~iq Player: ZombieMERC Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2026-01-31.14:12:03.ttyrec Time: (1769868723) Sat Jan 31 14:12:03 2026  ~i30 [?1051l[?1052l[?1060l[?1061h ~i1C)0[?7h ~i2[?25l[?1c ~i@4 ~i= ~iA ~iKqWelcome, ZombieMERC. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Fighter ~i Welcome, ZombieMERC the Minotaur. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Minotaur Fighter ~iS ~iG ~iSWelcome, ZombieMERC the Minotaur Fighter. You have a choice of weapons.a - rapier(+1 apt)  b - flail (+2 apt)  ~i c - war axe (+2 apt)  d - trident (+2 apt)  e - long sword(+2 apt)f - unarmed ~i(+1 apt) + - Recommended random choice * - Random weapon % - List aptitudes ~iˤ5Bksp - Return to character menu ? - Help ~i#Tab - war axe ~i_  ~i5< ~iށZombieMERC the Shield-BearerMinotaurHealth: 19/19 ========================Magic: 0/0AC: 6Str: 20EV: 8Int: 5SH: 4 ~iDex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quivered ~iF #≈≈≈~~~~~~~≈≈≈# #≈≈≈~~≈~≈~~≈≈≈# #≈≈≈≈~≈~~~≈≈≈≈# #≈≈≈≈~~~~~≈≈≈≈# #≈≈≈≈~~~~≈≈≈≈≈# #≈≈≈~~~~~~~≈≈≈# #≈≈≈~~...~~~≈≈# #≈~~~..@..~~≈≈# #≈≈≈~~...~~≈≈≈# #≈≈≈≈~~~~~~≈≈≈#  ~i,#≈≈≈≈≈≈~~~≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈#  ###############       ~ii ~iWelcome, ZombieMERC the Minotaur Fighter.Will you be the one to retrieve the splendid Orb of Zot from the depths? ~i ~iPress ? for a list of commands and other information. ~iA ~i3[ _Found a staircase leading out of the dungeon. ~i3 ~i ~i# ~i% ~ig&$ _ ~i4*, ~i/xYou enter the shallow water.Water  ~i1 ~in4F _Moving in this stuff is going to be slow. ~i773 ~ig9 ~iP ≈~~~≈≈~≈~~~≈≈#  ≈≈≈~≈≈~≈≈~~≈≈#  ≈≈≈~~≈~≈~~≈≈≈#  #≈≈≈~~#  #≈≈≈~~≈~≈~~≈≈≈#  #≈≈≈≈~≈~~~≈≈≈≈#  #≈≈≈≈~~~~~≈≈≈≈#  #≈≈≈≈~~~@≈≈≈≈≈#  3.6 (3.6#≈≈≈~~~~~~~≈≈≈#  #≈≈≈~~...~~~≈≈#  #≈~~~..<..~~≈≈#  #≈≈≈~~...~~≈≈≈#  #≈≈≈≈~~~~~~≈≈≈#  #≈≈≈≈≈≈~~~≈≈≈≈#  #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈#  ~iR&[37m ~iU3 ~i ~i5 ~iX ~i , ~i ~iN ~iI, ~i ~in _Found an encrusted gilded ring. ~i 3 ~i  ~i5i ß.⌠⌠⌠(⌠⌠⌠.ß.#  ..=.........#  ~~~≈~~~~~~~≈#   ≈~≈≈≈~~≈≈~~≈#  ≈~~~≈≈~≈~~~≈≈#  ≈≈≈~≈≈~≈≈~~≈≈#  ≈≈≈~~≈~≈~~≈≈≈#   ~i'#≈≈≈~~~~~@~≈≈≈#  10.0 (6.4)#≈≈≈~~≈~≈~~≈≈≈#  #≈≈≈≈~≈~~~≈≈≈≈#  #≈≈≈≈~~~~~≈≈≈≈#  #≈≈≈≈~~~~≈≈≈≈≈#  #≈≈≈~~~~~~~≈≈≈#   ~iO#≈≈≈~~...~~~≈≈#  #≈~~~..<..~~≈≈#  #≈≈≈~~...~~≈≈≈#   ~id ~i% _Found 9 stones. ~i3 ~i ~i ~i , ~i _Found 10 gold pieces. ~i ~i#, ~ii% ~i2b#+###+###+##)..........$ß.⌠⌠⌠(⌠⌠⌠.ß. ..=......... ~~~≈~~~~~~~ ≈~≈≈≈~~≈≈~~ ≈~~~≈≈~≈@~~4.8 (4.8 ≈≈≈~≈≈~≈≈~~ ≈≈≈~~≈~≈~~~~~~~~~~~≈~≈~~≈~≈~~~≈≈~~~~~≈≈≈≈≈~~~~≈≈≈~~~ ~i07 ~i9$ _Found a sling. ~i3 ~i], ~iqB ~i ~iS, ~i\ ~i ~i > ~i  ~i ~i_3 ~i ~i ~i ~i ~i ~i#1 ~i$ ~i-S ###+###+###+###  #.)..........$#  #.ß.⌠⌠⌠(⌠⌠⌠.ß.#  #...@.........# 22.6 (7 #≈~~~≈~~~~~~~≈#  #≈≈~≈≈≈~~≈≈~~≈#  #≈~~~≈≈~≈~~~≈≈# #≈≈≈~≈≈~≈≈~~≈≈# #≈≈≈~~≈~≈~~≈≈≈# #≈≈≈~~~~~~~≈≈≈# #≈≈≈~~≈~≈~~≈≈≈# #≈≈≈≈~≈~~~≈≈≈≈# ~i . ~i 5 ~i?71 _e - a ring of magical power ~i/  ~iD0  ~i 2  ~ia6  ~i9 , ~i{=  ~i> B  There is a dry fountain here. ~i@  ~iSA  _ ~iB  ~iC  ~iE , ~iF  ~iDJ  ~iL , ~iN  ~i(R  ~iCU , ~itW  ~iY  ~i[ , ~is X ~it  ~izv  ~ix , ~iy  ~i{  ~i} , ~i~  ~iʁ , ~i8  ~iى Q         ###+###+###+###  #.)..........@#  32.6 (10.0)#.ß.⌠⌠⌠(⌠⌠⌠.ß.#  #.............#  #≈~~~≈~~~~~~~≈#  #≈≈~≈≈≈~~≈≈~~≈#  #≈~~~≈≈~≈~~~≈≈#   #≈≈≈~≈≈~≈≈~~≈≈#  ~if k #≈≈≈~~≈~≈~~≈≈≈#   #≈≈≈~~~~~~~≈≈≈#    ~i  ~i  ~i 2 _You now have 10 gold pieces. ~iB ~iFX ~i-I7 _You open the door. ~i}K3 ~iL ~i.N ~iP, ~iQ ~iX   ### .. #. #.##  #..  ###+###+###@### 6.6 (4.0) #.)...........#  #.ß.⌠⌠⌠(⌠⌠⌠.ß.#  ~iBY #.............#  #≈~~~≈~~~~~~~≈#  #≈≈~≈≈≈~~≈≈~~≈#  #≈~~~≈≈~≈~~~≈≈#  #≈≈≈~≈≈~≈≈~~≈≈#  #≈≈≈~~≈~≈~~≈≈≈#  ~i9Z ~i _ ~iaQ _There is an open door here. ~ir3 ~iyf _ ~iB~, ~i, ~i ~i7 ~i, ~i ~iV ~i, ~il ~i7 _You open the door. ~iA3 ~i ~i  ~iɢ, ~i ~i    ######  .....  ..##.  #.##.##  #.##..#  '### 42.6 (6 #.)....#  #.ß.⌠⌠⌠(⌠⌠⌠.ß.#  #....#  #≈~~~≈~~~~~~~≈#  ~iv/ #≈≈~≈≈≈~~≈≈~~≈#  #≈~~~≈≈~≈~~~≈≈#  #≈≈≈~≈≈~≈≈~~≈≈#  #≈≈≈~~≈~≈~~≈≈≈#  ~i ~i\ ~iصQ _There is an open door here. ~ii3 ~i, _ ~i  ~ir, ~i( ~i7 _You open the door. ~iu3 ~i ~i ~iУ).J....... ......... ........####### ........+ ..... ........# ..##. ........# #.##.## ........# #.##..#   ~i,Z'###  #.)....#  #.ß.⌠⌠⌠(⌠⌠⌠.ß.#  #....# #≈~~~≈~~~~~~~≈# ~iS #≈≈~≈≈≈~~≈≈~~≈# J   endoplasm (asleep) #≈~~~≈≈~≈~~~≈≈# #≈≈≈~≈≈~≈≈~~≈≈# #≈≈≈~~≈~≈~~≈≈≈# ~i7.6 (5open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  An endoplasm comes into view. ~ik.JJ8.6 (6 ~i ~i _The endoplasm quivers. _There is an open door here. ~i{j##..J....... .########.+ .....#.# ..##. #.# #.##.###......@.# #.##..# ########'###'###'### #.)...........# #.ß.⌠⌠⌠(⌠⌠⌠.ß.# #.............# #≈~~~≈~~~~~~~≈# #≈≈~≈≈≈~~≈≈~~≈# #≈~~~≈≈~~~≈≈# #≈≈≈~≈≈~≈≈~~≈≈# ~il ~i*.J ~i\29.6 (1 _ ~i ~i ~i ~iYy# .##.  ~id.......... ...J.....####### #.+ ..... #.# ..##.  ~i׻x#.# #.##.##  ~i#........# #.##..# ########'###'###'###  ~iX#.)...........##.ß.⌠⌠⌠(⌠⌠⌠.ß.##.............# #≈~~~≈~~~~~~~≈# ~iz#≈≈~≈≈≈~~≈≈~~≈##≈~~~≈≈~≈~~~≈≈# ~iþ ~i*.J ~i['50 ~ie ~i ~i+\ ######### .#.. ### .. ..  .........####### #...J....+ ..... # ~i1.# ..##.  #.# #.##.## #........# #.##..# ########'###'###'### #.)...........# #.ß.⌠⌠⌠(⌠⌠⌠.ß.# #.............# #≈~~~≈~~~~~~~≈# #≈≈~≈≈≈~~≈≈~~≈# ~i[6#.J. ~i6&1 ~i8> ~i@ ~i ..#####.#.#.##### ~i ..#...####### #.+ ..... #....J@..# ..##. #.# #.##.## #.# #.##..#  #'###'###'###  #.)...# #.ß.⌠⌠⌠(⌠⌠⌠.ß.# #.......# #≈~~~≈~~~~~~~≈#  #≈≈~≈≈≈~~≈≈~~≈# ~i6+  The endoplasm freezes you.8--2 ~iK  ~iM % _You are frozen. ~i  You hit the endoplasm. Your headbutt misses the endoplasm.The endoplasm is heavily wounded.The endoplasm freezes you.5------=3.9 (1.3 ~i ~id% _You are frozen. ~iA You barely mis  The endoplasm barely misses you.  The endoplasm freezes you. ~iB #4 ~i;B A-----5.2 ~ifI  ~iK % _You are frozen. ~i8;  You hit the endoplasm. ~iHB1. ~iBg5/20=166.6 (1.4 ~i=Xc _You kill the endoplasm! ~ig3 ~i ~i ~i ~6== ~i ~iQg _Found Nepsaraz's Distillery. Found a stone staircase leading down. ~i-I ~i ~i, ~i ! ~i# ~i' ~iW' ~i( ~i+ ~i-O= ~i/ ~ix6k +##.#  .....  #.∩.  ...########### ~i6b#.#......... #.........#### #............. #.#.@...........-61.6 (5.0 ~i7; #>..........####### ####........+ ..... ~i37B#........# ..##.#........# #.##.###........# #.##..# ~ip7 ########'###'###'#  ~i7#.)..........  #.ß.⌠⌠⌠(⌠⌠⌠.ß ~iE8} - ~iC ~i3 ~i8 ~it ~ia ~i7= ~i ~i% ~i ~i ~id ~i ~i , ~i  ~i ...  .# #. #.+##.## ......### #.##.∩...# #.....@###########5.6 (4 ~i#.##.#.#......... .. #.........#### ## #.............#.#............. ~iw#>..........####### ####........+ ..... #........# ..##.  ~iY#........# #.##.# ~ie ~i. ~i ~i  ~iw ~i5 ~i ~i^8==  There is an entrance to Nepsaraz's Distillery here. ~ii .b .... ...# ..# ..# # #.#  #.+##.## #...@..###  #.##.∩...# #......########### #.##.#.#.. ...###### ##..#...... b   bat (asleep) ##.#.......#>....##########..+ ....6.6 (1 ~ie  ~iV   ~i  . ~iI  ~i  ~i  ~iS   ~i *A bat comes into view. ~i  ~i  ~i!:7.6 (2 ~i&0 _The bat moves out of view. ~i 3 ~i2  ~i«  ~i  ~iy  ~i , ~iE  .. .... ...# ..# ..# # #.# #.+##b## #..@...###8.6 (1 ~i  #.##.∩...# #......#### #.##.#.#. .. ...#.........#### # ##..#..... b   bat ##.#...... #>.......... ####.+  ~i'  ~i,  ~ig Z _A bat is nearby! ~ie:##' ~i4  As you open the door, it creaks loudly! You hear an angry hiss.  You hear a loud squeak. ~i{u.b======9 ~i ~i: _The bat hits you but does no damage. ~i  You miss the bat. Your headbutt misses the bat. ~i ~i ~iI  The bat hits you but does no damage. ~iN SS   ball python (constriction)  A ball python comes into view.The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.=-1 =-----71.0 (1.4Constr  ~i ~i: _The bat hits you but does no damage. ~i w  You closely miss the bat. You hit the ball python. ~i ^  You kill the ball python! ~in †. ~i v 8 25-----2.3 (1.3 ~i  ~i : _The bat hits you but does no damage. ~iR ~iCS ~iT ~iW ~i]...... ...# .#  ~i.^E..# ### #.# #.†##.##......### ~iR^#.##@∩...# #.b....########### ~iu^#.##.#.#......... .r ...#...#### ~i^## ##..#.... ~i^ ##.#...... b   bat ~i^#>....###### r   rat (wandering) ~i_####..+ .... #. ~i4_G# ..## ~iec 0.0  A bat and a rat come into view. ~if ~iNg<  The rat squeaks loudly. ~ih ~inX.== ~itr3.3 (1 ~it ~iwL _You block the bat's attack. The rat moves out of view. ~i.... ...# ..# ..#### #.# #.†##.## #......### #.##.∩...# #.b@...########### ~iq #.##.#.#........... ...#.###### ##..#....... ##.#.... #>..........##### ####........+ ... #........# ..# ~ii #.# #. ~i1 ~i* ~i ~irr   rat--4 ~i ~ib : _The bat hits you but does no damage. ~i  You barely miss the bat. The bat barely misses you. You block the bat's attack. ~irr. 9= ~iZ9--5.6 (1.3 ~i" ~i=%: _The bat hits you but does no damage. ~iG  You closely miss the bat. The bat barely misses you.  ~i&H C The bat hits you but does no damage. ~i:K  A goblin comes into view. It is wielding a +0 club. ~i9S .rgg   goblin (wandering) ~iS -7.1 (1.5 ~iPY  ~i] P _The rat barely misses you. ~imQ  The goblin shouts!  You slash the rat! ~i[ ~i ~i ~i.b.ggb   bCovered =733==8.5 (1.4 ~i9] _You kill the rat! ~i3 .... ~i ...# ..# ..# ~iY ### #.# ~i0 #.†##.## #......### ~id #.##.∩...# #.@....# ~i# ~i #b##.#.#. .g....# ~iR.#### #####..# ~i. ##.#. #> ~i6f. ####.+  ~iT> #.# .. ~isi #.# #. ~iD ~i" ~iw(,bg.b ~i($20 ~i(8==--9 ~i#) 0 ~i> ~iQBV _You block the bat's attack. The bat hits you but does no damage. ~iV  You barely miss the goblin. You closely miss the bat. ~i*  ~i _--80.9 (1.4 ~i{  ~i b _The bat hits you but does no damage. The goblin hits you but does no damage. ~i7  You slash the bat! ~i0q  You kill the bat!You hit the goblin. ~i`A†) ~i1 ~iS==502.2 (1.3 ~i ~igJ _You kill the goblin! ~i  .... ...#...#...# ###.#.# #.†##.## #......### #.##.∩...# #@.....## #)##.#.#. ......#. #####..# ##.# #>.. ####.+  #.#  #.# # ~i.  ~ih rr   quokka (wandering) ~i 4-30 ~i  ~i _A quokka comes into view. _You see here a bat corpse. ~i#....