pDi* Player: ZooBaloo Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-05-06.13:38:56.ttyrec Time: (1778074736) Wed May 6 13:38:56 2026 qDi [?1051l[?1052l[?1060l[?1061hqDi V)0[?7h[?25l[?1cqDiB qDid" qDi( Welcome, ZooBaloo. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk GladiatoruDipWelcome, ZooBaloo the Merfolk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator  j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk GladiatorvDivDivDirWelcome, ZooBaloo the Merfolk Gladiator. You have a choice of weapons.a - rapier(+2 apt)  b - flail(-2 apt)  c - war axe(-2 apt)  d - trident (+4 apt)  e - long sword (+1 apt)f - quarterstaff(-2 apt)  g - unarmed(+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - tridentwDiwDi wDi* ZooBaloo the PokerMerfolkHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14EV: 12Int: 7SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 tridentThrow: 3 throwing netswDi2 k#####..#+@.#####wDiHB Welcome, ZooBaloo the Merfolk Gladiator.A smirking vizier told you that the Orb of Zot is just within this dungeon.wDi Press ? for a list of commands and other information.wDil q _Found a staircase leading out of the dungeon.xDi 3xDi0) S _You open the door.There is an open door here. _xDi* xDiCF XxDi|H 7 _You open the door.xDiL IxDiL xDi&O ,xDiO xDiS @  There is an open door here.xDiT xDiyU  _xDiU xDiW xDiYY xDiY xDiZ xDip[ xDik  _You open the large door.xDi8m E  There is a large open door here.xDiWt xDit  _xDi~v xDix xDi BxDi xDiJ XxDi xDiʑ BxDi xDiF xDi xDi xDi n  You encounter a frilled lizard.xDie ######l#.#........#.########@# #..........# #..##''#P.P##...#PßP##.♣.#PPP##...#####l   frilled lizard (asleep)##'######...#..####.'<.#xDi c16.0 (16.0)7.0 (17 _xDi xDi yDiX yDiId  _A frilled lizard is nearby!zDizDil  Skill  Level Train  Apt Skill  Level Train  Apt a + FightingzDi2.1  11%  +1   j + Spellcasting   0.0    -1           b + Axes   1.3    -2      c + Polearms4.4  39%  +4       d + Staves   1.3    -2       e + Unarmed Combat   0.0    +1      f + Throwing2.0  11%   0  Dih0m                     g + Armour   0.0    -3      h + Dodging4.0  39%  +3       i + Stealth   0.0    +2                                    zDi           The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets{Dig{Di:{DiZooBaloo the PokerMerfolkHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14EV: 12Int: 7######l#.SH: 0Dex: 15#........XL:  1 Next:  0% Place: Dungeon:1#.########@#Noise: ---------  Time: 17.0 (0.0)#..........#a) +0 trident#..##''#P.P#Throw: 3 throwing nets#...#PßP##.♣.#PPP##...#####l   frilled lizard (asleep)##'######...#..####.'<.# _You open the door. _There is an open door here. _You open the large door. _There is a large open door here. _You encounter a frilled lizard. [{Di$[23d_A frilled lizard is nearby!{Di{Di{Di{DiV{Di {Di; }Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn) {Di - c - a +0 helmet (worn)|DiNBZooBaloo the PokerMerfolkHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14EV: 12Int: 7######l#.SH: 0Dex: 15#........XL:  1 Next:  0% Place: Dungeon:1#.