{eh  Player: Zigmound Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.20:07:23.ttyrec Time: (1756325243) Wed Aug 27 20:07:23 2025 }eh[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, Zigmound. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Helpeha eh WWelcome, Zigmound the Oni. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright ehϋ FZealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Helpehzeh eh Zigmound the GustyOniHealth: 16/16 ========================Magic: 3/3========================AC: 3Str: 11EV: 8Int: 16SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockGem (9000) eh #########ß#######...........##.....$.$...##..?........##...........##...........#eh +.....@.....+#...........##...........##...........##...........##...........#######ß#########eh `No command named 'CMD_TARGET_WIZARD_GAIN_LEVEL'eh/ Welcome, Zigmound the Oni Air Elementalist.They say the Orb of Zot lies within this dungeon, but they say a lot of things.eh ehfJ Press ? for a list of commands and other information.  Found a scroll labelled IGAODD JAFA and 23 gold pieces.ehP ehS ehW 8  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.6  +3   f + Spellcasting 2.4   2.5  +1           b - Unarmed Combat   0.0   1.2  -1   g + Conjurations 0.8   1.2  -1  ehW     h + Air Magic2.6   3.6  -1      ehW ,     c - Armour   0.0   1.2  -1  ehFX     d + Dodging1.7   2.4  -1      e + Stealth1.4   2.8  -2          eheX         ehX a    ehX             ehX a    ehX         eh$Y         eh>Y         ehWY _    ehqY         ehY T    ehY The relative cost of raising each skill is in cyan.  The species aptitude is in white.  ehY [?] Help[=] set a skill target  ehZ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetseh  a + Fighting 0.0 f - Spellcasting   2.4 g - Conjurations   0.8 h - Air Magic   2.6 d - Dodging   1.7 e - Stealth   1.4eh TargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetseh(=<[?25h[?0c0 eh# " eh [?25l[?1ceh; 1.0  +3 current training targets, if any.=] set aall targetseh ehehG Zigmound the Gusty###Oni######ß######Health: 16/16 ========================#...........#Magic: 3/3========================eho#.....$.$...#AC: 3Str: 11eh#..?........#EV: 8Int: 16#...........#SH: 0Dex: 9#...........#XL:  1 Next:  0% Place: Dungeon:1+.....@.....+Noise: ---------  Time: 0.0 (0.0)#...........#-) Nothing wielded#...........#Cast: Shock#...........#Gem (9000) #...........#eh5#...........#######ß#########No command named 'CMD_TARGET_WIZARD_GAIN_LEVEL'Welcome, Zigmound the Oni Air Elementalist.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information.  Found a scroll labelled IGAODD JAFA and 23 gold pieces. _Found a staircase leading out of the dungeon.ehehA eh,#eh~ehl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingehl10.0   0.6  +3   f - Spellcasting   2.4   2.5  +1          eh b - Unarmed Combat   0.0   1.2  -1   g - Conjurations   0.8   1.2  -1  ehR    ehѲ1 h - Air Magic   2.6   3.6  -1      eh eh,     c - Armour   0.0   1.2  -1  eh#S    eh< d - Dodging   1.7   2.4  -1  ehUS    eho e - Stealth   1.4   2.8  -2  eha    eh_    eha    ehԳ_    eha    ehմ                eh        ehl    eh=a    ehX_    eha    eh_    eha    ehӵ_    ehT    ehpThe relative cost of raising each skill is in cyan.  ehEThe species aptitude is in white.  [?] HelpehsG[=] set a skill target  eh[/] auto|manual mode [*] useful|all skills [!] training|cost|targetseh' ehL. ehS6 Zigmound the Gusty###Oni######ß######Health: 16/16 ========================#...........#Magic: 3/3========================#.....$.$...#AC: 3Str: 11#..?........#EV: 8eh6 ]Int: 16#...........#SH: 0Dex: 9#...........#XL:  1 Next:  0% Place: Dungeon:1+.....@.....+Noise: ---------  Time: 0.0 (0.0)#...........#ehS7 -) Nothing wielded#...........#Cast: Shock#...........#Gem (9000) #...........##...........#######ß#########No command named 'CMD_TARGET_WIZARD_GAIN_LEVEL'eh7 Welcome, Zigmound the Oni Air Elementalist.They say the Orb of Zot lies within this dungeon, but they say a lot of things.eh7 9Press ? for a list of commands and other information.  Found a scroll labelled IGAODD JAFA and 23 gold pieces. _Found a staircase leading out of the dungeon.eh> ehK eh9R ehS eh eh^  Spells (Memorise)TypeFailure Level eh 3 spell levels left 3 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiteh1Show)  a - Static DischargeConjuration/Air 14%2  b - SwiftnessAir21% 3  c - AirstrikeAir54% 4MemoriseShowehfF  a - SwiftnessAir21% 3Airstrike544 2ehk Airstrike544 1eh9 1 eh*Memorise)  a - Static DischargeConjuration/Air 14%2  b - SwiftnessAir21% 3  c - AirstrikeAir54% 4MemoriseShoweh{ eh_Zigmound the Gusty###Oni######ß######Health: 16/16 ========================#...........#Magic: 3/3========================#.....$.$...#AC: 3Str: 11#..?........#EV: 8Int: 16#...........#SH: 0Dex: 9#...........#XL:  1 Next:  0% Place: Dungeon:1+.....@.....+Noise: ---------  Time: 0.0 (0.0)#...........#-) Nothing wieldedeh|#...........#Cast: Shock#...........#Gem (9000) #...........##...........#######ß#########No command named 'CMD_TARGET_WIZARD_GAIN_LEVEL'Welcome, Zigmound the Oni Air Elementalist.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information.  Found a scroll labelled IGAODD JAFA and 23 gold pieces. _Found a staircase leading out of the dungeon.ehP  Okay, then.ehueheh. _ehehInventory: 2/52 slots Armour (go to first with [)  a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magiceh ehI Zigmound the Gusty###Oni######ß######Health: 16/16 ========================#...........#Magic: 3/3========================eh#.....$.$...#AC: 3Str: 11#..?........#EV: 8Int: 16#...........#SH: 0Dex: 9eh#...........#XL:  1 Next:  0% Place: Dungeon:1eh+.....@.....+Noise: ---------  Time: 0.0 (0.0)eh"#...........#-) Nothing wielded#...........#eh4Cast: Shock#...........#Gem (9000) ehW#...........##...........#ehr4######ß#########ehWelcome, Zigmound the Oni Air Elementalist.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information.  Found a scroll labelled IGAODD JAFA and 23 gold pieces. _Found a staircase leading out of the dungeon. _Okay, then.eheh8ehZ#eh)eh+eh . ###  ######ß###### #...........#ehR #.....$.$...# #..?........# #...........# #....@......#eh +.....<.....+ #...........# #...........# #...........#  #...........#eh #...........#######ß######eh*###eheh;o1.0 (18999 _eheh@ehWD ###  ######ß###### #...........# #.....$.$...# #..?........# #...@.......#ehWv #...........# +.....<.....+ #...........# #...........# #...........# #...........#eh X #...........#######ß######eh^ehi`28ehnehoeh  ###  ######ß###### #...........# #.....$.$...# #..@........# #...........# #...........# +.....<.....+ #...........#eh2  #..........# #...........# #..........# #...........#ehl eh(# `37eho* ehG: ehB e4.0 (26ehG ehI a _c - a scroll labelled IGAODD JAFAeh< ### ######ß###### #...........# #...@.$.$...# #...........# #...........# #...........# eh[+.....<.....+#...........##...........##...........# ehehe5.0 (15eh1ehc eh}### ######ß###### #...........# #....@$.$...# #...........# #...........# #...........# +.....<.....+#...........##...........##...........# ehreh`64ehehlehv(### ######ß###### #...........# #.....@.$...# #...........# #...........# #...........# eh )/eh{/eh9`73eh]>ehHFehNe8.0 (22ehuTehNV2 _You now have 16 gold pieces.ehb ### ######ß###### #...........# #......@$...# #...........# #...........# #...........# eh ehj e9.0 (11ehv eh, eh {### ######ß###### #...........# #.......@...# #...........# #...........# #...........# +eh# ### eh2ehi10.0 (1.0)0eh ehd&eh'1f1.0 (289eh6eh9= _You now have 23 gold pieces (gained 7).ehQ #########ß#######...........# #...........# #........@..# #...........# #...........# +.....<.....+ #...........##...........##.#...........# eh W eh_ e2.0 (18eh~d eh.f ehoi#########ß#######...........# #...........# #...........# #.........@.# #...........# +.....<.....+ eh9#...........# #...........##..#...........##..######ß######ehSeh`37eh,eheeh#########ß#######...........# #...........# #...........# #...........# #..........@# +.....<.....+ #...........# #...........# #...#...........##...######ß###### ###ehdehd`46ehRehehxZ'......######eh}eh]`55ehiehi( _You open the door.eh076#########ß#######...........# #...........# #...........# #...........# ##...........###..##.+.....<.....@.......#...........########...........# eh 8#...........# #...........##...........#######ß###### ### eh?eh"H`64ehSMehPQ _There is an open door here.eh### ######ß###### #.....# eh;#.....# #.....# ##.....# .# #.eh>....###..##.+.....<.....'#eh^E#.....#eh.##.....# eh}#.....# #.....eh2##.eh<....#######ß#####ehN####eh|eh-g73 _eheheh ### J..######ß###### ..##...........# ..##...........# ..##.....# ..# #.....# ..# #.ehY ....###..##..#+.....<.....'.# #.....#.# #.....# #.eh ....# #...........##...........# J   endoplasm (asleep) eh l  An endoplasm comes into view.eh .  The endoplasm quivers.eh `82eh eh> 6 _The endoplasm moves out of view.eh{ZK ....#  ### #....  ######ß#######J..#  #.##...#  #.....##...#  #.....##...#  #.....##...#  #...........###@.##..#+.....<.....'.......#  #....#######.##.....# #  #.# J   endoplasm  #...........#  ######ß#########eh^]eh\c&.JehdZ9Shock1eheehjkehmeh   Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ehIQ   Zigmound the Gusty ....# Oni ### #.... Health: 16/16 ========================  ######ß#######...# Magic: 2/3================--------  #...........##.J.# AC: 3Str: 11  #...........##.*.# EV: 8Int: 16  #...........##.*.# SH: 0Dex: 9  #...........##.*.# XL:  1 Next:  0% Place: Dungeon:1 eh/R  #...........###@.##..#  Noise: ---------  Time: 19.0 (0.0)  +.....<.....'.......#  -) Nothing wielded  #...........#######.#  Cast: Shock  #...........# #  Gem (8981)  #...........#  #...........# J   endoplasm  #...........#  ######ß###### ### _The endoplasm moves out of view.  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)eh  Zigmound the Gusty ....# Oni ### #.... Health: 16/16 ======================== eh ######ß#######...# Magic: 2/3================--------  #...........##.J.# AC: 3Str: 11  #...........##...# EV: 8Int: 16  #...........##...# SH: 0Dex: 9  #...........##...# XL:  1 Next:  0% Place: Dungeon:1  #...........###@.##..#  Noise: ---------  Time: 19.0 (0.0)  +.....<.....'.......#  -) Nothing wielded  #...........#######.#  Cast: Shock  #...........# #  Gem (8981)  #...........#  #...........# J   endopleh٨,asm  #...........#  ######ß###### ###Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the endoplasm.eh ....# ### #....    ..#  J.#        <ehT     #         ###ehMn=20.0 (10ehLehonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the endoplasm. _The endoplasm is lightly wounded.ehSehWYeh  Zigmound the Gusty ....#ehx Oni ### #.... Health: 16/16 ========================  ######ß#######...# Magic: 1/3========----------------  #...........##...# AC: 3Str: 11  #...........##.J.# EV: 8Int: 16  #...........##...# SH: 0Dex: 9  #...........##...# XL:  1 Next:  0% Place: Dungeon:1 ehĘ #...........###@.##..#  Noise: =--------  Time: 20.0 (0.0)  +.....<.....'.......#  -) Nothing wielded ehp #...........#######.#  Cast: Shock  #...........# #  Gem (8980) eh" #...........#  #...........# J   endoplasm  #...........# ehS/ ######ß###### ###ehtCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ehAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineehgAim: an endoplasm (lightly wounded, 97% to hit)  The zap hits the endoplasm.ehi ....# ### #....      eh:..#  J.#      <     #  eh       ###ehРf1.0 (179ehonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)  The zap hits the endoplasm. eh&O_The endoplasm is almost dead.eh&eheh,  Zigmound the Gusty ....# Oni ### #.... Health: 16/16 ========================  ######ß#######...# Magic: 0/3------------------------  #...........##...# AC: 3Str: 11  #...........##...# EV: 8Int: 16  #...........##.J.# SH: 0Dex: 9 ehj #...........##...# XL:  1 Next:  0% Place: Dungeon:1  #...........###@.##..#  Noise: =--------  Time: 21.0 (0.0)  +.....<.....'.......#  -) Nothing wielded  #...........#######.#  Cast: Shock  #...........# #  Gem (8979)  #...........#  #...........# J   endoplasm  #...........#  ######ß###### ###ehCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm.eh ....# ### #....        ..#      <     #    ehWa     ###eh8/1822.0 (1Shock8ehehonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!ehs ....#### #....######ß#######...# #...........##...# #.##...# #.....##...# #.....##...# #.....###..##..# +.....<.....'.@.....# #...........#######.# #....# # #.....#  #.#  #.# ######ß###### ### ehx ~-37eh| ehB~ ehS  ....# ### #.... ######ß#...# #...........##...# #...........##...# #.....##...# #.....##...# #.....###..##..# +.....<.....'.# #ehŖ .....#.# #.....# # #.....# #...........# #...........# ehC | ######ß######  ###eh eh# z-46eh ehJI ....# ### #.... ######ß#######...# #.....##...# #.....##...# #.....##...# #.....##...# #.....###..##..# +.....<......# #.....#.# #.....# # #.....# #.....# #.....# ######ß###### ###ehehm`55eh0ehQ _There is an open door here.eh43ehV5eh7X4eh;3eh =X2eh=ehj?X1eh:@ehBX0eh'CehDY69ehEehG1========8eh9HehJX7ehJehLX6ehOMehNX5ehOeh QehcQ[========4eh6RehSX3ehTehXVehVB2eh2Weh%YX1ehYehZehZB0eh[eh_]eh]C59eh*^eh_X8eh`eh6bX7eh cehdehdy2========6eheeh%gX5ehgehaiX4ehiehjB3ehjeh$kehkA========ehk02ehFlehmX1ehmehKnB0ehlnehnehoC49ehoehpehpX8ehAqehqehrB7eh}reh#tX6ehuehvehvB5eh}weh`yX4ehKzeh&_ _You start resting.ehN056.0 (31.0)eh3========7.0 (323eheh% _Magic restored.eh....# ### #.... ######ß#######...# #.....##...# #.....##...# #.....##...# #.....##...# #.....###..##..# +.....<.....'# #.....#.# #.....# # #.....# #.....eh##.....#######ß#########ehHehk8.0 (1.0)2ehehehg J....# ### #.... ######ß#...# #...........##...# #...........##...# #.....##...# #.....##...# #.....###..##..# +.....<.....'.# #.....#.# #.....# # #.....# #...........##...........# ehh ehn ehGt `91ehx ehlz eh3f....# ### #....  ######ß#######...#  #.##...#  #.eh30##...#  #.....##...#  #.....##...#  #.....###..##..#  +.....<.....'.#  #.....#.#  #.....# eh4#  #.....# eh:eh5@a600ehDeh GehbO ....# ### #.... ######ß#######...# #.##...# #.##...# #.##...# #....##...# # #...###..##..# +.....<.....'.# #...#.# #....# # #.# ehDV eh[[ ========139eh`_ eha ehF....#  ### #....  ß#######...#  .##...#  .##...# eh .##...# # .##...# .#  ...###..##..#  .....<.....'.#  ...#.# eh .# #  .#  .#  .#   ß######   ###  eh+t   eheh`28ehehehK....#  ### #....  ß#...#  ##...#  ##...# # ##...# .#  ##...# #.#  ###..##..#  <.....'.#  #.#  # ##  #  #  #  ß######  ###   ehehd `37ehehehI Y....#  ### #.... .. ß#...# .. ##...# .# ##...# .#  ##...# .#  ##...###.#  ###..##..#  <.....'.#  #.#  # ###  #  #  #  ß######  ###   ehN ehYS `46ehW ehY eh    ....# ###   ### #.... ...  ##ß#######...# #..  ##...# #.#  ##...# #.#  ##...# #.#  ##...###.#  .....###..## eh <.....'.......# #######.#  # ### #  #  ........#  ##ß###### ### eh eh&`55ehehehM ....# ###  ### #.... . ##ß#####. ...###......###..##..<.....'.......########. ........# ### ehMehleh$`64eheh3eh2 UM ....# ####  ### #.... . ##ß#####. ...###......###..##..<.....'.......## ........#######.# ehv eh `73eh eh eh ZM ....# ####  ### #.... ...# ##ß#####. ...###......###..##.. ..<.....'.......## # eh ehs`82eh=ehgehM ....#####  ### #.... ...# ##ß#####.# ...### ........###..##..# #eh9eh`91ehehehlU M..  ....#####  ### #...... ##ß#####.## ........##...###.# ##eh#\ eh>b a700eh6e ehg eh)~5    eh%      .....######  ### #.....@..# ###ß#######...###..# .##...# #.## .##...# #.# .##...# #.# .##...###.# .......###..##..# <.....'.......## .#######.# eha129ehehq     # #.## #.... .######  ### #.# eh #ß#######...###..# .##...# #.## .##...# #.# .##...# #.# .##...###.# .###..##..# .<.....'.## .#.# 28eh ehUd  Your movement speed is average. Your attack delay is about 1.0.ehZeh^eh aa  Your damage rating with unarmed combat is about 3 (Base [3 + 0 (UC)] x 102% ehpa>_(Str) x 101% (Fight)).ehehDehA!eh#F _Unknown command.eh     #  #.#### #..... .######  ### #.# ehv#ß#######...###..# .##...# #.## .##...# #.# .##...# #.# .##...###.# eh.###..##..# .<.....'.......## .#.#eh ehehg37 _eheheh #   #.##### ##.....#   .......@######  ### #####........# ######ß#######...###..# #.##...# #.## #.##...# #.# #.##...# #.# #.##...###.# #...........###..##..# +.....<.....'.......##eheh`46ehehehA  # #.#####.##.....##.###### #########.#  ######ß#######...###..#  #.##...# #.##  #.##...# #.#  #.##...# #.#  #.##...###.#  #.###..##..#  +.....<.....'.##ehF eh>L `55eh Q ehR eh` # #. #.#####.##.....# #.###### #########.# ######ß#######...###..# #.##...# #.##  #.##...# #.#  #.##...# #.#  #.##...###.#  #.###..##..#  +.....<.....'.##ehqv64eh sehteh)".#..#. #. #.# #.#####.##.....# #.###### #########.#ehȦE ######ß#######...###..# #.##...# #.## #.##...# #.# #.##...# #.# #.##...###.# #.###..##..#  +.....<.....'.##eheh`73eheheh*  .## ..# #.# #.# #.#.## #.#####.##.....# #.###### #########eh#+ 2.# ######ß#...###..# #.##...# #.## #.##...# #.# #.##...# #.# #.##...###.# #.###..##..# eh+ | +.....<.....'.##eh1 eh7 `82eh; eh-= eh_CM #. #.# ehPDg.## #.####.....##  #........##### #########......#####ß#######...###..#...........##...# #.##...#.#ehJehO`91ehTehfVehM.. #. #.# ## #@#####.....##  #........##### #########......eh######ß#######...###..#...#eheha800eheheh$ (M.... #. #@# ## #.#####eh .....##.....#  #........##############........####..#eh* eh a119eh ehY ehmYM..##... ..#. #.# ## #.####.....##.....# #........######....#..#28ehHM#.# .#.####...... .....##.. #.# ## #.####.....##.....#....ehehԟ`37ehehehch #.... ehVdz# #.####.... .....## #... #.######....##.....ehd-....ehd]#...........##...# #.#ehjehm`46ehreh8teh 4 ehI R # .###...ehj  .....## #...eh 3 #.######eh ....##......Gem (8916) eh 9....#ehm ..##...........##...# #.#eh eh `55ehD ehD eh t # .###eh .... .....## #... #.######eh% ....##.....# #........######eh? X#########........###ehf *..#eh =#...........##...###.#eh eh= `64eh eh eh8" .###.... .....## #... #.######eh....##@....# #...##############........Gem (8914) ...##...........###..##..#eheheh]`73ehJeh*ehq #...... .....##eh #...# #.# #.#eh #.#..### #.#####eh7......##.....# #..@.....######ehY#########........#######ß#######...###..#ehy #...........##...# #.## #eha.##...# #. #.##...eh]# #.# #.##...#ehG##.# #.###..##..#ehHz +.....<.....'.......##eheh`82eheh&eh  #...... .....## #...# #.# #.## #.#eh .#### #.######......##.....# #.###### #########.# ######ßehI #...###..# #.##...# #.##  #ehj .##...# #.#  #.##...# #.# eh o #.##...###.#  #eh o.###..##..#  +.....<.....'eh .##eh ehw `91eh eh ehB #.###..#...... .....###...# #.# #.### #.# ######.######.....@##.....# #..###........###### #########........# ######ß#######...###..# #.##...# #.##  #.##...# #.# #.##...# #.# #.##...###.# #...........###..##..#eh$~900ehc #.###.. #...... .....## #...# #.# #.# ## #.# #...######.##### #....@.##.....# #..###.######ehۦ## #########.# ######ß#...###..#  #.##...# #.##  #eh .##...# #.#  #.##...# #.# eh6? #.##...###.# ehcV #.###..##..#ehVeh@~109ehy , #.###.. #...... .....## #...# #.# #.# ### #.# #...######.##### #...@..##.....# #..###.###### ###########.# ######ß#...###..#  #.##...# #.##  #.##...# #.#  #.##...# #.#  #.##...###.#  #.###..##..#eh ehP `28eh eh? eh- #.###.. #...... .....## #...# #.# #.# #### #.# #...######.##### #..@...##.....# #..###.###### ###########.#eh* ######ß#...###..#  #.##...# #.##  #.##...# #.#  #.##...# #.#  #.##...###.# ehXR #.###..##..#eheh`37ehehehZ #.###.. #...... .....## #...# #.# #.# ##### #.# #...######.##### #.@....##.....# #..###.ehÏ ###########. ######ß#...###.. #.##...# #. #.##...# #.#  #.##...# #.# ehb #.##...###.#  #.###..##..# eheh`46ehehehM .####...... .....##..#### #.# #..@######.######......##.....# ..###........##### ###########......######ß#######...###..eh8eh`55eh eh"eh ehپ JLevel 1 of the Dungeon<(Press ? for help)#....  .... # ... #.###.. #...... ehF  .....## #...# #.##.###### #.##..@######.#######......##.....#eh #..###........#################........#######ß#######...###..##...........##...# #.##eh #...........##...# #.##...........##...# #.##...........##...###.# #...........###..##..#eh z +.....<.....'.......## #...........#######.#eh X#...........# ###ehO@.ehc- <..eh <..eh?ehK3# ...Zigmound the Gusty#.###..Oni#......Health: 18/18 ========================.....##Magic: 3/3========================#...#AC: 3Str: 11#.#EV: 8Int: 16#.#SH: 0Dex: 9##### #.#XL:  1 Next: 20% Place: Dungeon:1#..@######.#####Noise: ---------  Time: 95.0 (0.0)##......##.....#-) Nothing wielded#..###........##### Cast: Shockeh]L###########........ Gem (8905) ######ß#######...###..#...........##...# #.# #...........##...# #.# #...........##...# #.# #...........##...###.#  _You start resting. _Magic restored.  Your movement speed is average. Your attack delay is about 1.0.  ehLYour damage rating with unarmed combat is about 3 (Base [3 + 0 (UC)] x 102% _(Str) x 101% (Fight)). _Unknown command.eh3NehNehSeh.UehUB4ehZ3ehyZehu\eh]eh'^B2eh^ehaeh%ceh[c:1ehceh[fehmgehlB0eh"nehoehgqD899ehqehSrehltehuehuB8ehvehgxehyehy,7ehzehzeh|ehTehB6eheheheh0:5eh5ehKehԌehB4eheh9eh>ehxB3eh_ehehehĕ:2ehhehĘehehIB1eheh ehÞX0eheh~eheh ;89ehehceheh*B8ehehYeh٫ehB7eheh@  There is an open door here.ehֳeh*+6 ehR_ehLehehֹX5ehǺehehX4ehyehehKX3ehCeh"eh]X2ehFeheh1ehcB1ehteheh.X0ehehMehC79eh0ehSehehdeh,8eheheh+ ##......##.....#.###........#############......######ß#######...####...........##...# ##...........##...# ##...........##...# #...........##...###........###..##.eh$122.0 (27.0)+.....<.....'.......#...........#######.#...........# ## #...........# #...........# #...........# ######ß###### eh.###eheheh ehx ##......##.....# #..###........ ########### ######ß#... #...........##...#  #...........##...#  #...........##...#  #...........##...eh> #.@.........###..## +.....<.....'. #...........# #...........#  #...........# #.........ehj..# #...........#ehA ######ß### ehȉI ###ehehk3.0 (1.0)7eheh΢eh ^ #..###........# ###########....######ß#######...# #...........##... #...........##...# #...........##...# #...........##...# #...........###..eh  +@....<.....'..... #...........###### #...........#  #...........#  #...........# #..........# ######ß####eh e## ### ehw eh `46eh eh eh+eh,#...#...##..'###eh2eh#?`55ehDehF( _You open the door.eh #..###. ########### ######ß#... #...........##... #...........##...## #...........##....# #...........##... #...##...........###.. #..@.....<.....' ####........... #...........# #...........# #.......ehK+....# #...........# ######ß#####  ###eh eh`64eheh:Q _There is an open door here.eh  #..### ##### ######ß# #.....## #.....### #.....##.## #.....##eh O #...##.....### #.@'.....<.....' ####..... #.....# #.....#ehe  #.........# #.........# ######ß######eh A ###eh1 eh g73 _eh* eh eh'#......## #..###.... #### ######ß####### #...........## #...........####### #...........##......####...........#..@##...........######..'.....<.....'..####...........### #.....# #...........#eh|( #..........# #...........#######ß#########ehI/eh<4`82eh8eh9ehl  ##......## #..### # ######ß# #.## #.#### #.##.####.## #.@.##. ###..'.....<.....' ####..... #.....# #.....# #.....# #.....#  ######ß######  ###eheh`91eh!ehehA  #...#######......## #..###.... ### ######ß#### #. #.######### #........@####.#######...##...........####..'.....<.....'####....# #....# #.#  #.#  #...........# ######ß###### eh eh a300eh eh eh6 #...###### ##......## #..### ehϧW ######ß #. #.# #..####.#...##. ###..'.....<..... ####... #... #. #. #. ######ßehveha169ehehڸehN #... ##...... #..###  ######ß # #.# #.#####...## ###..'.....< #### #. #eh # # ######ßehehj`28ehehehR  #... ##...... #..###  ######ß # ##.# #.#####...## ###..'.....< #### # # # # ######ß37ehb eh0S #... ## #..###  ######ß # ##.# #.#####...## ###..'.....<ehR1 #### # # # # ######ßeh6eh;`46ehB?ehAeh3< #... ## #..  ######ß # ##.# #.#####...## ###..'.....< #### # # # # ######ßeheh`55eh4ehehe{ #... ## #..  ######ß # ##.# #.#####...## ###..'.....< #### #eh # # # ######ßeheh4 `64eh-eheh  #... ## #..  ###### ## ##.# #.#####...## ###..'..... #### # # # # ######ehg eh2 ehҘ `73eh eh eha0 #.. ##.. ##. #. #. # #. ##.# #.#####...## ###..' #### # # # # ehehq`82ehRehz eh1 # ... ## ... # #..  #.#  #.# # #.# #.######.# #.#####...## ###..' #### # # # # eh#eh(`91eh4,ehK.eh # ...  ...  #..  #.#  #.# # #.#ehM ##.######.# #.#####...## ###..' #### #ehR # #eh0G # ehyeha400eheheh O ...  ... #.. #.#  #.# # #.# ##.######.# #.#####...## ###..'ehը  #### # # # # eh eh a159eh7 ehS eh!IehehehQB8eh7eheheh B6ehweheh(X5eheh+)#. ..... ...#. #..#. #.# #. #.# #. #.# eh)T.####.######.####........#5.0 (4.####. ### # eh)eh0.eh;2eh4ehv  #.# ... ... ... #.# #.. #.# #.# #.# #.#eh k #.# #.##.####.######......#.# eh eh e6.0 (14eh eh ehnIehMoehqehyqB3ehu2ehvehBwehwB1ehweh-yehzehzB0ehU{ehS#. #.# ...#. ... ...##. #.# #..#.. #.# #.##.. #.# #.##.. #.# #.#eh7 ####.####.######. #....@....50.0 (4 ####.#... #....#....#....ehZ#....#....ehύehzeh&eh  #..# #.# ... #... ... ... ##..###.# #.. #....##.# #.# #.... #.# #.# #... #.# #.# ####.####.######. #...@.... ####. .... #...... #......# #......# #......# #......#eh ehL f1.0 (149eh  ehZ eh? #..# #.# .... ...##..###.# #....###.... #... ####.####.######.####eh ....................####@################S.....# #......##......##S   ball python (constriction, asleep)eh eh p2Shock8eh8 eh ^ _A ball python comes into view.ehEo. ...##..###.# ##....##....  ####.####.######.#####....................###.#################S..@..# ...ehwv37eh|eh~ehp.  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ehrp  #... ... ...  Zigmound the Gusty ##..###.# #..  Oni #....##.# #.#  Health: 18/18 ======================== #.... #.# #.#  Magic: 2/3================--------ehp F #... #.# #.#  AC: 3Str: 11 ####.####.######.#### EV: 8Int: 16 #.................... SH: 0Dex: 9 ####.################ XL:  1 Next: 20% Place: Dungeon:1 ehHq `#S**@..#  Noise: ---------  Time: 153.0 (0.0) #......#  -) Nothing wielded #......#  Cast: Shock ehrq #......#  Gem (8847)  #......# ehr  #......#  S   ball python (constriction, asleep) #......#  #......#  _There is an open door here. _A ball python comes into view.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eh]r Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineehO #... ... ...  Zigmound the Gusty ##..###.