###.#.†##.##....r#####.∩...†.....#############.#.#......... ...........#..### ~i^#...#####..#...#. ##.# #>..######.+ . #..## ~iv ~ir.r ~i-4 _ _You see here a +0 club. ~i...# ...# ###.#.# #.†##.##....r.###. #.##.∩...# ... #†.....###########?....#)##.#.#......... ........@..#...#####...#####..#.... ~i#. ##.#. #>..########+ .. #........# .. #.# #. #.# #. ########'###'  ~iE<5 ~i ~ipj _Found a scroll labelled KAOCLE TUFFOLURGH. ~i...# ###.#.# #.†##.###......###. #.##r∩...# ... #†.....###########?....#)##.#.#......... ...........#...#####...#####@.#.... #. ##.#.  #>..#########..+ ... #........# ..##.# #.# r   quokka#.# #.#########'###'# #.)......0.r6.2 (1 ~i ~i7p ...# ...# ###.#.# #.†##.##  #......### . #.##.∩...#  ... #†.....########### ?....#)##r#.#...  ~ik8A ........@..##### #...#####..#.#.#.#..... #>....########........+ .. #.# .. #.# #. #........# #.########'###' ~i> ~i@`.r ~iA7 ~iGH ~iL ~iw & ...# ...#. ###.#.#.. #.†##.##... #......###... #.##.∩...#.. #†.....#.?....#)##.#.#. .r.#. #...#####..# #. ##.# #>... ####..+  #..#  #........# # #.# # #'### ~i  ~iC :r. ~i &8 ~i  ~i  ~i ~i ~iS% ~i|' ~iߏ  You barely miss the quokka. Your headbutt misses the quokka. ~iC $18 ~i B---=9.5 (1.3 ~iޚ D _The quokka bites you. x2 ~i0??90.8 ~ivE ~i+H _You barely miss the quokka. The quokka misses you. ~i6  You hit the quokka.  The quokka is moderately wounded.The quokka bites you but does no damage.2.2 (1.4 ~iM ~iZ4 _You block the quokka's attack. ~i   You miss the quokka.The quokka is moderately wounded.9=--3.6 ~i"$ 4 _You block the quokka's attack. ~il  You barely miss the quokka.The quokka is moderately wounded.4.9 (1.3 ~i|q ~ietV _The quokka barely misses you. x2 ~i}_   ~i `  You barely miss the quokka.The quokka is moderately wounded. ~i` Y5----6.2 ~ih  ~ij . _The quokka bites you. x2 ~i  You miss the quokka. Your headbutt misses the quokka.The quokka is moderately wounded. ~ifc6=---7.5 ~i& ~i)4 _You block the quokka's attack. ~i 8  You hit the quokka. ~i] y† ~i R=668.9 (1.4 ~i  ~iĸ J _You kill the quokka! ~ig...# ...# . ###.#.# .. #.†##.## ... #......### .... #.##.∩...# ..... #†.....#  ~iOT.?....#)##.#.#. ...#.##...#####..#. ~ir#. ##.#.#>...# ~iM####..+ .#..# .#........# #.#.# #.#'###' ~i ~i ~i4-90 ~i ~is _You see here a quokka corpse. ~iQ  ~iT J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.7   2.8  +2   j - Spellcasting   0.0   2.0  -4       ~iPU 0     b - Maces & Flails   1.4   0.7  +2      c + Axes2.6   2.1  +2       d - Polearms   1.4   0.7  +2       e - Unarmed Combat   0.0   0.8  +1       ~i0V s                f + Armour3.7   2.8  +2       g - Dodging   0.0   0.8  +1   ~iV     h + Shields3.7   2.8  +2       i - Stealth   0.0   1.2  -1           ~iW                                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  ~iW }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets ~i+ b + Maces & Flails   1.4 d + Polearms   1.4+ g + Dodging 0.0+In automatic mode, skills are trained as you use them. auto|manual ~i, oop + Conjurations   0.0   1.7  -3  q + Hexes0.0   2.0  -4  r + Summonings0.0   1.7  -3  Staves 7  +2   s + Necromancy0.0   1.7  -3  f + Unarmed Combat   0.0   0.8  +1   t + Forgecraft ~i@ 0.0   1.4  -2  g + Throwing0.0   1.0   0   u + Translocations   0.0   1.7  -3         v + Alchemy0.0   1.7  -3   h + Short Blades   0.0w + Fire Magic0.0   1.7  -3   i + Long Blades   0.0   0.7x + Ice Magic ~i I0.0   1.7  -3  j + Ranged Weapons0.8  +1   y + Air Magic ~i 0.0   1.7  -3  z + Earth Magic ~i 0.0   1.4  -2   ~i  k + Armour 3.7   2.8  +2   l + Dodging 0.0   0.8  +1   0 + Invocations ~i@ 0.0   1.0   0   ~ig u m + Shields 3.7   2.8  +2   1 + Evocations0.0   1.2  -1   ~i n + Stealth ~i 0.0   1.2  -1   2 + Shapeshifting   0.0   1.7  -3  The relative cost of raising each skill is in cyan ~i .  Skills enhanced by cross-training are in green.useful|all~i r b + Maces & Flails   0.0 d + Polearms   0.0The species aptitude is in white.enhanced|base ~i b + Maces & Flails   1.4 d + Polearms   1.4Skills enhanced by cross-training are in green. enhanced|base ~i߂  b + Maces & Flails   0.0 d + Polearms   0.0The relative cost of raising each skill is in cyan.  The species aptitude is in white.enhanced|base ~i:u b + Maces & Flails   1.4 d + Polearms   1.4Skills enhanced by cross-training are in green. enhanced|base~i9*~i?o d - Polearms   1.4~i:y{ d + Polearms   1.4~i19*~i o d - Polearms   1.4~i}X 9*~io b - Maces & Flails   1.4~i  c * Axes   2.6~iԡ o c - Axes   2.6~i= c + Axes 2.6~ipF c * Axes   2.6'~iTargetTarget--  --  --  --  --  --  '~iu--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  '~i(--  --  --  The current training targets, if any.[-] clear all targetscost|targets'~i/T rain rain 22%       28%                                   25%  3%   22%       percentage of incoming experience used to train each skill is in brown.trainingtargets-~i7 a * Fighting   3.7  383191191~i 1~i 1~i ...#ZombieMERC the Covered...#Minotaur. ###.#.#Health: 16/20 ===================-----.. #.†##.##Magic: 0/0... #......###AC: 7Str: 20.... #.##.∩...#EV: 8Int: 5..... #†.....########### SH: 4Dex: 91~i P.?....#)##.#.#.........XL:  1 Next: 66% Place: Dungeon:1........@..#.........#### Noise: ---------  Time: 99.9 (0.0)#...#####..#............. a) +0 war axe#.##.#............. Nothing quivered#>..........########........+ ..#........# .. #........# #. #........# #. ########'###' You miss the quokka. Your headbutt misses the quokka.The quokka is moderately wounded. 1~i/ _You block the quokka's attack.  You hit the quokka. _You kill the quokka! _You see here a quokka corpse.1~iI 41~i 1~i 3~iR33~i3~i~3~i3~i$ _3~i3~i3~ia7=3~i33~i3~i ,3~i3~i4 _Found 4 stones.3~i33~i3~i3 _Found a spear.3~i33~i3~i<u _Found a scroll labelled VECAGU WUTOBB.3~i~8==3~ik3~i3~i[,3~ib3~i3~i13~i3~i6 ...# #.# ...# ##########.# ...# ...........####.#.# ...........##.†##.## ...........##......### ............#.##.∩...#  ............#†.....##### ....#)##.#.#....107.9 (8.0) ..............†..# ..#####...#####..##...# ##.#............ #>.....(....)?. ####...##........ #.....#........ #.... #.....3~i+} _f - a scroll labelled KAOCLE TUFFOLURGH4~i34~i4~i4~i=B4~i4~i~9==4~i4~i4~i...........####.#.# ...........##.†##.## ...........##......###..#.##.∩...#..#†.....#######............#)##.#.#....................†..#..........#####...#####..#........ #..@# ##.#....##>...4~io(....)?...#####.###.........# #...#........# #...###......# #..l   frilled lizard (asleep).. .#.....# ######## .#..l..# #.) #.ß4~i 9.9 (2  A frilled lizard comes into view.Found an escape hatch in the floor.4~i}ll>4~i,10.9 (34~ir4~i8 _The frilled lizard hisses angrily.5~iB.##.†##.#..##......###...#.##.∩...# ...#†.....########5~i...#)##.#.#.....................†..#.....#####...#####..#. .###...######.#.........@...##>....(....)?...########.........# #...5~i)D# #....#### #... .#.l...# ########'5~i^ ..#..>..# #.)....#.....# 5~i8#.ß.#...5~i5~i:l.5~i"+1.9 (15~i 5~i6~i.....###.#.##.∩...†.....########.)##.#.#...........†..#..#####...##### .###...######6~i............##>.(....)######.........#  ..#...###..l. .#..#######' ..#..> #.)....#...ß6~iw.## ..≈~~6~i6~iX6~il.b   bat (wandering)l   frilled lizardb6~i&26~i6~i _A bat comes into view. _You see here a scroll labelled VECAGU WUTOBB.6~i6~iĺA scroll labelled VECAGU WUTOBB. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, or (g)et.8~ig8~iS...........##......###ZombieMERC the Covered............#.##.∩...#Minotaur............#†.....######## Health: 19/20 ======================--............#)##.#.#....... Magic: 0/0..............†..#......... AC: 7Str: 20..#####...#####..#......... EV: 8Int: 5.###...######.#......... SH: 4Dex: 9............##>.......... XL:  1 Next: 66% Place: Dungeon:1..(....)@...#####........ Noise: ---------  Time: 112.9 (1.0)###.........# #........ 8~ia) +0 war axe..#....l...# #........ Nothing quivered...###......# #.......... .#.....# ########'..#..>..##.). b   bat (wandering)...#.....##.ß. l   frilled lizardb## ......##...#≈~~ _f - a scroll labelled KAOCLE TUFFOLURGHA frilled lizard comes into view.Found an escape hatch in the floor. _The frilled lizard hisses angrily. _A bat comes into view. _You see here a scroll labelled VECAGU WUTOBB.l.l   frilled lizard.38~i8~ic _g - a scroll labelled VECAGU WUTOBB8~iQ8~i8~iz8~i  You miss the frilled lizard.The frilled lizard unfolds its giant frill.8~ibb   batl   frilled lizard8~ioe20===5.3 (1.48~ix8~iBI _The frilled lizard bites you but does no damage. x29~i B  You slash the frilled lizard!9~iW a  You kill the frilled lizard!9~iz 9~i<  You hit the bat but do no damage. You block the bat's attack.9~i, 9b..9~i 6756.8 (1.59~i 9~i{ : _The bat hits you but does no damage.:~i  You hit the bat.  The bat is severely wounded.:~i:~irf 8.2 (1.4:~i&:~i(u _The bat hits you but does no damage. The bat barely misses you.:~iɚ7  You slash the bat!:~ie):~ifTrooper==839.6:~iH:~iG _You kill the bat!<~in<~i, ..#†.....####### ............#)##.#.#...... ..............†..#........ ..#####...#####..#. ..###...######.# ............##>.(....)....##### ###.........# # ...#...@....# #-21.6 (2.0 ...###......# #.. ..#.....# ######## #...#..>..# #.) .....#.....# #.ß...## ......# #...# #.....# [4<~i-60m#≈~## #.#.### #≈≈ #≈-<~i/<~idg<~i/I<~ib <~i <~i <~i,<~i,<~i2<~i<~iP,<~i<~iI#####...#####..#........ ..###...######.#.. ............##>. ..(....)....########.........# #...#........# #...###......# .. #..######## #...#@.> #.)4.6 (3 .....#<~i  #.ß.## . #....# .#...≈~## ..#.#.##≈≈ .. #...# ≈~ .## ....# ≈ .. ....# ≈<~i <~i0&<~i'=~i 3=~i= =~iݨ =~i  ..#...........##>.(....)######.........# ...#..##.. #..#.####### #...#..> #.)...ß...###..# ..#≈~###...#.#.##≈ #.. #...# ~g.## .≈ g   hobgoblin (asleep)... ....