########@#Noise: ---------  Time: 17.0 (0.0)#..........#a) +0 trident#..##''#P.P#Throw: 3 throwing nets#...#PßP##.♣.#PPP##...#####l   frilled lizard (asleep)##'######...#..####.'<.# _You open the door. _There is an open door here. _You open the large door. _There is a large open door here. _You encounter a frille|DiCd lizard. _A frilled lizard is nearby!}DiV= ######l# #.@.......}Di= 0#.########.#..>....#..........#.####..#..##''#P.P#.##...#PßP#.##.♣.#PPP#.....#########'######...#..#}DizE }DiF +8.0 (1}DiK }DiN  }DiN 5_Found a stone staircase leading down.~Di+######l#..##.#.##.#..>.#....#.####.#..##''#P.P#.# .#...#PßP#.##.♣.#PPP#.. #...###### 9~Dih~Di#######l#..#.#.#.##.#..>.....##...#.####...##..##''#P.P#.# ..~Diy#...#PßP#.# .#.♣.#PPP#.. #...####### 20~DiV †You reach to attack!  The helpless frilled lizard fails to defend itself.  You hit the frilled lizard.~Dif^(~Diu511.1 (1.1~Di_~h _You kill the frilled lizard!DiDiC| _No target in view!Div _#.##.# ##.# ..#.# .##.# ..#.# .#######†#..#..#.....20  #.########.#..>.....###..#.####...#  #..##''#P.P#.# ...#...#PßP#.# ....>#.♣.#PPP#.. .....#...####### ....##'##### .... 3.1 (2 _Found a stone staircase leading down.Di: Di: 3Di> DiA DiE BDi=I DiI DiK DiHM DiO DiQ ,DiY XDid nDi-z   You encounter a hobgoblin.g..#. #..# #. #..# #.##..# #.#.##..# #.#.##..##.####.#.##=....#.#.##@###.### #.#........... #.#..#.###.#..  ######†#..#.... #............... ######.#..>.....###..# g   hobgoblin (asleep) .......#.####...# ..# #''#P.P#.# ....... ...i{ 39;49m ...#PßP#.# ......>. #.Di9 {9.1 (630.1 (7 _Di...# #g..   ..##.###.......#.##.###.####........... #.#..#.###.#..#####†#..#.. #............... ######.#..>.....### .......#.####...# ..# #''#P.. ...gg1.1 (1 _You see here a ring of willpower.Digc ###...# #...g   ##.###=.......##.###.###......... #.#..#.###.#..#####†#..#....  #............... ######.#..>.....### .......#.####...# ..#DiD .g2 _Di###...## #.... #g  ..##.###=.......##.###.###......... #.#..#.###.#..#####†#..#.... # #............... ######.#..>.....###.g3Diu  You hit the hobgoblin.  The hobgoblin is almost dead.=4.2 (1.1Di| DiW W _The hobgoblin closely misses you.Dis .  You hit the hobgoblin.Di74350Di8DiaM _You kill the hobgoblin!DiDi ####...##...#. #..# #. #..###.#.##.#.#.##..##.###......-###.###.......#.###.#....#.......## .......#.####...# ..# #''#P.P#.# ....... ...7.2 (2-8.2 (3Di  Di _f - a ring of willpowerDiBDiCDiEDiFDiHDioRDiy  You encounter a kobold. It is wielding a +0 short sword.Di|Dif#......# #. #..##..# #. #..##..# #.##..##..####.##.#.##..#........##.#.##..##.########.#.##............#.#.##.###.#######.#.#........K#.#..#.###.#....... ######†#..#.....#.#####. #................. #.#..>.....###..#.# ..#.####...# #..#.# K   kobold (asleep) .P#.# ............ ßP#.# ......>..#.# PP#.. .........DiDi^45.2 (76.2 (8 _DiDid #......# #. #..##..# #. #..##..# #.##..##..####.# #.#.##..#........# #.#.##..##.# #.#.