äê·j„™ Player: Zuke Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-26.15:55:16.ttyrec Time: (1790438116) Sat Sep 26 15:55:16 2026 æê·j™G [?1051l[?1052l[?1060l[?1061hæê·jBIV)0[?7h[?25l[?1cæê·j�Ræê·j‘Væê·je‹Welcome, Zuke. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended characterëê·j°V{You are a Tengu Conjurer. Do you want to play this combination? [Y/n/q]îê·jIîê·jINîê·jjZáZuke the ConjurerTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1îê·jÑZûNoise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dartîê·j&bÐ..... ##. .. .... #. .##..##ß###ß#........##.....##..@..##.....##........#ß###ß##...#. .# .... .. #îê·jco## #.##îê·jükîê·j²¶îê·ja·¹Welcome, Zuke the Tengu Conjurer.The heart of this dungeon contains the fabulous artefact, the Orb of Zot.îê·jPýPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.ïê·jzé  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g + Conjurations 5.3   3.6  +3                   c - Armour   0.0   0.8  +1      d + Dodging2.ïê·jN91   2.5  +1      e + Stealth2.0   2.5  +1                                                                    [3ïê·j.:9;49m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsôê·j?ÚZuke the Conjurer...Tengu.. ##Health: 10/10 ========================. .. ..Magic: 4/4========================.. #. .#AC: 2Str: 7#..##ß###ß#EV: 11Int: 18........#SH: 0Dex: 12#.....#XL:  1 Next:  0% Place: Dungeon:1#..@..#Noise: ---------  Time: 0.0 (0.0)#.....#-) Nothing wielded#........Cast: Magic Dart#ß###ß##...#. .# .... .. ### #.##Welcome, Zuke the Tengu Conjurer.The heart of this dungeon contains the fabulous artefact, the Orb of Zot.Press ? for a list of commands and other information. [ôê·j©Û¢21d_Found a staircase leading out of the dungeon.ôê·jôê·j¥Ó Your spells (describe)TypeFailure Level  a - Magic DartConjuration1% 1 Select a spell to describe [?] help [!]/[I] toggle spell headersõê·jḠõê·j\Ì õê·j9 Zuke the Conjurer...Tengu.. ##Health: 10/10 ========================. .. ..Magic: 4/4========================.. #. .#AC: 2Str: 7#..##ß###ß#EV: 11Int: 18........#SH: 0Dex: 12#.....#XL:  1 Next:  0% Place: Dungeon:1#..@..#Noise: ---------  Time: 0.0 (0.0)#.....#-) Nothing wielded#........Cast: Magic Dart#ß###ß##...#. .# .... .. ### #.##Welcome, Zuke the Tengu Conjurer.The heart of this dungeon contains the fabulous artefact, the Orb of Zot.Press ? for a list of commands and other information. [40õê·j�9 –m_Found a staircase leading out of the dungeon.öê·jé�S Spells (Memorise)TypeFailure Level  a - Searing RayConjuration3% 2  b - Fulminant PrismConjuration/Alchemy 52% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 52% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitùê·jÀ‰ùê·j�ùê·j•Zuke the Conjurer...Tengu.. ##Health: 10/10 ========================. .. ..Magic: 4/4ùê·jT•^========================.. #. .#AC: 2Str: 7#..##ß###ß#EV: 11ùê·jv•kInt: 18........#SH: 0ùê·j›•åDex: 12#.....#XL:  1 Next:  0% Place: Dungeon:1ùê·jø•–#..@..#Noise: ---------  Time: 0.0 (0.0)#.....#-) Nothing wielded#........Cast: Magic Dartùê·j–Í#ß###ß##...#. .# .... .. #ùê·j4–X## #.##ùê·jS–ŒWelcome, Zuke the Tengu Conjurer.The heart of this dungeon contains the fabulous artefact, the Orb of Zot.ùê·jŒ–ÑPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.ùê·jœ:Okay, then.ùê·j– ùê·jˤùê·j§. _ùê·jÊùê·jùê·j:ùê·j�Rè... ###. .. .. .. #. .# #..##ß###ß#  ........#  #.....# #..<..# #...@.# #...........#ß###ß##....#. .# ..#.. .. #### ## ## ùê·j×Vùê·jXs 26  1.0 (1 _ùê·j”aùê·j—‘ ###. .. ... .. #. ..# #..##ß###ß# ## ........# ... #.....# ....#..<..# ...##.....#....###....@.......#ß###ß###. ..# ..#.. .... ##ùê·j¯—”## #####. ## ùê·j;�@2.0 (2ùê·j¢ùê·jÄÙ•.. ### . .. ... ..##... #. ..# ....#..##ß###ß##...#..#....#.....#...#..<..#....# #.....#....#ùê·jjÚ×#.....##ß###ß##.#. ...# ..#.#....... ##########. ùê·jÃâùê·jã*3.0 (3ùê·jéùê·jñ# š.. ### . .. ... ..##. .. #. ..# .... #..##ß###ß##...###.........#.#.....#....... #..<..#....# #.....#....### #.....# #ß###ß##.#. ...# ...#.#........ ..ùê·jÕ$ ##########....##.##.#.#ùê·j>; V4.0 (4ùê·jtj ^.. ### ùê·j÷j é. .. ......##. .. #. ..#..... .#..##ß###ß##...###.#........#.. #.....#....... #..<..#....# ùê·j%k ó#.....#....### #.....# ùê·jMk N#ß###ß##.ùê·jtk ó##. ...##...#.#.#..........##ùê·j¥k ¯ #########....###.## ùê·jók ùê·j­r @5.0 (5ùê·jmw ùê·jN¯ N . .. ......##.. #. ..#..... .#..##ß###ß##...###.# ........#........  #..... .<.# ...##.........#.#ùê·ja° ‰ß###ß##@......#. ...##...#.#..........## # ###ùê·j´¶ ùê·j· *6.0 (6ùê·j ¼ ùê·jõ L.. #. ..#..... .#..##ß###ß##...###.#  ........#........  #.....#....... #..<..#....# #.....#....####............#.##ß###ß##.......# #. ...##.@.#.#.# ..........## # ########.... ùê·jaõ & ###.## #.##.#### ùê·jŒü ùê·jçü #7.0 (7ùê·j§ ùê·j³d " #..##ß###ß##...###.# ........#........  #.. .<ùê·jÿd ‘# ...##.........#.#ß###ß##.......#.....##...#.#.#ùê·je Å.........@## # ########..........ùê·j üê·jD üê·j� *9.0 (3üê·j üê·j*" üê·jj" +20.0 (4üê·j& üê·j3* üê·j~* *1.0 (5üê·j4. üê·ju¬ Ö2.0 (63.0 (74.0 (85.0 (93======6.0 (10.0)7.0 (118.0 (129.0 (13üê·jÁ® üê·j™² üê·jÙ² M======30.0 (14üê·jA¶ üê·jTº üê·j’º +1.0 (15üê·j¾ üê·j" üê·jd +2.0 (16üê·jSÆ üê·j]Ê A3.0 (17üê·jmÎ üê·jÂÒ A4.0 (18üê·j× üê·j3Û üê·jƒÛ +5.0 (19üê·jùÞ üê·jÑâ üê·jã +6.0 (20üê·j¥æ üê·jbë üê·j³ë ^4======7.0 (21üê·jï üê·jÔ( E .......#.  #.....#........#......##..<..#....# #.#......##.....#....###.#......##............#.#......##ß###ß##.......#......##.....##...#.#.#......#..........##.#.## ########........@......####.##.#.#......##.##.#.#......##.##.#.#..#########.#.#..##.#.....#.....####.###.##.# _Magic restored.üê·jž. üê·j/ +8.0 (22üê·jì3 üê·jfl Â#.....#.#......# #..<..#....# #.#......# #.....#....###.#......# #............#.#......# #ß###ß##.#......# #.....##...#.#.#......# ..........##.#.#......# #######...............#  ###.##.#.##  #.##.#.#......# #.##.#.#..##### ####.#.#..# #.#.....#.....####.###.##.# #.# üê·j{r A9.0 (23üê·jM ##... .  .. .####.  .. ......##. #... #. ..#..... .. #..##ß###ß##...###.#.....# .....#<##.#...#....###............#.#......##.#####.##.#.ýê·jÑEA5.0 (59ýê·j„Kýê·j „¨## ... . #. .. .####. #. .. ......##. #.#.. #. ..#..... ..  #..##ß###ß##...###.#.# .#.# #.....#....@...#......# #..<..#....###.#......# #.....#....###.#......# #...........#ß###ß##....#.....##...#...........##.##....... ýê·jA‹A6.0 (60ýê·jª�ýê·jŠÑ* ## ##. . #. .  ..####. .# # . .. ......##. #.# .. #. ..#..... ..#..##ß###ß##...###.#.#........#...@......#  #.....#........#......#ýê·jÒû #..<..#....###.#......# #.....#....###.#......# #...........#.#......# #ß###ß##.......#......# #.....##...#.#.#......#ýê·jWÒß ..........##.#.#......#########..............#ýê·j-ÛA7.0 (61ýê·jváýê·jÖeM ## ##... . #. . ..  .. ..####. .##.#  .. .......##....#.#.. #. ..#.......b...#..##ß###ß##..@###.#.#.........# .....#..#..<..#....###.#......#.ýê·jSšb   bat (asleep)#........##ýê·jÖAc  You encounter a bat.ýê·jIXýê·jãpýê·j¹q78.0 (62Magic Dartýê·jrvýê·j!y; _Found a stone staircase leading down.þê·juØ  Zuke the Conjurer  Tengu  Health: 10/10 ======================== ## ##  Magic: 3/4==================------  ... . #. . ..  AC: 2Str: 7 .. ..####. .##.# #  EV: 26 Int: 18  . .. .......##....#.#  SH: 0Dex: 12  .. #. ..#....***b...  XL:  1 Next: 20% Place: Dungeon:1  #..##ß###ß##..@###.#.#  Noise: ---------  Time: 78.0 (0.0)  ........þê·j/Ù‡[33m#..........#  -) Nothing wielded #.....#........#......#  Cast: Magic Dart #..<..#....###.#......#  #.....#....###.#......#  #............#.#......#  b   bat (asleep) #ß###ß##.......#......#  #.....##...#.#.#......#  ..........##.#.#......# _Found a stone staircase leading down.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)þê·jº¬  Zuke the Conjurer  Tengu  Health: 10/10 ======================== ## ##  Magic: 3/4==================------  ... . #. . ..  AC: 2Str: 7 .. ..####. .##.# #  EV: 26 Int: 18  . .. .......##....#.#  SH: 0Dex: 12 þê·j7 .. #. ..#.......>...  XL:  1 Next: 20% Place: Dungeon:1  #..##ß###ß##..@###.#.#  Noise: ---------  Time: 78.0 (0.0)  ........#..........#  -) Nothing wielded #.....#........#......#  Cast: Magic Dart #..<..#....###.#......#  #.....#....###.#......#  #............#.#......#  b   bat (asleep) #ß###ß##.......#......#  #.....##...#.#.#......#  ..........##.#.#......# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  þê·j£–Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.þê·j^ s ## ##  ... . #. . ..  ..  .##.# #  . ..   .. #. ***>...        #..<   þê·j¬ Š . .þê·jn� ...þê·j¬›y11 3=9.0 (1Magic Dartþê·jl þê·j£Íonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _You kill the bat!þê·j65 E.......þê·j¤= b..þê·jFF œ 26  -80þê·jK þê·jUK =-1.0 (2þê·j_S þê·jÃX þê·jY *2.0 (3þê·jV^ þê·j„b þê·jâb *3.0 (4þê·j/g þê·jLv @4.0 (5þê·jRx þê·jó» å5.0 (66.0 (77.0 (88.0 (94======9.0 (10.0)þê·jÄÜ  ### ## . .. #.. . .. ####.# .##.# # . ..........##....#.# .. #. ..#..@....>...#..##ß###ß##...###.#.#........#....#  #.....#........#......# #..<..#....###.#......# #.....#....###.#......# #...........#.#......# #ß###ß##.......#......# #.....##...#.#.#......#þê·jØâ þê·jêã %90.0 (11þê·j÷ç þê·j¨OM# .#  ###. ## ... .. #.. . ..  .. ...####.# .##.#  .........@##....#.#.. #.....#.......>...þê·j~ #..##ß###ß##...###.#.........#..........#...####....þê·jš%þê·jo&+1.0 (12þê·jÝ*þê·jÕaëM  .##  ###..##.# þê·j|bà... .. #.........  .. ...####@# .##.#  ..........##....#.#.. #.....#.......>...#..##ß###ß##...###.#.##......þê·jhþê·j–h+2.0 (13þê·jõlþê·j¸¥ÉM #  .##  ###..##.# ... .. #@........  .. ...####.##.##.#  ..........##....#.#.. #.....#.......>...####......#....#þê·j­þê·jí­E======3.0 (14þê·j'²þê·j¡éü##.# .## ###..##.#.þê·j]êË... .. #. .. ...####.##.##.#.# . ....##....#.# .. #.....#.......>...#..##ß###ß##...###.#.#.#..........#þê·jœêó#.....#.....#..<..#....## þê·j"ñA4.0 (15þê·jBöþê·jI/,### ..# #.## ###..##.#.#þê·j0... .. #... ...####.##.##.#.#  . ....##....#.#  .. #.....#.......>...  #..##ß###ß##...###.#.#.#..........##.....#........#.#..<..#....###.#..þê·js09....# þê·jÃ6þê·jN7+5.0 (16þê·jË?ÿê·j.6M##.#. .##..#  #.##  ###@.##.#.#... .. #..........  ÿê·j'7c .. ...####.##.##.#.#. ..........##....#.#...#..#.##....ÿê·jv=ÿê·j>+6.0 (17ÿê·jÕBÿê·jzyÃM##. #. #.###...#  #@##  ###..##.#.#ÿê·j›zk... .. #............ ...####.##.##.#.#.###..#.ÿê·jjÿê·jå+7.0 (18ÿê·j�„ÿê·j°º M##. . ###..@# ###.##  ###..##.#.#ÿê·j›»<... .. #...........##.##.#..#..##....ÿê·jYÁÿê·j;Â+8.0 (19ÿê·j0Æÿê·j^ý}##.. ##. .. #. #.### #.@.# ###.## ###..##.#.# ... .. #.....ÿê·j,þâ..... .. ...####.##.##.#.# . ..##....#.#  .. #.....#.......>...  #..##ß###ß##...###.#.#  .#.#ÿê·j…ÿê·j=+9.0 (20ÿê·jzÿê·j B* ### ... ##.# ... #.# #.### #@..# ###.## ###..##.#.# ... .. #.......... .. ...####.##.##.#.# . ..##....#.# .. #.....#.......>... #..##ß###ß##...###.#.#  .#.#ÿê·j�[\100.0 (21.0)ÿê·jJ�AM### # ....###.#.... ###...# ###.## ###..##.#.#..#..ÿê·j0‡ÿê·jç‡+1.0 (22ÿê·jkŒÿê·jÑÂkM### ÿê·j‘Ã{ ....#######.#.##........# ###...# ###.###..#.ÿê·j@ÐW2.0 (23ÿê·jwéM#.#. .####.# ÿê·j*�....#####.##.....@..##.####.######...#......##.ÿê·jÐ ÿê·jh+3.0 (24ÿê·jÿê·j�Jä..# ..# .. # .# #.####.# .....# ######.#.# #......@.# #.####.### #.### #...####.## ÿê·jøNÿê·j˜O+4.0 (25ÿê·jÒSÿê·jŒ¼##.# ...# #..#ÿê·jÀŒ, ... # #.# .#.####.# ........# ######.#@# #........# #.####.### #.####...####.##ÿê·jüŒá ###..##.#.#... .. #..........ÿê·j-�t .. ...####.##.##.#.#ÿê·j²W5.0 (26ÿê·jj*ÅM +##.#...##..# ... # #.#### .......#####.#.........#.####.###6.0 (27ÿê·j?2DM +##...###..# ... # .#.#### .......#####.#.#........##.#.#ÿê·j×EW7.0 (28ÿê·jÑrJM +ÿê·jÀsÓ## .#######..####.#............... # .#.#### .......######.#.#.#ÿê·j\+5.0 (36ÿê·jg_ÿê·jà•Å #+# ##########@# ...........# #########..####.#. .................#.####.#####.##.#.####.#ÿê·jÏ–÷........#######.#.##........#ÿê·j™œÿê·j,�$6.0 (37ÿê·jì¡ÿê·j/Ý�.......S...###.....##.....#.......'S   ball python (constriction, asleep)ÿê·j<æ…  You open the door.  You encounter a ball python.ÿê·j²õÿê·j›d11 17.0 (38Magic Dart _ÿê·jÏÿê·j«ë·jÊN  Zuke the Conjurer ......  Tengu .S...##  Health: 10/10 ======================== #*....#  Magic: 3/4==================------ #*....  AC: 2Str: 7 #.*.. EV: 11Int: 18 .*. SH: 0Dex: 12 #*# XL:  1 Next: 30% Place: Dungeon:1 ##########@# Noise: ---------  Time: 117.0 (0.0) ...........#ë·jSOë -) Nothing wielded #########..####.#.  Cast: Magic Dart ................  .#.####.#####.##  .#.####.#ë·j bI S   ball python (constriction, asleep) ........# ######.#.# #........# _You encounter a ball python.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)ë·j}H  Zuke the Conjurer ......  Tengu .†...##  Health: 10/10 ======================== #.....#  Magic: 3/4==================------ #.....  AC: 2Str: 7 #.... EV: 11Int: 18 ... SH: 0Dex: 12 #'# XL:  1 Next: 30% Place: Dungeon:1 ##########@# Noise: ---------  Time: 117.0 (0.0) ...........# -) Nothing wielded #########..[40ë·jTI�m####.#.  Cast: Magic Dart ................  .#.####.#####.##  .#.####.# S   ball python (constriction, asleep) ........# ######.#.# #........#ë·j°IóCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.ë·jqOÀ     #*....#  #*....  #.*.. .*. #*#        ë·jàO\  ..ë·j9Ø8....'ë·j×ßo4=8.0 (1Magic Dartë·j‘ãë·jiååonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!ë·je ›............ë·jH ë·jø ë·j6 o 26  -9ë·j± ë·j@! ë·jŒ! >-20.0 (2ë·jzE X1.0 (32.0 (43.0 (54.0 (6ë·jpH ë·jøL @5.0 (7ë·jQ ë·j“U ë·jV *6.0 (8ë·jôc ë·j¤� ã7.0 (94======8.0 (10.0)ë·j Ô ¢M......##..... ..†...## ..#.#...#.....##.....###########............# #########..####.#.#.ë·jÜØ ë·j�Ù +9.0 (11ë·jÞ ë·jÏ 6 M# ......## ....... .†...## ..#.#ë·jI F..##.@...# ##'##############............###ë·jp :..There is an open door here.ë·jé ë·j)! 330.0 (12 _ë·já& ë·j5` ¸#......# #......## .. .?.†...## .. #.....#.# #.# #.....# #..@..# ##'#### ##.# ...#ë·jÙ` 0##..#...........#.####.## ë·jvh ë·ji $1.0 (13ë·jÄn ë·j¨ m#......# #......# #......## ..#....... .?...†...## ..#.....#.# #.......#ë·j¢¨ ˜#...@.# #.....#  ##'##############.#...........##########..####.#..................#.####.#ë·jݨ 7####.##.#.####.#ë·j§° ë·j8± E======2.0 (14ë·jæµ ë·jï a....... #......# #......# #......## ..##....... .?.#..†...## ..#.....#.# #....@..##.....#.##.....# # ##'##############.#ë·j+ð ...........##########..####.#..................#.####.#####.##ë·jö ë·j€ö +3.0 (15ë·j±û ë·jö3 ì....... ....#......# ## ...#......# ..[..#......##.#...# #....... ...?. #..†...##... ë·jŽ4 Æ#.....#.# #.....@.# #.....#.# #.....#.# ##'####.###.# .#..# .##..####.#..... ë·jG ë·jšN ,4.0 (16ë·j¬m ë·jô� + _Found a plate armour.ë·j÷;ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ë·j�ë·j1ë·j_ë·j´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ë·juë·jK}ë·jLƒë·jÖ…F _Unknown command.ë·j›é `....'.ë·jƒê U  ë·jÎï ë·jÈ& 7 .####ë·j$' þ....... .#......####..#......##..[....#......##.#...####...........?....#..†...##........ë·jE' Â#.....#@# #.......# ë·j{' #.....#.# #......# ##'####ë·jž' �.#  ##########.# #ë·j¿' ½.#  ...........# #.#  ë·jâ' ª#########..####.#.................ë·ju1 M5.0) _ë·jC8 ë·jUr 'M # .####....... .....####......ë·jÓr -.....##..[..........##.#...###..........?#..†...##@.......#.....#.########......#.....#.#ë·jÊs I#...##'##.#ë·j{ @6.0 (2ë·j¤ ë·jNò õ.. ..  # #.#####....... ..#......####..#......##..[......#......##.#...#####.........@.?#..†...##.........#.....#.#########.......##.....#.##.....#.# ##'####.# ##########.# #.# ...........# #.#ë·j÷ö @7.0 (3ë·jrü ë·j=7 ¼.. .. # ##.#. ..ë·j+8 #......####.#......##..[...... #......##.#...####.#..@?.....(#..†...##..#.....#.##.......##.....#.##.....#.###'####.#.# #.ë·ja8 +# ë·jeH ë·jO +8.0 (4ë·jfU ë·j©W ) _Found 4 boomerangs.ë·j­î5......ë·j1ïë·j:öë·jl3A... l.. # ###.#. .#......####.. ë·j'4ï#......##..[...... #......##.#...####.#..@.....(.#..†...##.#.....#.#.#.......##.....#.#ë·j®4#.....#.# l   frilled lizard (asleep)##'####.# ë·je>n  You encounter a frilled lizard.ë·jM^&0ë·jlmG9.0 (1Magic Dart _ë·j{uë·j›xŽ _You see here 3 scrolls labelled VABBAU HUUHEG.ë·j5   Zuke the Conjurer ... Tengu l.. Health: 10/10 ======================== # ###*#######  Magic: 3/4==================------  ....... ..*.......  AC: 2Str: 7  #......####.*......  EV: 26 Int: 18  #......##..[*.....  SH: 0Dex: 12  #......##.#.*.####..  XL:  1 Next: 40% Place: Dungeon:1  #...........@.....(.  Noise: --------- [ë·jÑ ºm Time: 139.0 (0.0)  #..†...##...........  -) Nothing wielded #.....#.#########.  Cast: Magic Dart #.......# #.....#.# #.....#.# l   frilled lizard (asleep) ##'####.# ########.# #.# .........# #.# _You see here 3 scrolls labelled VABBAU HUUHEG.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ë·jî ûAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)ë·jØ à  Zuke the Conjurer ... Tengu ... Health: 10/10 ======================== ë·j•Ø \# ###.#######  Magic: 3/4==================------  ....... ..........  AC: 2Str: 7  #......####........  EV: 26 Int: 18  #......##..[......  SH: 0Dex: 12 ë·j”Ù b #......##.#...####..  XL:  1 Next: 40% Place: Dungeon:1  #...........@.....(.  Noise: ---------  Time: 139.0 (0.0)  #..†...##...........  -) Nothing wielded #.....#.#########.  Cast: Magic Dart #.......# #.....#.# #.....#.# l   frilled lizard (asleep) ##'####.# ë·jÚ ¸########.# #.# .........# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineë·j·Ú vAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard!ë·jZà  ... ... # ###*   ..*  ë·j$á ±*  *.....  *    #..†      ë·jÿá �  #.# #.#ë·jŒi 8.....ë·j°s z11 5=40.0 (1Magic Dartë·jóy ë·j·| ëonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard! _You kill the frilled lizard!ë·jQ·K.ë·j—¿… 26  -1ë·j.Âë·jÉS-2.0 (2ë·j Ïë·jßÖ@3.0 (3ë·j\Ýë·jBæ@4.0 (4ë·jmìë·jÙò@5.0 (5ë·j‚þë·j¼@6.0 (6ë·jj ë·jâ@7.0 (7ë·j6ë·j+ë·j;*8.0 (8ë·jã#ë·j+ë·j…+*9.0 (9ë·j*2ë·jF:x4======50.0 (10.0)ë·j‰Aë·j¦rà11 51.0 (11 _c - 3 scrolls labelled VABBAU HUUHEGë·jøÊIë·jµ- ... ... ...  # ###.####### . ... #......####........ #......##..[..... #......##.#@..####.. #.................(.#..†...##........... #.....#.#########. #.......# #.....#.# #.....#.# ##'####.# #########.# #.# 26  2.0 (1.0)ë·j³.¥M#### .... ... ë·jC/å # ###.#######. ..##.#..@....... ...##.#...####................(#..†...##..............ë·j{/)##ë·j§6ë·jm7*3.0 (2ë·j6=ë·j‚zI Më·já{ï##### ..... ...  # #.######.#######............###.[....... ##.#...####.#.................(...##...##.ë·jŸ}G...#You see here a +0 plate armour.ë·jz„ë·jç…R======4.0 (3 _ë·j¬‹ë·j¢Ê0 ###### .....# ...... ...b ë·j$Ë ###.######.####### ............ #......####.. #......##..[..... #......##.#...####..ë·jJËp #............(.ë·jsË#..†...##...........b   bat (asleep) #.....#.#########.ë·jœË{ #.......#  #.....#.#ë·jkÔc  You encounter a bat.ë·jQèë·j‰ïG5.0 (4Magic Dart _ë·j3öë·j øë·jˆÌ D  Zuke the Conjurer  Tengu  Health: 10/10 ======================== ######  Magic: 3/4==================------ ë·jÍ P.....#  AC: 2Str: 7 ......  EV: 26 Int: 18 ..*b  SH: 0Dex: 12 ë·j4Í +###.######*#######  XL:  1 Next: 50% Place: Dungeon:1 ..........@*........  Noise: ---------  Time: 155.0 (0.0)ë·j—Í X #......####........  -) Nothing wielded #......##..[.......  Cast: Magic Dart #......##.#...####..  #.................(. ë·j½Í À #..†...##...........  b   bat (asleep)ë·jÎ l #.....#.#########.  #.......# #.....#.# ë·j+Î Ñ_You encounter a bat.Casting: Magic Dart (safe; 1% risk of failure)  ë·jUÎ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineë·jzÎ =Aim: a bat (asleep, 100% to hit)ë·j'Œ UZuke the ConjurerTenguHealth: 10/10 ========================######Magic: 3/4==================------.....#AC: 2Str: 7......EV: 26 ë·jÔŒ 6Int: 18..*bSH: 0Dex: 12###.######*#######XL:  1 Next: 50% Place: Dungeon:1..........@*........Noise: ---------  Time: 155.0 (0.0)#......####........ë·j'� ù-) Nothing wielded#......##..[.......Cast: Magic Dart#......##.#...####..#.................(.#..†...##...........ë·jZ� Žb   bat#.....#.#########.#.......#ë·jû� ì#.....#.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.ë·j¢ »b..b..b.11 =6.0 (1ë·j— ë·js# áonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _The bat is moderately wounded.ë·jó(‹  Zuke the Conjurer  Tengu  Health: 10/10 ======================== ######  Magic: 2/4============------------ .....#  AC: 2Str: 7 ......  EV: 11ë·jÍ)¼Int: 18 ....  SH: 0Dex: 12 ###.######.#######  XL:  1 Next: 50% Place: Dungeon:1 ..........@b........  Noise: =--------  Time: 156.0 (0.0) #......####........  -) Nothing wielded #......##..[.......  Cast: Magic Dart ë·jb*#......##.#...####..  #.................(.  #..†...##...........  b   bat #.....#.#########.  #.......# #.....#.# _The bat is moderately wounded.ë·j+þCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)ë·j¸  Zuke the Conjurer  Tengu  Health: 10/10 ======================== ######  Magic: 2/4============------------ .....#  AC: 2Str: 7 ......  EV: 11Int: 18 ....  SH: 0Dex: 12 ###.######.#######  XL:  1 Next: 50% Place: Dungeon:1 ..........@.........  Noise: =--------  Time: 156.0 (0.0) #......####........  -) Nothing wielded #......##..[.......  Cast: ë·j¹Magic Dart #......##.#...####..  #.................(.  #..†...##...........  b   bat #.....#.#########.  #.......# #.....#.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.       ....           ( #..†   ë·j4ë·jC@}67.0 (1Magic Dartë·jÀEonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat!ë·j†t d.[..ë·ju ë·j;y ë·j}} ë·jý} o 26  -8ë·jƒ ë·j‚ˆ ë·jóˆ =-9.0 (2ë·jÄ• ë·j6š A60.0 (3ë·jµŸ ë·jä ë·j4¥ *1.0 (4ë·jF© ë·j¤® ë·js¯ *2.0 (5ë·jÙ² ë·jð· ë·jQ¸ *3.0 (6ë·j³¼ ë·j  ë·jd *4.0 (7ë·jHÆ ë·j÷Ê ë·jJË *5.0 (8ë·j.Ï ë·jáÓ ë·jEÔ _3======6.0 (9ë·j Ø ë·j Ý ë·j{Ý .7.0 (10.0)ë·jîá ë·jàæ ë·j;ç +8.0 (11ë·jGë ë·jFð ë·jTñ +9.0 (12ë·jzõ ë·jú ë·j`ú M======70.0 (13ë·jŽþ ë·jë·jh+1.0 (14ë·jMë·j ë·ju +2.0 (15ë·j³ë·j"ë·jv+3.0 (16ë·j«ë·jIë·j¯+4.0 (17ë·jˆ"ë·jÅ'ë·j(+5.0 (18ë·jï+ë·jk0ë·j»0+6.0 (19ë·jÆ4ë·jÂ9ë·j$:^4======7.0 (20ë·jC>ë·j¥|?###### .....# ...... .... ###.######.# .. #......####. #......##..[. #......##.#...####..#...........(.#..†...##...........#.....#.#########. ë·j€ë·j†€+8.0 (21ë·j-†ë·jÔ¿=######### #?......##.......# #.......#  ###.######@####### ......#......####..#......##..[.......:#......##.#...####..ë·jvÀf#.................(.#..†...##...........#.....#.#########.#..#ë·jµÉA9.0 (22ë·jÓÐë·j” ˆ ######### #?......# #.# #.@.....#  ###.######.####### .................... #......####......... #......##..[.......: ###.#...####.. #..............(.#..†...##........... #.....#.#########.ë·j B80.0 (23ë·j�ë·j–9~ ######### #?......# #.# #.......#  ###.######.####### .............. #......####......... #......##..[.......: ###.#...####.. #.................(.#..†...##...........======1.0 (24ë·jækÎM#######.. #.......# ###.######.#######........####ë·jÚsë·jÂt+2.0 (25ë·jhzë·jI‰ë·jÓ�H11 83.0 (26ë·jÅ’ë·jª”J _d - a scroll labelled TAFRERYUDAë·jå”ë·jö® u.....ë·jÈÏ ë·j^ ]##########.......# #.# #.# ###.######.#######....................#####.........#......##..[.:#......##.#...####..#...........(.#..†...##. 26  4.0 (1.0)ë·j÷N Ó##########.......# #.# #.# ###.######.#######.................... #ë·jP >####.........#......##..[.:#......##.#...####..#...........(.#..†...##..........ë·j�P ^. #.....#.#########.ë·jÓ] ë·jÛ^ *5.0 (2ë·jšh ë·jù­ E #########...........###.######@#######....................#......####............#....#.#######.......#ë·jW° @6.0 (3ë·j޹ ë·jhõ Y##########.......# #.......# #.......# ë·j¯õ Â###.######.########.............@.......#####ë·jÐõ O#......##..[ë·jóõ ª:#......##.#...####..#ë·j8ö è#.................(.##..†...##ë·j”ö .....# #.....#.#########.#.......##.....#ë·j°ö ".#ë·jp @7.0 (4ë·j ë·jn C##########.......# #.......# #.......# ë·j{ ¼###.######.#########......................######......##..[:#......##.#...####..#ë·jó{ 2#...........(.##..†...##...........# #.....#.#########.#.......##.....#.# ë·jמ V8.0 (5ë·jæÏ ¦##########.......# #.......# #.# ###.######.##########.......................  #######......##..[:..##......##.#...####..#.##...........(.#  ë·jŽå Ü#..†...##...........# #.....#.#########.#.......##.....#.##.....#.###'####.#ë·j‰ç ë·jŠè *9.0 (6ë·jþð ë·jÖ4 1### #.......# #.......# #.......# ###.######.# ... #......####.....# ë·jè5 ê#......##..[....@..:..# #......##.#...####..#.# #.......(.# #..†...##....##.....#.##..# ë·j*m W90.0 (7ë·jA¥ ì# #.......# #.......# #.......#  ###.######.#.. ......####.....# ......##..[.....@.:..# ......##.#...####..#.# ........(.# ë·j¾¿ Ñ..†...##....#  #.....#.##.##.# ..  #.....#.# ...  #.....#.# .#. 1.0 (8ë·j³Ä ë·j# #.......# #.......# #.......# ###.######.#..####.....# ##..[......@:..# ##.#...####..#.# .......(.# †...##.....# #.....#.#########.# #.....#.# ... 2.0 (9ë·j<*ë·jE]# #.......# #.......# #.......# .######.# ... ####.....# ##..[.......@..# ##.#...####..#.# ..(.# # †...##...........# .....#.#####ë·j¸]ƒ .# #.. .....#.# #... .....#.# #.#. ë·j$gë·jœg'3.0 (10.0)ë·j¿oë·jš~p  You pick up a parchment of Summon Small Mammal and begin reading...ë·jˆ‰H11 94.0 (11ë·j‹‹ë·jlŽL _You add the spell Summon Small Mammal to your library. ë·jf¨ l######### #.......# #.# #.......# ###.######.############# ........................####..# .##..[...#.##.#...####@.#.#............(.# # .†...##...........# #.....#.#########.# #.......# #.. #.....#.# #... #.....#.# #.#. ##'####.# ..:.#.# #.# ë·jõÜ ‰ 26  5.0 (1.0) ë·jHí R _Found a parchment of Static Discharge. ë·jâ p ....... ###.######.############# ........................####.....# ..[..........##...####..#.#...........@.# †...##..# #.....#.#########...#.#.. ...# #.# ë·j>è  ë·j°ð &6 ë·j£õ  ë·j»ø P _You see here 4 boomerangs. ë·jÔè ë·jñB11 97 ë·j ô ë·jkö& _b - 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'####.# #..: .# #.#  ë·j‚V#.#.#...## .# #.# #...#...#####.#.#...# ..#...... ..... ë·jN‚¢.# #####.## #. .# .. ë·ju„4 # ë·jrŽ@1.0 (4 ë·j¹‘ ë·jrÌ÷##### ##..[...# ##.#...####..#.# ............#.# ####.# .#.#########.#.###..+ .# #.......# #.# #.##.#.#  ë·jÐÌ¿#.#.. ####.# #..: # #.# #.#.#...### # #.#  ë·jýÌØ#...#...# ####.#.#...# ë·j!Í~..#...... ..... ë·j�Í  ..# ####.## #.#.# .. ....# .  ë·jÖ@2.0 (5 ë·jSÜ ë·j´ ..[#...####..##..............###...#.# ...#.#########.#.###..+ ë·j<À..# #.......# #..#.#....... ####.. #.#...###...#...# #...# ...... ..## ë·jÕ�......###.# ë·jš ë·j#3.0 (6 ë·jo$ ë·j 5m  You pick up a parchment of Static Discharge and begin reading... ë·j >G11 04.0 (7 ë·jÐ ë·jÐI _You add the spell Static Discharge to your library. ë·jÔî 8..... ë·jï . ë·jwï  ë·j›õ  ë·j/ ´##..[.# ##.#...####..#.# .# ...#.# .# ##...#.# ..# #.##.#.###..+  ë·jR/ ¿# #.# #.# #.......##.#.# #.#..# #...  ë·jŒ/ þ #.# #.#.#...###.  #.#  ë·j±/ ;#...#...# .#. #...#...# ......... ë·j0 P#.## ###.#.#........#......###.#...... ë·jr6  ë·j¿6 6 26  ë·j¤7 6 5.0 (1 ë·j¬;  ë·js Ö##.#...####..#.# .# .............#.# ..# ###.# ..# .#########.#.###..+ ..# #.......# ..#.# #.##...#.# #.#...# ##.# #....#  #.# #.#.#@..###.  #.#  ë·jks æ#...#...# ##.#.#...#...# ..... ........# ##.## ###.#.#.... ....#. ë·j s F.###.#. +. ë·jÿy @6.0 (2 ë·j?  ë·j· R............ ##... .#.#########.#.###..+ ...# #.......# .##.#..#.........# ##.....#   ë·jž· ¶#.#.#...###. . ##.#. .......... ##.## ###.#.#..... ....#...... ë·jÇ· i.###..# + ë·jé· ".### ë·j¸  ë·jx¾  ë·jѾ *7.0 (3 ë·j÷  ë·j! d##.# ..# .#########.#.###..+ ...# #.......# ... #.# #.##... #.# #.# ë·j‚! “...# #.# #...........# .# #.#.#...###. #.#  ë·j˜# l#...#...# #.#.#...#.@.# .... .........# #.## ###.#.#..... ....#........###.#.# +##..>....# ë·jP5  ë·jhD A8.0 (4 ë·j‹E 9 _Found an escape hatch in the floor. ë·j¡J @.... ë·jûJ  ë·j«O  ë·jõ† Ò.#########.#.###..+ .. .# #.......# ... # 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#.# #...#...# #.# ë·j,Œ t####.#. #...#...# #.# ....... .........###.####### ####.## ###.#.#.............# ....#.......#####.####.#.......#. ..+.......# #.#ë·j(“ ë·j\” +3.0 (49ë·jä— ë·jjÑ “..............#.# #..##.### ##...#.# #..#....#..#.#########.#.###..'....#...# #.......##....##.#ë·jÀÑ * #.......##....#.#.# #.#.........### '####.# #...........# .# #.#ë·jýÑ ; #.#.#...###.# .# #.# #.@.#...# #.# ë·jE× ê.####.#. #...#...# #.# ........ .........###.####### #####.## ###.#.#.............# # ....#.......#####.# ####.#......# #.. ..+.......# # . ##.......# # #..>....#ë·jÙ ë·jZÙ +4.0 (50ë·jÖÝ ë·jÚ" †...##.#.# #..#....#..#.#########.#.###..'....#...# #.......##....##.# #.......##....#.#.# #.#.........### #'####.# #...........# #.# #.# #.#.#...###.# ..# #.# #...#...# #.# ..####.#. #@..#...# #.# ......... #.........###.###### .#####.## ###.#.#............. .# ....#.......#####. .#.###.#....# .#.. ..+.......# .# .ë·jM# Ø[m ##.......# ## #..>....# ## #########ë·júV W5.0 (51ë·j4‰ ” .....#.#########.#.###..'...# #.......###....##.........## #'###..... .# #.#...### .# #...#...# ###.#. #.#...#...#ë·jý‰ å....... #..@......###.###### .#####.## ###.#.#............. ....#.......#####.###.#...... ..+#. ###.. .#ë·j™ W6.0 (52ë·j„Ö #.....#.#.#.###..'....# #.# ..#.......##....# #.....#.# #.#.......##....# #.....#.# #.#.#.........### ##'####.# #.#...........# ##.# #.# #.#.#.#...###.#.# #.# #.#...#...# #.# #..####.#. #.#...#...# #.#. #.@.......###. #.#####.## ###.#.# #.# ....#.......##### ..# .###.#.# #.# .. ..+.# ..# ë·j‹× D#. ##.## #. #..>....## . # ..#ë·jÚÚ A7.0 (53ë·jKß ë·j[ .......# ..#.......##....# .....#.# #.#.......##....# .....#.# #.#.#.........### '####.# #.#...........# .# #.# #.#.#.#...###.# ..# #.# #.#...#...# #.# ####.#. #.#...#...# #.# ......... #.........###.###### .#####.## ###@#.#............. .# ..........#.......##### .# .###..###.#.# # #.. ..+ .# [33ë·jø ²m#. ## ## #. #..>....# . ######### .# ###ë·jN ë·jW. +8.0 (54ë·jµ4 ë·jo Ç#.....#.# #.#.##....# #.....#.# #.#.#.........### ##'####.# #.#..# #.# #.# #.#.#.#...###.# ...# #.# #.#...#...# #.# #..####.#. #.#...#...# #.#........ #.........###.##### #.#####.#########.#.#............ #.# .......@...###### ..#ë·j‚p m#.###..###.#.# #.# #.. ..+.# ..# #.# ##.# ### #. #..>....## .l #########l   frilled lizard (asleep) ..### #.## #..##.#.#ë·j5x n  You encounter a frilled lizard.ë·jÈ‹ ë·j›‘ H9.0 (55Magic Dart _ë·j«˜ ë·jÅ™ ë·jÔ�á#.....#.# #.#.......##....#  Zuke the Conjurer #.....#.# #.#.#.........###  Tengu ##'####.# #.#...........#  Health: 10/10 ======================== ##.# #.# #.#.#.#...###.#  Magic: 3/4==================------ ...# #.# #.#...#...# #.#  AC: 2ë·j_žöStr: 7 #..####.#. #.#...#...# #.#  EV: 26 Int: 18 .......... #.........###.##### SH: 0Dex: 12 #.#####.#########.#.#............ XL:  1 Next: 60% Place: Dungeon:1 ë·jÕžo#.# .......@...#.......##### Noise: ---------  Time: 279.0 (0.0) ..# #.###.*###.#.......#  -) Nothing wielded #.# #.* ..+.......#  Cast: Magic Dart ..# #*# ##.......# ### #* #..>....# ### .l #########  l   frilled lizard (asleep) ë·j Ÿ¡..# ## #.## #..##.#.# _You encounter a frilled lizard.ë·j7Ÿ‹Casting: Magic Dart (safe; 1% risk of failure)  ë·jZ IConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)ë·jP|M#.....#.# #.#.......##....#  Zuke the Conjurer #.....#.# #.#.#.........###  Tengu ë·j«‹##'####.# #.#...........#  Health: 10/10 ======================== ##.# #.# #.#.#.#...###.#  Magic: 3/4==================------ ...# #.# #.#...#...# #.#  AC: 2Str: 7 #..####.#. #.#...#...# #.#  EV: 26 Int: 18 .......... #.........###.##### SH: 0Dex: 12 #.#####.#########.#.#............ XL:  1 Next: 60% Place: Dungeon:1 #.# .......@...#.......##### Noise: ---------  Time: 279.0 (0.0) ..# #.###..###.#.......#  -) Nothing wielded #.# #.. ..+.......#  Cast: ë·jöŒ¨Magic Dart ..# #.# ##.......# ### #. #..>....# ### .† #########  l   frilled lizard (asleep) ..# ## #.## #..##.#.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard. .      #.#   #.#  #.#   #.#  #..  *  #.*   #*#  #* #..> .†  ë·j 7....ë·jÂz11 7=80.0 (1Magic Dartë·jñë·jò¤onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard. ë·j#G_You kill the frilled lizard!ë·jÕER.....ë·jDFR....ë·jyKë·j–k› 26  -1ë·jôŒë·j©�=-2.0 (2ë·jVŸë·jT§@3.0 (3ë·jeɬ4.0 (45.0 (5ë·j*Êë·jGÙë·j„Ú*6.0 (6ë·jÎ3ë·jO#7.0 (7ë·jh ë·j£ ë·j<*8.0 (8ë·j“ë·j#@9.0 (9ë·jw%ë·j+x4======90.0 (10.0)ë·j+Dë·j�£g #.....#.# #.#.##....# ë·j¥K #.....#.# #.#.#...###  ##'####.# #.#....##.# #.# #.#.#.#...###.#.# #.# #.#...#...# #.# ##..####.#. #.#...#...# #.#ë·jÎÃS. #.........###. ##.#####.#.#.##.#....#..# .#.###..###.#.# .#.# #... ..+.#.# #.### ##.# .### #. #..>....# .### .† #.# ### ##.## ##..##.#.#1.0 (11ë·jîñâ #.........###'###... ###.# #.#...### .....#...# ##..####.#... ..................###.#### ##.#####.#########.#.#........... ...........#### ...#.###.@###.# # #......+.####### ..........ë·jNúë·jÏú+2.0 (12ë·jë·j®:± ##'####.# #.#..# ####.# #.# #.#.#.#...###.# .....# #.# #.#...#...# #.# ###..####.#. #.#...#...# #.# ............ #.........###.### ###.#####.#########.#.#..........#.# ............#### ....# .#.###..###.#.# #.#.# #@.....+.# ....# #.######.# #.### #.# #..>....# #.### .†# ######### #...##### ###.###.ë·j&;F.##.#.# #.......... #.##.##.#.#ë·jïHW3.0 (13ë·j?›S ####.# #.#...### ..... ###..####.#...# ...................###.### ###.#####.#########.#.#.......... ...........### ...#.###..###.# #.# #......+ ...###### #.## #..>.†######## ..##....#.#======4.0 (14ë·j«ÞŽ ..... ###..####.#..# ë·j=ßU...................###.### ###.#####.#########.#.#.......... ...........### ...#.###..### #.# #......+ ...###### #.## #..>.......†#######..# .#.###### ......>...ë·j1ðW5.0 (15ë·j&&^ ###..####.#. ...........ë·jU'›........###.### ###.#####.#########.#.#.......... ...........### ...#.###..### #.# #......+ ...###### #.### .#.####.# #..>.......#######..ë·j§'Ä#.###### ##.## ...###.#.#ë·j/A6.0 (16ë·j5ë·jEnº #..####.#. #.#...#...# #.#. #.........###.#.#####.#########.#.##.# ............#..# .#.###..###.#.# ##.#.# #......+.#.# #.######.# ##.### ..#.####.# #..>....#  #.###†# #  #...# ..#.######  ###.##  ###..##.#.#  #. ##.##.##.#.# ...##....#.# .>... #...###.#.#You see here a frilled lizard corpse.ë·jDvH7.0 (17 _ë·jzƒë·j¥ #..####.#. #.#...#...# #.#. #...###. .####.#####.#########.#.# .####.# ............#..# .#.###..###.#.##.#.# #......+.#.# #.######.##.### #..#.####.# #..>....# #.### #.†# # #...# #..#.###### ###.##  ###..##.#.#  #. ###.##.##.#.# ....##....#.# #.>... ##...###.#.#8.0 (18#..####.#. #.#...#...# #.. #.###. #.####.#####.#.#.# #.####.# ......#..# # .#.###..###.#.#.#.# #. #......+..# .. #.######.[8;4ë·j«*H#.### #..#.####.# #..>.... #.### #.†#  #...# #..#.###### ###.## #  ###..##.#.#  #. ####.##.##.#.# .....##....#.# .#.>... ß##...###.#.#ë·j©+9.0 (19ë·j]ë·jSQ÷#..####.#. #.#...#...# #... #.### .#.####.#####.##.#.# .#.####.# # ............#.# #b.#.###..###.##.#.# #.#. #......+.# # ... #.###### .####.### #..#.####.# #..> #.### #.†#  #...# #..#.###### ###.###. #. ###..##.#.#. #.. .####.##.##.#.##ë·j SËb   bat (asleep) ......##....#.# ..#.>... #ß##...###.#.#ë·jj[c  You encounter a bat.ë·j±}ë·jW�J300.0 (20Magic Dart _ë·j�ë·jè�ë·jÂÎ#######..####.#. #.#...#...# # Zuke the Conjurer ................ #.........### Tengu .#.####.#####.#########.#.#...... Health: 10/10 ======================== .#.####.# # ............#...... Magic: 3/4==================------ ........# #b.#.###..###.#...... AC: 2Str: 7 #####.#.# #*#. #......+...... EV: 26 Int: 18 ........# # .*. #.######...... SH: 0Dex: 12 .####.### #..#*####.# #..>... XL:  1 Next: 70% Place: Dungeon:1  #.### #....@...†# ####### Noise: ---------  Time:[3ë·jÐH7m 300.0 (0.0)  #...# #..#.######  -) Nothing wielded  ###.###. #. Cast: Magic Dart  ###..##.#.#.  #........... .####.##.##.#.## b   bat (asleep) ......##....#.# ..#.......>... #ß##...###.#.# _You encounter a bat.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)ë·jø®#######..####.#. #.#...#...# # Zuke the Conjurer ................ #.........### Tengu .#.####.#####.#########.#.#...... Health: 10/10 ======================== .#.####.# # ............#...... Magic: 3/4ë·j '==================------ ........# #..#.###..###.#...... AC: 2Str: 7 #####.#.# #.#. #......+...... EV: 26 Int: 18 ........# # ... #.######...... SH: 0Dex: 12 .####.### #..#.####.# #..>... XL:  1 Next: 70% Place: Dungeon:1  #.### #....@...†# ####### Noise: ---------  Time: 300.0 (0.0)  #...# #..#.######  -) Nothing wielded  ###.###. #. Cast: Magic Dart  ###..##.#.#.  #........... .####.##.##.#.## b   bat (asleep) ......##...ë·jz-¿.#.# ..#.......>... #ß##...###.#.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.    # .. . #*#. #. # .*. #. #..#* #..>  #.###   #...#    #.    >...ë·jÏ,...ë·j±11 8=1.0 (1Magic Dartonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ë·jü«Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _You kill the bat!ë·jXœ ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ë·jA ë·jvE ë·jãK ë·j„N ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ë·jVHš.........†ë·jlMë·jxiŒ 26  -2 _ë·jrë·jÄtë·ju=-3.0 (2ë·j{ë·jÒë·j€*4.0 (3ë·j¿„ë·j$Šë·jnŠ*5.0 (4ë·j÷Žë·je“ë·j¦“*6.0 (5ë·j ˜ë·jB�@7.0 (6ë·j•¡ë·jV¦ë·jŸ¦*8.0 (7ë·j«ë·jÀ¯@9.0 (8ë·j�´ë·jl¹A10.0 (9ë·j÷½ë·jÃë·jƒÃa4======1.0 (10.0)ë·jóÇë·j�#..####.#. #.#...#...#  .... #.  .#.####.#####.#########.#.#  .#.####.# # .....#  .# #..#.###..###.##.#.# ##.#.. #......+ #.# #....# #.###### #.####.### #..#.####.# #..> #.### #...@....†#  #...# #..#.###### ###.###.. #.# ###..##.#.#.# . #...........#.####.##.##.#.### .##....#.# ë·j÷U...#.>... ##ß##...###.#.#ë·jÛA2.0 (11ë·jÖ ë·j!ž#..####.#. #.#...#...# .... #. .#.####.#####.#########.#.# .#.####.# #......# .# #..#.###..###.#  ######.#.# ##.#.. #......+  #.# #....# #.######  #.####.### #..#.####.# #..> #.### #..@.....†#  #...# #..#.###### ###.###...#.#ë·j¶o ###..##.#.#.#. #...........#.####.##.##.#.###.##....#.#.#.>... ###ß##...###.#.#ë·jë·jÌ+3.0 (12ë·jÒë·jtT ................ #......... .#.####.#####.#########.#.#... .#.####.# 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S   ball python (constriction, asleep) ....#.#......# ... ......#......# ... ..#.#.#......# _You encounter a ball python.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)ë·jØø?.### #..#.####.# #..>....#  Zuke the Conjurer .### #........†# #########  Tengu ...# ##..#.###### Health: 10/10 ======================== ##.###...#.# ### Magic: 3/4ë·jHc==================------ ##..##.#.#.# #.. AC: 2Str: 7 ...........# #.# EV: 26 Int: 18 .##.##.#.### #.# SH: 0Dex: 12 .##....#.#######.# XL:  1 Next: 80% Place: Dungeon:1 .....>..........@# Noise: ---------  Time: 337.0 (0.0) ..###.#.########.# -) Nothing wielded ........###### .... Cast: Magic Dart ......#......###.### ..###.#......# #.# ..###.#......# †.. 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#.#####... ... .#.######........#.####.#.# ######## ...#.#  ë·jý‡@7.0 (2ë·j˜‹ë·j¼À$ ##### # #.#####... ... #.######.........#.#### ######## ........... ...#..  ë·jåÅë·j�Æ*8.0 (3ë·j¿Íë·j†þ1 ##### # #.#####... ... #.######.......#.#### ######## ...........######.## ######  ë·j!@9.0 (4ë·jvë·jR=(  #.#####... ... #.######.......#.#### ######## ...........######.## #... .#  ë·jZBë·j¦B+90.0 (5ë·j[Gë·j}B ... ... #.######.......#.#### ######## ...........######.## #...............######  ë·jD‚@1.0 (6ë·jÒ…ë·jAË ... #.######.......#.#### ######## ...........######.##### #...............#############.# ë·jµËV  ë·j˜Ñë·jòÑ*2.0 (7ë·j÷Õë·jO #....  #.#.######  #........#  #.#.####.#  #.#.# #.# #.#.# #.# .# #.# #...######.######.# #...#### #.# .# #...#.# #...# .# #...# .. # ## # # #ë·j" ë·j–ë·jÐ*3.0 (8ë·jKë·jÄM #....  #.#.######  #........#  #.#.####.#  #.#.# #.# #.#.# #.# .# #.# #...######.######.# #...#### #.# .# .#...#######.# .#...# .# .#...# .. .##### ## .# .# .# ë·jS@4.0 (9ë·jpVë·jBŒ: #....  #.#.######  #........#  #.#.####.#  #.#.# #.# .#.#.# #.# .# #.# #...######.######.# #...#### #.# .# .#...#######.# .#...# .# ë·j«ŒR.#...# .. .##### ## .# .# .# ë·j‹“D5.0 (10.0)ë·j‡—ë·jtÍå #....  #.#.######  #........#  #.#.####.# # #.#.# #.# #.#.#.# #.# .# #.# #...######.######.# #...#### #.# .# .#...#######.#ë·jçÍÎ .#...# .# .#...# .. .##### ## .# .# .# ë·jÔA6.0 (11ë·jeØë·j[˜ #....  #.#.######  #........#  #.#.####.#  # #.#.# #.# #.###.#.# #.# .....# #.# #...######.######.# #...#### #.# .# #...#...#.# #...#...# #.#ë·jé¤ #...#...# #.. #...##### ### #...# #...# #...# ë·j¥A7.0 (12ë·jÕë·jÖQ #.#.######  #........#  #.#.####.# # #.#.# #.# ###.###########.#.# #.# ..................# #.# ######...######.######.# #...######........# ................@####### ##...#...#######.#  #...#...# #.# #...#...# #.. #...##### ### #...#   #...#  #...#  #...# ë·jÃWA8.0 (13ë·jè[ë·j°¬÷ .......#.##### ###.########## ................. ######...######.###########........# .................####### ##...#...#######@# # .#  ë·jD´ë·jfµ+9.0 (14ë·j ¹ë·jó< #.##### ###.########## ................. ######...######.#####...... .................###### ##...#...#######.#  ..J.########.#J   endoplasm (asleep) ë·jJúj  You encounter an endoplasm.ë·jØë·j†J400.0 (15Magic Dart _ë·jë·j£ ë·j:¥ #.#.####.#  Zuke the Conjurer  # #.#.# #.#  Tengu ###.###########.#.# #.#  Health: 10/10 ======================== ..................# #.#  Magic: 3/4==================------ ######...######.######.#  AC: 2Str: 7 ######...######........#  EV: 26 Int: 18 ë·j¹?—.................#######  SH: 0Dex: 12 ##...#...#######.# XL:  1 Next: 90% Place: Dungeon:1 ##...#...# #@# Noise: ---------  Time: 400.0 (0.0) ##...#...# #.**J.#  -) Nothing wielded ë·j @î##...##### #####.#  Cast: Magic Dart ##...#  #...#  #...#ë·j6@œ J   endoplasm (asleep)  #...#ë·jZ@W _You encounter an endoplasm.ë·j„@‹Casting: Magic Dart (safe; 1% risk of failure)  ë·jÂ@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineë·jø@EAim: an endoplasm (asleep, 100% to hit)ë·j�@#.#.####.#  Zuke the Conjurer##.#.# #.#  Tengu ###.###########.#.# #.#  Health: 10/10 ======================== ..................# #.#  Magic: 3/4ë·j}�·==================------ ######...######.######.#  AC: 2Str: 7 ######...######........#  EV: 26 Int: 18 .................#######  SH: 0ë·jñ�úDex: 12 ##...#...#######.#  XL:  1 Next: 90% Place: Dungeon:1 ##...#...# #@#  Noise: ---------  Time: 400.0 (0.0) ##...#...# #...J.#  -) Nothing wielded ë·j,Ž##...##### #####.#  Cast: Magic Dart ##...# #...# #...#ë·jRŽ™  J   endoplasm (asleep)  #...# ë·jyŽ^  _You encounter an endoplasm.ë·j�ŽØCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ë·jÅŽðAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)ë·j ‘r11 Contam: 10% 1.0 (1ë·jî•ë·j˜/  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.ë·j\Ú #.#.####.#  Zuke the Conjurer  # #.#.# #.#  Tengu ###.###########.#.# #.#  Health: 10/10 ======================== ..................# #.#  Magic: 2/4============------------ ######...######.######.#  AC: 2Str: 7 ######...######........#  EV: 11Int: 18 Contam: 10% .................#######  SH: 0Dex: 12 ##...#...#######.# XL:  1 Next: 90% Place: Dungeon:1 ##...#...# #@# Noise: ---------  Time: 401.0 (0.0) ##...#...# #.**J.# ë·jÂÚù[39;49m -) Nothing wielded ##...##### #####.#  Cast: Magic Dart ##...#  #...#  #...# J   endoplasm (asleep)  #...# _You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)ë·jlš¿ #.#.####.#  Zuke the Conjurer  # #.#.# #.#  Tengu ###.###########.#.# #.#  Health: 10/10 ======================== ..................# #.#  Magic: 2/4============------------ ######...######.######.#  AC: 2Str: 7 ######...######........#  EV: 11Int: 18 Contam: 10% .................#######  SH: 0Dex: 12 ##...#...#######.# XL:  1 Next: 90% Place: Dungeon:1 ##...#...# #@#ë·jL›Î Noise: ---------  Time: 401.0 (0.0) ##...#...# #.....#  -) Nothing wielded ##...##### #####.#  Cast: Magic Dart ##...#  #...#  #...# J   endoplasm (asleep)  #...#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.ë·j„ s .#  # #.#.# #.#  #.#  #.# .# .....#    #@#  #.**..#     #...#  #...#   #...#    ë·jÿ l   ë·j–'ë·j (...ë·jW)ë·j”3#.#.####.#  Zuke the Conjurer##.#.# #.#  Tengu ###.###########.#.# #.#  Health: 10/10 ======================== ..................# #.#  Magic: 2/4============------------ ######...######.######.#  AC: 2Str: 7 ######...######........#  EV: 11Int: 18 Contam: 10% .................#######  SH: 0Dex: 12 ##...#...#######.#  XL:  1 Next: 100% Place: Dungeon:1 ##...#...# #@#  Noise: =--------  ë·jâ3ÝTime: 402.0 (1.0) ##...#...# #.....#  -) Nothing wielded ##...##### #####.#  Cast: Magic Dart ##...# #...# #...#  #...#      Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm. ë·jN4i_You kill the endoplasm!You have reached level 2!ë·j¿=/  --more--ë·jÓÀ¢5/153/62 0% Magic Dartë·jJÅë·jhÇ4 _ë·jùµˆ.............ë·jã¶ë·jàºë·j²¿ë·jÅv 26 -3 _ë·j‘Éë·jÖÉ=-4.0 (2ë·j™íŠ5.0 (36.0 (47.0 (58% 8.0 (6ë·jZñë·jªñ=69.0 (7ë·jêôë·jVøë·j›ø%4ë·jÉøA====410.0 (8ë·juÿ,ë·jµÿD21.0 (9ë·jý ë·j°7 t12.0 (10.0)ë·jZ> h 3.0 (11ë·j�C ë·jHI Z _Your magical contamination has completely faded away.ë·jóU ¡====4.0 (125.0 (13ë·jâV ë·jâZ A6.0 (14ë·j$^ ë·j a ë·jCa +7.0 (15ë·j\d ë·j¸g ë·jùg +8.0 (16ë·jÉj ë·j�n A9.0 (17ë·j×q ë·j¸u ë·jv _5====20.0 (18ë·jG| ë·j¯| ë·j4} +1.0 (19ë·jˆ ë·jþŒ ë·jM� +2.0 (20ë·jû� ë·j%• A3.0 (21ë·jߘ ë·j%œ ë·jdœ J====4.0 (22ë·j�Ÿ ë·j⢠ë·jW£ +5.0 (23ë·jþ¥ ë·j•© ë·jà© +6.0 (24ë·j̬ ë·j5³ ë·j´³ +7.0 (25ë·j^· ë·jÑ» ë·j ¼ +8.0 (26ë·jM¿ ë·j=à ë·jsà +9.0 (27ë·j†Æ ë·jµÊ ë·jôÊ ]6====30.0 (28ë·j¬Î ë·j[ k# ###.########## ................. ######...######.######....... .................###### ##...#...#######.#  #.#####....########  ë·jð A1.0 (29ë·jw" ë·jLS ü# #.#.# #.#  .##.#.# #.#  ....# #.#  ...######.######.# ë·jùS   ...######........#  ..#######  #...#...#######.#  #...#...# #.##### ë·jnT  #...#...# #.@...#  #...##### #####.# ë·j¨T j #...#  #...# ë·jÝT j #...#  #...# ë·jU =    ë·jðZ ë·j8[ +2.0 (30ë·jÕ_ ë·j[˜ í# #.#.# #.#  #.#.#.# #.#  ...# #.#  ...######.######.#  ...######........#  .# ë·j2™ ˜ ...#...#######.#  ...#...# #.#####  ...#...# #..@..#  ...##### #####.#  ...# # ...#  ...#  ë·j}™ `...#     ë·j�  ë·jè  +3.0 (31ë·j&¦ ë·j×þ ƒ #.#.# #.#  .#.#.# #.#  # #.#  ...######.######.#  ...######.#  #  #...#.#  #...# #.##### ë·jÖ ä #...# #...@.#  ##### #####.#  # .#  # .# # .# # .# .# .#  ë·jj `====4.0 (32ë·jà ë·j¡@ —#.#.# #.#  #.#.# #.#  # #.#  ...######.######.#  ...######.#  #  .#...#.#  .#...# #.#####  .#...# #....@#  .##### #####.#  .# ë·j!A #.#  .# #.#  .# #.#  .# #.#  ..# ë·j®A Ž #.#   ë·jœF ë·jüF +5.0 (33ë·j¶J ë·jú€ õ ########## ............. ##...######.#####...... .............###### .#...#######.#  #.#####....######## #.#  ë·j÷… ë·j2† +6.0 (34ë·jy˜ ë·jHÁ  ............. ##...######.#####...... .............###### .#...#######.#  #.######.....######## #.#  ë·j}Æ A7.0 (35ë·j\Ê ë·jÊ Ü ##...######.#####...... .............###### .#...#######.#  #.#####....####### #..  ë·j  A8.0 (36ë·jg ë·jC ã ...... .............###### .#...#######.#  #.#####....#######  .####  ë·j J A9.0 (37ë·jjO ë·jB‡ ð .............###### .#...#######.#  #.#####....#######  #........####  ë·j¤Œ B40.0 (38ë·jz� ë·jÕÆ - #...#######.#  #.#####....####### #.### #........####  ë·jˆË A1.0 (39ë·jÍÎ ë·jÿ –.#...#.# .#...# #.##### .#...# #.....# .##### #####.# .# #.# .# #.# .# #.# .# #.####.#  #....@.# .####.# # #.#  #.#  #..  ### ë·jv    ë·j% ë·j� +2.0 (40ë·j/ ë·j,F X.#...#.# .#...# #.##### .#...# #.....# .##### #####.# .# #.# .# #.# .# #.# .# #.####.#  #...@..# .####.# ## #.#  #.#  #..  ###    ë·j…I ë·jìI $3.0 (41ë·jíN ë·j»† l#...#...#.# #...#...# #.##### #...#...# #.....# #...##### #####.# #...# #.# #...# #.# #...## #.# #...# #.####.#  #..@...# .####.# .#### #.#  #.#  #..  ###    ë·j � A4.0 (42ë·j‘ ë·jòÇ í#...#...#.# #...#...# #.##### #...#...# #.....# #...##### #####.# #...### #.#  #...##. #.#  #...# #. #.#  #...# #.####.#  #.@....# #......####.# #.####. #.# #. #.# #. #.. ë·jfÈ ….. ### .. .#  ë·jÎ A5.0 (43ë·j»Ò ë·jÿá.##...#...#.# .##...#...# #.##### .##...#...# #.....# .##...##### #####.# #...# ### #.#  #...# #.# #.#ë·jd ·  #...# #.# #.#  #...# #.####.#  #@.....# ë·j  #......####.#  #.####.# #.#  #.# #.#  #.# #.. ë·j‹ ª ..# ###  ...  .##  ë·jA6.0 (44ë·j§ë·jëL³  #.#####....####### # ###  .###.# ######.....#.....@####.#####.# #.##.  ë·jáRA7.0 (45ë·j·Wë·j]�‚ ....####### # ###  .## ######......#......####.##.####@# .##.  ë·j̘ë·j šë·jòš$8.0 (46ë·j“Ÿë·jr×e ####### # ###  .## ######.....#......####.ë·jÓ×a#.####.# ...# #####.  ë·j°Ýë·jñÝ+9.0 (47ë·jâë·jJ–# ###  .## ######...........####.####.# ...$.....# #####.###... ### ë·j‹ë·jÜ,50.0 (48ë·jD#ë·j¤l .## ######...........####.####.# ##.###...$....@# #####.###...r..... #.######## r   rat (asleep)ë·juc  You encounter a rat.ë·j&ë·jÐ'H1.0 (49Magic Dart _ë·j,ë·j«-ë·jKÏ Õ #...# #.# #.#  Zuke the Conjurer  #...# #.# #.#  Tengu  #...# #.####.#  Health: 15/15 ======================== ######......#  Magic: 5/6====================---- #......####.#  AC: 2Str: 7 ë·jŒÏ �#.####.# #.#  EV: 26 Int: 18 #.# #.#  SH: 0Dex: 12 ë·j¹Ï ##.####.# #..  XL:  2 Next:  0% Place: Dungeon:1 ë·jàÏ ..$....@# ###  Noise: ---------  Time: 451.0 (0.0) ë·jÐ ©##.###..*r.....  -) Nothing wielded #.########  Cast: Magic Dart ë·jÑ É#. #. #. r   rat (asleep) #. #. _You encounter a rat.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)ë·j,Q y #...# #.# #.#  Zuke the Conjurer  #...# #.# #.#  Tengu  #...# #.####.#  Health: 15/15 ======================== ######......#  Magic: 5/6====================---- #......####.#  AC: 2Str: 7 #.####.# #.#  EV: 26 Int: 18 #.# #.#  SH: 0Dex: 12 ##.####.# #..  XL:  2 Next:  0% Place: Dungeon:1 ë·jšQ ¬..$....@# ###  Noise: ---------  Time: 451.0 (0.0) ##.###...†.....  -) Nothing wielded #.########  Cast: Magic Dart ë·j÷Q 9#.ë·j)R | #. #.ë·jPR ½ r   rat (asleep) #.ë·jèR  #.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  ë·j'S $The magic dart hits the rat.ë·j’X B #...# #.# #.#  #...# #.# #.#  #...# .#  ....#   ë·jY ?  #.#  #.# #.#   #..   ###  ë·jZy ### #......#  #.######  #.#  ###   ë·j`ë·jR`+7.0 (55ë·j4eë·jž›:#...# #.####.# #.#  ######......# #.#  #......####.# #.#  #.####.# #.# #.#  #.# #.# #.#####.#  #####.####.# #.......#  #..........##########.# #####.###...†...... #.#  #.# #@###########.# ë·jRœr #.# #.............#  #.# #.############# ### #......# #.###### #.#### ë·j´¢ë·j £+8.0 (56ë·jäµë·jdå#...# #.# #.# #.#  #...# #.####.# #.#  ######......# #.#  #......####.# #.#  #.####.# #.# #.#   #.# #.# #.#####.#  #####.####.# #.......#  #..........##########.#  #####.###.@.†...... #.#  #.# #.###########.#  #.# #.............#  #.# #.#############  ### #......#  #[39;ë·jÇæp49m.######  #.#   ###    ë·joëë·jäë+9.0 (57ë·j±ðë·jî(#...# #.# #.# #.#  #...# #.####.# #.#  ######......# #.#  #......####.# #.#  #.####.# #.# #.#  #.# #.# #.#####.#  #####.####.# #.......#  #..........#.#  #####.###..@†...... #.#  #.# #.#.#  #.# #..#  #.# #.#  ### #......#  #.######  #.#  ###   ë·j‰) [37më·j¾/B10.0 (58ë·j(4ë·jij³#...# #.# #.# #.#  #...# #.####.# #.#  ######......# #.#  #......####.# #.#  #.####.# #.# #.#  #.# #.# #.#####.#  #####.####.# #.......#  #..........#.#  #####.###...@.#.#  #.# #.#.#  #.# #..#  #.# #.#ë·j2kI  ### #......#  #.######  #.#  ###   ë·j që·jëq+1.0 (59ë·jÉuë·j¿ ë·j£¿ë·j3À #...#ë·j–À� #.# #.# #.# ë·jÁ #...#ë·jzÁŽ #.####.# #.# ë·j‡ ######......# #.# ë·j±Â€ #......####.# #.#  #.####.# #.# #.#  #.# #.# #.#####.#  #####.####.# #.......# ë·j#ú #..........#.#  #####.###..@†ë·j˜Ã?.#.#  #.# #.#.#  #.# #..# ë·jÄ #.# #.#  ### #......#  #.###### ë·j�Äp #.#  ###   ë·j_ËPYou see here a rat corpse.ë·jÍë·j8Î#2.0 (60 ë·jqÎ_ë·j»Óë·j< #...# #.# #.# ###  #...# #.# #.# #.# #...# #.####.# #.#  ######......# #.#  #......####.# #.#  #.####.# #.# #.#  #.# #.# #.#####.#  #####.####.# #.......#  #.........@##########.# #####.###...†.......#.#  #.# #.###########.#  #.# #.............#  #.# #.#############[39;49ë·jbum ### #......#  #.######  #.# ### ë·jXë·j+3.0 (61ë·j ë·jùX´M### # #...# #.#########..........#####  #.# #####.####.####@# #................##############.###...†.......#.# #.###########.#  #.ë·j _ë·j‚_+4.0 (62ë·j}dë·jÂ�}M.#### #### ### # #...# #.#########..........#####  #.# #####.####.####.# #................##############.###...†.......#.#  ##.ë·j†¤A5.0 (63ë·j=ªë·jEäXM....... .#### #### ### # #...# #.##########.....#......#####  #.# #####.####.####.# #......#..........##########.#  ##.ë·jéêA6.0 (64ë·j–ÿë·j•*–M####....... .#### #### ### # #...# #.####.######......##.....@####.###  #.# #####.ë·j1+Ð#####.####.# #.......#  ##.ë·jU2A7.0 (65ë·jf<ë·jªs3##...#...#######.#  ##...#...# #.#####  ##...#...# #.....#  ...##### #####.#  ##...# ### #.#  #...# ë·j6tš#.# #.# ###  #...# #.# #.# #.#  #...# #.####.# #.#  ######.@....# #.#  #......####.# #.#  #.####.# #.# #.#   #.# #.# #.#####.#  #####.####.# #.......#  #..........##########.#  #####.###...†.......#.#  #.# #.###########.#  #.# #.............#  ë·jãzA8.0 (66ë·j…€ë·jG·...#...#.#  #...#...# #.#####  #...#...# #.....#  #...##### #####.#  #...# ### #.#  #...# #.# #.# ###  #...# #.# #.# #.#  #...# #.####.# #.#  ######..@...# #.#  #......####.# #.#  #.####.# #.# #.#  ë·j¼·#.# #.# #.#####.#  #####.####.# #.......#  #..........#.#  #####.###...†.#.#  #.# #.##.#  #.# #..#  ë·jK¾A9.0 (67ë·j¯Âë·j– J...#...#.#  ...#...# #.#####  ...#...# #.....#  ...##### #####.#  ...# ### #.#  ...# #.# #.# ###  ...# #.# #.# #.#  ...# #.####.# #.#  ######...@..# #.#  #......####.# #.#  #.####.# #.# #.#  #.# #.# #.#####.#  #####.####.# #.......#  #..........#ë·j ¿.#  #####.###...†.#.#  #.# #.#.#  #.# #..#  ë·j{ B20.0 (68ë·jÔ ë·j�S j#...#.#  #...# #.#####  #...# #.....#  ##### #####.#  # ### #.#  # #.# #.# ###  # #.# #.# #.#  # #.####.# #.#  ######....@.# #.#  #......####.# #.#  #.####.# #.# #.#  #.# #.# #.#####.#  ë·j·T ¦#####.####.# #.......#  #..........##########.#  #####.###...†.#.#  #.# #.#.#  #.# #..#  ë·j9[ ë·j¶[ +1.0 (69ë·jà_ ë·j‹˜ D...........####### .#...#######.#  .#...# #.#####  .#...# #.....#  .#######.#  .# ### #.#  .# #.# #.# ###  .# ë·j—™ ]#.# #.# #.#  .# #.####@# #.#  ######......# #.#  #......####.# #.#  #.####.# #.# #.#   #.# #.# #.#####.#  #####.####.# #.......#  #..........##########.#  #####.###...†.......#.#  #.# #.###########.#  ë·jàŸ ë·j�  +2.0 (70ë·j¥ ë·j Ý ¯M##...######........ .............#############.# ####.......#### ##### # .# #.####.#####.....#......####.# #.#  ë·jøÝ ë·j£ã A3.0 (71ë·jÙè ë·j¶ ·M###### ##...######........ .............#############.# ####.......#### ##### # .# #.####.######......# #.#  ####ë·j]& A4.0 (72ë·jú* ë·jc M..............# ###### ##...######........ .............#############.# ####.......#### ##### # .##.####.# #.#  #..ë·j±h A5.0 (73ë·jÑl ë·j¦£ ¢M###########.# ..............# ###### ##...######........ .............#############.# #.####...#....#### ##### # .##.# #.# #.#  #.#ë·j¦¨ A6.0 (74ë·jk¬ ë·j\á Þ #.#.# #.# ###########.#.# #.# ...............# #.# #...######.######.# ###...######........# .............####### .#...#######.#  .#...# #.##### .#...# #...@.# .##### #####.# .#ë·j>â - ### #.# .# #.# #.# ### .# #.# #.# #.# ..# #.####.# #.#  ######......# #.#  #......####.# #.#  #.####.# #.# #.# ë·jŠæ A7.0 (75ë·j�é ë·j2 # #.#.# #.# #.#.#.# #.# .# #.# #...######.######.# #...######.# .# .#...#.# .#...# #.##### .#...# #..@..# .##### #####.# .# ### #.# .# #.# #.# ### .# #.# #.# #.# .# #.####.# #.#  ######......# #.#  #......####.# #.#  #.####.# #.# #.# [39;49ë·jÏA /m8.0 (76ë·jÀ^ 8 # #.#.# #.# #.#.#.# #.# ....# #.# #...######.######.# #...######........# ..# #...#...#######.# #...#...# #.##### #...#...# #.@...# #...##### #####.# #...# ### #.# #...#ë·j�_ e #.# #.# ### #...# #.# #.# #.# #...# #.####.# #.#  ######......# #.#  #......####.# #.#  #.####.# #.# #.# ë·jÕd A9.0 (77ë·jAi ë·j5Ÿ X #.#.####.#  # #.#.# #.# ###.###########.#.# #.# ..................# #.# #...######.######.# ######...######........# .................####### ë·j  Ž#...#...#######.#  #...#...# #@##### #...#...# #.....# #...##### #####.# #...# ### #.#  #...# #.# #.# ###  #...# #.# #.# #.#  #...# #.####.# #.#  ######......# #.#  #......####.# #.# ë·j ¦ B30.0 (78ë·j© ë·jÞà «M...... #.#.###  # ###.###########.# ..................# ###### ######...######........ .................#############@# .#####...ë·j·á Æ.....# ##...##### #####.# ë·j[æ ë·jç +1.0 (79ë·jUê ë·j" J #.#.######  #........#  #.#.####.#  # #.#.# #.# ####.###########.#.# #.# ...................# #.# #...######.######.# #######...######........# ................@.####### .##...#...#######.#  .##...#...# #.##### .##...#...# #.....# .##...##### #####.# ###...# ### #.#  #...#ë·j # ô #.# #.# ###  #...# #.# #.# #.# #...# #.####.# #.# ë·j£) ë·j|* +2.0 (80ë·j¿. ë·j¹i xM... #.#####...... #.#.###  # #.#.# ####.###########.#. ...................# #..######.###### #######...######@........................#######.#######.# .##...#...# #.##### ë·jn A3.0 (81ë·j2r ë·j“« M#...... #.#####...... #.#.###  # #.#.# ####.###########.#.# ...................# #.######. #######...######.........................####### .##...#...#######.# #ë·j£± A4.0 (82ë·jÕ· ë·jï ý#.##### #.#.. #....  #.#.######  #........#  ë·jìï Ý #.#.####.#   # #.#.# #.#  ###.###########.#.# #.#  ................@.# #.#  ë·jPð ...######.######.#  ######...######........#  .................#######ë·j”ð k ##...#...#######.#  ë·jåð ##...#...# #.#####  ##...#...# #.....#  ...#####ë·j/ñ ÷##.#  ##...# ### #.#  ë·jXø ë·jù +5.0 (83ë·j\ý ë·j4 û######### #  #.##### #.#... #....  #.#.######  #........#   ë·jÖ4 ¾#.#.####.#   # #.#.# #.#  ##.###########.#@# #.#  .................# #.#  ...######.######.# ë·jº5 � #####...######........#  ................####### #...#...#######.#  #...#...# #.#####  #...#...# #.....#  #...#######.#  ë·j4= A6.0 (84ë·j—@ ë·jz •M..>....#  ######### # #####.#...#.... .#.#####...... #.#.###  # ##.###########.#. .................# #####...######.######.# ë·jNÆ W7.0 (85ë·jû ë·jÆû ÈM##.....>....#  ######### # #.#####.#...#.... #.#.#######........# #.#@###  # ##.###########.#. .................# #.# .#. .##ë·jzë·j+8.0 (86ë·jJë·j$?pM.+ ##.....>....#  ######### # .######.#....... #.######..@.....# #.#.####.#  # # ##.###########.#.# #.# ë·jpEA9.0 (87ë·jDJë·j’ƒåM# .+ ##.....>....#  ######### # #.########..#......r..........#.#@######...... #.#.####.###.#.# #.# #r   quokka (asleep)ë·jHŒf  You encounter a quokka.ë·já�;r.ë·jÙ¥_rë·jS¨I40.0 (88Magic Dart _ë·j›®ë·j;°ë·jì.#.......# Zuke the Conjurer .+.......# Tengu ##.......# Health: 15/15 ========================  #..>....# Magic: 5/6====================----  ######### # AC: 2Str: 7 #.########.  EV: 26 Int: 18 ë·jñì#.#....*r..  SH: 0Dex: 12 ë·jCí!#...***....  XL:  2 Next:  4% Place: Dungeon:1 #.#@######  Noise: ---------  Time: 540.0 (0.0) #........#  -) Nothing wielded #.#.####.#  Cast: Magic Dart  # #.#.# #.# ##.###########.#.# #.# .................# #.#  r   quokka #####...######.######.# #####...######........# ................####### _You encounter a quokka.ë·j¶í‹Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineë·j÷í8Aim: a quokka (100% to hit)ë·jaÈ Ü.#.......#  Zuke the Conjurer .+.......#  Tengu ##.......#  Health: 15/15 ========================#..>....#  Magic: 5/6====================----######### #  AC: 2ë·jÜÈ *Str: 7#.########.  EV: 26 Int: 18#.#....*r..  SH: 0Dex: 12ë·jÉ ç#...***....  XL:  2 Next:  4% Place: Dungeon:1#.#@######  Noise: ---------  Time: 540.0 (0.0)ë·jKÉ #........#  -) Nothing wielded#.#.####.#  Cast: Magic Dart  ##.#.# #.#ë·j¶É µ ##.###########.#.# #.# .................# #.#  r   quokka #####...######.######.# ë·jÝÉ r#####...######........# ................####### ë·jÊ I_You encounter a quokka.ë·j!Ê ØCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ë·jRÊ äAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)ë·jI ˜.rr.ë·jO )...ë·j¤P :11 =1.0 (1ë·j;V ë·j;X #  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (100% to hit) _The magic dart hits the quokka but does no damage.ë·jž÷·.#.......# Zuke the Conjurer .+.......# Tengu ##.......# Health: 15/15 ========================  #..>....# Magic: 4/6================--------  ######### # AC: 2Str: 7 #.########.  EV: 11Int: 18 #.#........  SH: 0Dex: 12 #...**r....  XL:  2 Next:  4% Place: Dungeon:1 #.#@######  Noise: =--------  Time: 541.0 (0.0) #........#  -) Nothing wielded ë·jÂø#.#.####.#  Cast: Magic Dart  # #.#.# #.# ##.###########.#.# #.# .................# #.#  r   quokka #####...######.######.# #####...######........# ................####### _The magic dart hits the quokka but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)ë·jòˆY.#.......#  Zuke the Conjurer .+.......#  Tengu ##.......#  Health: 15/15 ========================#..>....#  Magic: 4/6================--------######### #  AC: 2Str: 7#.########.ë·jà‰ß  EV: 11Int: 18#.#........  SH: 0Dex: 12#...**r....  XL:  2 Next:  4% Place: Dungeon:1#.#@######  Noise: =--------  Time: 541.0 (0.0)#........#  -) Nothing wielded#.#.####.#  Cast: Magic Dart  ##.#.# #.# ##.###########.#.# #.#ë·jŠû .................# #.#  r   quokka ë·j;Šs#####...######.######.# #####...######........#ë·jdŠ’ ................####### _The magic dart hits the quokka but does no damage.  ë·j‹ŠÐCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ë·jÏŠäAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)ë·jÜ ;r.ë·jñ.ë·j›+2.0 (1ë·jaë·jÆ&  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (100% to hit) _The magic dart hits the quokka but does no damage. ë·j“±.#.......# Zuke the Conjurer .+.......# Tengu ##.......# Health: 15/15 ========================  #..>....# Magic: 3/6 ë·jQ²î============------------  ######### # AC: 2Str: 7 #.########.  EV: 11Int: 18 #.#........  SH: 0Dex: 12 #...*r.....  XL:  2 Next:  4% Place: Dungeon:1 ë·jI³§#.#@######  Noise: =--------  Time: 542.0 (0.0) #........#  -) Nothing wielded #.#.####.#  Cast: Magic Dart  # #.#.# #.# ##.###########.#.# #.# .................# #.#  r   quokka #####...######.######.# #####...######........# ................####### _The magic dart hits the quokka but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  ë·jгConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line ë·j½³8Aim: a quokka (100% to hit) ë·j”.#.......#  Zuke the Conjurer .+.......#  Tengu ##.......#  Health: 15/15 ========================#..>....#  Magic: 3/6============------------######### #  AC: 2Str: 7#.########.  EV: 11Int: 18#.#........  SH: 0Dex: 12#...*r.....  XL:  2 Next:  4% Place: Dungeon:1#.#@######  Noise: =--------  Time: 542.0 (0.0)#........#  -) Nothing wielded#.#.####.#[40 ë·jä”×m  Cast: Magic Dart  ##.#.# #.# ##.###########.#.# #.# .................# #.#  r   quokka #####...######.######.# #####...######........# ................####### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka. ë·jí>r.3.0 (1 _The quokka is severely wounded. ë·jÙ· .#.......# Zuke the Conjurer .+.......# Tengu ##.......# Health: 15/15 ========================  #..>....# Magic: 2/6========----------------  ######### # AC: 2Str: 7 #.########.  EV: 11Int: 18 #.#........  SH: 0Dex: 12 #...r......  XL:  2 Next:  4% Place: Dungeon:1 #.#@######  Noise: =--------  Time: 543.0 (0.0) #........#  -) Nothing wielded #.#.#### ë·j2¹ [m.#  Cast: Magic Dart  # #.#.# #.# ##.###########.#.# #.# .................# #.#  r   quokka #####...######.######.# #####...######........# ................####### _The quokka is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit) ë·j« .#.......# Zuke the Conjurer .+.......# Tengu ##.......# Health: 15/15 ========================  #..>....# Magic: 2/6========----------------  ######### # AC: 2Str: 7 #.########.  EV: 11Int: 18 #.#........  SH: 0Dex: 12 #..........  XL:  2 Next:  4% Place: Dungeon:1 #.#@######  Noise: =--------  Time: 543.0 (0.0) #........#  -) Nothing wielded #.#.####[40 ë·j£ m.#  Cast: Magic Dart  # #.#.# #.# ##.###########.#.# #.# .................# #.#  r   quokka #####...######.######.# #####...######........# ................####### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka.  #..>....#   #             # #.#.# #.#  #.#  #.# .  .   ë·jx Y.   ë·j+‘ ~124.0 (1Magic Dart ë·jÜ”  ë·j— onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!"ë·jYw"ë·jÅx» Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2b - Static DischargeConjuration/Air9%2  c - Summon Small MammalSummoning19%1  d - Fulminant PrismConjuration/Alchemy 50% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 50% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit"ë·jžä"ë·jÛå"ë·j¿ì$.#.......#  Zuke the Conjurer .+.......#  Tengu ##.......#  Health: 15/15 ========================#..>....#  Magic: 2/6"ë·jwíÞ========----------------######### #  AC: 2Str: 7#.########.  EV: 11Int: 18#.#........  SH: 0Dex: 12#..........  XL:  2 Next: 12% Place: Dungeon:1#.#@######"ë·j¥íl  Noise: =--------  Time: 544.0 (0.0)#........#  -) Nothing wielded"ë·jÊím#.#.####.#"ë·jïíÍ  Cast: Magic Dart##.#.# #.#"ë·jîw ##.###########.#.# #.#"ë·jî< .................# #.#   #####...######.######.#   #####...######........# "ë·j¥î-  "ë·jîîa................#######  "ë·jïÅConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  "ë·jAï¯Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  "ë·j`ïZThe magic dart hits the quokka. _You kill the quokka!"ë·j®ù"ë·jòúÍMemorise Searing Ray, consuming 2 spell levels and leaving 2? Y - Yes  N - No#ë·j_Á#ë·jÙh.#.......#  Zuke the Conjurer .+.......#  Tengu ##.......#  Health: 15/15 ========================#..>....#  Magic: 2/6========----------------#ë·jàÙš######### #  AC: 2Str: 7#.########.  EV: 11Int: 18#.#........  SH: 0Dex: 12#..........  XL:  2 Next: 12% Place: Dungeon:1#.#@#######ë·j>Ú¯  Noise: =--------  Time: 544.0 (0.0)#........#  -) Nothing wielded#.#.####.#  Cast: Magic Dart##.#.# #.# #ë·joÚà##.###########.#.# #.# .................# #.# #ë·j™ÚÊ  #####...######.######.#   #####...######........# #ë·jÅÚŽ  ................#######  #ë·jéÚConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line#ë·jÛÎAim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!#ë·jŽà3-5.0 (1#ë·j·å#ë·j¦ë#ë·j ø[-6.0 (2#ë·j&#ë·jc+7.0 (3#ë·jy#ë·jª ¨ _You start memorising the spell. You continue memorising. x2#ë·jÃ#ë·ju#ë·j‹c _You finish memorising. 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## #. #.### .# #.. ... #.# #..##.#####.######...#......####.##.##.#......##..[.. #.#......##.#.... g.#......#..÷...##g   hobgoblin (asleep)...###.....#.... #.......#...#.. #.....#.#.#.#.#&ë·jâÖi  You encounter a hobgoblin.&ë·jÔî&ë·j*øH14Magic Dart _&ë·jeþ&ë·j“ÿ'ë·j�¡  Zuke the Conjurer  Tengu  Health: 15/15 ======================== ######## Magic: 4/6================-------- # ## #....... AC: 2Str: 7 #.### .# #....... EV: 26 Int: 18 . ... #.# #....... SH: 0Dex: 12 ....##.#####.######.#### XL:  2 Next: 12% Place: Dungeon:1 .......@................ Noise: ---------  Time: 711.0 (0.0) ......*#......####...... -) Nothing wielded .##.##*#......##..[.....['ë·j:¢k40m Cast: Magic Dart .. #*#......##.#...### . g.#................ ..#..÷...##........ g   hobgoblin (asleep) ...###.....#.####### ... #.......#...#.. #.....#.#.#.#.# _You encounter a hobgoblin.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)'ë·jIóf  Zuke the Conjurer  Tengu  Health: 15/15 ======================== ######## Magic: 4/6================-------- # ## #....... AC: 2Str: 7 #.### .# #....... EV: 26 Int: 18 . ... #.# #....... SH: 0Dex: 12 ....##.#####.######.#### XL:  2 Next: 12% Place: Dungeon:1 'ë·j,ô�.......@................ Noise: ---------  Time: 711.0 (0.0) .......#......####...... -) Nothing wielded .##.##.#......##..[..... Cast: Magic Dart .. #.#......##.#...### . †.#................ ..#..÷...##........ g   hobgoblin (asleep) ...###.....#.####### ... #.......#...#.. #.....#.#.#.#.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  'ë·j`ôRYou focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!'ë·jÝù0 # ##  #.### .#  . ... #.#  ....## ...... ......*#......# 'ë·j[úé.##.##*#......##..[ .. #*#......# . *... ..#..÷...# ...###.....  'ë·jçú#... #.......#..  .#.#. 'ë·jÓ„±...†onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  'ë·jH…‹You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!'ë·jR”¥11 20==2.0 (1Magic DartRay 'ë·jœ'ë·jDŸf _(Press . to maintain the ray.)(ë·jc±..........#...#.#.(ë·jXK  You stop channelling your searing ray.(ë·jh‚ 26  --3 _(ë·j* (ë·jä(ë·j0E--4.0 (2(ë·jù(ë·j´(ë·j™*5.0 (3(ë·jÐ(ë·j1"(ë·jŒ"*6.0 (4(ë·jh&(ë·j™*(ë·jõ**7.0 (5(ë·j¹.(ë·jS1(ë·jŠ1*8.0 (6(ë·jÄ3(ë·jT6(ë·j†6*9.0 (7(ë·jç8(ë·j<A20.0 (8(ë·jÉ>(ë·j‚As5====1.0 (9(ë·j'D(ë·jÿF(ë·jOG.2.0 (10.0)(ë·j“I(ë·jLA3.0 (11(ë·jIT(ë·jYA4.0 (12(ë·j˜](ë·j±``====5.0 (13(ë·jUc(ë·jûeA6.0 (14(ë·j{h(ë·jk(ë·j]k+7.0 (15(ë·j/n(ë·jLrA8.0 (16(ë·jv(ë·jC{A9.0 (17(ë·jÉ~(ë·j(‚(ë·j‚‚,30.0 (18(ë·j…„(ë·j¼‡r6====1.0 (19(ë·j_Š(ë·jƒÁ  # ## ## #.#### .# ##.. ...# #.# #.##.#####.######...#......####.##.##.#......##..[ .. #.#......##.#...?.# †.#.... ..#..÷...## ...###.....#. ...# #.......#...# #.....#.#.#.#.(ë·j ÊA2.0 (20(ë·jkÏ(ë·j'M ####### # ####.#### #.......# #.# #...........##@#####.######.###............#.##...##.##.#......##..[..... #.#..#.. .......#(ë·jA A3.0 (21(ë·jÕ(ë·jwJÏ######### #.....####.#### .# #.......# #.# ###.#####.######.##.......@................#..#######.##.#......##..[ ... #.#......##.#...#?.## †.#................ ..#..÷...##...###.....#.##### ...# #.......#... #.....#.#.#.#(ë·j'QA4.0 (22(ë·j¼V(ë·j°’ #.#g######.## #....####.#### .# #.......# #.# #..##.#####.######.#........................ #..#......####....##.##.#......##..[. ... #.#......##.# ?.##. †.#.............#.. .. ..#..÷...##(ë·jŒ“½#. .....###.....#.#### g   hobgoblin (asleep)# ......# #.......#...... #.....#.#.#. #.....#.#.#.(ë·jhœi  You encounter a hobgoblin.(ë·j•¸(ë·jÛÃg====5.0 (23Magic Dart _(ë·jŒË(ë·j£Ì)ë·j n  Zuke the Conjurer #. Tengu #g ##### Health: 15/15 ======================== #* ## #.... Magic: 5/6====================---- ####*#### .# #.... AC: 2)ë·jf Str: 7 ##...*...# #.# #.... EV: 26 Int: 18 ##....*##.#####.######.# SH: 0Dex: 12 .......*................ XL:  2 Next: 20% Place: Dungeon:1 #.....@..#......####... Noise: ---------  Time: 735.0 (0.0) ....##.##.#......##..[.. -) Nothing wielded .. ... #.#......##.#... Cast: Magic Dart ?.##. †.#............. #.. .. ..#..÷...##..... #. .....###.....#.#### g   hobg)ë·jÇ ¡oblin (asleep) # ......# #.......#... ... #.....#.#.#. #.....#.#.#. _You encounter a hobgoblin.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line)ë·j!CAim: a hobgoblin (asleep, 100% to hit))ë·j² YZuke the Conjurer#.Tengu#g##### Health: 15/15 ========================#*## #.... Magic: 5/6====================----)ë·jÍ À####*#### .# #.... AC: 2Str: 7##...*...# #.# #.... EV: 26 Int: 18##....*##.#####.######.# SH: 0Dex: 12.......*................ XL:  2 Next: 20% Place: Dungeon:1#.....@..#......####... Noise: ---------  Time: 735.0 (0.0)....##.##.#......##..[.. -) Nothing wielded.. ... #.#......##.#... Cast: Magic Dart?.##. †.#.............#.. .. ..#..÷...##.....)ë·j6 º#. .....###.....#.#### g   hobgoblin# ......# #.......#...... #.....#.#.#.#.....#.#.#.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  )ë·jn JThe magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.)ë·jQ– G.g)ë·jž 2....)ë·jQ¦ ;11 ==6.0 (1)ë·j¬ )ë·jT® œ  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.hobgoblin is lightly wounded. _shouts!*ë·j¦  Zuke the Conjurer #. Tengu #. ##### Health: 15/15 ======================== #g ## #.... Magic: 4/6================-------- ####*#### .# #.... AC: 2Str: 7 ##...*...# #.# #.... EV: 11Int: 18 ##....*##.#####.######.# SH: 0Dex: 12 .......*................ XL:  2 Next: 20% Place: Dungeon:1 #.....@..#......####... Noise: ==-------  Time: 736.0 (0.0) *ë·jø§#[39;49m....##.##.#......##..[.. -) Nothing wielded .. ... #.#......##.#... Cast: Magic Dart ?.##. †.#............. #.. .. ..#..÷...##..... #. .....###.....#.#### g   hobgoblin # ......# #.......#... ... #.....#.#.#. #.....#.#.#. _The hobgoblin shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)*ë·j6Zuke the Conjurer#.Tengu#.##### Health: 15/15 ========================#g## #.... Magic: 4/6================--------####*#### .# #.... AC: 2Str: 7##...*...# #.# #.... EV: 11Int: 18##....*##.#####.######.# SH: 0Dex: 12.......*................ XL:  2 Next: 20% Place: Dungeon:1#.....@..#......####... Noise: ==-------  Time: 736.0 (0.0)....##.##.#......##..[*ë·j¶7j36m[.. -) Nothing wielded.. ... #.#......##.#... Cast: Magic Dart?.##. †.#.............#.. .. ..#..÷...##.....#. .....###.....#.#### g   hobgoblin# ......# #.......#...... #.....#.#.#.#.....#.#.#.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin.*ë·jÝ¢G.g*ë·jeª,...*ë·j!³3-7.0 (1*ë·jĹ*ë·jż¸MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.*ë·j>Ÿ ä  Zuke the Conjurer #. Tengu*ë·j8  k #. ##### Health: 15/15 ======================== #. ## #.... Magic: 2/6========---------------- ####g#### .# #.... AC: 2Str: 7 ##...*...# #.# #.... EV: 11Int: 18 ##....*##.#####.######.# SH: 0Dex: 12 .......*................ XL:  2 Next: 20% Place: Dungeon:1 *ë·jР X#.....@..#......####... Noise: =--------  Time: 737.0 (0.0) ....##.##.#......##..[.. -) Nothing wielded .. ... #.#......##.#... Cast: Magic Dart ?.##. †.#............. #.. .. ..#..÷...##..... *ë·jh¡ D#. .....###.....#.#### g   hobgoblin # ......# #.......#... ... #.....#.#.#. #.....#.#.#. _The hobgoblin is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 78% to hit)*ë·jöÊ   Zuke the Conjurer #. Tengu #. ##### Health: 15/15 ======================== #. ## #.... Magic: 2/6========---------------- ####.#### .# #.... AC: 2Str: 7 ##.......# #.# #.... EV: 11Int: 18 ##.....##.#####.######.# SH: 0Dex: 12 ........................ XL:  2 Next: 20% Place: Dungeon:1 #.....@..#......####... Noise: =--------  Time: 737.0 (0.0) ....##.##.#......##..[.. -) Nothing wielded .*ë·j½Ë �. ... #.#......##.#... Cast: Magic Dart ?.##. †.#............. #.. .. ..#..÷...##..... #. .....###.....#.#### g   hobgoblin # ......# #.......#... ... #.....#.#.#. #.....#.#.#.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 78% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.*ë·jyÐ ; #. #.  #. ##  ####*#### .#  ##...*...# #.#  ##....*##.##### .......*....... *ë·j©Ñ ß#. ...[ .. ...  ?.##. † #.. .. ..#..÷ #. .. # ......#   ...    *ë·j>W ø....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  *ë·jÜW ^Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 78% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  You kill the hobgoblin!*ë·jœ_ ™9=8.0 (1Magic DartRay *ë·jie *ë·jg f _(Press . to maintain the ray.)+ë·j¾—ö....  You stop channelling your searing ray. 26  --9 _--40.0 (21.0 (3+ë·j>Ù‘2.0 (43.0 (54.0 (63====5.0 (7+ë·j×ß+ë·jã+ë·j¢ã*6.0 (8+ë·j9é+ë·j>ó@7.0 (9+ë·jtô+ë·jïù+ë·jeú.8.0 (10.0)+ë·jkÿ+ë·j `====9.0 (11+ë·jï +ë·jSB50.0 (12+ë·ju+ë·j¦+ë·jó+1.0 (13+ë·jÉ+ë·jã$A2.0 (14+ë·jF++ë·j›/+ë·j0+3.0 (15+ë·jö4+ë·jg<A4.0 (16+ë·j @+ë·jXE+ë·júE^4====5.0 (17+ë·jLK+ë·jØQA6.0 (18+ë·j½U+ë·jî[A7.0 (19+ë·ja+ë·jùfA8.0 (20+ë·jTn+ë·j¥q+ë·jrJ====9.0 (21+ë·jw+ë·jÁ|B60.0 (22+ë·jî�+ë·jp‡+ë·jÛ‡+1.0 (23+ë·j…�+ë·jæ“+ë·jF”+2.0 (24+ë·jߘ+ë·j–ž+ë·jŸ+3.0 (25+ë·j³¤+ë·jש+ë·jWª+4.0 (26+ë·j;¯+ë·j­³+ë·j8´^5====5.0 (27+ë·jЏ+ë·jm½+ë·jÁ½+6.0 (28+ë·j>Â+ë·jÇ+ë·jƒÇ$7.0 (29+ë·jzË+ë·j€ÐA8.0 (30+ë·juÕ+ë·jà+ë·juàJ====9.0 (31+ë·j$æ+ë·j€ë+ë·j×ë,70.0 (32+ë·jiñ+ë·jðö+ë·jT÷+1.0 (33+ë·jÐû+ë·j€+ë·jÇ+2.0 (34+ë·j½+ë·jÎ +ë·j1 +3.0 (35+ë·j9+ë·jCA4.0 (36+ë·jâ+ë·jÃ+ë·j.U6====5.0 (37+ë·jó&+ë·j\( #.# #.#  #.# ## # ####.#### .# # ##.......# #.# ##.....##.#####.######. #....@...#......####.##.##.#......##..[.. ...##.#......##.## ?.##..†.# #.. .....#..÷...## #. .....###.....#. # ......# #.# .....# #.....#.#.# #.....#.#.#+ë·jgA6.0 (38+ë·jql+ë·j⥠#.####### #...####.#### .##.......# ####.....##.#####.######....................... #........#......####.....##@##.#..[...##.##.##.?.##..†....#.. ....#..# ......#####.#####'####.#.# +ë·j„­+ë·jä­$7.0 (39+ë·j¶³+ë·j´î #.#### #.### #..####.#### .# ###.......# #.# ####.....##.#####.###### ......................####........#......####......##.##.#......##..[.......@.##.#......##.####.?.##..†.#......... #.. .....#..÷...## #. .....###.....#.## # ......# #.......#. .....## #.....#.####.### #.....#.#. .# ##'####.#.##########.#[3+ë·jnï<9;49m #.#.+ë·j”õ+ë·jùõ+8.0 (40+ë·j‘ +ë·j5 Ö #.#  #.# ## # ####.#### .# # ##.......# #.# # ###.....##.#####. .............####........#......####.##.##.#......##....##.#......##.#.###.?.##..†.# #... .....#..÷...## #... .....###.....#.+ë·j¼5 K #.........# #.##..#.....## #.....#.#...###.### #.....#.###.. .# ##'####.# #.# #.#+ë·j[< +ë·jÑ< J====9.0 (41+ë·j'B +ë·j­z Ô #.#  #.# ## # ####.#### .# # ##.......# #.# # ###.....##.#####. ............####........#.......##.##.#......##..##.#......##.+ë·j,{ !.###.?.##..†.# #.........#..÷...## #.........###.....#. #.........# #. #..#.....## #.....#. ...###.### #.....#. ##.. .# ##'####. +ë·j_{ N#.# #.+ë·j•‚ B80.0 (42+ë·j–ˆ +ë·j$Á  #.### ####.#### .# .......# #.# # ####.#####.###> ....................#..####........###.......##.##.#......#....##.#......## ..###.@.##..†.#....... #.........#..÷...## #.........###.....# #.........# #..... #..#.....## #.....# ...###.### #.....###..# .# ##'#### #...##########.# # ...........# #[9;45+ë·j­Á H+ë·j"Ñ +ë·j…Ø ,1.0 (43+ë·jÝ +ë·j‹ì J _Found a stone staircase leading down.+ë·jFñ H11 82.0 (44+ë·j‹õ +ë·jÙ÷ b _e - a scroll labelled TIKUUROXZYCS,ë·j$CI......,ë·j±C,ë·j¢H,ë·jƒS####.#### .#.......# #.## ###.....##.#####.## #> ................... #..####........## .........##.##.#...... #...........##.#...... ..###...##..†.#....... #@........#..÷...# #.###..... #.# #..... #..## # ...###.### #.....##..# .# ##'## #...##########.#  ...............# ,ë·jQ„5 #########..##,ë·j�Š,ë·j‹r 26  3.0 (1.0),ë·j¤�,ë·jÎÊ¡ ##.......# ## ###.....##.#####.##> .....................####........##.........##.###...........## ..###...##..†. #.........#..÷...###..... #.....##....#............ ,ë·jáÒ,ë·j`Õ*4.0 (2,ë·jÏØ,ë·jC ¨ # ###.....##.#####.##> .....................####........##.........##.###...## ..###...##..†. #.........#..÷...###..... #.....#...###.### ##.##... .#.####.#### ,ë·jÄ ,ë·j3 *5.0 (3,ë·j� ,ë·jTY + > .....................####........##.........##.###...## ..###...##..†. #.........#..÷...###..... #.....##....###.### ###..# .# ##'####....,ë·jRZ ;.#.####.#,ë·jÐ` ,ë·j7a *6.0 (4,ë·jXg ,ë·jp¡  ..######.........##.###...## ..###...##..†. #.........#..÷...#...###.....#.....# #.#..#.....##..@.###.### ##..# .# ##'### #...##########.# .##.###.........#,ë·j§ @7.0 (5,ë·j]¬ ,ë·j…ö ~ #..####.#...... .........##.##.#...... #...........##.#...... ..###...##..†.#..##..#..÷.....#.........### #.#.........# # #.#..#.....## # #.@..###.### # ###..# .# ##' #...##.# .......# ....#########.. ###...  .....#.####.  .###.#.####.#  .#,ë·jÅþ @8.0 (6,ë·jÏ ,ë·jÒ: é.........##.##.#......##...........##.#......#..###...##..†.#.##.........#..÷...#.#.........###..#.#.........# #.#.#..#.....## #.#....###.### #.###@.# .# ##'### #...##########.# ...............# .....#########..###.###... .............. .....#.####.####,ë·jA; D ## .###.#.####.#.. ........#######.#.# # ,ë·jÃA ,ë·jEB ,ë·jrB #9.0 (7,ë·j’G ,ë·j¨� #..##.#......#..###...##..†.#...##.........#..÷...##.#.........###..#.#.........# #.#.#..#.....## #.....##....###.### #.....####..## .# ##'#### #.@.##########.# #l................# #.........#########..####....###... ................. #.....#.####.######## #.###.#.####.# # l   frilled lizard (asleep) ... ........# #... ######.#.# [4,ë·j¿� }0m###........# #.,ë·j[“ n  You encounter a frilled lizard.,ë·j— ,ë·jݘ H90.0 (8Magic Dart _,ë·j�� ,ë·jì  -ë·jõ„  #...........##.#......## Zuke the Conjurer ..###...##..†.#........ Tengu ..##.........#..÷...## Health: 15/15 ======================== ..#.........###.....# Magic: 5/6====================---- #.#.........# #...... AC: 2Str: 7 #.#..#.....## #.....# EV: 26 Int: 18 #....###.### #.....# SH: 0Dex: 12 ###..## .# ##'#### XL:  2 Next: 29% Place: Dungeon:1 #*@.##########.# #-ë·j¿‡ r[40m Noise: ---------  Time: 790.0 (0.0) #l**..............# # -) Nothing wielded .........#########..#### Cast: Magic Dart ....###... ............. .... #.....#.####.##### ### #.###.#.####.# # l   frilled lizard (asleep) ... ........# # ... ######.#.# ## #........# #. _You encounter a frilled lizard.Casting: Searing Ray (safe; 2% risk of failure)  -ë·jYâ IConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)-ë·j‡Ì #...........##.#......## Zuke the Conjurer..###...##..†.#........ Tengu..##.........#..÷...## Health: 15/15 ========================..#.........###.....# Magic: 5/6====================----#.#.........# #...... AC: 2Str: 7#.#..#.....## #.....# EV: 26 Int: 18#....###.### #.....# SH: 0Dex: 12###..## .# ##'#### XL:  2 Next: 29% Place: Dungeon:1#*@[-ë·j³Í (m.##########.# # Noise: ---------  Time: 790.0 (0.0)#l**..............# # -) Nothing wielded.........#########..#### Cast: Magic Dart....###... ................. #.....#.####.######## #.###.#.####.# # l   frilled lizard... ........# #... ######.#.# ###........# #.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.-ë·jÆ\ ¸.l..11 =1.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard. _The frilled lizard is heavily wounded..ë·j–â #...........##.#......## Zuke the Conjurer ..###...##..†.#........ Tengu ..##.........#..÷...## Health: 15/15 ======================== ..#.........###.....# Magic: 3/6============------------ #.#.........# #...... AC: 2Str: 7 #.#..#.....## #.....# EV: 11Int: 18 #....###.### #.....# SH: 0Dex: 12 ###..## .# ##'#### XL:  2 Next: 29% Place: Dungeon:1 #*@.##########.# # Noise: =--------  Time: 791.0 (0.0) #.l*..............# #[3.ë·jƒæö7m -) Nothing wielded .........#########..#### Cast: Magic Dart ....###... ............. .... #.....#.####.##### ### #.###.#.####.# # l   frilled lizard ... ........# # ... ######.#.# ## #........# #. _The frilled lizard is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 63% to hit).ë·jhº #...........##.#......## Zuke the Conjurer ..###...##..†.#........ Tengu ..##.........#..÷...## Health: 15/15 ======================== ..#.........###.....# Magic: 3/6============------------ #.#.........# #...... AC: 2Str: 7 #.#..#.....## #.....# EV: 11Int: 18 #....###.### #.....# SH: 0Dex: 12 ###..## .# ##'#### XL:  2 Next: 29% Place: Dungeon:1 #.@.##########.# # Noise: =--------  Time: 791.0 (0.0) #.†...............# # -) [39;4.ë·jù»S9mNothing wielded .........#########..#### Cast: Magic Dart ....###... ............. .... #.....#.####.##### ### #.###.#.####.# # l   frilled lizard ... ........# # ... ######.#.# ## #........# #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 63% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard!.ë·j@Òå  ..###...##..† ..##...÷ ..#...        .#  #*  #.**...  ...*### ...  ....  ### #.###.  ... ..   ... ####     .ë·jLpµ .†..  You kill the frilled lizard!33=2.0 (1Magic DartRay  _(Press . to maintain the ray.).ë·jH c.........ë·jöM .ë·jS K  You stop channelling your searing ray..ë·j‚X ‚ 26  --3 _.ë·jY .ë·j_ [--4.0 (2.ë·je .ë·j¯l @5.0 (3.ë·jqq .ë·jÊu @6.0 (4.ë·jy .ë·j9~ .ë·jˆ~ *7.0 (5.ë·j|‚ .ë·j‡ @8.0 (6.ë·jÌŠ .ë·j � .ë·jt� *9.0 (7.ë·j–Ÿ .ë·j¨¦ .ë·jg§ _4====800.0 (8.ë·jd­ .ë·jв @1.0 (9.ë·jq¸ .ë·j¾½ D2.0 (10.0).ë·jlà .ë·jãÇ .ë·j`È +3.0 (11.ë·jGÌ .ë·jÑ .ë·j�Ñ J====4.0 (12.ë·jùÕ .ë·j¯Ú A5.0 (13.ë·jÉÞ .ë·jêã .ë·jÆä +6.0 (14.ë·jgè .ë·j í .ë·j‡í +7.0 (15.ë·júñ .ë·jÔö .ë·jC÷ +8.0 (16.ë·j»û .ë·j± A9.0 (17.ë·jø .ë·jÀ .ë·j" _5====10.0 (18.ë·jä .ë·jÌ .ë·ji +1.0 (19.ë·j¿ .ë·j; .ë·jš +2.0 (20.ë·jï .ë·jØ% .ë·j4& +3.0 (21.ë·jR* .ë·j1/ .ë·j©/ J====4.0 (22.ë·j¤3 .ë·j8 .ë·jp8 +5.0 (23.ë·jÂ< .ë·j£A A6.0 (24.ë·j&F .ë·j¡J .ë·jK +7.0 (25.ë·jÃN .ë·j=S .ë·jœS +8.0 (26.ë·jrW .ë·j\ A9.0 (27.ë·jR` .ë·jëd .ë·jXe ]6====20.0 (28.ë·j~i .ë·jK¨ Õ ..###...##..†.#....... ..##.........#..÷...# ..#.........###..... #.#.........# #..... #.#..## # #....###.### #..... ###..## .# ##'######...##########.# #.†.@.............# ..........#########..#####................. #.....#.####.######## #.###.#.####.# ... ........#  ... ######.#.# .#.#........#  #.####.### #.ë·j¯ A1.0 (29.ë·je´ .ë·j_ì Ê ..###...##..†.# ..##.........#..÷... ..#.........### #.#.........# # #.#..#.....## # #....###.### # ###..## .# ##' ####...#.# #.†@..#.#..#.....###......#..... #.....#.####.## #.###.#.####.# ... ..# ... ######.#.# .#.#.# #.####.###.ë·j[ó .ë·jéó +2.0 (30.ë·j ù .ë·j½2 ..##.........#..÷ ..#.........### #.#...# # #.#..## # #....###.### #. ###..## .# ##'#... ####...##########......#.†...............#.......@....#########..###.....###.............. #..... #.....#.####.## #####. #.###.#.####.# #. ... ........#.. ... ######.#.#.. .#.#........### #.####.### #.###.ë·jv9A3.0 (31.ë·jv>.ë·jƒw+ ..##.#..÷ ..#.........#### #.#...# #.. #.#..#.....## #... #....###.### #... ###..## .# ##'.. ####...#..#.†........##..#.....### #...... #.....#.####. #####..##.###.#.####.# #...... .# ....... ######.#.#  ..$...#.#.#  ##.### #.####.###  #.### .ë·j¥~`====4.0 (32.ë·jÖƒ.ë·jÄ%  ..##.#### # ....#.....#... #....###.### .. ###..## .# ##'..####...##########..#.†.....................############....@###........... .##.....#.####.#####..##.###.#.##...# 5.0 (33.ë·jŸÉ.ë·jÎ%#### #.#.# #..... #.#..#.....## #...... #....###.### #...... ###..## .# ##'#......####...##########.#......#.†...............#.......#########..####.....###............ #......#.####.#######..##.###.#.####.#  #...... ........# ....... ######.#.#...$...#.#........##.##.#### #.####.### .. #.# #.### ### #.# #...# ###.#.ë·j¨ A6.0 (34.ë·j*/ë·j×ã ....#.....#. #....###.### . ###..## .# ##'#.####...##########..†.....................############.....###.............. #......#.####.#######.@##.###  #........................######.#b....$...#.#.......#.#.##.#### #.####.###b   bat (asleep)#...###..#/ë·jBc  You encounter a bat./ë·j± /ë·jZ)H7.0 (35Magic Dart _/ë·jf-/ë·j//ë·jÏ- .... #.#..#.....## #... Zuke the Conjurer ..... #....###.### #... Tengu ..... ###..## .# ##'# Health: 15/15 ======================== ......####...##########.# Magic: 5/6====================---- ......#.†...............# AC: 2Str: 7 .............#########..# EV: 26 Int: 18 ###.....###.............. SH: 0Dex: 12 #......##.....#.####.## XL:  2 Next: 33% Place: Dungeon:1 #####.@##.###.#.####.#  Noise: ---------  Time: 827.0 (0.0) #*...............#  -) /ë·jL.[mNothing wielded **.......######.#.#  Cast: Magic Dart b*...$...#.#........#  #.#.##.#### #.####.###  # .. #.# #.###  b   bat (asleep) ### #.# #...#  ... ###.## ###..# _You encounter a bat.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)0ë·j ü .... #.#..#.....## #... Zuke the Conjurer ..... #....###.### #... Tengu ..... ###..## .# ##'# Health: 15/15 ======================== ......####...##########.# Magic: 5/6====================---- ......#.†...............# AC: 2Str: 7 .............#########..# EV: 26 Int: 18 ###.....###.............. SH: 0Dex: 12 #......##.....#.####.## XL:  2 Next: 33% Place: Dungeon:1 #####.@##.###.#.####.#  Noise: ---------  Time: 827.0 (0.0) #................#  -) Nothing w0ë·jëüžielded .........######.#.#  Cast: Magic Dart .....$...#.#........#  #.#.##.#### #.####.###  # .. #.# #.###  b   bat (asleep) ### #.# #...#  ... ###.## ###..#Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.0ë·jd  ....   .....   .....  .#  . †.. . 0ë·j#    #*  **  .*   # .. #.# #.###  ### #.#   ...    0ë·jl•3....0ë·jwŸy11 7=8.0 (1Magic Dart0ë·jǤ0ë·j€¦Íonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _You kill the bat!0ë·j n �.......0ë·jiu 0ë·jôz … 26  -90ë·j'‚ 0ë·jŠ„ 0ë·j}… >-30.0 (20ë·j!Š 0ë·jL’ @1.0 (30ë·jÉ” 0ë·jš @2.0 (40ë·j§Ÿ 0ë·j»£ 0ë·j7¤ *3.0 (50ë·jݪ 0ë·j³ V4.0 (60ë·j0¸ 0ë·j“¸ *5.0 (70ë·j ½ 0ë·jÄ @6.0 (80ë·jÇ 0ë·jÇÌ q6====7.0 (90ë·jƒÐ 0ë·jà ' . #....###.### . ###..## .# ##'#.####...##########..†.....................############.....###.............. #......#.####.#######..##.###.  #.@.............#..######.##.....$...#.#.......0ë·j† ä#.#.##.#### #.####.##.. #.# #...... .. #..... 0ë·j. 0ë·j… .8.0 (10.0)0ë·j¿ 0ë·jL — . ###..## .# ##'#.....####...##########......#.†..........................############.....###.............. #......##.....#.####.######..##.###.  ###...............0ë·jüM E#..######.##.....$...#.#.......#.##.#### #.####.###...#..... ...####.##.# 0ë·j\U A9.0 (110ë·jçW 0ë·j`�  ####...##########.....#.†........................#########0ë·j£� y###.....###.............. #......##.....#.####.######..##.###. 0ë·jÉ� ¶ ###...............###..######.##..#.#.......#.##.#### #.####.###... #.# ##...... ..........##.. 0ë·j — 0ë·jJ— ,40.0 (120ë·j7œ 0ë·jߢ 0ë·jC£ &====0ë·jv£ @11 41.0 (130ë·j¨ 0ë·jxâ L  ......####...#.0ë·j¥â á ......#.†. .............##..0ë·j#ã ó ###.....###.... #......##.....#.####. #####..##.###.#.####.# ###...# ###.........######.#.# #....@....#.#.#0ë·jIã P #.#.##.#### #.####.### #... #.#0ë·jjã © #.### #### #.#0ë·j�ã É #...# ... ###. ...0ë·j´ã ) ###.. ..... .. # ...... ...####.##.0ë·jÞã ” . .## _You now have 15 gold pieces (gained 5).0ë·jDê 0ë·j‘ê m 26  2.0 (140ë·jÒï 0ë·j?(j ......####...# ......#.† .............## ###.....###.. #......##.....#.####. #####..##.###.#.####.0ë·j|)§ ###... ###.........######.#. #...@.....#.#. #.#.##.#### #.####. #... #.# #. #### #.# #... ... ###. ...0ë·jã)i ### ..... .. # ...... ...####.## . .##0ë·jŒ0A3.0 (150ë·jM50ë·j m�  ......####...   ......#.†   .......#   ###.....###..   #......##.....#.####   #####..##.###.#.####   ###..   ###.........######.#   #..@......#.#   #.#.##.#### #.####.  0ë·j—mH #...##.# #.   ######.# #   ... ###   ... ###   ..... .. #  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...#..<..#.... #.....#....1ë·j+üA4.0 (261ë·j!1ë·jå1ë·jã!H11 55.0 (271ë·j'1ë·j°(* _c - 6 poisoned darts2ë·jZ±‡.............2ë·jôµ2ë·j¡ø³ ###.######.#   #.........#.#......   #.#.##.#### #.####.#   #...##.# #.  ##########.