## ###. =~i t 0  A hobgoblin comes into view.=~iO \.gg=~iҾ 4==5.6 (1=~i =~i C _The hobgoblin shouts! You hear a loud squeak.>~i; ............##> ..(....)....#####.###.........# ##...#........# ##...###......# # ...#..#.....# ####### ###...#..>..# #.#.....#.....# #.##.# #. ..#...#.....# #≈ ###...#.#.### #≈ #...#...#  #.g###....# #≈.. ....# #[40>~i<m## ###.# # .# # #>~i3=>~iUFog.--6>~i\M>~i O?~i ..###...######.# ............##>. ..(....)....#####..##....# # #...#........# ##...###......# #..... ...#..#.....# ###### ###...#..>..# # #....@#.....# ##...##.#?~il #....#...#.....# #r ###...#.#.### # #g..#...# # ..###....# # r   rat (wandering) ... ....# #.## ###.# #.# #?~ie  A rat comes into view.?~iU<  The rat squeaks loudly.?~i b.b   b  A bat comes into view.?~ip/==7?~i+?~iƯ0 _The rat moves out of view.?~i S ..###...######.##. ............##>#.#..(....)....#####?~i Q ..###.........# # #...#........# # #...###......# # b..#..#.....# ?~i: ###...#..>..#  #...@.#.....# ?~i ? #...###......# ..#...#.....# .r###...#.#.##. #g..#...## ..###....# r   rat ... ....# .## ###.# .#?~ia ?~i or.--8?~i ?~i @~iP  ..###...######.# #. ......##> #.#..(....)....##### ..###.........# # #...#........# # #...###......# # b..#..#.....#  ###...#..>..# #..@..#.....# #...###......#.r.#...#.....##...###...#.#.@~i##.#. #g..#...# # ..###....#  ... ....#  .## ###.#  .#@~i,@~i_Qr.###g@~i.g   hobgoblinr   rat@~iMA--9@~i@~i1A~i!&y#. ............##> #.#..(....)....##### ..###.........# # #...#........# # #...###......# # b..#..#.....# ####. ###...#..>..# #...#.....#.....#r@###g.....#.......#...#.....###...###...#.#.###..#. #...#...# # ..###....# ... ....#r   rat## ###.# .# A~ib)A~i4g.g   hobgoblinr   ratA~ie5/=30A~i/<A~iY?; _The rat bites you but does no damage.A~i 5  You hit the rat.A~i A~iS A~iQ og..†A~ij 6912.0 (1.4A~iO A~i% G _You kill the rat!B~i =  You slash the hobgoblin!B~i  I†B~i #. ............##>.... ZombieMERC the TrooperB~i #.#..(....)....#####.. Minotaur..###.........# #.. Health: 20/20 ========================#...#........# #.. Magic: 0/0#...###......# #.. AC: 7Str: 20B~i eb..#..#.....# ### EV: 8Int: 5#. ###...#..>..#B~i SH: 4Dex: 9#...#..†..#.....#XL:  1 Next: 108% Place: Dungeon:1#.†@###......#Noise: =--------  Time: 133.5 (1.5).......#...#.....#a) +0 war axe##...###...#.#.###Nothing quiveredB~i ..#. #...#...#. # ..###....#... ....#.## ###.#B~i p.#A bat comes into view. _The rat moves out of view. B~i= C_The rat bites you but does no damage.  You hit the rat. B~ia Q_You kill the rat!You slash the hobgoblin!B~i _You kill the hobgoblin!You have reached level 2!B~i' /  --more--E~iS7/271/1========================2 3% E~iE~i4 _F~i F~iV F~i] F~i F~i F~iK $ _F~i F~i _  You see here a rat corpse.F~i F~i:  _F~i F~i F~i F~i F~i ,F~i F~i F~i ,F~i F~i  ..###...######## #.#............##>#.. #.#..(....)....###..## ...###.........# #.. #.#...#........# #...#.#...###......#  ...#.#...#..#.....# #...###...#..>..# #.@.#..†..#.....#-7.5 (4.0 #...###.†.###......#...#.......#...#.....# ###...###...#.#.### #..#.# #...#...##.. #. ..###....#.. #. ... ~i@ 34m....#. . .## ###.##.#-F~i# F~i$$ G~iE3G~iFG~iLG~iNG~iSXH~iH~iM..##. #.#..###...######.# ......>#.. #.#..(....)....###..## ...###b.. #.#...#..#...#.#...###.H~iI?#...#.#...#..#....###...#..>8.5 (1 #...#..†..# #...###.†.###....#.......#...#.....#. ###...###...b   bat (wandering)H~iH~i@H~iZ _A bat is nearby!H~i G ..#####...##### #.#..###...###### ## #.#......## #.. #.#..(....).... ..###...###b.# #...#.#...#.# #...#.#...###......# #...#.#...#..#.....# #@..###...#..>..# #...#..†..#.....# #...###.†.###......# ...#.......#...#.....# . ###...###...#.#.### #..#.# #...#...# H~i  #.. #. ..###....#  .. #. ... ....#  . . .## ###.#H~iG H~i -9 _H~ih H~i I~i$I~i_%I~i&I~iD,I~i>/I~i2,I~iG3I~i5,I~i@6I~i3= ............. ..#####... # #.#..###...## ##. #.#............ #.. #.#..(....).... ..###...###b.. #...#.#..... #...#.#...###......#.@.#.#...#..#.....I~i=41.5 (2#...###...###...#..>..#.. #...#..†..#.......# #...###.†.###......#. ...#.......#...#.....# . ###...###...#.#.## #..#.# #...#...# #.. #. ..###....#I~i= .. #. ... ....#I~ij?I~iFJ~iJ~iJ~iPJ~igJ~io,J~iD,J~i0,J~iJ~i 2## ..#####...###. #.#..###... ##. #.#.......... #.. #.#..(....)## ..###...###b..J~iS#.. #...#.#...#...###...#.#...####..#...#.#...#..##..@###...###...#..>3 #.....#...#..†..#....###...###.†.#####. ...#.......#...# # . ###...###...#.# #..#.#. #...#...J~iN~  #.. #.# ..###....  .. #.#... ....  . . .## ###. J~iJ~i!J~i K~iV IK~iGZ K~i] BK~ia K~i c ,K~i)d K~ie K~ij XK~ikl ,K~im K~it ## ..###...###b........# #.. #...#.#...#........# ...###...#.#...#### #..#...#.#...#..#.....# #...###...###...#..>..# #.....#...#..†..#.....# #...###...###.†.###......# K~iu ##.#...#.......#...#.....# # #...###@..###...#.#.### 7.5 (4#...#..#.#..#...#...# ..###...#.# ..###....# ... .....#.#.... ....####...###...## ###.#...# #.# K~ivv .## .# .# K~i| K~iq~ L~i IL~iX L~ij L~i L~i L~i BL~i ,L~iz L~i 9 _Found 9 gold pieces.L~i 3L~ip L~i L~i[ ,L~i L~in : _Found 18 gold pieces.L~i 3L~i L~i L~i ,L~ir L~i\ #...###...###.†.#### ##.#...#.......#...#.....# # #...###...###...#.#.### #...#..#.#..#...#...# ..###...#.#...###....# L~i ...#.....#.#....$#....# ##...###...## ###.#  ...#...#.#...# .#  .###...#@#...# 53.5 (6 #.. #.# ..# L~i%  ..## ... ##..  .$. #...# ... ## .###. .. #. .. ## ## L~i 7L~i L~i N~i3N~i6N~iA,N~iBN~iBN~i N~iP,N~iN~iN~i,N~iN~i~N~iMN~iN~i N~i N~i ,N~i N~iN~i,N~iN~i,,N~iN~i]#..#...#.#...#..#.....# ######...###...###...#..>..# #.....#...#..†..#.....# ...###...###.†.###......# #.#...#.......#...#.....# # #...###...###...#.#.### N~id?#...#..#.#..#...#...#  ..###...#.#...###....# ...#.....#.#....@#....#61.5 (8 ###...###...###...###.#...#...#.#...#......#N~iO.###...#.#...###....##.. #.#...# #...#N~iX..## ...###.. ..##.$. #...# ... .#N~i2 ## .###. ... ###. .. ##N~iN~iI'N~i*> _You now have 28 gold pieces (gained 18).O~i82The floor.P~i]P~i #..#...#.#...#..#.....# ##### ZombieMERC the Trooper#...###...###...#..>..#Minotaur#.....#...#..†..#.....#Health: 27/27 ======================== ...###...###.†.###......#Magic: 1/1======================== #.#...#.......#...#.....#AC: 7Str: 20 # #...###...###...#.#.###EV: 8Int: 5#...#..#.#..#...#...#SH: 4Dex: 9  ..###...#.#...###....#P~iw9XL:  2 Next:  3% Place: Dungeon:1 ...#.....#.#....@#....#Noise: ---------  Time: 161.5 (8.0) ###...###...###...###.#a) +0 war axe...#...#.#...#......#Nothing quivered.###...#.#...###....##.. #.#...# #...#..## ...###.. ..##.$. #...# ... .### .###. ... ###. .. ## _You have reached level 2! _You see here a rat corpse. _A bat is nearby! _Found 9 gold pieces. _Found 18 gold pieces. _You now have 28 gold pieces (gained 18).P~iP~itP~i?P~i'H 3P~iI P~iO P~iR P~ioR P~iU ,P~iX BP~iY P~i[ ,P~i\ P~i#^ P~i_ ,P~i` P~ib P~id ,P~imf P~ig P~ii ,P~ij P~il P~io ,P~io P~iq P~i2t ,P~it P~icv P~ixx ,P~iy P~iz P~i| P~i| P~i ~ P~i P~iM ,P~iU P~i P~iх P~i P~if P~i BP~iN  #...#..#.#..#...#.. ..###...#.#...###... ...#.....#.#.....#... ####...###...###...###P~i \ #.....#...#.#...#..... ...###...#.#...###... P~iڐ <#..#...#.#...# #.. #...###...###.. .. P~i #.@...#...# ... .74.5 (13.0) P~i5 ####...###.. ... # ##....... ##P~ia e ######## P~i #P~i P~iۗ P~i = _You now have 37 gold pieces (gained 9).R~iG 3R~isH R~iN R~i|P R~iyU R~i@W R~iX ,R~i@Y R~i[ R~i\ R~ie @ #.....#...#..†..##...###...###.†.### ##.#...#.......#...# # #...###...###... #...#..#.#..#...# ..###...#.#...###...#.....#.#.....#####...###...###...##..@..#...#.#...#..8.5 (4.0)#...###...#.#...###.##.#..#...#.#...# ##.#...###...###..###.....#...# ...####...###.. ...##....... ##########R~ii R~ik S~i3S~iaS~ipS~i'S~iS~iBS~iS~iЗS~i<S~i,S~iS~io...###...#.#...###. #.#..#...#.#...#..# #.#...###...###.#.....#...#..†S~iˡ+#...###...###.†.###.##.#...#.......#...##.#...###...###...##.#...#..#.#..#####81.5 (3..S~i#C..###...###...###...#.....#...#.#...#...#...###...#.#...###.##.#..#...#.#...# # #.#..###...S~i] ###. S~iâS~iFS~iکT~iG3T~iT~iT~i@T~iBT~iI## ..###...###b.#... #...#.#...#.. ...###...#.#...## #.#..#...#.#...#.. #.#...###...###.. ##.#b....#...#..†..#...###...###.†.##T~i ##.#...#.......#... #@#...###...###.. ##.#...#..#.#..#.. #...###...#.#...## #...#.....#.#.....# ####...###...###.. #.....#...#.#...#.. b   bat (wandering)..###...#.#...###.#..#...#.#...#T~i<#.#...###...###..T~i+2.5 (1T~iT~i  The bat barely misses you. You furiously retaliate! You headbutt the bat!T~ij;.†T~iW;6=3.5 (2T~i,T~iG _You kill the bat!U~iIU~i$U~i,U~iu  You see here a bat corpse.U~i`U~i _U~ivU~iU~i,U~iU~iU~ic,U~iU~iU~iU,U~iU~iU~i,U~iU~i  ...... # ...... ##.## ..#####. #....#.#..### ##....#.#... #.....#.#..(.####...###...###b..#.###.....#...#.#...##.....@.###...#.#...###-9.5 (6######.#..#..# #.#...###...###...##.#.....#...#..†..U~iw#...###...###.†.#####†#...#.......#...  #.#...### #.#...##... ## -U~iU~i4V~i 3V~iY V~i V~i% V~i.' V~ih( ,V~i( V~iT* V~i+ V~i+ V~i8, V~i- V~i. ,V~i`/ V~i0 V~i1 ,V~i2 V~i7  # .. V~i/8 ##.## ..# #....#.##### ##....#.#...## #.....#.# #..# ####...###...# V~i`8 #@###.....#...#.#.95 #.......###...#.#V~i8 #####.#..#...#.# #.#...###...# V~i8 Y##.#.....#... #...###...###V~i8  ##†#...#... #.#...###...# V~i 9 6##.#...#..#.#.V~i9 V~i= V~i? W~i IW~i W~i y _Found a ring mail.W~i[ 3W~i W~i W~i XW~if ,W~i W~iD" W~i>% ,W~i% W~i, +# #. #.. # #...  ##.## #.... #....##..[..##### ##.#......@..## #.....#200.5 (5#########..# ###W~i,  ##.###.....#...##....######.# #. ##.#.....#  ##†#...#..W~i, W~iZ2 W~i3 X~i 3X~i X~i X~i ,X~iE ,X~i ,X~i X~i X~ig ,X~i X~i! X~iA$ ,X~iE% X~i>' X~i( ,X~i) X~i0   #.....#   #.....#   #.....#   #.....#  X~i1  #.....#   #.....#   #.....#   #.@...# 5   #..[..##### ##  #.........## #.  #########..# ####..   ##.###.....  ......##   ######.#.   #.#..   ##.