: 5 ....................... EV: 12Int: 22 ........####.....##.... SH: 0Dex: 15 ..#####..###.....##.... XL:  6 Next: 24% Place: Dungeon:3 #..@#.........##.... Noise: ---------  Time: 2110.6 (0.0) #.......##........##.... k) +5 dagger .g......##........##.... Cast: Foxfire ........##........##.... .........######.######.. ......... §#.#§§ #.. rr®:j [[37m 2 quokkas (asleep) ...r..... §§#.#§§§ #.. g   goblin ....r....# §§#.#§§§ #.. #.. _Your magical contamination has completely faded away. _You encounter 2 quokkas and a goblin.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate®:j 7You conjure some foxfire!®:j 'g.®:j .. ) ... #........ ..... .... †.. .. .## ..#####..# #.v@ #.g....v ........# ........# ......... .........  r1 asleep) ...r.....  (ally target) ....r....#  =1.6 (1 _î:j .. ..................) Zeppelin the Sneak ... #.................. Deep Elf ...##.................. Health: 33/33 ======================== .....................## Magic: 13/15 ====================---- î:j.......†............... AC: 3Str: 5 ....................... EV: 12Int: 22 ........####.....##.... SH: 0Dex: 15 ..#####*.###.....##.... XL:  6 Next: 24% Place: Dungeon:3 î:j#.v@#.........##.... Noise: =--------  Time: 2111.6 (0.0) î:j <#.g...*v##........##.... k) +5 dagger ........##........##.... Cast: Foxfire î:j........##........##.... .........######.######.. ......... §#.#§§ #.. rr 2 quokkas (1 asleep) ...r..... §§#.#§§§ #.. g   goblin (ally target) ....r....# §§#.#§§§ #..î:j #..î:jPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate î:j7_You conjure some foxfire!  î:jCasting: Foxfire (safe; 2% risk of failure)  î:j* Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateî:j .. ..................) Zeppelin the Sneak ... #.................. Deep Elf ...##.................. Health: 33/33 ======================== .....................## Magic: 13/15 ====================---- .......†............... AC: 3Str: 5 ....................... EV: 12Int: 22 ........####.....##.... SH: 0Dex: 15 ..#####..###.....##.... XL:  6 Next: 24% Place: Dungeon:3 #.v@#.........##.... Noise: =--------  Time: 2111.6 (0.0) #.g....§##........##.... k) +5 dagger ......v.##........##.... Cast: Foxfire ........##........##....î:j .........######.######.. ......... §#.#§§ #.. rr 2 quokkas (1 asleep) ...r..... §§#.#§§§ #.. g   goblin (ally target) ....r....# §§#.#§§§ #.. #..Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!î:jv§v§î:jНR§vî:j̞J§vî:jBv§î:j>v§î:jk) _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the goblin.î:jݰ .. ) ... #........ î:jh..... .... †.. .. .##î:j ..#####..# #§§@ #.î:j ...v§.§.# ........#î:jP ......... .........   î:j>[...r.....   î:jkQ....r....#  î:j3,§î:j4@r.î:j40§vî:j 5î:jT?mvv, 1 ally target)î:jC+2.6 (1î:jJ§§§§§v§§§.§î:jMJ _You kill the goblin!î:j, < .. ..................) Zeppelin the Sneak ... #.................. Deep Elf ...##.................. Health: 33/33 ======================== .....................## Magic: 12/15 ===================----- .......†............... AC: 3Str: 5 ....................... EV: 12Int: 22 ........####.....##.... SH: 0Dex: 15 ..#####v.###.....##.... XL:  6 Next: 24% Place: Dungeon:3 î:j- #§*@#.........##.... Noise: =--------  Time: 2112.6 (0.0) #.)§§§v*##........##.... k) +5 dagger ...§§.§.##........##.... Cast: Foxfire ....v...##........##.... .........######.######.. ....r.... §#.#§§ #.. rr 2 quokkas (1 asleep, 1 ally target) ......... §§#.#§§§ #.. ....r....# §§#.#§§§ #.. #..You conjure some foxfire!  The foxfire burns the goblin. _You kill the goblin!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateî:j0  .. ..................) Zeppelin the Sneak ... #.................. Deep Elf ...##.................. Health: 33/33 ======================== .....................## Magic: 12/15 ===================----- .......†............... AC: 3Str: 5 ....................... EV: 12Int: 22 ........####.....##.... SH: 0Dex: 15 ..#####v.###.....##.... XL:  6 Next: 24% Place: Dungeon:3 #§§@#.........##.... Noise: =--------  Time: 2112.6 (0.0) #.)§§§v§##........##.... k) +5 dagger ...§§.§.##........##.... Cast: Foxfire ....§...##........##.... ....v...î:j< .######.######.. ....r.... §#.#§§ #.. rr 2 quokkas (1 asleep, 1 ally target) ......... §§#.#§§§ #.. ....r....# §§#.#§§§ #.. #..The foxfire burns the goblin. _You kill the goblin!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§v§î:j  .. ) ... #........ ..... .... †.. .. .## ..#####§.# #§§@#v #.)§§§ ...§§v§.# ....§...# ....v.... ....r....   .........   ....r....#  î:jl 2§î:jl I§vî:j m 2vî:jgm H§vî:jm 1§î:ju î:j 2§î:jh ;r.î:jE .v...§v..§.î:j Y3=3.6 (1î:j. }§§§§î:j[ .M_You kill the goblin!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The foxfire burns the quokka but does no damage. x2Į:jvI§vĮ:j0wM§vĮ:jwJ§vĮ:jNxP§vĮ:j rThe foxfire burns the quokka.Į:jHv§§vĮ:jAr.Į:ju   The quokka is moderately wounded.The foxfire burns the quokka.Į:jFm§r.Į:j@r.Į:jVSr§Į:j...-4Į:jS§§§Į:jZ _The quokka is almost dead.Ů:j .. ..................) Zeppelin the Sneak ... #.................. Deep Elf ...##.................. Health: 33/33 ======================== .....................## Magic: 12/15 ===================----- .......†............... AC: 3Str: 5 ....................... EV: 12Int: 22 ........####.....##.... SH: 0Dex: 15 ..#####*.###.....##.... XL:  6 Next: 24% Place: Dungeon:3 #.*@#v........##.... Noise: ---------  Time: 2114.6 (0.0)Ů:j| #.)...**##........##.... k) +5 dagger .....§r.##........##.... Cast: Foxfire .....§..##........##.... .........######.######.. Ů:j......r.. §#.#§§ #.. rr 2 quokkas ......... §§#.#§§§ #..Ů:jЁ9 .........# §§#.#§§§ #.. #..Ů:juThe quokka is moderately wounded.The foxfire burns the quokka. Ů:j_The quokka is almost dead.Casting: Foxfire (safe; 2% risk of failure)  Ů:jb Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateŮ:j|N .. ..................) Zeppelin the Sneak ... #.................. Deep Elf ...##.................. Health: 33/33 ======================== .....................## Magic: 12/15 ===================----- .......†............... AC: 3Str: 5 ....................... EV: 12Int: 22 ........####.....##.... SH: 0Dex: 15 ..#####..###.....##.... XL:  6 Next: 24% Place: Dungeon:3 #.§@#v........##.... Noise: ---------  Time: 2114.6 (0.0) #.)...§§##........##.... k) +5 dagger Ů:jDOF.....§r.##........##.... Cast: Foxfire .....§..##........##.... .......r.######.######.. ......... §#.#§§ #.. rr 2 quokkas ......... §§#.#§§§ #.. .........# §§#.#§§§ #.. #..The foxfire burns the quokka. _The quokka is almost dead.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Ů:jpPfrvŮ:je§ _The quokka is almost dead.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the quokka. .. ) ... #........ ..... .... †.. .. .## ..#####..# #.§@ #.)... .....§v.# .....§..# .......r. .........     quokka .........   .........#  Ů:j3§Ů:jWŮ:jv....(ally target)Ů:jw45=5.6 (1Ů:j 9§Ů:jJ _You kill the quokka!Ů:j N A§vŮ:jrN E§vŮ:jeO F§vŮ:jX ' Ů:jIY -.  The foxfire burns the quokka.Ů:j_ SŮ:jH §.-6Ů:j §§ _You kill the quokka!Ʈ:j0 .. ..................) Zeppelin the Sneak ... #.................. Deep Elf ...##.................. Health: 33/33 ======================== .....................## Magic: 11/15 =================------- .......†............... AC: 3Str: 5 ....................... EV: 12Int: 22 ........####.....##.... SH: 0Dex: 15 ..#####*.###.....##.... XL:  6 Next: 25% Place: Dungeon:3 #.*@#v........##.... Noise: ---------  Time: 2116.6 (0.0) #.)...**##........##.... k) +5 dagger .......§##........##.... Cast: Foxfire .......§##........##.... .........######.######.. ......... §#.#§§ #..  ......... §§#.#§§§ #.. Ʈ:jH1  .........# §§#.#§§§ #..  #..  _You kill the quokka!The foxfire burns the quokka. _You kill the quokka!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateǮ:jƙǮ:j6.. ..................) Zeppelin the Sneak... #.................. Deep Elf...##.................. Health: 33/33 ========================.....................## Magic: 12/15 ===================-----.......†............... AC: 3Str: 5....................... EV: 12Int: 22........####.....##.... SH: 0Dex: 15..#####..###.....##.... XL:  6 Next: 25% Place: Dungeon:3#.§@#v........##.... Noise: ---------  Time: 2116.6 (0.0)Ǯ:j T#.)....§##........##.... k) +5 dagger.......§##........##.... Cast: Foxfire.......§##........##.............######.######........... §#.#§§ #.. ......... §§#.#§§§ #.. .........# §§#.#§§§ #.. #..  _You kill the quokka!The foxfire burns the quokka. _You kill the quokka!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  The foxfire burns the quokka. _You kill the quokka! Ǯ:jh Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.Ǯ:jǮ:jP. _Ǯ:jΓw .. . ... #....... ...##...... ..... .†. .. ..####.....## ..#####..###.....## #.@.#v.## #.)....§##.##.§##.##.§##.##.######.######.# §#.#§§ #.# §§#.#§§§ #.# §§#.#§§§ # #Ǯ:j՛3...Ǯ:j)~3===7.6 (1 _Ǯ:j#Ǯ:jǮ:j  ..  ... # ...## . .†  .####.....## ..#####..###.....## #@..#v.## #.).....##.##.##.##.##.##.######.######.# §#.#§§ #.# §§#.#§§§ #.# §§#.#§§§ # #Ǯ:ja Ǯ:j &8Ǯ:j* Ǯ:j( Ȯ:j  . ##....†..####.....##.....#####......:##...#v...#.)..@..##.....#...).......## 9 _Found a parchment of Fugue of the Fallen and a whip.Ȯ:j #........†...#......####.....##....#####..#.:##...#v...##.).....##......######.######...........## Ȯ:jȮ:j 20Ȯ:jȮ:jRɮ:j ' ...##...... ...†..#............####.....##..#####..###.....##.:##...#v.##.##.).....##.##.##.##.##.##.######.:.# §#.#§§.# §§#.#§§§.# §§#.#§§§.).#.# ɮ:ji4===1ɮ:j&Z _Found a parchment of Tukima's Dance.ɮ:j[ ...##..................†)..#...........####.....##.#####..###.....## .....:##...#v.##.##.).....##.##.##.##.##.##.######..:.# §#.#§§.# §§#.#§§§ɮ:jϒ}.# §§#.#§§§.....).#.#ɮ:j<2ɮ:jɮ:jo# _Found a club.ɮ:j<! ...##.........†.)..#...........####..... .......#####..###...... .....:##...#v..##.).....##..##..##..######...:.# §#.#§§.# §§#.#.# §§#.#......).#.#ɮ:j2<3ɮ:jH:ɮ:j M #.....##.................†)..#ɮ:jE V..................#.......#####..###...:##...#v....####........ɮ:jp l..............######.###..............#ɮ:j ɮ:j s5====4ɮ:j ɮ:je M _You see here a +0 club.ʮ:jXM . ...#.....#.....##...................†)..#.........................#.#####..###.......@##...#v##.)................##........#......).......#ʮ:j̓ʮ:j-5 _ʮ:j ʮ:j  You pick up a parchment of Fugue of the Fallen and begin reading...6.6 (2ʮ:j$ ʮ:j>_You add the spell Fugue of the Fallen to your library.ʮ:jx;M .###..#.........#.....#.....##.......................†.)..#.........................####..###....##...#v...##.).....#.............##........#......#.....# ...# .# ..............# ʮ:j Gʮ:jG+7.6 (1ʮ:jOʮ:j?]ʮ:j ..#............##......#ʮ:j#......................†.)..#..........ʮ:j8>.............####.....#ʮ:jq #####.....#v...##.).....##............#......#...ʮ:jG..#...#.#ʮ:j..............#......).......#ʮ:j,(ʮ:j)C==8ʮ:jG1ʮ:j3ˮ:j .##...##...................†)..#......................####.....######..#...#v.......##.@.....##....ˮ:j X.........).......#..............#ˮ:jWˮ:j&9ˮ:jrˮ:j-M _You see here a +0 club.ˮ:jw + #............†)..#.............####.....#..ˮ:j `#####.........##...#v...##.).....##.......######.##..............#ˮ:j|$ ˮ:jf& .30 _ˮ:j_ ˮ:j  .............†.)..#......ˮ:j ####.....#.......#####..........##...#v......##.).....##.....######.##:ˮ:j  §#.#§§b   bat (asleep)ˮ:j L.b............#ˮ:jY ˮ:j &1ˮ:j< ˮ:j= T _You encounter a bat.̮:j;f†)..#......####.....#........#####.........##...#v....##.).....##....#.######.##: §#.#§§.§).b.̮:jy'b.̮:j'b.̮:j&'b.̮:jvOb̮:jӥ&2̮:jv̮:jW̮:j)  .............†.......... Zeppelin the Sneak .)..#................... Deep Elf ..............####.....# Health: 33/33 ======================== ........#####..###.....# Magic: 14/15 ======================-- ........##...#v........# AC: 3Str: 5 ....##.).....##........# EV: 12Int: 22 ̮:j) x.............##........# SH: 0Dex: 15 ......***....##........# XL:  6 Next: 25% Place: Dungeon:3 ̮:jy* ?......*@*.....######.### Noise: ---------  Time: 2132.6 (0.0) ..:...***.....# §#.#§§ k) +5 dagger ..............# §§#.#§§ Cast: Foxfire ....b.........# §§#.#§§ ̮:j* S......).......#  ..............#  b   bat ..............#  ..............#  _You add the spell Fugue of the Fallen to your library. _You see here a +0 club. ̮:j+ _You encounter a bat.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate̮:j(  .............†.......... Zeppelin the Sneak .)..#................... Deep Elf ..............####.....# Health: 33/33 ======================== ........#####..###.....# Magic: 14/15 ======================-- ........##...#v........# AC: 3Str: 5 ....##.).....##........# EV: 12Int: 22 .............##........# SH: 0Dex: 15 .............##........# XL:  6 Next: 25% Place: Dungeon:3 .......@......######.### Noise: ---------  Time: 2132.6 (0.0) ..:...........# §#.#§§ k) +5 dagger .....b........# §§#.#§§ Cast: Foxfire ..............# §§#.#§§ ......).......#  ..............# [̮:j) 37m b   bat ..............#  ..............#  _You see here a +0 club. _You encounter a bat.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.̮:jQ+ 'b.̮:jT4  † .)..#.... ..............# ........#####.. ........##...# ....##.).....# .............# .............## .......@......# ..:...b.......#  ..............#  ..............#  ......).......# ..............#  ..............# ..............# ̮:j05 bContam: 10% =3.6 (1̮:j@ l _You encounter a bat.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You miscast Foxfire. Nothing appears to happen. _The bat closely misses you.ͮ:j5~ .†..)..#..................####............#####..###...........##...#v..##.).....##..##..##..######.#..:...b.# §#.#.# §§#.#.# §§#.#.).#.#.#.#.b.b.4 _The bat hits you but does no damage.ͮ:j .†.)..#..................####ͮ:j......#####..###.....##...#v.##.).....##.##.##.######..#..:...b.# §#.#.# §§#.#.# §§#.#ͮ:jna.).#.#.#.#ͮ:jG.bb.ͮ:j5 _The bat closely misses you.ͮ:j1 .............†........ Zeppelin the Sneak ...)..#................. Deep Elf ................####.... Health: 33/33 ======================== ..........#####..###.... Magic: 13/15 ====================---- ..........##...#v....... AC: 3Str: 5 ......##.).....##....... EV: 12Int: 22 Contam: 10%  ...............##....... SH: 0ͮ:jq Dex: 15 ......***......##....... XL:  6 Next: 25% Place: Dungeon:3 ......*@*.......######.# Noise: =--------  Time: 2135.6 (0.0) .#..:.**b.......# §#.# k) +5 dagger ................# §§#.# Cast: Foxfire ................# §§#.# ........).......#  ................#  b   bat ................#  ͮ:ja................#  _The bat closely misses you. _The bat hits you but does no damage. _The bat closely misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateͮ:j  .............†........ Zeppelin the Sneak ...)..#................. Deep Elf ................####.... Health: 33/33 ======================== ..........#####..###.... Magic: 13/15 ====================---- ..........##...#v....... AC: 3Str: 5 ͮ:j ......##.).....##....... EV: 12Int: 22 Contam: 10%  ...............##....... SH: 0Dex: 15 ...............##....... XL:  6 Next: 25% Place: Dungeon:3 .......@........######.# Noise: =--------  Time: 2135.6 (0.0) .#..:...........# §#.# k) +5 dagger ........b.......# §§#.# Cast: Foxfire ................# §§#.# ........).......# ͮ:j  ................#  b   bat ................#  ͮ:j i................#  _The bat hits you but does no damage. ͮ:j- _The bat closely misses you.Casting: Foxfire (safe; 2% risk of failure)  ͮ:je *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ͮ:jN $ † ...)..#..... ........... ..........##### ..........##... ......##.)..... ............... ......v........ ͮ:j J.......@....... .#..:.v.........#  ........b.......#  ................#  ........)...... ................# (ally target) ............... ............... ͮ:j{ Z4==6.6 (1ͮ:j ͮ:j _The bat closely misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire! ͮ:jX g_The bat hits you but does no damage. The bat barely misses you.ͮ:jS 2 .†#...)..#.....#................#####..........#####..####..........##...#v#......##.).....##.##.v.##.######..#..:.v.# §#..b.# §§#..# §§#..)ͮ:j I..#.#..#..#ͮ:j B§vͮ:j9 F§vͮ:j C§vͮ:jz i  The foxfire burns the bat.ͮ:j~U§b.ͮ:j~ .  The bat is heavily wounded.The foxfire burns the bat.ͮ:j&)ͮ:j#p§67ͮ:j(L§§ͮ:j+G _You kill the bat!ή:j .† #...)..#..... #................#### #..........#####..### #..........##...#v.#......##.).....##[.##<.§.##.§.######.#..:.§.§.# §#.§.# §§#.# §§##.).......#...#ή:j-...#...#ή:j&;......ή:j.-8ή:j&ή:ja)S _Found a leather armour. Found an escape hatch in the ceiling.ή:jK  #...)..#..............####.#####....##...#v....##.).....##[.....<..######...#..: §....§...............ή:j ή:j {5====-9ή:j ή:j ή:j"  #...)..# #..........#### #....#####..###. #....##...#vg.#......##.).....##.[.##.<.##. ...#...# §.# §§.# §§#.).......#>....#.#g   hobgoblin (wandering)....#.ή:j' y .  You encounter a hobgoblin.ή:j54 (ή:j~4 C8% 40ή:j? ή:jNB S _Found an escape hatch in the floor. The hobgoblin leaves your sight.ή:jE _You see here a parchment of Tukima's Dance.Ю:j Ю:j Ю:jx Ю:j Ю:jͽ >6 _Ю:j~ Ю:j Ю:jH 74Ю:j Ю:j Ю:j T==2Ю:j( Ю:jC k  A hobgoblin comes into view.Ю:jgg   hobgoblin (wandering)Ю:j *3.6 (3Ю:jЮ:jL14.6 (4 _Ю:j&Ү:jY - #...)..#.............. Zeppelin the Sneak #................####. Deep Elf #..........#####..###. Health: 33/33 ======================== g #..........##...#v.... Magic: 14/15 ======================-- ..#......##.).....##.... AC: 3Str: 5 Ү:jZ .[................##.... EV: 12Int: 22 Contam: 1%  .<................##.... SH: 0Dex: 15 ......***..........##### XL:  6 Next: 26% Place: Dungeon:3Ү:jLZ  ...#.*@*..........# § Noise: ---------  Time: 2144.6 (0.0) Ү:j{Z ......***..........# §§ k) +5 dagger ...................# §§ Cast: Foxfire Ү:jZ H##.........).......#  >..................#  Ү:jZ ...................#  g   hobgoblin (wandering) ...................#  Ү:jZ (................  Ү:j [ _Found an escape hatch in the floor. The hobgoblin leaves your sight. _You see here a parchment of Tukima's Dance. Ү:j,[ _A hobgoblin comes into view.Casting: Foxfire (safe; 2% risk of failure)  Ү:j[ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateӮ:j4 #...)..#.............. Zeppelin the Sneak #................####. Deep Elf #..........#####..###. Health: 33/33 ======================== . #..........##...#v.... Magic: 14/15 ======================-- .g#......##.).....##.... AC: 3Str: 5Ӯ:jEH .[................##.... EV: 12Int: 22 Contam: 1%  .<................##.... SH: 0Dex: 15 ...................##### XL:  6 Next: 26% Place: Dungeon:3 Ӯ:jk...#..@...........# § Noise: ---------  Time: 2144.6 (0.0) Ӯ:j ...................# §§ k) +5 dagger ...................# §§ Cast: FoxfireӮ:jR ##.........).......#  >..................# Ӯ:j ...................#  g   hobgoblin (wandering) Ӯ:jB...................#  ................ Ӯ:j  Ӯ:j1_You see here a parchment of Tukima's Dance. _A hobgoblin comes into view.Ӯ:jPCasting: Foxfire (safe; 2% risk of failure)  Ӯ:j)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Ӯ:j(- #...) #........... #..........# . #..........## .g#......##.).. .[............. Ӯ:j(r.<............. ........v...... ...#..@...........#  ......v............# Ӯ:jL) ...................#  ##.........)... >.............. ...................# gӮ:jq)8ally target) Ӯ:j)5............... ...............Ӯ:j) Ӯ:jE+==5.6 (1Ӯ:j4Ӯ:j 8B _A hobgoblin comes into view.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your magical contamination has completely faded away.Ӯ:jFv§Ӯ:jCv§Ӯ:j˸@v§Ӯ:j:?v§Ӯ:jUBv§Ӯ:j1Gv§Ӯ:jA4v§Ӯ:jrӮ:j-Bv§Ӯ:jAv§Ӯ:jMvgӮ:jӮ:jo  The foxfire burns the hobgoblin.Ӯ:jZI1§Ӯ:jSӮ:j'T.-6Ӯ:j\§§§..§§§Ӯ:j_a _The hobgoblin is heavily wounded.Ӯ:jo  The foxfire burns the hobgoblin.Ӯ:j<1§Ӯ:j>F.gԮ:jF............. Ԯ:j@-7Ԯ:j;§Ԯ:j] _The hobgoblin is almost dead.Ԯ:jK #...)..#.............. Zeppelin the Sneak #................####. Deep Elf Ԯ:j#..........#####..###. Health: 33/33 ======================== . #..........##...#v.... Magic: 13/15 ====================---- ..#§.....##.).....##.... AC: 3Ԯ:jStr: 5 .[................##.... EV: 12Int: 22 .<.g..............##.... SH: 0Dex: 15 Ԯ:j0......***..........##### XL:  6 Next: 26% Place: Dungeon:3 Ԯ:jVf...#.*@*..........# § Noise: ---------  Time: 2147.6 (0.0) ......***..........# §§ k) +5 daggerԮ:jz ...................# §§ Cast: Foxfire Ԯ:jH##.........).......#  >..................#  Ԯ:jқ...................#  g   hobgoblin ...................#  Ԯ:j{................  _The hobgoblin is heavily wounded.Ԯ:juThe foxfire burns the hobgoblin. _The hobgoblin is almost dead.Ԯ:j;Casting: Foxfire (safe; 2% risk of failure)  Ԯ:j[ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateԮ:js  #...)..#.............. Zeppelin the Sneak #................####. Deep Elf #..........#####..###. Health: 33/33 ======================== Ԯ:j . #..........##...#v.... Magic: 13/15 ====================---- ..#§.....##.).....##.... AC: 3Str: 5 .[................##.... EV: 12Int: 22Ԯ:jۧ  .<..g.............##.... SH: 0Dex: 15 Ԯ:j ...................##### XL:  6 Next: 26% Place: Dungeon:3 Ԯ:j! ...#..@...........# § Noise: ---------  Time: 2147.6 (0.0) Ԯ:j ...................# §§ k) +5 dagger ...................# §§ Cast: Foxfire ##.........).......#  >..................#  ...................#  g   hobgoblin ...................#  Ԯ:j e................ The foxfire burns the hobgoblin. Ԯ:j _The hobgoblin is almost dead.Casting: Foxfire (safe; 2% risk of failure)  Ԯ:jV )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Ԯ:j<  #...) #........... #..........# . #..........## Ԯ:j} ..#......##.).. .[............. .<..g.......... ............... Ԯ:j ...#..@...........#  .......vv..........# Ԯ:j B ...................# Ԯ:j H ##.........)... Ԯ:j' >.............. ...................# Ԯ:jF 9(ally target) Ԯ:je #............... Ԯ:j %............... Ԯ:j2 i4===8.6 (1 _Ԯ:jx Ԯ:j` Ԯ:j<v§v§Ԯ:jBv§Ԯ:j.Ev§Ԯ:j $The foxfire burns the hobgoblin.Ԯ:jB(Ԯ:jB40§Ԯ:j4<v§Ԯ:j`5Bv§Ԯ:jc6Bv§Ԯ:j@ծ:j.-9ծ:j §§§§§ծ:ji M _You kill the hobgoblin!֮:j%KM .....†)..#......................# ...#####..### ....##...#v.#......##.)[..v<..§.##.........§.#####.§:. ......§§...................# §§...............֮:jS(Kv§֮:j")Hv§֮:j)Av§֮:j*Av§֮:j20§֮:j;J$....֮:j<A-50֮:jDT§§֮:jGN _Your foxfire dissipates.֮:j0bM.............†.)..#.......§.............# #..§.......#####..###. ....##...#v.#..§...##.)[..§<..$##........####...#..: ...................# §§.#...............֮:j7G<.......֮:jJHs5====1֮:jQ֮:jS֮:j   #.....† #...)..#.... #........#### #...#####..###.. #....##...#v.#......##.).....##.[.##.<..$֮:j .##..#..:.# ..# ....# ###.).......# >.....# .....#  .#֮:j( ֮:j &2֮:j9 ֮:j ׮:j[  #.† #...)..# #.. #..#####.... #...##...#v.#......##.).....##.[.##.<..$.##..#..:.#..#....###.).......# >........# ......#  .#׮:j/׮:j&3׮:j׮:j׮:jAP  #.†. #...)..#.. #..B #.#####... #...##...#v.#......##.).....##.[.##.<...##..#..:.#..#....#.####.........).# B   bombardier beetle (asleep) >.....# ......#  .#׮:jkO<4׮:jX׮:j[[ _You encounter a bombardier beetle.׮:j[R _You see here 21 gold pieces.خ:j$ ................ Zeppelin the Sneak #...............†.. Deep Elf . #...)..#........... Health: 33/33 ======================== .. #................## Magic: 14/15 ======================-- ..B #..........#####..# AC: 3Str: 5 .... #..........##...#v. EV: 12Int: 22 .....#......##.).....##. SH: 0Dex: 15 ....[.***............##. XL:  6 Next: 26% Place: Dungeon:3 ....<.*@*............##. Noise: ---------  Time: 2154.6 (0.0) ......***.............## k) +5 dagger .......#..:...........#  Cast: Foxfireخ:jZ ......................#  ......................#  .####.........).......#  B   bombardier beetle (asleep) >..................#  ...................#  ...................# _Your foxfire dissipates. _You encounter a bombardier beetle. _You see here 21 gold pieces.  خ:j?Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateخ:jF................ Zeppelin the Sneak#...............†.. Deep Elf. #...)..#........... Health: 33/33 ========================.. #................## Magic: 14/15 ======================--..B #..........#####..# AC: 3Str: 5.... #..........##...#v. EV: 12Int: 22.....#......##.).....##. SH: 0Dex: 15....[.v..............##. XL:  6 Next: 26% Place: Dungeon:3....<..@.............##. Noise: ---------  Time: 2154.6 (0.0).......v..............## k)خ:jM +5 dagger.......#..:...........# Cast: Foxfire......................#......................#.####.........).......# B   bombardier beetle (asleep, ally target)>..................#...................#...................# _You encounter a bombardier beetle. _You see here 21 gold pieces.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=5.6 (1 _خ:jخ:jQ5 ................ Zeppelin the Sneak #...............†.. Deep Elf . #...)..#........... Health: 33/33 ======================== .. #................## Magic: 13/15 ====================---- ..B #..........#####..# AC: 3Str: 5 .... #..........##...#v. EV: 12Int: 22 .....#......##.).....##. SH: 0Dex: 15 ....[.v**............##. XL:  6 Next: 26% Place: Dungeon:3خ:jQq ....<.*@*............##. Noise: =--------  Time: 2155.6 (0.0) ......*v*.............## k) +5 dagger .......#..:...........#  Cast: Foxfire ......................#  ......................#  خ:j R0.####.........).......#  B   bombardier beetle (asleep, ally target) >..................#  ...................#  ...................# خ:j7RPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate خ:jR_You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateخ:jf/  ................ Zeppelin the Sneak #...............†.. Deep Elf . #...)..#........... Health: 33/33 ======================== .. #................## Magic: 13/15 ====================---- ..B #..........#####..# AC: 3Str: 5 .... #..........##...#v. EV: 12Int: 22خ:j/ z .....#......##.).....##. SH: 0Dex: 15 ....[v§..............##. XL:  6 Next: 26% Place: Dungeon:3 ....<..@.............##. Noise: =--------  Time: 2155.6 (0.0) .......v..............## k) +5 daggerخ:j$0  .......#..:...........#  Cast: Foxfire ......................#  خ:jP0 ......................#  .####.........).......#  B   bombardier beetle (asleep, ally target)خ:j}0 V >..................#  ...................# خ:j0 ! ...................# خ:j0 Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  خ:j0 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateخ:j-1 6You conjure some foxfire!خ:j1 Av§خ:j2 4v§خ:j2 خ:j3 vخ:jn3 *§خ:j3 4v§خ:j3 خ:j=4 Dv§خ:jz= s #.........† . #...)..#.. .. #......... ..B #.........خ:j=  ...v #......... ....v#......##.) ....[§§........ ....<.§@....... خ:jo> .......§....... .......#..:....  ............... ............... .####.........) B خ:j> >........... ............ خ:j9 1§خ:j Dv§خ:jN /vBخ:jv خ:j خ:j خ:j"M /§خ:jY @vvخ:jnZ +6.6 (1خ:jAd §§§§خ:j,g  _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The foxfire burns the bombardier beetle but does no damage. x2خ:j q ................ Zeppelin the Sneak #...............†.. Deep Elf . #...)..#........... Health: 33/33 ======================== .. #................## Magic: 12/15 ===================----- ..§ #..........#####..# AC: 3Str: 5 ...B #..........##...#v. EV: 12Int: 22 ....§#......##.).....##. SH: 0Dex: 15 خ:j 1....[§***............##. XL:  6 Next: 26% Place: Dungeon:3 ....<.*@v............##. Noise: =--------  Time: 2156.6 (0.0) ......**v.............## k) +5 dagger .......#..:...........#  Cast: Foxfire ......................#  ......................# خ:j 2 .####.........).......#  B   bombardier beetle (ally target) >..................#  ...................#  ...................# Dir - look around, f - activateYou conjure some foxfire! _The foxfire burns the bombardier beetle but does no damage. x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleخ:j$ <Dir - look around, f - activateٮ:j ................ Zeppelin the Sneak #...............†.. Deep Elf . #...)..#........... Health: 33/33 ======================== .. #................## Magic: 12/15 ===================----- ..§ #..........#####..# AC: 3Str: 5 ...B #..........##...#v. EV: 12Int: 22ٮ:j_ ....§#......##.).....##. SH: 0Dex: 15 ....[§§..............##. XL:  6 Next: 26% Place: Dungeon:3 ....<.§@v............##. Noise: =--------  Time: 2156.6 (0.0) .......v§.............## k) +5 dagger .......#..:...........#  Cast: Foxfireٮ:jW ......................#  ......................#  ٮ:j.####.........).......#  B   bombardier beetle (ally target) >..................# ٮ:jC ...................#  ...................# ٮ:jFYou conjure some foxfire! _The foxfire burns the bombardier beetle but does no damage. x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateٮ:j|7You conjure some foxfire!ٮ:jAv§ٮ:j?v§ٮ:jAv§ٮ:j`vٮ:j"§ٮ:j §ٮ:j6$vٮ:jjFv§ٮ:j*v§ٮ:jٮ:j? #.........† . #...)..#.. .. #......... ..§ #......... ...B #......... ٮ:j....v#§.....##.) ....[v§§....... ....<.§@§...... .......§§...... .......#..:....  ............... ...............ٮ:jR .####.........)   >...........ٮ:jT ............ ٮ:j ٮ:j_The foxfire burns the bombardier beetle but does no damage. x2  Casting: Foxfire (safe; 2% risk of failure)  ٮ:jPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatٮ:j;le  You conjure some foxfire!  The foxfire burns the bombardier beetle.ٮ:j3§ٮ:jDv§ٮ:j ^.vvٮ:j+7.6 (1ٮ:j§§§§§@§§§ٮ:jql _The bombardier beetle is moderately wounded.ڮ:j2J ................ Zeppelin the Sneak #...............†.. Deep Elf . #...)..#........... Health: 33/33 ======================== .. #................## Magic: 11/15 =================------- ... #..........#####..# AC: 3Str: 5 ...B #..........##...#v. EV: 12Int: 22 ....v#§.....##.).....##. SH: 0Dex: 15 ....[§**v............##. XL:  6 Next: 26% Place: Dungeon:3 ....<.*@*............##. Noise: =--------  Time: 2157.6 (0.0) ......v**.............## k) +5 dagger ڮ:j4K/.......#..:...........#  Cast: Foxfire ......................#  ......................#  .####.........).......#  B   bombardier beetle (ally target) >..................#  ...................#  ...................# You conjure some foxfire!  The foxfire burns the bombardier beetle. _The bombardier beetle is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateڮ:j(* ................ Zeppelin the Sneak #...............†.. Deep Elf . #...)..#........... Health: 33/33 ======================== .. #................## Magic: 11/15 =================------- ... #..........#####..# AC: 3Str: 5 ...B #..........##...#v. EV: 12Int: 22 ....v#§.....##.).....##. SH: 0Dex: 15 ....[§§§v............##. XL:  6 Next: 26% Place: Dungeon:3 ڮ:j+....<v§@§............##. Noise: =--------  Time: 2157.6 (0.0) ......§§§.............## k) +5 dagger .......#..:...........#  Cast: Foxfire ......................#  ......................#  .####.........).......#  B   bombardier beetle (ally target) >..................#  ...................#  ...................# ڮ:j-The foxfire burns the bombardier beetle. _The bombardier beetle is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  ڮ:j.*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ڮ:jb/Gv§ڮ:j@M #.........† . #...)..#.. .. #......... ... #......... ...B #......... ....v#§v....##.) ....[§§§§...... ....<v§@§...... ......§§§...... .......#..:....  ............... ............... .####.........)  >........... ............  _The bombardier beetle is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the bombardier beetle.ڮ:j%B§v§§vv§v§ڮ:j!  The bombardier beetle is heavily wounded.The foxfire burns the bombardier beetle.ڮ:j`§v§vBڮ:jm  The bombardier beetle is heavily wounded.The foxfire burns the bombardier beetle.ڮ:j3§ڮ:j..v@.v.2==8.6 (1§§§.§§§ڮ:j$*  The foxfire burns the bombardier beetle.  The bombardier beetle is heavily wounded.The foxfire burns the bombardier beetle.  The bombardier beetle is heavily wounded.The foxfire burns the bombardier beetle. _The bombardier beetle is severely wounded.ڮ:j  ................ Zeppelin the Sneak #...............†.. Deep Elf . #...)..#........... Health: 33/33 ======================== .. #................## Magic: 11/15 =================------- ... #..........#####..# AC: 3Str: 5 ...§ #..........##...#v. EV: 12Int: 22ڮ:j8  ...§B#.§....##.).....##. SH: 0Dex: 15 ....§§***............##. XL:  6 Next: 26% Place: Dungeon:3 ....<§v@*............##. Noise: =--------  Time: 2158.6 (0.0) ......*v*.............## k) +5 dagger .......#..:...........#  Cast: Foxfire ......................#  ......................#  .####.........).......#  B   bombardier beetle (ally target) >..................#  ...................#  ...................# The bombardier beetle is heavily wounded.The foxfire burns the bombardier beetle. _The bombardier beetle is severely wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateڮ:j4  ................ Zeppelin the Sneak #...............†.. Deep Elf . #...)..#........... Health: 33/33 ======================== .. #................## Magic: 11/15 =================------- ... #..........#####..# AC: 3Str: 5 ...§ #..........##...#v. EV: 12Int: 22 ...§B#.§....##.).....##. SH: 0Dex: 15 ....§v§.§............##. XL:  6 Next: 26% Place: Dungeon:3 ....<§§@.............##. Noise: =--------  Time: 2158.6 (0.0) ......§v..............## k) +5 dagger .......#..:...........#  Cast: Foxfire ......................#  ...............ڮ:j .......#  .####.........).......#  B   bombardier beetle (ally target) >..................#  ...................#  ...................# The foxfire burns the bombardier beetle. _The bombardier beetle is severely wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!v§ڮ:j؞  #.........† . #...)..#.. .. #......... ... #......... ...§ #......... ...§B#.§....##.) ....§v§.§...... ....<§v@....... ......§§....... .......#..:....  ............... ............... .####.........)   >........... ............  _The bombardier beetle is severely wounded.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the bombardieڮ:j r beetle.ڮ:j w§v§ڮ:j §The bombardier beetle is almost dead.The foxfire burns the bombardier beetle.ڮ:j% (ڮ:jѦ 0§ڮ:j ...#..[§v....§vڮ:j8 4399.6 (1ڮ:j §§ _You kill the bombardier beetle!ܮ:jT§vv§§ܮ:jCv§ܮ:jyvv§ܮ:jDv§ܮ:j|@v§ܮ:jN..§ܮ:j/-60ܮ:j §§§§§§#§ܮ:jX? _You now have 113 gold pieces (gained 21).ݮ:jݮ:j=ݮ:jݮ:j/Cv§ݮ:jBv§ݮ:jw5v§ݮ:jݮ:j8.§vݮ:j]ݮ:j#§ݮ:j'vݮ:jCv§ݮ:jtݮ:j?§vݮ:jKv§ݮ:jv"§ݮ:j$vݮ:jݮ:j3ݮ:jWݮ:j1§ݮ:ja 3§ݮ:jݮ:jiL2==ݮ:jݮ:j` _Your foxfire dissipates. x2ݮ:jݮ:jݮ:j,ݮ:j ݮ:j8%ݮ:jx%#3ݮ:j%F===ݮ:j(ݮ:j_,ݮ:j,ݮ:j.ݮ:j3ݮ:jU3ݮ:j5ݮ:j9ݮ:j9ݮ:j;ݮ:j1@ݮ:j@i4===ݮ:jBݮ:jGݮ:jUGݮ:j\Iݮ:jM,ݮ:jOݮ:jCT5====ݮ:jWݮ:j\ݮ:jaݮ:j;aݮ:jcݮ:jtݮ:j.ݮ:jݮ:jݮ:j:==ݮ:jWݮ:jݮ:j؝g..?.... ..#............ ..##..... ...#.... ................. #.............. #...)..#........####......[......@..#....ݮ:j9>#-766.0)...#....##.....#......##.).....[.......ݮ:jK##......<....... #........ ...........#..:..ݮ:j ......... .... ݮ:jݮ:j,7.6 (17ݮ:jGݮ:j# _Found a robe.߮:jŝ߮:j߮:j߮:j߮:j>߮:j߮:jv߮:j߮:jY߮:j߮:j߮:j,߮:j߮:j\߮:j,߮:j&| ......>.... #####.......... #.^$....... [.....?.......# ..#...... ....# ...#....# ..+ #߮:j...80.6 (3.0).# #...)..#..####......[.........#.......#...###'###.[.....#.##<߮:j7L#. #߮:j߮:j.+1.6 (4߮:j߮:j; _Found a stone staircase leading down.:jt IM..#.$ ......>#####.......#.^$. [.....?.# ..#...$ .... ...## ....+......# #...)..#...........####.............# ...#.##......<.:j :j +2.6 (1:jD :j0 + _Found 23 gold pieces.:j %M.###....#.$ ......>#####.......#.^$. [.....?# ..#...$ .... ...## .+...............# #...)..#... .#'###.........[.:j :jF &3:j :j& :jM.. .###....#.$ ......>#####.......#.^$. [.....?# ..#...$ .....#. ...## ............+ #.......................:j:j7&4:jH:j|:j X .. .. .......###... .#.$. ......>....###..#.^$..[.....?.# ..#.$ .#.#. ...#.# .+ #.# #...)..#.####.[...#..# :j 1.#......##:jP :j&5:j:j::j,M ... .. .......###... ..#.$. ......>....###..#.^$.:j.[.....?.# ..#.$ .#.#. ...#.# .+ #.# #...)..#.####.[...#..# .#......:j:j&6:j:j:jf ......... .. .......###... ........#.$. ......>....#..#.^$..[.....?.# ..#.$ .#.#. ...#.# .+ #.# #...)...####.[:jgk.#.# .#......:j4s:js&7:j{:j-}:j J ......... .. .......###... ........#.$. ......>....##..#.^$.:jc.[.....?.# ..#.$ .#.#. ....# .+ #.# #...).####.[.#.# .#:j7<8:j :jp%:j - ......... .. .......###... ........#.$. ......>....#...#.^$..[.....?.# ...$ .#.#. .# .+ #.# #...).####.[.#:jC R.# .#:j :ji &9:j :j :jt H   . ..   .###...   ........#.$.   ......>....  #..  .#.^$.  :jt g.[.....?.#  .$  .#.#.  .#  .+ #  .# #...  .####  .[.#  .#   .#:j4 :j '90:jv :j1 :j T,M.. .###..........#.$ ......>###########.......#.^$. [@....?#...$.#.  .................# ...................:j^:jN_&1:jt:jv:j    . ..   .###...   .#.$.   ......>....  #....  #.#.^$.  #......@.....?.#  #:jY.$  #.#.#.  #.#  #.+ #  #.# #  #.####  #.[.#   .#:ju:j&2:j:jgT  You now have 120 gold pieces (gained 7).:j$3.6 (2:j1:j3 _You see here a +0 scale mail.:jl   . ..  .###...  .#.$.  ......>....  #....  #.:j#.^$.  #......[@....?.# .   #.$ .   #.#.#. .   #.# .   #.+ #.   #.# #.   #.:j#####.   #.[.#.   .#.:jnA4.6 (1:jA":j(:j  . ..  .###...  .#.$.  ......>....  #....  #.#.^$.  #......[.@...?.# . #.$ . #.#.#. . #.# . #.+ #. #.# #...) #.####. #.[.#. .#.:j:j&5:j:j`:jx!z. .. .###... ........#.$. ......>.... #... #.#.^$. #......[..@..?.# ..##.$ .#.#.#. .#.# .#.+ #.#.# #...).#.:j"{####.#.[.#..#.:j,:j-&6:j)5:j7:jKx @............... .. .......###... ........#.$. ......>.... ##.. #.#.^$. #......[...@.?.:jx # ..#.#.$ .#.#.#. ...##.# .#.+ #.#.# #...).#.####.#.:jQy e[.#..#.:jW :j &7:j :j܏ :j< ......... ......... .. .......###... ........#.$. ......>.... ###. #.#.^$.:j e #......[....@?.# ..#.#.$ .#.#.#. ...#.#.# .#.+ #.#.# #...)..##.:j ####.#.[...#..#.:j :j &8:j :j~ :jx... ... .. .......###... ..#.$. ......>.... ####. #.#.^$. #......[.....@.# ..#.#.$ .#.#.#. ...#.#.:j j# .#.+ #.#.# #...)..#.#.####.#.[...#..#.:j1:j&9:j:j.:jT/-200.6 (2:j}7:j:d _h - a scroll labelled GOTHRA XEULIPN:jo.. .. .. ...###... ..#.$. .......>.... #####. #.#.^$. #......[.# ..#.#.$ .#.#.#. ...#.#.# .:j#5#.+ #.#.# #...)..#.#.####.#.[...#..#.:jA1.6 (1:j:jت:j/ M.. . ...###......#.$ ........>###########.......#.^. [# ..#...$ ....:j $#.................#.#. ...#.....# ....[.......:j :j1 &2:j :j :jv +3.6 (2:j T _You now have 126 gold pieces (gained 6).:jhU .. .. .. ..#.###...#.$...>.  ##.##.#.^.  #......[.#. ..#.#.$. .#.#.#.. ...#.#.# .  #.+ #.  #.# #...)..#.#.####.#.[.#.:jo^4.6 (1:j... #..... .... ..#..###...#.$..#.>. ##.#.. #.#.^. #......[.#....#. #.$... #.:j`#.#......#. #.#.. #.+ .#. #.# #...)..#. #.####. #.[.#.#:j:j&5:jx:j V... .#.. ... ...... ...#..###..#.$..#.>.#.#.. .:j #.^.. ......[.#....#. .$.# .#.#......#.....# .#... .+..#. .# ##...)..#. .####. .[.#.#:j :j &6:j :jͤ .... ..#........ ........ ...#..#.###...... .#.$..##..>.#.#..#.#.^..[.#....#.$...##.#......#.....##....+..#..####...)..#.####....[.#.#7:jY........#....#....#... ....#..# .###...... .#.$..##..>.. .#..#. .#.^..[.#....#.$....##.#.#......#.....##.#.+..#..####...)..#..####..[.#.#:jM:j&8:j:j:je..............#....# .....#.. ... ....#..# .###...... .#.$..##...>...........#..#.. .#.^..[.#....#.$...##.#.#......#.....##.#.......+..#......####...)..#...####......[.#.#:jՙ<9:j:jy:jg7  ..............#....#.....#........... ....#..# ..###...... ....#.$..##... >......... ########..........#..#..... .......#.^.... [......#....#.......$.....###.#......#............... .................#..........##... :j9 =10:j@ :joB :j  #.......... ....#..# .###...... ...#.$..##. >....... ########..........#..#..... .......#.^.... [......#....#.......$...........###.#......#..#...................................#......##.)..... 1:j.#. .. ....#..#....###..........#.$..##...>..........#..#... .#.^.....[.#....#..##.#.#......#.....##....#.......+..#.†####...)..#.####.[.#..#####.#..##...#.#......##.).....#:j:j&2:j:j:j^+3.6 (2:jq:j? _You now have 138 gold pieces (gained 12).:j .#. .. ....#..#... .###.......... .#.$..##.... .>...........#..#..#... .#.^......... .[:jD.#....#.##.#.#......#.....##....#.......+..#..####...)..#.####.[.#..#####.#.:j5.##... .#......##.).....:j:jj$4.6 (1:j5:jߢ:j .#. .. ....#..#... .###.......... .#.$..##.... .>...........#.#..#... .#.^........ .[.#....#.##.#.#......#.....##...#........+..#.......####...)..#......####....[..#...........#..........## .#......##.):j:j*&5:j:ja:jCM...#....#...#........ . ....#..#.###.........:jB.#.$..##. .........>........ #########..:j"z#..#.....#.^:jH........ [#....#:jp;......:j.#.#......#.....## ...............#.................:j..+..#....####.. :jݷ9..........:j<6:j:j:j M.......#....#...#........ . ....#..####..........#.$..## .........>........... #########..:j #..#.....#.^........ [#....#............ ...............#.#......#.....##..+..# #:jФ y..####.........:j :j] &7:j3 :jZ :j`M #................#....#....#........ .. ....#..####..........#.$..##.. .........>........:j4a #########..#..#... .....#.^........ [#....#.. ..............................##....:jea}. ...:ja,......####.....:jl:jl&8:jWt:ju:jM#.....  #.................#....#.....#........ .. ....#..#.###........#.$..## .........>.@......... #########..#..#.....#.^........ :jX;....[.............#....#........... .........####...:j:j&9:j{:j:jߴm#. #.#......##. #..............#....#............#........ .... ....#..#... .###.... .#.$..##.... .>. .#..#... .#.^...... .[.#....#.:jr##.#.#......#.....##.#......+..#.####...)..#.20:jM #/  . #.#......# ###.##................#....#......#......... .........#..#.....###.................#.@..##...  .........>........ ########..#..#. :jKl.......#.^............... ......#. ............+..#......:j:j?&1:j}:jY"a _Found a lead wand.:j"+2.6 (2:j):j+? _You now have 149 gold pieces (gained 11).:jt M.. #####.. #/ ....... #. #.#......# ###.##................#....#.....#......... .........#..####.@..................#....##.........>...........Cast: Foxfire........ ........#........:jb :jR +3.6 (1:j :j :j^c  ...#####..# #/........ #. #.#......##.##. .....#....#. .#......... .#..#... .###. .#....##.... .>....#..........#..#... .#.^........ .[.............#....#......##......#.#......#.....##.#:je&4:jMj:jk:j- 4M###  ...###### #/........ #. #.#......# ####.##............#....##......... .......@..#..#.....###.................#....##.........>............... ...........#.#.....:jO8 :j8 &5:j? :j@ :jQ7 @M###  ...##### #/........ #. #.#......# ####.##...........#....#......#@........ ......#..#...###...................#....##................:jE? :j? &6:j\F :jH :j_M####  ...###### #/........ #. #.#......# ####.##...............@.#....##......... ......#..#..........###....................#.....#....#:ju<7:j:j:jM####  ...##### #/........ #. #.## ####.##@..........#....#.#......... ...............#..#...###......#............:jO<8:jx:j?:j|=M#####  ...##### #/.. #. #@#......# ####.##.................#....#...........#...............#......:j4E.............#..:j<9:j:j M####### #.....##### #@........ #. #.## ####.##......................#....#..#.........#.............>......:j} =30:j! :j6 :j +1.6 (2:j! :j# . _a - a wand of flame (28):j]\M###### #...@.#####.#.##... #. #.#......#####.##.........#.:jk..#.....#....#:j:jE+2.6 (1:j:jS:jd:j̀:j:jφ:j :jo :jl :j :j :j :j ,:jy :j :j5 :j :j :j :j :j :j ,:j :j :j* :j] :j :j :j7 :j :j& :j  :j! :j! :j" :j$ :j' ,:j( :j@* :j, :j- :j- :j0 :j8 N ####### #.....#####..#.##.........#.##.#......#####.##.........:jp8 o.......@........#....#.41.6 (9$......#.........)..........#..#..............###:j8 y......... .............#....##.... :j8 ............>........... ############..........#..#...:j8 7 #:j9 ..#.^............... #:j9 [.............#....#.. :j]@ :j@ #2.6 (1:j@ 0.0) :jF :jI % _Found a rapier.:j&B # #.....#####.. #.##. #.##.#......##.##..........#....#..$.#..).#..#.###.#....##.>. #.#..# #.#.^:j{ #......[.#....#:j':j(03.0) :j.:j0:j; # #.....##### #.## #.##.#......#.##..#....#.$.#.).#..##.####.#....###.> #.#..# #.#.^ #......[.#....#:jB54:jʹ:j j S # #.....##### #.## #.##.##.##..#.....$.#:jj r.).#..##.### #.#....## #.> ####:jj .#..# #.#.^ #......[.#....:j k :jt :jqu &5:j{ :j :j) /    :j=*  #   #.....   #.##  :jh* a #.##.#  #.##  .# :j* ` .$.#  :j* .).#..  #.###  :j&+  #.#....##   #.>  :jO+ S ####.#.. :js+ c  #.#.^ :j+   #......[.#:j7 <6:j< :j> :jN     :j#   #.....   #.##   #.##.#  :j,= #.##  #.#  :jSc #....$.#  :j~Z #....).#  :j1#.###  :jJ #.#....  :jE #.>  ####.#   #.#.^  #......[.#:j2:j&7:j:j+:jhg     # :j>i #.....  #.##  #.##.#  #.##  #.# :jui #....$.#  #....).#:ji3  ####:ji_.###  #.#....:jib  #.>:jjj  ####.#:j6j0  #:jj.#.^  #......[.#:jj:js:js&8:jx:jz:j     #  #.....  #.## :j #.##.#  #.##  #.#  #....$.#  #....).:j{  ####.###  #:j.#  #.> :j;W ####. :j_a #.#.^ :jv #......[.#:j':j':j'9:j-:j/:j}ek #######.....##...#:je(################.##......................##...).###..###  #.....................:jfD :jp:jp'50:j8w:j:j+1.6 (2:j_:j? _You now have 159 gold pieces (gained 10).:j  #######.....##...#################.##......................##....###..### ..  #.................#.#. :j :j +2.6 (1:j:j^O _You see here a +0 rapier.:jM Q #######.....##...#################.##......................##...).####### :j ..>.  #.................#...:j3 D :j :j J3 _:jM #####....#.#.##.################.##......#.##......#####.#  #.............>....:jq:jG&4:j"e _You see here a +0 rapier.:jg<5:jr/; _m - a +0 rapier:j4:j:j:j:jQ#:jp$:j1),:j -:jT-:j.:j1:jD5:j5:j6:j9:j=:j=:j>:j(B:jF:jF:jBI:jK:jJO,:jP:jT:jW,:jYd:jk:jl,:jp:j(r:j:j:j ############..........#. #..........#.^.......... #......[.............#.. #.................... #.................#.#.. #.................#.. #.......+..#.. #.......#### #..####694.0) #..........[...# #......# ###.....# :j%...###'###...[ #...#.....#.##......< #...#.....#.##. #...#.._$.#..# :j= ...:j:j-70.6 (15:j:j^9 _Found a bloodstained altar of Trog.:jS ..........#.^.[......#.......#.#...+..#.###.:j[....###  #...#.$.$.#............. :jU@1.0)  _Found 20 gold pieces.:j [......#..#.#.+..####[....##...###'###[...#...#..$.$#....  ....####... :j:j1&2:j:jw+ _Found 13 gold pieces.:jc ..#.#.+..####[....###...###'###[......#.##<#...#######....  ... >.... :j<3:j:jw #.#.+..####[....###...###@###[......#.##<#........#..............  ..... :jdR4:j\Q _There is an open door here.:jZ .+..####[....##...###'###:jZV[...@..#.##......<#......._$.#....#:jr[Nr   quokka (asleep)#........r.....  .....:jsR5:j}W _You encounter a quokka.:j+..####[...#.##...###'###[......#.##......<._$.#....#:jL$...$.$#########....... >.r..... ....?:j6 _Found a scroll labelled JAMEETUSHR FEGA.:jeu C #.+..#.   #.####.   #.####.   #.[.#.   #.#.   ###.#.   :ju &#...###'###.[.   #...#.....#.##......<.   #...#...@.#.##.   #...#.._$.#.:jv .#.   :j/v #...#.$.$.#. #...#..$.$#. :jZv #...#......####.   :jv d#. >.   :jv #.r..   :jv #.?..# .   .:j :j 7:j :j :j###[....##...###'###.........[......#.##......<#......._@.#.....#$...$.$#####:jS####....... >.r ....?..# #######.....:jc Cr.:j*r8:j4:ji7Q _You see here 9 gold pieces.:j[[....##....###'###.........[......#.##<#......._$.#...#$...$.$#########......r >....... .?..# #######..... :jCr.:jo?r.:jH:j3-9 _:j':jR _You see here 11 gold pieces.:j [.........##.....###'###.........[......#.##......<:j l#......._$.#...#$...$@$#r:jB ######......####....... >. .:jy ?..# #######..... .:j @r.:j D80 _:j~ :j :j#Z  #.[.#   #........#   ###........#   #...###'###.........[  #...#.....#.##......<  #...#.....#.##  #...#.._$.#.#  :j$ #...#.$.$.#r  #...#..@.$#  #...#......####   #. >  #.   #.?..#  #.#   #.#  :j$n ..#  :j'@r.:j;1:j1:j11:j9:j=Q _You see here 5 gold pieces.:j   #.[.#  #.:jo.#  ###.#  #...###'###.........[ :j #...#.....#.##......< :j #...#.....#.## :j #...#.._$.#r.:jO   #...#.$.$.#  #...#.@$.$#  #...:jt v#......####  #:j o. >  #.   #.?..#   :j O#.#  :j 9 #.# :j3 0 ..#:jL  :juVr.:jX-2 _:j[:j:j:.###.[#..##.........###'###...[:jb.##<...#r##._.$...$.$....###########:jX. >....:j}...........?########....#:j&........#:j@r.:jm<3:j:jQ _You see here 9 gold pieces.:jN [.....###...###'###[......#r##<.##._$.#...$.$.$#########....... >. .?..########..... #.:jO @r.:jS >r.:jRu `4 _:jY.###.[:jH #...##.......r.###'###...[:jiz#<...#.##:jr._.$.:jH..$.$:j>....#######:jJ####. >:jj...............?:j?########....#:j)&........#:j`;r.:jX:j)&5:j:j :j C_You see here 9 gold pieces.:jH #.................####. Zeppelin the Sneak #..........[.........#. Deep Elf #....................#. Health: 33/33 ======================== ###......r...........#. Magic: 14/15 ======================-- #...###'###.........[.. AC: 3Str: 5 #...#.....#.##......<.. EV: 12Int: 22 #...#.....#.##......... SH: 0Dex: 15 #...#***$.#............ XL:  6 Next: 39% Place: Dungeon:3 #...#*@*$.#............ Noise: ---------  Time: 2285.6 (0.0) #...#***.$#............ k) +5 dagger #...#######......####.. Cast: Foxfire #................ >... #............... .... #...........?..# .... r :j  quokka ########.......# .... #.......#  ........# _You see here 5 gold pieces. _You see here 9 gold pieces. _You see here 9 gold pieces.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jJ_ #.................####. Zeppelin the Sneak #..........[.........#. Deep Elf #....................#. Health: 33/33 ======================== ###.....r............#. Magic: 14/15 ======================-- #...###'###.........[.. AC: 3Str: 5 #...#.....#.##......<.. EV: 12:j_Int: 22 #...#.....#.##......... SH: 0Dex: 15 #...#.._$.#............ XL:  6 Next: 39% Place: Dungeon:3 :j$`T#...#.@.$.#............ Noise: ---------  Time: 2285.6 (0.0) #...#..$.$#............ k) +5 dagger #...#######......####.. Cast: Foxfire #................ >... :jF`$#............... .... :j{`#...........?..# .... r   quokka ########.......# .... :j`3#.......#  ........# :j`8_You see here 9 gold pieces. :j`C_You see here 9 gold pieces.  :j`Casting: Foxfire (safe; 2% risk of failure)  :ja)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j0l  #..........[.. #............. ###.....r..... #...###'###...[ #...#.....#.#< #...#.....#.## #...#v._$.#... #...#.@.$.#... #...#..v.$#... #...#######...:jl #................ > #...............  #...........?..#  ########.......# #......:jAm:jn:=6.6 (1 _:jx:j7z:j  #.................####. Zeppelin the Sneak #..........[.........#. Deep Elf #....................#. Health: 33/33 ======================== ###.....r............#. Magic: 13/15 ====================---- #...###'###.........[.. AC: 3:j rStr: 5 #...#.....#.##......<.. EV: 12Int: 22 #...#.....#.##......... SH: 0Dex: 15 :j #...#v**$.#............ XL:  6 Next: 39% Place: Dungeon:3 #...#*@*$.#............ Noise: =--------  Time: 2286.6 (0.0) :j, #...#**v.$#............ k) +5 dagger #...#######......####.. Cast: Foxfire:jU W #................ >... #............... .... :j #...........?..# .... r   quokka ########.......# .... #.......# :j  ........# :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate :j _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jO  #.................####. Zeppelin the Sneak #..........[.........#. Deep Elf #....................#. Health: 33/33 ======================== ###.....r............#. Magic: 13/15 ====================---- #...###'###.........[.. AC: 3Str: 5 #...#.....#.##......<.. EV: 12:j!oInt: 22 #...#.....#.##......... SH: 0Dex: 15 #...#v._$.#............ XL:  6 Next: 39% Place: Dungeon:3 #...#.@.v.#............ Noise: =--------  Time: 2286.6 (0.0) #...#..§.$#............ k) +5 dagger #...#######......####.. Cast: Foxfire #................ >... #............... .... #...........?..# .... r   quokka ########.......# .... #.......#  ........# Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  :j"*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j~"!v:j""§:j#+v§:j!#:j7$Lv§:j$Av§:jB%5v§:j%Uv§:j+  #..........[.. #............. ###.....r..... #...###v###...[:jl, #...#.§.v.#.#< #...#§..§.#.## #...#§._§.#... #...#.@.§.#...:j, #...#..§.$#... #...#######... #................ > #...............  #...........?..# (ally target):j6- ########.......# #......:jVl0§:jlY.r:j*u:j(/§:j:vv:j<+7.6 (1:j]:j§.§§§§:jP  _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The foxfire burns the quokka but does no damage. x2:j  #.................####. Zeppelin the Sneak #..........[.........#. Deep Elf #....................#. Health: 33/33 ======================== :j ###..................#. Magic: 12/15 ===================----- #...###r###.........[.. AC: 3Str: 5 #...#.§.§.#.##......<.. EV: 12Int: 22:j;  #...#§..§.#.##......... SH: 0Dex: 15 :j #...#*vv§.#............ XL:  6 Next: 39% Place: Dungeon:3 #...#*@*§.#............ Noise: =--------  Time: 2287.6 (0.0) :j8 #...#***.$#............ k) +5 dagger #...#######......####.. Cast: Foxfire #................ >... #............... .... #...........?..# .... r   quokka (ally target):j` F ########.......# .... #.......#  :j |........# Dir - look around, f - activateYou conjure some foxfire! :j _The foxfire burns the quokka but does no damage. x2  Casting: Foxfire (safe; 2% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j<  #.................####. Zeppelin the Sneak #..........[.........#. Deep Elf #....................#. Health: 33/33 ======================== ###..................#. Magic: 12/15 ===================----- #...###r###.........[.. AC: 3Str: 5 #...#.§.§.#.##......<.. EV: 12Int: 22 #...#§.v§.#.##......... SH: 0Dex: 15 #...#§§v§.#............ XL:  6 Next: 39% Place: Dungeon:3:j  #...#.@.§.#............ Noise: =--------  Time: 2287.6 (0.0) #...#..§.$#............ k) +5 dagger #...#######......####.. Cast: Foxfire #................ >... #............... .... #...........?..# .... r   quokka (ally target) ########.......# .... #.......#  ........# You conjure some foxfire! _The foxfire burns the quokka but does no damage. x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j ?v§:jC Av§:j Av§:j § _The foxfire burns the quokka but does no damage. x2  Casting: Foxfire (safe; 2% risk of failure)  :jz SPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the quokka.:j   #..........[.. #............. ###........... #...###§###...[:j v #...#.vv§.#.#< #...#§§§§.#.## #...#§§§§.#... #...#.@.§.#...:j  #...#..§.$#... #...#######... #................ >:j k #...............  #...........?..#  ########.......# :j Z#......:j 1§:j Dv§:j §:j .v:j 2§v:j։ :jG ..v§..§§$v@.$v:je +8.6 (1:j w§§§§:j J _You kill the quokka!:jF .  #.####  #.[.#  #..#  ###.#  #...###§###.[  #...#.§§..#.##......<  #...#.v§..#.##  #...#.§§$.#  #...#@$.$.#  #...#..v.$#  #...#......####  #. >  #.   [:jF n33m#.?..#   #.#   #..#   .#:j5I Jv§:j;J I§v:jK @v§:jL Bv§:jL Av§:j"M +v§:jMM :jN 8v§:jW §v§v:j] Q'.._:j;^ \3=-9:jf y§§§§§:jg N _Your foxfire dissipates!:j^ #.####. #.[.#. #..#. ###.#. #...###'###.[. #...#.§...#.##......<. #...#vv...#.##. #...#§§_$.#. #...#.@§$.#. #...#..§.$#. #...#......####. #. >. #. . #.?..#[:jWdm . #.# . #..# v§:j§§vv§§v:j0§:j...$-90:j;`§§§:j .... _Your foxfire dissipates. x21.6 (2:j T _You now have 168 gold pieces (gained 9).:jY" [.....###...###'###[......#.##<#._$.#....$.$#########....... >.......  :j4===2.6 (1:j+[ t #.[.#. #..#. ###.#. #...###'###.........[. #...#.....#.##......<. #...#.....#.##. :j\ v#...#.._$.#.# #...#...$.#. #...#..@.$#. #...#......####. #. >. #. . #.?..# . #.:jl\ # . #.# ..# :jp R3:j 4.6 (2 _You now have 173 gold pieces (gained 5).:j T #.[.#.   #........#.   ###........#.   #...###'###.........[.   #...#.....#.##......<.   #...#.....#.##. #...#.._$.#.#.   #...#...$.#. #...#...@$#. #...#......####.   #. >.   #. .   #.:j ?..# .   #.# .   #.# ..# :j :j +5.6 (1:j :j :j4 #.[.#. #........#. ###..#. #...###'###.........[. #...#.....#.##......<. #...#.....#.##. #...#.._$.#.#. #...#...$.#. #...#....@#. #...#:j......####. #. >. #.. #.?..#. . #.# .  :jE:j's5====6:j:j,:jj+7.6 (2:j):j! :ju8_You now have 181 gold pieces (gained 8).:j:j:j:jE:j :j6&M:j.:j ###:j?+[....:j)..:j.:jP##..................#:j9##'###.........[:jvC#......<:jX...#.##:j.:j_:jQ#:j$:j .....:j....:jP #######:j####:jL#................ >......:j-........#:jp:jX!:j#:jD$$8.6 (1:j^/:j2:jF   #.####   #.[.........#   #.......#   ###........#   #...###'###.........[   #...#.....#.##......<   #...#.....#.##   #...#.._$.#.#   #...#...@.#   #...#.....#  :jF  #...#......####   #. >   #.   #.?..#.   #.#   #.#   .#:jR :jhS &9:j[ :jg :jg J==300.6 (2:jto :jr ? _You now have 192 gold pieces (gained 11).:j M.###[...##..................###'###...[#......<...#.##._#.........  #...#######......####....#.......#:j :j +1.6 (1:j :j A2.6 (2:j :jV > _You now have 201 gold pieces (gained 9).:jEM+...###[..##..................###'###.........[#......<.@.#.##..._#  :j #...#.....#..............#######.......# :jN:j+3.6 (1:jM:j:jOM#...+...###[..##.........###'###.........[<...#.##..._#  #...#.....#.........................?..#:j%<4:j!,:j-:j`  #.#   #.+..#   #.####   #.####   #.[.#   #.#   ###.#   #...###'###.[ :j#b #...#..@..#.##......<  #...#.....#.##   #...#.._..#.#   #...#.....#  #...#.....#  #...#......####   #. >  #.   #.?..#. :jUn<5:jst:j+v:jM##...+...###[..##.........###@###.........[#......<...#.##..  #...#.._..#............#:j7#..............:jy:j&6:j:j6#Q _There is an open door here.:j M...##...+...###[..###....@....###'###...[#......<  #...#.....#.##...........#..............7 _:j\ :j :j3t #.   #.#.#.   #.#.   #.+..#.   #.####.   #.####.   #.[.#.   #.#.   ###.#.   #...###'###.[.   #...#.....#.##......<.   #...#.....#.##.   #...#.._..#....#.   #...#.....#.....   #...#.....#. #...#[39;49:j}m......####.   #. >.8:jz:j? #. #.#.#. #.#. #.+..#. #.####...) #.####. #.[.#. #.#. ###.#. #...###'###.[. #...#.....#.##......<. #...#.....#.##... #...#.._..#....#. #...#.....#.....:j #...#.....#...... #...#......####. #. >.:j:jb&9:j%:jM#.#.#.#.#.#.#.+..#.#.####...).#.####.#.[.#.#.#.###.#.#...###'###.[.#...#.....#.##......<.#...[0;10;1m#.....#.##...#...#.._..#............#..:#...#.....#....#...#.....#.....#...#......####.#. >.:jZ:j٥'10:j:jt:j96#.#.#.#......##.#.#.+..#.#.####...).#.####.#.[.#.#.#.###.#.#...###'###.[.#...#.....#.##......<.#...#.....#.##..#...#.._..#............#..:.#...#.....#........:j#7G#...#.....#........#...#......####.#. >.:j,A:jA&1:jI:jK:jy F #.##..+..#####...).[....##...###'###[......#.##<#............................#................ ......... :j :jX &2:jF :j o ..+..#####...).[....##...###'###[......#@##......<#......._..#............#..:......#................# ......... :j G?..#:j :j &3:j :jz :j$C +..#####...).#.[.................##........###'###.........[......#.##......<._..#............#..:...#.....................####...........?..#.. ......... #######.......# :j Y4:jh ####...)....[..............##.....###'###.........[......#.##......<#......._..#@...........#..:......####.......#...#.......#:ju<5:j:j:j .[.................##.........###'###.........[......#.##......<#......._..#...#..:.....##########.......# ...:j1:jo&6:j:j [...........##.....###'###.........[......#.##......<#......._..#...#..:.....#########....... >...........#:j:jW&7:jz:j:j% f .##....###'###.........[......#.##......<#._..#...#..:.....#########....... >.....##....#:j[ :j &8:j :j& :j ##...###'###.........[......#.##......<#._..#...#..:.....#########.......:j`Y >..?..#.....o   orc (asleep).... .o....:j:j&9:j8:jo _You encounter an orc. It is wielding a +0 whip.:j@j...###'###[......#.##<#._..#...#..:.....#########....... >..?..#...#######.......#...  ........##..... .o...........:jzk'20:ju:jw:j'.....#.##:j)<#._..#...#..::jY.....#########....... >..?..#...#######.......#...:j  .. .......##..... .o..... ....... .:j6R1:j7:j#...#.....#.##......<.#...#.....#.##.#...#.._..#.#..:.#...#.....#.#...#.....#..#...#......####.#.# >.#.# .#...#.#.#.#.# .. ....... .o.... ..... .:j"<2:jd:j  _You see here a scroll labelled JAMEETUSHR FEGA.:j #...#.....#.##......<........ Zeppelin the Sneak  #...#.....#.##............... Deep Elf  #...#.._..#............#..:.. Health: 33/33 ========================  #...#.....#.................. Magic: 14/15 ======================--  #...#.....#.................. AC: 3Str: 5  #...#######......####........ EV: 12Int: 22  #................# >......... SH: 0Dex: 15  #..........***...# .......... XL:  6 Next: 39% Place: Dungeon:3  #..........*@*.#............. Noise: ---------  Time: 2322.6 (0.0)  ########...***.#............. k) +5 dagger #.......# ..  Cast: Foxfire ..........#  .....##....#  ..... .o....  o:j.[40m   orc (asleep) ..... .......  .... .........  _There is an open door here. _You encounter an orc. It is wielding a +0 whip. _You see here a scroll labelled JAMEETUSHR FEGA.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j #...#.....#.##......<........ Zeppelin the Sneak#...#.....#.##............... Deep Elf#...#.._..#............#..:.. Health: 33/33 ========================#...#.....#.................. Magic: 14/15 ======================--:j8#...#.....#.................. AC: 3Str: 5#...#######......####........ EV: 12Int: 22#................# >......... SH: 0Dex: 15#...........v....# .......... XL:  6 Next: 39% Place: Dungeon:3#..........v@..#............. Noise: ---------  Time: 2322.6 (0.0)########.......#............. k) +5 dagger#.......# ..Cast: Foxfire:j$ :..........#.....##....#..... .o....o   orc (asleep, ally target)..... ........... ......... _You encounter an orc. It is wielding a +0 whip. :j5!+_You see here a scroll labelled JAMEETUSHR FEGA.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j!:=3.6 (1 _:j):jL/:j #...#.....#.##......<........ Zeppelin the Sneak  #...#.....#.##............... Deep Elf  #...#.._..#............#..:.. Health: 33/33 ========================  #...#.....#.................. Magic: 13/15 ====================----  #...#.....#.................. AC: 3Str: 5  #...#######......####........ EV: 12Int: 22  #................# >......... SH: 0Dex: 15  #..........*v*...# .......... XL:  6 Next: 39% Place: Dungeon:3  #..........v@*.#............. Noise: =--------  Time: 2323.6 (0.0)  ########...***.#............. k) +5 dagger #.......# ..  Cast: Foxfire ..........#  .....##....#  ..... .o....  :j o   orc (asleep, ally target) ..... .......  .... ......... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j #...#.....#.##......<........ Zeppelin the Sneak  #...#.....#.##............... Deep Elf  #...#.._..#............#..:.. Health: 33/33 ========================  #...#.....#.................. Magic: 13/15 ====================----  #...#.....#.................. AC: 3Str: 5  #...#######......####........ EV: 12Int: 22  #................# >......... SH: 0Dex: 15  #...........v....# .......... XL:  6 Next: 39% Place: Dungeon:3  #..........§@..#............. Noise: =--------  Time: 2323.6 (0.0)  ########...v...#............. k) +5 dagger #.......# ..  Cast: Foxfire ..........#  .....##....#  ..... .:jo....  o   orc (asleep, ally target) ..... .......  .... ......... Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.§v§v§v§v§v§v§v§v:j <  #...#.....#.##......  #...#.._..#.........  #...#.....#.........  #...#.....#........  #...#######......#  #................# > :j #...........§....#  #..........§@..#  ########...§...# #...§...# ..  ......§...# .....##vv..# ..... .o....:jo   ..... .......:je .... .........  :jr2Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You miscast Foxfire. Nothing appears to happen.  The foxfire burns the orc.  The orc is severely wounded.:j5ie§o.:jvContam: 10% ==4.6 (1§§ _The orc shouts! You hear a shout!:jJR  The foxfire burns the orc but does no damage.:j=)~§o§:j@.....--5:jI<§:jN\ _The orc is severely wounded.:j $:jb u #...#.....#.##......<........ Zeppelin the Sneak :j  #...#.....#.##............... Deep Elf  #...#.._..#............#..:.. Health: 33/33 ======================== :j _ #...#.....#.................. Magic: 12/15 ===================-----  #...#.....#.................. AC: 3Str: 5 :j& 6 #...#######......####........ EV: 12Int: 22 Contam: 10%  #................# >......... SH: 0Dex: 15  #..........***...# .......... XL:  6 Next: 39% Place: Dungeon:3 :je  #..........*@*.#............. Noise: =--------  Time: 2325.6 (0.0)  ########...***.#............. k) +5 dagger:j  #.......# ..  Cast: Foxfire :j3 Q......o...#  .....##.§..#  ..... ......  o   orc ..... .......  .... ......... :j^ | _The orc shouts! You hear a shout!  The foxfire burns the orc but does no damage. :j 8_The orc is severely wounded.:j Casting: Foxfire (safe; 2% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jb y #...#.....#.##......<........ Zeppelin the Sneak  #...#.....#.##............... Deep Elf  #...#.._..#............#..:.. Health: 33/33 ========================  #...#.....#.................. Magic: 12/15 ===================----- :jݱ  #...#.....#.................. AC: 3Str: 5  #...#######......####........ EV: 12Int: 22 Contam: 10%  #................# >......... SH: 0Dex: 15  #................# .......... XL:  6 Next: 39% Place: Dungeon:3  #...........@..#............. Noise: =--------  Time: 2325.6 (0.0) :jK  ########.......#............. k) +5 dagger #....o..# ..  Cast: Foxfire ..........#  .....##.§..#  ..... ......  o   orc ..... .......  .... ......... The foxfire burns the orc but does no damage. _The orc is severely wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.:j  <  #...#.....#.##......  #...#.._..#.........  #...#.....#.........  #...#.....#........  #...#######......#  #................# > :jl = #................#  #...........@..#  ########.......# #....o..# ..  ..........# :j .....##....# ..... ......  :jŽ ..... ....... .... ......... :jN #3:j} 6=2-:j 6.6 (1 _:jd :j  :j*._..#...#..:......#########....... >..?..#...####### :j#....o..# .. ..........# .....##. ............ .. .. :j :jk\2-=7 :j :j6 _The orc hits you with a +0 whip. :j- =  You hit the orc.  :jO. AThe orc is almost dead. :j......... EV: 12 :j $Int: 22 Contam: 20%  #................# .......... SH: 0Dex: 15  #..........***.#............. XL:  6 Next: 39% Place: Dungeon:3  ########...*@*.#............. Noise: =--------  Time: 2328.6 (0.0) :jN$#...*o*.# ..  k) +5 dagger :j$..........#  Cast: Foxfire .....##....#  :j$..... ......  .............  o   orc :j$+ .... .........  :j$&...........  :j%^You hit the orc.  The orc is almost dead.  :j%_The orc hits you with a +0 whip.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate :jO #...#.....#.##............... Zeppelin the Sneak#...#.._..#............#..:.. Deep Elf#...#.....#.................. Health: 27/33 ===================-----#...#.....#.................. Magic: 12/15 ===================-----#...#######......####........ AC: 3Str: 5#................# >......... EV: 12Int: 22 Contam: 20% #................# .......... SH: 0Dex: 15#...........?..#............. XL:  6 Next: 39% Place: Dungeon:3########....@v.#............. Noise:  :jQ[40m=--------  Time: 2328.6 (0.0)#....ov.# ..k) +5 dagger..........#Cast: Foxfire.....##....#..... ...................o   orc (ally target).... ....................  The orc is almost dead. _The orc hits you with a +0 whip.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! :jV22---3=9.6 (1 :j` :jh_The orc hits you with a +0 whip.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The orc hits you with a +0 whip. :j  You hit the orc but do no damage.The orc is severely wounded.The foxfire burns the orc but does no damage. :j 1§ :j( )The orc is severely wounded.The foxfire burns the orc. :j- ) :jȮ ,§ :j(  :js h3---4030 :j ;§ :j G _You kill the orc! :jK4M<...#.##...._#..:..........##########>.....# ...........@.########.....§.#............. #....)§.# .. :j..........#..... ........... :j,.. :j.-1 :jA :j :j E-2.6 (2 :j :jP e _l - a scroll labelled JAMEETUSHR FEGA :jk F . :j) _..#...#..:......#########....... >..#...####### #....)..# .. ..........# ................ :j 4===183.6 (1 :j  :jyK_..#...#..:...........#########....... >.# .#...#######  .. ..........# .....##. .................... ....... :jQU :jdi24=64 :jk :jCn$  Things that are here: :jqP _a +0 whip; a +0 scale mail :jr3 :jA :j'T4 _ :j :j5====2 :j :j, M0 :j  :j] :j~5==8%  :j :jM6 :j= :j  You encounter a kobold. It is wielding a +0 short sword and quivering poisoneddarts. :j!K   kobold (missile, wandering)K9.6 (5 :j%+<) :j+a==440.6 (6  :j+ _ :jZ3 :j;:j]+ #...#.._..#............#..:.. Zeppelin the Sneak  #...#.....#.................. Deep Elf  #...#.....#.................. Health: 25/33 ==================------  #...#######......####........ Magic: 14/15 ======================--  #................# >......... AC: 3Str: 5  #................# .......... EV: 12Int: 22 Contam: 4%  #..............#............. SH: 0Dex: 15  ########...***.#............. XL:  6 Next: 40% Place: Dungeon:3 #...*@*.# ..  Noise: ---------  Time: 2340.6 (0.0) ......***.#  k) +5 dagger .....##....#  Cast: Foxfire ..... .......  ..............  :j#,h................  K   kobold (missile) .............  .......K......  _a +0 whip; a +0 scale mail  You encounter a kobold. It is wielding a +0 short sword and quivering poisoned _darts.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j|lO #...#.._..#............#..:.. Zeppelin the Sneak  #...#.....#.................. Deep Elf  #...#.....#.................. Health: 25/33 ==================------  #...#######......####........ Magic: 14/15 ======================--  #................# >......... AC: 3Str: 5  #................# .......... EV: 12Int: 22 Contam: 4%  #..............#............. SH: 0Dex: 15  ########.......#............. XL:  6 Next: 40% Place: Dungeon:3:jlG #....@..# ..  Noise: ---------  Time: 2340.6 (0.0) ..........#  k) +5 dagger .....##....#  Cast: Foxfire ..... .......  :jm..............  ................  K   kobold (missile) :jKm......K......  .............. :jnmYou encounter a kobold. It is wielding a +0 short sword and quivering poisoned _darts.:jmCasting: Foxfire (safe; 2% risk of failure)  :jm*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:jvL _  #...#.....#........  #...#.....#.......  #...#######......#  #................# >  #................#  #..............#  #....v..# #....@..# ..  ......v...#  :jw.....##....#  ..... ....... .............. ................ , ally target) ......K...... .............. :j}yT2=1.6 (1 _:jQ:j˂:j> §v§v:j+? @§v:j? G§v:j@ P§v:jA H§v:jB G§v:jC E§v:jG 6K.:jwG 4§v:jG :jiP l  The foxfire burns the kobold.:jp 4§:j :jZ ^61-2:j §§§§.§§.§:j~ a _The kobold is moderately wounded.:jb B  The foxfire burns the kobold.:j4§:j )The kobold is heavily wounded.:j#j(((((((:j)| ..@..........:j§.  The kobold throws a dart. The dart completely misses you.:j8=3:jݿ§ _Your magical contamination has completely faded away.:j!= #...#.._..#............#..:.. Zeppelin the Sneak  #...#.....#.................. Deep Elf  #...#.....#.................. Health: 26/33 ==================------  #...#######......####........ Magic: 13/15 ====================----  #................# >......... AC: 3Str: 5  #................# .......... EV: 12Int: 22  #..............#............. SH: 0Dex: 15  ########...***.#............. XL:  6 Next: 40% Place: Dungeon:3 #...*@*.# ..  Noise: =--------  Time: 2343.6 (0.0) ......***.#  k) +5 dagger .....##....#  Cast: Foxfire ..... .......  ........§.....  ........K.......  K [30:j=m  kobold (missile) .............  .............. The kobold is heavily wounded.The kobold throws a dart. The dart completely misses you. _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j E #...#.._..#............#..:.. Zeppelin the Sneak  #...#.....#.................. Deep Elf  #...#.....#.................. Health: 26/33 ==================------  #...#######......####........ Magic: 13/15 ====================----  #................# >......... AC: 3Str: 5  #................# .......... EV: 12Int: 22  #..............#............. SH: 0Dex: 15  ########.......#............. XL:  6 Next: 40% Place: Dungeon:3 :j #....@..# ..  Noise: =--------  Time: 2343.6 (0.0) ..........#  k) +5 dagger .....##....#  Cast: Foxfire ..... .......  ........K.....  ................  K   kobold (missile) .............  .............. The kobold throws a dart. The dart completely misses you. _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j  _  #...#.....#........  #...#.....#.......  #...#######......#  #................# >  #................#  #..............#  #.......# #...v@..# ..  ........v.#  .....##....#  ..... ....... :jv 8........K..... ................ , ally target) ............. .............. :jF a4==4.6 (1 _:jR :j :jtI§v:j%§:j'v:jhK§v:jɩE§v:j§:jӪ$v:jeU  The foxfire burns the kobold but does no damage.:j24§:jN< )The kobold is moderately wounded.The foxfire burns the kobold.:jA):j/§:j:jX.-5:j§§.§§§§§:jJ _You kill the kobold!:jB ......#########.......# >..# .#...####### ###...§)..# .. ......§@§.# .....##§§......§§.................................##..:j%[..@.....:j&f7=-6:jF.:j0:jA #########.......# >..# ..#...####### ###....)..# .. :j..........# .....##.................)................... ..:j5====7:ji:jH M #########.......# >..# ..#...####### )..# .. ..........# #.....