:j Player: Zeppelin Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.18:18:08.ttyrec Time: (1782238688) Tue Jun 23 18:18:08 2026 :j [?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, Zeppelin. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elf q - Oniz - Felid i - Armataurr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Fire Elementalist:j:jC:j-;Zeppelin the FirebugDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Foxfire#+##.....#.##.##.###.####.##.#+......@..##..####.####.#.###Welcome, Zeppelin the Deep Elf Fire Elementalist.Will you be the one to retrieve the transcendent Orb of Zot from the depths?:jPress ? for a list of commands and other information.:j9:jP[ _Found a staircase leading out of the dungeon.:j _:j_,:jԽ:j:j :jg:j\:j:j,:j:j,:j:j:jc,:ja:j:j,:jO:j:j,:j59 _You now have 12 gold pieces.:jZ_:j,:jo:j:j:j:j,:j:j,:j:je,:j:j ,:j :j :j~ :jW#+#######+# #.........## #...#####...## .#.#.###.#.#.## #.##.#.##.##@# #.###.###.###.# .####.##.#.##.# #.# .....<..###.... ..+ .####.### ##.# .##.# #.# .#.###.#.#:j016.0 (16.0):jP,7.0 (17:j{ :jp#Q _d - a lumpy orange potion:j :j `:jG) $  :jD #+#######+##.........## #...#####...## .#.#.###.#.#.##.##.#.##.##.#.###.###.###.## #### ##.##.#.##.####.##..>.# ..<..###........@'.#22.0 (5.0) ##.### ##.####..###  #.# #.# #.#.#  .## #.##.# #.# #.# # #.# #.# #.# #.# #. ..# _You open the door. _Found a stone staircase leading down.:jH  _:j&  There is an open door here. _:jd&:jx',:j+:j-%  :j-]You encounter a goblin. It is wielding a +0 dagger.:j6_ #######+# ........## ####...## #.#.## ##.#.##.##.## #.###.###.######## ##.#.##.####.##.@> ..###.........'.##...... ### ##.####..### #.... # #.# #.#.# ..g # #.##.# . #.# #.# g   goblin (asleep)#.# #.##.# #.##. ..#:j`]5.0 (36.0 (4 _:jh:j :+# ## #####...## .###.#.#.## .#.##.##.## .###.###.######## .#.##.####.##..@.# ###.'.##. ##.####..### .#. #.# #.#.# .. ..g. #.##.# ... ..#.# #.# .##. .>#.# #.# .# .. .#.# #.# .# .. :j^ :jP +7.0 (1:jH :jr 4 _Found a stone staircase leading down.:j( c _There is a stone staircase leading down here.:j+# ## ...## ###.#.#.## .#.##.##.## .###.###.######## .#.##.####.##..>@# ###.'.##. ##.####..####.#.:j#.# #.#.# #..#..g.#.##.# #.....#.# #.# #.##.!.>.#.# #.# #.# ....#.# #.# #.# .... :j:j9&8:jr _Found a lumpy orange potion.:j 4:j :j/ :jj#  Zeppelin the Firebug  Deep Elf #####+# Health: 10/10 ======================== ......## Magic: 5/6====================---- ####...## AC: 2Str: 5 ###.#.#.## EV: 11Int: 19 .#.##.##.## SH: 0Dex: 15 #.###.###.########:jk XL:  1 Next:  0% Place: Dungeon:1 .#.##.####.##..*@# Noise: ---------  Time: 28.0 (0.0) ###.........'.##**......  -) Nothing wielded # ##.####..####.#......  Cast: Foxfire  #.# #.#.# #..#..g..  :jEk#.##.# #........  #.# #.# #.##.!.>.  g   goblin (asleep):jokN #.# #.# #.# .....  #.# #.# #.# .... :jkZ #. ..# _Found a stone staircase leading down. :jk_There is a stone staircase leading down here. _Found a lumpy orange potion.  :jlCasting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate:jHZeppelin the FirebugDeep Elf #####+#Health: 10/10 ======================== ......##Magic: 5/6====================---- ####...##AC: 2Str: 5 ###.#.#.##EV: 11Int: 19 .#.##.##.##SH: 0Dex: 15 :jI#.###.###.########XL:  1 Next:  0% Place: Dungeon:1 .#.##.####.##..v@#Noise: ---------  Time: 28.0 (0.0) ###.........'.##.v......-) Nothing wielded # ##.####..####.#......Cast: Foxfire#.# #.#.# #..#..g..#.##.# #........#.# #.# #.##.!.>.g   goblin (asleep, ally target)#.# #.# #.# .....:jI>#.# #.# #.# ....#. ..# _There is a stone staircase leading down here. :jJ/_Found a lumpy orange potion.  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action:jKJUDir - look around, f - activateYou conjure some foxfire!:jfL:=9.0 (1 _:jR:j,T:j1§v§v§v§v§v§v:j 6 g  The foxfire burns the goblin.:j§§v§v:j7:jg.:jE-30:j §§§§ _The goblin is heavily wounded.:jF9l  The foxfire burns the goblin.:j4§:j$g.:j0>....-1 _The goblin is severely wounded.:jq  Zeppelin the Firebug  Deep Elf #####+# Health: 10/10 ======================== ......## Magic: 4/6================-------- ####...## AC: 2Str: 5 ###.#.#.## EV: 11Int: 19 .#.##.##.## SH: 0Dex: 15 #.###.###.######## XL:  1 Next:  0% Place: Dungeon:1 .#.##.####.##..*@# Noise: ---------  Time: 31.0 (0.0) :j[vS###.........'.##**.g....  -) Nothing wielded # ##.####..####.#......  Cast: Foxfire  #.# #.#.# #..#.§...  #.##.# #........  #.# #.# #.##.!.>.  g   goblin #.# #.# #.# .....  #.# #.# #.# ....  #. ..# _The goblin is heavily wounded.The foxfire burns the goblin. _The goblin is severely wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate:j  Zeppelin the Firebug  Deep Elf #####+# Health: 10/10 ======================== ......## Magic: 4/6================-------- ####...## AC: 2Str: 5 ###.#.#.## EV: 11Int: 19 .#.##.##.## SH: 0Dex: 15 #.###.###.######## XL:  1 Next:  0% Place: Dungeon:1 .#.##.####.##..>@# Noise: ---------  Time: 31.0 (0.0) ###.........'.##..g.....  -) Nothing wielded # ##.####..####.#......  Cast: Foxfire  #.# #.#.# #..#.§...  #.##.# #........  #.# #.# #.##.!.>.  g   goblin #.# #.# #.# .....  #.# #.# #.# ....  #. :j ..#The foxfire burns the goblin. _The goblin is severely wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!:j|:j#######..v@#...'.##v.g.....  #..####.#......  #.# #.#.# #..#.....  #........ #.# #.# #.##.!.>. (ally target) #.# #.# #.# .....  #.# #.# #.# ....  #. :j:=2.0 (1 _:j :j:jׅ§v§v:j _The goblin is severely wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the goblin.:j§§v )The goblin is almost dead.The foxfire burns the goblin.:j):jZ,§:jq:jҦ:5====:jr/8-3:j<§:jJ _You kill the goblin!:j0 I #####+# ......## ####...##.#.#.## .#.##.##.## #.###.###.######## # .#.#.##..§.###...# ###.........'.##@§)..... ##.####..####.#.  #.# #.#.# #..#...........# ##>.-4:j+# ## ...## .#.#.## #.##.##.## :j&.###.###.######## ## #.##.####.##..>.###...#.'.##.@).  ##.####..####.#.:j`#.# #.#.# #..#.#.##.# #.....:jS#.# #.# #.##.!.>.#.# #.# #.# ....#.# #.# #.# ....:j#. ..# ..# ###.:j+R5:j1:ji+# ## ...## .#.#.## .##.##.## ###.###.######## ### .##.####.##..>.###...#.'.##..@.  ##.####..####.#.#.# #.#.# #..#.#.##.# #....#.# #.# #.##.!.>.#.# #.# #.# ..#.# #.# #.# ...#. ..# ..# #####.6:jm  Things that are here: _a +0 dagger; a goblin corpse:j:jWield or unwield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weapons:ja - a +0 dagger[?] describe selected [!] equip|wield|wear:jy[tab] equip|unequip :jTZeppelin the Firebug ###+#Deep Elf ....##Health: 10/10 ======================== ##...##Magic: 5/6====================---- #.#.#.##AC: 2Str: 5 .##.##.##EV: 11Int: 19 ###.###.######## ###SH: 0Dex: 15 .##.####.##..>.###...###XL:  1 Next:  8% Place: Dungeon:1 #.........'.##..@.......Noise: ---------  Time: 36.0 (0.0)  ##.####..####.#........-) Nothing wielded#.# #.#.# #..#.......Cast: Foxfire#.##.# #..........#.# #.# #.##.!:jV[40m.>...#.# #.# #.# .......#.# #.# #.# .......#. ..# ..# #####..  The foxfire burns the goblin.  The goblin is almost dead.The foxfire burns the goblin. _You kill the goblin!Things that are here: _a +0 dagger; a goblin corpse5 (0.5b) +0 dagger:jHN. _b - a +0 dagger (weapon):jq:jr:jr\ _Unknown command.:jZI:j\:ja: _:jdd6====:j*e:j3h4 _Magic restored.:jj3:j=m,:jp,:jx:j:j,:jH:j:jR====:jo:jU:ji:jj:jh$ :jP_d - 2 lumpy orange potions (gained 1):j1:j:j:j,:j2B:jif  You encounter a quokka.:j##.######## ..###.##..>.###...#####.'.##..†........##..####.#.........#  #.#.# #..#........# #.##.# #...........# .# #.# #.##...>....# # #.# #.##........#  #.# #.##....@...#  ..# ..####### r... r   quokka (asleep) #######:j .45.5 (9.0:j66.5 (10.0) _:j:j :j##.######## ..### Zeppelin the Firebug ###.##..>.###...#####  Deep Elf .....'.##..†........#  Health: 10/10 ======================== ###..####.#.........#  Magic: 5/6====================----  #.#.# #..#........#  AC: 2Str: 5 #.##.# #...........#  EV: 11Int: 19 .# #.# #.##...>....#  SH: 0Dex: 15 # #.# #.##...***..#  XL:  1 Next:  8% Place: Dungeon:1  #.# #.##...*@*..#  Noise: ---------  Time: 46.5 (0.0) :j4 ..# ..#######*......  b) +0 dagger .......  Cast: Foxfire .......  r......  .......  r   quokka (asleep) :jc=.......  #######  :j_Magic restored. _d - 2 lumpy orange potions (gained 1) :j_You encounter a quokka.Casting: Foxfire (safe; 6% risk of failure)  :j̹Press: ? - help, Q - select actionDir - look around, f - activate:jT##.######## ..###Zeppelin the Firebug ###.##..>.###...#####Deep Elf .....'.##..†........#Health: 10/10 ======================== ###..####.#.........#Magic: 5/6====================----#.#.# #..#........#AC: 2Str: 5 #.##.# #...........#EV: 11Int: 19 .# #.# #.##...>....#SH: 0:jpU>Dex: 15 # #.# #.##...vv...#XL:  1 Next:  8% Place: Dungeon:1#.# #.##....@...#Noise: ---------  Time: 46.5 (0.0)..# ..#######.......b) +0 dagger.......Cast: Foxfire.......r.............r   quokka (asleep, ally target).......:jU####### _d - 2 lumpy orange potions (gained 1) :jU_You encounter a quokka.Casting: Foxfire (safe; 6% risk of failure)  :jUPress: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!:jX:=7.5 (1 _:j_:ja:jS d§v§v§vv§§v:j M§v:j R§v:j @§v:j) r    The foxfire burns the quokka.:j z§§v:j >r:j .-8:jl }§§@§§:jM ^ _The quokka is heavily wounded.:jdH§v:jl  The foxfire burns the quokka.:jr4§:j:s;r.:j{...@..-9:j7§:j_ _The quokka is severely wounded.:j ##.######## ..### Zeppelin the Firebug ###.##..>.###...#####  Deep Elf .....'.##..†........#  Health: 10/10 ======================== ###..####.#.........#  Magic: 4/6================--------  #.#.# #..#........#  AC: 2Str: 5 #.##.# #...........#  EV: 11Int: 19 .# #.# #.##...>....#  SH: 0Dex: 15 # #.# #.##...***..#  XL:  1 Next:  8% Place: Dungeon:1  #.# #.##...*@*..#  Noise: ---------  Time: 49.5 (0.0)  ..# ..#######*......  b) +0 dagger §......  Cast: Foxfire r......  .......  .......  r :j0 d[30m  quokka .......  #######  _The quokka is heavily wounded.The foxfire burns the quokka. _The quokka is severely wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate:j$5 w##.######## ..### Zeppelin the Firebug ###.##..>.###...#####  Deep Elf .....'.##..†........#  Health: 10/10 ======================== ###..####.#.........#  Magic: 4/6================-------- :j5  #.#.# #..#........#  AC: 2Str: 5 #.##.# #...........#  EV: 11Int: 19 .# #.# #.##...>....#  SH: 0Dex: 15 # #.# #.##........#  XL:  1 Next:  8% Place: Dungeon:1  #.# #.##....@...#  Noise: ---------  Time: 49.5 (0.0)  ..# ..#######.......  b) +0 dagger §r.....  Cast: Foxfire :jq6 c§......  .......  .......  r   quokka .......  ####### The foxfire burns the quokka. :j6 _The quokka is severely wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!:j.?  ..###>.###...##### ..†........# .#.........#  #.#.# #..#........#  #...........#  #.# #.##...>....#  #.# #.##....v...#  #.# #.##....@v..# :j? y ..# ..#######.......  .r.....  ....... ....... ....... (ally target) ....... ####### :j\ ;=50.5 (1 _:jue :jh :jF:§v§v§v:jV _The quokka is severely wounded.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the quokka.:j~4§:j L§v:j .  The quokka is almost dead.The foxfire burns the quokka.:jd):j.###...##### '.##..†.# ..####.#...# #.#.# #..#........# .##.# #...........# # #.# #.##...>....#  #.# #.##........# #.# #.##.....@..# -6.5 (5..# ..#######...#.#.#.[#....#:j< A7.5 (6:je :jl $ _Found a cloak.:j[:ja,:jcn  You encounter a frilled lizard.:js..'.##..†........# ..####.#.........# #.# #..#..# .# #....#  #.##...>....# #.# #.### .# #.##........###### ..# ..#######........# #..@.....# #..# #.......[# #..#...##.######### l   frilled lizard (asleep)#..l:jt+8.5 (1:ju29.5 (2 _:jȃ:j..'.##..†........# Zeppelin the Firebug ..####.#.........# Deep Elf #.# #..#........# Health: 10/10 ======================== #.# #...........# Magic: 5/6====================---- #.# #.##...>....# AC: 2Str: 5 #.# #.##........# EV: 11Int: 19 #.# #.##........######  SH: 0Dex: 15 ..# ..#######.***....#  XL:  1 Next: 25% Place: Dungeon:1 #.*@*....#  Noise: ---------  Time: 59.5 (0.0) #.***....#  b) +0 dagger #.......[#  Cast: Foxfire #........#  .........#  #.#########  l   frilled lizard (asleep) #.:j .l _You kill the quokka! _Found a cloak. _You encounter a frilled lizard.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate:j ..'.##..†........#Zeppelin the Firebug ..####.#.........#Deep Elf #.# #..#........#Health: 10/10 ======================== #.# #...........#Magic: 5/6====================---- #.# #.##...>....#AC: 2Str: 5 #.# #.##........#EV: 11Int: 19 #.# #.##........######SH: 0Dex: 15 ..# ..#######........#XL:  1 Next: 25% Place: Dungeon:1#.v@.....#Noise: ---------  Time: 59.5 (0.0)#..v.....#b) +0 dagger#.......[#Cast: [:j mFoxfire#........#.........##.#########l   frilled lizard (asleep, ally target)#..l _Found a cloak. _You encounter a frilled lizard.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!:j ;=60.5 (1 _:j% :j' :jU(E§v:j(/§v:j ):j*C§v:j/g§v§v§v§vv§:j,0N§v:je0:§v:j0:j8:j9.-1:j:BL§§§:jR:j'.##..†.#  .####.#.#  .# #..#.#  .# #.#  .# #.##...>....#  .# #.##.#  .# #.##........######  .# ..#######........#  #.§.@....#  #§.§.....#  #§.§....[#  #§.§.....#  #v§§......#  #v#  #.   .l [40:jƀm    §v:jZD§v:jR§v:jL§v:joFv§:j ?v§:jNv§:jM...........:j ]-2:j '.##..†.#  ####.#...#  # #..#........#  # #..#  # #.##...>....#  # #.##.#  # #.##.######  # ..#######.#  #.#  #.#  #.[#  #.#  #§v.#  #§#  #v  §l   v§§§..3:j| :§:j Q _Your foxfire dissipates. x2:jp L.##..†.#  .#.........#   #..#........#   #....#   #.##...>....#   #.##..#   #.##.######   ..#######.#  #.#  #.#  #.[#  #.#  #.§.#  #§#  #§  .l   ..6====4:j ##..†.#  .#.#  #..#........#  #.....#  #.##...>....#  #.##..#  #.##.######  ..#######.#  #.#  #.#  #.[#  #.#  #.#  #.#  #§  .l   5:j{ :j~^ #.  #..#......##...>.......######..#######........[.  6:j   #..#.......##...>.........######..#######........[.#.  :j8Y7:j/ m#..#.#  #....#  #.##...>....#  #.##..#  #.##.######  ..#.#  #.#  #.#  #.#  #.#  #.#  #.#  #§  .l     :j1 :jr E====8:jN d _You see here a +0 cloak.:j/ :j Wear or take off which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip :jW#..#........#  Zeppelin the Firebug #...........#  Deep Elf #.##...>....#  Health: 10/10 ======================== #.##........#  Magic: 6/6======================== #.##........######  AC: 2Str: 5 ..#######........#  EV: 11Int: 19#........#  SH: 0Dex: 15#........#  XL:  1 Next: 25% Place: Dungeon:1#.......@#  Noise: ---------  Time: 68.5 (0.0)#........#  b) +0 dagger#.........#  Cast::jXU Foxfire#.######### #§ .l        Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates. x2 _You see here a +0 cloak. _:j^:jf:jh$9.5 (1:jo:j{:j~,70.5 (2:jJ:jI:j^9;1.5 (32.5 (43.5 (5 3 _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.:jk  _:jEl :jn ,:jo :j q :jt B:ju :j x ,:jx :jBz :j{ ,:j| :j} :j2 ,:j _  A frilled lizard comes into view. #.# #.##...>....#  #.# #.##........#  #.# #.##........######  ..# ..#######........#  #........#  #........#  #........#  ##........#  #.@.......#  #.#########  #.   .l .## .. l   frilled lizard (asleep)## 9.5 (680.5 (7 _:j̓# #.# #.##...>....#  Zeppelin the Firebug  #.# #.##........#  Deep Elf  #.# #.##........######  Health: 10/10 ========================  ..# ..#######........#  Magic: 5/6====================---- #........#  AC: 3Str: 5 #........#  EV: 11Int: 19 #........#  SH: 0Dex: 15 ##**......#  XL:  1 Next: 25% Place: Dungeon:1 #*@*......#  Noise: ---------  Time: 80.5 (0.0) #*#########  b) +0 dagger #. Cast: Foxfire .l .## .. l   frilled lizard (asleep) ##:jEH _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _A frilled lizard comes into view.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate:j# #.# #.##...>....#Zeppelin the Firebug#.# #.##........#Deep Elf#.# #.##........######Health: 10/10 ========================..# ..#######........#Magic: 5/6====================----#........#AC: 3Str: 5#........#EV: 11Int: 19#........#SH: 0Dex: 15##v.......#XL:  1 Next: 25% Place: Dungeon:1#.@v......#Noise: ---------  Time: 80.5 (0.0):jͶ#.#########b) +0 dagger#.Cast: Foxfire.l.##..l   frilled lizard (asleep, ally target)## _You finish putting on your +0 cloak. _A frilled lizard comes into view.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!:jk:=1.5 (1 _:j:j[:j §vv§§v§v§v§v:jx . _A frilled lizard comes into view.  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the frilled lizard.:jp ):j8 t§§v:jG M33-2:jH ]§§§:jL R _You kill the frilled lizard!:jX1"§vv§v§:j1L§v:j2N§v:j4:jF83:j?2§:jA:jcA:j%B:j#E] _Your foxfire dissipates.:jEN6====:jF:jF:jQH:jH:j9I:j}K:jL:j7M:jM:j\O:jP:j Q:j(Q:jQ:jR<====:jR:jR:jS:jT,:jU:jW:jX:jX:jiY:jZ:j]:j]:j^:jW`:jza:ja:jb:j?c:j>d:j`d:jd:j4f:jGg:jkg:jg:ji:jj:j,j:jj:jxk:jl:jl:jm:jm:jp:jq,:jr:j/t,:jt:jv:j{ #.### #.........# ... #.######### #.###.#  ..###.....# :jX| .^......### ######..#### ##....# ####.## .@# -997.0)#.#  #... ##.... .....#:j| .....# .....#>....#:jy:jÂ0100.5 (18.0) :j:jg; _Found a stone staircase leading down.:jHI:j:jX:j:j:j:j:jϠ  You encounter a kobold. It is wielding a +0 whip.:j #.###.# ..###.....# .^......### ######..### ##.... ####. #. ##.######....#....#...#K.....##.....##>....# K   kobold (asleep)#.....##.....#2.5 (2.0)K. g  The kobold shouts! You hear a shout!g   goblinK   kobold====3.5 (3 _You encounter a goblin. It is wielding a +0 dagger.:j (:jZ  :j #.###.#:j L Zeppelin the Firebug :j' - ..###.....#:jd ; Deep Elf :j - .^......###:j } Health: 10/10 ======================== :j . ######..####:jb J Magic: 5/6:j@ D====================----:j  :j ##....#:jV G AC: 3:j -Str: 5:jR  :j ####.##:j G EV: 11:j* .Int: 19:jd  :j #..#:j@ G SH: 0:j .Dex: 15:j  :j ! ##*######  XL:  1 Next: 33% Place: Dungeon:1:ji!  :j! #*@*...#  Noise: ====-----  Time: 103.5 (0.0):j "  :j" ##**...#  b) +0 dagger:j"  :j]# u#K....#  Cast: Foxfire:j#  :j$ ......# :jY$  :j$ #.....# :j$  :jT% k#>....#  g   goblin:j%  :j& #.....#  K   kobold:j`&  :j& 8#.g...# :j' :j^' LYou encounter a kobold. It is wielding a +0 whip.:j' @The kobold shouts! You hear a shout! :j( O_You encounter a goblin. It is wielding a +0 dagger.:j( Casting: Foxfire (safe; 6% risk of failure)  :j( aPress: ? - help, Q - select action:j() &Dir - look around, f - activate:jh) :j #.###.# Zeppelin the Firebug  ..###.....# Deep Elf  .^......### Health: 10/10 ========================  ######..#### Magic: 5/6====================---- ##....# AC: 3Str: 5 ####.## EV: 11Int: 19 #..# SH: 0Dex: 15 ##.######  XL:  1 Next: 33% Place: Dungeon:1 #.@....#  Noise: ====-----  Time: 103.5 (0.0) ##K....#  b) +0 dagger #.....#  Cast: Foxfire ......#  #.....#  #>....#  g   goblin #...:j..#  K   kobold #.g...# The kobold shouts! You hear a shout! _You encounter a goblin. It is wielding a +0 dagger.Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!g.     .^  #### ##....# ####.## #..# ##.######  #.@v...#  ##Kv...#  #.....#  ......# #.....# #>....#  #.g...# (ally target):jY  #.....# =---4.5 (1 _:jj )You hit the kobold.:jq§v§v§v§v:jF§v:j-:jkH§v:jF§v:jED§v:jNgv:j:jk :j)You kill the kobold!The foxfire burns the goblin.:j1:jL2§:jMF§v:jU:jFYY50---5:j{_h§§§:jFbJ _You kill the goblin!:j #.###.# Zeppelin the Firebug  ..###.....# Deep Elf  .^......### Health: 10/10 ========================  ######..#### Magic: 4/6================-------- ##....# AC: 3Str: 5 ####.## EV: 11Int: 19 #..# SH: 0Dex: 15 ##*######  XL:  1 Next: 50% Place: Dungeon:1 :jn#*@*...#  Noise: =--------  Time: 105.5 (0.0) ##**...#  b) +0 dagger #.§...#  Cast: Foxfire ..§...#  #.§...#  #>v...#   #.§...#   #.....#    You kill the kobold!The foxfire burns the goblin. _You kill the goblin!Casting: Foxfire (safe; 6% risk of failure)  :j4Press: ? - help, Q - select actionDir - look around, f - activate:j:ju#.###.#Zeppelin the Firebug..###.....#Deep Elf.^......###Health: 10/10 ========================######..####Magic: 5/6====================----##....#AC: 3Str: 5####.##EV: 11Int: 19#..#SH: 0Dex: 15##.######XL:  1 Next: 50% Place: Dungeon:1#.@§...#:jfNoise: =--------  Time: 105.5 (0.0)##)§...#b) +0 dagger#.§...#Cast: Foxfire..§...##.§...##>v...##.§...##.....#You kill the kobold!The foxfire burns the goblin. _You kill the goblin!Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate:jThe foxfire burns the goblin. _You kill the goblin!  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  Okay, then.:j:j:j:. _:j; ..###....^......########..#### ##.... ####.## #..##.###### #..§...##@§ #.§.##.....#:jEv§:jCv§:jD§v:jIM§v:jj1§:j:....:j[3-6.5 (1:j§§§§.§:jd _Your foxfire dissipates.Things that are here::jp _a +0 whip; a kobold corpse:j ^......########..#### ##.... ####.## #..#.###### #......##) #....§####.§§#######:jX...)..:juG-7 _:j:j ######..#### ##.... ####.## #..#.###### #........# ##)_....##.#...### #>):jI:j޸y6========8:j:j< _Found a faded altar of an unknown god.:j7 4######..####  ##....#  ####.##  #..#  ##.######  #......#  ..# ##)....#  _....##.....#  #.#  ####.....#  #>)...#  #.....#  #.....#  #.....#   #  :j      :ja <9:jW ,_:jۋC  ##.... ####.## #..#.###### #........## ##)_....##. #...#### #>)..  :j=10:jf7_:j:j4  ####.## #..#.###### #........## ##)_....##. #...#### #>..  :j%1  Things that are here: _a +0 dagger; a goblin corpse:jx`  #..#.###### #........## ##)_....##. #...### #>).  :j:jL====2 _:jP:j :j= M####.#..# ##.##### #.. :j=..## ##)_....##...####..>#.....#  :j/C :jC&3 :j+H%_ :jJ  :jIJ Things that are here: :jL  :jLd_a +0 dagger; a goblin corpse :j M##....# ####.#..# ##.##### #....## ##)_....###...####.>)#.....#  :j  :j4 -4 _ :jG  :jY  :jQ M######..#####....# ####.#..# ##.##### #....## ##)_....###...####.. :jQ >)#.....#  :j&Y  :jY &5 :jU_ 7_ :j`  :j dM.^......### ######..#####....# ####.#..# ##.##### #....## ##)_....##...####..#>)...#  :j  :j% &6 :j2 %_ :j  :j5\ .^......###  ######..####  ##....#  ####.##  #..#  ##.######  #......#  ..## ##)....#  _....##@....#  #.#  ####.....#  #>)...# #.....# #.....# #.....# #  :jhb<7 :jh8_ :ji :j[ ######..#### ##.... ####.## #..#.###### #........## ##)_....##. #...### #>) :jӯ :jZ&8 :jP :jn :j  ######..#### ##....# ####.## #..# ##.####### #......#^..## ##)....#._....##.....# #.# ####.....# #>)...# #.....# #.....# #.....# ####### :j  :j &9 :j@  :j  :jk  ######..#### ##....# ####.## #..# ##.######## #......#.^..#####)....#._....##.....# #.# ####.....# :jql  #>)...# #.....# #.....# #.....# ####### :js  :jt '20 :j{  :j|  :j9_ ######..#### ##....# ####.## #..# ##.####### #......#.^..#####)....##.._....##.....# #.# ####.....# #>)...# #.....# #.....# #.....# ####### :j" :j.#&1 :j)&_ :j* :jd :j.e :jj :jl :jtM.^......### ######..#####....# ####.#..#  ##.######### #........^..#####)....#.._...@##.....#....##...#.# ####..#>)...#..... :j :j]&2 :j :j :je  .^......### ######..#### ##....# ####.## #..# ##.######## #......#.^..#####)....# #.._..@.##.....# #....## :jbf .# #.## ####.....# #>).# #....# #.....# #.....#  # :jq <3 :jw 8_ :jx  :j5 .^......### ######..#### ##....# ####.## #..# ##.######.###### #......#.^..#####)....# #.._.@..##.....# #....## :j.# #.### ####.....## #>)..# #.....#  #.....#  :jz #.....#  # :j :j&4 :j$&_ :j! :jS .^......### ######..#### ##....# ####.## #..# ##.######.####### #......##....^..#####)....# #.._@...##.....# #....##.# #.########.....# # #>)...#  #.....#  #.....#  #.....#  # :j"W :jW&5 :j]8_ :j_ :j .^......### ######..#### ##....# ####.## #..#. ##.######.# #......# #....^..#####)....# #..@....##.....# #....##.# #.########.....# :jB #. #>)...## #.....#  #.....#  #.....#  # :j  :j/ &6 :j& :jd _There is a faded altar of an unknown god here. :j _a +0 dagger; a goblin corpse _There is a faded altar of an unknown god here.  This altar belongs to (a) Makhleb, (b) Uskayaw or (c) Kikubaaqudgha, but youcan't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.:jH :jK Kikubaaqudgha Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: a supply of useful bodies, knowledge of dark magic, and protection against necromantic backlash. Favour - Kikubaaqudgha is neutral towards you. Granted powers:(Cost)You can bring forth the wretched and dying.(3 MP, Piety--)Kikubaaqudgha protects you from necromantic miscasts and death curses. Kikubaaqudgha protects you from unholy torment. You can invoke the sign of ruin.(5 MP, Piety-)Kikubaaqudgha will grant you forbidden knowledge or bloody your weapon with pain... once.(Torment) [!]: Overview|Powers|Wrath:je& :j. [.^......###Zeppelin the Firebug######..####Deep Elf##....#Health: 10/10 ========================####.##Magic: 6/6========================#..#AC: 3Str: 5.##.######EV: 11Int: 19...####### #......#SH: 0Dex: 15#....^..#####)....#XL:  1 Next: 50% Place: Dungeon:1#..@....##.....#Noise: ---------  Time: 126.5 (0.0)#....##........#b) +0 dagger#.########.....#:j$/ Cast: Foxfire#.#>)...###.....##.....##.....######## _a +0 dagger; a goblin corpse _There is a faded altar of an unknown god here.  This altar belongs to (a) Makhleb, (b) Uskayaw or (c) Kikubaaqudgha, but you:jM/ can't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.:jAP  Okay, then.:jA:jZ:jL. _:jm:jn:jo:jlq:js:jwP _:jBx,:jy:jOz:j{,:j|:j:jH,:j:jY:jǃ:j:j:j:j],:jՇ:jډ:jm  You encounter a rat and a bat.:j ..###.....# .^......#########..#### ##....####.####. #..# #...# ##.######......####### #......#.^..#####)....###.._....##.....#.. #....##........#... #.########.....##.. #.# #>)...#rb #.# #.....# b   bat (asleep).#.# #.....# r   rat (asleep)#.# #.....#..########:j,32.5 (6:j)3.5 (7 :j _:j:j :j ..###.....# .^......#### ######..####.. ## ##....#.. .. ####.## ##. #. #..#.#...#. ##.######.# #......# #.@..^..#####)....# #.##.._....##.....# ... #....##.# ...## #.########.....# #... #.# #>)...#Srb. #.# #.....#.# #.# #.....# S   ball python (constriction, asleep)#. #.# #.....# r   rat (asleep)  :jV..# #:j< 4.5 (1_ _You encounter a ball python.:j=-  ..###.....# .^......##### ######..#### ... ### ##....# ... ..# ####.## ##.##.# #..##.#...#.# ##.#.# #...... #@...^..#####).... #.##.._....##..... ....#....##. ...##.#.########..... #... r#.# #>)... Srb. .#.# #..... ..#. .#.# #..... r   rat ( #.:j- [33m# ?#.# #..... ..# :jD2 } b.  You encounter a rat.:j2 'b.:j;3 'b.:j< ub5:j"E 9_:jP e _Found a scroll labelled MIUNIZX KOKI.:j ..###.....#  Zeppelin the Firebug .^......###  Deep Elf ### ######..####  Health: 10/10 ======================== ... ### ##....#  Magic: 5/6====================---- ... ..# ####.##  AC: 3Str: 5 ##.##.# #..#  EV: 11Int: 19 #.#...#.# ##.##### SH: 0Dex: 15 #.....**####### #...... XL:  1 Next: 50% Place: Dungeon:1 #@*..^..#####).... Noise: ---------  Time: 135.5 (0.0) #*##.._....##..... b) +0 dagger .b..#....##........ Cast: Foxfire ...##.#.########..... #... r#.# #>)... Sr.. .#.# #..... b   bat:j%[15;10H ..#. .#.# #..... r   rat (asleep) #.# ?#.# #..... ..# ###### _You encounter a ball python.You encounter a rat. _Found a scroll labelled MIUNIZX KOKI.  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate:j  ..###.....#  Zeppelin the Firebug .^......###  Deep Elf ### ######..####  Health: 10/10 ======================== ... ### ##....#  Magic: 5/6====================---- ... ..# ####.##  AC: 3Str: 5 ##.##.# #..#  EV: 11Int: 19 #.#...#.# ##.##### SH: 0Dex: 15 #.......####### #...... XL:  1 Next: 50% Place: Dungeon:1 #@...^..#####).... Noise: ---------  Time: 135.5 (0.0) #b##.._....##..... b) +0 dagger ....#....##........ Cast: Foxfire ...##.#.########..... #... r#.# #>)... Sr.. .#.# #..... b  [:j 37m bat ..#. .#.# #..... r   rat (asleep) #.# ?#.# #..... ..# ######You encounter a rat. _Found a scroll labelled MIUNIZX KOKI.  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!.b   .^  ###   ... ###   ... ..#   ##.##.# #..#  #.#...#.#  #.....vv#######  #@...^..#####) #.##.._.. ..b.#....# ...##.#.#### #.[39;49:j5 m.. r#.# #>) Sr.. .#.# (ally target) ..#. .#.# , ally target) #.# ?#.#  ..# :jP g9/10 ---=6.5 (1:j1  _Found a scroll labelled MIUNIZX KOKI.  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  You conjure some foxfire! _The bat hits you.:j .§:jm l§vv:j( S§v:j hbv:j" S †  The foxfire burns the bat.:j. r   rat (asleep):j §§v§v§v:j E, ally target):j .87:j K§§:j G _You kill the bat!:j§v§v:j †The rat squeaks loudly. You hear a loud squeak.  The foxfire burns the rat.:j§Sr:j ......S   ball python (constriction)Sr   rat ..# ######You kill the rat!:j l10/10===66==8:j]§##.._§§:jM _You hear a loud squeak. The ball python hisses angrily.:j[$ ..###.....#  Zeppelin the Firebug .^......###  Deep Elf ### ######..####  Health: 10/10 ======================== ... ### ##....#  Magic: 4/6================-------- ... ..# ####.##  AC: 3Str: 5 ##.##.# #..#  EV: 11Int: 19 #.#...#.# ##.##### SH: 0Dex: 15 #.....**####### #...... XL:  1 Next: 66% Place: Dungeon:1 #@*..^..#####).... Noise: ===------  Time: 138.5 (0.0) :j#*##.._....##..... b) +0 dagger ...§#....##........ Cast: Foxfire ...##§#.########..... #... †#.# #>)... ..r. .#.# #..... S   ball python (constriction) .S#. .#.# #..... r   rat:j{  #.# ?#.# #..... ..# ######The foxfire burns the rat.  You kill the rat! _You hear a loud squeak. The ball python hisses angrily.  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate:j ..###.....#  Zeppelin the Firebug .^......###  Deep Elf ### ######..####  Health: 10/10 ======================== ... ### ##....#  Magic: 4/6================-------- ... ..# ####.##  AC: 3Str: 5 ##.##.# #..#  EV: 11Int: 19 #.#...#.# ##.##### SH: 0Dex: 15 #.......####### #...... XL:  1 Next: 66% Place: Dungeon:1 #@...^..#####).... Noise: ===------  Time: 138.5 (0.0) #§##.._....##..... b) +0 dagger ...§#....##........ Cast: Foxfire ...##§#.########..... #... †#.# #>)...:j ..r. .#.# #..... S   ball python (constriction) ..#. .#.# #..... r   rat #.# ?#.# #..... ..# ######You kill the rat! _You hear a loud squeak. The ball python hisses angrily.  Casting: Foxfire (safe; 6% risk of failure)  :jPress: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!:j9r.:jɼ*S:j   .^  ###   ... ###   ... ..#   ##.##.# #..#  #.#...#.#  :jZN#.....vv#######  #@...^..#####) #†##.._.. ....#....# ...##.#.#### :j#.r. †#.# #>) ..S. .#.# , ally target) ..#. .#.# (ally target):j  #.# ?#.#  ..# :j29.5 (1 _:j9_:j:j.§:j@v§:j'B§v:jf,v:j1G§v:jH§v:j81r:j@.:j)r:j3S.:j0§v§vr)r 2 rats (1 ally target)5====---40§§ _You encounter a rat. x2:j);v§:j2s †The foxfire burns the rat.:jT9o   rat:jyw/§:jGxAv§:j2yH§v:jy2§:j1{5r.:j|.:j.†Sr   rat:jY75---1:jR§§.§_§:jG _You kill the rat!:j ..###.....#  Zeppelin the Firebug .^......###  Deep Elf ### ######..####  Health: 10/10 ======================== ... ### ##....#  Magic: 4/6================-------- ... ..# ####.##  AC: 3Str: 5 ##.##.# #..#  EV: 11Int: 19 #.#..§#.# ##.##### SH: 0Dex: 15 #...§.**####### #...... XL:  1 Next: 75% Place: Dungeon:1 #@*..^..#####).... Noise: ---------  Time: 141.5 (0.0) #*##.._....##..... b) +0 dagger .§..#....##........ Cast: Foxfire .Sr##.#.########..... #... †#.# #>)... .... .#.# #..... r   ra:j-t ..#. .#.# #..... #.# ?#.# #..... ..# ###### _You encounter a rat. x2  The foxfire burns the rat. _You kill the rat!Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate:jŁ# ..###.....#  Zeppelin the Firebug .^......###  Deep Elf ### ######..####  Health: 10/10 ======================== ... ### ##....#  Magic: 4/6:jUE================-------- ... ..# ####.##  AC: 3Str: 5 ##.##.# #..#  EV: 11Int: 19 #.#..§#.# ##.##### SH: 0Dex: 15 #.r.§.§§####### #...... XL:  1 Next: 75% Place: Dungeon:1 :j;[#@...^..#####).... Noise: ---------  Time: 141.5 (0.0) #†##.._....##..... b) +0 dagger .§..#....##........ Cast: Foxfire .Sr##.#.########..... #... †#.# #>)... .... .#.# #..... r   rat ..#. .#.# #..... #.# ?#.# #..... ..# ######:jjThe foxfire burns the rat. _You kill the rat!Casting: Foxfire (safe; 6% risk of failure)  :jPress: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!:j1S:j8r†:j{*r:j-   .^  ###   ... ###   ... ..#   ##.##.# #..#  :j^#.#...#.#  #.r...v.#######  #@...^..#####) #v##.._.. .r..#....# ..r##.#.#### #..S †#.# #>) .... .#.# :j0br   quokka ..#. .#.# S   ball python (constriction):jU #.# ?#.# rr 2 rats (1 ally target) ..# :j3=2.5 (1:j͡,_ _You kill the rat!  Casting: Foxfire (safe; 6% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  You conjure some foxfire! _You encounter a quokka.:jZs †The foxfire burns the rat.:jo   rat:jC@/§:j AFv§:jA|v§v§:jB?r.:jK  (ally target)  You kill the rat!The foxfire burns the quokka.:j3§:j/.:j8r†:jkR.r:j,Sr   rat:j783-3:j§§§§§##.._:jy^ _The quokka is heavily wounded.:jv q ..###.....#  Zeppelin the Firebug .^......###  Deep Elf ### ######..####  Health: 10/10 ======================== ... ### ##....#  Magic: 3/6============------------ ... ..# ####.##  AC: 3Str: 5 ##.##.# #..#  EV: 11Int: 19 #.#.r.#.# ##.##### SH: 0Dex: 15 #..§§§**####### #...... XL:  1 Next: 83% Place: Dungeon:1 :jw |#@*..^..#####).... Noise: ---------  Time: 143.5 (0.0) #*##.._....##..... b) +0 dagger .r..#....##........ Cast: Foxfire .S†##.#.########..... #... †#.# #>)... .... .#.# #..... r   quokka ..#. .#.# #..... r   rat #.# ?#.# #..... ..# ######You kill the rat!The foxfire burns the quokka. _The quokka is heavily wounded.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate:j1  ..###.....#  Zeppelin the Firebug .^......###  Deep Elf ### ######..####  Health: 10/10 ======================== ... ### ##....#  Magic: 3/6============------------ ... ..# ####.##  AC: 3Str: 5 ##.##.# #..#  EV: 11Int: 19 :j$ W#.#.r.#.# ##.##### SH: 0Dex: 15 #..§§§§.####### #...... XL:  1 Next: 83% Place: Dungeon:1 #@...^..#####).... Noise: ---------  Time: 143.5 (0.0) #r##.._....##..... b) +0 dagger .†..#....##........ Cast: Foxfire .S†##.#.########..... #... †#.# #>)... .... .#.# #..... r   quokka ..#. .#.# #..... r   rat :j #.# ?#.# #..... ..# ######The foxfire burns the quokka. _The quokka is heavily wounded.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!:jn .rS:j    .^  ###   ... ###   ... ..#   ##.##.# #..#  :jA x#.#...#.#  #....rv.#######  #@v..^..#####) #r##.._.. .S..#....# :j 3.S†##.#.#### #... †#.# #>) :jƏ .... .#.# (ally target) ..#. .#.# S   ball python (constriction) #.# ?#.# r   rat (ally target) ..# :j :=4.5 (1 _:j 9_:j :jGBR .  The foxfire burns the quokka.:jH S   ball python (constriction)r   rat (ally target):jK,§:jC †  You kill the quokka!The foxfire burns the rat.:jP):jv§S† wYou kill the rat!:j-w   dart slug (wandering)S   ball python (constriction):j:j +..###.....#Zeppelin the Firebug.^......###Deep Elf### ######..####Health: 10/10 ========================... ### ##....#Magic: 4/6================--------... ..# ####.##AC: 3Str: 5##.##.##..#EV: 11Int: 19#w#...#.###.##### SH: 0Dex: 15#.....§.####### #...... XL:  1 Next: 108% Place: Dungeon:1#@§..^..#####).... Noise: =--------  Time: 145.5 (1.0):j#S##.._....##..... b) +0 dagger.†..#....##........ Cast: Foxfire.S†##.#.########.....#... †#.##>)....... .#.##..... w   dart slug (wandering)..#. .#.##..... S   ball python (constriction)#.# ?#.##.......#######Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the quokka.  You kill the quokka!The foxfire burns the rat.  You kill the rat!:j _You encounter a dart slug.You have reached level 2!:jݕ/  --more--:jA5/155/8===-2 3% :j:j4 _:j  ..###.....#  Zeppelin the Firebug .^......###  Deep Elf ### ######..####  Health: 15/15 ======================== ... ### ##....#  Magic: 4/8============------------ ... ..# ####.##  AC: 3Str: 5 ##.##.# #..#  EV: 11:j Int: 19 #w#...#.# ##.##### SH: 0Dex: 15 #.....**####### #...... XL:  2 Next:  3% Place: Dungeon:1 #@*..^..#####).... Noise: =--------  Time: 145.5 (0.0) :j3 #S##.._....##..... b) +0 dagger .†..#....##........ Cast: Foxfire:jS 3 .S†##.#.########..... :jp %#... †#.# #>)... :j .... .#.# #..... w   dart slug (wandering) :j ..#. .#.# #..... S   ball python (constriction) #.# ?#.# #..... ..# ######You kill the rat! _You encounter a dart slug. _You have reached level 2!:j$ Casting: Foxfire (safe; 5% risk of failure)  :jB Press: ? - help, Q - select actionDir - look around, f - activate:j&..###.....#Zeppelin the Firebug.^......###Deep Elf### ######..####Health: 15/15 ========================... ### ##....#Magic: 4/8============------------... ..# ####.##AC: 3Str: 5##.##.##..#EV: 11Int: 19#w#...#.###.##### SH: 0Dex: 15:j&n#.....v.####### #...... XL:  2 Next:  3% Place: Dungeon:1#@v..^..#####).... Noise: =--------  Time: 145.5 (0.0)#S##.._....##..... b) +0 dagger.†..#....##........ Cast: Foxfire.S†##.#.########.....#... †#.##>)....... .#.##..... w   dart slug (wandering):j&..#. .#.##..... S   ball python (constriction, ally target)#.# ?#.#:j '"#.......####### :j.'_You encounter a dart slug. _You have reached level 2!:j'6Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!:j(+6.5 (1:j09_:jO3 _You have reached level 2!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  You conjure some foxfire! _The ball python bites you but does no damage.:j<§v:j{ †The foxfire burns the ball python.:j@):j~§v§v§v§:j.wv§:jPwwally target):j.67:jAe§§§§§:jO _You kill the ball python!:j:j&<e§w.:jD4.....:jE.-8:jBM;§:jOI _The foxfire burns the dart slug but does no damage.:j  ..###.....#  Zeppelin the Firebug .^......###  Deep Elf ### ######..####  Health: 15/15 ======================== ... ### ##....#  Magic: 3/8=========--------------- :j ... ..# ####.##  AC: 3Str: 5 ##.##.# #..#  EV: 11Int: 19 #.#w..#.# ##.##### SH: 0Dex: 15 #..§..**####### #...... XL:  2 Next:  6% Place: Dungeon:1 :j #@*..^..#####).... Noise: ---------  Time: 148.5 (0.0) :j< #*##.._....##..... b) +0 dagger .†..#....##........ Cast: Foxfire .S†##.#.########..... #... †#.# #>)... .... .#.# #..... w   dart slug:jd R ..#. .#.# #..... #.# ?#.# #.....:j  ..# ######:j hThe foxfire burns the ball python. _You kill the ball python! :j _The foxfire burns the dart slug but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  :j7 Press: ? - help, Q - select actionDir - look around, f - activate:j}..###.....#Zeppelin the Firebug.^......###Deep Elf### ######..####Health: 15/15 ========================... ### ##....#Magic: 3/8=========---------------... ..# ####.##AC: 3Str: 5##.##.##..#EV: 11Int: 19#.#w..#.###.##### SH: 0Dex: 15#......v####### #...... XL:  2 Next:  6% Place: Dungeon:1:j~#@v..^..#####).... Noise: ---------  Time: 148.5 (0.0)#†##.._....##..... b) +0 dagger.†..#....##........ Cast: Foxfire.S†##.#.########.....#... †#.##>)....... .#.##..... w   dart slug (ally target)..#. .#.#:jw#.....#.# ?#.##.......####### _You kill the ball python! _The foxfire burns the dart slug but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!:j:=9.5 (1 _:jJ'_:jq :j;v§ :jQv§v§ :j8v§ :j>v§ :jDv§ :jThe foxfire burns the dart slug but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  :jdPress: ? - help, Q - select action  Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the dart slug. :j [i§v§ :j[C.w :jc  The dart slug is lightly wounded.  