#X~io2 X~i7 X~i9 Y~i 3Y~ij Y~i Y~i BY~i# _Found a scroll labelled ERASHR ONOGECSA.Y~iG( Y~i* ,Y~iB, Y~i. Y~i2 ,Y~i2 Y~i{5 Y~i> #...b.# #.....# #.....##...? . ....#  ....# .....#.....# ##.....# # b   bat (asleep)#..[..##### ###.........## #.Y~i? ^#########..# ####..Y~i"A +9.5 (4Y~iA Y~iI Y~iP ].bbY~iQ ,10.5 (5Y~iW Y~iZ V _A bat comes into view.Z~i~  #.....###...b..?.......#....#  [..##### #.........## #Z~i Z~i? Z~i" Y.b=1.5 (1Z~i) Z~i", : _The bat hits you but does no damage.[~i;B[~iASb.2.8 (1.3[~iH[~iNK _You miss the bat. The bat closely misses you.[~ic ###....#..?b ...#  [..##### #[~ir[~i!.b[~ib,30[~i[~ifu _The bat hits you but does no damage. The bat barely misses you.\~i 7  You slash the bat!\~i k†\~i 6105.1 (1.3\~i \~i G _You kill the bat!]~i   #......  #.....#  #.....#  #.....#  #.....#   #.....###  #.......# #..@....# ###..†..#  #.....#   #.....#   #.....#  #.....#  #.....#  #.....#  #.....#]~i?4-60]~i!]~i9([-7.1 (2]~i-]~i. ]~iU/__h - a scroll labelled ERASHR ONOGECSA]~i6W ]~idX 3]~i^ ]~id ]~ide ]~if ]~ih ,]~iTi ]~ik ]~il ,]~iBm ]~ir U ....... ..^....###............ # # 21.1 (4.....# #.....####.......##...]~is 0###..†]~i1s ]~ix ]~iCy ^~i!3^~i^~i^~i"^~i^~i^~iJ _Found a stone staircase leading down.^~i3^~i^~i^~i,^~i^~i^~i,^~i^~i{^~iB^~i       #####  .....  #####.....  #.........  #..^...... ^~it####.@.....>.6.1 (5 #............ #............ #.....####### #.....# #...^~iP..# #.....### #..^~i}"^~i^~i ^~i_~iӿ_~i_~i_~iX_~iB_~i_~io_~ix_~i_~iW_~i_~i,_~i_~io ###### _~i1#.... #####.... #.... #..^...._~ii ####.....@.>....30.1 (4 _~i#......... #......... #.....#######.... #.....# ... #.....# .. #.....# # #.....#_~iU3## _~i_~i_~i_~i#3_~i$_~id-_~iq3X_~i8B_~i:_~i\>_~i?_~i@_~iC_~iN_~iW,_~iiY##########..#..........######..........# #........####..^.....####.......>#..........#............@..4#.....########.....# ##.....# #....#.....# ##########.....####.......#  #### #.......# .... ###..†..# ...._~iY[ _~ij__~ia`~i3`~i7`~i `~i`~i`~iB`~i `~iY`~i֡`~i,`~i5`~i`~iQ`~i`~i:`~iu#..........######..........# #........#######..^......## ###.......>... .......... ........# .....######## .....# ## 8 .....# #....# .....# ############ .....### .......######### .......# ........ ##..†..# ........#.....# ....#.....# ....a~iAa~i$Ba~iBa~iIa~ivKa~iKa~iO,a~iPa~i0Qa~iQa~iSa~iUa~iUa~iVa~iXa~iuZ,a~i][a~iv]a~i_,a~i3`a~iaa~ica~ica~ida~iOfa~ig,a~iha~i+ja~iyk,a~ifla~iqn #########a~iq ##########.. #.........@# 46.1 (8  #####..........#  #..............###### a~i)r< #..^................## ###.......>.............a~iYr................. ......................## a~ir.....#######..........# .....# #..........#a~i*sa~iwa~iyb~i.3b~ib~ib~ipb~ib~iXb~i #####  ##########.....@...+52.1 (6  #..........######### ##.b~iDS...# ............###### ^..........##>...................................#b~imX# #######.....b~ib~i"b~ic~i0Ic~iI5c~i6c~i>6c~iz9,c~i:,c~iI:c~i;c~i<c~i<c~i=c~i8B### #........@+ 5.1 (3 ..###c~iB ..#  c~iB c~iCc~iGc~iHc~i #....................'..........$.#####c~i* c~i +6.1 (1c~iL c~i d _You open the door. _Found 4 gold pieces.d~iqq3d~ird~i{d~im,d~i2d~i_ _Found a leather armour.  There is an open door here.d~i3d~id~i _Found 11 gold pieces.###########.........##.........##.........##.......$.#####.........#.........'..@......+60.1 (4#########....$.[..## ######  d~id~ie~iX3e~iYe~ive~i@~############.........# #..# #..# #.......$.#  ###########..e~i~# ##.........'...+ ...#########....@.[..# 3.1 (3# ########### ######...###### ..e~ie~ifS _You now have 41 gold pieces (gained 4).e~iIe~iJe~ig ########### #...#  #...#  #.........#  #.......@.# 7.1 (4 #########.........# .....'.........+ #########......[..# # ########### ###### e~i$ e~ir%e~i &0_You now have 52 gold pieces (gained 11).f~i 3f~i f~i ,f~i f~i ` _You open the door.  Found 6 javelins and a ring mail.f~i> 5 _f~i f~i f~i ,f~i] ############.........##.........# ####..# ....#.........# ..... #######...##...... ......'...@.(.....71......[..#....### ###########....# ....# ...## ....# ..... ..[.# ....+## ....##f~i*5 g _There is an open door here.g~ix _g~i# ,g~i$ g~iB } _Found 3 stones.g~iD g~icK g~iM g~iT g~i_ G############.........# #.........############.........##.........#.........##(.... g~i` ####...##.... ...'...'.(.. g~i#b [####......[..#..@.### 4.1 (3  ###########....# # +....#  #....# #..[.# .....+ g~ic ## ......# # .......# g~il l# ..g~iq h~iT h~im0 t  ###########  #.........#  #.........############  #.........##..#  #.........##(..# ...##...@.....#6.1 (2 .'.........'.(........##......[..#....#####...  ###########....# . +....# #....# #..[.# .....+ ......#h~i8 i~iIi~ii~i˷Xi~iXi~i,i~iN,i~i,i~ii~i # .......# .......##### .......##.........# .......##(........# .......##.......@.# 80.1 (4......'.(........# ....[..#....#####..... #....# ......+....# .......#....# .......#..[.# ....###.....+ ..... i~ij~izj~i,j~ij~i4j~i,j~ij~ia###### .....# .....############ .....##.........###(........###.........# '.(........######+#[..#....#####......... ######....# #.@.......3.1 (3 +....# #......... #....# #......... #..[.# .....###+#.....+......# #......##.......# #....... ......... ....j~i8j~i) j~i 3j~i!j~i^",j~i'j~i)Xj~i*j~i,,j~i,-j~i^1Xj~i8j~iA@g ########### #.........# #(........# #.........# (........######+## ..#####.........#.# ....# #.......@...# 9.1 (6 ....# #..........## ....# #..........# ..[.# #......###+## ....+ +....... ... ....# #......## ..#. ....# #....... .# #......... .# k~i8k~iCk~i6k~i# k~i j _You open the door.k~i k~i q ### #..########## #.##.# #(.# #.# #.........# #.# (........######@## 92.1 (3###..#.#....# ....# #..........## ....# #..........#...#.#k~i Q _There is an open door here.l~iZ l~i[ 3l~iEe l~ie l~iIj P _l~ihl ,l~il l~in l~io ,l~io l~i_              ######  #.@..# 8.1 (6 ########## #.##.#  .....# #.# #  (........# #.#  .....# #.#  (........######'##   #####.........#.#   # #...........#   # #....##   l~i m~iP 3m~i m~i m~i ,m~i  m~i Bm~i n      ###### #....#  ######## #.##@#  301.1 (3 .......# #.##.#  # #.##.#  .# #.##.# ######'##.# .#####.........#.# .# #.....#  .# #..m~i ..##  .# #..#  m~i$ m~i ' n~iOF Yn~ilj #....# ######### #.##.# ........# #.##.# ........# #.##.# ........# #.##.# ........######'##.# ..#####.........#.# ..# #...........# ..# #.........@## 8.1 (7# #......... [.# #......###+ + +....... .... # #......## #..#. .# #. ##.# #  .. .n~il #  .... ##  ...#  o~iio~ii3o~i )########### ........# #.##..##..#####'##.#####.........#. ..### [.# #......###+# ..+ +....... ....# ### .#..#.. ..##.# #  ... .# l   frilled lizard (asleep).... l## # # ..   0  A frilled lizard comes into view.o~i . The frilled lizard hisses angrily.9.1 (1o~iđo~i; _The frilled lizard moves out of view.r~i43r~ir~i r~i........######'######.........#.# ..## [.# #......###+# ..+ +r~i6........>## #......##..#..#.#....##.# #  .......l.. .# .... .).## #K   kobold (wandering)# #.. l   frilled lizard#K  r~i r~i 0  A kobold comes into view. It is wielding a +0 short sword.r~iir~ixl.KK.r~i,10.1 (1r~i r~ib L _Found a trident. Found a stone staircase leading down.t~i(.# #.##.# .# #.##.# t~ik[(.######'##.# #####.........#.# .# #...........# .# #..........## .# #..........# t~i[.# #......###+#.#### ...+ +..........@...># .# #t~i##..#..#.# t~i.# #.......l..##.# #  t~iJ`........... .#  t~i.... ..).### ##  ...# ##K.   ...# #  ...#  ###.#.# t~it~i,t~i l.K.1t~iOt~iu~is;#.# #.##.# (.######'##.# ....#####.........#.# .# #...#u~i .# #...## .# #..........# [.# #......###+#.#### ...+ +..............># .# #......##l@#..#.# .# #..........##.# #  ...........# .#  .... ...)K#### ## ...# ###.. # ...# # # ...#  ####.#.# #..†##.##u~i3u~i?K.u~i;.=2u~iu~i[ _The frilled lizard barely misses you.u~i: @  You hit the frilled lizard.u~i u~i `.K.u~i_ 533.4 (1.3u~i u~i8 R _You kill the frilled lizard!v~i-:  You slash the kobold!v~iD)v~i. 7v~iK4.8 (1.4 _You kill the kobold!v~iv~ii _Your Fighting skill increases to level 4!w~i3w~iw~i,w~i$ _w~iw~i\M( #. #. .(........######'#####......##..# #..........# w~i9[.# ####+#.###+ +.........@....>#-##..#..#.# w~ilr....# #........).##.# #...........# .#.w~i@*#.w~i:K#.##.######'##.#......#.#...............'50w~i!w~i"L======6.8 (2w~i)w~i+= _As you open the door, it creaks loudly!x~i&E3x~i5Gx~iuQx~iFT,x~iXx~iYx~i\,x~i@^x~i`x~i c,x~i|dx~ioj.......# #.##.#  .######'##.#  .#####.........#.#  .# #...........#  .# #..........## x~i;k .# #..........#  .# #......###'#.### .+ +........>#  .# #......##..#.@#.#  ------9.8 (3x~ik(# #........).##.# #   ...........#..#  .... ...).#######  ...# ###.. x~ik ...# #.    x~il ...# ..    #.#.# #. x~i1l   †##.##  x~i]lE x~i1m=------x~itx~iux~iV 4x~iD\ x~id^ y~izp4y~iwy~ixy~i 3y~i y~i y~iF y~i y~i ny~iZ # #.##.#  ######'##.#  ####.........#.#   #.....#   #...##   #..#   #......###'#.####   +.....>#   #......##..#..#@#  21.8 (2  #..).##.#.#  ..#..# ... ...).#######. ..# ###.. ..#y~i#  ..# #. ### ..# ..   #.  #.##  y~i y~ir z~ip3z~iHz~iz~iz~i}z~i,z~i,z~iz~iz~iٳe #..........  #..........#  .....#  #......###'#.####+..............>##......##..#..#.#..).##.#.....#..#. ... ...).###### ..# ###..#K..... ..# #. #.######K   kobold (asleep) ...### .∩...# ...########### z~i޼ 3  A kobold comes into view. It is wielding a +0 dagger.z~if.KKz~iV4==4.8 (3z~iz~i( _The kobold shouts!{~i # ## # #. # #......###'#.#### + +..............># # ###..#..#.# # #........).##.#.#  ...#..#.# .... ...).#######.#{~i  # ###..#.K...@.# .# #. #.####### .# ..  #.# # #.##  ....### {~i #.∩...# ...########### #.#.#......... {~i {~i u.K--5.8 (1{~i {~i{ |~i].# #.## .# #.# .# #......###'#.#### .+ +.># .# #......##..#..#.# .# #.).##.#.#  .#..#.#  .... ...).#.#  ...# ###..#..K.@..#  ...# #. #.#|~i^  ...# .. #.#.# #. †##.## .### #.∩...# .# #.#.#. |~il`|~iKh\.K--|~ih6|~inn|~i7p}~iL8  You hit the kobold.