# #..  Oni #....##.# #.#  Health: 18/18 ======================== #.... #.# #.#  Magic: 2/3================-------- #... #.# #.#  AC: 3ehStr: 11 ####.####.######.#### EV: 8Int: 16 #.................... SH: 0Dex: 9 ####.################ XL:  1 Next: 20% Place: Dungeon:1 #S..@..#  Noise: ---------  Time: 153.0 (0.0) eh#......#  -) Nothing wielded #......#  Cast: Shock #......#  Gem (8847) eh7m #......#  ehX1#......#  S   ball python (constriction, asleep) #......# eh_ #......# ehAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python.  ehhThe ball python is severely wounded.The ball python hisses angrily.  The zap hits the ball python.eh{ #... ... ...   #..   #.#  #.... #.# #.#  eh(J#... #.# #.#  #†        ehT  eh}# eh!  eh==4.0 (1  The zap hits the ball python.  The ball python is severely wounded.ball python hisses angrily.  ehzThe zap hits the ball python. _You kill the ball python!raining target 1.0 for Fighting reached!eh/  --more--eh! 9/193  Your Fighting skill increases to level 1!You need to enable at least one skill for training.eh&/  --more--eh:eh=  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.2  +3   f - Spellcasting   2.4   2.5  +1  eh=         b - Unarmed Combat   0.0   1.2  -1   g - Conjurations   0.8   1.2  -1       h - Air Magic   2.6   3.6  -1      eh=     c - Armour   0.0   1.2  -1       d - Dodging   1.7   2.4  -1       e - Stealth   1.4   2.8  -2      ehh>@                        eh>                eh?                ehx?            eh?,    You need to enable at least one skill.[?] Help[=] set a skill target  eh?[/] auto|manual mode [*] useful|all skills [!] training|cost|targetseh = a + Fighting 1.0ehTargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetseh[?25h[?0ceh*0 eh " ehK [?25l[?1ceh- U2.0  +3  The current training targets, if any.  The species aptitude is in white.=] set aall targetseheh*eh#... ... ...Zigmound the Gusty##..###.# #..Oni#....##.# #.#Health: 19/19 ========================#.... #.# #.#ehFMagic: 2/3================--------#... #.# #.#AC: 3Str: 11####.####.######.#### EV: 8Int: 16ehp#.................... SH: 0Dex: 9####.################ XL:  1 Next: 30% Place: Dungeon:1eh*#†..@..#Noise: ==-------  Time: 154.0 (1.0)#......#eh-) Nothing wielded#......#Cast: Shock#......#Gem (8846) eh#......##......##......##......#eh _The ball python hisses angrily.  The zap hits the ball python. eh-_You kill the ball python!Training target 1.0 for Fighting reached!  Your Fighting skill increases to level 1!ehNIYou need to enable at least one skill for training.eh5AShockeheh. _fh/fh6fhB<fh>F _Unknown command.fh5 ##..###.# ##....#  ####.####.######.####....................####.################†.....# .######fhb< fhC p--55 _fhAI fhJ fh1fh ....#  ####.####.######.####....................####.################†.....# ...fhfh:{--64fh#fh fh:M#..#.#. #... #.# #.# ###.####.######.#####....................###.################†#......#fhv73fhfhV uM #... ... .##..#.#. #... #.# #.# ###.####.######.#####....................###.################†fh i#......#########fh fh- `82fh! fh?# #.# #... ... .##..#.#....#. #... #.# #.# ####.####.######.####....................####@################†......fhfh`91fh fhfh># #.# #... ... .#..##.#....##.... #... #.# #.# ###.####.######.#####...@................###.#################†.....##......##600fh .... # #.# #... ... .#..#.##....# #....##.# #.# ####@####.######.####....................####.################†...........##......##......##fhC fh Z139fh fhi$.... ###.# #... ... .#..#. #.@..##.# #.# ####.####.######.#####....................###.################†................#fh 28 _Found 7 gold pieces.fhM.....$.... ###.# #... ... .#..#. #....##.# #.# ###.####.######.####....................####.################.....fh fh~`37fh.fhfh M............$........ ###.# #....... .#..#. #....##.# #.# ###.####.######.#####.......................fh }46fhM.r.......#.......$........ ###.## #........ .##@.##. #....##.# #.# ####.####.######.####r   quokka (asleep)....rr3========5Shock5fhzo _A quokka comes into view.fh ......... r#....... fhO $.... .... #..###.## .........##..###.# ##.@..#fhkB#Gem (8835) fhfhor   quokka...fh/#......#fhfh.6Shock4fh{ U  #.......  $.... .... #..###.## ...fh'| ......##..###.# #....#####.####.######.####Gem (8834) ...#......#fhă fh^ `73fh fh fh?%   $.... .... #..###.## .........##..###.# #....#####.####.######.####....................##.##Gem (8833) .....#......#fh4}82fhSFq $.... .... #..###.## .........##..###.# #....#####@####.######.#####....................####.################fhF†.....# .................#fhz9rr   quokka========9Shock1fhOM  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhA% $....  Zigmound the Gusty ...r Oni #.*###.## ...  Health: 19/19 ======================== #.*...... ...  Magic: 2/3================--------fhH ##.*###.# #..  AC: 3Str: 11 #..*.##.# #.#  EV: 8Int: 16 #.*..##.# #.#  SH: 0Dex: 9 #.*..##.# #.#  XL:  1 Next: 30% Place: Dungeon:1 ####@####.######.#### Noise: ---------  Time: 169.0 (0.0) #.................... -) Nothing wielded ####.################ Cast: Shock #†.....#  Gem (8831)  #......#  #......#  r   quokka #......# [fhMw16;12H #......#  #......# _A quokka comes into view.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit)fh² $....  Zigmound the Gusty ...r Oni #..###.## ...  Health: 19/19 ======================== #........ ...  Magic: 2/3================-------- ##..###.# #..  AC: 3Str: 11 #....##.# #.#  EV: 8Int: 16 #....##.# #.#  SH: 0Dex: 9 #....##.# #.#  XL:  1 Next: 30% Place: Dungeon:1 ####@####.######.#### Noise: ---------  Time: 169.0 (0.0) #.................... -) Nothing wielded ####[4fh0m.################ Cast: Shock #†.....#  Gem (8831)  #......#  #......#  r   quokka #......#  #......#  #......# Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit)  The zap hits the quokka. $....  .... #.r ...   ...   #..   #.#   #.#   #.#  #†        fhn=70.0 (10fhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit)  The zap hits the quokka. _The quokka is heavily wounded.fh fh fh  $....  Zigmound the Gusty .... Oni #.r###.## ...  Health: 19/19 ======================== #........ ...  Magic: 1/3========---------------- ##..###.# #..  AC: 3Str: 11 #....##.# #.#  EV: 8Int: 16 #....##.# #.#  SH: 0Dex: 9 #....##.# #.#  XL:  1 Next: 30% Place: Dungeon:1 ####@####.######.#### Noise: =--------  Time: 170.0 (0.0) #.................... -) Nothing wielded[fh 40m ####.################ Cast: Shock #†.....#  Gem (8830)  #......#  #......#  r   quokka #......#  #......#  #......# Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)  The zap hits the quokka.fh fh T $....  .... #.. ...   ...  ##r #..   #.#   #.#   #.#  #†        fhy f1.0 (129fh fh5 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linefh Aim: a quokka (heavily wounded, 56% to hit)  The zap hits the quokka. _The quokka is severely wounded.fh~b fhp fh  $....  Zigmound the Gusty .... Oni #..###.## ...  Health: 19/19 ======================== #........ ...  Magic: 0/3------------------------ ##r.###.# #..  AC: 3Str: 11 fhy #....##.# #.#  EV: 8Int: 16 #....##.# #.#  SH: 0Dex: 9 #....##.# #.#  XL:  1 Next: 30% Place: Dungeon:1fh  ####@####.######.#### Noise: =--------  Time: 171.0 (0.0) fh 8#.................... -) Nothing wielded ####.################ Cast: Shockfh  #†.....#  Gem (8829)  fh: B#......#  fhX #......#  r   quokkafh̷ 8 #......#  #......#  #......# Casting: Shock (safe; 10% risk of failure)  fh MConfirm with . or Enter, or press ? or * to list all spells.fh tAiming: Shock (safe; 10% risk of failure)  fh# Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 56% to hit)  fhA The zap hits the quokka.fh . $....  ....  ...   ...  ##† #..   #.#   #.#   #.# fhv  #†   fh (  fh  fh fhv 52.0 (1Shock8fh fh> onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  fhm Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 56% to hit)  fh `The zap hits the quokka. _You kill the quokka! fhc 3 fh1  fh` F _Unknown command.!fh.... #..###.## .........##†.###.# #....###....#####.####.######.#####...@................###.#################†.....# ............#!fhs~#......##......##!fh-37 _!fhh 654321!fhn "0191========!fhn :8!fh7~ ?765========43!fhp !fh n2!fhX !fh :1!fhp 009872========6543========21!fh) 0799!fh &87654!fh4 - _You start resting.!fh !fh *206.0 (33.0)!fh 3========7.0 (343!fh7 !fh % _Magic restored.#fh7, #fh0   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.3   1.2  +3   f - Spellcasting   2.4   2.5  +1  #fh0          b - Unarmed Combat   0.0   1.2  -1   g - Conjurations   0.8   1.2  -1      #fh%1 = h - Air Magic   2.6   3.6  -1      #fhl1 X     c - Armour   0.0   1.2  -1       d - Dodging   1.7   2.4  -1  #fh1      e - Stealth   1.4   2.8  -2      #fh1         #fh2             #fhO2 !            #fhy2         #fh*3                                 #fhW3 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help#fh3 [=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets#fh3 &fhJ&fhP&fhW....Zigmound the Gusty#..###.## ...Oni#........ ...Health: 19/19 ========================##†.###.# #..Magic: 3/3&fhX========================#....##.# #.#AC: 3Str: 11#....##.# #.#EV: 8&fhu :fh<:fhQA`46:fhF:fhCH:fh! :fh lgg   hobgoblin:fh, p5Shock5:fhe :fh ;fh  Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (68% to hit) ;fh_Okay, then.  Casting: Shock (safe; 10% ri;fhqsk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;fhqr ..... Zigmound the Gusty #.g###.## ...  Oni #........ ...  Health: 19/19 ======================== ##†.###.## #..  Magic: 2/3================-------- #....##.# #.#  AC: 3;fhStr: 11 #....##.# #.#  EV: 8Int: 16 #....##.# #.#  SH: 0Dex: 9 ####g####.######.######## XL:  1 Next: 50% Place: Dungeon:1 ;fhB#....***@................ Noise: ---------  Time: 225.0 (0.0) ####.#################### -) Nothing wielded #†.....#;fhgq# Cast: Shock #......#;fhs Gem (8775)  #......#;fh #......#;fh g   hobgoblin #......# ;fhp#......# #......#Aim: a hobgoblin (68% to hit) ;fh_Okay, then.;fh7Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;fhUAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line=fh = ..... Zigmound the Gusty #.g###.## ...  Oni =fhh#........ ...  Health: 19/19 ======================== ##†.###.## #..  Magic: 2/3================-------- #....##.# #.#  AC: 3Str: 11 =fhw#....##.# #.#  EV: 8Int: 16 #....##.# #.#  SH: 0Dex: 9 ####g####.######.######## XL:  1 Next: 50% Place: Dungeon:1 #.......@................ Noise: ---------  Time: 225.0 (0.0)=fh" ####.#################### -) Nothing wielded #†.....## Cast: Shock=fhl #......# Gem (8775) =fh#0 #......# =fhB#......# g   hobgoblin=fh_( #......# =fhz#......# =fha#......#Confirm with . or Enter, or press ? or * to list all spells.=fhAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line=fhtThe zap hits the hobgoblin.  The hobgoblin is heavily wounded.=fh1The zap hits the hobgoblin.=fhjW .....  ...   ...  ##† #..  =fh #.#   #.#   #.#  ####. =fh[#....g =fh:D#† =fhU=fhq =fh =fh5  =fh =fh =fh =fhm=6.0 (14=fh!=fhM#  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.  =fh#The hobgoblin is heavily wounded.The zap hits the hobgoblin. _The hobgoblin is almost dead.>fh$>  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>fh ..... Zigmound the Gusty #.g###.## ...  Oni #........ ...  Health: 19/19 ======================== ##†.###.## #..  Magic: 1/3========---------------- #....##.# #.#  AC: 3Str: 11 >fh\#....##.# #.#  EV: 8Int: 16 #....##.# #.#  SH: 0Dex: 9 ####.####.######.######## XL:  1 Next: 50% Place: Dungeon:1 #....g**@................ Noise: =--------  Time: 226.0 (0.0) ####.#################### -) Nothing wielded #†.....## Cast: Shock #......# Gem (8774)  #......# #......# g   hobgoblin #......# #......# #......# _The hobgoblin is almost dead.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  >fh[36mPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit)>fhk ..... Zigmound the Gusty #.g###.## ...  Oni #........ ...  Health: 19/19 ======================== ##†.###.## #..  Magic: 1/3========---------------- #....##.# #.#  AC: 3Str: 11 #....##.# #.#  EV: 8Int: 16 #....##.# #.#  SH: 0Dex: 9 ####.####.######.######## XL:  1 Next: 50% Place: Dungeon:1 #....g..@................ Noise: =--------  Time: 226.0 (0.0) >fhOl####.#################### -) Nothing wielded #†.....## Cast: Shock #......# Gem (8774)  #......# #......# g   hobgoblin #......# #......# #......#Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  >fh|lPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit)  The zap hits the hobgoblin.>fhYu2 .....  ...   ...  ##† #..   #.#   #.#   #.#  #....† #†     >fhu >fh ~20/2077.0 (1Shock3>fh>fh/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!?fh4E I?fhBG X2?fhjK 1?fhK X0?fhL ?fh~M ?fhM ;69?fhM ?fh%O ?fhZO B8?fhO ?fhQ ?fh5Q B7?fhQ ?fhR X6?fhS ?fhU X5?fhU ?fhW X4?fhX ?fhY ?fhY y2========3?fhZ ?fh[ X2?fhy\ ?fh] X1?fhR^ ?fh_ X0?fh~` ?fha ?fha \========59?fhb ?fh)d X8?fhd ?fh9f X7?fhf ?fhi X6?fhi ?fhk X5?fhXk ?fhl X4?fhm ?fhn X3?fhCo ?fhp X2?fhq ?fhKr ?fhmr :1?fhr ?fh h - _You start resting.?fh 49.0 (22.0)3========-50.0 (230?fh4 ?fh  ?fhʖ _Magic restored.?fhE ..... #.g###.## ... #........ ...?fh ##†.###.## #.. #....##.# #.# #....##.# #.# #....##.# #.# ####.####.######. #....† ####. #†.....#  #......#  #......#  #......#  #......# ?fh. #......#  #......#?fh ?fhzl1.0 (1.0)49?fh?fh<@fh& ..... #.g###.## ... #. ... ##†.###.## #.. #....##.# #.# #....##.# #.# #....##.# #.# ####.####.######. #....† ####.@fh #†.....# #......# #......# #......#  #......#  #......#  #......#@fh@fh`28@fh@fht@fh3@fh7@fhY<@fh=@fh+/  ..... #.g###.## ... #.. ... ##†.###.## #.. #....##.# #.# #....##.# #.# #....##.# #.# ####.####.######. #....@fh+0 V ####. #†.....# #......# #......# #......# #......# #......#  #......#@fh"8 @fhX> `37@fhVD @fhG v _You see here a hobgoblin corpse.Afh9w$...... .....  #..###.## ... #........ ... ##†.###.## #..Afhw #....##.# #.# #....##.# #.# #....##.# #.#  ####@####.######.#### #....†............... ####.################ #†.....# #......#Afhx? #......# #......# #......#  #......#AfhAfhf========46 _AfhAfhpAfh;$.......g..#.$........... ###.## #........ .#†.###.## #.. #.@..##.# #.# ####.####.######.#####....†...............###.################†.....Afh$q...........#Afh+Afh0`55Afh6Afh49Afh7M..#.......g..#.$........... ###.## #........ .#†.###.## #.. #....##.# #.# ###.####.######.####....†...............####.################.....Afh4Afh`64AfhAfhfAfh M.. ?.........#.......g..#.$........... ###.## #........ .#†.###.## #.. #....##.# #.# ###.####.######.#####....†...............Afhk  ...AfhTAfh`73AfhAfhT!Bfh=M##. .... ?.........#..........#.$........... ###.## #........ .Bfh##@.###.## #.. #....##.# #.# ####.####.######.####...Bfh Bfh`82BfhBfhs _You see here a quokka corpse.Bfhb bM#..#. .... ?..#.#..........#.$........... ###.## #@....... .##†.###.## #..##....##.# #.#...Bfhej Bfh5u g91 _Bfhx Bfhz CfhM#.##..#...?#..##......##....$......##...........# ###.## #........ .#†.###.## #..#....##....##.# #.##.# CfhαCfh;a600Cfh-CfhCfhu #.#  #.##. ##.. #...? ##.# #......# #....$......##....@......# CfhC######..###.## ... #........ ... ##†.###.## #.. #....##.# #.# #....##.# #.# #....##.# #.#  ####.####.######.### #....†..............Cfh$Cfh0a139Cfh3Cfh5Cfh 1M ##....?#..#...........# ######..###.## #........ .Cfh/ ##†.###.## #...###Cfh Cfh  `28CfhW Cfh23 L  You now have 30 gold pieces (gained 7).Cfh= e3.0 (27CfhVC CfhqE [ _d - a glowing yellow potionDfhM########### ##....?#.#...........# ######..###.###........ ...#...#Dfh*&Dfh,4e4.0 (16Dfh:Dfh;Dfhz@M########### ##....?#..#...........# ######..###.## ......#Dfh́DfhĎ`55DfhpDfh0Dfh ~# #.# #.# #.##. #.#.. #.? #.#.# #.# #.##.# #........Dfh ##†.###.###. Dfh Dfh[ `64Dfh Dfh Dfhvj# #.# #.# #.##..#.Dfhז#.#.?.#.#.# #.# #.## #.Dfh# #......##†.###.###Dfh&X #.. Dfh$Dfh.`73DfhxDfhEfhy# #.# #.# ##.##..#.#...##.?.##.#.# #.# #.Efhz0## #.# ##........##†.###.### #..#.... EfhEfh`82EfhEfhEfh# ##.# ..#.# .##.##.#.#...# #.?.# #.#.# #.# #.## #.# ## ##†.###.#....##.# EfhEfh`91Efh;EfhEfh 2############ ###.# .. #.# .####.##.....#.#...# #..?.##.#.#.##..# #.###...........#######..###.###........ ...##†.###.### #.. Efh Efh a700Efh Efh$ Ffh...## .### #.# ... #.# ..##.##.#.#...# #.?.# #.#.#.# #...# #..## #..#######..###.##.......##†.###.# Ffh#a129Ffh)Ffh+Ffh... .. ###### #.### #....# .... #...# ..#### #..##...... #.#...# #.?.# #.Ffh}#.#.# #....# ..#....## ###..#######..###.#......##†.###. FfhؖFfhB`28FfhFfhץFfh... .. ##############.### #..........##.... #..........##..#### #...##...... #.#...# #..# #.#.#.# #.....#... #...........###### #....#######..#......##†.###. FfhFfhI`37FfhFfhFfhe4.0 (26FfhOFfh_ _e - a scroll labelled LOURUANUHGfh^ M#.#. .. #############.###... .....##..######.....##.............#.....#.#.# ......#... #...........######........#Gfh` e5.0 (15Gfhe Gfhjg Hfh,M ..#.#.Hfh  .. #############.###.. ##..########@.......Hfh.....#...#####..............#.#.# #............#.........HfhHfhs}64HfhH L.. .. ##.# .... #.. ################.###....Hfh #.##......# #.##.@###### #.##........##.#...#####..#.Hfh ......# #..........#.#.##.Hfh z...#...#Hfh- {######...........#######..###.##HfhJ !Hfh HfhO `73Hfh* Hfh Ifh!M## ..##.##....  #.. ###############.###........# ###### ##........#IfhJ.#...#####..#..............#.........Ifh Ifh`82IfhIfhIfh'4M. ### .. ###.###.....  #..# ##Ifh|#############@###........# ###### #........##..........#...#####.........####IfhIfh2`91IfhpIfhUIfh*# M#. ## .. ##.####.#######............. #@.# ###############.###....#......# ###### #..........##........#Ifh# )...#..Ifh, Ifh1 a800Ifh6 Ifh8 Jfh9iM.#. JfhI:### ... #.####.#######.....@....... Jfhx:######..###################.###....Jfh:#......# #..........##..#######.#.#JfhLAJfhuIa119JfhMJfhOJfhJ .. .# .. .## ..## ... ##.####.###### #. ######..###### ##.###.... #.##......# #.##..###### #.##........# #.#...#####.. #....#  #.#.#.#JfhM`28JfhQJfhSJfh  .. .# .. .## ..### ... ##.####.###### #.Jfh ! ######..###### #.###.... #.##......# #.##..###### #.##........# #.#...#####.. #..#  #.#.#.#Jfh+ Jfh `37Jfh Jfh Jfh  .. .# .. .#### ..## #g ... ##.####.###### #.JfhK  ######..###### #.###.... #.##......#  #.##..###### #.##.#g   hobgoblin (asleep)  #.#...#####..  #Jfh Y.#  #.#.#.#JfhJfhp4Shock6JfhJfh@\ _A hobgoblin comes into view.Lfh  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lfh$^   Zigmound the Gusty ..  Oni .#  Health: 20/20 ======================== ..  Magic: 2/3Lfhr^ ================-------- .##  AC: 3Str: 11 ## ..##  EV: 8Int: 16Lfh^  #g ...  SH: 0Dex: 9 Lfh^ ##*####.######  XL:  1 Next: 70% Place: Dungeon:1 LfhI_ #..@..........  Noise: ---------  Time: 284.0 (0.0) ######..######  -) Nothing wielded ##############.###....  Cast: Shock #..........##......#  Gem (8716)  Lfhq_ #..........##..######  #..........##........#  g   hobgoblin (asleep) Lfh_ P#..........#...#####..  #..............#  Lfh_ r#..........#.#.# _e - a scroll labelled LOURUANUH Lfh_ _A hobgoblin comes into view.Casting: Shock (safe; 10% risk of failure)  Lfh%` Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  LfhV` QPress: ? - help, Shift-Dir - straight lineMfhe  Zigmound the Gusty ..  Oni .#  Health: 20/20 ======================== ..  Magic: 2/3================-------- .##  AC: 3Str: 11Mfhf ## ..##  EV: 8Int: 16 #g ...  SH: 0Dex: 9 ##.####.######  XL:  1 Next: 70% Place: Dungeon:1 #..@..........  Noise: ---------  Time: 284.0 (0.0) Mfhf&######..######  -) Nothing wielded ##############.###....  Cast: ShockMfhfs #..........##......#  Gem (8716) Mfhg: #..........##..###### Mfh8g Mfhg#..........##........#  g   hobgoblin (asleep) #..........#...#####..  #..............#  #..........#.#.# Aiming: Shock (safe; 10% risk of failure)  Mfhg;Press: ? - help, Shift-Dir - straight lineMfhguThe zap hits the hobgoblin.  The hobgoblin is severely wounded.MfhgMThe hobgoblin shouts!  The zap hits the hobgoblin.Mfhsop ..  .#  ..  .##  ## ..##  Mfho#† ...         Mfho  Mfhp  Mfh?pMfh^p Mfh{p  Mfhp Mfhp MfhNu====5.0 (1  The zap hits the hobgoblin.  The hobgoblin is severely wounded.hobgoblin shouts!  MfhuThe zap hits the hobgoblin. _You kill the hobgoblin!raining target 2.0 for Fighting reached!Mfh%/  --more--Nfh 9  Your Fighting skill increases to level 2!You need to enable at least one skill for training.Nfh/  --more--Nfh Nfh C  Skill  Level Cost  Apt Skill  Level Cost  Apt Nfhb ] a - Fighting   2.0   1.8  +3   f - Spellcasting   2.4   2.5  +1          Nfh  b - Unarmed Combat   0.0   1.2  -1   g - Conjurations   0.8   1.2  -1      Nfhȯ  h - Air Magic   2.6   3.6  -1          Nfh< 1 c - Armour   0.0   1.2  -1       d - Dodging   1.7   2.4  -1       e - Stealth   1.4   2.8  -2  Nfhn !            Nfh         Nfhư _    Nfh         Nfh !            Nfh=         Nfh^         Nfh         Nfh _    Nfh ,    You need to enable at least one skill.[?] Help[=] set a skill target  Nfh0 [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsdfho = a + Fighting 2.0dfhiTargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsefhz<[?25h[?0c0 efh" efh [?25l[?1cefhU3.0  +3  The current training targets, if any.  The species aptitude is in white.=] set aall targetsefh efh+ efh5 1Zigmound the Gusty..Oni.#Health: 20/20 ========================..efh{ Magic: 2/3================--------.##AC: 3efh Str: 11## ..##EV: 8Int: 16efh #† ...SH: 0Dex: 9efh ##.####.######XL:  1 Next: 90% Place: Dungeon:1efh D#..@..........Noise: ====-----  Time: 285.0 (1.0)######..######efhI u-) Nothing wielded##############.###....efhu Cast: Shock#..........##......#Gem (8715) efh h#..........##..#######..........##........##..........#...#####..efh .#..............##..........#.#.#efh  SThe hobgoblin shouts!  The zap hits the hobgoblin. efh. _You kill the hobgoblin!Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!efhO IYou need to enable at least one skill for training.efh$ AShockefh) efh+ . _gfhgfhUgfh43gfh21gfh50098gfhgfhgfhB7gfhgfhX6gfh;gfhܯgfh,5gfh6gfhgfh  ---- _You start resting.gfh/90.0)gfhl3========----6.0 (114gfhgfh % _Magic restored.gfhC#...#.###. .. ..  ##.# ..## #†.# ...  ##@####.###### #............. ######..###### ##############.###.... #.##...... #.##..##### #gfh5D.##........# ##...#####.. #.....#gfhIgfhNk7.0 (1.0)3gfhRgfhXhfhe#..  .#.# ###. .. .. .## ##.# ..###†@# ... ##.####.###### #.............  ######..###### ##############.###....#.hfhse##......##.##..#######.##........##.#...#####..hfhkhfhn`82hfhshfhuhfh M #.. .#.#####.#....hfh  #.....## #### #†.# ... ##.####.#######.............hfh] ?######..######hfhhfhx`91hfhhfhO ## .#..  .#.#######.#.....#.@...## ##.##...###†.# ..... ##.####.###### #............. ######..####################.###....#.##......##.##..######hfh hfh ========3000hfh hfhN ifh#### ..#..  #.#.#### ###@#.....#.....## ##.##...## #†.# #..... ifhz##.####.#######............. ######..####################.###....#.##......#ifhifhĨb1699ifhifh8ifh/ M.......... .....#### ........#..  #@#.#######.#..... #.....## ##.##...## #†.# #.....##ifh94 ifh9 `28ifh> ifh? ifh  #### .......@.#.. ########.#.#### ###.#..... #..ifhV  ##.##...## #†.# #..... ##.####.###### #............. ######..######ifh ifh `37ifh ifh jfhUQ ............................####.#..#.#.#### ###.#..... #.....## ##.##...## #†.# #..... ##.####.###### #.............  ######..######jfh|V jfhG] `46jfha jfhac kfh+G.#.#.#...#.#.####.#..#.#.#### ###.#..... #.....##  ##.##...##  #†.# #..... kfhG ##.####.######  #.  ######..######kfhgMkfhvT`55kfhXkfhPZkfhK.#.#.###...#.# #### ............#.. ###########.#.####kfh ###.#..... #.. ##.##...## #†.# #..... ##.####.###### #.............kfh kfh'`64kfh=.kfh/kfh############.##.##.#####...##.##.# ##### ............#.. ############.#.#### ###.#..... #.. ##.##...## #†.# #..... ##.####.######kfh5kfh!`73kfhR&kfh!(lfhe # #.# #.# #.# #.### #.# #.# #.# #.#### #..#.. #.#.#### lfhl lfht `82lfhy lfh={ mfh,########### #.# #.# #.# #.### #..##.# #.# #.#### #............#.. ############.#.#######.#..........####.##...##†.# #.....mfh02mfha:`91mfh?mfhCAmfhT########### #.# #.# #.# #.### #..##.#....##.####....#.mfhTu#### ..##............#.. #############.#.#######.#..........####.##...##mfhjZmfh9aa100mfhemfhjgnfhK############.........# #..# #.# #.####..#####.........#@...##.........####.....#.........#### ..###............#.. # ############.#.#### ###.#.....#.....####.###†.# #.....nfhNnfh}Qa189nfhSnfh:Unfh ########### #.........# #...# #..# #.### #.#### #.#.@..# #.####.#.#### ..##.#..## nfh nfh%`28nfh+nfh,nfh.nfhnfh2nfhofh.Q########### #.........# #.........# #..# #.### #.#### #.#..@.# #.####.#.#####..##.#..## #.#.#### ofh@ofh`37ofhofhofhp ############.........# #.# #...# #.####..#### ##.........#....#.######.####@.......#.#####..#####...#..## ############.#.#### ###.#.....#.....####.###†.# #.....##.####.######ofhp!ofh&`46ofh%/ofh0ofhMsF# ..  #.# ..  #.# ..  #..# .##.### .##.####.#  #.#....#.#####.  #.####.  #.#####..####.  #.#..##  #ofhs.#.#### ###.#.....#.....####.##...###†.###..... ofh{zofhG`55ofhofhpfhe*v # ... #.# ... #.# ... #..# #.# #.### #.# #.####.# #.#....#.#####. #.####. #.#####..####. #.#..## #.#.#### ##.##...##pfh++i#†.###..... pfhl2pfh8`64pfhN>pfh?qfh $M #...##########....# .### ..####.# ....#@#####.........#####..####...............#..## ############.#.####.##qfh6 qfhǐ &7qfh1 :3qfh qfh^ rfheM### #...########### #...#... ### ..####@# ....#.#####..#..........#####..####... #............#..###..rfh krfhr`82rfh~rfhM############# #...##...#... ### ..####.# ....#.#####....... #.........#####..####...rfh}&#..rfhrfh `91rfhrfhrfhʩM#############...##...# ### ..####.# ....#.##### #.........####...........#.200rfh =M#############.@.# ##.##### ..####.# #.........#....#.#####...#rfh rfhz a179rfhK rfh sfha #####... ########### #.........##@#### #.# ..####....#.#####...####.#.....sfhPsfhn`28sfhsfhsfh<d #####... ########### #.........#...###.#### #@# ..####....#.#####..###.........#.#.....##sfhAsfhF`37sfhaKsfh%MsfhC  #####... ########### #.........# #...##...##.### #.# ..####....#.#####..###........#..#####..sfh 1##.##...##sfht sfhܓ `46sfhۗ sfh sfh{tL #####... ########### #...# #.........# #...##.### #.# ..####....#@#####..###..........##..####...Gem (8676) #..#†.###.....sfh}~sfh"`55sfhsfhtfh#...# ########## #...# .........# #...# .# #...# .# ##.## .### #.# .tfh..####.# .#....#.#####..# .