:j  Player: Zeppelin Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.17:34:05.ttyrec Time: (1782236045) Tue Jun 23 17:34:05 2026 :j [?1051l[?1052l[?1060l[?1061h:jV)0[?7h[?25l[?1c:j@:jZeppelin the MagicianDeep Elf of Ashenzari ......Health: 42/42 ========================Magic: 19/19 ========================AC: 10Str: 5EV: 12Int: 23SH: 0Dex: 15XL:  8 Next: 39% Place: Dungeon:5Noise: ---------  Time: 4528.0 (0.0)k) +5 daggerCast: Foxfire#..[...)#..### #......#.........##.###.##.#.#..÷).....[......#....#........#...##......######..##..#####......#.#...## ###.####.#.####.####...#####..@####...######:j[39;49mWelcome back, Zeppelin the Deep Elf Fire Elementalist.Ashenzari says: Partake of my vision. Partake of my curse.:j:j9O:jR:jY _Press ? for a list of commands and other information.:j} :j Gear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionc - a +0 dagger  d - a +0 short sword  m - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain :j _ y - a +1 dagger of holy wrath Missiles (go to first with ()e - 17 stones  g - 5 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn) :jC R x - +0 steam dragon scales (worn)a - a +0 robe :ju [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:jm :js#..[...)#..### #...... Zeppelin the Magician#.........##.###.##.#. Deep Elf of Ashenzari ......#..÷).....[......#.... Health: 42/42 ========================#........#...##......# Magic: 19/19 ========================#####..##..#####...... AC: 10Str: 5#.#...## ###.### EV: 12Int: 23:jt#.#.####.#SH: 0Dex: 15###...####XL:  8 Next: 39% Place: Dungeon:5#..@###Noise: ---------  Time: 4528.0 (0.0)#...#k) +5 dagger#####:j;tCast: Foxfire  Welcome back, Zeppelin the Deep Elf Fire Elementalist.Ashenzari says: Partake of my vision. Partake of my curse. :j{t_Press ? for a list of commands and other information.:j"{:j{:j:j:j :j# Drop what? (Left/Right/Tab to switch category) 25/52 gear slots (_ for help) Hand Weapons (select all with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionc - a +0 dagger  d - a +0 short sword  m - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain :j  y - a +1 dagger of holy wrath Missiles (select all with ()e - 17 stones  g - 5 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour (select all with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn)  x - +0 steam dragon scales (worn) :jW [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]:j 1 i k - a +5 dagger (weapon)  c + a +0 dagger[Enter] accept (1 chosen):j 2  c + a +0 dagger  d + a +0 short sword2:j :j' #..[...)#..### #...... Zeppelin the Magician#.........##.###.##.#. Deep Elf of Ashenzari ......#..÷).....[......#.... Health: 42/42 ========================#........#...##......# Magic: 19/19 ========================#####..##..#####...... AC: 10Str: 5#.#...## ###.### EV: 12Int: 23#.#.####.#SH: 0Dex: 15###...####XL:  8 Next: 39% Place: Dungeon:5#..@###Noise: ---------  Time: 4528.0 (0.0)#[39;4:j)( 9m...#k) +5 dagger#####Cast: Foxfire  Welcome back, Zeppelin the Deep Elf Fire Elementalist.Ashenzari says: Partake of my vision. Partake of my curse. _Press ? for a list of commands and other information.:j, :j 6 :js; +9.0 (1:jy  _You drop a +0 dagger.30.0 (2 _You drop a +0 short sword.:j)....##.####[...)#..### #............##.###.##.#÷).....[......#....:jf........#...##......######..##..#####.........## ###.### #.#.###.###@..####)###...#####:jA1.0 (1:j:j:jUM........#....[....##.####[...)#..### #............##.###.##.#÷).....[......#............#...##......######..##..#####.........## ###.### #@#.###.###...####..)####...#:j^:jf_&2:j]g:jh:j*v :jv :jM~ :j :j _:j;J:jGT:jW:j@Y:j]:j^e:jh:j:j:jm:j/r:jfu:j{:jA~:j:j2:jd:j:jy:j:j:jϓ:j_:j=:je:jz:j:jc:j:jЦ:jo:jJ:jP:j;:jó:jC:j1:j:jd:j9:j:j:j:j:jZ:j:j#.#......÷).##..####...#.#......# #.#...).....#........#.###...##.# #..........................#.##÷# ..............:j$.##...#..#. :j-3.....................#....... .............................÷... .......#...#.........[..... :j....##.#####..................... ...)#..### #....@................:jA47:j5.0) ......##.###.##.#.##............. :jn).....[......#....##............. :j.....#...##......####....<....... :jG#..##..#####...............#..^.. :j#.#...## ###.########..#####...:j-  :jb4#.#.###:j=#.###...####.#:jZ  #...#######.......  .)########### :j:j{:jr:j:jT<:j:j:j:j:jq:jo:j :j:jn:j4:jZ:j:j(:j(:j.[.....####.#..#..##.##### #.. .......####..........# ##. .:j........>##.#### ##....##.####....# #.# .:j_##.....##..[...####.##.# #.######..###.........# ###.#)...####).#.#..###.######## :j)..........#.ß.#.#####..####...#.#.@....########.<58.0 (11#........#.###...##.# ##...## ................#.##÷######....# ......##...#..#...)).)..### :jE..........#...........######.# ..................÷.......##.#:j.........[.............#.##.###......................#......# #.......................##.....#:j:j:j3:j4 :j :j :j1 :j :js :j :j :j` :j :jp :jA :j1 `:j 5 ,:jW :j$b .....###.###....)......###..#..##.[...)......# #..#.....#..........# ####.#####....#..........# #.#. ......##.........>>.....# #.........#.#........ #.# [...#..#..##.##### # :jb ......####..........# ##.# ................@##.#### ####65.0 (7.0)....##.####....# #.# ##.....##..[...####.##.# ######..###.........# ###:jb k.## .)...####).#.#..###.##....:jb ..#.ß.#.###.............. ##..####...#.#......########.<......#.###...##.# ##...#:j#c h## ......#.##÷######....#:j&d :jn :juq [ _There is a stone staircase leading down here.:jT:jTY:jH]:jZf:j"k26.0 (1 _:jp:jϝ 6  You climb downwards. #  .########o#   o@o.#  ########..?Y...  ..#####  ..# .:# #.#Y   ice beast (asleep) .#ooo 3 orcs (1 missile, asleep) .#  #.#:jA-7.5 (2.5:j=:jw,  You encounter 3 orcs and an ice beast. _An orc is quivering boomerangs.Found 2 scrolls labelled QIVUIC AMUSOL and a parchment of Lesser Beckoning.:ja _There is a stone staircase leading up here.:j :j% :j :j! :jA 48.5 (1.0 _:j} :j &5:j I......###.###....)......###..#... .......##.##.[...)......# #..#.#. .............#..........# ####.## ....#####....#..........# #.#. ......##.........>>.....# #... :je ...........#.#..........# #.## [.....####.#..#..##.##### #... ......####..........###.# ..........@##.#### #### ............##.####....# #.# ##.....##..[...####.##.# #.# ....#####..###.........# ###.## :j .)...####).#.#..###.########..... ..........#.ß.#.###.............. ##..####...#.#......########.<... :j #........#.###...##.# ##...### ...............#.##÷######....#:j$ .70.0 (2.5:j :jNJ  :j _You climb upwards.:j c _There is a stone staircase leading down here.:jY M###..#...........##.####.###....[......###..#..##.##.[...)......# #..#.#..............# ####.#######....#..........###.........>>..... ...........#.#..........## [#..#..##.##### #...####...# .....>##.###### ............##.####... :jf ##.....##..[...####.##.# #.##:jD :j* 41.0 (1.0 _:j :j^M.....#....####...## ###..#.................##.####.###....[......###..#..##.##.[...)......# #..#.#..............# ####.#######....#..........###.........>>....... ...........#.#..........## :j][#.#..#.@##.##### #...####....# .....>##.###### :j............##.####....# #.#.[.#.#..###.# #:j:j&2:j:j:j M........#####..# #...........#....####...## ###..#...........##.####.###....[##..#..##.##.[...)..#.#..........####.#######....#.....###.........>>.. ...........#.#..@.......:jGk## [#.#..#..##.##### #...####..........# :jv. ................>##.#### ####..#.#:jW #.:j:jz&3:jΨ:j-:j1M.##'' ........#####..## #...........#....####...## ###..#...........##.####.###....[##..#..##.##.[...)..#.#..........####.#######....#.....###........@>>.. ...........#.#..........## [#.#..#..##.##### #... ......####..........###.#......>##. ..#.:je;:j;&4:jfD:j(F:jĮ M##.##''##.# #......######..##.# #......#..#.....#....#.###...#..####.##.##.####.###....[......###..#...###.##.[...)......# #..#.#....#.# ####.######....#.# #.#.###.:ju .....# #...##.#.# #.# .....####.#..#..##.##### #...#####..........# ##.#......>##.#### ###.####....# #.# .....##..[...####.##.# #.# #####..###..# ###.# )...####).#.#..###.#.:j :j &5:j y _There is a stone staircase leading down here.:j:j :j:jG:j-6 _:j :jJ 6  You climb downwards.:j  You encounter 2 orcs and an adder.The orc shouts! The adder hisses angrily. The orc shouts!:jh :j  .. # .# #. .# #. .# #.. .# :j"O##..##.##  #.....o.#  #....@# #.......# #......#.#  :jmo..S# ##.#.#### .# # #. .# S   adder # # :joo 2 orcs  You encounter an orc. It is wielding a +0 war axe.:jtL====7.5 (2.5:j6 _The orc leaves your sight. _There is a stone staircase leading up here.:j R  Cast which spell? (? or * to list) :jK:j Your spells (cast)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1 b - ScorchFire:j1%2  c - Volatile BlastmotesFire/Translocation4%3  d - Inner Flame:jţDHexes/Fire2%3  e - Tukima's DanceHexes2%3  f - BlinkTranslocation4%2  g - Mephitic CloudConjuration/Alchemy/Air 16%3 :jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j:j:jZeppelin the Magician..Deep Elf of Ashenzari ......:j# .#Health: 42/42 ========================#. .#Magic: 19/19 ========================#. .#AC: 10Str: 5#.. .#:j$EV: 12Int: 23##..##.##SH: 0Dex: 15:jV#.....o.#XL:  8 Next: 39% Place: Dungeon:6#....@#Noise: ====-----  Time: 4577.5 (0.0):j#.......#k) +5 dagger#......#.#Cast: Foxfire:j+.......o..S###.#.#### .## #. .#:j@uS   adder##oo 2 orcsYou encounter 2 orcs and an adder.The orc shouts! The adder hisses angrily. The orc shouts!  You encounter an orc. It is wielding a +0 war axe. _The orc leaves your sight. _There is a stone staircase leading up here.  Cast which spell? (? or * to list) :jϟ:jyZeppelin the Magician..Deep Elf of Ashenzari ......# .#Health: 42/42 ========================#. .#Magic: 19/19 ========================#. .#AC: 10Str: 5#.. .#EV: 12:jInt: 23##..##.##SH: 0Dex: 15#.....o.#XL:  8 Next: 39% Place: Dungeon:6#....@#:jkNoise: ====-----  Time: 4577.5 (0.0)#.......#k) +5 dagger#......#.#Cast: Foxfire.......o..S#:jH##.#.#### .## #. .#S   adder##:jөoo 2 orcsYou encounter 2 orcs and an adder.The orc shouts! The adder hisses angrily. The orc shouts!  :jQYou encounter an orc. It is wielding a +0 war axe. _The orc leaves your sight. _There is a stone staircase leading up here.  Cast which spell? (? or * to list) :jz * (combustible)You feel a surge of power! Flames lash the adder.  The adder is severely wounded.:jxrS.o.:j:jv[7---8.5 (1:jo:jx _The adder's fire resistance burns away. The orc barely misses you.:j_  Zeppelin the Magician .. Deep Elf of Ashenzari ...... # .# Health: 42/42 ======================== #. .# Magic: 16/19 ====================---- #. .# AC: 10Str: 5 #.. .# EV: 12Int: 23 ##..##.##  SH: 0Dex: 15 #...**o.#  XL:  8 Next: 39% Place: Dungeon:6 #...*@# Noise: ====-----  Time: 4578.5 (0.0) #....***# k) +5 dagger #.....o#S#  Cast: Foxfire ...........#  ##.#.#### .#  # #. .#  S:j`k   adder (combustible) # #  oo 2 orcsYou feel a surge of power! Flames lash the adder.  The adder is severely wounded. _The adder's fire resistance burns away. The orc barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jJk)  Zeppelin the Magician .. Deep Elf of Ashenzari ...... # .#:jjt Health: 42/42 ========================:jPuG #. .# Magic: 16/19 ====================---- #. .# AC: 10Str: 5:jv #.. .# EV: 12Int: 23 ##..##.##  SH: 0:jUwMDex: 15 #.....o.#  XL:  8 Next: 39% Place: Dungeon:6 #....@# Noise: ====-----  Time: 4578.5 (0.0) :j^xi#......S# k) +5 dagger #.....o#.#  Cast: Foxfire ...........#  ##.#.#### .#  # #. .#  S   adder (combustible) :jNy# #  oo 2 orcsThe adder is severely wounded. _The adder's fire resistance burns away. The orc barely misses you.Casting: Foxfire (safe; 1% risk of failure)  :j(zEPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:j}8o.:j@ .. :j [# .# #. .# #. .# #.. .#:j< ##..##.##  :jg#...vvo.#  :jc#....@# :jމ?#.....oS# #......#.#  ...........# :j@##.#.#### .# # #. .#  # # (1 ally target) :j_The adder's fire resistance burns away. The orc barely misses you.  Casting: Foxfire (safe; 1% risk of failure)  :jPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The orc hits you but does no damage. The orc misses your foxfire.:j/<=---:jZ$9.5 (1:j>:jV _The adder completely misses you.:j=f  You hit the orc but do no damage.:j §§v  The foxfire burns the orc but does no damage.  :jThe foxfire burns the orc.:j93§:j:-o.:jZ> oThe orc is moderately wounded.:jEeo 3 orcs:jF_7=---80:jL;§:jO _The orc closely misses you. The adder barely misses you.:j$e#.. .. #.. .# #.. .# #.. .# #.. .# ##..##.## #...§oo.# #...@<# #.....oS# #......#.#..##.#.#####.# #.#. .## #. ##.S. . The adder attacks as it pursues you! The adder bites you but does no damage.1:j*:j, _The orc closely misses you. The orc misses you.:jB  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j!:j):jLYou feel a surge of power! Flames lash the orc.  :jG"You kill the orc!:j:j:j8*:jIoo 2 orcs:jeS   adder (frenzied, combustible):j:j :jR!:jR)S)The adder flies into a frenzy!  The adder is no longer more vulnerable to fire.  The adder closely misses you. x2; The orc misses you.5---====2 _The orc closely misses you. The orc completely misses the adder.:jU  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Inner FlameHexes/Fire2%3  e - Tukima's DanceHexes2%3  f - BlinkTranslocation4%2  :j˙ g - Mephitic CloudConjuration/Alchemy/Air 16%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jjh:jjn:jvZeppelin the Magician#.. ..Deep Elf of Ashenzari ......#.. .#Health: 42/42 ========================#.. .#Magic: 15/19 ==================------#.. .#AC: 10Str: 5#.. .#EV: 12Int: 23##..##.##SH: 0Dex: 15#....o).#XL:  8 Next: 39% Place: Dungeon:6#...@S#Noise: ====-----  Time: 4582.5 (0.0)#.....o.#k) +5 dagger#......#.#Cast: Foxfire............####.#.#####.##.#. .#[0;10:jvX;1moo 2 orcs# #.#S   adder (frenzied)#.  The adder flies into a frenzy!  The adder is no longer more vulnerable to fire.  The adder closely misses you. x2; The orc misses you. _The orc closely misses you. The orc completely misses the adder.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j}Zeppelin the Magician#.. ..Deep Elf of Ashenzari ......#.. .#Health: 42/42 ========================#.. .#Magic: 15/19 ==================------#.. .#AC: 10Str: 5#.. .#EV: 12Int: 23##..##.##SH: 0Dex: 15#....o).#XL:  8 Next: 39% Place: Dungeon:6#...@S#Noise: ====-----  Time: 4582.5 (0.0)#.....o.#k) +5 dagger#......#.#Cast: Foxfire............####.#.#####.##.#. .#[0;10:j|~T;1moo 2 orcs# #.#S   adder (frenzied)#.  The adder flies into a frenzy!  The adder is no longer more vulnerable to fire.  The adder closely misses you. x2; The orc misses you. _The orc closely misses you. The orc completely misses the adder.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  Zeppelin the Magician #.. ..  Deep Elf of Ashenzari ...... #.. .#  Health: 42/42 ======================== #.. .#  Magic: 12/19 ===============--------- #.. .#  AC: 10Str: 5 #.. .#  EV: 12Int: 23 ##..##.##  SH: 0Dex: 15 #....o).#  XL:  8 Next: 39% Place: Dungeon:6 :j_c#...@S# Noise: ====-----  Time: 4582.5 (0.0) #.....o.#  k) +5 dagger #......#.#  Cast: Foxfire ............#  ###.#.#####.#  #.#. .#  oo 2 orcs # #. #  S   adder (frenzied) #.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  :jؘPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (chance to  affect: 77%):jJ! Zeppelin the Magician#.. ..Deep Elf of Ashenzari ......#.. .#Health: 42/42 ========================#.. .#Magic: 12/19 ===============---------#.. .#AC: 10Str: 5#.. .#EV: 12Int: 23##..##.##SH: 0Dex: 15#....o).#XL:  8 Next: 39% Place: Dungeon:6#...@S#Noise: ====-----  Time: 4582.5 (0.0)#.....*.#k) +5 dagger#......#.#Cast: Foxfire............####.#.#####.##.#. .#:j" v[40moo 2 orcs# #.#S   adder (frenzied)#.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (chance to  affect: 77%):j :j o Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (chance to  affect: 77%)  The orc barely resists. The adder bites you but does no damage.  The adder misses the orc. The orc misses you.  The orc hits the adder with a +0 hand axe.:j 3===--3.5 (1:ji :j : _The orc hits you but does no damage.:j  Zeppelin the Magician #.. ..  Deep Elf of Ashenzari ...... #.. .#  Health: 42/42 ======================== #.. .#  Magic: 12/19 ===============--------- #.. .#  AC: 10Str: 5 #.. .#  EV: 12Int: 23:j ##..##.##  SH: 0Dex: 15 #..**o).#  XL:  8 Next: 39% Place: Dungeon:6 #..*@S# Noise: ==-------  Time: 4583.5 (0.0) #...**o.#  k) +5 dagger #......#.#  Cast: Foxfire ............#  ###.#.#####.#  #.#. .#  oo 2 orcs # #. #  S   adder (frenzied):j #.The adder misses the orc. The orc misses you.The orc hits the adder with a +0 hand axe. :j&_The orc hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  :jHPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jw:j7*@:jZ   Zeppelin the Magician :j[ #.. ..  Deep Elf of Ashenzari ...... #.. .#  Health: 42/42 ======================== #.. .#  Magic: 12/19 ===============--------- #.. .#  AC: 10Str: 5 #.. .#  EV: 12Int: 23 :jW[ ##..##.##  SH: 0Dex: 15 #....o).#  XL:  8 Next: 39% Place: Dungeon:6 :j[ #...@<# Noise: ==-------  Time: 4583.5 (0.0) #.....o.#  k) +5 dagger #......#.#  Cast: Foxfire ............#  ###.#.#####.#  #.#. .#  oo 2 orcs:jZ\  # #. #  S   adder (frenzied) #.Press: ? - help, Q - select action, ( or ) - cycle:j] [Dir - look around, f - activateYou feel a surge of power! You conjure some foxfire!  The adder barely misses you. The orc hits you but does no damage.  The orc closely misses your foxfire.The orc hits the adder with a +0 hand axe.:j/i  #.. ..  #.. .#  #.. .#  #.. .#  #.. .#  ##..##.##  #..vvo).#  #...@<# #.....o.#  #......#.#  ............# ###.#.#####.# #.#. .# (1 ally target) # #.  #.  Dir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The adder barely misses you. The orc hits you but does no damage.orc closely misses your:ji foxfire.  The orc hits the adder with a +0 hand axe.  The adder dies!:jLl k0--40-4.5 (1:js :j~v 6 _The orc hits you with a +0 mace.:jF   #..# ..   #..# .#   #..# .#   #..# .#   #..# .#   ##..##.##   #..vvo).#   #..@.<#   #.....o.#   #......#.#   ....#   ###.#.#####.#   #.#. .#   # #. #   #.  §v[:jF40m:jnHR  The foxfire burns the orc but does no damage.:jw3§:jm  The orc is moderately wounded.:jR1§:j"SQ.o:jT:jT:j\::j"]#1:jE]e=---5:jmc:jfC _The foxfire burns the orc but does no damage.:jg   #..# ..   #..# .#   #..# .#  :j: #..# .#   #..# .#  ##..##.##  #..§§.).# :jX #.@.o<#  #.....o.#  #......#.#  ..#  :jr ###.#.#####.#  #.#.# .#  #.#.# #  #.#.# :jqo.o§:j<"..:j~.:j%U3==:jI 6:j8:j] _The orc attacks as it pursues you! The orc hits you but does no damage.:j o  Zeppelin the Magician #..# ..  Deep Elf of Ashenzari ...... #..# .#  Health: 41/42 =======================- #..# .#  Magic: 12/19 ===============---------:j7  #..# .#  AC: 10Str: 5 #..# .#  EV: 12Int: 23 ##..##.##  SH: 0:j` =Dex: 15 :j #***..).#  XL:  8 Next: 40% Place: Dungeon:6 :j #*@o.<#  Noise: =--------  Time: 4586.5 (0.0) :j #.***o..#  k) +5 dagger:j  #......#.#  Cast: Foxfire :j A............#  ###.#.#####.# :js  #.#.# .#  oo 2 orcs #.#.# #  #.#.#:j 8The orc is moderately wounded. :j _The foxfire burns the orc but does no damage. _The orc attacks as it pursues you! The orc hits you but does no damage.  :j Casting: Foxfire (safe; 1% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jll   Zeppelin the Magician #..# ..  Deep Elf of Ashenzari ...... :jl K#..# .#  Health: 41/42 =======================- #..# .#  Magic: 12/19 ===============---------:jl  #..# .#  AC: 10Str: 5 :jm #..# .#  EV: 12Int: 23 ##..##.##  SH: 0:j7m =Dex: 15 :jZm #.....).#  XL:  8 Next: 40% Place: Dungeon:6 :j{m #.@o.<#  Noise: =--------  Time: 4586.5 (0.0) #...o...#  k) +5 dagger:jm  #......#.#  Cast: Foxfire ............# :jm ( ###.#.#####.#  :jm #.#.# .#  oo 2 orcs #.#.# #  :jn #.#.# :j'n _The foxfire burns the orc but does no damage. _The orc attacks as it pursues you! The orc hits you but does no damage.  :jKn Casting: Foxfire (safe; 1% risk of failure)  :jxn EPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:j>{  #..# ..  #..# .#  #..# .#  #..# .#  #..# .#  ##..##.##  #..v..).#  #.@o.<#  #.v.o...#  #......#.#  ........... ###.#.#####.# #.#.# .# (1 ally target) #.#.[:j{ 40m#  #.#.#7.5 (1:j :jЅ Xorc attacks as it pursues you! The orc hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire! _The orc misses you.:j9   #..# ..  #..# .#  #..# .#  #..# .#  #..# .#  ##..##.##  #..v..).#  #@.o.<#  #.v.o...#  #......#.#  ....#  ###.#.#####.#  #.#.# .#  #.#.# #  #.:j_;#.# v§:j; :j <9 The foxfire burns the orc.:j63§:jw  The orc is moderately wounded.The foxfire burns the orc.:jD1§:jYF2o.:j;Jq  The orc is heavily wounded.:jXM:jxT::j5UT2=8:j^\W§§:j@_] _The orc attacks as it pursues you! The orc hits you but does no damage.:j  Zeppelin the Magician #..# ..  Deep Elf of Ashenzari ...... #..# .#  Health: 42/42 ======================== :j73#..# .#  Magic: 11/19 =============----------- #..# .#  AC: 10Str: 5 #..# .#  EV: 12Int: 23 ##..##.##  SH: 0:jtDex: 15 #**§..).#  XL:  8 Next: 40% Place: Dungeon:6 #@oo.<#  Noise: =--------  Time: 4588.5 (0.0) #***....#  k) +5 dagger #......#.#  Cast: Foxfire ............#  ###.#.#####.# :j- #.#.# .#  oo 2 orcs #.#.# #  :jST#.#.#The foxfire burns the orc.  :j|The orc is heavily wounded. _The orc attacks as it pursues you! The orc hits you but does no damage.  :jCasting: Foxfire (safe; 1% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j:  Zeppelin the Magician #..# ..  Deep Elf of Ashenzari ...... #..# .#  Health: 42/42 ======================== #..# .#  Magic: 11/19 =============----------- #..# .#  AC: 10Str: 5:jP #..# .#  EV: 12Int: 23 ##..##.##  SH: 0Dex: 15 #.o§..).#  XL:  8 Next: 40% Place: Dungeon:6 #@o..<#  Noise: =--------  Time: 4588.5 (0.0) #.§.....#  k) +5 dagger #......#.#  Cast: Foxfire ............# :j+= ###.#.#####.#  #.#.# .#  oo 2 orcs #.#.# #  #.#.#The orc is heavily wounded. _The orc attacks as it pursues you! The orc hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:jJ #..# ..  #..# .#  #..# .#  #..# .#  #..# .#  ##..##.##  #vo...).#  #@o..<#  #v......#  #......#.#  ............ ###.#.#####. #.#.# .# :j<(1 ally target) #.#.#  #.#.#:jj37---2==9.5 (1:j:j/I _The orc attacks as it pursues you! The orc hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire! _The orc hits you with a +0 mace.:jS  You closely miss the orc.The orc is heavily wounded.The foxfire burns the orc.:j8p§§v:j9D )The orc is severely wounded.The foxfire burns the orc.  You kill the orc!:jKo   orc (frenzied):jd3§:jRo :jw29--------=90:j&Z§§§:jW _The orc flies into a frenzy! The orc hits you with a +0 hand axe!:jDR .$# . #..# .# #..##.#:jEo...).# #.)..<#.##§§.....#  ##.#...........###.#.#####..##.#.#:jpJ oFound 15 gold pieces. The orc hits you but does no damage.:jnR..o   orc priest (wandering)o   orc (frenzied):jR.-1:j^Z:jdv _You encounter an orc priest. It is wielding a +0 whip.:j .oYou hit the orc.  The orc is severely wounded.:j9 :jh8------2:j:jZv _The orc closely misses you. The orc hits you with a +0 hand axe.:jս  Zeppelin the Magician .$#  Deep Elf of Ashenzari ...... #..# ..  Health: 28/42 ================-------- #..# .#  Magic: 11/19 =============----------- #..# .#  AC: 10Str: 5 #..# .#  EV: 12Int: 23 #..# .#  SH: 0Dex: 15 ##*.##.##  XL:  8 Next: 40% Place: Dungeon:6 #@o...).#  Noise: =--------  Time: 4592.5 (0.0):jk #**..<#.#  k) +5 dagger #......o#  Cast: Foxfire #......#.#  ............#  ###.#.#####.#  o   orc priest (wandering) #.#.# .#  o   orc (frenzied):jm #.#.# #  #.#.#You hit the orc.  :j(=The orc is severely wounded. _The orc closely misses you. The orc hits you with a +0 hand axe.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j\@   Zeppelin the Magician .$#  Deep Elf of Ashenzari ...... #..# ..  Health: 28/42 ================-------- #..# .#  Magic: 11/19 =============----------- #..# .#  AC: 10:jFA Str: 5 #..# .#  EV: 12Int: 23 #..# .#  SH: 0Dex: 15 ##..##.##  XL:  8 Next: 40% Place: Dungeon:6 #@o...).#  Noise: =--------  Time: 4592.5 (0.0) #.)..<#.#  k) +5 dagger #.....o.#  Cast: Foxfire #......#.# :jvA  ............#  ###.#.#####.#  o   orc priest (wandering) :jA #.#.# .#  o   orc (frenzied) #.#.# #  :jA #.#.# _The orc closely misses you. The orc hits you with a +0 hand axe.  :jB Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!  :j'B tThe orc hits you but does no damage. The orc completely misses your foxfire.:jK .$#  #..# ..  #..# .#  #..# .#  #..# .#  #..# .#  ##v.##.## :jHL  #@o...).#  #v)..<#.#  #.....o.#  #......#.# ............:jL W ###.#.#####.# o #.#.# .# , ally target) #.#.#  :jN \2==3.5 (1:jU :jX  Casting: Foxfire (safe; 1% risk of failure)  :jQY Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The orc hits you but does no damage. The orc completely misses your foxfire. _r foxfire with a +0 hand axe.:jE  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j g :ji  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%:jj 2  c - Volatile BlastmotesFire/Translocation4%3  d - Inner FlameHexes/Fire:j7j ]2%3  e - Tukima's DanceHexes:j}j c2%3  f - BlinkTranslocation3%:jj 2  g - Mephitic Cloud:jj SConjuration/Alchemy/Air 16%3 :jj Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j :j}& Zeppelin the Magician  .$#Deep Elf of Ashenzari ......  #..# ..Health: 28/42 ================--------  :j'B#..# .#Magic: 12/19 ===============---------  #..# .#AC: 10Str: 5  #..# .#EV: 12Int: 23  :j'#..# .#SH: 0Dex: 15  ##v.##.##XL:  8 Next: 40% Place: Dungeon:6  #@o...).#Noise: =--------  Time: 4593.5 (0.0)  #v)..<#.#k) +5 dagger  #.....o.#Cast: Foxfire  #......#.#  :j (&............#  ###.#.#####.#o   orc priest  :jE(#.#.# .#o   orc (frenzied, ally target)  :jk(#.#.# #  #.#.#:j(Dir - look around, f - activateYou feel a surge of power! You conjure some foxfire!  The orc hits you but does no damage. The orc completely misses your foxfire. :j('_The orc hits your foxfire with a +0 hand axe.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j):j3 Zeppelin the Magician  .$#Deep Elf of Ashenzari ......  #..# ..Health: 28/42 ================-------- :j38 #..# .#Magic: 12/19 ===============---------  #..# .#AC: 10Str: 5  #..# .#EV: 12Int: 23 :j4F #..# .#SH: 0Dex: 15  ##v.##.##XL:  8 Next: 40% Place: Dungeon:6  #@o...).#:j?4UNoise: =--------  Time: 4593.5 (0.0)  #v)..<#.#k) +5 dagger :jf4 #.....o.#Cast: Foxfire  :j4#......#.#  ............# :j4 ###.#.#####.#o   orc priest  :j5#.#.# .#o   orc (frenzied, ally target)  #.#.# # :jB5G #.#.#Dir - look around, f - activate:jm5You feel a surge of power! You conjure some foxfire!  The orc hits you but does no damage. The orc completely misses your foxfire. :j5'_The orc hits your foxfire with a +0 hand axe.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jn= * combustible, ally targ…)You feel a surge of power! Flames lash the orc.  The orc is almost dead.:j )The orc's fire resistance burns away. The foxfire burns the orc!  The orc is burned terribly!  You kill the orc!:j*o   orc priest (frenzied):j{§§v§v  , distracted, all…)The orc priest flies into a frenzy! The foxfire burns the orc priest.:j)4§:j4+0o.:j4N)):j7|0---====4.5 (1:j??K§§:jBe _The orc priest is moderately wounded.:j" (  Zeppelin the Magician .$#  Deep Elf of Ashenzari ...... #..# ..  Health: 28/42 ================-------- #..# .#  Magic: 9/19===========------------- #..# .#  AC: 10Str: 5 #..# .#  EV: 12Int: 23 #..# .#  SH: 0Dex: 15 ##*.##.##  XL:  8 Next: 40% Place: Dungeon:6 #@*§..).#  Noise: ====-----  Time: 4594.5 (0.0):j  #**.§<#.#  k) +5 dagger #....o..#  Cast: Foxfire #......#.#  ............#  ###.#.#####.#  o   orc priest (frenzied) #.#.# .#  #.#.# #  #.#.#You kill the orc!The orc priest flies into a frenzy! The foxfire burns the orc priest. _The orc priest is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  :jx Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j%  Zeppelin the Magician .$#  Deep Elf of Ashenzari ...... #..# ..  Health: 28/42 ================-------- #..# .#  Magic: 9/19===========------------- #..# .#  AC: 10Str: 5 #..# .#  EV: 12Int: 23 #..# .#  SH: 0Dex: 15 ##§.##.##  XL:  8 Next: 40% Place: Dungeon:6 #@)§..).#  Noise: ====-----  Time: 4594.5 (0.0) #§)o§<#.#  k) +5 dagger #.......#  Cast: Foxfire #......#.#  ............#  ###.#.#####.#  o:j-[39;49m   orc priest (frenzied) #.#.# .#  #.#.# #  #.#.#The orc priest flies into a frenzy! The foxfire burns the orc priest. _The orc priest is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:j.$#  #..# ..  #..# .#  #..# .#  #..# .#  #..# .#  ##v.##.##  #@v...).#  #.)o.<#.#  #.......#  #......#.# ............ ###.#.#####.# :jZ, distracted, all…) #.#.#  #.#.#  .:j^=---5.5 (1 :j _:jA :j :jr  Zeppelin the Magician .$#  Deep Elf of Ashenzari ...... #..# ..  Health: 28/42 ================-------- #..# .#  Magic: 8/19==========-------------- #..# .#  AC: 10Str: 5 #..# .#  EV: 12Int: 23 #..# .#  SH: 0Dex: 15 ##v.##.##  XL:  8 Next: 40% Place: Dungeon:6 #@v...).#  Noise: =--------  Time: 4595.5 (0.0) #**o.<#.#  k) +5 dagger #.......#  Cast: Foxfire #......#.#  ............#  ###.#.#####.#  o   [4:j t`0morc priest (frenzied, distracted, all…) #.#.# .#  #.#.# #  #.#.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j+=  Zeppelin the Magician .$#  Deep Elf of Ashenzari ...... #..# ..  Health: 28/42 ================-------- #..# .#  Magic: 8/19==========-------------- #..# .#  AC: 10:jP>Str: 5 #..# .#  EV: 12Int: 23 #..# .#  SH: 0Dex: 15 ##§.##.##  XL:  8 Next: 40% Place: Dungeon:6 #@vv..).#  Noise: =--------  Time: 4595.5 (0.0) #.)o.<#.#  k) +5 dagger #.......#  Cast: Foxfire #......#.#  ............#  ###.#.#####.#  o   orc priest (frenzied, distracted, all…) #.#.# .#  :j>v#.#.# #  #.#.#Dir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:jF.$#  #..# ..  #..# .#  #..# .#  #..# .#  #..# .# :jG7 ##§.##.##  #@vv..).#  #.)o.<#.#  #.......#  #......#.# ............ ###.#.#####.#  #.#.# :jI #.#.#   _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The foxfire burns the orc priest.:j1§:j>  The orc priest is heavily wounded.The foxfire burns the orc priest but does no damage.:jT3§:jb vvThe orc priest is heavily wounded.The orc priest barely misses your foxfire.:jcb99==:jc6.5 (1:jqk:j8nF _The orc priest hits your foxfire with a +0 whip!:jҚ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation4%3  d - Inner FlameHexes/Fire2%3  e - Tukima's DanceHexes2%3  f - BlinkTranslocation3%2  g - Mephitic Cloud:j jConjuration/Alchemy/Air 16%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jZ  Zeppelin the Magician  .$#Deep Elf of Ashenzari ......  #..# ..Health: 29/42 ================--------  #..# .#Magic: 9/19===========-------------  #..# .#AC: 10Str: 5  #..# .#EV: 12Int: 23  #..# .#SH: 0Dex: 15  ##§.##.##XL:  8 Next: 40% Place: Dungeon:6  #@§§..).#Noise: ==-------  Time: 4596.5 (0.0)  #vvo.<#.#k) +5 dagger  :j\ K[11;15H#.......#Cast: Foxfire  #......#.#  ............#  ###.#.#####.#o   orc priest (frenzied, distracted, all…) #.#.# .#  #.#.# #  #.#.#The foxfire burns the orc priest but does no damage.  The orc priest is heavily wounded.The orc priest barely misses your foxfire. _The orc priest hits your foxfire with a +0 whip!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jnp $:jFv  :jLw 3Zeppelin the Magician :jw  :j8x F.$#:jx 5Deep Elf of Ashenzari ...... :jy  :jey N#..# ..:jy Health: 29/42 ================-------- :jz :jrz N#..# .#:j={ EMagic: 9/19:j{ C===========------------- :j-| :jd| N#..# .#:j| -AC: 10:j| +Str: 5 :j}  :jw} N#..# .#:j~ -EV: 12:j~ ,Int: 23 :j9  :jw N#..# .#:j -SH: 0:j ,Dex: 15 :j0  :j e##§.##.##:j8 }XL:  8 Next: 40% Place: Dungeon:6 :j  :j #@§§..).#:j[ Noise: ==-------  Time: 4596.5 (0.0) :j  :j #vvo.<#.#:j +k) +5 dagger :j  :j% 1#.......#:jq )Cast: Foxfire :j  :j Z#......#.# :j;  :j~ 3............# :j :j ###.#.#####.#:jf ~o   orc priest (frenzied, distracted, all…):jڇ  :j> {#.#.# .# :j :j #.#.# #  #.#.#The foxfire burns the orc priest but does no damage.  :j MThe orc priest is heavily wounded.The orc priest barely misses your foxfire. _The orc priest hits your foxfire with a +0 whip!  Casting: Foxfire (safe; 1% risk of failure)  :jD bConfirm with . or Enter, or press ? or * to list all spells. :j !:jm ):j TYou feel a surge of power! Flames lash the orc priest.:jȣ :j *:j !:j[`v§§v§v§vv§§vv§§v§v§v.7---3====7.5 (1:jDy§§§§§:j9N _You kill the orc priest!:jK   #.$#  #..# ..  #..# .#  :jL #..# .#  #..# .#  #.§# .#  ##.v##.##  #.@§..).# :jM V #§§§.<#.#  #....§§§#  ...# ###.#.#####.# #.#.# .# #.# :j%P E§v:jP H§v:jQ G§v:jR ?v§:jS H§v:jYT ?v§:j2U L§v:j&V Dv§:j~_ 3§:jq 2§:jU i...))..:j׉ E----8:j- §§§..#§§§§§:jt _Your foxfire dissipates. x2  Things that are here: _a +0 hand axe; a +0 scale mail; an orc corpse:jB'  #.$#.# ..####.§##.##.).§.)..@)§<#.##....§..# §..#§#.§###.#.#  :j? 7....:jC 7...#....:jS :jV 30=8==-----9 _:j^ :jGk  Things that are here: _a +0 mace; a +0 leather armour; an orc corpse:jde #.$#  #..# ..  #..# .#  #..# .#  #..# .#  #..# .#  ##..##.##  #.)...).#  #.)@.<#.#  #.#  #......#.#  ..# :j8f###.#.#####.# #.#.# #.#.# #.#.# :jO600 _  Things that are here: _a +0 whip; an orc corpse:j  #.$#  #..# ..  #..# .#  #..# .#  #..# .#  #..# .#  ##..##.##  #.)...).#  #.))@<#.#  #.#  #......#.#  ....# ###.#.#####.# #.#.# .#  :j :jɘ -1 _:j :j|S #.$# #..# .. #..# .# #..# .# #..# .# #..# .# ##..##.## #.)...).# #.)).@#.# #.# #......#.# .:j T .####.#.#####.##.#.# .##.#.# ##.#.#:j] :jM^ g9===2:j f :jg :  There is a stone staircase leading up here.:jj s _You see here an adder corpse.:jMM$# ###..# ..#.#... #..# .# #..##.#.)..@).# #.)).<#.#.#..#......#.####.#.#.:j1=3 _:j6&#.$#### #..##.. #..##.# #..##.# #..##.# #..##.# ##..##.## #.)...@.# #.)).<#.# #.......#.. #......#.###....####.#.#####.##.#.# .##.#.# # :j<4:jN:jC!$  Things that are here::j`$ _a +0 war axe; a +0 leather armour; an orc corpse:j-#.$#### #..##.. #..##.# #..##.# #..##.# #..##.# ##..##.## #.)...)@# #.)).<#.# :j.U#.......#.. #......#.###.......###.#.#####.##.#.#.# :j I10/19==5 _:j(  #.$#### #..##.. #..##.# #..##.# #..##.# #..##.# ##..##.## #.)...@.# #.)).<#.# #.......#.. #......#.### ......:j ......# ###.#.#####.# #.#.# .# #.#.# #  #.#.#:j <6:jo :j $  Things that are here::j _a +0 war axe; a +0 leather armour; an orc corpse:j #.$#### #..##.. #..##.# #..##.# #..##.# #..##.# ##..##.## #.)..@).# #.)).<#.# #.......#.. #......#.### ....# ###.#.#####.# #.#.# .# #.#.# #  #.#.#:j q2=7 _:j:j:j~ #.$#### #..##.. #..##.# #..##.# #..##.# #..##.# ##..##.## #.).@.).# #.)).<#.# #.#.. #......#.### ..# ###.#.#####.#:jڗo #.#.# .# #.#.# #  #.#.#:jѡ:j\s1==8:j:j# :j$ :j*, :j)0 :j   #.$####   #..##..   #..##.#   #..##.#   #..##.#   #..##.#   ##..##.##   #.)@..).#   #.)).<#.#   #.#..   #......#.###   ...#   ###.#.#####.#   #.#.# .#   #.#.# #   #.#.#:j:j9&9:j{:j:jS0M.... $####. #..##.# ##.@##.##.)...) #.)).<#.#  #.......#....#.##.#.:jvu3=10:j:j6:jG M#.#.... :jH z$####.  ##..##.##.)...).#  #.)).<#.#:j5H ####:jH '#.#.#:jW 2===1:j] :j;` :j; M# #.#.... $####.  :j; ##..##.#  #.)...).#.#...##.#.#####.#:jF :j-H &2:jO :j^R :je M .## ##.#.... $####.   ##..##.##.........:jL:jg&3:j:j:jM .# ## .###.#.... $####.  #..##.###......:j0:j4=3===4:j#:j%:jN2M  ## .###.#.##.... $####.  #..##.#.....:j@:j :j :j9 5==4==:jI :j :j :j :j :j[ :j, :jg %5:j E==:j :jO :j :j) N6=:j` :j0" :jg" :j# :j& :j& #6:j' F===:j2( :j* :j+ K7=:jJ, :j. :j]/ :j0 :j2 :j]2 #7:jz2 F===:j3 :jR6 ,:j7 :j9 :j : U8=:j ; :j> :j7> #8:jR> E==:j? :jfA :jA :jB :jwE :jE :jF :jDI :j{I 59=:jI b9===:jJ :jNN 4 _Magic restored.:jN :j0P :jQ :jQ :jR :j\U :jU V40=:jV :jWY :jY $==:jY :jZ :ji] :j] :j^ :jFa ,:j]b :j5e :jwe K1=:jf :jKi :ji :jj :jm :jn :jAo :jq :jq :jz :j} :jG~ #2:jj~ E==:jq :j 1 _HP restored.:jZ 3:j :j :j? :j :j :j= :j :jI :j֓ :j :j :j# #=:jH :j :j :j :j7 :j :jP :j :j̞ :j[ :j :jn :j ,:j( :j :j :jK :j :jG :j :j :ju :j :j :j8 :j :j" :j` :j۲ :j :jA :j~ :j :jq :jܸ :j :jp :jm :j :j :j :jQ :jp :j :jk :j+ :j :j :j :j' :j :j? :j :jt :j_ :j :je :jP :j h  You encounter a sleepcap.:j0  ################## #................. #.########.###.### #.# #.#  #.# #@#  ###.#....f?.  ##.#.#######...#..###  #..............? ..# :j  ##..########...#. .#  #..##.. ....... ..f   sleepcap (wandering)  #..##.# .##.# #. #  #..##.# #. .# ..  #..##.#:j S62.5 (45.0).f:j2 :j ,3.5 (46:j :jd 1 _Found a scroll of identify.:j##################..................########.###.###.# #.# .##.###.######.#.@.....f.##.#.#######...#..###..............?...# #..########...#...# #..##.. ..........# #.##.###.###. .# ...:j-. ##:j:?f:j:jm04.5 (1.0) :jv":je$:jdn  Zeppelin the Magician  Deep Elf of Ashenzari ......  Health: 42/42 ======================== ##################  Magic: 18/19 ======================-- #.................  AC: 10Str: 5 #.########.###.###  EV: 12Int: 23 #.# #.# SH: 0Dex: 15 #.# ##*###.###  XL:  8 Next: 43% Place: Dungeon:6  ###.# #*@*....?f  Noise: ---------  Time: 4664.5 (0.0)  ##.#.#######***#..###  k) +5 dagger  #..............?...#  Cast: Foxfire  ##..########...#...#  #..##.. ..........  #..##.# #.##.###.##  f   sleepcap (w:jnandering)  #..##.# #. .# ...  #..##.# #. .. ##  #..##.# _HP restored.  You encounter a sleepcap. _Found a scroll of identify.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jD  Zeppelin the Magician  Deep Elf of Ashenzari ......  Health: 42/42 ======================== ##################  Magic: 18/19 ======================-- #.................  AC: 10Str: 5 #.########.###.###  EV: 12Int: 23 #.# #.# SH: 0Dex: 15 #.# ##.###.###  XL:  8 Next: 43% Place: Dungeon:6 :jK ###.# #.@.....f.  Noise: ---------  Time: 4664.5 (0.0)  ##.#.#######...#..###  k) +5 dagger  #..............?...#  Cast: Foxfire  ##..########...#...#  #..##.. ..........  #..##.# #.##.###.##  f   sleepcap (wandering)  #..##.# #. .# ...  #..##.# #. .. ##  #..##.#You encounter a sleepcap. _Found a scroll of identify.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:ji:jj ###  ...  #.#  #.# #.# #.# ##v###.###  ###.# #.@.....f.  #v..#..###  .....?...#  ###...#...   ..........   #.##.###.## fally target)   #. .# ...   #. .. ##  :jm:=5.5 (1 _:jt:j]v:jj,  Zeppelin the Magician  Deep Elf of Ashenzari ......  Health: 42/42 ======================== ##################  Magic: 17/19 =====================--- #.................  AC: 10Str: 5 #.########.###.###  EV: 12Int: 23 #.# #.# SH: 0Dex: 15 #.# ##v###.###  XL:  8 Next: 43% Place: Dungeon:6  ###.# #*@*....f.  Noise: =--------  Time: 4665.5 (0.0)  ##.#.#######v**#..###  k) +5 dagger  #..............?...#  Cast: Foxfire  ##..########...#...#  #..##.. ..........  #..##.# #.##.###.##  f  :j,Y sleepcap (ally target)  #..##.# #. .# ...  #..##.# #. .. ##  #..##.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j9#  Zeppelin the Magician  Deep Elf of Ashenzari ......  Health: 42/42 ======================== ##################  Magic: 17/19 =====================--- #.................  AC: 10Str: 5 #.########.###.###  EV: 12Int: 23 #.# #.# SH: 0Dex: 15 :j:#.# ##§###.###  XL:  8 Next: 43% Place: Dungeon:6  ###.# #.@v....f.  Noise: =--------  Time: 4665.5 (0.0)  ##.#.#######v..#..###  k) +5 dagger  #..............?...#  Cast: Foxfire  ##..########...#...#  #..##.. ..........  #..##.# #.##.###.##  f   sleepcap (ally target)  #..##.# #. .# ...  #..##.# #. .. ##  #..##.#Dir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:jf;G§v:j;F§v:jJ=§v§v:j=?§v:j??§v:j?Dv§:j@;f?:jPIw ###  ...  #.#  #.# #.# #.# ##§###.###  ###.# #.@.  #§..#v.###  ...§§§...#  ###...#...   .......... :jK  #.##.###.##   #. .# ...   #. .. ##   _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The foxfire burns the sleepcap.:j3§:j?v§:j=vv:j!+6.5 (1:j'§§§§v.#§§§§:j6 _The sleepcap is lightly damaged.:j\n  The foxfire burns the sleepcap.:j:§:jv§§v§v:jpEv§:j;§v:j:§v:jJC§v:j  The sleepcap is moderately damaged.The foxfire burns the sleepcap.:j!§§vf.:ju+.§§#...?:jX,\8=-7:j4V§§:j7` _The sleepcap is heavily damaged.:j W  The foxfire burns the sleepcap but does no damage.:jw§f§..@..f...:j&@-8:js:j` _The sleepcap is heavily damaged.:j^  Zeppelin the Magician  Deep Elf of Ashenzari ......  Health: 42/42 ======================== ##################  Magic: 17/19 =====================--- #.................  AC: 10:jXStr: 5 #.########.###.###  EV: 12Int: 23 #.# #.# SH: 0Dex: 15 #.# ##*###.###  XL:  8 Next: 43% Place: Dungeon:6 :j]Q ###.# #*@*.f..?.  Noise: ---------  Time: 4668.5 (0.0)  ##.#.#######***#..###  k) +5 dagger  #..............?...#  Cast: Foxfire  ##..########...#...#  #..##.. .......... :j #..##.# #.##.###.##  f   sleepcap  #..##.# #. .# ...  #..##.# #. .. ##  #..##.# _The sleepcap is heavily damaged.The foxfire burns the sleepcap but does no damage. :j_The sleepcap is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j%:j6  Zeppelin the Magician  Deep Elf of Ashenzari ......  Health: 42/42 ======================== ##################  Magic: 17/19 =====================--- #.................  AC: 10:j7Str: 5 #.########.###.###  EV: 12Int: 23 #.# #.# SH: 0Dex: 15 #.# ##.###.###  XL:  8 Next: 43% Place: Dungeon:6  ###.# #.@.f§..?.  Noise: ---------  Time: 4668.5 (0.0)  ##.#.#######...#..###  k) +5 dagger  #..............?...#  Cast: Foxfire  ##..########...#...#  #..##.. .......... :j7 #..##.# #.##.###.##  f   sleepcap  #..##.# #. .# ...  #..##.# #. .. ##  #..##.#:j*8The foxfire burns the sleepcap but does no damage. _The sleepcap is heavily damaged.Casting: Foxfire (safe; 1% risk of failure)  :jX8Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jz8QYou feel a surge of power! You conjure some foxfire!:j-@ ###  ...  :j@Q#.#  #.# #.# #.# ##.###.###  ###.# #.@.f...?.  :j@C#v.v#..###  .....?...#  :j1A###...#...   ..........   #.##.###.## :jA(ally target)   #. .# ...   #. .. ##  :j8C:=9.5 (1 _:j8J:jL:j2W  The foxfire burns the sleepcap but does no damage.:j4§:jsC§v:j"v:j"§:j4  The sleepcap is heavily damaged.The foxfire burns the sleepcap.:jD3§:jE+f.:jO(:jP]8=-70:jUWP§§:j[Z` _The sleepcap is heavily damaged.:j ... You hit the sleepcap.  The sleepcap is severely damaged.:j .=1:j[ :j U _The sleepcap barely misses you.:j7  Zeppelin the Magician  Deep Elf of Ashenzari ......  Health: 42/42 ======================== ##################  Magic: 17/19 =====================--- #.................  AC: 10Str: 5 #.########.###.###  EV: 12Int: 23 #.# #.#:j7 SH: 0Dex: 15 #.# ##*###.###  XL:  8 Next: 43% Place: Dungeon:6  ###.# #*@f....?.  Noise: =--------  Time: 4671.5 (0.0)  ##.#.#######***#..###  k) +5 dagger  #..............?...#  Cast: Foxfire  ##..########...#...# :j7 #..##.. ..........  #..##.# #.##.###.##  f   sleepcap  #..##.# #. .# ... :jL8e #..##.# #. .. ##  #..##.#You hit the sleepcap.  The sleepcap is severely damaged. _The sleepcap barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jx8:jZeppelin the MagicianDeep Elf of Ashenzari ......Health: 42/42 ========================##################Magic: 17/19 =====================---#.................AC: 10Str: 5#.########.###.###EV: 12Int: 23#.##.#SH: 0Dex: 15#.# ##v###.###XL:  8 Next: 43% Place: Dungeon:6:j*###.# #.@f....?.Noise: =--------  Time: 4671.5 (0.0)##.#.#######v..#..###k) +5 dagger#..............?...#Cast: Foxfire##..########...#...##..##.. ..........#..##.# #.##.###.##f   sleepcap (ally target)#..##.# #. .# ...#..##.# #. .. ###..##.#The sleepcap is severely damaged. _The sleepcap barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:jz+2.5 (1:j :j` _The sleepcap barely misses you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire! _The sleepcap barely misses you.:j .  You hit the sleepcap.  The sleepcap is almost destroyed.The foxfire burns the sleepcap.:j#1§:j1§v:j:jF§v:jIJ§v:j~G§v:j :j .63:j "§:j M§§§§:jO _You destroy the sleepcap!:j e########## #.......... #.##.###.### #.# #.# #.# ##§###.###)###.# #.:j. ?.##.#.#######§..#..###.#....§..?...# ##..########§..#...##..##.. §v........:j $#..##.# #.##.###.##.#..##.# #. #.# ...#..##.# #. ? :j ?§v:jQ "v:j} *§:jf Fv§:jw Fv§:jU C§v:j D.....:j \8=-4:jY w§§§§:j s _Found a whip and a scroll labelled JAMEETUSHR FEGA.:jw### #... #.#.###.### #.# #.# ##.# ##.###.###)####.# #.?.  ##.#.#######...#§v###.##.:j.......§...#  ##..########..§#...##..##.. ..§§....#..##.# ##.##.###.##.#..##.# #. #.# ... ##..##.# #. ?.. .## :j2§:j4....:j@-5:j<§:jN _Your foxfire dissipates.:j4:jS:j:jM  ### #... #.#.###.### #.# #.# # #.# ##.###.###)# ###.# #.?... ##.#.#######...#.§###.# #........?...# ##..########...#..# #..##.. ........... #..##.# ##.##.###.##. #..##.# #. #.# ... # #..##.# #. ?.. .##  #..##.#:j: z[39;49m.6:j  ##################.................########.###.### #.# # ##.###.###)###.......?...##.#.#######..@#..###.#..............?...# #..########...#......##...#.###..##.##9===7:j ##################.................########.###.### #.# # ##.###.###)###.......?...##.#.#######...#..###.#.............@?...# #..########...# #..##.. )............###.##.##.)...).#:ju8 _Found a club.:j)########## #.......... #.##.###.### #.# #.# .# #.# ##.###.###)# ###.# #.......?...  ##.#.#...#..###.#  #....#  ##..#...#...# #..##...)............##..##.####.##.###.##.#..##.# #. #.# ... ##..##.# #. ?.. .##.#..##.# #.#[39;:jl49m ###..##.## #.# :jY:j&9:j<:j$:j|%80.5 (2:j:jq _l - 2 scrolls labelled JAMEETUSHR FEGA (gained 1):jO ######### #......... #.#.###.### #.# #.# .# #.# ##.###.###)#  ###.# #.......?... ##.#.#...#..###.# #.# ##..#...#...#  #..##...)............#  #..##.####.##.###.##..##..##.# #. #.# ... ##..##.# #. ?.. .##.  #..##.# ##.# . # ##..##.## #.# . [:jJ 534m==1.5 (1:js :j :jh ###### #...... #.#.###.### #.# #.# #.# :jh #.# ##.###.###)# ###.# #.......?... .#.#:jh ...#..###.# .# ..#:j i e...#...# :j(i }#..##...)............# :j  l - 2 scrolls labelled JAMEETUSHR FEGA  m - 2 scrolls labelled BAUF IGONYO  n - a scroll labelled QIVUIC AMUSOL  q - a scroll labelled XUL OMATEDUVI Potions (select first with !)  f - a puce potion  j - 2 bubbling coppery potions  k - 4 smoky golden potions  o - a viscous blue potion[?] describe selected:jT :j :jʏ aZeppelin the MagicianDeep Elf of Ashenzari ......Health: 42/42 ======================== ##################Magic: 19/19 ======================== #.................AC: 10Str: 5 #.########.###.###EV: 12Int: 23 #.##.# #.# #SH: 0Dex: 15 #.# ##.###.###)###XL:  8 Next: 46% Place: Dungeon:6 #.# #.......@....#Noise: ---------  Time: 4687.5 (0.0) :j (#.#######...#..###.#.#k) +5 dagger ................# #Cast: Foxfire .########...#...# .##...)............# .##.####.##.###.##..# .##.# #. #.# ... ## .##.# #. ?.. .##. .##.# ##.# .. # _You destroy the sleepcap! :jԐ g_Found a whip and a scroll labelled JAMEETUSHR FEGA. _Your foxfire dissipates. _Found a club. _l - 2 scrolls labelled JAMEETUSHR FEGA (gained 1) _i - a scroll of identify; b - a wand of quicksilver (5):j ]  As you read the scroll of identify, it crumbles to dust.:jY +8.5 (1:jK :j \ _k -> c - 4 potions of curing:j!   #####  #.....  #.#.###.###  #.# #.# #.# #  #.# ##.###.###)####.# #.# .#.#...#..###.#.#........# # ..#...#...# ..##...)............# ..##.####.##.###.##..# ..##.# #. #.# ... ## ..##.# #. ?.. .##. ..##.# ##.# .. #:j* <9:j3 :j?4 :j\P7 ###### #...... #.#.###.### #.# #.# #.# # #.# ##.###.###)####.# #.# #.#.#######...#..###.#.#........# # #..#...#...# #..##...)............# #..##.####.##.###.##..# #..##.# #. #.# ... ## #..##.# #. ?.. .##. #..##.# ##.# .. #:jS:jS'90:j{[:j]:ja{:j{:j|:j:jȇX:jՊ,:j :j:j%:j:j:j™:j:j :j՞:j:jT,:j:j:j:jC:j«:j*:j$,:j(:j:j:j:j:j,:j:jR=#.# ##.###.###)######.# #............###.#.#######...#..###.#.# #..................# # ##..########...#...##. #..##...)............# #..##.####.##.###.##..# #..##.# #.##.###....##  #..##.# #..@.....##.9.5 (9  #..##.# ####.###..# #  ##..##.## #.# #.# :j #.)...).# #..  #.)).<#.# ####  #.......#..  #......#.### ............###.#.#####.#:j:j:jq _l - 3 scrolls labelled JAMEETUSHR FEGA (gained 1):j:ji:j:js :j:j]B:j:j:jN:jI:jP:j:jq:j':j ,:jA":j6#:j%:jK%:j-&:jV(:ja):j):j[*:j+:jq.:j.:j/:j0:ju2:j2:ji3:j4:j6:j$7:j7:j;:j=,:j>:j@:jB:jB:jC:jEF:j|H:jH:jI:jK:jS`#.####.##.###.##..# .. #.# #.##.###....###. #.# #........##.. . #.# ####.###..#.#.# #.## #.####.#.#.# .).# #..........# <#.# ######.#.### ..#.. #.#.##.# .#.### #.#@..# 711.5 (1:j7Tq2.0) ....# ...........# ###.# ..............>.# #####......#.## # #.#...## # #.####.:juT #. #. .. #.:jT # :jd]B2.5 (13:jc:j`f; _Found a stone staircase leading down.:j3:j{:jX:jyB:jM:jb:j,:j*:j%:j:jE:j:j[,:j:j+:j:jp  You encounter an orc. It is wielding a +0 club..........# # #...#...##.# ............# ## #.###.##..# .. .###....###. #........##.. . ####.###..#.#.##########  #.####.#.#.##.....o.#  #..........##@##  ######.#.###...#  #.#.##.#.#.# # #.#...##.##?#...........#.# #.#..............> ...o   orc (asleep)#####......#.## ####.#[39;4:j 9m...##.# #.##.####.#.##o#7.5 (5.0):j%28.5 (6 _:j':j4:j ##...#..###.#.# .........# ##...#...##.# ............# ####..# ..##.###....###. #........##.. . ####.###.###########.#.#.##@....o.#..........##.#####.#######.#.###...#  #.#.##.#.#.# # #.#...##.##?#......#.# #.# ..............> ...#####......#.## ###...#.:j :jB +9.5 (1:j( :j& :jq##...#..###.#.# Zeppelin the Magician .........# # Deep Elf of Ashenzari ...... ##...#...##.# Health: 42/42 ======================== ............# ## Magic: 18/19 ======================-- #.##.###.##..# .. AC: 10Str: 5 #.##.###....###. EV: 12Int: 23 #........##.. . SH: 0Dex: 15 ####.###..#.#.##########  XL:  8 Next: 46% Place: Dungeon:6  #.####.#.#.##@*...o.#  Noise: ---------  Time: 4719.5 (0.0)  #..........##*#####.#  k) +5 dagger  ######.#.###...# Cast: Foxfire #.#.##.#.#.# # #.#...##.##?#  ...........#.# #.#  o[3:j%D9;49m   orc (asleep)  ..............> ...  #####......#.## ###  #.#...##.# #.# _l - 3 scrolls labelled JAMEETUSHR FEGA (gained 1) _Found a stone staircase leading down. _You encounter an orc. It is wielding a +0 club.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j##...#..###.#.#Zeppelin the Magician .........# #Deep Elf of Ashenzari ...... ##...#...##.#Health: 42/42 ======================== ............# ##Magic: 18/19 ======================-- #.##.###.##..# ..AC: 10Str: 5 #.##.###....###.EV: 12Int: 23 #........##.. .SH: 0Dex: 15 ####.###..#.#.##########XL:  8 Next: 46% Place: Dungeon:6#.####.#.#.##@v...o.#Noise: ---------  Time: 4719.5 (0.0)#..........##v#####.#k) +5 dagger######.#.###...#Cast: Foxfire#.#.##.#.#.# ##.#...##.##?#...........#:j[40m.# #.#o   orc (asleep, ally target)..............> ...#####......#.## ####.#...##.##.# _Found a stone staircase leading down. _You encounter an orc. It is wielding a +0 club.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!=20.5 (1 _:j?:j":j/§vv§§v§v§v§v o  The foxfire burns the orc.:ja§§vov:jh  The orc is heavily wounded.The foxfire burns the orc.:j3§:j::j.-1§§o§§ _The orc is almost dead.:jgb ##...#..###.#.# Zeppelin the Magician .........# # Deep Elf of Ashenzari ...... ##...#...##.# Health: 42/42 ======================== ............# ## Magic: 17/19 =====================--- #.##.###.##..# .. AC: 10Str: 5 #.##.###....###. EV: 12Int: 23 #........##.. . SH: 0Dex: 15 ####.###..#.#.##########  XL:  8 Next: 46% Place: Dungeon:6  #.####.#.#.##@*§§o§.#  Noise: ---------  Time: 4721.5 (0.0)  #..........##*#####.#  k) +5 dagger  ######.#.###...# Cast: Foxfire #.#.##.#.#.# # #.#...##.##?#  ...........#.# #.#  o:jc    orc  ..............> ...  #####......#.## ###  #.#...##.# #.# The orc is heavily wounded.The foxfire burns the orc. _The orc is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jj ##...#..###.#.# Zeppelin the Magician .........