}~iQe)}~i U>20=8.1 (1.3}~iT[}~i\]J _You kill the kobold!}~i 3}~i }~i_ }~iW ,}~i }~i >  You see here a +0 dagger.}~i }~i[  _}~i# }~i }~i ,}~ib }~ih X}~iW }~i ,}~i }~i #....# #....# #..[.# ####'#.#### ....+ +..............># }~i% ....# ###..#..#.# ....# #........).##.#.#  ...........#..#.#  .... ...).#######.#}~i c  ...# ###..#...)...# .# ...# #. #@####### -33.1 (5.0 .# ...# .. #.# }~iB  .####.#.# #. #.# .##.†##.## #.# .##......### #.##.##.∩...# ..# ..#†.....###########}~i #)##.#.#......... ....†..#..####-}~iA ~~i 3~~i ~~i- ~~i. ~~iH ~~ixJ n.#..).##.#.# .....#..#. .... ...).#######. ...# ###..#...).. .# ...# #. #.###### .# ...# .. #.# .####.#.# #. #.# .##.†##.## #.# #......### #@# 7.1 (4.#.##.∩...##....#†.....########### ..#)##.#.#......... ....†..#.........#### #####..#............. ######.#...............##>...############+ .....~i8 3~i^ ~i ~i4 ,~iܕ ,~i& ~i ~i@ ~i) ~i ,~i ~iݥ  ....#..#.# ...).#######.# ...# ###..#...)...##.# ...# ##. #.####### ##.# ...# #.. #.# ..####.#.# ##.. #.# ...##.†##.## ... #.#~i ,..##......####.##.#...#.##.∩...##.@..#40.1 (3..#†.....###########..#)##.#.#.............†.#########..#...... ..######.#.. ......##>####### .)....#####..+ .......# #..# ##.~i[ ~i` ~i\ ~i93~i;~iC~iD~i?E~iIX~iJ~iM~i3O,~iP~i^W6......# ###..#..#.#.......# #........).##.#.# ...........#..#.# ~iW8.... ...).#.# ...# ###..#...)...#  #.# ...# ##.##.####### ####.# ...# #..##.#~iXD..####.#.####..##.#.##.†##.##..@.##.#3.##......####.##.~iIX/..#.##.∩...##....##†.....###########....#)##.#.#......†..#~iX#### #...#####..#...... #...######.#........##>~iYO..#######~i_~i>a~i3~ix~i~i~i~i#~i~i ~i ~i^#~i(~i+~i,~ie-~i36X~i8~i%:,~i;~i?@~iB,~ioC~iE~iH,~iJ~i=L~iN,~iP~i[T~iV,~iV~iAY~i[,~i]~iFa~i>d,~ie~ih~ij,~ik~in~iq,~i?r~iu~iw,~ix~ib|~i~~,~i~iz~i|,~iх~i~i܊,~i~i>~i,~i~i~iޖ,~iB~i3~i,~iޟ~ih~i3,~i~i~i,~i~i~iµ~i~iu~i~i}~iм~i)~i~iN,~i~i=~i~i~i~i6~i,~ix~i~i,~i~i~i,~iS~i+##.#.####..##.# ~i.÷##.##....##.# ......####.##.# .##.∩...##....# ÷.....########### )##.#.#.......... .÷..#.........#######  ~i##..#...............#  ###.#...........@...#  ~iQ72.1 (29.0)##>..........#######  .~i+#####........+ .....  .# #........# ..##.  .~i# #........# #.##.## .# #........# #.##..#    .# ########'###'###'###   .# #.)#~i5   .# #.ß.⌠⌠⌠(⌠⌠⌠.ß.#   ~i~i~i~i I~i ~i ~i· B~i ~iv ~iN ~i ~iT ,~i ~i ~i ~i% ~ib ~i ~i ~ic ~iK ~i ~iE ~i ~i& ~i ~i ~i} ~ix ~i ~iN ,~i9 ~i @  There is an open door here.~i ~iN  _~i ~i ~i ,~i& ~i B~iZ ~i$ ~i ,~i ~iV @  There is an open door here.~i ~i`  _~i ~i ~is ,~iF ~i?/ ~i5 ......####. .##.∩...##... ÷.....########### )##.#.#.......... .÷..#.........####### ##..#...............# ###.#...............# .##>..........########.# .#####........+.@......#88.1 (16 #........##..##.### #........###.##.##.# #.# '###'# .....⌠ .##.............#   .##≈~~~≈~~~~~~~≈#  ~i9 ~i; ~i3~i~iY%~i',~iJ,,~i-,~io/~i1~i=4,~if5~ik7~i;9,~i-:~i?<~iC####.##.#  ...##....#  .##### ## .#.......... .# .........####### J#  .....# .#  ......# .#  .........########.#  ~i!D#........+......@.#  #........##..##.###  #........###.##.##  #........# #.##..#  ########'###'###'###   #.)...........#  ~iDZJ   endoplasm (asleep) #.ß.⌠⌠⌠(⌠⌠⌠.ß.#  #.......#  #≈~~~≈~~~~~~~≈# ~iH 92.1 (4.0)  An endoplasm comes into view.~iN@.JJ~icO+3.1 (5~iCT~iV^ _The endoplasm quivers.~iC*#....##.#  ####.##.#  ..##....#  ########### ###  #.. ..#  ########.#  ##J#  .....##.#  .########@#  .+........#  .##..##.### .###.##.##  ........# #.##..#  #######'###'###'###  #.)...........#  #.ß.⌠⌠⌠(⌠⌠⌠.ß.#  #.............#  ~i+~i7&.J~i8+4.1 (1~iA~i  You hit the endoplasm but do no damage.=5.5 (1.4~i~i;@ _The endoplasm hits you but does no damage.~i#R =  You slash the endoplasm!~iY H.~iZ !~i] 576.8 (1.3~iwc ~iZe M _You kill the endoplasm!~i33~i4~i*>~ie?~i7@,~igG~iDKX~iP###..#...)...#  ######  #..##..##.# ##.# ####.##.# ##....# ################# #........-400.8 (4.0########.......##.......##.########.# ........+........# ........##..##.### ........###.##.## ........# #.##..# -~i3V~iX~i3=3~i=~iK~iL~iL~iP~iQ~iS,~iT~ieY~iqZ,~iZ~iO`~i{a,~ia~ig~i6i,~ii~im~in~io~iOp~it~iu,~ihv~iyz~i{,~ib|~iZ~i,~i܂~iy~i,~i݈~i~iA,~i7~i͒~i[,~iQ~in~if,~i@~i~i~iY~i~iX~iv~iY~i,~i~i~i,~i~i~i,~i!~i:  There is an open door here.  You see here a ball python skeleton.~ie .....+ +.............. ......# #...K..##..#..# .......###........).##.# #.............#..# #........).####### #...#####..#...).. #.# #...# ##.##.#####  ##.# #...# #..##.#  ...####@#.####..##.#  ~ie....##.÷##.##....##.#  ##......####.##.#  #.##.∩...##....#  .....#÷.....#############  .....#)##.#.#............ K   kobold (wandering)  .......÷..#.........#####  ..#####...#####..#.............. #.#..###...######.#..............~i~ 21.8 (21.0)  A kobold comes into view. It is wielding a +0 club.~ih .The kobold shouts!~i5==2.8 (22~i~i3 _The kobold moves out of view.~i4~i~i ~igI~i~iB~i  There is an open door here.  You see here a ball python skeleton.~iK _~i~i~i,~iE~i~i"~ib,N# #.# # #...K....).#### # #...#####..#...)~iY.#.# #...# ##.##.############.# #...# #..##.# ...........####.#.####..##.# ...........##.÷##.##....##.#  ...........##......####.##.# ...#@##.∩...##....#--5.8 (3.0)  ...#÷.....########### ...#)##.#.#.......... # ....÷..#.........### ## ..#####...#####..#............ ..#.#..###...######...... K   kobold ..#.#....##>..........### ..#.#..(....)....#####+..#...###b........# ###.~i.!~i /9--~iVDs _A kobold is nearby!~i Z .......###).# #.............#.. #...K....).###### #...#####..#...). #.# #...# ##.##.##############.# #...# #..##.# .####.#.####..##.# .##.÷##.##....##.# .##.@....####.##.# .~i.#.##.∩...##....# .#÷.....############  .#)##.#.#...  ..............÷..#...#### # ..#####...#####..#....#.#..###...######.#....... .~i#.#............##>...#### .#.#..(....)....#####.+..~i6~iFL.K~i26.8 (1 _~i~i ~i! 8#  ##..#........###........).##.........#........).###### #..K#####..#...). .# ##.##.##############.# #...# ##.#.######.##...##......####.##.##.∩...##....# ÷.....#############)##.#.#.....  ..............÷..#.........#### # ..#####..#...###...######.#...................>..####.K7  There is an open door here. _You see here a ball python skeleton.~iG&' .....+ +.......# #......##..#..#.......###).##.##.....#..#........).####### #...#####..#...).. #.# #.K.# ##.##.###############.# #...# #..##.#  .####@#.####..##.#  .##.÷##.##....##.#  .##......####.##.#  .#.##.∩...##....#  .#÷.....#############.#)##.#.#...... ~i' ..............÷..#.........#####  ..#####...#####..#..... #.#..###...######.#....~ic(~i0J.K~i21-8 _~i8~iG:~il :  You slash the kobold!~it i)~iMx ?31=30.3 (1.5~iw ~i J _You kill the kobold!~i 3~iM ~i' ~i ~i9 ,~i <  You see here a +0 club.~i2 ~i  _~i_ ~iJ ~i ,~i ~i ~i ,~i ~iK ~i- ,~i ~i ~i ,~i ~i@ ~i ,~i ~i ,...'.........'.(........######'## ####......[..#....#####.......###########....# #.......... ## +....# #.... ##.#. #....# ###.......... ......#..[.# #......###'# ...........+ +............ ## .........# #......##..#. # .......@.###........).##-7.3 (7.0 # .....####.............#. # ... #........).##### ~iE # . #...#####..#...) #.# #...# ##.##. ##########.# #)..# #..##.#  .####.#.####..##.#  ...........##.÷##.##....##.#  ...........##......####.##.#~i 8-~ih ~i ~iݢ 3~i ~iڳ ~i 4.'.'.(~i= .######'#......[..#....#####. ####....# # ### #. +....# # ~i .##g.#.##....# ###.~i .#..[.# #......###'#..+ + .##~i .# #......##..# .#.###.). .#~iX .####.# .#.. #........). ##~i ... #...#####..#...### #.# #...# ##.##.~i L #.# #)..# #..##.# g   goblin (asleep) .####~i .#.####..##.#  .##.÷##.##....##.#  .##......####.##.#~iO 0.gg8.3 (1~i u _A goblin comes into view. It is wielding a +0 dagger.~iUJ######.##.# #. .....'.........'.(........######' ######......[..#....##### ###########....# # ### #. +....# #~i'##g#.##....# ###.........#..[.# ####' .....+ +.......... ..##...# ###.. ..#~i8.....###.). ..#..####....... ..#... #........).### ###~i....... #...#####..#.. ######.# #...# ##.##.# ##########.# #)..# #..##.# ..####.#.###~ix#..##.# .##.÷##.##....##.#~i~iCP.g9~i~i~iLH #.##(.# # #######.##.........# # ......'.........'.(........###### #######......[..#....##### ###########....# # ##~iM### #. +....# ###.#.##....# ###........g..#..[.# ####....+ +........##.# ###.#.....###).#~iN%.####..... ...#.# #........).## #### ........# #...#####..#. #######.# #...# ##.##. ##########.# #)..# #..##. .####.#.####..##.~iU~i[*.g.~if\ 40~ii~ik~is  #.##.#  #.##(........# ########.##.........# .......'.........'.(........##### ########......[..#....##### ###########....# # ~it O####### #. +....# ####.##....# ###.........@#..[.# ###...g......+ +........##.# ###.#~iu .....###.#.####.... ....#.# #........).# ~iFu ##### .........# #...#####..# ########.# #...# ##.##~iru  ##########.# #)..# #..##~i ;=~i 1~i= ~i = _The goblin hits you but does no damage.~i#:  You slash the goblin!~i.f)~i1542.6 (1.3~i9~i_;J _You kill the goblin!~i,c #.##(.# #########.##.# ........'.'.(.#### #########[..#....#####..... # ###########....# # ###### #######..+....# # .....## ).....#.##....# ###.......#..[.# #......#.~i#......+ +.......##..# ##..###........#####...#.# #.) ######.# #...#####.. #########.# #...# ############.# #)..# #.. ...........####.#.####..~iCJ-30~i1/| _Found a dagger. _You see here a +0 dagger.~i]3~iSa~i[l~iwf _~iO}~i}~i~i~i,~iބ~i~i,~i~iK###########.........##..................'.........'.(........#########......[..#....#####. ~i....# ###########....# # ....###### ########..+....# # .........####).....#.##....# ###.................#..[.# #....)......+ +.....###....@..........# #-7.6 (4~i1%....# #....###.......# ##....# #....# # ~if^########## #....# #...### ###########.# #...#  ##########.# #)..#  ...........####.#.## ....##.÷##.##.~i~iʙ~iѴ 3~i ~iA ~i ~i% ~iV ~i ~i ,~i! ~in ~i ,~i ~i ~i~ ,~i ~i ~i ~i ~i ~i-  #.........##( ###########.........