The foxfire burns the dart slug but does no damage. :j1§ :j( :jJg4===-50 :j§§§_ :jR7 _The dart slug is lightly wounded. :j 6w. :j= ...... :j @-1 :jD  :j !:jq ..###.....#  Zeppelin the Firebug .^......###  Deep Elf ### ######..####  Health: 15/15 ======================== !:j... ### ##....#  Magic: 3/8=========--------------- ... ..# ####.##  AC: 3Str: 5 ##.##.# #..#  EV: 11Int: 19 #.#..w#.# ##.##### SH: 0Dex: 15 #.....**####### #...... XL:  2 Next:  6% Place: Dungeon:1 #@*..^..#####).... Noise: ---------  Time: 151.5 (0.0) #*##.._....##..... b) +0 dagger .†..#....##........ Cast: Foxfire .S†##.#.########..... #... †#.# #>)... .... .#.# #..... w   dart slug ..#. .#.# #..... !:j#.# ?#.# #..... ..# ######The dart slug is lightly wounded.  The foxfire burns the dart slug but does no damage. _The dart slug is lightly wounded.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate!:jp(  ..###.....#  Zeppelin the Firebug .^......###  Deep Elf ### ######..####  Health: 15/15 ======================== ... ### ##....#  Magic: 3/8=========--------------- ... ..# ####.##  AC: 3Str: 5!:j#)l ##.##.# #..#  EV: 11Int: 19 #.#..v#.# ##.##### SH: 0Dex: 15 #.....w.####### #...... XL:  2 Next:  6% Place: Dungeon:1 #@...^..#####).... Noise: ---------  Time: 151.5 (0.0) #†##.._....##..... b) +0 dagger .†..#....##........ Cast: Foxfire !:j)4.S†##.#.########..... #... †#.# #>)... .... .#.# #..... w   dart slug ..#. .#.# #..... #.# ?#.# #..... ..# ######The foxfire burns the dart slug but does no damage. _The dart slug is lightly wounded.  Casting: Foxfire (safe; 5% risk of failure)  !:j*Press: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!!:j*!:j72   .^  ###   ... ###   ... ..#   ##.##.# #..#  !:j3p#.#..v#.#  #.....w.#######  #@...^..#####) #†##.._.. .†..#....# .S†##.#.#### #... †#.# #>) .... .#.#  (ally target)!:jP3..#. .#.##.....#.# ?#.##.......####### !:ju3_The dart slug is lightly wounded.  Casting: Foxfire (safe; 5% risk of failure) !:j3 Press: ? - help, Q - select actionDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the dart slug.!:jJ1§!:jF9v!:jӾ3=2.5 (1!:jV;§!:ja _The dart slug is heavily wounded.!:jԤ >v§!:j o  The foxfire burns the dart slug.!:j7 1§!:jO< /.!:j< &3!:jD J§§_!:jF ] _The dart slug is almost dead.":j;  ..###.....#  Zeppelin the Firebug .^......###  Deep Elf ### ######..####  Health: 15/15 ======================== ... ### ##....#  Magic: 2/8======------------------ ... ..# ####.##  AC: 3Str: 5 ##.##.# #..#  EV: 11Int: 19 #.#...#.# ##.##### SH: 0Dex: 15 #.....w*####### #...... XL:  2 Next:  6% Place: Dungeon:1 #@*..^..#####).... Noise: =--------  Time: 153.5 (0.0) #*##.._....##..... b) +0 dagger ":jr .†..#....##........ Cast: Foxfire .S†##.#.########..... #... †#.# #>)... .... .#.# #..... w   dart slug ..#. .#.# #..... #.# ?#.# #..... ..# ###### _The dart slug is heavily wounded.The foxfire burns the dart slug. _The dart slug is almost dead.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate":jE ..###.....#Zeppelin the Firebug.^......###Deep Elf### ######..####Health: 15/15 ========================... ### ##....#Magic: 2/8======------------------... ..# ####.##AC: 3Str: 5##.##.##..#EV: 11Int: 19#.#...#.###.##### SH: 0":j Dex: 15#.....w§####### #...... XL:  2 Next:  6% Place: Dungeon:1#@v..^..#####).... Noise: =--------  Time: 153.5 (0.0)#v##.._....##..... b) +0 dagger.†..#....##........ Cast: Foxfire.S†##.#.########.....#... †#.##>)....... .#.##..... w   dart slug (ally target)..#. .#.##.....":jf #.# ?#.##.......#######The foxfire burns the dart slug. _The dart slug is almost dead.":j >Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!":jo ` _The dart slug is almost dead.":j Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate  You conjure some foxfire!  The dart slug launches a dart at you.":j@ .@3===4.5 (1":j}I ":jK O _The slug dart misses you.#:j0†#:j1^......##### ######..#### ... ### ##.... ... ..# ####.####.## #..#.#...#.######.....w.####### #...... #.v..^..#####)##.._....##.#..†..#....##...#..†##.#.#########... †#.# #>).... ......##:jh.#.# ? ..########:j{@v§#:j=  Your foxfire dissipates!The foxfire burns the dart slug.#:jq3§#:j~x   The dart slug is almost dead.#:j `The dart slug launches a dart at you.#:jL.5#:jS§§#:jV _The slug dart hits you but does no damage.  Things that are here:#:jx _a ball python corpse; a bat corpse$:jL .^......###  Zeppelin the Firebug ### ######..####  Deep Elf ... ### ##....#  Health: 15/15 ======================== ... ..# ####.##  Magic: 2/8======------------------ ##.##.# #..#  AC: 3Str: 5 #.#...#.# ##.##### EV: 11Int: 19 #.....w§####### #...... SH: 0Dex: 15 #**..^..#####).... XL:  2 Next:  6% Place: Dungeon:1 $:j#@##.._....##..... Noise: =--------  Time: 155.5 (0.0) #..***#....##........ b) +0 dagger #..†##.#.########..... Cast: Foxfire #... †#.# #>)... .... .#.# #..... ...#. .#.# #..... w   dart slug .#.# ?#.# #..... # ...# ###### .## _The slug dart hits you but does no damage.  Things that are here: $:j q_a ball python corpse; a bat corpseCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate$:j.^......###Zeppelin the Firebug### ######..####$:jDeep Elf... ### ##....#Health: 15/15 ========================... ..# ####.##Magic: 2/8======------------------##.##.##..#AC: 3Str: 5#.#...#.###.##### EV: 11Int: 19#.....w.####### #...... SH: 0Dex: 15#.v..^..#####).... XL:  2 Next:  6% Place: Dungeon:1#@##.._....##..... Noise: =--------  Time: 155.5 (0.0)#..†v.#....##........ b) +0 dagger#..†##.#.########..... Cast: [39;4$:j 9mFoxfire#... †#.##>)....... .#.##........#. .#.##..... w   dart slug (ally target).#.# ?#.##.....#...#$:jv######.##Things that are here: _a ball python corpse; a bat corpseCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateYou conjure some foxfire!$:j1)6.5 (1 $:j _$:j8_$:jl$:jh .$:jP ### ######..#### ... ### ##.... ... ..# ####.####.## #..#.#...#.######.....w.####### #......... #.v..^..#####)#...##†##.._....##.#..†@.#....##...#..†##.#.########. †#.# #>).... ...$:j/ P...#.#.# ? # ..##### ..###$:j @v§$:j .  Your foxfire dissipates!The foxfire burns the dart slug.$:j# ($:j ,§$:j? $:jܰ 720-7$:j K§§$:j M _You kill the dart slug!':jT;':jP=n Spells (Memorise)Type':j=Failure Level  a - ScorchFire4% 2  b - Inner Flame':j=Hexes/Fire22% 3  c - Volatile Blastmotes Fire/Translocation 22% 3  d - Flame Wave':j[>Conjuration/Fire 47% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit':jj':jBr':j4z### ######..####Zeppelin the Firebug... ### ##....#Deep Elf... ..# ####.##Health: 15/15 ========================##.##.##..#Magic: 2/8======------------------#.#...#.#':jz##.##### AC: 3Str: 5#......§####### #...... EV: 11Int: 19... #.§..^..#####).... SH: 0Dex: 15#...##†##.._....##..... XL:  2 Next: 20% Place: Dungeon:1':j@{#..†@.#....##........ Noise: ---------  Time: 157.5 (0.0)#..†##.#.########..... b) +0 dagger#... †#.##>)... Cast: Foxfire.... .#.##.....':jj{...#. .#.##......#.# ?#.##.....':j{i#...#######..##':j{#Press: ? - help, Q - select actionDir - look around, f - activate _You conjure some foxfire!  ':j{Your foxfire dissipates!The foxfire burns the dart slug. _You kill the dart slug!':j|':j':jMemorise Scorch, consuming 2 spell levels and leaving 4? Y - Yes  N - No(:j(:jI### ######..####Zeppelin the Firebug... ### ##....#Deep Elf... ..# ####.##Health: 15/15 ========================##.##.#(:j=#..#Magic: 2/8======------------------#.#...#.###.##### AC: 3Str: 5#.......####### #...... EV: 11Int: 19(:j... #....^..#####).... SH: 0Dex: 15(:jm #...##†##.._....##..... XL:  2 Next: 20% Place: Dungeon:1#..†@.#....##........ Noise: ---------  Time: 157.5 (0.0)#..†##.#.########..... b) +0 dagger#... †#.##>)... Cast: Foxfire.... .#.##.....(:j i...#. .#.##.....(:j .#.# ?#.##.....#...#######(:j 4..###(:j!Press: ? - help, Q - select actionDir - look around, f - activate (:jC!`_You conjure some foxfire!  Your foxfire dissipates!(:jh!tThe foxfire burns the dart slug. _You kill the dart slug!(:jq"+8.5 (1(:jp)(:j0(:j1a3===9.5 (2(:jb8(:j?(:j6@(:jl@%60.5 (3(:jG(:j:I _You start memorising the spell. You continue memorising. x2(:jJ(:jP(:jRc _You finish memorising. Spell assigned to 'b'.):j3):jn):j):j`: _):j):j2):j):j):jb4======):j%):j):jG):jD):j ,):j ):j):j6):j):j):j6;===):jM):j):jO5===):j`):jg):j):j):j):jq):j):jX):j):j):j'):jn6======):j):jz):j):j):j,):j):j):j):j):j):js4===):jw):jU):jF7===):j):j):j*):j#):jP):j):jj):jt):j):j):j):j l8======):j%):j):jc):j):j):j ):j ):j ):jZ ):jT):j):jS):j):j_  You see here a rat corpse.):j):jB=== _):j):j):j,):j):j ):jt"):j"):j#):j,#.......# #......#.... #....^..#####)....##...##†##.._....##.....###..†..#....##........#):j-a #..†##.#.########......#....#†#.# #>)...#........#.# #.....#...#...#.#.# #.....#.#.##.##@#.# #.....#):jU-#.........# #######..####...##  # #####):j-? ):j- ):j35087.5 (27.0)):j5,8.5 (28):jeC_ _c - a scroll labelled MIUNIZX KOKI*:j*:jC*:jӷ*:j*:j*:j*:jX*:j*:j*:j*:jo*:jy*:j*:jg,*:j*:j_  You see here a rat corpse.*:j*:j _*:j*:j*:j*:jq*:j*:j*:jo*:j*:j|*:jf ..###.....#  ### .^......### ####... ######..#### *:j_.......### ##....# ##. ......# ####.##  ...##.##.# #..# #. #.#...#.# ##.##*:j..#.......####### #...........@#....^..#####).....#...##†##.._....##...*:j; ###..†..#....##...... #..†##.#.########.....#....#†#.#*:j#>)...........#.##...*:j .....#...#.#.##... *:j5...#.##.##.#.##... *:jZ\#.##.........##### *:j95.5 (7.0)6.5 (8 _e - a scroll labelled VAOBOR LIGHUBO+:j" +:jU' X+:j) +:j- +:j5. +:j/ +:j0 +:j2 +:jE3 +:j3 +:jW5 +:j6 +:j7 +:j7 +:j: +:j*< +:j< +:j< +:j> +:j>@ +:j@ +:j A +:jB +:jC +:j#D +:jD +:jF +:j/H ,+:jH +:jJ +:jTK +:jK +:jSL +:jN +:jO +:jO +:jP +:jQ +:j S ,+:jS +:jV +:jW ,+:jW +:j{Y +:jZ +:jZ +:j[ +:jB] +:jZ^ +:j^ +:jC_ +:jc +:jd ,+:je +:jg +:jg +:j2h +:jh +:jj +:jj +:j4k +:jk +:jl +:jm +:jm +:jXn +:jo +:jp +:jq +:j:q +:j8r +:js +:jJs +:js +:j$v +:j`w +:jw +:jx +:jP{ 7 _You open the door.+:j| +:j-} +:j~ +:j +:j% +:jg +:jM +:j @  There is an open door here.+:j܈ +:j  _+:jĊ +:j +:j6 +:j +:j +:j +:j̒ +:j* +:jɓ +:j< +:j ,+:jƫ +:j +:j ,+:j +:jg +:j" +:j +:j +:jZ +......<..###.........'.##..†.... #..####.### ##.####..####.#.....#.# #.# #.#.# #..#.....## #.#.##.# #........# #.# #.# #.##...>.# ##.#.##.# #.##.....# #.# #.#.####.##.....# ###.####..#....###### #...@.....'.##.#  #.##.####.##.##.#  #. #.###.##.# +:jq X #. #.# #.##.# # #.#.# #.##.#### # ...# #.......# # ..# ###..##.### #+ ###..###. ###...^......+:j< 1226.5 (30.0)+:j ,7.5 (31+:j +:j T _f - 2 golden potions-:jCb3-:jc-:jd-:j9f-:jjX-:jj-:j|k-:j+m-:jn,-:jOo-:jup-:jOq-:jq-:jq-:j[t-:ju,-:jZv-:jkw-:jx-:jy-:jhy-:j{-:j|-:j|-:jQ}-:j~-:j-:j-:j4-:jT-:j,-:jd-:j-:j}-:j-:j-:j-:j,-:jv-:j-:jp-:jP,-:j-:j -:jޒ,-:j-:jB-:j-:j-:j,-:jș-:j-:j,-:jy-:jf-:j-:j-:jf-:jա-:j,-:j-:jѤ-:jf-:j-:jP-:jU-:j-:j-:j-:j -:jD-:j -:jV-:ji-:j-:j+-:jq-:jK-:j-:j-:j?-:j),-:j-:j1-:j-:j-:jC-:j-:j-:j[,-:jͿ-:j,-:jz-:jo-:j,-:jl-:j,-:j`-:j-:j-:j-:jB-:j;-:j-:j-:j-:j-:j-:ju-:j-:j,-:j+-:jQ-:j-:j-:jz-:j-:j),-:j-:j-:j-:j -:j-:j-:j-:j,-:j-:j-:jG,-:j-:j-:j-:j-:j-:jJ-:j,-:j-:j-:j-:j-:j3-:jP-:jM-:j-:j-:j-:j-:j,-:j-:j-:j -:j-:jX-:j -:jb-:j-:jl-:j<-:j-:j'-:j -:j ,-:j -:j-:jI #.#.###.# #.###.#.####.##  #..####.### ###.####..#....#####+.........###.........'.##.#  ##.####.##.#.##.####.##.##.#  #.###.###.# #.###.##.#  #.##.#.##.##.# #.##.# -:jq .#.#.###.#.#.# #.##.####  #...#####...# #.......# #........@## ###..##.###+#######+# ###..###... ###...^...... ######....######.. .........### ##. ##........# # ....##.##.#  #.##.#...#.# ...#.......######-:j75.5 (48'..#.###...##.#-:jg"-:j4#M======6.5 (49-:j(-:j*= _As you open the door, it creaks loudly!.:j 3.:j .:j¯   There is an open door here. _.:jw h ##.####.##.#.##.####.##.##.#  #.###.###.# #.###.##.#  #.##.#.##.##.# #.##.# .#.#.###.#.#.# #.##.### #...#####...# #........:j0 < #.........## ###..##. #+#######'# ###..###. ..#####...# ###...^.... #......@######....####------8.5 (2.0) [................### ######.#####........# #. ....##.##.## #.##.#...#.# .:jf ...#.......### .........#....^. .:j ....#...##†##.._ #...###..†..#....:je .:jؿ J------9.5 (3.:j$ .:j1 # _Found a robe./:j$K /:jK /:jTL /:j]P /:jS /:jS /:jX ,/:jY /:jJZ /:j$[ /:j ] /:j^ /:j_ /:j_ /:jd /:je /:je /:j!g /:jVi /:jj ,/:j l /:jm /:jWp /:jq /:jx  #.........## ###..#####+#######'# ###..####...#####...# ###...^...###.......######....##..[................### ..#####.#####........#  #........##.##.#  #..##.##.#...#.#  #.@#...#....... #.#....^ ##.#....#...##†##.. #.##...###..†..#.. #.....###..†##.#.#/:jy #..##...#....#†#.#.. ..........#.##........#...#.#.# ...#.##.##.#.#/:jz 85.5 (6  A malevolent force fills the Dungeon.../:j /  --more--1:jŋS  You fall into a shaft and drop 1 floor!1:jd/  --more--2:jk &22:jm  #  .#  ####..# ####.....# #...@....# 2:jLn #.##.###.#  #..#2:jn _## 2:jLq 7 _The shaft crumbles and collapses.3:j4 33:j 3:j 3:j #.#..#####..# ####.....# #........# #.##.###.#  #.@...# 6.5 (1 #.###.....#.# ##>#..#.##.##$##.7.5 (2 _Found an escape hatch in the floor.4:j # .# ..# ####..# ####.....# #........# #.##.###.# #@....# #.###..... #.# ##> #.. #.# #.# #$# #..4:j8!4:j;"+8.5 (14:j&4:j'(5:jsY#.#..#####..####..........##.###.# #....###..... ##>. 5:jY#..#$# #..##5:ja5:jb&95:j h5:jVj5:j.JK ..########......##.### #.....####..... ##>..# #.#5:j|R=905:j;5:jf  .########......##.### #....###.....## ##>..# #.#15:j> s ########......##.### #....###.....## ##>..# #.#.#$# #5:j 5:j &25:j 5:jb 6:jy####......##.### #....###.....## ##>..# #.#6:jy$# .. ##. 6:jy1 .##6:j6:jS&36:jR6:j6:jnC ...##.### #....###..... ##>..# # ........##.#####6:jK<46:j<`5.5 (2 _You now have 18 gold pieces (gained 6).6:jqVV ##.### #....###..... ##>..# ##.#####.......##.##### .# #6:j3]6:j]+6.5 (16:j`b6:jd6:ja6:jb6:j^b6:j^d6:jf6:jQkX6:jk6:jZl6:jm6:j o6:jEo6:jo6:jMq6:jHt,6:jWu6:jv6:jyB6:j{6:j*~6:jh~6:j~6:j46:j6:jف6:jv6:j 6:j6:j6:j6:j6:j6:j66:jڋ6:jx6:j,6:j6:j6:j6:jL6:jM _You now have 28 gold pieces (gained 10).6:jf  You encounter an adder.6:js#.##.###.# #.....# #.. #.###...... #.### ##># #...# #.#####.#.# #.#.. #.#.# #.#.# #.#.#####.#.# #.........@$####. ###.#####........S6:j<0#.# #...####..#.# #...#... ##$...... ..####S   adder (asleep)#...# #.###... ?..#### ..6:j307.5 (11.0)8.5 (12 _Found a scroll labelled QELOHUEJAEM.8:j #.##.###.# #.....# #.. #.###...... #.### ##># #...# #.#### #.#.# #.#.. #.#.# #.#.# #.#.#####.#.# #..........@####. ###.#####..S.#.# #...####. ... ..#### #...# #.###... ?.. 8:j 8:jU 8:j| *9.0)8:j 8:j R _You see here 13 gold pieces.9:j 10 _You now have 41 gold pieces (gained 13).9:j 7 #.....# #..###.... ##>#..# #.#####.# #.#.. #.#.######...........####.#.##.#####..@.....S. #.# #...####.. ... ##$... ..#####...# ##.# #... ?.. #### # 9:j% 9:j& &19:j, 9:j. 9:j! ###.... ##>#..# #.#####.# #.#.. .#.####..........####.#.##.#####........S #.# #..@####... ... ##$... ..#####...# ####... ?.. #### # ##9:j 9:ja &29:j% 9:j+' ::jq4 ::j ##>#..# #.#####.#.. ####..........####.#.##.#####........S. #.# #...####... ... ##$...........####.#$.#...# #####... ?..#::jS::j&3::j2::j* _Found 7 gold pieces.::j#?  ..# #.#####.. ####..........####.#.##.#####........S #.# #...####..####..... ##$@..............####.#$#...#####.# 4;:j* #...# #.#### #.#.# #.#.. #.#.# #.#.# #.#.#####.#.# #.....####.#. ###.#####........S. #.# #...####...;:jH #.# #...#####.. ... ##. .####.#$. #...#####.# ##... ?.. #### ##.. ###.#;:j;:j&5;:j;:j;:j+6.5 (2;:j7;:j)= _You now have 48 gold pieces (gained 7).;:j#.. #####.#..........####.#.##.#####........S #.# #...####..#...#####....#####..............@####.#$#...#####.# #... ?.. #### ##... ###.. ### ;:jV;:j+7.5 (1;:j;:jb;:jk ;:j7l #;:jpl 6####.#;:jl K..........####.#.;:jl A##.#####........S;:jm  #.# #...####..;:jOm #;:j~m #;:jm W...#####........;:jm Q......####.#$;:jHn _#...#####@# ;:jn g#......?...#;:jn W ########......;:jo  ;:jp #;:jap &##......;:jp ; ###.##;:jp  ;:j u * #;:j{ <8;:j` ;:j ;:j@ ` ###..........####.#.##.#####........S #.# #...####..#####...#####...............####.#$#...#####.### ;:j #......?@..# ########........ ###......;:j ;:j\ ;:jy 9;:j ;:j^ <:jL #.#.#####.#.# #.....####.#. ###.#####........S. #.# #...####... #.# #...#####.. ...#####... ...####.#$. #...#####.### ##......@...# #. ###...... ###.##  #20<:jg<:j #<:j#+1.5 (2<:j'<:j/a _h - a scroll labelled QELOHUEJAEM=:j =#.#.#####.#.# #.....####.#. ###.#####........S. #.# #...####... #.# #...#####.. ...#####...=:j3 { ...####.#$. #...#####.### ##.# #=:j . ###...... ###.###=:jn =:j +2.5 (1=:jh =:j >:jQQ#.#.#####.#.# #.....####.#. ###.#####........S. #.# #...####... #.# #...#####.. ...#####... .........####.#$. #...#####.### ##.# #.###.###.##.#>:jkX>:jY&3>:j]>:jk_>:j ..........####.#.##.#####........S #.# #...####..#...#####.............####.#$#...#####.### #..........##.##> ########.@....... ### ###.##>:j>:j&4>:jk>:j !; _Found a stone staircase leading down.>:j #.####.#. ###.#####........S. #.# #...####... #.# #...#####.. ...#####.. .........####.#$. #...#####.### ##.##.##>.##.###.####.##.##>:jG >:jn &5>:j >:jk >:j; G#.####.#. ###.#####.S. #.# #...####... #.# #...#####.. ...#####. .........####.#$. #...#####.### ###.##.##>.###.###.####.##.#.#..#>:jC >:jD &6>:j}I >:jcK ?:j~~#.####.#. ###.#####.S. #.# #...####... #.# #...#####.. ...#####......... .........####.#$. #...#####.### .# ##.##.##>.###.###.####.##.##..# #....#..#..#?:jY7?:j|#.####.#.  ###.#####.S. #.# #...####... #.# #...#####.. ...#####......... ...####.#$. #...#####.####.# ###.##.##>.###.####.####.##.##.#.# ##..#..##..##..#?:j?:j&8?:j?:ju }#.####.#. ###.#####.S. #.# #...####... ##.# #...#####.. .#...#####......... ...####.#$. ..  #...#####.####.# .#  ##.##.##>.### ##.# ###.####.##.##.#.# .# .#.. ##..##..##..#9?:jh.####.#. .#####.S.## ##.# #...####....# .#  #.# #...#####...##.#  ...#####.............  .####.#$.... #...#####.####.# ..# ##.?:j!##.##>.###  #.# ###.#####.##.##.#.# .# ..#.. .# .#..####..##..#30?:jJ?:j@:jH####.#. .#####..S.## # #.# #...####....# .# #.# #...#####...##.# ...#####....... .####.#$.... ...#####.####.##..# .##.##>.### #.# ###.# ####.##.##....##.##.# ...>#....# ..##..### ##S   adder (asleep) 1@:j\@:jh @:jo5_Found a stone staircase leading down.A:j..........####.#. Zeppelin the Firebug #.#####........S.## #  Deep Elf #.# #...####....# .#  Health: 15/15 ======================== #.# #...#####...##.#  Magic: 7/8=====================--- ...#####.............  AC: 3Str: 5 .........####.#$....  EV: 11Int: 19 ...#####.####.##..# SH: 0Dex: 15 #..........##.##**###  XL:  2 Next: 20% Place: Dungeon:2 ########.......*@*..#  Noise: ---------  Time: 331.5 (0.0) ###.....***....#  b) +0 dagger ####.##.##....#  Cast: Foxfire #.##.# ...>  #....# ..#  #..### ##  S A:jm  adder (asleep) #..# #..# _h - a scroll labelled QELOHUEJAEM _Found a stone staircase leading down. _Found a stone staircase leading down.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA:j ..........####.#.Zeppelin the Firebug #.#####........S.## #Deep Elf #.# #...####....# .#Health: 15/15 ======================== #.# #...#####...##.#Magic: 7/8=====================--- ...#####.............AC: 3Str: 5 .........####.#$....EV: 11Int: 19 ...#####.####.##..#SH: 0Dex: 15 #..........##.##>v###XL:  2 Next: 20% Place: Dungeon:2 ########........@...#A:j Noise: ---------  Time: 331.5 (0.0)###.....v......#b) +0 dagger####.##.##....#Cast: Foxfire#.##.# ...>#....# ..##..### ##S   adder (asleep, ally target)#..##..# _Found a stone staircase leading down. _Found a stone staircase leading down.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!A:jŗ :=2.5 (1 _A:jל A:j A:jk ..........####.#. Zeppelin the Firebug #.#####........S.## #  Deep Elf #.# #...####....# .#  Health: 15/15 ======================== #.# #...#####...##.#  Magic: 6/8==================------ ...#####.............  AC: 3Str: 5 .........####.#$....  EV: 11Int: 19 ...#####.####.##..# SH: 0Dex: 15 #..........##.##*v###  XL:  2 Next: 20% Place: Dungeon:2 ########.......*@*..#  Noise: =--------  Time: 332.5 (0.0) ###.....v**....#  b) +0 dagger ####.##.##....#  Cast: Foxfire #.##.# ...>  #....# ..#  #..### ##  :jl 0;10;1mS   adder (asleep, ally target) #..# #..#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateB:jp..........####.#. Zeppelin the Firebug #.#####........S.## #  Deep Elf #.# #...####....# .#  Health: 15/15 ======================== #.# #...#####...##.#  Magic: 6/8==================------ ...#####.............  AC: 3Str: 5 .........####.#$....  EV: 11Int: 19 ...#####.####.##.v# SH: 0Dex: 15 #..........##.##>§###  XL:  2 Next: 20% Place: Dungeon:2 ########........@...#  Noise: =--------  Time: 332.5 (0.0) ###.....v......#  b) +0 dagger ####.##.##....#  Cast: Foxfire #.##.# ...> B:jpC  #....# ..#  #..### ##  S   adder (asleep, ally target) #..# #..#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!B:j@q@§vB:jr?v§B:j4sCv§B:jsAv§B:juv§v§v§B:juB:j.wJv§B:j"xJv§B:j&i.S.## #  .v..# .#  #§..##.# .§.... $v... #§§#..##.##>§### ......v@§..#  ###.....§§v....#  ####.##.##....#  B:j#.##.# ...> #....# ..# #..### ##  #..# #..# B:j23.5 (1 _B:jA§§B:jB:jx .#.#####.#.# ..........####.#.# ####........S.## .v..# .# #.# #...#####§..##.######........§....#.....$v... ...#####.####.##§§# ..........##.##@§### ########.......v.§..# ###.....§§v....# ####.##.##....##.##.# ....>#....# ...### .##.##..#B:j S  The adder hisses angrily.  The foxfire burns the adder.B:j9G§v§v§v§v§B:j;B§vB:j{<Iv§B:j<hv§v§B:j<B:jD  The adder is moderately wounded.The foxfire burns the adder.B:j%y§v§B:jG§vB:jUQ.SB:jHv§B:jJBv§B:j/....B:jo.-4B:j[g§§§§§B:jIV _The adder is heavily wounded.B:jc _There is a stone staircase leading down here.D:jC#.#####.#.# Zeppelin the Firebug ..........####.#.# Deep Elf #.#####..........## #  Health: 15/15 ======================== #.# #...####.§S.# .#  Magic: 5/8===============--------- #.# #...#####§..##.#  AC: 3Str: 5 ...#####........v....#  EV: 11Int: 19 D:jC.........####.#$§...  SH: 0Dex: 15 ...#####.####.##**# XL:  2 Next: 20% Place: Dungeon:2 #..........##.##@v###  Noise: ---------  Time: 334.5 (0.0) ########.......***..#  b) +0 dagger ###.......§....#  Cast: Foxfire ####.##.##....#  #.##.# ....>  D:j7Dg#....# ...#  S   adder (ally target) #..### .##  #..# .#  #..#The foxfire burns the adder. _The adder is heavily wounded. _There is a stone staircase leading down here.  Casting: Foxfire (safe; 5% risk of failure)  D:jD Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateD:j#.#####.#.# Zeppelin the Firebug ..........####.#.# Deep Elf #.#####..........## #  Health: 15/15 ======================== #.# #...####.§S.# .#  Magic: 5/8===============--------- #.# #...#####§v.##.#  AC: 3Str: 5 ...#####........§....#  EV: 11Int: 19 .........####.#$§...  SH: 0Dex: 15 ...#####.####.##§.# XL:  2 Next: 20% Place: Dungeon:2 #..........##.##@v###  Noise: ---------  Time: 334.5 (0.0) ########.......§§...#  b) +0 dagger ###.......§....#  Cast: Foxfire ####.##.##D:jM....#  #.##.# ....>  #....# ...#  S   adder (ally target) #..### .##  #..# .#  #..# _The adder is heavily wounded. _There is a stone staircase leading down here.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!v§D:jo#.#.#...## #  .§S.# .#  ##§v.##.# ..§....# $§... #@§### ......§§...#  ###.......§....#  ####.##.##....# #.##.# ....> #....# ...#   D:j΋#..### .## #..# .# #..# _There is a stone staircase leading down here.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the adder.D:jq§v§D:jv§.SD:j% §The adder is almost dead.The foxfire burns the adder.D:j$/(D:j1§D:jI...vD:jCv.. 65=5.5 (1 _You kill the adder!§ _Your Stealth skill increases to level 3!D:j{|.D:jRM #.#####.#.# ..........####.#.# ####..........## ##....# . #.# #...#####.§.#######........§....###.....#$.§...... ...#####.##§# ..........##.##>§### ########.......v....# ###............#####D:j9#.#D:j=§v§v§v§vD:jd@§vD:jCP.....6===-6§§§§ _Your foxfire dissipates!D:j1M. ... #.#####.#.# ..........####.#.# ####..........## ###....# . #.# #...#####...##.# #####.............###.....#$@....... ...#####.####.##..######..........##.##>.## D:js########.......§§§..#...§§......##..##...#### #.##D:jiH§vD:j{v§v§D:jɜ-vD:j-§D:jPW.....§D:j@-7D:jD§§§D:jN _Your foxfire dissipates.E:j~.#.# #.#.. .#.# #.#.# #.... .#.#####.#.# #.#.#.####.#.##.#####..........## #  #.# #...####....# .#  #.# #...#####...##.#  ...#####.###  .####.#. #...#####.####.##..###### ##.##.##>.###  #......# ###............# ####.##.##§...# #.##.# .§..> #....# #§§.#  #..### #§##..:j+316d..8E:jWE:j E:j+9.5 (2E:jXE:j= _You now have 55 gold pieces (gained 7).F:j{ 3F:j{ F:j} F:j 7======F:j? F:jK F:j F:j F:j> F:j F:j F:j5 F:j ;===F:jG F:j؎ F:j, M8===F:j F:jA 4 _Magic restored.F:j F:jN F:j F:j F:j} F:j͙ F:jʚ F:j- F:jN ,F:j& F:jZ F:j Q===F:jc F:j- F:j ,F:j F:j F:j8 F:j F:j/ F:j F:j{ F:j) ,F:j F:j{ F:jͶ F:je F:j F:j> F:j F:j F:j! F:j F:jj F:j\ F:j F:j F:j F:j F:j F:j ,F:j~ F:j ,F:j{ F:j{ L _You now have 64 gold pieces (gained 9).F:j 3F:j F:j' F:j F:j6 F:j F:jP F:j } .[ .# #.###.## ##......# # ....... F:jT *#.. .. .=... ... .. ... #># #.#. #$# #.#### #....####@# 601.0)F:j z#.. ..........# .#.# #....##.### #.#.# #.#.# #.F:j # ....####.#.# #.# #..........###.# F:j h#...####....##. #...#####...##.F:j" {# ##.............###F:j F:jw ,1.5 (22F:j F:jz - _Found a leather armour.G:j}$ ,M##..[ .#  #.###.# ####### # ............ #.. #.=...... ... .. #.....#># #.#. ### #....####.. .......... #.#.# #....##.###..G:j% ,...G:j6 G2.5 (1.0)G:j7 G:j8A G:j4B +3.5 (2G:jDI G:jBL > _You now have 77 gold pieces (gained 13).H:jC$M .##..[ .#  #.###.##  #.####### # ....... #.. #.=......# ... .. #..@..#># #.#. ###.#....?.### #....####.# #..## #.#.. ..........# .#.#.#H:j4.5 (1 _Found a scroll labelled OVYEPN FISUKK.H:jM#  .. .##..[ .#  #.###.##  #.####### # ......... #.. #.=@.....# ... .. #.....#..# ># #.#. ###.#....?. #.#### #....####.###..###H:j<5H:jH:jH:jY[  ## .. .# ##. .# .[ .# #.###.###.###......#### ##.  #.. .. #..#. .. #.....#..##># #.#. ###.#....?.  #.#### #....####.##..##  #.#.. ...# .#  #.#.# #....##.### # ##.#.# #.#.# #.# .....####.#.# #.# ##.###.#H:j 67.5 (2 _d - a ring of magical powerI:j0I:j 1iPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip J:jSNJ:jJPJ:jXzZeppelin the Firebug##Deep Elf.. .#Health: 15/15 ========================##. .#Magic: 8/8========================.[ .#AC: 3Str: 5#.###.##EV: 11Int: 19##.###......####SH: 0Dex: 15##...............XL:  2 Next: 65% Place: Dungeon:2  #.. .. #.@......#Noise: ---------  Time: 367.5 (0.0) .... .. #.....#..#J:jZb) +0 dagger ##># #.#. ###.#....?.Cast: Foxfire  #.#### #....####.###..###.#.. ..........# .##.#.# #....##.### # ##.#.# #.#.# #.# .....####.#.# #.# ##..........###.# _Magic restored. _You now have 64 gold pieces (gained 9). _Found a leather armour. _You now have 77 gold pieces (gained 13). _Found a scroll labelled OVYEPN FISUKK. _d - a ring of magical powerJ:j-cK  You feel your magic capacity increase.J:jc8/17-------------8.0 (0.5J:jjJ:j]m8 _d - a ring of magical power (worn)K:jW=## .. .# K:j=3##. .# .[ .# #.###.## ##.###......#### ##. #.. .. #.K:j=#  .. #.....#..# K:j>r># #.#. ###.#....?. #.#### #....####.###..## #.#.. .. #.#.# #....##.# K:jIC9.0 (1.0K:jNK:jQL:j/## ##.. .# ###. .# ..[ .# #.###.## ##.###......###. .. .. #.#  .. #.....#..# ># #.#. ###.#....?.. .#### #....####.###..### .#.. ...# ..# .#.# #....##.### .# .#.# #.#.# #.# #####.#.# #.# L:jH=70L:jL:jL:j[## ### .. ..# ###. #.# ..[ #.# #.###.## ##.###......###. . .. #.# L:j\ .. #.....#..# # #.#. ###.#....?.. #### #....####.###..### #.. ...# ..# #.# #....##.## #.# #.#.# #.# .#L:j\####.#.# #.# # L:jXfL:j\gb9=------------1L:jnL:j>pL:j&## ### .. ..# ###. #.# ..[ #.# #.###.## ##.###......######.##.  .. #.#  .. #.....#..#  #.#. ###.#....?..  #....####.###..#### .. ..# ..# .# #....##.### ..# .# #.#.# #.# ..#####.#.# #.# ..# L:jL:j&2L:jL:j) /## ### .. ..# ###. #.# ..[ #.# #.###.## L:j c##.###......######.L:j ##... #.# .. #.....#..# #.#. ###.#....?..  #....####.###..#### .# #..# # #....##.### #..# L:j c# #.#.# #.# #..# ####.#.# #.# #..# L:j L:j &3L:j L:j L:jG ## ### .. ..# ###. #.# ..[ #.# #.###.## ##.###......######..###.#.. #.# .. #.....#..# #.#. ###.#....?..  #....####.###..#### L:j L:jL# x10/17===4L:jD' L:j( L:j! ## ###.. ..###. # ..[ #. #.###.####.###......######..###.............#.. ##  .. #.....##.#. ###.#....?.....# # #....####.###..#######...# ###....##.#L:j$ L:j &5L:jnL:jM:j .. ..###. #. ..[ #. #.###.####.###......######..###................... #........#  ..#..#####.##.#. ###.#...@?.....# # #....####.###..######Cast: Foxfire##.# ####...##.#M:jJ M:j&6M:jM:j^M:j<.. ..# ###. #.# ..[ #.# #.###.## ##.###......######..#  ##.............#  .. #........# .. #.....#..#####.#  #.#. ###.#....@.....#  #....####.###..#  .M:j# #..#  #....##.### #..#  #.#.# #.# #..#.#.# #.# #..####.# ...#....##.# ##.# M:jM:j+&7M:jqM:jzM:jy1===8.0 (2M:jM:jkc _j - a scroll labelled OVYEPN FISUKKN:jN:j,N:jN:j2==N:j03===4===5===6===N:j,N:jWN:j,N:jN:jNN:j7===N:jN:jN:jN:jGN:jN:j,N:jN:j\N:j3,N:jN:jN:j-N:j~$==N:jN:jN:jN:jON:jN:j.N:jN:jN:jN:jN:jN:j,N:jN:jN:j N:jCN:j^N:j N:jN:jN:j ,N:j ,N:j N:juN:jN:jN:jN:jN:jN:jN:jN:jN:jN:j&N:j3$N:j&N:j(N:j(N:jt)N:j+N:j.N:j;.N:j,1N:j2N:j&6N:j`6N:jj7N:j:N:j<N:j?N:jAN:jCN:jFN:jYFN:j~GN:jHN:jJN:jL,N:jANN:jPN:jPN:jQN:jSN:jUN:jUN:jVN:jDYN:jn[N:j[N:jS\N:jS^N:jdN:jJeN:j;fN:jhN:j,kN:jlkN:jmN:jmN:jpN:j$qN:jrN:jfuN:jxN:jUxN:jryN:j{N:j~M  You encounter a rat.N:j;N:j2 #.# #. #.# #r#. #.# #.##. #.# #.#.# #.###.##  #.# ##  #.# #......######.#N:j\c#.######.............# #.........$.# #..######......#N:j #..# ####.# ###..# N:j #..# .....# #.##N:j##.# #. r   rat (asleep) N:j׉####.# #. .....# #.N:jS### ##N:j1424.0 (46.0)N:jh35.0 (47 _N:jN:jO:jG #.# Zeppelin the Firebug  #. #.# #r Deep Elf  #. #.# #.# Health: 15/15 ========================  #. #.# #.# Magic: 16/17 ======================--  #.# #.###.## AC: 3Str: 5  #.# #......# EV: 11Int: 19  #.# #......######.#  SH: 0Dex: 15  #.######.....***.....#  XL:  2 Next: 65% Place: Dungeon:2  #............*@*...$.#  Noise: ---------  Time: 425.0 (0.0)  #..######....*######.#  b) +0 dagger  #..# ####.## Cast: Foxfire ###..# #..# .....# #.## ####.# #. r   rat (asleep) O:jH####.# #. .....# #. ###### ## _d - a ring of magical power (worn) _j - a scroll labelled OVYEPN FISUKK _You encounter a rat.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateO:jF#.#Zeppelin the Firebug#. #.# #rDeep Elf#. #.# #.#Health: 15/15 ========================#. #.# #.#Magic: 16/17 ======================--#.# #.###.##AC: 3Str: 5#.# #......#EV: 11Int: 19#.# #......######.#SH: 0Dex: 15#.######.....v.......#O:j]XL:  2 Next: 65% Place: Dungeon:2#............v@....$.#Noise: ---------  Time: 425.0 (0.0)#..######.....######.#b) +0 dagger#..# ####.##Cast: Foxfire ###..##..# .....##.## ####.##.r   rat (asleep, ally target) ####.##. .....##. ######## _j - a scroll labelled OVYEPN FISUKK _You encounter a rat.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleO:jUDir - look around, f - activateYou conjure some foxfire!O:j5:=6.0 (1 _O:jO:jO:jEv§O:jVDv§O:jvO:j*§O:j1v§v§v§§vO:jٔv§v§v§O:jژO:j.-7O:j§§§§§§O:jhP:jv§ †The foxfire burns the rat.P:jv(P:j u§v§v§§v §You kill the rat!P:j.......7==8-8P:j)T§§P:jN _Your foxfire dissipates.P:j7) -#.#  #. #.# #§  #. #.# #§#  P:j%* #. #.# #§#  #.# #.###§##  #.# #......#  #.# #......######.#  #.######..#  #..........$.#  #..######.....######.#  #..# ####.## ..# #..# ....# #.##.# #..# #. P:jpE *....P:jG &9P:jL P:jN P:j8#.#  #. #.# #§  #. #.# #§#  #. #.# #.#  #.# #.###.##  #.# #......# # #.# #......######.#  #.######.#  #.$.#  #..######.....######.#  #..# ####.##  #..# #..#  # #.##  .# #.   .# #.   # #.    ##   P:jAS30Q:jQ:jQ:j"Q#.#  . #.# #§  . #.# #§#  . #.# #.#  .# #.###.##  .# #......# #  .# #......######.#  .######.#  .$.#  ..######.....######.#  ..# ####.##  ..# #..#  # #.##  #.# #.  #.# #.  # #.   ##  Q:j9_Q:jZk&1Q:jQ:j#.#   #.# #§   #.# #§#   #.# #.#  # #.###.## # # #......# .#  # #......######.#  ######.#  $.#  .######.....######.#  .# ####.## # .# #..#  .# #.##  .# #.  .# #.  .# #.   ##  ==2Q:jLQ:jSG#.#  #.# #§ .# #.# #§# .# #.# #.# .#  #.###.## .#   #......# .#   #......######.#  .#  .#  ######.....######.#  # ####.## .#  # #..# .# # #.## .# # #. .. # #. #. # #. . # ##  Q:j@ZQ:jp}34.0 (2Q:jT _You now have 91 gold pieces (gained 14).R:jei R:j{ `R:jZ  #.##.#  #. #.#   ## #.#   #.#   #.#   #.#   #.#   #.#   #@#  49.0 (15.0) #.#   #.#   #.#   #.#:j {39;49m   #.#   #.#   .>#    50.0 (16 _Found a stone staircase leading down.T:j! IT:j*, T:j2 XT:j85 T:j6 T:j\E T:j F T:jcL  T:jN L There is a stone staircase leading down here.T:jO T:jES  _T:jT T:j[ T:jBa T:j[b ,T:jf T:jf ,T:jdg T:j_i T:jSk T:j0s T:jEt T:jv T:j xT:j XT:j T:jn 4T:jT:j=T:j T:jc T:j T:jST:j!,T:j$,T:j?%T:j%T:j&T:j(T:j*T:j+T:j+T:j-T:jb/T:j/T:jST:jvmT:juT:j1xBT:jN_  You encounter a quokka.##............#  #.####.##.##....# ##############.#.##.# ....> #..............#....# #...# ##.############.#..### #§####...######## #.#..# .##............# ###..#.#...######.# ...## ### r...... ######  r   quokka (wandering)...### 92.0 (42.T:j1!T:ju3.0 (43 _The quokka leaves your sight.V:jC<   A quokka comes into view. ####.##.##....# ############ #.##.# ....> #.......... #....# #...# ##.########## #..### #.####...  #..# #.##............#  #..# #.##.#...######.#  .######.##....## ........##.####r......@...##########.# #.# #.# #.# ...r   quokka (wandering) ### :jQB m.r6.0 (3.0)7.0 (4 _V:j0E W:j5 ####.##.##....# ############ Zeppelin the Firebug #.##.# ....> #........... Deep Elf #....# #...# ##.########## Health: 15/15 ======================== #..### #.####...########  Magic: 16/17 ======================-- #..# #.##............#  AC: 3Str: 5 #..# #.##.#...######.#  EV: 11Int: 19 .######.##....##  SH: 0Dex: 15 ......**##.####  XL:  2 Next: 68% Place: Dungeon:2 .r....*@*..#  Noise: ---------  Time: 497.0 (0.0) .#########.#  b) +0 dagger #.#  Cast: Foxfire #.#  #.#  ...  r   W:jquokka (wandering) ### You encounter a quokka. _The quokka leaves your sight. _A quokka comes into view.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateW:j~ ####.##.##....# ############ Zeppelin the Firebug #.##.# ....> #........... Deep Elf #....# #...# ##.########## Health: 15/15 ======================== #..### #.####...########  Magic: 16/17 ======================-- #..# #.##............#  AC: 3Str: 5 #..# #.##.#...######.#  EV: 11Int: 19 .######.##....##  SH: 0Dex: 15 ........##.####  XL:  2 Next: 68% Place: Dungeon:2 ..r....@...#  Noise: ---------  Time: 497.0 (0.0) .#########.#  b) +0 dagger #.#  Cast: Foxfire #.#  #.#  ...  rW:j [37m   quokka (wandering) ###  _The quokka leaves your sight. _A quokka comes into view.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!    ....>   #...#   #.#  #..# #.#  #..# #.#  .######.#  ......vv##.####  ..r....@...#  .#########.#  #.#  #.# #.# ...rally target) ###W:j){[37m =8.0 (1 _W:jY  ####.##.##....# ############ Zeppelin the Firebug #.##.# ....> #........... Deep Elf #....# #...# ##.########## Health: 15/15 ======================== #..### #.####...########  Magic: 15/17 =====================--- #..# #.##............#  AC: 3Str: 5 #..# #.##.#...######.#  EV: 11Int: 19 .######.##....##  SH: 0Dex: 15 ......vv##.####  XL:  2 Next: 68% Place: Dungeon:2 ..r...*@*..#  Noise: =--------  Time: 498.0 (0.0) .#########.#  b) +0 dagger #.#  Cast: Foxfire #.#  #.#  ...  r:jʯ /40m   quokka (ally target) ### Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateW:j}  ####.##.##....# ############ Zeppelin the Firebug #.##.# ....> #........... Deep Elf #....# #...# ##.########## Health: 15/15 ======================== #..### #.####...########  Magic: 15/17 =====================--- #..# #.##............#  AC: 3Str: 5 #..# #.##.#...######.#  EV: 11Int: 19 .######.##....##  SH: 0Dex: 15 .....v§v##.####  XL:  2 Next: 68% Place: Dungeon:2 ..r....@...#  Noise: =--------  Time: 498.0 (0.0) .#########.#  b) +0 dagger #.#  Cast: Foxfire #.#  #.#  ...  :j0 P1mr   quokka (ally target) ### Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!v§§v§vv§v§vrW:j h    ....>   #...#   #.#  #..# #.#  #..# #.#  .######.#  .....§§§##.####  ..vrv§.@...#  .#########.#  #.#  #.# #.# ...   ### _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the quokka.W:j 1§W:j? †The quokka is almost dead.The foxfire burns the quokka.W:j& (W:j §v@vW:j} 4759.0 (1W:jL §§†§§ _You kill the quokka!X:jv§v§v§v§v§v§v§X:j;§v§vX:jX&..X:j^6=-500X:j§§§§@§X:j8 0§vv§§v§v§v§vv§X:j9 Ev§X:jHC /§X:jID X:j"I  _Your foxfire dissipates.X:jrQ 3§X:jXR X:jW  _Your foxfire dissipates.X:jW X:jb X:jd i7===X:jd X:jf X:jh X:jMi X:ji X:jmk X:jr X:j f==X:j X:j ,X:j ,X:j֕ X:j BX:j X:jV ,X:jÝ X:j X:j X:jV X:j X:j +  There is a stone staircase leading down here. _X:j X:j7 X:jR X:j nX:j BX:j}   You see here a +0 leather armour. _  You see here a +0 leather armour.X:j  _ #.#  #.#  # ############# #.# .# ............# #.### .# #######.###.# #.... .# #....[# #.# #..## .# #.###.###.## #..# .# ##.###......######..# .# ##....@..............#-44.0 (44.0) .# #.. <......#........#####.# ...... ......##.....#..#####.###># .#.#.# ###.#...:j 4m.......##.#### #....####.###..########.#.. ..........# #..##.#.# ##....##.### #..# ####.#.# #.#.# #.# #..# .......####.#.# #.# ###..#X:j!A 5.0 (45 _Found an escape hatch in the ceiling.Z:j9 IZ:j Z:j{ Z:j Z:j& XZ:j Z:j Z:j< JZ:j0  _j - 2 scrolls labelled OVYEPN FISUKK (gained 1)Z:jw9 XZ:jcI nZ:jJ Z:jEK Z:jL Z:j(T Z:j[b ,Z:j`c Z:jj ,Z:jk Z:jcm Z:j[w XZ:jx Z:j{ ,Z:j{ Z:jF} Z:j Z:j Z:js ,Z:j Z:jZ Z:j= Z:j Z:j Z:jo Z:jp Z:j˥ Z:j$ Z:jզ Z:j Z:j{ ,Z:j| Z:j Z:j ,Z:jL ,Z:jM Z:j Z:j\ Z:je Z:j; ,Z:j, Z:j* Z:j Z:j Z:j0   ## ##. !.#. #  ... .#  #.##.#  #....#  #.@# ######### #..# #........ #..# #.####### ####..# #.# #.... ####.....# #.# .### #........# #.###.###  #.##.###.# ######.##.....  #.....###.....<...Z:j2 ...#  #.###...............## You pick up a parchment of Passwall and begin reading...81.0 (362.0 (37 _You add the spell Passwall to your library.]:j_I]:j,]:j,]:j8]:j_(h]:j\`v]:js]:jzX]:j#....##..#################..# #.............##..# #.#######.###.#####..# #.# #....[# #.# ###.....# #.# #.###.###.## ........# #.###.###......### .##.###.# ######.##..............#.....###.....@......#........98.0 (16#.###...............##.....#..##.#######>####.#.#.#####.#.....#...# #.####.#....####.###..##.#.# #.#..............# #..#.#.# #.#.####....##.### #..#.#.#####.#.# #.#.]:j [33m###.# #..##...........####.#.# #.# ###..###.#####..........###.# #.... _There is an escape hatch in the ceiling here.]:j߸ 4]:j ]:j^ ]:j0 89.0) _]:j ]:j*&1]:j+ ##.###.###.###.###. ##.####.##.#.##.####]:j,7 +......<..###....... #..####.### ###.#### #.#.###.# #.###. #.##.#.## ##.#.# ]:j,F#. ##.## ##. #.##.#.## ##.#.# ]:j3#.#@###.# #.###. #..####.### ###.### +.........