# # Deep Elf of Ashenzari ...... ##...#...##.# Health: 42/42 ======================== ............# ##:jk O Magic: 17/19 =====================--- #.##.###.##..# .. AC: 10Str: 5 #.##.###....###. EV: 12Int: 23 #........##.. . SH: 0Dex: 15 :jk ####.###..#.#.##########  XL:  8 Next: 46% Place: Dungeon:6  #.####.#.#.##@§§o§§.#  Noise: ---------  Time: 4721.5 (0.0)  #..........##§#####.#  k) +5 dagger  ######.#.###...#:jk  Cast: Foxfire #.#.##.#.#.# # #.#...##.##?# :jk ...........#.# #.#  o   orc  ..............> ...  #####......#.## ### :jl [ #.#...##.# #.# The foxfire burns the orc. :jPl _The orc is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jl wDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:js  # ## .. .######  @v.o...#  :ju v#####.#  ...# .#.#. #.#...##.##?  ...#.# #.# (ally target)  .......> ..  .....#.## ##  :jz h8==2.5 (1 _:j[} :jH :j1O;§v:jP?v§:j"Y) _The orc is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!  The foxfire burns the orc.:j^(:j&§§v§v§v§v:j{.-3:j:jO,§§§:j§:j:j :jdA_You kill the orc!:j@...#..###.#.# # # ...#...##.# # ## .##.###.##..# .. .##.###....###. .##.. . .###..#.#.## .#.####.#.#.##.@§§§v.# :j M.#.##§#####.# #######.#.###...# #.#.##.#.#.# #.#...##.##?#.....#.# #.#..............> ..:j.#####......#.## ### :ju§vv§:jJ:v§:j:v§:jX.§:j)..:j@-4:j;§:jN _Your foxfire dissipates.:jf5...#..###.#.# # # ...#...##.# # ## ##.###.##..# .. ##.###....###. ##.. . .###..#.#.## .#:jg#.####.#.#.##..@§§§§# .#.##.#####.# #######.#.###...# #.#.##.#.#.##.#...##.##?#.....#.# #.#......:jgc#####......#. :j0q4)...:jqr9===5:jx:jD{:jW#..###.#.# # # #...##.# # ## .###.##..# .. .###....###. ##.. . .###..#.#.## .# #.####.#.#.##...@...# . #.##.#####.# # ######.#.###...# #.#.##.#.#.##.#...  ..  . :j9v6  Things that are here::jT _a +0 club; a +0 leather armour:j.#..###.#.#.# #.#...##.#.# ## ##.###.##..# .. ##.###....###..##.. . ##.###..#.#.## .  #.####.#.#.##..@)...#  #.##.#####.# :j. ######.#.###...# #.#.##.#.#.# #.#...##.##?# ....#.# #.# .......> ...  #####......#.## ###  #.#...##.# #.#:j:j-7 _:j:j,:jUH#...#..###.#.#.# # #...#...##.#.# ## .##.###.##..# .. .##.###....###..##.. .#.###..#.#.## . #.####.#.#.##.@.)...#  #.##.#####.#  ######.#.###...# #.#.##.#:j.#.# #.#...##.##?# .....#.# #.# .......> ... #####......#.## ###  #.#...##.# #.#:j:j&8:j :j #...#..###.#.#.# # ##...#...##.#.# ## #.##.###.##..# .. #.##.###....###. #.##.. .#.###..#.#.##  #.####.#.#.##@..)...# :j\  #.##.#####.#  ######.#.###...# #.#.##.#.#.# # #.#...##.##?# .....#.# #.# ..............> ... #####......#.## #:j ##  #.#...##.# #.#:j :j C==9:jS :j :j .........# # ##...#...##. ............# ## #.##.###.##..# .. ...###. .......##.. . ###.###..#.#.##########  #.####...)............##@#####.######.#.###...#  #.#.##.#.#.#.#.#....#.#...##.##.####.#.##o#:j:j'30:jy:j!:jg :j :j :j :jU :j B:j :j& :j+ :jA #.###.##..# .. #.###....###.##.. . #..#.#.##########.##:j ##.#.#.##...)...#.....##.#####.######.#.###...##  #.#.##.#.#.##  #.#...##.##@# :j 4.5 (4  ...........#.###..............> ... :j # #####......#.## .## #.#...##.# ## #.# #.####.#.# #o#:j  #. #. #.#.. #. :j-  ##.#:jF "#:jJ  _t - 2 scrolls of teleportation (gained 1):j3:j*:j,:j$:j -X:j-:j.:j/:j:j,:jτ:jB:jc:j.. . # .#.##########.########o# .#.##...)...#......o<o.# ...##.#####.# ########..? .###...## # .##.#.#.## .. ...##.##.## :j.:# ....#.###.###########.# .......>........@..#.# ....#.###.########.#.# ...##.##.## #.# ###.#.#.# #o##...# #.# #.##. ##.#:j## ####..o####..o..o..o#:j,43.5 (9:jU-4.5 (10.0) :jAs _k - a bubbling silvery potion:jg . # #.# .#o# #.##...)...# ......o<o.# ##.#####.# #..?Y ###...## ..# ##.#.#.## ..# ##.##.## .:# #.###.#:jKh+ #.# >.........@.# .# #.###.#:jrhk.# .# :jh##.##.## #.# .#.#.# :jh{#.##...# :jhy#.##.# :jh#.##. ##.#:jiR## :j[i_#####...### :jr:jhr:jr5:jr .0) :jy:j{:j[5 " . # .# .#o# .##...)...# ......o<o.# ##.#####.# #..?Y....## ..# #.#.#.## ..# ##.##.## .:# #.###.# #.# >.# .# #.###.#.# .# ##.##.## #.# .#.#.# #.#  #...# #.##.# #.##. ##.### #####...### :j}: :j; &6:jD :jI :jn .##########.########o...)........o<o.#############..?Y. ##...##  ..### #.#.#.## .##.##.##:.#.###.###########....>........... #.###.##########.##.##  #.#.#.# ...#.# #...#7:jM ...)........o<o.#############..?Y. ##...##  ..### #.#.#.## .##.##.##:.#.###.###########....>........... #.###.##########.##.##  #.#.#.# :jŤ #...# ...#.# ##.##:j9<8:j4:jH:j #############..?Y. ##...##  ..### #.#.#.## .##.##.##:.#.###.###########....>........... #.###.##########.##.##  #.#.#.#  #...#  #.# ##.###.# #.#9:j :j:j&:j:jD:jH:jn:jq:j:j,:jK:j :jh ,:j(:j.,:j/,:j/:j7:jm8:j+::j?=:j?:j?:jA:j:j:j:j :j:j :j4:j|  You encounter an adder.:jy1 # #.#   #.#  #.#  #.#  ##.##   #####...###   #.........# ######.#  #.###...#.# #.....S#  #.# ##.##.# #.# #.##.####.##.####.##......#...)[.>##.######  #<.#######.#  #..## S   adder (asleep)#..##  #..#  #..# #.#S.645.0)S:j:9I5.5 (16 _:j;:jR;# #.# Zeppelin the Magician #.# Deep Elf of Ashenzari ...... #.# Health: 42/42 ======================== #.# Magic: 18/19 ======================-- ##.## AC: 10Str: 5  #####...### EV: 12Int: 23  #.........# ######.#  SH: 0Dex: 15  #.###...#.# #**..S.#  XL:  8 Next: 46% Place: Dungeon:6  #.# ##.##.# #@# Noise: ---------  Time: 4765.5 (0.0)  #.# #.##.####*# k) +5 dagger  ##.####.##......# Cast: Foxfire  #...)[.>##.######  #<.#######.#  #..# #.# S   :j;[34madder  #..# #.#  #..# #.#  #..# #.# _t - 2 scrolls of teleportation (gained 1) _k - a bubbling silvery potion _You encounter an adder.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j# #.# Zeppelin the Magician #.# Deep Elf of Ashenzari ...... #.# Health: 42/42 ======================== #.# Magic: 18/19 ======================-- ##.## AC: 10Str: 5 :j #####...### EV: 12Int: 23  #.........# ######.#  SH: 0Dex: 15  #.###...#.# #...S..#  XL:  8 Next: 46% Place: Dungeon:6  #.# ##.##.# #@# Noise: ---------  Time: 4765.5 (0.0)  #.# #.##.####.# k) +5 dagger  ##.####.##......# Cast: Foxfire  #...)[.>##.######  #<.#######.#  #..# #.# S   adder  #..# #.#  #..# #.#  #..# #.# _k - a bubbling silvery potion _You encounter an adder.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!S:j.:jNt #.# #.# #.# #.# ##.##  :jj.###  ..# ######.#  .# #v.S...#  #.# ##.##.# #@#  #.# #.##.####v#  ......#  #...)[.>##.######  #<  #..# #.#(ally target)  #..#   #..#   #..# =6.5 (1 _:jX .:j i######.# #... #.#  ##.## ####...### ........# ########...#.# #@.S...###.##.# #.###### #.# #.##.####v#.####.##.........)[.>##.######<.######:js Cv§:j Jv§:j  Your foxfire dissipates!The foxfire burns the adder.:j 3§:j -S.:jy -7§ _The adder is heavily wounded.:j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jph  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation4%3  d - Inner FlameHexes/Fire2%3  e - Tukima's DanceHexes2%3  f - BlinkTranslocation3%2  g - Mephitic CloudConjuration/Alchemy/Air 16%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jf;########.#.#Zeppelin the Magician ##.#Deep Elf of Ashenzari ......#.#Health: 42/42 ========================#.#Magic: 18/19 ======================--#.#AC: 10Str: 5##.##EV: 12Int: 23#####...###SH: 0Dex: 15#.........# ######.#XL:  8 Next: 46% Place: Dungeon:6#.###...#.# #@S....#Noise: ---------  Time: 4767.5 (0.0)#.# ##.##.# #§######k) +5 dagger#.# #.##.####§#Cast: Foxfire  ##.####.##......##...)[.>##.#######<.#######.#S   adder#..# #.##..# #.#[17;:j<2H#..# #.# _You feel a surge of power! You conjure some foxfire!  Your foxfire dissipates!The foxfire burns the adder. _The adder is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.########.#.#Zeppelin the Magician ##.#Deep Elf of Ashenzari ......#.#Health: 42/42 ========================#.#Magic: 18/19 ======================--#.#AC: 10Str: 5##.##EV: 12Int: 23#####...###SH: 0Dex: 15#.........# ######.#XL:  8 Next: 46% Place: Dungeon:6#.###...#.# #@S....#Noise: ---------  Time: 4767.5 (0.0)#.# ##.##.# #§######k) +5 dagger#.# #.##.###[:j!>40m#§#Cast: Foxfire  ##.####.##......##...)[.>##.#######<.#######.#S   adder#..# #.##..# #.##..# #.# _You feel a surge of power! You conjure some foxfire!  Your foxfire dissipates!The foxfire burns the adder. _The adder is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jD?3§:jEOYou feel a surge of power! Flames lash the adder.:jxG*:jT :j2†..7-7====8.5 (1:j6 :j;_You kill the adder!:j.# .#  #.# #.# #.# #.# ##.##  #####...###  #.# ######.#  :j#.###...#.# #.@....#  #.# ##.##.# #.######  #.# #.##.####.# ##.####.##......# #...)[.>##.###### :j:jwE----9:jH _You see here an adder corpse.:j j.# .# #.# #.# #.# #.# ##.## #####...### #.# ######.# #.###...#.# #.†@...# #.# ##.##.# #.###### #.# #.##.####.# .####.##......# ...)[.>##.###### :jO 0h:j׵ h   black bear (wandering):jS D----70:jC :jѾ [ _You encounter a black bear.:jlB .# .# #.# #.# #.# #.# ##.## ...### # .# ######h# .###...#.# #.†.@..# .# ##.##.# #.###### .# #.##.####.# .#.# :j,D K.h:jzM :jN 58=:j;N 1:jg :j7 hhYou hit the black bear.  The black bear growls angrily.  The black bear is lightly wounded.:jH:E====2:j%?:jAZ _The black bear barely misses you. x3:j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j#<:j"? Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Inner FlameHexes/Fire2%3  e - Tukima's DanceHexes2%3  f - BlinkTranslocation3%2  g - Mephitic CloudConjuration/Alchemy/Air 16%:j?43 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jB :jeG#####.#.#Zeppelin the Magician#.#Deep Elf of Ashenzari ......#.#:jGHealth: 42/42 ========================#.#Magic: 18/19 ======================--#.#AC: 10Str: 5##.##EV: 12Int: 23 :jG|####...####SH: 0Dex: 15 :j H.........# ######.#XL:  8 Next: 47% Place: Dungeon:6 :j:H.###...#.# #.†.@h.#Noise: ====-----  Time: 4772.5 (0.0) .# ##.##.# #.######:j_Hk) +5 dagger .# #.##.####.#Cast: Foxfire :jHx.####.##......# ..)[.>##.###### .#######.#:jHh   black bear .# #.# :jAI .# #.# .# #.#You hit the black bear.  The black bear growls angrily.  The black bear is lightly wounded. _The black bear barely misses you. x3  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jI:jQ#####.#.#Zeppelin the Magician#.#Deep Elf of Ashenzari ......#.#Health: 42/42 ========================#.#Magic: 18/19 ======================--#.#AC: 10Str: 5##.##EV: 12:jQInt: 23 ####...####SH: 0Dex: 15 .........# ######.#XL:  8 Next: 47% Place: Dungeon:6 .###...#.# #.†.@h.#Noise: ====-----  Time: 4772.5 (0.0) :jQL.# ##.##.# #.######k) +5 dagger .# #.##.####.#Cast: Foxfire .####.##......# :jQ..)[.>##.###### .#######.#h   black bear :j R.# #.# .# #.# .# #.#You hit the black bear.  :j1RThe black bear growls angrily.  The black bear is lightly wounded. _The black bear barely misses you. x3  :jTRCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jZ * (combustible)You feel a surge of power! Flames lash the black bear.  The black bear is heavily wounded.:j7 hThe black bear's fire resistance burns away.  The black bear barely misses you. The black bear claws you.:j80--6--3.5 (1:j>:jBB _The black bear claws you but does no damage.:j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j¹  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Inner FlameHexes/Fire:j 2%3  e - Tukima's DanceHexes2%3  :j 2f - BlinkTranslocation3%2  :jC Og - Mephitic CloudConjuration/Alchemy/Air 16%:j 3 :jĺ Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j :j' :j @#####.#.#Zeppelin the Magician#.#Deep Elf of Ashenzari ......#.#Health: 40/42 ======================--#.#Magic: 16/19 ====================----#.#AC: 10Str: 5:jV P##.##EV: 12Int: 23 ####...####SH: 0Dex: 15 .........# ######.#:j XL:  8 Next: 47% Place: Dungeon:6 .###...#.# #.†.@h.#Noise: ====-----  Time: 4773.5 (0.0) :jʞ .# ##.##.# #.######k) +5 dagger .# #.##.####.#:j Cast: Foxfire .####.##......# ..)[.>##.###### :j .#######.#h   black bear (combustible) .# #.# :jH .# #.# .# #.#The black bear is heavily wounded.:j{ The black bear's fire resistance burns away.  The black bear barely misses you. The black bear claws you. :j _The black bear claws you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jԠ :j4 g#####.#.#Zeppelin the Magician#.#Deep Elf of Ashenzari ......#.#Health: 40/42 ======================--#.#:jШ Magic: 16/19 ====================----#.#AC: 10Str: 5##.##EV: 12Int: 23 ####...####SH: 0Dex: 15 .........# ######.#XL:  8 Next: 47% Place: Dungeon:6 :j .###...#.# #.†.@h.#:j+ ANoise: ====-----  Time: 4773.5 (0.0) .# ##.##.# #.######k) +5 dagger :jT .# #.##.####.#Cast: Foxfire .####.##......# :j} ..)[.>##.###### .#######.#h   black bear (combustible) :j .# #.# .# #.# .# #.#:jƩ The black bear is heavily wounded.The black bear's fire resistance burns away.  :j aThe black bear barely misses you. The black bear claws you. :j _The black bear claws you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j: :j * You feel a surge of power! Flames lash the black bear.  The black bear is burned terribly!:j<4 hThe black bear is almost dead.The black bear closely misses you. The black bear barely misses you.5--:j$4.5 (1:j:jB _The black bear claws you but does no damage.:jg  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j2  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation4%3  d - Inner FlameHexes/Fire2%3  e - Tukima's DanceHexes2%3  f - BlinkTranslocation3%2  g - Mephitic CloudConjuration/Alchemy/Air 16%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j#####.#.#Zeppelin the Magician#.#Deep Elf of Ashenzari ......#.#Health: 40/42 ======================--#.#Magic: 15/19 ==================------#.#AC: 10Str: 5##.##EV: 12Int: 23 ####...####SH: 0Dex: 15 .........# ######.#XL:  8 Next: 47% Place: Dungeon:6 .###...#.# #.†.@h.#Noise: ====-----  Time: 4774.5 (0.0) .# ##.##.# #.######k) +5 dagger .# #.##.####.#Cast: Foxfire .####.##......# ..)[.>##.###### .#######.#h   black bear (combustible) .# #.# .# #.# .#[4:j&80m #.#The black bear is burned terribly!  The black bear is almost dead.The black bear closely misses you. The black bear barely misses you. _The black bear claws you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j#####.#.#Zeppelin the Magician#.#Deep Elf of Ashenzari ......#.#Health: 40/42 ======================--#.#Magic: 15/19 ==================------#.#AC: 10Str: 5##.##EV: 12Int: 23 ####...####SH: 0Dex: 15 .........# ######.#XL:  8 Next: 47% Place: Dungeon:6 .###...#.# #.†.@h.#Noise: ====-----  Time: 4774.5 (0.0) .# ##.##.# #.######k) +5 dagger .# #.##.####.#Cast: Foxfire .####.##......# ..)[.>##.###### .#######.#h   black bear (combustible) .# #.# .# #.# .# :j(#.#The black bear is burned terribly!  The black bear is almost dead.The black bear closely misses you. The black bear barely misses you. _The black bear claws you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j` .  You feel a surge of power! Flames lash the black bear.  The black bear is burned terribly!:j<*:j8.:jd3--55.5 (1:j:j :jbH_You kill the black bear!:j .# .# #.# .##.# .##.# .##.# .###.## :j .#...### .# # ######.# ###...#.# #.†..@.# # ##.##.# #.###### # #.##.####.# :j[----6:jU :j:j.# .#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ##.## #.#  ...### #.#  # ######.#  ...#.# #.†...@#   ##.##.# #.######   #.##.####.#  .##......#  )[.>##.######  .#    #.#    #.#    #.#   [3:jz4m1=4=-----7:j2==5==6====7===8==:j 9===:jB==:j:jy:j:j\:jG:j:j:jE:j:j:j :j9:j  :jG  :j +An orc comes into view.:j :j:j :jE.########o:j :j'7......o<o:j :jf########..?Y...:j :j#...#####:jf :j.:j :jC.::j,### :j1# :j4?#.# #:ja #.# #.:jG #.# :jkl #.# #.# :jl #.# #.# :j C ##.## :jO)#.#:jjo   orc (asleep) :j##...##:j* )#.#:j *  :j!b.......# ######.#:j0"*  :j"##...#.# #.†....#:j#" :jt.:j/800.5 (2:jH/ 3.0):j1:j1#1.5 (24 :jI2 _:j;:j?:j@########o......o<o.# ########..?Y...#...#####).. .: #### ... ##....  #.# .o 2 orcs (1 missile, asleep)  ##.## . ##...### #. .......# ######.:jF2.5 (1.0) :jR :j_#% _Found a rapier.:j  #.########o......o<o.# ########..?Y...#####...#####....?).. .......: #### ... ## #.#  ##.## ##...### :j5 :jO &3:j :j 1 _Found a scroll of identify.:j #.########o......o<o.# ########..?Y...#####...#####?).. :j....... ##### ###### ... ## #.#  ##.## :jV<4:jo$:j(c _You see here a parchment of Lesser Beckoning.:jjR  Zeppelin the Magician #.# Deep Elf of Ashenzari ...... #.# Health: 42/42 ======================== .########o# Magic: 18/19 ======================-- ......o<o.# AC: 10Str: 5 ########..?Y...  EV: 12Int: 23 #####...#####  SH: 0:j nDex: 15 ....?)**# XL:  8 Next: 57% Place: Dungeon:6 ......*@# Noise: ---------  Time: 4804.5 (0.0) ##### #######*# k) +5 dagger ....# #.# Cast: Foxfire ###.# #.#  #.# #.#  #.# #.# oo 2 orcs (1 missile, asleep)  #.# #.#  #.# #.#  ##.## #.# _Found a rapier. _Found a scroll of identify. _You see here a parchment of Lesser Beckoning.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j!  Zeppelin the Magician#.#  Deep Elf of Ashenzari ......#.#  Health: 42/42 ========================.########o#  Magic: 18/19 ======================--......o<o.#:j4M  AC: 10Str: 5########..?Y...  EV: 12Int: 23#####...#####  SH: 0Dex: 15....?)..#  XL:  8 Next: 57% Place: Dungeon:6......v@#  Noise: ---------  Time: 4804.5 (0.0) ##### #######v#:j  k) +5 dagger ....##.#  Cast: Foxfire ###.##.# #.##.# #.#:j #.#  oo 2 orcs (1 missile, asleep, 1 ally tar…)#.##.# #.#:j:f#.# ##.###.# :jf_Found a scroll of identify. _You see here a parchment of Lesser Beckoning.  :jCasting: Foxfire (safe; 1% risk of failure)  :j=Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:jE:=5.5 (1 _:jʳ:j>:j9  Zeppelin the Magician #.# Deep Elf of Ashenzari ...... #.# Health: 42/42 ======================== .########o# Magic: 17/19 =====================--- ......o<o.# AC: 10Str: 5 ########..?Y...  EV: 12Int: 23 #####...#####  SH: 0Dex: 15 ....?)**# XL:  8 Next: 57% Place: Dungeon:6 ......v@# Noise: =--------  Time: 4805.5 (0.0) ##### #######v# k) +5 dagger ....# #.# Cast: Foxfire ###.# #.#  #.# #.#  #.# #.# [0;10;1:jsmoo 2 orcs (1 missile, asleep, 1 ally tar…) #.# #.#  #.# #.#  ##.## #.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jd  Zeppelin the Magician #.# Deep Elf of Ashenzari ...... #.# Health: 42/42 ======================== :j|.########o# Magic: 17/19 =====================--- ......o<o.# AC: 10Str: 5 ########..?Y...  EV: 12Int: 23 #####...#####  SH: 0Dex: 15 ....?v..#:j XL:  8 Next: 57% Place: Dungeon:6 ......§@# Noise: =--------  Time: 4805.5 (0.0) ##### #######v# k) +5 dagger ....# #.# Cast: Foxfire ###.# #.#  #.# #.# :jE #.# #.# oo 2 orcs (1 missile, asleep, 1 ally tar…) #.# #.#  #.# #.# :jn ##.## #.#Dir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  :jMCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jwDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:j=v§:jKv§:jFDv§:jIv§:jo0v§:j:jn #.# #.# :j###o# <o.# :j##v.?Y...  :j #####.v.#####  :j*Z....?§..# :jGJ......§@#:jd` #######§#:j #.# #.# :j #.# #.#  #.# #.#  oo1 ally target)  #.# #.# :j #.# #.#  ##.## #.#  :j&Casting: Foxfire (safe; 1% risk of failure) :jC Press: ? - help, Q - select action, ( or ) - cycle  :jbDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  :j9The orc shouts! x2  The foxfire burns the orc.:j[ 3§:j\ N.o:j^ M.o:jr_ /Y:jN` 2o:jj  ..Y   ice beastooo 3 orcs (1 missile, 1 ally target):jCk iThe orc is moderately wounded.The foxfire burns the orc.:j 1§:j 5vv:j 4==6.5 (1:jJ l§§§§:jB \ _The orc is severely wounded.:jc#.#.#######......o.o########o.Y.... #####.§.#####....?§vv# ..§: ##### ####### ....# #. ###  ##.## ##...###v§v§:j §The foxfire burns the orc! 2 orcs (1 missile):jx§v§ :j , 1 ally target)You kill the orc!The foxfire burns the orc.:jÐ3§:jE?Y?.o<o:jf).):jܬ^8=---7:jٷO§§:jͺ[ _The orc is heavily wounded.:jE.#######......<.########oo?.... #####§§Y#####....?)§§# .......: ##### #######. ....# ### :j ##.## ##...### .......# #####:jxN.Y:jN.o:j]I§o:j:)..:jhB---8:jY:j:j)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j, Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation4%3  d - Inner FlameHexes/Fire2%3  e - Tukima's DanceHexes2%:jx3  f - BlinkTranslocation3%2  g - Mephitic CloudConjuration/Alchemy/Air 16%3 :jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jK :jS :jS_ #.#  Zeppelin the Magician.########.#  Deep Elf of Ashenzari .............<..#  Health: 42/42 ========================########).?....  Magic: 18/19 ======================--#####.oo#####  AC: 10Str: 5....?).Y#  EV: 12Int: 23.......:#  SH: 0Dex: 15 ##### #######.#  XL:  8 Next: 57% Place: Dungeon:6 ....##@#  Noise: ---------  Time: 4808.5 (0.0) ###.##.#:jQ`   k) +5 dagger#.##.#  Cast: Foxfire#.##.# #.##.# #.##.#  Y   ice beast##.###.#  oo 2 orcs (1 missile) ##...####.# .......# ######.# :jy` The foxfire burns the orc!  You kill the orc!The foxfire burns the orc. :j` 7_The orc is heavily wounded.:j` Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ja :jTl #.#  Zeppelin the Magician.########.#  Deep Elf of Ashenzari .............<..#  Health: 42/42 ========================########).?....  Magic: 18/19 ======================--#####.oo#####  AC: 10Str: 5....?).Y#  EV: 12Int: 23.......:#  SH: 0Dex: 15 ##### #######.#  XL:  8 Next: 57% Place: Dungeon:6 ....##@#:j?m   Noise: ---------  Time: 4808.5 (0.0) ###.##.#  k) +5 dagger#.##.#  Cast: Foxfire#.##.# #.##.# #.##.#  Y   ice beast##.###.#  oo 2 orcs (1 missile) ##...####.# :jm .......# ######.# The foxfire burns the orc!  You kill the orc!The foxfire burns the orc. _The orc is heavily wounded.:jm Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j$r  .YYou feel a surge of power!:j\s N.o:js :jNt :j~ :j- e5----==9.5 (1:j :j O _A cloud of volatile blastmotes flares up around you! Run! :j} .#######......<.########).?.... #####.o.#####....?).o# ...Y ##### #######. ....# #§ ###  ##.## ##...### .......# ##### ##...#.# #.†... :j  :jI J:Y :j P.o :j 8.o :j  :j  :j a6==----10 :j @§ :j ......<.########).?.... #####...#####....?)o.# ...o ##### #######Y ....# #§ ###.  ##.##  :j ##...### .......# ##### ##...#.# #.†...  ##.###### :jX N.Y :jx ### The cloud of blastmotes explodes!  The concussive blast engulfs the ice beast!!  The ice beast melts! :jhQ.o :jJ:o :jY.=======1 :j/ :jb _The ice beast is severely wounded. :j########).?.... #####...#####....?)..# ..o: ##### #######o ....# #Y ###.  ##.## ##...### .......# ##### ##...#.# #.†...  ##.###### ###.#  :jPN.Y :ji.o. :j.o :jpO.Y :jv :jF-------2 :j :j :j #####...#####....?)..# ...o ##### #######. ....# #o ###.  Y.  ##.## ##...### .......# ##### ##...#.# #.†...  ##.###### ###.# ###.##..... :j:o.o.Y :j :j7===-------3 :j :j :jQ  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :je4 :j :j"P _You don't know that spell. :jA@ :j@ :jBK :jY Q  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :ju3 Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c + Volatile Blastmotes Fire/Translocation 4% 3 d - Inner FlameHexes/Fire2%3  e - Tukima's DanceHexes2%3  f - BlinkTranslocation3%2  g - Mephitic CloudConjuration/Alchemy/Air 16% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit :jɤ :j :jf#####...#####  Zeppelin the Magician....?)..#  Deep Elf of Ashenzari .............:#  Health: 42/42 ======================== ##### #######o#  Magic: 17/19 =====================--- ....##.#  AC: 10Str: 5 ###.##o#  EV: 12Int: 23#.##.#  SH: 0 :j~YDex: 15#.##Y#  XL:  8 Next: 57% Place: Dungeon:6#.##@#  Noise: ---------  Time: 4813.5 (0.0)#.##.#  k) +5 dagger##.###.#  Cast: Foxfire  :j##...####.# .......# ######.#  :j޶q##...#.# #.†....#  Y   ice beast##.##.# #.###### :j  oo 2 orcs (1 missile)#.##.####.# :jo ###.##......# _The ice beast is severely wounded.Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  :jACasting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jD :j9f#####...#####  Zeppelin the Magician....?)..#  Deep Elf of Ashenzari .............:#  Health: 42/42 ======================== ##### #######o#  Magic: 17/19 =====================--- ....##.#  AC: 10Str: 5 ###.##o#  EV: 12Int: 23#.##.#  SH: 0 :jRDex: 15#.##Y#  XL:  8 Next: 57% Place: Dungeon:6#.##@#  Noise: ---------  Time: 4813.5 (0.0)#.##.# :j[  k) +5 dagger :j ##.###.#  Cast: Foxfire ##...####.# :j+u .......# ######.# :jL ##...#.# #.†....# :j  Y   ice beast##.##.# #.######  oo 2 orcs (1 missile)#.##.####.# ###.##......#  :jA_The ice beast is severely wounded.Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  :jUConfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j )You feel a surge of power! Flames lash the orc.  You kill the orc! :jg*o   orc (missile)Y   ice beast (frenzied) :jڤO.o :j )YThe ice beast flies into a frenzy! :j߳z5---====4.5 (1 :j :j  :j:_The ice beast hits you but does no damage.:jq y #####...#####  Zeppelin the Magician ....?)..# Deep Elf of Ashenzari ...... .......:# Health: 42/42 ======================== ##### #######.# Magic: 14/19 =================------- ....# #o# AC: 10Str: 5 ###.# #)# EV: 12Int: 23  #.# #.# SH: 0Dex: 15 :j x #.# #Y# XL:  8 Next: 57% Place: Dungeon:6  #.# #@# Noise: ====-----  Time: 4814.5 (0.0)  #.# #*# k) +5 dagger  ##.## #.# Cast: Foxfire ##...### #.# .......# ######.# ##...#.# #.†....#:j  o   orc (missile)  ##.##.# #.###### Y   ice beast (frenzied)  #.##.####.# ###.##......#You kill the orc!The ice beast flies into a frenzy! :j _The ice beast hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jx  #####...#####  Zeppelin the Magician ....?)..# Deep Elf of Ashenzari ...... .......:# Health: 42/42 ======================== ##### #######.# Magic: 14/19 =================------- ....# #.# AC: 10Str: 5 ###.# #o# EV: 12Int: 23  #.# #.# SH: 0Dex: 15 :j = #.# #Y# XL:  8 Next: 57% Place: Dungeon:6  #.# #@# Noise: ====-----  Time: 4814.5 (0.0)  #.# #.# k) +5 dagger  ##.## #.# Cast: Foxfire ##...### #.# .......# ######.# ##...#.# #.†....# o   orc (missile)  ##.##.# #.######:j;  Y   ice beast (frenzied)  #.##.####.# ###.##......#The ice beast flies into a frenzy! :jb _The ice beast hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  :jܵ DPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:j    ....?)..# .:# #.# #.# #o#  #.# #.#  #.# #Y# :j ? #.# #@#  #.# #v#  ##.## #.# #.# ######.# #.†....#   #.######, ally target)  :jG `=---5.5 (1:j :j  _hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  :j You feel a surge of power! You conjure some foxfire! _The ice beast completely misses you. The ice beast barely misses you.:jͻ.:j;....?)..# ...: ##### #######. ....# ###o  .:jY.  ##.## ##...### .......# ##### ##...#.# #.†...  ##.###### ###.# ) ###.##..... )[.>##.#####:j]  Your foxfire dissipates!:ji (The orc throws a boomerang.:j^.Y.:jMxed, distracted)----:j6:j&:jq)J _The boomerang hits the ice beast but does no damage.:j...: ##### #######. ....# ###o  Y.  ##.## ##...### .......# ##### ##...#.# #.†...  ##.###### ###.# ###.##..... )[.>##.##### ######.# :j.:j (((((The ice beast barely misses the orc. The orc throws a boomerang.  The boomerang barely misses the ice beast.:j9@rY...@:j*K )The boomerang completely misses you. The ice beast hits the orc.  The ice beast freezes the orc.:j}SY   ice beast (frenzied):jc5==7 _The orc dies!:jS##### #######. ....# ###)  Y.  ##.## ##...### .......# ##### ##...#.# #.†...  ##.###### ###.# ###.##..... )[.>##.##### ######.# :jS :jvUN.Y:j~]:j^.-8:je:jOg:j....# ###)  .Y.  ##.## ##...### .......# ##### ##...#.# #.†...  ##.##.# #.##### ###.# ###.##..... )[.>##.##### :j5######.# :j N.Y:j$:j$@-9:j*:j,:j!###)  .Y.  ##.## :j7"##...### .......# ##### ##...#.# #.†...  ##.###### ###.# ###.##..... )[.>##.##### ######.# :j$N.Y:jI%:j%J.Y:j,:j}-s6===20:jd3:jb5:jT###.# #)# Zeppelin the Magician  #.# #.# Deep Elf of Ashenzari ......  #.# #.# Health: 42/42 ========================  #.# #.# Magic: 15/19 ==================------  #.# #.# AC: 10Str: 5  ##.## #Y# EV: 12Int: 23 ##...### #.# SH: 0Dex: 15 .......# ######*# XL:  8 Next: 57% Place: Dungeon:6 ##...#.# #.†..*@# Noise: ---------  Time: 4820.5 (0.0)  ##.##.# #.###### k) +5 dagger  #.##.####.# Cast: Foxfire ###.##......# )[.>##.###### ######.# Y  [:jn39;49m ice beast (frenzied) #.# #.# #.#The boomerang completely misses you. The ice beast hits the orc.  The ice beast freezes the orc. _The orc dies!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jq ###.# #)# Zeppelin the Magician  #.# #.# Deep Elf of Ashenzari ......  #.# #.# Health: 42/42 ========================  #.# #.# Magic: 15/19 ==================------  #.# #.# AC: 10Str: 5  ##.## #.# EV: 12Int: 23 ##...### #Y# SH: 0Dex: 15 .......# ######.# XL:  8 Next: 57% Place: Dungeon:6 ##...#.# #.†...@# Noise: ---------  Time: 4820.5 (0.0)  ##.##.# #.######:j  k) +5 dagger  #.##.####.# Cast: Foxfire ###.##......# )[.>##.###### ######.# Y   ice beast (frenzied) #.# #.# #.#The ice beast freezes the orc. _The orc dies!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:j  #)#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ##.## #.# #Y# ######v# #.†..v@#   #.######   )[.>, distracted, ally…) #.# #.# #.#:j 3=1.5 (1:j :j P _The orc dies!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire! _The ice beast hits your foxfire! The ice beast freezes your foxfire!:jo  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation4%3  d - Inner FlameHexes/Fire2%:j 3  e - Tukima's DanceHexes2% 3 f - BlinkTranslocation3%2  g - Mephitic CloudConjuration/Alchemy/Air 16% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j:j:j###.##)#  Zeppelin the Magician#.##.#  Deep Elf of Ashenzari ......#.##.#  Health: 42/42 ========================#.##.#  Magic: 15/19 ==================------#.##.#  AC: 10Str: 5  ##.###.#  EV: 12Int: 23 ##...####Y#  SH: 0Dex: 15 .......# ######v#  XL:  8 Next: 57% Place: Dungeon:6 ##...#.# #.†..v@#  Noise: =--------  Time: 4821.5 (0.0)  ##.##.#[:j~m #.######  k) +5 dagger#.##.####.#  Cast: Foxfire ###.##......# )[.>##.###### ######.#  Y   ice beast (frenzied, distracted, ally…)#.# #.# #.# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire! _The ice beast hits your foxfire! The ice beast freezes your foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j0n###.##)#  Zeppelin the Magician#.##.#  Deep Elf of Ashenzari ......#.##.#  Health: 42/42 ========================#.##.#  Magic: 15/19 ==================------#.##.#  AC: 10Str: 5  ##.###.#  EV: 12:jGInt: 23 ##...####Y#  SH: 0Dex: 15 .......# ######v#  XL:  8 Next: 57% Place: Dungeon:6 ##...#.# #.†..v@#  Noise: =--------  Time: 4821.5 (0.0)  ##.##.# #.######  k) +5 dagger#.##.####.#  Cast: Foxfire ###.##......# )[.>##.###### ######.#  Y   ice beast (frenzied, distracted, ally…)#.# #.#:j* #.# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire! _The ice beast hits your foxfire! The ice beast freezes your foxfire!  Casting: Foxfire (safe; 1% risk of failure)  :j\Confirm with . or Enter, or press ? or * to list all spells.:j .  You feel a surge of power! Flames lash the ice beast. The ice beast melts!:j>*:j, :j{v§v§:j"K§v:jFv§:jP§v:j>v§v§§v§v:j 3--6====2.5 (1 _You kill the ice beast!§§§§ _Your Fire Magic skill increases to level 6!:jLR+§:j|q#.# #)#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ##.## #.# #...### #§# .# ######§# #...#.# #.§§§@.# # ##.##.# #v###### # #.##.####.# #.##......# .)[.>##.#######.# # #.# # #.# # #.#v§§v:jtr[m§v§v..4=-----3§§ _Your foxfire dissipates!:js.# #)#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ##.## #.#  ...### :jt#.#  # ######.#  ...#.# #§§§v.@#   ##.##.# #§######   #.##.####.#  .##......#  )[.>##.######  .#    #.#    #.#    #.#  :jtD :jPv:§v:j\*§:jLZ.†..:jC----4:jG§§:jRN _Your foxfire dissipates.:jU M.... ##) #.#  ##.## ##...### .......# ###### ##...†.§§.  :jU # #.#######.##.####.# :j\ "..:j] &5:j-c :jte :jM##### ###### .... ##) #.# :j ##.## ##...### .......# ###### ##...#.# #.†....  ##.##.# #.###### :j:jT5==:j6:j :j0:j ZM .......: :j##### ###### .... ##) #.#  ##.## ##...### .......# ###### ##...#.# #.†....# :j1)#:j:j~&7:j:jt:jrM?).. .......: ##### ###### .... ##) #.#  ##.## :j ##...### .......# ######.# :ja:j+&8:j:j:j M#####...#####?).. .......: ##### ###### .... ##) #.# :j ##.## ##...####.# :j# 6===9:j :j M########).?....#####...#####:j ?).. .......: ##### ###### .... ##):j  #.#  ##.###.# :j :j '30:je :j :jiNM.......<..# ########).?....#####...#####?).. .......: ##### ###### .... ##)#.##.# ###:j#U:jU&1:jT]:j_:jrM########.......<..# ########).?....#####...#####?).. .......: ##### ###### .... ###.##.# ..#:j:jgr7===2:je:j@  g - 7 boomerangs (gained 2):j+3.5 (2:j!a _Items here: )) [ †.:jJ:j M$:jMcPick up what? 23/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +0 short sword Armour (select all with [)c - a +0 leather armour Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jf:jMn:jw.########.#  Zeppelin the Magician.......<..#  Deep Elf of Ashenzari ......########).?....  Health: 42/42 ========================#####...#####  Magic: 17/19 =====================---....?)..#  AC: 10Str: 5.......:#  EV: 12Int: 23 ##### #######.#  SH: 0Dex: 15 :jxP....##.#  XL:  8 Next: 67% Place: Dungeon:6 ###.##@#  Noise: ---------  Time: 4833.5 (0.0)#.##.#  k) +5 dagger#.##.#  Cast: Foxfire#.##.# #.##.# ##.###.#   :j&yy##...####.#   .......# ######.#   ##...#.# #.†....# :jVy  _Your Fire Magic skill increases to level 6! _Your foxfire dissipates! :jy_Your foxfire dissipates.g - 7 boomerangs (gained 2) _Items here: )) [ †.  :jy+Okay, then.:jՐx _:j/ M########.......<..# ########).?....#####...#####?).. .......: ##### ###### ... ##)#.##.# #.#:j;9 :j9 24.5 (1 _:jT :j "M########.......<..# ########).?....#####...#####....?).. .......: ##### ###### ...:j . ##)#.##.# #.#:j :jo T8=5:j :j :jixM########.......<..# ########).?....#####...#####?).. ....... ##### ###### .... ###.##)# #.#:jE:j߂&6:jQ:j-__Your foxfire dissipates! _Your foxfire dissipates.  g - 7 boomerangs (gained 2) _Items here: )) [ †.  You pick up a parchment of Lesser Beckoning and begin reading...:j+7.5 (2:j6:j#I _You add the spell Lesser Beckoning to your library.:j~M########.......<..## ########).?....#####...#####?) ....... ##### ###### ....##.# #.#:jh:jw9===8.5 (1:j :j :j* ) #.#  #.#  #.#  .########.#  .<..###  ########).?.... #...##### .?)@.#:jz+  .# ##.# .#:j:.  #.##.# #)# #.# #.# #.# #.# #.#:j.  #.# #.# #.#:j9 :jl: &9:jA :jE :jʄb #.# #.# #.# .########.# .<..#### ########).?....#...#####.?@..#.###.# ......# #.# #####.# #)# #.# #.# #.# #.# #.# #.#  #.# #.#:j:j6'40:j:jO _You see here a +0 rapier.:jg:jm Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1% 1b - JinxbiteHexes1%2  c - ShockConjuration/Air3%1  d - Lesser BeckoningTranslocation3%2  e - Momentum StrikeConjuration/Translocation 3%2  f - Maxwell's Portable Piledriver Translocation7% 3  g - Call ImpSummoning12%2  h - Sublimation of BloodNecromancy12%2  i - Stone ArrowConjuration/Earth12% 3  j - Fugue of the FallenNecromancy24% 3  k - Summon Ice BeastIce/Summoning24% 3  :jml - SwiftnessAir24% 3  m - Vampiric DrainingNecromancy24% 3  n - Flame WaveConjuration/Fire 11% 4  o - SilenceHexes/Air56% 5  p - Yara's Violent Unravelling Hexes/Alchemy 56% 5  q - AirstrikeAir63% 4  r - Borgnjor's Vile Clutch Necromancy/Earth 91% 5  s - Alistair's Intoxication Alchemy:j9n92% 5  t - Eringya's Noxious Bog Alchemy100% 6  u - EnfeebleHexes:janQ100% 7 3 spell levels left :jn][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j.:j:jMZeppelin the Magician#.#Deep Elf of Ashenzari ......#.#Health: 42/42 ========================#.#Magic: 19/19 ========================.########.#AC: 10Str: 5.......<..####EV: 12Int: 23########).?....SH: 0Dex: 15#######...#####XL:  8 Next: 67% Place: Dungeon:6......?@..#Noise: ---------  Time: 4840.5 (0.0)..........#k) +5 dagger ####### #########.#:jڤCast: Foxfire ......##.# #####.##)##.##.##.##.##.##.##.##.#g - 7 boomerangs (gained 2) _Items here: )) [ †. _Okay, then.:jYou pick up a parchment of Lesser Beckoning and begin reading... _You add the spell Lesser Beckoning to your library. _You see here a +0 rapier.:jYn  Okay, then.:j#D _:j N #.# #.# #.# # .##.# # .<..#### # ########).?....#...#####.@)..#.###.#.# #.##.# #)#  #.# #.#  #.# #.#  #.# #.#  #.# #.#:jK :j 21.5 (1 _:j7# :je, :j, +2.5 (2:j3 :j=6 . _i - a scroll of identify:j :j| HRead which item? Scrolls  t - 2 scrolls of teleportationi - a scroll of identify  c - a scroll labelled JUPHIRH COTUORR  d - a scroll labelled ZEUDUNL DOFIRO :j  e - a scroll labelled QEYLUKUMAPT  h - 2 scrolls labelled GOTHRA XEULIPN  l - 3 scrolls labelled JAMEETUSHR FEGA  m - 2 scrolls labelled BAUF IGONYO  n - a scroll labelled QIVUIC AMUSOL  q - a scroll labelled XUL OMATEDUVI [!] read|quaff|evoke[?] describe selected:jZeppelin the Magician#.#Deep Elf of Ashenzari ......#.#Health: 42/42 ========================#.#Magic: 19/19 ======================== #.########.#AC: 10Str: 5 #.......<..####EV: 12Int: 23 #########).?....SH: 0Dex: 15########...#####XL:  8 Next: 67% Place: Dungeon:6.......@)..#Noise: ---------  Time: 4842.5 (0.0)...........#k) +5 dagger ######## ##########.#Cast: Foxfire .......##.# ######.#:jD#)##.##.##.##.##.##.##.##.# _Okay, then.You pick up a parchment of Lesser Beckoning and begin reading... _You add the spell Lesser Beckoning to your library. _You see here a +0 rapier. _Okay, then. _i - a scroll of identify:j:j Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled JUPHIRH COTUORR  d - a scroll labelled ZEUDUNL DOFIRO  e - a scroll labelled QEYLUKUMAPT  h - 2 scrolls labelled GOTHRA XEULIPN  l - 3 scrolls labelled JAMEETUSHR FEGA  m - 2 scrolls labelled BAUF IGONYO  n - a scroll labelled QIVUIC AMUSOL  q - a scroll labelled XUL OMATEDUVI Potions (select first with !) :j_  f - a puce potion  j - 2 bubbling coppery potions  k - a bubbling silvery potion  o - a viscous blue potion[?] describe selected":jq:":j*@":jHZeppelin the Magician#.#Deep Elf of Ashenzari ......#.#Health: 42/42 ========================#.#Magic: 19/19 ======================== #.########.#AC: 10Str: 5 #.......<..####EV: 12Int: 23 #########).?....SH: 0Dex: 15########...#####XL:  8 Next: 67% Place: Dungeon:6.......@)..#Noise: ---------  Time: 4842.5 (0.0)...........#k) +5 dagger ######## ##########.#Cast: Foxfire .......##.# ######.##)##.##.##.##.##.##.##.##.# _Okay, then.You pick up a parchment of Lesser Beckoning and begin reading... _You add the spell Lesser Beckoning to your library. _You see ":j Jbhere a +0 rapier. _Okay, then. _i - a scroll of identify":jY]  As you read the scroll of identify, it crumbles to dust.":jY+3.5 (1":j`":ja8 _l -> W - 3 scrolls of brand weapon*:jo M#.# #.# #.#  .##.#  .<..####  ########).?.... #...##### ...# .#  #*:j(H.# # #.#.# #)# *:j}*:jN&4*:jb*:j O _You see here a +0 rapier.*:j !#.# #.# #.# .########.# .<..#### ########).?.... #...##### .)@.# .#  #.# #.# #.##.# #.##.# #.# *:jD*:j5-5 _*:j*:jt+:j!M  #########.# .......<..###### ########).?.....########.@.#####) .......... ###### ##########.#.#6+:j9+:j+:j M  #########.# .......<..###### ##@.?.....########...#####.......)...........##.#+:j" +:j" &7+:j) +:jX- O _You see here a +0 dagger.+:j"O #.#  #.#  #.#  #.#  #.#  .#.#  .+:j&#<..# ##)@?.....# +:j_###...#####.# ........)..# +:j@$V .....#   ####.#  # #.#   .# #)#   #.# +:j}$"#.#   #.# #.#   +:j.+:jD/-8 _+:jq@+:jB,:j` #.#  #.#  #.#  #.#  #.#  .#.#  .<..#  ##).@.....#  ##...#####.# ,:js. ........)..#  .#   #.#  # #.#  .# #)#  #.# #.#  #.# #.#  ,:jQ,:j{&9,:j3,:jB50.5 (2,:j,:j ,:ji_n - 3 scrolls labelled QIVUIC AMUSOL (gained 2)-:jd  #.#  #.#  #.#  #.#  #.#  .#.#  .<..#-:j  ##).#  ##...#####.#  ........)..#  .# # #.# .# #.# #.# #)#-:jm  #.# #.#  #.# #.# -:j.-:j+1.5 (1-:j-:j.:jäTM########.# .......<.@####### ########)......########...#####.#........)..# .:ja..# #.#.:jN.:j&2.:jƶ.:j0:jU0:j-W  Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1% 1b - JinxbiteHexes0:jW1%2  c - ShockConjuration/Air3%1  d - Lesser BeckoningTranslocation3%2  e - Momentum Strike0:jXConjuration/Translocation 3%2  f - Maxwell's Portable Piledriver Translocation7% 3  g - Call ImpSummoning12%2  0:j Yh - Sublimation of BloodNecromancy12%2  i - Stone ArrowConjuration/Earth12% 3  j - Fugue of the FallenNecromancy24% 3  k - Summon Ice BeastIce/Summoning24% 3  l - SwiftnessAir24% 3  m - Vampiric DrainingNecromancy24% 3  n - Flame WaveConjuration/Fire 11% 4  o - SilenceHexes/Air0:jmY56% 5  p - Yara's Violent Unravelling Hexes/Alchemy 56% 5  q - AirstrikeAir63% 4  r - Borgnjor's Vile Clutch Necromancy/Earth 91% 5  s - Alistair's Intoxication Alchemy92% 5 0:j]Z t - Eringya's Noxious Bog Alchemy100% 6  u - EnfeebleHexes100% 7 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help0:j[<[Esc] exitI:j I:j I:j   Zeppelin the Magician#.#  Deep Elf of Ashenzari ......#.#  Health: 42/42 ========================#.#  Magic: 19/19 ========================#.#  AC: 10Str: 5#.#  EV: 12Int: 23#.#  SH: 0I:j Dex: 15.########.#  XL:  8 Next: 67% Place: Dungeon:6.......<.@#######  Noise: ---------  Time: 4852.5 (0.0)########).......#  k) +5 dagger########...#####.#  Cast: FoxfireI:j $........)..# ...........# ##### ##########.# I:j z  ....##.# I:jF c  ###.##)#I:jx }  #.##.#   I:j _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _l -> W - 3 scrolls of brand weapon I:j _You see here a +0 rapier. _You see here a +0 dagger. _n - 3 scrolls labelled QIVUIC AMUSOL (gained 2)I:j P  Okay, then.I:j I:j I:j . _J:jJ:j  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.6   1%  -2   j * Spellcasting   6.6  23%  +3          J:j^k b + Maces & Flails   0.0    -3   k * Conjurations   3.5   9%  +1   c + Unarmed Combat   0.0    -2   l * Hexes   5.6   8%  +3   d + Throwing   0.0     0   m + Necromancy   0.0    +2       n * Translocations   3.0   9%  +1  J:jՔ e + Short Blades   0.1     0   o + Alchemy   0.0    +1  J:j  f + Long Blades   0.0    -1   p * Fire Magic   6.0  18%  +1       q + Air Magic   0.0    +1   g + Armour   0.9    -2  J:jU}    h + DodgingJ:j3.2   2%  +2   r * Evocations   2.5   9%  +1  i + Stealth6.2  12%  +3   s * Shapeshifting   7.7   9%   0      J:jn    J:j         J:j3        J:j            J:j    The percentage of incoming experience used to train each skill is in brown.  J:jSkills enhanced by Ashenzari's power, cross-training and wildshape are in  green.  [?] HelpJ:jG[=] set a skill target  J:j-[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  J:jT[!] training|cost|targetsT:jU189 m * Necromancy   0.0   8%853818T:jH  a + Fighting   0.6   186799 o * Alchemy   0.0   9%429 9U:jnO a + Fighting 0.6   1%2178101010 p - Fire Magic   6.0   3101010U:j?89 8 8 8U:jA p + Fire Magic 6.0   7% 81 8V:jww a + Fighting   0.6   186799 q * Air Magic   0.0   9%2 9V:j @ a + Fighting 0.6   1%76877 p * Fire Magic   6.0  1473V:j 1787Z:ju Z:j| Z:jF L  Zeppelin the Magician#.#  Deep Elf of Ashenzari ......#.#  Health: 42/42 ========================#.#  Magic: 19/19 ========================#.#  AC: 10Str: 5#.#  EV: 12Int: 23#.#Z:jB a  SH: 0Dex: 15.########.#  XL:  8 Next: 67% Place: Dungeon:6.......<.@#######  Noise: ---------  Time: 4852.5 (0.0)########).......#  k) +5 dagger########...#####.#  Cast: Foxfire........)..# ...........# ##### ##########.#   ....#Z:j #.#   ###.##)#  #.##.#  As you read the scroll of identify, it crumbles to dust. _l -> W - 3 scrolls of brand weapon Z:j _You see here a +0 rapier. _You see here a +0 dagger. _n - 3 scrolls labelled QIVUIC AMUSOL (gained 2) _Okay, then.Z:j1 Z:j Z:j= Z:j? [:j}[:j߃| Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1% 1b - JinxbiteHexes1%2  c - ShockConjuration/Air3%1  d - Lesser BeckoningTranslocation3%2  e - Momentum StrikeConjuration/Translocation 3%2  f - Maxwell's Portable Piledriver Translocation7% 3  g - Call ImpSummoning12%2  h - Sublimation of BloodNecromancy12%2  i - Stone ArrowConjuration/Earth12% 3  j - Fugue of the FallenNecromancy24% 3  k - Summon Ice BeastIce/Summoning24% 3  l - SwiftnessAir24% 3  m - Vampiric DrainingNecromancy[:ju24% 3  n - Flame WaveConjuration/Fire 11% 4  o - SilenceHexes/Air56% 5  p - Yara's Violent Unravelling Hexes/Alchemy 56% 5  q - AirstrikeAir63% 4  r - Borgnjor's Vile Clutch Necromancy/Earth 91% 5  s - Alistair's Intoxication Alchemy92% 5 [:j7 t - Eringya's Noxious Bog Alchemy100% 6  u - EnfeebleHexes100% 7 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exite:j3e:j4e:j;  Zeppelin the Magician#.#  Deep Elf of Ashenzari ......#.#  Health: 42/42 ========================#.#e:j <  Magic: 19/19 ========================#.#  AC: 10Str: 5#.#  EV: 12Int: 23#.#  SH: 0Dex: 15.########.#  XL:  8 Next: 67% Place: Dungeon:6e:j<F.......<.@#######  Noise: ---------  Time: 4852.5 (0.0)########).......#  k) +5 dagger########...#####.#  Cast: Foxfire........)..# ...........# e:j<##### ##########.#   ....##.# e:j=c  ###.##)#e:j5=P  #.##.# e:j^= As you read the scroll of identify, it crumbles to dust. e:j=i_l -> W - 3 scrolls of brand weapon _You see here a +0 rapier. _You see here a +0 dagger. e:j=_n - 3 scrolls labelled QIVUIC AMUSOL (gained 2) _Okay, then.e:jzHe:jJMemorise Stone Arrow, consuming 3 spell levels and leaving 0? Y - Yes  N - Nof:j\f:j?j7  Zeppelin the Magician#.#  Deep Elf of Ashenzari ......#.#  Health: 42/42 ========================#.#  Magic: 19/19 ========================#.#  AC: 10f:jjStr: 5#.#  EV: 12Int: 23#.#  SH: 0Dex: 15.########.#  XL:  8 Next: 67% Place: Dungeon:6f:j5k.......<.@#######  Noise: ---------  Time: 4852.5 (0.0)########).......#  k) +5 dagger########...#####.#  Cast: Foxfire........)..# f:j~k............# ##### ##########.#   ....##.# f:jk  ###.##)#  f:jk#.##.#  As you read the scroll of identify, it crumbles to dust. f:jk_l -> W - 3 scrolls of brand weapon _You see here a +0 rapier. _You see here a +0 dagger. _n - 3 scrolls labelled QIVUIC AMUSOL (gained 2) f:j!l6_Okay, then.f:jl+3.5 (1f:jrf:jb{o _This spell is dangerous to cast!f:jp+4.5 (2f:j!f:j"f:j+5.5 (3f:jf:jؕf:jw+6.5 (4f:jf:j̝ _You start memorising the spell. You continue memorising. x3f:jf:jf:j[c _You finish memorising. Spell assigned to 'h'.g:jHB  _#.# #.#  #.#  #.#  #.#  #.# g:jTN .########.#  .......<..####### ########).....@.#  60  ########...#####.#  ........)..# .#  .....# ># ##########.# .#  #.# .#  #)# .#  #.# .#  #.#  1.5 (5g:je; _Found a stone staircase leading down.h:jy Ih:j{ h:j~ h:j! Bh:j h:j h:j h:jЈ h:j h:j h:j h:j͎ h:jL h:j h:jh h:jn R  There is a stone staircase leading down here.h:jJ h:j  _h:j h:j h:j ,h:j h:j Bh:j ,h:j h:j h:j: h:j h:j Xh:jD vh:j h:j| h:j ,h:jm h:j ,h:j. h:j h:j@ h:j h:j h:j h:j ,h:j% h:jD h:j h:j h:j h:j h:j= h:j h:j h:j] h:j h:j1 h:j h:j h:j8 h:j h:j h:j h:jK h:j h:j h:j, h:j h:j h:j h:j h:j h:j h:jS h:j h:j[ h:j h:j h:ji h:j h:j) h:jx h:j! h:j" h:je# h:j# h:j$ h:j& ,h:j& h:j ( h:j) h:j+ ,h:jU, h:j- h:j- h:j. h:j/ h:j}0 h:j1 h:j[1 h:jl2 h:j3 h:jw4 h:j4 h:j+6 h:j[7 h:j7 h:j8 h:jq9 h:j; ,h:jr; h:j< h:jA> ,h:j> h:j1@ h:j&A h:jA h:jA h:jB h:j&D h:jtD h:jD h:jF h:j G h:jdG h:jG h:jBI h:jJ ,h:jiK h:jL h:j N h:jzN ,h:jO h:jP h:jVQ h:jQ h:jRS h:jT h:jU h:jU h:jV h:jW h:jDX h:jX h:jhZ h:j[ h:j[ h:jP\ h:j] h:j^ h:j"_ h:j_ h:j` h:ja h:j?b h:jb h:jc h:je h:jue h:je h:j\g h:ji ,h:j&j h:jk h:jl h:jWm h:jm h:jRp h:jr Bh:jWs h:jt h:jAu h:ju h:jx h:jy ,h:jRz h:jJ| h:j} h:j} h:j~ h:j Bh:jS h:j h:jj h:j h:j h:j h:jo h:j h:j0 h:j h:jύ h:j( h:j h:j h:j} Bh:jM h:j h:j ,h:j h:j ,h:jc h:j} h:jQ ,h:j h:jݞ ,h:jB h:jݟ h:j ,h:j h:jp h:jˤ h:j ,h:j h:jU h:j ,h:jh h:j h:j h:j" h:j h:j h:j h:j h:jԷ h:j4 Bh:j   You encounter an ice beast. #.#.#  #.#.#  #.#.#  #.#.#  ###.#.#  #.....#  . # #####.###.####  ....#Y#.....# #.##.##  .......@###.###.#.#.##  ....#............###.### .. ###########.## ##... .........###.### #########.#.##h:j^  ##.## Y   ice beast (asleep) ### 941.5 (80.0)2.5 (81 _j:j,  j:j.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j:jY  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Inner FlameHexes/Fire2%3  e - Tukima's DanceHexes2%3  f - BlinkTranslocation3%2  g - Mephitic CloudConjuration/Alchemy/Air 16% 3 h - Stone ArrowConjuration/Earth12%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitj:jc j:jj j:jq I#.#.#Zeppelin the Magician#.#.#Deep Elf of Ashenzari ......#.#.#Health: 42/42 ========================#.#.#Magic: 19/19 ========================###.#.#AC: 10Str: 5#.....#EV: 12Int: 23. # #####.###.####j:jjs SH: 0Dex: 15....#Y#.....# #.##.##XL:  8 Next: 67% Place: Dungeon:6.......@###.###.#.#.##Noise: ---------  Time: 4942.5 (0.0)....#............###.### k) +5 dagger.. ###########.## ##... Cast: Foxfire.........###.############.#.####.##Y   ice beast (asleep)### _You finish memorising. Spell assigned to 'h'. _Found a stone staircase leading down. _There is a stone staircase leading down here. _You encounter an ice beast.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j:j8t j:j!| #.#.#Zeppelin the Magician#.#.#Deep Elf of Ashenzari ......#.#.#Health: 42/42 ========================#.#.#Magic: 19/19 ========================###.#.#AC: 10Str: 5#.....#EV: 12j:j| (Int: 23. # #####.###.####SH: 0Dex: 15....#Y#.....# #.##.##XL:  8 Next: 67% Place: Dungeon:6.......@###.###.#.#.##Noise: ---------  Time: 4942.5 (0.0)j:j} ....#............###.### k) +5 dagger.. ###########.## ##... Cast: Foxfire.........###.############.#.####.##Y   ice beast (asleep)### _You finish memorising. Spell assigned to 'h'. _Found a stone staircase leading down. _There is a stone staircase leading down here. _You encounter an ice beast.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j:j S *Y  combustible)You feel a surge of power! Flames lash the ice beast. The ice beast melts!  The ice beast is severely wounded.j:jY Q.Yj:j0` j:j3a V7---====j:ja $3.5 (1j:jjg j:jWj A _The ice beast's fire resistance burns away.k:j'r  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k:jؤ k:jE  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFirek:jէ 1% 2 c - Volatile BlastmotesFire/Translocation3%3  d - Inner FlameHexes/Fire2%3  e - Tukima's DanceHexesk:j' 2%3  f - BlinkTranslocation3%2  g - Mephitic Cloudk:jw Conjuration/Alchemy/Air 16% 3 h - Stone ArrowConjuration/Earth12%k:j 43 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitk:j' k:j k:j<l#.#.#Zeppelin the Magician#.#.#Deep Elf of Ashenzari ......#.#.#Health: 42/42 ========================#.#.#k:jwMagic: 17/19 =====================---###.#.#AC: 10Str: 5#.....#EV: 12Int: 23. # #####.###.####SH: 0Dex: 15....#.#.....# #.##.##XL:  8 Next: 67% Place: Dungeon:6k:jL......Y@###.###.#.#.##Noise: ====-----  Time: 4943.5 (0.0)....#............###.### k) +5 dagger.. ###########.## ##... Cast: Foxfire.........###.############.#.####.##Y   ice beast (combustible)###Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! Flames lash the ice beast. The ice beast melts!  The ice beast is severely wounded. _The ice beast's fire resistance burns away.  k:jACasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k:jg k:jZN#.#.#Zeppelin the Magician#.#.#Deep Elf of Ashenzari ......#.#.#Health: 42/42 ========================k:j)#.#.#Magic: 17/19 =====================---###.#.#AC: 10Str: 5#.....#k:jEV: 12Int: 23. # #####.###.####SH: 0Dex: 15....#.#.....# #.##.##k:jXL:  8 Next: 67% Place: Dungeon:6......Y@###.###.#.#.##Noise: ====-----  Time: 4943.5 (0.0)....#............###.### k) +5 dagger.. ###########.## ##... Cast: Foxfire.........###.############.#.####.##Y   ice beast (combustible)k:jF###Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! Flames lash the ice beast. The ice beast melts!  The ice beast is severely wounded. _The ice beast's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k:jk:j .  You feel a surge of power! Flames lash the ice beast. The ice beast melts!k:j#<*k:j.k:jJg5/20---764.5 (1k:jk:jU M _You kill the ice beast!l:j? 6 #.#.# #.#.# #.#.# #.#.# ###.#.# #.....##.# #######.###.####.#.#.....# #.##.##.###.###.#.#.##.