####...@......# .#####..#### ...#..## ##########.#.####tfh, ###.#.....#.....####.##...tfhOS#†.###.....##.####.######tfh tfh `64tfh"tfhtfh #...#  #...# # #...# # #...# # ##.## ### #.# ####.# #....#.#####..# ####.# #####..####....##..## #..#.#### ###.#.....#.....####.##...## tfh `73tfh_ tfh^ tfh##...#  #...# # #...# # #...# # ##.## ### #.# ####.# ##....#.#####..# ####.# #####..####....# #..## ##..#.#.#### .###.#tfhJ..... tfhtfho`82tfhdtfh5ufh+#...#  #...# # #...# # #...# # ##.## #### #.# .#####.# .# #....#.#####..# ufh####.# #####..####....# #..## .##..# .#.#### .# ..###.#..... ## # ufh<ufhufh`91ufhx ufh!ufhP 6#...#  #...# ### #...# #.# #...# ..# ##.## .# ### #.# ..# ufhQ 0####.# #.# #....#.#####..# ####.# #####..####....# #..## #.##..# .#.#### ..# .###.#..... .## ##ufhZQ o#.....## ## ufh X ufh] a300ufh5b ufhc vfh ^= ######## .....##. .. #.## #.### #.# ..#..####.# #....#.#####.###..........###..####@...#...#..## #.##..# #######.#.#### ..# .....##Gem (8670) ##.............vfh dvfhha169vfh#mvfhnvfhv .....##. .. #.## #.### #.# ..#..####.# #....#.#####.###..........###..####.......#..## #@##..# #######.#.#####..# .... vfh#wH ......## ####Gem (8669) ######..####### vfh}vfh`28vfhvfhvfh .# #...# ..# ##.## #.#.### #.# ..#...####.# #.##....#.#####..#.####..........##.#####..####....#....#..## ##.##..# ########.#.#####@.# .... ###.#.......## ### #.....####### #.##...##  #†.###.....#.####.######vfhA #............. ######..###### ###.###....vfh vfh `37vfhvfhwfh.# ##.## #.#.### #.# ..#...####.# #.##....#.#####..#.####..........##.#####..####....#....#..## ##.##..# #########.#.#####..# .... ###.#.....@.## ### #.....####### #.##...##  #†.###.....#.####.###### #............. ######..###### ####.###.... .......##......# # wfhbwfh`46wfh'wfhxfh9# #...# .. # ##.## #.# ### #.# ..#.####.# #.# xfh9#....#.#####..# ####..........## #####..####....# .........#..## ##.##..# ########.#.#####@.# .... ###.#.......## ###.....#######xfht=V##.##...## †.###.....##.####.#######.............  ..###### #########.###....xfhB@xfh_D`55xfhHxfhIxfhgh # #...# ### #...# .. xfhh # ##.## #.# ### #.# ..#.####.# #.# #....#.#####..# ####..........## xfh3i #####..####....# ........#..## ##@##..# #######.#.#####..# .... ###.#.......## ###xfhi L.....#########.##...##†.###.....##.####.#######.............  ..###### # xfh5o xfhus `64xfh{ xfhP##### #...# ### #...# ### #...# .. # ##.## #.# ### #.# ..#.####.# ##.# #....#.#####..# ####..........## #####..####.@..# xfh.......#..## ##.##..# ######.#.#####..# .... ###.#.......## ####.....#########.##...##†.###.....  ##.####.######  #.............xfhxfh`73xfhxfh yfhC #...#  #### #...# ### #...# ##.# #...# .. # ##.## ##.# ### #.# #..#.####.# ##.# #....#.#####..# ####.........@## #####..####....# yfh......#..## ##.##..# #####.#.#####..# #.... ###.#.......## #####.....#########.##...##†.###..... ##.####.######yfhyfh `82yfh%yfh'yfhZM###  ### ####....# .. ##.## ##.####  #..#..####.# ##....#.#####.@# ..........#######..####....# ......#..## ##.##..# #####.#.#####..# #.......##yfhZ#yfhZ`yfhje`91yfhkyfhdmyfh M###  ### ####....# .. ##.## ##.#### yfh   #..#..####.# ##....#.#####..# ..........######..####....# ......#..## ##.##..#.yfh2 ##yfh" yfh' a400yfh* yfh, zfhKD#####  #...#  ### #...# ### #...# #### #...# #.. # ##.## ##.# ### #.# #..####.# ##.##....#.#####..# ####..........## #####..####....# .....#..## ##.##..# ####.#.#####..# #....  ###.#.......# #####.....#######zfhIzfhlLa159zfhOzfh9Qzfh+hzfhhlM###  zfh[i## ####.##...# #...>#zfhq ##.## #####  #....####.# ##.##....#.#####..# ..####..........###..#zfhuzfhPv2zfhv$8zfhwzfh{zfh zfhzfh-_Found a stone staircase leading down.zfh #####  #...#  ## #...# ## # #...# ###.## # #...# #.@.>## ##.## ##.##.#### #.# #..# #.####.# ##.##....#.##########..........#######..####....# ....#..## ##.##..# ###.#.#####..# #....zfh zfhô `37zfh zfh {fh.##### #...#  #...# ### # #...# ###.## # #...# #..@># # ##.## ##.##.# ### #.# #..# .# {fh 0####.# ##.## .. #....#.#####..# #.# ####...## .# #####..####....# ..#..## ##.##..# #. {fh55{fh,9`46{fhk={fh2?{fhЕ##### #...#  #...# ###  #...# ###.##  #...# #...@#  ##.## ##.##.#  #.# #..##.# ####.# ##.###.. ....#.#####..# ##.# {fh{fhY`55{fhO{fhc _There is a stone staircase leading down here.|fh'* #####...######.##...>#.## ##.## ## #.# #..# .#####.###.....#.#####..# ##.#|fh'x.. #.#.......## #####|fh~-|fhz3g64 _|fh7|fh$9|fhe #####...######.###...>#.## ##.##. ## #.# #. .#####.###..#...#.#####..# ##.#Gem (8654) ##.. ....#######|fh|fhl`73|fh|fhp|fh######...# #...# ####...# ###.#...# #...># ##.## ##.##.# # #.# #..##.###.# ##.###...#.#####..# ##.# ##..........## #.# ####....# #.. .#..## ##.##..###.# .#.#####..# #...... .#.......## #####.. ...####### .. #...##|fhb|fh`82|fh|fhk|fh  #####...######.##...>#.## ##.##. # #.# #..##.######.###.. ...#.#####..# ## ##..........## #..####....# #.. .#..## ##.##..###.#.... ##.....|fhG |fh `91|fh] |fh }fh ...######.##...>#.## ##.##. # #.# #..##.######.###.. ...#.#####..# ## ##..........## #..####....# #..# .#..## ##.##..###.######..# #.........}fhVe..#.# ##.######}fh}fh8a500}fhѬ}fh }fh|#...# ####...# ###.  #...# #...>#  ##.## ##.##.# .# #..##.###.# ##.###..# ..#.#####..# ##.# #..........## #.#####....# #...## ##.##..###.# #.#####..# #...... #.......## #####.####### . .....#.#.###### ........}fh?}fha149}fh}fh}fh̺ 2 ###.##...>#.## ##.##.  #.# #..##.## ####.###.. ..#.#####..# ## #..........## #.##}fh c#..####....# #....## ##.##..########..# #.........#......## ######.......}fh: E...lGem (8649) }fhT S.#.#}fho cl   frilled lizard (asleep)}fh [..# # ..#######....}fh }fh p  A frilled lizard comes into view.}fh nl.l}fhh y==2Shock8}fh }fh J _The frilled lizard hisses angrily. You hear a shout!~fhm  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhc #...# ###.## Zigmound the Gusty  #...# #...># Oni  ##.## ##.##.# Health: 20/20 ========================  #.# #..##.## Magic: 2/3================-------- ###.# ##.###..# AC: 3Str: 11 ..#.#####..# ##.# EV: 8Int: 16 #..........## #.## SH: 0Dex: 9 ##..####....# #..# XL:  1 Next: 90% Place: Dungeon:1 #..## ##.##..###@# Noise: ==-------  Time: 352.0 (0.0) #.#####..# #.....**..#  -) [39;fh=d!49mNothing wielded #.......## ######..**...  Cast: Shock ..####### ....*l.  Gem (8648) ...## .....#. #..... ..#.##  l   frilled lizard #.###### ..#.# ........ ..# # ..#######.... _The frilled lizard hisses angrily. You hear a shout!  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)fhu #...# ###.## Zigmound the Gusty  #...# #...># Oni  ##.## ##.##.# Health: 20/20 ========================  #.# #..##.## Magic: 2/3================-------- ###.# ##.###..# AC: 3Str: 11 ..#.#####..# ##.# EV: 8Int: 16 fhZ!#..........## #.## SH: 0Dex: 9 ##..####....# #..# XL:  1 Next: 90% Place: Dungeon:1 #..## ##.##..###@# Noise: ==-------  Time: 352.0 (0.0) #.#####..# #.........#  -) Nothing wielded #.......## ######.......  Cast: Shock ..####### .....l.  Gem (8648) ...## .....#. #..... ..#.##  l   frilled lizard fh#.###### ..#.# ........ ..# # ..#######.... _The frilled lizard hisses angrily. You hear a shout!  Casting: Shock (safe; 10% risk of failure)  fh4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)fh?  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (48% to hit)  The zap misses the frilled lizard.  An endoplasm comes into view.fh #...#   #...#   ##.##   #.#   ##.# #.## #..#      ....l..  J J   endoplasm (wandering) ..#.#fhl   frilled lizard ..# fhm-3.0 (17fhfhb _The frilled lizard hisses.fhm ### ##.#...# #...>##.## ##.##.#   #..##.# ###.# ##.###. ..#.#####..# ##.# ..........## #.##..####....# #..## ##.##..###.# fhmH#####..# #.........# #.......## ######.......#######.l.. ...## ...#J.... # #.######.........# #fhrfhv--4Shock6fhizfh|fhb #...#  #...# # #...# ###.## #...# #...>##.## ##.##. #.# #..##.## ####.# ##.###..# ...#.#####..# ##.........## #@## ###..####....# #..# .#..## ##.##..###.# fh.#.#####..# #.........# #.......## ######.......##### ....l..## .....#J ##.....  ..#.## ##.###### ..#.#fh)fhrll   frilled lizardfht-5Shock5fh_fhlfhs###  ### ##.#...# #...>  ##.## ##.##.#   #..##.# ####.# ##.###. ...#.#####..# ##@# ..........## #.## ###..####....# #..#.## ##.##..###.# #####..# #.........##.......## ######....... ...#######l.l.. #...## ...#J.... ##fhfh|6Shock4fhfhfhu ##### #...#  #...# # #...# ###.## #...# #...>#  ##.## ##.##. #.# #..##.##fhf####.# ##.###@.# ....#.#####..# ##.#........## #.## ####..####....# #..# ..#..## ##.##..###.# #.#.#####..# #.........# #.#.......## ######....... ....####### ..l.l..## .....#Jfhfh`73fhNfhfhM###  ### ##.#...# #...>  ##.## ##.##.# ##  #..##@## .####.# ##.###. fh^....#.#####..# ##.# ..........## #.# ####..####....# #..#..fhfhl   frilled lizardlfhp8Shock2fhfhfh0  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhh0  Zigmound the Gusty  Oni  ##### Health: 20/20 ========================  #...# Magic: 1/3fh0========----------------  #...# ### AC: 3Str: 11  #...# ###.## EV: 8Int: 16 fh 1 #...# #...># SH: 0Dex: 9  ##.## ##.##.# XL:  1 Next: 90% Place: Dungeon:1 ## #.# #..##@## Noise: ---------  Time: 358.0 (0.0) .####.# ##.###*.# -) Nothing wielded fhJ1Q....#.#####..# ##*# Cast: Shock ###..........## #*##  Gem (8642) fhn1u####..####....# #.*# fh1(..#..## ##.##..###*#  l   frilled lizard #.#.#####..# #.....l...# fh1#.#.......## ######....... ....####### ..l.l.. _The frilled lizard hisses.fh1Casting: Shock (safe; 10% risk of failure)  fh1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  fh2{Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)fh   Zigmound the Gusty  Oni  ##### Health: 20/20 ========================  #...# Magic: 1/3fhf ========----------------  #...# ### AC: 3Str: 11  #...# ###.## EV: 8Int: 16 fh  #...# #...># SH: 0Dex: 9 fh N ##.## ##.##.# XL:  1 Next: 90% Place: Dungeon:1 ## #.# #..##@##fh  Noise: ---------  Time: 358.0 (0.0) .####.# ##.###..# -) Nothing wielded ....#.#####..# ##.# Cast: Shock fh? ###..........## #.##  Gem (8642) ####..####....# #..# fhc "..#..## ##.##..###.#  l   frilled lizard #.#.#####..# #.....l...# fh y#.#.......## ######....... ....####### ..l.l.. fh Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhѵ Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)  fh The zap hits the frilled lizard.fh   #####  #...#  #...# ###  #...#   #...#   ##.##  #.#  fh1  ##.# #.##  #..# l#   .fhS 7  fh m=9.0 (11fhZ fh] onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard. _The frilled lizard is heavily wounded.fh4fhfho  Zigmound the Gusty  Oni  ##### Health: 20/20 ========================  #...# Magic: 0/3------------------------  #...# ### AC: 3Str: 11  #...# ###.## EV: 8Int: 16  #...# #...># SH: 0Dex: 9  ##.## ##.##.# XL:  1 Next: 90% Place: Dungeon:1 fhP## #.# #..##@## Noise: =--------  Time: 359.0 (0.0) .####.# ##.###..# -) Nothing wielded ....#.#####..# ##.# Cast: Shock ###..........## #.##  Gem (8641) ####..####....# #..# ..#..## ##.##..###l#  l   frilled lizard #.#.#####..# #.........# #.#.......## ######....... ....####### ..l.l.. Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit)  The zap hits the frilled lizard.fh{  #####  #...#  #...# ###  #...#   #...#   ##.##  #.#   ##.# #.##  #..# †   fhifhZigmound the GustyOni#####Health: 20/20 ========================#...#Magic: 0/3------------------------#...####AC: 3Str: 11#...# ###.##EV: 8Int: 16#...# #...>#SH: 0Dex: 9##.## ##.##.#XL:  1 Next: 100% Place: Dungeon:1 ## #.# #..##@##Noise: =--------  Time: 360.0 (1.0) .####.# ##.###..#-) Nothing wielded ....#.#####..# ##.#Cast: Shock ###..........## #.##Gem (8640) ####..####....# #..# ..#..## ##.##..###†hU0m# #.#.#####..# #.........# #.#.......## ######....... ....#######..l.l..Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit)  The zap hits the frilled lizard.fh  Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (heavily wounded, 48% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard!  You have reached level 2!fh/  --more--fh1 s8/2852 0% Shockfh6 fhD9 4 _fhQY #M###  ### ###.#...# #...>  ##.## ##.##@# ##  #..##.## .####.# ##.###..# ....#.#####..# ##.# fhY ###..........## #.####..fh] fh^^ p-139 _fhGa fhb fh%  ##### #...# # #...# # # #...# ###.## # #...# #..@># ##.## ##.##.# ### #.# #..##.######.# ##.###..# #....#.#####..# ##.#........## ### #####..####....# #..# ...#..## ##.##..###†##.#.#####..# #.........#fh&z-28fh?'fh@+fh,fhx$  ##### #...# ## #...# ### .# #...# ###.## .# #...# #.@.># fh$5.# ##.## ##.##.# .### #.# #..##.##.####.# ##.###..# .#....#.#####..# ##.# .####...## #.## .#####..####....# #..#.#..## ##.##..##fhl%v#†# ###.#.#####..# #.#fh.v37fhP1fh2fh ##### #...## #...# ###.# #...# ###.##.# #...# #@..>#.# ##.## ##.##.#.### #.# #..##.##.####.# ##.###..# ..#....#.#####..# ##.# ..####....## #.## ..#####..####....# #..#.#..## ##.##..###†# ####.#.#####..# #.#fh fh1====46fhfhfh 3fh fh fh7 B5fh 4fh X3fh fh fh W====2fh fhi X1fh fhq X0fh fh fh ;29fhE fh X8fh fhF fh| B7fh fhD fhx B6fh fh fh X5fh 2=====4fh fh fh& B3fhO fh X2fh fh fh B1fh> fh n=====0fh* fhm o19fh[ X8fh fh X7fh fh X6fh fh>! X5fhz! fh" n4fhC# 3=====3fh# fh% n2fh% X1fh& fh& X0fh' fh( fh/( Y=====09fhh( fhL) X8fh) fh* fhS+ fh+ B7fh+ fh;3 ShockJJ   endoplasm (wandering)fh(; q 93.0 (29.0) _You start resting.fh> fh9A a _An endoplasm is nearby!fh b##### #...#  #...# ### # #...# ###.## # #...# #.@.># # ##.## ##.##.# ### #.# #..##.## ####.# ##.###..# ####.fh i..J## #.## #####..####...#..## ##.## fh fh 7J..fh! #4.0 (1fh O.0)6 _fh fhz fh2?##### #...#  #...# ### # #...# ###.## # #...# #..@># # ##.## ##.##.# ### #.# #..##.## ####.# ##.###..# #....#.#####..# ##.# ####.J.## #.# #####..####....# #..##..## ##.##..###†# fhw8fhb<|5Shock5fhAfh#fh##### #...#  #...# ###  #...# ###.##  #...# #...@# fh=B ##.## ##.##.#  #.# #..##.## ####.# ##.###..# ....#.#####..# ##.# fhfhfh`64fh8fhc _There is a stone staircase leading down here.fh<3fh<fhWC34=====2fhCX1fhDfhFX0fhGfhAIZ599fhIfhtK=====8fhMn7fh OX6fhOfhQX5fhQfhSX4fhSfhY32fh|b_ _You start resting.fh]v4082.0)5=====9.0 (131 _Magic restored.fhE  ##### #...# # #...# ### # #...# ###.## # #...# #..@># # ##.## ##.##.## #.# #..##.## ..####.# ##.###..# #....#.#####..# ##.# ####.J.## #.## #####..####....# #..# ...#..## ##.##..###†# ##.#.#####..# #.#fh3 fh l10.0)0fh fh fh ##### #...# ## #...# ### .# #...# ###.## .# #...# #.@.># .# ##.## ##.##.# fh1.### #.# #..##.##.####.# ##.###..# .#....#.#####..# ##.# .####...## #.## .#####..####....# #..#.#..## ##.##..###†# ###.#.#####..# #.#fhfh!a189fh7fhSfh_##### #...# ### #...#### ..# #...# ###.##.# #...# #...>#.# ##.## ##@##.# ..### #.# #..##.## ....####.# ##.###..##....#.#####..# ##.# ..####..........## #.## ..#####..####....# #..# .fha....#..## ##.##..###†# ####.#.#####..# #.........#  ###.#.......## ######.......fh%fh~`28fhDfhWfh+  #####... ###### ..###.##fh ...>##.## ##.##.### #.# #.@##.##..#####.###..#....#.#####..# ##.Gem (8588) #..##.....#######..l.l..fh fh fh =====37fh fh[ fhJM##### #...# #### #...#### ...# #...# ###.##.# #...# #...>#.# ##.## ##.##.#fh.### #.# #..##.##...####.# ##@###..##....#.#####..# ##.#.####..........## #.##.#####..####....# #..#fh....#..## ##.##..###†# fh#####.#.#####..# #.........#  ###.#.......## ######....... #.....####### ..l.l..#.##...##  .....#Jfh;fhfhp%`46fh)+fh,fhJC##### #...# ##### #...#### ....# #...# ###.##.# #...# #...>#.# ##.## ##.##.#.### #.# #..##.##...####.# ##.###..#fhJS#....#.#####@.# ##.#.####..........## #.##.#####..####....# #..#fhK)....#..## ##.##..###†# ######.#.#####..# #.........# fh K ###.#.......## ######.......fh=Kx #.....####### ..l.l..fhYK#.##...##  .....#J #†.###.....fhsKD ..#.##fhMfhTyJJ   endoplasm (wandering)fhEXZ5Shock5fhwXfh^fh`fh?  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhL ##### Zigmound the Gusty #...# Oni ##### #...# ###  Health: 28/28 ======================== ....# #...# ###.##  Magic: 4/5===================----- ....# #...# #...>#  AC: 3Str: 11 ....# ##.## ##.##.#  EV: 8Int: 16 ....### #.# #..##.##  SH: 0fhDex: 9 ......####.# ##.###..#  XL:  2 Next:  0% Place: Dungeon:1 ....#....#.#####@.# ##.#  Noise: ---------  Time: 415.0 (0.0) ....####.J******..## #.##  -) Nothing wielded ....#####..####....# #..#  Cast: Shock fh%.......#..## ##.##..###†#  Gem (8585) ######.#.#####..# #.........#  ###.#.......## ######.......  J   endoplasm (wandering)  #.....####### ..l.l..  ##.##...## .....#J  #†.###..... ..#.## _Magic restored.  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  fh;Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)fh-=\ ##### Zigmound the Gusty #...# Oni ##### #...# ###  Health: 28/28 ======================== ....# #...# ###.##  Magic: 4/5fh~====================----- ....# #...# #...>#  AC: 3Str: 11 ....# ##.## ##.##.#  EV: 8Int: 16 ....### #.# #..##.##  SH: 0Dex: 9 fh=......####.# ##.###..#  XL:  2 Next:  0% Place: Dungeon:1 ....#....#.#####@.# ##.#  Noise: ---------  Time: 415.0 (0.0) ....####.J........## #.##  -) Nothing wielded fh=....#####..####....# #..#  Cast: Shock .......#..## ##.##..###†#  Gem (8585) fh >######.#.#####..# #.........# fh>> ###.#.......## ######.......  J   endoplasm (wandering)  #.....####### ..l.l.. fh[>Q ##.##...## .....#J  #†.###..... ..#.## fhx>Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  fh>Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  fh>mThe zap hits the endoplasm.  The endoplasm is heavily wounded.fhE ##### #...# #...# ###  #...#   #...# #...># fhVF ##.##   #.#     ##.# .J #.## fhF #..#  †#  fhF8    J  fhF7   fhF$   fhG+  #†fh+G1 fhJm=6.0 (14fhXPfhR  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm quivers.fhDfhNfhf& ##### Zigmound the Gusty #...# Oni ##### #...# ###  Health: 28/28 ======================== ....# #...# ###.##  Magic: 3/5==============---------- fh&M....# #...# #...>#  AC: 3Str: 11 ....# ##.## ##.##.#  EV: 8Int: 16 ....### #.# #..##.##  SH: 0Dex: 9 fh&......####.# ##.###..#  XL:  2 Next:  0% Place: Dungeon:1 ....#....#.#####@.# ##.#  Noise: =--------  Time: 416.0 (0.0) fh'....####..J.......## #.##  -) Nothing wielded fh?'....#####..####....# #..#  Cast: Shock fhb'K.......#..## ##.##..###†#  Gem (8584) ######.#.#####..# #.........# fh' ###.#.......## ######.......  J   endoplasm fh' #.....####### ..l.l..  ##.##...## .....#J  #†.###..... ..#.## fh'Casting: Shock (safe; 10% risk of failure)  fh(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm.fh.Q #####fh. #...# #...# ###  #...# fhf/J  #...# #...>#  ##.##   #.#   fh/  ##.# . #.## fh/ #..#  †#       fh/1    fh 0Q  #† fh$0 fhq787.0 (1Shock3fh;fh>MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight linefh>: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm. fh>B_You kill the endoplasm!fh[ #...# ###### #...#### .....# #...# ###.##.# #...# #...>#.# ##.## ##.##.#.### #.# #..##.##...####.# ##.###..##....#.#####..# ##.#fhA.####.......@..## #.##.#####..####....# #..#....#..## ##.##..###†# #######.#.#####..# #.........#  ###.#.......## ######....... #.....####### ..l.fh%l..#.##...##  .....#J #†.###..... ..#.###.####.###### ..#.fhfh5h-82fhfh(fhIT #...## #...# ###.# #...# ###.##.# #...# #...>#.# ##.## ##.##.#.### #.# #..##.##.####.# ##.###..#.#....#.#####..# ##.#.####.## #.##.#####..####....# #..#fhJ#.#..## ##.##..###†##.#.#####..# #.# ###.#.......## #####. #.....####### ..l.l..  ##.##...## .....#J  #†.###..... ..#.##  ##.####.###### ..#.#fhQfhVz-91fh\fh^fhƦ fh/ 3fh X0fh8 fh K7987fh 65fh fhε v4=====4fhD fh9 X3fh fhj fh B2fh2 fh fh B1fhd fh fhx X=====0fh fhK fht C69fh fhv fh B8fh( fh7 X7fh fh X6fhb fhC X5fh fh n4fh _ _You start resting.fh 0367.0)fh 5=====7.0 (183fh fh^ % _Magic restored.fh̭R#...#  #...# ### # #...# ###.## # #...# #...># # ##.## ##.##.# ### #.# #..##.## fh####.# ##.###..# #....#.#####..# ##.# ####.## #.## #####..####....# #..# #..## ##.##..###†# .#.#####..# #.fh9)# fhQ###.#.......## ######.....######fhi) fh{fhfhk8.0)2fhNfh"fh#...#  #...# ### # #...# ###.## # #...# #...># # ##.## ##.##.# ### #.# #..##.## ####.# ##.###..# fhi#....#.#####..# ##.# ####.## #.## #####..####....# #..# #..## ##.##..###†# .#.#####..# #.........# ###.#.......## ###.....#### fhfh`91fhfhYfh #### #...# ### ...# #...# ###.### #...# #...># # ##.## ##.##.# ### #.# #..##.#.####.# ##.###..# #....#.#####..# ##.# ####..........## #.######..####..@.# #..# ..#..## ##.##..###†# #####.#.#####..# #.........#  ###.#.......## ######.......#.....####### ..l.l..  ##.##...## .....#J  #†.###.......#.## ##.##fh ##.######..#.# #............. ..# #fh fh a400fh fh] fhl..# #...# ###.# #...# #...># # ##.## ##.##.# ### #.# #..##.#.####.# ##.###..# #....#.#####..# ##.# ####..........## #.#fh######..# ..#..## ##.##@.###†# ####.#.#####..###.........#  ###.#.......## ######.......fh>#.....####### ..l.l.. ##.##...## .....#J #†.###.......#.##fhe\ #.####.######..#.# ............. fh..# # #####..######  #... fhLfh=====159fhfhfh> # #...# ###.## # #...# #...># # ##.## ##.##.# ### #.# #..##.## ####.# ##.###..# #....#.#####..# ##.# ####.## #.## #####..####....###..# fh _#..## ##.##.@###†# .#.#####..###.# ###.#.## ######. #.....# ..l.l.. †.###..... ..#.## .####.###### ..#.#  ..# # ..###### #.fh͝ fh `28fh fh+ fh275# #...# #...># # ##.## ##.##.# ### #.# #..##.# ..####.# ##.###..# #....#.#####..# ##.# ####..........## #.# ######..# ..#..## ##.##..###†##.$ ##.#.#####..###.@.......#.#.......## ######....... .....####### ..l.l.. .##...## .....#J .###.......#.## ####.######..#.#.......... ..# # ###..######  #.....###.... ....fh_=fhNB`37fhmGfhI+ _Found 10 gold pieces.fhW #...# #...>#  ##.## ##.##.#  #.# #..##.## ####.# ##.###..# ....#.#####..# ##.# .## #.## fhaX..####....###..# #..## ##.##..###†##.$#.#.#####..###.# .#.## ######. fhX# ....... ##...## fhX}.....#J fh`fh+e`46fhifhkfh>_#...# #...># ##.## ##.##.#  #.# #..##.## ####.# ##.###..# #.#####..# ##.# ...## #.## ..####....###..# #..## ##.##..###†##.$# .#.#####..###.# .#.fh-`R## ######. # ....... ...## .....#J ..... ..#.##.###### ..#.# fhgfhm`55fhrfhktfh #...# #...>#  ##.## ##.##.# fh c #.# #..##.## .# ##.###..# #.#####..# ##.# ...## #.## ...####....###..# ... #..## ##.##..###†##.$# #.#####..###.fh٣ }# #.## ######.fh  fh ,# fh* k....... ...## .....#. fhE ~..... ..#.##fh .###### ..#.# ..# # ..###### fh 8### fh6 fh `64fh fh# fh#...# #...># ##.## ##.##.#  #.# #..##.## .# ##.###..# .#.#####..# ##.# .. .## #.## #..#..####....###..# .... ..## ##.##..###†##.$# .#####..###.# .## ######.?# #.fhC## ......#. ..... ...#.## . .###### ....#.# ....# ####### ..# fhfh`73fhfh?h _Found a scroll labelled ODUNUAT GI GAEM.fh5#...# #...># .## ##.##.# #.# #..##.## #.# ##.###..# . #.#####..# ##.# .## #.## ##..# ..####....###..# #.... fh_6h## ##.##..###†##.$# #####..###.# ## ######.?. # #.## ......#. fh6&....#.## . ###### .....#.# . ......#.# fh6###### ....###### fhZ>fh`82fh fh2 fhw # ###.## ..# #...># .## ##.##.#  .# #..##.## # .# ##.###..# #####..# ##.# ..........## #.## ##..#..##....###..###....... ##.##..###†##@$# ####..###.........# fh .....## ######.......?. #######... ## ..#.. ... #.##... ##### #.# ... ..... fh- ..#.# ..### ....###### #....fh~fh`91fh&%fh'fh` # ###.## # #...># ## ##.##.# . # #..##.## ##. # ##.###..# #. #####..# ##.# ..... ## #.## ###..#. ####....###..###. ##.##..###†##.@# ..###.fha # ## ######.......?.  #.........  .......#.... .....#.##.... ......#.# ... ......# fhdi fhr a500fhx fhz fh} M  You now have 40 gold pieces (gained 10).fh xrr   quokka (wandering)fh v1.0 (2Shock49fh fh Y _A quokka comes into view.fh fh fh* fh F _Unknown command.fh_  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh.# ###.## Zigmound the Gusty .# #...># Oni ## ##.##.# .  Health: 28/28 ======================== # #..##.## ##..  Magic: 4/5===================----- # ##.###..# #....  AC: 3Str: 11 #####..# ##.# .....  EV: 8fhInt: 16 .......## #.## ###..#...  SH: 0Dex: 9 ####....###..###.*****r.  XL:  2 Next:  8% Place: Dungeon:1 # ##.##..###†##.@# Noise: ---------  Time: 451.0 (0.0) ###..###.........# -) Nothing wielded ....## ######.......?.  Cast: Shock fh##### #.........  Gem (8549) # .......#.... .. .....#.##....  r   quokka (wandering) fh5<#### ......#.# ... .... ......#.# .. #### ....###### #.... _Unknown command.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 56% to hit)fhG.# ###.## Zigmound the Gusty .# #...># Oni ## ##.##.# .  Health: 28/28 ======================== # #..##.## ##..  Magic: 4/5===================----- fh# ##.###..# #....  AC: 3Str: 11 #####..# ##.# .....  EV: 8Int: 16 .......## #.## ###..#...  SH: 0Dex: 9 ####....###..###......r.  XL:  2 Next:  8% Place: Dungeon:1 # ##.##..###†##.@#fhg/ Noise: ---------  Time: 451.0 (0.0) ###..###.........# -) Nothing wielded ....## ######.......?.  Cast: Shock ##### #.........  Gem (8549) # .......#.... .. .....#.##....  r   quokka (wandering) #### ......#.# ... .... ......#.# .. #### ....###### #.... Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 56% to hit)  The zap hits the quokka.fhfhٟ0 fh! #...>#  .  fhY< ##..   #....  ##.# .....  #.## g fhr..  †##.@#fh fhؠ?.    fha r  fh#_  ...fhF|g   hobgoblin  .. fh[ fhrLonfirm with . or Enter, or press ? or * to list all spells.fhAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 56% to hit)  fhġjThe zap hits the quokka.  The quokka is heavily wounded.fhm=2.0 (18fhfhc\ _A hobgoblin comes into view.fhC.# ###.## ..# #...># .## ##.##.# . .# #..##.## ##.. .# ##.###..# #.... .#####..# ##.# ......## #.## ###..#..g .####....###..###.....r.. ## ##.##..###†##@.##..###.#.## ######.......?.# #......... ## .......#.....fhD$ .....#.##....# ......#.# .... ......#.# .. ##### ....###### #....fhEfhIFfhL.r.gg   hobgoblinfhOh-37fhVfhWfh.# #...># #.## ##.##.#. #.# #..##.####.. #.# ##.###..#.... #.#####..# ##.# . .........## #.## ###..#...####....###..###....r.g. ##.##..###†##..# ###..###......@..# ......## ######.......?. ####### #......... fh.## .#.... ....#.##.... ######.#.# ... ...... ......#.# .. ############ #........ ....fhifhHr.r   quokkafhz-46fhDfh_fh h#...# #...># ##.## ##.##.# .  #.# #..##.## ##.. ##.# ##.###..# #.... .#.#####..# ##.# ......## #.## ###..#... #..####....###..###...r..g. ..## ##.##..###†##..# .#####..###.#.## ######.?. .# #. ..## .......#.....fhf!  .....#.##... .###### ......#.# .... ......#.# .. .###### ....###### #.... ###.... ....fh" fhr$ fhd, Cr..fhO0 `55fh6 fh<8 fhH  #...# #...>#  ##.## ##.##.# . #.# #..##.## ##..#.# ##.###..# #.... ..#.#####..# ##.# ..... #.## #.## ###..#... ##..####....###..