##....#...#.......@.......)...............:j :j &8:j# :ja  ....... >...# ...#...####### ###....)..# ... ..........# ..#.....##....#............... ..............:j <9:j/ :j |  Things that are here: _a +0 short sword; 2 poisoned darts:j :j)#sPick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ():js#b - 2 poisoned darts [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j  b + 2 poisoned darts[Enter] accept (1 chosen):j.q :jx :j1  #................# >......... Zeppelin the Sneak#................# .......... Deep Elf#..............#............. Health: 27/33 ===================-----########.......#............. Magic: 15/15 ========================###....)..# ...AC: 3Str: 5..........# ..#EV: 12Int: 22.....##....#...#SH: 0Dex: 15................XL:  6 Next: 40% Place: Dungeon:3........@.......Noise: ---------  Time: 2349.6 (0.0)................k) +5 dagger...............Cast: Foxfire:ju [12;10H..........................##.............. .............................  The foxfire burns the kobold but does no damage.  The kobold is moderately wounded.The foxfire burns the kobold. _You kill the kobold!Things that are here: _a +0 short sword; 2 poisoned darts:j :j :j] S8=50.6 (1:j :j * _n - 2 poisoned darts:j%*:j*:j,:j01:jQ5,:j6:j7:j8:jQ=,:jg>:j.B:j^Bh9==:jD:jG,:jI:jEL,:j1N:jQ:jQ:jR:jxU:30:jV2=:jW:j[:j[:j]:jLa,:j3c:jf,:jh:jla1=:jbn:jq:jq:j#s:jn:jĂ:j:j9h2==:jъ:j:j:j@:j0:jd:j:j,:j:jF:ja3==:jN:j1 _HP restored.:j `#...############.......# >#........# #........#.########.......#..............###....)..# ... .........# ..# .....##....#...##.70.6 (2:jP0.0).)...[....$.##.... .... ..:j6..............:j:j,1.6 (21:ja:j- _Found a leather armour.:j@3:j=D:jvI:jsN,:jR:jT:j\Y:jY:j[:j`:jd:jd9=:j&g:j(k:j#xX:j{,:j}:j߁:jҋ#####.......#..... ###....)..#.......#...#  .....##....#...#####  ..........:jQ..###.  ........)..............  ......................................[.............@$6.6 (5:j.0).....##............................<$....... :.. :jCA7.6 (6:jƟ:j9 _Found a stone staircase leading up.:j3:j-:j:j:j,:j ,:j:jN _You now have 213 gold pieces (gained 12).:j93:j:j:j=k  You encounter a ball python.:j.........#...# #. ...#...##### .... .......###.... ......)................. ..... ......[ .....# ..##........ ....@... ...... .....<.)$..#. .:jr## :S   ball python (constriction, asleep) S:jd,80.6 (3:j21.6 (4 _:jt:jV:j +.........#...# #.  Zeppelin the Sneak ...##....#...##### ....  Deep Elf .................###....  Health: 33/33 ======================== ......).................  Magic: 14/15 ======================-- ........................  AC: 3Str: 5 ..............[.........  EV: 12Int: 22 ........................ .# SH: 0Dex: 15 ..........##...***...... .. XL:  6 Next: 40% Place: Dungeon:3 ...............*@*...... .. Noise: ---------  Time: 2381.6 (0.0) ...............***...... .. k) +5 dagger ....................<... .) Cast: Foxfire :j 2 $..................... #.  ..................... ## ..........:.......  S   ball python (constriction, asleep) ................ :jC  ..........S....  _Found a stone staircase leading up. :ja h_You now have 213 gold pieces (gained 12). _You encounter a ball python.:j Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j .........#...##.Zeppelin the Sneak ...##....#...##### ....Deep Elf .................###....Health: 33/33 ======================== ......).................Magic: 14/15 ======================-- ........................:j @AC: 3Str: 5 ..............[.........EV: 12Int: 22 .........................# SH: 0Dex: 15 ..........##.....v........ XL:  6 Next: 40% Place: Dungeon:3 :j *................@v........ Noise: ---------  Time: 2381.6 (0.0) .......................... k) +5 dagger ....................<....) Cast: Foxfire$.....................#......................##..........:.......S   ball python (constriction, asleep, al…)..........................S.... :j _You now have 213 gold pieces (gained 12). _You encounter a ball python.Casting: Foxfire (safe; 2% risk of failure)  :j "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j} :=2.6 (1 _:j. :jE§v:j/E§v:jҍ@§v:jG§v:j*C§v:jǏH§v:jH§:jh.v:jH§v:jE§v:j§:j=.v:jR:j.-3:j(§§.§§§:j:jۀ T§v:j` F§v:j J§v:jx Y .  The foxfire burns the ball python.:j ):j} .§:j J§v:j =v§:j q §You kill the ball python!:j * R.............:j- V1-4:j5 '§§:j5 F§§§:jl8 N _Your foxfire dissipates.:j<a ###### ..................###)....[..###..........<)  $.#........#####...:j(H?......:jHU5==5:jQ:j`T:jc ..............###)....[.......###...<)  $.#. :j_#....... ###:j:j&6:jA:jw )....[.......#.##...<)  $.:j#. # : #######:j<7:j+:jD:j & ........[.......#.##...<)  $.#. # :  .#:ji <8:j :jP :jl [......#.##...<)  $.#. #   . :jJ:jaC==9:j :j[  You pick up a book of Minor Magic and begin reading...:jK,90.6 (2:j:jpX _You add the spells Magic Dart, Blink and Call Imp to your library.:j .[..... ..##. . . .<... . $. # .  . ...#####....# #####1.6 (1:j :j :jW\ .[.  ...  .##.:j\/  .  .  .<...  $. :j] .  ....#####...# ####:j]:jf:jg&2:jo:jp:j  .[. ... .##. . . .<... $. . ....#####....# ####3:j :j :j .[. ... .##. . . .<... $. .#.#:j .#.#.#...#.# ####:j:jA&4:j :j:j^5) .[. .... .##. . . .<... $. . #. #. #. #.##...  #.# ###  #5:j= * .[. .... .##. . . .<... $. . #. #. #. #.###...  #.# ###  #6:jI , .[. .... .##. . .:j  .<... $.. #. #.:jԘ  #. #.:j I####...  #:j, .# ###  #:j" :j2 &7:ju :j :jOp .[. :j... .##. .:jM . :j].<....$:j\.. #.:j'z #. #.:jK #.#####... #:j.# ### #:j:j:ji &8:j:j:jO .[. ... .##. . . .<....$:jE.. #. #. #. #.#####... #:j.# ### ##:j:jF C9:jM.....[..##.....<$.......#...#. #..................:j:jU(400:jm:j:jl wM).......[...##.....<$.....:j, .#...#.. #..................#.#:j :j &1:jZ :j :j .) . ...[ ... .##   .<.$.#...# #...# #.. # #.. #.####### #.#  ###2:j:j~ .) ....[....##.<.$.#...## #...# #...# #...#.##### #####.#  #####:jY:jˉ&3:j:jO .)##.[..##.<.$.#...### #...# #...#. #...#..##### #####...# ########:j:j&4:j:j1:j  .) ##.[.##..$.#...## #...#. #...#.. #...#.... #####.........# ############:jU <5:j :jX*   .)   #  #.[   .##   #  #  #......  #  #.....#...#  ###...#.   #...#...  :j+  #...#..........   #####..........#   #  :j5 :j}6 &6:j= :jF A7.6 (2:jM :jO ? _You now have 227 gold pieces (gained 14).!:j!:j?!:j^!:jG !:j!:jnB!:j,!:j8!:j7!!:j %,!:j'!:j(!:j>,!:j~,!:j-!:j/!:j2!:j2!:j3!:j@!:jD,!:jF!:jK!:jO,!:jQ!:jX!:j\!:j]!:j^!:jb!:jr!:jes!:jw!:j\B!:j!:jV,!:j!:j2!:j!:jݠ!:j!:j!:jS!:j)!:jn!:j!:jb,!:j,!:j!:j,!:jP!:jR,!:j%!:j!:jT!:j!:j,!:j,!:j:!:j~!:j,!:jj!:j(!:jH!:j!:j!:j!:j ,!:j !:j39v!:j:,!:j<!:jG!:j N,!:jpN!:j4S!:jsW,!:jY!:j[!:ji,!:jj!:jRn!:j&s!:ju!:j/y!:jG{!:j!:j!:j!:j,!:j!:j!:jn,!:jX!:jt!:j//.............# ............# ............# ..#########.# ..##### #....# ......###....# ##### ..............# #. ....................# #. ...[............@...# #.> ...............#.....##. #..............+.... ...............#..........### ....................... .........<...........).....  ...................##......  !:j...............#...#######.......  .............#....... !:j\43.6 (36.0)4.6 (37!:j>!:jx. _i - a scroll of identify":jD Spells (Memorise)TypeFailure Level  a - Magic DartConjuration3% 1b - JinxbiteHexes11%2  c - BlinkTranslocation13%2  d - Call ImpSummoning16%2  e - Sublimation of BloodNecromancy16%2  f - Stone ArrowConjuration/Earth 19% 3  g - Flame WaveConjuration/Fire 22% 4  h - Maxwell's Portable Piledriver Translocation 26% 3  i - Fugue of the Fallen Necromancy30% 3  j - Summon Ice BeastIce/Summoning 30% 3  k - Vampiric DrainingNecromancy30% 3  l - SilenceHexes/Air94% 5  m - Yara's Violent Unravelling Hexes/Alchemy 94% 5  n - EnfeebleHexes100% 7  o - Sphinx SistersHexes/Summoning 100% 7 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit(:j(:jZ.....................#Zeppelin the Sneak .....................#Deep Elf ....................#Health: 33/33 ======================== ..#########.........#Magic: 15/15 ======================== ..##### #...........#AC: 3Str: 5 ......###...........###### EV: 12Int: 22 ....................# #.......... SH: 0Dex: 15 ....................# #.......... XL:  6 Next: 41% Place: Dungeon:3 ...[............@...# #.........> Noise: ---------  Time: 2444.6 (0.0) ...............#(:j}.....##.......... k) +5 dagger #..............+................. Cast: Foxfire ...............#..........###.... ................................. .........<...........)...........  ...................##............  ...............#...#######.......  .............#....... You kill the ball python! _Your foxfire dissipates.You pick up a book of Minor Magic and begin reading... _You add the spells Magic Dart, Blink and Call Imp to your library. _You now have 227 gold pieces (gained 14). _i - a scroll of identifyMemorise Blink, consuming 2 spell levels and leaving 0? Y - Yes  N - No(:j (:j k.....................#Zeppelin the Sneak .....................#Deep Elf ....................#Health: 33/33 ======================== ..#########.........#Magic: 15/15 ======================== ..##### #...........#AC: 3Str: 5 ......###...........###### EV: 12Int: 22 ....................# #.......... SH: 0Dex: 15 ....................# #.......... XL:  6 Next: 41% Place: Dungeon:3 (:jE C...[............@...# #.........> Noise: ---------  Time: 2444.6 (0.0) ...............#.....##.......... k) +5 dagger #..............+................. Cast: Foxfire ...............#..........###.... ................................. .........<...........)...........  ...................##............  ...............#...#######.......  .............#....... You kill the ball python! _Your foxfire dissipates.You pick up a book of Minor Magic and begin reading... _You add the spells Magic Dart, Blink and Call Imp to your library. _You now have 227 gold pieces (gained 14). _i - a scroll of identify(:j +5.6 (1(:j! (:j (:j +6.6 (2(:j. (:j (:j +7.6 (3(:j# (:j _You start memorising the spell. You continue memorising. x2(:j< (:j (:jO c _You finish memorising. Spell assigned to 'f'.):j`S):jS):jJU):j\):jI`):j`$ _):jFe):jxk):jo,):jq):js):j8x,):jy):j|):je,):jہ):j2):j ,):j):j):j):j):j):jnn):jJB):jB):j¾):j):j,):jZ):j):j,):j*):j):j ):jS):j):j):j):j):jB):j):j,):j):j):j):j):j):j):j,):j):j?):j*In):jk):jun):jv):jw):jz):j ~,):jb):j):j):j9):jx):jǠ):j):j-):j):j):j,):j):j):j ,):jB):j,):j):jH ):j@9c  You see here a +0 club. _):j:):j>):jFB):jNX):j*S):jqWB):jZ):j._):j_):jEa):j&d):jj):jԱ  You encounter an adder.):jW......#..#...#..... ###...........S.# ####.....#....##.... ......... .>...............:... .............#..#...):jn.......†..................###.....#....#...............##....#.#......#....@##.....#......... ..+..#...####...)..#.......####..........####.....###..........#####..###.....## S   adder (asleep)#..........##...####......##.).....##........##[........##........##):jUc91.6 (44.0)2.6 (45 _):j):j*:jh ......#..#...#..... Zeppelin the Sneak ###...........S.......# ####..... Deep Elf ..#....##............. ......... Health: 33/33 ======================== .>...............:... ......... Magic: 14/15 ======================-- ......#..#.................†..... AC: 3*:j QStr: 5 .........................###..... EV: 12Int: 22 .....#....#...................... SH: 0Dex: 15 ...............**##.............. XL:  6 Next: 41% Place: Dungeon:3 *:j y..#.#......#...*@##.............. Noise: ---------  Time: 2492.6 (0.0) ..#............***............... k) +5 dagger *:j8 ..+..#........................... Cast: Foxfire ..####...)..#.................... *:j C..####................####.....## .....#..........#####..###.....## S   adder (asleep) .....#..........##...#.........## .....#......##.).....##........## ....[................##........## *:j ,_You finish memorising. Spell assigned to 'f'. _You see here a +0 club. _You encounter an adder.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*:j4 ......#..#...#..... Zeppelin the Sneak ###...........S.......# ####..... Deep Elf ..#....##............. ......... Health: 33/33 ======================== .>...............:... ......... Magic: 14/15 ======================-- ......#..#.................†..... AC: 3Str: 5 .........................###..... EV: 12Int: 22 .....#....#...................... SH: 0Dex: 15 ................v##.............. XL:  6 Next: 41% Place: Dungeon:3 ..#.#......#....@##.............. Noise: ---------  Time: 2492.6 (0.0) *:j4 4..#.............v................ k) +5 dagger ..+..#........................... Cast: Foxfire ..####...)..#.................... ..####................####.....## .....#..........#####..###.....## S   adder (asleep, ally target) .....#..........##...#.........## .....#......##.).....##........## ....[................##........## _You see here a +0 club. _You encounter an adder.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=3.6 (1 _*:j7> *:jn? +:jZv§v§+:j\Bv§+:j\Iv§+:j|]+v§+:j]+:j^Iv§+:j0_Bv§+:j_*v§+:j_+:j `+:jR`<v§+:j0aBv§+:jHl+:jl.-4+:jv}§§§§§§+:jpx+:j S  The foxfire burns the adder.  The adder is lightly wounded.+:j[H 1§+:jI @v§+:jI Jv§+:jnT  The adder hisses angrily.  The foxfire burns the adder.+:j+ Q§.+:j .S+:j m.......+:jS !-+:j| 5+:j A§§+:jV ^ _The adder is severely wounded.,:j z......#..#...#..... Zeppelin the Sneak ###...................# ####..... Deep Elf ..#....##.....S....... ......... Health: 33/33 ======================== .>............§..:... ......... Magic: 13/15 ====================---- ......#..#.....§...........†..... AC: 3Str: 5 .........................###..... EV: 12Int: 22 .....#....#...................... SH: 0Dex: 15 ,:jp r...............**##.............. XL:  6 Next: 41% Place: Dungeon:3 ..#.#......#...*@##.............. Noise: ---------  Time: 2495.6 (0.0) ..#............***............... k) +5 dagger ..+..#........................... Cast: Foxfire ..####...)..#.................... ..####................####.....## .....#..........#####..###.....## S   adder .....#..........##...#.........## .....#......##.).....##........## ....[................##........##The adder hisses angrily.  The foxfire burns the adder. _The adder is severely wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,:je ......#..#...#..... Zeppelin the Sneak ###...................# ####..... Deep Elf ..#....##.....§....... ......... Health: 33/33 ======================== .>............§S.:... ......... Magic: 13/15 ====================---- ......#..#.....§...........†..... AC: 3Str: 5 .........................###..... EV: 12Int: 22 .....#....#...................... SH: 0Dex: 15 .................##.............. XL:  6 Next: 41% Place: Dungeon:3 ..#.#......#....@##.............. Noise: ---------  Time: 2495.6 (0.0) ,:j ..#.............................. k) +5 dagger ..+..#........................... Cast: Foxfire ..####...)..#.................... ..####................####.....## .....#..........#####..###.....## S   adder .....#..........##...#.........## .....#......##.).....##........## ....[................##........##The foxfire burns the adder. _The adder is severely wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,:j N.S,:jT .............# ............. >........:... #.....S....†...........#.............v#....@.......v......................,:j# )..#........................##.......#####..#(ally target).......##...#.....##.)#.[.,:jV i4===6.6 (1 _,:jR ,:ji -:jHv§v§v§-:jIAv§-:jSR _The adder is severely wounded.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the adder.-:j?3§-:jIv§-:jAv§-:jO.S-:j †The adder is almost dead.The foxfire burns the adder.-:j]R-:jq.§-:js-:jw64-7-:j§§§§ _You kill the adder!.:j M#......... ##### ......#..# ###......###### ..#....##........:j!>........:..........#..#.................†..........§†........####....#....§..................##...§.##.....#....:jH! §....... ..+..#..............................................## .:jw!.......#...........##.)#..:j/z.....-8.:j8.:j:.:j 5M...#....# #.......##### ......#..# ###......###### ..#....##.:j .>........:.#..#...†...........†####....#...........#.....#.:j #.....##..... ..#................................ .:jR ....#.......##...#..:j 5====9.:j+ .:jv .:j M##........ ...#....#..# #.......##### ......#..# ###......###### ..#....##.>........:.#..#...†......####....#......#.. ..#.#......#.....##.................. .............####.:jd >500.:j  _You see here an adder corpse./:jM## .##..........#.####### ...#....#..# #.......##### ......#..# ###......###### ..#....##.>........:/:j.#..#..†...........†####....#.. .................##................ ............./:j/:j3$1 /:jg _/:j@/:j1/:j\M..#......# #. ##..........#.####### ...#....#..# #.......##### ......#..# ###......###### ..#....##.>........:.#..#...†...........†### .....#....#...........................#.........../:j_/:j`&2/:jQh/:ji/:j6##. ##.#......# #. ##.#.# #....#..#.# # .#./:j# ######.#..#.# #..######. .#....##. >..#..#.†.†.###.#....#.##.#.#......#.....##.#./:j'..........+..#.........####...)..#./:j/:jC==3/:jL/:j0c  You pick up a parchment of Mephitic Cloud and begin reading.../:j+4.6 (2/:j( /:j G _You add the spell Mephitic Cloud to your library.0:jI30:j0:j0:jB0:j0:j(0:j0:j0:j 0:j(0:jz0:jn0:j0:j,0:j0:j&0:j%0:jk0:jb0:j0:j,0:j0:jk0:jt,0:j0:j0:je,0:jn0:jn0:jAn1:j/1:j%B1:j1:j 1:j3,1:jE1:j.1:j,1:j1:j1:j5X1:j|91:j}:1:j;1:j3>1:j B1:jLC1:jD1:jH1:jnK1:j%L1:jM1:j{P1:jT1:jV1:j`1:j`1:jUd1:j!e1:je1:jg1:j=k1:j|B1:j„/.....##.....................#.#.# .....##.......................#.# ................##+#####...............>..... #.................# .....####.....##..........# ....#####..###.....##..........## ....##...#...##...# ##.).....####...#273.0)....####.......~~..###........##......~~...#1:jq......######.######...~~....#.# §#.#§§ #....~~...# ..........# §§#.#§§§ #...~~....#..# §§#.#§§§ #.##.).......# §§§#_#§§§ #...######1:je.........# #...#1:j$B8.6 (241:jē§#.#§§§#.#§§§§#.#§§§§§#_1:j5 _Found a stormy altar of Qazlal.2:j&V2:jvV2:jW2:j^2:jRa2:j`fB2:ji2:jHi2:jqj2:jm2:jsB2:j.t2:jw2:jw2:jWy2:j{2:j,2:j}2:j2:jɇ,2:j2:j2:j,2:jԎ2:jL  There is a stormy altar of Qazlal here.2:j2:jl _2:j2:j2:j2:jS2:j֯2:jǵ2:jc2:jԶ2:jl2:j2:j,2:j~2:jG2:j,2:j>2:j2:j2:j>2:j52:jW2:j,2:j2:j)2:j,2:j2:j}2:j,2:jX2:j2:j6,2:j2:j2:jB2:j2:j,2:j2:j2:j`2:j2:j2:j2:j3 ,2:j 2:jT2:j2:j2:j2:jk2:j,2:j2:j2:j2:j2:j2:j#R  There is a stone staircase leading down here.2:j'2:j' _2:j(2:j*2:j,,2:j,2:j.2:j1,2:j22:j42:j"7B2:j92:j;2:jK;2:j<2:jA>2:j@2:j@2:jB2:jB2:jD,2:jD2:jE2:jG2:jG2:j%H2:jI2:jK,2:jL2:jZM2:jO,2:j\P2:j!R2:jS,2:jT2:jT2:jVB2:jW2:j[X2:j{]B2:j]|2:j}2:j}2:j}2:j,2:jт2:j2:j2:j:)...#...#  ..#.#.#  #.#######  ##+#####.......#  ....>.....######.#   #.#  ......# #.#  ......## #.#  ...........# #@#  68.6 (40..# #....<#  ~~..# #######  ~~...#  2:j##...~~....#  §#....~~...#    §#...~~....#    §#.#    §#...#####   2:jM9.6 (41 _Found a stone staircase leading up.4:jD4:j4:j)4:j?4:j}4:j,4:j 4:j4:j94:jg4:j4:j,4:j(4:jb4:j^,4:j4:j$4:j',4:j'(4:jS,4:j.,4:j2,4:j5,4:jr64:j<X4:j2@4:jB4:j7C4:jC4:jI4:j0J4:jmJ4:jJ4:jL4:jXN4:jN4:j,O4:j:S4:j9V4:jyV4:jW4:j`[4:j^,4:j_4:j`jX4:j8m4:jp4:jp4:jFr4:j4:jƃ,4:j4:jC4:j4:j.4:jZ4:j4:jR4:j4:jӖ4:jQ4:jx4:jٝ4:j4:jġ4:j4:j 4:j4:jϨ4:j,4:j4:j4:j,4:j4:j54:j54:jx4:jk4:j4:j+,4:j;4:j4:j,4:j4:j`4:j4:j"4:j4:jB4:jn4:j@  There is an open door here.4:jE4:j5 _4:j^U######.######...~~....# #§§§§#.#§§§§#....~~...# #§§§§#.#§§§§#...~~....# 4:j#§§§§#.#§§§§#........## #§§§§#_#§§§§#...###### #§§§§###§§§§#...#  #§§§§§I§§§§§#...#  #§§§§§§§§§§§###'######## 4:j#§§§§§§§§§§§#...@......# 98.6 (29 #§§§§§§§§§§§#..........# 4:j*?#§§§§§§§§§§§#..........# #§§§§§§§§§§§#..........#  ############..........# 4:jPT #.....................#  #.....................# #.>......###### 4:js>##..........#####.#4:jC4:j4:j{ E _Done exploring.5:j: 35:jВ 5:j .......'05:j .0) 5:j3 5:j [ _Done exploring.7:j 7:j aGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionc - a +0 dagger  d - a +0 short sword  m - a +0 rapier Missiles (go to first with ()e - 17 stones  g - 5 boomerangs  h - 2 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 helmet (worn)  l - a scarf of repulsion (worn) Talismans (go to first with %)f - a spore talisman  j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5}8:j 1 Potions:  Potions !  g - a potion of magic  w - a potion of heal wounds 8:j)  f - 3 viscous black potions  j - 2 bubbling coppery potions  k - a smoky golden potion9:j:sScroll Scroll?  c - a scroll labelled JUPHIRH COTUORR  d - a scroll labelled ZEUDUNL DOFIRO  e - a scroll labelled QEYLUKUMAPT  h - a scroll labelled GOTHRA XEULIPN  lcroll labelled JAMEETUSHR FEGAi - a scroll of identify::j :i - a scroll of identify. ::j& A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ ::jd “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in ::j this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning::j  himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.;:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled JUPHIRH COTUORR ;:j d - a scroll labelled ZEUDUNL DOFIRO  e - a scroll labelled QEYLUKUMAPT  h - a scroll labelled GOTHRA XEULIPN  l - a scroll labelled JAMEETUSHR FEGA Potions (select first with !)  f - 3 viscous black potions  j - 2 bubbling coppery potions  k - a smoky golden potion ;:j(;:jR[?] describe selected<:jP <:jLV ######.######...~~....#Zeppelin the Sneak #§§§§#.#§§§§#....~~...#<:jV Deep Elf #§§§§#.#§§§§#...~~....#Health: 33/33 ======================== #§§§§#.#§§§§#........##Magic: 15/15 ======================== #§§§§#_#§§§§#...######AC: 3Str: 5 #§§§§###§§§§#...#EV: 12<:jV Int: 22 #§§§§§I§§§§§#...#SH: 0Dex: 15 <:j)W e#§§§§§§§§§§§###'########XL:  6 Next: 44% Place: Dungeon:3 #§§§§§§§§§§§#...@......#<:jNW Noise: ---------  Time: 2598.6 (0.0) #§§§§§§§§§§§#..........#<:jW k) +5 dagger #§§§§§§§§§§§#..........#Cast: Foxfire <:jW #§§§§§§§§§§§#..........#############..........#<:jW #.....................##.....................# <:jW ##.........>......###### ##..........#####.# <:jX _There is a stormy altar of Qazlal here. _There is a stone staircase leading down here. _Found a stone staircase leading up. <:j4X X_There is an open door here. _Done exploring. <:jVX 0_Done exploring.<:jt[ <:ja <:jg ######.######...~~....#Zeppelin the Sneak #§§§§#.#§§§§#....~~...#Deep Elf #§§§§#.#§§§§#...~~....#Health: 33/33 ======================== <:jah #§§§§#.#§§§§#........##Magic: 15/15 ======================== #§§§§#_#§§§§#...######AC: 3Str: 5 #§§§§###§§§§#...#EV: 12Int: 22 #§§§§§I§§§§§#...#SH: 0<:jh Dex: 15 #§§§§§§§§§§§###'########XL:  6 Next: 44% Place: Dungeon:3 #§§§§§§§§§§§#...@......#Noise: ---------  Time: 2598.6 (0.0) <:ji #§§§§§§§§§§§#..........#k) +5 dagger #§§§§§§§§§§§#..........#<:j8i }Cast: Foxfire #§§§§§§§§§§§#..........#<:jli ############..........##.....................#<:ji G#.....................# <:ji ##.........>......###### ##..........#####.# _There is a stone staircase leading down here. <:ji L_Found a stone staircase leading up. _There is an open door here. <:ji _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust.<:jy A9.6 (1<:j~ 7_<:j/ #§§§§§§§§§§§############  .......  ............# ##.........>......###### ##..........#####.# _Found a stone staircase leading up. _There is an open door here. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _f - 3 potions of moonshine>:jv .######...~~....# §§§§#.#§§§§#....~~...# §§§§#.#§§§§#...~~....# §§§§#.#§§§§#........## §§§§#_#§§§§#...###### §§§§###§§§§#...# §§§§§I§§§§§#...# §###'# §#.# §#.# §#.>:js # #.. #.. >:j% 6_>:j' (600>:jI- 7_>:j`/ >:j@ .######...~~....# #.#§§§§#....~~...# #.#§§§§#...~~....# #.#§§§§#.## #_#§§§§#...###### ###§§§§#...# I§§§§§#...# ###'# #.# #.# #.# >:jdA q. . >:jRJ >:jJ &1>:j[P 7_>:jQ >:j #.######...~~....#  #.#§§§§#....~~...#  #.#§§§§#...~~....#  #.#§§§§#.##  #_#§§§§#...######  ###§§§§#...#  I§§§§§#...#  ###'#  #.#  #.#  #.#  #.#  #.#  #   #   >......######   #####.#   >:jN>:j&2>:jl7_>:j!?:j,.######...~~....#  #.#§§§§#....~~...#  #.#§§§§#...~~....#  #.#§§§§#.##  #_#§§§§#...######  ###§§§§#...#  I§§§§§#...#  ###'#  #.#  #.#  #.#  #.#  .#  #  # ?:j- >......######  #####.#  ?:j4?:j+5&3?:j :7_?:j;?:j.######...~~....#  #.#§§§§#....~~...#  #.#§§§§#...~~....#  #.#§§§§#.##  #_#§§§§#...######  ###§§§§#...#  I§§§§§#...#  ###'#  #.#  #.#  #.#  #.#  .#  #  #  >......######  #####.#  4_?:j5.######...~~....#  .#§§§§#....~~...#  .#§§§§#...~~....#  .#§§§§#.##  _#§§§§#...######  §§§§#...#  I§§§§§#...#  ###'#  #.#  #.#  #.#  #.#  .#  #  #  >......######  #####.#  ?:j=?:j>&5?:jC8 _?:jE?:j?:j?:j?:j ?:j؁ ?:j Drop what? (Left/Right/Tab to switch category) 14/52 gear slots (_ for help) Hand Weapons (select all with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionc - a +0 dagger  d - a +0 short sword  m - a +0 rapier Missiles (select all with ()e - 17 stones  g - 5 boomerangs  h - 2 atropa-tipped darts  n - 2 poisoned darts ?:j= fArmour (select all with [)  a - a +0 robe (worn)  i - a +0 helmet (worn)  l - a scarf of repulsion (worn) Talismans (select all with %)f - a spore talisman  j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5} [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]@:j": Potions !  g - a potion of magic  w - a potion of heal wounds  f - 3 potions of moonshine  j - 2 bubbling coppery potions @:j.# k - a smoky golden potion @:jP# A:jm 1 i g - a potion of magic  f + 3 potions of moonshine[Enter] accept (1 chosen)A:j h Scroll?  c - a scroll labelled JUPHIRH COTUORR  d - a scroll labelled ZEUDUNL DOFIRO  e - a scroll labelled QEYLUKUMAPTh - a scroll labelled GOTHRA XEULIPN  lcroll labelled JAMEETUSHR FEGAC:jմ .######...~~....#  Zeppelin the Sneak .#§§§§#....~~...#  Deep Elf .#§§§§#...~~....#  Health: 33/33 ======================== .#§§§§#........##  Magic: 15/15 ======================== _#§§§§#...######  AC: 3Str: 5 ##§§§§#...#  EV: 12Int: 22 I§§§§§#...#  SH: 0Dex: 15 §§§§§§###'########  XL:  6 Next: 44% Place: Dungeon:3 §§§§§§#.........@#  Noise: ---------  Time: 2605.6 (0.0) §§§§§§#..........#  k) +5 dagger §§§§§§#..........#  Cast: Foxfire §§§§§§#..........# #######..C:jg ........# .................#   .................#   .....>......######   ......#####.#   _There is an open door here. _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _f - 3 potions of moonshineAutopickup disabled for potions of moonshine.6.6 (1C:jE C:jE !C:jp Ak) +5 dagger C:j x§§§§§§Cast: Foxfire §§§§§§#C:j <  #######C:jۻ 4 .C:j ^................# C:j% .....>......######    ......#####.# C:j P   _Done exploring.  As you read the scroll of identify, it crumbles to dust. _f - 3 potions of moonshine  Autopickup disabled for potions of moonshine. _You drop 3 potions of moonshine.D:jQ#.######...~~....# #.#§§§§#....~~...# #.#§§§§#...~~....# #.#§§§§#.##D:jd #_#§§§§#...###### #§§§§#...# §I§§§§§#...# §###'# D:j2§#!# §#.# §#.# §#.# #.#D:jr .# .# .>......######D:jV .#####.# D:j<7D:j}7_D:jD:jgX#.######...~~....# §#.#§§§§#....~~...# §#.#§§§§#...~~....# §#.#§§§§#.## §#_#§§§§#...###### §###§§§§#...# §I§§§§§#...# §###'# §#.!# §#.# §#.#D:jh §#.# #.# .# .# .>......###### .#####.# D:joD:jp&8D:jv9_D:jwD:j T#.######...~~....# §#.#§§§§#....~~...# §#.#§§§§#...~~....# §#.#§§§§#.## §#_#§§§§#...###### §###§§§§#...# §I§§§§§#...# §###'# §#.!# §#.# §#.# §#.# #.# .# .# .>......###### .#####.# D:j <9D:j 7_D:j E:j*C#.######...~~....# §#.#§§§§#....~~...# §#.#§§§§#...~~....# §#.#§§§§#.## §#_#§§§§#...###### §###§§§§#...# §I§§§§§#...# §###'# §#.!# §#.# §#.# §#.###.#.#.#.>......######.#####.#E:jE:j5'10E:jb7_E:jE:jZ#.######...~~....#§#.#§§§§#....~~...#§#.#§§§§#...~~....#§#.#§§§§#.##§#_#§§§§#...######§###§§§§#...#§I§§§§§#...#§###'#§#.!#§#.#§#E:jp.# §#.# ##.# #..# #.# #.>......###### #.#####.#E:je<1E:jE:jCE:j#.######...~~....# #§§§§#.#§§§§#....~~...# #§§§§#.#§§§§#...~~....# #§§§§#.#§§§§#........## #§§§§#_#§§§§#...###### #§§§§###§§§§#...# #§§§§§I§§§§§#...# #§###'# #§#.!# #§#.# #E:j:§#.# #§#.#  ##.#  #...#  #...# ##..>......###### ##.#####.#E:jE:j&2E:jO E:j_!E:j ).######.######...~~....# .#§§§§#.#§§§§#....~~...# .#§§§§#.#§§§§#...~~....# .#§§§§#.#§§§§#........## E:jC Y.#§§§§#_#§§§§#...###### .#§§§§###§§§§#...# .#§§§§§I§§§§§#...# .#§###'# .#E:jw z§#.!# ##§#.# ##E:j ^§#.# ##§#E:j \.# # ##E:j F.# # #.E:j \.# # #.E:j /.##E:j. ..>......###### .##.#####.#E:j E:jq &3E:j E:j1 E:jҚR.######.######...~~....# ..#§§§§#.#§§§§#....~~...# ..#§§§§#.#§§§§#...~~....# ..#§§§§#.#§§§§#........## ..#§§§§#_#§§§§#...###### ..#§§§§###§§§§#...#.#§§§§§I§§§§§#...#.#§###'# ..#§#.!# .##§#.# .##§#.# .##§#E:jɛv.# .# ##.# .# #..# .# #...# .###..>......## ..##.#####.#E:j.E:j&4E:j9_E:j֫F:j §§§§#.#§§§§#....~~.~~.......#_###### # §I§§§§§§§###'########.........! .#....#####.# ....................#F:jNF:ja&5F:jn7_F:jF:jr ~~.......#_###### # §I§§§§§§§###'########.........! .F:jGs#. ###########............# .......###..........#F:jksF:jA}F:j}&6F:j9_F:j؎F:j*) .....#_###### # §I§§§§§§§###'########.........! .#. ###########...................#..........# ....................#7_F:j  _###### # §I§§§§§§§###'########.........! .#. ###########.......................... ..).................#8_F:j" _ # §I§§§§§§§###'########.........! .#. ###########...........#>#####.... ##..................#F:j۞ Y9G:j §I§§§§§§§###'########.........! .#. ###########...........#>##### ...#####.# ........#... #######.............#G:j=20G:jG:jF §##'########.........! .#. ###########...........#>##### ...#####.# ..........#..... # #.............#1G:jmT.#§###'#.#§#.!# ..##§#.# ..##§#.# ..##§#.# ..# #.# ..# #.# ..# #.# ..###.>.@....######.##.#####.#...#.###...#....#.)........# .##..# .#.# .# #.#G:jxY2G:j] c.#§###'#.#§#.!#.##§#G:j^ h.#.##§#.#.##§#.#.# #G:j$^ E.#.# #.#G:jB^ 3.# #.#G:jl^ .###.>@.....######.##G:j^ .#####.#........#.###...G:j^ O.......#.............#G:j^ !.)....G:j^ <.......# ..##.....G:j_ .......# ..G:j)_ 5#.............# G:jX_ :..# #.#G:j_ G:jh G:ji &3G:jEp G:jJr G:j .#§###'#.#§#..!#.##§#..#.##§#G:j L.#.##§#.#.# #G:j" p.#.# #.#.# #G:jE /.#.###.G:jd -.######.##G:j .#####.#.......#G:j v.###..........#.........G:j [....#.)........G:j ;...#.##.....G:j *..#.#G:j' ........# G:jE Q...# #.#G:j G:j] &4G:j G:j c _There is a stone staircase leading down here.H:jP4H:jH:jH:jC5 _H:jh J 4  You climb downwards.H:jp v        ##########   #........# H:jp d  #...>....#   ##   ## H:j,q S  #..@..>..#   #........# H:jq 0  #..g.....#   ########.#  #  g   goblin (asleep)   H:jq Z   H:j -7.1 (2.5H:j H:j _You encounter a goblin. It is wielding a +0 club.Found an escape hatch in the floor. Found a stone staircase leading down.H:j a _There is a stone staircase leading up here.J:jZ##########........>.<..>.g####### # J:jWggJ:jѩe0---=8.1 (1.0J:jRJ:j@9 _The goblin hits you with a +0 club.J:jo )You puncture the goblin!J:jݛ)J:jd.59J:jJ:jJ _You kill the goblin!L:jUL##########........>.<..>....####### # L:j[L:j\_1=---L:jI\ 30L:j`L:jvb$  Things that are here:L:jdp _a +0 club; a goblin corpseM:j M:j M:j M:jS M:j : _M:jZ M:j M:j M:j M:j M:jP M:j M:j h2==M:j M:j?! ,M:j<" M:j$ ,M:j% M:j( ,M:j) M:j, M:j, #3M:j2- E==M:j- M:j*1 1 _HP restored.M:j3 3M:j4 M:j7 M:j9 ,M:j: M:j< M:j^? M:j@ ,M:jB M:jD M:j'E 9=M:jEF M:jH M:jK ,M:jL M:jN M:jS BM:jT M:jW ,M:jX M:jZ M:j\ ,M:j] M:j_ M:jb i  You encounter a hobgoblin.M:ji  #...>....# #........#  #........#  #..<..>..#  #........#  #..).....#  ########.#  #.###  #.@.# - ###.#  ...  ..... ......g ...#...g   hobgoblin (asleep)M:jui  ..$.... ....#.. M:jq 0466.0)M:j^r 37.1 (17 _M:jw M:jy O:j XO:jXO:j^O:j`O:jۙ1#...>....# #........# #........# #..<..>..# #........# #..).....# ##.# #.### #..@# ###.# .... )........o......go......#... oo 2 orcs (1 polearm, asleep).......$....###...O:j"d  You encounter 2 orcs.O:j(08.0) O:j<O:j' _Found a hand axe.P:j| #...>....# Zeppelin the Sneak #........# Deep Elf #........# Health: 33/33 ======================== #..<..>..# Magic: 14/15 ======================-- #........# AC: 3Str: 5 #..).....# EV: 12Int: 22 ########.# SH: 0Dex: 15 #.### XL:  6 Next: 45% Place: Dungeon:4 #.*@# Noise: ---------  Time: 2648.1 (0.0) ###*# k) +5 dagger ....P:jt} Cast: Foxfire )......  ..o......g  o......#...  oo 2 orcs (1 polearm, asleep) .......$....  ###.......#..  _You encounter a hobgoblin.You encounter 2 orcs. _Found a hand axe.  Casting: Foxfire (safe; 2% risk of failure)  P:j} Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateP:ja#...>....#Zeppelin the Sneak#........#Deep Elf#........#Health: 33/33 ========================#..<..>..#Magic: 14/15 ======================--#........#AC: 3Str: 5#..).....#EV: 12Int: 22########.#SH: 0Dex: 15#.###XL:  6 Next: 45% Place: Dungeon:4P:j#.v@#Noise: ---------  Time: 2648.1 (0.0)###v#k) +5 dagger....Cast: Foxfire)........o......go......#...oo 2 orcs (1 polearm, asleep, 1 ally tar…)P:j,.......$....###.......#..  You encounter 2 orcs. _Found a hand axe.  P:jTCasting: Foxfire (safe; 2% risk of failure)  P:jy"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!P:j^:=9.1 (1 _P:jP:jR:j §R:j 1vR:j;# §v§v§vR:j5* o1 asleep, 1 ally tThe foxfire burns the orc.  The orc is moderately wounded.R:jq 8§R:jק @§vR:jf BovR:j R:j i  The orc shouts!  The foxfire burns the orc but does no damage.R:j1 4§R:jzL oo)The orc is moderately wounded.R:j M &==R:jCM 50R:jX w§§§§R:j6Y * _You hear a shout! x2S:jaC #...>....# Zeppelin the Sneak #........# Deep Elf #........# Health: 33/33 ======================== #..<..>..# Magic: 13/15 ====================---- #........# AC: 3Str: 5 #..).....# EV: 12Int: 22 ########.# SH: 0Dex: 15 S:jbC#.### XL:  6 Next: 45% Place: Dungeon:4 #.*@# Noise: ===------  Time: 2650.1 (0.0) ###*# k) +5 dagger §... Cast: Foxfire )o.....  ..§......g  o......#...  oo 2 orcs (1 polearm) .......$....  ###.......#.. S:j2c'The foxfire burns the orc but does no damage.  The orc is moderately wounded. _You hear a shout! x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateS:jcS:j  #...>....# Zeppelin the Sneak S:jR#........# Deep Elf #........# Health: 33/33 ========================S:jp #..<..>..# Magic: 13/15 ====================---- #........# AC: 3Str: 5 #..).....#S:j EV: 12Int: 22 ########.#S:jE SH: 0Dex: 15 #.### XL:  6 Next: 45% Place: Dungeon:4 #.§@# Noise: ===------  Time: 2650.1 (0.0)S:j ###§# k) +5 dagger §... Cast: Foxfire )o.....  o.§......g  S:jb^.......#...  oo 2 orcs (1 polearm) .......$....  ###.......#.. The orc is moderately wounded. _You hear a shout! x2  S:jCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!S:j8o§S:jS:jS #...>....#   S:j#..<..>..#  #..) #.#S:j #.### #.v@# S:j###v# .o.. S:j{).... o......S:jH .......#... , 1 ally target) .......$... ###.......#.. S:j:-1.1 (1 _S:jS:jS:j\  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T:j Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1 b - ScorchFire2%2  c - Volatile BlastmotesFire/Translocation11%3  d - Inner FlameHexes/Fire10%T:j3  e - Tukima's DanceHexes22% 3 f - BlinkTranslocation13%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitT:jT:jT:j'#...>....#Zeppelin the Sneak#........#Deep Elf#........#T:j(Health: 33/33 ========================#..<..>..#Magic: 13/15 ====================----#........#AC: 3Str: 5T:j6(#..).....#EV: 12Int: 22T:j^(########.#SH: 0Dex: 15#.###T:j(XL:  6 Next: 45% Place: Dungeon:4#.v@#T:j(LNoise: ==-------  Time: 2651.1 (0.0)###v#k) +5 dagger.o..T:j(Cast: Foxfire)......o........g.......#...oo 2 orcs (1 polearm, 1 ally target).......$....T:j)T###.......#..  T:jF)MCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleT:jk)\Dir - look around, f - activate _You conjure some foxfire!  T:j)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T:j)T:j6*T:j3#...>....#Zeppelin the Sneak#........#Deep Elf#........#T:j3Health: 33/33 ========================#..<..>..#Magic: 13/15 ====================----#........#AC: 3Str: 5#..).....#EV: 12Int: 22########.#SH: 0Dex: 15#.###T:j3XL:  6 Next: 45% Place: Dungeon:4#.v@#Noise: ==-------  Time: 2651.1 (0.0)###v#T:j4k) +5 dagger.o..Cast: Foxfire)......T:j24o........g.......#...oo 2 orcs (1 polearm, 1 ally target)T:jP4^.......$....T:j~4###.......#..  Casting: Foxfire (safe; 2% risk of failure)  T:jJ=Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T:jh>9 )T:j>2Flames lash the orc.T:jD*   orc (polearm)T:j §v§vT:j §v§vT:j# )You kill the orc!The foxfire burns the orc!T:jk) )T:j -§T:j ;§vT:j D§vT:j r oYou kill the orc!T:jk T§vT:j. o   orc wizard (ally target)T:jO 2-6====2.1 (1T:j5 §§§§§T:j x _You encounter an orc wizard. It is wielding a +0 dagger.U:j{  #...>....# Zeppelin the Sneak #........# Deep ElfU:jԏ  #........# Health: 33/33 ======================== #..<..>..# Magic: 11/15 =================------- #........# AC: 3U:j Str: 5 #..).....# EV: 12U:j9 Int: 22 ########.# SH: 0U:jܐ Dex: 15 #.### XL:  6 Next: 46% Place: Dungeon:4 #.*@# Noise: ====-----  Time: 2652.1 (0.0) ###*# k) +5 dagger §§..U:j 1 Cast: Foxfire §§.....  )v.......g  o......#...  o   orc wizard (ally target) .......$....  ###.......#.. The foxfire burns the orc!  You kill the orc! _You encounter an orc wizard. It is wielding a +0 dagger.Casting: Foxfire (safe; 2% risk of failure)  U:j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateV:j& #...>....# Zeppelin the Sneak #........# Deep Elf #........# Health: 33/33 ======================== #..<..>..#V:jn Magic: 11/15 =================------- #........# AC: 3Str: 5 #..).....# EV: 12Int: 22 ########.# SH: 0Dex: 15 #.### XL:  6 Next: 46% Place: Dungeon:4 #.§@# Noise: ====-----  Time: 2652.1 (0.0) ###§# k) +5 dagger §§.. Cast: Foxfire V:j§§.....  )§.......g  ov.....#...  o   orc wizard (ally target) .......$....  ###.......#.. You kill the orc! V:j_You encounter an orc wizard. It is wielding a +0 dagger.Casting: Foxfire (safe; 2% risk of failure)  V:j*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!V:j  #...>....#   V:j#..<..>..#  #..) #.# V:j#.### #.§@# V:j###§# §§.. §§...V:j )§..... ov.....#...  .......$... ###.......#.. V:jMbF§o _You encounter an orc wizard. It is wielding a +0 dagger.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc wizard but does no damage.o.vv)).o   orc=---3.1 (1V:jdi:§V:jqo _You encounter an orc. It is wielding a +0 whip.V:j SHIFTW:jQW:juR:---W:jpZW:j]F _Unknown command.X:j" SHIFTY:jQY:jF _Unknown command.Y:j SHIFTZ:jpZ:jtZ:j\ _Unknown command.\:j?  The foxfire burns the orc.\:j-2§\:j.E§v\:j9 $The orc is lightly wounded.  The foxfire burns the orc!\:jF?)\:j-§\:jS oYou kill the orc!\:jBo)\:j1g\:j...o   orcg   hobgoblin (wandering)\:j67-4\:j;§\:jq _You encounter an orc. It is wielding a +0 dagger.]:j8R  #...>....# Zeppelin the Sneak #........# Deep Elf #........# Health: 33/33 ======================== #..<..>..# Magic: 10/15 ================-------- #........# AC: 3Str: 5 #..).....# EV: 12Int: 22 ########.# SH: 0Dex: 15 #.### XL:  6 Next: 47% Place: Dungeon:4 #.*@# Noise: ---------  Time: 2654.1 (0.0) ###*# k) +5 dagger o).. Cast: Foxfire o...g..  )........g  .......#...  o  [39]:jS ;49m orc wizard .......$....  o   orc ###.......#..  g   hobgoblin (wandering)The foxfire burns the orc!  You kill the orc! _You encounter an orc. It is wielding a +0 dagger.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate]:jƎ #...>....#Zeppelin the Sneak#........#Deep Elf#........#Health: 33/33 ========================#..<..>..#Magic: 10/15 ================--------#........#AC: 3Str: 5#..).....#EV: 12Int: 22########.#SH: 0Dex: 15#.###XL:  6 Next: 47% Place: Dungeon:4#.v@#Noise: ---------  Time: 2654.1 (0.0)###v#k) +5 daggero)..Cast: Foxfireo...g..)........g.......#...o   orc wizard.......$....o  ]:j ([40m orc (ally target)###.......#..g   hobgoblin (wandering, ally target)You kill the orc! _You encounter an orc. It is wielding a +0 dagger.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!]:j 9*]:jo 9o   orc (ally target)g   hobgoblin (wandering, ally target)  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The orc wizard casts a spell.  The orc wizard flickers and vanishes!]:j aov]:j  Deactivating autopickup; reactivate with Ctrl-A.]:jՇf§g.]:jX~g{g]:j1====5.1 (1§ _The foxfire burns the orc but does no damage.^:j  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^:j5^:j Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation11%3  d - Inner FlameHexes/Fire10%^:j3  e - Tukima's DanceHexes22%3  f - BlinkTranslocation13%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit^:j ^:j ^:jS #...>....#Zeppelin the Sneak#........#Deep Elf#........#Health: 33/33 ========================#..<..>..#^:j 6Magic: 11/15 =================-------#........#AC: 3Str: 5#..).....#EV: 12Int: 22########.#SH: 0Dex: 15#.###XL:  6 Next: 47% Place: Dungeon:4#.v@#Noise: ===------  Time: 2655.1 (0.0)###o#k) +5 dagger§)g.Cast: Foxfire{......)........g.......#...o   orc.......$....g   hobgoblin (ally target)###.......#..  The orc wizard casts a spell.The orc wizard flickers and vanishes!  ^:j Deactivating autopickup; reactivate with Ctrl-A. _The foxfire burns the orc but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^:j| ^:j #...>....#Zeppelin the Sneak#........#Deep Elf#........#Health: 33/33 ========================#..<..>..#Magic: 11/15 =================-------#........#AC: 3Str: 5#..).....#EV: 12^:j Int: 22########.#SH: 0Dex: 15#.###XL:  6 Next: 47% Place: Dungeon:4#.v@#Noise: ===------  Time: 2655.1 (0.0)###o#k) +5 dagger^:jZ §)g.Cast: Foxfire{......)........g.......#...o   orc^:j Z.......$....g   hobgoblin (ally target)###.......#..  The orc wizard casts a spell.^:j The orc wizard flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A. _The foxfire burns the orc but does no damage.  ^:j Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^:j  *  orc (combustible)^:j rFlames lash the orc.  The orc is almost dead.^:j )The orc's fire resistance burns away. The foxfire burns the orc.  The orc is burned terribly!^:j *g   hobgoblin (ally target)^:jp §g.)^:jz I$^:j 9/15 ---8====^:jI \6.1 (1 _You kill the orc!^:j ^:j- P _Your Hexes skill increases to level 1!^:j _:j Yg)_:jH _:j [=---7_:jO j _You barely miss the hobgoblin.`:je  You hit the hobgoblin.`:jI---8.0 (0.9`:j`:ja _The hobgoblin is heavily wounded.a:j}qm †You hit the hobgoblin.a:jdsa:j|)a:jk10/15==-99.0 (1.0a:jt9{a:j M _You kill the hobgoblin!b:jo2-60 _You hit something. Something hits you.c:joB  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j%c:j&  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b + ScorchFirec:jF'1% 2 c - Volatile BlastmotesFire/Translocation11%3  d - Inner FlameHexes/Fire9%3  e - Tukima's DanceHexes21% 3 c:j'Bf - BlinkTranslocation13%c:j'2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitc:jfc:jnc:jwd#...>....#Zeppelin the Sneak#........#Deep Elf#........#Health: 32/33 =======================-#..<..>..#Magic: 10/15 ================--------#........#AC: 3Str: 5#..).....#EV: 12Int: 22########.#SH: 0Dex: 15#.###XL:  6 Next: 49% Place: Dungeon:4#.†@#Noise: =--------  Time: 2660.0 (0.0)###{#c:jGyk) +5 dagger$)..Cast: Foxfire)......)........g.......#..........$....###.......#.. _The hobgoblin is heavily wounded.You hit the hobgoblin. _You kill the hobgoblin! _You hit something. Something hits you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j6d#...>....#Zeppelin the Sneak#........#Deep Elf#........#Health: 32/33 =======================-#..<..>..#Magic: 10/15 ================--------#........#AC: 3Str: 5#..).....#EV: 12Int: 22########.#SH: 0Dex: 15#.###XL:  6 Next: 49% Place: Dungeon:4#.†@#Noise: =--------  Time: 2660.0 (0.0)###{#c:jk) +5 dagger$)..Cast: Foxfire)......)........g.......#..........$....###.......#.. _The hobgoblin is heavily wounded.You hit the hobgoblin. _You kill the hobgoblin! _You hit something. Something hits you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j[4c:jbc:je _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:j|  #...>....# Zeppelin the Sneak #........# Deep Elf #........# Health: 32/33 =======================- #..<..>..# Magic: 9/15==============---------- #........# AC: 3Str: 5 #..).....# EV: 12Int: 22d:j} z ########.# SH: 0Dex: 15 #.### XL:  6 Next: 49% Place: Dungeon:4 #.*@# Noise: =--------  Time: 2660.0 (0.0) ###*# k) +5 dagger $).. Cast: Foxfired:j}  )......  )........g  .......#...  d:j} f .......$....   ###.......#.. d:j~ b   d:j+~ Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. d:jY~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycled:j~ <Dir - look around, f - activated:jQ #...>....#Zeppelin the Sneak#........#Deep Elf#........#Health: 32/33 =======================-#..<..>..#Magic: 9/15==============----------#........#AC: 3Str: 5#..).....#EV: 12Int: 22########.#SH: 0Dex: 15#.###XL:  6 Next: 49% Place: Dungeon:4#.v@#Noise: =--------  Time: 2660.0 (0.0)###{#k) +5 dagger$)..Cast: Foxfire)......)........g.......#..........$....###.......#..  Confirm with . or Enter, or press ? or * to list all spells. _d:j [40mYou can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!29--1.0 (1d:j d:j@ / _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 2% risk of failure)  d:j vPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Something hits you.e:je:j -§e:j!v8---2e:j);§e:j+ _You closely miss something. The foxfire burns something. Something hits you.e:j~ #...>....# Zeppelin the Sneak #........# Deep Elf #........# Health: 28/33 ====================---- #..<..>..# Magic: 8/15============------------ #........# AC: 3Str: 5 #..).....# EV: 12Int: 22 ########.# SH: 0Dex: 15 #.### XL:  6 Next: 49% Place: Dungeon:4 #.*@# Noise: =--------  Time: 2662.0 (0.0) ###*# k) +5 dagger $).. Cast: Foxfire )......  )........g  .......#...   .......$.... e:j  ###.......#..    You conjure some foxfire! _Something hits you. _You closely miss something. The foxfire burns something. Something hits you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatef:j;@*f:j];*)f:jnA*)g:j|A@*g:jg:jf#...>....#Zeppelin the Sneak#........#Deep Elf#........#Health: 28/33 ====================----#..<..>..#Magic: 9/15==============----------#........#AC: 3Str: 5#..).....#EV: 12Int: 22########.#SH: 0Dex: 15#.###g:j XL:  6 Next: 49% Place: Dungeon:4#.§@#Noise: =--------  Time: 2662.0 (0.0)###{#k) +5 dagger$)..Cast: Foxfire)......)........g.......#..........$....###.......#..  You conjure some foxfire! _Something hits you. _You closely miss something. The foxfire burns something. Something hits you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateg:jo_Something hits you. _You closely miss something. The foxfire burns something. Something hits you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Okay, then.g:jdg:jMg:ji. _h:jR,†h:jr5--10/15====3.0 (1h:jrh:jf _You hit something. Something hits you.j:jj:jj23----4j:jj:jo _You closely miss something. Something hits you.j:j. #...>....# Zeppelin the Sneak #........# Deep Elf #........# Health: 23/33 ================-------- #..<..>..# Magic: 9/15==============---------- #........# AC: 3Str: 5 #..).....# EV: 12Int: 22 ########.# SH: 0Dex: 15 #.### XL:  6 Next: 49% Place: Dungeon:4 #.*@# Noise: =--------  Time: 2664.0 (0.0) ###*# k) +5 dagger $).. Cast: Foxfire )......  )........g  .......#...   .......$....  :jb/6;10H ###.......#..     _Okay, then. _You hit something. Something hits you. _You closely miss something. Something hits you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatek:j#...>....#Zeppelin the Sneak#........#Deep Elf#........#Health: 23/33 ================--------#..<..>..#Magic: 9/15k:j׃l==============----------#........#AC: 3Str: 5#..).....#EV: 12Int: 22########.#SH: 0Dex: 15#.###XL:  6 Next: 49% Place: Dungeon:4#.v@#Noise: =--------  Time: 2664.0 (0.0)###{#k) +5 dagger$)..Cast: Foxfire)......k:jn)........g.......#..........$....###.......#.. _You hit something. Something hits you. _You closely miss something. Something hits you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!k:jG25.0 (1k:jԏk:jvM_You closely miss something. Something hits you.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Something hits you.k:jj )You miss something. The foxfire burns something.k:jiqg  Reactivating autopickup.k:j`§310/15==586k:jIL _You feel a bit more experienced.k:j,a....<..>.....)....#######. #.###§.####..$)..#.....).......k:j-#..#)..........#.........#......$.....####.......#... )<. ..k:j83†k:j/9.-7k:j@l:jCF _Found a lajatang. Found an escape hatch in the ceiling.l:jh _Items here: )) [[.m:j3  <..>.....)...m:j E#######. #.####.†.# ###..####)#......#..$@..#.....).........#..#)....m:jפ 2#...m:j d.........$#m:j: m:j @-8m:jX m:j @ _Found 9 gold pieces.  Things that are here:m:j^ _a +0 falchion; a +0 chain mail; an orc corpsen:jF/HM....<..>.......).....########.# #.###  #.†.# ###..n:j/####@#...... #..$)..# .....)..#..#)...........#...n:j/X.........$#n:j9n:j;-9 _n:jTn:jWh _Items here: )) [[.n:jT n:j\ NPick up what? 14/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger Armour (select all with [)c - a +0 robe  d - a +0 scale mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]o:jf o:jf o:j6o o:jx #........#Zeppelin the Sneak#........#Deep Elf#..<..>..#Health: 23/33 ================--------o:jGx #........#Magic: 10/15 ================--------#..).....#AC: 3Str: 5########.#EV: 12o:jmx Int: 22#.###SH: 0o:jx Dex: 15#.†.# ###..o:jx XL:  6 Next: 58% Place: Dungeon:4####@#......Noise: ---------  Time: 2669.0 (0.0)#..$)..#o:jy k) +5 dagger.....).........Cast: Foxfire#..#)..........#.........#....#........$.....o:j} +####.......#...)......<. ...........$# _Items here: )) [[. _Found 9 gold pieces.  Things that are here: _a +0 falchion; a +0 chain mail; an orc corpse _Items here: )) [[.  Okay, then.o:j o:j o:j D _p:j <..>.....)...#######. #.####.†.# ###..p:j####)#......#..$@..# .....).........#..#)....#............$#p:jp:j24=1=70.0 (1 _p:jp:jY _Found 9 gold pieces.  Things that are here: _a +0 falchion; a +0 chain mail; an orc corpse _Items here: )) [[. _Okay, then.Things that are here:p:jy _a +0 falchion; a +0 chain mail; an orc corpsep:j #.# #..<..>..# #........# #..).....# ##.# #.### #.†.# ###.. ####)#...... #..@)..#.).#..#). #.#.... #.$..... ####.#... )......<. ..  .$#p:jp:j -1 _p:jzp:jJM  You now have 233 gold pieces (gained 6).p:j.+2.0 (2p:j'p:j*- _You see here a +0 whip.r:jYF #.# #..<..>..# #.# #..).....# #.# #.### #.†.# ###.. ####)#...... #.@))..##......).#..#). #...#.. #.r:jfZ.$.. ####.#.. )......<.... ..$#r:jcr:jdy2===3.0 (1r:jlr:jms:j¹ <..>....)####### #.###†.# ###..####)#....######..))..##. #......@.........##..#). #.........#s:j/y.#..........#s:js:js5==4s:js:jQ _You see here a +0 hand axe.s:jZ ....)####### #.###†.# ###..####)#....######..))..##. ......).........###..#)s:j  #.........#.$..#).........#s:js:j#&5s:jR< _Found a war axe.t:j #.# #..).....# #.# #.### #.†.# ###.. ####)#...... ######..))..##. #......). ###..#. #.#.... #.$..... ####.#... )......<... ..$# ..# #).#t:jAt:j&6t:jt:j$  Things that are here:t:jq _a +0 trident; an orc corpseu:j7 )####### #.###†.# ###..####)#....u:j######..))..##. ......).........###..#). #...#.$.###.......#.#......?...u:jj3===7u:j}u:jP` _Found a scroll of teleportation.u:j, ####### #.###†.#####..####)#....######..))..##. #......).........###..#). #.........#$..###.......# )<..###..........u:ju:j^6=8u:jku:ju:jF5   #.###†.#####..####)#....######..))..##. #......).........##..#). #.........#$.####@......# #)<.#...$# ##........#u:j@ u:jA &9u:j}K u:j+M v:jI,M########.# ###  #.†.##### ####)#......######..))..##. ......)###..#).......##...@....$..####.#v:j #)<....#.........$###........#v:jv:j v:j{l4===80v:jv:jSM..)....########.# ###  #.†.##### ####)#......######..))..##. #......)###..#).......#.........$..####.##)......<.....###..........1v:j8? u#..).....# #.# #.### #.†.#####.. ####)#...... ######..))..##. #......). ###..#). #.#.... #.v:j[@ $..... ####.#... #)......<....#..$##.##).##......?. v:jaM j7=2v:jnU v:jW v:j M#..).....# #.# #.### #.†.#####.. ####)#...... ######..))..##.#......). ###..#). #.#.... #.$..... ####.#... #)......<....#.$# v:j v:jK &3v:j v:j w:j#..).....# #.# #.### #.†.#####.. ####)#...... ######..))..##.#......). ###..#). #.#.... #.$..... ####.#... #)......<... w:j(w:j)s5====4w:j2w:j 5w:j`#..).....# #.# #.### .#.†.#####..####)#.....######..))..##.#......).###..#).#.#.... #.$.####.#.#)......<....#.$## . w:jqfw:j&g&5w:j#|w:jl}w:j#..).....# ##.# #.##.### ..##.†.#####..w:j####)#.....######..))..##.#......).###..#).#.#.... #.w:jB$.####.#.#)......<..#.w:jz$##..##.# ###w:jV# w:j-w:j q8==6w:jw:jw:jj4w:jtw:jvw:j^  ########.# #.### ..#.†.#####....####)#......######..))..##........).......w:j ##..#)....... #.........#.......###.......# #)<...#..w:j o###...........###w:j~ w:j &7w:jR w:j& ^==8.0 (2w:j w:j ? _You now have 245 gold pieces (gained 12).w:j4Y  #.### ..†.#####....####)#.......######..))..##.........)........##..#).. #.........#..####..... #)<.#...$##..###........#.#x:jA9.0 (1x:j+ x:j( x:jn} †.#####....####)#....######..))..##.......)......##..#)....... #.........#.........#### #)<......#...$##..#x:j.# ###....?...#.#x:j\x:j r9==90x:jx:jbg _Found a scroll labelled GOTHRA XEULIPN.x:j ####)#....######..))..##...........)..........##..#).. #.........#.........####.. #)<.#...$##..#.# ##) .x:j$ <#............x:j)x:jI*&1x:j/x:j0x:j' ####)#. ######..))..##......#......)...........###..#)...........#.#....#..####.#.#)......<.#.$##..# #.# ## #).# #......?.....#.#####.x:j&6 <2x:j; x:j< x:jG####)#. ######..))..##.#......)............####..#)......##.#.......##..#####.#......##)......<.#.##..# #.# ## #).# #..#.####.#....?...#.#....x:j R3x:jz30=4.0 (2x:jx:j> _You now have 254 gold pieces (gained 9).y:jiy:jjy:j+vy:j:{ ####)#. ######..))..##.y:j{ #......)............# ###..#)......# #.#.......# #..# ####.#......#y:j@| #)......<. #.##..# #.# ## #).# #......?..... #.## ##y:j|.#.# #....?...#.# ....y:jDy:j+5.0 (1y:jy:jy:j 6 ####)#. ######..))..##....... #......)............# ###..#).............#y:j%  #.#.......# #......# ####.#......# #)......<. #.##..# #.# ##y:js C #).# #......?..... #.## ##y:j .#.# #....?...#.# y:j .y:j0 y:j &6y:j y:j z:j< ######..))..##.............)............###..#).... #.........#........####. #)<........#....##..#  #) ......?......#h   hound (asleep)........h.. ##z:j z:j&7z:jz:jV _You encounter a hound.z:jA......)......###..#). #.........#....####..... #)<........#....##..#  #) ......?......#z:jRB{.....###### #....?............h.. ##...Pz:jLz:jLM1=8z:jTz:jFVz:j ##..#). #.........#.............####..... #)<........#....##..#  #)#.# ......?@.....#.....####.#  #....?...#.............h...##...P^...z:j z:jx &9z:jj z:j z:j9 ###..#).# #..#.......# #......# ####.#......##)......<........ #.##..# #z:j9.# ## #).##.# #.......# #.### ##.#.#  #....?...#.##...z:j9#.h...###.P##.^...z:j%B{:jb(700{:ji{:j3( _You see here a scroll of teleportation.{:j ###..#).............#  Zeppelin the Sneak #.........#.......#  Deep Elf #.................#  Health: 31/33 ======================-- ####.......#......#  Magic: 14/15 ======================-- ##)......<........  AC: 3Str: 5 #..........##..#  EV: 12Int: 22 #..........# ##  SH: 0Dex: 15 #)....***..##.#  XL:  6 Next: 58% Place: Dungeon:4 #.....*@*.....#  Noise: ---------  Time: 2700.0 (0.0) #.....***...###  k) +5 dagger ##........#.#  Cast: Foxfire #....?...#.#  #............  #.......h...##  h  [{:j 39;49m hound (asleep) #..........P#  #........^...  _You now have 254 gold pieces (gained 9). _You encounter a hound. _You see here a scroll of teleportation.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{:j ###..#).............#Zeppelin the Sneak#.........#.......#Deep Elf#.................#Health: 31/33 ======================--####.......#......#Magic: 14/15 ======================--##)......<........AC: 3Str: 5#..........##..#EV: 12Int: 22#..........# ##SH: 0Dex: 15#).........##.#XL:  6 Next: 58% Place: Dungeon:4#.....v@......#Noise: ---------  Time: 2700.0 (0.0)#......v....###k) +5 dagger##........#.#Cast: Foxfire#[39;{:j! 49m....?...#.##............#.......h...##h   hound (asleep, ally target)#..........P##........^... _You encounter a hound. _You see here a scroll of teleportation.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=1.0 (1 _{:j2 {:jA  ###..#).............#  Zeppelin the Sneak #.........#.......#  Deep Elf #.................#  Health: 31/33 ======================-- ####.......#......#  Magic: 13/15 ====================---- ##)......<........  AC: 3Str: 5 {:j #..........##..#  EV: 12Int: 22 #..........# ##  SH: 0Dex: 15 #)....***..##.#  XL:  6 Next: 58% Place: Dungeon:4 {:j #.....v@*.....#  Noise: =--------  Time: 2701.0 (0.0) #.....*v*...###  k) +5 dagger ##........#.#  Cast: Foxfire{:j V #....?...#.#  #............  {:j- #.......h...##  h   hound (asleep, ally target) {:jh ?#..........P#  #........^... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate {:j _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{:j {:j ###..#).............#  Zeppelin the Sneak #.........#.......#  Deep Elf #.................#  Health: 31/33 ======================-- ####.......#......#  Magic: 13/15 ====================---- ##)......<........  AC: 3Str: 5{:jhK #..........##..#  EV: 12Int: 22 #..........# ##  SH: 0Dex: 15 #).........##.#  XL:  6 Next: 58% Place: Dungeon:4 #.....§@......#  Noise: =--------  Time: 2701.0 (0.0) {:jp#.....vv....###  k) +5 dagger ##........#.#  Cast: Foxfire #....?...#.#  #............  {:jC#.......h...##  h   hound (asleep, ally target) #..........P#  #........^... {:j-Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  {:j})Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!{:jM§v{:j0B§v{:ju:§v{:j;§v§v§v{:j$R )  #.........#.......#  #.................#  ####.......#......#  ##)......<........  #..........##..#  #..........# ##  {:j$$#).........##.#  #.....§@......#  #.....§§....###  ##.....§§.#.#  #....?§§.#.# {:j3%#......vv.. #.......h...##h   #..........P# #........^...  Casting: Foxfire (safe; 2% risk of failure) {:jb% Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the hound.  The hound is heavily wounded.{:j%{:j4§{:jY=hv{:j{:j  The hound barks!  The foxfire burns the hound.{:j?02§{:jr=<vv{:j{>b2===2.0 (1|:ji§§§§|:jZY _The hound is almost dead.|:j0} ###..#).............#  Zeppelin the Sneak |:jg}#.........#.......#  Deep Elf #.................#  Health: 32/33 =======================- ####.......#......#  Magic: 12/15 ===================----- |:j}##)......<........  AC: 3Str: 5 #..........##..#  EV: 12Int: 22 #..........# ##  SH: 0Dex: 15|:j} #)....***..##.#  XL:  6 Next: 58% Place: Dungeon:4 #.....*@v.....#  Noise: ===------  Time: 2702.0 (0.0)|:j2~ #.....**v...###  k) +5 dagger ##.....§§.#.#  Cast: Foxfire #....?§§.#.#  #......h§....  #.......§...##  h   hound (ally target) #..........P#  #........^... The hound barks!  |:j~The foxfire burns the hound. _The hound is almost dead.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate|:jȮ ###..#).............#  Zeppelin the Sneak #.........#.......#  Deep Elf #.................#  Health: 32/33 =======================- |:j/~####.......#......#  Magic: 12/15 ===================----- ##)......<........  AC: 3Str: 5 #..........##..#  EV: 12Int: 22 #..........# ##  SH: 0Dex: 15 |:jp#).........##.#  XL:  6 Next: 58% Place: Dungeon:4 |:j#.....§@v.....#  Noise: ===------  Time: 2702.0 (0.0) #.....§§§...###  k) +5 dagger|:j ##.....v§.#.#  Cast: Foxfire |:jp#....?§§.#.#  #......h§....  |:j5#.......§...##  h   hound (ally target) #..........P#  #........^... The foxfire burns the hound. _The hound is almost dead.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!|:jz§v§v§v|:jG )  #.........#.......#  #.................#  |:jԹ####.......#......#  ##)......<........  #..........##..#  |:j#..........# ##  #).........##.#  |:j+#.....§@§.....#  |:jQ#.....§§§...###  |:jvc##.....v§.#.#  #....?v§.#.#|:jo #......h§.. |:j׺#.......§...##  |:j#..........P# #........^... _The hound is almost dead.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  |:j?You conjure some foxfire!  The foxfire burns the hound.|:jZQ§§v †The hound is almost dead.The foxfire burns the hound.|:j.§|:jwbvv.....|:jB 70--3.0 (1 _You kill the hound!|:jDN§§§|:jJm _Your Spellcasting skill increases to level 5!}:j.}:j ###..#).# #..#.# #...# ####.#......# ##)......<........ #.##..# #.# ## #)....v....##.# #?§.....#}:j #......§§...### ##.....§..#.# #....?§..#.# #......†..... #.##  #.P#  #.^...}:jJ§v}:jm§v§v}:jF§v}:jN§v}:j&(..}:j~3=---4}:jmb§§§§}:jN _Your foxfire dissipates!}:j###..#).# #..#.# #...# ####.#......# }:j##)......<........ #.##..# #.# ## #)....§....##.# #.......# #......§....### }:j4##.....§..#.# #....?§..#.##......v.....#.## }:jBv§}:j5Lv§}:jDv§}:jCv§}:jd'/§}:j/9....}:jDm-5§§§§ ...?† _Your foxfire dissipates.}:j/FY3=6.0 (2}:jL}:jR] _t - a scroll of teleportation}:jS  ###..#).# #..#.# #...# ####.#......# ##)......<........ #.##..# #.# ## #).##.# #.#}:j  #.### ##.#.# #....?...#.# #......†...}:jØ y.. #.## }:j  #.P#  #.^...}:jߡ }:j #4}:jʢ T===7.0 (1}:jέ ~:j  ###..#).# #..#.......# #........# ####.#......# ##)......<........ #.##..# #.# ## #).##.# #.# #.###~:j Q ##.#.#  #....?...#.#  #......†.....  #.##  #.P# ~:j s #.^...~:j+~:j9,&8~:j4~:j5~:jj ###..#).# #...#.......# #.........# ####.#......# ##)......<.~:j #.##..# #.# ## #).##.# #.# #.###~:ja ##.#.#  #....?...#.# #......†..... #.## #~:j.P# #.^...~:jO~:jc&9~:j~:j~:jNJ9 ###..#).# #...#.# #...# ####.#......# ##)......<. #.##..# #.# ## #).##.# #.# #.### ##.#.#  #....?...#.# #......†.. #.## #~:j~.P# #.^..~:j5~:jC=10~:jt~:j~:jw ###..#).# #.........#.# #....# ####.#......# ##)......<. #.##..# #.# ## #).##.# #.# #.### ##.#.# #....?...#.# #......†... #..## #.P#~:j8 #.^...~:j~:jƴs5====1~:j~:j:~:j M......)###..#)......#....####.###)<........#... ##)~:j ##.....#####........#.##........~:jv <2~:j ~:j :jnM#####..))..##.......)###..#)......#....####.###)<........#... ##)##..#...........###.........:j:j&3:j2:jE4:jM ####)#........ #####..))..##.......)###..#)......#....####.###)<........#..:j. ##)###.............#.........:jd:j&4:j:jA:jJAAM #.†.##### ####)#........ #####..))..##.......)###..#)......#....####.####<........#... ###).........##.#......†..:j^Q:j#RC==5:j[:jjQ _You see here a +0 lajatang.:jf ####)#....######..))..##.............)......###..#). #.........#.#### ##)<..#...##..#  #)#.# :jugr......†..#...........##:jp:jp-6 _:jx:jz:j<- ######..))..##.............)......###..#). #.........#.#### ##)<......##..#  #)#.# ............#..........P#:j5:j`5&7:jq<:j>:j ......)......###..#). #.........#.#### ##)<......##..#  #)#.# ...##.........#........^...:jt:j&8:jc:j% :j   #......).#   ###..#).#   #.........#.#   #....#   ####:j݄ .#......#   ##)......<.   #.##..#   #:j .# ##   #.##.#  :j$  #.#   #.###  :jE E ##.#.#  :jf { #....?.#.#  :j } #......†....  :j < #....##  :j… ; #...P#  :j o #.^...:j :j: 9 _You see here a +0 war axe.:jK ##..#). #.........#.###:jh# ##)<..:j....##..#  #)#.# :j/..###:jb#.# .......  :j^%:jj&.20 _:jx-:j/:j@E  #.........#.#### ##)<......##..#  #):j#.# ...####.#  #....?.......  :j2:j&1:je:jC:j:j:j5:j:jF  #.#.#  #....#  ####.#......#  ##)......<.  #.##..#  #.# ##  #).##.#  #.#  #.###  ##.#.#  #....?...#.#  #......†..... #....## #...P# #. #.. :j5O :j>P &2:jeW :jX :jf h#.#.# #....# ####.#......# ##)......<. #.##..# #.# ## #).##.# #.# #.### ##.:j #.# #....?...#.# #......†.....#..##:j #.P##.^...#.:j) :j &3:j~ :j :jY#.#.# #.........# ####.#......# ##)......<. #.##..# #.:j Z # ## #).##.# #.# :j)Z}#.### ##.:jGZ#.# #....?...#.# :jcZ#......†.....:jZ#.###.P:jZS##.:jZ^...#.:jZ(P:jd:je&4:jm:jp:jG%#.#.# #........# ####.#......# :jz##)......<. #.##..# #.# ## #).##.# #.# #.### ##.#.# #....?...#.# #......†.....#.###.P##.^...#.:jG)P#:jˠ<5:j:j:j# .#### ##)<......##..# :j! #)#.# ...#####.#  #....?...#.##......†.................#:j:jz&6:jM:j% #### ##)<............##..#  #)#.# ...#####.#  #...@?:j#......†..........##..............:j:j&7:j:ja:j! ####.#......# ##)......<........ #.##..# #.# ## #).##.# #.# #.### ##.#.# #....@...#.# #......†.....P#.## #.^.#.:j" LP#ß. :j', :j, &8:j4 :jF> :j> $9.0 (2:jmE :jG p _h - 2 scrolls labelled GOTHRA XEULIPN (gained 1):j M....####.#......##)<........#... ##)##..#...#### #........#.# †.....P#...........##...............:j:j#,30.0 (1:jt:j:j F ###:jH # ##)<..........:jg `..##..#  #):j Z#.# ...:j \#####.# :jƗ s #......†.....P:j a.....##...............:j <1:jE :j :jn 3:jr :jz :jW B:j :j֊ :j :j :j :j :j :jF :jY :j% :jv :j :j :jc :j B:jY :jR :j :jk :j :j  You encounter a goblin. It is wielding a +0 club.:j  #......†.....P #...........## #..........P# #........^.... ###..........P#ß #.............# #.............. #....###....... #...@# ...... #....# ##...:j} ` #....# #. ##.####..!# .... g   goblin (asleep) +##. #g:j +9.0 (8:j 340.0 (9 _:j :j :j #......†.....P  Zeppelin the Sneak #...........##  Deep Elf #..........P#  Health: 33/33 ======================== #........^....  Magic: 14/15 ======================-- ###..........P#ß  AC: 3Str: 5 #.............#  EV: 12Int: 22 #..............  SH: 0Dex: 15 #..**###.......  XL:  6 Next: 70% Place: Dungeon:4 #..*@# ......  Noise: ---------  Time: 2740.0 (0.0) #..**# ##...  k) +5 dagger #....# #.  Cast: Foxfire ......# #.####..! # .... g   goblin (asleep) +##. #[:j37mg _You see here a +0 war axe. _h - 2 scrolls labelled GOTHRA XEULIPN (gained 1) _You encounter a goblin. It is wielding a +0 club.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j-#......†.....PZeppelin the Sneak#...........##Deep Elf#..........P#Health: 33/33 ========================#........^....Magic: 14/15 ======================--###..........P#ßAC: 3Str: 5#.............#EV: 12Int: 22#..............SH: 0Dex: 15:jN#...v###.......XL:  6 Next: 70% Place: Dungeon:4#...@# ......Noise: ---------  Time: 2740.0 (0.0)#..v.# ##...k) +5 dagger#....# #.:jwCast: Foxfire......##.####..!# ....g   goblin (asleep, ally target)+##.#g _h - 2 scrolls labelled GOTHRA XEULIPN (gained 1) _You encounter a goblin. It is wielding a +0 club.:jCasting: Foxfire (safe; 2% risk of failure)  :j"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j:=1.0 (1 _:j%:j:j' F§v:j' O§v:j0 F§v§v§v§v§v§v§v§:j4 :j4 .-2:j"; {§§§§§:j= :jv§v§:j /v:j5-§:j$......):j ]5==-3:jV§§:jN _Your foxfire dissipates.:jY .......##.......P# ......^....###..........P#ß.............# ......###.#  ##...  #. #... #.####.§§ ...§:j5 #+##.§ #g #.:j0.!..4:j:j :jC  #...........##  Zeppelin the Sneak #..........P#  Deep Elf #........^....  Health: 33/33 ======================== ###..........P#ß  Magic: 14/15 ======================-- #.............#  AC: 3Str: 5 #..............  EV: 12Int: 22 #....###.......  SH: 0Dex: 15 #..**# ......  XL:  6 Next: 70% Place: Dungeon:4 #..*@# ##...  Noise: ---------  Time: 2744.0 (0.0) #..**# #.  k) +5 dagger #.......# Cast: Foxfire #.####..! # .... #+##.. g   goblin (asleep) #g[1:jnD F4X #. Dir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j|A#...........##Zeppelin the Sneak#..........P#Deep Elf#........^....Health: 33/33 ========================###..........P#ßMagic: 14/15 ======================--#.............#AC: 3Str: 5#..............EV: 12Int: 22#....###.......SH: 0Dex: 15#....# ......XL:  6 Next: 70% Place: Dungeon:4#...@# ##...Noise: ---------  Time: 2744.0 (0.0)#..vv# #.k) +5 dagger#.......#Cast: Foxfire:j9}o#.####..!# ....#+##..g   goblin (asleep, ally target)#g#. _You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 2% risk of failure)  :jc}"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j~:=5.0 (1 _:j:jʆ:j0 7§v:jw :j&B§v:j§v§v:j4§:jB§v:j E§v:jY/v:jd) _Your foxfire dissipates. :j Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the goblin.:j!):j.§:j:jX.-6:j§§§§§:jJ _You kill the goblin!:jFy:jy:j}§vv§:j1§:j:j3:j _Your foxfire dissipates.5==:j :jy4 _Magic restored.:j:jh:jP:jf:j:j=:jj:j<:j##P#ß#.............#.............. ....###....... #  .# ##... ####....# #. #.......##[#... :j#.####.@!....# -50.0 (4# #......###  #+##...# #).# #... ##.# .#:jƦC #:j:j$+1.0 (5:j:j) _Found a chain mail.:jG ###.P#ß #......# #...... #....###. #....# ...... #....# ##... ####....# # #..#.##[#...##.####..@....# :j # #......### #+##...# ##).##...##.# #:j+ :j H==2.0 (1:j :j1 :j +3.0 (2:j_ :jH a _g - 2 potions of magic (gained 1):jՙ :j: :j :jG :j :j΢ X:jL ,:jϧ :j[ ,:j2 :j :j8 :jt :j :j :j ,:j :j\ :jC :jy :j- :j :j ,:j :j :jt #...........## #..........P# ß#P #........^.... .. ###..........P#ß..# . #.............##.##[. #..............P.P...#....###............#....##......>.#....##.##...@.# 60.0 (7 ####....##.###...## :j #.......##[#...### #.####.......### # #......####+##...###).###...###.#:jW :j $1.0 (8:j :j ; _Found a stone staircase leading down.:jc_:jk#......†.....P :j#.## ##..#..P# ß#P #.:j^....>.. ###P#ß..# .:j#.##.##[#........:j'P.P#....#.#....##.......@....>..:jL0  #....##.##.....#.....#:j{4##....##.###...## ..... .......##[#...### #### .###.#:jT###......####+##..:jq.###).#:j0##...:j:j+2.0 (1:j :j A _Found a staircase to the Ecumenical Temple.:jd`#......†.....P #..##.##.. #.P# .ß#P .#.^....>.. .  ###.P#ß..# .  #.##.##[.  #.P.P.  #....###.  #....##.>.  #....##.##.....#.....#....##.###...###.##[#...### #####. ####.####.### :ji:ji&3:j0q:j&s:ju f#......†.....P #...##.##....##..P#..ß#P ..#.^....>.. ...# ###.P#ß..#P...# #.##.##[...# #.P.P. #....###.:ju ^# #....##.>. #....##.##.....#.....#....##.###...###.##[#...### #####.#.### ##......#:j(v >## :j :j &4:jA :jȈ :jU ]#......†.....P  #.....##.##....##...P#..ß#P..  #.^....>......# .P#ß..#P...# .##.##[...# .P.P. ....###.:j> 4# ....##.>. ....##.##.....#.....# ....##.###...###.##[#...### ######.#.# :j :j/ &5:jB :j' :jƧ #......†.....P #...##.##....## #...P#..ß#P..... #.^....>......# .P#ß..#P...# ##.##[...##.P.P.###.###.>.##.##.....#.....####.##.###...###.. :j[ ##[#.. :j :j &6:j :j3 :j6;M#........#.# †.....P ..... ...##.##....###..P#..ß#P.....^....>... #.P#ß..#P...# :j;##.##[...##...P.P........#....###...........>..........#.....####. :j<...##.###...###.........#.#:jF:j#G&7:jO:jQ:j3PM#........#.# #....#†.....P ..... ...##.##....###:ja3@..P#..ß#P.....^....>... #..P#ß..#P...# ##.##[...##...P.P@.......:j3#....###...........>..... :j3...##.##.....#.....####..##:j6=<8:jbE:j":j<#:j*:j,:j.#.# .#.# .#....# ......†.....P ...... ...##.##....### .P#..ß#P..... .:jL^....>......# .P#ß..#P...# ##.##[...##.#P.P.####.###.>.:jA##.##.....#.....####.##.###...###........ ###[#... .### :ji?.# :j:j:j9:j}:jl ]M...#### ..... #........#.## .#....#†.....P. ...... .##.##....###..P#..ß#P.....^....>....P#ß..#P...# ..##.##@...##.#...P.P........#....#### ..##............>.........#:jj =70:j :j t _You see here an orb of mayhem.:j ...........###Zeppelin the Sneak #........#.# # .....:j_ iDeep Elf #........#.## .#....#Health: 33/33 ======================== ......†.....P. ......:j Magic: 15/15 ======================== ...........##.##....###AC: 3:j Str: 5 ..........P#..ß#P.....EV: 12:j Int: 22 ........^....>......#:j> SH: 0Dex: 15 ..........P#ß..#P...#XL:  6 Next: 70% Place: Dungeon:4 ...........##.##@...##.#Noise: ---------  Time: 2770.0 (0.0) :jf ............P.P........#k) +5 dagger :j ..###...............####Cast: Foxfire ..##............>....... :j t..##.##.....#.....####.. :j ..##.###...###........ # ..##[#...### ######.## :j 1.......###.# .....#### :j _Found a stone staircase leading down. _Found a staircase to the Ecumenical Temple. _You see here an orb of mayhem.  Press: ? - help, v - describe, . - travel, g - get itemItem here: an orb of mayhem.  The floor.:j An orb of mayhem. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of mayhem': It causes witnesses of your kills to go into a frenzy, attacking:jb everything nearby with great strength and speed. You found it on level 4 of the Dungeon. Stash search prefixes: {ego} {branded} {Mayhem} {offhand armour} {offhand armor}{auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (g)et.:j K ...........###Zeppelin the Sneak #........#.# # .....Deep Elf #........#.## .#....#Health: 33/33 ======================== ......†.....P. ......Magic: 15/15 ======================== ...........##.##....###AC: 3Str: 5 ..........P#..ß#P.....EV: 12Int: 22 ........^....>......#SH: 0Dex: 15 ..........P#ß..#P...#XL:  6 Next: 70% Place: Dungeon:4 ...........##.##@...##.#Noise: ---------  Time: 2770.0 (0.0) ............P.P........#k) +5 dagger ..###...............####Cast: Foxfire ..##............:jM [37m>....... ..##.##.....#.....####.. ..##.###...###........ # ..##[#...### ######.## .......###.# .....#### _Found a stone staircase leading down. _Found a staircase to the Ecumenical Temple. _You see here an orb of mayhem.  Press: ? - help, v - describe, . - travel, g - get itemItem here: an orb of mayhem.  The floor.:jb...........###Zeppelin the Sneak #........#.# # .....Deep Elf #........#.## .#....#Health: 33/33 ======================== ......†.....P. ......Magic: 15/15 ======================== ...........##.##....###AC: 3Str: 5 :j..........P#..ß#P.....EV: 12Int: 22 ........^....>......#SH: 0Dex: 15 ..........P#ß..#P...#XL:  6 Next: 70% Place: Dungeon:4 ...........##.##@...##.#Noise: ---------  Time: 2770.0 (0.0) ............P.P........#k) +5 dagger ..###...............####Cast: Foxfire ..##............>....... ..##.##.....#.....####.. ..##.###...###........ # ..##[#...### ######.