##...... #.#.##.###.#.#Di  #.#.K##.#..#.###.#.#†#..#.....#.#####.# .......# .#..>.....###..#.#Dim #.####...# #..#.# P#.# ..... P#.# ......>..#.# Di Di +7.2 (1Di$ Di& Diޖ#......# #. #..##..# #. #..##..# #.##..##..####.# #.#.##..#.# #.#.##..##.# #.#.##..... #.#.##.###.#.# #.#.K# #.#..#.###.#.# †#..#.....#.#####.# ......# #..>.....###..#.# #.####...# #..#.# #.# ............ #.# ......>..#.# DiK.K===8DiDiG( _The kobold shouts!Di2/K.DiǦDi0---9Di$DiDiB/K.DiDDiEC---50DiUMDiODi  Dir w)You reach to attack! You hit the kobold.Di% (Di .41DiT Di J _You kill the kobold!Di3DiyDinDiXDi%DiDiDi>  You see here a +0 short sword. _DiDiBDi,DiQDi#XDi:,Dij;,Di<DiGBDioDDiDDiEDiGDiIDiNJDi1KDiMDiPDizPDiYQDiSDiTDi=UDiUDiWDi#YDiZDiZDiP]Di_j  You encounter an endoplasm.Divh #J# .. ... .. ... .  #.#.#  ##.#.  ...  ####.######.#####.. #...@..........##.## #.##.#######  #......# #.#  #..##..# #.# . #..##..# #.# .##..##..####.##.#J   endoplasm (asleep) Di i.##..#........#..# .##..##.#######.######## .##..............Dik=.J654.0)Dir1JDi36.2 (15 _DiDiDi9M..b ...#.# ..J. ..... . # #.#.##.#?.#.####.#........?..........#  ####@######.#####.. #...........Di9...##.## #.##.########......# # #.#..J   endoplasm.b   bat (asleep)..##DiA Dius.J  You encounter a bat.Di,Di/7.0) _Found a scroll labelled CIASAUMORUIM and a scroll labelled WEDODICARPH.Di~r$.JDid}R8Di DiNt$.JDi|Di|&9DiDioDif f .J  You reach to attack! You hit the endoplasm.Dij f 70.3 (1.1DiC z _The endoplasm is moderately wounded.DiH  You hit the endoplasm.  The endoplasm is severely wounded.Dib3-----=1.4DiDi- _The endoplasm hits you.Di P .  You puncture the endoplasm!DiV b   bat (asleep)Di R-----620Di' DiL* M _You kill the endoplasm!Di}%2 ..b ...  #.# ..  ... ..  ... . #  #.#.##.#?  .#.####.#......  ..?..........#  ####@#   #...........   #.##.#######   # #.# .  #.# .  #.##.#..# Diڿ ..b ...  #.# ..  ... ..  ... . #  #.#.##.#?  .#.####.#......  ..?..........#  ####@#   #...........   #.##.#######   # #.#  #.#  #.##.#..#DiU4DiDiZ _A bat is nearby!Dir;  ..b ...  #.# ..  ... ..  ... . #  #.#.##.#?  .#.####.#......  ..?..........#  ####@#   #...........   #.##.#######   # #.# .  #.# . DiB< [ #.##.#..# Di  ..b ...  #.# ..  ... ..  ... . #  #.#.##.#?  .#.####.#......  ..?..........#  ####@#   #...........   #.##.#######   # #.#  #.# Di #.##.#..#Di DiK Di. Dik Z _A bat is nearby!DiVjG ..b ...  #.# ..  ... ..  ... . #  #.#.##.#?  .#.####.#......  ..?..........#  ####@# Dijs  #...........   #.##.#######   # #.# . DikB #.# .  #.##.#Di"k6..# Di7 ..b ...  #.# ..  ... ..  ... . #  #.#.##.#?  .#.####.#......  ..?..........#  ####@#   #...........   #.##.#######  Di # #.#  #.#  #.##.#..#DiDiDiDiZ _A bat is nearby!Di$2 ..b ...  #.# ..  ... ..  ... . #  #.#.##.#?  .#.####.#......  ..?..........#  ####@#   #...........   #.##.#######   # #.# .  #.# .  #.##.#..# Di  ..b ...  #.# ..  ... ..  ... . # Di #.#.##.#?  .#.####.#......  ..?..........#  ####@#  DiQ #...........   #.##.#######   # #.#  #.# Di #.##.#Di8..#Di4Dip _A bat is nearby!Di: #.