## ~i{ ########.........'.........'.(.......###......[..#....#.....# ###########....### ########..+....#~i q####).....#.##....#>~i Y.#..[.#~i ........)......+52.6 (5~i h.....###...............# ~iT ####..........# #.........#  #..........# #.....####  #..........# #~i c.....# #.############ #...........# #. ###########.# #. ~i W###### #)~i 9 .....##~iV ~i ~i ~i~i~i~i~i8,~i~i ~i,~i~i~i/,~i~iB~i^,~i~i9~i,,~i~i~i,~i6~i~it,~i~i ~i,~i~i~i,~i`~ic~i,~i~i"~iG%~i%~i`'~i*~i3,~i,~ik/~i2~i4,~i6~i9~i\<,~i=~i@~i.B,~iC~ihG~iJ,~iSL~iO: _Found a tower shield.~i5R3~iS~iV~iVY~iY~iZ~i\~i`,~ia~iLj..........###......# # ..........# #......### ..........# #.....####...# #.....# #..... ########### #...........# #...# ###########.# #...#  ~ik!############.# #)..#  #..####.#.# #[...##.÷##.##71.6 (19.0) #............## #.....#.##.∩.. #.....#÷.....# .......~i\k#)##.#.# .##.....÷..#.##.##...#####...#####..#.~ik#....#.#..###...######.#..##....#.#..##>..~iRl~ix~iyy~iM 3~i ~i@ ~i ,~i ,~i ,~if ~i ~if ,~i ~i  #...# ##  ############ ##  ###########.# # ############.# #) #............####. #[...........##.÷## #............##.... #.............#.##. #.@...........#÷...4.6 (3.0)....#)##.##.....÷~i ##.##...#####...#####..#....#.#..###...######. #####....#.#............##> ..## #.....#.#..(....)....### #..# ####...###...###b........# ##.###.....#...#.#...#........#~i5 ~i ~i3~i~i~i ,~iϤ,~il,~i~id~iʫ,~iR~i ....###.....# ####..........# #.....##..........# #...........#####..........# #...........# ############# #...........# #. ###########.# #. ############.# #) #..# ##.÷#7 #.#.. #.#.## #.............#÷ #................#)## ~i#.##.........÷.  ##.##...#####...#####.  #....#.#..###...###### ## ##....#.#....## ~i~i~i> ~iG_You see here a +0 tower shield.~i~iA +0 tower shield. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 It can be maximally enchanted to +8. If you switch to wearing this armour: Your EV would decrease by 2.8 (8.4 -> 5.6). Your SH would increase by 7.2 (4.3 -> 11.5). You found it on level 1 of the Dungeon. ~iStash search prefixes: {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (g)et.~i~i..............###...............# ZombieMERC the Trooper ####..........# #...............# Minotaur#..........# #...........####. Health: 27/27 ========================#..........# #...........# #. Magic: 1/1========================############ #...........# #. AC: 7Str: 20###########.# #. EV: 8Int: 5############.# #) SH: 4Dex: 9#............####. XL:  2 Next: 34% Place: Dungeon:1~iQ#@...........##.÷# Noise: ---------  Time: 477.6 (3.0)#............##... a) +0 war axe#.............#.## Nothing quivered#.............#÷..#................#)###.##...............÷. ##.##...#####...#####. #....#.#..###...######  ######....#.#............## You slash the goblin! _You kill the goblin! _Found a dagger. _You see here a +0 dagger. _Found a tower shield. _You see here a +0 tower shield.~i+8.6 (1~i"~i=$+ _i - a +0 tower shield~i3~i~iB~i~i}B~i~i~iB~i#~i_,~i~i~i|,~iֿ~i ###########.# #. ############.# #) #........ #............##.÷# #............##..#.............#.######.............#÷..#.....#)###.#...÷.83.6 (5##.##...#####...######....#.#..###...#### ######....#.#...## ...## #.....#.#..(....).... ##..# ####...###...####  ##.###.....#...#.#...#........##.......###...#.#...###......#  ######.#..##..#[9;~i.17H~i ~i ~i_: ~i; ,~i[G ~iL B~iS B~iS ~iY ~iDZ ,~io\ ~i_ ~ib ,~i9e ~ih ~ij ,~il ~iso ~ikq ~iq ~it ~i|y ~i{ ,~iw} ~i ~iA B~i ~i ~i ~i ~im  You see here a quokka skeleton. _~i[ ~iC ~iD ~i ~i( ~iF ~i ~i^ ~i ~i< ..........##.÷##.##....##.# ..........##......####.##.# ...........#.##.∩...##....# ...........#÷.....############## ...........#)##.#.#.. .............÷..###### .#####...#####..#...# #..###...######.#... #............##>#######501.6 (18.0) #..(....)....#####........+..... ~i^ .###.........# #........##..##. #...#........# #.###.##. #...###......# #........# #.##. #...#..#.....# ########'###'###  .###...#..>..# #.)..  .#..†..#.....# #.ß.⌠⌠⌠(⌠⌠⌠  #.†.###......# #.......... ~i ~i5 ~i"~i#]Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [) ~i$ b - a +0 scale mail (worn)  c - a +0 buckler (worn)i - a +0 tower shield Jewellery (go to first with "=)e - a ring of magical power Scrolls (go to first with ?)  f - a scroll labelled KAOCLE TUFFOLURGH  g - a scroll labelled VECAGU WUTOBB ~i$ h - a scroll labelled ERASHR ONOGECSA Potions (go to first with !)d - 2 potions of might~iԫi - a +0 tower shield. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 It can be maximally enchanted to +8. If you switch to wearing this armour: Your EV would decrease by 2.8 (8.4 -> 5.6). Your SH would increase by 7.2 (4.3 -> 11.5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.~i) ..........##.÷##.##....##.#ZombieMERC the Trooper ..........##......####.##.#Minotaur ...........#.##.∩...##....#Health: 27/27 ======================== ...........#÷.....############### Magic: 1/1======================== ...........#)##.#.#.............. AC: 7Str: 20 .............÷..#.........####### EV: 8Int: 5 .#####...#####..#...............# SH: 4Dex: 9 #..###...######.#...............# XL:  2 Next: 34% Place: Dungeon:1 #............##>@.........####### Noise:~i  ---------  Time: 501.6 (0.0) #..(....)....#####........+...... a) +0 war axe .###.........# #........##..##. Nothing quivered #...#........# #........###.##. #...###......# #........# #.##. #...#..#.....# ########'###'###  .###...#..>..##.)........  .#..†..#.....##.ß.⌠⌠⌠(⌠⌠⌠  #.†.###......##..........  _Found a dagger. _You see here a +0 dagger. _Found a tower shield. _You see here a +0 tower shield. _i - a +0 tower shield _You see here a quokka skeleton.~i ~i A2.6 (1~i ~i! A3.6 (2~iX ~i A4.6 (3~i ~i@ A5.6 (4~i$ ~i. A6.6 (5~i8 ~i: 0 _You start removing your armour. You continue removing your +0 buckler. x5~if; ~iD ~i%N  You finish removing your +0 buckler.  You start putting on your armour.7.6 (6~iU ~i_ A8.6 (7~ig ~ip A9.6 (8~iy ~iτ B10.6 (9~i ~ie D1.6 (10.0) ~i ~i 511 _You continue putting on your +0 tower shield. x5~i ~i a _You finish putting on your +0 tower shield.~i<.##.÷##.##....##.#.##......####.##.#.#.##.∩...##....#.#÷.....###.#)##.#.#. ..............÷..#... ..#####...#####..#.. .#..###...######.#. .#.##. .#..(....)....#####.+ ..###.# #........##..## .#...#.# #........###.## .#...###......# #........# #.## ~iIt.#...#..#.....# ########'###' ..###...#..>..# #.) ..#..†..#.....# #.ß.⌠⌠⌠(#.†.###......# #~i~i82.0) _~i~i c _There is a stone staircase leading down here.~i] ~i A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You ~i zhave not yet explored it and cannot tell where it leads. You are here. (>)go down.~iϒ~iڨ...........##.÷##.##....##.#ZombieMERC the Trooper ...........##......####.##.#Minotaur ............#.##.∩...##....#Health: 27/27 ======================== ~iI............#÷.....############## Magic: 1/1======================== ............#)##.#.#............. AC: 7Str: 20 ..............÷..#.........###### EV: 5Int: 5 ..#####...#####..#............... SH: 11Dex: 9 .#..###...######.#............... XL:  2 Next: 34% Place: Dungeon:1 .#............##@..........###### Noise: ---------  Time: 512.6 (1.0) .#..(....)....#####........+..... a) +0 war axe ..###.........# #........##..## Nothing quivered .#...#........# #........###.## .#...###......# #........~i# #.## .#...#..#.....# ########'###'##  ..###...#..>..##.).......  ..#..†..#.....##.ß.⌠⌠⌠(⌠⌠  ##.†.###......##.........  _You start removing your armour. You continue removing your +0 buckler. x5  You finish removing your +0 buckler.  You start putting on your armour. _You continue putting on your +0 tower shield. x5 _You finish putting on your +0 tower shield. _There is a stone staircase leading down here.~i~i~ic~i]-3 _~i$~iF ### #.. #.# ######.###.# 2 #.....@....#  #.########.#  ~i-4.4 (1.8~i~i} _You climb downwards. _There is a stone staircase leading up here.~i I~i ~iM ~i+ P _~i) ~i ~i8 ~i ~i ~i߰ ~i] ~i ~i ,~i ~iw ]~i  ######### #.@.....#8.4 (4.0 #.#####.#######.###.##.....<....##.########.#~i ~i ~i ~iX I~i ~iO ,~i ,~i ,~i ~i ~i ,~i ~iR ~i ,~i} ~i) ~i ,~i ~i ##########.......# #.#####@# 23.4 (5######.###.#.# #.....<....#.. #.########.#..# ...##...####~i ~i ~i b~ib~ic~id~i4g,~ig~iMkX~il~in,~io~isR##########.......##.#####.#######.###.#.#######.....<....#......#~iPt.#.########.#.@###.#6.4 (3 ....... .....#. ######### ~it~iw~iy~i&~i*3~i3~iV~iܺ,~i,~i,~i}~id,~i~i~i_B~i(######### #.......#  #.#####.# #####.###.#.###### ~i[.....<....#.....@# 30.4 (4 .########.#..###........# #.#.....#... ..##############~i~i~i~i9 3~i ~i~ ~i X~i ,~i ~i" ~i# ~iR$ ,~i) S##########.......##.#####.# #####.###.#.###### .....<....#......# .########.#..###.# ........###. ....3.4 (3 ############ ~i- ~i/ ~inQ ~i3R 3~iT ~iPW ,~i[ n~iA] ~i0_ ,~i_ ~i` ~ib ,~iJc ~id ~if ,~ig ~ih ~ij ,~ik ~idl ~in ,~i:o ~it  ######### #.......# #.#####.#~it " ######.###.#.###### #.....<....#......# #.########.#..###.# .....###.#40.4 (7~iJu .#......#......##.#############~iey ~i!{ ~i_~iw~i)~i~i,~i~id~i:B~i~i,~ir~i~i,~i~i  ######### #.......# #.#####.#~i_ ######.###.#.###### #.....<....#......# ~i#.########.#..###.# #.@.........###.#6.4 (6~iE #.#......#......# #.#.########.#..~i#.#####.#.#.~i~ib~i~iT~ic~i~i:,~i8B~iɞ~i~i~i,~i~i%T#.......##.#####.#######.###.#.#######.....<....#......##.########.#..###.# #...........###.#  #.#......#......#  #.#.############# #.#@....... 9.4 (3~i#.######### #.#.#. ~iJ~iӭ~iί~iI~i~i~iNX~i~i~i~i~i~i2~iJ~i!,~i~i~i~i~i"~i~iJ,~i~i~ia,~i~i #.......# #.#####.# ######.###.#.###### #.....<....#......# #.########.#..###.# #...........###.# #.#......#......# #.#.#######~i4  #.#.......56.4 (7#.########. ~i ~i~i~i6.3~i'/~i1~i3,~i7,~i8,~i9~i:~ihAs#.......# #.#####.