## .......###:j.# .....#### _Found a stone staircase leading down. _Found a staircase to the Ecumenical Temple. _You see here an orb of mayhem.  Press: ? - help, v - describe, . - travel, g - get itemItem here: an orb of mayhem.  The floor.:jA:j:j. _:j' -##.# # .....# .#....# ......†.....P. ...... .....##.##....###P#..ß#P..... ^....>......# ..P#ß..#P..##.##[...##.#...P.P.@......####........###.>.......:j( ~##.....#.....####..#...###........ #[#...### ######.##.....### .####  # ##...#:jx3 ?1.0 (1 :j= &_:jP ~M...###  # ..... #........#.## .#....#†.....P. ...... .##.##....###..P#..ß#P.....^....>....P#ß..#P...# ..##.##@...##.#...P.P........#....#### ..##............>.........#:j[ :j &2:j :j :jB +3.0 (2:j ` _o - an orb of mayhem:jd:j`e:jk:j0nN _There are no items here.:j8### .#.# ###..... .#.## .#....# †.....P. ...... ##.##....### :jbP#..ß#P..... ^....>......# P#ß..#P...# ##.##.@..##.# P.P.# ###.#### ##.##.##.....#.....####..##.###..##[#...# :jԌ:j24.0 (1 _:j:j:jM....### ##......# ###.....:j`...#.## ..#....#†.....P. ...... .##.##....####..P#..ß#P......^....>...P#ß..#P@..# .##.##....##.# ...........P.P........# :jU.###...............####..:jB#:j<5:j:jR:jM##..# ........### ##......# ####.....:jr...#.## ..#....#†.....P. ......# .##.##....#####..P#..ß#P.......#^....>...P#ß..#P...# :j##.##....##. ...........P.P........#..#......######:j:j;&6:j:j:j H).##.#.# .......### ##...... #.#.# ####...... #:j B.#.## ..#....#.†.....P. ......#.##.##....#####.P#..ß#P.#.^....>..@...#.P#ß..#P...#.##.##....##.#.P.P..# ..###...............#### ..##............>....... ..##.##.....#:j .....####.. ..##.###...###........ # ..##[#...### ######.##:j1 :j* &7:j :j(P#).##.# #.# ...... #.### ##...... ##.#.# ####......#:j/)I.#.## ..#....# #......†.....P. ......# #.##.##....##### #.P#..ß#P.# #.^....>.@....# #.P#ß..#P...#:jf)[.##.##....##.#..P.P........#.###...............####:j).##......>........##.##.....#.....####:j)*...##.###...###........ # ...##[#...### ######.##:j2:j2&8:j8:j::j #).##.#  #.# ......  #.### ##......  ##.#.######......  ##.#.##...#....#  #......†.....P. ......#  #....##.##....#####  #.P#..ß#P.#  #.^....>@.....##.P#ß..#P...#....##.##....##.#..P.P....#.###...............##.##............>........##.##.....#.....####...##.###...###........ # :j [17d....##[#...### ######.##:j:j&9:jW:j:jʪ #).##.# #.# ...... #.### ##...... ##.#.######...... ##.#.##...#....# #......†.....P.P......# #....##.##....##### #.P#..ß#P.# #.^.....##.P#ß..#P...# #....##.##....##.# #......P.P.......# #....###...............#### #....##............>....... #....##.##.....#.....####.. #....##.###...###........ # .....##[#...### ######.##:jI:j'80:jܻ:ji _There is a staircase to the Ecumenical Temple here.:j'IWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionc - a +0 dagger  d - a +0 short sword  m - a +0 rapier[?] describe selected [!] equip|wield|wear|put on:jIy[tab] equip|unequip :jM:j :j #).........##.#Zeppelin the Sneak#.............# ......Deep Elf#...........### ##......Health: 33/33 ========================##........#.######......Magic: 15/15 ========================##........#.##...#....#AC: 3Str: 5#......†.....P.P......#EV: 12Int: 22#...........##.##....#####SH: 0Dex: 15#..........P#..ß#P.......#XL:  6 Next: 70% Place: Dungeon:4#........^....@......#Noise: ---------  Time: 2780.0 (0.0) ###..........P#ß..#P...#k) +5 dagger [3:j4m#.............##.##....##.#Cast: Foxfire #..............P.P........# #....###...............#### #....##............>....... #....##.##.....#.....####.. #....##.###...###........ # .....##[#...### ######.##Press: ? - help, v - describe, . - travel, g - get itemItem here: an orb of mayhem. _The floor. _o - an orb of mayhem _There are no items here. _There is a staircase to the Ecumenical Temple here.  Okay, then.:j$:j:j:j. _:j, Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 helmet (worn)  l - a scarf of repulsion (worn)  o - an orb of mayhem[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jk :j6t #).........##.#Zeppelin the Sneak#.............# ......Deep Elf#...........### ##......Health: 33/33 ========================##........#.######......Magic: 15/15 ========================##........#.##...#....#AC: 3Str: 5:jt#......†.....P.P......#EV: 12Int: 22#...........##.##....#####SH: 0Dex: 15#..........P#..ß#P.......#XL:  6 Next: 70% Place: Dungeon:4#........^....@......#Noise: ---------  Time: 2780.0 (0.0) ###..........P#ß..#P...#k) +5 dagger :ju#.............##.##....##.#Cast: Foxfire #..............P.P........# :j#u#....###...............#### #....##............>....... #....##.##.....#.....####.. :jAu#....##.###...###........ # :j_u.....##[#...### ######.##Item here: an orb of mayhem. _The floor. :j~uZ_o - an orb of mayhem _There are no items here. :juz_There is a staircase to the Ecumenical Temple here. _Okay, then.:ju:j^:j׀ _:jƇ:jܑf  You start putting on your armour.:j(+1.0 (1:j\:jv:j+2.0 (2:j:j:j,+3.0 (3:j̺:jr:j +4.0 (4:j:j:jB+5.0 (5:j:j _You continue putting on your orb of mayhem. x5:j:j_ _You finish putting on your orb of mayhem.:jxg 4:jn :ju :j#{ 26.0 (1 _:j~ :j/\ Temple  You climb downwards. Welcome to the Ecumenical Temple! Found five altars. :j b  #......#ß.ß#....._# #.....©#©.©#©.....#  #..._..#...#..._..#  #......#...#......# #....._#...#......# ##_....#...#.....## ###...#...#...###  ##..#...#..##  :jc Y##.#.@.#_##  ###...###  ##### :jr -7.5 (2.5:j@ d___:j & _Found two transporters.:jx d _There is a staircase back to the Dungeon here.:j&©#©.©#©......#ß.ß#....._..©#©.©#©...__.#...#......_#...#......##_...#####..#####..#.@.#..####.#.<.#_#####...########:j[ :j 48.5 (1.0 _:jT__:j:jG) M.#...#.©#©.©#©......#ß.ß#....._..©#©.©#©...__.#...#......_#...#......##_...#####..#####..#...#..####.#.<.#_##:j) :###...###:j0 :jq1 &9:ju7 T__:j`9 - _Found two transporters.:j= aM.#...#.©#©.©#©......#ß.ß#....._..©#©.©#©...__.#...#......_#...#......##_...#####..#####..#...#..####.#.<.#_##:j*B :jB '90:jG L__:j I :j@M...#...#.©#©.©#©......#ß.ß#....._..©#©.©#©...__.#...#......_#.@.#......##_...##:jA###..#####..#...#..##:j<:j &1:jb o___:jm :jaM#_...__#.....#...#.©#©.©#©......#ß.ß#....._..©#©.©#©...__:jk7.#.@.#......_#...#......##_...#####...#...#...###:j:j&2:jXq___:j;:jXM ###...### #_..._#...#...._#.....#...#.©#©.©#©......#ß.ß#....._..©#©.©#©...__.#...#.:jY....._#...#......##_....#...#.....#######:j<3:jRH__:j) _Found three altars.:jM ####  ###...#...#...### #_..._#...#...._#.....#...#.©#©.©#©......#ß.ß#....._..©#©@©#©...__.#...#.:j#....._#...#......####...###:j:jT&4:jV__:jv:j4GM ##_##  ####  ###...#...#...### #_..._#...#...._#.....#...#.©#©.©#©......#ß@ß#....._..©#©.©#©...__#......#...#......###.#.<.#_##5___:jM ###._.###  ##.#...#_##  ####  ###...#...#...### #_..._#...#...._#.....#...#.©#©@©#©......#ß.ß#....._..©#©.©#©...#..._..#...#..._..###..#...#..##:j:j&6:jh___:j:7 _Found a radiant altar of Vehumet.:j4M #####  ###._.###  ##.#...#_##  ####  ###...#...#...### #_..._#...#...._#.....#.@.#.©#©.©#©......#ß.ß#....._#.....©#©.©#©.....###...#...#...##:j::j:&7:jW@____:jB5 _Found an iron altar of Okawaru.:jǏ M #####  ###._.###  ##.#...#_##  ####  ###...#...#...### #_..._#...#...._#..:jѐ ...#...#.©#©.©#©.....#......#ß.ß#....._#....#...#.....:j :j3 &8:jK _____:j :j# M #####  ###._.###  ##.#...#_##  ####  ###...#...#...### #_..._#...#...._#.....#...#.#.....©#©.©#©.....#...._#...#.....:jjB 9___:j ` ########._.#####.#...#_####..#...#..#####..#####_..._#...#...._##......#...#..........©#©.©#©...._#...#.....##_....#...#.....##:jg:jg(800:j0m`___:j|n:j=UJ #####:jpU###._.#####.#...#_####..#...#..#####.:jU<.###:jU9##_..._#...#...._##......#...#......:jUJ...:jV.:j!V©#©.©#©:j5V.#ß.ß#....._....#...#.....###...#...#...###:jTZ:jZ&1:jI^|____:j^:jE ###._.#####.#...#_####..#...#..#####..#####_..._#...#...._##......#...#..........©#©@©#©.#ß.ß#....._©#©.©#©.....:jE##...#...#...####..#...#..##:jL:jM&2:jWSi___:jT:j ##.#...#_####..#...#..#####..###:j+##_..._#...#...._##......#...#..........©#©.©#©:j*:.#ß@ß#....._©#©.©#©.....:jj_..#...#..._##..#...#..##:jl##.#.<.#_##:j:j&3:j6_:j(:j6 ##...#####..#####_..._#...#...._##......#...#..........©#©.©#©.#ß.ß#....._©#©@©#©.....:j]_..#...#..._..##.#.<.#_#####...###:j:jG&4:jW____:j:j=I##..#...#..## ###...#...#...### ##_..._#...#...._## #......#...#......# #......#...#......# :j#......#...#......# #.....©#©.©#©.....# #......#ß.ß#....._# #.....©#©.@#©.....# :j#..._..#...#..._..# :jɖ#......#...#......# #....._#...#......:j###_....#...#.....#:j ####...#...#...###:jq& :j:j_&5:j____:j/ _Found an opulent altar of Gozag.:j<R _There is a transporter here.:jQ:j:j:j:j4##..#...#..## ###...#...#...### ##_..._#...#...._## #......#...#......# :jլ #......#...#......# #......#...#......# #.....©#©.©#©.....# :j#......#ß.ß#....._# :j#.....©#©.©#@.....# :j9.#..._..#...#..._..# #......#...#......# :jb#....._#...#......#:j##_....#...#.....#####.##:j+#:jӭ+ :j3U§6:jz____:jhL _You enter the transporter and appear at another place.:j@-##..#...#..## ###...#...#...### ##_..._#...#...._## #......#...#......# #......#...#......# #......#...#......# #.....©#©.©#©.....# #......#ß.ß#....._# #.....©#©.§#©@....# #..._..#...#..._..# #......#...#......# #.....##_...###..##.## :j2:j`3&7:j8____:j9:jw' ##..#...#..## ###...#...#...### ##_..._#...#...._## #......#...#......# #......#...#......# #......#...#......# #.....©#©.©#©.....# #......#ß.ß#....._# #.....©#©.§#©.@...# #..._..#...#..._..# :j&( #......#...#......#  ##_....###...##..##.#.<.#_## :j>0 Y©8:j5 K__:j7 :ji <M ##_##  ####  ###...#...#...### #_..._#...#...._#...#...#.©#©.©#©......#ß.ß#..@.._..©#©.©#©...__#......#...#......##.<.#_#:j <9:j P___:j9 E__:j :jSM ###._.###  ##_##  ####  ###...#...#...### #_..._#...#...._#...#...#.©#©.©#©.@....#ß.ß#....._..©#©.©#©...#..._..#...#..._..##...#..##:j:jS'10:j ____:j:jWOM #####  ###._.###  ##_##  ####  ###...#...#...### #_..._#...#...._#...#...#.:j©#©.©#©......#ß.ß#....._#.....©#©.©#©.....##...#...###:j:j%&1:jQ\___:j:j>M #####  ###._.###  ##_##  ####  ###...#...#...### #_..._#...#...._#...#...#.©#©.©#©.....:j#......#ß.ß#....._##...#.....##:j:jŢ&2:jUq___:j˨:jv @M #####  ###._.###  ##_##  ####  ###...#...#...### #_..._#...#...._#...#...#.#.....©#©.©#©.....##...#......#:jz :jY &3:j A__:j :j3 ##### ###._.### ##.#...#_## ##..#...#..## ###...#...#...###  ##_..._#...#...._##  #......#...#...@..#  #......#...#......#  #......#...#......#  #.....©#  #......#  #.....©#  #..._..#  #......# :j> :j &4:j K__:j :j(;##### ###._.### ##.#...#_## ##..#...#..##  ###...#...#...### ##_..._#...#...._## #......#...#....@.# #......#...#......# #......#...#......# #......#ß #..._..#. #......#. :j.:jE/&5:jN4____:j5:j||M #####  ###._.###  ##_##  ####  ###...#...#...### #_..._#...#....@##.. #......#...#......#..#......#:j:j&6:jdh___:jL` _There is a broken altar of Ashenzari here.:jWNB  Unknown command. _Press < or > to pray at altars.:j#P  You kneel at the altar of Ashenzari.:jK/  --more--:jRj:j~mAshenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. :j?nAshenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religion:ji :j{ :jZ AZeppelin the SneakDeep ElfHealth: 33/33 ========================#####Magic: 15/15 ========================###._.###AC: 3Str: 5##.#...#_##EV: 12Int: 22##..#...#..##SH: 0Dex: 15  ###...#...#...###XL:  6 Next: 70% Place: Temple ##_..._#...#....@##:j UNoise: ---------  Time: 2816.5 (0.0) #......#...#......#k) +5 dagger #......#...#......#Cast: Foxfire #......#...#......# #.....©#©.©#©.....# #......#ß.ß#....._# :jC #.....©#©.©#©.....# #..._..#...#..._..# #......#...#......# _There is a transporter here. _You enter the transporter and appear at another place. :j 7_There is a broken altar of Ashenzari here.  Unknown command. _Press < or > to pray at altars.  You kneel at the altar of Ashenzari.:j m  Ashenzari welcomes you!:j /  --more--:jd :je 6 of Ashenzari ......:jGe $7.5 (1:jj :_:jl  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.:jq ########._.#####.#...#_####...#####..### ##_..._#...#...._##......#...#....@.#....#......# #....._#...#......#8:jL__:j:j< ########._.#####.#...#_####...#####..### ##_..._#...#...._##......#...#........©#©.©#©..#......# ##_....#...#.....##:j:j̨&9:j[____:j7:j^ ########._.#####.#...#_####...#####..### ##_..._#...#...._##......#...#........©#©.©#©.#ß.ß#....._..#.....##  ###...#...#...###:jv:j'20:jJq___:j:j  ##### ###._.### ##.#...#_## ##..#...#..## ###...#...#...###  ##_..._#...#...._##  #......#...#......#  #......#...#......#  #......#...#...@..#  #.....©#©.©#©.....#  #......#ß.ß#....._#  #.....©#©.©#©.....#  #..._..#...#..._..#  #......#...#......#  #....._#...#......#  ##_[4:jo 0m....#...#.....##  ###...#...#...###1:j T__:j :j,  ##### ###._.### ##.#...#_## ##..#...#..## ###...#...#...###  ##_..._#...#...._##  :j #......#...#......#  #......#...#......#  #......#...#..@...#  #.....©#©.©#©.....#  #......#ß.ß#....._#  :j #.....©#©.©#©.....#  #..._..:j$ #...#..._..#  #......#...#......#  #....._:jQ #...#......#  ##_....:j #...#.....##  ###...#...#...###:jo':j':j'2:jV-____:j:/:j!g ##### ###._.### ##.#...#_## ##..#...#..## ###...#...#...###:j` ##_..._#...#...._## #......#...#......# #......#...#......# #......#...#.@....#:j #.....©#©.©#©.....#:jЏ #......#ß.ß#....._#  #.....©#©.©#©.....# #..._.#...#..._..# #.#...#......#  #....._#...#......# ##_.#...#.....##  ###...#...#...###:j:j&3:j:u___:j:j' ##### ###._.### ##.#...#_## ##..#...#..## ###...#...#...###:jѡ ##_..._#...#...._## #......#...#......# #......#...#......# #......#...#@.....# #.....©#©.©#©.....#:j #......#ß.ß#....._# #.....©#©.©#©.....# #..._:jϢ..#...#..._..# #......#...#......# #....._#...#......# ##_..#...#.....##  ###...#...#...###:jt:jH&4:j{q___:jر:jm$q ###._.#####.#...#_####..#...#..#####..#####_..._#...#...._##:j$x......#...#........©#©.©.#ß.ß#....._:j%©#©.©#©.......#...#...###:j%4##..#...#..##:j,:jd-&5:j%3L__:j6R _There is a transporter here.:j-# :j# :j.) :j* :j ###._.### ##.#...#_## ##..#...#..## ###...#...#...### ##_..._#...#...._##:jO #......#...#......# #......#...#......# #......#...#......#:jx #.....©#©.@#©.....# #......#ß.ß#....._#:j #.....©#©.©#©.....#:j #..._..#...#..._..#:j #......#...#......#:j #....._#...#......#:j ##_....#...#.....## ##:j5#...#...#...### :jQ6 ##..#...#..##:j2§:j\&6:jr____:j L _You enter the transporter and appear at another place.:jC ###._.### ##.#...#_##:j ##..#...#..## ###...#...#...### ##_..._#...#...._## #......#...#......# #......#...#......# #......#...#......#:j  #.....©#©@©#§.....#:j/ #......#ß.ß#....._#:jP #.....©#©.©#©.....#:jr #..._..#...#..._.#:j #......#...#.#:j #....._#...#..#:j ##_....#...#.....##:j ###...#...#...###  ##..#...#..##:j&:j<7:j z___:jU:j ##.#...#_####..#...#..#####..#####_..._#...#...._##......#...#..........©#©.©#§.#ß@ß#....._©#©.©#©....._..#...#..._##..#...#..##:jl##.#.<.#_##:j'8©:jB&8:j _____:j:j/  ##...#####.:j/ u.#####_..._#...#...._##......#...#......:j 0 d....:j70 ©#©.©#©:jV0 .#ß.ß#....._©#©@©#©.....:jt0 _..#...#..._.:j0 .##.#.<.#_#####...###:j0 :jK7 :j8 &9:j= r___:jJ? :j$E 9 ###..#####_..._#...#...._##......#...#..........©#©.©#©.#ß.ß#....._©#©.©#©....._..#.@.#..._.._#...#.###...########:j{J :jGK '30:jP h___:jQ :j62g ##_..._._##......#...#.........:j2.©#©.©#©.#ß.ß#....._©#©.©#©.....:j2_..#...#..._..:j2_#...#.#_....#...#.....#:j2"#####:jv9:jc:&1:ji?8_:j :j' ............©#©.©#©.#ß.ß#....._:j©#©.©#©....._..#...#..._.._#.@.#.#_....#...#.....# ###:j+### :jQ:j&2:jeM__:j:joZ ..©#©.©#©.#ß.ß#....._©#©.©#©....._..#...#..._.._#...#.#_....#.@.#.....# ######  #### :jц:j&3:jm___:j ©#©.©#©.#ß.ß#....._©#©.©#©....._..#...#..._.._#...#.#_....#...#.....# ######  ####  ##.#.<.#_## 4:j5:jF  ©#©.©#©.#ß.ß#....._©#©.©#©....._..#...#..._.._#...#.#_....#...#.....# ###### :j ####  ##.#.<.#_##  ###...### :j :j &5:j$ T__:jސ :j;2.#ß.ß#....._©#©.©#©....._..#...#..._.._#...#.#_....#...#.....# ###### :j2w ####  ##.#.@.#_##  ###...###  ##### :j`9:j:&6:j(?____:jAd _There is a staircase back to the Dungeon here.:j:j?:jp:j:jA-7 _:j=f___:j3.Dungeon:4:j#).........##.# #.............# ......#...........### ##......##........#.######......:j^##........#.##...#....# :j b#......†.....P.P......# #...........##.##....#####:j*#..........P#..ß#P.......#:j#........^....@......# ###..........P#ß..#P...# #.............##.##....##.# :j#..............P.P........# :jӪ#....###...............#### #....##............>....... :jC_#....##.##.....#.....####.. #....##.###...###........ # .....##[#...### ######.##:j -9.0 (2.5:j:j`> _You climb upwards. Welcome back to the Dungeon!:jAi _There is a staircase to the Ecumenical Temple here.¯:j-I¯:j¯:j¯:j: _¯:ju¯:jc¯:j¯:j0¯:j¯:j,¯:js¯:jӳ¯:jF¯:ju¯:j ¯:j˷¯:jҸ¯:j¯:j¯:j¯:j¯:jվ¯:j¯:j ¯:jdj  You encounter an endoplasm.¯:j......# ## ......##.# ###..... ...# #....... .......### ##...... ¯:j.....#.######...... .....#.##...#....# ¯:j6..†.....P.P......# .......##.##....##### ¯:jd......P#..ß#P...@...# ....^....>......###....J ¯:j ......P#ß..#P...# ... .##.##....##.# # ¯:jKQ........P.P........#...........#### J   endoplasm (wandering) ............>....... .##.....#.....####..###...###........ ¯:j~,#¯:j.45.0 (6.0¯:j¯:j)6.0 (7 ¯:j _¯:j¯:jį:j?# ## ##.# ###..... # #....... ### ##...... #.######...... #.##...#....# †.....P.P......# ##.##....##### P#..ß#P....@..# ^....>......###....J.P#ß..#P...# ..į:j֙##.##....##.# #.#P.P........# # .....#### .>....... ##.....#.....####.. į:j2J.į:jį:j3+7.0 (1į:jܩį:jį:jzC# ## ##.# ###..... # #. ### ##...... #.######...... #.##...#....# †.....P.P......# ##.##....##### P#..ß#P.# ^....>......###...J.P#ß..#P...# ..##.##....##.###.#P.P.......####  J.į:j=į:jƟ&8į:jåį:jį:j Q# ## ##.# ###..... # #. ### ##...... #.######...... #.##...#....# .....P.P......# ##.##....##### P#..ß#P.# į:jDRb^....>......###..J.P#ß..#P...# ..##.##....##.###.#P.P........# .##### # į:jS2J.į:j\Zį:jZ&9į:j_į:jbů:jd...# ## Zeppelin the Sneak ...##.# ###..... Deep Elf of Ashenzari ...... ......# #....... Health: 33/33 ======================== ....### ##...... Magic: 14/15 ======================-- ..#.######......ů:jv AC: 3Str: 5 ..#.##...#....# EV: 12Int: 22 .....P.P......# SH: 0ů:jKFDex: 15 ....##.##....##### XL:  6 Next: 70% Place: Dungeon:4 ...P#..ß#P.....*@# Noise: ---------  Time: 2849.0 (0.0) .^....>......###*J......  k) +5 dagger ...P#ß..#P...# .........  Cast: Foxfire ....##.##....##.###.#### ů:jq.....P.P........# .# .............#### #  J   endoplasm (wandering) .........>....... ů:j8.....#.....####.. #...###........ # ů:j_You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. ů:j_You encounter an endoplasm.Casting: Foxfire (safe; 2% risk of failure)  ů:jPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateů:jů:j'/...# ##Zeppelin the Sneak ...##.# ###.....Deep Elf of Ashenzari ...... ......# #.......Health: 33/33 ======================== ....### ##......Magic: 14/15 ======================-- ..#.######......AC: 3Str: 5 ..#.##...#....#EV: 12Int: 22 .....P.P......#SH: 0Dex: 15 ....##.##....#####XL:  6 Next: 70% Place: Dungeon:4 ...P#..ß#P.....v@#ů:j(Noise: ---------  Time: 2849.0 (0.0) .^....>......###vJ......k) +5 dagger ...P#ß..#P...# .........Cast: Foxfire ....##.##....##.###.#### .....P.P........# .# ů:j('.............#### #J   endoplasm (ally target) .........>....... .....#.....####.. #...###........ # _You encounter an endoplasm.Casting: Foxfire (safe; 2% risk of failure)  ů:j(Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateů:j(~You conjure some foxfire!  The endoplasm quivers.ů:j*4=50.0 (1ů:j/ů:j2H  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The endoplasm quivers. _The endoplasm misses you.ů:jx.#.# ###.........### # #.######...... ...#....# ...P.P...##.##....#####ů:j(-P#..ß#P.....v.##.####^....>......###@J........P#ß..#P...##....##.##....##.###.####.P.P........# .#........#### #>....... #.....#### ů:jg#...###........ # ..### ######.##ů:jńF§vů:j  Your foxfire dissipates!The foxfire burns the endoplasm.ů:j 1§ů:j The endoplasm is lightly wounded.1ů:j&G§§ů:j@ _The endoplasm hits you but does no damage.Ư:j~ .. You hit the endoplasm.  The endoplasm is almost dead.Ư:j.65==Ư:ja2Ư:jƯ:jCZ _The endoplasm completely misses you.Ư:j...##.# ###..... Zeppelin the Sneak ......# #....... Deep Elf of Ashenzari ...... ....### ##...... Health: 33/33 ======================== ..#.######...... Magic: 14/15 ======================-- ..#.##...#....# AC: 3Str: 5 Ư:j3.....P.P......# EV: 12Int: 22 ....##.##....##### SH: 0Dex: 15 Ư:j7...P#..ß#P.....**##.####  XL:  6 Next: 70% Place: Dungeon:4 Ư:jZ.^....>......###@J......  Noise: =--------  Time: 2852.0 (0.0) ...P#ß..#P...##***......  k) +5 dagger Ư:j....##.##....##.###.####  Cast: Foxfire .....P.P........# .# Ư:j.............#### # .........>....... J   endoplasm Ư:jS.....#.....####.. #...###........ # ..### ######.##Ư:jjYou hit the endoplasm.  The endoplasm is almost dead. Ư:jL_The endoplasm completely misses you.Ư:j7Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateƯ:j...##.# ###.....Zeppelin the Sneak ......# #.......Deep Elf of Ashenzari ...... ....### ##......Health: 33/33 ======================== ..#.######......Magic: 14/15 ======================-- ..#.##...#....#AC: 3Str: 5 .....P.P......#EV: 12Int: 22 ....##.##....#####SH: 0Dex: 15 ...P#..ß#P.......##.####XL:  6 Next: 70% Place: Dungeon:4 .^....>......###@J......Ư:jNoise: =--------  Time: 2852.0 (0.0) ...P#ß..#P...##v.v......k) +5 dagger ....##.##....##.###.####Cast: Foxfire .....P.P........# .# .............#### # .........>.......J   endoplasm (ally target) .....#.....####.. #...###........ # ..### ######.## _The endoplasm completely misses you.Casting: Foxfire (safe; 2% risk of failure)  Ư:jmPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The endoplasm freezes you.Ư:j\29---3.0 (1Ư:jƯ:j"r  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatƯ:j"e  You conjure some foxfire!  The endoplasm freezes you. _You are frozen.ǯ:jK .  You hit the endoplasm.ǯ:jFv§ǯ:j8Av§ǯ:jD§vǯ:j(ǯ:j_30---14ǯ:jYL§§ǯ:j ǯ:j?_You kill the endoplasm!ǯ:jwx /§ǯ:j} ##.# ###..... # #. ### ##...... #.######...... #.##...#....# P.P......# ##.##....##### #P#..ß#P......§##.####. ^....>......###.@.P#ß..#P...##v.§.##.##....##.###.#P.P........# .#ǯ:j~ .#### #>.......#..... ǯ:j H§vǯ:j @§vǯ:j׀ 8§vǯ:j 8§vǯ:j 8§vǯ:jh T.-5ǯ:jX N§§§§§ǯ:j N _Your foxfire dissipates!ȯ:j>##.# ###..... # #. ..### ##...... .. #.######...... .# #.##...#....# .#P.P......# .###.##....##### .# P#..ß#P.##.####.# ....>......###.P#ß..#P...##§§§§§v.##.##....##.###.#P.P........# .#..#### ##>.#..... §vv§v§v§ȯ:j@0§ȯ:jX[\.....5==-6§§§§§ _Your foxfire dissipates.ȯ:jI##.# ###..... # #.... ### ##...... ... .######...... ..# .##...#....# #.# P.P......# #.# ##.##....######§# P#..ß#P.##§####.#.>......###...@§. P#ß..#P...##.....§§.##.##....##.###.#P.P........# ..##### .##>.........#.....####....###. ##. ȯ:j4.....ȯ:j4&7ȯ:jȯ:jSȯ:jȯ:jȯ:jcȯ:j1=ȯ:jȯ:j<:==ȯ:j&ȯ:jVȯ:jȯ:j$ȯ:jIȯ:jh2==ȯ:jȯ:jȯ:jȯ:jȯ:jȯ:j ȯ:j ȯ:jN",ȯ:j$#ȯ:j0&3==ȯ:j(1 _HP restored.ȯ:jt*ȯ:j*ȯ:j8+ȯ:jU-ȯ:j-ȯ:j8.ȯ:j.ȯ:j/ȯ:jq1Bȯ:jq3ȯ:j4ȯ:j49=ȯ:j5ȯ:jl7ȯ:j8ȯ:j&9ȯ:j9ȯ:j[>Xȯ:j?ȯ:j@,ȯ:jNAȯ:jjBȯ:jC,ȯ:j7Eȯ:j6Gȯ:jPHȯ:jHȯ:jbIȯ:jSȯ:jTȯ:jVȯ:jWȯ:jWȯ:jYȯ:j[,ȯ:j\ȯ:j_,ȯ:j`ȯ:jdN _You now have 267 gold pieces (gained 13).ȯ:jwȯ:jy,ȯ:jzȯ:j|,ȯ:j|ȯ:j~ȯ:j,ȯ:j[ȯ:jȯ:j2,ȯ:jȯ:jȯ:jG,ȯ:jȯ:jȯ:j^ ȯ:j4d You encounter a clockroach.ȯ:jɦL........... ##.###.####### ....##..# .# #####.## .#ȯ:j6.....# .# ##....## .#..##..## B# ### ##..#########.# # ###..........@.# # #...........#### ȯ:jt ##.#.........#  #............# ȯ:j ##......######  ##.....# B   clockroach (asleep, warded) ȯ:jY ##....ȯ:jקK ##....##ȯ:jH ##....#ȯ:jc96.0 (39.0)7.0 (40 _ȯ:jȯ:jʯ:j...... .###.# $.. ##..# #.# .## #.# # #.# ....## #.# ##..## #B#  ##..#.#  ###...........@#  #...........####  ##.#.........#  #......#  ##......########.....# ##....####....####....#ʯ:j ʯ:jϨ08.0 (1.0) ʯ:jʯ:j+ _Found 11 gold pieces.ʯ:j-  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʯ:jʯ:jH Your spells (cast)TypeFailure Level  a + Foxfireʯ:jConjuration/Fire 2% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation10%3  d - Inner FlameHexes/Fireʯ:j8%3  e - Tukima's DanceHexes14%3  f - BlinkTranslocation12%ʯ:jB2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit˯:jX˯:jB^˯:je#............Zeppelin the Sneak #.###.####### $..Deep Elf of Ashenzari ...... ..##..##.#Health: 33/33 ======================== ####.###.#Magic: 15/15 ======================== .....##.#AC: 3Str: 5 #....###.#EV: 12Int: 22 ..##..###B#SH: 0Dex: 15 ## ##..#########.#XL:  6 Next: 71% Place: Dungeon:4###...........@#Noise: ---------  Time: 2898.0 (0.0)#...........####k) +5 dagger##.#.........#˯:j,gCast: Foxfire  #............###......########.....#B   clockroach (asleep, warded)##....####....####....# _HP restored. _You now have 267 gold pieces (gained 13). _You encounter a clockroach. _Found 11 gold pieces.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˯:jmf#............Zeppelin the Sneak #.###.####### $..Deep Elf of Ashenzari ...... ..##..##.#˯:j0nBHealth: 33/33 ======================== ####.###.#Magic: 15/15 ======================== .....##.#AC: 3Str: 5 #....###.#EV: 12Int: 22 ˯:jln..##..###B#SH: 0Dex: 15 ˯:jn6## ##..#########.#XL:  6 Next: 71% Place: Dungeon:4###...........@#˯:jnNoise: ---------  Time: 2898.0 (0.0)#...........####˯:jnk) +5 dagger##.#.........#Cast: Foxfire  ˯:jo#............###......########.....#B   clockroach (asleep, warded)##....####....####....# _HP restored. _You now have 267 gold pieces (gained 13). _You encounter a clockroach. _Found 11 gold pieces.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˯:jZp˯:j#w *Bcombustible, warded)Flames lash the clockroach. The clockroach is warded from harm.˯:jBIG.B˯:jQ3----====9.0 (1˯:jV˯:jYB _The clockroach's fire resistance burns away.˯:j<  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˯:jE ˯:jF e Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation˯:jG {10%3  d - Inner FlameHexes/Fire8%˯:jG 3  e - Tukima's DanceHexes14%3  f - BlinkTranslocation12%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit˯:ju ˯:j#............Zeppelin the Sneak #.###.####### $..Deep Elf of Ashenzari ...... ..##..##.#Health: 33/33 ======================== ####.###.#Magic: 13/15 ====================---- .....##.#AC: 3Str: 5 #....###.#EV: 12Int: 22 ..##..###.#SH: 0Dex: 15 ## ##..#########B#XL:  6 Next: 71% Place: Dungeon:4###...........@#Noise: ====-----  Time: 2899.0 (0.0)#...........####k) +5 dagger##.#.........#Cast: Foxfire  #............###......########.....#B   clockroach (combustible, warded)##....####....####....#[40˯:jmCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the clockroach. The clockroach is warded from harm. _The clockroach's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#............Zeppelin the Sneak #.###.####### $..Deep Elf of Ashenzari ...... ..##..##.#Health: 33/33 ======================== ####.###.#Magic: 13/15 ====================---- .....##.#AC: 3Str: 5 #....###.#EV: 12Int: 22 ..##..###.#SH: 0Dex: 15 ## ##..#########B#XL:  6 Next: 71% Place: Dungeon:4###...........@#Noise: ====-----  Time:[3˯:j7m 2899.0 (0.0)#...........####k) +5 dagger##.#.........#Cast: Foxfire  #............###......########.....#B   clockroach (combustible, warded)##....####....####....#Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the clockroach. The clockroach is warded from harm. _The clockroach's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. * Flames lash the clockroach. The clockroach is burned terribly!̯:j~ BThe clockroach is severely wounded.̯:jI1--1---900.0 (1̯:j̯:j9/ _The clockroach bites you.̯:j8s †You puncture the clockroach!̯:j(̯:j 8=---1 _You kill the clockroach!̯:jV̯:jo _Your Translocations skill increases to level 1!̯:j7  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ͯ:j  Okay, then.---ͯ:j D _ͯ:j M#........... .># #.###.####### $.. ..##.. ####.## .....# #....## ..##..## #. ## ##..###########...  #....######.#.........#..##ͯ:jGͯ:j \2=-2ͯ:jH ;==--2ͯ:j$ͯ:j;&4 _Found a stone staircase leading down.ͯ:jC)w _You see here a clockroach corpse.ί:jsXM...##.####.# ##ί:js ............. .># #.###.####### $.. ..##.. ####.## .....# #....## ..##..## ## ##..#########†##............ί:jsM#...........####.......ί:jt##ί:j|ί:j@}G-3 _ί:jί:j_ί:jTaNM#####.# # ...##.####.#. .#............. .># ί:ja#.###.####### $.. ..##.. ####.## .....# #....## ..##..## #. ## ##..#########†###............##ί:jQiί:j# #.###.####### $.. ..##.. ####.## .....# #....## ..##..## #. ί:jgd## ##..#########†#ί:j0ί:ja3===5ί:jUί:j :M ..### #####.# #....## ...##.####.#..#................ ..>## #.###.####### $.. ..##.. ####.## .....# ί:j] #....## ..##..###.#ί:j\ ί:jS R3==ί:j 6ί:j ί:jM.. ..## #. ..### . #####.# # #....##. ...##.####.#.#......... ..............>###.# #.###.#######..$.....# ..##.. ####.## .....# #....##ί:jI#.#ί:jί:j&7ί:jaί:jkϯ:jbM. ... .. ..# .. .....## #.. #.# ...### .. #####.# # #....##.# ...##.####.#.#.. ..............>### #.###.#######..$@....# ..##..####.##### ####.## .....##.####ϯ:jMϯ:j&8ϯ:jϯ:j+ϯ:jP. .... ..# .. ... .# #.# ..## #.. . .# #.# ...#### .. ..#.# # #....##.#..##.####.#..#.##ϯ:jK.>###.##.###.#######..@.....#.##..# ####.######.## #.#.# #.##....## #.#.##..## #.## ##..##†# # ###.ϯ:j)..# # #.####ϯ:jϯ:jr4===9ϯ:jϯ:j;^=10.0 (2ϯ:jXϯ:j? _You now have 278 gold pieces (gained 11).ϯ:j. .... ..# .. ....# #.# ..## #.... ..# #.# ...#### ..... .######.# # #....##.#...##.####.#. .###.# .##.>###.# .##.###.#######.#.##..# ####.##### .#####.## #.#.# #.##....## #.#.##..## #.# .### ##..#†# .# ###..#  # #.####1.0 (1ϯ:j Я:j3Я:jUЯ:jЯ:j5====Я:j4 _Magic restored.Я:jf  You encounter an adder.Я:j~... ... #. .. ..# #.. ...S # #.# ..## #....  #.# ...#### ... ######.# # #....##.#......##.####.#.. #Я:jq.# ##..............@>###.# ##.###.#######........# ..##..# ####.##### #####.##.# ......# #.# ##....## #.# S   adder (asleep)..##..## #.# Я:j### ##..#########†# # ###..#Я:jF&2Я:j#23.0 (2 _Я:j`Я:jЯ:jS........ Zeppelin the Sneak .... ... #. ...  Deep Elf of Ashenzari ...... ... ..# #.. ...S  Health: 33/33 ======================== .# #.# ..## #....  Magic: 14/15 ======================-- .# #.# ...#### .....  AC: 3Str: 5 ######.# # #....##.#...  EV: 12Int: 22 ....##.####.#.........  SH: 0Я:jgDex: 15 ###............***.#  XL:  6 Next: 81% Place: Dungeon:4 ##.............*@*###.#  Noise: ---------  Time: 2913.0 (0.0) ##.###.#######.***....#  k) +5 dagger ...##..# ####.#####  Cast: Foxfire Я:j*#####.## #.# ......# #.# ##....## #.# S   adder (asleep) ...##..## #.# ### ##..#########†# Я:jz# ###............# _You now have 278 gold pieces (gained 11). _Magic restored. Я:j_You encounter an adder.Casting: Foxfire (safe; 2% risk of failure)  Я:j6 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateѯ:jDf........Zeppelin the Sneak .... ... #....Deep Elf of Ashenzari ...... ... ..# #.....SHealth: 33/33 ======================== .# #.# ..## #....Magic: 14/15 ======================-- .# #.# ...#### .....AC: 3Str: 5 ######.# # #....##.#...EV: 12Int: 22 ....##.####.#.........SH: 0Dex: 15 ###................#XL:  6 Next: 81% Place: Dungeon:4 ##..............@>###.#Noise: ---------  Time: 2913.0 (0.0) ##.###.#######ѯ:jgM[40m.v.v....#k) +5 dagger ...##..# ####.#####Cast: Foxfire #####.###.# ......##.# ##....###.#S   adder (asleep, ally target) ...##..###.# ### ##..#########†# # ###............# _Magic restored. _You encounter an adder.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ѯ:jBh:=4.0 (1 _ѯ:jmѯ:joѯ:jQS........ Zeppelin the Sneak .... ... #. ...  Deep Elf of Ashenzari ...... ... ..# #.. ...S  Health: 33/33 ======================== .# #.# ..## #....  Magic: 13/15 ====================---- .# #.# ...#### .....  AC: 3Str: 5 ######.# # #....##.#...  EV: 12Int: 22 ....##.####.#.........  SH: 0ѯ:jRDex: 15 ###............***.#  XL:  6 Next: 81% Place: Dungeon:4 ##.............*@*###.#  Noise: =--------  Time: 2914.0 (0.0) ##.###.#######.v*v....#  k) +5 dagger ...##..# ####.#####  Cast: Foxfire #####.## #.# ......# #.# ##....## #.# S   adder (asleep, ally target) ...##..## #.# ### ##..#########†# # ###............#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  ѯ:j SCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateѯ:j< 9........ Zeppelin the Sneak .... ... #. ...  Deep Elf of Ashenzari ...... ... ..# #.. ...S  Health: 33/33 ======================== .# #.# ..## #....  Magic: 13/15 ====================---- .# #.# ...#### .....  AC: 3Str: 5 ѯ:j ######.# # #....##.#...  EV: 12Int: 22 ....##.####.#.........  SH: 0Dex: 15 ###................#  XL:  6 Next: 81% Place: Dungeon:4 ##..............@v###.#  Noise: =--------  Time: 2914.0 (0.0) ##.###.#######.v.§....#  k) +5 dagger ...##..# ####.#####  Cast: Foxfire #####.## #.# ......# #.# ##....## #.#ѯ:j  S   adder (asleep, ally target) ...##..## #.# ### ##..#########†# # ###............#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  ѯ:j *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ѯ:j C§vѯ:jڵ Lv§ѯ:jg G§vѯ:jK Dv§ѯ:j; Cv§ѯ:j ?§vѯ:j3 Kv§ѯ:j .Sv§ѯ:j ?v§ѯ:j ; ... #. ...  ..# #.. ....  #.# ..## #..S.  #.# ...#### .....  # #....##.#v.. ##.#......v§. .......vv§# .......@§###.# #####.§§§....#  ####.#####  #.# #.# #.#S #.# †# 5.0 (1ѯ:j _§§§ѯ:j _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  ѯ:j OPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The adder hisses angrily.ү:j v§§vv§§vү:jA  The foxfire burns the adder.ү:j } N§v§§vv§v§ү:j} @v§ү:jE~ 8§vү:j~ U.Sү:j  The adder is lightly wounded.  The foxfire burns the adder.ү:j 3§ү:j @v§ү:j3 v§ SThe adder is heavily wounded.ү:j TSvү:jb  S   ball python (constriction, distracted)You encounter a ball python.The foxfire burns the adder.ү:j^ 3§ү:j5  The adder is heavily wounded.The foxfire burns the adder.ү:j 1§ү:j{)  S>...S)The adder is severely wounded.ү:jv* .-6ү:j1 §§#§§§§§§ү:j5 5 _The ball python hisses angrily.ӯ:j........ Zeppelin the Sneak .... ... #. ...  Deep Elf of Ashenzari ...... ... ..# #.. ....  Health: 33/33 ======================== .# #.# ..## #...S  Magic: 12/15 ===================----- ӯ:j".# #.# ...#### .S§§.  AC: 3Str: 5 ######.# # #....##§#§..  EV: 12Int: 22 ....##.####.#....§§§§.  SH: 0Dex: 15 ###............***§#  XL:  6 Next: 81% Place: Dungeon:4 ##.............*@*###.#  Noise: ---------  Time: 2916.0 (0.0) ##.###.#######.***....#  k) +5 dagger ...##..# ####.#####  Cast: Foxfire #####.## #.# ......# #.# ##....## #.# S   adder ...##..## #.# S   ball python (constriction) ### ##..#########†# # ###............#The foxfire burns the adder.  The adder is severely wounded. _The ball python hisses angrily.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, ӯ:j[37mQ - select action, ( or ) - cycleDir - look around, f - activateӯ:jS........ Zeppelin the Sneak .... ... #. ...  Deep Elf of Ashenzari ...... ... ..# #.. ....  Health: 33/33 ======================== .# #.# ..## #..S.  Magic: 12/15 ===================----- .# #.# ...#### .S§§.  AC: 3Str: 5 ######.# # #....##§#§..  EV: 12Int: 22 ....##.####.#....§§§§.  SH: 0Dex: 15 ###.............§§§#  XL:  6 Next: 81% Place: Dungeon:4 ##..............@>###.#  Noise: ---------  Time: 2916.0 (0.0) ##.###.#######........#  k) +5 dagger ...##..# ####.#####  Cast: Foxfire #####.## #.# ...ӯ:j...# #.# ##....## #.# S   adder ...##..## #.# S   ball python (constriction) ### ##..#########†# # ###............#The adder is severely wounded. _The ball python hisses angrily.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ӯ:jVU.Sӯ:jJ.Sӯ:jڶ ... #. ...  ..# #.. ....  #.# ..## #....  #.# ...#### ..S..  # #....##S#... ##.#......... .......v..# .......@v###.# #####........#  ####.##### ӯ:j #.# #.# #.#(ally target) #.# †# ӯ:jոh3==7.0 (1 _ӯ:jӯ:j;ӯ:j" v§v§ӯ:j Lv§ӯ:jַ =§vӯ:j A  The foxfire burns the adder.ӯ:j? 3§ӯ:jF  The adder is severely wounded.The foxfire burns the adder but does no damage.ӯ:jz 3§ӯ:j% Q.Sӯ:j gThe adder is severely wounded.ӯ:jr .S.ӯ:j g   hobgoblin (wandering)S   ball python (constriction)ӯ:j .-8ӯ:j ?§§ӯ:jj Z _You encounter a hobgoblin.ԯ:j{ B........ԯ:j  Zeppelin the Sneak .... ... #. ...  Deep Elf of Ashenzari ...... ... ..# #.. ....  Health: 33/33 ======================== .# #.# ..## #....  Magic: 12/15 ===================----- .# #.# ...#### .S..g  AC: 3ԯ:j Str: 5 ######.# # #....##.#...  EV: 12Int: 22 ....##.####.#....§S§..  SH: 0Dex: 15 ###............***§#  XL:  6 Next: 81% Place: Dungeon:4 ##.............*@*###.#  Noise: ---------  Time: 2918.0 (0.0) ##.###.#######.***....#  k) +5 dagger ...##..# ####.#####  Cast: Foxfire #####.## #.# ......# #.# ##....## #.#ԯ:j/ s S   adder ...##..## #.# g   hobgoblin (wandering) ### ##..#########†# S   ball python (constriction) # ###............#The foxfire burns the adder but does no damage.  The adder is severely wounded. ԯ:ju _You encounter a hobgoblin.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateԯ:j ........ Zeppelin the Sneak .... ... #. ...  Deep Elf of Ashenzari ...... ... ..# #.. ....  Health: 33/33 ======================== .# #.# ..## #....  Magic: 12/15 ===================----- .# #.# ...#### .S..g  AC: 3Str: 5 ######.# # #....##.#...  EV: 12Int: 22 ԯ:j ]....##.####.#....§§§..  SH: 0Dex: 15 ###.............§S§#  XL:  6 Next: 81% Place: Dungeon:4 ##..............@§###.#  Noise: ---------  Time: 2918.0 (0.0) ##.###.#######........#  k) +5 dagger ...##..# ####.#####  Cast: Foxfire #####.## #.# ......# #.# ##....## #.#ԯ:j $ S   adder ...##..## #.# g   hobgoblin (wandering) ### ##..#########†# S   ball python (constriction) # ###............#The adder is severely wounded. _You encounter a hobgoblin.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ԯ:j. K.Sԯ:j I.gԯ:j]  ... #. ...  ..# #.. ....  #.# ..## #....  #.# ...#### .....  # #....##S#.g. ##.#......... ........S.# .......@v###.# #####...v....#  ####.##### ԯ:j#  #.# #.# #.#(ally target) #.#g †#   Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire!  The hobgoblin shouts!  The adder bites you.  You are poisoned.ԯ:j 2====-==9.0 (1Pois ԯ:j ԯ:j* , _The adder poisons you!կ:j( .  You feel sick. The foxfire burns the adder.  You kill the adder!g   hobgoblinS   ball python (constriction, frenzied)կ:jn§v§v§v§ g.  The ball python flies into a frenzy!կ:j †The ball python barely misses your foxfire.The foxfire burns the ball python!կ:j(կ:j|1§կ:j4կ:j0---3=5-20կ:j9§կ:jO _You kill the ball python!֯:j:........ Zeppelin the Sneak .... ... #. ...  Deep Elf of Ashenzari ...... ... ..# #.. ....  Health: 30/33 =====================--- .# #.# ..## #....  Magic: 12/15 ===================----- .# #.# ...#### .....  AC: 3Str: 5 ######.# # #....##†#g..  EV: 12Int: 22 ....##.####.#......§..  SH: 0Dex: 15 ###............***§#  XL:  6 Next: 85% Place: Dungeon:4 ##.............*@*###.#  Noise: =--------  Time: 2920.0 (0.0) ##.###.#######.***....#  k) +5 dagger ...##..# ####.#####  Cast: Foxfire #####.## #.# Pois ......# #.# ##.֯:j...## #.# g   hobgoblin ...##..## #.# ### ##..#########†# # ###............#The ball python barely misses your foxfire.The foxfire burns the ball python! _You kill the ball python!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate֯:jH ........ Zeppelin the Sneak .... ... #. ...  Deep Elf of Ashenzari ...... ... ..# #.. ....  Health: 30/33 =====================--- .# #.# ..## #....  Magic: 12/15 ===================----- .# #.# ...#### .....  AC: 3Str: 5 ######.# # #....##†#...  EV: 12Int: 22 ....##.####.#......§g.  SH: 0Dex: 15 ֯:j!I ###...............§#  XL:  6 Next: 85% Place: Dungeon:4 ##..............@§###.#  Noise: =--------  Time: 2920.0 (0.0) ##.###.#######...§....#  k) +5 dagger ...##..# ####.#####  Cast: Foxfire #####.## #.# Pois ......# #.# ֯:jI ##....## #.# g   hobgoblin ...##..## #.# ### ##..#########†# # ###............#The foxfire burns the ball python! _You kill the ball python!Casting: Foxfire (safe; 2% risk of failure)  ֯:jI )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!֯:jQ  ... #. ...  ..# #.. ....  #.# ..## #....  #.# ...#### .....  # #....##†#... ##.#.......g. .......v..# .......@v###.# #####........#  ####.#####  #.# #.# #.#(ally target)֯:jsR  #.# †# ֯:jS 3291.0 (1֯:jRY ֯:jb\  _You kill the ball python!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _You feel sick.ׯ:jhpv§v§ׯ:jDiv§§vׯ:j!pT  You feel sick. The foxfire burns the hobgoblin.ׯ:j85§ׯ:j8§vׯ:j  The hobgoblin is lightly wounded.  The foxfire burns the hobgoblin.ׯ:j({3§ׯ:j |+g.ׯ:jUg-2ׯ:j`M§§ׯ:jd _The hobgoblin is moderately wounded.د:j\........ Zeppelin the Sneak .... ... #. ...  Deep Elf of Ashenzari ...... ... ..# #.. ....  Health: 29/33 =====================--- .# #.# ..## #....  Magic: 11/15 =================------- .# #.# ...#### .....  AC: 3Str: 5 ######.# # #....##†#...  EV: 12Int: 22 ....##.####.#....§§g..  SH: 0Dex: 15 ###............***§#  XL:  6 Next: 85% Place: Dungeon:4 د:j##.............*@*###.#  Noise: ---------  Time: 2922.0 (0.0) ##.###.#######.***....#  k) +5 dagger ...##..# ####.#####  Cast: Foxfire #####.## #.# Pois ......# #.# ##....## #.# g   hobgoblin ...##..## #.# ### ##..#########†# # ###............#د:jThe hobgoblin is lightly wounded.  The foxfire burns the hobgoblin. _The hobgoblin is moderately wounded.د:jdCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateد:jr........ Zeppelin the Sneak .... ... #. ...  Deep Elf of Ashenzari ...... ... ..# #.. ....  Health: 29/33 =====================--- .# #.# ..## #....  Magic: 11/15 =================------- .# #.# ...#### .....  AC: 3Str: 5 ######.# # #....##†#...  EV: 12Int: 22 ....##.####.#....§§§..  SH: 0Dex: 15 د:j###.............§.g#  XL:  6 Next: 85% Place: Dungeon:4 ##..............@§###.#  Noise: ---------  Time: 2922.0 (0.0) ##.###.#######........#  k) +5 dagger ...##..# ####.#####  Cast: Foxfire #####.## #.# Pois د:j......# #.# ##....## #.# g   hobgoblin ...##..## #.# د:j?### ##..#########†# # ###............#د:jF|The foxfire burns the hobgoblin. _The hobgoblin is moderately wounded.د:jjCasting: Foxfire (safe; 2% risk of failure)  د:jPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateد:j6You conjure some foxfire!د:j ... #. ...  ..# #.. ....  #.# ..## #....  #.# ...#### .....  # #....##†#... ##.#......... ......vv.g# .......@>###.# #####........#  ####.##### د:jQ #.# #.# #.#(ally target) #.# †# د:j`8-=3.0 (1د:jد:j # _The hobgoblin is moderately wounded.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _You feel sick.د:j v§You feel sick.§v§vد:jf .  You are no longer poisoned.The foxfire burns the hobgoblin.د:jZ@ .§د:j@ K§vد:jA Dv§د:jA :v§د:jJ د:jXR 7--2==6-4د:jV k§§§§د:j?Y M _You kill the hobgoblin!ٯ:j ٯ:j ٯ:jE Tv§ٯ:j[ :v§ٯ:j ٯ:j v§v§§ _Your foxfire dissipates.8=3===ٯ:je ~9==ٯ:jb ٯ:j 94ٯ:j F===ٯ:j@ 30=5====ٯ:j4 1===ٯ:j1t 2==3== .#.#... #.#.#. ... #. $. ..# #.. .  #.# ..## #.....  #.# ....#### .......#.# # #....##†#..... ..##.####.#.......- #................##.####............>###.# .###.####ٯ:jw ###........# .##..# ####.######.## #..# #. ....## #. .##..## #.# 48.0 (24.0)  A malevolent force fills the Dungeon...ٯ:j /  --more--ۯ:j T  You fall into a shaft and drop 3 floors!ۯ:j /  --more--ܯ:jܯ:j )Generating dungeon...o\\/o/ building the Dungeon \o\ܯ:jK< /o/ݯ:jV< \o\ݯ:jݯ:j QZeppelin the SneakDeep Elf of Ashenzari ......Health: 33/33 ========================Magic: 15/15 ========================AC: 3Str: 5EV: 12Int: 22SH: 0Dex: 15XL:  6 Next: 86% Place: Dungeon:7Noise: ---------  Time: 2948.0 (24.0)k) +5 daggerCast: Foxfire  You are no longer poisoned.The foxfire burns the hobgoblin. _You kill the hobgoblin! _Your foxfire dissipates.A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!ݯ:jP#########≈≈≈≈≈≈##≈≈≈.≈≈#+."≈@≈.++.≈.≈..+#≈≈.≈≈≈##≈≈≈≈≈≈######### _The shaft crumbles and collapses.ݯ:j~ _Found a dented citrine amulet.:j :jܘ :jj :j :j} :j P _:jR :jΥ :jz :j :j :jd :j  ## #§≈≈≈≈≈# #≈≈≈.≈≈# +§@§.≈.+51.0 (3.0) +§§.≈..+ #§≈.§≈≈# #≈≈≈≈≈≈# ########:ja :jB 0 _p - an amulet of wildshape:j-w *Zeppelin the SneakDeep Elf of Ashenzari ......Health: 33/33 ========================Magic: 15/15 ========================AC: 3Str: 5########EV: 12Int: 22#§≈≈≈≈≈#SH: 0Dex: 15#≈≈≈.≈≈#XL:  6 Next: 86% Place: Dungeon:7+§@§.≈.+Noise: ---------  Time: 2951.0 (0.0)+§§.≈..+k) +5 dagger#§≈.§≈≈#Cast: Foxfire#≈≈≈≈≈≈######### _The shaft crumbles and collapses. _Found a dented citrine amulet. _p - an amulet of wildshape  Press: ? - help, v - describe, . - travelThe floor.  There is a cloud of black smoke here.:jƖ  The floor. You are here. A cloud of black smoke. A cloud of coloured smoke. Harmless, except to the asthmatic. This cloud is opaque; one tile will not block vision, but multiple will. Clouds of this kind an adventurer makes will vanish quickly once outside their sight.:j *Zeppelin the SneakDeep Elf of Ashenzari ......Health: 33/33 ========================Magic: 15/15 ========================AC: 3Str: 5########EV: 12Int: 22#§≈≈≈≈≈#SH: 0Dex: 15#≈≈≈.≈≈#XL:  6 Next: 86% Place: Dungeon:7+§@§.≈.+Noise: ---------  Time: 2951.0 (0.0)+§§.≈..+k) +5 dagger#§≈.§≈≈#Cast: Foxfire#≈≈≈≈≈≈######### _The shaft crumbles and collapses. _Found a dented citrine amulet. _p - an amulet of wildshape  Press: ? - help, v - describe, . - travelThe floor.  There is a cloud of black smoke here.:j{@ You can't see any item there.  Press: ? - help, . - travelYou can't see that place.:jL  :jVZeppelin the SneakDeep Elf of Ashenzari ......Health: 33/33 ========================Magic: 15/15 ========================AC: 3Str: 5########EV: 12Int: 22#§≈≈≈≈≈#SH: 0Dex: 15#≈≈≈.≈≈#XL:  6 Next: 86% Place: Dungeon:7+§@§.≈.+Noise: ---------  Time: 2951.0 (0.0)+§§.≈..+:jk) +5 dagger#§≈.§≈≈#Cast: Foxfire#≈≈≈≈≈≈######### _The shaft crumbles and collapses. _Found a dented citrine amulet. _p - an amulet of wildshape  :j;[Press: ? - help, . - travelYou can't see that place.:j:j,D _:jY:jGear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionc - a +0 dagger  d - a +0 short sword  m - a +0 rapier Missiles (go to first with ()e - 17 stones  g - 5 boomerangs  h - 2 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [) :jD3 a - a +0 robe (worn)  i - a +0 helmet (worn)  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn) Jewellery (go to first with "=)p - an amulet of wildshape Talismans (go to first with %)f - a spore talisman  j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5}:j"  p - an amulet of wildshape. An amulet which improves its wearer's skill with Shapeshifting. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {Wildshape} {jewellery} Menu/colouring prefixes: identified jewellery (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:j:j:jSZeppelin the SneakDeep Elf of Ashenzari ......Health: 33/33 ========================Magic: 15/15 ========================AC: 3:jStr: 5########EV: 12Int: 22#§≈≈≈≈≈#SH: 0Dex: 15#≈≈≈.≈≈#XL:  6 Next: 86% Place: Dungeon:7:jZ+§@§.≈.+Noise: ---------  Time: 2951.0 (0.0)+§§.≈..+k) +5 dagger:j#§≈.§≈≈#Cast: Foxfire#≈≈≈≈≈≈#:j<######## _The shaft crumbles and collapses. _Found a dented citrine amulet. :jn_p - an amulet of wildshape  Press: ? - help, . - travel _You can't see that place.:jR§≈§:jJ _:jg:je##§≈#§§≈§#≈≈≈≈≈#######You start putting on your amulet.:j++2.0 (1:j:j#§≈≈≈≈.§≈≈≈#:ji+3.0 (2:j :j§..≈≈.≈≈§:j +4.0 (3:j:jJ§§§:jC +5.0 (4:j+(#≈≈#≈≈§.§§.≈§≈≈§#:jM-+6.0 (5:j"1:j3:jC9Zeppelin the SneakDeep Elf of Ashenzari ......Health: 33/33 ========================Magic: 15/15 ========================AC: 3Str: 5########EV: 12:j9Int: 22#§≈≈§≈≈#SH: 0Dex: 15#≈≈≈.≈≈#XL:  6 Next: 86% Place: Dungeon:7+.@≈.§.+:j :Noise: ---------  Time: 2956.0 (5.0)+.≈.≈.§+k) +5 dagger#≈§.≈§≈#Cast: Foxfire#≈§≈≈≈§#:jS:######## _p - an amulet of wildshape  Press: ? - help, . - travel _You can't see that place.  :j:You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.:j<  Press: ? - help, . - travelYou can't see that place.  You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power.:jvA:jB:jFW _p - an amulet of wildshape (worn):j:4:j>:jAM _You can't go down here!:jLq:jv  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.5   2%  -2   i * Spellcasting   5.1  16%  +3           b + Maces & Flails   0.0    -3   j * Conjurations   2.5   9%  +1  :jw c + Unarmed Combat   0.0    -2   k * Hexes   1.9  10%  +3   d + Throwing   0.0     0   l * Translocations   1.4  10%  +1       m * Fire Magic   4.9  13%  +1  e + Short Blades 0.1   4%   0           n * Evocations   0.6  10%  +1  :j$x f + Armour   0.0    -2   o * Shapeshifting   5.3  10%   0  g + Dodging:jNx+3.1   1%  +2      h + Stealth:jxn5.3  15%  +3          :jxa    :jx_    :jx        :jya    :j,y_    :jFya    :jhy        :jy        :j zmThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training and wildshape are in green.  [?] Help[=] set a skill target  :jz}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j' :j+ :jk1 Zeppelin the SneakDeep Elf of Ashenzari ......Health: 33/33 ========================Magic: 15/15 ========================AC: 3Str: 5########EV: 12Int: 22#§≈≈§≈≈#SH: 0Dex: 15#≈≈≈.≈≈#XL:  6 Next: 86% Place: Dungeon:7+.@≈.§.+Noise: ---------  Time: 2956.0 (0.0)+.≈.≈.§+k) +5 dagger#≈§.≈§≈#Cast: Foxfire#≈§≈≈≈§#########You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  :j2 You finish putting on your amulet of wildshape.  You feel a wild power. _p - an amulet of wildshape (worn) _You can't go down here!:j6 :j6 :j: :j< :ja:jk)Gear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionc - a +0 dagger  d - a +0 short sword  m - a +0 rapier Missiles (go to first with ()e - 17 stones  g - 5 boomerangs  h - 2 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 helmet (worn)  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn) Jewellery (go to first with "=)  p - an amulet of wildshape (worn) Talismans (go to first with %)f - a spore talisman  j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5}:jT Potions:  Potions !  g - 2 potions of magic  w - a potion of heal wounds  j - 2 bubbling coppery potions  k - a smoky golden potion:j/ Gear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)  b - a +3 whip of electrocution :j  c - a +0 dagger  d - a +0 short sword  k - a +5 dagger (weapon)  m - a +0 rapier Missiles (go to first with ()e - 17 stones  g - 5 boomerangs  h - 2 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 helmet (worn)  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn) Jewellery (go to first with "=)  p - an amulet of wildshape (worn) Talismans (go to first with %):j` f - a spore talisman  j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5}:jI  f - a spore talisman:j  f - a spore talisman  j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5}:j \j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5}. A small bottle filled with mystical ink. Transforms the wearer into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,:j iwhich improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________  Skill MP Spell Skill Boost ---------------------------------------- Min 0 +4 +0.5 Max 7 +9 +4.0 Cur 5.3 +7 +3.1 Class: Nonliving :j Size: Tiny rF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:ju Gear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 whip of electrocution  c - a +0 dagger  d - a +0 short sword  k - a +5 dagger (weapon)  m - a +0 rapier Missiles (go to first with ()  e - 17 stones  g - 5 boomerangs  h - 2 atropa-tipped darts  n - 2 poisoned darts :jd Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 helmet (worn)  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn) Jewellery (go to first with "=)  p - an amulet of wildshape (worn) Talismans (go to first with %)  f - a spore talisman  j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5}:j f - a spore talisman. A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- Min 8 +0% +4 2d7 Max 14 +0% +42d12 Cur 5.3 -27% +4:jT 2d5 Melds: Offhand, Boots ____________________________________________________________ Your skill: 5.3; use (s) to set 8.0 as a target for Shapeshifting.  At 100% training you would reach 8.0 in about 1.2 XLs.  At current training (10%) you reach 8.0 in about 5.3 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:j Gear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 whip of electrocution  c - a +0 dagger  d - a +0 short sword  k - a +5 dagger (weapon)  m - a +0 rapier Missiles (go to first with ()  e - 17 stones  g - 5 boomerangs  h - 2 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 helmet (worn)  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn) Jewellery (go to first with "=)  p - an amulet of wildshape (worn) Talismans (go to first with %)  f - a spore talisman  j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5}:j :j :j$ Zeppelin the SneakDeep Elf of Ashenzari ......Health: 33/33 ========================Magic: 15/15 ========================AC: 3Str: 5########EV: 12Int: 22#§≈≈§≈≈#SH: 0Dex: 15#≈≈≈.≈≈#XL:  6 Next: 86% Place: Dungeon:7+.@≈.§.+Noise: ---------  Time: 2956.0 (0.0)+.≈.≈.§+:jF k) +5 dagger#≈§.≈§≈#Cast: Foxfire#≈§≈≈≈§#########You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power. _p - an amulet of wildshape (worn) _You can't go down here!:jM :j :j :jQy< # #§≈≈§≈≈# #≈≈≈.≈≈# +@.≈.§.+ +.≈.≈.§+ #≈§.≈§≈#  #≈§≈≈≈§# ########:j z§≈§.§≈:jz:jS|27.0 (1 _:j{:jg#.##..'##.'##≈≈≈≈§.≈≈8:jИ:jț. _You open the large door.:j|## ##.. #≈≈≈≈≈≈# #.##≈§≈.§≈# #..@..≈.≈.+ ##.'.≈.≈..+:j ###≈§.≈≈≈# #≈§≈≈≈≈# ##:j3K§≈:j&9:j:jIV _There is a large open door here. :j #### ######## ... #≈≈≈≈≈≈# #.##≈§≈.§≈# #.@'..≈.≈.+ ##.'.≈.≈..+ ###§§.≈≈≈# #≈≈≈≈≈≈# ######## :jv##§§.§.§ :jh.60 _ :j :j :j! ############# ....#≈≈≈§≈≈# #.##≈§≈.§≈# #@.'..§.§.+ ##.'.≈.≈..+ ###§§.≈≈≈# #≈≈≈≈§≈# ##### :j ≈§≈§§§§§§§§.§.≈≈≈≈≈### :j& &1 :j  :j  :jY M...##############......#≈≈≈§≈##§§§§§≈#..'..§§§##.§§§.§..+###§§.§≈≈# :jW N≈§§ :j4 &2 :j  :j !:jiM...##############....@.#≈≈≈§≈#.###.##§§§§§≈#..'..§§§##.§§§.§..+≈!:j r!:j}&3!:j!:j6!:j%....## #...@..#≈≈≈§≈≈# #.###.##§§§§§≈# #..'..§§§.+ ##.§§§.§..+ ###§§§§≈≈#  #≈≈§≈§≈#  #!:j-'.≈≈≈.≈≈≈≈≈###!:jJ/&4!:j"3!:j:5!:jH9=.....## #..@...#≈≈≈§≈≈# #.###.##§§§§§≈## #..'..§§§.+ ##.'.≈.§..+ ###≈≈.≈≈≈# #≈≈≈≈§≈# ########!:j?!:j@&5!:j:E!:jG!:jv& ###.:....## #.@....#≈≈≈§≈≈# #.###.##§§§§§≈# #. #..'..§§§.+#. ##.'.≈.§..+#. ###≈≈.≈≈≈#!:j& #. #≈≈≈≈§≈#.. ##########!:j/ !:jy0 &6!:j5 !:j7 Z _Found a parchment of Sphinx Sisters.!:j#x##..###.##.:......## #@.....#≈≈≈§≈≈# #.###.##§§§§§≈# #.# #..'..§§§.+ #.# ##.'.≈.§..+ #.# ###≈≈.≈≈≈# #.# #≈≈≈≈§≈# ..# # ###!:jL*!:j*&7!:j)0!:j%2#:jm ' #..###.##...:...............############## #......#≈≈≈§≈≈###.##§§§§§ #..'..§§§.+#.'.≈.§.#:jr #:jt &8#:jx #:jy $:j" ##..###.##..:........############## #......#≈≈≈§≈≈###.##§§§§§ #..'..§§§.+#.'.≈.§. ###≈≈.≈≈≈#$:j$:j&9$:j$:jr$:j, ..###.##..:......############## #......#≈≈≈§≈≈###.##§§§§§ #..'..§§§.+#.'.≈.§. ###≈≈.≈≈≈# #≈≈≈≈§$:jZ70$:j>.###.##..:....############## #......#≈≈≈§≈≈###.##§§§§§ #..'..§§§.+#.'.≈.§. ###≈≈.≈≈≈# #≈≈≈≈§.########## $:j<1$:j$:j$:jD )..:....############## #......#≈≈≈§≈≈###.##§§§§§ #..'..§§§.+#.'.≈.§. ###≈≈.≈≈≈# #≈≈≈≈§#....############# $:j9 $:jݥ &2$:j $:j/ $:j^ .############## #......#≈≈≈§≈≈###.##§§§§§ #..'..§§§.+#.'.≈.§. ###≈≈.≈≈≈##.###.# #≈≈≈≈§#....############ 3$:j &:j&:jD Spells (Memorise)TypeFailure Level  a - Magic DartConjuration3% 1  b - JinxbiteHexes7%2  c - Call ImpSummoning16%2  d - Sublimation of Blood Necromancy16%2  e - Maxwell's Portable Piledriver Translocation 17% 3  f - Stone ArrowConjuration/Earth 19% 3  g - Mephitic CloudConjuration/Alchemy/Air 22% 3  h - Flame WaveConjuration/Fire 22% 4  i - Fugue of the Fallen Necromancy30% 3  j - Summon Ice BeastIce/Summoning 30% 3  k - Vampiric DrainingNecromancy30% 3  l - SilenceHexes/Air88% 5  m - Yara's Violent Unravelling Hexes/Alchemy 88% 5  n - EnfeebleHexes100% 7  o - Sphinx SistersHexes/Summoning 100% 7 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*:jI *:j *:j1 [.......Zeppelin the Sneak.......##############Deep Elf of Ashenzari ......#......#≈≈≈§≈≈#Health: 33/33 ========================#.###.##§§§§§≈#Magic: 15/15 ========================#.# #..'..§§§.+AC: 3Str: 5#.# ##.'.≈.§..+EV: 12Int: 22#.# ###≈≈.≈≈≈#*:j vSH: 0Dex: 15#.###.# #≈≈≈≈§≈#XL:  6 Next: 86% Place: Dungeon:7#....@# ########Noise: ---------  Time: 2973.0 (0.0)#######*:j k) +5 daggerCast: Foxfire  You feel a wild power. _p - an amulet of wildshape (worn) *:j _You can't go down here! _You open the large door. _There is a large open door here. _Found a parchment of Sphinx Sisters.*:j P  Okay, then.*:jh *:jp *:j . _+:j  . .......### #......#≈≈≈§≈≈# #.###.##§§§§§≈# #.# #..'..§§§.++:j~ #.# ##.'.≈.§..+ #.# ###≈≈.≈≈≈# #.###.# #≈≈≈≈§≈# #...@.# # #+:j"+:j'H4.0 (1 _+:j-+:jB . .## #......#≈≈≈§≈≈# #.###.##§§§§§≈# #.# #..'..§§§.+ #.# ##.'.≈.§..+# #.# ###≈≈.≈≈≈# #.###.# #≈≈≈≈§≈# #..@..# # #+:j+:jy&5+:j+:j+:j . .### #......#≈≈≈§≈≈##. #.###.##§§§§§≈#.> #.# #..'..§§§.+#. #.# ##.'.≈.§..+ #. #.# ###≈≈.≈≈≈# #.###.# #≈≈≈≈§≈# #.@...# # #6 _Found a stone staircase leading down.+:jا K . ....... ##. #......#≈≈≈§≈≈ #.. #.###.##§§§§§≈ .># #.# #..'..§§§. #.# #.# ##.'.≈.§.. #.# #.# ###≈≈.≈≈≈ #.###.# #≈≈≈≈§≈ #@....#  +:j (#+:j Y7,:j F:.. .......##############. #......#≈≈≈§≈#.. #.###.##§§§§§≈,:j %.>..'..§§§##.'.≈.§.. #.# ###≈≈.≈≈###.# #≈≈≈≈§≈,:j" .....# ##############,:j9 ,:ji &8,:j -:j3###.###....:........... -:j3.......##############.##. #......#≈≈≈§≈.#.. #.###.##§§§§§≈-:j4q.>..'..§§§##.'.≈.§..-:j#4 #.# ###≈≈.≈≈###.# #≈≈≈≈§≈-:jB4.....# ##############-:j;-:j'=&9-:jA-:jC-:j#M #. #.###.####....:..... .......##############.##.##......#≈≈≈§≈-:j##.#.. #.###.##§§§§§≈#..>..'..§§§##.'.≈.§.. #.# ###≈≈.≈≈###≈≈≈≈§≈#.....# ########-:j#-:j,-:j .'80-:j4-:j6-:j$)M  #.# ##.###.####....:...#........ .......#############.##.##......#≈≈≈§≈#..##.###.##§§§§§≈#....'..§§§####.'.≈.§.. #.# ###≈≈.≈≈#.###.# #≈≈≈≈§≈-:j0-:j2&1-:j7-:j;c _There is a stone staircase leading down here.-:ju K #.. #.# ##.###.### #....:...# ........# ....... #.##.##......#≈≈≈§-:jv  #.#..##.###.##§§§§§ #.@># #.# #..'..§§§ ###.# #.# ##.'.≈.§ #.# #.# ###≈≈. #.###.# #≈≈≈≈§-:j,v  #.....#  #######-:j~ -:jr -2 _-:j -:j -:j# # .. #.# ##.###.### #....:...# ........# ....... #.##.##......#≈≈≈§ #.#..##.###.## #@.># #.# #..'.. ###.# #.# ##.'.≈.§ #.# #.# ###≈≈. #.###.# #≈≈≈≈ #.....#  #######3-:j(-:j~*.:j=wM# # . .. #.# ##.###.####....:...#........# .......############.##......#≈≈≈#..##.###.##§§..>..'..§###.##.'.≈.§#.# #.# ###≈≈.≈.:j(#.:jj.:jI&4.:j@.:j.:ja M#. #.# # . .. #.# #.###.####....:...##........# #........############.##......#≈≈≈#..##.###.##§§..>#.:jI ..'..§###.# #.# ##.'.≈.§.:j .:j &5.:j .:j .:j6 M. .##. #.#.# # . .. #.# #.###.##: #..@.....##############.##.##......#≈≈≈#..##.###.##§§#..># #.# #..'..§§..##.:jt .:j( &6.:j .:j /:j,bM. . .# #.#.# # . .. #.# #.###.##: ........###########/:jb)###.##.##......#≈≈≈#.#..##.###.##§§§§/:ji/:jjj&7/:jp/:jNr/:jFSM ... . .# #.#.# # ... #.# #.###.##: ........##############.##.##......#≈≈≈§.##.## /:jص/:jZ&8/:jN/:j2/:j99 S.. ... .. .# #. #. #.# # . #.. #.# ##.###.### #...@:...# #.# #.#####.##.##......#≈≈≈§≈#.#..##.###.##§#..>###.# #..'..§###.# #.# ##.'.≈.§.#.# #.# ###≈≈.≈#.###.# #≈≈≈≈§/:j? /:j@ &9/:j)F /:jjH /:j 8.. ... #.. .# #. ##. #.# #.. #.. #.# ##.###.### #....@...# #.# #.#####.##.##......#≈≈≈§≈#.#..##.###.##§§§§§≈#..>###.# #..'..§§§.###.# #.# ##.'.≈.§.#.# #.# ###≈≈.≈#.###.# #≈≈≈≈§≈/:j /:j 90 _You see here a parchment of Sphinx Sisters.1:j"}.. ... # .. .# #. ###. #.# #.. #.. #.# ##.###.### #....:@..# #.# #.##1:j6###.##.##......#≈≈≈§≈≈##.#..##.###.##§§§§§≈##..>###.# #..'..§§§.+###.# #.# ##.'.≈.§..+#.# #.# ###≈≈.≈≈≈##.###.# #≈≈≈≈§≈#1:j`1 _1:jAM  . #.. .# ###.# #..#.. #.# ##.###@###:#........#Cast: Foxfire.# #.1:jG&21:jH1:jK1:j5M  . .. .# ###.## #...#.. #@# ##.###.####....:...##........##..## .31:j3M  . #.. . #### #@..#.. #.####.###.###....:...#...........# #.##.##.#.#..##.##..>###.#1:j1:j&41:j1:j2:j.#..... .#... .# .. .# #. ###.# #.# #.@.# #.. #.### ##.###.### #....:...##........##........####.##.##......#≈≈≈§≈≈##.#..##.###.##§§§§§≈##..>###.# #..'..§§§.+52:j2:j \&. 2:j]##. ... .. #.# ... #.# .. #.# #. ###.# 2:j`^#.# #..@# #.. #.### ##.###.### #....:...##........##......###.##.#.#..2:j^+ 2:jg2:jh&62:jm2:jo2:j M. ## ... ...  #### #..... #.#####.###.###....#.#2:jl 2:j9 &72:j 2:j 3:jM.. ..## ... ...  #### #...#.. #.####.#3:j@3:j:&83:j&3:jA3:j 2M........ ...###.. ... ...  ####.# #...#3:j|E.#.....3:jZ<93:jŶ3:j3:jM............ .......##..####.._..## ............... ... #. ###.#3:jV3:jH)30003:j3:jOA _Found a snail-covered altar of Cheibriados.3:ja 6M#######.. .......##..####.._..## .......@...........###.####........ #.#3:j, 3:jޒ &13:j˜ 3:j 4:jM#.##..#..#..#.... ..##..####.._..#.o......###.####.... #.# o.. #.#4:j)V#. ###.##.# #...# oo 2 orc wizards (asleep)#.. #.### 4:jy oYou encounter 2 orc wizards.The orc wizard shouts!4:jD oooo1 wandering)o   orcYou encounter an orc. It is wielding a +0 club.4:j *******The orc wizard gestures at you while chanting.4:jHioo4:j5 4:j7 4:j7)@...4:jQ8...o4:j8 o4:j94:j94The puff of flame is repelled.4:j*=4:j>==4:jl? 24:j L4:jX 4:jtX0_The orc wizard shouts! You hear a shout!4:j1 #.##.### #.#... #.#..#.#.. ..##..####.._..#.o.......###.####...o.... #.# .o.. #.# .#. ###.##.# #...# o 3 orc wizards (1 wandering)#.. #.### o.ooo o 4 orc wizards (2 wandering)You encounter an orc wizard. It is wielding a +0 dagger. x2*4:j݀ o 3The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!4:jP eoo4:j~ {ooDeactivating autopickup; reactivate with Ctrl-A.4:j &34:j 4:j! , _The orc wizard shouts!5:jKd #.# #.# ## #.# ... #.# ..#.# .. .. ##..####.._..#### .o.. ......###.####...o. ... #.# .{o .. #.# o #. ###.# #.# #...# 2 #.. #.###  ##.###.### 5:jeL #....:...#5:j!|  You hear a shout! *****The orc wizard gestures at you while chanting.5:j- :..5:j.....o   orc wizard5:j5:jW0----45:jF5:js. _The magic dart hits you.5:j/W #.# #..# ## #..# ... #..# ..#..# .. ... ##..####.._..#### .o.. ......###.####..... ... #.# o.o .. #.# o #. ###.# #.# #...# #.. #.###  ##.###.###  #....:...#5:j/X*o.5:j`b5:j[h *******A puff of flame appears from out of thin air!5:j#1o5:j@.....o{.o 2 orc wizards5:j.=55:j5:j4 _The puff of flame is repelled.5:j #.######### #.........# ## #.........# ... #.........#. ..#.........#.. ....#..####.._..####.o... ......###.####.o{.. .... #.# ..o .. #.# o #. ##5:j~#.# #.# #...# #.. #.###  ##.###.###  #....:...#5:jH.5:j5:jR1o.5:jo   orc wizard5:ji1=----65:ji 5:j 5:j4 5:j5 9--5:j < 5:j= 6:jE46:jK6:jL6:j> hRead which item? Scrolls  t - a scroll of teleportation  c - a scroll labelled JUPHIRH COTUORR  d - a scroll labelled ZEUDUNL DOFIRO  e - a scroll labelled QEYLUKUMAPT  h - 2 scrolls labelled GOTHRA XEULIPN  l - a scroll labelled JAMEETUSHR FEGA [!] read|quaff|evoke[?] describe selected7:j7:jz 7:jZeppelin the Sneak#.#########Deep Elf of Ashenzari ......#.........#Health: 31/33 ======================--## #.........#Magic: 15/15 ========================... #.........#AC: 3Str: 5. ..#.........#EV: 12Int: 227:jCS... ...........SH: 0Dex: 15###..####.._..####XL:  6 Next: 86% Place: Dungeon:7.......@..........Noise: ---------  Time: 3006.0 (0.0)......###.####o.o..k) +5 dagger.... #.# ..oCast: Foxfire.. #.#o7:j#. ###.##.# #...#o   orc wizard#.. #.#####.###.###7:j\#....:...# _The orc wizard shouts!  You hear a shout!  7:j6The orc wizard gestures at you while chanting. _The magic dart hits you.  A puff of flame appears from out of thin air! _The puff of flame is repelled.7:j oAs you read the scroll of teleportation, it crumbles to dust.7:j"}.o 2 orc wizards7:j) ******You feel strangely unstable.A puff of flame appears from out of thin air!7:j6o.7:jj....o.{7:j26----==7.0 (1Tele 7:j7:j1 _The puff of flame hits you.7:jĹ\ #.# #.........### ## #.........#... ... #.........#... ..#.........#.. .....#..####.._..####.o.{... ......###.####.o... ..... #.# ..o... #.# o##. ###.# #.# #...#   orc wizard #.. #.###  ##.###.###  #....:...#ooo.o.7:jԾ..oo 3 orc wizards7:j.--87:j7:j7:jC  #.# #.###### #.##....... #.#7:j #........#.........#.. ............####..####.._..####.oo......###.####o...... #.# ..o... #.# o#.######.# #.# #...# 2 #.. #.### 7:j1  ##.###.###  #....:...#7:ji /o.7:j, +o.7:j= *o7:j .o 3 orc wizards7:j @--97:j 8:j #.# #.# ####.# #........#.#.#........#.#.. ............####..####.._..####.ooo......###.####......# #.# ..o.# #.# o#.######.# #.# #...# 2  #.. #.###  ##.###.###  #....:...#8:j 8:ju.# .##. ##.. ## #. .# #. .# #. .##############. #......#≈≈≈§≈≈#.######  #.###.##§§§§§≈##  #.# #..'..§§§.+.######  #.# ##.'.≈.§..+. #.# ###≈≈.≈≈≈##   #.# #≈≈≈≈§≈#  ..# ########   ###         8:j78:j28:j7=---10 _Your surroundings suddenly seem different.9:j}/#.# .# #.# # ..#9:j0 # #.# .# #.# .# #.# .##.# #......#≈≈≈§≈≈#.###### #.###.##§§§§§≈#@.....# #.# #..'..§§§.+.######  #.# ##.'.≈.§..+.#  #.# ###≈≈.≈≈≈### #.# #≈≈≈≈§≈#9:jE1 .# # #   9:j%89:j8&19:jk?::jIMo #..#. ### ::j..##############.# .....#≈≈≈§≈≈#@########.##§§§§§≈#...... ##.# #..'..§§§.+.#######.# ##.'.≈.§..+.# ::j::j&2::j::jQ ]M..o #..#. ### ..##############@# .....#≈≈≈§≈≈#.########.##§§§§§≈#......# ##.# #..'..§§§.+.###### ::j+ <3::jM ;:j]M###........o #..#. ### ..##############.# ;:jr.....#≈≈≈§≈≈#.##### ##.###.##§§§§§≈#......# #;:jF;:j'R8==;:jt4;:j;:j;:j& bM...ooo###.....#...o # ##. ...#. ### ..##############.# ##......#≈≈≈§≈≈#.######;:jݫ * ;:j ;:j &5;:jD ;:j? ;:j uM##.._..#### ...ooo...###.....#..o #..o # #;:j # ..#5###.##...... ### ..##############.# 5   white imp (wandering)### ;:j .5You encounter a white imp.;:jf /;:j 6;:j ;:j _The white imp shouts, "Escape, thou pox-marked pigeon-egg coxcomb!">:j4J##.._..#### Zeppelin the Sneak ...ooo..... ... Deep Elf of Ashenzari ...... #.####..... #.# Health: 28/33 ====================---- #.# ..o #.. Magic: 14/15 ======================-- #.# o # #.# AC: 3Str: 5 #.# #.#.# EV: 12Int: 22 ..# #.###.#.# SH: 0Dex: 15 >:j\4### #.5...**# XL:  6 Next: 86% Place: Dungeon:7 ### #@# Noise: ---------  Time: 3016.0 (0.0) >:j4E..# #*# k) +5 dagger ..# #.# Cast: Foxfire ..##############.# >:j!5M##......#≈≈≈§≈≈#.###### ##.###.##§§§§§≈#......#  5   white imp ##.# #..'..§§§.+.######  #.# ##.'.≈.§..+.#  #.# ###≈≈.≈≈≈### _Your surroundings suddenly seem different.  You encounter a white imp. _The white imp shouts, "Escape, thou pox-marked pigeon-egg coxcomb!">:jI5{Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate>:j5>:jo y##.._..#### Zeppelin the Sneak ...ooo..... ... Deep Elf of Ashenzari ...... #.####..... #.# Health: 28/33 ====================---- #.# ..o #.. Magic: 14/15 ======================-- #.# o # #.# AC: 3Str: 5 #.# #.#.# EV: 12>:j Int: 22 ..# #.###.#.# SH: 0Dex: 15 ### #..5....# XL:  6 Next: 86% Place: Dungeon:7 ### #@# Noise: ---------  Time: 3016.0 (0.0) >:j% ..# #.# k) +5 dagger >:jQ ~..# #.# Cast: Foxfire >:jy Y..##############.# ##......#≈≈≈§≈≈#.###### >:j ##.###.##§§§§§≈#......#  5   white imp >:j׷ T##.# #..'..§§§.+.######  #.# ##.'.≈.§..+.# >:j \ #.# ###≈≈.≈≈≈###You encounter a white imp. >:j. _The white imp shouts, "Escape, thou pox-marked pigeon-egg coxcomb!"Casting: Foxfire (safe; 2% risk of failure)  >:jx Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate>:j 6You conjure some foxfire!>:j _ ...  #.#  ..o #..  o # #.# >:j 9 #.#.#  #.###.#.#  #..5..v.#  #@# >:j % #v#  #.# #.# >:jz #.###### #......# (ally target) +.######  #.# +.#  #.#  >:j 1=7.0 (1 >:j8 _>:j >:j5 ?:j ........... ##.._..#### ## ...ooo...###.....#..o #..o # # #. ..###.##..5..v #######.#.# #v ..##############.# ?:j C.....#≈≈≈§≈≈#.#######.##§§§§§≈#...... ##.# #..'..§§§.+.########.'.≈.§..+.?:jK Av§?:jܽ Bv§?:jq >v§?:j% Dv§?:j ?:jpI r§v§?:j.J :v§?:jL Bv5?:juM ?:jHS ?:jm .§?:jo (?:j \9=-8?:j §5§§§?:j L _The foxfire burns the white imp but does no damage. x2@:j"Z........... Zeppelin the Sneak ##.._..#### ##. Deep Elf of Ashenzari ...... ...ooo..... ... Health: 29/33 =====================--- #.####..... #.# Magic: 13/15 ====================---- #.# ..o #.. AC: 3Str: 5 #.# o # #.# EV: 12Int: 22 #.# #.#.# SH: 0Dex: 15 ..# #.###.#*# XL:  6 Next: 86% Place: Dungeon:7 ### #..§5§*@# Noise: ---------  Time: 3018.0 (0.0) ### #####.#*# k) +5 dagger ..# # #§# Cast: Foxfire ..# #.# ..##############.# ##......#≈≈≈§≈≈#.######  [0;@:jZ10;1m5   white imp ##.###.##§§§§§≈#......# ##.# #..'..§§§.+.######  #.# ##.'.≈.§..+.#Dir - look around, f - activate _You conjure some foxfire! _The foxfire burns the white imp but does no damage. x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate@:j= ........... Zeppelin the Sneak ##.._..#### ##. Deep Elf of Ashenzari ...... ...ooo..... ... Health: 29/33 =====================--- #.####..... #.# Magic: 13/15 ====================---- #.# ..o #.. AC: 3Str: 5 #.# o # #.# EV: 12Int: 22 #.# #.#.# SH: 0Dex: 15 ..# #.###.#.# XL:  6 Next: 86% Place: Dungeon:7 ### #..§§5§@# Noise: ---------  Time: 3018.0 (0.0) ### #####.#§# k) +5 dagger ..# # #§# Cast: Foxfire ..# #.# ..##############.# ##......#≈≈≈§≈≈#.######  @:jT 5   white imp ##.###.##§§§§§≈#......# ##.# #..'..§§§.+.######  #.# ##.'.≈.§..+.# _You conjure some foxfire! _The foxfire burns the white imp but does no damage. x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!@:j _ ##.  ...  #.#  ..o #..  o # #.#  #.#.#  #.###.#v#  #....5.@#  #####.#v#  # #.#  #.# #.# @:jP X#.###### (ally target)#......#  +.######  #.#  @:j i4===9.0 (1 _@:jW' B:jN§vB:ji The foxfire burns the white imp but does no damage. x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the white imp. The white imp is burned terribly!B:jlx§v§B:jt  The white imp is heavily wounded.The foxfire burns the white imp but does no damage.B:j3§B:jM.5B:j(B:jw/-20B:jM§§B:jt a _The white imp is heavily wounded.C:j v §You hit the white imp.C:j q...C:j68=1C:jC:jM _You kill the white imp!C:jv FM## ........... .. ##.._..#### ## ...ooo...###.....#..o #..o # # #. ..#.###.#C:j x '...... #######. ..##.#.# #+.#C:j C:jl .30-C:j 2C:j C:j\ D:jֆ.M## ##### ........... .. ##.._..#### ## ...ooo...###.....##..o #..o # #D:jz ..#.###.##...... ########.#.# #..D:jD:jD:j֑U5====-D:j3D:j/D:jD:j&M ## ##### ........... ..... ##.._..#### ## ...ooo... ####.....##.#..o #....#o # # ..###.# ####.......#D:j~ .#. ##.#D:jD:j&4D:j1D:jD:j݉M ## ######## ........... ......# ##.._..#### ###.. ...ooo... #D:ju###.....##..o #@...#o # #.#### # ..##.###.#.# #.#D:jD:jq&5D:j<D:j D:jU .#  .#  .#  .##########  .........#  #.._..#### .####..  D:j ,ooo..... .... #  .####..... #.##.#  .# ..o #.@..#  .# o # #.####  .# #.#.#  .# #.###.#.#   #.......# D:jZ F  #####.#.#  .# #.#.#  .# D:j # #.#  .#.#  D:j D:j T1=6D:j" D:j$ D:jy2#  #  #  ##########  .....## .._..#### .####...# .ooo..... .... .#  ####..... #.##.#  # ..o #..@.#  # o # #.####  # #.#.#  # #.###.#.#  # #.......#  # #####.#.#  # #.#.#  # # #.#  #.#  D:jDD:jC==7D:jD:j E:j2#  #  #  ##########  .......##  ._..#### .####...#  ooo..... ......#  ..... #.##.#   ..o #...@#   o # #.####   #.#.#   #.###.#.#   #.#   #####.#.#   #.#.#   # #.#  .#  E:j9E:j]:&8E:j>E:j_@E:jOM######## ########## ...............# ._..#### .####. ooo....... ###..... #.##E:j(..o #....o # #.#####.#.# E:j|E:j&9E:jE:jfE:j M ######## ########## ...............# ._..#### .#### ooo....... ###..... ####.##..o #....o # #.#### #E:j@ E:j r2==30E:j E:j3 E:j M ######## ########## ...............# E:j ._..#### .#### ooo....... ###..... ####.##..o #....# #E:j E:jt &1E:j E:j= F:j+*F:j*F:jP/F:j0F:j  # .# .# .# .## .## ._..####..####.@.# .ooo......# #.....#####.##.# # ..o #....# # o # #.#### # #.#.# F:j# #.###.#.# # #.# # #####.#.# F:jإF:jqF:jM&2F:jPF:jµF:jUM ######### ########## ..............@## .._..####..#### .ooo............. ####.....#####.##.# . #F:jF:jF:j&3F:jF:jF:j (   .# .# .# .# .# .## #.._..####..####...# .ooo.# .####.....#####.##.# .# ..o #....# .# o # #.#### .# #.#.# .# #.###.#.# # #.# F:j F:j" F:j|# q3==4F:j) F:j4 G:jF   #.# #.# #.# #.# #o# .## #.._..####..####...# .ooo.# #.####.....#####.##.# #.# ..o #....# #.#G:j' o # #.#### o   orc wizard (wandering) #.# #.#.#  .# #.###.#.#  # #.#  G:jG:ji G.oG:j[WoG:j&/==5G:jG:j, _The orc wizard shouts!G:j$   .#  .#  .#  .#  .#  o.##  #.._..####..####...#  ooo.#  .####.....#####.##.#  .# ..o #....#  .# o # #.####  .# #.#.#  .# #.###.#.#   #.#  G:j]&@.oG:j.G:jN/&--G:jw/ 6G:jd5G:jA7H:jY   #  #  #  #  #  o.## H:j .._..####..####...#  .ooo.#  ####.....#####.##.#  # ..o #....#  # o # #.####  # #.#.# H:j[ # #.###.#.#  # #.#  H:jA oReactivating autopickup.H:j@.oH:j qo 2 orc wizardsH:j A--7H:jH:j: _An orc wizard appears from thin air!I:j>P  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 33/33 ======================== ######### Magic: 14/15 ======================-- ........# AC: 3Str: 5 ........# EV: 12Int: 22 ........# SH: 0I:jYQDex: 15 ........########## XL:  6 Next: 88% Place: Dungeon:7 ..........o....*@## Noise: ---------  Time: 3037.0 (0.0) .._..####..####o**# k) +5 dagger .ooo..............# Cast: Foxfire ####.....#####.##.# # ..o #....# # o # #.#### oo 2 orc wizards # #.#.# # #.###.#.# # #.......# _The orc wizard shouts!  Reactivating autopickup. I:jQ_An orc wizard appears from thin air!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateI:jt  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 33/33 ======================== #########I:j Magic: 14/15 ======================-- ........