# ..b ...##.## .... ... . #  #.#.##.#?#.####.#........?....@.....#  ##.####.######.#####.. #...........Di J...##.## #.##.#######  #......# # .  #..####.##........#..#Di Di [4==-3 Di _Dit Di Di] #.#  ..b ...###.###......... ... . #  #.#.##.#?.#.####@#........?..........#  ##.####.###########.. #..............##.## #.##.#######  #......# # .  #..####.##.b..b.bb-4Di _ Dia Di2$.bDi4 b.  You reach to attack! You barely miss the bat.Di;Di<5=5.5 (1.1DiCDigF: _The bat hits you but does no damage.Di*).b.Di4  You reach to attack! You barely miss the bat. The bat hits you.DiU5W3--6.6Di><DiB?Q _The bat closely misses you.DiDF!b.DiF.bDiyG .bDi-QDiKR#4DizR4==7.7Di[Di_s _You barely miss the bat. The bat hits you but does no damage.DiA/%b.Di/%.b.Di#>Di>,80DiEDi@I _You hit the bat but do no damage. The bat closely misses you.DiF J .  You puncture the bat!Di (Di 579.8 (1.1Dij Di G _You kill the bat!Di4 Di Di4 Diج H _No target in view!Di3Di&Di8*Di.: _Di/DiV/:==Di85=DiGM6=== _HP restored.Di==Dif#.##.#.. #.#.... ... ......#####.###..# .... .......#. ... ... . ##.. #.# #.#.##.#?#...#.####.#...... #....@..........#- #..##.####.######.#####.....#........... ...##.#####.##.####### #......# # #.# #. #..##..# #.#  #. #..##..# #.#  #.##..##..####.##.#  #.#.##..#........#..#91.8 (12.0)-2.8 (13DiDiޛb _c - a scroll labelled CIASAUMORUIMDi;DiDinDi Dic,Di,DiDiDiDi9    #.#. ..#  .#.. ##.#.##.###  .... ... ......  ...#####.###..#.#  .... ........#.#  . ... .......#.#  .. #.# #.#.##.#@#.#  ...#.####.#........#  ...............#.#.#  ..##.####.######.#.#  .....#.....# #  .#####.##.########i9m    ..# # #.#    ..# #.#    ..# #.#   104.8 (12.0)5.8 (13 _d - a scroll labelled WEDODICARPHDin 3Dio Diԇ `Di   You encounter a ball python... =  # #.  .#.  #.#....# .. .#.. ##.#.##.#####....... ...S............  ...#####.###..#@#  .... ........#.#  ... .......#.### #.# #.#.##.#.#.##.####.#..# ...............#.#.#S   ball python (constriction, asleep)#.####.######.#.# ...#...........#.# #####.##.########.# DiM 11.8 (6.0)2.8 (7 _DicWa .. = # #. .#. #.#....# ..  ##.#.##.#####....  ...S............  #@#  .... #.# . ... #.###  #.# DiZX#.#.# ....# #.#.# #.#.# ..#.#  Di{ .. = # #. .#. #.#....# ..  ##.#.##.#####....  ...S............  #@#  .... #.#  ... #.###  #.# #.#.# ....# #.#.# #.#.# ..#.#  DiGDi Di+x _A ball python is nearby!DiB  ### ...  =. # #.#  #.#..  #.#....# .. #.#.. ##.#.##.#####.... . ...S...@........ #####.###..#.###.## # .... ........#.#  #. ... .......#.### #.. #.# #.#.##.#.#.# #...#.####.#........# #...............#.DiF##.# #..##.####.######.#.# #.....#...........#.# DiLH3.8 (1 _DiQDiWDi-   ###  ...  =.  # #.##  #.#...  #.#....# ..  #.#.. ##.#.##.#####....  ....Di. z.S.  ...#####.###..#.###.##  # .... ........#.#  #. ... .......#.###  #.. #.# #.#.##.#.#.#  #...#.####.#........#  #......#.#.#  #..##.####.######.#.# #.....#.#.# Di18 Di? &4DiI DiJ Di~  ###  ...  =.  # #.###  #.#...  #.#....# ..  #.#.. ###.#.##.#####....  .... S....S.  ...#####.###..#.###.