####+#.# #..  .................# ###  #.# ###  #..# #.   ######.####.#   #......   ##.....#....   #.##..##ß###ß##   .............#....  ##.##...#.....#   #.# ...#..<..#   #.# .#.....#....   #.......... 26  6.0 (1.0)2ë·j¸ý2ë·ju1 ..#.#.......#.##.#### #.####.#..##.# ##########.####+#.# #..#.................# ####....#.......... ######..###.# ....#.....#....2ë·jð1T##..##ß###ß##........##.#  #ß###ß##... 2ë·j†8@7.0 (22ë·j=2ë·jÄtÉ #.##.#### #.####.#..##.# ##########.####+#.# #...................# ###........ ######..###.# ....#.....#....##..##ß###ß##.............#.##.##...##... 2ë·jXub #.....##... 2ë·jàz2ë·j/{*8.0 (32ë·jH2ë·jÿ¶¸ ..##.# ##########.####+#.# #...................# ###.... ######..###.# ....#.....#....##..##ß###ß###..............#.###.##...#..#.#####  ..........#2ë·j‚·D 2ë·jP½2ë·j¯½*9.0 (42ë·jrÂ2ë·jüù´ ##########.####+#.# #...................# ###........... ######...........####.# #...................#.....#....###.##..##ß###ß###..@...........#.##.##...# #.# ...#..<.##  ########.... 2ë·j²ÿ2ë·j!+60.0 (52ë·j-2ë·j{<À #.####+#.# #. #.................# ###. #.................# ###. #.................# #. ######...........####.# #........# #......#.....#. 2ë·j=Ð###.##..##ß###ß##...# #...#. ###.##...#.....#. #.# ...#..<..#....# #.# .#.....#....# #.# #. ... #ß###ß##. 2ë·j:=±### #.....##...# .# #2ë·ja=.2ë·j¾C2ë·jD*1.0 (62ë·j¾H2ë·jkË#.####+#.# #...##.................# ###.##.................# ###.#.................# #.######...........####.##.#.........##.#......#.....#.###.##..##ß###ß##...##...#.###.##...#.....#.2ë·jÉù#.# ...#..<..#....##.# ...#.....#....##.# ...#.... ..##ß###ß##.### #..#.....##...#....##.#.2ë·jh†@2.0 (72ë·j‹2ë·j{­#.####+#.# #...# #..........# ###.##..........# ###..##..........# 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#.##...#..<###................##ß###ß##......#2ë·j}Šh##.##.#. 2ë·jb�2ë·jÇ�+6.0 (112ë·j•2ë·j¼ÍÏ  ######..###.##.## #.........##...#.....#.......>###.##..##ß###ß##...###...............#.......##.##...# #.##...#..<###..........2ë·j&ÎO........##ß###ß##.......######..#.....##...#.#.#####.#. 2ë·j@ÔA7.0 (122ë·j Ù2ë·jpg  .....##...#.....#.......>###.##..##ß###ß##...###...............#.......##.##...# #.##...#..<###..##.#..............@##ß###ß##......######..#.....##...#.# 2ë·jÒÆ#............###.#. 2ë·j!2ë·j +8.0 (132ë·j>2ë·jÚWo #..## #......#.....#. ###.##..##ß###ß##...### #..............# ###.##...#.....# #.##...#..<..#....### #.##...#.....#....###.##.##...#.#.##ß###ß##.######..#.....##...#.# #......##.# ########## ###.##.# #.##.# #.##.# ####.# #.#2ë·j7\2ë·jt\+9.0 (142ë·j¥`2ë·jQ˜@ #..## #......#.....# ###.##..##ß###ß##... #..............# ###.##...#.....# #.##...#..<..#.... #.##...#.....#.....##.##...#..##ß###ß##.######..#.....##...#. #......##. ##########2ë·jÿ˜ú ###.##. #.##. #.##. ####. #.2ë·j|žB70.0 (152ë·jñ¢2ë·j•Ûþ #..## #......#.....# ###.##..##ß###ß##... #..............# ###.##...#.....# #.##...#..<..#..... #.##...#.....#.....##.##...#.##ß###ß##.######..#.....##...#. #......## ##########2ë·jÜô ###.## #.## #.## #### #2ë·jâA1.0 (162ë·j¬æ2ë·jè'  #..   #......#.....#   ###.##..##ß###ß##...   #.......#   ###.##...#.....#  # #.##...#..<..#....  .. #.##...#.....#....  .##.##...#  2ë·j{ ;.##ß###ß##  g....######..#.....##...  .. #.....  . ##########   ###.   #.# g   goblin (asleep)   #.#2ë·j¥ ‚     2ë·jû'‚  You encounter a goblin. It is wielding a +0 dagger.2ë·jk62ë·jf;H2.0 (17Magic Dart _2ë·j÷?2ë·j¤B3ë·jãô #................# Zuke the Conjurer #......#.....#.... Tengu ###.##..##ß###ß##... Health: 15/15 ======================== #..............#.... Magic: 5/6====================---- ###.##...#.....#.... AC: 2Str: 7 # #.##...#..<..#.... EV: 26 Int: 18 ... #.##...#.....#.... SH: 0Dex: 12 .....##.##...#.......... XL:  2 Next: 37% Place: Dungeon:1 ....***@....##ß###ß##... Noise: ---------  T3ë·j{õime: 872.0 (0.0) g***.######..#.....##... -) Nothing wielded ... #............# Cast: Magic Dart . ##########.... ###.# #.# g   goblin (asleep) #.# ### _You encounter a goblin. It is wielding a +0 dagger.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)3ë·jnãÎ #................# Zuke the Conjurer #......#.....#.... Tengu ###.##..##ß###ß##... Health: 15/15 ======================== #..............#.... Magic: 5/6====================---- ###.##...#.....#.... AC: 2Str: 7 # #.##...#..<..#.... EV: 26 Int: 18 ... #.##...#.....#.... SH: 0Dex: 12 3ë·jOä6.....##.##...#.......... XL:  2 Next: 37% Place: Dungeon:1 .......@....##ß###ß##... Noise: ---------  Time: 872.0 (0.0) )....######..#.....##... -) Nothing wielded ... #............# Cast: Magic Dart . ##########.... ###.# #.# g   goblin (asleep) #.# ###Casting: Magic Dart (safe; 1% risk of failure)  3ë·j‰äConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line3ë·j¯ä}Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.3ë·j.é«#.  #...... . # #.##...#..<3ë·j)ê‹ ... #.##..  ....*** )*** ...  . 3ë·jŠn.......3ë·jòuz11 41=3.0 (1Magic Dart3ë·jùz3ë·j‰|éonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!4ë·jΩ...............4ë·j6!4ë·j04ë·j�0o 26  -44ë·jÕ74ë·j:4ë·jb:=-5.0 (24ë·jô>4ë·jÿB@6.0 (34ë·jLG4ë·jšOV7.0 (44ë·juS@8.0 (54ë·jKX4ë·jÄ\4ë·j]*9.0 (64ë·jß`4ë·j¿eA80.0 (74ë·j’j4ë·jÚn4ë·jo*1.0 (84ë·j+s4ë·j�w4ë·j³x[6====2.0 (94ë·jH|4ë·j1´ú  #.   #......#.....#   ###.##..##ß###ß##   #.....#   ###.##...#.....#  ### #.##...#..<..#  #.... #.##...#.....#  #.....##.##...# #.....##ß###ß##  4ë·jŒ´#)....######..#.....##  #.... #.  #... # 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The species aptitude is in white.  7ë·jûõ �[?] Help[=] set a skill target  7ë·j,ö ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets<ë·j  <ë·jÈ<ë·jfû ###............... Zuke the Conjurer  ###.........######.# Tengu  #.........#.#....... Health: 15/15 ========================  #.#.##.####.#.####.# Magic: 6/6========================  <ë·j­ #...##.# #.#.# #.# AC: 2Str: 7  ##########.####'#.# #.. EV: 26 Int: 18  <ë·j#.................# ### SH: 0Dex: 12  <ë·jiu#.................# ### XL:  2 Next: 41% Place: Dungeon:1  #......@..........# #.. Noise: ---------  Time: 988.0 (0.0)  <ë·jÕƒ#######...........####.# -) Nothing wielded  #................# Cast: Magic Dart  #......#.....#....  ###.##..##ß###ß##...  <ë·jö”#..............#....   <ë·j®###.##...#.....#....   <ë·jl~########.##...#..<..#....   #.....##.##...#.....#.... The magic dart hits the goblin. _You kill the goblin! <ë·jÀÊ_You open the door. _There is an open door here. _You see here a hobgoblin skeleton. _Done exploring.<ë·jr<ë·j)<ë·j‹+<ë·jï,=ë·jÆ® =ë·j}° �Where to? (? - help)  D - Dungeon >ë·j/>ë·jñ [?25h[?0c>ë·j¯ ###............... Zuke the Conjurer  ###.........######.# Tengu  #.........#.#....... Health: 15/15 ========================  #.#.##.####.#.####.# Magic: 6/6========================  #...##.# #.#.# #.# AC: 2Str: 7  ##########.####'#.# #.. EV: 26 Int: 18  #.................# ### SH: 0Dex: 12  #.................# ### XL:  2 Next: 41% Place: Dungeon:1  #......@..........# #.. >ë·jG¢Noise: ---------  Time: 988.0 (0.0)  #######...........####.# -) Nothing wielded  #................# Cast: Magic Dart  #......#.....#....  ###.##..##ß###ß##...  #..............#....   >ë·jÑW###.##...#.....#....   ########.##...#..<..#....   #.....##.##...#.....#....  _You kill the goblin! _You open the door. _There is an open door here. >ë·j Ñ_You see here a hobgoblin skeleton. _Done exploring.  What level of the Dungeon? (default 1, ? - help) >ë·jÅ1 [?25l[?1c>ë·jF ß.............#..####..# #..####'...............2>ë·jÒF U  >ë·jK >ë·jþŽ ó ###...######.# #.........#.#........ #.#.##.####.#.####.## #...##.# #.#.# #.# ##########.####'#.# #... #.................# ### #.# ###. #.......# #... ###########.## #.....# #......#.....#..... ###.##..##ß###ß##...# #..............#.. ###.##...#.....#. >ë·j’� ­########.##...#..<..#....# #.....##.##...#.....#....# #.....##.##...#.......>ë·jj• >ë·jÍ• <9.0 (1 _>ë·jpš >ë·jÕ >#...#.#........##.#.##.####.#.####.####...##.# #.#.# #.###########.####'#.# #...#.................# ###.##.# ###.#.......# #...###########.## #.....##.#......#.....#......###.##..##ß###ß##...###..............#......###.##...#.....#.########.##...#..<..#....###.....##.##...#.....#....##.....##.##...#............#............##ß###ß##>ë·jþÛ A90.0 (2>ë·j›á >ë·jƒ ÿ#.#.#.# #.#.##.####.#.####.### #...##.# #.#.# #.### #.####'#.# #...# #.# ###.##.# ###..##........# #.#######...####.##.##...##.#......#.....#.###.##..##ß###ß##...##..............#.###.##...#.....#.#.##...#..<..#....##.....##.##...#.....#....##.....##.##...#.##.##ß###ß##.>ë·j! @1.0 (3>ë·j³% >ë·jÒ_ 8#.#.#.# #.#.##.####.#.####.### #...##.# #.#.# #.### #.####'#.# #...# ##.# ###.##.# ###..##........# #.#######...####.##.##...##.#......#.....#.>###.##..##ß###ß##...###.#..............#.###.##...#.....#.#.##...#..<..#....###.#.....##.##...#.....#....###.#.....##.##...#.#.#.##ß###ß##.>ë·jpe @2.0 (4>ë·jXj >ë·jå¢ í#.#.#.# ##.#.##.####.#.####.### ##...##.# #.#.# #.### ##.####'#.# #...# ##.# ###.###.#.# ###..##.#........# #.#######...####.##.##.#...##.#......#.....#.>.>ë·j‡£ �###.##..##ß###ß##...###.##..............#.###.##...#.....#.###.##...#..<..#....###.##.....##.##...#.....#....###.##.....##.##...#.#.##.##ß###ß##.#>ë·jŸ© @3.0 (5>ë·js® >ë·jcè Z#.#.#.# #.#.#.##.####.#.####.### #.#...##.# #.#.# #.### #.#.####'#.# #...# ##.#.# ###.###.#.# ###..##.##........# #.#######...####.##.##.##...>ë·jé a##....##......#.....#.>.###.##..##ß###ß##...###.#.#..............#.###.##...#.....#.#.##.##...#..<..#....###.#.#.....##.##...#.....#....###.#.#.....##.##...#......>ë·j/é 9#.#.#.##ß###ß##.#.>ë·jWé >ë·j=ï @4.0 (6>ë·jÛó >ë·j- Æ#.#.#.# #.#.#.##.####.#.####.### #.#...##.# #.#.# #.### #.#.####'#.# #...# ##.#.# ###.###.#.# ###..##.#.#........# #.#...####.##.##.#.#...##....#.#......#.....#.>.>ë·jÚ- Ì###.##..##ß###ß##...###.#.##..............#.####.##...#.....#.#.#.##...#..<..#....###.#.#.....##.##...#.....#....###.#.#.....##.##...#............#.#.#.##ß###ß##.#.>ë·jÂ3 >ë·j4 *5.0 (7>ë·jµ8 >ë·jær ¸#.#.#.# #.#.#.##.####.#.####.### #..##...##.# #.#.# #.### #.#.####'#.# #...# ##..##.# ###.###...##.# ###..##.#.##........# #.#...####.##.##.#.##...##....#.##......#.....#.>.###.##..##ß###ß##...###.#.##..............#.#>ë·jSs ç###.##...#.....#.#. #.##...#..<..#....###.#. #.....##.##...#.....#....###.#. #.....##.##...#.....#.#. #.##ß###ß##.>ë·j}s #.>ë·jz @6.0 (8>ë·jÃ~ >ë·jޏ  #.#.#.# #.#.#.##.####.#.####.### #..#.#...##.# #.#.# #.### #. #.####'#.# #...# ##..#. #.# ###.###...#. #.# ###..##.#.#. #........# #. #...####.##.##.#.##...##....#.##......#.....#.>.>ë·jA¹ ›###.##..##ß###ß##...###.#.##........#.####.##...#.....#.#..##...#..<..#....###.#. .....##.##...#.....#....###.#. .....##.##...#..#.#. .##ß###ß##.#.>ë·jµ¾ @7.0 (9>ë·j#à >ë·jL i#.#.#.# #....##.#.##.####.#.####.### #..#.##...##.# #.#.# #.### #..####'#.# #...# ##..#.# .# ###.###...#.# .# ###..##.#.#.# ........# #.#...####.##.##.#.##...##....#.##......#.....#.>.###.##..##ß###ß##...###.#.##........#..........####.##...#.....#.#..##...#..<..#....###.#.##.##...#.....#....###.#.##.##...#......#.#.##ß###ß##.#.>ë·jÖ >ë·jW .8.0 (10.0)>ë·jH >ë·jÀ= Y#.#.#.# #....#>ë·jÁ> V#.#.##.####.#.####.### #..#.##...##.# #.#.# #.### #..####'#.# #...# ##..#.## ###.###...#.# # ###..##.#.#.# ..# #.# ...####.##.##.#.### #...##....#.##......#.....#.>.>ë·j? Ë###.##..##ß###ß##...###.#.##........#..........####.##...#.....#........#..##...#..<..#....###.#.##.##...#.....#....###.#.##.##...#............#.#.##ß###ß##.#.>ë·jE >ë·j¸E $9.0 (11>ë·jŠI >ë·jë� ú#.#.#.# #....##  #.#.##.####.#.####.### #..#.##...##.# #.#.# #.### #..####'#.# #...# ##..#.#...# ###.###...#.# ..# ###..##.#.#.# ...# #.# ...####.##.##.#.### #...##....#.##......#.....#.>ë·j—‚ >.###.##..##ß###ß##...###.#.##.......#...####.##...#.....#........#......#.##...#..<..#....###.#......###.##...#.....#....###.#......###.##...#............#.#......###ß###ß##.#......#>ë·j ‰ >ë·jµ‰ 11000.0 (12.0)>ë·j=Ž >ë·j—Ç å#.#.##.####.#.####.### #..#.#### #...##.# #.#.# #.### #........ ######.####'#.# #...# ##..#.#### ..............# ###.###...#.# # ###..##.#.#.# .# #...........# #######.##.##.#.###  #................##....#.#######......#.....#@......>......... ###.##..##ß###ß##...###.#.####### >ë·jÉ /#..............#..........# ###.##...#.....#..#...... ###.##...#..<..#....###.#......# .##.##...#.....#....###.#......#. .##.##...#............#.#......#.......##ß###ß##.......#......#. .######..#.....##...#.#.#......#.>ë·jPÎ A1.0 (13>ë·j£Ò >ë·jÆ j.#.##.####.#.####.### #..#.####. ...##.# #.#.# #.### #.÷.####'#.# #...# ##..#.#....# ###.###...#.# #...# ###..##.#.#.# #...# #....# #...####.##.##.#.### ##......##....#.##......#.....#.>.>ë·j½ .##..##ß###ß##...###.#.# .#..........#..##...#.....#..#......#.##...#..<..#....###.#......# ##.##...#.....#....###.#......#.÷ ##.##...#............#.#......#.##ß###ß##.......#......#. ######..#.....##...#.#.#......#.>ë·jªA2.0 (14>ë·j‡>ë·j÷PÒ#.##.####.#.####.### #..#.####.###.# #.#.# #.### #.÷#.####'#.# #...# ##..#.## ###.###...#.# #...# ###..##.#.#.# #. .....# #...# #. #...####.##.##.#.### #. #......##....#.#. #......#.....#.>..##..##ß###ß##...###.#.#.>ë·jR‹#..........#. #.##...#.....#.#......###. #.##...#..<..#....###.#......###. #.##...#.....#....###.#......#.÷. #.##...#............#.#......#.##ß###ß##.......#......#...#.....##...#.#.#......#.>ë·jX>ë·j¼X+3.0 (15>ë·j¾]>ë·jr–S.##.####.#.####.### #..#.####.# ##.# #.#.# #.### #.÷# .####'#.# #...# ##..#.###### # ###.###...#.# ## ###..##.#.#.# #. ....# #...# #.# ...####.##.##.#.### #.# ......##....#.#.# ......#.....#.>.# .##..##ß###ß##...###.#.#.#>ë·jf—W#..........#. .##...#.....#........#......###.# .##...#..<..#....###.#......###.# .##...#.....#....###.#......#.÷. .##...#............#.#......#.##ß###ß##.......#......#...#.....##...#.#.#......#.>ë·jlžA4.0 (16>ë·jʤ>ë·jêÝB##.####.#.####.### #..#.####.# ##.# #.#.# #.### #.÷# .####'#.# #...# ##..#.###### # ###.###...#.# ## ###..##.#.#.# #. .# #...........# #.# ..####.##.##.#.### #.# ....##....#.#.# #.....#.>.# ##..##ß###ß##...###.#.#.##..........#. >ë·jÝÞý##...#.....#........#......###.# ##...#..<..#....###.#......###.# ##...#.....#....###.#......#.÷. ##...#............#.#......#.##ß###ß##.......#......#...#.....##...#.#.#......#.>ë·j{åA5.0 (17>ë·jhë>ë·j ).####.#.####.### #..#.####.# .# #.#.# #.### #.÷# .####'#.# #...# ##..#.###### # ###.###...#.# ## ###..##.#.#.# #.# #...........# #.# .####.##.##.#.### #.# ....##....#.#.# #.....#.>.# ..##ß###ß##...###.#.#.##..........#. #...#.....#........#......###.# #...#..<..#....###.#......###.# #...#.....#....###.#..>ë·j *õ[39;49m....#.÷. #...#............#.#......#.....###ß###ß##.......#......#.....#..#.....##...#.#.#......#.....#>ë·jÏ-A6.0 (18?ë·j[#?ë·j|U³.####.#.####.### #..#.####.# .# #.#.# #.### #.÷# .####'#.# #...# ##..#.###### # ###.###...#.# ## ###..##.#.#.# #.# #...........# #.#####.##.##.#.### #.# ...##....#.#.# #.....#.>.?ë·j‚VÙ# ..##ß###ß##...###.#.#.##..........#. ...#.....#........#......###.# ...#..<..#....###.#......###.# ...#.....#....###.#......#.÷. ...#.#.#......#.....###ß###ß##.......#......#.....# #..#.....##...#.#.#......#.....#?ë·j›^A7.0 (19?ë·j:c?ë·j=›4####.#.####.### #..#.####.# # # #.#.# #.### #..?ë·j_«÷# # ####'#.# #...# ##..#.###### # ###.###...#.# ## ###..##.#.#.# #.# #...........# #.#####.##.##.#.### #.# #...##....#.#.# ##.....#..# # .##ß###ß##...###.#.#.##..........#.#.....#........#......###.##..<..#....###.#......###.##.....#....###.#......#.÷.#.#.#......#.....##. .##ß###ß##..?ë·j=¬£.....#......#.....##. ..#.....##...#.#.#......#.....##.?ë·j«¬A8.0 (20?ë·jY±?ë·j̳³_You open the door. _There is an open door here. _You see here a hobgoblin skeleton. ?ë·jg·d_Done exploring.  There is a stone staircase leading down here.?ë·jñ¸h  You see here a bat skeleton.?ë·j$¿?ë·jfÄ?ë·j Å'?ë·jGÅ(11 009.0 (21 _?ë·jµÊ?ë·jp&2?ë·jv{ .............#  ............#  ...........#  ..........#  #.........#  #.........#  #.........#  #..#  #.........#  ########### ?ë·jäw.10.5 (22.5?ë·jÙ{?ë·jÙ}# _You climb downwards.?ë·j…�?ë·jΠw _There is a stone staircase leading up here.?ë·j™� 3?ë·jÔ‘ ?ë·jLÉ ²..#.#.# .# #.# #.# #.# #..<......# #.........############?ë·joÐ ?ë·j&Ò y 26  1.5 (1.0) _?ë·j_Ö ?ë·jà 9>###..##..#.#.# .# #.# #.#?ë·j? a #...# #..<......# #.........############?ë·j ?ë·j¢k +2.5 (2?ë·jáq ?ë·jt ; _Found a stone staircase leading down.@ë·jUk L.<@ë·jÀk @ë·jÉo @ë·jø¥ ¥M.......## #.# .>###..## #. #..#...#....#......#..<......#@ë·jÒ­ @3.5 (1@ë·jr² @ë·jCê €M ......## #.# .>###..##  #.#....#...#.. #.#. #.........##@ë·j8ò @4.5 (2@ë·j“÷ @ë·j1/ ±.. .#.## #.# .>......###..## #. #.# #.# #.# #...@..# #...#..# #...#..# #...#..# #...#..<..##...#..#########@ë·j‚8 @ë·jÿP @5.5 (3@ë·jê :#....###.. #.. .#. #..>###..## #. #.# #.#..##......# #...#..# #...#....# #...#.........# #...#..<...# #...#.........################@ë·jî† @ë·j_‡ *6.5 (4@ë·j“‹ @ë·j}É ã #....###... #. .# ..## #.# .>......###..## #@ë·jÊ ¢. #.# #.# #..@..# ##......# #...#.@ë·j¿Ë ^.# #...#.....# #...#......# #...#..<....#@ë·jNÌ » #...#........# ###############@ë·j%Û @ë·jÜ *7.5 (5@ë·jfá @ë·j= ¤ #...# .... #....###... #.. .#. #..>###..## #. #.# #.@..# #......##......# #...#......#@ë·jµ Ù #...#......# #...#.......# #...#..<.....# #...#.........################@ë·jõ# @8.5 (6@ë·j¡( @ë·jƒc  #... .b. #...## .... #....###...S #..l .#. #..>###..## #. #.# #....# #......##...........# #...#.......# #...#..#S   adder (asleep) #...#...#b   bat (asleep) #...#..<......#l   frilled lizard (asleep) #...#.........#@ë·jil  @ë·j¯n | You encounter an adder, a frilled lizard and a bat.@ë·jù‰ <.bS..b.l.b.@ë·jxŽ 5 b   bat (wandering)l   frilled lizard  The frilled lizard hisses angrily.@ë·j½œ S9.5 (7Magic Dart@ë·j¨¤ 2 _The adder leaves your sight.Aë·j‹§ C  Zuke the Conjurer #... ...  Tengu #...## ...b  Health: 15/15 ======================== #....###....  Magic: 5/6====================----Aë·jᨠÐ #........l. .#  AC: 2Str: 7 .......*## #.#  EV: 26 Int: 18 .>..**..###..##  SH: 0Dex: 12 #.*............  XL:  2 Next: 41% Place: Dungeon:2 #@.............#  Noise: ---------  Time: 1019.5 (0.0) #..............#  -) Nothing wielded #..............#  Cast: Magic Dart ##.............# Aë·j#© m #...#.........#  Aë·jZ© Ã#...#.........#  b   bat (wandering) #...#.........#  l   frilled lizard Aë·j© H#...#..<......#  Aë·j¡© Q#...#.........# _The adder leaves your sight.  Aë·jÀ© ƒCasting: Magic Dart (safe; 1% risk of failure)  Aë·já© ÅConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Aë·jª {Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)Aë·j-v ¼  Zuke the Conjurer #... ...  Tengu #...## ...b  Health: 15/15 ======================== #....###....  Magic: 5/6====================---- #........†. .#  AC: 2Str: 7 ........## #.#  EV: 26 Aë·jûv GInt: 18 .>......###..##  SH: 0Dex: 12 #..............  XL:  2 Next: 41% Place: Dungeon:2 #@.............#  Noise: ---------  Time: 1019.5 (0.0) #..............#  -) Nothing wielded #..............#  Cast: Magic Dart ##.............#  #...#.........# Aë·j5w à #...#.........#  b   bat (wandering) #...#.........#  l   frilled lizardAë·jŒw 5 #...#..<......#  #...#.........# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aë·j²w óAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  Aë·jÚw .The magic dart hits the frilled lizard.Aë·jõ| Ñ #... ...   ...b    Aë·jc} � .#  *## #.#  .>..**  #.*  Aë·j¿} U       Aë·j~ z #...#. Aë·j6~ 2  <Aë·j\~ 8 Aë·j| b.b.Sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!S..SJAë·jÅ ž....S   adder (wandering)J   endoplasmS   ball python (constriction, wandering)Aë·j¹ F11 5=20.5 (1Aë·j2 Aë·jf"  Aë·jž" ”_You encounter a ball python. You encounter an endoplasm.Bë·jÔC  Zuke the Conjurer #... ...  Tengu #...## J...  Health: 15/15 ======================== #....###....  Magic: 4/6================--------Bë·j©ÔÑ #........SS .#  AC: 2Str: 7 .......*## #.#  EV: 11Int: 18 .>..**..###..##  SH: 0Dex: 12 #.*............  XL:  2 Next: 45% Place: Dungeon:2Bë·jÕ� #@.............#  Noise: =--------  Time: 1020.5 (0.0) #..............#  -) Nothing wielded #..............#  Cast: Magic Dart Bë·jFÕÄ##.............#  #...#.........#  #...#.........#  S   adder (wandering)Bë·j}Õ¦ #...#.........#  J   endoplasm #...#..<......#  S   ball python (constriction, wandering)Bë·j£Õ° #...#.........# _You encounter a ball python. You encounter an endoplasm.Bë·jÜÕPCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Bë·jÖ—Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)Bë·j‘§ÎZuke the Conjurer#... ...Tengu#...## J...Health: 15/15 ========================#....###....Magic: 4/6================--------#........SS .#AC: 2Str: 7.......*## #.#EV: 11Int: 18.>..**..###..##SH: 0Dex: 12Bë·jS¨Ÿ#.*............XL:  2 Next: 45% Place: Dungeon:2#@.............#Noise: =--------  Time: 1020.5 (0.0)#..............#-) Nothing wielded#..............#Cast: Magic Dart##.............##...#.........##...#.........#S   adder (wandering)Bë·jË©x#...#.........#J   endoplasm#...#..<......#S   ball python (constriction)#...#.........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.Bë·j‘)0bBë·jd*CSSBë·j«*Bë·j®+2S.Bë·jí+.Bë·j£,".JBë·j%4­....SAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 100% to hit)  Bë·j~4¥The magic dart hits the ball python.  The ball python is severely wounded.The ball python hisses angrily.Bë·j†6+1.5 (1Bë·jÅ<Bë·jRC0 _The bat leaves your sight.Bë·jŒX   Zuke the Conjurer #... ...  Tengu #...## ....  Health: 15/15 ======================== #....###JS..  Magic: 3/6============------------ #.......*S. .#  AC: 2Str: 7 ......*.## #.#  EV: 11Int: 18 .>..*...###..##  SH: 0Dex: 12 #.*............  XL:  2 Next: 45% Place: Dungeon:2 #@.............#  Noise: =Bë·jY --------  Time: 1021.5 (0.0) #..............#  -) Nothing wielded #..............#  Cast: Magic Dart ##.............#  #...#.........#  #...#.........#  S   adder #...#.........#  J   endoplasm Bë·jžY d#...#..<......#  S   ball python (constriction) #...#.........# _The bat leaves your sight.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Bë·jZ ´Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)Bë·j†Š : Bë·jÌŠ  Zuke the Conjurer #... ...  Tengu Bë·j‹ ¼#...## ....  Health: 15/15 ======================== #....###J...  Magic: 3/6Bë·ji‹ ±============------------ #........S. .#  AC: 2Str: 7 ........## #.#  EV: 11Bë·j¢‹ Int: 18 .>......###..##  SH: 0Dex: 12 Bë·jØ‹ î#..............  XL:  2 Next: 45% Place: Dungeon:2 Bë·jŒ #@.............#  Noise: =--------  Time: 1021.5 (0.0) Bë·j4Œ m#..............#  -) Nothing wielded #..............#  Cast: Magic DartBë·jcŒ x ##.............#  Bë·j§Œ O#...#.........#  #...#.........#  S   adderBë·jÑŒ Ó #...#.........#  J   endoplasm Bë·j� h#...#..<......#  S   ball python (constriction) #...#.........# Casting: Magic Dart (safe; 1% risk of failure)  Bë·j�� ¤Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.Bë·j’ s #... ...  Bë·j^’ ° ....    *S. .#  Bë·jy’ „*.## #.#  Bë·j�’ }.>..* Bë·jª’ C #.*Bë·jÍ’ C    Bë·jä’   Bë·jû’   Bë·j“  Bë·j&“ R #...#.Bë·jQ“ 7   Bë·j‡“ H < Bë·j¸“ Bë·jcFS†Bë·j-/bBë·j S.SBë·j$.JBë·jžD.bBë·jÒ!ª..b   bat (wandering)Bë·j~&4502.5 (1Bë·j}+Bë·j .1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!Cë·jM… Zuke the Conjurer#... ...Tengu#...## ....Health: 15/15 ========================#....###b...Magic: 1/6====--------------------#.......*†. .#AC: 2Str: 7......*.## #.#EV: 11Int: 18.>..*...###..##SH: 0Dex: 12#.*............XL:  2 Next: 50% Place: Dungeon:2#@.............#Noise: =--------  Time: 1022.5 (0.0)#..............#-) Nothing wielded#..............#Cast: ë·j‡ ô37mMagic Dart##.............##...#.........##...#.........#S   adder#...#.........#J   endoplasm#...#..<......#b   bat (wandering)#...#.........#Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded.The searing ray hits the endoplasm.Cë·jªêb.  Press: ? - help, Shift-Dir - straight line  Aim: an adder (63% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded.  The searing ray hits the endoplasm.  The endoplasm is almost dead.Cë·jŒ4b.Cë·jd T.SCë·jª @.bCë·j (.J.Cë·j)%.Cë·j1p=3.5 (1Ray Cë·jCë·jsf _(Press . to maintain the ray.)Dë·j¯& É .  The searing ray hits the adder.  The adder is almost dead.The searing ray hits the endoplasm.Dë·j¶+ Ý**** b   bat (wandering)Dë·j±« .Dë·j-® U.SDë·j×´ 7..Dë·jã» 0---- 26  8-4Magic Dart+ Dë·j¿ Dë·jÇÁ M _You kill the endoplasm!Eë·j ˜e  Without enough magic to sustain it, your Searing Ray dissipates.Eë·j͘@-5Eë·jý˜ Eë·j žEë·jÊ V _The adder completely misses you.Fë·j»£  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fë·jD¤1Fë·jЩFë·jx¬e _You don't have enough magic to cast this spell.Fë·j‡õFë·jöFë·j+ûFë·j‹þF _Unknown command.Gë·jþ‹  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gë·j½ŒGë·jΑGë·jG”e _You don't have enough magic to cast this spell.Gë·jÛDGë·j�EGë·j»JGë·j¸MF _Unknown command.Hë·jù  You miss the adder. Your kick misses the adder.The adder is almost dead.11 6Hë·jãHë·j?� _The adder closely misses you. The adder barely misses you.Ië·jé G .  You hit the adder.Ië·jã) (Ië·jr+ Ië·j}1 3Zuke the Conjurer#... ...Tengu#...## ....Health: 15/15 ========================#....###....Magic: 0/6------------------------#........†. .#AC: 2Str: 7........## #.#EV: 11Int: 18.>......###..##SH: 0Dex: 12#..............XL:  2 Next: 112% Place: Dungeon:2#@.............#Noise: =--------  Time: 1027.5 (1.0)#..............#-) Nothing wielded#..............#Cast: Magic DartIë·jÐ2 �##.............##...#.........##...#.........##...#.........##...#..<......##...#.........# _You don't have enough magic to cast this spell. _Unknown command.You miss the adder. Your kick misses the adder.The adder is almost dead. _The adder closely misses you. The adder barely misses you.You hit the adder.Ië·j·3 Š _You kill the adder!You have reached level 3!Ië·jÍD /  --more--Kë·j÷n®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Lë·j5S K9/197203 6% Lë·jCY Lë·jñ[ S _You feel clever. x2Më·jËÁ «.......Më·j(È v 26  -8 _Më·jrÉ Më·jÒ v1===-9.5 (2Më·jõõ W30.5 (3Më·j`1 ,Më·jW *1.5 (4Më·je\ Më·j¢d Më·jJf *2.5 (5Më·jæj Më·jt Ö bb   bat (wandering)A bat comes into view.Më·j‰ Më·j"à Ú.b===3.5 (6Magic Dart _Në·j_— M  Zuke the Conjurer #... ...  Tengu #...## ....  Health: 19/19 ======================== #....###b...  Magic: 0/7------------------------ #......*.†. .#  AC: 2Str: 7 .....*..## #.#  EV: 26 Int: 20 Në·jú— Ž.>..*...###..##  SH: 0Dex: 12 #.*............  XL:  3 Next:  6% Place: Dungeon:2 #@.............#  Noise: ---------  Time: 1033.5 (0.0) #..............#  -) Nothing wielded #..............#  Cast: Magic Dart ##.............# Në·j=˜ ¨ #...#.........#  #...#.........#  b   bat (wandering) #...#.........# Në·jm˜ d #...#..<......#  #...#.........# Në·j”˜ Ô_A bat comes into view.Casting: Searing Ray (safe; 2% risk of failure)  Në·j¿˜ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineNë·j’™ TAim: a bat (wandering, hasn't noticed you, 100% to hit)Në·jâ� ‡  Zuke the Conjurer #... ...  Tengu #...## ....  Health: 19/19 ======================== #....###†...  Magic: 0/7------------------------ #........†. .#  AC: 2Str: 7 ........## #.#  EV: 26 Int: 20 .>......###..##  SH: 0Në·j‘ ýDex: 12 #..............  XL:  3 Next:  6% Place: Dungeon:2 #@.............#  Noise: ---------  Time: 1033.5 (0.0) #..............#  -) Nothing wielded #..............#  Cast: Magic Dart ##.............#  #...#.........#  Në·jÏ‘ ’#...#.........#  b   bat (wandering) #...#.........#  #...#..<......#  Në·jm’ #...#.........# Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.Në·jY˜ Ë #... ...   ....    *.†. .#  .....*..## #.#  .>..*  #.*  Në·ji™ ê          < Në·j;# 8....Në·jo' y11 8=4.5 (1Magic DartNë·jŒ, Në·jE/ áonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat. _You kill the bat!Oë·jŨ3Oë·j²¬Oë·j`²Oë·j‹¶o 26  -5Oë·jõ¶Oë·j>»Oë·j“»=-6.5 (2Oë·j¾Oë·j—Ä@7.5 (3Oë·jÐÈOë·jöÍOë·jƒÎ*8.5 (4Oë·jwÒOë·jõ×Oë·j¥ØX1===9.5 (5Oë·jºÜOë·jÞâA40.5 (6Oë·jCçOë·j*î@1.5 (7Oë·j)óOë·jZù@2.5 (8Oë·j­Oë·jæOë·jgH===3.5 (9Oë·j• Oë·jsOë·jâ.4.5 (10.0)Oë·j~Oë·j˜A5.5 (11Oë·j�Oë·jÕOë·jE+6.5 (12Oë·jwOë·j¿$Oë·jP%+7.5 (13Oë·j§*Oë·jÎ/A8.5 (14Oë·j.7Oë·je2===9.5 (1550.5 (161.5 (172.5 (18Oë·jjOë·jÖt_===3.5 (19Oë·jƒvOë·j}Oë·jt}+4.5 (20Oë·j‚Oë·jã†Oë·j‚‡+5.5 (21Oë·j^ŒOë·jV•A6.5 (22Oë·jvÀOë·jÝÓA7.5 (23Oë·jBÜOë·jzâOë·jøâ+8.5 (24Oë·j2éOë·jÿïx3====9.5 (25Oë·jWõOë·jšþB60.5 (26Oë·j¹ Oë·jn A1.5 (27Oë·jº Oë·jP Oë·jm +2.5 (28Oë·jÄ! Oë·jÛ( Oë·jX) H====3.5 (29Oë·j . Oë·j@4 Oë·j£4 +4.5 (30Oë·jx9 Oë·ji@ A5.5 (31Oë·jÑE Oë·j•M A6.5 (32Oë·jT[ Oë·j`c Oë·j(d +7.5 (33Oë·jºj Oë·jWr A8.5 (34Oë·jåx Oë·jz Oë·jè ]4===9.5 (35Oë·jN† Oë·j Ž B70.5 (36Oë·j@“ Oë·jLš Oë·jµš +1.5 (37Oë·j£Ÿ Oë·j§¨ Oë·jj® +2.5 (38Oë·jð´ Oë·jñº Oë·jW» I===3.5 (39Oë·j–À Oë·j·Æ A4.5 (40Oë·jOÌ Oë·jzÓ Oë·jlÔ +5.5 (41Oë·jïÙ Oë·j®á A6.5 (42Oë·jëå Oë·jÂì A7.5 (43Oë·jªñ Oë·jÄø Oë·j,ù +8.5 (44Oë·jÒý Oë·j# Oë·j‡ ^5====9.5 (45Oë·já Oë·j  B80.5 (46Oë·j$ Oë·j¥ A1.5 (47Oë·j¢! Oë·jà) Oë·jT, +2.5 (48Oë·j_A Œ====3.5 (49Oë·j¹E Oë·j3 Î M .) ## .#....###†... ####.†.. ............## #.# ......>###..##  .#..............#.....# _Magic restored.Oë·jœ< Oë·j¹= -100.5 (66Oë·jÆB Oë·j’~ 4.  .) .## . #....###†... ####†.. ......## #.# ......>###..## ...... ..... #........ #... ##....#..Oë·j�› W1.5 (67Oë·j¥Ô T ..... #...# .) #...# ... #...## .... #....###†...#.†.. .#.## #.#.@......###..##.#....#..#...#.#..[.#.#.....##.#.###### #...#.#Oë·jÖ · #...#.#  #...#.#Oë·jýè Oë·jMõ ,2.5 (68Oë·jãû Oë·jý  _Found a robe.Oë·j c _There is a stone staircase leading down here.Pë·jþP ....Pë·jÎQ Pë·jX Pë·j­ :..... ..... #...# .) #...# ... #...## ....  #....###†... #####†.. .# .## #.# .>......###..## .#. .#........#......[.#.........##........###### #...#... ====3.5 (1.0) _Pë·j–ê .... ...... ...... #...# .) #...# ...#...## ....# #....###†...# #####†..$ .# ......##?##.# .>......###..## .#..#........#......[.#.........##.........######Pë·jôë @4.5 (2Pë·jró Pë·j 2¢.... ...... ...... ##...# .)#.#...# ....#...## ....# #....###†...#Pë·j±2M#####.....@..†..$#.# ......##?##.# .>......###..## .#..............#.....#.......#.....#Pë·jð2.....[.#.....#.......##.....# Pë·jÊ5 Pë·jQ>@5.5 (3Pë·j=FPë·jj�Ñ.... .##/##...... ..g.:...... ...w# .#...# ...)#.#...# ......##...## ....# #....###†...## Pë·jÔŽÉ#####......@.†..$#.# ......##?##.# .>......###..## ...........#......#.......#.# w   ribbon worm (asleep).....[.#.# g   hobgoblin (asleep).##....# Pë·jž›{  You encounter a hobgoblin and a ribbon worm.Pë·jX²`wwPë·j¸=6.5 (4Magic DartPë·jüÀPë·jРPë·jÃm_Found a parchment of Apportation and a tapered silver wand.Që·j˜< ‘  Zuke the Conjurer .... .##/##  Tengu ...... ..g.:  Health: 19/19 ======================== ...... ...w# .  Magic: 6/7====================---- #...# ..*)#..  AC: 2Str: 7 #...# .*....#  EV: 26 Int: 20 #...## .*..#  SH: 0Dex: 12 Që·jÊ= (#....###*...##  XL:  3 Next:  8% Place: Dungeon:2 #####......@.†..$#.#  Noise: ---------  Time: 1106.5 (0.0) .............##?##.#  -) Nothing wielded .......>......###..##  Cast: Magic Dart .......#..............  .......#..............#  .......#..............#  w   ribbon worm .....[.#..............#  g   hobgoblin (asleep) .......##.............#  Që·j> u.###### #...#.........# _Found a parchment of Apportation and a tapered silver wand.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Që·jµ> ðAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)Që·j§ _Zuke the Conjurer.....##/##Tengu...... ..g.:Health: 19/19 ========================...... ...w# .Magic: 6/7Që·j< ½====================----#...# ..*)#..AC: 2Str: 7#...# .*....#EV: 26 Int: 20#...## .*..#SH: 0Dex: 12#....###*...##XL:  3 Next:  8% Place: Dungeon:2Që·j¤ ­#####......@.†..$#.#Noise: ---------  Time: 1106.5 (0.0).............##?##.#-) Nothing wielded.......>......###..##Cast: Magic DartQë·jà ¥.......#.....................#..............#.......#..............#w   ribbon wormQë·j .....[.#..............#g   hobgoblin (asleep).......##.............#Që·j< Á.###### #...#.........#Casting: Magic Dart (safe; 1% risk of failure)  Që·jf ÅConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Që·j— œPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)  The magic dart hits the ribbon worm.Që·jº� .wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (100% to hit)  The magic dart hits the ribbon worm.ribbon worm is lightly wounded.Që·j“‘ E.gQë·jzœ q..†gQë·jÏ¢ ;11 ==7.5 (1Që·jºª Që·j3­ + _The hobgoblin shouts!Rë·jö  Zuke the Conjurer .... .##/##  Tengu ...... ....:  Health: 19/19 ======================== ...... ..g.# .  Magic: 4/7=============----------- #...# ..w)#..  AC: 2Str: 7 #...# .*....#  EV: 11Int: 20 #...## *...#  SH: 0Dex: 12 Rë·jSý#....###*...##  XL:  3 Next:  8% Place: Dungeon:2 #####......@.†..$#.#  Noise: ==-------  Time: 1107.5 (0.0) .............##?##.#  -) Nothing wielded .......>......###..##  Cast: Magic Dart .......#..............  .......#..............#  .......#..............#  w   ribbon worm .....[.#..............#  g   hobgoblin .......##.............#  Rë·jà&.###### #...#.........# _The hobgoblin shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 93% to hit)Rë·jû )Zuke the Conjurer.....##/##Tengu...... ....:Health: 19/19 ========================...... ..g.# .Magic: 4/7=============-----------#...# ..*)#..AC: 2Str: 7#...# .*....#EV: 11Int: 20Rë·j‘Ä #...## *...#SH: 0Dex: 12#....###*...##XL:  3 Next:  8% Place: Dungeon:2#####......@.†..$#.#Noise: ==-------  Time: 1107.5 (0.0).............##?##.#-) Nothing wielded.......>......###..##Cast: Magic Dart.......#.....................#..............#.......#..............#w   ribbon worm.....[.#..............#g   hobgoblin.......##.............#.###### #...#.........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing RRë·jÅ (ay (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!Rë·j:G SPress: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (lightly wounded, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!  The ribbon worm is severely wounded.  (Press . to maintainay.)Rë·juHU.wRë·jIRë·j0IC.SRë·j¯IG.gRë·jAS>.† S   adder (wandering)g   hobgoblinRë·j¯Wh8.5 (1Ray Rë·j²_Rë·j›bW _You encounter an adder.Së·jbš³ **** The searing ray hits the ribbon worm.Së·jQ*Ž .SThe ribbon worm is almost dead.Së·j�/c .w.Së·j¼/K†(catching breath)SSë·jØ/CThe adder hisses angrily.Së·j�?¸ `````The ribbon worm expels a string of sticky webbing.Së·j~¾G.gSë·jpËŽ.†@..Së·jeÎá3--- 26  --9+ Së·jŠÚSë·jSÝW _The stream of webbing misses you.Së·j÷{Z .  The searing ray hits the ribbon worm!Së·j!�.****S   adderg   hobgoblinSë·jÂÿO.SSë·j“H.gSë·j[ ...†..Së·jjÛ2-------14--10++ Së·jSë·jÙO _You kill the ribbon worm!Të·j‹a à  Zuke the Conjurer .... .##/##  Tengu ...... ....:  Health: 19/19 ======================== ...... ....# .  Magic: 0/7------------------------ #...# .S.)#..  AC: 2Str: 7 #...# ......#  EV: 26 Int: 20 #...## .g..#  SH: 0Dex: 12Të·jb † #....###*...##  XL:  3 Next: 14% Place: Dungeon:2 #####......@.†..$#.#  Noise: ---------  Time: 1110.5 (0.0) .............##?##.#  -) Nothing wielded .......>......###..##  Cast: Magic Dart .......#..............  Ray++  Të·jsb R.......#..............#  Të·jÊb Ô.......#..............#  S   adder .....[.#..............#  g   hobgoblin .......##.............#  .###### #...#.........# _You kill the ribbon worm!Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (79% to hit)Uë·j›¬Ø  Zuke the Conjurer .... .##/##  Tengu ...... ....:  Health: 19/19 ======================== ...... ....# .  Magic: 0/7------------------------ #...# .S.)#..  AC: 2Str: 7 #...# ......#  EV: 26 Int: 20 #...## .†..#  SH: 0Dex: 12Uë·j�­@ #....###†...##  XL:  3 Next: 14% Place: Dungeon:2 #####......@.†..$#.#  Noise: ---------  Time: 1110.5 (0.0) Uë·j·­+.............##?##.#  -) Nothing wielded .......>......###..##  Cast: Magic Dart .......#..............  Ray++  .......#..............#  .......#..............#  S   adder .....[.#..............#  g   hobgoblin .......##.............#  .###### #...#.........# Uë·j®ÑCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uë·j3®äRestarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineUë·j`®‹Aim: a hobgoblin (79% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!Uë·j´µC .... .##/##   ....:   ....# .  #...# .S.*#..  #...# ..*...#  #...## .*..#  Uë·jŒ¶þ#....###*...##  #####..$#.#  .......##.#  .......  .......  ....... .......#..............#  Uë·jŶª.....[.#........... ##.......... Uë·j÷¶ Uë·j9k.Sonfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (79% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!Uë·j Nj).††.Uë·jQ¤11 8==1.5 (1Magic Dart Uë·jñ_| _(Press . to maintain the ray.)Uë·j  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uë·jUë·j–$Uë·j (e _You don't have enough magic to cast this spell.Vë·j×ÞVë·jNßVë·jÑçVë·jêF _Unknown command.Wë·jI›ž  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.Wë·jù®3Wë·j…·Wë·jιF _Unknown command.Wë·jº¿ ] ... ## .... ..##/##...... .....: #......###....# .##...##.....)##...#(..S.....##...##...†..#  #....###@...## Wë·j¼À ‹#####........†..$#.# ......##?##.# .>......###..## .#...............#........# .......#........#.....[.#........#.......##....Wë·j©Â !Wë·jWà N.SWë·jjÍ h  You stop channelling your searing ray. Found 6 atropa-tipped darts.Wë·jÚÍ 6 26 Wë·jþÍ D -2Wë·jYÖ Wë·jGØ K _The adder barely misses you.Wë·j…Ú p _You see here a bat corpse.Xë·ja,Á _The adder barely misses you.see here a bat corpse.  You closely miss the adder. You claw the adder.  The adder is heavily wounded.  The adder bites you.  You are poisoned.Xë·jz-ú6=========----11 -3Pois Xë·j[6Xë·j·9, _The adder poisons you![ë·j Þ[ë·jeà-Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 boomerangs[ë·j§àâb - Throw: 6 darts (poison) Spells ([,] to cycle)  c - Cast: Magic Dart [ë·jÜའd - Cast: Searing Ray [*/%] inventory [&] all spells[ë·jáz[!] focus mode: off|on\ë·jú¼ \ë·jÊÍ =Zuke the Conjurer... ##Tengu.... ..##/##Health: 16/19 ====================----...... .....: #Magic: 0/7------------------------......###....# .#AC: 2Str: 7#...##.....)#..#EV: 11Int: 20#...#(........#SH: 0\ë·j«Î *Dex: 12#...##..S†..#XL:  3 Next: 18% Place: Dungeon:2#....###@...##Noise: =--------  Time: 1113.5 (0.0)#####........†..$#.#-) Nothing wielded.............##?##.#Throw: 4 boomerangs.......>......###..##Pois .......#.....................#..............#\ë·jëÎ DS   adder.......#..............#.....[.#..............#.......##.............# \ë·j!Ï æ_You see here a bat corpse.  You closely miss the adder. You claw the adder.  The adder is heavily wounded.\ë·jMÏ ‰The adder bites you.  You are poisoned. _The adder poisons you!\ë·jqÐ \ë·jÙ \ë·j<Û ]ë·j9å ÞZuke the Conjurer... ##Tengu.... ..##/##Health: 16/19 ====================----...... .....: #Magic: 0/7------------------------......###....# .#AC: 2Str: 7#...##.....)#..#EV: 11Int: 20#...#(........#SH: 0Dex: 12#...##..S†..#]ë·j×å ŸXL:  3 Next: 18% Place: Dungeon:2#....###@...##Noise: =--------  Time: 1113.5 (0.0)#####........†..$#.#-) Nothing wielded.............##?##.#Throw: 4 boomerangs.......>......###..##Pois ]ë·jæ H.......#.....................#..............#S   adder.......#..............#.....[.#..............#.......##.............#You are poisoned. ]ë·jKæ X_The adder poisons you!  Throw: 4 boomerangs]ë·j—æ UPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 29% to hit)]ë·j©Zuke the Conjurer.(. ##Tengu.... .(##/##Health: 16/19 ====================----...... .(...: #Magic: 0/7------------------------......###(...# .#AC: 2Str: 7#...##..(..)#..#EV: 11Int: 20#...#(..(.....#SH: 0Dex: 12#...##..(†..#XL:  3 Next: 18% Place: Dungeon:2#....###@...##Noise: =--------  Time: 1113.5 (0.0)#####........†..$#.#-) Nothing wielded.............##?]ë·jt[33m##.#Throw: 4 boomerangs.......>......###..##Pois .......#.....................#..............#S   adder.......#..............#.....[.#..............#.......##.............#You are poisoned. _The adder poisons you!  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycle]ë·j³‹Shift-Dir - straight lineAim: an adder (heavily wounded, 29% to hit)]ë·j�Çt......S]ë·jÝ×Throw: 4 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 29% to hit)  You throw a boomerang. The boomerang closely misses the adder.You feel very sick.13----4.8 (1.3Pois ]ë·j?ã]ë·j>êz _The adder barely misses you. The adder bites you but does no damage.^ë·j?ŽÈZuke the Conjurer... ##Tengu.... ..##/##Health: 13/19 ================--------...... .....: #Magic: 0/7------------------------......###....# .#AC: 2Str: 7#...##.....)#..#EV: 11Int: 20^ë·j•Ž#...#(........#SH: 0Dex: 12#...##..S†..#XL:  3 Next: 18% Place: Dungeon:2#....###@...##^ë·j½Ž#Noise: =--------  Time: 1114.8 (0.0)#####........†..$#.#^ë·j�ì-) Nothing wielded.............##?##.#Throw: 4 boomerangs^ë·jE�µ.......>......###..##Pois ^ë·ji�Ø.......#.....................#..............#^ë·jŽ�ËS   adder.......#..............#^ë·j°�§.....[.#..............#.......##.............#You feel very sick. ^ë·jÓ�¦_The adder barely misses you. The adder bites you but does no damage.  Throw: 4 boomerangs^ë·jï�ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line^ë·je�rAim: an adder (heavily wounded, 29% to hit)^ë·j«÷ ×Zuke the Conjurer... ##Tengu.... ..##/##Health: 13/19 ================--------...... .....: #Magic: 0/7------------------------......###....# .#AC: 2^ë·j ø -Str: 7#...##.....)#..#EV: 11Int: 20#...#(........#SH: 0Dex: 12#...##..S†..#^ë·j4ø ÛXL:  3 Next: 18% Place: Dungeon:2#....###@...##^ë·jgø \Noise: =--------  Time: 1114.8 (0.0)#####........†..$#.#-) Nothing wielded^ë·j‹ø H.............##?##.#Throw: 4 boomerangs.......>......###..##^ë·j­ø �Pois .......#..............^ë·jÐø Ú.......#..............#S   adder^ë·jù Ô.......#..............#.....[.#..............#.......##.............#^ë·j#ù $Throw: 4 boomerangs^ë·jFù UPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 29% to hit)  ^ë·jhù mYou throw a boomerang. The boomerang hits the adder.  The adder is severely wounded.^ë·j¤ù ^ë·jAƒ ^ë·j*� ^ë·j¦� ¼9/19 ====-----1====6.1 (1.3^ë·j ™ ^ë·jv› @  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, 29% to hit)  You throw a boomerang. The boomerang hits the adder.  The adder is severely wounded. _You feel sick. The adder bites you.`ë·jnQÏZuke the Conjurer... ##Tengu.... ..##/##Health: 9/19===========-------------...... .....: #Magic: 1/7===---------------------......###....# .#`ë·j±QzAC: 2Str: 7#...##.....)#..#EV: 11Int: 20#...#(........#`ë·jÔQÄSH: 0Dex: 12#...##..S†..#`ë·jïQÛXL:  3 Next: 18% Place: Dungeon:2#....###@...##`ë·jRÒNoise: ==-------  Time: 1116.1 (0.0)#####........†..$#.#-) Nothing wielded.............##?##.#`ë·j;RÒThrow: 4 boomerangs.......>......###..##`ë·jYR Pois `ë·jxRØ.......#.....................#..............#`ë·j–RqS   adder`ë·jµR¶.......#..............#.....[.#..............#`ë·jÌRV.......##.............#The adder is severely wounded. `ë·jêRe_You feel sick. The adder bites you.  Throw: 4 boomerangs`ë·jSãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line`ë·j;SsAim: an adder (severely wounded, 29% to hit)`ë·jžJWZuke the Conjurer.(. ##Tengu.... .(##/##Health: 9/19===========-------------...... .(...: #Magic: 1/7===---------------------......###(...# .#AC: 2Str: 7#...##..(..)#..#EV: 11Int: 20`ë·jjKÁ#...#(..(.....#SH: 0Dex: 12#...##..(†..#XL:  3 Next: 18% Place: Dungeon:2#....###@...##Noise: ==-------  Time: 1116.1 (0.0)#####........†..$#.#-) Nothing wielded.............##?##.#Throw: 4 boomerangs.......>......###..##Pois .......#.....................#..............#`ë·jÜK¥S   adder.......#..............#.....[.#..............#.......##.............#The adder is severely wounded. _You feel sick. The adder bites you.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycle`ë·j…LŒShift-Dir - straight lineAim: an adder (severely wounded, 29% to hit)`ë·j&Üt......S`ë·j[ì£MThrow: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an adder (severely wounded, 29% to hit)  You throw a boomerang. The boomerang closely misses the adder.You feel sick. The adder closely misses you.`ë·jmíj8--7.4 (1.3`ë·j˜÷`ë·j(ú= _The adder bites you but does no damage.`ë·j{$ ð  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aë·jqeÐ-- _You don't have enough magic to cast this spell.aë·jšþaë·jGÿaë·jaë·j¤F _Unknown command.aë·jÛŽ ð  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aë·j&Ë  Zuke the Conjurer ... ##  Tengu .... ..##/##  Health: 8/19==========-------------- ...... .....: #  Magic: 0/7------------------------ ......###....# .#  AC: 2Str: 7 #...##.....)#..#  EV: 11Int: 20 #...#(........#  SH: 0Dex: 12 #...##..S†..#  XL:  3 Next: 18% Place: Dungeon:2 #....###@...##  Noise: =-------- aë·jÈÐ#[37m Time: 1117.4 (0.0)  #####........†..$#.#  -) Nothing wielded  .............##?##.#  Throw: 4 boomerangs  .......>......###..##  Pois  .......#..............  .......#..............#  S   adder  .......#..............#  .....[.#..............#  .......##.............# _Unknown command.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)bë·j&è  Zuke the Conjurer ... ##  Tengu .... ..##/##  Health: 8/19==========-------------- ...... .....: #  Magic: 0/7------------------------ ......###....# .#  AC: 2bë·jâFStr: 7 #...##.....)#..#  EV: 11Int: 20 #...#(........#  SH: 0Dex: 12 #...##...†..#  XL:  3 Next: 18% Place: Dungeon:2 #....###@...##  Noise: =--------  Time: 1117.4 (0.0) bë·jå #####........†..$#.#  -) Nothing wielded bë·j¦í .............##?##.#  Throw: 4 boomerangs  .......>......###..##  Pois  .......#..............  .......#..............#  S   adder  .......#..............#  .....[.#..............#  .......##.............# bë·jý„Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linebë·j+™Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.bë·j«» ... ##  ....    bë·jp> #   .#                bë·jÅ„      .....[  bë·j  bë·jëªonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  You kill the adder!bë·j¯3438.4 (1bë·j^´bë·jßµ$ _You feel sick.cë·jdšcë·j›cë·j �cë·jÙ¡cë·jM³U7-- 26   _You start resting. You feel sick. x26----cë·je¼&9cë·j ½X--20.4 (2cë·j;Åcë·jüÇ[ _You are no longer poisoned.dë·jš¨ î ..  ...  .... ..##/##  .....:# #......###....# .# #...##.....)#..# #...#(........# #...##.@.†..# #....###†...## dë·jà© ö #####........†..$#.# .............##?##. .......>......###..## .......#..... .#........# .......#.....# .....[.#.#dë·jú² dë·j´ +1.4 (1dë·j» dë·jæ¼ dë·j¶t ..  ... # .... ..##/##  .....:# #......###....# .# #...##.....)#..# #...#(@.......#dë·j¢u¥ #...##...†..#. #....###†...##  #####..†..$#.# .......##?##. .>......###..## dë·jìu«.#....... .#.......# .......#.#dë·j��dë·jg‚R7=2dë·j¶‰dë·j;Œeë·j61 .. ... ## .... ..##/## ...... .....:# # ......###....# .# #...##.....)#..# #...#.# #...##...†..#. #....###†...## #####..†..$#.# .##?#.#  .>......###..##  .#.  .#.#  .#.#eë·jk?eë·jX@&3eë·j¥Oeë·jUY^11 124.4 (2eë·jO_eë·jUb/ _d - 6 atropa-tipped dartseë·j�w “.. ... ## .... ..##/## ...... .....:# # ......###....# .# #...##.....)#..# #...#.# #...##...†..#. #....###†...## #####..†..$#eë·jrx Å.#.##?##.# eë·jš� eë·jƒ‚ m 26  5.4 (1eë·j‰ eë·j%‹ fë·j.v..... ... ## .... ..##/## ...... .....:# # ......###....# .# #...##.....)#..# #...#.# #...##...†..#.#....###†...## ...>......###..##.#.......#....... fë·j28fë·j9Ž8===1===6fë·j¥@fë·jÂJT...... .... .... ## .... ..##/## ...... .....:# # ......###....# .# #...##.....)#..# #...#.# #...##...†..#..##....###†...## #####..........>.....#.....#....... fë·jTSfë·jT&7fë·j^[fë·jW]fë·j&m†......#.... .... ##.... #..##/...... .....:# ####....# .# #...##.....)#..# #...#.........# #...##..##....###†...## #####........†..$#.#.............##?##.#.......>......###..#.......#...............fë·jãmÒ#.......#.#...........[fë·jBwfë·jÎw&8fë·jfë·j¾‚v _You see here a hobgoblin corpse.fë·j{J ò#.... .... ##.... #..##/## #...... .....:#.####....##.# #...##.....)#..# #...#.........# #...##...†..#..##....###†.@.## #####........†..$#.#.............##?##.# .>......###..#.#...............#......#.#..........[.#............##fë·j�S fë·jtT -9 _fë·jž\ fë·jm^ gë·j•i  .... ##.... #..##/## #.. .....:#. ......###....##.# #...##.....)#..#gë·j–æ.........# ##...†..#..#..###†...## #####........†@.$#.#.....##?#>......###..##.........###### #...#.........#gë·jØ gë·jb§X=====30gë·jªgë·j<¬gë·jU×ð.... #..##/## #...... .....:#.# gë·j}˜###....##.# #...##.....)#..# #...#.........# #...##...†..#.#....###†...##  #####........†..$#.#.............##@##.#  .>......###..#.#...............#....#.#..  .....[.#.  .......##  .###### #...# gë·jögë·j€\9=1gë·jÎ%gë·jß^11 132.4 (2gë·jý€gë·j¼±b _h - a scroll labelled WYGOIKE XEDOgë·jð® ÷ .... ## .... #..##/## # ...... .....:#.# ......###....##.# gë·j6¯ Ö#...#)#.#...#.........# #...##...†..#..#gë·jš¯ ž #....###†...## #####........†..@#.# ......##.##.# .gë·j¹¯ §>......###..## .#.gë·jÛ¯  gë·jò¯ .gë·j ° G .....[.#.gë·j&° 7 .......##....gë·j=° R .######gë·j°¹ gë·j4º , gë·jRº 26  gë·jkº $3.4 (1gë·jÇÁ gë·j[Ê gë·j×Ê 111 gë·j,Ë 134.4 (2gë·juÑ gë·j“Ó = _You now have 19 gold pieces (gained 4).hë·j^}K#....  ....###  .... #..##/## # .....:#.#......###....##.# #...##.....)#..# #...#........ #...##...†..#..# #....###†..@##  #####.†...#.# hë·j„~¹ .......##.##.  .>......###..##  .#....  .#...#  .......#..#  .....[.#.#  .......##....#hë·jp‡hë·jˆÒ10/19== 26  5.4 (1hë·jHŽhë·jœ�hë·jmñ�M......#....  ....###  ##..##/## ...... ?.....:#.#......###....##.##.....)#..##.........# ##...†.@#..#hë·jÔòs #....###†...##  #####†...#.............##.##.#.....hë·j#þhë·jIÿ^2===6hë·jÚ| _Found 3 scrolls labelled PITICOD ZUWK.hë·jS÷ PM......#....  #....###  ##..##/## #...... ?.....:#.......###....###.....)#..##......@..# ##...†..#..# #....###†...##.######........†...#.##....7ië·j(”M##. +........  #....###  ###..##/## #........?.....:#.#......###....##.####..#.........# ##...†..#.#....###†...##.#..#.....ië·jí™ië·jRš&8ië·j娄 _You see here a +3 sling.jë·jÈ¿ÇM##. +.........  #....###  ###..##/## ........?.....:#......###...@####.....)#..#.........# #...##...†..#..##........jë·jÄjë·j‹Ån1==9 _jë·j÷Ëjë·jšÑjë·jÎ jë·j- Ó##. +...#....  #....### jë·jO É.... ###..##/## # jë·jo ˜........?.....@#.# jë·jÀ ......###....##.# #...#)#.#...#.........##...##...†..#..#  #....###†...##.# #####†...#.# ......##.##.# .>......###..##jë·jÉjë·j‹E===40jë·j™jë·j¢8¨  You pick up a parchment of Apportation and begin reading...11 141.4 (2jë·jdUZ _You add the spell Apportation to your library.lë·jêÐ “ ##. +...... #....  #....###  .... ###..##@## #..?......#.#......###....##.# #...##)#..#lë·jÎÑ  #...#........ #...##...†..#..# #....###†...##.#  #####........†...#.#  ..##.lë·jÝ lë·jyÝ 6 26 lë·j§Ý 7 2.4 (1lë·jä lë·j¼ë lë·jì lë·j-ì C=11 lë·jVì 143.4 (2lë·jÀñ lë·j[ô 2 _f - a wand of mindburst (11)në·jãWõ##. +...... #. #....###.... .###..##.## # ........?...@..#.# ###....##.# #...##.....)#..# #...#........ #...##...†.#..# #....###†...##.######........†...#.# .....##.##.# >......###..##në·jŒ^në·j}_£2== 26  4.4 (1në·jgnë·jêonë·jÔý#...#... ##... +...... #.... #....### ......###..##.## # .?..@...#.# ......###....##.# #...##.....)#..# #...#..# #...##...†..#..# #....###†...##.#  #####........†...#.# ....##.##.#  .>......###..##5në·j²=  #......... #........ ##....... +....... #..... #....### ......###..##.## # në·j > x.?.@....#.# ......###....##.# #...##.....)#..# #...#..# #...##...†..#..#në·jV> û #....###†...#.# #####........†...#në·jÄ> µ.# ...##.##.#  në·jú> d.>......###..##në·jzG në·j@H #3në·jqH :====6në·j&O në·j(Q në·j3Ü #. #.. ##... +.. #......në·j‘Ü�. #....### ......###..##.## # .?@.....#.# ......###....##.# #...##.....)#..#në·jýÜ  #...#.........# #...##...†..#..# #....###†...##.# #####........†...#.# ...##.##.#  në·j/Ýd.>......###..##në·j”ænë·j ç&7në·jKînë·jUðoë·j þF #.. #.. ##.. +.......... #........ #....### ......###..##.## # ..#.# ......###....##.##...##.....)#..# #...#.........# #...##...†..#.# #....###†...##.# #####..†...#.# ..##.##.#  .>......###..##3===8oë·j¾oë·jßoë·jHH11 149.4 (2oë·j|oë·j¡#c _j - 3 scrolls labelled PITICOD ZUWKoë·jP©   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g + Spellcasting 2.4   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   h + Conjurations 5.7   3.6  +3   c - Throwing   0.0   1.0   0           i - Evocations   0.0   1.0   0      ë·jª 49m     d - Armour   0.0   0.8  +1      e + Dodging2.8   2.5  +1      f + Stealth2.5   2.5  +1                                                  ë·jhª ø9m                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsrë·j“É @TargetTarget--  --  --  --  --  --  --  --  --  a-z] setrë·jÊ ®[-] clear selected targetcost|targetssë·jO|<[?25h[?0c0 të·jÀ€ [?25l[?1ctë·j‚‰÷3.0  +1 current training targets, if any.=] set aall targetsuë·j ö‚a-z] setselected target uë·jûÆ=[?25h[?0c0 wë·j”ý [?25l[?1cwë·jÌ3.0  +1 =] set aall targetszë·j:Üzë·jôÞzë·jèXZuke the Conjurer#.........Tengu#.........Health: 13/19 ================--------##.........Magic: 3/7==========--------------+.........AC: 2Str: 7. #......EV: 11Int: 20zë·jsè»... #....###SH: 0Dex: 12......###..##.## #XL:  3 Next: 43% Place: Dungeon:2........@......#.#Noise: ---------  Time: 1149.4 (0.0)zë·j¨è<......###....##.#-) Nothing wielded##...##.....)#..#Throw: 4 boomerangszë·jøè“#...#.........##...##...†..#..##....###†...##.######........†...#.#zë·j+éÑ.............##.##.#.......>......###..## _Found 3 scrolls labelled PITICOD ZUWK. zë·jTé¶_You see here a +3 sling.  You pick up a parchment of Apportation and begin reading... _You add the spell Apportation to your library. zë·jzéq_f - a wand of mindburst (11) _j - 3 scrolls labelled PITICOD ZUWKzë·jçðzë·jKñzë·jÀ÷zë·jÒùzë·j�4 zë·j67 Ð Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 7% 2b - ApportationTranslocation16%1  c - Summon Small MammalSummoning16%1  d - Fulminant PrismConjuration/Alchemy 43% 4 zë·jö7 í e - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit€ë·jð€ë·j €ë·jÐZuke the Conjurer#.........Tengu#.........Health: 13/19 ================--------##.........Magic: 3/7==========--------------+.........AC: 2Str: 7. #......EV: 11Int: 20... #....###SH: 0Dex: 12......###..##.## #XL:  3 Next: 43% Place: Dungeon:2........@......#.#Noise: ---------  Time: 1149.4 (0.0)......###....##.#-) Nothing wielded##...##.....)#..#Throw: 4 boomerangs#...#.........##...##...†[4€ë·j`Ú0m..#..##....###†...##.######........†...#.#.............##.##.#.......>......###..## _Found 3 scrolls labelled PITICOD ZUWK. _You see here a +3 sling.  You pick up a parchment of Apportation and begin reading... _You add the spell Apportation to your library. _f - a wand of mindburst (11) _j - 3 scrolls labelled PITICOD ZUWK€ë·j¥P  Okay, then.€ë·j?€ë·j+A€ë·j¨C. _€ë·jd* 3€ë·jÎ- €ë·jî4 €ë·j˜5 t 26  50.4 (1 _€ë·jì: €ë·j0A €ë·j—A *1.4 (2€ë·jøF €ë·jÃM €ë·jtN [14=2.4 (3€ë·jÀR €ë·jX €ë·jîX *3.4 (4€ë·j] €ë·j9c €ë·j¡c *4.4 (5€ë·jh €ë·jOn @5.4 (6€ë·jU~ €ë·j‡ Ž=4===6.4 (7€ë·j¡� €ë·j” K5=€ë·jŽ” #7.4 (8€ë·j™ €ë·j  @8.4 (9€ë·j¼¤ €ë·jaª €ë·j·ª .9.4 (10.0)€ë·jx¯ €ë·j¶ `===60.4 (11€ë·j�º €ë·j‘À €ë·j÷À p6===1.4 (12€ë·jÅ €ë·j�Ê A2.4 (13€ë·jÏ €ë·jh* ü3.4 (144.4 (157===5.4 (165====6.4 (177.4 (188.4 (19=9.4 (20€ë·jƒ+ �8=====70.4 (21€ë·j¯3 €ë·j.7 A1.4 (22€ë·j(< €ë·jÑA €ë·jpB +2.4 (23€ë·jÁK €ë·j§N €ë·jO +3.4 (24€ë·j‰T €ë·jo[ €ë·j\ w9===4.4 (25€ë·ja €ë·jh 1 _HP restored.€ë·j›h +5.4 (26€ë·j5n €ë·jÞu €ë·jßv [6===6.4 (27€ë·j¶{ €ë·jX„ A7.4 (28€ë·j%‡ €ë·jì� €ë·jfŽ H==8.4 (29€ë·jç“ €ë·jš €ë·j˜š +9.4 (30€ë·jöŸ €ë·j§ €ë·ji§ %===€ë·j˜§ %80.4 (31€ë·jz¬ €ë·jv³ €ë·j�´ +1.4 (32€ë·j2¸ €ë·jå¾ €ë·jV¿ +2.4 (33€ë·jÄ €ë·jÈÉ €ë·j2Ê +3.4 (34€ë·j¿Î €ë·j&Õ €ë·jœÕ +4.4 (35€ë·j_Ú €ë·j<â €ë·j­â +5.4 (36€ë·jòç €ë·j`ð €ë·jÇð #7€ë·j÷ð 9====6.4 (37€ë·jì €ë·j¤B ´  #.......... #........... ##............ +............ #........ #....### ......###..##.## # .......#.#.###....##.##...##.....)#..#€ë·j/D « #...#........# #...##...†..#..# #....###†...##.# #####..†...#.# .......##.##.#  .>......###..## _Magic restored.€ë·jóN A7.4 (38€ë·j­U €ë·j’� s##. #...#### #..............##.............+............ #........ #....###.###..##.## #.......#.#€ë·jå� ;.###....##.##...##.....)#..# #...#...# #...##...†..#..# #....###†...##.# #####........†...#.# .............##.##.#  .>......###..##€ë·j©˜ €ë·jO™ +8.4 (39€ë·jüž €ë·jÖè Û#. #..######..##..+..##.......##....###.###..##.## #).......#.#.###....##.##...##.....)#..# #...#.# #...##...†..#..# #....###†...##.# #####........†...#.# .............##.##.#  .>......###..##9.4 (40€ë·jì €ë·jæû % _Found a dagger.�ë·jÃÅ ...�ë·joÆ�ë·jÕ�ë·jÓË #.####. #.######..##...+....##.......##....### .###..##.## #)..........#.#..........###....##.#######...##)#..# #...#....... #...##...†..#..# #....###†##.# #####........†..�ë·jÎ \.#.# ..##.�ë·j��ë·j8P====90.4 (1.0)�ë·jl�ë·j³Tç #. #.#####. #.######.�ë·jŒU3.##...+....##.......##....### .###..##.## #)..........#.#..........###....##.########...##)#..#�ë·jäUY #...#....... #...##...†..#..# #....###†##.#�ë·jÒZf #####.†...#.#�ë·jþg@1.4 (2�ë·j\m�ë·já§ .r #. #.######. #.######.�ë·j“ªE.##...+....##.......##....### .###..##.## #...)..........#.#.#..........###....##.########...##.....)#..# r   quokka (wandering) #...#....... #...##...†..#..# #....###†##.#�ë·j‚³%  �ë·j ´AYou encounter a quokka.�ë·j�¹�ë·jšº,r.�ë·jÂ�ë·jŠÂ22.4 (3 _�ë·jiÉ�ë·j:Ë‚ë·j0د ... r.. #.. #.# #######.# #.######..##..‚ë·jÙ±.+.......##.........##....### g.....###..##.## #...).........#.#..#..........###....##.## #######...##.....)#..# g   goblin (asleep) #...#....... #...##...†..#..#‚ë·jWÞ6r.‚ë·jÎå‚ë·j�æ+3.4 (1‚ë·jkí‚ë·jåïs _You encounter a goblin. It is wielding a +0 dagger.‚ë·jŽ} ‚ë·jb~ 1‚ë·j©† ‚ë·j|‡ F _Unknown command.ƒë·jø( ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ƒë·j%H<  Zuke the Conjurer .r. Tengu ƒë·j•HÚ.*. Health: 19/19 ======================== #*. Magic: 6/7====================---- ƒë·jÆHË#*# AC: 2Str: 7 ƒë·j I—#######*# #.........  EV: 26 Int: 20 .......*######.........  SH: 0ƒë·j=IJDex: 12 .......*....##.........  XL:  3 Next: 43% Place: Dungeon:2ƒë·jlI .......@....+.........  Noise: ---------  Time: 1193.4 (0.0) ƒë·jœI=............##......  -) Nothing wielded ............##....###  Throw: 4 boomerangsƒë·jJÈ g...........###..##.## # ....)................#.# ..#..........###....##.# r   quokka (wandering) ƒë·j0J.# #######...##.....)#..# g   goblin (asleep) #...#.........#  ƒë·j`J³#...##...†..#..# _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  ƒë·j„JMConfirm with . or Enter, or press ? or * to list all spells.ƒë·j¬J Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)„ë·jg—®  Zuke the Conjurer ... Tengu ... Health: 19/19 ======================== #.. Magic: 6/7====================---- „ë·j.˜¦#.# AC: 2Str: 7 #######.# #.........  EV: 26 Int: 20 ........######.........  SH: 0Dex: 12 ............##.........  XL:  3 Next: 43% Place: Dungeon:2 .......@....+.........  Noise: ---------  Time: 1193.4 (0.0) ............##......  -) Nothing wielded ............##....###  Throw: 4 boomerangs„ë·j¦˜È g...........###..##.## # ....)................#.# ..#..........###....##.# r   quokka (wandering) „ë·jJ™# #######...##.....)#..# g   goblin (asleep) #...#.........#  #...##...†..#..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.„ë·jÝš0Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the quokka!„ë·j]§p ... .*. #*. #*# *#   *  *          g   goblin (asleep) #   †„ë·j?/>......„ë·jJ3E11 7=4.4 (1„ë·j„:„ë·jÈ<ƒonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (wandering, hasn't noticed you, 100% to hit)  „ë·j&=gThe magic dart hits the quokka! _You kill the quokka!„ë·jÉ`ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.„ë·jP÷  Zuke the Conjurer ... Tengu ... Health: 19/19 ======================== #.. Magic: 5/7=================------- #.# AC: 2Str: 7 #######.# #.........  EV: 11Int: 20 ........######.........  SH: 0Dex: 12 ............##.........  XL:  3 Next: 47% Place: Dungeon:2 ......*@....+.........  Noise: =--------  Time: 1194.4 (0.0) ....**......##......  -) Nothing wielded„ë·jîøx[1K ..**........##....###  Throw: 4 boomerangs g*..........###..##.## # ....)................#.# ..#..........###....##.# g   goblin (asleep) # #######...##.....)#..# #...#.........#  #...##...†..#..# _You kill the quokka!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)„ë·j°‹ B  Zuke the Conjurer ... Tengu ... Health: 19/19 ======================== #.. Magic: 5/7=================------- #.# AC: 2Str: 7 #######.# #.........  EV: 11Int: 20 „ë·j÷� ........######.........  SH: 0Dex: 12 ............##.........  XL:  3 Next: 47% Place: Dungeon:2 .......@....+.........  Noise: =--------  Time: 1194.4 (0.0) ............##......  -) Nothing wielded ............##....###  Throw: 4 boomerangs )...........###..##.## # ....)................#.# ..#..........###....##.# g   goblin (asleep) # #######...##.....)#..# #...#.........#  #...##...†..#..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir „ë·j]Ž “- straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.„ë·j “  ... ... #.. #.#       „ë·j�“ + *  ....**  ..**  )*  „ë·jÍ“ � #   „ë·j” ”  † „ë·j <......„ë·jþ! 4505.4 (1„ë·j8) „ë·j¬+ �Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  „ë·jø+ gThe magic dart hits the goblin. _You kill the goblin!…ë·jñ ú 26  -6…ë·js =-7.4 (2…ë·jö‡ 8.4 (39.4 (4200.4 (5…ë·j|‹ …ë·jø‹ *1.4 (6…ë·jd” …ë·jñ¨ @2.4 (7…ë·jœ± …ë·jiº …ë·jûº Z6===3.4 (8…ë·jéÀ …ë·jùÈ @4.4 (9…ë·j-Î …ë·j×Õ …ë·j&Ö .5.4 (10.0)…ë·jÜÛ …ë·jWã A6.4 (11…ë·jé …ë·j•ð …ë·jµñ I===7.4 (12…ë·jyö …ë·j•ý …ë·j þ $8.4 (13…ë·j] …ë·j& A9.4 (14…ë·j8 …ë·j_ B10.4 (15…ë·j4 …ë·jW$ …ë·jÁ$ +1.4 (16…ë·j‡* …ë·jã0 …ë·j=1 +2.4 (17…ë·j> ˆ7====3.4 (18…ë·jÑB …ë·j݃ M....  #######.# ######......+.…ë·je„ ç.... ............##....####...#…ë·j� …ë·j—� +4.4 (19…ë·je“ …ë·jßÎ ˜M...........  #######.# #######......+...............##......…ë·jÓÏ Õ. # #########...## …ë·j°Ø A5.4 (20…ë·j`õ …ë·j€0€M..........................  #######@# #####...##.............+.........…ë·jA1I.##..#..........#…ë·jÆ9…ë·j:$6.4 (21…ë·j@…ë·j{z M..#...#.........................................  #######.# ........####............##.........…ë·jY{Ê...................#....)........…ë·jЃ…ë·j<„J====7.4 (22…ë·jŠ…ë·jÂÁÖM..##.+..#.......... #.###.... #######.# #.........######.........…ë·jFÂ~.....................…ë·jÊA8.4 (23…ë·jÏ…ë·jÂÐ..#.#.#.+.#. #.#.###.#######.# #. ........#.....................+.…ë·jƒ'............##.............##....###).###..##.## #…ë·j¬…ë·j&+9.4 (24…ë·j�†ë·jX »+...#. . #. #. #. +.#....####......... #.###.....  #######.# ##†ë·jò J.. ........######. ............##.. ............+... ............##...... .##....###†ë·jÓ†ë·j…,20.4 (25†ë·j/†ë·j°U +...#.............. # #. #. +. #.... ####.  #.###..... #######.# ##.................######.............†ë·j`Vˆ............+............##............##....###)###..##.## #†ë·jÃ_  K   kobold (polearm, wandering)KYou encounter a kobold. It is wielding a +0 spear.†ë·jY`†ë·jìg†ë·jáh31.4 (26 _†ë·j”n†ë·js†ë·jªKº _A kobold is nearby!‡ë·j@× ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ˆë·jË$™ +...#.........  Zuke the Conjurer ..............  Tengu .............  Health: 19/19 ======================== #............  Magic: 6/7====================---- #............  AC: 2Str: 7ˆë·jT( #............  EV: 26 Int: 20 +............  SH: 0Dex: 12 #............  XL:  3 Next: 50% Place: Dungeon:2 ####.@.......  Noise: ---------  Time: 1221.4 (0.0) #*###.....  -) Nothing wielded #######*# ##.........  Throw: 4 boomerangs ......*.######.........  .....*......##.........  ....*.......+.........  K   kobold (polearm, wandering) ...K........##......  ............##....###  )...........###..##.## # Casting: Magic Dart [39;4ˆë·j)¼9m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 spear and wearing a +0 scale mail (wandering,  hasn't noticed you, 100% to hit)ˆë·j€©+...#.........Zuke the Conjurer..............Tengu.............Health: 19/19 ========================#............Magic: 6/7====================----#............AC: 2Str: 7#............EV: 26 Int: 20+............SH: 0Dex: 12#............XL:  3 Next: 50% Place: Dungeon:2####.@.......Noise: ---------  Time: 1221.4 (0.0)#*###.....-) Nothing wielded#######*# ##.........Throw: 4 boomerangs......*.######..............*......##.............*.......+.........K [ˆë·j�«Ó42m  kobold (polearm)...K........##..................##....###)...........###..##.## #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 spear and wearing a +0 scale mail (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the kobold but does no damage.ˆë·jP,9K.ˆë·jª-O....ˆë·jó-;11 ==2.4 (1ˆë·jœ4ˆë·jýMâ  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 spear and wearing a +0 scale mail (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the kobold but does no damage. _The kobold shouts! You hear a shout!ˆë·j¯ï ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ˆë·jÀÊ  +...#.........  Zuke the Conjurer ..............  Tengu .............  Health: 19/19 ======================== #............  Magic: 5/7=================------- #............  AC: 2Str: 7 #............  EV: 11Int: 20 +............  SH: 0Dex: 12 #............  XL:  3 Next: 50% Place: Dungeon:2 ####.@.......  Noise: ==-------  Time: 1222.4 (0.0) #*###.....  -) Nothing wielded[40ˆë·jwÌ Km #######*# ##.........  Throw: 4 boomerangs ......*.######.........  .....*......##.........  ....K.......+.........  K   kobold (polearm) ............##......  ............##....###  )...........###..##.## # _The kobold shouts! You hear a shout!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 spear and wearing a +0 scale mail (100% to hit)ˆë·jH•w+...#.........Zuke the Conjurer..............Tengu.............Health: 19/19 ========================#............Magic: 5/7=================-------#............AC: 2Str: 7#............EV: 11Int: 20+............SH: 0Dex: 12#............XL:  3 Next: 50% Place: Dungeon:2####.@.......Noise: ==-------  Time: 1222.4 (0.0)#*###.....-) Nothing wielded#######*# ##.........Throw: 4 boomerangs......*.######..............*......##.........ˆë·j—§....K.......+.........K   kobold (polearm)............##..................##....###)...........###..##.## # _The kobold shouts! You hear a shout!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 spear and wearing a +0 scale mail (100% to hit)ˆë·j9K.ˆë·jÑG...ˆë·jj 3-3.4 (1ˆë·j�(ˆë·j�*T  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 spear and wearing a +0 scale mail (100% to hit) _The magic dart hits the kobold but does no damage.‰ë·jþrï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‰ë·j´û +...#.........  Zuke the Conjurer ..............  Tengu .............  Health: 19/19 ======================== #............  Magic: 4/7=============----------- #............  AC: 2Str: 7 #............  EV: 11Int: 20 +............  SH: 0Dex: 12 #............  XL:  3 Next: 50% Place: Dungeon:2 ####.@.......  Noise: =--------  Time: 1223.4 (0.0) #*###.....  -) Nothing wielded[40‰ë·jÏüm ‰ë·j"þ?#######*# ##.........  Throw: 4 boomerangs ......*.######.........  .....K......##.........  ............+.........  K   kobold (polearm) ............##......  ............##....###  )...........###..##.## # _The magic dart hits the kobold but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 spear and wearing a +0 scale mail (100% to hit)‰ë·j” +...#.........Zuke the Conjurer..............Tengu.............Health: 19/19 ========================#............Magic: 4/7=============-----------#............AC: 2Str: 7#............EV: 11Int: 20+............SH: 0Dex: 12#............XL:  3 Next: 50% Place: Dungeon:2####.@.......Noise: =--------  Time: 1223.4 (0.0)#*###.....-) Nothing wielded#######*# ##.........Throw: 4 boomerangs......*.######..............K......##.....................+.........K   ‰ë·jÅ” kobold (polearm)............##..................##....###)...........###..##.## # _The magic dart hits the kobold but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 spear and wearing a +0 scale mail (100% to hit)‰ë·jr 9K.‰ë·j». ..4.4 (1Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 spear and wearing a +0 scale mail (100% to hit) _The magic dart hits the kobold but does no damage.Šë·j!ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Šë·j÷’ +...#.........  Zuke the Conjurer ..............  Tengu .............  Health: 19/19 ======================== #............  Magic: 3/7==========-------------- #............  AC: 2Str: 7 #............  EV: 11Int: 20 +............  SH: 0Dex: 12 #............  XL:  3 Next: 50% Place: Dungeon:2 ####.@.......  Noise: =--------  Time: 1224.4 (0.0) #*###.....  -) Nothing wieŠë·j2•=lded #######*# ##.........  Throw: 4 boomerangs ......K.######.........  ............##.........  ............+.........  K   kobold (polearm) ............##......  ............##....###  )...........###..##.## # _The magic dart hits the kobold but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 spear and wearing a +0 scale mail (100% to hit)Šë·j�{+...#.........Zuke the ConjurerŠë·jå�T..............Tengu.............Health: 19/19 ========================#............Magic: 3/7==========--------------#............AC: 2Str: 7#............EV: 11Int: 20+............SH: 0Dex: 12#............XL:  3 Next: 50% Place: Dungeon:2####.@.......Noise: =--------  Time: 1224.4 (0.0)#*###.....-) Nothing wielded#######*# ##.........Throw: 4 boomerangsŠë·j–‘A......K.######.....................##.....................+.........K   kobold (polearm)............##..................##....###)...........###..##.## # _The magic dart hits the kobold but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 spear and wearing a +0 scale mail (100% to hit)Šë·j(9K.Šë·j4.Šë·j» +5.4 (1Šë·j 'Šë·j *ŒCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 spear and wearing a +0 scale mail (100% to hit) _The magic dart hits the kobold but does no damage.Šë·j×" ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Šë·j`  +...#.........  Zuke the Conjurer ..............  Tengu .............  Health: 19/19 ======================== #............  Magic: 2/7======------------------ #............  AC: 2Str: 7 #............  EV: 11Int: 20 +............  SH: 0Dex: 12 #............  XL:  3 Next: 50% Place: Dungeon:2 ####.@.......  Noise: =--------  Time: 1225.4 (0.0) #*###.....  -) Nothing wieŠë·j^ 7lded #######K# ##.........  Throw: 4 boomerangs ........######.........  ............##.........  ............+.........  K   kobold (polearm) ............##......  ............##....###  )...........###..##.## # _The magic dart hits the kobold but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 spear and wearing a +0 scale mail (100% to hit)Šë·j4Î ½+...#.........Zuke the Conjurer..............Tengu.............Health: 19/19 ========================#............Magic: 2/7======------------------#............AC: 2Str: 7#............EV: 11Int: 20+............SH: 0Dex: 12#............XL:  3 Next: 50% Place: Dungeon:2####.@.......Noise: =--------  Time: 1225.4 (0.0)#*###.....-) Nothing wielded#######K# ##.........Throw: 4 boomerangsŠë·jÝ $........######.....................##.....................+.........K   kobold (polearm)............##..................##....###)...........###..##.## #Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 spear and wearing a +0 scale mail (100% to hit)  The magic dart hits the kobold.Šë·j/lªM.Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 spear and wearing a +0 scale mail (100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.4-------6.4 (1 _The kobold hits you from afar with a +0 spear.‹ë·j±õ ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‹ë·j,  +...#.........  Zuke the Conjurer ..............  Tengu .............  Health: 14/19 =================------- #............  Magic: 1/7===--------------------- #............  AC: 2Str: 7 #............  EV: 11Int: 20 +............  SH: 0Dex: 12 #............  XL:  3 Next: 50% Place: Dungeon:2 ####.@.......  Noise: =--------  Time: 1226.4 (0.0) #*###.....  -) Nothing wielded[11;8‹ë·jÅ "H #######K# ##.........  Throw: 4 boomerangs ........######.........  ............##.........  ............+.........  K   kobold (polearm) ............##......  ............##....###  )...........###..##.## # Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 spear and wearing a +0 scale mail (moderatelywounded, 100% to hit)‹ë·jdy_+...#.........Zuke the Conjurer..............Tengu.............Health: 14/19 =================-------#............Magic: 1/7===---------------------#............AC: 2Str: 7#............EV: 11Int: 20+............SH: 0Dex: 12#............XL:  3 Next: 50% Place: Dungeon:2####.@.......Noise: =--------  Time: 1226.4 (0.0)#*###.....-) Nothing wielded#######K# ##.........Throw: 4 boomerangs........######.....................##.........‹ë·jt{V............+.........K   kobold (polearm)............##..................##....###)...........###..##.## #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 spear and wearing a +0 scale mail (moderatelywounded, 100% to hit)  The magic dart hits the kobold but does no damage.‹ë·j'<.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 spear and wearing a +0 scale mail (moderatelywounded, 100% to hit)  The magic dart hits the kobold but does no damage.  The kobold is moderately wounded.‹ë·jñ+7.4 (1‹ë·jÁ ‹ë·j-T _The kobold closely misses you.Œë·j5ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Œë·j!Å Œë·jÒÅ Œë·j™Í Œë·jÐ e _You don't have enough magic to cast this spell.Œë·j÷ Œë·j1ø Œë·j,þ Œë·j¢ F _Unknown command.Žë·j-3Žë·jÍ3Žë·j÷:Žë·j=^ _You are too injured to fight recklessly!�ë·jOæï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.�ë·j^ �ë·j�^ �ë·je �ë·j®g P _You don't know that spell.�ë·jK €Evoke which item? Wands  f - a wand of mindburst (11) [!] read|quaff|evoke[?] describe selected‘ë·jýΑë·j¾Ö‘ë·jÇÞK+...#.........Zuke the Conjurer..............Tengu.............Health: 14/19 =================-------#............Magic: 1/7===---------------------#............AC: 2Str: 7#............EV: 11Int: 20+............‘ë·jcߺSH: 0Dex: 12#............XL:  3 Next: 50% Place: Dungeon:2####.@.......Noise: =--------  Time: 1227.4 (0.0)#.###.....-) Nothing wielded#######K# ##.........Throw: 4 boomerangs........######.........‘ë·j¦ßl............##.....................+.........K   kobold (polearm)............##..................##....###‘ë·jÙß¿)...........###..##.## # _You don't have enough magic to cast this spell. _Unknown command. ‘ë·jà_You are too injured to fight recklessly!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ‘ë·j?à;_You don't know that spell.‘ë·jfN  +...#.........  Zuke the Conjurer ..............  Tengu .............  Health: 14/19 =================------- #............  Magic: 1/7===--------------------- #............  AC: 2Str: 7 #............  EV: 11Int: 20 +............  SH: 0Dex: 12 #............  XL:  3 Next: 50% Place: Dungeon:2 ####.@.......  Noise: =--------  Time: 1227.4 (0.0) #*###.....  -) Nothing wielded[40‘ë·j“O ®m #######K# ##.........  Throw: 4 boomerangs ........######.........  ............##.........  ............+.........  K   kobold (polearm) ............##......  ............##....###  )...........###..##.## # Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 spear and wearing a +0 scale mail (moderatelywounded, chance to affect: 79%)‘ë·j� ›+...#.........Zuke the Conjurer..............Tengu.............Health: 14/19 =================-------#............‘ë·jÊ‘ `Magic: 1/7===---------------------#............AC: 2Str: 7#............EV: 11Int: 20+............SH: 0Dex: 12#............XL:  3 Next: 50% Place: Dungeon:2####.@.......Noise: =--------  Time: 1227.4 (0.0)#.###.....-) Nothing wielded#######*# ##.........Throw: 4 boomerangs........######.........‘ë·jü’ ~............##.....................+.........K   kobold (polearm)............##..................##....###)...........###..##.## #Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 spear and wearing a +0 scale mail (moderatelywounded, chance to affect: 79%)‘ë·jÃmÚ) _You don't know that spell.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 spear and wearing a +0 scale mail (moderatelywounded, chance to affect: 79%)  The kobold's mind is blasted.‘ë·j‘v=*‘ë·j«ÿ*)‘ë·jsD2====‘ë·jÓ$8.4 (1‘ë·j ‘ë·j M _You blow up the kobold!’ë·jÜ4 ^......’ë·jn; ’ë·j˜B ’ë·j2I ‹ 26  ----9’ë·jRQ W----30.4 (2’ë·jW ’ë·jÜ] ’ë·jª^ �5=2===1.4 (3’ë·jßd ’ë·jWl ’ë·jŠm *2.4 (4’ë·j†r ’ë·j\y ’ë·j5z *3.4 (5’ë·jS~ ’ë·jc„ ’ë·j.… *4.4 (6’ë·j÷ˆ ’ë·j7� ’ë·jÚ� ”6======5.4 (7’ë·j…” ’ë·j�š ’ë·jÙ› *6.4 (8’ë·jËž ’ë·j}¤ ’ë·j¥ *7.4 (9’ë·jm© ’ë·j¸¯ ’ë·j{± .8.4 (10.0)’ë·j µ ’ë·j» ’ë·j­» w7===9.4 (11’ë·jý¿ ’ë·jïÆ ’ë·jwÇ ,40.4 (12’ë·jÌË ’ë·j!Ó ’ë·jÈÓ b3====1.4 (13’ë·jqÙ ’ë·jß ’ë·juß +2.4 (14’ë·jñã ’ë·jfê ’ë·jôê G=3.4 (15’ë·jÛï ’ë·j®÷ ’ë·j\ø Y8=4.4 (16’ë·jýü ’ë·jD ’ë·j¹ H====5.4 (17’ë·jB ’ë·jå A6.4 (18’ë·j) ’ë·jŠ A7.4 (19’ë·j$ ’ë·jQ, �9===8.4 (20’ë·j2 ’ë·j‚8 ’ë·j 9 +9.4 (21’ë·jæ> ’ë·jÂE ’ë·jGF ,50.4 (22’ë·j�K ’ë·jÕQ ’ë·jqR ]4===1.4 (23’ë·jãW ’ë·jÔ^ ’ë·j\_ H==2.4 (24’ë·j|d ’ë·j‰j ’ë·jk +3.4 (25’ë·jíp ’ë·j�w A4.4 (26’ë·j˜| ’ë·jˆƒ _===5.4 (27’ë·j²‡ ’ë·j]� ’ë·j � +6.4 (28’ë·jí” ’ë·jœ ’ë·j”œ +7.4 (29’ë·jH¡ ’ë·jº§ ’ë·j7¨ +8.4 (30’ë·jÞ­ ’ë·j;´ ’ë·jÅ´ +9.4 (31’ë·j7¹ ’ë·j¿¿ ’ë·jQÀ ,60.4 (32’ë·jÅ ’ë·jGË ’ë·jÍË ^5====1.4 (33’ë·jÑ ’ë·j±× ’ë·j&Ø +2.4 (34’ë·jõÜ ’ë·jÈã A3.4 (35’ë·jÙè ’ë·jpï ’ë·jéï +4.4 (36’ë·jÝô ’ë·j´ü ’ë·j>ý J====5.4 (37’ë·jÆ ’ë·j] A6.4 (38’ë·ji ’ë·j¹ ’ë·jG +7.4 (39’ë·j  ’ë·j§! ’ë·jL" +8.4 (40’ë·jš' ’ë·j%- ’ë·j˜- +9.4 (41’ë·j{2 ’ë·jT8 ’ë·jô8 ,70.4 (42’ë·j)> ’ë·jI ’ë·jÅM [6===1.4 (43’ë·jñQ ’ë·j°\ A2.4 (44’ë·jëc ’ë·j¦m ’ë·j}n +3.4 (45’ë·jN‹ ,’ë·jR� +4.4 (46’ë·j,– ’ë·jC¤ ’ë·j0¥ I===5.4 (47’ë·j·¼ ’ë·j¬Æ A6.4 (48’ë·joÍ ’ë·jÔ ’ë·j Õ +7.4 (49’ë·jÚ ’ë·jeà ’ë·jèà +8.4 (50’ë·j8å ’ë·j\ë A9.4 (51’ë·j>ð ’ë·j`ö ’ë·jÇö ,80.4 (52’ë·j+û ’ë·já ’ë·jb \7====1.4 (53’ë·j  ’ë·jE@ v+...#. ...##.##.##.#+.##.#####..#.###.#######)# ##. ..######................................... ’ë·jôK A2.4 (54’ë·jKO ’ë·j@‰ +...#. . .# #.# #.# #.# +.# #.#.####..#.###.#)# ###. .######..........##......... ’ë·jâ� A3.4 (55’ë·jΖ ’ë·jáÏ }+...#. . .# #.# #.# #.# +.# #.#.#####..#.###.#)# ####. .######.....’ë·j­Ð W.....##..........+..........##...... ’ë·jØ ’ë·jyØ +4.4 (56’ë·jÌÝ ’ë·j0% £+...#. . .# #.# #.# #.# +.# #.#.#####..#.###.#)# ####. .######..........##..........+..........##.......##....### ’ë·j©, ’ë·j3- J====5.4 (57’ë·j3 ’ë·jšl O+...#. . .# #.# #.# #.# +.# #.#.#####..#.###.#)# ####. .######....’ë·jÀm C##.....+.....##....##....### ’ë·j�u ’ë·j9v +6.4 (58’ë·jÃ{ ’ë·jäµ †+...#. . .# #.# #.# #.# +.# #.#.#####..#.###.#)# ####. .######...##...+...##..##....###. ’ë·j1¾ A7.4 (59’ë·j4Ä ’ë·jý Ä+...#. . .# #.# #.# #.# +.# ##.#.#####..#.###.  #)# ####.  .######.  .##.  .+.  .##.  .’ë·jÀý [##....###. ’ë·jÇ’ë·jP+8.4 (60’ë·jk ’ë·jN.S˜ë·j2D&..˜ë·jwE+7.4 (1˜ë·jeK˜ë·jO#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder but does no damage. _The adder is almost dead.™ë·j¸¡ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.™ë·jí™ë·j î™ë·jšô™ë·j÷e _You don't have enough magic to cast this spell.™ë·jÀ, ™ë·j¡- ™ë·jE3 ™ë·jí5 F _Unknown command.›ë·j¶VZuke the Conjurer..g...Tengu....Health: 19/19 ========================# $...Magic: 0/7------------------------#. ...AC: 2Str: 7#.###S.EV: 11Int: 20#....*#+#SH: 0Dex: 12#....*#.#XL:  3 Next: 58% Place: Dungeon:2.###...@#.#Noise: =--------  Time: 1317.4 (0.0)........#.#######-) Nothing wielded.................Throw: 4 boomerangs +...#...........##.##########...........................#..............#.#.##########S[›ë·jŽXPm   adder#............#.#.....#g   goblin (wandering)#............#.......##............#.#.##### _You don't have enough magic to cast this spell. _Unknown command.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 29% to hit)›ë·j<Zuke the Conjurer..(...Tengu.(..Health: 19/19 ========================# $(..Magic: 0/7------------------------#. .(.AC: 2Str: 7#.###(.EV: 11Int: 20#....(#+#SH: 0Dex: 12#....(#.#XL:  3 Next: 58% Place: Dungeon:2.###...@#.#Noise: =--------  Time: 1317.4 (0.0)›ë·jØ=ª........#.#######-) Nothing wielded.................Throw: 4 boomerangs +...#...........##.##########...........................#..............#.#.##########S   adder#............#.#.....#g   goblin (wandering)#............#.......##............#.#.#####Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 29% to hit)  You throw a boomerang. The boomerang closely misses the adder.The boomerang misses the goblin.›ë·j–Çóg...S...S.›ë·jOÉO.S›ë·jIÏ(›ë·jYÐ<-8.7 (1.3 _›ë·j�Ö›ë·jü×›ë·j º Zuke the Conjurer......Tengu....Health: 19/19 ========================# $...Magic: 0/7------------------------#. ...AC: 2Str: 7#.###..EV: 11Int: 20#.....#+#SH: 0Dex: 12#....S#.#XL:  3 Next: 58% Place: Dungeon:2.###...@#.#Noise: ---------  Time: 1318.7 (0.0)........#.#######-) Nothing wielded.................Throw: 4 boomerangs +...#...........##.##########...........................#..............#.#.##########S   [40›ë·j?½ Úmadder#............#.#.....##............#.......##............#.#.#####You throw a boomerang. The boomerang closely misses the adder. _The boomerang misses the goblin.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 29% to hit)›ë·j?ž 1Zuke the Conjurer..(...Tengu.(..Health: 19/19 ========================# $(..Magic: 0/7------------------------#. .(.AC: 2Str: 7#.###(.EV: 11Int: 20#....(#+#SH: 0Dex: 12#....(#.#XL:  3 Next: 58% Place: Dungeon:2.###...@#.#Noise: ---------  Time: 1318.7 (0.0)........#.#######›ë·jhŸ ê-) Nothing wielded.................Throw: 4 boomerangs +...#...........##.##########...........................#..............#.#.##########S   adder#............#.#.....##............#.......##............#.#.#####Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 29% to hit)  You throw a boomerang.  The boomerang completely misses the adder.›ë·j*( t......S›ë·jÆ+ /g  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, 29% to hit)  You throw a boomerang.  The boomerang completely misses the adder.You hear a shout!›ë·j 4 rg   goblin›ë·jÝ4 ‚7---1====20.0 (1.3›ë·j×? ~ _The adder bites you. The adder closely misses you.œë·jØ Zuke the Conjurer...g..Tengu....Health: 17/19 =====================---# $...Magic: 1/7===---------------------#. ...AC: 2Str: 7#.###..EV: 11Int: 20#.....#+#SH: 0Dex: 12#....S#.#XL:  3 Next: 58% Place: Dungeon:2.###...@#.#Noise: =--------  Time: 1320.0 (0.0)........#.#######-) Nothing wielded.................Throw: 4 boomerangs +...#...........##.##########œë·j-...........................#..............#.#.##########S   adder#............#.#.....#g   goblin#............#.......##............#.#.#####You hear a shout! _The adder bites you. The adder closely misses you.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 29% to hit)œë·j› Zuke the Conjurer...g..Tengu....Health: 17/19 =====================---# $...Magic: 1/7===---------------------#. ...AC: 2Str: 7#.###..EV: 11Int: 20#.....#+#SH: 0Dex: 12#....S#.#XL:  3 Next: 58% Place: Dungeon:2.###...@#.#Noise: =--------  Time: 1320.0 (0.0)........#.#######-) Nothing wielded.................Throw: 4 boomerangs +...#...........##.##########...........................#..............#.#.##########S[39œë·jBž E;49m   adder#............#.#.....#g   goblin#............#.......##............#.#.#####Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 29% to hit)  You throw a boomerang. The boomerang hits the adder.  The adder is almost dead.œë·jg# œë·j & ).g.œë·j[- œë·j­. c6-=1.3 (1.3œë·jm4 œë·j…7 #MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 29% to hit)  You throw a boomerang. The boomerang hits the adder.  The adder is almost dead. _The adder bites you.�ë·j0©Zuke the Conjurer......Tengu.g..Health: 16/19 ====================----# $...Magic: 1/7===---------------------�ë·jª¡#. ...AC: 2Str: 7#.###..EV: 11Int: 20#.....#+#SH: 0Dex: 12#....S#.#XL:  3 Next: 58% Place: Dungeon:2.###...@#.#Noise: ==-------  Time: 1321.3 (0.0)�ë·j}ªœ........#.#######-) Nothing wielded.................Throw: 4 boomerangs +...#...........##.##########...........................#..............#.#.##########S   adder�ë·jÀªá#............#.#.....#g   goblin#............#.......#�ë·jôª¦#............#.#.#####The adder is almost dead. _The adder bites you.  Throw: 4 boomerangs�ë·j «ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line�ë·jT«nAim: an adder (almost dead, 29% to hit)�ë·j†qZuke the Conjurer......Tengu.g..Health: 16/19 ====================----# $(..Magic: 1/7===---------------------#. .(.AC: 2Str: 7#.###(.EV: 11Int: 20#....(#+#SH: 0Dex: 12#....(#.#XL:  3 Next: 58% Place: Dungeon:2.###...@#.#Noise: ==-------  Time: 1321.3 (0.0)........#.#######-) Nothing wielded.................Throw: 4 boomerangs +...#...........##.##########...........................#..............#.#.##[3�ë·jºr~4m########S   adder#............#.#.....#g   goblin#............#.......##............#.#.#####Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 29% to hit)  You throw a boomerang. The boomerang closely misses the adder.The boomerang hits the goblin.�ë·j; ....S.g  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, 29% to hit)  You throw a boomerang. The boomerang closely misses the adder.The boomerang hits the goblin.  The goblin is heavily wounded..g�ë·jP=â5---2.6 (1.3 _The adder bites you. The adder bites you but does no damage.�ë·j‰4 ßZuke the Conjurer......Tengu....Health: 15/19 ==================------# $...Magic: 1/7===---------------------#. .g.AC: 2Str: 7#.###..EV: 11Int: 20#.....#+#SH: 0Dex: 12�ë·jÏ5 �#....S#.#XL:  3 Next: 58% Place: Dungeon:2.###...@#.#Noise: =--------  Time: 1322.6 (0.0)........#.#######-) Nothing wielded.................Throw: 4 boomerangs +...#...........##.##########...........................#�ë·j>6 ..............#.#.##########S   adder#............#.#.....#g   goblin#............#.......##............#.#.#####The goblin is heavily wounded. �ë·j‰6 a_The adder bites you. The adder bites you but does no damage.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line�ë·jÊ6 nAim: an adder (almost dead, 29% to hit)�ë·jdÊ Zuke the Conjurer..(...Tengu.(..Health: 15/19 ==================------# $(..Magic: 1/7===---------------------#. .(.AC: 2Str: 7#.###(.EV: 11Int: 20#....(#+#SH: 0Dex: 12#....(#.#XL:  3 Next: 58% Place: Dungeon:2.###...@#.#Noise: =--------  Time: 1322.6 (0.0)........#.#######-) Nothing wielded.................Throw: 4 boomerangs +...#...........##.##########...........................#........�ë·j!Í À......#.#.##########S   adder#............#.#.....#g   goblin#............#.......##............#.#.#####Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 29% to hit)  You throw a boomerang. The boomerang misses the adder.The boomerang closely misses the goblin.�ë·jG t...g..S�ë·jôZ '.g�ë·j¹a �ë·jÒb -3.9 (1.3�ë·jØg �ë·j·i ŠMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 29% to hit)  You throw a boomerang. The boomerang misses the adder.The boomerang closely misses the goblin. _The adder closely misses you. The adder barely misses you.žë·jÓ½ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.žë·j¶›  Zuke the Conjurer ......  Tengu .... Health: 15/19 ==================------ # $... Magic: 0/7------------------------ #. ...žë·j µt AC: 2Str: 7žë·j #.###g. EV: 11Int: 20 #.....#+#  SH: 0Dex: 12 #....S#.#  XL:  3 Next: 58% Place: Dungeon:2 .###...@#.#  Noise: =--------  Time: 1323.9 (0.0) ........#.#######  -) Nothing wielded .................  Throw: 4 boomerangs +...#...........##.##########  ...........................#  ..............#.#.##########  S   adder  #............#.#.....#  g   goblin  #............#.......#  #............#.#.žë·jkĈ##### _The adder closely misses you. The adder barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)žë·jt?  Zuke the Conjurer ......  Tengu .... Health: 15/19 ==================------ # $... Magic: 0/7------------------------ #. ... AC: 2Str: 7 #.###g. EV: 11Int: 20 #.....#+#  SH: 0Dex: 12 #.....#.#  XL:  3 Next: 58% Place: Dungeon:2 .###...@#.#  Noise: =--------  Time: 1323.9 (0.0) ........#.#######  -) Nothing wielded ....žë·j•B�.............  Throw: 4 boomerangs +...#...........##.##########  ...........................#  ..............#.#.##########  S   adder  #............#.#.....#  g   goblin  #............#.......#  #............#.#.##### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder!žë·j£Ge   .... # $... #. ...                g   goblin      žë·j²Ð%.gžë·jÊÞžë·jÔßµ854.9 (1  Aim  Press: ? - help, Shift-Dir - straight linežë·j/å : an adder (almost dead, 100% to hit)  The magic dart hits the adder! _You kill the adder!raining target 3.0 for Dodging reached!žë·j:éžë·j8ìh _Your Dodging skill increases to level 3!Ÿë·jJiZuke the Conjurer......Tengu....Health: 15/19 ==================------# $...Magic: 0/7------------------------#. ...AC: 2Str: 7#.###..EV: 11Int: 20#....g#+#SH: 0Dex: 12#....*#.#XL:  3 Next: 85% Place: Dungeon:2.###...@#.#Noise: =--------  Time: 1324.9 (0.0)........#.#######-) Nothing wielded.................Throw: 4 boomerangs +...#...........##.##########...........................#..............#.#.##########g   [Ÿë·j2j¿40mgoblin#............#.#.....##............#.......##............#.#.#####Training target 3.0 for Dodging reached! _Your Dodging skill increases to level 3!Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 43% to hit)Ÿë·j 6zZuke the Conjurer..(...Tengu.(..Health: 15/19 ==================------# $(..Magic: 0/7------------------------#. .(.AC: 2Str: 7#.###(.EV: 11Int: 20#....(#+#SH: 0Dex: 12#....(#.#XL:  3 Next: 85% Place: Dungeon:2.###...@#.#Ÿë·j9žNoise: =--------  Time: 1324.9 (0.0)........#.#######-) Nothing wielded.................Throw: 4 boomerangs +...#...........##.##########...........................#..............#.#.##########g   goblin#............#.#.....##............#.......##............#.#.#####Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 43% to hit)  You throw a boomerang.  The boomerang closely misses the goblin.Ÿë·j"¿J.....g.Ÿë·jÁ'.gŸë·j¥ÇŸë·j¿È<-6.2 (1.3 _Ÿë·jÏŸë·jSÑŸë·j³¶Ÿë·ja¸8-Ÿë·j轟ë·jÀÀF _Unknown command.Ÿë·j L H )  You hit the goblin.Ÿë·j©S (Ÿë·j2W k6==7=70Ÿë·jO^ Ÿë·jT_ J _You kill the goblin! ë·j4Íö.. 26  -8 ë·j î-9.2 (21===30.2 (3 ë·j+ Œ7===1.2 (4 ë·jç  ë·j  ë·j *2.2 (5 ë·jà  ë·jç( @3.2 (6 ë·js[ ===4.2 (78==5.2 (8 ë·jA\  ë·j‘c  ë·j!e *6.2 (9 ë·jÓj  ë·jöo D7.2 (10.0) ë·jUu  ë·jU{ A8.2 (11 ë·jô€  ë·jZ‡ ]=9.2 (12 ë·jšŒ  ë·jº“  ë·j>” “9==2===40.2 (13 ë·jÿ™  ë·j+ž  ë·j¶ž +1.2 (14 ë·jD£  ë·j©  ë·ju© +2.2 (15 ë·jÏ­  ë·jÖ³  ë·jh´ +3.2 (16 ë·j »  ë·j×¾  ë·jQ¿ 8===== ë·jÒÆ :4.2 (17 ë·jÉ  ë·j–É +5.2 (18 ë·j×Í  ë·jLÔ  ë·jùÔ +6.2 (19 ë·jøØ  ë·jÒÞ  ë·jTß +7.2 (20 ë·jøã  ë·jzé  ë·jê +8.2 (21 ë·jî  ë·j ô  ë·jzô +9.2 (22 ë·j°ø  ë·jQþ  ë·jïþ d3====50.2 (23 ë·ju  ë·jÌ A1.2 (24 ë·j   ë·jn  ë·jë +2.2 (25 ë·jç  ë·jh  ë·jÑ +3.2 (26 ë·jñ!  ë·j„'  ë·j( H====4.2 (27 ë·j,  ë·j˜1  ë·j2 +5.2 (28 ë·j96  ë·jü:  ë·ji; +6.2 (29 ë·j/?  ë·jÍC  ë·j!D +7.2 (30 ë·j1H  ë·j¥L  ë·jM +8.2 (31 ë·jQ  ë·j¸U  ë·jV +9.2 (32 ë·jZ  ë·jÂ` t4===60.2 (33 ë·j´d  ë·jSj A1.2 (34 ë·jpn  ë·j±t  ë·jEu +2.2 (35 ë·jgy  ë·j  ë·jµ +3.2 (36 ë·j„  ë·j?Š  ë·jËŠ I===4.2 (37 ë·j„�  ë·jÕŸ  ë·jÅ  +5.2 (38 ë·jê¨  ë·jæ² A6.2 (39 ë·jø¹  ë·jéà A7.2 (40 ë·jRÊ  ë·jùÓ  ë·jïÔ +8.2 (41 ë·jSÜ  ë·jþå  ë·j½æ +9.2 (42 ë·jbí  ë·jºö  ë·j¨÷ _5====70.2 (43 ë·jþ  ë·ji  ë·j< +1.2 (44 ë·jP  ë·j  ë·j¿ +2.2 (45 ë·j  ë·j®'  ë·j¥( +3.2 (46 ë·j‡/  ë·jû7  ë·j�8 J====4.2 (47 ë·j•?  ë·jëG  ë·j—H +5.2 (48 ë·jÏO  ë·jtW  ë·j X +6.2 (49 ë·j _  ë·jph  ë·j0i $7.2 (50 ë·jšo  ë·jx  ë·jÀx +8.2 (51 ë·j  ë·jþ‡  ë·jÖˆ +9.2 (52 ë·j�‘  ë·j㘠 ë·j®™ \6===80.2 (53 ë·jóŸ  ë·j\© A1.2 (54 ë·jT¯  ë·jÔ·  ë·jr¹ +2.2 (55 ë·j¾  ë·j½Å  ë·jsÆ +3.2 (56 ë·j1Ì  ë·jÜÓ  ë·j|Ô I===4.2 (57 ë·j¡Ú  ë·j×á  ë·jlâ +5.2 (58 ë·j½ç  ë·jGï  ë·jåï +6.2 (59 ë·j�õ  ë·j?ý  ë·jþ +7.2 (60 ë·j¹  ë·j·  ë·jj +8.2 (61 ë·js  ë·jm  ë·j +9.2 (62 ë·j%"  ë·jÇ*  ë·ja+ ]7====90.2 (63 ë·j®F  ë·j9Œ ŒM............ .......# $..... ....###.. .#+ #..###....#.# #.#######....................##...... ë·j<— A1.2 (64 ë·jµ˜  ë·j'Õ ' M#############....#..# .........## .$......##. .......####......#+ #....).###....#.# ........#.#######......You see here a +0 club. ë·jüÜ  ë·jàÝ 22.2 (65 _ ë·j{å  ë·jl „M#############...###....#...$...#.###@.....#.#+#### #....).###....#.#.......# ë·jæ&  ë·j( +3.2 (66 ë·j:  ë·jw ############# ... ##.# #... ë·j…z å.# #...$......# #....# #.###......# #.....#+#### #....)#.# .###....#.# ........#.####### .................  +...#...........##.########## ..............# ë·j*…  ë·jN† J====4.2 (67 ë·j¢š  ë·j,Æ ÚM##############....#.....#.###......#.....#+###### ë·jÎ A5.2 (68 ë·jCÚ  ë·jCë t11 396.2 (69 ë·j )ž ############## .... ##.# #.# #..........# #....# #.###......# #.....#+#### #....)#.# .###....#.# ..#.####### ........... _You now have 45 gold pieces (gained 7). ë·j?.ƒ 26  7.2 (70 ë·j.4 ë·j^oÝ##################...[..... ##.# #.# #..........# #....# #.###......# #.....#+#### #....)#.# .###....#.#  ë·j…p0#.####### ë·jGv ë·j |+8.2 (71 ë·jÓ� ë·jB½¡###################....[...........##.#..... #..#.... #......#... #.....#.[ #.###......#. #.....#+#### #....)#.# .###....#.# ë·jÇ ë·jôÇ,9.2 (72 ë·j Πë·j—Ð- _Found a leather armour.¢ë·j · Ü#.[.#......##.#..#...#...#......#....#.......#.[....#.###....#.<...##.....#+####...... #....)#.# .###....#.#¢ë·jºÀ k<400.2 (1.0)¢ë·j¼Ç ¢ë·j¡Ê 9 _Found a stone staircase leading up.¢ë·jká S#.[.¢ë·jÇã +#......##.#.#....#.#.........#.#..........#.[....#.###......#.<...##.....#+####. #....)#.# ¢ë·jmä Q .###....#.#¢ë·jpð <1¢ë·jï÷ ¢ë·jú £ë·jNÿ#..#......##.#.#..........#.#..........#.#.#....[....#.###......#....<...##.....#+####.##....)#.#  .###....#.#£ë·j�£ë·j}&2£ë·jΊ _You see here an orb of mayhem.£ë·j�£ë·j‹C11 403£ë·j £ë·jJ _e - an orb of mayhem¤ë·j”Ú¤ë·jÞ�Gear: 5/52 gear slots (Left/Right/Tab to switch category) ¤ë·jÓÞ·Missiles (go to first with ()  b - 4 boomerangs (quivered)c - 6 poisoned darts  d - 6 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  e - an orb of mayhem¥ë·j† ÿe - an orb of mayhem. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of mayhem': It causes witnesses of your kills to go into a frenzy, attacking¥ë·jÝ‹ w everything nearby with great strength and speed. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Mayhem} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.©ë·j’ú©ë·j¡þ©ë·jœ  Zuke the ConjurerTenguHealth: 19/19 ========================Magic: 7/7========================AC: 2Str: 7EV: 11Int: 20SH: 0Dex: 12######################XL:  3 Next: 87% Place: Dungeon:2.......@..............Noise: ---------  Time: 1403.2 (0.0)###......##.........#-) Nothing wielded©ë·j”¡.........#..........#Throw: 4 boomerangs.........#..........#.........#..........#....[....#.###......#....<...##.....#+####........##....)#.#.###....#.# _You see here a +0 club. _You now have 45 gold pieces (gained 7). _Found a leather armour. _Found a stone staircase leading up. _You see here an orb of mayhem. _e - an orb of mayhem©ë·jº ©ë·j5 ©ë·j�©ë·jf  You start putting on your armour.©ë·j¡+4.2 (1©ë·jä©ë·jêA5.2 (2©ë·j¬"©ë·j@+A6.2 (3©ë·j�,©ë·jc1©ë·j52+7.2 (4©ë·jk5©ë·j·:A8.2 (5©ë·jž>©ë·j@{ _You continue putting on your orb of mayhem. x5©ë·jè@©ë·jD©ë·jøE_ _You finish putting on your orb of mayhem.®ë·jP¶®ë·j·®ë·j̼®ë·jûöM ######################......................#####.........# .........®ë·jbø�........#........#.####### ®ë·jAÿ®ë·jáÿ6 26 ®ë·j= 9.2 (1 _®ë·j²®ë·jq>³ ######################......................#####.........# .............................. ¯ë·jŽA10.2 (2¯ë·jïë·j¯Rÿ ######################......................###### ....[###..#......+...#...........##.####### ¯ë·jï[¯ë·jš\#1.2 (3¯ë·j(c¯ë·j* W ### ............#......##.#...#.##..#.#.#.#.[....#.###......#.....<...##.....#+####.##....)#.#¯ë·j‹ ì.###....#.#.......#..#...... +...#.##.¯ë·js¨@2.2 (4¯ë·j¯¯ë·jrî{ ## ............#......##.#...#.# #..#.#.#.#.[....#.###......#......<...##.....#+####.##....)#.##.###....#.#.......#.#...#....... +...#.##.¯ë·j ö¯ë·j÷*3.2 (5¯ë·j$þ¯ë·j<� ## ............#......##.#...#.# #..#.#.#.#.[....#.###......#¯ë·jÿ<í.<...##.....#+####.##....)#.#.#.###....#.#.......#.#...#. +...#.##.¯ë·jŒH¯ë·jI*4.2 (6¯ë·jhQ¯ë·jŸ‘w ## ........#......##....#. #..#..#..[....#.###.......<...##.....#+.##....)#.#.#.###....#.##........#. ##...#. +...#.##.¯ë·jœ¯ë·j‘œ*5.2 (7¯ë·j•¤¯ë·jAâ{ ### ........#......##...# #..#.#.[....#.###.<...##.....#+¯ë·j1ã«.##....)#.#.#.###....#.#.#.......#.#...#. +...#.##.¯ë·jçí¯ë·jIî*6.2 (8¯ë·jö¯ë·j€3  #### ........#......##S...# #..#¯ë·jÓ3+.##.[....#.###.<...##.....#+¯ë·jù3‡.##....)#.#.#¯ë·j4.###....#.# S   adder (asleep).#.#.#¯ë·jH4•#####...# +...#¯ë·jn4%.##.#¯ë·j�?%  ¯ë·jÔ?AYou encounter an adder.¯ë·j$K¯ë·jL)7.2 (9 ¯ë·j@L _¯ë·j£T¯ë·jœV°ë·jð…ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.°ë·jì¹e  Zuke the Conjurer  Tengu  Health: 19/19 ========================  Magic: 6/7====================---- ################## AC: 2Str: 7 .................. EV: 26 Int: 20 #########......##....... SH: 0°ë·jœºGDex: 12 S*****.........#........ XL:  3 Next: 87% Place: Dungeon:2 #*@.......#........ Noise: ---------  Time: 1417.2 (0.0) +..............#........ -) Nothing wielded #.........[....#.###.... Throw: 4 boomerangs ..........<...##.....#+# °ë·jǺN..............##....)#.# °ë·jîºl....#.........###....#.# S   adder (asleep) ..#..................#.#°ë·j»t #####...#............... °ë·jK»î+...#...........##.# _You encounter an adder.Casting: Magic Dart (safe; 1% risk of failure)  °ë·jn»ÅConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  °ë·j–»{Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)°ë·jÙ˜±  Zuke the Conjurer  Tengu  Health: 19/19 ========================  Magic: 6/7====================---- ################## AC: 2Str: 7°ë·jƒ™æ .................. EV: 26 Int: 20 #########......##....... SH: 0Dex: 12 ...............#........ XL:  3 Next: 87% Place: Dungeon:2 #.@.......#........ Noise: ---------  Time: 1417.2 (0.0)°ë·j°™© +..............#........ -) Nothing wielded °ë·jÏ™9#.........[....#.###.... Throw: 4 boomerangs ..........<...##.....#+#°ë·jê™N ..............##....)#.#°ë·jš °ë·jšl....#.........###....#.# S   adder (asleep) ..#..................#.#°ë·j8št #####...#............... °ë·jSš+...#...........##.#°ë·jlšÐCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.°ë·j‡šxAiming: Magic Dart (safe; 1% risk of failure)  °ë·j¡š{Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  °ë·jËš%The magic dart hits the adder!°ë·jè š .***** °ë·j@¡r#* ) °ë·j`¡? °ë·j~¡T   °ë·j™¡;  °ë·j±¡°ë·j4,'......°ë·j¤,°ë·j˜4”Zuke the ConjurerTenguHealth: 19/19 ========================Magic: 6/7====================----################## AC: 2Str: 7.................. EV: 11Int: 20#########......##....... SH: 0Dex: 12°ë·jM5p...............#........ XL:  3 Next: 112% Place: Dungeon:2#.@.......#........ Noise: =--------  Time: 1418.2 (1.0)+..............#........ -) Nothing wielded#.........[....#.###.... Throw: 4 boomerangs..........<...##.....#+#..............##....)#.#....#.........###....#.# ..#..................#.# #####...#...............°ë·ju5q +...#...........##.# °ë·j˜5ÐCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.°ë·j³5³Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line°ë·jË5^Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder!°ë·jÆ7Aim  Press: ? - help, Shift-Dir - straight line: an adder (asleep, 100% to hit)  The magic dart hits the adder! °ë·j8�_You kill the adder!  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#.................<...# ####........ #.#.....#..³ë·jÞ#....#####...#....++#######....#......... ³ë·j¾%A7.2 (29³ë·j0&³ë·jï`#..⌠~..###....#..#...~~.....+........#..........#.........[....#.#..........<...##.###.................##. #.#.....#...##.#...#.....#.#.#####...##.#.@...+...#.#+#######..... .³ë·jÙaL##.#.+.#.####³ë·jZhA8.2 (30³ë·jm³ë·j’¤G#..⌠~..###....#...#...~~.....+.......#....#.........[....#.##.................<...##.####....##.#.#.....#.###.#.#...#.#.#.#####...#.#.#..@..+...#.#+#³ë·jè¤f..#.#.#.+.#.####.³ë·jô«³ë·jk¬+9.2 (31³ë·j�±³ë·jÂè:#..⌠~..###....#...#...~~.....+.......#..#.........[....#.##...........<...##.####....##.³ë·jé#.#.....#.###.#.#...#.#.#.#####...#.#.#...@.+...#.#+#.³ë·jCé.#.³ë·jcé #.³ë·j’é#.+.³ë·jÄé#.####.³ë·j/ê³ë·j¬ð³ë·júð,50.2 (32³ë·jªõ³ë·jO. *#..⌠~..###....#...#...~~.....+.......#..#.........[....#.##...........<...##.####....##.#.#.....#.###.#.#...#.#.#.#####...#.#.#....@+...#.³ë·jÕ. ¶#+#..##.##.##.#+.##.#####.³ë·jâ4 ³ë·jI5 +1.2 (33³ë·jï9 ³ë·jDr ³ë·jƒw ¸................#'...#...........³ë·jêw '..........³ë·jÛ~ ³ë·j‹ ;11 ³ë·j¾ F======2.2 (34³ë·j@„ ³ë·jç† = _As you open the door, it creaks loudly!´ë·jË0‹................´ë·j¬6´ë·j€où#..⌠~..###....#.#...~~.....+..............#..#.........[....#.###.#......<...##.####..........##....)#.#.....#...###.#.#...#....´ë·jëoo#.#.#####...#.#.#.....@...#.##+#...#.##.#.´ë·jpŽ#..#.#...#.+....´ë·j;pU#.#.....#.####.´ë·j`p´ë·jy´ë·j„y‚ 26  ------3.2 (1.0)´ë·j~´ë·j+»:  #..⌠~..###....#.#...~~.....+.....#..#.........[....#.###.´ë·jŒ»‚#..........<...##.....#####.........##....)##.#.....#.###....##.#...#..........#´ë·j¶»Ù#.#.#####...#.#.#.....'@..#.#´ë·jÙ»Z#+#.#.´ë·jÿ»v#.####.#.##.´ë·jm¼õ#.#..#.#+...#.##...#.#####.There is an open door here.´ë·j£Å´ë·j^ÆH------4.2 (2 ´ë·j‘Æ_´ë·j:δë·jVô..~~.....+......#..........#...[....#.####.........<...##.....#+###....##....)#. #.#.....#.........##.#.#...#..................#.#.#.#####...#......´ë·jßÖ#.#.....'...#.....###+#######.@......... #.#.#####.#. 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(28´ë·jh[ ´ë·jД ƒ ........#...# #### #.############)# #########............## ####.... +.######...@)#....)...´ë·jL• T#..###......#########...##.... #...#................. ´ë·jƒ� ´ë·jÚ� +1.2 (29´ë·jO¤ ´ë·j©Ý ¬ ..#...# #### ..#...# #.### ..###)# #### ..#####....´ë·jþÝ b.###### . ####..## #..+ #..## ####..##´ë·j"Þ • #..@.).### #´ë·jRÞ é.) #......#. ......#########...##´ë·juÞ | ..# #...#´ë·jáÞ V.# #...##´ë·jß «.##### #..... ##### ´ë·j&ç A2.2 (30´ë·j;ë ´ë·j!" ..#...# #.### ..##########)# #### ..#####............###### . ####......## #..+ #..######..## #....)´ë·j}"4.## #.@......)... ##.#......#########´ë·jÜ"6..# #......# #...####### #....#. #####.....´ë·j #s. .... >´ë·j6#´ë·j‹*´ë·j×*$3.2 (31´ë·j0´ë·jkgý ..##########)# ### ..#####............# . ####....... #..+ #..#####.. #....). #........).. ##............#########.....# #...´ë·jágU...# #...###### #..... #####..... ..... >´ë·j hE .#´ë·jzoA4.2 (32´ë·jƒt´ë·j­3 #####............## ####...... #..+.#####.....)... #........)......##......#.........@...#########...# ´ë·j®f..............#. ´ë·jì´´ë·j@µ$5.2 (33´ë·jVº´ë·jËñ· ..#####..... . ####... #.. #... ####.... #....)..# #........)´ë·j\ò$.##......#....##....# #....# #....##### #.# #####.. ..´ë·jœò6 .>´ë·jÀò7.. .#´ë·jàòE .#´ë·jûA6.2 (34´ë·j%´ë·jñ:¨ ..#####..... . ####.... #.... #... ####.. #....).## #........).##......#´ë·jC;ù....##.# #.# ##´ë·jj;e.##### ##´ë·j‰;h.# ######´ë·j¬;T. #.´ë·jß;O ... .´ë·jt<D .µë·jyA7.2 (35µë·jò µë·jØA ..#####......... ####.... #..... #.... ####.._..... #....).####........).##......#....##.#µë·jgB\ #.# ##.##### # #.# #####µë·jçB§ #.  #..  ..  µë·jG‡ gFound a glowing golden altar of the Shining One.µë·jØO©g   goblin (wandering)µë·j¶P,8.2 (36µë·jæVµë·jéZ µë·j_[k_You encounter a goblin. It is wielding a +0 club.¶ë·j ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¶ë·jD¶™ ..#####............## Zuke the Conjurer¶ë·jƒ¶Ÿ .... ####........... Tengu ¶ë·j�¹.... #........... Health: 24/24 ======================== ..... #........... Magic: 7/8=====================--- ..... ####........... AC: 2Str: 8 _..... #....)......... EV: 26 Int: 20 ......####........)..... SH: 0Dex: 12 ........##......#....... XL:  4 Next:  7% Place: Dungeon:2 .......@......#########. Noise: ---------  Time: 1488.2 (0.0) ........*.....# #. -) Nothing wielded ........*.....# #. Throw: 4 boomerangs[40¶ë·j×¹¼m ##.......*##### #. #.......*# #####. #........g ...... g   goblin (wandering) #.......... ...... ............ ...... ...... _You encounter a goblin. It is wielding a +0 club.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)¶ë·j€ZŠ ..#####............## Zuke the Conjurer .... ####........... Tengu .... #........... Health: 24/24 ======================== ..... #........... Magic: 7/8=====================--- ..... ####........... AC: 2Str: 8 ¶ë·jÝZø_..... #....)......... EV: 26 Int: 20 ......####........)..... SH: 0Dex: 12 ........##......#....... XL:  4 Next:  7% Place: Dungeon:2 ¶ë·j[ .......@......#########. Noise: ---------  Time: 1488.2 (0.0) ¶ë·j=[T..............# #. -) Nothing wielded ..............# #. Throw: 4 boomerangs ¶ë·j|[±##........##### #. #........# #####. ¶ë·j [#........) ...... g   goblin (wandering) #.......... ......¶ë·jÀ[I ............ ...... ¶ë·jè[�......Casting: Magic Dart (safe; 1% risk of failure)  ¶ë·jN\’Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the goblin.¶ë·j¸b¥ ... .... ####. .... #. ..... #. ..... ####.  #.... ¶ë·jcš.) * ¶ë·j;cP *  ¶ë·j‡c³*#####  *# ¶ë·j©c1  ¶ë·jÇc# ¶ë·jäcG   ¶ë·jd#  ¶ë·j!d9  ¶ë·j=d¶ë·jýð~....)11 8=9.2 (1¶ë·jEö¶ë·j«øþonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!·ë·jÅro..............·ë·jDs·ë·jŸz·ë·jh‚·ë·jö†p 26  -90·ë·jP‰·ë·jÓ�S-1.2 (2·ë·j¬–·ë·jþ�@2.2 (3·ë·j0¤·ë·j›¬·ë·jø¬*3.2 (4·ë·jš²·ë·js¹@4.2 (5·ë·j À·ë·jïÆ@5.2 (6·ë·jÍ·ë·j§Ó@6.2 (7·ë·j]Ù·ë·j‡à@7.2 (8·ë·jæ·ë·j$í·ë·jmíZ8===8.2 (9·ë·jtô·ë·j<1 ........##########)..#####..#.. ####. #.# #......$ ####._..... #....)...####........)##......#............#########.# #.......# #'##.##### # #.# ##### #)  # ............ ·ë·jÉ:D9.2 (10.0)·ë·jJA·ë·j }Á .#)#......#####.. ####. #.## #.$# ####._.....# #....).####.)#..##......#.........# .##'##.·ë·j¹}K## #.#  #.)  #.  . ·ë·j~ˆC500.2 (11·ë·jöŽ·ë·jûÈM...# #.......##########)######...### ## .....$# ####.._ #....).....###..)·ë·jXÉ #...##......#............########................##..........·ë·jÔA1.2 (12·ë·j Ü·ë·jTóM###....# #.......##########)######...### ## .....$# ####.._ #....).....###..)#...##......#.....................########........#·ë·jõW##. #........·ë·j ·ë·j— I===2.2 (13·ë·jð&·ë·jÊaM##..#####...###....# #.......##########)######...### ## .###.._ #....).....##..)#.........##......#..........##. #........#·ë·j«iA3.2 (14·ë·jªo·ë·j±vG11 ·ë·jƒw504.2 (15·ë·j»{·ë·jî·D  ##.#####.......#...# ####.......#...# # #............##......#####.# ####.# #.## #.# #####.._.....# #....)#..####.)#.........##......#!...............#.......##'##..#####·ë·j€¸— #. #.# _You now have 55 gold pieces (gained 10).·ë·j|Àƒ 26  5.2 (16·ë·jŽÆ·ë·jiTM ##....'##........#####...###.....#  ......################...### ## .........# ####.._ #....)....#........####........)....##'##........#####·ë·j×A6.2 (17·ë·j„·ë·jÕI“......##### ..............#...# ### .......#...#  #......########.#######.............# ####.# #.## #..# #####.._.....# #....) #........####........) ##.........###. !..........#######........#.......####'##..##### #. #.# ## ·ë·jLSA7.2 (18·ë·j÷Y·ë·jÝ“ .......#...# ## ......#...# . #......########..#######............# ####.# #.## #..# #### .#.._.@...# #....) #........####........) ##.........###. !..........######........#..#####'####### #. #·ë·j„”Â.# # #.) .·ë·jÖ—·ë·jê§·ë·jÕ¯ ..............#...# ## Zuke the Conjurer..............#...#Tengu. #............######## Health: 24/24 ========================..##......#####......... Magic: 8/8========================..........# ####...... AC: 2Str: 8..........##...... EV: 26 Int: 20..........## #...... SH: 0Dex: 12·ë·j°...........# ####...... XL:  4 Next:  8% Place: Dungeon:2.#.._.@...# #....).... Noise: ---------  Time: 1507.2 (18.0)#........####........) -) Nothing wielded·ë·jD°«##.........##......#.. Throw: 4 boomerangs!................######.................#...................#·ë·j¬°k@   Jessica (wandering)####'##........######. #..@.....###........).Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the goblin. ·ë·jѰß_You kill the goblin! _You now have 55 gold pieces (gained 10).  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club.·ë·j~º/  --more--¸ë·jY4¸ë·j¦ ¸ë·jÌŠ   8.2 (19 _¸ë·j�¸ë·j"¸ë·jz�G¸ë·jË–¸ë·j+™i Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the goblin. _You kill the goblin! _You now have 55 gold pieces (gained 10). _Unknown command.¸ë·j¢º ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¹ë·j¬4Ô ..............#...# ## Zuke the Conjurer ..............#...#  Tengu . #............######## Health: 24/24 ======================== ..##......#####......... Magic: 7/8=====================--- ..........# ####...... AC: 2Str: 8 ..........# #...... EV: 26 Int: 20 ¹ë·j 5Í..........## #...... SH: 0Dex: 12 ...........# ####...... XL:  4 Next:  8% Place: Dungeon:2 ¹ë·jå5v.#.._.@...# #....).... Noise: ---------  Time: 1508.2 (0.0) #....*...####........) -) Nothing wielded ##...*.....##......#.. Throw: 4 boomerangs !.....*..........##### #......*..........#  ........*..........#  @   Jessica (wandering) ####'##..*.....#####  #. #..@.....# #¹ë·jö6( #........) .Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (wandering, hasn't  noticed you, 100% to hit)¹ë·jÝ_..............#...# ## Zuke the Conjurer..............#...#Tengu. #............######## Health: 24/24 ========================..##......#####......... Magic: 7/8=====================---..........# ####...... AC: 2Str: 8..........##...... EV: 26 Int: 20..........## #...... SH: 0Dex: 12...........# ####...... XL:  4 Next:  8% Place: Dungeon:2.#.._.@...# #....).... Noise: ---------  Time: 1508.2 (0.0)#....*...#¹ë·j´`&###........) -) Nothing wielded##...*.....##......#.. Throw: 4 boomerangs!.....*..........######......*..........#........*..........#@   Jessica####'##..*.....######. #..@.....###........).Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (wandering, hasn't  noticed you, 100% to hit)  The magic dart hits Jessica but does no damage.¹ë·j¥Ó%@.¹ë·j*ÛE......¹ë·jÜ;11 ==9.2 (1¹ë·j¯ã¹ë·j]å  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 club and wearing a +0 robe (wandering, hasn't  noticed you, 100% to hit)  The magic dart hits Jessica but does no damage. _Jessica shouts!¹ë·jÛ" ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ºë·j ± ..............#...# ## Zuke the Conjurer ..............#...#  Tengu . #............######## Health: 24/24 ======================== ..##......#####......... Magic: 6/8==================------ ..........# ####...... AC: 2Str: 8 ..........# #...... EV: 11Int: 20 ..........## #...... SH: 0Dex: 12 ...........# ####...... XL:  4 Next:  8% Place: Dungeon:2 .#.._.@...# #....).... Noise: ==-------  Time: 1509.2 (0.0) #[ºë·jQ²é40m....*...####........) -) Nothing wielded ##...*.....##......#.. Throw: 4 boomerangs !....*...........##### #......*..........#  ........*..........#  @   Jessica ####'##.@......#####  #. #........# # #........) . _Jessica shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (100% to hit)ºë·jä™T..............#...# ## Zuke the Conjurer..............#...#Tengu. #............######## Health: 24/24 ========================..##......#####......... Magic: 6/8==================------..........# ####...... AC: 2Str: 8..........##...... EV: 11Int: 20ºë·j>›..........## #...... SH: 0Dex: 12...........# ####...... XL:  4 Next:  8% Place: Dungeon:2.#.._.@...# #....).... Noise: ==-------  Time: 1509.2 (0.0)#....*...####........) -) Nothing wielded##...*.....##......#.. Throw: 4 boomerangs!....*...........######......*..........#........*..........#@   Jessica####'##.@......######. #........###........).Casting: Magicºë·j¼›Ì Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (100% to hit)  The magic dart hits Jessica.ºë·j &@.ºë·je(7....ºë·jB)4-10.2 (1ºë·j`0ºë·j*3onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 club and wearing a +0 robe (100% to hit)  The magic dart hits Jessica. _Jessica is severely wounded.ºë·jrÀ ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.»ë·j^]ò ..............#...# ## Zuke the Conjurer ..............#...#  Tengu . #............######## Health: 24/24 ======================== ..##......#####......... Magic: 5/8===============--------- ..........# ####...... AC: 2Str: 8 »ë·jS^ì..........# #...... EV: 11Int: 20 ..........## #...... SH: 0Dex: 12 ...........# ####...... XL:  4 Next:  8% Place: Dungeon:2 .#.._.@...# #....).... Noise: =--------  Time: 1510.2 (0.0) #....*...####........) -) Nothing wielded ##...*.....##......#.. Throw: 4 boomerangs !.....*..........##### #......*..........#  »ë·j’^·........@..........#  @   Jessica ####'##........#####  #. #........# # »ë·jÄ^é#........) .Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.»ë·jõ^³Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line»ë·j%_¤Aim: Jessica, wielding a +0 club and wearing a +0 robe (severely wounded, 100%  to hit)»ë·j:üz ..............#...# ## Zuke the Conjurer ..............#...#  Tengu . #............######## Health: 24/24 ======================== ..##......#####......... Magic: 5/8===============--------- ..........# ####...... AC: 2Str: 8 ..........# #...... EV: 11Int: 20 ..........## #...... SH: 0Dex: 12 ...........# ####...... XL:  4 Next:  8% Place: Dungeon:2 »ë·jÀýI.#.._.@...# #....).... Noise: =--------  Time: 1510.2 (0.0) #........####........) -) Nothing wielded ##.........##......#.. Throw: 4 boomerangs !................##### #.................#  ........)..........#  @   Jessica ####'##........#####  #. #........# # #........) .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (severely wounded, 100%  to hit)  The magic dart hits Jessica.»ë·jK     .           #....) #....*) ##...* * »ë·jôf*    #.    )  »ë·jI�7....»ë·jë–ô9--531.2 (1  Aim: Jessica, wielding a +0 club and wearing a +0 robe (severely wounded, 100%  to hit)  The magic dart hits Jessica. _You kill Jessica!  Training target 3.0 for Stealth reached!  Your Stealth skill increases to level 3!»ë·jŽ�»ë·jÖ¦m _Your Conjurations skill increases to level 6!¼ë·jKf f.........¼ë·j?o ¼ë·jÅw Œ 26  -2 _¼ë·j‚ ¼ë·jJ™ i-3.2 (2¼ë·j ¬ @4.2 (3¼ë·j,³ ¼ë·jIº ¼ë·j» E--5.2 (4¼ë·j´Á ¼ë·jãÈ ¼ë·jŽÉ *6.2 (5¼ë·jÐ ¼ë·j*Þ � w   dart slug (wandering)w #........).You encounter a dart slug.¼ë·jÃä ¼ë·j!æ d6===7.2 (6 _¼ë·jÉí ¼ë·jvï ½ë·jbÉï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.½ë·j>b Š ..............#...# ## Zuke the Conjurer ..............#...#  Tengu . #............######## Health: 24/24 ======================== ..##......#####......... Magic: 5/9=============----------- ..........# ####...... AC: 2Str: 8 ..........# #...... EV: 26 Int: 20 ..........## #...... SH: 0Dex: 12½ë·jýc  ...........# ####...... XL:  4 Next: 53% Place: Dungeon:2 .#.._.@...# #....).... Noise: ---------  Time: 1517.2 (0.0) #....*...####........) -) Nothing wielded ##...*.....##......#.. Throw: 4 boomerangs !.....*..........##### #......*..........#  ........*..........#  w   dart slug (wandering) ####'##..*.....#####  #. #..w.....# # #........) . _You encounter a dart slug.Casting: Magic Dart (safe; 1% risk of failure)  ½ë·jªd Z[36mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)½ë·j 9 ..............#...# ## Zuke the Conjurer..............#...#Tengu. #............######## Health: 24/24 ========================..##......#####......... Magic: 5/9=============-----------..........# ####...... AC: 2Str: 8..........##...... EV: 26 Int: 20..........## #...... SH: 0Dex: 12...........# ####...... XL:  4 Next: 53% Place: Dungeon:2.#.._.@...# #....).... Noise: ---------  Time: 1517.2 (0.0)#....*...####........)½ë·j�: [40m -) Nothing wielded##...*.....##......#.. Throw: 4 boomerangs!.....*..........######......*..........#........*..........#w   dart slug####'##..*.....######. #..w.....###........).Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the dart slug.½ë·j·Ê g....).wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.½ë·jˆÒ © ``````The dart slug launches a dart at you.½ë·j`[ H......½ë·jI\ k0----11 =8.2 (1½ë·jYc ½ë·jØe - _The slug dart hits you.¾ë·jÄ0ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¾ë·jØ ..............#...# ## Zuke the Conjurer ..............#...#  Tengu . #............######## Health: 20/24 ====================---- ..##......#####......... Magic: 4/9==========-------------- ..........# ####...... AC: 2Str: 8 ..........# #...... EV: 11Int: 20 ..........## #...... SH: 0Dex: 12 ...........# ####...... XL:  4 Next: 53% Place: Dungeon:2 .#.._.@...# #....).... Noise: =--------  Time: 1518.2 (0.0) #....[0¾ë·jÎØâ;10;1m*...####........) -) Nothing wielded ##...*.....##......#.. Throw: 4 boomerangs !.....*..........##### #......*..........#  ........*..........#  w   dart slug ####'##..*.....#####  #. #..w.....# # #........) . _The slug dart hits you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)¾ë·jë61..............#...# ## Zuke the Conjurer..............#...#Tengu. #............######## Health: 20/24 ====================----..##......#####......... Magic: 4/9==========--------------..........# ####...... AC: 2Str: 8..........##...... EV: 11Int: 20..........## #...... SH: 0Dex: 12¾ë·j·7º...........# ####...... XL:  4 Next: 53% Place: Dungeon:2.#.._.@...# #....).... Noise: =--------  Time: 1518.2 (0.0)#....*...####........) -) Nothing wielded##...*.....##......#.. Throw: 4 boomerangs!.....*..........######......*..........#........*..........#w   dart slug####'##..*.....######. #..w.....##¾ë·jV8R#........).Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.¾ë·jí½8w.¾ë·jÈb....)¾ë·j*É+9.2 (1¾ë·j}Ó¾ë·jjÕ¢onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (heavily wounded, 100% to hit)  ¾ë·jÀÕThe magic dart hits the dart slug. _The dart slug is severely wounded.¾ë·j•· ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¾ë·jhûË ..............#...# ## Zuke the Conjurer ..............#...#  Tengu . #............######## Health: 20/24 ====================---- ..##......#####......... Magic: 3/9========---------------- ..........# ####...... AC: 2Str: 8 ..........# #...... EV: 11Int: 20 ¾ë·jvü«..........## #...... SH: 0Dex: 12 ...........# ####...... XL:  4 Next: 53% Place: Dungeon:2 .#.._.@...# #....).... Noise: =--------  Time: 1519.2 (0.0) #.....*..####........) -) Nothing wielded ##....*....##......#.. Throw: 4 boomerangs !.....*..........##### #.......*.........#  ........)*.........#  w   dart slug ¾ë·j¾ü####'##..w.....#####  #. #........# # #........) . ¾ë·jöü,_The dart slug is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¾ë·j$ý³Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line¾ë·jLýxAim: a dart slug (severely wounded, 100% to hit)¿ë·jŸ˜/ ..............#...# ## Zuke the Conjurer ..............#...#  Tengu . #............######## Health: 20/24 ====================---- ¿ë·jx™K..##......#####......... Magic: 3/9========---------------- ..........# ####...... AC: 2Str: 8 ..........# #...... EV: 11Int: 20 ..........## #...... SH: 0Dex: 12 ...........# ####...... XL:  4 Next: 53% Place: Dungeon:2 ¿ë·j¿™T.#.._.@...# #....).... Noise: =--------  Time: 1519.2 (0.0) ¿ë·j$š#........####........) -) Nothing wielded ##.........##......#.. Throw: 4 boomerangs !................##### #.................# ¿ë·jHšØ ........)..........#  w   dart slug¿ë·j}š– ####'##..†.....#####  ¿ë·j›_#. #........# # #........) .Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¿ë·jC›TAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug!¿ë·j¢\     . ¿ë·jy¢I       ¿ë·j°¢@   #....)¿ë·j×¢  ¿ë·jý¢X*) ¿ë·j&£8* ¿ë·j~£�* * ¿ë·jΣO* ¿ë·jÿ£€  #. ¿ë·j‚¤F   ¿ë·j­¤:)  ¿ë·jT0>.....¿ë·jæ24720.2 (1¿ë·j :¿ë·j¦<nConfirm with . or Enter, or press ? or * to list all spells.¿ë·jè<ÌAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ¿ë·j=ñAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug! _You kill the dart slug!Àë·jýÀë·j ýÀë·jà Àë·jv Àë·j¶ o 26  -1Àë·j£ Àë·jL Àë·j» 51=Àë·jà 5-2.2 (2Àë·j}% Àë·j|, Àë·ji- *3.2 (3Àë·j§2 Àë·jÉ9 Àë·j: *4.2 (4Àë·jG@ Àë·jwG Àë·jH *5.2 (5Àë·jNN Àë·jßU Àë·j\V #2Àë·j•V d==4==Àë·j¿V #6.2 (6Àë·j’] Àë·jBe Àë·j¶e *7.2 (7Àë·jòk Àë·jUs Àë·jûs *8.2 (8Àë·j�z Àë·j©� Àë·j ‚ *9.2 (9Àë·j'ˆ Àë·j¤� Àë·j� #3Àë·j(� h====30.2 (1Àë·jJ� 0.0)Àë·j!— Àë·jêž Àë·jªŸ +1.2 (11Àë·jp¦ Àë·j° Àë·j�° +2.2 (12Àë·jì· Àë·jï¿ A3.2 (13Àë·jšÆ Àë·jLÛ Àë·jäÛ o4==4.2 (14Àë·joä Àë·jÇì O5===Àë·jfí $5.2 (15Àë·jbó Àë·jû Àë·j�û +6.2 (16Àë·jâ Àë·jÑ A7.2 (17Àë·jæ Àë·j Àë·jï G=8.2 (18Àë·jö Àë·jý' Àë·jÀ( I===9.2 (19Àë·jS/ Àë·j7 B40.2 (20Àë·jÝ; Àë·jC Àë·joC +1.2 (21Àë·jåH Àë·j/P Àë·j¨P +2.2 (22Àë·j°V Àë·jè] A3.2 (23Àë·jîd Àë·j}m Àë·jëm ]6===4.2 (24Àë·j¦t Àë·j¶z Àë·jY{ +5.2 (25Àë·j#‚ Àë·jèˆ Àë·j?‰ +6.2 (26Àë·j¥� Àë·jÈ– Àë·j4— +7.2 (27Àë·jj¢ Àë·jV¦ Àë·jئ I===8.2 (28Àë·jЮ Àë·j¸ A9.2 (29Àë·j‹½ Àë·jŽÈ B50.2 (30Àë·j`Ì Àë·jÔ Àë·j„Ô +1.2 (31Àë·j–æ Àë·jÀó A2.2 (32Àë·jüú Àë·j6 Àë·jÏ \7==3.2 (33Àë·jr Àë·j Àë·js +4.2 (34Àë·j Àë·j! Àë·jv! +5.2 (35Àë·jy' Àë·j|. Àë·j/ +6.2 (36Àë·j 8 Àë·j ? Àë·j{? H==7.2 (37Àë·j]E Àë·j›K Àë·jL +8.2 (38Àë·jLQ Àë·jüV Àë·jFW +9.2 (39Àë·jQ\ Àë·jºb Àë·jc ,60.2 (40Àë·jh Àë·jgm Àë·j?n +1.2 (41Àë·j”r Àë·j¢x Àë·jy [8===2.2 (42Àë·jü} Àë·j΃ Àë·j+„ +3.2 (43Àë·j‰ Àë·jµŽ Àë·j � +4.2 (44Àë·jÓ“ Àë·jå™ Àë·j:š +5.2 (45Àë·jŸ Àë·ji¤ Àë·jƤ I===6.2 (46Àë·jl© Àë·jî® Àë·jw¯ +7.2 (47Àë·j´ Àë·jÀ¹ Àë·jº +8.2 (48Àë·jý¾ Àë·j®Ä Àë·jôÄ +9.2 (49Àë·j†× Àë·jzÜ Àë·jÞÜ ,70.2 (50Àë·jŒæ Àë·jcè Àë·jêè #9Àë·jé 8===1.2 (51Àë·jî Àë·jî% ë .#...# ... #.#######..#######...........# ####.# #.## #..# #### .#.._.....# #....)Àë·j‡& 6 #...@....####.... ##...###..!.......######.#.).....######'##..†.....##### #. #........# #. #.)Àë·j»& 4 #...Àë·j¦. Àë·j,/ +2.2 (52Àë·jn4 Àë·j*m í... #.######.#######..........# ####.# # ..## # ....# #### .#.._.....# #....) #........####.... ##...##Àë·jÉm j#....!.......###.###.#  .)......######'##..†.....##### #. #........# #. #.)Àë·jFn g '' #... ..Àë·j­v Àë·jw +3.2 (53Àë·j~ Àë·jÁ¸ .#######...... ......# #### ....# # ...## # .....# ####. .#.._.....# #....)... #........####.........##...##.....!Àë·j÷¹ º.......####.#  +.).######'##..†.....##### #.##........# #.##..) ''##.......... ............ Àë·jvÁ Àë·j +4.2 (54Àë·jäÓ Àë·j  z ....##......##### ............# ##### ............# #.. ...........## #.........# ####... .#.._.....# #....).. #........####.##...###.....!@...###.# +.).# #####'##..†....##### #.##.....# #.##......) ''##......... .........===5.2 (55Àë·jÿ Àë·jYM š ....##......######.............# #####.............# #.............## #.............# ####...#.._.....# #......#........####.##...## #.....@....###.. +..). #####'##..†..... #.##......# #.##.......) ''##.... ...Àë·jT Àë·jóT +6.2 (56Àë·jÀZ Àë·jçb Àë·j8c 111 Àë·jZc 57Àë·jxc 7.2 (57Àë·j¦h Àë·j k Q _l - a blue potionÁë·j²ªg.....Áë·j?°Áë·jî+ ....##......##### #.............# ####.##.............# #.........## #..........# ####S.#.._.....# #.#........####$.##.## #....@..###.. +........)Áë·jÐîP. #####'##..†..... #.##.......# #.##........)S   ball python (constriction, asleep) ''##.  .Áë·j±÷k  You encounter a ball python.Áë·jSüy .S0.0)  Found 17 gold pieces.Áë·j®NS)Áë·jlm 26  8.2 (1Áë·jë Áë·j? 5 _The ball python hisses angrily.Âë·jQÜ þ #.......  .##......  .........  .........  .S......#.._.....#  ........#...... $.......##..... #....@....... .....###....... ... +........) . #####'##..† #.##..  #.#)   Âë·j‡ Í #.......  .##......  .........  .........  .S......#.._.....#  ........#...... $.......##..... #....@....... .....###....... ... +........) . #####'##..† #.##.. #.#)   Âë·jÝ‹ Âë·jž“ b _A ball python is nearby!Ãë·j,ãï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ãë·jáÚ ....##......#####... Zuke the Conjurer #.............# #### Tengu .##.............# # Health: 24/24 ======================== ................## # Magic: 8/9=====================--- .................# #### AC: 2Str: 8 .S*.....#.._.....# #... EV: 26 Int: 20 ...**...#........####... SH: 0Dex: 12 $....**.##.........##... XL:  4 Next: 57% Place: Dungeon:2 #....@................ Noise: --------- [Ãë·j·Ý¾37m Time: 1578.2 (0.0) .....###................ -) Nothing wielded ... +........)......... Throw: 4 boomerangs . #####'##..†.....### #.##........#  #.##........)  S   ball python (constriction) ''##..........  ............... _A ball python is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)Ãë·jÌ›@ ....##......#####... Zuke the Conjurer #.............# #### Tengu Ãë·jß¹.##.............# # Health: 24/24 ======================== ................## # Magic: 8/9=====================--- .................# #### AC: 2Str: 8 .†......#.._.....# #... EV: 26 Int: 20 ........#........####... SH: 0Dex: 12 $.......##.........##... XL:  4 Next: 57% Place: Dungeon:2 #....@................ Noise: ---------  Time: 1578.2 (0.0) .....###................ -) Nothing wielded ... +........)......... Throw: 4 boÃë·j´ºþomerangs . #####'##..†.....### #.##........#  #.##........)  S   ball python (constriction) ''##..........  ...............Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.Ãë·j`á<         .†*_  ...** $....** ...  . †  )  Ãë·jÐh*.....Ãë·j¼kE11 9=9.2 (1Ãë·j5sÃë·j..#Äë·jô¦Äë·jh§,5.2 (26Äë·j]­Äë·jGµJ _Found a stone staircase leading down.Äë·j1¶I11 606.2 (27Äë·jû½f _n - a red potionÅë·jù' ‘.......'........Åë·j»D 3Åë·jJ¢ æ #.....'..##.. ##....#......### Åë·jÉ¢ Ê#....#......+... ##....#......#####'## #.......#...... #.##. #.....#. #.##. +.##.#. ''##. #.........# .# ..... #.#  #.!#  #.#  #.  ...>..#....# ######.#..### Åë·j´ ž 26  7.2 (1.0)Åë·j"í ê ##....#......### #....#......+........) Åë·j¨í ##....#......#####'## #.......#...... #.##. #.....#. #.##. +.##.#. ''##. #.........# .# ..... #.#  #.!#  #.#  #.#  #.  ....>..#....# ######.#..###  #. ..# Åë·jÀø @8.2 (2Åë·jt@ Åë·jÀ * ##....#......###. #....#......+.). ##....#......#####'##..† #.#...... #.##. #...#. #.##. +.##.#. ''##. #.........# .# . #.........#  #......@.!#  #.#  #.#  . ######.#..### #.#..# 9.2 (3Åë·j¸'  ##....#......###.   #....#......+.).   ##....#......#####'##..†.   #.#...... #.##.   #...#. #.##.   +.##.#. ''##.   #.........# .# .   #.........#  #.......@!#  #.#  #.#  #.# # .. ##  10.2 (4Åë·j71 Åë·jËn œ ##....#......###. #....#......+.). ##....#......#####'##..†. #.Åë·j�o ¤#...... #.##. #...#. #.##. +.##.#. ''##. #.........# .# . #.........#  #........@#  #.#  #.#  #. #.# ... ###  #.#..# Åë·j4x Åë·jy *1.2 (5Åë·j) Åë·jX¡ s11 612.2 (6Åë·jTÞ    #.....'..##....  #....#......###......   #....#......+........)   ##....#......#####'##..†   ##...... #.##   #....#. #.##   +.........##.#. ''##   #.# .# ........   #.......@.#   #.........#   #.#   ##   #.#   #..........#   ....>..#....#  ######.[3Åë·jkß Æ3m#..###  #.#..# _l - 2 blue potions (gained 1)Åë·j‹â Åë·j›ê e 26  3.2 (7Åë·j  Åë·j�6 —  #.....#...##   #.....'..##....  ##....#......###......   #....#......+........)  ##....#......#####'##..†  ##...... #.##   #....#. #.##   +.........##.#. ''##   #.# .# .......   #.........#  #.........#  #.#  ##  #.#   #..........#  ....>..#...Åë·jþ7 L.# ######.#..###Åë·jŠ= Åë·jj> *4.2 (8Åë·jñK Åë·jxŸ   #.#+###.  #.....#.........##  #.....'..##.... ##....#......###......  #....#......+........)  ##....#......#####'##  ##...... #.##  #....#. #.##  +.....@...##.#. ''##  #.# .# ......  #.........#  #.........#   #.#  ##  #.# [39;4Åë·j�  /9m #..........#  ....>..#....#5.2 (9Åë·jªæ   #. #..†......#.._  #.#+###.........  #.....#.........##  #.....'..##.... ##....#......###......  #....#......+......  ##....#......#####'##  ##...... #.##  #....#. #.##  +.........##.#. ''##  #.# .# .....  #........#  #.........#   #.#  [40Åë·jiç Æm##  #.#  #..........#Åë·j>ô Z6.2 (10.0)Åë·j™DÎ  #! #......  #. #..†......#.._  #.#+###.........  #.....#.........##  #.....'..##.... ##....#......###  #....#......+......  ##....#......#####'##  ##...... #.##  #Åë·j‚Fo....#. #.##  +.........##.#. ''##  #.# .# ....  #........#  #.........#   #.#  ##   #.#Åë·j�NÅë·j$O+7.2 (11Åë·j�UÅë·jp��  #  #! #............  #. #..†......#.._  #.#+###.........  #.....#...##  #.....'..##.... ##....#......###  #....#......+......  ##.@..#......#####'  #Åë·jû�v#...... #.  #....#. #.  +.........##.#. ''#  #.# .# ...  #........# Åë·jCŽ #.........#   #.#  #Åë·jr•A8.2 (12Åë·jÆšÅë·jàÙõ ....##  #. #...  #! #............  #. #..†......#  #.#+###.........  #.....#...##  #.....'..##.... ##....#......###  #@...#......+.....  ##....#......#####'  ##...... #.  #....#. #.  +.........##.#. ''  #Åë·jÒÝ¿.# .# ..  #.........#  #.........#   #.#Åë·j²W9.2 (13Åë·j¥?éM....#....##.!.. #..†#+###...#.....#.........###.....'..##.....#Åë·jr@™### #..+.....#....#......#####' #.......#...... #.##.........Æë·j6B20.2 (14Æë·jÆë·j¬V)  .... +.....##  #.##  #.# ....##  #.# #  #!# #...  #.# #..†......#  #.#+###...  #.....#...##  #@....'..##.... #....#......###  #....#......+....Æë·jb   ##....#......#####  #.#...... #  #.....#. #  +.........##.#. '  #..# .# .  #........#1.2 (15Æë·j‡hÆë·jð·’M ...  +.....##....#....##.!.. #..†#+###...#.........##.....'..##.....##....#......### #....#......+........... 2.2 (16Æë·jU M .. ...  +.....##....#....##.!.. #..†#+###.#.........##.....'..##..... ##....#......###...........3.2 (17Æë·jÓ4mM .. ...  +.....##....#....##.!.. #..†#+###....#.........## #.....'..##........#..# ......Æë·j?A4.2 (18Æë·jÑNÆë·j·öM .. ...  +.....##....#....##... #..†#+##. #.....#.........##.. ...#.....5.2 (1911 626.2 (20Æë·j¹Æë·jl  #.#... #.... +.....####....... .... #.....†#+###.......#.....#..... #............#. #  _f - 2 pink potions (gained 1)Æë·jƒ 26  7.2 (21Æë·jLÆë·j‘€\ ... #.... +.....####....... .... #.....†#+###.......##...'..##........#..#...... +.........##.#. ' 8.2 (22Æë·j—ò #.# ... # #.# .... +.....##. #.# ....###........ #.# . #.# #..... #.# #. #.# #..†# #.#+###.........#. #.@...#.# #.....'..##.. ##....#......### ....#......+... ##....#......#####' #.......#...... #. #......#. #. +..##.#.[Æë·jSó237m '' #.........# .# ..9.2 (23Æë·jA`Æë·j0aÍ.#....#.#.#'Æë·j�Ût11 630.2 (24Æë·jêG  #.#  ... #.# .. ... #. #.# .... +.....## #.##....###. #.#......## Æë·j Ì#.#.# #. #.#.# #..... #.#.# #..†#.._ Æë·jWä#.#@###.#.. #.....#.........## Æë·jŽï#.....'..##...... ##....#......### Æë·jë #....#......+...... ##....#......#####'# #.......#...... #.# Æë·j!¡#............#. #.# Æë·j™�+.........##.#. ''# _You open the door.Æë·jìL 26 Æë·jb7 1.2 (25Æë·jl+Æë·j |z M. ... ... # .... +.....###....#.....##...... #..†_#.#'###.#.....#.........## #.....'..##................ ..........There is an open door here.Æë·jZ€Æë·j�22.2 (26 _Æë·jùˆÆë·jv$`M .#..+ .... ... # .... +.....###....#.....##.......# #..†_#'##. #.....#.........##.......##....# Æë·jâ$@#......Æë·j{+Æë·jä++3.2 (27Æë·ju3Æë·j}lZM  #.)..#+ ...# ... # ....+ +.....###....##.....##.......# #..†_ #.#'###.........#...#....#....#Æë·j'vJ4.2 (28Æë·j£{Æë·jv~) _Found a long sword.Èë·j � ù  #. .#.   .#.).. . #.#.....# . #.#.....+ ... #.##....# ... #. #.##....+ +.....## #.##....###. #.#.@....## #.#.###..... #.#.# #.............. #.#.# #..†......#.._ #.#'###.#.. #.....#.........## #.....'..##...... ##....#......### ....#......+.......5.2 (1.0)Éë·j¿ÿf  #..... #.#.#.   #.#.).. . #.#.....# . #.#.....+ ... Éë·j- #.##....# ... #. #.##....+ +.....## #.##.@..###. #.#......##.. Éë·jš8#.#.###... #.#.# #.............. #.#.# #..†......#.._ #.#'###.........#.. Éë·j»_#.....#.........## Éë·j Ÿ#.....'..##...... ##....#......###Éë·jP Éë·j§ &6Éë·jëÉë·j¤Éë·jyªüMg........#...  #.#.)..#.....##.....+ ..# ... + +.....##Éë·j±®:##....##.....##..  #.#.###................# #.g   hobgoblin (asleep)#.##..Éë·jŸ·<7Éë·jf»Éë·jt½Z _You encounter a hobgoblin.Éë·j éM #g.#........+#....  #.#.)...##.....+ ..# ... + +.....####....##  #.#......##............ Éë·jn ­'###. ..... Éë·j€& Éë·j' &8Éë·j- Éë·jg. Êë·j~ Ý  #... ######  .........#  Êë·j� ­#g........#  #.........+ #.#.#.....   #.#.).........# #.#.....# . #.#...@.+ ... #.##....# ... #. #.##....+ +.....## #.##....###. #.#......##. #.#.###......g   hobgoblin (asleep) #.#.# #................ #.#.# #..†......#.._ #.#'###.#......Êë·jd Êë·jç &9Êë·j$ Êë·j~% Ëë·j€¢ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ëë·jù  Zuke the Conjurer #... ######  Tengu .........#  Health: 24/24 ======================== #g........#  Magic: 8/9=====================--- #.*.......+  AC: 2Str: 8 #.#*#.....  EV: 26 Int: 20 #.#*)... ......# SH: 0Dex: 12 #.#...*.# ....... XL:  4 Next: 59% Place: Dungeon:2 #.#...@.+ ....... Noise: -Ëë·jÙ�--------  Time: 1639.2 (0.0) #.##....# ... #..... -) Nothing wielded #.##....+ +.....##..... Throw: 4 boomerangs #.##....###............ #.#......##............ #.#.###................ g   hobgoblin (asleep) #.#.# #................ #.#.# #..†......#.._... #.#'###.........#...... _You encounter a hobgoblin.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)Ëë·jC Zuke the Conjurer  #... ######Tengu  .........#Health: 24/24 ========================  #g........#Magic: 8/9=====================---  #.........+AC: 2Str: 8  #.#.#.....EV: 26 Int: 20  #.#.).........# SH: 0Dex: 12  #.#.....#....... XL:  4 Next: 59% Place: Dungeon:2  #.#...@.+....... Noise: ---------  Time: 1639.2 (0.0)  Ëë·j�¶#.##....# ... #..... -) Nothing wielded  #.##....+ +.....##..... Throw: 4 boomerangs  #.##....###............  #.#......##............  #.#.###................ g   hobgoblin (asleep)  #.#.# #................  #.#.# #..†......#.._...  #.#'###.........#...... _You encounter a hobgoblin.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)Ëë·jS$s11 Contam: 10% 40.2 (1Ëë·j0(Ëë·jù).  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.Ëë·j/- ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ëë·jËž ;  Zuke the Conjurer #... ######  Tengu .........#  Health: 24/24 ======================== #g........#  Magic: 7/9==================------ Ëë·jŸ #.*.......+  AC: 2Str: 8 #.#*#.....  EV: 11Int: 20 Contam: 10%  #.#*)... ......# SH: 0Dex: 12 Ëë·jDŸ '#.#...*.# ....... XL:  4 Next: 59% Place: Dungeon:2 Ëë·jhŸ #.#...@.+ ....... Noise: ---------  Time: 1640.2 (0.0) Ëë·j¢Ÿ ^#.##....# ... #..... -) Nothing wielded #.##....+ +.....##..... Throw: 4 boomerangs Ëë·j·¢ ¸#.##....###............ #.#......##............ #.#.###................ g   hobgoblin (asleep) #.#.# #................ #.#.# #..†......#.._... #.#'###.........#...... _You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)Ìë·j¥: Zuke the Conjurer  #... ######Tengu  .........#Health: 24/24 ========================  #g........#Magic: 7/9==================------  #.*.......+AC: 2Str: 8  #.#*#.....EV: 11Int: 20 Contam: 10%  #.#*).........# SH: 0Dex: 12  #.#...*.#....... XL:  4 Next: 59% Place: Dungeon:2  #.#...@.+....... Noise: ---------  Time: 1640.2 (0.0)  #.##....# ... #.....[3Ìë·j>;�9;49m -) Nothing wielded  #.##....+ +.....##..... Throw: 4 boomerangs  #.##....###............  #.#......##............  #.#.###................ g   hobgoblin  Ìë·j·<f#.#.# #................  #.#.# #..†......#.._...  Ìë·jý=k#.#'###.........#......Confirm with . or Enter, or press ? or * to list all spells.Ìë·jû>³Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÌë·j×\¸Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.Ìë·jâG.gÌë·j.ê0...Ìë·j¹ê5===1.2 (1Ìë·jÝðÌë·jóÎ  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin shouts!Ìë·j‘ÿï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ìë·jânÓ  Zuke the Conjurer #... ######  Tengu .........#  Health: 24/24 ======================== #.........#  Magic: 6/9================-------- #.g.......+  AC: 2Str: 8 #.#*#.....  EV: 11Ìë·j�oPInt: 20 Contam: 10%  #.#*)... ......# SH: 0Dex: 12 #.#...*.# ....... XL:  4 Next: 59% Place: Dungeon:2 #.#...@.+ ....... Noise: ===------  Time: 1641.2 (0.0) #.##....# ... #..... -) Nothing wielded #.##....+ +.....##..... Throw: 4 boomerangs #.##....###............Ìë·jìps #.#......##............ #.#.###................ g   hobgoblin #.#.# #................ #.#.# #..†......#.._... #.#'###.........#...... _The hobgoblin shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)Ìë·j5$ Å  Zuke the Conjurer #... ######  Tengu .........#  Health: 24/24 ======================== #.........#  Magic: 6/9================-------- #.†.......+  AC: 2Str: 8 #.#.#.....  EV: 11Ìë·j–$ aInt: 20 Contam: 10%  #.#.)... ......# SH: 0Dex: 12 #.#.....# ....... XL:  4 Next: 59% Place: Dungeon:2 Ìë·jø$ ~#.#...@.+ ....... Noise: ===------  Time: 1641.2 (0.0) #.##....# ... #..... -) Nothing wielded #.##....+ +.....##..... Throw: 4 boomerangs Ìë·j#% œ#.##....###............ #.#......##............ Ìë·jY% â#.#.###................ g   hobgoblin Ìë·j¡% þ#.#.# #................ #.#.# #..†......#.._... Ìë·j~& A#.#'###.........#......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.Ìë·jv- # #...         #.#*  #.#*)...  *.#  Ìë·jP. ?   ...       #.#.#   #.#.# _   Ìë·jW¸ ,...Ìë·jŸ¼ =61--2.2 (1Ìë·j@à Ìë·jÎÄ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!Íë·jõ¢“M## #... ######..##.†.......+#.#.#.....##  #.#.)......'##.....+ ..Íë·j½£@##....# ...  #.##....+ +.....##......#.# #..†.Íë·j*¬Íë·j÷¬| 26 ---3Íë·jv²Íë·j(´Íë·jknrM+ ##  #######..#.†.......+ #.#.#.....##  #.#.@......'#######.....+ ..  Íë·j.oÙ#.##....# ... #.....#.# #...Íë·jø…V-4Íë·jY‹Íë·jc�S _You see here a +0 long sword.Îë·jm¸Îë·j]¹:11 5Îë·j|¾Îë·j;Á) _f - a +0 long swordÏë·jUñÁGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))f - a +0 long sword Missiles (go to first with ()  b - 4 boomerangs (quivered)c - 6 poisoned darts  d - 6 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  e - an orb of mayhem (worn)Ñë·j’p‘f - a +0 long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 5.4 XLs.  Current attack delay: 1.4. Damage rating: 10 (Base 10 x 105% (Dex) x 100% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. Ñë·juqƒYou found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “While we were at grips with this great army and their dreadful broadswords (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Òë·jOÀÒë·jÆÒë·jÎÍ| Zuke the Conjurer  #+Tengu  #.##Health: 24/24 ========================  #... ######Magic: 6/9================--------  #.........#AC: 2Str: 8  #.........#EV: 11Òë·jåÎ$Int: 20 Contam: 10%  #.†.......+SH: 0Dex: 12  #.#.#.....##XL:  4 Next: 61% Place: Dungeon:2  #.#.@......' ......# Noise: ---------  Time: 1645.2 (0.0)  #.#.....###### ....... f) +0 long sword  #.#.....+Òë·j~Р....... Throw: 4 boomerangs  #.##....# ... #.....  #.##....+ +.....##.....  #.##....###............   #.#......##............   #.#.###................   #.#.# #................ Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin! _You see here a +0 long sword. _f - a +0 long swordÒë·j×Òë·jÐ×+7 (0.5Òë·j€ÜÒë·jÇÞ2 _f - a +0 long sword (weapon)Óë·j¥AÓë·j¯E–  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 2.8   3.6  -1          Óë·j�F‰ b - Unarmed Combat   0.0   0.8  +1   i + Conjurations 6.1   4.2  +3   c - Throwing   0.0   1.0   0           j - Evocations   0.0   1.0   0   d - Long Blades   0.0   0.8  +1          Óë·jÙF€     e - Armour   0.0   0.8  +1      Óë·jvG) f - Dodging   3.0   3.4  +1       g - Stealth   3.0   3.4  +1              Óë·j²GÀ        Óë·j/Hß                    Óë·j‹H!            Óë·jÇH#        The relative cost of raising each skill is in cyan.  Óë·jÿHÛThe species aptitude is in white.  [?] Help[=] set a skill target  Óë·jAIã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsì·j|ì·j›ºì·j5Ãò Zuke the Conjurer  #+Tengu  #.##Health: 24/24 ========================  #... ######Magic: 6/9ì·jáÄ================--------  #.........#AC: 2Str: 8  #.........#EV: 11Int: 20 Contam: 10%  #.†.......+SH: 0Dex: 12  #.#.#.....##XL:  4 Next: 61% Place: Dungeon:2  #.#.@......' ......# Noise: ---------  Time: 1645.7 (0.0)  #.#.....###### ....... f) +0 long sword  #.#.....+....... Throw: 4 boomerangs  #.##....# ... #.....  #.##....+ +.....##.....  #.##....###............   #.#......##............   #.ì·j×Å@#.###................   #.#.# #................ Aim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin! _You see here a +0 long sword. _f - a +0 long sword _f - a +0 long sword (weapon)ì·jÕÑì·jFÔì·j*Üì·jΜì·jÜ�ì·j!Ä; 26 8% 6.7 (167.7 (2ì·jÅc7==48.7 (3ì·jSÎì·jà×Z29.7 (4ì·jÐÛì·jñç[150.7 (5ì·jLéì·j•ü} 1.7 (6ì·j: ÷ _Your magical contamination has completely faded away.==2.7 (73.7 (8ì·j.ì·jÎCV4.7 (9ì·jÖOD5.7 (10.0)ì·j™bW6.7 (11ì·j»iì·j¶tq8===7.7 (12ì·jwzì·jÈ€A8.7 (13ì·jð•m9.7 (14ì·jÀ›ì·j/�,60.7 (15ì·jœ£ì·jøÇ_===1.7 (16ì·j¯Þì·jWéW2.7 (17ì·jŸíA3.7 (18ì·jJì·jÖQ˜4.7 (195.7 (20ì·jKw�9===6.7 (21ì·j}¿ #+ #.### #....###### #.........#  #.........#  #.†.......+  #.#.#.....##.# #.#........'. ......## #.#....@###### .. #.#.....+ . #.##....# ... # #.##....+ +.....##. #.##....###........ #.#......##. #.#.###..... #.#.# #... #.#.# #..†#..ì·j‰ÀG[0;10;1m_ì·jÁ+7.7 (22ì·jŒõì·j0Z'......##....ì·jx ..ì·jÎì·jÑH11 668.7 (23ì·j*ì·jx  #.####   #....#######   #.........# #   #.........# #   #.†.......+ #   #.#.#.....##.##   #.#........'. ......##.   #.#.....######.....   #.#.....@........   #.##....####   #.##....+ +.....##......#   #.##....###.............#   #.#......##.#   #.#.###.....#   #.ì·jQy™[40m#.# #...   #.#.# #..†#.._ #.#'###.........#.... _You open the door.ì·jÿ€ì·jÍ�m 26  9.7 (24ì·jd‡ì·jyÕ   #....######   #.........#   #.........#   #.†.......+   #.#.#.....##.   #.#........'. ......  #.#.....######...   #.#.....'....  #.##...@###..... #   #.##....+ +.....##   #.##....###.......   #.#......##.....   #.#.###....   #.#.# #....   #.#.# #[3ì·jJÚ07m..†#.._  #.#'###.........#..   #.....#.##There is an open door here.ì·jÛì·j�Û%===ì·j¯Û,70.7 (25 _ì·jéì·jf#Q'.+##ì·j–=^11 671.7 (26ì·jN@ì·j•€;  #.### #   #....###### #   ì·jh�|#.........# #   #.........# #   #.†.......+  #.#.#.....##.   #.#........'. ##   #.#.....###### #.#.....@..........   #.##....###..... #.  ì·j[‚à #.##....'.+.....###   #.##....###.....#   #.#......###   #.#.###....#   #.#.# #........   #.#.# #..†......#.._ #.#'###.#.. _You open the door.ì·jÀŽƒ 26  2.7 (27ì·jÍ”ì·j\è  #.### # #....###### #. #.........# #. #.........# #. #.†.......+ #. #.#.#.....##. ##. #.#........'. ......##. #.#.....######. #.#.....' #.##....###.....##. #.##....'.+.....##......# #.##....###...... #.#......##...... #.#.###....# #.#.# #...# #.#.# #..†......#.._[3ì·j5é‰4m.....# #.#'###.#.#There is an open door here.ì·j†ôH3.7 (28 _ì·jÉøì·jã38#.### ##....###### #.#.# #.#..# #.#.†.+ #.#.#.#.....##. ##.#.#........'. ......##.#.#.....######.#.#.....'.#.##....###.....##.#.##....'.+.....##......##.##....###.......#.#......##.......#.#.###.........## #.#.# #..........# #.#.# #..†......#.._.....# #.#'###.#.#ì·j­DW4.7 (29ì·j'ƒy#.### ###+#....###### #.#.# #.#.# #.#.†.+ #.#.#.#.....##. . ##.#.#........'. ......##.#.#.....######.#.#.....'.#.##....###.....##.#.##....'.+.....##......#ì·jM„f#.##....###.#.#......##.#.#.###.....## #.#.# #.....# #.#.# #..†......#.._.....# #.#'###.#.#ì·jº­W5.7 (30ì·jÊ#.### ###+##....###### #.#.# . #.#.# .. #.#.†.+ ... #.#.#.#.....##. .... ##.#.#........'........##.#.#.....######.#.#.....'.#.##....###.....##.#.##....'.+.....##......##.##....###.......# ##.#......##.....##.#.###....## #.#.# #....# ##.#.# #..†......#.._.....# ##.#'###.#.#ì·jAA6.7 (31ì·jì·jZP<#.### ###+##....###### ....... #.#.# ....... #.#.# ....... #.#.†.+ ....#.#.#.#.....##...##.#.#........'..##.#.#.....######.ì·j¥Qõ#.#.....'.#.##....###.....##.#.##....'.+.....##......#####.#.##....###.......# ##.#......##......##.#.###....## #.#.# #....# ##.#.# #..†......#.._.....# #.#.#'###.#.####.ì·jÁ\A7.7 (32ì·jUaì·j¹§#+  #.#..#.### #.###+####....#######.#.#.........##.#.#.........##.#.#.†.......++..#.#.#.....##.  #.#........'.###.#.....########.#.....'..........##.##....###.....##............##.##....'.+.....##......#####..#.##....###.............# ####.#......##......# #.#.###.......## #.#.# #............# ####.#.# #..†#.._.....# #.8.7 (33ì·jÎÈì·j]ÏM #.#.#+  #.#..### ##+########...........##†.......++ #.....## ## #.#........'##..######......'.........#.##....###.....##............#+. ...............ì·j A9.7 (34ì·jéì·j7NKM. ##'#'####+  #.#..### ##+########.........##†.......++ #.....## ## #.#........'ì·jOˆ##..######.#.#.....'.....................#...#..#.........ì·jiYB80.7 (35ì·j�_ì·jš]M .... . ##'#'####+  #.#..### ##+########.##†.......++ #.....## ## #.#........'ì·jÅš¸##.#.#.....######................#............ì·jÒ¢ì·jj£$1.7 (36ì·já©ì·j½ìGM####..# .... . ##'#'####+  #.#..### ##+########.##†.......++ #.....## ###.#........'........##.......#.......... ì·j½ýA2.7 (37ì·jeE`M#....####....# .... . ##'#'####+ ì·j"LI #.#..### ##+########.##†.......++ #.#.#.....##........ ##.........##....ì·j³jA3.7 (38ì·jŒ}ì·jÆ ìM..# #......# ####..# ....# . ##'#'####+  #.#..### ##+########.###.†.......++........ #.........##....4.7 (39M~~.....+. ..#.# #....# ####... ....# . ##'#'####+  #.#..### ##+#########.........##........ #...............5.7 (40ì·j³t �#..⌠~..###.##...#........~~.....+.....#..... ...#........# #............# ####.........# #.#......# #.#... ##'#'###.. #.#.###+ #. #.#...#.### #..# ###+#####....#######..# #......##.##..# #......##...##..# #.#.†.......++..# #.#.#.#.....##..# #.#........'..##.#.#.....#######.6.7 (41ì·jÌ¢ €M~~..... #...##....##..⌠~..######...~~.....+......#..... ..#....# #.............# ####..#......#.......# .. ##@#'###..##+ ... #.#...### ##+####....#######........# #......#'........#ì·j « A7.7 (42ì·j¯® ì·j t  #.....#### #... ....##..~~.... #...##....##..⌠~..#######...#........~~.....+#.......#...# #......# ####. #.# #.##..@....# #.#.. ####'#'###.. #.#.# #+ ì·j… Ù #......... #.#.. #.### #........# ###+## #....#######..# #...... #.##..# # #..##..# # #.†.......++..# # #.#.#.....##..###There is an open door here.ì·j£ ì·j^ 28.7 (43 _ì·jô! ì·jôV ý #..... #...# ....##..~~ #...##....##..⌠~...####...#.~~......#....... ..# # ..# #### #.# #.# #.@.....# #.#ì·jrX ¤ ####'#'###.. #.#. #+ #......... #.# #.### #........# ###+ #....#........# # #.##........# # #.##........# # #.†.++........# # #.#.#.....##..###ì·j¿^ ì·jM© A9.7 (44ì·j±Ð # ###...  ##### ... #.....## #...# ....##..~~...# #...##....##..⌠~..#####...#~~..#............# #..........# ####. #@......# #.# #.......# #.# ####'#'###.. #.# #+  #......... #. #.### #..# ###+# #....#######..# # #.##..# # #.ì·jž >.##..# # #.†.......++..# #90.7 (45ì·jÑA ²M ###  ###... #### ... #.....## #...# ..~~...# #...##....##..⌠~..#####...#.~~#........#...........####........#........ #.......# .... ####'#'###.. #.####...... ...ì·j+H A1.7 (46ì·jhM ì·j¦‰ p ### ###... ##### ... #..... #...# ....##..~~# #...##....##..⌠~..#..####...#..~~.#.# #.......# ####.#.......# #...#.......# #....####'#'###.. #. #+####### #... #. #.### #........# ###+ #....#........# # #.##........# # #ì·jÝŠ ^.##..# #ì·j�‘ ì·j%’ +2.7 (47ì·j½½ ì·jä »###.... ##### ... #...... #...# ....##..~~.##^ #...##....##..⌠~.#..####...#........~...........#........# #........# #####.......# #.#.......# #.####'#'###.. ##+######## #......... # #.### #........# ### #....#######........# #.. #.........##........# # #.##..# # #.†.++..# #ì·j…ë ì·j�ì +3.7 (48ì·jš ì·jd@ ´ ###..###. ##### ... #... . #...# ....##..~~# ##^ #...##....##..⌠~#.#..####...#..~~#..........# #............# ##.#.......# .#.......#  .........####'#'###.. #+######## #......... #.### #..# ## #....#######..# # #.##..# # #..##..# #ì·jÖ� W4.7 (49ì·j    #. ##  ..###  .♣ ##### ... #...   . #...# ....##..   # ##^ #...##....##..⌠  ##.#..####...#.~~  ##.......  #...# #..  #.........# ##  #.#.......#  #.#.......#  .........####'#'###..  .#+######## #.........   #.### #..# #   #....#######..# #  [17;ì·jÖ ‹10H #.##..# #ì·j¹2 W5.7 (50ì·jž    ## ##  #. .. #  ..♣.###  .♣. ##### ... #..   .. #...# ....##..   # ##^ #...##....##..   ##.#..####...#~   ##.......   #...# #.   #.........# #   #.#.......#   #.#.......#  #.........####'#'###.. ..#+######## #......... #.ì·j[¡ ;#.### #..#  #....#######..#6.7 (51ì·j-ã    ## ###  #. ..#   ..♣.#   .♣.# ##### ... #  ..# #...# ....##  # ##^# #...##....##  ##.#..####...#.  #....@.......#  #........# #  #...........#   #..#......#  #.#......#  #.####'#'###..   ..#+#[39;ì·jÓå ·49m #...   #.#.### #..#   #....#..# ì·j= W7.7 (52ì·jD   ## ###  #. ..#  ..♣.#   .♣.# ##### ... #  ..# #...# ....##  # ##^# #...##....##  ##.#..####...#  #...@........#  #........#   #...........#  #..#.......# ì·jCGy #.#.......#ì·jº^‹  #.####'#'###  ..#+# #..  #.#.### #..  #....#..8.7 (53ì·j�Ž`   ## ### # #. ..# #.r..♣.#  .#..♣.# ##### ...  .. ..# #...# ....  #.##^# #...##.... ì·jB�¿ ##.#..####...#  #..@.........#  #........#  #...........#  #..#.......#   #ì·jÉ�.#.......#  #ì·j‹’¦.####'#'### r   rat (asleep)  ..#+# #..  #.#.### #.  #....#.ì·jm°ì·jP±Ð open the door. _There is an open door here. _You open the door. _There is an open door here.  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'# #......... #.#.....'. .#### #........# ###+#. ....#.# #......# #.[3 ì·j&^7m5.1 (21 ì·jmVR # ##### .♣.# #########... .♣.# ######....##.....## #...##....##..~~. ##^# #...##....##..⌠~..###....#. #..####...#........~~.....+.#...#......####....# ####......#.......# #.#.....#. .......#.......# #.#...#. .......####'#'###.. #.#.#####. # #......... #.#.....'. #### #........# ###+#. ...#.# #......# #. ì·j�] ì·jèkA6.1 (22 ì·jv¡ä # ### ♣.# #########.. ♣.# ######....##.....## #...##....##..~~.^# #...##....##..⌠~..###....#. ..####...#........~~.....+.#...#......####.....# ####......#.......# #.#.....#. ......#.......# #.#...#. ......####'#'###.. #.#.#####. #. #.#.....'. #.# ###+#. ..#.# #......# #. ì·j¯W7.1 (23 ì·j…öû # ### .# #########..... . .# ######....##.....## #...##....##..~~. ^# #...##....##..⌠~..###....#. .####...#........~~.....+.#...#......####......# ####. .....#.......# #.#.....#. .....#.# #.#...#.####'#'###.. #.#.#####...# #. #.#.....'...# #.# ###+#. .#.# #......# #.8.1 (24 ì·jÀù ì·j¦<¸ # ####### # #  ì·j_>,#########..... . # ######....##.....#. # #...##....##..~~. # #...##....##..⌠~..###....#. ####...#........~~.....+.#...#. ......####. .....# #####. ....#.# #.#.....#.#.# #.#...#.####'#'###.. #.#.#####...#. #. #.#.....'...#. # #.# ###+#. #.# #......# #. ì·jD ì·j4E+9.1 (25 ì·jÌI ì·j­•ù ####### # #########..... .  ######....##.....#####.  #...##....##..~~......  #...##....##..⌠~..###....#....#........~~.....+.#...#.[ .....####.< .# #####.#.# #.#.....#.#.# #.#...#.####'#'###.. #.#.#####...#. #. #.#.....'...#. #.# ###+#..# #......# #.50.1 (26 ì·jÞ– ì·jqל ############# #########..... ....######....##.....#############...##....##..~~...........  #...##....##..⌠~..###....# ##...#........~~@....+.. .....#...............#..[. ..........####.....<.# #####.........#.# #.#.....##.......# #.#...#....... ..####'#'###.. #.#.#####...#. ### #. #.#.....'...#  #.# ###+#######. ì·j·áA1.1 (27 ì·j‘æ ì·jûJ ì·jÉK! ì·jL2 ############## ì·j/LŒ #########..... ....  ì·j4PV######....##.....############ #...##....##..~~........... #...##....##..⌠~@.###....# #...#........~~.....+.. ....#...............#...[. .........####...........<.# #####......... .#.# #.#.....# .#.......# #.#...#....... .####'#'###.. #.#.#####...#. ## #. #.#.....'...# ì·jÙ\A2.1 (28 ì·jéc ì·jq¡rM ############## ì·j+Ã% #########..... ... ####...############~~@.........#....##..⌠~..###....# #...#........~~.....+. ....#...............#.........[... .#.### ì·jÍA3.1 (29 ì·jnÓ ì·jŒ;M ########### ####### #########.......... ... ####..@############~~..........#....##..⌠~..###....# #...#........~~.....+............#. ...#...#. ì·jW)A4.1 (30 ì·j\J ì·jw############ ########  #########...@....... .... #####....##.....############ ...##....##..~~........... ...##....##..⌠~..###....##........~~.....+.. ...#...............#.[. ........####..........<.# #####......... #.# #.#.....# ì·j™~ ì·jI+5.1 (31 ì·jõ„ ì·jvÈF####.........##.....#.##....##..~~..##....##..⌠~..###....#.#........~~.....+.#...............#.[.....####.....<...## #####.# .# #.#.....#.# ì·j Ñ ì·jØA6.1 (32 ì·jb ~  ##...@.#....##.....#.##....##..~~..##....##..⌠~..###....#.#........~~.....+.#...............#.[.....####.....<....# #####. #.# #.#.....#. ì·jÄ$ A7.1 (33 ì·jö*  ì·j � #############################................... ######....##....@############ #...##....##..~~............ #...##....##..⌠~..###....# #...#........~~.....+.....#...............#[ .........####.........< .........# #####...... . ì·j4‚ Ï#.# #.#.....# .#.# #.#...#. ì·j‹ A8.1 (34 ì·j�‘  ì·j¢Í µ  #########.....  ######....##...@.##  #...##....##..~~.  #...##....##..⌠~..###....# ##...#........~~.....+.#........#.[.....####...<.# #####.......#.# #.#.....# ..#.# #.#...# ì·jrÕ A9.1 (35 ì·jæ  ì·jc Á  #########..... ######....##..@..## #...##....##..~~. #...##....##..⌠~..###....##...#........~~.....+.#...............#.[.....####..<..# #####.#.# #.#.....#.#.# #.#...# ì·j[" B60.1 (36 ì·j‰)  ì·j*g d ################### ##########................ # ######....##.....############ # #...##....##.@~~............ # #...##....##..⌠~..###....# ####...#........~~.....+.... .......#...............#...........####....................# #####.# ì·jÖg :.# #.#.....#.#.# #.#...#..####'#'###.. #.#.#####...# ì·jÐp A1.1 (37 ì·j%w  ì·j¾ % ## .################# .##########............... .# ######....##.....############ .# #...##....##..~~............ ^# #...##....##@.⌠~..###....# .####...#........~~.....+.... ........#...............#...........####..................# ######.# #.#.....#.#.# #.#...#..####'#'###.. #.#.#####...# ###### #......... #.#.....'...#2.1 (38 ì·j=Á  ì·jÕþ   ì·jÑÿ â### ..################ ♣.##########.............. ♣.# ######....##.....########### ..# #...##....##..~~............ #^# #...##....##..⌠~..###....# ..####...#......@.~~.....+.... .........#...............#...........####..................# ######.# #.#.....#.#.# #.#...#..####'#'###.. #.#.##### ####### #......... #.#.....'... ## ###+#######... ì·jv A3.1 (39 ì·jr  ì·jMY µ #### ...############### .♣.##########............. .♣.# ######....##.....########## ...# #...##....##..~~........... ##^# #...##....##..⌠~..###....# #..####...#........~~.....+............#.....@.........#...........####....... ì·j)\ ’...........# ######.# #.#.....#.#.# #.#...#..####'#'###.. #.#.##### ######## #......... #.#.....' ## ###+####### ...#######.# #......# # ì·jÎ`  ì·jBa +4.1 (40 ì·j$f  ì·j÷Õ ]#.# ### ..♣.# ì·jÓÛ µ #########......♣.# ######....##......# #...##....##..~~. .##^# #...##....##..⌠~..###....# .#..####...#........~~.....+.#........#......####....# #####......#.......# #.#.....# ........#.......# #.#...# ........####'#'###.. #.#.##### '# #......... #.#.....' .#### #........# ###+# ....#.# #......# # ì·j8â A5.1 (41 ì·j<  ì·jK> E###### #....#############♣.##########........... #..♣.# ######....##.....######## ì·j…T j...# #...##....##..~~......... #.##^# #...##....##..⌠~..###  ì·j}f #.#..####...#........~~.....+.... ............#...............#..........@####..................# ######.# #.#.....#.#.# #.#...#. ..####'#'###.. #.#.##### #'######## #......... #.#.....' #.#### #........# ###+####### #....#######........# #......# # #.........##.# #......####6.1 (42 ì·j&" ....############ ....♣.##########.......... .#..♣.# ######....##.....#######  ì·jo+ ......# #...##....##..~~........ ##.##^# #...##....##..⌠~..### ##.#..####...#........~~.....+...........#...............# #...........####....... #.........@.# ##### ##.# #.# #.#.# #.#...#. #..####'#'###.. #.#.#### .#'######## #......... #.#..... .#.#### #........# ###+###### .#....#######........# #......# .#.........##........# #......## .#.##.# #.........[39;4 ì·j, 79m7.1 (43 ì·jñ6  ì·j™m ä ....♣#########.......... .#######....##.....####### . ì·j¢n —.....# #....~~........ ##.##^# #...##..⌠~..###..####...#........~~.....+ #............#...............#...........####....................# #####.....# #.#......# #....###'#'###..#####.............. .#.†.......++........# #.........  ì·j|v  ì·j]w +8.1 (44 ì·j¿}  ì·j«Î Å #######....##.....####### ......# #....~~........ ##.##^# #...#..⌠~..###..####...#........~~.....+ #............#...............#...........####....................# #####.....# #.#..# #....###'#'###..#### .#'######## #.................#.........#.#+........# .#.#.#.....##........###.........  ì·jÑÖ A9.1 (45 ì·jƒë  ì·jJMÌ .....# #....~~........ ##.##^# #...#..⌠~..###..####...#........~~.....+ #............#...............#...........####....................# #####.....# #.#..# #.........####'#@###..#### .#'######## #........... #.#......#### #........#####+#######.###........# .#.#........'........##........## 70.1 (46 ì·j—Ñ #.##^# #...##....##..⌠~..### #.#..####...#........~~.....+. ............#...............#. .................####......... .................# ##### .........#.......# ##.#.....# .........#.......# ..##.#...# .........####'#'###...S##.#.##### #'######## #....@......##.#.....' #.#### #.#####+####### #....#######.# #......# #.........##.# #......# ì·j °W### #.##.# #.... #.†++.# #.S   adder (asleep) #.#.#.....##.###. #.#........'.##..### #.....######................#...#  There is an open door here.  You encounter an adder.1.1 (47 _ ì·jòá ì·jm“é.##^# #...##....##..⌠~..###....# .#..####...#........~~.....+..#...............#...........####.. ì·j®“ ....# #####.....#.......# ####.#.....#......#.......# ...##.#...#.  ì·j ”ý........####'#'###...S##.#.#####. '# #. ì·jR”S##.#.....'. .#### #.#####+#. ....#######.# #......# #. .##. ì·jÿ”•# #......# .##.# #.# .†.++.# #.# .#.#.....##.###. .#.'. ì·j�•D##.#  ì·j‰žG2.1 (1.0) ì·jýª ì·jÆŒ ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ì·j!r.##^# #...##....##..⌠~..###....# Zuke the Conjurer .#..####...#........~~.....+..... Tengu ...........#...............#..... Health: 24/24 ======================== ................####............. Magic: 8/9=====================--- ................# #####......... AC: 2Str: 8  ì·j�!×........#.......# ####.#.....#. EV: 26 Int: 20 ........#.......# ...##.#...#... SH: 0Dex: 12  ì·j?"·........####'#'###.**S##.#.#####. XL:  4 Next: 62% Place: Dungeon:2 '######## #.....@**...##.#.....'. Noise: ---------  Time: 1772.1 (0.0) .#### #........#####+#######. f) +0 long sword ....#######........# #......# #. Throw: 4 boomerangs .........##........# #......##### .........##........# #..........# .†.......++........# #..........# S   adder (asleep) .#.#.....##........###........... .#........'........##........#### .....######................#...# _You encounter an adder. ì·j£"ËCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)ì·jaÝÎ.##^# #...##....##..⌠~..###....# Zuke the Conjurer ì·jWák.#..####...#........~~.....+..... Tengu ì·j4å...........#...............#..... Health: 24/24 ======================== ................####............. Magic: 8/9=====================--- ................# #####......... AC: 2Str: 8 ........#.......# ####.#.....#. EV: 26 Int: 20 ........#.......# ...##.#...#... SH: 0Dex: 12 ........####'#'###.**S##.#.#####. XL:  4 Next: 62% Place: Dungeon:2 '######## #.....@**...##.#.....'. Noise: ---------  Time: 1772.1 (0.0) .#### #........#####+#######. f) +0 long sword ....######ì·j¤åò#........# #......# #. Throw: 4 boomerangs .........##........# #......##### .........##........# #..........# .†.......++........# #..........# S   adder .#.#.....##........###........... .#........'........##........#### .....######................#...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder!  ì·jîHThe adder is severely wounded.ì·jQn3S.ì·jµnP.Sì·jÊxa.....11 =3.1 (1ì·j‰Ý  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder!  The adder is severely wounded. _The adder hisses angrily.ì·j{Á ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ì·j b .##^# #...##....##..⌠~..###....# Zuke the Conjurer .#..####...#........~~.....+..... Tengu ...........#...............#..... Health: 24/24 ======================== ................####............. Magic: 7/9==================------ ................# #####......... AC: 2Str: 8 ........#.......# ####.#.....#. EV: 11Int: 20 ........#.......# ...##.#...#... SH: 0Dex: 12 ........####'#'###....##.#.#####. XL:  4 Next: 62% Place: Dungeon:2 '######## #.....@**S..##.#.....'. Noise: =--------  Time: 1773.1 (0.0) .#### #........[33ì·jçc Ám#####+#######. f) +0 long sword ....#######........# #......# #. Throw: 4 boomerangs .........##........# #......##### .........##........# #..........# .†.......++........# #..........# S   adder .#.#.....##........###........... .#........'........##........#### .....######................#...# _The adder hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)ì·j„ÿµ.##^# #...##....##..⌠~..###....# Zuke the Conjurer .#..####...#........~~.....+..... Tengu ...........#...............#..... Health: 24/24 ======================== ................####............. Magic: 7/9==================------ ì·jÄ................# #####......... AC: 2Str: 8 ........#.......# ####.#.....#. EV: 11Int: 20 ........#.......# ...##.#...#... SH: 0Dex: 12 ........####'#'###....##.#.#####. XL:  4 Next: 62% Place: Dungeon:2 '######## #.....@.....##.#.....'. Noise: =--------  Time: 1773.1 (0.0) .#### #........#####+#######. f) +0 long sword ....#######........# #......# #. Throw: 4 boomerangs .........##........# #......##### .........##........# #..........# .†.......++........# #..........# S   adder .#.#.....##[37ì·jjËm........###........... .#........'........##........#### .....######................#...# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder!ì·jV  ^#     **     †  ì·j˜~ì·j ...ì·j¡’O774.1 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder! _You kill the adder!ì·jJ�7 26  -5-6.1 (2ì·j ì·j†¸ì·j®¹*7.1 (3ì·j%¾ì·j Ì@8.1 (4ì·j„Õì·j)Ý@9.1 (5ì·jeåì·j>íA80.1 (6ì·jcòì·j'ûp8===1.1 (7ì·jÚ,ì·j“.ì·j¾6*2.1 (8ì·j"9ì·jœg%3.1 (94.1 (10.0)===5.1 (11ì·j`lA6.1 (12ì·jJoì·j|tA7.1 (13ì·jò†m8.1 (14ì·j¤ß9.1 (159===90.1 (16ì·j$ù¾##^# #...##....##..⌠~..###....#. #..####...#.~~.....+..#.#.......####.......# #####.#.......# ######.#.....#.#.......# ....##.#...#.####'#'###....##.#.#####. # #......@....##.#.....'. #### #.#####+#.#######.# #......# #.##.# #......###.# #.# †.++.# #.##  #.#.....##.###.'  #.'.##.##### ######.#...# # 1.1 (17ì·jÎ#g^# #...##....##..⌠~..###....#. ..####...#.~~.....+.#.#.####.# #####.#.########.#.....#.#.##....##.#...#.####'#'###....##.#.#####. #.......@...##.#.....'. #.#####+#.#.# #......# #.##.# #......######.##.# #.##. .++.# #.##. .#.....##.###.'. .'.##.#####.######.#...# #ì·jÁZW2.1 (18ì·j`¢­ ..####...#........~~.....+................#.....####. ######.......########.#.....#....##....#..###'#'####### ####### #............' ..@#####+####### ..###### #......# .....#####......... ...'.....................#...#ì·j“ÌW3.1 (19ì·j  ...........#.....####......# ######.......########.#.....#....##....##..###'#'###....##.#.##### ####### #...........##.#.....' ...#####+####### ..###### #......# .....#####............. ...###.....##............######## ì·jF ì·j I===4.1 (20ì·j7 ì·j6T  .....####......# ######.......########.#.....#...##....##..###'#'###....##.#.##### ####### #..............' ...#####+####### ..###### #......# .....#####....++..##..... ...'.+.....##......#####......... ì·j@b ì·jÐb +5.1 (21ì·jgk ì·jÖ¯ Ý  ######.......########.#.....#....##....#..###'#'###...##### ####### #............' ...#####+####### ..###### #......# .....#####....++ .#.....###.'..##...... ...###.............# ####...... ì·joº W6.1 (22ì·jÕö Z ####.....#ì·j0 6.....##....#..###'#'####### ####### #............' ...#####+####### ..###### #......# .....#####....++ .#.....###.' ........'.#####..........# ....##.............##...... ì·j A7.1 (23ì·j¥ ì·jâM < ....#..###'#'####### ####### #............' ...#####+####### ..###### #......# .....#####....++ .#.....###.' ........'.ì·jFN s###########..#...# ##..##........# ##.................## #...... ì·j¡\ ì·j] ì·j^ $8.1 (24ì·j7p ì·js½ ¨ ###'#'###### ####### #............' ...#####+####### ..###### #......# .....#####....++ .#.....###.' ........'.###########........#...# ##'........... ....###.........##..................# ####...... 9.1 (25ì·jµ¿ ì·jÌ ì·jŒ R###### #...........##.#.....'...# #........#####+#######. .#######..# #......# #.....##..# #......########..# #..........##.++..# #..........##. #.....##..###.....'. .......'..##........#####.######........#...# ###'......#...# ###.....###########'.+.....##......#####..........###.............# ####.......# #. #..........## #. #..# ####. #..†#.._.....# #....)800.1 (26ì·jâ’  #........#####+#######.....#####........# #......# #. .....##........# #......########..# #..........##.++..# #...##.##..###..'. ......'..##..#####. .######........#...# #### .'......#...# ###.....############ .'.+.....##......#####........... .###.............# ####......# #...## #. .# ####. ..†#.._.....# #....) .........#........####........)ì·jFÆ A1.1 (27ì·jÿ ì·j¥Q ü ##### #......# .......# #.#####..# #..........++.##.###.'.'##.##### .######...#...# #### .'....... ###.....########## .'.+.....######........... .###....... #####........ .........##.........##......#.... 2.1 (28ì·j ] ì·j¦ v .....#####.....++.####.'.'##.##### .######...#...# #### .'....... ###.....########## .'.+#####........... .###....... #### .. ##........ ..##......................####### ì·j©¯ A3.1 (29ì·jÉ· ì·jõ ò ....++.####...........'.'##........##### .######ì·jÄ «.........#...# #### .'.............#...# ###.....##.....######### .'.+.....######........... .###....... #### .. ..##......... ......###.................#ì·j÷ A4.1 (30ì·jr ì·jy_ ð ++####...........'.'##........##### .######.........#...# #### .'.......... ###.....##.....######### .'.+.....######........... .###....... #### .. ..#.# ####............ ......+........)..........#5.1 (31ì·j£i ì·jˆ¨ î ###.'.'##........##### .######.........#...# #### .'......... ###.....########## .'.+.....#ì·j © þ#####........... .###....... #### .. ..#.# ###†ì·j9© ×#.._.....# #....).ì·j³© Š......)..... ......#####'##..†.....#####ì·jP¶ A6.1 (32ì·j.¿ ì·j—Z'..##..#####. ######........#...# #### '............#...# #. ###.....##............##########) '.+.....##......#####............ ###.............# ####..# #....##. ####. .†#.._.....# #....)......#........####........)#.##......#... .##.........########...###......# J   endoplasm (wandering)+........)..........# r   rat (wandering)#####r##.....J..##### #...... #.##........# ####  You encounter an endoplasm and a rat.r'J.Jì·jb [Kì·jŒt¶7.1 (33 _The endoplasm jiggles.ì·j«¼ ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ì·jÈ×.....'........##........#####.... Zuke the Conjurer ######................#...# ####. Tengu '.....................#...# #. Health: 24/24 ======================== ###.....##............##########) Magic: 8/9=====================--- '.+.....##......#####............ AC: 2Str: 8 ###.............# ####......... EV: 26 Int: 20 .##.............# #......... SH: 0Dex: 12 ................## #......... XL:  4 Next: 77% Place: Dungeon:2 ................@# ####......... Noise: ---------  Time: 1807.1 (0.0) .†......#.._..ì·jPÚë..*# #....)....... f) +0 long sword ........#.......*####........)... Throw: 4 boomerangs ........##......*..##......#..... .##..............*.......######## .....###.........*.......#  J   endoplasm .....+....r...)..J.......#  r   rat (wandering) .....#####'##........##### #...... #.##........# #### _The endoplasm jiggles.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)ì·jªt$ì·j´u.....'........##........#####.... Zuke the Conjurer ######................#...# ####. Tengu ì·j7v‹'.....................#...# #. Health: 24/24 ======================== ###.....##............##########) Magic: 8/9ì·j�vß=====================--- '.+.....##......#####............ AC: 2ì·júv+Str: 8 ì·jÏy­###.............# ####......... EV: 26 Int: 20 .##.............# #......... SH: 0Dex: 12 ì·jz÷................## #......... XL:  4 Next: 77% Place: Dungeon:2 ................@# ####......... Noise: ---------  Time: 1807.1 (0.0) ì·j?z§.†......#.._.....# #....)....... f) +0 long sword ........#........####........)... Throw: 4 boomerangs ì·jfzª........##.........##......#..... .##......................######## ì·j‹zœ.....###.................#  J   endoplasm .....+....r...)..........#  r   rat (wandering) ì·j®zq.....#####'##........##### ì·jÒzu#...... #.##........# ####Confirm with . or Enter, or press ? or * to list all spells.ì·j{ïAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  ì·j#{hThe magic dart hits the endoplasm.  You kill the endoplasm!ì·jn‰!.ì·jŠ'  ì·jàŠ2) ì·j%‹"   ì·j„‹†ì·j¾‹*# #....)*ì·jò‹)ì·j9�****ì·j|Ž“ r   rat (wandering, frenzied)ì·jÄ�A  ì·jœ*)r.r.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!  The rat flies into a frenzy!ì·j�.o.....ì·jÖDŠ11 8===8.1 (1 _The rat squeaks loudly.ì·jÀ¡ ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ì·jÕÉ .....'........##........#####.... Zuke the Conjurer ######................#...# ####. Tengu '.....................#...# #. Health: 24/24 ======================== ###.....##............##########) Magic: 7/9==================------ '.+.....##......#####............ AC: 2Str: 8 ###.............# ####......... EV: 11Int: 20 .##.............# #......... SH: 0Dex: 12 ................## #......... XL:  4 Next: 78% Place: Dungeon:2 ................@# ####......... Noise: ===------  Time: 1808.1 (0.0) .†......#.._...[0;10ì·jUÊ <;1m*.# #....)....... f) +0 long sword ........#.....*..####........)... Throw: 4 boomerangs ........##...*.....##......#..... .##.........r............######## .....###.................#  r   rat (frenzied) .....+........)..........# .....#####'##........##### #...... #.##........# #### _The rat squeaks loudly.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ì·jË üAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (frenzied and wild, 100% to hit)ì·jbÀ .....'........##........#####.... Zuke the Conjurer ######................#...# ####. Tengu '.....................#...# #. Health: 24/24 ======================== ###.....##............##########) Magic: 7/9==================------ '.+.....##......#####............ AC: 2Str: 8 ###.............# ####......... EV: 11Int: 20 .##.............##......... SH: 0Dex: 12 ................## #......... XL:  4 Next: 78% Place: Dungeon:2 ................@# ####......... Noise: ===------  Time:[39;49ì·jâÀ ðm 1808.1 (0.0) .†......#.._...*.# #....)....... f) +0 long sword ........#.....*..####........)... Throw: 4 boomerangs ........##...*.....##......#..... .##.........r............######## .....###.................#r   rat (frenzied) .....+........)..........# .....#####'##........##### #...... #.##........#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ì·jaÁ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (frenzied and wild, 100% to hit)  The magic dart hits the rat.ì·jWE9r.ì·jÚN...ì·jÌO4--9.1 (1ì·jŸYì·jë\éonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (frenzied and wild, 100% to hit)  The magic dart hits the rat. _The rat is moderately wounded.ì·jÛï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ì·jù.....'........##........#####.... Zuke the Conjurer ######................#...# ####. Tengu '.....................#...# #. Health: 24/24 ======================== ###.....##............##########) Magic: 6/9================-------- '.+.....##......#####............ AC: 2Str: 8 ###.............# ####......... EV: 11Int: 20 .##.............# #......... SH: 0Dex: 12 ................## #......... XL:  4 Next: 78% Place: Dungeon:2 ................@# ####......... Noise: =--------  Time: 1809.1 (0.0) .†......#.._...[0;10ì·j„o;1m*.# #....)....... f) +0 long sword ........#.....*..####........)... Throw: 4 boomerangs ........##...r.....##......#..... .##......................######## .....###.................#  r   rat (frenzied) .....+........)..........# .....#####'##........##### #...... #.##........# #### _The rat is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (moderately wounded, frenzied and wild, 100% to hit)ì·jsÌ.....'........##........#####.... Zuke the Conjurer ######................#...# ####. Tengu '.....................#...# #. Health: 24/24 ======================== ###.....##............##########) Magic: 6/9================-------- '.+.....##......#####............ AC: 2Str: 8 ###.............# ####......... EV: 11Int: 20 .##.............# #......... SH: 0Dex: 12 ................## #......... XL:  4 Next: 78% Place: Dungeon:2 ................@# ####......... Noise: =--------  Time: 1809.1 (0.0) .†......#.._.....#[3ì·jèν4m #....)....... f) +0 long sword ........#........####........)... Throw: 4 boomerangs ........##.........##......#..... .##......................######## .....###.................#  r   rat (frenzied) .....+........)..........# .....#####'##........##### #...... #.##........# ####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (moderately wounded, frenzied and wild, 100% to hit)  The magic dart hits the rat.ì·jÖÒ.  )    †*.# #....)*)    ì·jU£ ¢..910.1 (1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (moderately wounded, frenzied and wild, 100% to hit)  The magic dart hits the rat. _You kill the rat!ì·ju‹y........ì·j"ÎZ 26  -1-2.1 (23.1 (3ì·jã_ì·jÅ”@4.1 (4ì·j�œì·j¦@5.1 (5ì·jÈ«ì·jhÑq7==6.1 (6ì·j©57.1 (78.1 (89.1 (9ì·j~E==20.1 (10.0)ì·jf7ì·jÓ<A1.1 (11ì·j?Dì·jæMì·jPN+2.1 (12ì·jsŠm3.1 (13ì·jBšA4.1 (14ì·jA²ì·j”µì·jz¶[8===5.1 (15ì·j7¾ì·jæñd6.1 (167.1 (178.1 (18===9.1 (19ì·j€ôì·j{6¯30.1 (201.1 (21ì·j IA2.1 (22ì·jµ_m3.1 (23ì·jj“ì·jø´q9===4.1 (24ì·j Æ ######..#...# #### '..... ###.....###########) '.+#####............ ###....... #### . ..##.# ### .†#.._......).......####........)#..#.......##.##........# .....#. #.##........).... 5.1 (25ì·jŠPd '..... ###.....###########) '.+#####............ ###....... #### . ..##.# ### .†#.._......)......@####........)#..##.. .##..............########........###.##........ ..##.#. 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''##.#.>. # .#.#.....###.....#.....#.... #.....# ....#... #.....# .......[.#. #.....# ..## #.....# .###### # # 4.1 (34[ì·jqŽ 39;49mì·jxè ç #........####........).#.##......#...#........#########...## ##ì·j›é Á.....# #...#. ........)..........# #...# ####'##........##### #. . #.##..#############. . #.##..)......#...... . ''##..#.>  .....#.ì·jê +#. ....###.....#.....#.. #.....# #.ì·j5ê ô.. #.....# [.#. #.....# ì·jcê ›.##.....# .###### #.ì·j�ê o#.....# #.#.ì·j¾ê -You see here a +0 club.ì·j¼ø H5.1 (35 _ì·jþ ì·jaF ø#.##......#...##........#########...##. #......# #...#.. .......)..........# #...# ###'##........##### #.  #.##..#############......  #.##..)......#......  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''##.......# ..# .# ...# ..#.###.....#...#.. #.....#....#... #.....#.....#.... #.....#......#..... #.....#......#####.. #.....#.....#.#### #.....# .### #.....#ì·j'8W7.1 (57ì·j#cø.##...##......# ..##..........###..........#.+........)..........#.#####'##..##### .#...... #.##...#. #.##..)......#.##.#. .''##.......#.# .#...#.#.###.....#...#ì·jˆd–.# #.....#....#.. #.....#.....#.. #.....#......#..##.....#......##...##.....#.....#.# ######.....# ..### #.....#ì·jmA8.1 (58ì·jjrì·jNÆE ##...............#######....###..... +........)......#####'##..#### .#...... #.########## ......#. .)......#...##.#. .''#... .# .................. ###.....#.... #.....#.... #.....#....# ..##.....#ì·jÍA9.1 (59ì·j~Øì·jõú ....###.. +........)........#####'##..#### .#...... #..########### ......#. .#..)......#...##.#. .''#..... .# .................. ###.....#.... ...#..#.....#######ì·jÅB70.1 (60ì·jN#ì·j(d +..)......#####'##........#### .#...... #....########### ......#. .#...)......#...##.#. .''##.......... .# .................. ###.....#....#...#ì·jheu........#....##ì·jØ|W1.1 (61ì·jÞ¾#......+.)..........# #......#####'##........##### ..#....... #.##.........#...#.##........)......#.##.#...''##...............#.# .#......#.#..###.....#...#..###.....#....#..##.....#.....#ì·j@¿¡.##.....#......#.##.....#......# .######...##.....#.....# #....# ######.....# #..### #.....# #..#ì·jg¿d #.....#  #ì·j†¿ì·j‡ÈA2.1 (62ì·j’Ðì·j§ 7.#......+.)..........# .#......#####'##..#####.#..#.##...#...#.##........)......#.##.#...''##...............#.# .#.......#.# #..###.....#..ì·j i.#..###.....#....#..##.....#.....#.##.....#......#.##.....#......# ..######...##.....#..... .#....# . ######..... ì·j- –.#..### #..... .#..# #..... ì·jô A3.1 (63ì·jp2 ì·j†\ U.#......+.)..........# ..#......#####'##..#####.#.#.##...#...#.##..)......#.##.#...''##...............#.# .#.......#.# ##..###.....#...#..###.....#....#..##.....#.....#.##.....#..#.##.....#.# ...######...##.....# ..#....# .. ###### #.#..### . # #.#..# # ì·ji{ A4.1 (64ì·j^¼ ì·j¢ò .#......+.)..........#.#......#####'##..#####.#.#.##...#...#.##..).......##.#...''##........# .#.........# .##..###.....#...# >..###.....#....# S..##.....#....#.##.....#..#.##.....#.#....######...##.....# >..#....#... ###### ##.#..###w. #w   ribbon worm (asleep)  #.#..# . #S   ball python (constriction, asleep)   You encounter a ball python and a ribbon worm.[ì·j„ó 39;49mì·jÇ- ›5.1 (65 _Found a stone staircase leading down.ì·jÉŠï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ì·jQR...#......+........)..........#  Zuke the Conjurer ...#......#####'##........#####  Tengu .....#........#.##........####### Health: 24/24 ======================== ..........#...#.##........)...... Magic: 8/9=====================--- .......##.#...''##............... AC: 2Str: 8 .......# .#...................... EV: 26 Int: 20 .......# .##.........###.....#... SH: 0Dex: 12 .......# >...........###.....#... XL:  4 Next: 79% Place: Dungeon:2 .......# S******@.....##...ì·jðRª..#... Noise: ---------  Time: 1875.1 (0.0) .......# .............##.....#... f) +0 long sword ........#.............##.....#... Throw: 4 boomerangs ........#....######...##.....#... >..#....#... ############... ##.#..###w.#... w   ribbon worm (asleep)  #.#..# .#... S   ball python (constriction, asleep) #### _Found a stone staircase leading down.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)ì·jG8 $ì·jìI ...#......+........)..........#Zuke the Conjurer ...#......#####'##........#####Tengu .....#........#.##........####### Health: 24/24 ======================== ..........#...#.##........)...... Magic: 8/9=====================--- .......##.#...''##............... AC: 2Str: 8 .......# .#...................... EV: 26 Int: 20 .......# .##.........###.....#... SH: 0Dex: 12 .......# >...........###.....#... XL:  4 Next: 79% Place: [39;49ì·j[L 8mDungeon:2 .......# S******@.....##.....#... Noise: ---------  Time: 1875.1 (0.0) .......# .............##.....#... f) +0 long sword ........#.............##.....#... Throw: 4 boomerangs ........#....######...##.....#... >..#....#...############... ##.