###.r....g. #..## ##.##..###†##..# #.#####..###.# #.## ######.?. ..# #..## .......#.... #..... .....#.##.... #.###### ......#.# .... ......#.# .. ..######h 37m ....###### #.... .###.... .....6Shock4fh1 #...# #...># ##.## ##.##.# . # #.# #..##.## ##..#.# ##.###..# #.....#.#####..# ##.# ..... ##...## #.## ###..#...#..####....###..###......g. .#..## ##.##..###†##..# .#.#####..###.# .#.## ######.?..# #.. #...## .......#.... ##..... .....#.##.... ##.###### ......#.# .... ......#.# .. #..###### ....###### #.... #.###.... ....fhfhsrr   quokkafh.p7Shock3fhfhfht 6 #...# #...># ##.## ##.##.# . ## #.# #..##.## ##.. .####.# ##.###..# #.....#.#####..# ##.# .....#...## #.## ###..#...#..####....###..###......g. ..#..## ##.##..###†##r.# #.#.#####..###.# #.#.## ######.?..# #... ##...## .......#....#..... .....#.##....#.###### ......#.# ... . ......#.# .. ##..###### ....###### #.... ##.###.... ....fhu fhK{ \.rfh#| `82fh fh fh  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh #...# #...># Zigmound the Gusty  ##.## ##.##.# .  Oni ## #.# #..##.## ##..  Health: 28/28 ======================== .####.# ##.###..# #....  Magic: 3/5==============---------- ....#.#####..# ##.# .....  AC: 3Str: 11 ###..........## #.## ###..#...  EV: 8Int: 16 ####..####....###..###......g.  SH: 0Dex: 9 ..#..## ##.##..###†##..#  XL:  2 Next:  8% Place: Dungeon:1 #.#.#####..###..@***r..#  Noise: ---------  Time: 458.0 (0.0) #.#.......## ######.......?.  -) Nothing wielded ...fh.####### #.........  Cast: Shock ##...## .......#....  Gem (8542) ###..... .....#.##.... ###.###### ......#.# ...  r   quokka .......... ......#.# .. ##..###### ....###### #.... ##.###........ _A hobgoblin comes into view.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)fh #...# #...># Zigmound the Gusty  ##.## ##.##.# .  Oni ## #.# #..##.## ##..  Health: 28/28 ======================== .####.# ##.###..# #....  Magic: 3/5==============---------- ....#.#####..# ##.# .....  AC: 3Str: 11 ###..........## #.## ###..#...  EV: 8Int: 16 ####..####....###..###......g.  SH: 0Dex: 9 fh#..#..## ##.##..###†##..#  XL:  2 Next:  8% Place: Dungeon:1 #.#.#####..###..@...r..#  Noise: ---------  Time: 458.0 (0.0) #.#.......## ######.......?.  -) Nothing wielded ....####### #.........  Cast: Shock ##...## .......#....  Gem (8542) ###..... .....#.##.... ###.###### ......#.# ...  r   quokka .......... ......#.# .. ##..###### ....###### #.... ##.###........ Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)  You miscast Shock.fh/  --more--fh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)  You miscast Shock.are very lightly contaminated with residual magic.fhv #...# #...>#  ##.##  .  #.#  ##..  fhX #....  ##.# .....  #.##     r...#  fh?.      fh֑V  ...  fh  fh!* fh9.0 (1Contam Gem (8541) fhPfh0 _Nothing appears to happen.fh  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh  #...# #...># Zigmound the Gusty  ##.## ##.##.# .  Oni ## #.# #..##.## ##..  Health: 28/28 ======================== .####.# ##.###..# #....  Magic: 2/5=========--------------- ....#.#####..# ##.# .....  AC: 3Str: 11 ###..........## #.## ###..#...  EV: 8Int: 16 ####..####....###..###......g.  SH: 0Dex: 9 ..#..## ##.##..###†##..#  XL:  2 Next:  8% Place: Dungeon:1 #.#.#####..###..@**r...#  Noise: ---------  Time: 459.0 (0.0) #.#.......## ######.......?.  -) Nothing wieldefh d ....####### #.........  Cast: Shock ##...## .......#....  Contam Gem (8541) ###..... .....#.##.... ###.###### ......#.# ...  r   quokka .......... ......#.# .. ##..###### ....###### #.... ##.###........ _Nothing appears to happen.  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)fh֕ U #...# #...># Zigmound the Gusty  ##.## ##.##.# .  Oni ## #.# #..##.## ##..  Health: 28/28 ======================== .####.# ##.###..# #....  Magic: 2/5=========--------------- ....#.#####..# ##.# .....  AC: 3Str: 11 fhV ###..........## #.## ###..#...  EV: 8Int: 16 ####..####....###..###......g.  SH: 0Dex: 9 ..#..## ##.##..###†##..#  XL:  2 Next:  8% Place: Dungeon:1 fh #.#.#####..###..@..r...#  Noise: ---------  Time: 459.0 (0.0) #.#.......## ######.......?.  -) Nothing wielded ....####### #.........  Cast: Shock fh ##...## .......#....  Contam Gem (8541) ###..... .....#.##.... fh ###.###### ......#.# ...  r   quokka .......... ......#.# .. ##..###### ....###### #.... ##.###....fh .... Casting: Shock (safe; 10% risk of failure)  fh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)  The zap hits the quokka.fh fh  #...# #...>#  ##.##  .  #.#  ##..   #.... fh m ##.# .....  #.##    g# ....#  ?.  fh )      ... g   hobgoblin    fhe 9/2916=60.0 (10fh fh; onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)  The zap hits the quokka. _You kill the quokka!fh;p # #...# #...># # ##.## ##.##.# .# #.# #..##.## ##.. ..####.# ##.###..# #.... fhp#....#.#####..# ##.# .....#.## #.## ###..#...#..####....###..###......g..#..## ##.##..###†##.g# ##.#.#####..###.# ##.#.## ######fhq.?..# #......... fhMqC.##...## .......#.... fhq.###..... .....#.##....#.###### ......#.# ... fhq. ......#.# .. ###..###### ....###### #.... ###.###....fhDrB ....fhsfhC|J.gfh}i-139fh܄fhfh w.# #...# ###.## .# #...# #...># .# ##.## ##.##.fh  . .### #.# #..##.## ##.. ...####.# ##.###..# #.... .#....#.#####..# ##.# .. .....fh #.## ###..#... .#####..####....###..###......g. fhD ....#..## ##.##.@###†##..##.#.#####..###.......g.# fhg ###.#.......## ######.......?. #.....####### #..... #.##...## ......fh h.#.... †.###..... .....#.##.... .fh ####.###### ......#.#... ............ ......#.# fh ~..#..###### ....#######....fh fh fh fh= :g..fh 3=====-28fh fh fh### #...# # ..# #...# ###.## ..# #...# #...># .# ##.## ##.##. .### #.# #..##.## ##.. .fh...####.# ##.###..# #.... ..#....#.#####..# ##.# .. ...... #.## ###..#...#####..####...@###..###......g. .....#..## ##.##..###†##..#fh}#.#.#####..###.....g...#  ###.#.......## ######?.  #.....####### #..... ##.##...## .......#.... #†.###..... .....#.##.... fh#.####.###### ......#.#... ............. ......#.# ..fhifh>|3Shock7fh fh$ fh&Y# #...# ###.# #...# ###.##.# #...# #...>#.# ##.## ##.##.# fhY.### #.# #..##.## ##.####.# ##.###..# #.#....#.#####..# ##.# ......####.## #.## ###..#.#####..####..@.###..###......gfhY.#..## ##.##..###†##..##.#.#####..###.....g...# ###.#.......## ######fh Z.?. #.....#######fh3Z #.  ##.##...## fhXZ=.#....  fh~Z #†.###..... .....#.##....  #fhZ#.####.###### ......#.# ...  #fhZ. ......#.# .. fh\fhVdgg   hobgoblinfhip4Shock6fhnfhpfh'  #...# ##### #...# ###.# #...# ###.##.# #...# #...>#.# ##.## ##.##. fhԴ ### #.# #..##.## ##...####.# ##.###..# #.#....#.#####..# ##.# ...####...... #.## ###..#.#####..####....###..###...... .......#..## ##.##..###†##..# ######.#.#####..###...g.g...# fh}  ###.#.......## ######?. #.....####### #.........  ##.##...##fh˵  .......#...   #†.###..... .....#.##...  fh  ##.####.###### ......#.# fh fh g.g   hobgoblinfh' `55fh[ fhw fh N #...## #...# ###.# #...# ###.##.# #...# #...>#.# ##.## ##.##.#fh9 .### #.# #..##.## .####.# ##.###..# #.#....#.#####..# ##.# .####.## #.## ###..#fh .#####..####....###..###.#..## ##.##..###†##..##.#.#####..###..g..g...# ###.#.......## ######.? #.....####### # ##.##...## fh .# #†.###..... .....#.## ##.####.###### ......#.# fh fh =====6Gem (8534) fh fh K _Your magical contamination has completely faded away.fhdD #...## #...# ###.# #...# ###.##.# #...# #...>#.# ##.## ##.##.#.### #.# #..##.## .####.# ##.###..# #.#....#.#####..# ##.# .####fhD.## #.## ###...#####..####....###..###.#..## ##.##..###†##..##.#.#####..###..g..g...# ###.#.......## ######. #.....#######fhEx # ##.##...## fh?E.# #†.###..... .....#.##fh_E} ##.####.###### ......#.#fhpGfhFN9g.fh{R`73fhXfh#Zfh3 #...#fh<# #...# ###.# #...# ###.##.# #...# #...>#.# ##.## ##.##.#.### #.# #..##.##fheI.####.# ##.###..# .#....#.#####..# ##.# .####fh}.## #.## ###fh&.#####..####....###..###.#..## ##.##..###†##..#fhӉ^#.#.#####..###.g...g...# ###.#fhc.## ###### #.....#fhx # ##.##...## fh?Z.# #†.###.....fhd .....#.##  ##.####.###### ......#.#fhߋfh>g.fhM`82fhfhԝfh  #...## #...# ###.# #...# ###.##.# #...# #...>#.# ##.## ##.##.#.### #.# #..##.##.####.# ##.###..#fhv .#....#.#####..# ##.# .####.## #.## ###.#####..####....###..###.#..## ##.##.g###†##..##.#.#####..###.....g...# ###.#.## ###### #.....# # ##.##...##fh ! . #†.###..... .....#.  ##.####.###### ......#.#fhu fh 9g.fh `91fhG fh fhl #...## #...# ###.# #...# ###.##.# #...# #...>#.# ##.## ##.##.#.### #.# #..##.##.####.# ##.###..#.#....#.#####..# ##.#.####.## #.## .#####..####....###..###fhB..#..## ##.##g.###†##..#.#.#####..###.....g... ###.#.......## ###### #.....# # ##.##...##  #†.###..... .....#. ##.####.###### ......#.fhȍfh>g.fhØa700fhfhfhx #...## #...# ### #.# #...# ###.## #.# #...# #...># #.# ##.## ##.##.# #fh.### #.# #..##.## #.####.# ##.###..# #.#....#.#####..# ##.# #.####.## #.## #.#####..####..g.###..### #.#..## ##.##..###†###.#.#####..###.....g ###.#.......## ###### #.....# # ##.##...##  #†.###..... .....# ##.####.###### ......#fhfh fh 9g.fhx a129fh fh fh  #...#  # #...# ###  #.# #...# ###.##  #.# #...# #...>#  #..# ##.## ##.##.#  #.### #.# #..##.##  #.####.# ##.###..#  #fh .#....#.#####..# ##.#  #.####.## #.##  #.#####..####.g..###..  #.#..## ##.##..###†##  #.#.#####..###.....g ###.#.......## ###### #.....#fhm  # ##.##...##  #†.###..... ..... ##.####.###### ......fh fhx 9g.fh `28fh{ fh fh #...# # #...# ### #.# #...# ###.## #.# #...# #...># #..# ##.## ##.##.# #.### #.# #..##.## #.####.# ##.###..# #.#....#.#####..# ##.# #.####.## #.## #.#####..####g...###.. #fh9i.#..## ##.##..###† #.#.#####..###.....g ###.#.## ###### #.....# # ##.##...##  #†.###.....  ##.####.###### fh;g.fh4=====37fhNfh}fhg ##### #...#  ########### #...# # #.# #...# ###.## #fhh...# #...# #...># #.# ##.## ##.##. #### #.# #..##.## #...........####.# ##.###..# #.#..@.#.#####..# ##. #fhh.####......g...## # ######..####....###..fh2i #............#..## ##.##..###†############.#.#####..###.... ###.#.......## ###### #.....####### # ##.##...## fhjiR #†.###..... fhjfh3q9g.fh,v`46fh2|fhx}fh8 ##### #...# ########### #...# ### #.........# #...# ###.## #.........# #...# #...># #..# ##.## ##.##.# #fh-X.### #.# #..##. #.####.# ##.###.. #.#.@..#.#####..# ##. #.####.....g....## #. #.#####..####....### #.#..## ##.##..### fhU#.#.#####..### ###.#.##  #.....fh# ##.##...##  #†.###..... fhqfh9g.fha`55fh=fh$fh  ##### #...# ########### #...# ### #.........# #...# ###. #...# #...# #...> #..# ##.## ##.##. #.### #.# #..##. #.####.# ##.### #.#@...#.#####..# ## #.####....g.....## # #.#####..####....### #.#..## ##.##.. #.#.#####..### ###.#.##  #.....#fht  ##.##...## #†.###..... fh fh 9g.fhe `64fhn fh fhHL ##### #...#  ########### #...# # #..# #...# ###. #.# #...# #..fhtH #.# ##.## ##.## #### #.# #..## #.........@.####.# ##.#fhH #.........#....#.#####.. #.........####...g..fh*I  #.........#####..####.. #............#..## ##.##..#############.#.#####..###.. ###.#.......## ### #.....#######fh\IK ##.##...##fhJfhP1.fh[=====7Shock3fh`fh ##### #...# ## #...#  #.# #...# ### #.# #...# # #.# ##.## ##. #.### #.# #.. #.####.# ##. #.#....#.#####..#  #.####.## #.#####..####.... #....#..## ##.##.. ###.#.#####..### ###.#.##  #.....#  ##.##...##fhmgg   hobgoblinfhνp8Shock2fhfhfh~7  Casting: Shock (safe; 10% risk of failure)  fh7\Confirm with . or Enter, or press ? or * to list all spells.fh9  Zigmound the Gusty #####  Oni #...#  Health: 29/29 ======================== ########### #...# # Magic: 3/5fh9==============---------- #.........# #...# ### AC: 3Str: 11 #.........# #...# #.. EV: 8fhM:Int: 16 #.........# ##.## ##.# SH: 0Dex: 9 #.........### #.# #..# XL:  2 Next: 16% Place: Dungeon:1fhz= #........@**####.# ##.## Noise: ---------  Time: 478.0 (0.0) #.........#.***#.#####..#  -) Nothing wielded #.........####.g........## Cast: Shock fh=\#.........#####..####....# Gem (8522)  #............#..## ##.##.. ############.#.#####..###. g   hobgoblin ###.#.......## ## #.....#######  ##.##...## _Your magical contamination has completely faded away.  fh#>Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhZ>Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)fh  Zigmound the Gusty #####  Oni fh#...#  Health: 29/29 ======================== ########### #...# # Magic: 3/5==============---------- #.........# #...# ### AC: 3Str: 11 #.........# #...# #.. EV: 8Int: 16fh #.........# ##.## ##.# SH: 0Dex: 9 fh#.........### #.# #..# XL:  2 Next: 16% Place: Dungeon:1 fh#........@..####.# ##.## Noise: ---------  Time: 478.0 (0.0) #.........#....#.#####..#  -) Nothing wielded #.........####.g........## Cast: Shock #.........#####..####....# Gem (8522)  #............#..## ##.##..fh ############.#.#####..###. g   hobgoblin ###.#.......## ##fh# #.....#######  fh!##.##...## Casting: Shock (safe; 10% risk of failure)  fhPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linefhvSAim: a hobgoblin (68% to hit)  You miscast Shock.fh /  --more--fh  onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  You miscast Shock.are very lightly contaminated with residual magic.fhE #####  #...#   #...#  fh #...#   #...#   ##.##   #.#  fh,    fhGg.  fh>"  fhf%  fh fh9.0 (1Contam Gem (8521) fhfh 0 _Nothing appears to happen.fh #####...############.........##..#.## ##.### #.# #...#####.##....#.#####..# ###g.........#####..####.......#..## ##.##..#†.###.....fh}80Shock0fhfhofh:  ...############.........##..fha #.## ##.### #.# #.fh v..#####.##....#.#####..# fh 4###g.........###..####....fh ...#..## ##.##..###########.#.#####..###fh +##.####.######fh fh a119fh fhe! fhb ############.........##..#.## ##.### #.# #...#####.##....#.#####..# fhx###g.........###..####.......#..## ##.##..###########.#.#####..####Contam Gem (8519) #.............fhfh`28fhqfhfh#.........# #...# ###.#.# #...# #...#.# ##.## ##.###.### #.# #..##...####.# ##.##fhO#.#....#.#####..# #.####g.........##.#####..#####.fhq..#..## ##.##############.#.#####..# fh###.#.......## ####.....####### ##.##...fh###†.###.....##.####.###### .fh #............. . fhx######..###### .. fh:fh`37fhfhE#.# #...# ###.##.........# #...# #...>fhEx#.........# ##.## ##.##.#.........### #.# #..##.#...........####.# ##.###.fh)FU#...#....#.#####..# ##..####g.fhSFf## ##.#####..####....##.fhtF#..## ##.##..##.#.#####..###.fhF###.#.## ##.....#fhF~ ##.##...##fhF#†.###..... .##.####.###### .fhG#............. .######..###### .fhMfhS4=====46fhFWfh.YfhE t#.# #...# #...>#.# ##.## ##.##.##.### #.# #..##.##.fhr .####.# ##.###.#.#....#.#####..# #.####g.........## #.#.fh #####..#####.#...#..## ##.##############@#.#####..###....fhŦ  ###.#.......## ######.....####### fh ##.##...## .#†.###.......fh L##.####.###### ...#............. ...fhg ######..###### ....##############.###....fh2 fh `55fhд fh fhUA" #.## ##.##.## #.# #........#####.###.......#....#.#####..# ##fhA.....####g.........## .....#####..####....##........#..## ##.##..##############.#.#####..###.... ......## #####fhAf#.....####### fhA##.##...## .fhAr#†.###......fhBN###..........##......#fhHfhMm6Gem (8514) fhbQfhRK _Your magical contamination has completely faded away.fhl #.### #.# #..##. #...####.# ##.###. #fh>l#....#.#####..# ## #.####g.........## # #fh^l.#####..####....### #....#..## ##.##..##fh~l ############.#.#####..###... fhl ###.#.......## #### #.@...####### fhl##.##...##  #†.###.....fhl##.####.###### #............. fhl` ######..####################.###....fhme #..........##......# #.##..######fh:mfhrfhw`73fhzfh@|fh$fh'=====fhY82fhfhfhgfh-`91fhfhvfhga fhhg lgg   hobgoblinfhzi 790Shockfhi :0fhn fh p fh  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh6 #.........### #.# #..##. Zigmound the Gusty #...........####.# ##.###. Oni #.........#....#.#####..# ## Health: 29/29 ======================== #.........####g.........## # Magic: 3/5fhҌ==============---------- #.........#####..####....### AC: 3Str: 11 #............#..## ##.##..## EV: 8Int: 16 fh############g#.#####..###... SH: 0Dex: 9 fh###*#.......## #### XL:  2 Next: 16% Place: Dungeon:1 fh#.@...#######  Noise: ---------  Time: 490.0 (0.0) fh&##.##...##  -) Nothing wielded fh:#†.###..... . Cast: Shock fhM##.####.###### .. Gem (8510)  fhc#............. .. ######..###### ... g   hobgoblin fhtX ##############.###....  #..........##......# fhz #..........##..###### _Your magical contamination has completely faded away.  fhCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)fhk[ *gfh@#*fhh #.........### #.# #..##. Zigmound the Gusty #...........####.# ##.###. Oni #.........#....#.#####..# ## Health: 29/29 ======================== #.........####g.........## # Magic: 3/5==============---------- #.........#####..####....### AC: 3Str: 11 #............#..## ##.##..## EV: 8Int: 16 ############g#.#####..###... SH: 0fhEh<Dex: 9 ###.#.......## #### XL:  2 Next: 16% Place: Dungeon:1fhch fhh#.@...#######  Noise: ---------  Time: 490.0 (0.0) fhh##.##...##  -) Nothing wielded fhh#†.###..... . Cast: Shockfhh ##.####.###### .. Gem (8510) fhhT #............. ..fhh fhi######..###### ... g   hobgoblin  ##############.###.... fh-iN #..........##......#  #..........##..###### fhEiS_Your magical contamination has completely faded away.  fh^iCasting: Shock (safe; 10% risk of failure)  fhxiMConfirm with . or Enter, or press ? or * to list all spells.fhiAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linefhi/You miscast Shock.fhrm/  --more--fh  Casting: Shock (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock.are very lightly contaminated with residual magic.fh[  #.#      fh.    fh). ###gfh=    fh'  fh*   fh6'   fhU   fhu,   fhj1.0 (1Contam Gem (8509) fhfhcfhK0 _Nothing appears to happen.fhv  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh #.........### #.# #..##. Zigmound the Gusty #...........####.# ##.###. Oni #.........#....#.#####..# ## Health: 29/29 ======================== #.........####g.........## # Magic: 2/5=========--------------- #.........#####..####....### AC: 3Str: 11 #............#..## ##.##..## EV: 8Int: 16 ############*#.#####..###... SH: 0Dex: 9 ###g#.......## #### XL:  2 Next: 16% Place: Dungeon:1 #.@...#######  Noise: ---------  Time: 491.0 (0.0) ##.##...##  -) Nothing wielded #†.h34m###..... . Cast: Shock ##.####.###### .. Contam Gem (8509)  #............. .. ######..###### ... g   hobgoblin  ##############.###....  #..........##......#  #..........##..###### You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linefhLz#.........### #.# #..##. Zigmound the Gusty#...........####.# ##.###. Oni#.........#....#.#####..# ## Health: 29/29 ========================#.........####g.........## # Magic: 2/5=========---------------#.........#####..####....### AC: 3Str: 11#............#..## ##.##..## EV: 8Int: 16############.#.#####..###... SH: 0Dex: 9fh>###g#.......## #### XL:  2 Next: 16% Place: Dungeon:1#.@...#######Noise: ---------  Time: 491.0 (0.0)##.##...##-) Nothing wielded#†.###...... Cast: ShockfhP##.####.###### .. Contam Gem (8509) #............. ..fh######..###### ... g   hobgoblin##############.###....fh/7#..........##......##..........##..######fheAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.  The hobgoblin is heavily wounded.The zap hits the hobgoblin.  fhGThe hobgoblin is almost dead.fhm=2.0 (18fhfh+  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.  The hobgoblin is heavily wounded.The zap hits the hobgoblin.  The hobgoblin is almost dead. fh@^_The hobgoblin barely misses you.fh(  You barely miss the hobgoblin.The hobgoblin is almost dead.fh+`37fh0fhG3@ _The hobgoblin barely misses you.fhn3fh  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh  #.........### #.# #..##. Zigmound the Gusty #...........####.# ##.###. Oni #.........#....#.#####..# ## Health: 29/29 ======================== #.........####g.........## # Magic: 1/5====--------------------fhB! #.........#####..####....### AC: 3Str: 11 #............#..## ##.##..## EV: 8Int: 16 fh!############*#.#####..###... SH: 0Dex: 9 fh!###g#.......## #### XL:  2 Next: 16% Place: Dungeon:1 fh!#.@...#######  Noise: =--------  Time: 493.0 (0.0) ##.##...##  -) Nothing wieldedfh" #†.###..... . Cast: Shockfh;" ##.####.###### .. Contam Gem (8507) fh" #............. .. ######..###### ... g   hobgoblin  ##############.###....  #..........##......#  #..........##..###### The hobgoblin is almost dead. fh"_The hobgoblin barely misses you.Casting: Shock (safe; 10% risk of failure)  fh#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  fh/#QPress: ? - help, Shift-Dir - straight linefh9(  #.........### #.# #..##. Zigmound the Gusty #...........####.# ##.###. Oni #.........#....#.#####..# ## Health: 29/29 ======================== fh( l#.........####g.........## # Magic: 1/5====-------------------- #.........#####..####....### AC: 3Str: 11 fh( #............#..## ##.##..## EV: 8Int: 16 fh( ############.#.#####..###... SH: 0fh) <Dex: 9 fh9) ###g#.......## #### XL:  2 Next: 16% Place: Dungeon:1 fhu) %#.@...#######  Noise: =--------  Time: 493.0 (0.0) fh) ##.##...##  -) Nothing wieldedfh)  #†.###..... . Cast: Shockfh)  fh* ##.####.###### .. Contam Gem (8507)  fh:* B#............. .. fh\* ######..###### ... g   hobgoblin fhx* X ##############.###....  #..........##......# fh* ' #..........##..###### fh* H_The hobgoblin barely misses you.fh)+ Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.fh3   #.#       fhb4    ###.     fh4 7    fh4   fh4   fh4   fh5   fh;5   fh> t254.0 (1Shock6fh? fh$D fhUG   Casting: Shock (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin. _You kill the hobgoblin!fh3fhtfh@fh52=====4fhE&-fh/ 7.0 (3 _You start resting.-Gem (8503)  _Your magical contamination has completely faded away.fh:21=====0499876543=====3210=====89876h;T39;49m5434=====21fh =fh)=B0fh=fh>fh>-79fh?fh?fh@fh@fh@Q=====8fhEAfh/BfhUB,7fhgBfhBfhDfh)DB6fhDfhEfhF,5fhFfhjHn4fhHfhJX3fhJfhKfhK:2fhLfhVj ÷ _You start resting.fh_15281.0)fhc5=====9.0 (321fhgfhi% _Magic restored.fhk#.### #.# #..##.##.####.# ##.###.fh#.#....#.#####..# ##.#.####g.## #.#.fh#####..####....###.#...#..## ##.##..#fh##.#.#####..###.###.#.fh-## ##..@..####### fhR##.##...## .#÷.###.fhx.##.####.###### .#............. .fhl######..###### . fhfhG fh l30.0 (1.0)0fh fh fha #.### #.# #..##.##.####.# ##.###..##.#....#.#####..# ##.##.####g...## #.##.fhb #####..####....###.#...#..## ##.##..###†##.#.#####..###.###.#.## #fh3b #...@.####### #fhQb ##.##...## .fhzb H#÷.###...... .##.####.###### .#............. .fhb q######..###### ....##fhb O.###.... fhi fh|o a169fh2t fhu fhKGu#..####.# ##.###..# #.#....#.#####..# ##.# #.####g.........## #.##.fhGs#####..#####.#...#..## ##.##..###†#############.#.#####..###.....gfhG ###.#.......## ######fhGq#.....####### #.fhG##.##.@.## ...fhH#÷.###........ ..##.####.####### ..fhH\#............. .fh5Hi######..###### ....##fhOHj##############.###....  fh`H^#..........##......#  fhqH#.fhH:##..######.fhH'##........fh5NfhT`28fhXfh,Zfh#.####.# ##.###..#  #.#....#.#####..# ##.#  #.####g..## #.##  #.#####..####....###..##..#..## ##.##..###†#fh4##.#.#####..###.....g.###.#.......## ######.#.....####### #.##.##..@## .#÷.###..fh/##.####.#. .#............. .######..###### ....# #fh.e#.###.... fhTK#.## fhfh=====37fhX fh!fh/ fhs$ fhB) fhj* fhs #.#....#.#####..# ##.# #.####g.........## #.## # #.#####..#####..### #...#..## ##.##..###†##. ############.#.#####..###.....g.. ###.#.......## ######..#.....####### #.##.##...######## ...#÷.###..@....... .....###.####.#######.. ......##............. ......#######..###### ....#### #############.###.... ..........##......# .##..##### .##........ .#...#####..fh fh `46fhh fhұ fhM@.#....#.#####..# ##.# .####g.## #.## # .#####..####....###..###. .#..## ##.##..###†##.#.#.#####..###.....g.###.#.......## ######.#.....####### fhBN#.##.##...#. .#÷.###......#.##.####.#... ......#.#....... ......#.######..###### ....# fhnN(fhNfh8TfhW`55fh\\fh]fh}#....#.#####..# ##.# ####g.## #.## ######..####....###..###.#..## ##.##..###†##..#.#.#####..###.....g...####.#.fhg<## ######.#.....# #.##.##...#.. .#÷.###.fhQ.....#.###.####.#fhߓ..........#.##. .......#.#######..###### ....# fh fhfh؝`64fh_fhãfhx #....#.#####..# ##.# .####g.## #.## ###.#####..####....###..###.#..## ##.##..###†##..# .#.#####..###.....g...# ###.#.fh[y B## ######.#.....# #.##.##...#... .##÷.###.fhy p.....#.###.####.#.fhy #.# #. ..#.# ######..###### ....###### fh z O##......# #fh=z D##..# ###.#fhwz Q # fh fhA `73fh8 fh fh k#....#.#####..# ##.# .####g.## #.## ###.#####..####....###..###.#..## ##.##..###†##..# .#.#####..###.....g...# ###.#.## ######.#.....# # #.##.##...#fho .....#.#÷.###.#.##.##.####.#.#.# #. #.#.# ######..###### ....###### .###.... . ##..###### #.##.# fh 3#. fh fh} `82fh fh fhI#....#.#####..# ##.# .####g.## #.## ###..######..####....###..###.#..## ##.##..###†##..# .#.#####..###.....g...# ###.#.## ######.?fhK#.....# ####.##.##...#.#.#÷.###.#.##.##.####.#.#.# .#. .#.#.# ######..###### #. ....###### #.###.... .. ..##......# ... ..###..###### ... ##.# ##.# ....fhKK#.. #...#####.. . fhRfhW`91fh\fh^fh^#....#.#####..# ##.# .####g.## #.## ###..#.#####..####....###..###.#..## ##.##..###†##..# .#.#####..###.....g...# ###.#.## ######.fhC?.#.....# #####.##.##...#.#.#÷.###.#.##.##.####.#.fhA#.# .#.fh.A..#.#.# .######..########......###### #..###.... ......#fhN.##......# ......# # fhp##..###### ....### #.###.fh# ..... #.#...#####.. .fhfha400fhfh8fhh ###g.........## #.## ###..##..####....###..###.....fh\...#..## ##.##..###†##..# ######.#.#####..###.....g.  ......## ######.......?......####### ######fh(T.##.##...########...........#÷.###..........#.###.####.####### ...............#fhD fh_#####..########......###### #..fh|kGem (8460) .fh..#.>....fh9 ........#fhfha159fhufh<; _Found a stone staircase leading down.fh ~ #..####....###..###........#..## ##.##..###†##..# ######.#.#####..###.....g.  ......## ######.......?.fh .....####### ######.##.##...########...........#÷.###..........#.#fh >##.####.####### fhE w..............@#...... fhm #####..########......###### # ####.... ......# .Gem (8459) fh +#..fh g....### ....#.#.#fh fh `28fhQ fh fh..#..## ##.##..###†##..# #####.#.#####..###.....g...#  ###.#.......## ######.......?.#.....####### ######..  ##.######...........##÷.###...........#.##. ##.####.#######..#.# #...............##.# ######..########@.....###### #. ######.###....>.......# . ...##......#####......# ###..###### #....### #.#####........# ....... #....#...