#..###... #.## ##..l:j6 . ...###. #.#.## ##.##  ###l:j!  Ashenzari invites you to partake of a vision and a curse of ranged combat andelements.l:j /  --more--n:jn:jլf ----5 _n:jn:jn:j^ Innate Abilities, Weirdness & Mutationsa - You regenerate magic rapidly.p:j#.#.#Zeppelin the Magician#.#.#Deep Elf of Ashenzari ......#.#.#Health: 42/42 ========================#.#.#Magic: 15/20 ==================------###.#.#AC: 10Str: 5#.....#EV: 12Int: 23#.# #######.###.####SH: 0Dex: 15.....#.#.....# #.##.##XL:  8 Next: 76% Place: Dungeon:6.......@.###.###.#.#.## Noise: ---------  Time: 4945.5 (0.0).....#............###.## k) +5 dagger... ###########.## ##.. Cast: Foxfire..........###.###########.#.####.#####Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or pressp:j: ? or * to list all spells.You feel a surge of power! Flames lash the ice beast. The ice beast melts! _You kill the ice beast!Ashenzari invites you to partake of a vision and a curse of ranged combat and _elements.p:j  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Range/Elem)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.s:jUs:j"Zs:j`#.#.#Zeppelin the Magician#.#.#Deep Elf of Ashenzari ......#.#.#Health: 42/42 ========================#.#.#Magic: 15/20 ==================------###.#.#AC: 10Str: 5#.....#EV: 12Int: 23#.# #######.###.####SH: 0Dex: 15.....#.#.....# #.##.##XL:  8 Next: 76% Place: Dungeon:6s:j`.......@.###.###.#.#.## Noise: ---------  Time: 4945.5 (0.0).....#............###.## k) +5 dagger... ###########.## ##.. Cast: Foxfire..........###.###########.#.####.#####Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! Flames lash the ice beast. The ice beast melts! _You kill the ice beast!Ashenzari invites you to partake of a vision and a curse of ranged combat and _elements.s:jbs:jlfCurse which item? (Esc to abort) Hand Weapons (go to first with ))  k - a +5 dagger (weapon) Armour (go to first with [)  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn)  x - +0 steam dragon scales (worn) Jewellery (go to first with "=) s:jfL p - an amulet of wildshape (worn):j :j5c#.#.#Zeppelin the Magician#.#.#Deep Elf of Ashenzari ......#.#.#Health: 42/42 ========================#.#.#Magic: 15/20 ==================------###.#.#AC: 10Str: 5#.....#:j6QEV: 12Int: 23#.# #######.###.####SH: 0Dex: 15.....#.#.....# #.##.##XL:  8 Next: 76% Place: Dungeon:6.......@.###.###.#.#.## Noise: ---------  Time: 4945.5 (0.0).....#............###.## k) +5 dagger... ###########.## ##.. Cast: Foxfire..........###.###########.#.####.#####e -> S - a scroll of silence; j - 2 potions of might  j -> m - 2 potions of might; h - 2 scrolls of vulnerability  h -> V - 2 scrolls of vulnerability; m - 2 scrolls of immolation  m -> I - 2 scrolls of immolation; f - a potion of haste  f -> h - a potion of haste; n - 3 scrolls of fog; n -> g - 3 scrolls of fog  :j8^o - a potion of resistance; o -> r - a potion of resistance*:jj9R6=6.5 (1:j=:jC  j -> m - 2 potions of might; h - 2 scrolls of vulnerability  h -> V - 2 scrolls of vulnerability; m - 2 scrolls of immolation  m -> Iimmolation; f - a potion of haste  f -> h - a potion of haste; n - 3 scrolls of fog; n -> g - 3 scrolls of fog  o - a potion of resistance; o -> r - a potion of resistance _q - a scroll of enchant armour; q -> a - a scroll of enchant armour:jx#.#.#Zeppelin the Magician#.#.#Deep Elf of Ashenzari *.....#.#.#Health: 42/42 ========================#.#.#Magic: 16/20 ===================-----###.#.#AC: 10:jStr: 5#.....#EV: 12Int: 23#.# #######.###.####SH: 0Dex: 15.....#.#.....# #.##.##XL:  8 Next: 76% Place: Dungeon:6.......@.###.###.#.#.## Noise: ---------  Time: 4946.5 (0.0).....#............###.## k) +5 dagger:j\... ###########.## ##.. Cast: Foxfire..........###.###########.#.####.#####m -> I - 2 scrolls of immolation; f - a potion of haste  :j_?f -> h - a potion of haste; n - 3 scrolls of fog; n -> g - 3 scrolls of fog  o - a potion of resistance; o -> r - a potion of resistance _q - a scroll of enchant armour; q -> a - a scroll of enchant armour  Press: ? - help, v - describe, . - travelThe floor.:j#.#.#Zeppelin the Magician#.#.#Deep Elf of Ashenzari *.....#.#.#Health: 42/42 ========================#.#.#Magic: 16/20 ===================-----###.#.#AC: 10Str: 5#.....#EV: 12Int: 23:j#.# #######.###.####SH: 0Dex: 15.....#.#.....# #.##.##XL:  8 Next: 76% Place: Dungeon:6.......@.###.###.#.#.## Noise: ---------  Time: 4946.5 (0.0).....#............###.## k) +5 dagger... ###########.## ##.. Cast: Foxfire..........###.###########.#.####.##:j^###m -> I - 2 scrolls of immolation; f - a potion of haste  :j[8f -> h - a potion of haste; n - 3 scrolls of fog; n -> g - 3 scrolls of fog  o - a potion of resistance; o -> r - a potion of resistance _q - a scroll of enchant armour; q -> a - a scroll of enchant armour  Press: ? - help, v - describe, . - travelThe floor.:j:jD _:jk8 :j4:  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.:jH:j:O:j9V#.#.#Zeppelin the Magician#.#.#Deep Elf of Ashenzari *.....#.#.#Health: 42/42 ========================#.#.#Magic: 16/20 ===================-----###.#.#AC: 10Str: 5#.....#EV: 12Int: 23:jZ]"#.# #######.###.####SH: 0Dex: 15.....#.#.....# #.##.##XL:  8 Next: 76% Place: Dungeon:6.......@.###.###.#.#.## Noise: ---------  Time: 4946.5 (0.0).....#............###.## k) +5 dagger... ###########.## ##.. Cast: Foxfire..........###.###########.#.####.#####m -> I - 2 scrolls of immolation; f - a potion of haste  f -> h - a potion of haste; n - 3 scrolls of fog; n -> g - 3 scrolls of fog  o - a potion of resistance; o -> r - a potion of resistance _q - a scroll of enchant armour; q -> a - a scroll of enchant armour  Press: ? - help, v - describe, . - travel _The floor.:j^P  Okay, then.:j_:je:jSj. _:j :j Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionm - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain  y - a +1 dagger of holy wrath :j Missiles (go to first with ()e - 17 stones  g - 7 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts :j< DArmour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn)  x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elema - a +0 robe  q - a +3 leather armouru - a +0 pair of gloves :j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j  m - a +0 rapier  r - a +2 dagger of venom  s0 falchion of pain  y - a +1 dagger of holy wrath Missiles (go to first with ()  e - 17 stones  g - 7 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [) :jc i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)w - a +0 pair of gloves of fire (worn)  x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elem a - a +0 robe  q - a +3 leather armour  u - a +0 pair of gloves  vleather armour Jewellery (go to first with "=) :jl p - an amulet of wildshape (worn)50%:j4x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elem}The scales of a steam-breathing dragon. Unlike the scales of some larger dragonsit does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5Encumbrance rating: 0 It cannot be enchanted further. If you take off this armour: Your AC would decrease by 5.2 (10.3 -> 5.1). Your EV would remain unchanged. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. This ancient artefact cannot be changed by magic or mundane means. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} (t)ake off, (d)rop, (=)adjust, or (i)nscribe.:j\ Gear: 23/52 gear slots (Left/Right/Tab to switch category)  m - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain  y - a +1 dagger of holy wrath Missiles (go to first with ()  e - 17 stones  g - 7 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn)  x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elem a - a +0 robe  q - a +3 leather armour  u - a +0 pair of gloves  v - a +0 leather armour Jewellery (go to first with "=)  p - an amulet of wildshape (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[50%]:j :j#.#.#Zeppelin the Magician#.#.#Deep Elf of Ashenzari *.....#.#.#Health: 42/42 ========================#.#.#Magic: 16/20 ===================-----###.#.#AC: 10Str: 5#.....#EV: 12Int: 23:ju#.# #######.###.####SH: 0Dex: 15.....#.#.....# #.##.##XL:  8 Next: 76% Place: Dungeon:6.......@.###.###.#.#.## Noise: ---------  Time: 4946.5 (0.0).....#............###.## k) +5 dagger... ###########.## ##.. Cast: Foxfire..........###.###########.#.##:j ##.#####f -> h - a potion of haste; n - 3 scrolls of fog; n -> g - 3 scrolls of fog  o - a potion of resistance; o -> r - a potion of resistance _q - a scroll of enchant armour; q -> a - a scroll of enchant armour  :jSPress: ? - help, v - describe, . - travel _The floor. _Okay, then.:j:j:j :j~:jdGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionm - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain  y - a +1 dagger of holy wrath Missiles (go to first with ()e - 17 stones  g - 7 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp} :j4e l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn)  x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elema - a +0 robe  q - a +3 leather armouru - a +0 pair of gloves [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:jE Potions:  Potions !  g - 2 potions of magic :j ` L - a potion of lignification  b - 2 potions of brilliance  m - 2 potions of might  c - 4 potions of curing  h - a potion of haste  r - a potion of resistance:j \Scroll Scroll?  x - a scroll of amnesia  f - a scroll of fear  S - a scroll of silence  V - 2 scrolls of vulnerability  W - 3 scrolls of brand weapont - 2 scrolls of teleportation  I - 2 scrolls of immolation  g - 3 scrolls of foga - a scroll of enchant armour:jG#.#.#Zeppelin the Magician#.#.#Deep Elf of Ashenzari *.....#.#.#Health: 42/42 ========================#.#.#Magic: 16/20 ===================-----###.#.#AC: 10Str: 5#.....#EV: 12Int: 23#.# #######.###.####SH: 0Dex: 15.....#.#.....# #.##.##XL:  8 Next: 76% Place: Dungeon:6.......@.###.###.#.#.## Noise: ---------  Time: 4946.5 (0.0).....#............###.## k) +5 dagger... ###########.## ##.. Cast: Foxfire..........###.###########.#.####.#####f -> h - a potion of haste; n - 3 scrolls of fog; n -> g - 3 scrolls of fog  o - a potion of resistance; o -> r - a potion of resistance _:j;q - a scroll of enchant armour; q -> a - a scroll of enchant armour  Press: ? - help, v - describe, . - travel _The floor. _Okay, then.:jW :jC Drop what? (Left/Right/Tab to switch category) 23/52 gear slots (_ for help) Hand Weapons (select all with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionm - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain  y - a +1 dagger of holy wrath Missiles (select all with ()e - 17 stones  g - 7 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts :jf Armour (select all with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn)  x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elema - a +0 robe  q - a +3 leather armour [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]:j 9 Potions !  c - 4 potions of curing  g - 2 potions of magic  h - a potion of haste  r - a potion of resistance  b - 2 potions of brilliance  m - 2 potions of might  L - a potion of lignification :j e Scroll?f - a scroll of fear:j; 3 scrolls of fogt - 2 scrolls of teleportation  a - a scroll of enchant armour  x - a scroll of amnesia  W - 3 scrolls of brand weaponI - 2 scrolls of immolation  S - a scroll of silence  V - 2 scrolls of vulnerability:jh  1 i f - a scroll of fear  S + a scroll of silence[Enter] accept (1 chosen):j2  S + a scroll of silence  V + 2 scrolls of vulnerability2:jn:j7|#.#.#Zeppelin the Magician#.#.#Deep Elf of Ashenzari *.....#.#.#Health: 42/42 ========================#.#.#Magic: 16/20 ===================-----###.#.#AC: 10Str: 5#.....#EV: 12Int: 23#.# #######.###.####SH: 0Dex: 15.....#.#.....# #.##.##XL:  8 Next: 76% Place: Dungeon:6.......@.###.###.#.#.## Noise: ---------  Time: 4946.5 (0.0).....#............###.## k) +5 dagger... ###########.## ##.. Cast: Foxfire..........###.###########.#.####.#####f -> h - a potion of haste; n - 3 scrolls of fog; n -> g - 3 scrolls of fog  o - a potion of resistance; o -> r - a potion of resistance _q - a scroll:jH} of enchant armour; q -> a - a scroll of enchant armour  Press: ? - help, v - describe, . - travel _The floor. _Okay, then.:j:j0o:jqo   orc priest (wandering):j݌+7.5 (1:j+:j{.oo - a potion of resistance; o -> r - a potion of resistance :jۓI_q - a scroll of enchant armour; q -> a - a scroll of enchant armour  Press: ? - help, v - describe, . - travel _The floor.Okay, then. _Autopickup disabled for 2 items. You drop a scroll of silence.:jo7=8.5 (2:j`:jA:j :ji: _You drop 2 scrolls of vulnerability.:jQ  #.#.#  Zeppelin the Magician #.#.#  Deep Elf of Ashenzari *..... #.#.#  Health: 42/42 ========================:jLR  #.#.#  Magic: 16/20 ===================----- ###.#.#  AC: 10Str: 5 #.....#  EV: 12Int: 23 #.# #######.###.####  SH: 0Dex: 15 .o...#*#*....# #.##.##  XL:  8 Next: 76% Place: Dungeon:6 :jS ......*@*###.###.#.#.##  Noise: ---------  Time: 4948.5 (0.0) .....#***.........###.## k) +5 dagger ... ###########.## ##.. Cast: Foxfire . .........###.## #########.#.##  ##.##  o   orc priest (wandering) ###  _Okay, then. _Autopickup disabled for 2 items. You drop a scroll of silence. _You drop 2 scrolls of vulnerability.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j  #.#.#  Zeppelin the Magician #.#.#  Deep Elf of Ashenzari *..... #.#.#  Health: 42/42 ========================:j  #.#.#  Magic: 16/20 ===================----- ###.#.#  AC: 10Str: 5 #.....#  EV: 12Int: 23 #.# #######.###.####  SH: 0Dex: 15 .....#.#.....# #.##.##  XL:  8 Next: 76% Place: Dungeon:6 :j ..o....@.###.###.#.#.##  Noise: ---------  Time: 4948.5 (0.0) .....#............###.## k) +5 dagger:j  ... ###########.## ##.. Cast: Foxfire . .........###.##:j  #########.#.##  ##.##  o   orc priest (wandering) ###  :j _Autopickup disabled for 2 items. You drop a scroll of silence. _You drop 2 scrolls of vulnerability.  :j MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j wDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:j  #.#.#  #.#.#  #.#.#  #.#.#  :j     #.# #######.#  .....#.#.....#   ..o....@v# :j  .....#v........ ... ###########.##  .  :j; r ##.## oally target) :je >### :j 1=9.5 (1 :j _:j :j :j8}e #.#.#  Zeppelin the Magician #.#.#  Deep Elf of Ashenzari *..... #.#.#  Health: 42/42 ======================== #.#.#  Magic: 15/20 ==================------:j} ###.#.#  AC: 10Str: 5 #.....#  EV: 12Int: 23 #.# #######.###.####  SH: 0Dex: 15 .....#*#*....# #.##.##  XL:  8 Next: 76% Place: Dungeon:6:j~! ..o...*@v###.###.#.#.##  Noise: =--------  Time: 4949.5 (0.0) :j1~.....#v**.........###.## k) +5 dagger ... ###########.## ##.. Cast: Foxfire:j~ . .........###.## #########.#.##  ##.##  o   orc priest (ally target) ### :j~Press: ? - help, Q - select action, ( or ) - cycle:jwDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  :jEMCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:js<Dir - look around, f - activate:j9X #.#.#  Zeppelin the Magician #.#.#  Deep Elf of Ashenzari *..... #.#.#  Health: 42/42 ======================== :jX#.#.#  Magic: 15/20 ==================------ ###.#.#  AC: 10Str: 5 #.....#  EV: 12Int: 23 #.# #######.###.####  SH: 0Dex: 15 .....#.#.....# #.##.##  XL:  8 Next: 76% Place: Dungeon:6 ..o..v.@v###.###.#.#.##  Noise: =--------  Time: 4949.5 (0.0):jPY] .....#§...........###.## k) +5 dagger ... ###########.## ##.. Cast: Foxfire . .........###.## :jY#########.#.##  ##.##  o   orc priest (ally target) :jZ!### Dir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  :jZEPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:j[4§v:j[:j'\Dv§:j\<v§:j]>v§:j]?v§:j;d #.#.#  #.#.#  #.#.#  #.#.#    :jdL  #.# #######.#  .....#.#.....#   :jd..ov§v§@§#  .....#§§....... :j>e... ###########.##  .   ##.## :jg  ### _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The foxfire burns the orc priest!:jL1§:j>yv§v§:j vvThe orc priest is heavily wounded.The orc priest calls down the wrath of Beogh upon you.:jY33------50.5 (1:j§§§§§:j' _Beogh smites you!:j #.#.#  Zeppelin the Magician #.#.#  Deep Elf of Ashenzari *..... #.#.#  Health: 33/42 ==================------ #.#.#  Magic: 14/20 ================-------- ###.#.#  AC: 10Str: 5 #.....#  EV: 12Int: 23 #.# #######.###.####  SH: 0Dex: 15 .....#v#*....# #.##.##  XL:  8 Next: 76% Place: Dungeon:6 ..ov§§*@*###.###.#.#.##  Noise: =--------  Time: 4950.5 (0.0) .....#**v.........###.## k) +5 dagger ... ###########.## ##.. Cast: Foxfire . .........###.## #########.#.##  ##.##  o   or:jc priest (ally target) ### The orc priest is heavily wounded.The orc priest calls down the wrath of Beogh upon you. _Beogh smites you!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jDD#.#.#Zeppelin the Magician#.#.#Deep Elf of Ashenzari *.....#.#.#Health: 33/42 ==================------#.#.#Magic: 14/20 ================--------###.#.#AC: 10:j0EkStr: 5#.....#EV: 12Int: 23#.# #######.###.####SH: 0Dex: 15.....#v#.....# #.##.##XL:  8 Next: 76% Place: Dungeon:6..ov§§§@§###.###.#.#.## Noise: =--------  Time: 4950.5 (0.0).....#§§v.........###.## k) +5 dagger... ###########.## ##.. Cast: Foxfire..........###.###########.#.####.##o   orc priest (ally target)### _Beogh smites you!  :jFCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!  The foxfire burns the orc priest.:j§v§§:jkvv§v§:j 'MPress: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou feel a surge of power! You conjure some foxfire!  The foxfire burns the orc priest.  The orc priest is almost dead.st but does no damage.:jO3§:jg^ v@.vThe orc priest is almost dead.The orc priest mumbles some strange prayers to Beogh against you.:j_17---------5==1.5 (1:je[§§§:jh' _Beogh smites you!:j9v§:jv§v§v§:j >v§:jv§v§v§:ja:jvF  The foxfire burns the orc priest.:j §v§v§:j Av§:jq )The orc priest is almost dead.The foxfire burns the orc priest!:j(:jwZ*§:ja...:jg~ 9-2 _You kill the orc priest!:j|m;§:jpm _Your Spellcasting skill increases to level 7!:ji3 #.#.# #.#.# #.#.# #.#.# ###.#.# #.....##.## #######.###.####.v.#.#.....# #.##.##.)§§§@?.###.###.#.#.##.#§§.###... #.## ###... .###.... #.#.#### ##.##  ###:jT4I§v:j5J§v:jF6?§v:j6@§v:jZ7@§v:j=(.....:jH?G-3 _:juD\§§§§:jqF:jDI ##......##.##########.###.####....§.#.#.....# #.##.##§....?.###.###.#.#.##..§§§v#@...........###...... ###########.## ##.#...Cast: Foxfire...##:j=QL.):j8Rt6===4:jW:jFZ:j3:j18=--------:j7==:j9!9=8==:j:j:j:jT20=:j:j:jh9==:j:j _You start resting.Magic restored.:j_1==:j065.5 (11.0):jK20===6.5 (12 _:j:j:jI:j:j:j B:j :j:je9=:j:j~:jԢL2==:jƣ:j:jť:j:j:jè:j:j5:jS3=:jp:j,:jr:j:j:j:j׳,:j:j:jzK4=:j?:j:jO:j:jp:jȻ:j:j,:j:jI:jS5=:j:j:j:j:jG:jx:jO:j:jI:jK:j:j4K6=:j:j :jA:j:j:j:j:j97:jQ0=:j:jL,:jN:jE:j:j$:jG,:j:j\:j^8==:j:jN:j:j:j:jY:ji:j:jS:j=:j:j}K9=:j\:j2:j:j30=:j,:j:jV,:jH :j ,:j :j:jFW1=:jU:j:j:jU:j,:j:js:j:j:j:jK2=:j:j?!,:j!:j%B:j':j'U3=:j(:j*:j+:j+:j-:j|.:j@/:j^1:j1:j2:j4:j5K4=:j6:j7,:j!9:j:,:j<:j=:j>:j?:jA:jFA#5:jqAE==:j::j,:j:j7B:j_,:j9 :jA :js U6=:j :j:j:j5:j.,:j:jH:jzD7=:j:j,:j:jG:j:jD:j,:jx:j6!:ju!U8=:j":j& _You start resting.An orc comes into view.:jk/oo   orc (wandering):j/.5029.5 (63:j 9J30.5 (64 _:j?:j@:j #.#.#  Zeppelin the Magician #.#.#  Deep Elf of Ashenzari *..... #.#.#  Health: 38/42 =====================--- :j###.#.#  Magic: 19/20 ======================-- o. #.....#  AC: 10Str: 5 ##.##########.###.####  EV: 12Int: 23:jS ......#.#.....# #.##.##  SH: 0Dex: 15 ...)..***.###.###.#.#.## XL:  8 Next: 79% Place: Dungeon:6 :j..§§§v#@*..........###.# Noise: ---------  Time: 5030.5 (0.0) ..... ###########.## ##. k) +5 dagger #... .........###.# Cast: Foxfire:j+ ... #########.#.## ####.##  ###  o   orc (wandering) _Magic restored. _You start resting. _An orc comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j] #.#.#  Zeppelin the Magician #.#.#  Deep Elf of Ashenzari *..... #.#.#  Health: 38/42 =====================--- ###.#.#  Magic: 19/20 ======================-- :j.o #.....#  AC: 10Str: 5 ##.##########.###.####  EV: 12Int: 23 ......#.#.....# #.##.##  SH: 0Dex: 15 ...)....?.###.###.#.#.## XL:  8 Next: 79% Place: Dungeon:6 :j!..§§§v#@...........###.# Noise: ---------  Time: 5030.5 (0.0) :jE..... ###########.## ##. k) +5 dagger #... .........###.# Cast: Foxfire :jF... #########.#.## ####.##  :j###  o   orc (wandering):jC _You start resting. :jI_An orc comes into view.:jCasting: Foxfire (safe; 1% risk of failure)  :jPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j;QYou feel a surge of power! You conjure some foxfire!:jP) #.#.#  #.#.#  #.#.#    .o   ##.##########.#  ......#.#.....#   ...)...v?.###.# @v...... ..... ###########.##  #...  ...  ## ### oally target) =1.5 (1 _:j-:j0:jo8v§v§v§v§v§:jv§v§v§:jRIv§:jnQ.o:jIi  The foxfire burns the orc.:jC3§:jL:jL.-2:jcS_§§§:j(V[ _The orc is heavily wounded.:j2 Fv§:j&: i  The foxfire burns the orc.:j 1§:jn O.o:j X.....:j 9=20==-3:j :j3 W _The orc is almost dead.:j8T #.#.#  Zeppelin the Magician #.#.#  Deep Elf of Ashenzari *..... #.#.#  Health: 39/42 ======================-- ###.#.#  Magic: 19/20 ======================-- .. #.....#  AC: 10Str: 5 ##.##########.###.####  EV: 12Int: 23 ...o§.#.#.....# #.##.##  SH: 0Dex: 15 ...)..***.###.###.#.#.## XL:  8 Next: 79% Place: Dungeon:6 ..§§§v#@*..........###.# Noise: ---------  Time: 5033.5 (0.0) ..... ###########.## ##. k) +5 dagger #... .........###.# Cast: Foxfire ... #########.#.## ####.##  ###  o   orc[1:jT\6d _The orc is heavily wounded.The foxfire burns the orc. _The orc is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j  #.#.#  Zeppelin the Magician #.#.#  Deep Elf of Ashenzari *..... #.#.#  Health: 39/42 ======================-- ###.#.#  Magic: 19/20 ======================-- .. #.....#  AC: 10Str: 5 ##.##########.###.####  EV: 12Int: 23 ...§o.#.#.....# #.##.##  SH: 0Dex: 15 ...)....?.###.###.#.#.## XL:  8 Next: 79% Place: Dungeon:6 ..§§§v#@...........###.# Noise: ---------  Time: 5033.5 (0.0) ..... ###########.## ##. k) +5 dagger #... .........###.# Cast: Foxfire ... #########.#.## ####.##  ###  o   [:jBc40morcThe foxfire burns the orc. _The orc is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:j #.#.#  #.#.#  #.#.#    .. :j]  ##.##########.#  ....o.#.#.....#   ...)...vv.###.# @....... ..... ###########.##  :j#...  ...  ## ### :jM(ally target) :j[:=4.5 (1 _:jO:j:j~ v§v§v§§v$ _The orc is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!  The foxfire burns the orc.:j7 §v§v§§v80-5§§§§§ _You kill the orc!:j6YM  ###.#:j7.. #.....# ##.##########.###.#### .§§#§#.....# #.##.## ...).v§@§.###.###.#.#.#......#............###.#..... ###########.## ##.#............###.#...:j7)##:jD9Av§:j9=§v:jU:?§v:jl;H§v:jeF1§:jDJK.?:jOK%40:jKA20==-6:jQ§§§§§:j5TN _Your foxfire dissipates.:j^ S #.#.# #.#.# #.#.# #.#.## ###.#.# .. #.....##.##########.###.####.§§#.#.....# #.##.##.).§@.?.###.###.#.#..§#.###.#.....###.## ###.... .###..# #.#.## ##.##  ###:j ?$...:j &7:j8 :jM :j4 #.#.#:j #.#.# #.#.# #.#.# ## ###.#.# .. #.....##.##########.###.####.$.#.#.....# #.##..).@..?.###.###.#.#.:j#.#.####.....####.##  ##.... :j=.### ....## #.#.# ##. :jeA ###:jD :j &8:j:j:jZM...## ##.# .. #.....# ####.##########.###.###.$@#.#.....# #.##.#.....)....?.###.###.#.#........#............####.....############.## #:j:j8&9:j[:j:j3 #.... #.#.# #.#.# #.#.# #.#.# ## ###.#.# .. #.....##.##########.###.#......@.#.#.....# #.##..)....?.###.###.#.##.#. ##.....####.## ##..... . ....### #.# ##### ##. :j:jp1===40:j:j k  You now have 461 gold pieces (gained 11).  Things that are here::j+1.5 (2:j:j0c _a +0 whip; a +0 leather armour; an orc corpse:j " #.###### .......#####.##########.###.####......).#.#.....# #.##.......)@...?.###.###.#.###.......#............##Cast: Foxfire.#:j :jL +2.5 (1:j. :jR  #.#.#._ #.#.#.. #.#.##? #.#.# ###. ###.#.# ... #.....# #####.##########.###..#......).#.#.....# #.##.@....?.###.###.#.#.#. ##.....######.## ##..... . ....#### #. ##### ## :jW f  Found a scroll of fear.:jX &3:j^ :ja D _Found an ancient bone altar of Kikubaaqudgha.  :j9a Things that are here::j7d n _a +0 whip; an orc corpse:j) ~ #.#.# ._. #.#.# ... #.#.# #?# #.#.# ###.# ###.#.# .... #.....# #####.##########.###.#.#......).#.#.....# #.#:jm )....?.###.###.##.#.:j  ##.....######. ##...... .:j  ....##### # ###### :j :j x2==4 _:jg :j :jDroM...._... #? ###.####.# .... #.... #####.##########.###.#....@.).#.#.....# .......)....?.###.###.#####.......#............:js##.....############.#.##:j]{:j{&5:j:j!:jJ*'M#.######.###.##...._... #?#  #.###.###.# ###.#.........# #.... #####@##########.###.#......).#.#.....# .......)....?.###.###.#####.......#............#:j4:j%5&6:j<:js>:jGM..  #.# #.######.###.##...#...#_... #?# ###.#####.##....@....# #.... #####.##########.###.#......).#.#.....# #.......)....?.###.###.######...## :jAP#### :jc:j&7:j$:j':j9M......  #.# #.######.##.#...##...##.._..... #?# #.###@###.# ###.#.........# #.... #####.##########.###.#......).#.#.....# #.#...)........ ##.....##...####:j:j^B=8:j:j:juM# ##.#......  #.# #.######.## ##.## #...:j#.##...##.#..._...#...# #@# #.###.###.# ###.##.........# #....#####.##########.###.#.....##.....:j<9:j@:jr :j ,50.5 (2:j#:j` _f - 2 scrolls of fear (gained 1):j Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1% 1b - ShockConjuration/Air3%1  c - JinxbiteHexes1%2  d - Lesser BeckoningTranslocation 2%2  e - Momentum StrikeConjuration/Translocation 2%2  f - Maxwell's Portable Piledriver Translocation 5% 3  g - Flame WaveConjuration/Fire 9% 4  h - Sublimation of Blood Necromancy10%2  i - Call ImpSummoning12%2  j - Fugue of the Fallen Necromancy19% 3  k - Vampiric DrainingNecromancy19% 3  l - SwiftnessAir21% 3  m - Summon Ice BeastIce/Summoning 22% 3  n - SilenceHexes/Air50% 5  o - Yara's Violent Unravelling Hexes/Alchemy 52% 5  p - AirstrikeAir54% 4  q - Borgnjor's Vile Clutch Necromancy/Earth 88% 5  r - Alistair's Intoxication Alchemy89% 5  s - EnfeebleHexes99% 7  t - Eringya's Noxious Bog Alchemy[35:jem100% 6  u - Sphinx SistersHexes/Summoning 100% 7 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j:j:j}#..# # Zeppelin the Magician#.# #... . Deep Elf of Ashenzari *........ #...Health: 42/42 ========================#.# #.######.# Magic: 20/20 ========================# ##.## ##.... AC: 10Str: 5#.##...##.#:j #.#.# EV: 12Int: 23..._...#.#.# SH: 0Dex: 15#...##.#.# XL:  8 Next: 80% Place: Dungeon:6#@##.#.# Noise: ---------  Time: 5050.5 (0.0):j#.###.###.# ###.#.# k) +5 dagger#.........# #.....# Cast: Foxfire#####.##########.###.##.#......).#.#.....# #.##.......)....?.###.###.# ####.......#............ ##.....############.# ##...... .........  :j_a +0 whip; a +0 leather armour; an orc corpseFound a scroll of fear. _Found an ancient bone altar of Kikubaaqudgha.  :jThings that are here: _a +0 whip; an orc corpse _f - 2 scrolls of fear (gained 1):j,P  Okay, then.:j:j- :jb . _:jf:jmGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocutionm - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain  y - a +1 dagger of holy wrath Missiles (go to first with ()e - 17 stones  g - 7 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn) :jTn t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn)  x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elema - a +0 robe  q - a +3 leather armouru - a +0 pair of gloves [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j-E Potions:  Potions !  g - 2 potions of magic  L - a potion of lignification  b - 2 potions of brilliance  m - 2 potions of might  c - 4 potions of curing  h - a potion of haste  r - a potion of resistance:jN :j :j! #..# # Zeppelin the Magician#.# #... . Deep Elf of Ashenzari *........ #...Health: 42/42 ========================#.# #.######.# Magic: 20/20 ========================# ##.## ##.... AC: 10Str: 5:j" #.##...##.##.#.# EV: 12Int: 23..._...#.#.# SH: 0Dex: 15#...##.#.# XL:  8 Next: 80% Place: Dungeon:6#@#:jo" #.#.# Noise: ---------  Time: 5050.5 (0.0)#.###.###.# ###.#.# k) +5 dagger#.........# #.....# Cast: Foxfire#####.##########.###.##.#......).#.#.....# #.##.......)....?.###.###.# ####.......#............ :j:# 9##.....############.# ##...... ......... Found a scroll of fear. _Found an ancient bone altar of Kikubaaqudgha.  Things that are here: _a +0 whip; an orc corpse _f - 2 scrolls of fear (gained 1) _Okay, then.:j( :j) :j1 :jn:j:j:j:j:jKP _:j:j:jn:j :j,:j:j :j :je:j:j:j  ###.#####.#k) +5 dagger.........# #....Cast: Foxfire #####.##########.###......).#.#.....# .......)....?.###.###.#####.......#............##.....############.# :jo##...... ......... You encounter a water moccasin.:j8J#..# #.# .# #..# #.# ..# #..# #.###.# ### #... ..# ... S.# #... #.# #.# #.######.# # ##.###.# #.... ###.##...##.###.# #.#.# ......._...@....# #.#.# :jH.#.##...##.##### #.#.# ##.###.# #.#.# #.###.###.# ###.#.##.........# .######.########### S   water moccasin (asleep)#.#......).#.#.....# #.##.###.......)....?.###.###.#.#.#####.......#............###.:j !:j%+5.5 (5:j,'26.5 (6 _:j}-:jH/:j9 #..# #.#  Zeppelin the Magician .# #..# #.#  Deep Elf of Ashenzari *..... ..# #..# #.#  Health: 42/42 ======================== ##.# ### #... ..#  Magic: 19/20 ======================-- ... S.# #...  AC: 10:jcStr: 5 #.# #.# #.######.#  EV: 12Int: 23 # ##.###.# #....  SH: 0Dex: 15:jԸ :j###.##...##*###.# #.#.#  XL:  8 Next: 80% Place: Dungeon:6 :ji,......._..*@*...# #.#.#  Noise: ---------  Time: 5056.5 (0.0) .#.##...##*##### #.#.#  k) +5 dagger ##.###.# #.#.#  Cast: Foxfire #.###.###.# ###.#.# :j: #.........# #.....#  #####.##########.###.####  S   water moccasin (asleep) #.#......).#.#.....# #.##.## #.......)....?.###.###.#.#.#:j; ####.......#............###. _f - 2 scrolls of fear (gained 1) _Okay, then. _You encounter a water moccasin.:jCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j@#..# #.#Zeppelin the Magician.##..# #.#:j@Deep Elf of Ashenzari *.......# #..# #.#Health: 42/42 ========================##.# ### #... ..#:j+ADMagic: 19/20 ======================--... S.# #...AC: 10Str: 5:j\A#.# #.# #.######.#EV: 12Int: 23:jA# ##.###.##....SH: 0Dex: 15:jA###.##...##v###.# #.#.#:jAXL:  8 Next: 80% Place: Dungeon:6......._..v@....# #.#.#Noise: ---------  Time: 5056.5 (0.0):j!B.#.##...##.##### #.#.#k) +5 dagger:jB##.###.##.#.#Cast: Foxfire#.###.###.# ###.#.##.........# #.....######.##########.###.#### S   water moccasin (asleep, ally target)#.#......).#.#.....# #.##.###.......)....?.###.###.#.#.#####.......#............###. :jB _Okay, then. _You encounter a water moccasin.Casting: Foxfire (safe; 1% risk of failure)  :jBPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jCJYou feel a surge of power! You conjure some foxfire!:jEE:=7.5 (1 _:jM:jN:j  #..# #.#  Zeppelin the Magician .# #..# #.#  Deep Elf of Ashenzari *..... ..# #..# #.#  Health: 42/42 ======================== ##.# ### #... ..#  Magic: 18/20 =====================--- ... S.# #...  AC: 10Str: 5 #.# #.# #.######.#  EV: 12Int: 23 # ##.###.# #....  SH: 0Dex: 15 ###.##...##v###.# #.#.#  XL:  8 Next: 80% Place: Dungeon:6 ......._..v@*...# #.#.#  Noise: =--------  Time: 5057.5 (0.0) .#.##...##*##### #.#.#  k) +5 dagger ##.###.# #.#.#  Cast: Foxfire #.###.###.# ###.#.#  #.........# #.....#  #####.##########.###.#### :j  [40m S   water moccasin (asleep, ally target) #.#......).#.#.....# #.##.## #.......)....?.###.###.#.#.# ####.......#............###.Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:js8  #..# #.#  Zeppelin the Magician .# #..# #.#  Deep Elf of Ashenzari *..... ..# #..# #.#  Health: 42/42 ======================== ##.# ### #... ..#  Magic: 18/20 =====================--- ... S.# #...  AC: 10:j8 Str: 5 #.# #.# #.######.#  EV: 12Int: 23 # ##.###v# #....  SH: 0Dex: 15 :j 9 ###.##...##§###.# #.#.#  XL:  8 Next: 80% Place: Dungeon:6 :j9 ......._..v@....# #.#.#  Noise: =--------  Time: 5057.5 (0.0) .#.##...##.##### #.#.#  k) +5 dagger ##.###.# #.#.#  Cast: Foxfire #.###.###.# ###.#.#  #.........# #.....#  :jf: E#####.##########.###.####  S   water moccasin (asleep, ally target) #.#......).#.#.....# #.##.## #.......)....?.###.###.#.#.# ####.......#............###.Dir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  :j: DPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:j; Fv§:j; @v§:j; v:j; "§:jC  #..# #.#  .# #..# #.#  ..# #..# #.#  ##.# ### #... ..#  ... S.# #...  :jKC C#.# #v#   # ##.###v# #....  :jwC ###.##...##§###.# #.#.#  ......._..§@....# #.#.# :jC  .#.##...##.##### #.#.#  :jC ##.###.# #.#.#  :jED M#.#  ..#  ### S   :jD i)  )....?:jD  _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  :jD Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  :jE cYou feel a surge of power! You conjure some foxfire!  The foxfire burns the water moccasin!:j p§v§:j ivS:j  The water moccasin is moderately wounded.The foxfire burns the water moccasin!:jP |§§S:jW v:jTX v:jX +8.5 (1:j_ L§§:jj f _The water moccasin is heavily wounded.:jK}v§v§:j&t  The foxfire burns the water moccasin!:j;y§v§:jC  The water moccasin is almost dead.The foxfire burns the water moccasin.:jt§§S:jd...:j\9=-9:jTD§§:j1b _The water moccasin is almost dead.:jJ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  Okay, then.-:j:j. _:j .@..  You closely miss the water moccasin.The water moccasin is almost dead.:j4/=60:j;-:j>T _The water moccasin misses you.:jRJ  #..# #.#  Zeppelin the Magician .# #..# #.#  Deep Elf of Ashenzari *..... ..# #..# #.#  Health: 42/42 ======================== ##.# ### #... ..#  Magic: 18/20 =====================--- ... ..# #...  AC: 10Str: 5 #.# #.# #.######.#  EV: 12Int: 23 # ##.###.# #....  SH: 0Dex: 15 ###.##...##S###.# #.#.#  XL:  8 Next: 80% Place: Dungeon:6 ......._..*@*...# #.#.#  Noise: =--------  Time: 5060.5 (0.0) .#.##...##*##### #.#.#  k) +5 dagger ##.###.# #.#.#  Cast: Foxfire #.###.###.# ###.#.#  #.........# #.....#  #####.##########.###.####  S:jK $[m   water moccasin #.#......).#.#.....# #.##.## #.......)....?.###.###.#.#.# ####.......#............###.You closely miss the water moccasin.The water moccasin is almost dead. _The water moccasin misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jL#..# #.#Zeppelin the Magician.##..# #.#Deep Elf of Ashenzari *.......# #..# #.#Health: 42/42 ========================##.# ### #... ..#Magic: 18/20 =====================---... ..# #...AC: 10Str: 5#.# #.# #.######.#EV: 12:j Int: 23# ##.###.##....SH: 0Dex: 15###.##...##S###.# #.#.#XL:  8 Next: 80% Place: Dungeon:6......._...@v...# #.#.#Noise: =--------  Time: 5060.5 (0.0).#.##...##v##### #.#.#k) +5 dagger##.###.##.#.#Cast: Foxfire:j:#.###.###.# ###.#.##.........# #.....######.##########.###.#### S   water moccasin (ally target)#.#......).#.#.....# #.##.###.......)....?.###.###.#.#.#####.......#............###.The water moccasin is almost dead. _The water moccasin misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jpDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:j[39--1.5 (1:js!:j#y _The water moccasin misses you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire! _The water moccasin bites you. The water moccasin misses you.:j~ †You hit the water moccasin.v§v§v§v§v§§vv§§v§v40--9=912:jG§§§:j2§:j-R _You kill the water moccasin!:j|3:j :j N§v:j?v§:j=§v:j >v§:jG§v:j]>v§:j܃Jv§:jZN§v:j3§:j?§v:j § _Your foxfire dissipates. _Your foxfire dissipates.20===:jϵ:j _Magic restored.1=:j-:j,:j:j$:jD|==:j:j~2==:j(:j1 _HP restored.:jI:j^  You see here a water moccasin corpse. _:jv:j:jH:j:jv=:j?:j,:jP:j:j:j:jO:jh :j h  You encounter a bullfrog.:j #.###... F. #.# ##.# .# #.# #.# .# ##.####.# ##. #...)[.># ... #<.###### #.##  #.# #..#  #@## #..# - #..# #..#  #####.##### #...  #.........# #... #.###.###.# #.######. # ##.###.# #... F   bullfrog (asleep) ###.##...##†###.# #.#.[16;10:jhH ......._........# #.#. .#.##...##.##### #.#.:j0~797.0)-80.5 (18 _:j4:jG:j...###...F.# #.#  .##.####.###.#...)[.>...<.###### .## #..# #..#####.####........# #....###.###.# #.###### # ##.###.# #..###.##...##†###......._........1.0) :jx##### .#...###...F.#:j"_ #.#  #.####.#####.#######...)[.>#..........##<.###### :j/# #..# #..#####.####........# #... .##.###### # ##.###.# #..###.##...##†###:j:j:j&2:jc:j:j. . ##.###### .#...###...F.# #.#  .# ##.####.####.#######...)[.>#...@......##<.#######.##.#####.# # #..# #..#####.####........# #....##.###### # ##.###.# #..:j7:j??3:jp]:jU#. ##.##.# #####...#.# #.##. #.###...##F. #.# ##.##.# #.# #.##.# ##.####.######.#######...)[.>##.##<.##.##.#####.##..# ##.# #..# ##.## #..# ##..# #..# ######.##### #... .#.....#.###.###.# #.######.## ##.###.# #.:jS^<4:jd:jf:jB0 |..# #.#  ##.##.#####...# .#.......###...F.# #.#  #.# ##.####.#####@#######...)[.>:j1 `.........##<.#######.##.#####.# # #..# #..# #####.####.........# #....##.######.#:j? :j$A &5:jG :jnM :j#. #...#.. #.#  ##.######...# .#.......#.###...F.# #.#  #@# ##.####.#####.#######...)[.>#..........##<.#######.##.#####.# # #..# #..# #####.####.........# #...:j!:j"&6:j5/:j? v####.#.#.##. #...#.. #.#  ##.######...# .......#.###...F.## #.#  #.# ##.####.####.#######...)[.>.........##<.#######.##.#####.# # #..# #..# #####.####.:j) <7:jE :j :j9 .  The helpless bullfrog fails to defend itself.  You impale the bullfrog!!:j>^.:jKt 78 _You kill the bullfrog!:j R:jkTp _Your base Necromancy skill increases to level 1!:jEM#...##.##.######.#.#.##. #...#.. #.#  ##.######...# .......###....### #.#  #.# ##.####.:j*F#####.#######...)[.>####.:j>SC9 _:jU:j\:j# #.#...##.##.## #.# #.####.#.#.# #.# #. #...# #.# .. #.# #.# #.# ##.## #.# #####...#:jFb#.# #.##.# #.###...#.#.@# #.# ##.##.#.## #.# #.##.#.# ##.####.##.#####.#######...)[.>##.#..........##<.#.#.##.#####.##..# #.:jv}#.# #..# #.#.## #..# #.#..# #..# #.:j=90:j:j:j9:j9,:jE<:j:=:jerD:jHt:jt:j#:j:jx:j:jω:jE:j-:j:j :j":j:jl:j,:jǚ:jw:j:j-:j:j:j:j&:j,:j :j~:jͪ,:j:jX:j֯B:j:j:j:j:jf:j:j,B:jO:j:j3:j:j:j<:j:j:j:jk:j:j:j9:j:j:j,:jv,:j:j:j,:jL:jn:j4B:j:ji  You encounter a rock fish.:j{............# ............###.#.#####.# ............#.#.# .# #####......#.#.# ##.#...##.#.# #.####.# ######.# #.. #......# ###.?.########.###### F......@......# ##########.####  #.# # #.# # #.# # #.. # F   rock fish (asleep) ### ##### #.... #.##.:j d124.5 (34.0)5.5 (35 _:j:j :jJ" .#  ###.#.#####.#  #.#.# .# #####... #.#.# # #.#... #.#.# #.#### #.# ######.#  #... #......# .##.?.:j#T#.######.F.......#.#.#### #.#  #.# #.# #..  ###  # #.##:j,F6.5 (1.0) :jX>:j?:jǴq .#  ###.#.#####.#  #.#.# .# ##### #.#.# # #.# #.#.# #. #.### ######.#  #.... #......##.##.?.#.######.F.##.#.#### #.#  #.#  #.#:j #.. ###  # #.:j:ju&7:j>:j:j9m  .#  ###.#.#####.#  #.#.# .# ##### #.#.# # #.# #.#.# #. #.##### ######.# #..... #......##.##.?.#.######.F.##.#.#### #.#  #.#  #.# #.. ###  # #..F#F:jp XF:jr &8:jz :jI :j .#  ###.#.#####.#  #.#.# .# ##### #.#.# # #.# #.#.# # #. #.#####.# ######.# #...... #......##.##.?.#.######.#:j¯#.##F#.#### #.#  #.#  #.# #.. ###  # #:j:j.=9:jO:jV _The rock fish barely misses you.:jyB  .#   ###.#.#####.#   #.#.# .# #####   #.#.# # #.   #.#.# # #.   #.#####.# ######.   #....... #......  #.##.?.#.  $.#  #.##F#.####   #.#   #.#   #.#   #..   #   :jOI:  Found 10 gold pieces.:jI'30:jP:jsSA _The rock fish bites you but does no damage.:j  You hit the rock fish.  The rock fish is moderately wounded.:j&1:j:j< A _The rock fish bites you but does no damage.:j8%  ............# ....... Zeppelin the Magician ###.#.#####.# ....... Deep Elf of Ashenzari *..... #.#.# .# #####. Health: 42/42 ======================== #.#.# # #. Magic: 19/20 ======================-- #.#.# # #. AC: 10Str: 5 #.#####.# ######. EV: 12Int: 23 #....... #...... SH: 0Dex: 15 ####.##**.########.##### XL:  8 Next: 97% Place: Dungeon:6 $.....*@*..........#  Noise: =--------  Time: 5131.5 (0.0) ####.##F#######.####  k) +5 dagger :j% #.#  Cast: Foxfire #.#  #.#  :jo& #..  F   rock fish ### You hit the rock fish.  The rock fish is moderately wounded. _The rock fish bites you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j  ............# ....... Zeppelin the Magician  ###.#.#####.# ....... Deep Elf of Ashenzari *.....  #.#.# .# #####. Health: 42/42 ========================  #.#.# ##. Magic: 19/20 ======================--  :j# #.#.# ##. AC: 10Str: 5  #.#####.# ######. EV: 12Int: 23  #....... #...... SH: 0Dex: 15 :jb  ####.##vv.########.##### XL:  8 Next: 97% Place: Dungeon:6  $......@...........#:j Noise: =--------  Time: 5131.5 (0.0)  :j ####.##F#######.####k) +5 dagger :jӣ & #.#:j aCast: Foxfire  #.#  #.# :j2  #..:jR F   rock fish (ally target)  :js ###  :j D The rock fish is moderately wounded. :j _The rock fish bites you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jk JYou feel a surge of power! You conjure some foxfire!:j* +2.5 (1:j/ :jz K _The rock fish bites you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire! _The rock fish closely misses you.:ja §vYou hit the rock fish but do no damage.§v:jg  The rock fish is moderately wounded.The foxfire burns the rock fish but does no damage.:j§  The rock fish is moderately wounded.The foxfire burns the rock fish. The rock fish resists.:jt3§:j The rock fish is moderately wounded.:jU&3:jl§§@§:jV _The rock fish barely misses you. :j9 ............# ....... Zeppelin the Magician ###.#.#####.# ....... Deep Elf of Ashenzari *..... #.#.# .# #####. Health: 42/42 ======================== #.#.# # #. Magic: 18/20 =====================--- #.#.# # #. AC: 10Str: 5 #.#####.# ######. EV: 12Int: 23 #....... #...... SH: 0Dex: 15 ####.##**.########.##### XL:  8 Next: 97% Place: Dungeon:6 $.....*@*..........#  Noise: =--------  Time: 5133.5 (0.0) ####.##F#######.####  k) +5 dagger #.#  Cast: Foxfire #.#  #.#  #..  F   rock f :jish ### The foxfire burns the rock fish. The rock fish resists.  The rock fish is moderately wounded. _The rock fish barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate :j}z ............# ....... Zeppelin the Magician  ###.#.#####.# ....... Deep Elf of Ashenzari *.....  #.#.# .# #####. Health: 42/42 ========================  #.#.# ##. Magic: 18/20 =====================---  #.#.# ##. AC: 10Str: 5  #.#####.# ######. EV: 12Int: 23  #....... #...... SH: 0Dex: 15  ####.##vv.########.##### XL:  8 Next: 97% Place: Dungeon:6  $......@...........#Noise :j{: =--------  Time: 5133.5 (0.0)  ####.##F#######.####k) +5 dagger  #.#Cast: Foxfire  #.#  #.#  #..F   rock fish (ally target)  ###   The rock fish is moderately wounded. _The rock fish barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire! :jf}33------9==4.5 (1 :jj :jÈ: _The rock fish barely misses you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire! _The rock fish bites you! :j; §vYou barely miss the rock fish.§v :jB  The rock fish is moderately wounded.The foxfire burns the rock fish. The rock fish resists. :j3§ :j  The rock fish is heavily wounded.The foxfire burns the rock fish. The rock fish completely resists. :jV1§ :jZ| The rock fish is heavily wounded. :jv[.-5 :jaN§§§ :jPfV _The rock fish barely misses you. :j_  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j<_ Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation2%3  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1%3  f - BlinkTranslocation2%2  g - Mephitic CloudConjuration/Alchemy/Air 13%3  h - Stone ArrowConjuration/Earth11%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit :j :jڊ :j5 ............# ....... Zeppelin the Magician  ###.#.#####.# ....... Deep Elf of Ashenzari *.....  #.#.# .# #####. Health: 33/42 ==================------  #.#.# ##. Magic: 19/20 ======================--  #.#.# ##. AC: 10Str: 5  #.#####.# ######. EV: 12Int: 23  #....... #...... SH: 0Dex: 15  ####.##§§.########.##### XL:  8 Next: 97% Place: Dungeon:6  $.....§@§ :j[37m..........#Noise: =--------  Time: 5135.5 (0.0)  ####.##F#######.####k) +5 dagger  #.#Cast: Foxfire  #.#  #.#  #..F   rock fish  ###   The rock fish is heavily wounded.The foxfire burns the rock fish. The rock fish completely resists.  The rock fish is heavily wounded. _The rock fish barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ............# ....... Zeppelin the Magician  ###.#.#####.# ....... Deep Elf of Ashenzari *.....  #.#.# .# #####. Health: 33/42 ==================------  #.#.# ##. Magic: 19/20 ========= :jL=============--  #.#.# ##. AC: 10Str: 5  #.#####.# ######. EV: 12Int: 23  #....... #...... SH: 0Dex: 15  ####.##§§.########.##### XL:  8 Next: 97% Place: Dungeon:6  $.....§@§..........#Noise: =--------  Time: 5135.5 (0.0)  ####.##F#######.####k) +5 dagger  #.#Cast: Foxfire  #.#  #.#  #..F   rock fish  ###   The rock fish is heavily wounded.The foxfire burns the rock fish. The rock fish completely resists.  The rock fish is heavily wounded. _[ :j40mThe rock fish barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #You feel a surge of power! Flames lash the rock fish. The rock fish resists.* :j .?.@.# :j  :j  ............# ....... Zeppelin the Magician  ###.#.#####.# ....... Deep Elf of Ashenzari *.....  #.#.# .# #####. Health: 34/42 ===================-----  #.#.# ##. Magic: 17/20 ====================----  #.#.# # :j #. AC: 10Str: 5  #.#####.# ######. EV: 12Int: 23  #....... #...... SH: 0Dex: 15  ####.##.?.########.##### XL:  8 Next: 103% Place: Dungeon:6  $......@...........#Noise: ==-------  Time: 5136.5 (1.0)  ####.##########.####k) +5 dagger  #.#Cast: Foxfire  #.#  #.#  #..  ###    :j The rock fish is heavily wounded. _The rock fish barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! Flames lash the rock fish. The rock fish resists. _You kill the rock fish! :j  asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! Flames lash the rock fish. The rock fish resists. _You kill the rock fish!Your Translocations skill increases to level 3!You have reached level 9! :j /  --more-- :jdL  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  :j 7/46=1---79 1%  :j  :j U _You feel stronger. x2:j0G .# . ###.#.#####.# . #.#.# .# #####. #.#.# # #.# #.#.# # #.# #.#####.# ######.# #....... #......# ####.##.?.#.# $.......#  ####.#.####  #.#    #.. ### #:j1  #  # :jN8:j9d8=--7 _:j?:jA:jM ##.### ######.#...........###.#.#####.# ......#.# .# #####...##.#.# # #####.# ###### #.......# #......:j3####.##.@.########.######$..................####.##########.######.#:j:jYA--8:ju:jt:j0%8:jg9.5 (2:j:jQ _A - a scroll of acquirement:jv   #......#.### ######.   ............#   ###.#.#####.#   #.#.# .# #####   #.#.# # #.   #.#.# # #.   #.#####.# ######.   #.# #......   ####.##@..#:j #.   $........#   ####.#.####   # #.#   #.#   #.#   #..   ###  :jI :j w9==40.5 (1:j :j9 :j ......# ......###.#.##### #.#.# .# ##### # # #.#####.# ######.......# #.....####.##...########.#####$......@...........# :jw####.##########.####Cast: Foxfire  :jY1:jpq  .#   ###.#.#####.#   #.#.# .# #####   #.#.# # #   #.#.# # #   #.#####.# ######  F #.......# #  :j#.##...#.  .$..#  #.#.####   # #.#   #.#   #.#   #..F   rock fish (asleep)   ###   :j:j.&2:jd:jkZ _You encounter a rock fish.:j  .#   ###.#.#####.#   #.#.# .#   #.#.# #   #.#.# #  #.#.#####.#   F.#.......# # .#####.##...#. :ji.$....@...# #.#.####  #. #.# #.:jf #.# #. #.# :j6h#. #.. ..:jS ### :jmG.. :j:jJ9=20==3:j :j :j   .#   ###.#.#####.#   #.#.# .#  :jo 4 #.#.# #  #.#.# #  #.#.#####.#   F.#.......# #  #.#####.##...#.  #..$...@....# #.#.####  #.#:j  #.#  #.# #.#:j R  #.#:j } #.#  #.#:j h #..  ... ###:j6 <  ... :jV :j :jb &4:j :j :j ##.### ####...........:j+###.#.#####.# .....# ### # #.#.#####:j### F.#.......# #...:j5#.#####@##...########.##..$..................#######.##########.######.#..###:jψ ...:j׏:j&5:j:j:jM #The helpless rock fish fails to defend itself.  You impale the rock fish!!:jNT(:jY 1===46 _You kill the rock fish!:j _:jQcR _Your Alchemy skill increases to level 1!:jc:j]:j:j:j):j  ......# ....###.#.##### #.#.# .# ### # ####.# ####........#.#####.##...########.###..$...@..............# :j> ######.##########.###Cast: Foxfire...  :j |40=7 _:j :j :j^   .#   ###.#.#####.#   #.#.# .#   #.#.# #  #.#.# # :jN_ | #.#.#####.#   #.#.......# #  #.#####.##...#.  #..$..@.....#:ju_ k  #.#.#### :j_ } #.# #.# :j_ I #.#:j_ K #.#  :j_ }#.# #.#  :j` f#.# #.. :j;` ] ... ### :j\` i ... :jg :jh &8:jn :js :j$  .#   ###.#.#####.#   #.#.# .#   #.#.# #  #.#.# #  #.#.#####.#   #.#.......# #  #.#####.##...#.  #..$.@......  #.#.  #.# #.#  #.# #.#  #.# #.#  #.# #..  ... ###  ... :j+:jB+9:j0:jb1:jZ  .#   ###.#.#####.#   #.#.# .#   #.#.# #  #.#.# #  #.#.#####.#   #.#.# #  #.#####.##...#  #..$@......  #.#.  #.# #.#   #.# #.#   #.# #.#   #.# #..   ... ###   ... :j_:j#1:jڲO===50:j:ja:je  .#   ###.#.#####.#   #.#.# .#  #.#.# #  #.#.# #  #.#.#####.#   # #.#.#   #.#####.##...  #....  #.#.  #.# #.#   #.# #.#   #.# #.#   #.# #..   ... ###   ... 1:j:j:j+2.5 (2:j:j.? _You now have 471 gold pieces (gained 10).:jRead which item? Scrolls  f - 2 scrolls of fear  g - 3 scrolls of fog  t - 2 scrolls of teleportation  A - a scroll of acquirementa - a scroll of enchant armour  x - a scroll of amnesia  W - 3 scrolls of brand weapon  I - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selected:jV> :jC :jH 8 ............#Zeppelin the Magician ###.#.#####.#Deep Elf of Ashenzari *..... #.#.# .#:jI dHealth: 41/46 =====================--- #.#.# #Magic: 21/21 ======================== #.#.# #:jUI oAC: 10Str: 7 :jzI y#.#.#####.#EV: 12Int: 23 :jI  # #.#.......#SH: 0:jI <Dex: 15 :jI J #.#####.##...####### XL:  9 Next:  4% Place: Dungeon:6 :jaJ Y #..@................ Noise: ---------  Time: 5152.5 (0.0)  #######.##########.# k) +5 dagger #.##.# Cast: Foxfire:jJ , #.##.#:jJ ' #.##.# :jJ 5#.##.. ...:jK !### ...:j"K V _You encounter a rock fish.:jOK The helpless rock fish fails to defend itself.  You impale the rock fish!! _You kill the rock fish! :jpK _Your Alchemy skill increases to level 1! _You now have 471 gold pieces (gained 10).:j` :je Choose an item to acquire.  a - a +2 eveningstar of protectionb - Coemooff's Omnibus of Disjunct Soot  c - the amulet "Niof" {Dissipate Harm Dex+3}d - 1316 gold pieces (you have 471 gold) :jCf H[!] acquire|examine items [a-d] select item for acquirement[Esc] exit#:jWDyacquire|examineexamine item$:j] Coemooff's Omnibus of Disjunct Soot. A book of magic spells. It is an ancient artefact. You acquired it on level 6 of the Dungeon. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Maxwell's Portable Piledriver Translocation$:jX43 yes  b - Teleport OtherTranslocation3no  c - Iskenderun's Mystic BlastConjuration/Translocation 4no  d - Forge Blazeheart GolemFire/Forgecraft4no  e - Gell's GavotteTranslocation6no':j Choose an item to acquire.  a - a +2 eveningstar of protection  b - Coemooff's Omnibus of Disjunct Soot  c - the amulet "Niof" {Dissipate Harm Dex+3}  d - 1316 gold pieces (you have 471 gold) ':j* a[!] acquire|examine items [a-d] examine item[Esc] exit):jJ The amulet "Niof" {Dissipate Harm Dex+3}. It is an ancient artefact. Dissipate: It reduces the duration of hostile enchantments and decays magical):jZJcontamination more quickly. Harm:It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). If you switch to wearing this amulet: Your EV would increase by 0.4 (12.3 -> 12.7). You acquired it on level 6 of the Dungeon. ):jJStash search prefixes: {artefact} {artifact} {Dissipate} {jewellery} Menu/colouring prefixes: identified artefact jewellery.:jS Choose an item to acquire.  a - a +2 eveningstar of protection  b - Coemooff's Omnibus of Disjunct Soot .:j  c - the amulet "Niof" {Dissipate Harm Dex+3}  d - 1316 gold pieces (you have 471 gold) .:jՒ .:j .:j 9[!] acquire|examine items [a-d] examine item[Esc] exit4:j Coemooff's Omnibus of Disjunct Soot. A book of magic spells. It is an ancient artefact. You acquired it on level 6 of the Dungeon. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Maxwell's Portable Piledriver Translocation3 yes  b - Teleport OtherTranslocation3no  c - Iskenderun's Mystic BlastConjuration/Translocation 4no  d - Forge Blazeheart GolemFire/Forgecraft4:jXF4no  e - Gell's GavotteTranslocation6no7:jcChoose an item to acquire.  a - a +2 eveningstar of protection  b - Coemooff's Omnibus of Disjunct Soot  c - the amulet "Niof" {Dissipate Harm Dex+3}  d - 1316 gold pieces (you have 471 gold) [!] acquire|examine items [a-d] examine item[Esc] exit9:j7 macquire|examineselect item for acquirement;:j.Wyacquire|examineexamine item;:j macquire|examineselect item for acquirement<:jbyacquire|examineexamine item<:j macquire|examineselect item for acquirement=:ja + Acquire Coemooff's Omnibus of Disjunct Soot? (y/N)>:j{B- @:jQ+ Acquire Coemooff's Omnibus of Disjunct Soot? (y/N)@:j#@:j0 ............#Zeppelin the Magician ###.#.#####.#Deep Elf of Ashenzari *..... #.#.# .#Health: 41/46 =====================--- #.#.# #Magic: 21/21 ======================== #.#.# #AC: 10Str: 7 #.#.#####.#EV: 12Int: 23  # #.#.......#SH: 0Dex: 15  #.#####.##...####### XL:  9 Next:  4% Place: Dungeon:6  #..@................ Noise: ---------  Time: 5152.5 (0.0)  #######.##########.# k) +5 dagger #.##.# Cast: Foxfire [12;2@:jj070H#.##.# #.##.# #.##.. ...### ... _You encounter a rock fish.The helpless rock fish fails to defend itself.  You impale the rock fish!! _You kill the rock fish! _Your Alchemy skill increases to level 1! _You now have 471 gold pieces (gained 10).3.5 (1@:j5@:j85 _Something appears at your feet!B:jB:jo Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1% 1b - JinxbiteHexes1%2  c - Lesser BeckoningTranslocation2%2  d - Momentum StrikeB:jNConjuration/Translocation 2%2  e - ShockConjuration/Air3%1  f - Sublimation of BloodNecromancy4%B:j2  g - Call ImpSummoning12%2  h - Maxwell's Portable Piledriver Translocation 4% 3  i - Flame WaveB:jConjuration/Fire 9% 4  j - Fugue of the Fallen Necromancy10% 3  k - Vampiric DrainingNecromancyB:j10% 3  l - SwiftnessAir21% 3  m - Summon Ice BeastIce/Summoning 22% 3  n - Yara's Violent Unravelling Hexes/Alchemy 41% 5  o - SilenceHexes/Air45% 5  p - AirstrikeB:j;Air54% 4  q - Alistair's Intoxication Alchemy77% 5 B:j_ r - Borgnjor's Vile Clutch Necromancy/Earth 80% 5  s - EnfeebleHexes99% 7  t - Eringya's Noxious Bog AlchemyB:j100% 6  u - Sphinx SistersHexes/Summoning 100% 7 2 spell levels left B:j][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitM:jC M:jl M:j P ............#M:j Zeppelin the Magician ###.#.#####.#Deep Elf of Ashenzari *..... M:j+ #.#.# .#Health: 41/46 =====================--- M:jR #.#.# #Magic: 21/21 ========================M:j  #.#.# #AC: 10Str: 7 M:j j#.#.#####.#EV: 12Int: 23M:j   # #.#.......#SH: 0M:j! wDex: 15  #.#####.##...####### XL:  9 Next:  4% Place: Dungeon:6M:jG +  #..@................ Noise: ---------  Time: 5153.5 (0.0)M:jy   #######.##########.# k) +5 daggerM:j  #.##.# Cast: Foxfire #.##.# #.#M:jr #.# #.##.. ...### ...The helpless rock fish fails to defend itself.  You impale the rock fish!! M:j' _You kill the rock fish! _Your Alchemy skill increases to level 1! _You now have 471 gold pieces (gained 10). _Something appears at your feet!M:j Memorise Call Imp, consuming 2 spell levels and leaving 0? Y - Yes  N - NoO:jYO:j ............#Zeppelin the Magician ###.#.#####.#Deep Elf of Ashenzari *..... #.#.# .#Health: 41/46 =====================--- #.#.# #Magic: 21/21 ======================== #.#.# #AC: 10Str: 7 #.#.#####.#EV: 12Int: 23  # #.#.......#SH: 0Dex: 15  #.#####.##...####### XL:  9 Next:  4% Place: Dungeon:6  #..@................ Noise: ---------  Time: 5153.5 (0.0)  #######.##########.# k) +5 dagger #.##.# Cast: Foxfire :j0H#.##.# #.##.# #.##.. ...### ...The helpless rock fish fails to defend itself.  You impale the rock fish!! _You kill the rock fish! _Your Alchemy skill increases to level 1! _You now have 471 gold pieces (gained 10). _Something appears at your feet!24.5 (15.5 (26.5 (3O:jձO:jX$ O:j_You start memorising the spell. You continue memorising. x2O:jO:j0O:jݸc _You finish memorising. Spell assigned to 'i'.O:je9 O:j9 O:j: O:j< O:jDB _3=O:jDC ,O:j/D O:j F ,O:jG O:jH O:jH U4=O:jI O:j#K O:jaK O:jL O:jM ,O:jY:jEY:jDY:jY:j*Y:jY:jY:jY:jsY:jLP  There is a stone staircase leading up here.Y:jeY:j _Y:jDY:jxY:jNY:j~Y:jY:jY:jY:j(Y:jY:janY:jBY:jY:j Y:j Y:j\ Y:jY:j6Y:jzY:jY:jY:jNY:jY:jvY:jY:j:"Y:j}"Y:j#Y:j%&Y:jG(Y:j(Y:jb*Y:j|,Y:js.Y:j.Y:j6Y:j9Y:j>BY:j@Y:jBY:jCY:jDY:j;FY:j6HY:jHY:jIY:jNY:jOY:j5PY:jQY:jTY:jTY:jUY:jUY:j!WY:jWY:jWY:jhXY:jY\Y:j]Y:j^Y:j^Y:j`Y:jbY:jYbY:j;cY:jVdY:jfY:jfY:jJhY:jjY:jlY:j^lY:jmY:jPoY:j;qY:jqY:jsY:jyY:j{Y:j{Y:j}Y:jY:j,Y:jY:jLY:jY:j6Y:jY:j2Y:jTY:jY:jY:jY:j̎Y:jY:j{Y:jY:j,Y:jY:jY:j,Y:jY:jHY:jY:j3Y:jY:j֙Y:jY:jY:jY:jÜY:jY:jY:jTY:jxY:jY:jȠY:jkY:jhY:jrY:jãY:jkY:jY:jY:j<Y:jY:jY:j-Y:jY:jY:jWY:jSY:jY:jY:jY:jY:j˰Y:jVY:jY:je  You encounter a jelly.Y:j #.# #.#.#####.# # #.# #.#.......# #... #.#####.##...###Y:jx~# #.................... #######.##########.### .# #.#  .# #.#  .# #.#   #.. Y:j #....[..# ###  #.......# Y:jֽ0 #......J# #.......# #.......# Y:jh J   jelly (asleep)Y:j #.......# #.......#Y:jC Y:j1218.5 (45.0)Y:jo,9.5 (46Y:jY:j}, _Found a +0 chain mail.[:jU7.......# #....#####.##...########.##.....................# ######.##########.### #.# #.# ..###.#####.#..@.[..# ###. J.###.###[:j7[:j@[:j@120.5 (1.0) [:jE[:jG[:j Z #.# #.#.[:j0 # #. #.#####.##...#.# #.........#  #######.##.####  #.# #.#  [:j w#.# #.#  #.# #.#  ###.##### #..  #...@[..# ###  #.#  #......J#  #.#  [:j [:j% [:jN 1[:j [:j \:j3% #.# #.#.# #. #.#####.##...#.# #........#  #.#.####  #.# #.#  #.# #.#  #.# #.#  ###.##### #..  #....@..# ###  #.#  #......J#  #.#  2\:j8\:j};S _You see here a +0 chain mail.^:j [ #.#####.##...########.#####   #.....................#  #######.##########.####  #.# #.#  #.# #.#  #.# #.#  ^:j[###.##### #..  #....[..# ###  #.#  #......J#  #.#  #.^:j\#  ####.####  .. ^:jb^:jyc$3 ^:jc _^:jPh^:ji^:j,  .  The helpless jelly fails to defend itself.  You impale the jelly!!^:j )^:jc .54^:jp ^:j I _You kill the jelly!`:j3`:j1`:jY `:j  #.....................#   #######.##########.####   #.# #.#   #.# #.#   #.# #.#  ###.##### #..   #....[..# ###   #.......#   #.#0  #.#  #.#   #.#   #.#  ####.####   ..`:j(   [.  # `:j)s5.5 (1 _Found a +0 buckler.a:jIa:ja:j*h  You encounter a bullfrog.a:jU  #######.##########.####  #.# #.#   #.# #.#  #.# #.# a:j(###.##### #..  #....[..# ###  #.......#   #.#  #.#  #.#  #.#   #.#  ####.####  ..F a:jO5F   bullfrog (asleep)  [..  ... a:j&0a:jO6.5 (1 _c:j #.# #.# ###.#####.c:jM....[..##. .###.### ..F[........c:jkF.F.Fc:j0===7c:jc:j* _The bullfrog croaks.c:j  #.# #.#  #.# #.#  #.# #.#  ###.##### #..  #....[..# ###  #.#  #.#  #.#  #.#  c:j %#.#  #...F...#  ... .[..  .... # ...... . c:j 6F.c:j F---8c:j c:j d:j-3 #.# #.#  Zeppelin the Magician #.# #.#  Deep Elf of Ashenzari *..... #.# #.#  Health: 46/46 ======================== ###.##### #..  Magic: 20/21 ======================-- #....[..# ###  AC: 10Str: 7 #.......#  EV: 12Int: 23 #.......#  SH: 0Dex: 15 #...***.#  XL:  9 Next:  5% Place: Dungeon:6 #...*@*.#  Noise: ---------  Time: 5228.5 (0.0) #...*F*.#  k) +5 dagger #.......#  Cast: Foxfire ####.####  ... .[.. F   bullfrogd:j4 ....# ....... _Found a +0 buckler. _You encounter a bullfrog. _The bullfrog croaks.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activated:jU #.##.#Zeppelin the Magician  #.##.#Deep Elf of Ashenzari *.....  #.##.#Health: 46/46 ========================  ###.##### #..Magic: 20/21 ======================--  #....[..# ###AC: 10Str: 7  #.......#EV: 12d:joInt: 23  #.......#SH: 0Dex: 15  #.......#XL:  9 Next:  5% Place: Dungeon:6  #...v@..#Noise: ---------  Time: 5228.5 (0.0)  #....Fv.#k) +5 dagger  #.......#Cast: Foxfire  ####.####  ...  .[..F   bullfrog (ally target)  ....#  .......  d:j9_You encounter a bullfrog. _The bullfrog croaks.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!d:jMc2---=9.5 (1d:j^d:jI _The bullfrog croaks.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire! _The bullfrog hits you. The bullfrog barely misses you.d:jV  You closely miss the bullfrog. The foxfire burns the bullfrog!d:j2§d:jd  The bullfrog is heavily wounded.The foxfire burns the bullfrog!e:j1§e:jG* The bullfrog is almost dead.1==30e:j.O§§e:j1? _The bullfrog hits you but does no damage.e:j   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jg e:j  Your spells (cast)TypeFailure Level  a + Foxfiree:j Conjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation2%3  e:j6 Nd - Inner FlameHexes/Fire1%3  e - Tukima's Dancee:jW *Hexes1%3  f - Blinke:jy ;Translocation2%2  g - Mephitic Cloude:j iConjuration/Alchemy/Air 11%3  h - Stone Arrowe:j fConjuration/Earth11%3  i - Call Impe:j Summoning11%e:j 2 e:jz Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exite:j<: e:j@ e:j;I  #.##.#Zeppelin the Magician  #.##.#Deep Elf of Ashenzari *..... e:jI  #.##.#Health: 42/46 =====================---  ###.##### #..Magic: 21/21 ========================  e:jI S#....[..# ###AC: 10Str: 7  #.......#EV: 12e:j"J yInt: 23  #.......#e:jIJ bSH: 0Dex: 15  e:jtJ #.......#XL:  9 Next:  5% Place: Dungeon:6 e:jJ  #...§@..#e:jJ Noise: =--------  Time: 5230.5 (0.0)  #....F§.#e:jJ k) +5 dagger  #.......#Cast: Foxfire  e:jqK ####.####  ...  .[..F   bullfrog  ....#  .......  The bullfrog is heavily wounded.e:jK 9The foxfire burns the bullfrog!  The bullfrog is almost dead. _The bullfrog hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  e:jK \Confirm with . or Enter, or press ? or * to list all spells.e:jNL e:ju  #.##.#Zeppelin the Magician  #.##.#Deep Elf of Ashenzari *.....  #.##.#Health: 42/46 =====================---  ###.##### #..Magic: 21/21 ========================  #....[..# ###AC: 10Str: 7  #.......#EV: 12Int: 23  #.......#SH: 0Dex: 15  #.......#XL:  9 Next:  5% Place: Dungeon:6  #...§@..#Noise: =--------  Time: 5230.5 (0.0)  #....F§.#k) +5 dagger  #.......#Cast: Foxfire  :jw A33m####.####  ...  .[..F   bullfrog  ....#  .......  The bullfrog is heavily wounded.The foxfire burns the bullfrog!  The bullfrog is almost dead. _The bullfrog hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .  You feel a surge of power! Flames lash the bullfrog.*e:j>$...e:j Bu19---9====e:jLB$1.5 (1e:j?Fe:jSHL _You kill the bullfrog!f:jn ###.#####.....[..##. .###.###.##....  3=----2f:jx)  ###.#####.....[..##f:j) U. ..f:j) ###.### #... f:j) #f:j) #f:j) 4##...  f:j* f:jx0 f:j1 C20=------f:j1 3f:jO f:j@   #.# #.#  ###.##### #..  #....[..# ### f:j)A  #.#  #.#  #.#f:jNA   #.......#  #f:joA a.#  #f:jA .#  ####.#### f:jA  #...  #.[...  #.......f:jB p  #........ f:j1B  #.......##  ##.....##f:jPB ( f:jvJ f:jYK &4f:jHP f:jSR g:ji g:jn 4=1===g:jo g:j:p g:j r g:j9t g:jt g:jBv g:jx g:j2y #5g:jRy (=g:jz g:j^} g:j~ :==g:jy g:jÁ ,g:j g:j g:j g:j\ g:j g:jˆ a6==g:jL g:j# g:j g:jM g:j g:j g:j g:jN g:j* ,g:j5 g:j g:j g:j g:j$ g:j 9=g:j g:j g:j g:j- g:jD g:j g:j ,g:jY g:j+ g:j ,g:j0 g:j g:jF g:j g:j4 g:j6 g:j6 g:jY g:j g:j g:jq g:j˸ g:j g:j g:j g:j> g:jr g:jq g:j- g:j} g:jԼ g:js g:j g:j g:jD g:j g:j g:j g:jx g:j g:jt g:j g:j g:j} g:j g:jU g:j g:j g:jf ,g:j g:jD g:j g:j g:j g:j g:j g:j g:jF g:j g:jJ g:jj g:j g:j g:j g:j g:jC g:j, g:j g:jW g:jm g:j g:j ,g:j g:j g:j g:jH g:jY g:j g:jq g:j g:j@ g:j% g:j& ,g:j g:j g:jT g:jz g:j g:j g:jh g:j g:j g:jd g:j g:j g:j g:j{ g:j g:jP g:j g:j g:j% g:jY g:j g:j, g:j g:j g:j ,g:j, g:j g:j ,g:j' g:j( g:j) g:j) g:j+ g:j, g:j, g:j- g:j[/ g:j0 g:j0 g:j1 g:j3 g:j,5 ,g:j6 g:j&8 g:j^B g:jB g:j?D g:jH g:jJ g:jJ g:jN ,g:j*P g:jP g:jwQ g:jS g:jjU g:jU g:jV g:jX g:jZ g:jZ g:jZ\ g:j] g:jf ,g:jAh g:jj g:jwl g:jl g:jm g:jp g:jNr ,g:js g:jsu g:jw g:jOw g:jx g:jy g:jq{ g:j{ g:j| g:j~ g:j~ ,g:jF g:j g:j g:j g:j g:j1 g:j ,g:j g:j g:j? g:j g:j g:jq g:j g:j g:jA g:j g:jc g:j g:j g:j g:j g:j) g:j) g:j: g:j g:j g:j g:j] g:j g:jj g:jϢ g:j g:j ,g:jק g:j g:jޭ g:jZ g:ju g:j/ g:j g:j g:j g:j g:jS g:j g:jz g:jd g:jػ g:j g:j3 g:jӾ g:j g:j g:j g:j8 g:j} g:j g:j g:j g:j g:j& g:j g:jz g:j g:j7 g:j+ g:j g:j ,g:j g:j g:j g:j g:j g:j g:j\ g:j g:j g:j| g:jA ,g:jk g:j| g:j g:j< g:jq g:j g:j g:j g:j g:j g:j g:j g:j g:jk g:j g:j` g:j g:j g:j g:j g:j g:j g:j g:j g:j g:j g:j g:j) g:j# g:j g:j` g:j g:j g:j g:j\ g:j g:j g:j l  You see here a water moccasin skeleton.g:j g:j  _g:j) g:j g:j) g:jf g:j g:jY! g:j@" g:ju" g:j" g:j# g:j$ g:j$ g:j/% g:jS& g:jP' ,g:j' g:j ) g:j* g:jE* g:j* g:j+ g:j, g:j, g:j%- g:j . g:j/ g:j/ g:jG0 g:jj1 g:jk2 g:j2 g:j53 g:j94 g:j5 g:j5 g:jH6 g:j7 g:j8 g:j8 g:jq9 g:j: g:j< ,g:j< g:j= g:j> g:jN? g:j? g:jC g:jD g:jD g:jE g:jF g:j"H g:jfH g:jI g:jbJ g:j~K g:jK g:jL g:jUM g:jjN g:jN g:j[O g:jmP g:jQ g:jQ g:jaR g:jS g:jT g:jT g:j=U g:jgV g:j>W g:jxW g:jW g:jKZ g:j1[ g:j[ g:j3\ g:j] g:j_ g:j_ g:j` g:j{q g:jHr g:jr g:jbt g:jw g:jw g:j x g:jx g:j){ g:j{ g:j| g:jv| g:j~ g:j ,g:jm g:jʀ g:j g:j g:jm g:j g:jl g:j g:j g:j1 g:j g:j g:j g:jĉ g:j Bg:j{ g:j؍ g:j g:jK g:jP g:j g:jˏ g:j g:j g:jP g:jy g:j g:jՒ g:jZ ,g:j g:j~ g:j ,g:jJ g:jC g:j g:jĖ g:j& g:j g:jO g:jx g:j g:jp g:j g:j g:jV g:j g:j ,g:j g:j g:j g:jס g:j g:jD g:j g:jã g:j g:j Bg:j: g:jy g:j g:jF g:j g:j= g:j ,g:j2 g:j g:j g:j g:j g:jT g:j) ,g:j g:jR g:j ,g:jy g:j! g:j g:j g:j{ g:jX g:j g:j, g:j g:jY g:j g:jƸ g:j g:j g:jļ ,g:jL g:j} g:j ,g:j¿ g:j g:j l#####.###.###   #.# #.# #  ##.###.###)###  #............# ####...#..###.#.# ...........# #> ####...#...##.#. .)............#.########## ###.##.###.##..#@.........3850.0)  #.##.###....###.########  #........##..#.##  ####.###..#.#.########## # #.####.#.#.##...)...# # #..........##.#####.# ###########.#.###...## g:j- ....# #.#.##.#.#.## ###.#######.#...##.##.##g:j g:j #5g:j 1g:j g:j 9 _Found an escape hatch in the floor.j:jHIj:jwbj:jHl................ ########.###.###?# # #.# #.# #.# # ##.###.###)### # #............# #######...#..###.#.# ..............##.#># #######...#...##.#.# ...)...........@#.##########7.5 (2.0) #.####.##.###.##..#.......... #.# #.##.###....###.######## #.# #........##..#.##.# ####.###..#.#.########## #.## #.####.#.#.##...)...# .).# #..........##.#####.# <#.###########.#.###...## ..#....# #.#.##.#.#.##j:joj:j9p+8.5 (3j:jvj:jxQ _Found a scroll of identify.l:jM################ .................#######.###.###? #.# #.# #.# #.###.###)## # #........... #######...#..###.#. ..............##.#>######...#...##@#.# ..)............#.#############.##.###.##..#.......... #.# #.##.###....###.##########.#l:jl:j+9.5 (1l:jrl:j_M ################# .................#######.###.###? #.# #.# #.# #.###.###)## #........... #######...#..###.#. ...........>######...#...##.#.# ..)............#.########## #.####.##.###.##..#..........#....##...l:jl:j'90l:jl:jl:j\M ################# .................#######.###.###? #.# #.# #.# #.###.###)### #............# #######...#..###@#. ...........> #######...#...##.#.#Cast: Foxfire##.#l:jl:jOl:j&1l:jl:jl:j ,M ################# .................#######.###.###? #.# #.# #.# #.###.###)## #.........@..# #######...#..###.#.# ...........># l:jf z#######...#...##.#.##.#l:jU l:j# &2l:j[ l:j l:j M ################# .................#######.###.###? #.# #.# #.# #.###.###@### # #........... l:jr :#######...#..###.#. ..............##.#>###..l:jY l:j &3l:j\ l:j M _You see here a +0 whip.m:jqM ################# .................#######.###.###? #.# #.# #@# #.###.###)### # #............# #######...#..###.#.#....#m:jm:jĹ-4 _m:jm:jIm:jOSM ################# .................#######.###.## #.# #.# #.# #.###.###)## # #............###.#.m:j0###..m:jLm:j&5m:jͼm:jx _You see here a scroll of identify.n:j@8M ################# ................#######.###.###? #.# #.# #.# # ##.###.###)###..#n:jCn:jE-6 _n:j|Jn:j4Ln:j3-4n:j}1n:j4o:j\eIo:jko:jnmo:jp,o:jsg  You see here a scroll of identify.o:juo:jv _o:jwo:jyo:j'{o:jk{o:jd|o:j<  You see here a +0 whip.o:j-o:jՂ _o:jo:jo:jo:jԇo:j6o:jo:jیo:jo:jo:j)P  There is an escape hatch in the floor here.o:jޒo:j _o:jo:jo:jo:j!o:j4o:j}o:jo:jUo:jo:jo:j۟o:jo:j o:jo:j o:jHo:j&o:jĦo:jYo:jo:jYo:jo:jzo:jo:jo:j o:jRo:jo:j=o:jo:j۳o:jo:jo:jWo:jo:jзo:jyo:jƺo:j,o:jݽo:jo:j'}  You encounter an orc wizard and an orc priest.o:jq[.###?# .# #.# .###)##### .......#.# .###.#.#.# ..##.#>#.# ..##.#.#.# .....#..###.!. o:j&#.##..#.........@.....#....#####.##### ..##..#.## .#..#.#.##########.# .###### ##.#.#.##...)...#.# ....... .......##.#####.#.# o:j.####### o   orc priest (asleep) ##.#.###...## .# ######## o   orc wizard (asleep)  #.#.##.#.#.## oo ........ ##.#...##.##.## ........o:jo:j14137.0)o:j34.5 (18 _o:jo:jzp:j ###?# # #.# . ###)### .## .# ..# ###.#.# #.# ##.#># #.# ##.#.# #.# #p:jk #.#.###.!. .##..#..........@....# ....###.#.##### ##..#.## #.# ..#.#.##.# .# #.#.#.##...)...#.# .<##.#####.#.# # #.#.###...## #.# #. #.#.##.#.#.## .oo .)p:j ^.#...##.##.## .p:jX p:jƭ 05.0) p:jF p:j q:j   q:jڽ Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r:jcr:jpf Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1 r:jf b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation2%3  d - Inner Flamer:j#gHexes/Fire1%r:jeg,3  e - Tukima's DanceHexesr:jg?1%3  f - BlinkTranslocation2%2 r:jg g - Mephitic CloudConjuration/Alchemy/Air 11% 3  h - Stone Arrowr:jhConjuration/Earth 11% 3 i - Call ImpSummoning11%r:jSh2 r:jzhSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exits:j.F###?#s:j/*Zeppelin the Magician # #.#.Deep Elf of Ashenzari *..... ###)###.##Health: 46/46 ======================== ......#..#Magic: 21/21 ======================== s:j/###.#.##.#AC: 10Str: 7 .##.#>##.#EV: 12Int: 23 .##.#.##.# #SH: 0s:j/Dex: 15 ....#.##########.###.!..XL:  9 Next:  9% Place: Dungeon:6 .##..#..........@....#s:j 0FNoise: ---------  Time: 5415.5 (0.0) ....###.########.#####k) +5 dagger .##..#.###.#s:j60Cast: Foxfire ..#.#.##########.#.####### s:jj0#.#.#.##...)...#.#.......< ......##.#####.#.#s:j0######## o   orc priest (asleep) #.#.###...## #.#s:j0########. o   orc wizard (asleep) s:j0#.#.##.#.#.## .oo........) #.#...##.##.##s:j!1......... _You see here a scroll of identify. _You see here a +0 whip. _There is an escape hatch in the floor here. s:j`1-_You encounter an orc wizard and an orc priest.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s:jU2s:j!;###?#Zeppelin the Magician # #.#.Deep Elf of Ashenzari *..... ###)###.##Health: 46/46 ======================== ......#..#Magic: 21/21 ======================== ###.#.##.#AC: 10s:j;Str: 7 .##.#>##.#EV: 12Int: 23 .##.#.##.# #SH: 0Dex: 15 s:j3<....#.##########.###.!..XL:  9 Next:  9% Place: Dungeon:6 .##..#..........@....#Noise: ---------  Time: 5415.5 (0.0) ....###.########.#####k) +5 dagger .##..#.###.#Cast: Foxfire ..#.#.##########.#s:jf<.####### #.#.#.##...)...#.#.......< s:j<5......##.#####.#.######### o   orc priest (asleep) #.#.###...## #.#s:j<########. o   orc wizard (asleep) #.#.##.#.#.## .oos:j=........) #.#...##.##.##......... _You see here a scroll of identify. _You see here a +0 whip. s:j=__There is an escape hatch in the floor here. _You encounter an orc wizard and an orc priest.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s:j\###?# Zeppelin the Magician # #.# . Deep Elf of Ashenzari *..... ###)### .## Health: 46/46 ======================== ......# ..#s:jI]. Magic: 18/21 ====================---- ###.#.# #.# AC: 10Str: 7 .##.#># #.# EV: 12Int: 23 .##.#.# #.# #  SH: 0Dex: 15 ....#.##########.###.!..  XL:  9 Next:  9% Place: Dungeon:6 s:jw]=.##..#..........@....#  Noise: ---------  Time: 5415.5 (0.0) ....###.########.#####  k) +5 dagger s:j]_.##..#.## #.# Cast: Foxfire ..#.#.##########.# .####### #.#.#.##...)...#.# .......< ......##.#####.#.# ######## o   orc priest (asleep) #.#.###...## #.# ########. o   orc wizard (asleep) #.#.##.#.#.## .oo ........) s:j^"#.#...##.##.## .........Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, chance  to affect: 95%)t:jw* oopriestclub (asleep, chance to affect: 95%)u:jCA###?#Zeppelin the Magician # #.#.Deep Elf of Ashenzari *..... ###)###.##Health: 46/46 ======================== ......#..#Magic: 18/21 ====================---- ###.#.##.#AC: 10Str: 7 .##.#>##.#EV: 12Int: 23 .##.#.##.# #SH: 0Dex: 15 ....#.##########.###.!..XL:  9 Next:  9% Place: Dungeon:6 .##..#..........@....#Noise: ---------  Time: 5415.5 (0.0) u:jD....###.########.#####k) +5 dagger .##..#.###.#Cast: Foxfire ..#.#.##########.#.####### #.#.#.##...)...#.#.......< ......##.#####.#.######### o   orc priest (asleep) #.#.###...## #.#########. o   orc wizard (asleep) #.#.##.#.#.## .*o........) #.#...##.##.##.........Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 club (asleep, chance to affect: 95%)u:jn oinner flame)  You feel a surge of power!  The orc priest is filled with an inner flame.u:j oThe orc priest shouts! You hear a shout!u:ja2o.u:jרoo 2 orc wizards (1 wandering)ou:jk4==6.5 (1u:ju:jx _You encounter an orc wizard. It is wielding a +0 dagger.u:j u:ju:jMu:jF _Unknown command.u:j ###?# Zeppelin the Magician # #.# . Deep Elf of Ashenzari *..... ###)### .## Health: 46/46 ======================== ......# ..# Magic: 17/21 ===================----- ###.#.# #.# AC: 10Str: 7 .##.#># #.# EV: 12Int: 23 .##.#.# #.# #  SH: 0Dex: 15 ....#.##########*###.!..  XL:  9 Next:  9% Place: Dungeon:6 .##..#.........*@*...#  Noise: ==-------  Time: 5416.5 (0.0) ....###.########*#####  k) +5 dagger .##..#.## #.# Cast: Foxfire ..#.#.##########.# .####### #.#.#.##...)...#.# .......< ......##.#####.#.# ######## u:jR [40mo   orc priest (inner flame) #.#.###...## #o# ########. oo 2 orc wizards (1 wandering) #.#.##.#.#.## oo. ........) #.#...##.##.## .........The orc priest shouts! You hear a shout! _You encounter an orc wizard. It is wielding a +0 dagger. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateu:j ###?# Zeppelin the Magician # #.# . Deep Elf of Ashenzari *..... ###)### .## Health: 46/46 ======================== ......# ..# Magic: 17/21 ===================----- ###.#.# #.# AC: 10u:j +Str: 7 .##.#># #.# EV: 12Int: 23 .##.#.# #.# #  SH: 0Dex: 15 ....#.##########.###.!..  XL:  9 Next:  9% Place: Dungeon:6 .##..#..........@....#  Noise: ==-------  Time: 5416.5 (0.0) ....###.########.#####  k) +5 dagger u:j .##..#.## #.# Cast: Foxfire ..#.#.##########.# .####### #.#.#.##...)...#.# .......< ......##.#####.#.# ######## o   orc priest (inner flame) #.#.###...## #o# ########. oo 2 orc wizards (1 wandering) #.#.##.#.#.## oo. ........) u:j7 #.#...##.##.## ......... _You encounter an orc wizard. It is wielding a +0 dagger. _Unknown command.u:jg MCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleu:j xDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!u:j u:j= J #.# .)### .## ..# #.#># #.# #.# # u:j #######v###.!.. ......v@....# #######.#####  #.##.# )...#.# <#.#  #o# ou:j] qally target) oo. ) _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  u:j TYou feel a surge of power! You conjure some foxfire!  The orc wizard shouts!u:j9*u:j    orc wizard  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!v:jp 9{v:j!+7.5 (1v:j*(v:j* _Deactivating autopickup; reactivate with Ctrl-A.v:j]###?# Zeppelin the Magician # #.# . Deep Elf of Ashenzari *..... ###)### .## Health: 46/46 ======================== ......# ..# Magic: 16/21 ==================------ ###.#.# #.# AC: 10v:j/^,Str: 7 .##.#># #.# EV: 12Int: 23 .##.#.# #.# #  SH: 0Dex: 15 ....#.##########v###.!..  XL:  9 Next:  9% Place: Dungeon:6 .##..#.........v@*...#  Noise: ==-------  Time: 5417.5 (0.0) ....###.########*#####  k) +5 dagger .##..#.## #.#v:j^^L Cast: Foxfire ..#.#.##########.# .####### #.#.#.##...)...#.# .......< ......##.#####.#.# ######## o   orc priest (inner flame) v:j^,#.#.###...## #o# ########. o   orc wizard #.#.##.#.#.## {o. ........) #.#...##.##.## .........v:j^vThe orc wizard mumbles some strange words.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Foxfire (safe; 1% risk of failure)  v:j$_ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatev:j6###?# Zeppelin the Magician v:j# #.# . Deep Elf of Ashenzari *..... ###)### .## Health: 46/46 ======================== ......# ..# Magic: 16/21 ==================------ ###.#.# #.# AC: 10Str: 7 .##.#># #.# EV: 12Int: 23 .##.#.# #.# #  SH: 0Dex: 15 v:jڂ%....#.##########v###.!..  XL:  9 Next:  9% Place: Dungeon:6 .##..#.........v@....#  Noise: ==-------  Time: 5417.5 (0.0) v:ji....###.########.#####  k) +5 dagger .##..#.## #.# Cast: Foxfire ..#.#.##########.# .####### #.#.#.##...)...#.# .......< v:j......##.#####.#o# ######## o   orc priest (inner flame) #.#.###...## #.# ########. o   orc wizard #.#.##.#.#.## {o. ........) #.#...##.##.## .........The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclev:jxDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!v:ji.v:j0'v:j~ #.# .)### .## ..# #.#># #.# #.# # #######v###.!.. ......v@v...# #######v##### v:jYI #.##.# )...#.# <#o#  #.# (ally target) .o. ) v:jih7=-8.5 (1 _v:jv:jv:jl.v:jM.... ###?# #.#  ###)### ...... ###.#.> ##.#.# #.# # ....#.##########@###.!.. .##..#.........v.v...v:jj...###.########v##### .##..#.###.#o   orc wizard (ally target)#...## #.#########.##.#.#.## .o.)v:j)?§vv:jtQ§vv:j<§vv§§vv:jL§vv:jjD§vv:jF§vv:jAD§vv:jL§vv:j<Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Your foxfire dissipates!  The foxfire burns the orc wizard.v:j-] x§§vv:j] D§vv:jh_ covv:jh  The orc wizard is lightly wounded.  The foxfire burns the orc wizard.v:j 4§v:j v:jb O--9v:jz X§§§§v:j b _The orc wizard is heavily wounded.w:j....# Zeppelin the Magician ###?# #. Deep Elf of Ashenzari *..... # #.# . Health: 46/46 ======================== ###)### .##w:jC Magic: 16/21 ==================------ ......# ..# AC: 10Str: 7 ###.#.# #.# EV: 12Int: 23 .##.#># #.#w:j]G SH: 0w:ju,Dex: 15 w:j.##.#.# #*# #  XL:  9 Next:  9% Place: Dungeon:6 w:j....#.##########@###.!..  Noise: ---------  Time: 5419.5 (0.0) .##..#.........***...#  k) +5 dagger ....###.########§#####  Cast: Foxfire w:j&u.##..#.## #§# ..#.#.##########v# .####### w:jQ#.#.#.##...)...#o# .......< o   orc wizard (ally target) ......##.#####.#§# ######## w:jsO#.#.###...## #.# ########. #.#.##.#.#.## .o. ........)w:jfThe orc wizard is lightly wounded.  The foxfire burns the orc wizard. w:j>_The orc wizard is heavily wounded.w:jCasting: Foxfire (safe; 1% risk of failure)  w:j< Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatew:j6....#Zeppelin the Magician ###?##.Deep Elf of Ashenzari *..... w:j# #.#.Health: 46/46 ======================== ###)###.##Magic: 16/21 ==================------ ......#..#w:jۄAC: 10Str: 7 ###.#.##.#w:jOEV: 12Int: 23 w:j!.##.#>##.#SH: 0w:jFDDex: 15 .##.#.#w:jR#.# #XL:  9 Next:  9% Place: Dungeon:6 ....#.##########@###.!..w:j~Noise: ---------  Time: 5419.5 (0.0) w:jɅ.##..#.........§§§...#k) +5 dagger w:j....###.########§#####Cast: Foxfire w:j R.##..#.###§# w:jVi..#.#.##########v#.####### w:j{I#.#.#.##...)...#o#w:j.......< o   orc wizard (ally target) w:jj......##.#####.#§######### w:jp#.#.###...## #.#########. w:jP#.#.##.#.#.## .o.........) w:j,T_The orc wizard is heavily wounded.w:jRCasting: Foxfire (safe; 1% risk of failure)  w:jtPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatew:jrYou feel a surge of power! You conjure some foxfire!  The foxfire burns the orc wizard!w:j§o§o.vv...o   orc priest (inner flame.o   orc wizard (ally target).w:j4=20.5 (1w:jDoow:j  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The foxfire burns the orc wizard! w:jS_The orc wizard is almost dead.w:j~ -M#### .... ###?# #.# #. ###)### ...... ###.#.> ##.#.# #@# # ....#.##########.###.!.. .##..#..........vv...# ....###.########.#####o   orc wizard (ally target) ......##.#####.#. ##...## #o#########.§v§v§vw:j8 y §The foxfire burns the orc wizard!w:j! Sw:j .§w:jӤ D§vw:j i§vw:jF ]  You kill the orc wizard!w:j70 2§w:j8 w:j-= e7=10-1w:j §§§§ _The foxfire burns something!x:j##### Zeppelin the Magician ....# #. Deep Elf of Ashenzari *..... ###?# #. Health: 46/46 ======================== # #.# #. Magic: 16/21 ==================------ ###)### .## AC: 10Str: 7 ......# ..# EV: 12Int: 23 ###.#.# #.# SH: 0Dex: 15 .##.#># #*#x:j XL:  9 Next: 10% Place: Dungeon:6 .##.#.# #@# #  Noise: ---------  Time: 5421.5 (0.0) ....#.##########*###.!..  k) +5 dagger .##..#..........§§...#  Cast: Foxfire ....###.########§##### .##..#.## #§# ..#.#.##########§# .#######  #.#.#.##...)...#.# .......<  ......##.#####.#.# ########  #.#.###...## #o# ########. The foxfire burns the orc wizard!  You kill the orc wizard! _The foxfire burns something!  x:j Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatex:j4##### Zeppelin the Magician ....# #. Deep Elf of Ashenzari *..... ###?# #. Health: 46/46 ======================== # #.# #. Magic: 16/21 ==================------ ###)### .## AC: 10Str: 7 ......# ..# EV: 12Int: 23 ###.#.# #.# SH: 0Dex: 15 .##.#># #.# XL:  9 Next: 10% Place: Dungeon:6 x:j.##.#.# #@# #  Noise: ---------  Time: 5421.5 (0.0) ....#.##########.###.!..  k) +5 dagger .##..#..........§§...#  Cast: Foxfire ....###.########§##### .##..#.## #§# ..#.#.##########§# .#######  #.#.#.##...)...#.# .......<  ......##.#####.#.# ########  #.#.###...## #o# ########. You kill the orc wizard! _The foxfire burns something!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!x:jA1ox:j E #. #. #.# #.)### .##x:j`  ..# #.#># #v# #@# # v###.!.. ......# ##.##x:j r #.##)# o   orc priest (inner flame))...#.# x:j*<#o#  #.# x:j@:=2.5 (1 _x:j`Doox:jy:j޴y:jy:j"y:jF _Unknown command.z:jM§vz:jF§vz:j*F§vz:jz:j'0§z:jֆ8o.z:j2z:j0;oz:j.-3z:j[§§{z:j2ooz:j2 _The foxfire burns something.z:jJ ##### Zeppelin the Magician ....# #. Deep Elf of Ashenzari *..... z:j ###?# #. Health: 46/46 ======================== # #.# #. Magic: 15/21 =================------- ###)### .##z:j  AC: 10Str: 7 ......# ..# EV: 12Int: 23 ###.#.# #.# SH: 0Dex: 15 .##.#># #v#z:j'  XL:  9 Next: 10% Place: Dungeon:6 z:jM .##.#.# #@# #  Noise: ---------  Time: 5423.5 (0.0) ....#.##########*###.!..  k) +5 dagger z:jr .##..#..........§....#  Cast: Foxfire ....###.########§##### z:j .##..#.## #{# ..#.#.##########)# .####### o   orc priest (inner flame) z:j W#.#.#.##...)...#o# .......< z:j N......##.#####.#.# ######## #.#.###...## #.# ########. z:jU 5_You feel a surge of power! You conjure some foxfire! _Unknown command. _The foxfire burns something.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatez:j<8#####Zeppelin the Magician ....##.Deep Elf of Ashenzari *..... ###?##.Health: 46/46 ======================== # #.##.z:j8Magic: 15/21 =================------- ###)###.##AC: 10Str: 7 ......#..#EV: 12Int: 23 ###.#.##.#SH: 0z:j8Dex: 15 .##.#>##v#XL:  9 Next: 10% Place: Dungeon:6 z:j8.##.#.##@# #Noise: ---------  Time: 5423.5 (0.0) z:j9*....#.##########v###.!..k) +5 dagger .##..#..........§....#z:j59Cast: Foxfire ....###.########§##### .##..#.##z:jX9x#{# ..#.#.##########)#z:j{9.####### o   orc priest (inner flame) #.#.#.##...)...#o#.......< z:j9......##.#####.#.######### #.#.###...## #.#########. z:j9_Unknown command. _The foxfire burns something.  Casting: Foxfire (safe; 1% risk of failure)  z:j:=Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!z:jk?z:j;{§z:jK.{.z:j<a6==4.5 (1z:jz:jVM_The foxfire burns something.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  z:jYou feel a surge of power! You conjure some foxfire! _The orc priest looks encouraged for a moment.{:jε##### Zeppelin the Magician ....# #. Deep Elf of Ashenzari *..... ###?# #. Health: 46/46 ======================== # #.# #. Magic: 15/21 =================------- ###)### .## AC: 10Str: 7 ......# ..# EV: 12Int: 23 ###.#.# #.# SH: 0Dex: 15 .##.#># #v# XL:  9 Next: 10% Place: Dungeon:6 .##.#.# #@# #  Noise: =--------  Time: 5424.5 (0.0) ....#.##########v###.!..  k) +5 dagger .##..#...............#  Cast: Foxfire ....###.########{##### .##..#.## #.# ..#.#.##########)# .####### o{:jUJ[37m   orc priest (inner flame) #.#.#.##...)...#o# .......< ......##.#####.#.# ######## #.#.###...## #.# ########.Dir - look around, f - activateYou feel a surge of power! You conjure some foxfire! _The orc priest looks encouraged for a moment.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{:ji{:jxj#####Zeppelin the Magician ....##.Deep Elf of Ashenzari *..... ###?#{:jj#.Health: 46/46 ======================== # #.##.{:j?kMagic: 16/21 ==================------ ###)###.##AC: 10Str: 7 ......#..#EV: 12Int: 23 ###.#.##.#SH: 0Dex: 15 .##.#>##v#{:jqkwXL:  9 Next: 10% Place: Dungeon:6 .##.#.##@# #Noise: =--------  Time: 5424.5 (0.0) {:jk....#.##########v###.!..k) +5 dagger {:jk.##..#...............#Cast: Foxfire {:jk....###.########{##### .##..#.###.# {:jk?..#.#.##########)#{:jl.####### o   orc priest (inner flame) #.#.#.##...)...#o#{:j+l.......< ......##.#####.#.######### {:jMl#.#.###...## #.#########. _The orc priest looks encouraged for a moment.{:jhlCasting: Foxfire (safe; 1% risk of failure)  {:jlPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{:jldYou feel a surge of power!  There is not enough space to conjure foxfire!{:j9t{:jt{:j{{:jQ}. _|:ji  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|:j-~ |:j~ |:j f _You don't know that spell.|:j .|:j  ##### .... ###? # #.# |:jv #. ###)###.# ...... ###.#.> ##.#.# #.# # ....#.##########v###.!.. .##..#............... ....###.########{##### .##..#.## #. |:j %.########)####### #.#.#.##...)...#o.......< ......##.#####. #|:j6 F§v|:j ]  Your foxfire dissipates!|:j=2§|:j=8o.|:j=.|:jG`o-|:jyH5.5 (1|:j#Pz§§oo|:jR2 _The foxfire burns something.}:j ' ##### .... ###? # #.#  ###)###.# .....#. ###.#.> ##.#.# #.# # .}:jS...#.##########§###.!.. .##..#..........§.... ....###.########.##### .##..#.## #. .########o####### #.#.#.##...).........<}:j-Io)}:j_..o}:j@-6}:jz U{oo}:j "}:j i  Zeppelin the Magician  Deep Elf of Ashenzari *..... ##### ## Health: 46/46 ======================== ....# #. Magic: 15/21 =================------- ###?# #. AC: 10Str: 7 # #.# #. EV: 12Int: 23 ###)### #.## SH: 0Dex: 15 ......# #**#}:j  XL:  9 Next: 10% Place: Dungeon:6 ###.#.# #@# Noise: ---------  Time: 5426.5 (0.0) .##.#># #*# k) +5 dagger .##.#.# #.# #  Cast: Foxfire ....#.##########.###.!.. .##..#..........{....# ....###.########.#####  o   orc priest (inner flame) .##..#.## #o# ..#.#.##########)# .####### #.#.#.##...)...#.# .......< _You don't know that spell.  Your foxfire dissipates! _The foxfire burns something.  }:jR Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate}:jR k  Zeppelin the Magician  Deep Elf of Ashenzari *..... ##### ## Health: 46/46 ======================== ....# #. Magic: 15/21 =================------- ###?# #. AC: 10Str: 7 # #.# #. EV: 12Int: 23 ###)### #.## SH: 0Dex: 15 ......# #..#}:j>S  XL:  9 Next: 10% Place: Dungeon:6 ###.#.# #@# Noise: ---------  Time: 5426.5 (0.0) .##.#># #.# k) +5 dagger .##.#.# #.# #  Cast: Foxfire ....#.##########{###.!.. .##..#...............# ....###.########.#####  o   orc priest (inner flame) .##..#.## #o# }:jS v..#.#.##########)# .####### #.#.#.##...)...#.# .......<Your foxfire dissipates! _The foxfire burns something.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!}:j+U 8o.}:jd]  ## #. #. #.# #.)### #.## #.v#}:j] ? #@#># #v# #.# # #{###.!...#o#####o}:j]  #.##)# ) <}:j%^ }:jl_ h6==7.5 (1 _}:jf }:jg ~:j"!M. ##### .... ###? # #.#  ###)### .....#. ###.#.##.>v ##.#.# #.# # ....#.##########{###.!.. .##..#............... ....###.########o##### .##..#.## #. .########)#######§v~:j+]  Your foxfire dissipates!~:jب2§~:j ~:j@ ***The foxfire burns something.  A magic dart appears from out of thin air!~:j=:o.~:jiE.§§o~:j,F&8~:jLL§oo~:jOA _The magic dart hits you but does no damage.~:jo4~:jv~:jWw~:j  Zeppelin the Magician  Deep Elf of Ashenzari *..... ~:j*k Health: 46/46 ======================== ##### ## Magic: 15/21 =================------- ....# #. AC: 10Str: 7 ###?# #. EV: 12Int: 23 ~:j\# #.# #. SH: 0Dex: 15 ###)### #*##~:j XL:  9 Next: 10% Place: Dungeon:6 ......# #*@#~:jN Noise: =--------  Time: 5428.5 (0.0) ###.#.# ##*# k) +5 dagger ~:j.##.#># #§# Cast: Foxfire .##.#.# #§# # ~:j-j....#.##########{###.!.. .##..#..........o....#  o   orc priest (inner flame) ....###.########.##### .##..#.## #.# ..#.#.##########)# .#######~:j%The foxfire burns something.  A magic dart appears from out of thin air! _The magic dart hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j  Zeppelin the Magician  Deep Elf of Ashenzari *.....  Health: 46/46 ======================== ##### ## Magic: 15/21 =================------- ....# #. AC: 10Str: 7 ###?# #. EV: 12Int: 23 # #.# #.:jI SH: 0Dex: 15 ###)### #.## XL:  9 Next: 10% Place: Dungeon:6 ......# #.@# Noise: =--------  Time: 5428.5 (0.0) ###.#.# ##.# k) +5 dagger .##.#># #§# Cast: Foxfire .##.#.# #{# # :j....#.##########.###.!.. .##..#..........o....#  o   orc priest (inner flame) ....###.########.##### .##..#.## #.# ..#.#.##########)# .#######:jA magic dart appears from out of thin air! _The magic dart hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  :jEPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:j( ## #. #. #.# #.)### #v## #.@# ##v#># #§# #{# #.###.!.o....# #.# #.#)# :j\t.{9.5 (1:jBoo:jq_The magic dart hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire! _The orc priest miscasts a cantrip.:j*  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  _You don't know that spell.:jPV4:j\:j]:j§v§v:js )The foxfire burns something.:jg  Reactivating autopickup.:j>4§:jF§v:juE§v:j,F§v:j6o.:jk , ally target)  You feel a bit more experienced. The foxfire burns the orc priest.  Flame seeps out of the orc priest.:j2§:j[*):j!e6=1-30:j(§§§oo:jU+8 _The orc priest is lightly wounded.:jk  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j7:ja Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation2%3  :j.d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1%3  f - BlinkTranslocation2%2  g - Mephitic CloudConjuration/Alchemy/Air 11%3  h - Stone ArrowConjuration/Earth11%3  i - Call ImpSummoning11%:ji2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j:j:j*Zeppelin the MagicianDeep Elf of Ashenzari *.....Health: 46/46 ======================== #######Magic: 16/21 ==================------ ....##.AC: 10Str: 7 ###?##.EV: 12Int: 23 # #.##.SH: 0Dex: 15 ###)####§##:jlXL:  9 Next: 11% Place: Dungeon:6 ......##§@#Noise: ---------  Time: 5430.5 (0.0) ###.#.###§#k) +5 dagger .##.#>##§#Cast: Foxfire .##.#.#:j#§# # ....#.##########o###.!.. :j.##..#...............#o   orc priest (inner flame) :j....###.########.##### .##..#.###.# :jBw..#.#.##########)#.#######Reactivating autopickup.:jgYou feel a bit more experienced. The foxfire burns the orc priest.  Flame seeps out of the orc priest. :j_The orc priest is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  :j`Confirm with . or Enter, or press ? or * to list all spells.:jZeppelin the MagicianDeep Elf of Ashenzari *.....Health: 46/46 ======================== #######Magic: 16/21 ==================------ ....##.AC: 10Str: 7 :j###?##.EV: 12Int: 23 # #.##.SH: 0Dex: 15 ###)###:j##§##XL:  9 Next: 11% Place: Dungeon:6 ......#:jH#§@#Noise: ---------  Time: 5430.5 (0.0) ###.#.#:jn##§#k) +5 dagger .##.#>#:j~#§#Cast: Foxfire .##.#.#:jO#§# # ....#.##########o###.!.. .##..#...............#o   orc priest (inner flame) ....###.########.##### .##..#.###.# ..#.#.##########)#.#######:j.Reactivating autopickup.You feel a bit more experienced. The foxfire burns the orc priest.  Flame seeps out of the orc priest. _The orc priest is lightly wounded.  :jnCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j4:jb:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jޭ   Zeppelin the Magician  Deep Elf of Ashenzari *.....  Health: 46/46 ======================== ##### ##:j֮ y Magic: 15/21 =================------- ....# #. AC: 10Str: 7 ###?# #. EV: 12Int: 23 # #.# #. SH: 0Dex: 15 ###)### #*## XL:  9 Next: 11% Place: Dungeon:6 ......# #*@# Noise: ---------  Time: 5430.5 (0.0) ###.#.# ##*# k) +5 dagger .##.#># #§# Cast: Foxfire .##.#.# #§# # :j e....#.##########o###.!.. .##..#...............#  o   orc priest (inner flame) ....###.########.##### .##..#.## #.# ..#.#.##########)# .#######Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jt[  Zeppelin the Magician  Deep Elf of Ashenzari *.....  Health: 46/46 ======================== ##### ## Magic: 15/21 =================------- ....# #. AC: 10Str: 7 ###?# #. EV: 12Int: 23 # #.# #. SH: 0Dex: 15 ###)### #§##:ju= XL:  9 Next: 11% Place: Dungeon:6 ......# #§@# Noise: ---------  Time: 5430.5 (0.0) ###.#.# ##§# k) +5 dagger :j\v/.##.#># #§# Cast: Foxfire .##.#.# #o# # ....#.##########○###.!.. .##..#...............#  o   orc priest (inner flame) ....###.########.##### .##..#.## #.# ..#.#.##########)# .####### :jv_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jvYou feel a surge of power! You conjure some foxfire!  The orc priest is engulfed in blazing flames.:jq ## #. #. #.# #.)### #v## #v@# ##.#:j># #.# #o# #○###.!......#o  , ally target)#.# #.#)# :j3=1.5 (1:jDoo:jYR  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The orc priest is engulfed in blazing flames. _Flame seeps out of the orc priest.:jC  Zeppelin the Magician  Deep Elf of Ashenzari *.....  Health: 46/46 ======================== ##### ## Magic: 14/21 ================-------- ....# #. AC: 10Str: 7 ###?# #. EV: 12Int: 23 # #.# #. SH: 0Dex: 15 ###)### #v## XL:  9 Next: 11% Place: Dungeon:6 ......# #v@#:j Noise: =--------  Time: 5431.5 (0.0) ###.#.# ##*# k) +5 dagger .##.#># #.# Cast: Foxfire .##.#.# #o# # ....#.##########○###.!.. .##..#...............#  o   orc priest (inner flame, ally target) ....###.########.##### .##..#.## #.# ..#.#.##########)# .#######You feel a surge of power! You conjure some foxfire!  The orc priest is engulfed in blazing flames. _Flame seeps out of the orc priest.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j\  Zeppelin the Magician  Deep Elf of Ashenzari *.....  Health: 46/46 ======================== ##### ## Magic: 14/21 ================-------- ....# #. AC: 10Str: 7 ###?# #. EV: 12Int: 23 # #.# #. SH: 0Dex: 15 ###)### #v## XL:  9 Next: 11% Place: Dungeon:6 ......# #v@# Noise: =--------  Time: 5431.5 (0.0) ###.#.# ##.# k) +5 dagger .##.#># #o# Cast: Foxfire .##.#.# #)# # ....#.##########○###.!.. :jJ]b.##..#...............#  o   orc priest (inner flame, ally target) ....###.########.##### .##..#.## #.# ..#.#.##########)# .#######The orc priest is engulfed in blazing flames. _Flame seeps out of the orc priest.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:jd ## #. #. #.# #.)### #v## #v@#:j*e ##v#># #o# #)# #°###.!......# #.# #.#)# :jf)2.5 (1 :j}g _:jlBoo:jn:j;.:jA# ###.# #.. .###?# #.# .# #.# #.# .###)### #v##:jB].# #@.# .###.#.# ##v#.##.#># #o#.##.#.# #)# #.#.##°###.!.. #.##..#.......# #....###.##.##### ..##..#.## #.# #..#.#.#)# .:jvB§v:jM) _Flame seeps out of the orc priest.  Casting: Foxfire (safe; 1% risk of failure) :ji Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Your foxfire dissipates!:j:S:j.§:j~ ###The foxfire burns the orc priest!:j§v§v:j>v§:jK§§.:j5=3=======3:jz §§§§:j N _The orc priest explodes!:j%M #######.....##? #.# .# ###)#### .......§###.#.##v ..##.#>##§#§:j^',.#:j'Ev§:j(D§v:j )F§v:jY*>v§:j0B§§:j1F-------4:j#8V§§:j^9:j7  ######### .......###?# #.##)####......§####.##v:j7 E.##.#> #§§.# #..#.#.##########)#.###### :j: H§v:jD 2§:jL N.§:jqL F-------5:j7S :§:jU N _Your foxfire dissipates.:jN# ### # #.. ###?# #.# # #.# #.# ###)### :ju#.## # #.@# ###.#.# ##§# ##.#># :j#§# ##.#.# #§:jA#.##:j9 .##..#.:j \......# ....###.#:j=Y#.##### :jY##..#.## #.# ..#.#.#)# .#:j:j%.§6==6:jg.:j0:j*4§:j*:jf1<§:jQ3:ji :j 7==:j5 ,:j :j, ,:jl :j :j h8==:j :j> ,:jt :j :jA :j :jl 99:j E==:j :j! :jT :j{ :j :j :js :j :j4 i20==:j :jd :j :j :j ,:j :jh n _You start resting.Magic restored.:j N)):j\ 0504.0):j, 1===1.5 (15 _:j :j :j  ######## ...... ###?# # #. ###)##### ....... ###.### .##.#> #).)##)# #.#.#.##...)...#.#.......< :jz':j(02.0) :j.:j0:j  ######## ...... ###?# # #. ###)##### ......#.. ###.### .##.#> .)#Cast: Foxfire#.# ......##.#####.#.######### :j :j &3:j :jD M _You see here a +0 club.:j ######## ...... ###?# # #. ###)####.## ......#.. ###.## .##.#> #).# ....#.##########.###.!..Cast: Foxfire##.###.# #.#.###...## #.#########. :j:jZ-4 _:j:j$  Things that are here::jL _a +0 dagger; a +0 robe:j ...... ###?# # #.# ###)####.## ....... ###.## .##.#> #).)# ....#.##########@###.!.. .##..#...............# :jNl...###.########.######.# #.#.##.#.#.## ...........) :j:jJ==5 _:j :j:jp ###?# # #.# ###)##### ....... ###.#:jp # .##.#> #).)#...#.##########.###.!..##..#..........@....# ...###.########.####Cast: Foxfire:jq... #.#...##.##.##......... :jR6:j:jz?# #.#  #.# #.# )### #.## # #..# .#.# ##.# ##.#># #)# # ##.#.# #)# ####.#.###.!.# ##..#.# ####.#.##### # ##..#.## #.# # .#.#.##)# .# .#.#.##...)...#.# .<.##.#####.#.# #) .#.###...## #.# #:j{. .#.##.#.#.## ... .). .#...##.##.## .:j:j&7:j:jV:jU?# #.# #.# #.# )### #.## # #..# .#.# ##.# .#># #)# #. #.#.# #)# ###.#.#:j.###.!.#. #..#.# #.###.#.##### #. #..#.## #.# #. #.#.#)# .#:j8. #.#.##...)...#.# .<.##.#####.#.# #). #.###...## #.# #. #.##.#.#.## ... .:jbo). #...##.##.## .:j:jO&8:j:j:jq?# #.# .# #.# )### #.## # #..# .#.# ##.# .#># #)# #.# .#.# #)# ###.# .#.#.###.!....##.# ..#.# #.# .###.#.##### #.# ..#.## #.# #.# .#.#)# .#.# :j r.#.##...)...#.# .<..###.#####.#.# #). .###...## #.# #...# .##.#.#.## ... .)..# ...##.##.## .#:j{<9:j7:j:jE# #.# # #.# ### #.## # #..# #.# ##.# #># #)# #.# #.# #)# ## #.# #.#.###.!....# #.# #.# #.# ###.#.##### #.# #.## #.# #.# #.##...)...#.# .<..###.#####.#.# #)... ###...## #.# #...## :jW##.#.#.## ... .)..###.##.## .#:j:j'60:j8:jI:j|' 5M:j' . #  ### .. #.##. >)#  #)# ####### #.##########.###@!....# .#...............####.# :j( ###.########.##### .#.###.##.#:j. :j. &1:j3 :j4 :jw} #..  #.#  #.#  #.## # #..# .# ##.# :j># #)# #.# .# #)# # #.# .#.###.@....# #.# #.:j"`####.# #.# .#.##### #.# .##...)...#.# .<..# .##.#####.#.# #)....## #.# #...# :j:j&2:j%:j.A3.5 (2:jj5:j73 _i - 2 potions of invisibility:jEk# #.. # #.# # #.## #.## ..# #..# #.# ##.# #># #)# #.# #.# #)# # #.# #.:j|#.###@.....# #.# .#.####.# #.##.#.##### #.# .#.## #.# #.# #.#)# .#.# #.##...)...#.# .<.. .:j.##.#####.#.# #)#...## #.# #... :j,##.#.#.## ... .)..#:j,:j+4.5 (1:jk:j1 # #### ... ## #> #)#.# #.)# #################.###...... .#..............@####.# ###.########.##### Cast: Foxfire ..##.##.##...........#:j:j&5:jd:j:j:j:jܦ:jh:jR ?# #.# .# #.# )### #.##.# #..# .#.# ##.# .#># #)# #.# .#.# #)# ## #.# .#.#.###......# #.# ..#.####.# #.# .###.#.##### #.# ..#.## #.# #.# .#.#)# .#.# .#.##...)...#.# .<...##.#####.#.# #)  .###...## #.# :j ]#...#  .##.#.#.## ... .)..# .##.##.## .# :jp <6:jH :j #?# #.# #.# #.# #)### #.##.# #..# #.#.# ##.# #.#># #)# #. #.#.# #)# ######## #. ..#.#.###......# #. #..#.####.# #. ..###.#.##### #. #..#.## #.# #. #.#.#)# .#. #.#.##...)...#.# .<...##.#####.#.# #) #.###...## #.# #... #.##.#.#.## ... .).. #...##.##.## .:j :j &7:j :j :jq#?# #.#  #.# #.# ##)### #.##.# #..# ##.#.# ##.# ##.#># #)# # ##.#.# #)# ######## #.#.#.###......# # ##..#.####.# #.###.#.##### # ##..#.## #.# # .#.#.#)# .# :jC.#.#.##...)...#.# .<.##.#####.#.# #) .#.###...## #.# # .#.##.#.#.## ... .) .#...##.##.## :je$:j$&8:j,:j.:jz$#?# #.# # #.# #.##)### #.##.# #..##.#.# ##.# .##.#># #)# .##.#.# #)# ######## .#.#.###......# .##..#:j$~.####.# .###.#.##### .##..#.## #.# .#.#.##)#:j.%) . #.#.#.##...)...#.# .<.##.#####.#.# # :j`%#.#.###...## #.# # #.#.##.#.#.## ... :j%Z.) #.#...##.##.## :jt.:j.&9:j4:j6:jVY  #. ###)##### ....... ###.## .##.#> #).)# ######## ....#.##########.###...... .##..#...............#### .:jW...###.########@##### ##..#.## #.# Cast: Foxfire### .......#.###.########## ######### :j^:jV_'70:j$f:jg:jC  ##)#### ....... ###.## .##.#> #).)# ######## ....#.##########.###...... .##..#...............#### ....###.########.##### ##..#.## #@# .#.#.##########).#######Cast: Foxfire ..........>...........#:jL <1:jT :jU :jE ....... ###.## .##.#> #).)# ######## ....#.##########.###...... .##..#...............#### ....###.########.##### ##..#.## #.# .#.#.#########.####### #...)...#.......<Cast: Foxfire #......#.###.########.#2:jޞ$  Things that are here::j({ _a +0 dagger; a +0 robe; an orc corpse:jO:j:j :j,:jp$ _:jޱX:ji:j߳:j:j:j9:jW:jq,:j:j~:jg:j:j:j:j:j_:j:j,:j:j :jOX:j,:jW:jd:j$,:jF:j:j,:j|:j/:j:jg:j\:j%:ja:j:j:j::j:j:j:js$  Things that are here::jl %  :j Ea +0 dagger; a +0 robe; an orc corpse:j :j!  _:j:j:j|:j:jU:j:j:j+:j:jJ:jG4:jI,:jQ:jZR:jR:jX:j]X:j_:ja,:jb:je:jOf:jf:jFg:j-i:jj,:jhl:jm:jo,:jp:jr:jt,:j(v:jdx:jQz:j|z:jM|:j :j:j:j:j:j,:j :jB:jix  Things that are here:  Things that are here: _a +0 dagger; a +0 robe; an orc corpse  Things that are here: _a +0 dagger; a +0 robe; an orc corpse  Things that are here:  a +0 dagger; a +0 robe:j% _:js:j<  You see here a +0 club.:j:j1 _:jگ:j(:j:jW:jR:j͵:j:jY:j:jF:j޻:j :j:j:j=:j:j:j:j:jw:j:j:j:j,:j:j:jU:j:j:jL:j,:j:j@:jG,:j:j[:j):jd:j:j:jG,:j:j$:jM,:j:j:j:j:j:j:j,:jB:jw:j`,:j:j4:j*,:jm:j8 :j ,:j :jE :j :j0 :j :j:j~,:j:j%:j:j3:j:j:j:j#:j:j:j:jk,:jN-:j.:j|.:j/:j5:j6:jC7:j7:j>:j@,:j}A:jH:j+I:jI:jJ:jQ:j S:jrS:jT:j [:j\,:jw^:jf:j6g:jg:jh:j/o:jp:jq:j r:jIw:jgy:jy:jK{:jp:jg:j:j:jK>  You see here a +0 dagger.:j:j _:j :j:jF:j|:j!:jb:jaB:j:j,:jt:j$:j,:j:j|:j5:j:j:j:jP:j:j::j:jI:j:j:j_:j\,:jp:j*:j ,:jE:jP:jUB:j\X:jq_:jAa,:jzb:je:j}g:jg:jh:j:l:j:n,:jo:jr:jt:jt:j+v:jy:j({:j{:j|:j :j,:jɂ:j$  Things that are here::jC  a +0 club; a +0 leather armour:j:jx _:j:j:js:j:j:j:j:jG:j:j@:j:j:j:j:jʠ:j:j :j:j:j:jܥ:j:jܩ,:jЪ:jP:j:j7:jz:j :jݶ:j,:j:j:jt:j:j>:j:j¼:j:j:ju:j:jV:j:j:j:jz:j:jo:j%:jX:j:j:j;:jv:j:j:j|:j{,:j<:j:j:jY:j :j:j/:j:j":ji:j:j:j:j:j:j2:jM:j:j :jc:jd:j:j2:j:j:jB:j:jL:j:j:j:j,:jR:j:j:j]:j:j:jQ:j:j:j(:j:j6:j:j:j:j :jc:ju:jG:j|:j:j:j:j:ji:j@:j:jF:j:j###.##### #...#.# #....[..# ###.#####.#### #.......#.#......... #.......#.# #.##.##### #.......# #.# #.##.# # #.......# #.# #.##.## # #.......# #.# #.##..# # #........###########.#### ####.#### #@......#.........60432.0)  ##...## #########.###.###. ##.[...###.###.###.......################.##...##÷.........................._..........##############.#.##...##.  ### #......#.###.###.   ##...## #.####.#.###.###.:j   ##### #.# #.#......... :j:j:j&E _Done exploring.:j&:ji':j':jG.:j.:jH3 _:j6:j7,:jB8:j|<:j=B:jA:jhB:jB:j C:j"G:j*H:jvH:jH:jL:jM,:jN:jnR:j S:jMS:jS:jW:j-X:jX:jX:jdZ:jZ:jZ:j[:j\:j\:j%]:j]:j^:jF_,:j_:jba,:ja:ja:jec:jc,:jd:jRe:je,:je:jeg:j$hB:ji:ji,:jzj:jl:jl:j4m:jm:jo:jWp,:jp:jr:j[s:js:jvt:jv:jUw:jw:jw:jx:jry,:jy:jz:j{:j{:j|:j~:jo:j:jS:j‚:jq:j:jL:j::j:ja:j:jJ:j::js:j:jb:j::jv:j:jC:jE:j}:j3:j:j_:j:j(:j3:j:j:j:j:j::j:j:j:j+:jX:j:j :jv:j:j֛:jG:j:jœ:j :j{:j!:jF:j:j:j,:j:jd:jɠ:j:j/:j#.###### ##.## .....# #.#.. #.#### #.# #.# ##.##...#. #.# #..# ##.##. #.### #.## #.##...# #.# ##.####.##. ###.# #####.#######...)[.>##.  #.# #.....@....##<.#######42.5 (38.0)  #.# #.##.#####.##..#  #.# #.##.# #.##..#  #.# #.##.## #.##..# #.  #.# #.##..# #.##..#######  #.####.:jp#.........  #.......#.........# #........ #########.###.###.# #.######. #.###.###.# #.# #:js:jt:ju:j~:j:j5B:jp:jɅ:j\:j:jh:jB:jy:jL:j:jg:jK:j:j:j]:jړ:jT:jb:jǗ:ju:jÚ:j:j:j;:jݝ:j(:jP:j:j:j,:jn:j:j>:jx:jڥ:jȧ:j,:j:jl  You see here a water moccasin skeleton.:jƭ:j9 _:j:j:j:j:j~:jе:jw,:jw:jw:j:j:j޼:j!:j9:j:j:jP:j:j%:j:j:j:j:j :jC:j:jM:j:j:jf,:j:j]:j,:j:jk:j2:j:ju:j:j:jh:j:j:j:j:jk:j:jn:j:jO:j:j:jf:j:jc$  Things that are here::jw_  a +0 club; an orc skeleton:j< :jY _  Things that are here::jB_  a +0 robe; an orc skeleton:j:jE _:j:j8:j:j@:j3:j!= ##.## #. #.#  #.# ##.## #.#  #.# #####...### #.#  #.# #.........# ######.# :j= ##.# #.###...#.# #.†....#  #..#.# ##.