#  ######.###.#.######  #.....<....#......#  #.########.#..###.# #...###.# ~iB#.#......#......# #.#.###.#.#.......h#.###.#.#.  #.  #.h   jackal (asleep)~iFJv 8.4 (2  A jackal comes into view.~iL~i?Tnh..h~iPU4==9.4 (3~irY~i\8 _The jackal barks! You hear a bark!~i}_#.# #.#####.# ######.###.#.###### #.....<....#......# #.#.#..###.# #.###.# ~i#.#......#......# #.#.#.##.#....@...h.#.#.#.#.  #.  #.~i~iB~id$MSh.S   adder (wandering)~i$5--60.4 (1~i)~iQ+Y _An adder comes into view.~i #.# #.#####.# .###.#.###### .....<....#......# .#.#..###.#  #.###.#  #.#......#......#  #.#.#S##.#.h....##.#.#..##.  #. ~iɋ - #.~iҏ ~iސ ~i .hSS==~ia 1~i ~i / _The adder hisses angrily.~i@7~i?  You closely miss the jackal. You block the jackal's attack. x2  A jackal comes into view.~i@Lhh 2 jackals~iA5-3.1 (1.7~i F~iHT _The jackal closely misses you.~iZ+&  ~i,You hit the jackal. Your headbutt misses the jackal.The jackal is severely wounded.~i0&  ~i.1rThe jackal bites you but does no damage.  A jackal comes into view.~i7ehhh 3 jackals (1 wandering)~i8h6--4.8~i@A _The jackal bites you.~i  You closely miss the jackal.The jackal barks!  Your headbutt misses the jackal.~i"  The jackal is severely wounded.A bat comes into view.~i͐~i~i*Lhh~i6==6.4 (1.6~i~iS _You block the jackal's attack. x2; The bat moves out of view.~iv Q  You hit the jackal. You headbutt the jackal.~i.n~i Shh. 2  You kill the jackal!~i:41--8.0~i"~i<%3 _You block the adder's attack.~i  You barely miss the adder. Your headbutt misses the adder.You block the adder's attack. The adder barely misses you.~ivi7=--9.6~i~iF _You furiously retaliate! You headbutt the adder.~i  You hit the adder. Your headbutt misses the adder.The adder is almost dead.71.2 _The adder bites you but does no damage. The adder barely misses you.~i/  You barely miss the adder.The adder is almost dead.~id0(2.8~i5~i7w _The adder completely misses you. You block the adder's attack. x2~iD  You miss the adder.The adder is almost dead.4.5 (1.7~iV~iE[ _The adder bites you but does no damage. You block the adder's attack.~ik  You closely miss the adder.The adder is almost dead.=6.1 (1.6~i'~i\[ _The adder bites you but does no damage. You block the adder's attack.~i The adder is almost dead. _The adder bites you but does no damage. You block the adder's attack.  You hit the adder but do no damage.  The adder is almost dead.  The adder bites you.  You are poisoned.~i. bb   bat (wandering)~i %6~i =======-7.7Pois ~i̯ ~iɲ T _The adder poisons you! The adder bites you but does no damage.~i}  You barely miss the adder.The adder is almost dead.~ih~i> b.b~ifQYou feel very sick.~ih2-----9.4 (1.7~i~iJR _The adder bites you. The adder bites you but does no damage.~i(*w  You barely miss the adder. You headbutt the adder.~ir-X  You kill the adder!~i.,~i#5g .hhb~i9 1-----8281.0 (1.6 _You feel sick. The jackal barely misses you.~i{?~iiBe _Your Axes skill increases to level 3!~i+  You closely miss the jackal. Your headbutt misses the jackal. You feel sick.  The jackal bites you.~i$18~iM==---2.7 (1.7~i~i  ~i ~iY 0_The jackal bites you but does no damage.~i( _The jackal bites you but does no damage.  You hit the jackal.  The jackal is severely wounded.  You are no longer poisoned.  You block the jackal's attack. The jackal bites you.4------4.4~i.~iY0> _The jackal bites you but does no damage.~i  You barely miss the jackal.The jackal is severely wounded.The jackal bites you.~ikE----6.1~i~i> _The jackal bites you but does no damage.~i  You hit the jackal. b.   jackal  You kill the jackal!~il597.7 (1.6~i{~i 4 _You block the jackal's attack.~iv   You hit the jackal but do no damage. You headbutt the jackal.  The jackal is almost dead.The jackal barely misses you.5=9.4 (1.7~i-y  ~idy 0_The jackal bites you but does no damage.~i  You barely miss the jackal.The jackal is almost dead.You block the jackal's attack. x2~ii.91.0 (1.6~i~i> _The jackal bites you but does no damage.~i`  You barely miss the jackal. Your headbutt misses the jackal.The jackal is almost dead.~i a-2.7 (1.7~ie~i{h7 _You block the jackal's attack. x2~ix  You hit the jackal but do no damage.The jackal is almost dead.~i߳ n6==4.3 (1.6~iO ~i V _The jackal barely misses you. x2~i]4:  You slash the jackal!~i6~iE8o  You kill the jackal!~i@> b.~i>C6966.0 (1.7~i;H~iJu _The bat barely misses you. The bat hits you but does no damage.~io ,~iHp ~i r ~iy _=7.6 (1.6~iA~ ~iՁ _You miss the bat. Your headbutt misses the bat. The bat hits you.~i%,~i   You closely miss the bat. The bat barely misses you.~im(9.2~iї~ip1 _You block the bat's attack.~iM  You barely miss the bat. Your headbutt misses the bat.~iJN ~iO ~iP ~iVV ~iV *600.8~i][ ~i^ : _The bat hits you but does no damage.~iC  You barely miss the bat. Your headbutt misses the bat.~iD^7=2.4~i:I~i5LY _The bat hits you but does no damage. You block the bat's attack. x2~i  You closely miss the bat. The bat hits you but does no damage.4.0~i ~iM V _You block the bat's attack. The bat hits you but does no damage.~ib,~iC5.7 (1.7~i:~iC ~ig_You barely miss the bat. You block the bat's attack. x3~i7  You slash the bat!~i6C† ~i~iL #.......#ZombieMERC the Trooper#.#####.#Minotaur #####.###.#.######Health: 18/27 ================-------- .....<....#......#Magic: 1/1~i|======================== .########.#..###.#AC: 7Str: 20  #...........###.#EV: 5Int: 5  #.#......#......#SH: 11Dex: 9  #.#.##############.####XL:  2 Next: 100% Place: Dungeon:2  ~i#.#............@†.....#Noise: =--------  Time: 607.4 (1.7)  ~i #.################.#..#a) +0 war axe#.~i- Nothing quivered#.~iq#.You barely miss the bat. Your headbutt misses the bat. _The bat hits you but does no damage. You block the bat's attack. x2  You closely miss the bat. The bat hits you but does no damage. _You block the bat's attack. The bat hits you but does no damage. ~iq_You barely miss the bat. You block the bat's attack. x3  You slash the bat!~i _You kill the bat!You have reached level 3!~i /  --more--~i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ~is22/33=2/2263 0% ~i~i>U _You feel stronger. x2~i'3~i ~i~i~i : _~i  Things that are here:  a bat corpse; a jackal corpse; a jackal corpse~i ~iu~i _~i~i3~iO3~i~i1#.......#  #.#####.# .###.#.###### <....#......# ######.#..###.# ..~i###.###### #......#......##... #.###.#### #...~i.†.@...# -10.4 (3.0 ###~i.#..#  #.# ## #.# #.##..###~i8-~i~i~iw3~i)x~i9{~iX~iҁB~i  #########  #.......#  #.#####.#  #.###.#.######  .<....#......#  #####.#..###.#  .........###.######### ~imt......#......##.@....# 2.4 (2 .######.####.# .............†.....#  ###############.#..# #.#.## #.# . ~i #.# .#  #.. #  ###  ~i+~iu~iZ~i 3~i ~ih ~i ,~i ,~i4 ~iZ N24=~i ~i ~i1 ,~i ~i, ~iW ,~i ~i    ....#  ###.#  .######  ..#......#  #.#..###.#  ###.#########  #......##.....@#  6.4 (4 ##.####.#  †.....#.#  .#..#.#  ~iw F#.#.##.#  #.# .#.#  #.# .#.#  #.. #.#  ###  ~i ~i" ~i# ~is ~i ~i ~i ~i ~i B~i ~i 5==~i ~i ,~iR ~i ~i ,~i ~i ~i ,~i ~i9 ~i ~i\ U6=~i ~i #.#..###.# .....###.##########......##......#########.####.# .........†.....#.# ###########.#..#.# #.#.##.# ~i J#.# .#. #.# .#22.4 (6 #..  ###  . ~i j.# .  #. ~i; ~i ~i$ ~i# ~iʗ3~i5~i~i%,~iZO _Found 5 gold pieces.~i3~i~iK~i̩,~iV~i~i~iH~ihD7=~iP~i.........†.....#.# ###########.#..#. #.#.##. ~i#.# .#. #.#  ~i2W#.. ## ~ib>#####.......6.4 (4.#####.#~ir #. #. ~il#$ #. ~iֶ .~i'~i~iN; _Found a stone staircase leading down.~i>AI~iC~iE~iIB~iyLB~iM~iO,~ivP~iT= #.#.##.#  #.# .#.#  #.# .#.#  #.. #.#  ### #.# ~i UZ.>######.# .........# #.#####.##  ~i,Um# 9.4 (3 #.~iGUd  #$# ~ibUJ #..  ... ~iU #..#  #..# ~iUT #..# ~iV ~i%Z~i3\~iy8== .. ## #.#.>######.#.........##.#####.## #.#  #.# 32.#...###..##..# _You now have 57 gold pieces (gained 5).~iY}~i}~i~~iw~i. ## #.#.>######.......#.#####.# #.# .#.#..K....####### K   kobold (asleep)~i 0  A kobold comes into view. It is wielding a +0 whip.~if.KK~i5===3.4 (1~i~i( _The kobold shouts!~i>##.>######.......#.#####.# #.# ##.#####.....K...########~iA.K~iDr9==---~il 4~i~i͜ \ ### #.#  .>######.#  .........#  #.#####.##  #.#  #.#  #.## #.#####..# .K.@..# #..#  #..#  #..#  #..#  #..# ~i #..#  #.##  ~i. ~ip ~i 9Mg.....K#..# g   hobgoblin (wandering)~i. B---5~iǪ ~i) \ _A hobgoblin comes into view.~i m  The hobgoblin shouts!  You slash the kobold!~i .g....)g~iZ=1==7.0 (1.6~i$~iJ _You kill the kobold!~iW!o ### #.#  .>######.#  ...#  #.#####.##  #.#  #.#  #.## .##.#####..# ~i!.g....@...# #..# ~i! #..#  #..#  #..#  #..#~i"  #..#  #.##  ~i$~iY*B.g~i*530--8~i* 0~i/~i2M _You see here a +0 whip.~i ### #.#  .>######.#  .#  #.#####.##  #.#  #.#  #.## ~i #.##.#####..# .g..@)...# #..#  #..#  #..#~i;  #..#  #..#  #..#~ie[  #.##  ~i~i.g--9 _~i2( ### #.#  .>######.#  .#  #.#####.##  #.# ## #.# .. #.## #.##.#####..# ^.....g@.)...# .#..#  #..#  #..# #..# #..#  #..# #.## =40~i3@ _The hobgoblin hits you but does no damage.~iJ  You closely miss the hobgoblin. The hobgoblin barely misses you.You furiously retaliate! You headbutt the hobgoblin.~iχ [1=1.6 (1.6~i_ ~ia 7 _You block the hobgoblin's attack.~i;  You hit the hobgoblin.~i4E†~i053.2~i ~i M _You kill the hobgoblin!~i 3~i ~i] ~i? X~i) ~i ~i ~i <  You see here a +0 whip.~iY ~i o2== _~i ~iZ ~i ,~i ~iE 9 _Found 4 gold pieces.~i* 3~i ~i ~iU ,~i ~i ~i ~i h3==~i ~i 1 _HP restored.~i 3~i ~iu E###.#  .. #.##  ##.##.#####..#  ~i ~^.....†..)...#  .##########..#   #..# ~i %  #..#   #..#  ~i?  #.@#  -51.2 (8.0 ~i #..#  #.##  #$#  #.  #.  ~i  ..   #.    ~i E ~i< 8-~i;$ ~i& ~icY 3~iY ~i\ ~ie = .. #.## ##.##.#####..#  ^.....†..)...#  .##########..#  #..#  #..#  #..#  #..#  #@.#  #.##  #$  #.#  #..  ... r   rat (asleep) #.r   ..##    ~i*i n 0  A rat comes into view.~i}m ]rr.~im 4==2.2 (1~i&r ~it ? _The rat squeaks loudly. You hear a shout!~i)##.##.#####..^.....†..)..##########.##$# ....r#..