#####.. #.> ...# #....### ##.#.# #)..[.#...fhfhn`37fhfhW _Found a dagger and a cloak. Found a stone staircase leading down.fhz #####.#.#####..###.....g.  ......## ######.......?......####### ######..##.##...########...........#....÷.###..........#.# ##.####.#######fh ...............# #####..########......###### ####....>.# ...##......###### # fh###### #....###.###Gem (8457) fh(H........ ....######fhE"#####fh˛fh)`46fhcfhfhj ......## ######.......?......####### ######..##.##...########...........#....÷.###..........#.# ##.####.####### fhDk...............# #####..########......###### ####....>.# ...##......###### # ###### #....###.###......# ............fhrk>...#####...#.>...... ....# ..#....### ##.#fhk#. #)..[...#... .. .......fhk~###### ..# ##### fhkU...#### fhtfh}`55fhfhfha .....####### .##.##...########...........#....÷.###..........#.# ##.####.####### ...............#fhfa #####..########......###### ####....>.# ...##......#####fha# # ###### #@...###.###fha6......#..........fha......#####...#.>fha ....# ##..#....###fha2 ##.#fhb#. #)..[..#fh"bsr   quokka (asleep)fh=bZ... .r#..... fhWbc###.## ...##......fhcgfhhfho\rr.fhNq66Shockfhsq:4fhxfh4{Y _A quokka comes into view.fhd##.#.......##? #.....####### ######......... #.##...########fh/e...  #÷.###........#. ##.####.#######..fhhX. #...............#........#.# .############## # ######.###....>.# .....#####@.....# .###### #....### ####........#....#.#...#####...#.>............# ##..#....###.##.#.# #. #)..[.. .#... .. .r###### .....##### ....# ... ..#..... #...####fhoDr.fh#qJ73fhFqfhxfhtzfha######.#.#####..###.....g...#  ###.#.......## ######?. #..## ######..... ##.##...########.....#  #÷.###............#.##  ##.####.#######...#.#  #...............#........#.#  ######..########......###### # #######.###....>.# .##......#####......# # .##..###### #....### #.##.##........#.... ##...#####...#.>.............# ##..#....###.#.#.# #. #r..[....#... .. .......#.###### .. .......# h,4m#####fhu fh [r)fh `82fh fh fh I#.#.#####..###.....g...# ###.#.## ######.? #.....# ###### ##.##...fh #....# #÷.###........#.## ##.####.fh E#....#.#  #.#fh <.#.#  ######..#fh #......###### ##.###.....#fh8  fhP -.##......#####......# #.##..###### #....### #.fhk `.##.#.......... #fh .#...#####...#.>...... .# ##..#r...###.fh .#.#.# #. #)..[..fh .#... .. .......# ......###### .. .# #####fh0fh^ |9Shock1fhWfhc _There is a stone staircase leading down here.fhj6#.#.#####..###.....g...#fha ###.#.## ######.fh #.....# ###### ##.##...fhС#.....#fh #÷.###.......#.## ##.####.fh _#..........#.#  #fh,.#..#.#fhV ######..##......###### #.###...@>fhw.#.##......#####......# #fh.##..###### #....### #..##fhˢ.#.......... #.#...#####...#.>.....fhj..# ##..#r...###.fh.#.#.# #. #)..[..fh(^.#... .. .#fhF.###### .. .# ##### fh˪fhh500 _fhfhfhd#.#.#####..###.....g...# ###.#.## ###### #.....# ###### ##.##...#.# #÷.###.#.## ##.####.#..........#.# #.#........#.# ######..##......#######.###..@.>.#.##......#####......# #.##..###### #....### #.##.#.......... # .#...#####...#.>.......# ##..#r...###..#.#.# #. #)..[...#... .. fhd.#.###### .. .# fh$ffhlrr   quokkafhpq1Shock49fhvfhxfhD #.#.#####..###.....g...# ###.#.## ###### #.....# ###### ##.##...#. #÷.###.#. ##.####.#.#.# #fh3E .#........#.# ######..##......#######.###.@..>.#.##......#####r.....# fhUE .##..###### #....### .##.#fhtE %. fhE .#...#####...#.>.......# ##..#r...###. fhE .#.#.# #. #)..[.. .#... .. fhE .#.###### .. .# fhG fh*N Er.fhDO `28fhT fhBV fh ###.#.......## ######.... #.....####### #######.##...########..... #÷.###.........##.####.#######.#. #...............#.#.fh ######..########......#### ############.###....>r......# .........##.....@#####......#.##..###### #....###.##........#...........#...#####...#.>...........# ##..#r...###.#.#.# #. #)..[.. ...#... .. .......###### .. .# ##.# ... ..#..... #.fhfh/r.37fh3/ p ###.#.## ###### #.....# ###### ##.##...# #÷.###.# ##.####.#.# #.#.# ######..########......###.###....r.#.##....@.#####......#.##..###### #....###.##.#..#...#####...#.>...... .# ##..#r...###..#.#.# #. #)..[.. .#... .. .#.###### .. .# .# ... ..#..... #fh1 Br>fht4 `46fho8 fh9 fhL) ###.#.## ###### #.....# ###### ##.##...# #÷.###. ##.####.#. #.#. ######..########......###.###...r>.# #.##...@..#####......# #.##..###### #....### #.##..#. #.#...#####...#.>...... #.....# ##..#r...###. #..#.#.# #. #)..[.. #....#... .. .# #.###### .. .# #.# ... ..#.....fhfh;r.fh?fh5fhؘ$5fh fhjfhfh,fh[.rfhg`64fhfhfhi ###.#.## ###### #.....# ######fh;j$ ##.##...# #÷.### ##.####.# #.......#fhj ######..########......  ###.###....>.#  #.##..@..r#####......#  #.##..###### #....###  #fhjo.##........#.  #fhj.#...#####...#.>......  #......# ##..#r...###. fh k' #fh+k...#.#.# #. #)..[..  #....#... .. fhkZ.#  #....###### .. .#  #.# ... ..#.....fhmfhs=r.fht`73fhzfh|fhʟ  fh Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh& ###.#.......## ######. Zigmound the Gusty #.....####### ######. Oni ##.##...########....... Health: 29/29 ======================== #÷.###................. Magic: 4/5===================----- ##.####.#######......... AC: 3Str: 11 #...............#....... EV: 8Int: 16 ######..########......## SH: 0Dex: 9 fh ##############.###....>.......#  XL:  2 Next: 25% Place: Dungeon:1  #..........##..@*r.#####......#  Noise: ---------  Time: 557.0 (0.0)  #..........##..###### #....###  -) Nothing wielded  #..........##........#.......... Cast: Shock fh #..........#...#####...#.>...... Gem (8443)  #..............# ##..#r...###.  #..........#.#.# #. #)..[..  r   quokka fhc #............#... .. .......#  #...........###### .. .......#  #...........# ... ..#..... _There is a stone staircase leading down here.  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit)fh S r*fhR**#fh ###.#.......## ######. Zigmound the Gusty #.....####### ######. Oni ##.##...########....... Health: 29/29 ========================fh5 #÷.###................. Magic: 4/5===================----- ##.####.#######......... AC: 3fhStr: 11 #...............#....... EV: 8fh8Int: 16 ######..########......## SH: 0fhn+Dex: 9 fh: ##############.###....>.......#  XL:  2 Next: 25% Place: Dungeon:1 fh #..........##..@.r.#####......#  Noise: ---------  Time: 557.0 (0.0)  #..........##..###### #....###  -) Nothing wielded fh< #..........##........#.......... Cast: Shock  #..........#...#####...#.>...... Gem (8443) fh Y #..............# ##..#r...###. fh* #..........#.#.# #. #)..[..  r   quokka fhJ #............#... .. .......#  #...........###### .. .......# fhor #...........# ... ..#..... _There is a stone staircase leading down here.  fhCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linefhӶS     fhX#÷    fh6Ur.   fhV   fhK>   fh  #. #)..[..  fh޷@ ..   fh? ..   fh!= ... fhrm=8.0 (12fhyfhH _The zap misses the quokka.fh&  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhx ###.#.......## ######. Zigmound the Gusty #.....####### ######. Oni ##.##...########....... Health: 29/29 ======================== #÷.###................. Magic: 3/5==============---------- ##.####.#######......... AC: 3Str: 11 #...............#....... EV: 8Int: 16 ######..########......## SH: 0Dex: 9 fhx ##############.###....>.......#  XL:  2 Next: 25% Place: Dungeon:1  #..........##..@r..#####......#  Noise: =--------  Time: 558.0 (0.0)  #..........##..###### #....###  -) Nothing wielded  #..........##........#.......... Cast: Shock fhx #..........#...#####...#.>...... Gem (8442)  #..............# ##..#r...###.  #..........#.#.# #. #)..[..  r   quokka fhUy #............#... .. .......#  #...........###### .. .......#  #...........# ... ..#..... _The zap misses the quokka.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit)fhs}S r*fh5?**fhR**#fh ;##fhcA##fh:###.#.......## ######. Zigmound the Gusty#.....####### ######. Oni##.##...########....... Health: 29/29 ========================#÷.###................. Magic: 3/5==============----------##.####.#######......... AC: 3Str: 11#...............#....... EV: 8Int: 16fhh;U######..########......## SH: 0Dex: 9  ##############.###....>.......# XL:  2 Next: 25% Place: Dungeon:1  #..........##..@r..#####......# Noise: =--------  Time: 558.0 (0.0)  fh;q#..........##..###### #....### -) Nothing wielded  #..........##........#.......... Cast: Shock  fh;C#..........#...#####...#.>...... Gem (8442) #..............# ##..#r...###.fh'<#..........#.#.# #. #)..[..r   quokka  #............#... .. .......##...........###### .. .......#fhQ<#...........# ... ..#..... _The zap misses the quokka.fhw<Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh<Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linefh=e9.0 (11fhCfhE _The zap misses the quokka. The quokka barely misses you.fh&  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhha ###.#.......## ######. Zigmound the Gusty #.....####### ######. Oni ##.##...########....... Health: 29/29 ======================== fhai#÷.###................. Magic: 2/5=========--------------- ##.####.#######......... AC: 3Str: 11fha #...............#....... EV: 8Int: 16 fhJb######..########......## SH: 0Dex: 9 fhub: ##############.###....>.......#  XL:  2 Next: 25% Place: Dungeon:1 fhb #..........##..@r..#####......#  Noise: =--------  Time: 559.0 (0.0)  #..........##..###### #....###  -) Nothing wielded fhb #..........##........#.......... Cast: Shock  #..........#...#####...#.>...... Gem (8441)  #..............# ##..#r...###.  #..........#.#.# #. #)..[..  r   quokka fhc #............#... .. .......#  #...........###### .. .......# fh@c #...........# ... ..#..... _The zap misses the quokka. The quokka barely misses you.fhhcCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhcAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linefhc7Aim: a quokka (56% to hit)fh ###.#.......## ######. Zigmound the Gusty #.....####### ######. Onifh ##.##...########....... Health: 29/29 ======================== #÷.###................. Magic: 2/5=========--------------- ##.####.#######......... AC: 3fh)Str: 11 #...............#....... EV: 8fhHInt: 16 ######..########......## SH: 0fhkeDex: 9  ##############.###....>.......#  XL:  2 Next: 25% Place: Dungeon:1 fh5 #..........##..@r..#####......#  Noise: =--------  Time: 559.0 (0.0)  #..........##..###### #....###  -) Nothing wielded  #..........##........#.......... Cast: Shock  #..........#...#####...#.>...... Gem (8441) fhg #..............# ##..#r...###.  #..........#.#.# #. #)..[..  r   quokka  #............#... .. .......#  #...........###### .. .......#  #...........# ... ..#..... Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  fhPress: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit)  You miscast Shock.fh/  --more--fhL      #÷          >     #. #)..[..   ..    ..    ... onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit)  You miscast Shock.are very lightly contaminated with residual magic.60.0 (1Contam Gem (8440) fhRfhTn _Nothing appears to happen. The quokka barely misses you.fh/  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhj  ###.#.......## ######. Zigmound the Gusty #.....####### ######. Onifh  ##.##...########....... Health: 29/29 ======================== #÷.###................. Magic: 1/5====-------------------- ##.####.#######......... AC: 3Str: 11 #...............#....... EV: 8Int: 16fh#  ######..########......## SH: 0Dex: 9  ##############.###....>.......#  XL:  2 Next: 25% Place: Dungeon:1  #..........##..@r..#####......#  Noise: =--------  Time: 560.0 (0.0)  #..........##..###### #....###  -) Nothing wielded  #..........##........#.......... Cast: Shock fhN t #..........#...#####...#.>...... Contam Gem (8440)  #..............# ##..#r...###.  #..........#.#.# #. #)..[..  r   quokka  #............#... .. .......# fhx #...........###### .. .......#  #...........# ... ..#..... _Nothing appears to happen. The quokka barely misses you.fh {Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linefh 7Aim: a quokka (56% to hit)fh ###.#.......## ######. Zigmound the Gusty#.....####### ######. Oni##.##...########....... Health: 29/29 ========================#÷.###................. Magic: 1/5====--------------------##.####.#######......... AC: 3Str: 11#...............#....... EV: 8Int: 16######..########......## SH: 0Dex: 9  ##############.###....>.......# XL:  2 Next: 25% Place: Dungeon:1  #..........##..@r..#####......# Noise: =--------  Time: 560.0 (0.0)  #..........##..###### #....###h 0m -) Nothing wielded  #..........##........#.......... Cast: Shock  #..........#...#####...#.>...... Contam Gem (8440) #..............# ##..#r...###.#..........#.#.# #. #)..[..r   quokka  #............#... .. .......##...........###### .. .......##...........# ... ..#.....Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit)  The zap hits the quokka.  The quokka is heavily wounded.The quokka closely misses you.fhk f1.0 (139fhH fh  Press: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit)  The zap hits the quokka.  fh[ The quokka is heavily wounded.The quokka closely misses you. _The quokka bites you but does no damage.fh  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh3 ###.#.......## ######. Zigmound the Gusty #.....####### ######. Oni ##.##...########....... Health: 29/29 ======================== #÷.###................. Magic: 0/5------------------------ ##.####.#######......... AC: 3Str: 11 fh4#...............#....... EV: 8Int: 16 ######..########......## SH: 0Dex: 9  ##############.###....>.......#  XL:  2 Next: 25% Place: Dungeon:1 fh64 #..........##..@r..#####......#  Noise: =--------  Time: 561.0 (0.0)  #..........##..###### #....###  -) Nothing wielded fh`4M #..........##........#.......... Cast: Shock  #..........#...#####...#.>...... Contam Gem (8439) fh4V #..............# ##..#r...###.  #..........#.#.# #. #)..[..  r   quokka fh4 #............#... .. .......#  #...........###### .. .......#  #...........# ... ..#..... fh4_The quokka bites you but does no damage.  Casting: Shock (safe; 10% risk of failure)  fh4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  fh$5Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)fhK###.#.......## ######. Zigmound the Gusty#.....####### ######. Oni##.##...########....... Health: 29/29 ========================#÷.###................. Magic: 0/5------------------------fh##.####.#######......... AC: 3Str: 11#...............#....... EV: 8Int: 16######..########......## SH: 0Dex: 9  ##############.###....>.......# XL:  2 Next: 25% Place: Dungeon:1  #..........##..@r..#####......# Noise: =--------  Time: 561.0 (0.0)  fhL#..........##..###### #....### -) Nothing wielded  #..........##........#.......... Cast: Shock  #..........#...#####...#.>...... Contam Gem (8439) fhE~#..............# ##..#r...###.#..........#.#.# #. #)..[..fhtr   quokka  #............#... .. .......##...........###### .. .......#fh'#...........# ... ..#.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  fhPress: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)  The zap hits the quokka.  fhIThe quokka is severely wounded.fh+2.0 (1fhVShock8fhWfh  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)  The zap hits the quokka.  The quokka is severely wounded. fh__The quokka closely misses you.fh1  You barely miss the quokka.The quokka is severely wounded.fh `37fh fh T _The quokka closely misses you.fh   You miss the quokka.The quokka is severely wounded.fh|7--46fhBfh}+ _The quokka bites you.fh  You closely miss the quokka.You headbutt the quokka, but do no damage.The quokka is severely wounded.fh}5----55fhfh+ _The quokka bites you.fh ompletely miss the quokka. Your headbutt misses the quokka.The quokka is severely wounded.  The quokka bites you but does no damage.  fh A3---fh9 f6Gem (8434) fh fh K _Your magical contamination has completely faded away.fh  You hit the quokka.  The quokka is almost dead.fh1---73fhfh&+ _The quokka bites you.fh]wz  You closely miss the quokka. You headbutt the quokka.fh1.fhJ--1====3382fhfhJ _You kill the quokka!fhrJIfhKfhO2=10fh%PfhOPC29fhPfhRfhARW====8fhRfh'TfhnT3==7fh&UfhVX6fhSWfhXB5fh YfhYfhZfhZ:4fhr[fh\fh]@4=fh&]03fh]fh$_X2fh`fhnafha#2fhaY=====1fhbfhKdfh}d:0fhefhoffhffhfj5=19fhtgfhhX8fhlifhj>=====fh k07fh~kfhlfhlB6fhimfhnfhoM=5fhtofhpfhpi6=4fhyqfhrfhsB3fhsfhtfhtB2fhufhvfhw,1fh3wfhwfhyfhJyfhbyi7==3fhwy;=====0fhyfh2zfh{fh{C09fhA|fhs}fh}B8fhH~fhfhB7fh^fhfhfh8=======6fh1fhfh݃fhB5fhfh fh<:4fhцfhCX3fhfhh - _You start resting.fh097.0 (29.0)fh]9==-8.0 (302fhfh" _HP restored.fh3fhtfh fhd10fh4=====399fhfhj=8fhfh8X7fhfhjfhB6fhNfhfhQ=====5fh]fhX4fhhfhfhB3fhOfhX2fhTfhfh:1fhhfhfh:0fhffhfh;89fhffh?_ _You start resting.fh.611.0 (13fhA5=====2.0 (148fh$fh'% _Magic restored.fh1`###.#.## ######.#.....# ######.##.##...#.#÷.###.##.####.#.#.......#.######..########......# ###.###....>.# #.##...@..#####......# #.##..###### #....### #.##........#. #.#...#####...#.>...... #...... #...#.#. #....#. #....### fhfhrk3.0)7fh6fh fh7{$###.#.fh## ######.#.....# ######.##.##...#.#÷.###.###.####.#.##.#.#######..########......###.###....>.# .##....@.#####......# .##..###### #....### .##..#. .#...#####...#.>...... .. ..#.#.# #. #)..[.. ....#... .. .# .###### .. .# #  .# ... ..#..... # fhfh̎`46fhfhJfhT###.#.## ######.#.....# ######.##.##...#.#÷.###.#.##.####.#.#.fhFUS#.#.#.######..########......###.###....>.# ##.....@#####......# ##..###### #....### ##.#. fhU#...#####...#.>...... #.#.# #. #)..[.. #... .. .# ###### .. .# ## ... ..#..... #.fh1_fhb`55fhjfh?kfh[ &##########.#.#####..###.....g...####.#.......## ######......####### ########.##...########.÷.###.........#.###.####.#######...fhu\ #.##...............#........#. ######..############## ###########.###.@..>.......# ##......#####......# fh\ ##..###### #....### fh\ ##........#.......... #...#####...#.>......fh\ ...# ##..#r...###.#.#.# #. #)..[.. fh+] ... .. .# ###### .. .......# ###fhR] fh]g fhk =====64fh]r fh't fhG ".#.#####..###.....g...# ###.#.## ######.#.....# ######.##.##...#.##÷.###.#.#fhG ##.####.#.#.# #.#........#.# ######..##......###### fhH .###..@.>.# fh{H ##......#####......# ###..###### #....### ###.#. # # ##..#r...###. fhH #.#.# #. #)..[.. #... .. .fhH z# ###### .. .fhH A# #fhQ fhS `73fhX fh_Y fh:.#.#####..###.....g...# ###.#.## ######.#.....# ######.##.##...#.#.#÷.###.fh,#.##.##.####.#..........#.# #.#........#.# ######..##......###### fh.###...@>.# fh##......#####......# # fh##..###### #....### #.##.fh6y#.......... #. fhR# ##..#r...###. #.#.# #. #)..[.. fhoZ#... .. .fh# fh###### .. .# #fh2 fh|#`82fh,fhi.fh.#.#####..###.....g...# ###.#.## ######.fhL?#.....# ######.##.##...#.....#.#÷.###.fhw......#.##.##.####.#..........#.# .#.fhk#..#.# ######..##fh"......###### #.###....@.# ##......#####......# # ##..###### #....### #.###.fh-#.......... #.#...#####...#.>.... .fhO# ##..#r...###.#.#.# #. #)..[..fhrz#... .. .fh|####### .. .fhH# #####fh#fha`91fhfhc _There is a stone staircase leading down here.fhЫ .#.#####..###.....g...# ###.#.## ######.?.#.....# ######.##.##...#fh) %....#.#÷.###........#.##.##.####.#....#.# .#.#.fh\ #.# .######..##......###### #..###....>fh /# .fh ##......#####......# # fhǬ ##..###### #....### #.###.#.......... #.fh #...#####...#.>...... .# ##..#....###fh .#.#.# #. #)..[.fhO .#... .. .......# fhH fh h200 _fh{ fh fha ###.#.......## ######.......?.#.....####### ######..  ##.#####...........##÷.###............#.##. ##.####.#######....#.# fh[#...............#.#.# ######..########......###### #. ######.###....>.......# . ...##......###### ###..###### #....### #.#####........#.......... #....#...#####...#.> ...# ##..#....###.  ##.#.# #. #)..[..fh.#... .. .......####### .. .......# #####fh# ... ..#..... #...#### fhfh)fh!$a179fh}+fh,fh} .....####### .##.##...########...........#....÷.###..........#.# ##.####.####### ...............#fh #####..########......###### ####....>.# ...##......###### # ###### #@...###.###fh-......#................#####...#.>fhV ##Gem (8379) .fhx#... ..#..... ###.## ...fhL##...... fhEfh`28fhfh(fhI S ##.##...##...........#....÷.###..........#.# ##.####.####### ...............# fh #####..########......###### ####....>.# ...##......###### # #########....###. #.###......#..@..........fh ...#####...#.> fh ....# ##..#....### #.Gem (8378) fh; \.......fhW Y###...###.. fht ...... ...#..###. fh fh `37fh& fh fhmW ÷.###..........#.# ##.####.####### ...............# #####..########......###### ####....>.# ...##......###### # #########....###. #.###......#...............#####...#@> fhث....# ##..#....### ##.#.# #. #)..[..#  ..#... .. .......#.#..## #. ###.### #..####### fhwfh`46fhfhfhF##.####.####### ...............#. #####..########......###### ####....>.# ...##......###### # fhG#########....###. #.###......#...............#####...#.> ....# ##..#@...###. ##.#.# #. #)..[..#  ..#... .. .......#fhG###### .. .# ##### .......#.....#fhG...#### ###.## ....###...###.. ##...... fh Hp...... .... #..## #. #..### ###.### #.. ... ####### .##.# #.#######ßfh+HfhPfhX`55fh$^fh&_fh ...............# #####..########......###### ####....>.# ...##......#####......# # #######. #.###......#...............#####...#.> ....# ##..#....###. #fhQ#.#.# #. #@..[..#  ..#....g...........########....# ######...Gem (8375) .....fhsg   hobgoblin (asleep)##.# ####fh .##.# #.##.........fhk  A hobgoblin comes into view.fh\.ggfhy==6Shock4fhg$fh(l _The hobgoblin shouts! _You see here a +0 dagger.fhfhְG.gfh`i--73fhfh% _f - a +0 daggerfhM#.####.#######... #...............#........#.# .############## # ######.###....>.......# .......# # .fh$#########....#######........#....#.#...#####...#.>.........fh....# ##..#@...###.#fh>#.#.# #. #...[..#.#......g..fh^/# fhzb######...........# ##### fh....# #.......#.....# #...####... ..fh # #.# #### fhDfh--8Shock2fhBfhfht ;M #÷.###........#. ##.####.#######.... #...............#........#.# .############## # ######.###....>.# .....#####......# # .#########....#######........#....fhɮ 5#.#...#####...#@>.............# ##..#....###.#fhJ #.#.# #. #...[..#.#......g..# ....#######...........# #####. .#..#.. ...fh5 fhy `91fh fhx fh7ysM#.##...########...  #÷.###........#. ##.####.#######... #...............#........#.# fhy.############## # ######.###....>.# .....#####......# # .#########....###fhy####........#..@.#.#...#####...#.>.....fhy.......# ##..#....###.#fhz#.#.# #. #...[..# .....#......g.........#.fh8zF#..## #.fh|fhgg   hobgoblinfhq30Shock0fhfhUfhuC #.....# ######......... #.##...########...  #÷.###........#. ##.####.#######... #...............#........#.# .############## # ######.###....>.# .....#####......# # .#########@...###.####........#....#.#...#####...#.>............# ##..#....###.##.#.# #. #...[..#fhD.#.........g# ######...........# #### ....# #.......#.....# #...#### ###.#####...###.. ##.....fh.# .......# # .#########....###.####........#....#.fh H#...#####...#.>............# ##..#....###.fhǮ ##.#.# #. #g..[..#.#........fh b#######.....# fhI #### ....# #.......#.....# #...####fh fh `28fh˾ fh fh #######..###.....g...# ##.#.......## ######.? #.....####### ######......... #.##...########...  #÷.###........#. ##.####.#######... #...............#........#.# .############## # ######.###....>.# .....#####......# # .#########....###.####........#.......... #.fh{ q#...#####...#.>............# ##..#....###.##.#.# #. #g..[...#.......#######.....# ####fhw fh :g.fh `37fhh fh fh......#..## ##.##..###†## #######..###.....g...# ##.#.......## ######.? #.....####### ######......... #.##...########...  #÷.###........#. ##.####.#######... #...............#........#.# .############## # ######.###....>.fhr# .....#####......# # .#########....#######........#.......... #.#...#####...#.>.............# ##..#g...###.#fh#.#.# #. #...[...#.....#fhW"fh*:g.fh9,`46fh3fh6fhY #####..####....###..###...... .......#..## ##.##..###†##..# ######.#.#####..###.....g...#  ###.#.......## ######?. #..### ######..... ##.##...########fh ....#  #÷.###..........#.##  ##.####.#######..#.#  #..............@#........#.# fh ######..########......###### # #######.###....>.......# fh .##......#####......# # fh% .##..#########....###. #.##.##........#...fhC 7. #fha i#...#####...#g>........fh &.....# ##..#....###.#.#.# #. #...[..#fh fh 1.fh! |5Shock5fh fh fhV%OMg.........## #.## ###..######..####....###..###...... .......#..## ##.##..###†## ########..###.....g...# fh%##.#.......## ######? #.....####### ######......#.##...########...fh&P #÷.###........#.#.####.#######@.......................#........#.# fh/& .########......###### # fhT&#######.###....>.......# . ....##......#####......# #fht& #.fh&-.....###fhj(fh/mgg   hobgoblinfh>p6Shock4fh3EfhFfhC .#....#.#####..# ##.# ...####g..... #.## ###..######..####....###..###..... ........#..## ##.##..###†##..# #######.#.#####..###.....g...#  ###.#.......## ######? #.....####### ######..... ##.##...########....# #÷.###........#.## ##.####.#######..#.# #...............#........#.#  ######..########......###### # ########.###....>.......#.##......#####......# #.##..#########g...###. #.# .##........#.... #.. #...#####...#.>....... fh} fh gg   hobgoblin.fh_ `73fh fh_ fh.#....#.#####..# ##.# .####g.## #.## ###...#####..####....###..###.#..## ##.##..###†##..##.#.#####..###.....g...# ###.#.## ######. #.....fh# ###### ##.##...#.# #÷.###.#.## ##.####.#.#.#  #..#fh7.#.# ######..##......###### fh\S#.###....>......#fh|.##......#####g.....# #.##..#....###. #..##fhi.#.......... #.#...#####...#.>fhĽ3.fhfh|8Shock2fhfhfhXI.#....#.#####..# ##.# .####g.## #.## ###.#####..####....###..###.#..## ##.##..###†##..#fh#.#.#####..###.....g...# ###.#.## ###### #.....fh# ###### ##.##...#fh.# #÷.###.#.## ##.####.#fh F.#.# #.#fh(9.#.# ######..fhF#......#######.###....>.......# fhj.##......#####g.....# #.##..#....###. #.##fh:.#. # fha.#...#####...#.>......fhYfhc`91fh~fhfh .#....#.#####..# ##.# .####g.## #.## ###.#####..####....###..###.#..## ##.##..###†##..##.#.#####..###.....g...# ###.#.## ###### #.....# ###### ##.##...#. #÷.###.#. ##.####.#.#.# #.#..#.#fh_  ######..#......###### #.###....>.#.##......#####g.....#.##..#....###..##.#. .#...#####...#.>......fh fh a400fhi fh fhĒ(.#....#.#####..# ##.#.####g.## #.## .#####..####....###..###.#..## ##.##..###†##..#.#.#####..###.....g... ###.#.## ###### #.....# ###### ##.##...# #÷.###.#.fh1b ##.####.#.#. #.#..#. ######..#...... #.###....>.# .##......#####g.....# fh\C.##..#....###. .##.#. fha.#...#####...#.