##.# #.######  #.##.# #.##.####.# ####  #.# ##.####.##......# #.. ##.#######...)[.@##.###### #.##7:j7>*0 ........##<.#######.# #.# #.#####.##..# #.# #.# #.# #.##..# #.# #.# :ja>#.## #.##..# #.# #.# :j>#..# #.##..#######.# #.# ##.#######.. ##.#:j> .......# #........#.# #..#:j> :j ?##.###.# #.######.#.# #.##:j@:j":j c _There is a stone staircase leading down here.:j_:jgSGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocution:jMhWm - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain  y - a +1 dagger of holy wrath Missiles (go to first with ()e - 17 stones  g - 7 boomerangs  h - 7 atropa-tipped darts  :jhn - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn)  x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elema - a +0 robe :ji\ q - a +3 leather armouru - a +0 pair of gloves :j8i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:jvZf Potions:  Potions !  g - 2 potions of magic  L - a potion of lignification  b - 2 potions of brilliance  i - 2 potions of invisibility  m - 2 potions of might  c - 4 potions of curing  h - a potion of haste  r - a potion of resistance:j Scroll Scroll?  x - a scroll of amnesia  f - 2 scrolls of fear  W - 3 scrolland weapon  t - 2 scrolls of teleportation  I - 2 scrolls of immolationg - 3 scrolls of fog  a - a scroll of enchant armour:jL Evocable Items: (Left/Right/Tab to switch category) Wands /a - a wand of flame (27)  c - a wand of warping (4)  b - a wand of quicksilver (5):jC:jK:jR ##.###.##.#Zeppelin the Magician#.###.###.#Deep Elf of Ashenzari *.....#.# #####...####.#Health: 46/46 ========================#.# #.........# ######.#Magic: 21/21 ========================##.# #.###...#.# #.†....#AC: 10:jSStr: 7  #..# #.# ##.##.# #.######EV: 12Int: 23  #.## #.# #.##.####.# #### SH: 0Dex: 15  #.# ##.####.##......# #... XL:  9 Next: 13% Place: Dungeon:6 ##.#######...)[.@##.###### #.## Noise: ---------  Time: 5672.5 (0.0) :jS........##<.#######.##.# k) +5 dagger #.#####.##..# #.##.# Cast: Foxfire #.# #.##..# #.##.# #.## #.##..# #.##.# #..# #.##..#######.##.# ##.#######..........###.# .......# #........#.#:jT~#..# ##.###.# #.######.#.##.## _You see here a water moccasin skeleton.  Things that are here: _a +0 club; an orc skeletonThings that are here: _a +0 robe; an orc skeleton :jETD_There is a stone staircase leading down here.:jZ4:j_:j`:j:j:j:jl:j823.5 (1 _:j :jD: 7 ........##<.######k) +5 dagger###Cast: Foxfire .# ..# #.##..####### ##.######.# .......# #........ ##.###.# #.######.#.# #.##  You climb downwards.:jQ #........#............# #.#.................... .............[......... .......#.#............. ........................:jN" ........................ ..#........<........... ####..........######### #......@#.#...#  ###.........### # ###...#.#.# ... # ##...#...# ...# # :j~d####...[#...## ...# # #............#####.# #:j  #.###..............#:j' :j#.###........#..##.# ###  :j g#...............##.###.. :j -5.0 (2.5:j:j֑Q _Level annotation: Joseph:ja _There is a stone staircase leading up here.:j1>3:j6?:j~E:jeH:jI$ _:j!M,:jO:jP:jWQ:j-S:jT:jbU:jV:jX:jZ:jZ:j\:ja:j4c:jc:jTd:jf:jUh:jh:jbi:jNk:jSm,:jn:jIp:j:r,:j2s:jt:jv:jv:jw:jy:j){:jk{:j0|:j}:jj,:j5:j:j!,:jW:jχ:j,:j:j:j:jl:j:j:j0,:jU:jn:j:jC:j:j:j:jU:jv:j:j:jP:j:j:j:j :j_:jb:j,:j_:j:j:jϪ:j<:jk:j:jȭ:j:j:jϲ:j:j:jִ:jԵ:jw:jɶ:j:j:j:j:j&:j2:j:jۼ:j½:j:j<:j:j:j:j:j:j@:jI:j:j:j:j,:j:j:j3,:j:j:j:j:j^:j:jY:j:j+:jK:j:j:j:j':j,:j:j:j:j[:jV:j:j:j:j:jZ:j<:j:j:j:j:j$:j":j:j:j;:j:j:jN,:j:jp :j) :j{ :j :jX:j#/##########.......##.#####.##...# #.# ## ###.# #.# #### ... #.# #.# #.. ... #.###.######.# ..#.[ #.........##.#...... #...........@.......717.0 (42.0)#...#......:j$ #####...#.##...#......... ........#.##...>........# ###.#.....##....<........#........#......  :j%A##.#...............  #.............[.......  #.......#.#:j/:j/,8.0 (43:j9:jn?, _Found a +0 chain mail.:jz :j" :j :j :j :j :j ,:j :j5 :j} :j :j ,:j :j R  There is a stone staircase leading down here.:j  _:j ,:j :jS   Things that are here: #.........##.#...... #................... #...#............... ######...#.##...#......... .........#.##...>........# ####.#.....##....<........#........#............###.#..............#...............25.0 (7.0)#.......#.#......  #.................@  #...................  #...#........<.......######..........#########.......  #......<#.#...# .....  ###.........### #..#..# :j  ###...#.#.# ... #...... :j- :j _a +0 ring mail; a +0 trident; an orc skeleton:jc:j:jl:j٣:jd:j: _:j:jk:j:jM:j:j:j:j[:j8:j:j:jv:jP:jy:j:jk:j4:j:j:j:j=:j%f  Joseph comes into view.:jE###.# # #.# ##.####.### # #.# ####..... ...#  #.# #.......##.#.## ###.######.##..#.[ ........##.#...... ......... ..#....:jj ..#.##...#......@....?.. ..#.##...>........#..... ....##....<...... .....#......#.... ................ .........[....... @   Joseph (launcher, asleep) ...#.#.................. .............@.  .................... .. ##:j(,31.0 (6:j22.0 (7 _:j_:j:jdz:j:~Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commands:j~ C.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.:j~Monsters ~: Macros helpG.:jItems &: Options helpH.:j?Spellcasting %: Table of aptitudesI.Targeting :ja/: Lookup descriptionJ.:jReligion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnostics:j[M.Macros, Options, Performance :jHome: This screenN.Philosophy:j:1.List of Character Species2.List of Character Backgrounds:jh3.List of Skills4.:jList of Keys and Commands5.Inscriptions6.Dungeon sprint modes:jh:j:j˛*###.#Zeppelin the Magician # #.###.####.###Deep Elf of Ashenzari *..... # #.# ####..... ...#Health: 46/46 ======================== # #.# #.......##.#.##Magic: 21/21 ======================== ###.######.##..#.[......AC: 10Str: 7 ........##.#............EV: 12Int: 23 :jZ........................SH: 0Dex: 15 ..#.....................XL:  9 Next: 13% Place: Dungeon:7 ..#.##...#......@....?..Noise: ---------  Time: 5732.0 (0.0) ..#.##...>........#.....k) +5 dagger ....##....<.............Cast: Foxfire .....#............#..... ........................ .........[..............@   Joseph (launcher, asleep) ...#.#.................. ......................@. ..# ....................... .. ## _There is a stone staircase leading up here. _Found a +0 chain mail. :j_There is a stone staircase leading down here.  Things that are here: _a +0 ring mail; a +0 trident; an orc skeleton _Joseph comes into view.:j:j:jܯ:jN:j&  :jCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jz :j`  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation2%3  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1%3  f - BlinkTranslocation2%2  g - Mephitic CloudConjuration/Alchemy/Air 11% 3  h - Stone Arrow:j2 Conjuration/Earth 11% 3 i - Call ImpSummoning11%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jW :j :j ###.#Zeppelin the Magician # #.###.####.###Deep Elf of Ashenzari *..... # #.# ####..... ...#Health: 46/46 ======================== # #.# #.......##.#.##Magic: 21/21 ======================== ###.######.##..#.[......AC: 10Str: 7 ........##.#............EV: 12Int: 23 ........................SH: 0Dex: 15 ..#.....................XL:  9 Next: 13% Place: Dungeon:7 :j l..#.##...#......@....?..Noise: ---------  Time: 5732.0 (0.0) ..#.##...>........#.....k) +5 dagger ....##....<.............Cast: Foxfire .....#............#..... ........................ .........[..............@   Joseph (launcher, asleep) ...#.#.................. ......................@. ..# ....................... .. ## _There is a stone staircase leading down here.  Things that are here: _a +0 ring mail; a +0 trident; an orc skeleton _Joseph comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j $:j ###.#:jz Zeppelin the Magician # #.###.####.###Deep Elf of Ashenzari *..... # #.# ####..... ...#Health: 46/46 ======================== # #.# #.......##.#.##:j Magic: 21/21 ======================== ###.######.##..#.[......AC: 10Str: 7 ........##.#............EV: 12Int: 23 ........................SH: 0Dex: 15 ..#.....................XL:  9 Next: 13% Place: Dungeon:7 ..#.##...#......@....?..:j *Noise: ---------  Time: 5732.0 (0.0) ..#.##...>........#.....k) +5 dagger ....##....<.............Cast: Foxfire :j_ .....#............#..... ........................ .........[..............@   Joseph (launcher, asleep) ...#.#.................. ......................@. ..# :j 7....................... .. ## _There is a stone staircase leading down here.  Things that are here: _a +0 ring mail; a +0 trident; an orc skeleton _Joseph comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j[2 vv, ally target)0--:j[6 ,=3.0 (1:j= :j@ J _You feel a surge of power! You conjure some foxfire!:j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jg:j Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation2%3  d - Inner FlameHexes/Fire1%:j3  e - Tukima's DanceHexes1%3  f - BlinkTranslocation2%2  g - Mephitic CloudConjuration/Alchemy/Air 11% 3  h - Stone ArrowConjuration/Earth 11% 3 i - Call ImpSummoning11%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j :j :jz D###.#Zeppelin the Magician # #.###.####.###Deep Elf of Ashenzari *..... :j # #.# ####..... ...#Health: 46/46 ======================== # #.# #.......##.#.##Magic: 20/21 ======================-- ###.######.##..#.[......:j AC: 10Str: 7 ........##.#............EV: 12:jJ Int: 23 ........................SH: 0:jl Dex: 15 ..#.............vv......:j XL:  9 Next: 13% Place: Dungeon:7 :j ..#.##...#......@....?..Noise: =--------  Time: 5733.0 (0.0) :j ..#.##...>........#.....:j k) +5 dagger ....##....<.............:j 3Cast: Foxfire :j8 .....#............#..... ........................ :j ^.........[..............@   Joseph (launcher, asleep, ally target) ...#.#.................. ......................@. ..# ....................... .. ## _Joseph comes into view.:j Casting: Foxfire (safe; 1% risk of failure)  :j Confirm with . or Enter, or press ? or * to list all spells. _You feel a surge of power! You conjure some foxfire!  :jX Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :jd ###.#Zeppelin the Magician # #.###.####.###Deep Elf of Ashenzari *..... # #.# ####..... ...#Health: 46/46 ======================== # #.# #.......##.#.##:j Magic: 20/21 ======================-- ###.######.##..#.[......AC: 10Str: 7 ........##.#............EV: 12Int: 23 ........................SH: 0Dex: 15 ..#.............vv......XL:  9 Next: 13% Place: Dungeon:7 :j ..#.##...#......@....?..Noise: =--------  Time: 5733.0 (0.0) :j> ..#.##...>........#.....k) +5 dagger :j` ....##....<.............Cast: Foxfire :j F.....#............#..... ........................ .........[..............:j @   Joseph (launcher, asleep, ally target) ...#.#.................. ......................@. ..# ....................... .. ## _Joseph comes into view.:jt &Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You feel a surge of power! You conjure some foxfire!  :j Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jlv###.# Zeppelin the Magician # #.# ##.####.###  Deep Elf of Ashenzari *..... # #.# ####..... ...#  Health: 46/46 ======================== # #.# #.......##.#.##  Magic: 17/21 ===================----- ###.######.##..#.[......  AC: 10Str: 7 ........##.#............  EV: 12Int: 23 ........................  SH: 0Dex: 15 ..#.............vv......  XL:  9 Next: 13% Place: Dungeon:7 ..#.##...#......@....?..  Noise: =--------  Time: 5733.0 (0.0) ..#.##...>........#.....  k) +5 dagger ....##....<.............  Cast: Foxfire .....#............#..... ........................ :j.........[..............  @   Joseph (launcher, asleep, ally target) ...#.#.................. ......................@. ..# ....................... .. ## Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  :jqPress: ? - help, Dir - move targetAim: Joseph, wielding a +3 heavy quarterstaff, wearing a +0 ring mail and  carrying a +1 sling of flaming (asleep, ally target, chance to affect: 86%):j+###.#Zeppelin the Magician # #.###.####.###Deep Elf of Ashenzari *..... # #.# ####..... ...#:jHealth: 46/46 ======================== # #.# #.......##.#.##Magic: 17/21 ===================----- ###.######.##..#.[......AC: 10Str: 7 :j........##.#............EV: 12Int: 23 ........................SH: 0Dex: 15 ..#.............vv......:j(XL:  9 Next: 13% Place: Dungeon:7 ..#.##...#......@....?..:jVeNoise: =--------  Time: 5733.0 (0.0) ..#.##...>........#.....k) +5 dagger :jy....##....<.............Cast: Foxfire .....#............#..... :j........................ .........[..............:j@   Joseph (launcher, asleep, ally target) ...#.#.................. :j......................*. ..# ....................... .. ##:j*FCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  :jQPress: ? - help, Dir - move targetAim: Joseph, wielding a +3 heavy quarterstaff, wearing a +0 ring mail and  carrying a +1 sling of flaming (asleep, ally target, chance to affect: 86%):j4 n@inner flame, ally t…)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Joseph, wielding a +3 heavy quarterstaff, wearing a +0 ring mail and  carrying a +1 sling of flaming (asleep, ally target, chance to affect: 86%)  You feel a surge of power! Joseph is filled with an inner flame.:j8 §v§v§v§v§v§v§v:j9 @§v:j9 7@.:jW; H§v:j]< B§v:jF l@=4.0 (1:jN §§§§§§@@:jQ $ _Joseph shouts!:jw :j{y  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.:jh :j&q :j| ###.#Zeppelin the Magician # #.###.####.###Deep Elf of Ashenzari *..... # #.# ####..... ...#Health: 46/46 ======================== # #.# #.......##.#.##Magic: 17/21 ===================----- ###.######.##..#.[......AC: 10Str: 7 ........##.#............EV: 12Int: 23 ........................SH: 0Dex: 15 ..#.............§§......XL:  9 Next: 13% Place: Dungeon:7 ..#.##...#......@§§..?..Noise: ==-------  Time: 5734.0 (0.0) :j~ ..#.##...>.......§#§....k) +5 dagger ....##....<.......§§....Cast: Foxfire .....#............#§§... ....................vv.. .........[..............@   Joseph (launcher, inner flame, ally t…)...#.#...............@.. ........................ ..# ....................... .. ##Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Joseph, wielding a +3 heavy quarterstaff, wearing a +0 ring mail and  carrying a +1 sling of flaming (asleep, ally target, chance to affect: 86%)  You feel a surge of power! Joseph is filled with an inner flame. _Joseph shouts!:j P  Okay, then.:j :j :jQ . _:jZ###.# Zeppelin the Magician # #.# ##.####.###  Deep Elf of Ashenzari *..... # #.# ####..... ...#  Health: 46/46 ======================== # #.# #.......##.#.##  Magic: 16/21 ==================------ ###.######.##..#.[......  AC: 10Str: 7 ........##.#............  EV: 12Int: 23 ........................  SH: 0Dex: 15 ..#............***......  XL:  9 Next: 13% Place: Dungeon:7 ..#.##...#.....*@*§..?..  Noise: ==-------  Time: 5734.0 (0.0) ..#.##...>.....***#§....  k) +5 dagger ....##....<.......§§....  Cast: Foxfire .....#............#§§... ....................vv.. .........[.............. [:j^40m @   Joseph (launcher, inner flame, ally t…)...#.#...............@.. ........................ ..# ....................... .. ## You feel a surge of power! Joseph is filled with an inner flame. _Joseph shouts! _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j###.# Zeppelin the Magician # #.# ##.####.###  Deep Elf of Ashenzari *..... # #.# ####..... ...#  Health: 46/46 ======================== # #.# #.......##.#.##  Magic: 16/21 ==================------ ###.######.##..#.[......  AC: 10Str: 7 ........##.#............  EV: 12Int: 23 ........................  SH: 0Dex: 15 ..#.............§§......  XL:  9 Next: 13% Place: Dungeon:7 ..#.##...#......@§§..?..  Noise: ==-------  Time: 5734.0 (0.0) ..#.##...>.......§#§....  k) +5 dagger ....##....<.......§§....  Cast: Foxfire .....#............#§§... :j....................§v.. .........[...........v..  @   Joseph (launcher, inner flame, ally t…)...#.#...............@.. ........................ ..# ....................... .. ## _Joseph shouts! _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:jgD§v:jB #.# ##.####.###  #.# ####..... ...#  #.# #.......##.#.## #.##..#.[...... #.#............ ............... .......§§...... #......@§§..?.. >.......§#§.... .<.......§§.... .........#§§...:jk...........§§..[..........vv.. ............@.................  ..  _Okay, then.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  :j'oYou feel a surge of power! You conjure some foxfire!  The foxfire burns Joseph. Flame seeps out of Joseph.:jC4§:jM{  Joseph is lightly wounded.  The foxfire burns Joseph. Flame seeps out of Joseph.:j4§:j-gvvJoseph is lightly wounded.  The foxfire burns Joseph. Flame seeps out of Joseph.  Joseph is lightly wounded.  Joseph is engulfed in blazing flames. Flame seeps out of Joseph.unwields a +3 heavy quarterstaff.  Joseph wields a +1 sling of flaming. It bursts into flame!:j )))))Joseph shoots a sling bullet. The sling bullet hits you.:jt n.....#......:j#u 4§:jx R4--7:jy >=-5.0 (1:j §§§@@:j5 1 _The sling bullet burns you.:jT ###.# Zeppelin the Magician # #.# ##.####.###  Deep Elf of Ashenzari *..... # #.# ####..... ...#  Health: 44/46 ======================-- # #.# #.......##.#.##  Magic: 16/21 ==================------ ###.######.##..#.[......  AC: 10Str: 7 ........##.#............  EV: 12Int: 23 ........................  SH: 0Dex: 15 ..#............***......  XL:  9 Next: 13% Place: Dungeon:7 ..#.##...#.....*@*...?..  Noise: =--------  Time: 5735.0 (0.0) ..#.##...>.....vv*#.....  k) +5 dagger ....##....<.............  Cast: Foxfire .....#............#..... ....................§§.. .........[..........§§..  @[:j7 jm   Joseph (launcher, inner flame, ally t…)...#.#...............@.. ........................ ..# ....................... .. ## Joseph wields a +1 sling of flaming. It bursts into flame!  Joseph shoots a sling bullet. The sling bullet hits you. _The sling bullet burns you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jo* ###.# Zeppelin the Magician # #.# ##.####.###  Deep Elf of Ashenzari *..... # #.# ####..... ...#  Health: 44/46 ======================-- # #.# #.......##.#.##  Magic: 16/21 ==================------ ###.######.##..#.[......  AC: 10Str: 7 :j* 5........##.#............  EV: 12Int: 23 ........................  SH: 0Dex: 15 ..#.....................  XL:  9 Next: 13% Place: Dungeon:7 ..#.##...#......@....?..  Noise: =--------  Time: 5735.0 (0.0) :jK+ ..#.##...>.....§v.#.....  k) +5 dagger ....##....<.....v.......  Cast: Foxfire .....#............#..... ....................§§.. .........[..........§§..  @   Joseph (launcher, inner flame, ally t…):jw+ ...#.#...............@.. ........................ ..# :j+ ....................... .. ## Joseph shoots a sling bullet. The sling bullet hits you. _The sling bullet burns you.  :j+ sCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j, You feel a surge of power! You conjure some foxfire!§v:j- N§v:j/. 8§v:j./ §v§v:j/ F§v:j$0 C§v:j 2 F@○:j9  #.# ##.####.###  #.# ####..... ...#  #.# #.......##.#.## #.##..#.[...... #.#............ ............... ............... #......@....?.. :j#: >.....§§.#..... .<.....§§§..... ........§#§.............§.v§..:j: [.........v§@..  ............○.................  ..   Casting: Foxfire (safe; 1% risk of failure)  :j: aPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!  Joseph is engulfed in blaz:j: aing flames. Flame seeps out of Joseph.  The foxfire burns Joseph. Flame seeps out of Joseph.:jc 4§:j6 ?§v:j qvv.○:j" Y5=6.0 (1:j §§§§§.§§:jP ] _Joseph is moderately wounded.:jW###.# Zeppelin the Magician # #.# ##.####.###  Deep Elf of Ashenzari *..... # #.# ####..... ...#  Health: 45/46 =======================- # #.# #.......##.#.##  Magic: 15/21 =================------- ###.######.##..#.[......  AC: 10Str: 7 ........##.#............  EV: 12Int: 23 ........................  SH: 0Dex: 15 ..#............**v......  XL:  9 Next: 13% Place: Dungeon:7 ..#.##...#.....v@*...?..  Noise: =--------  Time: 5736.0 (0.0) ..#.##...>.....***#.....  k) +5 dagger :jvX....##....<.....§§§.....  Cast: Foxfire .....#...........§#§.... ..................§.§... .........[.........§v@..  @   Joseph (launcher, inner flame, ally t…)...#.#...............○.. ........................ ..# ....................... .. ## Joseph is engulfed in blazing flames. Flame seeps out of Joseph.  The foxfire burns Joseph. Flame seeps out of Joseph. _Joseph is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  :jX Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jO###.# Zeppelin the Magician # #.# ##.####.###  Deep Elf of Ashenzari *..... # #.# ####..... ...#  Health: 45/46 =======================- # #.# #.......##.#.##  Magic: 15/21 =================------- ###.######.##..#.[......  AC: 10Str: 7 ........##.#............  EV: 12Int: 23 ........................  SH: 0Dex: 15 :jē..#..............§......  XL:  9 Next: 13% Place: Dungeon:7 ..#.##...#.....v@.v..?..  Noise: =--------  Time: 5736.0 (0.0) ..#.##...>.....§§.#.....  k) +5 dagger ....##....<.....§§§.....  Cast: Foxfire .....#...........§#§.... ..................§.§... :j.........[.........§v@..  @   Joseph (launcher, inner flame, ally t…)...#.#...............○.. ........................ ..# ....................... .. ## :jaThe foxfire burns Joseph. Flame seeps out of Joseph. _Joseph is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jQYou feel a surge of power! You conjure some foxfire!:j O§v:j7 #.# ##.####.###  #.# ####..... ...#  #.# #.......##.#.## #.##..#.[...... #.#............ ............... ........§...... #.....§@.v..?.. >.....§v.#..... .<.....§§§..... :j/........§#§.............§.§...[.........§v@.. ............○.................  ..  _Joseph is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  :jPress: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou feel a surge of power! You conjure some foxfire!  The foxfire burns Joseph. Flame seeps out of Joseph.:j §§v§v:j!1§:j$§vv§v:j+ @○Joseph is heavily wounded.Joseph is engulfed in blazing flames. Flame seeps out of Joseph.:ju,4§:j_4M v :j4Joseph says, "I'm here to kill trespassers. I like my job."The foxfire burns Joseph. Flame seeps out of Joseph.:j2§:j^v§v....§○°:j*+7.0 (1:jMV§§§§:j[ _Joseph is severely wounded.:j9###.# Zeppelin the Magician # #.# ##.####.###  Deep Elf of Ashenzari *..... # #.# ####..... ...#  Health: 45/46 =======================- # #.# #.......##.#.##  Magic: 14/21 ================-------- ###.######.##..#.[......  AC: 10Str: 7 ........##.#............  EV: 12Int: 23 ........................  SH: 0Dex: 15 ..#............***......  XL:  9 Next: 13% Place: Dungeon:7 :j9..#.##...#.....*@*§..?..  Noise: =--------  Time: 5737.0 (0.0) ..#.##...>.....v*v#§....  k) +5 dagger ....##....<......§§.v...  Cast: Foxfire .....#............#§.... ....................@... .........[..........§○..  @   Joseph (launcher, inner flame, ally t…)...#.#...............°.. ........................ ..# ....................... .. ## Joseph says, "I'm here to kill trespassers. I like my job."The foxfire burns Joseph. Flame seeps out of Joseph. _Joseph is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j<Dir - look around, f - activate:j|###.# Zeppelin the Magician :j# #.# ##.####.###  Deep Elf of Ashenzari *..... # #.# ####..... ...#  Health: 45/46 =======================- # #.# #.......##.#.##  Magic: 14/21 ================-------- ###.######.##..#.[......  AC: 10Str: 7 ........##.#............  EV: 12Int: 23 ........................  SH: 0:jcMDex: 15 ..#..............§......  XL:  9 Next: 13% Place: Dungeon:7 ..#.##...#.....§@.§..?..  Noise: =--------  Time: 5737.0 (0.0) ..#.##...>.....§§v#§....  k) +5 dagger ....##....<.....v§§.v...  Cast: Foxfire .....#............#§.... ....................@... .........[..........§○..  @   Joseph (launcher, inner flame, ally t…)...#.#...............°.. ........................ ..# ....................... .. ## The foxfire burns Joseph. Flame seeps out of Joseph. _Joseph is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jxDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:jC§v:j<G§v:jC§v:jG§v:j #.# ##.####.###  #.# ####..... ...#  #.# #.......##.#.## #.##..#.[...... #.#............ ............... ........§...... #.....§@.§..?.. >.....§§§#§.... .<.....§§§.v... ........§#v.............v.@...[..........§○.. ............°.................  [3:j{t4m..  _Joseph is severely wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The foxfire burns Joseph but does no damage.:j$8;§:j88§v:jD v.vJoseph is severely wounded.Joseph is engulfed in blazing flames. Flame seeps out of Joseph.:jN .  Joseph shoots a sling bullet. The sling bullet completely misses you.The sling bullet hits your foxfire!!:jTF)))):jd  Your foxfire is destroyed!The foxfire burns Joseph. Flame seeps out of Joseph.:jk4§:j?x.@...§#..§§.°.:jxd5===8.0 (1:j§§§§§@@:jV _Joseph is almost dead.:jb/###.# Zeppelin the Magician # #.# ##.####.###  Deep Elf of Ashenzari *..... # #.# ####..... ...#  Health: 45/46 =======================- # #.# #.......##.#.##  Magic: 14/21 ================-------- ###.######.##..#.[......  AC: 10Str: 7 ........##.#............  EV: 12Int: 23 ........................  SH: 0Dex: 15 ..#............**v......  XL:  9 Next: 13% Place: Dungeon:7 ..#.##...#.....*@*...?..  Noise: ===------  Time: 5738.0 (0.0) ..#.##...>.....***#.....  k) +5 dagger :j/>....##....<.....§.§.v...  Cast: Foxfire .....#...........§#§.... ..................§§@... .........[...........°..  @   Joseph (launcher, inner flame, ally t…)...#.#.................. ........................ ..# ....................... .. ## :j0>Your foxfire is destroyed!The foxfire burns Joseph. Flame seeps out of Joseph. _Joseph is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j4###.# Zeppelin the Magician # #.# ##.####.###  Deep Elf of Ashenzari *..... # #.# ####..... ...#  Health: 45/46 =======================- :jc5# #.# #.......##.#.##  Magic: 14/21 ================-------- ###.######.##..#.[......  AC: 10Str: 7 ........##.#............  EV: 12Int: 23 ........................  SH: 0Dex: 15 ..#..............§......  XL:  9 Next: 13% Place: Dungeon:7 :j6..#.##...#......@v...?..  Noise: ===------  Time: 5738.0 (0.0) ..#.##...>.....§.§#.....  k) +5 dagger ....##....<.....§.§.v...  Cast: Foxfire .....#...........§#§.... ..................§§@... .........[...........°..  @   Joseph (launcher, inner flame, ally t…)...#.#.................. :jG6Y........................ ..# ....................... .. ## The foxfire burns Joseph. Flame seeps out of Joseph. _Joseph is almost dead.Casting: Foxfire (safe; 1% risk of failure)  :jq6DPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:jn7E§v:j7!§:j8%v:jm8 §:j8%v:j=;@@v:j <:j,§ _Joseph is almost dead.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  Joseph is engulfed in blazing flames. Flame seeps out of Joseph.:j#. #.# ##.####.###  #.# ####..... ...#  #.# #.......##.#.## :jh#.##..#.[...... #.#............ ............... ........§...... #......@§...?.. >.....§.§#..... .<.....§.§.v... ........§#§.............§§v...[...........°................................ :jHB .. :jS2○:jo| #######The foxfire burns Joseph.:jt.vv..§.v..#§§§§§..:j> 2-29=======9.0 (1 _Joseph explodes!Your Stealth skill increases to level 7!Your Necromancy skill increases to level 2!:jm§§§§§§:jws _Your base Shapeshifting skill increases to level 3!:j7  ##.####.#######..... ..........##.#.####.######.##..#.[...... ........##.#............#v.§##...#.......§...?>.....v@§#.......<.......§....#............#§§..§§....................  ........<...............###...... :jQ§v§v§vv§§vv§§vv§§v§v:j..§§§§.:j6=5=-------40 _:j§§§§v§§.§§:j0:j M#  ##.####.#####..... ...#  #.# #.......##.#.## ###.######.##..#.[##.#...............§......#......@....?..#:j: )>.....§.§#...##....<..§v§§.§... .....#............#§§.....:j ...................:j @§v:j5 Fv§:j @§v:j Dv§:j H§v:j Cv§:j L§v:j3 J§v:j 2Y:j §You encounter an ice beast.:j 4§:j V..§...§§§§Y   ice beast (wandering):jC F-------1:j §§§§...§§§§§§:j Q _Your foxfire dissipates. x2:j.#  #.# ##.####Y###  #.# ####..... ...#  #.# #.......##.#.#.######.##..#.[......###.#...#.§.#.##...#....§§.@...?.#.##...>.....§..#.##....<...§...§....#.#§§...§.§§§§.[....§.#.#..................#. :jnQ.Y:jX........§§.§§..:j&2:joA§§:j:jV.# #.# ##.####.### #.# ####..... Y..# #.# #.......##.#.### .######.##..#.[......###.#... #. #.##...#.?. #.##...>.#.##....<.§......##.#§.....#§.§..[.......#.#...........#......# ..# :j$YJ.Y:jbn.☼.:jbs6==3:j6j;☼:jk:j:#.# Zeppelin the Magician #.# ##.####.###  Deep Elf of Ashenzari *..... #.# ####..... .Y.#  Health: 46/46 ======================== #.# #.......##.#.###  Magic: 15/22 ================-------- :j#.######.##..#.[......##  AC: 10Str: 7 ......##.#..............  EV: 12Int: 23 ........................  SH: 0Dex: 15 :j#..............***......  XL:  9 Next: 29% Place: Dungeon:7 #.##...#.......*@*.?....  Noise: ---------  Time: 5743.0 (0.0) #.##...>.......*#*......  k) +5 dagger ..##....<..............#  Cast: Foxfire ...#............#☼.....# ..................§..... .......[................  Y   ice beast (wandering) :j.#.#..................## ......................# ..# ..................... .. ## _Your base Shapeshifting skill increases to level 3!You encounter an ice beast. _Your foxfire dissipates. x2  Casting: Foxfire (safe; 1% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j#.# Zeppelin the Magician #.# ##.####.###  Deep Elf of Ashenzari *..... #.# ####..... ...#  Health: 46/46 ======================== #.# #.......##Y#.###  Magic: 15/22 ================-------- #.######.##..#.[......##  AC: 10Str: 7 ......##.#..............  EV: 12Int: 23 ........................  SH: 0Dex: 15 #.......................  XL:  9 Next: 29% Place: Dungeon:7 :j?i#.##...#........@..?....  Noise: ---------  Time: 5743.0 (0.0) #.##...>........#.......  k) +5 dagger ..##....<..............#  Cast: Foxfire ...#............#☼.....# ..................§..... .......[................  Y   ice beast (wandering) .#.#..................## ......................# ..# ..................... .. ## You encounter an ice beast. _Your foxfire dissipates. x2  :jҗCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:jG4 ##.####.###  ####..... ...#  #.......##Y#.### ##..#.[......## #.............. ............... .......v....... .......@v.?.... >........#....... :j<..............# :j~.......#☼.....#.........§.....[................ Yally targ:jet).............##.............# :j;6 .. :j:=4.0 (1 _:jЬ<§:j:j5[ }#.# Zeppelin the Magician #.# ##.####.###  Deep Elf of Ashenzari *..... #.# ####..... ...#  Health: 46/46 ======================== #.# #.......##Y#.###  Magic: 14/22 ===============--------- #.######.##..#.[......##  AC: 10Str: 7 ......##.#..............  EV: 12Int: 23 ........................  SH: 0Dex: 15 :j[ /#..............*v*......  XL:  9 Next: 29% Place: Dungeon:7 #.##...#.......*@v.?....  Noise: =--------  Time: 5744.0 (0.0) #.##...>.......*#*......  k) +5 dagger ..##....<..............#  Cast: Foxfire ...#............#☼.....# ..................§..... .......[................  Y   ice beast (ally target) :j[ .#.#..................## ......................# ..# ..................... .. ## :j6\ DPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  :jT\ Casting: Foxfire (safe; 1% risk of failure)  :jq\ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jJw G#.# Zeppelin the Magician #.# ##.####.###  Deep Elf of Ashenzari *..... #.# ####..... ...#  Health: 46/46 ======================== #.# #.......##Y#.###  Magic: 14/22 ===============--------- #.######.##..#.[......##  AC: 10Str: 7 ......##.#..............  EV: 12Int: 23 ........................  SH: 0:jMx YDex: 15 #...............v.v.....  XL:  9 Next: 29% Place: Dungeon:7 #.##...#........@§.?....  Noise: =--------  Time: 5744.0 (0.0) #.##...>........#.......  k) +5 dagger ..##....<..............#  Cast: Foxfire ...#............#☼.....# ..................§..... .......[................  Y   ice beast (ally target) .#.#..................## ......................# ..# ..................... .. ## Dir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  :jx DPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:jx Jv§:jy Bv§:jz v§v§:jz Bv§:jف S ##.####.###  ####..... ...#  #.......##Y#.### ##..#.[.v....## #.......§v..... :je q.......§.§..... .......§.§..... .......@§.?.... >........#....... <..............# .......#☼.....#.........§.....[................ .............##.............# :jł A .. :j j§v§:j DvY:jb :j< hCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The foxfire burns the ice beast but does no damage.  The foxfire burns the ice beast. The ice beast melts!:j 1§:j jvv○§:j +5.0 (1:j §§§§.§§§§:j 7 _The ice beast is lightly wounded.:j #.# Zeppelin the Magician #.# ##.####.###  Deep Elf of Ashenzari *..... #.# ####..... ...#  Health: 46/46 ======================== #.# #.......##§#.###  Magic: 13/22 ==============---------- #.######.##..#.[.Y....##  AC: 10:j: Str: 7 ......##.#.......§§.....  EV: 12Int: 23 ................§.§.....  SH: 0Dex: 15 #..............**v§.....  XL:  9 Next: 29% Place: Dungeon:7 #.##...#.......*@*.?....  Noise: =--------  Time: 5745.0 (0.0) #.##...>.......*#v......  k) +5 dagger :j| ..##....<..............#  Cast: Foxfire ...#............#○.....# ..................§..... :j .......[................  Y   ice beast (ally target) .#.#..................## ......................# ..# :j x..................... .. ## The foxfire burns the ice beast but does no damage.  :j The foxfire burns the ice beast. The ice beast melts! _The ice beast is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  :jE Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:je #.# Zeppelin the Magician #.# ##.####.###  Deep Elf of Ashenzari *..... #.# ####..... ...#  Health: 46/46 ======================== #.# #.......##§#.###  Magic: 13/22 ==============---------- #.######.##..#.[.Y....##  AC: 10Str: 7 ......##.#.......§§.....  EV: 12:j Int: 23 ................§.§.....  SH: 0Dex: 15 #...............§v§.....  XL:  9 Next: 29% Place: Dungeon:7 #.##...#........@§v?....  Noise: =--------  Time: 5745.0 (0.0) #.##...>........#§......  k) +5 dagger ..##....<..............#  Cast: Foxfire ...#............#○.....# ..................§..... :j .......[................  Y   ice beast (ally target) .#.#..................## ......................# ..# ..................... .. ## The foxfire burns the ice beast. The ice beast melts! _The ice beast is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:j\ Av§:j Dv§:j Jv§:j =v§:j v ##.####.###  ####..... ...#  #.......##§#.### ##..#.[.Y....## #.......v§..... :jN .......§v§..... .......§§§..... .......@§§?.... >........#§...... :j (<..............# .......#○.....#.........§.....[................  .............##.............#  ..  :j H_The ice beast is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The foxfire burns the ice beast! The ice beast melts!:j/; x§v§:j < H§Y:jD  The ice beast is heavily wounded.The foxfire burns the ice beast but does no damage.:j4 3§:j ....§.v§.v○☼:jd [4=6.0 (1:j §§§§☼:jL a _The ice beast is heavily wounded.:j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j)R:jT Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1% 3 f - BlinkTranslocation1%2  g - Mephitic CloudConjuration/Alchemy/Air 9% 3 h - Stone ArrowConjuration/Earth:jaU10%3  i - Call ImpSummoning11%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j:j:j#.#Zeppelin the Magician #.###.####.###Deep Elf of Ashenzari *..... #.# ####..... ...#Health: 46/46 ======================== #.# #.......##.#.###Magic: 14/22 ===============--------- #.######.##..#.[......##AC: 10:j1Str: 7 ......##.#......Y§......EV: 12Int: 23 .................§......SH: 0Dex: 15 #...............v§......XL:  9 Next: 29% Place: Dungeon:7 #.##...#........@v§?....Noise: =--------  Time: 5746.0 (0.0) #.##...>........#§......k) +5 dagger ..##....<..............#Cast: Foxfire ...#............#○.....# ..................☼..... .......[................Y   ice beast (ally target) :j.#.#..................## ......................# ..# ..................... .. ##The foxfire burns the ice beast! The ice beast melts!  The ice beast is heavily wounded.The foxfire burns the ice beast but does no damage. _The ice beast is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j H#.#Zeppelin the Magician #.###.####.###Deep Elf of Ashenzari *..... #.# ####..... ...#Health: 46/46 ======================== #.# #.......##.#.###Magic: 14/22 ===============--------- #.######.##..#.[......##AC: 10Str: 7 ......##.#......Y§......EV: 12Int: 23 .................§......SH: 0Dex: 15 #...............v§......XL:  9 Next: 29% Place: Dungeon:7 #.##...#........@v§?....:j"Noise: =--------  Time: 5746.0 (0.0) #.##...>........#§......k) +5 dagger ..##....<..............#Cast: Foxfire ...#............#○.....# ..................☼..... .......[................Y   ice beast (ally target) .#.#..................## ......................# ..# ..................... .. ##The foxfire burns the ice beast! The ice beast melts!  The ice beast is heavily wounded.The foxfire burns the ice beast but does no damage. _The ice beast is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j+  *combustible, ally target)You feel a surge of power! Flames lash the ice beast.  The ice beast is heavily wounded.:jv§v§v§:j  The ice beast's fire resistance burns away.  The foxfire burns the ice beast. The ice beast melts!:j13§:j5  The ice beast is severely wounded.The foxfire burns the ice beast. The ice beast melts!:j3§:jO.Y:j5...°☼):j{2--====7.0 (1:j'W§§§:j*b _The ice beast is severely wounded.:jD #.# Zeppelin the Magician #.# ##.####.###  Deep Elf of Ashenzari *..... #.# ####..... ...#  Health: 46/46 ======================== #.# #.......##.#.###  Magic: 11/22 ============------------ #.######.##..#.[......##  AC: 10Str: 7 ......##.#..............  EV: 12Int: 23 ................Y§......  SH: 0Dex: 15 #..............***......  XL:  9 Next: 29% Place: Dungeon:7 #.##...#.......*@*.?....  Noise: ====-----  Time: 5747.0 (0.0) #.##...>.......*#*......  k) +5 dagger ..##....<..............#  Cast: Foxfire ...#............#°.....# ..................☼..... .......[..:j ..............  Y   ice beast (combustible) .#.#..................## ......................# ..# ..................... .. ## The ice beast is severely wounded.The foxfire burns the ice beast. The ice beast melts! _The ice beast is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jS#.# Zeppelin the Magician #.# ##.####.###  Deep Elf of Ashenzari *..... #.# ####..... ...#  Health: 46/46 ======================== #.# #.......##.#.###  Magic: 11/22 ============------------ #.######.##..#.[......##  AC: 10:jTzStr: 7 ......##.#..............  EV: 12Int: 23 ................§§......  SH: 0Dex: 15 #...............Y§......  XL:  9 Next: 29% Place: Dungeon:7 #.##...#........@§.?....  Noise: ====-----  Time: 5747.0 (0.0) #.##...>........#.......  k) +5 dagger ..##....<..............#  Cast: Foxfire ...#............#°.....# ..................☼..... .......[................  Y   ice beast (combustible) .#.#..................## ......................# ..# :jT2..................... .. ## The foxfire burns the ice beast. The ice beast melts! _The ice beast is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j&UQYou feel a surge of power! You conjure some foxfire!:j_ ##.####.###  ####..... ...#  #.......##.#.### ##..#.[......## #.............. ............... ......vY....... .......@..?.... :j`>.......v#....... <..............# .......#).....#.........○.....[................ , ally target).............##.............#  .. :ja^=---8.0 (1 :jb _:j=k:jbm:j  You barely miss the ice beast.The ice beast is severely wounded.The foxfire burns the ice beast.:jlt1§:jtJv§:j}  The ice beast is almost dead.The foxfire burns the ice beast.:j1§:je  ○)The ice beast is almost dead.:j/ B12=---:jh 9:j>M§§:j@ _The ice beast hits you but does no damage.:j>k#.# Zeppelin the Magician #.# ##.####.###  Deep Elf of Ashenzari *..... #.# ####..... ...#  Health: 46/46 ======================== #.# #.......##.#.###  Magic: 11/22 ============------------ #.######.##..#.[......##  AC: 10Str: 7 ......##.#..............  EV: 12Int: 23 ........................  SH: 0Dex: 15 :j?#..............*Y*......  XL:  9 Next: 29% Place: Dungeon:7 #.##...#.......*@*.?....  Noise: =--------  Time: 5749.0 (0.0) #.##...>.......*#*......  k) +5 dagger ..##....<..............#  Cast: Foxfire ...#............#).....# ..................○..... .......[................  Y   ice beast (combustible) .#.#..................## ......................# ..# ..................... .. ## The foxfire burns the ice beast.  The ice beast is almost dead. _The ice beast hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jz#.#Zeppelin the Magician #.###.####.###Deep Elf of Ashenzari *..... #.# ####..... ...#Health: 46/46 ======================== #.# #.......##.#.###Magic: 11/22 ============------------ #.######.##..#.[......##AC: 10Str: 7 ......##.#..............EV: 12Int: 23 ........................SH: 0Dex: 15 #...............Yv......XL:  9 Next: 29% Place: Dungeon:7 #.##...#........@..?....Noise: =--------  Time: 5749.0 (0.0) #.##...>.......v#[:j_}40m.......k) +5 dagger ..##....<..............#Cast: Foxfire ...#............#).....# ..................°..... .......[................Y   ice beast (ally target) .#.#..................## ......................# ..# ..................... .. ## _The ice beast hits you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!  The ice beast is no longer more vulnerable to fire.50.0 (1:j:j&U  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The ice beast is no longer more vulnerable to fire. _The ice beast barely misses you.:j v§You hit the ice beast.:j  The ice beast is almost dead.The foxfire burns the ice beast but does no damage.:je3§:jxr .  The ice beast is almost dead.The foxfire burns the ice beast! The ice beast melts!:j}(:jH2§:j&.:jv 341 _You kill the ice beast!:j^§§§:jf _Your Hexes skill increases to level 6!:j}ol.# .# ##.####.### .# ####.........# .# #.......##.#.### .######.##..#.[......###.#... .:jp§. .##...#.§.@.?. .##...>.§#.##....<..............#.#...#:j&pN.....:jJp[.......... #.#............##.:jlp_..... :jz-....:j{f12=-2 _:j5:j:j[O ##.####.###:j\####................##.#.########.##..#.[......###....##.#...............##...#?>........#@...<.......#.#......#).....# .......:j]+. ...................... .. ##<.###......#.. :jg:jsh@-3:j@p:jr:j ####................##.#.###:jv#####.##..#.[......###....##.#.................. .##...#....?>#....<........@.....#. ..#.....:jq#).....# .............................## .......#########................. :jC:js3==4:j:j!:j .......##.#.########.##..#.[......###....##.#................... .##...#.....?>.#....<.......#. ..#............#@.....# ..........[......########...... <#.#...#........#...... :j0#:j#&5:j{+:j.$  Things that are here::j0 _a +1 sling of flaming; a +3 heavy quarterstaff; a +0 ring mail:j7:j9DPick up what? 23/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 sling of flaming  b - a +3 heavy quarterstaff Armour (select all with [)c - a +0 ring mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j  a + a +1 sling of flaming[Enter] accept (1 chosen):j  a + a +1 sling of flaming  b + a +3 heavy quarterstaff2:j :j :j x.# #.......##.#.###Zeppelin the Magician .######.##..#.[......###Deep Elf of Ashenzari *..... :j 1.....##.#...............Health: 46/46 ======================== ........................:j  "Magic: 13/22 ==============---------- ........................AC: 10Str: 7 :j) .##...#...........?.....EV: 12Int: 23 :jM .##...>........#........SH: 0:jn Dex: 15 .##....<..............#.:j 2XL:  9 Next: 34% Place: Dungeon:7 ..#............#@.....#Noise: ---------  Time: 5755.0 (0.0) ........................k) +5 dagger ......[.................:j Cast: Foxfire #.#..................##. :j .....................# ..# ....................... .. ## :j= .....<...............###......#..  .......#########.................:j_ `  <#.#...#........#......:j f The ice beast is almost dead.:j The foxfire burns the ice beast! The ice beast melts! _You kill the ice beast! _Your Hexes skill increases to level 6!:j Things that are here: _a +1 sling of flaming; a +3 heavy quarterstaff; a +0 ring mail:j :j +6.0 (1:j0 :ja _c - a +1 sling of flaming; d - a +3 heavy quarterstaff:j M###.........#  #.......##.#.### ######.##..#.[#####.#............:jS ......#....?>.#........##....<........@.....#.##[.....# :j .. ......[...................:j E...########......:jϗ :j[ :jȢ V4=7:j :j :j M ##.####.#####.........#  #.......##.#.### ######.##..#.[#####.#................#...?>........#@.......##....<.......#.#.#[.....# ........................:j ..................##:j :j &8:j5 :jV :j~M  ##.####.#####.........#  #.......##.#.### ######.##..#.[#####.#.........#.........@.?>.#.......##....<........#. ..#............#[.....#.....................:jI:jӈ&9:j :j:j,# # ##.####.### # ####.........# # #.......##.#.### ######.##..#.[......###.##.#... ##...#.?. ##...>.#. ##....<..............#.#..[......... :j,.#...........##......# ...# :jB6:j7t5==60:j>:jw@:j3 ##.####.###  ####.........#  #.##.#.### #.##..#.[......###.###.#...#...#.....>.#.....<..............#. #....#[.....# ..[....... #.:js....##..# ...# :j:j&1:j:j:j+2.0 (2:j:j9 _x - 2 scrolls of amnesia (gained 1):jk^##.####.### ####.........# #.##.#.### # .##..#.[......###.# ##.#.## ...#. ...>.#.# ....<..............#...# .#[.....# ..#.. .[... ...##... :j%:j&x6==3.0 (1:j.:j/:jh3:jzk:jn,:jz:jl}7==:j:j],:jLJ:j̊:j:jˌ:j*98:jE==:j`:j,:j_:j#,:j:j:jh9==:j:jK:j:j:jB:j֪,:ja:ji20==:jͯ:jDz:j:j:jз:j:j:j :jDR1==:jl:j:j,:j:j(:jwi2===:j:j@g _Magic restored.:j:j:j,:j:j<:j:j<:j:j:j):je:==:j:j:j,:j:j3:j:j+:j]:j:jJ:j:jk:j<:j:jg:j:j :jF ####.### .......# ..##.#.### ### # #.[......###.# .# .## #.# .###..#.._87.0 (24.0)..............#.#....#..........#..# # .#...#..##[.....#...#..#.:j..........##...#####.:jW##...# ..:j#B8.0 (25:j_%:j(= _Found a white marble altar of Elyvilon.:jI:j:j:jB:j:j:j:jg:j&:j:j:j~ :j:":j":j#:j%:j':j(:j):j,:j-:j.:j.:j1:j#3:jx3:jY4:j5:j7:j7:jk8:j::j&<,:j=:j?:j~@:j@:j?B:jD:jE:jiF:jF:jGV:jdXB:jxZ:jl[:j[:j;\:j`:jc,:jc:jg:jh:jk:jn,:jsX:j.u:jv,:j{y:j,z:j̈:jfg  A hound comes into view.:jzY#.# #.##.....##..# ..## ##.#.......#..# ...###..#.......#..#......._......#....#.#.......#.. ...#..#.#.......#.#..#.##.....##..# #..#.####.####..# :j.@..# ............# ####.........### # .......## ......## ##....... h   hound (asleep).>...#..........h#.#........:jG#..:jr.810.0 (22:j#31.0 (23 _:j.:j:j*P#.# #.##.....##..#  Zeppelin the Magician ..## ##.#.......#..#  Deep Elf of Ashenzari *..... ...###..#.......#..#  Health: 46/46 ======================== ............_......#  Magic: 21/22 ======================-- ......#.#.......#..#  AC: 10Str: 7 ...#..#.#.......#..#  EV: 12Int: 23 ...#..#.##.....##..#  SH: 0Dex: 15 ...#..#.####.####*.#  XL:  9 Next: 34% Place: Dungeon:7 ...............*@*.#  Noise: ---------  Time: 5811.0 (0.0) ...............***.#  k) +5 dagger ...#####.........###  Cast: Foxfire ...# .........# ...### ......### #......#....... h  :j>Q hound (asleep) ...........>... ...#..........h .#.#.......... _Magic restored. _Found a white marble altar of Elyvilon. _A hound comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j#.# #.##.....##..#Zeppelin the Magician ..## ##.#.......#..#Deep Elf of Ashenzari *..... :j...###..#.......#..#Health: 46/46 ======================== ............_......#Magic: 21/22 ======================-- ......#.#.......#..#AC: 10Str: 7 ...#..#.#.......#..#EV: 12Int: 23 ...#..#.##.....##..#SH: 0Dex: 15 ...#..#.####.####..#XL:  9 Next: 34% Place: Dungeon:7 ...............v@v.#Noise: ---------  Time: 5811.0 (0.0) ...................#k) +5 dagger ...#####.........###Cast: Foxfire ...# .........# ...### ......### #......#.......h   hound (asleep, ally target) ......:jk=.....>... ...#..........h .#.#.......... _Found a white marble altar of Elyvilon. _A hound comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!=2.0 (1 _:j@:j:jDR S#.# #.##.....##..#  Zeppelin the Magician ..## ##.#.......#..#  Deep Elf of Ashenzari *..... ...###..#.......#..#  Health: 46/46 ======================== ............_......#  Magic: 20/22 =====================--- ......#.#.......#..#  AC: 10Str: 7 ...#..#.#.......#..#  EV: 12Int: 23 ...#..#.##.....##..#  SH: 0Dex: 15 ...#..#.####.####*.#  XL:  9 Next: 34% Place: Dungeon:7 :j%S C...............v@v.#  Noise: =--------  Time: 5812.0 (0.0) ...............***.#  k) +5 dagger ...#####.........###  Cast: Foxfire ...# .........# ...### ......### #......#....... h   hound (asleep, ally target) ...........>... ...#..........h .#.#..........Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j #.# #.##.....##..#  Zeppelin the Magician ..## ##.#.......#..#  Deep Elf of Ashenzari *..... ...###..#.......#..#  Health: 46/46 ======================== ............_......#  Magic: 20/22 =====================--- ......#.#.......#..#  AC: 10Str: 7 ...#..#.#.......#..#  EV: 12Int: 23 ...#..#.##.....##..#  SH: 0Dex: 15 ...#..#.####.####..#  XL:  9 Next: 34% Place: Dungeon:7 ...............§@v.#  Noise: =--------  Time: 5812.0 (0.0) ..............v....#  k) +5 dagger ...#####.........###  Cast: Foxfire ...# .........# ...### ......### #......#.......:jL  h   hound (asleep, ally target) ...........>... ...#..........h .#.#..........Dir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!§v§v§v§v§v§vv§§v§v #.##.....##..#  ##.#....# ..#...# ......._......# :j [30m..# ..# ..# ###.####..# ......§@§.# .....§vv§.# .....§.§###  ......§§.# ....v§###.....v..>........3.0 (1 _§@§§§.§§§:j i#.# #.##.....##..#  Zeppelin the Magician ..## ##.#.......#..#  Deep Elf of Ashenzari *..... ...###..#.......#..#  Health: 46/46 ======================== ............_......#  Magic: 19/22 ====================---- ......#.#.......#..#  AC: 10Str: 7 ...#..#.#.......#..#  EV: 12Int: 23 ...#..#.##.....##..#  SH: 0Dex: 15 :j>...#..#.####.####*.#  XL:  9 Next: 34% Place: Dungeon:7 ...............*@*.#  Noise: =--------  Time: 5813.0 (0.0) ..............§vv*.#  k) +5 dagger ...#####......§.§###  Cast: Foxfire ...# ......§§.# ...### ....v§### #......#......v h   hound (asleep, ally target) :j.p...........>... ...#..........h .#.#..........Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate :j{_You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j<Dir - look around, f - activate:jU##.# #.##.....##..#  Zeppelin the Magician ..## ##.#.......#..#  Deep Elf of Ashenzari *..... ...###..#.......#..#  Health: 46/46 ======================== ............_......#  Magic: 19/22 ====================---- ......#.#.......#..#  AC: 10Str: 7 :jV...#..#.#.......#..#  EV: 12Int: 23 ...#..#.##.....##..#  SH: 0Dex: 15 ...#..#.####.####..#  XL:  9 Next: 34% Place: Dungeon:7 ...............§@§.#  Noise: =--------  Time: 5813.0 (0.0) ..............§vv§.#  k) +5 dagger ...#####......§.§###  Cast: Foxfire ...# ......§§.# ...### ....v§### #......#......§:jWs h   hound (asleep, ally target) ...........>..v ...#..........h .#.#..........Dir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!:j"YH§v:j[J§v:j\:§v:j]:jg{ #.##.....##..#  ##.#....# ..#...# :jgE......._......# ..# ..# ..