#..###w.#... w   ribbon worm (asleep)#.#..# .#... S   ball python (constriction)####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.ì·jfõ “.S.....11 =6.1 (1  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded. _The ball python hisses angrily.ì·j¼ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ì·jRI...#......+........)..........#  Zuke the Conjurer ...#......#####'##........#####  Tengu .....#........#.##........####### Health: 24/24 ======================== ..........#...#.##........)...... Magic: 7/9==================------ .......##.#...''##............... AC: 2Str: 8 .......# .#...................... EV: 11Int: 20 .......# .##.........###.....#... SH: 0Dex: 12 .......# >...........###.....#... XL:  4 Next: 79% Place: Dungeon:2 .......# .S*****@.....##.....#...ì·j»Iá[m Noise: =--------  Time: 1876.1 (0.0) .......# .............##.....#... f) +0 long sword ........#.............##.....#... Throw: 4 boomerangs ........#....######...##.....#... >..#....#... ############... ##.#..###w.#... w   ribbon worm (asleep)  #.#..# .#... S   ball python (constriction) #### _The ball python hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)ì·jžß...#......+........)..........#  Zuke the Conjurer ...#......#####'##........#####  Tengu .....#........#.##........####### Health: 24/24 ======================== ..........#...#.##........)...... Magic: 7/9==================------ .......##.#...''##............... AC: 2Str: 8 .......# .#...................... EV: 11Int: 20 .......# .##.........###.....#... SH: 0Dex: 12 .......# >...........###.....#... XL:  4 Next: 79% Place: Dungeon:2 .......# .†.....@.....##.....#...[3ì·jQàÿ7m Noise: =--------  Time: 1876.1 (0.0) .......# .............##.....#... f) +0 long sword ........#.............##.....#... Throw: 4 boomerangs ........#....######...##.....#... >..#....#... ############... ##.#..###w.#... w   ribbon worm (asleep)  #.#..# .#... S   ball python (constriction) ####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!)..........# .##### ..). ....... .. ...[39;4ì·jØá�9m .†*****. .. > w   ribbon worm (frenzied)   . ì·jPsª.ww......ì·jç�B807.1 (1Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python! _The ribbon worm flies into a frenzy!ì·jBy ì·j[‘é Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ì·j¶òc...#......+........)..........#  Zuke the Conjurer ...#......#####'##........#####  Tengu ì·jéw .....#........#.##........####### Health: 24/24 ======================== ..........#...#.##........)...... Magic: 6/9================-------- .......##.#...''##............... AC: 2Str: 8 .......# .#...................... EV: 11Int: 20 .......# .##.........###.....#... SH: 0Dex: 12 .......# >...........###.....#... XL:  4 Next: 80% Place: Dungeon:2 .......# .†.....@.....##.....#... Noise: =--------  Time: 1877.1 (0.0) .......# ......*......##.....#... f) ì·jG¦ B+0 long sword ........#....**.......##.....#... Throw: 4 boomerangs ........#...*######...##.....#... >..#....#..w ############... ##.#..###..#... w   ribbon worm (frenzied)  #.#..# .#... #### _The ribbon worm flies into a frenzy!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (frenzied and wild, 100% to hit)ì·j‹p Ê...#......+........)..........#Zuke the Conjurer ...#......#####'##........#####Tengu .....#........#.##........####### Health: 24/24 ======================== ..........#...#.##........)...... Magic: 6/9================-------- .......##.#...''##............... AC: 2Str: 8 .......# .#...................... EV: 11Int: 20 ì·j1s .......# .##.........###.....#... SH: 0Dex: 12 .......# >...........###.....#... XL:  4 Next: 80% Place: Dungeon:2 .......# .†.....@.....##.....#... Noise: =--------  Time: 1877.1 (0.0) .......# ......*......##.....#... f) +0 long sword ........#....**.......##.....#... Throw: 4 boomerangs ........#...*######...##.....#... >..#....#..w############... ##.#..###..#... w   ribbon worm (frenzied)#.#..# .#...####Casting: Magic Dartì·jns ½[0;10m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (frenzied and wild, 100% to hit)  The magic dart hits the ribbon worm.ì·jT ®w....8.1 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (frenzied and wild, 100% to hit)  The magic dart hits the ribbon worm. _The ribbon worm is moderately wounded.ì·j ªï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ì·jÈ c...#......+........)..........#  Zuke the Conjurer ...#......#####'##........#####  Tengu ì·jc$.....#........#.##........####### Health: 24/24 ======================== ..........#...#.##........)...... Magic: 5/9=============----------- .......##.#...''##............... AC: 2Str: 8 .......# .#...................... EV: 11Int: 20 .......# .##.........###.....#... SH: 0Dex: 12 .......# >...........###.....#... XL:  4 Next: 80% Place: Dungeon:2 .......# .†.....@.....##.....#... Noise: =--------  Time: 1878.1 (0.0) .......# .....**......##.....#... f) ì·j?%‚+0 long sword ........#....*........##.....#... Throw: 4 boomerangs ........#...w######...##.....#... >..#....#... ############... ##.#..###..#... w   ribbon worm (frenzied)  #.#..# .#... #### _The ribbon worm is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, frenzied and wild, 100% to hit)ì·j{...#......+........)..........#Zuke the Conjurer ...#......#####'##........#####Tengu .....#........#.##........####### Health: 24/24 ======================== ..........#...#.##........)...... Magic: 5/9=============----------- .......##.#...''##............... AC: 2Str: 8 .......# .#...................... EV: 11Int: 20 .......# .##.........###.....#... SH: 0Dex: 12 .......# >...........###.....#... XL:  4 Next: 80% Place: ì·j–{©Dungeon:2 .......# .†.....@.....##.....#... Noise: =--------  Time: 1878.1 (0.0) .......# .....**......##.....#... f) +0 long sword ........#....*........##.....#... Throw: 4 boomerangs ........#...w######...##.....#... >..#....#...############... ##.#..###..#... w   ribbon worm (frenzied)#.#..# .#...####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, frenzied and wild, 100% to hit)  The magic dart hits the ribbon worm.ì·j0¤w...9.1 (1ì·jÞWConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, frenzied and wild, 100% to hit)  The magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.ì·j%•  ì·j!— é Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ì·jƒ $ì·j´ ...#......+........)..........#  Zuke the Conjurer ...#......#####'##........#####  Tengu .....#........#.##........####### Health: 24/24 ======================== ..........#...#.##........)...... Magic: 4/9==========-------------- .......##.#...''##............... AC: 2Str: 8 .......# .#...................... EV: 11Int: 20 .......# .##.........###.....#... SH: 0Dex: 12 .......# >...........###.....#... XL:  4 Next: 80% Place: Dungeon:2 .......# .†.....@.....##.....#...[40ì·jé »m Noise: =--------  Time: 1879.1 (0.0) .......# .....**......##.....#... f) +0 long sword ........#....w........##.....#... Throw: 4 boomerangs ........#....######...##.....#... >..#....#... ############... ##.#..###..#... w   ribbon worm (frenzied)  #.#..# .#... #### _The ribbon worm is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, frenzied and wild, 100% to hit)ì·jÚ ...#......+........)..........#Zuke the Conjurer ...#......#####'##........#####Tengu .....#........#.##........####### Health: 24/24 ======================== ..........#...#.##........)...... Magic: 4/9==========-------------- .......##.#...''##............... AC: 2Str: 8 .......# .#...................... EV: 11Int: 20 .......# .##.........###.....#... SH: 0Dex: 12 .......# >...........###.....#... XL:  4 Next: 80% ì·jÜÛ Q[33mPlace: Dungeon:2 .......# .†.....@.....##.....#... Noise: =--------  Time: 1879.1 (0.0) .......# .....**......##.....#... f) +0 long sword ........#....w........##.....#... Throw: 4 boomerangs ........#....######...##.....#... >..#....#...############... ì·j±ð M##.#..###..#... w   ribbon worm (frenzied)#.#..# .#...####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, frenzied and wild, 100% to hit)  The magic dart hits the ribbon worm.ì·jgg;w.ì·jn¡â. 80.1 (1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, frenzied and wild, 100% to hit)  The magic dart hits the ribbon worm. _The ribbon worm is severely wounded.ì·j‹ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ì·j·M ...#......+........)..........#  Zuke the Conjurer ...#......#####'##........#####  Tengu .....#........#.##........####### Health: 24/24 ======================== ..........#...#.##........)...... Magic: 3/9========---------------- .......##.#...''##............... AC: 2Str: 8 .......# .#...................... EV: 11Int: 20 .......# .##.........###.....#... SH: 0Dex: 12 .......# >...........###.....#... XL:  4 Next: 80% Place: Dungeon:2 .......# .†.....@.....#ì·jUQ Ê#.....#... Noise: =--------  Time: 1880.1 (0.0) .......# .....w*......##.....#... f) +0 long sword ........#.............##.....#... Throw: 4 boomerangs ........#....######...##.....#... >..#....#... ############... ##.#..###..#... w   ribbon worm (frenzied)  #.#..# .#... #### _The ribbon worm is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, frenzied and wild, 100% to hit)ì·j´. ...#......+........)..........#Zuke the Conjurer ...#......#####'##........#####Tengu .....#........#.##........####### Health: 24/24 ======================== ..........#...#.##........)...... Magic: 3/9========---------------- .......##.#...''##............... AC: 2Str: 8 .......# .#...................... EV: 11Int: 20 .......# .##.........###.....#... SH: 0Dex: 12 .......# >...........###.....#... XL:  4 Next: 80% ì·j0 ~[33mPlace: Dungeon:2 .......# .†.....@.....##.....#... Noise: =--------  Time: 1880.1 (0.0) .......# .....w*......##.....#... f) +0 long sword ........#.............##.....#... Throw: 4 boomerangs ........#....######...##.....#... >..#....#...############... ##.#..###..#... w   ribbon worm (frenzied)#.#..# .#...####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, frenzied and wild, 100% to hit)  The magic dart hits the ribbon worm.ì·j´ ì·j@¼ 3w.ì·j&¿ .ì·j<À +1.1 (1ì·jPÎ ì·j¯Ñ UConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, frenzied and wild, 100% to hit)  The magic dart hits the ribbon worm. _The ribbon worm is severely wounded.ì·jOý 4ì·j¤ì·js$ _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ì·jã>...#......+........)..........#  Zuke the Conjurer ...#......#####'##........#####  Tengu .....#........#.##........####### Health: 24/24 ======================== ..........#...#.##........)...... Magic: 2/9=====------------------- .......##.#...''##............... AC: 2Str: 8 .......# .#...................... EV: 11Int: 20 .......# .##.........###.....#... SH: 0Dex: 12 .......# >...........###.....#... XL:  4 Next: 80% Place: Dungeon:2 .......# .†....w@.....#ì·j¹@P#.....#... Noise: =--------  Time: 1881.1 (0.0) .......# .............##.....#... f) +0 long sword ........#.............##.....#... Throw: 4 boomerangs ........#....######...##.....#... >..#....#... ############... ##.#..###..#... w   ribbon worm (frenzied)  #.#..# .#... #### _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, frenzied and wild, 100% to hit)ì·j!Q ...#......+........)..........#Zuke the Conjurer ...#......#####'##........#####Tengu .....#........#.##........####### Health: 24/24 ======================== ..........#...#.##........)...... Magic: 2/9=====------------------- .......##.#...''##............... AC: 2Str: 8 .......# .#...................... EV: 11Int: 20 .......# .##.........###.....#... SH: 0Dex: 12 .......# >...........###.....#... XL:  4 Next: 80% Pì·j¨R ]lace: Dungeon:2 .......# .†....w@.....##.....#... Noise: =--------  Time: 1881.1 (0.0) .......# .............##.....#... f) +0 long sword ........#.............##.....#... Throw: 4 boomerangs ........#....######...##.....#... >..#....#...############... ##.#..###..#... w   ribbon worm (frenzied)#.#..# .#...####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, frenzied and wild, 100% to hit)  The magic dart hits the ribbon worm.ì·jip ¼M Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, frenzied and wild, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is almost dead.  The ribbon worm bites you!  Ouch! That really hurt!8/24 ----------------=2.1 (1 _The ribbon worm bites you. ì·j°ù#......###..........# #......+........)....# #......#####'##.##### #........#.##.########..#...#.##.)......###.#...''##...............## .#..............## .#####.....#....# >.......@...###.....#.. ì·j†úS# .†....w......##.....#....# .##.....#.#.............##.....#. .......#....######...##.....#. ..#....#.############. #.#..###.#. #.#..# .#....##### ì·jÈú ì·jÂü4w. ì·j ‡ 26  --3 ì·j !ì·jް*'..##......!ì·jÖ»�##### .#......###........# #......+........)...# #......#####'##.##### #........#.##.########..#...#.##.)#.##.#...''###.# .#.............## .##......@..###.....#.# >......w....###.....#.# .†...........##.....#.# .##.....#.#.............##.....#.....#....######...##.....#. .#....#.############. .#..###.#. .#..# .#.....w.!ì·jcÑ— --4!ì·j®* Ã'..##.# #......###.....# #......+........).# #......#####'##.##### #..#.##.##...#.##.)......#.##.#...''##.#.# .#.#.# .##.....w.@.###.....#.# >.###.....#.# .†...........##.....#.# .##.....#.#.##.....#.....##....######...##.....#.....# #....#... ######.....# #..###.. #.....# #..# . #.....#.w!ì·j’G l  The ribbon worm attacks as it pursues you!9=---------------3====5 _The ribbon worm completely misses you."ì·jui§.........####......#.... ..##..........####### ......###........# ......+........)...# ....#####'##.##### #........#.##.###########..#...#.##.)#.##.#...''###.# .#...@............## .##w..###.....#.# >...........###.....#.# .†...........##.....#.# .##.....#.......#.............##.....#.....# ....#....######...##..... ....#.########### ..###..w.  The ribbon worm attacks as it pursues you!6 _The ribbon worm completely misses you."ì·jf( ##.##......#. .##..####....# +........)...# #####'##.##### #.#.##.##...#.##.)......#.##.#...''##.#.# .#.w.#.# .##.###.....#.# >.###.....#.# .†...........##.....#.# ..##.....#.#..##.....#.....##....######...##... ##### .w"ì·j<²............................# ..)..........# #........##### #........####........)..''##........... .#.........w@....... .##.........###..... >...........###..... .†........... ...................#####..  ###  "ì·j Å............................# ..)..........# #........##### #........####........)..''##........... .#.........w@....... .##.........###..... >...........###..... .†........... ............"ì·jð š.......#####.. ###"ì·jp# ?  The ribbon worm bites you."ì·jó# +3------"ì·j$ 7"ì·jl, "ì·j / V _* * * LOW HITPOINT WARNING * * *#ì·jíB##.##......#. ##...####......# #+........)....# ######'##.##### # .#.##.##...#.##.)......#. .##.#...''##.#. .# .#.w.#. .# .##.###.....#. .# >..###.....#. .# .†...........##.....#. .# .....##.....#.#......##.....#.....##....######...##.....##... ### #ì·j!E.w#ì·j*#ì·j§+.-8#ì·jX#ì·j\#ì·jJ ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ì·jöê.......##.........##......#...... Zuke the Conjurer ##......................######### Tengu ....###.................# # Health: 3/24===--------------------- ....+........)..........# # Magic: 1/9==---------------------- ....#####'##........##### # AC: 2Str: 8 ........#.##........############# EV: 26 Int: 20 ....#...#.##........)......#..... SH: 0Dex: 12 .##.#...''##...............#..... XL:  4 Next: 80% Place: Dungeon:2 .# .#..........w@..........#..... Noise: ---------  Time: 1888.1 (0.0) .# .##.........###.....#......... f) +0 long sword .# >...........###.[4%ì·jÉì—0m....#......... Throw: 4 boomerangs .# .†...........##.....#......... .# .............##.....#......... ..#.............##.....#.....#### w   ribbon worm (frenzied) ..#....######...##.....#.....# ..#... ############.....# ###..#.....# _* * * LOW HITPOINT WARNING * * *Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, frenzied and wild, 93% to hit)%ì·j¢'$%ì·jY5.......##.........##......#...... Zuke the Conjurer ##......................######### Tengu ....###.................## Health: 3/24===--------------------- ....+........)..........## Magic: 1/9==---------------------- ....#####'##........###### AC: 2Str: 8 ........#.##........############# EV: 26 Int: 20 ....#...#.##........)......#..... SH: 0Dex: 12 .##.#...''##...............#..... XL:  4 Next: 80% Place: Dungeon:2 .# .#.......****@..........#..... Noise: ---------  Time: 1888.1 (0.0) .# .##.........[33%ì·jà6ˆm###.....#......... f) +0 long sword .# >...........###.....#......... Throw: 4 boomerangs .# .†...........##.....#......... .# .............##.....#......... ..#.............##.....#.....#### w   ribbon worm (frenzied) ..#....######...##.....#.....# ..#...############.....# ###..#.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, frenzied and wild, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.%ì·jøÇ”.............................# ...)..........# #........##### #........#####........)...'##............ ...****@....... ......###.....# >...........###.....# .†...........# .....#...###    Press: ? - help, Shift-Dir - straight line: a ribbon worm (moderately wounded, frenzied and wild, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.  The ribbon worm is heavily wounded.  (Press . to maintainay.)%ì·jŠ�ê.............................# ...)..........# #........##### #........#####........)...'##............ ...****@....... ......###.....# >...........###.....# .†...........# .....#...### ) ...wThe ribbon worm bites you.%ì·j  š2-11 ==9.1 (1Ray %ì·jn¶l _* * * LOW HITPOINT WARNING * * *'ì·jy¥Z .  The searing ray hits the ribbon worm!'ì·j^ÚL****'ì·jêV....'ì·jß[0 0-- 26  490+ _You kill the ribbon worm!'ì·jw`'ì·jldm _Your Spellcasting skill increases to level 3!(ì·j> (ì·j¿Â (ì·jOÄ (ì·jÊË W  You start resting.(ì·jÓ 1(ì·jüÙ &0(ì·j¢à E11 --1.1 (1(ì·jÕñ (ì·jªô < _You stop channelling your searing ray.;ì·j" 3 26  3=;ì·j ;ì·j{*;ì·j47C1==;ì·j 9;ì·jæ;;ì·jQ<;ì·j+>;ì·j£@;ì·jû@;ì·j°D;ì·jOø4====;ì·jO`;ì·jÛ`;ì·jžc;ì·jïe,;ì·jg;ì·ji;ì·jRif5==;ì·jãj;ì·j‡m,;ì·jo;ì·j ra2===;ì·jir;ì·jt,;ì·jÄ|ê6==;ì·jfg===;ì·j¯�,;ì·jÔ‰;ì·jÝ�O=;ì·j´“;ì·j“–;ì·jô–I7=;ì·j�˜;ì·jµš;ì·jþš;ì·j€œ;ì·jšŸk3===;ì·jP¡;ì·jà¢,;ì·js¤;ì·j8«;ì·jG­f8==;ì·j�­;ì·jÃg===9==;ì·jÌ;ì·j Î,;ì·jõÑ;ì·j’âp4==10/24==;ì·j(ã,;ì·jãëX;ì·jfú;ì·j/:==;ì·jD;ì·jt1==;ì·j½;ì·jê ;ì·jÈ ;ì·j³;ì·ju;ì·jÒ;ì·jU;ì·j ,;ì·jG;ì·j7!è2==5===;ì·jò$B;ì·j~';ì·j„),;ì·j�*;ì·j -;ì·jà-L====;ì·j™/;ì·j%2i3=;ì·jd4;ì·j»5;ì·jø5;ì·jÅ7;ì·j™c„;ì·j[e;ì·jüx�4==6===;ì·j—|;ì·je�Ü;ì·j¡�{5=====;ì·j¬‘;ì·j ÕØ6==7==7==;ì·jYÖP==;ì·j×;ì·j¡Ù;ì·jDÚ;ì·jxÛ;ì·j�Ý;ì·j'Þ;ì·jbß;ì·jYé;ì·j¸êk18==;ì·jaì;ì·jxï;ì·j©ð;ì·jaû;ì·j³c8===;ì·jŽ;ì·j;ì·jÅ;ì·jH;ì·j› O=;ì·ju ;ì·jÙa9=;ì·j0;ì·jÝg===;ì·j5,;ì·jàB;ì·j5;ì·jx!;ì·j°"i20==;ì·j'$;ì·jŽ&;ì·jœ-š _You start resting.Magic restored.;ì·j9;ì·j[:2--;ì·jìE”965.1 (74.0)9===6.1 (75 _;ì·jxJ;ì·jóL<ì·jß! I<ì·jb4 ç7.1 (1.0)1==8.1 (2<ì·jÿ> <ì·j·C @9.1 (3<ì·jš¯ u===70.1 (4<ì·j“ù V1.1 (5<ì·jˆÿ <ì·j ] á2==2.1 (63.1 (7<ì·j Ž ÿ4.1 (85.1 (93==6.1 (10.0)7.1 (118.1 (12<ì·jUÊ W9.1 (13<ì·j×è ¹4==80.1 (14<ì·j& - .##.##......# .##....###......# .+........)....# .#####'##.##### #.#.##..#...#.##.)......# ..##.#...''##.# ..# .#..# ..# .##.###.....# ..# >..###.....# ..# .†...........##.....# ..# .....##.....#.#......##.....#......#....######...##.....#.....#.#... ####.....# .###.. #.....# _HP restored.<ì·j6- A1.1 (15<ì·j+; <ì·jCv Æ##.............####### ......###....# .+........).#.#####'##.##### .#........#.##.########### ......#...#.##.)......#...##.#...''##..#.# .#.............#.# .#####.....#....# >..###.....#.# .†...........##.....#.# .............##.....#..#..##.....#.....##<ì·jHw €.#....######...##.....#.....#.#... ############.....#### #.....# ..# . #.....#<ì·jé <ì·jJ‰ +2.1 (16<ì·jg‘ <ì·jDÐ ë#......###.# #......+........).# #......#####'##.######........#.##.########## .......#...#.##.)......#..##.#...''##........#.# .#......................#.# .#####.....#....# >..###.....#.# .†...........##.....#.# .............##.....#..#.##.....#.....#.#....######...##.....#..... #....#... ############.....#  #..### #.....#  #..#  #.....#  ####### <ì·jhÚ A3.1 (17<ì·j$è <ì·jq> ì.#......+.).# .#......#####'##.##### ...#........#.##.#########......#...#.##.)......#.##.#...''##..<ì·jË? ‰.#.# .#..............#.# .#####.....#....# >..###.....#.# .†.......@...##.....#.# .............##.....#..#.##.....#.#....######...##.....#..... .#....#... ############..... .#..###<ì·j�B ð #..... .#..#  #..... ###### <ì·jk s=4.1 (18<ì·j¡£ ä.#......#####'##.##### ....#........#.##.########......#...#.##.)......##.#...''##...#.# .#.............#.# .#####.....#....# >..###.....#.# .†...........##.....#.# ........@....##.....#..#.##.....#.#....######...##.....##....#... ############ #.#..###.. # #.#..#  # ##### <ì·jc® A5.1 (19<ì·j^³ <ì·jò ™...#........#.##.#######......#...#.##.)......##.#...''##...# .#..............# .#####.....#....# >..###.....#.# .†...........##.....#.# .............##.....#..#.##.....#.#....######...##.....# >..#....#... ############ ##.#..###. #  #.#..#  # #### <ì·j×ú <ì·jÊû +6.1 (20<ì·jŽ <ì·j`Mã.#.#.##..#...#.##.).##.#...''##.##.#....##.##..###.....#.##>...###.....#.##.†...........##.....#.##......##.....#.#......##.....#.#....######...##.....# .>..#....#... #######.#..###.. # #.#..# . # <ì·jÙaW7.1 (21<ì·jo™v.#.#.##..#...#.##.).##.#...''##.##.#....##.##..###.....#.##>...###.....#.##.†...........##.....#.##......##.....#<ì·j¡'.#......##.....#.#....######...##.....# ..>..#....#... ######.#..###.. # #.#..# #. ## <ì·jö¡A8.1 (22<ì·jlî<ì·jp#.#.#.##. #.#...#.##.) +.##.#...''## #.##.#... #.##.##..###.....# #.##>...###.....# #.##.†...........##.....# #.##......##.....# #.#......##.....# #.#....######...##.....#.>..#....#.... ##.#..###.... # #.#..# #.... # #<... #.####.<ì·j\&9<<ì·j¤',9.1 (23<ì·jM-<ì·j"49 _Found a stone staircase leading up.=ì·j{z ?...=ì·jN| P......=ì·j<Î \ #.#.#.##.  #.#...#.##.)  +.##.#...''##  #.##.#  #.##.##.###.....  #.##>.###.....  #.##.†...........##.....  #.##.##.....  #.#...@..##.....  #.#....######...##......>..#....#....# #.#..###....# #.#..# #....# #<...# #=ì·jZÏ s.####  #.=ì·j á ]90.1 (1.0)=ì·j‹X .....#)..+##.#...''##.#.#.......#####>...†...................#.....######. ....>..# ########### ######.#..## #.=ì·jd =ì·jV!*1.1 (2=ì·j{&=ì·je� +##.#...''##. #.##.#......  #.##.##### #.##>..### #.##.†...........## #.##.............## #..#.............## #.#....######...##....>..#....#..@.# ##########  ######.#..###....# #.#..# #....# #<...# #.#### #.  #. ..=ì·j9l=ì·jîl*2.1 (3=ì·j=t=ì·jnßY #.##.#...... #.##.##### #.##>..### #.##.†...........## #.##.............## #..#.............## #.#....######...##=ì·jâ....>..#....#....# ######### ######.#..###.@..#  #.#..# #....# #<...# #.#### #.  #. .. ##=ì·jôè@3.1 (4=ì·jõþ=ì·jbAI #.##.##### #.##>..### #.##.†...........## #.##.............## #..#......## #.#....######...##....>..#....#....# ######## ######.#..###....#  #.#..# #@...# #<...# #.#### #.# #.# ..# ### >ì·j\ @4.1 (5>ì·jÚ>ì·j@N >...†...................#.......######....>..#..# ##############.#..###...   #...### 5.1 (6>ì·jåS>ì·jÉ‘Ä .†........#......######....>..#..# ##############.#..###...   #.. #<####  There is a stone staircase leading up here.>ì·jú–>ì·jœ—16.1 (7 _>ì·jr�>ì·j›×Ï..#......######....>..#..# ##############.#..###....#   #....# #<...#.#### .### >ì·jöÝ@7.1 (8>ì·jþã>ì·j0BØ.#.....######....>..#..# ##############.#..###....#   #.... #<...### .......######## 8.1 (9>ì·j„¯######....>..#..# ##############.#..###...   #... #<.### .#####.......########9.1 (10.0)>ì·jÄ>ì·jüÕI #.#....######...## ....>..#....#....#  ######.#..###....# #.#..# #....# #<...# #.#### #.##.######.##.##>ì·jXæD2000.1 (11>ì·jÝP>ì·jO¦œ #.#....######...## ....>..#....#....#  ######.#..###....# #.#..# #....# #<...# #.#### #.# #.######.# #.# #1.1 (12>ì·j2š #.#....######... ....>..#....#....#  ######.#..###....# #.#..# #....# #<...# #.#### #.# #.######.# #.# #2.1 (13>ì·j\kR  #.#....######...   ....>..#....#....#   ######.#..###....#   #.#..# #....#   #<...#   #.####   #.#   #.######.#   #.#   #        3.1 (14>ì·jd×  #.#....######   ....>..#....#....#   ######.#..###....#   #.#..# #....#   #<...#   #.####  # #.#   #.######.#  #.#  #       >ì·juíW4.1 (15>ì·j)=ü  #.#....######  ....>..#....#....#   ######.#..###....#  #.#..# #....# #. #<...# #. #.####  #. #.#  #.######.#  #.#  #       5.1 (16>ì·j¬~I  #.#....######  ....>..#....#....#   ######.#..###....#  #.#..# #....#  #.# #<...#  #.# #.####  #.# #.#  #.######.#  #.#  #       >ì·jø¹A6.1 (17>ì·j”æ¬...... #........#####....>..#....#...########....# #.<...### #.######.........##########7.1 (18>ì·jJy·##........... #........#####....>..#....#...########....# #.<...### ######.........##########8.1 (19>ì·jÍË M†.##........... #........#####>ì·j–ìû....>..#....#...########....# #.<...### ######  #........##9.1 (20>ì·jE%M>.........##.†.##............ #........#####....>..#....#...########....# #.<...###  #.######.#>ì·jÐ(X10.1 (21>ì·j{ÀM.###...##>.#.........##.†.........##............. #........#####....>..#....#...########....# #.<...###  #.# #.#1.1 (22>ì·jí"~M..##.##>ì·jh³..##>.#..##.†#.........##.....#.............###........#####S....>..#....#...########....# #.<...  #.# #.####S   ball python (constriction, asleep)>ì·j²‚‰  You encounter a ball python.>ì·jÄ¡P2.1 (23 _@ì·jŒ¿ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ì·jzÝG@ì·j€ã@ì·j�ê´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@ì·j¾ 4@ì·j¦ @ì·j9 F _Unknown command.Bì·jlNö  +.##.#...''##  #.##.  #.##.##  #.##>  #..##.†  #...##....  #..........#.........  .###..........#....####  .S....>@.#....#....#  ########.#..###....#  #.#..# #....#  #.# #<...#  #.# #.####  #.# #.#  #.######.#  #........# ##########  3.1 (1Bì·j�O.0) _Bì·jÇVBì·jÖXBì·jÞê ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bì·j]Bì·jß1Bì·jW Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Cì·j‘À� _Unknown command.Cì·j¨Þ�  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cì·jÔà š _You don't know that spell.Eì·jmGð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eì·jàÑ +.........##.#...''## Zuke the Conjurer #.........##.#....... Tengu #.........##.##...... Health: 24/24 ======================== #.........##>........ Magic: 8/9=====================--- #.........##.†....... AC: 2Str: 8 #.........##......... EV: 26 Int: 20 #..........#......... SH: 0Dex: 12 .###..........#....##### XL:  4 Next: 84% Place: Dungeon:2 .S*****@.#....#....#  Noise: ---------  Time: 2013.1 (0.0) ########Eì·jXÒ=.#..###....#  f) +0 long sword #.#..# #....#  Throw: 4 boomerangs #.# #<...#  #.# #.####  #.# #.#  S   ball python (constriction, asleep) #.######.#  #........#  ########## _You don't know that spell.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)Eì·j)Þ  +.........##.#...''## Zuke the Conjurer #.........##.#....... Tengu #.........##.##...... Health: 24/24 ======================== #.........##>........ Magic: 8/9=====================--- #.........##.†....... AC: 2Str: 8 #.........##......... EV: 26 Int: 20 #..........#......... SH: 0Dex: 12 .###..........#....##### XL:  4 Next: 84% Place: Dungeon:2 ......>@.#....#....#  Noise: ---------  Time: 2013.1 (0.0) ########.#Eì·jß %..###....#  f) +0 long sword #.#..# #....#  Throw: 4 boomerangs #.# #<...#  #.# #.####  #.# #.#  S   ball python (constriction, asleep) #.######.#  #........#  ########## Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python!Eì·jÓð d    > †    ..*****      Eì·j‚ñ b #.# #< #.#  #.#  Eì·j|ò D  Eì·jžž R....>Eì·jx  E11 5=4.1 (1Eì·j!¥ Eì·j § åonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python! _You kill the ball python!Fì·jä Fì·jpä Fì·jàé Fì·j<ï Fì·j…ó o 26  -5Fì·jï5 Õ-6.1 (27.1 (3Fì·jpE Fì·jLF *8.1 (4Fì·jtO Fì·jõ[ @9.1 (5Fì·jb Fì·jAi A20.1 (6Fì·jØn Fì·jås Fì·jXt *1.1 (7Fì·jz Fì·jÝ 99Fì·jó€ 7===2.1 (8Fì·jo„ Fì·j»ß  #...#...#.##. +.##.#...''## #.##.#.. #.##.## #.##>.. #.##.† #.##. #.#.......... .###....@.....#....###### ......>..#....#....# # ########.#..###....#  #.#..# #....# #.# #<...# #.# #.#### #.# #.# #.######.# ì·jÄà +m#........#Fì·jî V3.1 (9Fì·jåFu #.#...#.##. +.##.#...''##. #.##.#. #.##.##. #.##>. #.##.†. #.##. #.#. .###.....@....#....######. ......>..#....#....# # #.#..###....#  #.#.. #.#### #.# #.# #.# 4.1 (10.0)Fì·j¡j<  ##........#.##  #....#...#.##  +.##.#...''##  #.##.  #.##.##  #.##>  #.##.†  ##  #....@.....#.........  .###..........#....####Fì·j9k   ......>..#....#....# #  ########.#..###....#  #.#..# #....#  #.#### #<...#  #.# #.####  #.# #.#  #.######.#Fì·jikFì·järA5.1 (11Fì·jì„Fì·j=  ##....#......#####'##  ##........#.##  #....#...#.##  +.##.#...''##  #.##.  #.##.##  #.##>  #.##.†  ##  #..........#.........  .###..........#....####  ......>..#....#....#  ########.#..###....#  #.#..# #....#  #.#### #<...#  #.# #.####  #.#ì·jÎÂ>39;49m #.#Fì·jÉ_===6.1 (12Fì·jýÎFì·jeh  #....#......+......  ##....#......#####'  ##........#.  #....#...#.  +.##.#...''#  #.##.  #.##.##  #.##>  #Fì·j Þ.##.†  ##  #..........#........  .###..........#....####  ......>..#....#....#  ########.#..#Fì·j[ É##....#  #.#..# #....# Fì·jû  #.#### #<...#  #.# #.####Fì·j‹A7.1 (13Fì·j·Gì·j2· #....#......###  #....#......+.....  ##....#......#####'  ##........#.  #....#...#.  +.##.#...''  #.##.  #.##.##  #.##>  #.##.†  ##  #..........#.......  .###..........#....###  ......>..#....#....#  ########.#..###....#  #.#..# #....#  #.#### #<...#Gì·jG9Gì·j´FA8.1 (14Gì·jùxGì·j(zO  #.....'..##.... ##....#......###  #....#......+....  ##....#......#####  ##........#  #....#...#  +.##.#...'  #.##.  #.##.##  #.##>  #.##.†  ##  #..........#......  .###..........#....##  ......>..#....#....#  ########.#..#Gì·jp|‚##....#  #.#..# #....#Gì·j˜ƒA9.1 (15Gì·j0ˆGì·jÑPM#.........##.....'..##.....#.....### #....#......+....#....#......#####.....#...#...#+'....##..>. #.........##.†....#####.#..Gì·jœÓGì·j:Ô,30.1 (16Gì·jçGì·j10H######....'Gì·j$8^11 031.1 (17Gì·j{=Gì·jR— Gì·j™ M#'##.#.........##.....'..##.....#.....### #....#......+....#....#......#### #.....#####...#...##....''##.##....## #.........##>........>..#.. _You open the door. 26  2.1 (18Gì·jMÎC  #.#'###.#  #.....#..  #.....'..##  ##....#......###  #....#......+  ##....#......  #.#.  ######.#...  #....@..##.#...  ##.###..##.#  #..##.## Gì·jEÏÆ #...##>  #.........##.†  #.........##   #..........#   .###..........#....#   ......>..#....#....# Gì·jøÔA3.1 (19Gì·j(ÚGì·j    #.#'###.  #.....#.  #.....'..##  ##....#......###  #....#......+  ##....#......  #.......#  ######.#  #...@'.Gì·jì¸.##.#  ##.###..##.#  # #..##.##  #...##>  #.........##.†  #.........##  #..........#  .###..........#....  ......>..#....#....There is an open door here.Gì·j‰%^4.1 (20 _Gì·jƒd�  #.#'###  #.....#  #.....'..##  ##....#......  #....#......+  ##....#......  #.......#  ######.#  #..@.'..##.#  ##.###..##.#  #. #...##.##  #. #.........##>  #. #.........##.†  #. #.........##  #. #..........#  #.###..........#  ......>..#....#Gì·jeA5.1 (21Gì·j7kGì·j{¢ô  #.#'###  #.....#  #.....'..##  ##....#......  #....#......+  ##....#......  #.......#  ######Gì·j’£$.#  #.@..'..##.#  ##.###..##.#  #.# #.........##.  #.# #.........##>  #.# #.........##.†  #.# #.........##  #.# #..........#  #.###..........#  ......>..#....#Gì·jG©A6.1 (22Gì·j¯®Gì·jåÓ ....'..###....#......# +##.......#.....######............#....'.####@###.... #.# #........>.#..Gì·jöåˆ  ########.#..###.. 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...Jì·j¢®W28Jì·jköÐ ...........#.... #.##########.... ...........#.#.#. #.##########........#....#... .##.#.#.# #.####.......... #Jì·j÷®###########.#.# ...........#.... .....#######....##. ..# ###..#  Jì·j>A39Jì·jæJì·j\F##.##########.....# ............#.#.#.# #.##########.....# .#.....#....#.....# .......#.##.#.#.#.# #.#####.##.#.....# .#.......##.#.....# .############.#.#.# ............#...@.# ......#######.....# ..# #.#.#.# ..# #.....# ..# #.....#ì·jGq40m ..# #.#.#.# ......# #.....# .###..# #$.. .# .##.# Jì·jAJB4.1 (170Jì·júOJì·j§þ ............#.#.#.#.##########........#....#..##.#.#.# .#.#####.##.#...........##.#.###########.#.# ............#..........###### #.#.##....##. .# ....#.#  51Jì·jñ#.#.##########.....# #.#.....#....#.....# #.......#.##.#.#.#.# #.#.#####.##.#.....# #.#.......##.#.....# #.############.#.#.# .............#.....# ......#######.....# ..# #.#@#.# ..# #.....# ..# #.....# ..# #.#.#.# ......# #.....# ì·jªñÄ34m.###..# #$....# .##.# # #.#.# .....#.# ... #.# Jì·jÛ÷Jì·jYø+62Jì·j¤ýJì·jt.#.#.....#....#.....# .#.......#.##.#.#.#.# .#.#.#####.##.#.....# .#.#.......##.#.....# .#.############.#.#.# ..............#.....# ......#######.....# ..# #.#.#.# ..# #.@...# ..# #.....# ..# #.#.#.# ......#Jì·jÆt¨[37m #.....# .###..# #$....# .##.# #.#.#.# .....#.# #.....# #....##.# #. ...# )#..# 73Jì·j• Jì·j?¡.#.......#.##.#.#.#.# .#.#.#####.##.#.....# .#.#.......##.#.....# .#.############.#.#.# ..............#.....# ......#######.....# ..# #.#.#.# ..# #.....# ..# #@....# ..# #.#.#.# ......# #.....# .###..# #$....#Jì·jáÝ[m #..##.##.# #.#.#.# .....#.# #.....# ##....##.# #.....# .....)#..# #.# #.# ....## Jì·jB©Jì·jù©+84Jì·jS¶Jì·j8ïp .#.####.............###########.#.#.............#.....#.....#######..... #.#.#.....#.#.#.........###..$....#.# #.. .# ...÷..#..#  Jì·jÑ÷A95Jì·j…þJì·j¬<3 .......###########.#.#.............#.....#.....#######..... #.#.#........##.#........#..###..$ #..##.##.#.#....#?.#.... # ##÷...##.#  Jì·j™RX906Jì·jìŸG ###########.#.#.............#..........#######.....# #.#.#.#........#.#.#.........###.. #..##.##.#.# ...........#.....#.#... ..# ...÷...#.#  17Jì·j¼¨^11 1928Jì·jR®Jì·j‘é  .............#..........#######..... #.#.#....#.....#.#.......Jì·jêð..###.. #..##.###.#.# .......... ##....#...#.# ####### ...##.##.#   _You now have 87 gold pieces (gained 15).Jì·jfòƒ 26  39Jì·j‹úJì·j4 ´....#######.....#  .# #.#.#.#  .# #.....#  .# #.....#  .# #.#.#.#  ......# #.....#  ...###..# #.....#  Jì·j8 ç..##.##.# #.#.#.#  ......#.# #.@...#  #....##.# #.....#  Jì·j‚9 Ç....)#..# #.#?#.#  Jì·j­9 ¦..## #.....#  Jì·jÙ9 `÷..#..# #.....#  #÷...##.# ......#  Jì·j: Þ..÷...#.# #######  ##.##.# #..#Jì·j8:  Jì·jlG B4.1 (180Jì·jI Jì·j'œ N.# #.#.#.#  .# #.....#  .# #.....#  .# #.#.#.#  .......# #.....#  ..###..# #.....#  .##.##.# #.#.#.#  .....#.# #.....#  Jì·j� ##.# #..@..#  ...)#..# #.#?#.#  ..## #.....#  .÷..#..# #.....#  ÷...##.# ......#  .÷...#.# ########  .##.##.# #..# ....... Jì·j�« A51Jì·j˜¼ Jì·jèð \ ...#.....##.#.#.#....#.....# ..###....... .##.###.#........#..)#.#.#@#.#...#...÷..#....... ÷...##.......# .÷...######## ..........#  62Jì·jã÷ Jì·jAþ G11 Jì·j» -1973Jì·j±L î ..# #.....# ..# #.#.#.# ......# #.....# .###..# #.....# .##.# #.#.#.# .....#.# #.....# #....##.# #.....# )#..# #.#.#.# ....## #.@...# ÷..#..# #.....# #÷...##.# .......# Jì·jEM �..÷...#.# ######### Jì·jlM e.##.##.#..###..## ......... .# .# _c - 4 scrolls labelled VABBAU HUUHEG (gained 1)Jì·jÑY ƒ 26  84Jì·j a Jì·jÔ  }..# #.#.#.# ......# #.....# .###..# #.....# #..##.##.# #.#.#.# .....#.# #.....# ##....##.# #.....# .....)#..# #.#.#.# ....## #.....# ÷..#..# #@....# ##÷...##.##..........# ...÷...#.##.########## .##.##.#..###..## .........Jì·j¢¡ · .# .# .# Jì·jþ¨ Jì·jk© +95Jì·j± Jì·jÿì  .........###..... #..##.###.# ............# ##....#.... .....)#.#.#...#...÷..#..#######.. ##÷...##.##..... ...÷...#.##.###########.##.#  ............#  Jì·jö Jì·j÷ -2006Jì·jÚý Jì·jßD #.........# #.....# #....###..# #.....# #..##.##.# #.#.#.# .......#.# #.....# #....##.# #.....# #.....)#..# #.#.#.# .## #.....# #...÷..#..#######.....# #÷...##.##....@.....# .÷...#.##.# .##.##.# .###..## . .# .# .# .#Jì·j¤E [39;49m Jì·jFJ Jì·jK +17Jì·jfU Jì·jª c#.........# #.....# #....###..# #.....# #..##.##.# #.#.#.# .......#.# #.....# .###....##.# #.....# #.....)#..# #.#.#.# #.## #.....# #...÷..#..#######.....# .###÷...##.##...@......# .÷...#.##.# .##.##.# .###..## . .# .# .# #.# Jì·jZ² A28Jì·j¹û Jì·j˜4 {.##.........# #.....# .##....###..# #.....# .###..##.##.# #.#.#.# .......#.# #.....# .###....##.# #.....# .##.....)#..# #.#.#.# .#.## #.....# .##...÷..#..#######.....# .###÷...##.##..@.......# .÷...#.##.# .##.##.## >......###..## #. #.# #.# #.# #.# Jì·jÖ; A39Jì·jDC Jì·j‹ Ñ.##.........# #.....# .##....###..# #.....# .###..##.##.# #.#.#.# .......#.# #.....# .###....##.# #.....# .##.....)#..# #.#.#.# .#.## #.....# .##...÷..#..#######.....# .###÷...##.##.@........# .÷...#.##.# .##.##.##. .>......###..##. .#.. .#..# .#...# .#...# .##.#Jì·j›�  Jì·j”� X4.1 (190Jì·j40 .##.........# #.....# .##....###..# #.....# .###..##.##.# #.#.#.# .......#.# #.....# .###....##.# #.....# .##.....)#..# #.#.#.# .#.## #.....# .##...÷..#..#######.....# .###÷...##.##@.........# .÷...#.##.# .##.##.##.# .>......###..##.# .#...# .#...# .#....# [.#....# .##Jì·jÀ1 0.# Jì·jHT Ð51 _Done exploring.Rì·jˆ=Rì·j&?›Where to? (Tab - D:2, ? - help)  D - Dungeon Rì·j¹7 Rì·jâO [?25h[?0c...##.........# #.....#   Zuke the Conjurer ...##....###..# #.....#   Tengu ...###..##.##.# #.#.#.#   Health: 24/24 ======================== ............#.# #.....#   Magic: 9/9======================== ....###....##.# #.....#   AC: 2Str: 8 ...##.....)#..# #.#.#.#   EV: 26 Int: 20 ...#.........## #.....#   SH: 0Dex: 12 ...##...÷..#..#######.....#   XL:  4 ì·j€V <40mNext: 85% Place: Dungeon:2 ....###÷...##.##@.........#   Noise: ---------  Time: 2205.1 (0.0) ........÷...#.##.##########   f) +0 long sword ........##.##.##.#  Throw: 4 boomerangs ..>......###..##.# ..#..............# ..#..............#   ..#..............#   [.#..............#   ..##.............#   _You open the door. _There is an open door here. _You now have 87 gold pieces (gained 15). _c - 4 scrolls labelled VABBAU HUUHEG (gained 1) _Done exploring.  What level of the Dungeon? (default 2, ? - help) Sì·j ) [?25l[?1cSì·jx=Y.........###.... ......Sì·jù=š..........3  Sì·j@£Sì·j¨Þ  ####..##.###.#............###....###.....)#.#.#.........#...#...÷..#..#######....###÷...##.##.........÷...#.##@###########.# >......###......# ####...#.........#  Sì·jyêR6.1 (1 _Sì·jžSì·j…w‘ #..##.###.#............###....###.....)#.#.#.........#...#...÷..#..######.###÷...##.##............÷...#.##.###########.# >......###.#......... ...........##...#.........#  7.1 (2Sì·j=¶1 ............###....###.....)#.#.#.........#...#...÷..#..######.###÷...##.##.........÷...#.##.###########.# >......###.#.................... ...........##...#.........#  Sì·j�Ä@8.1 (3Sì·júÇSì·jS—###....##.# #.....# #...##.....)#..# #.#.#.# #.......## #.....# #...##...÷..#..#######.....# #....###÷...##.##..........# #........÷...#.##.########## .##.##.##.# >......###..##.# .#............@.# .#.# .#.# [.#.# ...##.# #####...#.#  #...#.#  #...#.#  #...#..<......# 9.1 (4Sì·j+\Sì·jõž„.###....##.# #.....# #...##.....)#..# #.#.#.#  #...#.## #.....# Sì·j깇 #...##...÷..#..#######.....# Sì·j¯ÄØ #....###÷...##.##..# #.÷...#.##.# .##.##.##.# .>......###..##.# .#..# .#.# .#.# .[.#.#.##.##...#.# #...#.# #...#.# #...#..<......#Sì·jû W10.1 (5Sì·jpXÒ.###....##.# #.....##...##.....)#..# #.#.#.# #...#..## #.....# #...##...÷..#..#######.....# #....###÷...##.##..##.÷...#.##.#.##.##.##.#.>......###..##.#.#..#.#.#.#.#.[.#....#.##...##...#.#  #...#.#  #...#.#  #...#..<......#Sì·jÌeV1.1 (6Sì·jù¦é.###....##.# #.....##...##.....)#..# #.#.#.# #...#..## #.....# #...##...÷..#..#######.....# #....###÷...##.##..##.÷...#.##.#...##.##.##.#.>......###..##.#.#..#.#.#.#.#.[.#...#.##..##...#.# # #...#.# # #...#.# # #...#..<......#Sì·j|ëSì·jåë*2.1 (7Sì·j@Sì·j&‚Ü.###....##.# #.....##...##.....)#..# #.#.#.# #...#.## #.....# #...##...÷..#..#.....# #....###÷...##.##..##........÷...#.##.#...##.##.##.#.>......###..##.#.#..#.#.#.#.#.[.#..#.##.# .#...#.# .# #...#.# .# #...#.# .# #...#..<......#Sì·j*™Sì·j`›Sì·jú›#3.1 (8Sì·jà¿Sì·j™þÆ.###....##.# #.....##...##.....)#..# #.#.#.# #...#Sì·j£ÿ .## #.....# #...##...÷..#..#.....# #....###÷...##.##..##........÷...#.##.# #..##.##.##.# #.>......###..##.# #.#..#.#.#.#.#.[.#.#.##.#.#...#.#.# #...#.#.# #...#.# ..# #...#..<......#Sì·jw Sì·j3%@4.1 (9Sì·j˜\¾#.###....##.# #.....#...##.....)#..# #.#.#. #...#.## #..... #...##...÷..#..#..... #....###÷...##.##..#..÷...#.##. .#.##.##.##.# .#.>......###..##.# .#.#..#.#.#.#.#.[.#.#.##.#.##...#.#.# #...#.#.# #...#.# ...# #...#..<......#5.1 (10.0)Sì·j‚bSì·j>¢Þ...).........#.# # .#..........###....##.# #... ########...##.....)#..# #.#.# #...#.........## # #...##...÷..#..####### #....###÷...##.##......... ########.÷...#.##.######## ..#..##.##.# ..#.>Sì·jÌ´###..##.##.#........#.#.#...#.#[..#.......##....#.########...#.#.# #...#.#.# #...#...#6.1 (11Sì·j  ¬.).#.# # ..#.###....##.# ##...##.....)#..# #.#. # #...#.........## # # #...##...÷..#..# # #....###÷...##.##.#.÷...#.##..#.##.##.##.#.#.>....@.###..##.#.#.#........#.#.#.#..#.[.#..#.##..#.##...#..#.# #...#..# .....# #...#.#Sì·j. A7.1 (12Sì·j  Sì·j�c À.).#.# #.#..........###....##.# # .#...##.....)#..# #.# Sì·jÌd k.# #...#.........## # .# #...##...÷..#..# ## #....###÷...##.##.#.÷...#.##..#.##.##.##.#.#.>...@..###..##.#.#.#........# #.#.# #.#...# #.[.#...# #.##...# #.....##...#...# #.....# #...#...# #.....# #...#.#Sì·j}Œ W8.1 (13Sì·j‰Æ ±.).#.# #.#..........###....##.# # ..##...##.....)#..# #. ..#Sì·j�É ” #...#.........## # ..# #...##...÷..#..## #....###÷...##.##.#.÷...#.##..#.##.##.##.#.#.>..@...###..##.#.#.#........# .#....#.# .#.#....# .#.[.#....# .#.##....# .#.....##...#....# .#.....# #...#....# ##.....# #...#.#Sì·jÓ Sì·jéÓ +9.1 (14Sì·jù Sì·jd: [.).#.# #.#..........###....##.# #.##...##.....)#..# #.# #...#.........## #.# #...##...÷..#..## #....###÷...##.##.#.÷...#.##..#.##.##.##.#.#.>.@....###..##.#.#.#........# ..#....#.# ..#.....#.....# ..#.[.#.....# ..#.##.....# ..#.....##...#.....# ..#.....# #...#.....# ###.....# #...#.#Sì·jº> B20.1 (15Sì·jG Sì·j·„ ö.).#.# .#..........###....##.# .##...##.....)#..# .# #...#.........## .# #...##...÷..#..# #....###÷...##.##.#.÷...#.##. )......#.##.##.##.#.#.>@.....###..##.#.#.#........#.#...#.#Sì·j¿… 2.#.....#......#.#.........[.#......#.#...........##......#.#.....########...#......#.#.....# #...#......# ####.....# #...#.#Sì·j6¤ Sì·jõ­ A1.1 (16Sì·jC´ Sì·jðð ƒ#.).#.# #......#..........###....##.#Sì·jJû ß.##...##.....)#..#.# #...#.........##.# #...##...÷..#.. .##### #....###÷...##.##. .#.÷...#.##. .)......#.##.##.##.#.#..###..##.#.#.#........#.#..#.#Sì·jiü ;.#...#.#.#..[.#.#.#.....##.#.#.....########...#.#.#.....# #...#.# #####.....# #...#.#Sì·j“ Sì·j A2.1 (17Sì·jÖ @_Sì·jœ7 !There is an open door here. _You now have 87 gold pieces (gained 15). _c - 4 scrolls labelled VABBAU HUUHEG (gained 1) _Done exploring.  There is a stone staircase leading down here.Sì·j×R Sì·j\ Sì·j.g O11 223.1 (18 _Sì·jz� Sì·j‡' Þ3 ...#  ...#  ...#  ### ...#  .. ...#  # #.#...#  #..#.....#  #....@# #.##### 4.6 (19.5Sì·jÏI Î _You climb downwards. _There is a stone staircase leading up here.Tì·j÷MITì·jX‰:.# #.### ... # #.##..#.@...#...<#..##.##### .###Tì·jå“} 26  5.6 (1.0Tì·jl”) _Tì·jV™Tì·j£Ñ #.... #...# #...# # #...# #.####...# ...#...# # #.#...# #..#..@..# #....<#..# #.#####..# # ..#.##...#.#Tì·j.ÛTì·j£Û*6.6 (2Tì·jàTì·jƒh#....#...# #...# # #...# #.####...#  ...#...# # #.#...# #..#.....# #....<#@.# #.#####..# # ...#  ##.###....#..#.$#Tì·j¾BV7.6 (3Tì·j“aÅ ###.### ...# #..#.....<#.#####......#######.#...#Tì·j1j@8.6 (4Tì·j›oTì·jX¨4 #.### ...# #.#..#.....<#.#.#####......######.# #.. #.....#Tì·j.µ@9.6 (5Tì·j¶Tì·jOû£#.### ...## #.#..#.....<#.#.####.....#######@## #..........#######$.....#......#....)..+Tì·jQ' Tì·jŠ} ,30.6 (6Tì·jèˆ Tì·j � # _Found a whip.Uì·jÚç§..<#...Uì·jã-.### ...## #..#....<######........########.####### #@...............#######........# r......$...........r   rat (wandering).....)..+........#Uì·j`c  You encounter a rat.Uì·jN0r.Uì·j@H1.6 (1 _Uì·j¶JUì·j&LUì·jYqï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vì·jUPR #.####...# Zuke the Conjurer ...#...# Tengu # #.#...# Health: 24/24 ======================== #..#.....# Magic: 8/9=====================--- #....<#..# AC: 2Str: 8 #.#####..# EV: 26 Int: 20 #........# SH: 0Dex: 12 #######.#######  XL:  4 Next: 85% Place: Dungeon:3 Vì·jºP‘#@.......  Noise: ---------  Time: 2231.6 (0.0) ...****.#######  f) +0 long sword r**.....# Throw: 4 boomerangs Vì·jëPä.......$# ........# ........#Vì·jQ† r   rat (wandering) Vì·j9Q„.....)..+ ........# Vì·j¦Q_You encounter a rat.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vì·jÏQ³Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineVì·jîQUAim: a rat (wandering, hasn't noticed you, 100% to hit)Vì·jÓET #.####...# Zuke the Conjurer ...#...# Tengu # #.#...# Health: 24/24 ======================== #..#.....#Vì·j(F_ Magic: 8/9=====================--- #....<#..# AC: 2Str: 8 Vì·jIFÛ#.#####..# EV: 26 Int: 20Vì·jhFŒ #........# SH: 0Vì·j†F<Dex: 12 Vì·j Fò#######.#######  XL:  4 Next: 85% Place: Dungeon:3 Vì·jÊFî#@.......  Noise: ---------  Time: 2231.6 (0.0) Vì·jãF­........#######  f) +0 long sword Vì·jüF—........# Throw: 4 boomerangsVì·jGr .......$#Vì·j,GD ........#Vì·jDGE ........#Vì·j^G† r   rat (wandering) Vì·j{G:.....)..+ Vì·j“GK........#Vì·j¬GƒCasting: Magic Dart (safe; 1% risk of failure)  Vì·jÃGÅConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Vì·jÝG;Press: ? - help, Shift-Dir - straight lineVì·j÷GxAim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat.Vì·j=PŸ   #   Vì·j¦PÔ#....<#..#       Vì·jQº...****  .**  Vì·jEQ.  Vì·jtQ!  Vì·j�Ý.......Vì·jpåE11 6=2.6 (1Vì·jÎVì·jŒáonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat. _You kill the rat!Vì·jöÄ V. 26  -3-4.6 (2Vì·j5È @5.6 (3Vì·jgÖ Vì·j‚Ù Vì·jÛ *6.6 (4Vì·jóá Vì·jjï @7.6 (5Vì·j®V8.6 (6Vì·jÊVì·j7Vì·j*9.6 (7Vì·jÄ Vì·ju)Vì·jw€Ç40.6 (89===1.6 (9Vì·jº‡\  ...# #..#....<######..#.......#######.##############...............@####### $........# _Magic restored.Vì·j  Z2.6 (10.0)Vì·jI- # #..#....<#..######..#.....######.##############................####### $..$......#3.6 (11Wì·j•R> ..#....<#..#####.....######.##############................####### .........#4.6 (12Wì·jæWWì·j"_[===Wì·jz_!11 245.6 (13Wì·j eWì·jÿŸ©  #....<#..# #.#####..# #........# #######.###############................########..# +..##.##Wì·jd ”.##.....)..+#........##Wì·jéÀ.##.$......##..########### _You now have 97 gold pieces (gained 10).Wì·jÇWì·jÆÇm 26  6.6 (14Wì·j©ÕWì·j×Ü #.#####..# #........# #######.###############........ #........####### #..#  +..# #.# #.# #.....)..+ #........#  #.# #.$......# #..# ########## Wì·j»(W7.6 (15Wì·jjcŒ #........# #######.###############........ #........####### #..#  +..# #.# #.#Wì·jºcï #....@)..+ #........# #.# #.$......# #..# ########Wì·jßc(## Wì·jJkA8.6 (16Wì·jÈŸWì·j¢µf #######.###############........ #........####### #..#  +..# #.# #.# #.....)..+ #...@....# #.# #.$......# #..# ########## Wì·jž¾A9.6 (17Wì·jóÂWì·jž#........ #........####### #..#  +..# #.# #.# #.....)..+ #........# #.# #.$......# #..# ########## Wì·j½%B50.6 (18Wì·ju*Wì·j+mÉ #........####### #..# Wì·jüvÍ +..# #.# #.# #.....)..+ #........# #.# #.# #..# ########## Wì·jç‘Wì·j&§+1.6 (19Wì·j²®Wì·jM¶Wì·jöH11 252.6 (20Wì·j»»Wì·jAE  ########........ #..####### #..# +........# #........# #........# #.....)..+ #........# #@.......# #........# #........########### _You now have 106 gold pieces (gained 9). 26  3.6 (21Wì·jWì·jµNDM .##############........#######+........#..)..+......#........#Wì·jhYW4.6 (22Wì·jŒãëM........#  #######.##############........#######+........#..)..+.....#........#5.6 (23Wì·j¶@ÁM#####........#  #######.##############........#######+........#..)..+..#........#6.6 (24Wì·j•LWì·jJŸÍM...<#####........#  #######.##############........#######+........#..)..+#........#7.6 (25Wì·j¹á¨######......'11 258.6 (26Wì·j¤ëWì·j F2 M#......<#####........#  #######.##############........ #############......'..######......##.....)..+######### _You open the door. 26  9.6 (27Wì·jrKWì·j*ˆØ #..#.....# #....<#..# #.#####..# #Wì·j—Ÿ .#Wì·jÙ € #.# ##.. #..##..#.@........##........# #........# #.....)..+ #.....# #....# #...# #.#  #Wì·jQ¼X60.6 (28Wì·j@k  #..#.....# #....<#..# #.#####..# #.# #.# ########.. #........#.#..#'........##........# #........# #.....)..+ #......# #......# #.......# #........#  #There is an open door here.Wì·jÁWì·jq21.6 (29 _Wì·jaWì·j¬OØ #..#.....# #....<#..# #.#####..# #Wì·jÀ^‹.# #. ########. #.........#..#.'........##........# #........# #...Wì·j)_¹..)..+ #........# #........# #........#  #.#  #Wì·jˆnA2.6 (30Wì·j8sWì·jö¨ #..#.....# #....<#..# #.#####..# #.# #. ########. #........#..#..#.'........##........# #........# #.....)..+  #........#  #........#  #........#  #.#  Wì·jd©(#Wì·jÛ±A3.6 (31Wì·jˆÃWì·jüí� #..#.....# #....<#..# #.#####..# #.# #. #. #........#..#..#.'........##........#Wì·jaî #........#  #.....)..+  #........#  #........#  #........#  #Wì·jêîW.#  #Wì·j-÷A4.6 (32Wì·j9ýWì·j±5= #..#.....# #....<#..# #.#####..# #.# #. #.#. #...##..#..#.'........#.#........# #........#  #.....)..+  #........#  #........#  #........#  #.#  #Wì·j=A5.6 (33Wì·j¢AWì·j(}W #..#.....# #....<#..# #.#####..# #.## #.#. #. #.. #..#.##..#..#.'........#.#........# #........#  #.....)..+  #........#  #........#  #........#  #.#  #Wì·j]…A6.6 (34Wì·jËÏWì·jþÙ #..#..... #....<#.. #.#####..# ## #. #g.. #. #.#. Wì·jÿþ—#. #... #..#.##..#..##.'........#.#........# #........#  #.....)..+  #........# #........# g   goblin (asleep)  #........#  #.#  #Wì·jH‚  You encounter a goblin. It is wielding a +0 dagger.Wì·jMWì·j(37.6 (35 _Wì·jLWì·jùXì·jÒgï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xì·j`!: Xì·jh$#..#..... Zuke the Conjurer #....<#.. Tengu #.#####.. Health: 24/24 ======================== # ## #........ Magic: 8/9=====================--- #g.. #######.# AC: 2Str: 8 #*#. ########.. EV: 26 Int: 20 #.*. #........# SH: 0Dex: 12 ##.##.*########........# XL:  4 Next: 86% Place: Dungeon:3 #......@......'........# Noise: ---------  Time: 2267.6 (0.0) ...############........# f) +0 long sword #........# ì·jÿ$”mThrow: 4 boomerangs #.....)..+ #........# #........# g   goblin (asleep) #........# #........# ########## _You encounter a goblin. It is wielding a +0 dagger.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)Xì·jâ� #..#..... Zuke the Conjurer #....<#.. Tengu #.#####.. Health: 24/24 ======================== # ## #........ Magic: 8/9=====================--- #).. #######.# AC: 2Str: 8 #.#. ########.. EV: 26 Int: 20 #... #........# SH: 0Dex: 12 ##.##..########........# XL:  4 Next: 86% Place: Dungeon:3 Xì·j®#......@......'........# Noise: ---------  Time: 2267.6 (0.0) ...############........# f) +0 long sword #........# Throw: 4 boomerangs #.....)..+ #........# #........# g   goblin (asleep) #........# #........# ##########Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.Xì·j©É' #....< # ##  #)..  #*#. . #.*. . *. .. ....... #...... #.....) #.... #... #..     Xì·jŠSq...11 7=8.6 (1Xì·j UXì·jYéonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!Yì·j¾™ô.........'............................Yì·jÕŸYì·jR¥o 26  -9Yì·j,.€-70.6 (2Yì·jÔq¬1.6 (32.6 (4Yì·jur@3.6 (5Yì·j›¨l4.6 (6Yì·jè¿@5.6 (7Yì·j?ÔYì·j;äp9===6.6 (8Yì·jËêYì·j¢<Ó #..# #....<# #.##### ##### # #)... #. #.#.## # #.... #. ##.##..#. #.......'..#.. #. #.....).. #. #. #. #. Yì·jàcV7.6 (9Yì·j5ÏíM #.##......< #.######### ## #......)... .. #.##.# ######## #......# ##.##.@######## #.............'...###########.###........8.6 (10.0)Yì·j>pM ..## # #.#..#....#...< .. #.##########. ## #......)... .. #.######### #..@...# ##.##..######## #.............'....############.........9.6 (11Yì·jB�M#.### .. ## # #.#.#... .#...< ..# #.#########..#### #......)...?..... #.#@##.# ######## #......# #.##..#########.............'..........######## Yì·jIKYì·jLJ===80.6 (12Yì·jšQYì·jÆ—Š# #.#. #.####.#.. ...#...## # #.#... #..#......# #....<#. ..# #.##########..####l#.......Yì·jO˜d#)..@?.......##.#.##.############ #......# #.###.##..########.##.............'.#....############.Yì·j}˜’# l   frilled lizard (asleep).##Yì·j¨˜²#........##.....)..+#.#Yì·jÝ£n  You encounter a frilled lizard.Yì·j¶¼n1.6 (13 _Zì·jDï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zì·j] # #... Zuke the Conjurer #. #.####... Tengu #.. ...#... Health: 24/24 ======================== ..## # #.#... Magic: 8/9=====================--- ... #..#..... AC: 2Str: 8 ..# #....<#.. EV: 26 Int: 20 ..# #.#####.. SH: 0Dex: 12 #####..####l#........ XL:  4 Next: 87% Place: Dungeon:3 #)..@******.#######.# Noise: ---------  Time: 2281.6 (0.0) #.#.##.############.. f) ì·jšÊm+0 long sword #......# #........# Throw: 4 boomerangs ##.##..########........# #.............'........# ....############........# l   frilled lizard (asleep) .## #........# #.....)..+ #........# _You encounter a frilled lizard.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)Zì·j.ô # #... Zuke the Conjurer #. #.####... Tengu #.. ...#... Health: 24/24 ======================== ..## # #.#... Magic: 8/9=====================--- ... #..#..... AC: 2Str: 8 ..# #....<#.. EV: 26 Int: 20 ..# #.#####.. SH: 0Dex: 12 #####..####.#........ XL:  4 Next: 87% Place: Dungeon:3 #)..@?......#######.# Noise: ---------  Time: 2281.6 (0.0) #.#.##.############.. f) ì·j}õ¢32m+0 long sword #......# #........# Throw: 4 boomerangs ##.##..########........# #.............'........# ....############........# l   frilled lizard (asleep) .## #........# #.....)..+ #........#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.Zì·j/© #  #.  #..  ..## #  ...  ..# #....< ..#  #)..@******   .  .##   )   Zì·jG˜;?......Zì·jšE11 9=2.6 (1Zì·j¡šZì·j ÆZì·jûÈLonfirm with . or Enter, or press ? or * to list all spells.Zì·jߨ˜Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard![ì·j«1...[ì·jã«D..[ì·j³°[ì·jÛ·[ì·j¤¼o 26  -3[ì·j¾[ì·jWÅ[ì·jÝÅ=-4.6 (2[ì·jàæ[ì·j—ï[ì·j|ð*5.6 (3[ì·j›ö[ì·jþ[ì·jÿ*6.6 (4[ì·jH[ì·jñ [ì·j’ *7.6 (5[ì·jÂ[ì·j_[ì·jþ*8.6 (6[ì·j[ì·j([ì·j‚)*9.6 (7[ì·j»+[ì·je1[ì·jÍ1[9===90.6 (8[ì·jy6[ì·j�s’# #...#. #. #. #.####...#.#.#.. ...#...#.#...## # #.#...#..... #..#.....##...# #....<#..#...# #.#####..######..####.#.##)...@......#.##.#.##.#.#......# #.###.##..#####..........#####.#[ì·j¬tæ.## #.##.....)..+#.#[ì·jÀ~[ì·j�*1.6 (9[ì·j †[ì·j‚‘=[ì·jG’$11 292.6 (10.0)[ì·jc˜[ì·j­Û± M## #. #. # . #. #. #.####.#.#.. ...#...## # #.#.....#.....####...<.........# #.##########@.####.#........)..........###.#.##.############...#......# #........##...## _e - 2 scrolls labelled TIKUUROXZYCS (gained 1)[ì·j8æ[ì·j$çf 26  3.6 (11[ì·j…þ[ì·jv; #... #.# ... #...## #.# #.. # #... . #.##.. #.####...#.#.#.. ...#...#...###..# #.#... ....... #..#.....#..####...# #....<#..#......@..# #.#####..##.#####..####.#........ #)..........#.# #.#.##.############.. #......# #.# ##.##..########.#  #.............'.#  ....############.# .## #........# [[ì·jx<o39;49m===4.6 (12[ì·j¡V[ì·jg—îM ... #.# .... ## #.# #....# . #.##... #.####.#.#... ..##.#...###..# #.# #...........#..#...#..####...<.........# #.#######.#####..####.#........#)..........#######.##[ì·jŸA5.6 (13[ì·jÆ¥[ì·j‹à .# # #.# ... # #.# .... #####.# #....# # ..#.##.... #.#### #.#.#...<. ...# ##.#...###..# #.# #..@........#..#.. #..####...#### #....<# #.........# #.#######.#####..####.#....... #)..........# #.#.##.############. #......# #[ì·j�á²[33G. ##.##..########. #.............'.[ì·jáê8<[ì·jªë,6.6 (14[ì·jtô[ì·j]õ9 _Found a stone staircase leading up.[ì·j� y.....[ì·jŽ [ì·j+H 0 .# # #.# ... # #.# .... #####.# #....# # ..#.##.... #.#### #.#.#...<. ...# ##@#...###..# #.# #...........#..#.. #..####...#### #....<# #.........# #.#######.#####..####.#.....[ì·j I š #)..........# #.#.##.############ #......# # ##.##..########[ì·jnP [ì·jBQ )7.0)[ì·jžU [ì·jn’ „M .#   #.# .... #g#####.# #....# #.....#.##.... #.### #@#.#...<. ..##.#...###..# #.# #...........#..#...#..####...#### #....<#[ì·jY“ .##g   hobgoblin (asleep).#.#[ì·j¦› i  You encounter a hobgoblin.[ì·jŽ· m8.6 (2 _\ì·j×ñï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ì·jœƒ  Zuke the Conjurer  Tengu  Health: 24/24 ======================== \ì·jËœÙ.# #. Magic: 8/9=====================--- #.# ... #. AC: 2Str: 8 #.# .... #. EV: 26 Int: 20 #g#####.# #....# #. SH: 0Dex: 12 #.***.#.##.... #.####. XL:  4 Next: 89% Place: Dungeon:3 \ì·j7�ƒ#@#.#...<. ...#. Noise: ---------  Time: 2298.6 (0.0) ##.#...###..# #.#. f) +0 long sword #...........#..#... Throw: 4 boomerangs #..####...#### #....<# \ì·jã�Ê#.........# #.##### ##.#####..####.#...... g   hobgoblin (asleep) #)..........####### #.#.##.############ #......# #....... _You encounter a hobgoblin.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ì·jž³Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line\ì·jJžCAim: a hobgoblin (asleep, 100% to hit)\ì·j–h �Zuke the ConjurerTenguHealth: 24/24 ========================.##. Magic: 8/9=====================---\ì·ji Ú#.# ... #. AC: 2Str: 8#.# .... #. EV: 26 Int: 20#g#####.# #....# #. SH: 0Dex: 12#.***.#.##.... #.####. XL:  4 Next: 89% Place: Dungeon:3\ì·j~i U#@#.#...<. ...#. Noise: ---------  Time: 2298.6 (0.0)##.#...###..# #.#. f) +0 long sword#...........#..#... Throw: 4 boomerangs#..####...#### #....<##.........# #.#####\ì·j´i F##.#####..####.#...... g   hobgoblin#)..........########.#.##.############\ì·j?j ¦#......# #.......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  \ì·j€j GThe hobgoblin is almost dead.\ì·j¬ñ G.g\ì·j” ..11 ===9.6 (1  Aiming: Magic Dart (safe; 1% risk of failure)  \ì·j£ @Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin shouts!]ì·j „ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]ì·j˜ &  Zuke the Conjurer  Tengu  Health: 24/24 ======================== .# #. Magic: 7/9==================------ ]ì·jŸ˜ ñ#.# ... #. AC: 2Str: 8 #.# .... #. EV: 11Int: 20 #.#####.# #....# #. SH: 0Dex: 12 #.....#.##.... #.####. XL:  4 Next: 89% Place: Dungeon:3 ]ì·jǘ ù#@#.#...<. ...#. Noise: ===------  Time: 2299.6 (0.0) ]ì·jù˜ <##.#...###..# #.#. f) +0 long sword #...........#..#... Throw: 4 boomerangs]ì·j:™ § #..####...#### #....<# #.........# #.##### ]ì·jm™ ÷##.#####..####.#...... g   hobgoblin #)..........####### ]ì·jÝ™ ¬#.#.##.############ #......# #.......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ]ì·jš ;Press: ? - help, Shift-Dir - straight line]ì·j5š ›Aim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin!]ì·jéž % .#  #.# ...  #.# .... ]ì·jXŸ È    #..**  <.  ]ì·jŽŸ +  ]ì·j³Ÿ F #....< ]ì·jÕŸ   ]ì·jöŸ ]ì·j  h #) ]ì·j9  <  ]ì·j[  \   ]ì·jn*..]ì·j™.?91--300.6 (1]ì·j)7]ì·jÓ8Îonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ]ì·j:9=Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin! _You kill the hobgoblin!^ì·j‰ì/..^ì·j í---^ì·jL 26  -1-2.6 (2^ì·j¨@3.6 (3^ì·ji$^ì·j+^ì·jx+*4.6 (4^ì·j¶U^ì·jÎX^ì·jÞZ*5.6 (5^ì·jÄ_^ì·jCf^ì·j%g*6.6 (6^ì·j%l^ì·j�rp8===7.6 (7^ì·jƒV8.6 (8^ì·j‘”±9.6 (910.6 (10.0)^ì·j —^ì·j»�_===1.6 (11^ì·jØ¥^ì·j`ºA2.6 (12^ì·jD½^ì·jaÆA3.6 (13^ì·j“Ï^ì·jŸÖ^ì·j-×+4.6 (14^ì·j�Ü^ì·j­äA5.6 (15^ì·j¼é^ì·jêðq9===6.6 (16^ì·j{õ^ì·j/�M .#   #.# .... #####.# #....# #....@#.##.... #.########.#.#...<. ..#.#...###..# #.#^ì·j«/Æ#...........#..#...####... ......##^ì·j†8^ì·j 9+7.6 (17^ì·j >^ì·j¡vï .# # #.# ... # #.# .... # #.#####.# #....# #^ì·jKw· #...@.#.##.... #.#### #####.#.#...<. ...# ##.#...###..# #.# #....#..# #..####...#### #....< #^ì·j�wC...# #. ##.#####..####.# #).......... #.#.##.^ì·jÐw^ì·j}^ì·j€+8.6 (18^ì·j¬„^ì·jë¿Ò .#  #.# ... # #.# ....  #.#####.# #....#  #..@..#.##.... #. #####.#.#...<. ... ##.#...###..# #. #...#..# #..####...#### #.... #.........# #. ##.#####..####.# #).......... #.#.##.^ì·j ËA9.6 (19^ì·jÌ^ì·jp ..#.#.#. .##. #.# ... #. #.# .... #.#####.# #....# #.@...#.##.... #. #####.#.#...<.  ##.#...###..# # #.#..# #..####...#### # #.# #. ##.#####..####.# #). #.#.##.^ì·jÃ^ì·j &`===20.6 (20^ì·jƒYû ... #.. #.# #.# .# #.# #.# ... #.# #.# .... #.#####.# #....# #@....#.##.... #. #####.#.#...<.  ##.#...###..#  #.#..^ì·jZy #..####...#### # #.# #. ##.#####..####.# #). #.#.##.^ì·j b^ì·jÐb+1.6 (21^ì·júi^ì·j¦^ì·já°ªM##...  .#   #.# .... #####.# #....# .....#.##.... #.#^ì·j˜±«#####.#.#...<. .##.#...###..#^ì·jЏ^ì·j¹+2.6 (22^ì·j¾^ì·jÅÅM .###...  .#   #.# .... #####.# #....# .....#.##.... #.#^ì·j)–#####.#.#...<. .^ì·j¡^ì·j+3.6 (23^ì·j¡^ì·j»K‘M .###.#..^ì·j-Ll.  .#   #.# .... #####.# #....# #.....#.##.... #.##^ì·j®L ^ì·j6_A4.6 (24^ì·jYc^ì·jÅ�ÒM ##.#...#.  .#   #.# .... #.#####.# #....#^ì·j¤A5.6 (25^ì·j”¨^ì·jûàÅM##. .##...######......#  .#  #.# #.# ....^ì·jê bb   bat (wandering)  You encounter a bat.^ì·jïê.^ì·jMñ~6.6 (26^ì·jDõ^ì·jª÷0 _The bat leaves your sight._ì·jRr‡.........._ì·jýu_ì·jÛñMM  #. #.##.# +b...#####......#.#####.# .# #.# #.# ...b   bat (wandering)  A bat comes into view..0.0)b.b7.6 (1 _`ì·jÜ�ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`ì·jìÿ<`ì·j} `ì·ja `ì·j P _You don't know that spell.`ì·jÝ{ `ì·j–| `ì·j� `ì·j„ F _Unknown command.aì·js aì·j°aì·jaì·j¯F _Unknown command.aì·j=÷Ú .  You miss the bat. Your kick misses the bat. Your peck misses the bat.aì·jaý(aì·júý<11 =9.0 (1.4aì·j§aì·jŒ _The bat closely misses you. The bat barely misses you.aì·j­1 .aì·j(2aì·j³7bì·jge‚M. # . #.##.# +..@.#######.#......# #.#####.##.# .####  26  -300bì·jØ�#. ..#. .##. .##. .# #. .# #. .# #.##.# +.@..###### #.#.......# #.#.#####.##.#.# .##.#.# #.# ...bì·jVÙ�#b#.# #.# ....b   bat (wandering)#.#.#####.# #....##.#.....#.##.... #. #####.#.#...<.bì·j´áe  A bat comes into view.bì·j%ã).bbì·jþãb.bì·jñœb.-1.0 (2 _bì·jãñcì·jbÆr#. .. #.# .# #.# .# #.# .# #.# .# #.# .# #.##.# +....###### #@#.......# #.#.#####.# #.#.# .# #b#.# #.# ... #.#.# #.#.... #.#.#####.# #....# #.#.....#.# # #.#####.#.#...<. ##.#...###..#.bcì·jQÇ'.bcì·jjÌcì·jÍ+2.0 (1cì·jßÓcì·jŽÕcì·j/Ñ�# .##.#+....#######.#.......##### #.# ....b#.#####.# #....#.#.....#.##.... ####.#.#...< ##.#...###..#.........cì·jÈ×lb.b..bcì·jeÚcì·j)Û&3cì·jÀàcì·j$åcì·jŠ7Ž#+....#######.#.......##### #.# ...b..#.#####.# #....#....#.##.... ####.#.#...<.  ##.#...###..#.........#..####...#### .bcì·j=8'.bcì·j9b.cì·j0B<4cì·jžjdì·j±tY#+....#######.#.......##### #.# ....b#.#####.# #....#.#.....#.##.... ####.#.#...< ##.#...###..#...........####...#### .......# .bb..b5dì·jCô#+....#######.#.......##### #.# ....####.# #....#b#.....#.##.... .#####.#.#...< ##.#...###..#...........####...#### .......# #.#####..####..b.bb.dì·jFü<6dì·jwþdì·j| dì·j¢† �#+....#######.#.......##### #.# ....####.# #....#....#.##.... b#####.#.#...<. .# ##.#...###..#...........####...#### .......# #.#####..####. #).........b..b7eì·j�Pö#+....#######.#.......##### #.# ....####.# #....#....#.##.... b#####.#.#...<. .# ##.#...###..#...........####...#### .......# #.#####..####. #)..........#.##.#####=8 _The bat completely misses you. The bat hits you but does no damage.eì·jÑ"Ð .b  You closely miss the bat. Your peck misses the bat.b.eì·jV)eì·jØ)J11 339.4 (1.4eì·jw/eì·jC2= _The bat hits you but does no damage. x2eì·jT=ø .b  You closely miss the bat. You peck the bat.  The bat is moderately wounded.b.eì·jÒJb 40.8eì·jCPeì·jSu _The bat hits you but does no damage. The bat barely misses you.eì·jÑê G .  You hit the bat.eì·jìñ Seì·jôö 022.2eì·jZü eì·jQþ G _You kill the bat!eì·j�€ eì·j� eì·j<† eì·jLˆ H _No target in view!fì·jwÂ3fì·j‡Èfì·j�‹ +....#######.#.......##### #.# ....####.# #....#.#.....#.##.... ####.#.#...<.  ##.#...###..#.........#.##......# #.fì·jaD fì·j“fì·j+g 26  -fì·jY30 _fì·jkfì·jLG_ #.#.......##### #.# ....####.# #....#.#.....#.##.... ####.#.#...<.  ##.#...###..#...........####...#### ..###.##..########. fì·jaN0-fì·jÁN#4.2 (2fì·jÜRfì·j�€ ##### #.# ....####.# #....#.#.....#.##.... ####.#.#...<.  ##.#...###..#...........####...#### .......# ..##.............'. fì·jA”fì·jH•*5.2 (3fì·jÔ™fì·jÑh  #.# ....####.# #....#.#.....#.##.... ####.#.#...<.  ##.#...###..#fì·jµÑ#...........####...#### .......# #.#####..####...#....############. fì·j3Ø@6.2 (4fì·jJÜfì·j|½ #.# ....####.# #....#.#.....#.##.... ####.#.#...<.  ##.#...###..#...........####...#### .......# #.#####..####. #)..............###. fì·jöfì·j=*7.2 (5fì·jæfì·jÉW9 .####.# #....#.#.....#.##.... ####.#.#...<.  ##.#...###..#...........####...#### .......# #.#####..####. #)..........#.##.#####fì·jKXo.....##. fì·j¸_fì·jü_#8.2 (6fì·jvdfì·jê›####.# #....#.#.....#.##.... ####.#.#...<.  ##.#...###..#...........####...#### .......# #.#####..####. #)..........#.##.#####......# #....##.##..#######....#.............'#.......############fì·j@œ“#....## .....# fì·j»¢fì·j£*9.2 (7fì·j"¨fì·jö௠.#.....#.##.... ####.#.#...<.  ##.#...###..#...........####...#### .......# #.#####..####. #)..........#.##.######........# #.#....##.##..########fì·j£á#......#. fì·j•èfì·jôè+50.2 (8fì·jwîfì·j1(Ò ####.#.#...<.  ##.#...###..#...........####...#### .......# #.#####..####.. #).............##.#.##.######........# #.#.##..#######.............'.......#. fì·j‰/fì·jø/*1.2 (9fì·j5fì·jQm‘ #.#####.#.#...<. #.# ##.#...###.. #.# #. #.#..####...####  #.#.# . #.##.#####..####... #.# #)..###.# #.#.##. #..@.# #......# # #....##.##..# #....#fì·jÊm·.' #.......# #....## # .....# # #...... # fì·júm[. # #fì·jßvD2.2 (10.0)fì·j |fì·jG¶Õ #.#####.#.#...<. #.# ##.#...#### #.# ##. #.#..####...#####.. #.#.##... #.##.#####..#####.... #.# #)fì·jã¶­#.....###.# #.#.##. #.@..# #......#  #....##.##.. #....#. #....... #....### .....#fì·j'·N #...... .. fì·jȾA3.2 (11fì·jóÃfì·j;ü› #.#####.#.#...<#.$... #.# ##.#...### #..... #.# # #....$ #.#..####... #..... #.#.# #..... #.##.#####.. #..... #.# #)fì·j§üŽ #.....###.# #.#.##. #@...# #......# #....##.##.. #....# #.......  #....###  .....# fì·jÏüu #...... ..fì·j�fì·jß$4.2 (12fì·jŽ fì·jB# #.#.....#.##.. ..#.... #.#####.#.#... #.$...# #.# ##.#...## #.....# #.# #........ #....$# #.#..####...## #.....# #.#.........#  #.....# #.##.#####..##fì·j�Bß #.....# #.# #).......#....@###.# #.#.##.###.#+##....# #......#  #....##.##..##### #....#........... #.......######### #....### .....# #.fì·j»B%........fì·jÜJfì·j¬K+5.2 (13fì·j&Pfì·jÖŒ~M.#.#####.# ####.....#.##..#.... #.#####.#.#...$#.#...##.# #.# #........$####...##.........# #.#####..## )...........###.# #.#.##.###.#+##....# #......# # #....##.##..#####.#..##.....fì·jâ‘fì·j@’+6.2 (14fì·jP˜fì·j>ÑM #.#  .#.#####.# #####.....#.##...#.... #.#####.#.#...$#.#...##.# #.# #........fì·j¯Ñµ$####...##.........# #.#####..## )...........####.##.###.#+##....# #......#fì·j#ÒA.....#....#fì·jªÙfì·jÚ+7.2 (15fì·j:àfì·j¬6M ^....#.#.# #.#  .#.#####.# #####.....#.##...#.... #.#####.#.#...$#.#...##.# #.# #........$####...##.........# #.#####..## ).......#.....###.# #.#.##.##...#...fì·jî fì·jy!+8.2 (16fì·jß&fì·j±^<M .##### ^....#.#.# #.#  #.....#.#.#####.# #####.....#.##....#.... #.#####.#.#...$#.#...##fì·j3_ .# #.# #........####...##.........# #.#####..###.....# #.# #).......#.. fì·jnffì·jÐf+9.2 (17fì·j4kfì·j€qfì·jÅq111 fì·jåq360.2 (18fì·jvvfì·j[¯!  #.#.#####.# #. #.#.# .# #.#####.#.# #.#  #^....#.#.# #.#  #.....#.#.#####.# #######.....#.#.....#.##.....#.....#.#####.#.#.. #.$...# #.# ##.#...#fì·j*°ð #...@.# #.# #....... #.....# #.#..####...# #.....# #.#......... #.....# #.##.#####..# #.....# #.# #)...... #.....###.# #.#.##.# #.#+##....# #...... #. #....##.##..#### . #....#.......... _You now have 115 gold pieces (gained 9).fì·jÕ·fì·j8¸f 26  1.2 (19fì·j�½fì·jôö© #.#.......# ..# #.#.#####.# #.# #.#.# .# #.#####.#.# #.# #^....#.#.# #.#  #.....#.#.#####.# #######.....#.#.....#.##......#.....#.#####.#.#.fì·jB÷ñ #.$@..# #.# ##.# #.....# #.# #...... #.....# #.#..####... #.....# #.#.........fì·jð÷: #.....# #.##.##### #.....# #.# #)..... #.....###.# #.#.##. #.#+##....# #...... #. #....##.##..###fì·jA2.2 (20fì·jÝfì·jù<Î #.#.# ..# #.#.#####.# #.# #.#.# .# #.#####.#.# #.#fì·j@=Î #^....#.#.# #.# #.....#.#.#####.####.....#.#.....#.+......#.....#.#####.#.#fì·jb=™ #.@...# #.# ##.# #.....# #.# #fì·j„=* #.....# #.#..#### #.....# #.#fì·j§=™ #.....# #.##.#####fì·jÇ=À #.....# #.# #)fì·jò=Y #.....###.# #.#.## #.#+##....# #fì·j�>o #. #....##.##..fì·j&GA3.2 (21fì·jªJfì·jïQfì·j4RH11 364.2 (22fì·j‡Vfì·jÜ’Ø  +....#### #.#....... ..# #.#.#####. #.# #.#.# . #.#####.#.# #. #^....#.#.# #. #.....#.#.#####. ########.....#.#.....#.+.....@#.....#.#####.#######.....# #.# ##.#fì·jb“c #.....# #.# #.. #.....# #.#..#### #.....# #.#...... #.....# #.##.##### #.....# #.# #)...fì·j”“£ #.....###.# #.#.#fì·j¹“­ #.#+##....# #.... _You now have 125 gold pieces (gained 10).fì·j›fì·jt›m 26  5.2 (23fì·jJ¡fì·j×Ú‡#.#.........# #.#.#####.##.# #.#.# .##.#####.#.# #.##^....#.#.# #.##.....#.#.#####.#########.....#.#.....#.#+......#.....#.#####.#.#######.@...# #.# ##.#. #.....# #.# #....fì·j~Û¼#.....# #.#..#####.....# #.#.......#.....# #.##.######.....# #.# #)....#.....###.# #.#.###.#+##....# #.....#. #....##.##..##fì·jTãfì·j¶ã+6.2 (24fì·j4èfì·ji! a+....###### ... #.#.......# ..# #.#.#####.# #.# #.#.# .# #.#####.#.# #.# #^....#.#.# #.#  #.....#.#.#####.# ########.....#.#.....#.#+......#@....#.#####.#.#######.....###.# ##.#fì·j" è#.....# #.# #....#.....# #.#..#####.....# #.#........#.....# #.##.######.....# #.# #).....#.....###.# #.#.###.#+##....# #......fì·j:) fì·j‹) +7.2 (25fì·jÒ. fì·jg p+....###### ... #.#.# ..# #.#.#####.# #.# #.#.# .# #.#####.#.# #.# #^....#.#.# #.# #.....#.#.#####.# ###.....#.#.....#.##.fì·j�g V+......#.@...#.#####.#.#.######.....###.# ##.#...##.....# #.# #.#.....# #.#..####...##.....# #.#.##.....# #.##.#####..#fì·jÊg C#.....# #.# #).#.....###.# #.#.##.#fì·júg f#.#+##....# #......#fì·jòo fì·j�p +8.2 (26fì·jSu fì·j9¬ ~+....###### .... #.#.# ..# #.#.#####.# #.# #.#.# .# #.#####.#.# #.# #^....#.#.# #.# .#.....#.#.#####.# #.##.....#.#.....#.##.fì·jï¬ ù+......#..@..#.#####.#.#.######.....###.# ##.#...##.....# #.# #.#.....# #.#..####...# #.....# #.##.#####..###.....# #.# #).#.....###.# #.#.##.###.#+##....# #......#fì·jª´ A9.2 (27fì·j๠fì·j,ô Ž #.##.#  ... +....######.... #.#.......# ..# #.#.#####.# #.# #.#.# .# #.#####.#.# #.#  #^....#.#.# #.#  #.....#.#.#####.# # ########.@...#.#.....#.## +......#.....#.#####.#.#..######.....###.# ##.#...# #.....# #.# #....... #.....# #.#..###fì·j�ô [#...# #.....# #.#.........#  #.....# #.##.#####..#  #.....# #.# #)......fì·j+õ ñ  #.....###.# #.#.##.# fì·j’û fì·jøû ,70.2 (28fì·j= fì·jî9 ÿM .#.##.# ... +....#####..........####fì·jP: „# # .####^ #.#  .#.#####.# #########.....#.#.....#.##fì·jv: ü+......#.....#.#####.#.#..######.....###.# ##.#...##fì·j±: C#.....#fì·j>A fì·jªA +1.2 (29fì·jèE fì·jd| ¢M.. ..#.##.# .... +....#####fì·jÒ| 2..........##### # .####^ #.#  fì·jü| ».#.#####.# #########.....#.#.....#.##fì·j&} +......#.....#.#####.#.#..fì·j\} ?##.....#fì·j… fì·jm… $2.2 (30fì·jm‰ fì·jcÁ Í #.# .#.... #.# .#... #.# .#... #.##.# .. +....######.. #.#.......# ..# #.#.#####.# #.# #.#.# .# #@#####.#.# #.# #^....#.#.# #.#  fì·j !#.....#.#.#####.#  ########.....#.#.....#.## +......#.....#.#####.#.#.######.....###.# ##.# #.....# #.# #...... #.....# #.#..####... #.....# #.#.........fì·jÎÈ fì·j>É +3.2 (31fì·jµÍ fì·j¾ èM#..:.##..$##....#.# #.......... #.##.# +......... +....######........fì·j. ¤............####  .#####fì·j{ [^....#.#.# fì·j Ù#.....#.#.#####.#.## ....#fì·jò fì·j^ +4.2 (32fì·j…1 fì·j¸p 7M....:.$#.#.# #..#.##.# +...+....######....#.#.............###########.#  .#####^....#.#.# #.#.. ..fì·joq @##....#fì·jE| A5.2 (33fì·j@� fì·j<Ë 0 #.# .# .#.# .# #..:.#.# .# #.$#.# .# #.#.# .# #.#.##.# +.+....#######.#.#.#.# #.#.#####.##.# #.#.# .# #.#####.#.# #.# #^....#.#.# #.#fì·jÆÌ ø #.....#.#.#####.# ##.....#.#.....#. +......#.....#.#####.#.# ######.....###.# ##.# #.....# #.# #fì·j)Õ A6.2 (34fì·j‰Ú fì·j½ ’#. .. .....########.# .# .....#.# .# #..:#.# .# #.$#.# .# #.#.# .# #.#.##.# +.+....###### ##....#.#.......# .........#####.#.#####.# ########.# #.#.# .# #.#####^....#.#.# #.# #.....#.#.#####.# ########.....#.#.....#.#+......#.....#.#####.#.#######.....###.# ##.#fì·j¥ A7.2 (35fì·jä% fì·j3a ü###. #. .. .....########.# .# .....#.# .# #..:#.# .# #.$#.# .# #.#.# .# #.#.##.# +.+....###### ##....#.#.......# .........#####.#.#####.# fì·jb »########.# #.#.# .##.#####^....#.#.# #.#  #.....#.#.#####.# ########.....#.#.....#.#+......#.....#.#####.#.#fì·j˜i fì·j3j +8.2 (36fì·jp fì·j~© ¸ .  ###. #. .. .....########.# .# .....#.# .# fì·jSª ¿#..:#.# .# #.$#.# .# #.#.# .# #.#.##.# +.+....###### ##....#.#.......# .........#####.#.#####.#########.# #.#.# .##.#####.#.# #.# #^....#.#.# #.# .fì·j°ª Ï #.....#.#.#####.# ########.....#.#.....#.#fì·jñ± A9.2 (37fì·j™· fì·jNð ‡ .  ###. #. .. .....########.# .# .....#.# .# #..:#.# .# #.fì·j6ñ +$#.# .# #.#.# .# #.#.##.# +.+....###### ##....#.#.......#.........#####.#.#####.#########.# #.#.# .# #.#####.#.# #.# #^....#.#.# #.# . fì·j”ñ M#.....#.#.#####.# fì·jëú B80.2 (38fì·jª fì·jò8 � .  ###. #. .. .....########.# .# .....#.# .# #..:#.# .# #.#.# .# #.#.# .# #.#.##.# +.+....########....#.#.......#.........#####.#.#####.# ########.# #.#.# .# #.#####.#.# #.# #^....#.#.# #.# .fì·j@ A1.2 (39fì·jšE fì·jšO ^11 382.2 (40fì·js` fì·jFš ›    ###. #. .. .....########.# .# ....#.# .# #..:.#.# .# #...#.# .# #....#.# .# #fì·jG› .....#.##.# +...........+....###### ##...........#.#.......# .........#####.#.#####.#########.# #.#.# .#  #.#####.#.# #.# _You now have 132 gold pieces (gained 7).fì·jD¢ fì·jY¤ f 26  3.2 (41fì·j:§ fì·jŽà 0 . ###. #. .. .....#.# .# .#.# .# #..:..#.# .# #..#.# .# #...#.# .# #.....#.##.# +.fì·j,â Z..........+....###### ##...........#.#.# ...#####.#.#####.# #.# #.#.# .# #.#####.#.# #.#fì·j è fì·j\é +4.2 (42fì·j¯í fì·j»(¥ . ###. #. .. .....#.# .# .#.# .# #..:..#.# .# #..#.# .# #...#.# .# #....#.##.# +.....+....###### ##...........#.#.# .........#####.#.#####.# ########.# #.#.# .#  #.#####.#.# #.#fì·j03A5.2 (43fì·j5:fì·jfoa ..###. #. .. .....#.# .# .#.# .# #..:..#.# .# #..#.# .# #...#.# .#fì·j q #....#.##.# +.....+....###### ##...........#.#.# .........#####.#.#####.# #.# #.#.# .#  #.#####.#.# #.#fì·jtwfì·jx+6.2 (44fì·j�|fì·j�¼|##... .#.###. #. ...#.# .#.#.# .# #..:..#.# .# #..#.# .# #...#.# .# fì·j–½ #....#.##.#  +.....+....###### ##...........#.#.#  ...#####.#.#####.#  #.# #.#.# .#  #.#####.#.# #.# fì·jMÅfì·jÆÅ+7.2 (45fì·jÌfì·jŠÊ#. ###.# ...#. ..fì·jÔ#.###. #. ...#.# .#>.#.# .# #..:..#.# .# #..#.# .# #fì·jx...#.# .#  #....#.##.# +.....+.... ##...........#.#. .........#####.#.#####. #.# #.#.# . #.#####.#.# #.fì·jRfì·j,8.2 (46fì·jäfì·jÏ; _Found a stone staircase leading down.gì·jB­‚..............gì·j®gì·jt²gì·j4ë #.# ###.# # ....gì·jìê #. ...#.###.# #. ...#.# .#.>.#.# .# #..:@.......#.# .# #.#.# .# #.#.# .# #.#.##.# +.+....gì·jcì² ##.#.# ..#####.#.##### #.# #.#.#  #.#####.#.# #gì·j.ôgì·jÚô09.2 (1.0)gì·j£úgì·j�3 §## #.#. ###.## #. ..... #.. ...#.###.# #. ...#.# .#.>.#.# .# #..@........#.# .# #gì·jw4 ›.#.# .# #.#.# .# #.#.##.# +.+.... ##.#.# ..#####.#.#### #.# #.#.# #.#####.#.#gì·jF; gì·j< +90.2 (2gì·jÖ@ gì·jJ d  You pick up a parchment of Foxfire and begin reading...gì·j=K H11 391.2 (3gì·jUP gì·jIR @ _You add the spell Foxfire to your library.hì·jJ ;..hì·j¯ hì·j¸U ñ## #.# .. ###.#### #. ...... #.. .... #####.###.# #. ...########.# .#...>..#.# .####.##....#.# .# #.#.# .# #.#.# .# #.#.##.# +.+....## ##.....#.#.... .........#####.#.###########.# #.#.#hì·j,[ ‚ 26  2.2 (1hì·j¨_ hì·j4˜  ### #.# .. ###.#### #.# ....... #.. .....#####.###.# #. ...#.# .#.>..@..#.# .#hì·jΘ õ#.##....#.# .# #.#.# .# #...#.# .# #...#.##.# +.+.... ##.#.# ..#####.#.  #.# #.#.#hì·jé  @3.2 (2hì·jù¤ hì·jÞ Ü ### #.# .. ###.#### #.##....... #... ....#.#####.###.# #. .#.# .#....>.@...#.# .#.##....#.# .# #hì·jÍÞ “.#.# . #.#.# . #.#.##. +.+....  ##.#.#..  ...#####.#.#  #.# #.#.# hì·j¿æ @4.2 (3hì·jKë hì·j2% ) ### #.# .. ###.#### #.##....... #... ....#.#####.###.# #. .#.#  #....>@....#.#  #####.##....#.#  #. #..#.# #. #...#.#hì·jÝ% †#. #....#.##.. +.....+#.##...........#.#...........#####.#. #.# #.#.hì·j¡+ @5.2 (4hì·j²/ hì·jóf õ ### #.# .. ###.#### #.##.......# #........#.#####.###.# #.#.#.# #....@.....#.#hì·jh ú #####.##....#.# #.##...#.# #.##..........#.# #.##...........#. ...+...........+ #.##...........#.# ....#####.# #.# #.#hì·jp hì·j©p *6.2 (5hì·jªu hì·jm³ \ ### #.# .. ###.#####.##.......#....... ###.#####.###.# #..............########.# #....>.............#####@##..... #.##.........:##.#####.# There is a stone staircase leading down here.hì·jµ· G7.2 (6 _hì·j…½ hì·j­ÿ @ ### #.# .. ###.#####.##.......#....... ###.#####.###.# #.#.............########.# #....>.............#####.##..... ...#hì·j£}#^....#.# hì·jç@8.2 (7hì·jëhì·jûKt  .. ###.#####.##.......#....... ###.#####.###.# #..............########.# #....>.............####.##... ....++..##.##...##.....#.# hì·jrS@9.2 (8hì·jj\hì·jy“% #.##.......#....... ###.#####.###.# #..............########.# #....>.............####.##... ..........++..#######.###.#.....#########.....#.# hì·j!œhì·j¨±,400.2 (9hì·j1¸hì·jgô#....... ###.#####.###.# #..............########.# #....>.............####.##... .#######.##.......@.++..#######.###.# ....####..:########.# ....# #.#####.^....#..hì·jÄôl#....#######+......hì·jýhì·jxý.1.2 (10.0)hì·j"iì·j´÷ ###.#####.###.# #..............########.# #....>.............####.##... .#######.##.........++..#######@###.# #...............#####.#...:########.# #+....+######.....###.# iì·j¸iì·j+2.2 (11iì·jb iì·jNG› .............########.# #....>.............####.##... .#######.##..............+.....+..#######.##.....#.# #.....@.........#####...:########.#  #....# #.#####....##.....# #.# iì·jÜNA3.2 (12iì·j*€iì·jÿ·¦  #....>.............####.##... .....######............+....+..#######.##..#.# #........#####.#...@########.#  #....# #.####^....iì·j|¸¨......#.....# #.# iì·j_¿iì·jÀ+4.2 (13iì·jhÅiì·jOÎk  You pick up a parchment of Curse of Agony and begin reading...iì·jÎÎI11 405.2 (14iì·jËÓiì·j�ÖG _You add the spell Curse of Agony to your library.iì·jFH ²>.....##.........iì·j¬H iì·jäN iì·jòˆ #......########. #....>..#.#####.##.....#. #.##.....#. #.##.....#. #######.##.....# .........+....+.#######.##.....#. #....@..........#####.#.#....########.# #. #....# #.#####. #....# #^....#. #....# #.....#. #....########.....#. +....+......#.....#. #....######.....###....... #.....# #.iì·j#� ˆ 26  6.0)iì·jÅ• iì·jµÍ œ #.# #....>.# #####.##.# #.##.# #.##.# #.##.# ...+....+ #######.##.# #...@..##### #.#....#.# # #....# #.##### #....# 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#.....# #.##.#jì·j¥o�#.# #.....###.# ... #.#+##....# ### #. #....#. #....#.jì·j‰vA1.2 (16jì·jŠ|jì·jt³#......#####.#.##.#....#.# #.#.##.#....# #.#####.#.#jì·jZ´©#.#....# #^....#.#.##.#....# #.....#.#.##.#....#.....#.#.#.+....+......#.....#.##.####....######.....###.# #......##.....# #.# #jì·j¾´˜.###.##.....# #.#.#.# ##.....# #.#.#.# #.....# #.##.#.#.# #.....###.# ... #.#+##....# ### #. #....##.jì·jê´I. #....#.jì·jO¼jì·jç¼+2.2 (17jì·júÅjì·jnú*#......#####.#.##.#....#.# #.#.# #.#....# #.#####.#.# #.#....# #^....#.#.# #.#....# #.....#.#.##.#....#.....#.#.#.+....+......#.....#.##.####....######.....###.# ##......##.....# #.# ##.###.##.....# #.#..##.# .##.....# #.#.#.# .##.....# #.##.##.# .##.....# #.# ##.# .##.....###.# #... ..#.#+##....# #### ..#. #....##.#. #....#.jì·jäA3.2 (18jì·jšjì·j½@#......#####.#.##.#....#.# #.#.# #.#....# #.#####.#.# #.#....# #^....#.#.# #.#....# #.....#.#.##.#....#.....#.#.#.+....+......#.....#.##.####....######.....###.# ##......jì·jºAN##.....# #.# #.#.###.##.....# #.#..##.# #.##.....# #.#.#.# #.##.....# #.##.##.# #.##.....# #.# #)#.# #.##.....###.# #.... ...#.#+##....# #.### ...#. #....##.#. #....#.jì·jhIA4.2 (19jì·jOjì·j‰¼ #....########.# #.#.# .# #.####^.....########...+....+......#####.####....######.....###.# ............ .########.###..## #.# ..#.####.# #.......## jì·jc�A5.2 (20jì·j�•jì·jôÏ .# #.####^.....########...+....+......#####.####....######.....###.# ............ .########.###..## #.# ..#.## #)###....###jì·jmØA6.2 (21jì·jÝjì·j¼&¼ ^.....########...+....+......#####.####....######.....###.# ............ .########.###..## #.# ..#.## #)#.###.......#jì·jf(jì·jË(+7.2 (22jì·jÞ6jì·jqh<.########...+....+......#####.####....######.....###.# ............ .########.###..## #.# ..#.## #)#.... ...#.#+##...###....#. #.## ####.. .... ##....## .#### .....##......jì·jãnjì·j/o+8.2 (23jì·jFvjì·j­  ######...+....+......#####.####....######.....###.# ............ .########.###..## #.# ..#.## #)#..........#.#+##...#####....#. #.###........jì·j›³A9.2 (24jì·j<¸jì·j!ò¿ +....+......#####.####....######.....###.# ............ .########.###..## #.# ..#.## #)###.###.###........@.#.#+##...##### #.## ####...........#...jì·j&ùB30.2 (25jì·jÿýjì·ji5O #.+....+......#.....#. #.####....######.....###.#  #.............##.....# #.# # #.###.##.....# #.#.. #.# #.##.....# #.# #.# #.##.....# #.##. #.# #.##.....# #.# ##.###.##.....###.# #..#.#+##....# #.#####....#. #....##. ####...# #....# ##....#. .#..#....### # ......# #......  .jì·j<jì·j^<+1.2 (26jì·j^@jì·ju{9#.####....######.....###.# #.............##.....# #.# #.#########.###.##.....# #.#..# #.# #.##.....# #.#....#.# #.##.....# #.##.###.# #.##.....# #.# #)jì·jÖ{“####.###.##.....###.# #...........#.#+##....# #..#####..@.#. #....##.# ####...# #....#.... ##....#.......##jì·j|´ .#..#....#### ......jì·j)|3# #jì·jH|S.. jì·j¨…jì·jü…+2.2 (27jì·j ‹jì·j¹ÄŒ#.####....######.....###.# ##.#.............##.....# #.# #.#.###.##.....# #.#..##.# #.##.....# #.#.#.# #.##.....# #.##.##.# #.##.....# #.# #).####.###.##.....###.# #.#....#.#+##....# #..#####...@#. #....##.##.####...# #....#.###....#.#.# ......##..jì·jsÅ�............jì·jhÎA3.2 (28jì·jjÓjì·jL,Ñ ............ .########.###..### #.# ...#.#### #).####.###.###.#..........#.#+##....#####....#.# jì·jÜ,µ#.## ####@..#.... ###....#.......### .#..#....### #..jì·jËWW4.2 (29jì·jùt„#......##.....# #.# #.#.###.##.....# #.#..##.# #.##.....# #.#.#.# #.##.....# #.##.##.# #.##.....# #.# #).####.###.##.....###.# #.#.....#.#+##....# #..#####....#.# #....##.##.####.@.# #....#.###....#.#jì·jžu­.#..#....### .# ......#.# #........ .......... ...jì·j|A5.2 (30jì·j¢€jì·j·¥#......##.....# #.# #. #.###.##.....# #.#..####.#.# #.##.....# #.#.jì·j�·¾#.# #.##.....# #.##.##.# #.##.....# #.# #).####.###.##.....###.# #.#.#....#.#+##....# #..#####....#.# #....##.##..#####..@# #....#.###....#.jì·jÙ·©##.#..#....### #.#$......##.# #......jì·j¸y... ........... .. ... ..jì·jT¿A6.2 (31jì·jÄjì·jû ########.###..#### #.# .....#.##...#.######.##... #)...####.###.#.#.#jì·j´û..........#.#+##......#####....#.# ##.##..# ####...#.##....#....... ###@...#.......##### #.#### $......# #..jì·jØû+......jì·jöjì·jw$7.2 (32jì·jC jì·jñC9.###.##.....# #.#..####.#.# #.##.....# #.#.#.# #.##.....# #.##.#####.#.# #.##.....# #.# #).####.###.##.....###.# #.#.#....#.#+##....# #..#####....#.#.##....##.##..#####...#.##....#.###.@..#.##.#..#....### #.#$......# #.#.#......................# ..jì·j�D÷.....# ..>.....# ..#jì·jvMjì·jN,8.2 (33jì·jÀSjì·j˜V; _Found a stone staircase leading down.jì·j°b e.............jì·j d jì·j^i jì·jú   #.# #.##.....# #.#.......#.# #.##.....# #.##.######.# #.##.....# #.# #)....####.###.##.....###.# #.#.##..........#.#+##....# #.......#####....#.#.##....##.##..###jì·j¬¡ B ####...#.##....#......... ###....#.......####### #.#@.#....### #.#$......# #.#.#...... ..........# ....#.....# ...>.....# ..#/.. ..+jì·j¿© jì·jª 09.2 (1.0)jì·j&· jì·j‡ö V #.##### #)...####.###.#.##..........#.#+##.......#####....#.#.#.##..### ####...#.##....#......... ###....#.......####### #.#..#....### .....# .#.....................##.....# ..........+......##jì·jïú jì·jOû $40.2 (2jì·jjì·jõjì·jU G11 441.2 (3jì·j·jì·jÁMÐ #.# #.##.....# #.##.#####..##.# #.##.....# #.# #).####.###.##.....###.# #.#.##.#....#.#+##....# #......#.#####....#.#.##....##.##..#####...#.##....#.###....#.......##.#..#....### #.#.# jì·j|Nœ#.#.#............. .....##....#.......# ...>........# ...#/......... ..+ .......## ### _You now have 149 gold pieces (gained 17).jì·jëUjì·jlVe 26  2.2 (4jì·j˜^jì·jΔ›#.# #.##.....# #.# #).......####.###.##.....###.# #.#.##.##..........#.#+##....# #......#  .#####....#.#.##....##.##..#### ####...#.##....#........... ###....#.......######### #.#..#....### #.#.......### #.#.#..jì·jI•*..............##....###.......# ...>..........# ...#/........ ...+ .......## #### jì·j8�@3.2 (5jì·j7£jì·jêõî####.###.##.....###.# #.#.##.### ..........#.#+##....# .#......# .#####....#.#.##....##.##..###### ####...#.##....#............ ###....#.......########## #.#..#....### #.#.......######.#.#.................##....####.......##...>...........##...#/..#........$...+ ..+......####### .#... # 4.2 (6jì·j,“.........#.#+##....# .#......# #####....#.#.##....##.##..#######  ####...#.##....#............. ###....#.......########### #.#..#....### #.#.......#######.#.#..................##.@..#### .......##...>............##...#/..##........$...+ ..+......####### .#jì·j¸,? # jì·j<4@5.2 (7jì·jÀ9kì·jí. ####....#.#.##....##.##..########  ####...#.##....#.............' ###....#.......############ #.#..#....### #.#.......########.#.#.... #........... #......##....#######kì·ji/'.......##..@>......#.##...#/..####........$...+ ..+ ......####### .# # kì·jš7@6.2 (8kì·jï?kì·jzzº....#.#.##....##.##..#.####...#.##....#.'.###....#.......#.#.#..#....### #.#.#.......##### #.##.#.#.......... kì·j7{#.................. #.......##....##..##...@.#..##...#/..##........$...+...+ ......#######...#.... ...kì·j‰{B#...#kì·jû{m...#...#kì·j”„kì·jî„*7.2 (9kì·j¦Škì·j‰È­  ####...#.##....#.............'. ###....#.......############. #.#..#....### #.#.#.......######.##.#.#.......... #.................. #.......##....#########........##...>........kì·jHÉ<#..##...#@..#### ###.$...+...+  ......#######...#  ...# #...##...##kì·jÜÉ¡...######  There is a stone staircase leading down here.kì·jÔÔkì·jÒÕ58.2 (10.0) _kì·jWÛkì·j¶äX11 44kì·jàå9.2 (11kì·jçékì·jÞø- _c - a wand of roots (8)lì·j–†........>lì·jølì·jE!lì·j?Z~###....#.#.##....##.##..############...#.##....#.............'###....#.......############ #.#..#....###  # #.#.......##### # ##.#.#.......... # ................. lì·jj[½ # ......##....######## # .##...@........ #. ##...#...###### ........$...+...+..#######...#.... #...# #...# lì·jª[±#...# #...######lì·jXdlì·j¹ds 26  50.2 (1.0)lì·jõjlì·j,¤s  ####...#.##....#.............' ###....#.......############ #.#..#....### # #.#.......##### ##.#.#.......... #....... # ......##....######## #lì·j”¤Ø.##...>........ # .##..@#...#### # ........$...+...+   lì·j·¤›#######...# .... #...# lì·jÕ¤#...#lì·jò¤\ #...# #...#lì·j ¥, ##### lì·j(¥L There is a stone staircase leading down here.lì·jq­lì·jÙ­11.2 (2 _lì·j†³lì·j#ì• ###....#.......########### #.#..#....###  #.#.......##### #.#.#.......... ........  ......##....######## ....##...>........  .......##...#...#### lì·jƒìa ........$.@.+...+   #######...# .... #...# #...# lì·j§ì< #...# lì·jÈìZ #...# ##### lì·jçì lì·j€ólì·j×ó*2.2 (3lì·j�ølì·j¨>q ###....#. #.#..#....### #.#.......##### ##.#.#....lì·j,?¿ ........... ......##....######## .......##...>........ .##...#...#### .$@..+...+ ......#...# .... #...#  #...#  #...# lì·j_?w #...#  #####lì·jÄFlì·j+G*3.2 (4lì·j³Klì·j\ƒn ###....#. #.#..#....### #.#.......########.#.#.... ................. ......##....######## .......##...>........ .##...#...#### .@...+...+lì·j&„¢ ......#...# .... #...#. #...#  #...#  #...#  #####lì·j9‹lì·j ‹*4.2 (5lì·js�lì·jë–lì·ja—:11 45lì·j•— 5.2 (6lì·jUœlì·j]âA  ###....#. #.#..#....### #.#.......#######.#.#............................##....# .......##...>. .##...#...#### ..+...+ ......#...#.. #...#... #...#... #...#.. #...## ##### _You now have 155 gold pieces (gained 6).lì·j`çlì·jèl 26  6.2 (7lì·jFölì·jé% ###....#. #.#..#....### #.#.......######.#.#.......................##....#.##...>..##...#...####..+...+.#...#.. #...#... #...#.... #...#...S. #...#S   adder (asleep)#####. #####..lì·jË,f  You encounter an adder.lì·j3lì·j}427.2 (8 _lì·j%9lì·jÞ:mì·ju¼ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mì·jPô ###....#.......####### Zuke the Conjurer #.#..#....###  Tengu #.#.......#####  Health: 24/24 ======================== #####.#.#..........  Magic: 8/9=====================--- ...................  AC: 2Str: 8 ........##....########  EV: 26 Int: 20 ........##...>........  SH: 0Dex: 12 ........##...#...####  XL:  4 Next: 92% Place: Dungeon:3 .......@.....+...+  Noise: ---------  Time:ì·j"õ 9m 2457.2 (0.0) ......*#######...#  f) +0 long sword ......* #...#  Throw: 4 boomerangs ......* #...#  .....*. #...#  .....S. #...#  S   adder (asleep) ######. #####  .. _You encounter an adder.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)mì·jðv ###....#.......####### Zuke the Conjurer#.#..#....###Tengu#.#.......#####Health: 24/24 ========================#####.#.#..........Magic: 8/9=====================---...................AC: 2Str: 8........##....########EV: 26 Int: 20........##...>........SH: 0Dex: 12........##...#...####XL:  4 Next: 92% Place: Dungeon:3.......@.....+...+Noise: ---------  Time: 2457.2 (0.0)......*#######...#f) +0 long sword......*#...#Throw: 4 boomerangs......*#...#mì·j˜w l.....*.#...#.....S.#...#S   adder######.#####..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.mì·j·ù :S.mì·jl 0...mì·jÝ :11 =8.2 (1mì·j· mì·j Îonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  mì·jL Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder. _The adder is heavily wounded.nì·j]L“  Casting: Magic Dart (safe; 1% risk of failure)  nì·jM\Confirm with . or Enter, or press ? or * to list all spells.nì·j9m ###....#.......####### Zuke the Conjurer #.#..#....###  Tengu #.#.......#####  Health: 24/24 ======================== #####.