>......fh]fh6mgg   hobgoblinfh9q1Shock59fh fhfh: #.#....#.#####..# ##.# #.####g.## #.## #.#####..####....###..### #.#..## ##.##..###†####.#.#####..###.....g ###.#.......## ###### #.....####### ###### ##.##...# #÷.###.# ##.####.#g.#fh  #.......#.# ######..#...... #.###....>.#.##......#####g.....# .##..#....###. .##.#. .#...#####...#.>......fh fhk ;g.fh `28fh` fh fh fh tLevel 1 of the Dungeon<>>>(Press ? for help)#.........# ##.## ##.##.# . #.........### #.# #..##.## ##.. #...........####.# ##.###..#  #.... #.........#....#.#####..# ##.#  ..... #.........####g.........## #.## ###..#... #.........#####..####....###..###......g. fh#............#..## ##.##..###†##..# ############.#.#####..###.....g...# ###.#.......## ######.......?. #.....#######  ######......... ##.##...########...........#.... #÷.###..@....g..........#.##.... ##.####.#######..........#.# ... #...............#........#.#  .. ######..########......###### #.... ##############.###....>.......# .... #..........##......#####g.....#  # ... #..........##..#########....###.  #.###.. #..........##........#..........  #...... #..........#...#####...#.>......   .....##fh&*#..............# ##..#....###.   #...##..........#.#.# #. #...[..#  #.##............#................##.#fh8 O@.fh7..fh5<.#fh:fhnG#.........#....#.#####..# ##.#Zigmound the Gusty #.........####g.........## #.## # Oni #.........#####..####....###..### Health: 29/29 ======================== fhG#............#..## ##.##..###†##. Magic: 5/5======================== ############.#.#####..###.....g.. AC: 3Str: 11###.#.......## ######... EV: 8Int: 16#.....####### ######... SH: 0Dex: 9fh'H?##.##...########......... XL:  2 Next: 33% Place: Dungeon:1#÷.###..@....g..........# Noise: ---------  Time: 642.0 (0.0)fhrH##.####.#######..........# -) Nothing wielded#...............#........# Cast: Shock######..########......#### Gem (8358) #############.###....>.......# ..........##......#####g.....#g   hobgoblin ..........##..#########....###. ..........##........#.......... fhH..........#...#####...#.>...... _Magic restored. _There is a stone staircase leading down here.  A hobgoblin comes into view. _The hobgoblin shouts! fhHW_You see here a +0 dagger. _f - a +0 daggerfhIfhqNfhPfhIQ #.#....#.#####..# ##.#  #.####g.## #.##  #.#####..####....###..  #..#..## ##.##..###†##  ##.#.#####..###.....g ###.#.......## ###### #.....####### ###### ##.##...# #÷.###.g. ##.####.#. #.......fhD.#. ######..#......#.###....>.# #.##......#####g.....# #.##..#....###. #.##........#. #.#...#####...#.>......fhfhٶ4g.fhe3.0 (17fhfhbfh  #.####g.........## #.## #.#####..####....###..# #....#..## ##.##..###† ############.#.#####..###.....g ###.#.......## ###### #.....####### #######.##...########..... #÷.###......g..#.####@####### #...............# ######..#######################.###....>.#  #..........##......#####g.....#  #.##..#########....###.  #.##........#..........  #.#...#####...#.>......  #.....# fh[40m##..#....###.g.46fh͆ #..####....###.....#..## ##.##..###†###########.#.#####..###.....g ###.#.......## ######......####### ##.##...##......÷.###.....g....##.####.########......@........#fhCT#####..########......################.###....>. ..........##......#####g#..#########....###.....  #..........#.#.# #. #...[..#fh]fh|5Shock5fh-fhfh ...#..## ##.##..###†###########.#.#####..###.....g ###.#.......## ######......####### ##.##...########......÷.###.....g....##.####.#######...............#######.@########......################.###....>.fhLI ..........##......#####g#..#########....###.#.#.  #............#................#fhfh}$`64fh)fh*fh  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh fh fh fh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fh fh fh fh" F _Unknown command.fhfh Your spells (cast)TypeFailure Level  a + Shockfhĺ Conjuration/Air 10% 1 Select a spell to cast[!]/[I] toggle spell headersfhzfh| fhE #............#..## ##.##..###†# Zigmound the Gusty############.#.#####..###.....g Oni###.#.......## ######. Health: 29/29 ========================#.....####### ######. Magic: 5/5========================##.##...########....... AC: 3Str: 11#÷.###.....g........... EV: 8Int: 16##.####.#######......... SH: 0Dex: 9fh&#...............#....... XL:  2 Next: 33% Place: Dungeon:1######.@########......## Noise: ---------  Time: 646.0 (0.0)  ##############.###....>.......# -) Nothing wielded  #..........##......#####g.....# Cast: Shock#..........##..#########....###. Gem (8354) #..........##........#..........#..........#...#####...#.>......#..............# ##..#....###.fha#..........#.#.# #. #...[..##............#................#Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.fhCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhfh #............#..## ##.##..###†# Zigmound the Gusty############.#.#####..###.....g Oni###.#.......## ######. Health: 29/29 ========================#.....####### ######. Magic: 5/5========================##.##...########....... AC: 3Str: 11#÷.###.....g........... EV: 8fhInt: 16##.####.#######......... SH: 0Dex: 9#...............#....... XL:  2 Next: 33% Place: Dungeon:1######.@########......## Noise: ---------  Time: 646.0 (0.0)  ##############.###....>.......# -) Nothing wielded  #..........##......#####g.....# Cast: Shock#..........##..#########....###. Gem (8354) #..........##........#..........#..........#...#####...#.>......fh6#..............# ##..#....###.#..........#.#.# #. #...[..##............#................#Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fhBF_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Shock (safe; 10% risk of failure)  fh_\Confirm with . or Enter, or press ? or * to list all spells.fh=d #............#..## ##.##..###†# Zigmound the Gusty  ############.#.#####..###.....g Oni ###.#.......## ######. Health: 29/29 ======================== #.....####### ######. Magic: 4/5===================----- ##.##...########....... AC: 3Str: 11 #÷.###.....g........... EV: 8Int: 16 ##.####.#######......... SH: 0Dex: 9fh>o #...............#....... XL:  2 Next: 33% Place: Dungeon:1 ######.@########......## Noise: ---------  Time: 646.0 (0.0)  ##############.###....>.......#  -) Nothing wielded  #..........##......#####g.....#  Cast: Shock  #..........##..#########....###. Gem (8354)  #..........##........#..........  #..........#...#####...#.>......fh>   #..............# ##..#....###.   #..........#.#.# #. #...[..#    #............#................#   _Unknown command.fh=?wCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linefh @*@fh/ J**fhM**fhJ**fh ^#**fhfh #............#..## ##.##..###†# Zigmound the Gusty############.#.#####..###.....g Oni###.#.......## ######. Health: 29/29 ========================#.....####### ######. Magic: 5/5========================##.##...########....... AC: 3Str: 11#÷.###.....g........... EV: 8Int: 16fh##.####.#######......... SH: 0Dex: 9#...............#....... XL:  2 Next: 33% Place: Dungeon:1######.@########......## Noise: ---------  Time: 646.0 (0.0)  ##############.###....>.......# -) Nothing wielded  #..........##......#####g.....# Cast: Shock#..........##..#########....###. Gem (8354) #..........##........#..........#..........#...#####...#.>......#..............# ##..#....###.fh#..........#.#.# #. #...[..##............#................# _Unknown command.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.fhfhmfh fhQ . _ght ############.#.#####..###..... ###.#.......## ###### #.....####### #######.##...########..... #÷.###.....g...#.####.####### #...............#ghu ######..######################@###....>. #..........##......#####g.....# #.##..#########....### #.##........#........ #.#...#####...#.> #.....# ##..#....###  #.#.#.# #. #...[..#  #...#................#  #######.# ghY|ghl7.0 (13 _ghghsgh  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ghP  Okay, then.ghghgh. _gh gh  Your spells (cast)TypeFailure Level  a + Shockghѻ Conjuration/Air 10% 1 Select a spell to cast[!]/[I] toggle spell headersgh@ghghV ############.#.#####..###..... Zigmound the Gusty###.#.......## ###### Oni#.....####### ###### Health: 29/29 ========================##.##...########...... Magic: 5/5========================#÷.###.....g.......... AC: 3Str: 11##.####.#######........ EV: 8Int: 16#...............#...... SH: 0Dex: 9ghi######..########......# XL:  2 Next: 33% Place: Dungeon:1##############@###....>.......# Noise: ---------  Time: 647.0 (0.0)#..........##......#####g.....# -) Nothing wielded#..........##..#########....### Cast: Shock#..........##........#......... Gem (8353) #..........#...#####...#.>.....#..............# ##..#....### #..........#.#.# #. #...[..# #............#................# #...........#######...........#ghH  _Okay, then.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ghCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gh\gh * ############.#.#####..###..... Zigmound the Gusty###.#.......## ###### Oni#.....####### ###### Health: 29/29 ========================gh###.##...########...... Magic: 5/5========================#÷.###.....g.......... AC: 3Str: 11##.####.#######........ EV: 8Int: 16#...............#...... SH: 0Dex: 9######..########......# XL:  2 Next: 33% Place: Dungeon:1gh##############@###....>.......# Noise: ---------  Time: 647.0 (0.0)#..........##......#####g.....# -) Nothing wieldedghF'#..........##..#########....### Cast: Shock#..........##........#......... Gem (8353) #..........#...#####...#.>.....#..............# ##..#....### #..........#.#.# #. #...[..#gh: #............#................# #...........#######...........#  _Okay, then.gh]Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 10% risk of failure)  gh\Confirm with . or Enter, or press ? or * to list all spells.gh 6 ############.#.#####..###..... Zigmound the Gusty ###.#.......## ###### Oni #.....####### ###### Health: 29/29 ======================== ##.##...########...... Magic: 4/5===================----- #÷.###.....g.......... AC: 3Str: 11 ##.####.#######........ EV: 8gh Int: 16 #...............#...... SH: 0Dex: 9 ######..########......# XL:  2 Next: 33% Place: Dungeon:1  ##############@###....>.......# Noise: ---------  Time: 647.0 (0.0)  #..........##......#####g.....# -) Nothing wielded  #..........##..#########....### Cast: Shock  #..........##........#......... Gem (8353) gh  #..........#...#####...#.>.....  #..............# ##..#....###   #..........#.#.# #. #...[..#   #............#................#ghC    #...........#######...........#  _Okay, then.gh mCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineghM@*@gh e*.*ghgaa#**gh**#.**.ghsK a*#**ghgh"d ############.#.#####..###..... Zigmound the Gusty###.#.......## ###### Oni#.....####### ###### Health: 29/29 ========================##.##...########...... Magic: 5/5========================#÷.###.....g.......... AC: 3Str: 11##.####.#######........ EV: 8Int: 16#...............#...... SH: 0Dex: 9######..########......# XL:  2 Next: 33% Place: Dungeon:1##############@###....>.......# Noise: ---------  Time: 647.0 (0.0)gh#..........##......#####g.....# -) Nothing wielded#..........##..#########....### Cast: Shock#..........##........#......... Gem (8353) #..........#...#####...#.>.....#..............# ##..#....### #..........#.#.# #. #...[..# #............#................# #...........#######...........#  _Okay, then.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  gh\Press: ? - help, Shift-Dir - straight lineOkay, then.gh%ghgh gh. _ghl   ......## ######.....####### ##.##...########......÷.###.....g....##.####.#######...............######..########......###############.###....>...........##.@....#####g#########....##......#............#####...#.>.......#####...........# #.......#..... ghB gh gg   hobgoblingh= |8.0 (1Shock2 _gh$% ghf .....####### ##.##...########......÷.###.g...g....##.####.#######...............######..########......###############.###....>...........##......#####g#########....##......#.........#...#####...#.>.....# ##..#....###ghf..#.#.# #. #...[....g   hobgoblin......######..###.## ....###...###.ghhghoK.gghx`91gh~gha gh ##.##...##......÷.###.....g....##.####g#######...............######..########......###############.###....>...........##......#####g gh 4#########....##......#.........#...#####...#.>......# ##..#....###....#.#.# #. #...[.. ghi ......#.................#######....# #.#.....#####..###.## ....###...### #........ #..## # gh!  gh J.g gh a500 gh  gh{  ght  ghܿ  Your spells (cast)TypeFailure Level  a + Shock gh dConjuration/Air 10% 1 Select a spell to cast gh% [!]/[I] toggle spell headers gh}  gh.  gh 8##.##...########...... Zigmound the Gusty#÷.###.....g.......... Oni ghE ##.####.#######........ Health: 29/29 ========================#.....g.........#...... Magic: 5/5========================######..########......# AC: 3Str: 11 ghg ##############.###....>.......# EV: 8Int: 16 gh #..........##......#####g.....# SH: 0Dex: 9 gh #..........##..#########....### XL:  2 Next: 33% Place: Dungeon:1 gh #..........##.@......#......... Noise: ---------  Time: 650.0 (0.0)#..........#...#####...#.>..... -) Nothing wielded gh; c#..............# ##..#....### Cast: Shock#..........#.#.# #. #...[..# Gem (8350) #............#................##...........#######...........# g   hobgoblin ghZ #...........# #.......#.....######..###.## ....###...###. gh #........ .... #..## #Confirm with . or Enter, or press ? or * to list all spells. gh Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  gh _Okay, then.Casting: Shock (safe; 10% risk of failure)  gh \Confirm with . or Enter, or press ? or * to list all spells. gh<  gh ##.##...########...... Zigmound the Gusty#÷.###.....g.......... Oni##.####.#######........ Health: 29/29 ========================#.....g.........#...... Magic: 5/5 gh ========================######..########......# AC: 3Str: 11 gh##############.###....>.......# EV: 8Int: 16#..........##......#####g.....# SH: 0 gh;,Dex: 9 ghW#..........##..#########....### XL:  2 Next: 33% Place: Dungeon:1 ghl#..........##.@......#......... Noise: ---------  Time: 650.0 (0.0)#..........#...#####...#.>..... -) Nothing wielded#..............# ##..#....### Cast: Shock#..........#.#.# #. #...[..# Gem (8350) #............#................##...........#######...........# g   hobgoblin gh1b#...........# #.......#.....######..###.## ....###...###.#........ .... #..## #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  ghR_Okay, then.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ghn gh ##.##...########...... Zigmound the Gusty #÷.###.....g.......... Oni ##.####.#######........ Health: 29/29 ======================== #.....g.........#...... Magic: 4/5 ghZ===================----- ######*.########......# AC: 3Str: 11  ##############*###....>.......# EV: 8Int: 16  #..........##.*....#####g.....# SH: 0 gh+Dex: 9  gh2 #..........##.*#########....### XL:  2 Next: 33% Place: Dungeon:1  #..........##.@......#......... Noise: ---------  Time: 650.0 (0.0)  gh #..........#...#####...#.>..... -) Nothing wielded  #..............# ##..#....### Cast: Shock  #..........#.#.# #. #...[..# Gem (8350)  #............#................#  #...........#######...........# g   hobgoblin  gh #...........# #.......#.....  ######..###.## ....###...###. gh6[#........ .... #..## #Press: ? - help, Shift-Dir - straight line  ghZ_Okay, then.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. gh{Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line gh  ##.##...########...... Zigmound the Gusty #÷.###.....g.......... Oni ##.####.#######........ Health: 29/29 ======================== #.....g.........#...... Magic: 4/5===================----- ######..########......# AC: 3Str: 11  ##############.###....>.......# EV: 8Int: 16  #..........##......#####g.....# SH: 0 gh ADex: 9  #..........##..#########....### XL:  2 Next: 33% Place: Dungeon:1  #..........##.@......#......... Noise: ---------  Time: 650.0 (0.0)  gh  #..........#...#####...#.>..... -) Nothing wielded  #..............# ##..#....### Cast: Shock  #..........#.#.# #. #...[..# Gem (8350)  #............#................#  gh‘ I #...........#######...........# g   hobgoblin  #...........# #.......#.....  gh x ######..###.## ....###...###. #........ .... #..## # gh! MConfirm with . or Enter, or press ? or * to list all spells. ghc Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.  gh The hobgoblin is heavily wounded.The zap hits the hobgoblin but does no damage. gh[  #÷ . g  >      gh >     #. #...[          .... #..##  gh n=1.0 (149 gh  gh  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.  gh2 The hobgoblin is heavily wounded.The zap hits the hobgoblin but does no damage.  ghW V_The hobgoblin is heavily wounded. gh#  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. gha O ##.##...########...... Zigmound the Gusty #÷.###.....g.......... Oni ##.####.#######........ Health: 29/29 ======================== #...............#...... Magic: 3/5==============---------- ######g.########......# AC: 3Str: 11  ##############*###....>.......# EV: 8 gh 9Int: 16  #..........##.*....#####g.....# SH: 0Dex: 9  #..........##.*#########....### XL:  2 Next: 33% Place: Dungeon:1  gh , #..........##.@......#......... Noise: =--------  Time: 651.0 (0.0)  gh  #..........#...#####...#.>..... -) Nothing wielded  gh  #..............# ##..#....### Cast: Shock  gh2  #..........#.#.# #. #...[..# Gem (8349)  ghC  #............#................#  ghf #...........#######...........# g   hobgoblin  gh| q #...........# #.......#.....  gh W ######..###.## ....###...###. gh #........ .... #..## #  gh S_The hobgoblin is heavily wounded. gh Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. gh Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line gh uAim: a hobgoblin (heavily wounded, 68% to hit)ghU{[ *gghK@#*ghn9  ##.##...########...... Zigmound the Gusty #÷.###.....g.......... Oni ##.####.#######........ Health: 29/29 ======================== #...............#...... Magic: 3/5==============---------- ######g.########......# AC: 3Str: 11  ##############.###....>.......# EV: 8Int: 16  #..........##......#####g.....# SH: 0Dex: 9  #..........##..#########....### XL:  2 Next: 33% Place: Dungeon:1  #..........##.@......#......... Noise: =--------  Time: 651.0 (0.0)  #..........#...#####...#.>..... -) [37gh: mNothing wielded  #..............# ##..#....### Cast: Shock  #..........#.#.# #. #...[..# Gem (8349)  #............#................#  #...........#######...........# g   hobgoblin  #...........# #.......#.....  ######..###.## ....###...###. #........ .... #..## # _The hobgoblin is heavily wounded.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.ghA 1 #÷ .  g>     >   ghA >  #. #...[          .... #..## ghD e2.0 (18gh;I ghqK   Casting: Shock (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin. _The hobgoblin is almost dead.gh  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gh ##.##...########...... Zigmound the Gusty #÷.###.....g.......... Oni ##.####.#######........ Health: 29/29 ======================== #...............#...... Magic: 2/5=========--------------- ######..########......# AC: 3Str: 11  ##############g###....>.......# EV: 8Int: 16  #..........##.*....#####g.....# SH: 0Dex: 9  #..........##.*#########....### XL:  2 Next: 33% Place: Dungeon:1  #..........##.@......#......... Noise: =--------  Time: 652.0 (0.0)  #..........#...#####[39;4gh¸9m...#.>..... -) Nothing wielded  #..............# ##..#....### Cast: Shock  #..........#.#.# #. #...[..# Gem (8348)  #............#................#  #...........#######...........# g   hobgoblin  #...........# #.......#.....  ######..###.## ....###...###. #........ .... #..## # _The hobgoblin is almost dead.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit)ghD ##.##...########...... Zigmound the Gusty #÷.###.....g.......... Oni ##.####.#######........ Health: 29/29 ======================== #...............#...... Magic: 2/5=========--------------- ######..########......# AC: 3Str: 11  ##############g###....>.......# EV: 8Int: 16  #..........##......#####g.....# SH: 0Dex: 9 gh~D #..........##..#########....### XL:  2 Next: 33% Place: Dungeon:1  #..........##.@......#......... Noise: =--------  Time: 652.0 (0.0)  #..........#...#####...#.>..... -) Nothing wielded  #..............# ##..#....### Cast: Shock ghDM #..........#.#.# #. #...[..# Gem (8348)  #............#................#  #...........#######...........# g   hobgoblin ghSE #...........# #.......#.....  ######..###.## ....###...###. #........ .... #..## #Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit)  The zap hits the hobgoblin.ghL# #÷  †>     >  ghM0   #. #...[            ghGM  .... #..##  gh WTrooper413.0 (1Shock7ghB]gh_MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (almost dead, 68% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!gh3ghghdghז65ghX4ghИgh.X3ghghWB2ghghXghžghB1ghgh ghIB0ghghգY39ghegh3=====8ghghX7gh5ghghB6ghQ5ghX=====4ghghghNX3gh_ghX2ghOghX1ghgh=X0ghghY29ghghGX8gh ghq4=====7gh3gh{X6ghlghX5ghyghX4ghgh6ghvQ=====3ghghyghB2ghghX1ghghX0ghghY19ghghXB8ghgh*ghX7ghtghh - _You start resting.ghE083.0 (30.0)ghN5=====-4.0 (316ghgh}% _Magic restored.ghw ÷.###.....g....##.####.#######...............######..########......###############†###....>...........##......#####g#########....####........#.........#..@#####...#.>........# ##..#....###....#.#.# #. #...[....#..................#..###.##†.###.### #.. ...ghghk5.0 (1.0)5ghighghz ##.####.#######...............######..########......###############†###....>...........##......#####g#########....##....##........#.............#...#####...#.>.......@# ##..#....####.#.# #. #...[.......#...................#######..###....##.# #.# ####gh~gh`64ghgh0gh@ ^ ...............######..########......###############†###....>...........##......#####g#########....##....##........#............#...#####...#.>....# ##..#....###....#.#@# #. #...[..gh ......#...................#######.......# #.#......##....##.# #.#gh gh `73gh gh! gh] ######..########......################†###....>.......#  #..........##......#####g.....#  #.##..#########....###.#.##........#..........#....#...#####...#.>#........# ##..#....###gh  #....#.#.######..#...[..#  #..#.@..............#  #.########  #.# #.......#######..###.## ....###...### #........ .... #..## ##†.###.### #.. ...#....##.# #.# #### #ghT V #....##.# #.# # #....##.# #.# # gh gh9 =====82gh$$ gh!% gh ######..#......# ##†###....>.# #.##......#####g.....# #.##..#....###. #.##........#. #.#...#####...#.>...... #....# ##..#....###. #.#.#.######..#...[..# #.#.# #.#######.gh{H# #.# #.......#.....# ######..###.## ....###...###.. ##†.###.### #.. ... #....##.# #.# #### ##....##.# #.# #.#....##.# #.# #.ghgh|!`91gh&gh'gh y######..#......#†###....>.# .##......#####g.....# .##..#....###. .##.#. .ghb@#...#####...#.>...... ...# ##..#....###. .#.#.######..#...[..# .#.# .#######.gh# # .# #.......#.....# #gh..###.## ....###...###.. # gh!gh ##†.###.### #.. ... #....##.# #.# #### ##....##.# #.# #.#....##.# #.# #.ghfghNa900ghIgh֐ghY ######..#......#†###....>.# ##......#####g.....# ##..#....###. ##.#. #...#####...#.>...... # ##..#....###. #.#.######..#...[..# #.# #######.# ## #.......#.....# #...###.## ....###...###.. ##.gh,  ....# #..## #. ###†.###.### #.... ... ##....##.# #.######## ##....##.# #.# #.#....##.# #.# #.gh, gh a109ghȖ gh ghj######..#......#†###....>.# ##......#####g.....# ##..#....###. ##.#. #...#####...#.>...... # ##..#....###. #.#.######..#...[..# #.# #######.# #gh# #.......#.....# #...###.## ....###...###.. ##.#. .....# #..## #. #.##†.###.######.... ....##....##.# #.######## ##....##.# #.# #.#....##.# #.# #.ghgh`28ghghghd E #####†###....>. ........##......#####..#########....###.......#............#####...#.>....# ##..#....####.#.######..#...[..# ..#..............########## #.#.....# #.. ###..###.## .....###...###.. ##...Gem (8308) ##ghpd .##. ###.####.######.########## #.... ghj ghs `37ghAx ghy gh/  ........##......##############....###.......#............#####...#.>.....# ##..#....####.#.######..#...[..# ..#..............########## #.#.....# #.. ###..###.##.......###...###.. ##  #.......... #..## #. #Gem (8307) #. ....†....................####.... ghŸ gh ghG `46gh^ gh.##..#########....###..##........#...........#...#####...#.>...........# ##..#....###.#.#.######..#...[..#...#................#######.# ##.#####.....# #. ####..###.##....@..###...###.. ##  #........# #..## #. ##†.###.######......... # #....##.# #.######## ##ghU #....##.# #.# #... #....##.# #.# # ####.####.######.########## # #....†....................#### ####.####################...##gh&ghg.`55gh3gh 5gh##........#.......... #...#####...#.>...... ...# ##..#....###. #.#.######..#...[..# .#................# #######...........# #########.......#.#.. ###..###.##.......###...###.. #  #.........# #..## #. #.ghҡ|##†.###.######......... ##....##.# #.######## #####....##.# #.# #....#....##.# #.# #. ###.####.######.########## #. ....†....................####. ###.####################...##. †.....####..'.ghgh:`64ghighghϓ##.#. ##...#####...#.>...... # ##..#....###. #.#.######..#...[..# #................# #######...........# #######.......#.....# #...###.##.###...###.. ##.#.# #..## #. #. ##†.###.######.# #....##.# #.#. # #....##.# #.# gh1e#. #....##.# #.# #..####.######.# #.†...####..###...##. .....# ###..'.gh5ghޢ`73gh gh ghFghcNghSghaUgh~ C#...#####...#.> ...# ##..#....###. #.#.######..#...[..# gh~ E.#................# #######...........# ###########.......##... #..###.##.......###...###.. # #.........###..### #. #..# gh4 #†.###.######...@......# #### ....##.# #.########.. ######ß ....##.# #.# #...... ....##.# #.# ghc #.####.######.########## #. ..†....................####. gh #.####################...##. ....####..'.....<# gh8 - 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a +0 cloakghc0 gh!9 gh> gh[@ F _Unknown command.gh gh׈Wear which item? Armour (go to first with [)  a - a +0 robe (worn)g - a +0 cloakghF[?] describe selected [!] equip|wield|wear[tab] equip|unequip gh} gh.............#........#.# ..Zigmound the Trooper ###..########......###### #.... Oni ###†###....>.......#.... Health: 29/29 ======================== ##......#####......# # ... Magic: 5/5======================== ##..#########....###. #.