# ###.####..# ......§@§.# .....§§§§.# .....§vv###  ......§§.#:j0h( ....§§###.....vh..>.......:jhC  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The foxfire burns the hound.  The hound is lightly wounded.:j'`§§v§v§v§v:j1D§v:j  The hound barks!  The foxfire burns the hound.:jV§§:jRnv§v:j7h.:j"  The hound is heavily wounded.The foxfire burns the hound.:je4§:j  The hound is severely wounded.The foxfire burns the hound but does no damage.:jR2§:j-v@..§§v.20==4.0 (1:jz§§§§ _The hound is severely wounded.:j˭§v§v:j§v§v:jʯJ§v:jsD§v:jwh§v§:j~ §The foxfire burns the hound!:j):jK§§v.....:jN76--5:j?T]§.§:jH{I _You kill the hound!:jٮ§v:jv§v§:jM§v:jd§:jp3 _Your foxfire dissipates.1==:j,:j/2=====:j:j%1.....#..#.#.......#..# .:j\#...#..#.##.....##..##...#..#.####.####..#................#...............# ##...#####.........### ##...# #.........#..### #.......### ####......@# --24.0 (9>........[...#...........#.#.#....................#...............).. .#.#.#......#.#####.....#.#.#......:j#. .......#.# ##############.#:jC5.0 (10.0) :j\:j%@ _Found a +0 leather armour and a +0 rapier.:jd3:jf:jj:jn:jjsB:jfv,:jsw:jq}:jB:j:j:jd:j:j_:j :j8,:j:j:j:j:j:j:j,:jY:j.:jg:j,:j:j9:j:j!:j:j7:j:j1:j:j5:j,:jY:j:jL,:j:j~:j+:j:j :j :j,:jm:j!B:j)X:j*:j-:j/:jc0:j1:jf4:j38,:jY9:j;:jt>:j>:j?:jzB:jE:jVF:j H:jWS #.........# ####.........# ..#.........# #.........##########..........[..## .####.._..####..####)).# ...............).......# .###.####.....#####.##.# .# #.# #.......@.#....# .# #.# #.....###[#.#### :jHT####.# #.....# #.#.#  #...# ###.#.###.#.#  #.### #.#.......# ##.### #.#####.#.#:...# #.# #.#.## #. #.#.#....######.#:j]###.# ..#.# #.##########......[.. ####.._..####..####)).# .............).......# ###.####.....#####.##.# # #.# #.........#....# # #.# #.....###@#.#### ###.# #.....# #.#.# ...# ###.#.###.#.# #.### #.#.......# #.### #.#####.#.# :...# #.# #.#.#...# #. #.#.###############.# #.##......#≈≈≈§≈≈#.######:jyt-53.0 (28:jv,4.0 (29:jz:jJp _You see here a +2 buckler.:jA ..#....#########................[..## ####.._..####..####)). ..............)...... ###.####.....#####.## # #.# #.........#...:j2....###[#.### ## #@#.# ...# ###.#.##### #.#......##.#..## ..##.###.##§§§§§≈#......#:jd:j85.0 (1.0) _:jK:jm:j!M## ########### ..................[..# ####.._..####..####)) ..............)...... ###.####.....#####.##........#.... # ##@#.#### ###.# #.....# ..# ###.#.###.# #.### #.#.......###.#..##:j(:j=*&6:j44:j 5 :jN5b_You see here a +2 buckler.:jnM###.........#Zeppelin the Magician ..#.........#Deep Elf of Ashenzari *..... ..#.........##########Health: 46/46 ======================== ..................[..##Magic: 22/22 ======================== ####.._..####..####)).#AC: 10Str: 7 ..............).......#EV: 12Int: 23 ###.####.....#####.##.#SH: 0:jMDex: 15 # #.# #.........#....#XL:  9 Next: 36% Place: Dungeon:7 # #.# #.....###@#.####Noise: ---------  Time: 5856.0 (0.0) ###.# #.....# #.#.#:jMk) +5 dagger #...# ###.#.###.#.#Cast: Foxfire :jNd#.### #.#.......# :j7Nv#.### #.#####.#.# :...# #.# #.#.# ....# #. #.#.# :jN....##############.# #.##......#≈≈≈§≈≈#.###### _Found a +0 leather armour and a +0 rapier. _You see here a +2 buckler. _You see here a +2 buckler.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +2 buckler.  The floor.:j A +2 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.8 (12.3 -> 11.5). Your SH would increase by 6.1 (0.0 -> 6.1). Your spell failure would worsen by up to 8% (press '!' for details). You found it on level 7 of the Dungeon. Stash search prefixes: {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified enchanted armour _________________ (g)et.:j, If you equipped this item, your spell failure would worsen: Call Imp11%-> 19% Stone Arrow10%-> 17% Mephitic Cloud9%-> 14% :jVolatile Blastmotes1%-> 3% Blink1%-> 3% Tukima's Dance1%-> 2% :j ###.........#Zeppelin the Magician ..#.........#Deep Elf of Ashenzari *..... ..#.........##########Health: 46/46 ======================== ..................[..##Magic: 22/22 ======================== ####.._..####..####)).#AC: 10Str: 7 ..............).......#EV: 12Int: 23 ###.####.....#####.##.#SH: 0Dex: 15 # #.# #.........#....#XL:  9 Next: 36% Place: Dungeon:7 # #.# #.....###@#.####Noise: ---------  Time: 5856.0 (0.0) ###.# #.....# #.#.#k) +5 dagger #...# ###.#.###.#.#Cast: Foxfire #.### :j  #.#.......# #.### #.#####.#.# :...# #.# #.#.# ....# #. #.#.# ....##############.# #.##......#≈≈≈§≈≈#.###### _Found a +0 leather armour and a +0 rapier. _You see here a +2 buckler. _You see here a +2 buckler.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +2 buckler.  The floor.:j/###.........#Zeppelin the Magician ..#.........#Deep Elf of Ashenzari *..... ..#.........##########Health: 46/46 ======================== ..................[..##:jMagic: 22/22 ======================== ####.._..####..####)).#AC: 10Str: 7 ..............).......#EV: 12Int: 23 ###.####.....#####.##.#SH: 0Dex: 15 # #.# #.........#....#:jM%XL:  9 Next: 36% Place: Dungeon:7 # #.# #.....###@#.####Noise: ---------  Time: 5856.0 (0.0) ###.# #.....# #.#.#:jk) +5 dagger #...# ###.#.###.#.#Cast: Foxfire :jV#.### #.#.......# #.### #.#####.#.# :...# #.# #.#.# :j& ....# #. #.#.# ....##############.# :jM q#.##......#≈≈≈§≈≈#.###### _Found a +0 leather armour and a +0 rapier. :j _You see here a +2 buckler. _You see here a +2 buckler.  :j Press: ? - help, v - describe, . - travel, g - get itemItem here: a +2 buckler.  :j  The floor.:j :j:jR. _:j:j:j:jy:j:j:j  #.##### :# #. #. ....############### :j2~#.##......#≈≈≈§≈≈#.###### _z - a +2 buckler:jʗ:j :jD:j:j%:jg:j :j:j:j':jݪ:j:j :jc:j::j:j2:jk:j:j:j\,:j:j:j :jO :j :j:jI,:j:jb:j$,:j:jr:j%B:j':j):jn):j1*:j,:jI3X:j=4:j4:j5:jd7:j8:jk9:jN::j;:jC:jYC:j]D:jF:jI:j+J:jzK:jN:jP:j Q:jR:j0U:jW,:jY:jG[:j2]:jy]:j^:j`:jf:jf:jMh:jOj:jl:jm:jYn:js:j>v:j/w:jw:j4z:j|,:j}:j@:j:j:jf:jm:jh:jˆ:j:j!:jS:jƎ:jp:j%:j::j:jŕ:j:jk  You encounter a shadowghast.:j4.......# ##########..... #...#.######..#####........#.......#.# ##.....#........#..... #.#.#.# #####................ ....... #...####..####.._. #.#.#.# #..................#.#.# #.........###.#### :jP!....#.# ###........# #.# # #.@........# #.# # #..#####.######.# # #.# #.## #...# # :jئ... #..# #.### #.. ##.###.### #.. #....:...#W   shadowghast (dormant) .# #........# :jdW# #........#### :j35###.##.##....:j087.0 (31.0):j38.0 (32 _:j:jҺ:j................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 22/22 ======================== .......#...####..####.._. AC: 10Str: 7 #.#.#.##................. EV: 12Int: 23 #.#.#.##.........###.#### SH: 0:j_Dex: 15 ....#.####........# #.# # XL:  9 Next: 36% Place: Dungeon:7#.@........# #.# # Noise: ---------  Time: 5888.0 (0.0):j#..#####.######.# # k) +5 dagger:j#.# #.## #...# # Cast: Foxfire... #..# #.####..:j#a##.###.####..#....:...#W   shadowghast (dormant).##........#W##........#######.##.##....:jQItem here: a +2 buckler. _The floor. _z - a +2 buckler :jq_You encounter a shadowghast.Press: ? - help, v - describe, . - travel:j'The floor.:jV  Examine surroundings ('x' in main): Targeting (zap wands, cast spells, etc.):Esc : cancel (also Space, x) Most keys from examine surroundings work.Ctrl-X : list all things in view Some keys fire at the target. Ctrl-X onlyDir.: move cursor in that direction lists eligible targets. By default, . : move to cursor (also Enter, Del) range is respected and beams don't stop. g : pick up item at cursor Enter : fire (Space, Del, f) v : describe monster under cursor . : fire, stop at target + : cycle monsters forward (also =) @ : fire, stop at target, ignore range - : cycle monsters backward ! : fire, don't stop, ignore range ^ : cycle through trapsp : fire at Previous ta:jZW rget (also f) _ : cycle through altars: : show/hide beam path </> : cycle through up/down stairs Shift-Dir. : fire straight-line beam Tab : cycle through shops and portals(also / Dir.) r : move cursor to you e : create/remove travel exclusion Firing mode ('f' in main): Q : choose fire action. ( : cycle to previous suitable action ) : cycle to next suitable action.:j................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 22/22 ======================== .......#...####..####.._. AC: 10Str: 7 #.#.#.##................. EV: 12Int: 23 #.#.#.##.........###.#### SH: 0Dex: 15 ....#.####........# #.# # XL:  9 Next: 36% Place: Dungeon:7#.@........# #.# [34:jr:m# Noise: ---------  Time: 5888.0 (0.0)#..#####.######.# # k) +5 dagger#.# #.## #...# # Cast: Foxfire... #..# #.####..##.###.####..#....:...#W   shadowghast (dormant).##........#W##........####:jt###.##.##....Item here: a +2 buckler. _The floor. _z - a +2 buckler _You encounter a shadowghast.Press: ? - help, v - describe, . - travelThe floor.:jG[................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 22/22 ======================== .......#...####..####.._. AC: 10Str: 7 #.#.#.##................. EV: 12Int: 23 #.#.#.#:j#.........###.#### SH: 0Dex: 15 ....#.####........# #.# # XL:  9 Next: 36% Place: Dungeon:7#.@........# #.# # Noise: ---------  Time: 5888.0 (0.0)#..#####.######.# # k) +5 dagger:j#.# #.## #...# # Cast: Foxfire... #..# #.####..##.###.####..#....:...#:jgoW   shadowghast (dormant).##........#W##........#######.##.##....Press: ? - help, v - describe, . - travelThe floor.:jR Examine surroundings ('x' in main): Targeting (zap wands, cast spells, etc.):Esc : cancel (also Space, x) Most keys from examine surroundings work.Ctrl-X : list all things in view Some keys fire at the target. Ctrl-X onlyDir.: move cursor in that direction lists eligible targets. By default, . : move to cursor (also Enter, Del) range is respected and beams don't stop. :jg : pick up item at cursor Enter : fire (Space, Del, f) v : describe monster under cursor . : fire, stop at target + : cycle monsters forward (also =) @ : fire, stop at target, ignore range - : cycle monsters backward ! : fire, don't stop, ignore range :j^ : cycle through trapsp : fire at Previous target (also f) _ : cycle through altars: : show/hide beam path :j </> : cycle through up/down stairs Shift-Dir. : fire straight-line beam Tab : cycle through shops and portals(also / Dir.) :jYhr : move cursor to you e : create/remove travel exclusion Firing mode ('f' in main): Q : choose fire action.:j ( : cycle to previous suitable action ) : cycle to next suitable action.:j? ................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 22/22 ======================== .......#...####..####.._. AC: 10Str: 7 #.#.#.##................. EV: 12Int: 23 #.#.#.##.........###.#### SH: 0Dex: 15 ....#.#:j###........# #.# # XL:  9 Next: 36% Place: Dungeon:7#.@........# #.# # Noise: ---------  Time: 5888.0 (0.0)#..#####.######.# # k) +5 dagger#.# #.## #...# # Cast: Foxfire... #..# #.####..##.###.####..#....:...#W   shadowghast (dormant).##........#W##........#######.##.##....Press: ? - help, v - describe, . - travelThe floor.:j................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 22/22 ======================== .......#...####..####.._. AC: 10Str: 7 #.#.#.##................. EV: 12Int: 23 #.#.#.##.........###.#### SH: 0Dex: 15 ....#.####........# #.# # XL:  9 Next: 36% Place: Dungeon:7#.@........# #.# [34:jm# Noise: ---------  Time: 5888.0 (0.0)#..#####.######.# # k) +5 dagger#.# #.## #...# # Cast: Foxfire... #..# #.####..##.###.####..#....:...#W   shadowghast (dormant).##........#W##........#######.##.##....Press: ? - help, v - describe, . - travelThe floor.:j Examine surroundings ('x' in main): Targeting (zap wands, cast spells, etc.):Esc : cancel (also Space, x) Most keys from examine surroundings work.Ctrl-X : list all things in view Some keys fire at the target. Ctrl-X onlyDir.: move cursor in that direction lists eligible targets. By default, . : move to cursor (also Enter, Del) range is respected and beams don't stop. g : pick up item at cursor Enter : fire (Space, Del, f) v : describe monster under cursor . : fire, stop at target + : cycle monsters forward (also =) @ : fire, stop at target, ignore range - : cycle monsters backward ! : fire, don't stop, ignore range ^ : cycle through trapsp : fire at Previous ta:jrget (also f) _ : cycle through altars: : show/hide beam path </> : cycle through up/down stairs Shift-Dir. : fire straight-line beam Tab : cycle through shops and portals(also / Dir.) r : move cursor to you e : create/remove travel exclusion Firing mode ('f' in main): Q : choose fire action. ( : cycle to previous suitable action ) : cycle to next suitable action.:j................# ##########..... Zeppelin the Magician :j&[#...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 22/22 ======================== .......#...####..####.._. AC: 10Str: 7 #.#.#.##................. EV: 12:j3Int: 23 #.#.#.##.........###.#### SH: 0Dex: 15 ....#.####........# #.# # XL:  9 Next: 36% Place: Dungeon:7:j#.@........# #.# # Noise: ---------  Time: 5888.0 (0.0)#..#####.######.# # k) +5 dagger#.# #.## #...# # Cast: Foxfire... #..# #.####..:j##.###.####..#....:...#W   shadowghast (dormant).#:j^y#........#W##........#######.##.##....:jZPress: ? - help, v - describe, . - travelThe floor.:j.[................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 22/22 ======================== .......#...####..####.._. AC: 10Str: 7 #.#.#.##................. EV: 12Int: 23 #.#.#.#:j#.........###.#### SH: 0Dex: 15 ....#.####........# #.# # XL:  9 Next: 36% Place: Dungeon:7#.@........# #.# # Noise: ---------  Time: 5888.0 (0.0)#..#####.######.# # k) +5 dagger#.# #.## #...# # Cast: Foxfire... #..# #.####..##.###.####..#....:...#W   shadowghast (dormant).##........#W##........####:ju###.##.##....Press: ? - help, v - describe, . - travelThe floor.:j|................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 22/22 ======================== .......#...####..####.._. AC: 10Str: 7 :jÞ<#.#.#.##................. EV: 12Int: 23 #.#.#.##.........###.#### SH: 0Dex: 15 ....#.####........# #.# # XL:  9 Next: 36% Place: Dungeon:7#.@........# #.# # Noise: ---------  Time: 5888.0 (0.0)#..#####.######.# # k) +5 dagger#.# #.## #...# # Cast: Foxfire... #..# #.####..##.###.####..#....:...#W   shadowghast (dormant):j.##........#W##........#######.##.##....:j4ZPress: ? - help, v - describe, . - travelThe floor.:j\:jݧ:j. _:j{:jPDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.:jAttributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.:jCTargeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy:j1.List of Character Species2.:jɬList of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions:jM6.Dungeon sprint modes:jh:j:j&~Lookup information about:  m - Monsters - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  n - Bane  Esc - Exit help lookup:jx [?25h[?0c:jz( Describe a monster; partial names and regexps are fine. Enter a single letter to list monsters displayed by that symbol. Describe what?   :jٶA shadowghast. A skulking apparition that disguises itself as a harmless shadow. Attuned to thedim light of the dungeon, it can slip in and out of sight at will, moving swiftly from one pool of shade to the next before striking unerringly at the blind spots of those who cannot see it. Max HP: ~24Will: +AC: ++EV: ++  rF: ...  rC: ∞rPois: ∞rNeg: ∞rElec: .Class: Undead Size: Small Int: Animal You have about 75% to hit with your +5 dagger.  :jIt has about 58% to hit you. Attack Max Damage Bonus Claw 14Increased damage when unseen It is immune to torment; and resistant to drowning. It can see invisible. It is insubstantial and immune to ensnarement. It covers ground more quickly when invisible. [!]: Description|Quote:j'  Lookup information about:  m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  n - Bane  Esc - Exit help lookup:j4[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c:j [?25l[?1c:j:j"................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 22/22 ======================== .......#...####..####.._. AC: 10Str: 7 #.#.#.##................. EV: 12Int: 23 #.#.#.##.........###.#### SH: 0Dex: 15 ....#.####........# #.# # XL:  9 Next: 36% Place: Dungeon:7#.@........# #.# [34:j#m# Noise: ---------  Time: 5888.0 (0.0)#..#####.######.# # k) +5 dagger#.# #.## #...# # Cast: Foxfire... #..# #.####..##.###.####..#....:...#W   shadowghast (dormant).##........#W##........#######.##.##....Press: ? - help, v - describe, . - travel _The floor.:jpNQ:j _Unknown command. :jY................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 21/22 ======================-- ....... #...####..####.._. AC: 10Str: 7 #.#.#.# #................. EV: 12Int: 23 #.#.#.# #.........###.#### SH: 0Dex: 15 ....#.# ###*.......# #.# # XL:  9 Next: 36% Place: Dungeon:7 #*@*.......# #.# # Noise: ---------  Time: 5888.0 (0.0) #.*#####.######.# # k) +5 dagger #.# #.## #...# # Cast: Foxfire ... #..# #.###  #.. ##.###.###  #.. #....:...#  W  [39;4 :j9m shadowghast (dormant) .# #........#  W# #........#### ###.##.##....Press: ? - help, v - describe, . - travel _The floor. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate :j................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 21/22 ======================-- .......#...####..####.._. AC: 10Str: 7 #.#.#.##................. EV: 12Int: 23 #.#.#.##.........###.#### SH: 0Dex: 15 ....#.####v.......# #.# # XL:  9 Next: 36% Place: Dungeon:7#.@........# #.#[39 :j;49m # Noise: ---------  Time: 5888.0 (0.0)#.v#####.######.# # k) +5 dagger#.# #.## #...# # Cast: Foxfire... #..# #.####..##.###.####..#....:...#W   shadowghast (dormant, ally target).##........#W##........#######.##.##.... _The floor. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!=9.0 (1 _ :j4 :j :jF _Unknown command. :j $ :j :................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 20/22 =====================--- ....... #...####..####.._. AC: 10Str: 7 #.#.#.# #................. EV: 12Int: 23 #.#.#.# #.........###.#### SH: 0Dex: 15 ....#.# ###v.......# #.# # XL:  9 Next: 36% Place: Dungeon:7 #*@*.......# #.# # Noise: =--------  Time: 5889.0 (0.0) :j #.v#####.######.# # k) +5 dagger #.# #.## #...# # Cast: Foxfire ... #..# #.###  #.. ##.###.###  #.. #....:...#  W   shadowghast (dormant, ally target) .# #........#  W# #........#### ###.##.##....Dir - look around, f - activate  :j" _You feel a surge of power! You conjure some foxfire! _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate :j $ :j ................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 20/22 =====================--- ....... #...####..####.._. AC: 10Str: 7 #.#.#.# #................. EV: 12Int: 23 #.#.#.# #.........###.#### SH: 0Dex: 15 ....#.# ###v.......# #.# # XL:  9 Next: 36% Place: Dungeon:7 #.@........# #.# # Noise: =--------  Time: 5889.0 (0.0) #.§#####.######.# # k) +5 dagger #v# #.## #...# # Cast: Foxfire ... #..# #.###  #.. ##.###.###  #.. #....:...#  :j [40m W   shadowghast (dormant, ally target) .# #........#  W# #........#### ###.##.##.... _You feel a surge of power! You conjure some foxfire! _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!§v :j L§v :j| Jv§ :j L§v :j O§v :j J§v :jN ##..... .#..... #####....... #...####._ #................. #......... ###v.......# #.#  #v@v§......# #.#  #.§#####.##  #§# #.## #...#  .§. #..#  #§.  #§.   v#  :j<W#  :ja1=90.0 (1 _ :j_§§!:j3pW _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  The foxfire burns the shadowghast.":jǠ§§v§v§v§v WThe shadowghast is lightly damaged.":jU;*":jٹ The shadowghast slips into darkness.The shadowghast flickers and vanishes!":j§v....{-1§§§§ _Deactivating autopickup; reactivate with Ctrl-A.":jCg T§v":j0w ":j Q§.":j F§v":j_ .....-2":j W§§":je E _The foxfire burns something but does no damage.#:j................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 20/22 =====================--- ....... #...####..####.._. AC: 10Str: 7 #.#.#.# #................. EV: 12Int: 23 #.#.#.# #.........###.#### SH: 0Dex: 15 ....#.# ###*.......# #.# # XL:  9 Next: 36% Place: Dungeon:7 #*@vv......# #.# # Noise: ---------  Time: 5892.0 (0.0) #.*#####.######.# # k) +5 dagger #.# #.## #...# # Cast: Foxfire ... #..# #.###  #.. ##.###.###  #§. #....:...# #:j  §# #........#   .# #........#####:j  ###.##.##.... The shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _The foxfire burns something but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate#:jl................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 20/22 =====================--- ....... #...####..####.._. AC: 10Str: 7 #.#.#.# #................. EV: 12Int: 23 #.#.#.# #.........###.#### SH: 0Dex: 15 ....#.# ###v.......# #.# # XL:  9 Next: 36% Place: Dungeon:7 #:j#.@v§......# #.# # Noise: ---------  Time: 5892.0 (0.0) #..#####.######.# # k) +5 dagger #.# #.## #...# # Cast: Foxfire ... #..# #.###  #.. ##.###.###  #§. #....:...#   §# #........#   .# #........####  ###.##.##....  _Deactivating autopickup; reactivate with Ctrl-A. _The foxfire burns something but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!#:j§vv§§v§§.v§#:j ##..... .#..... #####....... #...####._ #................. #......... ###v.......# #.#  #v@v§......# #.#  #:j#.v#####.##  #.# #.## #...#  ... #..#  #..  #..   .#   .# #:je 51=#:jO 3=3.0 (1 _#:j#:j..#:j;W ................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 20/22 =====================--- ....... #...####..####.._. AC: 10Str: 7 #.#.#.# #................. EV: 12Int: 23 #.#.#.# #.........###.#### SH: 0Dex: 15 ....#.# ###v.......# #.# # XL:  9 Next: 36% Place: Dungeon:7 #v@v§......# #.# # Noise: =--------  Time: 5893.0 (0.0) #.v#####.######.# # k) +5 dagger #.# #.## #...# # Cast: Foxfire ... #..# #.###  #.. ##.###.###  #.. #....:...#   .# #:j X  #........#   .# #........####  ###.##.##.... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate#:jj#:jӁx................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #:ji#.#.#.# #####................ Magic: 21/22 ======================-- .......#...####..####.._. AC: 10Str: 7 #.#.#.##................. EV: 12Int: 23 #.#.#.##.........###.#### SH: 0Dex: 15 ....#.##:j,###v.......# #.# # XL:  9 Next: 36% Place: Dungeon:7#v@v§......# #.# # Noise: =--------  Time: 5893.0 (0.0)#.v#####.######.# # k) +5 dagger#.# #.## #...# # Cast: Foxfire... #..# #.####:j"y#..##.###.####..#....:...##:jK^.##........#.##:joS#........#### ###.##.##....#:j  _You feel a surge of power! You conjure some foxfire!  #:jCasting: Foxfire (safe; 1% risk of failure)  #:jكPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate#:jdYou feel a surge of power!  There is not enough space to conjure foxfire!#:j#:j#:jĮ#:j. _$:j§v§v§v§v§v§$:jc]  Your foxfire dissipates.$:j{§§v$:jG$:j;[§-4.0 (1§§§§§§ _The foxfire burns something. x2$:j.{$:j..@...{...-5$:j2$:jzN _Your foxfire dissipates.%:jJk  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&:jvK&:jN Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1% 3 f - BlinkTranslocation1%2  g - Mephitic CloudConjuration/Alchemy/Air 9% 3  h - Stone ArrowConjuration/Earth 10% 3 i - Call ImpSummoning11%&:j^O2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit&:j................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 21/22 ======================-- .......&:j#...####..####.._. AC: 10Str: 7 #.#.#.##................. EV: 12Int: 23 #.#.#.##.........###.#### SH: 0Dex: 15 ....#.####........# #.# # XL:  9 Next: 36% Place: Dungeon:7#.@........# #.# # Noise: ---------  Time: 5895.0 (0.0)#.{#####.######.# # k) +5 dagger#.# #.## #...# # Cast: Foxfire... #..# #.####..##.###.####..#....:...#.##........#&:ja.##........#### ###.##.##....  _There is not enough space to conjure foxfire!  Your foxfire dissipates. _The foxfire burns something. x2 _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&:j................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 21/22 ======================-- .......#...####..####.._. AC: 10Str: 7 #.#.#.##................. EV: 12Int: 23 #.#.#.##.........###.#### SH: 0Dex: 15 ....#.####........# #.# # XL:  9 Next: 36% Place: Dungeon:7#.@........# #.# [34&:jm# Noise: ---------  Time: 5895.0 (0.0)#.{#####.######.# # k) +5 dagger#.# #.## #...# # Cast: Foxfire... #..# #.####..##.###.####..#....:...#.##........#.##........#### ###.##.##....  _There is not enough space to conjure foxfire!  Your foxfire dissipates. _The foxfire burns something. x2 _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&:j'4&:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)':j................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 20/22 =====================--- ....... #...####..####.._. AC: 10Str: 7 #.#.#.# #................. EV: 12Int: 23 #.#.#.# #.........###.#### SH: 0Dex: 15 ....#.# ###*.......# #.# # XL:  9 Next: 36% Place: Dungeon:7 #*@*.......# #.# # Noise: ---------  Time: 5895.0 (0.0) #.*#####.######.# # k) +5 dagger #.# #.## #...# # Cast: Foxfire ... #..# #.###  #.. ##.###.###  #.. #....:...#   .# #........# [3':j 9;49m  .# #........####  ###.##.##....':j) Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate':je................# ##########..... Zeppelin the Magician #...#.######..#####........#..... Deep Elf of Ashenzari *..... ....#.# ##.....#........#..... Health: 46/46 ======================== #.#.#.# #####................ Magic: 20/22 =====================--- .......#...####..####.._. AC: 10Str: 7 #.#.#.##................. EV: 12Int: 23 #.#.#.##.........###.#### SH: 0Dex: 15 ....#.####v.......# #.# # XL:  9 Next: 36% Place: Dungeon:7#.@v.......#[':jw}39;49m #.# # Noise: ---------  Time: 5895.0 (0.0)#.W#####.######.# # k) +5 dagger#.# #.## #...# # Cast: Foxfire... #..# #.####..##.###.####..#....:...#W   shadowghast (ally target).##........#.##........#######.##.##.... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!  The shadowghast strikes at you from the darkness!1==6.0 (1':jC  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The shadowghast strikes at you from the darkness! _Reactivating autopickup.(:js.# # .#...#.######..#####........#.#.# ##.....#........# .#.#.#.# #####..... #...####..####.._#.#.#.# #................  #.#.#.# #.........###.  ....#.# ###v.......# #.#  #@.v.......# #.#  #.W#####.######.#  #.## #.## #...#  ... #..# #.### #... ##.###.### #... #....:...# .### #.# .# #. ###.##.##v§(:jsK§v(:jÄZ  The foxfire burns the shadowghast but does no damage.(:jb §v§  The shadowghast is moderately damaged.The foxfire burns the shadowghast.(:jژ1§(:j The shadowghast is heavily damaged.7(:j§§§ _The shadowghast barely misses you.(:jv ...  You closely miss the shadowghast.The shadowghast is heavily damaged.(:j. &8(:j~ n _The shadowghast barely misses you.):j .................# ##########.... Zeppelin the Magician .#...#.######..#####........#.... Deep Elf of Ashenzari *..... .....#.# ##.....#........#.... Health: 46/46 ======================== .#.#.#.# #####............... Magic: 20/22 =====================--- ........ #...####..####.._ AC: 10Str: 7 ##.#.#.# #................ EV: 12Int: 23  #.#.#.# #.........###.### SH: 0Dex: 15  ....#.# ###........# #.#  XL:  9 Next: 36% Place: Dungeon:7 #@*........# #.#  Noise: =--------  Time: 5898.0 (0.0) #*W#####.######.#  k) +5 dagger #.## #.## #...#  Cast: Foxfire ... #..# #.###  #... ##.###.###  #... #....:...#  W ):j  shadowghast .### #........#  .# #........### ###.##.##...You closely miss the shadowghast.The shadowghast is heavily damaged. _The shadowghast barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate):j!.................# ##########.... Zeppelin the Magician .#...#.######..#####........#.... Deep Elf of Ashenzari *..... .....#.# ##.....#........#.... Health: 46/46 ======================== .#.#.#.# #####............... Magic: 20/22 =====================--- ........#...####..####.._ AC: 10Str: 7 ##.#.#.##................ EV: 12Int: 23  #.#.#.##.........###.### SH: 0Dex: 15  ....#.####........# #.#):j&XL:  9 Next: 36% Place: Dungeon:7#@v........# #.#Noise: =--------  Time: 5898.0 (0.0)#vW#####.######.#k) +5 dagger#.## #.## #...#Cast: Foxfire... #..# #.####... ##.###.####... #....:...#W   shadowghast (ally target).### #........#.##........######.##.##...The shadowghast is heavily damaged. ):j_The shadowghast barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle):jxpDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!):j 9*):j}Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The shadowghast slips into darkness.The shadowghast flickers and vanishes!):j~9{):j΀Y1=9.0 (1):j):j׉ _Deactivating autopickup; reactivate with Ctrl-A.):jy):j/§):j .  You miss something. The foxfire burns something. The foxfire burns something!):jg  Reactivating autopickup.):jݝJ§):j 44900 _You feel a bit more experienced.  Your Air Magic skill increases to level 1!):jK _Your Evocations skill increases to level 3!/:js #...#.######..#####........ .. ##.....#....#.# #####........... ........ #...####..####.._ ##.#.#.#..............  ..###.###...###. #.#  ##.§#§@#####.#####.## #.## #..... #..# #.######.#..##.## /:jw..-1 _0:jq#.#...#.######..#####.#.#.# ##.....#........# ..#.#.#.# #####..... #...####..####.. .##.#.#.# #... . #.#.#.# #...###. . ....#.# ###.# #.# ##.# #.# #@.#####.######.# #.## #.## #...# .... #..# #.### #...#. ##.###.### #.....# #....:...# .###. # #.# .# . #. ## ## ###.##.## #.#..##.2===-21:j 1:j 1:j 1:j7 X1:j{ 1:j) ,1:j 1:j} 1:j B1:j 1:jb 1:j :==1:jL 1:jk 1:j 1:j ,1:j& 1:ji$ z..###......... #...####..# #.# #.##.#.#.# #. #. #.#.#.# #.# #. .. ....#.# ###........# ).. ##..# .... #####..#####.## .... ##...#.### #.## ##:.#..#.....# #..# ##..@##...#.# ##.###10.0 (8##.###.....# #....:#. #.###..# #.....1:jd' : #.#.# ..# #..... #.## ### ###.## .⌠ #.#. #. #..> #. ### #.1:jQ 1:jZ A1.0 (91:j҇ o _Found a parchment of Sublimation of Blood and a +0 flail.3:j.###. #...####.. ##.# #.##.#.#.#.3:j! #  .. #. #.#.#.#. #.  #. .. ....#.#. ###..)..... ##..#. #####..#####. .....##...#.### #.##  #:.#..#.....# #..#  #.@.##...#.# ##. ##.###.....# #.... #.##.###..# # #.#.# ..# # #.## ### ###. .⌠. #.# #.# #.. #.# ### #2.0 (13:j3:j23:j .###. #...#####.# #.##.#.#.#.# # .. #. #.#.#.#.# # #. .. ....#.#.# ###.).....# ## .....#.######..#####. .....##...#.### #.## #:.#..#.....# #..# #@..##...#.# ##. ##.###.....# # #.##.###..# # #.#.# ..# # #.## ### ###. .⌠3:jy . #. #.# #. #.#  3:jQ <33:j} 3:jy$M.....#.#.#.# #####...... ....###.........#### ###.# #.##.#.#.. #. #.#.#. #.#. .. ....#.# ###..).....# ##...............#.######..####........##...#.### #.##:@#..#.....# #.##...##...#.# ##.###.###...#.##.###..# #....# 43:j*3:j,4:j.#.#.#.# #####.###..........# #...#####.# #.##.#.#.#.# #4:j .. #.##.#.#.#.# # #. .......#.#.# ###.).....# ##.#.######..#####..##...#.### #. #@.#..#.....# #.. ##...##...#.# ##. ##.###.....# # #.##.###..# # #.#.# ..# # #.## ### ### .⌠. # #.# # #.# 4:j94:j &54:j4:j _You see here a parchment of Sublimation of Blood.6:j36:j\6:j6:j1P _6:jB6:j&6:j[6:j6:j,6:jx6:j]  You encounter a centaur. It is carrying a +0 orcbow.6:j###..........# #...## ######.# #.##.#.#.#.# #..... .. #.##.#.#.#.# # #. .......#.#.# ### #....).....# #........#.######..#####....##...#.### .#:.#..#.....# ..###..@##...##...#.# ##....###.###.....# ##.###. #.##.###..# #... #c#.#.# ..# #### ##.## ### # .⌠.c   6:ji[40mcentaur (launcher, asleep) #.# #.# 6:j]8.0 (39.0 (4 _6:j 6:j#8:j#  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8:j Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1%3  f - BlinkTranslocation1%2  g - Mephitic CloudConjuration/Alchemy/Air 8%3  h - Stone ArrowConjuration/Earth10%3  i - Call ImpSummoning11%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9:jt 9:j .......###..........##...## Zeppelin the Magician ######.# #.##.#.#.#.##..... Deep Elf of Ashenzari *....... #.##.#.#.#.#9:j #..... Health: 46/46 ========================#. .......#.#.# ###.... Magic: 22/22 ========================#....).....# ##...... AC: 10Str: 7#........#.######..##### EV: 12Int: 23...........##...#.### # SH: 0Dex: 15........#:.#..#.....# # XL:  9 Next: 44% Place: Dungeon:7..###..@##...##...#.# # Noise: ---------  Time: 5919.0 (0.0)#....###.###.....# # k) +5 dagger9:ju #.###. #.##.###..# # Cast: Foxfire... #c#.#.# ..# #### ##.## ### #.⌠.c   centaur (launcher, asleep)#.##.# _Your Evocations skill increases to level 3! _Found a parchment of Sublimation of Blood and a +0 flail. _You see here a parchment of Sublimation of Blood. _You encounter a centaur. It is carrying a +0 orcbow.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9:j .......###..........##...## Zeppelin the Magician ######.# #.##.#.#.#.##..... Deep Elf of Ashenzari *....... #.##.#.#.#.#9:j# #..... Health: 46/46 ========================#. .......#.#.# ###.... Magic: 22/22 ========================#....).....# ##...... AC: 10Str: 7#........#.######..##### EV: 12Int: 23...........##...#.### # SH: 0Dex: 15........#:.#..#.....# # XL:  9 Next: 44% Place: Dungeon:7..###..@##...##...#.# # Noise: ---------  Time: 5919.0 (0.0)#....###.###.....# # k) +5 dagger#.###. #.##.###..# # Cast: Foxfire... #c#.#.#[39;9:j;$ 49m ..# #### ##.## ### #.⌠.c   centaur (launcher, asleep)#.##.# _Your Evocations skill increases to level 3! _Found a parchment of Sublimation of Blood and a +0 flail. _You see here a parchment of Sublimation of Blood. _You encounter a centaur. It is carrying a +0 orcbow.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9:jK)  9:j*  9:jO* Okay, then.9:j* 9:j, 9:j, 9:j4 9:j 8  9:jh8 _9:j8 ::j؞  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;:j Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1%3  f - BlinkTranslocation1%2  g - Mephitic CloudConjuration/Alchemy/Air 8%3  h - Stone ArrowConjuration/Earth10%3  i - Call ImpSummoning11%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit<:jE .......###..........##...## Zeppelin the Magician ######.# #.##.#.#.#.##..... Deep Elf of Ashenzari *....... #.##.#.#.#.##..... Health: 46/46 ========================#. .......#.#.# ###.... Magic: 22/22 ========================#....).....# ##...... AC: 10Str: 7#........#.######..##### EV: 12Int: 23...........##...#.### # SH: 0Dex: 15........#:.#..#.....# # XL:  9 Next: 44% Place: Dungeon:7[9;1<:jiF 0H..###..@##...##...#.# # Noise: ---------  Time: 5919.0 (0.0)#....###.###.....# # k) +5 dagger#.###. #.##.###..# # Cast: Foxfire... #c#.#.# ..# #### ##.## ### #.⌠.c   centaur (launcher, asleep)#.##.# _You encounter a centaur. It is carrying a +0 orcbow.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<:j] .......###..........##...## Zeppelin the Magician ######.# #.##.#.#.#.##..... Deep Elf of Ashenzari *....... #.##.#.#.#.##..... Health: 46/46 ========================#. .......#.#.# ###.... Magic: 22/22 ========================#....).....# ##...... AC: 10Str: 7#........#.######..##### EV: 12Int: 23...........##...#.### # SH: 0Dex: 15........#:.#..#.....# # XL:  9 Next: 44% Place: Dungeon:7<:j [40m..###..@##...##...#.# # Noise: ---------  Time: 5919.0 (0.0)#....###.###.....# # k) +5 dagger#.###. #.##.###..# # Cast: Foxfire... #c#.#.# ..# #### ##.## ### #.⌠.c   centaur (launcher, asleep)#.##.# _You encounter a centaur. It is carrying a +0 orcbow.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<:j .......###..........# #...## Zeppelin the Magician ######.# #.##.#.#.#.# #..... Deep Elf of Ashenzari *..... .. #.##.#.#.#.# #..... Health: 46/46 ======================== #. .......#.#.# ###.... Magic: 19/22 ====================---- <:j! #....).....# ##...... AC: 10Str: 7 #........#.######..##### EV: 12Int: 23 ...........##...#.### # SH: 0<:ja EDex: 15 ........#:.#..#.....# # XL:  9 Next: 44% Place: Dungeon:7 <:j ..###..@##...##...#.# # Noise: ---------  Time: 5919.0 (0.0) #...*###.###.....# # k) +5 dagger <:j e#.###* #.##.###..# # Cast: Foxfire ... #c#.#.# ..# # ### ##.## ### #<:j  .⌠.  c   centaur (launcher, asleep) <:jm #.#  #.#  _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  <:j Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a +0 orcbow (asleep, 100% to hit)>:j;U #c?:jr#cAim: a centaur, carrying a +0 orcbow (asleep, 100% to hit)@:j^ .......###..........##...## Zeppelin the Magician ######.# #.##.#.#.#.##..... Deep Elf of Ashenzari *....... #.##.#.#.#.##..... Health: 46/46 ========================#. .......#.#.# ###.... Magic: 19/22 ====================----#....).....# ##...... AC: 10Str: 7#........#.######..##### EV: 12Int: 23...........##...#.### # SH: 0Dex: 15........#:.#..#.....# # XL:  9 Next: 44% Place: Dungeon:7@:jn }..###..@##...##...#.# # Noise: ---------  Time: 5919.0 (0.0)#...`###.###.....# # k) +5 dagger#.###` #.##.###..# # Cast: Foxfire... #c#.#.# ..# #### ##.## ### #.⌠.c   centaur (launcher)#.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a +0 orcbow (asleep, 100% to hit)  The stone arrow hits the centaur!  The centaur is heavily wounded.@:j@ ..cing: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a +0 orcbow (asleep, 100% to hit)  The stone arrow hits the centaur!  The centaur is heavily wounded.The centaur shouts!@:jS )))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.A:jj.....@..====20.0 (1A:j5A:j:V _The arrow completely misses you.B:jJ  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B:j! ' Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1%3  f - BlinkTranslocation1%2  g - Mephitic CloudConjuration/Alchemy/Air 8%3  h + Stone ArrowConjuration/Earth 10% 3 i - Call ImpSummoning11%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitC:jƿ C:j C:j .......###..........##...## Zeppelin the Magician ######.# #.##.#.#.#.##..... Deep Elf of Ashenzari *....... #.##.#.#.#.##..... Health: 46/46 ========================#. .......#.#.# ###.... Magic: 19/22 ====================----#....).....# ##...... AC: 10Str: 7#........#.######..##### EV: 12Int: 23...........##...#.### # SH: 0Dex: 15........#:.#..#.....# # XL:  9 Next: 44% Place: Dungeon:7C:jP ..###..@##...##...#.# # Noise: ====-----  Time: 5920.0 (0.0)#....###.###.....# # k) +5 dagger#.###. #.##.###..# # Cast: Foxfire... #c#.#.# ..# #### ##.## ### #.⌠.c   centaur (launcher)#.##.#The centaur is heavily wounded.The centaur shouts!  The centaur wields a +0 orcbow. The centaur shoots an arrow. _The arrow completely misses you.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells........###..........##...## Zeppelin the Magician ######.# #.##.#.#.#:j m.##..... Deep Elf of Ashenzari *....... #.##.#.#.#.##..... Health: 46/46 ========================#. .......#.#.# ###.... Magic: 19/22 ====================----#....).....# ##...... AC: 10Str: 7#........#.######..##### EV: 12Int: 23...........##...#.### # SH: 0Dex: 15........#:.#..#.....# # XL:  9 Next: 44% Place: Dungeon:7..###..@##...##...#.# # Noise: ====-----  Time: 5920.0 (0.0)#....#C:jS [40m##.###.....# # k) +5 dagger#.###. #.##.###..# # Cast: Foxfire... #c#.#.# ..# #### ##.## ### #.⌠.c   centaur (launcher)#.##.#The centaur is heavily wounded.The centaur shouts!  The centaur wields a +0 orcbow. The centaur shoots an arrow. _The arrow completely misses you.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C:j .......###..........# #...## Zeppelin the Magician ######.# #.##.#.#.#.# #..... Deep Elf of Ashenzari *..... .. #.##.#.#.#.# #..... Health: 46/46 ======================== #. .......#.#.# ###.... Magic: 16/22 =================------- #....).....# ##...... AC: 10Str: 7 #........#.######..##### EV: 12Int: 23 ...........##...#.### # SH: 0Dex: 15 ........#:.#..#.....# # XL:  9 Next: 44% Place: Dungeon:7 ..###..@##...##...#.# # Noise: ====-----  Time: 5920.0 (0.0) #...*###.###.....# # k) +5 dagger #:jt K37m.###* #.##.###..# # Cast: Foxfire ... #c#.#.# ..# # ### ##.## ### # .⌠.  c   centaur (launcher) #.#  #.#  _The arrow completely misses you.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 81% to hit)D:j\#.......###..........# #...## Zeppelin the Magician ######.# #.##.#.#.#.# #..... Deep Elf of Ashenzari *..... .. #.##.#.#.#.# #..... Health: 46/46 ======================== #. .......#.#.# ###.... Magic: 16/22 =================------- #....).....# ##...... AC: 10Str: 7 #........#.######..##### EV: 12Int: 23 ...........##...#.### # SH: 0Dex: 15 ........#:.#..#.....# # XL:  9 Next: 44% Place: Dungeon:7 ..###..@##...##...#.# # Noise: ====-----  Time: 5920.0 (0.0) #....###.###.....# # k) +5 dagger #.###. #.##.###..# #:j$37m Cast: Foxfire ... #)#.#.# ..# # ### ##.## ### # .⌠.  c   centaur (launcher) #.#  #.# Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 81% to hit)  The stone arrow hits the centaur!!  #.##.#.#.#.#  .. #.##.#.#.#.#  #. .......#.#.#  #..  #.. ....:jJ7;31H  ...:    #...`  #.###`   ...  ..#  ### ##.## ###  .⌠. #.# #.# D:j,..7=8==--1.0 (1onfirm with . or Enter, or press ? or * to list all spells.D:j(Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (heavily wounded, 81% to hit)  The stone arrow hits the centaur!! _You kill the centaur!E:jg  ######.# #.##.#.#.#.. .. #.###. .......#.#.### #....).....# ##..E:jg f....#.######..#####...##...#.### ..#:.#..#.......###...##...##...# #...@###.###....###.##.##.###... #)#.#.# ##E:j)q E:jq Q----2E:jx E:jz G:j3G:jG:jqnG:j!8==G:j $  Things that are here:G:j E #. ...... ###. #....).....# ##... #........#.######..#####.#...........##...#.### #.#........#:.#..#.....# #....###...##. ##. #....###.###.....# #.. #.###.##.##.###..# #..... ##@#.#.# ..# #..--4.0 (2### ###.## ### ## .⌠.  #.# #.# # G:j'G:jG:jTs _a +0 orcbow; a centaur corpseH:j A5.0 (1H:j ; _A - a +0 orcbowI:jWI:jXI:j.YI:j[I:j`e9I:jaE==I:j%bI:jcI:j#dI:jYeI:jgI:jhI:j.iI:j"t20==I:juI:jIx,I:jzI:j:|I:j|h1==I:j~I:j,I:jI:jI:jI:j3I:jzI:j܈i2===I:jI:jBI:jI:j"I:jI:jI:jdI:jI:jeI:jBI:jQI:jI:jxI:jI:jAI:jЮ:==I:j,I:j #####.# #.##.#.#.#.# # .. ##.##.#.#.#.# # #. ........#.#.# ###. #....).....# ##... #........#.######..## ...........##...#.### ........#:.#..#.....# ..###...##...##...#.# #@...###.###.....#394.0) #.###.##.##.###...... ##†#.#.# ..####.. ###.## ###.. .⌠.[## #.### #.#I:jvI:jI:j&40.0 (15I:j> _Found a +0 helmet.K:jd K:j9e K:j@m K:jUo N _There are no items here.L:j L:j 2Gear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocution  c - a +1 sling of flaming  d - a +3 heavy quarterstaffm - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain  y - a +1 dagger of holy wrathA - a +0 orcbow Missiles (go to first with ()e - 17 stones  g - 7 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts L:jw Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn)  x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elem[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]O:jl  m - a +0 rapier  r - a +2 dagger of venom  s0 falchion of painydagger of holy wrath  A - a +0 orcbow Missiles (go to first with ()  e - 17 stones  g - 7 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour [  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn)  x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elem a - a +0 robe  q - a +3 leather armour  u - a +0 pair of gloves  v - a +0 leather armour  z - a +2 buckler50%O:jB x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elem v - a +0 leather armour Jewellery (go to first with "=)  p - an amulet of wildshape (worn) Talismans (go to first with %)f - a spore talisman9O:j~   v - a +0 leather armour  j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5}botU:jv - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 2.1 (10.3 -> 8.2). Your EV would decrease by 0.8 (12.3 -> 11.5). Your spell failure would worsen by up to 5% (press '!' for details). You took it off Ijyb on level 5 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.V:jRfV:jmV:js# ######.# #.##.#.#.#.##.. Zeppelin the Magician.. ##.##.#.#.#.##.. Deep Elf of Ashenzari *.....#. ........#.#.# ###. Health: 46/46 ========================#....).....# ##... Magic: 22/22 ========================#........#.######..## AC: 10Str: 7...........##...#.### EV: 12Int: 23........#:.#..#.....# SH: 0V:jsDex: 15..###...##...##...#.# XL:  9 Next: 48% Place: Dungeon:7#@...###.###.....# Noise: ---------  Time: 5940.0 (0.0)#.###.##.##.###..# k) +5 daggerV:jt.... ##†#.#.# ..# Cast: Foxfire####.. ###.## ####.. .⌠.[## #.#V:jFt## #.# _You kill the centaur!Things that are here: V:jpt_a +0 orcbow; a centaur corpse _A - a +0 orcbow _Found a +0 helmet. V:jt9_There are no items here.V:j0}V:j~+1.0 (1V:j4V:jg  Things that are here: _a +0 orcbow; a centaur corpse _A - a +0 orcbow _Found a +0 helmet. _There are no items here. _You drop a +0 leather armour.Z:j:IZ:js Z:jZ:jBZ:j,Z:jZ:jAZ:jS ...........##...#.###  .........#:.#..#.....#  ...###...##...##...#.# #. #[...###.###.....# #.#.###.##.##.###..# #....###†#.#.# ..# ####..####.## ###  ##.....⌠.. #.@####.## 6.0 (5#..## #.# #.##...##  _You see here a +0 helmet._:j;_:jDyWear or take off which item? Inventory Items Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn)  x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elema - a +0 robe  q - a +3 leather armouru - a +0 pair of gloves  z - a +2 buckler Floor Items ([,] to select) Armour_:jPEva +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip f:j f:j!...........##...#.###Zeppelin the Magician.........#:.#..#.....#Deep Elf of Ashenzari *........###...##...##...#.#Health: 46/46 ========================#. #[...###.###.....#Magic: 22/22 ========================#.#.###.##.##.###..#AC: 10Str: 7#....###†#.#.# ..#EV: 12Int: 23####..####.## ###SH: 0Dex: 15##.....⌠..XL:  9 Next: 48% Place: Dungeon:7#.@####.##Noise: ---------  Time: 5946.0 (0.0)#..## #.#k) +5 dagger#.#Cast: Foxfire#...## _a +0 orcbow; af:j centaur corpse _A - a +0 orcbow _Found a +0 helmet. _There are no items here. _You drop a +0 leather armour. _You see here a +0 helmet.f:j]P  Okay, then.f:jf:j#f:j9). _g:jg:j+7.0 (1g:jg:j% _v - a +0 helmetg:jl 3g:j g:j, g:j$ `g:j' Bg:j2.   You encounter a shadowghast.g:jF  #.#.###.##.##.###..# #....###†#.#.# ..# ####..####.## ### ##.....⌠..  ##..####.##  #..## W#.#  #.###.# ..#### .......@...# #######....#  ####...# ##.# ... ##W   shadowghast (dormant)52.0 (53.0 (6 _i:j #.#.###.##.##.###..# Zeppelin the Magician #....###†#.#.# ..# Deep Elf of Ashenzari *..... ####..####.## ### Health: 46/46 ======================== ##.....⌠..  Magic: 21/22 ======================-- ##..####.##  AC: 10Str: 7 #..## W#.#  EV: 12Int: 23 #.###.#  SH: 0Dex: 15 ..#####**..#  XL:  9 Next: 48% Place: Dungeon:7 ......*@*..#  Noise: ---------  Time: 5953.0 (0.0) #######**..#  k) +5 dagger ####...#  Cast: Foxfire ##.#  ...  ##  W   shadowghast (doi:jPrmant) _Okay, then. _v - a +0 helmet _You encounter a shadowghast.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei:j>#.#.###.##.##.###..# Zeppelin the Magician#....###†#.#.# ..# Deep Elf of Ashenzari *.....####..####.## ### Health: 46/46 ========================##.....⌠..Magic: 21/22 ======================--##..####.##AC: 10Str: 7#..## W#.#EV: 12Int: 23#.###.#SH: 0Dex: 15..#####....#i:jXL:  9 Next: 48% Place: Dungeon:7......v@...#Noise: ---------  Time: 5953.0 (0.0)#######v...#k) +5 dagger####...#Cast: Foxfire##.#...i:j##W   shadowghast (dormant, ally target) _v - a +0 helmet i:j_You encounter a shadowghast.Casting: Foxfire (safe; 1% risk of failure)  i:j2=Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!i:j:=4.0 (1 _i:j i:j #.#.###.##.##.###..# Zeppelin the Magician #....###†#.#.# ..# Deep Elf of Ashenzari *..... ####..####.## ### Health: 46/46 ======================== ##.....⌠..  Magic: 20/22 =====================--- ##..####.##  AC: 10Str: 7 #..## W#.#  EV: 12Int: 23 #.###.#  SH: 0Dex: 15 ..#####**..#  XL:  9 Next: 48% Place: Dungeon:7 ......v@*..#  Noise: =--------  Time: 5954.0 (0.0) #######v*..#  k) +5 dagger ####...#  Cast: Foxfire ##.#  ...  ##  W   :j:;10;1mshadowghast (dormant, ally target)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei:ja- #.#.###.##.##.###..# Zeppelin the Magician #....###†#.#.# ..# Deep Elf of Ashenzari *..... ####..####.## ### Health: 46/46 ======================== ##.....⌠..  Magic: 20/22 =====================--- ##..####.##  AC: 10Str: 7 #..## W#.#  EV: 12Int: 23 #.###.#  SH: 0Dex: 15 ..#####....#  XL:  9 Next: 48% Place: Dungeon:7 ......v@...#  Noise: =--------  Time: 5954.0 (0.0) #######§v..#  k) +5 dagger i:jb####...#  Cast: Foxfire ##.#  ...  ##  W   shadowghast (dormant, ally target)Dir - look around, f - activate _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!i:jcE§vi:j(dv§§vi:jmDv§i:jv§v§ #....###†#.#.#  ####..  ##.  ##..  #..## W#.#  #.###v#  ..#####...§#  ......§@.v.#  #######§§..#  ####...#  ##.# ... ## W _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The foxi:j~fire burns the shadowghast.i:j v§v§i:jTWvvi:jF+5.0 (1i:jzY§§§i:jq9 _The shadowghast is lightly damaged.i:j  #.#.###.##.##.###..# Zeppelin the Magician #....###†#.#.# ..# Deep Elf of Ashenzari *..... ####..####.## ### Health: 46/46 ======================== i:j. ##.....⌠..  Magic: 19/22 ====================---- ##..####.##  AC: 10Str: 7 #..## W#.#  EV: 12Int: 23 #.###§#  SH: 0Dex: 15 ..#####v*.v#  XL:  9 Next: 48% Place: Dungeon:7i:jn  ......*@v§.#  Noise: =--------  Time: 5955.0 (0.0) i:j #######**..#  k) +5 dagger ####...#  Cast: Foxfire ##.#  ...  ##  W   shadowghast (ally target)i:j You feel a surge of power! You conjure some foxfire!  The foxfire burns the shadowghast. i:ju _The shadowghast is lightly damaged.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei:j C #.#.###.##.##.###..# Zeppelin the Magician #....###†#.#.# ..# Deep Elf of Ashenzari *..... ####..####.## ### Health: 46/46 ======================== ##.....⌠..  Magic: 19/22 ====================---- ##..####.##  AC: 10Str: 7 #..## W#.#  EV: 12Int: 23 #.###v#  SH: 0i:j Dex: 15 ..#####v..§#  XL:  9 Next: 48% Place: Dungeon:7 ......§@v§.#  Noise: =--------  Time: 5955.0 (0.0) #######§§..#  k) +5 dagger ####...#  Cast: Foxfire ##.#  ...  ##  W   shadowghast (ally target)The foxfire burns the shadowghast. _The shadowghast is lightly damaged.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!i:jC v§§vi:jñ \M #....###†#.#.#  ####..  ##.  ##..i:jS L  #..## W#.#  #v###v#  ..#####§..§#  ......§@§v.#  #######§§..#  ####...#  ##.#i:j  ... ## _The shadowghast is lightly damaged.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The foxfire burns the shadowghast but does no damage.i:jɡ ?§§vv§§vv§v§  The shadowghast is lightly damaged.  The foxfire burns the shadowghast.i:j 3§i:jg$ vvThe shadowghast is moderately damaged.i:j) :*i:jh   The shadowghast slips into darkness.The shadowghast flickers and vanishes!i:j- G§vi:j| A{..i:j Z20=6.0 (1i:j §###§§§§i:jR _Deactivating autopickup; reactivate with Ctrl-A.j:jָ  #.#.###.##.##.###..# Zeppelin the Magician #....###†#.#.# ..# Deep Elf of Ashenzari *..... ####..####.## ### Health: 46/46 ======================== ##.....⌠..  Magic: 19/22 ====================---- ##..####.##  AC: 10Str: 7 #..## {#.#  EV: 12Int: 23 #§###§#  SH: 0Dex: 15 ..#####*v§v#  XL:  9 Next: 48% Place: Dungeon:7 ......v@*§.#  Noise: =--------  Time: 5956.0 (0.0) #######**..#  k) +5 dagger ####...#  Cast: Foxfire ##.#  ...  ##    j:j      The shadowghast slips into darkness.The shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej:jؾ  #.#.###.##.##.###..# Zeppelin the Magician #....###†#.#.# ..# Deep Elf of Ashenzari *..... ####..####.## ### Health: 46/46 ======================== ##.....⌠..  Magic: 19/22 ====================---- j:jc ##..####.##  AC: 10Str: 7 #..## {#.#  EV: 12Int: 23 #§###§#  SH: 0Dex: 15 ..#####§v§v#  XL:  9 Next: 48% Place: Dungeon:7 j:j ......§@§§.