#.#..........  Magic: 7/9==================------ ...................  AC: 2Str: 8 ........##....########  EV: 11Int: 20 ........##...>........  SH: 0Dex: 12 ........##...#...####  XL:  4 Next: 92% Place: Dungeon:3 .......@.....+...+  Noise: =--------  Time:nì·j'n 2458.2 (0.0) ......*#######...#  f) +0 long sword ......* #...#  Throw: 4 boomerangs .....*. #...#  .....S. #...#  ....... #...#  S   adder ######. #####  .. _The adder is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)nì·jì@ ###....#.......####### Zuke the Conjurer#.#..#....###Tengu#.#.......#####Health: 24/24 ========================#####.#.#..........Magic: 7/9==================------...................AC: 2Str: 8........##....########EV: 11Int: 20nì·jûA ª........##...>........SH: 0Dex: 12........##...#...####XL:  4 Next: 92% Place: Dungeon:3.......@.....+...+Noise: =--------  Time: 2458.2 (0.0)......*#######...#f) +0 long sword......*#...#Throw: 4 boomerangs.....*.#...#.....S.#...#.......#...#S   adder######.#####..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  nì·jsB ÌPress: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.nì·j’à :S.nì·jÄ 8S.nì·jªË ".nì·jÌ nì·j“Ì $9.2 (1nì·jƒÒ nì·jøÔ áConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder. nì·j;Õ N_The adder is almost dead.oì·jÆõï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oì·jvŠõ ###....#.......####### Zuke the Conjurer #.#..#....###  Tengu #.#.......#####  Health: 24/24 ======================== #####.#.#..........  Magic: 6/9================-------- ...................  AC: 2Str: 8 ........##....########  EV: 11Int: 20 ........##...>........  SH: 0Dex: 12 oì·j¶‹½........##...#...####  XL:  4 Next: 92% Place: Dungeon:3 .......@.....+...+  Noise: =--------  Time: 2459.2 (0.0) ......*#######...#  f) +0 long sword ......S #...#  Throw: 4 boomerangs ....... #...#  ....... #...#  ....... #...#  S   adder ######. #####  .. _The adder is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)oì·jšd ###....#.......####### Zuke the Conjurer #.#..#....###  Tengu #.#.......#####  Health: 24/24 ======================== #####.#.#..........  Magic: 6/9================-------- ...................  AC: 2Str: 8 ........##....########  EV: 11Int: 20 ........##...>........  SH: 0Dex: 12 ........##...#...####  XL:  4 Next: 92% Place: Dungeon:3 .......@.....+...+  Noise: =--------  Time: 2459oì·jåeU.2 (0.0) .......#######...#  f) +0 long sword ....... #...#  Throw: 4 boomerangs ....... #...#  ....... #...#  ....... #...#  S   adder ######. #####  ..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.oì·jkð              .    *   #...#        oì·jÊk6  .. oì·j&ò$.oì·j+ùþ###....#.......####### Zuke the Conjurer#.#..#....###Tengu#.#.......#####Health: 24/24 ========================#####.#.#..........Magic: 6/9================--------...................AC: 2Str: 8........##....########EV: 11Int: 20........##...>........SH: 0Dex: 12........##...#...####XL:  4 Next: 107% Place: Dungeon:3.......@.....+...+oì·j1ú“Noise: =--------  Time: 2460.2 (1.0).......#######...#f) +0 long sword.......#...#Throw: 4 boomerangs.......#...#.......#...#.......#...#######.#####..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.oì·jüÿAim  Press: ? - help, Shift-Dir - straight line: an adder (almost dead, 100% to hitoì·jOü³)  The magic dart hits the adder. _You kill the adder!  You have reached level 5!oì·j„/  --more--pì·jzol8/2810--5 3% pì·j©spì·jv4 _qì·j0¥>.#..... 26  -1 _-2.2 (2qì·j�=qì·jD@3.2 (3qì·j„Hqì·jmMqì·j�NE--4.2 (4qì·j†Rqì·jÇWqì·j…Y*5.2 (5qì·j\qì·jFaqì·j´a[7==6.2 (6qì·j­eqì·j'kqì·jœk*7.2 (7qì·j pqì·j=u@8.2 (8qì·jzqì·jw~@9.2 (9qì·j`‚qì·j8ˆb==70.2 (10.0)qì·jn�qì·jB“qì·jË“+1.2 (11qì·jüœqì·j¢�qì·jŠž+2.2 (12qì·j§¢qì·jà³Ê3.2 (138===4.2 (14qì·j“¶qì·jg»qì·j ¼+5.2 (15qì·jòÅW6.2 (16qì·jüÚm7.2 (17qì·jÞ_===8.2 (18qì·jÏâqì·j„èA9.2 (19qì·jŸôX80.2 (20qì·jÄöqì·jžÿqì·jB+1.2 (21qì·jØqì·j± qì·jH Z9==2.2 (22qì·j›qì·jïA3.2 (23qì·j±)qì·jx2A4.2 (24qì·j„6qì·j×@A5.2 (25qì·j°Dqì·j2Jqì·j‡JH==6.2 (26qì·jNqì·jdSqì·jìS+7.2 (27qì·jÛ[qì·jÁaqì·jRb+8.2 (28qì·jüeqì·jålA9.2 (29qì·jÏpqì·j?‰ã90.2 (3010/10===1.2 (31qì·j¯»– ###....#. #.#..#....### #.#.......#####+#####.#.#.....##....#.##...>..##...#...####......+...+.#...#qì·j½[.# #...#.# #...#.# #...#S.# #...#S   ball python (constriction, asleep)#.# ##### ...qì·jËͼ  You encounter a ball python.2.2 (32 _qì·jÔqì·j•Õqì·j©AY  #.#..#.  #.#...  +#####.#.#.  ..........  .........#  .........##...>  .........##...#  .......@......+...+  ........#######...#  ........# #...#  ........# #...#  ........# #...#  S.......# #...#  #######.# #####  ...rì·jô™Š  #.#..#.  #.#...  +#####.#.#.  ..........  .........#  .........##...>  .........##...#rì·jP›º  .......@......+...+  ........#######...#  ........# #...#  ........#  ........#  S.......# #...#  #######.#  ... rì·jS¢rì·j£1rì·jØ©rì·j(¬b _A ball python is nearby!rì·jD6ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rì·jµ‚rì·jǃrì·j|Šrì·jHŽP _You don't know that spell.rì·jF^ ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rì·j]6 rì·j7 rì·jü; rì·jc? -  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.sì·j©Ôa #.#..#....###  #.#.......######+#####.#.#.....................##....########.##...>.........##...#...####......+...+ .#######...#.# #...#sì·j}Õî.# #...#.# #...#S.# #...#########.# ##### ... .#sì·jÞsì·j˜ßp  3.2 (1.0) _sì·jêèsì·jo^~ #.#.......#######+#####.#.#......................[##....#######.##...>........##...#...####......+...+ #######...#.# #...#.# #...#.# #...#S.# #...#=########.# ##### ...  .##  .#4onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Found an encrusted silver ring and a ring mail.sì·joO sì·jèP j##+#####.#.#.......................sì·jëQ '#[sì·jW ì##....#######.##...>......#.##...#...####......+...+ ########...##.# #...#sì·jºW â#.# #...##.# #...##..S.# #...##=########.# #####sì·jàX Ã# .... .### .# sì·jÆc sì·jRd D===5sì·j¿k sì·jPm sì·j±# N............. #[##....##### #.##...>..... #.##...#...## #......+...+  ########...# #.# #...# #.# #...# #.# #...# #..S.# #...#sì·jý$ ƒ #=########.# ##### # .... .### .# sì·j¯- sì·j=. 6sì·jê4 sì·j�6 tì·j$¾›  #[.##.... #.##...> #.##...#... #.....+...+ #.#######...# #.# #...# #.# #...# #.# #...# #..S.# #...# #=#.# ##### # .... .### .#tì·j/È<7tì·jÏtì·j¿Ðtì·jKA\  #[.##.... #.##...> #.##...#... #.+... #.#######... #.# #... #.# #... #.# #...tì·jBè #..S.# #... #=#.#  # ....  .### .#tì·jÊJtì·jÚK&8tì·jÏPtì·j˜hSS  ) _Found an encrusted silver ring and a ring mail.  The helpless ball python fails to defend itself.  You hit the ball python. Your kick misses the ball python.The ball python is moderately wounded.  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.5---  1  =9.6 (1.4Constr tì·jÑp¸ _The ball python barely misses you. The ball python constricts you.uì·j5‰ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uì·j÷Ä ..................... Zuke the Conjurer #[[39;49m..........##....### Tengu #...........##...>... Health: 25/28 =====================--- #...........##...#... Magic: 9/10=====================--- #................+... AC: 2Str: 8 #..........#######... EV:  1 Int: 20 #..........# #... SH: 0Dex: 12 #..........# #... XL:  5 Next:  3% Place: Dungeon:3 #...@......# #... Noise: =--------  Time: 2499.6 (0.0) #..S.......# #...uì·jÅ;[39;49m f) +0 long sword #=########.# #### Throw: 4 boomerangs # ....  Constr  .###  .#  S   ball python (constriction) _The ball python barely misses you. The ball python constricts you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, constricting you, 100% to hit)uì·juJ O..................... Zuke the Conjurer#[..........##....### Tengu#...........##...>... Health: 25/28 =====================---#...........##...#... Magic: 9/10=====================---#................+... AC: 2Str: 8#..........#######... EV:  1 Int: 20#..........# #... SH: 0Dex: 12uì·j2K Ø#..........# #... XL:  5 Next:  3% Place: Dungeon:3#...@......# #... Noise: =--------  Time: 2499.6 (0.0)#..S.......# #... f) +0 long sword#=########.# #### Throw: 4 boomerangs#....Constr .###.#S   ball python (constriction)uì·jŒK ƒCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineuì·j0L ±Aim: a ball python (moderately wounded, constricting you, 100% to hit)  The magic dart hits the ball python.uì·j;× ÓAim  Press: ? - help, Shift-Dir - straight line: a ball python (moderately wounded, constricting you, 100% to hit)  The magic dart hits the ball python.  The ball python is heavily wounded.ball python bites you but does no damage.uì·jPØ Z6=500.6 (1uì·jÑÞ uì·j¾á _ _The ball python constricts you.vì·j Gï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vì·j µ ..................... Zuke the Conjurer #[..........##....### Tengu #...........##...>... Health: 26/28 ======================-- #...........##...#... Magic: 8/10===================-----vì·j›µ] #................+... AC: 2Str: 8 #..........#######... EV:  1 Int: 20 #..........# #... SH: 0Dex: 12vì·jœ¶  #..........# #... XL:  5 Next:  3% Place: Dungeon:3 vì·j·X#...@......# #... Noise: =--------  Time: 2500.6 (0.0) #..S.......# #... f) +0 long sword #=########.# #### Throw: 4 boomerangs # ....  Constr  vì·j»3.###  .#  S   ball python (constriction) _The ball python constricts you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, constricting you, 100% to hit)vì·j7l ..................... Zuke the Conjurer #[..........##....### Tengu #...........##...>... Health: 26/28 ======================-- #...........##...#... Magic: 8/10===================----- #................+... AC: 2Str: 8 #..........#######... EV:  1 Int: 20 #..........# #... SH: 0Dex: 12 #..........# #... XL:  5 Next:  3% Place: Dungeon:3 #...@......# #... Noise: =--------  Time: 2500.6 (0.0) #..........# #... f) ì·jmžm+0 long sword #=########.# #### Throw: 4 boomerangs # ....  Constr  .###  .#  S   ball python (constriction)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, constricting you, 100% to hit)  The magic dart hits the ball python.vì·jŒ‰é >           # ....  .### .# vì·jVvì·j¢G11 41.6 (1vì·jÍvì·j€'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (heavily wounded, constricting you, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!vì·j ^ 3vì·j°^ vì·jye vì·jGi o 26  -2vì·jkj vì·jÀp vì·j&q =-3.6 (2vì·jàv vì·jÜ| vì·jE~ *4.6 (3vì·já‚ vì·j}‰ 97vì·jæ‰ 5=5.6 (4vì·j�� vì·j»• vì·j8– *6.6 (5vì·jçš vì·j·¡ o9==7.6 (6vì·jÀ¦ vì·j—¬ vì·j­ *8.6 (7vì·j¦± vì·jð¸ vì·jc¹ u8==9.6 (8vì·j^¾ vì·j�Ä 1 _HP restored.vì·jÅ +10.6 (9vì·j2Ê vì·jGÐ vì·jœÐ @==1.6 (1vì·j½Ð 0.0)vì·j·Ö vì·jºÜ vì·jAÝ +2.6 (11vì·jâ vì·jè vì·j†è G=3.6 (12vì·jPí vì·jRó vì·jÈó +4.6 (13vì·j8vì·jè vì·jp _10/10===5.6 (14vì·jcvì·j\KÎ #[##....## #.##...>.. #.##...# #......+ ######## #.# # #.# # #..........# # #.# # #=########.# ### # ....  .###vì·j”LL .# vì·j~SA6.6 (15vì·jHYvì·jh�, #[.##.... #.##...> #.##...# #vì·j�´.+ #.# #.# # #.# # #..........# # #.@..# # #=#.# vì·j5�{ #. ....## .### vì·j_�H .#vì·jl˜A7.6 (16vì·j£vì·j’Öh #[.##.... #.##...> #.##...# #.+ #vì·j6×¼.# #.# # #.# # #..........# # #@...# # #=#.#  #.. .... ###vì·jf×y# .###  .#vì·jGßA8.6 (17vì·jjåvì·j¸#¹ .>#.....+####### .....########............ ######## .###vì·jF)_===9.6 (18vì·j¯.vì·jÓ1vì·jo3I11 520.6 (19vì·jh6vì·jP<3 _g - a +6 ring of intelligencewì·j¢wì·j†¥ Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 long sword (weapon) Missiles (go to first with ()  b - 4 boomerangs (quivered)c - 6 poisoned darts  d - 6 atropa-tipped darts wì·jÅ¥Armour (go to first with [)  a - a +0 robe (worn)  e - an orb of mayhem (worn) Jewellery (go to first with "=)wì·jñ¥3g - a +6 ring of intelligenceyì·j)@¿g - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). If you were wearing this ring: Your spell failure would improve trivially. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work?  Calvin: I think so. I feel smarter already.â€�  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.zì·jâzì·jÅézì·j(û#...........##...> Zuke the Conjurer#...........##...# Tengu#................+ Health: 28/28 ========================#..........####### Magic: 10/10 ========================#..........# # AC: 2Str: 8#..........# # EV: 11Int: 26#..........# # SH: 0Dex: 12#..........# # XL:  5 Next:  4% Place: Dungeon:3#@########.# # Noise: ---------  Time: 2520.6 (0.0)#............f) +0 long sword######### .zì·j‚þÊ###Throw: 4 boomerangs.#Aim: a ball python (heavily wounded, constricting you, 100% to hit)  The magic dart hits the ball python. _You kill the ball python! _HP restored. _g - a +6 ring of intelligence  You feel clever.zì·jì-k1.1 (0.5  The magic dart hits the ball python. _You kill the ball python!HP restored. _g - a +6 ring of intelligence  You feel clever. _g - a +6 ring of intelligence (worn)zì·j.$ b....zì·jFb "#.##...#.#................+.#..........#######.#..........# #.#..........# #.#..........# #.#..........# #.#.########.# ##.@.......... ##########.### .#  26  2.1 (1.0zì·jšg zì·jˆ¢ ›#.##...#.#..+.#..#.#..# #.#..# #.#..# #.#..# #.#.#.# ##.. #.### .# zì·j̨ @3.1 (2zì·jƒ² zì·j\ á#.##...#.#.+.#.#.#.# #.#.# #.#.# #.#.# #.#.#.# ##.. #.### .# 4.1 (3zì·jÊH ¶#.##...#...##.+...+#.#...##.# #...##.# #...##.# #...##.# #...##.#.## ##.. #.### .# zì·jÚX @5.1 (4zì·jAŽ O#.##...#...##.+...+ #.#...# #.# #...# #.# #...# #.# #...# #.# #...# #.#.### ##### #..#.### .# zì·j1— @6.1 (5zì·jÙš zì·j…Ô 5#.##...#...##.+...+ #.#...# #.# #...# #.# #...# #.# #...# #.# #...# #.#.#### ##### #..#.#.# zì·j¹à @7.1 (6zì·jØã zì·jà) •#.##...#...##.+...+ #.#...# #.# #...# #.# #...# #.# #...# #.# #...# #.#.##### ##### #..#.#.# 8.1 (7zì·jé� “#.##...#...#### #........+...+ #..#...# #..# #...# #..# #...# #..# #...# #.zì·jXž ¦.# #...# #.#.########### #..#.#.# ##zì·j¥ zì·jw¥ *9.1 (8zì·jNª zì·jA% Ž#.##...#...#### #................+...+ #..........#######...# #..........# #...# #..........# #...# #....# #...# #...# #...# #.#.# #..#.#..# ####30.1 (9zì·jÌL 9.....+...+ .......#######...#......# ......########.##########................. #########@####### ........# zì·j¡N 8######## zì·j%i zì·j1k .1.1 (10.0)zì·j q zì·já® w#.##...#...#####................+...+ #..........#######...# #..........# #...# #..........# #...# #..........# #...# #..........# #...# #.########.############..........@.......##########.########........# #########zì·jÍ A2.1 (11zì·j#.##...#...#### #................+...+ #..........#...# #..........# #...# #....# #...# #..........# #...# #....# #...# #.#.# #..#.#........# #########zì·j7 W3.1 (12zì·jÊJ�#.##...#...#### #.+...+ #..........#...# #..........# #...# #..........# #...# #..........# #...# #...# #...# #.#.# #..#.#........# #########4.1 (13zì·jWzì·jH†#.##...#...#### #.+...+ #.#...# #.# #...# #.# #...# #.# #...# #.# #...# #.#.# #..#.#.# zì·j ŒA5.1 (14zì·j9‘zì·jèÈû#.##...#...####  #.+...+  #.#...#  #.# #...#  #.# #...#  #.# #...#  #.# #...#  #.#.##..#.#.# zì·j°Øzì·jÚ+6.1 (15zì·j×Ýzì·j"õ#.##...#...#### # #.+...+ #.#...# #.# #...# #.# #...# #.# #...# #.# #...# #.#.# #.. #.#.# zì·j$zì·j±%+7.1 (16zì·jG){ì·j>6{.##...#...#### # .+...+ .#...# .# #...# .# #...# .# #...# .# #...# .#.# ..{ì·jV9V.#.# {ì·j«A{ì·jáB{ì·jIJ$8.1 (17{ì·jjP{ì·j”Ž1##...#...#### #+...+ #...# # #...# # #...# # #...# # #...# #.#. {ì·j�^..#.# {ì·jé®W9.1 (18{ì·j‰éÓ##...#...#### #+...+ #...# # #...# # #...# # #...# # #...# .#.##.# .# 40.1 (19{ì·jÜÕ##...#...#### #+...+ #...# # #...# # #...# # #...# # #...# .#.# # .# #  {ì·ju"A1.1 (20{ì·jh&{ì·j„Õ##...#...#### #+...+ #...# # #...# # #...# # #...# # #...# .#.# # .# #  {ì·jú‰A2.1 (21{ì·j2‘{ì·j‰Í##...#...#### #+...+ #...# # #...# # #...# # #...# # #...# .#.# # .# #  3.1 (22{ì·jâÓ{ì·jÍ)ã##...#...#### #+...+ #...# # #...# # #...# # #...# # #...# #.#.# # .# #  {ì·jQ0A4.1 (23{ì·jw6{ì·jîl##...#...#### #+...+ #...# # #...# ### #...# ..# #...# .## #...# .# .#.# # .# #  {ì·j8sA5.1 (24{ì·j}{ì·jܰ¨##...#...#### #+...+ #...# # #...# ### # #...# #.. # #...# #.# # #...# #.# .#.# # .# #  {ì·jV¸A6.1 (25{ì·j´¼{ì·j"öM>................##...#...##############......+...+##### ##. ..# #...# #.############## ................. #.################ ..#{ì·j�ú{ì·jû+7.1 (26{ì·j¢ {ì·j=wM.########>................##...#...##############......+...+##### ###. ..# #...# {ì·jh=¬#.############## ................. #.################{ì·jjD{ì·jÈD+8.1 (27{ì·jòI{ì·j¡ƒºM........... .########>................##...#...##############......+...+##### ########....... ..# #...# {ì·j„Š#.############## .................##{ì·jQ‹{ì·jÑ‹+9.1 (28{ì·jT‘{ì·j}ÎåM#.#........... .########>................##...#...####{ì·jïÎ;##########......+...+##### ########.......###### ..# #...# #.##############.#{ì·jÏ{ì·jLÕ{ì·jªÕ,50.1 (29{ì·jfÚ{ì·jpJ#.#. #.#  #.# ##....# #.# ##...>.{ì·j8å #.# ##...#...#### # +...+ #...# # #...# ## #...# #.# #...# #.## #...# #.# .#{ì·j`–#.#..# .#{ì·j…7###{ì·j¢1# {ì·j,{ì·j+1.1 (30{ì·jj {ì·jŠY”.#. #.#  #.# ##....# #.# ##...>. #.# {ì·jFZ##...#...#### # +...+ #...# # #...# # {ì·jŸ[i# #...# #. {ì·jÍ[# #...# #.# # #...# #.# #.{ì·jñ[s#.# #{ì·j\J## #{ì·j?\ {ì·jo|W2.1 (31{ì·jJ½{ì·j¾#.{ì·jk¾ {ì·jº¾#.{ì·j¿# {ì·jB¿ {ì·jš¿#.{ì·jâ¿# {ì·j#À##....#{ì·jeÀ- #.{ì·j§À# {ì·jüÀD##...>.{ì·j? #.# ##...#...#### # +...+ ...# {ì·j|· #...# # #...# #. {ì·j±ÂÏ#...# #.# #...# #.# {ì·jHÃN# {ì·jÔÉ{ì·j@Ê+3.1 (32{ì·j¸Î{ì·jc². #.#  #.# ....# #.# ...>. #.# ...#...#### # +...+ ...# #...# ##...# #.#...# #.##...# #.# # {ì·jA4.1 (33{ì·j{ì·jeI™ #.#  #.# ....# #.# ...>. #.# ...#...#### # +...+ ...# #...# ##...# #.#...# #.##...# #.# # {ì·jxO{ì·jãO+5.1 (34{ì·jàS{ì·jÓŠ• #.#  #.# # #.# >. #.# #...#### # +...+ ...# #...# ##...# #.{ì·jS‹ñ#...# #.##...# #.# # {ì·jš‘A6.1 (35{ì·jþ–{ì·j,ÐK #.#  #.# # #.# >. #.# #...#### # +...+ ...#  #...# ##...# #.#...# #.##...# #.# {ì·jeÑ1# {ì·j®ØA7.1 (36{ì·j�Û{ì·jÕ'Ì #.#  #.# # #.# >. #.# #...#### # +...+ ...# #...# # #...# #. #...# #.# #...# #.# # 8.1 (37{ì·j(Y #.#  #.# # #.# . #.# ...#### # ...+ ...# ...# # ...# #.S ...# #.# ...# #.# {ì·jÒYÅ# S   ball python (constriction, wandering){ì·jïak  You encounter a ball python.{ì·jÝc1S.{ì·j)j{ì·j‚k39.1 (38 _{ì·jðp{ì·j)s|ì·jüíï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|ì·jû¢..... #........#  Zuke the Conjurer ..... #........#  Tengu ######## #........#  Health: 28/28 ======================== ........ #........#  Magic: 9/10=====================--- ...#### ##########  AC: 2Str: 8 ...+ EV: 26 Int: 26 ...# SH: 0|ì·j¦£Dex: 12 ...# ##################  XL:  5 Next:  4% Place: Dungeon:3 ...# #.........@*****S.  Noise: ---------  Time: 2559.1 (0.0) ...# #.################  f) +0 long sword ...# #.# Throw: 4 boomerangs #######.# ........# ######### S   ball python (constriction, wandering)|ì·j+¤Q _You encounter a ball python.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)|ì·jœÃ..... #........#  Zuke the Conjurer ..... #........#  Tengu ######## #........#  Health: 28/28 ======================== ........ #........#  Magic: 9/10=====================--- ...#### ##########  AC: 2Str: 8 ...+ EV: 26 Int: 26 ...# SH: 0Dex: 12 ...# ##################  XL:  5 Next:  4% Place: Dungeon:3 ...# #.........@.......  Noise: ---------  Time: 2559.1 (0.0) ...# #.################  f) +0 long sword ...# #.# Throw: 4 boomerangs #######.# ........# ######### S   ball python (constriction, wandering)[15;|ì·j§Äz33HCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python!             #..*****..  #.  #.#.# ........ |ì·j 5!......|ì·j8F11 5=60.1 (1|ì·j<|ì·j›>ùonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python! _You kill the ball python!}ì·jh�............ ........}ì·j !}ì·jÌ&}ì·jµ'o 26  -1}ì·jó+}ì·jì0}ì·jQ1=-2.1 (2}ì·jœ4}ì·jB9}ì·jé9*3.1 (3}ì·jË<}ì·jŽC@4.1 (4}ì·jDD}ì·j_H}ì·jÌH*5.1 (5}ì·j±K}ì·j«O}ì·j(P*6.1 (6}ì·jS}ì·jåV}ì·j[Y*7.1 (7}ì·jæY}ì·jó]}ì·jm^;10/10===}ì·j±^#8.1 (8}ì·j%b}ì·j_š0 #.#  #.#  #.#  #.# #### #}ì·j3›• + # # ## #..# #.## #.# # }ì·jS¡@9.1 (9}ì·j¦¥}ì·j,ÜF #.#  #.#  #.#  #.# #### # + # # # .# #..# #.# .}ì·jÞ# #.# # }ì·jöá}ì·j â/70.1 (10.0)}ì·jûå}ì·jï+ #.#  #.#  #.#  #.# #### # + # # # # #.. # #.# # #.# # 1.1 (11}ì·jœaô #.#  #.#  #.#  #.# }ì·jVbi #   #.  #..  #.#  #.# ###.## }ì·jWh_===2.1 (12}ì·jÔl}ì·jœ¡f #.#  #.}ì·jâÀ#  #.#  #.#  #  #.##..##.##.# ##.## }ì·j<§}ì·jR¨+3.1 (13}ì·j¥«}ì·jÇâ_#.# #.#  #.#  #.#  # #.# #..# #.# #.# #.## }ì·jçç}ì·j“è+4.1 (14}ì·j0ì}ì·jª"5#.# #.#  #.#  #.#  # .# ..# .# .# .## }ì·jU'}ì·j…(+5.1 (15}ì·j£+}ì·j­aÚ#.#  #.#   #.#   #.#  #    .#  .#  #  #  #  # }ì·jub #         }ì·jhA6.1 (16}ì·jÔk}ì·j‡¡n#.#  #.#  #.#  #.#  #   # .#  .#       }ì·j뢗        }ì·jw§A7.1 (17}ì·jO¬}ì·j–ãê#.#  #.# .# #.# .# #.# .# # [# .# .#  .#  .#      }ì·jaä:     }ì·j°ë}ì·j^ì,8.1 (18}ì·j¼ð}ì·jÓó) _Found a chain mail.}ì·jO\ S..........}ì·jˆa }ì·jø› #.#  #.# #.#  #.# #.#  #.# #.#  # #[#  #.#  #.#  .#  .@#           }ì·j/¡ }ì·jI¢ 09.0)}ì·jK§ }ì·jÿà š)..+........# #.########## #[ ################ ................. ##################}ì·j²ç A80.1 (2}ì·jhì }ì·j�$Å...#)..+ .........# #.########## #[ ################ ................. ##################}ì·jæ*@1.1 (3}ì·j 0}ì·j@g"M###...# ##)..+ .........# #.########## #[ ################ .................# #}ì·jin@2.1 (4}ì·j t}ì·jH¬ôM...' ### ...# ##)..+ .........# #.########## ################.# }ì·j`·@3.1 (5}ì·j„¸}ì·jwöÓ M#### ...' ### ...# ##)..+ .........########## #[#.# You see here a +0 chain mail.}ì·j‚þ}ì·jzÿ14.1 (6 _}ì·j‚ }ì·jÃAüM ###### #### ...' ### ...# ##)..+ .........# #.########## #[#.# ~ì·j<@5.1 (7~ì·je%~ì·jH"M###########........  ###### #### ...' ### ...# ###)..+ .........# #.########## #[# ###~ì·j¢J~ì·j5K*6.1 (8~ì·jêO~ì·jmˆðM....####### ###########........  ###### #### ...' ### ...#####)..+...#........# #.# ..#~ì·j�@7.1 (9~ì·jÙ•~ì·j9Î M###.#........# ....####### ###########........  ###### #### ...' #### ...#####)..+...####........# #.# ~ì·jâÎ4#.#~ì·j_ÕD8.1 (10.0)~ì·jdÚ~ì·jPâ#.#.# .#.# #. # #.# #.# .'.# #.#  #.######~ì·jN¥  #.....)..+..@.#  #.####.#  #.# #.#  #.# #.#  #.# #.#  # #[#  #.#  #.# #.# ~ì·jË(A9.1 (11~ì·jÃ.~ì·jdgo.####.#.# .#.# .#. .# #.# #.# .'.# #.#  #.######  #.....)..+.@..#  #.####.#  #.# #.#  #~ì·j©h .# #.#  #.# #.#  # #[#  #.#  #.# #.# ~ì·jžoB90.1 (12~ì·ju~ì·j ­¦.####.#.# .#.# #.#. .# #.# #.# .'.# #.#  #.######  #.....)..+@...#  #~ì·jÙ­î.####.#  #.# #.#  #.# #.#  #.# #.#  # #[#  #.#  #.# #.# ~ì·j�µ~ì·j`¶+1.1 (13~ì·j¬»~ì·j×õÕ#.......................)..'..................##~ì·jüü^11 592.1 (14~ì·j´~ì·j=„ #..####.#.# .#.# #.#####.. .# #........# #........# .'........# #..#  #.######  #.....)..@....#  #.####.#  #..# #.# ~ì·jå=Ô# #........# #.# . #........# #.# ########## #[# #.# #.# ####################.# _You open the door.~ì·j¸Eƒ 26  3.1 (15~ì·j¨K~ì·j醋 ....# #.#####..# ##..####.#........# .........#######.####### .##.############........ ....# #.####### .########.# ........'.# #########.# ~ì·ju‡: #.......@###### #.....)..'....# #.####.# #.# #.# ## 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..# #... ..< #### ......# ~ì·jÚ<à########### ####.............############ .....# ~ì·jqB~ì·j�C+1.1 (33~ì·jÆF~ì·j8}×M ## ..# #... ..< #### ......# ########### ~ì·j+~Æ####............. .....#############  ~ì·jèƒ~ì·jž„+2.1 (34~ì·jšˆ~ì·j\½IM ## ..# #... ..< #### ......# ########### ####.............#  ~ì·jì½)#~ì·j0Ã~ì·j©Ã+3.1 (35~ì·jÌÇ~ì·jHþjM.  ## ..# #... ..< #### ......# ####.###########.#  ~ì·jW4.1 (36~ì·j{:OM. ~ì·j;Ò ## ..# #... ..< #### ......##.#  ~ì·jD; ~ì·jc@~ì·j·@+5.1 (37~ì·j0D~ì·jÝy8M.  ## ..# #... ..< ####..##.#  ~ì·j €~ì·jÞ€$6.1 (38~ì·jJ„~ì·j´¹;M.  ## ..# #... ..<#..##.#  ###~ì·jÊ¿A7.1 (39~ì·jŸÃ~ì·j¤ù2M.  ## ..# #.....##.#  ..#~ì·jÅþ~ì·j"ÿ+8.1 (40~ì·j‹ ~ì·jÄ8 ,M.  ## .#.#...##.#  #.#~ì·jà> ~ì·j^? +9.1 (41~ì·jÛB ~ì·jz &M.  ## ..#...##.#  #.#~ì·j€ B20.1 (42~ì·jˆƒ ~ì·j㺠M.  ###...##.#  #.#~ì·jSÀ ~ì·jØÀ +1.1 (43~ì·jÉÄ ~ì·j�ú õM.#...##.#  #.#~ì·j²ÿ A2.1 (44~ì·jO ~ì·jš9 öM.#...##.#  #.#~ì·jW> ~ì·jÙ> $3.1 (45~ì·j)B ~ì·jžv ¸M.#...##.#  ~ì·j#w ?#.#~ì·j| ~ì·j�| +4.1 (46~ì·j%€ ~ì·jbµ ïM#....#.#  #.#~ì·j³º ~ì·j» +5.1 (47~ì·jö¾ ~ì·j§õ ÍM#.#  #.#~ì·j´û ~ì·j5ü +6.1 (48~ì·j¯ ~ì·j'8 ÍM#.#  #.#~ì·j> ~ì·j™> +7.1 (49~ì·jíB ~ì·j8{ ÍM#.#  #.#~ì·j«� ~ì·j(‚ +8.1 (50~ì·j:† ~ì·j ÍM#.#  #.#~ì·j´Ã ~ì·jJÄ +9.1 (51~ì·jûÈ ~ì·jŒ ÕM.#.#  #.#~ì·jÎ ~ì·jø ,30.1 (52~ì·jì ~ì·j6A K##.~ì·jbF A1.1 (53~ì·j6K ~ì·jê€ X##.~ì·jt… ~ì·j\† $2.1 (54~ì·jòˆ ~ì·jm¾ X##.~ì·j‡Â ~ì·jô +3.1 (55~ì·j‹Æ ~ì·jùü X##.~ì·j; A4.1 (56~ì·jS ~ì·jû? Y###.~ì·jE ~ì·j¢E +5.1 (57~ì·jwH ~ì·j—} e########.......~ì·jþ€ ~ì·jb� +6.1 (58~ì·j}„ ~ì·jf¹ “########.......######~ì·j)¾ ~ì·jž¾ +7.1 (59~ì·j‡Â ~ì·jÓ÷ ¼       # .# #.#  #.#  #.#  #.# ~ì·jŽø  #.#  #.#  #.#  #.# ~ì·j¾þ ~ì·jMÿ +8.1 (60~ì·j�~ì·j·75    ~ì·j78‡   # .# #.#  #.#  #.#  #.# ~ì·je8 #.#  #.#  #.#  #.# ~ì·j¦>A9.1 (61~ì·jéB~ì·j&†G       # $.# #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# 40.1 (62~ì·jºá       # .$.# #.#  #.#  #.#  #.# ~ì·j » #.#  #.#  #.#  #.# ~ì·jõÀ~ì·j�Á+1.1 (63~ì·j‡Å~ì·jˆüÒ       # .$.# ~ì·jý#.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# ~ì·j¥~ì·j"+2.1 (64~ì·j²ì·j§ù       # .$.# .#.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# ì·j‹ì·j+3.1 (65ì·j« ì·j­‚ò       .# .$.# .#.#  #.#  #.#  #.# ì·jZƒ #.#  #.#  #.#  #.# ì·j ŠA4.1 (66ì·joŽì·j]Åì·jÓÅ“       .# .$ì·jöÅŒ.# .#.# ì·jÆÌ #.#  #.#  #.# ì·jrÆ #.#  #.#  #.#  #.# ì·jÍì·jxÍ+5.1 (67ì·j¶Ñì·j ¼       )..# .$ì·j¨ -.# .#.# . #.#  #.#  #.#  #.#  #.#  #.# ì·jÈ C #.# ì·j‘ì·j!,6.1 (68ì·jÞì·jœ% _Found a dagger.ì·jÁ= �.................ì·jù> ì·j#C ì·jž} †      . .)..# .@..# .#.# .. #.# . #.#  #.#  #.#  #.#  #.#  #.# ì·j,„ ì·j®„ 07.1 (1.0)ì·j—‰ ì·j"� ì·jŠ� G11 648.1 (2ì·jù• ì·jÒ 2 # .. .)..# ..# .ì·j´Ò #.# .. #.# ... #.#... #.#!. #.## #.# #.# #.# _You now have 164 gold pieces (gained 9).ì·j°Ú ‚ 26  9.1 (3ì·j¦Þ ì·jY 7###...)..#..#.#.#.: #.#ì·jÿ ... #.#.... #.#.!..).. #.#J   endoplasm (asleep)###... #.##.J. #.# ì·j2 I #.#ì·j8$ j  You encounter an endoplasm.ì·jH- ì·jå- ,50.1 (4ì·jH5 ì·j 8 D _Found a parchment of Swiftness and a hand axe.€ì·jdð û #### ..... ...)..#########  .......@.......  .......########  ......: #.#  ....... #.#  ....... #.#  .!..).. #.#  ####... #.#  #.J. #.#  #.# €ì·jì‡  #### ..... ...)..#########  .......@.......  .......########  ......: #.#  ....... €ì·j܈ › .......  .!..).. #.#  ####...  #.J.  #.#€ì·jR™ €ì·jû™ 1€ì·j¢ €ì·j:¤ a _An endoplasm is nearby!�ì·jƒ###..#####.#.......)..###############..................#############.#:# #.#... #.#.## #.#!..)..# #.#+####...# #.# #.J.# #.# #.... #.#  #.#�ì·j>&�ì·j3'j  1.1 (1 _�ì·jÍ.�ì·j80�ì·j ‘ ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‚ì·jc¬Ö  Zuke the Conjurer  Tengu‚ì·jÔ¬e ### Health: 28/28 ======================== .. Magic: 9/10=====================--- #####.# AC: 2Str: 8 ‚ì·j­¸....... EV: 26 Int: 26 ....)..###############  SH: 0Dex: 12 ‚ì·jK­Ý.....................#  XL:  5 Next:  5% Place: Dungeon:3 .......@############.#  Noise: ---------  Time: 2651.1 (0.0) ‚ì·js­™.......*# #.#  f) +0 long sword .......*. #.#  Throw: 4 boomerangs ‚ì·j™­.......*## #.#  ..!..)*.# #.# ‚ì·j1®º +####.*.# #.#  J   endoplasm (asleep) #.J.# #.#  #.... #.#  #.# _An endoplasm is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line‚ì·j`®EAim: an endoplasm (asleep, 100% to hit)‚ì·j-¥·  Zuke the Conjurer  Tengu ### Health: 28/28 ======================== .. Magic: 9/10=====================--- #####.# AC: 2Str: 8 ....... EV: 26 Int: 26 ....)..###############  SH: 0Dex: 12 .....................#  XL:  5 Next:  5% Place: Dungeon:3 .......@############.#  Noise: ---------  Time: 2651.1 (0.0)‚ì·j¦ü .......:# #.#  f) +0 long sword ......... #.#  Throw: 4 boomerangs ........## #.#  ..!..)..# #.#  +####...# #.#  J   endoplasm (asleep) #...# #.#  #.... #.#  #.# ‚ì·jf¦ÇCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  ‚ì·jú¦*The magic dart hits the endoplasm.‚ì·jÁ¬2 ### ..         *# #.#  *. #.#  *##  ‚ì·j„­²*.#  *.#  #...#  #....  #.#‚ì·jg7R:....‚ì·jÄ;E11 6=2.1 (1‚ì·j–B‚ì·j+E"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ‚ì·jwE|Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm. ‚ì·jœEB_You kill the endoplasm!‚ì·jd"3‚ì·j�(‚ì·j£.‚ì·j¹3o 26  -3‚ì·j,4‚ì·ju:‚ì·jæ:=-4.1 (2‚ì·j×?ƒì·j ƒì·ja*5.1 (3ƒì·j)ƒì·jAƒì·j±*6.1 (4ƒì·jBƒì·jD@7.1 (5ƒì·jšƒì·jæ$@8.1 (6ƒì·jJ)ƒì·j/ƒì·jŽ/^10/10===9.1 (7ƒì·ja4ƒì·j-nƒ ### ..#####.#.......)..###############..................############ ....>####.##.#.##.#ƒì·jæuƒì·j™v,60.1 (8ƒì·j5}ƒì·jN…‹ _Found a stone staircase leading down.  You pick up a parchment of Swiftness and begin reading...ƒì·j˜…H11 661.1 (9ƒì·jb‰ƒì·j²ŠB _You add the spell Swiftness to your library.ƒì·j®r<.ƒì·j~uƒì·j×®ó### ..######.##.........J....)..###############..................#############.#.##### #.#....># #.####.# #.#!..)..#  #.##+####...# #.# #...# #.# #.... #.# J   endoplasm (asleep) #.#.# #.# #. .#ƒì·j¯s #.#  #.#ƒì·jô¶j  You encounter an endoplasm.ƒì·j;¿&0ƒì·j©¿t 26  2.1 (1 _ƒì·jÙ„ì·jCÐï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.…ì·jó» ### Zuke the Conjurer .. Tengu ######.## Health: 28/28 ======================== ......... Magic: 9/10=====================--- J....)..###############  AC: 2Str: 8 .**...................#  EV: 26 Int: 26 ...**....############.#  SH: 0Dex: 12 .....**..##### #.#  XL:  5 Next:  6% Place: Dungeon:3 .......@....># #.#  Noise: ---------  Time: 2662.1 (0.0)…ì·j‹¼w[34m .........###.# #.#  f) +0 long sword ...!..)..# #.#  Throw: 4 boomerangs #+####...# #.#  #...# #.#  #.... #.#  J   endoplasm (asleep) #.#.# #.#  #. .# #.#  #.# _You encounter an endoplasm.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)…ì·j²0N ### Zuke the Conjurer .. Tengu ######.## Health: 28/28 ======================== ......... Magic: 9/10=====================--- .....)..###############  AC: 2Str: 8 ......................#  EV: 26 Int: 26 .........############.#  SH: 0Dex: 12 .........##### #.#  XL:  5 Next:  6% Place: Dungeon:3 …ì·jÖ1Ä.......@....># #.#  Noise: ---------  Time: 2662.1 (0.0) .........###.# #.#  f) +0 long sword ...!..)..# #.#  Throw: 4 boomerangs #+####...# #.#  #...# #.#  #.... #.#  J   endoplasm (asleep) #.#.# #.#  #. .# #.#  #.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  …ì·j 2¨Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm!…ì·j<8z ### ..     .**  ...**  .....** #.#   #.#   #.#   #.#    …ì·jü8½#...#  #....  #.#.#  #. .#  #.#…ì·j“Á/......…ì·jÃÄE11 7=3.1 (1…ì·jÐÊ…ì·j6Íàonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm! _You kill the endoplasm!†ì·jކì·já.†ì·j†ì·j×%†ì·jî.†ì·jÌ2o 26  -4†ì·j¯5†ì·j3<†ì·jw<=-5.1 (2†ì·jVB†ì·jÔH@6.1 (3†ì·j/N†ì·jT@7.1 (4†ì·jxY†ì·jÅ_@8.1 (5†ì·je†ì·jÞl@9.1 (6†ì·jŒr†ì·j8y†ì·jœyX10/10===70.1 (7†ì·j/~†ì·jµp ..#######.##..........)..###############..................#############.#.##### #.#.....># #.####.# #.# .†ì·jwµŸ!..)..#  #.# ##+####...# #.# # #...# #.# # #.... #.# # #.#.#. #.#†ì·jӵΠ # #.#.#.# #.#  # #.#.# # #.#†ì·jÿµ�  ###### #.# †ì·j"¶†ì·jœ¾@1.1 (8†ì·jĆì·jÑþþ#######.##...........)..##############..................S############..##### #......># #.###.# #. ..!.@)..#  #. .##+####...# #. .# #...# #. †ì·j#ÿ .# #..... #. .# #.#.#.# #. .# #.#.#.# #. S   adder (asleep) .# #.#.# # #. .###### !# †ì·j]ÿˆ #. ......# #.†ì·jvf  You encounter an adder.†ì·j†ì·jd+2.1 (9†ì·je†ì·jÂT _Found a dark potion.†ì·j¢° ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.†ì·j�h  #######.##  Zuke the Conjurer ...........  Tengu .......)..############## Health: 28/28 ======================== ........................ Magic: 9/10=====================--- S..........############. AC: 2Str: 8 .**........##### #. EV: 26 Int: 26 ...**.........># #. SH: 0Dex: 12 †ì·j iw.....**....###.# #. XL:  5 Next:  7% Place: Dungeon:3 .. .....!.@)..# #. Noise: ---------  Time: 2672.1 (0.0) .# ..#+####...# #. f) +0 long sword .#†ì·jJiˆ#...# #. Throw: 4 boomerangs .##..... #. .##.#.#.# #. .#†ì·j’iÌ#.#.#.# #. S   adder (asleep) .##.#.# # #. .###### !# #. ......##. †ì·jÏi,_Found a dark potion.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.†ì·jBjóAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)‡ì·j€Üã#######.##Zuke the Conjurer...........Tengu.......)..############## Health: 28/28 ========================........................ Magic: 9/10=====================---S..........############. AC: 2Str: 8.**........######. EV: 26 ‡ì·jÝèInt: 26...**.........>##. SH: 0Dex: 12.....**....###.##. XL:  5 Next:  7% Place: Dungeon:3 .......!.@)..#‡ì·jpÝÑ#. Noise: ---------  Time: 2672.1 (0.0) .#..#+####...##. f) +0 long sword .##...#‡ì·jÝݬ#. Throw: 4 boomerangs .##.....#. .##.#.#.##. .##.#.#.#‡ì·j?Þ=#. S   adder .##.#.# ##. .######!#‡ì·j|Þï#. ......##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ‡ì·jÆÞ Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder!  ‡ì·jßHThe adder is severely wounded.‡ì·jå_Q.S‡ì·jy`N.S‡ì·jáh*.....‡ì·j¦i:11 =3.1 (1‡ì·jâp‡ì·jTsÇ  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder!  The adder is severely wounded. _The adder hisses angrily.‡ì·j`M ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‡ì·jLà  #######.##  Zuke the Conjurer ...........  Tengu .......)..############## Health: 28/28 ======================== ........................ Magic: 8/10===================----- ...........############. AC: 2Str: 8 ...........##### #. EV: 11Int: 26 ..S*..........># #. SH: 0Dex: 12 ....**.....###.# #. XL:  5 Next:  7% Place: Dungeon:3 .. .....!*@)..# #. Noise: =-------- ‡ì·jòà  Time: 2673.1 (0.0) .# ..#+####...# #. f) +0 long sword .##...# #. Throw: 4 boomerangs .##..... #. .##.#.#.# #. .##.#.#.# #. S   adder .##.#.# # #. .###### !# #. ......##. _The adder hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ‡ì·jZá ¯Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)‡ì·jN¾  #######.##  Zuke the Conjurer ...........  Tengu .......)..############## Health: 28/28 ======================== ........................ Magic: 8/10===================----- ...........############. AC: 2Str: 8 ...........##### #. EV: 11Int: 26 ..†...........># #. SH: 0Dex: 12 ...........###.# #. XL:  5 Next:  7% Place: Dungeon:3 .. .....!.@)..# #. Noise: =--------  Time: 2673.1 ‡ì·j(¿ |(0.0) .# ..#+####...# #. f) +0 long sword .##...# #. Throw: 4 boomerangs .##..... #. .##.#.#.# #. .##.#.#.# #. S   adder .##.#.# # #. .###### !# #. ......##.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder!‡ì·j·Å 7       ..†*  ....**  *@)..#   #...#     #.#.# #   !#   ‡ì·jŒM)....‡ì·j’aO144.1 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder! _You kill the adder!ˆì·j–8+..ˆì·j9ˆì·j®?ˆì·jãFˆì·j'Lo 26  -5ˆì·jZˆì·j#cS-6.1 (2ˆì·j3jˆì·jÌqˆì·j?r*7.1 (3ˆì·j�xˆì·j­@8.1 (4ˆì·j½…ˆì·j‹@9.1 (5ˆì·j�’ˆì·j&šˆì·jÚš+80.1 (6ˆì·jÉ ˆì·j—¨o9==1.1 (7ˆì·jù®ˆì·jþ³ˆì·jW´*2.1 (8ˆì·jÓºˆì·jÃ@3.1 (9ˆì·jʈì·j*ÑD4.1 (10.0)ˆì·j؈ì·j¬àˆì·jáH==5.1 (11ˆì·j‚èˆì·jÅðˆì·j\ñ+6.1 (12ˆì·jÐöˆì·jˆA7.1 (13ˆì·jNm8.1 (14ˆì·j»ˆì·j !_10/10===9.1 (15ˆì·j‰'ˆì·j"bí #.##..)..####...##.##### #.†.># #.###.# #  ...!@.)..# #  .#.#+####...# #  .#ˆì·jcu #...# #  .# #..... #  .# #.#.#.# #  .# #.#.#.# # #.# #.#.# # # ..###### !# #.# #ˆì·j*lˆì·jÉl,90.1 (16ˆì·jCˆì·j¦¹¨ #.##.#.)..#.#.##.##### +...†.># #.###.#  .. #......@..)..# # .# #...#+####...# # .# # #...# # .# #..... # .# #.#.#.# ˆì·jwº£# .# #.#.#.##.# #.#.# #.###### !# #.#ˆì·jAˆì·jÈÂ+1.1 (17ˆì·j5Ɉì·jIÒG11 ˆì·j¹Ò692.1 (18ˆì·j³Øˆì·já  #.## . #.)..##..#.###.##### #+...†.ˆì·jKE># ##.###.# #.. #.......@.)..# #  .# #...#+####...# ˆì·jüÔ#  .# # #...# #  .# #..... #  .# #.#.#.# #  .# #.#.#.# #  #.# ˆì·j3ý#.#.# # # ###### !# #ˆì·j¦ç  .# #  _n - 3 red potions (gained 2)ˆì·j‹ ˆì·j>!w=== 26  3.1 (19ˆì·jZ(ˆì·jsb§#.## . #.)..######...#.##.#.##### #.+...†.># #.#.###.# #. .. #........@)..# #. .# #...#+####...# #. .# # #...# #. .# #..... #. .# #.#.#.# #. .# ˆì·j„c#.#.#.# #. .# #.#.# # #. .###### !# #.# #.ˆì·jmjˆì·j:k+4.1 (20ˆì·jÆrˆì·j˯;............. #)..################.................#.############.##.##### #.#+...†..># #.##.....ˆì·j± ###.# #.# . #.........)..# #.# # #...#+####@..# #.# # # #...# #.# # #.....##.# # #.#.#.##.# # #.#.#.# #.# # #.#.# # #.# #######!# # #.# .....# ..# #.# ####.# #.#ˆì·je¹ˆì·jé¹+5.1 (21ˆì·j@Àˆì·j ûä #)..###############.........................############...#### +...†.....>#............###. ........)..# #.#+####.  ..##.#.##...##....#.# ˆì·jã A6.1 (22ˆì·j� ˆì·jqF a ....................############...#### +...†...........>#............###. ....)..# ##+####. #...### ..##.#.#.##..#ˆì·j G ¬#.# ... #...##.# ˆì·jóO A7.1 (23ˆì·jX ˆì·jÍš  ############.#### +...†...........>#............###. ....)..# ##+####.ˆì·j¨› › #...### ..#.#.#.#.## #.# ... .##...##.# .ˆì·j㢠A8.1 (24ˆì·j‡§ ˆì·jmá   +...†...........>#....###. ....)..# ##+####. #...### ...##.#.# #####!# # # ˆì·jâ ¯####.# #....# #...##.# ˆì·j�é ˆì·jÓé +9.1 (25ˆì·jÃî ˆì·jý' ø +...†...>#....###. ....)..# ##+####...# #...### ...#.# #####!# # .......# # ...#.##.... #.####...##.# ˆì·j¡/ C700.1 (26ˆì·jØ4 ˆì·jŠm † #....###. ....)..# ##+####... #...### ..#.# ##### # .....#....# #####.##..# ..#...## #.....#.# ##.#.#...<. ...#...##.# ˆì·j¾t A1.1 (27ˆì·jÏy ˆì·j0� ˆì·jš� I11 702.1 (28ˆì·j[† ˆì·jgˆ Q _o - a dark potion‰ì·jÀÕw.........‰ì·j;Û‰ì·j & .)..# ##+####... #...### ..#.# #########.# # .....#...@# ######.......#  # ..#.....##.# ... ..##...###.... .## #...##.#.# ##.#...###..# #.#...##.# ‰ì·j% ˆ 26  3.1 (1.0)‰ì·jæ ‰ì·j‚X ¼ ##+####. #...### ..#.# #########.# # .........#.#.#.# #####.##@......#  # #..##.# ... ...##...###...‰ì·j�Y ¡.#.# #...........#..#.....##.# ‰ì·jf` ‰ì·j¼` *4.1 (2‰ì·j/e ‰ì·jDž 9 #...#+####...# #.#  # #...### #.#  #.....# #.#  #.#.#.# #.#  #.#.#.# #.#  #.#.# # #.#  ####.#.# #.# # #....#.#.#.# #.# .# #.##.# #.# ‰ì·j5Ÿ £.# # #..#.....# #.# #.# ...w...##...### #.# #.# ....#.## #...# #....#. #...#.##.... #.####...# #.# w   dart slug (asleep) #.#.#...<. ...#...# #.#.#...###..# #.#...# #.# .#..#.....# ‰ì·jÚŸ -#.#‰ì·j‡¦ i  You encounter a dart slug.‰ì·j´¬ ‰ì·jŒ­ 25.1 (3 _‰ì·jù± ‰ì·jê³ Šì·j@ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Šì·jÈÓ #...#+####...# #.#  Zuke the Conjurer # #...### #.#  Tengu #.....# #.#  Health: 28/28 ======================== #.#.#.# #.#  Magic: 9/10=====================--- #.#.#.# #.#  AC: 2Str: 8 #.#.# # #.#  EV: 26 Int: 26 ##### ####.#.# #.#  SH: 0Dex: 12 ....# #....#.#.#.# #.#  XL:  5 Next: 14% Place: Dungeon:3 ###.# #.##.@.....# Šì·j(ÔS #.#  Noise: ---------  Time: 2705.1 (0.0)  .# # #**#.....# #.#  f) +0 long sword  #.# ...w**.##...### #.#  Throw: 4 boomerangs  #.# ....#.## #...# #.# ###.# #....#. #...# #.# ..#.##.... #.####...# #.#  w   dart slug (asleep) Šì·j Õä#.#.#...<. ...#...# #.# #.#...###..# #.#...# #.# ...........#..#.....# #.# _You encounter a dart slug.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)Šì·jOê #...#+####...##.# Zuke the Conjurer##...####.# Tengu#.....##.# Health: 28/28 ========================#.#.#.##.# Magic: 9/10=====================---#.#.#.##.# AC: 2Str: 8Šì·j«ê Â#.#.# ##.# EV: 26 Int: 26 #########.#.##.# SH: 0Šì·jÒê åDex: 12 ....##....#.#.#.#Šì·j ë #.# XL:  5 Next: 14% Place: Dungeon:3 ###.##.##.@.....#Šì·jdë /#.# Noise: ---------  Time: 2705.1 (0.0).## #**#.....#Šì·j2ì ÿ#.# f) +0 long sword#.# ...w**.##...####.# Throw: 4 boomerangs#.# ....#.## #...##.# ###.# #....#. #...##.# ..#.##.... #.####...##.# w   dart slug #.#.#...<. ...#...##.# #.#...###..# #.#...##.# ...........#..#.....##.#Šì·j”ì èCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.Šì·jßm A.wŠì·jxs +...Šì·jès :11 =6.1 (1Šì·j“y Šì·j| ñonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug. _The dart slug is severely wounded.‹ì·j¸uï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‹ì·jÆ: & #...#+####...# #.#  Zuke the Conjurer # #...### #.#  Tengu #.....# #.#  Health: 28/28 ======================== #.#.#.# #.#  Magic: 7/10================-------- #.#.#.# #.#  AC: 2Str: 8 #.#.# # #.#  EV: 11Int: 26 ##### ####.#.# #.#  SH: 0Dex: 12 ‹ì·j[; ô....# #....#.#.#.# #.#  XL:  5 Next: 14% Place: Dungeon:3 ###.# #.##.@.....# #.#  Noise: =--------  Time: 2706.1 (0.0)  .# # #**#.....# #.#  f) +0 long sword  #.# ....w*.##...### #.#  Throw: 4 boomerangs  #.# ....#.## #...# #.# ###.# #....#. #...# #.# ‹ì·j…; é..#.##.... #.####...# #.#  w   dart slug #.#.#...<. ...#...# #.# #.#...###..# #.#...# #.# ‹ì·j°; {...........#..#.....# #.# _The dart slug is severely wounded.‹ì·jÖ; ØCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‹ì·jù; ´Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line‹ì·j< xAim: a dart slug (severely wounded, 100% to hit)‹ì·j·Lð #...#+####...# #.#  Zuke the Conjurer # #...### #.#  Tengu #.....# #.#  Health: 28/28 ======================== #.#.#.# #.#  Magic: 7/10================-------- #.#.#.# #.#  AC: 2Str: 8 #.#.# # #.#  EV: 11Int: 26 ##### ####.#.# #.#  SH: 0‹ì·j˜MDex: 12 ....# #....#.#.#.# #.#  XL:  5 Next: 14% Place: Dungeon:3 ###.# #.##.@.....# #.#  Noise: =--------  Time: 2706.1 (0.0)  .# # #..#.....# #.#  f) +0 long sword  #.# ....†..##...### #.#  Throw: 4 boomerangs  #.# ....#.## #...# #.# ###.# #....#. #...# #.# ‹ì·jÁMé..#.##.... #.####...# #.#  w   dart slug #.#.#...<. ...#...# #.# #.#...###..# #.#...# #.# ‹ì·jÞM(...........#..#.....# #.# ‹ì·júMÐCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‹ì·j-N´Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line‹ì·jzNÉAim: a dart slug (severely wounded, 100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug!‹ì·jkS€  #.#  # #...### #.#  #.....# #.#  #.#.#.# #.#  ‹ì·jòS0 #.#  #.#.# # #.#  # #.#  #.# #.#  .# #.# ‹ì·j/T¾ .# # #**#.....# #.#  #.# ....**## #.# ‹ì·jRTì #.# ....#.## #...# ‹ì·jqT¢ #....#. #...#  ‹ì·j’T;...# ‹ì·j¯T�<. ...#...# ‹ì·jÌTa #.#...# ‹ì·jèT ‹ì·j‘Ý–..†.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug!  You kill the dart slug!‹ì·j.áx6=7.1 (1Ray ‹ì·j²å‹ì·jpçf _(Press . to maintain the ray.)Œì·jOù(...Œì·j³ùŒì·j‘þŒì·jÌK  You stop channelling your searing ray.Œì·j ‚ 26  --8 _Œì·jë Œì·jØŒì·jsE--9.1 (2Œì·j&Œì·j­Œì·j +10.1 (3Œì·j)Œì·jO$Œì·jÒ$*1.1 (4Œì·jx(Œì·j7-Œì·jv-*2.1 (5Œì·j78ˆ8===3.1 (6Œì·jÝ9Œì·j/>@4.1 (7Œì·j'BŒì·juFŒì·j²F*5.1 (8Œì·jcJŒì·jÐNŒì·jO*6.1 (9Œì·jãRŒì·jWŒì·jVWL===7.1 (10.0)Œì·jN[Œì·j�_Œì·j»_+8.1 (11Œì·jžcŒì·jÙgŒì·jh+9.1 (12Œì·j¯kŒì·jMpŒì·j�p,20.1 (13Œì·jsŒì·j1xA1.1 (14Œì·já{Œì·j²€Œì·jô€Z9==2.1 (15Œì·j¨„Œì·j‰Œì·jm‰+3.1 (16Œì·jØŒŒì·j8‘A4.1 (17Œì·j씌ì·j¯™Œì·jÿ™$5.1 (18Œì·j+žŒì·j;¤^==6.1 (19Œì·jêŒì·j¨¬Œì·j­+7.1 (20Œì·j°Œì·j—µA8.1 (21Œì·j¹Œì·j¼½A9.1 (22Œì·j`ÁŒì·jUÆŒì·jšÆ`10/10===30.1 (23Œì·j¥ÍŒì·j4 é# # #...### #.# #  #.....# #.# # #.#.#.# #.# # #.#.#.# #.# # #.#.# # #.# ######Œì·j² †####.#.#  #.# .....# #....#.#.#.# #.# ####.# #.##.......# #.#  .# # #.@#.....# #.##.# ....†..##...### #.#Œì·j[ £ #.# ....#.## #...#  #.# ####.# #....#. #...# #.# ...#.##.... #.####...# #.# ##.#.#...<. ...#...# #.#  #Œì·j­ ­#.#...###..# #.#...# #.# ..........#..#.....# #.#  ####...#### #....<#..# #.# Œì·j× Œì·je +1.1 (24Œì·jÆ Œì·j•F .# # #...### #. .# #.....# #. .#Œì·júF * #.#.#.# #. .# #.#.#.# #. .# #.#.# # #. .###### ####.#.# #..# #....#.#.#.# #.Œì·j!G q#.# #.##.......# #. # .# # #@.#.....# #. Œì·jFG ²# #.#.†..##...### #. Œì·jyG \# #.# ....#.####...# #.#.# #....#. #...# #.Œì·jîG .#.##.... #.####...# #.#.#.#...<. ...#...# #.  ##.#...###..# #.#...# #.  #.#..#.....# #. .####...#### #....<#..#Œì·jH @ #.Œì·jO Œì·jaO +2.1 (25Œì·j(T Œì·jšŒ Æ  ..#.## #########.#.# .........#.#.#.# #####.# . #.##....... # .# ....#.#..#.....#.# .....†.@##...###.####...# ####.# #....#. # ........# #.#####..##. Œì·j6“ A3.1 (26Œì·jÏ— Œì·jôÏ ‡ .# #.....# #  .# #.#.#.# #  .# #.#.#.# # #.#Œì·jGÐ  #.#.# # # ..###### ####.#.# #.# # #....#.#.#.# # Œì·joÐ ð.#####.# #.. #.##.......# # Œì·j�Ð «.# .# #....#.#..#.....# # .# #.# #.....†@.##...### # Œì·j÷Ð .# #.# #....#.####...# # .#####.# #....#. #...# #Œì·jˆÑ ¤.#.##.... #.####...# ##.#.#...<. #....#...# # ##.#...###..## #.#...# # #.#..#.....# # ..####...#### #....<#..# #Œì·jÀÑ t.# #.#####..# #Œì·j0Ù Œì·j›Ù I===4.1 (27Œì·jÞ Œì·jý Þ# .# #.....# # .# #.#.#.# # .# # #.#.#.# #.# .. #.#.# # .###### #. ####.#.# #.# #.. #....#.#.#.# #.#####.# #... #.##.......# #.# .# #....#.#..#.....# #.# #.# #.....@..##...### #.# #.# #....#.####...# #.#####.# #....#.# #...# Œì·jy è#.....#.##.... #.####...##.#.#...<. #....#...# # ##.#...###..####.#...# # #.#..#.....# #..####...#### #....<#..# #Œì·jñ P.# #.#####..#Œì·jÆ A5.1 (28Œì·jO# Œì·j¥^ i #.####.#.... ...###### #... ####.#.# #.......# #... #....#.#.#.######..#.##...... .#.#..#..#.†..##...###....#@####...# ####.# #....#.# ....#.##.... #.###....# ##.#####..####.#........#You see here a dart slug corpse.Œì·jÌp Œì·jbq 26.1 (29 _Œì·j.x Œì·j² h.# .# #.....# .# .# #... #.#.#.# .# .# ####... #.#.#.# .##.# ...... #.#.# # ....###### #....####.#.# .#.......# #....#....#.#.#.# .#.#####.# #....#.##.......# .#.# .# #....#.#..#.....# Œì·jŲ ò.#.# #.# #....@†..##...### .#.# #.# #....#.####...# .#.#####.# #....#.# #...# .#.....#.##.....#.####...# .#####.#.#...<..#....#...# .# ##.#...###..####.#...# .# #...........#..#..Œì·j|³ Å...# .#..####...####$#....<#..# .#.........# #.#####..#Œì·j©º A7.1 (30Œì·jÁ Œì·j2ú S#.# .##... #.#.#.# #.# .# ####...# #.#.#.# #.##.# ......# #.#.# # +....###### #....####.#.# #.#.......# #....#....#.#.#.# #.#.#####.# #....#.##.......# #.#.# .# #....#.#..#.....# #.#.# #.# #.....†..##...### #.#.# #.# #...@#.####...# #.#.#####.# #....#.# #...# Œì·j¨ú Ï#.#.....#.##.....#.####...# #.#####.#.#...<..#....#...# #.# ##.#...###..####.#...# #.# #...........#..#.....# #.#..####...####$#....<#..# #.#.........# #.#.###Œì·jêú C##..# #.##.#####..####.#........#Œì·j£ Œì·jë +8.1 (31Œì·j¾ Œì·já> ) ####...## ... +....###### #....####.#.# #.#...........#.#.#.######.##...... #..#.#.†..##...##.#.####...# ###.# ....#.##.######.#.#...<..#....##.# Œì·jå? ™#.# #)..........#######.######## Œì·jÊF A9.1 (32Œì·jL Œì·jœ‡ ¦ # ... +....###### #....### #.#...........#.#.#.########...... .#..##.†..##...##.#.## ####.##.# ....#.##.######.#.#...<..#.... ##.#...###..####....# #.# #.#.##.############......... Œì·jš� B40.1 (33Œì·j• Œì·j¾Í £ +....###### #....### #.#...........#.#.#.########...... ..##.†..##...##.#.## ####.##.# ....#.##.######.#.#...<.@#.... ##.#...###..####...........#..#..#Œì·j±Î ã### ..# .#......# #........######## Œì·jdÕ A1.1 (34Œì·jŠÛ Œì·jÀ % #.#...........#.#.#.########...... ..##.†..##...##.#.## ####.##.# ....#.##.######.#.#...<..#.... ##.#...###.@####...........#..#....####...####$#....<#. ..##.##..########........#Œì·jq Œì·jÀ +2.1 (35Œì·jé Œì·jFY  #######...... ..##.†..##...##.#.##Œì·jÓY  ####.##.# ....#.##.######.#.#...<..#....Œì·jZ Ø ##.#...###..####..........@#..#..Œì·j,Z â..####...####$#....<#.......# #.#.#### Œì·jUZ 7..#.............'........#Œì·jka A3.1 (36Œì·jàf Œì·j>Ÿ Ë  ..##.†..##...##.#.## ####.##.# ....#.##.######.#.#...<..#.... ##.#...###..####...........#..#....####...####@#....<#Œì·jœŸ é.......# #.#.#####.#####..####.#...... .....############........#Œì·j¦ A4.1 (37Œì·j « Œì·j™± Œì·jó± H11 745.1 (38Œì·j@¶ Œì·jRò b #.#.#####.# #....#.##.......#  #.#.# .# #....#.#..#.....# ##.#.# #.# #.....†..##...### .#.#.# #.# #....#.####...# .#.#.#####.###....#.# #...# .#.#.....#.##.....#.####...# .#.#####.#.#...<..#....#...# ##.# ##.#...###..####.#...#  #.# #.........@.#..#.....#  #.#..####...####.#....<#..#  #.#.........# #.#.#####..#  #.##.#####..####.#........#  #.# #)..........#######.####### Œì·jÌó :##.# #.#.##.############.........# .#......# #.#######.##.##..########.##.............'.# _You now have 177 gold pieces (gained 13).Œì·jú ƒ 26  6.1 (39Œì·jßþ Œì·j8 y#.#.#####.# #....#.##.......# #.#.# .# #....#.#..#.....##.#.# #.# #.....†..##...### ..#.#.# #.# #....#.####...# ..#.#.#####.###....#.# #...# ..#.#.....#.##.....#.####...# ..#.#####.#.#...<..#....#...##.# ##.#...###..####.#...# # #.# #.#..#.....# # #.#..####...####.#....<#..# # #.#.........# #.#.#####..# # #.##.#####..####.Œì·jä8 n#.# # #.# #)..#.#.# #.#.##.######.# .#......# #. ....##.##..#.# ....#.'.#Œì·j#@ A7.1 (40Œì·jhE Œì·jó€ #.#.#####.# #....#.##.......# #.#.# .# #....#.#..#.....#Œì·jeƒ H#.#.# #.# #.....†..##...###.#.#.# #.# #....#.####...#.#.#.#####.###....#.# #...#.#.#.....#.##.....#.####...#.#.#####.#.#...<..#....#...# Œì·j1„ ™.###.# ##.#...###..####.#...# .# #.# #.#..#.....# .# #.#..####...####.#....<#..# .# #.#...# #.#.#####..# .# #.##.####Œì·j „ ”#..####.#.# .# #.# #).#. 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You encounter a hobgoblin.�ì·j6&‹11 805.1 (98 _Žì·jþ ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.�ì·jÌY s ####.###.##.....###.##. Zuke the Conjurer ..........#.#+##....##. Tengu .#####....#.#.##....##. Health: 28/28 ======================== ####...#.##....#.. Magic: 8/10===================----- ### ###....#....... AC: 2Str: 8 g. #.#..#....### EV: 11Int: 26 # #* #.#.......### SH: 0�ì·j¸Z GDex: 12 #...##*#####.#.#........ XL:  5 Next: 16% Place: Dungeon:3 .......@................ Noise: ---------  Time: 2805.1 (0.0) ####[..........##....### f) +0 long sword #...........##...>... Throw: 4 boomerangs #...........##...#... #................+... �ì·j2[ Ö#..........#######... g   hobgoblin (asleep) #..........# #... #..........# #... #..........# #... _You encounter a hobgoblin.Casting: Searing Ray (safe; 1% risk of failure)  �ì·j¥[ DConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)�ì·jY� ####.###.##.....###.##. Zuke the Conjurer ..........#.#+##....##. Tengu �ì·j-Ž™.#####....#.#.##....##. Health: 28/28 ======================== ####...#.##....#.. Magic: 8/10===================----- ### ###....#....... AC: 2Str: 8 †. #.#..#....### EV: 11Int: 26 # #. #.#.......### SH: 0Dex: 12 #...##'#####.#.#........ XL:  5 Next: 16% Place: Dungeon:3 �ì·jyŽC.......@................ Noise: ---------  Time: 2805.1 (0.0) ####[..........##....### f) +0 long sword #...........##...>... Throw: 4 boomerangs�ì·jÈŽN #...........##...#... #................+... #..........#######... g   hobgoblin (asleep) �ì·j\�å#..........# #... #..........# #... #..........# #...Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line�ì·jÆ�”Aim: a hobgoblin (asleep, 100% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!�ì·jˆ”o . .�ì·j$•Æ . . ### . *. . # #* .�ì·j­•ð #...##*#####.#.. ............ ###...##.... ...##...>..�ì·j–  ..... .... #..........# �ì·jS–ù#..........#   #..........#  �ì·j»–[   �ì·j35†.'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!�ì·j«y8==6.1 (1Ray �ì·jl%�ì·jx'f _(Press . to maintain the ray.)�ì·jÚÔç...........................�ì·jÜK  You stop channelling your searing ray.�ì·jæÜ‚ 26  --7 _�ì·j<ã�ì·j°é�ì·jŠêE--8.1 (2�ì·jGï�ì·jãõ�ì·jsö*9.1 (3�ì·jDû�ì·jú�ì·jÇ+10.1 (4�ì·jS�ì·j8 �ì·j§ *1.1 (5�ì·jx�ì·j¥�ì·j0*2.1 (6�ì·jÝ�ì·j­#�ì·j8$Y9==3.1 (7�ì·j{'�ì·j¥+�ì·j1,*4.1 (8�ì·jÄ.�ì·j†4�ì·j5*5.1 (9�ì·j‹9�ì·j?D6.1 (10.0)�ì·j”C�ì·jyI�ì·jJH==7.1 (11�ì·jžN�ì·jT�ì·j±T+8.1 (12�ì·jäX�ì·jQ^�ì·jó^+9.1 (13�ì·jXc�ì·j&i�ì·jÎi,20.1 (14�ì·j n�ì·jès�ì·jŽt+1.1 (15�ì·jy�ì·j¥�ì·jT€_10/10===2.1 (16�ì·j¶„�ì·j¿S ####.###.##.....###.## .#.#+##....## .#####....#.#.##....## ####...#.##....# #### ###....# †.# #.#..#.... #. #.# #.#.#...##'#####.#.#.#[.##....�ì·jÈ¿œ #.##...> #.##...# #.+ #.# #.# # #.# # #.# #�ì·j«Æ�ì·jAÇ$3.1 (17�ì·j¹Ì�ì·jå M #.#  ####.###.##.....###.....+.#####....## ####...#.##....##### ###.... †# #. #.# #.#.......##�ì·jý y##...##@#####.#.#.................#####[.###...........##...>..#..........�ì·jú �ì·j� +4.1 (18�ì·jc �ì·jO  M #.#  ####.###.##.....###.....+.#####....## ####...#.##....####### ###.... #..†# #. #@# #.#.......####...##'#####.#.#........................#####[..........##....##�ì·jªO š....... ...#..........There is an open door here.�ì·júV �ì·j•W 25.1 (19 _�ì·jÒ\ �ì·jo– œM. #.#  ####.###.##.....###.....+.#####....## ####...#.##....###### ###.... #..†# #.#.##.# #.#.......####...##'#####.#.#.........................#...... #.........#.........�ì·j — �ì·j%© �ì·jª B===6.1 (20�ì·jr¯ �ì·jïæ Õ #.# #.##.....# #.# #.# #.##.....# #. #.# #.##.....# #. ####.###.##.....###. .#.#+##.... .#####....#.#.##.... ####...#.##....# ###### ###....# #..@.# #.#..#.... #.#.##.# #.#.�ì·jè ¦ ##...##'#####.#.# .........######[..........##.... #...........##...> #...........##...# #.........+ #.#�ì·jï �ì·jºï +7.1 (21�ì·jŠô �ì·j„6 ¦  #.# #.##.....# #. #.# #.##.....# #. #.# #.##.....# #. ####.###.##.....###. .#.#+##.... .#####....#.#.##.... ####...#.##.... ###### ###....# #.@†.# #.#..#.... #.#.##.# #.#. ##...##'#####.#.# ......... ######[....##.... #...........##...> #...........##...# #........+ #.#You see here a hobgoblin corpse.8.1 (22 �ì·j7 _�ì·j´; �ì·jÊs  #.# #.##.....# # #.# #.##.....# #####.###.##.....### ..........#.#+##.. .#####....#.#.## ####...#.######## ###....# #..†.# #.#..##.#@##.# #.#..�ì·jŸt Â#...##'#####.#.#.................#######[..## #....## #.....##... #................ #..........###### #.#�ì·jçz �ì·j˜{ +9.1 (23�ì·j € �ì·jA¹ ù #.# #.##.....# #####.###.##.....##..........#.#+##..#.#####....#.#.###. ####...#.###.###### ###....##.#..†.# #.#..##.#.##.# #.#..#.@.##'#####.#.#....................#########[..........## #...........## #...........## #............ #..........##### #..........�ì·j÷¹ [#  #.#�ì·jæÀ �ì·jMÁ ,30.1 (24�ì·jÚÆ �ì·j'ÿ ¶ #.# #.##.....# #.# #.##..... #####.###.##.....# #..........#.#+## #.#####....#.#.##�ì·j”ÿ ä #.# ####...#.## #.###### ###....# #.#..†.# #.#..# #@#.##.# #.#. ##...##'#####.#.#�ì·júÿ R .....................#########[.## #.## #.## #..�ì·jV ’..... #...####  #.#�ì·jœ �ì·j +1.1 (25�ì·jb �ì·jÒE ê #####.##..........#.#+##.#####. ####..##### ###......†.# #.#.#.##.##@..##'#####.#.##.....................##########[....�ì·jmF Z##.....#..........#�ì·j”L A2.1 (26�ì·j8Q �ì·jb� V#####.###.##..... #..........#.#+# #.#####....#.#.## #.# ####...#.## #.###### ###....# #.#..†.# #.#..# #.#.##.# #.#..#.#####...##'#####.#.##.....@.............. ##########[..## #....## #.....## #...... #....### #..........#  #.#  #.#�ì·jý– A3.1 (27�ì·j\œ �ì·j»Õ � #####.###.## #..#.#+ #.#####....#.#. #.# ####...#. #.###### ###.... #.#..†.# #.#.. #.#.##.# #.# #.#####...##'#####.#.# #....@........ #[. #.... #. # #.  #.#  #.#  #.#�ì·jIÛ A4.1 (28�ì·jà �ì·j ò #####.###.## #.#.#+ #.#####....#.#. #.# ####...#. #.###### ### #.#..†.# #.# #.#.##.# #.# #.#####...##'#####.#. #...@......... #[. #. #. # #.#  #.#  #.#  #.# �ì·j! A5.1 (29�ì·j]" �ì·j$[ ” #####.###.## #.#.# #.#####....#.# #.# ####...# #.###### ### #.#..†.# #.## #.#.##.# #.# #.#####...##'#####.# #..@.......... #[ # # # #.�ì·j\ ® #. #. #.�ì·jFb A6.1 (30�ì·jdg �ì·j–ž Ä  #####.###.##  #. #.#.  #. #.#####....#.  #. #.# ####...  #. #.###### ###  #. #.#..†.# #.   #. #.#.##.# #.   #.#####...##'#####.   #.@...........   #[   #   #   #   #   #   #  �ì·j÷ž ? #�ì·je¥ A7.1 (31�ì·j\ª �ì·j�à ¤  #####.###.##   #.# #.#   #.# #.#####....#   #.# #.# ####   #.# #.###### ###   #.# #.#..†.# #   #.# #.#.##.# #   #.#####...##'#####   #@............  #[  #   #   #   #   #  �ì·j ã q #   #�ì·j&ñ W8.1 (32�ì·jÐ! x #.# ####.###.#.....####....# ####..##### ##.#..† #.#.##.# #####...##'#####.............##########[�ì·jŽ' A9.1 (33�ì·j, �ì·j×c m #.# ####.###.#.....####....# ####..##### ##.#..† #.#.##.# #####...##'#####.............##########[�ì·jCj �ì·j¤j ,40.1 (34�ì·jÉo �ì·jr¨ €M #.# ####.###.#.....####....# ####..##### ##.#..† #.#.##.# #####...##'#####  #.................#�ì·jõ® A1.1 (35�ì·jC³ �ì·jÞê uM#########.## #.# ####.###.#.....####....# ####..##### ##.#..† #.#.##.#  #.#####...##'#####�ì·j5ñ A2.1 (36�ì·jõ �ì·jÁ,JM............########.## #.# ####.###.#.....####....# ####..##### ##.#..†  #.# #.#.##.# #�ì·jX1A3.1 (37�ì·jÅ3�ì·jÉkM####....####............########.## #.# ####.###.#.....####....# ####..##### ##  #.# #.#..†.# #�ì·jqrA4.1 (38�ì·jƒw�ì·jH®EM #.+....+.....####....####............########.## #.# ####.###.#.....####....# ####..  �ì·jœ®£#.# #.###### ######�ì·j2´A5.1 (39�ì·jæ¸�ì·jîóM#....###### #.+....+.....####....####............########.## #.# ####.###.#.....####....#  #.# #.# ####..#..�ì·j9óA6.1 (40�ì·j“ö�ì·jc.ÙM #....###### #.+....+.....####....####............########.## #.# ####.###.#.....  #.# #.#####....##.#�ì·j 4�ì·jP4+7.1 (41�ì·jœ8‘ì·j.ÍM #....###### #.+....+.....####....####............########.## #.# ####.###.#  #.# #..........##.#‘ì·j4A8.1 (42‘ì·j¿7‘ì·jXn»M #....###### #.+....+.....####....####............########.## #.#  #.# #####.###.###.#‘ì·jÝs‘ì·jvt+9.1 (43‘ì·jå|‘ì·jP®‰M##### #....###### #.+....+.....####....####............########.##  #.##.# #.###.#‘ì·j¦®‘ì·j병ì·j-´,50.1 (44‘ì·j½·‘ì·jÐï²M...........##### #....###### #.+....+.....####....####............########.##  #.##.# #.###.#‘ì·jKûW1.1 (45‘ì·j]/ÄM#######.##...........##### #....###### #.+....+.....####....####............########.##  #.##.# #.###.#‘ì·jD5A2.1 (46‘ì·j:‘ì·jpqéM.........+..# #######.##...........##### #....###### #.+....+.....####....####............  #.#########.###.###.#‘ì·j–vA3.1 (47‘ì·j"z‘ì·jc±M#######.#### .........+..# #######.##...........##### #....###### #.+....+.....####....####  #.#.............###.#‘ì·j^·‘ì·jÒ·+4.1 (48‘ì·jµ¼‘ì·jéóM  #######.#### .........+..# #######.##...........##### #....###### #.+....+.....  #.#.####....#######.#‘ì·jùù‘ì·jlú+5.1 (49‘ì·j¬ý‘ì·j4M#.  #######.#### .........+..# #######.##...........##### #....######  #.# #.+....+.....#.#‘ì·jî9A6.1 (50‘ì·j=‘ì·j1u:M#####. #. #######.#### .........+..# #######.##...........#####  #.# #.#....#######.#‘ì·j&{A7.1 (51‘ì·jf‘ì·jF·WM....>..#### #. #######.###.## .........+..# #######.##...........#####  #.# #.#....##.#‘ì·j&½A8.1 (52‘ì·jÈÀ‘ì·jÈöM#...........>..####  #######.###.## .........+#..# #######.##...........#####  #.# #.#....#‘ì·j2÷4#.#‘ì·jü‘ì·jiü+9.1 (53‘ì·j)‘ì·jÓ6fM##.#####.####...........>..####  #######.#### .........+#.@# #######.###...........#####  #.# #.#....##.#‘ì·j ;‘ì·j;,60.1 (54‘ì·jy>‘ì·j4sÒ  ###.#####.###  #.# #  #.# #....>  #.# #####.##  #.# #.##  #.# #.##  #.# #.##  #.## .+  #@.# #.##  ##.# #  #.# #.#....  #.# #.#....#  #.# #.#....#  #.# #.#....#  #.# #.#....  #.# #.+....+  #.#.####....‘ì·jCyA1.1 (55‘ì·j'}‘ì·j�³¶M # #.......# ###.#####.####...........>..####  #######.#### .........+..# #######.####..........  #.# #.#....#####.#‘ì·j¨¸A2.1 (56‘ì·j›¼‘ì·jeòÈ ###.# # #.......# ###.#####.####...........>..####  #######.#### .........+..# #######.####..........#### #....#####‘ì·j ø‘ì·j—ø+3.1 (57‘ì·j@ü‘ì·jê29M.. ##### ###.# # #.......# ###.#####.####...........>..####  #######.#### .........+  #..# #######.##...#.#‘ì·j{8A4.1 (58‘ì·jÑ<‘ì·jxtýM###  .. ##### ###.# # #.......# ###.#####.####...........>..####  #######.##  #.## .........+...#.#‘ì·jæyA5.1 (59‘ì·j§}‘ì·jس#M ###  .. ##### ###.# # #.......# ###.#####.####...........>..####‘ì·jU´Â  #.# #######.##....#‘ì·j0¹A6.1 (60‘ì·j(¾‘ì·jòâM ###  .. ##### ####.# # #.......# ###.#####.####...........>..####  #.##.##.... ‘ì·j¦÷A7.1 (61‘ì·jÈú‘ì·jr0` ###  .. ### ### ##.######.# # #.....Sg......# ###.#####.####...........>..####  #######.##g   goblin (asleep)## .........+S   ball python (constriction, wandering)..# #######.##...#..........‘ì·jñ=è  You encounter a goblin and a ball python.g..S‘ì·j>?}gwandering)S)‘ì·jÍ?,8.1 (62‘ì·j¡C‘ì·j.H5 _The ball python hisses angrily.’ì·j–ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.’ì·j©Tv  Zuke the Conjurer  Tengu  Health: 28/28 ======================== ### # Magic: 9/10=====================--- .. ### AC: 2’ì·j+UÛStr: 8 ### #.##.. EV: 26 Int: 26 g######.# # #..... SH: 0Dex: 12 ’ì·jyU .S*****.# ###.#####.### XL:  5 Next: 18% Place: Dungeon:3 #@# #............ Noise: ---------  Time: 2868.1 (0.0) ’ì·j:Vh#.# #....>..... f) +0 long sword #.# #####.##... Throw: 4 boomerangs #.# #.##... #.# #.##... #.# #######.##... g   goblin (wandering) #.## .........+... S   ball python (constriction)’ì·j®Vh #..# #######.##... ##.# #........... _The ball python hisses angrily.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.’ì·jWðAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)’ì·j!û Zuke the Conjurer  Tengu  Health: 28/28 ========================  ### # Magic: 9/10=====================---  ’ì·j5".. ### AC: 2Str: 8  ####.##.. EV: 26 Int: 26  g######.# # #..... SH: 0Dex: 12  .S*****.# ###.#####.### XL:  5 Next: 18% Place: Dungeon:3  #@# #............ Noise: ---------  Time: 2868.1 (0.0)  #.# #....>..... f) +0 long sword  #.# #####.##... Throw: 4 boomerangs  #.##.##...  #.##.##...  ’ì·jè"Å#.# #######.##... g   goblin (wandering)  #.## .........+... S   ball python (constriction)  #..# #######.##...  ##.# #...........Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ’ì·j8#œPress: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.’ì·j×£'.g’ì·jS¤=.S’ì·jô©X....g’ì·j�ª:11 =9.1 (1’ì·j¯’ì·j ±îonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python. _The ball python is heavily wounded.’ì·jÜ} ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.“ì·j-¿²  Zuke the Conjurer  Tengu  Health: 28/28 ======================== ### # Magic: 8/10===================----- .. ### AC: 2Str: 8 “ì·jÕÀ### #.##.. EV: 11Int: 26 .######.# # #..... SH: 0Dex: 12 g.S****.# ###.#####.### XL:  5 Next: 18% Place: Dungeon:3 #@# #............ Noise: =--------  Time: 2869.1 (0.0) #.# #....>..... f) +0 long sword #.# #####.##... Throw: 4 boomerangs #.# #.##... #.# #.##... #.# #######.##... g   goblin #.## .........+... S   ball python (constriction) #..# #######.##... ##.# #........... _The ball python is heavily wounded.Casting: Magic Dart “ì·jNÁ�[40m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 100% to hit)“ì·j*9  Zuke the Conjurer  Tengu  Health: 28/28 ======================== ### # Magic: 8/10===================----- “ì·j :<.. ### AC: 2Str: 8 ### #.##.. EV: 11Int: 26 .######.# # #..... SH: 0Dex: 12 g.......# ###.#####.### XL:  5 Next: 18% Place: Dungeon:3 #@# #............ Noise: =--------  Time: 2869.1 (0.0) #.# #....>..... f) +0 long sword #.# #####.##... Throw: 4 boomerangs“ì·j“:A #.# #.##... #.# #.##... #.# #######.##... g   goblin #.## .........+... S   ball python (constriction) #..# #######.##...“ì·já:î ##.# #...........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.“ì·jO;VAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 100% to hit)  The magic dart hits the ball python.“ì·jQB### ..  ###   # “ì·j%Cu g..****.#  #@#  #.# #....> #.#  #.#  #.#  #.#  #.##  #..#  ##.# “ì·jÏÆ.g“ì·j;Ì$....“ì·j‹Ð,70.1 (1“ì·jZÔ“ì·jÝÖ0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (heavily wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!“ì·j˜ ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.“ì·j/} @  Zuke the Conjurer  Tengu  Health: 28/28 ======================== ### # Magic: 7/10================-------- .. ### AC: 2Str: 8 ### #.##.. EV: 11Int: 26 .######.# # #..... SH: 0Dex: 12 “ì·j…� B.g*****.# ###.#####.### XL:  5 Next: 18% Place: Dungeon:3 #@# #............ Noise: =--------  Time: 2870.1 (0.0) #.# #....>..... f) +0 long sword #.# #####.##... Throw: 4 boomerangs #.# #.##... #.# #.##... #.# #######.##... g   goblin #.## .........+... #..# #######.##... ##.# #........... _You kill the ball python!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)“ì·jš° Zuke the Conjurer  Tengu  Health: 28/28 ========================  ### # Magic: 7/10================--------  .. ### AC: 2Str: 8  ####.##.. EV: 11Int: 26  .######.# # #..... SH: 0Dex: 12  .g*****.# ###.#####.### XL:  5 Next: 18% Place: Dungeon:3  #@# #............ Noise: =--------  Time: 2870.1 (0.0)  #.# #....>..... f) +0 long sword  #.# #####.##...[39;49“ì·jâ±·m Throw: 4 boomerangs  #.##.##...  #.##.##...  #.# #######.##... g   goblin  #.## .........+...  #..# #######.##...  ##.# #...........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.“ì·jØ2 .g“ì·jç7"....“ì·jp9+1.1 (1“ì·jº>“ì·j»@Îonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  “ì·jHA#Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin. _The goblin is severely wounded.”ì·j¾}ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.”ì·jf?1  Zuke the Conjurer  Tengu  Health: 28/28 ======================== ### # Magic: 6/10==============---------- .. ### AC: 2Str: 8 ### #.##.. EV: 11Int: 26 .######.# # #..... SH: 0Dex: 12”ì·j�@j ..g****.# ###.#####.### XL:  5 Next: 18% Place: Dungeon:3 #@# #............ Noise: =--------  Time: 2871.1 (0.0) #.# #....>..... f) +0 long sword #.# #####.##... Throw: 4 boomerangs #.# #.##... #.# #.##... #.# #######.##... g   goblin #.## .........+... #..# #######.##... ##.# #........... _The goblin is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.”ì·j2A;Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)”ì·jäÄ6  Zuke the Conjurer  Tengu  Health: 28/28 ======================== ### # Magic: 6/10==============---------- .. ### AC: 2Str: 8 ### #.##.. EV: 11Int: 26 .######.# # #..... SH: 0Dex: 12 ”ì·jüÅ‚..).....# ###.#####.### XL:  5 Next: 18% Place: Dungeon:3 #@# #............ Noise: =--------  Time: 2871.1 (0.0) #.# #....>..... f) +0 long sword #.# #####.##... 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#.#.##.# #.##  #.# #.#....# #.##™ì·j­™ì·jE*5.1 (8™ì·jÕ™ì·jÒ!™ì·j'"H11 076.1 (9™ì·j7&™ì·jV(a _m - a scroll labelled NEYGOFUMACWšì·j÷b k........šì·jƒc šì·j?h šì·je  6     šì·jè    ######  #....#  ##.#.#.# #  #.#.#...@....# #......  #.#.#.# #.####.##šì·j”¡ “  #.#.######.#.# #.# #  #.#..).....#.####.#####.  ##.#.#.##  #.# #.#.##.#....>  #.# #.#.##.#####.##  #.# #.#.##.# #.## šì·jÚ¡ ‘ #.# #.#....# #.##šì·j © šì·j§© 6 26 šì·jÏ© 6 7.1 (1šì·j¦³ šì·j^ç u       ######  #....#  ##.#.#.# #  #.#.#..@.....# #......  #.#.#.# #.####.  #.#.######.#.# #.# #  #.#..).....#.####.#####.  ##.šì·jÚç #.#.##  #.# #.#.##.#....>  #.# #.#.##.#####.##  #.# #.#.##.# #.##  #.# #.#....# #.##šì·jŸî šì·j?ï #8.1 (2šì·jÞó šì·jÃ* ¨  #. #. #. #.  ######.  #....#.šì·jR+ Ý  ##.#.#.#   #.#.#.@......# #......  #.#.#.# #.####.  #.#.######.#.# #.# #  #.#..).....#.####.#####  ##.#.#.##šì·j»+ s  #.# #.#.##.#....>  #.# #.#.##.#####.  #.# #.#.##.# #. šì·jò+ � #.# #.#....# #.šì·jˆ2 šì·jã2 *9.1 (3šì·jú: šì·jÆn |   #.#  #.#  #.#  #.#šì·j)o   ######.#  #....#.#  ##.#.#.#   #.#.#@.......# #  #.#.šì·jOo Ý#.# #.####  #.#.######.#.# #.# #šì·jqo ˆ  #.#..).....#.####.  ##.šì·j¥o ‰#.#.##  #.# #.#.##.#....>šì·jÅo x  #.# #.#.##.#####. šì·jýo  #.# #.#.##.# #. šì·j,p � #.# #.#....# #.šì·jŽw šì·j÷w +80.1 (4šì·j�| šì·j»³ ÀM.$ ####....#.########## ######...........########.## šì·j.´ ¡ #.#.######.#.# #.# #šì·jLº šì·jºº *1.1 (5šì·js¿ šì·j·ö M#o.$ ####....#@#šì·j6÷ Ë######### ######........# #.....  #.#.########.# #.####o   orc (asleep)šì·j]ÿ …  You encounter an orc. It is wielding a +0 short sword.šì·jÊšì·jö22.1 (6 _šì·j šì·j¡›ì·j© ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.›ì·j¨Ü ö  Zuke the Conjurer #o# Tengu .*# Health: 28/28 ======================== #*# Magic: 9/10=====================--- #*# AC: 2Str: 8 #*# EV: 26 Int: 26 #*#›ì·jÝ À SH: 0Dex: 12 ######*# XL:  5 Next: 19% Place: Dungeon:3 #....#@#›ì·jXÝ ÷ Noise: ---------  Time: 3082.1 (0.0) ##.#.#.######## ###### f) +0 long sword #.#.#........# #..... Throw: 4 boomerangs ›ì·j–Ý #.#.########.# #.#### #.#.######.#.# #.# # #.#..).....#.####.#### o   orc (asleep) ##.########.#.##.......›ì·jÇÝ G #.......# #.#.##.#....> #######.# #.#.##.#####.›ì·jÞ ƒCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line›ì·j¹Þ zAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (asleep, 100%to hit)›ì·j´QE Zuke the Conjurer #o#Tengu .*#›ì·j#R‚Health: 28/28 ======================== #*#Magic: 9/10=====================--- #*#AC: 2›ì·jQRçStr: 8 #*#EV: 26 Int: 26›ì·jtRq #*#SH: 0›ì·j§R�Dex: 12  ######*#›ì·jÝRÜXL:  5 Next: 19% Place: Dungeon:3  #....#@#›ì·jS„Noise: ---------  Time: 3082.1 (0.0) ›ì·j%Sì ##.#.#.######## ###### f) +0 long sword ›ì·jLSï #.#.#........# #..... Throw: 4 boomerangs ›ì·jsSù #.#.########.# #.####  #.#.######.#.# #.# #›ì·j¡SÝ  #.#..).....#.####.#### o   orc›ì·jÏSJ  ##.########.#.##....... ›ì·j÷S“ #.......# #.#.##.#....> ›ì·jTâ #######.# #.#.##.#####.Aiming: Magic Dart (safe; 1% risk of failure)  ›ì·jCTµPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (asleep, 100%to hit)  ›ì·jjTkThe magic dart hits the orc.  The orc is moderately wounded.›ì·jpÔQ.o›ì·jsÛ8.....›ì·jÜ;11 ==3.1 (1›ì·jvá›ì·j“ãm  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (asleep, 100%to hit)  The magic dart hits the orc.  The orc is moderately wounded. _The orc shouts!œì·j—žï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.œì·j³H R  Zuke the Conjurer #.# Tengu .o# Health: 28/28 ======================== #*# Magic: 8/10===================----- #*# AC: 2Str: 8 #*# EV: 11Int: 26 #*# SH: 0Dex: 12 ######*# XL:  5 Next: 19% Place: Dungeon:3 #....#@# Noise: ==-------  Time: 3083.1 (0.0) œì·j I £##.#.#.######## ###### f) +0 long sword #.#.#........# #..... Throw: 4 boomerangs #.#.########.# #.#### #.#.######.#.# #.# #œì·j'J 9 #.#..).....#.####.#### o   orc ##.########.#.##....... #.......# #.#.##.#....> #######.# #.#.##.#####.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (moderatelywounded, 100% to hit)�ì·jæÔµ Zuke the Conjurer #.#Tengu .o#Health: 28/28 ======================== �ì·j ÖÀ#*#Magic: 8/10===================----- #*#AC: 2Str: 8 #*#EV: 11Int: 26 #*#SH: 0Dex: 12  ######*#XL:  5 Next: 19% Place: Dungeon:3  #....#@#�ì·jRÖ†Noise: ==-------  Time: 3083.1 (0.0)  ##.#.#.######## ###### f) +0 long sword �ì·j‰Öc #.#.#........# #..... Throw: 4 boomerangs  #.#.########.# #.####�ì·j¾ÖŠ  #.#.######.#.# #.# # �ì·j:×µ #.#..).....#.####.#### o   orc  ##.########.#.##.......  #.......# #.#.##.#....> �ì·jš×Þ #######.# #.#.##.#####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (moderately�ì·j××awounded, 100% to hit)  The magic dart hits the orc but does no damage.�ì·j—YE$o�ì·j·ae....-4.1 (1�ì·j¶e�ì·jh�  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (moderatelywounded, 100% to hit)  �ì·j�hˆThe magic dart hits the orc but does no damage. _The orc is moderately wounded.�ì·j—- ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.�ì·jL �  Zuke the Conjurer #.# Tengu .$# Health: 28/28 ======================== #o# Magic: 7/10�ì·jÇL º================-------- #*# AC: 2Str: 8 #*# EV: 11Int: 26 #*# SH: 0Dex: 12 �ì·j M ì######*# XL:  5 Next: 19% Place: Dungeon:3 #....#@# Noise: =--------  Time: 3084.1 (0.0)�ì·jjM ] ##.#.#.######## ###### f) +0 long sword #.#.#........# #..... Throw: 4 boomerangs �ì·j«R Ž#.#.########.# #.#### #.#.######.#.# #.# # #.#..).....#.####.#### o   orc ##.########.#.##....... #.......# #.#.##.#....> #######.# #.#.##.#####.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (moderatelywounded, 100% to hit)�ì·j÷YÝ Zuke the Conjurer #.#Tengu�ì·j©Z .$#Health: 28/28 ======================== #o#Magic: 7/10================-------- #*#AC: 2Str: 8�ì·j>[¬ #*#EV: 11Int: 26 #*#SH: 0Dex: 12  ######*#�ì·jq[ÜXL:  5 Next: 19% Place: Dungeon:3  #....#@#�ì·j©[oNoise: =--------  Time: 3084.1 (0.0)  ##.#.#.######## ###### f) +0 long sword�ì·jæ[  #.#.#........# #..... Throw: 4 boomerangs �ì·j#\þ #.#.########.# #.####  #.#.######.#.# #.# # �ì·jR\ #.#..).....#.####.#### o   orc  ##.########.#.##.......�ì·jð\ø  #.......# #.#.##.#....>  #######.# #.#.##.#####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line�ì·j=]ßAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (moderatelywounded, 100% to hit)  The magic dart hits the orc but does no damage.�ì·jõÞQ.o�ì·j¦å,...�ì·jIæ+5.1 (1�ì·jjî�ì·jXðÞAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line�ì·jÇð;Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (moderatelywounded, 100% to hit)  The magic dart hits the orc but does no damage. _The orc is moderately wounded.žì·jT§ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.žì·jÿ 4  Zuke the Conjurer #.# Tengu .$# Health: 28/28 ======================== #.# Magic: 6/10==============---------- #o#žì·j¾ Y AC: 2Str: 8 #*# EV: 11Int: 26 #*# SH: 0Dex: 12 ######*# XL:  5 Next: 19% Place: Dungeon:3 #....#@#žì·j ö Noise: =--------  Time: 3085.1 (0.0) ##.#.#.######## ###### f) +0 long sword #.#.#........# #..... Throw: 4 boomerangsžì·j‘ T #.#.########.# #.#### #.#.######.#.# #.# # #.#..).....#.####.#### o   orc ##.########.#.##....... #.......# #.#.##.#....> žì·jñ f#######.# #.#.##.#####.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  žì·j# ëPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (moderatelywounded, 100% to hit)žì·jÛ� ù Zuke the Conjurer #.#Tengu žì·j�ž <.$#Health: 28/28 ======================== #.#Magic: 6/10==============---------- #o#AC: 2Str: 8 #*#žì·jŸ ^EV: 11Int: 26 #*#SH: 0Dex: 12  ######*#žì·j:Ÿ ÜXL:  5 Next: 19% Place: Dungeon:3  #....#@#žì·jjŸ oNoise: =--------  Time: 3085.1 (0.0)  ##.#.#.######## ###### f) +0 long swordžì·j™Ÿ ï  #.#.#........# #..... Throw: 4 boomerangsžì·jÈŸ �  #.#.########.# #.#### žì·jøŸ ] #.#.######.#.# #.# #  #.#..).....#.####.#### o   orcžì·j6  Ý  ##.########.#.##.......  #.......# #.#.##.#....> žì·j‡  ` #######.# #.#.##.#####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linežì·jÊ  ßAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (moderatelywounded, 100% to hit)  The magic dart hits the orc but does no damage.žì·j€! Q.ožì·j€' &..žì·j( +6.1 (1žì·jC- žì·jh/ £Aiming: Magic Dart (safe; 1% risk of failure)  žì·jž/ ãPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (moderatelywounded, 100% to hitžì·j¼/ @)  The magic dart hits the orc but does no damage. žì·jä/ S_The orc is moderately wounded.Ÿì·jƒ ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ÿì·jåç  Zuke the Conjurer #.# Tengu .$# Health: 28/28 ======================== #.# Magic: 5/10============------------ #.# AC: 2Str: 8 #o# EV: 11Int: 26 #*# SH: 0Dex: 12 ######*# XL:  5 Next: 19% Place: Dungeon:3 #....#@# Noise: =--------  Time: 3086.1 (0.0) ##.#.#.######## ###### f) +0 long swordŸì·j$é6 #.#.#........# #..... Throw: 4 boomerangs #.#.########.# #.#### #.#.######.#.# #.# # #.#..).....#.####.#### o   orc ##.########.#.##....... #.......# #.#.##.#....> #######.# #.#.##.#####.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (moderatelywounded, 100% to hit)Ÿì·j^®m Zuke the Conjurer #.#Tengu .$#Health: 28/28 ======================== #.#Magic: 5/10============------------ Ÿì·j¯4#.#AC: 2Str: 8 #o#EV: 11Int: 26 #*#SH: 0Dex: 12  ######*#Ÿì·j¼¯ÊXL:  5 Next: 19% Place: Dungeon:3  #....#@#Noise: =--------  Time: 3086.1 (0.0)  ##.#.#.######## ###### f) +0 long sword  #.#.#........# #..... Throw: 4 boomerangs  #.#.########.# #.#### Ÿì·jþ¯b #.#.######.#.# #.# #  #.#..).....#.####.#### o   orc Ÿì·j=°8 ##.########.#.##.......  #.......# #.#.##.#....>  #######.# #.#.##.#####.Ÿì·jz°Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineŸì·j²°ßAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (moderatelywounded, 100% to hit)  The magic dart hits the orc but does no damage.Ÿì·j2Q.oŸì·j9 .Ÿì·j¯9+7.1 (1Ÿì·j�?Ÿì·jEBAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (moderatelywounded, 100% to hit)  The magic dart hits the orc but does no damage. _The orc is moderately wounded.Ÿì·jßÁï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ÿì·jÜ} ½  Zuke the Conjurer #.# Tengu .$# Health: 28/28 ======================== #.# Magic: 4/10Ÿì·j? å=========--------------- #.# AC: 2Str: 8 #.# EV: 11Int: 26 #o# SH: 0Dex: 12 ######*# XL:  5 Next: 19% Place: Dungeon:3 #....#@# Noise: =--------  Time: 3087.1 (0.0) ##.#.#.######## ###### f) +0 long sword #.#.#........# #..... Throw: 4 boomerangs Ÿì·j‰ ð#.#.########.# #.#### #.#.######.#.# #.# # #.#..).....#.####.#### o   orcŸì·jÎ k ##.########.#.##....... #.......# #.#.##.#....> #######.# #.#.##.#####.Ÿì·jù ƒCasting: Magic Dart (safe; 1% risk of failure)  Ÿì·j2€ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineŸì·jY€ °Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (moderatelywounded, 100% to hit)Ÿì·jjó ½  Zuke the Conjurer #.# Tengu .$# Health: 28/28 ======================== #.# Magic: 4/10Ÿì·jùó =========--------------- #.# AC: 2Str: 8 #.# EV: 11Int: 26 #)#Ÿì·jlô º SH: 0Dex: 12 ######.# XL:  5 Next: 19% Place: Dungeon:3 #....#@#Ÿì·j�õ h Noise: =--------  Time: 3087.1 (0.0) ##.#.#.######## ###### f) +0 long sword #.#.#........# #..... Throw: 4 boomerangs #.#.########.# #.#### #.#.######.#.# #.# # #.#..).....#.####.#### o   orc ##.########.#.##....... #.......# #.#.##.#....> #######.# #.#.##.#####.Ÿì·jY 5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (moderatelywounded, 100% to hit)  The magic dart hits the orc. #.# .$# #.# #.# #.# #)# *#    ......#     #.#  #.#..)    >    Ÿì·jW„ .Ÿì·j%ˆ 4218.1 (1Ÿì·j�� Ÿì·jÖ� û  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (moderatelywounded, 100% to hit)  The magic dart hits the orc. _You kill the orc! ì·jÀ‡N...... ì·jjˆ ì·j$Ž ì·jn” ì·jõ”o 26  -9 ì·jBš ì·j{Ÿ ì·jåŸk5===-90.1 (2 ì·jÕ¤ ì·j�« ì·j�¬*1.1 (3 ì·jа ì·j1¸ ì·j°¸*2.1 (4 ì·j÷½ ì·jàì·jYÃ*3.1 (5 ì·jãÈ ì·jÙÍ ì·j<ÎH===4.1 (6 ì·j[Ò ì·j|× ì·jí×*5.1 (7 ì·j…Ü ì·jÌá ì·j.â*6.1 (8 ì·j´æ ì·jeì ì·jÍì#7.1 (9 ì·jñ ì·jéö ì·jh÷.8.1 (10.0) ì·jšû ì·j7 ì·j“\6==9.1 (11 ì·j� ì·jtC100.1 (12 ì·j0 ì·j$ ì·jw$+1.1 (13 ì·jœ, ì·jÆ1 ì·jh2+2.1 (14 ì·j¼6 ì·jÖ; ì·j'<H==3.1 (15 ì·j¬@ ì·j(F ì·jôF+4.1 (16 ì·j8K ì·jbP ì·j«P+5.1 (17 ì·jU ì·jãY ì·j:Z+6.1 (18 ì·jJ^ ì·jBc ì·jd\7==7.1 (19 ì·jÔg ì·jn ì·j_n+8.1 (20 ì·j…r ì·j9w ì·jâw+9.1 (21 ì·j•z ì·jŒ ì·jÒ,10.1 (22 ì·j„ ì·jõˆ ì·jP‰H==1.1 (23 ì·jÛ� ì·j9“ ì·j““+2.1 (24 ì·jm˜ ì·j®� ì·j ž+3.1 (25 ì·jR¢ ì·jG©A4.1 (26 ì·jÍ® ì·j`³ ì·j)´]8===5.1 (27 ì·jý×®6.1 (287.1 (29 ì·jIÝ ì·j$à ì·jŒà+8.1 (30 ì·jÊä ì·jÅé ì·jJêI===9.1 (31 ì·jµî ì·jAôB20.1 (32 ì·jŠø ì·j@þ ì·jÀþ+1.1 (33 ì·j¼ ì·jG ì·jf+2.1 (34 ì·j¨  ì·jû ì·jD+3.1 (35 ì·js ì·jf ì·jÀ#9 ì·j÷7==4.1 (36 ì·jÓ ì·jÞ# ì·jI$$5.1 (37 ì·j›' ì·jW, ì·j³,$6.1 (38 ì·jž0 ì·jV5 ì·j¡5+7.1 (39 ì·jz9 ì·j.> ì·jr?H==8.1 (40 ì·j„B ì·jÌF ì·j&G+9.1 (41 ì·jëJ ì·jP ì·jsP,30.1 (42 ì·jdT ì·jÄY ì·jZ+1.1 (43 ì·jj^ ì·jfc ì·j³c'10/10 ì·jØc8===2.1 (44 ì·jt ì·jÿ­xM##..$. #)####....#.########## ###### ì·j£®í  #.#.#........# #.....# ì·j©¶ ì·jH·$3.1 (45 ì·j¨¼ ì·jcôÌM ##..$. ####....#.#  ##.#.#.######## ###### ì·jõ  ì·jûA4.1 (46 ì·jD  ì·jý $  Things that are here: ì·jÅ: ¬ M ##..$ #)####  #....#.#a +0 short sword; a +0 ring mail ì·j¼A  ì·j°B 25.1 (47 _ ì·jÍF  ì·jz~ |M ###..$. #)  ######.# ì·j$  ì·j-…  ì·j³… I===6.1 (48 ì·j°Š  ì·jðÀ (M  ########.#<....$.  ì·j‚Á c#)#### ì·j¹É 8< ì·jiÊ ,7.1 (49 ì·jÓÏ  ì·jÒ 9 _Found a stone staircase leading up.¡ì·j;t S....¡ì·jTy ¡ì·jø® ÿM  #######.#<....######.¡ì·j„¯ ~ #.##..¡ì·jÒµ ¡ì·jT¶ 08.1 (1.0)¡ì·j» ¡ì·j˜À ¡ì·j÷À G11 139.1 (2¡ì·jhÅ ¡ì·jp ) #########.<.....###### #.#..  #.#.########.# #.####  _You now have 188 gold pieces (gained 11).¡ì·jÏ ƒ 26  40.1 (3¡ì·jŠ ¡ì·j „ / #########.#<.....###### )###  #.#.######.#.# #.# # ¡ì·jÿ‰ @1.1 (4¡ì·j¢� ¡ì·j´Ç [ #########.<.....##### )######.¡ì·j¢È ¶  #.#..).....#.####.#### ¡ì·j`Î ¡ì·j»Î *2.1 (5¡ì·j•× ¡ì·j   #########.<.....##### ######.....  ##.########.#.##....... ¡ì·j@3.1 (6¡ì·jÀ¡ì·j $  Things that are here:¡ì·j¹Wò #########.<.....##### )#####....#.#.#.######## ######  #.......# #.#.##.#....> a +0 short sword; a +0 ring mail¡ì·jµ]¡ì·jG^14.1 (7 _¡ì·jd¡ì·jÿ� #########.<.....##### )######.....#.#.#.######## ###### .......# #.....#  #######.# #.#.##.#####. ¡ì·jÛ¤@5.1 (8¡ì·jª¡ì·jã ######.<.....##### )######.....#.#.#@######## ###### .......# #.....#######.# #.#### #.# #.#.##.# #. ¡ì·jÙé¡ì·j;ê*6.1 (9¡ì·jšï¡ì·j`(Ë #<.....#  ######.#  #.#  #.#  #)#  ######.#  #....#.#  ##.#.#.######## ####### #.#.#.@......# #...... #.#.########.# #.#### #.#.######.#.# #.# #. #.#..).....#.####.#### ##.########.#.##........ #.......# #.#.##.#....> #######.# #.#.##.#####.#¡ì·j) #.# #.#.##.# #.# #.# #.#....# #.#¡ì·jv-¡ì·jØ-.7.1 (10.0)¡ì·jP3¢ì·j,¶ #<.....#  ######.#  #.#  #.#  #)#  ######.#  #....#.#  ##.#.#.# # 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+....########....####.#.# #.#.......# #.@..#....#.#.#.# ###.#.#####.# #....#.##.......# ¤ì·jåv 6 #.#.# #.# #....#.#..#.....# ###.#.# #.# #........##...### ..#.#.# #.# #....#.####...##.#.#####.###....#.# #...##.#.....#.##.....#.###¤ì·j:w õ#...##.#####.#.#...<..#....#...# ###.#..##.#...###..####¤ì·jd A3.1 (26¤ì·j0… ¤ì·jŒÀ €.##.#######...#+####...# .#.##.##.#.# #...### .#.##.#...........# #.....# ¤ì·jÁ �#.##.#.#######...# #.#.#.# #.##.#.#######...# #.#.#.# #.##.#...........# #.#.# # +....########....####.#.# #.#.......# #....#....#.#.#.# ##.#.#####.# #..@.#.##.......# ¤ì·j2Á  #.#.# #.# #....#.#..#.....# ##.#.# #.# #........##...### .#.#.# #.# #....#.####...¤ì·j[Á Ð##.#.#####.###....#.# #...#¤ì·jƒÁ í#.#.....#.##.....#.####...##.#####.#.#...<..#....¤ì·j·Á ô#...# ##.#..##.#...###..####  #.#..#...........#..#.....#¤ì·j|Ç ¤ì·jàÇ +4.1 (27¤ì·j Ì ¤ì·j4 .##.##.#.# #...### #.##.#...........# #.....# #.##.#.#######...# #.#.#.# #.##.#.#######...# #.#.#.# #.##.#...........# #.#.# # +....########....####.#.# #.#.......# #....#....#.#.#.# #.#.#####.# #....#.##.......# .#.# #.# #...@#.#..#.....# #.#.# #.# #........##...### .#.# #.# #....#.####...# #.#.#####.###....#.# #...# #.#.....#.##.....#.####...# ¤ì·j  #.#####.#.#...<..#....#...# #.#..##.#...###..####.#..#...........#..#.....# #.#..####...####.#....<#..#¤ì·jW W5.1 (28¤ì·j—L .##.#...........# #.....# .##.#.#######...# #.#.#.# .##.#.#######...# #.#.#.# .##.#...........# #.#.# # ....########....####.#.# .#.......# #....#....#.#.#.# .#.#####.# #....#.##.......# .#.# #.# #....#.#..#.....# .#.# #.# #....@...##...### .#.# #.# #....#.####...# .#.#####.###....#.# #...# .#.....#.##.....[¤ì·j]M ý40m#.####...# .#####.#.#...<..#....#...# .#..##.#...###..#### .#..#...........#..#.....# .#..####...####.#....<#..# .#.........# #.#.#####..#¤ì·jØR ¤ì·j[QYou focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!¦ì·j¬`2.. #.# .#.# #...###.# #.# ...# #.....#.# #.# ...# #.#.#.#.# #.# ...#  #.# .......#  #.# .*# #.# ¦ì·j³a  #....#....#.#.#*# #.#  #....#.##. #.#  #....#.#.. #.#  #....... #.#   #.#  #...# #.# #...# #.# <#...# #.#  #...# #.#  ¦ì·j÷av #.#  ¦ì·jé0†.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!¦ì·jˆìƒ11 2==6.1 (1Ray ¦ì·jäñ¦ì·jÏóf _(Press . to maintain the ray.)¦ì·jsá +....¦ì·jòá ±.. ........#.##......#.#....¦ì·j…â ¦ì·jê ¦ì·jãí K  You stop channelling your searing ray.¦ì·j ñ ‚ 26  --7 _¦ì·j˜ó ¦ì·j‹ø ¦ì·jËø "--¦ì·jëø #8.1 (2¦ì·j™ü ¦ì·j’ ¦ì·j÷ *9.1 (3¦ì·j ¦ì·jû A60.1 (4¦ì·jŸ V1.1 (5¦ì·j0 ¦ì·j& ¦ì·jª *2.1 (6¦ì·jK ¦ì·jV" ¦ì·j¬" Y9==3.1 (7¦ì·ja& ¦ì·jÝ* ¦ì·j6+ *4.1 (8¦ì·jõ- ¦ì·j2 ¦ì·jM2 *5.1 (9¦ì·j#6 ¦ì·j: ¦ì·jI: .6.1 (10.0)¦ì·jo= ¦ì·jSB ^==7.1 (11¦ì·jÑD ¦ì·jõH ¦ì·jÞI +8.1 (12¦ì·jsL ¦ì·jŠP ¦ì·jÎP +9.1 (13¦ì·j}T ¦ì·jY ¦ì·joY ,70.1 (14¦ì·jÔ\ ¦ì·j/a ¦ì·j™a +1.1 (15¦ì·jôd ¦ì·jCi ¦ì·j£i _10/10===2.1 (16¦ì·j m ¦ì·jk¦ �.........)..# #.#  #...#+####...# #.# #.#  ###.#.# #...###.# #.#  ......# #.....#.# #.#  ...# #.#.#.#.# #.#  ###...# #.#.#.#.# #.#  ......# #.#.#.#.# #.#  #¦ì·jì¦ ¹#....####.#.#.#†# #.#   #....#....#.#.#@# #.#   #....#.##.......# #.#   #....#.#..#.....# #.#   #........##...####.#   #....#.####...# ¦ì·jb§ *#.#  #.# #...# #.#  ..#.####...# ¦ì·j¨ T#.#  .<..#....#...# #.#  .###..####.#...# #.#  ¦ì·jü® ¦ì·jh¯ +3.1 (17¦ì·jY´ ¦ì·jAì M...###.#......)...#+####...# ###.### ...... ### ......# . #¦ì·jìì -###...#.#.#.#......#....#.#..#.....##.#  #.# #..¦ì·jžó ¦ì·j&ô +4.1 (18¦ì·jù ¦ì·j87 ¸ M'...÷...>...##¦ì·jº7 ½......)...#+####...# ###.### ...... ### ......# ####¦ì·j< z†...#.#.#.#....#.##.......##.#  .. ..#.#..You see here a hobgoblin corpse.¦ì·j@ ¦ì·jÞ@ 25.1 (19 _¦ì·j+F ¦ì·j‘ \M#....#### '...÷...>...##......)...#+####...# ###.### ...... ### ¦ì·j€ ......# . ####†#....#....#.#.#.##.#  ....¦ì·jLJ ¦ì·j/ˆ I===6.1 (20¦ì·j¾� ¦ì·jíÆ ²M###### #....#### '...÷...>...##......)...#+####...# ###.### ...... ### ......# . ¦ì·jþÇ œ##....####.#.#.#†##.#  ¦ì·jqÎ ¦ì·jøÎ +7.1 (21¦ì·jJÔ ¦ì·j¸ 'M............######### #....#### '...÷...>...##......)¦ì·jm '...#+####...# ###.### ...... ### ......# #.#.#.#.##.#  ###¦ì·j¯¦ì·j+8.1 (22¦ì·jÚ#¦ì·j1^®M)..##############............######### #....#### '...÷...>...##......)...#+####...# ###.### ...... ¦ì·jË^»###...# #.#.#.#.##.#  ..#¦ì·j/g¦ì·j™g+9.1 (23¦ì·jgn¦ì·j¨ËM.....)..##############............######### #....#### '...÷...>...##......)...#+####...# ###.#¦ì·jÓ¨ë## ...... ###...# #.#.#.#.##.#  ..#¦ì·jj°¦ì·jO±,80.1 (24¦ì·j·¦ì·jð^M##########.## .....)..##############............######### #....#### '...÷...>¦ì·jæðW...##......)...#+####...# ###.### ......# #.....#.##.#  #.#¦ì·jºúA1.1 (25¦ì·jí¦ì·já<XM... .. ##########.## .....)..##############................########### #............#### '...÷...........>...##......)...#+####...# ¦ì·jƒ=Û###.#.# #...###.##.#  #†#§ì·j A2.1 (26§ì·j»§ì·jMT###. ### .... ..  ###########.## ).....#)..############### #.................# #..############.# ##...##### #.# .'...÷..........@># #.# #.....###.# #.# #.........)..# #.# #.# ...#+####...# #.# #.# ####.#.# #...###.# #.# .......# #.....#.# #.# #...# #.#.#.#.# #.# ####...# #.#.#.#.# #.# .......# #.#§ì·jUd.#.#.# #.# §ì·j>ZA3.1 (27§ì·j`§ì·jI›b#. ### . .. ###.## .)...... .##..)..# .##....# .##...§ì·j#œZ#.# .##.##### #.# .'...÷.># #.# .##.###.# #.# .##.)..# #.# #.# #...#+####...# #.# #.##.#.# #...###.# #.#.# #.....#.# #.##...# #.#.#.#.# #.#§ì·j´œ+#...# #.#.#.#.# #.#.# #.#.#.#.# #.#§ì·j“¤§ì·j¥$4.1 (28§ì·jß«§ì·j{æ¶#. ###. ..###.## #.)..... #.##.)..## #.##....# #.##..§ì·jýæZ#.# #.##.##### #.#.'...÷.># #.# #.##.###.# #.# ..##.)..# #.# #.##...#+####..§ì·j)ç.# #.# #.##.#.# #...###.# #.#§ì·jQçÛ.# #.....#.# #.##...# #.#§ì·juç´.#.#.# #.##...# #.#§ì·j¨ç÷.#.#.# #.# .# #.#.#.#.# #.#§ì·j•ð§ì·j)ñ+5.1 (29§ì·j ÷§ì·jú/Q ######. ### ....... .. #############.## .#.)..... #.##)..############### .#.##..............# .#.##.############.# .#.##...§ì·j1»##### #.# ....'...÷....># #.# ##.##....###.# #.# ...##.........)..# #.# #.#...#+####...# #.# #.# #######.#.# #...###.# #.# ..........# #.....#.# #.##...# #.#.#.#.# #.# §ì·jJ1�#######...# #.#.#.#.# #.#§ì·j3:§ì·j¦:+6.1 (30§ì·jøA§ì·jC|r.# .# ######. ### ........ .. #############.## ..#.)..... #.##§ì·j }l)..############### ..#.##..............# ..#.##.############.##.##...##### #.# .....'...÷....># #.# ###.##....###.# #.# ....##.........§ì·j\}T)..# #.# #.#...#+####...# #.# #.# §ì·j™}ì########.#.# #...###.# #.# ...........# #...§ì·j¿}Ë..#.# #.# .#...# #.#.#.#.# #.#§ì·jâ}§ì·jô†§ì·jx‡+7.1 (31§ì·j±Ž§ì·jøÍ[M###########....... .. ##############.###.#.).....#)..##############..............############.##....§ì·jÇÏÔ.#### .....'...÷...........>##.###....§ì·j…ÖA8.1 (32§ì·j‘ܧì·jØM ###########....... .. ##############.########.#.)........... #).@##############..............########### ..#.##............######.##...#§ì·jåA9.1 (33§ì·jf&§ì·jô^] # 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# ######.#. #.#. #.)....... ##.##........).§ì·jŸÌl#.##....#.##..........#.##..........'...÷...... §ì·j]Ó§ì·jÕÓ+5.1 (39§ì·jÊè§ì·j*-.#.#.#.# #.)...... .##........§ì·j˜Ð #.##....... #.##...... #.##..... §ì·jÒ&§ì·jS'+6.1 (40§ì·jÿ-§ì·j&iþ.# .# .#.# .).§ì·jÖir.... §ì·jƒr§ì·j)s+7.1 (41§ì·jìy§ì·j?³—     .#  .#  .#.#  ).....  §ì·jÿ³Ê##.)..#  ##...#  ##...#.#    ##..##### #.#    .'...÷....># #.#    ##.§ì·jŽ´«###.# #.#   §ì·j»A8.1 (42§ì·jŒ¿§ì·jÔö=     .#  .#  .#.#  .....  #.)..#  #...#  #§ì·jO÷”...#.#  #..##### #.#  '...÷....># #.#  #.§ì·j‚÷„###.# #.#  §ì·jNý§ì·j¿ý+9.1 (43§ì·jާì·j�;¿     #.#  .#  §ì·j#<;.#.#  ....# .)..#  ...§ì·jR<�#  ...#.#  §ì·j„<¢..##### #.#  ...÷.§ì·j±<š...># #.#  .§ì·j×<„###.# #.#  §ì·jÜEC300.1 (44§ì·jáK§ì·j•‡e     #.# ....# #.#.# ....§ì·j(ˆß.# #.)..# #...# #...#.# #..##### #.# '...÷§ì·j¾ˆ....># #.# #.###.# #.# §ì·j›Ž§ì·j�+1.1 (45§ì·jÖ“§ì·j|Ëí     #.# ....# #.#.# ).....# #.)..# #...# #...#.# #..##### #.# .'...÷....># #.# §ì·jëËw#.###.# #.# §ì·jŒÒ§ì·jÝÒ+2.1 (46§ì·j1×§ì·jò½#.# ....# #.#.# .).....# §ì·jæ½.##.)..# .##...# .##...#.# .##..##### #.#.'...÷....># #.# .##.###.# #.#§ì·jv§ì·jã+3.1 (47§ì·jé§ì·jFS #.#....##.#.# #.).....# #.##§ì·jøSþ.)..# #.##...# #.##...#.# #.##..##### #.# ...'...÷....># #.# #.##.###.# #.#§ì·jpZ§ì·jëZ+4.1 (48§ì·j#d§ì·j˜O ####.#....##.#.# .#.)......# ##.##.......§ì·j®˜g.)..# .#.##............# .#.##............#.# .#.##............##### #.# ....'...÷....># #.# ##.##.###.# #.#§ì·jŒŸ§ì·jêŸ+5.1 (49§ì·jÞ¤§ì·j^Üh# .# .# .######.#....# .#.#.# ..#.).......# .##.##........)§ì·jÝö..# ..#.##......# ..#.##............#.# ..#.##............##### #.#.'...÷...........># #.# ###.##§ì·j_Ý`.###.# #.#§ì·j7äA6.1 (50§ì·jFé§ì·jƒS# #.#.#.######.#...# #.#.#.#.#.).......# #.##.##........)..§ì·j ’## #..#.##.............# #..#.##............##.#  #..#.##............##### #.#§ì·jL @ .'...÷...........># #.# #.##.###.# #.#§ì·jt D §ì·j³3W7.1 (51§ì·jíe# .#.#.#.######.#...# .#.#.#.#.#.)......# §ì·jzfp.#.##.##..)..## .#..#.##............. .#..#.##............##. .#..#.##............##### #..'...÷...........># #. .####.##§ì·j¹f_.###.# #.§ì·jLm§ì·jÄm+8.1 (52§ì·jîq§ì·j©# #.#.#.# #...######.# #...# #.#.#.#.#.#.)....§ì·jª©(.# ..#.##.##.)..##.#..#.##....#..#.##....# ..#..#.##....##### #.'...÷...........># # ..####.##.###.# #§ì·jÓ¯§ì·jl°+9.1 (53§ì·jŸ´§ì·j™é¦  ##### ##.#.#.# ##...######.#  #...# ##.#.#.#.# #.....#.).....# #..#.##.##.)..# #..#..#.##§ì·jÐê¬.. #..#..#.##... #..#..#.##..#####.'...÷....># #..####.##.###.#§ì·j#ñ§ì·jžñ%10.1 (54§ì·jUö§ì·j¸,ˆ ######.#.#.##...######.#§ì·jú-£ #...#  ##.#.#.#.# §ì·jd.k #.....#.).....#  #..#.##.##.)..  #..#..#.##..  #..#..#.##... ##..#..#.##§ì·j“.™..##### .'...÷....># §ì·jË.J.#..####.##.###.#§ì·j"7§ì·j¦7+1.1 (55§ì·j÷<§ì·jgt† ######.#.#.##...######.# #...# ##.#.#.#.# #.....#.)....§ì·juÃ.# #..#.##.##.).. #..#..#.##.. #..#..#.##... ###..#..#.##..##### .'...÷....># ..#..####.##§ì·j1u7.###.#§ì·j|A2.1 (56§ì·j�§ì·jÑ·Ë ######.#.#.# ##...######.# # #...# # ##.#.#.#.# # #.....#.).....# §ì·j£¸# #..#.##.##.).. # #..#..#.##.. # #..#..#.##... ####..#..#.##..##### .'...÷....># ...#..####.##.###.#§ì·j˜¾§ì·j0¿+3.1 (57§ì·j^çì·júT ##### ###.#.# #..# #. .#####...######. .# #... .# ##.#.#.#. .# #.....#.)..... §ì·jÞú.# #..#.##.##.).. .# #..#..#.##..# #..#..#.##... #####..