###.. ##.####.##.#.##.### ## #.###.###.# #. #.##.#.##.##.# .#.#.###.#.#.# #...#####...# #.........##^:jB/600.5 (2.5^:jI^:jL\ _A mysterious force pulls you upwards. The hatch slams shut behind you._:j! _You open the door.  There is an open door here._:jJH _  You see here a +0 robe. __:jD  You encounter a quokka._:j%#.######.......######...##......[................####..###..#####.###.....#...## #........##.#...### #..##.##.#...####.### #..#...#......#...# #............###.#######.#....#...##...@.# #.##...###..†#####.# #.....###..† ..##..##...# #.##.. ........ ..#........#..#.. ...r   quokka (asleep) #r. #.##..... #.. .. ..#### # #_:jy26.5 (26.0)7.5 (27 __:jg`:j #.######.......######.... Zeppelin the Firebug ##......[................# Deep Elf  ####..###..#####.#####....... Health: 15/15 ========================  #.....#...## #........##.## Magic: 16/17 ======================-- #...### #..##.##.#...# AC: 3Str: 5 ###.### #..#...#...... EV: 11Int: 19 #...# #............# SH: 0Dex: 15 ###.#######.#....#...## XL:  2 Next: 75% Place: Dungeon:1 #..*@*# #.##...###..† Noise: ---------  Time: 627.5 (0.0) #####*# #.....###..†# b) +0 dagger ..##..##...#.... Cast: Foxfire #.##.. ........ ..#........#... #.. ...#.##.# r   quokka (asleep)[15;19`:jH #r. #.##..... #.. .. ..#### # # _There is an open door here. _You see here a +0 robe. _You encounter a quokka.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`:j#.######.......######.... Zeppelin the Firebug##......[................# Deep Elf####..###..#####.#####....... Health: 15/15 ========================#.....#...## #........##.## Magic: 16/17 ======================--#...### #..##.##.#...# AC: 3Str: 5###.### #..#...#...... EV: 11Int: 19#...# #............# SH: 0Dex: 15###.#######.#....#...## XL:  2 Next: 75% Place: Dungeon:1#..v@v# #.##...###..† Noise: ---------  Time: 627.5 (0.0)#####.# #.....###..†# b) `:j*+0 dagger`:jJ(..##..##...#.... Cast: Foxfire#.##.. ..........#........#...#.. ...#.##.# r   quokka (asleep, ally target)#r. #.##.....#.. .. ..##### # _You see here a +0 robe. _You encounter a quokka.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=8.5 (1 _`:jZa:jrB.#.######.......######....###......[.#####..###..#####.#####.#.....#...## #.##.##.#...### #..##.##.#...#.###.### #..#...#.#...# #.#.###.#######.#....#...##†#..v.@# #.##...###..†.#####.# #.....###..†##..##..##...#....###.##.. ...#.#...##.. ...#.##.#a:js%#r. #.##.#.. .. ..####.# #a:juD§va:jv@§va:jvE§va:jnxF§va:j$yE§va:j*-9§§§ _Your foxfire dissipates!b:j§v r  The foxfire burns the quokka.b:j§r......7==-30§ _The quokka is moderately wounded.c:j(c:jB #.######.......######....# Zeppelin the Firebug ##......[................## Deep Elf  ####..###..#####.#####........ Health: 15/15 ========================  #.....#...## #........##.##. Magic: 16/17 ======================-- #...### #..##.##.#...#. AC: 3Str: 5 ###.### #..#...#....... EV: 11Int: 19 #...# #............#. SH: 0Dex: 15 ###.#######.#....#...##† XL:  2 Next: 75% Place: Dungeon:1 #...*@# #.##...###..†. Noise: ---------  Time: 630.5 (0.0) #####*# #.....###..†## b) +0 dagger #..##..##...#....# Cast: Foxfire ##.##.. ......... .§#........#...# #r§ ...#.##.## r  c:j[40m quokka #.. #.##...... #.. .. ..####. # ## _Your foxfire dissipates!The foxfire burns the quokka. _The quokka is moderately wounded.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatec:jBj #.######.......######....# Zeppelin the Firebug ##......[................## Deep Elf  ####..###..#####.#####........ Health: 15/15 ======================== c:jk #.....#...## #........##.##. Magic: 16/17 ======================-- #...### #..##.##.#...#. AC: 3Str: 5 ###.### #..#...#....... EV: 11Int: 19 #...# #............#. SH: 0Dex: 15 ###.#######.#....#...##† XL:  2 Next: 75% Place: Dungeon:1 #....@# #.##...###..†. Noise: ---------  Time: 630.5 (0.0) #####.# #.....###..†## b) +0 dagger #..##..##...#....# Cast: Foxfire ##.##.. ......... .r#........#...# #.§ ...#.##.## r   quokka #.. #.##...... #.. .. ..####. # ##The foxfire burns the quokka. _The quokka is moderately wounded.Casting: Foxfire (safe; 5% risk of failure) :jEl,d Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!c:juS [         #...#  ###.##† #...v@# † #####v# †c:ju #.. ##.##..  . #.. (ally target) #..  #.. ..  # c:jv:=1.5 (1 _c:jc:jc:jE§vc:jԔM§vc:j;§v§vc:j# _The quokka is moderately wounded.c:jCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the quokka.c:j5v§§vc:j?  The quokka is almost dead.The foxfire burns the quokka but does no damage.c:j2§c:j:r.c:ji-2c:j;§c:jZ _The quokka is almost dead.d:j3 #.######.......######....# Zeppelin the Firebug ##......[................## Deep Elf  ####..###..#####.#####........ Health: 15/15 ========================  #.....#...## #........##.##. Magic: 15/17 =====================--- #...### #..##.##.#...#. AC: 3Str: 5 ###.### #..#...#....... EV: 11Int: 19 #...# #............#. SH: 0Dex: 15 ###.#######.#....#...##† XL:  2 Next: 75% Place: Dungeon:1 #...*@# #.##...###..†. Noise: ---------  Time: 632.5 (0.0) #####*# #.....###..†## b) +0 daggerd:jݵ #.§##..##...#....# Cast: Foxfire ##r##.. ......... ..#........#...# #.. ...#.##.## r   quokka #.. #.##...... #.. .. ..####. # ##The quokka is almost dead.The foxfire burns the quokka but does no damage. _The quokka is almost dead.d:jKCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activated:jm7 d:j #.######.......######....# Zeppelin the Firebug ##......[................## Deep Elf  ####..###..#####.#####........ Health: 15/15 ========================  #.....#...## #........##.##. Magic: 15/17 =====================--- #...### #..##.##.#...#. AC: 3Str: 5 ###.### #..#...#....... EV: 11Int: 19 #...# #............#. SH: 0Dex: 15 d:j65###.#######.#....#...##† XL:  2 Next: 75% Place: Dungeon:1 #...§@# #.##...###..†. Noise: ---------  Time: 632.5 (0.0) #####§# #.....###..†## b) +0 dagger #r§##..##...#....# Cast: Foxfire d:jlc##§##.. ......... ..#........#...# d:j#.. ...#.##.## r   quokka #.. #.##...... d:j)#.. .. ..####. # ##d:jThe foxfire burns the quokka but does no damage. _The quokka is almost dead.d:jCasting: Foxfire (safe; 5% risk of failure)  d:jG*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!d:jn [         #...#  ###.##† #...v@# † #####v# † d:j9#r. ##.##..  .. #.. (ally target) #..  #.. ..  # d:jRh6==3.5 (1 _d:jmd:jsd:j7~ . _The quokka is almost dead.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the quokka.d:j 0§d:j §v§v§vd:j d:j v§v§d:j d:j 782-4d:j §§§ _You kill the quokka!e:jz §v§v§v§v§e:j W e:j ~_Your foxfire dissipates.7=== _Magic restored.e:j e:jù e:j> e:j ==e:j e:j e:j< e:j= ,e:j.A ,e:jA ,e:j{D e:jmE e:j   You encounter a dart slug. ##.#.#.### #.. ##...#####. #.#  #.# ###'####### #.# #...#####. #.######.# ##......[. ####..###..#####.### #..@..#...## #...- e:j #..###...### #..#. ###.### #..#... #...# #.w ###.#######.#... #.....# w   dart slug (asleep)# #####.###... #..##..###.##..#61.5 (27.0)2.5 (28 _g:jd ##.#.#.###. #.. ##...##### #.# ## #.# ###' #.# #...##### #.######. ##......[ ####..###..#####. #.@...#...## # #..###...### #.. #.# ###.### #..# ... #...# # .w# ###.#.#.. #.....# #.## #####.### #..##.. ##.##..3.5 (1.0)g:j ##.#.#.### #.. ##... #.# ## #.# ###' #.# #...##### #.###### ##......[ ####..###..#####. #@....#...## # #..###...### #.. #.## ###.### #.. ... #...# # .w## ###.#. .... #.....# #. ### #####.### #..## ##.##g:j&4g:j$g:jg:j#.. ##...## ##......###'#####...######......##......[####..###..#####.###.....#...## #..#.@###...### ## ###.#... #.....w####.#######..... #.....# #### ####.## #..# #..g:jq)Y5h:j #.. ##... #.# ## #.# ###' #.# #... #.###### ##......[ ####..###..#####. ##.....#...## # #@.###...### # #.## ###.### # ...# #...# # ..w### ###.# ..... #.....# # #### #####.### #..## ##.## #..#h:jY6h:j4 # ##.....###'####...######.....##......[####..###..#######.....#...## ..###...### ## ###........# #........w####.#######...... #.....# ##### ####.## #..# #..#..7i:j*###'####...#####.....##......[####..###..#######.....#...## ..###...### #.#####.## ###.......@# #...w####.#######. #.....# ##### ####.## #..# #..#.. ##i:jy2i:j"3&8i:j@9i:j:i:jd #.# ###' #.# #... #.###### ##......[ ####..###..##### ##.....#...## # #..###...### ##.#####.## ###.### #.# #...# #.w### ###... #.....# ### #####. #.. ##. #.. ## ##9i:j/lk:jt †The helpless dart slug fails to defend itself.  You puncture the dart slug!9670 _You kill the dart slug!m:jTsm:jwe  You see here a dart slug corpse.m:jxm:jy _m:j_zm:jo|m:j~m:jUm:j[m:jÁm:jm:jۃm:jm:j;m:jm:jm:jm:j m:jm:jًm:jqm:jm:jm:jm:jm:jm:jm:j\m:jm:j?m:jm:j8m:jm:jm:j,m:j=m:jm:jdm:j͞m:jm:jm:j;i  You encounter a dart slug.m:j' +.....#........ ###.#.#... ##.###......# ##.##.#.#.. ##.#....w #.. #m:j$#.... #.# #..# #.# # #@# #.# #. #.# #. #.#m:j#...... #.# ####..###..m:j#.# ##.....#.#.# #..###...### w   dart slug (asleep)#####.#####.## ###.###m:j-#...........# #...##........†### ###.#m:jX!m:j^0822.0)m:jI*3.5 (13 m:jy _m:jm:jo:jyTl#..###)# +............ ##.##.#...##.#.....###.##.#..# ##.w#. ##....# #.###. #.. #.#####.# ##.....# ####..###...# ##.....#... #.# #..###..####.#####.## ###.##.....o:j0jo:jj14.0)o:jro:jt% _Found a dagger.q:j a#.##..# #..#####)# +......#.....##.###.#.#... ##.###......# ##.###.#.#.. ##.#....w#.. ##.#..#.# ##..##.# #####.# #.# #..#.# .#######.# ##......[#.# ####..####.# ##.....#... #.# #..###...########.#####.## ###.###q:jBhq:ji&5q:jGoq:jgpq:j? .  The helpless dart slug fails to defend itself.  You puncture the dart slug!q:jF ,q:jO #.#.### Zeppelin the Firebug#........# #..#### Deep Elf#).......# +...... Health: 15/15 ========================#........ ##.#### Magic: 17/17 ========================#.#.#...##.### AC: 3Str: 5#......###.## EV: 11Int: 19#.#.#..###.# SH: 0Dex: 15#.....##.. ##. XL:  2 Next: 106% Place: Dungeon:1#...@##.# ## Noise: ---------  Time: 686.5 (1.0)##..:jQ m###.# ### b) +0 dagger##.##.# #.. Cast: Foxfire#.##.#######.###......[#.# ####..###..##.# ##.....#...###.# #..###...########.#####.## ###.### _You kill the dart slug! _You see here a dart slug corpse. _You encounter a dart slug. _Found a dagger.  The helpless dart slug fails to defend itself.  You puncture the dart slug!q:jR _You kill the dart slug!You have reached level 3!q:j_` /  --more--r:j6  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? s:jN9/198/18213 3% s:js:jAS _You feel clever. x2t:j4t:j5 Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire19% 3b - Volatile BlastmotesFire/Translocation19% 3  c - PasswallEarth36% 3  d - Flame WaveConjuration/Fire 41% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitu:j u:j  u:j #.#.### Zeppelin the Firebug#........# #..#### Deep Elf#).......# +...... Health: 19/19 ========================#........ ##.#### Magic: 18/18 ========================#.#.#...##.### AC: 3Str: 5#......###.## EV: 11Int: 21#.#.#..###.# SH: 0Dex: 15#.....##.. ##. XL:  3 Next:  3% Place: Dungeon:1#...@##.# ## Noise: ---------  Time: 686.5 (0.0)##..:j m###.# ### b) +0 dagger##.##.# #.. Cast: Foxfire#.##.#######.###......[#.# ####..###..##.# ##.....#...###.# #..###...########.#####.## ###.###You puncture the dart slug! _You kill the dart slug!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2u:j u:j7! Memorise Volatile Blastmotes, consuming 3 spell levels and leaving 2? Y - Yes  N - Nov:j(v:jC.#.#.### Zeppelin the Firebug#........# #..#### Deep Elfv:jD#).......# +...... Health: 19/19 ========================#........ ##.#### Magic: 18/18 ========================#.#.#...##.### AC: 3Str: 5#......###.## EV: 11Int: 21#.#.#..###.# SH: 0Dex: 15#.....##.. ##. XL:  3 Next:  3% Place: Dungeon:1#...@##.# ## Noise: ---------  Time: 686.5 (0.0)##..###.# ### b) +0 dagger##.##.# #.. Cast: :jF[40mFoxfire#.##.#######.###......[#.# ####..###..##.# ##.....#...###.# #..###...########.#####.## ###.###You puncture the dart slug! _You kill the dart slug!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2v:jJG+7.5 (1v:jLv:jFUy _This spell is extremely dangerous to cast!v:jV+8.5 (2v:j\v:jcA9.5 (3v:jiv:jopv:jq,90.5 (4v:jvv:jx _You start memorising the spell. You continue memorising. x3v:j\yv:j~v:j/c _You finish memorising. Spell assigned to 'c'.v:jA38 Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire19% 3  b - PasswallEarth36% 3  c - Flame WaveConjuration/Fire 41% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitw:jB w:j w:j #.#.### Zeppelin the Firebug#........# #..#### Deep Elf#).......# +...... Health: 19/19 ========================#........ ##.#### Magic: 18/18 ========================#.#.#...##.### AC: 3Str: 5#......###.## EV: 11Int: 21#.#.#..###.# SH: 0Dex: 15#.....##.. ##. XL:  3 Next:  3% Place: Dungeon:1#...@##.# ## Noise: ---------  Time: 690.5 (0.0)##..:j :m###.# ### b) +0 dagger##.##.# #.. Cast: Foxfire#.##.#######.###......[#.# ####..###..##.# ##.....#...###.# #..###...########.#####.## ###.###Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.w:jJ n  Okay, then.w:j w:j . _z:joz:jz:jz:jz:jj  You encounter an endoplasm.z:jOM#.#.J#..#..####)# +.............# ##.##.#....##.#...z:j##.##.#..# ##.#.#. ##.....## ##..######.##.# #..J   endoplasm (asleep)#.1.5 (1 _{:j_ #.##.#. Zeppelin the Firebug #......J.# #.#.### Deep Elf #........# #..#### Health: 19/19 ======================== #).......# +...... Magic: 17/18 ======================-- #........# ##.#### AC: 3Str: 5 #.#.#.... ##.### EV: 11Int: 21 #......# ##.## SH: 0Dex: 15 #.#*#*.# ##.# XL:  3 Next:  3% Place: Dungeon:1 #..*@*# #.. ##. Noise: ---------  Time: 691.5 (0.0) #..**## #.# ## b) +0 dagger ##..## #.# ### Cast: Foxfire ##.# #.# #.. #.# #.###### #.# ##......[ J   end{:j\`oplasm (asleep) #.# ####..###..# #.# ##.....#...## #.# #..###...### _You finish memorising. Spell assigned to 'c'. _Okay, then. _You encounter an endoplasm.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{:jK#.##.#. Zeppelin the Firebug#......J.# #.#.### Deep Elf#........# #..#### Health: 19/19 ========================#).......# +...... Magic: 17/18 ======================--#........# ##.#### AC: 3Str: 5#.#.#....##.### EV: 11Int: 21#......###.## SH: 0Dex: 15#.#v#..###.# XL:  3 Next:  3% Place: Dungeon:1#...@.#{:jU#.. ##. Noise: ---------  Time: 691.5 (0.0)#..v.###.# ## b) +0 dagger##..###.# ### Cast: Foxfire##.##.# #..#.##.#######.###......[ J   endoplasm (asleep, ally target)#.# ####..###..##.# ##.....#...###.# #..###...### _Okay, then. _You encounter an endoplasm.{:jCCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!{:j:=2.5 (1 _{:j{:j Av§{:j^ Jv§{:jߍ Av§{:jˎ Iv§{:j v§v§{:j Dv§{:j Av§{:jآ _v§vJ J  The endoplasm quivers.The foxfire burns the endoplasm.{:j8 ~§v§{:j/A {:jA .-3{:jGI 5§§{:jI p§#§§§§{:j2K b _The endoplasm is severely wounded.{:j Cv§{:j> U .  The foxfire burns the endoplasm.{:j ({:j9 /§{:j l....#...{:j ...{:jC 8==7-4{:j ;§{:jE M _You kill the endoplasm!}:j  You encounter a ball python.}:jG#. ##.###..S...$.# #.##.#.#.# #.#.###.#........# #..#####)....§..# +.......#.....§..# ##.####.#.#.#....##.###.#......# ##.##.#.#.# ##.}:jr#.....#.. ##..#..#.# ##.##..##.# ###'##.# #.# #...#.# .######. S   ball python (constriction, asleep)#.# ##......[.#.# ####..###}:jO#.# ##.....#...}:j4..0}:jZ+5.5 (1}:j}:j+ _Found 13 gold pieces.~:jB #. ##.## Zeppelin the Firebug #..S...$.# #.##.#.# Deep Elf~:j¯ #........# #.#.###. Health: 19/19 ======================== #........# #..####. Magic: 17/18 ======================-- #).......# +....... AC: 3Str: 5 #........# ##.####. EV: 11Int: 21 ~:jg#.#.#.... ##.###. SH: 0Dex: 15 #...***# ##.##. XL:  3 Next:  7% Place: Dungeon:1~:jA #.#.#@*# ##.#. Noise: ---------  Time: 695.5 (0.0) #...**## #.. ##.. b) +0 dagger~:j| #....## #.# ##. Cast: Foxfire ##..## #.# ###' ##.# #.# #...~:j° #.# #.######. S   ball python (constriction, asleep) #.# ##......[. #.# ####..###..##~:j^ #.# ##.....#...## _You kill the endoplasm!~:j2You encounter a ball python. _Found 13 gold pieces.  Casting: Foxfire (safe; 4% risk of failure)  ~:j[ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate~:jX#. ##.## Zeppelin the Firebug#..S...$.# #.##.#.# Deep Elf#........# #.#.###. Health: 19/19 ========================#........# #..####. Magic: 17/18 ======================--#).......# +....... AC: 3Str: 5~:j2#........# ##.####. EV: 11Int: 21#.#.#....##.###. SH: 0Dex: 15#....vv###.##. XL:  3 Next:  7% Place: Dungeon:1#.#.#@.###.#. Noise: ---------  Time: 695.5 (0.0)#.....## #.. ##.. b) +0 dagger#....###.# ##. Cast: Foxfire##..###.# ###'##.##.# #...#.##.######. S   ball python (constriction, asleep, al…)#.###......[.~:j_#.# ####..###..###.# ##.....#...##You encounter a ball python. _Found 13 gold pieces.  Casting: Foxfire (safe; 4% risk of failure)  ~:j"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!~:jh:=6.5 (1 _~:jF~:j~:j? Hv§~:j? v§v§~:j@ ?v§~:j@ 4v§~:jA ~:jA Fv§~:jMB -v§~:jxB ~:jB ~:jC ;v§~:jlC Cv§~:jC ?v§~:jKL ~:jL .-7~:jwT §§§.§§§§~:jV ~:j8 W .  The foxfire burns the ball python.~:j> (~:j+ 1§~:j Gv§~:j[ L§v~:j =§v~:jM @§v~:jg §You kill the ball python!~:j F............~:j f8==8-~:j 8~:jM ;§~:j N _Your foxfire dissipates.:j I:jU :ja :jܦ :j ,:jɭ :j :j :j :j :jh :j :j :jK P==:j5 :jM :j X:jk ,:j :j :j :jd :j :j: :j :j :j N _You now have 104 gold pieces (gained 13).:j :jy :jw :j :j :j^ :j+ :j :j :j :j :j :j :j ,:j :j :jQ :j :jJ :j  You encounter a kobold. It is wielding a +0 short sword.:j ##...### . ##.#.#.###. #. ##.##.##.#.# K####.###.###.## ..##.####.##.#.# ..+......<..:jw ? ##..#..####.### ## ##...#.#.###.#  ###.@# #.##.#.## ########...## #. ##.## #........### #.##.#.## #........# #.#.###.##........# #..####.### ###).......# +.........K   kobold (asleep)#........# ##.####.##.#.#:j S#.#.#....# .###.###:j n#......### ##.##.##.#.#:j` 17113.0):j 32.5 (14 _:jp :j :j ##...##### Zeppelin the Firebug . ##.#.#.###. Deep Elf #. ##.##.##.#.# Health: 19/19 ======================== K####.###.###.## Magic: 17/18 ======================-- ..##.####.##.#.# AC: 3Str: 5 ..+......<..###. EV: 11Int: 21 ##..#..####.### ## SH: 0Dex: 15 ##**.#.#.###.#  XL:  3 Next:  8% Place: Dungeon:1 ###*@# #.##.#.##  Noise: ---------  Time: 712.5 (0.0) ########..*## #. ##.##  b) +0 dagger #........### #.##.#.##  Cast: Foxfire #........# #.#.###.#  #........# #..####.### ## #).......# +.........###. K   kobold (asleep)[15;5:jH #........# ##.####.##.#.# #.#.#....# ##.###.###.## #......### ##.##.##.#.# _Your foxfire dissipates. _You now have 104 gold pieces (gained 13). _You encounter a kobold. It is wielding a +0 short sword.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j ##...##### Zeppelin the Firebug. ##.#.#.###. Deep Elf#. ##.##.##.#.# Health: 19/19 ========================K####.###.###.## Magic: 17/18 ======================--..##.####.##.#.# AC: 3Str: 5..+......<..###. EV: 11Int: 21##..#..####.### ## SH: 0Dex: 15##v..#.#.###.#XL:  3 Next:  8% Place: Dungeon:1:j ###.@# #.##.#.##Noise: ---------  Time: 712.5 (0.0)########..v## #. ##.##b) +0 dagger#........### #.##.#.##Cast: Foxfire#........# #.#.###.##........# #..####.### ###).......# +.........###. K   kobold (asleep, ally target)#........# ##.####.##.#.##.#.#....# ##.###.###.###......#####.##.##.#.# _You now have 104 gold pieces (gained 13). _You encounter a kobold. It is wielding a +0 short sword.:j? {Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jo /You conjure some foxfire!:j :=3.5 (1 _:j) :j;av§v§v§v§v§v§v§KYou encounter a kobold. It is wielding a +0 short sword.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the kobold but does no damage.:j3§:j.:j9%K:j  The kobold shouts!  The foxfire burns the kobold.:j3§:j The kobold is severely wounded.:j /==4:j§§§§:j&- _You hear a loud squeak.:j|.K.....8==---5:j?:js  ##...##### Zeppelin the Firebug . ##.#.#.###. Deep Elf #. ##.##.##.#.# Health: 19/19 ======================== .####.###.###.## Magic: 17/18 ======================-- ..##.####.##.#.# AC: 3Str: 5 K.+......<..###. EV: 11Int: 21 ##..#..####.### ## SH: 0Dex: 15 ##**.#.#.###.#  XL:  3 Next:  8% Place: Dungeon:1 ###*@# #.##.#.##  Noise: ---------  Time: 715.5 (0.0) ########..*## #. ##.##  b) +0 dagger #........### #.##.#.##  Cast: Foxfire #........# #.#.###.#  #........# #..####.### ## #).......# +.........###. K   kobold #..:j......# ##.####.##.#.# #.#.#....# ##.###.###.## #......### ##.##.##.#.#The foxfire burns the kobold.  The kobold is severely wounded. _You hear a loud squeak.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j ##...##### Zeppelin the Firebug . ##.#.#.###. Deep Elf #. ##.##.##.#.# Health: 19/19 ======================== .####.###.###.## Magic: 17/18 ======================-- ..##.####.##.#.# AC: 3Str: 5 ..+......<..###. EV: 11Int: 21 :j##K.#..####.### ## SH: 0Dex: 15 ##...#.#.###.#  XL:  3 Next:  8% Place: Dungeon:1 ###.@# #.##.#.##  Noise: ---------  Time: 715.5 (0.0) ########...## #. ##.##  b) +0 dagger #........### #.##.#.##  Cast: Foxfire #........# #.#.###.#  #........# #..####.### ## :j$#).......# +.........###. K   kobold #........# ##.####.##.#.# #.#.#....# ##.###.###.## #......### ##.##.##.#.#The kobold is severely wounded. _You hear a loud squeak.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jm\Dir - look around, f - activateYou conjure some foxfire!:jR .  #.  .## ..# ..+< ##K.#  ##v..#  ###v@#   #...## #. ##.##  #........### :j   #........#  #........#   #).......# (ally target) #........# :jN ...#  :j;.### :jR:=6.5 (1 _:j:ji:j]O ) :jYP _You hear a loud squeak.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the kobold.:jUR:j§v§:j=v§:jF§v:j[I§v:jX:j710-7:jx :j1 2§:j J _You kill the kobold!:jV3:j':j$§:j'v:jS§v:j$§:jR'v:jGv§:jd0v§:j:j:jL8==:j,:j%2§:jP _Your foxfire dissipates.==:j=TC  You see here a +0 short sword.:jW5 _:j4X:j^:jzB:jI{:j  You encounter a goblin. It is wielding a +0 club.:j҅..... #### .... ... ... #.. #+#####..# #.. ##.......... .g ##...##:j^ #. .# ##.#.#.###..#.# ##.##.##.#.## #.@####.###.###.###- ##..##.####.##.#.## #..+......<..###.. ##).#..####.### ### ##...#.#.###.#  ###..#.#.##.#.## # g   goblin (wandering)########...##.#. ##.###........####.#.##.#.## #........# #.#.#.###.# 20.0):jn0r:jr   rat (wandering):j,8.5 (11:j:jT _You encounter a rat.:jm  Zeppelin the Firebug ..... ####  Deep Elf ...r ...  Health: 19/19 ======================== ... #.. #+####### Magic: 17/18 ======================-- ..# #.. ##........ AC: 3Str: 5 .. .g ##...#####. EV: 11Int: 21 #. .# ##.#.#.###.# SH: 0Dex: 15 #*#*# ##.##.##.#.## XL:  3 Next: 10% Place: Dungeon:1 #*@####.###.###.### Noise: ---------  Time: 728.5 (0.0) ##**##.####.##.#.## b) +0 dagger #..+......<..###.. Cast: Foxfire ##).#..####.### ### ##...#.#.###.# # ###..#.#.##.#.## # g   goblin (wanderin:jXg)  ########...##.#. ##.##  r   rat (wandering)  #........####.#.##.#.## #  #........# #.#.#.###.# # _You see here a +0 short sword.  You encounter a goblin. It is wielding a +0 club. _You encounter a rat.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jqW  Zeppelin the Firebug ..... ####  Deep Elf ...r ...  Health: 19/19 ======================== ... #.. #+####### Magic: 17/18 ======================-- ..# #.. ##........ AC: 3Str: 5 .. .. ##...#####. EV: 11Int: 21 #. g# ##.#.#.###.# SH: 0Dex: 15 #.#.# ##.##.##.#.## XL:  3 Next: 10% Place: Dungeon:1 #.@####.###.###.### Noise: ---------  Time: 728.5 (0.0) ##..##.####.##.#.## b) +0 dagger #..+......<..###.. Cast: Foxfire ##).#..####.### ### ##...#.#.###.# # ###..#.#.##.#.## # [:jX37mg   goblin (wandering)  ########...##.#. ##.##  r   rat (wandering)  #........####.#.##.#.## #  #........# #.#.#.###.# #You encounter a goblin. It is wielding a +0 club. _You encounter a rat.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.r ..... ####  .... ...  ..r #..  ..# #..  .. ..  #. g#  #.#.#  #.@ ##vv# #..+< ##).#  ##...#  :j Yj###..#.# # gally target)  ##.#. ##.## r :jFYy .#    :jZJ====9.5 (1:ju= _rat.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The rat squeaks loudly. The goblin shouts!:j Ev§:j @v§:j Kv§:jk E§v:j §vv§§v§v.g.r----30:j T§§:j :j§..... #### ....  ... #.. #+####### .r# #.. ##........ .. .. ##...######. .# ##.#.#.###.#§#g# ##.##.##.#.#§.####.###.###.###@v##.#.#. #..+......<..###..##).#..####.### #####...#.#.###.# ###..#.#.##.#.#########...##.#. ##.## ........####.#.##.#.## # #.#.#.###..####.### ##v§ )Your foxfire dissipates!:j1The foxfire burns the goblin.r   rat:jC2§:jDG.r:jN&..:jf%8==2----1§§ _You kill the goblin!:j1 ..... ####  Zeppelin the Firebug .... ...  Deep Elf ... #.. #+####### Health: 19/19 ======================== ..# #.. ##........ Magic: 17/18 ======================-- .r .. ##...#####. AC: 3Str: 5 #. .# ##.#.#.###.# EV: 11Int: 21 #.#)# ##.##.##.#.## SH: 0Dex: 15 #**####.###.###.### XL:  3 Next: 12% Place: Dungeon:1 ##@*##.####.##.#.## Noise: ---------  Time: 731.5 (0.0) #**+......<..###.. b) +0 dagger ##).#..####.### ### Cast: Foxfire ##...#.#.###.# # ###..#.#.##.#.## #  ########...##.#. ##.##  r   rat  #...:j.....####.#.##.#.## #  #........# #.#.#.###.# #  #........# #.#..####.### ###Your foxfire dissipates!The foxfire burns the goblin. _You kill the goblin!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j?..... ####Zeppelin the Firebug.... ...Deep Elf... #.. #+####### Health: 19/19 ========================..# #.. ##........ Magic: 17/18 ======================--.r .. ##...#####. AC: 3Str: 5#. .# ##.#.#.###.# EV: 11Int: 21:j?#.#)# ##.##.##.#.## SH: 0Dex: 15#v.####.###.###.### XL:  3 Next: 12% Place: Dungeon:1##@.##.####.##.#.## Noise: ---------  Time: 731.5 (0.0)#.v+......<..###.. b) +0 dagger##).#..####.### ### Cast: Foxfire##...#.#.###.# ####..#.#.##.#.## #########...##.#. ##.##r   rat (ally target)#........####.#.##.#.## ##........# #.#.#.###.# ##........# #.#..####.### ###[:j@40mThe foxfire burns the goblin. _You kill the goblin!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:jBA:=2.5 (1 _:jG:jK:j:v§v§:j%Cv§:jGv§:j3. _You kill the goblin!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the rat.:j'R:j?H1§:jtIv§v§:j>JAv§:jS:j#W64-3:j[^§§§§:jl`G _You kill the rat!:jP:j#}v§v§:jIv§:jC§v:j§8== _Your foxfire dissipates.:j $  Things that are here::j_  a +0 club; a goblin corpse _:ja:j)eP==:jQf:jsh:jlB:jVp:jt:jv,:jmx:jy  You encounter a hobgoblin.:j4 ## .. .# g# .#####$###...  .....########..@.....# -...................... ...####..####+#######+# ..###...# ##.........##..#....###...#####...## #.#.#####.#.#.###.#.#.##g   hobgoblin (asleep) #.#)# ##.##.##.#.##.##.## #..####.###.###.###.###.#### ##..##.####.##.#.##.####.##.:j0463.0):j37.5 (14 _:j`:j:j>  Zeppelin the Firebug  Deep Elf ## Health: 19/19 ======================== ..:j0@ Magic: 17/18 ======================-- .# AC: 3Str: 5 g# EV: 11Int: 21 .# SH: 0Dex: 15 ####*###...  XL:  3 Next: 14% Place: Dungeon:1  .....########.*@*....#  Noise: ---------  Time: 747.5 (0.0)  .............***......  b) +0 dagger  ...####..####+#######+#  Cast: Foxfire  ..###...# ##.........##  ..#....###...#####...##  #.#.#####.#.#.###.#.#.##  g   hobgoblin (asleep) #.#)# ##.##.##.#.##.##.##  #..####.###.###.###.###.#### ##..##.####.##.#.##.####.##.Things that are here: _a +0 club; a goblin corpse _You encounter a hobgoblin.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, :jAQ - select action, ( or ) - cycleDir - look around, f - activate:jZeppelin the FirebugDeep Elf##Health: 19/19 ========================..Magic: 17/18 ======================--.#AC: 3Str: 5g#EV: 11Int: 21.#SH: 0Dex: 15####$###...XL:  3 Next: 14% Place: Dungeon:1  .....########..@.....#Noise: ---------  Time: 747.5 (0.0):j..............vv......b) +0 dagger...####..####+#######+#Cast: Foxfire..###...# ##.........##..#....###...#####...###.#.#####.#.#.###.#.#.##g   hobgoblin (asleep, ally target)#.#)# ##.##.##.#.##.##.###..####.###.###.###.###.######..##.####.##.#.##.####.##. _a +0 club; a goblin corpse _You encounter a hobgoblin.Casting: Foxfire (safe; 4% risk of failure)  :jQ"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j:=8.5 (1 _:j:j :jmv§v§v§v§v§v§:jF g  The foxfire burns the hobgoblin.  The hobgoblin is heavily wounded.:jZ2§:jL<v§:ju  The hobgoblin shouts!  The foxfire burns the hobgoblin but does no damage.:jO2 §.g====9§§§ _The hobgoblin is heavily wounded.:j9k ### #.. #.# #.# #g# .####§###. .....##...@§...#  .....§§....####..####+#+# ..###....#..#.#.#####.#.#.###.#.#.## #..####.###.###.###.###.###..##.####.##.#.##.####.##.§g....----50:j   Zeppelin the Firebug  Deep Elf ### Health: 19/19 ======================== #.. Magic: 16/18 =====================--- #.# AC: 3:j Str: 5 #.# EV: 11Int: 21 #.# .  SH: 0Dex: 15 ####g###....  XL:  3 Next: 14% Place: Dungeon:1 .....########..*@*...#  Noise: ---------  Time: 750.5 (0.0)  ..............***......  b) +0 dagger  ...####..####+#######+#  Cast: Foxfire  ..###...# ##.........##  ..#....###...#####...##  #.#.#####.#.#.###.#.#.##  g   hobgoblin  #.#)# ##.##.##.#.##.##.##  #..####.###.###.###.###.#####  ##..##.####.##.#.##.####.##..The hobgoblin shouts!  The foxfire burns the hobgoblin but does no damage. _The hobgoblin is heavily wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j( Zeppelin the FirebugDeep Elf###Health: 19/19 ========================#..Magic: 16/18 =====================---#.#AC: 3Str: 5#.#EV: 11Int: 21#.# .SH: 0Dex: 15####g###....XL:  3 Next: 14% Place: Dungeon:1 .....########...@v...#Noise: ---------  Time: 750.5 (0.0)  ..............v........b) +0 dagger...####..####+#######+#Cast: Foxfire..###...# ##.........##..#....###...#####...###.#.#####.#.#.###.#.#.##:j Ag   hobgoblin (ally target)#.#)# ##.##.##.#.##.##.###..####.###.###.###.###.#######..##.####.##.#.##.####.##..The foxfire burns the hobgoblin but does no damage. _The hobgoblin is heavily wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j a7==1.5 (1:j,( :j+ K _The hobgoblin is heavily wounded.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The hobgoblin misses you.:j9 v§You closely miss the hobgoblin.:j@ C $:j,A eThe hobgoblin is heavily wounded.The foxfire burns the hobgoblin.:j^F R:jB §v§§v:j >v§:jJ :§v:j :j. .72:j §§v@§§:j M _You kill the hobgoblin!:jM##.  #.# . ####@###.... .....########.§v.§...#  ..............§........ ...####..####+#######+#:j{§v§v§v§v..-3§§:jޱ §You now have 120 gold pieces (gained 16).:j!*....:j8===-4.5 (2:j9§:jN _Your foxfire dissipates.:j ]:j^3:j^a:jfX:j==  You encounter a ball python.######## #...@..#  #.####.#  #.# .#  #.# .. ####.###...... ..########........# #S S   ball python (constriction, asleep) ................§.... ..####..####+#######+# ..###...# ##.........##60.5 (61.5 (7 _:j7?$# #....@.# #.####.# #.# ..# #.# #...####.###......#.#...#S.§....## #####..####+#+# :jI:jQJ+2.5 (1:j=d:j # #.....@# #.####.# #.# #..# #.# ##...####.###...... #.#...#S.§....## # ####..####+#######+# :j :jΣ &3:jO :j :j ########......#.#####.# #..##.....S..##S   ball python (constriction, asleep) .#....###...#####...##:jd:jzC4:j?)#########......#.####.## #@.##.....#####.###........: ########........##S.. ........§....## ## ####..####+#######+# ...# ##.........## .#....###...#####...#######.#.#.###.#.#.###:j S.  Found a parchment of Sublimation of Blood.:jOS):jW&5:j:j•5 _The ball python hisses angrily.:jTL######## #......# #.####.## #.# #.@# #.# ##.....# ####.###.....S..:...#...#......## #..####+#######+# S.S.6:jX:jY:j$4 Q:j  Zeppelin the Firebug  Deep Elf  Health: 19/19 ========================  Magic: 17/18 ======================--  AC: 3Str: 5 ######## EV: 11Int: 21 #......# SH: 0Dex: 15 #.####*## XL:  3 Next: 17% Place: Dungeon:1 #.# #*@# Noise: ---------  Time: 766.5 (0.0) #.# ##*S...#  b) +0 dagger ####.###........:.  Cast: Foxfire #######........#...#.... ..................## ### ###..####+#######+# S   ball python (constriction) ##...# ##.........## #....###...#####...## [17:jNJld#.#####.#.#.###.#.#.## # _You encounter a ball python.Found a parchment of Sublimation of Blood. _The ball python hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j P#Zeppelin the FirebugDeep ElfHealth: 19/19 ========================Magic: 17/18 ======================--AC: 3Str: 5########EV: 11Int: 21#......#SH: 0Dex: 15#.####v##XL:  3 Next: 17% Place: Dungeon:1#.# #v@#Noise: ---------  Time: 766.5 (0.0)#.# ##.S...#b) +0 dagger:jP####.###........:.Cast: Foxfire #######........#...#.... ..................## ### ###..####+#######+#S   ball python (constriction, ally target)##...# ##.........## #....###...#####...## #.#####.#.#.###.#.#.###Found a parchment of Sublimation of Blood. _The ball python hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=7.5 (1:j W:jY+ _The ball python hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The ball python barely misses you. x2:jyc########......####v## #v.#######@S...#:jPz)####.###........:. #######........#...#... ..................## ### ###..####+#######+#...# ##.........## #....###...####:jz#...#######.#.#.###.#.#.### #)# ##.##.##.#.##.##.##.#:j|L§v:j;W .  The foxfire burns the ball python.:jR:j1§:jAv§:jMv§:j?§v:j:j].98:j&:j&)O _You kill the ball python!:jH{######## #.....§# #.####v## #.# #§§##### #.# ##.@...# ####.###.:.........#...#.....## #..####+######+#...# ##.## ....###...#####...## .#####.#.#.###.#.#.## # )# ##.##.##.#.##.##.## .#:jI?§v:jJ<v§:jJAv§:jQ .:jQ68==:jQ'-9:jdB§:j]######## #......# #.####v## #.# #§§##### #.# ##..@..# ####.###.:jr:..#...#....####..####+#######+# ...# ##.##:jq(###...#####...## #####.#.#.###.#.#.## # # ##.##.##.#.##.##.## .##:j}Bv§:j=v§:j.§:je;v..:jA-70:jD§§:j|:j2 7######## #..v§§.# #.####§## #.# #..##### #.# ##...@.# ####.###.:..:j #...#......##. ..####+## :j :j :jb &1:j^ :j :jm V# #..v§§.# #.####§## #.# #..##### #.# ##....@# ####.###.:..#...#.:j5n #....########.# :jTu :j v &2:j| :j+~ :jh ########..v§§.####.## #..########.....######.####.###......@.:..... ###........#...#.......# ......########+ #.###.###.###.###.######## ..###:jPk:jolC==3:jq:jys:jK# #..v§§.# #.####.## #.# #..##### #.# ###.....######.  ####.###.:..#...#.#.##.# ####+#######+# :j<4:jL:jg:j7# #..v§§.# #.####.## #.# #..##### #.# ###.....######. ####.###...#...#.#..##.# +#######+# ..  ##.## # 5  You pick up a parchment of Sublimation of Blood and begin reading...6.5 (2 _You add the spell Sublimation of Blood to your library.:j:jz:j:j:j:j̧:jw:jB:j\:j,:j :j:j:j3:j:j-:jD,:jմ:jX:j:j,:j:j\:j5:jm:j:jl:jI,:j:j:j:j:j:j:jr:j:jZ:jJ:j:j1:j:j:j,:jD:j:j:j:j#:j:j :j?:jq:j:j:j:j:j:j,:jV:j:jb:j:j:j:j:j :jy:j:jW:j:j/:j:j:j,:j:j:j:jx:ja:jO:j:j:j:j:j:j:j2:j,:j:j:jp:j:j :j,:j0 ### #.. #.# #.# . ### #########.###...> :jz,..######........8037.0) ...........#########.... #.......#### .:jC####. :j#...# ###.## #.#:j  #.####.## #....:j.###:j:j&,4.5 (28:j :jJ 9 _Found an escape hatch in the floor.:j]g 3:jg :ji :jo :j9q :jOr :jr :js :jt :j;z :jz :j"{ :jx| :j} :j ~ :j~ :j :j :j :j :j :j :jB :j :jt :j :j :j :j :j :j! :j :j :j@ :j :jo :j :j :jZ :j< :jC :j :j2 :j :jǢ :j :j\ :j3 :j; :j :jͨ :j :j :j :jض :j :j :j! :j :jK :j :j :j" :jm :j :j :j :jw :j :jU :j :j= :j :j :jf :j :j :j :j :j| :j :j ,:jX :j :j= ,:j :j# :j ,:j :j( :j :j :j] :j :j :j :jt :j& :j :j :j :ji# :jV$ :j$ :j$ :j@( :j) :js) :j* :j- :j. ,:jW/ :j2 :j3 ,:j4 :j6 :j/8 B:j: :j; :j; :j^< :j6? :j@ B:jBC :jOD :jwD :jE :jG :jH :j*I :jI :jL :jM :j N :jO :j;Q :j0Z X:j}[ B:j] :j^ :j^ :j_ :ja :jb :j1c :jc :je :jf :jf :jg :jj :jj ,:jXk :jl :jm :j*n :jn :jZp :j>q :jwq :jq :jr :js :js :jUt :ju :jfv :jv :j w :jx :jy ,:jz :j} @  There is an open door here.:j :jn  _:j :j :j+ :jn :j :j{ :j :j ,:j :j> :jܠ :j :já :j :jf ,:j֥ :j :jm :j :jS :j5 :j3 :jt :j- :j :jn B:j :j :j :jP :j :j ,:j :j6 :j :j8 :jz :j% :jO :j :j :je :j ,:j :j :j# :j :j\ :jv :j ,:jC :j :jh :j :jq :j :j ,:j :jB :j ,:j :jL 7 _You open the door.:j :j: :j :j @  There is an open door here.:j :j  _:j :jk :j :j :jT :j :jX :j& :j :j :j ,:j :jh :j :j5 :j_ :j\ :j :j :j :jH! :j" :j" :ji$ :j& :j( :j( :j&* :jz, :jl. :j. :j0 :j 4 C  You see here a +0 short sword.:j6 :j7  _:jEC ,:jNF :jF :jG :jRK :jdM :jM :jN :jCQ :jlS ,:jT :j L:jM   There is an open door here. _:j2j :jj :jpk :jm :jp <  You see here a +0 robe.:j`r :jBs  _:js :ju :j=x :jx :j z :j{ :j:~ ,:jk :j# :j :j :j :js :j :j :j :j :jg :j :jr :j :j ,:j :j :jY :jT :j' :j :jۣ ,:j :j* :jz :j :j :j #........####.#.##.#.## ##.#........# #.#.#.###.# #.##........# #.#..####.### ###.##).......# #.'.........###....#........# #.##.####.##.#.##.##.#.#....# #.###.###.###.###.#:jc #......### #.# ##.##.##.#.##.#  #.#.#..# #######.#.#.###.#.#  #.....## #@..###...#####...926.5 (122.0)  #....## #.### ##.........#  ##..## #.# ###'#######'#  ##.# :j  #.# #...#####...##.# #.######.......###  #.# ##......[..........:j    #.# ####..###..#####.#####  :j? Y #.# ##.....#...## #......   #.# #..###...### #..##.#:j_ E :j| :jk :j E _Done exploring.:j@:jCRead which item? Scrolls  c - a scroll labelled MIUNIZX KOKI  e - a scroll labelled VAOBOR LIGHUBO :jZC h - a scroll labelled QELOHUEJAEM  j - 2 scrolls labelled OVYEPN FISUKK [!] read|quaff:j|CG[?] describe selected:jJ :jQ :j\X  #........####.#.##.#.## ##. Zeppelin the Firebug#........# #.#.#.###.# #.# Deep Elf#........# #.#..####.### ###.# Health: 19/19 ========================#).......# #.'.........###.... Magic: 18/18 ========================#........# #.##.####.##.#.##.# AC: 3Str: 5#.#.#....# #.###.###.###.###.# EV: 11Int: 21#......### #.# ##.##.##.#.##.# SH: 0Dex: 15:jRY #.#.#..# #######.#.#.###.#.# XL:  3 Next: 19% Place: Dungeon:1#.....## #@..###...#####... Noise: ---------  Time: 926.5 (0.0)#....###.### ##.........# b) +0 dagger##..###.# ###'#######'# Cast: Foxfire##.##.# #...#####...##.##.######.......####.###......[.......... #.# ####..###..#####.##### #.# ##.....#...## #...... #.# #..###...### #..##.#:j~Y   _You see here a +0 short sword. _You open the door. _There is an open door here. :jY p_There is an open door here. _You see here a +0 robe. _Done exploring.:j#f  As you read the scroll labelled OVYEPN FISUKK, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.:jf a7.5 (1Tele :j"m :jo 8 _j -> t - a scroll of teleportation:jd :j :j :j F _Unknown command.:jg:j Read which item? Scrolls  t - a scroll of teleportation (cancels current teleport)  c - a scroll labelled MIUNIZX KOKI  e - a scroll labelled VAOBOR LIGHUBO  h - a scroll labelled QELOHUEJAEM [!] read|quaff[?] describe selected:jͩ :j  #........####.#.##.#.## ##. Zeppelin the Firebug#........# #.#.#.###.# #.# Deep Elf:jt"#........# #.#..####.### ###.# Health: 19/19 ========================#).......# #.'.........###.... Magic: 18/18 ========================#........# #.##.####.##.#.##.# AC: 3Str: 5:j#.#.#....# #.###.###.###.###.# EV: 11Int: 21:jխ#......### #.# ##.##.##.#.##.# SH: 0Dex: 15:j'#.#.#..# #######.#.#.###.#.# XL:  3 Next: 19% Place: Dungeon:1:j,I#.....## #@..###...#####... Noise: ---------  Time: 927.5 (0.0)#....##:jV#.