###.. AC: 3Str: 11 ##........#.......... #...... EV: 8Int: 16 #...#####...#.>...........# SH: 0Dex: 9 ....# ##..#....###.#... XL:  2 Next: 41% Place: Dungeon:1 #.#.######..#...@..#[ghZ40m#. Noise: ---------  Time: 707.0 (0.0) ..#................##. -) Nothing wielded .#######...........## ##### #. Cast: Shock .######.......#.....# #...######. Gem (8293) .##.......###...###..###......##. ..........###..### #.# #..###....  .######..........# ## ##########  .# #.########...#######ß######  .# #.###.##...........# The zap hits the hobgoblin. _You kill the hobgoblin! _You start resting. _Magic restored. _g - a +0 cloak _Unknown command.ghgh _gh8ghxghde8.0 (12ghghgh&e9.0 (21ghghghf10.0 (30ghghgh!f1.0 (489gh&gh.gh48e2.0 (58gh=gh>- 4 gh?_You start putting on your armour. 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(ghY #####....###.#...#.###.. ..#..........#####...... #...#.>......# .....## ..#....###.# #...# ##..##.# .#.. ....######## #.#...#.....###...######.#####(gh] (ghS` `28(ghcd (gh.f )ghc#..###.....g...# ..## ######.?.  ######... #####..#.... g...#.##.... ###...#.# ... ......#.# .. #############.... )ghed..>.......#...#.@.#.... ......#.#.#.#.# ... ####....###.#...#.###.. .#..........#####...... ...#.>......# ......##..#....###.# .###...# #..##.# .#)ghd#.. .#....######## #.#)ghj)ghn`37)ghts)ght)gh4.## ######.......?. ## ######.. #...........# .....#.##.... ###.# ... ...##.# .. ###......#########.... )ghOp.>.......#...#...#.... ####.#.#.#@# ... ....###.#...#.###.. ..........#####...... .#.># #......###....###.# #.#### ..#......#.# #.# #.# .........#.. ..#)gh##########...######.#####)gh[)gh=`46)gh)gh )ghOw ## .##...........#.... ....#.# ## ...# ###......#########.... .>....#...# ####.#.#.# ###.#...#@### #)ghMP..........#####......# ..#.> #......##...###.# #.###...##.## ###...###..###......##.....#)gh[v55)ghk^)gh_*ghv ##...........#.... ....#.# ## ...# ###......#########.... *ghJw.>....#...# ####.#.#.# ... .###.#...#.###...#..........#####@.....# *ghnwO..#.> #*ghw#...###.# #.###...#*ghw..#.# # ###..#####.# #..###........###### *ghZ}*gh`64*gh*ghr*ghgO ....#.# ## ...# ###......#########.... .>....#...#.... . ####.#.#.# .....###.#...#.###...#..........#####......# *ghOE..#.> ##...###.# #.###...#..#.# #..*ghO. ..# #.# .......##### ###########........# *ghU*ghGZ`73*gh^*gh`*gh9 ## ...# ###......#########.... . .>....#...#...... ####.#.#.# ....###.#...#.###...#..........#####......# ..#.> ##...###.# #@###.....#.# #.#.. ..# #.######### ######...#######ß#######...###..# *gh*gh`82*ghA*gh*ghY  ...# ###......#########.... . .>....#...#...... ####.#.#.# .....###.#...#.###...# #*ghY ..........#####......# ..#.> #......##...###.# #.###.....#@# #.. #...#########Gem (8242) ###.##...........##...# #.## *gh _ *gha `91*ghd *ghgf +gh############.... . ..>.#...#...#...... ####......#.#.#.#.# .....#....###.#...#.###...# .#..........#####... ...#.>......#####......## #..#....###.#...#.###...# +gh/s#..#......#.# #.#.# #.#..#.. #.@.# #.#.######### #.##.....###...######.##### .+ghOi###...###..###......##.....# .###..#####.# #..###...##### +ghl_........##### ###########........ #######...#######ß+gh+#...###.. +gh###.##...........##...# # ####.##...# #.+gh+ghAa600+gh#+ghO+gh r.....#........#.# .. #####......#########.... . ...>.#...#...#......#......#.#.#.#.# ..... #####....###.#...#.###...##....#####.......#.>......#####......## ##..#....###.#...#.###...# +gh ##..#......#.# #@#.# #.#.#.. #...# #.#.###### #.# .....#...######.##### ..###...###..###......##.....#+ghy ###..#####.# #..###........#### .........##### ####..... ########...#######ß#######...###. ####.##.##...# #.+gh +gh< a139+ghE +ghŘ +ghN; #####..#.# ... ......#........#.# .. ######......#########.... . ....>.#...#...#...... .#####......#.#.#.#.# ..... ######....###.#...#.###...# ...#....#####.......#.>......#####......##  ##..#....###.#.@.#.###...# +gh; ###..#......#.###.#.# #.#.#...#...# #.# #...........######### #.# .....#...######.#####.###...###..###......##.....# ###..#####.# #..###........### ..........##### ####..... .########...#######ß#######...###+ghA +ghD `28+ghH +gh~J ,ghջ #.#.# ....#.#.# ..#......#.... . #....>.#...#...#...... ..#####......#.#.#.#.# .....#....###.#...#.###...#.#.#####......##...#.>......#####......## ##..#....###.#@..#.###...##..#......#.###.#.# #.#.#...#...# #.# ##.######### #.# #.#.....###...######.#####.###...###..###......##.....#,gh7 .###..#####.# #..###. #.##### # #.#...#ß#...,gh; ,gh `37,gh ,gh{ -gh -ghL-gh-gh-gh#-gh n6-gh!-gh!B5-gh"-gh#-gh%-gh<%B4-gh%-gh'-gh}(-gh(B3-gh)-gh*-gh+-gh+B2-ghh,-ghy.-gh/X1-gh%0-ghB2-gh:....#.... ...#.##.... ..........#.# ... # .#........#.# .. .# #......#########.... ..# .......#...#...#.......# #......#.#.#.#.# ......> ....###.#...#.###...# .........#####..@...# 9.0 (6.>......#####......## #....###.#...#.###...# ......#.###.#.# ##.# .#...#...# #.#-gh:p...######### #.##.....###...######.########..###......##.....#.#####.# #..###........######-gh^>-gh_Cf70.0 (70-gh:G-ghI9 _Found an escape hatch in the floor..ghw.gh7}.gh.ghăF _Unknown command./gh.#.... #.##..........#.# ........# #.#.# .......# ......#.......# #...#...#.......# ......#.#.#.#.# ......>. ....###.#...#.###...# /ghL#####...@..# .>......#####......## ....###.#...#.###...# ......#.###.#.# ##.# #...#...# #.########## #.# /gh/ghMm1.0 (129 _/gh/gh` /gh' =.#.... #.##.......... #.# .........# .#.# ........# ##.......# #...#...#.......## #.#.#.#.# ......>. ###.#...#.###...# #####....@.# /gh `>......#####......## ###.#...#.###...# #.###.#.# b##.# #...#...# # #.## #.# b   bat (asleep) #.....###...######.#/gh A#### /gh /gh /gh b.bA bat comes into view./gh x=2Shock8/ghi& /gh) : _The bat hits you but does no damage./gh2#..........  .........#  ........# #.......# .......##  ......>. #.###...# #....@.# >#....b.## #.###...# #.# .##.#  # #.#  #.# #####    0gh#..........  .........#  ........# #.......# .......##  ......>. #.###...# #....@.# >#....b.## #.###...# #.# .##.#  # #.# #.# 0ghT##### 0gh0gh0gh0ghZ _A bat is nearby!0gh0gh0gh70ghJ 0ghn8_Unknown command.0gh  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0gh ...........#.... Zigmound the Trooper ........#.##..........  Oni ........#.# .........#  Health: 29/29 ======================== ........#.# ........#  Magic: 4/5===================----- .....#########.......#  AC: 4Str: 11 .....#...#...#.......##  EV: 8Int: 16 .....#.#.#.#.# ......>.  SH: 0Dex: 9 ...###.#...#.###...#  XL:  2 Next: 41% Place: Dungeon:1 .......#####....@.# Noise: =--------  Time: 772.0 (0.0) >......#####....b.## 0gh   -) Nothing wielded ...###.#...#.###...#  Cast: Shock .....#.###.#.# .##.#  Gem (8228) .....#...#...# # #.# .....######### #.#  b   bat #.....###...######.##### ..###..###......##.....# .#####.# #..###........###### _Unknown command.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit)1ghx1gh...........#....Zigmound the Trooper ........#.##..........Oni 1gh<........#.# .........#Health: 29/29 ======================== ........#.# ........#Magic: 4/51gh`===================----- .....#########.......#AC: 4Str: 11 1ghA.....#...#...#.......##EV: 8Int: 16 .....#.#.#.#.# ......>.SH: 0Dex: 9 1ghP...###.#...#.###...#XL:  2 Next: 41% Place: Dungeon:1 .......#####....@.#1ghNoise: =--------  Time: 772.0 (0.0) 1gh<>......#####....b.##-) Nothing wielded ...###.#...#.###...#1gh$Cast: Shock .....#.###.#.# .##.#1ghEGem (8228) .....#...#...# # #.# 1gha.....######### #.#b   bat 1gh{P#.....###...######.##### ..###..###......##.....# 1gh.#####.# #..###........######Casting: Shock (safe; 10% risk of failure)  1ghConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  1gh;Press: ? - help, Shift-Dir - straight line1ghAim: a bat (52% to hit)  That beam is likely to hit you. Continue anyway? 1gh1gh1ghaB...........#....Zigmound the Trooper ........#.##..........Oni ........#.# .........#Health: 29/29 ======================== ........#.# ........#Magic: 4/5===================----- 1gh.....#########.......#AC: 4Str: 11 .....#...#...#.......##EV: 8Int: 16 .....#.#.#.#.# ......>.SH: 0Dex: 9 1ghP...###.#...#.###...#XL:  2 Next: 41% Place: Dungeon:1 .......#####....@.#1gh%rNoise: =--------  Time: 772.0 (0.0) >......#####....b.##-) Nothing wielded ...###.#...#.###...#Cast: Shock .....#.###.#.# .##.#1ghJGem (8228) .....#...#...# # #.# 1gho.....######### #.#b   bat #.....###...######.##### 1ghb..###..###......##.....# .#####.# #..###........######1ghAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line1ghvAim: a bat (52% to hit)  That beam is likely to hit you. Continue anyway? 1gh[Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? 1gh2gh2ghy...........#....Zigmound the Trooper ........#.##..........Oni ........#.# .........#Health: 29/29 ======================== ........#.# ........#Magic: 5/5======================== .....#########.......#AC: 4Str: 11 .....#...#...#.......##EV: 8Int: 16 .....#.#.#.#.# ......>.SH: 0Dex: 9 ...###.#...#.###...#XL:  2 Next: 41% Place: Dungeon:1 .......#####....@.#Noise: =--------  Time: 772.0 (0.0) >......#####....b.##-) Nothing wielded ...###.#...#.###...#Cast: Shock .....#.###.#.# .##.#Gem (82282gh0) .....#...#...# # #.# .....######### #.#b   bat #.....###...######.##### ..###..###......##.....# .#####.# #..###........######Press: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit)  That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? Okay, then.2gh2gh2gh2gh. _2ghH2gheEquip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))2ghf - a +0 dagger Armour (go to first with [)  a - a +0 robe (worn)  g - a +0 cloak (worn)2gh\[?] describe selected [!] equip|wield|wear[tab] equip|unequip 3gh3ghǵ3gh-...........#....Zigmound the Trooper ........#.##..........Oni ........#.# .........#Health: 29/29 ======================== ........#.# ........#Magic: 5/53ghj======================== .....#########.......#AC: 4Str: 11 .....#...#...#.......##EV: 8Int: 16 .....#.#.#.#.# ......>.SH: 0Dex: 9 ...###.#...#.###...#XL:  2 Next: 41% Place: Dungeon:1 .......#####....@.#3ghNoise: =--------  Time: 772.0 (0.0) >......#####....b.##3gh-) Nothing wielded ...###.#...#.###...#3gh@Cast: Shock .....#.###.#.# .##.#Gem (8228) 3ghf.....#...#...# # #.# .....######### #.#3ghb   bat #.....###...######.##### ..###..###......##.....# 3gh.#####.# #..###........######Press: ? - help, Shift-Dir - straight line3ghֽvAim: a bat (52% to hit)  That beam is likely to hit you. Continue anyway? 3gh[Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? _Okay, then.3gh 3gh(b.3gh-5 (0.5f) +0 dagger3ghr3gh. _f - a +0 dagger (weapon)3gh# T#.##.......... .# .#########...#...#.##.#.#.# >.###.#...#.###...# ....#####......# >#...b@.## 3gh ...###.#...#.###...#..#.###.#.# .##..#...### ######### #. #.....###...######.##### ..###..###......##..... .#####.# #..###...###### .3gh X..##### ###########........3gh 3gh7 3ghV "b.3gh-o=3.5 (1.073gh3ghKP _The bat barely misses you.4gh ...#.... #.......#.# .########. ..#...#.##..#.#.#.#.# ......>.###.#...#.###b..# .# 4ghjr>......#####......#####.#...#.###..###.#.# .##...#...### #. .....######### #.# #.....###...######.#### ..###..###......##4gh######.# #..###........#####4gh,4ghb.46 _The bat hits you but does no damage.5gh  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5gh...........#.... Zigmound the Trooper ........#.##..........  Oni ........#.# .........#  Health: 29/29 ======================== ........#.# ........#  Magic: 4/5===================----- .....#########.......#  AC: 4Str: 11 .....#...#...#..b....##  EV: 8Int: 16 .....#.#.#.#.# .*....>.  SH: 0Dex: 9 ...###.#...#.###*..#  XL:  2 Next: 41% Place: Dungeon:1 .......#####....@.# Noise: =--------  Time: 774.5 (0.0) h70d>......#####......##  f) +0 dagger ...###.#...#.###...#  Cast: Shock .....#.###.#.# .##.#  Gem (8226) .....#...#...### #.# .....######### #.#  b   bat #.....###...######.##### ..###..###......##.....# .#####.# #..###........###### _The bat hits you but does no damage.  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit)5gh'}...........#.... Zigmound the Trooper ........#.##..........  Oni ........#.# .........#  Health: 29/29 ======================== ........#.# ........#  Magic: 4/5===================----- .....#########.......#  AC: 4Str: 11 .....#...#...#..b....##  EV: 8Int: 16 5gh(.....#.#.#.#.# ......>.  SH: 0Dex: 9 ...###.#...#.###...#  XL:  2 Next: 41% Place: Dungeon:1 .......#####....@.# Noise: =--------  Time: 774.5 (0.0) >......#####......##  f) +0 dagger ...###.#...#.###...#  Cast: Shock .....#.###.#.# .##.#  Gem (8226) .....#...#...### #.# .....######### #.#  b   bat #.....###...######.##### ..###..###......##.....# .#####.# #..###........###### Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: 5gh)[37mShock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit)  The zap hits the bat.5ghr)5gh1      .   b..#  >   .##.#  #.# #.#   onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line5gh2Aim: a bat (52% to hit)  The zap hits the bat.  The bat is heavily wounded.5gh3e5.5 (155ghZ95ghr;Q _The bat closely misses you.6gh 6gh76gh...........#.... Zigmound the Trooper ........#.##..........  Oni ........#.# .........#  Health: 29/29 ======================== ........#.# ........#  Magic: 3/5==============---------- .....#########.......#  AC: 4Str: 11 .....#...#...#.......##  EV: 8Int: 16 .....#.#.#.#.# ......>.  SH: 0Dex: 9 ...###.#...#.###b..#  XL:  2 Next: 41% Place: Dungeon:1 .......#####....@.#6gh4  Noise: =--------  Time: 775.5 (0.0) >......#####......##  f) +0 dagger ...###.#...#.###...#  Cast: Shock .....#.###.#.# .##.#  Gem (8225) .....#...#...### #.# .....######### #.#  b   bat #.....###...######.##### ..###..###......##.....# 6gh M.#####.# #..###........###### _The bat closely misses you.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (heavily wounded, 52% to hit)6gh%6gh](?        ...b..>. ...#  >6gh(`   .##.#  #.# #.#  6gh( 6gh+e6.5 (146gh<16ghx3  Casting: Shock (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.6gh3Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (heavily wounded, 52% to hit) _The zap misses the bat. The bat barely misses you.6gh 6gh 6ghQ&X...........#.... Zigmound the Trooper ........#.##..........  Oni ........#.# .........#  Health: 29/29 ======================== ........#.# ........#  Magic: 2/5=========--------------- .....#########.......#  AC: 4Str: 11 .....#...#...#.......##  EV: 8Int: 16 .....#.#.#.#.# ...b..>.  SH: 0Dex: 9 6gh'...###.#...#.###...#  XL:  2 Next: 41% Place: Dungeon:1 .......#####....@.# Noise: =--------  Time: 776.5 (0.0) >......#####......##  f) +0 dagger ...###.#...#.###...#  Cast: Shock .....#.###.#.# .##.#  Gem (8224) .....#...#...### #.# .....######### #.#  b   bat #.....###...######.##### ..###..###......##.....# .#####.# #..###........###### Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (hD'Q40mheavily wounded, 52% to hit)  The zap hits the bat.6gh,@        ...†..>.   >   .##.#  #.#  6gh257.5 (1Shock36gh66gh7G _You kill the bat!7gh#.#.....#.##...........#.# .........# #.#.# ........#.##.......#.#...#...#.......##.#.#.#.#.# ...†..>.7ghg.###.#...#.###...#.#####...@..# .>......#####......##.###.#...#.###...#.#.###.#.# .##.#.#...#...### #.#.7gh# #.# .#.....###...######.##### ...###..###......##.....# 7ghY..#####.# #..###.######7gh7gh?-827ghx S#.#.....#.##...........#.# .........# .#.#.# ........# #......#.......#.#...#...#.......## #......#.#.#.#.# ...†..>. #....###.#...#.###...#7gh g.#####..@...# #.>......#####......## #....###.#...#.###...# #......#.###.#.# .##.#.#...#...### #.#7gh .######### #.# ..#.....###...######.##### #...###..###......##.....# 7gh0 Z#..#####.# #..###.######7gh 7gh z-917gh 7gh 7ghѶ #.#.....#.##. #.#.# .# ..#.#.# ..# ##......#########.......# 7gh >.#...#...#.......## ##......#.#.#.#.# ...†..>. ##....###.#...#.###...#.#####.@....# .#.>......#####......## .#....###.#...#.###...# .#......#.###.#.# .##.#.#...#...### #.#.#######7gh ## #.# ...#.....###...######.##### ##...###..###......##.....# ##..#####.# #..###.######7gh- 7gh a8007ghB 7gh 8ghKI8ghXQ1988gh RB78ghDR8ghSX68ghcT8ghU8ghUv3=====58ghV8gh;XX48ghX8gh ZX38ghZ8gh[8gh\:28gh\8gh]8gh]X=====18gh{^8gh_8gh_B08gh`8gh bY098ghvb8ghdX88ghd8ghe8gh/fB78gh|f8ghgX68ghPh8ghiX58ghEj8ghk4=====48ghNl8ghmX38gh0n8gho8ghoB28ghXp8ghqX18ghr8ghs8gh/tX=====08ghu8gh\v8ghvD1998ghw8ghxX88ghy8gh3{X78gh{8gh8}8gh}B68gh#~8ghX58gh08ghr8gh:48gh8gh_ _You start resting.8gh;1806.5 (26.0)8ghC5=====7.5 (2738gh8ghu% _Magic restored.8ghf6 38gh6 8gh8 8gh9 8gh< 218gh= 8gh? 8gh? :08gh\@ 8ghA 8ghFB 8ghyB Y=====898ghB 8ghoD 8gh*F X88ghF 8ghON 78ghO 8ghqQ X68ghR 8ghU 8ghNZ n58gh\ 8gh_ X48gh#` 8ghEa 8ghb X38ghtc 8ghf 8ghKh 8ghh B28ghnj 8ghl 8ghxo 8gho B18gh/q 8gh Z  ##.##.# . 8ght  #..##.## ##...#. #.###..# ###........ #..# ##.# #.......#.. ...## #.## ###..#....... 8gh ....###..###...........# .##..###†##..#........$. 8gh F.###.........#........... ## ######.......... # ######................. 8gh* (###...........#..........# .....#.##..........# 8ghT #...#.##.........##........#.#..........# 8gh ##......#########.......# >.......#...#...#.......##.8ghԚ ....#.#.#.#.#....†..>..8gh -19.5 (128ghV g20.5 (1308gh 8gh# e _i - a scroll labelled ODUNUAT GI GAEM9gh=I 9ghV 9gh\ 9gh._  9ghY_ @_Unknown command.:gh,...>#  ##.##.#  ...###..##.## ##...#. ###..# ###.......# ##.# #.......### #.## ###..#...###..###...:gh-i## ##..###†##..#.$.. #.........# ######..  ######... ##:ghv-]..#...# .#.##....#.##...# .:gh-..#.#..........# ##########.......# :gh-D.......#...#...#.......##.:gh3:gh;s1.0)79 _:gh?:ghA;ghT#...># .##.# #...##### ..##.## ###...#...# .###..# ###..# ##.# #.#.## #.## ###..#.###..###.##...###†##..#.$..#.  ######.######. .;gh\#.# #.##.##.##.# ;gh±;ghտ`28;gh:;gh;gh :...># .##.# #...##### ##.## ###...#...#. ###..# ###. # ##.# #.......#. ## #.## ###..#.. ###..###.##.w ..###†##..#.$...#.#. ######. ######.# .#.###.##.## w   dart slug (asleep) ;gh Kww;gh p3Shock7;gh ;gh \ _A dart slug comes into view.;gh ># ##.# #...#####.. ##.## ###...#...#.#..# ###.#  ##.# #.......#.....  #.## ###..#.. # ###..###.##.w.###†##..#.$...#. .#...#.;gh -#.## #.#.##.## #.# ;gh ;gh L.w;ghV`46;gh ;gh =ghL  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=gh =..># Zigmound the Trooper ##.# #...#####..  Oni ##.## ###...#...#.#  Health: 29/29 ======================== ##..# ###...........#  Magic: 4/5===================-----  ##.# #.......#.....  AC: 4Str: 11 =gh@ # #.## ###..#......... #  EV: 8Int: 16 ###..###...........##...  SH: 0Dex: 9 .###†##..#........$.*w#.  XL:  2 Next: 45% Place: Dungeon:1 .........#......@***....  Noise: ---------  Time: 824.5 (0.0) #####...................  f) +0 dagger #####.................#.  Cast: Shock =gh~ )..........#..........##  Gem (8176) .......#.##..........# =gh .......#.##.........##  w   dart slug .......#.#..........# ....#########.......# ....#...#...#.......##. =gh _Unknown command. _A dart slug comes into view.=gh6 Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=ghY Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line=gh (a..># Zigmound the Trooper ##.# #...#####..  Oni ##.## ###...#...#.#  Health: 29/29 ======================== =gh)##..# ###...........#  Magic: 4/5===================-----  ##.# #.......#.....  AC: 4Str: 11 # #.## ###..#......... #  EV: 8Int: 16 ###..###...........##...  SH: 0Dex: 9 .###†##..#........$..w#.  XL:  2 Next: 45% Place: Dungeon:1 .........#......@.......  Noise: ---------  Time: 824.5 (0.0) =gh=)X#####...................  f) +0 dagger #####.................#.  Cast: Shock =ghv))..........#..........##  Gem (8176) .......#.##..........# =gh).......#.##.........##  w   dart slug .......#.#..........# ....#########.......# =gh\*....#...#...#.......##. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the dart slug.  The dart slug is moderately wounded.The zap hits the dart slug.=gh!25>#       ##.#   #.##  #  †.#. w...     =gh2G =gh/3m=5.5 (15=gh9=ghC<  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the dart slug.  The dart slug is moderately wounded.The zap hits the dart slug. _The dart slug is heavily wounded.>gh>gh>gh2Pv..>#Zigmound the Trooper ##.##...#####..Oni ##.#####...#...#.#Health: 29/29 ======================== ##..# ###...........#Magic: 3/5==============----------##.# #.......#.....AC: 4Str: 11 # #.## ###..#......... #EV: 8Int: 16 ###..###...........##...SH: 0>ghPDex: 9 .###†##..#........$...#.XL:  2 Next: 45% Place: Dungeon:1 .........#......@...w...Noise: =--------  Time: 825.5 (0.0) #####...................f) +0 dagger #####.................#.Cast: Shock ..........#..........##Gem (8175) >gh5QL.......#.##..........# .......#.##.........##w   dart slug .......#.#..........# >ghQ....#########.......# ....#...#...#.......##.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.>ghBSe6.5 (14>ghXZ>gh\MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug. >gh ]S_The dart slug is heavily wounded.>ghN >ghL >gh9..># Zigmound the Trooper ##.# #...#####..  Oni ##.## ###...#...#.#  Health: 29/29 ======================== ##..# ###...........#  Magic: 2/5=========---------------  ##.# #.......#.....  AC: 4Str: 11 # #.## ###..#......... #  EV: 8>gh:'Int: 16 ###..###...........##...  SH: 0Dex: 9 .###†##..#........$...#.  XL:  2 Next: 45% Place: Dungeon:1 .........#......@...w...  Noise: =--------  Time: 826.5 (0.0) #####...................  f) +0 dagger >gh:#####.................#.  Cast: Shock ..........#..........##  Gem (8174) .......#.##..........# .......#.##.........##  w   dart slug >gh3;.......#.#..........# ....#########.......# ....#...#...#.......##. >ghU;MConfirm with . or Enter, or press ? or * to list all spells.>gh;Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line>gh;Aim: a dart slug (heavily wounded, 100% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.>ghC>#       ##.#   #.##  #  † w....     >ghTD>ghwE-7.5 (1Contam Gem (8173) >ghL>ghN0 _Nothing appears to happen.?ghW7-?gh?gh..># Zigmound the Trooper ##.# #...#####..  Oni ##.## ###...#...#.#  Health: 29/29 ======================== ##..# ###...........#  Magic: 1/5====--------------------  ##.# #.......#.....  AC: 4Str: 11 # #.## ###..#......... #  EV: 8Int: 16 ###..###...........##...  SH: 0?gh Dex: 9 .###†##..#........$...#.  XL:  2 Next: 45% Place: Dungeon:1 .........#......@..w....  Noise: ---------  Time: 827.5 (0.0) #####...................  f) +0 dagger #####.................#.  Cast: Shock ..........#..........##  Contam Gem (8173) .......#.##..........# .......#.##.........##  w   dart slug .......#.#..........# ....#########.......# ....#...#...#.......##. ?ghB Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.?gh>#       ##.#   #.##  #  † w.....    ?ghL_  ?ghm=8.5 (12?gh?ghMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug. _The dart slug is severely wounded.?ghF ?ghM ?ghؑ !..># Zigmound the Trooper ##.# #...#####..  Oni ##.## ###...#...#.#  Health: 29/29 ======================== ##..# ###...........#  Magic: 0/5------------------------  ##.# #.......#.....  AC: 4Str: 11 ?gh # #.## ###..#......... #  EV: 8Int: 16 ###..###...........##...  SH: 0Dex: 9 .###†##..#........$...#.  XL:  2 Next: 45% Place: Dungeon:1 .........#......@.w.....  Noise: =--------  Time: 828.5 (0.0) #####...................  f) +0 dagger ?ghے #####.................#.  Cast: Shock ..........#..........##  Contam Gem (8172) .......#.##..........# .......#.##.........##  w   dart slug ?ghF .......#.#..........# ....#########.......# ....#...#...#.......##. Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line?ghm Aim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.?ghq >#       ##.#   #.##  #  † †.....    ?gh /?gh N9.5 (1  Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug. ?ghN q_You kill the dart slug!raining target 3.0 for Fighting reached!?gh /  --more--@gh 31/3162  Your Fighting skill increases to level 3!You need to enable at least one skill for training.  --more--AghAghg  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   2.4  +3   g - Spellcasting   2.4   2.5  +1           b - Unarmed Combat   0.0   1.2  -1   h - Conjurations   0.8   1.2  -1       i - Air Magic   2.6   3.6  -1  Aghˌ c - Short Blades   0.0   1.2  -1               d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   1.4   2.8  -2                                gh-R40m                                      You need to enable at least one skill.[?] Help[=] set a skill target  Agh[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsOgh+B> g + Spellcasting 2.4Ogh[TargetTarget--  --  --  --  --  --  --  --  --  Ogha-z] set[-] clear selected targetcost|targetsOgh<[?25h[?0c0 Pgh " Pgh [?25l[?1cPgh $3.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsPghmhPgh6pPghx..>#Zigmound the Trooper ##.##...#####..Oni ##.#####...#...#.#Health: 31/31 ======================== ##..# ###...........#Magic: 0/5Pghcy------------------------##.# #.......#.....AC: 4Str: 11 # #.## ###..#......... #EV: 8Int: 16 ###..###...........##...SH: 0Dex: 9 .###†##..#........$...#.PghyXL:  2 Next: 62% Place: Dungeon:1 .........#......@.†.....Noise: =--------  Time: 829.5 (1.0) #####...................f) +0 dagger #####.................#.Cast: Shock ..........#..........##Pgh&zContam Gem (8171) .......#.##..........# .......#.##.........## Pgh[z.......#.#..........# ....#########.......# ....#...#...#.......##.PghzAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!PghzTraining target 3.0 for Fighting reached!  Your Fighting skill increases to level 3!PghzIYou need to enable at least one skill for training.Pgh>~AShockPgh Pgh . _Pgh-; Pgh<  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 10% 1 Select a spell to describePgh< [!]/[I] toggle spell headersRghRgh޸Rgh`..>#Zigmound the Trooper ##.##...#####..Oni ##.#####...#...#.#Health: 31/31 ======================== ##..# ###...........#Magic: 0/5------------------------##.# #.......#.....AC: 4Str: 11 Rgh# #.## ###..#......... #EV: 8Int: 16 ###..###...........##...SH: 0Dex: 9 .###†##..#........$...#.XL:  2 Next: 62% Place: Dungeon:1 .........#......@.†.....Noise: =--------  Time: 829.5 (0.0) #####...................f) +0 dagger #####.................#.Cast: Shock ..........#..........##Contam Gem (8171) .......#.##..........# .......#.##.........## .......#.#..........# ....