# AC: 3Str: 5 ........# EV: 12Int: 22 ........# SH: 0Dex: 15 ........########## XL:  6 Next: 88% Place: Dungeon:7 I:jI]..........o.....@## Noise: ---------  Time: 3037.0 (0.0) .._..####..####o..#I:j k) +5 dagger .ooo.....o........# Cast: Foxfire ####.....#####.##.# # ..o #....# # o # #.#### oo 2 orc wizards I:jQ# #.#.# # #.###.#.# # #.......#Reactivating autopickup. _An orc wizard appears from thin air!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!I:j!.oI:jdSI:jϿA######### oo....v@## _..####ov.# ........# #####.##.# I:jQ ..o #....#  o # #.#### I:joo 4 orc wizards (1 distracted, 1 ally…) #.#.#   I:j"  I:j}3=8.0 (1I:jI:j<) _An orc wizard appears from thin air!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The orc wizard barely misses you.J:j  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 33/33 ======================== ######### Magic: 13/15 ====================---- ........# AC: 3J:j"Str: 5 ........# EV: 12Int: 22 ........# SH: 0Dex: 15 ........########## XL:  6 Next: 88% Place: Dungeon:7 .........oo....v@## Noise: =--------  Time: 3038.0 (0.0) .._..####..####ov*# k) +5 dagger .ooo.....o........# Cast: Foxfire ####.....#####.##.# # ..o #....# # o # #.#### oooo 4 orc wizards (1 distracted, 1 ally…)# #.#.# J:jX# #.###.#.# # #.......#Dir - look around, f - activateYou conjure some foxfire! _The orc wizard barely misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateJ:j  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 33/33 ======================== #########  Magic: 13/15 ====================---- ........#  AC: 3Str: 5 ........#  EV: 12Int: 22 ........#  SH: 0Dex: 15 ........##########  XL:  6 Next: 88% Place: Dungeon:7 .........oo....v@##  Noise: =--------  Time: 3038.0 (0.0) .._..####..####ov.#  k) +5 dagger .ooo.....o........#  Cast: Foxfire ####.....#####.##:j49m.# # ..o #....# #o # #.####  oooo 4 orc wizards (1 distracted, 1 ally…)##.#.# ##.###.#.# ##.......# _The orc wizard barely misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the orc wizard.J:j)3§J:j=p  The orc wizard is lightly wounded.  The foxfire burns the orc wizard.J:j:4§J:j .oThe orc wizard is heavily wounded.J:jڹ@.oJ:j,oJ:j >.oJ:jsvoally target)o   orc (wandering)9.0 (1J:jDL§§J:jA _The orc wizard hits you but does no damage.J:ji /  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 33/33 ======================== ######### Magic: 12/15 ===================----- ........# AC: 3Str: 5 ........# EV: 12Int: 22 ........# SH: 0Dex: 15 ........########## XL:  6 Next: 88% Place: Dungeon:7 ..........oo...*@##J:j8j  Noise: =--------  Time: 3039.0 (0.0) .._..####..####o*v# k) +5 dagger .ooo.....oo.......# Cast: Foxfire ####.....#####.##.# # ..o #....# # o # #.#### oooo 4 orc wizards (1 ally target) # #.#.# o   orc (wandering) # #.###.#.# J:jfj # #.......#The foxfire burns the orc wizard.  The orc wizard is heavily wounded. _The orc wizard hits you but does no damage.  J:jj Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateJ:j8 +J:j   Zeppelin the Sneak  Deep Elf of Ashenzari ...... J:j  Health: 33/33 ======================== ######### Magic: 12/15 ===================----- ........# AC: 3Str: 5 ........# EV: 12Int: 22 ........# SH: 0Dex: 15 ........########## XL:  6 Next: 88% Place: Dungeon:7 ..........oo...§@## Noise: =--------  Time: 3039.0 (0.0) .._..####..####o§§# k) +5 dagger J:jU .ooo.....oo.....v.# Cast: Foxfire ####.....#####.##.# # ..o #....# # o # #.#### oooo 4 orc wizards (1 ally target) # #.#.# o   orc (wandering) # #.###.#.# # #.......#The orc wizard is heavily wounded. _The orc wizard hits you but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!J:j :######### .oo...§@## _..####o§§# .....v.# #####.##.#  ..o #....#  o # #.####  #.#.#     _The orc wizard hits you but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatJ:j ee  You conjure some foxfire!  The foxfire burns the orc wizard.J:j2§J:jO vvThe orc wizard is severely wounded.J:j8*K:j9  3The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!K:j .oDeactivating autopickup; reactivate with Ctrl-A.K:jE.oK:jK{distracted)K:j,29---3==40.0 (1K:j9§K:j? _The orc wizard hits you with a +0 dagger.K:jv]j  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 29/33 =====================--- ######### Magic: 12/15 ===================----- ........# AC: 3Str: 5 ........# EV: 12Int: 22 ........# SH: 0Dex: 15 ........########## XL:  6 Next: 88% Place: Dungeon:7 ..........o{...v@## Noise: ==-------  Time: 3040.0 (0.0) .._..####..####ov*# k) +5 dagger .ooo......oo....§.# Cast: Foxfire ####.....#####.##.# # ..o #....# K:j^# o # #.#### ooo 3 orc wizards (1 ally target) # #.#.# o   orc (distracted) # #.###.#.# # #.......#The orc wizard flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A. _The orc wizard hits you with a +0 dagger.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateK:j  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 29/33 =====================--- ######### Magic: 12/15 ===================----- ........# AC: 3Str: 5 ........# EV: 12Int: 22 ........# SH: 0Dex: 15 ........##########K:j XL:  6 Next: 88% Place: Dungeon:7 ..........o{...v@## Noise: ==-------  Time: 3040.0 (0.0) .._..####..####)v§# k) +5 dagger .ooo......oo....§.# Cast: Foxfire ####.....#####.##.# # ..o #....# # o # #.####K:jݫ{ ooo 3 orc wizards (1 ally target) # #.#.# o   orc (distracted) # #.###.#.# # #.......#Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the orc wizard.  You kill the orc wizard!K:jF######### .o{...v@## _K:jo..####)v§# .oo....§.# #####.##.#  ..o #....#  o # #.####    orc wizard #.#.# K:j  o   orc wizard (frenzied)  K:jG4*§K:j4=v§K:j"5:v§K:j$6:v§K:jr=Bunaware)K:jzG§.K:jic.oYou conjure some foxfire!  The foxfire burns the orc wizard.  You kill the orc wizard!  The orc wizard flies into a frenzy! The foxfire burns something.orc wizard hits the orc but does no damage.  The orc shouts!K:jvoo.....oed, distracted)K:jV 91.0 (1 _The orc completely misses the orc wizard.K:j{§§§§K:jf _Your Hexes skill increases to level 2!L:j  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 29/33 =====================--- ######### Magic: 11/15 =================------- ........# AC: 3Str: 5 ........# EV: 12Int: 22 ........# SH: 0Dex: 15 ........########## XL:  6 Next: 98% Place: Dungeon:7 ...........o{§§*@## Noise: ==-------  Time: 3041.0 (0.0) L:j).._..####..####**v# k) +5 dagger .ooo......oo......# Cast: Foxfire ####.....#####.##.# # ..o #....# # o # #.#### o   orc wizard # #.#.# o   orc # #.###.#.# o   orc wizard (frenzied, distracted) L:jsC# #.......#The orc shouts! _The orc completely misses the orc wizard. _Your Hexes skill increases to level 2!Casting: Foxfire (safe; 2% risk of failure)  L:j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateL:j%  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 29/33 =====================--- ######### Magic: 11/15 =================------- ........# AC: 3Str: 5 ........# EV: 12L:jInt: 22 ........# SH: 0Dex: 15 ........########## XL:  6 Next: 98% Place: Dungeon:7 ...........o{§§§@## Noise: ==-------  Time: 3041.0 (0.0) .._..####..####)§§# k) +5 dagger .ooo......oo....v.# Cast: Foxfire ####.....#####.##.# # ..o #....# # o # #.#### o   orc wizard # #.#.# o   orc # #.###.#.# o   orc wizard (frenzied, distracted) L:jRW# #.......# _The orc completely misses the orc wizard. _Your Hexes skill increases to level 2!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!L:j ?v§L:j:v§L:j{:v§L:j?§{L:j ######### ..o§{§§@## _..####vv§# L:jC .oo.v§§§.# #####.##.#  ..o #....#  o # #.####  #.#.#     L:j  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The orc wizard completely misses the orc.  The orc wizard barely misses the orc.The orc hits the orc wizard with a +0 club.L:j *****The orc wizard gestures at you while chanting.L:j}j.{..@L:j4302.0 (1L:jO§§§L:jS _The puff of flame misses you.L:j1   Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 30/33 =====================--- ######### Magic: 10/15 ================-------- ........# AC: 3Str: 5 ........# EV: 12Int: 22 ........# SH: 0Dex: 15 ........########## XL:  6 Next: 98% Place: Dungeon:7 ...........o.{.*@## Noise: ==-------  Time: 3042.0 (0.0) L:j&2 .._..####..####vv*# k) +5 dagger .ooo......oo.v§§§.# Cast: Foxfire ####.....#####.##.# # ..o #....# # o # #.#### o   orc wizard # #.#.#L:jq2  o   orc # #.###.#.# o   orc wizard (frenzied, distracted) # #.......#The orc hits the orc wizard with a +0 club.  The orc wizard gestures at you while chanting. L:j2 _The puff of flame misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateL:jP 8  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 30/33 =====================--- ######### Magic: 10/15 ================-------- L:jP ........# AC: 3Str: 5 ........# EV: 12Int: 22 ........# SH: 0Dex: 15 ........##########L:jP & XL:  6 Next: 98% Place: Dungeon:7 ...........o.{v.@##L:jP  Noise: ==-------  Time: 3042.0 (0.0) L:jQ .._..####..####§v§# k) +5 dagger L:j5Q .ooo......oo.v§§§.# Cast: Foxfire L:jyQ ####.....#####.##.# # ..o #....# # o # #.#### o   orc wizard L:jQ # #.#.# o   orc # #.###.#.#L:jQ  o   orc wizard (frenzied, distracted) # #.......#L:jQ The orc wizard gestures at you while chanting. _The puff of flame misses you.L:j*R sCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateL:jR oYou conjure some foxfire!v§L:jmY \L:jY G######### ..o.{v.@## _..####v§§# .oo.v§§§.# L:j Z #####.##.#  ..o #....# L:j?Z I o # #.####  #.#.#     L:j 2§L:j =v§L:jG L:jhe 1§L:j.f .L:jht -vv Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns something. x2  The orc wizard hits the orc but does no damage.  The orc hits the orc wizard with a +0 club.L:jz 8*L:jS { o   orco   orc wizard (frenzied, distracted)  The orc wizard mumbles some strange words.L:j H§vL:jk h{..3.0 (1L:j D§§§L:jj ; _The orc wizard flickers and vanishes!M:j9I  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 30/33 =====================--- ######### Magic: 9/15==============---------- ........# AC: 3Str: 5 M:jmJ........# EV: 12Int: 22 ........# SH: 0Dex: 15 ........########## XL:  6 Next: 98% Place: Dungeon:7 ...........{..§v@## Noise: ==-------  Time: 3043.0 (0.0) .._..####..####**v# k) +5 dagger .ooo......oo.§v...# Cast: Foxfire ####.....#####.##.# # ..o #....# # o # #.#### o   orc # #.#.# o   orc wizard (frenzied, distracted) M:jJ# #.###.#.# # #.......#The orc hits the orc wizard with a +0 club.  The orc wizard mumbles some strange words. _The orc wizard flickers and vanishes!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateM:j  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 30/33 =====================--- ######### Magic: 9/15==============---------- ........# AC: 3Str: 5 ........# EV: 12Int: 22 ........# SH: 0Dex: 15 ........########## XL:  6 Next: 98% Place: Dungeon:7 ...........{..§v@## Noise: ==-------  Time: 3043.0 (0.0) .._..####..####§§v# k) +5 dagger .ooo......oo.§v...# Cast: Foxfire ####.....#####.##.# # ..o #....# # o # #.#### o:j>7m   orc # #.#.# o   orc wizard (frenzied, distracted) # #.###.#.# # #.......# _The orc wizard flickers and vanishes!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns something!M:j[M:j######### ..{..§v@## _..####§§v# .oo.§v...# #####.##.# M:j( ..o #....#  o # #.####  #.#.# ##.###.#.# ##.......# Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns something!  Reactivating autopickup.M:j9j3§M:jkL§vM:jkGv§M:jl?v§M:j!mDv§M:jm7v§M:j?p v§You feel a bit more experienced.M:j+} vvThe orc wizard hits your foxfire with a +0 dagger.  The orc wizard hits the orc with a +0 dagger.M:j} *The orc hits the orc wizard but does no damage.M:j}X  Deactivating autopickup; reactivate with Ctrl-A.M:ja)§@M:jM:j)W  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 30/33 =====================--- #########  Magic: 10/15 ================-------- ........#  AC: 3Str: 5 ........#  EV: 12Int: 22 ........#  SH: 0Dex: 15 ........##########  XL:  6 Next: 108% Place: Dungeon:7 ...........{..)§@##M:je  Noise: =--------  Time: 3044.0 (1.0) .._..####..####vv§#  k) +5 dagger .ooo......oovv§§§.#  Cast: Foxfire ####.....#####.##.#  Conf # ..o #....# #o # #.####  o   orc ##.#.#  o   orc wizard (frenzied, distracted) ##.###.#.# ##.......# Reactivating autopickup.You feel a bit more experienced.  The orc wizard hits your foxfire with a +0 dagger.  The orc wizard hits the orc with a +0 dagger.  The orc hits the orc wizard but does no damage.  Deactivating autopickup; reactivate with Ctrl-A.M:j - _You are confused.You have reached level 7!M:js/  --more--N:j4/37=6=-7 4% FoxfireN:jN:j4 _P:j3P:jL P:j] F _Unknown command.S:j82§S:j"Cv§S:j Bv§S:jZ?v§S:j<v§S:jk8v§S:jCv§S:j8v§S:j Bunaware)S:je/§S:jni v§The foxfire burns something.  The orc wizard hits the orc but does no damage.S:jjTv§S:jsq  distracted)The orc hits the orc wizard with a +0 club.S:j1§S:j^....-5S:j§§§§§§S:j4 2 _The foxfire burns something.S:j?#2§S:j[+ )The orc wizard hits the orc with a +0 dagger!S:jV55.oS:j6o   orc wizard (frenzied)S:j6@ ***The orc dies!A puff of flame appears from out of thin air!T:j!.{.).)..T:jډk24-------==6T:jgT:jٔ1 _The puff of flame hits you!V:j(ee  You're too confused to cast spells.V:jxD _V:j3V:j+\ _Unknown command.Y:jY:jFire/throw/use which item? Missiles (go to first with ()  e - 17 stonesg - 5 boomerangs  h - 2 atropa-tipped darts  n - 2 poisoned darts Wands (go to first with /)a - a wand of flame (28)Z:jZ:jA  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 24/37 ===============--------- #########  Magic: 10/16 ===============--------- ........#  AC: 3Str: 5 ........#  EV: 12Int: 22 ........#  SH: 0Dex: 15 ........##########  XL:  7 Next:  4% Place: Dungeon:7 ............{.).@##  Noise: ==-------  Time: 3046.0 (0.0) Z:j.._..####..####)..#  k) +5 dagger .ooo......).o.....#  Cast: Foxfire ####.....#####.##.#  Conf # ..o #....# #o # #.####  o   orc wizard (frenzied) ##.#.# ##.###.#.# #Z:jڢ<#.......# The orc dies!A puff of flame appears from out of thin air! _The puff of flame hits you! _You're too confused to cast spells. _Unknown command.Okay, then.Z:jZ:jHZ:j . _]:j`H]:jmKFire/throw/use which item? Missiles (go to first with ()  e - 17 stonesg - 5 boomerangs  h - 2 atropa-tipped darts  n - 2 poisoned darts Wands (go to first with /)]:j9L.a - a wand of flame (28)^:j` ^:jʜ   Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 24/37 ===============--------- #########  Magic: 10/16 ===============--------- ........#  AC: 3Str: 5 ........#  EV: 12Int: 22 ........#  SH: 0Dex: 15 ........##########  XL:  7 Next:  4% Place: Dungeon:7 ............{.).@##  Noise: ==-------  Time: 3046.0 (0.0) .._..####..####)..#  k) +5 dagger .ooo......).o.....#  Cast: Foxfire ####.....[4^:jN 0m#####.##.#  Conf # ..o #....# #o # #.####  o   orc wizard (frenzied) ##.#.# ##.###.#.# ##.......# A puff of flame appears from out of thin air! _The puff of flame hits you! _You're too confused to cast spells. _Unknown command. _Okay, then.You are too confused!^:j ^:jQ . _a:j| H§oa:j .a:j !.a:jf b1==7.0 (1a:ja:j7, _The orc wizard shouts!b:jI A.ob:j! 7o.b:ji b:j b:jɭ z5=====8b:j b:j , _The orc wizard shouts!d:jfF d:j%G d:jM d:jSP Y _You're too confused to cast spells.d:j@"d:j%Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpd:j&F.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptionsd:j(M6.Dungeon sprint modese:jj------------------------------------------------------------------------ B.STARTING SCREEN ------------------------------------------------------------------------ At the Crawl start screen, you will be presented with various game modes, a list of saved games (if any), and will be prompted to type a name for your character. You can navigate the game modes and saved games with the cursor 'up' and 'down' arrow keys. Game modes are: Dungeon Crawl  Start a standard game of Crawl. Choose game seed  Start a standard game of Crawl with a custom seed (see "Seeded play"  below). Tutorial for Dungeon CrawlStart one of several specialised tutorials to learn how to play. Hints Mode for Dungeon CrawlStart a standard game of Crawl, modified to provide help as you play. e:je}e:j  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 25/37 ================-------- #########  Magic: 11/16 ================-------- ........#  AC: 3Str: 5 ........#  EV: 12Int: 22 ........#  SH: 0Dex: 15 ........##########  XL:  7 Next:  4% Place: Dungeon:7 ..............).@##  Noise: ====-----  Time: 3048.0 (0.0) .._..####..####o..#  k) +5 dagger .ooo......).......#  Cast: Foxfire ####.....#####e:j.##.#  Conf # ..o #....# #o # #.####  o   orc wizard (frenzied) ##.#.# ##.###.#.# ##.......# _Unknown command. _Okay, then. _You are too confused! _The orc wizard shouts! _The orc wizard shouts! _You're too confused to cast spells.g:j,3g:j2g:j54 Okay, then.You are too confused! _The orc wizard shouts! _You're too confused to cast spells.An orc wizard is nearby!h:ja=  ######## .......#  #  #  ########## .....).. ._..####..####o.@#  ooo......).......#  ###.....#####.##.#   h:j..o #....#   o # #.####   #.#.#   #.###.#.#   #.......#   #####.#.#  h:jn7)oh:jx  You feel less confused.The orc wizard attacks as it pursues you!h:jnh:j|=---9.0 (1Foxfireh:jh:jW _The orc wizard barely misses you.i:j{ )You puncture the orc wizard!i:jRi:j'Y6---50i:jci:j<N _You kill the orc wizard!k:j3.J  Zeppelin the Sneak  Deep Elf of Ashenzari ...... ######## Health: 25/37 ================-------- .......# Magic: 10/16 ===============--------- .......# AC: 3Str: 5 .......# EV: 12Int: 22 .......########## SH: 0Dex: 15 .............).*## XL:  7 Next:  6% Place: Dungeon:7 ._..####..####)*@#k:j<u Noise: =--------  Time: 3050.0 (0.0) ooo......).....**# k) +5 dagger ###.....#####.##.#k:j= Cast: Foxfire ..o #....# o # #.#### #.#.#  #.###.#.#  #.......#  #####.#.#  _The orc wizard barely misses you.You puncture the orc wizard! _You kill the orc wizard!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatek:jV   Zeppelin the Sneak  Deep Elf of Ashenzari ...... ########  Health: 25/37 ================-------- .......#  Magic: 10/16 ===============--------- .......#  AC: 3Str: 5 .......#  EV: 12Int: 22 .......##########  SH: 0Dex: 15 .............).v##  XL:  7 Next:  6% Place: Dungeon:7 ._..####..####))@#  Noise: =--------  Time: 3050.0 (0.0) ooo......).....v.#  k) +5 dagger ###.....#####.##.#:jW X0m  Cast: Foxfire..o #....# o # #.#### #.#.#  #.###.#.#  #.......#  #####.#.#  You puncture the orc wizard! _You kill the orc wizard!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!k:ja [1=1.0 (1k:j b k:jHe ? _You kill the orc wizard!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Something hits you.l:j[  You hit something. The foxfire burns something.l:jg  Reactivating autopickup.l:j4§l:jwH§vl:jQJ§vl:j<?v§l:j΢@v§l:j2l:j/112l:j§§§.§l:j6 _You feel a bit more experienced.l:j   # .# .# .# .## .v.§## ._..####..####§@.# .ooo......)...§.§.# #.....#####.##.# # ..o #....# # o # #.#### # #.#.# # #.###.#.# # #.# # #####.#.# §v§v§vv§l:j Cv§l:j *..l:j .-3l:j b§§§l:j| l _Items here: )) [[ †.n:j4>.o:jv    #  #  #  ##  §..## o:j  ._..####..####§)@#  ooo......).....§.#  .....#####.##§#   ..o #....#   o # #.####   #.#.#   o:jk#.###.#.#   #.#   #####.#.#  o:jB H))..o:j_ |2===-4o:j&o:j N _Your foxfire dissipates!p:j^|Y  Zeppelin the Sneak  Deep Elf of Ashenzari ...... ######## Health: 25/37 ================-------- .......# Magic: 11/16 ================-------- .......# AC: 3Str: 5 .......# EV: 12Int: 22 .......########## SH: 0Dex: 15 .............).*##p:j$} XL:  7 Next: 11% Place: Dungeon:7 ._..####..####)*@# Noise: ---------  Time: 3054.0 (0.0) ooo......).....**# k) +5 dagger ###.....#####.##.# Cast: Foxfire ..o #....# o # #.#### #.#.#  #.###.#.#  #.......#  #####.#.#p:j}  _You feel a bit more experienced. _Items here: )) [[ †. _Your foxfire dissipates!p:j}Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatep:j  Zeppelin the Sneak  Deep Elf of Ashenzari ...... ########  Health: 25/37 ================-------- .......#  Magic: 11/16 ================-------- .......#  AC: 3Str: 5 .......#  EV: 12Int: 22 .......##########  SH: 0Dex: 15 p:j .............).v##  XL:  7 Next: 11% Place: Dungeon:7 ._..####..####))@#  Noise: ---------  Time: 3054.0 (0.0) ooo......).....v.#  k) +5 dagger ###.....#####.##.#  Cast: Foxfire..o #....#p:jñh o # #.#### #.#.#  #.###.#.#  #.......#  #####.#.# p:jNL  _Items here: )) [[ †. _Your foxfire dissipates!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!p:jV6=5.0 (1 _p:jnp:jp:j§vv§v§v§v§v§§vv§§vv§p:j.-6p:jk§§§§§§§q:j   # .# .# .# .## .v§§§§§## q:jT ._..####..####)@.# .ooo......)....§§.# #.....#####.##v# # ..o #....# # o # #.#### # #.#.#q:j  # #.###.#.# # #.# q:j `# #####.#.# q:j v§§v§vv§§v§vq:j7 Bv§q:j =v§q:j  2§q:jA `.v§...q:j _2==-7q:j §§§§§q:j% G _Your foxfire dissipates.q:j( l _Items here: )) [[ †.r:j(*Pick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger Armour (select all with [)c - a +0 robe  d - a +0 robe Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]t:jd/ t:j!7 t:jc?   Zeppelin the Sneak  Deep Elf of Ashenzari ...... #########  Health: 26/37 ================-------- ........#  Magic: 12/16 ==================------ ........#  AC: 3Str: 5 t:j@ N........#  EV: 12Int: 22 ........##########  SH: 0Dex: 15 ...........§.v§..##  XL:  7 Next: 11% Place: Dungeon:7 .._..####.§####§@.#t:j\@   Noise: ---------  Time: 3057.0 (0.0) .ooo......§§§...§.#  k) +5 dagger t:j@ ####.....#####.##§#  Cast: Foxfire # ..o #....# #t:j@ o # #.#### ##.#.#   ##.###.#.# t:j A y  ##.......#   #t:jGA C#####.#.#  t:jA (Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! t:j9B _Your foxfire dissipates. _Items here: )) [[ †.  Okay, then.t:jH t:jeI t:jO t:jR . _u:j  .# .# .# .# .# .§.v§..## #.._..####.§####@).#u:j; .ooo......§§§...§.# .####.....#####.##§# .# ..o #....# .# o # #.#### .# #.#.# .# #.###.#.# # #.......# # #####.#.# u:j1§u:j..§).).......u:j+8.0 (1u:jg9§u:jd _Your foxfire dissipates.Things that are here:u:j{ _a +0 dagger; a +0 robe; an orc corpsev:jt M######### ########## ..............§)@.## #.._..####..####))v:ju ].ooo......)...... .####.....#####.##.# # ..v:j .v:j ^27=9 _v:j! v:j݌ w:j   #.# #.# #.# #w:j.# #.# .@..## #.._..####..####)).# .ooo......).......#w:j #.####.....#####.##.# #.# ..o #....#w:j #.# o # #.####w:j@ #.# #.#.#w:ji .# #.###.#.# w:j_# #.# w:jݞw:jŸ'60w:jw:j>$  Things that are here:w:jK{ _a +0 dagger; a +0 robe; an orc corpsex:j3     #.#  #.# #.# .#.# .#.#  )..## #.._..####..####)).# .ooo......).......#x:j4 #.####.....#####.##.#  #.# ..o #....#  #.# . o # #.#### #.# #.#.# .# #.###.#.# .### #.# x:j>x:j?[3=1 _x:jFx:jXKx:j\y  #.#  #.# #.# .#.# .#.# x:j-. .)..## #.._..####..####)).# .ooo......).......# #.####.....#####.##.# # #.#.o #....# # #.# .. o # #.####x:jV#.# . #.#.# #...# #.###.#.# #.### #.#x:j1x:j&2x:jx:jPx:j  #.# #.##.#.#.........#.#.#. x:jH.)..## .####.._..####..####)).#.ooo......).......# .###.####.....#####.##.# .# #.#.. #....# .# #.# ....o # #.#####.# ... #.#.#  #...# ##.#.###.#.#  #.### #.#x:j18==3x:j`x:jx:jzu #.# #.##.........#.#.........#.#.#. .)..## ..####.._..####..####)).#.ooo......).......# ..###.####.....#####.##.# ..# #.# #..... #....# ..# #.# #..... # #.#####.# #.... #.#.# #...# ###.#.###.#.#  #.### #.#x:jnx:jr4===4x:j3x:j"x:jC r #.#########........ #####....... .........########## .......)..######.._..####.@####))......oo.......)......#.Cast: Foxfire.###. ###.########.#.#x:jة x:jp &5x:j x:j x:j #.#########........ ####.. ...........########## ................)..######.._..####..####))......oo.......@......###.####.....#####.## #.# #..... #.....#..#.#. ..:...##.#.#x:jcx:j6x:jx:j$  Things that are here:x:je  Things that are here: _a +0 dagger; a +0 robe; an orc corpse  Things that are here: _a +0 dagger; a +0 robe; an orc corpse  Things that are here: _a +0 club; a +3 leather armour; an orc corpse}:jZeppelin the Sneak#.#########Deep Elf of Ashenzari ......#.........#Health: 28/37 ==================------ #####.........#Magic: 14/16 =====================--- ....#.........#AC: 3Str: 5 ....#.........##########EV: 12Int: 22 ... ................)..##SH: 0Dex: 15 ..####.._..####..####)).#XL:  7 Next: 11% Place: Dungeon:7 .......oo.......@.......#Noise: ---------  Time: 3066.0 (0.0) ..###.####.....#####.##.#k) +5 dagger ..# #.# #..... #....#Cast: Foxfire }:j[40m..# #.# #..... # #.#### #####.# #.... #.#.##...# ###.#.###.#.##.### #.#.......# ###.########.#.# ..:...##.#.# _a +0 dagger; a +0 robe; an orc corpseThings that are here: _a +0 club; a +3 leather armour; an orc corpsePress: ? - help, v - describe, . - travel, g - get itemItems here: a +0 club; a +3 leather armour; an orc corpse.  The floor, spattered with blood.}:jz What do you want to examine? Items  a - ()) a +0 club  b - ([) a +3 leather armour  c - (†) an orc corpse~:jCIA +3 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 4.0 (3.0 -> 7.0). Your EV would decrease by 1.0 (12.2 -> 11.2). Your spell failure would worsen by up to 7% (press '!' for details). You took it off an orc on level 7 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (g)et.:j0T ; If you equipped this item, your spell failure would worsen: Tukima's Dance9%-> 16% Volatile Blastmotes8%-> 13% Blink8%-> 13% Inner Flame 6%-> 10% Scorch:jT :1%-> 3% Foxfire2%-> 3% :j$j c What do you want to examine? Items  a - ()) a +0 club  b - ([) a +3 leather armour  c - (†) an orc corpse:j? IA +3 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 4.0 (3.0 -> 7.0). Your EV would decrease by 1.0 (12.2 -> 11.2). Your spell failure would worsen by up to 7% (press '!' for details). You took it off an orc on level 7 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (g)et.:jl{Zeppelin the Sneak#.#########Deep Elf of Ashenzari ......#.........#Health: 28/37 ==================------ #####.........#Magic: 14/16 =====================--- ....#.........#AC: 3Str: 5 ....#.........##########EV: 12Int: 22 ... ................)..##SH: 0Dex: 15 ..####.._..####..####)).#XL:  7 Next: 11% Place: Dungeon:7 .......oo.......@.......#Noise: ---------  Time: 3066.0 (0.0) ..###.####.....#####.##.#k) +5 dagger ..# #.# #..... #....#Cast: Foxfire :j@|[12d..# #.# #..... # #.#### #####.# #.... #.#.##...# ###.#.###.#.##.### #.#.......# ###.########.#.# ..:...##.#.# _a +0 dagger; a +0 robe; an orc corpseThings that are here: _a +0 club; a +3 leather armour; an orc corpsePress: ? - help, v - describe, . - travel, g - get itemItems here: a +0 club; a +3 leather armour; an orc corpse.  The floor, spattered with blood.:jnZeppelin the Sneak#.#########Deep Elf of Ashenzari ......#.........#Health: 28/37 ==================------ #####.........#Magic: 14/16 =====================--- ....#.........#AC: 3:jWStr: 5 ....#.........##########EV: 12Int: 22 ... ................)..##:jA>SH: 0Dex: 15 ..####.._..####..####)).#XL:  7 Next: 11% Place: Dungeon:7 .......oo.......@.......#Noise: ---------  Time: 3066.0 (0.0) ..###.####.....#####.##.#k) +5 dagger ..# #.# #..... #....#Cast: Foxfire ..# #.# #..... # #.#### #####.# #.... #.#.##...# ###.#.###.#.##.### #.#.......# ###.########.#.# ..:...##.#.#Things that are here: :jxx_a +0 club; a +3 leather armour; an orc corpseq - a +3 leather armourPress: ? - help, v - describe, . - travel, g - get itemItems here: a +0 club; an orc corpse.  The floor, spattered with blood.:jg dZeppelin the Sneak#.#########Deep Elf of Ashenzari ......#.........#Health: 28/37 ==================------ #####.........#Magic: 14/16 =====================--- ....#.........#:j AC: 3Str: 5 ....#.........##########EV: 12Int: 22 ... ................)..##SH: 0Dex: 15 :j ..####.._..####..####)).#XL:  7 Next: 11% Place: Dungeon:7 .......oo.......@.......#:j# Noise: ---------  Time: 3066.0 (0.0) ..###.####.....#####.##.#:j k) +5 dagger ..# #.# #..... #....#Cast: Foxfire ..# #.# #..... # #.#### #####.# #.... #.#.##...# ###.#.###.#.#:j d#.### #.#.......# ###.########.#.# ..:...#:j =#.#.#Things that are here: :j _a +0 club; a +3 leather armour; an orc corpseq - a +3 leather armour:j Press: ? - help, v - describe, . - travel, g - get itemItems here: a +0 club; an orc corpse.  :j< The floor, spattered with blood.:j5 f95=7.0 (1 _:j :j5 :j8########  .. ####..:j.....# .#.........########## . ................)..#####.._..####.@####)).....oo.......)......##.####.....#####.##.:j.. #.... ..# ... # :jv#### #####.# #.... :j..# ###.#.###.#  :j1O#.#...... ###.######:jO:j^:j&8:j:j:j% M########  #....... ####.....# .########### . ............@...)..#:j&& ####.._..####..####)).....oo.......)...... ..###.####.....#####.##.#.###.:jz/ :j/ &9:j6 :j8 :j:jcWear or take off which item? Armour (go to first with [[34m)  a - a +0 robe (worn)  i - a +0 helmet (worn)  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn) :jD q - a +3 leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j :j gZeppelin the SneakDeep Elf of Ashenzari ......Health: 29/37 ==================------#.#########Magic: 15/16 ======================--#.........#AC: 3Str: 5 #####.........#EV: 12Int: 22 ....#.........#SH: 0Dex: 15 ....#.........##########XL:  7 Next: 11% Place: Dungeon:7 ... ............@...)..##Noise: ---------  Time: 3069.0 (0.0) ..####.._..####..####)).#k) +5 dagger .......oo.......).......#:j Cast: Foxfire ..###.####.....#####.##.# ..# #.# #..... #....# ..# #.# #..... # #.#### #####.# #.... #.#.##...# ###.#.###.#.##.### #.#.......#Things that are here: _a +0 club; a +3 leather armour; an orc corpseq - a +3 leather armourPress: ? - help, v - describe, . - travel, g - get itemItems here: a +0 club; an orc corpse. _The floor, spattered with blood.:j :j :j :j :j ,70.0 (1:jI :j _You start removing your armour. You continue removing your +0 robe. x2:j 30=6==1.0 (2:j :j 4 _Magic restored.:j+ +2.0 (3:jO :j :j +3.0 (4:j2 :j :j +4.0 (5:j :j( =1 _You continue removing your +0 robe. x3:j :j% :j0  You finish removing your +0 robe.  You start putting on your armour.:j1 v1===5.0 (6:j|9 :jA :jA +6.0 (7:jH :jsQ :jQ +7.0 (8:jkY :jp :jq c2=8.0 (9:jw| :jń :j -9.0 (10.0) :j :j 71 _You continue putting on your +3 leather armour. x5:j :j :j c _You finish putting on your +3 leather armour.:jL #.#########:jg #.........##.........#.#...#.#:jN.#. :j.)..## #..####.._..####..####)).#:j<.oo.......).......#.###.####.....#####.##.#.# #.# #..... #....#.# #.# #..... # #.####.# #..... #.#.# # #...# ###.#.###.#.# :jps. #.### #.#.#:j:j؟980.0) _:j:j:j<; #.######### #.........##...#.#..#.#.#. .)..## ##..####.._..####..####)).#..o.......).......#.###.####.....#####.#.#.# #.# #..... #...#.# #.# #..... # #.#### .######.# #..... #.#.# .# #...# ###.#.###.#.# .. #.### #.#.#:ji:j:j8<1:jL7 #.## #.##.#.#.#.#.#. .)..###..####.._..####..####)).#.........).......#.###.####.....#####.##.#.# #.# #..... #....# .....# #.# #..... # #.#### #.######.# #..... #.#.# #.# #...# ###.#.###.#.# #.. #.### #.#.#:jXj3=2:j^:j_:j^G  #.# #.##.#.#.#.#.#. .)..###..####.._..####..####)).#........).......#.###.####.....#####.##.# ......# #.# #..... #....# ......# #.# #..... # 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#...####..####.._.. # #.###.#### ##.# #.# # ..# #.# #. ..#####.######.# #. .# #.# #...#  #.. #.###:j:j&1:ja:j ":j.:j/:j?4:j+7:j?M #####.. ##########..#####......#....@#........######...............#...####..####.._#...................# :j݇:jB=2:jΌ:jM:j > #.# #.# #.. #... # #..#####:j .# #...@.#.# ##### #...####..####.._ #. #..###.#### ##.# #.# # ...# #.# #:j  ..#####.######.# # .# #.# #...# :j :j &3:j_ :j :jm(L #.# #.#### #.#... # .... # #..#####.# #..@..#.# ##### #...####..####.._ #... #.........###. ##........# #.# ..........# #.# ..#####.######.# .# #.# #...#4:j.....# #.##.. #.# ####.. #. #..... # ..... # #..#####.# #.@...#.# ##### #...####..####.. #..... #.........###. ##........# #.# ....# #.#  ..#####.######.#  .# #.# #...#:jդ:j}&5:j(:jB:j .. #. ..##.. #.# #..#.# #.# ####..#.# #. #......! # ...... # #..#####.# #@....#.# ##### #...####..#### #..... #.###. ##:jn.# #.#  .# #.#  ..#####.######.#  .# #.# #...# :j:jS&6:j:jW _Found a silvery potion.:jI:jJ:jMP:j_R:j4M#.. .# #. ..##.. ###..#.#####......!# ..........# ##########.@#######.....#..######............#...####..####.:j<7:j~!:jc#:jBM .#.. .##.. #. ..##..  ####..#.####!# .......@..# ###############..#######.....#..######.............##:j^:j'&8:j%:j%:jo.#.. .. . #.. .#.# #.. .#. ..##.. #.# #..#.# #.# ####..#.# #.####......!# #..# #.######..#####.#.##.....#.#.#####.#...####..####.#.#.###.####.# #.#.# #.#:j6<9:jG:j)'#.. ... . #.. #.#.# #.. #.#. #..##.. #.# #..#.# #.# ####..#.# :j}(#.####......!# #..# #.######..#####.#.##.....#.#.#####.#...####..####.._#.#.###.# :jd/:j;0'10:j&5:j7:j( M ..# #.. ... .#.. #.#.#.. #.#. #..##.. #..  ####..#.###### ..........# ###############..######.....#........#....#:j& :j' &1:j, :j>3 :j3 +2.0 (2:j8 :j; T _f - a silvery potion:j{M. .# ..# #.... .#.##.. #.#. #..##.. #..  ####..####### ..........# ###############..#####........#....# :jM:jX+3.0 (1:j:j:j'M.... .. .# ..# #.... .#:j](" #.#.#.#.. #..##........   ####..#######.......# ..........# ##########....####:j0:j01&4:jt5:j7:jM...## .... ..... .# ..# #.... ..#  #.#.#.# #..##@....... .#####  ####..#.# #######.......##...... ##:j:jN&5:jM#:j%:j7{ ...###. ......... . .......# #..#.#. #.. ..... #.. #.#.# #.. #.#.#.#.#..##.:j{ !#.# #..#.#.##.# ####..#.#.# #.####.......####.....# #.######..#####.#.##.....#.#.#####.#...####..####.._.:j^ :j &6:j, :j :jTv...###. .. ....... . .......# #..#.#. #.. ..... #.. #.#.# # .#.. #.#.#.#.#..##.#.# #..#.#.##.# ####..#.#.# #.####.......### #....# #.######..#####.#.##.....#.#.#####.#...####..####.._.:j}:j~&7:j,:j:j...###.... ......... .......# #..#.#.##.. ......# .#.. #.#.#.# ..#.. #.#.#.#.#..##.#.# #..#.#.##.# ####..#.#.# #.####.### #..# #.######..#####.#.:j}##.....#.#.#####.#...####..####.._..#:j:jQ&8:j:j:j....###.... ......... ........# ..#..#.#.# ...#.. ......# ...#.. #.#.#.# ..#.. #.#.#.#.#..##.#.# #..#.#.##.# :ji####..#.#.# #.####.### #..# #.######..#####.#.##.....#.#.#####.#...####..####.._..#:j:j&9:jZ:jî:jՍ...###......#.........................#.....#..#.#.#....#.. ......#...#.. #.#.#.#......##.. #.#.#.#......##..##.#.# #..#.#.#.# ####..#.#.# #.####.### :jf#..# #.######..#####.#.##.....#.#.#####.#...####..####.._..#:j:jޖ'20:j :jo:jL l...###......#...........>.......#.#..#.#.#.#.. ......#.#.. #.#.#.#......# #.. #.#.#.#......# #..##.#.# #..#.#.#.# ####..#.#.# #.####.### #.#.# #.#######..#####.#.###.....#.#.######.#...####..####.._..#:j :j &1:j\ :j3 ; _Found a stone staircase leading down.:j...###......#...>..#.#..#.#.#.#.. ......#.#.. #.#.#.#......# #.. #.#.#.#......# #..##.#.# #..#.#.#.# ####..#.#.# #.# ######..#####.#.# :j##.....#.#.######.#...####..####.._..####.:j :j) &2:j:j:j...###......#...>..#.#..#.#.#.#.. ......#.. #.. #.#.#.#......# #.. #.#.#.#......# #..##.#.# #..#.#.#:js.#  ####..#.#.# #.# ..#####.#.# ##.....#.#.######.#...####..####.._..####.:j$:j&3:j :j :jvW...###......#...>..#.h#..#.#.#.. #.. ......#.. #.. #.#.#.#......# #.. #.#.#.#......# #..##.#.# #..#.#.#.# ####..#.#.# #.# :j x..#####.#.# h   hound (asleep)##.....#.#.#########.#...####..####.._..####..#:j:jU&4:j:jRV _You encounter a hound.:j> ...###......#. ..>... .#.h #..#.#.#.. #.. ......#.. #.. #.#.#.#......# #.. #.#.#.#......# #..##.#.# #..#.#.#.#  ####..#.#.# #.# ##.### #.# .# #.##..#####.#.# ##.....#.#.###  #####  #...####..####.._..####.. :jQF:jF&5:j{L:jR:j(! ...###......#. ..>... .#.h #..#.#.#. #.. ......#.. #.. #.#.#.#......# #.. #.#.#.#......# #..##.#.# #..#.#.#.# ####..#.#.# #.# ###.### #.# .# #.##..#####.#.# ##.....#.#. ##### #...####..####.._..####:ja):j+&6:j/:jt2:j'  ...###......#. ..>... .#.h #..#.#.#. #.. ......#. #.. #.#.#.#......# #.. #.#.#.#......# #..##.#.# #..#.#.#.# ####..#.#.# #.#  ###.### #.#  .# #.#  ######..#####.#.# ##.....#.#. ##### #...####..####.._..####:jz :j &7:j :j_ :ju ^ ...###......#. ..........>... .......#.h #..#.#.#. #.. ......#. #.. #.#.#.#......#:j,w ! #.. #.#.#.#......# #..##.#.# #..#.#.#.# ####..#.#.# #. ###.### #. .# #. ######..#####.#. ##.....#.#. ##### #...####..####.._..:j <8:jQ :j :jX> ...###......#....... ................>... .......#..........h #..#.#.#.... #.. ......#... #.. #.#.#.#......# #.. #.#.#.#......# #..##.#.# #..#.#.#.# ####..#.#.# #. ###.### # .# # ######..#####.# ##.....#.# ##### #...####..####.._..:jY:jvZ&9:j^:j a:j? ...###......#. ................>... .......#..........h #..#.#.#.......... #.. ......#......... #.. #.#.#.#......# #.. #.#.#.#......# #..##.#.# #..#.#.#.# ####..#.#.#:jW #. ###.### # .# # ######..#####.# ##.....#.# ##### #...####..####.._..:j0%:j%'30:j,+:j1:jѩ  ...###......#. .........>... .......#.h #..#.#.#. #.. ......#......... #.. #.#.#.#......# #.. #.#.#.#......# #..##.#.# #..#.#.#.# ####..#.#.# #. ###.### # .# # ######..#####.# ##.....#.# ##### #...####..####.._..:j <1:j :j :jXM... .. ## ...###......#.............>..........#h #..#.#........#.........:jY#.#.#.#.... #.#@#.#......# #..##............ #..#.#.##########.# ####..#.#.##.#####... ..##.:j`:jCa&2:jhf:jhh:juFM...@# .... .. ## .....###......#...............>...........#h#o.#..#.#.#.#.........#... #.#.#.#......# #..##............#..#.#.##########.#@   Joseph (launcher, asleep)o   orc (asleep)##.:j@:j  You encounter Joseph, a Mercenary and an orc.Joseph is wielding a +3 heavy quarterstaff and carrying a +1 sling of flaming.:j3/  --more--:j9.oo:jT6 3 _:j%:j5:jd ...@ ..#.... ##.....###......#.........................> ........#...h#.o#..#.#.# #.........# #.. #.#.#.## ##............#.# #..#.#.#############..#.#.# ########.......##.....:jw##. #####................. :j:jG&4:j:j:j &k . ##....###......#.......................> ........#...h#.o#..#.#.# ........  #.#.#.#......# #.#.#.#....##..@.........#.# #..#.#.#########.Cast: Foxfire.....##.#...####..####.._.. :j^-:j .&5:jJ2:j4:jD .... .. ## .....###......#. ............>... ........#.h #.o#..#.#.#. #...o.....#. #.. #.#.#.#......# #.. #.#.#.#......# #..##.#.# #..#.#.#.# ####..#.#.# #. ###.......### # ...# # ######..#####.#:j[o   orc ##.....#.# ##### #...####..####.._:jP.o:j˼:j,&6:j:j3:j  .... .. ## .....###......#. ...........>... ........#.h #.o#..#.#.#. #.........#. #.. #o#.#.#......# #.. #.#.#.#......# #..##.#.# #..#.#.#.# ####..#.#.# #. ###.......### # :j~ ....# # ######..#####.# ##.....#.# ##### #...####..####.._:jz N.o:j/ :j &7:j :j :jG6.###......#.......................> ........#...h#.o#..#.#. .......  #.#.## o#.#.#..##.......# #..#@#.############.# #.######.......###.............# ###############..#####........ ##..... #####... #...####..####.._..............o:jL<8:jQ:jET:jv.......> ........#...h#.o#..#.#.# ........  #.#.## ###o...........#.# #..#.#.############ #.######.......##.............# ###############..#####........ ##..... #####...:jw #...####..####.._.............###.###:j2yN.o:j:j9&9:j:jŇ:jbr #...h#.o#..#.#.# ........  #.#.## #.##..##.......# #..#o#.#############..#.#.# #.######......@##...... ###############..#####........ ##..... #####...:j^c #...####..####.._.............###.#### #:ji:jj'40:jo:jq:j#.o#..#.# #........ #.. #.#.## #....##.......# #..#o#.#############..#.#.# #.######.......##...... ###############..#####........ ##..... #####... #...####..####.._.............###.#### #..:j4N.o:jݦ:j&1:j:j:je  #.o#..#.#.#..........  Zeppelin the Sneak #.........#.........  Deep Elf of Ashenzari ...... #.. #.#.#.#......#  Health: 37/37 ======================== #.. #.#.#.#......#  Magic: 15/16 ======================-- #..##............#.#  AC: 7Str: 5 #..#.#.##########.#  EV: 11Int: 22 ####..#o#.# #.### SH: 0Dex: 15 ###.....**### #.... XL:  7 Next: 11% Place: Dungeon:7 ........*@# ##########.... Noise: ---------  Time: 3141.0 (0.0) ######..#####........#.... k) +5 dagger :j ##.....#........#.... Cast: Foxfire #####............... #...####..####.._ :j #................ o   orc #.........###.### ##........# #.# :j  ..........# #.# :j {_You encounter a hound.You encounter Joseph, a Mercenary and an orc. :jR _Joseph is wielding a +3 heavy quarterstaff and carrying a +1 sling of flaming.Casting: Foxfire (safe; 3% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jh #.o#..#.#.#..........  Zeppelin the Sneak #.........#.........  Deep Elf of Ashenzari ...... #.. #.#.#.#......#  Health: 37/37 ======================== #.. #.#.#.#......#  Magic: 15/16 ======================-- #..##............#.#  AC: 7Str: 5 #..#.#.##########.#  EV: 11Int: 22 ####..#v#.# #.### SH: 0Dex: 15 ###......o### #.... XL:  7 Next: 11% Place: Dungeon:7 :j.........@# ##########.... Noise: ---------  Time: 3141.0 (0.0) ######..#####........#.... k) +5 dagger ##.....#........#.... Cast: Foxfire :j?#####............... #...####..####.._ :j #................ o   orc #.........###.###:j* ##........# #.# :jQd ..........# #.# You encounter Joseph, a Mercenary and an orc. :j_Joseph is wielding a +3 heavy quarterstaff and carrying a +1 sling of flaming.Casting: Foxfire (safe; 3% risk of failure)  :j)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j:jv   #......  #.. #.#  #.. #.#  #..##..  #..#.#  :j####..#v#.#  ###......o###  .........@#  ######.. :je## _ (ally target)    :jB.§:jI8v:j!J3=2.0 (1:j@P;§:jSl _Joseph is wielding a +3 heavy quarterstaff and carrying a +1 sling of flaming.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The foxfire burns the orc but does no damage.:jD  You hit the orc but do no damage. The foxfire burns the orc.:jk§ .The orc is heavily wounded.3:jq9§:jtT _The orc completely misses you.:j~N #.o#..#.#.#..........  Zeppelin the Sneak #.........#.........  Deep Elf of Ashenzari ...... #.. #.#.#.#......#  Health: 37/37 ======================== #.. #.#.#.#......#  Magic: 14/16 =====================--- #..##............#.#  AC: 7Str: 5 #..#.#.##########.#  EV: 11Int: 22 ####..#.#.# #.### SH: 0Dex: 15 ###.....*o### #.... XL:  7 Next: 11% Place: Dungeon:7 ........*@# ##########.... Noise: =--------  Time: 3143.0 (0.0) ######..#####........#.... k) +5 dagger ##.....#........#.... Cast: Foxfire #####............... #...####..####.._ #................ o  :j*O orc #.........###.### ##........# #.#  ..........# #.# You hit the orc but do no damage. The foxfire burns the orc.  The orc is heavily wounded. _The orc completely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j8#.o#..#.#.#.......... Zeppelin the Sneak#.........#.........Deep Elf of Ashenzari ......#.. #.#.#.#......#Health: 37/37 ========================#.. #.#.#.#......#Magic: 14/16 =====================---#..##............#.#AC: 7Str: 5#..#.#.##########.#EV: 11Int: 22####..#.#.##.### SH: 0Dex: 15###.....vo####.... XL:  7 Next: 11% Place: Dungeon:7........v@# ##########.... Noise: =--------  Time: 3143.0 (0.0)######..#####........#....:j8t k) +5 dagger##.....#........#.... Cast: Foxfire#####...............#...####..####.._#................ o   orc (ally target)#.........###.#####........# #.#..........# #.#The orc is heavily wounded. _The orc completely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:jm95--5=4.0 (1:j@:jaC" _The orc completely misses you.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The orc hits you with a +0 club.:j j )You puncture the orc!:j :§v:j =v§:j۴ Hv§:jk :§v:jҵ @v§:j Ev§:jM Av§:jE @v§:jո ?v§:j) (:jG .25:jy §§#§§§:j G _You kill the orc!:j #.o#..#.#.#. #.........#. #.. #.#.#.#......# #.. #.#.#.#......# #..##v..#.# #v.#§#.#.# ####.§#§#.# #. ###.....§§### # .@.# # ######..#####.# ##.....#.# #####:jg #...####..####.. # #.###.  ##.# #.#  .# #.#:j"Cv§:jc@v§:jCv§:j#F§v:j|1§:j"§:j$v:jȉ2v:jJ§v:j~§§v:j§..#..):j9.-6:jr§§§:jN _Your foxfire dissipates.:j #.o#..#.#.#. #...§.....#. #.. #§#.#.#......# #.. #v#.#.#......# #§.##§..#.# #§.#.#.#.# ####§.#.#.# #.#:j ###..§...)### #..# #.######..#####.#.##.....#.#.#####.#...####..####.._#.#.###.# :jʹ .§:j t....##....:jY z6===-7:j :j& N _Your foxfire dissipates.:jSM .......h#.o#..#.#.#...........#.. #... #§#.#.# #..##............ #..#.#.##########.#  ####..#.#.######## ..........# ###############..######.....#........#....#:j .:jm_6=-8:j:ju$  Things that are here::j~ _a +0 club; a +0 ring mail; an orc corpse:j .#. #.o#..#.#.#. #.........#. #.. #.#.#.#......# #.. #.#.#.#......# #..##...#.# #..#.#.#.# ####..#.#.# #. ###)### # .# # ######..#####.# ##.....#.# ##### #...####..####.. # #.###.  ##.# #.#:j:j-9 _:jJ:j:jcL .# #..#..#.#.# #.........#. #.. #.#.#.#......# #.. #.#.#.#......# #..##..#.# #..#.#.#.# ####..#.#.# #. ###....@.)### # .# # ######..#####.# ##.....#.# ##### #...####..####.  #  #.###.#  ##.# #.# :je:jf'50:jk:jn:j3Gy #..#..#.#...... #.#.## #.#..##.......# #..#.#.#############..#.#.# ###......)##.....# ###############..#####........ ##.....#..........# #.# :jO:jPn7====:jaP1:jV:jX:j|  ...... #.#.## #.. #.#.##..##.......# #..#.#.############ ###......)##.....# ###############.@#####........ ##.....# #####.....##..#####.######.# :jK :j &2:jo% :j' :jH #.# #..##.#.#.#......# #..##.#.#.#......# #..##...#. #..#.#.#. ####..#.#.# #..###......)### #.# # ######@.#####:jY.# ##.....#.# ##### #...####..#### # #.###. ##.# #. .# #. ..#####.######.:j:j&3:j:j0:jxM#..#.##...........#.#.#.# #..##............ #..#.#.######### ####..#.#.###)### .......@...# #########.######..#######.....#.######............#:j<4:j:j9 #..#..#.#.# #.........# #..##.#.#.#......# #..##.#.#.#......# #..##.# #..#.#.# ####..#.#.# ##.###......)### #.# ##.######..#####.# ##.....#.# #####.. #...####.. # #.### ##.# # .# #:j:jB=5:j:j1:jn #..#..#.#.# #...# #..##.#.#.#...... #..##.#.#.#...... #..##. #..#.#. ####..#.#.# #.###......)### .# .#.######..#####. ##.....#. ##### #...####.. # #.## ##.# .#:j\u:ju&6:jz:jb|:jh  #..#..#.#.# #.# #..##.#.#.# #..##.#.#.# #..## #..#.#. ####..#.#.#.##.###......)###.# .#.######..##### ##.....# ##### #...####..:jui | #  #.#  ##.#  .# :jq :j6r &7:jjw :jy :j~j #..#..#.#.# #.# #..##.#.#.# #..##.#.#.# #..## #..#.#. ####..#.#.#.##.###......)###.# .#.######..##### ##.....# ##### #...####.. # #. ##. .:j:jG&8:jz:jc!:j?= #..#..#.#.# #.# #..##.#.#.# #..##.#.#.# #..## #..#.#.# ####..#.#.#.##.###......)###.# #...#.######..#####. # ##.....# ##### #...#### # # ## :j:j&9:j:j:jJI #..#..#.#.#.. #.#.. #..##.#.#.#.. #..##.#.#.###. #..##.. #..#.#.:jKKN. #. ####..#.#.#.##.###......)###.# .#...#.######..#####.. #. ##.....#. #. #####.. #...#####. ##. ##.:jK3 ## :jS:jiT'60:jZ:j[:j- #..#..#.#.# ... #.# ... #..##.#.#.# ... #..##.#.#.# ##.# #..## ..# #..#.#..# #.# ####..#.#.#.##.###......)###.# #.#...#.######..#####.. #.# ##.....#.#. #.# #####... ... #....# #.# # #.# # #.# ## :j7<1:j^::j<:j  #..#..#.#.# ... #.#. ... #..##.#.#.#.. ... #..##.#.#.#.. ##.# #..##. .. ..# #..#.#..#. #.# ####..#.#.#.##.###......)###.# #.#...#.######..#####..#.# ##.....#.#.#.#.# ######......... #...:jK #.## #.#.# ## #.#.# #..#.# ## :j :j &2:j :jZ :j< #..#..#.#..# ... #... ... #..##.#.#..# ... #..##.#.#.. ..#####.# #..##...... ..# #..#.#..#.. #.# ####..#.#.#:j=.##.###......)###.# #.#...#.######..##### .......#.# ##.....#.#.#.#.# ######......... #... #.##.#.#.# # # # #.#.# # ..#.# ## :jRY3:jD #..#..#.# .# ... ##... ... #..##.#.##...# ... #..##.#.#....#####.# #..##.......# #..#.#..#..##.# ####..#.#.#.##.###......)###.# #.#...#.######..##### .......#.# ##.....# ....#.#.#.# ##### ##......... #... #.##.#.#.# # # #.#.#.# #[1:j}E6;15H....#.# ## :j|XY4:jj  #..#..#.#.# ... # #... ... #..##.#.o#...# ... #..##.#....#####.# #..##........# #..#.#..#..##.# ####..#.#..##.###......).# .####.#...#.######.. .......#.# ##..........#.#.#.# #####.###......... # #.##.#.#.# #o   orc (asleep) #. #.#:jb .#.# #... ....#.# ##. ...:jߒ :j &5:jX :j s _You encounter an orc. It is wielding a +0 hand axe.:j3  #..#..# #.#. ... #? #... ...# #..##.#.o#...# ...# #..##.#:j5 ..#####.# #..##......# #..#.#.#..##.# ####..#.#.##.###......)#.#:j(6 #.####.#...#.######.. .......#.# ## .....#.#.#.# #####.###......... ## #.##.#.#.# # #. #.#.#.# # .. ....#.# ## :jA :jB &6:jS v _Found a scroll of teleportation.:j  #..#.... #.#. ... #.?.#... ...# #..##.$.o#...## ...# #..##..#####.# #..##.......# #..#..#..##.# ####..#..##.###......) #. #.####.#...#.######.. .......#.# ## .....#.#.#.#  ..###......... # # #.##.#.#.# # [3:j! 3m#. #.#.#.# # .. ....#.#  :j<7:j!:jD$+ _Found 14 gold pieces.:jK #..##.. #.#.# ... ##.?.#...# ...# #..##:j_.$.o#...## ...# #..##.#####.# #..###.....# #..##.#..##.# ####..#.##.###...... # #.####.#...#.######.. .......#.# ## .....#.#.#.#  ..###......... # #.##.#.#.#  #. #.#.#.# .. ....#.# :j{:j|&8:j|:j:j  #..# #...#.#.# ... ##.?.#...# ...# #..#.$.o#...## ...# #...#####.# #.. #......# #..#.#..##.# ####...##.### # #.####.#...#.######.. .......#.# ## .....#.#.#.#  ..###......... # #.##.#.#.# #. #.#.#.# .. ....#.#:j<9:j:j~:j] K #.. #...#.#.# ... # ##.?.#...# ...# #..#.$.o#...## ...# #.. .#####.# #.. #....# ##.#..##.# ####.##.### # #.####.#...#.######.. .......#.# ##... .....#.#.#.# ... ..###.........## # #.##.#.#.# #. #.#.#.#  .. ....#.#:j{g =70:jfo :jz :ja  # #...#.#.# ... # ##.?.#...# ...# # ##.$.o#...## ...# # .#####.# # #.....# #.###.#..##.# ####.##.### # #.####.#...#.###### ... .#.#  ..........#.#.#.#....###.####. #.##.#.#.#.. #. #.#.#.##. .. ....#.#:j` <1:j :j :j-Z.... ..  #...#.#  ##.?.#...# ##.$.o#...## ...#..#####.# #. ......# #### ####......##.#######.#.................. #.####.#...#.##### ... .......#.# # ..........#.#.#.#.......###.........######. #.#.. #. #.##. .. ....#.#:j4e<2:j3l:jDn:jZ......< .#.. .... ..  #...#.#  ##.?.#...# ###.$.o#...## ...#....#####.# #. ......# .####..##.# ####......##.#######.#..................# #.####.#...#.##### ... ......# # ..........#.#.#.#.......###.........######. #.#.. #. #.#:j=e<3:j(m:jCp9 _Found a stone staircase leading up.:j   ....<#.#.. ........# # #...#.#.# ... # ##.?.#...# ...# # ###.$.o#...## ...# # ..#####.# # #.#  .###.#..##.# #.##.####.# #.#.####.#...#.#.... .......#.# ..........#.#.#.# .......###......... ######.# #.##.#.#.# [:j039;49m .. #. #.#.#.#4:j]##..... ......<#.#.. .......  #...#.#  ##.?.#...# ####.$.o#...## ...##....#####.# # ......#  .#### ####......##.########.#..................#.####.###### #.... ...... ..........#.#.#.#.......###.........######.# #.#5:j:j5k #....$ ##..... ......<#.#.. ........#  #...#.#  ##.?.#...# ###.$.o#...## ...##....#####.# ##.##......#  .#### ###......##.########.#.................#.####.##### #.... ...... ..........#.#.#.#.......###.........:jGs:js&6:jz:j}+ _Found 14 gold pieces.:j1 )The helpless orc fails to defend itself.  You impale the orc!!:j~:(:j9?&7:jE:jIG _You kill the orc!:j*M...... #....$ ###..... .......<#.#.. .........#  #...#.#.#  ##.?.#...# :ja####.$.@#...## ...#...#####.# ##.##......# .###........#..##.# ###.#..........#.:j:j"8  Things that are here: _a +0 hand axe; a +0 ring mail:j3    ..........   #....$ ..   ###....... .   .....<#.#..   .........#   #...#.#.# ...   ##.?.#...# ...#   ####.$@)#...## ...#   #.#####.#   #.###.#   .###.#..##.# :jD  #....##.###   #####.#   #.#.####.#...#.   #... .......#.#   .#.#.#.#:j:j-9 _:j :j :jFl   .  #....$...<  ###.. .   .....<#.#..   .........#   #...#.#.# ...   ##.?.#...# ...#   ####.@.)#...## ...#   #.#####.#   #.###.#  #.###.#..##.#   #....##.###   #####.#  #.#.####.#...#.   #.... .......#.#   .#.#.#.#:j>n:jp'80:j` _Found an escape hatch in the ceiling.:j0+1.0 (2:j:j? _You now have 292 gold pieces (gained 14).:jM .......... #....$...< ###........ ......<#.#..........  #...#.#  ##@?.#...# ####...)#...## ...##......#####  :j#.###..............##....:j:j+2.0 (1:j:j:j?   ... .... #....$...<  ####........ .  ......<#.#..  .........#  #...#.#.# ...  ##.@.#...# ...#  ####...)#...## ...#  #.....#####.#  #.###.. #.###.#..##.# #   #....##.###.   #####.#. #.#.####.#...#.# :jF :j{G &3:jN :jsW :j{ 4.0 (2 _t - a scroll of teleportation:j ..... . ........... . #....$...< . ####.. . . #......<#.#.. :j  #.........# # #...#.#.# ... # ##..@#...# ...# # ####...)#...## ...# # #.....#####.# # #.###....... #.###........#..##.# # #........##.###.:jS #####.#........ #.#.####.#...#.# :j:j+5.0 (1:j:jM:jn7M......#.#..... ................... #....$...< ###........ .#.#......<#.#...# #.........#  #  ##...#...# ####...)#...## ...##............#####.# #.. .. .. #.#.####.# :jɩ:j&6:j:j:j M. ...... .......#.#.... ................ #....$...<. ###........ ..#......<#.#...# #....@....# ###...#.#.#  ##...#...# ####...)#...## ...# #.##......#.##.#....:j :j &7:j :j5 :jM#.#. .......#.#... ................ #....$...<..###........#......@#.#...# ###........ ###...#.#.# ##...#...# ...# ##.... ...#..#......:j:j&8:j{:ja _There is a stone staircase leading up here.:jM.##.#. ..#.# ............... #....$...<..####...@......#.......<#.#...# ###.........# # :jS###...#.#.# ... #.## #.#........#.:j:j-9 _:j:j}:j] *#..#.#.#............#.#..?...#....$...<..####.# .#......<#.#...# ###.........### #.###...#.#.# ... #.##...#...# ...# #.####...)#...## ...# #.#............#####.# #.:j7 #.###..............# ##.###.#..##.# #:j =90:jط :j\ 1 _Found a scroll of identify.:jM .#.....## ...<.......#.#.#...#.#...... ?............. <...###..........##........<#.#... ###.........####.####.......1:j' _Found a stone staircase leading up.2.0 (2:j%.? _You now have 306 gold pieces (gained 14).:jx M ....#. ...>. .#.....##o...<.##.#...........#.#...... ?..... ..<...###..........##..#......<#.#...#.#o   orc (polearm, asleep)#.........:jB  You encounter an orc. It is wielding a +0 trident.:j +3.0 (1:jP :j ; _Found a stone staircase leading down.:j M....#. ...>..#.....##o...<.:j:#........#.#.#....................#.#..?......#.<..####.#.#......<#.#...# .###.........### #.###...#.#.# ... #.##...#...# ...# #.####...)#...## ...# #.#.#####.# #.4:j^|$....#. #...>..#.....##o...<.#........#.#.#........:j.}......#.#..?....@....#.<..####.#.#......<#.#...# .###...### #..#:j~###...#.#.# ... #.##...#...# ...# #..#####...)#...## ...# #..##.#####.# #..#:j:j&5:j!:j:jW....#. #...>..#.....##o...<.#........#.#.#.................#.#..?....@ ..... ..#.<..####.:j#X##### .#......<#.#...# .###.........### #..#.###...#.#.# ... #.##...#...# ...# #..#####...)#...## ...# #..##.#####.# #..#:j>Y6:j+....#. #...>..#.....##o...<.#........#.#.#.................#.#..?....@ ..... ..#.<......#####.###### .#......<#.#...# .###.........### #..#.###...#.#.# ... #.##...#...# ...# #..##.####...)#...## ...# #..##.#.#####.# #..##.:j<7:j+:j....#. #...>..#.....##o...<.#.#.#.#........#.#..?....@ ..... ..#.<......#####.####### .#......<#.#...# .###.........### #..#..####...#.#.# ... #.##...#...# ...# #..##.#####...)#...## ...# #..##.##.#####.# #..##..o:j;Xo):j/==8:j:jq% _The orc shouts!:j ....#. #...>..#.....##....<.#.#.o.#.#.....#.#..?....@ ..... ..#.<......#####.######## .#......<#.#...# .###...### #..#..#.###...#.#.# ... #.##...#...# ...# #..##.#.####...)#...## ...# #..##.#.#.#####.# #..##.:j  g.o:jF L--9:j`....#. #...>.#.#.....##....<.  #.#.##.#.o.  ..#.#.  .?....@ ...... ...#.<......###.####.#########.#......<#.#...# .###.### #..#..#.####...#.#.# ... #.##...#...# ...# #..##.#.#####...)#...## ...# #..##.#.##.#####.# #..##.:jQ.o:j:jC--200:j0:j:jN #...#. ....#. #...>.# .#.....##....<..###.#.......o#.#...... @.....  ..<...............######..........#########........<#.#... .......###.........### #..#.##.#. #........ ##...#...# ###...)#...## ...##.#:jѱ:jk%=:j 1:jJ:j3 _The orc barely misses you.:j:jAX _You see here a scroll of identify.:j2=  i - a scroll of identify:j-3&2:jA<:j?T _The orc completely misses you.:j #...#. ....#. #...>.# .#.....##....<. #.#.# #.#. .o. .#.#. .@  .  ..#.<.### ####.######### #......<#.#...#  ###...### #..#..#. ###...#.#.# ... # ##...#...# ...# #..##.#. ####...)#...## ...# #..##.#.[4:j0m:j:j3:j%:jo(: _The orc hits you but does no damage.:jV #...#. ....#. #...>.# .#.....##....<. #.#.# #.#. .o. .#.#. .@ . ..#.<. ####.######### #......<#.#...#  ###.........### #..#..# ###...#.#.# ... # ##...#...# ...# #..##.# ####...)#...## ...# #..##.#4[11:j5;76H:j:jQ _The orc closely misses you.:j6....   #...#. ....#. #...>.# .#.....##....<..###.#.:j......o.#.# @.....  ..<...............#####..........#########........<#.#...:jʁ .....###.........### #..####...#.# #......:jK ##...#...# :jZ:j&5:j:jQ _The orc closely misses you.:j  You hit the orc.  The orc is moderately wounded.:jU5--6:ju%:j'9 _The orc hits you with a +0 trident.:jʐ e )You hit the orc.:jG R:jI &7:j :j G _You kill the orc!:jUmM.....   #...#. ....#. #...>.# .#.....##....<..###.#.....#.#.... @.............................#.#.:jM\:j\.-8:j|b:jd$  Things that are here::jf _a +0 trident; a +0 ring mail; an orc corpse:j  ...... ..... #...#. ....#. #...>.# .#.....##....<. #.#.# #.#. ). .#.#..... ........@ . ..#.<. ####.######### #......<#.#...#  ###.### #..#.. ###...#.#.# ... #:j :j n6=--9 _:j :j :j=8 .. .. #...#. ....#. #...>.# .#.....##....<. #.#.# #.#. .). .#.#..... ...@ ....... ..#:jK>].<. ####.######### #......<#.#...#  ###.### #..# ###...#.#.# ... #:jEF:jG'10:jM:jO:jd ... .. # #...#. ....#. #...>.# .#.....##....<. #.#.# #.#. .). .#.#..... ..........@ ......... ..#........< ####...######### #......<#.#...#  ###...### #..# ###...#.#.# ... #:j:j&1:j׽:j:j~ ............... ..# #...#......#. #...>#:j;O.#.....##....<.#........#.....##.....)....#.#@.............@..........##...#.#.###...#...# ...# #..# :j:j2&2:j:j .. ...# #...#......#. #...>#.#.....##....<.#........#.....##.....................)#.#...........@......@. ..#<.#...#...#####...)#...## ...# #..# :j:j q7==3:j:j:j^ t .# #...#..:j ....#. #...>#.#.....##....<:j .#........#.....##.......:j< F..............):j[ ...#.#...........:jz ...@.:j j ..#<Cast: Foxfire:j *......)#...##............#####.# #..# :j :j &4:j :jD :jR ....#. #...>#.#.....##....<.#........#.....##.......:j9..............)#.#..............@. ..#<:j&###..#########Cast: Foxfire..............#.###..............# #.. :j:jt&5:j:j .#.....##....<.#........#.....##..............).#.#..............@. ..#<###..#########......<#.#...# :jD##.........###..##...#.....##........#.###........#..##.# ####.. :j:j&6:j:j :jS .#.....##....<. #.#.# #.#........ ....). .#.#..... .  ..#.< ####.## #......<#.#...#  ###.........### #.. ###...#.#.# ... # ##...#...# ...# #.. ####...)#...## ...# #.. #............#####.# #.. #.#[:jj40m##......# # #.###.#..##.# ####=7:j .#.....##....<. #..#.# #.#....... .....). .#.#.....   ..#.< ####.## #......<#.#...#  ###.........### # ###...#.#.# ... # ##...#...# ...# # ####...)#...## ...# # #............#####.# # #.###........# #:j #.###.#..##.# ####8:j :j:j  .#.....##....<. #..#.# #.#......... ......). .#.#.....   ..#.< ####.## #......<#.#...# ###.........### # ###...#.#.# ... # ##...#...# ...# # ####...)#...## ...# # #............#####.# # #.###.........:jo [40m.....#  #.###.#..##.# 9:j  #........#.....##........)#.#.............. ..#:j{ <###..##########......@#.#...# ##.........#### ###...#.#.# ....###.#........#.:j f#...............##.###.. :j :j '20:j :j~ a _There is a stone staircase leading up here.°:j J°:j& °:jk# -1 _°:j4 °:j8 H 6  You climb upwards.°:j?  ##o##  ... ... ... °:j@ #.# #.#.####.# <.######    o   orc (asleep) °:j" -2.5 (2.5°:jӲ °:j _You encounter an orc. It is wielding a +0 club.Found an escape hatch in the ceiling. _There is a stone staircase leading down here.ư:jZ #.# ##o###...#...##.####......>#<.######ư:jcư:jd43.5 (1.0 _ư:jiư:jmmư:jZ  #.# #o###...##........##.####.#......>#<.######ư:j<4ư:jư:jǰ:j po #.#  ##o## ###...###o.....o#...##.####.......>#<.######o   orc priest (asleep)o   orc wizard (asleep)oo 2 orcs (asleep)ǰ:j~ǰ:j~&5ǰ:jNǰ:j\  You encounter an orc priest, an orc wizard and an orc. _The orc wizard is wielding a +2 dagger of venom.ǰ:j .o #.#  ##o## #####...####..o.....o##.@.###.###.####.......>#<.######ǰ:j ǰ:j &6ǰ:j ǰ:j Ȱ:jZ#.#o.##o#######...####..o.....o# #...# ##@## #.# ##.###......><.#####Ȱ:j,[!Ȱ:j"gȰ:jg&7Ȱ:jnȰ:jqȰ:j'_uo.##o#######...###..o.....o# #...# ##.## #@# ##.###......><.##### Ȱ:jx_o   orc (asleep) Ȱ:j-Y8Ȱ:jO.##o#######...###..o.....o #...# #.# #.# ##.####......>#<.##### Ȱ:jWȰ:j Y&9Ȱ:j hȰ:jd. ##o#######...###Ȱ:j. ..o.....o #...# #.#Ȱ:j.  #.# ##.###Ȱ:j/ #......<.#####Ȱ:j5 N.oȰ:jI> ToȰ:j> &==Ȱ:j? 30Ȱ:jvG 4 _The orc shouts!Ȱ:jI c _There is a stone staircase leading down here.Ȱ:jTc #.# ##.## #####.o.### #..o.....o# #...# ##.## #.# ##.####.# #># #<.######o.oȰ:jVjMo   orc wizard (wandering)Ȱ:jk6--1 _Ȱ:j=rȰ:jtɰ:j6 #.# ##.## #####..o### #..o..o..o# #...# ##.## #.# ##.####.# #....@.># #<.####### --2ɰ:j #.# ##.## #####..o### #..o..o..o# #...# ##.### #.# ##.####.# #...@..># #<.###### #.ɰ:j(#ɰ:jO<3ɰ:jɰ:j #.# ##.## #####..o###ɰ:jQ #..o..o..o##. #...##. ##.## #. #.# ##.####.# #..@...>#ɰ:jh #<.###### #.. #..#..#..#..#..ɰ:jɰ:j&4ɰ:jIɰ:jSɰ:j> U #.# ##.## #####..o### #..o..o..o# #.# #...# #.# ##.## #.# #.# ##.####.# #.@....># #<.###### #..# #..# #..# #..# #... #...oɰ:jG o   orcɰ:jT C5ɰ:jsN  #.# ##.## #####..o### #..o..o..o# #.# #...# #.# ##.## #.# #.# ##.####o# #@.....># #<.###### #..#  #..#  #..# #..#  #...  #....o6ɰ:jj ʰ:j##.#######..o###..o..o..o# #...# ʰ:jD#.# #.# ##.####.#.....o>######..# .###ʰ:jR7ʰ:juc _There is an escape hatch in the ceiling here.˰:j  #.#  ##.## ####..o##.o..o..o#...##.## #.# #.##.####....o>#<.#######..#.###o.oo   orc wizard (wandering)o   orc8 _˰:jy  #.#  Zeppelin the Sneak ##.##  Deep Elf of Ashenzari ...... #####..o###  Health: 37/37 ======================== #..o..o..o#  Magic: 15/16 ======================-- #.# #...#  AC: 7Str: 5 #.# ##.##  EV: 11Int: 22 #.# #.#  SH: 0Dex: 15 ##*####o#  XL:  7 Next: 12% Place: Dungeon:6 #@*..o.>#  Noise: ---------  Time: 3238.5 (0.0) #**######  k) +5 dagger #..# Cast: Foxfire #..# #..# #..# o   orc wizard (wandering)˰:jT [K #... o   orc #... #.### _The orc shouts! _There is a stone staircase leading down here. _There is an escape hatch in the ceiling here.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate˰:jO  #.#  Zeppelin the Sneak ##.##  Deep Elf of Ashenzari ...... #####..o###  Health: 37/37 ======================== #..o..o..o#  Magic: 15/16 ======================-- #.# #...#  AC: 7Str: 5 #.# ##.##  EV: 11Int: 22 #.# #.#  SH: 0Dex: 15 ##.####o#  XL:  7 Next: 12% Place: Dungeon:6 #@..o..>#  Noise: ---------  Time: 3238.5 (0.0) #<.######  k) +5 dagger #..# Cast: Foxfire #..# #..# #..# o   [0˰:j& ;10;1morc wizard (wandering) #... o   orc #... #.### _There is a stone staircase leading down here. _There is an escape hatch in the ceiling here.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.o #.#  ##.##  ###  #..  #.# #...#  #.# ##.##  #.# #.#  ##v####.#  #@v.o.o>#  #<.######  #..# ˰:j\ M[33m#..# #..# #..#o #...(ally target) #... #.###=9.5 (1 _˰:j ˰:j~ ̰:j #.#  Zeppelin the Sneak ##.##  Deep Elf of Ashenzari ...... #####..o###  Health: 37/37 ======================== #..o..o..o#  Magic: 14/16 =====================--- #.# #...#  AC: 7Str: 5 #.# ##.##  EV: 11Int: 22 #.# #.#  SH: 0Dex: 15 ##v####.#  XL:  7 Next: 12% Place: Dungeon:6 #@v.o.o>#  Noise: =--------  Time: 3239.5 (0.0) #**######  k) +5 dagger #..# Cast: Foxfire #..# #..# #..# o   o̰:jrc wizard #... o   orc (ally target) #... #.### Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatḛ:j #.#  Zeppelin the Sneak ##.##  Deep Elf of Ashenzari ...... #####..o###  Health: 37/37 ======================== #..o..o..o#  Magic: 14/16 =====================--- #.# #...#  AC: 7Str: 5 #.# ##.##  EV: 11Int: 22 #.# #.#  SH: 0Dex: 15 ##§####.#  XL:  7 Next: 12% Place: Dungeon:6 #@vvo.o>#  Noise: =--------  Time: 3239.5 (0.0) #<.######  k) +5 dagger #..# Cast: Foxfire #..# #..# #..# o   ̰:jyorc wizard #... o   orc (ally target) #... #.### Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!̰:jA/)Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.  You kill the orc!̰:je #.#  ##.##  ###  #..  #.# #...#  #.# ##.##  #.# #.#  ##§####.#  #@vv).o>#  #<.######  #..# #..# #..# #..#o   orc wizard (frenzied) #... #... #.###̰:j~I.§̰:jIB§v̰:jJ8§v̰:jZK@§v̰:jCT  , distracted, all…)The orc wizard flies into a frenzy!  The orc wizard hits your foxfire with a +2 dagger of venom!  The foxfire burns the orc wizard.̰:ju3§̰:j]lovv)̰:j;4340.5 (1̰:jX§§§̰:je _The orc wizard is moderately wounded.Ͱ:jr #.#  Zeppelin the Sneak ##.##  Deep Elf of Ashenzari ...... #####..o###  Health: 37/37 ======================== #..o..o..o#  Magic: 13/16 ===================----- #.# #...#  AC: 7Str: 5 #.# ##.##  EV: 11Int: 22 #.# #.#  SH: 0Dex: 15 ##*####.#  XL:  7 Next: 13% Place: Dungeon:6 #@*§§§o>#  Noise: =--------  Time: 3240.5 (0.0) #vv######  k) +5 dagger #..# Cast: Foxfire #..# #..# #..# o   orc wizard (frenzied, distracted)[Ͱ:jAs34m #... #... #.### The orc wizard hits your foxfire with a +2 dagger of venom!  The foxfire burns the orc wizard. _The orc wizard is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateͰ:j; #.#  Zeppelin the Sneak ##.##  Deep Elf of Ashenzari ...... #####..o###  Health: 37/37 ======================== #..o..o..o#  Magic: 13/16 ===================----- #.# #...#  AC: 7Str: 5 #.# ##.##  EV: 11Int: 22 #.# #.#  SH: 0Dex: 15 ##§####.#  XL:  7 Next: 13% Place: Dungeon:6 #@§§§§o>#  Noise: =--------  Time: 3240.5 (0.0) #§v######  k) +5 dagger #.v# Cast: Foxfire #..# #..# #..# o  [4Ͱ:j<0m orc wizard (frenzied, distracted) #... #... #.### The foxfire burns the orc wizard. _The orc wizard is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!v§v§§vv§§v§v #.#  ##.##  ###  #..  #.# #...#  #.# ##.##  #.# #.#  ##§####.#  #@§§vvo>#  #§§###Ͱ:j?###  #.§# #..# #..# #..# , all…) #... #... #.### _The orc wizard is moderately wounded.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc wizard!Ͱ:j@3§Ͱ:j+o.Ͱ:j߬  The orc wizard is severely wounded.The foxfire burns the orc wizard.Ͱ:jD$3§Ͱ:j=gvv1.5 (1Ͱ:j@q§§§§Ͱ:jIGc _The orc wizard is severely wounded.Ͱ:j> #.#  Zeppelin the Sneak ##.##  Deep Elf of Ashenzari ...... #####..o###  Health: 37/37 ======================== #..o..o..o#  Magic: 12/16 ==================------ #.# #...#  AC: 7Str: 5 #.# ##.##  EV: 11Int: 22 #.# #.#  SH: 0Dex: 15 ##v####.#  XL:  7 Next: 13% Place: Dungeon:6 #@v§§o.>#  Noise: =--------  Time: 3241.5 (0.0) #**######  k) +5 dagger #.§# Cast: Foxfire #..#Ͱ:jd #..# #..# o   orc wizard (frenzied, distracted, all…) #... #... #.### The orc wizard is severely wounded.The foxfire burns the orc wizard. _The orc wizard is severely wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateͰ:j  #.#  Zeppelin the Sneak ##.##  Deep Elf of Ashenzari ...... #####..o###  Health: 37/37 ======================== Ͱ:j :#..o..o..o#  Magic: 12/16 ==================------ #.# #...#  AC: 7Str: 5 #.# ##.##  EV: 11Int: 22 #.# #.#  SH: 0Dex: 15 ##v####.#  XL:  7 Next: 13% Place: Dungeon:6 #@§v§o.>#  Noise: =--------  Time: 3241.5 (0.0) #§§######  k) +5 dagger Ͱ:j |#.§# Cast: Foxfire #..# #..# #..# o   orc wizard (frenzied, distracted, all…) #... #...Ͱ:jF  #.### The foxfire burns the orc wizard. _The orc wizard is severely wounded.Ͱ:ju Casting: Foxfire (safe; 3% risk of failure)  Ͱ:j Press: ? - help, Q - select action, ( or ) - cycleͰ:j Dir - look around, f - activateYou conjure some foxfire!§vͰ:j! <§vͰ:j8! :§vͰ:j. § _The orc wizard is severely wounded.Ͱ:j/ Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc wizard!Ͱ:j3  #.#  ##.##  ###  #..  #.# #...#  #.# ##.##  #.# #.#  Ͱ:j(4 b##§####.#  #@§vv§.>#  #§§######  #.§# #..# Ͱ:j4 ?#..# #..# #... #... #.###Ͱ:j .§Ͱ:j 8§vͰ:j @§vͰ:j @v§Ͱ:jD Bvv.Ͱ:j h 3=82.5 (1 Ͱ:j A_You kill the orc wizard!Ͱ:jI §§§v§Ͱ:j f _Your Hexes skill increases to level 3!ΰ:jcX.<ΰ:j [ ##.#######..o###..o..o..o# #...# #.# #.# ##§####.#.§§v§.>v######..# #.###ΰ:jNnj§vv§v§§vv§§vv§§v.-3ΰ:jkwl§§§§§ΰ:j _Your foxfire dissipates! _There is an escape hatch in the ceiling here.ΰ:jc ##.## #####..o### #..o..o..o# #.# #...# #.# ##.## #.# #.# ##v####.# #..§§§.># #<@###### #.§# #v.# #.###ΰ:jl u§§vΰ:jm §vv§ΰ:jn ;v§ΰ:jo Bv§ΰ:jy Y.)).ΰ:jYz @-4ΰ:j a§§§§§ΰ:j N _Your foxfire dissipates.ϰ:jYM #.#  ##.## ####..o##.o..o..o#...##.## #.# #.##§####..@.)).>#<.######..#§v##.##ϰ:jb1§ϰ:jl_.....4ϰ:j%mO===5ϰ:jI:§ϰ:j%N _Your foxfire dissipates.ϰ:jqh#.# ##.## #####..o### #..o..o..o# #.# #...# ϰ:j5r#.# ##.## #.# #.# ##.####.# #..@)).># ϰ:jYr#<.###### #..# ϰ:jrG#.§##..##..##...ϰ:jvsX#... ϰ:j~!.ϰ:jÀ&6ϰ:jŅϰ:jlϰ:jv#.# ##.## #####..o### #..o..o..o# #.# #...# #.# ##.## #.# #.# ##.####.# #...@).># #<.###### #..# #..ϰ:jF##..##..##...#... ϰ:j#ϰ:j&7ϰ:jKϰ:j$  Things that are here:ϰ:j|n _a +0 club; an orc corpseа:jSWJ#.# ##.## #####..o### #..o..o..o# #.# #...# #.# ##.## #.# #.# ##.####.# #...)@.># #<.###### #..# #а:jWQ..# а:j`а:j by5===8 _а:j`gа:j)j$  Things that are here:а:jl _a +2 dagger of venom; a +0 robe; an orc corpseѰ:jvѰ:jaPick up what? 17/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 dagger of venom Armour (select all with [)b - a +0 robe Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Ѱ:j"MҰ:j4  a + a +2 dagger of venom[Enter] accept (1 chosen)Ұ:jfҰ:jҰ:js#.#Zeppelin the Sneak##.##Deep Elf of Ashenzari ......#####..o###Health: 37/37 ========================#..o..o..o#Ұ:j8Magic: 15/16 ======================--#.# #...#AC: 7Str: 5#.# ##.##EV: 11Int: 22#.# #.#SH: 0Dex: 15##.####.#XL:  7 Next: 18% Place: Dungeon:6#...)@.>#Noise: ---------  Time: 3248.5 (0.0)#<.######Ұ:jyk) +5 dagger#..#Cast: Foxfire#..##..##..#Ұ:jb#...#...#.### _Your foxfire dissipates. Ұ:j_Your foxfire dissipates.Things that are here: _a +0 club; an orc corpseҰ:jThings that are here: _a +2 dagger of venom; a +0 robe; an orc corpseҰ:j 9.5 (1 _r - a +2 dagger of venomҰ:jyo  #.# ##.## #####..o### #..o..o..o# #.# #...# #.# ##.## #.# #.# ##.####.# #...@[.># #<.###### #..# #..#  #..# Ұ:jXp  #..#  #...  #...  #.###Ұ:j w Ұ:jw '50Ұ:j} Ұ:j4 $  Things that are here:Ұ:j n _a +0 club; an orc corpseӰ:j #.# ##.## #####..o### #..o..o..o# #.# #...# #.# ##.## #.# #.# ##.####.# #..@)[.># #<.###### #..# #..# #..# #..# #.Ӱ:jd.. #...  #.###Ӱ:j\Ӱ:j--1 _Ӱ:jӰ:jӰ:j #.# ##.## #####..o### #..o..o..o# #.# #...# #.# ##.## #.# #.# ##.####.# #.@.)[.># #<.###### #..# #..# #..# #..# #... #...  #.###Ӱ:jAӰ:jU6==2Ӱ:jӰ:jnx #.# ##.## #####..o### #..o..o..o# #.# #...# #.# ##.## #.# #.# ##.####.# #@..)[.># #<.###### #..#  #..#  #..#  #..#  #...  #...  #.###Ӱ:jӰ:jv&3Ӱ:j'Ӱ:jӰ:ja  ##.#######..o###..o..o..o# #...# #.# #.# ##.####.#...)[.>######..# #.###Ӱ:j Ӱ:j\ &4Ӱ:j y _There is an escape hatch in the ceiling here.԰:jX`԰:j`԰:jf԰:jUo԰:jIt-5 _԰:ju԰:j$- ==5  A mysterious force pulls you upwards. The hatch slams shut behind you.԰:j6 #......# #......# #......# #......# #......###..#.[....... #......# #...@..# #..S.....#######..##s..##..## ..s   scorpion. ##S   adder#.  You encounter an adder and a scorpion.԰:j6==7.0 (2.5԰:j]԰:j( _The adder hisses angrily.԰:jM _Found a leather armour.հ:j  Zeppelin the Sneak #......#  Deep Elf of Ashenzari ...... #......#  Health: 37/37 ======================== #......#  Magic: 15/16 ======================-- #......#  AC: 7Str: 5 #......###..  EV: 11Int: 22 #.[.......  SH: 0Dex: 15 #..***.#  XL:  7 Next: 18% Place: Dungeon:5 #..*@*.#  Noise: ==-------  Time: 3257.0 (0.0) #..S.***.#  k) +5 dagger ######..##  Cast: Foxfire #..s ..##.  հ:j;.## ..  s   scorpion . ##  S   adder #.You encounter an adder and a scorpion. _The adder hisses angrily. _Found a leather armour.  Casting: Foxfire (safe; 3% risk of failure)  հ:j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateհ:j   Zeppelin the Sneak #......#  Deep Elf of Ashenzari ...... #......#  Health: 37/37 ======================== #......#  Magic: 15/16 ======================-- #......#  AC: 7Str: 5 #......###..  EV: 11Int: 22 #.[.......  SH: 0Dex: 15 #......#  XL:  7 Next: 18% Place: Dungeon:5 #.S.@..#  Noise: ==-------  Time: 3257.0 (0.0) #........#  k) +5 dagger ######..##  Cast: Foxfire #..s ..##. հ:j  .## ..  s   scorpion . ##  S   adder #. _The adder hisses angrily. _Found a leather armour.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!հ:j# 9s.հ:j* Z #......#  #......#  #......#  #......#  #......###..  #.[.......  #......#  #.S.@..#  #....vv..#  ######.s##  #... ..##. .## .. (ally target)հ:j+  . ## (ally target) #. հ:j, :-8.0 (1 _հ:jf3 հ:j5 հ:j   Zeppelin the Sneak #......#  Deep Elf of Ashenzari ...... #......#  Health: 37/37 ======================== #......#  Magic: 14/16 =====================--- #......#  AC: 7Str: 5 #......###..  EV: 11Int: 22 #.[.......  SH: 0Dex: 15 #..***.#  XL:  7 Next: 18% Place: Dungeon:5 #.S*@*.#  Noise: =--------  Time: 3258.0 (0.0) #....vv*.#  k) +5 dagger ######.s##  Cast: Foxfire #... ..##.  .## ..  s [30հ:jC m  scorpion (ally target) . ##  S   adder (ally target) #.Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateհ:jS]Zeppelin the Sneak#......#Deep Elf of Ashenzari ......#......#Health: 37/37 ========================#......#Magic: 14/16 =====================---#......#AC: 7Str: 5#......###..EV: 11Int: 22#.[.......SH: 0Dex: 15#......#XL:  7 Next: 18% Place: Dungeon:5#.S.@..#Noise: =--------  Time: 3258.0 (0.0)#....vv..#k) +5 dagger######.s##Cast: Foxfire#.....##..## ..s   scorpion (ally target)[3հ:j]7m. ##S   adder (ally target)#. _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the adder.