### ##.........# b) +0 dagger##..###.# ###'#######'# Cast: Foxfire:j̮.##.##.# #...#####...# Tele #.##.######.......####.#:jd##......[.......... #.# ####..###..#####.##### #.# ##.....#...## #...... #.# #..###...### #..##.#  _You see here a +0 robe. _Done exploring.  :jAs you read the scroll labelled OVYEPN FISUKK, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. :jǯZ_j -> t - a scroll of teleportation _Unknown command.:jf  As you read the scroll labelled MIUNIZX KOKI, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.:j,*8.5 (1:j:j. _It was a scroll of fear.:je! :j# Read which item? Scrolls  t - a scroll of teleportation (cancels current teleport)  e - a scroll labelled VAOBOR LIGHUBO  h - a scroll labelled QELOHUEJAEM [!] read|quaff[?] describe selected:j :j :j4  #........####.#.##.#.## ##. Zeppelin the Firebug#........# #.#.#.###.# #.# Deep Elf:j #........# #.#..####.### ###.# Health: 19/19 ========================#).......# #.'.........###.... Magic: 18/18 ========================#........# #.##.####.##.#.##.# AC: 3Str: 5#.#.#....# #.###.###.###.###.# EV: 11Int: 21#......### #.# ##.##.##.#.##.# SH: 0:j nDex: 15#.#.#..# #######.#.#.###.#.# XL:  3 Next: 19% Place: Dungeon:1#.....## #@..###...#####... Noise: ---------  Time: 928.5 (0.0)#....###.### ##.........# b) +0 dagger##..##:j} #.# ###'#######'# Cast: Foxfire##.##.# #...#####...# Tele #.##.######.......####.###......[.......... #.# ####..###..#####.##### #.# ##.....#...## #...... :j( #.# #..###...### #..##.# You feel strangely unstable. It was a scroll of teleportation. _j -> t - a scroll of teleportation _Unknown command.As you read the scroll labelled MIUNIZX KOKI, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.:j  As you read the scroll labelled VAOBOR LIGHUBO, it crumbles to dust.  It is a scroll of identify.:j /  --more--:j Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled QELOHUEJAEM Potions (select first with !)  d - 2 lumpy orange potions  f - 2 golden potions[?] describe selected:jvb :jl :jA|  #........####.#.##.#.## ##. Zeppelin the Firebug#........# #.#.#.###.# #.# Deep Elf#........# #.#..####.### ###.# Health: 19/19 ========================#).......# #.'.........###.... Magic: 18/18 ========================#........# #.##.####.##.#.##.# AC: 3Str: 5#.#.#....# #.###.###.###.###.# EV: 11:j} Int: 21#......### #.# ##.##.##.#.##.# SH: 0Dex: 15#.#.#..# #######.#.#.###.#.# XL:  3 Next: 19% Place: Dungeon:1#.....## #@..###...#####... Noise: ---------  Time: 928.5 (0.0)#....###.### ##.........# b) +0 dagger##..###.# ###'#######'# Cast: Foxfire##.##.# #...#####...# Tele #.##.######.......####.###......[.......... #.# ####..###..#####.##### #.# ##.....#...## #......[39:j8~ ;49m #.# #..###...### #..##.#  _Unknown command.As you read the scroll labelled MIUNIZX KOKI, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled VAOBOR LIGHUBO, it crumbles to dust.  It is a scroll of identify.:j :jP -  #.##.##.# #..#  #..##.##.#...#.# ##.### #..#...#.......####### #..... #.....#....^..#####) :j #####.#....#...##†##.._....##.... ..# #.##...###..†..#....##....... #.###.....###..÷##.#.########.... #..##..##...#....#÷#.# #>).. ##.##..#........@..#.# #....#..#........#...#.#.# #....##....#...#.##.##.#.# #....##...##.##.........# ####:j ##........####...########### #####  d -> c - 2 potions of curing:jj :j֟ :jw 59.5 (1:j %_:jB @ _Your surroundings suddenly seem different.:j :j 3:j"! :j" :jc' B:j' :j ( :j ) :jz- a  You see here a rat skeleton.:j. :j/  _:j0 :j4 a  You see here a rat skeleton.:j6 :j7  _:j7 :j: $  Things that are here::j<  a ball python skeleton; a bat skeleton:j> :j?  _:j@ :jB :jC :j?D :jD :jF :jG :j@H :jH :jKJ :j;K :jK :jL :jKN :jO :j(P :j9Q :jT S  There is a faded altar of an unknown god here.:j'V :jV  _:jW :jZ :j[ :j[ :j] :jp_ :j(a :jda :jb :jrd :jTf ,:jlg :ji :jk :jk :jl :jo :jq :jq :j.s :ju :jw :jx :jy :jG{ :jv} :j} :j~ :j .....# ####.##  #.##.# #..#  ...#.# ##.###### .....####### #......# :j L...#....^..#####)....# #÷##.._....##.....# .÷..#....##........# ..÷##.#.########.....# ....#÷#.# #@)...# 46:j\ 7.0) ......#.# #.....# #...#.#.# #.....#:j  ##.##.#.# #.....# ........# ####### ####...:jĈ q## # #####:jщ :j~ :jK  :ju ]_There is a stone staircase leading down here.:jFJ:j7.0) __:jAJ 2  You climb downwards.:j{8###...##########.....# :j...### ##.####...######## #.....## #.##............# ###.#### #.##.#...######.# #.# :jc .######.##....## #.# :j  ........##.#### #.#  ...†.......# #####:jL#.#  .#########.# #....# ..# #.# #@# ###:j #.# #.#  :j#.# #.#  ... .S ### :jO### S   adder (asleep) :jl:jn&9.0 (2.5:j{:jP _You encounter an adder.:j a _There is a stone staircase leading up here.:j`##.##....>.##.....................###...####.##### ##.####...######## #................# ###.### ..# #.##.#...######.#######.##....##.....##.#### ..†.......# #####.##.########...#..<###.#:j`###:j~#.# #.#... .S.### ###:jK50.0 (1.0 _:j:jHe.##.##....>.##................... Zeppelin the Firebug ....###...####.############.....# Deep Elf ..### ##.####...######## #.....# Health: 19/19 ======================== ..# #.##............# ###.### Magic: 17/18 ======================-- ..# #.##.#...######.# #.#  AC: 3Str: 5  .######.##....## #.#  EV: 11Int: 21  ........##.#### #.#  SH: 0Dex: 15  ...†.......# #####.# #.#  XL:  3 Next: 19% Place: Dungeon:2  .#########.# #@*..# ..#  Noise: ---------  Time: 950.0 (0.0) #.# #*###.# ###  b) +0 dagger #.# #.# Cast: Foxfire #.# #.# :jI.... .S. ### ### S   adder (asleep)You climb downwards. _You encounter an adder. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jXQJ.##.##....>.##................... Zeppelin the Firebug ....###...####.############.....# Deep Elf ..### ##.####...######## #.....# Health: 19/19 ======================== ..# #.##............# ###.### Magic: 17/18 ======================-- ..# #.##.#...######.# #.#  AC: 3Str: 5  .######.##....## #.#  EV: 11Int: 21  ........##.#### #.#  SH: 0Dex: 15 :j+R~ ...†.......# #####.# #.#  XL:  3 Next: 19% Place: Dungeon:2  .#########.# #@...# ..#  Noise: ---------  Time: 950.0 (0.0) #.# #<###.# ###  b) +0 dagger #.# #.# Cast: Foxfire #.# #S# ... ... ### ### S   adder (asleep) _You encounter an adder. :jS_There is a stone staircase leading up here.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:jY>      #.#   #.#   #.#  ...† #####.# #.#   #@v..# ..#  #.# #v###.# ###  #.# #.# :j.Zj#.# #S# ... ... ### ###Slly target) :jp[3=1.0 (1:ja:jw _There is a stone staircase leading up here.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The adder hisses angrily.:j_m  :j1n  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jf Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 b - ScorchFire4%2  c - Volatile BlastmotesFire/Translocation17%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jd:j?m:j{.##.##....>.##................... Zeppelin the Firebug ....###...####.############.....# Deep Elf ..### ##.####...######## #.....# Health: 19/19 ======================== ..# #.##............# ###.### Magic: 17/18 ======================-- ..# #.##.#...######.# #.#AC: 3Str: 5  .######.##....###.#EV: 11Int: 21  ........##.#####.#SH: 0Dex: 15  ...†.......# #####.##.#XL:  3 Next: 19% Place: Dungeon:2  .#########.# #@v..#..#Noise: =--------  Time: 951.0 (0.0)#.# #v###.####b) +0 dagger[:j|30X#.# #.#Cast: Foxfire#.# #S#... ...### ###S   adder (ally target)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _The adder hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j.##.##....>.##................... Zeppelin the Firebug ....###...####.############.....# Deep Elf ..### ##.####...######## #.....# Health: 19/19 ======================== ..# #.##............# ###.### Magic: 17/18 ======================-- ..# #.##.#...######.# #.#AC: 3Str: 5  .######.##....###.#EV: 11Int: 21  ........##.#####.#SH: 0Dex: 15  ...†.......# #####.##.#XL:  3 Next: 19% Place: Dungeon:2  .#########.# #@v..#..#Noise: =--------  Time: 951.0 (0.0)#.# #v###.####b) +0 dagger[:j30X#.# #.#Cast: Foxfire#.# #S#... ...### ###S   adder (ally target)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _The adder hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. * combustible, ally target)  Flames lash the adder.  The adder is severely wounded.:j}§v§v  The adder's fire resistance burns away. The foxfire burns the adder.:j2§:jPD§v:jV[Sv:jy * The adder is severely wounded.The foxfire burns the adder.:j ~2§:jPS§)5--====2.0 (1:j:jƾY _The adder is almost dead.:j ...  You closely miss the adder.The adder is almost dead.:j6=-=---3:j:j= _The adder bites you but does no damage.:j1 (.##.##....>.##................... Zeppelin the Firebug ....###...####.############.....# Deep Elf ..### ##.####...######## #.....# Health: 19/19 ======================== ..# #.##............# ###.### Magic: 15/18 ====================---- ..# #.##.#...######.# #.#  AC: 3Str: 5  .######.##....## #.#  EV: 11Int: 21  ........##.#### #.#  SH: 0:j NDex: 15  ...†.......# #####.# #.#  XL:  3 Next: 19% Place: Dungeon:2  .#########.# #@*..# ..#  Noise: =--------  Time: 953.0 (0.0) #.# #S###.# ###  b) +0 dagger #.# #.# Cast: Foxfire #.# #.#:j  ... ... ### ### S   adder (combustible):j" IYou closely miss the adder.:jE xThe adder is almost dead. _The adder bites you but does no damage.  :jk Casting: Foxfire (safe; 4% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jub.##.##....>.##................... Zeppelin the Firebug ....###...####.############.....# Deep Elf ..### ##.####...######## #.....# Health: 19/19 ======================== ..# #.##............# ###.### Magic: 15/18 ====================---- ..# #.##.#...######.# #.#AC: 3Str: 5  .######.##....###.#EV: 11Int: 21  ........##.#####.#SH: 0Dex: 15  :j[c^...†.......# #####.##.#XL:  3 Next: 19% Place: Dungeon:2  .#########.# #@v..#..#Noise: =--------  Time: 953.0 (0.0)#.# #S###.####b) +0 dagger#.# #.#Cast: Foxfire#.# #.#... ...### ###S   adder (combustible, ally target)  The adder is almost dead. _The adder bites you but does no damage.  :jcsCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jc/You conjure some foxfire!:jd+4.0 (1:j^j:jl _The adder bites you but does no damage.  Casting: Foxfire (safe; 4% risk of failure)  :jMlvPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The adder completely misses you.:j.##................... Zeppelin the Sneak ....###...####.############.....# Deep Elf ..### ##.####...######## #.....# Health: 19/19 ======================== ..# #.##............# ###.### Magic: 15/18 ====================---- ..# #.##.#...######.# #.#AC: 3Str: 5  .######.##....###.#EV: 11Int: 21  ........##.#####.#SH: 0Dex: 15  ...†.......# #####v##.#XL:  3 Next: 42% Place: Dungeon:2  .#########.# #@§§§#..#Noise: =--------  Time: 955.0 (0.0)#.# #§###.####b) +0 dagger[30:jWX#.# #.#Cast: Foxfire#.# #.#... ...### ###Dir - look around, f - activateYou conjure some foxfire! _The adder completely misses you.You hit the adder. _You kill the adder! _Your Stealth skill increases to level 4!:je_n  Okay, then.:ja:jc. _:j3:j.:jגR§v:j.>v§:j:v§:jVn§v§6= _Your foxfire dissipates.7==8=== _Magic restored.==:j6a ...##.# # #....#.########......#### #....>.##...................# ##...####.############.....##  ##.####...######## #.....#  #.##............# ###.###  #.##.#...######.# #.# ###.##....## ##.# #.# ....##.#### ##@# #.# - .......# #####.## #.# ######.# #....## ..##.# #<###.# ####.# #.# #.##.# #.# #.#... ... .#### ### #You pick up a parchment of Momentum Strike and begin reading...:jv67.0 (12.0)-8.0 (13:j:jH _You add the spell Momentum Strike to your library.:j3:jD:jk:j6:jI:j,:jb:jޔ:j&:jg:j:j:j`:j:j:j:j':jQ:j<:j!:j>:jש,:j:j:j,:j:j :jx:j:j:jp:j4,:j:j`:jC,:jԵ:j6:jζ,:jP:jܷ:jȸ:j :j:jrf  There is a stone staircase leading up, spattered with blood here.:j:j _:j:jս:j,:j :j:j,:j8:j3:j,:j-:j:j,:j:jR:j ,:j:j:jB:j:j:jN:j%:j:j:jP:j:j]:j:jl:j:j_:j,:j:j:j]:j:j:jY:jD,:j|:jU:j$B:j:jU:j:j:j:j3:j:j:jY:jDX:j:j:j:j:j :jQ :j :j?:j,:j:j:j,:j:j:jG:j:j:j:j,!:j!:j:":j$:jQ&:j&:j9':j5):j*:j.+:j+:j-:j/:j/:jr0:j2:jD4:j4:j5:j7:j8,:j^9:ja;:j=,:j9>:j@:jB:jB:jD:jE:jIB:j K:jL:j X:j :j߉ :j :j :jߌ :jo :jƏ :jE 8===:j B:j :j :jߜ X:j :jR :j :j :j5 :jƢ :==:jI :j :j% ,:j :jz :j :jk :jͭ :j :j :js :j0 :jc :j B:j- X:j :j9 :j :j :j :j" :jv :j :ja :j :j :j :jb :j :j :j :j :j :j :j :jT :j :j :j. :j :j X:j :jo :jr :jA :j9 :j :j :j :jH :j :j0 :jC :jQ X:j ,:jS :j* :jx :j :j :j :j. ,:j :j  :j ,:j :j$ X:j> :j B:j :j :j :j ,:j," :jZ# :j9$ ,:j}% :jL v:j w :jTx X:jy ,:jz :jS{ :j{ :j| :j~ :j~ ,:j :j9 :jC :j :j :j :j؃ :j& :j :jV :j~ :jņ :j. :jM :j ,:j ,:j B:j :j5 ,:j :jŏ :jw :jʐ :j; :j˒ :j B:j :j :j :j. :j :jԡ B:j :j :jt :j) :j ,:j :j. :jC :j :j` :j :j :j :jQ :j :jT :j :j :j :j :j :j :j :j :jx :j :j :j :j :j :j3 :j :jf :j/ :j :jG :j X:j :j :jm :j :j :j :j4 :j :j+ :j :j B:j B:j' :j! :j? ,:j :j ,:j :jM :j: :jf ,:j :j# ,:j$ ,:j & :jt' ,:j' :j>) :j* ,:j* :j+ :jW, :j, :j, :j- :j. ,:j. :j0 :j0 :j1 :jQ1 :j2 :j2 :j3 :j;3 :j4 :j`6 f  You encounter a quokka.:jY? ## ##########.. .........#.# ########.# .# #.# .# #.# .##  #####.########  #............@.#  #.###.########.# #.# #.# .# #.# #.### #.# #...# #.#.# ###.# #.# #§#.#r   quokka (wandering)#.# #.# #.# #§# #.# ####.# #.# #r# #.# #.# .....# [3:j@ T4m#.###.## #.#:j A 2214.0 (92.0).:j(F Mr:jF ,5.0 (93:jJ :jV 3 _The quokka leaves your sight.:j!Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - a +0 dagger (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jC :j"TZeppelin the Sneak##Deep Elf ##########..Health: 19/19 ======================== .........#.#Magic: 18/18 ======================== ########.#.#AC: 3Str: 5#.#.#EV: 11Int: 21#.#.######SH: 0Dex: 15#####.########.......XL:  3 Next: 48% Place: Dungeon:2#............@.#Noise: ---------  Time: 1215.0 (0.0)#.###.########.#b) +0 dagger#.# #.#.#Cast: Foxfire#.# #.### .#:jJ#.# #...# #.##.# ###.# #.# #§#.##.# #.# #.# #§# #.# ####.# #.# #.# #.# #.# .....# #.# #r###.## #.#Flames lash the kobold. _You kill the kobold!Things that are here: _a +0 dagger; a +0 ring mail  You encounter a quokka. _The quokka leaves your sight.:jP  Okay, then.:j<:jm:j. _:j ) I:jU+ :j, :j`1 f _:j1 :j2 :j_4 :j5 :j5 :jM6 :j7 :jg8 :j8 :j9 :j: :j; ,:j%< :jo= :j)> :jg> :j> :j? :j%A ,:jA :jhB :jVC :jC :j D :jE :j{F :jF :jG :jH :jrI :jI :j2J :jK :j^L :jL :jL :jM :jN :jO :jqO :jP :jQ :jQ :jQ :j#S :jY  ######## ## #.....<28.0 (13.0) .# #.####### .# #.#:jZZ  .# #. .# #.####### .########.......# ..........#####.# .########.# .# :j_ :j` ,9.0 (14:jd :jg 9 _Found a stone staircase leading up.:j(:j%.:j;3:j3:j4B:j5:j)7,:jj7:jX8:jZ9:j9,:j<P  There is a stone staircase leading up here.:j=:j%> _:j>:j?:jAB:jB:jC:jC:j:j:j;:j:j ,:jU B:j= :j:jS:j:j:j:jv:j:j:j,:jm:j:jI:j:j:j:jX,:j :j[!:j":j,#:j#:j0&:jw(B:j):j+,:j+:j-:j-:jH.:j.:jK2a  You see here a rat skeleton.:jh3:j4 _:j4:j 6:j\7,:j7:jV9:j:,:j;:jwP######..............<.# ....##.##############.# ###.##.##.##.##.##.##.##.########.# ###.########.......##.# .............#####.# ####.# ###.########.# ###.# #....# # #.# #.# #@..# #.####94.0 (65 # #.### #.# #.### #.# # #...# #.# #.# #.# # ###.# #.# #÷# #.# # #.# #.# #.# #.# :j@Q# #.# #.# #.# #.# # #.# #.###.## #.# # #.# #......# #.#  #.# #......######.#:jQ:jY:j\E _Done exploring.:j{ :j=| :j| :j :jZ :j P _:j` :jی :jc :jݏ :j :j :j :j a  You see here a rat skeleton.:je :j  _:j :ji :j :j :ju :j| :jS :j :j` :je :j :jݥ :jݦ :jc :j :j :jD :j} B:j :jr :j :j :j8 :jV ,:j :j'   A quokka comes into view. #.# #.# #.### #.# #.###  #.# #.# #...# #.#  #.# #.# ###.# #.# #÷ #.# #.# #.# #.# #.#####.# #.# #.#  #.......# #.# #.###.##  ######### #.# #......## #.# #......#### .........# #@######.......... ####.###.# #................. ....[# #.#[:j 40m #..######.....#### .###.###.## #..# ####.## .###......######..# #..# ...............r..# #.##r   quokka (wandering) ...#........#####.# #.# ..##.....#..#####.# #.### .#####.#..........# #...#310.0 (16:j :j! 31.0 (17 _:j$ :jT% :j $:j  #.# #.# #.### #.# #.###  Zeppelin the Sneak  #.# #.# #...# #.# #.#  Deep Elf :jw  #.# #.# ###.# #.# #÷#  Health: 19/19 ======================== :j 4 #.# #.# #.# #.# #.#  Magic: 17/18 ======================--  #.#####.# #.# #.# #.#  AC: 3:j Str: 5  #.......# #.# #.###.##  EV: 11Int: 21  ######### #.# #......#  SH: 0Dex: 15 ########## #*# #......#### XL:  3 Next: 48% Place: Dungeon:2 .........# #@######.......... Noise: ---------  Time: 1311.0 (0.0) ####.###.# #**............... b) +0 dagger ....[# #.# #..######.....#### Cast: Foxfire .###.###.## #..# ####.## .###......######..# #..# ...............r..# #.##  r   quokka (wandering) ...#........#####.# #.# ..##.....#..#####.# #.### .#####.#..........# #...# _Done exploring. _You see here a rat skeleton. _A quokka comes into view.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - lo:jT 4ok around, f - activate:j  #.# #.# #.### #.# #.###  Zeppelin the Sneak  #.# #.# #...# #.# #.#  Deep Elf  #.# #.# ###.# #.# #÷#  Health: 19/19 ========================  #.# #.# #.# #.# #.#  Magic: 17/18 ======================--  #.#####.# #.# #.# #.#  AC: 3Str: 5  #.......# #.# #.###.##  EV: 11Int: 21  ######### #.# #......#  SH: 0Dex: 15 ########## #.# #......#### XL:  3 Next: 48% Place: Dungeon:2 .........# #@######.......... Noise: ---------  Time: 1311.0 (0.0) ####.###.# #................. b) +0 dagger ....[# #.# #..######.....#### Cast: Foxfire .###.###.## #..# ####.## .###......######r.# #..# ...............:jͮ c...# #.##  r   quokka (wandering) ...#........#####.# #.# ..##.....#..#####.# #.### .#####.#..........# #...# _You see here a rat skeleton. _A quokka comes into view.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j  #.# #.# #.### #.# #.###  #.# #.# #...# #.# #.#  #.# #.# ###.# #.# #÷#  #.# #.# #.# #.# #.#  :j } #.# #.# #.#   #.# #.###.##   #.# #......#  #v# #... #@. #.v......[# #.# #..###### #..# #r.# ..# #.## rally target)##.# :j N.#  :j :=2.0 (1 _:j :j :j...# ##÷ .###......##.#########..... ###:j& #v...#### ..........######.......... ####.###v....... ....[# .######.....#### .###.###.## ####.## .....######r #..#..........####### ##..######## .#####.#.........:jL?.. ..##..########:jC§v:jP§v:j?§v§v:jӛO§v:jgl  The foxfire burns the quokka.:jcC§§vrv §The quokka is heavily wounded.The foxfire burns the quokka.:jߴ2§:j:jo751-3:jj§§§§:j2§:jsJ _You kill the quokka!:jJ:j:ja:jW:jb8==:jWB:j,:jq  You see here a quokka corpse. _:j6,:j :jH:jU:j'P==:j:j,:j:j:j,:j:j0:j:jZ:j:j :j ,:jV :j| :j :jT :j :j> :j :j> :j :jD :j :jz :jB :j :j ,:j ,:j6 :jp :j| :j% m.# ######### ## ############### #. #.............# #.#####:j& F #.#######.###.# #...... #.# #....[# #.# #..#### #.# #.###.###.## #† #.###.###......######..# :j& W ######.##...................# .....<......#.@......#####.# -274.0):j& .........##.....#..#####.# :j' -##>####.#.#.#####.#..........  #.####.#....####.###..####### :j'  #.#...# #..#  #.#.####....##.### #..# ##.#.# #.#.###.# #..#....####.#.# #.# ###..# ##..........###.# #....#:j( :j / :j@0 :jX"3:j#:jD.:j31,:j 6:j6:j9:j::j2;:jCN:jTX:j[:ji:jq,:jr:jpt:j@u:ju:jv:jx:jy,:jgz:j:jԅ:jy:j:j:j:j:jZ:jΑ:j:j+:j:j:jk:j:j:j:jA:j:j:j #.##.###.#.##..........  #.##.....###.....<......#.....#.##.###......##.....#.###>####.#.#.#####.#:jF#.##...# #.####.#....####.#.##.#.# #.#..............##.##.#.# #.#.####....##.### #.##.#.#####.#.# #.#.###  #.##.........@.####.#.# #.# ##41 :j+ #.####.####.....#.  #.# #.# #...####....##.# #. #.# ##.## #...#####...##.# #. #.###...#####.............###. #.............####.#..........   #####...#####.####.##..######.:j]   ##..........##.##>.### #. :j ########............####. :j:jB:j:jm=:j=>:jE:jlF:j9#:jN$:j%:j,:j.:j2B:jK5:j#:j9:jD,:jGB:jI,:jQ:jGSX:j T:j@U,:jT[%.####.#####..........###.# #....# .# #.# #...####....##.# #.##.# .# ##.## #...#####...##.# #.##.# .###...#####.............###.##.# :jC\w.............####.#............. ####...#####.####.##..######.#####..........##.##>.### #.#  ########............# ###..@.........##.# 50 ####.##.##....#.#### #.##.##....>.##. :j\^#....###...####.# #..### ##.####.. #..# #.## :j\#..# #.##.#.. #..######.##....# ###.####:j2m3:j4?:j?:jsG,:jGI:j?Nn:j=O:j]`:j9 #.##...# #.####.#....####.##  #.##.#.# #.#..............#  #.##.#.# #.#.####....##.###  #.##.#.#####.#.# #.#.###.#  #.##...........####.#.# #.# ##  #.####.#####..........###.# #..#.# #.# #...####....##.# #.##.# ##.## #...#####...##.# #.##.###...#####...###.#7.0 (6.0)#.............####.#...........#####...#####.#########.###..........##.##>.### ########............####.####............##.####.##.##....#.# #.#:j#.##....> #....###...:j"X[?25h[?0c  Search for what [? for help]? :j [?25l[?1c:j 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 short sword:j:jΗ>Level 1 of the Dungeon:jΘ^<>>>>_:jGa(Press ? for help):j :j"`#.......# ####.###................#########.....#:j  :j-#.......########........#...#.......####:j#.....#:jd :jؠ.#..........................########.###:j:#.....#:j :jC!#.......####..####+#######+#:j #...#:jY#.....#:j :jn#.......###...# ##.........## ###.#:jV#######:j :jQ##........#....###...#####...##:j#.#:j; :jJ########.#.#####.#.#.###.#.#.## #.####:j :jx#.#)# ##.##.##.#.##.##.## #....##:j :j&#..####.###.###.###.###.#########..###:jG :j'>##..##.####.##.#.##.####.##..>.###...#####:j :jp#..'......<..###.........'.##..÷........#:jG :j^##).#..####.### ###.####..####.#.........#:jܯ :j/k##...#.#.###.# #.###.#.# #..#........#:j :jwm###..#.#.##.#.## ##.#.##.# #...........#:jײ :j<########...##.#.###.##:j K##.###.# #.##...>....#:j :jt#........####.#.##.#.## ##.#.##.# #.##........#:jU :jͶy#........# #.#.#.###.# #.###.#.####.##........######:j` :jy#........# #.#..####.### ###.####..#....#######........#:j :jv#).......# #.'.........###.........'.##.# #........#:jֽ :j#y#........# #.##.####.##.#.##.####.##.##.# #........#:jk :jy#.#.#....# #.###.###.###.###.###.###.##.# #........#:j :jI#......### #.# ##.##.##.#.##.##.## #.##.# ##........#:j׿ :j'#.#.#..# #######.#.#.###.#.#.## #.##.#### #.........#:ji :j:j:j:jZeppelin the SneakDeep ElfHealth: 19/19 ========================Magic: 18/18 ========================AC: 3Str: 5EV: 11Int: 21SH: 0Dex: 15XL:  3 Next: 51% Place: Dungeon:2Time:The foxfire burns the quokka.  The quokka is heavily wounded.The foxfire burns the quokka. _You kill the quokka! _You see here a quokka corpse.  Search for what [? for help]? sword:j:j:jw} _:j:j:j,:j:j:j:j?,:j:j:j:j :j:jN,:j:j:j`B:jh:j%:j]:jD:j1:j:j`:j:j/:j,:j:ja:jG:j:jC:j:j:j:j:jZ  There is an escape hatch in the ceiling here.:j>:j\:j% _:j:j&1:j':j:j:jk _A mysterious force pulls you upwards. The hatch slams shut behind you.:jn:j:j:j~:j :je:j|:jB:jֹ:j:jw:j:j:jv:j1:j{:j:jK:jB:j:j:jH:ji:j@  There is an open door here.:j:jj _:j:j:j:j2:ji:j #.......####..####+########.......###...# ##........#........#....###...#####.########.#.#####.#.#.###.##.#)# ##.##.##.#.###..####.###.###.#####..##.####.##.#.###..'......<..###..##@.#..####.### ### Noise: --------- 1380.5 (23.5)##...#.#.###.# # b) +0 dagger###..#.#.##.#.## # Cast: Foxfire########...##.#.###.###........####.#.##.#.## ##........# #.#.#.###.#[39;:j 49m # #........# #.#..####.### ### #).......# #.'.........###.. #........# #.##.####.##.#.##  _You see here a +0 short sword.:js#:j(`Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Floor Items ([,] to select) Hand Weaponsa +0 short sword[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j:j:j5 0#.......####..####+####### Zeppelin the Sneak#.......###...# ##........ Deep Elf#........#....###...#####. Health: 19/19 ========================########.#.#####.#.#.###.# Magic: 18/18 ========================#.#)# ##.##.##.#.## AC: 3Str: 5#..####.###.###.### EV: 11Int: 21##..##.####.##.#.## SH: 0Dex: 15#..'......<..###.. XL:  3 Next: 51% Place: Dungeon:1:j3 ##@.#..####.### ### Noise: ---------  Time: 1380.5 (0.0)##...#.#.###.# # b) +0 dagger###..#.#.##.#.## # Cast: Foxfire########...##.#.###.###........####.#.##.#.## ##........# #.#.#.###.# # #........# #.#..####.### ### #).......# #.'.........###.. :j#........# #.##.####.##.#.##  _You see here a quokka corpse. _Search for what [? for help]? sword _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _There is an open door here. :j?_You see here a +0 short sword.:j)@  You unwield your +0 dagger.:j1.5 (1e) +0 short sword _e - a +0 short sword (weapon):jg3:jƟ:j:j:j,:j:j~,:j:j@  There is an open door here.:j:jy _:j:j!:j:j:j:j:jZ:j:j:j:jP,:j:j:ja,:ja:j3:j2:j7,:j:j,:j:j  There is a staircase leading out of the dungeon here. _..........########.### ##..####+#######+# #...# #...# #...## ###.# ....###...#####...## #.# .#####.#.#.###.#.#.## #.#### )# ##.##.##.#.##.##.## #.... ####.###.###.###.###.#########.. .##.####.##.#.##.####.##..> .'......<..###..@......'.##..÷...:j:!987.0) .#..####.### ###.####..####.#.... .#.#.###.# #.###.#.# #..#... .#.##.#.## ##.#.##.# #...... .#.###.## ##.###.# #.##... .#.##.#.## ##.#.##.# #.##... .#.#.###.# #.###.#.####.##... .#..####.### ###.####..### .'...###.........'.##.#:j:j3:ji:jB:j5X:jB:j4,:j׻:jϼ:jֽ:j&:j:jP:j:j:ji:j:j,:j@  There is an open door here.:j:jI _:j:j:j:j:jk:j:j:jD:j:jN#...##### #..... .......##.### #..... ######+# #... #........## ###.#  ###### #####...## #.# .###.#.#.## #.## .#.##.##.## #....## ##.###.###.#########..### #.#.##.####.###...##### 400:j##.........'.##..÷........# ## ###.####..####.#.........#  #.###.#.# #..#........# ##.#.##.# #...........# ##.###.# #.##...>....# ##.#.##.# #.##........# #.###.#.####.##....  ## ###.####..#....#######........ :j:j=:jhc _There is a stone staircase leading down here.:j :j :jb :jҚ :j 89.0) _:j :j &2:j                ############   #..............@.#  :j  #.##############.#   #.# #.#  #.# #.#  #.####### #.#  ##.......# #.#  ...#####.# ####.#  ##.# ###.# #....#   #.# #...# #.####  :jP .11.0 (2.5:j :j _You climb downwards. _There is a stone staircase leading up here.:j I:j (0.0:j :j( :jE E _Done exploring.":j":j3":j":j":j]!| _":j!":j#":jI$":j$":j$":j&":j'":j'":j+(":j*":j*":jR+":j+":j[-":jT.":j.":j:/":j0":j1":j1":jd2":j4":j4":j4":jk5":j6":j7":j<8":jt8":j9":j:":j ;":jM;":j<":j'=":ja=":j=":j?":j@,":j@":jB":jB":jB":j %:j> %:jB %:j[C %:jC %:jOD %:jH %:jI %:j`I %:jI %:jDM %:j,N %:jtN %:jKO %:jR %:jS %:jT %:jT %:jW %:jX %:jY %:jY %:j[] %:j^ ,%:j_ %:jc %:jLd %:jd %:jGe %:jh %:ji %:j,j %:j k %:jm %:jn %:j'o %:jo %:ju b  You see here a quokka corpse.%:jv %:jw  _%:jwx %:j| %:j} %:j} %:j~ %:j~ %:j ,%:jl %:jQ %:j %:jv %:j %:j %:jʌ ,%:j %:jڐ %:j} %:j %:jߓ %:j %:jJ %:j %:jV %:j %:j ,%:jÞ %:j9 %:j8 %:j %:js %:j X%:j %:jҫ %:j; %:j %:j %:j6 %:j %:jc %:j %:j ,%:j %:jϷ %:j ,%:j %:jj %:j %:j %:j %:j %:j %:j %:j %:j %:j ,%:j2 %:ja  #....# #########  #..### ########  #..# #.............#  #..# #.#######.###.#  ####..# #.# #....[# #.# ##.....# #.# #.###.###.## .......# #.###.###......#### ##.###.# ######.##............... ##.....###.....<@.....#.......95.0 (44 ##.###...............##.....#..## ##.#>####.#.#.#####.#... ##...# #.####.#....#[3%:j) 4m###.###..## ##.#.# #.#..............# #..# ##.#.# #.#.####....##.### #..# ##.#.#####.#.# #.#.###.# #..# ##...........####.#.# #.# ###..##.########.# #....#(:j I(:j* (:j ,(:j X(:j@ (:j- (:j (:jA #.....###.....<......#........### #.###...............##.....#..### #.#######>####.#.#.#####.#....... #...# #.####.#....####.###..### #.#.# #.#..............# #..# #.#.# #.#.####....##.### #..# #.#.#####.#.# #.#.###.# #..# ...........####.#.# #.# ###..# #.#####.......@..###.# #....# 503.0 (8.0)  #.# #...####....##.# #.##.#  ##.## #...#####...##.# #.##.# ####.............###.##.# ...........####.#.............#..#####.####.##..######.####[4(:j u0m  ##..........##.##>.### #.#  ########............####.# ###....##.#(:j ):j 3):j ):j ):j!! ):j& ):j_( ):jN) ):j) ):j* ):jZ> ):jB ):jD ):jiF ):jFI ):jK ):jL ):jjY n):j[ i#####.#.# #.#.###.# #..# ..........####.#.# #.# ###..# ..........###.# #....# # #...####....##.# #.##.# # #...#####...##.# #.##.# ...#####.............###.##.# ):j\ .........####.#.............# ...#####.####.##..######.#### ..........##.##@.### #.# 9.0 (6 ########........##.#  ###............##.#  ####.##.##....#.######## #.##.##....>.##...... #....###...####.##### ):j.]  #..### ##.####...####  #..# #.##.........  #..# #.##.#...#### ):j^ ):j;c ):j6e c _There is a stone staircase leading down here.8:jh8:j8:jN8:j8:j310.0 (1 _8:j8:jB 3  You climb downwards.8:j  ...  ..  ..#  .. .  8:j/#.###.#  .......  ##.......  #@......:  #........  #..  ......... ##......@ ....... @   Jessica (asleep)8:j2 .####+# .#  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger ofpain.8:j/  --more--9:j 9:j: 9:j91 -1.5 (2.59:jd4 9:j@ 4 _Found a parchment of Kinetic Grapnel.9:jsC a _There is a stone staircase leading up here.9:jWi  Zeppelin the Sneak ...  Deep Elf ..  Health: 19/19 ======================== ..#  Magic: 17/18 ======================-- .. .  AC: 3Str: 5 #.###.#  EV: 11Int: 219:j .......  SH: 0Dex: 15 ##*......  XL:  3 Next: 51% Place: Dungeon:3 #@*.....:  Noise: ---------  Time: 1511.5 (0.0) #**......  e) +0 short sword #........  Cast: Foxfire .........  ##......@ 9:jf .......  @   Jessica (asleep) .####+#  .#pain. 9:j_Found a parchment of Kinetic Grapnel. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 4% risk of failure)  9:j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate::jXZeppelin the Sneak...Deep Elf..Health: 19/19 ========================..#Magic: 17/18 ======================--.. .AC: 3Str: 5#.###.#EV: 11Int: 21.......SH: 0::j|0Dex: 15##v......XL:  3 Next: 51% Place: Dungeon:3#@......:Noise: ---------  Time: 1511.5 (0.0)#v.......e) +0 short sword#........Cast: Foxfire.........##......@.......@   Jessica (asleep, ally target).####+#.# _Found a parchment of Kinetic Grapnel. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate::j/You conjure some foxfire!::jV:=2.5 (1 _::j::j::j  Zeppelin the Sneak ...  Deep Elf ..  Health: 19/19 ======================== ..#  Magic: 16/18 =====================--- .. .  AC: 3Str: 5 #.###.#  EV: 11Int: 21 .......  SH: 0Dex: 15 ##v......  XL:  3 Next: 51% Place: Dungeon:3 ::jL#@*.....:  Noise: =--------  Time: 1512.5 (0.0) #v*......  e) +0 short sword #........  Cast: Foxfire .........  ##......@  .......  @   Jessica (asleep, ally target) .####+#  .#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ::j_You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate::j  Zeppelin the Sneak ...  Deep Elf ..  Health: 19/19 ======================== ..#  Magic: 16/18 =====================--- .. .  AC: 3Str: 5 ::j#.###.#  EV: 11Int: 21 .......  SH: 0Dex: 15 ##v......  XL:  3 Next: 51% Place: Dungeon:3 #@......:  Noise: =--------  Time: 1512.5 (0.0) #§.......  e) +0 short sword ::j#.v......  Cast: Foxfire .........  ##......@  ::j".......  @   Jessica (asleep, ally target) .####+#  ::jNI.#Dir - look around, f - activate ::j_You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  ::j*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!::jU<§v::jKN§v::jC§v::jF§v::j6§v::j]::j!§::j%v::jMM§v::j*F§v::jM§v::j ...  ..  ..#  ::j58.. .  #.###.#  .......  ##§§.....  #@v.§...:  #§v..§...  ::j#.§...§..  ...§§..v. ##...§v. ....... ::j .####+# .# ::ju 23.5 (1 _::j§§§§§§::jb::j>   Zeppelin the Sneak ...  Deep Elf ..  Health: 19/19 ======================== ..#  Magic: 15/18 ====================---- .. .  AC: 3Str: 5 #.###.#  EV: 11Int: 21 .......  SH: 0Dex: 15 ::jq##*§.....  XL:  3 Next: 51% Place: Dungeon:3 #@v.§...:  Noise: =--------  Time: 1513.5 (0.0) #*v..§...  e) +0 short sword #.§...§..  Cast: Foxfire ...§§..v.  ##...§v.@  .......  @   Jessica (asleep, ally target) .####+# ::j .#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate::jĽ   Zeppelin the Sneak ...  Deep Elf ..  Health: 19/19 ======================== ..#  Magic: 15/18 ====================---- .. .  AC: 3::jf Str: 5 #.###.#  EV: 11Int: 21 .......  SH: 0Dex: 15 ##§§.....  XL:  3 Next: 51% Place: Dungeon:3 #@v.§...:  Noise: =--------  Time: 1513.5 (0.0) #§v..§...  e) +0 short sword::j  #.§...§..  Cast: Foxfire ...§§..v.  ##...§§v@  .......  @   Jessica (asleep, ally target) .####+# ::j / .#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!::jL G ...  ::j a..  ..#  .. .  #.###.#  .......  ##§§..... ::j  #@v.§...:  ::j #§v..§...  #.§...§..  ::jH ...§§..v. ##...§::jw  ....... @   .####+#::j 9 .#  ::j MCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle::j Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns Jessica.  Jessica is severely wounded.::jK c§§v::jL \§v::j{S V  Jessica shouts!  The foxfire burns Jessica.::j 4§::j G§v::j >§v::j -§v::j ::j6 §::jt /v::j @§v::j F§v::j =§v::jv @§Jessica is severely wounded.Jessica mumbles some strange words.::j` Ev§::j= v..v§.§....::j .::j a6==4.5 (1::j §§§.§§§§§§§ _Jessica blinks!::jV   Zeppelin the Sneak ...  Deep Elf ..  Health: 19/19 ======================== ..#  Magic: 15/18 ====================---- .. .  AC: 3Str: 5 #.###.#  EV: 11Int: 21 .......  SH: 0Dex: 15 ::j* k##v...@..  XL:  3 Next: 51% Place: Dungeon:3 #@*§....:  Noise: ==-------  Time: 1514.5 (0.0) #v*.§....  e) +0 short sword #..§§§v..  Cast: Foxfire .....§§§.  ##....§v§  .......  @   Jessica (ally target) .####+#  .#::j +Jessica is severely wounded.Jessica mumbles some strange words. _Jessica blinks!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate;:jF  Zeppelin the Sneak ...  Deep Elf ..  Health: 19/19 ======================== ..#  Magic: 15/18 ====================---- .. .  AC: 3Str: 5 #.###.#  EV: 11Int: 21 .......  SH: 0Dex: 15 ##v...@..  XL:  3 Next: 51% Place: Dungeon:3 ;:jG#@§§....:  Noise: ==-------  Time: 1514.5 (0.0) #v§.§....  e) +0 short sword #..§§§v..  Cast: Foxfire .....§v§.  ##....§§§  .......  @   Jessica (ally target) .####+#  .#Jessica mumbles some strange words. _Jessica blinks!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.;:jfIDv§;:jI@§v;:jRJD§v;:jJEv§;:jKJv§;:jKEv§;:jUL§vv§;:j \4) _Jessica blinks!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You miscast Foxfire. Nothing appears to happen.  The foxfire burns Jessica.;:jb ...  ..  ..#  .. .  #.###.#  .......  ##§§v.)..  #@§v..v.:  #§§.§.v..  #..§§§§..  .....§§§.;:jc* ##....§§§ ....... .####+# .# ;:j§§v§vv§§v§vv§v§;:jg §You kill Jessica!;:j>.......§..§.;:j;:j Zeppelin the Sneak...Deep Elf..Health: 19/19 ========================..#Magic: 15/18 ====================----.. .AC: 3Str: 5#.###.#EV: 11Int: 21 Contam: 10% .......SH: 0Dex: 15##§§§vv..;:j XL:  3 Next: 116% Place: Dungeon:3#@.§§§§.:Noise: ---------  Time: 1515.5 (1.0)#§§...§..e) +0 short sword#.....§..Cast: Foxfire......§..##.....§.........####+#.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.  The foxfire burns Jessica.  You kill Jessica! _Your foxfire dissipates.;:j/  --You miscast Foxfire. Nothing appears to happen.  The foxfire burns Jessica.  You kill Jessica! ;:j _Your foxfire dissipates.Your Fire Magic skill increases to level 4!You have reached level 4!;:jr/  --more--<:jyp24/249--24 9% <:j&<:jP _You feel clever.=:j=:j Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 9% 1b - Momentum StrikeConjuration/Translocation 14%2  c - Inner FlameHexes/Fire16% 3  d - Sublimation of BloodNecromancy19%=:j`B2  e - PasswallEarth36% 3  f - Flame WaveConjuration/Fire 36% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitB:j B:j B:jH Zeppelin the Sneak...Deep Elf..Health: 24/24 ========================..#Magic: 15/19 ==================------.. .AC: 3Str: 5#.###.#B:j EV: 11Int: 22 Contam: 10% .......SH: 0Dex: 15##§§§vv..XL:  4 Next:  9% Place: Dungeon:3#@.§§§§.:Noise: ---------  Time: 1515.5 (0.0)#§§...§..e) +0 short sword#.....§..Cast: Foxfire......§..##.....§.........####+#.#The foxfire burns Jessica.  You kill Jessica! B:j _Your foxfire dissipates.Your Fire Magic skill increases to level 4!You have reached level 4! _You feel clever.B:j Memorise Inner Flame, consuming 3 spell levels and leaving 0? Y - Yes  N - NoC:jC:jSZeppelin the Sneak...Deep Elf..Health: 24/24 ========================..#Magic: 15/19 ==================------.. .AC: 3Str: 5#.###.#EV: 11Int: 22 Contam: 10% ....v..C:jzSH: 0Dex: 15##§§§§v..XL:  4 Next:  9% Place: Dungeon:3#@.§§§§.:Noise: ---------  Time: 1515.5 (0.0)#§§...§..e) +0 short sword#.....§..Cast: Foxfire......§..##.....§.........####+#.#C:jThe foxfire burns Jessica.  You kill Jessica! _Your foxfire dissipates.Your Fire Magic skill increases to level 4!You have reached level 4! C:jGB_You feel clever.C:j=§v§v§vv§§v§v§vC:jY §This spell is quite dangerous to cast!§....§.....§....6.5 (1C:jo§§§§§C:jL| ..)...... _Your foxfire dissipates. x2C:j}Z6==7.5 (2C:jC:jA8.5 (3C:jC:jC:j+9.5 (4C:jMC:j? _You start memorising the spell. You continue memorising. x3C:j C:ja$ C:jxU_You finish memorising. Spell assigned to 'd'.D:j Q... ... .. #.. .. ..# ##. .. .#.#.###.#..##....)..##<:##.##.#D:j '.####.#..#..####+#..#D:j D:jI v7===20.5 (1 D:j _D:j D:jh D:j3=<#.... ... ....#.. .....# ##.#.. .. #.#.###.##.##....)..# #<.@....:# #.D:jH># #.# ........#D:jtHD:jEI&1D:jND:jPE:jr#.... ... ....#.. .....# ### #.#.. ... #.#.###.##.?##....)..# #<..@...:# #.E:js# #.# ... .....#E:j>~E:j)B8% 2E:jE:jc _Found a scroll labelled EXECSEAMOT.E:j+#.... ... .....#.. ......# .### #.#.. ... #.#.###.##.?.##....)..# E:j#<...@..:# #.# #.# .... E:jVE:j3#8E:jV==63E:j}E:jE:jZn6#.... ..... ....#.. .. .....# .### #.#.. ... #.#.###.##### #.?. ##....)..# #<....@.:# #.# E:jmo#.# ..... .. . E:j>}E:j~@44E:jE:jƇE:j 6M ...#.... .......#.. .. .....# .####.#.. ... #.###.######..........?..##.<:#........#......25E:j! :  Things that are here:E:j ^ _a +0 dagger of pain; a +0 robeF:j" Pick up what? 5/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 dagger of pain Armour (select all with [)b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]G:j   a + a +0 dagger of pain[Enter] accept (1 chosen)H:jH:jH:jZeppelin the Sneak...Deep Elf#.... .....Health: 24/24 ========================....#.. ..Magic: 18/19 ======================--.....# .###AC: 3Str: 5#.#.. ...EV: 11Int: 22 Contam: 2% #.#.###.######SH: 0Dex: 15#..........?..XL:  4 Next:  9% Place: Dungeon:3##....@..#H:jNoise: ---------  Time: 1525.5 (0.0)#<......:#e) +0 short sword#........#Cast: Foxfire#........#...........#..###.......#.. .........#. ....####+##....# _Your foxfire dissipates. x2 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. _Found a scroll labelled EXECSEAMOT.  Things that are here: _a +0 dagger of pain; a +0 robeH:ji\  f - a +0 dagger of painH:jMc9==6.5 (1H:jmH:jZK _Your magical contamination has completely faded away.I:jEI:jH-Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  e - a +0 short sword (weapon)I:jHb - a +0 dagger  f - a +0 dagger of pain[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip J:j;J:jJ:jjZeppelin the Sneak...Deep Elf#.... .....Health: 24/24 ========================....