#..#.##..##### .'...÷....># ....#..####.##.###.#§ì·jE §ì·jÆ $4.1 (58§ì·j §ì·j�F ä ##### ####.#.# #.# #.# #.# #.#####...######. #.# #. #.# ##.#.#.# #.# #.....#.).... #.# #..#.##.##.)...# #..#..#.##..# #..#..#.##... ######..#..#.##..##### .'...÷....># .....#..####.##.###.#5.1 (59§ì·j½L §ì·jJd §ì·jJi §ì·jRk E _Done exploring.¨ì·j¬É¨ì·jÿÊ›Where to? (Tab - D:3, ? - help)  D - Dungeon ©ì·jß8©ì·jÆS®[?25h[?0c  Zuke the Conjurer  TenguHealth: 28/28 ========================Magic: 10/10 ========================©ì·jDTè##### ###AC: 2Str: 8 [6d#######.#.# #.#EV: 26 Int: 26 #.........# #.#SH: 0©ì·jÍT+Dex: 12 #.#####...######.################ XL:  5 Next: 22% Place: Dungeon:3 #.# #.........@................ Noise: ---------  Time: 3315.1 (0.0) #.# ##.#.##############.######## f) +0 long sword ©ì·jU­#.# #.....#.)................... Throw: 4 boomerangs #.# #..#.##.##........)..####### ..# #..#..#.##.................. ©ì·j=U•### #..#..#.##............###### ######..#..#.##............##### ©ì·jhUº..............'...÷...........># .....#..####.##............###.#©ì·jêU�You kill the hobgoblin! _(Press . to maintain the ray.) _You stop channelling your searing ray. _You see here a hobgoblin corpse. _Done exploring.  What level of the Dungeon? (default 3, ? - help) ©ì·já [?25l[?1c©ì·jvdæ...........................4  ©ì·j¬i©ì·jÿ¹˜##### ### .#.# #.# .# #.# .#####...######.# .# #.. .# ##.#.#.#. .# #.....#.). .# #..#.##.##.)..# .# #..#..#.##. #..#..#.##.# ©ì·j*ÄR6.1 (1 _©ì·j Ë©ì·j]##### ### .#.# #.# # #.# #####...######.# # #..# # ##.#.#.#.# # #.....#.).# # #..#.##.##.)..# # #..#..#.##. # #..#..#.##.# ©ì·j’@7.1 (2©ì·j ªì·j J##### ### .#.# #.# # #.# ...######.#  #..#  ##.#.#.#.#  #.....#.).#  #..#.##.##.)..#  #..#..#.##.  #..#..#.##.# ªì·j�@V8.1 (3ªì·jÚx##### ### .#.# #.# # #.# ...######.# #..#  ##.#.#.#.#  #.....#.).#  #..#.##.##.)..##..#..#.##.#..#..#.##.# ªì·jª‚@9.1 (4ªì·jµ—ªì·j¦Ð##### ### .#.# #.# # #.# ªì·jш...######.#  #..ªì·j_Õt# ##.#.#.#.# #.....#.).# #..#.##.##.)..# #..#..#.##. #..#..#.##.# ªì·jݪì·jšÝ$20.1 (5ªì·jOãªì·júÐ ##### ### .#.# #.# # #.# ...######.# #..# .#.#.#.# .....#.)...# ..#.##.##.)..## ..#..#.##. ..#..#.##.#  ..#..#.##.##### # '...÷.># #  ..####.##.###.# # ªì·j¡$@1.1 (6ªì·jž*ªì·jÌbÁ ### .#.# #.# # #.# ...######.# ..# .#.#.#.# #.).....# #.##.##.)..### .#..#.##....#..#.##....#. .#..#.##....##### #.'...÷...........># #. .####.##.###.# #.ªì·jyiªì·j'j*2.1 (7ªì·j#oªì·jE§› ### ### #.# #.# .# #.# ######.##################.......................# ªì·jÛ§ù#.##############@########.# ..#.)....................# #.##.##........)..############### #..#.##......................... #..#.##............############.# #..#.##............##### #.# ......'...÷...........># #.# ªì·j¨####.##............###.# #.# .....##.)..# #.# #.#ªì·jb°@3.1 (8ªì·j§¶ªì·j½ï ## ### .# #.# .# #.# ######.##################.......................# ##############.########.# ..#.)...........@........# ##.##)..############### ..#.##.................# ..#.##.############.# ..#.##.##### #.# .....'...÷..># #.# ###.##.....ªì·j¢ðž###.# #.# ....##.)..# #.# #.# ######...#+####...# #.# #.#ªì·jÈ÷@4.1 (9ªì·j~ªì·j�6G ## ### ..#####.################## ......................... .##############.########.#.)...................##.##).@############### ...................##############+####...# ########.#.# #...###.##.#ªì·jn>D5.1 (10.0)ªì·j˜Dªì·jÏ~Ð# ### # #.# # #.# ######.################## ........................# ##############.########.# .)....................# ##.##)..###############.##...@.............# #.##.############.# #.##.##### #.# ..'...÷..> ##.##.....###.ªì·jˆÂ ...##.)..#  #####...#+#####.#.# #...## ..........# #.....ªì·joˆªì·jЈ+6.1 (11ªì·j �ªì·j!Èx . ######.################## ........................ ##############.######## .#.)................... ##.##)..############### ..................################ ...'...÷...>##.... #######...# #.#.#.#.##.#ªì·j9ÎA7.1 (12ªì·j¾Óªì·j“ Ô #####.################## ........................ ##############.######## .#.)................... ##.##)..############### ..................############ ...'...÷...># ##.##....###.##.#.# #######...# #.#.#.#.##.#ªì·jTªì·j¥+8.1 (13ªì·jªì·jzõ####.################## .......................# #############.########.# .)....................# #.##)..############### #.##.................# #.##..############.# #.##..##### #.# ..'...÷..># #.# #.##.....###.# #.# ..##.)..# #.# #.# ####...#+####...##.#.# #...## .........# #..... ######...# #.#.#...# #.#.# ......9.1 (14ªì·jš|ªì·jóÉÑ.# ...# ##.##.# .).....# .##.)..## .##....# .##..#.# .##..##### #.# '...÷..@.># #.# .##.###.# #.# ##.)..# #.# #.# ...#+####....#.# #...# #......# #.#....# #.#. 30.1 (15ªì·j(û”.#  ..#  ##.#.#  )......#  ##..)..#ªì·jùû®  ##......#  ##...#.#  ##..##### #.#  .'...÷...@># #.#  ##.###.# #.#  ##.)..# #.# #.#  ...#+####...# #.# #.#  .#.# #...###.# #.#  ªì·j8ý# #.....#.# #.#   ...# #.#.#.#.# #.#   ...# #.#.#.#.# #.#   # #.#.#.#.# #.#   ªì·jaA1.1 (16ªì·jü ªì·j�Eÿ.#  ..#  .#.#  ...#  #.)..#  #......#  #.ªì·jF¢...#.#  #..##### #.#  '...÷....@# #.#  #.###.# #.#  #.)..# #.# #.#  #ªì·j†F[...#+####...# #.# #.#  .#.# #...###.# #.#  # #.....#.# #.#  ...# #.#.#.#.# #.#  ...# #.#.#.#.# #.#  ªì·j]G—# #.#.#.#.# #.#  ªì·j Oªì·jŠO+2.1 (17ªì·j¦Uªì·jX@_ªì·j~X3(Press . to maintain the ray.)top channelling your searing ray. _You see here a hobgoblin corpse. _Done exploring.  There is a stone staircase leading down here.ªì·jb^ªì·j˜dªì·jPe'ªì·j‰e(11 333.1 (18 _ªì·jÂjªì·j×J 4  You climb downwards.ªì·jÑßH .# .#   S. ..   #. .#   #. .# ##. .###  #.. ...  #.###..#.##  #..s...@?.#  #####......#  ....#...##  #######.## .# .#s   scorpion (asleep) +#S   adder (asleep) ªì·já-4.6 (19.5ªì·jóæªì·jöï%  .# .# S. .. #. .# #. .# ##. .###  #.. ...  #.###..#.##  #..s...@?.#  #####......#  ....#...##  #######.##  .# .# +# _You encounter a scorpion and an adder.Found a scroll labelled ENOBYM BEDESI.  There is a stone staircase leading up here.ªì·j ´Ç .# .# S. .. #. .# #. .# ##. .###  #.. ...  #.###..#.##  #..s...@?.#  #####......#  ....#...##  #######.## .# ªì·j†´t.# +# ªì·j뵪ì·j€»ªì·jû½d _There are monsters nearby!«ì·jögð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.«ì·jÈ  Zuke the Conjurer .# .# Tengu S. .. Health: 28/28 ======================== #. .# Magic: 8/10===================----- #. .# AC: 2Str: 8 ##. .###  EV: 11Int: 26 #.. ...  SH: 0Dex: 12 #.###..#.##  XL:  5 Next: 22% Place: Dungeon:4 #..s***@?.#  Noise: ---------  Time: 3334.6 (0.0) #####......#  f) [4«ì·jª0m+0 long sword ....#...##  Throw: 4 boomerangs #######.##  .# .# s   scorpion (asleep) +# S   adder (asleep) _There are monsters nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)¬ì·jùÌZuke the Conjurer.# .#TenguS. ..Health: 28/28 ========================#. .#Magic: 8/10===================-----#. .#AC: 2Str: 8##. .###EV: 11Int: 26#.. ...SH: 0Dex: 12#.###..#.##XL:  5 Next: 22% Place: Dungeon:4#..****@?.#Noise: ---------  Time: 3334.6 (0.0)#####......#f) +0 long sword....#...##Throw: 4 boomerangs#######.##.#.#s   scorpion+#¬ì·jºrS   adder (asleep)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!¬ì·jÆCP.sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (asleep, 100% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!  The scorpion is heavily wounded.¬ì·j�F..¬ì·j$�q==5.6 (1Ray ¬ì·j²£¬ì·jÅ¥f _(Press . to maintain the ray.)¬ì·ju  W .  The searing ray hits the scorpion!¬ì·jf¤ ‘****S   adder (asleep)¬ì·j°+ ....¬ì·jæ/ ë7/11---- 26  75--6+ ¬ì·jš5 ¬ì·j²8 L _You kill the scorpion!­ì·jKâ ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.®ì·jz   Zuke the Conjurer .# .# Tengu S. .. Health: 28/28 ======================== #* .# Magic: 6/11=============----------- #* .# AC: 2Str: 8 ##* .###  EV: 26 Int: 26 #.* ...  SH: 0Dex: 12 #.###.*#.##  XL:  5 Next: 75% Place: Dungeon:4 #......@?.[®ì·j ‚33m#  Noise: ---------  Time: 3336.6 (0.0) #####......#  f) +0 long sword ....#...##  Throw: 4 boomerangs #######.##  Ray+  .# .# S   adder (asleep) +# _You kill the scorpion!®ì·jŠ ÄCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)®ì·jZuke the Conjurer.# .#TenguS. ..Health: 28/28 ========================#* .#Magic: 6/11=============-----------#* .#AC: 2Str: 8##* .###EV: 26 Int: 26#.* ...SH: 0Dex: 12#.###.*#.##XL:  5 Next: 75% Place: Dungeon:4#......@?.#Noise: ---------  Time: 3336.6 (0.0)®ì·j}§#####......#f) +0 long sword....#...##Throw: 4 boomerangs#######.##Ray+ .#.#S   adder+#Casting: Searing Ray (safe; 1% risk of failure)  ®ì·j§@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  ®ì·jøThe magic dart hits the adder.®ì·jZ‰ù.Sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.adder is lightly wounded.®ì·jÕ‰N.S®ì·jà”p...11 =7.6 (1®ì·jdš®ì·jJœ< _You stop channelling your searing ray.®ì·ja0 ®ì·jå0 ®ì·j�6 ®ì·j9 n _Sorry, you're not good enough to have a special ability.¯ì·jÙ¤ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¯ì·j_ 7  Zuke the Conjurer .# .# Tengu .. .. Health: 28/28 ======================== #. .# Magic: 4/11========---------------- #S .# AC: 2Str: 8 ##* .###  EV: 11Int: 26 ¯ì·jß  #.* ...  SH: 0Dex: 12 #.###.*#.##  XL:  5 Next: 75% Place: Dungeon:4 #......@?.#  Noise: =--------  Time: 3337.6 (0.0) #####......#  f) +0 long sword¯ì·j4¡‹ ....#...##  Throw: 4 boomerangs #######.##  .# .#¯ì·ju¡ü S   adder +# _Sorry, you're not good enough to have a special ability.  ¯ì·j¡ICasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ¯ì·j¢ƒPress: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 70% to hit)¯ì·j9ò ¶  Zuke the Conjurer .# .# Tengu .. .. Health: 28/28 ======================== #. .#¯ì·j0ó  Magic: 4/11========---------------- #† .# AC: 2Str: 8 ##. .###  EV: 11Int: 26 #.. ...  SH: 0Dex: 12 #.###..#.##  XL:  5 Next: 75% Place: Dungeon:4 #......@?.#  Noise: =--------  Time: 3337.6 (0.0) #####......#  f) +0 long sword ....#...##  Throw: 4 boomerangs #######.##  .# .# [0¯ì·jÌó Ÿ;10;1mS   adder +#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 70% to hit)  You focus your ray upon the adder. The searing ray hits the adder!¯ì·jšø N .# .# .. .. #. .# #* .# ##* .###  #.* ...  ¯ì·jnù K#.###.*#.##  #..  ###  .  ## .# .# +# ¯ì·j9�4†...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 70% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!¯ì·jì„y83=8.6 (1Ray ¯ì·j Нì·j+Œf _(Press . to maintain the ray.)°ì·j«{ 3°ì·jï °ì·j‡ K  You stop channelling your searing ray.°ì·j2‹ ‚ 26  --9 _°ì·jyŒ °ì·j»’ °ì·j=“ F--40.6 (2°ì·jÈ— °ì·j(� °ì·j¸� *1.6 (3°ì·j½¢ °ì·j|ª °ì·jùª _5==2.6 (4°ì·j¹¯ °ì·j`µ °ì·j µ *3.6 (5°ì·jð¹ °ì·j›¿ °ì·jì¿ *4.6 (6°ì·jÛà °ì·júÈ @5.6 (7°ì·jÎ °ì·j+Þ °ì·j$ß °ì·j¦ß ==°ì·jà #6.6 (8°ì·jì °ì·jµì °ì·j=í *7.6 (9°ì·jQò °ì·jû D8.6 (10.0)°ì·jOý °ì·j °ì·jÚ +9.6 (11°ì·j °ì·jV °ì·j¤ ^6===50.6 (12°ì·j- °ì·j- A1.6 (13°ì·jž °ì·j" °ì·jq" +2.6 (14°ì·j¨& °ì·j|, °ì·jí, +3.6 (15°ì·já0 °ì·j“6 °ì·jÓ6 I===4.6 (16°ì·j¯; °ì·jù@ °ì·jAA +5.6 (17°ì·j¼G °ì·jÔK °ì·j L +6.6 (18°ì·jjP °ì·j¿U A7.6 (19°ì·jIZ °ì·j ` °ì·ja +8.6 (20°ì·jd °ì·jYj r7==9.6 (21°ì·j€m °ì·jœr °ì·jÙr ,60.6 (22°ì·j“v °ì·jJ{ °ì·jˆ{ +1.6 (23°ì·jq °ì·j%„ °ì·j]„ +2.6 (24°ì·jYˆ °ì·jú� °ì·jAŽ H==3.6 (25°ì·j8’ °ì·jœ— °ì·jß— +4.6 (26°ì·j¿› °ì·jm¡ °ì·j§¡ +5.6 (27°ì·j ¦ °ì·j2« °ì·j¿« +6.6 (28°ì·jž¯ °ì·jÚ´ r8==7.6 (29°ì·j¹ °ì·j À °ì·jLÀ +8.6 (30°ì·jÄ °ì·j‚Ç A9.6 (31°ì·jÈÊ °ì·jØÏ °ì·jÅÐ ,70.6 (32°ì·jAÔ °ì·jäØ °ì·j@Ù H==1.6 (33°ì·j®Ü °ì·jâ A2.6 (34°ì·jfæ °ì·j*ë °ì·jgë +3.6 (35°ì·j/ï °ì·jó °ì·jVó +4.6 (36°ì·jÍõ °ì·jù °ì·jzù Z9==5.6 (37°ì·j  °ì·jP °ì·j× +6.6 (38°ì·j  °ì·jS °ì·jÁ +7.6 (39°ì·j=! °ì·j' °ì·j�' +8.6 (40°ì·j£+ °ì·j 1 °ì·jq1 H==9.6 (41°ì·jY6 °ì·j0< °ì·j®< ,80.6 (42°ì·jè@ °ì·jJG °ì·jØG +1.6 (43°ì·jõL °ì·jMS A2.6 (44°ì·jàW °ì·jü\ °ì·jw] +3.6 (45°ì·j†` °ì·j'e °ì·j–e ^10/11==4.6 (46°ì·jlh °ì·j¹p °ì·j*q +5.6 (47°ì·jxu °ì·jx{ °ì·j| +6.6 (48°ì·jš °ì·jb… °ì·jÈ… +7.6 (49°ì·jŠ °ì·j÷� :==°ì·j“� $8.6 (50°ì·j«“ °ì·j™ °ì·jzš +9.6 (51°ì·j’ž °ì·jä¤ °ì·jM¥ ,90.6 (52°ì·jä© °ì·jï® °ì·j†¯ +1.6 (53°ì·jã³ °ì·jº °ì·j» [1===2.6 (54°ì·j�¾ °ì·j+÷  .##.# ..... #.#.# #†#.# ##.#.### #...... #.###..#.## °ì·jÜ÷ ‘#......<@.# #####......# .....#...## #######.###.##.##+# _Magic restored.°ì·jðþ °ì·j›ÿ +3.6 (55°ì·j °ì·jã °ì·jh 111 °ì·jš 394.6 (56°ì·jù °ì·jT c _q - a scroll labelled ENOBYM BEDESI±ì·jF°*<±ì·jí°±ì·jðµ±ì·j�ðå.##.#..... #.#.# #†#.# ##.#.####...... #.###..#.## #......<.#####.........#...## #######.##  #.##.##+# ±ì·jáõ±ì·j˜ör 26  5.6 (1.0)±ì·j2ü±ì·j³5Ó .##.# ..... #.#.# #†#.#  ##.#.### #...... #.###..#±ì·jÍ6W #......<@.#######......# .....#...#########.## #.# #.##+#±ì·j>±ì·j-?H===6.6 (2±ì·jÞC±ì·ju|¹M ##.#...... #†#.# #.#.####.## #............###..#@## ......<..##±ì·j¦}æ#####...........#...#######±ì·jàƒ@7.6 (3±ì·jЈ±ì·jŽÁp#.  #.# .##.# ..... #.#.# #†#.# ##.#.####.### #....@.......#.###..#.####....#......<..## ######......#±ì·j€Â^.....#...#########.###.##.##+#±ì·j“ȱì·j2É*8.6 (4±ì·jþͱì·jëJ#. #.# .##.# ..... #.#.# #†#.# ±ì·j·,##.#.####.###.#.....#.###..#.####.#......<..## #######......#.....#...#########.###.##.# ±ì·jo ±ì·jH *9.6 (5±ì·jÙ±ì·jôI #. #.# .##.# ..... #.#.# #†#.# ###.#.####.###.##.....#.###..#.####.#......<..## ####.#####..±ì·jÌJ´....#.....#### ±ì·jRB400.6 (6±ì·jÛV±ì·jf�å#. .##.# .#.##.# .#..... .###.#.# ?.#†#.# .# ##.#.####.###.##.....#.###..#.####.#......<..## #####.# ±ì·j¬˜±ì·jw™*1.6 (7±ì·j(ž±ì·jB؃#. #.# #.# #.# .##.# #.# ..... ..## #.#.# #?. #†#.# #.# ##.#.####.###.##.....#.###..#.####.#......<..########.# ±ì·j¦Ù/±ì·j–à@2.6 (8±ì·jhæ±ì·j&%jM .S.  ##.# #.# ..... ..##.?.±ì·jú%… #†#.# #.# #.#.####@###.### #.........###..#.####........#......<..########.###S   adder (asleep)±ì·jp.f  You encounter an adder.±ì·jÄ5±ì·jy623.6 (9 _±ì·j=±ì·jß>²ì·jÊ<ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.²ì·j ¾ þ  Zuke the Conjurer .S. Tengu #. #*# Health: 28/28 ======================== #.# #*# Magic: 10/11 =====================---²ì·jÓ¾ µ .##.# #*# AC: 2Str: 8 ..... .*## EV: 26 Int: 26 #.#.# #*. SH: 0Dex: 12 ²ì·jŒ¿ w#†#.# #*# XL:  5 Next: 83% Place: Dungeon:4 ##.#.####@###.###  Noise: ---------  Time: 3403.6 (0.0) #................  f) +0 long sword  #.###..#.####........  Throw: 4 boomerangs ²ì·jÓ¿ Ä #......<..########.##  #####......# #  .....#...##²ì·j À ¶ S   adder (asleep)  #######.## #.#²ì·jJÀ \ #.# _You encounter an adder.²ì·jxÀ QCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ²ì·jµÀ {Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)²ì·jÛ| ²Zuke the Conjurer.S.Tengu#. #*#Health: 28/28 ========================#.# #*#Magic: 10/11 =====================---.##.# #*#²ì·jx~ ‹AC: 2Str: 8..... .*##EV: 26 Int: 26#.#.# #*.SH: 0Dex: 12#†#.# #*#XL:  5 Next: 83% Place: Dungeon:4##.#.####@###.###Noise: ---------  Time: 3403.6 (0.0)#................f) +0 long sword#.###..#.####........Throw: 4 boomerangs#......<..########.#######......##.....#...##S   adder#######.###.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  ²ì·j{ BThe magic dart hits the adder.  The adder is lightly wounded.²ì·j Q.S²ì·j O.S²ì·j› \..?.²ì·jç :11 =4.6 (1²ì·j ²ì·jö ™  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.adder is lightly wounded. _hisses angrily.³ì·jÜlï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.³ì·j'ò  Zuke the Conjurer ... Tengu #. #.# Health: 28/28 ======================== #.# #S# Magic: 9/11===================----- .##.# #*# AC: 2Str: 8 ..... .*##³ì·j&óT EV: 11Int: 26 #.#.# #*. SH: 0Dex: 12 #†#.# #*# XL:  5 Next: 83% Place: Dungeon:4 ##.#.####@###.###  Noise: =--------  Time: 3404.6 (0.0) #................  f) +0 long sword  #.###..#.####........  Throw: 4 boomerangs  #......<..########.## ³ì·jdó #####......# #  .....#...## S   adder  #######.## #.#³ì·j£óÍ #.# _The adder hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  ³ì·jÏóÅConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ³ì·jKô„Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)³ì·j $ ¤Zuke the Conjurer...Tengu#. #.#Health: 28/28 ========================#.# #S#Magic: 9/11===================-----.##.# #*#AC: 2³ì·j\% Str: 8..... .*##EV: 11Int: 26#.#.# #*.SH: 0Dex: 12#†#.# #*#XL:  5 Next: 83% Place: Dungeon:4##.#.####@###.###Noise: =--------  Time: 3404.6 (0.0)#................f) +0 long sword³ì·jÎ% #.###..#.####........Throw: 4 boomerangs#......<..########.#######......##.....#...##S   adder#######.###.#³ì·jÿ% �#.#Casting: Magic Dart (safe; 1% risk of failure)  ³ì·jO& Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line³ì·jƒ& gAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.³ì·jµ¨ Q.S³ì·j° V.?.³ì·j¢° +5.6 (1³ì·j>· ³ì·j™Ë îonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder. _The adder is heavily wounded.³ì·j¸ž ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.´ì·jÀÊX  Zuke the Conjurer ... Tengu #. #.# Health: 28/28 ======================== #.# #.# Magic: 7/11===============--------- ´ì·j4Ë;.##.# #S# AC: 2Str: 8 ..... .*## EV: 11Int: 26 #.#.# #*. SH: 0´ì·j‘Ë0Dex: 12 #†#.# #*# XL:  5 Next: 83% Place: Dungeon:4 ##.#.####@###.###  Noise: =--------  Time: 3405.6 (0.0)´ì·jÀ˦ #................  f) +0 long sword ´ì·jíË' #.###..#.####........  Throw: 4 boomerangs  #......<..########.##  #####......# # ´ì·jÌ� .....#...## S   adder ´ì·j,Ì* #######.## ´ì·jJÌ##.# #.# ´ì·jkÌÚ_The adder is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  ´ì·j¢ÌConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line´ì·jåírAim: an adder (heavily wounded, 70% to hit)´ì·j®HZuke the Conjurer...Tengu#. #.#Health: 28/28 ========================#.# #.#Magic: 7/11===============---------.##.# #*#AC: 2Str: 8..... .*##EV: 11Int: 26#.#.# #*.SH: 0Dex: 12#†#.# #*#XL:  5 Next: 83% Place: Dungeon:4##.#.####@###.###Noise: =--------  Time: 3405.6 (0.0)#................f) +0 long sword#.###..#.####........Throw: 4 boomerangs#......<..########.##´ì·joI#####......##.....#...##S   adder#######.###.##.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 70% to hit)  You focus your ray upon the adder. The searing ray hits the adder.´ì·j”É�.SConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 70% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is almost dead.´ì·jTÑ:?.´ì·j'Üp=6.6 (1Ray ´ì·j¡ó| _(Press . to maintain the ray.)µì·j¡�T .  The searing ray hits the adder.µì·jP’[****µì·j�[..?.µì·j$( 6-- 26  91--7+ _You kill the adder!µì·jã$µì·j'm _Your Conjurations skill increases to level 7!µì·jˆ `........µì·j°ˆ 8--µì·jðŽ µì·jí– K  You stop channelling your searing ray.µì·jÁ— 78 _µì·jlœ µì·j¡£ @9.6 (2µì·j© µì·j_® µì·jÆ® +10.6 (3µì·jt³ µì·jU¸ µì·jÁ¸ [7==1.6 (4µì·jÄ µì·jÌ µì·jáÍ *2.6 (5µì·jvÑ µì·jÓ× µì·j¤Ø *3.6 (6µì·jàß µì·j&ê @4.6 (7µì·j0ë µì·j¨ñ ]==5.6 (8µì·j~ µì·j @6.6 (9µì·j: µì·jö µì·j™ .7.6 (10.0)µì·j@ µì·j¡( µì·ji* +8.6 (11µì·j·. µì·j�5 A9.6 (12µì·ji: µì·jdA s8==20.6 (13µì·jóF µì·jQU µì·jV +1.6 (14µì·jÝ[ µì·jëb A2.6 (15µì·j´h µì·jo A3.6 (16µì·jåx µì·j2 ^==4.6 (17µì·jŸƒ µì·jŠ A5.6 (18µì·j•� µì·jS· 46.6 (197.6 (209==8.6 (21µì·jæ¸ µì·jG¹ +9.6 (22µì·jÕ¾ µì·jqÅ B30.6 (23µì·jªÊ µì·j�Ñ A1.6 (24µì·jU× µì·j,Þ µì·jºÞ H==2.6 (25µì·juä µì·jqø A3.6 (26µì·j¦þ µì·jƒ µì·jT +4.6 (27µì·j½9 N5.6 (2810/11==6.6 (297.6 (30µì·j6F A8.6 (31µì·j¼K µì·j-V A9.6 (32µì·j Y µì·jë` _==40.6 (33µì·j˜ Ä1.6 (342.6 (35µì·jš A3.6 (36µì·j@Ÿ µì·j¨¥ µì·jF¦ +4.6 (37µì·j"¬ µì·j[Î µì·j‹Ï [1===5.6 (38µì·j€× µì·jæ¬M#.# ... # #.##.##.# .#.# ..... ..#####.?....# #†#.# #@# #.#.####.###.### #................#.###..#.####........#.###µì·jÚµì·j§+6.6 (39µì·jk'µì·j£ZyM#.# ... #  #.####.##.#.# .........####.....# #†#.# #.###.# #.#.####.###.####................##...#µì·jìdA7.6 (40µì·jÔkµì·jþt^11 448.6 (41µì·jS|µì·j·» M#.# ... #  #.##.##.##.#.# ........@#####.#.####.... #†#.# #.###.# ##.#.####.###.#### _k - 2 scrolls labelled USSASTO LEFIR (gained 1)µì·j:À�=== 26  9.6 (42µì·j�Ƶì·j$f..#.##.#.##.#.#..... #. #.#.# #.##.#.# .##.##.#.# .##### #.#.####.....# #†#.# #.###.# ##.#.####.###.### #.......... #.###..#.####........ #......<..########.##  #####......# #  .....#...##µì·jp B50.6 (43µì·jw¶ì·j ã ..# ..#.# #.#.# #.#.#  ..... #. #.#.#  #.##.#.# .##.##.#@# .........##### #.#.####.....# †#.# #.###.###.#.####.###.### #........#.###..#.####........#......<..########.######......# #¶ì·j‰A1.6 (44¶ì·jB¶ì·jðOgM.# ##.. ..#.#.#.## .....  ##.##.#.# .........#####.#.####.....#####¶ì·j›WA2.6 (45¶ì·jA]¶ì·j‚­M#. .# ##.. ...#.#.# ...##.#.#####.#..............#  ##.##.#.# .........#######..3.6 (46¶ì·jÔ°¶ì·jþrM#. .# ##.. ... #.#.# ##.#.#####.......@......###.##.#.####### #.##.##.##.#.#...4.6 (47¶ì·jJCM#. .# ##.. .. #.#.# ...##.#@#####.#..............##.##.#.########.##.#.###.#¶ì·j(IA5.6 (48¶ì·j}V¶ì·jŽwM#. .# ###.. .. #.#@# ...##.#.#####.#..............###.##.#.########.#¶ì·j¾’¶ì·jW“+6.6 (49¶ì·jkš¶ì·j'Þ>M#. ...#####........ #.#.# ##.#.#####..............#.#.###.###..¶ì·j¸ë¶ì·jcì+7.6 (50¶ì·jçð¶ì·jé9€# #. ######.......@.#.......#.#.#...#.#.# ....##.#.#####.#...............#.##.##.#.####### #.##.#.# .##.##.#.# .........#####¶ì·jFAW8.6 (51¶ì·j[‚,###.¶ì·jŒ„‚.#######..#.#.#.#...#.#.#.##.#.#####.#.............##.##.##.#.#¶ì·jù…Q# #.##.#.# .##.##.#.#  ...#####¶ì·j4”W9.6 (52¶ì·jèÓB##..###### #..#.#.##..#...#.#.#.....#.#.#####.##................##.##.##.#.# #. #.##.#.##.##.##.#.#  ...#####¶ì·jïÚ¶ì·j‹Û%60.6 (53¶ì·j¼á¶ì·jJ5 #+#.#..###### #..#.#.#.#..#...#.#.#......##.#.#####.##................# ##.##.##.#.# #. #.##.#.# #.##.##.#.#  ...#####1.6 (54¶ì·jŽfÔ #+# #.##.##.###### #..#.#.##.#..#...#.#.##.......##.#.#####.###................# ##.##.##.#.#¶ì·jNg“ #. #.##.#.# #.##.##.#.#  ...#####¶ì·jÔnA2.6 (55¶ì·jÔw¶ì·j¶°M+######.# #......@#######.##....................#.##.#..#...#.#.#....##...##..##.##.#¶ì·jÈ·A3.6 (56¶ì·jX¼¶ì·j¹öM+#######@# ......#######.##.........#...........#.##.##. #.##.#.#¶ì·j�ýA4.6 (57¶ì·j› ¶ì·j�:ÞM+#######.# #.......######.##.........#........#.#.#..##.##.##.##.#.¶ì·j B¶ì·jÄB+5.6 (58¶ì·jÍH¶ì·j¡‡W##.........#'.........+...................l....'l   iguana (asleep)¶ì·j¸‘�  You open the door.  You encounter an iguana.¶ì·jq¡¶ì·jF¼P11 466.6 (59 _¶ì·jÂöì·jGŶì·jª"ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·ì·j—Xñ  Zuke the Conjurer ##.........#  Tengu '.........+  Health: 28/28 ======================== .........  Magic: 9/11===================----- .......  AC: 2Str: 8 ...l. EV: 11Int: 26 ..* SH: 0Dex: 12 #*# XL:  5 Next: 91% Place: Dungeon:4 #@#·ì·jÉYÔ Noise: ---------  Time: 3466.6 (0.0) #######.# f) +0 long sword #.......######  Throw: 4 boomerangs #.##.........#  ...........#.#  #.#..#...#.#.#  l   iguana (asleep) #.......##.#.#####.#  ###................#  ##.##.##.#.####### _You encounter an iguana.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)·ì·j$ÏZuke the Conjurer##.........#Tengu'.........+Health: 28/28 ========================.........Magic: 9/11===================-----.....*.AC: 2Str: 8...*.EV: 11Int: 26..*SH: 0Dex: 12#*#XL:  5 Next: 91% Place: Dungeon:4#@#Noise: ---------  Time: 3466.6 (0.0)#######.#f) +0 long sword#.......######Throw: 4 boomerangs#.##.........#...........#.##.#..#...#.#.#l   iguana#.......##.#.#####.#[16·ì·j/Ѐ;10H###................###.##.##.#.#######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  The iguana is heavily wounded.·ì·j�R .lAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  The iguana is heavily wounded.  The iguana hisses angrily.·ì·j(Y -..'.·ì·jÞY q==7.6 (1Ray ·ì·jÊ^ ·ì·j:a f _(Press . to maintain the ray.)¸ì·jL´­ **** The searing ray hits the iguana.¸ì·jv5G.l¸ì·j ;&..¸ì·jž<Ú8-- 26  -8+ ¸ì·jJA¸ì·jìCZ _The iguana is almost dead.¹ì·j, w †The searing ray hits the iguana.¹ì·j¥\****¹ì·jÕ,T...†¹ì·jK4ñZuke the Conjurer##.........#Tengu'.........+Health: 28/28 ========================.........Magic: 7/11===============---------.......AC: 2Str: 8.....EV: 26 Int: 26...SH: 0Dex: 12#†#XL:  5 Next: 115% Place: Dungeon:4#@#Noise: ==-------  Time: 3469.6 (1.0)#######.#¹ì·jú4f) +0 long sword#.......######Throw: 4 boomerangs#.##.........#Ray++ ...........#.##.#..#...#.#.##.......##.#.#####.####................###.##.##.#.#######The iguana is heavily wounded.The iguana hisses angrily. _(Press . to maintain the ray.)  The searing ray hits the iguana. ¹ì·jA5l_The iguana is almost dead.The searing ray hits the iguana.¹ì·jü6‹ _You kill the iguana!You have reached level 6!¹ì·jA/  --more--»ì·jqfN32/322---»ì·jØh'6 8% »ì·jj»ì·j¯v4 _»ì·j�½»ì·jw¾»ì·j1Å»ì·jgËF _Unknown command.¼ì·jÂiw............¼ì·j‚     You stop channelling your searing ray.--70 _¼ì·j”Ç--1.6 (22.6 (3¼ì·jäŸá-3.6 (48==4.6 (5¼ì·j#£¼ì·jü§¼ì·jI¨*5.6 (6¼ì·j髼ì·jb°¼ì·j²°*6.6 (7¼ì·jž´¼ì·jI¹¼ì·jâ¹*7.6 (8¼ì·j7½¼ì·jºÃ]==8.6 (9¼ì·jÊÆ¼ì·j˜Ë¼ì·jèË.9.6 (10.0)¼ì·jмì·jŽÔ¼ì·j×Ô,80.6 (11¼ì·j‹Ø¼ì·j­Ý¼ì·j Þ\9==1.6 (12¼ì·jVá¼ì·jÞæA2.6 (13¼ì·j<ê¼ì·jžïA3.6 (14¼ì·j&ó¼ì·jðø¼ì·j¦ù+4.6 (15¼ì·jfý¼ì·j t==5.6 (16¼ì·j‡ ¼ì·jï +6.6 (17¼ì·j|¼ì·jº¼ì·j+7.6 (18¼ì·jò¼ì·jμì·jG+8.6 (19¼ì·j°¼ì·j‘$¼ì·j%^10/12==9.6 (20¼ì·jÚ(¼ì·jå.¼ì·ja/,90.6 (21¼ì·jW3¼ì·j29¼ì·j�9+1.6 (22¼ì·j@=¼ì·jC¼ì·j‚C+2.6 (23¼ì·jNS¼ì·jšZ^==3.6 (24¼ì·j‰_¼ì·jq¼ì·jï©¡# #. ##'# ##...## ##.....## ### #  ##.## ##.#.# ##.####.@..# .'..'....###.  #...####.# ###.......## #.###.....## ##.##...## #. ¼ì·jó¯A8.6 (49¼ì·j ´¼ì·jëM  #.  ##'#  ##...##  ##.....## ### #  #### ##@#.# ##..####....# .'..'....###.....#.........####.# ####¼ì·j�ð¼ì·jñ+9.6 (50¼ì·jkõ¼ì·j¤- ##.####'#.###...##.###..###.# ##..##.#.# #..##..@.# '..'....###...... #...####.# #####..## #.#  ¼ì·je. �##.....## ##...## #†## .#.# # #####.#¼ì·j94 ¼ì·j¬4 ,20.6 (51¼ì·j™8 ¼ì·jKp y#  . ### '# ..# ## #.# ## ###.# ## ##.#@# .####....# .'....###...... ..####.# .##### #..#.# .# ##..##. ####...#.¼ì·jJq ¸##†#.#  #.# #¼ì·jVv ¼ì·jàv +1.6 (52¼ì·j~z ¼ì·jð³ [ #.#####'#..  ##...### ##.....## ## #.......## ##.#. ..####....'....###.........####.# .###### ####.#¼ì·j‰º ¼ì·jÛº +2.6 (53¼ì·jß¿ ¼ì·jv÷ v##.#####'#..# ##...###.# #..###.# ..##.#.# .##....######...'....###@.........####.# #.#######..## #.# #.# ..## ##. .##..## #†## .#.# # ###.# ....######¼ì·j& A3.6 (54¼ì·j ¼ì·j”= š #.#####'#.. ##...###.....## ## .......## ##.#..####....######...'....###........####.# #@#######..##  #.....## ##. .#.#.# .........#¼ì·jCD ¼ì·jªD $4.6 (55¼ì·jÐI ¼ì·j¦ƒ ¼ .#####'#.. ##...###.....## ## .......## ##.#..####....######...'....###..........####.# #.#######..##  #.....## ##...##...## ##.# .......#.#¼ì·j ‹ A5.6 (56¼ì·jÚ� ¼ì·jÆ q#'# ..#...## #.#..## ###.#..## ##.#.#..####....######...'....###.........####.# #.####### # #.###.# ¼ì·j¨Æ Õ## ##..@##  ## ##  ##† #.# #.# #.# ####.# #. .....###### #. #.........# #.¼ì·jÍÆ #.# #.#...#.#.#¼ì·jÍ ¼ì·jnÍ +6.6 (57¼ì·jèÑ ¼ì·jc š...## #.#..## ###.#..## ##.#.#..####....######.. '.'....###........ #¼ì·j5 ú.####.# #.#######  # #.###.#  ## ##...##  ## ## ##† #. #. #.# #####.#¼ì·jy ! #.# ......###### #.# ##.........# #.# .¼ì·j¾ é#.# #.# #..#...#.#.# #.#....##.#.#####.#¼ì·jÿ ¼ì·j +7.6 (58¼ì·jJ ¼ì·ju_ 4'# ..# ## #.# ## ###.# ## ##.#.# .####....######.. .'....###........ ..##.# #.####### #..#.###.# ##..##..  ##...##.###†##.# ¼ì·j$` Î #.# #.# ####.# #.# .....###### #.# #.# #.# ........#.# #.##...#.#.# #.#¼ì·j-j ¼ì·j½j +8.6 (59¼ì·jrq ¼ì·j�± . ### '# ..# ## #.# ## ###.# ## ##.#.# ####....######.. '....###........ .¼ì·j¤² ##.# #.####### ..#.###@# #..##.. ##...##.###†##  #.# #.# ###.# #.# ....###### #.#.# #.#....¼ì·jj½ A9.6 (60¼ì·jiÄ ¼ì·j  XM   #. ##  ##'# .#...## #.....## ###.## ##.#.# .####....######....'....###...........####.# #@####### .......## #.###......## ##...## ##...## ##.##¼ì·j² ¼ì·j ,30.6 (61¼ì·j¢ ¼ì·jÓD M   #. ##  ##'# .#...## #.....## ###.## ##.#.# .####....######..'....###@..........####.# #.####### .......## #.###. #.....## ##...##.#.#¼ì·j—K A1.6 (62¼ì·jÄP ¼ì·j Š ” #  #. ###  ##'#  ..#  ## #.# ## ###.# # ##.#.# ..####...@######.....'....###............####.# #.#######....## #.###.#....## ##...##...###.###†## #.#  #.# #.# ####.# #.#¼ì·j8‘ A2.6 (63¼ì·j¡– ¼ì·j*Î M   #. ## ##'# .  ##...## #.....## ###. ### ##.#@# .####....######...'....###........ .........####.# #.#######¼ì·jvÔ A3.6 (64¼ì·jÙ ¼ì·j¢ M##. #. ..  #. .## ##'# .  ##...## #.....## ## ### ##.#.# .####....###### .........'....###........####.# #.#¼ì·j  ¼ì·jô +4.6 (65¼ì·jÉ ¼ì·j T ÌM  #.  ###..  #. ....## ##'# #..  ##...## #.....## ## #¼ì·jkT ï## ##.#.# .........####....######..##¼ì·jÒY A5.6 (66¼ì·jH^ ¼ì·jΗ ÎM# #. #.  ####..  #. ......## ##'# #..  ##...## ###.....## ## #.......## ##.#.###¼ì·jÿœ ¼ì·j†� +6.6 (67¼ì·jn¡ ¼ì·jàÙ ....#.. #.. #.. #.. ##.. #..### ##'# #.@.# ##...## ###.#  ##.....## ###.##.## ##.#.# #.####....######.. '..'....###.. #...####.# #.#  #.......## #.###.#  ##.....## ##...##¼ì·j^à ¼ì·j‘á +7.6 (68¼ì·jÀä ¼ì·j®t ...# #..# #..# #..# #..# # .#####..# #..### ##'# #@..# ##...## ###.# ##.....## ###.#  ##.## ##.#.# ##.####....######.. .'..'....###..  #...####.# #.# #.......## #.###.# ¼ì·j š ##.....## ##...##¼ì·jy#A8.6 (69¼ì·jk(¼ì·jˆ_oM#.#. .#####..#  #. .......@### ##'# #######.. ##...## ###.##.....## ###.##¼ì·j†fA9.6 (70¼ì·jþk¼ì·jd¥¼ .. #.## ...# #..# #..# #..# #..#¼ì·j¦! # .#####@.#  #. #........### ##'#########...# ## ###.# ## ###.#  ## ##.#.###..####....#####¼ì·jx¦Ì#...'...'....###............####.# #.#######¼ì·jÝ®¼ì·j:¯,40.6 (71¼ì·jä³¼ì·jeëM##..# #.#. .#####..#  #. #........####'#########...##¼ì·j÷ñA1.6 (72¼ì·jÔû¼ì·jÓ-õM##..# #.#. .#####..# #. #........#####¼ì·j+4A2.6 (73¼ì·j9½ì·j¿. M##..# ##.#.# .#####..#..#½ì·j¸5A3.6 (74½ì·j:½ì·jt2M### ###... ..# #...K##.##......#..#K   kobold (wandering)½ì·jÛ{‡  You encounter a kobold. It is wielding a +0 short sword.½ì·j`}K.K½ì·j|‚½ì·j‹ƒ*4.6 (75 ½ì·j¯ƒ _½ì·jþˆ½ì·jµŽ½ì·j˜rð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¾ì·jœ ˆ  Zuke the Conjurer  Tengu  Health: 32/32 ========================  Magic: 10/12 ====================---- ### ### AC: 2Str: 8 #... ..# EV: 26 ¾ì·j� VInt: 26 #....##.## SH: 0Dex: 12 #..K***..# XL:  6 Next:  8% Place: Dungeon:4 #@.# Noise: ---------  Time: 3544.6 (0.0) #..# f) +0 long sword #..# Throw: 4 boomerangs #..# # .#####..# ¾ì·j<� í#. #........###  K   kobold (wandering) ##'#########...#  ##...## ###.# ¾ì·jà� $ ##.....## ###.# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 77% tohit)¾ì·jˆî   Zuke the Conjurer  Tengu  Health: 32/32 ========================  Magic: 10/12 ====================---- ### ### AC: 2Str: 8 #... ..# EV: 26 Int: 26 #....##.## SH: 0Dex: 12 #..).....# XL:  6 Next:  8% Place: Dungeon:4 #@.# Noise: ---------  Time: 3544.6 (0.0) #..# f) +0 long sword #..# Throw: 4 boomerangs[0;10¾ì·jeï ˜m #..# # .#####..# #. #........###  K   kobold (wandering) ##'#########...#  ##...## ###.#  ##.....## ###.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 77% tohit)  You focus your ray upon the kobold. The searing ray hits the kobold!¾ì·j•ó s ### ### #... ..# #.. #..****..# #@.# #..# ¾ì·júô K#..# #..# #  #. ...# ##...   ###.   ###.¾ì·jü{ )...  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 77% tohit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!¾ì·jT x11 ==5.6 (1Ray ¾ì·jp„ ¾ì·j±† f _(Press . to maintain the ray.)¿ì·j€Ýu..........¿ì·jïÝ¿ì·jeã¿ì·j`éK  You stop channelling your searing ray.¿ì·jZî‚ 26  --6 _¿ì·jºî¿ì·j°ó¿ì·jôE--7.6 (2¿ì·j¶÷¿ì·jqü@8.6 (3¿ì·j< ¿ì·j@ ¿ì·j† *9.6 (4¿ì·j ¿ì·jÓ ¿ì·j  $50.6 (5¿ì·jÙ ¿ì·jø ¿ì·jL *1.6 (6¿ì·jï ¿ì·j& ¿ì·jŽ Y1==2.6 (7¿ì·j" ¿ì·j`& ¿ì·j¬& *3.6 (8¿ì·jÁ* ¿ì·j/ ¿ì·j„/ *4.6 (9¿ì·j3 ¿ì·j8 ¿ì·jm8 .5.6 (10.0)¿ì·jŸ; ¿ì·j1@ ¿ì·j@ H==6.6 (11¿ì·jÖC ¿ì·j�H ¿ì·jðH +7.6 (12¿ì·jdL ¿ì·j«O ¿ì·jP +8.6 (13¿ì·jƒS ¿ì·j X A9.6 (14¿ì·j\ ¿ì·j£` ¿ì·j3a [2==60.6 (15¿ì·jÊd ¿ì·j®œ VM## ###. ..# ..##.##..)...#....##....# #..###¿ì·j+¢ A1.6 (16¿ì·jƒ¦ ¿ì·jHÞ R ### #### #... ..# #....##.## #..)..@..# #....##..#.. #..#.#.# #..## #..# # .#####..# #. #........### ##'###...#  ##...## ###.#¿ì·jmä ¿ì·jØä +2.6 (17¿ì·jÿè ¿ì·j# ³ ######### #.... ..# #....##.## #..).@...# #....##..#.# #..#.#.## #..#. # #..# # .#####..# #. #........### ##'##...#  ##...## ###.#¿ì·j÷' ¿ì·j<( +3.6 (18¿ì·j1- ¿ì·jXc B ######### #.......# #....##.## #..)@....# #....##..#.###..#¿ì·j÷c 8.#.## #..##. #. #..# # #.#####..#  #. #.###  ##'#...#  ##...## ###.#¿ì·j|j ¿ì·jôj H==4.6 (19¿ì·jÇo ¿ì·jЦ E######### #.......# #....##.## #..).....# #..@.##..#....¿ì·j.§ »#..##...#.### #..###. #. #..# # #.#####..# #. #........####'#########..¿ì·jV§ D.#...## ###.#..#¿ì·j’§ G# ###.#¿ì·j4­ ¿ì·j»­ +5.6 (20¿ì·jž² ¿ì·jÝé + #########.......###.###).....##...#....##..#.......@###.#...#.### #. #. ###.......## ##.#.#¿ì·j¥ï ¿ì·j)ð +6.6 (21¿ì·jõ ¿ì·jÍ, Õ ### #.......# #....##.## ## #..).....##...#....##..#.###..##...#.### #..# ##. #. #..# # #.#####..# #. #..### ##'#########...#  ##...## ###.#  ##.....## ###.#  ##.## ##.#.#¿ì·j+3 ¿ì·jº3 +7.6 (22¿ì·j4‚ ¿ì·j×® œ ### #.......#¿ì·j¯ »# #....##.## ##. #..).....##...#....##..#¿ì·jF¯ ­.###..##...#.### #..#¿ì·jz¯  ##. #.# #..# # #.#####..#¿ì·jž¯ © #. #........### ##'###¿ì·jÁ¯ "######...# ¿ì·jë¯ ¼ ##...## ###.#  ##.....## ###.# ¿ì·j° p ##.## ##.#.#¿ì·jJ· ¿ì·jì· +8.6 (23¿ì·j¾ ¿ì·jÛõ Õ #########.......#####.####.##..).....###...#....##............###.###...#@###  ##. #.#  # #.####.##.........####....######. ¿ì·jvü ¿ì·jZý +9.6 (24¿ì·j% ¿ì·jC: : ######### #....... ## #....##.## ##.##..).....#####...#....##..#.......@...###..#####...#.### #..#¿ì·j); 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##.# ## #.# †## #.# .# ##.# #######.# ###.## #.......###### ##...#####.##.........# ##..................#.# ##...#####@#..#...#.#.# ###### #.......##.#.##### ###............... ##.##.##.#.#####.##.##.#.######.##.##.#.# #.............######.####.#.####.....#.# #÷#.# #.###.#Áì·j?B505Áì·j©CÁì·j9|™#.# ## #.# †## .#.# .# #.#.# #######.# #.##.## #.......###### #.Áì·ji}Ñ#...#####.##.........# #.#..................#.# #.#...#####.#..#...#.#.# #.##### #.@.....##.#.#####. ###................ ##.##.##.#.######.##.##.#.######.#.............######.####.#.####.....# #.# #÷#.# #.###.# #.# ##.#.####.###.#Áì·jû„Áì·jÀ…+16Áì·jΊÁì·jòÆ#.# †## .##.# .# #.##.# #######.# #.###.## #.......###### #.##...#####.##.........# #.##..................#.# #.##...#####.#..#...#.#.# #.###### #.......##.#.#####.# ###@...............# ##.##.##.#.#######.##.##.#.# #####.............######.####.#.####.....# #.# #÷#.# #.###.# [4Áì·j‰Ï0m#.# ##.#.####.###.####.# #................27Áì·jZ#.# .# #.# #.# #######.# #.# ##.## #.......###### #.# #...#####.##.........# #.# #..................#.# #.# #...#####.#..#...#.#.# #.# ##### #.......##.#.#####.#  ###................#  ##@##.##.#.####### .##.##.#.# #####.##.##.#.# #.............######.####.#.####.....##.# #Áì·j¶µ[37m÷#.# #.###.##.# ##.#.####.###.####.# #................#.###..#.####Áì·jW A38Áì·jaÁì·j#Và ########.## #.......######...#####.##..........................#.#####.#..#...#.#### #.......##.#.#### Áì·jiWï###............... ##.##.##.#.######  ####.............########.#.##......<..########.##Áì·jà]Áì·j+^+49Áì·jœbÁì·jäšä ##.## #.......######...#####.##..........................#.#####.#..#...#Áì·j‰›Ü#### #.......##.#.#### ###............... ##.##.##.#.######  #####.............######.####.#.####.....#.#####......##Áì·j¢B5.6 (110Áì·j§Áì·jêÞ!#...#####.##.........# #.# #..................#.# #.# #...#####.#..#...#.#.# #.# ##### #.......##.#.#####.#  ###................#  ##.##.##.#.####### Áì·j0ß#.##.##.#.# #####.##.##.#.# #.....@.......######.####.#.####.....# Áì·jUß,#.# #÷#.# #.###.# #.# ##.#.####.###.###Áì·jvß·#.# #................#.###..#.####Áì·j˜ß)#......<..########.#######......# #.....#...#Áì·j¼ß!#Áì·jsæA61Áì·j©êÁì·je#Z .................#.#####.#..#...##### #.......##.#.#### ###............... ##.##.##.#.###### #.##.##.#.# #####.##.##.#..............#####Áì·jê#‹#.####@#.####.....#.# #÷#.# #.#####.#.#####...#.#######.##Áì·jm+A72Áì·jþ0Áì·j h3 Áì·j¥hÂ.#####.#..#...##### #.......##.#.#### ###............... ##.##.##.#.###### #.##. #####.##.##.............######.####.#.####.....Áì·jýhL #@#.# #.#####.#.#####................#..#...Áì·j6iÛ##.......######.###.#Áì·jyoÁì·jp+83Áì·j²tÁì·jž¯� #### #.......##.#.#### ###............... ##.##.##.#.###### #.##.##.#.# #####.##.#.............#####.####.#.####..... #÷#.# #.#####@#.######................##..#.####.##..##.#You see here an adder skeleton.Áì·j(·Áì·j··294 _Áì·j½Áì·j|õ¸ ###................# ##.##.##.#.####### #.##.##.#.# #####.##.##.#.# #.............##### #.####.#.####.....# #.# #÷#.# #.###.# #.# ##.#.####.###.### #.# #@............... #.###..#.####. #......<..########.## #####......#  .....#...## ####### #.  #.# #+#Áì·j´ûÁì·jü,605Áì·jÎÁì·jw8£  ##.##.##.#.######  #####.##.............#####.####.#.####..... #÷#.# #.#####.#.######................##@.#.#####......<..########.#######......# # Áì·jø8(.Áì·j`?Áì·j¿?+16Áì·jDÁì·já~y   #####.##.............#####.####.#.####..... #÷#.# #.#####.#.#####................#.###..#.#####....@.<..########.######......# #  .....#...# #Áì·j]…Áì·jä…+27Áì·jË‹Áì·jçÆy####.............#####.####.#.####..... #÷#.# #.#####.#.#####................#.###..#.####.....<..########.#######@.....# # ..o.....#...# .#########.##  #.#.#+#o   orc (asleep) Áì·j‡Ï€  You encounter an orc. It is wielding a +0 dagger.Áì·j˜×Áì·jØ,38Áì·jìÝÁì·j¶ã- _Found 6 poisoned darts.Âì·j8(ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Âì·j ­ #####.##.##.#.#  Zuke the Conjurer #.............#####  Tengu #.####.#.####.....#  Health: 32/32 ======================== #.# #÷#.# #.###.#  Magic: 11/12 ======================-- #.# ##.#.####.###.###  AC: 2Str: 8 #.# #................  EV: 26 Int: 26 #.###..#.####........  SH: 0Dex: 12 #......<..########.##  XL:  6 Next:  8% Place: Dungeon:4 #####@.....# #  Noise: --------- Âì·jЭF Time: 3663.6 (0.0) ..o****.#...##  f) +0 long sword .#########.##  Throw: 4 boomerangs #.#  #.#  #+#  o   orc (asleep) _Found 6 poisoned darts.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)Âì·jÞkª#####.##.##.#.#Zuke the Conjurer#.............#####Tengu#.####.#.####.....#Health: 32/32 ========================#.# #÷#.# #.###.#Magic: 11/12 ======================--#.# ##.#.####.###.### AC: 2Âì·j˜lStr: 8#.# #................ EV: 26 Int: 26#.###..#.####........ SH: 0Dex: 12#......<..########.## XL:  6 Next:  8% Place: Dungeon:4#####@.....##Noise: ---------  Time: 3663.6 (0.0)..o****.#...##f) +0 long swordÂì·jÕlÚ.#########.##Throw: 4 boomerangs#.##.##+#Âì·jmeo   orcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÂì·j„m½Aim: an orc, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the orc.  The orc is severely wounded.Âì·jøüg(o...Âì·j€ý<11 ===4.6 (1Âì·jw Âì·j‡   Âì·jÜÃAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the orc.  The orc is severely wounded. _The orc shouts!Âì·j¤Çï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ãì·jÍ #####.##.##.#.#  Zuke the Conjurer #.............#####  Tengu #.####.#.####.....#  Health: 32/32 ======================== #.# #÷#.# #.###.#  Magic: 10/12 ====================---- #.# ##.#.####.###.###  AC: 2Str: 8 #.# #................  EV: 11Int: 26 #.###..#.####........  SH: 0Dex: 12 #......<..########.##  XL:  6 Next:  8% Place: Dungeon:4 #####@.....# #  Noise: ===------ [39;4Ãì·j¨Íy9m Time: 3664.6 (0.0) ..(o***.#...##  f) +0 long sword .#########.##  Throw: 4 boomerangs #.#  #.#  #+#  o   orc _The orc shouts!  Ãì·jã̓Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÃì·jΉAim: an orc, wielding a +0 dagger (severely wounded, 100% to hit)Ãì·j5s #####.##.##.#.#  Zuke the Conjurer #.............#####  Tengu #.####.#.####.....#  Health: 32/32 ======================== #.# #÷#.# #.###.#  Magic: 10/12 ====================----Ãì·jþs5 #.# ##.#.####.###.###  AC: 2Str: 8 #.# #................  EV: 11Int: 26 #.###..#.####........  SH: 0Dex: 12 #......<..########.##  XL:  6 Next:  8% Place: Dungeon:4 #####@.....# #  Noise: ===------  Time: 3664.6 (0.0)Ãì·j-t  ..()....#...##  f) +0 long swordÃì·jUtÛ .#########.##  Throw: 4 boomerangsÃì·jztG #.#  Ãì·j�t#.#  Ãì·jÃt¬#+#  o   orcÃì·jútÐCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ãì·ju³Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÃì·j@u¬Aim: an orc, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the orc!Ãì·jzÈ #####.  #.....    Ãì·jlz#.# #÷#.#   #.#   #.#  Ãì·j�z    Ãì·j°zE   # Ãì·júzŸ ..()***    Ãì·j{k#.# #.#Ãì·j9{1 #+# Ãì·jX{Ãì·j¥ ...Ãì·j <9--5.6 (1Ãì·j  Ãì·jÉ "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Ãì·j óAim: an orc, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the orc! _You kill the orc!Ãì·jô} ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Äì·j*ìe--Äì·jUíP _You don't know that spell.Äì·jµ? h........÷....Äì·j°@ Äì·j˜E Äì·j§L Äì·j·P v 26  -6 _Äì·jÄS Äì·jÑY Äì·jZ =-7.6 (2Äì·j­_ Äì·jƒe @8.6 (3Äì·j„j Äì·jäo Äì·jBp *9.6 (4Äì·j$u Äì·j[z Äì·j•z Äì·j¶z S1==70.6 (5Äì·j¶ Äì·jê„ Äì·j"… *1.6 (6Äì·jY‰ Äì·j~Ž Äì·jËŽ *2.6 (7Äì·jX’ Äì·j`— Äì·j§— *3.6 (8Äì·jœ Äì·j¨¡ Äì·j?¢ G==4.6 (9Äì·j+¦ Äì·j�© Äì·jÊ© .5.6 (10.0)Äì·j;­ Äì·j.² Äì·js² +6.6 (11Äì·jå¶ Äì·jù» Äì·jZ¼ +7.6 (12Äì·jéÀ Äì·jÑÆ Äì·jOÇ 62==Äì·j�Ç $8.6 (13Äì·j‰Ì Äì·jR w #.............##### #.####.#.####.....# #.# #÷#.# #.###.#Äì·j¡ d #.# ##.#.####.###.### #.# #................ #.###..#.####. #......<..########.###.######......# ...()..@.#...## #########.## #.# #.# #+# Äì·jÆ Äì·j +9.6 (14Äì·jØ Äì·jcL  #.##### #.####.#.####.....# #.# #÷#.# #.###.# #.# ##.#.####.###. #.# #...... #.###..#.#### #......<..#.#.######......#Äì·j´L H #<...().@..#...##.##.## #.# Äì·jÝL s #.#  #+#Äì·jëT Äì·jÎU -80.6 (15Äì·jöZ Äì·jd] ; _Found an escape hatch in the ceiling.Åì·jü '..Åì·j‚ Åì·jéÅì·jÄIè #.##### #.####.#.####.....# #.# #÷#.# #.###.# #.# ##.#.####.###. #.# #..... #.###..#.#### #......<..#.#.######......# Åì·j,J†.<...()@...#...##.##.##. #.#  #.#  #+#Åì·jœQÅì·jüQ01.0)Åì·jWÅì·jÙŽy #. #.####.#.####..... #.# #÷#.# #.###. #.# ##.#.####.###. #.# # #.###..#.#### #......<..##.######......##.<...(@....#...##.Åì·j†�û##.###.# #.#  #.#  #+#Åì·j*–]==2.6 (2Åì·jÛ›Åì·jmÕ   #.   #.####.#.####   #.# #÷#.# #.###   #.# ##.#.####.###   #.# #   #.###..#.####  # #......<..   ####.######......# Åì·jøÕŸ  #.<...@)....#...##  .##.##  #.## #.#   #.# Åì·j)Ö:  #+#  Åì·jRÖ   Åì·jsÖ/You see here a +0 dagger.Åì·jzÝÅì·jßÝ)3.6 (3 Åì·jÞ_Åì·jÒâÅì·jéÅì·j`é111 Åì·jˆé684.6 (4Åì·j;øÅì·jøú6 _c - 12 poisoned darts (gained 6)Åì·j–A 2)..Åì·jòA Åì·jÁG Åì·j € .  #.   #.####.#.####   #.# #÷#.# #.   #.# ##.#.####.  ### #.# #  .. #.###..#.####  Åì·j�€ + #. #......<..   ####.######......#   #.<..@.)....#...##  .##.##  #.###Åì·jë€ Ã #.#  # #.#   #+#     Åì·j� Åì·j4‡ Åì·j�‡ l 26  5.6 (1Åì·jÇŒ Åì·j(Ä D  #.  #.####.#.####  #.# #÷#.# #.  #.# ##.#.####.  #####.# #  ..##.###..#.#### Åì·j¤Ä æ #.##......<..  ####.######......#  #.<.@..)....#...## .#.##Åì·jÙÄ s #.#### #.#  Åì·jÿÄ Š # #.#   #+#Åì·j#Å    Åì·jFÅ  Åì·jeÌ Åì·j×Ì *6.6 (2Åì·jöÐ Åì·jâ ¾ ####.#.####.. #÷#.# #.###.#.########.# #.......... ..##.###..#.#####.##......<..#########.######......# .###.<....)....#...#.......@#########.## ####.#### #.# Åì·jp Y #  Åì·jQ Åì·j“ *7.6 (3Åì·jj Åì·júJ ,  #.####.#.####  #.# #÷#.# #.  #.# ##.#.####.  #####.# #  ..##.###..#.#### Åì·jsK M #.##......<..  ####.######......#  #.###.<....)....#...##  #.##.## #.####Åì·j›K ^ #.#  #Åì·j½K h #.#   #+# Åì·jåK    Åì·j L  Åì·j4R Åì·jŽR *8.6 (4Åì·jRW Åì·jQ� Ý  #.####.#.####  #.# #÷#.# #  #.# ##.#.####  #####.# #  ..##.###..#.####  #.##......<..  ####.######......#Åì·jØ� D  #.###.<....)....#...##  #.##.##  #####.#### #.#  #. #.# #.Åì·j� – #+# #. #. 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You encounter a dart slug.Çì·j¨*Çì·j•+:11 76Çì·j½+4.6 (54 _Çì·j«0Çì·j‚2Èì·jþž  Èì·j„ŸßCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Éì·j·¡- #.##.#.##Zuke the Conjurer#.......##.........#Tengu##.[.....+....w....+Health: 32/32 ========================##....###....*....Magic: 11/12 ======================--#####.#.### ...*...AC: 2Str: 8  #.........# ..*..EV: 11Int: 26  #.###.....# .*.SH: 0Éì·j€¢¶Dex: 12  #.# #.#.#.# #*#XL:  6 Next:  9% Place: Dungeon:4  #.# #...#.# #@#Noise: ---------  Time: 3764.6 (0.0)  #.# #.###.# #.#f) +0 long sword#.# #.....# ##.##Throw: 4 boomerangs#.###.###.# ##...###.........# #.....#####...#### ##...###.#Éì·jË¢0w   dart slug#.#.#.#######......###............########.###########Éì·j£HCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Éì·jC£ Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug!Éì·j+*Vw....'Éì·j+3=5.6 (1Éì·j10Éì·jæ2ñonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug! _The dart slug is severely wounded.Éì·jŒï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Êì·jCh #.##.#.## Zuke the Conjurer  #.......##.........#  Tengu  ##.[.....+....w....+  Health: 32/32 ========================  ##....###....*....  Magic: 10/12 ====================----  #####.#.### ...*...  AC: 2Str: 8  #.........# ..*.. EV: 11Int: 26  #.###.....# .*.Êì·jÐC’ SH: 0Dex: 12  #.# #.#.#.# #*# XL:  6 Next:  9% Place: Dungeon:4  #.# #...#.# #@# Noise: =--------  Time: 3765.6 (0.0)  #.# #.###.# #.# f) +0 long sword  #.# #.....# ##.## Throw: 4 boomerangs  #.###.###.# ##...##  #.........# #.....# Êì·j"D– ####...#### ##...###.#  w   dart slug  #.#.#.#######......#  ##............######  ##.########### Êì·jXDß_The dart slug is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Êì·jŠDwConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)Êì·j^ô- #.##.#.## Zuke the Conjurer  #.......##.........#  Tengu Êì·jõZ ##.[.....+....†....+  Health: 32/32 ========================  ##....###.........  Magic: 10/12 ====================----  #####.#.### .......  AC: 2Str: 8  #.........# ..... EV: 11Int: 26  #.###.....# ... SH: 0Dex: 12  #.# #.#.#.# #'#Êì·jvõC XL:  6 Next:  9% Place: Dungeon:4  #.# #...#.# #@# Noise: =--------  Time: 3765.6 (0.0)  #.# #.###.# #.# f) +0 long sword Êì·jªõ° #.# #.....# ##.## Throw: 4 boomerangs Êì·jôõ£ #.###.###.# ##...##  #.........# #.....#  ####...#### ##...###.#  w   dart slug Êì·j/ö¾ #.#.#.#######......#  ##............######  ##.###########Êì·j_öÐCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Êì·j—ö³Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÊì·jÉö Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.Êì·jbü× #.  #.....  ##.[...Êì·jý‘  ##....*....  .### ...*...  ...# ..*..  .# .*.  #.# #.#.#.# #*# Êì·jþ” #.# #...#.# #@#  #.# #.###.# #.#  #.# #.....# ##.##  .#   #.........#   ####...####   #.#.#.  ##..........Êì·j6þ5  Êì·j‘…8....'Êì·j.‰4106.6 (1Êì·jÀŽÊì·jG‘æConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Êì·j¶‘EPress: ? - help, Shift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug!Ëì·j_%...............# #..# ##..# ##...........# #.......#.............Ëì·jRËì·j5%Ëì·j,Ëì·j¸,o 26  -7Ëì·jõ1Ëì·jÑ8Ëì·jž9=-8.6 (2Ëì·jñ=Ëì·jDËì·j¶D*9.6 (3Ëì·j�IËì·jPËì·j„P+70.6 (4Ëì·jÐTËì·jLZËì·jÝZ*1.6 (5Ëì·jV_Ëì·jÆeËì·jFfY1==2.6 (6Ëì·jHkËì·jŠpËì·js*3.6 (7Ëì·jB|,Ëì·jX}*4.6 (8Ëì·j†�Ëì·jo¦5.6 (9==6.6 (10.0)7.6 (11Ëì·jO¨Ëì·jP¯Ëì·j°+8.6 (12Ëì·jƒµËì·j1»Ëì·jØ»Z2==9.6 (13Ëì·jñ¿Ëì·j5øŸM#### ##.#.#####.......##.........###.[.....+....†....+  ##....###..#####.#.####.......#...#.....###.....# #...##..Ëì·jiùk.###.# #.#  #.# #.....# ##.###...#..##Ëì·jÃB80.6 (14Ëì·j Ëì·jß?4 M #### ##.....## ##.#.#####.......##.........#Ëì·j¿@ú##.[.....+....†....+  ##....###..#####.#.####.......#...#.....###.....# #.@.####'##...#.# #.###.# #.###...There is an open door here.Ëì·j…GËì·j>H21.6 (15 _Ëì·j1MËì·j+†ë#.# #+##.# ##  #.###### ##  #.##.#.#####  #.......##.........#  ##.[.....+....†....+  ##....###.. #####.#.####.. #.........# #.. #.###.....# ##... #.# #.#.#.# ##'# #.# #...#.# #.# #.# #.###.# #.# #.# #.....# ##.## #.###.###.# ##...## #.........# #.....# ####...#### ##...###.#Ëì·j2�A2.6 (16Ëì·j-‘Ëì·j¸È#.# #.# #.# +# #.# ## #.###### ## #.##.#.##### #.......##.........# ##.[.....+....†....+  ##....###..###.#.####.. .........###.. .###.....# ##... .# #.#.#.# ##'# Ëì·jDÉk.# #...#.# #.# .# #.###.# #.# .# #.....# ##.## .###.###.# ##...## .........# #.....#Ëì·jÎÏ^==3.6 (17Ëì·jzÔËì·jj Ý.#####.# .# #.# .# +# .# ## .###### ## .##.#.#### Ëì·jç Y.......##.........# #.[.....+....†....+ ....###.. ###.#.####.........###.. ###.....# ##... # #.#.#.# ##'# Ëì·ja ä# #...#.# #.# # #.###.# #.# # #.....# .## ###.###.# ##...##Ëì·jAËì·j×+4.6 (18Ëì·jNËì·jTN..#########.# #####.# # #.# # +# # ## ###### ## ##.#.#### ......##.........# Ëì·j©T½.[.....+....†...@+ ....###.. ##.#.####.. .......###..#.....# ##...  #.#.#.# ##'#  #...#.# #.#  #.###.# #.Ëì·jÜT{#  #.....# .##Ëì·jÓ[A5.6 (19Ëì·j7aËì·jO›x###...'......###...Ëì·jx¡^11 786.6 (20Ëì·jk¦Ëì·j8à® #.##  #.#  #.#  ##+#  ##...##  ##.....## .#.####.## ###.####...# [.....+....†....@. ....###...####...#.#.####.......## ####.....# # _You open the door.Ëì·jwæËì·jØæm 26  7.6 (21Ëì·jøËì·j¯1Ä #.##  #.# #.# ##+# ##...##  ##.....## .#.####.## ## ##.####...# .....+....†....'###.Ëì·jb2Z..####...# .#.####.......## ## ###.....## .....# ##...## .#.#.# ##'## ...#.# #.# .###.# #.#  There is an open door here.Ëì·j09Ëì·j 928.6 (22 _Ëì·jÍ>Ëì·j xá#.##  #.# #.# ##+# ##...##  ##.....## # #.####.......## .## ##.Ëì·j—xb####...##.+....†....'.###...####...##: #.####.......## .## ###.....## ## ##...## Ëì·j6yä#.#.# ##'###.# #.# Ëì·j§†W9.6 (23Ëì·j輑.##  #.# #.# Ëì·j?½a##+# ##...##  ##.....## ## .####.......## #.## ##.Ëì·j`½¤####...##.#+....†....'.Ëì·j”½p###...####...##:# Ëì·jÀ½.####.......## #.## ###.....## ## Ëì·j:¾Ëì·jq¾ Ëì·j]ÄËì·jÃÄ,90.6 (24Ëì·jØÉËì·jñ°.## #.# #.# ##+# ##...##  ##.....## ## ####.......## ##.## ##.####...##.#+....†....'. ###...####...##:# ####.......## ##.## Ëì·j8 A1.6 (25Ëì·jüËì·j«I .## #.# #.# ##+# ##...##  ##.....## ### .## ##.## ##.####...##.#+....†....'....####...##:#.......## ##.## ###.....## ### Ëì·j;QËì·jÉQ+2.6 (26Ëì·j—VËì·j�.## #.# #.# ##+# ##...##  ##.....## ### .## ##.## .####...##.# +....†....'....####...##:#.......## ##.## ###.....## ### Ëì·j½—Ëì·ji˜+3.6 (27Ëì·j¶�Ëì·jîÔÐ.## #.# #.# ##+#  ##...## ##.....## ### .## ##.## # .####...##.# ....†....'. ...####...##:#.......## ##.## # Ëì·jÏÛËì·júè+4.6 (28Ëì·j|÷Ëì·jP0Ëì·j3o.## #.# .#Ëì·jG4#.# .###+# .# ##...## .......## ### .# .## ##.## .# ####...##.#Ëì·jÒ5H†....'...####...##:# .......## ##.## .# .....## ### .. ##...## .####'## Ëì·jÉ:£##  #.#  #.# Ëì·j8?A5.6 (29Ëì·jWEËì·jø}œ.##  #.# #.#  #.# #.# ##+# #.# ...## ... .....## ### #.# ## ##.###.# ####...##.######.†....'.Ëì·j°~_..####...##:######...## ##.###.# .....## ### ......## >.## ##'## #.##  #.# #.  #.# #. Ëì·jß~/##.##Ëì·j^�›6.6 (30 _Found a stone staircase leading down.Ìì·j x‹.'............'.Ìì·jsyÌì·j*Ìì·jgº¸  #.# #.# ##+...##... .....## ### #.#.## ##.##.####...##.######.†....'....................####...##@######.Ìì·jO»l## ##.###.# ## ### ...#>.###. #...##Ìì·jQÄÌì·joÅ07.6 (1.0)Ìì·j~ËÌì·jßÔw  You pick up a parchment of Lee's Rapid Deconstruction and begin reading...Ìì·j˜ÕH11 798.6 (2Ìì·jÙÚÌì·j«ÝS _You add the spell Lee's Rapid Deconstruction to your library.Îì·j*cR.Îì·j•ã ##+...##... .....## ### #.#.## ##.##.####...##.######.†....'.....................####...##.######.## ##.###@# ## ####...# Îì·jŠ•Ì#...## #>.###. .....#Îì·jæ›Îì·j5œl 26  9.6 (1Îì·j» Îì·jÇ׬ ##+...##... .....## ### #.#.## ##.##.####...##.######.†....'....................####...##.######## ##.###.## ## ####.@.# #...## #>.##'## Îì·jñØd.## .. #...###.#Îì·juÝÎì·jÀÝ%800.6 (2Îì·jºáÎì·jZe...## .....## ### #.#..## ##.###.#..####...##.######.†....'......................####...##.######. ##.###.## # ####...# ## #@.## Îì·j÷ ##' #  #. #.  #.# #.##.## #.#..## #.#..# ..# Îì·j#s##...###.# #####......#Îì·jA(Îì·j­(*1.6 (3Îì·ji-Îì·jÑh .....## ### #.# .......## ##.##.####...##.######.†....'....................####...##.######## ##.###.## #.....## ####...#...## #>.## Îì·jDi  ##'## ##  #.#  ....######There is a stone staircase leading down here.Îì·jÒqÎì·js12.6 (4 _Îì·jŒxÎì·jb´š .......## ##.##.####...##.######.†....'....................####...##.######## ##.###.## #.....## ####...# ##...## #>.## Îì·jÚ´í ##'## .##  #.#   ##.## #####Îì·j‘¼Îì·jì¼*3.6 (5Îì·j‰ÂÎì·j‘þÌ .####...##.######.†....'....................####...##.######## ##.###.## #.....## ####...# #Îì·j-ÿP#...## #>.#  ##'## .##  #.#   ##.## ##...##Îì·jm Îì·j˜ *4.6 (6Îì·js Îì·jÔG d †....'...............Îì·j—H ¤.....####...##.######## ##.###.## Îì·jËH Z#.....## ####... ##...## #>.#  ##'## .##  Îì·jòH H #.#   ##.## Îì·jI K##...## #......#Îì·j>I Îì·jÃN Îì·jNO *5.6 (7Îì·jÞR Îì·jŒ ó .....####...##.######## ##.###.## #.....## ####... ##...## #>.#  ##'## Îì·jcŒ ¿.##  #.#   ##.## ##...## #.....# .......Îì·j„Œ A#...###.########Îì·j” Îì·j• *6.6 (8Îì·jë˜ Îì·j«Ó v ## ##.###.## #.....## ####... ##...## #>.# Îì·jÔ þ ##'## .##  #.#   ##.## ##...## ######Îì·j3Ô ™.....# .......#...###.#########......# Îì·jRÔ Îì·jpÔ  Îì·j�Ô D Îì·j�Û Îì·jðÛ *7.6 (9Îì·j�à Îì·j é#.## ##.###.## ##.....## ####...#  ##...## #>.## ##'## #.## #.#Îì·jµ + #.# #.# #.# ##.## #.#  ##...###.#  #.....# [.#  ##...###.#Îì·jß 2#......# .....#######Îì·j Îì·jÁ' Îì·jx( /8.6 (10.0)Îì·j‰. 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Ðì·jUD Ðì·jtZA9.6 (27Ðì·jo]Ðì·j¶‘...## #.#  ##.## #.#  #.# #.#  #.# #.#  #+# ##.#  #..#  #.##  Ðì·j’B#..##  #..@#  +.#  #.###.#  #.##..#.# Ðì·j>’Ì #. #.##.#  Ðì·ja’ý# #.. .#  #. .#  Ðì·j„’g#. .#  Ðì·j ™Ðì·jV™%80.6 (28Ðì·j)�Ðì·jsÕå  ##.##  #.# +## #.Ðì·jÄÕÙ#..######...######+.....@.....#Ðì·j/Ö{######..#.# #j   gnoll (asleep). j#Ðì·jQÖ\  Ðì·júÝ€  You encounter a gnoll. It is wielding a +0 flail.Ðì·jäÐì·jåä31.6 (29 _Ðì·jêÐì·j¯îÑì·j= ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ñì·jRç ##.## #.# Zuke the Conjurer  #.# #.# Tengu  #.# #.# Health: 32/32 ========================  #+# ##.# Magic: 11/12 ======================-- #..# AC: 2Str: 8 #.## EV: 26 Int: 26 #..## SH: 0Dex: 12 Ñì·jhRû####...######  XL:  6 Next: 10% Place: Dungeon:4 +.....@.....#  Noise: ---------  Time: 3881.6 (0.0) #.....*.###.#  f) +0 long swordÑì·j”Rÿ #.##..#*# Throw: 4 boomerangsÑì·jºR– #. #.##*# Ñì·jßRu# #.. *# Ñì·jþRú#. *# j   gnoll (asleep) Ñì·jmS�#. *# j# _You encounter a gnoll. It is wielding a +0 flail.Casting: Magic Dart (safe; 1% risk of failure)  Ñì·j¢SConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÑì·jÆSUAim: a gnoll, wielding a +0 flail (asleep, 100% to hit)Òì·jžž ##.###.#  Zuke the Conjurer#.##.#  Tengu#.##.#  Health: 32/32 ========================#+###.#  Magic: 11/12 ======================--#..#  AC: 2Str: 8#.##  EV: 26 Int: 26#..##  SH: 0Dex: 12####...######   XL:  6 Next: 10% Place: Dungeon:4+.....@.....#   Noise: ---------  Time: 3881.6 (0.0)#.....*.###.#   f) +0 long sword[3Òì·j7Ÿ“3m#.##..#*#  Throw: 4 boomerangs#. #.##*# # #.. *# #. *#  j   gnoll#. *# j#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (asleep, 100% to hit)  The magic dart hits the gnoll.  The gnoll is heavily wounded.Òì·j):j.Òì·jk%?.....Òì·j»%;11 ==2.6 (1Òì·j0Òì·jD2Ò  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (asleep, 100% to hit)  The magic dart hits the gnoll.  The gnoll is heavily wounded. _The gnoll shouts!Òì·jŒûï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Òì·j=Ñ ##.## #.# Zuke the Conjurer  #.# #.# Tengu  #.# #.# Health: 32/32 ========================  #+# ##.# Magic: 10/12 ====================---- #..# AC: 2Str: 8 #.## EV: 11Int: 26 #..## SH: 0Dex: 12 ####...######  XL:  6 Next: 10% Place: Dungeon:4 Òì·j± +.....@.....#  Noise: ==-------  Time: 3882.6 (0.0) #.....*.###.#  f) +0 long sword #.##..#*# Throw: 4 boomerangs Òì·jŽq#. #.##*# # #.. *# #. *# j   gnoll #. j# .# _The gnoll shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Òì·jÁ;Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit)Òì·jµî ##.###.#  Zuke the Conjurer#.##.#  Tengu#.##.#  Health: 32/32 ========================#+###.#  Magic: 10/12 ====================----#..#  AC: 2Str: 8#.##  EV: 11Int: 26#..##  SH: 0Dex: 12####...######   XL:  6 Next: 10% Place: Dungeon:4+.....@.....#   Noise: ==-------  Time: 3882.6 (0.0)#.....*.###.#   f) +0 long swordÒì·jaïî#.##..#*#  Throw: 4 boomerangs#. #.##*# # #.. *# #. *#  j   gnoll#. j# .#  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit)  The magic dart hits the gnoll.Òì·j�| Hjonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is heavily wounded.Òì·j�} 8j.Òì·j„ {....j 2 gnolls (1 wandering)Òì·jŒ„ 3-3.6 (1Òì·j&‹ Òì·j·š p _You encounter a gnoll. It is wielding a +0 club.Òì·j × ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Óì·jíÓ§ ##.## #.# Zuke the Conjurer  #.# #.# Tengu  #.# #.# Health: 32/32 ======================== Óì·jOÔË #+# ##.# Magic: 9/12==================------ #..# AC: 2Str: 8 #.##Óì·j†ÔH EV: 11Int: 26 #..## SH: 0Dex: 12Óì·j¸Ô ####...######  XL:  6 Next: 10% Place: Dungeon:4 Óì·jÖp+.....@.....#  Noise: =--------  Time: 3883.6 (0.0) #.....*.###.#  f) +0 long sword #.##..#*# Throw: 4 boomerangs #. #.##*# # #.. *# #. j# jj 2 gnolls (1 wandering) #. .# j# _You encounter a gnoll. It is wielding a +0 club.Casting: Magic Dart (safe; 1% risk of failure)  Óì·j]ÖˆConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit)Óì·j/²× ##.## #.# Zuke the Conjurer  #.# #.# Tengu  #.# #.# Health: 32/32 ========================  #+# ##.# Magic: 9/12==================------ #..# AC: 2Str: 8 #.## EV: 11Int: 26 #..## SH: 0Dex: 12 ####...######  XL:  6 Next: 10% Place: Dungeon:4 +.....@.....#  Noise: =--------  Time: 3883.6 (0.0)Óì·j³º #.......###.#  f) +0 long sword #.##..#.# Throw: 4 boomerangs #. #.##.# # #.. .# #. )# jj 2 gnolls (1 wandering) #. .# j#Casting: Magic Dart (safe; 1% risk of failure)  Óì·jW³­Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit)  The magic dart hits the gnoll.Óì·j”¸Ü ##.## #.#  #.# #.#  #.# #.#  #+# ##.#  #..#  #.##  #..##      *  *#  Óì·jȹÔ#. #.##*#  # #.. *#  #. )# j   gnoll ( #. .#  j# Óì·jÇ:6j.Óì·j=;6jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Óì·j�;÷Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit)  The magic dart hits the gnoll.  You kill the gnoll!Óì·j}Bz....j 2 gnolls (wandering)Óì·j£E354.6 (1Óì·jLÓì·jÞQq _You encounter a gnoll. It is wielding a +0 flail.Óì·j¥ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Óì·j6ã  ##.## #.# Zuke the Conjurer  #.# #.# Tengu  #.# #.# Health: 32/32 ========================  #+# ##.# Magic: 8/12================-------- #..# AC: 2Str: 8 #.## EV: 11Int: 26 #..## SH: 0Dex: 12 ####...######  XL:  6 Next: 15% Place: Dungeon:4 +.....@.....#  Noise: =--------  Time: 3884.6 (0.0) #.....*.###.#  f) +0 long sword #Óì·j8ä ”.##..#*# Throw: 4 boomerangs #. #.##*# # #.. *# #. *# jj 2 gnolls (wandering) #. j# j# _You encounter a gnoll. It is wielding a +0 flail.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)Óì·jzë  ##.###.#  Zuke the Conjurer#.##.#  Tengu#.##.#  Health: 32/32 ========================#+###.#  Magic: 8/12================--------#..#  AC: 2Str: 8#.##  EV: 11Int: 26#..##  SH: 0Dex: 12####...######   XL:  6 Next: 15% Place: Dungeon:4+.....@.....#   Noise: =--------  Time: 3884.6 (0.0)#.....*.###.#   f) +0 long sword#Óì·jSí �.##..#*#  Throw: 4 boomerangs#. #.##*# # #.. *# #. *#  jj 2 gnolls (1 wandering)#. j# j#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the gnoll.  The gnoll is severely wounded.Óì·j¿m kj.j.Óì·j"t 8....Óì·j²t 3=5.6 (1Óì·jäy Óì·j%| æ  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the gnoll.  The gnoll is severely wounded. _The gnoll shouts!Ôì·jk�ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ôì·jFz ##.## #.# Zuke the Conjurer  #.# #.# Tengu  #.# #.# Health: 32/32 ========================  #+# ##.# Magic: 7/12==============---------- #..# AC: 2Str: 8 #.## EV: 11Int: 26 #..## SH: 0Dex: 12 ####...######  XL:  6 Next: 15% Place: Dungeon:4 +.....@.....#  Noise: ==-------  Time: 3885.6 (0.0) #.....*.###.#  f) +0 long sword #Ôì·j½z�.##..#*# Throw: 4 boomerangs #. #.##*# # #.. *# #. j# jj 2 gnolls (1 wandering) #. j# .# _The gnoll shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 100% to hit)Ôì·jÂ3Æ ##.## #.# Zuke the Conjurer  #.# #.# Tengu  #.# #.# Health: 32/32 ========================  #+# ##.# Magic: 7/12==============---------- #..# AC: 2Str: 8 #.## EV: 11Int: 26 #..## SH: 0Dex: 12 ####...######  XL:  6 Next: 15% Place: Dungeon:4 Ôì·jº4Ë+.....@.....#  Noise: ==-------  Time: 3885.6 (0.0) #.......###.#  f) +0 long sword #.##..#.# Throw: 4 boomerangs #. #.##.# # #.. .# #. )# jj 2 gnolls (1 wandering) #. j# .#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÔì·jD5­Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the gnoll.Ôì·jö9þ ##.## #.#  #.# #.#  #.# #.#  #+# ##.#  #..#  #.##  #..##      *  *#  #. #.##*#  # #.. *#  #. )# j   gnoll (Ôì·jˆ:² #. j#  .# Ôì·jº2jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the gnoll.  You kill the gnoll!Ôì·j»8j.Ôì·jÄÓ....jj 2 gnolls (1 wandering)9-6.6 (1Ôì·jhÈÔì·j+Îp _You encounter a gnoll. It is wielding a +0 whip.Ôì·j;j ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ôì·j³¥Ý ##.## #.# Zuke the Conjurer  #.# #.# Tengu  #.# #.# Health: 32/32 ========================  #+# ##.# Magic: 6/12============------------ #..# AC: 2Str: 8 #.## EV: 11Int: 26 #..## SH: 0Dex: 12 Ôì·j§¦ý####...######  XL:  6 Next: 19% Place: Dungeon:4 +.....@.....#  Noise: =--------  Time: 3886.6 (0.0) #.....*.###.#  f) +0 long sword #.##..#*# Throw: 4 boomerangs #. #.##*# # #.. *# #. j# jj 2 gnolls (1 wandering) Ôì·jö¦z#. .# j# _You encounter a gnoll. It is wielding a +0 whip.Casting: Magic Dart (safe; 1% risk of failure)  Ôì·jn§MConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (100% to hit)Õì·js´ ##.###.#  Zuke the Conjurer#.##.#  Tengu#.##.#  Health: 32/32 ========================#+###.#  Magic: 6/12============------------#..#  AC: 2Str: 8#.##  EV: 11Int: 26#..##  SH: 0Õì·j¶ Dex: 12####...######   XL:  6 Next: 19% Place: Dungeon:4+.....@.....#   Noise: =--------  Time: 3886.6 (0.0)#.....*.###.#   f) +0 long sword#.##..#*#  Throw: 4 boomerangs#. #.##*# # #.. *# #. j#  jj 2 gnolls (1 wandering)#. .# j#  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart[Õì·j!í0;10m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (100% to hit)  The magic dart hits the gnoll.Õì·j~¤,j.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded.Õì·jx¥Jj)Õì·jì«q...jÕì·j»¬3=7.6 (1Õì·j—±Õì·jÕ³' _The gnoll shouts!Õì·jeíï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Õì·jˆ‘ ##.## #.# Zuke the Conjurer  #.# #.# Tengu  #.# #.# Health: 32/32 ========================  #+# ##.# Magic: 5/12==========-------------- #..# AC: 2Str: 8 #.## EV: 11Int: 26 #..## SH: 0Dex: 12 ####...######  XL:  6 Next: 19% Place: Dungeon:4 +.....@.....#  Noise: ==-------  Time: 3887.6 (0.0) #.....*.###.#  f) +0 long swordÕì·ji’„ #.##..#*# Throw: 4 boomerangs #. #.##*# # #.. j# #. )# jj 2 gnolls #. j# .# _The gnoll shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit)Õì·jÒ¢ ' Õì·jߣ ##.##Õì·j5¤ #.#Õì·j‘¤ O  Zuke the ConjurerÕì·j⤠#.#Õì·j,¥ #.#Õì·j€¥ >  TenguÕì·jšª #.#Õì·jª« #.#Õì·jN¬ ƒ  Health: 32/32 ========================Õì·jÀ¬ #+#Õì·j&­ )##.#Õì·j”­ d  Magic: 5/12Õì·j® E==========--------------Õì·j® 3#..#Õì·jЯ L  AC: 2Õì·j(° -Str: 8Õì·jž° C#.##  EV: 11Int: 26#..##  SH: 0Õì·j9± MDex: 12####...######   XL:  6 Next: 19% Place: Dungeon:4+.....@.....#   Noise: ==-------  Time: 3887.6 (0.0)Õì·jî± ƒ#.....*.###.#   f) +0 long sword#.##..#*#  Throw: 4 boomerangs#. #.##*#Õì·jͲ Ù # #.. j# #. )#  jj 2 gnolls#. j# Õì·jA´ ‹.#  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit)  The magic dart hits the gnoll but does no damage.Õì·j™@ ›j.j...Õì·jB 3-8.6 (1Õì·jªF Õì·jíH Eonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit)  The magic dart hits the gnoll but does no damage. _The gnoll is moderately wounded.Õì·jf ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Öì·jé*Ý ##.## #.# Zuke the Conjurer  #.# #.# Tengu  #.# #.# Health: 32/32 ========================  #+# ##.# Magic: 4/12========---------------- #..# AC: 2Str: 8 #.## EV: 11Int: 26 #..## SH: 0Dex: 12 Öì·j½+×####...######  XL:  6 Next: 19% Place: Dungeon:4 +.....@.....#  Noise: =--------  Time: 3888.6 (0.0) #.....*.###.#  f) +0 long sword #.##..#*# Throw: 4 boomerangs #. #.##j# # #.. .# #. j# jj 2 gnolls Öì·j’,#. .# .# _The gnoll is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit)Öì·j¯3  ##.###.#  Zuke the Conjurer#.##.#  TenguÖì·ju4 Ä#.##.#  Health: 32/32 ========================#+###.#  Magic: 4/12========----------------#..#  AC: 2Str: 8#.##  EV: 11Int: 26#..##  SH: 0Dex: 12Öì·j±4 ####...######   XL:  6 Next: 19% Place: Dungeon:4Öì·jì4 +.....@.....#   Noise: =--------  Time: 3888.6 (0.0)#.....*.###.#   f) +0 long swordÖì·j[5 Ý#.##..#*#  Throw: 4 boomerangs#. #.##j# # #.. .# #. j#  jj 2 gnollsÖì·j�5 š#. .# .# Öì·jò5 T Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Öì·j86 ãPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit)  The magic dart hits the gnoll.Öì·j­¸ „j)j.Öì·jÈÀ `..5==Öì·jqÁ $9.6 (1Öì·j'Ç Öì·j¬É GConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit)  The magic dart hits the gnoll. _The gnoll is heavily wounded.Öì·j™ ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.×ì·j1, ; ##.## #.# Zuke the Conjurer  #.# #.# Tengu  #.# #.# Health: 32/32 ========================  #+# ##.# Magic: 3/12======------------------ #..# AC: 2Str: 8 #.## EV: 11Int: 26 #..##×ì·jµ, 8 SH: 0Dex: 12 ####...######  XL:  6 Next: 19% Place: Dungeon:4 +.....@.....#  Noise: =--------  Time: 3889.6 (0.0) #......*###.#  f) +0 long sword #.##..#j# Throw: 4 boomerangs #. #.##.# # #.. j# #. )#×ì·jå, ç jj 2 gnolls #. .# .# _The gnoll is heavily wounded.×ì·j- Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 84% to hit)Øì·jùÄ ##.###.#  Zuke the Conjurer#.##.#  Tengu#.##.#  Health: 32/32 ========================#+###.#  Magic: 3/12======------------------#..#  AC: 2Str: 8#.##  EV: 11Int: 26#..##  SH: 0Dex: 12####...######   XL:  6 Next: 19% Place: Dungeon:4+.....@.....#   Noise: =--------  Time: 3889.6 (0.0)#......*###.#   f) +0 long sword[Øì·j×ÅÌ40m#.##..#*#  Throw: 4 boomerangs#. #.##.# # #.. j# #. )#  jj 2 gnolls#. .# .#  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.Øì·j3F²j.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (heavily wounded, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is almost dead.Øì·joG8j.Øì·j°M .Øì·jiNq=90.6 (1Ray Øì·j·SØì·j9Vf _(Press . to maintain the ray.)Øì·jPy‘ )  The searing ray hits the gnoll!  You kill the gnoll!Øì·jm}¥*j   gnoll (frenzied)Øì·j>þ7j.Øì·j¿$).Øì·jå•2-- 26  24Øì·j5D1+ Øì·jî Øì·j‘ 4 _The gnoll flies into a frenzy!Øì·jÅ<*Øì·j÷‘6j.Øì·jÍ™Øì·j`šØì·j±š”1----2++ Øì·já Øì·j·¢< _The gnoll hits you but does no damage.Ùì·j-ð ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Úì·jöbÚì·jyc0Úì·jÚhÚì·jîje _You don't have enough magic to cast this spell.Úì·jí—Úì·jƒ˜Úì·jÈ�Úì·j6 F _Unknown command.Üì·jx?-#####...## #.# #.## #.#  #.# #.#  #.# #.# #+# ##.#  #..#  #.  #..##  ####.@.######  +...........#  #.....j.###.#  #.##..#.#  #. #.##.# # #.. .#  #. )# #. .# .# j)Üì·jiBÜì·jòBq  --3Üì·j©HÜì·j&K< _You stop channelling your searing ray.Üì·j€£@.........# #.# ######...## #.# #.## #.#  #.# #.#  #.# #.# #+# ##.#  #..#  #  #@.##  ####...######  +....j......#  #.....).###.#  #.##..#.#  #. #.##.#Üì·j/¤{ # #.. .#  #.# )# #. .# Üì·j#¦6j.Üì·jé®Üì·jf¯O=-4Üì·jÍ´Üì·jð¶K _The gnoll misses you.Üì·jp ƒ###....# #......... ######...####.##. ##+##.#.##  #..## ####j..#####+...............).###.##.##..#. #.##.# #.. .## )Üì·j’p 7j.Üì·jw Üì·j¡w .-5Üì·jè| Üì·jL~ Ýì·jìõ.# #.#.#########.#  .###....## #.#  Ýì·jG¹.........# #.#  #####..#.#  ##.##.#  #.# #.# Ýì·jrZ #.# .# Ýì·jŠ #+#Ýì·j¢´##.#  #.@# Ýì·j¸t #.##  Ýì·jÍ€ #j.##  Ýì·jäÀ####...######  +...........#  Ýì·j Í#.....).###.#  #.##..#.# Ýì·j# Ýì·j8{#. #.##.#  Ýì·jMz# #.. .#  Ýì·jbÝì·j$8j.Ýì·ji Ýì·jñ $19Ýì·j ^------------==6Ýì·jóÝì·j‰8 _The gnoll hits you with a +0 whip!Ýì·j'v## #............ #.#.######## .###....# ......... #####...####.##. #+###..j##  #..## ####...#####+..............).###.###... #.##j.  The gnoll shouts!Ýì·jcr2======7Ýì·j\ Ýì·jT! Ýì·j¬!j_The gnoll attacks as it pursues you! The gnoll closely misses you.Ýì·jDž ½ ###.########## ## #............ #.#.######## .###....# ......... Ýì·j§ž ì#####...####.##. #+###.#.j## Ýì·jΞ Ð #..## ####...#####+..........Ýì·jŸ t....).###.###..Ýì·jq  Ij.Ýì·jè¦ Ýì·j€§ <=---Ýì·j¹§ 8Ýì·j[¬ Ýì·j ¯ K _The gnoll misses you.Ýì·jƒl* #.#  ###.########## ## #............ #.#.######## .###....# ......... #####...####.##.Ýì·jm #.#+##j#..#.##  #..## ####...#####+..............).###.#Ýì·jPn7j.Ýì·j sÝì·j–s|20=-------------Ýì·jÊs9Ýì·j¼wÝì·j‚yÞì·jŒøú #.#  ###.########## ## #............ #.#.######## .###....# Þì·jûøì......... #####...####.##.. #j#+##..Þì·jqù#.##  #..## ####...#####+..........Þì·j«û7j.Þì·jîÞì·jí0=900Þì·j·Þì·j�V _The gnoll completely misses you.Þì·j¢í> #.#  ###.########## ## #............ #.#.######## .###....# Þì·jQîã......... #####...####.##.j. #+##..Þì·jßî³##  #..## ####...#####Þì·j ò7j.Þì·jøO======Þì·jcø1Þì·j¦üÞì·jÒþ' _The gnoll shouts!Þì·j: ÿ.> #.#  ###.########## ## #............ #.#.######## .###....# ......... #####...##.##.##j. #+##.Þì·j™ p.##  #..## Þì·jò 7j.Þì·jœŠ  The gnoll attacks as it pursues you! The gnoll completely misses you.Þì·j[=---2Þì·jÁÞì·jþS _The gnoll closely misses you.ßì·jn r.> #.#  ###.########## ## #............ #.#.######## .###....# .......... #####...##j##.##. #+##..## j.ßì·jû ßì·j 1=----3ßì·jê# ßì·j:% àì·j4‹àì·jCŒY-àì·j«�àì·jº’àì·jýÀ .> #.#  ###.########## ## #............ #.#.######## .###....#. .........j #####...####.##. #+##.àì·j#Â(.àì·jÕÂ7j.àì·jìɇ  The gnoll attacks as it pursues you! The gnoll closely misses you.àì·jUÊf  =4àì·j%Ïàì·j¤ÑV _The gnoll completely misses you.àì·jœº Ë #. # #.# . #.#  #>#  #.#  #.#   ###.########### ### #...........@.# .# #.#.#########.# #.###....## #j# .........# #.# ######...## #.# #.## #.#  #.# #.#  #.# #.# #+# ##.# j.àì·jª¾ àì·jo¿ [3==-5àì·jlà àì·jDÅ áì·jùAá  #. .# #.# #. #.# . #># . #.# # #.# # ###.# # #.#áì·j‡BU .# #.#.#j# #.###....## #.#  #.# #.#  ######...## #.#  ##.## #.#  #.#áì·j C #.#  #.# #.#  #+# ##.# áì·jëE4j.áì·jL6  The gnoll shouts!áì·jüLE====6áì·jùPáì·j¶SS _The gnoll closely misses you.áì·jƒ  #. #.# #.# .#. #.# áì·jØÓ#. #># . #.# .# #.# .# ###.# .#### #áì·j Z.j.# .# #.#.#.# #.###....## #.#áì·j…á # #.# #.# # ######...## #.# # ##.## #.# # #.#áì·jÈ� #.# # #.#áì·jÌ #.# # #+# ##.# áì·j~/j.áì·j¯áì·j=2=áì·j+T=---7áì·jiáì·j$p _The gnoll attacks as it pursues you! The gnoll misses you.áì·j0 ^ #. .#.# #.# #.#. #.# .#. #># . #.# #.# #.# #.# ###.# #.#### #.j..# áì·j‘ .# #.#.#.# .###.###....## #.# .# #.# #.# .# ######...## #.# .# ##.## #.# .# #.# #.# .# #.# #.## #+# ##.#áì·js /j.áì·jl 6  The gnoll shouts!áì·j  E====8áì·jù l _The gnoll completely misses you.âì·j¥  #. #.#.# #.# .#.#. #.#  .#. #>#  ... #.#  #.# #.#  #.# ###.##.#### #.j...#.# #.#.#.#.###.###....## #.# #.# #.# #.# #.# ######...## #.# ..# ##.## #.# #.# #.# #.# ..# #.# #.# ### #+# ##.#j.âì·j âì·j» X==----9âì·jÐâì·jCâì·j‹û #.  #.#.# #.#  .#.#. #.# .#. #># ... #.# #.# #.# #.# ###.##.#### #.j....#.# #.#.#.#.###.###....## #.# ##.# #âì·jZü.# #.# .#.# ######...## #.#.# ##.## #.# .#.# #.# #.# ...# #.# #.# #### #+# ##.#âì·jÿý/j.âì·jW³ j   gnoll (slow)  The gnoll is no longer in a wild frenzy.âì·jVR=---10âì·jÕ âì·jñ K _The gnoll misses you.âì·jÓñ N #. #.#.# #.# .#.#. #.# .#. #># ... #.# #.# #.# #.# ###.âì·jGò ›##.#### #.j.....#.# #.#.#.#.###.###....## #.# .##.# #âì·jmò �.# #.# ..#.# ######...## #.#âì·j�ò f.# ##.## #.# ..#.#âì·j¬ò S #.# #.# âì·jÇò 3....# #.#âì·jâò 4 #.# .####âì·jüò k #+# ##.#âì·j�ô /j.âì·jèù âì·jbú s23==-âì·jƒú 1âì·jSÿ âì·j ãì·j¤eç #. #.#.# #.# .#.#. #.# .#. #># ... #.# #.# #.# #.# ###.##.#### #....@.j......# #.# #.#.#.#.###.###....## #.# #.##.# #.........# #.#.#.# ######...## #.#ãì·j}fŽ.# ##.## #.# ...#.# #.# #.# .....# #.# #.# #.#### #+# ##.#ãì·jmãì·j’me4==-2ãì·jÖrãì·jÉsãì·j¨ß ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ãì·j=»  Zuke the Conjurer #. Tengu  #.#.# #.# Health: 23/32 =================-------  .#.#. #.#ãì·j>¼ Magic: 2/12====--------------------  .#. #># AC: 2Str: 8  ... #.# EV: 26 Int: 26  #.# #.# SH: 0Dex: 12  #.# ###.###########  XL:  6 Next: 24% Place: Dungeon:4 #####.#### #....@*j......#  Noise: ---------  Time: 3912.6 (0.0) ãì·jZ?#........# #.#.#########.#  f) +0 long sword .....###.###....## #.#  Throw: 4 boomerangs #.##.# #.........# #.# ...#.# ######...## #.# .....# ##.## #.#  j   gnoll (slow) ...#.# #.# #.# .....# #.# #.# #.#### #+# ##.# _The gnoll misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (slow, 84% to hit)äì·j£í™Zuke the Conjurer#.Tengu#.#.# #.#Health: 23/32 =================-------.#.#. #.#Magic: 2/12====--------------------.#.#>#AC: 2Str: 8...#.#EV: 26 Int: 26#.##.#SH: 0Dex: 12#.# ###.###########XL:  6 Next: 24% Place: Dungeon:4 äì·j|îc#####.#### #....@****....#Noise: ---------  Time: 3912.6 (0.0) #........# #.#.#########.#f) +0 long sword .....###.###....## #.#Throw: 4 boomerangs #.##.# #.........# #.# ...#.# ######...## #.# .....###.###.#j   gnoll (slow) ...#.##.##.# .....##.#äì·j¼îø#.# #.#####+###.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.äì·jïFAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (slow, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.äì·j2qIj.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (slow, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is moderately wounded.äì·jw..äì·j½wx11 ==3.6 (1Ray äì·j“|äì·j˜~f _(Press . to maintain the ray.)äì·jÀ® � **** The searing ray hits the gnoll.äì·jÛ3 Oj...äì·j 4 Ð1-- 26  4+ äì·j³9 äì·j%< ^ _The gnoll is severely wounded.åì·j‰–t )The searing ray hits the gnoll!åì·ja›I****åì·j":)...åì·jÝ&# 4=0/13----85++ _You kill the gnoll!åì·jB,åì·j±.m _Your Spellcasting skill increases to level 4!æì·j�¨3æì·j¶ªæì·jª¬W  You start resting.æì·jT±1æì·j£·&0æì·jÚ»E11 --6.6 (1æì·jT¾æì·j4À< _You stop channelling your searing ray.çì·j>i  Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - Static DischargeConjuration/Air2%2  c - ApportationTranslocation9%1  d - Summon Small MammalSummoning9%1  e - Fulminant PrismConjuration/Alchemy19% 4  çì·j%k f - Iskenderun's Mystic BlastConjuration/Translocation 19% 4  g - SwiftnessAir26% 3  h - Curse of AgonyNecromancy93% 5  i - Lee's Rapid DeconstructionEarth93% 5 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitñì·jËñì·jA†ñì·j-ŒéZuke the Conjurer#.Tengu#.#.# #.#Health: 24/32 ==================------.#.#. #.#Magic: 0/13------------------------ñì·j˜Œ.#.#>#AC: 2Str: 8...#.#EV: 11Int: 26#.#ñì·j¾Œx#.#SH: 0Dex: 12ñì·jߌq#.# ###.###########ñì·j�XL:  6 Next: 28% Place: Dungeon:4 #####.#### #....@).......#ñì·j$�Noise: ---------  Time: 3916.6 (0.0) #........# #.#.#########.#ñì·j^�éf) +0 long sword .....###.###....## #.#Throw: 4 boomerangs ñì·j~�’#.##.# #.........# #.# ñì·jž�‰...#.# ######...## #.# .....###.##ñì·j¿�%#.# ...#.##.##.# ñì·jâ�'.....##.##.# #.####ñì·jŽb#+###.# _The gnoll is severely wounded.ñì·j%Ž_The searing ray hits the gnoll! _You kill the gnoll! ñì·jHލ_Your Spellcasting skill increases to level 4!You start resting. _You stop channelling your searing ray.ñì·j÷”P  Okay, then.ñì·jÜ•ñì·j»šñì·j€�. _òì·jŸlòì·j_w Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 Select a spell to describe [?] help [!]/[I] toggle spell headers í·ja ÊPower Damage Range Noise 100% 1d87 Almost silent86% 2d74 Quiet  í·j  í·jì Zuke the Conjurer#.Tengu#.#.# #.#Health: 24/32 ==================------.#.#. #.#Magic: 0/13------------------------.#.#>#AC: 2Str: 8...#.#EV: 11Int: 26#.##.#SH: 0Dex: 12#.# ###.###########XL:  6 Next: 28% Place: Dungeon:4 #####.#### #....@).......#Noise: ---------  Time: 3916.6 (0.0) #........# #.#.#########.#f) +0 long sword .....###.###....## #.#Throw: 4 boomerangs #.##.# #.........# #.# ...#.# ######...## #.#  í·jg »[14d.....###.###.# ...#.##.##.# .....##.##.# #.#####+###.#The searing ray hits the gnoll! _You kill the gnoll! _Your Spellcasting skill increases to level 4!You start resting. _You stop channelling your searing ray. _Okay, then. í·j¡  í·jN  í·jƒ  í·jj  í·joæ í·jæè* Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - Static DischargeConjuration/Air2%2  í·jCétc - ApportationTranslocation9%1  d - Summon Small MammalSummoning9%1  í·jjébe - Fulminant PrismConjuration/Alchemy19% 4  í·j�éŠf - Iskenderun's Mystic BlastConjuration/Translocation 19% 4  g - SwiftnessAir í·jüé#26% 3  h - Curse of AgonyNecromancy93% 5  i - Lee's Rapid DeconstructionEarth93% 5 10 spell levels left  í·jbê][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exití·jàf í·jÕn í·jpv ñZuke the Conjurer#.Tengu#.#.# #.#Health: 24/32 ==================------.#.#. #.#Magic: 0/13------------------------.#.í·jùv w#>#AC: 2Str: 8...#.#EV: 11Int: 26#.##.#SH: 0Dex: 12í·j+w ø#.# ###.###########XL:  6 Next: 28% Place: Dungeon:4 í·jSw #####.#### #....@).......#Noise: ---------  Time: 3916.6 (0.0) í·jƒw Ï#........# #.#.#########.#f) +0 long sword í·j±w B.....###.###....## #.#Throw: 4 boomerangs #.##.# #.........# #.# í·jÙw ...#.# ######...## #.# .....#í·jx /##.###.# ...#.##.##.# í·j>x .....##.##.# í·jfx #.#####+###.#í·jáx CThe searing ray hits the gnoll! _You kill the gnoll! _Your Spellcasting skill increases to level 4!You start resting. _You stop channelling your searing ray. _Okay, then.í·jH€ P  Okay, then.í·j� í·jö† í·j2‰ . _í·j‰³º  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 4.0   5.9  -1           b - Unarmed Combat   0.0   0.8  +1   i + Conjurations 7.3   4.8  +3   c - Throwing   0.0   1.0   0          í·jq´R j - Evocations   0.0   1.0   0   d - Long Blades   0.0   0.8  +1               e - Armour   0.0   0.8  +1       f - Dodging   3.0   3.4  +1       g - Stealth   3.0   3.4  +1      í·j´´            í·jµ.            í·jOµ            í·jâµ!            í·j*¶#        The relative cost of raising each skill is in cyan.  í·jg¶ÛThe species aptitude is in white.  [?] Help[=] set a skill target  í·j¢¶ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsí·j7í·j/ í·j^†Zuke the Conjurer#.Tengu#.#.# #.#Health: 24/32 ==================------.#.#. #.#í·jäµMagic: 0/13------------------------.#.#>#AC: 2Str: 8...#.#EV: 11Int: 26#.##.#SH: 0í·j:8Dex: 12#.# ###.###########XL:  6 Next: 28% Place: Dungeon:4 #####.#### #....@).......#Noise: ---------  Time: 3916.6 (0.0) í·j~#........# #.#.#########.#f) +0 long sword .....###.###....## #.#Throw: 4 boomerangs í·j³#.##.# #.........# #.# ...#.# ######...## #.# .....#í·jâ##.###.# ...#.#í·j $#.##.# .....##.#í·j0#.# #.#####+#í·jTD##.# _You kill the gnoll! í·jy®_Your Spellcasting skill increases to level 4!You start resting. _You stop channelling your searing ray. í·jÙ\_Okay, then. _Okay, then.í·jRí·jí·j´í·j+í·jà›z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? í·j»‡ P  Okay, then.í·jrˆ í·j Ž í·j� . _í·jÅ7í·jÃ;  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 4.0   5.9  -1           b - Unarmed Combat   0.0   0.8  +1   i + Conjurations 7.3   4.8  +3   c - Throwing   0.0   1.0   0           j - Evocations   0.0   1.0   0   d - Long Blades   0.0   0.8 í·j$= +1               e - Armour   0.0   0.8  +1       f - Dodging   3.0   3.4  +1       g - Stealth   3.0   3.4  +1                                      í·j>i                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets!í·j˜(> j + Evocations 0.0!í·jPŒ j * Evocations   0.0!í·jJ® p j - Evocations   0.0#í·j*©Œ h * Spellcasting   4.0#í·j›´p h - Spellcasting   4.0'í·jöÂŒ i * Conjurations   7.3'í·j^ p i - Conjurations   7.3(í·j > i + Conjurations 7.3)í·j¿<TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets)í·j6W<[?25h[?0c0 *í·j»õ [?25l[?1c*í·j(úÆ10.0 current training targets, if any.=] set aall targets*í·jØÂ *í·jåÉ *í·jùÏ õZuke the Conjurer#.Tengu#.#.# #.#Health: 24/32 ==================------.#.#. #.#Magic: 0/13------------------------.#.#>#AC: 2Str: 8...#.#EV: 11Int: 26#.##.#SH: 0Dex: 12#.# ###.###########XL:  6 Next: 28% Place: Dungeon:4 #####.#### #....@).......#*í·j¼Ð lNoise: ---------  Time: 3916.6 (0.0) #........# #.#.#########.#f) +0 long sword .....###.###....## #.#Throw: 4 boomerangs #.##.# #.........# #.# ...#.# ######...## #.# .....###.###.# ...#.##.##.# .....##.##.# #.#####+#*í·jÑ :##.#You start resting. _You stop channelling your searing ray. _Okay, then. _Okay, then.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? _Okay, then.*í·jüÕ *í·j¤Ö *í·jÎÚ *í·j;Ü +í·j·J+í·j”K+í·jãP+í·j¬V+í·j;[s 26  7.6 (1 _+í·j´\+í·j\b@8.6 (2+í·jOg+í·jÊl+í·j==5.6 (39+í·jp +í·jÞ+í·ji+6.6 (40+í·j+í·jp+í·jò+7.6 (41+í·jO#+í·jÝ*+í·j–+a6==8.6 (42+í·j1+í·j7+í·j¢7$9.6 (43+í·jÂ<+í·j F+í·j¦F,60.6 (44+í·jL+í·jîR+í·jŽS+1.6 (45+í·j]+í·jü]+í·j _G==2.6 (46+í·jzd+í·jŸkA3.6 (47+í·jýp+í·jñu+í·j&x+4.6 (48+í·j\z+í·j+í·j‡$5.6 (49+í·jõ‚+í·j5‡+í·jÇ[7=6.6 (50+í·j‹+í·jð�+í·j…�+7.6 (51+í·jª“+í·jÀ—+í·j˜+8.6 (52+í·js›+í·jœŸ+í·j $9.6 (53+í·j£+í·jv§+í·jö§H=70.6 (54+í·jb«+í·js°+í·jH±+1.6 (55+í·j°µ+í·j¦º+í·j»+2.6 (56+í·jE¿+í·jhÄ+í·jéÄ+3.6 (57+í·jÞÈ+í·j¦Í+í·j=Î\8==4.6 (58+í·j—Ò+í·j{Ø+í·jîØ+5.6 (59+í·jÞ+í·jˆä+í·jKå$6.6 (60+í·jkë+í·jsñ+í·jò+7.6 (61+í·jæö+í·jBü+í·jÍüH==8.6 (62+í·j—+í·jo+í·jè+9.6 (63+í·jØ +í·j­+í·j*,80.6 (64+í·j»+í·jÛ+í·jW \9==1.6 (65+í·jV$+í·jÁ(A2.6 (66+í·jƒ,+í·j˜0+í·jÿ0+3.6 (67+í·jI4+í·j8+í·ju8+4.6 (68+í·j.<+í·jM@^==5.6 (69+í·jÉC+í·j·G+í·jH+6.6 (70+í·j‚K+í·j³QA7.6 (71+í·jU+í·j™[W8.6 (72+í·jÊbv10/13==9.6 (73+í·jãjX90.6 (74+í·jtW1.6 (75+í·jMv+í·j9‰A2.6 (76+í·jk�+í·j •:==+í·j.–$3.6 (77+í·jýš+í·j\ +í·j¡+4.6 (78+í·jé¦+í·j"¬A5.6 (79+í·j ±+í·j³¶A6.6 (80+í·j¼º+í·j{¿+í·jÀ#1+í·j+À7==7.6 (81+í·jªÄ+í·j,ÊA8.6 (82+í·jeÎ+í·j1Ô+í·j±Ô+9.6 (83+í·jZÚ+í·já+í·j³á.4000.6 (84+í·jŠæ+í·jþë+í·jiì$==+í·j ì$1.6 (85+í·j1ò+í·jË÷+í·j@ø$2.6 (86+í·jQý+í·j+í·j~+3.6 (87+í·j‚+í·jµ +í·j1+4.6 (88+í·jè+í·jk+í·jÝZ2==5.6 (89+í·jS+í·jV"+í·jÆ"+6.6 (90+í·j‘&+í·j,+í·j—,+7.6 (91+í·j61+í·jö6+í·jv7$8.6 (92+í·j‘;+í·j{A+í·jàAH==9.6 (93+í·j˜F+í·jÌK+í·jML,10.6 (94+í·j“P+í·jØU+í·jÜV+1.6 (95+í·jÀZ+í·j(`+í·jˆ`Z3==2.6 (96+í·j"e+í·j¼  #. #.#.# #.# .#.#. #.# .#. #># ... #.# #.# #.# #.# ###.#  #####.#### #...@.).......# ##.# #.#.#.#+í·jÿ¼e.###.###....## #.# ##.##.# #.........# #.# #...#.# ######...## #.#.# ##.## #.# #...#.# #.# #.#.# #.# #.# ##.#### #+# ##.# _Magic restored.+í·j¥Â+í·j]Ã+3.6 (97+í·jØÇ+í·j¸þß ... #.# #.#.# #.##. #.# .#. #># ... #.# #.# #.#  #.# ###@###########  #####.#### #.....).......# ###........# #.#.#########.# .......###.###....## #.# ###.##.# #.........# #.# ##...#.# ######...## #.#...#+í·j–ÿU#.## #.# ##...#.# #.# #.# .......# #.# #.#+í·j A4.6 (98+í·jú +í·j­` ‘M#.#...#.#.#.#.#..#>... #@#  #.# ###.##########  #####.#### #.....)...... ###........# #.#.#########.##...##.#5.6 (99+í·j+e +í·j’� ÞM...#.#...#.#.#.#.#..#>... #.#  #.# ###.###############.#### #.....).......#.#.###..####.##+í·j ¤ +í·jº¤ L==6.6 (100.0)+í·jé¨ +í·jMá †MS...#.#...#.#.#.#.#..#... #.# #.# ###.###########S   adder (asleep)...+í·j¿é f  You encounter an adder.+í·j‰ï +í·jQð 371 _+í·jˆõ +í·jÊ÷ a _There is an escape hatch in the floor here.,í·j:oð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,í·j¬³ G,í·j[¹ ,í·jUÅ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.),í·j¨y 4,í·jþ ,í·jt† F _Unknown command.-í·j!–ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-í·j ¿  Zuke the Conjurer ..S Tengu ..* Health: 32/32 ======================== #*# Magic: 12/13 ======================-- .*. AC: 2Str: 8 #*# EV: 26 Int: 26 #.#.# #*# SH: 0Dex: 12 .#.#. #*# XL:  6 Next: 28% Place: Dungeon:4 .#. #@# Noise: ---------  Time: 4017.6 (0.0) ... #.# f) +0 long sword-í·j3ÀØ #.# #.# Throw: 4 boomerangs #.# ###.###########  #####.#### #.....).......# ###........# #.#.#########.#  S   adder (asleep) .......###.###....## #.# ###.##.# #.........# #.# ##...#.# ######...## #.# _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)-í·jk Zuke the Conjurer..STengu..*Health: 32/32 ========================#*#Magic: 12/13 ======================--.*.AC: 2Str: 8#*#EV: 26 Int: 26#.#.# #*#SH: 0Dex: 12.#.#. #*#XL:  6 Next: 28% Place: Dungeon:4.#.#@#Noise: ---------  Time: 4017.6 (0.0)...#.#f) +0 long sword#.##.#Throw: 4 boomerangs#.# ###.################.#### #.....).......# ###........# #.#.#########.#S -í·jm `  adder .......###.###....## #.# ###.##.# #.........# #.# ##...#.# ######...## #.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.-í·jÝ Ã.S......11 =8.6 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder. _The adder is moderately wounded..í·j­ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..í·jÃê  Zuke the Conjurer ... Tengu ..S Health: 32/32 ======================== #*# Magic: 11/13 ====================---- .*. AC: 2Str: 8 #*# EV: 11Int: 26 #.#.# #*# SH: 0Dex: 12 .#.#. #*# XL:  6 Next: 28% Place: Dungeon:4 .#. #@# Noise: =--------  Time: 4018.6 (0.0) ... #.# f) +0 long sword .í·jŸë##.# #.# Throw: 4 boomerangs #.# ###.###########  #####.#### #.....).......# ###........# #.#.#########.#  S   adder .......###.###....## #.# ###.##.# #.........# #.# ##...#.# ######...## #.# _The adder is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit).í·jK\Zuke the Conjurer...Tengu..SHealth: 32/32 ========================#*#Magic: 11/13 ====================----.*.AC: 2Str: 8#*#EV: 11Int: 26#.#.# #*#SH: 0Dex: 12.#.#. #*#XL:  6 Next: 28% Place: Dungeon:4.#.#@#Noise: =--------  Time: 4018.6 (0.0)...#.#f) +0 long sword#.##.#Throw: 4 boomerangs#.# ###.################.#### #.....).......# ###........# #.#.#########.#S  [.í·j3]„39;49m adder .......###.###....## #.# ###.##.# #.........# #.# ##...#.# ######...## #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder..í·j‰ÄU.S.í·j„ÅP.S.í·jßË,....í·jEÍ+9.6 (1.í·jÖÓ.í·j_Ö9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder. _The adder is moderately wounded..í·j¬j  .í·jŽk é Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./í·jz«  Zuke the Conjurer ... Tengu ... Health: 32/32 ======================== #.# Magic: 9/13================-------- .S. AC: 2Str: 8 #*# EV: 11Int: 26 #.#.# #*# SH: 0Dex: 12 .#.#. #*# XL:  6 Next: 28% Place: Dungeon:4 .#. #@# Noise: =--------  Time: 4019.6 (0.0) ... #.# f) +0 long sword #.# #.# Throw: 4 boomerangs[1/í·jå· 9X #.# ###.###########  #####.#### #.....).......# ###........# #.#.#########.#  S   adder .......###.###....## #.# ###.##.# #.........# #.# ##...#.# ######...## #.# _The adder is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 70% to hit)/í·jŸ¸Zuke the Conjurer...Tengu...Health: 32/32 ========================#.#Magic: 9/13================--------.*./í·js¹’AC: 2Str: 8#*#EV: 11Int: 26#.#.# #*#SH: 0Dex: 12.#.#. #*#XL:  6 Next: 28% Place: Dungeon:4.#.#@#Noise: =--------  Time: 4019.6 (0.0)...#.#/í·j9º½f) +0 long sword#.##.#Throw: 4 boomerangs#.# ###.################.#### #.....).......# ###........# #.#.#########.#S   adder .......###.###....## #.# ###.##.# #.........# #.# ##...#.# ######...## #.#/í·j£ºùCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 70% to hit)  /í·jãºBYou focus your ray upon the adder. The searing ray hits the adder!/í·jF t.Sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, 70% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  The adder is almost dead./í·jï] ..=20.6 (1Ray  _(Press . to maintain the ray.)0í·jù«N****0í·j!N.S0í·j…9�..8-- 26  --1+  _The searing ray misses the adder.0í·jú € †The searing ray hits the adder!0í·js \****0í·jW© Ÿ..†.7----33=-2++  _You kill the adder!1í·jËÙ/...1í·j±ÚF..1í·jvú   You stop channelling your searing ray.-3 _1í·jE1í·j’1í·j[ D-4.6 (21í·j¨1í·jˆ1í·j [8==5.6 (31í·j!1í·jË*@6.6 (41í·j901í·jÔ61í·jN<1í·jÙ<#7.6 (51í·jšF1í·jhP@8.6 (61í·jŒV1í·j¦js==9.6 (71í·jƒkA30.6 (81í·jE�‚1.6 (91í·jØ‚.2.6 (10.0)1í·jÎ…1í·j„‹r9==3.6 (111í·j ‘1í·jôŸW4.6 (121í·jÓ¤A5.6 (131í·jl©1í·jʯA6.6 (141í·j´1í·j¡É^==7.6 (151í·j{Ð1í·j®ÝW8.6 (161í·jd ;9.6 (1710/13==40.6 (181.6 (191í·jª 1í·jé+2.6 (201í·jý1í·jc1í·j+3.6 (211í·j{1í·j±"1í·j$H==4.6 (221í·j÷&1í·jÀ+1í·j*,+5.6 (231í·j_21í·j€81í·jë8+6.6 (241í·ji=1í·jÓC1í·jYE+7.6 (251í·j6K1í·jÖQ1í·jUZ1==8.6 (261í·jÃW1í·j°^A9.6 (271í·jvc1í·jLi1í·jÖi,50.6 (281í·j·n1í·j3t1í·jÚu+1.6 (291í·j´y1í·jcƒ1í·j‰^==2.6 (301í·jD›W3.6 (311í·j- A4.6 (321í·jС1í·jêº5.6 (332==6.6 (347.6 (351í·j:Á1í·jÂA8.6 (361í·jÕÆ1í·jµ×W9.6 (371í·jÙ1í·j©ÙI==60.6 (381í·j&Þ1í·jUäA1.6 (391í·jMè1í·jKíA2.6 (401í·jÁñ1í·jû1í·jáûZ3==3.6 (411í·jG1í·jFXM...#.#... #.#.#.#†.#.#.#>...#.##.#...4.6 (421í·jà…öM#..##...##.##... #.#.#.#.#.#..#>...#.#...1í·jÙ–W5.6 (431í·jäÍò M #..###...##. ... .#..###.#####.##.#............#.#.#†.#.#...#.#>##.#You see here an adder corpse.1í·j Ö1í·j ×26.6 (44 _1í·j~ß1í·jÂ�M ###...## .....#. ... .#..###.#####.##.#....@....... .#...##.#####.##.#.#.# #†.#.#. #.#...1í·j 1í·jžH==7.6 (451í·jÇ1í·jV5#..# #..# #..## ##...## #..... #. .... .#..###.#####.##.#......#...##.#####.##.#.#.# #†# .#.#. #.#.#. #>#... #.##.# #.##.# ###.# 1í·j–\1í·jŒ]+8.6 (461í·j›`1í·j՚Π...# #..# #..# #..###. ##...## ....#.....# #........#  .#..###@#####.## #.#............. .#...##.#####.## #.#.#.#. #†##.ß. #.# .#.#. #># .... #.# #.# #.# #.# ###.###########1í·j£1í·j©´+9.6 (471í·jš»1í·joóØ##.. ...# #..# #..#  #..## #. ##...## ....##.......@# .#..###.#####.## #.#.............  .#...##.#####.###.#.#.#. #†#.#.#.ß. #.#.#.#. #>#.... #.##.# #.#1í·j[úB70.6 (481í·jBÿ1í·je> .M .##.. ...#  #..## #. ##...#....#...@.##........## .#..###.#####.###.#................#...#.1í·j+@ A1.6 (491í·jV 1í·j~ È### .... ....##... ...# #..# #.. # #. ##.@.## ....#.....# #........##  .#..###.#####.## #.#............. .#...##.#####.## #.#.#.#. #†#ß. #.# .#.#. #>#1í·jG† A2.6 (501í·jÜŠ 1í·jáÄ ~M... ###.S.... .##....  #.@## #. ##...##....#.....#........##.#.S   ball python (constriction, wandering)..#.#1í·j+Ì k  You encounter a ball python.1í·j�Í @.S1í·j=Ô 1í·j(Õ 33.6 (51 _1í·jžå 2í·j�ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2í·jC�... Zuke the Conjurer ### ..S... Tengu .*.. Health: 32/32 ======================== .*.. Magic: 12/13 ======================-- ##*.. AC: 2Str: 8 ..*# EV: 26 Int: 26 #.*# SH: 0Dex: 12 #.*# XL:  6 Next: 33% Place: Dungeon:4 #.@## Noise: ---------  Time: 4073.6 (0.0) #. ##[392í·j{«Ü;49m...##  f) +0 long sword ....#.....#  Throw: 4 boomerangs #........##  .#..###.#####.##  #.