հ:j!2§հ:j  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the adder.  The adder is lightly wounded.scorpion.ְ:j)$}§.Sְ:j%9s.ְ:j-;vvְ:j|.+9.0 (1ְ:j5<§ְ:j9c _The scorpion is moderately wounded.ְ:j.ְ:j .....###..[..........@. #..S.v....§s..######..###....##. ## ..  . ###.ְ:j  Your foxfire dissipates!The foxfire burns the scorpion but does no damage.ְ:jK4§ְ:j0 s§The scorpion is moderately wounded.ְ:j&W..ְ:j '56-ְ:j='N5=60ְ:j-<§ְ:j1* _The adder bites you.ְ:jh ####### .....###[.@...........##... #..Ss§#........######..###... .##. ## .. . ##S.s.ְ:j: .  The scorpion attacks as it pursues you! The scorpion barely misses you.ְ:j &1ְ:j ְ:j& R _The adder barely misses you.װ:j  Zeppelin the Sneak ########  Deep Elf of Ashenzari ...... #......#  Health: 36/37 =======================- #......#  Magic: 14/16 =====================--- #......#  AC: 7Str: 5 #......#  EV: 11Int: 22 #......#  SH: 0Dex: 15 #..***.###..  XL:  7 Next: 18% Place: Dungeon:5 װ:j #.[*@*......  Noise: =--------  Time: 3261.0 (0.0) #..sS*.##...  k) +5 dagger #......#  Cast: Foxfire #........#  ######..##  #... s   scorpion װ:j..##.  S   adder .## ..  . ## װ:j_The adder bites you.  The scorpion attacks as it pursues you! The scorpion barely misses you. װ:j_The adder barely misses you.Casting: Foxfire (safe; 3% risk of failure)  װ:j7 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateװ:jeZeppelin the Sneak########Deep Elf of Ashenzari ......#......#Health: 36/37 =======================-#......#Magic: 14/16 =====================---#......#AC: 7װ:jzStr: 5#......#EV: 11Int: 22#......#SH: 0Dex: 15#...vv.###..XL:  7 Next: 18% Place: Dungeon:5#.[.@.......Noise: =--------  Time: 3261.0 (0.0)#..sS..##...k) +5 dagger#......#Cast: Foxfire#........#װ:j######..###...s   scorpion (ally target)..##.S   adder (ally target).## ... ## _The adder barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The scorpion stings you but does no damage.װ:jQ+2.0 (1װ:jװ:j.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The scorpion stings you but does no damage. _The adder barely misses you.װ:j29.װ:j@######..# ..@v.###..[......sS..##... #.#........######..###... .##.## ..װ:jAH§vװ:jH  Your foxfire dissipates!The foxfire burns the adder.װ:j4§װ:jums.S.װ:j The adder is severely wounded.װ:jd7=5=3װ:jװ:j=} _The adder bites you but does no damage. The scorpion barely misses you.װ:jG ######..# ...§.###..[.sS......#.. #..#........# .######..###....##.װ:j 6S.װ:j] 4s§װ:j װ:jt I. װ:j &4װ:jr װ:j _The scorpion attacks as it pursues you! The scorpion completely misses you.ذ:je  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 37/37 ======================== ########  Magic: 14/16 =====================--- #......#  AC: 7Str: 5 #......#  EV: 11Int: 22 #......#  SH: 0Dex: 15 #..***.#  XL:  7 Next: 18% Place: Dungeon:5 #..*@*.#  Noise: =--------  Time: 3264.0 (0.0) #..*Ss.###..  k) +5 dagger #.[.........  Cast: Foxfire #......##...  #......# ..  #........# .  s   scorpion ذ:jl######..##  S   adder #... ..##. The adder is severely wounded. _The adder bites you but does no damage. The scorpion barely misses you. _The scorpion attacks as it pursues you! The scorpion completely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateذ:jZeppelin the SneakDeep Elf of Ashenzari ......Health: 37/37 ========================########Magic: 14/16 =====================---#......#AC: 7Str: 5#......#EV: 11Int: 22#......#SH: 0Dex: 15#..v...#XL:  7 Next: 18% Place: Dungeon:5#..v@..#Noise: =--------  Time: 3264.0 (0.0)#...Ss.###..k) +5 dagger#.[.........Cast: Foxfire#......##...#......# ..#........# .s   scorpion######..ذ:jg0##S   adder (ally target)#.....##. _The scorpion attacks as it pursues you! The scorpion completely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The adder misses you.5.0 (1ذ:j@  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The adder misses you. _The scorpion stings you but does no damage.ذ:j ######.v...# ..Ss.###[.........#... #.........# .######..###...ذ:j% A§vذ:j8* †The foxfire burns the adder.  You kill the adder!ذ:j/ s   scorpion (frenzied)ذ:j 1§ذ:j+  , distracted, ally …)The scorpion flies into a frenzy! The foxfire burns the scorpion.ذ:jI §s. )The scorpion is moderately wounded.ذ:jL /206ذ:jR :§ذ:jU ~ _The scorpion attacks as it pursues you! The scorpion closely misses you.ڰ:jc   Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 37/37 ========================  Magic: 13/16 ===================----- ########  AC: 7Str: 5 #......#  EV: 11Int: 22 #......#  SH: 0Dex: 15 #..***.#  XL:  7 Next: 20% Place: Dungeon:5 #..*@*.#  Noise: =--------  Time: 3266.0 (0.0) #..*s*.#  k) +5 dagger #...†..###..  Cast: Foxfire #.[.........  #......##...  #......# ..  s   scorpion (frenzied) #........# . ڰ:j   ######..##  #...The scorpion flies into a frenzy! The foxfire burns the scorpion.  The scorpion is moderately wounded. _The scorpion attacks as it pursues you! The scorpion closely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateڰ:j KZeppelin the SneakDeep Elf of Ashenzari ......Health: 37/37 ========================Magic: 13/16 ===================-----########AC: 7Str: 5#......#EV: 11Int: 22#......#SH: 0Dex: 15#...v..#XL:  7 Next: 20% Place: Dungeon:5#...@..#Noise: =--------  Time: 3266.0 (0.0)#..vs..#k) +5 daggerڰ:j #...†..###..Cast: Foxfire#.[.........#......##...#......# ..s   scorpion (frenzied, distracted, ally …)#........# .ڰ:j ######..###... _The scorpion attacks as it pursues you! The scorpion closely misses you.ڰ:j2 Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The scorpion stings your foxfire.ڰ:ji Z4==7.0 (1ڰ:jk2 ڰ:jy5 1  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The scorpion stings your foxfire. _The scorpion closely misses your foxfire.۰:j-.۰:j7(######..vs..# ..†..###[.......#... #..........# .######..##۰:j|B  Your foxfire dissipates!The foxfire burns the scorpion.۰:j4§۰:jX5s.۰:j )The scorpion is moderately wounded.8۰:jC9§۰:jVA _The scorpion stings you but does no damage.۰:j  . You hit the scorpion.  The scorpion is severely wounded.0-----9۰:j ۰:j n _The scorpion stings you! The scorpion barely misses you.ܰ:jD  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 30/37 ===================-----  Magic: 13/16 ===================-----  AC: 7Str: 5 ########  EV: 11Int: 22 #......#  SH: 0Dex: 15 #..***.#  XL:  7 Next: 20% Place: Dungeon:5 #..*@*.#  Noise: =--------  Time: 3269.0 (0.0) #..*s*.#  k) +5 dagger #......#  Cast: Foxfire #...†..###..  #.[.........  #......##...  s   scorpion (frenzied) #......# ..  #....ܰ:j....# .  ######..## You hit the scorpion.  The scorpion is severely wounded. _The scorpion stings you! The scorpion barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateܰ:j(Zeppelin the SneakDeep Elf of Ashenzari ......Health: 30/37 ===================-----Magic: 13/16 ===================-----AC: 7Str: 5########EV: 11Int: 22#......#SH: 0Dex: 15#..v...#XL:  7 Next: 20% Place: Dungeon:5#...@v.#Noise: =--------  Time: 3269.0 (0.0)#...s..#k) +5 dagger#......#Cast: Foxfire#...†..###..#.[.........#......##...s   scorpion (frenzied, ally target)#......# ..#........# .######..##ܰ:j)[31mThe scorpion is severely wounded. _The scorpion stings you! The scorpion barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!4==70.0 (1ܰ:j1ܰ:ja5Z _The scorpion stings you! The scorpion barely misses you.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The scorpion misses you.ܰ:j6  You barely miss the scorpion.The scorpion is severely wounded.The foxfire burns the scorpion.ܰ:j§§vܰ:j  distracted, ally …)The scorpion is severely wounded.The foxfire burns the scorpion.ܰ:j4` § )The scorpion is almost dead.1=1§§@§ _The scorpion stings you but does no damage. x2ݰ:j  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 31/37 ====================----  Magic: 13/16 ===================-----  AC: 7Str: 5 ########  EV: 11Int: 22 #......#  SH: 0Dex: 15 #..***.#  XL:  7 Next: 20% Place: Dungeon:5 #..*@*.#  Noise: =--------  Time: 3271.0 (0.0) #..*s*.#  k) +5 dagger #......#  Cast: Foxfire #...†..###..  #.[.........  #......##...  s   scorpion (frenzied) #......# ..  #....ݰ:j ....# .  ######..## The foxfire burns the scorpion.  The scorpion is almost dead. _The scorpion stings you but does no damage. x2  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateݰ:jgM  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 31/37 ====================----  Magic: 13/16 ===================-----  AC: 7Str: 5 ########  EV: 11Int: 22 #......#  SH: 0Dex: 15 #..§...#  XL:  7 Next: 20% Place: Dungeon:5 #..§@§.#  Noise: =--------  Time: 3271.0 (0.0) #...s..#  k) +5 dagger #......#  Cast: Foxfire #...†..###..  #.[.........  #......##...  s   scorpioݰ:j%On (frenzied) #......# ..  #........# .  ######..## _The scorpion stings you but does no damage. x2  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The scorpion stings your foxfire! x2ݰ:jh ########  #......#  #......#  #...@..#  #..vs..#  #......#  #...†..# #.[..... #......##... , unaware, ally tar…) #......#  #........#  =2.0 (1  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The scorpion stings your foxfire! x2 _Your foxfire is destroyed!ݰ:j  distracted, ally You hit the scorpion but do no damage.The scorpion is almost dead.The foxfire burns the scorpion but does no damage.ݰ:jU§ )The scorpion is almost dead.The scorpion stings you.  You are poisoned.27====---4==-3Pois § _The scorpion poisons you! The scorpion barely misses you.ް:j^  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.߰:jb) ߰:jۛKYour spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire3%2  c - Volatile BlastmotesFire/Translocation13%3  d - Inner FlameHexes/Fire10%3  e - Tukima's DanceHexes13%3  f - BlinkTranslocation߰:j&13%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit߰:jI߰:jlP߰:j^Zeppelin the SneakDeep Elf of Ashenzari ......Health: 27/37 =================-------Magic: 14/16 =====================---AC: 7Str: 5########EV: 11Int: 22#......#SH: 0Dex: 15#......#XL:  7 Next: 20% Place: Dungeon:5#...@..#Noise: =--------  Time: 3273.0 (0.0)#..§s..#k) +5 dagger#......#Cast: Foxfire#...†..###..Pois #.[.........#......##...s   scorpion (frenzied)#......# ..#........# .######..##The ߰:j5_scorpion is almost dead.The scorpion stings you.  You are poisoned. _The scorpion poisons you! The scorpion barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.߰:jafZeppelin the SneakDeep Elf of Ashenzari ......Health: 27/37 =================-------Magic: 14/16 =====================---AC: 7Str: 5########EV: 11Int: 22#......#SH: 0Dex: 15#......#XL:  7 Next: 20% Place: Dungeon:5#...@..#Noise: =--------  Time: 3273.0 (0.0)#..§s..#k) +5 dagger#......#Cast: Foxfire#...†..###..Pois #.[.........#......##...s   scorpion (frenzied)#......# ..#........# .######..##The ߰:j\gscorpion is almost dead.The scorpion stings you.  You are poisoned. _The scorpion poisons you! The scorpion barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.߰:jnm| †Flames lash the scorpion.߰:jr=*߰:jJ .†You kill the scorpion!߰:jS 25-2---32߰:j:TW====4.0 (1 _You feel sick.߰:j[߰:j^s _Your base Shapeshifting skill increases to level 1!:jXK :jK 7-:jM :jR ,:j?V :jW :jX S4-:jYY :j:\ :j\ H3--:j\ F3=--:j2^ :j` :j]a 7-:jb :jee :jMf 92:jRg :jj i _You start resting. You feel sick. x6:j0q 1-4===----:j 9.0 (5-----80.0 (6:j= :j/ [ _You are no longer poisoned.:j:j.:j:j-B:j12=:jd:jb5===:j7:j% :ju :j :j :j; :j :jO :j K3=:jh  _You start resting.Magic restored.:j% :j &6:jC #6:j [===7.0 (7 _:j ! :j# :ju:jB:j:j:j;L4=:j:jz:j$==:j:j. :j4 :j :j:j6:jy:j:jI:j#5:j;==:j:j :j:jU:jH,:jS:jG!,:ji":j^%:j&K6=:jl':j*:je*:jQ+:j.:j/:j#0:j[3:j24N27=:j_5:j8:j9:j::j<:j5=:jk>:j A:jgA:jB:jD:j1Ej8==:jnF:j"J:joJ:jK:jCN:jN:jO:jR:j5S:jT:jV:jV:jWN9=:joX:j[:je[:j|\:jM_:j_:j`:jc:jc:jd:jgb30=:j&i:jk:jl:jum:jp:j?p:jDq:jt:jJt:j4~:j:j h1==:j9:j:j3:j2:j]2=:jȞ:j:j,:j:j:jԦ:jD3=:j :j:jO:j;:j:jܯ:j:j(4==:j:ji:j:j:j4,:j:j:j'U5=:j:jE:j:je:j,:jw:ju:j:j:j!6=:j$,:j:j:j:j:jk _You start resting.HP restored.:je:j1339.0 (52.0):j7==40.0 (53 _:jW:j:jV ########........†..###.......#####..###...:j]:j!^#1.0 (1:jC^ .0) :jd:jgu _You see here a scorpion corpse.:j ########.......††..###..:jj[.........#.....##.:j:j-2 _:j:j-:jx ########.......†.##..[..............##......:ji#..##.## ..:j :j &3:j :j s _You see here an adder corpse.:j  ########.......†.†..###..[.@............## ...##. ##=4 _:j :j :jF3:jI:j)L:jN,:jS,:jS,:jT:jUV:j\X,:jY:j[:j]:j]:j^:jG`:jwb:jb:jc:js:j(w  You encounter an orc. It is wielding a +0 hand axe.:j ^#...†..###.. #.[.........!...#......##......:jT ###......# .....#........# .....[.######..###...##....#..#..##.#.<.:j|#.###.@...# #.# #####....o#.# :jI..#.# . :j#.# o   orc (asleep) :j":j:j ,60.0 (1:j:j~\ _Found a viscous blue potion.:jj~#...†..###.. #.[.........!.#......##.###......##.#........##.....[.######..###.##....#.#..##.#.<.#.###..@..# #.# #####....o.#.# #.#.# ..#.# .#.# o.:j{o1:jQ:ji#...†..###.. #.[.........!.#......##.###......##.#........##.....[.######..###.##....#.#..##.#.<.#.###...@.# #.# #####...o.#.# .#....g:j֒>#.# .. .#.# .o. #.#.# ...# .g   Ijyb (wand, asleep)#.. ....oo 2 orcs (1 asleep).....:j4:jA  You encounter Ijyb the Inquisitive and an orc.Ijyb is carrying a wand of warping.:j</  --more--:j3!4o.:j):jP*6 2 _:j1:jZ3:j4 J...# ..†..###...[.........! ##.........[######..###....#...##.#.@.......##.....#.#######..o....#....g....o.##.oo 2 orcs (1 asleep)## .#......:jN5 ,.....:j7 4o.:jA :j7B &3:jK :jN a _There is a stone staircase leading up here.:jo:j:jX:j9o.:j~:j-4 _:j:jC&4:jX ##########  #........#  #...>....#  #........#  #........#  #..<..@..#  #........#  #..).....# :jti ########.# #.# #.### ..# #.÷.#####.... ####[#........ ######..)[..##.......#......)............#:jU+-5.5 (2.5:j3:j5! _You climb upwards.:jL8c _There is a stone staircase leading down here.:jL$      #   #.#   #...>....#   #.#   #.#   #..<.@>..#   #.#   #..).....#   #.# #.#   #.### ..#   #.÷.#####....  :jQ%  ####[#.   ######..)[..##.    #......).# :j. :j/ 46.5 (1.0 _:j5 :j7 :jo     #  #.#  #...>....#  #.#  #.# :j-* #..<@.>..#  #.#  #..).....#   #.# #.#   #.### ..#   #.÷.#####....   ####[#:j[.   ######..)[..##   #......):j(.:je:jM:jr7:j :j:j1L     #  #.#  #...>....#  #.#  #.#  #..@..>..#  #.#  #..).....#   #.# #.#   #.### ..#  #.÷.#####....  ####[#. :j; ######..)[..##  #......):j6:jE&8:j":ja _There is a stone staircase leading up here.:jx:j0:j :j:jp-9 _:jJ:j/+&3:j5.....#§§§§§§§§§§§###'######## .....#§§§§§§§§§§§#.........!# ....##§§§§§§§§§§§#..........# ....##§§§§§§§§§§§#..........# ....##§§§§§§§§§§§#..........# ....# ############..........# ....# #.............# ....# #.............# ....###.........@......###### :jv5.....##..........#####.# .......................# ..........###..........# .......................# .....).................# :j5 ...##..................# ...#######.............# ...# #.....:j5$..#:j-l71.0 (2.5 _You climb upwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.:jU\:j6]:j]:jt:jv:j{: _:jՂ:j:j".##§§#..........#.##§§#....#..##§§#..#..# ############..#..# #.........:jI"..#..# #...........#..###>......###### .#.....##..#####.# +.......# #..........###..........#................#:jx)...........###......:jI...# .#...#######.:js...# .#...# #...# .:jݍ]#...# #..# .:j0#...# #:j'.#......#:jd30down here. _There is a stone staircase leading up here. _You climb upwards.down here.  Ashenzari invites you to partake of a vision and a curse of beguiling and :jVW companions.:j/  --more--:jً:j& _:j:j:j :j   Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Bglg/Comp)0% [?] toggle between ability selection and description.:jq:j{:j......##§§§§§§§§§§§#..........#Zeppelin the Sneak ......##§§§§§§§§§§§#..........#Deep Elf of Ashenzari ...... ......##§§§§§§§§§§§#..........#Health: 37/37 ======================== ......# ############..........#Magic: 16/16 ======================== :j......# #.....................#AC: 7Str: 5 ......# #.....................#EV: 11Int: 22 ......###.........>......######SH: 0Dex: 15 .#.....##..........#####.#:j5eXL:  7 Next: 32% Place: Dungeon:3 .+..............@........#Noise: ---------  Time: 3373.0 (0.0) .#..........###..........#k) +5 dagger .........................#:jbCast: Foxfire .......).................# .....##..................# .#...#######.............# .#...# #.............# .#...# #.............# .#...# #......#......# _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Ashenzari invites you to partake of a vision and a curse of beguiling and _companions.:j:jRCurse which item? (Esc to abort) Hand Weapons (go to first with ))  k - a +5 dagger (weapon) Armour (go to first with [)  i - a +0 helmet (worn)  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn) :jϋ q - a +3 leather armour (worn) Jewellery (go to first with "=)  p - an amulet of wildshape (worn):jз :jD ......##§§§§§§§§§§§#..........#Zeppelin the Sneak ......##§§§§§§§§§§§#..........#Deep Elf of Ashenzari ...... ......##§§§§§§§§§§§#..........#Health: 37/37 ======================== ......# ############..........#Magic: 16/16 ======================== ......# #.....................#AC: 7Str: 5 ......# #.....................#EV: 11Int: 22 ......###.........>......######SH: 0Dex: 15 .#.....##..........#####.#XL:  7 Next: 32% Place: Dungeon:3 .+..............@........#Noise: ---------  Time: 3373.0 (0.0) .#..........###..........#k) +5 dagger .........................#:j Cast: Foxfire .......).................# .....##..................# .#...#######.............# .#...# #.............# .#...# #.............# .#...# #......#......# _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Ashenzari invites you to partake of a vision and a curse of beguiling and _companions.4.0 (1 _Your +0 helmet glows black for a moment.:j:jGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionc - a +0 dagger  d - a +0 short sword  m - a +0 rapier  r - a +2 dagger of venom :jYMissiles (go to first with ()e - 17 stones  g - 5 boomerangs  h - 2 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn) :jq o - an orb of mayhem (worn)  q - a +3 leather armour (worn)a - a +0 robe :j Jewellery (go to first with "=)  p - an amulet of wildshape (worn) Talismans (go to first with %)f - a spore talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j' i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}. A piece of metal headgear. Base armour rating: 1 It cannot be enchanted further. :jq(6If you take off this armour: Your AC would decrease by 1.0 (7.0 -> 6.0). Your EV would remain unchanged. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Companions: Summonings, Necromancy and Forgecraft. This ancient artefact cannot be changed by magic or mundane means. You took it off Robin on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {helmet armour} {helmetarmor} {auxiliary armor} {auxiliary armour} :j(Menu/colouring prefixes: identified artefact equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe. :jGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocution  c - a +0 dagger  d - a +0 short sword  m - a +0 rapier  r - a +2 dagger of venom Missiles (go to first with ()  e - 17 stones  g - 5 boomerangs  h - 2 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  q - a +3 leather armour (worn)  a - a +0 robe Jewellery (go to first with "=)  p - an amulet of wildshape (worn) Talismans (go to first with %)  f - a spore talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] :j m - a +0 rapier. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 0.1; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 3.3 XLs.  At current training (2%) you reach 14.0 in the equivalent of 37.1 XLs.  Current attack delay: 1.1. Damage rating: 7 (Base 7 x 112% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:j Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocution  c - a +0 dagger  d - a +0 short sword  m - a +0 rapier  r - a +2 dagger of venom Missiles (go to first with ()  e - 17 stones  g - 5 boomerangs  h - 2 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  q - a +3 leather armour (worn)  a - a +0 robe Jewellery (go to first with "=)  p - an amulet of wildshape (worn) Talismans (go to first with %)f - a spore talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j:j :j"#......##§§§§§§§§§§§#..........#Zeppelin the Sneak ......##§§§§§§§§§§§#..........#Deep Elf of Ashenzari ...... :j$p......##§§§§§§§§§§§#..........#Health: 37/37 ======================== ......# ############..........#Magic: 16/16 ======================== ......# #.....................#AC: 7Str: 5 ......# #.....................#EV: 11Int: 22 ......###.........>......######SH: 0Dex: 15 .#.....##..........#####.#XL:  7 Next: 32% Place: Dungeon:3 .+..............@........#Noise: ---------  Time: 3374.0 (0.0) .#..........###..........#k) +5 dagger .........................#Cast: Foxfire .......).................# :j%.....##..................# .#...#######.............# .#...# #.............# .#...# #.............# .#...# #......#......# _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Ashenzari invites you to partake of a vision and a curse of beguiling and _companions. _Your +0 helmet glows black for a moment.:j.:jC/:j6:j;:jE :j % :j  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.5   2%  -2   i * Spellcasting   5.2  14%  +3  :j         :j  b + Maces & Flails   0.0    -3   j * Conjurations   2.6  10%  +1   c + Unarmed Combat   0.0    -2   k * Hexes   3.7  10%  +3   d + Throwing   0.0     0   l * Translocations   2.0  10%  +1       m * Fire Magic   4.9  12%  +1  e + Short Blades 0.1   2%   0       [:j 40m    n * Evocations   0.9  10%  +1  f + Armour0.0   3%  -2   o * Shapeshifting   6.0  10%   0  g + Dodging3.1   1%  +2      h + Stealth5.7  16%  +3                                  [3:j 9;49m                    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by Ashenzari's power, cross-training and wildshape are in  green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:jm(:j2:j>......##§§§§§§§§§§§#..........#Zeppelin the Sneak ......##§§§§§§§§§§§#..........#Deep Elf of Ashenzari ...... ......##§§§§§§§§§§§#..........#Health: 37/37 ======================== ......# ############..........#Magic: 16/16 ======================== ......# #.....................#AC: 7Str: 5 ......# #.....................#EV: 11Int: 22 ......###.........>......######SH: 0Dex: 15 .#.....##..........#####.#:j AXL:  7 Next: 32% Place: Dungeon:3 .+..............@........#Noise: ---------  Time: 3374.0 (0.0) .#..........###..........#k) +5 dagger .........................#Cast: Foxfire .......).................# .....##..................# .#...#######.............# .#...# #.............# .#...# #.............# .#...# #......#......# _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Ashenzari invites you to partake of a vision and a curse of beguiling and _companions. _Your +0 helmet glows black for a moment.:jJ4:j R:jT:jR 8.##§#.#.##§#..#.##§#.#.# #.#.# #.#.# #.#.###.>......###### ..#.....##...#####.# ..+.# ..#.###.#:j> .......#.).......#.##.......# ..#...#######..# ..#...# #..# ..#...# #..# ..#...# #......#......#:j :j +5.0 (1:j :j :j.@ .##§#.#.##§#...#.##§#..#.# #.#.# #:jtA .#.# #.#.###.>......######.#.....##.#####.#.+.#.#.###.#........#.)..........#.##...........#.#...#######......#.#...# #......#.#...# #......# ...#...# #......#......#:jf Y6:j$Q.##§#..##§#..##§#...# #..# #..# #..###.>.......#.....##.#####.#.+.#.#.###.#........#.).............#.##...............#.#...#######...........#.#...# #............#.#...# #.............# ....#...# #......#......#7:j:jB.##§# #.##§#.##§#.# #.# #.# #.###.>.......#.....##.#####.#.+.#.#:jPC.###.#........#.)................#.##..................#.#...#######.......#.#...# #......# .....#...# #.# :j~C[.....#...# #......#......#:jO:j*R&8:jZ:j]\:jގ\.##§# ##.##§#.##§#:j].# #.# #:j .# #.###.>.......#.....##.#####.#.+.#.#.###.#........# <.).................#.##.........#.#...#######.....#.#...# #......#.#...# #.......# ......#...# #......#......#:j1Y9:j1 A.##§##.##§# #.##§# #.# #.# #.# #...###.>.......#.....##.#####.#.+.#.#.###.#.......# .<.).........#.##.....#.#...#######......:j= m.#.#...# #.......# .#...# #.......# .#...# #......#......#80:jTA :jB :j .##§##.##§#  #.##§# ##.# #.# #....# #...###.>.......#.....##.#####.#.+.#.#.###.#...# ..<.).:j ;..#.##.#.#...#######.# .#...# #.# .#...# #.# .#...# #......#......# :j :j &1:j :j :j>.##§##.##§# # #.....##§##.....# ##.....# #....# #..###.>.......#.....##.#####.:j.+..#.###.....<.)..##..#...#######..#...# #..#...# #...#...# #......#......:jY2:j, .##§##.........##§# ## #.....##§# .###....# ######...# #.....# #...###..>:j2.#.....##.#####.+.#.###.<.).##.#...#######.#...# #.#...# #..#...# #......#:j><3:jF:jJ:jo.##§##...##§## #...##§# ..###..# ############..# #......# #.....###...>.#.....##..+.#.###.<.).##.#...#######..#...# #..#...# #...#...# #......#:j`~:jt&4:jԇ:j:j .##§##.##§## #.##§#.###.# #.# #.# #.... [.###.........>.#.....##..+.#:jm {.###.<.).##.#...#######..#...# #....#...# #.#...# #......#5:j .##§##.##§## #.##§#.###.# #.# #.# # .[...###.........>.#.....##..+.#:j} ).###...<.).##.#...#######.#...# #..#...# #.#...# #......#:j Y6:j` M. .........#### ##### #§§§§§§§§§§§############## .... . .[.........###...>..#..@..##...##+...:j ..#### .......................................#...#:j :jC &7:j :jN :jB5M#. .........#### ##### #§§§§§§§§§§§############## .. . .[.......@.##>......#.....##...##....+..... .............#..........###........ .......#...#:juY8:j MI.#. .........#### ##### #§§§§§§§§§§§############## .. . .[.....##>.....#.....##.## .............+.........................#...#######:jo:j&9:j:jo:jeM>####§§§§§I.#. .........#### ##### #§§§§§§§§§§§############## .. . .[.....##>.. .............#.....##..........##... ..........##.....:j :j'90:j:j>:j 6M##)_ >####§§§§§I.##. .........#### ##### #§§§§§§§§§§§############## .. . .[................###.........>... ...........)...:j :jN &1:j "_:j :jZ :M.... ##)_ >###I.##. .........#### ##### #§§§§§§§§§§§############## ..................# #.........................:j :j8 &2:j B_:jI :jX-WM.... ##)_ >###I.##.# .........#### ##### #§§§§§§§§§§§############## ..................# #................#......:j-:jBb3_:jC:j^M#..: .... ##)_ >:j###I.#.# .........#### ##### #§§§§§§§§§§§ :j....###...........# ############.....+.....:j :j &4:j}?_:jA_ R.#..:.#§§§§#.#§§§§#.#§§§§#.#§§§§#.#§§§§#.#§§§§##.).#§§§§#_#§§§§# .>.#§§§§###§§§§#.#§§§§§I§§§§§#.#§.#§#.##§# .:j_ f#.##§# .##### #.##§#.###.# #.# #.# # ..[.###.>.#.....##:j_ (..+:jo <5:jr B_:jt :j .#..:.#§§§§#.#§§§§.#§§§§#.#§§§§.#§§§§#.#§§§§#.).#§§§§#_#§§§§ #.>.#§§§§###§§§§ #.#§§§§§I§§§§§.#:j §.#§.##§ ..#.##§ ..##### #.##§.###.# .# #.# #.[.###.>.#.....##. #.+:j :jh &6:j &_:j :j.#..:.#§§§§#.#.#§§§§#.#.#§§§§#.# .####.).#§§§§#_# .#.>.#§§§§### .#.#§§§§§I.#.#.##.#.##.##### #.##.###.# .# #.# #.[.###..#.....## ##.+7_:jY.#..:.#§§§§#.#.#§§§§#.#.#§§§§#.# ..####.).#§§§§#_# ..#.>.#§§§§### ..#.#§§§§§I #.# #.# :jZZ#.## #...#.## #...##### #.##.###.# .# #.# #.[.###.#.....## .##.+:jTi<8:jm:_:jo:j܉.#..:.#§§§§#.#.#§§§§#.#.#§§§§#.#.####.).#§§§§#_#.#.>.#§§§§###.#.#§§§§§I .#.# .#.# .#.## .#...#.## .#...##### #.##.###.# ..# #.# #.[.###.#.....## ..##.+:j:j&9:jNB_:j:j] .#..:.#§§§§#.#.#§§§§#.#.#§§§§#.#.####.).#§§§§#_#.#.>.#§§§§###.#.#§§§§§I ..#.# ..#.# ..#.## ..#...#.## ..#...##### #:j/_ .##.###.# ..# #..# #.[.###.#.....##.##.+:jj 7_:jj (400:jr :_:jx :j1 #.#..:.#§§§§#..#§§§§#..#§§§§#..####.).#§§§§#_.#.>.#§§§§.#.#§§§§§I.#.#.#.# )..#.##.#...#.##.#...##### #..##.###.# )..:j42 .# #...# #.[...###..#.....##.##.+:jj> :j#? &1:j3G 8_:j_W :j,.#..:.#§§§§#.#§§§§#.#§§§§#.####.).#§§§§#.#.>.#§§§§.#.#§§§§§.#.#.#.# .)..#.##.#...#.##.#...##### #...##.###...# .).....# #......# #.[........###...........#.....##.##.+:j7<2:jr:j{x#.#..:.#§§§§ #.#§§§§ #.#§§§§ #......####.).#§§§§.#.>.#§§§§.#.#.#.#.#.# ..)..#.##.#...#.## :j|#....#...##### #....##.###.....# .)..........# #..........# #.[..........###.....#.....##.##.+:j:jϊ&3:j:j:jf.#.#..:.# .#..# .#...# ##......####.).#.#.>.#.#.#.#.#.#.#.)..#.##.#...#.## ##....#...##### #.....##.###...........# .).......# #......# #.[.....###.#.....##.##.+:jN<4:j:j:j .#.#..:.# ..#..# ..#..##......####.).#.#.>.#.#.#.#.#.#.#.)..#.##.#...#.## .##....#...##### #...........##.###...........# .).# #.# #.[.###.#.....##.##.+5:jou R_..#.#..:.#.#..#.#..##......####.).#.#.>.#.#.#.#.# #:jw .#.# #....)..#.##.#...#.## ..##....#...##### #...........##.###.# .).# #.# #.[.###.#.....##.##.+:jh :j³ :j <6:j 4M...#.##....# _.....#..:. ........ #######).#.>..# ... #....)...............#...#########... ..##....#...##### #...........##§:j R7:j :jF^M<##. ...#.##.............# _.....#..:. ........ #######).#.>..# ... #....)......... ........#...#########.........##§.... :jtR8:j!v:j UM'###...[....<##. ...#.##.............# _.......#..:.. ........ #######).#.>..# :j\... #....)..#.....................##§:j9"R9:j,:jM.....###.) 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'###...[<##. ...#.##....# _#..: ........ ####......####) ..........#.>..................#§#...#########...:j:j&3:j :j:jM.####..[.#..#####...#..##...#.#......##.).....## #'###.[.......##.#.##......<......##.#.##:jE.... ._..#.#..:.#.#.#.#.##......####.).#.#.>.#.#..#.#...# ##.#..# ##....)..#.##.#...#.##:j%:jp+&4:jC:j$F:j2{ M)..#..###.........#[....#####......##...#. ......#......##.) #'###...[.....<....# ....#.##...._#..:... ......... #####......####.........).......#.................:j} :j?~ &5:j :js :j_,M+..#.......####...)..#..###......#[###.....##...#. ......###.) #'###...[<# ....#.##......._#..:. ....#...........................#.. ...............:j,<6:j4:j9M#....+..#........####...)..#..###......#[.###.....##...#. ......###.) #'###...[<# ....#.##...._#..: ....#...........................#... ..............7:jRM##.....##...#......+..#........####...)..#..###......#[..###......##...#. ......###.) #'###...[<# ....#.##.... ._..#............#..:...........#. .............:j_<8:jg:jh:j5M....##.....##...#......+..#..........)..#........###......#[........###...........##...#. ...............###.) #'###...[<# ....#.##........................#...#.>..........:jj:jE&9:j:j5&.M[#....#......##.....###...+..#.......)..#..###......#[###.....##...#. ...............###.) #'###.........[ ....#.##......<................##....... .....####.........:j1:j2'20:jP:joM....#.^...........†[.#....#.............##.....###...+..#.......)..#..###......#[###.....##...#. ......###.) #'###.........[................##. ..................:j>{:j||&1:j:jL:jM######..#..#. .....#.^..................†[.#....#............##.....##:j2#...+..#.......)..#..###......#[###.....##...#. ...............#......##.).....##............:j:j<2:j:jsM...........>........ ######..........#..#. .....#.^..................†[..#....#......##.....###...+..#.......)..#...###......#[###. ...............#..........##...#....#..:...:j?<3:jӗ:j:jk:j/M.#....## ...........>............ ######..........#..#....... .....#.^..................†[......#....#.......#.##.....###...+..#@.......)..#..###......# .....[.........#..........#####...........4:jߎM###......#...#....##..... ...........>........... ######..........#..#....... .....#.^..................†[..#....#......##.....###...+..#.......####...)..#. ............####................#..........:j:jÙ&5:j:j:j M......#..####......#.#....## ...........>........ ######....#..#. .....#.^..................†:j7 [......#....#.........#.##.....###...+..#....... ............####...)..#..................:j$ :j$ &6:j^2 :j3 :j M#..............#..#....###..........#.#....##... ...........>......... ######..........#..#....... .....#.^............†[#....#...........:jv ?...#.##.....###... ............+..#.................#......##:j &7:j :j :j08 M...#....#..#.#..................#..#...:j 9 ###.........#.#....##.... ...........>........ ######....#..#. .....#.^...........†[......#@...#...........:jI9 ....#.##.....## ............#....................:jj: :+#........:jE :jK &8:jP :j$\ 78 M##########.##..........#.#######.....#....#..#.#...............#..####..........#.#....## ...........>........... ######..#..#. .....#.^........@.........†[#....#...... ............#.#......#.....##.......#. #.#........:j/g :jg :jg 9:j%s :j :j :j :j :j>V 4:jY :j~] :j 4:j7! :jS#  :jU#.##.#.......#....#..#...#..................#..#...###.........#....##.>...........#.#..#.#.^.†.[.#....#....##.#.#......#.....##..#......+..#....####...)..#.####...[.#.##### :j :j'30 :j' :j :jC#.##.#.......#....#..#.....#.................#..#...###..........#....##...>..........#.#..#.#.^.†.[.#....#....##.#.#......#.....##..#.........+..#........####...)..#.....####.......[.#.##### :jN :jV<1 :j%X :jF*#.##.#..........#....#..#.....#..........#..# #.###...... #.#....##. #.>.........#.#..#.#.^.†.[.#....#....##.#.#......#.....##.#.......+..#... :j$ ...####...)..#...####......[.#. :jY  :j &2 :j  :j  :j6 #.##.#.........#....#..#....#.......#..##.###......  #.#....##  #.>..#.#..#.#.^.†.[.#....#....##.#.#......#.....##.#.+..#..####...)..#..####..[.#. :j <3 :j  :j  :jI{#.##.#........#....#..#....#............#..##.###......  #.#....## #.>##.#..#.#.^.†.[.#....#...#.#......#......#....+..#..####...)..# :jJ.####....[.#. :jW :jX&4 :jb :jd!:j!VM #.##.##.#.# ###############.##..........#.###......#....#..##....... .........#..# #####.......#....##  #.............>........ ###########..#..#.....#.^...........†[#....#. ................................#. .###..........#5!:jTpM.. #.##.#......#.#.# ###############.##..........#.###......#....#..#...#....... .........#..# #####.......#....##  #............ ###########..#..#.....#.^...........† ......[.............#....#................####...!:j{!:j6 _You climb upwards. _There is a stone staircase leading down here.  Ashenzari invites you to partake of a vision and a curse of beguiling and _companions. _Your +0 helmet glows black for a moment. _There is a stone staircase leading down here.!:jE{4!:j׀!:j`!:j-7 _!:j":j&4":j˻...## ..#. #.# .# ... ..# ... ..# ####.... .... .. ........ .#...#.## .#####.. ...## .........######.######.. ## #....# ###<.##..## ####.# ###.....":j+-8.5 (2.5":j1":j2# _You climb downwards.":j5a _There is a stone staircase leading up here.#:jk I#:jY f _#:j X#:jD #:j #:j ,#:j)  f - 2 silvery potions (gained 1)#:j!/ = _You see here a +0 spear.#:j8 N..#..#.#.##.#.... ..#.......## ###............. .........#...#.##..............#####..##.....<....... ........######.######.. ## #.)@.# 42.5 (4.0# ####.....# # .....# < ....###..# ....#.# ## ......##.# ###.........##...# #...........[# ##...... ... #.$ #:jC #:jLD +3.5 (5#:jL #:jP & _Found a buckler.%:j %:j %:j%:j%:jy%:j:%:j ,%:j%:j%:j%:ju%:j,%:jh%:j%:jL %:j %:jh"%:jm%%:j(%:j^)%:j*%:j-%:j0%:j0%:j_2%:j4%:jl7%:j7%:j9%:j=%:j:>%:j?%:jkDN _You now have 318 gold pieces (gained 12).%:j%G%:jqG%:jH%:jJ%:jBM%:jM%:jNN%:j(P%:j....# .. §≈ .≈≈§≈≈.# ... § ..... .......# ..S.#. .... ..<..>..# ....##..##...# #.........## .).....# #@...#..#. ######.# ###.##.#.... %:j#.### #...#.......## #.÷.#####.............  ####[#..........#...#.## #####..)[..##..............#####. S   adder (asleep)....)............##.....<...... ##..#).............######.######.  #.........#.......# #.)..###.%:j ..#.§≈.≈§§§ .§67.5 (24.0)%:j*8.5 (25 %:j _%:j%:j':j): ':jR Zeppelin the Sneak ######## ..# ##  Deep Elf of Ashenzari ...... .......# . .§ +####≈.  Health: 37/37 ======================== ..>....# .. ≈§ .≈≈§≈≈§  Magic: 15/16 ======================-- .......# ..§ . ....§  AC: 7Str: 5 .......# ..S.#. .... ..  EV: 11Int: 22 .<..>..# ....##..##...  SH: 0Dex: 15 .......# #.***.....##  XL:  7 Next: 32% Place: Dungeon:4 .).....# #@*..#..#.  Noise: ---------  Time: 3468.5 (0.0) ######.# ###*##.#....  k) +5 dagger #.### #...#.......##  Cast: Foxfire #.÷.#####.............  ####[#..........#...#.## #####..)[..##..............#####. S [':j`30m  adder (asleep) ......)............##.....<...... ##..#).............######.######.  #.........#.......# #.)..###. _Found a buckler. _You now have 318 gold pieces (gained 12). _You encounter an adder.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate':jZeppelin the Sneak ######## ..###Deep Elf of Ashenzari ...... .......# . .≈ +####≈.Health: 37/37 ======================== ..>....# .. ≈≈ .≈≈§≈≈.Magic: 15/16 ======================-- .......# ... . §....AC: 7Str: 5 .......# ..S.#. .... ..EV: 11Int: 22 .<..>..# ....##..##...SH: 0Dex: 15 .......# #..v......##XL:  7 Next: 32% Place: Dungeon:4 .).....##@...#..#.Noise: ---------  Time: 3468.5 (0.0) ######.# ':j.###v##.#....k) +5 dagger#.### #...#.......##Cast: Foxfire#.÷.#####.............####[#..........#...#.## #####..)[..##..............#####. S   adder (asleep, ally target) ......)............##.....<...... ##..#).............######.######.#.........#.......# #.)..###. _You now have 318 gold pieces (gained 12). _You encounter an adder.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!':j*:=9.5 (1 _':j':j(:jn  Zeppelin the Sneak (:jp6######## ..# ##  Deep Elf of Ashenzari ...... .......# . .≈ +####≈.  Health: 37/37 ======================== (:j[q..>....# .. ≈≈ .≈≈§≈≈.  Magic: 14/16 =====================--- .......# ... . §....  AC: 7Str: 5 .......# ..S.#. .... ..  EV: 11Int: 22 .<..>..# ....##..##...  SH: 0Dex: 15 .......# #.*v*.....##  XL:  7 Next: 32% Place: Dungeon:4 .).....# #@*..#..#.  Noise: =--------  Time: 3469.5 (0.0) ######.# ###v##.#....  k) +5 dagger #.### #...#.......##  Cast: Foxfire (:jqt#.÷.#####.............  ####[#..........#...#.## #####..)[..##..............#####. S   adder (asleep, ally target) ......)............##.....<...... ##..#).............######.######.  #.........#.......# #.)..###.(:jqPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate (:jq_You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  (:jr Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(:j  Zeppelin the Sneak ######## ..# ##  Deep Elf of Ashenzari ...... .......# . .≈ +####≈.  Health: 37/37 ======================== ..>....# .. ≈≈ .≈≈§≈≈.  Magic: 14/16 =====================--- .......# ... . §....  AC: 7Str: 5 .......# ..S.#. .... ..  EV: 11Int: 22 .<..>..# ....##..##...  SH: 0Dex: 15 .......# #.v§......##  XL:  7 Next: 32% Place: Dungeon:4 .).....# #@...#..#.  Noise: =--------  Time: 3469.5 (0.0) ######.# ###v##.#....  k) +5 dagger #.### #...#.......##  Cast: Foxfire #.÷.#####............. (:jg  ####[#..........#...#.## #####..)[..##..............#####. S   adder (asleep, ally target) ......)............##.....<...... ##..#).............######.######.  #.........#.......# #.)..###.Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!(:j,Iv§(:jEv§(:jIv§ ..# ##  . .≈ +####≈. >....# .. ≈≈ .≈≈§≈≈.  ... . §....  ..Sv#. .... .. <..>..# ..§§##..##...  #.§§......## ) #@...#..#.  ###v##.#....  #.### #...#  #.÷....  ####[#........)[..##......S)............<).............# [(:jj`37m ....# #.)..Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the adder.  The adder is lightly wounded.(:jm3§(:jy§.Svv(:j{,70.5 (1(:jG§§(:jÈ/ _The adder hisses angrily.(:j[:v§(:j*=v§(:j2#jv§v§v§§vv§v§.Sv§v§v§vS  The foxfire burns the adder.(:j0u§v§(:j  The adder is moderately wounded.The foxfire burns the adder.(:j#2 1§(:j4> L§§≈(:j> \5=-1(:jJ §§§§v§§(:jfO ^ _The adder is severely wounded.):j$Cv§):j%Av§):jC6} †The foxfire burns the adder.):ji?R):j,§):j..§§...):jCV3-2):j&G§§):jI _You kill the adder!*:j*:j] Read which item? Scrolls  t - a scroll of teleportationi - a scroll of identify  c - a scroll labelled JUPHIRH COTUORR  d - a scroll labelled ZEUDUNL DOFIRO  e - a scroll labelled QEYLUKUMAPT  h - 2 scrolls labelled GOTHRA XEULIPN  l - a scroll labelled JAMEETUSHR FEGA [!] read|quaff|evoke[?] describe selected+:j3 +:j Zeppelin the Sneak ######## ..###Deep Elf of Ashenzari ...... .......# . .§ +####≈.Health: 37/37 ======================== ..>....# .. §≈ .≈§≈≈≈.Magic: 15/16 ======================-- .......# ... . .....AC: 7Str: 5 .......# ....#. .... ..EV: 11Int: 22 .<..>..# ..†§##..##...SH: 0Dex: 15 .......# #.§§......##XL:  7 Next: 33% Place: Dungeon:4 .).....##@...#..#.Noise: ---------  Time: 3472.5 (0.0) ######.# ###+:j [30m.##.#....k) +5 dagger#.### #...#.......##Cast: Foxfire#.÷.#####.............####[#..........#...#.## #####..)[..##..............#####.  ......)............##.....<......  ##..#).............######.######. #.........#.......# #.)..###. The foxfire burns the adder.  The adder is moderately wounded.The foxfire burns the adder. _The adder is severely wounded.The foxfire burns the adder. _You kill the adder!Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled JUPHIRH COTUORR  d - a scroll labelled ZEUDUNL DOFIRO  e - a scroll labelled QEYLUKUMAPT  h - 2 scrolls labelled GOTHRA XEULIPN  l - a scroll la+:j& Xbelled JAMEETUSHR FEGA Potions (select first with !)  f - 2 silvery potions  j - 2 bubbling coppery potions  k - a smoky golden potion[?] describe selected-:j1 -:j -:jd Zeppelin the Sneak ######## ..###Deep Elf of Ashenzari ...... .......# . .§ +####≈.Health: 37/37 ======================== ..>....# .. §≈ .≈§≈≈≈.Magic: 15/16 ======================-- .......# ... . .....AC: 7Str: 5 .......# ....#. .... ..EV: 11Int: 22 .<..>..# ..†§##..##...SH: 0Dex: 15 .......# #.§§......##XL:  7 Next: 33% Place: Dungeon:4 .).....##@...#..#.Noise: ---------  Time: 3472.5 (0.0) ######.# ###-:j` M[30m.##.#....k) +5 dagger#.### #...#.......##Cast: Foxfire#.÷.#####.............####[#..........#...#.## #####..)[..##..............#####.  ......)............##.....<......  ##..#).............######.######. #.........#.......# #.)..###. The foxfire burns the adder.  The adder is moderately wounded.The foxfire burns the adder. _The adder is severely wounded.The foxfire burns the adder. _You kill the adder!-:jf ≈≈§...  As you read the scroll of identify, it crumbles to dust.-:j3 +3.5 (1-:jW -:j 6 _f -> b - 2 potions of brilliance/:ja/:j/:j/:jt/:jIb6==/:j4 _Magic restored./:j1I/:jŸ/:j/:jZ/:j /:j/:j/:j/:j/:j/:jAP==/:j/:j-  You see here an adder corpse./:j`/:j _/:jY/:j/:jX,/:j/:j/:j,/:j/:j/:j/:jj/:j /:j /:j,/:j/:j/:j5,/:je/:j/:j/:j3/:j:/:j#/:j~&,/:j)/:j +/:j//:j5,/:j:>  ###⌠#⌠###  ##§§≈≈≈≈≈##  ⌠≈§....§⌠  ###### ≈.._.:≈  #....# ..... #######....## ≈.≈ ## #....≈####'####≈.. >....#....≈§§≈§@≈≈§≈≈.. 885.0) ......#................. ......#.....#........... <..>..#.....†.##..##.... ......#.....#.........## ).....#.....###....#..# #####.#.....###.##.#....  #.#######./:jE?..#.......##  #.÷.#####............. _You open the door./:j|AW _Found a burning altar of Makhleb.1:jU7M ## ##  ###⌠#⌠### ##§§≈≈≈≈≈## #⌠≈§....§⌠#######≈.._.:≈## #....#⌠≈.....≈⌠# #######....##≈≈≈.≈≈≈### .####@####≈.. .>..≈§§≈§.≈≈§≈≈.... ......#.....#.............†....#.........###....#......#...1:j≈§..≈§≈≈≈...§1:jY89.0) _1:j:_1:jb"Q _There is an open door here.1:jcXM ## ##  ###⌠#⌠### #§§≈≈≈≈≈# #⌠≈§....≈⌠######≈.._.:≈# #....#⌠≈.....≈⌠# #######....##≈≈≈@≈§≈### ...≈####'####≈.. .>..≈§≈≈≈.≈≈§≈≈.. ......#.....§..............#...........##....###.##.#...1:j4Z§.§_.:§§1:j[.90 _1:jb1:jd1:j& M ## ##  ###⌠#⌠### #§§§≈≈≈≈# #⌠≈.....≈⌠######≈.§_.:§# #....#⌠≈..@..≈⌠# 1:ji' -#######....##≈≈≈.≈§≈### .####'#### .>....#....≈§≈≈≈.≈≈§≈≈.........##..##..#.....###....#..#1:j0 -#≈._.:§##§§≈⌠#≈≈##1:jG2 &11:jk8 1:j < 1:jN M ## ##  ###⌠#⌠### #§≈§≈≈≈≈# #⌠≈.....≈⌠#######≈..@.:§# ⌠≈...§§≈⌠# #######....##≈≈≈.≈≈≈### ......#....≈####'####≈...........1:j ≈..§§2 _There is a burning altar of Makhleb here.2:j-##### ###⌠#⌠### ##≈≈§≈≈≈≈## #⌠≈.....≈⌠# 2:j+#######≈.._@:§## #....#⌠≈.....≈⌠# ....##≈≈≈.§§≈### >....#....≈§≈≈≈.≈#.....§.....#.....#§.... ..>..#.....†.##..##.... 2:j2:j|§§≈3 _2:j:_2:jG2:j)d##### ###⌠#⌠### ##≈≈§≈§≈≈## #⌠≈.....≈⌠# #######≈.._.@§## #....#⌠§.....≈⌠# ....##≈≈≈.§≈≈### #.....#....>..#.....†.##. 2:j<42:j: 8_2:j9 §2:jb≈You pick up a parchment of Momentum Strike and begin reading...5.5 (22:jj_ _You add the spell Momentum Strike to your library.3:jVw ##### ###⌠#⌠### ##≈§§≈§≈≈## #⌠≈.....≈⌠# #######≈.._@.≈## #....#⌠§.....≈⌠##....##≈≈≈.§≈≈### .....#....≈####'####≈.. 3:jc>....#....≈§≈≈≈.≈≈§≈≈.. .....#.....§......#.....#..... .3:j'.>..#.....†.##..##.... .....#.....#.#####§§≈§.§§§§§#..6.5 (13:j2,:_3:j~04:jQ Spells (Memorise)TypeFailure Level  a - Magic DartConjuration5% 1b - JinxbiteHexes5%2  c - Momentum StrikeConjuration/Translocation 10%2  d - Call ImpSummoning24% 2  e - Sublimation of BloodNecromancy24% 2  f - Maxwell's Portable Piledriver Translocation 22% 3  g - Stone ArrowConjuration/Earth 28% 3  h - Mephitic CloudConjuration/Alchemy/Air 34% 3  i - Flame WaveConjuration/Fire 34% 4  j - Fugue of the Fallen Necromancy43% 3  k - Vampiric DrainingNecromancy43% 3  l - Summon Ice BeastIce/Summoning 45% 3  m - SilenceHexes/Air91% 5  n - Yara's Violent Unravelling Hexes/Alchemy 91% 5  o - EnfeebleHexes100% 7  p - Sphinx Sisters4:jHexes/Summoning 100% 7 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;:j< <:jZeppelin the SneakDeep Elf of Ashenzari ......Health: 37/37 ========================Magic: 16/16 ========================#####AC: 7Str: 5###§#⌠###EV: 11Int: 22##≈§§§≈≈≈##SH: 0Dex: 15#⌠≈§.§..≈⌠#XL:  7 Next: 33% Place: Dungeon:4#######≈.._@.≈##Noise: ---------  Time: 3496.5 (0.0)#....#⌠§...§.≈⌠#k) +5 dagger ######....##≈≈≈§§§≈###Cast: Foxfire .....#....≈####'####≈.. <:jd>....#....≈§≈≈≈.≈≈§≈≈.. .....#.....§........... .....#.....#........... ..>..#.....†.##..##.... .....#.....#.........## _You open the door. _Found a burning altar of Makhleb. _There is an open door here. _There is a burning altar of Makhleb here.  You pick up a parchment of Momentum Strike and begin reading... _You add the spell Momentum Strike to your library.<:jM P  Okay, then.<:jl<:jL<:j. _<:jY   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.5   2%  -2   i * Spellcasting   5.2  14%  +3           b + Maces & Flails   0.0    -3   j * Conjurations   2.6   9%  +1   c + Unarmed Combat   0.0    -2   k * Hexes   3.7  11%  +3   d + Throwing   0.0     0[39;49<:j m   l * Translocations   2.0  11%  +1       m * Fire Magic   4.9  12%  +1  e + Short Blades 0.1   1%   0           n * Evocations   0.9  11%  +1  f + Armour0.0   2%  -2   o * Shapeshifting   6.0  11%   0   g + Dodging   3.1    +2      <:j h + Stealth5.8  16%  +3                                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by Ashenzari's power, cross-training and wildshape are in  green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] [39;49<:j museful|all skills [_] enhanced|base level  [!] training|cost|targets>:j' >:jr4 >:jc9 Zeppelin the SneakDeep Elf of Ashenzari ......Health: 37/37 ========================Magic: 16/16 ========================#####AC: 7Str: 5###§#⌠###EV: 11Int: 22##≈§§§≈≈≈##SH: 0Dex: 15#⌠≈§.§..≈⌠#XL:  7 Next: 33% Place: Dungeon:4#######≈.._@.≈##Noise: ---------  Time: 3496.5 (0.0)#....#⌠§...§.≈⌠#k) +5 dagger ######....##≈≈≈§§§≈###Cast: Foxfire .....#....≈####'####≈.. >....#....≈§≈≈≈.≈≈§≈>:jc: i.. .....#.....§........... .....#.....#........... ..>..#.....†.##..##.... .....#.....#.........## _Found a burning altar of Makhleb. _There is an open door here. _There is a burning altar of Makhleb here.  You pick up a parchment of Momentum Strike and begin reading... _You add the spell Momentum Strike to your library. _Okay, then.>:j'? >:j? >:jE >:jG @:j @:jF#" Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire3%2  @:j#-c - Volatile BlastmotesFire/Translocation12%3  d - Inner FlameHexes/Fire9%3  e - Tukima's DanceHexes11%3  @:j5$3f - BlinkTranslocation11%2 @:jn$Select a spell to describe [?] help [!]/[I] toggle spell headersB:j" B:j B:jL Zeppelin the SneakDeep Elf of Ashenzari ......Health: 37/37 ========================Magic: 16/16 ========================#####AC: 7Str: 5###§#⌠###EV: 11Int: 22##≈§§§≈≈≈##SH: 0Dex: 15#⌠≈§.§..≈⌠#XL:  7 Next: 33% Place: Dungeon:4#######≈.._@.≈##Noise: ---------  Time: 3496.5 (0.0)#....#⌠§...§.≈⌠#k) +5 dagger ######....##≈≈≈§§§≈###Cast: Foxfire .....#....≈####'####≈.. >....#....≈§≈≈≈.≈≈§≈B:j .. .....#.....§........... .....#.....#........... ..>..#.....†.##..##.... .....#.....#.........## _Found a burning altar of Makhleb. _There is an open door here. _There is a burning altar of Makhleb here.  You pick up a parchment of Momentum Strike and begin reading... _You add the spell Momentum Strike to your library. _Okay, then.C:jpC:j2 Spells (Memorise)TypeFailure Level  a - Magic DartConjuration5% 1b - JinxbiteHexes5%2  c - Momentum StrikeC:jGConjuration/Translocation 10%2  d - Call ImpSummoning24% 2  e - Sublimation of BloodNecromancy24% 2  f - Maxwell's Portable Piledriver Translocation 22% 3  g - Stone ArrowConjuration/Earth 28% 3  h - Mephitic CloudConjuration/Alchemy/Air 34% 3 C:j i - Flame WaveConjuration/Fire 34% 4  j - Fugue of the Fallen Necromancy43% 3  k - Vampiric DrainingC:jNecromancy43% 3  l - Summon Ice BeastIce/Summoning 45% 3  m - SilenceC:jИHexes/Air91% 5  n - Yara's Violent Unravelling Hexes/Alchemy 91% 5  o - EnfeebleHexes100% 7  p - Sphinx SistersHexes/Summoning 100% 7 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitG:jDescribMemorise|DescribeG:jz Jinxbite Calls the attention of trickster spirits. While it holds, the spirits will follow up on the caster's attacks. If the spell overcomes victims' willpower, they will suffer minor damage and be drained by the sprites' playful malice. Fae assistance is fickle, however; they cannot be beckoned unless a susceptible victim is visible, and will depart rapidly once no more remain. Calling on the fae also reduces the caster's own willpower for a time. Level: 2 School: Hexes Fail: 5%  Power: 44% Damage: 2d2 (max 2d4)  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination.R:j Spells (Describe)TypeFailure Levela - Magic DartConjuration5%1  b - JinxbiteHexes5% 2  c - Momentum StrikeConjuration/Translocation 10% 2  d - Call ImpSummoning24% 2  e - Sublimation of BloodNecromancy24% 2  f - Maxwell's Portable Piledriver Translocation 22% 3  g - Stone ArrowConjuration/Earth 28% 3  h - Mephitic CloudConjuration/Alchemy/Air 34% 3  i - Flame WaveConjuration/Fire 34% 4  j - Fugue of the Fallen Necromancy43% 3  k - Vampiric DrainingNecromancy43% 3  l - Summon Ice BeastIce/Summoning 45% 3  m - SilenceHexes/Air91% 5  n - Yara's Violent Unravelling Hexes/Alchemy 91% 5  o - EnfeebleHexes100% 7  p - Sphinx SistersHexes/Summoning 100% 7 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [:j^w;10;1m?] help[Esc] exitU:j1q U:jyZeppelin the SneakDeep Elf of Ashenzari ......Health: 37/37 ========================Magic: 16/16 ========================#####AC: 7Str: 5###§#⌠###EV: 11Int: 22##≈§§§≈≈≈##SH: 0Dex: 15#⌠≈§.§..≈⌠#XL:  7 Next: 33% Place: Dungeon:4#######≈.._@.≈##Noise: ---------  Time: 3496.5 (0.0)#....#⌠§...§.≈⌠#k) +5 dagger ######....##≈≈≈§§§≈###Cast: Foxfire .....#....≈####'####≈.. >....#....≈§≈≈≈.≈≈§≈U:j6|.. .....#.....§........... .....#.....#........... ..>..#.....†.##..##.... .....#.....#.........## _Found a burning altar of Makhleb. _There is an open door here. _There is a burning altar of Makhleb here.  You pick up a parchment of Momentum Strike and begin reading... _You add the spell Momentum Strike to your library. _Okay, then.  Okay, then.U:jÇD _U:j_ 3U:j U:j U:j U:j P _U:j¬ U:j; U:j   There is an open door here. _U:j ,U:jj U:jv U:j ###§#⌠#####≈§§≈≈≈≈###⌠§.....≈⌠########≈.._..≈###....#⌠≈.....≈⌠# ##....##≈≈≈.≈≈≈##### .#....≈####'####≈..# .#....≈≈≈≈≈.≈≈≈≈§..# .#............§§@..# 504.5 (8 U:j ).#.....#......§.§....... .#.....†.##..##§§..#....#.....#.........### <.. .#.....###....#..#. .#.....###.##.#...#######...#.......##÷.#####........... ##[#..........#...#.##U:j2 §..................#.#......U:j +5.5 (9U:jI :_U:j 9 _Found a stone staircase leading up.W:j93W:jW:j W:jW:jXW:j,W:j=W:j,W:jnW:jW:j  You encounter a goblin. It is wielding a +0 club.W:je###≈.._..≈## ######### .#⌠≈.....≈⌠# #.......# .##≈≈≈.≈≈≈#####.......# .≈####§####≈..#.......# .≈≈≈≈≈§§§≈≈≈..#.......## ..............#........#.#.....§§.............g.†.##..##....#..........#...###.@........###....#..###.###.##.#....#.......# ###...#.......###..#### W:ja###............. .##........#...#.####g   goblin (asleep) ##..............#####.. ........##.....<....... ........######.######..W:j+9.5 (4W:j310.5 (5 _W:jC$7_W:j,a _There is a stone staircase leading up here.X:j###≈.._..≈## #########  Zeppelin the Sneak .#⌠≈.....≈⌠# #.......#  Deep Elf of Ashenzari ...... .##≈≈≈.≈≈≈#####.......#  Health: 37/37 ======================== .≈####§####≈..#.......#  Magic: 15/16 ======================-- .≈≈≈≈≈§§§≈≈≈..#.......##  AC: 7Str: 5 ..............#........#  EV: 11Int: 22 ..#.....§§.............g  SH: 0Dex: 15 ..†.##..##....#***......  XL:  7 Next: 33% Place: Dungeon:4 ..#.........###*@*......  Noise: ---------  Time: 3510.5 (0.0) ..###....#..#..***....##  k) +5 dagger ..###.##.#....#.......#  Cast: Foxfire ###...#.......###..#### ###............. .## .........#...#.####X:jd[m g   goblin (asleep) ##..............#####.. ........##.....<....... ........######.######.. _Found a stone staircase leading up. _You encounter a goblin. It is wielding a +0 club. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateX:j8###≈.._..≈## #########Zeppelin the Sneak .#⌠≈.....≈⌠# #.......#Deep Elf of Ashenzari ...... .##≈≈≈.≈≈≈#####.......#Health: 37/37 ======================== .≈####§####§§.#.......#Magic: 15/16 ======================-- .≈≈≈≈≈§§§≈≈§§.#.......##AC: 7Str: 5 ...........§§.#........#EV: 11Int: 22 ..#.....§§.............gSH: 0Dex: 15 ..†.##..##....#.........XL:  7 Next: 33% Place: Dungeon:4 ..#.........###.@.......Noise: ---------  Time: 3510.5 (0.0) ..###....#..#..vv.....##k) +5 dagger ..###.##.:j93m#....#.......#Cast: Foxfire ###...#.......###..#### ###............. .## .........#...#.####g   goblin (asleep, ally target) ##..............#####.. ........##.....<....... ........######.######.. _You encounter a goblin. It is wielding a +0 club. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=1.5 (1 __X:j:X:j >v§X:j Dv§X:j Jv§X:j ;§vX:j §v§vX:jd Bv§X:j ?§vX:j Cv§X:ja G§vX:j X:j .-2X:j _§§§@§§§§§§X:j5 Y:jӑ§vv§§v g  The foxfire burns the goblin.  The goblin is heavily wounded.Y:jo1§Y:jb:§vY:j@l )  The goblin shouts!  The foxfire burns the goblin!Y:j!(Y:j,§Y:j#§.§§....@......Y:j04==3Y:jv_§§§§§Y:jJ _You kill the goblin!Z:jZ:jZ:jچZ:jBx6==Z:jZ:ju⌠≈.....≈⌠# #.......# ##≈≈≈.≈≈≈#####.# ≈####§####§§.#.# ≈≈≈≈≈§§§≈≈≈.§#.#.........§§.#.#.....§§......).†.##..##....#.........)#.........###.<......###....#..#...## --4###.##.#....## ##...#.......###..#### ...............## ........#...#.#### #......#####.. .......##.....<.......######.######..# #.)..###.#≈...Z:js--5.5 (2 _Found a quarterstaff.]:j3]:j]:j ]:j]:j5B]:j]:jY]:j]:jB]:j]:jh:==]:j$]:j0]:jg ]:j ,]:j* ]:j]:j3]:j]]:j]:j/]:j]:jb]:j]:j]:j]:jI]:j!]:j$]:jg$]:jb)]:jk-]:j/]:j/0]:j1]:j3]:j06]:j6]:j#8]:j.:]:j#=]:j=]:j>]:jB]:jC]:j-D]:jhE]:jH]:jJ]:jK]:jL]:j5N]:jwP,]:jQ]:jT]:jU]:jV]:jZZN _You now have 331 gold pieces (gained 13).]:j5\]:j\]:j^]:j_]:jk]:jvl]:jen]:ju]:jw]:j?x]:jy]:j~]:j]:jR]:j]:j]:j]:jBB]:j]:j]:j;]:jw]:jM]:j9]:j\]:jj]:j,]:jt]:jj]:j]:j]:j<]:j....#.........)# ..###.<................ ..#.........###....#### ....#.......# #....# ###..######....# .......## ##......# #..#.#### ##..###### ..#.....#####..######...# ....<..........@)..# #]:jij####....####.....  #.)..###.##.... ...  ######.....##..##.. # ##....##.... ####.....#....# ..##.#........# .. ##.........##. .#.#]:j #.)......## ###.<... #.........###....#### ]:jI#.# #....# ###..######....# ## ##......# .# #.#### ##..#######..# ]:jƺO#####..######...# <...........@..# .######....####.....##.)..###.##.... .. ######.....##..##.. ### ]:j!']:j]394.0)40.5 (25]:j]:jy _You see here a +0 falchion of pain._:j_:jk_:j _:jz_:j_:jP __:j\,_:j_:j_:ja_:j@_:j_:j_:j,_:j_:jm _:j B_:jb- `_:j/ _:j/ _:j/ _:j0 _:jW2 _:j3 ,_:j 5 _:j6 _:j8 ,_:j9 _:j; _:j< ,_:j= _:j? _:jA _:jE _:jF _:jH _:j7K ,_:jK _:jO _:jQ B_:jV _:jW _:jZX _:j,Y _:j[ _:jG] _:j] _:j!^ _:j_ _:j a _:ja _:ja _:jXc _:je _:jf _:jf _:jj _:jdm _:jm _:jFo _:j n_:jf )########## ..................# ##....######..#### # #....# ###...# ####....# #...#.# ##......###.##..# #..#######..#..#############...#..#.......#..)..###.##.@...?.#62.5 (22 ....####.....##.......# .##...................# .##..##...#####.......# .##.....### #.......##.....# #.......# # ..##.# #.......###.. #..[....##. ##_:j _:j; ,3.5 (23_:j _:j - _Found a leather armour.a:j a:j a:j7 a:j? a:j- a:j6 Ba:j a:jA a:jF a:j a:jh a:j a:j a:j a:j, a:j a:jN a:j` a:j* ,a:jM a:j/ a:jX ,a:j| a:j a:j@ a:jH Ba:jm a:j a:j a:j  a:j>$ ,a:j% a:jR' a:jn) a:j+* a:j, a:j> #...)......########## .###.<..............#.........###....######..#### ...#.......# #....# ###...# ...###..######....# #...#.# .......## ##......###.##..# ..#.#### ##..#######..#..########...#####..######...#..#.......#<...........@..###.##.....?.#73.5 (10 ###.######....####.....##.......#  #.)..###.##...................# ######.....##..##...#####.......# a:j? #..........##.....### #.......# #.........##.....# #.......# ..........# ..##.# #.......#..........##.. #..[....# #.........##. #.#.#a:jK@ a:jH a:jTJ y _You see here a +0 falchion of pain.b:jb:jk04.0) b:j=b:jO _s - a +0 falchion of paind:jkd:j]3d:jd:j)d:j%Bd:jd:j d:jd:j_d:jd:jd:j0d:jmXd:jcd:j,d:jd:jd:j|Bd:jd:jad:j/d:j2d:j2d:jCd:jeEd:j(Hd:j\Jd:jJd:jLd:j7Nd:jPd:j(Qd:jRd:jW1d:jhXd:j_...########## ......# ....######..#### .# ###...# .# #...#.# ###.##..# ######..#..########  ####...#..#.......#  d:j`...###.##.....@.#  895.0)#.....##.......#  ..................#  .##...#####.......#  ....### #.......#  ...# #.......#    ##.# #.......#    ##.. #..[....#     ## .#.#######   d:jad:jad:j### ##.#######........#g:j g:j g:j ? _You now have 349 gold pieces (gained 18).i:jqo3i:jqi:joti:jvi:jywi:j{Bi:j|i:j|i:j~i:ji:jxi:ji:ji:ji:jՇi:jˆi:j@i:ji:ji:j>i:jYi:ji:jAi:jRi:jni:j i:ji:jЛi:j~i:ji:ji:ji:ji  You see here a ball python skeleton.i:ji:j _i:ji:jƯi:jα,i:ji:ji:jշi:jPi:jTi:j i:j@i:j߽i:ji:ji:jXi:ji:ji:ji:ji:jKi:jhi:jxi:j,i:j/i:jGi:jY,i:ji:ji:jO,i:ji:j i:j,i:ji:j2i:ji:ji:jsi:j i:j ,i:j*i:jGi:ji:j!i:ji:ji:j.i:ji:j i:j0#i:j%i:j &i:j='i:jy)i:j+i:j+i:jq-i:j/i:j&2i:j2i:j3i:j5i:j7i:j;8i:j9i:jDi:jFi:jGi:jHi:jKi:jMi:jONi:jPOi:j#Ri:jTi:j|Ti:j8Ui:j}Wi:j!Yi:jYi:j5Zi:j[i:j]i:j]i:j^i:j`i:jbi:j=ci:jci:jei:jhi:jhi:jii:jmi:jmi:jni:jMoi:jqi:juBi:jwi:jyi:j0{i:j|i:j*~i:jX,i:jĂi:ji:j@i:ji:ji:jLi:j{i:jߋi:j׌i:ji:j*,i:j@i:j[ni:jBi:ji:j(,i:ji:ji:ji:ji:ji:ji:ji:j!i:ji:ji:j,i:ji:ji:j,i:ji:ji:jci:jni:j)i:jR  There is a stone staircase leading down here.i:ji:j6 _i:ji:ji:ji:j?i:ji:jl i:j i:jv i:j i:j i:j i:j i:j i:j i:j i:j8 i:j i:j i:j$ i:j i:j i:j i:jK i:j i:j i:j i:j i:jO i:j i:j" i:j$ i:j$ i:jv% i:j' i:j) i:j/* i:j* i:j, i:jf. i:j. i:ja/ i:j?1 i:j2 i:j2 i:j6 i:jG i:jH i:jI i:j J i:jL i:jPN i:jN i:jO i:j3Q i:jsS ,i:jT i:jV i:j(X i:jX i:jkY i:j)\ i:j] i:j0^ i:j^ i:j{` i:jb i:jub i:jb i:j'e i:jg i:jg i:j^h i:ji i:jk ,i:jl i:jp ,i:jqq ,i:js i:jt i:jt i:jdu i:jv i:j(x i:jyx i:jy i:j-{ i:j} i:jb} i:j} i:j i:j i:jk i:jt i:j i:j| i:jօ i:jb i:j i:jڊ ,i:jK i:jm i:j< i:j i:j i:j6 i:jO i:j5 i:j\ i:j) i:jʦ i:jM i:j i:jt i:j/ i:j i:j, i:jo i:j5 i:j i:jT i:jf i:j i:j: i:j i:jt i:j i:j i:jT i:jP i:j ,i:j i:j i:j Bi:j i:j ,i:j i:jH i:j i:j i:jL i:j i:j+ ,i:j i:j R  There is a stone staircase leading down here.i:jQ i:jo  _i:j i:j i:j i:j i:j i:j i:jN ,i:j i:jh i:j i:jt i:j% i:j i:j: Bi:j$ i:jl ,i:j i:jg i:jD ,i:jj! i:j# i:j& i:j& i:jI( i:j=* i:j, i:j0- i:j[. i:j0 i:js3 ,i:jF6 i:j7 i:j9 i:jT: i:j< i:jE i:jJ i:jK i:jL i:jO i:j-R ,i:jV ,i:jX ,i:jY i:j hi:j i:j y _You open the door.i:jؚ i:jٛ i:jV   There is an open door here. _i:j! i:j i:jR i:j i:j i:j i:jҰ i:j@ i:jd i:j[ i:j i:jH i:jй i:j i:j i:j i:j i:j i:j2 i:j i:j i:j ,i:jw i:jF N _You now have 362 gold pieces (gained 13).i:j i:j i:jr i:jM i:j i:j) i:j i:j[ i:jy i:j i:j# i:j i:jN i:j i:j i:j_ i:j< i:j i:j i:j/ i:j& i:j i:j i:j: @  There is an open door here.i:j i:jC  _i:jk i:j> i:jA i:j i:j i:jK i:j ,i:j i:j i:j i:ji i:j i:j i:jK i:j i:j i:j/ i:jy i:j i:j i:j i:j i:j; i:j i:j  ##.#.##.# ##..  #...ß...#...#.# ##.  +...........'.# ##  #...#...ß...#.# #  ## #.....#.##.#  #.ß...ß.###.# i:j 4 ##.....## #.#  ##...#####.#  ##+## #.@.#  #......###  #######   i:j-     i:j$ 17330.0)i:j$ ,41i:j) i:j+ Q _f - a puce potionp:jTp:j$3p:jp:jp:jop:jep:jp:jp:jOp:jp:jtp:j;Bp:j p:j{p:jp:j*p:jp:jp:j.p:jpp:jp:jMBp:j2p:jp:jnp:jp:j7 _You open the door.p:jp:jp:jp:jJ @  There is an open door here.p:j p:jS  _p:j p:j p:j,p:jp:jp:j,p:jp:j[p:jp:j%p:jp:jp:j(Xp:j*,p:j*p:jR-7 _You open the door.p:j/p:j/p:jK0p:j1p:j3p:j4p:jM6p:j 9@  There is an open door here.p:j:p:jd; _p:j;p:jP>p:j@j  You encounter an endoplasm.p:jlG!  ####....##.###  #.......##[#..  #.####.......  #J# #......###   #. ##+##...#  ###. ##...##).###  #.. ##.....##...#  #.###.ß...ß.###.#  #@##.#.....#.##.#  #.#...ß...#...#.#  #.'...........'.# ###...#...ß...#.# ##.#.....#.##.# p:jG##.ß...ß.###.# J   endoplasm (asleep) ##.....## #.# ##...#####.# ##'####...#p:j*O351.5 (17.0)p:j$P32.5 (18 _p:jVp:j+Xr:j(jv .###.###......##[#....####.......###J# #......### #.###+##...# ##..##...##).##..##.....##..#.ß...ß.#.##.#.....#.##...ß...#...#.'...........'###...#...ß...##.#.....#.##.ß...ß.####.....## ##...#####r:jrr:js03.0) r:jyr:j{r:j.. .###.###......##[#....####.......###J# #......### #.###+##...# ##..##...##).##..##.....##..##.ß...ß.##.#.....#.##...ß...#...#.'...........'###...#...ß...#.###.#.....#.##.ß...ß.####.....## 4r:j #....##. #....##.##. ####....##.###. #.##[#...# #.####.# #J# #......###  #.###+##...#  ###..##...##).###  #.@.##.....##...#  #.###.ß...ß.###.#  #.##.#.....#.##.#  #.# #.'r:j ###...#...ß...#.# J   endoplasm (asleep) r:jr:j&5r:js:j7 #....##. #....##.##. ####....##.###. #.......##[#...# #.####.###  #J# #......###  ##.###+##...#  ###..##...##).###  #..@##.....##...#  #.###.ß...ß.###.#  #.##.#.....#.##.#  #. #. ###...#...ß...#.# s:j~<6s:js:jޚs:j8  #....##....... Zeppelin the Sneak #....##.##.... Deep Elf of Ashenzari ...... ####....##.###... Health: 37/37 ======================== #.......##[#...## Magic: 15/16 ======================-- #.####.......###  AC: 7Str: 5 #J# #......###  EV: 11Int: 22 ##.###+##...#  SH: 0Dex: 15 ###**##...##).###  XL:  7 Next: 34% Place: Dungeon:4 #.*@##.....##...#  Noise: ---------  Time: 3756.5 (0.0) #.###.ß...ß.###.#  k) +5 dagger #.##.#.....#.##.#  Cast: Foxfire #.#...ß...#...#.#  #.'...........'.#  ###...#...ß...#.#  J   endoplasm (asleep) ##.#.s:j i....#.##.#  ##.ß...ß.###.#  ##.....## #.# _You open the door. _There is an open door here. _You encounter an endoplasm.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activates:j  #....##....... Zeppelin the Sneak #....##.##.... Deep Elf of Ashenzari ...... ####....##.###... Health: 37/37 ======================== #.......##[#...## Magic: 15/16 ======================-- #.####.......### AC: 7Str: 5 #J# #......###EV: 11Int: 22 ##.###+##...#SH: 0Dex: 15 s:jB ###vv##...##).###XL:  7 Next: 34% Place: Dungeon:4 #..@##.....##...#Noise: ---------  Time: 3756.5 (0.0) s:jX #.###.ß...ß.###.#k) +5 dagger #.##.#.....#.##.#Cast: Foxfire #.#...ß...#...#.# #.'...........'.# ###...#...ß...#.#J   endoplasm (asleep, ally target) s:jʞ ##.#.....#.##.# ##.ß...ß.###.# ##.....## #.# _There is an open door here. s:j0 _You encounter an endoplasm.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!s:j4 :=7.5 (1 _s:jը s:j= t:j Cv§t:jt :§vt:j U .  The foxfire burns the endoplasm.t:jկ (t:j0 n§v§t:j1 Av§t:j23 C§vt:j3 D§vt:j; t:j@ .-8t:jF U§§t:jYI M _You kill the endoplasm!u:jCu:jD3u:jFKv§u:jG§v§vu:jH>v§u:jJu:jJL6==u:j"Pu:ja~.§§§-9u:jNu:jXu:jtE _Done exploring.y:jGy:j3y:jy:jy:jy:j _Your foxfire dissipates.y:jy:jZy:jy:j,y:jry:j=y:jvy:j:==y:jy:jy:j7y:jy:jy:j4@  There is an open door here.y:jy:jB _y:jy:jy:jT,y:jy:jy:jy:jy:jvy:jy:jy:j9y:jCy:jy:j,y:jy:jy:j,y:jy:jy:j/,y:jy:jy:j,y:jy:jy:j,y:jy:jy:j2y:jy:jy:jNy:jy:jy:jy:jy:j^y:jy:jy:j@  There is an open door here.y:jy:ju _y:jy:jy:jJ ,y:j y:j y:j ,y:j y:j0 ###..##...##).### #...###  #...##.....##...# ##....#  #.###.ß...ß.###.# ##.  #.##.#.....#.##.# ##...  #.#...ß...#...#.# ##..  #.'...........'.# ##.  ###...#...ß...#.# ##  ##.#.....#.##.##  ##.ß...ß.###@# 79.5 (20.0) ##.....## #.#  ##...#####.# y:j ##'####...# #......### ######## y:j~y:j@y:jc}:jI I}:jǀ }:j }:j! n}:j }:j }:j7 }:j }:jw }:jy }:j B}:j) }:j@ B}:j( }:js }:j$ ,}:j }:j }:j ,}:j6 }:j }:jW }:j }:j1 }:j' n}:j? ,}:jj }:j }:j }:jY ,}:j B}:j8! n}:jT" }:j4% ,}:j- n}:j!/ }:j1 }:j2 }:j4 }:j5 }:j9 B}:j< }:j> ,}:j? }:jD X}:jF }:jH ,}:jJ }:jK }:jL }:j!M }:jM }:jS }:jX }:jUZ }:j[ }:jMg ,}:jo }:jr .........P.P........##..# ##...............#####.## #............>.........# #.##.....#.....####....## #.###...###.........##..## #[#...### ######.######..######## ....### #.# ###.......... ..### #.# #........... ..# ##.#.........#807.5 (28 ).### #...###............# #...# ##....##......###### ###.# ##....##.....# .##.# ##....##....## ..#.# ##....##....## ..'.###....##....# ..#.###....###..# .##.####### ####}:j4t }:j u }:j9 :j3:j:jU:jC :jj:jh,:j:j/:j;,:j:j:j:jQ:j[:j:j:jy:j[ :j)†.....P.P......# #.###... ....##.##....######.# ##.# ....P#..ß#P.......##.####.# ........^....>......###.......... ..........P#ß..#P...##........... ...........##.##....##.###...........P.P........##..# .###...............#####.## .##............@.........# 13.5 (6.0) ..##.##.....#.....####....## ..##.###...###.........##..## :j*..##[#...### ######.######..##### .......### #.# ###..........### #.# #.........  ##...####.# ##.#.......  .##).####...###..........  ..##...###....##......### :j1:j4c _There is a stone staircase leading down here.:j J:j:j24.5 (1 _:j*:j 5  You climb downwards.  Level annotation: Ijyb:j  ...#...........  ...............  ...[........o..  ........o.o....  .......o.......  #.....  #.s..  #  .........#..^..  #####..### ...  ##? # ## s   scorpion (asleep) o   orc priest (asleep):j ooo 3 orcs (asleep) :j^-6.0 (2.5:jmj:jq _You encounter a scorpion, an orc priest and 3 orcs.Found a scroll labelled QIVUIC AMUSOL and a robe.:jGta _There is a stone staircase leading up here.:j4:j=:j$U.s:j *.oo..o:j+Q.o:jLosoooo:j"RL====7.0 (1.0:j`:j 4 _The orc shouts! The orc priest shouts!.†.....P.P......# #.###... ...........##.##....######.# ##.# ..........P#..ß#P.......##.####.# ........^....>......###.......... ..........P#ß..#P...##........... ...........##.##....##.###.###### ............P.P..##..# ..###......#####.## ..##..............# ..##.##.....####....## ..##.###...###.........##..## ..##[#...### ######.######..##### .......### #.# ###....... .....####.# #......... ##...####.# ##.#....... .##).####...###.......... ..##...#[1:j5[7;17H##....##......### :jaI----8.5 (2.5 _You climb upwards. _There is a stone staircase leading down here.:j,I:jA| _:j?GB:j4K:jM:jb:jc:je,:jf:ji:j k,:jk:jn:jp,:jzq:js:jt:jߢ.....[...##.#.#### ..#.#######..........# #.#..# ###........# #####.#....### ##..## # #.###....#####..# ######.# ##.#....##÷#.......## ##.####.#.......#.##.#######...........@..:j\[0;10;1m>###.# ----36.5 (18.0).###.#######........# .....##..# ####.##### ###.## #..# .# ####....### .....##..##  #.######..#########.# #.# ###............#:j:j,:j :j6:jԬB:jC:j:j:j:j:j˲:j:ja+[...:j###.#.#### #.#######..........# #.#..# ###........# #####.#....### ##........## # #.###....#####....# :j#####.# ##.#....##÷#.......## ##.####.#...............# ##...##.####### #...............@###.# 9.5 (3.0) #.###.#######........# :j..##..# ####.##### ####.## #.## #.#....## #.###..## #.#####..#########.# :jd:j:jc _There is a stone staircase leading down here.:j:j:j:j#:j 340.5 (1 _:ja:j\J 5  You climb downwards.:jI` ##  .#  .#  ###.#####.  ######.........  ......  #.@....... :j`5#...####### #....#  .[..##... ####. ........ #.......# ..o.o... o.......:j-2.0 (2.5:j'#:j% _Level annotation: IjybFound a pair of embroidered boots.:j(a _There is a stone staircase leading up here.:j< U ## .# .# ###.#####.#.. #@<. #...# #....#  .[..### . ####. . #.. #.:jֵ b.o.o... .. .o.:j^ J3.0 (1.0 _:j: :j :jf ##.###.#####.#######............... ##.<#.@.########....# ..[..###.. .o.......:jo:jkp&4:jy:j{:j  ##.###.#####.#######...............:j.. ##.<......##...########..@.# ....[..###:jcCast: Foxfire.. .........:j:jv&5:j:j:j ## .# .# ###.#####. #######. ................ ##.<....... ##...####### #.@..#.[..###.######.#. #.#. #.#.o.o... ....o. ....o. ....:j Y6:j ## .# .# ###.#####. #.. .. ##.<....... ##...####### #@...#:jZU.[..###.######.#. #.#. #.#:j.o.o... ....o. ...:jȯ.o. .....:j:jĹ&7:j:j:j~  ..###.#####.#######................:j~ t ##.<....##...#######$######....# ......[@.### :j~ ...........######.# .. #... ...<...s...:j  :j: <8:j֐ :j + _Found 16 gold pieces.:j/  .# .# ###.#####. #.. .. ##.<....... ##...########$######....##......@..### #.######.#. #.# [. #.#.o.o... ....o. ....o. ..... ... ....<...s...:jA :jB &9:jT :j4[ v _You see here a +2 pair of boots.:jˤ Wear or take off which item? Inventory Items Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  q - a +3 leather armour (worn)a - a +0 robe Floor Items ([,] to select) Armour a +2 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j( :jZ/ :jG6 @.#Zeppelin the Sneak.#Deep Elf of Ashenzari ......###.#####.Health: 37/37 ========================#######.........Magic: 16/16 ========================................AC: 7Str: 5##.<.......EV: 11Int: 22##...#######SH: 0Dex: 15:j6 /#$######....#XL:  7 Next: 34% Place: Dungeon:5#......@..###Noise: ---------  Time: 3849.0 (0.0) #...........######.#:j6 k) +5 dagger ............ #.#Cast: Foxfire [........... #.# ......o.o... ... ....o....... ... ....o....... .... :j"7 A............... ....<...s...:jD7 bYou climb downwards. _Level annotation: Ijyb:jh7 Found a pair of embroidered boots. _There is a stone staircase leading up here. _Found 16 gold pieces. :j7 a_You see here a +2 pair of boots.:jF> :j2? _:j&D :jO f  You start putting on your armour.:jP ,50.0 (1:jT :j^ :j^ +1.0 (2:j e :j{m :jm :jn $2.0 (3:j#s :j{ :j| +3.0 (4:j :jl A4.0 (5:jH :jc 10 _You continue putting on your +2 pair of boots. x5:j :jF :j0 b _You finish putting on your +2 pair of boots.:j .# .# ###.#####. #... ... ##.<. ##...#######:jU #$######....# #.### .#.######.#.... #.# .[. #.# :j~o.o.o... ... .....o. ... :jC.....o. .... :jX. ... #....<...s...:j=:j:j25.0 (1 _:j :j :je  .# .# ###.#####. #......... ......... ##.<. ##...####### #$######....# #.### ..#.######.#.... #.# ..[..... #.# .o.o... ... ......o. ... #.....o. .... #. ...  #....<...s...o:jf o   orc:jf :jf 6:j|m :jfp :jw .# .# ###.#####. #.:jxv . ##.<.:j3x ##...# #$######....#:j]xh #.###.#:jx.o######.#... #.#.[..:jx... #.#....... ...:jx.o....... ...  #.....o.:jy...... ....  #. ... :j@y` #....<...s...:j}4o.:j:j&7:j3:j3:j l.# .# ###.#####. #. . ##.<. ##...#:j 8 #$######....# #..o.@....### #.######.# .. #.# [...:j ..o....... ... #.....o.. :j E.o:ji :j .=8:j :j t _The orc attacks as it pursues you! The orc closely misses you.:jI3V.# .# ###.#####. #......... ......... :j39##.<. ##...####### #$######....# #...o.@...### #.######.# :j3n... #.# [.:j3< o.:j 4W ... :j24 :j7E.o:js?:jD@.-9:jHF:juH:jM.# .# ###.#####. #... ... ##.<. :jvMq##...####### #$######....# #....o.@..### #.######.# ... #.# o.:jMN ... :jM:jRE.o:j[:j{\56-:j\(=60:jb:jf] _The orc attacks as it pursues you! The orc hits you with a +0 hand axe.:jD  You hit the orc.  The orc is heavily wounded.:jE&1:jbL:jN: _The orc hits you but does no damage.:jZ oYou barely miss the orc.:je o 2 orcs (1 wandering)The orc is heavily wounded.:jqf&2:jl:j3oQ _The orc closely misses you.:j,'  .#  Zeppelin the Sneak .#  Deep Elf of Ashenzari ...... ###.#####.  Health: 36/37 =======================- #######.........  Magic: 15/16 ======================-- ................  AC: 10Str: 5 ##.<.......  EV: 11Int: 22 :j' {##...#######  SH: 0Dex: 15 #$######*...#  XL:  7 Next: 34% Place: Dungeon:5 :j' #.....o@*.###  Noise: =--------  Time: 3862.0 (0.0) :j' 4#..........o######.#  k) +5 dagger ............ #.#  Cast: Foxfire :j' X[........... #.# ............ ... :j( ....o....... ...  oo 2 orcs (1 wandering) ....o....... .... :j2( ?............ ... ....<...s...:jO( TYou barely miss the orc.The orc is heavily wounded. :j|( C_The orc closely misses you.:j( Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j 5@*:jȆ .#  Zeppelin the Sneak .#  Deep Elf of Ashenzari ......:j6 ###.#####.  Health: 36/37 =======================- #######.........  Magic: 15/16 ======================-- ................  AC: 10Str: 5 ##.<.......  EV: 11Int: 22 ##...#######  SH: 0Dex: 15 #$######....#  XL:  7 Next: 34% Place: Dungeon:5 #..o..o@..###  Noise: =--------  Time: 3862.0 (0.0) #...........######.#  k) +5 dagger ............ #.#  Cast: Foxfire [........... #.# ............ ... :jc8....o....... ...  oo 2 orcs (1 wandering) ....o....... .... ............ ... ....<...s...The orc is heavily wounded. _The orc closely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.:jG .#  .#  ###.#####.  ........  .........  ##.<.......  ##...