#.. ..Magic: 19/19 ========================.....# .###AC: 3Str: 5J:jq#.#.. ...EV: 11Int: 22#.#.###.######SH: 0Dex: 15#..........?..XL:  4 Next:  9% Place: Dungeon:3##....@..#Noise: ---------  Time: 1526.5 (0.0)#<......:#e) +0 short sword#........#Cast: Foxfire#........#...........#..###.......#.. .........#. ....####+##....# _You finish memorising. Spell assigned to 'd'. _Found a scroll labelled EXECSEAMOT.  Things that are here: _a +0 dagger of pain; a +0 robe  f - a +0 dagger of pain _Your magical contamination has completely faded away.J:j8g  You unwield your +0 short sword. You have a feeling of ineptitude.J:jz7.5 (1f) +0 dagger (pain)J:jJ:j>6 _f - a +0 dagger of pain (weapon)M:j...... #.... ..... ....#..".. .....#..### #.#.. .... #.#.###.##.?..###....[@.# #<......:# #.# ....#.. . M:jŴ<8M:j)M:j^ _Found a thick cabochon amulet.M:j;1....... #.... ..... ....#..".. .....#..### #.#.. .... #.#.###.# #.?..# ##....[.@# #<......:# #.# #M:j,(.....##.. .. .. M:j)M:j*&9M:j4M:j8M:jR .......#.... .....  ....#.." .....#..####.#.. .... .#.###.#######M:jB.........?..##....[..# <.........M:jM:j'30M:j'M:jĩd  You pick up a parchment of Kinetic Grapnel and begin reading...M:j +1.5 (2M:j^M:jɱH _You add the spell Kinetic Grapnel to your library.N:j$M .......#.... .......#..".. .....#..###.#.. .... #.###.#######..........?..##....[<#........#..N:jq.N:j.+2.5 (1N:j4N:j6N:j QN:jQN:jTw M...#..  .......#.... .......#..".. .....#..###.#..#.... #.###.######N:jw t.......@..?..##....[..####.#<#........#..####+##N:jg N:jׄ 3N:j N:j N:jQ ...#.. ....... #.... ..... ....#..".. .....#..### #.#..#.... #.#.###.# #.?..# ##....[..####.# #<.# N:j2R #.##.#.#..###.#N:jWR b.. .# N:j] N:j8^ &4N:jgd N:j%f N:jP...#.. . #.... ..... ....#..".. .....#..### #.#..#.... #.#.###.# #.?..# ##....[..####.# #<.......# N:j%#........##........#.....#..###.......#.. .........# N:j! N:j &5N:jN:j)O:jDI5...#.. . #.... ..... ....#..".. .....#..### #.#..#.... #.#.###.# #...# ##....[..####.# #<.......# ##........##........#...........#..###.. O:jQO:j\R&6O:j(XO:jZaO:ja+7.5 (2O:jiv _c - a scroll labelled EXECSEAMOTO:jd ...#.. . #.... ..... ....#..".. .....#..### #.#..#.... #.#.###.# #.# ##....[..####.# #<.......# # #........# #........# ...........# ..###.......#  .. .#  . ....####+##O:jO:jQ+8.5 (1O:j!O:jVO:j?=| ...#.. . #.... ..... ....#..".. .....#..### #.#..#.... #.#.###.# #.#O:j=1 ##....[..####.# #<.......# # #........# #........# .....# ..###......O:j=.# .. .........#  . ....####+##O:j >O:j9HO:jH9O:jMO:jOO:jT  ...#.. ....... #.... ..... ....#..".. .....#..### #.#..#.... #.#.###.# #O:j J.# ##....[..####.# #<.# #O:jH  #.# #.# .# ..###.# .. .#  . ....####+##O:j} O:j: '40O:j O:jT O:j+  ...#..## ....... #.... ..... ....#..".. .....#..### #.#..#.... #.#.###.# #O:j+ .# ##....[..####.# #<.# # #.# #.# ..O:j+ f.# ..###O:j+ .#  .. ..# O:j+ p . ....####+##O:j4 O:j5 &1O:j: O:j< U:jM#####..# ...#..## .......#.... .......#..".. .....#..#####o##.#..#.....oo.#.#.###@#######............#....[..####.##<.......# #ooo 3 orcs (asleep)........#U:jU:jL&2U:jU:j? _You encounter 3 orcs.U:jdV:jd ....######..# #....#..### #.........##...............#..".. .....#..#####o.#.@...oo.##.#.###.######V:jen#.............###....[..####.#<..##.. #. .... ..###V:jY3V:jB ....#####..# #..## #.##...........#V:j}d....#.."...# .....#.@#####o#.#.....oo.#.###.#######............#....[..####.<...# 2V:jy... #... ....V:jV:j=4V:j%V:j'W:jgN...> ....#####..# #..## ##............#.."@..# .....#..#####o##.#..#.....oo.##.###.######............#....[..####.#<.......# #.W:jO@ #W:jzaW:jtb&5W:jiW:j%l W:jWl-_Found a stone staircase leading down.W:j ...>.. .... .... ######..# #....#..###.#.# #.# ....#..@...#.#..#####o#.#.#..#.....oo.# #.#.###.####### #.............# ##....[..####.# #<.......# # #........#  #.#W:j<6W:jW:jA7.5 (2W:jW:ju2 _g - an amulet of dissipationY:jݞY:jPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of magical power (worn)g - an amulet of dissipation[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Z:j Z:j]Zeppelin the SneakZ:j^...>..Deep Elf....Health: 24/24 ========================....Magic: 19/19 ========================######..#AC: 3Str: 5#....#..###EV: 11Int: 22.#.........#SH: 0Dex: 15#...........#XL:  4 Next:  9% Place: Dungeon:3....#..@...#Noise: ---------  Time: 1547.5 (0.0)......#..#####o#f) +0 dagger (pain).#.#..#.....oo.#Cast: Foxfire#.#.###.########.............###....[..####.##<.......# ##........##........#Z:jtYou pick up a parchment of Kinetic Grapnel and begin reading... _You add the spell Kinetic Grapnel to your library. _c - a scroll labelled EXECSEAMOT _You encounter 3 orcs. _Found a stone staircase leading down. _g - an amulet of dissipationZ:jZ:j Z:jəZ:j  You start putting on your amulet.8.5 (1Z:jW9.5 (2Z:j<X50.5 (3Z:jHZ:j+1.5 (4Z:jNZ:j A2.5 (5Z:jR3 Z:jF  _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster. _g - an amulet of dissipation (worn)\:j= Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 dagger of pain (weapon)b - a +0 dagger  e - a +0 short sword Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)  d - a ring of magical power (worn)  g - an amulet of dissipation (worn)]:j)Vg - an amulet of dissipation (worn). An amulet which causes magic contamination and negative status effects upon the wearer to expire twice as quickly with time. ]:jpYou found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Dissipate} {jewellery} Menu/colouring prefixes: identified equipped jewellery (r)emove, (d)rop, (=)adjust, or (i)nscribe.`:jF'Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 dagger of pain (weapon)  b - a +0 dagger  e - a +0 short sword Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 cloak (worn) Jewellery (go to first with "=)  d - a ring of magical power (worn)  g - an amulet of dissipation (worn)a:j+na:jta:j\~Zeppelin the Sneak...>..Deep Elf....Health: 24/24 ========================....Magic: 19/19 ========================######..#AC: 3Str: 5#....#..###EV: 11Int: 22.#.........#SH: 0Dex: 15#...........#XL:  4 Next:  9% Place: Dungeon:3....#..@...#Noise: ---------  Time: 1552.5 (0.0)......#..#####o#f) +0 dagger (pain)a:j .#.#..#.....oo.#Cast: Foxfire#.#.###.########.............###....[..####.##<.......# ##........##........# _g - an amulet of dissipation  You start putting on your amulet. _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster. _g - an amulet of dissipation (worn)a:ja:jea:ja:jגb:jE(a ...>.. .... ######..#....#..###.#.........#.. ....#..#@.#####o#.#.#..#.....oo. #.#.###.######oo 2 orcs (asleep)..#...........#b:j21b:j@O3.5 (1 _c:j- .... ######..##....#..###.#.........#..... ....#......#..#..#####o##.#..#@....oo. #.#.###.######............#....[..####<.......# . o 3 orcs (asleep).....###c:jf<4c:jc:j&c:jP .... Zeppelin the Sneak .... Deep Elf ######..# Health: 24/24 ======================== #....#..###  Magic: 18/19 ======================-- .#.........#  AC: 3Str: 5 #...........#  EV: 11Int: 22 ....#......#  SH: 0Dex: 15 ......#**#####o#  XL:  4 Next:  9% Place: Dungeon:3 c:jk.#.#..#@*...oo.#  Noise: ---------  Time: 1554.5 (0.0) #.#.###*#######  f) +0 dagger (pain) #.............#  Cast: Foxfire ##....[..####.#  #<.......# #  #........#  ooo 3 orcs (asleep) #........#  c:j...........#  ..###.......# You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster. c:j_g - an amulet of dissipation (worn)  Casting: Foxfire (safe; 3% risk of failure)  c:j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatec:j] ....Zeppelin the Sneak....Deep Elf######..#Health: 24/24 ========================#....#..###Magic: 18/19 ======================--.#.........#AC: 3Str: 5#...........#EV: 11Int: 22....#......#SH: 0Dex: 15c:j%^ ,......#.v#####o#XL:  4 Next:  9% Place: Dungeon:3.#.#..#@....oo.#Noise: ---------  Time: 1554.5 (0.0)#.#.###v#######f) +0 dagger (pain)#.............#Cast: Foxfirec:j^ ##....[..####.##<.......# ##........#ooo 3 orcs (asleep, 1 ally target)#........#...........#..###.......#You feel as though your troubles will go away faster. _g - an amulet of dissipation (worn)  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclec:j^ UDir - look around, f - activateYou conjure some foxfire!c:j1` 1=5.5 (1 c:j^` _c:jVf c:jh c:jpn .... Zeppelin the Sneak .... Deep Elf ######..# Health: 24/24 ======================== #....#..###  Magic: 17/19 =====================--- .#.........#  AC: 3Str: 5 #...........#  EV: 11Int: 22 ....#......#  SH: 0Dex: 15 ......#*v#####o#  XL:  4 Next:  9% Place: Dungeon:3 .#.#..#@*...oo.#  Noise: =--------  Time: 1555.5 (0.0) #.#.###v#######  f) +0 dagger (pain) #.............#  Cast: Foxfire ##....[..####.#  #<.......# #  #........# :jn49m ooo 3 orcs (asleep, 1 ally target) #........#  ...........#  ..###.......# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activated:j7- .... Zeppelin the Sneakd:jm- .... Deep Elf ######..# Health: 24/24 ========================d:j-N #....#..###  Magic: 17/19 =====================--- .#.........#  AC: 3Str: 5d:j- #...........#  EV: 11Int: 22 d:j-....#......#  SH: 0Dex: 15 d:j.5......#.v#####o#  XL:  4 Next:  9% Place: Dungeon:3 d:j`..#.#..#@.v..oo.#  Noise: =--------  Time: 1555.5 (0.0) #.#.###§#######  f) +0 dagger (pain)d:j. #.............#  Cast: Foxfire ##....[..####.# d:j.) #<.......# #  d:j.#........#  ooo 3 orcs (asleep, 1 ally target) #........#  ...........#  d:j/..###.......# Dir - look around, f - activate _You conjure some foxfire!  d:j1/Casting: Foxfire (safe; 3% risk of failure)  d:jQ/*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!d:j;0Av§d:j1D§vd:j92P§vd:jZ2<§vd:j2E§vd:j9 .... .... ######..# #....#..###  .#.........#  d:j9 ......#  ...§.#  #####o#  d:j:e@.#  d:j$:#######  .......# d:jB:  d:jb:Z[..## d:j:z#<.......#  d:j:..#o2 asleep, 1 ally target)d:j:M ..#d:j:: ..#d:j:  d:j;_You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  d:jF;Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatd:jf;^e  You conjure some foxfire!  The foxfire burns the orc.d:j$L§§vo. §The orc is heavily wounded.The foxfire burns the orc!d:jooo 2 orcs (asleep)d:jDs.§d:jztvv§§§.oo1 asleep, 1 distracted)126.5 (1d:jM{b§§§§d:j}G _You kill the orc!d:j4i .... Zeppelin the Sneak .... Deep Elf ######..# Health: 24/24 ======================== #....#..###  Magic: 16/19 ====================---- .#.........#  AC: 3Str: 5 #...........#  EV: 11Int: 22 ....#....§.#  SH: 0Dex: 15 ......#v*#####o#  XL:  4 Next: 12% Place: Dungeon:3 .#.#..#@v§§§.o.#  Noise: =--------  Time: 1556.5 (0.0) #.#.###*#######  f) +0 dagger (pain) #.............#  Cast: Foxfire ##....[..####.#  #<.......# #  #........# d:ji[39;49m oo 2 orcs (1 asleep, 1 distracted) #........#  ...........#  ..###.......# The orc is heavily wounded.The foxfire burns the orc! _You kill the orc!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activated:j| .... Zeppelin the Sneak .... Deep Elf ######..# Health: 24/24 ======================== #....#..###  Magic: 16/19 ====================---- .#.........#  AC: 3Str: 5 #...........#  EV: 11Int: 22 ....#...v§.#  SH: 0Dex: 15 ......#§§#####o#  XL:  4 Next: 12% Place: Dungeon:3d:j= .#.#..#@v§§§.o.#  Noise: =--------  Time: 1556.5 (0.0) #.#.###§#######  f) +0 dagger (pain) #.............#  Cast: Foxfire ##....[..####.#  #<.......# #  #........#  oo 2 orcs (1 asleep, 1 distracted) #........#  ...........#  ..###.......# The foxfire burns the orc! _You kill the orc!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!d:j<§vd:j=§vd:j§vv§d:j<§vd:jP#§d:j'vd:j?§vd:j!6ovd:jM"d:jT) .... .... ######..# #....#..###  .#.........#  d:j_*......#  ..§§.#  #####o#  @.#  #######  .......#  [..## #<.......# d:j* ..#oally target)#........#...........#..###.......# _You kill the orc!  Casting: Foxfire (safe; 3% risk of failure) d:j+* Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  d:jD+The foxfire burns the orc.d:j3§d:juN§vd:jd7vvd:jcY7=7.5 (1d:jo§ _The orc is heavily wounded.d:j  .... Zeppelin the Sneak .... Deep Elf ######..# Health: 24/24 ======================== #....#..###  Magic: 16/19 ====================---- .#.........#  AC: 3Str: 5 d:jI P#...........#  EV: 11Int: 22 ....#...§§.#  SH: 0Dex: 15 ......#*v#####o#  XL:  4 Next: 12% Place: Dungeon:3 d:jy .#.#..#@v§§§o§.#  Noise: =--------  Time: 1557.5 (0.0) #.#.###v#######  f) +0 dagger (pain)d:j  #.............#  Cast: Foxfire ##....[..####.# d:j  #<.......# #  #........#  oo 2 orcs (1 asleep, 1 ally target)d:jH  #........#  ...........#  ..###.......# You conjure some foxfire!  The foxfire burns the orc. _The orc is heavily wounded.d:j Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatee:j;" .... Zeppelin the Sneak .... Deep Elf ######..# Health: 24/24 ======================== #....#..###  Magic: 16/19 ====================---- .#.........#  AC: 3Str: 5 #...........#  EV: 11Int: 22 ....#...§§.#  SH: 0Dex: 15 ......#§§#####o#  XL:  4 Next: 12% Place: Dungeon:3 .#.#..#@vv§§o§.#  Noise: =--------  Time: 1557.5 (0.0) e:j"^#.#.###v#######  f) +0 dagger (pain) #.............#  Cast: Foxfire ##....[..####.#  #<.......# #  #........#  oo 2 orcs (1 asleep, 1 ally target) #........#  ...........#  e:j"..###.......# The foxfire burns the orc. _The orc is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  e:j#)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!e:jD$F§ve:j$;§ve:j$Cv§e:j#%F§ve:j%;§ve:j&{v§§ve:j-M .... .... ######..# #....#..###  .#.........#  ......#  ..§§.#  #####o#  @v§vvo§.#  e:j.#######  .§.....#  [..## #<.......#  ..# #........# .....# ..### e:j._The orc is heavily wounded.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  e:j&/@You conjure some foxfire!  The foxfire burns the orc.e:j±§§v§ve:j:§ve:jQ )  The orc is severely wounded.The foxfire burns the orc!e:jo   orc (asleep)e:joC.§e:jL[..v.e:jO348.5 (1e:j]§§v§§§ _You kill the orc!e:j? .... Zeppelin the Sneak .... Deep Elf ######..# Health: 24/24 ======================== #....#..###  Magic: 15/19 ==================------ .#.........#  AC: 3e:j@Str: 5 #...........#  EV: 11Int: 22 ....#......#  SH: 0Dex: 15 ......#v*#####o#  XL:  4 Next: 14% Place: Dungeon:3 e:j@.#.#..#@*§v§)..#  Noise: =--------  Time: 1558.5 (0.0) #.#.###*#######  f) +0 dagger (pain) e:jA#.......§.....#  Cast: Foxfire ##....[..####.# e:jHA #<.......# #  #........#  o   orc (asleep) e:jqAH#........#  ...........#  e:jA..###.......# The orc is severely wounded.The foxfire burns the orc! _You kill the orc!e:jACasting: Foxfire (safe; 3% risk of failure)  e:j B Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatee:j  .... Zeppelin the Sneak .... Deep Elf ######..# Health: 24/24 ======================== #....#..###  Magic: 15/19 ==================------ .#.........#  AC: 3Str: 5 #...........#  EV: 11Int: 22 ....#......#  SH: 0Dex: 15 ......#v§#####o#  XL:  4 Next: 14% Place: Dungeon:3 .#.#..#@§§§v)..#  Noise: =--------  Time: 1558.5 (0.0) #.#.###§#######  f) +0 dagger (pain) #.......§.....#  Cast: Foxfiree:j g ##....[..####.#  #<.......# #  #........#  o   orc (asleep) #........#  ...........#  ..###.......# The foxfire burns the orc! _You kill the orc!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!e:j! @§ve:jj Lv§e:jo ?§ve:j˘ Dv§e:j  .... .... ######..# #....#..###  .#.........#  ....v.#  ..§..#  #####o#  e:j @§§§§§v.#  #######  .§.....#  [..## #<.......#  ..#o  lly te:j\ arget)#........#...........#..###.......# _You kill the orc!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc.e:j# 3§e:j# Cv§e:j% U.oe:jo& F§ve:j. Jvv...e:j/ +9.5 (1e:j6 §§§§§e:j: \ _The orc is severely wounded.e:j6  .... Zeppelin the Sneak .... Deep Elf ######..# Health: 24/24 ======================== #....#..###  Magic: 14/19 =================------- .#.......§.#  AC: 3Str: 5 #.........v.#  EV: 11Int: 22 ....#...§..#  SH: 0Dex: 15 ......#*v#####.#  XL:  4 Next: 14% Place: Dungeon:3 .#.#..#@v.§§§o.#  Noise: =--------  Time: 1559.5 (0.0) #.#.###*#######  f) +0 dagger (pain) #.............#  Cast: Foxfire ##....[..####.# e:j7 [ #<.......# #  #........#  o   orc (ally target) #........#  ...........#  ..###.......# You conjure some foxfire!  The foxfire burns the orc. _The orc is severely wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateg:jv  .... Zeppelin the Sneak .... Deep Elf ######..# Health: 24/24 ======================== #....#..###  Magic: 14/19 =================------- .#.......§.#  AC: 3Str: 5g:j # #.........v.#  EV: 11Int: 22 ....#...§..#  SH: 0Dex: 15 ......#§v#####.#  XL:  4 Next: 14% Place: Dungeon:3 .#.#..#@§v§§§o.#  Noise: =--------  Time: 1559.5 (0.0) #.#.###.#######  f) +0 dagger (pain) #.............#  Cast: Foxfire ##....[..####.#  #<.......# #  g:j 2#........#  o   orc (ally target) #........#  ...........#  ..###.......# The foxfire burns the orc. _The orc is severely wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!g:j C§vg:j@v§g:jn=§vg:j:§vg:jED§vg:jG§vg:j:§vg:j1D§vg:j?§vg:joB§vg:j9ovg:jg:j$g:j&&Mg:j&§ g:j 'N_The orc is severely wounded.g:j'Casting: Foxfire (safe; 3% risk of failure) g:j( Press: ? - help, Q - select action, ( or ) - cycleg:j(?Dir - look around, f - activate  g:j )#You conjure some foxfire!  g:jc)$The foxfire burns the orc.g:j].g:j. g:j/0....g:j0 g:j0....g:j&1 g:jq1_######..#g:j1 g:j2}#....#..### g:jw2 g:j2.#......§§.# g:ja3 g:j3g:j4d....§.# g:j?4 g:ju4g:j4..§.v# g:j4 g:j5g:jU5U#####.# g:j5 g:j6b@.#  g:jv6#######  .......# g:j 7 [..## #<.......# g:j7M ..# g:j7l..# ..# g:j<g:j,§g:j..v)vg:jH4660.5 (1g:jl§§§g:jG _You kill the orc!g:jy §v§vv§v§§v§vv§§v§vv§g:j 3§g:j R§vg:j >v§g:jI vg:jo *§g:j @v§g:j *..g:j \5=-1g:j) g:j §§§§v§§v§g:jʷ §g:j N _Your foxfire dissipates.h:j .... .... ######..# #....#..### .#.......§.# h:jJ ?#..........§# ....#.....§# ......#§v#####§# .#.#..#.@v§§v§.# #.#.###§# #.............# ##....[..##h:j u##.##<.....#........##........#...........# h:j @v§h:j 3§h:j8 ,v§h:jj h:jS !vh:j "§h:jQ <v§h:j >v§h:j D§vh:j9 Ev§h:j~ Av§h:j F§vh:ju 5....h:j F.)§..h:j @-2h:jV ^§§§h:j 8 _Your foxfire dissipates.h:j( i:j/§i:jV.... .... ######..# #....#..### .#..v......# #.....§§§...# i:jK....#..§..§# ......#.§#####.# .#.#..#..@.)§..# #.#.###.# #.............# ##....[..####.##<.......# #i:j#........##........#.....# i:jR& i:jd§Your foxfire dissipates!i:jnA.....)i:ji:j&3i:j6i:j N _Your foxfire dissipates.i:j{.... .... ######..# #....#..### .#..§......# #.....# ....#.....§# ......#..#####.# .#.#..#...@))..# #.#.###.# #.............# ##....[.#<......#........##........#...........# i:j %.i:j!r6===4i:j'i:j?*i:j -f.... .... i:j-######..# #....#..### .#.........# #...........# ....#.....§# ......#..#####.# .#.#..#....@)..# #.#.###.#i:j- #.......# ##....#<...i:j.#...#.. i:j);<5i:j>i:jBO _You see here a +0 dagger.j:jk.... .... ######..# #....#..### .#.# j:jlL#...........# ....#.....§# #......#..#####.# .#.#..#....)@..# #.#.###.# #.# j:j`wj:jx-6 _j:jj:j$  Things that are here:j:jQ _a +0 club; a +0 morningstark:jQ.... .... ########..# ..#....#..### .#.#.# .##.# .#....#.....§# .# ......#..#####.# .#.#..#....))@.# k:jxR#.#.###.# #.# k:j[k:j\#7k:j\V===7 _k:jck:jjek:j3.... .... .## ######..# #.. #....#..### #.# .#.# #.#  #.# #.# ....#.....§# #.# ......#..#####.# .#.#..#....)).@# #.#.###.# #.# k:j KR8k:jLl:jl:jfl:jvl:jl:j'l:j8==l:jl:j(,l:jl:jl:jl:jSl:j(l:ji9===l:jעl:j4 _Magic restored.l:jl:jܪl:jl:jl:jl:j߰l:jl:jl:js,l:j)l:jl:jl:j:==l:jxl:j l:jl:j l:jl:j.l:j,l:jl:jl:jl:j'l:jrl:jIl:jVl:jl:j,l:jl:jl:jl:jl:jl:j&l:jtl:j"l:jl:jl:jl:j{l:jfl:j3l:jvl:jCl:j l:j?l:jl:j,l:jl:jF,l:jl:jl:j,l:jl:j9l:j!,l:j"l:j&l:j**,l:jV+l:j-l:j/f  You encounter a jackal.l:j9! ### ..# #.# #.# #.# #.#l:j: # #.###### ###.#.#######......##### h......@.....>.........# ....#..................# ...................##### l:jN:I...##.######..#####..... .. #.#....#..### #.####l:jz: . #.#.........# #.#h   jackal (wandering)l:j:T #...........# #.# ....#......# #.# ......#..#####.#l:j =X.h90.5 (22.0)l:j?9.hl:j&Fl:jF*1.5 (23 l:jF _l:jKl:jMm:jA:9 ###  Zeppelin the Sneak ..#  Deep Elf #.#  Health: 24/24 ======================== #.#  Magic: 18/19 ======================-- #.#  AC: 3Str: 5 #.#  EV: 11m:j:Int: 22 # #.######  SH: 0Dex: 15 ###.#.#######......##### XL:  4 Next: 16% Place: Dungeon:3 ..h...*@*....>.........# Noise: ---------  Time: 1591.5 (0.0) m:j:....#.***..............# f) +0 dagger (pain) ...................##### Cast: Foxfire m:j;H...##.######..#####..... .. #.#....#..### #.#### m:j,;. #.#.........# #.#  h   jackal (wandering) #...........# #.# m:jO;% ....#......# #.#  m:jq;g......#..#####.# _a +0 club; a +0 morningstar _Magic restored. m:j;_You encounter a jackal.Casting: Foxfire (safe; 3% risk of failure)  m:j; Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatem:jM ###  Zeppelin the Sneak ..#  Deep Elf #.#  Health: 24/24 ======================== #.#  Magic: 18/19 ======================-- m:jR#.#  AC: 3Str: 5 #.#  EV: 11Int: 22 # #.######  SH: 0Dex: 15 ###.#.#######......##### XL:  4 Next: 16% Place: Dungeon:3 ...h...@.....>.........# Noise: ---------  Time: 1591.5 (0.0) ....#..................# f) +0 dagger (pain) ...................##### Cast: Foxfire m:j~H...##.######..#####..... .. #.#....#..### #.#### m:j. #.#.........# #.#  h   jackal (wandering) #...........# #.#  m:j....#......# #.#  ......#..#####.# _Magic restored. _You encounter a jackal.m:jCasting: Foxfire (safe; 3% risk of failure)  m:j5)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!m:j: ###  ..#  #.#  #.#  #.#  m:j]#.#  #   ###.#.#######... ...h...@v....>... ....#..v.......... ................... ...##.######..#####. m:jS.. #..### #. . #...# #.# hally target)m:jt # #.  #. .m:j:=2.5 (1 _m:jm:jm:j9(  ###  Zeppelin the Sneak ..#  Deep Elf #.#  Health: 24/24 ======================== m:j( S#.#  Magic: 17/19 =====================--- #.#  AC: 3Str: 5 #.#  EV: 11Int: 22 # #.######  SH: 0Dex: 15m:j(  ###.#.#######......##### XL:  4 Next: 16% Place: Dungeon:3 m:j ) ...h..*@v....>.........# Noise: =--------  Time: 1592.5 (0.0) m:j1) ....#.*v*..............# f) +0 dagger (pain) m:jS) ...................##### Cast: Foxfire ...##.######..#####..... m:ju) .. #.#....#..### #.#### . #.#.........# #.#  h   jackal (ally target)m:j) F #...........# #.#  ....#......# #.#  m:j) ......#..#####.# m:j) Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate m:j) _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  m:j * Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatem:jh  ###  Zeppelin the Sneak ..#  Deep Elf #.#  Health: 24/24 ======================== #.#  Magic: 17/19 =====================--- #.#  AC: 3Str: 5 #.#  EV: 11Int: 22 # #.######  SH: 0Dex: 15 ###.#.#######......##### XL:  4 Next: 16% Place: Dungeon:3 m:jj ...h...@v....>.........# Noise: =--------  Time: 1592.5 (0.0) ....#.v§...............# f) +0 dagger (pain) ...................##### Cast: Foxfire ...##.######..#####..... .. #.#....#..### #.#### . #.#.........# #.#  h   jackal (ally target) #...........# #.#  ....#......# #.#  ......#..#####.# Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!m:jj O§vm:j0k @v§m:jmk @v§m:jl {v§v§m:j2s  ###  ..#  #.#  #.#  #.#  #.#  #   ###.#.#######... ...hvv.@§....>... m:js ....#.§§.......... ................... ...##.######..#####. .. #..### #. . #...# #.#   #m:j9t  #.  #. .m:j]t B _You conjure some foxfire! m:jt Casting: Foxfire (safe; 3% risk of failure)  m:jt Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  m:jt @You conjure some foxfire!  The foxfire burns the jackal.m:jm i§v§m:j [vhm:j  The jackal is heavily wounded.The foxfire burns the jackal.m:j3§m:j@vvm:jϊ+3.5 (1m:jc§§§m:jMZ _The jackal is almost dead.n:jlHzv§v§n:j)I=v§n:jPU  The foxfire burns the jackal but does no damage.n:jk§v§n:j[vhn:j §The jackal is almost dead.The foxfire burns the jackal.n:j(n:jxc.§n:jes hYou kill the jackal!n:jl.§§§@..h   jackal (wandering)n:jpd8=8-4n:juX§§§§n:jyW _You encounter a jackal.o:je ###  Zeppelin the Sneak ..#  Deep Elf #.#  Health: 24/24 ======================== #.#  Magic: 17/19 =====================--- #.#  AC: 3Str: 5 #.#  EV: 11Int: 22 # #.######  SH: 0Dex: 15 ###.#.#######......##### XL:  4 Next: 18% Place: Dungeon:3 h...§§*@*....>.........# Noise: ---------  Time: 1594.5 (0.0) ....#.***..............# f) +0 dagger (pain) ...................##### Cast: Foxfireo:j ...##.######..#####..... .. #.#....#..### #.#### . #.#.........# #.#  h   jackal (wandering) #...........# #.#  ....#......# #.#  ......#..#####.# The foxfire burns the jackal.  You kill the jackal! _You encounter a jackal.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateo:ji ###  Zeppelin the Sneak ..#  Deep Elf #.#  Health: 24/24 ======================== #.#  Magic: 17/19 =====================--- #.#  AC: 3Str: 5 #.#  EV: 11Int: 22 # #.######  SH: 0Dex: 15 ###.#.#######......##### XL:  4 Next: 18% Place: Dungeon:3 .h..§§§@.....>.........# Noise: ---------  Time: 1594.5 (0.0) ....#..§§..............# f) +0 dagger (pain) ...................##### Cast: Foxfire ...##.######..#####.....o:jHD .. #.#....#..### #.#### . #.#.........# #.#  h   jackal (wandering) #...........# #.#  ....#......# #.#  ......#..#####.# You kill the jackal! _You encounter a jackal.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!o:j> ###  ..#  #.#  #.#  #.#  #.#  #   ###.#.#######... .h....v@.....>... ....#...v......... ................... ...##.######..#####. .. #..### #. . #...# #.# hally target) # #.o:j  #. .o:j1=5.5 (1 o:j _o:jo:jTo:j/+ v§v§o:j+ Cv§o:j+ ?v§o:j+ @v§o:j#, ;v§o:ji, @v§o:j, ;v§o:j- Bvho:j- o:j4 o:j .§o:j( :v§o:jh Bvho:j   The foxfire burns the jackal but does no damage.  The foxfire burns the jackal.o:j< 1§o:j?C h-6o:jOI §§h§§§o:jL ^ _The jackal is heavily wounded.p:jW  ###  Zeppelin the Sneak ..#  Deep Elf p:j%X#.#  Health: 24/24 ======================== #.#  Magic: 16/19 ====================---- #.#  AC: 3Str: 5 #.#  EV: 11Int: 22 # #.######  SH: 0p:jXpDex: 15 ###.#.#######......##### XL:  4 Next: 18% Place: Dungeon:3 .§§h§§*@*....>.........# Noise: ---------  Time: 1596.5 (0.0) ....#.***..............# f) +0 dagger (pain) ...................##### Cast: Foxfire ...##.######..#####..... .. #.#....#..### #.#### p:jX. #.#.........# #.#  h   jackal #...........# #.#  ....#......# #.#  p:j"Y......#..#####.# The foxfire burns the jackal but does no damage.  The foxfire burns the jackal. p:jEY_The jackal is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  p:jY Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatep:j-q ###  Zeppelin the Sneak ..#  Deep Elf #.#  Health: 24/24 ======================== #.#  Magic: 16/19 ====================---- #.#  AC: 3Str: 5 #.#  EV: 11Int: 22 # #.######  SH: 0Dex: 15 ###.#.#######......##### XL:  4 Next: 18% Place: Dungeon:3 .§§§h§§@.....>.........# Noise: ---------  Time: 1596.5 (0.0) ....#..§§..............# f) +0 dagger (pain) ...................##### Cast: Foxfire ...##.######..#####..... .. #.#....#..### #.#### . #.#.........# #.#  h  :j7s9;49m jackal #...........# #.#  ....#......# #.#  ......#..#####.# The foxfire burns the jackal. _The jackal is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!p:jBx ###  ..#  #.#  #.#  #.#  #.#  #   ###.#.#######... ....h.v@.....>... ....#...v......... ................... ...##.######..#####. .. #..### #. . #...# #.# (ally target) # #.  #. .p:jOyh7==7.5 (1 _p:jKp:jp:j^}v§v§p:jp. _The jackal is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the jackal!p:j(p:jh§v§p:jEv§p:j:v§p:j:§vp:jp:jS720-8p:jR§v§p:jJ _You kill the jackal!r:j.k ####. ..##. #.##. #.##. #.##. #.# #. #.#######.#.#.......§v@......>....#..§§...............##.######..#####. #.#....#..### #.. #.#...# #.#. #.r:j.# #.##....#......# #.# ......#..#####.#r:jkA§vr:jE§vr:jR=§vr:j8§vr:j&,§r:j+0...r:jU-@-9r:j1N§§§§r:j3N _Your foxfire dissipates.r:ju ### #.. ..# #.# #.# #.# #.# #.# #.# #.# #.## #.# #.######.####.#.#........>.#.§......§§§.....##.######..#####. #.#....#..### #.. #.r:j#.# #.#. #...# #.# #....#......# #.#  ......#..#####.#r:jE.....r:js8==600r:jr:jr:j  ###..#.. ..##.#.# #.##.#.# #.##.#.# #.##.#.# #.# #.#.# #.######r:j C.####.#.#.......>.#......##.######..#####... #.#....#..### #..... #.#r:j .# #.# .... #...# #.# r:j ..... #....#......# #.#  ......#..#####.# r:j r:j <1r:j r:j5 ~ ### ..#.. ..# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.######.####.#.r:j5 l#......!.>.##....#......##.######..#####. #.#....#..### #.. #.#.# #... #.r:j5 .# #... #....#......# #. ......#..#####.r:j;> r:j> &2r:jD r:jF ` _Found a sedimented black potion.s:jS  ### ..#.. ..# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.#. #.#.# #..####.#.#.......!.>s:j 7.#.#.... #......##.######..#####.##.#....#..### #.##.#.# #.##.# #.##....#......# # ......#..#####s:j<3s:js:js:j# ### ..#.. ..# #.#.# #.# #.#.# #.# #.#.# #.## #.#.# #.##.. #.#.# #.#....####.#.#.!.>.#.#... #......##.######.. .##.#....#..###.##.#s:jԪ.# .##.# .##....#......#  ......#..s:jps:jܳ#9s:jO===4s:js:jOs:j5  ### ..#.. ..# #.#.# #.# #.#.# #.## #.#.# #.# #.# #.#.# #.# #... #.#.# #..#....####.#.#g..!.>.#.#.. #......##.######..  .##.#....#..### .##.#.# g   goblin (asleep)#s:ju6 .##.##.##....#......# ......#..###s:jB s:jC &5s:jJ s:jL s _You encounter a goblin. It is wielding a +0 dagger.s:j<  ### ..#.. ..# #.#.# #.# #.#.# #.# # #.#.# #.# #.#+# #.#.# #.# #.... #.#.# #..#....####.#.#.g..!.>.#.#.. #......##.######... ..##.#....#.. .s:j< Y.##.#. #.##. #.##....#...... ......#..s:jsM <6s:jP s:jR t:j~ ### ..#.. ..# #.#.# #.## #.#.# #.# #. #.#.# #.# #.#+## #.#.# #.# #....# #.#.# #.g..#....####.#.#g.g..!.>.#.#. #......##.######.... ..##.#....#..#+ ..##.#ghobgoblin (asleep) #..##gg 2 goblins (asleep) #.##....# ......#..t:j0 .gYou encounter a hobgoblin and a goblin.The goblin shouts! The hobgoblin shouts! You hear a shout! x2t:j .gt:j#g.t:jy gThe goblin shouts! You hear a shout!t:j"gggg 3 goblins (1 wandering)t:j0===7t:jt:jq _You encounter a goblin. It is wielding a +0 club.t:jJ<" ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 24/24 ======================== # #.#.# #.# Magic: 18/19 ======================-- #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 #....# #.#.# #.# SH: 0Dex: 15 t:j<gg.#..**####.#.#######.. XL:  4 Next: 20% Place: Dungeon:3 .g.g.!*@*.............>. Noise: ===------  Time: 1607.5 (0.0) ......***....#.......... f) +0 dagger (pain) .....#.................. Cast: Foxfire .... #......##.######..# ... ........##.#....#..# t:j<B#+ .........##.#........ g   hobgoblin #.........##.......... ggg 3 goblins (1 wandering) #.........##....#..... t:j<......#..#t:j =The goblin shouts! The hobgoblin shouts! You hear a shout! x2  The goblin shouts! You hear a shout! _You encounter a goblin. It is wielding a +0 club.t:jD=Casting: Foxfire (safe; 3% risk of failure)  t:jy= Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatet:j ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 24/24 ======================== t:j)# #.#.# #.# Magic: 18/19 ======================-- #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 #....# #.#.# #.# SH: 0Dex: 15 gg.#....####.#.#######.. XL:  4 Next: 20% Place: Dungeon:3 t:j..gg.!.@..............>. Noise: ===------  Time: 1607.5 (0.0) .............#.......... f) +0 dagger (pain) .....#.................. Cast: Foxfire .... #......##.######..# ... ........##.#....#..# #+ .........##.#........ g   hobgoblin #.........##.......... ggg 3 goblins (1 wandering) #.........##....#..... t:j,......#..#The goblin shouts! You hear a shout! _You encounter a goblin. It is wielding a +0 club.t:jkCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.t:j .gt:j.gt:jH*gt:jg _You encounter a goblin. It is wielding a +0 club.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  t:jgYou miscast Foxfire. Nothing appears to happen.  You encounter a hobgoblin.t:j ..#..  #.#.#  # #.#.#  #. #.#.#  #.#+## #.#.#  #....# #.#.#  ggg#....####.#. g.g.g!.@.......> .............#. .....#......... .... #......##. ... ........# #+ .........#g 2 hobgoblins (1 wandering) #.........#gg 4 goblins (1 wandering) #.........#t:jdContam: 10% ---8.5 (1t:jjt:jq _You encounter a goblin. It is wielding a +0 club.t:j?  ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 24/24 ======================== # #.#.# #.# Magic: 17/19 =====================--- #. #.#.# #.# AC: 3t:jA Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 Contam: 10%  #....# #.#.# #.# SH: 0Dex: 15 ggg#..**####.#.#######.. XL:  4 Next: 20% Place: Dungeon:3 g.g.g!*@*.............>. Noise: ---------  Time: 1608.5 (0.0) ......***....#.......... f) +0 dagger (pain) .....#.................. Cast: Foxfire .... #......##.######..# ... ........##.#....#..# #+ .........##.#........ gg 2 hobgoblins (1 wandering) t:jSB /#.........##.......... gggg 4 goblins (1 wandering) #.........##....#..... ......#..#You miscast Foxfire. Nothing appears to happen.  You encounter a hobgoblin. _You encounter a goblin. It is wielding a +0 club.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatet:jb  ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 24/24 ======================== # #.#.# #.# Magic: 17/19 =====================--- #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 Contam: 10%  #....# #.#.# #.# SH: 0Dex: 15 ggg#....####.#.#######.. XL:  4 Next: 20% Place: Dungeon:3 g..gg!.@..............>. Noise: ---------  Time: 1608.5 (0.0) .............#.......... f) +0 dagger (pain) .....#.................. Cast: Foxfire .... #......##.######..# ... ....t:j ....##.#....#..# #+ .........##.#........ gg 2 hobgoblins (1 wandering) #.........##.......... gggg 4 goblins (1 wandering) #.........##....#..... ......#..#You encounter a hobgoblin. _You encounter a goblin. It is wielding a +0 club.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!t:j .gt:j &.gt:j- .t:j 9.gt:j t:j M ..#..  #.#.#  # #.#.#  #. #.#.#  #.#+## #.#.#  #....# #.#.#  .gg#...v####.#. g.gg.g.@.......> t:jN ........v....#. .....#......... .... #......##. ... ........# #+ .........#g   Robin (wandering) #.........#gg 2 hobgoblins #.........#ggg 3 goblins (1 ally target)......#..# _You encounter a goblin. It is wielding a +0 club.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  You encounter Robin of the Strong Arm. They are wielding a +0 dagger.t:j /  --more--u:ju:j.gu:jgu:jgu:jgggg 5 goblins (1 ally target)u:jx3=9.5 (1u:j2u:jv _You encounter a goblin. It is wielding a +0 dagger. x2u:j< ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 24/24 ======================== # #.#.# #.# Magic: 16/19 ====================---- #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 Contam: 10%  #....# #.#.# #.# SH: 0Dex: 15 u:jggg#..*v####.#.#######.. XL:  4 Next: 20% Place: Dungeon:3 gggg.g*@*.............>. Noise: =--------  Time: 1609.5 (0.0) ......**v....#.......... f) +0 dagger (pain) .....#.................. Cast: Foxfire .... #......##.######..# ... ........##.#....#..# #+ .........##.#........ g   Robin #.........##.......... gg 2 hobgoblins u:j #.........##....#..... ggggg 5 goblins (1 ally target) ......#..#You conjure some foxfire!  You encounter Robin of the Strong Arm. They are wielding a +0 dagger. _You encounter a goblin. It is wielding a +0 dagger. x2  u:jFCasting: Foxfire (safe; 3% risk of failure)  u:jv Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateu:j՛2 ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 24/24 ======================== # #.#.# #.# Magic: 16/19 ====================---- #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 Contam: 10%  #....# #.#.# #.# SH: 0Dex: 15 u:jggg#...v####.#.#######.. XL:  4 Next: 20% Place: Dungeon:3 gggg.g.@..............>. Noise: =--------  Time: 1609.5 (0.0) .......v§....#.......... f) +0 dagger (pain) .....#.................. Cast: Foxfire .... #......##.######..# ... ........##.#....#..# #+ .........##.#........ g   Robin #.........##.......... gg 2 hobgoblins #.........##....#..... ggggg 5 goblins (1 ally target) ......#..#You encounter Robin of the Strong Arm. They are wielding a +0 dagger. _You encounter a goblin. It is wielding a +0 dagger. x2  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateu:j87You conjure some foxfire!u:jdI§vu:j/J§vu:j?^M ..#..  #.#.#  # #.#.#  #. #.#.#  #.#+## #.#.#  #....# #.#.#  ggg#...§####.#. gggg.gv@.......> .......§§....#. .....#v........ .... #......##. ... ........# u:jV#+ .........# #.........# #.........#......#..# _You encounter a goblin. It is wielding a +0 dagger. x2  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns the goblin.u:j(v§v§u:j%2 )The goblin is moderately wounded.The foxfire burns the goblin.u:j8S 4 goblinsu:j2§u:j(.gu:j9.gu:ju gYou kill the goblin!u:j].gu:jk%.gu:j*C.gu:j.vv§g(1 ally target)g 5 goblins (1 distracted, 1 ally ta…)u:j1---7=110.5 (1u:j}§§§v§u:jws _Robin throws the goblin at you! The goblin barely misses you.u:j  ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 21/24 =====================--- # #.#.# #.# Magic: 16/19 ====================---- #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 Contam: 10%  #....# #.#.# #.# SH: 0Dex: 15 .g.#..**####.#.#######.. XL:  4 Next: 21% Place: Dungeon:3 .gggg)*@v.............>. Noise: =--------  Time: 1610.5 (0.0) g..g.§v*g....#.......... f) +0 dagger (pain) .....#§................. Cast: Foxfire .... #......##.######..# ... ........##.#..u:jў )..#..# #+ .........##.#........ g   Robin #.........##.......... gg 2 hobgoblins (1 ally target) #.........##....#..... ggggg 5 goblins (1 distracted, 1 ally ta…) ......#..#The foxfire burns the goblin.  You kill the goblin! _Robin throws the goblin at you! The goblin barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateu:jvZ C ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 21/24 =====================--- # #.#.# #.# Magic: 16/19 ====================---- #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11u:j9[ GInt: 22 Contam: 10%  #....# #.#.# #.# SH: 0Dex: 15 .g.#...§####.#.#######.. XL:  4 Next: 21% Place: Dungeon:3 .ggggv§@v.............>. Noise: =--------  Time: 1610.5 (0.0) g..g.§§§g....#.......... f) +0 dagger (pain) u:j[ x.....#§................. Cast: Foxfire .... #......##.######..# ... ........##.#....#..# #+ .........##.#........ g   Robin #.........##.......... gg 2 hobgoblins (1 ally target) #.........##....#..... ggggg 5 goblins (1 distracted, 1 ally ta…) u:j\ ......#..#You kill the goblin! _Robin throws the goblin at you! The goblin barely misses you.Casting: Foxfire (safe; 3% risk of failure)  u:j^\ *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!u:jd § _Robin throws the goblin at you! The goblin barely misses you.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatu:j:e ie  You conjure some foxfire!  The foxfire burns the goblin.u:jk k ..#..  #.#.#  # #.#.#  #. #.#.#  #.