##  # .... ........#.#  #. ... .......#.###DiK  #.. #.# #.#.##.#.#.#  #...#.####.#........# S 2 ball pythons (constriction, asleep) #......#.#.#  #..##.####.######.#.# #.....#.#.# Di .SYou encounter a ball python.Diz9.SDitSS1 asleep)DiJ&5DiDi5 _The ball python hisses angrily.Diu / .  Di{u qYou reach to attack!  The helpless ball python fails to defend itself.  You hit the ball python.Diw =.SDi} S   ball python (constriction)Diۀ 586.9 (1.1Di Di O _You kill the ball python!DiS#### .... #.=.  #.#.###  #.#...  #.#....# ..  #.#.. ####.#.##.#####....  .... ....S.  ...#####.###..#.###.##  # .... ........#.#  #. ... .......#.### #.. #.# #.#.##.#.#.# #...#.####.#........#  #......#.#.# #..##.####.######.#.##.....#.#.#Di <.SDi _70Diq+ .S  You reach to attack! You barely miss the ball python.The ball python bites you but does no damage.=9.0 (1.1Di$[ n _The ball python barely misses you.Di#R .  You puncture the ball python!DiY920.1DiDiBO _You kill the ball python!DiDiDiDiHDiDiBDiDiDiDiDi9DiDiDi<DiDihDiLDiDil,DiDi#########  #.......#.###  # - #.#.#######  #.#........ #.#....###### ..#.. ####.#.##.#####.... .............Di..... ...#####.###..#.###.## .... ........#  #. ...#.##Di-5.1 (5.0Di>E-6.1 (6DiPDiQ1 _g - a ring of see invisibleDi-Di0TGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn) Jewellery (go to first with "=)f - a ring of willpower  g - a ring of see invisibleDiq )f - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.DihDinDiuZooBaloo the PokerMerfolkHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14EV: 12Int: 7#########SH: 0Dex: 15#.......#.###XL:  1 Next: 90% Place: Dungeon:1#.@........Noise: ---------  Time: 126.1 (0.0)#.#.#######a) +0 trident#.#........Throw: 3 throwing nets#.#....###### ..Diu#.#.. ####.#.##.#####...............................#####.###..#.###.### .... ........#.##. ............#.###You reach to attack! You barely miss the ball python.The ball python bites you but does no damage. _The ball python barely misses you.You puncture the ball python! _You kill the ball python! _g - a ring of see invisibleDi'{Di{+6 (0.5DiDi4 _f - a ring of willpower (worn)Di2[?25h[?0c  Dic3Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) Di? [?25l[?1cDi!quitDiO:  --more--Di Di Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn) Diz Jewellery (go to first with "=)  f - a ring of willpower (worn)g - a ring of see invisibleDiIk Dik ,Dit Di7w Goodbye, ZooBaloo.6 ZooBaloo the Poker (level 1, 16/16 HPs)Began as a Merfolk Gladiator on May 6, 2026.Quit the game on level 1 of the Dungeon.The game lasted 00:00:35 (126 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the OrbDix m5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14300794 kaboissonn ReEE-27 escaped with the Orb  12.13800167 Krim260 OpSh-27 escaped with the Orb  13.13219161 RavnMiFi-27 escaped with the Orb  14.12994720 acenet VSBr-27 escaped with the Orb  15.12783572 ThrogGnIE-27 escaped with the OrbDi Di=Di-? [?25h[?0c [?1051l[?1052l[?1060l[?1061l