#  #$######....#  #..o..o@..### ...######.#  #.# [   ...   <:jI7=Contam: 10% 3.0 (1:jf _The orc closely misses you.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You miscast Foxfire. Nothing appears to happen. _The orc closely misses you.:jZ.# .# ###.#####. #.. .. ##.<....... ##...####### #$######....# #..o..o.@.### :j0.######.#  #.# . #.# ...o. ... o. .... ... :jH.o:jҪH.o:j:jsK-4:j .#  Zeppelin the Sneak .#  Deep Elf of Ashenzari ...... ###.#####.  Health: 37/37 ======================== #######.........  Magic: 14/16 =====================--- ................  AC: 10Str: 5 ##.<.......  EV: 11Int: 22 Contam: 10%  ##...#######  SH: 0Dex: 15 #$######**..#  XL:  7 Next: 34% Place: Dungeon:5 #...o..o@*###  Noise: ---------  Time: 3864.0 (0.0) ...........######*# k) +5 dagger ........... #.# Cast: Foxfire ........... #.# ........... ... ...o....... ... oo[39;49:jm 2 orcs (1 wandering) ...o....... .... ........... ... ...<...s...Dir - look around, f - activateYou miscast Foxfire. Nothing appears to happen. _The orc closely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jfK .#  Zeppelin the Sneak .#  Deep Elf of Ashenzari ...... ###.#####.  Health: 37/37 ======================== :jK#######.........  Magic: 14/16 =====================--- ................  AC: 10Str: 5 ##.<.......  EV: 11Int: 22 Contam: 10%  ##...#######  SH: 0Dex: 15 :jLO#$######....#  XL:  7 Next: 34% Place: Dungeon:5 #....o.o@.###  Noise: ---------  Time: 3864.0 (0.0) ...........######.# k) +5 dagger ........... #.# Cast: Foxfire ........... #.# ........... ... ...o....... ... oo 2 orcs (1 wandering) ...o....... .... :jNM_........... ... ...<...s...You miscast Foxfire. Nothing appears to happen. _The orc closely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j*Y .#  .#  ###.#####.  .........  .........  ##.<.......  ##...#  #$######....#  #....o.o@v### ..######v# #.# #.#:jY9 ... ...ooally target) .... ...<:j [a5==5.0 (1:jR _The orc closely misses you.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The orc barely misses you.:jTu T )You hit the orc.  You kill the orc!v§v§§vv§v§§v o   orc (frenzied, distracted, ally target)The orc flies into a frenzy!  The orc hits your foxfire with a +0 falchion.:j 3§:j\ @v§:j  The foxfire burns the orc but does no damage.  The orc closely misses your foxfire.:j3§:jRo):j&6:jN§§@§:j §:jC _The foxfire burns the orc but does no damage.:j  .#  Zeppelin the Sneak .#  Deep Elf of Ashenzari ...... ###.#####.  Health: 37/37 ======================== #######.........  Magic: 14/16 =====================--- ................  AC: 10Str: 5 ##.<.......  EV: 11Int: 22 Contam: 10%  ##...#######  SH: 0Dex: 15 #$######**..#  XL:  7 Next: 34% Place: Dungeon:5 #....o§*@*###  Noise: =--------  Time: 3866.0 (0.0) ...........######*# k) +5 dagger ........... #.# Cast: Foxfire ........... #.# ........... ... :j a...o....... ... o   orc (frenzied) ...o....... .... ........... ... ...<...s...The foxfire burns the orc but does no damage.  The orc closely misses your foxfire. _The foxfire burns the orc but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jhHW .#  Zeppelin the Sneak .#  Deep Elf of Ashenzari ...... ###.#####.  Health: 37/37 ======================== #######.........  Magic: 14/16 =====================--- ................  AC: 10Str: 5 ##.<.......  EV: 11Int: 22 Contam: 10%  ##...#######  SH: 0Dex: 15 #$######§...#  XL:  7 Next: 34% Place: Dungeon:5 :j)J#.....o§@§###  Noise: =--------  Time: 3866.0 (0.0) ...........######§# k) +5 dagger ........... #.# Cast: Foxfire ........... #.# ........... ... ...o....... ... o   orc (frenzied) ...o....... .... ........... ... ...<...s...The orc closely misses your foxfire. _The foxfire burns the orc but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:jS .#  .#  ###.#####.  .........  .........  ##.<.......  ##...#  #$######....#  :jT#.....o)@v### ..######v# #.# #.# ... ..., ally target) .... ...<:jxV27.0 (1 _:jr_:jFb:j v§v§§vv§:j  distracted, ally target)The foxfire burns the orc.:jiiN§§:ji1v:jr  The orc is heavily wounded.The orc hits your foxfire with a +0 falchion!  The foxfire burns the orc.:j1§:j3o:jJ.o:jo   orc (wandering)o   orc (frenzied):jh&8:jS§§§:jS [ _The orc is heavily wounded.:jm o.  You closely miss the orc.The orc is heavily wounded.:jv/...:jxT5=9:j=:j9Q _The orc closely misses you.:j  .#  Zeppelin the Sneak .#  Deep Elf of Ashenzari ...... ###.#####.  Health: 37/37 ======================== #######.........  Magic: 14/16 =====================--- ................  AC: 10Str: 5 ##.<.......  EV: 11Int: 22 Contam: 10%  ##...#######  SH: 0Dex: 15 #$######**..#  XL:  7 Next: 34% Place: Dungeon:5 #.o....o@*###  Noise: =--------  Time: 3869.0 (0.0) ...........######*# k) +5 dagger ........... #.# Cast: Foxfire ........... #.# ........... ... ...o....... ... o:j n   orc (wandering) ...o....... ....  o   orc (frenzied) ........... ... ...<...s...You closely miss the orc.The orc is heavily wounded. _The orc closely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jY  .#  Zeppelin the Sneak .#  Deep Elf of Ashenzari ...... ###.#####.  Health: 37/37 ======================== #######.........  Magic: 14/16 =====================--- ................  AC: 10Str: 5 ##.<.......  EV: 11Int: 22 Contam: 10%  ##...#######  SH: 0Dex: 15 #$######....#  XL:  7 Next: 34% Place: Dungeon:5 #.o....o@.###  Noise: =--------  Time: 3869.0 (0.0) ..........o######.# k) +5 dagger ........... #.# Cast: Foxfire ........... #.# ........... ... ...o....... :j  ... o   orc (wandering) ...o....... ....  o   orc (frenzied) ........... ... ...<...s...The orc is heavily wounded. _The orc closely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.o:j=  .#  .#  ###.#####.  .........  .........  ##.<....... :jD | ##...#  #$######.v..#  #..o...o@v### .o######.# #.# #.# ... ...o   orc priest ....o   orc:j  ...o   orc (frenzied, ally target)<:j H8% 70.0 (1:j :j u _The orc closely misses you.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The orc closely misses you. The orc barely misses you.:jI#e )You hit the orc.:j%v§§v:j`&E§v:j&Dv§:jd(>v§:j(C§v:j )Fv§:jZ*8v§:j,{o..o:j,7 )You kill the orc!The foxfire burns the orc!:j<0:j6*§:jo:j?65:j_ 1:j^§§§@§:jMG _You kill the orc!:j~Yu .#  Zeppelin the Sneak .#  Deep Elf of Ashenzari ...... ###.#####.  Health: 37/37 ======================== #######.........  Magic: 13/16 ===================----- ................  AC: 10Str: 5 ##.<.......  EV: 11Int: 22 Contam: 6%  ##...#######  SH: 0Dex: 15 #$######**..#  XL:  7 Next: 35% Place: Dungeon:5 #.o.)§v*@*###  Noise: =--------  Time: 3871.0 (0.0) ...........######*# k) +5 dagger ........... #.# Cast: Foxfire :jlZf........... #.# ........... ... ...o....... ... o   orc priest ...o....... .... ........... ... ...<...s...You kill the orc!The foxfire burns the orc! _You kill the orc!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j/ .#  Zeppelin the Sneak .#  Deep Elf of Ashenzari ...... ###.#####.  Health: 37/37 ========================:j0k #######.........  Magic: 13/16 ===================----- ................  AC: 10Str: 5 ##.<.......  EV: 11Int: 22 Contam: 6%  ##...#######  SH: 0Dex: 15 #$######§§..#  XL:  7 Next: 35% Place: Dungeon:5 #.o.)v§§@§###  Noise: =--------  Time: 3871.0 (0.0) ...........######.# k) +5 dagger ........... #.# Cast: Foxfire ........... #.# ........... ... ...o....... ...:jr1 o   orc priest ...o....... .... ........... ... ...<...s...The foxfire burns the orc! _You kill the orc!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j1\Dir - look around, f - activateYou conjure some foxfire!:j2Bv§:j-3:v§:j9I .#  .#  ###.#####.  .........  :jo:Y.........  ##.<.......  ##...#  #$######§§..#  #.@§### :j:..######.# #.# #.#:j: ... ... (ally target):j: .... ...< :jc;_You kill the orc!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  :j;DYou conjure some foxfire!  The foxfire burns the orc priest.:jn§.o:j~..v@v:jEa4==42.0 (1:j9§:je _The orc priest is moderately wounded.:j}  .#  Zeppelin the Sneak .#  Deep Elf of Ashenzari ...... ###.#####.  Health: 37/37 ======================== #######.........  Magic: 13/16 ===================----- ................  AC: 10Str: 5 ##.<.......  EV: 11Int: 22 Contam: 4%  ##...#######  SH: 0Dex: 15 #$######**..#  XL:  7 Next: 35% Place: Dungeon:5 #..o§§§v@v###  Noise: =--------  Time: 3872.0 (0.0) ...........######*# k) +5 dagger ........... #.# Cast: Foxfire ........... #.# ........... ... ...o....... ... o [3:j 0m  orc priest (ally target) ...o....... .... ........... ... ...<...s...You conjure some foxfire!  The foxfire burns the orc priest. _The orc priest is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j7M .#  Zeppelin the Sneak .#  Deep Elf of Ashenzari ...... ###.#####.  Health: 37/37 ======================== #######.........  Magic: 13/16 ===================----- ................  AC: 10Str: 5 ##.<.......  EV: 11Int: 22 Contam: 4%  ##...#######  SH: 0Dex: 15 :j8#$######....#  XL:  7 Next: 35% Place: Dungeon:5 #..o§§v§@v###  Noise: =--------  Time: 3872.0 (0.0) ...........######.# k) +5 dagger ........... #.# Cast: Foxfire ........... #.# ........... ... ...o....... ... o   orc priest (ally target) ...o....... .... ........... ... ...<...s...The foxfire burns the orc priest. _The orc priest is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  :j8)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j9:j97v§:js:Bv§:jAM .#  .#  ###.#####.  .........  ......... :j#BR ##.<.......  ##...#  #$######....#  #..ov§§§@v### :j ..######.# #.# #.#:j| ... ... .... ... ...<...s... _The orc priest is moderately wounded.Casting: Foxfire (safe; 3% risk of failure) :j  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  :jDYou conjure some foxfire!  The foxfire burns the orc priest.:j-1§:j8§o:jTtv.v:jE23.0 (1:jT;§:jb _The orc priest is heavily wounded.:j@ .# .# ###.#####. #.. .. ##.<....... ##...####### #$######v...# #...o§§@.v### #.######v#. #.# [. #.#. ....o. ....o. ..... ... ....<...s...v§v§:jQG§o:j[8)o.:j\H1-4:jd:§:jik _Items here: )) [ †.:j]J..# .# ###.#####. #.. .. ##.<....... ##...####### #$######v...# #...)o.)@v### .######§#  #.# . #.# ...o. ... o. .... ... §vv§v§§v  Your foxfire dissipates!The foxfire burns the orc priest.:jk§v§:j)  The orc priest is severely wounded.The foxfire burns the orc priest.:ja 3§:jwo The orc priest is almost dead.:j t 8*:jK  The orc priest invokes the aid of Beogh against you.:j r @.  Pain shoots through your body!:ju 29------4==-5:j ;§:j K _Your magical contamination has completely faded away.:j  :jCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jx :j ~ Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire3%2  c - Volatile BlastmotesFire/Translocation12%3  d - Inner FlameHexes/Fire9%3  e - Tukima's DanceHexes11%3  f - BlinkTranslocation11%2 :j( Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j :j :j :jf .#Zeppelin the Sneak.#Deep Elf of Ashenzari ......###.#####.Health: 29/37 ==================------#######.........Magic: 14/16 =====================---................AC: 10Str: 5##.<.......EV: 11Int: 22##...#######SH: 0Dex: 15#$######§...#XL:  7 Next: 35% Place: Dungeon:5#...)o§§@§###Noise: ---------  Time: 3875.0 (0.0) ...........######.#k) +5 dagger ........... #.#Cast: Foxfire ........... #.# ...........:j [37m ... ...o....... ...o   orc priest ...o....... .... .............. ...<...s...The orc priest is almost dead.The orc priest invokes the aid of Beogh against you.Pain shoots through your body! _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jo :j .#Zeppelin the Sneak.#Deep Elf of Ashenzari ......###.#####.Health: 29/37 ==================------#######.........Magic: 14/16 =====================---................AC: 10Str: 5##.<.......EV: 11Int: 22##...#######SH: 0Dex: 15#$######§...#XL:  7 Next: 35% Place: Dungeon:5#...)o§§@§###Noise: ---------  Time: 3875.0 (0.0) ...........######.#k) +5 dagger ........... #.#Cast: Foxfire ........... #.# ...........:j E[37m ... ...o....... ...o   orc priest ...o....... .... .............. ...<...s...The orc priest is almost dead.The orc priest invokes the aid of Beogh against you.Pain shoots through your body! _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. )Flames lash the orc priest.*:jHx.).)@.:jۤ2---41====6.0 (1:jG:jN _You kill the orc priest!:ji  .# .# ###.#####. #.. .. ##.<....... ##...####### #$######....#:jj  #...)).@..### #.######.#. #.# [. #.#. ....o. ....o. ..... ... ....<...s...:ju <----:jv 7:j} :j k _Items here: )) [ †.:j Pick up what? 20/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 falchion  b - a +0 hand axe Armour (select all with [)c - a +0 scale mail Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jr:j:j.#Zeppelin the Sneak.#Deep Elf of Ashenzari ......###.#####.Health: 29/37 ==================------#######.........Magic: 12/16 ==================------................AC: 10Str: 5##.<.......EV: 11Int: 22##...#######SH: 0Dex: 15#$######....#XL:  7 Next: 41% Place: Dungeon:5#...)).@..###Noise: ---------  Time: 3877.0 (0.0) #...........######.#k) +5 dagger ............ #.#Cast: Foxfire [........... #.# ............ ... ....o....... ..:j8. ....o....... .... ............... ....<...s...Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc priest. _You kill the orc priest! _Items here: )) [ †.  Okay, then.:jǼ4:j:j:. _:jc` .# .# ###.#####.:j` #... ... ##.<.:j&b ##...####### #$######....# #...))@)..### .#.######.#.... #.# .[. #.# . ... .....o. ... .....o. .... . ... #....<...s...:jl:jOna30=8.0 (1 _:j^u:jv:jF .# .# ###.#####. #......... ......... ##.<. ##...####### #$######....# #...)@.)..### ..#.######.#.... #.# ..[..... #.# . ... ......o. ... :j#.....o. .... #. ...  #....<...s...:j(:jT3=9:j:jI Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the orc priest. _You kill the orc priest! _Items here: )) [ †.  Things that are here::jjn _a +0 club; an orc corpse:j .# .# ###.#####. #. . ##.<. ##...# #$######....# #...@).)..###.#:jԝ.######.#... #.#.[..... #.#...... ....o....... ...  #.....o....... ....  #. ...  #....<...s...:j֨:j.80 _:jd:jsO _You see here a +0 dagger.:j^ .# .# ###.#####. #. . ##.<.# ##...# #$######....# #..@)).)..###  ...#:j_.######.#  .. #.#  ...[... #.#  .... ...  .o....... ... #.....o....... .... #....... ...  #....<...s...:jd3r:jve.:j oy rYou encounter a quokka.:jo&1:jv:jƇ3 _The quokka leaves your sight.:jE H .##. .#.. ###.#####.#. #.##. ... ##.<. #. ##...# #$######....#:jLF < #.@.)).)..### ...#.######.# .r.[ #.# ...[... #.# .:.# ... ....# ...:jF kr   quokka (wandering) #........# .... #...# ... :jG b #....<...s...:jK SFound a pair of gloves and a book of Air.:jQM .:jX rS   adder (wandering)  You encounter an adder.:jY n1==4:j;Z O===2:jc :jf 3 _The quokka leaves your sight.:j* . .# . #.# .# . ... ###.##### g #.## . ##.. . .S# ##.< . #.# ##...:j ; #$######....# #@..)).)..### ...#.######.# .[. #.# ...[..r.# #.# .:.# ... :j3 .# ... #.# ....r   quokka (wandering) #.....# ... :jY c #....<...s...:j" N.S:j .:j"r3 _The quokka leaves your sight.:j;Q:#.#.# .# .... ###.##### g #.##########.............# ##.<...... .S# ##...############.... #...)).)..###:jR#...........######............[. [.............# #.#r...:.............#...............# ...:jV5S.:jEb:jb&4:j@m:jqR _You see here 16 gold pieces.:jw.##  Zeppelin the Sneak .#.. .#  Deep Elf of Ashenzari ...... .#.# .#  Health: 31/37 ====================---- .... ###.##### Magic: 13/16 ===================----- g#.########........ AC: 10:jxStr: 5 . ##................. EV: 11Int: 22 .S.# ##.<...... SH: 0Dex: 15 .#*# ##...###### XL:  7 Next: 41% Place: Dungeon:5 #@######....#  Noise: ---------  Time: 3884.0 (0.0) #**.)).)..###  k) +5 dagger  ...#...........######.#  Cast: Foxfire  ...............[. #.#  ...[.............# #.#  .....r.........:.# ...  S   adder (wandering)  .................# ... :jx= #...............# ....  #...............# ... _The quokka leaves your sight. _The quokka leaves your sight. _You see here 16 gold pieces.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j'y<Dir - look around, f - activate:j .##  Zeppelin the Sneak .#.. .#  Deep Elf of Ashenzari ...... .#.# .#  Health: 31/37 ====================---- .... ###.##### Magic: 13/16 ===================----- g#.########........ AC: 10Str: 5 . ##................. EV: 11Int: 22 .v.# ##.<...... SH: 0Dex: 15 .#S# ##...###### XL:  7 Next: 41% Place: Dungeon:5 #@######....#  Noise: ---------  Time: 3884.0 (0.0) #...)).)..###  k) +5 dagger  ...#...........######.#  Cast: Foxfire  ...............[. #.#  ...[.............# #.#  .....r.........:.# ...  :j (S   adder (wandering)  .................# ...  #...............# ....  #...............# ... _The quokka leaves your sight. _You see here 16 gold pieces.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j <## #.. .# #.# .# :j$ ... :jd #.# ##..:j v.# ##.<#S# :j J #@  :j #...)).)..###  :j ...######.#  ....[.  :j% { ...[.......#   ......:.# ... Sally target)  .........#   ..........#     _You see here 16 gold pieces.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j ~Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns the adder.:jD 1§:j vThe adder is lightly wounded.4===5.0 (1:jK :j = _The adder bites you but does no damage.:jO v§You hit the adder.:ju K .  The adder is lightly wounded.:j .26:j<§:jR _The adder barely misses you.:j.:jr #...#...###.##### g#.########........ .##......... ..# ##.<#S# ##...###### #$######....# §.)).)..##...#...........######.# ............[. #[.............#..r.r.......:.# .....:j}US   adder.r   quokka (wandering)...........##....<...s...:jO.S:j .rYour foxfire dissipates!:j&.:j<7:jhb _The adder attacks as it pursues you! The adder bites you but does no damage.:j_  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire3%2  c - Volatile BlastmotesFire/Translocation12%3  d - Inner FlameHexes/Fire8%3  e - Tukima's DanceHexes9%3  f - BlinkTranslocation11%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j5$ :j-.#...#Zeppelin the Sneak .#.#.#Deep Elf of Ashenzari ...... ....###.##### Health: 32/37 ====================---- g#.########........ Magic: 14/16 =====================--- .:jA.j##................. AC: 10Str: 5 ...# ##.<...... EV: 11Int: 22 .#.# ##...###### SH: 0Dex: 15#S######....#XL:  7 Next: 41% Place: Dungeon:5:j.z#@..)).)..###Noise: =--------  Time: 3887.0 (0.0)...#...........######.#:j.k) +5 dagger...............[. #.#Cast: Foxfire:j.|...[.............# #.#:j......r.........:.# ...........r........# ...:j/S   adder#...............# ....:j?/r   quokka (wandering)#...............# ...:j/#....<...s...The adder is lightly wounded. _The adder barely misses you.Your foxfire dissipates! _The adder attacks as it pursues you! The adder bites you but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  :j/\Confirm with . or Enter, or press ? or * to list all spells.:j0:j.#...#Zeppelin the Sneak .#.#.#Deep Elf of Ashenzari ...... ....###.##### Health: 32/37 ====================---- g#.########........ Magic: 14/16 =====================--- .:jT}##................. AC: 10Str: 5 ...# ##.<...... EV: 11Int: 22 .#.# ##...###### SH: 0Dex: 15:j#S######....#XL:  7 Next: 41% Place: Dungeon:5#@..)).)..###:jNoise: =--------  Time: 3887.0 (0.0)...#...........######.#:jk) +5 dagger...............[. #.#:j4Cast: Foxfire:j...[.............# #.#.....r.........:.# ...:j<........r........# ...:j^S   adder#...............# ....:j}tr   quokka (wandering):j#...............# ...#....<...s...The adder is lightly wounded. :jV_The adder barely misses you.Your foxfire dissipates! :j F_The adder attacks as it pursues you! The adder bites you but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jq $Flames lash the adder.  You kill the adder!:j*r   quokka (wandering, frenzied):jrr.r.:jx:j8$:j:j:jl2---3====8.0 (1:j:j 5 _The quokka flies into a frenzy!:jpS.#.. .#  Zeppelin the Sneak .#.# .#  Deep Elf of Ashenzari ...... .... ###.##### Health: 32/37 ====================---- g#.########........ Magic: 11/16 ================-------- . ##................. AC: 10Str: 5 ...# ##.<...... EV: 11Int: 22 .#.# ##...###### SH: 0Dex: 15 #*######....#  XL:  7 Next: 43% Place: Dungeon:5 #@*.)).)..###  Noise: ====-----  Time: 3888.0 (0.0)  ...#........***######.#  k) +5 dagger  ...............[. #.#  Cast: Foxfire  ...[......r......# #.#  .....r.........:.# ...  .................# ...  :jSl[47mr   quokka (frenzied)  #...............# ....  #...............# ...  #....<...s...Flames lash the adder.  You kill the adder! _The quokka flies into a frenzy!  :jTCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jW.#.. .#  Zeppelin the Sneak .#.# .#  Deep Elf of Ashenzari ...... .... ###.##### Health: 32/37 ====================---- g#.########........ Magic: 11/16 ================-------- . ##................. AC: 10Str: 5 ...# ##.<...... EV: 11:j[Int: 22 .#.# ##...###### SH: 0Dex: 15 #$######....#  XL:  7 Next: 43% Place: Dungeon:5 #@..)).)..###  Noise: ====-----  Time: 3888.0 (0.0)  ...#...........######.#  k) +5 dagger  ...........r...[. #.#  Cast: Foxfire  ...[.............# #.#  .....r.........:.# ...  .................# ...  r   quokka (frenzied)  #...............# ....  #...............# ...  #....<...s...You kill the adder! :j_The quokka flies into a frenzy!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j]Dir - look around, f - activateYou conjure some foxfire!:jL#.. .# #.# .# ... #.# ##....# ##.<#.#  #$######....#  #@v.)).)..###  .......v.######.#  .....r...[. #.#  ...[.............#   .........:.#   ...........# ... , ally target)  #...............#   #...............#  #....<:j2===---9.0 (1 :j _:j:j:j W.#.. .#  Zeppelin the Sneak .#.# .#  Deep Elf of Ashenzari ...... .... ###.##### Health: 32/37 ====================---- g#.########........ Magic: 11/16 ================-------- . ##................. AC: 10Str: 5 ...# ##.<...... EV: 11Int: 22 .#.# ##...###### SH: 0Dex: 15 #*######....#  XL:  7 Next: 43% Place: Dungeon:5 :j O#@v.)).)..###  Noise: =--------  Time: 3889.0 (0.0)  ...#........*v*######.#  k) +5 dagger  ...........r...[. #.#  Cast: Foxfire  ...[.............# #.# :jD  .....r.........:.# ...  .................# ...  r   quokka (frenzied, ally target)  #...............# .... :j  #...............# ...  #....<...s...Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j <Dir - look around, f - activate:j, .#.. .#  Zeppelin the Sneak .#.# .#  Deep Elf of Ashenzari ...... .... ###.##### Health: 32/37 ====================---- g:j Z#.########........ Magic: 11/16 ================-------- . ##................. AC: 10Str: 5 ...# ##.<...... EV: 11Int: 22 .#.# ##...###### SH: 0Dex: 15 #$######....#  XL:  7 Next: 43% Place: Dungeon:5:j  #@§.)).)..###  Noise: =--------  Time: 3889.0 (0.0) :j J ...#.........vv######.#  k) +5 dagger  ...........r...[. #.#  Cast: Foxfire :j X ...[.............# #.#  .....r.........:.# ... :j2 .................# ...  r   quokka (frenzied, ally target)  #...............# .... :j` u #...............# ...  #....<...s...Dir - look around, f - activate :j _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  :j )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j §v§v:j +#.. .# #.# .# ... :j,! #.# ##....# ##.<:jT! #.#  #$######....#  :j! #@§.)).)..###  :j! .......§§######.#  .....rvv.[. #.# :j! ...[.............#   .........:.#  :j(" ...........# ...  distracted, ally ta…):jR"  #...............#   #...............# :jv" M #....< :j" _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  :j" Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  :j" @You conjure some foxfire!  The foxfire burns the quokka.:j+ l§v§:j0 †The quokka is severely wounded.The quokka bites your foxfire! The foxfire burns the quokka!:j ):j,= ,§:jE <vv:jJ Z3=90.0 (1:jBS B§§:j V J _You kill the quokka!:jG,$:juLM #.#.# .# .... ###.##### g #.##########............ ##.<...... ..# ##...############.... :jM#.§.)).)..####........v§§######...........†§§.[. #.#....#.................#:j`ov§§v§v§v§v....-1§§§ §v _Your foxfire dissipates!You now have 378 gold pieces (gained 16).§v:jqav§v§:j&k §You see here an adder corpse.:jte....[.:jMud2==-2.0 (2:j~E§§:jMN _Your foxfire dissipates.:jV  #...#...###.##### g#.########........ .##......... ..# ##.<###...###### #†######....# ..)).)..##...#...........######.# ........†...[. #....#...:jV u..............##....<...s...:jX 1s:je ..:..s   scorpion (wandering).3.0 (1:jl :jn :j.#.. .#  Zeppelin the Sneak .#.# .#  Deep Elf of Ashenzari ...... .... ###.##### Health: 33/37 =====================--- g#.########........ Magic: 11/16 ================-------- . ##................. AC: 10Str: 5 ...# ##.<...... EV: 11Int: 22 .#.# ##...###### SH: 0Dex: 15 #*######....#  XL:  7 Next: 43% Place: Dungeon:5 #@*.)).)..###  Noise: ---------  Time: 3893.0 (0.0)  ...#........***######.#  k) +5 dagger  ...........†...[. #.#  Cast: Foxfire  ...[.............# #.#  .....r.........:.# ...  .................# ...  s  [3:j!9;49m scorpion (wandering)  #...............# ....  #......s........# ...  #....<...s...You now have 378 gold pieces (gained 16).  You see here an adder corpse. _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j5c/.#.. .#  Zeppelin the Sneak .#.# .#  Deep Elf of Ashenzari ...... .... ###.##### Health: 33/37 =====================--- g#.########........ Magic: 11/16 ================-------- . ##................. AC: 10Str: 5 .:jc2..# ##.<...... EV: 11Int: 22 .#.# ##...###### SH: 0Dex: 15 #†######....#  XL:  7 Next: 43% Place: Dungeon:5 :jAd#@..)).)..###  Noise: ---------  Time: 3893.0 (0.0)  ...#...........######.#  k) +5 dagger  ...........†...[. #.#  Cast: Foxfire  ...[.............# #.#  .....r.........:.# ...  .................# ...  s   scorpion (wandering)  #......s........# ....  #...............# ...  :j{d#....<...s...You see here an adder corpse. _Your foxfire dissipates.:jdMCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jd]Dir - look around, f - activateYou conjure some foxfire!:jr.#.. .# #.# .# ... #.# ##....# ##.<#.#  #v######....#  #@..)).)..###  ......v..######.#  :jr.....†...[. #.#  ...[.............#   .........:.#   ...........# ... s:j1sally target)  #......s........#  :jXsl #...............#  :j}s@#....<:juh4==4.0 (1 _:j:j~:j4 \.#.. .#  Zeppelin the Sneak .#.# .#  Deep Elf of Ashenzari ...... .... ###.##### Health: 34/37 ======================-- g#.########........ Magic: 10/16 ===============--------- . ##................. AC: 10Str: 5 ...# ##.<...... EV: 11Int: 22 .#.# ##...###### SH: 0Dex: 15:jL5 . #v######....#  XL:  7 Next: 43% Place: Dungeon:5 #@*.)).)..###  Noise: =--------  Time: 3894.0 (0.0)  ...#........v**######.#  k) +5 dagger  ...........†...[. #.#  Cast: Foxfire  ...[.............# #.# :j5 o .....r.........:.# ...  .................# ...  s   scorpion (ally target)  #......s........# ....  #...............# ...  :j5 #....<...s...Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate :j5 _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j&6 <Dir - look around, f - activate:j.#.. .#  Zeppelin the Sneak .#.# .#  Deep Elf of Ashenzari ...... .... ###.##### Health: 34/37 ======================-- g#.########........ Magic: 10/16 ===============--------- . ##................. AC: 10Str: 5 ...# ##.<...... EV: 11Int: 22 .#.# ##...###### SH: 0Dex: 15 #v######....#  XL:  7 Next: 43% Place: Dungeon:5 #@..)).)..###  Noise: =--------  Time: 3894.0 (0.0)  ...#........§..######.#  k) +5 dagger  ...........v...[. #.#  Cast: Foxfire  ...[.............# #.#  .....r.........:.# ...  .......:jg..........# ...  s   scorpion (ally target)  #......s........# ....  #...............# ...  #....<...s...Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:jHS§v:jɂK§v:j:s.:j#.. .# #.# .# ... #.# ##....# ##.<#.#  #v######....#  :jJZ#@..)).)..###  ......§..######.#  .....§...[. #.#  ...[......§......#   :j...v.....:.#   ..s........# ...  #...............#   #...............# :jM #....< :j_You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  :j> Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  :jgBYou conjure some foxfire!  The foxfire burns the scorpion.:j]4§:j4s.:j'Bvv:jJ([1=5.0 (1:j2E§§:j56 _The scorpion is lightly wounded.:jx.#.. .#  Zeppelin the Sneak .#.# .#  Deep Elf of Ashenzari ...... .... ###.##### Health: 34/37 ======================-- g#.########........ Magic: 10/16 ===============--------- . ##................. AC: 10Str: 5 ...# ##.<...... EV: 11:jxInt: 22 .#.# ##...###### SH: 0Dex: 15 #v######....#  XL:  7 Next: 43% Place: Dungeon:5:jy #@v.)).)..###  Noise: =--------  Time: 3895.0 (0.0) :jGy# ...#........*v*######.#  k) +5 dagger  ...........§...[. #.#  Cast: Foxfire :jy ...[......§......# #.#  .....r...s.....:.# ...  .................# ...  s   scorpion (ally target)  #...............# ....  #...............# ...  #....<...s...:jyYou conjure some foxfire!  The foxfire burns the scorpion. _The scorpion is lightly wounded.  :j%zCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:ji$.#.. .#  Zeppelin the Sneak .#.# .#  Deep Elf of Ashenzari ...... .... ###.##### Health: 34/37 ======================-- g#.########........ Magic: 10/16 ===============--------- . ##................. AC: 10Str: 5 ...# ##.<...... EV: 11Int: 22 .#.# ##...###### SH: 0:ji5Dex: 15 #v######....#  XL:  7 Next: 43% Place: Dungeon:5 #@v.)).)..###  Noise: =--------  Time: 3895.0 (0.0) :jiM ...#........§§.######.#  k) +5 dagger  ...........§v..[. #.#  Cast: Foxfire :ji ...[......§......# #.#  .....r...s.....:.# ... :jj" .................# ...  s   scorpion (ally target)  #...............# ....  #...............# ...  :j=jT#....<...s...The foxfire burns the scorpion. :jbj_The scorpion is lightly wounded.  Casting: Foxfire (safe; 3% risk of failure)  :jj*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j~kG§v:j:m§v§v:jn§v§v:jao§v§v§v:jo:jNyM#.. .# #.# .# ... #.# ##....# ##.<#.#  :jy]#§######....#  #@§.)).)..###  ......§§.######.#  .....§v..[. #.# :jwz ...[......§v.....#   ...sv....:.#   ...........# ... :jz$  #...............#   #...............# #....<...s... :j{ _The scorpion is lightly wounded.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the scorpion.:j{§§v:jHs§:j!#§:jE1v:j   The scorpion is heavily wounded.The foxfire burns the scorpion.:j4§:jNv§v†.:j+6.0 (1:jF§§§§§:ja _The scorpion is severely wounded.:jw  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jB§v  You conjure some foxfire!  The foxfire burns the scorpion but does no damage.:jS,§§v§v:j4l .  The scorpion is severely wounded.:jc6=The foxfire burns the scorpion!:j B):jL/§:j9Ev§:j:v§:j>B§v:jSvv...:jt 9/17 ---557 _You kill the scorpion!Your Fire Magic skill increases to level 5!:j}§.§§:j-k _Your Evocations skill increases to level 1!:jr" #...###.##### g. #.########........ .ß. ##.........#. ..# ##.<.. ###...###### :jE#. #v######....# ...#..#.v.)).)..##...#........§@§######.# .§.§.[...##[§§§....#.##....<........##.........#..^:jG§v:jiF§v:j>C§v:jH§v:jG§v:j5L§v:j?§v:jzJ§v:jP§v:j >§v:jcL§v:jH§v:jo%w§§v:j&H§v:j10...:jX265-8:j?<§§§§§...§§§v§:je@N _Your foxfire dissipates.:j3:jaH§v§v§vv§v§v§v§v§:j' :j_§You start resting.:jj4§:j:ji10/17==-:j:j:j:ja6=:j?:jS1===:jz:j,:jF:j,:j:j* t _Your foxfire dissipates. x2  HP restored.:j/ †...@.-†..........................904.0 (67==2==5.0 (7 _:jE:j3F3:jI,:jM:j\R:jR:jQU:jZ,:j\:jy`:j`=3===:jd:ji:jj:jl:jo:jp:jr:j{4===:jp~:j~:j܁:j:j:jL:j:j3i5===:j:j:jɔ:j:jf:j:j:jC:j:j:je:ji6===:jF:j:j:j:j:j:j:jn _You start resting.Magic restored.:j:j0 21.0 (16.0)7===2.0 (17 _:j :j5 ...###.##### g.# #.########........ .ß.# ##......... #.. ..# ##.< ... ###...###### . #.##†######....# ...#..#...)).)..##...#...........######.# .†.@.[...#[......#..r:.# ......#..^...######..### ...:jF:jG03.0) :j+U:jN g.# #.########........ .ß.#. ##......... #.. ..# ##.<# ... ###...###### :j.. #.##†######....# ..#..#...)).)..##...#...........######.# .†...[...[..@...#.#..r:.# ....:j$..#####....###?#:j5Y4:jTG .# #.#. ß.#. ##... #.. ..# ##.<. # ... #.# ##...#.. #.##†######....# ...#..#...)).)..### ...#.######.# .†...[...##.# ...[.#.##.# .....r.:.# ... .# ... #.....#.....#.....#####.. 5:j .# #.#. ß.#. ##.. #.. ..# ##.<. # ... #.# ##...# .. #.##†######....# ...#..#...)).)..###  ...#.######.#  .†...[...##.#  ...[.#.##.#  .....r.:.# ...  .# ... #.#.  .  #####..## :j Y==6:j :j :j NM ... ###.#####.# #.########ß.#. ##........... #.. . ##.<.......# ... #.# ##...####### #.##†######.... ...#..#...)).)..####....####.†...@...#[....#.##.#r:.................# ...###....#:j1<7:j4:jvW _You see here a +0 pair of gloves.:jq:jtWear or take off which item? Inventory Items Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  q - a +3 leather armour (worn)  t - a +2 pair of boots (worn)a - a +0 robe Floor Items ([,] to select) Armour:j5u~a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j; :jC :jVM ...###.#####. Zeppelin the Sneak.# #.########......... Deep Elf of Ashenzari ......ß.#. ##.................. Health: 37/37 ========================#.. ..# ##.<....... Magic: 17/17 ========================# ... #.# ##...####### AC: 10Str: 5.. #.##†######....#EV: 11Int: 22...#..#...)).)..###SH: 0Dex: 15  ...#...........######.#XL:  7 Next: 55% Place: Dungeon:5  ...........†...@...##.#Noise: ---------  Time::jM [m 3927.0 (0.0)  ...[.............#.##.#k) +5 dagger.....r.........:.# ...Cast: Foxfire  .................# ...#...............# ....#...............# ...#....<........##.........#..^...######..#####....#:jN You start resting. _Your foxfire dissipates. x2 _HP restored. _You start resting. _Magic restored. _You see here a +0 pair of gloves.:jX :jY _:jc :jl f  You start putting on your armour.:j!r +8.0 (1:jz :j :j +9.0 (2:j :j? :j ,30.0 (3:jq :j} A1.0 (4:j :j A2.0 (5:j :j 1 _You continue putting on your +0 pair of gloves. x5:jf :j :jN c _You finish putting on your +0 pair of gloves.:jG .# #.########........ß.#. ##.........:j& #.. ..# ##.<# ... ###...#######.. #.##†######....# .#..#...)).)..##...#...........######.# .†.......[....@.#.#..r:.# .....###....###?#3.0 (1 _:jt ß.#. ##......... #.. ..# ##.<# ... ###...#######.. #.##†######....# .#..#...)).)..##...#...........######.# .†.......#[......#.#..r .....  #.:j4`##.#####:jR<4:j:jS  You pick up a book of Air and begin reading...:j+5.0 (2:j?:jX _You add the spells Shock, Swiftness and Airstrike to your library.ñ:jH ß.#. ##. #.. ..# ##.<. # ... #.# ##...# .. #.##†######....# ...#..#...)).)..### ...#ñ:jWL.######.# .†.##.# ...[.#.##.# .....rñ:j{.# ... .# ... #ñ:jv.# .... #ñ:jV.# ... ñ:j׻c #....<.##ñ:j ñ:j ..#..^...# #####..ñ:j+#####....#  ##? ##.### ñ:jE@ ##ñ:jñ:j6+6.0 (1ñ:j|ñ:jbñ:j. ß.#. ## . #... ..# ##.< . # ... #.# ##...ñ:j .. #.##†######....# ...#..#...)).)..### ...#.######.# .†.##.# ...[.#.##.# .....r.# ...ñ:j ñ:jڸb.# ... #ñ:j}.# .... #....ñ:jt.# ... #...ñ:j/Q.<.##ñ:jM ...#..^...#ñ:js| #####..#####....# ñ:j ##? ##.### ñ:j@ ##ñ:jNñ:j&7ñ:jñ:j ñ:j5 . ß.#. ## .. #... ..# ##.<  .##... #.# ##.....#.##†######....##...#..#...)).)..### ...#.######.# .†.##.# ...[ñ:j.#.##.# ......# ... .# ... #.# .... #....# ...ñ:jv #....<.##ñ:j ....#..^...#ñ:jQR #####..#####....# ##? ##.###  ##ñ:jñ:jT&8ñ:jñ:jñ:jD5 . ß.#. ## #.. #... ..# ##.< ..###... #.# ##....#.##†######....# .#...#..#...)).)..### ...#.######.# .†.##.# ...[.#.##.# .# ... .# ... #.# .... #...# ... #....<.## .........#..^...# #####..#####....# ##? #ñ:j5 [40m#.###  ##ñ:j6 &9ñ:jl? ñ:j.B ı:j. ß.#. ## ##.. .. #......# ##.< # . #.###...##.# ##... . .....#.##†######....# ...##...#..#...)).)..### ...#.######.# .†.##.# ...[.#.##.# .# ... .# ... #.# .... #..# ... #....<.## .........#..^...# #####..#####....#  ##?[3ı:j7m ##.###  ##ı:j6=40ı:jPı:j|ű:j . ß.#. ## .##.. .. #......# ##.< .# . #.###...##.# ##... ... .....#.##†######....#..##...#..#...)).)..### ...#.######.# .†.##.# ...[.#.##.# .# ... .# ... #.# .... #.# ... #....<.## ...#..^...# #####[40ű:j,m..###....#  ##? ##.###  ##ű:j<1ű:j;ű:jB!ű:j+. ß.#. ## o.##.. .. #......# ##.<.# . . #.###...##.# ##..... .....#.##†######....#.ű:j0.##...#..#...)).)..### ...#.######.# .†.##.# ...[.#.##.# .# ... .# ... #.# .... #.# ...#....<.## .#..^...# #####..#####....# ##? ##.###  ##ű:j_;ű:j;&2ű:jEű:jgGű:j+8. ß.#. ## .o.##.. ## .. #......# ##.<.# . ...#.###...##.# ##...........#.##†######......##...#..#...)).).. ...#.######.# .†.##.# ...[.#.##.# .# ... .# ...#.# .... #..# ...ű:j89 ##....<.## ..#..^.# #####..#####.# ##? ##.##  ##ű:jDű:jxE&3ű:jSNű:jUű:j b . ß.#. ##  .o.##.. ##... #......# ##. ű:j  ...# . ....#.###...##.# ##  ............#.##†######  .......##...#..#...)).)...#.######.#.†.##.#.[.#.##.#.# ....# ....##.#  #.#  ##....<..## ...#..^..# #####..#####ű:j ..# ##?. ##.###  ##ű:j} ű:jt &4ű:j ű:j ű:jK l o.##.. ##... #......# ##..# . ....#.###...####.ű:j P. ..........#.##†######.. .....##...#..#...)).)..# ....#...........######.†.......[......#. ...##  .#####ű:j| ű:j &5ű:j ű:j Ʊ:j- ..# . ....#.###...####.. ..........#.##†######..##...#..#...)).)..# ....#...........######.†.......[......#.Ʊ:j ....##  #....<## #Ʊ:jrƱ:j&6Ʊ:jƱ:j:Ʊ:j  . ..........#.##†######..##...#..#...)).)..# ....#...........######.†.......[......#. ....##  #....<## ..........#..^...# #Ʊ:j*Ʊ:jJ,&7Ʊ:jK4Ʊ:j5Ʊ:j&O .##...#..#...)).)..# ....#...........######.†.......[......#. ....##  ##...@<## ..........#..^...# ######..#####.Ʊ:j'.Ʊ:j6Ʊ:j.8&8Ʊ:j6DƱ:jJƱ:j  ....#...........######.†.......[......#. .....##  ####....<## .......@..#..^...# ######..#####.. ##?. ##.## ###. ##Ʊ:j! Y9Ʊ:j f.†.......[......#. ....##  ####....<........## ..........#..^...# ######.@#####. ##?..# ##.## ###....  ##### Ʊ:j =50Ʊ:j" Ʊ:j DZ:j>[......#.........# .......##... .... ####....<........## ..........#..^...# ######..#####. ##@..# ##.## ###......  ###### DZ:j_FDZ:jH&1DZ:jNDZ:j?WA2.0 (2DZ:jqy _n - a scroll labelled QIVUIC AMUSOLȱ:jwȱ:j]{ Spells (Memorise)TypeFailure Level  a - Magic DartConjuration4% 1ȱ:j{Cb - JinxbiteHexes4%2  ȱ:j{-c - ShockConjuration/Air9%ȱ:j{B1  d - Momentum StrikeConjuration/Translocation 9%ȱ:j{*2  e - Call ImpSummoningȱ:j|j24% 2  f - Sublimation of BloodNecromancyȱ:j |924% 2 ȱ:j;| g - Maxwell's Portable Piledriver Translocation 19% 3  h - Stone Arrowȱ:j|VConjuration/Earth 26% 3  i - Mephitic CloudConjuration/Alchemy/Air 32% 3  j - Flame WaveConjuration/Fire 32% 4  k - Fugue of the Fallen Necromancyȱ:j|X43% 3  l - Summon Ice Beastȱ:j|{Ice/Summoning 43% 3  m - SwiftnessAirȱ:j}p43% 3  n - Vampiric DrainingNecromancyȱ:j}a43% 3  o - AirstrikeAirȱ:j8}S85% 4  p - SilenceHexes/Airȱ:jT}$88% 5 ȱ:jm} q - Yara's Violent Unravelling Hexes/Alchemy 88% 5  r - EnfeebleHexesȱ:j}D100% 7  s - Sphinx Sistersȱ:j}kHexes/Summoning 100% 7 2 spell levels left ȱ:jD~][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitֱ:jy....[.............#.##.# Zeppelin the Sneak..................# ... Deep Elf of Ashenzari ........................# ... Health: 37/37 ========================.##...............# ... Magic: 17/17 ========================#...............# .. AC: 11Str: 5####....<........##EV: 11Int: 22..........#..^...#SH: 0Dex: 15######..#####....#XL:  7 Next: 55% Place: Dungeon:5##@..# ##.###Noise: ---------  Time: 3952.0 (0.0)###......k) +5 daggerֱ:jF######Cast: Foxfire  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.  You pick up a book of Air and begin reading... _You add the spells Shock, Swiftness and Airstrike to your library. _n - a scroll labelled QIVUIC AMUSOL  Okay, then. _ױ:j|k ױ:jk ױ:jm ױ:j&r ױ:jlu ױ:jz f _ױ:j%{ ױ:j{ ױ:j ױ:j" ױ:jn ,ױ:jʛ ױ:j ױ:j ,ױ:j ױ:jt ױ:j| ױ:jf Bױ:j ,ױ:j ױ:j ױ:je ױ:j ױ:jM ױ:jŽ ױ:jz ױ:j ױ:j ױ:j ױ:j ױ:j ױ:j! ױ:j? Xױ:jk ױ:j ,ױ:j ױ:j Bױ:j8 ױ:j ױ:jb ,ױ:jG ױ:j ױ:jg ,ױ:j ױ:jc ױ:j# ױ:j ױ:j{ ױ:jt[ Xױ:j\ ױ:jH `ױ:j ױ:ji ױ:j ױ:jT Xױ:ja ױ:j ױ:jK ױ:j ױ:j ױ:j ױ:j~ ,ױ:j ױ:j  You encounter an orc. It is wielding a +0 trident.ױ:j T#.. ...... .............## ............# ...... #..[.o #.......... ### #..................##.###.##.#.##............@....#....##.........#...##......####..... #..#####.............#...# ###.########..#.###.###...##### o   orc (polearm, asleep).78.0 (26.0)ױ:j 39.0 (27 _ױ:ju ױ:j ر:jj #..  .## .# . #.[.o. #.# ### #.##.###.##.#.##o.....#....##S....#...##......#####.. #..#####...........# #...# ###.#. #.## #.# ## ...ر:jE ### # S   adder (asleep).#oo 2 orcs (polearms, asleep)..ر:jر:jn"180.0 (1.0) ر:j*ر:j-b _You encounter an orc and an adder.ڱ:j$ } #.. ............... Zeppelin the Sneak .............## Deep Elf of Ashenzari ...... ............#.. Health: 37/37 ======================== .............. Magic: 16/17 ======================-- ڱ:j% . #.........[.. AC: 11Str: 5 .o. #............ EV: 11Int: 22 ....# ### #............ SH: 0Dex: 15 ......##*###.##.#.##.... XL:  7 Next: 55% Place: Dungeon:5 o.....*@*....#....##.... Noise: ---------  Time: 3980.0 (0.0) S....#***##......####... k) +5 dagger #.. #..#####............ Cast: Foxfire # #...# ###.########. #.## #.# ## ... ### # S   adder (asleep) ..# oo 2 orcs (polearms, asleep) .. _Okay, then. _You encounter an orc. It is wielding a +0 trident. _You encounter an orc and an adder.Casting: Foxfire (safe; 3%ڱ:j<& ! risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateڱ:j+ #................. Zeppelin the Sneak.............## Deep Elf of Ashenzari ..................#.. Health: 37/37 ========================.............. Magic: 16/17 ======================--.#.........[.. AC: 11Str: 5.o.#............ EV: 11Int: 22....# ### #............ SH: 0Dex: 15......##.###.##.#.##.... XL:  7 Next: 55% Place: Dungeon:5o......@.....#....##.... Noise: ---------  Time: 3980.0 (0.0)S....#v.v##......####... k) +5 dagger#[39ڱ:j :;49m.. #..#####............ Cast: Foxfire# #...# ###.########.#.###.###...#### S   adder (asleep)..#oo 2 orcs (polearms, asleep, 1 ally targ…).. _You encounter an orc. It is wielding a +0 trident. _You encounter an orc and an adder.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ڱ:j5 :=1.0 (1 _ڱ:j ۱:j9G #.. ............... Zeppelin the Sneak .............## Deep Elf of Ashenzari ...... ............#.. Health: 37/37 ======================== .............. Magic: 15/17 =====================--- . #.........[.. AC: 11Str: 5 .o. #............ EV: 11Int: 22 ....# ### #............ SH: 0Dex: 15 ......##*###.##.#.##.... XL:  7 Next: 55% Place: Dungeon:5 o.....*@*....#....##.... Noise: =--------  Time: 3981.0 (0.0) S....#v*v##......####... k) +5 dagger #.. #..#####............ Cast: Foxfire # #...# ###.########. #.## #.# ##[14;۱:jVH10H ... ### # S   adder (asleep) ..# oo 2 orcs (polearms, asleep, 1 ally targ…) ..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate۱:j\ #.. ............... Zeppelin the Sneak .............## Deep Elf of Ashenzari ...... ............#.. Health: 37/37 ========================۱:j] .............. Magic: 15/17 =====================--- . #.........[.. AC: 11Str: 5 .o. #............ EV: 11Int: 22 ....# ### #............ SH: 0Dex: 15 ......##.###.##.#.##.... XL:  7 Next: 55% Place: Dungeon:5 o....v.@.....#....##.... Noise: =--------  Time: 3981.0 (0.0) S....#§.v##......####... k) +5 dagger۱:j^8 #.. #..#####............ Cast: Foxfire # #...# ###.########. #.## #.# ## ... ### # S   adder (asleep) ..# oo 2 orcs (polearms, asleep, 1 ally targ…) ..Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!۱:jd_Kv§۱:jtav§v§۱:j@bBv§۱:jbN§v۱:jcBv§۱:jcAv§۱:j}eJ.o۱:j0n #..   . [ ..o  ..v.# ###  ...§..##v###.# o...§§.@§....# S....#§.§##.... ۱:jn#.. #..#####... # #...#  #.## #.#  ... ###  ..#oo1 asleep, 1 ally ta .. _You conjure some foxfire! ۱:jo Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  ۱:j(o=You conjure some foxfire!  The foxfire burns the orc.۱:j13§۱:jN§v۱:jl?vv۱:j+2.0 (1۱:j§§§ _The orc is heavily wounded.ܱ:j}Y #.. ............... Zeppelin the Sneak .............## Deep Elf of Ashenzari ...... ............#.. Health: 37/37 ======================== .............. Magic: 14/17 ===================----- . #.........[.. AC: 11Str: 5ܱ:jcw ..o #............ EV: 11Int: 22 ..§.# ### #............ SH: 0Dex: 15 ...§..##*###.##.#.##.... XL:  7 Next: 55% Place: Dungeon:5 o...§§v@v....#....##.... Noise: =--------  Time: 3982.0 (0.0) S....#*v*##......####... k) +5 dagger #.. #..#####............ Cast: Foxfire # #...# ###.########. #.## #.# ## ... ### # S   adder (asleep) ..# oo 2 orcs (polearms, 1 asleep, 1 ally ta…) ..You conjure some foxfire!  The foxfire burns the orc. _The orc is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  ܱ:jd Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateܱ:j   #.. ............... Zeppelin the Sneak .............## Deep Elf of Ashenzari ...... ............#.. Health: 37/37 ======================== .............. Magic: 14/17 ===================----- . #.........[.. AC: 11Str: 5 ܱ:j ..o #............ EV: 11Int: 22 ..§.# ### #............ SH: 0Dex: 15 ...§.v##§###.##.#.##.... XL:  7 Next: 55% Place: Dungeon:5 o...§§§@v....#....##.... Noise: =--------  Time: 3982.0 (0.0) ܱ:j}!S....#§v§##......####... k) +5 dagger #.. #..#####............ Cast: Foxfire # #...# ###.########. #.## #.# ## ... ### # S   adder (asleep) ..# oo 2 orcs (polearms, 1 asleep, 1 ally ta…) ܱ:j"8..The foxfire burns the orc. _The orc is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ܱ:j"Ev§ܱ:j#G§vܱ:j#>v§ܱ:j@$Wv§vܱ:jd$*§ܱ:j$Bv§ܱ:j$<v§ܱ:j9%8v§ܱ:jq,oM #.. ܱ:j,  . [ ..o ܱ:j, ..§v# ###  ...§v§##§###.#ܱ:j#-] o...§v§@§....# S....#§§§##....ܱ:jG- #.. #..#####... # #...# ܱ:jn- #.## #.#  ... ### ܱ:j-D ..# .. ܱ:j-_The orc is heavily wounded.  Casting: Foxfire (safe; 3% risk of failure) ܱ:j-0 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  ܱ:j.The foxfire burns the orc.ܱ:j §v§v§voܱ:jz §The orc is severely wounded.The foxfire burns the orc.  You kill the orc!ܱ:jYo   orc (polearm, asleep)S   adder (frenzied)ܱ:jw§ SThe adder flies into a frenzy!ܱ:jqS...v§##..S....#v§vS   adder (ally target)o   orc (polearm, asleep)S   adder (frenzied)ܱ:jFZ5==3.0 (1ܱ:jT_§§§ܱ:j~W _You encounter an adder.ޱ:j9uv§v§ޱ:jT-§v§v§v§v§ )Your foxfire dissipates.The adder bites the orc!v§v§ .  The orc dies!.Sv§ޱ:jY    The adder hisses angrily.  The foxfire burns the adder.ޱ:j3§ޱ:jX.)..ޱ:j(66-4ޱ:j,§§§§§§ޱ:ju.] _The adder is heavily wounded.߱:jyJv§߱:jΧk  The foxfire burns the adder.߱:j}3§߱:jL.S߱:jq& oThe adder is almost dead.߱:j2........o   orc (wandering)߱:jE4@-5߱:j[>;§߱:j(Gs _You encounter an orc. It is wielding a +0 hand axe.:j #.. ............... Zeppelin the Sneak .............## Deep Elf of Ashenzari ...... ............#.. Health: 37/37 ======================== .............. Magic: 14/17 ===================----- . #.........[.. AC: 11Str: 5 ... #............ EV: 11Int: 22 o.§)# ### #............ SH: 0Dex: 15 ..S§..##*###.##.#.##.... XL:  7 Next: 56% Place: Dungeon:5 ).....*@*....#....##.... Noise: ---------  Time: 3985.0 (0.0) .....#***##......####... k) +5 dagger #.. #..#####............ Cast: Foxfire # #...# ###.########. #.## #.# ## ... ### # S:j5p   adder ..# o   orc (wandering) ..The foxfire burns the adder.  The adder is almost dead. _You encounter an orc. It is wielding a +0 hand axe.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j #.. ............... Zeppelin the Sneak .............## Deep Elf of Ashenzari ...... ............#.. Health: 37/37 ======================== .............. Magic: 14/17 ===================----- . #.........[.. AC: 11Str: 5 ... #............ EV: 11Int: 22 o.§)# ### #............ SH: 0Dex: 15 ...§..##.###.##.#.##.... XL:  7 Next: 56% Place: Dungeon:5 )..S...@.....#....##.... Noise: ---------  Time: 3985.0 (0.0) .....#...##......####... k) +5 dagger #.. #..#####............ Cast: Foxfire # #...# ###.########. #.## #.# ## :j... ### # S   adder ..# o   orc (wandering) ..The adder is almost dead. _You encounter an orc. It is wielding a +0 hand axe.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:jXI.o:j9x #..   . [ ...  .o.)# ###  ......##.###.# )..S...@v....# .....#.v.##.... #.. #..#####... # #...#  #.## #.#  ... ### (ally target) ..#o .. :j:=6.0 (1 _:j$:j:j v§§vv§:j {v§v§:j3 =v§:j/ >vS:j :j Q .  The foxfire burns the adder.:jf o   orc:j7 e§v§:jM :jN &(ally target):jN :jX :jP Av§:j< J.o:j :j e5==8-7:jS §§§§@§§§:j I _You kill the adder!:j/':j3§:jH.o:j|....@...:j@-8:jP9§:jC _The foxfire burns the orc but does no damage.:j  #.. ............... Zeppelin the Sneak .............## Deep Elf of Ashenzari ...... ............#.. Health: 37/37 ======================== .............. Magic: 14/17 ===================----- . #.........[.. AC: 11Str: 5 ... #............ EV: 11Int: 22 ...o# ### #............ SH: 0Dex: 15 ...§..##*###.##.#.##.... XL:  7 Next: 58% Place: Dungeon:5 ).....*@*....#....##.... Noise: ---------  Time: 3988.0 (0.0) .....#***##......####... k) +5 dagger #.. #..#####............ Cast: Foxfire # #...# ###.########. #.## #.# ## ... ### # o  :j [39;49m orc ..# ..The foxfire burns the adder. _You kill the adder! _The foxfire burns the orc but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jd  #.. ............... Zeppelin the Sneak .............## Deep Elf of Ashenzari ...... ............#.. Health: 37/37 ======================== .............. Magic: 14/17 ===================----- . #.........[.. AC: 11Str: 5:j$ s ... #............ EV: 11Int: 22 ...)# ### #............ SH: 0Dex: 15 ...§o.##.###.##.#.##.... XL:  7 Next: 58% Place: Dungeon:5 )......@.....#....##.... Noise: ---------  Time: 3988.0 (0.0) :j .....#...##......####... k) +5 dagger #.. #..#####............ Cast: Foxfire # #...# ###.########. #.## #.# ## ... ### # o   orc :j #..# ..:j*  _You kill the adder! _The foxfire burns the orc but does no damage.  :j\ sCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j 6You conjure some foxfire!:j  #..   . [ ...  ...)# ###  ....o.##.###.# )......@v....# .....#..v##.... #.. #..#####... # #...#  #.## #.#  ... ### (ally target) ..#:j ? .. =:j 9.0 (1 _:j :j! :j͍v§v§§vv§§vv§:j=v§:j[:jV3§:j<v§:jP.o:j%:j%:j&W5==-90:j.d§@§:jY1_The foxfire burns the orc but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle :j1 Dir - look around, f - activate _You conjure some foxfire! _The foxfire burns the orc but does no damage.:jf :j /§:j H.o:j _....:jK @-1:jr ;§:j C _The foxfire burns the orc but does no damage.:jQ.=2:j:j4| _You hit the orc but do no damage. The orc hits you but does no damage.:j #.. ............... Zeppelin the Sneak .............## Deep Elf of Ashenzari ...... ............#.. Health: 37/37 ======================== .............. Magic: 14/17 ===================----- . #.........[.. AC: 11Str: 5 ... #............ EV: 11Int: 22 ...)# ### #............ SH: 0Dex: 15 ......##*###.##.#.##.... XL:  7 Next: 58% Place: Dungeon:5 ).....o@*....#....##.... Noise: =--------  Time: 3992.0 (0.0) .....#***##......####... k) +5 dagger #.. #..#####............ Cast: Foxfire # #...# ###.########. #.## #.# ## ... ### # o  :j orc ..# .. _The foxfire burns the orc but does no damage. _The foxfire burns the orc but does no damage. _You hit the orc but do no damage. The orc hits you but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j #................. Zeppelin the Sneak.............## Deep Elf of Ashenzari ..................#.. Health: 37/37 ========================.............. Magic: 14/17 ===================-----.#.........[.. AC: 11Str: 5...#............ EV: 11Int: 22...)# ### #............ SH: 0Dex: 15......##v###.##.#.##.... XL:  7 Next: 58% Place: Dungeon:5).....o@.....#....##.... Noise: =--------  Time: 3992.0 (0.0).....#..v##......####... k) +5 dagger:j ~#.. #..#####............ Cast: Foxfire# #...# ###.########.#.###.###...#### o   orc (ally target):j ..#.. _The foxfire burns the orc but does no damage. _You hit the orc but do no damage. The orc hits you but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j- c5==603.0 (1:jV' :jG * _You hit the orc but do no:jI H damage. The orc hits you but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _You feel a bit more experienced. The orc hits you but does no damage.:jO §vYou hit the orc.v§:jW  The orc is lightly wounded.  The foxfire burns the orc.:j+ {§§v:jM  The orc is severely wounded.The foxfire burns the orc but does no damage.:jVd 4§:jq   orcThe orc is severely wounded.6-4:jx N§§:j:| : _The orc hits you with a +0 hand axe.:j #.. ............... Zeppelin the Sneak .............## Deep Elf of Ashenzari ...... ............#.. Health: 36/37 =======================- .............. Magic: 14/17 ===================----- . #.........[.. AC: 11Str: 5 ... #............ EV: 11Int: 22 ...)# ### #............ SH: 0Dex: 15 ......##*###.##.#.##.... XL:  7 Next: 60% Place: Dungeon:5 ).....o@*....#....##.... Noise: =--------  Time: 3994.0 (0.0) .....#***##......####... k) +5 dagger #.. #..#####............ Cast: Foxfire # #...# ###.########. #.## #.# ## ... ### # o  :ja orc ..# ..The foxfire burns the orc but does no damage.  The orc is severely wounded. _The orc hits you with a +0 hand axe.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j#................. Zeppelin the Sneak.............## Deep Elf of Ashenzari ..................#.. Health: 36/37 =======================-.............. Magic: 14/17 ===================-----.#.........[.. AC: 11Str: 5...#............ EV: 11Int: 22...)# ### #............ SH: 0Dex: 15......##.###.##.#.##.... XL:  7 Next: 60% Place: Dungeon:5).....o@.....#....##.... Noise: =--------  Time: 3994.0 (0.0).....#vv.##......####... k) +5 dagger#.. #..:jg#####............ Cast: Foxfire# #...# ###.########.#.###.###...#### o   orc (ally target)..#.. _The orc hits you with a +0 hand axe.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The orc hits you but does no damage.:jQ5.0 (1  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The orc hits you but does no damage. _r foxfire with a +0 hand axe. x2:jB2  You hit the orc.  The orc is almost dead.The foxfire burns the orc but does no damage.:j[ 2§:j  The orc is almost dead.The foxfire burns the orc but does no damage.:jE 4§:jQ | The orc is almost dead.:jJR &6:jt\ <§:j]   The orc is almost dead.The foxfire burns the orc but does no damage.  The orc is almost dead.  The foxfire burns the orc but does no damage.  The orc is almost dead. _The orc barely misses you.:je )You hit the orc.:j0..:j]5==17:jS:j G _You kill the orc!:j! #..  .. .#.. .. #.[)... ## #[...)#. ### #.##.###.##.#.##†)......#....##.#...##......#####..##..#####.. #.#...## ###.# #.## #.#  ... # ..#  ..:j,:j,\7=-8:j: _Found an adder corpse, a leather armour and a dagger.  Things that are here: _a +0 hand axe; a +0 scale mail; an orc corpse:j #.. .............. Zeppelin the Sneak .............# Deep Elf of Ashenzari ...... . ............#. Health: 37/37 ======================== .. ............. Magic: 14/17 ===================----- ... #.........[. AC: 11Str: 5 )... ## #........... EV: 11Int: 22 [...)#. ### #........... SH: 0Dex: 15 ......*##.###.##.#.##... XL:  7 Next: 61% Place: Dungeon:5 †)....*@*.....#....##... Noise: ---------  Time: 3998.0 (0.0) ......#**.##......####.. k) +5 dagger ##..##..#####........... Cast: Foxfire #.#...## ###.######## #.## #.# # ... ###   ..# :j ..    _Found an adder corpse, a leather armour and a dagger.  Things that are here: _a +0 hand axe; a +0 scale mail; an orc corpseCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:ju#................ Zeppelin the Sneak.............# Deep Elf of Ashenzari ...................#. Health: 37/37 ========================............... Magic: 14/17 ===================-----...#.........[. AC: 11Str: 5)... ## #........... EV: 11:jaGInt: 22[...)#. ### #........... SH: 0Dex: 15.......##.###.##.#.##... XL:  7 Next: 61% Place: Dungeon:5†).....@......#....##... Noise: ---------  Time: 3998.0 (0.0)......#vv.##......####.. k) +5 dagger##..##..#####........... Cast: Foxfire#.#...## ###.#########.###.##...###..#..  Things that are here: _a +0 hand axe; a +0 scale mail; an orc corpseCasting: Foxfire (safe; 3% risk of failure)  :j-"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j:=9.0 (1 _:jq:j̲:j޴q #.. .... ....... .. .#... .. .. .# #.[.)....##.# #.[...)#..### #.##.###.##.#.##.†)....@)......#....##.#vv.##......#####..##..#####:jb #.#...## ###.# #.## #.# ... ### ..# ..:j<T§v:j1§:jD§v:j.v:jغBv§:j,§:j&!v:jH"§:j2v:j`5==-4000:jJL§§:j:j x  #.. !...... ....... ...... .. .. .# #..)....##.# #.[...)#..### #.##.###.##.#.##.†)..v@.)......#....##:jx .§#§§.##......#####..##v§##### #.#...## ###. #.#.### #.##... ###  ..# :jx @ ..:jj{ Iv§:j\| Jv§:j| +v§:j} :j~ v§v§:j= Jv§:j N§v:jw Bv§:j !§:j $v:j '..:j @-1:jL §§§§@§§§:j \ _Found a smoky golden potion.:j&d #.. #!............#.. ...#.. .. #:jZ' .. .# ##..).§..##.# ##..[.§§v#..### ##.....v.§.##.###.##.#.###..†)..@.§)......#....###.§#...##......:j(#..##§.##### #.#...## ###. #.#.### #.# #... ### ..# ..:j*@v§:j8{§v§:jg<1§:j' i........2:j ;§:jQ _Your foxfire dissipates. x2:jp qM## . ####...... .!............. .. ....§... .)..§.##.# [...§#..### #...........§@..##.###.##.#†).....)......#............#...##......########..##..#####........##..:j%w N..).:jw r6===3:j :j> :j Mo.##.. ## #.#.........# . ####........!.......... ........ .#)....##.# [...@#..### #...............##.###.##.#†).....)......#....#........#...##......###.#..:j' :jš &4:j :j $  Things that are here::j q _a +0 trident; an orc corpse:j$J #.# .o.##..  #.#...# .  #####.. #!... #.... #...  #...# #:j$ #..)....##.# # #..[..@)#..### # #.##.###.##.#. #..†).....)......#.... #.#...##...... #####..##..##### #.#...## ###. #.#.#:j%## #.# #... ###  ..#:j/:j0-5 _:j9:j::j{ #.# .o.##..  #.#.# .  ##### #! # #..  #..# # #..)....##.# #:j|  #..[.@.)#..### # #.##.###.##.#. #..†).....)......#.... #.#...##...... #####..##..##### #.#...## ###. #.#.### #.# #...# ###  ..#:j}<6:j:j:j #.# .o.##.. #.#.# .  ##### #! # #.  #.# # #..)....##.# # #..[@..)#..### # #:j.##.###.##.# #..†).....)......# #.#...##...... #####..##..##### #.#...## ###. #.#.### #.# #...# ###  ..#:j0:j:jr#7:j\O===7:j:j:jD% a .........# #####.......!.... .# #)....##.#:j& [...)#..###.@.....##.###.##.#†).....)......#.........#...##.....#..:j/ :j'0 &8:j"9 :j: :ju  #####.......!...... .# #)....##.#[...)#..###.......##.###.##.#†)......#.........#...##...####..##..#####..##.#:j :jF :jg 9:j :j $  Things that are here::j q _a +0 trident; an orc corpse:jl M #.## . ####!...... ..........#)....##.# [...)#..### #......##.###.##.#†).....)......#........#...##.#####..##..#####.......##.#:j:j4%10 :jd _:j":j:jZ M .o.##. #.## . ####!.... ..........#)....##.# [@..)#..### #............##.###.##.#†).....)......##........#...##........#:j( Y==1:jD :jf :j M.... .o.##. #.## . ####!.[7;24H.. ..........#)@...##.# [...)#..### #............##.###.##.#:j #..†).....)......#....#...#:j :j &2:j :j :j #.# . #.#..... .o.##.. #.#.# . ##### #! # #.  #.# # #..@....##.# # #..[...)#..### # #.##.###.##. #..†).....)......# #.#...## #####..##..#####....  #.#...## ###.#  #.#.### #.#  #...#:jW ### :j:j_&3:j/:j$  Things that are here::j%  Things that are here: _a +0 trident; an orc corpse  Things that are here: _a +0 trident; an orc corpse  Things that are here: _a +0 dagger; a +0 robe:j5 h #.#  #.#..... .o.## #.#.#  ##### #! # #.  #.# # #.@)....##.# # #..[...)#..### # #.##.###.## #..†).....)......# #.#...## #####..##..##### #.#...## ###. #.#.### #. #...# 4 _:jPO #.#  #.#..... .o.## #.#.# ##### #! # #:jO.  #.# # #@.)....##.# # #..[...)#..### # #.##.###. #..†).....)......#:jtP #.#...## #####..##..##### #.#...## ### #.#.### # #...#:jP :jZ:jN[&5:jd:jg:j~7M## ......#..... .o.## #.## ####!... .........)....##.# [...)#..### #..#.........##.###.#.#.#:jֈ:jl&6:jr:j:j M#####..## ......#..... .o.## #.## ####!... .........)....##.# #..[...)#..### #...#.:j :j &7:j :j :j$ M##....o#.#######..# .....#..... .o.## #.## ####!... .........:j #..)....##.# #..#####..##:jQ) <8:jp2 :j>7 :jW*M.##.#.<.....##....o#.#######..# .....#..... .o.## #.#.# ####... ..#..........# #..#........:j:j7&9:j:j%:j ',20.0 (2:j/:j1 _k - 2 smoky golden potions (gained 1); h - 7 atropa-tipped darts (gained 5):j3#..##.#.<.#.###....o#.##.#.# #####.#.# .#.#.# .#.#..... .o.##.#.#..# #####.#.:j4#.#. .#.# #.#..)....##.# #.#..[...)#..### #.#.##.###.##..†).....)......#.#.#...##.:jCA1.0 (1:jG:jH:jE >#..##.#.<.:jF #.###....o#.##.:jiG 1#.# #####.:jG 7#.# .#....g:jH 1#.# . .:jvH V#.#..... .o.##.:jH +#.#.:jbI 5# .:jI -#####.:j J )#.:jcJ )#.:jJ *#.:jJ  .:j.K *#.:jgK 8# #.:jK #..)....##.# #.:jK #..[...)#..### #.:j.L '#.:jsL .##.###.##.:jL #..†).....)......#.:j,M #.:jkM #...##.:jM :jZ :j2] :j^ 2:jh :jU :jL :jL :jCO :j{V :j_ B:jY` :jc :jc :je :jh :jk :j,l :jm :jq :js f  An orc comes into view.:jz V######..###......... ##....#......... #..##.#.<....... #.###....o#.##.. #.# #####....... #.# ####.#....g #.###.. :j{ K#.#.......o.##.. ###.## . #####..#.....#.........#...................#..........#...#....o   orc (asleep)#..)....##.#####........:j{ #..[...)#..### #........:j{ C#.........##.###.##.#.##:j +5.0 (3:jR 26.0 (4 _:jC :jm :jx( _ ######..###.........  Zeppelin the Sneak ##....#.........  Deep Elf of Ashenzari ...... #..##.#.<.......  Health: 37/37 ======================== #.###....o#.##..  Magic: 16/17 ======================-- #.# #####.......  AC: 11Str: 5 #.# ####.#....g  EV: 11Int: 22 #.###...........  SH: 0Dex: 15 #.#**.....o.##.. ## XL:  7 Next: 61% Place: Dungeon:5 :j( #.#@*.......# . ... Noise: ---------  Time: 4026.0 (0.0) #####.***............... k) +5 dagger #....................... Cast: Foxfire #....................... :j( $#....................... :j$) #..........#...#........ o   orc (asleep) #..)....##.#####........ :j) #..[...)#..### #........ #.........##.###.##.#.## _a +0 dagger; a +0 robe _k - 2 smoky golden potions (gained 1); h - 7 atropa-tipped darts (gained 5) _An orc comes into view.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j) :j A######..###.........Zeppelin the Sneak##....#.........Deep Elf of Ashenzari ......#..##.#.<.......Health: 37/37 ========================#.###....o#.##..Magic: 16/17 ======================--#.# #####.......AC: 11Str: 5#.# ####.#....gEV: 11Int: 22#.###...........SH: 0Dex: 15:j #.#.v.....o.##.. ## XL:  7 Next: 61% Place: Dungeon:5#.#@........# . ... Noise: ---------  Time: 4026.0 (0.0)#####.v................. k) +5 dagger#....................... Cast: Foxfire#.......................#.......................:j% #..........#...#........ o   orc (asleep, ally target)#..)....##.#####........:jL #..[...)#..### #........#.........##.###.##.#.## :j M_k - 2 smoky golden potions (gained 1); h - 7 atropa-tipped darts (gained 5) _An orc comes into view.Casting: Foxfire (safe; 3% risk of failure)  :j "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:jDž :=7.0 (1 _:jM :j :jF§v:j ?§v:jCv§:j?§v:j1>§v:jF§v:jv(v§:j:j7>§v:jB§v:jf;§v:jU:j0.-8:jc§§§:jd:jO?§v:jYXo:ji§§v:jF  The foxfire burns the orc but does no damage.  The foxfire burns the orc.:ji3§:jj-o.:ju.......:jSv]7==-9:jm9§:jځ^ _The orc is moderately wounded.:j ######..###.........  Zeppelin the Sneak ##....#.........  Deep Elf of Ashenzari ...... #..##.#.<.......  Health: 37/37 ======================== :jЗ>#.###....o#.##..  Magic: 16/17 ======================-- #.# #####.......  AC: 11Str: 5 #.# ####.#....g  EV: 11Int: 22 #.###...........  SH: 0:jIDex: 15 #.#**..§§o..##.. ## XL:  7 Next: 61% Place: Dungeon:5 :j#.#@*.......# . ... Noise: ---------  Time: 4029.0 (0.0) #####.***............... k) +5 dagger #....................... Cast: Foxfire #....................... #....................... #..........#...#........ o   orc:jM #..)....##.#####........ #..[...)#..### #........ :j#.........##.###.##.#.##The foxfire burns the orc but does no damage.  The foxfire burns the orc. :j_The orc is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  :j` Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j1  ######..###.........  Zeppelin the Sneak ##....#.........  Deep Elf of Ashenzari ...... #..##.#.<.......  Health: 37/37 ======================== #.###....o#.##..  Magic: 16/17 ======================-- #.# #####.......  AC: 11Str: 5:j<2I #.# ####.#....g  EV: 11Int: 22 #.###...........  SH: 0Dex: 15 #.#....§§§..##.. ## XL:  7 Next: 61% Place: Dungeon:5:jz2 #.#@....o...# . ... Noise: ---------  Time: 4029.0 (0.0) #####................... k) +5 dagger:j2 #....................... Cast: Foxfire #.......................:j2) #....................... :j2#..........#...#........ o   orc #..)....##.#####........ :j3C#..[...)#..### #........ #.........##.###.##.#.##:j3!The foxfire burns the orc. _The orc is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j>     <    #.# ......  #.# ####.#....g  :jW?p#.###...........  #.#.........##..  #.#@....o...# .  #####.v.v...... #..............:j?{ #.............. #.............. :j?#..........#...(ally target) :j?#..)....##.####:j? #..[...)#..### :j @ :jJB;=30.0 (1 _:jK:j3N:j\6 ?§v§vv§v§§v§v§v_The orc is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the orc but does no damage.:j 1§:j :j '§vov  The orc is moderately wounded.The foxfire burns the orc but does no damage.:jMj 3§:ju ::jPy .-1:jr §§§§§:j ^ _The orc is moderately wounded.:jV ######..###.........  Zeppelin the Sneak ##....#.........  Deep Elf of Ashenzari ...... #..##.#.<.......  Health: 37/37 ======================== #.###....o#.##..  Magic: 15/17 =====================--- #.# #####.......  AC: 11Str: 5 #.# ####.#....g  EV: 11Int: 22 #.###...........  SH: 0Dex: 15 #.#**.......##.. ## XL:  7 Next: 61% Place: Dungeon:5 #.#@*§§o§...# . ... Noise: ---------  Time: 4031.0 (0.0) #####.***§.............. k) +5 dagger #....................... Cast: Foxfire #....................... #....................... #..........#...#........ o  :jV orc #..)....##.#####........ #..[...)#..### #........ #.........##.###.##.#.##The orc is moderately wounded.The foxfire burns the orc but does no damage. _The orc is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j8\  ######..###.........  Zeppelin the Sneak ##....#.........  Deep Elf of Ashenzari ...... #..##.#.<.......  Health: 37/37 ======================== #.###....o#.##..  Magic: 15/17 =====================--- #.# #####.......  AC: 11:j\ |Str: 5 #.# ####.#....g  EV: 11Int: 22 #.###...........  SH: 0Dex: 15 #.#.........##.. ## XL:  7 Next: 61% Place: Dungeon:5 #.#@§§o§§...# . ... Noise: ---------  Time: 4031.0 (0.0) :ji] #####.§§§§.............. k) +5 dagger #....................... Cast: Foxfire #....................... #....................... #..........#...#........ o   orc #..)....##.#####........ #..[...)#..### #........ #.........##.###.##.#.##The foxfire burns the orc but does no damage. _The orc is moderately wounded.:j] {Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j^ 6You conjure some foxfire!:j      <    #.# ......  #.# ####.#....g  #.###...........  #.#.v.......##..  #.#@..o.....# .  #####...v...... #.............. #.............. #.............. #..........#...(ally target) #..)....##.#### #..[...)#..### 6==2.0 (1 _:j% §v§v:j X) _The orc is moderately wounded.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the orc.:jR:jL§§:jY.v:jCxv§v§:j:v§:j:jz.-3:jU§§§§§§§:j#G _You kill the orc!:j######..###. ##....#. #..##.#.<. #.###....o#.##.. #.# #####....... #.# ####.#....g #.###. #.#.§.##.. ##.#.#.@§).....# . .#####...§§.#.....v§§§.:j!#.#.#.#...#.#..)....##.#####.#..[...)#..### #.#.##.###.##.#.##.:j?v§:j:v§:jBv§:j;§v:jD,§:js}.......-4:jk!e§§§§§:jWN _Your foxfire dissipates.:j######..###. ##....#. #..##.#.<....... #.###....o#.##.. #.# #####....... #.# #####.#....g #.###. #.#.##.. ##.#.#..@).....# . ....######§§.#...§§§.#.##.#.#...#.[#..)....##.#####.#..[...)#..### #.#.##.###.##.#.##........5:jr:jL ######..###. ##....#......... #..##.#.<....... #.###....o#.##.. #.# #####....... #.# #####.#....g #.###. #.#.##.. ##.#.#...@.....# . ....#.#####.#.##.#.#.#.#...#.[.#..)....##.#####..#..[...)#..### #.#.##.###.##.#.##.:jW :jX r7===6:jha :jgc $  Things that are here::jmf X _a +0 hand axe; a +0 leather armour:jjV:jGW:j4Y:ja:jd:jIy :j4_:j-:j  Ijyb comes into view.###......##.. #........##.....[... ######..###......... ##....#......... #..##.#.<....... #.###.....#.##.. #.# #####....... #.# #####.#....g #.##.. ß #.#.........##.. ##...  #.#...).....# . ....#.######...#..###.......#... g   Ijyb (wand, asleep)#..................#..........#...#.........[#..)....##.#####.............:j*X78.0 (2 _:j8:j0:jZ  :jT[Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jGc:je Your spells (cast)TypeFailure Level  a + Foxfire:jf^Conjuration/Fire 3% 1  b - ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation11%3  d - Inner FlameHexes/Fire7%:jGf3  e - Tukima's DanceHexes9%3  f - BlinkTranslocation:jnf10%:jf2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j~:j:j ###......##.........Zeppelin the Sneak#........##.....[...Deep Elf of Ashenzari ......######..###.........Health: 37/37 ========================##....#.........Magic: 17/17 ========================#..##.#.<.......AC: 11Str: 5#.###.....#.##..EV: 11Int: 22#.# #####.......SH: 0Dex: 15#.# #####.#....g. XL:  7 Next: 61% Place: Dungeon:5#.###...@.......ß Noise: ---------  Time: 4038.0 (0.0)#.#.........##.. ##...k) +5 dagger:jd#.#...).....# . ....#.## Cast: Foxfire#####........................#.........................##.#........................#... g   Ijyb (wand, asleep)#............................#..........#...#.........[...#..)....##.#####............. _Your foxfire dissipates.Things that are here: _a +0 hand axe; a +0 leather armour _Ijyb comes into view.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ###......##.........Zeppelin the Sneak#........##.....[...Deep Elf of Ashenzari ......######..###.........Health: 37/37 ========================##....#.........Magic: 17/17 ========================[3:j4m#..##.#.<.......AC: 11Str: 5#.###.....#.##..EV: 11Int: 22#.# #####.......SH: 0Dex: 15#.# #####.#....g. XL:  7 Next: 61% Place: Dungeon:5#.###...@.......ß Noise: ---------  Time: 4038.0 (0.0)#.#.........##.. ##...k) +5 dagger#.#...).....# . ....#.## Cast: Foxfire#####........................#.........................##.#........................#... g   Ijyb (wand, asleep)#............................#.:j|.........#...#.........[...#..)....##.#####............. _Your foxfire dissipates.Things that are here: _a +0 hand axe; a +0 leather armour _Ijyb comes into view.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j1 ###......##.........  Zeppelin the Sneak  #........##.....[...  Deep Elf of Ashenzari ......  ######..###.........  Health: 37/37 ======================== ##....#.........  Magic: 14/17 ===================----- #..##.#.<.......  AC: 11Str: 5 #.###.....#.##..  EV: 11Int: 22 #.# #####.......  SH: 0Dex: 15 :j#.# #####.#.***g . XL:  7 Next: 61% Place: Dungeon:5 #.###...@***.... ß Noise: ---------  Time: 4038.0 (0.0) #.#.........##.. ##...  k) +5 dagger #.#...).....# . ....#.## Cast: Foxfire  #####........................  #.........................##.  #........................#... g   Ijyb (wand, asleep)  #............................  #..........#...#.........[...  #..)....##.#####.............Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 9% risk of :jfailure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of warping (asleep, chance to affect: 64%):j  ###......##.........Zeppelin the Sneak#........##.....[...Deep Elf of Ashenzari ......######..###.........Health: 37/37 ========================##....#.........Magic: 14/17 ===================-----#..##.#.<.......AC: 11Str: 5#.###.....#.##..EV: 11Int: 22#.# #####.......SH: 0Dex: 15#.# #####.#....*. XL:  7 Next: 61% Place: Dungeon:5#.###...@.......ß Noise: ---------  Time: 4038.0 (0.0)#.#.........##.. ##...k) +5 dagger[0:j3, ;10m#.#...).....# . ....#.## Cast: Foxfire#####........................#.........................##.#........................#... g   Ijyb (wand, asleep)#............................#..........#...#.........[...#..)....##.#####.............Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of warping (asleep, chance to affect: 64%):j g)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of warping (asleep, chance to affect: 64%)  The +0 dagger dances into the air!:jj g.==9.0 (1 _Ijyb shouts!:j:jRFire/throw/use which item? Missiles (go to first with ()  e - 17 stonesg - 5 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Wands (go to first with /)a - a wand of flame (28):jR :j  ###......##.........  Zeppelin the Sneak  #........##.....[...  Deep Elf of Ashenzari ......  ######..###.........  Health: 37/37 ======================== ##....#.........  Magic: 14/17 ===================----- #..##.#.<.......  AC: 11Str: 5 #.###.....#.##..  EV: 11Int: 22 #.# #####.......  SH: 0Dex: 15 #.# #####.#.**g. . XL:  7 Next: 61% Place: Dungeon:5 #.###...@***.... ß Noise: ==[:j 40m-------  Time: 4039.0 (0.0) #.#.........##.. ##...  k) +5 dagger #.#...).....# . ....#.## Cast: Foxfire  #####........................  #.........................##.  #........................#... g   Ijyb (wand)  #............................  #..........#...#.........[...  #..)....##.#####.............The +0 dagger dances into the air! _Ijyb shouts!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Ijyb, wearing a +0 leather armour and carrying a wand of warping (60% to  hit):j ###......##.........Zeppelin the Sneak#........##.....[...Deep Elf of Ashenzari ......######..###.........Health: 37/37 ========================##....#.........Magic: 14/17 ===================-----#..##.#.<.......AC: 11Str: 5#.###.....#.##..EV: 11Int: 22#.# #####.......SH: 0Dex: 15#.# #####.#.**g.. XL:  7 Next: 61% Place: Dungeon:5#.###...@***....ß Noise: ==-------  Time: 4039.0 (0.0)#.#.........##.. [3:jj 4m##...k) +5 dagger#.#...).....# . ....#.## Cast: Foxfire#####........................#.........................##.#........................#... g   Ijyb (wand)#............................#..........#...#.........[...#..)....##.#####.............The +0 dagger dances into the air! _Ijyb shouts!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Ijyb, wearing a +0 leather armour and carrying a wand of warping (60% to  hit):jHM( _Ijyb shouts!  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: Ijyb, wearing a +0 leather armour and carrying a wand of warping (60% to  hit)  The puff of flame hits Ijyb but does no damage.:j\O .gYour dancing +0 dagger hits Ijyb but does no damage.:jJZ....., ally target)(   dancing +0 dagger (minion):j#[,40.0 (1:j*d:jfp _Ijyb screams, "Level is mine! All mine!":j ###......##.........  Zeppelin the Sneak  #........##.....[...  Deep Elf of Ashenzari ...... :j{ ######..###.........  Health: 37/37 ======================== ##....#.........  Magic: 13/17 ==================------ #..##.#.<.......  AC: 11Str: 5 #.###.....#.##..  EV: 11:jeInt: 22 #.# #####.......  SH: 0Dex: 15 #.# #####*#....( . XL:  7 Next: 61% Place: Dungeon:5 #.###..*@*...g.. ß Noise: ==-------  Time: 4040.0 (0.0) #.#....***..##.. ##...  k) +5 dagger:jG #.#...).....# . ....#.## Cast: Foxfire  #####........................  #.........................##.  #........................#... g   Ijyb (wand, ally target)  #............................ (   dancing +0 dagger (minion) :j #..........#...#.........[...  #..)....##.#####.............The puff of flame hits Ijyb but does no damage.  Your dancing +0 dagger hits Ijyb but does no damage. _Ijyb screams, "Level is mine! All mine!"Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jAx ###......##.........  Zeppelin the Sneak  #........##.....[...  Deep Elf of Ashenzari ......  ######..###.........  Health: 37/37 ======================== ##....#.........  Magic: 13/17 ==================------ #..##.#.<.......  AC: 11Str: 5 #.###.....#.##..  EV: 11Int: 22 #.# #####.......  SH: 0Dex: 15 #.# #####.#..... . XL:  7 Next: 61% Place: Dungeon:5 :jϼi#.###...@....g(. ß Noise: ==-------  Time: 4040.0 (0.0) #.#.........##.. ##...  k) +5 dagger #.#...).....# . ....#.## Cast: Foxfire  #####........................  #.........................##.  #........................#... g   Ijyb (wand, ally target)  #............................ (   dancing +0 dagger (minion)  #..........#...#.........[...  #..)....##.#####.............:jdMYour dancing +0 dagger hits Ijyb but does no damage. _Ijyb screams, "Level is mine! All mine!"Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j1g.:jw   ...[...  .......  .......  <.......  .#.##..  #.# #####.......  :j1C#.# #####.#.....  #.###...@...g.(.  #.#....vv...##.. ##...  #.#...).....# .  #####.............  #...................  #................... :j`% #...................  #..........#...#.........[  #..):j3a4=-1.0 (1:j:jU _Ijyb screams, "Level is mine! All mine!"  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your dancing +0 dagger hits Ijyb but does no damage.:j§v§vv§v§:j>§v:jd:§v:j/(.:j<  The foxfire burns Ijyb.:j§§v  Ijyb is lightly wounded.  The foxfire burns Ijyb.:j3§:j,  g.  Ijyb is moderately wounded.:j%:jO--2:j@]§§§§:jJ _Your dancing +0 dagger hits Ijyb but does no damage.:j` ###......##.........  Zeppelin the Sneak  #........##.....[...  Deep Elf of Ashenzari ......  ######..###.........  Health: 37/37 ======================== ##....#.........  Magic: 13/17 ==================------ #..##.#.<.......  AC: 11Str: 5 #.###.....#.##..  EV: 11Int: 22 #.# #####.......  SH: 0Dex: 15 #.# #####*#..... . XL:  7 Next: 61% Place: Dungeon:5 #.###..*@*§g.(.. ß Noise: ---------  Time: 4042.0 (0.0) #.#....***..##.. ##...  k) +5 dagger #.#...).....# . ....#.## Cast: Foxfire  #####........................  #.........................##.  #........................#... :j:g   Ijyb (wand, ally target)  #............................ (   dancing +0 dagger (minion)  #..........#...#.........[...  #..)....##.#####.............The foxfire burns Ijyb.  Ijyb is moderately wounded. _Your dancing +0 dagger hits Ijyb but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jk' ( ###......##.........  Zeppelin the Sneak  #........##.....[...  Deep Elf of Ashenzari ......  ######..###.........  Health: 37/37 ======================== ##....#.........  Magic: 13/17 ==================------ #..##.#.<.......  AC: 11Str: 5 #.###.....#.##..  EV: 11Int: 22 #.# #####.......  SH: 0:j' +Dex: 15 #.# #####.#..... . XL:  7 Next: 61% Place: Dungeon:5 #.###...@§§g(... ß Noise: ---------  Time: 4042.0 (0.0) #.#....§§§..##.. ##...  k) +5 dagger :j=( r#.#...).....# . ....#.## Cast: Foxfire  #####........................  #.........................##.  #........................#... g   Ijyb (wand, ally target) :jt(  #............................ (   dancing +0 dagger (minion)  #..........#...#.........[...  #..)....##.#####.............:j( Ijyb is moderately wounded. _Your dancing +0 dagger hits Ijyb but does no damage.  :j( MCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j( \Dir - look around, f - activateYou conjure some foxfire!:j4 w   ...[...  .......  .......  <.......  .#.##..  #.# #####.......  :j\5 #.# #####.#.....  #.###..v@v§g(...  #.#....§§§..##.. ##...  #.#...).....# .  #####.............  #...................  #...................  #................... :j5 ! #..........#...#.........[  #..) _Your dancing +0 dagger hits Ijyb but does no damage. :j5  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  :j6 TYou conjure some foxfire!r dancing +0 dagger hits Ijyb but does no damage.:jU? #######Ijyb zaps a wand. Space twists violently! The rupture engulfs your foxfire!:jX:j .@v.....  The rupture engulfs you.:j^j2----=======3.0 (1:j:j& :jL_You hear a shout! :j td..[#####..#.... ##....#...........##.#.<.......###.....#.##.. #####......#####.#...###..v.v.g(ß#.....@...##.. ##... ).....# . ....#.## :jfu#####..............................###...#...#[)....##.####.[...)#..###  :jw?§v :jjx8§v :jx$§v :jx :jɂ<  The foxfire burns Ijyb. :jk§§v :j  Ijyb is moderately wounded.Your dancing +0 dagger barely misses Ijyb.  The foxfire burns Ijyb but does no damage. :ju1§ :j .gIjyb is moderately wounded. :j :j3=---4=-------4 :jfO§§ :j@ _Your dancing +0 dagger barely misses Ijyb. :j@^  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j :j Your spells (cast)TypeFailure Level  :jO a + FoxfireConjuration/Fire 3% 1 b - ScorchFire3%2  c - Volatile BlastmotesFire/Translocation11% :j|3  d - Inner FlameHexes/Fire7%3  :je - Tukima's DanceHexes9%3  f - BlinkTranslocation :j10%2  :j Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit :j :j :jw #........##.....[...Zeppelin the Sneak######..###.........Deep Elf of Ashenzari ......##....#.........Health: 33/37 =====================---#..##.#.<.......Magic: 14/17 ===================-----#.###.....#.##..AC: 11 :jǶStr: 5#.# #####.......EV: 11Int: 22#.# #####.#...... SH: 0Dex: 15#.###..§§§§.(...ß XL:  7 Next: 61% Place: Dungeon:5#.#.....@.g.##.. ##...Noise: ---------  Time: 4044.0 (0.0)#.#...).....# . ....#.## k) +5 dagger#####........................ Cast: Foxfire#.........................##.#........................#...#............................ g   Ijyb (wand, ally target) :ja#..........#...#.........[... (   dancing +0 dagger (minion)#..)....##.#####.............#..[...)#..### #.............Your dancing +0 dagger barely misses Ijyb.  :jThe foxfire burns Ijyb but does no damage.  Ijyb is moderately wounded. _Your dancing +0 dagger barely misses Ijyb.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jڸ :j #........##.....[...Zeppelin the Sneak######..###.........Deep Elf of Ashenzari ......##....#.........Health: 33/37 =====================---#..##.#.<.......Magic: 14/17 ===================-----#.###.....#.##..AC: 11Str: 5#.# #####.......EV: 11Int: 22#.# #####.#...... SH: 0Dex: 15#.###..§§§§.(...ß XL:  7 Next: 61% Place: Dungeon:5#.#.....@.g.##.. ##...Noise: ---------  Time: 4044.0 (0.0) :j[10;9H#.#...).....# . ....#.## k) +5 dagger#####........................ Cast: Foxfire#.........................##.#........................#...#............................ g   Ijyb (wand, ally target)#..........#...#.........[... (   dancing +0 dagger (minion)#..)....##.#####.............#..[...)#..### #.............Your dancing +0 dagger barely misses Ijyb.  The foxfire burns Ijyb but does no damage.  Ijyb is moderately wounded. _Your dancing +0 dagger barely misses Ijyb.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j  *, combustible, ally target)Flames lash Ijyb.  Ijyb is heavily wounded. :jQ.(  :jrg.  Ijyb's fire resistance burns away. :j%.... :jP|2---====5.0 (1 :j` _Your dancing +0 dagger hits Ijyb but does no damage.:j######..###.........  ##....#..........#..##.#.<........#.###.....#.##..#.# #####.......##.# #####.#.....[.##.###........... ß#.#......g.(##.. ##... ##.#...)..@..# . ....#.########.........................#.....###.#...#..#.#...#[#..)....##.#####..#..[...)#..### #.#.........##.###.##.#.##:j0(.:j OFound a pair of glowing gloves. Your dancing +0 dagger hits Ijyb.  Ijyb hits you but does no damage.:jO   ogreg   Ijyb (wand, combustible, ally target)(   dancing +0 dagger (minion):j[=---6:j&:jv _You encounter an ogre. It is wielding a +0 giant club.:j^  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :jԳ  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire:j 3%1  b + ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation:j´ ?11%3  d - Inner FlameHexes/Fire7%3  e - Tukima's DanceHexes9%3  f - BlinkTranslocation10%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jo :j?y :j؄  ######..###.........Zeppelin the Sneak##....#..........Deep Elf of Ashenzari ......#..##.#.<.......OHealth: 33/37 =====================---#.###.....#.##...Magic: 12/17 ================--------#.# #####.......#AC: 11Str: 5:jq M#.# #####.#.....[.# EV: 11Int: 22#.###...........ß. SH: 0Dex: 15#.#......g(.##.. ##... # XL:  7 Next: 61% Place: Dungeon:5#.#...)..@..# . ....#.### Noise: =--------  Time: 4046.0 (0.0)#####......................... k) +5 dagger:j 2#.........................##.. Cast: Foxfire#........................#....#.............................:j W#..........#...#.........[.... O   ogre#..)....##.#####.............. g   Ijyb (wand, combustible, ally target):j #..[...)#..### #.............. (   dancing +0 dagger (minion)#.........##.###.##.#.##...... _Your dancing +0 dagger hits Ijyb but does no damage.  Found a pair of glowing gloves. Your dancing +0 dagger hits Ijyb.  Ijyb hits you but does no damage. _You encounter an ogre. It is wielding a +0 giant club.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jC :j  ######..###.........Zeppelin the Sneak##....#..........Deep Elf of Ashenzari ......#..##.#.<.......OHealth: 33/37 =====================---#.###.....#.##...Magic: 12/17 ================--------#.# #####.......#AC: 11Str: 5:jp :#.# #####.#.....[.# EV: 11Int: 22#.###...........ß. SH: 0Dex: 15#.#......g(.##.. ##... # XL:  7 Next: 61% Place: Dungeon:5#.#...)..@..# . ....#.### Noise: =--------  Time: 4046.0 (0.0)#####......................... k) +5 dagger#.........................##.. Cast: Foxfire#........................#....:j #.............................#..........#...#.........[.... O   ogre#..)....##.#####.............. g   Ijyb (wand, combustible, ally target)#..[...)#..### #.............. (   dancing +0 dagger (minion):j N#.........##.###.##.#.##...... _Your dancing +0 dagger hits Ijyb but does no damage.  Found a pair of glowing gloves. Your dancing +0 dagger hits Ijyb.  Ijyb hits you but does no damage. _You encounter an ogre. It is wielding a +0 giant club.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j 9 [:j? |Flames lash Ijyb. Ijyb is burned terribly!  You kill Ijyb!:j *O   ogre (frenzied)(   dancing +0 dagger (minion):j} n.(.O:j]~ :j~ 0(.:j `[, distracted, ally targ…):j 0--6====7.0 (1:j :j 3 _The ogre flies into a frenzy!:jE........[######..###......... #....#..........##.#.<.......##.....#.##.O.#####.......# # #####.#.....[.###.......(.... ß..#.. ##... :jS #.#...).....# . ....#.#######..........###..............#...[)....##.#####[...)#..### #........:jΧ7(.:jK.O:j3 )The ogre shouts!  The ogre hits your dancing +0 dagger with a +0 giant club!!!:j4Munaware):j2S4=1:jzg=-==--8:j:jv _Your dancing +0 dagger falls from the air.Things that are here::jN _a +0 leather armour; a wand of warping (4); the goblin corpse of Ijyb:jq"##.........##.....[...######..###......... #....#..........##.#.<......##.....#.##...#####.....O.# # #####.#..)..[.####..... ß....[..##..# ##...  #.#...).....# . ....#.#######.................###..............#...[)....##.####.O:j$+;):jj,X----9 _:j6:j9:jz..[#####..###......... ##....#............##.#.<.......###.....#.##. #####.......######.#..O..[.####............ß.#..##..# ##... #:jYU).....# . ....#.#######.....................................##......#...#...#[)....##.####.[...)#..### :j~G)O:j--50  Things that are here::j _a +0 leather armour; a wand of warping (4); the goblin corpse of Ijyb:j Pick up what? 21/52 gear slots (_ for help) Armour (select all with [)a - a +0 leather armour Wands (select all with /)b - a wand of warping (4) Carrion the goblin corpse of Ijyb [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j :j_ :jX  #........##.....[...Zeppelin the Sneak######..###.........Deep Elf of Ashenzari ......##....#..........Health: 34/37 ======================--#..##.#.<........Magic: 11/17 ===============---------:jԿ #.###.....#.##...AC: 11Str: 5#.# #####.......#EV: 11Int: 22#.# #####.#..)..[.# SH: 0Dex: 15:j #.###.......O....ß. XL:  7 Next: 66% Place: Dungeon:5#.#......@..##..# ##... # Noise: ---------  Time: 4050.0 (0.0)#.#...).....# . ....#.### k) +5 dagger#####......................... Cast: Foxfire#.........................##..#........................#....:j g#............................. O   ogre (frenzied)#..........#...#.........[....#..)....##.#####..............#..[...)#..### #.............. :j _Your dancing +0 dagger falls from the air.Things that are here: _a +0 leather armour; a wand of warping (4); the goblin corpse of IjybThings that are here: _a +0 leather armour; a wand of warping (4); the goblin corpse of IjybOkay, then.:j :j :j! D _:j   Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ji Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b + ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation:jΝ?11%3  d - Inner FlameHexes/Fire7%3  e - Tukima's DanceHexes9%3  f - BlinkTranslocation10%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j :j_  #........##.....[...Zeppelin the Sneak######..###.........Deep Elf of Ashenzari ......##....#..........Health: 34/37 ======================--#..##.#.<........Magic: 11/17 ===============---------#.###.....#.##...AC: 11Str: 5#.# #####.......#EV: 11:j Int: 22#.# #####.#..)..[.# SH: 0Dex: 15#.###.......O....ß. XL:  7 Next: 66% Place: Dungeon:5#.#......@..##..# ##... # Noise: ---------  Time: 4050.0 (0.0)#.#...).....# . ....#.### k) +5 dagger:j^ #####......................... Cast: Foxfire#.........................##..#........................#....#............................. O   ogre (frenzied):j F#..........#...#.........[....#..)....##.#####..............#..[...)#..### #.............. _a +0 leather armour; a wand of warping (4); the goblin corpse of IjybThings that are here: :j _a +0 leather armour; a wand of warping (4); the goblin corpse of Ijyb _Okay, then.Casting: Scorch (safe; 3% risk of failure)  :jA `Confirm with . or Enter, or press ? or * to list all spells.:j A #........##.....[...Zeppelin the Sneak######..###.........Deep Elf of Ashenzari ......##....#..........Health: 34/37 ======================--#..##.#.<........Magic: 11/17 ===============---------#.###.....#.##...AC: 11Str: 5#.# #####.......#EV: 11Int: 22:j #.# #####.#..)..[.# SH: 0Dex: 15#.###.......O....ß. XL:  7 Next: 66% Place: Dungeon:5#.#......@..##..# ##... # Noise: ---------  Time: 4050.0 (0.0)#.#...).....# . ....#.### k) +5 dagger#####......................... Cast: Foxfire#.........................##..#........................#....:jd #............................. O   ogre (frenzied)#..........#...#.........[....#..)....##.#####..............#..[...)#..### #.............. _a +0 leather armour; a wand of warping (4); the goblin corpse of IjybThings that are here: _a +0 leather armour; a wand of warping (4); the goblin corpse of Ijyb _Okay, then.:j Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j/ K.O:j 1O.:j :j` 50-Contam: 11% 1.0 (1:jy$ :j' D _You miscast Scorch. Nothing appears to happen.:joO  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jb:j$ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b + ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation11%3  d - Inner FlameHexes/Fire7%3  e - Tukima's DanceHexes9%3  f - BlinkTranslocation10%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j:j:j, #........##.....[...Zeppelin the Sneak######..###.........Deep Elf of Ashenzari ......##....#..........Health: 35/37 ======================--#..##.#.<........Magic: 10/17 ==============----------#.###.....#.##...AC: 11Str: 5#.# #####.......#EV: 11Int: 22 Contam: 11% #.# #####.#..)..[.# SH: 0Dex: 15#.###............ß. XL:  7 Next: 66% Place: Dungeon:5#.#......@O.##..# ##... # Noise: ---------  Time: 4051.0 (0.0)#.#:j-w[40m...).....# . ....#.### k) +5 dagger#####......................... Cast: Foxfire#.........................##..#........................#....#............................. O   ogre (frenzied)#..........#...#.........[....#..)....##.#####..............#..[...)#..### #.............. _Okay, then.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You miscast Scorch. Nothing appears to happen.  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j6e #........##.....[...Zeppelin the Sneak######..###.........Deep Elf of Ashenzari ......##....#..........Health: 35/37 ======================--#..##.#.<........Magic: 10/17 ==============----------#.###.....#.##...AC: 11Str: 5#.# #####.......#EV: 11Int: 22 Contam: 11% :j6#.# #####.#..)..[.# SH: 0Dex: 15#.###............ß. XL:  7 Next: 66% Place: Dungeon:5#.#......@O.##..# ##... # Noise: ---------  Time: 4051.0 (0.0)#.#...).....# . ....#.### k) +5 dagger#####......................... Cast: Foxfire#.........................##..#........................#....:jA7E#............................. O   ogre (frenzied)#..........#...#.........[....#..)....##.#####..............#..[...)#..### #.............. _Okay, then.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jl7'_You miscast Scorch. Nothing appears to happen.  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j@ *, combustible)Flames lash the ogre.  The ogre is lightly wounded.:j;! OThe ogre's fire resistance burns away.  You hear a shout!:j!p8/17 ---====:j "$2.0 (1:j-:jN/Q _The ogre barely misses you.:jì  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jmz:j8}" Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b + ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation11%3  d - Inner FlameHexes/Fire7%3  e - Tukima's DanceHexes:j}9%3  f - BlinkTranslocation10%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit :j #........##.....[...Zeppelin the Sneak######..###.........Deep Elf of Ashenzari ......##....#..........Health: 35/37 ======================--#..##.#.<........Magic: 8/17===========-------------#.###.....#.##...AC: 11Str: 5#.# #####.......#EV: 11Int: 22 Contam: 11% #.# #####.#..)..[.# SH: 0Dex: 15#.###............ß. XL:  7 Next: 66% Place: Dungeon:5#.#......@O.##..# ##... # Noise: ====-----  Time: 4 :j@052.0 (0.0)#.#...).....# . ....#.### k) +5 dagger#####......................... Cast: Foxfire#.........................##..#........................#....#............................. O   ogre (frenzied, combustible)#..........#...#.........[....#..)....##.#####..............#..[...)#..### #..............The ogre is lightly wounded.  The ogre's fire resistance burns away.  You hear a shout! _The ogre barely misses you.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jD #........##.....[...Zeppelin the Sneak######..###.........Deep Elf of Ashenzari ......##....#..........Health: 35/37 ======================--#..##.#.<........Magic: 8/17===========-------------#.###.....#.##...AC: 11Str: 5#.# #####.......#EV: 11Int: 22 Contam: 11% #.# #####.#..)..[.# SH: 0Dex: 15#.###............ß. XL:  7 Next: 66% Place: Dungeon:5 :j#.#......@O.##..# ##... # Noise: ====-----  Time: 4052.0 (0.0)#.#...).....# . ....#.### k) +5 dagger#####......................... Cast: Foxfire#.........................##..#........................#....#............................. O   ogre (frenzied, combustible)#..........#...#.........[....#..)....##.#####.............. :jy#..[...)#..### #..............The ogre is lightly wounded.  The ogre's fire resistance burns away.  You hear a shout! _The ogre barely misses you.Casting: Scorch (safe; 3% risk of failure)  :j\Confirm with . or Enter, or press ? or * to list all spells. :j * Flames lash the ogre. The ogre is burned terribly! :j:B o :jՔFThe ogre is moderately wounded. :j,tOo   orcO   ogre (frenzied, combustible)6---3.0 (1 :j%g _The ogre barely misses you.!:j  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!:jH Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b + ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation11%3  d - Inner FlameHexes/Fire7%3  e - Tukima's DanceHexes9%3  f - BlinkTranslocation10%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit!:j|!:j!:j" #........##.....[...Zeppelin the Sneak######..###.........Deep Elf of Ashenzari ......##....#..........!:jHealth: 35/37 ======================--#..##.#.<......o.Magic: 6/17========----------------#.###.....#.##...AC: 11Str: 5#.# #####.......#EV: 11Int: 22 Contam: 11% #.# #####.#..)..[.# SH: 0Dex: 15#.###............ß. XL:  7 Next: 66% Place: Dungeon:5!:jTw#.#......@O.##..# ##... # Noise: ====-----  Time: 4053.0 (0.0)!:j#.#...).....# . ....#.### k) +5 dagger#####......................... Cast: Foxfire#.........................##..!:j=#........................#....#............................. o   orc#..........#...#.........[.... O   ogre (frenzied, combustible)#..)....##.#####..............#..[...)#..### #..............Confirm with . or Enter, or press ? or * to list all spells.!:jJFlames lash the ogre. The ogre is burned terribly!  The ogre is moderately wounded. _The ogre barely misses you.Casting: Scorch (safe; 3% risk of failure)  !:j\Confirm with . or Enter, or press ? or * to list all spells.!:j!:j2 #........##.....[...Zeppelin the Sneak######..###.........Deep Elf of Ashenzari ......##....#..........Health: 35/37 ======================--#..##.#.<......o.Magic: 6/17========----------------#.###.....#.##...AC: 11Str: 5!:jl#.# #####.......#EV: 11Int: 22 Contam: 11% #.# #####.#..)..[.# SH: 0Dex: 15#.###............ß. XL:  7 Next: 66% Place: Dungeon:5#.#......@O.##..# ##... # Noise: ====-----  Time: 4053.0 (0.0)#.#...).....# . ....#.### k) +5 dagger!:j#####......................... Cast: Foxfire#.........................##..#........................#....#............................. o   orc#..........#...#.........[.... O   ogre (frenzied, combustible)#..)....##.#####..............#..[...)#..### #..............Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ogre. The ogre is burned terribly!  The ogre is moderately wounded. !:j _The ogre barely misses you.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!:j * Flames lash the ogre. The ogre is burned terribly!!:j} ~ .oThe ogre is almost dead.!:j 7O!:j a5-4.0 (1!:jj ` _The ogre misses you.":j  ":jCasting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.":j  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire":j 3%1  b + ScorchFire3% 2 c - Volatile BlastmotesFire/Translocation11%3  d - Inner FlameHexes/Fire7%3  e - Tukima's DanceHexes9%3  f - BlinkTranslocation10%2 ":j Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit":jb":jC$":j2 #........##.....[...Zeppelin the Sneak######..###.........Deep Elf of Ashenzari ......##....#..........Health: 35/37 ======================--#..##.#.<........Magic: 5/17=======-----------------#.###.....#.##o..AC: 11Str: 5#.# #####.......#EV: 11Int: 22 Contam: 11% #.# #####.#..)..[.# SH: 0":j3Dex: 15#.###............ß. XL:  7 Next: 66% Place: Dungeon:5#.#......@O.##..# ##... # Noise: ====-----  Time: 4054.0 (0.0)#.#...).....# . ....#.### k) +5 dagger#####......................... Cast: Foxfire#.........................##..#........................#....#............................. o   orc#..........#...#.........[.... O   ogre (frenzied, combustible)#..)....##.#####..............#..[...)#..### #..............Confirm with . or Enter, or press ? or * to list all spells.":j3Flames lash the ogre. The ogre is burned terribly!  The ogre is almost dead. _The ogre misses you.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.":j8":jeE; #........##.....[...Zeppelin the Sneak######..###.........Deep Elf of Ashenzari ......##....#..........Health: 35/37 ======================--#..##.#.<........Magic: 5/17=======-----------------#.###.....#.##o..AC: 11Str: 5#.# #####.......#EV: 11":jYF{Int: 22 Contam: 11% #.# #####.#..)..[.# SH: 0Dex: 15#.###............ß. XL:  7 Next: 66% Place: Dungeon:5#.#......@O.##..# ##... # Noise: ====-----  Time: 4054.0 (0.0)#.#...).....# . ....#.### k) +5 dagger#####......................... Cast: Foxfire":jKGO#.........................##..#........................#....#............................. o   orc#..........#...#.........[.... O   ogre (frenzied, combustible)#..)....##.#####..............#..[...)#..### #..............Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ogre. The ogre is burned terribly!  The ogre is almost dead. ":jG_The ogre misses you.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.":jr )  Flames lash the ogre. The ogre is burned terribly!  You kill the ogre!":jy*o   orc (frenzied)#:jsU.o#:j%)#:j%6=3---835.0 (1  Flames lash the ogre. The ogre is burned terribly! #:j&Z You kill the ogre! _The orc flies into a frenzy!  Your Stealth skill increases to level 6!  Your Conjurations skill increases to level 3!  Your Hexes skill increases to level 4!#:ja1#:j"7o _Your Translocations skill increases to level 2!#:jX  #........##.....[...  Zeppelin the Sneak  ######..###.........  Deep Elf of Ashenzari ...... ##....#..........  Health: 36/37 =======================- #..##.#.<........  Magic: 2/17==---------------------- #.###.....#.##...  AC: 11#:jY Str: 5 #.# #####....o..#  EV: 11Int: 22 Contam: 11%  #.# #####.#..)..[ .# SH: 0Dex: 15 #.###...***...... ß. XL:  7 Next: 83% Place: Dungeon:5 #.#.....*@*.##..# ##... # Noise: ====-----  Time: 4055.0 (0.0) #.#...).***.# . ....#.### k) +5 dagger  #####......................... Cast: Foxfire  #.........................##..  #........................#.... #:jZ #............................. o   orc (frenzied)  #..........#...#.........[.... #:j]Z  #..)....##.#####..............  #..[...)#..### #..............Your Conjurations skill increases to level 3!Your Hexes skill increases to level 4! _Your Translocations skill increases to level 2!#:jZ MCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle#:jZ <Dir - look around, f - activate#:j  #........##.....[...  Zeppelin the Sneak  ######..###.........  Deep Elf of Ashenzari ...... ##....#..........  Health: 36/37 =======================- #..##.#.<........  Magic: 2/17==---------------------- #.###.....#.##...  AC: 11Str: 5 #.# #####.......#  EV: 11Int: 22 Contam: 11%  #.# #####.#.o)..[ .# SH: 0Dex: 15 #:jr #.###............ ß. XL:  7 Next: 83% Place: Dungeon:5 #.#......@).##..# ##... # Noise: ====-----  Time: 4055.0 (0.0) #.#...).....# . ....#.### k) +5 dagger  #####......................... Cast: Foxfire  #.........................##..  #........................#....  #............................. o   orc (frenzied)  #..........#...#.........[....  #..)....##.#####..............  #..[...)#..### #..............Your Hexes skill increases to level 4! _Your Translocations skill increases to level 2!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.o#:j b [...  .........  .........  <........  #:j v..#.##...  #.# #####.......#  #.# #####.#..)..[  #.###.....vo.....  #.#......@).##..# ##...  #.#...)..v..# .  .............  ...............  ...............  ..............., distracted, ally target) #:jv l.....#...#.........[  #..)....##.#####.....  #..[...) #:j g=---6.0 (1 _#:j $:jr #........##.....[...  Zeppelin the Sneak  ######..###.........  Deep Elf of Ashenzari ...... ##....#..........  Health: 36/37 =======================- #..##.#.<........  Magic: 1/17=----------------------- #.###.....#.##...  AC: 11Str: 5 #.# #####.......#  EV: 11Int: 22 Contam: 11%  #.# #####.#..)..[ .# SH: 0Dex: 15 #.###...**vo..... ß. XL:  7 Next: 83% Place: Dungeon:5 #.#.....*@*.##..# ##... # Noise: =--------  Time: 4056.0 (0.0)$:j( #.#...).*v*.# . ....#.### k) +5 dagger  #####......................... Cast: Foxfire  #.........................##..  #........................#....  #............................. o   orc (frenzied, distracted, ally target) #..........#...#.........[....  #..)....##.#####..............  #..[...)#..### #..............Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  $:jCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate$:j:z #........##.....[...  Zeppelin the Sneak  ######..###.........  Deep Elf of Ashenzari ...... ##....#..........  Health: 36/37 =======================- #..##.#.<........  Magic: 1/17=----------------------- #.###.....#.##...  AC: 11Str: 5 #.# #####.......#  EV: 11Int: 22 Contam: 11%  #.# #####.#..)..[ .# SH: 0Dex: 15 #.###.....vo..... ß. XL:  7 Next: 83% Place: Dungeon:5 #.#......@v.##..# ##... # Noise: =--------  Time: 4056.0 (0.0) #.#...)..§..# . ....#.### k) +5 dagger  #####......................... Cast: Foxfire  #....$:j}.....................##..  #........................#....  #............................. o   orc (frenzied, distracted, ally target) #..........#...#.........[....  #..)....##.#####..............  #..[...)#..### #..............Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! [...  $:j .........  .........  <........  ..#.##...  #.# #####.......#  #.# #####.#..)..[  #.###.....vo.....  #.#......@v.##..# ##...  #.#...)..§..# .  .............  ...............  ...............  ...............  .....#...#.........[  #..)....##.#####.....  #..[...) _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cy$:j cleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.$:jI 3§$:j )The orc is lightly wounded.  The foxfire burns the orc!$:jR$:j2§$:jg<vv$:j3347.0 (1$:jT§§$:j_G _You kill the orc!%:j.%:j #.##.....[... ######..###......... ##....#.......... #..##.#.<........ #.###.....#.##... #.# #####.......# #.# #####.#..)..[ . #.###...v.§)..... ß #.#[§.##..# ##...  #.#...)..§..# . ....#. #####.. #.## #.# # #.#...#.[%:jF] #..)....##.##### #..[...)#..### #§v%:j8v§%:jK:v§%:j:v§%:j:v§%:ji 1.).%:jl d2=9% -8%:jg§§§§%:jIN _Your foxfire dissipates!&:jۂC#.##.....[... ######..###......... ##....#.......... #..##.#.<........ #.###.....#.##... #.# #####.......# #.# #####.#..)..[ .#&:j#.###v§§§§.)..... ß.#.#.).##..# ##... ##.#...).....# . ....#.######...#.##.#.#.#.#.#...#.[.#..)....##.#####.#..[...)#..### #.&:jAF§v&:jЅD§v&:j\E§v&:jBF§v&:jo0§&:jә'....&:jn7=7-9&:jT§§§&:j ..... _Your foxfire dissipates.c - a wand of warping (4)  Things that are here:&:jF560.0 (2&:j&:jGd _a +0 leather armour; the goblin corpse of Ijyb&:j 73&:j \===31.0 (1&:j &:jH - _v - a +0 leather armour':j* #.##.....[... ######..###...........##....#..........#..##.#.<.......#.###.....#.##.#.# #####.......##.# #####.#..)..[#.# #.###......).ß.##.#......†@.##..# ##... #.#.#...).....# . ....#.###.#####...#.......##.#.#.#.#.#...#.[.#..)....##.#####.':j #..[...)#..### #.':j ':j @12':j ':jU s _You see here a +0 giant club.(:j #.##.....[... ######..###........... ##....#........... #..##.#.<......... #.###.....#.##.... #.# #####.......## #.# #####.#..)..[# .#(:j #.###......)...... ß. #.#......@).##..# ##... # #.#...).....# . ....#.### #####.. #.......## #.# # #.#...#.[ #..)....##.##### #..[...)#..### #(:j(:jK=3(:j(:jD _Your magical contamination has completely faded away.(:j} _You see here the goblin corpse of Ijyb.):jX #.##.....[... ######..###...........):j\ ##....#........... #..##.#.<......... #.###.....#.##.... #.# #####.......## #.# #####.#..)..[# . #.###......)...... ß #.#†).##..# ##...  #.#...).....# . ....#. #####.. #.## #):j].# # #.#...#.[ #..)....##.##### #..[...)#..### #):jp4===4 _):js):jt):jz #.##.....[... ######..###........... ##....#........... #..##.#.<......... #.###.....#.##.... #.# #####.......## #.# #####.#..)..[#  #.###......)......  #.#....@.†).##..# ##... #.#...).....# . ....#.):j~ ##### #.## #.# # #.#...#.[ #..)....##.##### #..[...)#..### #):j):jU&5):j*):j):j6 #.##.....[... ######..###........... ##....#........... #..##.#.<......... #.###.....#.##.... #.# #####.......## #.# #####.#..)..[# #.###......)...... #.#...@..†).##..# ##... #.#...).....# . ....#.):jr ##### #. #.# # #.#...#.[ #..)....##.##### #..[...)#..### #):j<6):jY):j):j  #####..#...... ##........##.#.<....###.....#.## #####.......##):j 6#####.#..)..[###......)............†).##..# ##......# . ....######.........................#....)#..##.........##.###.##.#.##... ):j9 ):j ):j 7):j ):j $  Things that are here:):j X _a +0 hand axe; a +0 leather armour*:jpG h######..###. ##....#........... #..##.#.<......... #.###.....#.##.... #.# #####.......## #.# #####.#..)..[# #.###......)...... #.#......†).##..# ##... *:jH "#.#...)@....# . ....#.######.#.##.#.#.*:jRH u#.#...#.[.*:j~H 1#..)....##.#####..#..[...)#..### #...*:jH @#.##.###.##.#.##.*:jdT *:jTZ o5===8 _*:j^ *:j),:jM........[...  ######..###..##....#.............##.#.<..........##.....#.##....#####.......## ,:j2 #####.#..)..[## .# ##......)....... ß.#...†)@##..# ##...  #.#...).....# . ....#.###..####...........#.........................##...#....... ,:jX;...........,:j,:j^&3,:j),:j+,:j.M##.........##.....[...######..###.....##....#.........##.#.<..........##.....#.##.....#####.......## ,:j[/5 #####.#..)..[## .# ##......@....... ß.#...†).##..####...  #.#...).....# ......#.###..#####..........................#.. ....,:j/+##.#####......,:j<,:jr<#7,:j<A==4,:jF,:jKQ _You see here a +0 hand axe.-:jM ##........ ........##.....[.....######..###...........##....#..........##.#.<......##.....#.##.....#####.......##  #####.#@.)..[## .# ##......)....... ß.#...†).##..####... #.#...).....# ......#.###...... .........#...#...5 _-:jH-:jJ-:jIM#......##. ###......##............ #.##.....[.....# ######..###...........#-:jM'##....#..........#..##.#.<.......#.###.....#.##.....##.# #####.## -:jMQ#.# #####.#.@)..[## .# #.###......).-:jMß.#. #.#......†).##..####... #.-:j N#.#...).....# .......#.###. #####.-:j-N?.....#. #.-:jMN|..........##...#. #..........#. #.-:jlNF........ #.#...#.-:jN3[.-:jd-:je&6-:jYm-:j7o.:j)#......##. ......##............ .##.....[.....# ..###...........###....#..........:jv#..##.#.<......#.###.....#.##.....# #.# #####.## #.# #####.#..@..[## .# #.###......).ß.#. #.:j#.#......†).##..####... #.#.#...).....# .......#.###...#.:jJ...........#.# ..:j@.....##...#. ..:ja...........#. .........:j=† .#...#.[..:j.:j6.:j7.:j'.:j\+O _You see here a +0 dagger..:jZ#......##. ......##............ ##.....[.....# ..###...........###....#........#..##.#.<............ .:j##.###.....#.##.....# ##.# #####.## .#.# #####.#..)@.[## .# ##.###......)..:j ß.#. ##.#......†).##..####... #..:jm#.#...).....#........#.###...#...........#.#.............##...#..#.:j.............#..........†.#...#.[..:j) 98.:j K===8 _.:jV .:j3 .:jͱ ......##. ......##..... ##.....[.....# ..###...........####  ##....#...............  #..##.#.<............ #.#.###.....#.##.....# #.#.# #####.## .#.# #####.#..).@[## .# #..:jL #.###......).# ß.#. ##.#.#......†).##..####... #.#.#...).....#........#.###...##............#.##†..............##...#..#..............#........:jy z†.#...#.[..:j .:j^ &9.:j .:jC .:jc*Q##. ##...... ##.....[.....# ..###...........#### ##....#............... #..##.#.<............ #. #.###.....#.##.....# #.# #.# #####.## . #.# #####.#..)..@## .# #.# #.###......).# ß.#. ##. #.#......†).##..####...# #......# #.#...).....#........#.###...##.# #.:j@+..........#.##†#............##...#..#.............#......†.#...#.[./:j=80/:j/:j _You see here a +0 pair of gloves of fire.2:j9===12:jk% 2:j&O_w - a +0 pair of gloves of fire3:j iWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionc - a +0 dagger  d - a +0 short sword  m - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 4:jw 5:j5:j%.5:jAO.....##.........Zeppelin the Sneak .....##............Deep Elf of Ashenzari ...... .....##.....[.....#Health: 37/37 ======================== ##..###...........####Magic: 9/175:jM============------------ ##....#...............AC: 11Str: 5 #..##.#.<............#.. EV: 11Int: 22 #.###.....#.##.....##.# SH: 0Dex: 15 #.# #####.......##... XL:  7 Next: 84% Place: Dungeon:5 #.# #####.#..)..@## .# #.# Noise: ---------  Time: 4081.0 (0.0) #.###......)..........# ß.#. ##.. k) +5 dagger #.#......†).##..####...# #......# Cast: Foxfire #.#...).....#........#.###...##.# #..........[39;45:jN9m................#.##†# ......................##...#..#..  .....................#...........  .............................†...  .......#...#.........[........... Things that are here: _a +0 hand axe; a +0 leather armour _You see here a +0 hand axe. _You see here a +0 dagger. _You see here a +0 pair of gloves of fire. _w - a +0 pair of gloves of fire5:j  Okay, then. _6:j)Wear or take off which item? Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  q - a +3 leather armour (worn)  t - a +2 pair of boots (worn)  u - a +0 pair of gloves (worn)a - a +0 robe  v - a +0 leather armour  w - a +0 pair of gloves of fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 9:j 9:j9:jE.....##.........9:j  Zeppelin the Sneak .....##............Deep Elf of Ashenzari ...... .....##.....[.....#Health: 37/37 ======================== ##..###...........####Magic: 9/179:j ============------------ ##....#...............AC: 11Str: 5 #..##.#.<............#.. EV: 11Int: 22 #.###.....#.##.....##.# SH: 0Dex: 15 9:j #.# #####.......##... XL:  7 Next: 84% Place: Dungeon:5 9:j |#.# #####.#..)..@## .# #.# Noise: ---------  Time: 4081.0 (0.0) #.###......)..........# ß.#. ##.. k) +5 dagger 9:j *#.#......†).##..####...# #......# Cast: Foxfire #.#...).....#........#.###...##.# #..........................#.##†# 9:j$ ......................##...#..#..  .....................#...........  9:jN .............................†...  .......#...#.........[...........  9:j W_a +0 hand axe; a +0 leather armour _You see here a +0 hand axe. _You see here a +0 dagger. _You see here a +0 pair of gloves of fire. _w - a +0 pair of gloves of fire _Okay, then.9:j09:jw _9:j669:j@d  You start removing your armour.9:j=A+2.0 (19:jI9:jxT9:jOU+3.0 (29:js9:jv9:jw<10/17==9:jw$4.0 (39:j9:j9:j+5.0 (49:j_9:j9:j.+6.0 (59:jm9:jq 0 _You continue removing your +0 pair of gloves. x59:jm9:j9:j  You finish removing your +0 pair of gloves.  You start putting on your armour.9:jJ+7.0 (69:j9:j&9:jy1===8.0 (79:jx#9:j;A9.0 (89:j@9:jJB90.0 (99:jw2==1.0 (10.0)  1 _You continue putting on your +0 pair of gloves of fire. x5 _You finish putting on your +0 pair of gloves of fire.::j.##..##.......##.....[.....##..###...........####  ##....#...............  #..##.#.<............ #  #.###.....#.##.....# #.  #.# #####.##  #.# #####.#..).@.## .# #.  #.###......).# ß.#. ##  #.#......†).##..####...# #......  #.#...).....#........#.###...##. ##..........#.##†.............##...#..#.............#.::j[40m.....†.#...#.[2.0) _<:j:|Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionc - a +0 dagger  d - a +0 short sword  m - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain Missiles (go to first with ()e - 17 stones  g - 5 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  q - a +3 leather armour (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn)a - a +0 robe  u - a +0 pair of gloves [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=:j w - a +0 pair of gloves of fire (worn). A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 'Of fire': It enhances your Fire magic. It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 1.0 (11.0 -> 10.0). Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Fire} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.?:jg !Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionc - a +0 dagger  d - a +0 short sword  m - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain Missiles (go to first with ()  e - 17 stones  g - 5 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  q - a +3 leather armour (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn)  a - a +0 robe  u - a +0 pair of gloves [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@:j ......##.........Zeppelin the Sneak ......##............Deep Elf of Ashenzari ...... ......##.....[.....#Health: 37/37 ======================== ###..###...........####Magic: 12/17 ================--------##....#...............AC: 11Str: 5  #..##.#.<............#. EV: 11Int: 22  #.###.....#.##.....##. SH: 0Dex: 15  #.# #####.......##.. XL:  7 Next: 84% Place: Dungeon:5  #.# #####.#..).@.## .# #. Noise: ---------  Time: 4092.0 (0.0)  #.###...[39;49@:j% m...)..........# ß.#. ##. k) +5 dagger#.#......†).##..####...# #...... Cast: Foxfire  #.#...).....#........#.###...##. ##..........................#.##† .......................##...#..#.  ......................#..........  ..............................†..  ........#...#.........[.......... You start removing your armour. _You continue removing your +0 pair of gloves. x5  You finish removing your +0 pair of gloves.  You start putting on your armour. _You continue putting on your +0 pair of gloves of fire. x5 _You finish putting on your +0 pair of gloves of fire.@:j1 4@:j K A:j;  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.6    -2   j * Spellcasting   5.5  22%  +3           b + Maces & Flails   0.0    -3   k * Conjurations   3.0  10%  +1   c + Unarmed Combat   0.0    -2   l * Hexes   4.4  10%  +3   d + Throwing   0.0     0A:jA[40m   m + Necromancy   0.0    +2       n * Translocations   2.4   9%  +1   e + Short Blades   0.1     0   o * Fire Magic   5.3  19%  +1   f + Long Blades   0.0    -1           p * Evocations   1.3  11%  +1  g + Armour0.1   1%  -2   q * Shapeshifting   6.6   9% :jB49m  0  h + Dodging3.1   2%  +2      i + Stealth6.0   7%  +3                                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by Ashenzari's power, cross-training and wildshape are in  green.  [?] Help[=] set a skill target  [:jzDo3m/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsB:j B:j ......##.........Zeppelin the Sneak ......##............Deep Elf of Ashenzari ...... ......##.....[.....#Health: 37/37 ======================== ###..###...........####Magic: 12/17 ================--------##....#...............AC: 11Str: 5  #..##.#.<............#. EV: 11Int: 22  #.###.....#.##.....##. SH: 0Dex: 15  #.# #####.......##.. XL:  7 Next: 84% Place: Dungeon:5  #.# #####.#..).@.## .# #. Noise: ---------  Time: 4092.0 (0.0)  #.###....B:j ..)..........# ß.#. ##. k) +5 dagger#.#......†).##..####...# #...... Cast: Foxfire  #.#...).....#........#.###...##. ##..........................#.##† .......................##...#..#.  ......................#..........  ..............................†..  ........#...#.........[.......... You start removing your armour. _You continue removing your +0 pair of gloves. x5  You finish removing your +0 pair of gloves.  You start putting on your armour. _You continue putting on your +0 pair of gloves of fire. x5 _You finish putting on your +0 pair of gloves of fire.B:j!' B:j( B:j9C B:jUE C:j.[.........!.##........... C:j0G......##.....[ ###..###.....####.#....#................ .##.#.<..............##.....#.##.....###......@## . #####.#..)...## .# ##......)..........# ß.#. ##...†).##..####...# #.....  #.#...).....##.###...##. ##...................#.##†..............##...#..#.....#.......†C:j:C:j;+3.0 (1C:jCC:jCHC:j؎XM..†..###... .[.........!.....### ##....... ......[ ###..###...#####....#..... .##.#.<..............##.....#.##.@...##......#### .#.# #####.#..)...## .# #. Cast: Foxfire.#. ...........C:j3==4C:j M...# ..†..###......... [.........!.....### ##....... ......[ ###..#######....#.. .##.#.<......@.......##.....#.##.....##..##.......#### .#.# #####.#..)...## .# #...# .........C:j <5C:j C:j+:8M†...# .!..†..###......... .[.........!.....### ..##......... ......[ ###..#######....#.. .##.#.<............##.....#.##.....##..##.# #####.......####..#.#... .#..........C:ji 6 _You continue removing your +0 pair of gloves. x5  You finish removing your +0 pair of gloves.  You start putting on your armour. _You continue putting on your +0 pair of gloves of fire. x5 _You finish putting on your +0 pair of gloves of fire. _Found a smoky golden potion.D:jvM.†....# .! ..†..###......... [.........!.....### ..##............ ......[ ###..######.#....#.. .##.#.<............  #.###.....#.##.....##..#.#.. ....#....D:j D:jT"&7D:jPD:j]*M...# #..####..#†....# .! ..†..###......... . .[.........!.....### .##.............. ......[ ###..######.#....#....  #..##.#.<..............#.. #...).##..#4===8D:j=D:jM ...# #..####..#†.....# .! ..†..###......... . .[.........!.....### ..##...@....... ......[###. ###..########....#...................#...).....D:jD:j@&9D:j#D:j9$D:j M####### .... ...# #..####..##†..#...# .!. ..†..###......... [.........!.....### ..##............. ......[###. ###..###...........####... .....#..)...100D:jjM ####### # ..... #..# ...# #..####..#†.##...# .!..##.#..†..###...............[.........!....@### ##.............. ......##.....[.....####.#.......####D:jD:j5===1D:jUE:jj# ..... #......# ## .... #......# #.. #..# #......# ##..####..## #...†..# #.## #......# #.!.##.# #...†..###. #.[.!...@.### .. #......##.##... #......##....##.....[.....####.#..###.####. ##....#..... #..##.#.<.... # #.###.....#.##.....##.. # #.# #####.#### . E:jE:j&2E:jhE:j O  # .....  #......# ## ....  #......# #.. #..#  #......# ##..####..##  #...†..# #.##  #......# #.!.##.#  #...†..###.  #.[.!..@..### ..  #......##.##... ##......##.E:j .##.....[.....#.#..###.####. ##....#..... #..##.#.<.... #.###.....#.##.....##.. #.# #####.#### .E:jnY3E:j  # .....  #......# ### ....  #......# #.. #..# #......# ##..####..## #...†..# #.## #......# #.!.##.# #...†..###. #.[.!.@...### .. #......##.##...#......##. #.##.....[.....##. ######..###.####.  ##....#.... #..##.#.<... #.###.....#.##.....#..  #.# #####.####E:j / .E:jS E:j r6===4E:j- E:j0 E:j1  # ..... #......# ### ..... #......# #.. #..# #......# ##..####..## #...†..# #.## #......# #.!.##.# #...†..###. #.[.!@....### .. #......##.##...  ###......##.  #.##.....[.....###.  ######..###.####. ##....#.... #..##.#.<.... #.###.....#.##.....##.. :j 7d #.# #####.#### .5E:jˊ # ..... #......# #### ..... #......# #..# #..# #......# ##..####..## #...†..# #E:j.## #......# #.!.##.# #...†..###. #.[.@.....### .. #......##.##... ###......##. #.##.....[.....####. ######..###.####. ##....#E:j..... #..##.#.<..... #.###.....#.##.##..  #.# #####.#### .E:jόE:jwE:j&6E:jE:jtA7.0 (2E:jE:j+Y _o - a viscous blue potionF:j5DY # ..... #......# #### ..... #......# #..# #..# #......# ##..####..## #...†..# #.## #......# #.!.##.#F:jD #...÷..###. #.[.### .. #......##.##... ###......##. #.##.....[.####. ######..###.####.F:jE ##....#...... #..##.#.<......F:jE" #.###.....#.##..##..  #.# #####.#### .F:j6^7===8.0 (1F:j*tM####### ### ..... #..# #..# ...# ##..####..## †.## ...# #.!##.#..÷..###.....[......F:j{+###  #......######......##....................#.##...F:j6F:jC9&9F:jKF:j1 M####### ### ..... #..# #..# ...# ##..####..## †.## ...# ##.#..÷..###.....[......### #......##...........##....#.<........F:jl; F:j? '10F:jw 1.0 (2 _k - 3 smoky golden potions (gained 1)G:j1 ########...........# ####..# #..# ##..####..##†..# #..........##..##.#÷..##....[.......### .....##..##..G:j#.<........#.###.....#.##.....##..G:j)G:j0H==2.0 (1G:jG:j>  ########...........# ####..# #..# ##..####..##†..# #..........##..##.#÷..##....[.......### .....##G:j[? ...##.###......#......#.##...#.# #####.......#### .G:jFK G:jK &3G:jV G:jYY G:j ##....#................ Press: ? - help, Q - select action, ( or ) - cycleJ:jlDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  J:jPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateJ:jJ:j7  Zeppelin the Sneak  Deep Elf of Ashenzari ...... f  Health: 37/37 ======================== .#  Magic: 15/17 =====================---  ######## ......  AC: 11Str: 5  #......# #### .....  EV: 11Int: 22  #......# #..# #..#  SH: 0Dex: 15  #......# ##..####..##  XL:  7 Next: 84% Place: Dungeon:5  #...†..# #.....@v...##  Noise: =--------  Time: 4119.0 (0.0)  #......# #....§......##.#  k) +5 dagger J:j8 #...÷..###.....v.........  Cast: Foxfire  #.[...............#####..  #......##...........##... ##......##................  f   sleepcap (dormant, ally target) ........##.....[.....####. #####..###...........####.  ##....#................ Dir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!J:jK:Lv§J:j;Lv§J:jP;Dv§J:jR<v§v§J:j<Bv§J:j'=Dv§J:jB>Bv§J:j|>Dv§J:jH f  v#   ....§.   #### ...§.   #..# #.v#   ##..####§§## J:jI~ #...†..# #....v@§§..##   #....§v§....##.#  #...÷..###.....§.........  #.[...............#####  #..........#................ #.....[.....#J:jIp#...........#  J:jL320.0 (1 _J:jU§§§§§§J:j;ZJ:j Dv§J:j f   _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  The foxfire burns the sleepcap.J:jE 1§J:jN v§§vv§v§v§v§v§v§J:jz`  The sleepcap is moderately damaged.The foxfire burns the sleepcap.J:j u§v§J:j v§v§v§.fJ:j ...§..6=-1J:j e§§§§J:j c _The sleepcap is moderately damaged.K:jBD  The foxfire burns the sleepcap.K:jw§v§K:jE  The sleepcap is moderately damaged.The foxfire burns the sleepcap!K:jau§§fK:jrn....@..-2K:j!xK:jN}a _The sleepcap is severely damaged.K:j&   Zeppelin the Sneak  Deep Elf of Ashenzari ...... .  Health: 37/37 ======================== .#  Magic: 15/17 =====================---  ######## ....f.  AC: 11Str: 5  #......# #### ...§.  EV: 11Int: 22  #......# #..# #..#  SH: 0Dex: 15  #......# ##..####..##  XL:  7 Next: 84% Place: Dungeon:5  #...†..# #....*@*...##  Noise: ---------  Time: 4122.0 (0.0)  #......# #....***....##.#  k) +5 dagger  #...÷..###...............  Cast: Foxfire  #.[...............#####..  #......##...........##... ##......##................  f   sleepcap :j 40m........##.....[.....####. #####..###...........####.  ##....#................ The sleepcap is moderately damaged.The foxfire burns the sleepcap! _The sleepcap is severely damaged.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateK:j81  Zeppelin the Sneak  Deep Elf of Ashenzari ...... .  Health: 37/37 ======================== K:j1.#  Magic: 15/17 =====================---  ######## ....§.  AC: 11Str: 5  #......# #### ...f.  EV: 11Int: 22  #......# #..# #..#  SH: 0Dex: 15  #......# ##..####..##  XL:  7 Next: 84% Place: Dungeon:5  #...†..# #.....@....##  Noise: ---------  Time: 4122.0 (0.0)  #......# #...........##.#  k) +5 dagger  #...÷..###...............  Cast: Foxfire  #.[...............#####..  #......##...........##... ##......##................  f   sleepcap ........##.....[.....####. #####..###...........####. K:j1 ##....#................ The foxfire burns the sleepcap! _The sleepcap is severely damaged.K:j+2UCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleK:j]2wDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!K:j:\b .  .#   ......   #### ...f.   #..# #..#   ##..####..##  #...†..# #....v@....##   #.....v.....##.#  #...÷..###...............  #.[...............#####  #..........#................ (ally target)#.....[.....##...........#  =3.0 (1 _L:jv§§vv§v§v§v§L:jn  The foxfire burns the sleepcap!L:jY/y§v§L:j/lvfL:j< §The sleepcap is almost destroyed.The foxfire burns the sleepcap.L:jB(L:jE§L:jd6=9-4L:j9§L:jIO _You destroy the sleepcap!M:jM:jM:jBb7===M:jM:jM:jLM:j'M:jn==M:jM:j,M:j8M:j ] _You now have 396 gold pieces (gained 18).M:j=M:jCnM:jdBM:jeM:jg,M:jhM:jjM:j!s#...........##........##.# # #........##.# # ####........#### M:js# #..####..#.....# # ##..####..####.## . # #..........###.# ... # #...........##.##..... ###.............@...# -56.0 (32.0) .....#####....# ##...........## ##................#.#... #[.....####.#..#.......####.. ....#........... ...> .#.<...............# .## #.. .....#.##.....##.. #.#M:j}M:j},7.0 (33M:j=M:j; _Found a stone staircase leading down.O:joO:jO:jO:jnO:jABO:jYO:jKO:jO:jPO:j'4#.......##### #...........#  #........##.#  #........##.# ++# .###........#### ..## ....####..#.....# ...#?...####..####.## .... ....###.###.. .....##.##@.......60.0 (3.0)......#...... ..#####....# ..##.........>> ...............#.#.... ....[.....####.#..#..##.####...................>## <...............##.####..O:j+O:jY,+1.0 (4O:jR2O:j8> _Found two stone staircases leading down.Q:j7Q:jI  You encounter an orc priest, an orc wizard and an orc.Q:j#Ku#.##### #.# #.##.# ##.##.##++# ..#####..## . ..####..#.....#....#?..o ..####..####.##..o###.###.o##.##....#.#####....#..##.........>>......#.#....[.....####.#..#..##.#o   orc priest (asleep)####......... #o   orc wizard (asleep)......>## o   orc (asleep) Q:jU&0Q:jZ22.0 (1 _Q:j`Q:jktR:jѝ  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S:j  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - ScorchFire2% 2 c - Volatile BlastmotesFire/Translocation10%3  d - Inner FlameHexes/Fire6%3  e - Tukima's DanceHexes7%3  f - BlinkTranslocation9%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitT:jk=T:j#>T:jAJ #.......#####Zeppelin the Sneak#...........#Deep Elf of Ashenzari ......#........##.##Health: 37/37 ========================#........##.##++# ..Magic: 17/17 ======================== ###........#####..## ...AC: 11Str: 5 ..####..#.....#....#?..oEV: 11Int: 22 ..####..####.##........oSH: 0Dex: 15 .........###.###.......oXL:  7 Next: 89% Place: Dungeon:5 T:j~KU..........##.##.@.......Noise: ---------  Time: 4162.0 (0.0) ................#.......k) +5 dagger .......#####....#.......Cast: Foxfire .........##.........>>.. ..............#.#....... ...[.....####.#..#..##.#o   orc priest (asleep) .........####......... #o   orc wizard (asleep) ...................>##o   orc (asleep) ...............##.####.. _You now have 396 gold pieces (gained 18). _Found a stone staircase leading down. _Found two stone staircases leading down. T:jK6_You encounter an orc priest, an orc wizard and an orc.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T:jLT:jZ #.......#####Zeppelin the Sneak#...........#Deep Elf of Ashenzari ......#........##.##Health: 37/37 ========================#........##.##++# ..Magic: 17/17 ======================== ###........#####..## ...AC: 11Str: 5 ..####..#.....#....#?..oEV: 11Int: 22 ..####..####.##........oSH: 0Dex: 15 .........###.###.......oXL:  7 Next: 89% Place: Dungeon:5 ..........##.##.@.......Noise: ---------  Time: 4162.0 (0.0) ................#.......k) +5 dagger .......#####....#.......Cast: Foxfire .........##.........>>.. ..............#.:j[40m#....... ...[.....####.#..#..##.#o   orc priest (asleep) .........####......... #o   orc wizard (asleep) ...................>##o   orc (asleep) ...............##.####.. _You now have 396 gold pieces (gained 18). _Found a stone staircase leading down. _Found two stone staircases leading down. _You encounter an orc priest, an orc wizard and an orc.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T:jX~ #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 37/37 ========================  #........##.##++# ..  Magic: 14/17 ===================----- ###........#####..## ...  AC: 11Str: 5 ..####..#.....#....#?..o  EV: 11Int: 22 ..####..####.##........o  SH: 0Dex: 15 .........###.###.......o  XL:  7 Next: 89% Place: Dungeon:5 ..........##.##.@.......  Noise: ---------  Time: 4162.0 (0.0) ................#.......  k) +5 dagger .......#####....#.......  Cast: Foxfire .........##.........>>.. ..............#.#....... T:j...[.....####.#..#..##.#  o   orc priest (asleep) .........####......... #  o   orc wizard (asleep) ...................>##  o   orc (asleep) ...............##.####.. _You encounter an orc priest, an orc wizard and an orc.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 hand axe (asleep, chance to affect: 90%)U:joo  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, chance V:jDP #.......#####Zeppelin the Sneak#...........#Deep Elf of Ashenzari ......#........##.##Health: 37/37 ========================#........##.##++# ..Magic: 14/17 ===================----- ###........#####..## ...AC: 11Str: 5 ..####..#.....#....#?..oEV: 11Int: 22 ..####..####.##........oSH: 0Dex: 15 .........###.###.......oXL:  7 Next: 89% Place: Dungeon:5 ..........##.##.@.......Noise: ---------  Time: 4162.0 (0.0) ................#.......k) +5 dagger .......#####....#.......Cast: Foxfire V:jQ.........##.........>>.. ..............#.#....... ...[.....####.#..#..##.#o   orc priest (asleep) .........####......... #o   orc wizard (asleep) ...................>##o   orc (asleep) ...............##.####..Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, chance  to affect: 90%)V:jRZContam: 10% 3.0 (1V:je[V:jb^d _You feel a surge of power! You miscast Inner Flame. Nothing appears to happen.V:jd #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 37/37 ========================  #........##.##++# ..  Magic: 13/17 ==================------ ###........#####..## ...  AC: 11Str: 5 ..####..#.....#....#?..o  EV: 11Int: 22 Contam: 10% ..####..####.##........o  SH: 0Dex: 15 .........###.###**.....o  XL:  7 Next: 89% Place: Dungeon:5 ..........##.##*@*......  Noise: ---------  Time: 4163.0 (0.0) ...............*#*......  k) +5 dagger .......#####....#.......  Cast: Foxfire .........##.........>>.. ..............#.#.....V:jf.. ...[.....####.#..#..##.#  o   orc priest (asleep) .........####......... #  o   orc wizard (asleep) ...................>##  o   orc (asleep) ...............##.####.. Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, chance  to affect: 90%) _You feel a surge of power! You miscast Inner Flame. Nothing appears to happen.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateV:jo #.......#####Zeppelin the Sneak#...........#Deep Elf of Ashenzari ......#........##.##Health: 37/37 ========================#........##.##++# ..Magic: 13/17 ==================------ ###........#####..## ...AC: 11Str: 5 ..####..#.....#....#?..oEV: 11Int: 22 Contam: 10% ..####..####.##........oSH: 0Dex: 15 .........###.###.v.....oXL:  7 Next: 89% Place: Dungeon:5 ..........##.##.@.......Noise: ---------  Time: 4163.0 (0.0) ................#v......k) +5 dagger .......#####....#.......Cast: Foxfire .........##.........>>.. :jKd..............#.#....... ...[.....####.#..#..##.#o   orc priest (asleep) .........####......... #o   orc wizard (asleep) ...................>##o   orc (asleep, ally target) ...............##.####..to affect: 90%) _You feel a surge of power! You miscast Inner Flame. Nothing appears to happen.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!=4.0 (1 _V:jW #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 37/37 ======================== V:jh #........##.##++# ..  Magic: 12/17 ================-------- ###........#####..## ...  AC: 11Str: 5 ..####..#.....#....#?..o  EV: 11Int: 22 Contam: 10% ..####..####.##........o  SH: 0Dex: 15 .........###.###*v.....o  XL:  7 Next: 89% Place: Dungeon:5 ..........##.##*@*......  Noise: =--------  Time: 4164.0 (0.0) ...............*#v......  k) +5 dagger .......#####....#.......  Cast: Foxfire .........##.........>>.. ..............#.#....... ...[.....####.#..#..##.#  o   orc priest (asleep) .........####......... #  o   orc wizard (asleep) ............V:j.......>##  o   orc (asleep, ally target) ...............##.####.. Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateV:jo #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 37/37 ========================  #........##.##++# ..  Magic: 12/17 ================-------- ###........#####..## ...  AC: 11Str: 5 ..####..#.....#....#?..o  EV: 11Int: 22 Contam: 10% ..####..####.##........o  SH: 0Dex: 15 .........###.###.v.....o  XL:  7 Next: 89% Place: Dungeon:5 ..........##.##.@.v.....  Noise: =--------  Time: 4164.0 (0.0) ................#§......  k) +5 dagger .......#####....#.......  V:je' Cast: Foxfire .........##.........>>.. ..............#.#....... ...[.....####.#..#..##.#  o   orc priest (asleep) .........####......... #  o   orc wizard (asleep) ...................>##  o   orc (asleep, ally target) ...............##.####.. Dir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!§v§v§v§v§vv§v§§vV:j(§v      #  #++# .. ##..## ... #....#?..o ......§vo # #.@v§§§... ......v#§...... ###....#....... #.........>>.......#.#.......[.....####.#..#..##.# #......... # .....>## 3==5.0 (1 _§§§§§V:j+ #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 37/37 ========================  #........##.##++# ..  Magic: 12/17 ================-------- ###........#####..## ...  AC: 11Str: 5 ..####..#.....#....#?..o  EV: 11Int: 22 Contam: 10% ..####..####.##......§vo  SH: 0W:jDex: 15 .........###.###**§§§§vo  XL:  7 Next: 89% Place: Dungeon:5 ..........##.##*@v§§§...  Noise: =--------  Time: 4165.0 (0.0) ...............v#*......  k) +5 dagger W:j.......#####....#.......  Cast: Foxfire .........##.........>>.. ..............#.#....... ...[.....####.#..#..##.#  o   orc priest (asleep) .........####......... #  o   orc wizard (asleep) ...................>##  o   orc (asleep, ally target) ...............##.####.. Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateW:jM #.......#####Zeppelin the Sneak#...........#Deep Elf of Ashenzari ......#........##.##Health: 37/37 ========================#........##.##++# ..Magic: 12/17 ================-------- ###........#####..## ...AC: 11Str: 5 ..####..#.....#....#?..oEV: 11Int: 22 Contam: 10% ..####..####.##......§voSH: 0Dex: 15 .........###.###.§§§§§voXL:  7 Next: 89% Place: Dungeon:5 ..........##.##.@v§§§...Noise: =--------  Time: 4165.0 (0.0) ...............v#§......k) +5 dagger .......#####....#.......Cast: Foxfire .......W:j\N..##.........>>.. ..............#.#....... ...[.....####.#..#..##.#o   orc priest (asleep) .........####......... #o   orc wizard ...................>##o   orc (asleep, ally target) ...............##.####..Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateW:jrOYou feel a surge of power! You conjure some foxfire!  The foxfire burns the orc wizard.  The orc wizard is moderately wounded.W:j1§W:jo  You feel a surge of power! You conjure some foxfire!  The foxfire burns the orc wizard.  The orc wizard is moderately wounded.The orc wizard shouts!priestpriestW:j§v§v§§v§v§v§v.ovo  The orc priest shouts!  The foxfire burns the orc wizard.W:j3§W:jc D.v.§§§§oo...vodistracted, ally target)W:jS 3=6.0 (1W:jGw§§§§§§W:jvc _The orc wizard is severely wounded.X:jO #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 37/37 ========================  #........##.##++# ..  Magic: 11/17 ===============--------- ###........#####..## ...  AC: 11Str: 5 ..####..#.....#....#?...  EV: 11Int: 22 Contam: 10% ..####..####.##.......o§  SH: 0Dex: 15 .........###.###v*§§§§oo  XL:  7 Next: 89% Place: Dungeon:5 ..........##.##v@*......  Noise: ==-------  Time: 4166.0 (0.0) ...............*#v......  k) +5 dagger .......#####....#.......  Cast: Foxfire .........##.........>>.. X:jP..............#.#....... ...[.....####.#..#..##.#  o   orc priest .........####......... #  o   orc wizard ...................>##  o   orc (distracted, ally target) ...............##.####.. The orc priest shouts!  The foxfire burns the orc wizard. _The orc wizard is severely wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateX:j #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 37/37 ========================  #........##.##++# ..  Magic: 11/17 ===============--------- ###........#####..## ...  AC: 11Str: 5 ..####..#.....#....#?...  EV: 11X:jInt: 22 Contam: 10% ..####..####.##.......o§  SH: 0Dex: 15 X:ji.........###.###§v§§§§oo  XL:  7 Next: 89% Place: Dungeon:5 ..........##.##v@§......  Noise: ==-------  Time: 4166.0 (0.0) ...............§#v......  k) +5 dagger .......#####....#.......  Cast: Foxfire .........##.........>>.. ..............#.#....... ...[.....####.#..#..##.#  o   orc priest .........####......... #  o   orc wizard ...................>##  o   orc (distracted, ally target) ...............##.####.. The foxfire burns the orc wizard. _The orc wizard is severely wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or X:j)) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!§vv§X:j §vv§§v§v§v§v§vv§X:j@.o§vX:j{      #  #++# .. ##..## ... #....#?... .......o§ # X:j#§@§.v§.o. ......§#§§..... ###....#....... #.........>>.......#.#.......X:j[.....####.#..#..##.# #......... # (ally target).....>##o _The orc wizard is severely wounded. X:j, Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The foxfire burns the orc priest.X:jv3§X:jvA§vX:j~ oThe orc priest is heavily wounded.X:jYx ov.v§vovo 2 orc priestsYou encounter an orc priest. It is wielding a +0 short sword.X:j:*X:j  The orc priest calls upon Beogh to heal the orc wizard.X:j2Fo§X:ju'T..-7.0 (1X:j*A§§X:j58 _The orc wizard is healed somewhat.Y:j #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 37/37 ========================  #........##.##++# ..  Magic: 10/17 ==============---------- ###........#####..## ..o  AC: 11Str: 5 ..####..#.....#....#?...  EV: 11Int: 22 Contam: 10% ..####..####.##.......o.  SH: 0Dex: 15 .........###.###**§§§o..  XL:  7 Next: 89% Place: Dungeon:5 ..........##.##*@v.v§vo.  Noise: =--------  Time: 4167.0 (0.0) ...............v#*§.....  k) +5 dagger .......#####....#.......  Cast: :jmFoxfire .........##.........>>.. ..............#.#....... ...[.....####.#..#..##.#  oo 2 orc priests .........####......... #  o   orc wizard (ally target) ...................>##  o   orc (ally target) ...............##.####.. You encounter an orc priest. It is wielding a +0 short sword.The orc priest calls upon Beogh to heal the orc wizard. _The orc wizard is healed somewhat.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateY:jP #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 37/37 ========================  #........##.##++# ..  Magic: 10/17 ==============---------- ###........#####..## ..o  AC: 11Str: 5 ..####..#.....#....#?...  EV: 11Int: 22 Contam: 10% ..####..####.##.......o.  SH: 0Dex: 15 .........###.###§§v§§o..  XL:  7 Next: 89% Place: Dungeon:5 ..........##.##§@§.v§vo.  Noise: =--------  Time: 4167.0 (0.0) ...............v#§§.....  k) +5 dagger .......#####....#....... Y:j3h Cast: Foxfire .........##.........>>.. ..............#.#....... ...[.....####.#..#..##.#  oo 2 orc priests .........####......... #  o   orc wizard (ally target) ...................>##  o   orc (ally target) ...............##.####.. The orc priest calls upon Beogh to heal the orc wizard. _The orc wizard is healed somewhat.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!§vY:j5   Y:jf   #  #++# .. ##..## ..o #....#?... .......o. ##§§v§§o.. Y:j#§@§.§vvo. ......v#§§..... Y:j###....#....... #.........>>.......#.#.......[.....####.#..#..##.# #......... #  .....>##  _The orc wizard is healed somewhat. Y:j9 Casting: Foxfire (safe; 3% risk of failure)  Y:jhPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatY:je  You feel a surge of power! You conjure some foxfire!  The foxfire burns the orc wizard.Y:jx§§vY:jL  The orc wizard is severely wounded.The foxfire burns the orc wizard but does no damage.Y:j)Dp§§vY:jP  The orc wizard is severely wounded.The foxfire burns the orc wizard.Y:j§o.o.o.o§ oThe orc wizard is almost dead.Y:jw..§§o.vv.o 2 orc wizards (1 distracted, 1 ally t…)1=8.0 (1Y:js§§.§§Y:j.x _You encounter an orc wizard. It is wielding a +0 dagger.Y:j  #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 37/37 ========================  #........##.##++# ..  Magic: 10/17 ==============---------- ###........#####..## .o.  AC: 11Str: 5 ..####..#.....#....#?...  EV: 11Y:jlInt: 22 Contam: 10% ..####..####.##......o..  SH: 0Dex: 15 .........###.###**§§o..o  XL:  7 Next: 89% Place: Dungeon:5 ..........##.##v@*.§§o..  Noise: =--------  Time: 4168.0 (0.0) ...............v#v......  k) +5 dagger .......#####....#.......  Cast: Foxfire .........##.........>>.. ..............#.#....... ...[.....####.#..#..##.#  oo 2 orc priests .........####......... #  oo 2 orc wizards (1 distracted, 1 ally t…)...................>##  o   orc ...............##.####.. The foxfire burns the orc wizard.  The orc wizard is almost dead. _You encounter an orc wizard. It is wielding a +0 dagger.Casting: FoxfireY:jA (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateY:j #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ...... Y:j #........##.# #  Health: 37/37 ========================  #........##.##++# ..  Magic: 10/17 ==============---------- ###........#####..## .o.  AC: 11Str: 5 ..####..#.....#....#?...  EV: 11Int: 22 Contam: 10% ..####..####.##......o..  SH: 0Dex: 15 Y:j-.........###.###..§§o..o  XL:  7 Next: 89% Place: Dungeon:5 ..........##.##v@§v§§o..  Noise: =--------  Time: 4168.0 (0.0) ...............v#§......  k) +5 dagger Y:j.......#####....#.......  Cast: Foxfire .........##.........>>.. ..............#.#....... Y:j...[.....####.#..#..##.#  oo 2 orc priests Y:j4p.........####......... #  oo 2 orc wizards (1 distracted, 1 ally t…)...................>##  o   orc Y:j]`...............##.####.. The orc wizard is almost dead. Y:jj_You encounter an orc wizard. It is wielding a +0 dagger.Y:jUCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleY:jxDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!Y:jKv§Y:jvY:j*"§Y:jl"vY:j"§Y:j!vY:j"§Y:j@Y:jhEv§Y:j4§ _You encounter an orc wizard. It is wielding a +0 dagger.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The foxfire burns the orc wizard.Z:j4$      #  #++# .. ##..## .o. #....#?... ..v...o.. ##v.§v§..o #§@§§§§o.. ......§#§...... ###....#....... #.........>>.......#.#.......[.....####.#..#..##.# #......... # o   orc wizard (distracted).....>## Z:j.§Z:j>§vZ:j>v§Z:jb>§vZ:jFo§Z:j$§v§vo..oo.Z:j/v.v§.o.(1 ally target)oZ:j4949.0 (1Z:jf§v§§§§Z:jٲN _You kill the orc wizard!Z:j.$Z:j #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 37/37 ========================  #........##.##++# ..  Magic: 9/17============------------ ###........#####..## o..  AC: 11Str: 5 ..####..#.....#....#?...  EV: 11Int: 22 Contam: 10% ..####..####.##..§v§v...  SH: 0Dex: 15 .........###.###*v.§o.o.  XL:  7 Next: 94% Place: Dungeon:5 ..........##.##*@v§.o...  Noise: =--------  Time: 4169.0 (0.0) ...............*#*......  k) +5 dagger .......#####....#.......  Cast: :jmFoxfire .........##.........>>.. ..............#.#....... ...[.....####.#..#..##.#  oo 2 orc priests (1 ally target) .........####......... #  o   orc wizard ...................>##  o   orc ...............##.####.. You feel a surge of power! You conjure some foxfire!  The foxfire burns the orc wizard. _You kill the orc wizard!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateZ:j #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 37/37 ========================  #........##.##++# ..  Magic: 9/17============------------ ###........#####..## o..  AC: 11Str: 5 ..####..#.....#....#?...  EV: 11Int: 22 Contam: 10% ..####..####.##..§v§v...  SH: 0Dex: 15 .........###.###§v.§o.o.  XL:  7 Next: 94% Place: Dungeon:5 ..........##.##§@§v.o...  Noise: =--------  Time: 4169.0 (0.0) ...............§#§......  k) +5 dagger:j0X .......