#+## #.#.#  #....# #.#.# u:jkl  .g.#...§####.#. .@v......> g..g.§§§§....#.u:jl  .....#§........ .... #......##. ... ........# #+ .........# u:jm =#.........#u:j;m  #.........#g 4 goblins (1 distractedu:jbm .)u:jM .§u:j  You kill the goblin!The foxfire burns the hobgoblin.u:jy 3§u:jez !.gu:j{ '.gu:j{ !.gu:j9~ | g  The hobgoblin is almost dead.u:j~ @.gu:j ;.gu:j{ .g  You encounter a goblin. It is wielding a +0 club.Robin roars a battlecry!u:jօ gThe goblins go into a battle-frenzy!u:j> Iv.v.§.).gstrong, 1 ally target)gg 6 goblins (strong)u:j ;2=1.5 (1u:j <§u:jK s _You encounter a goblin. It is wielding a +0 dagger.u:jY- ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 21/24 =====================--- # #.#.# #.# Magic: 15/19 ==================------ #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 Contam: 10%  #....# #.#.# #.# SH: 0Dex: 15u:jϨd gg.#..v*####.#.#######.. XL:  4 Next: 22% Place: Dungeon:3 ....ggv@*.............>. Noise: ==-------  Time: 1611.5 (0.0) .gggg.***....#.......... f) +0 dagger (pain) .....#.................. Cast: Foxfireu:jo g... #......##.######..# ... ........##.#....#..# #+ .........##.#........ g   Robin #.........##.......... gg 2 hobgoblins (strong, 1 ally target) #.........##....#..... ggggg 6 goblins (strong) ......#..#Robin roars a battlecry!The goblins go into a battle-frenzy! _You encounter a goblin. It is wielding a +0 dagger.u:jCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatev:j ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 21/24 =====================--- # #.#.# #.# Magic: 15/19 ==================------ #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 Contam: 10%  #....# #.#.# #.# SH: 0Dex: 15 gg.#..v.####.#.#######.. XL:  4 Next: 22% Place: Dungeon:3 ....g§v@§.............>. Noise: ==-------  Time: 1611.5 (0.0) v:j.gggg.§.)....#.......... f) +0 dagger (pain) .....#.................. Cast: Foxfire g... #......##.######..# ... ........##.#....#..# #+ .........##.#........ g   Robin #.........##.......... gg 2 hobgoblins (strong, 1 ally target) #.........##....#..... ggggg 6 goblins (strong) ......#..# _You encounter a goblin. It is wielding a +0 dagger.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the hobgoblin.v:jb ..#..  #.#.#  # #.#.#  #. #.#.#  #.#+## #.#.#  #....# #.#.#  gg.#..v.####.#. ....g§v@§......> .gggg.§.)....#. .....#......... g... #......##. ... ........# v:j%#+ .........# #.........#   hobgoblin (strong) #.........#gggggg 6 goblins (strong)v:jHt§v§v:jPX, ally target)  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the hobgoblin.  You kill the hobgoblin!v:jN3§v:jUM.gg.v:j$g.v:j!.gv:jH.gv:j g.v:j}.gv:j"H.gv:jx..vv)v:jYi2=4-2.5 (1v:j1v:jI _The foxfire burns the hobgoblin but does no damage.v:jl ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 22/24 ======================-- # #.#.# #.# Magic: 14/19 =================------- #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 Contam: 10%  #....# #.#.# #.# SH: 0Dex: 15 ..g#..**####.#.#######.. XL:  4 Next: 24% Place: Dungeon:3 .g.ggg*@*.............>. Noise: =--------  Time: 1612.5 (0.0) ..g..g*vv....#.......... f) +0 dagger (pain) .....#.................. Cast: Foxfire v:j=W.g.. #......##.######..# ... ........##.#....#..# #+ .........##.#........ g   Robin #.........##.......... g   hobgoblin (strong) #.........##....#..... gggggg 6 goblins (strong) ......#..#The foxfire burns the hobgoblin.  You kill the hobgoblin! _The foxfire burns the hobgoblin but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatev:j7!2 ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 22/24 ======================-- # #.#.# #.# Magic: 14/19 =================------- #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 Contam: 10%  #....# #.#.# #.# SH: 0Dex: 15 v:j"s..g#..§.####.#.#######.. XL:  4 Next: 24% Place: Dungeon:3 .g.ggg§@..............>. Noise: =--------  Time: 1612.5 (0.0) ..g..gv§v....#.......... f) +0 dagger (pain) .....#.................. Cast: Foxfire .g.. #......##.######..# ... ........##.#....#..# #+ .........##.#........ g   Robin #.........##.......... g   hobgoblin (strong) v:j%m#.........##....#..... gggggg 6 goblins (strong) ......#..#You kill the hobgoblin! _The foxfire burns the hobgoblin but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  v:j=&*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!v:j6(8v§v:j2 ..#..  #.#.#  # #.#.#  #. #.#.#  #.#+## #.#.#  #....# #.#.#  v:j3..g#..§.####.#. .g.ggg§@.......> ..g..gvv§....#. .....#......... .g.. #......##. ... ........# #+ .........# #.........# , ally target) #.........#, 1 ally target)......#..# _The foxfire burns the hobgoblin but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle v:j4 Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns the hobgoblin.v:jl§v§v:jk †The hobgoblin is almost dead.The foxfire burns the hobgoblin.v:jjzgggggg 6 goblins (strong, 1 ally target)v:jzM,§v:jaN .gv:jO3§gv:jP!.gv:jQ%g.v:jER .gv:jR.gv:je .v..ggg@vg  You kill the hobgoblin!v:jmj19---5/20=63.5 (1v:j vP§§v:jHy5 _Robin throws the goblin at you!v:jdK S ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 19/24 ===================----- # #.#.# #.# Magic: 14/20 ================-------- #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 Contam: 10%  #....# #.#.# #.# SH: 0Dex: 15 ..g#..*v####.#.#######.. XL:  4 Next: 26% Place: Dungeon:3 v:jL ....ggg@v.............>. Noise: =--------  Time: 1613.5 (0.0) ...g.†**g....#.......... f) +0 dagger (pain) ..g..#.................. Cast: Foxfire .... #......##.######..# ... ........##.#....#..# #+ .........##.#........ g   Robin #.........##.......... gggggg 6 goblins (strong, 1 ally target) #.........##....#..... ......#..#The foxfire burns the hobgoblin.  You kill the hobgoblin! _Robin throws the goblin at you!  v:jL Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatev:j x### Zeppelin the Sneak..#.. ..# Deep Elf#.#.# #.# Health: 19/24 ===================-----##.#.# #.# Magic: 14/20 ================--------#.#.#.# #.# AC: 3Str: 5#.#+## #.#.# #.# EV: 11Int: 22 Contam: 10% #....# #.#.# #.# SH: 0v:j Dex: 15..g#...v####.#.#######.. XL:  4 Next: 26% Place: Dungeon:3....ggg@v.............>. Noise: =--------  Time: 1613.5 (0.0)...g.†§§g....#.......... f) +0 dagger (pain)..g..#.................. Cast: Foxfire.... #......##.######..#... ........##.#....#..##+ .........##.#........ g   Robin#.........##.......... gggggg 6 goblins (strong, 3 ally target)#.........##....#...........#..# _Robin throws the goblin at you!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - selecv:j t action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the goblin.v:jG 3§v:jFQ §  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the goblin.  The goblin is severely wounded.!v:jX ` 5 goblins (strong, 1v:j> O§.gv:j :)gv:j !.gv:j .gv:j .gYou kill the goblin!v:j cvv)2v:j/ 374.5 (1v:jv:j;§§ _The goblin closely misses you.w:jL- ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 19/24 ===================----- # #.#.# #.# Magic: 13/20 ===============--------- #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 Contam: 10%  #....# #.#.# #.# SH: 0Dex: 15 ...#..v*####.#.#######.. XL:  4 Next: 27% Place: Dungeon:3 w:jq...g.gg@*.............>. Noise: =--------  Time: 1614.5 (0.0) ....g†gv*....#.......... f) +0 dagger (pain) ...g.#.................. Cast: Foxfire .... #......##.######..# ... ........##.#....#..# #+ .........##.#........ g   Robin #.........##.......... ggggg 5 goblins (strong, 2 ally target) #.........##....#..... ......#..#The foxfire burns the goblin!  You kill the goblin! _The goblin closely misses you.w:jCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatew:jh6 ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 19/24 ===================----- # #.#.# #.# Magic: 13/20 ===============--------- #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 Contam: 10%  #....# #.#.# #.# SH: 0Dex: 15 ...#..v§####.#.#######.. XL:  4 Next: 27% Place: Dungeon:3 w:j...g.g)@§.............>. Noise: =--------  Time: 1614.5 (0.0) ....g†gv)....#.......... f) +0 dagger (pain) ...g.#.................. Cast: Foxfire .... #......##.######..# ... ........##.#....#..# #+ .........##.#........ g   Robin #.........##.......... ggggg 5 goblins (strong, 2 ally target) #.........##....#..... ......#..# _The goblin closely misses you.w:jCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the goblin!w:jN  ..#..  #.#.#  # #.#.#  #. #.#.#  #.#+## #.#.#  #....# #.#.#  ...#..v§####.#.w:j ...g.g)@§......> ....g†gv)....#. ...g.#......... .... #......##. ... ........# #+ .........# #.........# 4 goblins (strong, 1 #.........#w:j1!0§w:j@))  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the goblin!  You kill the goblin!.w:jF0] 3 goblins (strong)w:j,§w:jZ.gw:j .gw:jj2)gw:jF.gw:jhvv, 1 ally target)w:jO6% 95.5 (1w:jq9§w:j%J _You kill the goblin!w:j;. ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 19/24 ===================----- # #.#.# #.# Magic: 12/20 ==============---------- #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 Contam: 6%  #....# #.#.# #.# SH: 0Dex: 15 ...#..*v####.#.#######.. XL:  4 Next: 29% Place: Dungeon:3 ....g)g@v.............>. Noise: =--------  Time: 1615.5 (0.0) .....g***....#.......... f) +0 dagger (pain) ....g#.................. Cast: Foxfirew:j/ .... #......##.######..# ... ........##.#....#..# #+ .........##.#........ g   Robin #.........##.......... ggg 3 goblins (strong, 1 ally target) #.........##....#..... ......#..#You kill the goblin!The foxfire burns the goblin. _You kill the goblin!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatex:jK### Zeppelin the Sneak..#.. ..# Deep Elf#.#.# #.# Health: 19/24 ===================-----##.#.# #.# Magic: 12/20 ==============----------#.#.#.# #.# AC: 3Str: 5#.#+## #.#.# #.# EV: 11Int: 22 Contam: 6% #....# #.#.# #.# SH: 0Dex: 15...#..§v####.#.#######.. XL:  4 Next: 29% Place: Dungeon:3x:jM....g)g@v.............>. Noise: =--------  Time: 1615.5 (0.0).....g)§)....#.......... f) +0 dagger (pain)....g#.................. Cast: Foxfire.... #......##.######..#... ........##.#....#..##+ .........##.#........ g   Robin#.........##.......... ggg 3 goblins (strong, 1 ally target)#.........##....#...........#..# _You kill the goblin!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the goblin.x:ji3§x:j2<v§x:j)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the goblin.  The goblin is severely wounded.x:j\ 2 goblins (strong)x:jL`/§x:jbGg†x:jfs gYou kill the goblin!x:jQg'g.x:j: .g†)vvg 3 goblins (strong, 1 distracted, 1 a…)You encounter a goblin. It is wielding a +0 dagger.x:jw8-3=230x:j6.5 (1x:j\9§x:j5 _Robin throws the goblin at you!x:jG  _Unknown command.y:j " ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 18/24 ==================------ # #.#.# #.# Magic: 12/20 ==============---------- #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 Contam: 2%  #....# #.#.# #.# SH: 0Dex: 15 ...#..**####.#.#######.. XL:  4 Next: 30% Place: Dungeon:3 y:jg...g)g@g.............>. Noise: =--------  Time: 1616.5 (0.0) .....†*vv....#.......... f) +0 dagger (pain) .....#.................. Cast: Foxfire .... #......##.######..# ... ........##.#....#..# #+ .........##.#........ g   Robin #.........##.......... ggg 3 goblins (strong, 1 distracted, 1 a…) #.........##....#..... ......#..#You encounter a goblin. It is wielding a +0 dagger. _Robin throws the goblin at you! y:j?_Unknown command.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatey:j< ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 18/24 ==================------ # #.#.# #.# Magic: 12/20 ==============---------- #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 Contam: 2%  #....# #.#.# #.# SH: 0y:j=Dex: 15 ...#...§####.#.#######.. XL:  4 Next: 30% Place: Dungeon:3 g...g)g@§.............>. Noise: =--------  Time: 1616.5 (0.0) .....†)vv....#.......... f) +0 dagger (pain) .....#.................. Cast: Foxfire .... #......##.######..# ... ........##.#....#..# #+ .........##.#........ g   Robin y:j7>,#.........##.......... ggg 3 goblins (strong, 1 distracted, 1 a…) #.........##....#..... ......#..# _Unknown command.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycley:j>Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the goblin.y:jF ..#..  #.#.#  # #.#.#  #. #.#.#  #.#+## #.#.#  y:jF#....# #.#.#  ...#...§####.#. g...g)g@§......> .....†)vv....#. .....#.........y:jF3 .... #......##. ... ........# #+ .........# y:j!G #.........#g 2 goblins (strong, 1 distracted, 1 al #.........#y:j3§y:j8v§y:junaware, 1 ally  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the goblin.  You kill the goblin!y:j%W4§y:jX@.gy:j\ .gThe goblin is severely wounded.y:jg v.g)vgally target)The goblin hits you with a +0 club.y:jku16--17.5 (1y:jtP§§y:jZwK _Your magical contamination has completely faded away.y:jU; ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 16/24 ================-------- # #.#.# #.# Magic: 11/20 =============----------- #. #.#.# #.# AC: 3Str: 5y:j;w #.#+## #.#.# #.# EV: 11Int: 22 #....# #.#.# #.# SH: 0Dex: 15 ...#..v*####.#.#######.. XL:  4 Next: 31% Place: Dungeon:3 .g...gg@*.............>. Noise: =--------  Time: 1617.5 (0.0) .....†v**....#.......... f) +0 dagger (pain) .....#.................. Cast: Foxfirey:j)< .... #......##.######..# ... ........##.#....#..# #+ .........##.#........ g   Robiny:jQ< #.........##.......... gg 2 goblins (strong, 1 ally target) #.........##....#.....y:jx<P ......#..#The goblin is severely wounded.y:j<The goblin hits you with a +0 club. _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 3% risk of failure)  y:jK? Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatez:j[ ### Zeppelin the Sneak..#.. ..# Deep Elf#.#.# #.# Health: 16/24 ================--------##.#.# #.# Magic: 11/20 =============-----------#.#.#.# #.# AC: 3Str: 5#.#+## #.#.# #.# EV: 11Int: 22#....# #.#.# #.# SH: 0Dex: 15z:j!...#..v.####.#.#######.. XL:  4 Next: 31% Place: Dungeon:3.g...gg@).............>. Noise: =--------  Time: 1617.5 (0.0).....†v§§....#.......... f) +0 dagger (pain).....#.................. Cast: Foxfire.... #......##.######..#... ........##.#....#..##+ .........##.#........ g   Robin#.........##.......... gg 2 goblins (strong, 1 ally target)#.........##....#...........#..# _Your magical contamination has completely faded away.  Casting: Foxfire (safe; 3% risk of failure)  z:j"APress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns Robin.z:j§  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns Robin.  Robin is lightly wounded.!z:j63§z:j,? g)Robin is heavily wounded.The goblin hits you but does no damage.z:j@.gz:jYB gRobin says, "We wiped out the hill dwarves - you're next!"z:jAMvg.vg 3 goblins (strong, 1 ally target)z:jM+8.5 (1z:jgVz:j\s _You encounter a goblin. It is wielding a +0 dagger.{:j  {:jCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|:j؁T§v|:j  You conjure some foxfire! The foxfire burns Robin.|:jv§v§|:j )Robin is severely wounded.The foxfire burns the goblin!|:j&\ 2 goblins (strong)|:j›2§|:j^j .g  You kill the goblin!|:j(!g.|:jGWvv(ally target)|:jC.29|:jR§§|:j'8 _Robin hits you but does no damage.~:j  You hit Robin.v§v§~:jG  Robin is severely wounded.The foxfire burns Robin but does no damage.~:j`! 1§~:j&  Robin is severely wounded.The foxfire burns Robin but does no damage.~:j 3§~:j| ^.g.g )§).  Robin is severely wounded.7=20~:j c§@§§~:j& {  Robin is severely wounded.The foxfire burns Robin but does no damage.  Robin is severely wounded.  The foxfire burns Robin but does no damage.  Robin is severely wounded. _Robin hits you but does no damage.:j +:j  ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 17/24 =================------- # #.#.# #.# Magic: 10/20 ============------------ #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 #....# #.#.# #.# SH: 0Dex: 15 ...#..g*####.#.#######.. XL:  4 Next: 32% Place: Dungeon:3 ..g.g)*@*.............>. Noise: =--------  Time: 1620.5 (0.0) .....†***....#.......... f) +0 dagger (pain) .....#.................. Cast: Foxfire .... #......##.######..# ... ........##.#....#..# #+ .........##.#........ g:j [40m   Robin #.........##.......... gg 2 goblins (strong) #.........##....#..... ......#..#The foxfire burns Robin but does no damage.  Robin is severely wounded. _Robin hits you but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j )  ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 17/24 =================------- # #.#.# #.# Magic: 10/20 ============------------ #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 #....# #.#.# #.# SH: 0Dex: 15 ...#..g§####.#.#######.. XL:  4 Next: 32% Place: Dungeon:3 ..g..g§@§.............>. Noise: =--------  Time: 1620.5 (0.0) .....†)§)....#.......... f) +0 dagger (pain) .....#.................. Cast: Foxfire .... #......##.######..# ... ........##.#....#..#[14;9:jt* H #+ .........##.#........ g   Robin #.........##.......... gg 2 goblins (strong) #.........##....#..... ......#..#Robin is severely wounded. _Robin hits you but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j8 \Dir - look around, f - activateYou conjure some foxfire!:j< .g:jvL  ..#..  #.#.#  # #.#.#  #. #.#.#  #.#+## #.#.#  #....# #.#.#  ...#..g.####.#. ...g.g)@v......> .....†)v)....#. .....#......... .... #......##. ... ........# #+ .........#(ally target) #.........# #.........#5--1.5 (1:jV :jtY  _Robin hits you but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Robin hits you with a +0 dagger.:jN  You hit Robin but do no damage.:jCv§:j@v§:jβ  Robin is severely wounded.The foxfire burns Robin.:j53§:jK )Robin is almost dead.The foxfire burns Robin.:joRigg 2 goblins (strong):jb,§:j  .g:j.)g:j:j=`11=472:jnH§§§:jE _You kill Robin!:jY ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 15/24 ===============--------- # #.#.# #.# Magic: 10/20 ============------------ #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 #....# #.#.# #.# SH: 0Dex: 15 ...#..**####.#.#######.. XL:  4 Next: 47% Place: Dungeon:3 ....g)g@*.............>. Noise: =--------  Time: 1622.5 (0.0) .....†***....#.......... f) +0 dagger (pain) .....#.................. Cast: Foxfire .... #......##.######..# ... ........##.#....#..# #+ .........##.#........ gg 2 goblins (strong)[1:jZo5;11H #.........##.......... #.........##....#..... ......#..#Robin is almost dead.The foxfire burns Robin. _You kill Robin!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j ### Zeppelin the Sneak ..#.. ..# Deep Elf #.#.# #.# Health: 15/24 ===============--------- # #.#.# #.# Magic: 10/20 ============------------ #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 #....# #.#.# #.# SH: 0Dex: 15 ...#..)§####.#.#######.. XL:  4 Next: 47% Place: Dungeon:3 .....gg@§.............>. Noise: =--------  Time: 1622.5 (0.0) .....†)§)....#.......... f) +0 dagger (pain) :j+t.....#.................. Cast: Foxfire .... #......##.######..# ... ........##.#....#..# #+ .........##.#........ gg 2 goblins (strong) #.........##.......... #.........##....#..... ......#..#The foxfire burns Robin. _You kill Robin!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j   ..#..  #.#.#  # #.#.#  #. #.#.#  #.#+## #.#.#  #....# #.#.#  ...#..).####.#. .....gg@)......> .....†vv)....#. :j ~.....#......... .... #......##. ... ........# #+ .........#1 strong, 1 ally target) #.........# #.........# _You kill Robin! :j~  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The goblin no longer looks unusually strong.:j e0-----3.5 (1:j:jF; _The goblin hits you with a +0 dagger.:j~  You closely miss the goblin. The foxfire burns the goblin.:jw2§:j )The goblin is heavily wounded.The foxfire burns the goblin.:j${   goblin (strong,:jd1§:jp )You kill the goblin!:jr1=----84:j§ _The goblin barely misses you.:j  ### Zeppelin the Sneak ..#.. ..# Deep Elf :j H#.#.# #.# Health: 11/24 ===========------------- # #.#.# #.# Magic: 9/20==========-------------- #. #.#.# #.# AC: 3Str: 5 #.#+## #.#.# #.# EV: 11Int: 22 #....# #.#.# #.# SH: 0Dex: 15 :j r...#..**####.#.#######.. XL:  4 Next: 48% Place: Dungeon:3 .....)g@*.............>. Noise: =--------  Time: 1624.5 (0.0) .....†***....#.......... f) +0 dagger (pain) .....#.................. Cast: Foxfire .... #......##.######..# ... ........##.#....#..# #+ .........##.#........ g   goblin (strong) #.........##.......... #.........##....#..... ......#..#The foxfire burns the goblin.  You kill the goblin! :jd _The goblin barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jn### Zeppelin the Sneak..#.. ..# Deep Elf#.#.# #.# Health: 11/24 ===========-------------##.#.# #.# Magic: 9/20==========--------------#.#.#.# #.# AC: 3Str: 5#.#+## #.#.# #.# EV: 11Int: 22#....# #.#.# #.# SH: 0Dex: 15...#..).####.#.#######.. XL:  4 Next: 48% Place: Dungeon:3.....)g@v.............>. Noise: =-------- [3:jo<7m Time: 1624.5 (0.0).....†)v)....#.......... f) +0 dagger (pain).....#.................. Cast: Foxfire.... #......##.######..#... ........##.#....#..##+ .........##.#........ g   goblin (strong, ally target)#.........##..........#.........##....#...........#..#You kill the goblin! _The goblin barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:jpt10/20==5.5 (1:jy:j[|( _The goblin barely misses you.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The goblin hits you but does no damage.:jo| v§You hit the goblin.:jc )The goblin is severely wounded.The foxfire burns the goblin.:jR:j§§v:jR§v:j/K§v:jZ:j<96§§§ _You kill the goblin!:jF  ..#.. ..# #.#.# #. #. #.#.# #. #. #.#.# #. #.#+## #.#.# #.. #....# #.#.# #..#..)§####.#.#.)@.§.>.§)§)....#.v#..#......##.######......##.#....#..:j+#+#...##.# #...## #..##....# ......#..:jG§v:j§v§v§v:jHv§:jt.)†).-7:jm§§§§:j t _Items here: )))) ††††.:j\:j 8-:j:jF _Unknown command.:jyS #..#.. ..## #.#.# #.##. #.#.# #.##. #.#.# #.##.#+## #.#.# #.#. #....# #.#.# #.#....#..).####.#.#.......))@).>.......†).)....#......§#......§#v.....##.######..#......§§§....##.#....#..#+#+#...##.#.#...##.#..:jgO##....#.......#..#§....2=11===8:jp<§:juN _Your foxfire dissipates.:j2### ..#.. ..# # #.#.# #.# #. #.#.# #.# #. #.#.# #.# #.#+## #.#.# #.# . #....# #.#.# #.#....#..).####.#.#.......)).@.>.:j......†).)....#.......#......§#§.....##.######..#.......##.#....#..#+#+#..##.#.#..##.#.##....#.......#..#:j%.:j&9:j:jO _You see here a +0 dagger.:ji ..#.. ..##.#.# ##.#..#+##. #....# #.##...#..).####.#.#######.....)).).............>†).@....#...#..........§##.######..##....#.:j##..#......#.#.#..#.... :j:j.30 _:j :j$  Things that are here::j} _a +0 club; a +0 dagger; a goblin corpse:j  ..#.. ..# # #.#.# #.# #. #.#.# #.# #. #.#.# #.# #.#+## #.#.# #.# .. #....# #.#.# #. ....#..).####.#.# ......)).).> ......†)@)....# ......# .....§#......##.######.. .......##.#....#.. +#+#..##.# #.## #.##....:j # #..#......# ......#.. .#.#..#:j :j z2==1 _:jl :j` :j_Hn ..#.. .. #. #.#.# #. #. #.#.# #. #. #.#.# #.. #.#+## #.#.# #. ... #....# #.#.# #. ....#..).####.#.# ......)).).> ......†@.)....# ......# .....§#......##.######..:jI .......##.#....#.. +#+#...##.# #..## #..##....# #..#......# ......#.. .#.#..#:jU:j%VB=2:j^:j*cM _You see here a +0 club.:juz M ## ..#.. .. #. . #.#+#.. #....# #.#.# #..).####.#.#######.)@.).....>†).)....#..........:jz ......#......##.######...#. #....#......#:j+ :j 3=3==3 :jB _:j :j t _Items here: )))) ††††.:j:jHPick up what? 7/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  :jEc - a +0 dagger  d - a +0 dagger Carrion :j0a goblin corpse a goblin corpse:j؜  a goblin corpse :ja goblin corpse [Up|Down] select:jB[Esc] exit :j0Letters toggle [.|Space] toggle selected[top]:j":j:j## Zeppelin the Sneak..#.. .. Deep Elf:j#.#.#.# #. Health: 13/24 =============-----------#.:jN#.#.# #. Magic: 13/20 ===============---------#.:j#.#.# #. AC: 3Str: 5. #.#+## #.#.# #. EV: 11Int: 22... #....# #.#.# #. SH: 0Dex: 15:jJp....#..).####.#.#######. XL:  4 Next: 49% Place: Dungeon:3......)@.).............> Noise: ---------  Time: 1633.5 (0.0)......†).)....#......... f) +0 dagger (pain)......#................. Cast: Foxfire......#......##.######...............##.#....#..:jt+#+#.........##.#....... #.........##......... #.........##....#....:j #..#......# ......#..  _You see here a +0 dagger.  :jThings that are here: _a +0 club; a +0 dagger; a goblin corpse _You see here a +0 club. :j_Items here: )))) ††††.  Okay, then.:j:j:jG:j!. _:j MM ## ..#.. .#.. #. . #.#+#... #....# #.#.# ....#..@.####.#.#######.)).).....>†).)....#......#.................. .........#:j$ :j% 24.5 (1 _:j, :jk/  Things that are here: _a +0 club; a +0 dagger; a goblin corpse :j/ _You see here a +0 club. _Items here: )))) ††††.  Things that are here::j_2 ` _a +0 dagger; a +0 animal skin; a +0 helmet:jDN :jeP ;Pick up what? 7/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)b - a +0 animal skin  c - a +0 helmet [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jC  c + a +0 helmet[Enter] accept (1 chosen):j,3Zeppelin the Sneak## Deep Elf..#.. .. Health: 13/24 =============-----------#.#.#.# #. Magic: 13/20 ===============---------#.#.#.# #. AC: 3Str: 5#.#.#.# #. EV: 11Int: 22. #.#+## #.#.# #. SH: 0Dex: 15... #....# #.#.# #. XL:  4 Next: 49% Place: Dungeon:3....#..@.####.#.#######. Noise: ---------  Time: 1634.5 (0.0)......)).).............>[4:j3g0m f) +0 dagger (pain)......†).)....#......... Cast: Foxfire......#.......................#......##.######...............##.#....#.. +#+#.........##.#....... #.........##......... #.........##....#....  _a +0 club; a +0 dagger; a goblin corpse _You see here a +0 club. _Items here: )))) ††††. _Okay, then.Things that are here: _a +0 dagger; a +0 animal skin; a +0 helmet:j>:jF?+5.5 (1:j:j3% _h - a +0 helmet:j!## .. ..#..  #. #.#.# # #. #.#.# # #. #.#.# # . #.#+## #.#.# # ... #....# #.#.# # ....#.@).####.#.#.)).)..†).)....#.#.#......##.######.......##.#....##+#+#.........##.# #.........## #.##....#:j^:j74=:j6:j/:j1:j  ###....#.. .##.#.# #.. #.#+##.... #.........#..).####.#.######.......@).).............†).)....##........#.........##..#......# ......#. :j :j \4=7:j :j l  j - a sedimented black potion:j +8.5 (2:jn :j L _Items here: )) ††.:jb Pick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger Carrion a goblin corpse a goblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jp :j,r :j| ### Zeppelin the Sneak....#.. . Deep Elf#.#.#.# # Health: 14/24 ==============----------#.#.#.# # Magic: 14/20 ================--------#.#.#.# # AC: 3Str: 5:jX} :.. #.#+## #.#.# # EV: 11Int: 22.... #....# #.#.# # SH: 0Dex: 15.....#..).####.#.####### XL:  4 Next: 49% Place: Dungeon:3.......@).)............. Noise: ---------  Time: 1638.5 (0.0).......†).)....#........ f) +0 dagger (pain).......#................ Cast: Foxfire.......#......##.######...............##.#....#.#+#+#.........##.#......:j} . #.........##........ #.........##....#...:j}  #..#......# ......#. :j~ OThings that are here: _a +0 dagger; a +0 animal skin; a +0 helmet _h - a +0 helmet  j - a sedimented black potion _Items here: )) ††.  Okay, then.:jڅ :js :j[ :j . _:j( :jd+ Wear or take off which item? Armour (go to first with [) :j+  a - a +0 robe (worn)  c - a +0 cloak (worn)h - a +0 helmet:j, M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j :j :j ### Zeppelin the Sneak....#.. . Deep Elf#.#.#.# # Health: 14/24 ==============----------#.#.#.# # Magic: 14/20 ================--------#.#.#.# # AC: 3Str: 5.. #.#+## #.#.# # EV: 11Int: 22.... #....# #.#.# # SH: 0Dex: 15.....#..).####.#.####### XL:  4 Next: 49% Place: Dungeon:3.......@).)............. Noise: --------- :ja w Time: 1638.5 (0.0).......†).)....#........ f) +0 dagger (pain).......#................ Cast: Foxfire.......#......##.######...............##.#....#.#+#+#.........##.#...... #.........##........ #.........##....#... :j= #..#......# ......#. Things that are here: _a +0 dagger; a +0 animal skin; a +0 helmet _h - a +0 helmet  j - a sedimented black potion _Items here: )) ††. _Okay, then.:ji :j _:j` :j :j \5==9.5 (1:j$ :j* :j+ ,40.5 (2:j2 :jn< :jQ= a5=1.5 (3:j6E :jO :jO y6===2.5 (4:jX :jb :jd +3.5 (5:jzz :j]| b4 _a +:j| 0 dagger; a +0 animal skin; a +0 helmet _h - a +0 helmet  j - a sedimented black potion _Items here: )) ††. _Okay, then.:j| You start putting on your armour. You continue putting on your +0 helmet. x5:j~ :j :jى [ _You finish putting on your +0 helmet.:jH:jeI:jYL:j:j; _6==7==:jB:j:j8==7==:j:j:ju:j~9==:jE:jm:j:j ,:jk18==:j:j20===:jC:jB:j:j:j:j:j 9=:jw:j2:j h9===:j:j,:j:j ,:jz:j#,:j:j:jOi20==:j (:jY6B:j_7,:j.;:j>,:jA:jC:jCh1==:jF:jJ:jJ:jM:j>Q,:jS:jY:jBY:j[:j%`:jU`#2:j|`E==:jf,:jHg:ji:jm,:jp:jt,:jv:jz:j`za3==:j ~:jχ:j:jg:j,:j:jB:jK:j#4:jE==:j:j'1 _HP restored.:j:j:jb:j:jB:j:j,:j:j(:j ###  ..# ..#..  #.# #.#.#  #.# #.#.#  ######+##.# #.#.# ##.......#.#+## #.#.# .#....# #.#.# 81.5 (38.0):jq..#..).####.#.###....)).)....†).)....#...<....#...........+#.........#......##.####................##.#..##+#+#.........##.#.. #.........##...:j:jH=2.5 (39:j=:j9 _Found a stone staircase leading up.:j< :j :j :j :j :j :jc :j :j dM## ...#.. # ######+##.# ###+#:j u..#....# #.#.# #..).####.#.###...........)).)............ ...:j *..##+#+#....:jn ####.##..#.##.#'3.5 (1.0):j :jl L======4.5 (2:j` :j0 = _As you open the door, it creaks loudly!:j :jg :j :j:j:j:j:jX:j$:jJ$:j{&:jT*:j/:jQ/:j1:j*5:j28:jz8:jD:jG:jM,:jP:jT:jW:jX:jZ:j]7 _You open the door.:ja:ja:jc:j3l@  There is an open door here.:jo:jp _:j r:jt:jw:j(x:jy:j|:j:j#:jЂ:j:j,:j-:j:jo:j:j:j:j,:j:j:j:jb:j:j3:jҲ:j :j:j@  There is an open door here.:jG:j& _:j<:j:jB:j:j#:j}:jP,:jq:j[:j):jd:j:j":j,:j:j:j:j:jt:j`:j]:j:j:j' :j :j :j-:jy7 _You open the door.:j:jp:j@:jk @  There is an open door here.:j#:j$ _:j&:jY):j,:j -:j.:j0:j5:j<5:j6:j8:jg;You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter an endoplasm.:jC...........)).)...................†).)....#...<..........#...........+#.........#......##.### #................##.#.....##+#'#.........##.#.....##.#.#.........##..........#.#.........##.....:jD~.#..#......# ...------..# .#... .#. .. #.#...###.. # #... #... ## ### #.... #< J   endoplasm (asleep) #....J #. #.....# #. ....:jM17117.0):jNR------2.5 (28 _:jBU:jJW:j ...........)).)........ Zeppelin the Sneak ...........†).)....#... Deep Elf <..........#........... Health: 24/24 ======================== +#.........#......##.## Magic: 19/20 ======================-- # #................##.#. AC: 4Str: 5 ....##+#'#.........##.#. EV: 11Int: 22 ....##.#.#.........##... SH: 0Dex: 15 ......*#*#.........##... XL:  4 Next: 49% Place: Dungeon:3 ......*@*#..#......# ... Noise: ---------  Time: 1712.5 (0.0) ......***# .#... .#. f) +0 dagger (pain) .........# .. #. Cast: Foxfire .#...###.. #. #... #... ## ### #.... #< J   :j[40mendoplasm (asleep) #....J #. #.....# #. .... _You open the door. _There is an open door here. _You encounter an endoplasm.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j...........)).)........ Zeppelin the Sneak...........†).)....#... Deep Elf<..........#........... Health: 24/24 ========================+#.........#......##.## Magic: 19/20 ======================--# #................##.#. AC: 4Str: 5....##+#'#.........##.#. EV: 11Int: 22....##.#.#.........##... SH: 0Dex: 15.......#.#.........##... XL:  4 Next: 49% Place: Dungeon:3......v@.#..#......# ... Noise: ---------  Time: 1712.5 (0.0)...:jC".....v# .#... .#. f) +0 dagger (pain).........# ..#. Cast: Foxfire.#...###..#.#... #...##### #....#< J   endoplasm (asleep, ally target)#....J#.#.....##..... _There is an open door here. _You encounter an endoplasm.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=3.5 (1 _:j:j:j8A§v:j8H§v:jl9:§v:j9E§v:jE: §:jl:$v:j:E§v:jQ;E§v:j;H§v:jE JThe foxfire burns the endoplasm but does no damage.:j4§:jjH§v:j%J.:j@:jx.-4:jp§§§§:j^ _The endoplasm quivers.:jpE  The foxfire burns the endoplasm.:j{§J§:jAl.......:j^20==-5:jJ:j7 _The endoplasm is lightly wounded.:j  ...........)).)........ Zeppelin the Sneak ...........†).)....#... Deep Elf <..........#........... Health: 24/24 ======================== +#.........#......##.## Magic: 19/20 ======================-- # #................##.#. AC: 4Str: 5 ....##+#'#.........##.#. EV: 11Int: 22 ....##.#.#.........##... SH: 0Dex: 15 ......*#*#.........##... XL:  4 Next: 49% Place: Dungeon:3 ......*@*#..#......# ... Noise: ---------  Time: 1715.5 (0.0) ......***# .#... .#. f) +0 dagger (pain) .........# .. #. Cast: Foxfire .#...###.. #. #... #..J ## ### #.... #< J   :j [40mendoplasm #..... #. #.....# #. .... _The endoplasm quivers.The foxfire burns the endoplasm. _The endoplasm is lightly wounded.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jҗ8 ...........)).)........ Zeppelin the Sneak ...........†).)....#... Deep Elf <..........#........... Health: 24/24 ======================== +#.........#......##.## Magic: 19/20 ======================-- # #................##.#. AC: 4Str: 5 ....##+#'#.........##.#. EV: 11Int: 22 ....##.#.#.........##... SH: 0Dex: 15 .......#.#.........##... XL:  4 Next: 49% Place: Dungeon:3:jR .......@.#..#......# ... Noise: ---------  Time: 1715.5 (0.0) .........# .#... .#. f) +0 dagger (pain) .........# .. #. Cast: Foxfire .#...###.J #. #... #..§ ## ### #.... #< J   endoplasm #..... #. #.....# #. ....The foxfire burns the endoplasm. _The endoplasm is lightly wounded.  Casting: Foxfire (safe; 3% risk of failure)  :j*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j ..)).) ....†).) <... .. # .. ....##+#'# ....##.#.#:jn .......#.# .......@v#  .......v.# .#...  .........# ..  .#...###.J  #... #...  ### #.... #<(ally target) #.....  #.....# :j :=6.5 (1 _:j:jS:jiK§v:j̣O§v:j(D§v:j". _The endoplasm is lightly wounded.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the endoplasm.:jS:j7[§§v:j 8:jn8=§v:jo9@§v:jy;x gYou kill the endoplasm!:jCg   goblin (ally target)g:jG751-7:jO§§§§§§:jTq _You encounter a goblin. It is wielding a +0 club.:jE ...........)).)........ Zeppelin the Sneak ...........†).)....#... Deep Elf <..........#........... Health: 24/24 ======================== +#.........#......##.## Magic: 18/20 =====================--- # #................##.#. AC: 4Str: 5 ....##+#'#.........##.#. EV: 11Int: 22 ....##.#.#.........##... SH: 0Dex: 15 ......*#*#.........##... XL:  4 Next: 51% Place: Dungeon:3 :js......*@*#..#......# ... Noise: ---------  Time: 1717.5 (0.0) ......***# .#... .#. f) +0 dagger (pain) .......§§# .. #. Cast: Foxfire .#...###§§ #. #... #..v ## ### #.... #< g   goblin (ally target) #....g #. #.....# #. ....The foxfire burns the endoplasm.  You kill the endoplasm! _You encounter a goblin. It is wielding a +0 club.:jCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j ( z ...........)).)........ Zeppelin the Sneak ...........†).)....#... Deep Elf <..........#........... Health: 24/24 ======================== +#.........#......##.## Magic: 18/20 =====================--- :j( y# #................##.#. AC: 4Str: 5 ....##+#'#.........##.#. EV: 11Int: 22 ....##.#.#.........##... SH: 0Dex: 15 .......#.#.........##... XL:  4 Next: 51% Place: Dungeon:3 .......@§#..#......# ... Noise: ---------  Time: 1717.5 (0.0) .......§§# .#... .#. f) +0 dagger (pain):jO)  .......§§# .. #. Cast: Foxfire .#...###§§ #. #... #..§ ## ### #...v #< g   goblin (ally target) #....g #. #.....# #. ....:j) You kill the endoplasm! _You encounter a goblin. It is wielding a +0 club.Casting: Foxfire (safe; 3% risk of failure)  :j) *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j41 q$ _You encounter a goblin. It is wielding a +0 club.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the goblin.:jt5  ..)).) :j5 ....†).) <... ..:j5 Y # .. :j6 ....##+#'# ....##.#.# :jI6 .......#.# .......@§# :jt6  .......§§# .#...  :j6 .......§§# ..  .#...###§§ :j6 R #... #..§  ### #...v #< :j7 #....$   :j97 #.....#   ....:jd7 E :j 1§:jA v.v.....:j^ i9=2=8.5 (1:j <§:jJ J _You kill the goblin!:jP"#§v§v§v§v§v§v§v§v§v§v-9:j2)X§§:j\+:jN..†).)....#<...#........+#........##.###+..........##+#'#.##.#.....#§.§#..# §# .#... .#.§#  #...###.§.  #... #..v.#### #...§.#< #....v'...## ...........###v§§vv§§vv§[0;1:j70;1m§vv§v§:j4§:j2§:j!2...:jA-20:j<§:jQ _Your foxfire dissipates. x2:j*:j:jz:j:jSj20===:j,:j:j:j:j:jn:j':jd:j  You encounter a frilled lizard.:jJ#+#.....##....##+#'#.........##.#....##.#.#.........##............#.#...:jH##....#.........#..## .............#..#... .#.#:jK.........#..# .. #.#.#...###....# ##... #.@..# ##.### #.....# #<. #....$'... #.. #.....#### #...:j%9 #....... .............#. ..###.. l   frilled lizard (asleep):jGt.......' . .. ....:jg....l..##. . ....#:j}...#:j +3.5 (3:jr)4.5 (4 :j _:j0:j<:jȻ $ #+#................##.#... Zeppelin the Sneak ....##+#'#.........##.#... Deep Elf ....##.#.#.........##..... Health: 24/24 ======================== .......#.#.........##....# Magic: 19/20 ======================-- .........#..#......# ..... AC: 4Str: 5 :jr .........#..#... .#.#. EV: 11Int: 22 .........#..# .. #.#. SH: 0Dex: 15 .#...###***.# #... XL:  4 Next: 52% Place: Dungeon:3 #... #*@*.# ##.. Noise: ---------  Time: 1724.5 (0.0):j  ### #***..# #<.. f) +0 dagger (pain) #....$'... #... Cast: Foxfire :j #.....#### #... #....... ...... .......#. ..###.. l   frilled lizard (asleep):j  .......' . .. .... ....l..##. . ....# ....# _You kill the goblin! _Your foxfire dissipates. x2 _You encounter a frilled lizard.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j <Dir - look around, f - activate:j #+#................##.#... Zeppelin the Sneak....##+#'#.........##.#... Deep Elf....##.#.#.........##..... Health: 24/24 ========================.......#.#.........##....# Magic: 19/20 ======================--.........#..#......# ..... AC: 4Str: 5.........#..#... .#.#. EV: 11:j Int: 22.........#..# ..#.#. SH: 0Dex: 15.#...###v...##... XL:  4 Next: 52% Place: Dungeon:3#... #v@..###.. Noise: ---------  Time: 1724.5 (0.0)### #.....##<.. f) +0 dagger (pain)#....$'... #... Cast: Foxfire#.....#### #...#....... ......:j .......#. ..###.. l   frilled lizard (asleep, ally target).......' . .. ........l..##. . ....#....# :j =_Your foxfire dissipates. x2 _You encounter a frilled lizard.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:jl :=5.5 (1 _:jR :j :j(9I§v:j9§:j9.v:j:7§v:j::j;M§v:j;:j;@§v:j7<§:jy</v:j@=0§v:jh=:j=§:j=.v:j>"§:j?$v:jM?:j{?@§v:jJF:jF.-6:jL?§§:jM4§:j{O:j4Y§v§v:jeZ†You encounter a frilled lizard.  Casting: Foxfire (safe; 3% risk of failure)  :jZ\Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the frilled lizard.:j_S:jt§§v:j>v§:j,§v:j:jT §You kill the frilled lizard!:j ]........:j20==3-7:jXP§§§:j4§:jN _Your foxfire dissipates.:j:j#B:j$&:j),:j+:j3k  You now have 130 gold pieces (gained 10).  