#########.......# ....#...#...#.......##.Aim: a dart slug (severely wounded, 100% to hit)  RghThe zap hits the dart slug. _You kill the dart slug!Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3! _You need to enable at least one skill for training.RghRghfRgh$RghSghpSghs Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 14% 2  b - SwiftnessAir21% 3  c - AirstrikeAir54% 4 4 spell levels left Sghs^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitUgh Ugh Ugh ..>#Zigmound the Trooper ##.##...#####..Oni ##.#####...#...#.#Health: 31/31 ======================== ##..# ###...........#UghQ PMagic: 0/5------------------------##.# #.......#.....AC: 4Str: 11 # #.## ###..#......... #EV: 8Int: 16 Ugh `###..###...........##...SH: 0Dex: 9 .###†##..#........$...#.Ugh XL:  2 Next: 62% Place: Dungeon:1 .........#......@.†.....Ugh pNoise: =--------  Time: 829.5 (0.0) #####...................f) +0 dagger #####.................#.Ugh CCast: Shock ..........#..........##Contam Gem (8171) .......#.##..........# .......#.##.........## .......#.#..........# ....#########.......# Ugh ....#...#...#.......##.Aim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3! _You need to enable at least one skill for training.Ugh Ugh1 ..>#Zigmound the Trooper ##.##...#####..Oni ##.#####...#...#.#Health: 31/31 ======================== ##..# ###...........#Magic: 0/5UghE ,------------------------##.# #.......#.....AC: 4Str: 11 # #.## ###..#......... #EV: 8Int: 16 ###..###...........##...SH: 0Dex: 9 .###†##..#........$...#.XL:  2 Next: 62% Place: Dungeon:1 .........#......@.†.....Noise: =--------  Time: 829.5 (0.0) #####...................f) +0 dagger #####.................#.Cast: Shock Ugh ..........#..........##Contam Gem (8171) .......#.##..........# .......#.##.........## .......#.#..........# Ugh. J....#########.......# ....#...#...#.......##.The zap hits the dart slug. _You kill the dart slug!Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3! _You need to enable at least one skill for training.  Memorise Static Discharge, consuming 2 spell levels and leaving 2? Ugh Vgho Vgh u-30.5 (10 _Vghb" Vghj* Vgh. -1.5 (269Vgh|0 Vgh7 {2.5 (38Vgh<> Vgh@ _You start memorising the spell. You continue memorising. x2VghPA Vgh3H VghLJ c _You finish memorising. Spell assigned to 'b'.Xgh;3XghBXghDF _Unknown command.Ygh'3YghɿYghF _Unknown command.ZghDiZghkc Spells (Memorise)TypeFailure Level  a - SwiftnessAir21% 3  b - AirstrikeAir54% 4 2 spell levels left ZghIl^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit]ghG ]gh%O ]ghV ..>#Zigmound the Trooper ##.##...#####..Oni ##.#####...#...#.#Health: 31/31 ======================== ##..# ###...........#Magic: 0/5------------------------##.# #.......#.....AC: 4]gh4W 5Str: 11 # #.## ###..#......... #EV: 8Int: 16 ###..###...........##...SH: 0Dex: 9 .###†##..#........$...#.XL:  2 Next: 62% Place: Dungeon:1 ]ghvW .........#......@.†.....Noise: ---------  Time: 832.5 (0.0) #####...................f) +0 dagger #####.................#.]ghW Cast: Shock ..........#..........##Contam Gem (8168) .......#.##..........# ]ghW .......#.##.........## .......#.#..........# ]ghX P....#########.......# ....#...#...#.......##. _You need to enable at least one skill for training. _Memorise Static Discharge, consuming 2 spell levels and leaving 2? ]ghaX 4_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Unknown command. _Unknown command.]gha m  Okay, then.]ghi ]ghj . _^gh2 Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 10% 1 b - Static DischargeConjuration/Air14%2 Select a spell to describe[!]/[I] toggle spell headers_gh__ghƨ_gh8..>#Zigmound the Trooper ##.##...#####..Oni ##.#####...#...#.#Health: 31/31 ======================== ##..# ###...........#Magic: 0/5------------------------##.# #.......#.....AC: 4Str: 11 # #.## ###..#......... #EV: 8Int: 16 ###..###...........##...SH: 0Dex: 9 .###†##..#........$...#._gh XL:  2 Next: 62% Place: Dungeon:1 .........#......@.†.....Noise: ---------  Time: 832.5 (0.0) #####...................f) +0 dagger #####.................#.Cast: Shock ..........#..........##Contam Gem (8168) .......#.##..........# .......#.##.........## .......#.#..........# ....#########.......# ....#...#...#.......##. _Memorise Static Discharge, consuming 2 spell levels and leaving 2? _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Unknown command. _Unknown command. _Okay, then._ghй3_gh_ghY_ghi[_gh\C  Skill  Level Cost  Apt Skill  Level Cost  Apt _ghJ] a - Fighting   3.0   2.4  +3   g + Spellcasting 2.4   2.5  +1           b - Unarmed Combat   0.0   1.2  -1   h - Conjurations   0.8   1.2  -1       i - Air Magic   2.6   3.6  -1  _gh] c - Short Blades   0.0   1.2  -1          _gh],     d - Armour   0.0   1.2  -1  _gh$^{     e - Dodging   1.7   2.4  -1       f - Stealth   1.4   2.8  -2              _ghU^            _gh^        _gh^        _gh^!            _gh_        _gh+_        _ghV_The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help_gh_G[=] set a skill target  _gh=`[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsegheghegh..>#Zigmound the Trooper ##.##...#####..Oni ##.#####...#...#.#Health: 31/31 ======================== ##..# ###...........#egh7Magic: 0/5------------------------##.# #.......#.....AC: 4Str: 11 # #.## ###..#......... #EV: 8Int: 16 ###..###...........##...SH: 0Dex: 9 .###†##..#........$...#.XL:  2 Next: 62% Place: Dungeon:1 eghH.........#......@.†.....Noise: ---------  Time: 832.5 (0.0) #####...................eghdf) +0 dagger #####.................#.Cast: Shock ..........#..........##Contam Gem (8168) eghM.......#.##..........# .......#.##.........## .......#.#..........# egh....#########.......# ....#...#...#.......##. eghV_Memorise Static Discharge, consuming 2 spell levels and leaving 2? _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. eghd_Unknown command. _Unknown command. _Okay, then.egh3egheghpfghi## .># #... .#  #...#####....## ###...#...#.# #..# ###...........##.# #.......#.....  #.## ###..#fgh.. ## ##..###...##... ###†##..#.$...#. ........#†.....#..# ####.....#.## ##.##.##.##..#.#...#########.#fghfghl3.5 (17 _fgh|fghfgh ^## ># #... .. .# #...#####... .## ###...#...#.# ..# ###...........# .# #.#..... #.## ###..#... ##...###.##.†##..#....#. #.†.....# .# .fghK 6#.#.## #.#.###.###.#. fgh( 4Gem (8166) fgh fgh Z _Your magical contamination has completely faded away.fgh 1====5.5 (25fgh fghe > _You now have 52 gold pieces (gained 12).gghNE.## .># #... .. #.# #...#####... #.## ###...#...#.# #..# ###...........##.# #.#.....  #.## ###..#... ##. ##..###gghE.##.....#†##..#.#..#.†.....##.##.#....#.## #..#.##.#.#.##.##.#.#gghFb.# ...#.#gghMggh[e6.5 (14gghbgghcggh$r#.## ..># #...# .. ##.# #...#####... ##.## ###...#...#.##..# ###...........# ggh% ##.# #.......#.....# # #.## ###..#.. ##.#..###.##..... .###†##..#.#..#.†.....##.##.#....#.## #. .#.##.# .#.##.## .#.#.# ....#.#ggh8*ggh2`73ggh08ggh{9ggh #.##.># #...# .. .##.# #...#####... .##.## ###...#...#.##..# ###.# # ##.# #gghx q.#.....# ## #.## ###..#..##. .###..###.##..... ..###†##..#.#. #.#.†.....##.##.#.....#.## #..#.##.# .#.##ggh .## .#.#.# .....#.#gght ggh9 `82ggh ggh hgh) # ###.## ##### #...># #...# .. #.##. #...#####... ..##.## ###...#...#.# .###..# ###...........# .# ##.# #.......#.....#  #.## ###..#..........##...###.##.....###†##..#.....#..........#†.....#  ######hgh$...#  ######.......#... #....#.## #..#.##..#.#.##.## #........#.#...#hgh hgh====91hghhghhghM  ###  ##.#### ..> #.##.#  #...#####... .hghF.##.## ###...#...###.##......... ##.# #.......# ## #.## ###..#....## ..###..###..##..... #..###†##......#. ##.........#†hghzx######...................##.##.........##hghôhgha400hghhghigho>M ighEp- ### ighp ighp##.#ighp###igh2q ighlq0..>ighq  ighq,#.##.# igh&r\ #...#####... .ighr}.##.## ###...#...#ighr##.igh)s.##......ighps ##.# #....@..#.....# ighs## #.## ###..#ighht,....## ight?..###..###...ight8##..... #igh)u=..###†##.igheu-....#. ighuy##.........#........†.....#ighu#.##..........#ighvighnighga159igh^ighigh 3ighO"igh$igh'87igh (igh)igh)B6igh*ighL,X5igh3-igh.igh&/u2=====4igh/igho1igh1B3igh2igh4ighD4B2ighy5igh6igh"7B1igh7igh?9igh9(=====igh900igh:igh;igh<-49ighC<igh=ighl>igh>,8igh>igh?ighBX7ighgBighCighCB6ighDigh\FighF:5ighCGighHighHB4ighIigh@KighrK%3ighKQ=====3ighrLighNighFNB2ighcOighPighP,1ighQigh8RighSighTB0ighUighVighVY=====39ighWighvYighY,8ighYighZigh\\igh\,7igh\igh]igh:_ight_B6ighU`ighbighJbighpb:5ighcigheigh@eB4igh+fighgighgB3ighhigh>jX2igh"kighlighlv4=====1ighmigh;oigho:0ighHpighqighqC29ighrigh2tighctB8igh@uighvighvX=====7ighwigh3yighjyB6igh8zigh{igh{B5igh|igh ~igh]~B4ighighighB3ighighEX2igh>ighighB1ighigh,_ _You start resting.igh079.5 (38.0)igh5=====80.5 (390ighighp% _Magic restored.igh -  ###  #.## ##### ...># #...# .. ##.#  #...#####....## ###...#...#.# ###..# ###.....# # ##.# #.......#.....# ## #.## ###..#....##. .###..###...##..... ..###†##..#....#. #.........#† ######..######......#.## #.ighd igh. l1.5 (1.0)19igh ighY ighj- ### .## ##### ># #...# .. ##.# #...#####... ##.## ###...#...#.# ..# ###.# ighL ##.# #.#.....#  #.## ###..#..........##. ###..###...##..... ###†##..#...#. .#.†.....#...#.... ighigh^ `28ighighMjghM .## jgh7##### ># #...# .. .# #...#####... jghP.## ###...#...#.# ..# ###.jgh # ##.# #.#.....#  #.## ###..#..........##. ..###...........##..... ###†##..#......#.##..†.....#......jghW ..#......#... jghI&jgh91`37jgh.7jgh7jgh ## ##### ># #...# .. .# #...#####... .## ###...#...#.# ..# ###.# jghfA.# #.#.....# #.## ###..#..........##. ..###.....##..... †##..#............#.#.#........†.....#.............#...........#... jghjgh!=====46jgh/jghȠjghy ' ##### # #...# .. # #...#####... ## ###...#...#.# # ###.# .# #.#.....# jghbz ?.## ###..#..........##. ..###...........##..... †##..#............#.#.#........†.....# .............#.....#jghz M... jghʀ jgh `55jgh# jgh, jghv  ##### ## #...# ...# #...#####...  ###...#...#.# # ###.# # #.#.....# ## ###..#....##. ###...........##..... jght †##..#....#.#..#.†.....# ........# #.....#... jgh jgh `64jgh jghy kgh 3 Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 10% 1 b - Static DischargeConjuration/Air14%kgho 2 Select a spell to describe[!]/[I] toggle spell headerslghIq lghC{ lgh"~ Zigmound the TrooperOniHealth: 31/31 ========================Magic: 5/5========================#######AC: 4Str: 11lgh4 .#...# ...#EV: 8Int: 16#...#####...SH: 0Dex: 9 ####...#...#.#XL:  2 Next: 62% Place: Dungeon:1 # ###........@..#Noise: ---------  Time: 886.5 (0.0) # #.......#.....#f) +0 dagger ## ###..#..........##.Cast: Shock .###...........##.....lgh Gem (8114) †##..#............#.#.. .....#........†.....# .. #...................# # #.................#... ......#..........## #. _Unknown command. _Okay, then. _Your magical contamination has completely faded away. _You now have 52 gold pieces (gained 12). _You start resting. _Magic restored.lgh lgh" lgh lgh lghӎ ##### ##### #...# ....# #...#####...  ###...#...#.#  ###.#  #.#.....#  ###..#...##. ###.##..... ##..#....#.#..#.†.....# .. ........# # ......#... lgh lgh e7.5 (13lgh lghǡ mgh5      ##### ######  #...# #....#  #...#####...#  ###...#...#@#  ###.....#   #.......#.....#   ###..#...##.  .##.....  #..#....#.#..  mgh>6, #†.....# ..   .......# #  ....   mgh;mghA`82mghFmghGmghD       ##### ######  #...# #.  #...#####.@.#  ###...#...#.### ###...........#   #.......#.....#  #..#...##.  .##.....  #....#.#..  #mghφ.....# ..  .# # mghmgh'`91mghȜmghmgh6 >      mghȨ   ##### ######  #...# #.  #...#####...  ###...#...#.### ###mgh٩ c.....#   #.......#.....#  ##..#...##.  .##.....  .#....#.#..  .#†.....# ..  mgh mgh~ a900mgh^ ngh?      ##### ######  #...# #....#  #...#####.@.## ###...#...#.# ###...........#   #.#.....# ###..#..........##. ....##..... #....#.#.. .#†.....# .. ........# # ngha109nghnghlnghe{     ##### ######nghp  #...# #....#  #...#####...## ###...#...#@## ngh###...........#   #.......#.....#ngh8  nghSm###..#..........##. nghkL....##.....ngh #....#.#..ngh2 .#ngh†.....# ..nghΏ1 .ngh.......# # ngh5#...  nghdngh&2ngh:8nghnghNnghB2  ##### ######...# #....######...#####...#...#.### ngh2 ###..........@# .......####..#.....#. ##.....##..... .†.....#ngh@3 ......#.. ....#..........## #.  ngh9 ngh2@ `37nghD nghE ngh  ##### ######...# #....#####...####...#...#.### ###...........# ngh7 d.......####..#.....#. ##.....##.... #..#....#.#... ....nghX ......#### .#.##..........#  nghngh`46nghI ngh ogh ##### ######...# #......#####...####...#...#.### ###...........# .......####..#.....#. ##.....ogh##......[#..#......#.#...# ....†.....# ..#.... ##..ogh6....... .#.##.........## oghD ogh 55 _Found a cloak.oghM ##### ###### #...# #....#  #...#####...##  ###...#...#.###  ###...........# ## #.......#.....# ..# ###..#..........##...# ogh#...........##..@...[# ..#..#.#...#  ..#..†.....# ..#  ..............# ##  ...#...  #...####.  #.##..........#  ogh#.##.........##  #.#..#  oghuogh`64oghoghIoghjh  ##### ######  #...# #....#  #...#####...##  ###...#...#.###  ###...# ####  #.#.....# ...#  ..#.##...#  .oghh ##...@..[#  .#.#.#...#  .#.†.....#...#  ......#####  ..#... oghh  #...####.  .##.oghi T...#  ogh)i .##.........##  .#.#  oghq oghw `73oghU~ oghu pgh{l ##### ######  #...# #....#  #...#####...##  ###...#...#.###  ###.....######  #.#.....##...#  #..#.##...#  ##....@.[#  #.#.#...#  #.†.....#...#  ......#####  .#... pghl .#..####.  ##...#  ##...##  #.#  pghrpghZx`82pgh[}pghx~pghP ##### ######  #...# #....#  #...#####...##  ###...#...#.###  .....######  .#.....##...#  ..#.##...#  ##.....@[#  .#.#...#  .†.....#...#  ....#####  ...#... pgh Q #...####.  #...#  #.##  .#  pghVpghx[`91pghG`pgh{apghȽ\ ##### ######  #...# #....#  #...#####...##  ###...#...#.###  #.pghOo######  #.....##...#  .#.##...#  ##.#  #.#...#  †.....#...#  pghv~#####  #...  .pgh^####.  .# pghN .##  pghξH#  pghpghb9000pghpghN _You see here a +0 cloak.pgh*;pghh?b1099qghqgh$ _j - a +0 cloakqgh=(qgh,Zigmound the Trooper (Oni Air Elementalist) Turns: 903, Time: 00:07:57 Health: 31/31qgh,AC:  4 Str: 11 XL: 2 Next: 62% Magic: 5/5EV:  8 Int: 16 God: Gold: 52SH:  0 Dex:  9 Spells: 2/5 levels left rFire . . .f - +0 dagger rCold . . .(no offhand) qgh-rNeg . . .a - +0 robe rPois .(no helmet) rElec .g - +0 cloak rCorr .(no amulet) SInv .(no ring) Will .....(no ring) qgh-}Stlth + HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawlingrgh9rghC   Zigmound the Trooper##### ######  OnirghC#...# #....#  Health: 31/31 ========================#...#####...##  Magic: 5/5======================== ###...#...#.###rghD  AC: 4Str: 11 #...........######  EV: 8Int: 16 ......#.....##...#  SH: 0Dex: 9 .#..........##...#  XL:  2 Next: 62% Place: Dungeon:1 ........##......@#  Noise: ---------  Time: 901.5 (0.0) ...........#.#...#  f) +0 dagger rgh0E.......†.....#...#  Cast: Shock .............#####  Gem (8099) ...........#... ..........####.   ..........#   .........##   .........#   _You now have 52 gold pieces (gained 12). rghVEd_You start resting. _Magic restored. _Found a cloak. rghEN_You see here a +0 cloak. _j - a +0 cloakrgh/IrghMrghNrghrgh-Drop what?10/52 slots (_ for help) Hand Weapons (select all with ))  f - a +0 dagger (weapon) Armour (select all with [)  a - a +0 robe (worn)  g - a +0 cloak (worn)j - a +0 cloak Scrolls (select all with ?)  c - a scroll labelled IGAODD JAFA  e - a scroll labelled LOURUANUH  h - a scroll labelled MOWKEEKKAS  i - a scroll labelled ODUNUAT GI GAEM Potions (select all with !)  b - a potion of magic  d - a glowing yellow potion [Up|Down] select[Esc] exit rghwLetters toggle [.|Space] toggle selected[top]tgh< (1 turn)  f - a +0 dagger (weapon)  j + a +0 cloak[Enter] accept (1 chosen)tghP tgh   Zigmound the Trooper##### ######  Oni#...# #....#  Health: 31/31 ========================#...#####...##  Magic: 5/5======================== ###...#...#.###  AC: 4Str: 11 #...........######  EV: 8Int: 16 ......#.....##...#  SH: 0Dex: 9 .#..........##...#  XL:  2 Next: 62% Place: Dungeon:1 ........##......@#  Noise: ---------  Time: 901.5 (0.0) ...........#.#...#  f) +0 dagger .......†.....#...#tghZ   Cast: Shock .............#####  Gem (8099) ...........#... ..........####.   ..........#   .........##   .........#   _You now have 52 gold pieces (gained 12). _You start resting. _Magic restored. _Found a cloak. _You see here a +0 cloak. _j - a +0 cloaktgh e2.5 (18tghҤ tghR * _You drop a +0 cloak.ugh  ##### ######  #...# #....#  #...#####...##  ###...#...#.### #.###### .#.....##...# .#.##...# .##[#ughp .#.#...# .†.....#...# .##### .#... #.####. #.# #.## .# ugh$ughQ(`37ugh=,ugh-ugh$ughp&Read which item? Scrolls  c - a scroll labelled IGAODD JAFA  e - a scroll labelled LOURUANUH  h - a scroll labelled MOWKEEKKAS  i - a scroll labelled ODUNUAT GI GAEM [!] read|quaff[?] describe selectedvghzvgh[vgh.  Zigmound the Trooper##### ######  Oni#...# #....#  Health: 31/31 ========================#...#####...##  Magic: 5/5========================###...#...#.###  AC: 4Str: 11 ##...........######  EV: 8Int: 16 .......#.....##...#  SH: 0Dex: 9 ..#..........##...#  XL:  2 Next: 62% Place: Dungeon:1 .........##.....@[#  Noise: ---------  Time: 903.5 (0.0) ............#.#...#  f) +0 dagger ........†vghǥB.....#...#  Cast: Shock ..............#####  Gem (8097) ............#... #..........####.   #..........#   #.........##   ..........#   _You start resting. _Magic restored. _Found a cloak. _You see here a +0 cloak. _j - a +0 cloak _You drop a +0 cloak.vghP  Okay, then.vghvgh"vgh. _vgh N  ##### ######  #...# #....#  #...#####...##  ###...#...#.### #.....###### #.#.....##...# #..#.##...# .##....@.[# #.#.#...# #.†.....#...# .....##### ....#...vghNL .#...####. #...# #.## #.# vghTvgh[l4.5 (16 _vgh_vgh.avgh:   ##### ######  #...# #....#  #...#####...##  ###...#...#.###  ###.....######  #.#.....##...# #..#.##...# .##...@..[# .#vgh8; z.#.#...# .#.†.....#...# .......##### ..#... .#..####. vghm; .##...# .##...##vgh; Y .#.# vghB vghO `55vghQQ vghKR vgh ##### ######  #...# #....#  #...#####...## ###...#...#.# ###...........######  #.......#.....##...# ###..#..........##...# ...........##......[# #vgh G....#@#...# .#†.....#...# ........##### .....#...  ####. #.##.# vghƛ & #.###vgh W #.. vgh =######.# vgh vgh: `64vgh vgh wghwghYDrink which item? Potions  b - a potion of magic  d - a glowing yellow potion [!] read|quaff[?] describe selectedwghF wghnM wgh8S V##### ######  Zigmound the Trooper#...# #....#  OniwghS #...#####...##  Health: 31/31 ========================###...#...#.###  Magic: 5/5========================wghS ###...........######  AC: 4Str: 11wghS #.......#.....##...#  EV: 8Int: 16 wghT ###..#..........##...#  SH: 0Dex: 9 wgh7T "#...........##......[#  XL:  2 Next: 62% Place: Dungeon:1 wghT ..#............#@#...#  Noise: ---------  Time: 906.5 (0.0) ..#........†.....#...#  f) +0 dagger .................#####wghT A  Cast: Shock ...............#...  Gem (8094) ...#..........####.wghU  #.##..........#   #.##.........##   #.#..........# wgh-U r  ######.......#   wghRU A_Magic restored. _Found a cloak. wghqU o_You see here a +0 cloak. _j - a +0 cloak _You drop a +0 cloak. wghU ,_Okay, then.wgh] P  Okay, then.wgh"e wghj wghl . _wgh  ...# #....#####...####...#...#.### ###...........######.......#.....##...# ###..#..........##...# #...........##......[# ..#wgh I......#.#...#..†......####... #wgh @####. #.#wgh H# .##.wgh A... .#...#.......##.wgh 0  wgh% wgh wgh l7.5 (13 _wgh wghU xghK ####...####...#...#.### ###...........######.......#... ###..#..........##.. #...........##......[ ..#...#.#...†......####...# #####.# #.#.# .#. xgh... .#.#.#....†..>..  xghQxgh`82xghxghxgh0,o###...#...#.###  ###...........###### #.......#.....##...#  ##..#..........##...#  ...........##......[#  .#..#.#...#  .#.†.....#...#  ......#####  .....#.@.#  #....####.#  .##..........# .#  .##.........## .#  .#..........# .#  #####.......# .# #...#.......##. ## #.#.#....†..>..  ..#.###...####  xgh-3xgh9`91xgh>xgh"?xgh;0 Ixgh1 xgh2 xgh6 n0xghJ8 Y89xgh8 xgh: xghy< X8xghMe 765xgh;f xghBg X4xghg xghwi xghk X3xgh_k xghl xghm X2xghHn xghBr xgh s X1xghs xgh'v xghv xgh-w B0xghx xghy xgh{ Y79xghC| xgh P  There is an escape hatch in the floor here.xghN xgh I8 _xgh xgh xgh X7xgh{ xgh xgh n6xghK xgh X5xghu xgh4 xgh X4xghE xghߖ xgh X3xghY xghš xghE X2xgh՜ xghh xgh֨ X1xghͩ xgh xgh^ X0xgh. xgh xgh Y69xgh xgh! xgh xghž B8xgh xgh xgh X7xgh xgh xgh% X6xgh xgh xgh X5xgh xghp xgh X4xgh xgh xgh8 X3xgh xgh xghS X2xgh xgh xgh/ X1xgh xgh xgh X0xgh xgh xgh Y59xgh xgh xghE X8xgh& xgh xgh[ X7xgh xgh xghb X6xgh xghi xgh X5xgh xgh, 0 ##.# ##.###..# ###.......... .#.#####..# ##.# #.......#.... g.xgh, m.## #.## ###..#......... #..####....###..###...........##.## ##.##..###÷##..#............####..###.........#........†... .xgh- ......## ######................. .####### #######.................xghJ- ########......@....#..........#45.5 (36.0)...g............#.##..........#xghw- #####..........#.##.........## ...#........#.#..........##xgh- 9#######......#########.......##....>.......#...#...#.......## xgh- ....#####......#.#.#.#.#....†..>.xgh- ########....###.#...#.###...####....#..........#####......##xgh8 xgh? xghA E _Done exploring.zghazghzghy!zgh#F _Unknown command.zghzgh Level 1 of the Dungeon<>>>>(Press ? for help)zghħR#.........# #...# #...>##...# #....##.........# ##.## ##.##.##...#####...##zgh#.........### #.# #..##.#####...#...#.####...........####.# ##.###..# ###...........#######.........#....#.#####..# ##.# #.......#.....##...#zghf#.........####g.........## #.## ###..#..........##...##.........#####..####....###..###...........##......[##............#..## ##.##..###÷##..#............#.#...#############.#.#####..###.........#........†.....#...#zghV###.#.......## ######...................######.....####### #######.................#...###.##...########......@....#..........####.#zgh#÷.###.....g............#.##..........# #.###.####.#######..........#.##.........## #.##...............#........#.#..........#####.#######..########......#########.......##....#zghI##############†###....>.......#...#...#.......##.#####..........##......#####......#.#.#.#.#....†..>..##..........##..#########....###.#...#.###...#######..........##........#..........#####......###..........#...#####...#.>......#####......###..............# ##..#....###.#...#.###...#zghoo#..........#.#.######..#......#.###.#.#..##.#zgh'#.## ##.##.####...### #.# #..##.#####...#...#.### ..#####.###..# ###...........#######....#.#####..# ##.......#...###g.........## #.## ###..#.....#..####....###..###.....##......[...#..## ##.##..###÷##..#...#.#...###########.#.#####..###.......†.... zgho......## ######......###.....####### #.#...# ##.##...##......@....#.####÷.###.....g......#.# ##.####.########...............#...#######..########......#########....########zgh)†###....>....#...###..........##......######.#.#.#....†..>..# ####zgh#D###.#...#.###...#####......#..........#####......## ...#####...#.>.....# ##..#....###.#...#.###...#.#.####zghSg..#.###.#.#..##..#............#...###{ghm{gh̆##.# ##.###..# ###.......... Zigmound the Trooper .#.#####..# ##.# #.......#.... Oni g.........## #.## ###..#......... Health: 31/31 ======================== #..####....###..###...........##. Magic: 5/5======================== ..## ##.##..###÷##..#............ AC: 4Str: 11 .#####..###.........#........†... EV: 8Int: 16 .......## ######................. SH: 0Dex: 9 .####### #######................. XL:  {ghV2 Next: 62% Place: Dungeon:1 ..########......@....#..........# Noise: ---------  Time: 945.5 (0.0) .....g............#.##..........# f) +0 dagger .#######..........#.##.........## Cast: Shock .........#........#.#..........## Gem (8055) .########......#########.......## ###....>.......#...#...#.......## ....#####......#.#.#.#.#....†..>. #########....###.#...#.###...#### ......#..........#####......## _You drop a +0 cloak. _Okay, then. _Okay, then. _There is an escape hatch in the floor here. _Done exploring. _Unknown command.{gh~{ghK{gh{gh{ghu4 _{ghϘ{gh:3{gh{ghH{ghZX2{gh{gh{gh1X1{gh{gh049{ghհ{gh{ghWX8{gh{gh{gh X7{gh{gh{ghX6{gh{gh\ ÷.###..................#.## #.####.#######..........#.##. ......#........#.# #####..########......#########.. #####†###....>.......#...#...# ..##......#####......#.#.#.#.###..#########....###.#...#.### ..##........#..........#####...#####...#.@......#####.....54.5 (9.# ##..#....###.#...#.###. ..#.#.######..#......#.###.#.#..{gh#................#...#...## ...#...........######### ...######.......#.....###...#####  ##.##.......###...###..###......#  ............###..#####.# #..###..  ##.######..##### ######## {gh{gh{gh c _There is a stone staircase leading down here.{gh%[?25h[?0c[?25l[?1c{gh{gh6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down {ghxtResults elsewhere ([,] to cycle)  b - [D:1] a stone staircase leading downc - [D:1] a staircase leading out of the dungeon  d - [D:1] a stone staircase leading down  e - [D:1] an escape hatch in the floor  f - [D:1] a +0 cloak|gh |ghؙ y#÷.###..................#.##..... Zigmound the Trooper #.####.#######..........#.##..... Oni |gh7 *...............#........#.#...... Health: 31/31 ======================== #####..########......#########... Magic: 5/5======================== #####†###....>.......#...#...#... AC: 4Str: 11 |gh ..##......#####......#.#.#.#.#... EV: 8Int: 16 ..##..#########....###.#...#.###. SH: 0Dex: 9 |gh ,..##........#..........#####..... XL:  2 Next: 62% Place: Dungeon:1 ..#...#####...#.@......#####..... Noise: ---------  Time: 954.5 (0.0) |gh ......# ##..#....###.#...#.###. f) +0 dagger ..#.#.######..#......#.###.#.#..# Cast: Shock |gh& S....#................#...#...#### Gem (8046) ...#######...........######### ...######.......#.....###...#####|ghԛ   ##.##.......###...###..###......#  ............###..#####.# #..###..  ##.######..........##### ########  _Okay, then. _There is an escape hatch in the floor here. |gh _Done exploring. _Unknown command. _There is a stone staircase leading down here.  Search for what [? for help]? .|gh- 3|gh- |gh . _}gh}ghI}ghg}gh5}ghfl5.5 (15 _}ghn}ghd #.####### 2 }ghn#...J@..#  ####.##.#  ... ..  ###. ... }gh_ #. .## }gh##. #J   endoplasm (asleep) #.}ghN: #. }gh}gh}ghQw6.2 (1.7Shock4}ghV}gh[} _You climb downwards. _There is a stone staircase leading up here.gh'gh0gh1D [?25h[?0c [?1051l[?1052l[?1060l[?1061l