#####....#.......  Cast: Foxfire .........##.........>>.. ..............#.#....... ...[.....####.#..#..##.#  oo 2 orc priests (1 ally target) .........####......... #  o   orc wizard ...................>##  o   orc ...............##.####.. The foxfire burns the orc wizard. _You kill the orc wizard!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!§v§vZ:jM      #  #++# .. ##..## o.. #....#?... ..§§§v... #.o. #§@§v.o... ......§#§...... ###....#....... #.........>>.......#.#.......[.....####.#..#..##.# #......... # Z:j.....>## (ally target) _You kill the orc wizard!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The foxfire burns the orc priest.Z:j]=r§§vZ:jC )The orc priest is severely wounded.The foxfire burns the orc priest.  You kill the orc priest!Z:jKjo   orc wizardo   orc (ally target)o   orc priest (frenzied)Z:jZ:jf§§vZ:j!  The orc priest flies into a frenzy! The foxfire burns the orc.Z:jz 3§Z:j( )The orc is almost dead.The foxfire burns the orc.Z:j o   orc priest (frenzied)Z:j,6 x§.oZ:jE vved, distracted)You kill the orc!Z:jlP  ******(ally target)The orc wizard gestures at you while chanting.The puff of flame is repelled. The puff of flame hits your foxfire.Z:j .§.§).@§§.#.Z:j; Z:jl  #.......#####Zeppelin the Sneak#...........#Deep Elf of Ashenzari ......#........##.##Health: 37/37 ========================#........##.##++# ..Magic: 9/17============------------ Z:j7 ###........#####..## ...AC: 11Str: 5 ..####..#.....#....#?.o.EV: 11Int: 22 Contam: 8% ..####..####.##...§.§...SH: 0Dex: 15 .........###.###v§§§).o.Z:j XL:  7 Next: 101% Place: Dungeon:5 ..........##.##v@§§§)...Noise: ==-------  Time: 4170.0 (1.0) Z:j ................#.......k) +5 dagger .......#####....#.......Z:j 3Cast: Foxfire Z:j .........##.........>>.. Z:j: ~..............#.#....... Z:j] ]...[.....####.#..#..##.#o   orc wizard (ally target) Z:j .........####......... #o   orc priest (frenzied, distracted) Z:j w...................>## ...............##.####..The orc priest flies into a frenzy! The foxfire burns the orc.  The orc is almost dead.The foxfire burns the orc.  Z:j You kill the orc!The orc wizard gestures at you while chanting.The puff of flame is repelled. The puff of flame hits your foxfire.Z:j _Your foxfire completely resists.  You have reached level 8!Z:j /  --more--_:jF x42/429/1838 0% _:jN orc wizard (ally target) _You feel clever.`:j 1 #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 42/42 ========================  #........##.##++# ..  Magic: 8/18==========-------------- ###........#####..## ...  AC: 11Str: 5 `:jx ..####..#.....#....#?.o.  EV: 11Int: 23 Contam: 8% ..####..####.##...§.§...  SH: 0Dex: 15 .........###.###v*§§).o.  XL:  8 Next:  0% Place: Dungeon:5 ..........##.##v@*§§)...  Noise: ==-------  Time: 4170.0 (0.0) ...............*#*......  k) +5 dagger .......#####....#.......  Cast: Foxfire .........##.........>>.. ..............#.#....... ...[.....####.#..#..##.#  o   orc wizard (ally target) `:jd 1.........####......... #  o   orc priest (frenzied, distracted) ...................>## ...............##.####.. _Your foxfire completely resists.  You have reached level 8! _You feel clever.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`:j  #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 42/42 ========================  #........##.##++# ..  Magic: 8/18==========-------------- ###........#####..## ...  AC: 11Str: 5 ..####..#.....#....#?.o.  EV: 11Int: 23 Contam: 8% ..####..####.##..v§.§...  SH: 0Dex: 15 `:j S.........###.###§§§§).o.  XL:  8 Next:  0% Place: Dungeon:5 ..........##.##v@§§§)...  Noise: ==-------  Time: 4170.0 (0.0) ................#.......  k) +5 dagger .......#####....#.......  Cast: Foxfire .........##.........>>.. ..............#.#....... ...[.....####.#..#..##.#  o   orc wizard (ally target) .........####......... #  o   orc priest (frenzied, distracted) ...................>## ...............##.####.. You have reached level 8! _You feel clever.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`:j QYou feel a surge of power! You conjure some foxfire!`:j Fv§`:j$ F§v`:j Fv§`:j ;§v`:j D§v`:j 8§v`:j K.o`:j 0o.`:j       #  #++# .. ##..## ... #....#?... ..§v.§o.. #. #§@§§§)... .......#....... ###....#....... #.........>>.......#.#.......[.....####.#..#..##.#  #......... # .....>## _You feel clever.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! Y`:j Cou conjure some foxfire!  The foxfire burns the orc wizard.`:j §§v`:j .v...v`:j M6-1.0 (1`:j §§§v§v§§`:j e _The orc wizard is moderately wounded.a:jV\ #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 42/42 ========================  #........##.##++# ..  Magic: 7/18=========--------------- ###........#####..## ...  AC: 11Str: 5 ..####..#.....#....#?...  EV: 11Int: 23 Contam: 6% ..####..####.##..§§..o..  SH: 0Dex: 15 .........###.###*v§v§o..  XL:  8 Next:  0% Place: Dungeon:5 ..........##.##*@*..)...  Noise: =--------  Time: 4171.0 (0.0) ...............v#*......  k) +5 dagger .......#####....#.......  Cast: Foxfire .......a:j]..##.........>>.. ..............#.#....... ...[.....####.#..#..##.#  o   orc wizard (ally target) .........####......... #  o   orc priest (frenzied, distracted) ...................>## ...............##.####.. a:j^JYou feel a surge of power! You conjure some foxfire!  The foxfire burns the orc wizard. _The orc wizard is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatea:j: #.......##### Zeppelin the Sneak  #...........#a:j Deep Elf of Ashenzari ......  #........##.# #  Health: 42/42 ========================  #........##.##++# ..  Magic: 7/18=========--------------- ###........#####..## ...  AC: 11Str: 5 ..####..#.....#....#?...  EV: 11a:jInt: 23 Contam: 6% ..####..####.##..§§..o..  SH: 0Dex: 15 .........###.###§v§v§o..  XL:  8 Next:  0% Place: Dungeon:5 ..........##.##v@...)...  Noise: =--------  Time: 4171.0 (0.0) ...............§#.......  k) +5 dagger .......#####....#.......  Cast: Foxfire .........##.........>>.. ..............#.#....... ...[.....####.#..#..##.#  o   orc wizard (ally target) a:jJa.........####......... #  o   orc priest (frenzied, distracted) ...................>## ...............##.####.. The foxfire burns the orc wizard. _The orc wizard is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!a:jG§va:jzC§va:jј:§va:j[M      #  #++# .. ##..## ... #....#?... ..§§..o.. #.. #v@...)... ......§#....... ###....#....... #.........>>..a:j .....#.#.......[.....####.#..#..##.#  #......... # .....>## _The orc wizard is moderately wounded.a:jXUCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclea:j`Dir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The foxfire burns the orc wizard.a:j'1§a:j)B§va:jI4  The orc wizard is severely wounded.The orc priest barely misses the orc wizard.The foxfire burns the orc wizard.a:j|1§a:j^ o.  The orc wizard is almost dead.a:jB^..vva:jqi8=42.0 (1a:jO§§a:jc _The orc priest closely misses the orc wizard.a:j- #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 42/42 ========================  #........##.##++# ..  Magic: 7/18=========--------------- ###........#####..## ...  AC: 11Str: 5 ..####..#.....#....#?...  EV: 11Int: 23 Contam: 4% ..####..####.##......o..  SH: 0Dex: 15 a:jإ^.........###.###v*§§o...  XL:  8 Next:  0% Place: Dungeon:5 ..........##.##v@*..)...  Noise: =--------  Time: 4172.0 (0.0) ...............*#v......  k) +5 dagger .......#####....#.......  Cast: Foxfire .........##.........>>.. a:j..............#.#....... ...[.....####.#..#..##.#  o   orc wizard (ally target) a:jG.........####......... #  o   orc priest (frenzied, distracted) ...................>## ...............##.####.. a:j}The foxfire burns the orc wizard.  The orc wizard is almost dead. _The orc priest closely misses the orc wizard.a:jCasting: Foxfire (safe; 2% risk of failure)  a:jצ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateb:jW# #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 42/42 ========================  #........##.##++# ..  Magic: 7/18=========--------------- ###........#####..## ...  AC: 11Str: 5 ..####..#.....#....#?...  EV: 11Int: 23 Contam: 4% ..####..####.##......o..  SH: 0Dex: 15 .........###.###v§§§o...  XL:  8 Next:  0% Place: Dungeon:5 ..........##.##v@.v.)...  Noise: =--------  Time: 4172.0 (0.0) ...............§#§......  k) +5 dagger .......#####....#.......  Cast: b:j$[39;49mFoxfire .........##.........>>.. ..............#.#....... ...[.....####.#..#..##.#  o   orc wizard (ally target) .........####......... #  o   orc priest (frenzied, distracted) ...................>## ...............##.####.. The orc wizard is almost dead. _The orc priest closely misses the orc wizard.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!§vb:jJ%Fv§b:j%Lv§b:j%E§vb:j}&B§vb:j2§ _The orc priest closely misses the orc wizard.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The foxfire burns the orc wizard.b:jm9/      #  #++# .. ##..## ... #....#?... ......o.. #... #§@.§.)... ......§#§...... ###....#....... #.........>>.......#.#.......[.....####.#..#..##.# o   orc priest (frenzied, unaware)#......... #.....>##b:j.§b:jVAv§b:j3v§b:jb:jb:j@§vb:j' distracted, all…)You kill the orc wizard!The orc priest hits your foxfire with a +0 short sword.  The foxfire burns the orc priest.b:jH1§b:jFI;§vb:jV\)vvb:j<\ 233.0 (1 _The orc priest is lightly wounded.b:jd§v§§§§§§@v§b:jgs _Your base Shapeshifting skill increases to level 2!b:jy  #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 42/42 ========================  #........##.##++# ..  Magic: 6/18========---------------- ###........#####..## ...  AC: 11Str: 5 ..####..#.....#....#?...  EV: 11Int: 23 Contam: 2% ..####..####.##...§v§o..  SH: 0Dex: 15 .........###.###**§§)...  XL:  8 Next:  3% Place: Dungeon:5 ..........##.##*@v§.)...  Noise: =--------  Time: 4173.0 (0.0) ...............v#*......  k) +5 dagger .......#####....#.......  Cast: Foxfire .........##.........>>.. :j 13d..............#.#....... ...[.....####.#..#..##.#  o   orc priest (frenzied, distracted, all…).........####......... # ...................>## ...............##.####.. The foxfire burns the orc priest. _The orc priest is lightly wounded. _Your base Shapeshifting skill increases to level 2!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateb:j= #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 42/42 ========================  #........##.##++# ..  Magic: 6/18========---------------- ###........#####..## ...  AC: 11Str: 5 ..####..#.....#....#?...  EV: 11Int: 23 Contam: 2% ..####..####.##...§§vo..  SH: 0Dex: 15 b:j6.........###.###§§§§)...  XL:  8 Next:  3% Place: Dungeon:5 ..........##.##§@v§.)...  Noise: =--------  Time: 4173.0 (0.0) ...............v#§......  k) +5 dagger .......#####....#.......  Cast: Foxfire .........##.........>>.. ..............#.#....... ...[.....####.#..#..##.#  o   orc priest (frenzied, distracted, all…).........####......... # ...................>## ...............##.####.. _The orc priest is lightly wounded. _Your base Shapeshifting skill increases to level 2!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!b:jCv§b:jm1      #  #++# .. ##..## ... #....#?... ...§§vo.. ##§§v§)... #§@§§.)... ......v#§...... ###....#....... #.........>>.......#.#.......[.....####.#..#..##.# #......... #.....>## _Your base Shapeshifting skill increases to level 2!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateb:j2  You feel a surge of power! You conjure some foxfire!  The foxfire burns the orc priest but does no damage.c:jj}§v§c:jk@§vc:jds  The orc priest is lightly wounded.  The foxfire burns the orc priest but does no damage.c:j0§ o.  The orc priest is lightly wounded.§o...v@§.v1==4.0 (1c:j§§§ _The orc priest shouts! x2c:jap $c:jK}  #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 42/42 ========================  #........##.##++# ..  Magic: 5/18======------------------ ###........#####..## ...  AC: 11Str: 5 ..####..#.....#....#?...  EV: 11Int: 23 Contam: 1% ..####..####.##....§§...  SH: 0Dex: 15 .........###.###**§o)...  XL:  8 Next:  3% Place: Dungeon:5 ..........##.##v@*..)...  Noise: ===------  Time: 4174.0 (0.0) ...............v#v......  k) +5 dagger .......#####....#.......  Cast: Foxfire .........##.........>>.. ..............#.#....... ...[.....####.#..#..##.# c:j :[m o   orc priest (frenzied, distracted, all…).........####......... # ...................>## ...............##.####.. The foxfire burns the orc priest but does no damage.  The orc priest is lightly wounded. _The orc priest shouts! x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatec:jϘ ' #.......##### Zeppelin the Sneak  #...........# Deep Elf of Ashenzari ......  #........##.# #  Health: 42/42 ========================  #........##.##++# ..  Magic: 5/18======------------------ ###........#####..## ...  AC: 11Str: 5 c:j ..####..#.....#....#?...  EV: 11Int: 23 Contam: 1% ..####..####.##....§§...  SH: 0Dex: 15 .........###.###..§o)...  XL:  8 Next:  3% Place: Dungeon:5 ..........##.##v@§v.)...  Noise: ===------  Time: 4174.0 (0.0) ...............v#§......  k) +5 dagger .......#####....#.......  Cast: Foxfire .........##.........>>.. c:j ..............#.#....... ...[.....####.#..#..##.#  o   orc priest (frenzied, distracted, all…).........####......... # ...................>## ...............##.####.. The orc priest is lightly wounded. _The orc priest shouts! x2  c:jО Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!c:jo       #  #++# .. ##..## ... #....#?... ....§§... ##..§o)... #v@§v.)... ......v#§...... ###....#....... #.........>>.......#.#.......[.....####.#..#..##.#  #......... #c:j d.....>## _shouts! x2  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  c:j $The foxfire burns the orc priest.c:j\- 3§c:j/ G.oc:j^; ..v..vThe orc priest is moderately wounded.c:j&= u6==--5.0 (1c:j0H <§c:jK K _Your magical contamination has completely faded away.d:j  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j d:j32--d:jb>d:jt@P _You don't know that spell.d:jg .d:j{  #.....# ###.## #.##.##++# .. ####.#####..## ... #d:j<| ..####..#.....#....#?... #..####..####.##.................###.###v...).....##.##v.vo.)..........@#§......#####....#..........##.........>>........#.#.......[.....####.#..#..##.#.......####......... #d:j| ...........>## <...##.####..#.##.....##.. #.#d:j:  Your foxfire dissipates!The foxfire burns the orc priest.d:j 1§d:j §v§vd:j  The orc priest is heavily wounded.The foxfire burns the orc priest but does no damage.d:j k§§vd:jC  The orc priest is heavily wounded.The foxfire burns the orc priest.d:j% 1§d:j* o§The orc priest is severely wounded.d:j. 8o§d:j5 J.)d:jA6 E====6d:j> ~§§o§d:j A , _The orc priest shouts!e:jb  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:j Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1 b - ScorchFire2%2  c - Volatile BlastmotesFire/Translocation9%3  d - Inner FlameHexes/Fire5%3  e - Tukima's DanceHexes6%3  f - BlinkTranslocation8%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitf:jjf:jf:j  #...........#Zeppelin the Sneak#........##.##Deep Elf of Ashenzari ......#........##.##++# ..Health: 42/42 ======================== ####........#####..## ...Magic: 6/18========---------------- #..####..#.....#....#?...AC: 11Str: 5 #..####..####.##.........EV: 11Int: 23 ..........###.###§...)...SH: 0Dex: 15 ...........##.##§o§..)...XL:  8 Next:  3% Place: Dungeon:5 ................@#§......Noise: ====-----  Time: 4176.0 (0.0) ........#####....#.......k) +5 dagger ..........##.........f:jv>>..Cast: Foxfire ...............#.#....... ....[.....####.#..#..##.# ..........####......... #o   orc priest (frenzied) ....................>## <...............##.####.. ..#.##.....##..#.#The orc priest is heavily wounded.The foxfire burns the orc priest.  The orc priest is severely wounded. _The orc priest shouts!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:j #...........#Zeppelin the Sneak#........##.##Deep Elf of Ashenzari ......#........##.##++# ..Health: 42/42 ======================== ####........#####..## ...Magic: 6/18========---------------- #..####..#.....#....#?...AC: 11Str: 5 #..####..####.##.........EV: 11Int: 23 ..........###.###§...)...SH: 0Dex: 15 ...........##.##§o§..)...XL:  8 Next:  3% Place: Dungeon:5 ................@#§......Noise: ====-----  Time: 4176.0 (0.0) ........#####....#.......k) +5 dagger ..........##.........f:jO!>>..Cast: Foxfire ...............#.#....... ....[.....####.#..#..##.# ..........####......... #o   orc priest (frenzied) ....................>## <...............##.####.. ..#.##.....##..#.#The orc priest is heavily wounded.The foxfire burns the orc priest.  The orc priest is severely wounded. _The orc priest shouts!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:j, §You feel a surge of power! Flames lash the orc priest.f:j3<*f:jz E..).f:ja4---67.0 (1f:jzf:j N _You kill the orc priest!f:jM####..  #  .##++# ###........#####..## .....#....#? #..####..####.##.......###.###....)f:j..##.##@)...)...........#......#####....#...... ..........##.........>>.........#..##....#...##.###f:jf:jF}5=------8f:jf:jg:jI#.##### #.# #.##.# # #.##.##++# .. .#####..## ... ..####..#.....#....#?... ..####..####.##.. ###.###....)... ##.##.@...)... #. #####....#....... ##.........>>.......#.#.......g:j?[.....####.#..#..##.#####......... #......>## g:j*g:j C----9g:jAg:j:$  Things that are here:g:j[ _a +0 short sword; a +0 leather armourh:jr#.#####  #.#  #.##.# ###.##.##++# ...#####..##..####..#.....#....#?.####..####.##.###.###....).##.##.)@..).#.#####....#.!##.........>>..#.#.[.....####.#..#..##.######..........#....>## ## ##.####.. . h:jh:j'80h:jX$ h:jN_Found a smoky golden potion.i:jQ#.##### #.# #.##.# ## #.##.##++# ...#####..##. ####..#.....#....#?. ####..####.##.###.###....).##.##.).@.).#.#####....#.!.##.........>>....#.#.[.....####.#..#..##.#####..........# ......>## # ###.####.. .#i:j\i:j]h6===1i:j fi:jgi:j?.##### .# .##.# ## .##.##++# . .#####..##...#.....#....#?...####.##.###.###....).##.##.)..@).#.i:j#####....#.!.##.........>>.#.#. [.....####.#..#..##.########..........#......>##.# ####.####.. .#i:jY2i:j ##### # ##.# ####.##++##.######..##.#..#.....#....#?......#..####.##.###.###....)......###.##.)...@......##.######....#.!..###.........>>.....##.#.# .....####.#..#..##.#####....#># i:j i:j 3i:j ) e _You see here a +0 dagger.j:jp M ####..  ########.##++# .......#####..##......#....#?# ##..#.......###.###.##.##.)...).......... ...#####....#.......!..#.......>##.#7===4 _j:j j:jC s _Items here: ))) [[ †††.k:j7 k:j} Pick up what? 23/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger  c - a +0 hand axe Armour (select all with [)d - a +0 robe  e - a +0 robe Carrion an orc corpse an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]l:j4 l:j; l:j P m......#Zeppelin the Sneak ......#####Deep Elf of Ashenzari ...... ..........#Health: 42/42 ======================== .......##.# #########Magic: 7/18=========--------------- .......##.##++##.......#AC: 11Str: 5 .......#####..##.......#EV: 11Int: 23 ##..#.....#....#?......#SH: 0Dex: 15 ##..####.##.............XL:  8 Next:  6% Place: Dungeon:5 .....###.###....@......#Noise: ---------  Time: 4184.0 (0.0) ......##.##.)...)......#l:j[ k) +5 dagger ............#..........#Cast: Foxfire ...#####....#.......!..# .....##.........>>.....# ..........#.#..........# .....####.#..#..##.##### .....####..........# ...............>##.###Things that are here: _a +0 short sword; a +0 leather armour _Found a smoky golden potion. _You see here a +0 dagger. _Items here: ))) [[ †††.  Okay, then.l:jc 4l:jq D _m:j*cM ####..  ########.##++# .......#####..##......#....#?m:j%# ##..####.##..###.###....)##.##.)...) ............#..........#....#.........#m:j:m:jI25.0 (1 _m:jm:j_m:jM####### ####..  ########.##++ .......#####..##......#....## ##..#.......###.###....) ......##.##.)...)......##..#..##.#####m:j\<6m:jXm:jdm:je_8=7.0 (2m:jmm:jq!m:jxz_a +0 short sword; a +0 leather armour _Found a smoky golden potion. _You see here a +0 dagger. _Items here: ))) [[ †††. _q - a scroll labelled XUL OMATEDUVIm:j # # ##### # ##.# ## ##.##++##.# #####..##.# ..#.....#....#.# ..####.##.###.###....)......# #####..##... 8.0 (1m:jn:j # # ##### # ##.# ## ##.##++##.# #####..##.# ..#.....#....#.# ..####.##.###.###....)......###.#######...##..... 9n:j˝ # # ##### # ##.# ## ##.##++##.# #####..##.# #.....#....#.# ####.##.###.###....)......###.##.##. ##.....#. 9===90n:j%  ...#####....############++##.......###.. .#.....#....##.###.##..........#....)###.##.##.)...) .#..##.##### ..####..........#n:j0 n:j0 &1n:jژ n:j"J  ####....############++##.......###.. .#.....#....##.###.##.........#....)n:j"K S###..##.##.)...) ......#.......... ............>##.###n:jU n:jV &2n:jc n:j{d o:j ####....############++##.......###..#.....#....##.###.##.........#....)###..##.##.)...) ......#.... #####!....>##. ........##.####...#10/18===3o:jD ....############++##.......###..#.....#....##.###.##......... ..#....)###..##.##.)...) ......#.... #####! ..##.........>>...#.####. ...##..#.#.#o:jo:j&4o:jo:jpo:j ############++##.......###..##.....#....##.###.##........ ..#....)###.##.##.)...) ......#.... #####! ..##.........>>........#.#.......>#.#. #### ....###.#####.o:jlD o:jo:jr&5o:jo:j4o:j ##.# # ##.##++##.# #####..##.# #.....#....#.###. ####.##.... ###.###....)......###. ##.##.)...)......# #.# ....#...# ##.>>.....# #.#.# ####.#..####......>##.# ####.####.. .###.. #.# .# . ... ###.#####.o:jg o:j~ &6o:j` o:j o:j x1==7.0 (2o:jD o:j e _k - 4 smoky golden potions (gained 1)q:jn3q:jq:jq:jVq:j{q:jk,q:jʳq:j`q:jѶk2===q:j;q:jq:j%q:jq:jj3===q:j|4==q:jXq:jE5===q:jXq:j ,q:j q:j 6===q:j3 q:jlq:j,q:j1,q:jaq:jV~7==q:jq:jBq:j8"q:j"q:j;$q:jF'n _You start resting.Magic restored.q:j!.q:j60210.0)q:jH8v8===8.0 (21 q:j< _q:jUs:jG4 s:j[h J==s:j8 &s:j #####....#..........#.##.........>>.....#......#.#..........# ....####.#..#..##.##### ....####..........# .............>##.#### ##........##.####....#.###..[...####.##.#.# ..#### . #....@....# ###.####31.0 (13..## .#..###.########.........#.ß.#. ##................ ..####...# #......### ##.<..... .......#.###...##.# ##...#####....#.##÷######....#.##...#..#...)).)..###.....#...........###### ...............†.......##.#s:jA s:j ,2.0 (14s:j s:j[ + _Found a plate armour.u:j`u:jau:jfu:j~Xu:j[Bu:ju:ju:jيu:j"u:ju:jpu:ju:jܕu:ju:ju:j$u:jou:ju:j֦u:jOu...............#..........#....#####....#..........#.##.........>>.....#...........#.#..........#[.....####.#..#..##.#####.####..........# ..........>##.#### <...............##.####....# u:j!.##.....##..[@..####.##.# 7.0 (5.0) #.......#####..###.........# ## #.#..)...## #) .#..###.########.)..........#.ß.#.###..... .†).##..####...#.#......### ##.#u:jo#...##.# ##.. ...........#.##÷######... .##...#..#...)).)..# #....######.# u:j/u:j_u:j$+8.0 (6u:ju:j6* _Found a short sword.v:j+3v:jv:jXv:jv:jK,v:j{ D  You see here a +0 plate armour.v:j 5 _v:j>v:jov:j ,v:jv:j'v:jv:jv:jvv:j,C  You see here a +0 short sword.v:j>/v:j/ _v:j1w:jw:j.,w:j]w:jw:jT w:j w:jw:jw:jdw:jw:jw:jz$w:j$w:jM%w:j&w:j)w:j,w:j,w:j.w:j1w:jp4,w:j_6w:jQ9w:j4Fw:jGw:j+J,w:jKw:jMw:jOw:jPw:jQw:j\w:j^w:j_w:ju`w:jVcw:jew:jew:jgw:jk,w:jlw:jmw:jqd  You see here an adder skeleton.w:j uw:jRu _w:jww:jzyw:j{w:j{w:j}w:jw:j5w:jw:jw:j΅w:jFw:jw:j܉w:jw:j̞w:jBw:jw:jw:jw:jmw:jw:j,w:jոw:jw:jɾw:j@w:jvw:j&w:jw:jw:jjw:jw:j$w:jw:j\w:jw:jow:jw:jw:j6w:j)w:jxw:jw:jw:jw:jw:j5w:jDw:j,w:jw:jw:jw:jw:jw:jyw:jw:j(w:j{w:jw:jkw:jw:j-w:jw:j'w:jiw:jw:j_w:j,w:jlw:jGw:j,w:jcw:j_w:j,w:jdw:jOw:j w:j w:j w:j w:j ,w:j w:jw:j,w:j@w:jw:j,w:jBw:j"w:jow:jX3w:j5<J......  Zeppelin the Sneak ..###..e#  Deep Elf of Ashenzari ...... ..##.#  Health: 42/42 ======================== ..##.#  Magic: 18/18 ======================== ..#..#  AC: 11Str: 5 ..###.#  EV: 11Int: 23 ..#..#  SH: 0Dex: 15 #####.#  XL:  8 Next:  6% Place: Dungeon:5w:j<#.@#  Noise: ---------  Time: 4283.0 (45.0) ## ### ##.#  k) +5 dagger .# #.# #.#  Cast: Foxfire .# #.# ###.# .# ###.#####...# ######.........###  e   Duvessa (asleep) ...............# ######.<.......# ##...######## _Found a plate armour. _Found a short sword. _You see here a +0 plate armour. _You see here a +0 short sword. _You see here an adder skeleton.  You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword.w:jO/  --more--x:jd x:ji x:j3p x:ju < 4.0 (46 _x:jv x:j z:j  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{:j Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b + ScorchFire2% 2 c - Volatile BlastmotesFire/Translocation9%3  d - Inner FlameHexes/Fire5%3  e - Tukima's DanceHexes6%3  f - BlinkTranslocation8%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j :j & :jI/ ......  Zeppelin the Sneak ..###..e#  Deep Elf of Ashenzari ...... ..##.#  Health: 42/42 ======================== ..##.#  Magic: 18/18 ======================== ..#..#  AC: 11Str: 5 ..###.#  EV: 11Int: 23 ..#:j/ ..#  SH: 0Dex: 15 #####.#  XL:  8 Next:  6% Place: Dungeon:5#.@#  Noise: ---------  Time: 4284.0 (0.0) ## ### ##.#  k) +5 dagger .# #.# #.#:jc0   Cast: Foxfire .# #.# ###.# .# ###.#####...# ######.........###:j 1 T  e   Duvessa (asleep) ...............# ######.<.......# ##...######## _You see here a +0 plate armour. _You see here a +0 short sword. _You see here an adder skeleton. _You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword.Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j1 :j: b......  Zeppelin the Sneak ..###..e#  Deep Elf of Ashenzari ...... ..##.#  Health: 42/42 ======================== ..##.#  Magic: 18/18 ======================== ..#..#  AC: 11Str: 5 ..###.#  EV: 11Int: 23 ..#..#  SH: 0Dex: 15 ###:j; ##.#  XL:  8 Next:  6% Place: Dungeon:5#.@#  Noise: ---------  Time: 4284.0 (0.0) ## ### ##.#  k) +5 dagger .# #.# #.#  Cast: Foxfire .# #.# ###.# :jG< 9.# ###.#####...# ######.........###  e   Duvessa (asleep) ...............# ######.<.......# ##...######## _You see here a +0 plate armour. :j< _You see here a +0 short sword. _You see here an adder skeleton. _You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword.Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jQ^ ...... Zeppelin the Sneak ..###. .e# Deep Elf of Ashenzari ...... ..# #.# Health: 42/42 ======================== ..# #.# Magic: 15/18 ====================---- ..# ..# AC: 11Str: 5 ..# ##.# EV: 11Int: 23 ..# ..# SH: 0Dex: 15 ### ##.# XL:  8 Next:  6% Place: Dungeon:5 #.@# Noise: ---------  Time: 4284.0 (0.0) ## ### ##.# k) +5 dagger .# #.# #.# Cast: Foxfire .# #.# ###.# .# ###.#####...# ######.........### e   Duvessa (asleep) ...............# ######.<.......#[17:j^ zX  ##...########Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 chain mail (asleep,  chance to affect: 81%):jj ......  Zeppelin the Sneak ..###..*#  Deep Elf of Ashenzari ...... ..##.#  Health: 42/42 ======================== ..##.#  Magic: 15/18 ====================---- ..#..#  AC: 11Str: 5 ..###.#  EV: 11Int: 23 ..#..#  SH: 0Dex: 15 #####.#  XL:  8 Next:  6% Place: Dungeon:5#.@#  Noise: ---------  Time: 4284.0 (0.0) ## ### ##.#  k) :jj +5 dagger .# #.# #.#  Cast: Foxfire .# #.# ###.# .# ###.#####...# ######.........###  e   Duvessa (asleep) ...............# ######.<.......# ##...######## Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 chain mail (asleep,  chance to affect: 81%):jGA *einner flame)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: Duvessa, wielding a +0 short sword and wearing a +0 chain mail (asleep,  :j B achance to affect: 81%)  You feel a surge of power! Duvessa is filled with an inner flame.:j .e  Duvessa shouts! ee   Dowan (wandering)You encounter Dowan, Brother of Duvessa. He is wielding a +1 dagger of holywrath.:j   --more--:j :jw ==5.0 (1 _:jS:j4:j...... Zeppelin the Sneak ..###. .e# Deep Elf of Ashenzari ...... ..# #e# Health: 42/42 ======================== ..# #.# Magic: 14/18 ==================------ ..# ..# AC: 11Str: 5 ..# ##.# EV: 11Int: 23 ..# ..# SH: 0Dex: 15 ### ##*# XL:  8 Next:  6% Place: Dungeon:5 #*@# Noise: ==-------  Time: 4285.0 (0.0) ## ### ##*# k) +5 dagger .# #.# #.# Cast: Foxfire .# #.# ###.# .# ###.#####...# ######.........### :j e   Duvessa (inner flame) ...............# e   Dowan (wandering) ######.<.......#  ##...########Duvessa shouts!  You encounter Dowan, Brother of Duvessa. He is wielding a +1 dagger of holy _wrath.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j͉...... Zeppelin the Sneak ..###. .e# Deep Elf of Ashenzari ...... ..# #.# Health: 42/42 ======================== ..# #e# Magic: 14/18 ==================------ ..# ..# AC: 11Str: 5 ..# ##.# EV: 11Int: 23 ..# ..# SH: 0Dex: 15 ### ##.# XL:  8 Next:  6% Place: Dungeon:5 #.@#:j2 Noise: ==-------  Time: 4285.0 (0.0) ## ### ##.# k) +5 dagger .# #.# #.# Cast: Foxfire .# #.# ###.# .# ###.#####...# ######.........### e   Duvessa (inner flame) ...............# e   Dowan (wandering) ######.<.......#  ##...########You encounter Dowan, Brother of Duvessa. He is wielding a +1 dagger of holy :j_wrath.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:jD.e:j!, ..#  #e#  #e#  ..#  ##.#  ..#  ##.#  #v@#  ### ##v# :j #.# #.#  #.# ###.#  ...# .....### , ally target). e<.  ##... :j:-6.0 (1 _:j՝Aee:j:j]...... Zeppelin the Sneak ..###. ..# Deep Elf of Ashenzari ...... ..# #e# Health: 42/42 ======================== ..# #e# Magic: 13/18 =================------- ..# ..# AC: 11Str: 5 ..# ##.# EV: 11Int: 23 ..# ..# SH: 0Dex: 15 ### ##*# XL:  8 Next:  6% Place: Dungeon:5 #v@# Noise: =--------  Time: 4286.0 (0.0) ## ### ##v# k) +5 dagger .# #.# #.# Cast: Foxfire .# #.# ###.# .# ###.#####...# ######.........### e:j^/[39;49m   Duvessa (inner flame, ally target) ...............# e   Dowan ######.<.......#  ##...########Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  :ja Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j ...... Zeppelin the Sneak ..###. ..# Deep Elf of Ashenzari ...... ..# #e# Health: 42/42 ======================== ..# #.# Magic: 13/18 =================------- ..# .e# AC: 11Str: 5 ..# ##.# EV: 11Int: 23 ..# ..# SH: 0Dex: 15 :ja s### ##.# XL:  8 Next:  6% Place: Dungeon:5 #v@# Noise: =--------  Time: 4286.0 (0.0) ## ### ##v# k) +5 dagger .# #.# #.# Cast: Foxfire .# #.# ###.# .# ###.#####...# ######.........### e   Duvessa (inner flame, ally target) ...............# e   Dowan ######.<.......#  ##...########Dir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:jO P ..#  #e#  #.#  .e#  ##.#  ..#  ##v#  :j= '#v@#  ### ##v#  #.# #.#  #.# ###.#  ...# .....### . <.  ##... :j 27.0 (1 _:j :jR :jf, ...... Zeppelin the Sneak ..###. ..# Deep Elf of Ashenzari ...... ..# #e# Health: 42/42 ======================== ..# #.# Magic: 12/18 ================-------- ..# .e# AC: 11Str: 5 ..# ##.# EV: 11Int: 23 ..# ..# SH: 0Dex: 15 ### ##v# XL:  8 Next:  6% Place: Dungeon:5 #v@# Noise: =--------  Time: 4287.0 (0.0) ## ### ##v# k) +5 dagger .# #.# #.# Cast: Foxfire .# #.# ###.# .# ###.#####...# ######.........### e:j- 8[39;49m   Duvessa (inner flame, ally target) ...............# e   Dowan ######.<.......#  ##...########Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j,:j8......  Zeppelin the Sneak ..###...#  Deep Elf of Ashenzari ...... ..##e#  Health: 42/42 ======================== ..##.#  Magic: 13/18 =================------- ..#.e#  AC: 11Str: 5 ..###.#  EV: 11Int: 23 ..#..#  SH: 0Dex: 15 #####v#  XL:  8 Next:  6% Place: Dungeon:5#v@#  Noise: =--------  Time: 4287.0 (0.0) ## ### ##v#  :j9f[40mk) +5 dagger .# #.# #.#  Cast: Foxfire .# #.# ###.# .# ###.#####...# ######.........###  e   Duvessa (inner flame, ally target) ...............#  e   Dowan ######.<.......# ##...######## _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power!  There is not enough space to conjure foxfire!:j8=:jb _:j ..:j ###..# #e..e##. . ####v #v. ## ### ## ..# #.###.###.#####... :j ######.........## ...............# ######.<..  ##...####### ####....# :j! F§v:jy @v§:ja Ev§:jR Av§:j =v§:j  Your foxfire dissipates!The foxfire burns Duvessa. Flame seeps out of Duvessa.:jj] 4§:j ^ <v§:j  veDuvessa is lightly wounded.  Duvessa is engulfed in blazing flames. Flame seeps out of Duvessa. e  Duvessa says, "Where magic fails, the sword succeeds!"The foxfire burns Duvessa but does no damage.:j" 4○:j E.e:j ○)4==-8.0 (1:j e§§§§e:ja ^ _Duvessa is moderately wounded.:j g #e.○##e .§ ####§ #§ ## ### ##. ..# #####.#####.. ######.........## ........# ######.<......  ##...####### ####....# )).)..##§e.e:j s°....e:j @-9:j:j :jS..# #.# Zeppelin the Sneak ..# #.# Deep Elf of Ashenzari ...... ..# e°# Health: 42/42 ======================== ..# ##.# Magic: 13/18 =================------- ..# .e# AC: 11Str: 5 ### ##.# EV: 11Int: 23:j$T #..# SH: 0Dex: 15 ## ### ##*# XL:  8 Next:  6% Place: Dungeon:5 .# #.# #@# Noise: ---------  Time: 4289.0 (0.0) .# #.# ###*# k) +5 dagger .# ###.#####...# Cast: Foxfire ######.........### :jbTw...............# ######.<.......# e   Duvessa (inner flame)  ##...######## e   Dowan :jT####....# )).)..###Duvessa says, "Where magic fails, the sword succeeds!"The foxfire burns Duvessa but does no damage. _Duvessa is moderately wounded.:jTCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j..# #.# Zeppelin the Sneak ..# #.# Deep Elf of Ashenzari ...... ..# e°# Health: 42/42 ======================== ..# ##.# Magic: 13/18 =================------- ..# ..# AC: 11Str: 5 ### ##e# EV: 11Int: 23 #..# SH: 0Dex: 15 ## ### ##.# XL:  8 Next:  6% Place: Dungeon:5 :j:.# #.# #@# Noise: ---------  Time: 4289.0 (0.0) .# #.# ###.# k) +5 dagger .# ###.#####...# Cast: Foxfire ######.........### ...............# ######.<.......# e   Duvessa (inner flame)  ##...######## e   Dowan ####....# )).)..###The foxfire burns Duvessa but does no damage. _Duvessa is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:jRF.e:j0 #.#  #.#  ..#  ##e#  ..#  ##e#  #..#  ### ##v# :jY #.# #@#  #.# ###v#  ..# .### ..# <.......# e, ally target)  :j######  )).)..###:j;=90.0 (1 _:j:j`U .:j^ h.##e .. ####e #.. ## ### ##v ..# #.#####.#####.. ######.........## ...............# ######.<.......  ##...####### ####....# :j__ g)).)..## #####.# :j_ Iv§:jh  Your foxfire dissipates!The foxfire burns Duvessa but does no damage.:j[ 1§:jT D.e:jJ E.e:j Xe):jd S4=-:j 1:jJ ;§:j9 ^ _Duvessa is moderately wounded.:jt .## .e ####. #.e ## ### ##§ ..# #.:j #####.#####.. ######.........## ...............# ######.<.......  ##...####### ####....# )).)..## #####.# :j? *...:j3 K§e:j E.e:jv V.e:j !-:j 2:j& :j` :j :j:j:j2:j9.# ..# .# ##.# .# ..# # ##e#  #..# # ### ##e# :j_.# #.# #.# #.# #.# ###.# .# ###.#####.@.# #.### ..# #.<.......#  ##...######## #....# :jH.)).)..### #.# .##.# :j Q.e:jE.e:j:j&3:jAee:j:j+...# ..# Zeppelin the Sneak ...# ##.# Deep Elf of Ashenzari ...... ...# ..# Health: 42/42 ======================== #### ##.# Magic: 13/18 =================------- #.e# AC: 11Str: 5 ### ### ##.# EV: 11Int: 23 ..# #.# #e# SH: 0Dex: 15 #.# #.# ###*# XL:  8 Next:  6% Place: Dungeon:5 ..# ###.#####*@*# Noise: ---------  Time: 4293.0 (0.0) #######........*### k) +5 dagger ................# Cast: Foxfire #######.<.......#  ##...######## #####....# e  :j/e Duvessa (inner flame) .)).)..### e   Dowan ######.# ....##.#Your foxfire dissipates!The foxfire burns Duvessa but does no damage. _Duvessa is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j7...# ..# Zeppelin the Sneak ...# ##.# Deep Elf of Ashenzari ...... ...# ..# Health: 42/42 ======================== #### ##.# Magic: 13/18 =================------- #.e# AC: 11Str: 5 ### ### ##.# EV: 11Int: 23 ..# #.# #.# SH: 0Dex: 15 #.# #.# ###e#:j XL:  8 Next:  6% Place: Dungeon:5 ..# ###.#####.@.# Noise: ---------  Time: 4293.0 (0.0) #######.........### k) +5 dagger ................# Cast: Foxfire #######.<.......#  ##...######## #####....# e   Duvessa (inner flame) .)).)..### e   Dowan ######.# ....##.#The foxfire burns Duvessa but does no damage. _Duvessa is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You miscast Foxfire. Nothing appears to happen.:j!.:j$e:j^  ..#  ##.# :j  ..#  ##.#  #..#  ### ##e#  #.# #.# :jV #.# ###e#  #.@.# .......### .......# <.......#  ##...######## e)).)..###:j:j~4=Contam: 10% 4.0 (1 :j8 _:j:j:j,  :jCasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j< Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1 b - ScorchFire2%2  c - Volatile Blastmotes:j1 Fire/Translocation9%3  d - Inner FlameHexes/Fire5%3  e - Tukima's DanceHexes6%3  :jr2f - BlinkTranslocation8%2 :jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jT :jY :j{o 8...#..#  Zeppelin the Sneak ...###.#  Deep Elf of Ashenzari ...... :j{ g...#..#  Health: 42/42 ======================== ######.#  Magic: 14/18 ==================------#..#  AC: 11Str: 5 :jF} ### ### ##e#  EV: 11Int: 23 Contam: 10% ..# #.# #.#  SH: 0Dex: 15 #.# #.# ###e#  XL:  8 Next:  6% Place: Dungeon:5 ..# ###.#####.@.#  Noise: ---------  Time: 4294.0 (0.0) #######.........###  k) +5 dagger ................#  Cast: Foxfire #######.<.......# ##...######## #####....#  e   Duvessa (inner flame) .)).)..###  e   Dowan :jُ ######.# ....##.# Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j} ...#..#  Zeppelin the Sneak :jћ ...###.#  Deep Elf of Ashenzari ...... ...#..#:j   Health: 42/42 ======================== ######.#  Magic: 14/18 ==================------#..#:j<   AC: 11Str: 5 :jx ### ### ##e#  EV: 11Int: 23 Contam: 10% ..# #.# #.#:jԜ J  SH: 0Dex: 15 #.# #.# ###e#  XL:  8 Next:  6% Place: Dungeon:5 ..# ###.#####.@.#:j   Noise: ---------  Time: 4294.0 (0.0) #######.........###:j   k) +5 dagger ................#:j;  Cast: Foxfire #######.<.......#:jZ D ##...######## :jx #####....#  e   Duvessa (inner flame) :j V.)).)..###:j T  e   Dowan ######.# ....##.# Casting: Foxfire (safe; 2% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate :j- h_You feel a surge of power! You miscast Foxfire. Nothing appears to happen.  :jQ Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j R###.  :j ....##  ###...#  ..# #.#  ..##.# :j m .. ..#  :j  ##.#  . #..# :j  ### ##@#  :jB e #..# :jg | ## ### ##e#:j ! .# #.# #.# .# #.# ###e# .# ###.#####.§.# ######.........### ...............# ######.<.......#:jG  :j #e:j .:j 6e.:j ;e:j 82--:jk e==5.0 (1-Blink :j :j) _You blink.:j_ g #### ...###..##.# .# ..#. ####. #.e ### ##. #e #.# ### .# ###.#####.§. ######### ........:j` 7e.:je 6e.:j4n D--6:jr Aee:j'u v _Dowan says, "My weaknesses are her strengths!":j,  #### ...###. .###.#.## .... #####e #.. ### ##e  #.# ### :j.# ###.#####.§. ########:jU5e.:j..3=---7:j:j} _Duvessa says, "When magic and the sword combine, nothing stands against them.":js  Casting: Blink (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j`v:jwo Your spells (cast)Type:j6xFailure Level a - FoxfireConjuration/Fire2%1  b - ScorchFire2%2  c - Volatile BlastmotesFire/Translocation9%3  d - Inner Flame:jrxnHexes/Fire5%3  e - Tukima's DanceHexes:jxa6%3  f + Blink:j&yTranslocation 8% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j ..#  Zeppelin the Sneak ..#  Deep Elf of Ashenzari ...... ..###.#  Health: 42/42 ======================== .......##  Magic: 13/18 =================------- ..###...#  AC: 11Str: 5 ..####.#  EV: 11Int: 23 Contam: 10% ..##.#.#  SH: 0Dex: 15 ..##..#  XL:  8 Next:  6% Place: Dungeon:5 ..###@#  Noise: ---------  Time: 4297.0 (0.0) ..##..#  k) +5 dagger #####e:j [40m#  Cast: Foxfire#.e#  -Blink ## ### ##.# .# #.# #.#  e   Duvessa (inner flame) .# #.# ###.#  e   Dowan .# ###.#####...# ######.........### Confirm with . or Enter, or press ? or * to list all spells. _You blink. _Dowan says, "My weaknesses are her strengths!" _Duvessa says, "When magic and the sword combine, nothing stands against them."Casting: Blink (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j6 ..#  Zeppelin the Sneak ..#  Deep Elf of Ashenzari ...... ..###.#  Health: 42/42 ======================== .......##  Magic: 13/18 =================------- ..###...#  AC: 11Str: 5 ..####.#  EV: 11Int: 23 Contam: 10% ..##.#.#  SH: 0Dex: 15 ..##..#  XL:  8 Next:  6% Place: Dungeon:5 ..###@#  Noise: ---------  Time: 4297.0 (0.0) ..##..#  k) +5 dagger #####e#[:j 34m  Cast: Foxfire#.e#  -Blink ## ### ##.# .# #.# #.#  e   Duvessa (inner flame) .# #.# ###.#  e   Dowan .# ###.#####...# ######.........### Confirm with . or Enter, or press ? or * to list all spells. _You blink. _Dowan says, "My weaknesses are her strengths!" _Duvessa says, "When magic and the sword combine, nothing stands against them."Casting: Blink (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  * (combustible)You feel a surge of power! Flames lash Dowan.  Dowan is heavily wounded.:j* 8e.:jD 1---====8.0 (1ee _Dowan's fire resistance burns away.:ji3:jCw\ _Unknown command.:j|x :jy :jy :j F _Unknown command.:jP   Dowan is heavily wounded. _Dowan's fire resistance burns away. _Unknown command. _Unknown command.  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j m  Okay, then.:j . _:jU :jPt ###  ##### ...###. .##.##.#. ..#.e #####. #.e ### #  #.# ### .# ###.#####...e.e.:jx 9e:jy <=---:jy 9:j> Cee:j R _Dowan attacks as he pursues you! Dowan misses you.:j9 :jj ###  ###### .....###.:jkr .###.#..##e ..#.. ####e #. ### #:jkq  #.# ###:jn7e.:js6e.:js1e.:jy9e:jz2==-----300:j3Cee:j~v _Dowan says, "My weaknesses are her strengths!":jR  ###  ####### ......###. #.##.#.#.e##e ... #### #. ### # :j  You feel ready to blink again.Dowan says, "My weaknesses are her strengths!":j ***Dowan casts a spell at you.:j Je:j z.@.e:j U8% ==1:j6 Cee:j 4 _The puff of flame is repelled.:j ###  ####### ...#...###. #.##.#.#.e#e ..:jy. #### #. ### #:j §eDowan casts a spell.:j#;e.e6--2ee:j=# _Dowan blinks!:jz   Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 42/42 ======================== ### Magic: 11/18 ==============---------- ..# AC: 11Str: 5 ..# EV: 11Int: 23 Contam: 6% ..###. #### SH: 0Dex: 15 ...... #..*## XL:  8 Next:  6% Place: Dungeon:5 ..###. #*@# Noise: ---------  Time: 4302.0 (0.0) ..# ###*# k) +5 dagger ..# #.#e# Cast: Foxfire ..# #..# ..# ##§# ..# #..# e   Duvessa (inner flame) [4:j-{ &0m### ##.# e   Dowan (combustible) #.e# ## ### ##.# _The puff of flame is repelled.  Dowan casts a spell. _Dowan blinks!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jP   Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 42/42 ======================== ### Magic: 11/18 ==============---------- ..# AC: 11Str: 5 ..# EV: 11Int: 23 Contam: 6% ..###. #### SH: 0Dex: 15 ...... #...## XL:  8 Next:  6% Place: Dungeon:5 ..###. #.@# Noise: ---------  Time: 4302.0 (0.0) ..# ###.# k) +5 dagger ..# #.#e# Cast: Foxfire ..# #..# ..# ##§# ..# #..# e   Duvessa (inner flame:jDQ ) ### ##e# e   Dowan (combustible) #..# ## ### ##.#Dowan casts a spell. _Dowan blinks!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire! ####  #..v##  #v@#  ###.#  #.#e#  #..#  ##§#  #..# , ally target) ##e#  #..#  ### ##.# [:jQ jm2==4=3.0 (1 _:jX Kee:j^  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 42/42 ======================== ### Magic: 11/18 ==============---------- ..# AC: 11Str: 5 ..# EV: 11Int: 23 Contam: 4% ..###. #### SH: 0:j"cDex: 15 ...... #..v## XL:  8 Next:  6% Place: Dungeon:5 ..###. #v@#:j Noise: =--------  Time: 4303.0 (0.0) ..# ###*# k) +5 dagger ..# #.#e# Cast: Foxfire ..# #..# :j^..# ##§# ..# #..# e   Duvessa (inner flame, ally target) ### ##e# e   Dowan (combustible) #..# :jۓ## ### ##.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jl  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 42/42 ======================== ### Magic: 11/18 ==============---------- ..# AC: 11Str: 5 ..# EV: 11Int: 23 Contam: 4% ..###. #### SH: 0Dex: 15 :ju...... #..v## XL:  8 Next:  6% Place: Dungeon:5 ..###. #v@# Noise: =--------  Time: 4303.0 (0.0) ..# ###e# k) +5 dagger ..# #.#v# Cast: Foxfire ..# #..# ..# ##§# ..# #..# e   Duvessa (inner flame, ally target) ### ##e# e   Dowan (combustible) #..# ## ### ##.#Dir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  :jICasting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:j7:j( ####  #..v##  #v@#  ###e#  #.#v#  #..#  ##§#  #..# e ##e#  #..#  ### ##.#  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  Dowan is no longer more vulnerable to fire.  The foxfire burns Duvessa but does no damage.:j4§:jx6e.:j  Duvessa is moderately wounded.The foxfire burns Duvessa. Flame seeps out of Duvessa.:jv-t§§v:j5!.:j6E24.0 (1:j>x§e§e:j@[ _Duvessa is heavily wounded.:jՀ  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jD:j;G Your spells (cast)TypeFailure Level :jG a + FoxfireConjuration/Fire 2% 1 b - ScorchFire2%2  c - Volatile BlastmotesFire/Translocation9%:jGD3  d - Inner FlameHexes/Fire:j H]5%3  e - Tukima's DanceHexes:jJH86%3  :j|H+f - BlinkTranslocation8%:jH2 :jHSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jʤ :jA :j   Zeppelin the Sneak  Deep Elf of Ashenzari ......:j2   Health: 42/42 ======================== ###  Magic: 11/18 ==============---------- ..#  AC: 11Str: 5 ..#  EV: 11Int: 23 Contam: 2% ..###.####  SH: 0Dex: 15 ......#..§##  XL:  8 Next:  6% Place: Dungeon:5 ..###.#v@#  Noise: =--------  Time: 4304.0 (0.0) ..####e#:j   k) +5 dagger ..##.#§#  Cast: Foxfire ..##..# ..###.# ..##.e#:j# F  e   Duvessa (inner flame, ally target) #####.#  e   Dowan#..# ## ### ##.# The foxfire burns Duvessa but does no damage.  Duvessa is moderately wounded.The foxfire burns Duvessa. Flame seeps out of Duvessa. _Duvessa is heavily wounded.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jǴ :j t  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 42/42 ======================== ###  Magic: 11/18 ==============---------- ..#  AC: 11Str: 5 ..#  EV: 11Int: 23 Contam: 2% :jZ ..###.####  SH: 0Dex: 15 ......#..§##  XL:  8 Next:  6% Place: Dungeon:5 ..###.#v@#  Noise: =--------  Time: 4304.0 (0.0) ..####e#  k) +5 dagger ..#:j \#.#§#  Cast: Foxfire ..##..# ..###.# ..##.e#  e   Duvessa (inner flame, ally target) #####.#  e   Dowan#..#:j n ## ### ##.# The foxfire burns Duvessa but does no damage.  Duvessa is moderately wounded.The foxfire burns Duvessa. Flame seeps out of Duvessa. _Duvessa is heavily wounded.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j | * combustible, al…):j You feel a surge of power! Flames lash Duvessa. Flame seeps out of Duvessa.  Duvessa is almost dead.:j?  Duvessa's fire resistance burns away. The foxfire burns Duvessa.  Duvessa is burned terribly! Flame seeps out of Duvessa.:j 3§:j* ○Duvessa's fire resistance burns away. The foxfire burns Duvessa.  Duvessa is burned terribly! Flame seeps out of Duvessa.  Duvessa is almost dead.  Duvessa is engulfed in blazing flames.  Dowan seems overcome with grief.owan seems to find hidden reserves of power!:j2 $ ####e   Dowan (frenzied)  Dowan flies into a frenzy!  Duvessa explodes!:j8e.:j .§@§§The fiery explosion engulfs you but does no damage.:j 9/19 ---11=======5.0 (1 _You hear an angry hiss.:jFB§§:jm _Your Spellcasting skill increases to level 6!:jA:jѹReally walk into that cloud of flame? Y - Yes  N - No:jy  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 42/42 ======================== ###  Magic: 9/19===========------------- ..#  AC: 11Str: 5 ..#  EV: 11Int: 23 Contam: 1% ..###.####  SH: 0Dex: 15 ......#...##  XL:  8 Next: 16% Place: Dungeon:5 ..###.#§@#  Noise: =======--  Time: 4305.0 (1.0) ..####§#  k) +5 dagger ..##.#§#  Cast: Foxfire ..##..# ..##[:j33m#e# ..##..#  e   Dowan (frenzied) #####.# #..# ## ### ##.# Dowan flies into a frenzy!  Duvessa explodes!The fiery explosion engulfs you but does no damage. _You hear an angry hiss. _Your Spellcasting skill increases to level 6!Okay, then.§§§§§:j. _:jn?    #### .# .#   ###. ### .....#..@## .###. #..#§.# .##...###§# .#### #.#§# .# #..# .# ##e# ...# #..# #### ##.#  #..# e.e.:j}\m§10/19=-------6§§ Duvessa explodes!  The fiery explosion engulfs you but does no damage. _You hear an angry hiss. _Your Spellcasting skill increases to level 6! _Your magical contamination has completely faded away.:j  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 42/42 ========================  Magic: 9/19===========------------- #### AC: 11Str: 5 ...# EV: 11Int: 23 ...# SH: 0Dex: 15 ...###. ##### XL:  8 Next: 16% Place: Dungeon:5 ....... #.*@## Noise: ---------  Time: 4306.0 (0.0) ...###. #..#**# k) +5 dagger ...# #...###§# Cast: Foxfire ...# ### #.#e# ...# #..# ...# ##.# e   Dowan (frenzied) ...# #..# #### ##.#[17;:jW15H #..# _Your Spellcasting skill increases to level 6! _Okay, then. _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jz  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 42/42 ========================  Magic: 9/19===========------------- #### AC: 11Str: 5 ...# EV: 11Int: 23 ...# SH: 0Dex: 15 ...###. ##### XL:  8 Next: 16% Place: Dungeon:5 ....... #..@##:j o Noise: ---------  Time: 4306.0 (0.0) ...###. #..#§.# k) +5 dagger ...# #...###e# Cast: Foxfire ...# ### #.#§# ...# #..# ...# ##.# e   Dowan (frenzied) ...# #..# #### ##.# #..# _Okay, then. _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:jD( #####  #.v@##  #..#§v#  #...###e#  ### #.#§#  #..#  ##.#  , distracted, ally tar…) #..#  ##.#  #..# :j)3=7.0 (1:jK.C§§:j2; _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire! _Dowan is engulfed in blazing flames.:j  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 42/42 ========================  Magic: 8/19==========-------------- #### AC: 11Str: 5 ...# EV: 11Int: 23 ...# SH: 0Dex: 15 ...###. ##### XL:  8 Next: 16% Place: Dungeon:5 ....... #.v@## Noise: =--------  Time: 4307.0 (0.0) ...###. #..#*v# k) +5 dagger ...# #...###e#:j& Cast: Foxfire ...# ### #.#§# ...# #..# ...# ##.# e   Dowan (frenzied, distracted, ally tar…)...# #..# #### ##.# #..#Dir - look around, f - activateYou feel a surge of power! You conjure some foxfire! _Dowan is engulfed in blazing flames.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j1  Zeppelin the Sneak  Deep Elf of Ashenzari ......  Health: 42/42 ========================  Magic: 8/19==========-------------- ####  AC: 11Str: 5 ...#  EV: 11Int: 23 ...#  SH: 0Dex: 15 ...###.#####  XL:  8 Next: 16% Place: Dungeon:5 .......#.v@##  Noise: =--------  Time: 4307.0 (0.0) ...###. #..#§v#  k) +5 dagger ...##...###e#  Cast: Foxfire ...#### #.#[0;1:jB0;1m§# ...##..# ...###.#  e   Dowan (frenzied, distracted, ally tar…)...##..# ######.# #..# _Dowan is engulfed in blazing flames.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!  The foxfire burns Dowan.:jLe4§:j.....# ##.# .# #..# #.##### ##.# .# #..# #.#### ### ##.# :j>=v§:j~§vv§:j/§:j&.:j?@-4:jOY§§§:jd _Your foxfire dissipates.Things that are here::j$ _+0 steam dragon scales; a steam dragon corpse:j Spells (Memorise)TypeFailure Level  a - JinxbiteHexes2% 2b - Magic DartConjuration3%1  c - Momentum StrikeConjuration/Translocation 6%2  d - ShockConjuration/Air7%1  e - Maxwell's Portable Piledriver Translocation13% 3  f - Call ImpSummoning21%2  g - Sublimation of BloodNecromancy21%2  h - Stone ArrowConjuration/Earth22% 3  i - Flame WaveConjuration/Fire22% 4  j - Mephitic CloudConjuration/Alchemy/Air 26% 3  k - Fugue of the FallenNecromancy38% 3  l - Summon Ice BeastIce/Summoning38% 3  m - SwiftnessAir38% 3  n - Vampiric DrainingNecromancy38% 3  o - SilenceHexes/Air77% 5  p - Yara's Violent UnravellingHexes/Alchemy77% 5  q - AirstrikeAir80% 4  r - EnfeebleHexes100% 7  s - Sphinx SistersHexes/Summoning 100% 7 5 spell levels left [Tab] Memorise|Describe|Hide|Show [[40:jmCtrl-F] search [?] help[Esc] exitϲ:j   Zeppelin the Magician  Deep Elf of Ashenzari ......  Health: 25/42 ==============---------- #######  Magic: 3/19===--------------------- ......#  AC: 11Str: 5 ......#  EV: 11Int: 23 ......###.#####  SH: 0Dex: 15 .......... ##...##  XL:  8 Next: 39% Place: Dungeon:5 ......###. #@§#..#  Noise: ---------  Time: 4324.0 (0.0) ......##.§§###)#  k) +5 dagger ......######.#.#  Cast: Foxfire ......##..# ϲ:j! :>.....###.# ......##..#   #.#######.#   ..##..#   #.#### ### ##.#  You kill the steam dragon! _The steam dragon scales are intact enough to wear. _Your Hexes skill increases to level 5! _Your foxfire dissipates.Things that are here: _+0 steam dragon scales; a steam dragon corpseϲ:j ' ϲ:jG( Memorise Mephitic Cloud, consuming 3 spell levels and leaving 2? Y - Yes  N - NoѲ:jPѲ:jn  Zeppelin the Magician  Deep Elf of Ashenzari ......  Health: 25/42 ==============---------- #######  Magic: 3/19===--------------------- ......#  AC: 11Str: 5 ......#  EV: 11Int: 23 ......###.#####  SH: 0Dex: 15 .......... ##...##  XL:  8 Next: 39% Place: Dungeon:5 ......###. #@.#..#  Noise: ---------  Time: 4324.0 (0.0) ......##...###)#  k) +5 dagger ......######.#.#  Cast: Foxfire ......##..# >[3Ѳ:jn4m.....###.# ......##..#   #.#######.#   ..##..#   #.#### ### ##.#  You kill the steam dragon! _The steam dragon scales are intact enough to wear. _Your Hexes skill increases to level 5! _Your foxfire dissipates.Things that are here: _+0 steam dragon scales; a steam dragon corpseѲ:jnX4==5.0 (1Ѳ:juѲ:jg~$ Ѳ:jQ_This spell is quite dangerous to cast!Ѳ:j҆G66.0 (2Ѳ:j m7.0 (3Ѳ:jGm5===8.0 (4 _You start memorising the spell. You continue memorising. x3Ѳ:jc _You finish memorising. Spell assigned to 'g'.Ҳ:jHҲ:jL Spells (Memorise)TypeFailure Level  a - JinxbiteHexes2% 2b - Magic DartConjuration3%1  c - Momentum StrikeConjuration/Translocation 6%2  d - ShockConjuration/Air7%1  Ҳ:jMe - Call ImpSummoning21%2  f - Sublimation of BloodNecromancy21%2  g - Maxwell's Portable Piledriver Translocation 13% 3  h - Stone ArrowConjuration/Earth 22% 3  i - Flame WaveConjuration/Fire 22% 4  j - Fugue of the Fallen Necromancy38% 3  k - Summon Ice BeastIce/Summoning 38% 3  l - SwiftnessAir38% 3  m - Vampiric DrainingNecromancy38% 3  n - SilenceHexes/AirҲ:jMF77% 5  o - Yara's Violent Unravelling Hexes/Alchemy 77% 5  p - AirstrikeAir80% 4  q - EnfeebleHexes100% 7  r - Sphinx SistersҲ:jNkHexes/Summoning 100% 7 2 spell levels left Ҳ:jWN][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitڲ:jQڲ:jXڲ:j^o  Zeppelin the Magician  Deep Elf of Ashenzari ......  Health: 26/42 ==============---------- #######  Magic: 5/19======------------------ ......#  AC: 11Str: 5 ......#  EV: 11Int: 23 ڲ:j_=......###.#####  SH: 0Dex: 15 .......... ##...##ڲ:j@_  XL:  8 Next: 39% Place: Dungeon:5 ......###. #@.#..#  Noise: ---------  Time: 4328.0 (0.0) ڲ:jh_l......##...###)#ڲ:j_  k) +5 dagger ......######.#.#ڲ:j=`2  Cast: Foxfire ......##..# >.....###.# ......##..#   #.#######.# ڲ:j^`r  ..##..#   ڲ:j}`#.#### ### ##.#   _Your foxfire dissipates.ڲ:j`Things that are here: _+0 steam dragon scales; a steam dragon corpse _This spell is quite dangerous to cast! ڲ:j`_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'g'.ڲ:j~hP  Okay, then.ڲ:jrڲ:jwڲ:jz. _ܲ:jO [  Zeppelin the Magician  Deep Elf of Ashenzari ......  Health: 26/42 ==============---------- #######  Magic: 5/19======------------------ ......#  AC: 11Str: 5 ......#  EV: 11Int: 23 ......###.#####  SH: 0Dex: 15 .......... ##...##  XL:  8 Next: 39% Place: Dungeon:5 ......###. #@.#..#  Noise: ---------  Time: 4328.0 (0.0) ......##...###)#  k) +5 dagger ......######.#.#ܲ:jS j  Cast: Foxfire ......##..# >.....###.# ......##..#   #.#######.#   ..#ܲ:j #..#   #.#### ### ##.# ܲ:j   _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'g'. ܲ:jH _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemItems here: +0 steam dragon scales; a steam dragon corpse.  The floor.ܲ:j9 B What do you want to examine? Items  a - ([) +0 steam dragon scales  b - (†) a steam dragon corpse޲:j+0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5Encumbrance rating: 0 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 1.0 (11.0 -> 10.0). Your EV would increase by 1.0 (11.3 -> 12.3). Your spell failure would improve by up to 10% (press '!' for details). You found it on level 5 of the Dungeon. Stash search prefixes: {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so (g)et.:j7  If you equipped this item, your spell failure would improve: Mephitic Cloud26%-> 16% Volatile Blastmotes8%-> 4% Blink7%-> 4% Inner Flame4%-> 2% Tukima's Dance 4%-> 2% Foxfire2%-> 1% :j2 What do you want to examine? Items  a - ([) +0 steam dragon scales  b - (†) a steam dragon corpse:j3+0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5Encumbrance rating: 0 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 1.0 (11.0 -> 10.0). Your EV would increase by 1.0 (11.3 -> 12.3). Your spell failure would improve by up to 10% (press '!' for details). You found it on level 5 of the Dungeon. Stash search prefixes: {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so (g)et.:j   Zeppelin the Magician  Deep Elf of Ashenzari ......  Health: 26/42 ==============---------- #######  Magic: 5/19======------------------ ......#  AC: 11Str: 5 ......#  EV: 11Int: 23 ......###.#####  SH: 0Dex: 15 .......... ##...##  XL:  8 Next: 39% Place: Dungeon:5 ......###. #@.#..#  Noise: ---------  Time: 4328.0 (0.0) ......##...###)#  k) +5 dagger ......######.#.#  Cast: Foxfire ......##..# >:jא g[0;10m.....###.# ......##..#   #.#######.#   ..##..#   #.#### ### ##.#   _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'g'. _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemItems here: +0 steam dragon scales; a steam dragon corpse.  The floor.:j   Zeppelin the Magician  Deep Elf of Ashenzari ......  Health: 26/42 ==============---------- :j #######  Magic: 5/19======------------------ ......#  AC: 11Str: 5 ......#  EV: 11Int: 23 :jO ......###.#####  SH: 0Dex: 15 :j .......... ##...##  XL:  8 Next: 39% Place: Dungeon:5 ......###. #@.#..#:je ^  Noise: ---------  Time: 4328.0 (0.0) ......##...###)#  k) +5 dagger ......######.#.#  Cast: Foxfire ......##..# >.....###.#:j & ......##..# :jƢ v  #.#######.#   :j ..##..# :j   #.#### ### ##.# :j8   _You finish memorising. Spell assigned to 'g'. _Okay, then.:j x - +0 steam dragon scales  Press: ? - help, v - describe, . - travel, g - get itemItem here: a steam dragon corpse.  :j The floor.:j   Zeppelin the Magician  Deep Elf of Ashenzari ......  Health: 26/42 ==============---------- #######  Magic: 5/19======------------------ ......#  AC: 11Str: 5 ......#  EV: 11Int: 23 ......###.#####  SH: 0Dex: 15 .......... ##...##  XL:  8 Next: 39% Place: Dungeon:5 ......###. #@.#..#  Noise: ---------  Time: 4328.0 (0.0) ......##...###)#  k) +5 dagger ......######.#.#  Cast: Foxfire ......##..# >:j" r[0;10m.....###.# ......##..#   #.#######.#   ..##..#   #.#### ### ##.#   _You finish memorising. Spell assigned to 'g'. _Okay, then.x - +0 steam dragon scales  Press: ? - help, v - describe, . - travel, g - get itemItem here: a steam dragon corpse.  The floor.7=9.0 (1 _:j5i 6=8==7==:jDq w9=:jhs u8===:jt :j 30=9===1=10/19==1==:j :jZ :j 52=:j" :j :j` :j :jʥ :j :j? k2===:j% :jj B:j :jh U3=:j P3===4=:j 4==:je ,:j_ :j :jM :j :j 5==5==:j :j :j :jg :ja ,:j :j 6=6===:j 7===:j{ :j :j* K7=:jP :jq ,:j :j :j h8==:j :j :j #8:j 2=:j| :jZ :j :j3 :j n _You start resting.Magic restored.:jj) :jt 71.0 (42.0)9===2.0 (43 _:jx :j :j& :j͍ a9=:j1 ==:j :j\ :jʔ V40=:j :jҮ ,1= _You start resting.HP restored.:ji :j 84.0 (122==5.0 (13 _:j :j>:jf$:j/Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocution:j-c - a +0 dagger  d - a +0 short sword  m - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain Missiles (go to first with ()e - 17 stones  :j=Qg - 5 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts :j[Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp} :jR l - a scarf of repulsion (worn)  o - an orb of mayhem (worn) :jw q - a +3 leather armour (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn):jGa - a +0 robe  u - a +0 pair of gloves :j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:jD  c - a +0 dagger  d - a +0 short sword  m - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain Missiles (go to first with ()  e - 17 stones  g - 5 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  q - a +3 leather armour (worn)t - a +2 pair of boots  w - a +0 pair of gloves of fire (worn)  a - a +0 robe  u - a +0 pair of gloves  v - a +0 leather armour  x - +0 steam dragon scales Jewellery (go to first with "=)42%:j   w - a +0 pair of gloves of fire (worn)  a - a +0 robe  p - an amulet of wildshape (worn)57:j,o  a - a +0 robe  u - a +0 pair of gloves :jZTalismans (go to first with %)71:j   u - a +0 pair of gloves  v - a +0 leather armourf - a spore talisman85:j   v - a +0 leather armour  x - +0 steam dragon scales  j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5}bot:j  x - +0 steam dragon scales  p - an amulet of wildshape (worn):j  p - an amulet of wildshape (worn)  f - a spore talisman:j$x - +0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5Encumbrance rating: 0 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 1.0 (11.0 -> 10.0). Your EV would increase by 1.0 (11.3 -> 12.3). Your spell failure would improve by up to 10% (press '!' for details). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so (w)ear, (d)rop, (=)adjust, or (i)nscribe.:ja:jǐ:jz*  Zeppelin the Magician  Deep Elf of Ashenzari ......  Health: 42/42 ======================== #######  Magic: 19/19 ======================== ......#  AC: 11Str: 5 ......#  EV: 11Int: 23 ......###.#####  SH: 0Dex: 15 .......... ##...##  XL:  8 Next: 39% Place: Dungeon:5 :jڕ......###. #@.#..#  Noise: ---------  Time: 4385.0 (0.0) ......##...###)#  k) +5 dagger ......#:j#####.#.#  Cast: Foxfire ......##..#:jBZ >.....###.# :ja......##..# :j  #.#######.#   ..##..# :jߖ  #.#### ### ##.#  :j  Item here: a steam dragon corpse. _The floor. _You start resting. _Magic restored. _You start resting. _HP restored.:j^:j:j:jK _The floor. _You start resting.Magic restored. _You start resting.HP restored.  You start removing your armour.:j+A6.0 (1:j:j۹+7.0 (2:j:j8.0 (39.0 (490.0 (5  52 _You continue removing your +3 leather armour. x5  You finish removing your +3 leather armour.  You start putting on your armour.1.0 (62.0 (73.0 (84.0 (95.0 (10.0) :jD 10 _You continue putting on your +0 steam dragon scales. x5:j:jih _You finish putting on your +0 steam dragon scales.:j :j1 :j :j :j:j\P _:j:j:j:j=:j:j:j:jH&     #  # :j& ###. #####  :j& ##...##  :j&*###. #†.#@.#  # #...###)#  :j&# #####.#.#  # :j'#..#  ...# :j5'##.#  # :jT'#..#  #### ##.#  :j' #..#  ### ### ##.#  :j.  ### ..#  #  ###.##### ... ##... ###. #†.#..#  # #...###@#  # #####.#.#  #  #..#  # ##.#  # #..#  ### ##.#   #..#  ## ### ##.#  .# #.# #.#  :jS518.0 (3.0):j6+9.0 (4:jN;:j@ _Items here: )) [[ †.:j :j Pick up what? 24/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword  b - a +1 dagger of holy wrath Armour (select all with [)c - a +0 chain mail  d - a +0 robe Carrion the elf corpse of Dowan [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jw<  b + a +1 dagger of holy wrath[Enter] accept (1 chosen):j:jЭ:jٱ  Zeppelin the Magician  Deep Elf of Ashenzari ...... ###  Health: 42/42 ======================== ..#:j>  Magic: 19/19 ======================== ..#  AC: 10Str: 5 ..###.#####  EV: 12Int: 23 ...... ##...##  SH: 0Dex: 15 ..###. #†.#..#  XL:  8 Next: 39% Place: Dungeon:5 ..##...###@#  Noise: ---------  Time: 4399.0 (0.0) ..######.#.#  k) +5 dagger ..##..#  Cast: Foxfire ..###.# ..##..# #####.#  #..#   ## :j'[34m### ##.#   .# #.# #.#   _You continue removing your +3 leather armour. x5  You finish removing your +3 leather armour.  You start putting on your armour. _You continue putting on your +0 steam dragon scales. x5 _You finish putting on your +0 steam dragon scales. _Items here: )) [[ †.:jr:j-400.0 (1:j:jS _y - a +1 dagger of holy wrath:j :j :j :j :j :jF B:j? ,:j  :j :j :j :j :j :j :j :j :jM :j ,:j :j :j :j! :j" :j3% N _You now have 406 gold pieces (gained 10).:jm& 3:j4' :j( :j) :j* :j+ :j- :jp/ :j/ :j0 :j2 :j'4 :j]4 :j5 :jWR  ............. ##...## ..)......###. #. #†.#..# ..)......# #.#...###[# .......# #.#####.#.# .......# #. ##.#..# >>.....# #. #.###.# ...# #.####.#..# .##### #...#.###.# ...# ##@#.#.#..# :jR :>##.#### #########.# ####....#.# #.# ####.##.# #.# ###.# ......# ###.#####...# .###.########.........### .###..................# .....########.<.......# .##.# ##...########  :jR ?You pick up Great Wizards, Vol. II and begin reading...:jZ 0133.0):j [ ,4.0 (14:ja :jc  You add the spells Alistair's Intoxication, Borgnjor's Vile Clutch and _Eringya's Noxious Bog to your library.:j:jZ Spells (Memorise)TypeFailure Level  a - JinxbiteHexes1% 2b - Magic DartConjuration2%1  c - Momentum StrikeConjuration/Translocation 3%2  :j>d - ShockConjuration/Air4%1  e - Call ImpSummoning12%2  f - Sublimation of BloodNecromancy12%2  g - Maxwell's Portable Piledriver Translocation 8% 3  h - Stone Arrow:jlConjuration/Earth 13% 3  i - Flame Wave:jConjuration/Fire 13% 4  j - Fugue of the Fallen Necromancy24% 3 :jp k - Vampiric DrainingNecromancy24% 3 :j=" l - Summon Ice Beast:j]{Ice/Summoning 26% 3  m - SwiftnessAir:jzO26% 3  n - Silence:j:Hexes/Air58% 5 :j o - Yara's Violent Unravelling Hexes/Alchemy 58% 5  p - AirstrikeAir:j]63% 4  q - Alistair's Intoxication Alchemy:j93% 5  r - Borgnjor's Vile Clutch Necromancy/Earth 93% 5 :j.] s - Eringya's Noxious Bog Alchemy100% 6 :jVP t - EnfeebleHexes100% 7 :jv^ u - Sphinx SistersHexes/Summoning 100% 7 :j-2 spell levels left :j][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j:jF:j8............. ##...##  Zeppelin the Magician ..)......###. #. #†.#..#  Deep Elf of Ashenzari ...... ..)......# #.#...###[#  Health: 42/42 ======================== .........# #.#####.#.#  Magic: 19/19 ======================== .........# #. ##.#..#  AC: 10Str: 5 ..>>.....# #. #.###.#  EV: 12Int: 23 .........# #.####.#..#  SH: 0Dex: 15 ..##.##### #...#.###.#  XL:  8 Next: 39% Place: Dungeon:j.]:5 .....###@#.#.#..#  Noise: ---------  Time: 4414.0 (0.0) .>##.#### #########.#  k) +5 dagger ####....# #.# #.#  Cast: Foxfire ####.##.# #.# ###.# ........# ###.#####...# .###.########.........###   .###..................#   .....########.<.......#   ..##.# ##...########   _Items here: )) [[ †. _y - a +1 dagger of holy wrath _You now have 406 gold pieces (gained 10).  You pick up Great Wizards, Vol. II and begin reading...  You add the spells Alistair's Intoxication, Borgnjor's Vile Clutch and _Eringya's Noxious Bog to your library.:j.n  Okay, then.:j:j. _:jY 3:jPZ :j ] :j^ :jd _:jf :jnh :jh :ji :jw X:j)| B:j N _You now have 435 gold pieces (gained 29).:j :j> :jB :j$ :jɗ :je ,:jɛ :j :j[ :jԝ :jڞ :j ,:j :j6 X:j :jw ,:j~ :j :j :j :jI :j 7  You see here a steam dragon corpse. _:j ,:j:j&,:j:jy :j ,:jM :j}p  Items here: ) [[ †.:j) _:jr:j"t,:jt:jsy:jO:j:j:j:jw:jC:j=:j:j:j:jB:jn:j-,:jb:je:j+,:jA:j:j,:j:j:jN:j:j:j:j,:j:j:j'X:j:jR:j:jn:j:j:jq:j:j ,:j:j:j:j3:jS:j :j$X:jR:jo,:j5h:j8B:j:B:jEX:jYIX:jK:jM:jM:jN:jP:j3R:juR:jS:j`:jc:jc:jf:j j:j6m:jm:j=o:jr:ju,:j~w:ju~,:jUX:j n:j:j$:j‘,:j:j:j:j:j:jL:j:j:j:j:j:jҪ:j:jn   #########  #.   #####   ######⌠⌠#   #...........##__# #####  #.##.#ß..########## #....  #........##.##''##.......# #.... ##........#####.@##.......# #....93.0 (79.0)####..#.....#....#.......###...# .####..####.##.................## ........###.###....)......###..#..##.##.)...)......# #..#...............#..........# ####......#####....#..........# #....##..[:j37m.......>>.....# #............#.#..........# #. _You open the large door. _Found a shimmering blue altar of Sif Muna and a basalt altar of Yredelemnul.:j I:j :j P _:j> B:jm :j>+ X:j#1 :jq; X:j>> ,:j? :jE :j H :jrH :jK :j/o :jt ,:jku :j { :j ~ ,:j] X:j :j/ ,:j :j :j} :j :j# :j :j :j? ,:jc :j :j ,:j :j :j :j :j :j :j :j :j, :j :jk% :j% :j( :j8 X:j< :jg@ ,:jC :jI @  You see here a +0 hand axe.:jX :jY  _:j*^ :je b  You see here a +0 giant club.:jk :jp  _:jr :jw :j{ :jt{ :j'~ :j :j :j :j :j :jΓ ,:j :jZ :j :j :j :j( :jX B:j) :j, ,:j :j :j :j! :j :j :jc :j :jR :j= :jG :j :j :j :j\ #..[...)#..### #...... #.........##.###.##.#. #..÷).....)......#.... #........#...##......# #####..##..#####...... #.#...## ###. #.#.### #.#  ###...# ###  #..@### 528.0 (35 #...# #####  _Done exploring. :j_  :jޗ  Spells (Memorise)TypeFailure Level  a - JinxbiteHexes1% 2b - Magic DartConjuration2%1  c - Momentum StrikeConjuration/Translocation 3%2  d - ShockConjuration/Air4%1  e - Call ImpSummoning12%2  f - Sublimation of BloodNecromancy12%2  :j-  g - Maxwell's Portable Piledriver Translocation 8% 3  h - Stone ArrowConjuration/Earth 13% 3  i - Flame WaveConjuration/Fire 13% 4  j - Fugue of the Fallen Necromancy24% 3  k - Vampiric Draining :j_ Necromancy24% 3  l - Summon Ice BeastIce/Summoning 26% 3  m - SwiftnessAir :j 26% 3  n - SilenceHexes/Air58% 5  o - Yara's Violent Unravelling Hexes/Alchemy 58% 5  p - AirstrikeAir :j A63% 4  q - Alistair's Intoxication Alchemy93% 5  r - Borgnjor's Vile Clutch Necromancy/Earth 93% 5  s - Eringya's Noxious Bog Alchemy100% 6  :jD 8 t - EnfeebleHexes100% 7  u - Sphinx SistersHexes/Summoning 100% 7 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:jZ:j:j#..[...)#..### #...... Zeppelin the Magician#.........##.###.##.#. Deep Elf of Ashenzari ......#..÷).....)......#.... Health: 42/42 ========================#........#...##......# Magic: 19/19 ========================#####..##..#####...... AC: 10Str: 5#.#...## ###.### EV: 12Int: 23#.#.####.#SH: 0Dex: 15###...####XL:  8 Next: 39% Place: Dungeon:5#..@###Noise: --------- :jA Time: 4528.0 (0.0)#...#k) +5 dagger#####Cast: Foxfire _Items here: ) [[ †. _You open the large door. _Found a shimmering blue altar of Sif Muna and a basalt altar of Yredelemnul. _You see here a +0 hand axe. _You see here a +0 giant club. _Done exploring.:j}#P  Okay, then.:j$:j5,:j.. _:jD:j #Gear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionc - a +0 dagger  d - a +0 short sword  m - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain  y - a +1 dagger of holy wrath Missiles (go to first with ()e - 17 stones  g - 5 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn) :j$ o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn)  x - +0 steam dragon scales (worn)a - a +0 robe [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:jUT Potions:  Potions !  g - 2 potions of magic  b - 2 potions of brilliance  j - 2 bubbling coppery potions  k - 4 smoky golden potions  f - a puce potion  o - a viscous blue potion:j;'Scroll Scroll?  c - a scroll labelled JUPHIRH COTUORR  d - a scroll labelled ZEUDUNL DOFIRO  e - a scroll labelled QEYLUKUMAPT  h - 2 scrolls labelled GOTHRA XEULIPN  l - a scroll labelled JAMEETUSHR FEGA  t - a scroll of teleportation  m - 2 scrolls labelled BAUF IGONYO  n - a scroll labelled QIVUIC AMUSOL  q - a scroll labelled XUL OMATEDUVI:j Potion Potion!  g - 2 potions of magic  b - 2 potions of brilliancej - 2 bubbling coppery potionsk - 4 smoky golden potionsf - a puce potion :jʫG o - a viscous blue potion:jM) zGear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)  b - a +3 whip of electrocutionc - a +0 dagger  d - a +0 short sword  k - a +5 dagger (weapon)  m - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain  y - a +1 dagger of holy wrath Missiles (go to first with ()e - 17 stones  g - 5 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [):j&* Ma - a +0 robe  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  q - a +3 leather armour  t - a +2 pair of boots (worn)u - a +0 pair of gloves [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:jn:jr:j{#..[...)#..### #...... Zeppelin the Magician#.........##.###.##.#. Deep Elf of Ashenzari ......#..÷).....)......#.... Health: 42/42 ========================#........#...##......# Magic: 19/19 ========================#####..##..#####...... AC: 10Str: 5#.#...## ###.### EV: 12Int: 23#.#.####.#SH: 0Dex: 15###...####:jr|EXL:  8 Next: 39% Place: Dungeon:5#..@###Noise: ---------  Time: 4528.0 (0.0)#...#k) +5 dagger#####Cast: Foxfire _You open the large door. _Found a shimmering blue altar of Sif Muna and a basalt altar of Yredelemnul. _You see here a +0 hand axe. _You see here a +0 giant club. _Done exploring. _Okay, then.:j4:j:j:jM Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.:j5 :j :j7 #..[...)#..### #...... Zeppelin the Magician#.........##.###.##.#. Deep Elf of Ashenzari ......#..÷).....)......#.... Health: 42/42 ========================#........#...##......# Magic: 19/19 ========================#####..##..#####...... AC: 10Str: 5#.#...## ###.### EV: 12Int: 23#.#.####.#SH: 0Dex: 15###...####XL:  8 Next: 39% Place: Dungeon:5#..@###Noise: --------- :j A Time: 4528.0 (0.0)#...#k) +5 dagger#####Cast: Foxfire _You open the large door. _Found a shimmering blue altar of Sif Muna and a basalt altar of Yredelemnul. _You see here a +0 hand axe. _You see here a +0 giant club. _Done exploring. _Okay, then.:jJ CFound a shimmering blue altar of Sif Muna and a basalt altar of Yredelemnul. _You see here a +0 hand axe.a +0 giant club. _Done exploring.Okay, then.  :j> :j :j . _:j/:j0Save game and exit? Y - Yes  N - No:j. :jU :jʶ :juD [?25h[?0c [?1051l[?1052l[?1060l[?1061l