Things that are here::j:4:==:j 6:jp;_ _a +0 club; a goblin corpse:j?:jI?:jm@:jB:jE,:jF:j"I:jM:jN:j}P:jS:jCW:jW:jY:j]:ja:jb:jd:jg:jVq #... #....#..... # ### #.....####### # #....)'...... # #.....####...  ###...........  #........#......## #........'.....  #....†..##.... :jq #@......# .... 36.5 (9 ..............# ... .............## .. ####....?.........ß.......ß.#....................#.......#..........!)÷... :j}{:j{#7.5 (1:j{| 0.0) :jb:j4 _Found a dagger.:j,8.5 (11:j:j_ _f - 3 golden potions (gained 1):jI:j:jP### #.....####### #< #....)'...... #.#.....####... #.###........... ....#........#......###. #........'..... ..... #....†..##.... .......#.......# .... .........# ... 0.0).## .. :j͜p####....?......# ....ß.......ß.#.............##..........!)÷... .#.ß..._...ß:j2:j:j$9.5 (1:j?:j"< _Found a hide-covered altar of Uskayaw.:j' ### #.....####### #< Zeppelin the Sneak #....)'...... #. Deep Elf #.....####... #. Health: 24/24 ======================== ###........... .... Magic: 19/20 ======================-- #........#......### AC: 4Str: 5 . #........'..... .. EV: 11Int: 22 ... #....†..##.... ... SH: 0Dex: 15 .....#***....# .... ... XL:  4 Next: 53% Place: Dungeon:3:jy( .......*@*....# ...  Noise: ---------  Time: 1739.5 (0.0) .......***...## ..  f) +0 dagger (pain) ####....?......#  Cast: Foxfire ....ß.......ß.#  ...............  .....#.......#..   ........!)÷... .   ..#.ß..._...ß. :j>)    _Found a dagger. _f - 3 golden potions (gained 1) _Found a hide-covered altar of Uskayaw.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j :jg ### #.....####### #< Zeppelin the Sneak#....)'...... #. Deep Elf#.....####... #. Health: 24/24 ========================###........... .... Magic: 20/20 ========================#........#......### AC: 4:j Str: 5. #........'..... .. EV: 11Int: 22... #....†..##.... ... SH: 0Dex: 15.....#.......# .... ... XL:  4 Next: 53% Place: Dungeon:3........@.....# ...:j" "Noise: ---------  Time: 1739.5 (0.0).............## ..f) +0 dagger (pain):jV 8####....?......#Cast: Foxfire....ß.......ß.#...............:j `.....#.......#..........!)÷... ...#.ß..._...ß. _Found a dagger. _f - 3 golden potions (gained 1) _Found a hide-covered altar of Uskayaw.  Casting: Foxfire (safe; 3% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j' :j f - 3 golden potions (gained 1) _Found a hide-covered altar of Uskayaw.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat:j7 Oe  Okay, then.:j :j :j . _:j _:j,:j:jG:jL:j ... #.... ###........... ...... #........#......###.... #..'..... :j.....#....†..##.... .......# .... ...............# ... .............### .. ####.#  ....ßß.#  ........:j:...#.ß..._:j_W.........###.....:jV#..#.. .....:jR,41.5 (2:j+2.5 (3:j9_:jc _e - a scroll labelled KISSIB ICUGRU:j3:j4:j^@|==:j,:j:jr:j:j :j :j:j:jA:jF:j:jI:j_ p.....#....†..##.... ....#.......# .... .......# ... .......### .. ####...........# ß.......ß.#  .... ##.. ........@)÷.....#.ß..._...ß..### .#..#.. ... ..#.... ...####. ..:j"] .. .. ..:j>6.5 (47.5 (5 _k - a grey potion:j} 3:j :j :j  .....#.......# .... .......# ...  ...### .. ####...#  .....ß.......ß.#................#.......#.. .........)÷..... ..#.ß.@._...ß..0......###.....#..#... .....:j ..#....#. ......####..>. .... ... .# ... ... .. .... ..:jp :jU +8.5 (1:j :j ; _Found a stone staircase leading down.:jM†..## .....## .... ....# .....### ..####.......ßß.#....#.......#.......@.)÷...#.ß..._...ß......###.....#..#... .........#. ....#..#...... ..:j:j&9:j9_:j%:j.....#....†..##.... ......#.# .... ....# ... ....### .. ####.# .....ß.ß.# ..... .....#.#.. .)÷..... ...#.ß..._...ß.. .###..... ..#..#... ........#....#. ........####..>. ....:j. ... .# ...... .. :jB:j"'50:j:j:j>z.....#....†..##.... ......#.# .... ..# ... ...:jخ### .. ####.# .....ß.ß.#.........#.#..÷....#.ß..._...ß.:jD.###...#..#... .....#....#. ...:jC...####..>. ....#. ... .# ...#:jp|... .. ...# :j۽:j&1:j}:jO _You see here a +0 dagger.:j2:j.:jR:jZ:j:j$ _:jf:jr:j  You encounter an orc. It is wielding a +0 dagger.:j+.....#.......# .... ....# ..............# ... ..### .. #### .....ßß.####.................##....#.........)÷.......#...#.ß..._.@.ß....o........###.......#..#... ........#...#....#.........#...####..>.#....###. .....#....# o   orc (asleep) ..........#........:j8...# :jG&2:j23.5 (2 _:j:j:j .....#.......# .... ....#  Zeppelin the Sneak ..............# ...  Deep Elf .............### ..  Health: 24/24 ======================== ####...........#  Magic: 19/20 ======================-- .....ß.......ß.####  AC: 4:jZStr: 5 ..................#  EV: 11Int: 22 .....#.......#....#  SH: 0Dex: 15 .........)***.....#  XL:  4 Next: 53% Place: Dungeon:3 :jYi...#.ß..._*@*ß....o  Noise: ---------  Time: 1753.5 (0.0) ........###**......  f) +0 dagger (pain) ..#..#... ........#  Cast: Foxfire ...#....#.........#  :j(...####..>.#....###  :j. .....#....#  o   orc (asleep) ..........#  ...........# :j>J _Found a stone staircase leading down. _You see here a +0 dagger. _You encounter an orc. It is wielding a +0 dagger.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j.....#.......# .... ....# Zeppelin the Sneak..............# ...Deep Elf.............### ..Health: 24/24 ========================####...........#Magic: 19/20 ======================--.....ß.......ß.####AC: 4Str: 5..................#EV: 11Int: 22.....#.......#....#:jiSH: 0Dex: 15.........)v.......#XL:  4 Next: 53% Place: Dungeon:3...#.ß..._.@.ß....oNoise: ---------  Time: 1753.5 (0.0)........###v.......f) +0 dagger (pain)..#..#... ........#:jCast: Foxfire...#....#.........#...####..>.#....###. .....#....#:jWo   orc (asleep, ally target)..........#:j]...........# _You see here a +0 dagger. _You encounter an orc. It is wielding a +0 dagger.Casting: Foxfire (safe; 3% risk of failure)  :jPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jM/You conjure some foxfire!:jh:=4.5 (1 _:j:j:j§vv§§v§v§v§v§v§v§vv§:jӛ:j.-5:j§§§§ß§§.§§§:jŧ:jp&Dv§:j&8§v:j'<§v:jB2 o  The foxfire burns the orc.  The orc is severely wounded.:j3§:j )The orc shouts!  The foxfire burns the orc.:jq(:jV §÷....ß......20==6==6:jgM§§§§:jh:jjG _You kill the orc!:j U ....... ... ### ####..# .....ßß.####......##.....)÷.....§§#.ß..._...ß.§§§).....###@.......#..#.....#.#....#.###............ ..(..:j 0.....:jQ /--7:j[ 8_:jt ) _Found 2 boomerangs.:jS.# ... .### .. ####..# .....ß.ß.#### .# .....#.#....# .)÷.#....#.ß..._...ß....)..###...#..#.#...#....#.:j%# ...##. ......#....#.....#...........#.........(..:j!:j"A--8:j+:j-:j.# ... .### .. ####...# .....ß.ß.#### ......# .....#.#....# .)÷.:jA#....#.ß..._...ß....).#.###...#..#.#:j...#....#.# ...#:jr. .:j,.............:jTu......:j (:ju(&9:jn08_:jr2:jK .# ... .### .. ####....# .....ß.ß.#### .....# .....#.#....# ..)÷.#....#.ß..._...ß....).#.###...#..#.#...#....#.# :j~...####. ........................:j#:j%D==60:j/:ji .# ...  .### ..  ####.....#  .....ß.ß.####  .# .  .....#.#....# #.#.)÷.#...#...#.ß..._...ß....).#.###.  ..#..#.#...#....#.#  ...####.  . ........... :jTv :jy &1:j :j/ :.# ... .....### .. ####...........# .....ß.......ß.#### . .......# . .....#.#....# #.# .)÷.#...# ...#.ß..._...ß....).# .###. :j0 ..#..#.#####. ...#....#.# ...####.. . ......#....#............#............#..........(..:j; :j5< &2:jlB :jD :jF# ... ...### .. .....# .ß.......ß.#### .#.....# .. #.#....###.# )÷.#...# #.ß..._...ß....).####.##..#.#####.##....#.#  ..... ..#.(..3:j3:j*# ... ### .. #..# ..ß.ß.#### #.# # ... #.#....###.# )÷.#...# #.ß..._...ß....).##### ###.# #..#.#####.# #....#.# ####..>.#....###  ..#...#.:j:j&4:j^:jq:jџ%M#.... ....#.# . ..### .. # ##....# ...ßß.#### #.#......# ...#.......#....###.#......)÷.......#...# #.ß..._...ß##### ......###..... #..#...#####.# .#....#.........#....:jϯ:jC&5:jO_  Things that are here: _a +0 dagger; an orc corpse:jY_:j[:jj_P _:ja,:j c:jQd:j/g,:j=h:jLj:j#l,:jl:jo:jju:ju:jw:jy:j|:j|:j ~:j4:j:j:j:j,:ja:j:j:j.,:jX:j:jj:jի:j8:j<:j,:j4:jո:j,:j:j:jO:j:j:j2:j:j>:j:jV:j+:j:j:j':j,:j:j:j^:j:j:j:jY,:j:j:jq:j:j:j:jQ:j:j:j:jxB:j:j,:j:j:j :jY :j :j :j,:j~:j:jB:jo&:jU5:j7,:j8:j::j>B:j>:j@,:jaG:jG:jJ,:j/K:jL:jO:jWO:jX,:j,Z:jkZ:j.[:j]:j_:je:jf:jRh:jk:jOk:jl:jm:jo,:jlp:j:j:j:j+:j:j,:j:j:j0,:j:jf:j,:j:jݕ:j:j:j:jp:jJ,:j:j!:j^,:j¡:j:jJ,:j:j:j^:j:j :j:jB:j:j:j:jN:j:j:j:j:j:j:j2:j :j:jS,:jc:j:j,:j:j=:jJ,:j:j:j,:jX,:j,:j:jj:j:j:j:j:j:j:j:j:j3,:j:j<:j!:j:jX:j+:j:j:j:j:jLB:j3:j:j4 :j!:j$:j2:j`6:j8:jP;B:j=?:jA:jA:jSF:jH:jlL,:jL:j}S,:jS:jT:jkV:jBY:jY:j!Z:j@]:jP`,:j$a:jce:j6i,:jwi:jpl:jo:jq,:jr:jt:jt:ju:jy:j}:jS}:jV~:j8:j>:jt:j:j:jb:j:jy:jm%  :jҎThere is an open door here.:jّ:jb _:j:ju:j,:j:jz:j:j:jxf  You encounter a quokka.:j(.#....###.#................# .)÷.#...#...........###### ._...ß....).#####.##........##.......#.##......#.#.......#####.#.##.#....#.# #.# #.#.........#.# .>### #...........#.##....#############.###.#.# ........##......@.#...###.#.#:j"..##'#....#.#.......#.# ......(#.##........# :jź#..'........# .......#..#........# .......#..#........#r   quokka (asleep) .......#..#........# ....r.....#........# ##.##........#:jfk845.5 (80.0)r.:jQ@r.:j`r:j36.5 (81 _:j7_:j:jPk .#....###.#..# ..)÷.#...#..###### .._...ß....).#####.##........# .###.#.##......#.#.#####.#.##.#....#.# .#.# #.#.........#.# ..>.#....### #...........#.#.#....####.###.#.#:jl .##..#...###.#.#.##'#....#.#.......#.#.(.#.##..#.#..'.#.#..#.#.r.#..#.#.#..#.#....#:j[l Z.#  ##.##.#:jn @r.:jgv :jv 07.5 (1.0) :j| 7_:j~ :jf......#....###.#................# Zeppelin the Sneak ..)÷.......#...#...........###### Deep Elf .._...ß....).#####.##........#  Health: 24/24 ======================== .###.............#.##......#.#  Magic: 19/20 ======================-- ...........#####.#.##.#....#.#  AC: 4Str: 5 .#.........# #.#.........#.#  EV: 11Int: 22 ..>.#....### #...........#.#  SH: 0Dex: 15 ....#....#############.###.#.#  XL:  4 Next: 56% Place: Dungeon:3 .........##....*@*.#...###.#.#  Noise: ---------  Time: 1847.5 (0.0) .........##'#..**#.#.......#.#  f) +0 dagger (pain) .......(.........#.##........#  Cast: Foxfire ........#..'........#  .......r#..#........#  ........#..#........#  :jr   quokka ........#..#........#  ...........#........#  ##.##........# _a +0 dagger; an orc corpse _There is an open door here. _You encounter a quokka.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j2......#....###.#................# Zeppelin the Sneak ..)÷.......#...#...........###### Deep Elf .._...ß....).#####.##........#  Health: 24/24 ======================== .###.............#.##......#.#  Magic: 19/20 ======================-- ...........#####.#.##.#....#.#  AC: 4Str: 5 .#.........# #.#.........#.#  EV: 11Int: 22 ..>.#....### #...........#.#  SH: 0Dex: 15 ....#....#############.###.#.#  XL:  4 Next: 56% Place: Dungeon:3 .........##.....@..#...###.#.#  Noise: ---------  Time: 1847.5 (0.0) .........##'#....#.#.......#.#  f) +0 dagger (pain) .......(.........#.##........#  Cast: Foxfire .......r#..'........#  :j]3h........#..#........#  ........#..#........#  r   quokka ........#..#........#  ...........#........#  ##.##........# _There is an open door here. _You encounter a quokka.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j2=v)÷_)     >  ########## #....v@v.# #'#....#.# (.........#.#  .......r# ........# ........# (ally target) ........# ......... :j>:=8.5 (1 _:j)F:jG:jyM(......#....###.#................# Zeppelin the Sneak ..)÷.......#...#...........###### Deep Elf .._...ß....).#####.##........#  Health: 24/24 ======================== .###.............#.##......#.#  Magic: 18/20 =====================--- ...........#####.#.##.#....#.#  AC: 4Str: 5 .#.........# #.#.........#.#  EV: 11Int: 22 ..>.#....### #...........#.#  SH: 0:jM Dex: 15 ....#....#############.###.#.#  XL:  4 Next: 56% Place: Dungeon:3 :jM.........##....v@v.#...###.#.#  Noise: =--------  Time: 1848.5 (0.0) .........##'#..**#.#.......#.#  f) +0 dagger (pain) :j,N.......(.........#.##........#  Cast: Foxfire .......r#..'........#  :jWN........#..#........#  ........#..#........#  r   quokka (ally target):jN :jN$........#..#........#  :jN=...........#........#  ##.##........# :jOPress: ? - help, Q - select action, ( or ) - cycle:j'O\Dir - look around, f - activate _You conjure some foxfire!  :jKOCasting: Foxfire (safe; 3% risk of failure)  :jO Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jZK......#....###.#................# Zeppelin the Sneak ..)÷.......#...#...........###### Deep Elf .._...ß....).#####.##........#  Health: 24/24 ======================== .###.............#.##......#.#  Magic: 18/20 =====================--- ...........#####.#.##.#....#.#  AC: 4Str: 5 .#.........# #.#.........#.#  EV: 11Int: 22 ..>.#....### #...........#.#  SH: 0Dex: 15 ....#....#############.###.#.#  XL:  4 Next: 56% Place: Dungeon:3 .........##....§@v.#...###.#.#  Noise: =--------  Time: 1848.5 (0.0) .........##'#.v..#.#.......#.#  f) +0 dagger (pain) .......(.........#.##........#  Cast: Foxfire .......r#..'........#  ........#..#...:jK.....#  ........#..#........#  r   quokka (ally target) ........#..#........#  ...........#........#  ##.##........# Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§v:jS§vv§:j\)÷_)     >  ########## #....§@v.# #'#.§..#§# (.......v.#.#  .......r# ........# ........#   ........# .........  _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the quokka.:j§§v:j&=v§:jtr.§v:j:vv:jI+9.5 (1:j;§:j^ _The quokka is heavily wounded.:j ?v§:j]l  The foxfire burns the quokka.:jOg 4§:jn  The quokka is severely wounded.The foxfire burns the quokka.:jF y§§v:j †The quokka is almost dead.The foxfire burns the quokka.:j ):j .§:j 0...:j e9=8-50:j ;§:j J _You kill the quokka!:j3zI:j;{:j{:j,:j:j:j:jic20===:j:j :j<,:jT:jD:j,:j:jb  You see here a quokka corpse.:j:j _:j:j:jP==:j;:jը:je#.........# #.## ###..>.#....### #...#.  ......#....#############.###.#.# ............##........#...###.#.#...##'#....#...#.# .:j8..(........†#.##........# ...........#..'........# ...........#..#........# <....#..#........#-7.5 (7 ...........#..#........# .......#........######.##........# #.##############.# .# #. # :j:j+8.5 (8:j:j9 _Found a stone staircase leading up.:j3:j:jT:j:jg:j,:j :j|:j :jD:j:j6:j:j:jq:j:jJ:j:j<:j:j:j" :jY :j :j,:j ...#.ß..._...ß....).#####.##...  ........###.......#.##... ..#..#............#####.#.##.#.  ...#....#.........# #.#......  ...####..>.#....### #........  . ......#....#############...##........#....##'#....#.#................†#.##...64.5 (6......#..'...:j8.....#..#...<..........#..#.............#..#.....................#...####.........#####.##...#.........# #.#######..###.## #.#:j:j"P _You see here 2 boomerangs.:j:j$5.5 (1:j:jG& _i - 2 boomerangs:j' :j*( :j( :j/ :j2 :j&3 :jM7 ,:j9 :j8: :j; :j= :j@ :j@ :jA :jTE :jH ,:jJ :jM :jjP :jP :jQ :j>T :jV ,:jMX :jUZ :j ] :jU] :j%^ :j_ :jpb :jb :jvc :j?g ,:jg :jnn N _You now have 144 gold pieces (gained 14).:jp 3:jq :js :jv :jv :j x :jEz :jW| ,:j>} :jz :jq :j :jV :jЃ :ju ,:ja :j :j ,:j :jz :jh ,:j? :j :j :j :j :ję :j :jx :j" :jƝ :jt B:j :jգ ,:j :jť :jڧ :j$ :ji :j :j ,:j :jf :j5 :j :j :j :j B:jd :j@ :j :j :jK :j :j :jm :jx :j :j$ :j :j' :j :jY :j :j :j ,:jI :j :jc ,:j :jM :j_ :j :j :j :j ,:jr :j :je :j :jx :j :j :j1 :jj :j :j ,:j :j :j :jv ,:j :j3 :j{ :j :j" :j ,:jk :j :jO ,:j :j :j ,:jo :j :j :jI :j| :j' :j c  You encounter a bat.:jC .....<..........#..#........# ........#..#..# ...................#........# ###.........#####.##........# #.........# #.########### ###..###.## #.##..# #.# b##..# #.######.##..# #....@.##..###.#.#######......#.##.######.##.# #.##.######.#b   bat (asleep)#........#########.#:j :j *906.5 (41.0):j_ 37.5 (42 _:j :j& :jq .<.#..#.# .#..#.# .....#.# ..#####.##.#  #...# #.##  ###..###.## #.# #..# #.# #b# #..# #.######.# #..# #.....@# #..###.#.###### #......#.# #.######.##.# #.##.######.# #........# :jw :jw 08.5 (1.0) :j{ :j} :jo.<# ......... #####.##.................#############..###.## #.# #b#.###### #......###.#.######.....#### :jI######.......#######:j:j&9:j:jї:jȸ| †  The helpless bat fails to defend itself.  You puncture the bat!:j(:j-/910:j^:jG _You kill the bat!:j o <.. #######.#   #.############..###.#  #..# #.# #†######. #.....##.#.#####:j= ^....#.# #.#:j, :j &1:j :j3:j):j:j:jB:j:j:j7:j_  You see here a bat corpse.:j55 _:jԿ:j:j:j:jO:j:j=:j:jZ:j:j,:j:j+:j6:jn:j :j:j:j:j:j`:jf:j:j_:j[:ja:j:j:j:jT,:j}:j:j:j:j:jx:j@,:jG:j:j ,:j :jH :j ,:j :j{ :j :j :j9 :j :j ,:j :jl :j3 :jl :j9! :j+) B:j6* :j, :j/ :jB0 :j1 :j;4 :j37 :jr7 :j8 :j< R  There is a stone staircase leading down here.:j? :j~@  _:jA :jD :j^F :jF :j*H :jJ :jL :jL :jAN :jP :jvS ,:j0U :jW :jVY :jY :jZ :jQ] :j|g  ........###.... ..####...........####. . .......ß.......ß.##### ..##..................# .........#.......#....## .............)÷.......#. )......#.ß..._...ß....). ............###......... ....#@.#............##37.5 (26.0) #......#....#.........# ##.....####..>.#....### .......#.......#....#### .......#............##.. ..#....#............##'#  . #....#................  #....:jg #................  #................ :jp :jp ,8.5 (27:jkx :j[{ # _Found a mace.:jD 3:j :j :j :j B:j :jٙ :j :jS :j :j& :j^ :jO :j ,:j :j :j~ ,:jշ :j :j ,:j :j :j ,:j :j :j  You encounter a hobgoblin. It is quivering javelins.:j  ... ........####....... #............####.....##..#...............)÷..)......#.ß..._............###.......@......#..#......:j ......###......#....#........ ##.....####..>.# .........#....... ..........#......g# ......#....#........ g   hobgoblin (missile, wandering) ......#....#..:jA _ ......#....#.........#....#........:jd !:jD 245.5 (7.0):j :j 26.5 (8 _:jH :jX :j .............. Zeppelin the Sneak ........####........ Deep Elf #............ß...... Health: 24/24 ======================== .####.....##............ Magic: 19/20 ======================-- ....#............#...... AC: 4Str: 5 .....................)÷. EV: 11Int: 22 ........)......#.ß..._.. SH: 0Dex: 15 ......***...........###. XL:  4 Next: 59% Place: Dungeon:3 ......*@*.....#..#...... Noise: ---------  Time: 1946.5 (0.0) ......###......#....#... f) +0 dagger (pain) ..... ##.....####..>.# Cast: Foxfire .... .........#.......# ... ..........#........ g# ......#....#........ g   hobgoblin :j"(missile, wandering) ......#....#........ ......#....#........ ......#....#........ _There is a stone staircase leading down here. _Found a mace. _You encounter a hobgoblin. It is quivering javelins.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j .............. Zeppelin the Sneak ........####........ Deep Elf #............ß...... Health: 24/24 ======================== .####.....##............ Magic: 19/20 ======================-- ....#............#...... AC: 4Str: 5 :je.....................)÷. EV: 11Int: 22 ........)......#.ß..._.. SH: 0Dex: 15 ....................###. XL:  4 Next: 59% Place: Dungeon:3 .......@......#..#...... Noise: ---------  Time: 1946.5 (0.0):ji ......###......#....#... f) +0 dagger (pain) ..... ##.....####..>.# Cast: Foxfire .... .........#.......# .g. ..........#........ .# ......#....#........ g   hobgoblin (missile, wandering) ......#....#........ :j+e......#....#........ ......#....#........ _Found a mace. :j_You encounter a hobgoblin. It is quivering javelins.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j ........### #.......... .####.....##... ....#.......... ...............)÷ ........)......_ :j......v.v...... .......@......#. ......###...... ..... ##.....> .... ......... :j@.g. ... .# ..distracted, ally …):jf@ .:j":=7.5 (1 _:j:j:j v§§vv§§v:j F§v:jN L§v:j O§v:j` 6§v:j :jM G§v:jK w $The foxfire burns the hobgoblin!:jl S:jG /§:jJ :jO 761-8:jV §§§§§:j[ M _You kill the hobgoblin!:j )§v§v§vv§:j# § gYour foxfire dissipates.:j + /....:jC+ .g   hobgoblin (wandering):jl+ :jF, 720==:jo, '-9:j3 Z_§§:j4 4§:j&; ~ _You encounter a hobgoblin. It is wearing a +5 ring of evasion.:j  .............. Zeppelin the Sneak ........####........ Deep Elf #............ß...... Health: 24/24 ======================== .####.....##............ Magic: 19/20 ======================-- ....#............#...... AC: 4Str: 5 .....................)÷. EV: 11Int: 22 ........)......#.ß..._.. SH: 0Dex: 15 ......***...........###. XL:  4 Next: 61% Place: Dungeon:3 ......*@*.....#..#...... Noise: ---------  Time: 1949.5 (0.0) :j i......###......#....#... f) +0 dagger (pain) ...§. ##.....####..>.# Cast: Foxfire ..§g .........#.......# .§. ..........#........:j  §# ......#....#........ g   hobgoblin (wandering) :j( B......#....#........ ......#....#........ :jL Y......#....#........ _You kill the hobgoblin!:j )Your foxfire dissipates. _You encounter a hobgoblin. It is wearing a +5 ring of evasion.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jD .............. Zeppelin the Sneak ........####........ Deep Elf #............ß...... Health: 24/24 ======================== .####.....##............ Magic: 19/20 ======================-- ....#............#...... AC: 4Str: 5 .....................)÷. EV: 11Int: 22 ........)......#.ß..._.. SH: 0Dex: 15 ....................###. XL:  4 Next: 61% Place: Dungeon:3 .......@......#..#...... Noise: ---------  Time: 1949.5 (0.0) ......###......#....#... f) +0 dagger (pain) ...g. ##.....####..>.# Cast: Foxfire ..§. .........#.......# .§. ..........#........ §# ......#....#........ g :jD  hobgoblin (wandering) ......#....#........ ......#....#........ ......#....#........Your foxfire dissipates. _You encounter a hobgoblin. It is wearing a +5 ring of evasion.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.:jL ........### #.......... .####.....##... ....#.......... ...............)÷:j M6 ........)......_ ............... .......@......#. ......###...... :jM\...g. ##.....> .... ......... .$. ... .# .. .:jM .:j5OYContam: 10% 50.5 (1 :jjO _:jW:jEY:jA.g:j~g===1:j8_:jZ _You encounter a hobgoblin. It is wearing a +5 ring of evasion.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen. _The hobgoblin shouts!:j.  .............. Zeppelin the Sneak ........####........ Deep Elf #............ß...... Health: 24/24 ======================== .####.....##............ Magic: 18/20 =====================--- ....#............#...... AC: 4Str: 5 .....................)÷. EV: 11Int: 22 Contam: 10%  ........)......#.ß..._.. SH: 0Dex: 15 ......***...........###. XL:  4 Next: 61% Place: Dungeon:3 ......*@*.....#..#...... Noise: ===------  Time: 1951.5 (0.0) ......###......#....#... f) +0 dagger (pain) ....g ##.....####..>.# Cast: Foxfire .... .........#.......# .$. ..........#........ .# ......#....#........ g :j [42m  hobgoblin ......#....#........ ......#....#........ ......#....#........Dir - look around, f - activate _You miscast Foxfire. Nothing appears to happen. _The hobgoblin shouts!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jt{  .............. Zeppelin the Sneak ........####........ Deep Elf #............ß...... Health: 24/24 ======================== :j{ .####.....##............ Magic: 18/20 =====================--- ....#............#...... AC: 4Str: 5 .....................)÷. EV: 11Int: 22 Contam: 10%  ........)......#.ß..._.. SH: 0Dex: 15:j|  ....................###. XL:  4 Next: 61% Place: Dungeon:3 :jJ| .......@......#..#...... Noise: ===------  Time: 1951.5 (0.0) :jq| .....g###......#....#... f) +0 dagger (pain) ..... ##.....####..>.# Cast: Foxfire:j| 3 .... .........#.......# :j| .$. ..........#........ .# ......#....#........ g   hobgoblin:j| ! ......#....#........:j| & ......#....#........ :j} f......#....#........ _You miscast Foxfire. Nothing appears to happen. :j@} _The hobgoblin shouts!  Casting: Foxfire (safe; 3% risk of failure)  :je} Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j} 7You conjure some foxfire!:jq X ........### #.......... .####.....##... ....#.......... :j؆ \...............)÷ ........)......_ ......v........ .......@v.....#. :jM x.....g###...... ..... ##.....> .... ......... .$. ... .# ..:jv T(ally target) .:j :j `9=--2.5 (1 :j _:ja :j :j{G§v:j Cv§:j9o  The foxfire burns the hobgoblin.:jRU9§:jUK§v:j^  The hobgoblin is heavily wounded.The foxfire burns the hobgoblin.:jz3§:j>2g.:j:j3:j-P---3:j§§g@§ _The hobgoblin is severely wounded.:j ...g@.You closely miss the hobgoblin.The hobgoblin is severely wounded.:j {20====4:j _ _The hobgoblin barely misses you.:j; .............. Zeppelin the Sneak ........####........ Deep Elf #............ß...... Health: 24/24 ======================== .####.....##............ Magic: 19/20 ======================-- ....#............#...... AC: 4Str: 5 .....................)÷. EV: 11Int: 22 Contam: 10%  ........)......#.ß..._.. SH: 0Dex: 15 ......***...........###. XL:  4 Next: 61% Place: Dungeon:3 ......g@*.....#..#...... Noise: =--------  Time: 1954.5 (0.0) ......###......#....#... f) +0 dagger (pain) ..... ##.....####..>.# Cast: Foxfire .... .........#.......# .$. ..........#........ .# ......#....#........ g  [3:j;7m hobgoblin ......#....#........ ......#....#........ ......#....#........You closely miss the hobgoblin.The hobgoblin is severely wounded. _The hobgoblin barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j.............. Zeppelin the Sneak........####........ Deep Elf#............ß...... Health: 24/24 ========================.####.....##............ Magic: 19/20 ======================--....#............#...... AC: 4Str: 5.....................)÷. EV: 11Int: 22 Contam: 10% :j........)......#.ß..._.. SH: 0Dex: 15......v.............###. XL:  4 Next: 61% Place: Dungeon:3......g@v.....#..#...... Noise: =--------  Time: 1954.5 (0.0)......###......#....#... f) +0 dagger (pain)..... ##.....####..>.# Cast: Foxfire.... .........#.......#:j.$. ..........#.........# ......#....#........ g   hobgoblin (ally target)......#....#..............#....#..............#....#........The hobgoblin is severely wounded. _The hobgoblin barely misses you.Casting: Foxfire (safe; 3% risk of failure)  :j"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:jZ2--5.5 (1:j"8_:jү! _The hobgoblin barely misses you.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The hobgoblin hits you.:j)k $You hit the hobgoblin.:jM+K§v:jI,Q§v:j,Jv§:j]-L§v:j-Dv§:jN/?v§:j/Lv§:j0Dv§:j0T§v:j[9S:j =.36:jZD§§§.§§§§:jFM _You kill the hobgoblin!:j   .####. #............ß.####.....##.#......v.....#.§.)÷.)§.....#.ß..._.§.§.###.@.§.....#..#.§###......#....#:jw z.§§. ##.....####..>..v............#..$.............#.##l......#....#l   frilled lizard (distracted). #.......#....##.......#....# ......#....#:jx P§v:j Dv§:j l  ally target)You encounter a frilled lizard.The foxfire burns the frilled lizard.:jZHM§§v§vv§l.:jI§.........:jWJh20==6% -7:jP!§:jEQ>§§:j4T| _The frilled lizard is heavily wounded.Things that are here::jVe _30 gold pieces; a +0 robe; a +5 ring of evasion:jV f ............. Zeppelin the Sneak ........####....... Deep Elf . #.......§....ß..... Health: 22/24 ======================-- ..####.....##§.......... Magic: 19/20 ======================-- .....#.....v§.....#..... AC: 4Str: 5 ......................)÷ EV: 11Int: 22 Contam: 6%  .........)......#.ß..._. SH: 0Dex: 15 ......***............### XL:  4 Next: 63% Place: Dungeon:3 :jr ......*@*......#..#..... Noise: ---------  Time: 1957.5 (0.0) ......*###......#....#.. f) +0 dagger (pain) ....... ##.....####..>. Cast: Foxfire ...§............#....... ..$.l...........#....... ..##.......#....#....... l   frilled lizard . #.......#....#....... #.......#....#....... ......#....#....... _The frilled lizard is heavily wounded.Things that are here: _30 gold pieces; a +0 robe; a +5 ring of evasion  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jH*  ............. Zeppelin the Sneak ........####....... Deep Elf . #.......§....ß..... Health: 22/24 ======================-- ..####.....##§.......... Magic: 19/20 ======================-- .....#.....§§.....#..... AC: 4Str: 5 ......................)÷ EV: 11Int: 22 Contam: 6% :j* . .........)......#.ß..._. SH: 0Dex: 15 .....................### XL:  4 Next: 63% Place: Dungeon:3 .......@.......#..#..... Noise: ---------  Time: 1957.5 (0.0) .......###......#....#.. f) +0 dagger (pain) :jt+ ....... ##.....####..>. Cast: Foxfire ...§............#....... ..$.l...........#....... ..##.......#....#....... l   frilled lizard . #.......#....#....... #.......#....#....... ......#....#.......:j+ Things that are here: _30 gold pieces; a +0 robe; a +5 ring of evasion  Casting: Foxfire (safe; 3% risk of failure)  :j+ )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j- Ml§:j5  ........ . #.......§. ..####.....##..:jB6 : .....#.....§... ...............)÷ .........)....._ ........v...... :jx6 ......v@....... .......###..... ....... ##....:j6 s> ....l...:j6 z ..$.... ..##... :j6 m(ally target) . #... :j 7 6#....:jx8 s3=2=8.5 (1:jN? U§_:jGB Q _30 gold pieces; a +0 robe; a +5 ring of evasion  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates.:j.:j%{ .. .####.. #.......§....ß.####.....##.#.....§......#...).)......#.ß..._.v.$.......#..##.###......#....##.# ##.....####..>#....l...........#.$......#.##.......#....#.. #.......#....##. #.......#....# ......#....#§v§v§v:j9  Your foxfire dissipates!The foxfire burns the frilled lizard.:j4§:jO2l.:j .The frilled lizard is heavily wounded.:jW8-9:j;§:jaK _Your magical contamination has completely faded away.:j0}... .####.... #.......§....ß....####.....##.......#.#..)÷.)......#.ß..._..§.:jn#........#..#.#......§###......#....#.#.....l.# ##.....####..>.#..........#....$......#....##.......#....#.... #.......#....#.#. #.......#....#.:jy*......#....#.:jXLl§:jG'..:jĜ720==:j(-60:j:j9$  Things that are here::je _30 gold pieces; a +0 robe; a +5 ring of evasion:j< ............. Zeppelin the Sneak .. ........####....... Deep Elf :j... #.......§....ß..... Health: 23/24 =======================- ...####.....##........... Magic: 19/20 ======================-- ......#............#..... AC: 4Str: 5 .......................)÷ EV: 11Int: 22 ..........)......#.ß..._. SH: 0:j>Dex: 15 .......***............### XL:  4 Next: 63% Place: Dungeon:3 .......*@*......#..#..... Noise: ---------  Time: 1960.5 (0.0) #......l###......#....#.. f) +0 dagger (pain) #.......# ##.....####..>. Cast: Foxfire #................#.......:j ...$.............#....... ...##.......#....#....... l   frilled lizard ... #.......#....#.......:j #. #.......#....#....... ......#....#....... _Your magical contamination has completely faded away.  Things that are here: :jZ_30 gold pieces; a +0 robe; a +5 ring of evasion  Casting: Foxfire (safe; 3% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j............. Zeppelin the Sneak.. ........####....... Deep Elf... #.......§....ß..... Health: 23/24 =======================-...####.....##........... Magic: 19/20 ======================--......#............#..... AC: 4Str: 5.......................)÷ EV: 11Int: 22..........)......#.ß..._. SH: 0Dex: 15:j.........v............### XL:  4 Next: 63% Place: Dungeon:3.......v@.......#..#..... Noise: ---------  Time: 1960.5 (0.0)#......l###......#....#.. f) +0 dagger (pain)#.......# ##.....####..>. Cast: Foxfire#................#..........$.............#..........##.......#....#....... l   frilled lizard (ally target)... #.......#....#.......#. #.......#....#.............#....#.......:jThings that are here: _30 gold pieces; a +0 robe; a +5 ring of evasion  :jMCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jUDir - look around, f - activateYou conjure some foxfire!:j3=1.5 (1:j=8_:j\ _30 gold pieces; a +0 robe; a +5 ring of evasion  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  :jpYou conjure some foxfire! _The frilled lizard closely misses you.:j> ... .####.... #............ß....####.....##.......#.#..)÷..)......#.ß..._..v.###..:j v$@......#..#.#......l###......#....#.#.......# ##.....####..>.##................#.#...$.............#....##.......#....#.... #.......#....#.#. #.......#....#.......#....#.:j ~ †The foxfire burns the frilled lizard!:j S:jt §§v§v:jv v§v§§v:j :js d4=4-2:j X§§§:jˎ R _You kill the frilled lizard!:jcj  .. .#### ... #............ß ...####.....## ......#.# .)÷ .)......#.ß..._ .§v.### .§@.......#..#:j #......§###......#....# #.......# ##.....####..>. #................#. ...$.............# ...##.......#....# ... #.......#....# #. #.......#....# ......#....#:je:jDv§:j`;§v:j)@§v:jGv§:j#0§:j ..†20==-3§§_:j ..... _Your foxfire dissipates.You now have 174 gold pieces (gained 30).  j - a +5 ring of evasion:j+4.5 (2:j78_:j- _You see here a +0 robe.:jm   .. .#### ... #............ß ...####.....## ......#.# .) .)......#.ß..._ . [.......#..# #......†###......#....# #.# ##.....####..> #..........# ...$......# ...##.......#....# ... #.......#....# #. #.......#....# ......#....#:j9w A5.5 (1:jR 8_:jJ :j% . ..####. #............ß.####.....##.#.#....)......#.ß.....[.......#..##......†###......#....# #.# ##.....####.. #..#.$.......#.##.......#....#. #.......#....#.#. #.......#....# ......#....#:jq>X=6:jG:jaI:j .. ..####. #.ß.####.....##.#.#.)......#.ß...[.......#..#.##......†###......#.... #.# ##.....#### #...# ....$.............#.##.......#....#. #.#....#.#.. #.#....# ......#....#:jؓ:jC==7:j:jV:j G . ........####. #..ß.####.....##.#.#.)......#.ß.[.......#..#.##......†###......# #.# ##.....#### #..# ....$.......# .....##.#....#. #.#....#.#.. #.#....# ......#....#:jP:jGQ&8:j q:j ...... ........#####......ß####.....##................#..)#.ß....:jؒ[.#..#..##†###......#.. .# #####...........$........###...#.. .......#... :jқ:jy&9:j:j:j/  #.....ß####.....##................#.:j0 .)#.ß....[.#..#:j;0 e..##†###......#.. :j[0 ?.# #####:jz0 c.............$:j0 4.:j0 [.. #. .......#...:j0 D :j: :je; '70:jB :jD :j  #####................#..:jd )#.ß......[.......#..#..##:j R†###......#.. :j G.#######....:j .........$###... #.:j a.......#... :j: :j:jR:jq1:j:j7:j~ ..........#..)#.ß.............[.......#..###†###......#.. .#######..#:j.l.............$###. #.#.#.......#### :j<2:jA:j .#.#  ..)......#.ß ... ....[.......#..# ..##......†###......# #.####......##.#..#.##.#....#.. #.......#....#.#.. #.......#....#..#.. .......#....#.. #.. ....... #. #.. ....... ##.. ....... # :j:j&3:j:jk  You now have 185 gold pieces (gained 11).  Things that are here::j7+4.5 (2:j :jV T _3 javelins; a hobgoblin corpse:j  .#.   .   ..:j.)......#.   ..   ....[.......#..  :j ..##......†###......#  :j<5# #:j.####.....  #...##.#  #(.# :j #:j1.##.#....#  #..#.......#....#  #....#...#.......#....#  #....#...#.......#....# :jU #... #...#....... #  :j*#.. #...#....... #  #.. #...#. # :j'  :j :j+5.5 (1:j:j:j6 2 .#.# .. ...)......#.ß ... ....[.......#..# ..##......†###......#. # #.####.....# #...##.#. #..#.:jэ  #.##.#....#. #..#.......#....#. #....#...#.......#....#. #....#...#.......#....#. #... #...#....... #. #.. #...#....... #. #.. #...#. #. #:jK :j &6:j8 :j $  Things that are here::jk t _3 javelins; a hobgoblin corpse:jo:j&7:j:j4$ _k - 3 javelins:jÜ+  .#.   .   ...)......#.   ..   ....[.......#..   ..##......†###......#   # #.####.....   #...##.#   #†.#   #.##.#....#   #..#.......#....#  :jb #....#...#.......#....#   #....#...#.......#....#   #... #...#....... #   #.. #...#....... #   #.. #...#. #   :jޥ:jP&8:j/:jj:jN  .#   ..   ....)......#   ...   ....[.#   ..##......†###......#   #. #.####.....   #...##.#   #.†.#   #.##.#....#   #:j1.#.......#....#   #....#...#.......#....#   #....#...#.#....#   #....#...#. #  :jT #... #...#. #   #... #...#:jz_. #   :jO:j2&9:j:jŤ:jE I:jI :jwP X:juQ ,:jRR :jS :jU :jU :jeV :jX :j*[ ,:j\ :jf` :ja ,:jb :jc :j_e :je :jOf :jg :jj ,:jj :jp :j,r c  You encounter a bat.:j'y    #.b   # .  ## #  #####.....# :jyy % #.....#......  #...........  #.).. :jy  #.@...  #.....:jy 0.[.... :j #...##............... _Your foxfire dissipates. _You encounter a jackal.:je Casting: Foxfire (safe; 3% risk of failure)  :j )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j" .. .h. ....  #########....  #............  #............ #.....v..# :j)#  #....@...# #....v......# #............ #...............):jQ# #............ #.............[hally target):jw# ~ ##...##......†:j#  #...##...... :j$ :=5.5 (1 _:j+ :j- :j3v§v§v§:jDv§:j?>v§:j޸Dv§:jK.h:jYDv§:j9 You encounter a jackal.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the jackal.:jnE4§:jE=v§:j3FQvh:j:G:jR §The jackal is severely wounded.The foxfire burns the jackal.:jWR:j-/§:j:j67-6:j§§§ _You kill the jackal!:j3.†.....20==-7:j::j%<:jj2 I:j8 ,:jp; ,:j< :j> :j.? :je@ :jB :jF ~  You encounter an orc. It is wielding a +0 club.:jM    ....  ####...   :jN ......o ...    ......    :j7N #########† .....   #...:jRN .... :jlN  #.......@...........####   #........####...:jN v #........####.....##  :jN b #...........#.......  :jN  #...............   #........)......#. o   orc (asleep)   #...................:jN :jN ~ #.............[.......#..:jO ? ##...##......†####.:j%O !:j;Y +9.5 (2:j Z 52000.5 (3 _:j` :joe :j  Zeppelin the Sneak ... ...  Deep Elf:j; ####... .... Health: 24/24 ======================== ......o .... Magic: 19/20 ======================-- ....... .... AC: 4Str: 5 ....... .... EV: 11Int: 22 #########†...... ..... SH: 0:j}Dex: 15 #......***...... ....... XL:  4 Next: 67% Place: Dungeon:3 :j#......*@*..........####. Noise: ---------  Time: 2000.5 (0.0) :j#......**####............ f) +0 dagger (pain) :j#........####.....##..... Cast: Foxfire #...........#............:j* #........................ :jF#...............)......#. o   orc (asleep) #........................:jm* #.............[.......#.. :j##...##......†###......#.The foxfire burns the jackal. _You kill the jackal! :ja_You encounter an orc. It is wielding a +0 club.:jCasting: Foxfire (safe; 3% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j Zeppelin the Sneak  ... ... Deep Elf  ####... .... Health: 24/24 ======================== :j ......o .... Magic: 19/20 ======================--  ....... .... AC: 4Str: 5  :j)....... .... EV: 11Int: 22  :j#########†...... ..... SH: 0Dex: 15  #........v...... ....... XL:  4 Next: 67% Place: Dungeon:3  :j #......v@...........####. Noise: ---------  Time: 2000.5 (0.0) :j #........####............ f) +0 dagger (pain)  :j#........####.....##..... Cast: Foxfire  #...........#............ :jR #........................  #...............)......#. o   orc (asleep, ally target)  #........................  #.............[.......#..  ##...##......†###......#. _You kill the jackal! _You encounter an orc. It is wielding a +0 club.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j:=1.5 (1 _:jo :j :j   Zeppelin the Sneak ... ...  Deep Elf ####... .... Health: 24/24 ======================== ......o .... Magic: 18/20 =====================--- ....... .... AC: 4:jԬ Str: 5 ....... .... EV: 11Int: 22 #########†...... ..... SH: 0Dex: 15 #......