#  Noise: =--------  Time: 5956.0 (0.0) #######v...#  k) +5 dagger j:jο ####...#  Cast: Foxfire ##.#  ... j:jb ? ##  j:j h    j:j u  The shadowghast flickers and vanishes! j:j _Deactivating autopickup; reactivate with Ctrl-A.Casting: Foxfire (safe; 1% risk of failure)  j:j DPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!j:j] Lv§j:j C§vj:j G§vj:j- D #....###†#.#.#  ####..  ##.  ##..j:j   #..## {#.#  #§###v#  ..#####§§v§#  ......§@§§.#  #######§v..#  ####...#  ##.# ... j:j, P## j:jN 8§j:jO §vv§v§v§j:jbr  _Deactivating autopickup; reactivate with Ctrl-A.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The foxfire burns something but does no damage.j:j1 §j:j. 0.j:jA  The foxfire burns something!j:j`§.vv7.0 (1§§§§§@v§ _The foxfire burns something but does no damage.k:j;  #.#.###.##.##.###..# Zeppelin the Magician #....###†#.#.# ..# Deep Elf of Ashenzari *..... ####..####.## ### Health: 46/46 ======================== ##.....⌠..  Magic: 18/22 ===================----- ##..####.##  AC: 10Str: 7 #..## .#.#  EV: 12Int: 23 #.###§#  SH: 0Dex: 15 ..#####v*§§#  XL:  9 Next: 48% Place: Dungeon:7 ......*@v§.#  Noise: =--------  Time: 5957.0 (0.0) #######**..#  k) +5 dagger ####...#  Cast: Foxfire ##.#  ...  ##     :j@ 49m   The foxfire burns something but does no damage.  The foxfire burns something! _The foxfire burns something but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatek:jS  #.#.###.##.##.###..# Zeppelin the Magician k:j) #....###†#.#.# ..# Deep Elf of Ashenzari *..... ####..####.## ### Health: 46/46 ======================== ##.....⌠..  Magic: 18/22 ===================----- ##..####.##  AC: 10Str: 7 #..## .#.#  EV: 12Int: 23 #.###§#  SH: 0Dex: 15 ..#####v§v§#  XL:  9 Next: 48% Place: Dungeon:7 ......§@§§.#  Noise: =--------  Time: 5957.0 (0.0) #######§§..#  k) +5 dagger ####...#  Cast: Foxfire ##.#  ...  ##        k:j b[39;49mThe foxfire burns something! _The foxfire burns something but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!v§k:j k:j k:jN §v§vk:j  #....###†#.#.# k:j B ####..  ##.  ##..  #..## .#.#  #§###§#  ..#####v§§v#  ......§@§§.#  #######§§..#  ####...#  ##.# ... ## k:j 3§k:j k:j §vv§k:jԢ ~_The foxfire burns something but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You feel a surge of power! You conjure some foxfire!  The foxfire burns something. x2k:j g  Reactivating autopickup.k:jL 3§k:j| .v.@§..v568.0 (1§§ _You feel a bit more experienced.q:j7#.#.###.##.##.###..# #....###†#.#.# ..# ####..####.## ### ##.....⌠.. ##..####.## #..## .#.# #§###.# ..#####§v§§# ...# #.v..# ####...# ##.# ##v§§vq:jv§§vv§v§q:j..9=-9q:j}S§§q:jq:j:#.#.###.##.##.###..# #....###†#.#.# ..# ####..####.## ### ##.....⌠.. ##..####.## #..###.#.# #.###v# ..#####.§§v# ..# #.§..# q:j<####...# ...###q:j?:v§q:j!AF§vq:jAJ§vq:j?D}§vv§q:joEBv§q:jL%..q:jMA-60q:jjSA§§q:jXq:j_ /§q:j F#.#.###.##.##.###..# ##....###†#.#.# ..# #####..####.## ### ###.....⌠.. ##..####.## #..###.#.# #.###§# ..#####..§§# ......v§§.@# #....# ####...# ###.#q:j d...###q:jZ <v§q:j Bv§q:j §Your foxfire dissipates!q:jn 4.....q:j0 &1q:j? Q§§§q:j N _Your foxfire dissipates.r:jO Ir:j r:j"% 20==r:jz* ,r:j#+ r:j%- ~1==r:j- r:j/ Br:js2 ,r:j3 r:j_6 r:j6 2===r:j7 r:j : Br:jg: r:js; r:j; r:j< r:jR= r:j> ,r:j> r:je@ r:jA f==r:jE nr:jF r:jF r:jG r:jH r:jO r:jP ,r:jP r:j&S r:jZ r:j[ ,r:j\ r:j _ Br:j b r:jj 8##..####.## #..#..###.#.# ###.###.##.# . ..#####....###.## .)#...........##...## ..#########....#..# .#..######...# #...# ###.##...# #..@.#809.0) #.#### #.# #.##.##..###r:jBr r:j j1.0 (20 _Found a +0 rapier.t:j t:jV t:j# ,t:j7% t:j7 nt:jo t:j   You encounter a centaur. It is carrying a +0 orcbow.t:jɹ Q#....###†#.#.# ..# #........#####..####.## ### ###.##.##.##.....⌠.. #.#..##. ##..####.## ## #..>###. #..###.#.#c# .# ###.# #. #.###.##.# .###.# #.# #. ####....###.###...)# #.###. ........##...##...# #..... ####....#..#..#.@# ##########...###...## ###.##...###....###.#####.# c   centaur (launcher, asleep)#.##.##..7.0 (6.0)8.0 (7 _t:j t:jz v:j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v:j v:j_  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%v:j 3  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1%3  f - BlinkTranslocation1%2  g - Mephitic CloudConjuration/Alchemy/Air 8%v:jN 3  h - Stone ArrowConjuration/Earth10%3  i - Call ImpSummoning11%v:j 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitx:jx:j0x:j` #....###†#.#.# ..# #........# Zeppelin the Magician####..####.## ### ###.##.##. Deep Elf of Ashenzari *.....##.....⌠..#.#..##. Health: 46/46 ========================x:ji##..####.## ## #..>###. Magic: 22/22 ========================#..###.#.#c# .# ###.# #. AC: 10Str: 7#.###.##.# .###.##.# #. EV: 12Int: 23 ####....###.###...)##.###. SH: 0Dex: 15 ........##...##...##..... XL:  9 Next: 56% Place: Dungeon:7 ####....#..#..#.@####### Noise: ---------  Time: 5988.0 (0.0)####...###...##k) +5 dagger###.##...##Cast: Foxfire#....####.#####.#c   centaur (launcher, asleep)#.#x:jd[16;9H#.##..Your foxfire dissipates! _Your foxfire dissipates. _Found a +0 rapier. _You encounter a centaur. It is carrying a +0 orcbow.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x:j@ #....###†#.#.# ..# #........# Zeppelin the Magician####..####.## ### ###.##.##. Deep Elf of Ashenzari *.....##.....⌠..#.#..##. Health: 46/46 ========================##..####.## ## #..>###. Magic: 22/22 ========================#..###.#.#c# .# ###.# #. AC: 10Str: 7#.###.##.# .###.##.# #. EV: 12x:jInt: 23 ####....###.###...)##.###. SH: 0Dex: 15 ........##...##...##..... XL:  9 Next: 56% Place: Dungeon:7 ####....#..#..#.@####### Noise: ---------  Time: 5988.0 (0.0)####...###...##k) +5 dagger###.##...##Cast: Foxfire#....####.#####.#x:jc   centaur (launcher, asleep)#.##.#x:jq#..Your foxfire dissipates! _Your foxfire dissipates. x:jBc_Found a +0 rapier. _You encounter a centaur. It is carrying a +0 orcbow.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x:j #....###†#.#.# ..# #........# Zeppelin the Magician  ####..####.## ### ###.##.##. Deep Elf of Ashenzari *.....  ##.....⌠.. #.#..##. Health: 46/46 ========================  ##..####.## ## #..>###. Magic: 19/22 ====================----  #..###.#.#c# .# ###.# #. AC: 10Str: 7  #.###.##.# *###.# #.# #. EV: 12Int: 23 ####....###.###*..)# #.###. SH: 0Dex: 15 ........##...##*..# #..... XL:  9 Next: 56% Place: Dungeon:7 ####....#..#..#.@# ###### Noise: ---------  Time: 5988.0 (0.0)  ####...###...## kx:j) +5 dagger ###.##...## Cast: Foxfire #....### #.#### #.# c   centaur (launcher, asleep) #.# #.# #.. _You encounter a centaur. It is carrying a +0 orcbow.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a +0 orcbow (asleep, 100% to hit)x:j  #....###†#.#.# ..# #........# Zeppelin the Magician####..####.## ### ###.##.##. Deep Elf of Ashenzari *.....##.....⌠..#.#..##. Health: 46/46 ========================##..####.## ## #..>###. Magic: 19/22 ====================----#..###.#.#c# .# ###.# #. AC: 10Str: 7#.###.##.# .###.##.# #. EV: 12Int: 23 ####....###.###...)##.###. SH: 0Dex: 15 ........##...##...##..... XL:  9 Next: 56% Place: Dungeon:7 ####....#..#..#.@####### Noise: ---------  Time:x:jv  5988.0 (0.0)####...###...##k) +5 dagger###.##...##Cast: Foxfire#....####.#####.#c   centaur (launcher, asleep)#.##.##.. _You encounter a centaur. It is carrying a +0 orcbow.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a +0 orcbow (asleep, 100% to hit)Contam: 11% 9.0 (1  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, carrying a +0 orcbow (asleep, 100% to hit) _You miscast Stone Arrow. Nothx:j+ ing appears to happen.y:jF J  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z:jz:j.u Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1%3  f - BlinkTranslocation1%2  g - Mephitic CloudConjuration/Alchemy/Air 8%3  h + Stone ArrowConjuration/Earth 10% 3 i - Call ImpSummoning11%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit{:je{:j{:j #....###†#.#.# ..# #........# Zeppelin the Magician####..####.## ### ###.##.##. Deep Elf of Ashenzari *.....##.....⌠..#.#..##. Health: 46/46 ========================##..####.## ## #..>###. Magic: 19/22 ====================----#..###.#.#c# .# ###.# #. AC: 10Str: 7#.###.##.# .###.##.# #. EV: 12Int: 23 Contam: 11% ####....###.###...)##.###. SH: 0Dex: 15 ........##...##...##..... XL:  9 Next: 56% Place: Dungeon:7 ####....#..#..#.@####### Noise: --------- [3{:jr{7m Time: 5989.0 (0.0)####...###...##k) +5 dagger###.##...##Cast: Foxfire#....####.#####.#c   centaur (launcher, asleep)#.##.##..Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a +0 orcbow (asleep, 100% to hit) _You miscast Stone Arrow. Nothing appears to happen.  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{:j #....###†#.#.# ..# #........# Zeppelin the Magician####..####.## ### ###.##.##. Deep Elf of Ashenzari *.....##.....⌠..#.#..##. Health: 46/46 ========================##..####.## ## #..>###. Magic: 19/22 ====================----#..###.#.#c# .# ###.# #. AC: 10Str: 7#.###.##.# .###.##.# #. EV: 12Int: 23 Contam: 11% ####....###.###...)##.###. SH: 0Dex: 15 ........##...##...#{:j1#..... XL:  9 Next: 56% Place: Dungeon:7 ####....#..#..#.@####### Noise: ---------  Time: 5989.0 (0.0)####...###...##k) +5 dagger###.##...##Cast: Foxfire#....####.#####.#c   centaur (launcher, asleep)#.##.##..Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a +0 orcbow (asleep, 100% to hit) _You miscast Stone Arrow. Nothing appears to happen.  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{:j- #....###†#.#.# ..# #........# Zeppelin the Magician  ####..####.## ### ###.##.##. Deep Elf of Ashenzari *.....  ##.....⌠.. #.#..##. Health: 46/46 ========================  ##..####.## ## #..>###. Magic: 16/22 =================-------  #..###.#.#c# .# ###.# #. AC: 10Str: 7  #.###.##.# *###.# #.# #. EV: 12Int: 23 Contam: 11% ####....###.###*..)# #.###. SH: 0Dex: 15 ........##...##*..# #..... XL:  9 Next: 56% Place: Dungeon:7 {:j/####....#..#..#.@# ###### Noise: ---------  Time: 5989.0 (0.0)  ####...###...## k) +5 dagger ###.##...## Cast: Foxfire #....### #.#### #.# c   centaur (launcher, asleep) #.# #.# #.. _You miscast Stone Arrow. Nothing appears to happen.  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a +0 orcbow (asleep, 100% to hit){:j * #....###†#.#.# ..# #........# Zeppelin the Magician####..####.## ### ###.##.##. Deep Elf of Ashenzari *.....##.....⌠..#.#..##. Health: 46/46 ========================##..####.## ## #..>###. Magic: 16/22 =================-------#..###.#.#c# .# ###.# #. AC: 10Str: 7#.###.##.# `###.##.# #. EV: 12Int: 23 Contam: 11% ####....###.###`..)##.###. SH: 0{:j Dex: 15 ........##...##`..##..... XL:  9 Next: 56% Place: Dungeon:7 ####....#..#..#.@####### Noise: ---------  Time: 5989.0 (0.0)####...###...##k) +5 dagger###.##...##Cast: Foxfire#....####.#####.#c   centaur (launcher)#.##.##..Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a +0 orcbow (asleep, 100% to hit)  The stone arrow hits the centaur!{:jr Mc...  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a centaur, carrying a +0 orcbow (asleep, 100% to hit)  The stone arrow hits the centaur!  The centaur is severely wounded.{:jy ))))The centaur wields a +0 orcbow. The centaur shoots an arrow.{:j3V...@{:j5==90.0 (1{:j{:jqV _The arrow completely misses you.|:jaJ  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|:j |:j ^ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1%3  f - BlinkTranslocation1%2  g - Mephitic CloudConjuration/Alchemy/Air 8%3  h + Stone ArrowConjuration/Earth 10% 3 i - Call ImpSummoning11%2 |:ja Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit|:jR |:jo,|:j1 #....###†#.#.# ..# #........# Zeppelin the Magician####..####.## ### ###.##.##. Deep Elf of Ashenzari *.....##.....⌠..#.#..##. Health: 46/46 ========================##..####.## ## #..>###. Magic: 16/22 =================-------#..###.#.#c# .# ###.# #. AC: 10Str: 7#.###.##.# .###.##.# #. EV: 12Int: 23 Contam: 11% |:jl2####....###.###...)##.###. SH: 0Dex: 15 ........##...##...##..... XL:  9 Next: 56% Place: Dungeon:7 ####....#..#..#.@####### Noise: ==-------  Time: 5990.0 (0.0)####...###...##k) +5 dagger###.##...##Cast: Foxfire#....####.#####.#c   centaur (launcher)|:j2m#.##.##..The stone arrow hits the centaur!  The centaur is severely wounded.The centaur wields a +0 orcbow. The centaur shoots an arrow. _The arrow completely misses you.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|:jR3|:j; #....###†#.#.# ..# #........# Zeppelin the Magician####..####.## ### ###.##.##. Deep Elf of Ashenzari *.....##.....⌠..#.#..##. Health: 46/46 ========================##..####.## ## #..>###. Magic: 16/22 =================-------#..###.#.#c# .# ###.# #. AC: 10Str: 7#.###.##.# .###.#|:j <#.# #. EV: 12Int: 23 Contam: 11% ####....###.###...)##.###. SH: 0Dex: 15 ........##...##...##..... XL:  9 Next: 56% Place: Dungeon:7 ####....#..#..#.@####### Noise: ==-------  Time: 5990.0 (0.0)####...###...##k) +5 dagger###.##...##Cast: Foxfire|:j<6#....####.#####.#c   centaur (launcher)#.##.##..The stone arrow hits the centaur!  The centaur is severely wounded.The centaur wields a +0 orcbow. The centaur shoots an arrow. _The arrow completely misses you.|:j<:Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|:jbh #....###†#.#.# ..# #........# Zeppelin the Magician  ####..####.## ### ###.##.##. Deep Elf of Ashenzari *.....  ##.....⌠.. #.#..##. Health: 46/46 ========================  ##..####.## ## #..>###. Magic: 13/22 ==============----------  #..###.#.#c# .# ###.# #. AC: 10Str: 7  #.###.##.# *###.# #.# #. EV: 12Int: 23 Contam: 11% ####....###.###*..)# #.###. SH: 0Dex: 15 ........##...##*..# #..... XL:  9 Next: 56% Place: Dungeon:7 ####....#..#..#.@# ###### Noise: ==-------  Time: 5990.0 (0.0)  ####...###...##[|:j?i_15X k) +5 dagger ###.##...## Cast: Foxfire #....### #.#### #.# c   centaur (launcher) #.# #.# #.. _The arrow completely misses you.Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 81% to hit)}:j\Bq #....###†#.#.# ..# #........# Zeppelin the Magician  ####..####.## ### ###.##.##. Deep Elf of Ashenzari *.....  ##.....⌠.. #.#..##. Health: 46/46 ========================  ##..####.## ## #..>###. Magic: 13/22 ==============----------  #..###.#.#)# .# ###.# #. AC: 10Str: 7 }:jGC #.###.##.# .###.# #.# #. EV: 12Int: 23 Contam: 11% ####....###.###...)# #.###. SH: 0Dex: 15 ........##...##...# #..... XL:  9 Next: 56% Place: Dungeon:7 ####....#..#..#.@# ###### Noise: ==-------  Time: 5990.0 (0.0)  ####...###...## k) +5 dagger ###.##...## Cast: Foxfire #....### #.#### #.#}:jC c   centaur (launcher) #.# #.# }:jC#..Casting: Stone Arrow (dangerous; 10% risk of failure)  }:jCMConfirm with . or Enter, or press ? or * to list all spells.}:jDAiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line}:jGDAim: a centaur, wielding a +0 orcbow (severely wounded, 81% to hit)  The stone arrow hits the centaur!}:jV †#.#.# ..#   ###    ## ## #..>   .# ###.#  }:jfW `###.# #.# `..)# `..#    ###.##...## #... #.##}:jW #.# #.# #.# #..}:j?,...}:j;d4=601.0 (1}:j}:jq{onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (severely wounded, 81% to hit)  The stone arrow hits the centaur! _You kill the centaur!~:jIM#.###.##.##.###....###†#.#.# ..# #........#####..####.## ### ###.## ##.....⌠.. #..#..####.## #..>##.###.#.#)# ##  #.###.##.##.###. #####.###...)#### ........##...##.@.#..... ####....#..#..#..############...###...#####.##...##....#--2:j*X/M#. #[...###.###...:#.###.##.##.###....###†#.#.# ..# #........#####..####.## ### ###.## ##.....⌠.. #..#..####.## ##..>##.###.#.#)# .##  #.###.##.##.###. #####.###.@.)#### ........##...##...##..... ####....#..#..#..############...###...###....#--3:j]q. #[...###.###.....# #....:...# #.#.###.##.##.###..# #.# #....###†#.#.# ..# #.# ####..####.## ### ###.##.##.##.....⌠.. #.#..##.###..####.## ## #..>###.##..###.#.#)# .# ###.# #.##.###.##.##.###.# #.# #.#....###.###..@)# #.###.###...##...## #.....#....#..#..#..## #####...###...#####.##...###....####.#### :jg5==4:jqn:jy:j #[...###.###.....# #....:...# .#.###.##.##.###..# #.# ....###†#.#.### ..# #.#..####.####. ### ###.##.##.##.....⌠.. ..##.#..##.###..####.## ..## #..>###.#  #..###.#.#)# ..# ###.# #.#  #.###.##.##.###.# #.# #.# ....###.###...@# #.###.# ##...##...## #.....# ....#..#..#..## # ###.##...###....####.#### 5 _You see here a +0 rapier.:jk I:jl :jnq 6==9% _7:jr :j!v :jv 75:jO p7==31 :j _Your magical contamination has completely faded away.8==:j .9==:j /20==:j :j 1==2===:jf :jw, :j. :js/ :==:j0 :j3 :j6 :j6 :j7 :j{I :jM :jN :jN :jX X:jY :j\ ,:j] :j]` :jm X:j   There is a fountain of sparkling water here.  The fountain pulses with strange blue on malachite chevrons, and you decide notto drink from it. _:j :j :j ,:j :j3 :j :j{ :j\ :jӲ :j :jz :j :jи :j< ,:j :j} X:j) :j ,:j :j :j :j :j :j :j :j ,:j} :j ,:jh :j :j ,:j :j :j B:j n:j  #.#........#.#.#  #.#.#....).....#  #.#.#........#.##:j  .####............. ................#:.#..#. ..........###...##...##. ..####.#..#[...###.###. #.##.#.###.##.##.# #@##....###†#.#.##6038.0 (43.0) .<......#####..####.#### ##.###### ##.....⌠.... ##..####.#### #..###.#.#)## #.###.##.##.#  ..#####....###.###.  ...........##...##.  #######....#..#..#. 9.0 (44 _Found a stone staircase leading up.:j 3:j؝ :j= :jO X:j# ( #.#.#....).....# #.#.#........#.####.####........##.. .......#:.#..# ..........###...##...## ..####.#..#[...###.### #.##.#.###.##.##..####.##....###†#.>.<....@.#####..####.#40.0 (1.0)###.###### ##.....⌠... ##..####.### .#.#) ##.##...#####....###.## ...........##...##:j  #######....#..#..# ####...###.:j. :j z1.0 (2 _Found an escape hatch in the floor.:j Q:jn:jjB:j:j,:jn:j:j+ :j :j!:jT#:j$:j#%:j%:j ':j(:j@):j):jL,:j.,:j.:j0:j 2,:j?3:j6:j{;,:j=:jH:jKK,:jL:jN:jaP:jP:j7R:jT:jW:jwW:jY:jq_:jb:j&c:je:jEm  #+##..####.##....  #.>.<......#####.  #####.###### ##  #.#.##### ##. :jMn( #.#.....# #..  #.#.###.# #.  #.......#####.  #########.#............  #....%@.....#########..  ####### ###    :jn    :jt'  #+##..####.##  #.>.<......#####  #####.######   #.#.##### ##  #.#.....# #  #.#.###.# #.  #.......#####  #.#  #....@......##  #      :ju&  :jz058.0 (17.0):j|,9.0 (18:jO:j\ _You see here the inkwell talisman "Caum" {Will+}.:jG60.0) :j:j\o _B - the inkwell talisman "Caum" {Will+}:j:jnGear: 28/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocution  c - a +1 sling of flaming  d - a +3 heavy quarterstaffm - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain  y - a +1 dagger of holy wrathA - a +0 orcbow Missiles (go to first with ()e - 17 stones  g - 7 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn)  x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elem[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j IB - the inkwell talisman "Caum" {Will+}. :j* ~A small bottle filled with mystical ink. Transforms the wearer into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________  Skill MP Spell Skill Boost ---------------------------------------- Min 0 +4 +0.5 Max 7 +9 +4.0 Cur [7] +9 +4.0 Class: Nonliving Size: Tiny rF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:jMGear: 28/52 gear slots (Left/Right/Tab to switch category)e - 17 stones  g - 7 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn)  x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elema - a +0 robe  q - a +3 leather armour  u - a +0 pair of gloves  v - a +0 helmet  z - a +2 buckler Jewellery (go to first with "=)  p - an amulet of wildshape (worn) Talismans (go to first with %)  f - a spore talisman  j - the inkwell talisman of Vlad {+Inv rElec Int+6 Dex-5}  B - the inkwell talisman "Caum" {Will+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]:jP :j #+##..####.##... Zeppelin the Magician #.>.<......##### Deep Elf of Ashenzari *..... #####.###### # Health: 46/46 ======================== #.#.##### ## Magic: 22/22 ======================== #.#.....# #. AC: 10:jStr: 7 #.#.###.# #. EV: 12Int: 23 #.......#####. SH: 0Dex: 15  #########.#........... XL:  9 Next: 60% Place: Dungeon:7  #....@......#########. Noise: ---------  Time: 6060.0 (0.0)  ############### k) +5 dagger Cast: FoxfireThe fountain pulses with strange blue on malachite chevrons, and you decide not_to drink from it. _Found a stone staircase leading up. _Found an escape hatch in the floor. _You see here the inkwell talisman "Caum" {Will+}. _B - the inkwell talisman "Caum" {Will+}:j4:jP:je:j :jؖ :j :j :j8 :j :jP :j :j ,:jݹ :jM :j :j :j :j) :j :j< :j :j - _to drink from it. _Found a stone staircase leading up.n escape hatch in the floor _You see here the inkwell talisman "Caum" {Will+}. :j= _B - the inkwell talisman "Caum" {Will+}  There is a stone staircase leading up here.:je :j  _:j; :j :j :j( :j :jf :j ,:jt :j :jT :j" :jh :jX :j; ,:j :j :j\ :j :j :j :j\ :j :j :j+ :j ,:j> :j :j ,:j" :j :j ,:j :j :j ,:jg :j :j B:j ,:j ,:j B:j :j :j :jp :j :j6 :jg9 ,:jt= :j@ :j6i :jMq ,:jv B:jw :jx :jz :j{ :j1| :j| :j~ :jc :j :j   You encounter a white ugly thing................................## .#........<...............###.... ##..........#########............ .....<#.#...#.u .. ........#. #.........### .###. #..#..#.#. ###...#.#.# #...# #.........  ##...#...# #...# #..##.#.#. ##...[#...## #...# #..##.#.#.# ...........#####@# #..##...... ###..............# #..#.#.## ###........#..##.# ####..#.#.# ..............##.###......)### ###.#......................# ####  #.#.####.#...#.######..#####... u   white ugly thing (asleep) ###............#.# ##.....#... ...........#.#.#[4:j( 0m.### #####..... ......###..........##...###97.0 (37.0)8.0 (38 _:j$ :jP :j\ Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displ:j ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes:jJ:j":jLookup information about:  m - Monsters - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  :j#|b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  n - Bane  Esc - Exit help lookup:j [?25h[?0c:j Describe a monster; partial names and regexps are fine. Enter a single letter to list monsters displayed by that symbol. Describe what? :j h :jf]No matching monsters for search string 'white ugly thing'.:j{ Lookup information about:  m - Monsters - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  :j|b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  n - Bane  Esc - Exit help lookup:jXG)[?25l[?1c[?25h[?0c[?25l[?1c:jJ [?25h[?0c:jxK [?25l[?1c:jK:j`Ug...............................## Zeppelin the Magician .#........<...............###.... Deep Elf of Ashenzari *..... ##..........#########............ Health: 46/46 ======================== .....<#.#...#.u .. ........#. Magic: 22/22 ======================== #.........### .###. #..#..#.#.#. AC: 10Str: 7 ###...#.#.# #...# #.........#. EV: 12Int: 23  ##...#...# #...# #..##.#.#.#. SH: 0Dex: 15 ##...[#...## #...# #..##.#.#.#. XL:  9 Next: 60% Place: Dungeon:7 :jV...........#####@# #..##....... Noise: ---------  Time: 6098.0 (0.0) ###..............# #..#.#.#### k) +5 dagger ###........#..##.# ####..#.#.#Cast: Foxfire ..............##.###......)### ###.#......................# #####.#.####.#...#.######..#####... u   white ugly thing (asleep) ###............#.# ##.....#... ...........#.#.#.### #####..... ......###..........##...### _Found a stone staircase leading up. :jV_Found an escape hatch in the floor. _You see here the inkwell talisman "Caum" {Will+}. _B - the inkwell talisman "Caum" {Will+} _There is a stone staircase leading up here. _You encounter a white ugly thing.:ju^:j"`:jd:jf:jzDrink which item? Potions  c - 4 potions of curing  g - 2 potions of magic  h - a potion of haste  r - a potion of resistanceb - 2 potions of brilliance  i - 2 potions of invisibility  m - 2 potions of might  L - a potion of lignification [!] read|quaff|evoke[?] describe selected:j :j# :j }...............................## Zeppelin the Magician .#........<...............###.... Deep Elf of Ashenzari *..... ##..........#########............ Health: 46/46 ======================== .....<#.#...#.u .. ........#. Magic: 22/22 ======================== #.........### .###. #..#..#.#.#. AC: 10Str: 7 ###...#.#.# #...# #.........#. EV: 12:j Int: 23  ##...#...# #...# #..##.#.#.#. SH: 0Dex: 15 ##...[#...## #...# #..##.#.#.#. XL:  9 Next: 60% Place: Dungeon:7 ...........#####@# #..##....... Noise: ---------  Time: 6098.0 (0.0) ###..............# #..#.#.#### k) +5 dagger ###........#..##.# ####..#.#.#Cast: Foxfire ..............##.###......)### ###.#......................# ####:j< c#.#.####.#...#.######..#####... u   white ugly thing (asleep) ###............#.# ##.....#... ...........#.#.#.### #####..... ......###..........##...### _Found a stone staircase leading up. _Found an escape hatch in the floor. _You see here the inkwell talisman "Caum" {Will+}. :j _B - the inkwell talisman "Caum" {Will+} _There is a stone staircase leading up here. _You encounter a white ugly thing.:j P  Okay, then.:j :j :jr- . _:j :j URead which item? :j? Scrolls  f - 2 scrolls of fear  g - 3 scrolls of fog  t - 2 scrolls of teleportationa - a scroll of enchant armour  x - 2 scrolls of amnesia  W - 3 scrolls of brand weapon  I - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selected:ja :jj :jr "...............................## Zeppelin the Magician .#........<...............###.... Deep Elf of Ashenzari *..... ##..........#########............ Health: 46/46 ======================== :j s E.....<#.#...#.u .. ........#. Magic: 22/22 ======================== #.........### .###. #..#..#.#.#. AC: 10Str: 7 ###...#.#.# #...# #.........#. EV: 12Int: 23  ##...#...# #...# #..##.#.#.#. SH: 0Dex: 15 :jns ##...[#...## #...# #..##.#.#.#. XL:  9 Next: 60% Place: Dungeon:7 ...........#####@# #..##....... Noise: ---------  Time: 6098.0 (0.0) ###..............# #..#.#.#### k) +5 dagger ###........#..##.# ####..#.#.#:jt Cast: Foxfire ..............##.###......)### ###.#......................# #####.#.####.#...#.######..#####... u   white ugly thing (asleep) ###............#.# ##.....#... ...........#.#.#.### #####..... ......###..........##...### _Found an escape hatch in the floor. _You see here the inkwell talisman "Caum" {Will+}. _B - the inkwell talisman "Caum" {Will+} _There is a stone staircase leading up here. _You encounter a white ugly thing. _Okay, then.:j{ P  Okay, then.:ja| :jJ :jĄ . _:jr##...# .......## .<...............### ##..........#########... .....<#.#...#.u .. ....... #:j{6.........### .###. #..#..#.# ##......  ##...#...# ##...[#...## #.@.##.#.# .....#####.## #..##...............# ### ###..#..##.# ####..#.#. :j؈7..............##.###)### ###.#......................# ####  #.#.####.######..#### :j###............#.# ##.....#.......#.#.#.### #####.....:jq+.u:j .u:j [u:jl29.0 (1 _:j~:j_:jv #.####...# .......## .<...............### ##..........#########... .....<#.#...#.. ..# ....... #.........###y.###.. #..#..#.# ##:jw u......  ##...#...# ##...[#...## #...#.#.# ...#####.## #..##.............# #### #### ####..#.#. .....##.###:jw )### ###.#......................# #### y   vampire mosquito (dormant)  #.#.####.######..#### ###:jx P....#.# ##.....#:j p  You encounter a vampire mosquito.:j c17----------------==100:jO :j ^ _The white ugly thing trunk-slaps you! The white ugly thing freezes you!!:jG J  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jv' Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1%3  f - BlinkTranslocation1%2  g - Mephitic CloudConjuration/Alchemy/Air 8%3  h + Stone ArrowConjuration/Earth 10% 3 i - Call ImpSummoning11%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j\:j:j&.....#.#..................##...## Zeppelin the Magician ..........................##...# Deep Elf of Ashenzari *..... ...............................## Health: 17/46 ========---------------- .#........<...............###.... Magic: 22/22 ======================== ##..........#########............ AC: 10Str: 7 .....<#.#...#.. ..# ........#. EV: 12Int: 23 #.........###y.###.. #..#..#.#.#. SH: 0Dex: 15 ###...#.#.# #u..# #.........#. XL:  9 Next: 60% Place: Dungeon:7  ##...#...# #.@.# #..##.#.#.#. Noise: ==-------  Time: 6100.0 (0.0) ##...[#...## #...# #..##.#.#.#. k) +5 dagger ...........###:jo[40m##.## #..##....... Cast: Foxfire ###..............# #..#.#.#### ###........#..##.# ####..#.#.# ..............##.###......)###u   white ugly thing ###.#......................# #### y   vampire mosquito (dormant)#.#.####.#...#.######..#####... ###............#.# ##.....#... _Okay, then. _Okay, then.You encounter a vampire mosquito. _The white ugly thing trunk-slaps you! The white ugly thing freezes you!!  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j.....#.#..................##...## Zeppelin the Magician ..........................##...# Deep Elf of Ashenzari *..... ...............................## Health: 17/46 ========---------------- .#........<...............###.... Magic: 22/22 ======================== ##..........#########............ AC: 10Str: 7 .....<#.#...#.. ..# ........#. EV: 12Int: 23 #.........###y.###.. #..#..#.#.#. SH: 0Dex: 15 ###...#.#.# #u..# #.........#. XL:  9 Next: 60% Place: Dungeon:7  ##...#...# #.@.# #..##.#.#.#. Noise: ==-------  Time: 6100.0 (0.0) ##...[#...## #...# #..##.#.#.#. k) +5 dagger ...........###:jv[40m##.## #..##....... Cast: Foxfire ###..............# #..#.#.#### ###........#..##.# ####..#.#.# ..............##.###......)###u   white ugly thing ###.#......................# #### y   vampire mosquito (dormant)#.#.####.#...#.######..#####... ###............#.# ##.....#... _Okay, then. _Okay, then.You encounter a vampire mosquito. _The white ugly thing trunk-slaps you! The white ugly thing freezes you!!  Casting: Stone Arrow (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j *(combustible)You feel a surge of power! Flames lash the white ugly thing.  The white ugly thing is lightly wounded.:jݒ .y  The white ugly thing's fire resistance burns away. TThe vampire mosquito buzzes angrily. You hear a shout!:jۜ  <.#########<#.. ..# .y###.T  #*..#   #.@.# [ #...# ##.## ..# #.#  #.#)### ... T   troll  #.#y   vampire mosquito You encounter a troll.:jr <#########<#.. ..# .y###.T  #*..#   #.@.# [ #...# ##.## ..# #.# #.#)### ...  #.# :j9 u  The white ugly thing trunk-slaps you. The white ugly thing freezes you!2/46 -------0---====1.0 (1:j:jV _* * * LOW HITPOINT WARNING * * *:j^ :j  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.:j :j. :j6 .....#.#..................##...## Zeppelin the Magician ..........................##...# Deep Elf of Ashenzari *..... ...............................## Health: 2/46=----------------------- .#........<...............###.... Magic: 20/22 =====================--- ##..........#########............ AC: 10Str: 7 .....<#.#...#.. ..# ........#. EV: 12Int: 23 #.........###.y###.T #..#..#.#.#. SH: 0Dex: 15 ###...#.#.# #u..# #.........#. XL:  9 Next: 60% Place: Dungeon:7  ##...#...# #.@.# #..##.#.#.#. Noise: ====-----  Time: 6101.0 (0.0) ##...[#...## #...# #..##.#.#.#. k) +5 dagger .....:j7 ......#####.## #..##....... Cast: Foxfire ###..............# #..#.#.#### ###........#..##.# ####..#.#.# ..............##.###......)###u   white ugly thing (combustible) ###.#......................# #### T   troll#.#.####.#...#.######..#####... y   vampire mosquito ###............#.# ##.....#...The white ugly thing is lightly wounded.  The white ugly thing's fire resistance burns away.  The vampire mosquito buzzes angrily. You hear a shout!  You encounter a troll.The white ugly thing trunk-slaps you. The white ugly thing freezes you! _* * * LOW HITPOINT WARNING * * *:j> P  Okay, then.:j? :jcG :jI . _:j :j[ Drink which item? Potions  c - 4 potions of curing  g - 2 potions of magic  h - a potion of haste  r - a potion of resistanceb - 2 potions of brilliance  i - 2 potions of invisibility  m - 2 potions of might  L - a potion of lignification [!] read|quaff|evoke[?] describe selected:j:j:j.....#.#..................##...## Zeppelin the Magician ..........................##...# Deep Elf of Ashenzari *..... :j...............................## Health: 2/46=----------------------- .#........<...............###.... Magic: 20/22 =====================--- ##..........#########............ AC: 10Str: 7 .....<#.#...#.. ..# ........#. EV: 12Int: 23 #.........###.y###.T #..#..#.#.#. SH: 0Dex: 15 ###...#.#.# #u..# #.........#. XL:  9 Next: 60% Place: Dungeon:7  ##...#...# #.@.# #..##.#.#.#. Noise: ====-----  Time: 6101.0 (0.0) ##...[#...## #...# #..##.#.#.#. k) +5 dagger ...........#####.## #..##....... Cast: Foxfire ###..............# #..#.#.#### ###........#..##[39;4:j(J9m.# ####..#.#.# :jp..............##.###......)###u   white ugly thing (combustible) ###.#......................# #### T   troll#.#.####.#...#.######..#####... y   vampire mosquito ###............#.# ##.....#...The white ugly thing's fire resistance burns away.  The vampire mosquito buzzes angrily. You hear a shout!  You encounter a troll.The white ugly thing trunk-slaps you. The white ugly thing freezes you! _* * * LOW HITPOINT WARNING * * * _Okay, then.:j1T.:j  You feel better.13/46======---2.0 (1:j:j/N _The white ugly thing trunk-slaps you but does no damage.:j:jDrink which item? Potions  c - 3 potions of curing  g - 2 potions of magic  h - a potion of haste  r - a potion of resistanceb - 2 potions of brilliance  i - 2 potions of invisibility  m - 2 potions of might  L - a potion of lignification [!] read|quaff|evoke[?] describe selected:j:j^:j>.....#.#..................##...## Zeppelin the Magician ..........................##...# Deep Elf of Ashenzari *..... ...............................## Health: 13/46 ======------------------ .#........<...............###.... Magic: 20/22 =====================--- ##..........#########............ AC: 10Str: 7 .....<#.#...#.. ..# ........#. EV: 12Int: 23 #.........###.y###T. #..#..#.#.#. SH: 0Dex: 15 ###...#.#.# #u..# #.........#. XL:  9 Next: 60% Place: Dungeon:7  ##...#...# #.@.# #..##.#.#.#. Noise: =--------  Time: 6102.0 (0.0) ##...[#...## #...# #..##.#.#.#. k) +5 dagger ..........:jn.#####.## #..##....... Cast: Foxfire ###..............# #..#.#.#### ###........#..##.# ####..#.#.# ..............##.###......)###u   white ugly thing (combustible) ###.#......................# #### T   troll#.#.####.#...#.######..#####... y   vampire mosquito ###............#.# ##.....#...You encounter a troll.The white ugly thing trunk-slaps you. The white ugly thing freezes you! _* * * LOW HITPOINT WARNING * * * _Okay, then.You feel better. _The white ugly thing trunk-slaps you but does no damage.:j|K.T:jue lYou feel better.:j3 l   basilisky   vampire mosquitoYou encounter a basilisk.:j?23======1=3.0 (1:j;:jON _The white ugly thing trunk-slaps you but does no damage.:j% :j Drink which item? Potions  c - 2 potions of curing  g - 2 potions of magic :jO  h - a potion of haste  r - a potion of resistanceb - 2 potions of brilliance  i - 2 potions of invisibility  m - 2 potions of might  L - a potion of lignification [!] read|quaff|evoke[?] describe selected:j.n:jw:j!.....#.#..................##...## Zeppelin the Magician ..........................##...# Deep Elf of Ashenzari *..... ...............................## Health: 23/46 ============------------ .#........<...............###.... Magic: 21/22 ======================-- ##..........#########............ AC: 10Str: 7 .....<#.#...#.. ..# ........#. EV: 12Int: 23 #.........###.y###.l #..#..#.#.#. SH: 0Dex: 15 ###...#.#.# #u.T# #.........#. XL:  9 Next: 60% Place: Dungeon:7  ##...#...# #.@.# #..##.#.#.#. Noise: =--------  Time: 6103.0 (0.0) ##...[#...## #...# #..##.#.#.#. k) +5 dag:j:;ger ...........#####.## #..##....... Cast: Foxfire ###..............# #..#.#.#### ###........#..##.# ####..#.#.# ..............##.###......)###u   white ugly thing (combustible) ###.#......................# #### T   troll#.#.####.#...#.######..#####... l   basilisk ###............#.# ##.....#... y   vampire mosquito _Okay, then.You feel better. _The white ugly thing trunk-slaps you but does no damage.  You feel better.  You encounter a basilisk. _The white ugly thing trunk-slaps you but does no damage.:j1l.:jE B  You feel better.:jGG.T:jH; B   boulder beetleu   white ugly thing (combustible)T   trolll   basilisk (…)You encounter a boulder beetle.:j`33=====4.0 (1:j:j^ _The white ugly thing closely misses you.:jB Drink which item? Potions  c - a potion of curing  g - 2 potions of magic  h - a potion of haste  r - a potion of resistanceb - 2 potions of brilliance  i - 2 potions of invisibility  m - 2 potions of might  L - a potion of lignification [!] read|quaff|evoke[?] describe selected:j :j :j .....#.#..................##...## Zeppelin the Magician ..........................##...# Deep Elf of Ashenzari *..... ...............................## Health: 33/46 =================------- .#........<...............###.... Magic: 21/22 ======================-- ##..........#########............ AC: 10Str: 7 .....<#.#...#.. ..# ........#. EV: 12Int: 23 #.........###By###l. #..#..#.#.#. SH: 0Dex: 15 ###...#.#.# #u..# #.........#. XL:  9 Next: 60% Place: Dungeon:7  ##...#...# #.@T# #..##.#.#.#. Noise: =--------  Time: 6104.0 (0.0) ##...[#...## #...# #..##.#.#.#. k) +5 dagger ..........:j .#####.## #..##....... Cast: Foxfire ###..............# #..#.#.#### ###........#..##.# ####..#.#.# ..............##.###......)###B   boulder beetle ###.#......................# #### u   white ugly thing (combustible)#.#.####.#...#.######..#####... T   troll ###............#.# ##.....#... l   basilisk(…)You feel better.  You encounter a basilisk. _The white ugly thing trunk-slaps you but does no damage.  You feel better.  You encounter a boulder beetle. _The white ugly thing closely misses you..l:j 7yB:j  You feel better. The troll completely misses you. The troll misses you.The troll closely misses you.:j ^44=====5.0 (1:j$ :j N _The white ugly thing trunk-slaps you but does no damage.:j:jܽ%Read which item? Scrolls  f - 2 scrolls of fear  g - 3 scrolls of fog  t - 2 scrolls of teleportationa - a scroll of enchant armour  :jʾIx - 2 scrolls of amnesia  W - 3 scrolls of brand weapon  I - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selected:j :j6 :j, .....#.#..................##...## Zeppelin the Magician ..........................##...# Deep Elf of Ashenzari *..... ...............................## Health: 44/46 ======================-- .#........<...............###.... Magic: 21/22 ======================-- ##..........#########............ AC: 10Str: 7 .....<#.#...#.. ..# ........#. EV: 12Int: 23 #.........###yB###.. #..#..#.#.#. SH: 0Dex: 15 ###...#.#.# #u.l# #.........#. XL:  9 Next: 60% Place: Dungeon:7  :j- ##...#...# #.@T# #..##.#.#.#. Noise: =--------  Time: 6105.0 (0.0) ##...[#...## #...# #..##.#.#.#. k) +5 dagger ...........#####.## #..##....... Cast: Foxfire ###..............# #..#.#.#### ###........#..##.# ####..#.#.# ..............##.###......)###B   boulder beetle ###.#......................# #### u   white ugly thing (combustible):j- #.#.####.#...#.######..#####... T   troll ###............#.# ##.....#... l   basilisk(…)You feel better.  :j. You encounter a boulder beetle. _The white ugly thing closely misses you.You feel better. The troll completely misses you. The troll misses you.The troll closely misses you. _The white ugly thing trunk-slaps you but does no damage.:j4 z y.  As you read the scroll of teleportation, it crumbles to dust.  :j5 rYou feel strangely unstable..y.:jhA The white ugly thing is no longer more vulnerable to fire.:j>H i  The basilisk gazes at you.:j  You resist with some effort. The troll barely misses you. The troll claws you.  The troll barely misses you.:jk f39--2==:j Z6.0 (1Tele :j> :j% N _The white ugly thing trunk-slaps you but does no damage.:jM  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jɞ  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1%3  f - Blink:j @Translocation1%2  g - Mephitic CloudConjuration/Alchemy/Air 8%3  h - Stone ArrowConjuration/Earth10%3  i - Call ImpSummoning11%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j:j:j.....#.#..................##...## Zeppelin the Magician ..........................##...# Deep Elf of Ashenzari *..... ...............................## Health: 39/46 ====================---- .#........<...............###.... Magic: 22/22 ======================== ##..........#########............ AC: 10Str: 7 .....<#.#...#.. ..# ........#. EV: 12Int: 23 #.........###yB###.. #..#..#.#.#. SH: 0Dex: 15 ###...#.#.# #u.l# #.........#. XL:  9 Next: 60% Place: Dungeon:7  ##...#...# #.@T# #..##.#.#.#. Noise: =--------  Time: 6106.0 (0.0) ##...[#...## #...# #..##.#.#.#. k) +5 dagger ..........:jR.#####.## #..##....... Cast: Foxfire ###..............# #..#.#.#### Tele ###........#..##.# ####..#.#.# ..............##.###......)###B   boulder beetle ###.#......................# #### u   white ugly thing#.#.####.#...#.######..#####... T   troll ###............#.# ##.....#... l   basilisk(…)The basilisk gazes at you.You resist with some effort. The troll barely misses you. The troll claws you.  The troll barely misses you. _The white ugly thing trunk-slaps you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j.....#.#..................##...## Zeppelin the Magician ..........................##...# Deep Elf of Ashenzari *..... ...............................## Health: 39/46 ====================---- .#........<...............###.... Magic: 22/22 ======================== ##..........#########............ AC: 10Str: 7 .....<#.#...#.. ..# ........#. EV: 12Int: 23 #.........###yB###.. #..#..#.#.#. SH: 0Dex: 15 ###...#.#.# #u.l# #.........#. XL:  9 Next: 60% Place: Dungeon:7  ##...#...# #.@T# #..##.#.#.#. Noise: =--------  Time: 6106.0 (0.0) ##...[#...## #...# #..##.#.#.#. k) +5 dagger :j j...........#####.## #..##....... Cast: Foxfire ###..............# #..#.#.#### Tele ###........#..##.# ####..#.#.# ..............##.###......)###B   boulder beetle ###.#......................# #### u   white ugly thing#.#.####.#...#.######..#####... T   troll ###............#.# ##.....#... l   basilisk(…)The basilisk gazes at you.You resist with some effort. The troll barely misses you. The troll claws you.  The troll barely misses you. _The white ugly thing trunk-slaps you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jU2?.....#.#..................##...## Zeppelin the Magician ..........................##...#  Deep Elf of Ashenzari *..... ...............................## Health: 39/46 ====================---- .#........<...............###.... Magic: 19/22 ====================---- ##..........#########............ AC: 10Str: 7 .....<#.#...#.. ..# ........#. EV: 12Int: 23 #.........###yB###.. #..#..#.#.#. SH: 0Dex: 15 ###...#.#.# #u*l# #.........#. XL:  9 Next: 60% Place: Dungeon:7 :j3 ##...#...# #*@T# #..##.#.#.#. Noise: =--------  Time: 6106.0 (0.0) ##...[#...## #...# #..##.#.#.#. k) +5 dagger ...........#####.## #..##....... Cast: Foxfire ###..............# #..#.#.#### Tele ###........#..##.# ####..#.#.# ..............##.###......)###  B   boulder beetle ###.#......................# #### u   white ugly thing  #.#.####.#...#.######..#####... T   troll ###............#.# ##.....#... l   basilisk(…)_The white ugly thing trunk-slaps you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 8% risk of failur:jX6e)  Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (lightly wounded, chance to affect: 43%):j‘ :j4 .....#.#..................##...## Zeppelin the Magician ..........................##...# Deep Elf of Ashenzari *..... ...............................## Health: 39/46 ====================---- .#........<...............###.... Magic: 22/22 ======================== ##..........#########............ AC: 10Str: 7 .....<#.#...#.. ..# ........#. EV: 12Int: 23 #.........###yB###.. #..#..#.#.#. SH: 0Dex: 15 ###...#.#.# #u.l# #.........#. XL:  9 Next: 60% Place: Dungeon:7  ##...#...# #.@T# #..##.#.#.#. Noise: =--------  Time: 6106.0 (0.0) ##...[#...## #...# #..##.#.#.#. k) +5 dagger ..........:jʬ .#####.## #..##....... Cast: Foxfire ###..............# #..#.#.#### Tele ###........#..##.# ####..#.#.# ..............##.###......)###B   boulder beetle ###.#......................# #### u   white ugly thing#.#.####.#...#.######..#####... T   troll ###............#.# ##.....#... l   basilisk(…)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (lightly wounded, chance to affect: 43%)  Okay, then.:j1 3:j :j . _:jIfL  Casting: Mephitic Cloud (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j̛:jv" Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1%3  f - BlinkTranslocation1%2  g + Mephitic CloudConjuration/Alchemy/Air 8% 3 h - Stone ArrowConjuration/Earth10%3  i - Call ImpSummoning11%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j} :j .....#.#..................##...## Zeppelin the Magician ..........................##...# Deep Elf of Ashenzari *..... ...............................## Health: 39/46 ====================---- .#........<...............###.... Magic: 22/22 ======================== ##..........#########............ AC: 10Str: 7 .....<#.#...#.. ..# ........#. EV: 12Int: 23 #.........###yB###.. #..#..#.#.#. SH: 0Dex: 15 :ji P###...#.#.# #u.l# #.........#. XL:  9 Next: 60% Place: Dungeon:7  ##...#...# #.@T# #..##.#.#.#. Noise: =--------  Time: 6106.0 (0.0) ##...[#...## #...# #..##.#.#.#. k) +5 dagger ...........#####.## #..##....... Cast: Foxfire ###..............# #..#.#.#### Tele ###........#..##.# ####..#.#.# ..............##.###......)###B   boulder beetle ###.#......................# #### u   white ugly thing:j$! #.#.####.#...#.######..#####... T   troll ###............#.# ##.....#... l   basilisk(…)Aiming: Mephitic Cloud (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (lightly wounded, chance to affect: 43%) _Okay, then.Casting: Mephitic Cloud (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j! :j. .....#.#..................##...## Zeppelin the Magician ..........................##...# Deep Elf of Ashenzari *..... ...............................## Health: 39/46 ====================---- .#........<...............###.... Magic: 22/22 ======================== ##..........#########............ AC: 10Str: 7 .....<#.#...#.. ..# ........#. EV: 12Int: 23 #.........###yB###.. #..#..#.#.#. SH: 0Dex: 15 ###...#.#.# #u.l# #.........#. XL:  9 Next: 60% Place: Dungeon:7  ##...#...# #.@T# #..##.#.#.#. Noise: =--------  Time: 6106.0 (0.0) ##...[#...## #...# #..##.#.#.#. k) +5 dagger ..........:j1/ .#####.## #..##....... Cast: Foxfire ###..............# #..#.#.#### Tele ###........#..##.# ####..#.#.# ..............##.###......)###B   boulder beetle ###.#......................# #### u   white ugly thing#.#.####.#...#.######..#####... T   troll ###............#.# ##.....#... l   basilisk(…)Aiming: Mephitic Cloud (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white ugly thing (lightly wounded, chance to affect: 43%) _Okay, then.Casting: Mephitic Cloud (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j9 ..........[.......#.###...## ...##...# ...........####...<...............###..... .######............. ...<#.#...#.. #..# .#.. ........###yB###@.##..#... #...#.#.# #u.l##.#.........#.. #...#...# #.§T# #..##.#.#.# ...[#...## #...# #..##... ...#####.## #..##......... #..# #..#.#.###### u   white ugly thing........#..##.# ####..#.#.# T   troll ............##.###......)### l   basilisk...........# ######:jt< 7T.:j> '.u:j G :j}H 0---=7.0 (1-Blink :j2P :j2S a _You blink. The basilisk closely misses you.:jX  Casting: Blink (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ji :j&l A Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  :jm d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1%3  f + BlinkTranslocation 1% 2 g - Mephitic CloudConjuration/Alchemy/Air 8%3  h - Stone ArrowConjuration/Earth10%3  i - Call ImpSummoning11%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j,:j5:j;?................................. Zeppelin the Magician .........[....................... Deep Elf of Ashenzari *..... ...#.#..................##...#### Health: 39/46 ====================---- ........................##...#Magic: 20/22 =====================--- .............................#### AC: 10Str: 7 ........<...............###...... EV: 12Int: 23 ..........#########.............. SH: 0Dex: 15 ...<#.#...#.. #..# ........#... XL:  9 Next: 60% Place: Dungeon:7 ........###yB###@.##..#..#.#.#... Noise: ==-------  Time: 6107.0 (0.0) #...#.#.# #.Tl##.#.........#... k) +5 dagger #...#...# #.u.# #..##.#.#.#... :ju@ Cast: Foxfire ...[#...## #...# #..##.#.#.#... Tele -Blink .........#####.## #..##......... #..............# #..#.#.###### u   white ugly thing #........#..##.# ####..#.#.#T   troll ............##.###......)###l   basilisk #.#......................# ###### _Okay, then.Casting: Mephitic Cloud (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You blink. The basilisk closely misses you.Casting: Blink (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jA:jJ................................. Zeppelin the Magician .........[....................... Deep Elf of Ashenzari *..... ...#.#..................##...#### Health: 39/46 ====================---- ........................##...#Magic: 20/22 =====================--- .............................#### AC: 10Str: 7 ........<...............###...... EV: 12Int: 23 ..........#########.............. SH: 0Dex: 15 ...<#.#...#.. #..# ........#... XL:  9 Next: 60% Place: Dungeon:7 ........###yB###@.##..#..#.#.#... Noise: ==-------  Time: 6107.0 (0.0) #...#.#.# #.Tl##.#.........#... k) +5 dagger #...#...# #.u.# #..##.#.#.#... :jNM Cast: Foxfire ...[#...## #...# #..##.#.#.#... Tele -Blink .........#####.## #..##......... #..............# #..#.#.###### u   white ugly thing #........#..##.# ####..#.#.#T   troll ............##.###......)###l   basilisk #.#......................# ###### _Okay, then.Casting: Mephitic Cloud (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You blink. The basilisk closely misses you.Casting: Blink (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jV *(combustible)You feel a surge of power! Flames lash the white ugly thing.  The white ugly thing is lightly wounded.:j$*I.T:j,i B  The white ugly thing's fire resistance burns away.:j,^ul:j5.B   boulder beetleu   white ugly thing (combustible)T   trolll   basilisk:j6x19-====8.0 (1:j>:jbAY _The basilisk completely misses you.:j$  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jR:j  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Inner Flame:jHexes/Fire1%3  e - Tukima's DanceHexes1%3  f - BlinkTranslocation 1% 2 g - Mephitic CloudConjuration/Alchemy/Air 8%3  h - Stone ArrowConjuration/Earth10%3  i - Call ImpSummoning11%2 :jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j:j:jk ................................. Zeppelin the Magician .........[....................... Deep Elf of Ashenzari *..... ...#.#..................##...#### Health: 39/46 ====================---- ........................##...#Magic: 19/22 ====================---- .............................#### AC: 10Str: 7 ........<...............###...... EV: 12Int: 23 ..........#########.............. SH: 0Dex: 15 ...<#.#...#.. #..# ........#... XL:  9 Next: 60% Place: Dungeon:7 :j4 ........###y.###@.##..#..#.#.#... Noise: ====-----  Time: 6108.0 (0.0) #...#.#.# #B.u##.#.........#... k) +5 dagger #...#...