#.............  S   ball python (constriction, wandering) .#...##.#####.##  #.#.#.#. #†# .#.#.ß. #.# _You encounter a ball python.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)2í·jÏs... Zuke the Conjurer ### ...... Tengu .... Health: 32/32 ======================== .... Magic: 12/13 ======================-- ##... AC: 2Str: 8 ...# EV: 26 Int: 26 #..# SH: 0Dex: 12 #..# XL:  6 Next: 33% Place: Dungeon:4 #.@## Noise: ---------  Time: 4073.6 (0.0) #. ##...##  f) +0 long sword ....#..2í·j@uÌ...#  Throw: 4 boomerangs #........##  .#..###.#####.##  #.#.............  S   ball python (constriction, wandering) .#...##.#####.##  #.#.#.#. #†# .#.#.ß. #.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.2í·ju~H  .*.. .*.. ##*.. ..*# #.*# #.*# #.@## #.        .# #.#.#.#.   #.2í·j¶ >......2í·j$ :11 =4.6 (12í·jô 2í·j¥ ùonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!3í·j9¥Ñ.......†.3í·jO§3í·jù«3í·j—¬o 26  -53í·j|²3í·jh.©-6.6 (27.6 (33í·j?38.6 (49.6 (580.6 (63í·j;6o3==1.6 (73í·jM3í·jU…Ð##.. .... ........+ ####........ ...... .....##...3í·jé† ...# #..# #@.# #.. #. ##...## ....#.....# #........## .#..###.#####.## #.#............. .#...##.#####.## #.#.#.#. #†#3í·j@Œ3í·j�*2.6 (83í·ju‘3í·júÌ M ##.# .....+ ####..#.# .....#.######...#.........#  #..## #. ##...######.#3í·j<âV3.6 (93í·jb/%M ### ###.# ....+.+ ####s..#.......# .....#######...#........######..# #..##s   scorpion (asleep)#..  You encounter a scorpion.4.6 (10.0) _3í·j]Wï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4í·jÝ£  Zuke the Conjurer ##.......##  Tengu ##.. #.........#  Health: 32/32 ======================== .... +.........+  Magic: 12/13 ======================-- #### s........#  AC: 2Str: 8 *......#  EV: 26 Int: 26 *....#  SH: 0Dex: 12 .######*..#  XL:  6 Next: 33% Place: Dungeon:4 .......@.# Noise: ---------  Time: 4084.6 (0.0) .######.[404í·jॺm.# f) +0 long sword #..# Throw: 4 boomerangs #..##  #. ##...##  ....#.....#  s   scorpion (asleep) #........##  .#..###.#####.##  #.#............. _You encounter a scorpion.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)4í·jyVZuke the Conjurer##.......##Tengu ##..#.........#Health: 32/32 ======================== ....+.........+Magic: 12/13 ======================-- ####s........#AC: 2Str: 8*......#EV: 26 Int: 26*....#SH: 0Dex: 12.######*..#XL:  6 Next: 33% Place: Dungeon:4.......@.#Noise: ---------  Time: 4084.6 (0.0).######..#f) +0 long sword#..#Throw: 4 boomerangs#..###. ##...##....#.....#s   scorpion#....4í·j Wš....##.#..###.#####.###.#............. _You encounter a scorpion.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)4í·j`ØQ.s4í·jÄÞd..11 =5.6 (14í·jxæ4í·jwç/  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (asleep, 100% to hit) _The magic dart hits the scorpion but does no damage.4í·jYX ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5í·j H  Zuke the Conjurer ##.......##  Tengu ##.. #.........#  Health: 32/32 ======================== .... +.........+  Magic: 10/13 ==================------ #### .........#  AC: 2Str: 8 s......#  EV: 11Int: 26 *....#  SH: 0Dex: 12 .######*..#  XL:  6 Next: 33% Place: Dungeon:4 .......@.# Noise: =--------  Time: 4085.6 (0.0) .######..# f) +0 long sword #..#5í·jHIG Throw: 4 boomerangs #..##  #. ##...##  ....#.....#  s   scorpion #........##  .#..###.#####.##  #.#............. _The magic dart hits the scorpion but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (82% to hit)5í·j)OVZuke the Conjurer##.......##Tengu ##..#.........#Health: 32/32 ======================== ....+.........+Magic: 10/13 ==================------ ####.*.......#AC: 2Str: 8*......#EV: 115í·jPInt: 26*....#SH: 0Dex: 12.######*..#XL:  6 Next: 33% Place: Dungeon:4.......@.#Noise: =--------  Time: 4085.6 (0.0).######..#f) +0 long sword#..#Throw: 4 boomerangs#..###. ##...##....#.....#s   scorpion#........##5í·j×Ph.#..###.#####.###.#.............Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (82% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.5í·j]åN.sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (82% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is moderately wounded.5í·jMñ¯..=6.6 (1Ray 5í·jSf _(Press . to maintain the ray.)5í·j;B­ **** The searing ray hits the scorpion.5í·j´ÃQ.s5í·jmÉ&..5í·jÝÊ<9/13 --5í·jSˤ 26  -7+ 5í·jüÒ5í·jÕÓa _The scorpion is severely wounded.6í·júõ§ ****The searing ray hits the scorpion but does no damage.6í·j‘§• ...sThe scorpion is severely wounded.6í·j¾¨k8----=86í·j?©<++ 6í·j„¯6í·jñ±Y _The scorpion completely misses you.7í·j&¯ ” ****The searing ray hits the scorpion.7í·j29 2 ...sThe scorpion is severely wounded.You finish channelling your searing ray.7----97í·j¨= 7í·j@ X _The scorpion barely misses you. x28í·j�eð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8í·jž©   Zuke the Conjurer ##.......##  Tengu ##.. #.........#  Health: 32/32 ======================== .... +.........+  Magic: 5/13=========--------------- #### .........#  AC: 2Str: 8 .......#  EV: 26 Int: 26 .....#  SH: 0Dex: 12 .######s..#  XL:  6 Next: 33% Place: Dungeon:4 .......@.# Noise: ==-------  Time: 4089.6 (0.0) .######..# f) +0 long sword #..#[118í·j⪠š;34H Throw: 4 boomerangs #..##  #. ##...##  ....#.....#  s   scorpion #........##  .#..###.#####.##  #.#............. _The scorpion barely misses you. x2  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 82% to hit)8í·j@\=Zuke the Conjurer##.......##Tengu ##..#.........#Health: 32/32 ======================== ....+.........+Magic: 5/13=========--------------- 8í·jE]i####...*.....#AC: 2Str: 8..*....#EV: 26 Int: 26.*...#SH: 0Dex: 12.######*..#8í·j^CXL:  6 Next: 33% Place: Dungeon:4.......@.#Noise: ==-------  Time: 4089.6 (0.0).######..#f) +0 long sword#..#Throw: 4 boomerangs#..###. ##...##....#.....#s   scorpion#........##.#..###.#####.###.#.............8í·j•^úCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 82% to hit)  8í·jÕ^HYou focus your ray upon the scorpion. The searing ray hits the scorpion.8í·j‰êÕ...sAim  Press: ? - help, Shift-Dir - straight line8í·j4ëm: a scorpion (severely wounded, 82% to hit  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is almost dead.  (Press . to maintain the ray.)8í·j(ìs11 90.6 (1Ray 8í·jñ8í·jióN _The scorpion misses you.9í·j×!³ .  The searing ray hits the scorpion.****9í·j˜¢.....9í·j9§ã4-- 26  611+ 9í·j̬9í·jò®L _You kill the scorpion!:í·j‰¼L...:í·j<ÛŸ  You stop channelling your searing ray.5==--2 _--3.6 (24.6 (3:í·jÝÞ:í·jïæ@5.6 (4:í·jnì:í·j`ò:í·jó:í·jdó===6.6 (5:í·jvø:í·jLþ:í·jýþ*7.6 (6:í·jÉ:í·jñ :í·jÝ@8.6 (7:í·jÀ!v6==9.6 (8:í·jœ4n100.6 (9:í·j˜7:í·jU8.1.6 (10.0):í·j’=:í·jB:í·jƒB+2.6 (11:í·jb^s==3.6 (12:í·j´b:í·jiA4.6 (13:í·j¦l:í·jkqA5.6 (14:í·jÚu:í·jÀzA6.6 (15:í·jª~:í·j¶‚:í·jXƒ[7=7.6 (16:í·j)‡:í·j‹:í·jk‹+8.6 (17:í·j}�:í·jK”A9.6 (18:í·jo—:í·j7ž:í·jïž,10.6 (19:í·j.£:í·jq§:í·jĨG=1.6 (20:í·jB«:í·j�¯:í·j°+2.6 (21:í·j|³:í·j߸:í·j@º+3.6 (22:í·jF¾:í·j÷Â:í·jiÃ+4.6 (23:í·j)Ç:í·j×Ë:í·j;Ì\8==5.6 (24:í·j°Ï:í·jlØA6.6 (25:í·j×Û:í·j©à:í·j0á+7.6 (26:í·jÄä:í·j1é:í·j¬é+8.6 (27:í·j@î:í·j¶ó:í·jÇ÷:í·j+øA==9.6 (28:í·jêü:í·jOB20.6 (29:í·jú :í·jA1.6 (30:í·jÃ~ú2.6 (319==3.6 (324.6 (335.6 (346.6 (35:í·j¤„^==7.6 (36:í·jû‡:í·j�Œ:í·j0�+8.6 (37:í·j.­ä9.6 (3810/13==30.6 (39:í·jŒ¯:í·jn¶A1.6 (40:í·jÄ»:í·jRÀA2.6 (41:í·j5Å:í·jÊA3.6 (42:í·jtÎ:í·j2Ó:í·jÃÓH==4.6 (43:í·jØÖ:í·j‘Û:í·jÜ+5.6 (44:í·j1à:í·jrå:í·jõå+6.6 (45:í·júé:í·jÏñA7.6 (46:í·jŠô:í·jkù:í·jµúZ1==8.6 (47:í·j'ÿ:í·j©:í·j:+9.6 (48:í·j¶X40.6 (49:í·jÈ:í·jÍ:í·jc+1.6 (50:í·j¦:í·j} :í·j!H==2.6 (51:í·j6%:í·jÑ+A3.6 (52:í·jÿ/:í·jº4A4.6 (53:í·j»Dm5.6 (54:í·jÙF:í·jqGS2==6.6 (55:í·jŒK:í·jQA7.6 (56:í·jEU:í·j0[A8.6 (57:í·j^:í·j¸c:í·j/d+9.6 (58:í·jsh:í·jm:í·j®mI==50.6 (59:í·jïz:í·jS€A1.6 (60:í·jç‚:í·j݆A2.6 (61:í·j0‹:í·jß�:í·j’Z3==3.6 (62:í·j‡•:í·jØ�M ##.....##  ##:í·jÍÚh# #### ....++ #####..##.......# #.....#.######@..#........##.######..#.##.##:í·j_A4.6 (63:í·jê :í·j�Q¬ ## ## ### ###.. #.# ..... +.+ #####..#..# #@....# .######...## .........##.######..# #..# #..# #. ##...## ....#.....# #........##:í·j5YA5.6 (64:í·jU`:í·jò®:í·jx°ZM #+##  ##...##  ##.....##  ### ##### .....++ ######..##.@.....# ##.....########...##.........##...:í·jK¸:í·jĹ+6.6 (65:í·jˆ¿:í·jo! #+ ## ## ### ####.. #.# ...... +.+ ######..#.......# ##.....## .######...## .........##:í·jsC.######..# #..# #..# #. ##...##:í·jx :í·j H==7.6 (66:í·jã:í·jÿL #+ ## ## ### #####.. #.# ....... +.+ ####### ..# #.......# # ##.....## .######...## .........##.######..# #..# #:í·jíP:í·j‚Q+8.6 (67:í·j°U:í·j³—Œ.....##......'...###:í·jž:í·j˰111 :í·j±159.6 (68:í·jظ:í·jàó0 ## #+## # ##...## #. ##.....## #.. ##.###.. .....###.#..@..+ .# ....####...# .#. ##.......# ##:í·j#õ. ##.....## # .######...##  ...##  .######..# #..#  #..## _You open the door.:í·j] š 26  60.6 (69:í·j9]  :í·j¨^ J# .# #+## .#. ##...## .#.. ##.....## .#.# ##.## .######........###.# #.'..+ #.##....####...# #.##.# ##.......# .## ##..## ## .######...## # ...## # .######..# # #..# # #..##There is an open door here.:í·jñc :í·je 21.6 (70 _:í·j7j :í·jU® '##### ##.#.r .. #+## #.#.. #. ##...## #.#?... #. ##.....## #.#.#. ##.......## ..######.###.# ##.'..+  #.#....####...# ##.# #.#. ##.......# ..##.. ##....## .#### .######...## .# ...##r   quokka (asleep) .# .######..# .# #..# .# #..##:í·jŠ´ f  You encounter a quokka.:í·jmº :í·j¼ ,2.6 (71:í·jvÀ :í·jû f _Found a scroll labelled USSASTO LEFIR.;í·jtôð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<í·j¿ï#Zuke the Conjurer #Tengu #### ##<í·jû¿øHealth: 32/32 ======================== ..#.r ..#+##Magic: 12/13 ======================-- #.#..* #. ##...##AC: 2Str: 8 #.#?..* #. ##.....##EV: 26 Int: 26 #.#....*#. ##.......##SH: 0Dex: 12 ..######......**###.........#<í·jæÀEXL:  6 Next: 61% Place: Dungeon:4 ##..............@.'.........+Noise: ---------  Time: 4162.6 (0.0)  #.########....####.........#f) +0 long sword ##.##.#. ##.......#Throw: 4 boomerangs ..##<í·jÈÁŽ..##.....## .#### .######...## .#.........##r   quokka .#.######..# .##..# .##..##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.<í·jHBY.r<í·jÝH0....<í·j¼I:11 =3.6 (1<í·joS<í·jUÎonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  <í·jšUPress: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka. _The quokka is severely wounded.<í·jN€ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<í·jßR # Zuke the Conjurer # Tengu ### # ## Health: 32/32 ======================== ..# .. .. #+##  Magic: 11/13 ====================---- #.# ..r #. ##...##  AC: 2Str: 8 #.# ?..* #. ##.....##  EV: 11Int: 26 #.# ....*#. ##.......##  SH: 0Dex: 12 ..######......**###.........#  XL:  6 Next: 61% Place: Dungeon:4 ##..............@.'.........+  Noise: =--------  [33<í·j²T 0mTime: 4163.6 (0.0)  #.########....####.........#  f) +0 long sword ##.# #.#. ##.......#  Throw: 4 boomerangs ..## .. ##.....## .## ## .######...## .# .........##  r   quokka .# .######..# .##..# .##..## _The quokka is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)=í·j*Æ# Zuke the Conjurer # Tengu ### # ## Health: 32/32 ======================== ..# .. .. #+##  Magic: 11/13 ====================---- #.# ... #. ##...##  AC: 2Str: 8 #.# ?... #. ##.....##  EV: 11Int: 26 #.# .....#. ##.......##  SH: 0Dex: 12 ..######........###.........#  XL:  6 Next: 61% Place: Dungeon:4 ##..............@.'.........+  Noise: =--------  Time: 4163.6 (0.0)  #.########[40=í·j‡Ç˜m....####.........#  f) +0 long sword ##.# #.#. ##.......#  Throw: 4 boomerangs ..## .. ##.....## .## ## .######...## .# .........##  r   quokka .# .######..# .##..# .##..## Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka. # ## .. .. #+##  ... #. =í·jTÈI  ?..* #.   ....*#.  **     #.#.   .. ##. ## .=í·jàȯ . =í·jòS-....=í·jÚW324.6 (1=í·j²^=í·j„a"Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!=í·jÃ. c.'......=í·jŸ/ =í·jº4 =í·j§: =í·j2< o 26  -5=í·jdB =í·jŠE =í·jOF =-6.6 (2=í·j™J =í·j3P =í·j¢P #7.6 (3=í·j½T =í·j Z =í·jvZ *8.6 (4=í·jo^ =í·jKc =í·jÀc *9.6 (5=í·j�g =í·jXl =í·jñl Z2==70.6 (6=í·j q =í·jÀu =í·jmv *1.6 (7=í·jz =í·j܉ @2.6 (8=í·j.� =í·j€— @3.6 (9=í·j…› =í·jr£ =í·j*¤ K==4.6 (10.0)=í·jx© =í·jj¯ =í·jø¯ +5.6 (11=í·j�´ =í·jº A6.6 (12=í·jÚ¾ =í·jvÄ =í·jÅ $7.6 (13=í·jùÉ =í·jïÍ =í·jsÎ Z3==8.6 (14=í·j6Ô =í·jÔ 8.# .##. .#####. ###.#... ..# #+## ##.#.. #.# ##...## ##.# .?....#.# ##.....## .#.#.#.# ##.......##.######.###.##..'.+ # #.#....####.##.# #.#.# ##.......#.###... ##.....## #.## ### .######...## #.# .## #.# .######..# #.# #..# #.# #..##=í·j¯ =í·jž +9.6 (15=í·jï =í·j`Y ].#.# #..# #. ### ####.##### ...# #........# #+#.# #......#.# ## ###.# #.?....#.# ##. =í·jZ #.#.# ##.# ##..# ....######.###.........# .###................'.+ .# #.########....####.........# .###.# #.#.## ##.......#..## #... .....## ##.##=í·jRZ Ÿ#### .######...##  #.# .........## =í·j†Z © #.#.######..#  #.# #..=í·j#e B80.6 (16=í·jl =í·j]¦ á#..# #..# #. #..# #. #..# #. ...### ####.##### ...# #........# #+  ###.# #......#.# ##  ###.# #.?....#.# ## ##.#.# ##.# ### #....######.###...# ..###................'...+ #.# #.########....####.........####.# #.#.##..#..## #.... .....###.#######.######...## #.# .........##=í·jI§ S #.#.######..#=í·j¾¬ =í·j4­ +1.6 (17=í·j,¸ =í·j?ê l#..# ##..# #.  #..# #.  #..# #. ##..# #. =í·jë ˆ....### ####.##### ###...# #........# #+ ###.# #......#.# ##  ###.# #.?..@.#.# ##  ##.#.# ##.# ### ##....######.###.# =í·j§ë ü...###................'..+ ##.# #.########....####..#  #.###.# #.#.##..#..## #.... =í·jüë Ö.....###.#######.######...## #.# .........##=í·jüò =í·jSô H==2.6 (18=í·jþú =í·j 2 l.##..##..# #.# # #..# #.# #..# #.#=í·jØ2 ù#..# #.#.### ####.######...# #.# #+## ###.# #......#.# ##...##=í·j>3 = ###.# #.?.@..#.# ##.....## ##.#.# #......#.# ##.#....######........###..###....=í·j}3 Î....'.#.# #.########....####. =í·j¬3 - #.###.# #.#.## ##.# ##...## #.=í·jã3 ¤... ##.....## ##.## #####.######...## =í·j4 x #.# .##=í·jà; =í·j|= +3.6 (19=í·j^C =í·jö| k.##..# .###..# #.## #..# #.# #..# #.##..# #.#.### ####.######...# #.# #+## ###.# #......#.# ##...##=í·jô} 6 ###.# #.?@...#.# ##..... # ##.#.# #......#.# ##.#....######........### '....###........'#.# #.########....#### # #.###.# #.#.## ##. ##...## #.... ##..... ##.## #####.######...##  #.# .##=í·jµ… A4.6 (20=í·j ‹ =í·j$Ä 5.##..# ..###..# #.## #..# #.# # #..# #.##..# #.#.### ####.######...# #.# #+## ###.# #......#.# ##... =í·jœÅ ¢# ###.# #.@....#.# ##..... ## ##.#.# #......#.# ## .####....######........### .'....###.........' .####.# #.########....#### ## #.###.# #.#.## ##  # ##...## #.... ##.....  ##.## #####.######...#  #.# .## =í·jÜÍ A5.6 (21=í·jfÒ =í·jÄÙ =í·jsÚ H11 186.6 (22=í·jÕÞ =í·j÷ ä ###..# #.# ## #..# #.#  #..# #.# ###..# #.# ......### ####.##### #####...# #........# #+##  ###.# #......#.# ##...###.# #......#.# ##..##.#.# #..@...#.# ##..=í·j� ###....######..###.. '....###.........'. ####.# #.########....####. # #.###.# #.#.##  ##...## #.... #  ## #####.######...##.#  .........###.# .######..# _k - 3 scrolls labelled USSASTO LEFIR (gained 1)=í·j ƒ 26  7.6 (23=í·j % =í·j_c # #..# #.#  #..# #.# ###..# #.# .....### ####.##### ####...# #........# #+##  ###.# #......#.# ##...###.# #......#.# ##..##.#.# #......#.# ##.. ###....######..###.. ....###.........'. ###.# #.########....####.  #.###.# #.#.## ##  ##...## #.... #### #####.######...##.#  .........###.# =í·jIe ¸.######..##.#  #..#=í·jîe +8.6 (24=í·jöj =í·jX¥ ƒ #..# #.# ##..# #.# ....### ####.##### ###...# #........# #+##  ###.# #......#.# ##...=í·j¦ ³###.# #......#.# ##..##.#.# #......#.# ##.. ##....######..###.. ...###.........'.+ ##.# #.########....####.#  #.###.# #.#.## ###  =í·j\¦ ¨##...## #.... ##=í·jঠn## #####.######...##.#  .........###.# .######..#=í·j!§ ¶#.#  #..##.# #..#=í·j:® =í·j'¯ $9.6 (25=í·jš³ =í·j¿ò #..# #.# ...### ####.##### ##...# #........# #+##  ###.# #......#.# ##...###.# #......#.# ##.. ##.#.# #......#.# ##.. #....######..###.. ..###.........'.+ #.# #.########..@.####..# .###.# #.#.## ##.# ##...## #.... ## ## #####.######...##.#  .........###.# .######..#=í·j¥ô M#.#  #..##.# #..##.# #. ##.90.6 (26=í·jtù =í·jF3 Ó ...### ####.##### ##...........# #+##  ####.# ##...##....##.....## ##......#.# ##.......## #....######........###.. ..###................'..+ #.# #.########....####..#=í·jî4 ##.# #.#@## ### #...#....# ##.....#  ##.## ####.######...## .##.#....#.....#=í·jI: =í·jš: +1.6 (27=í·j°? =í·jÆ| #...# #........# #+###.# #......#.# ##... ###.# #......#.# ##.. #.#.# #......#.# ##.. ....######........###.. .###................'.+ # #.########....####.# .###.# #.#.### # ..## #...@.### ## #####.######...## .#  .........##  #.# .######..#  #.# .. #..#  #.# ## #..##.# #. ##.#.# ....#....=í·j8} ƒ.#  #.# #........##=í·j+€ =í·jw€ +2.6 (28=í·jé… =í·j9¼ ¸...# #.# #+## .# #......#.# ##...## .# #......#.# ##.....## .#.# #......#.# ##.## ######........###.# ###..........'.+ # #.#....####.# ###.# #.#.### ##.# =í·j ½ j...## #....@# ##.....## .## #####.######...## #.# ..........## #.# #..### #.# #. #.# #. #.# #. #.# .. =í·j™Â =í·jã +3.6 (29=í·jðÆ =í·j}ÿ / ###.# ##...##.....##.....## ......#.# ##.......## ...######........###.. ###................'+ #=í·jäÿ ¨ #.########....##### ###.# #.#.### ### ...#....# ##.....# #.## =í·jÀ#####@######...##   #..........## =í·j!’#..######..# =í·j=l.# #.#.#..###.#####.##=í·jWD =í·jö=í·j++4.6 (30=í·j> =í·jiE· ....##.....## .......#.# ##.......## ...######........###.. ###................'+ # #.########....##### ###.# #.#.### ### ...##.....# ##.....# #.## #####.######...##  =í·jFF« #.@........## ######..# . #.#.ß. ..##.#............. =í·jóLA5.6 (31=í·j•Q=í·jMŠ ......#.# ##.......## ...######........###.. ###................'+ # #.########....##### ###.# #.#.### ### ...#....# ##.....# #.## ####.######...##  =í·jµŠû #..........## ######..# ...# #.###.# #..###..#.# ###.#...##.#####.##=í·jæŠD =í·j²‘A6.6 (32=í·j¨–=í·jÿÒ¶...######........#..# .###................'.+ .# #.########....####.# .###.# #.#.### ## #...## #.....# ### ## #####.######  #. #........  #.# #..######..  #.#=í·j¤Óà #@....# #..#  #.# #.###.# #..##  #.# #.##. ###...##  #.# .......#.....#  #.#..#.#...## ##.#=í·j0Ô± .ß.#.#..###.#####.# ...#.#.#.#.#............ #### ).#.>.#...##.#####.# #.#.#.#. #†=í·j˜ßg  Found a flail.7.6 (33=í·j�å=í·jõçA _Found a staircase to the Ecumenical Temple.?í·j–Û ?í·jÐÜ ©Where to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple @í·jÈŠ@í·j«šÕ....######........###.........#Zuke the Conjurer .###................'.........+Tengu @í·jû›1.# #.########....####.........#Health: 32/32 ======================== .###.##.#.### ##.......#Magic: 13/13 ======================== #...###.....# ##.....##AC: 2Str: 8 ##.#######.######...##EV: 26 Int: 26  #.#@í·jbœö#..........##SH: 0Dex: 12  #.##..######..#XL:  6 Next: 62% Place: Dungeon:4  #.##@....# #..#@í·j�iNoise: ---------  Time: 4197.6 (0.0)  #.##.###.# #..##f) +0 long sword#.##.##. ###...##Throw: 4 boomerangs#.#.......#.....##.#..#.#........## ##.#.ß.#.#..###.#####.# ...#@í·j»�ç.#.#.#.#............ ####).#.>.#...##.#####.##.#.#.#. #†#Aim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka. _You kill the quokka! _k - 3 scrolls labelled USSASTO LEFIR (gained 1)  @í·jé�@Found a flail. _Found a staircase to the Ecumenical Temple.@í·j“ŸU  @í·jo¥@í·j‡æš ###........'+ #.########....#######.# #.#.### ### #...#....# ##.....# ##.## ####.######...##  #.#  #..........## ######..# .....# ###.# #..###. ###...##.......#.......#.#..ß.#.##.#.#.#.#.@í·jçE..#..#.#.#.#.#.#.#.ß. #.#@í·jüî@8.6 (1@í·jëô@í·jû5¦  #.########....#######.# #.#.### ### #...#....# ##.....# ##.## ####.######...##  #.#  #..........## ######..# .....# ###.# #..##. ###...###.........#.....#...#.#........##..##....#@í·j€6!##...#.#.ß..# ##.#.#. #>#@í·jõ<@9.6 (2@í·jvC@í·j{¸###.# #.#.### # ..## #.....# ## ## #####.######...## .#  #..........## #.# #..######..# #.# #.....# #..# #.# #.###.# #..# @í·jl{#.# ####.##..###. #.# #....@....#.....# #.# #...#.#........## #.# @í·j�{Z#..ß###.#####.## @í·j´{¸..# #.#.#........... @í·jÜ{ð### #.).#.>.#...##.#####.##@í·jþ{ #..#.#.#.#.###†@í·j'|Í##.ß..# #.# @í·j‚|ô#....# #># .... #.#@í·j „B200.6 (3@í·j)‰@í·jÈÃ' ...#....# ##.....# #.## ####.######...##   #..........## ######..# .....# ###.#@í·jCÄ####.##..###...##.........#.....#@#........#ß.#.#..###.#####.## .#.#.#.#.............#..#.........# @í·jjÄ;##.##.#@í·jÍ@1.6 (4@í·j×@í·jÛS## #####.######...## .#  #..........## .# #..######..# .# #.....# #..# .# #.###.# #..# .# ####.##..###.. .# @í·jEn#.........#.....# .# #...#.#........## .# #..ß###.#####.## .# #.#.#@í·júg........... ## #.).#.>.#...##.#####.##  #..#.#.#.#.###†##.ß..# #.##....# #># ..#.........# #.#@í·j~ ####.###### #.# ###.# ###.######### @í·j˜@í·j%#2.6 (5@í·jÀ @í·jÔYy#. #....... #.# #..######.. #.# #.....# #..# #.# #.###.# #..## #.#####.##..###...## #.#@í·jJZ% #.........#.....# #.# #...#.#...# #.# #..ß.#.#..###.#####.## .@í·jwZ.#@í·j�ZÑ #.#.#@#.#............. ###).#.>.#...##.#####.##@í·jÅZ @í·j([#..#.#.#.#.###†#  #...#.#.ß..# #.# #@í·jg[À..#.#...# #># #@í·j�[õ ..#.........# #.# # . ####.###### #.# @í·jó[7### #.# ###.######## ... ### #####.#### #.....).....@í·j)d@3.6 (6@í·jj@í·jÒ£Ü ######..# .....# ########.##..###...##.........#.....#.#........#ß.#.#..###.#####.## .##.#.#.#.#............. ##@í·jI¤Æ#.).#.@.#...##.#####.## #..#.#.#.#.###†# .#.#.ß..# #.#. ... ..####........# #.#.######## @í·jY¬@4.6 (7@í·j ²@í·jG´_  There is a staircase to the Ecumenical Temple here.@í·jƹ@í·jè¿@í·jÆÀF11 205.6 (8 @í·jôÀ_@í·jÓÆ@í·j/›.Temple@í·jQ¡‰................................. .##.........#.......#.........##. ####≈.....≈###.....###≈.....≈#### # ##.....#####...#####.....## # # ##...###≈≈.....≈≈###...## # ## ##.....##≈≈.....≈≈##.....## ## .###.......#.........#.......###................... @í·j¢¡f......._........@........_....... ................................. .###.......#.........#.......###. #@í·j¢Ä# ##.....##≈≈.....≈≈##.....## ####...###≈≈.....≈≈###...## ###.....#####...#####.....## #@í·j.¢Ÿ#≈.....≈###.....###≈.....≈ .##.........#.......#.........##........@í·jn¢,..............@í·jV£,7.1 (9.5@í·j5ª@í·j!¬E _You climb downwards. Welcome to the Ecumenical Temple!@í·j�´@í·j9º@í·j×»d _There is a staircase back to the Dungeon here.Eí·jëèX[?25h[?0c  Search for what [? for help]? Jí·j&% [?25l[?1cJí·j¬+%  Jí·j#,IOkay, then.Jí·j3Jí·j¹4. _Jí·jbÉ3Jí·jwáJí·j“%k ###### ###≈.....≈###.....###≈.....≈##  ##.....#####...#####.....## #.  ###≈≈.....≈≈###...## #.##.....##≈≈.....≈≈##..##.#.......#.........#...#.. .........Jí·j�&W_<_.. ######## # ##≈≈.....≈≈##.....##  ###≈≈.....≈≈###...## #.  ##.....#####...#####..#.≈.....≈###.....###≈.....≈####. ##.#.......#.##........ ......⌠........_........⌠........Jí·j®&D Jí·jf1‹ 26  8.1 (1.0 _Jí·jÉ46_Jí·jt‘.#.#.##.≈.....≈###.....###≈.....≈####.##.....#####...#####.....## #.##...###≈≈.....≈≈###...## #.  ##.....##≈≈.....≈≈##.....## ##..#.#.###._.<._.⌠..#.#.###.  ##.....##≈≈.....≈≈##.....## ##.##...###≈≈.....≈≈###...## #.##.....#####...#####.....## #.≈.....≈###.....###≈.....≈####..#.......#.##.........⌠._.⌠._Jí·jø�@9.1 (2Jí·jµ…Jí·j—à¿ .#.#.##. #≈.....≈###.....###≈.....≈####. ##.....#####...#####.....## #.##...###≈≈.....≈≈###...## #. ##.....##≈≈.....≈≈##.....## ##. #.#.#.###._.<._.⌠...#.#.###. ##.....##≈≈.....≈≈##.....## ##.##...###≈≈.....≈≈###...## #. ##.....#####...#####.....## #. #≈.....≈###.....###≈.....≈####. .#.......#.##........⌠._.⌠._. _Found a shadowy altar of Dithmenos.10.1 (3_Jí·jF* Œ#.#.##. ≈.....≈###.....###≈.....≈####...# #.....#####...#####.....## #...# ##...###≈≈.....≈≈###...## #...# #.....##≈≈.....≈≈##.....## ##...# .#.#.###._.<._.⌠.. .#.#.###. #.....##≈≈.....≈≈##.....## ##...# ##...###≈≈.....≈≈###...## #...# #.....#####...#####.....## #...# ≈.....≈###.....###≈.....≈####...##.......#.........##...⌠._.⌠._.1.1 (4__Jí·jgt #.#.##.....≈ .....≈###.....###≈.....≈####...# .....#####...#####.....## #...# ...###≈≈.....≈≈###...## #...# .....##≈≈.....≈≈##.....## ##...##.#.###.....≈≈_.<._.⌠..≈.≈#.#.###.....≈ Jí·j�„ ø.....##≈≈.....≈≈##.....## ##...# #...###≈≈.....≈≈###...## .....#####...#####.....# .....≈###.....###≈.....≈####...##.......#.........##.....≈.....≈⌠._.⌠._..≈2.1 (5__Jí·jï´ €≈#####≈.....≈####...##########.....## #...# ###≈≈.....≈≈###...## #...# ....##≈≈.....≈≈##..##...###.........#..#.....≈.........≈# ._<_⌠..≈#.............≈##.........####.....≈###≈≈.....≈≈### ##...######≈≈.....≈≈###...## #...# .##...#####.....##≈###.....###≈.....≈####...###.#.......#.........##.....≈Jí·j¯µ ........................≈# .⌠._⌠._..≈#.....≈#Jí·jr¼ @3.1 (6Jí·j  T__Jí·j4ý ¸#######.....## #...# ###≈≈.....≈≈###...## #...# ≈≈.....≈≈##..##...###.........#..#.....≈# .........≈# _<._⌠..≈# ..............≈# #.........####.....≈# ##≈≈.....≈≈### ##...### ###≈≈.....≈≈###...## #...# ##...#####.....## #...# ≈###..≈.....≈####...###.#...........##.....≈#.................≈# ⌠_Jí·jªý @.⌠.Jí·j�þ ú_..≈#.......≈####≈#Jí·j  Jí·j¥ *4.1 (7Jí·jn Jí·j_I ·###≈≈.....≈≈## #...# ≈≈.....≈≈##..##...###.........#..#.....≈# .........≈# <.._⌠..≈# .............≈# #...####.....≈# ##≈≈.....≈≈### ##...### ###≈≈.....≈≈###@..## #...# ##...#####.....## #...# ≈###.....###≈.....≈####...###.#.......#.........##.....≈#............._........⌠_..≈# .............≈##.......#.........#≈#####≈.....≈##...#####Jí·jÕg z5.1 (8_Jí·j=“ A≈≈.....≈≈##..##...###.........#..#.....≈# .........≈# <.._..⌠..≈# ....................≈# #...####.....≈# Jí·j”“ ‡##≈≈.....≈≈### ##...### ###≈≈.....≈≈###...## #...# ##...#####..#...# Jí·jÉ“ ≈###.....###≈.....≈####...###.#.......#.........##.....≈# ...........Jí·jõ“ ²_........⌠_..≈#Jí·j” `.....≈#Jí·j3” )###Jí·j•” 5≈##Jí·j• ###≈.....≈##...####### ##...## ##.....###...###Jí·j*œ @6.1 (9Jí·j<¢ T__Jí·j»ë .........#..#.....≈# .........≈# <_........⌠..≈# ....................≈# #...#.###.....≈# ##≈≈.....≈≈### ##...### ##≈≈.....≈≈###...## #...# ##...#####..#...# ≈###.....###≈...@.≈####...### ..#.......#.........##.....≈# ...............≈# _⌠_..≈#....≈####...≈# ≈#####≈.....≈##...##### ## ##...## ##.....###.### # #...# ###.....≈#í·jEì r49m7.1 (10.0)__Jí·j& Þ.........≈# <_........⌠..≈# ....................≈# #...#.......###.....≈# #≈≈.....≈≈##.....## ##...### ≈≈.....≈≈###...## #...# ##...#####..#...# .....###≈.....≈####...### .#.......#......@..##.....≈# .........≈# _Jí·jž& }⌠_..≈# ....≈####..≈# #####≈.....≈##...##### # ##...## ##.....###...#Jí·j"' ##  #...# ###.....≈#  ##...## ##......Jí·j 0 A8.1 (11Jí·jß6 T__Jí·j&z  <_⌠..≈# .............≈# ...#.......###.....≈# ≈≈.....≈≈##.....## ##...### ≈≈.....≈≈###...## #...# ##...#####..#...# .....###≈.....≈####...### #...........##.....≈# ........≈# _⌠_..≈# ....≈# ###.≈# ####≈.....≈##...#####  ##...## ##.....###...###  #...# ###.....≈#  ##...##í·js{ Ïm ##...... ##.....####..⌠..≈# _Found a radiant altar of Vehumet.Jí·j¦| Jí·j°‚ +9.1 (12Jí·jCƒ 7_Jí·j¾ç Å............≈# ...#.......###.....≈# ≈.....≈≈##.....## ##...### .....≈≈###...## #...# ##...#####..#...# ..Jí·j’é 0≈.....≈####...### ...........##.....≈# ........≈# _⌠_..≈# ....≈# ##≈# ###≈.....≈##...####### ##.....###...###...# ###.....≈# ##...## ##...........≈# #.....####.........⌠..≈# .............≈#Jí·jwï Jí·jÐï ,20.1 (13Jí·jyõ 9_Jí·j%0 &......≈# #.......###.....≈# .....≈≈##.....## ##...### .....≈≈###...## #...# ...#####.....## #...# .....###≈.....≈####...### #.........##.....≈# ..≈# _.⌠....@..._..≈# ≈# #.#......≈# Jí·j«0 º.....###≈.....≈##...#####...## ##.....###...### #...# ##...###.....≈#...## ##...........≈# Jí·jŽ1 ¹.....####.........⌠..≈# Jí·j9 A1.1 (14Jí·j®> Jí·j•x ®......≈# #.......###.....≈# ≈≈##.....## ##...### ≈≈###...## #...# ...#####.....## #...# ###≈.....≈####...### #.........##.....≈# ..≈# _.⌠.....@.._..≈# ≈# #.#......≈# ###≈.....≈##...#####Jí·j—y  ...## ##.....### ...# ##...###. ...## ##.......####........ Jí·jb€ A2.1 (15Jí·jß… 9_Jí·j)Ý $......≈# #.......###.....≈# ≈≈##.....## ##...### ≈≈###...## #...# #####.....## #...# ###≈.....≈####...### #.........##.....≈# ..≈# _.⌠......@._..≈# ≈# #.#......≈# ###≈.....≈#Jí·jÓÝ ## ##.....## ##...### ##...####.........⌠..≈# Jí·jÒå A3.1 (16Jí·jåë Jí·j§) ......≈# #.......###.....≈# ≈≈##.....## ##...### ≈≈###...## #...# #####.....## #...# ###≈.....≈####...### #.........##.....≈# ..≈# .⌠.......@_..≈# ≈# #.#......≈# ###≈...## ##.....# ##...## ##......####...... Jí·j]6 W4.1 (17Jí·j+n Ø.≈# #.......###.....≈# ≈≈##.....## ##...### ≈≈###...## #...# #####.....## #...# ###≈.....≈####...### #.........##.....≈# ..≈# ⌠........@..≈# ≈# #.#......≈# ###≈.... ## ##.....###...### # ##...###.....≈# ## ##...........≈#Jí·jžo ####.........⌠..≈# Jí·jUp Jí·j¢u A5.1 (18Jí·jœz Jí·j°| Jí·j!� Jí·jƒ _ _There is a radiant altar of Vehumet here.Kí·jŠb   You kneel at the altar of Vehumet.Kí·j4‘/  --more--Lí·j’BLí·jEVehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. Lí·jiE[!]: Overview|Powers|Wrath [J/Enter]: join religionLí·jÅcLí·jjLí·jCpˆ...................≈#Zuke the Conjurer ...#.......###.....≈#Tengu .≈≈##.....## ##...###Health: 32/32 ======================== .≈≈###...## #...#Lí·jšqßMagic: 13/13 ======================== #####.....## #...#AC: 2Str: 8 .###≈.....≈####...###EV: 26 Int: 26 ..#.........##.....≈#SH: 0Dex: 12 ...................≈#XL:  6 Next: 62% Place: Temple .......⌠........@..≈#Noise: ---------  Time: 4225.1 (0.0) ...................≈#f) +0 long sword ..#.........#......≈#Throw: 4 boomerangs Lí·jr.###≈.....≈##...##### ## ##.....###...### # ##...###.....≈# ## ##...........≈# .####.........⌠..≈# .................≈#Lí·jår;Search for what [? for help]? _Okay, then. _Found a shadowy altar of Dithmenos. _Found a radiant altar of Vehumet. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.Lí·jêsk  Vehumet welcomes you!Lí·jÝ~/  --more--Mí·jü§ ‡  Vehumet offers you knowledge of Kinetic Grapnel.Mí·jz® /  --more--Ní·jZ^ Ní·j¦¼ ƒ  of Vehumet ......11 6.1 (1 _Ní·j«Ã Ní·j–Ä Pí·jYrPí·jãvM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h - Spellcasting   4.0   5.9  -1      Pí·jÎw/     b - Unarmed Combat   0.0   0.8  +1   i + Conjurations 7.9   4.8  +3   c - Throwing   0.0   1.0   0           j - Evocations   0.0   1.0   0   d - Long Blades   0.0   0.8  +1              Pí·jx[ e - Armour   0.0   0.8  +1       f - Dodging   3.0   3.4  +1      Pí·jMxš g - Stealth   3.0   3.4  +1          Pí·j|xÀ        Pí·j«x³        Pí·jØxn    Pí·jyÀ        Pí·j…yß                    Pí·jåyX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpPí·jzG[=] set a skill target  Pí·jizã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsQí·j�uoMaces & FlailspAxes 0.8  +1   q - Hexes0.0   1.7  -3  d - Polearms0.0   0.8  +1   r - Summoning0.7  +2e - Staves s - Necromancy0.0   0.8  +1  Qí·j~f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft0.0   1.4  -2  g - Throwing1.0   0   u - Translocations   0.0   1.4  -2         v - Alchemy0.0   1.2  -1  h - Short Blades   0.0   0.8w - Fire Magic0.0   0.8  +1  i - Long Blades0.0   0.8  +1   x - Ice Magic0.0   1.2  -1  Qí·jÁ|j - Ranged Weapons   0.0   0.8  +1   y - Air Magic0.0   0.6  +3  z - Earth Magic0.0   1.7  -3  k - Armour0.0   0.8  +1  l - Dodging3.0   3.4  +1   0 - Invocations0.0   1.2  -1  m - Shields0.0   1.0   0   1 - Evocations0.0   1.0   0  n - Stealth3.0   3.4  +1   2 - Shapeshifting   0.0   1.4  -2  useful|allcí·jÈì cí·jØñ E...................≈#Zuke the Conjurer ...#.......###.....≈#Tengu of Vehumet ...... .≈≈##.....## ##...###Health: 32/32 ======================== .≈≈###...## #...#Magic: 13/13 ======================== #####.....## #...#AC: 2Str: 8 .###≈.....≈####...###EV: 11Int: 26 ..#.........##.....≈#SH: 0Dex: 12 ...................≈#XL:  6 Next: 62% Place: Temple cí·jæó ¯.......⌠........@..≈#Noise: ---------  Time: 4226.1 (0.0) ...................≈#f) +0 long sword ..#.........#......≈#Throw: 4 boomerangs .###≈.....≈##...##### ## ##.....###...### # ##...###.....≈# ## ##...........≈# .####.........⌠..≈# .................≈# _Found a shadowy altar of Dithmenos. _Found a radiant altar of Vehumet. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.  Vehumet welcomes you! _Vehumet offers you knowledge of Kinetic Grapnel.cí·jnø cí·j^ù cí·j·þ cí·j_ÿ dí·jI‹ x................dí·jœ° dí·jÖµ dí·j‡¶ dí·j$¸  dí·j”¸ 7_Done exploring.eí·jwD eí·jçM 3eí·j×c eí·jèl $ eí·j} 7_Done exploring.fí·jÎC3fí·jLmfí·j {4fí·j/E _Done exploring.gí·jlÑgí·jŒÒ$gí·j¿ÒžWhere to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple gí·jc— gí·j;± [?25h[?0c...................≈#Zuke the Conjurer ...#.......###.....≈#Tengu of Vehumet ...... .≈≈##.....## ##...###Health: 32/32 ======================== .≈≈###...## #...#Magic: 13/13 ======================== #####.....## #...#AC: 2Str: 8 .###≈.....≈####...###EV: 11Int: 26 ..#.........##.....≈#SH: 0Dex: 12 ...................≈#XL:  6 Next: 62% Place: Temple .......⌠........@..≈#Noise: ---------  Time: 4226.1 (0.0) ...................≈#f) +0 long sword ..#.........#......≈#Throw: 4 boomerangs .###≈....gí·j©µ p.≈##...##### ## ##.....###...### # ##...###.....≈# ## ##...........≈# .####.........⌠..≈# .................≈#Vehumet welcomes you! _Vehumet offers you knowledge of Kinetic Grapnel. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) gí·jÅ\ [?25l[?1cgí·j]g gí·j(h gí·jßn gí·jí² _⌠..≈#..........≈# ......###.....≈# ..≈≈##.....## ##...### ..≈≈### #...###.....## #...# ##≈.....≈####...######.....≈#..≈#⌠gí·j5´ ö_..≈#...≈#..#.........#......≈# ..###≈.....≈##...##### .##..###...### .# ##...###.....≈# ##...........≈#####⌠..≈#gí·jÙº gí·j¼ s 26  7.1 (1 _gí·jXÄ 6_gí·j =0<._.⌠..≈#......≈#.#.###.....≈#.≈≈##.....## ##...###.≈≈###...## #...#.#####.....## #...#.###≈.....≈####...###.#.##.....≈#....≈# _.⌠._..≈#.≈#.#.........#......≈#.###≈.....≈##...#####.## ##.....###...### ..# ##...###.....≈# ..## ##...........≈# ...####.⌠..≈#8.1 (2_gí·jpwG.<._.⌠..≈#.....≈#.#.......###.....≈#.≈≈##.....## ##...###.≈≈###...## #...#.#####.....## #...#.###≈.....≈####...###.#.##.....≈#....≈# ._.⌠._..≈#.≈#.#.........#......≈#.###≈.....≈##...#####.## ##.....###...###.# ##...###.....≈#.## ##...........≈# ....####.⌠..≈#gí·j]†@9.1 (3gí·jŒ‰8_gí·j?Â\.<._.⌠..≈#.....≈#.#.......###.....≈#.≈≈##.....## ##...###.≈≈###...## #...# #...#####.....## #...#.###≈.....≈####...###.#.##.....≈#....≈# .._.⌠._..≈#.≈#.#gí·jõ.#......≈#.###≈.....≈##...##### #...## ##.....###...### #...# ##...###.....≈# #...## ##...........≈# .....####.⌠..≈#gí·jÑÉA30.1 (4gí·jÐgí·j� A......≈#<._⌠..≈#..........≈#.....###.....≈# ≈.....≈≈##.....## ##...### ≈.....≈≈### #...# ####.....## #...# ###≈.....≈####...######.....≈#..............≈#_⌠_..≈#...≈#..#.........#......≈#..###≈.....≈##gí·jÕ ¦.##### ##...##..###...###  #...# ##...###.....≈# ##...## ##....≈#gí·j(@1.1 (5gí·jc7_hí·jÏ=×.≈#.<._.⌠..≈#...≈#.#.......###.....≈#≈.....≈≈##.....## ##...###≈.....≈≈###...## #...##...#####.....## #...# ##.....###≈.....≈####...### #.#.##.....≈#........≈#._.⌠._..≈#.≈# #.#.#.≈# ##.....###≈.....≈##...###  ##...## ##.....###...### #...# ##...###.....≈#  ##...## ##.≈#2.1 (6hí·jv"#####.....≈#........≈#<_.⌠..≈#.................≈# #.........#.......###.....≈# #≈≈.....≈≈##.....## ##...### #≈≈.....≈≈### #...###...#####.....## #...# ####≈....@≈####...### .hí·jŸw>##..##.....≈#..............≈#_⌠_..≈# .....≈# ...#.........#......≈# ###.....###≈.....≈##...##### # ##...##..###...### #...# ##...###.....≈#hí·j¯ƒ@3.1 (7hí·jG‰hí·j8Ù##≈≈.....≈≈## ##...### .##.......###.....≈#..............≈#<_........⌠..≈# ..................≈# .#.........#.......###.....≈# ##≈≈.....≈≈##.....## ##...###≈≈.....≈≈### #...###...#####...@.## #...# ≈###.....###≈.....≈####...####.#..##.....≈#..............≈#_⌠_..≈# ...........≈# ....#.........#......≈# ≈###.....###≈.....≈##...hí·jwÚl##### ## 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# #.. .# #.# +## #.# )# #.#  #.í·jþS  9;49m .# #..  .# jí·jžY B300.6 (8jí·j¼r jí·j`Û œ# ##.## #.# #.# #.# #.# # #.# #.# .#### ##+## ##.# .# ##...## #..# .#### ##.....## #.## .##.## ##.......## #..## .#...####.........####...###### .'....[..@.+.# .#...####.#.....).###.# .##.## ##.##.##..#.# .# ##...## jí·j¥ô jí·j"ü *1.6 (9jí·jÆ jí·j·F # ##.## #.# #.# #.# #.# # #.# #.# jí·j¢O ì#### ##+## ##.# # ##...## #..# #### ##.....## #.## ##.## ##.......## #..## #...####.........####...###### .'....[...@+.# #...####.#.....).###.# ##.## ##.##.##..#.# #### ##.....## jí·jtP jí·jÏR .2.6 (10.0)jí·j Y jí·j{š jí·jEž ¬###...'...........##..##jí·jo¦ jí·jy§ �11 ======3.6 (11jí·jy® jí·j¯ = _As you open the door, it creaks loudly!lí·jµIlí·j9L;Zuke the Conjurer (Tengu Conjurer)Turns: 4298, Time: 00:10:16 Health: 32/32AC:  2 Str:  8 XL: 6 Next: 62% Magic: 13/13EV: 11 Int: 26 God: Vehumet [......] Gold: 197SH:  0 Dex: 12 Spells: 10/13 levels left rFire . . . (100%) f - +0 long sword rCold . . . (100%) e - orb {Mayhem} lí·jñLrNeg . . . (100%) a - +0 robe rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) (no gloves) SInv .(no amulet) Will .....g - +6 ring of intelligence Stlth ++(no ring) HPRegen 0.25/turn MPRegen 0.13/turn %: mayhem, acrobat @: no status effects A: beak, talons 3, acrobaticmí·j°Àmí·jÔÐú...###.###.#Zuke the Conjurer .#.##.##.#Tengu of Vehumet ...... ...##.##.#Health: 32/32 ======================== ######+## ##.#Magic: 13/13 ======================== ###...## #..#AC: 2Str: 8 #### ##.....## #.##EV: 11Int: 26 ##.## ##.......## #..##SH: 0Dex: 12 #...####.........####...######mí·jòÒ¹XL:  6 Next: 62% Place: Dungeon:4 .......'....[...@'...........#Noise: ======---  Time: 4303.6 (0.0) #...####.........#.....).###.#f) +0 long sword ##.## ##.......##.##..#.#Throw: 4 boomerangs #### ##.....###. #.##.# ###...## # #.. .# ###+## #.# )# ##. .# ..# _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. _As you open the door, it creaks loudly! _Found a leather armour. _There is an open door here. _As you open the door, it creaks loudly!mí·jSÓmí·jKÚmí·jÜní·jæŒÌ.# ##.## #.# ..#.# #.# #.#.# #.# #.# .#### ##+## ##.# .# ##...## #..# .#### ##.....## #.## .##.## ##.......## #..## .#...####.........####...######..'....[..@.'.# .#...####.#.....).###.# .##.## ##.##.##..#.# .#### ##.....###. #.##.# .# ##...## # #.. .# .# ##+## #.# )# .# #. .# .. .#ní·jZ¤· 26  ------4.6 (1ní·jŠdº.# ##.## #.#.#.# #.# #.#.# #.# #.# #.#### ##+## ##.# #.#ní·j@ex ##...## #..# #.#### ##.....## #.## #.##.## ##.## #..## #.#...####.####...######.'....[.@..'.# #.#...####.#.....).###.# #.##.## ##.##.##..#.# ní·jseÛ#.#### ##.....###. #.##.# #.# ##...#ní·j¡e2# # #.. .# #.# ##+## #.# )# #.#ní·j+f˜ #. .# #.. .#ní·j¨mní·j$oE------5ní·j0wní·j£yní·jµ I.# ##.## #.# #...#.# #.# #.#.# #.# #.# ##.#### ##+## ##.#  #.# ##...## #..# ní·jñ ] #.#### ##.....## #.##  #.##.## ##.## #..## ##.#...####.####...######.'....[@...'.# ##.#...####.#.....).###.#  #.##.## ##.##.##..#.#  #.#### ##.....###. #.##.#  #.# ##...## # #.. .#  #.# ##+## #.# )#  #.# #. .#  #.. .#ní·j( <6ní·j” ní·jN ní·j�A O#......# ##.## #.# ##...#.# #.# #.#.# #.# #.##.#### ##+## ##.# #.# ##...## #..#ní·j�B R #.#### ##.....## #.## #.##.## ##.## #..###.#...####.####....'....@....'.#.#...####.#.....).###. #.##.## ##.##.##..#.#  #.#### ##.....###. #.##.#  #.# ##...## # #.. .#  #.# ##+## #.# )#  #.# #. .#  #.. .#ní·j½M ní·j�N &7ní·jˆZ ní·j*^ W _You see here a +0 leather armour.oí·já´Y11 308oí·jÃC _h - a +0 leather armourpí·j_¤¦Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 long sword (weapon) Missiles (go to first with ()  b - 4 boomerangs (quivered)c - 12 poisoned darts  d - 6 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  e - an orb of mayhem (worn)h - a +0 leather armour Jewellery (go to first with "=)  g - a +6 ring of intelligence (worn)pí·jjbh - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would decrease by 0.7 (11.8 -> 11.1). Your spell failure would worsen trivially. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron braceâ€� (w)ear, (d)rop, (=)adjust, or (i)nscribe.tí·jY$tí·jy'tí·jñ.#......###.###.#Zuke the Conjurer ##...#.##.##.#Tengu of Vehumet ...... .......##.##.#Health: 32/32 ======================== ###.######+## ##.#Magic: 13/13 ========================#.###...## #..#AC: 2Str: 8#.#### ##.....## #.##EV: 11Int: 26tí·j 0ü#.##.## ##.......## #..##SH: 0Dex: 12 ###.#...####.........####...##### XL:  6 Next: 62% Place: Dungeon:4 ...........'....@....'........... Noise: ---------  Time: 4308.6 (0.0) ###.#...####.........#.....).###. f) +0 long sword#.##.## ##.......##.##..#.#Throw: 4 boomerangs#.#### ##.....###. #.##.##.###...## # #.. .##.###+## #.# )##.##. .##...# _As you open the door, it creaks loudly! tí·je0Î_Found a leather armour. _There is an open door here. _As you open the door, it creaks loudly! _You see here a +0 leather armour. _h - a +0 leather armourtí·jÌ6tí·jc7tí·j)<tí·j†Btí·j”C+9.6 (1tí·j Htí·jNtí·jªN,10.6 (2tí·jºStí·jµYtí·j:Z+1.6 (3tí·j{_tí·jetí·j‚e+2.6 (4tí·jmtí·jsqtí·j,r+3.6 (5tí·jXxtí·jÇz× 0 _You start removing your armour. You continue removing your +0 robe. x5tí·j—tí·jE‰�  You finish removing your +0 robe.  You start putting on your armour.tí·j=Š+4.6 (6tí·jG�tí·jú•tí·j9—+5.6 (7tí·j¦›tí·j~¡tí·j[§A6.6 (8tí·jøÑÎ7.6 (98.6 (10.0) 3 _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.yí·jŠvyí·j“{SGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 long sword (weapon) Missiles (go to first with ()  b - 4 boomerangs (quivered)c - 12 poisoned darts  d - 6 atropa-tipped darts Armour (go to first with [)  e - an orb of mayhem (worn)  h - a +0 leather armour (worn)a - a +0 robe Jewellery (go to first with "=) yí·j7|O g - a +6 ring of intelligence (worn)zí·jM pMa - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (3.0 -> 2.0). Your EV would increase by 0.7 (11.1 -> 11.8). Your spell failure would improve trivially. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in meâ€� (w)ear, (d)rop, (=)adjust, or (i)nscribe.{í·j›{í·j©¢{í·j¥©ô#......###.###.#Zuke the Conjurer ##...#.##.##.#Tengu of Vehumet ...... .......##.##.#Health: 32/32 ======================== ###.######+## ##.#Magic: 13/13 ========================#.###...## #..#AC: 3Str: 8#.#### ##.....## #.##EV: 11Int: 26#.##.## ##.......## #..##SH: 0Dex: 12 ###.#...####.........####...##### XL:  6 Next: 62% Place: Dungeon:4 {í·jW««...........'....@....'........... Noise: ---------  Time: 4318.6 (0.0) ###.#...####.........#.....).###. f) +0 long sword#.##.## ##.......##.##..#.#Throw: 4 boomerangs#.#### ##.....###. #.##.##.###...## # #.. .##.###+## #.# )##.##. .##...# _h - a +0 leather armour _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.{í·jä°{í·jý±+9.6 (1{í·j¡¶{í·jì¸) _You drop a +0 robe.{í·j,Ì{í·jªÌ{í·j4Õ{í·jËÞ #...# #.# ...... ###.#####+## #  #.# ##...## #.### ##.....## #.#.## ##.......## #..## ###.#...####..####...##### ...........'....[....'........... ###.#...#####.....).###  #.##.## ####.##..#.# ## ##.....###. #.#{í·j~ 26  20{í·j¾{í·j˜U½ ...... ###.#####+## #  #.# ##...## #.### ##.....## #.#.## ##.......## #..## ###.#...####..####...##### ...........'....[....'........... ###.#...####.........#.....).###  #.##.## ####.##..#.# ## ##.....###. #.#{í·jV´ ##...## # #.. {í·j’]@1.6 (2{í·jãc{í·j)�ý ###.#####+## #  #.# ##...## #.### ##.....## #.#.## ##.......## #..## ###.#...####..####...##### ...........'....[....'........... ###.#...####.........#.....).###  #.##.## ####.##..#.# ## ##..@..###. #.# ##...## # #..  ##+## #.# ){í·jÜ£@2.6 (3{í·jç{í·jßé  #.# ##...## #.### ##.....## #.#.## ##.......## #..## ###.#...####..####...##### ...........'....[....'........... ###.#...####.........#.....).###  #.##.## ####.##..#.# ## ##.....###. #.# ##.@.## # #..  ##+## #.# )  .{í·jßå{í·jLæ*3.6 (4{í·j…õ{í·jb4ˆ'#.##.##.#...g   hobgoblin (asleep).g....{í·jÝ=ƒ  You open the door.  You encounter a hobgoblin.{í·j‰°Š11 324.6 (5 _|í·j€, ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}í·jx}í·jç}í·j±}í·jP _You don't know that spell.}í·jLÒ}í·j°Ò}í·jžØ}í·jÅÚF _Unknown command.~í·j¹ ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~í·jÄS Æ #.# ##...## #..#  Zuke the Conjurer  #.#### ##.....## #.##  Tengu of Vehumet ......  #.##.## ##.......## #..##  Health: 32/32 ======================== ###.#...####.........####...##### Magic: 12/13 ======================-- ...........'....[....'........... AC: 3Str: 8 ###.#...####.........#.....).###. EV: 11~í·j=T >Int: 26  #.##.## ##.......##.##..#.#  SH: 0Dex: 12  #.#### ##.....###. #.##.#  XL:  6 Next: 62% Place: Dungeon:4 ~í·j‚T Ï #.# ##.@.## # #.. .#  Noise: ---------  Time: 4324.6 (0.0)  #.# ##*## #.# )#  f) +0 long sword ~í·jºT à #.# #*# #. .#  Throw: 4 boomerangs ~í·jæT Ä #.. #*# .#  #*#~í·j U _ .*.~í·j9U Ú g   hobgoblin (asleep) .g.~í·j`U ? ... ~í·j†U ›_Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  ~í·jôU DConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)~í·j%ø 0 #.###...## #..#Zuke the Conjurer#.#### ##.....## #.##Tengu of Vehumet ......#.##.## ##.......## #..##Health: 32/32 ======================== ###.#...####.........####...##### Magic: 12/13 ======================-- ...........'....[....'........... AC: 3Str: 8 ###.#...####.........#.....).###. EV: 11Int: 26#.##.## ##.......##.##..#.#SH: 0Dex: 12~í·jÓø Ÿ#.#### ##.....###. #.##.#XL:  6 Next: 62% Place: Dungeon:4#.###.@.## # #.. .#Noise: ---------  Time: 4324.6 (0.0)#.###*## #.# )#f) +0 long sword#.#~í·jwù I#*##. .#Throw: 4 boomerangs#..#*#.##*#.*.g   hobgoblin.g....  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line~í·j¸ù ºAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.~í·j¯ž8g.~í·jŸ¥7'...~í·j¥¦4==5.6 (1~í·jÙ¬~í·jå®Ð  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin shouts!í·jލ í·j(© í·j² í·j´ �í·j_G #.# ##...## #..#  Zuke the Conjurer  #.#### ##.....## #.##  Tengu of Vehumet ......  #.##.## ##.......## #..##  Health: 32/32 ======================== ###.#...####.........####...##### Magic: 11/13 ====================---- ...........'....[....'........... AC: 3Str: 8 ###.#...####.........#.....).###. EV: 11Int: 26  #.##.## ##.......##.##..#.#  SH: 0Dex: 12  #.#### ##.....###. #.##.#  XL:  6 Next: 62% Place: Dungeon:4  #.# ##.@.## # #.. .#  Noise: ==-------  [�í·jKHk40mTime: 4325.6 (0.0)  #.# ##*## #.# )#  f) +0 long sword  #.# #*# #. .#  Throw: 4 boomerangs  #.. #*# .#  #*# .g. g   hobgoblin ... ... _The hobgoblin shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line�í·jZIzAim: a hobgoblin (moderately wounded, 100% to hit)�í·jüp Ú #.# ##...## #..#  Zuke the Conjurer  #.#### ##.....## #.##  Tengu of Vehumet ......  #.##.## ##.......## #..##  Health: 32/32 ======================== ###.#...####.........####...##### Magic: 11/13 ====================---- ...........'....[....'........... AC: 3Str: 8 ###.#...####.........#.....).###. EV: 11Int: 26  #.##.## ##.......##.##..#.#  SH: 0Dex: 12 �í·j×q š #.#### ##.....###. #.##.#  XL:  6 Next: 62% Place: Dungeon:4  #.# ##.@.## # #.. .#  Noise: ==-------  Time: 4325.6 (0.0)  #.# ##'## #.# )#  f) +0 long sword  #.# #.# #. .#  Throw: 4 boomerangs  #.. #.# .#  #.# ... g   hobgoblin ... ...�í·jsr áConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!�í·j y ‡ #.#  #..#    #.##    #..## )         #.#  # #.. .#  #.# ##*## #.# )#  #.# #*# #. .# �í·jŸy - #.. #*#  #*# ... ... ... �í·jF7'...�í·jµ3-6.6 (1�í·j �í·jM   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin! _Vehumet accepts your kill.‚í·jÇB D[...‚í·j?C 2-‚í·jI ‚í·j¯N ‚í·jkS o 26  -7‚í·j‹T ‚í·jŒX ‚í·jÕX =-8.6 (2‚í·j›[ ‚í·jÇ^ ‚í·jÿ^ *9.6 (3‚í·jaa ‚í·j*e ‚í·j}e +30.6 (4‚í·j3i ‚í·jzm ‚í·jÚm Y2==1.6 (5‚í·jÏq ‚í·j,v ‚í·j�v *2.6 (6‚í·jçz ‚í·jz ‚í·jØ *3.6 (7‚í·jb„ ‚í·j²ˆ ‚í·j‰ *4.6 (8‚í·j�� ‚í·jx’ ‚í·jÐ’ G==5.6 (9‚í·j:— ‚í·jx› ‚í·jë› .6.6 (10.0)‚í·jÔŸ ‚í·jW¤ A7.6 (11‚í·jb¨ ‚í·jú¬ ‚í·jŠ­ +8.6 (12‚í·jT± ‚í·j¶ ‚í·j�¶ Z3==9.6 (13‚í·jžº ‚í·jTô è ### ##.....## #.#.## ##.......## #..## ###.#...####..####...##### ...........'....[....'........... ###.#...####.........#.....).###  #.##.## ####.##..#.# ## ##.....###. #.# ##...## # #..  ##@## #.# ) #.#  .. ##..# _Magic restored.‚í·j8û B40.6 (14‚í·jd‚í·j�:# .## ##.......## #..## ###.#...####..####...##### ...........'....[....'........... ###.#...####.........#.....).###  #.##.## ####.##..#.# ## ##.....###. #.# ##...## # #..  ##'## #.# )‚í·j¬;; #@#  ..   #...###.#There is an open door here.‚í·jB‚í·j$C21.6 (15 _‚í·jvH‚í·j·�\###.#...####..####...##### ...........'....[....'........... ###.#...####.........#.....).###  #.##.## ##.......##.##..#.# ## 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 ##.#..##.<....# ........#..####...#.. ######  ˆí·j܈í·jF$3.6 (27ˆí·j%ˆí·jÝ]Ó  ##'## ##) #.# #.#.......####.########..[.....#####...##.......#.#### #...............>.#.# ####...#..####. ˆí·jC^=#####..#.# ##.#..##.<@...# ........#..###........# ..# ˆí·jØ^S  ˆí·jKeˆí·jœe+4.6 (28ˆí·jÙkˆí·j�§Ë ##'## #.##.##)# #.#  #.# #.##.##.# #.#  #.# #.......###.#  ##.########..[.....#  #####...##.......#.#####  #..>.#.#  #.####...#..####..#.#ˆí·jì§  ##..#..####..#.#  ##.#..##.@....#  .#..###  ..#........#ˆí·j¨×  ####.......##  #########ˆí·jF¨ ˆí·j«¯A5.6 (29ˆí·jqµˆí·jNîË  #.# #.##.##.# #.#  #.# #.......###.# #.########..[.....# #####...##.......#.##### ...............>.#.#  #.####...#..####..#.#  ##..#..####..#.# ˆí·jÒî9 ##.#..##.<....#  .......@#..###  ..#........#  ####.......##  ####### ˆí·jJïAThere is a stone staircase leading up here.ˆí·j õˆí·jÀõ26.6 (30 _ˆí·j¸úˆí·j”2Ò #.# #.##.##.# #.#  #.# #.......###.#  ##.#..[.....#  #####...##.......#.#####  #.>.#.#  #.####...#..####..#.#ˆí·jû2)  ##..#..####..#.#  ##.#..##.<....# .#..### .#.#ˆí·j*3�  ####.##  ˆí·jR3+#ˆí·j :ˆí·jf:+7.6 (31ˆí·jä>ˆí·jœxŸ #.# #.##.##.# #.# #.# #.......###.# ##.########..[.....# #####...##.......#.##### #ˆí·jyl.......>.#.# #.####...#..####..#.# ##..#..####..#.##.#..##.<....#.#..###ˆí·jEyo.#.######ˆí·jtyx.##  #ˆí·jô€ˆí·jU�+8.6 (32ˆí·j�ˆˆí·jyÂË# #.# #.##.##.# #.# . #.# #.......###.# ##.########..[.....# #####...##.......#.##### #........>.#.#ˆí·jÜÂ( #.####...#..####..#.# ##..#..####..#.#.###.#..##.<....#.#..###ˆí·jVÃç.#.######.##  #ˆí·j¥ËA9.6 (33ˆí·j5шí·jm ˆ.# #.# #.##.##.# #.# .. #.# #.......###.# ##.########..[.....# #####...##.......#.##### #...............>.#.# #.####...#..####..#.#ˆí·j » ##..#..####..#.#.###.#..##.<....##.#..###.#.#####.##  #ˆí·j{ˆí·jó,90.6 (34ˆí·jÛˆí·jPM;#.# #.# #.##.##.# #.# #.. #.# #.......###.# ##.########..[.....# #####...##.......#.##### #...............>.#.#ˆí·jNN #.####...#..####..#.# ##..#..####..#.#.###.#..##.<....# #.#..###.#.####.## ##ˆí·j Uˆí·j^U+1.6 (35ˆí·jZˆí·jÅ‘õ #.# #.# #.##.##.# #.#  #.. #.# #.......###.# ##.########..[.....# #####...##.......#.##### #...............>.#.# #.####...#..####..#.#. ##..#..####..#.#.###.#..##.<....#ˆí·j#’  #.#..###.#.###.......## #####ˆí·jš—ˆí·j˜+2.6 (36ˆí·j‰œˆí·jÝÑ #.# #.# #.##.##.# #. #.. #.# #.......###. ##.########..[..... #####...##.......#. #...............>.#.# #.####...#..####..#.##.# ##..#..####..#.#.###.#..##.<....# #.#..####ˆí·j†ÒÊ.#.##.......## ########ˆí·j®×ˆí·jõ×+3.6 (37ˆí·jlçˆí·j¢Å #.# #.# #.##.##.# # #.. #.# #.......### ##.##..[ #####...##.......#. #...>.#.# #.####...#..####..#.##.## ##..#..####..#.#g.....###.#..##.<....# #.#..### #.#.# #.......## #########g   hobgoblin (asleep)ˆí·j˜i  You encounter a hobgoblin.ˆí·jI!ˆí·j"*4.6 (38 ˆí·j?" _ˆí·js&ˆí·jà'‰í·jì/ #.# #.# #.##.##.# # Zuke the Conjurer  #.. #.# #.......### Tengu of Vehumet ...... ##.########..[.... Health: 32/32 ======================== #####...##.......#.### Magic: 12/13 ======================-- #...............>.#.#  AC: 3Str: 8 #.####...#..####..#.#  EV: 26 Int: 26 ##.## ##..#..####..#.#  SH: 0Dex: 12 g****.###.#..##.<....#  XL:  6 Next: 62% Place: Dungeon:4 #**@........#..###  Noise: ---------  Time: 4394.6 (0.0) #........#........#  f) +0 long sword ##########...[39;‰í·jo0m49m....##  Throw: 4 boomerangs #########   g   hobgoblin (asleep) _You encounter a hobgoblin.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)‰í·jbíž #.##.# #.##.##.# # Zuke the Conjurer#..#.# #.......### Tengu of Vehumet ......##.########..[.... Health: 32/32 ========================#####...##.......#.### Magic: 12/13 ======================--#...............>.#.#AC: 3‰í·jÓí†Str: 8#.####...#..####..#.#EV: 26 Int: 26##.## ##..#..####..#.#SH: 0Dex: 12g****.###.#..##.<....#‰í·jMî¼XL:  6 Next: 62% Place: Dungeon:4#**@........#..###Noise: ---------  Time: 4394.6 (0.0)#........#........#f) +0 long sword##########.......##Throw: 4 boomerangs#########‰í·juî“  g   hobgoblin‰í·j™î‰í·j¾îÅConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ‰í·jáî~Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  ‰í·jïwThe magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.‰í·jém@.g‰í·j“t).....‰í·j u$11 ‰í·j/u==5.6 (1‰í·j�z‰í·jÂ|Ð  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin shouts!‰í·j• ” #.# #.# #.##.##.# # Zuke the Conjurer  #.. #.# #.......### Tengu of Vehumet ...... ##.########..[.... Health: 32/32 ======================== #####...##.......#.### Magic: 11/13 ====================---- #...............>.#.#  AC: 3Str: 8 #.####...#..####..#.#  EV: 11Int: 26 ##.## ##..#..####..#.#  SH: 0Dex: 12‰í·ju• „ .g***.###.#..##.<....#  XL:  6 Next: 62% Place: Dungeon:4 #**@........#..###  Noise: ==-------  Time: 4395.6 (0.0) ‰í·jö• t#........#........#  f) +0 long sword ##########.......##  Throw: 4 boomerangs #########   g   hobgoblin _The hobgoblin shouts!  ‰í·j– ÐCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‰í·jD– ³Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line‰í·jh– yAim: a hobgoblin (moderately wounded, 100% to hit)‰í·jT½ v #.##.# #.##.##.# # Zuke the Conjurer#..#.# #.......### Tengu of Vehumet ......##.########..[.... Health: 32/32 ========================‰í·j¿½ è#####...##.......#.### Magic: 11/13 ====================----#...............>.#.#AC: 3Str: 8#.####...#..####..#.#EV: 11Int: 26‰í·j÷½ è##.## ##..#..####..#.#SH: 0Dex: 12‰í·j4¾ ¥.g***.###.#..##.<....#XL:  6 Next: 62% Place: Dungeon:4#**@........#..###‰í·jk¾ �Noise: ==-------  Time: 4395.6 (0.0)#........#........#f) +0 long sword##########.......##‰í·j™¾ jThrow: 4 boomerangs#########‰í·jø¾ !  g   hobgoblinCasting: Magic Dart (safe; 1% risk of failure)  ‰í·j¿ ÅConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ‰í·jg¿ ÖPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.‰í·j�@7g.‰í·jG&.....‰í·j�G3-6.6 (1‰í·jÜL‰í·j:O�MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin. ‰í·jŒOR_The hobgoblin is almost dead.Ší·jc'ç #.# #.# #.##.##.# # Zuke the Conjurer  #.. #.# #.......### Tengu of Vehumet ...... ##.########..[.... Health: 32/32 ======================== #####...##.......#.### Magic: 10/13 ==================------ #...............>.#.#  AC: 3Str: 8 #.####...#..####..#.#  EV: 11Int: 26 ##g## ##..#..####..#.#  SH: 0Dex: 12 ...***###.#..##.<....#  XL:  6 Next: 62% Place: Dungeon:4 Ší·jã'Ì#.*@........#..###  Noise: =--------  Time: 4396.6 (0.0) #........#........#  f) +0 long sword ##########.......##  Throw: 4 boomerangs #########  Ší·j(˜ g   hobgoblin Ší·jK(Ú_The hobgoblin is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Ší·jÂ(rConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)Ší·jžáŠ #.# #.# #.##.##.# # Zuke the Conjurer  #.. #.# #.......### Tengu of Vehumet ...... ##.########..[.... Health: 32/32 ======================== #####...##.......#.### Magic: 10/13 ==================------ #...............>.#.#  AC: 3Str: 8 #.####...#..####..#.#  EV: 11Int: 26 ##.## ##..#..####..#.#  SH: 0Dex: 12Ší·j5âî ......###.#..##.<....#  XL:  6 Next: 62% Place: Dungeon:4 #..@........#..###  Noise: =--------  Time: 4396.6 (0.0) #........#........#  f) +0 long sword ##########.......##  Throw: 4 boomerangs ######### Ší·j€âž  g   hobgoblinŠí·j­âÅConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Ší·j ãPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!Ší·j êh #.# #.# #.##.##.#  #.. #.# #..... ..[.... .. >.#.#  ..#.#  ##.## ..#.#  ...***<....#  #.*.      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#.# #..##...#  .# #'##.......#  .# ##...#......##  ’í·jÐCA1.6 (11’í·j0H’í·j™„   ###########  ####### ####.........#  #.....## #........###.#  ##.###..## #.##.#.......#  <..# #...###.##.@.......#  ##.###.......##...#.#...#   #.......######.........#  ######.## ##..#....##   #.# #..##..>#  # #.# #..##...#  # #'##....’í·j?…e...#  # ##...#......##  # ##..#####.##  ’í·j#‹A2.6 (12’í·jƒ�’í·jÑç   ###########  ####### ####.........#  #.....## #........###.#  #.###..## #.##.#.......#  ..# #...###.##...#  #.###.......##..@#.#...#  #.......######.........#  ######.## ##..#....##   #.# #..##..>#  #.# #..##...#   ’í·jõÑ#'##.......#   ##...#......##   ##..#####.##   ##..##.##.#  ’í·jØA3.6 (13’í·j¢Ý’í·jÍ  ###########  ###### ####.........#  .....## #........###.#  .###..## #.##.#.......#  .# #...###.##.........#  .###.......##...#.#...#  .......######...@.....#  #####.## ##..#....##   #.# #..##..>#  #.# #..##...#  #'##.....[3’í·j†Í9;49m..#  ##...#......##  ##..#####.##  ##..##.##.#  #..##...#.#  ’í·j7’í·jò+4.6 (14’í·jž&’í·j6_­ ###########  ##### ####.........#  ....## #........###.#  ###..## #.##.#.......#  # #...###.##.........#  ###.......##...#.#...#  ......######.........#  ####.## ##..#@...##  ’í·jH`� #.# #..##..>#  #.# #..##...#  #'#’í·jÍ`h#.......#  ##...#......##  ##..#####.##  #..##.##.# ’í·jÿ` ..’í·jBa¬##...#.#  .+........#  ’í·j=h’í·j¬h+5.6 (15’í·jÇm’í·j¨§###########  #### ####.........#  ...## #........###.#  ##..## #.##.#.......#   #...###.##.........#  ##.......##...#.#...#  .....######.........#  ###.## ##..#....##   #.# #..##@.>#  #.# #..##...#  #'##.......#  ##...#......##  #..#####’í·jw¨¸.##  ..##.##.#  .##...#.#  +........#  ####...#.#  ’í·jH¶W6.6 (16’í·jøé#   ####.........#  ## #........###.#  #..## #.##.#.......#  #...###.##.........#  #.......##...#.#...#  .######.........#  .## ##..#....##  ’í·j€êÔ#.# #..##.@>#  #.# #..##...#  #'## #.......#  #’í·j“îŠ...## #......##  .....## #####.##  ## ##.##.#  ####...#.#  +........#  ####...#.#  ’í·j;õ’í·jøõ+7.6 (17’í·j}û’í·j1Ž#   ####..#  .## #........###.#  ’í·j‰1…..## #.##.#.#  ...###.##.........#  .......##...#.#...#  .######.........#  #’í·jà2ž.## ##..#....##  #.# #..##..@#  #.# #..##...#  #'## #.......#  ...## #......##  ## #####.##  ## ##.##.#  ####...#.#  +........#  ’í·j?3N####...#.#  ’í·j�;A8.6 (18’í·j×=’í·j###.<####’í·jÖ¸ ,0.0)’í·jqm 26  2.1 (1’í·j’í·j§; _Found a stone staircase leading down.“í·j<52<“í·jì5“í·jè9“í·j¿o¤##########.......@.>#####.##.#.##.<# #####“í·j3u;3“í·j”y“í·j©°�# ..@># ####.##.#.# #.<#.# ####...##.#.#.#“í·jC¸“í·jò¸*4.1 (2“í·j¯¼“í·j¢öY###########.........># ####.##.#@#  #.<#.# ####..  #.###.#..#.“í·jn÷Z.#..#“í·j£ü“í·jhý*5.1 (3“í·jÒ“í·j®9] ###########.........>####.##.#. #.<###........ #.#######h   hound (asleep)...h“í·j9@e  You encounter a hound.“í·jÒE“í·j×F26.1 (4 _“í·jK“í·j M”í·j3°|  Zuke the Conjurer  Tengu of Vehumet ......  Health: 32/32 ========================  Magic: 12/13 ======================--  AC: 3”í·jy°Str: 8 ########### EV: 26 Int: 26 ”í·j½°.........># SH: 0Dex: 12 ####.##.#.#”í·jà°• XL:  6 Next: 63% Place: Dungeon:5 #.<#@# Noise: ---------  Time: 4616.1 (0.0) ”í·j³±�####*.......  f) +0 long sword #*#######  Throw: 4 boomerangs #*# .*# .*# h   hound (asleep) .*# ”í·j²...h _You encounter a hound.Casting: Magic Dart (safe; 1% risk of failure)  ”í·j4²Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line”í·jY²@Aim: a hound (asleep, 100% to hit)”í·jµcZuke the ConjurerTengu of Vehumet ......Health: 32/32 ========================Magic: 12/13 ======================--AC: 3Str: 8###########EV: 26 Int: 26.........>#SH: 0Dex: 12####.##.#.#XL:  6 Next: 63% Place: Dungeon:5#.<#@#Noise: ---------  Time: 4616.1 (0.0)####*.......f) +0 long sword”í·j4d<#*#######Throw: 4 boomerangs#*#.*#.*#h   hound.*#...h”í·jƒdÊCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  ”í·j¹dThe magic dart hits the hound.”í·jËårh.h.”í·j˜ë7....”í·j ì:11 =7.1 (1”í·j5ð”í·j¿ò½onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  The magic dart hits the hound. _The hound is lightly wounded.”í·jœª €  Zuke the Conjurer  Tengu of Vehumet ......  Health: 32/32 ========================  Magic: 11/13 ====================----  AC: 3Str: 8 ########### EV: 11Int: 26 .........># SH: 0Dex: 12 ####.##.#.#”í·jë ; XL:  6 Next: 63% Place: Dungeon:5 #.<#@# Noise: =--------  Time: 4617.1 (0.0) ####*.......  f) +0 long sword #*#######  Throw: 4 boomerangs #*# .*# .h# h   hound ..# .... _The hound is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.”í·j ¬ üAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 100% to hit)”í·j0hZuke the ConjurerTengu of Vehumet ......Health: 32/32 ========================Magic: 11/13 ====================----AC: 3Str: 8###########EV: 11Int: 26.........>#SH: 0Dex: 12####.##.#.#XL:  6 Next: 63% Place: Dungeon:5#.<#@#Noise: =--------  Time: 4617.1 (0.0)####*.......f) +0 long sword#*#######Throw: 4 boomerangs#*#.*#.h#h   hound..#....  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ma”í·jÖhógic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 100% to hit)  The magic dart hits the hound.”í·jÍé:h.”í·j%ï0...”í·jÎï+8.1 (1”í·jUô”í·jCötonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (lightly wounded, 100% to hit)  ”í·jyöyThe magic dart hits the hound. _The hound is moderately wounded.•í·jHF  Zuke the Conjurer  Tengu of Vehumet ......  Health: 32/32 ========================  Magic: 9/13================--------  AC: 3Str: 8 ########### EV: 11Int: 26 .........># SH: 0•í·j¢F&Dex: 12 ####.##.#.# XL:  6 Next: 63% Place: Dungeon:5 #.<#@# Noise: =--------  Time: 4618.1 (0.0) •í·jG®####*.......  f) +0 long sword #*#######  Throw: 4 boomerangs #*# .h# ..# h   hound•í·jDG= ..# ....•í·jhG\ _The hound is moderately wounded.•í·j…GØCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.•í·j¦G´Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line•í·jÀGuAim: a hound (moderately wounded, 75% to hit)•í·j�O4Zuke the ConjurerTengu of Vehumet ......Health: 32/32 ========================Magic: 9/13================--------AC: 3Str: 8###########EV: 11Int: 26•í·j÷O–.........>#SH: 0Dex: 12####.##.#.#XL:  6 Next: 63% Place: Dungeon:5#.<#@#Noise: =--------  Time: 4618.1 (0.0)####*.......•í·j!PÀf) +0 long sword#*#######Throw: 4 boomerangs•í·jGPÅ#*#.*#..#•í·jhP�h   hound..#•í·j‡P!....  •í·j¨PÐCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.•í·jÉP´Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line•í·jQ¶Aim: a hound (moderately wounded, 75% to hit)  You focus your ray upon the hound. The searing ray hits the hound!•í·j#Ówh.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (moderately wounded, 75% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  The hound is severely wounded.•í·jbÔ8h.•í·j€Ù".•í·jüÙp=9.1 (1Ray •í·jªÞ•í·jÅàf _(Press . to maintain the ray.)•í·jV(° **** The searing ray hits the hound.–í·jÊf:h.–í·j#l)..–í·jïlz8-- 26  –í·j!mc-20+ –í·j�q–í·j uY _The hound is almost dead.–í·jnNR****–í·jÚ² h...  The searing ray misses the hound. The hound bites you.28---7-----1++ –í·jÜS _The hound closely misses you.—í·j˜·R****—í·jµ?ß h...  The searing ray misses the hound.You finish channelling your searing ray.—í·j×@r6---2—í·jüE—í·jYHV _The hound completely misses you.—í·ja‰—í·j˜ŠV9---3—í·jW�—í·j/’” _The hound closely misses you. The hound completely misses you.˜í·jü[H  Zuke the Conjurer  Tengu of Vehumet ......  Health: 29/32 =====================---  Magic: 4/13=======----------------- ˜í·j£\ AC: 3Str: 8 ########### EV: 26 Int: 26 .........># SH: 0Dex: 12 ####.##.#.# XL:  6 Next: 63% Place: Dungeon:5 ˜í·jé\®#.<#@# Noise: =--------  Time: 4623.1 (0.0) ####h.......  f) +0 long sword ˜í·j']þ#.#######  Throw: 4 boomerangs #.# ˜í·jX]Û..# ..# h   hound˜í·j‡]= ..# ....˜í·jº] _The hound closely misses you. The hound completely misses you.Casting: Searing Ray (safe; 1% risk of failure)  ˜í·jî]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line˜í·j^nAim: a hound (almost dead, 75% to hit)˜í·j1O•  Zuke the Conjurer  Tengu of Vehumet ......  Health: 29/32 =====================--- ˜í·j—O+ Magic: 4/13=======-----------------  AC: 3Str: 8 ˜í·jÐOË########### EV: 26 Int: 26 ˜í·j PÍ.........># SH: 0Dex: 12˜í·jvPê ####.##.#.# XL:  6 Next: 63% Place: Dungeon:5 #.<#@# Noise: =--------  Time: 4623.1 (0.0)˜í·j¦Pº ####........  f) +0 long sword ˜í·jÝPµ#.#######  Throw: 4 boomerangs ˜í·jQˆ#.# ..# ˜í·j™Q1..# h   hound ..# ....Confirm with . or Enter, or press ? or * to list all spells.˜í·jÃQ´Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line˜í·jáQmAim: a hound (almost dead, 75% to hit)  ˜í·jR„You focus your ray upon the hound. The searing ray hits the hound!  You kill the hound!˜í·jËVS ˜í·j$W† ..># ˜í·j]W®.#.# #.<#@#˜í·j“WÕ ####*.......  #*####### ˜í·jÈWa #*#˜í·jøW\ .*# ˜í·j.Xf..# ..# ˜í·j[X.... ˜í·j àR....  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (almost dead, 75% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  You kill the hound!  Vehumet accepts your kill.˜í·jRå¬ Destroyer5==11 77=4.1 (1˜í·j¬å”Ray _(Press . to maintain the ray.)˜í·jðé˜í·jìm _Your Conjurations skill increases to level 8!˜í·jĘí·j³˜í·j˜í·j©F _Unknown command.˜í·j¬ ›...#.˜í·ji K  You stop channelling your searing ray.˜í·j ˜ 26  --5 _˜í·j4 ˜í·j© E--6.1 (2˜í·j$! ˜í·jå% o30=7.1 (3˜í·j¸( ˜í·j‚- ˜í·jÐ- ˜í·jô- ===8.1 (4˜í·j<1 ˜í·jÎ4 ˜í·jD5 *9.1 (5˜í·j‚8 ˜í·j< ˜í·jt< +30.1 (6˜í·j ? ˜í·j¯B ˜í·j{C u1==1.1 (7˜í·jmK Œ6==2.1 (8˜í·jEN ˜í·j±Q ˜í·jïQ *3.1 (9˜í·jrT ˜í·jÁW ˜í·jX .4.1 (10.0)˜í·j[ ˜í·j-_ ˜í·j ` ˜í·jO` o2==5.1 (11˜í·j‹c ˜í·jKh 1 _HP restored.˜í·jTi G==6.1 (12˜í·jñk ˜í·jÒo ˜í·jHp +7.1 (13˜í·js ˜í·j‰v ˜í·jÏv +8.1 (14˜í·j*z ˜í·j(~ ˜í·jƒ~ #=˜í·j¨~ T7=9.1 (15˜í·jÝ� ˜í·j^… ˜í·j®… ,40.1 (16˜í·jéˆ ˜í·j¾Œ ˜í·jüŒ +1.1 (17˜í·js� ˜í·j• ˜í·jP• +2.1 (18˜í·j5˜ ˜í·jÝ› ˜í·j?œ G=3.1 (19˜í·j=Ÿ ˜í·j-£ ˜í·jz£ +4.1 (20˜í·j€¦ ˜í·jØ© ˜í·j(ª +5.1 (21˜í·jê¬ ˜í·jº° ˜í·jõ° +6.1 (22˜í·j¬³ ˜í·jŽ· ˜í·jÞ· 88==˜í·j ¸ $7.1 (23˜í·jʺ ˜í·jZ¾ ˜í·j™¾ +8.1 (24˜í·j6Á ˜í·joÄ ˜í·jˆÅ +9.1 (25˜í·jºÇ ˜í·j†Ë ˜í·jéË ,50.1 (26˜í·jÏ ˜í·jcÒ ˜í·jHÓ H==1.1 (27˜í·jÂÕ ˜í·jaÙ ˜í·jÓÙ +2.1 (28˜í·jôÜ ˜í·jÆà ˜í·j%á +3.1 (29˜í·j²ã ˜í·jdç ˜í·jÔç +4.1 (30˜í·jpê ˜í·jZî ˜í·j¹î 89==˜í·jçî $5.1 (31˜í·jŽñ ˜í·jþõ A6.1 (32˜í·j‰ø ˜í·jÑþ µ o   orc (wandering)o˜í·j2ÿ SYou encounter an orc. It is wielding a +0 hand axe.˜í·jÃÿ ˜í·jÞ _7.1 (33 _˜í·j  ™í·jv¨é  Zuke the Destroyer  Tengu of Vehumet ......™í·jݨ¿  Health: 32/32 ========================  Magic: 8/13==============----------  AC: 3Str: 8™í·j"©: ###########™í·jP© EV: 26 Int: 26 .........>#™í·jx©ƒ SH: 0Dex: 12 ™í·j¸©Ñ####.##.#.# XL:  6 Next: 77% Place: Dungeon:5 #.<#@# Noise: ---------  Time: 4657.1 (0.0)™í·jß©· ####*.......  f) +0 long sword™í·jªÒ #*#######  Throw: 4 boomerangs ™í·j1ªO#*# ™í·j„ª…*.# *.# o   orc (wandering) *.# ™í·j­ª\.o..™í·j«Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (wandering,  hasn't noticed you, 100% to hit)™í·jÅø ÇZuke the DestroyerTengu of Vehumet ......Health: 32/32 ========================Magic: 8/13==============----------AC: 3Str: 8###########EV: 26 Int: 26.........>#SH: 0Dex: 12####.##.#.#XL:  6 Next: 77% Place: Dungeon:5™í·jGù æ#.<#@#Noise: ---------  Time: 4657.1 (0.0)####*.......f) +0 long sword#*#######Throw: 4 boomerangs#*#*.#*.#o   orc™í·j�ù O*.#.o..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ™í·j¯ù ¢Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (wandering,  ™í·jÜù Vhasn't noticed you, 100% to hit)  The magic dart hits the orc but does no damage.™í·j³~ ;o.™í·jH„ E......™í·jÌ… ;11 ==8.1 (1™í·jÜŠ ™í·jÉ� Ê  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the orc but does no damage. _The orc shouts!ší·jø‰  Zuke the Destroyer  Tengu of Vehumet ......  Health: 32/32 ========================  Magic: 7/13============------------  AC: 3Str: 8 ########### EV: 11Int: 26 .........># SH: 0Dex: 12 ####.##.#.# XL:  6 Next: 77% Place: Dungeon:5 #.<#@# Noise: ==-------  Time: 4658.1 (0.0) ####*.......  f) +0 long sword #*#######  Throw: 4 boomerangs #*#ší·j&‹à[13;15H .*# .*# o   orc .o# .... _The orc shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (100% to hit)ší·jð+Zuke the DestroyerTengu of Vehumet ......Health: 32/32 ========================Magic: 7/13============------------AC: 3Str: 8###########EV: 11ší·jÚ,Int: 26.........>#SH: 0Dex: 12####.##.#.#XL:  6 Next: 77% Place: Dungeon:5#.<#@#Noise: ==-------  Time: 4658.1 (0.0)####*.......f) +0 long sword#*#######Throw: 4 boomerangs#*#.*#ší·j-s.*#o   orc.o#.... _The orc shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ší·jË-�Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (100% to hit)ší·j•¯:o.ší·jÇ´7....ší·jtµ3-9.1 (1ší·j2ÇŸCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (100% to hit) _The magic dart hits the orc but does no damage.ší·jb<ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ší·j N-ší·jI ší·j÷´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ší·j³7o.ší·j÷¸ší·jáºx 26  -60 _ší·j�Àší·jK›í·jÒ¿�  Zuke the Destroyer  Tengu of Vehumet ......  Health: 32/32 ========================  Magic: 5/13=========---------------  AC: 3›í·jÂÀ�Str: 8 ########### EV: 26 Int: 26 .........># SH: 0Dex: 12 ####.##.#.# XL:  6 Next: 77% Place: Dungeon:5 #.<#@# Noise: ---------  Time: 4660.1 (0.0) ####*.......  f) +0 long sword ›í·jþÀ#*#######  Throw: 4 boomerangs #*#›í·j.Á^ .o# ..#›í·jgÁ« o   orc ..# ....›í·jŸÁ) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)  ›í·jÑÁÆConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ›í·j ¤Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (84% to hit)›í·jÞ¢5Zuke the DestroyerTengu of Vehumet ......Health: 32/32 ========================Magic: 5/13›í·jz£‘=========---------------AC: 3Str: 8###########EV: 26 Int: 26.........>#›í·j¦£PSH: 0Dex: 12›í·jУÅ####.##.#.#XL:  6 Next: 77% Place: Dungeon:5›í·jC¤Ï#.<#@#Noise: ---------  Time: 4660.1 (0.0)####*.......f) +0 long sword#*#######Throw: 4 boomerangs›í·jo¤š#*#.*#›í·j¤¤‘..#o   orc›í·jˤL..#....  ›í·jñ¤ƒCasting: Magic Dart (safe; 1% risk of failure)  ›í·j¥ÆConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ›í·jK¥;Press: ? - help, Shift-Dir - straight line›í·jm¥…Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (84% to hit)  The searing ray hits the orc.›í·jº)to.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (84% to hit)  The searing ray hits the orc.  The orc is moderately wounded.›í·jå/)..›í·jÃ0-11 ==›í·jò0K1.1 (1Ray ›í·j}5›í·j•8f _(Press . to maintain the ray.)›í·jO ­ )The searing ray hits the orc!  You kill the orc!›í·jVm a****›í·jgâ … WVehumet accepts your kill.›í·j4è è..).W   phantom (wandering)›í·jë ´ 26  8--2+ ›í·jSñ ›í·jó X _You encounter a phantom.œí·jDd/**œí·jöd#**œí·jÏçA.Wœí·jvî[..).œí·j½ï¬4----3++ œí·j0õœí·jðöœí·jìC   Zuke the Destroyer  Tengu of Vehumet ......  Health: 32/32 ========================  Magic: 3/13=====-------------------  AC: 3Str: 8 ########### EV: 26 Int: 26 .........># SH: 0Dex: 12 ####.##.#.# XL:  6 Next: 78% Place: Dungeon:5 #.<#@# Noise: ---------  Time: 4663.1 (0.0) ####*.......  f) +0 long sword #*#######  Throw: 4 boomerangs #*œí·j‰E ˜# Ray++  *.# *.# W   phantom (wandering) *.# .W.. _You encounter a phantom.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (wandering, hasn't noticed you, 100% to hit)œí·j‡ž ßZuke the DestroyerTengu of Vehumet ......Health: 32/32 ========================Magic: 3/13=====-------------------AC: 3Str: 8###########EV: 26 Int: 26.........>#SH: 0œí·jß »Dex: 12####.##.#.#XL:  6 Next: 78% Place: Dungeon:5#.<#@#Noise: ---------  Time: 4663.1 (0.0)####*.......f) +0 long sword#*#######Throw: 4 boomerangs#*#Ray++ *.#*.#W   phantom*.#.W..  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  œí·jJ  ³Press: ? - help, Shift-Dir - straight lineAim: a phantom (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the phantom.œí·jD# W.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the phantom.phantom is lightly damaged.œí·j.+^..)..œí·j ,D11 =4.1 (1œí·jz2œí·jv5< _You stop channelling your searing ray.�í·jt]�í·jU^�í·jRc�í·j=fF _Unknown command.�í·j·Û ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.�í·j³¢ �í·j‘£ �í·j9¨ �í·jE« ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ží·jvp4ží·j'vží·j…´F _Unknown command.ží·j”Y  Zuke the Destroyer  Tengu of Vehumet ......  Health: 32/32 ========================  Magic: 2/13===---------------------  AC: 3Str: 8 ########### EV: 11Int: 26 .........># SH: 0Dex: 12 ####.##.#.# XL:  6 Next: 78% Place: Dungeon:5 #.<#@# Noise: =--------  Time: 4664.1 (0.0) ####*.......  f) +0 long sword #*#######  Throw: 4 boomerangs #*#ží·jòZ¼[40m *.# *.# W   phantom W.# .... _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lightly damaged, 100% to hit)ží·jÿÙ+Zuke the DestroyerTengu of Vehumet ......Health: 32/32 ========================Magic: 2/13ží·j®Úá===---------------------AC: 3Str: 8###########EV: 11Int: 26.........>#SH: 0Dex: 12####.##.#.#XL:  6 Next: 78% Place: Dungeon:5#.<#@#Noise: =--------  Time: 4664.1 (0.0)####*.......f) +0 long swordží·jÜó#*#######Throw: 4 boomerangs#*#*.#*.#W   phantomW.#....  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lightly damaged, 100% to hit)  The magic dart hits the phantom.ží·j÷o8W.ží·jôuW..).ží·jw+5.1 (1ží·j}}ží·jŽ€Ë  Confirm with . or Enter, or press ? or * to list all spells.ing: Magic Dart (safe; 1% risk of failure  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lightly damaged, 100% to hit)  The magic dart hits the phantom. _The phantom is moderately damaged.ží·jƒý �  Zuke the Destroyer ží·jÝý ¢ Tengu of Vehumet ......  Health: 32/32 ========================  Magic: 1/13=----------------------- ží·j@þ • AC: 3Str: 8 ########### EV: 11Int: 26 .........>#ží·j¢þ º SH: 0Dex: 12 ####.##.#.# XL:  6 Next: 78% Place: Dungeon:5 #.<#@#ží·jÿ Ö Noise: =--------  Time: 4665.1 (0.0) ####*.......  f) +0 long sword #*#######  Throw: 4 boomerangs #*# *.#ží·j¨ÿ ² W.# W   phantom ..# .... _The phantom is moderately damaged.ží·j7 Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 100% to hit)ží·j$Ž {Zuke the DestroyerTengu of Vehumet ......ží·j•Ž tHealth: 32/32 ========================Magic: 1/13=-----------------------AC: 3Str: 8###########ží·jÓŽ ÓEV: 11Int: 26.........>#SH: 0ží·j� òDex: 12####.##.#.#XL:  6 Next: 78% Place: Dungeon:5ží·j%� Ë#.<#@#Noise: =--------  Time: 4665.1 (0.0)ží·jH� �####*.......f) +0 long swordží·jk� }#*#######Throw: 4 boomerangsží·jŽ� C#*#ží·jÀ� Þ*.#W.#W   phantomží·jø� L..#....  ží·j.� ÐCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ží·j¯� JAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 100% to hit)  The magic dart hits the phantom.ží·j® 9W.ží·jv" ‚..).6.1 (1ží·j() ží·jh, onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (moderately damaged, 100% to hit)  The magic dart hits the phantom. _The phantom is moderately damaged.Ÿí·jÿÕ1  Zuke the Destroyer  Tengu of Vehumet ......  Health: 32/32 ========================  Magic: 0/13------------------------  AC: 3Str: 8 ########### EV: 11Int: 26 .........># SH: 0Dex: 12 ####.##.#.# XL:  6 Next: 78% Place: Dungeon:5 #.<#@# Noise: =--------  Time: 4666.1 (0.0) Ÿí·j Öa####*.......  f) +0 long sword #*#######  Throw: 4 boomerangs #*# .W# ..# W   phantom ..# .... Ÿí·jפ_The phantom is moderately damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Ÿí·j‹×³Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 100% to hit)Ÿí·jS( cZuke the DestroyerTengu of Vehumet ......Health: 32/32 ========================Magic: 0/13------------------------AC: 3Str: 8###########EV: 11Int: 26.........>#SH: 0Dex: 12####.##.#.#XL:  6 Next: 78% Place: Dungeon:5#.<#@#Noise: =--------  Time: 4666.1 (0.0)Ÿí·jÌ( ####*.......f) +0 long sword#*#######Throw: 4 boomerangs#*#.W#..#W   phantomŸí·j) ..#....  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ÿí·jx) JAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 100% to hit)  The magic dart hits the phantom.Ÿí·jŒ« 8W.Ÿí·j^± )..Ÿí·j² +7.1 (1Ÿí·j£· Ÿí·j»º onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (moderately damaged, 100% to hit)  The magic dart hits the phantom. _The phantom is heavily damaged.Ÿí·jPÚ 9  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ÿí·jáÝ e _You don't have enough magic to cast this spell.Ÿí·j¡¸ Ÿí·j0¹ Ÿí·j4¾ Ÿí·j�À F _Unknown command.¡í·jßàè###########.........>####.##.#. #.<#.##########@....... #.#######W# ...¡í·j]á.....¡í·jÒã?W)¡í·jê¡í·jIëw 26  -8 _¡í·jKñ¡í·jó¡í·jª® Û  You closely miss the phantom. Your peck misses the phantom.The phantom is heavily damaged.¡í·jS¯ C11 =¡í·jŒ¯ 9.5 (1.4¡í·jmµ ¡í·jÁ¸ M _The phantom misses you.¢í·j�Í  You slash the phantom! You claw the phantom.  The phantom is almost destroyed.¢í·je=1-1¢í·jš<==70.9¢í·jP ¢í·j° + _The phantom hits you.£í·jp/  Zuke the Destroyer  Tengu of Vehumet ......  Health: 31/32 =======================-  Magic: 0/13------------------------ ########### AC: 3Str: 8 .........># EV: 11Int: 26 ####.##.#.# SH: 0Dex: 12 #.<#.#######  XL:  6 Next: 78% Place: Dungeon:5 ####@.......  Noise: ==-------  Time: 4670.9 (0.0) #W#######  f) +0 long sword£í·jõ/ #)# Throw: 4 boomerangs ..# ..# ...# W   phantom £í·j†0ž.... ..... _The phantom hits you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 100% to hit)£í·jÎÕZuke the DestroyerTengu of Vehumet ......Health: 31/32 =======================-Magic: 0/13------------------------###########AC: 3Str: 8.........>#EV: 11Int: 26####.##.#.#SH: 0Dex: 12#.<#.#######XL:  6 Next: 78% Place: Dungeon:5####@.......Noise: ==-------  Time: 4670.9 (0.0)#W#######f) +0 long sword#)#Throw: 4 boomerangs..#..#...#W   phantom.........  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Sh£í·j{ׯift-Dir - straight lineAim: a phantom (almost destroyed, 100% to hit)  The magic dart hits the phantom but does no damage.£í·jU0onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (almost destroyed, 100% to hit)  The magic dart hits the phantom but does no damage.  The phantom is almost destroyed.£í·jây¤28---1.9 (1 _The phantom hits you.£í·jŸ¸  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- _You don't have enough magic to cast this spell.¤í·j•ùù §WYou hit the phantom but do no damage.The phantom is almost destroyed.The phantom hits you but does no damage.¤í·jO]###########.........>#####.##.#.# #.<#.####### ####§....... # #§#######....###)# .......@# .......W# ..........................#####........$..#.¤í·j .##....¤í·jn ¤í·j i5-----3.3 (1.4¤í·jT¤í·j` _The phantom hits you. The phantom blinks! You blink. Found 12 gold pieces.¤í·j�þ H W.§You barely miss the phantom. Your kick misses the phantom.You peck the phantom, but do no damage.The phantom is almost destroyed.¤í·jà °.........># ####.##.#.# #.<#.####### ####§.......###### #§#######¤í·jI Ø......###)#  #.......§#  #.....W.§# #..# #............. #¤í·j@ ¡....... ######........ ...$..... ¤í·j¡ #.##...... ? ...... .# #.###.¤í·j} b .  The phantom hits you. The phantom blinks! You blink.¤í·jÊ n20------4.7¤í·jé ¤í·jš h _Found a scroll labelled ZUTHRE DYEDEFFA.¥í·j€àJ¥í·jHí^ _You are too injured to fight recklessly!§í·jŠÀ .. You closely miss the phantom.The phantom is almost destroyed.§í·jˆL18-----§í·j !6.1§í·j.§í·j?k _The phantom closely misses you. The phantom hits you.§í·jŽÌ  .  You barely miss the phantom. Your kick misses the phantom.Your peck misses the phantom.The phantom is severely damaged.§í·juÍ Ž6---1=7.5§í·j±á A _The phantom hits you.¨í·j�»•  >#    #.<#.#######  ####..  ###### #.#  ......###)#  #........#  #.....W..#  #.....@..#  #.............  #............. ¨í·j–¼¤ ######........  ...$.....  #.##......  ? ......  .# #.###. You barely miss the phantom.The phantom is severely damaged.¨í·jŸìp >#    #.<#.#######  ####..  ###### #.#  ......###)#  #........#  #.....W..#  #.....@..#  #.............  #.............  ######........ ...$..... #.##......  ? ...... .# #.###.   The phantom hits you!9/32 -------8.9¨í·j‰ô¨í·jG÷V _* * * LOW HITPOINT WARNING * * *ªí·jÏ Ò####.##.#. #.<#.##########........###### #.#######......###)#  #........W...#####.....##### ...$#.##..? .# #.####. ...W   #.<#.#######  ####..  ###### #.#  ......###)#  #........#  #........#  #.....W..#####  #.....@.......  #.............  ######........  ...$.....  #.##......  .? ......  .# #.###.  #. .. ªí·jGצ   #.<#.#######  ####..  ###### #.#  ......###)#  #........#  #........#  #.....W..#####  #.....@.......  #.............  ######........  ...$..... #.##...... .? ......  .# #.###. #. .. ªí·jŠÚí §WThe phantom attacks as it pursues you! The phantom hits you.  * * * LOW HITPOINT WARNING * * *ªí·j‡ã¸......###)# #........# #........# #.....§..###### #.....§.......#.....######...$..W..# #.### .? ## .# ##.###.... #. #... .$..#. ....##. ##.h. ..#B   bombardier beetle (asleep)#. B.h   hound (asleep)ªí·j�ñ£  The phantom blinks! You blink.  You encounter a bombardier beetle and a hound.ªí·jõò•------ 26  -90ªí·jÈùªí·jpü+ _Found 20 gold pieces.¬í·j™Ä¬í·jUÆôDrink which item? Potions  g - a potion of magic  f - 2 pink potions  l - 2 blue potions  n - 3 red potions ¬í·jÌÆ o - a dark potion  p - a bubbling sapphire potion [!] read|quaff|evoke[?] describe selected­í·jê¦ ­í·j0® ......###)#Zuke the Destroyer#........#Tengu of Vehumet ......#........#Health: 9/32======------------------#.....§..######Magic: 1/13=-----------------------#.....§.......#AC: 3­í·j¹®UStr: 8#.............#EV: 26 Int: 26######........#SH: 0Dex: 12#...$..W..#XL:  6 Next: 78% Place: Dungeon:5#.##...@..#Noise: ---------  Time: 4679.9 (0.0)­í·jK¯Ó.? #......#f) +0 long sword.# ##.###....Throw: 4 boomerangs#. #... .$....#. ....##. ##.h.W   phantom...#B   bombardier beetle (asleep)­í·jr¯Õ#.B.h   hound (asleep) ­í·j”¯H_* * * LOW HITPOINT WARNING * * *­í·j·¯ÅThe phantom attacks as it pursues you! The phantom hits you.  * * * LOW HITPOINT WARNING * * *The phantom blinks! You blink.  ­í·jدtYou encounter a bombardier beetle and a hound. _Found 20 gold pieces.­í·j¸P  Okay, then.­í·jN¹­í·jD¿­í·j4Á. _­í·je�Evoke which item? Wands  c - a wand of roots (8)f - a wand of mindburst (10) [!] read|quaff|evoke[?] describe selected®í·jðf ®í·jöm ®í·jZw ä ......###)#Zuke the Destroyer#........#Tengu of Vehumet ......#........#Health: 9/32======------------------#.....§..######Magic: 1/13=-----------------------#.....§.......#AC: 3Str: 8#.............#EV: 26 Int: 26######........#SH: 0Dex: 12#...$..W..#XL:  6 Next: 78% Place: Dungeon:5#.##...@..#®í·j¯x ”Noise: ---------  Time: 4679.9 (0.0).? #......#f) +0 long sword.# ##.###....Throw: 4 boomerangs#. #... .$....#. ....##. ##.h.W   phantom...#B   bombardier beetle (asleep)#.B.h   hound (asleep)The phantom attacks as it pursues you! The phantom hits you.  * * * LOW HITPOINT WARNING * * *The phantom blinks! You blink.  You encounter a bombardier beetle and a hound. _Found 20 gold pieces. _Okay, then.®í·j4™ ¾ ......###)# Zuke the Destroyer #........# Tengu of Vehumet ...... #........# Health: 9/32======------------------ #.....§..######  Magic: 1/13=----------------------- #.....§.......#  AC: 3Str: 8 #.............#  EV: 26 Int: 26 ######........#  SH: 0Dex: 12 ®í·jãš #...$..W..#  XL:  6 Next: 78% Place: Dungeon:5 #.##...@..#  Noise: ---------  Time: 4679.9 (0.0) .? #......#  f) +0 long sword .# ##.###....  Throw: 4 boomerangs #. #... .$....  #. ....#  #. ##.h.  W   phantom . ..#  B   bombardier beetle (asleep) #. B.  h   ®í·j1› à[0;10;1mhound (asleep)You encounter a bombardier beetle and a hound. _Found 20 gold pieces. _Okay, then.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, chance to affect: 47%)¯í·j-¥‹ ......###)#Zuke the Destroyer#........#Tengu of Vehumet ......#........#Health: 9/32======------------------#.....§..######Magic: 1/13=-----------------------¯í·j ¦@#.....§.......#AC: 3Str: 8#.............#EV: 26 Int: 26######........#SH: 0Dex: 12#...$..*..#XL:  6 Next: 78% Place: Dungeon:5#.##...@..#Noise: ---------  Time: 4679.9 (0.0).? #......#¯í·jS¦•f) +0 long sword.# ##.###....Throw: 4 boomerangs#. #... .$....¯í·j|¦²#. ....##. ##.h.¯í·j¡¦žW   phantom...#¯í·jæ¯B   bombardier beetle (asleep)#.¯í·jB.h   hound (asleep)¯í·j§—You encounter a bombardier beetle and a hound. _Found 20 gold pieces. _Okay, then.¯í·j?§wAiming: MindburstPress: ? - help, Shift-Dir - straight line¯í·jc§xAim: a phantom (severely damaged, chance to affect: 47%)¯í·j`‚Ý. _Okay, then.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight line: a phantom (severely damaged, chance to affect: 47%)  The phantom's mind is blasted!!  You blow up the phantom!¯í·jh‡ *B   bombardier beetle (asleep)h   hound¯í·jÿ Ç h.  Vehumet accepts your kill.B¯í·jŒ .¯í·j<£..Bwandering)h¯í·j˯í·jO ......###)#Zuke the Destroyer#........#Tengu of Vehumet ......#........#Health: 9/32======------------------#........######¯í·jßõMagic: 1/13=-----------------------#.....§.......#AC: 3Str: 8#.............#EV: 11Int: 26######........#¯í·j%œSH: 0Dex: 12#...$.....#XL:  6 Next: 114% Place: Dungeon:5#.##...@..#¯í·jRNoise: ====-----  Time: 4680.9 (1.0).? #......#¯í·jy®f) +0 long sword.# ##.###....¯í·jœ=Throw: 4 boomerangs¯í·jÈF#. #... .$....#. ....##. ##h..¯í·jòÚB   bombardier beetle (wandering)..B#¯í·j*­h   hound#...  ¯í·jT�Aiming: MindburstPress: ? - help, Shift-Dir - straight line¯í·j{¥Aim: a phantom (severely damaged, chance to affect: 47%)  The phantom's mind is blasted!!  ¯í·j¾mYou blow up the phantom!Vehumet accepts your kill.¯í·jÀ } _The hound barks!  You have reached level 7!¯í·jó,/  --more--±í·j�—10/36457 7% Fly ±í·j*—±í·jÀ™‚ _Your magical nature develops, letting you fly evasively.±í·jæ: p ###### #.#######......###)# #.# #........#  #........###### #.....§.# #.....#######........# #...$.@...#±í·jˆ; Ù #.##......# .? #......#  .# ##.###.... #. #... .$.... #.. ....# #.# ##h.. ..B##...±í·jH= 9h.±í·j U ¥oh..o   orc (wandering) 30  ----1±í·j�\ p _You encounter an orc. It is wielding a +0 flail.²í·j‹£” ####........ ###### #.#######......###)# #.# #........#  #........###### #.# #.....#######...@....# #...$.....# #.##......##.? #......#  .# ##.###....#. #... .h..o.h   hound #... ....# #.## ##... ..B#²í·jª9h$²í·jK­²í·jï­f1=----2²í·jÞ´²í·jB·²í·jŒ¥ 8 #.<#.####### ####........ ###### #.#######......###)# #.# #........#  #........###### #.# #.....#######........# #...$.....# #.##......##.? #......# #.# ##.###h... #. #... .$..o. #... ....# #.## ##...²í·jƒ¦ 9h.²í·jP§ 9h.²í·j® ²í·jy® %3²í·j@µ ²í·jÓ¶ ³í·j»NN####.##.#.# .<#.####### ####........###### #.#######......###)...# ...#####.....######.....$... #.##...h#.? #......# .# ##.###....#..$..o... ....#h.³í·j,V³í·jÀVR2==4³í·jp]³í·j¾^³í·j—±.........>####.##.#.# .<#.####### ####........###### #.#######......###)...# ..@######.....######......³í·j²O#...$..h #.##.? #......## ##.###....#..$..o.³í·jv³:h.³í·j=´8h.³í·j|º³í·j%»%5³í·jsÀ³í·jðÁ³í·j####.##.#.# .<#.####### ####........###### #.#######......###)..@# ...######....#.........h...#######........##...$.....# #.###.? #......## ##.###....³í·jID 9h.³í·j»K ³í·j0L !2³í·j]L M==6³í·j"S ³í·j×T ´í·jø##########.........>####.##.#.# .<#.####### ####........###### #.#######......###)...# ...#####´í·j¬Ïh............######.......#...$..... #.##......#? #......#´í·jÉ6h.´í·j£9h.´í·jý ´í·j� %7´í·jé´í·jì¶í·j¨'ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·í·j� @  Zuke the Destroyer ########### Tengu of Vehumet ...... .........># Health: 12/36 ========---------------- ####.##.#.# Magic: 0/14------------------------ #.<#.#######  AC: 3Str: 8 ####........  EV: 30 Int: 26 ###### #.#######  SH: 0Dex: 12 ......###)#·í·jV ~ XL:  7 Next:  7% Place: Dungeon:5 #.......@# Noise: ---------  Time: 4687.9 (0.0) #.......h# f) +0 long sword #........######  Throw: 4 boomerangs #.............#  Fly  #.............#  ######........#  h   hound #...$.....#  #.##......#  #.? #......# _You encounter an orc. It is wielding a +0 flail.·í·jÙ ÃCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (76% to hit)·í·jq;Zuke the Destroyer###########Tengu of Vehumet ...............>#Health: 12/36 ========----------------####.##.#.#Magic: 0/14------------------------#.<#.#######AC: 3Str: 8####........EV: 30 Int: 26###### #.#######SH: 0Dex: 12......###)#XL:  7 Next:  7% Place: Dungeon:5#.......@#Noise: ---------  Time: 4687.9 (0.0)#.......*#f) +0 long sword#.......*######Throw: 4 boomerangs#.......*.....#Fly ¸í·jÏ<#.......*.....#######........#h   hound#...$.....##.##......##.? #......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (76% to hit)  You focus your ray upon the hound. The searing ray hits the hound.¸í·j×{ ### .># #.# #.<#.#  ####..  ¸í·jy|é###### #.#  ......###)# #.......@# #.......*# #.......*######  #.......*.....#  ¸í·j±|×#.......*.....#  ######........#  #...$.....#  ¸í·jŒ}#.##......#  #.?  Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a hound (76% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is moderately wounded.(Press . to maintain the ray.)¸í·j�Wÿ ### .># #.# #.<#.#  ####..  ###### #.#  ......###)# #.......@# #.......*# #.......*######  #.......*.....#  #.......*. ######........#  #...$.. #.##.... #.? ¸í·jž^‚ h...  The hound bites you.¸í·jà_Á7/36 ----15 ==8.9 (1Ray ¸í·jÊf¸í·j‹…V _* * * LOW HITPOINT WARNING * * *¹í·j„ œEvoke which item? Wands  c - a wand of roots (8)f - a wand of mindburst (9) [!] read|quaff|evoke[?] describe selected»í·j»í·j1»í·j™!ŠZuke the Destroyer###########»í·j9"Tengu of Vehumet ...............>#Health: 7/36====--------------------####.##.#.#Magic: 0/14------------------------#.<#.#######AC: 3Str: 8####........EV: 15Int: 26###### #.#######SH: 0Dex: 12......###)#XL:  7 Next:  7% Place: Dungeon:5#.......@#Noise: ==-------  Time: 4688.9 (0.0)#.......h#f) +0 long sword#........######Throw: 4 boomerangs#.............