#..##### ~iC,~i4dr.--~i5 3~i:~i$=~iQ^.....†..)..############# .r...##..#..#### ~i|Zr.=--4~i&_~ibQ _You see here 4 gold pieces.~i7  You slash the rat!~i~i †KK   koboldYou kill the rat!~i 7=5.8 (1.6 _A kobold comes into view. It is wielding a +0 whip.~i= 4~iE ~i~v##.##.#####^.....†..)..##########.##$†##.. ...##..K.#####~iy~i nK.-60~i}~i~i^.....†..)..############# †.....##K.#..#### ~iK.-7~inQ _You see here 4 gold pieces.~it~i9u###.##.#####~iuQ^.....†..).~iu.#########~iu#~i'w'.#~ix#~iy$~i3z†#~iz"#.. ~i{6.K.#~i{+#..~i|..##~i6###~i~iK~i.~iM~i8 ~i _~i~i~i]( .. #.###.##.#####^.....†..)..#########.#.##$†##K. ...##..#..#####~i_~ig:K.~i0h&9~iq~il ##   .. #.###.##.#####^.....†..)..#########..##$K##.. .#..#..##K†60~iq ..###.##.#####..^.....†..)..###########K# †.....##..##### K$1~i94 :  You slash the kobold!~i? j)~iB =8=3.4 (1.6~iH ~iK J _You kill the kobold!~i ##.##.#####..^.....†..)..############$# †#~i]###  ~i;-~i`40~i/~iM _You see here a +0 whip.~i   ^.....†..)..###########)## †..#  ~in ~i ~i !-~i &5 _~iq ~i)' ~i' +6.4 (2~i, ~i. = _You now have 61 gold pieces (gained 4).~i~iw~i~i~i,~iu  You see here a rat corpse.~i5~il _~i~i~iJ,~i~i #..#   #..#  #..#  #..# ~iT  #..#  #)##  #.#  ~iw#†##  #. 9.4 (3......... ~ie#.#####..# ..##  ####       ~i ~i[~i~i~iŽ~i~i~in~i 3~i ~i ~i~i~ic,~i,~i~i(~i,~i~i# #..#  #..#  #)##  #.#  #†## ~i$-#######..# .........# #.#####..#~i-$ #.....@.## 72~iW$m #.####### ~iw$ ~i$   ~i%~i)~i+~iI~ih~i,~i ,~i,~i~im~i~i  #..#  #..#  #)##  #.# # #†## #.########..#  ..........#  #.#####..#  #..@....##  #.####### S.~i  ........ S   ball python (constriction, wandering)>  ~i+Found an escape hatch in the floor.~iV4.4 (25.4 (3~i~i^ _A ball python comes into view.~i #..# #..# #)## #.# # #†## #.########..# ....# #.#####..# #.@.....##~ia #.# S.. ...#@#....#.~i#... #.@   Sigmund (polearm, wandering)~iK#>. ./~iќS   ball python (constriction, wandering)... ##~i  Sigmund the Dreaded comes into view. He is wielding a +0 scythe.Found a long iron wand.~iD .S@@)S)Sigmund shouts!~i **Sigmund points at you and mumbles some strange words.~ieA5..~iAC====6.4 (1~iI~iL2 _You block the puff of flame.~ix#..# #..# #)## #.# # ~ix#†## #.########..# ....# #.#####..# #.## #.#~iy .S. ...#@#....#.~i'yQ#... #. S   ball python (constriction)#>. ./~i~yQ... ##~iz~i{~iS@.@   Sigmund (polearm)S   ball python (constriction)----7~i~i8~i! #..#  #..#  #)##  #.#  # #†##  #.##..#  ...#  #.#####..#  #.##  #S#  .@.  ...#.  #....#.  #... #.   S   ball python (constriction)#>. ./  ... ##   S@.@   Sigmund (polearm)S   ball python (constriction)----8~i#..#  #..#  #)##  #.#  # #†##  #.#..#  ..#  #.#####..#  #..S.@..##  #@#  ...  ...#.  #....#.  #... #.  #>. ./  ... ##   .S9~i~iH?  You slash the ball python!~ir .  You kill the ball python!~i:9*~i Sigmund mumbles some strange words.Sigmund flickers and vanishes!~iB{ ***Deactivating autopickup; reactivate with Ctrl-A.A puff of flame appears from out of thin air!~i~i...0---10==81.0 (1.6 _The puff of flame hits you.~i/#..#  #..#  #)##  #.#  # #†##  #.#..# ~i0] ...#  #.#####..#  #.##  ~i)0E#{# ~iO0G ...  ~is06...#.  ~i0~#....#.  #... #. ~i0 ~i0#>. ./  ~i0W... ##  ~iQ1 ~iP4~i<&.....~i<#1~i<C=----2~i< 0~iB~iD~i3@ #..#  #..#  #)##  #.#  # #†##  #.#..#  ...#  #.#####..#  #.##  #.#  ...  ...#.  #....#.  #... #.  #>. ./  ... ##  --3~iE~iI~i  #..#  #..#  #)##  #.#  # #†##  #.#..#  ..#  #.#####..#  #.##  #.#  ...  ...#.  #....#.  #... #.  #>. ./  ... ##  ~ip% ~iY* ,*~i J  You hear some strange, mumbled words.~ik 8@~i  0 ==4Conf ~iW 7{~i Q _You are confused.~i~ib BB   giant cockroach  You bump into the rock wall.  A giant cockroach comes into view.-5~im~im f _Something hits you but does no damage.~i ?B.22------=6 _You bump into the rock wall. Something hits you!~i D--7~i ~i 2 _You bump into the rock wall.~i19---------=-8.5 (1.5~iQ~i _You miss something. Your headbutt misses something. Something hits you.~i&  ~iս[You miss something.  You feel less confused.~i20=--11 90.1 (1.6~i ~if _Something hits you but does no damage.~i 12------=1.6 (1.5~i o _You closely miss something. Something hits you!~iB)8  You miss something.~i5/8*~iFJ  You hear some strange, mumbled words.~iiC  #..#  #..#  #)##  #.#  # #†##    #  #.#####..#  ~i#.B{*...##  #.#######  ... ...#.  #... #. ~i2r#>. ./ ... ##You are confused.~iz` #..#  #..#  #)##  #.#  # #†##    #  #.#####..#  #.B{*...##  #.#######  ... ...#. ~i`I #... #. #>. ./ ... ##~iPmu @Something hits you!~im`3/33 ------------~imC 0 3.2 (1.6~im,Conf ~it~ivV _* * * LOW HITPOINT WARNING * * *~iI  You miss something. Your headbutt misses something.4-------4.8~i~i,f _Something hits you but does no damage.~i=*--50Might  _You feel very mighty all of a sudden.~i ~i Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  i - a +0 tower shield (worn)~i %c - a +0 buckler Jewellery (go to first with "=)e - a ring of magical power Scrolls (go to first with ?) ~i  f - a scroll labelled KAOCLE TUFFOLURGH  g - a scroll labelled VECAGU WUTOBB  h - a scroll labelled ERASHR ONOGECSA ~i Potions (go to first with !)d - a potion of might~i i - a +0 tower shield (worn). A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 It can be maximally enchanted to +8. If you take off this armour: Your EV would increase by 2.8 (6.0 -> 8.8). Your SH would decrease by 11.6 (11.6 -> 0.0). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.~iƷ [?25h[?0c~iW Inscribe with what?    ~iO [?25l[?1c~iT~ikX~i\#..#  ZombieMERC the Trooper#..#  Minotaur~i\-#)##  Health: 4/33==----------------------#.#  Magic: 2/2~i$]========================##†##  AC: 7Str: 22#.########..#  EV: 6Int: 5..........#  SH:  0  Dex: 9#.#####..#~i8]'  XL:  3 Next: 10% Place: Dungeon:2#.B{@...##~iJ]2  Noise: ---------  Time: 695.8 (0.0)#.#######  a) +0 war axe~ia]g...  Nothing quivered...#.~ix]  Conf Might #....#. #... #.~i]  B   giant cockroach~i]#>. ./ ... ##~i]  ~i]_* * * LOW HITPOINT WARNING * * *You miss something. Your headbutt misses something. ~i]_Something hits you but does no damage. _You feel very mighty all of a sudden.~i]Gi - a +0 tower shield  Okay, then.~i]~i;b~ib~if~ih. _~iO~iTInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn) ~iU i - a +0 tower shield (worn)c - a +0 buckler Jewellery (go to first with "=)e - a ring of magical power Scrolls (go to first with ?)  f - a scroll labelled KAOCLE TUFFOLURGH  g - a scroll labelled VECAGU WUTOBB ~iAU h - a scroll labelled ERASHR ONOGECSA Potions (go to first with !)d - a potion of might~iֳbf - a scroll labelled KAOCLE TUFFOLURGH. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (q)uiver, (d)rop, (=)adjust, or (i)nscribe.~i ~i#..#  ZombieMERC the Trooper#..#  Minotaur#)##  Health: 4/33==----------------------#.#  Magic: 2/2========================##†##~iY  AC: 7Str: 22#.########..#  EV: 6Int: 5..........#  SH:  0  Dex: 9#.#####..#  XL:  3 Next: 10% Place: Dungeon:2~iN#.B{@...##  Noise: ---------  Time: 695.8 (0.0)#.#######~i  a) +0 war axe...  Read: scroll labelled KAOCLE TUFFOLURG...#.~i  Conf Might #....#. #... #.~i  B   giant cockroach#>. ./~iI ... ##~i:  ~iVH_* * * LOW HITPOINT WARNING * * *~ipYou miss something. Your headbutt misses something. _Something hits you but does no damage. ~i_You feel very mighty all of a sudden.i - a +0 tower shield ~i6_Okay, then.~i:3~i~i~iH=6.8 (1~i _You bump into the rock wall. Something hits you but does no damage.~i~iX5=8.4 (1.6~iS~iJz _You miss something. Something hits you but does no damage.~iu A  You bump into the rock wall.~i! ' ~iZ X #..#  #..#  #)## ~i = #.#  # #†## ~i   ~i  #  #.#####..#  #.B{@...##  #.####### ~iY @ ... ...#. ~ix  #... #. ~i y#>. ./ ... ##You hear some strange, mumbled words.  ~i -A puff of flame appears from out of thin air!~ia 4 #..#  #..#  #)##  #.#  # #†##    #  #.#####..#  #.B{@...##  #.#######  ... ...#.  #... #. #>. ./ ... ##~i @  The puff of flame hits you.~i71~i"6---=90~i ~iV _* * * LOW HITPOINT WARNING * * *~i I  You bump into the rock wall.  ~i- AYou feel less confused.~i N11 -700~i| ~i f _Something hits you but does no damage.~igA  You closely miss something. Your headbutt misses something.2=---2.1 (1.7~iH~iMM3 _You block something's attack. ~i 8  You miss something. ~i J  You hear some strange, mumbled words. ~i? =3.8 _Something tries to affect you, but you resist. ~iͷ  #..#  #..#  #)##  #.#  ~i M # #†##     ~iK _#  #.#####..#  ~io ]#.B{@...##  ~i I#.#######  ... ~iָ '...#.  ~i  #... #. ~ia 7#>. ./ ... ## ~i  ~i 3 #..#  #..#  #)##  #.#  # #†##    #  #.#####..#  #.B{@...##  #.#######  ... ...#.  #... #. #>. ./ ... ## ~i! }  You barely miss something. Something hits you. ~i V1--5.3 (1.5 ~i  ~i֢ V _* * * LOW HITPOINT WARNING * * * ~i[%  You closely miss something. Your headbutt misses something.  You block something's attack. ~i@ closely miss something. Your headbutt misses something.  You block something's attack.hear some strange, mumbled words.  A puff of flame appears from out of thin air!  The puff of flame hits you.die... ~is d-1/33 -- ~i /  --more--~ipn *Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  i - a +0 tower shield (worn)c - a +0 buckler Jewellery (go to first with "=)e - a ring of magical power Scrolls (go to first with ?)  f - a scroll of poison (quivered) {unknown}g - a scroll of identify {unknown}  h - a scroll of blinking {unknown} Potions (go to first with !)d - a potion of might~i 8~iH* Goodbye, ZombieMERC.32 ZombieMERC the Trooper (level 3, -1/33 HPs)Began as a Minotaur Fighter on Jan 31, 2026.Killed from afar by Sigmund (3 damage)... with a puff of flame... on level 2 of the Dungeon.The game lasted 00:04:43 (661 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb~iT/ 2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orb~i80~i?C [?25h[?0c [?1051l[?1052l[?1060l[?1061l