# #.lT# #..##.#.#.#... Cast: Foxfire :j ...[#...## #...# #..##.#.#.#... Tele -Blink .........#####.## #..##......... #..............# #..#.#.###### B   boulder beetle #........#..##.# ####..#.#.#u   white ugly thing (combustible) ............##.###......)###T   troll #.#......................# ###### l   basiliskYou feel a surge of power! Flames lash the white ugly thing.  The white ugly thing is lightly wounded.  The white ugly thing's fire resistance burns away. _The basilisk completely misses you.:j Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j................................. Zeppelin the Magician .........[....................... Deep Elf of Ashenzari *..... ...#.#..................##...#### Health: 39/46 ====================---- ........................##...#Magic: 19/22 ====================---- .............................#### AC: 10Str: 7 ........<...............###...... EV: 12Int: 23 ..........#########.............. SH: 0Dex: 15 ...<#.#...#.. #..# ........#... XL:  9 Next: 60% Place: Dungeon:7 :jdh........###y.###@.##..#..#.#.#... Noise: ====-----  Time: 6108.0 (0.0) #...#.#.# #B.u##.#.........#... k) +5 dagger #...#...# #.lT# #..##.#.#.#... Cast: Foxfire ...[#...## #...# #..##.#.#.#... Tele -Blink .........#####.## #..##......... #..............# #..#.#.###### B   boulder beetle #........#..##.# ####..#.#.#u   white ugly thing (combustible) ............##.###......)###T   troll :j#.#......................# ###### l   basiliskYou feel a surge of power! Flames lash the white ugly thing.  The white ugly thing is lightly wounded.  The white ugly thing's fire resistance burns away. _The basilisk completely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jb i *You feel a surge of power!:j4'B:j1N #####..####.####..### ###.## #### ##.....⌠.....## #.# ### ##..####.####..## #..># #..###.#.#)###..# ###.# #.# #.###.##.##.###.# #.#####....###.###...)# #.#.##...##...## # #######....#..#..#..## ###:j ####...###@..##  ###.##...##  #....### #.#### #.# #.# #.# #.. :j}###  Flames lash the boulder beetle but do no damage.:j :j|:jY7------9.0 (1:jh:j@ _Your surroundings suddenly seem different.:jfH  #### ##.....⌠.....## #.#. ##..####.####..##.># ..# #..###.#.#)###..###. :jI r####.##.##.###. ..#####....###.###...).........##...##...##. #######....#..#..#..## ## ####...###...##   ###.##.@.##  #....### #.#### .# :j[ :j2\ [40----10:jT\ :jb :j|e ^ _You feel ready to blink again.:j # ##.....⌠.....## #.## ##..####.####..## #..>.# #..###.#.#)###..# ###. ##.# #.###.##.##.###.# #..#####....###.###...)# #..##...##...##:j  ##....#..#..#..##  ####...###...## ###.##@..## #....### #.####  #.#  #.#  #.#  #..  ###:j :j U8=-1:js :j :j!  ##..####.####..##.> ...# #..###.#.#)###..###. #####.##.##.###. ...#####....###.###...)........##...## ########....#..#..#..## # ####...###...##   ###.##...##  #...@### #### #.# :j<2:j:jř:j.# ##..####.####..## #...# #..###.#.#)###..# ####.# #.###.##.##.###.# #.#####....###.###...)# #....##...##...## ##....#..#..#..## # ####...###...## ###.##...## #..@.### #.#### #.#  #.#  #.#  #..  ###:j:j^&3:j!:j#:j}RO.##### ##..####.####..## #.# #..###.#.#)###..# .###.# #.###.##.##.###.# .#####....###.###...)# ..##...##...## .#....#..#..#..## # ####...###...## ###.##...## #.@..### #.#### #.# #.# #.# #.. ###:jT:jV1=9==4:j\:j]:jhD #.##### ##..####.####..## # #.....# #..###.#.#)###..# #.###.# #.###.##.##.###.#.#####....###.###...)# #......##...##...## ..#....#..#..#..### ####...###...## ###.##...## #@...### #.#### #.# #.#:jE  #.# #.. ###:j`N :jN 5:jU :jSV :jc  ....# #..###.#.#)###..###.# #.###.##.##.### ......#####....###.###...) #..............##...##...# ..#########....#..#..#..## ### ####...###...##  ###.##...##  #....### ####  :ji :j &6:j$ :j' :jx ######.##.##.### ......#####....###.###...) #..............##...##...# ..#########....#..#..#..## ### ####...###...##  ###.##...##  #....### ####  :jԒ:j)$20:jJN==7:jV:jљ:j......#####....###.###...) #..............##...##...# ..#########....#..#..#..## ### ####...###...##  ###.##...##  #....### ####  .###   :j:jh^2=8:jj:jg#.............##...# ..#########....#..#..#..## ### ####...###...##  ###.##...##  #....### ####  .......######## :j7o:jq&9:j"v:jZx:j0 x..#########....#..#..#..## ### ####...###...##  ###.##...##  #....### ####  ######.......########:j8 :j9 r1==20:jM> :jN@ :jY#....#..#..#..##  ####...###...## ###.##...## #....### #.#### #.# #.# #.##.#:jaa:ja53=:ja1:juf:j'h:j :j Drink which item? Potions  g - 2 potions of magic  h - a potion of haste :j r - a potion of resistanceb - 2 potions of brilliance  i - 2 potions of invisibility  m - 2 potions of might  L - a potion of lignification :j4 [!] read|quaff|evoke[?] describe selected:j:j):jv.#########....#..#..#..##Zeppelin the Magician ######...###...##Deep Elf of Ashenzari *.....###.##...##Health: 43/46 ======================--#....###Magic: 21/22 ======================--#.####AC: 10Str: 7#.#EV: 12Int: 23#.#SH: 0Dex: 15#.########XL:  9 Next: 60% Place: Dungeon:7#.@.......Noise: ---------  Time: 6121.0 (0.0)##########k) +5 daggerCast: Foxfire      Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  Flames :j!lash the boulder beetle but do no damage. _Your surroundings suddenly seem different. _You feel ready to blink again.:jP  Okay, then.:j:j:j. _:jC:jmRead which item? Scrolls  f - 2 scrolls of fear  g - 3 scrolls of fog  t - a scroll of teleportationa - a scroll of enchant armour  x - 2 scrolls of amnesia  W - 3 scrolls of brand weapon  I - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selected:je:jg:j.#########....#..#..#..##Zeppelin the Magician ######...###...##Deep Elf of Ashenzari *.....###.##...##Health: 43/46 ======================--#....###Magic: 21/22 ======================--#.####AC: 10Str: 7#.#EV: 12Int: 23#.#SH: 0Dex: 15#.########XL:  9 Next: 60% Place: Dungeon:7:js#.@.......Noise: ---------  Time: 6121.0 (0.0)##########k) +5 daggerCast: Foxfire      Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  Flames lash the boulder beetle but do no damage. _Your surroundings suddenly seem different. _You feel ready to blink again. _Okay, then.:jE:j:j^M Your spells (forget)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1%3  f - BlinkTranslocation1%2  g - Mephitic CloudConjuration/Alchemy/Air 8%:j3  h - Stone ArrowConjuration/Earth10%3  i - Call ImpSummoning11%2 Select a spell to forget [?] help [!] toggle spell headers[Esc] exit:jA:jH:jO.#########....#..#..#..##Zeppelin the Magician ######...###...##Deep Elf of Ashenzari *.....###.##...##Health: 43/46 ======================--#....###Magic: 21/22 ======================--#.####AC: 10Str: 7#.#EV: 12Int: 23#.#SH: 0Dex: 15#.########XL:  9 Next: 60% Place: Dungeon:7#.@.......Noise: ---------  Time: 6121.0 (0.0)##########k) +5 daggerCast: Foxfire      Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  Flames lash the boulder beetle but do no damage. _Your surroundings suddenly seem different. :jZP{_You feel ready to blink again. _Okay, then.:jW.#########....#..#..#..##Zeppelin the Magician ######...###...##Deep Elf of Ashenzari *.....###.##...##Health: 43/46 ======================--#....###Magic: 21/22 ======================--#.####AC: 10Str: 7#.#EV: 12Int: 23#.#SH: 0Dex: 15#.########XL:  9 Next: 60% Place: Dungeon:7#.@.......Noise: ---------  Time: 6121.0 (0.0)##########k) +5 daggerCast: Foxfire      Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  Flames lash the boulder beetle but do no damage. :jzX_Your surroundings suddenly seem different. _You feel ready to blink again. _Okay, then.:j]%  :j.e_Okay, then.:je. _:j:j Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1% 1b - ShockConjuration/Air2%1  c - JinxbiteHexes1%2  d - Lesser BeckoningTranslocation 1%2  e - Momentum StrikeConjuration/Translocation 1%2  f - Sublimation of Blood Necromancy3%2  g - Maxwell's Portable Piledriver Translocation 3% 3  h - Teleport OtherTranslocation 3% 3  i - Fugue of the Fallen Necromancy:ja6% 3  j - Vampiric DrainingNecromancy6% 3  k - Flame WaveConjuration/Fire 7% 4  l - SwiftnessAir10% 3  m - Iskenderun's Mystic Blast Conjuration/Translocation 12% 4  n - Forge Blazeheart Golem Fire/Forgecraft 14% 4  o - Summon Ice BeastIce/Summoning 21% 3  p - Yara's Violent Unravelling Hexes/Alchemy 28% 5  q - SilenceHexes/Air:j-30% 5  r - AirstrikeAir32% 4  s - Alistair's Intoxication Alchemy65% 5  t - Borgnjor's Vile Clutch Necromancy/Earth 71% 5  u - Gell's GavotteTranslocation 86% 6 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j% :j- :j1 .#########....#..#..#..##Zeppelin the Magician ######...###...##Deep Elf of Ashenzari *.....###.##...##Health: 43/46 ======================--#....###:j12 aMagic: 21/22 ======================--#.####AC: 10Str: 7#.#EV: 12Int: 23#.#SH: 0Dex: 15#.########:jr2 XL:  9 Next: 60% Place: Dungeon:7#.@.......Noise: ---------  Time: 6121.0 (0.0)##########k) +5 dagger:j2 Cast: Foxfire      You feel a surge of power!  Flames lash the boulder beetle but do no damage. _Your surroundings suddenly seem different. :j3 _You feel ready to blink again. _Okay, then. _Okay, then.:jQ9 P  Okay, then.:j9 :j= :jC@ . _ :j5 :jBRead which item? Scrolls  f - 2 scrolls of fear  g - 3 scrolls of fog  t - a scroll of teleportationa - a scroll of enchant armour  x - 2 scrolls of amnesia  :jN+W - 3 scrolls of brand weapon  I - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selected :jǜ  :jҦ  :jԨ U.#########....#..#..#..##Zeppelin the Magician ######...###...##Deep Elf of Ashenzari *.....###.##...## :j Health: 43/46 ======================--#....###Magic: 21/22 ======================--#.####AC: 10Str: 7#.# :jD EV: 12Int: 23#.#SH: 0Dex: 15 :js ;#.######## :j PXL:  9 Next: 60% Place: Dungeon:7#.@.......Noise: ---------  Time: 6121.0 (0.0) :jɩ ##########k) +5 daggerCast: Foxfire :j N   :j" b    :jn Flames lash the boulder beetle but do no damage. _Your surroundings suddenly seem different. _You feel ready to blink again.  :j _Okay, then. _Okay, then. _Okay, then. :j:  :j > Your spells (forget)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile Blastmotes :j Fire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes :jV Y1%3  f - BlinkTranslocation1%2  g - Mephitic Cloud :j Conjuration/Alchemy/Air 8%3  h - Stone ArrowConjuration/Earth :j _10%3  i - Call ImpSummoning :j 11%2 Select a spell to forget [?] help [!] toggle spell headers[Esc] exit*:jJ *:j4 *:jo .#########....#..#..#..##Zeppelin the Magician ######...###...##Deep Elf of Ashenzari *.....###.##...##Health: 43/46 ======================--#....###Magic: 21/22 ======================--#.####AC: 10Str: 7#.#EV: 12Int: 23#.#SH: 0Dex: 15#.########XL:  9 Next: 60% Place: Dungeon:7#.@.......Noise: ---------  Time: 6121.0 (0.0)##########k) +5 daggerCast: Foxfire      Flames lash the boulder beetle but do no damage. _Your surroundings suddenly seem different. _You feel ready to blink again. _Okay, then. _Okay, then. *:j /_Okay, then..#########....#..#..#..##Zeppelin the Magician ######...###...##Deep Elf of Ashenzari *.....###.##...##Health: 43/46 ======================--#....###Magic: 21/22 ======================--#.####AC: 10Str: 7#.#EV: 12Int: 23#.#SH: 0Dex: 15#.########XL:  9 Next: 60% Place: Dungeon:7#.@.......Noise: ---------  Time: 6121.0 (0.0)##########k) +5 dagger*:j -Cast: Foxfire      Flames lash the boulder beetle but do no damage. _Your surroundings suddenly seem different. _You feel ready to blink again. _Okay, then. _Okay, then. _Okay, then.*:j# *:j< Forget Volatile Blastmotes, freeing 3 spell levels for a total of 4? Y - Yes  N - No,:jB,:jZ.#########....#..#..#..##Zeppelin the Magician ######...###...##Deep Elf of Ashenzari *.....###.##...##Health: 43/46 ======================--#....###Magic: 21/22 ======================--#.####AC: 10Str: 7#.#EV: 12Int: 23#.#,:jO[SH: 0Dex: 15#.########XL:  9 Next: 60% Place: Dungeon:7#.@.......Noise: ---------  Time: 6121.0 (0.0)##########k) +5 daggerCast: Foxfire,:jz[9   ,:j[b   ,:j[ Flames lash the boulder beetle but do no damage. _Your surroundings suddenly seem different. _You feel ready to blink again. _Okay, then. _Okay, then. ,:j\6_Okay, then.,:jYdp2==2.0 (1,:jlB _Your memory of Volatile Blastmotes unravels.-:j -:j)  Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1% 1b - JinxbiteHexes1%2  c - Lesser BeckoningTranslocation1%2  d - Momentum StrikeConjuration/Translocation 1%2  e - Volatile BlastmotesFire/Translocation1%3  f - ShockConjuration/Air-:j Z2%1  g - Sublimation of BloodNecromancy3%2  h - Maxwell's Portable Piledriver Translocation3% 3  i - Teleport OtherTranslocation3% 3  j - Fugue of the FallenNecromancy-:jh .6% 3  k - Vampiric DrainingNecromancy6% 3  l - Flame WaveConjuration/Fire7% 4  m - SwiftnessAir-:j 10% 3  n - Iskenderun's Mystic BlastConjuration/Translocation 12% 4  o - Forge Blazeheart GolemFire/Forgecraft14% 4  p - Summon Ice BeastIce/Summoning21% 3  q - AirstrikeAir32% 4  r - Yara's Violent Unravelling Hexes/Alchemy 28% 5  s - SilenceHexes/Air-:j4 ]30% 5  t - Alistair's Intoxication Alchemy-:j 65% 5  u - Borgnjor's Vile Clutch Necromancy/Earth 71% 5 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0:j0:jT0:j.#########....#..#..#..##Zeppelin the Magician ######...###...##Deep Elf of Ashenzari *.....###.##...##Health: 43/46 ======================--#....###Magic: 22/22 ========================#.####AC: 10Str: 7#.#EV: 12Int: 23#.#SH: 0Dex: 15#.########XL:  9 Next: 60% Place: Dungeon:7#.@.......Noise: ---------  Time: 6122.0 (0.0)##########k) +5 daggerCast: Foxfire   0:j5    _Your surroundings suddenly seem different. _You feel ready to blink again. _Okay, then. _Okay, then. _Okay, then. _Your memory of Volatile Blastmotes unravels.0:j0:jMemorise Flame Wave, consuming 4 spell levels and leaving 0? Y - Yes  N - No2:jk2:jGj.#########....#..#..#..##Zeppelin the Magician ######...###...##Deep Elf of Ashenzari *.....###.##...##Health: 43/46 ======================--#....###Magic: 22/22 ========================2:jݔ#.####AC: 10Str: 7#.#EV: 12Int: 23#.#SH: 0Dex: 15#.########XL:  9 Next: 60% Place: Dungeon:7#.@.......Noise: ---------  Time: 6122.0 (0.0)##########k) +5 dagger2:j63Cast: Foxfire       _Your surroundings suddenly seem different. 2:j{_You feel ready to blink again. _Okay, then. _Okay, then. _Okay, then. _Your memory of Volatile Blastmotes unravels.2:j2:j$3.0 (12:j2:jio _This spell is dangerous to cast!2:jl+4.0 (22:j\2:jµ= 4 _You start memorising the spell. You continue memorising. x2  Ashenzari invites you to partake of a vision and a curse of sorcery and meleecombat.2:j//  --more--4:j4:jL 5.0 (3 _4:j4:j+6.0 (44:j4:j4:j]+7.0 (54:j4:jh _You continue memorising. x24:ja4:jF4:jc _You finish memorising. Spell assigned to 'c'.4:j{{ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Sorc/Melee)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.6:j6:j6:j .#########....#..#..#..##Zeppelin the Magician ######...###...##Deep Elf of Ashenzari *.....###.##...##Health: 44/46 ======================--#....###Magic: 22/22 ========================#.####AC: 106:j> Str: 7#.#EV: 12Int: 23#.#SH: 0Dex: 15#.########XL:  9 Next: 60% Place: Dungeon:7#.@.......Noise: ---------  Time: 6127.0 (0.0)##########k) +5 daggerCast: Foxfire       _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2  Ashenzari invites you to partake of a vision and a curse of sorcery and melee _combat. _You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.Curse which item? (Esc to abort) Hand Weapons (go to first with ))  k - a +5 dagger (weapon) Armour (go to first with [)  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  6:j t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn) Jewellery (go to first with "=)  p - an amulet of wildshape (worn)<:j<:j.#########....#..#..#..##Zeppelin the Magician ######...###...##Deep Elf of Ashenzari *.....<:j]###.##...##Health: 44/46 ======================--#....###Magic: 22/22 ========================#.####AC: 10Str: 7#.#EV: 12<:j*Int: 23#.#SH: 0Dex: 15#.########XL:  9 Next: 60% Place: Dungeon:7#.@.......Noise: ---------  Time: 6127.0 (0.0)##########k) +5 daggerCast: Foxfire<:j      Ashenzari invites you to partake of a vision and a curse of sorcery and melee _combat. _You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.  <:jThat's the wrong kind of item!  Curse which item? (Esc to abort) (? for menu, Esc to quit)@:j@:j Curse which item? (Esc to abort) Hand Weapons (go to first with ))  k - a +5 dagger (weapon) Armour (go to first with [)  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - a +0 pair of gloves of fire (worn) Jewellery (go to first with "=)  p - an amulet of wildshape (worn)J:j}.#########....#..#..#..##Zeppelin the Magician ######...###...##Deep Elf of Ashenzari *.....###.##...##Health: 44/46 ======================--#....###Magic: 22/22 ========================#.####AC: 10Str: 7#.#EV: 12Int: 23#.#SH: 0Dex: 15#.########XL:  9 Next: 60% Place: Dungeon:7#.@.......Noise: ---------  Time: 6127.0 (0.0)##########k) +5 daggerCast: Foxfire       _combat. _You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.  That's the wrong kind of item!  CurJ:jbse which item? (Esc to abort) (? for menu, Esc to quit)Your +0 pair of gloves of fire glows black for a moment.*8.0 (1 _You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.  That's the wrong kind of item!  Curse which item? (Esc to abort) (? for menu, Esc to quit)Your +0 pair of gloves of fire glows black for a moment. _Ashenzari will now reveal the unseen.M:jM:j Gear: 28/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocution  c - a +1 sling of flaming  d - a +3 heavy quarterstaffm - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain  y - a +1 dagger of holy wrathA - a +0 orcbow Missiles (go to first with ()e - 17 stones  g - 7 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - the cursed +0 pair of gloves "Bound Submission" (worn) {Fire, Sorc, Melee}  x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elem[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]N:jw - the cursed +0 pair of gloves "Bound Submission" (worn) {Fire, Sorc, Melee}. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 Fire: It enhances your Fire magic. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 1.1 (10.3 -> 9.2). Your EV would remain unchanged. It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. This ancient artefact cannot be changed by magic or mundane means. You found it on level 5 of the Dungeon. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.U:jޗGear: 28/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocution  c - a +1 sling of flaming  d - a +3 heavy quarterstaffm - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain  y - a +1 dagger of holy wrath  A - a +0 orcbow Missiles (go to first with ()  e - 17 stones  g - 7 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn) U:jF  t - a +2 pair of boots (worn)  w - the cursed +0 pair of gloves "Bound Submission" (worn) {Fire, Sorc, Melee}  x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elem[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]V:jٻV:jV:j.#########....#..#..#..##Zeppelin the Magician ######...###...##Deep Elf of Ashenzari **....###.##...##Health: 44/46 ======================--#....###Magic: 22/22 ========================#.####AC: 10Str: 7#.#EV: 12Int: 23#.#SH: 0Dex: 15#.########XL:  9 Next: 60% Place: Dungeon:7#.@.......Noise: ---------  Time: 6128.0 (0.0)##########k) +5 daggerCast: Foxfire       _You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.  That's the wrong kind of item!  Curse which item? (Esc to abort) (?:j!10m for menu, Esc to quit)Your +0 pair of gloves of fire glows black for a moment. _Ashenzari will now reveal the unseen.V:j!V:jV:jV:jW:jL5=W:jkVnW:jWp6== _You finish memorising. Spell assigned to 'c'.  That's the wrong kind of item!  Curse which item? (Esc to abort) (? for menu, Esc to quit)Your +0 pair of gloves of fire glows black for a moment. _Ashenzari will now reveal the unseen. _HP restored.W:jY3W:jZW:j[W:j~^W:j0_,W:jkb,W:jp,W:jqW:jtW:jfu9=W:juW:jyW:jzW:j{W:je{W:jW:jW:j,W:jW:j,W:j>,W:jXW:j,W:j,W:j׫W:jǬ,W:jpW:jBW:jmW:j,W:jW:j#W:jW:jW:j,W:j;W:jW:j ,W:jxW:jnW:jW:jvW:jiW:j^W:j",W:jXW:jW:j&nW:jW:jW:jW:juW:j!XW:jJ&XW:j),W:j3W:j;GW:jKBW:joVW:jYBW:jW:j>W:ja?W:jEW:jHW:j3IW:jDJW:jBQW:jAS,W:jTW:jA[W:j1^W:j^W:j_W:jeW:jh,W:jiW:jqW:jw,W:jxW:jW:jQW:j*W:jzW:jdW:jW:jW:j;W:jєW:j'W:jϙW:j:W:j͢Q  There is a fountain of sparkling water here.W:jsW:j" _W:jxW:jW:j,W:jOW:jW:j,W:jW:jW:jnW:j}W:jW:j,W:jyW:j v  You see here a parchment of Sublimation of Blood.W:jW:jf _W:jpW:jXW:jzW:j, ,W:j W:j$W:j%W:jh?W:j@,W:j4CW:jGBW:jIW:jK,W:jLW:jpNW:jQW:jRW:j^RW:jSW:jV,W:jWW:jXW:jZW:j[W:j[W:j\W:j^_r  A vampire mosquito comes into view.W:jZs..............................## .#........<...............###.... ##..........#########............ .....<#.#...#y. #..# ........#. #.........###y.###..##..#..#.#.#. ###...#.#.# #...##.#.........#.##...#...# #...# #..##.#.#.#. ##...[#...## #...# #..##.#.#.#. ...........#####@## #..##....... ###..............# #..#.#.#### ###........#..##.# ####..#.#.# ..............##.###......)### W:jtr###.#......................# #####.#.####.#...#.######..#####... y   vampire mosquito (wandering) ###............#.# ##.....#... ...........#.#.#.### #####..... ......###..........# #...###W:jt0227.0 (99.0)W:j3h.8.0 (100.0) _W:jW:j_:j ~_:j Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocution  c - a +1 sling of flaming  d - a +3 heavy quarterstaffm - a +0 rapier _:j r - a +2 dagger of venom  s - a +0 falchion of pain  y - a +1 dagger of holy wrathA - a +0 orcbow[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip c:jc:jc:j...............................## Zeppelin the Magician .#........<...............###.... Deep Elf of Ashenzari **.... ##..........#########............ Health: 46/46 ======================== .....<#.#...#y. #..# ........#. Magic: 22/22 ======================== #.........###..###..##..#..#.#.#. AC: 10Str: 7 c:j###...#.#.# #...##.#.........#. EV: 12Int: 23  ##...#...# #...# #..##.#.#.#. SH: 0Dex: 15 ##...[#...## #...# #..##.#.#.#. XL:  9 Next: 60% Place: Dungeon:7 ...........#####@## #..##....... Noise: ---------  Time: 6228.0 (0.0) ###..............# #..#.#.#### k) +5 dagger ###........#..##.# ####..#.#.#Cast: Foxfire ..............##.###......)### ###.#......................# ####c:j;#.#.####.#...#.######..#####... y   vampire mosquito (wandering) ###............#.# ##.....#... ...........#.#.#.### #####..... ......###..........#c:jb#...###Your +0 pair of gloves of fire glows black for a moment. c:jD_Ashenzari will now reveal the unseen. _HP restored. _There is a fountain of sparkling water here. c:jg_You see here a parchment of Sublimation of Blood. _A vampire mosquito comes into view.c:jP  Okay, then.c:jc:j3c:j. _d:j3d:jTGear: 28/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - a +5 dagger (weapon)  b - a +3 whip of electrocution  c - a +1 sling of flaming  d - a +3 heavy quarterstaffm - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of pain d:j y - a +1 dagger of holy wrathA - a +0 orcbow Missiles (go to first with ()e - 17 stones  g - 7 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - the cursed +0 pair of gloves "Bound Submission" (worn) {Fire, Sorc, Melee}  x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elem[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]d:j y - a +1 dagger of holy wrath. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.2; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.2 XLs.  Current attack delay: 0.9. d:j Damage rating: 5 (Base 4 x 112% (Dex) x 101% (Skill) + 1 (Ench)). Holy: It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Dowan on level 5 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.p:jP p:j% p:j $p:j ...............................## Zeppelin the Magician .#........<...............###.... Deep Elf of Ashenzari **.... ##..........#########............ Health: 46/46 ======================== .....<#.#...#y. #..# ........#. Magic: 22/22 ======================== #.........###..###..##..#..#.#.#. AC: 10Str: 7 ###...#.#.# #...##.#.........#. EV: 12Int: 23  ##...#...# #...# #..##.#.#.#. SH: 0Dex: 15 ##...[#...## #...# #..##.#.#.#. XL:  9 Next: 60% Place: Dungeon:7 p:j ...........#####@## #..##....... Noise: ---------  Time: 6228.0 (0.0) ###..............# #..#.#.#### y) +1 dagger (holy) ###........#..##.# ####..#.#.#Cast: Foxfire ..............##.###......)### ###.#......................# #####.#.####.#...#.######..#####... y   vampire mosquito (wandering) ###............#.# ##.....#... ...........#.#.#.### #####..... ......###..........##...### _There is a fountain of sparkling water here. _You see here a parchment of Sublimation of Blood. _A vampire mosquito comes into view. _Okay, then.You unwield your +5 dagger.  Your +1 dagger of holy wrath softly glows with a divine radiance!p:j G.yp:jn p:j3 +9.0 (1p:jo p:j  _You see here a parchment of Sublimation of Blood. _A vampire mosquito comes into view. _Okay, then.  You unwield your +5 dagger.r +1 dagger of holy wrath softly glows with a divine radiance! _y - a +1 dagger of holy wrath (weapon)r:j(...............................## Zeppelin the Magician .#........<...............###.... Deep Elf of Ashenzari **.... ##..........#########............ Health: 46/46 ======================== .....<#.#...#.. #..# ........#. Magic: 21/22 ======================-- #.........###.y###..##..#..#.#.#. AC: 10Str: 7 ###...#.#.# #...##.#.........#. EV: 12Int: 23  ##...#...# #...# #..##.#.#.#. SH: 0Dex: 15 ##...[#...## #***# #..##.#.#.#. XL:  9 Next: 60% Place: Dungeon:7 ...........#####@## #..##....... Noise: ---------  Time: 6229.0 (0.0) ###............**# #..#.#.#### y) +1 dagger (holy) ###........#..##.# ####..#.#.#  Cast: Foxfire ..............##.###......)### ###.#......................# ####  #.#.####.#...#.######..#####...:j+M;49m y   vampire mosquito (wandering) ###............#.# ##.....#... ...........#.#.#.### #####..... ......###..........# #...###You unwield your +5 dagger.  Your +1 dagger of holy wrath softly glows with a divine radiance! _y - a +1 dagger of holy wrath (weapon)  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activater:jb...............................## Zeppelin the Magician .#........<...............###.... Deep Elf of Ashenzari **.... ##..........#########............ Health: 46/46 ======================== .....<#.#...#.. #..# ........#. Magic: 21/22 ======================-- #.........###..###..##..#..#.#.#. AC: 10Str: 7 ###...#.#.# #y..##.#.........#. EV: 12Int: 23  ##...#...# #...# #..##.#.#.#. SH: 0Dex: 15 ##...[#...## #...# #..##.#.#.#. XL:  9 Next: 60% Place: Dungeon:7 ...........#####@## #..##....... Noise: ---------  Time: 6229.0 (0.0) r:j~###..............# #..#.#.#### y) +1 dagger (holy) ###........#..##.# ####..#.#.#  Cast: Foxfire ..............##.###......)### ###.#......................# ####  #.#.####.#...#.######..#####... y   vampire mosquito (wandering) ###............#.# ##.....#... ...........#.#.#.### #####..... ......###..........# #...###Your +1 dagger of holy wrath softly glows with a divine radiance! _y - a +1 dagger of holy wrath (weapon)  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou feel a surge of power! You conjure some foxfire!r:jW$.yr:jL<#######<.. #..# ###. #...#   #.y.# [ #...# @## ......vv# ..#..##.#  .....##.#).........  #.#...#.#yally target)r:j......#.# #.### ...# r:j9;=30.0 (1 _r:jr:js:j..s:j#<###.... #..#########........ .....<#.#...#.. #..# # #.........###..###..##..#..#.# ###...#.#.# #...##.#........  .y.# #..##.#.# ##...[#...## #...# ...........#####.##..... ###s:j......v@# #..#.#.#####..##.# ### ......##.###......)## ###.#................# ####  #.#.####.#...#.######..#####... s:ju###............#.# ##..... ...s:j..#.#.#.### #####..###..........# #...### #####.# #.##.#.#.#...s:js:jJv§s:jv@v§s:j!  Your foxfire dissipates!The foxfire burns the vampire mosquito!s:j3§s:j6.ys:j$:§ys:jR<s:j .-1s:jM§§s:jk _The vampire mosquito is moderately damaged.t:jDC  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t:j t:j o Your spells (cast)Typet:jt Failure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Flame WaveConjuration/Fire4%4  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1%3  f - BlinkTranslocation1%2  g - Mephitic CloudConjuration/Alchemy/Air 5% 3 h - Stone ArrowConjuration/Earth8%3  i - Call ImpSummoning11%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitt:j t:jS t:j .#........<...............###.... Zeppelin the Magician ##..........#########............ Deep Elf of Ashenzari **.... .....<#.#...#.. #..# ........#. Health: 46/46 ======================== #.........###..###..##..#..#.#.#. Magic: 21/22 ======================-- ###...#.#.# #...##.#.........#. AC: 10Str: 7  ##...#...# #...# #..##.#.#.#. EV: 12t:j? LInt: 23 ##...[#...## #.§.# #..##.#.#.#. SH: 0Dex: 15 ...........#####y## #..##....... XL:  9 Next: 60% Place: Dungeon:7 ###............§@# #..#.#.#### Noise: ---------  Time: 6231.0 (0.0) ###........#..##.# ####..#.#.#t:ju y) +1 dagger (holy) ..............##.###......)###t:j Cast: Foxfire ###.#......................# ####t:j /#.#.####.#...#.######..#####... ###............#.# ##.....#... y   vampire mosquito t:jW ...........#.#.#.### #####..... ......###..........##...### #####.# #.##.#.#.#.##...... _You feel a surge of power! You conjure some foxfire!  Your foxfire dissipates!The foxfire burns the vampire mosquito! _The vampire mosquito is moderately damaged.t:j Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t:j t:j(" .#........<...............###.... Zeppelin the Magician ##..........#########............ Deep Elf of Ashenzari **.... .....<#.#...#.. #..# ........#. Health: 46/46 ======================== #.........###..###..##..#..#.#.#. Magic: 21/22 ======================-- ###...#.#.# #...##.#.........#. AC: 10Str: 7  ##...#...# #...# #..##.#.#.#. EV: 12Int: 23 ##...[#...## #.§.# #..##.#.#.#. SH: 0Dex: 15 ...........#####y## #..##....... XL:  9 Next: 60% Place: Dungeon:7 ###............§@# #..#.#.#### :j" 33mNoise: ---------  Time: 6231.0 (0.0) ###........#..##.# ####..#.#.#y) +1 dagger (holy) ..............##.###......)###Cast: Foxfire ###.#......................# #####.#.####.#...#.######..#####... ###............#.# ##.....#... y   vampire mosquito ...........#.#.#.### #####..... ......###..........##...### #####.# #.##.#.#.#.##...... _You feel a surge of power! You conjure some foxfire!  Your foxfire dissipates!The foxfire burns the vampire mosquito! _The vampire mosquito is moderately damaged.t:ju# Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t:j3+ ! * (combustible)You feel a surge of power! Flames lash the vampire mosquito.  The vampire mosquito is severely damaged.t:j g B  The vampire mosquito's fire resistance burns away.t:j k .y.B   boulder beetley   vampire mosquito (combustible)The vampire mosquito misses you. The vampire mosquito bites you.t:js 3--0-====2.0 (1t:j t:j M _The vampire mosquito draws vitality from your injuries!u:j& .B  You barely miss the vampire mosquito.The vampire mosquito is heavily damaged.u:j. u:j/ [=---3u:j5 u:j7 K _The vampire mosquito bites you but does no damage. x2v:j4:  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v:jv:j% Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + Scorchv:jFire1% 2 c - Flame WaveConjuration/Fire4%4  d - Inner FlameHexes/Fire1%3  e - Tukima's Dancev:j)Hexes1%3  f - BlinkTranslocation1%2  g - Mephitic CloudConjuration/Alchemy/Air 5% 3 h - Stone ArrowConjuration/Earth8%v:jJK3  i - Call ImpSummoning11%v:jx2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitv:j|v:j~v:j/$v:jćN.#........<...............###.... Zeppelin the Magician ##..........#########............ Deep Elf of Ashenzari **.... v:jڦ.....<#.#...#.. #..# ........#. Health: 43/46 ======================-- #.........###..###..##..#..#.#.#. Magic: 20/22 =====================--- ###...#.#.# #B..##.#.........#. AC: 10Str: 7  ##...#...# #...# #..##.#.#.#. EV: 12Int: 23 ##...[#...## #...# #..##.#.#.#. SH: 0Dex: 15 ...........#####y## #..##....... XL:  9 Next: 60% Place: Dungeon:7 ###.............@# #..#.#.#### Noise: =--------  Time: 6233.0 (0.0) ###........#..##.# ####..#.#.#y) +1 dagger (holy) .............v:jh.##.###......)###Cast: Foxfire ###.#......................# #####.#.####.#...#.######..#####... ###............#.# ##.....#... B   boulder beetle ...........#.#.#.### #####..... y   vampire mosquito (combustible) ......###..........##...### #####.# #.##.#.#.#.##...... _The vampire mosquito draws vitality from your injuries!  You barely miss the vampire mosquito.The vampire mosquito is heavily damaged. _The vampire mosquito bites you but does no damage. x2  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..#........<...............###.... Zeppelin the Magician ##..........#########............ Deep Elf of Ashenzari **.... .....<#.#...#.. #..# ....v:j....#. Health: 43/46 ======================-- #.........###..###..##..#..#.#.#. Magic: 20/22 =====================--- ###...#.#.# #B..##.#.........#. AC: 10Str: 7  ##...#...# #...# #..##.#.#.#. EV: 12Int: 23 ##...[#...## #...# #..##.#.#.#. SH: 0Dex: 15 ...........#####y## #..##....... XL:  9 Next: 60% Place: Dungeon:7 ###.............@# #..#.#.#### Noise: =--------  Time: 6233.0 (0.0) ###........#..##.# ####..#.#.#y) +1 dagger (holy) ..............##.###......)###Cast: Foxfire ###.#.v:j.....................# #####.#.####.#...#.######..#####... ###............#.# ##.....#... B   boulder beetle ...........#.#.#.### #####..... y   vampire mosquito (combustible) ......###..........##...### #####.# #.##.#.#.#.##...... _The vampire mosquito draws vitality from your injuries!  You barely miss the vampire mosquito.The vampire mosquito is heavily damaged. _The vampire mosquito bites you but does no damage. x2  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. * You feel a surge of power! Flames lash the vampire mosquito.  The vampire mosquito is burned terribly!v:jC ' .B  The vampire mosquito is severely damaged.y18--====4.0 (1v:j v:j ] _The vampire mosquito barely misses you.w:j   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w:jw:jo Your spells (cast)Typew:jFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Flame WaveConjuration/Firew:j<f4%4  d - Inner FlameHexes/Fire1%w:jg33  e - Tukima's DanceHexes1%w:j23  f - BlinkTranslocation1%w:j/2  g - Mephitic Cloudw:jΏConjuration/Alchemy/Air 5% 3 h - Stone ArrowConjuration/Earthw:j98%3  w:j-i - Call ImpSummoning11%w:jG2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitw:jw:jw:j~.#........<...............###.... Zeppelin the Magician ##..........#########............ Deep Elf of Ashenzari **.... .....<#.#...#.. #..# ........#. Health: 43/46 ======================-- #.........###..###..##..#..#.#.#. Magic: 18/22 ===================----- ###...#.#.# #...##.#.........#. AC: 10Str: 7  ##...#...# #.B.# #..##.#.#.#. EV: 12w:j,Int: 23 ##...[#...## #...# #..##.#.#.#. SH: 0Dex: 15 ...........#####y## #..##....... XL:  9 Next: 60% Place: Dungeon:7 ###.............@# #..#.#.#### Noise: ====-----  Time: 6234.0 (0.0) ###........#..##.# ####..#.#.#y) +1 dagger (holy) ..............##.###......)###Cast: Foxfire w:j###.#......................# #####.#.####.#...#.######..#####... ###............#.# ##.....#... B   boulder beetle ...........#.#.#.### #####..... y   vampire mosquito (combustible) ......###..........##...### w:j#####.# #.##.#.#.#.##......You feel a surge of power! Flames lash the vampire mosquito.  The vampire mosquito is burned terribly!  w:j The vampire mosquito is severely damaged. _The vampire mosquito barely misses you.w:j0Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w:jw:j.#........<...............###.... Zeppelin the Magician ##..........#########............ Deep Elf of Ashenzari **.... .....<#.#...#.. #..# ........#. Health: 43/46 ======================-- #.........###..###..##..#..#.#.#. Magic: 18/22 ===================----- ###...#.#.# #...##.#.........#. AC: 10Str: 7  ##...#...# #.B.# #..##.#.#.#. EV: 12Int: 23 ##...[#...## #...# #..##.#.#.#. SH: 0Dex: 15 w:j;...........#####y## #..##....... XL:  9 Next: 60% Place: Dungeon:7 ###.............@# #..#.#.#### Noise: ====-----  Time: 6234.0 (0.0) ###........#..##.# ####..#.#.#y) +1 dagger (holy) ..............##.###......)###Cast: Foxfire ###.#......................# #####.#.####.#...#.######..#####... ###............#.# ##.....#... B   boulder beetle ...........#.#.#.### #####..... y   vampire mosquito (combustible) ......###..........##...### #####.# #.##.#.#.#.##......You feel a surge of power! Flames lash the vampire mosquito.  The vampire mosquito is burned terribly!  w:jmThe vampire mosquito is severely damaged. _The vampire mosquito barely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w:j † _The vampire mosquito barely misses you.Casting: Scorch (safe; 1% risk of failure)  w:j #Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! Flames lash the vampire mosquito.  The vampire mosquito is burned terribly!  You destroy the vampire mosquito!w:j *B   boulder beetle (frenzied)w:j A.Bw:j' E.Bw:j w:jY 7-65.0 (1 _The boulder beetle flies into a frenzy!w:jH w:j h _Your Alchemy skill increases to level 2!{:j)4  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{:jp {:j  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 {:j] c - Flame WaveConjuration/Fire4%4  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1%3  f - BlinkTranslocation1%2  g - Mephitic CloudConjuration/Alchemy/Air 5%3  h - Stone ArrowConjuration/Earth8%{:j i3  i - Call ImpSummoning11%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit{:jN {:jO\ {:je .#........<...............###.... Zeppelin the Magician ##..........#########............ Deep Elf of Ashenzari **.... .....<#.#...#.. #..# ........#. Health: 43/46 ======================-- #.........###..###..##..#..#.#.#. Magic: 17/22 ==================------ ###...#.#.# #...##.#.........#. AC: 10Str: 7  ##...#...# #...# #..##.#.#.#. EV: 12Int: 23 ##...[#...## #...# #..##.#.#.#. SH: 0Dex: 15 ...........#####B## #..##....... XL:  9 Next: 66% Place: Dungeon:7 ###.............@# #..#.#.#### Noise: ===={:jf [0;10m-----  Time: 6235.0 (0.0) ###........#..##.# ####..#.#.#y) +1 dagger (holy) ..............##.###......)###Cast: Foxfire ###.#......................# #####.#.####.#...#.######..#####... ###............#.# ##.....#... B   boulder beetle (frenzied) ...........#.#.#.### #####..... ......###..........##...### #####.# #.##.#.#.#.##......The vampire mosquito is burned terribly!  You destroy the vampire mosquito! _The boulder beetle flies into a frenzy! _Your Alchemy skill increases to level 2!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{:jn .#........<...............###.... Zeppelin the Magician ##..........#########............ Deep Elf of Ashenzari **.... .....<#.#...#.. #..# ........#. Health: 43/46 ======================-- {:jo #.........###..###..##..#..#.#.#. Magic: 17/22 ==================------ ###...#.#.# #...##.#.........#. AC: 10Str: 7  ##...#...# #...# #..##.#.#.#. EV: 12Int: 23 ##...[#...## #...# #..##.#.#.#. SH: 0Dex: 15 ...........#####B## #..##....... XL:  9 Next: 66% Place: Dungeon:7 ###.............@# #..#.#.#### Noise: ====-----  Time: 6235.0 (0.0) {:jp K###........#..##.# ####..#.#.#y) +1 dagger (holy) ..............##.###......)###Cast: Foxfire ###.#......................# ####{:jIp N#.#.####.#...#.######..#####... ###............#.# ##.....#... B   boulder beetle (frenzied) {:jnp ...........#.#.#.### #####..... ......###..........#{:jp T#...### #####.# #.##.#.#.#.##......{:jp vThe vampire mosquito is burned terribly!  You destroy the vampire mosquito! {:jp _The boulder beetle flies into a frenzy! _Your Alchemy skill increases to level 2!{:jq Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{:j`y h *You feel a surge of power!{:jg BFlames lash the boulder beetle but do no damage.45--6.0 (1{:j#i[ _The boulder beetle barely misses you.:j2  Casting: Scorch (safe; 1% risk of failure)  :j*3\Confirm with . or Enter, or press ? or * to list all spells.:jy:jf{E Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Flame WaveConjuration/Fire4%4  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes1%3  f - BlinkTranslocation1%2  g - Mephitic Cloud:j{Conjuration/Alchemy/Air 5%3  h - Stone ArrowConjuration/Earth8%3  i - Call ImpSummoning11%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:ju:j}:jD.#........<...............###.... Zeppelin the Magician ##..........#########............ Deep Elf of Ashenzari **.... .....<#.#...#.. #..# ........#. Health: 44/46 ======================-- #.........###..###..##..#..#.#.#. Magic: 15/22 ================-------- ###...#.#.# #...##.#.........#. AC: 10Str: 7  ##...#...# #...# #..##.#.#.#. EV: 12Int: 23 ##...[#...## #...# #..##.#.#.#. SH: 0Dex: 15 :j1...........#####B## #..##....... XL:  9 Next: 66% Place: Dungeon:7 ###.............@# #..#.#.#### Noise: ====-----  Time: 6236.0 (0.0) ###........#..##.# ####..#.#.#y) +1 dagger (holy) ..............##.###......)###Cast: Foxfire ###.#......................# #####.#.####.#...#.######..#####... :jD###............#.# ##.....#... B   boulder beetle (frenzied) ...........#.#.#.### #####..... ......###..........##...### #####.# #.##.#.#.#.##......Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  Flames lash the boulder beetle but do no damage. _The boulder beetle barely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jF,.#........<...............###.... Zeppelin the Magician ##..........#########............ Deep Elf of Ashenzari **.... .....<#.#...#.. #..# ........#. Health: 44/46 ======================-- #.........###..###..##..#..#.#.#. Magic: 15/22 ================-------- ###...#.#.# #...##.#.........#. AC: 10Str: 7  :jD##...#...# #...# #..##.#.#.#. EV: 12Int: 23 ##...[#...## #...# #..##.#.#.#. SH: 0Dex: 15 ...........#####B## #..##....... XL:  9 Next: 66% Place: Dungeon:7 ###.............@# #..#.#.#### Noise: ====-----  Time: 6236.0 (0.0) :j###........#..##.# ####..#.#.#y) +1 dagger (holy) ..............##.###......)###Cast: Foxfire ###.#......................# #####.#.####.#...#.######..#####... ###............#.# ##.....#... B   boulder beetle (frenzied) :j...........#.#.#.### #####..... ......###..........##...### #####.# #.##.#.#.#.##......Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!  Flames lash the boulder beetle but do no damage. :j(_The boulder beetle barely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jh *You feel a surge of power!:j} BFlames lash the boulder beetle but do no damage.:j}~31------3--7.0 (1:j:jr _The boulder beetle bites you! The boulder beetle misses you.:jx #You hit the boulder beetle but do no damage.:j*15---------------4=-===-8:j$:j&3 _The boulder beetle bites you!:jb  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jd:jh Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Flame WaveConjuration/Fire4%4  d - Inner FlameHexes/Fire1%3  e - Tukima's DanceHexes:jiF1%3  f - BlinkTranslocation1%2  g - Mephitic CloudConjuration/Alchemy/Air 5%3  h - Stone ArrowConjuration/Earth8%3  i - Call ImpSummoning11%2 :jiSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j:q :j_y :jK .#........<...............###.... Zeppelin the Magician ##..........#########............ Deep Elf of Ashenzari **.... .....<#.#...#.. #..# ........#. Health: 15/46 =======----------------- #.........###..###..##..#..#.#.#. Magic: 14/22 ===============--------- ###...#.#.# #...##.#.........#. AC: 10Str: 7  ##...#...# #...# #..##.#.#.#. EV: 12Int: 23 ##...[#...## #...# #..##.#.#.#. SH: 0Dex: 15 ...........#####B## #..##....... XL:  9 Next: 66% Place: Dungeon:7 ###.............@# #..#.#.#### Noise: :j [39;49m===------  Time: 6238.0 (0.0) ###........#..##.# ####..#.#.#y) +1 dagger (holy) ..............##.###......)###Cast: Foxfire ###.#......................# #####.#.####.#...#.######..#####... ###............#.# ##.....#... B   boulder beetle (frenzied) ...........#.#.#.### #####..... ......###..........##...### #####.# #.##.#.#.#.##......Flames lash the boulder beetle but do no damage. _The boulder beetle bites you! The boulder beetle misses you.You hit the boulder beetle but do no damage. _The boulder beetle bites you!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j! [.#........<...............###.... Zeppelin the Magician ##..........#########............ Deep Elf of Ashenzari **.... .....<#.#...#.. #..# ........#. Health: 15/46 =======----------------- #.........###..###..##..#..#.#.#. Magic: 14/22 ===============--------- ###...#.#.# #...##.#.........#. AC: 10Str: 7  ##...#...# #...# #..##.#.#.#. EV: 12Int: 23 ##...[#...## #...# #..##.#.#.#. SH: 0Dex: 15 ...........#####B## #..##....... XL:  9 Next: 66% Place: Dungeon:7 :j ###.............@# #..#.#.#### Noise: ===------  Time: 6238.0 (0.0) ###........#..##.# ####..#.#.#y) +1 dagger (holy) ..............##.###......)###Cast: Foxfire ###.#......................# #####.#.####.#...#.######..#####... ###............#.# ##.....#... B   boulder beetle (frenzied) ...........#.#.#.### #####..... ......###..........##...### #####.# #.##.#.#.#.##......Flames lash the boulder beetle but do no damage. _The boulder beetle bites you! The boulder beetle misses you.You hit the boulder beetle but do no damage. _The boulder beetle bites you!  :j Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j .[... ....#.#..................##...###....................##...# .....................### #........<...............###.... #..........#########............ ....<#.#...#.. #..# ........#.###..###..##..#..#.#.#...#.#.# #..@##.#.........#.....#...# #...# #..##.#.#.#.. #...[#...## #...# #..##.#.#.#.. ..........#####B## #..##........ ##.............§# #..#.#.#####.#..##.# ####..#.#.# :j B..##.###......)### ##.#......................# ##  #.#.####.#...#.######..#####:j ;B†:j1 5B.:j .2---9.0 (1-Blink :j :j _You blink.:j :j* Fire/throw/use which item? Missiles (go to first with ()  e - 17 stonesg - 7 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Wands (go to first with /)a - a wand of flame (27)  :j b - a wand of quicksilver (5)  c - a wand of warping (4) Scrolls (go to first with ?)  f - 2 scrolls of fear  I - 2 scrolls of immolation:j: :j ..........[...................... Zeppelin the Magician ....#.#..................##...### Deep Elf of Ashenzari **.... .........................##...#  Health: 15/46 =======----------------- ..............................### Magic: 12/22 =============----------- #........<...............###..... AC: 10:j Str: 7 #..........#########............. EV: 12Int: 23 ....<#.#...#.. #..# ........#.. SH: 0Dex: 15 .........###..###..##..#..#.#.#.. XL:  9 Next: 66% Place: Dungeon:7 :j ##...#.#.# #..@##.#.........#.. Noise: ==-------  Time: 6239.0 (0.0) ##...#...# #**B# #..##.#.#.#.. y) +1 dagger (holy) :j #...[#...## #***# #..##.#.#.#.. Cast: Foxfire :j& ..........#####*## #..##........ -Blink ##..............# #..#.#.##### :jJ ##........#..##.# ####..#.#.#  B   boulder beetle (frenzied) :jp .............##.###......)### ##.#......................# #####  #.#.####.#...#.######..#####.... :j _The boulder beetle bites you!  Casting: Scorch (safe; 1% risk of failure)  :j tConfirm with . or Enter, or press ? or * to list all spells. _You blink.  :j Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line:j..........[...................... Zeppelin the Magician ....#.#..................##...### Deep Elf of Ashenzari **.... .........................##...#Health: 15/46 =======----------------- ..............................### Magic: 12/22 =============----------- #........<...............###..... AC: 10Str: 7 #..........#########............. EV: 12Int: 23 ....<#.#...#.. #..# ........#.. SH: 0:jaDex: 15 .........###..###..##..#..#.#.#.. XL:  9 Next: 66% Place: Dungeon:7 ##...#.#.# #..@##.#.........#.. Noise: ==-------  Time: 6239.0 (0.0) ##...#...# ##### #..##.#.#.#.. y) +1 dagger (holy) #...[#...## ##### #..##.#.#.#.. Cast: Foxfire ..........######## #..##........ -Blink ##..............# #..#.#.##### ##........#..##.# ####..#.#.#B   boulder beetle (frenzied) .............##.###......)### :jr##.#......................# ######.#.####.#...#.######..#####....Confirm with . or Enter, or press ? or * to list all spells. _You blink.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line:jnSpace twists violently!  The rupture engulfs the boulder beetle but does no damage.:jm:j}h..B...†:j6=3========40.0 (1:j:jd _You blink.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently!  The rupture engulfs the boulder beetle but does no damage. _The boulder beetle barely misses you.:j5 pRead which item? Scrolls  f - 2 scrolls of fear  g - 3 scrolls of fog  t - a scroll of teleportationa - a scroll of enchant armour  x - a scroll of amnesia  W - 3 scrolls of brand weapon  I - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selected:jn:j!:j..........[...................... Zeppelin the Magician ....#.#..................##...### Deep Elf of Ashenzari **.... .........................##...#Health: 16/46 ========---------------- ..............................### Magic: 13/22 ==============---------- #........<...............###..... AC: 10Str: 7 #..........#########............. EV: 12Int: 23 ....<#.#...#.. #..# ........#.. SH: 0Dex: 15 .........###..###..##..#..#.#.#.. XL:  9 Next: 66% Place: Dungeon:7 ##...#.#.# #..@##.#.........#.. Noise: =======--  Time: 6240.0 (0.0) ##...#...# #..B# #..##.#.#.#.. y) +1 dagger (holy) #...[#..:j.## #...# #..##.#.#.#.. Cast: Foxfire ..........#####†## #..##........ -Blink ##..............# #..#.#.##### ##........#..##.# ####..#.#.#B   boulder beetle (frenzied) .............##.###......)### ##.#......................# ######.#.####.#...#.######..#####.... _You blink.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently!  The rupture engulfs the boulder beetle but does no damage. _The boulder beetle barely misses you.:jC  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The boulder beetle bites you!!  You die...:j=NG---------:js\/  --more--:j :j, Gear: 28/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  y - a +1 dagger of holy wrath (weapon)  b - a +3 whip of electrocution  c - a +1 sling of flaming  d - a +3 heavy quarterstaff  k - a +5 daggerm - a +0 rapier  r - a +2 dagger of venom  s - a +0 falchion of painA - a +0 orcbow Missiles (go to first with ():j be - 17 stones  g - 7 boomerangs  h - 7 atropa-tipped darts  n - 2 poisoned darts Armour (go to first with [)  i - the cursed +0 helmet "Oracular Augurer" (worn) {Bglg, Comp}  l - a scarf of repulsion (worn)  o - an orb of mayhem (worn)  t - a +2 pair of boots (worn)  w - the cursed +0 pair of gloves "Bound Submission" (worn) {Fire, Sorc, Melee}  x - the cursed +0 steam dragon scales of the Ensconced Sage (worn) {Range, Elem:j5 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:jGoodbye, Zeppelin.3236 Zeppelin the Magician (level 9, -6/46 HPs)Began as a Deep Elf Fire Elementalist on June 23, 2026.Was a Believer of Ashenzari.Mangled by a boulder beetle (22 damage)... on level 7 of the Dungeon.The game lasted 00:44:21 (6241 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb:jj:jޕ:j? [?25h[?0c [?1051l[?1052l[?1060l[?1061l