**v...... ....... XL:  4 Next: 67% Place: Dungeon:3 #......v@*..........####. Noise: =--------  Time: 2001.5 (0.0) #......**####............ f) +0 dagger (pain) #........####.....##..... Cast: Foxfire #...........#............ :jf #........................ #...............)......#. o   orc (asleep, ally target) #........................ #.............[.......#.. ##...##......†###......#.Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jz'  Zeppelin the Sneak ... ...  Deep Elf ####... .... Health: 24/24 ======================== :j@(......o .... Magic: 18/20 =====================--- ....... .... AC: 4Str: 5 ....... .... EV: 11Int: 22 #########†...... ..... SH: 0Dex: 15 #.......vv...... ....... XL:  4 Next: 67% Place: Dungeon:3 :j($#......§@...........####. Noise: =--------  Time: 2001.5 (0.0) #........####............ f) +0 dagger (pain) #........####.....##..... Cast: Foxfire:j)V #...........#............ #........................ #...............)......#. o   orc (asleep, ally target) #........................ #.............[.......#.. :jY)##...##......†###......#.Dir - look around, f - activate _You conjure some foxfire!  :j)MCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j)\Dir - look around, f - activateYou conjure some foxfire!:j*Dv§:j*:§v:j}+F§v:j+>v§:j,F§v:jT,B§v:j,.v§:j,:j,,§v:j-:jw-Lv§:j\6R... ... ####... ......o .....v. ....§..  #########†§§v...  #.......§§...... :j7/ #......§@v...... #......v.####... #........# #......... #......... #...............) #.......... #.............[ †:j822.5 (1 _:js@_§§§:jB:jTv§§v:j0oCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the orc.  The orc is lightly wounded.:jS3§:jS@§v:j"T.v§:jPT:jT.v§:jT:jU@v§:j^i  The orc shouts!  The foxfire burns the orc but does no damage.:j:§:j|v§v§:jDv§:j?v§:jDv§:j?§v:jIvo:j:jNu  The orc is lightly wounded.  The foxfire burns the orc but does no damage.:jp3§:jRyV....:jKz\9==3:j§§§§§§§:j:j1 _The orc is lightly wounded.:jaDv§:jpiR  The foxfire burns the orc but does no damage.:j§ rThe orc is lightly wounded.:j2>o§:j4:j.^.........:j}r   rat (wandering):j /--4:jw U§§:j? T _You encounter a rat.:j  Zeppelin the Sneak ... ...  Deep Elf ####... .... Health: 24/24 ======================== r...... .... Magic: 18/20 =====================--- ....o.. .... AC: 4Str: 5 ....§.. .... EV: 11Int: 22 :j"N#########†..§... ..... SH: 0Dex: 15 #......***...... ....... XL:  4 Next: 67% Place: Dungeon:3 #......*@*..........####. Noise: ---------  Time: 2004.5 (0.0) #......**####............ f) +0 dagger (pain) #........####.....##..... Cast: Foxfire #...........#............ #........................ #...............)......#. o   orc #........................ r   rat (wandering) #.............[.......#.. ##...##......†###......#.:j,The foxfire burns the orc but does no damage.  The orc is lightly wounded. _You encounter a rat.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j%  Zeppelin the Sneak ... ...  Deep Elf ####... .... Health: 24/24 ======================== r...... .... Magic: 18/20 =====================--- ...o... .... AC: 4Str: 5 ....§.. .... EV: 11Int: 22 #########†..§... ..... SH: 0Dex: 15 #............... ....... XL:  4 Next: 67% Place: Dungeon:3 #.......@...........####. Noise: ---------  Time: 2004.5 (0.0) #........####............ f) +0 dagger (pain) #........####.....##..... Cast: Foxfire #...........#............ #........................ #...............)......#. o:jU   orc #........................ r   rat (wandering) #.............[.......#.. ##...##......†###......#.The orc is lightly wounded. _You encounter a rat.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.r:j3... ... ####... ....... r..o... :jo.......  #########†......  #.......vv......  #.......@....... #........####... #........# #......... #......... #...............) #..........distracted, ally target)   #.............[ :j*†:j1=5.5 (1 :j _:j:jX:j Kv§:j& :§v:jl Hv§:j Ev§:j q †The foxfire burns the rat!:j (:j §v§v§.o   orc (ally target)You kill the rat!The foxfire burns the orc.:j 1§:j ::j3 #9:j A=8-6:j]& K§§§:j() [ _The orc is heavily wounded.:j\ U.o:j- [...†....:j @-7:j_ :j :jpF  Zeppelin the Sneak ... ...  Deep Elf ####... .... Health: 24/24 ======================== ....... .... Magic: 18/20 =====================--- †...... .... AC: 4Str: 5 ....... .... EV: 11Int: 22 #########†o..... ..... SH: 0Dex: 15 #......***...... ....... XL:  4 Next: 68% Place: Dungeon:3 #......*@*..........####. Noise: ---------  Time: 2007.5 (0.0) #......**####............ f) +0 dagger (pain) #........####.....##..... Cast: Foxfire #...........#............ :jN#........................ #...............)......#. o   orc #........................ #.............[.......#.. ##...##......†###......#.You kill the rat!The foxfire burns the orc. _The orc is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jg5  Zeppelin the Sneak ... ...  Deep Elf ####... .... Health: 24/24 ======================== ....... .... Magic: 18/20 =====================--- †...... .... AC: 4Str: 5 ....... .... EV: 11Int: 22 #########†...... ..... SH: 0Dex: 15 #........o...... ....... XL:  4 Next: 68% Place: Dungeon:3 :j#.......@...........####. Noise: ---------  Time: 2007.5 (0.0) #........####............ f) +0 dagger (pain) #........####.....##..... Cast: Foxfire #...........#............ #........................ #...............)......#. o   orc #........................ #.............[.......#.. ##...##......†###......#.The foxfire burns the orc. _The orc is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:j... ... ####... ....... †...... .......  #########†......  #.......vo......  #.......@....... #.......v####... #........# #......... #......... #...............)(ally target)   #.......... #.............[:j#O †:jt:=8.5 (1 _:j :j :j Av§:jk P) _The orc is heavily wounded.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the orc.:jJ R:jx r§v§:j8 <§v:j̊ Cv§:j( p gYou kill the orc!:j Lv§:jٗ gg   goblin (ally target):j ]9=719:j d§§§§:jR s _You encounter a goblin. It is wielding a +0 dagger.:jv§v§v§:jgr )The foxfire burns the goblin.:jR:j/1§:jb5^..)...:jO972-10:joBf§§§§:jDJ _You kill the goblin!:j] NM .  .) ####.§....§†..§ ...§ ########† .@) .............####....####.......  #........####.....##.................:j 9....:j @-1:j4 :j :jN  ... . .. .).. ...  ..####..... :jhO f ... .†.. #.. #†.. #... #.####. #.####.ß #.:jO ####.....##. #....#....# #.:jO n.. #........)......#.ß:j P e #.... #.:j0P <[.#..#:jkY :jZ s20===2:j` :jc $  Things that are here::je _a +0 club; a +0 leather armour; an orc corpse:jBX..... ...... .)... ... #...####..... #.......#.†......##......##†.# .#.).#.####.#.####.ß.#.####.....##.#.....#....#.#.....#.........)......#.ß.#.........#.[.#..#.:j!L:j~M-3 _:j _You now have 193 gold pieces (gained 8).:j^:j^:ja`:j p:jp:jRr:jHn:jN:jz,:jӆ:j:jp:j(  ...  . ###+# ..  .......#.. ..... #....... <.... #....... +#......#..#####.# #+#...>.....# ....##+# #.#@###### ....##.#7.5 (5 #...##...# .......# ###......# .... #........# .... #........# .... .####...#...### :j.....#...#... # ......### #  #:jQ:jʚ+8.5 (6:jٟ:jҽ; _Found a stone staircase leading down.:j :j :j :j :j* X:j]  ######### ..##### ........####+# ....... ........#...$... .. #..........# <. #)# +#.....##...#..# #+#.....9.5 (1>.............# ....##+....#.#.####### ....##.#... #...##...# .......#. ###......# ..........:j  ... ...............:ji :j ,40.5 (2:j :j + _Found a quarterstaff.:jD :j :jw :j; :jw :jk X:j :j :jv :jT :j :j7 :j :j M  You encounter a bat.:j& :j.  #.... #.## #.########## ######'##.......# ###.......#.#####...........#b...........#.####+##:j ...............#...@...........#..........#....<..........#.........)# ###+#.........##...#..#####.# #+#..>.............# ....##+#'#:j :....#.#.####### ....##.#.#b   bat (asleep)... #...##...# .......#.#.... ###......# .........#..## .........#..:j +3.5 (3:j4 24.5 (4 _:j :j Q _You see here 7 gold pieces.:j:jLGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 dagger of pain (weapon)b - a +0 dagger  e - a +0 short sword Missiles (go to first with ()i - 2 boomerangs  k - 3 javelins Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 cloak (worn)  h - a +0 helmet (worn) :jJewellery (go to first with "=)  d - a ring of magical power (worn)  g - an amulet of dissipation (worn)j - a +5 ring of evasion:j% +b - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.9 XLs.  Current attack delay: 1.0. Damage rating: 4 (Base 4 x 112% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:j):j:jH #.... Zeppelin the Sneak#.##. Deep Elf#.##. Health: 24/24 ========================##############'##. Magic: 20/20 ========================.......# ###.......#. AC: 4Str: 5.......#####...........#. EV: 11Int: 22b.....................#. SH: 0Dex: 15.####+##.................... XL:  4 Next: 72% Place: Dungeon:3.......#...@................ Noise: ---------  Time: 2044.5 (0.0)#..........#....<.......... f) +0 dagger (pain)#.........)#:j[m ###+#......... Cast: Foxfire##...#..#####.# #+#.........>.............# ....##+#'#......#.#.####### ....##.#.#.. b   bat (asleep)... #...##...# .......#.#.... ###......# .........#..#........# .........#.. _a +0 dagger; a goblin corpse _You now have 193 gold pieces (gained 8). _Found a stone staircase leading down. _Found a quarterstaff. _You encounter a bat. _You see here 7 gold pieces.:jp:j&+5.5 (1:jQ:j  :j2%_You drop a +0 dagger.:jL:jM:jP:j5X:j]Z _A bat is nearby! :j_  #.... Zeppelin the Sneak #.##. Deep Elf #.##. Health: 24/24 ======================== ######## ######'##. Magic: 19/20 ======================-- .......# ###.......#. AC: 4Str: 5 .......#####...........#. EV: 11Int: 22 b.....................#. SH: 0Dex: 15 .####+##..***............... XL:  4 Next: 72% Place: Dungeon:3 .......#..*@*............... Noise: ---------  Time: 2045.5 (0.0) #........**#....<.......... f) +0 dagger (pain) #.........)# ###+#......... Cast: Foxfire ##...#..#####.# #+#......... >.............# ....##+#'#.. ....#.#.####### ....##.#.#.. b   bat (asleep) :j' [K ... #...##...# .......#.#.. .. ###......# .........#.. #........# .........#.. _You see here 7 gold pieces. _You drop a +0 dagger. _A bat is nearby!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate :j4 #.... Zeppelin the Sneak#.##. Deep Elf#.##. Health: 24/24 ========================##############'##. Magic: 19/20 ======================--.......# ###.......#. AC: 4Str: 5.......#####...........#. EV: 11Int: 22b.....................#. SH: 0Dex: 15 :j5 }.####+##..v.v............... XL:  4 Next: 72% Place: Dungeon:3.......#...@................ Noise: ---------  Time: 2045.5 (0.0)#..........#....<.......... f) +0 dagger (pain)#.........)# ###+#......... Cast: Foxfire##...#..#####.# #+#.........>.............# ....##+#'#......#.#.####### ....##.#.#.. b   bat (asleep, ally target) :ja6 !... #...##...# .......#.#.... ###......# .........#..#........# .........#.. _You drop a +0 dagger. _A bat is nearby!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! :j-8 :=6.5 (1 _ :j?  :jA  :j<v§ :j(v§ :jЪ :jyBv§ :j:v§ :ji<v§ :jȬ7v§ :jDv§ :j{7v§ :jDv§ :jB7v§ :j# :j.-7 :jK§v§§§§ :jW§§.§ :jʾ :j4Q †  The foxfire burns the bat. :jR :j?,§ :j??v§ :j?:v§ :j0A:v§ :jA:§v :jG §You kill the bat! :jN1........ :jQ20==3-8 :jV]§§§§ :j9YN _Your foxfire dissipates. :j23 :jA3 :j 8j  You now have 200 gold pieces (gained 7). :j;T _You see here a +0 dagger. :j-=3 :jw= :jQ? :j2@ :jw@ :jA :jA :j :j:== :j :j :j, :j :jo :j8, :jx :j :jX :j :j :j :j :j :j% :j, :j  :jC! :j" :j$ :j% :j% :j& :j( :j* :j + :j[, :jd6 :j8, :j9 :jiD :jE :j-F :jzH :jJ :jL :jL :j N :jP :jR :j3S :jgT :jV :jX :j"Y :j%Z :j\ :j^ :j^ :j&` :ja :jc :jc :jd :jf :jxh :jh :ji :jw :j!z, :j{ :j~ :j :jm :j҂ :j :j :jڈ :j` :j6 :j, :j) :j :j :j :j :j :jћ :j# :j :j :jU :j :j :j  :j :jާ :j :j :jp :j :j :j1 :j :j :j :j̳ :j, :j :j :j, :j :jH :j :j  :j^ :j :j :jU :j :j :jA :j :j :j, :j :j?, :j :j :j :j :j :j :j-i  You encounter a hobgoblin. :j] ###...>.............# ..........#.#.##### ##......##...##..  #......####......#.  #......##........#. :jx  ####.####........#.  ##..###..#.  #...#  #...  #........  #......... :j  #...........)  #......####...... :j) #!...............g   hobgoblin (asleep) :j #...##.†...........  #..g###......  #########† :j|/##.. :jc87.5 (39.0)8.5 (40 _ :j :j :jwQ ###...>.............#. Zeppelin the Sneak ..........#.#.#######. Deep Elf ##......##...##...##. Health: 24/24 ======================== #......####......#.. Magic: 19/20 ======================-- #......##........#.. AC: 4Str: 5 ####.####........#.. EV: 11Int: 22 ##..###........#.. SH: 0Dex: 15 #**............#.. XL:  4 Next: 73% Place: Dungeon:3 #@*............... Noise: ---------  Time: 2088.5 (0.0) #***............... f) +0 dagger (pain) #.................. Cast: Foxfire #...........)...... #......####........ #!................. g   hobgoblin (asleep) #...##.†........... :jWS[16;14H #..g###............ #########†.......##..You now have 200 gold pieces (gained 7). _You see here a +0 dagger. _You encounter a hobgoblin.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate :j ###...>.............#. Zeppelin the Sneak ..........#.#.#######. Deep Elf ##......##...##...##. Health: 24/24 ========================  :j#......####......#.. Magic: 19/20 ======================-- #......##........#.. AC: 4Str: 5 ####.####........#.. EV: 11Int: 22 ##..###........#.. SH: 0Dex: 15 :ji, #.v............#.. XL:  4 Next: 73% Place: Dungeon:3 #@................ Noise: ---------  Time: 2088.5 (0.0) #.v................ f) +0 dagger (pain) #.................. Cast: Foxfire #...........)......  :j[#......####........  :j#!................. g   hobgoblin (asleep, ally target)  :j#...##.†........... #..g###............ :j   :j"g#########†.......##.. _You see here a +0 dagger.  :jK_You encounter a hobgoblin.Casting: Foxfire (safe; 3% risk of failure)  :jo"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! :j6:=9.5 (1 _ :j :j͜ :jH M§v :j}I O§v :j=J K§v :jJ F§v :jgK .§v :jK  :jK § :jK .v :j(L  :jL @§v :jL N§v :jM L§v :jN F§v :j\ E-90 :jk ~§§§§§ :jn  :j H§v :j g  The foxfire burns the hobgoblin.  The hobgoblin is almost dead. :jM 2§ :jK L§v :j †The hobgoblin shouts!  The foxfire burns the hobgoblin. :jv" S :jŢ .§ :j R...... :jc g20==5==1 :jA L§§§ :j M _You kill the hobgoblin! :j5c 3 :j e  :jbh  :ji  :jn B :jo  :j6p  :jq  :jit  :jwv  :jv  :jw  :jz  :j |  :jW| :== :j}  :j  :j{ , :j8  :j   ####.####  ##..###........  :j  #..............  ##..............  #...............  #...............  :j ...........)... ......####.....  :j? <...--  :jw  #...##.†  #..†###..  :j w#########†.......## #........)..  :jŌ #.........  :j ;#........#### #........####.....##  :j+ Q #...........#..... :j +6.5 (5 :j F--7.5 (6 :jj  :j@ [ _l - a fuming emerald potion:jT:j<:j:j:j:jt:j[,:j,:j:j:j :jZ :j!:jP#:jw$:j$:j%:j&:jS(,:j):jY*:j?+:jn+:j.,:j0-:jT.:j.:jU/:j0:j1:j1:j2:j4:jE5:j5:jJ6:j7:j8:jV9:j9:j<B:jt=:j>:j?,:j@:j C:jC:j D:jyD:jE:jF:j#G:jXG:jeH:jSI:jI:jI:jJ:jK,:jzL:jM:jrN:jN:jO:jP:jQ:jR:j`R:jS:jT:jT:j"U:jpV:jmW,:jW:jX:j\Y:jY:j Z:jZ:jo[:j[:j\:j\:j]:j^:ji^:j_:jg`:j`,:jb:jb:jb:jc:j-d:jd:jd:j!e:j!g:jg:j7h:jh:jj7 _You open the door.:jk:jk:jvl:jo@  There is an open door here.:jp:jq _:jr:ju:jv:jw:jx:jEy:jz:jrz:jz:j8|:j<}:jp}:j ~:j]:jI:j:j6:jY:j!:j:j":jD:jX:jS:j\:j:j:j:j,:j-:j:j[:j:j:j:j:j':j:j:j:j):ju:jG :jK :j :jv:j9:j,:j:j8":jd$:j$:j0&:j}-:j/,:j1:j>9:j;,:jg=:j:jo:j:jX:j:j,:j`:j/:j:jJ:jS:j*&:j(:j(:j*:jv1:jT4,:ja7:j =:j?:j@:jA:jzG:jI,:j,L:jQ:jT,:jV:j[:jB^:j^:j `:jd:jg:jg:jj:jHn:jp:j=q:jr:jPw:jy:j2z:j{:j~:j_:j:j:j:j,:j:j:j:j:j:j:jJ:j:j :jc:j:j]:jܨ:j:j^:jޮ:jΰ:j:jx:jʹ:jV:jV:j:jR:j:j:j:j:j9:jE:j:jF:j:j :j.,:j:j:j:j::j':j:j,:j<:j:j:j^:j:j:j:j>:j:j":j#:jj:j:j :jW:j:j8:js:jF:j:j:jg  You see here a hobgoblin skeleton.:j :j  _:j :jG:j,:j4:j):j*,:j:j:j:j_:jJ:j:jE :j :j!:j#:j$:j]%:j&:ju':j(:jk):j\*:jr+:j,:jB-:j.:j;0:j0:jH1:jo4N _You now have 218 gold pieces (gained 18).:j5:j5:j6:jE9:j9:j9:j?~ _e - 2 scrolls labelled KISSIB ICUGRU (gained 1):j@@:j@:j4A:jB:jC:jD:jD:j`F:jG:jG:jI:jJ:j}K:jK:jRL:jWN:jO:j+P:j)Q:jR:j$T:jiT:juU:jW:jX:jX:jY:jr:jt:jvt:jfu:jB:j:j>:j7:j:jؑ:j:jW:j:j`:jT:j;:j:jG:j:jV:j:j+:j_:jB:j:j:j :j:j':j:jh:j,:j:j:j:j:j:jQ:j:jf :j :j:j5,:j:j:j:j:j;:jL&:j(,:j*:j1:j4,:j5:j;:j;>:j>:j?:j0F:j/H:jH:jI:jO:jQ:jKR:joS:jX:jZ:j'[:jJ\:j#b:jd:jhd:je:jAk:j_m:jm:jqo:jQt:j0v:jv:jw:j0|:j ~:jS~:j:j:jm:j:j:j:j,:j:j:j:j:jԗ:jX:j:j:j&:j:j~:j:j:jb$  Things that are here::j!a  a +0 club; a goblin skeleton:jE:j _:jf:j[:j:jF:j:j:jC:j:jd:jk:j3,:ja:j:j:j:j,:jE:j/,:j!:j]:j,:j:j:jE:j:j:j:j :jB:jj:j\:j,:j:j:j,:j:j:j:jQ:j[:j:j& ,:j:j:j0,:j:j:j:jm:j:j(:j:j:j :jr":jr'n:j':j(:j*:j+:j+:jr,:j-:j'/:j]/:j:0:j51:j42:jq2:j+3:j=:j>:j6?:j@:jEB:jB:jC:jGC:jHE:jE:j&F:jsF:j;IB:jI:jRK:jK:jL:jM:jN:j+O:jiO:jO:j(Q:jR:j=R:jR:j%T:jT:j U:jU:jW:jW:jW:jMX:jY:j~Z:jZ:j([:j\:j]:j]:jl^:j_:j`,:ja:jb:j d:jXd:jd:jf:jk:j.........#  ...............#  :j...........########  ####..#####.....@.#  ...#..### #.#####.#  ........# #.# o#  ........# #.# .#  .#......# #.# .#  ...#..#####.# .#   o   orc (asleep) #..#....))..# .#   :j #.###.####### ##   ............# :jߡ2264.5 (167.0):j#5:jL8 _:j:j;:jS#.#  #.#  #.#  #.######  ......#####  >...#  ......#  :j.#  ..#####......@#  #..### #.#####.#  # #.# #o#  # #.# #.#  #......# #.# #.#  #..#####.# #.# :jq< ..#....))..# ..#  .###.# ###  #  :j:j<06.0) :j:j:jZ ##### ####......##### ....>...........######## ###..#####....... .. #.#####.....# #.# #o. #..#..####..))..# .###.####### ##..........# [..####:jf :j &7:jt& :j( :j[| )  The helpless orc fails to defend itself.  You puncture the orc!:jaS:je.88:jOk:jmG _You kill the orc!:j : ##### ####......##### ....>..........######## ###..#####....... .. #.#####:jx .....# #.# . # ......# #.#  :jx :j &9:j!% :j( N _You see here a +0 flail.:jTl _:jMpX:jp:jq:jNr:j s:jt:j%v:jzv:jkw:j+y:jz:jz:j{:j:j:j:j0:j:j-:jx:j :j:jŐ,:js:j:jg:j:j%:j:j:j:j:j:jn,:jL:j:j!:jY:j7:j٢:j3,:j:j[:j?:jl:j[:j:j,:j@:j.#.#..#....))..#.....# .#.#.###.#######.##### .#.......#.# ##....[..####.#.# #<# #.#.# # #.#. ........# #.#. ........# #.#.:j. ###.......# #. 856.0)...# #. ....####+#####. :jk..#.......... ###............#:j ###.#.#.......##. #.....##########.# :jx#.#+##......# #.# ......####.# :j:j:jyE _Done exploring.:j}:jdRead which item? Scrolls  t - a scroll of teleportation  c - a scroll labelled EXECSEAMOT  e - 2 scrolls labelled KISSIB ICUGRU  h - a scroll labelled QELOHUEJAEM [!] read|quaff:jG[?] describe selected:j>| :j :jI .#.#..#....))..#.....#  Zeppelin the Sneak .#.#.###.#######.#####  Deep Elf .#.............#.#  Health: 24/24 ======================== .##....[..####.#.#  Magic: 20/20 ======================== .#<.......# #.#.#  AC: 4Str: 5 .#........# #.#.#  EV: 11:j {Int: 22 ##........# #.#.#  SH: 0Dex: 15 ..........# #.#.#  XL:  4 Next: 78% Place: Dungeon:3 ###.......# #.#@#:j   Noise: ---------  Time: 2285.5 (0.0) ..........# #.#.#  f) +0 dagger (pain) ....####+#####.#.#  Cast: Foxfire ....#..........#.# ###............#.# ###.#.#.......##.#   #.....##########.#   #.#+##......# #.#   ............####.#   _You encounter an orc. It is wielding a +0 flail.:j The helpless orc fails to defend itself.  You puncture the orc! _You kill the orc! _You see here a +0 flail. _Done exploring.:j P  Okay, then.:j :j_ :j . _:j:jGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 dagger of pain (weapon)e - a +0 short sword Missiles (go to first with ()i - 2 boomerangs  k - 3 javelins Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 cloak (worn)  h - a +0 helmet (worn) Jewellery (go to first with "=)  d - a ring of magical power (worn)  g - an amulet of dissipation (worn)j - a +5 ring of evasion:j Potions:  Potions !  g - a potion of magic  c - 2 potions of curing  d - 2 green potions  f - 3 golden potions  j - a sedimented black potion  k - a grey potion  l - a fuming emerald potion:j}CGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)  e - a +0 short sword  f - a +0 dagger of pain (weapon) Missiles (go to first with ()  i - 2 boomerangs  k - 3 javelins Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 cloak (worn)  h - a +0 helmet (worn) Jewellery (go to first with "=)  d - a ring of magical power (worn)  g - an amulet of dissipation (worn)j - a +5 ring of evasion!:jQj - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). !:j/RYou took it off a hobgoblin on level 3 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ !:j`Rq“A ring of gold and a milk-white dove  Are goodly gifts for thee, !:jR~ And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. !:jRK(p)ut on, (d)rop, (=)adjust, or (i)nscribe.":jt":j":j.#.#..#....))..#.....#  Zeppelin the Sneak .#.#.###.#######.#####  Deep Elf .#.............#.#  Health: 24/24 ======================== .##....[..####.#.#  Magic: 20/20 ======================== .#<.......# #.#.#  AC: 4Str: 5 .#........# #.#.#  EV: 16Int: 22 ##........# #.#.#  SH: 0Dex: 15 ..........# #.#.#  XL:  4 Next: 78% Place: Dungeon:3 ###.......# #.#@#  Noise: ---------  Time: 2285.5 (0.0) ..........#[39":j;49m #.#.#  f) +0 dagger (pain) ....####+#####.#.#  Cast: Foxfire ....#..........#.# ###............#.# ###.#.#.......##.#   #.....##########.#   #.#+##......# #.#   ............####.#  The helpless orc fails to defend itself.  You puncture the orc! _You kill the orc! _You see here a +0 flail. _Done exploring. _Okay, then.":jC6.0 (0.5":j":jL5 _j - a +5 ring of evasion (worn)%:j;v%:jzGear: 10/52 gear slots (Left/Right/Tab to switch category) %:j3{rHand Weapons (go to first with ))  f - a +0 dagger of pain (weapon)e - a +0 short sword Missiles (go to first with ()i - 2 boomerangs  k - 3 javelins %:jy{Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 cloak (worn)  h - a +0 helmet (worn) Jewellery (go to first with "=)  d - a ring of magical power (worn)  g - an amulet of dissipation (worn) %:j{6 j - a +5 ring of evasion (worn)&:j &:jPotions:  Potions !  g - a potion of magic  c - 2 potions of curing  d - 2 green potions  f - 3 golden potions  j - a sedimented black potion  k - a grey potion  l - a fuming emerald potion':jٚ Scroll Scroll? ':j? c - a scroll labelled EXECSEAMOT  h - a scroll labelled QELOHUEJAEM  t - a scroll of teleportatione - 2 scrolls labelled KISSIB ICUGRU':jI Potion Potion!  g - a potion of magic  c - 2 potions of curing  d - 2 green potionsf - 3 golden potions  j - a sedimented black potion  k - a grey potion  l - a fuming emerald potion(:j΅Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons(:j\9)  e - a +0 short sword  f - a +0 dagger of pain (weapon) Missiles (go to first with ()  i - 2 boomerangs  k - 3 javelins Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 cloak (worn)  h - a +0 helmet (worn) Jewellery (go to first with "=)  d - a ring of magical power (worn)  g - an amulet of dissipation (worn)  j - a +5 ring of evasion (worn)(:j (:j (:j .#.#..#....))..#.....#  Zeppelin the Sneak .#.#.###.#######.#####  Deep Elf .#.............#.#  Health: 24/24 ======================== .##....[..####.#.#  Magic: 20/20 ======================== .#<.......# #.#.#  AC: 4Str: 5 .#........# #.#.#  EV: 16Int: 22 ##........# #.#.#  SH: 0(:j Dex: 15 ..........# #.#.#(:j   XL:  4 Next: 78% Place: Dungeon:3 ###.......# #.#@#  Noise: ---------  Time: 2286.0 (0.0) (:j n..........# #.#.#(:jA   f) +0 dagger (pain) ....####+#####.#.#(:j]   Cast: Foxfire ....#..........#.# (:j| ###............#.# ###.#.#.......##.#(:j    #.....##########.# (:j   #.#+##......# #.# (:j I  ............####.# (:j . (:ju 1You puncture the orc! (:jD _You kill the orc! _You see here a +0 flail. _Done exploring. _Okay, then. _j - a +5 ring of evasion (worn)(:jO 4(:j (:j ):jI):jh............):ju):jf):jE _Done exploring.-:jx}-:j}3-:j _-:j-:jx-:j-:j.B-:j~-:jK-:j-:j-:j1-:jz-:jĺ-:j-:jBS.............############........#..### #.#####.#.........# #.# #)# ....# #.# #.# .-:j...#......# #.# #.# ......#..#####.#####.##.#..#....))..#.....# .#.#.###.#######@#####93.0 (7#-:j`.....#.##....[...-:j#<.......# #.#. .#.# #.#.-:j+........# #.#. ..........# #.#.##.......# #.#.-:jNM# #.-:jU-:j-:j.:jb .:jʔ .:j .:j .:jH .:j ,.:j .:jܮ .:j .:j .:j3 .:jѴ ,.:jҵ .:j .:jֹ .:j .:jĺ .:j .:j] .:j .:jǿ .:j$ .:j .:j ,.:j .:jF ,.:j .:jG =  You see here a +0 flail..:jJ .:j  _.:j .:j .:jZ ,.:j[ .:js .:j .:j X.:j J.:j .:j. #################  ......#.........#  ####.#.#######.#   #.#.# #.#  # #.#.# #.#  '## #.#.# #.#  # #.#.# #.###### ).####.#.######.##### ).).............@.........# 313.0 (20.0) ).)....#..................# .....................######## .....##.######..#####.......#.....##.#....#..### #.#####.# ......##.#.........# #.# #)###.....:j'/ .......# #.# #.# ......##....#......# #.# #.###......#..#####.#####.#.:j: c _There is a stone staircase leading down here.0:jP 0:j 0:j 0:j0 0:j7 84.0 (1.0) _0:j 0:jJ 4  You climb downwards.0:jB .. ..### #. ..... #. #...# . ....# 0:j&".##....## #.###.......# #.....#  #@.......  #w#....##  ... ...# 0:ja ...## .## ###.# # 0:j#.# w   ribbon worm (asleep)0:jn #.# 0:j϶W#.# 1:j+5.5 (2.5 _You encounter a ribbon worm. _There is a stone staircase leading up here.2:j  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2:j  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire3%2  c - Volatile BlastmotesFire/Translocation14%3  d - Inner FlameHexes/Fire14%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit3:j3:j3:j Zeppelin the Sneak.. ..###Deep Elf#. .....Health: 24/24 ========================#. #...#Magic: 20/20 ========================. ....#AC: 4Str: 5.##....##EV: 16Int: 22#.###.......#SH: 0Dex: 15#...........#XL:  4 Next: 78% Place: Dungeon:4#@.......Noise: ---------  Time: 2315.5 (0.0)#w#....##f) +0 dagger (pain)3:j... ...#Cast: Foxfire...## .#####.# ##.#w   ribbon worm (asleep)#.##.# _There is a stone staircase leading down here.  You climb downwards. _You encounter a ribbon worm. _There is a stone staircase leading up here.  3:jACasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3:j3:jZeppelin the Sneak.. ..###Deep Elf#. .....Health: 24/24 ========================#. #...#Magic: 20/20 ========================. ....#AC: 4Str: 5.##....##EV: 16Int: 22#.###.......#SH: 0Dex: 15#...........#3:jVXL:  4 Next: 78% Place: Dungeon:4#@.......Noise: ---------  Time: 2315.5 (0.0)#w#....##f) +0 dagger (pain)... ...#Cast: Foxfire...## .#####.# #3:jw#.#w   ribbon worm (asleep)#.##.# _There is a stone staircase leading down here.  You climb downwards. _You encounter a ribbon worm. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 3% risk of failure)  3:j!\Confirm with . or Enter, or press ? or * to list all spells.3:jJP  Okay, then.3:j3:j3:j. _3:jL ww  The helpless ribbon worm fails to defend itself.  You puncture the ribbon worm!6.5 (1 _The ribbon worm is almost dead.4:j|  Zeppelin the Sneak .. ..###  Deep Elf #. .....  Health: 24/24 ======================== #. #...#  Magic: 19/20 ======================-- . ....#  AC: 4Str: 5 .##....##  EV: 16Int: 224:jW #.###.......#  SH: 0Dex: 15 #...***.....#  XL:  4 Next: 78% Place: Dungeon:4 #@*......  Noise: ---------  Time: 2316.5 (0.0) #w#....##  f) +0 dagger (pain) ... ...#  Cast: Foxfire 4:j...## .##  ###.# #  #.# w   ribbon worm 4:j+0#.# #.#The helpless ribbon worm fails to defend itself.  You puncture the ribbon worm! _The ribbon worm is almost dead.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle4:jX<Dir - look around, f - activate4:j{ Zeppelin the Sneak.. ..###Deep Elf#. .....Health: 24/24 ========================#. #...#Magic: 19/20 ======================--. ....#AC: 4Str: 5.##....##EV: 164:j Int: 22#.###.......#SH: 0Dex: 15#....v......#XL:  4 Next: 78% Place: Dungeon:4#@v......Noise: ---------  Time: 2316.5 (0.0)4:jK #w#....##f) +0 dagger (pain)... ...#Cast: Foxfire...## .#####.# ##.#4:j w   ribbon worm (ally target)#.##.#You puncture the ribbon worm! _The ribbon worm is almost dead.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle4:j7 UDir - look around, f - activateYou conjure some foxfire!4:jL 3=7.5 (14:jʎ 4:j O _The ribbon worm is almost dead.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The ribbon worm barely misses you.4:j]  You hit the ribbon worm.  The ribbon worm is almost dead.The foxfire burns the ribbon worm.4:j 3§4:j L§v4:j †The ribbon worm is almost dead.The foxfire burns the ribbon worm.4:jb )4:jl /§4:jDs 4:j#w /8284:jv § _You kill the ribbon worm!5:j.. ..####...#. #...#  . .##....###.###.......#....§5:j #<§......#....###.......# ....##..#####.# .# ..##5:j$&..5:j%5:j%020==5:j%'-95:j*5:j.x _You see here a ribbon worm corpse.5:jV _5:j#X5:j5:jb5:j 5:j5:j5:jo:==5:j5:j5:j,5:j5:j^5:j5:j[5:j5:jg  You see here a ribbon worm corpse.5:j5:jt _5:jJ5:jP  There is a stone staircase leading up here.5:jh5:j _5:j5:j 5:j\5:j5:je5:j5:jCX5:j5:jg5:jb5:j' 5:j b  You encounter a gnoll bouda and 2 gnolls.5:j15:j*.. ..# #. .. ?.# .. j# #.###. j##.... 5:j j#...# .#  ....#..###.. #...-#######.# ....#........##....######.###.......##...........######<.......j   gnoll bouda (asleep)##†#....##jj 2 gnolls (1 polearm, asleep)########.......#5:jEB..........##..##5:j7.30.5 (11.0)5:jO.j5:j & 5:j!tjThe gnoll shouts! The gnoll bouda shouts! You hear a shout!5:j8-! jjjjswift)  You encounter a gnoll. It is wielding a +0 club.The gnolls pick up the pace!5:j.6===1.5 (125:j55:j:2 _The gnoll leaves your sight.9:jq 2 .. ..# #. .j ?.# ..  j# #.###.  .##....  j#...# .# ....#..####.........# #...# #######@# .........##....######.###.......#......<..9:j'9†#...........##..##########.# ..#9:j"0j9:j*.j   gnoll (swift)9:j{:---2.0) 9:j9:j::j< .j ?.# ..  j# #.###.  .##....  .#...# .# j...#..####.........# #...# #######.# ........@##....######.###....... #...........#####<....... ##†#....##########.......# ..........##..###########.#  ...j---3=:jj  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>:jP  Okay, then.>:j>:jO>:j. _>:j .j ?.# .. j# #.###. .##.... .#...# .# ....#..### #j.. #.# #...#>:j8.#.# ....#.##....###.###.# #...........# #####<.>:ja.. ##†#....## >:jJ#.......# ..##..## #.# ..#  #.# ....>:jQ.j>:jO.j>:jI >:j -4 _>:j&>:jf?:j@ .j ?.# .. j# #.###. .##.... .#...# .# ....#..### #.. #.# #...##.#j# ....##.##....###.###.# #...........# #####<...... ##†#...?:j.## #.......# .##..##  ?:j #.# ..#  #.# ....?:jU.j?:j?:jp&5?:j?:j@:jg  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@:j  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire3%2  c - Volatile BlastmotesFire/Translocation14%3  d - Inner FlameHexes/Fire14%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit@:j,j @:jdw.j ?.# ..Zeppelin the Sneakj# #.###.Deep Elf.##....Health: 24/24 ========================.#...# .#Magic: 20/20 ========================....#..###AC: 4Str: 5#.........EV: 16Int: 22#.# #...#SH: 0Dex: 15#.#######.# ....#XL:  4 Next: 82% Place: Dungeon:4#......@j.##....##Noise: ---------  Time: 2335.5 (0.0)######.###.......#f) +0 dagger (pain)#...........#Cast: Foxfire#####<.......##†#....##########.......#j@:j8x   gnoll (swift)..........##..###########.# ..##.# .... _The gnoll leaves your sight.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@:j}.j ?.# ..Zeppelin the Sneakj# #.###.Deep Elf.##....Health: 24/24 ========================.#...# .#@:j~Magic: 20/20 ========================....#..###AC: 4Str: 5#.........EV: 16Int: 22#.# #...#SH: 0@:j<~.Dex: 15@:j_~#.#######.# ....#XL:  4 Next: 82% Place: Dungeon:4#......@j.##....##@:j~Noise: ---------  Time: 2335.5 (0.0)######.###.......#f) +0 dagger (pain)#...........#Cast: Foxfire#####<.......@:j~##†#....##########.......#j   gnoll (swift)..........##..##@:j~e#########.# ..##.# .... @:j:_The gnoll leaves your sight.  @:j*Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. @:jF_Okay, then.Casting: Foxfire (safe; 3% risk of failure)  @:j`\Confirm with . or Enter, or press ? or * to list all spells.@:j * , combustible)  Flames lash the gnoll.  The gnoll is severely wounded.@:jf jThe gnoll's fire resistance burns away.  You hear a shout! x218---====@:j g$6.5 (1@:jn@:jr< _The gnoll hits you but does no damage.@:j3 (  You closely miss the gnoll.The gnoll is severely wounded.19-----=---7@:jd @:j[ 8 _The gnoll hits you with a +0 whip.A:j  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A:j_T A:j/W  Your spells (cast)TypeFailure Level a - FoxfireConjuration/FireA:jW 3%1  b + ScorchFire3% 2 c - Volatile BlastmotesFire/TranslocationA:jW 14%A:jW D3  d - Inner FlameHexes/FireA:j.X P14%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitA:jq A:jy A:j5 .j ?.# ..Zeppelin the Sneakj# #.###.A:jށ Deep Elf.##....Health: 19/24 ===================-----.#...# .#Magic: 18/20 =====================---....#..###AC: 4Str: 5#.........EV: 16Int: 22#.# #...#SH: 0Dex: 15#.#######.# ....#XL:  4 Next: 82% Place: Dungeon:4A:j #......@j.##....##Noise: =--------  Time: 2337.5 (0.0)A:j, ######.###.......#f) +0 dagger (pain)#...........#A:jK Cast: Foxfire#####<.......A:jn R##†#....##########.......#A:j j   gnoll (swift, combustible)..........##..###########.# ..#A:j r#.# .... _The gnoll hits you but does no damage.  A:jЂ dYou closely miss the gnoll.The gnoll is severely wounded. A:j _The gnoll hits you with a +0 whip.  Casting: Scorch (safe; 3% risk of failure)  A:j \Confirm with . or Enter, or press ? or * to list all spells.A:jà A:j m.j ?.# ..Zeppelin the Sneakj# #.###.Deep Elf.##....Health: 19/24 ===================-----.#...# .#Magic: 18/20 =====================---....#..###A:j oAC: 4Str: 5#.........EV: 16Int: 22#.# #...#SH: 0Dex: 15A:j- #.#######.# ....#XL:  4 Next: 82% Place: Dungeon:4#......@j.##....##A:j kNoise: =--------  Time: 2337.5 (0.0)######.###.......#f) +0 dagger (pain)#...........#Cast: Foxfire#####<.......##†#....##A:j ########.......#j   gnoll (swift, combustible)..........##..##A:jՌ 7#########.# ..#A:j r#.# .... _The gnoll hits you but does no damage.  A:j" dYou closely miss the gnoll.The gnoll is severely wounded. A:jJ _The gnoll hits you with a +0 whip.  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A:j A:j )Flames lash the gnoll. The gnoll is burned terribly!A:j <*A:j0t *)A:jw 57-A:jw b95====8.5 (1A:j} A:j" I _You kill the gnoll!B:j.j ?.# .. j# #.###. .##.... .#...# .# B:jIF....#..### #j. #j# #...# #.#B:jH.# ....# #..##....## ######.###.# #...........# #####<.......##†#....###.......# j   gnoll bouda.##..## j   gnoll (polearm, wandering, swift) B:j2jB:j .jYou encounter a gnoll. It is wielding a +0 halberd.B:j jThe gnoll misses you.B:j/KjjB:jB:j Tjj 3 gnolls (1 polearmB:j[=---9B:jB:j# _You encounter a gnoll. It is wielding a +0 club.Things that are here:B:jo _a +0 whip; a gnoll corpseG:j  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G:j[G:j]o Your spells (cast)TypeG:j]UFailure Level a - FoxfireConjuration/FireG:j]>3%1  b + ScorchFireG:j^c3% 2 c - Volatile BlastmotesFire/TranslocationG:jB^`14%3  d - Inner FlameHexes/FireG:jo^14%G:j^3 G:j^Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitH:j7 H:j .j ?.# ..Zeppelin the Sneakj# #.###.Deep Elf.##....Health: 19/24 ===================-----.#...# .#Magic: 17/20 ====================----.j..#..###AC: 4Str: 5#jj.......EV: 16H:jȾ Int: 22#j# #...#SH: 0Dex: 15#.#######.# ....#XL:  4 Next: 95% Place: Dungeon:4#.......@.##....##Noise: =--------  Time: 2339.5 (0.0)######.###.......#f) +0 dagger (pain)#...........#Cast: Foxfire#####<.......##†#....##########.......#j   gnoll bouda..........##..##jjj 3 gnolls (1 polearm, swift)#########.# ..##.# ....The gnoll misses you. _You encounter a gnoll. It is wielding a +0 club.Things that are here: _a +0 whip; a gnoll corpseCasting: Scorch (safe; 3% risk of failH:j gure)  Confirm with . or Enter, or press ? or * to list all spells.H:j H:j .j ?.# ..Zeppelin the Sneakj# #.###.Deep Elf.##....Health: 19/24 ===================-----.#...# .#Magic: 17/20 ====================----.j..#..###AC: 4Str: 5#jj.......EV: 16Int: 22H:j ^#j# #...#SH: 0Dex: 15#.#######.# ....#XL:  4 Next: 95% Place: Dungeon:4#.......@.##....##Noise: =--------  Time: 2339.5 (0.0)######.###.......#f) +0 dagger (pain)#...........#Cast: Foxfire#####<.......##†#....##########.......#j   gnoll bouda..........##..##jjj 3 gnolls (1 polearm, swift)#########.# ..##.# ....The gnoll misses you. _You encounter a gnoll. It is wielding a +0 club.Things that are here: _a +0 whip; a gnoll corpseH:j Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H:j H:j The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes  N - NoH:j I:jI:j`.j ?.# ..Zeppelin the Sneakj# #.###.Deep Elf.##....Health: 19/24 ===================-----.#...# .#Magic: 14/20 ================--------....#..###AC: 4Str: 5#jj.......I:jEV: 16Int: 22#j# #...#SH: 0Dex: 15#.#######.# ....#XL:  4 Next: 95% Place: Dungeon:4#.......@.##....##Noise: =--------  Time: 2339.5 (0.0)######.###.......#f) +0 dagger (pain)#...........#Cast: Foxfire#####<.......I:j>P##†#....##########.......#j   gnoll bouda..........##..##I:jtjjj 3 gnolls (1 polearm, swift)#########.# ..##.# ....The gnoll misses you. I:j_You encounter a gnoll. It is wielding a +0 club.Things that are here: _a +0 whip; a gnoll corpseI:jCasting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I:j\W.jI:jEj 2I:jQ----=40.5 (1I:jI:jgO _A cloud of volatile blastmotes flares up around you! Run!J:j~ .j ?.# .. j# #.###. .##.... .#...# .# j...#..### #jj. #.# #...# #.#j# ....# #§.##....## ######.###.#J:jc #...........# #####<...... ##†#....## #.......# .##..##  #.# ..#  #.# ....J:j].jJ:jf  The cloud of blastmotes explodes!e concussive blast engulfs the gnoll bouda.  The gnoll bouda is moderately wounded.The concussive blast engulfs you!!  Ouch! That really hurt!  You die...J:jq#-5-------------------5==J:j3/  --more--K:jwGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 dagger of pain (weapon)e - a +0 short sword Missiles (go to first with ()i - 2 boomerangs  k - 3 javelins Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 cloak (worn) K:jBx$ h - a +0 helmet (worn) Jewellery (go to first with "=)  d - a ring of magical power (worn)  g - an amulet of dissipation (worn)  j - a +5 ring of evasion (worn)L:j8 L:jj9 ,L:jA L:jD Goodbye, Zeppelin.134 Zeppelin the Sneak (level 4, -5/24 HPs)Began as a Deep Elf Fire Elementalist on June 23, 2026.Killed themself with a badly aimed concussive blast (19 damage)... on level 4 of the Dungeon.The game lasted 00:10:14 (2342 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the OrbL:jE 3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the OrbL:jQE 8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  L:jE 11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb  14.13219161 RavnMiFi-27 escaped with the OrbM:j,M:jUM:jW? [?25h[?0c [?1051l[?1052l[?1060l[?1061l