#Fly Ray »í·jÊ"Ò#.............#######........#h   hound#...$.....##.##......##.? #......#Aim: a hound (76% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is moderately wounded.»í·j#‡(Press . to maintain the ray.)  The hound bites you. »í·j5#A_* * * LOW HITPOINT WARNING * * *»í·j:@m  Zuke the Destroyer ########### Tengu of Vehumet ...... .........># Health: 7/36====-------------------- ####.##.#.# Magic: 0/14------------------------ #.<#.#######  AC: 3Str: 8 ####........  EV: 15Int: 26 ###### #.#######  SH: 0Dex: 12 »í·jA......###)# XL:  7 Next:  7% Place: Dungeon:5 #.......@# Noise: ==-------  Time: 4688.9 (0.0) #.......h# f) +0 long sword #........######  Throw: 4 boomerangs #.............#  Fly Ray »í·j9A\ #.............#  »í·jcAR######........#  h   hound #...$.....#  »í·jŠA‰#.##......#  #.? #......# »í·j²A‡(Press . to maintain the ray.)  The hound bites you. »í·jØAp_* * * LOW HITPOINT WARNING * * *Aiming: Mindburst»í·jýAÃPress: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, chance to affect: 72%)»í·j³­ JZuke the Destroyer###########Tengu of Vehumet ...............>#Health: 7/36====--------------------####.##.#.#Magic: 0/14------------------------#.<#.#######AC: 3Str: 8####........EV: 15Int: 26###### #.#######SH: 0Dex: 12......###)#XL:  7 Next:  7% Place: Dungeon:5#.......@#Noise: ==-------  Time: 4688.9 (0.0)#.......*#»í·j.¯ f) +0 long sword#........######Throw: 4 boomerangs#.............#Fly Ray #.............#######........#h   hound#...$.....##.##......##.? #......#(Press . to maintain the ray.)  The hound bites you. _* * * LOW HITPOINT WARNING * * *Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, chance to affect: 72%)»í·j ƒ»í·jóhThe hound bites you. _* * * LOW HITPOINT WARNING * * *  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, chance to affect: 72%)  The hound's mind is blasted. You stop channelling your searing ray.»í·jÓT====9.9 (1»í·jî»í·jÖz _The hound barely misses you. The hound bites you but does no damage.½í·jZa½í·jc˜Evoke which item? Wands  c - a wand of roots (8)f - a wand of mindburst (8) [!] read|quaff|evoke[?] describe selected¾í·jœ…¾í·jZšþZuke the Destroyer###########Tengu of Vehumet ...............>#Health: 7/36====--------------------####.##.#.#Magic: 0/14------------------------#.<#.#######AC: 3Str: 8####........EV: 15Int: 26###### #.#######¾í·j °VSH: 0Dex: 12......###)#XL:  7 Next:  7% Place: Dungeon:5#.......@#Noise: ====-----  Time: 4689.9 (0.0)#.......h#¾í·j¯±Sf) +0 long sword#........######Throw: 4 boomerangs#.............#Fly #.............#######........#h   hound#...$.....##.##......##.? #......# _* * * LOW HITPOINT WARNING * * *Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, chance to affect: 72%)  The hound's mind is blasted. You stop channelling your searing ray. _The hound barely misses you. The hound bites you but does no damage.¾í·jgÓr  Zuke the Destroyer ########### Tengu of Vehumet ...... .........># Health: 7/36====-------------------- ####.##.#.# Magic: 0/14------------------------ #.<#.#######  AC: 3Str: 8 ####........  EV: 15Int: 26 ###### #.#######  SH: 0Dex: 12 ......###)# XL:  7 Next:  7% Place: Dungeon:5 #.......@# Noise: ====-----  Time: 4689.9 (0.0)¾í·jÔ; #.......h# f) +0 long sword #........######  Throw: 4 boomerangs #.............#  Fly  #.............#  ######........#  h   hound¾í·jjÔï #...$.....#  #.##......#  ¾í·j°Ôï#.? #......# Aim: a hound (moderately wounded, chance to affect: 72%)  The hound's mind is blasted. You stop channelling your searing ray. ¾í·jØÔª_The hound barely misses you. The hound bites you but does no damage.  Aiming: Mindburst¾í·jýÔÀPress: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, chance to affect: 72%)¾í·j�Q #Zuke the Destroyer###########Tengu of Vehumet ...............>#¾í·j"R Health: 7/36====--------------------####.##.#.#Magic: 0/14------------------------#.<#.#######AC: 3Str: 8####........EV: 15Int: 26###### #.#######SH: 0¾í·j»R gDex: 12......###)#XL:  7 Next:  7% Place: Dungeon:5#.......@#Noise: ====-----  Time: 4689.9 (0.0)#.......*#f) +0 long sword#........######Throw: 4 boomerangs#.............#Fly ¾í·jîR j#.............#######........#h   hound#...$.....#¾í·jS ¤#.##......##.? #......#¾í·jbS |Aim: a hound (moderately wounded, chance to affect: 72%)  The hound's mind is blasted. You stop channelling your searing ray. _The hound barely misses you. The hound bites you but does no damage.  Aiming: Mindburst¾í·j�S ¸Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, chance to affect: 72%)¾í·j % &. _The hound barely misses you. The hound bites you but does no damage.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight line: a hound (heavily wounded, chance to affect: 72%)  The hound's mind is blasted!  You blow up the hound!¾í·jÃ) =*¾í·j%³ 4#.¾í·j¸ `8=1490.9 (1¾í·j‰¾ ¾í·jtÀ Z _Vehumet accepts your kill.¿í·j‚hM##########.........>####.##.#.# .<#.####### ####........###### #.#######......###@#.#...# ...######.............#.#.##....¿í·jɈ¿í·jÖ‰¨1= 30  ----1¿í·jôż  Things that are here: _a +0 hand axe; a +0 ring mail; an orc corpse¿í·jjÁ´M##########.........>####.##.#.# .<#.####### ####........###### #@#######......###)#........##........#Fly .........#...$..¿í·jÃI----2 _¿í·j£È¿í·j˜Ê¿í·jÌX :M##########.........>####.##.#.# .<#.####### ####@.......###### #.#######......###)#...##........#.....####....¿í·jýZ ¿í·j�[ 9¿í·j\ /==¿í·jj\ 3¿í·jhb ¿í·jìd ¿í·jVÌM##########.........>####.##.#.# .<#@####### ####........###### #.#######......###)##........#......¿í·j6¿í·jè%4¿í·j¸¿í·j¨Àí·j XËM##########.........>####.##.#@# .<#.####### ####........Àí·j¹X×###### #.#######Fly ....Àí·j _Àí·j`A=5Àí·jœdÀí·jgfÀí·jQ4  ########### ........@>#####.##.#.#  #.<#.####### ####........ ###### #.#######......###)# #........# #........# #######6Àí·joD Áí·j"Æò########### .........># ####.##@#.# #.<#.####### ####........###### #.####### ......###)# #........# #..# #..###### #......#Áí·jVÙ‹10/36=7Áí·j7ÜÁí·jÏÞÁí·j¢˜ Áí·j1™ Áí·j’™ Áí·j¤ ¸2==Áí·jü¤ Áí·j�¥ Áí·j¦ Áí·jô§ Áí·jN¨ I1=Áí·j© Áí·jëª Áí·jv« Áí·jÄ« Áí·j­ Áí·j€­ :==Áí·j+® Áí·jZ° Áí·jã° Áí·j3± Áí·jê² Áí·jO³ f2==Áí·jð³ Áí·j¶ Áí·j€¶ J3==Áí·j'· Áí·j{¹ Áí·j•º Áí·jïº Áí·j޼ Áí·j½ Áí·jн Áí·j¿ Áí·j5À S3=Áí·jðÀ Áí·jü P==Áí·joÆ Áí·j´È Áí·j!É Áí·jkÊ Áí·jåÒ Áí·j·Ó Áí·j Ô Áí·j9ê £4=4=15===Áí·j ì Áí·jãì x6=5==Áí·j®í Áí·jWú ,Áí·jÖú Áí·j‚ü Áí·jÖü Áí·jBý Áí·j!ÿ ,Áí·jD Áí·jò Áí·jt p7===Áí·jÄ Áí·j$ ,Áí·j� Áí·j5 ,Áí·j° Áí·jì j6==Áí·jw! ¶8==Áí·jÅ" ,Áí·j:% ,Áí·jQ( Áí·j�* Áí·j + :==Áí·js0 �9=Áí·j»1 Áí·j&2 Áí·j,3 Áí·jó4 Áí·jn5 T7==Áí·ja6 Áí·jö8 Áí·jQ9 Áí·jï9 Áí·jŒ; Áí·jy> j20=Áí·j€B XÁí·jéB :==Áí·j D Áí·j J Áí·jL Áí·j‡L Áí·jµR Áí·jNS ^1==Áí·j^T Áí·j+W Áí·j¨W M8=Áí·jØX Áí·j]Z Áí·jÄZ Áí·jÉ[ Áí·jy] Áí·j8_ K2=Áí·j¸_ Áí·jƒa Áí·jèa Áí·j l <=3=Áí·j•m Áí·jn Áí·j¡n Áí·jòp d9==Áí·jÂq Áí·j©s Áí·j"t Áí·ju Áí·j|w t4==Áí·j;x Áí·j¶y Áí·jz Áí·jšz Áí·j}| P==Áí·j*} Áí·j* Áí·j~ Áí·jæ Áí·jU‚ Áí·jÕ‚ K5=Áí·j«ƒ Áí·j»‡ Áí·jYˆ R10/14==Áí·jF‰ Áí·jÔ‹ Áí·j(Œ Áí·jŸŒ Áí·jcŽ Áí·júŽ Áí·jg� Áí·j‘ d26=Áí·j6š ¾==Áí·jîš ,Áí·j×› Áí·jâ� Áí·j�ž ‘7==1=Áí·j¤ BÁí·j>¯ Áí·j2² Áí·jв Áí·jE¶ Áí·j4· k8=Áí·jx¸ Áí·j¦È Ñ=9=2==Áí·jöÊ BÁí·j�Ì Áí·jÍ Áí·jFÐ Áí·j¤Ò Áí·jÒÓ …30====Áí·jaÔ Áí·j¤ß „Áí·jéà Áí·j\á E3==Áí·j¨á Áí·j8ä k1=Áí·jãä Áí·júå Áí·jXæ Áí·jç Áí·jöè Áí·j‘é Áí·jäé Áí·jçö Ý==2=Áí·jd Áí·j% Áí·jþ Áí·ja n _You start resting.Magic restored.Áí·j` Áí·j¨ 1783.9 (86.0)Áí·j a4==4.9 (87 _Áí·jÏ Áí·jF Äí·jXÄ3Äí·j|ÉÄí·j ÐÄí·j˜Ð05.9 (1.0)Äí·j„ÕÄí·j5ÜÄí·j¿Ün3==6.9 (2Äí·jòàÄí·j-æÄí·j¹æ*7.9 (3Äí·jÚêÄí·jÐïÄí·j`ðG==8.9 (4Äí·jbôÄí·j ùÄí·jnù*9.9 (5Äí·j)ýÄí·j‚Äí·j(#4Äí·jƒ@=90.9 (6Äí·j„Äí·j¹ Äí·j *1.9 (7Äí·jêÄí·j Äí·j�*2.9 (8Äí·jnÄí·jáÄí·j^X5=3.9 (9Äí·jò!Äí·jx&Äí·jË&.4.9 (10.0)Äí·j¥*Äí·j0Äí·j\>‚5.9 (116.9 (12Äí·j.?Äí·jïDÄí·jqEv6==7.9 (13Äí·jzIÄí·j„Ü ########### ........@># ####.##.#.# #.<#.#######  ####........ ###### #.#######Äí·jÚ„......###)##..##..##.###### _HP restored.Äí·j²‹Äí·jÍ�+8.9 (14Äí·j8•Äí·jS͹###########.........># ####.##.#@#  #.<#.###########........ ###### #.####### ......###)##........##........##........#######.....#Äí·jcÔÄí·j"Õ+9.9 (15Äí·jÚÄí·jÙ ###########.........>####.##.#. #.<#@##########........###### #.#######Äí·j¯Fly ....#.............#Äí·jÉÄí·jT-800.9 (16Äí·jAÄí·jÆWz ###########.........>####.##.#. #.<#.##########@.......###### #.#######......###)# Fly .Äí·jAXX.....######........#Äí·j_Äí·j\_G=1.9 (17Äí·j‰dÄí·je¥7 ###########.........>####.##.#. #.<#.##########........###### #@#######......###)#  #........#...#.....####....#...$.....#Äí·j¦Äí·j®¬Äí·j ­+2.9 (18Äí·j×±Äí·jë  ###########.........>####.##.#. #.<#.##########........###### #.#######......###@#  #........#........#....Fly .....Äí·j¥ë“#...$..#.##......#Äí·jëñÄí·j'ò+3.9 (19Äí·j†õÄí·jÊ÷$  Things that are here:Äí·j&1  ###########.........>####.##.#. #.<#.##########........###### #.#######......###)#  #.......@#.#...######Äí·j¨1 JFly .#.##....#.? #......#a +0 hand axe; a +0 ring mail; an orc corpseÄí·j¡8 Äí·j‡9 24.9 (20 _Äí·j ? Äí·jˆw - ###########.........>####.##.#. #.<#.##########........###### #.#######......###)#  #........##...######..........Äí·jQx Î.....? #......##.# ##.###....Äí·j•} Äí·j/~ +5.9 (21Äí·j[ƒ Äí·j޽ r .........>####.##.#. #.<#.##########........###### #.#######......###)#  #........#Äí·j¾ u.#..@######........#....#..#Fly .###.# ##.###..#. #... .$..o.Äí·j™Å Äí·jÿÅ +6.9 (22Äí·jË Äí·j¯  ####.##.#. #.<#.##########........Äí·jJ ###### #.#######......###)#  #........#.#...######..@.....#######Fly #.#. #... .$.#... ....#Äí·jR A7.9 (23Äí·j� Äí·jªV ®  #.<#.##########........###### #.#######......###)#  #........#.#...######........##### #...$##.#... ..#.## ##...Äí·jk_ Äí·j'` Äí·jb $8.9 (24Äí·j¹h Äí·j`¢  ###........###### #.#######......###)#  #........#.#...######........##### #...$##.Fly .#Äí·jê¢ k..##....B#Äí·jÀª Äí·j« +9.9 (25Äí·j4± Äí·j¥é § ###### #.#######......###)#  #........#.#...######..........##### #.##.#.? Äí·jê •#Fly ...#...Äí·j¶ò Äí·j$ó ,10.9 (26Äí·j±ø Äí·jÇ Äí·j 115 Äí·jO 811.9 (27Äí·jÿ Äí·jA ”  ###### #.# ......###)# #..# #..#Äí·jyA t #........###### #.............# #.............# ######........# #..@......# #.##......# #.? #......#Äí·jüA ­ #.# ##.###.... #. #... .$..o. #.... ....# #.##.. ##... .. ... .B#  #. .. Äí·j!B @_You now have 209 gold pieces (gained 12).Äí·j­I Äí·jJ , Äí·jYJ A30  2.9 (28Äí·jP Äí·j(‰ ‰ ###### #.# ......###)# #..# #........# #........###### #.............# #.............# ######........#Äí·j¯‰ ‹ #.@.......# #.##......# #.? #......# #.# ##.###.... #. #... .$..o.#. #.... ....## #.##.. ##...Äí·jó‰ æ .. ... .B#  #. ..Äí·j_’ Äí·jè’ $3.9 (29Äí·jê— Äí·j Ñ ` ###### #.# ......###)# #........# #........# #........###### #.............# #.............# ######........#Äí·j¥Ñ Š #@........# #.##......# #.?##......# #.####.###....  #. #... .$..o.  #. #.... ....# #. #.##.. ##...#Äí·jßÑ è. .. ... .B#  #. ..Äí·jSÚ Äí·jÃÚ +4.9 (30Äí·j¹ Äí·jC ã ......###)#  #........#.#...######........##### #...##.....#.?##.....#.####.###....Fly ..Äí·j/L A5.9 (31Äí·jõQ Äí·jÇŒ   #.........#...######............#####....... #........##.##.....#.####.###.... #... .$..o.Fly ..Äí·j�� A6.9 (32Äí·jç” Äí·j½š Äí·j/› H15 817.9 (33Äí·jÞ Äí·j¶Ø ç M......###).#...# ...#####................######....... #........##.##......# ####.###....  .$..o.#. #.... ....#.. _u - 2 scrolls labelled ZUTHRE DYEDEFFA (gained 1)Äí·jTà Äí·jÕà m 30  8.9 (34Äí·jÁæ Äí·j! ###### #.#######......###)# #........# #........# #........###### #.............# #.............# ######........# #.@.......# ##.##......# #..##.....o# #.####.###.... #. #... .$..o.#. #.... ....# o   orc (wandering)#. #.##.. ##...#. .. ... .B#Äí·j¥! z.. #...Äí·j_( f  An orc comes into view.Äí·j¡, 9o.Äí·j4 UoÄí·jß4 4==9.9 (35Äí·jr: Äí·jµC = _The orc shouts! You hear an angry hiss.Íí·jo~ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Íí·j) M ###### #.#######  Zuke the Destroyer ......###)#  Tengu of Vehumet ...... #........#  Health: 36/36 ======================== Íí·jÑ �#........#  Magic: 13/14 ======================-- #........######  AC: 3Str: 8 #.............#  EV: 30 Int: 26 #.............#  SH: 0Dex: 12Íí·jó  Íí·j ######........#  XL:  7 Next: 14% Place: Dungeon:5 Íí·j/ #.@***....#  Noise: ==-------  Time: 4819.9 (0.0) Íí·jV ú##.##..**o.#  f) +0 long sword Íí·jr ×#..##......#  Throw: 4 boomerangs Íí·j‘ Ë#.####.###....  Fly  Íí·j° #. #... .$..o.  #. #.... ....#  o   orcÍí·jâ [ #. #.##.. ##...  #. .. ... .B#  Íí·j _.. #. .. _The orc shouts! You hear an angry hiss.  Íí·j+ ÑCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Íí·jG ³Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÍí·jp lAim: an orc, wielding a +0 flail and wearing a +0 leather armour (100% to hit)Íí·j±h ###### #.#######Zuke the Destroyer......###)#Tengu of Vehumet ......#........#Health: 36/36 ========================#........#Magic: 13/14 ======================--#........######Íí·jKi ÐAC: 3Str: 8#.............#EV: 30 Int: 26#.............#SH: 0Dex: 12######........#XL:  7 Next: 14% Place: Dungeon:5#.@***....#Noise: ==-------  Time: 4819.9 (0.0)Íí·jƒi y##.##..**o.#f) +0 long sword#..##......#Throw: 4 boomerangsÍí·j²i 4#.####.###....Fly #. #... .$..o.Íí·jÞi 4#. #.... ....#o   orc#. #.##.. ##...Íí·jj ®#. .. ... .B#.. #...Íí·j@j ICasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Íí·jtj ¦Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (100% to hit)  Íí·j£j The magic dart hits the orc.Íí·j&í 8o.Íí·j¬õ :......Íí·j'÷ ;15 =-20.9 (1Íí·jæý Íí·j« onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (100% to hit)  The magic dart hits the orc. _The orc is severely wounded.Îí·j{§ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Îí·jD ###### #.#######  Zuke the Destroyer ......###)#  Tengu of Vehumet ...... #........#  Health: 36/36 ======================== #........#  Magic: 12/14 ====================---- #........######  AC: 3Str: 8 #.............#  EV: 15Int: 26 #.............#  SH: 0Dex: 12 ######........#  XL:  7 Next: 14% Place: Dungeon:5 #.@****o..#  Noise: =--------  Time: 4820.9 (Îí·j¾*0.0) ##.##......#  f) +0 long sword #..##......#  Throw: 4 boomerangs #.####.###....  Fly  #. #... .$..o.  #. #.... ....#  o   orc #. #.##.. ##...  #. .. ... .B#  .. #. .. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded, 100% to hit)Îí·j¹ <###### #.#######Zuke the Destroyer......###)#Tengu of Vehumet ......#........#Health: 36/36 ========================#........#Îí·j! LMagic: 12/14 ====================----#........######AC: 3Str: 8#.............#EV: 15Int: 26#.............#Îí·jQ ÅSH: 0Dex: 12######........#Îí·j˜ íXL:  7 Next: 14% Place: Dungeon:5#.@****o..#Îí·jà òNoise: =--------  Time: 4820.9 (0.0)##.##......#Îí·jí «f) +0 long sword#..##......#Îí·j ºThrow: 4 boomerangs#.####.###....Îí·jD Fly #. #... .$..o.#. #.... ....#Îí·j® €o   orc#. #.##.. ##...#. .. ... .B#.. #...Îí·jÚ ÅConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Îí·j ;Press: ? - help, Shift-Dir - straight lineÎí·j4ÜAim: an orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded, 100% to hit)  The magic dart hits the orc but does no damage.Îí·jê“nMSAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded, 100% to hit)  The magic dart hits the orc but does no damage.  The orc is severely wounded.Îí·jo”2o.Îí·j©”4S.Îí·j²�..S   addero   orcÎí·jKž*1.9 (1Îí·j�¥Îí·j)¨W _You encounter an adder.Ïí·jÙlï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ïí·jˆ ###### #.#######  Zuke the Destroyer ......###)#  Tengu of Vehumet ...... #........#  Health: 36/36 ======================== #........#  Magic: 11/14 ==================------ #........######  AC: 3Str: 8 #.............#  EV: 15Int: 26 #.............#  SH: 0Dex: 12 ######........#  XL:  7 Next: 14% Place: Dungeon:5 #.@S..o...#  Noise: =--------  Time:Ïí·jà_ 4821.9 (0.0) ##.##......#  f) +0 long sword #..##......#  Throw: 4 boomerangs #.####.###....  Fly  #. #... .$..o.  #. #.... ....#  S   adder #. #.##.. ##...  o   orc #. .. ... .B# Ïí·jHP .. #. .. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded, 100% to hit)Ïí·j§H###### #.#######Zuke the Destroyer......###)#Tengu of Vehumet ......#........#Health: 36/36 ========================#........#Magic: 11/14 ==================------#........######AC: 3Str: 8#.............#EV: 15Int: 26#.............#SH: 0Dex: 12######........#XL:  7 Next: 14% Place: Dungeon:5#.@S..o...#Noise: =--------  Time: 4821.9 (0.0)##.##......#f) +0 long sword#..##......#[40Ïí·j¢JqmThrow: 4 boomerangs#.####.###....Fly #. #... .$..o.#. #.... ....#S   adder#. #.##.. ##...o   orc#. .. ... .B#.. #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded, 100% to hit)  The magic dart hits the adder.Ïí·jøÁ3o.Ïí·jDË”Aiming: Magic Dart (safe; 1% risk of failure)  Ïí·j¡Ë}Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.Ïí·j{Î*2.9 (1Ïí·j|Úi _The adder closely misses you.Ðí·j=®ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ðí·j·p ###### #.#######  Zuke the Destroyer ......###)#  Tengu of Vehumet ...... #........#  Health: 36/36 ======================== #........#  Magic: 9/14===============--------- #........######  AC: 3Str: 8 Ðí·j"qÉ#.............#  EV: 15Int: 26 #.............#  SH: 0Dex: 12 ######........#  XL:  7 Next: 14% Place: Dungeon:5 Ðí·j[qÝ#.@S*o....#  Noise: =--------  Time: 4822.9 (0.0) ##.##......#  f) +0 long swordÐí·j�qî #..##......#  Throw: 4 boomerangs Ðí·j´q#.####.###....  Fly  #. #... .$..o.  Ðí·jíqm#. #.... ....#  S   adder #. #.##.. ##...  o   orc #. .. ... .B#  .. #. .. Ðí·j'rÐCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ðí·jkr`Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded, 83% to hit)Ðí·j)g l###### #.#######Zuke the Destroyer......###)#Tengu of Vehumet ......#........#Health: 36/36 ========================#........#Magic: 9/14===============---------#........######AC: 3Str: 8Ðí·jÀg ¦#.............#EV: 15Int: 26#.............#SH: 0Dex: 12######........#XL:  7 Next: 14% Place: Dungeon:5#.@****...#Noise: =--------  Time: 4822.9 (0.0)##.##......#f) +0 long sword#..##......#Throw: 4 boomerangsÐí·jüg –#.####.###....Fly #. #... .$..o.#. #.... ....#Ðí·j/h ¥S   adder#. #.##.. ##...o   orc#. .. ... .B#Ðí·jch 6.. #...Ðí·j”h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÐí·jÄh Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded, 83% to hit)  You focus your ray upon the orc. The searing ray misses the adder.Ðí·j»ë ]o.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded, 83% to hit)  You focus your ray upon the orc. The searing ray misses the adder.The searing ray misses the orc.Ðí·jeô « So..  (Press . to maintain the ray.)Ðí·jõ p=3.9 (1Ray Ðí·jãû Ðí·jÙý R _The adder barely misses you.Ñí·j鋯 .The searing ray hits the adder!  You kill the adder!Ñí·jÒ�à $Vehumet accepts your kill.The searing ray hits the orc!  You kill the orc!Ñí·j/”R****Ñí·jJ:.$..Ñí·jí. 8Ñí·jj-- 30  74+ _Vehumet accepts your kill.Ñí·jÜ#Ñí·j&m _Your Conjurations skill increases to level 9!Ñí·jÕ>****Ñí·j½]>.$..Ñí·jvjÑ7-----5++ _Ñí·j+4¦........@...Ñí·jž48--Ñí·j²7Ñí·jƒ=K  You stop channelling your searing ray.Ñí·jLA}8=6 _Ñí·jEDÑí·jƒD*7.9 (2Ñí·jiHÑí·jÆLÑí·jM*8.9 (3Ñí·jQÑí·j-TÑí·j‡T*9.9 (4Ñí·jaXÑí·j�\Ñí·j]G=30.9 (5Ñí·jÂ`Ñí·jûdÑí·jHe*1.9 (6Ñí·j0iÑí·j”mÑí·jÃm*2.9 (7Ñí·j pÑí·josÑí·j¬s*3.9 (8Ñí·j\wÑí·jÎ{Ñí·j|[9==4.9 (9Ñí·j�Ñí·jY‚D5.9 (10.0)Ñí·j¢„Ñí·jª‡Ñí·jí‡+6.9 (11Ñí·jˆ‹Ñí·j �Ñí·jÖ�+7.9 (12Ñí·j¦“Ñí·j%˜Ñí·jc˜H==8.9 (13Ñí·jNœÑí·j“ Ñí·jÇ +9.9 (14Ñí·j²¤Ñí·jªÑí·jzª,40.9 (15Ñí·j*®Ñí·j•²Ñí·jÞ²`10/14==1.9 (16Ñí·j5·Ñí·jþ»Ñí·j™¼+2.9 (17Ñí·j ÀÑí·jèÄA3.9 (18Ñí·j ÉÑí·j/ÎÑí·jgÎ+4.9 (19Ñí·jÒÑí·jŽÖÑí·jÒÖH==5.9 (20Ñí·jÛÑí·jißÑí·jà+6.9 (21Ñí·j2ãÑí·j[çÑí·jÀç+7.9 (22Ñí·j^ëÑí·jßïÑí·j7ðY1=8.9 (23Ñí·jþÑí·jÑí·jr+9.9 (24Ñí·j_Ñí·jj B50.9 (25Ñí·j‰Ñí·jÿÑí·jg+1.9 (26Ñí·j9Ñí·j' Ñí·j‡ G=2.9 (27Ñí·jæ$Ñí·j…)Ñí·jà)+3.9 (28Ñí·j2Ñí·jê8A4.9 (29Ñí·jñ<Ñí·j(BÒí·ja#2Òí·j“7==5.9 (30Òí·j³Òí·jÎ Òí·jR +6.9 (31Òí·jrÒí·jÓ%˜7.9 (328.9 (33Òí·j³*Òí·jª0Òí·j:1H==9.9 (34Òí·j~6Òí·jev60.9 (351.9 (363==2.9 (373.9 (38Òí·jÏfÒí·j’kA4.9 (39Òí·j^pÒí·jÐuÒí·jMv+5.9 (40Òí·j“zÒí·j.€Òí·j·€H==6.9 (41Òí·j …Òí·jʼnÒí·jZŠ+7.9 (42Òí·jÁŽÒí·j`”Òí·jÏ”+8.9 (43Òí·jº˜Òí·j{žp4==9.9 (44Òí·j£¢Òí·j'Û�###### #.# ......###)# #..# #..# #........###### #....# #.....# Òí·jßÛé######.# #..@$.....# ##.##......# #..##......# #.####.###.... #. #...#. #....#. #.##..#. .. ... .B# Òí·jòãÒí·j«ä,70.9 (45Òí·j®éÒí·j !Òí·jü!B###### #.#Òí·jV" Òí·j¨"f......###)# Òí·jô"'#.Òí·j7#).# Òí·jÈ#'#.Òí·j$(# Òí·jy$v#........###### Òí·jÃ$*#..Òí·j%(# Òí·j„&,#....Òí·jú&(# Òí·jo'6######.Òí·j (# #...@.....# ##.##......# #..##......# #.####.###.... Òí·jŒ(¨#. #... .$..o.#. #.... ....##. #.##..Òí·jÙ/Ü#. .. ... .B# Òí·jÝ1Òí·j’2$1.9 (46Òí·jJ8Òí·j—C Òí·jKD  Òí·j›D0You now have 228 gold pieces (gained 19).  Òí·jÖDThings that are here:Òí·j¹EÒí·j F Òí·jGF 15 Òí·júF 87Òí·jJG2.9 (47Òí·jAMÒí·jx‹; ......###)# #........# #.# #........#######.............# #...# #######  #...).....# ##.##.@....# #..##......# #.####.###....#. #... .$..o.#. #.... ....#Òí·j¹Œ*#. #.##.. ##...#. .. ... .B#.. #.. ._ ..  _a +0 flail; a +0 leather armour; an orc corpseÒí·j¼”Òí·jƒ•v== 30  3.9 (48Òí·j.›Òí·jž5 _Found an iron altar of Okawaru.Òí·jké E..Òí·jê Òí·jÑî Òí·j’) è#........# #.# #........#######.............# #...# #######  #...).....# ##.##......# #..##..@...# #.####.###....##. #... .$....#. #.... ....# #. #.##.. ##...#. .. ... .B#.. #.. ._ .... ... Òí·j1 Òí·jÜ1 04.9 (1.0)Òí·j»6 Òí·jp E#.# #.# #........###### #.# #....# ######.# #...).....# ##.##......# #..##...@..# Òí·jýp ÷#.####.###....# #. #... .$.... #. #.... ....# #. #.##.. ##...#. .. ... ..#.. #.. ._ .... ...Òí·jx Òí·jÌx *5.9 (2Òí·j�} Òí·jW½ q#.# #.# #........###### #.# #.# ######.# #...).....# ##.##......# #..##....@.# #.####.###....# #. #... .$.#. #.... .....##. #.##...##.#. .. .... ..#... #.. ._.. .... ... .. ..Òí·j^ Òí·jà *6.9 (3Òí·j¬Ç Òí·jr �#.# #.# #........###### #.# #.# ######.# #...).....# ##.##......# Òí·j  H#..##.....@# #.####.###....# #. #... ..$.....^#. #..........##. #.##..#. .. ..... ..#.#B   bombardier beetle (wandering).. #.....B.. ..... ...#..... ...Òí·j= s  A bombardier beetle comes into view.Òí·jÎ KB_Òí·jº Òí·jí 17.9 (4 _Òí·j” Òí·jE Óí·j×Uð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Óí·jq Š #........# Zuke the Destroyer  #........# Tengu of Vehumet ......  #........######Óí·j  Health: 36/36 ========================  #.............# Magic: 13/14 ======================--  #.............# AC: 3Str: 8  ######........# EV: 30 Int: 26 Óí·j‰ a#...).....# SH: 0Dex: 12 ##.##......# XL:  7 Next: 17% Place: Dungeon:5 #..##.....@#Óí·j “ Noise: ---------  Time: 4877.9 (0.0) #.####.###*...#  f) +0 long sword #. #... *.$.....^  Throw: 4 boomerangs #. #....*.....###  Fly  #. #.##*..##....  #. .. .B... ..#.#  B   bombardier beetle (wandering) .. #....._.. ....  .. ...#..... ...  _A bombardier beetle comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Óí·j» Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 100% to hit)Óí·jQå Û #........#Zuke the Destroyer#........#Tengu of Vehumet ......#........######Health: 36/36 ========================#.............#Óí·j#æ ®Magic: 13/14 ======================--#.............#AC: 3Str: 8######........#EV: 30 Int: 26#...).....#SH: 0Dex: 12##.##......#XL:  7 Next: 17% Place: Dungeon:5#..##.....@#Noise: ---------  Time: 4877.9 (0.0)#.####.###*...#f) +0 long swordÓí·jvæ °#. #... *.$.....^Throw: 4 boomerangs#. #....*.....###Fly Óí·jñæ j#. #.##*..##....#. .. .B... ..#.#B   bombardier beetle.. #....._.. ....Óí·j[ç ü.. ...#..... ...  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÓí·j›ç ŒAim: a bombardier beetle (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bombardier beetle.Óí·jlo o....BÓí·jqp 915 =8.9 (1Óí·j+w Óí·jpy Sonfirm with . or Enter, or press ? or * to list all spells.Óí·j z ÌAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bombardier beetle. _The bombardier beetle is moderately wounded.Ôí·jX$ Ôí·j1%é Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ôí·jcê ã #........# Zuke the Destroyer  #........# Tengu of Vehumet ......  #........###### Health: 36/36 ========================  #.............# Magic: 12/14 ====================----  #.............# AC: 3Str: 8  ######........# EV: 15Int: 26 #...).....# SH: 0Dex: 12 ##.##......#Ôí·jë k XL:  7 Next: 17% Place: Dungeon:5 #..##.....@# Noise: =--------  Time: 4878.9 (0.0) #.####.###*...#  f) +0 long sword #. #... *.$.....^  Throw: 4 boomerangs #. #....*.....###  Fly  Ôí·jªë #. #.##*..##....  #. .. .B... ..#.#  B   bombardier beetle .. #....._.. ....  .. ...#..... ...  Ôí·jgì k_The bombardier beetle is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)Ôí·j2 Û #........#Zuke the Destroyer#........#Tengu of Vehumet ......#........######Health: 36/36 ========================#.............#Ôí·jß §Magic: 12/14 ====================----#.............#AC: 3Str: 8######........#EV: 15Int: 26#...).....#SH: 0Dex: 12##.##......#XL:  7 Next: 17% Place: Dungeon:5#..##.....@#Noise: =--------  Time: 4878.9 (0.0)#.####.###*...#f) +0 long swordÔí·j/ °#. #... *.$.....^Throw: 4 boomerangs#. #....*.....###Fly Ôí·jµ ²#. #.##*..##....#. .. .B... ..#.#B   bombardier beetle.. #....._.. ...... ...#..... ...  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ôí·jÄ qAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)  The magic dart hits the bombardier beetle but does no damage.Ôí·jàš ;B.Ôí·j¢ ;....Ôí·j®¤ *9.9 (1Ôí·jݪ Ôí·jñ¬ Qonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (moderately wounded, 100% to hit)  The magic dart hits the bombardier beetle but does no damage. _The bombardier beetle is moderately wounded.Õí·já ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Õí·j“Ó Ï #........# Zuke the Destroyer  #........# Tengu of Vehumet ......  #........###### Health: 36/36 ========================  #.............# Magic: 10/14 =================-------  #.............# AC: 3Str: 8  ######........# EV: 15Int: 26 #...).....# SH: 0Dex: 12 Õí·jÔ È##.##......# XL:  7 Next: 17% Place: Dungeon:5 #..##.....@# Noise: =--------  Time: 4879.9 (0.0) #.####.###*...#  f) +0 long sword #. #... .*$.....^  Throw: 4 boomerangs Õí·j³Ô S#. #....*.....###  Fly  #. #.##.B.##....  #. .. ..... ..#.#  B   bombardier beetle .. #....._.. ....  .. ...#..... ...  _The bombardier beetle is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÕí·jÕ �Aim: a bombardier beetle (moderately wounded, 90% to hit)Öí·jÓ #........#Zuke the Destroyer#........#Tengu of Vehumet ......#........######Health: 36/36 ========================#.............#Magic: 10/14 =================-------#.............#AC: 3Str: 8######........#EV: 15Int: 26#...).....#SH: 0Dex: 12##.##......#XL:  7 Next: 17% Place: Dungeon:5#..##.....@#Noise: =--------  Time: 4879.9 (0.0)#.####.###*...#f) +0 long sword#. #... .*$.....^Throw: 4 boomerangs#. #....*.....###[12;Öí·jžá38HFly #. #.##.*.##....#. .. ..... ..#.#B   bombardier beetle.. #....._.. ...... ...#..... ...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 90% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!Öí·j~––MB.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a bombardier beetle (moderately wounded, 90% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  The bombardier beetle is severely wounded.Öí·jÊ�)..Öí·ježq=80.9 (1Ray Öí·jU£Öí·j_¥f _(Press . to maintain the ray.)Öí·j¥Nb ****Öí·jPAThe searing ray hits the bombardier beetle.Öí·joØh..B.Öí·j Ùá9/14 -- 30  --1+ Öí·jàÖí·jâj _The bombardier beetle is severely wounded.Öí·j§£ © .  The searing ray hits the bombardier beetle.  You kill the bombardier beetle!Öí·jΪ b****Öí·jŽ/ 7.....Öí·j¶3 Ñ8----24--2++ Öí·jL9 Öí·jø; Z _Vehumet accepts your kill.×í·j VB....×í·j-\×í·j dK  You stop channelling your searing ray.×í·j,h73 _×í·jZj×í·jq×í·j�q[9==4.9 (2×í·jXw×í·j�}×í·j~*5.9 (3×í·jƒ×í·j?‰×í·j´‰*6.9 (4×í·jûŽ×í·j4•×í·j©•*7.9 (5×í·jê™×í·jpª³==8.9 (69.9 (7×í·j„­×í·jˆ²×í·jÿ²+90.9 (8×í·jÿ¶×í·jâ»@1.9 (9×í·j[Á×í·jžÇy10/14==2.9 (10.0)×í·j¦Ê×í·jÐA3.9 (11×í·jÔ×í·j‚ÙA4.9 (12×í·jÞ×í·j°âA5.9 (13×í·jRå×í·jƒè×í·jÌèH==6.9 (14×í·jòì×í·jýñ×í·j2ò+7.9 (15×í·jüõ×í·j’ú×í·jû+8.9 (16×í·j|ÿ×í·jR ×í·j¶ Y1=9.9 (17×í·jz ×í·j¹ C900.9 (18×í·jø ×í·j ×í·jr +1.9 (19×í·jÿ) ×í·jû2 ×í·j:> +2.9 (20×í·jE ×í·j0N ]=3.9 (21×í·jIT ×í·j \ ×í·jò\ +4.9 (22×í·j`c ×í·j†k ×í·jdl +5.9 (23×í·j#r ×í·jIy ×í·j—y 62==×í·j¿y $6.9 (24×í·jÛ ×í·j‹† ×í·j6‡ +7.9 (25×í·j*� ×í·jþ“ ×í·jO” +8.9 (26×í·j"› ×í·j¤¡ ×í·jø¡ +9.9 (27×í·jÒ§ ×í·j<® ×í·j·® I==10.9 (28×í·j:´ ×í·j£º ×í·jðº +1.9 (29×í·jPÀ ×í·jÚÆ ×í·j1Ç +2.9 (30×í·joÌ ×í·jDÓ ×í·jDÔ Z3==3.9 (31×í·jõØ ×í·j{ß ×í·jÞß +4.9 (32×í·jrå ×í·jRë ×í·j¬ë +5.9 (33×í·j—ñ ×í·jlö ×í·jÂö +6.9 (34×í·jÔû ×í·j ^==7.9 (35×í·j  ×í·j_ W8.9 (36×í·jT ×í·j² +9.9 (37×í·j+ ×í·jë$ ×í·jQ% [4==20.9 (38×í·já* ×í·jQe Ó ...######........##### #...)##.##...########.###@...# #......$.....^#..........####.##Fly #.....##.##...## ..#×í·j«l A1.9 (39×í·jr ×í·j�Í ñ#.#######.............# #.# #######  #...).....# ##.##......# #..##......#####.####.###....#[40m.##.#. #......@.....^.#. #....#####. #.##...##....# #. #..#..... ..#.# .. #....._.. ....... ...#..... ...## #.##...##..# .... ..#2.9 (4015 923.9 (41×í·j©þ Ê  #.....#  #..#  ######.#  #...).....# #.##.##......# ...#..##......#### ..#.####.###....#.##..#. #............^.#. #.#### ×í·jÿ B#. #.##...##....# #. #..#..... ..#.# .. #....._.. ........ ...#..... ....### #.##...##....#×í·j0ÿ _ .... ....# ..×í·jNÿ V..# _You now have 248 gold pieces (gained 20).×í·j ×í·j˜ v== 30  4.9 (42×í·jà ×í·jkF Ë #.# #...# ## ######........# . ##...).....# .##.###.##......# .... #..##......####... .#.####.###....#.##..##. #............^.#. #..@.#### #. #.##...##....# ×í·jáF ú#. #..#.....#..#.# .. #....._......... .. ...#.....#....###.##...##....#.... .....#.....#×í·j¦M ×í·jN +5.9 (43×í·j×R ×í·jº‡ ’ ## ######... #  #...).....##.###.##......# #.... ..##......####... .####.###....#.##..# #............^.......#### ×í·j4ˆ ö##...##@...# #..#.....#..#.. #....._..........#....###Fly .#..×í·jWˆ <.... .....#×í·jn� ×í·jÍ� +6.9 (44×í·jô” ×í·jÐ W .# .............# ### #####........# .. # ...).....# .##.###.##......# #.... #..##......####... ..#.####.###....#.##..##×í·j¾Ð |#. #............^....#. #.........@#####. #.##...##....# #. #..#.....#..#.# .. #....._......... .. ...#.....#....###×í·jçÐ Ï#.##...##....#.... .....#×í·jÑ ^.. .....#×í·jÔ× ×í·jgØ +7.9 (45×í·jTÞ ×í·j’ *###### # ............# ### ####........# .. # ×í·jÙ y...).....# .##.###.##......# ##.... ##..##......####... ..  #.####.###....#.##..####. #..........@.^.....  #. #..........#######.  ×í·j V#. #.##...##....#  #. #..#.....#..#.#  .. #....._.........  .. ...#.....#....#×í·j/ Ø###.##...##....#.... .....#×í·j A8.9 (46×í·jB ×í·jmX �M ##### ....### ####.... # #...).....# .##.# #...# ##....#.##......####.......####.###....#@##..###......^.............#######.  ×í·jâX -#. #.##...##....#Fly ... ...×í·j c A9.9 (47×í·j}f ×í·jº« # # ###### # ....# #### ###........# #.. # ...).....# #.##.# ##.##......# ##....#.# #..##......####.@.....# #.####.###....#.##..### ×í·j)­ ð#. #............^..... #. #..........#######.# #. #.##...##....# # #. #..#.....#..#.# .. #....._......... .. ...#.....#....####.##...##....#×í·j{² ×í·jÚ² ,30.9 (48×í·jû¶ ×í·j�ï sM###) ×í·j ð ó##### ...### ###.... #  #...) #.##.# #.# ##@...#.#×í·jŸð (.##......####.......####.###....#.##..### #. #............^.....Fly ..#..#×í·jÇð R...#.×í·j§ö ×í·j÷ +1.9 (49×í·jµû ×í·jç3 mM## #.##########) ##### # ...###.# ###.....  #...) #@##.# #.# ##....#.#×í·jb4 ‡.##......####....... #.####.###....#.##..###Fly ####.##...×í·j¬: ×í·j); 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Ùí·j"" +9.9 (56Ùí·j�' Ùí·jý^ N ### #.# # #. .># #.# ####.##.#.# # #.<#.# ####. #.Ùí·jÆ_ Ž# #. #.###)# ####........#  #.#  #........######  #.# #.# ######.#Ùí·j?` k #...).....#Ùí·jw` 7 ##.##......#Ùí·j¯g Ùí·jh .5000.9 (57Ùí·j¿n Ùí·jô§ º  #. # #. .># #. ####.##.#.# ### #.<#.Ùí·jT¨ 8 #. ####. #.# #. #.###)#Ùí·js¨ œ ####........# #..#Ùí·j’¨ b #........######Ùí·j­¨ / #...Ùí·jƨ 5.# #....Ùí·jߨ Ùí·j÷¨ 4.# ######Ùí·j$© .#Ùí·j>© $ #..Ùí·jX© *.).....# Ùí·jq© J ##.##......#Ùí·jI° Ùí·jŰ +1.9 (58Ùí·j)µ Ùí·j>î p  # # # .># # ####.##.#.# # #### #.<#. #.. ####. #.# #. #.###)# ####........#Ùí·j¶î › #........# #........###### #......# #......#  ######.# Ùí·j>ï à #...).....#  ##.##......# Ùí·jnõ Ùí·jÌõ +2.9 (59Ùí·j÷ú Ùí·jW4 ÒM##########.........> ####.##.#.# #####.#.<#.######.....####.......####### #.######.......###)####.......#........#Fly Ùí·j×4 l.... .Ùí·jo< A3.9 (60Ùí·jXA Ùí·jÌ‹ Ÿ# #.########### #..........># #. ####.##.#.# #.######.#.<#.########.@....####........#.####### #.########.......###)# ####........# #........#Ùí·jeŒ ã#........#######......##......#######........#Ùí·jq’ Ùí·jÓ’ +4.9 (61Ùí·j— Ùí·jŸá …###.## #...># #.#####.##.#.# #.######.#.<#.##..@...####..#.####### #.##.......###)# ####........# 5.9 (62Ùí·jW e####.#.#.# #...># #.#.####.##.#.# #.######.#.<#.##...@..####..#.####### #.##.###)# ####........# ##.#Ùí·jK ò ##.# ##.# ##.# # Ùí·jŸ# Ùí·jB$ +6.9 (63Ùí·j3* Ùí·jXa !#Ùí·j¬a  ###.#.#.############ #...#.........># #.#.####.##.#.# #.Ùí·jßa Q######.#.<#.##....@.####..#.####### #.##.Ùí·jb ¢###)# #####........# #Ùí·jWb ¢#.# #.#.###### #. #.Ùí·j‰b ²# #. #.# ## Ùí·j¹b u######.# # Ùí·jýh Ùí·jûi +7.9 (64Ùí·j²n Ùí·j‘« M #######... #.#.############ #...##.........># #.#... ####.##.#.# #....######@#.<#.############......####............#.####### #.###########.......###)# .####........# ##.#.# #..#.###### #.##.# #..#......# ##Ùí·j¸® Ùí·j"¯ +8.9 (65Ùí·j=´ Ùí·jÓì mM ######...Ùí·j8í à #.###############..##.w..........>##... #.#.# #....######.#.<#.###########Ùí·jí Ù#......####............#.####### #.########### Fly w   ribbon worm (asleep)Ùí·j¦í Ùí·j‚ö k  You encounter a ribbon worm.Ùí·jwý Ùí·j¿þ 29.9 (66 _Ùí·jÙí·jÑÚí·ja# ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ûí·j9±Ã  Zuke the Destroyer  Tengu of Vehumet ......  Health: 36/36 ======================== #### Magic: 13/14 ======================-- ###... AC: 3Str: 8 Ûí·j²2#.#.## EV: 30 Int: 26 ############## #...## SH: 0Dex: 12 .w*****.....># #.#... XL:  7 Next: 24% Place: Dungeon:5 ####@##.#.# #....# Noise: ---------  Time: 5009.9 (0.0) ######.#.<#.########### f) +0 long sword Ûí·j¤²¹#......####............ Throw: 4 boomerangs #.####### #.########### Fly  #.......###)# #. ####........# ##. w   ribbon worm (asleep) #........# #.. #........###### #.# #.............# #.. _You encounter a ribbon worm.Ûí·jÖ²QCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Ûí·j³€Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)Ûí·j¾šÉZuke the DestroyerTengu of Vehumet ......Health: 36/36 ========================#### Magic: 13/14 ======================--###... AC: 3Str: 8#.#.## EV: 30 Int: 26Ûí·j.›Å############## #...## SH: 0Dex: 12.w*****.....># #.#... XL:  7 Next: 24% Place: Dungeon:5####@##.#.# #....# Noise: ---------  Time: 5009.9 (0.0)######.#.<#.########### f) +0 long swordÛí·jY›ß#......####............ Throw: 4 boomerangs#.####### #.########### Fly #.......###)#Ûí·jÇ›j#.####........###. w   ribbon worm#........##..#........###### #.##.............# #..Ûí·j%œICasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Ûí·jTœ¤Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The magic dart hits the ribbon worm.Ûí·j�;ˆw.....15 =10.9 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit)  The magic dart hits the ribbon worm. _The ribbon worm is moderately wounded.Ûí·jBï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ûí·j&� ‡  Zuke the Destroyer  Tengu of Vehumet ......  Health: 36/36 ======================== #### Magic: 12/14 ====================---- ###... AC: 3Ûí·jz� eStr: 8 #.#.## EV: 15Int: 26 ############## #...## SH: 0Dex: 12Ûí·jº�  Ûí·jé� 9.w*****.....># #.#... XL:  7 Next: 24% Place: Dungeon:5 ####@##.#.# #....# Noise: =--------  Time: 5010.9 (0.0)Ûí·jž ] ######.#.<#.########### f) +0 long sword #......####............ Throw: 4 boomerangsÛí·jyž c #.####### #.########### Fly  #.......###)# #. ####........# ##. w   ribbon worm Ûí·j±ž \#........# #.. #........###### #.# #.............# #.. Ûí·jÜž 0_The ribbon worm is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ûí·jŸ ³Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÛí·j9Ÿ {Aim: a ribbon worm (moderately wounded, 100% to hit)Ûí·ju‚ èZuke the DestroyerTengu of Vehumet ......Health: 36/36 ========================Ûí·j‚ a#### Magic: 12/14 ====================----###... AC: 3Str: 8#.#.## EV: 15Int: 26############## #...## SH: 0Ûí·jñ‚ uDex: 12.w*****.....># #.#... XL:  7 Next: 24% Place: Dungeon:5Ûí·jƃ É####@##.#.# #....# Noise: =--------  Time: 5010.9 (0.0)######.#.<#.########### f) +0 long swordÛí·jÿƒ é#......####............ Throw: 4 boomerangs#.####### #.########### Fly #.......###)##.Ûí·j-„ Ê####........###. w   ribbon worm#........#Ûí·jj„ #..#........###### #.##.............# #..Casting: Magic Dart (safe; 1% risk of failure)  Ûí·j… ŸConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm!Ûí·j½ J.wÛí·j[ M.... Ûí·j *1.9 (1Ûí·jÎ Ûí·jŒ ÂConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 100% to hit)  Ûí·jð ƒThe magic dart hits the ribbon worm! _The ribbon worm is severely wounded.Üí·j�š  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Zuke the Destroyer  Tengu of Vehumet ......  Health: 36/36 ======================== #### Magic: 11/14 ==================------ ###... AC: 3Str: 8 #.#.## EV: 15Int: 26 ############## #...## SH: 0Dex: 12 ..w****.....># #.#... XL:  7 Next: 24% Place: Dungeon:5 ####@##.#.# #....# Noise: =--------  Time: 5011.9 (0.0) ######.#.<#.########### f) +0 long sword #.....[Üí·j6°˜40m.####............ Throw: 4 boomerangs #.####### #.########### Fly  #.......###)# #. ####........# ##. w   ribbon worm #........# #.. #........###### #.# #.............# #.. _The ribbon worm is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)Üí·jIÈ+Üí·jíÈ2Zuke the DestroyerÜí·j1ÉTengu of Vehumet ......Üí·jxÉmHealth: 36/36 ========================Üí·jÏɧ#### Magic: 11/14 ==================------Üí·j ËW###... AC: 3Üí·j.ÌØStr: 8#.#.## EV: 15Int: 26############## #...## SH: 0Dex: 12..w****.....># #.#... XL:  7 Next: 24% Place: Dungeon:5Üí·j¸Ì####@##.#.# #....# Noise: =--------  Time: 5011.9 (0.0)Üí·j$Ͳ######.#.<#.########### f) +0 long swordÜí·j�ÍÉ#......####............ Throw: 4 boomerangsÜí·jûÍÇ#.####### #.########### Fly Üí·jpÎO#.......###)#Üí·jËÎ #.Üí·j)Ï&####........#Üí·j�Ï•##. w   ribbon wormÜí·jØÏ#........#Üí·j-Ð#..Üí·j|ÐF#........###### #.#Üí·jÎÐ;#.............# #..Üí·j)уCasting: Magic Dart (safe; 1% risk of failure)  Üí·jÑMConfirm with . or Enter, or press ? or * to list all spells.Üí·jÒxAiming: Magic Dart (safe; 1% risk of failure)  Üí·j†Ò;Press: ? - help, Shift-Dir - straight lineÜí·j¸ÔœAim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm.Üí·j¦rï.w...2.9 (1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm. _The ribbon worm is severely wounded.Ýí·j)¬ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ýí·j?–  Zuke the Destroyer  Tengu of Vehumet ......  Health: 36/36 ======================== Ýí·j@Í#### Magic: 9/14===============--------- ###... AC: 3Str: 8 #.#.## EV: 15Int: 26 ############## #...## SH: 0Dex: 12 ...w***.....># #.#... XL:  7 Next: 24% Place: Dungeon:5 ####@##.#.# #....# Noise: =--------  Time: 5012.9 (0.0) ######.#.<#.########### f) +0 long sword #......####............ Throw: 4 boomerangs Ýí·j€@Ž#.####### #.########### Fly  #.......###)# #. ####........# ##. w   ribbon worm #........# #.. #........###### #.# Ýí·j¿@û#.............# #.. _The ribbon worm is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Ýí·jï@yConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 94% to hit)Ýí·j5âË  Zuke the Destroyer  Tengu of Vehumet ......  Health: 36/36 ======================== #### Magic: 9/14===============--------- ###... AC: 3Str: 8 #.#.## EV: 15Int: 26 ############## #...## SH: 0Dex: 12 ............># #.#... XL:  7 Next: 24% Place: Dungeon:5Ýí·jãê ####@##.#.# #....# Noise: =--------  Time: 5012.9 (0.0) ######.#.<#.########### f) +0 long sword #......####............ Throw: 4 boomerangs #.####### #.########### Fly  #.......###)# #. ####........# ##. w   ribbon worm #........# #.. #........###### #.# #.............# #..Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 94% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!  You kill the ribbon worm!Ýí·jƒæ% ###... #.#. ##### #... Ýí·jöæÉ...****.....># #.#...   < #............... #. #. Ýí·jCç#.......###)#  .....# ##.  #..Ýí·j­çÊ       Ýí·jlnà....  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, 94% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!  You kill the ribbon worm!  Vehumet accepts your kill.Ýí·j'sx5=3.9 (1Ray Ýí·jtxÝí·jÄzf _(Press . to maintain the ray.)Þí·j€«³...........................Þí·jh¬>.............Þí·jÓ¬Þí·jÁ²Þí·j(¼”  You stop channelling your searing ray. 30  Þí·j1½9--4 _Þí·jåÁÞí·jLÈÞí·júÈE--5.9 (2Þí·j½ÍÞí·jÓÞí·j½Ó_10/14==6.9 (3Þí·jéØÞí·j»Þ@7.9 (4Þí·jvãÞí·j èÞí·jé*8.9 (5Þí·j‹íÞí·jûòÞí·j�ó*9.9 (6Þí·j-øÞí·jþ^==20.9 (7Þí·j!Þí·jUÞí·jÏ*1.9 (8Þí·j< Þí·jÝ@2.9 (9Þí·j Þí·jñÞí·jž\1=3.9 (10.0)Þí·j½Þí·j×@Þí·j×U+4.9 (11Þí·jeWÞí·j cW5.9 (12Þí·j‘lA6.9 (13Þí·jüoÞí·jwtÞí·jìtG=7.9 (14Þí·j×¶Œ8.9 (159.9 (1630.9 (172==1.9 (18Þí·jŠÇÞí·jÞõ2.9 (193.9 (204.9 (21Þí·jú÷Þí·j‰øH==5.9 (22Þí·jýÞí·j&Þí·jf+6.9 (23Þí·jÙÞí·jº A7.9 (24Þí·jøœ3==8.9 (25Þí·j«"Þí·jT#+9.9 (26Þí·js'Þí·jH1Þí·j«2,40.9 (27Þí·jR8Þí·jW=Þí·jè=+1.9 (28Þí·jžBÞí·jÁH^==2.9 (29Þí·jÄLÞí·jRÞí·j�R+3.9 (30Þí·jþVÞí·j—[Þí·j$\+4.9 (31Þí·jt`Þí·j�eÞí·j fZ4==5.9 (32Þí·jkÞí·j•£~ ### ###.. #.#.############### #...#.......@.....># #.#..########.##.#.# #.... ######.#.<#.########## #......####........... #.####### #.##########Þí·jz¤w #.......###)# #####.# ## #.# #. ####### #Þí·jfªÞí·j«+6.9 (33Þí·jÓ¯Þí·jkéÚ  ### #.#.# #.........># #.##.##.#.# # ######.#.<#. #......#### #.####### #. #.###)#Þí·jë   ####.#  #.# # #.###### #Þí·jìðÞí·jò+7.9 (34Þí·j÷Þí·jø.þ  ### #.## #......># #.##.##.#.# # ######.#.<#. #......#### #.# #. #.###)# ####.#Þí·jŸ/l #.# #.######Þí·jh5Þí·jÝ5+8.9 (35Þí·j:Þí·jjs¾  #.# #......># #.#.##.#.# # ######.#.<#. #......#### #.# #.  #.###)#  ####Þí·jÿs’.#  #.#  #.######Þí·j8€Þí·j¸�H==9.9 (36Þí·j&‡Þí·jºÇM  ## #......># ##.##.#.# # ######.#.<#. #......#### #.# #. #.###)# ####.# #.# #.###### Þí·j1ÈÞí·jÉ,50.9 (37Þí·jÓÍÞí·j{2# ......># #.##.#.#  ######.#.<#. #......#### #.# #. #.###)#Þí·jª ####.# #.# #.Þí·jŽ Þí·j +1.9 (38Þí·jÖÞí·jJ#......>##.##.#.# ######.#.<#. #......#### #.# #. #.###)# ####.#Þí·j¦Jv #.# #.Þí·j”PÞí·jQ+2.9 (39Þí·jNUÞí·j7�G#......>##.##.#.# ######.#.<#. #......#### #.# #. #.###)# ####.# #.# #Þí·jÔ�.Þí·jœ“Þí·j”+3.9 (40Þí·jQ˜Þí·jšÏ#......>#.#.##.#.# ######.#.<#. #......#### #.# #. #.###)# ####.#Þí·jXÐv #.# #.Þí·jˆÖÞí·jØ+4.9 (41Þí·jÛÞí·jF„#......>#.#.##.#.# ######.#.<#. #......#### #.# #. #.###)# ####.# #.# #.Þí·j Þí·j(+5.9 (42Þí·jžÞí·jŽU ......>#..#.##.#. ######.#.<#. #......#### #.# #. #.###) ####. #.Þí·j&VE #.Þí·jÞ[Þí·j[\+6.9 (43Þí·j·`Þí·j ™~......#..#.##.# ######.#.<# #......#### #.# # #Þí·jÀ™ .### #### # #Þí·jxŸÞí·ji +7.9 (44Þí·jë¤Þí·j¿Þ¡..##..#.##.... ######.#.<. #...... #.# #. ####Þí·jXàh # #Þí·j¹æA8.9 (45Þí·j{êÞí·jØ$ =.#.##..#.## .... ######.#.#... #......#.. #.### #. #### # #Þí·jî) Þí·jo* +9.9 (46Þí·jÑ. 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#...>..# #<# ####.### ### #.# ..# #.#âí·jÃë âí·jì +50.9 (4âí·jñ âí·jl( ì  #.....##.###.##..############# #..##.##.#.......#  #.....##.#.#.....# #... ##.#.#...#.# #.## ##.#.....#.##....# #... #.#######.##.##### #### #.#####...##.....# # #.......###...##.#âí·jÛ(  # #######.##..@.##.# # #.......##.# # #.##.#.###.#âí·j)  # #...>..# #<# âí·j…) . ####.### ### #.# ..# #.#  #.#âí·j¬/ @1.9 (5âí·j94 âí·jl ­ #..##.##.#.......#  #.....##.#.#.....# #.. ##.#.#...#.# #.# ##.#.....#.##....# #.. #.#######.##.##### ### #.#####...##.....#  #.......###...##.#  #######.##....##.#  #....@..##.# âí·j€l ‘ #.##.#.###.#  #...>..# #<#  ####.### ### #.# ..# #âí·j®l L.# #âí·jÏl H.# âí·jqs @2.9 (6âí·jÆy âí·j%´ m #.....##.#.#.....# #. ##.#.#...#.# # ##.#.....#.##....# #. #.#######.##.##### ## #.#####...##.....#  #.......###...##.# #######.##....##.# #.......##.# #.##@#.###.# #...>..# #<#âí·j µ î ####.### ### #.#  ..# #.# #.# #.#âí·jѺ âí·jR» *3.9 (7âí·j`À âí·jKù ÿ###.#.....#.##... #.#######.##.######...##..... ......###...##.######.##.... #......##.#.###...@..# #<###.### ## #.# .#.âí·jiþ âí·j ÿ *4.9 (8âí·jp âí·j{K v #.#.....#.##... #.#######.##.######...##..... ......###...##.######.##....# #.......#.##.#.##..>..# #<####@### ## #.# ..##...# #..#. ##There is a stone staircase leading down here.5.9 (9 _âí·jEz ÿ  #.#######.##.######...##..... ......###...##.######.##.... #.......##.##.#.###...>..# #<####.### ## #@# #..#.### .âí·j° D6.9 (10.0)âí·j3‡ âí·jN¿ ½ ...##..... ......###...##.######.##....# #.......###.#.#..>..# #<###.### ## ###.# #..#.. .##.#.#âí·j€Ä âí·j½Ä +7.9 (11âí·jÊ âí·jD ! #.#####...##.....# #.###...##.# #.##....##.# #.......##.# #.##.#.###.# #...>..# #<# ####.### ### ###.# #.@.# #.#.# #.#.# ..#.# .###.. #. ##. # .#  .#âí·j, âí·j“ +8.9 (12âí·jk âí·j×C ÿ #.......###...##.# #######.##....##.# #.......##.# #.##.#.###.# #...>..# #<# ####.### ### ###.#  #...# #@#.# #.#.# ..#.####..#. ##. # .# .# âí·jŸH âí·jI +9.9 (13âí·j¬M âí·j–‡  ######.##.... #.......###.#.#..>..# #<###.### ## ###.# ...#.#.##..#.###..Fly âí·jTŽ B60.9 (14âí·j’ âí·jTÉ ‹  #......##.#.#..>..# #<###.### ## ###.# ....#.###..###... ###Fly âí·jvÎ A1.9 (15âí·jÓ âí·jÍ à #.......##.# #.##.#.###.# #...>..# #<# ####.### ### ###.# #...# #.#.# ###.#.# #.@.#.# #.###.. #. ##. #. .##. .#..##âí·jáâí·j(+2.9 (16âí·jƒâí·j%]= #.......##.# #.##.#.###.# #...>..# #<# ####.### ### ###.# #...# #.#.# ###.#.# #@..#.# #.###..âí·jH�ö #.# ##. #.# .# #.# .# ... ###3.9 (17âí·j¿Ã ##.#.#..>..# #<âí·j]¿A###.### ## ###.# ...#.###...###..âí·j‚¿k ## .#âí·j€Åâí·jÆ+4.9 (18âí·jVÊâí·j¢ ..>..# #<###.### ## ###.# ....#.###.#...####.. ## .#Fly âí·jñ âí·j{+5.9 (19âí·jûãí·j¾}###.### ## ###.# ....#.###.#...###.. ##ãí·jSé .#... .####...#..##ãí·j�A6.9 (20ãí·jK!ãí·jûZn ###.# ...#.###..###.. ## .##....# #.####... #.#....## ãí·j cA7.9 (21ãí·j_cãí·jרe ...#.###..###.. ## .####.###..@.# ###... #.# .#ãí·j“®ãí·j•²+8.9 (22ãí·jÅ´ãí·jZú, #...# #.#.# ###.#.# #...#.# #.###.. #.# ##. #.# .# ###.## .# #.@..# #.#### ... #.#. ...## .###ãí·jß W9.9 (23ãí·jù< #...# #.#.# ###.#.# #...#.#ãí·j�=Z #.###.. #.# ##. #.# .# ###.## .# #@...# #.#### .... #.#... ...##### .## #ãí·jÃCB70.9 (24ãí·j¥Gãí·jù�â .#.##..###..# ##.# .####.##....# #####.......# ###.#...#.Fly .#ãí·j•A1.9 (25ãí·j¬Ë  ##..###..# ##.# .### ###.##.B #....# #.#.#.#####....@..# ##.# ...#####.##Fly B   bombardier beetle (asleep)ãí·jhÒq  You encounter a bombardier beetle.ãí·jvØãí·jÔÙ22.9 (26 _ãí·j`Þãí·j+àäí·jV1ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.äí·j¾g â ###.#.#  Zuke the Destroyer #...#.#  Tengu of Vehumet ...... #.###..  Health: 36/36 ======================== #.# ##.  Magic: 12/14 ====================---- #.# .#  AC: 3Str: 8 ## ###.## .#  EV: 30 Int: 26 .B #....#  SH: 0Dex: 12äí·jh 6 #.#*#.####  XL:  7 Next: 25% Place: Dungeon:5 #...*@..#  Noise: ---------  Time: 5172.9 (0.0) ###.#...#  f) +0 long sword äí·jUh ...#####  Throw: 4 boomerangs #.## Fly äí·j™h Ü #  B   bombardier beetle (asleep)äí·ji @ _You encounter a bombardier beetle.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.äí·jJi ÿAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)åí·juÛð###.#.#Zuke the Destroyer#...#.#Tengu of Vehumet ......#.###..Health: 36/36 ========================#.# ##.Magic: 12/14 ====================----#.# .#AC: 3Str: 8åí·jÔÛÀ## ###.## .#EV: 30 Int: 26** #....#SH: 0Dex: 12#.#*#.####XL:  7 Next: 25% Place: Dungeon:5åí·jÜ€#...*@..#Noise: ---------  Time: 5172.9 (0.0)###.#...#f) +0 long swordåí·j'Üù...#####Throw: 4 boomerangs#.##Fly #åí·jLÜÒB   bombardier beetleConfirm with . or Enter, or press ? or * to list all spells.åí·jpÜÿAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  åí·j‘Ü`You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!åí·jõbI.B..  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (asleep, 100% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  The bombardier beetle is heavily wounded.åí·jd;15 ==3.9 (1åí·jAd=Ray åí·j›iåí·jÝkf _(Press . to maintain the ray.)åí·jM| – ****The searing ray hits the bombardier beetle.åí·jh Q.Båí·j ....1-- 30  --4+ åí·jç åí·jS i _The bombardier beetle is heavily wounded.æí·j·0« ** The searing ray hits the bombardier beetle.æí·jâ±Q.Bæí·j8·æí·jå·j0---=-æí·j¸[5++ æí·j»¼æí·jå¾e _The bombardier beetle is almost dead.æí·j¶ § .  The searing ray hits the bombardier beetle!  You kill the bombardier beetle!æí·jÖ¹ J**** æí·j�C u ....  Vehumet accepts your kill.æí·j~H �9/14 ---33=6æí·j9N æí·j³P > _You finish channelling your searing ray.çí·jà*¨............çí·jf/çí·jÔ3çí·jG4.--7çí·jm9çí·jZ<çí·j©<E--8.9 (2çí·j´Bçí·jàCçí·jmD_10/14==9.9 (3çí·jHçí·j¶LA80.9 (4çí·ja¬1.9 (52.9 (6çí·j#gçí·jÎhçí·jP•Ò==3.9 (74.9 (85.9 (91=6.9 (10.0)7.9 (11çí·jµ–çí·j[šA8.9 (12çí·jïâ¥9.9 (13=90.9 (141.9 (152.9 (16çí·j ãZ2==3.9 (17çí·j½æçí·j¹êçí·j)ë+4.9 (18çí·jýíçí·jëñA5.9 (19çí·jEõçí·jÑøçí·j-ù+6.9 (20çí·j/üçí·joÿçí·j«ÿH==7.9 (21çí·j÷çí·jgA8.9 (22çí·jr çí·jÇ çí·jþ +9.9 (23çí·j0çí·j‰r3==200.9 (24çí·jçí·jhçí·jÎ+1.9 (25çí·jàçí·j0!çí·jÓ!+2.9 (26çí·jh$çí·j½'çí·jø'+3.9 (27çí·j+çí·jF.çí·j‘.A==4.9 (28çí·j[1çí·jv4çí·j¦4+5.9 (29çí·jv7çí·j»:çí·jô:+6.9 (30çí·j¹=çí·j�BA7.9 (31çí·j[Dçí·jIp4==8.9 (32çí·jSKçí·j„ƒ@ ###.#.# #...#.# #.###.. #.# ##. #.# .# #######.## .# ...#....# #.#.#.#### #...@...# ###.#...# ...##### #.##. # #.#ss   scorpion (asleep)çí·j-„Z#.##çí·j‹h  You encounter a scorpion.çí·jE‘çí·jò‘29.9 (33 _çí·j —çí·j/™èí·j)Óð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.èí·jcïèí·jßï0èí·jêýÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)èí·jÑœ èí·j·� èí·jý¡ èí·j}¤ 0 _Unknown command.èí·j¨¤ éí·jÁ Ç #...#.# #.###.. #.# ##. #.# .########.## .# #...#....# #.#.#.#### #.......# ###@#...#....######.##..  # #.## #s# #.. ###   10.9 (1.0) _éí·jf êí·j”3ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.êí·j#¥  #...#.#  Zuke the Destroyer #.###..  Tengu of Vehumet ...... êí·jZ¥ C#.# ##.  Health: 36/36 ======================== #.# .#  Magic: 12/14 ====================----êí·jt¥  êí·j“¥ Ú#######.## .#  AC: 3Str: 8êí·j¯¥ É #...#....#  EV: 30 êí·jÅ¥ 6Int: 26êí·jÜ¥ Þ #.#.#.####  SH: 0êí·jõ¥ =Dex: 12 êí·j ¦ ð#.......#  XL:  7 Next: 33% Place: Dungeon:5 êí·je¦ å###@#...#  Noise: ---------  Time: 5210.9 (0.0) êí·j€¦ º#...*#####  f) +0 long swordêí·j˜¦  êí·j®¦ É#.##*. Throw: 4 boomerangsêí·jǦ  êí·jܦ ¤# #*## Fly êí·jò¦ O #s#êí·j§  #..êí·j§ ¯ s   scorpion (asleep) êí·j5§ ###êí·jK§  êí·ja§ 8_Unknown command.êí·jv§ „Casting: Searing Ray (safe; 1% risk of failure)  êí·jŒ§ MConfirm with . or Enter, or press ? or * to list all spells.êí·j¢§ ´Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineêí·jÀ§ CAim: a scorpion (asleep, 100% to hit)êí·jR‡ #...#.#Zuke the Destroyer#.###..Tengu of Vehumet ......#.# ##.Health: 36/36 ========================#.# .#Magic: 12/14 ====================----#######.## .#AC: 3Str: 8#...#....#EV: 30 Int: 26#.#.#.####SH: 0Dex: 12#.......#XL:  7 Next: 33% Place: Dungeon:5###@#...#Noise: ---------  Time: 5210.9 (0.0)#...*#####f) +0 long sword#.##*.Throw: 4 boomerangs# #[39êí·jˆ _;49m*##Fly #*##..s   scorpion###Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.êí·jê Ys.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (asleep, 100% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is moderately wounded.êí·jh 2s.êí·j; ".êí·jÓ x15 ==1.9 (1Ray êí·jÀ êí·jî f _(Press . to maintain the ray.)ëí·jò�˜ ****The searing ray hits the scorpion!ëí·jÞ:s.ëí·jQ)..ëí·jŽÚ1-- 30  -2+ ëí·jëí·j` _The scorpion is heavily wounded.ëí·j‘ ³ **** The searing ray hits the scorpion.ëí·jÚ£ ¹ s...  The scorpion is severely wounded.ëí·j㤠¤0---=3++ ëí·j8ª ëí·j)­ V _The scorpion closely misses you.ìí·jä1à †The searing ray hits the scorpion!  You kill the scorpion!ìí·j,7\****ìí·jøÂ´ †...  Vehumet accepts your kill.ìí·jÿÇy9/14 ---474ìí·j•Íìí·jõÏ> _You finish channelling your searing ray.ìí·je• 3ìí·j½™ ìí·jUž ìí·j«¢ .--5ìí·jh£ ìí·jI¨ ìí·jœ¨ E--6.9 (2ìí·jݬ ìí·jÕ± ìí·j²² _10/14==7.9 (3ìí·jܵ ìí·j¡º ìí·jðº *8.9 (4ìí·jϾ ìí·j¾Â ìí·jßÇ @9.9 (5ìí·jÂÌ ìí·jMÍ +20.9 (6ìí·j  þ==1.9 (72.9 (83.9 (91=4.9 (10.0)5.9 (11ìí·jU ìí·j A6.9 (12ìí·j3 ìí·jH6 ìí·jÚ6 +7.9 (13ìí·j"= ìí·jC ]=8.9 (14ìí·j…G ìí·jpL ìí·jöL +9.9 (15ìí·jíP ìí·j V ìí·jyV ,30.9 (16ìí·j³Z ìí·jý^ p2==1.9 (17ìí·j c ìí·j¹g ìí·jh +2.9 (18ìí·j©k ìí·j¸p A3.9 (19ìí·j/t ìí·jéx ìí·jQy +4.9 (20ìí·jx} ìí·j÷� ^==5.9 (21ìí·j®á ù6.9 (227.9 (233==8.9 (249.9 (2540.9 (26ìí·jseÿ1.9 (27==2.9 (283.9 (294.9 (304==5.9 (31ìí·jÞŸ ###..# ##.# .########.##...#....# #.#.#.####.......# ####.#...##...@######.......## #.#####.# #.# ìí·jC¦ìí·j¨¦+6.9 (32ìí·jòªìí·jÇüD #.# ##. #.# .########.## .# #...#....# #.#.#.#### #.......# ####.#...# #...†########.##.@.....## #.#####.#  #.# #.. ###  You see here a scorpion corpse.7.9 (33 _ìí·j·* #.# .########.## .# #...#....# ìí·j+ô #.#.#.#### #.......###.#...# #...†####### #.##.......# # #@#####.# #.#  #.. #### ìí·jw2ìí·jÑ2+8.9 (34ìí·j™8íí·jq4:#######.##...#....# #.#.###......# ####.#íí·jN5Ê...†#########.......# #.#####.# #@# ...####.# #íí·jó;íí·jd=H==9.9 (35íí·jPGíí·jÀ{Í...#....# #.#.###......# ####.#...†#########....... #.##### #.##.# ...#### #íí·jèƒíí·jb„,50.9 (36íí·jf‰íí·j¹Â‚#...#....# #.#.#.#### #.......# ####.#...# #...†####### #.##.......# # #.#####.# íí·jÃ2#.##.# #.@..# ####.# # íí·j@Êíí·jµÊ+1.9 (37íí·j Òíí·j&U#...#....# #.#.#.#### #.......# ####.#...# #...†# #.##.......# # #.#####.# #.##.# #..@.# ####.# .# ##íí·j•íí·j)+2.9 (38íí·j¬íí·j¼Né#...#....# #.#.#.#### #.# ####.#...# íí·jyUo#...†# #.##.......# # #.#####.# #.##.# #...@# ####.# ..# #### íí·j;o+3.9 (39íí·jHtíí·jœ­,#.#.###......# ####.#...†#########....... #.##### #.##.# ...####.......########íí·j[×íí·jªéA4.9 (40íí·jÞÆ #.......###.#...# #...†####### #.##.......# # #.#####.# #.##.#  #....#########.#.......@.###########íí·jÚíí·jß+5.9 (41íí·jB"íí·j¼\• #.# ####.#...# #...†# #.##.......# # #.#####.# #.##.# #....#$#.#..##íí·j¤pW6.9 (42íí·j±¤ #.# ####.#...# #...†# #.##.......#íí·jú¤I # #.#####.# #.##.# #....##$#.##íí·j.¥Q..##íí·j×®A7.9 (43íí·j>±íí·jÿ÷t   #.#   ####.#...#   #...†#   #.##.......#   # #.#####.#   #.##.#   #....#   #$íí·jwø #.#   #..#   #      íí·j¡ø%  íí·j—íí·jo+8.9 (44íí·jHíí·jÙI~   #.#   ####.#...#   #...†#   #.##.......#   # #.#####.#   #.##.#   #....#   #$íí·jN4#.#  #..#  #       íí·j¼ŠW9.9 (45íí·jž´   #.#  ####.#...#  #...†#  #.##.......#  # #.#####.#  #.##.#  #....#  #$#.#  #..#  #       60.9 (46íí·jzèA  #.#  ####.#...#  #...†#  #.##.......# íí·jé¬ # #.#####.#  #.##.# # #....#  #$#.#  #íí·j9én..#  #íí·j\é  íí·jŒé   íí·j«é%  íí·j”ñíí·j ò+1.9 (47íí·jjøíí·jA4A  #.#  ####.#...#  #...†#  #.##.......# íí·jÌ4~## # #.#####.# #. #.##.#  #. #....#  #$íí·jò4`#.#  #íí·jZ5m..#  #   íí·j{5  íí·j™5%  íí·jR=íí·j¼=+2.9 (48íí·j³Ríí·jËŒU  #.# íí·j¬�¢ ####.#...#  #...†#  #.##.......#  #### #.#####.#  #.. #.##.#  #.# #....#  #$#.#  #..#  #       íí·jÎ’íí·j-“+3.9 (49íí·j}—íí·jÚÍk#.#.#### #....###.#...# ..†###### #.##......######.#. #.##..# #...########...........############íí·j3Óíí·j“Ó+4.9 (50íí·jÜíí·j³Ýíí·jÞ'íí·j>Þ!15 265.9 (51íí·j«âíí·j*õ ..#....#.#.#### #....###.#...# ..†###### #.##......###.##.#####.#..)##.##. #...########...........############ _You now have 264 gold pieces (gained 16).íí·jV$íí·jÀ$m 30  6.9 (52íí·jÒ*íí·jà-& _Found a trident.íí·j›¥ Í.†..................íí·jᥠíí·jЦ íí·j¬ íí·j æ ######.## .#..#....#.#.#### #....###.#...# ..†###### #.##......###.##.#####.#..)##.##.#####...########íí·j}ç o..........############íí·jPî íí·jõî #7.9 (1íí·j&ï .0)íí·jõ íí·jí/ v #.## .# íí·j(0 r #...#....#  #.#.#.#### íí·jK0 7 #.# íí·ji0 A ####.#...#  íí·j�0 Z#...†# íí·j²0 N #.##.# íí·jÍ0 h ####.##.#####.# íí·jè0 z #.@.)##.##.# íí·j1 [ #.#####....# íí·j1 < #.##íí·jD1 \.#  #...íí·j„1 n#  ###  íí·j©1   íí·jw8 íí·jÁ8 *8.9 (2íí·j~A íí·jÆw ð #.## .#  #...#....#  #.#.#.####  íí·jx á#.#  ####.#...#  #...†#íí·j7x c  #.##.íí·j\x &#  íí·j}x Ä####.##.#####.#  #..@)##.##.# íí·jŸx d #.#####....#  íí·j¿x E#.#.#  íí·jâx I#..#  ##íí·jy ( íí·j,y    íí·j€ íí·j^€ *9.9 (3íí·jw… íí·j¿ Ú  #.# .#  #######.## .# íí·jH¿ p#...#....#  #.#.#.### íí·jn¿ /.......# íí·j¨¿ M ####.#...#  íí·jп â#...†#######   #.##.......# íí·j-Å þ ####@##.#####.# #...)##.##.#  #.#####....#  #.########.#  #..........# ############   íí·jÈ íí·j|È +70.9 (4íí·jÑÍ íí·j öM##.  #.# ######.## .#..#....#.#.#### #.....###.#...# íí·j/ ¶..†###### #@##......####.##.#####.##...)##.##  #.#####....#Fly #íí·jñíí·j`*1.9 (5íí·j íí·jSP #.###..  #.# ##.   #.# .#  #######.## .# #...#....#  #.#.#.### #.......#  ####.#...#  íí·jÏPB#.@.†#######   #.##.......#  ####.##.#####.# #...)##.##.#  #.#####....#íí·jùP] #.########.# #..........íí·j Qe# ############ íí·jüXíí·jZ#2.9 (6íí·jŒ^íí·jü–(  #.###..  #.# ##.  #.# .#  #######.## .#  #...#....#  #.#.#.####  #.......#  ####.#...#  #..@†#######  #.##.#  ####.##.#####.#  íí·j«—]#...)##.##.#  #.#####....# #.########.#  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#.......#....###### #.##.##.#####.# #.##ïí·j\†¶.#  #....#  ######ïí·j ŒA8.9 (82ïí·jÛ�ïí·jòÆ #.# #######.#  #....##.### ### #.##.##...# #.. #.##...##.# #.#  #...##....# #.#  #####.####### #.#######  #.........# #.#.....#  #.##...##.# #@#.###.#  #.###...#.#####...# #.#  #.......#....###### #.#############.##.#####.# #.##.......#ïí·jÇl #....#############ïí·j“Ìïí·jôÌ+9.9 (83ïí·j‰Ðïí·j–-M##########.#############.# ...##.### #####...# #...##...##. #...##....# #.# ####.####### #.######..............##.# #.#.#####...#.#####...##.......#....###### #.#Fly ïí·j>B50.9 (84ïí·j¾ïí·j¦JM.........#....... ##########.#############.# ...##.### #####...# #...##...##. #...##....# #.# ####.####### #@######..............##.# #.#.###.###...#.#####...# #.#Fly #ïí·jPïí·j‘P+1.9 (85ïí·j,Tïí·jΊ{M########.##....# .........#....... ##########.#############.# ...##.### ######...# #...##...##. #...##....# #@# ####.####### #.######...........#.##...##.# #.#.###.#Fly ïí·jü�A2.9 (86ïí·jº’ïí·jöˤM....##.#.## ########.##....# .........#....... ##########.#############.# ...##.### ####+###...# #...$#.##...##. #...##....# #.# ####.####### #.#######.........# #.#.....#Fly ïí·jøÐïí·jWÑ+3.9 (87ïí·jXÖïí·j³kM..)##.## ....##.#.## ########.##....# .........#....... ##########.#######ïí·jf=######.# ...##.### ####+##...# #@..$#.##...##.# #.#### #...##....# #.#  #####.####### #.#######Fly ïí·jÓA4.9 (88ïí·jïí·jZI )##.##.##.#.# ....##.#.## .##....#.# #.......# .#ïí·jM[ ïí·j‹[>#.# ïí·j¹[#ïí·jç[3.# ïí·j.\¡#....##.### ####+# ïí·jw\Ü#.##.##...# #.@.$# ïí·j´\ª#.##...##.# #.#### ïí·jï\~#...##....# #.# ïí·j]*#####.#ïí·jn][ #.####### ïí·j�]w#.........# #.#ïí·jÈ]  ïí·j^w#.##...##.# #.#ïí·j7^  ïí·ja^m#.###...#.#####..ïí·jŽ^  ïí·jã^W#.......#....####ïí·j_  ïí·j;_ ïí·jgeïí·j±hïí·jri$5.9 (89ïí·jŒrïí·j¸¦ó )##.##.##.#.# ....##.#.## .##....#.# #.......# .# #.#  #.#  #....##.### ####+#  #.##.##...# #..@$#  #.##...##.# #.####  ïí·j–§×#...##....# #.# .# #.# .........# #. .##...##.# #. .###...#.#####. .......#....### ïí·jð­ïí·jF®+6.9 (90ïí·j»²ïí·jéÛ ##.##.##.#.# ....##.#.## .##....#.# ïí·jkéÈ#.......# .# #.# #ïí·j�é{.# #....##.### ####+# #.##.##...# #...@# ïí·j°é(#.##...##.# #.#### #...##....# #.# ïí·jÏéu.# #.# ïí·jêéïí·jêïí·jðïí·j>ð+7.9 (91ïí·j3ôïí·j„ùïí·jÏùH15 358.9 (92ïí·jnýïí·j7¨ #.......>#..K...h#......#.....#.......'K   kobold geomancer (asleep)h   hound (asleep) _You now have 268 gold pieces (gained 4).ïí·ji?¥  You reach down and open the door.  You encounter a hound and a kobold geomancer.ïí·jÅEïí·j}F29.9 (93 _ïí·jÝKïí·jgR[ _Found a stone staircase leading down.ðí·jð½ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ðí·jðí·jmðí·jðí·jl´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ðí·j‡@ � _Unknown command.ñí·jQÍð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ñí·júòg##.##.##.#.# Zuke the Destroyer ##....##.#.## #.......>  Tengu of Vehumet ...... #####.##....#.#..K...h  Health: 36/36 ======================== ......#.......#.....*  Magic: 13/14 ======================-- ñí·j=ó™#######.#######....*  AC: 3Str: 8 #.# #...* EV: 15ñí·jkó×Int: 26 #######.# ..* SH: 0ñí·jÇóDex: 12 #....##.### ####*# XL:  7 Next: 47% Place: Dungeon:5 #.##.##...# #...@# Noise: ---------  Time: 5359.9 (0.0) ñí·j|ôˆ#.##...##.# #.#### f) +0 long sword #...##....# #.# Throw: 4 boomerangs ###.####### #.#######  Fly ........# #.#.....# ##...##.# #.#.###.#  K   kobold geomancer (asleep) ###...#.#####...# #.#  h   hound (asleep) ......#....###### #.# ñí·j¬ô?##########.##.#####.# _Unknown command.ñí·jÍô„Casting: Searing Ray (safe; 1% risk of failure)  ñí·jíôMConfirm with . or Enter, or press ? or * to list all spells.ñí·j õ³Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineñí·j(õ?Aim: a hound (asleep, 100% to hit)ñí·jþ…##.##.##.#.#Zuke the Destroyer ##....##.#.## #.......>Tengu of Vehumet ...... #####.##....#.#..K...hHealth: 36/36 ======================== ......#.......#.....*Magic: 13/14 ======================-- #######.#######....*AC: 3Str: 8#.# #...*EV: 15Int: 26 #######.#..*SH: 0Dex: 12 #....##.### ####*#XL:  7 Next: 47% Place: Dungeon:5 #.##.##...# #...@#Noise: ---------  Time: 5359.9 (0.0) #.##...##.#[ñí·jñ†ùm #.####f) +0 long sword #...##....# #.#Throw: 4 boomerangs ###.####### #.#######Fly ........# #.#.....# ##...##.# #.#.###.#K   kobold geomancer (asleep) ###...#.#####...# #.#h   hound ......#....###### #.# ##########.##.#####.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The magic dart hits the hound.  The hound is heavily wounded.ñí·j¦ù@.Kñí·j¾úS.hñí·j°½...'Kwandering)==60.9 (1ñí·jx ñí·j° ¿  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  The magic dart hits the hound.  The hound is heavily wounded. _The hound barks!ñí·jМï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.òí·jÌ‹[##.##.##.#.# Zuke the Destroyer ##....##.#.## #.......>  Tengu of Vehumet ...... òí·jŒÔ#####.##....#.#...K...  Health: 36/36 ======================== ......#.......#.....h  Magic: 12/14 ====================---- #######.#######....*  AC: 3Str: 8òí·jDŒá #.# #...* EV: 15Int: 26 òí·j³Œ)#######.# ..* SH: 0Dex: 12 #....##.### ####*# XL:  7 Next: 47% Place: Dungeon:5 #.##.##...# #...@# Noise: ==-------  Time: 5360.9 (0.0) #.##...##.# #.####òí·jçŒJ f) +0 long sword #...##....# #.# Throw: 4 boomerangs ###.####### #.#######  Fly òí·j�®........# #.#.....# ##...##.# #.#.###.#  K   kobold geomancer (wandering) ###...#.#####...# #.#  h   hound òí·jT�9......#....###### #.# òí·j{�Ø##########.##.#####.# _The hound barks!  Casting: Magic Dart (safe; 1% risk of failure)  òí·j¡�Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineòí·jÇ�rAim: a hound (heavily wounded, 100% to hit)òí·jóÿ�##.##.##.#.#Zuke the Destroyer ##....##.#.## #.......>Tengu of Vehumet ...... #####.##....#.#...K...Health: 36/36 ======================== ......#.......#.....hòí·jcMagic: 12/14 ====================---- #######.#######....*AC: 3Str: 8#.# #...*EV: 15Int: 26 òí·jš•#######.#..*SH: 0òí·jDex: 12 #....##.### ####*#XL:  7 Next: 47% Place: Dungeon:5 #.##.##...# #...@#Noise: ==-------  Time: 5360.9 (0.0) #.##...##.# #.####f) +0 long sword òí·j¡¤#...##....# #.#Throw: 4 boomerangs ###.####### #.#######Fly ........# #.#.....# ##...##.# #.#.###.#K   kobold geomancer (wandering) ###...#.#####...# #.#òí·jÔph   hound òí·jP......#....###### #.# ##########.##.#####.#Casting: Magic Dart (safe; 1% risk of failure)  òí·j?ÅConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  òí·jf­Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  òí·j’The magic dart hits the hound.òí·jØ„U.hòí·jx‡?.Kòí·jŒ‰R.hòí·j¨‹.'-1.9 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (heavily wounded, 100% to hit)  The magic dart hits the hound. _The hound is heavily wounded.òí·j¬ ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.óí·jQMÑ##.##.##.#.# Zuke the Destroyer ##....##.#.## #.......>  Tengu of Vehumet ...... #####.##....#.#....K..  Health: 36/36 ======================== óí·jÝM......#.......#......  Magic: 10/14 =================------- #######.#######.....  AC: 3Str: 8 #.# #...h EV: 15Int: 26 #######.# ..* SH: 0óí·j N/Dex: 12 #....##.### ####*# XL:  7 Next: 47% Place: Dungeon:5 óí·j2Nþ#.##.##...# #...@# Noise: =--------  Time: 5361.9 (0.0) óí·j`NÒ#.##...##.# #.#### f) +0 long sword #...##....# #.#óí·j‚NÉ Throw: 4 boomerangs ###.####### #.#######  Fly óí·j£N9........# #.#.....# óí·j¥O$##...##.# #.#.###.#  K   kobold geomancer (wandering) ###...#.#####...# #.#  h   hound ......#....###### #.# ##########.##.#####.# _The hound is heavily wounded.óí·jãOØCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.óí·jtP%Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 76% to hit)óí·jÐ�`##.##.##.#.# Zuke the Destroyer ##....##.#.## #.......>  Tengu of Vehumet ...... #####.##....#.#....K..  Health: 36/36 ======================== ......#.......#......  Magic: 10/14 =================------- #######.#######.....  AC: 3Str: 8 óí·j„ŽÛ#.# #...† EV: 15Int: 26 #######.# ... SH: 0Dex: 12 #....##.### ####'# XL:  7 Next: 47% Place: Dungeon:5 #.##.##...# #...@# Noise: =--------  Time: 5361.9 (0.0) #.##...##.# #.####óí·j±Ž× f) +0 long sword #...##....# #.# Throw: 4 boomerangs óí·jÛŽ¬###.####### #.#######  Fly ........# #.#.....# óí·j�¸##...##.# #.#.###.#  K   kobold geomancer (wandering) óí·j~�###...#.#####...# #.#  h   hound ......#....###### #.# ##########.##.#####.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineóí·j«�ÞAim: a hound (heavily wounded, 76% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  You kill the hound!óí·j�óí·jb—.#.#.#.## #.......> ....#.#....K.. .......#...... .*. óí·j,˜H #.# #...*.# ..*....##.### ####*#.##.##...# .##...##.# . #.#. #.óí·jƒ˜ƒ ......# #.#.......##.# #.#.###.# óí·j±˜…...#...# #.óí·jܘ}....#.... #.óí·j ™7..óí·jZ %SPress: ? - help, Shift-Dir - straight line: a hound (heavily wounded, 76% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  You kill the hound!  Vehumet accepts your kill.  (Press . to maintain the ray.)óí·já!K.Kóí·jµ.Ë.†.'S   adder (wandering)óí·j0y54=2.9 (1Ray óí·jA8óí·j˜:W _You encounter an adder.ôí·j®Ÿ ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ôí·jÞ4ý##.##.##.#.# Zuke the Destroyer ##....##.#.## #......S>  Tengu of Vehumet ...... #####.##....#.#.......  Health: 36/36 ======================== ......#.......#...K..  Magic: 9/14===============--------- #######.#######...*.  AC: 3Str: 8 #.# #..*† EV: 15ôí·jÍ6Int: 26 #######.# ..* SH: 0Dex: 12 #....##.### ####*# XL:  7 Next: 54% Place: Dungeon:5 #.##.##...# #...@# Noise: ==-------  Time: 5362.9 (0.0) #.##...##.# #.#### f) +0 long sword #...##....# #.# Throw: 4 boomerangs ###.####### #.#######  Fly Ray ........# #.#.....# ##...##.# #.#.###.#  K   kobold geomancer (wandering) ###...#.#####...# #.#  S   adder (wandering) ......#....###### #.# ##########.##.#####.# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - helôí·j€;¶p, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (wandering,hasn't noticed you, 100% to hit)õí·jh–##.##.##.#.#Zuke the Destroyer ##....##.#.## #......S>Tengu of Vehumet ...... #####.##....#.#.......Health: 36/36 ======================== ......#.......#...K..Magic: 9/14===============--------- #######.#######...*.AC: 3Str: 8#.# #..*†EV: 15Int: 26 #######.#..*SH: 0Dex: 12 #....##.### ####*#XL:  7 Next: 54% Place: Dungeon:5 #.##.##...# #...@#Noise: ==-------  Time: 5362.9 (0.0) #.##...##.#õí·jI˜ó[m #.####f) +0 long sword #...##....# #.#Throw: 4 boomerangs ###.####### #.#######Fly Ray ........# #.#.....# ##...##.# #.#.###.#K   kobold geomancer ###...#.#####...# #.#S   adder (wandering) ......#....###### #.# ##########.##.#####.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (wandering,hasn't noticed you, 100% to hit)  The magic dart hits the kobold geomancer.õí·jCË.SPress: ? - help, Shift-Dir - straight line: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (wandering,hasn't noticed you, 100% to hit)  The magic dart hits the kobold geomancer.  The kobold geomancer is lightly wounded.  You stop channelling your searing ray.õí·j/>  The adder hisses angrily.õí·j+%{ 5K...'õí·jÔ%ˆ5   Grinder (wandering)K   kobold geomancerS   adder  You encounter Grinder.õí·j¶//  --more--õí·j)E õí·jÞE —.K.Sõí·jvK õí·j2L M -3.9 (1 _õí·j]R õí·jœS öí·j!‚ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.÷í·jŠ…Ú##.##.##.#.# Zuke the Destroyer ##....##.#.## #.......5  Tengu of Vehumet ...... #####.##....#.#.......  Health: 36/36 ======================== ......#.......#.....S  Magic: 7/14============------------ #######.#######...K.  AC: 3Str: 8 #.# #..*† EV: 15Int: 26 #######.# ..* SH: 0Dex: 12 #....##.### ####*#÷í·j2‡À XL:  7 Next: 54% Place: Dungeon:5 #.##.##...# #...@# Noise: =--------  Time: 5363.9 (0.0) #.##...##.# #.#### f) +0 long sword #...##....# #.# Throw: 4 boomerangs ###.####### #.#######  Fly ........# #.#.....# ##...##.# #.#.###.#  5   Grinder (wandering) ###...#.#####...# #.#  K   kobold geomancer ......#....###### #.#  S   adder ##########.##.#####.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 76% to hit)÷í·jÓV ##.##.##.#.#Zuke the Destroyer ##....##.#.## #.......5Tengu of Vehumet ...... #####.##....#.#.......Health: 36/36 ======================== ......#.......#.....SMagic: 7/14============------------ #######.#######...*.AC: 3Str: 8#.# #..*†EV: 15Int: 26 #######.#..*SH: 0Dex: 12 #....##.### ####*#XL:  7 Next: 54% Place: Dungeon:5 #.##.##...# #...@#Noise: =--------  Time: 5363.9 (0.0) #.##...÷í·jX m##.# #.####f) +0 long sword #...##....# #.#Throw: 4 boomerangs ###.####### #.#######Fly ........# #.#.....# ##...##.# #.#.###.#5   Grinder (wandering) ###...#.#####...# #.#K   kobold geomancer ......#....###### #.#S   adder ##########.##.#####.#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 76% to hit)  You focus your ray upon the kobold geomancer.  The searing ray hits the kobold geomancer.÷í·j›Ü ó>5: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 76% to hit)  You focus your ray upon the kobold geomancer.  The searing ray hits the kobold geomancer.  The kobold geomancer is moderately wounded.  (Press . to maintain the ray.)÷í·jsÝ C.K÷í·jÀÝ T.S÷í·j¯æ z..'5÷í·jŒç p=4.9 (1Ray ÷í·j!ï ÷í·jáñ % _Grinder shouts!øí·j9„S****øí·j‚Œ §The searing ray misses the kobold geomancer.øí·j` ¤†K.Søí·j .'K   kobold geomancerS   adderøí·jíã6-- 30  --5+ øí·jœøí·jÇ% _Grinder blinks!øí·jQ ž ****The searing ray hits the kobold geomancer.øí·j­— a†5øí·jH™ v.KSøí·j-¡ ..5   GrinderK   kobold geomancerS   adder--=-6++ øí·jZ¨ øí·jêª k _The kobold geomancer is moderately wounded.úí·jˆÓ ð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ûí·jÖ½ F##.##.##.#.# Zuke the Destroyer ##....##.#.## #.......>  Tengu of Vehumet ...... #####.##....#.#.......  Health: 36/36 ======================== ......#.......#......  Magic: 4/14======------------------ #######.#######...5.  AC: 3Str: 8 #.# #...† EV: 30 ûí·jɾ KInt: 26 #######.# ..S SH: 0Dex: 12 #....##.### ####K# XL:  7 Next: 54% Place: Dungeon:5 #.##.##...# #...@# Noise: =--------  Time: 5366.9 (0.0) #.##...##.# #.####ûí·jH¿ ê f) +0 long sword #...##....# #.# Throw: 4 boomerangs ###.####### #.#######  Fly Ray++ ........# #.#.....# ##...##.# #.#.###.#  5   Grinder ###...#.#####...# #.#  K   kobold geomancer ûí·j‰¿ \......#....###### #.#  S   adder ##########.##.#####.# Casting: Searing Ray (safe; 1% risk of failure)  ûí·jæ¿ âConfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 76% to hit)üí·jeÐ##.##.##.#.#Zuke the Destroyer ##....##.#.## #.......>Tengu of Vehumet ...... #####.##....#.#.......Health: 36/36 ======================== ......#.......#......Magic: 4/14======------------------ #######.#######.*.5.AC: 3Str: 8#.# #.*.†EV: 30 Int: 26 #######.#.*SSH: 0Dex: 12 #....##.### ####*#XL:  7 Next: 54% Place: Dungeon:5 #.##.##...# #...@#Noise: =--------  Time:[39;4üí·j¸Ñ9m 5366.9 (0.0) #.##...##.# #.####f) +0 long sword #...##....# #.#Throw: 4 boomerangs ###.####### #.#######Fly Ray++ ........# #.#.....# ##...##.# #.#.###.#5   Grinder ###...#.#####...# #.#K   kobold geomancer ......#....###### #.#S   adder ##########.##.#####.#Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 76% to hit)  You focus your ray upon the kobold geomancer.  The searing ray hits the kobold geomancüí·j;Òer.üí·j.Oó.5Press: ? - help, Shift-Dir - straight line  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 76% to hit)  You focus your ray upon the kobold geomancer.  The searing ray hits  The kobold geomancer is heavily wounded.üí·j¥OK'Küí·jÞOQ.Süí·jõW".üí·j]X...üí·jIYüí·jyY415 ==7.9 (1üí·j™Y= üí·jY`üí·jlbf _(Press . to maintain the ray.)þí·j x§ *** The searing ray hits the kobold geomancer.þí·j¿K.5þí·jì Ü ..KThe kobold geomancer is severely wounded.The kobold geomancer completely misses you.þí·j-ë5-3- 30  8+ þí·jÚþí·ju * _The adder bites you.ÿí·j£3§ *** The searing ray hits the kobold geomancer!ÿí·jÔ¼’ ..KThe kobold geomancer is almost dead.ÿí·jʽš2---9++ ÿí·jÖÌ­ _The adder completely misses you. The kobold geomancer misses you.î·j®ú )The searing ray hits the kobold geomancer.  You kill the kobold geomancer!Vehumet accepts your kill.î·j ***S   adder5   Grinder (frenzied)î·jh` 5..) ed, distracted)Grinder flies into a frenzy!  You finish channelling your searing ray.  Grinder barely misses the adder. The adder bites you. Grinder hits the adder.î·j’qj2---1----7770  You finish channelling your searing ray.  Grinder barely misses the adder. The adder bites you. Grinder hits the adder. _The adder writhes in agony. The adder completely misses you.Training target 10.0 for Conjurations reached!  Your Conjurations skill increases to level 10!You need to enable at least one skill for training.î·j¶�/  --more--î·j :  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h - Spellcasting   4.0   5.9  -1           b - Unarmed Combat   0.0   0.8  +1   i - Conjurations  10.0   7.1  +3  î·j� B c - Throwing   0.0   1.0   0      î·já þ     j - Evocations   0.0   1.0   0   d - Long Blades   0.0   0.8  +1  î·j„!™             e - Armour   0.0   0.8  +1       f - Dodging   3.0   3.4  +1       g - Stealth   3.0   3.4  +1      î·jÒ!,            î·j"            î·j'"l    î·jN"À        î·j}"À        î·jÇ"            î·j7#»You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets î·jÖg> h + Spellcasting 4.0 î·jwp ±TargetTarget--  --  --  --  --  --  --   î·jëp P--  --  --  a-z] set[-] clear selected targetcost|targets î·jh <[?25h[?0c0  î·jì [?25l[?1c î·j‚ $5.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsî·jéú î·jÊ î·jÌ p##.##.##.#.#Zuke the Destroyer ##....##.#.## #.......>Tengu of Vehumet ...... #####.##....#.#.......Health: 32/36 =====================--- ......#.......#......Magic: 1/14=----------------------- #######.#######.....AC: 3Str: 8#.# #...†EV: 30 Int: 26 #######.#.5.SH: 0Dex: 12 î·jò z#....##.### ####S#XL:  7 Next: 77% Place: Dungeon:5 #.##.##...# #..)@#Noise: ==-------  Time: 5370.9 (1.0) #.##...##.# #.####f) +0 long sword #...##....# #.#Throw: 4 boomerangs ###.####### #.#######Fly ........# #.#.....# ##...##.# #.#.###.#S   adder ###...#.#####...# #.#î·jn ò5   Grinder (frenzied, distracted) ......#....###### #.# ##########.##.#####.#You finish channelling your searing ray.  Grinder barely misses the adder. The adder bites you. Grinder hits the adder. î·jç !_The adder writhes in agony. The adder completely misses you.Training target 10.0 for Conjurations reached!  Your Conjurations skill increases to level 10!You need to enable at least one skill for training.î·jº î·j‹ î·j  . _î·j¥í î)##.##.##.#.##....##.#.## #.......>#.##....#.#.......#.#.......#.......##.#######.......# #.# #...†..  #.# .5..  #....##.### ####S# î·jWî à #.##.##...# #..@.#  #.##...##.# #.####  #...##....# #.##.# #.#.......# #.#.....# .##...##.# #.#.###.# .###...#.#####...# #.#.....#....###### #.##.##.#####.#î·j õ î·jÙõ e  -1î·jhû î·j{þ ¦ _Grinder misses the adder. The adder completely misses you.Things that are here:î·jZ} _a +0 dagger; a +0 robe; a kobold corpseî·jšu @.)##.##.##.#.##....##.#.## #.......>#.##....#.#.......#.#.#.......##.#.......# #.# #...†..  #.# .5..  #....##.### ####S# #.##.##...# #.@).# #.##...##.# #.#### #...##....# #.##.# #.# #.# #.#.....# #.##...##.# #.#.###.# #.###...#.#####...# #.# #.#....###### #.# #.##.#####.#î·j½ … '  Something hits the adder.  The adder dies!î·j^€ *5î·jµˆ Ÿ.5   Grinder (frenzied)î·jï‹ V9--2î·jÕ‘ î·j” Z _Vehumet accepts your kill.î·jŒF «#####....##.#.## #.......>####.##....#.#.# .........#.......#.# ##########.#######.# #.# #...†.. #######.# ....  #....##.### ####5# #.##.##...# #..).#î·jCG  #.##...##.# #@#### #...##....# #.#  #####.####### #.#######  #.........# #.#.....#  #.##...##.# #.#.###.#  #.###...#.#####...# #.#  #.......#....###### #.#  ############.##.#####.# #.##.......#î·j?K K'5î·j7P U-3î·jH™ î·j®è ###.##....#.# .........#...... ##########.######. #.# #...†.. ###### .... ....##.### ####'# ##.##...# #..5.#..##.# #.####..##...  #####.####### #.#######.........# #.#.....##...######...#.#####...# #....#######5.5)5   Grinder (frenzied)3=2==4î·jØ ±.........#...... ##########.###### #.# #...†.. ###### .... ....##.### ####'# ##.##...# #..)...##.# #5###..##....# #.#  #####.####### #@#######.........# #.#.....##...######...#.#####...# ......#....################.##.#### #.##.........######î·jâØ D.5î·jÀà î·já -=5î·jç î·j†é x _Grinder attacks as she pursues you! Grinder completely misses you.î·jæÌ ##########.###### #.# #...†.. ###### .... ....##.### ####'# ##.##...# #..)...##.# #.###..##....# #5#  #####.####### #.#######.........# #@#.....##...######...#.#####...# ......#....#####î·j¨Í—###########.##.#### #.##.........###### î·j ÑD.5î·j.Ø4  Grinder shouts!î·j7ÙD====6î·j‹Þî·j‚àT _Grinder completely misses you.î·jJH #.# #...†.. ###### .... ....##.### ####'# ##.##...# #..)...##.# #.###..##...  #####.####### #5#######.........# #.#.....##...######...#.#####...# ......#....#################.##.#### #.##.........###### î·j%D.5î·jôw----7î·jo^#######.# .... #....##.### ####'# #.##.##...# #..).# #.##...##.# #.#### #...##....# #.# #####.####### #.####### #.........# #5#.....# #.##...##.# #.#.###.# #.#î·jç^ë.#####.@.# #.# #.......#....###### #.# ############.##.#####.#  #.##.......# #....############# î·jr`E.5î·jgî·j¹g›4====---8î·j9nî·jpT _Grinder completely misses you.î·juxã #.# #...†..#######.# ....#....##.### ####'#  #.##.##...# #..).#  #.##...##.# #.####  #...##....# #.# ###.####### #.####### .........# #.#.....# .##...##.# #5#@###.# .###...#.#####...# #.# .......#....###### #.# ###########.##.#####.# #.##.......î·jØxƒ##....#############î·jàz/5î·jœ€¡.5   Grinder (frenzied)î·j�--9î·jQ…î·jK†î·jFî„#######.#######.......# #.# #...†.. #######.# .... #....##.### ####'# #.##.##...# #..).# #.##...##.# #.#### #...##....# #.# ###.####### #.####### .......# #.#.@...# ##...##.# #.#.###.# ###...#.#####.5.# #.# î·j¸î&......#....###### #.# ##########.##.#####.##.##.......# #....#############î·júï75.î·jöî·j†ö.=80î·jüî·jþT _Grinder completely misses you.î·jj~ C.#.# î·jð� H#.# #...†.. .# .... ....##.### ####'# .##.##...# #..).# .##...##.# #.#### ...##....# #.# .# #.# # #.#..@..# ...##.# #.#5###.# ...#.#####...# #.# #....###### #.# #.##.# 5.î·j¶… î·j‡ Z3==-1î·jh‹ î·jóŒ î·j“þÑ.#.# #.# #...†.. .# .... ##.### ####'# ##.##...# #..).# î·jæþÈ##...##.# #.#### ##....# #.# .# #.# # #.#.5.@.# î·jÿ–...##.# #.#.###.# ...#.#####...# #.# #....###### #.# î·jFÿó.##.#####.##.##.......# #....####### î·jr;.5î·jB 4  Grinder shouts!î·jd r5=====2î·jWî·júê  shouts! _Grinder completely misses you.  Grinder shouts! _attacks as she pursues you! Grinder completely misses you. x2î·jø«ä #.# #...†.. ####.# .... ..##.### ####'# #.##...# #..).# ...##.# #.#### .##....# #.# ####### #.####### .....# #.#..5..# ##.# #.#.###@# .#####...# #.# ...#....###### #.# #######.##.#####.#  #.##.......##....####### ###### î·j‚­>.5î·jø³î·jš´Z=---3î·jaºî·j’¼x _Grinder attacks as she pursues you! Grinder completely misses you.î·j—Ñ à### .... ..##.### ####'# #.##...# #..)...##.# #.### .##... ##### #.#######....# #.#...5.###.###.#.#####...# ...##### #######.##.#### #.##......î·jùÑ _...########### î·jêÒ E.5î·jéØ î·jeÙ A---4î·j^Þ î·já { _Grinder attacks as she pursues you! Grinder completely misses you. x2î·jù’ ..##.### ####'# #.##...# #..)...##.# #.### .##... ##### #.#######....# #.#.....#####5.#.#####...# #....##### #######.##.#### #.##.........###########î·jY”D.5î·jÖ§î·j™¨J==-5î·j—¯î·j˜±î·j{#.##...# #..)...##.# #.### .##... ##### #.#######....# #.#.....#####.#.#####...# #5...###### #. #######.##.#### #.##.........########### î·jJ|D.5î·jü…Ž6===6î·j‡î·jQ‰Q _Grinder closely misses you.î·j~Zâ#...##.# #.#### ..##....# #.# #.####### #.#######.....# #.#.....###.# #.#.###.# #...#.#####...# #.#.#....###### #5# ########.##.#####.# î·jßZ#.##.....@.# #....####### ###### î·j]G.5î·j5bî·jºb--7î·jmgî·jÕhî·j¸[ ¦.##...##.# #.####.##....# #.# ##.# #.#######.# #.#.....# #...##.# #.#.###.# ##...#.#####...# #.#.#....###### #.##.##.#####5# #.##.# #....#î·jD\ X ######î·j1] K.5î·jc S4=î·jŠc &=8î·jk f _Grinder barely misses you.î·jmß1#.##...##.# #.#### #...##....# #.##.# #.#.# #.#.....# ##...##.# #.#.###.##...#.#####...# #.#.#....###### #.##.##.#####.# #.##...@.5.# #....# ######î·j±à-5.î·jæî·j?ç--9î·jíêî·j ìî·jnÅx #.##...##.# #.####  #...##....# #.##.# #.#.# #.#.....# .##...##.# #.#.###.# .###...#.#####...# #.#.#....###### #.##.##.#####.# #.##..@.5..# #....# ######î·jVÇ-5.î·jùÌî·jãÍJ==90î·jŒÒî·j_ÔT _Grinder completely misses you.î·jIVŠ #.##...##.# #.#### #...##....# #.##.# #.# #.# #.#.....# #.##...##.# #.#.###.# #.###...#.#####...# #.# #.#....###### #.##.##.#####.# #.##.@.5...# #....# ######î·jŠW-5.î·j[]î·j¸^--1î·jidî·jAeî·j?Ú ! #...##....# #.#  #####.####### #.#######  #.........# #.#.....#  #.##...##.# #.#.###.#  #.###...#.#####...# #.#  #.......#....###### #.#  ############.##.#####.# #.##..5....# #...@####### ###### î·j“Û 05.î·j‚á î·jµâ I==2î·jç î·jÃé Q _Grinder closely misses you.î·j¸s #...##....# #.# #####.# #.# #.# #.#.....# #.##...##.# #.#.###.# #.###...#.#####...# #.# #.#....###### #.# #.##.#####.# #.##.5.....# #..@.####### ######î·j¤vK.5î·j.}4  Grinder shouts!î·jV~D====3î·jÄ‚î·jË„t _Grinder attacks as she pursues you! Grinder barely misses you.î·jQ #...##....# #.# #####.# #.# #.# #.#.....# #.##...##.# #.#.###.# #.###...#.#####...# #.# #.#....###### #.# ##.##.#####.# #.##.# #.@.5####### ######î·jÙQ-5.î·j‡[  Grinder attacks as she pursues you! Grinder hits you. You writhe in agony!24--------=---4î·jµ_î·jêaT _Grinder completely misses you. î·jS£ î·j¤Z--- î·j±© î·jL«!î·j“xð  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."î·jdŒ 1 #...##....# #.#  Zuke the Destroyer  #####.####### #.#######  Tengu of Vehumet ......  #.........# #.#.....#  Health: 24/36 ================--------  #.##...##.# #.#.###.#  Magic: 2/14===---------------------  #.###...#.#####...# #.#  AC: 3Str: 8  #.......#....###### #.#  EV: 30 Int: 26  ############.##.#####.#  SH: 0Dex: 12 #.##.......#  XL:  7 Next: 79% Place: Dungeon:5 "î·jÞŒ ”#.@5.#######  Noise: =--------  Time: 5394.9 (0.0) ######  f) +0 long sword  Throw: 4 boomerangs  Fly  "î·jµ� ¿ 5   Grinder (frenzied) _Grinder completely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (frenzied and wild, 81% to hit)#î·jÝ�#...##....# #.#Zuke the Destroyer#####.####### #.#######Tengu of Vehumet ......#.........# #.#.....#Health: 24/36 ================--------#.##...##.# #.#.###.#Magic: 2/14===---------------------#.###...#.#####...# #.#AC: 3Str: 8#.......#....###### #.#EV: 30 Int: 26############.##.#####.#SH: 0Dex: 12#.##.......#XL:  7 Next: 79% Place: Dungeon:5#.@**#######Noise: =--------  Time: 5394.9 (0.0)######f) +0 long swordThrow: 4 boomerangsFly 5   Grinder (frenzie#î·jj‘d)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (frenzied and wild, 81% to hit)  You focus your ray upon Grinder. The searing ray hits Grinder.#î·jRÊ5.  Aim  Press: ? - help, Shift-Dir - straight line: Grinder (frenzied and wild, 81% to hit)  You focus your ray upon Grinder. The searing ray hits Grinder.  Grinder is lightly wounded.  (Press . to maintain the ray.)#î·je€13--------3==15 ==5.9 (1#î·jÉ=Ray #î·j$!#î·j#< _Grinder hits you. You writhe in agony!%î·jüè%î·jaë˜Evoke which item? Wands  c - a wand of roots (8)f - a wand of mindburst (7) [!] read|quaff|evoke[?] describe selected'î·j–X'î·jÆ['î·jÙbc#...##....# #.#Zuke the Destroyer#####.####### #.#######Tengu of Vehumet ......#.........# #.#.....#Health: 13/36 ========----------------#.##...##.# #.#.###.#Magic: 3/14'î·jKc„=====-------------------#.###...#.#####...# #.#AC: 3Str: 8#.......#....###### #.#EV: 15'î·jòefInt: 26############.##.#####.#SH: 0Dex: 12#.##.......#XL:  7 Next: 79% Place: Dungeon:5#.@5.#######Noise: ==-------  Time: 5395.9 (0.0)######f) +0 long swordThrow: 4 boomerangsFly Ray 5   Grinder (frenzied)Press: ? - help, Shift-Dir - straight lineAim: Grinder (frenzied and wild, 81% to hit)  You focus your ray upon Grinder. The searing ray hits Grinder.  Grinder is lightly wounded.  (Press . to maintain the ray.) _Grinder hits you. You writhe in agony!'î·j³~æ #...##....# #.#  Zuke the Destroyer  #####.####### #.#######  Tengu of Vehumet ......  #.........# #.#.....#  Health: 13/36 ========---------------- 'î·j?  #.##...##.# #.#.###.#  Magic: 3/14=====-------------------  #.###...#.#####...# #.#  AC: 3Str: 8  #.......#....###### #.#  EV: 15Int: 26  ############.##.#####.#  SH: 0Dex: 12 #.##.......#  XL:  7 Next: 79% Place: Dungeon:5'î·jk? #.@5.#######  Noise: ==-------  Time: 5395.9 (0.0) 'î·jžë######  f) +0 long sword  Throw: 4 boomerangs'î·j0€å  Fly Ray   5   Grinder (frenzied)Grinder is lightly wounded.  (Press . to maintain the ray.) _Grinder hits you. You writhe in agony!  'î·j^€æAiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, frenzied and wild, chance to affect: 64%)(î·jl-,#...##....# #.#Zuke the Destroyer#####.####### #.#######Tengu of Vehumet ......#.........# #.#.....#Health: 13/36 ========----------------#.##...##.# #.#.###.#Magic: 3/14=====-------------------#.###...#.#####...# #.#AC: 3Str: 8#.......#....###### #.#EV: 15Int: 26############.##.#####.#SH: 0Dex: 12#.##.......#XL:  7 Next: 79% Place: Dungeon:5#.@5.#######(î·j…/�Noise: ==-------  Time: 5395.9 (0.0)######f) +0 long swordThrow: 4 boomerangsFly Ray 5   Grinder (frenzied)(Press . to maintain the ray.) _Grinder hits you. You writhe in agony!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, frenzied and wild, chance to affect: 64%)  Okay, then.(î·j‘3(î·j»5. _(î·j­ƒ(î·jÜ„šEvoke which item? Wands  c - a wand of roots (8)(î·jR…þf - a wand of mindburst (7) [!] read|quaff|evoke[?] describe selected)î·jvÅ )î·j�É )î·j¥Í h#...##....# #.#)î·jÝÍ ûZuke the Destroyer#####.####### #.#######Tengu of Vehumet ......#.........# #.#.....#Health: 13/36 ========----------------#.##...##.# #.#.###.#Magic: 3/14)î·jÿÍ ï=====-------------------#.###...#.#####...# #.#AC: 3Str: 8)î·jÎ (#.......#....###### #.#EV: 15Int: 26############.##.#####.#)î·joÎ `SH: 0Dex: 12#.##.......#XL:  7 Next: 79% Place: Dungeon:5#.@5.#######Noise: ==-------  Time: 5395.9 (0.0)######)î·j¤Î wf) +0 long swordThrow: 4 boomerangsFly Ray 5   Grinder (frenzied)(Press . to maintain the ray.) )î·jÄÎ _Grinder hits you. You writhe in agony!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, frenzied and wild, chance to affect: 64%) )î·jáÎ 6_Okay, then.)î·j§à \ #...##....# #.#  Zuke the Destroyer  #####.####### #.#######  Tengu of Vehumet ......  #.........# #.#.....#  Health: 13/36 ========----------------  #.##...##.# #.#.###.#  Magic: 3/14)î·jMá j=====-------------------  #.###...#.#####...# #.#  AC: 3Str: 8  #.......#....###### #.#  EV: 15Int: 26  ############.##.#####.#  SH: 0Dex: 12 #.##*......#  XL:  7 Next: 79% Place: Dungeon:5 #.@5*#######  Noise: ==-------  Time: 5395.9 (0.0) ######  f) +0 long sword)î·jŒá ç  Throw: 4 boomerangs  Fly Ray )î·jÉá P  5   Grinder (frenzied)Press: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, frenzied and wild, chance to affect: 64%) )î·jZâ ë_Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, frenzied and wild)+î·j #...##....# #.#Zuke the Destroyer#####.####### #.#######Tengu of Vehumet ......#.........# #.#.....#Health: 13/36 ========----------------#.##...##.# #.#.###.#Magic: 3/14=====-------------------#.###...#.#####...# #.#AC: 3Str: 8#.......#....###### #.#EV: 15Int: 26############.##.#####.#SH: 0Dex: 12#.###......#XL:  7 Next: 79% Place: Dungeon:5#.#*########Noise: ==-------  Time: 5395.9 (0.0)######f) +0 long swordThrow: 4 boomerangsFly Ray 5   Grinder (frenzied)Press: ? - help, Shift-Dir - straight l+î·jÆ RineAim: Grinder (lightly wounded, frenzied and wild, chance to affect: 64%) _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, frenzied and wild)+î·j$ÜCed, rooted),î·jCò,î·jÿ€¨  #.#           ### #.#  .. #.#  #.##.#####.#  #.###......#  #.#*##  ######    _Okay, then.Aiming: Fastroot)  The roots erupt in riotous growth! The roots grab Grinder!  You stop channelling your searing ray. The grasping roots constrict Grinder.,î·j¾ZL  #.#           ### #.#  .. #.#  #.##.#####.#  #.###......#  #.#*##  ######   ,î·jo_‹.@5.  The roots erupt in riotous growth! The roots grab Grinder!  You stop channelling your searing ray. The grasping roots constrict Grinder.  Grinder hits you. You writhe in agony!  * * * LOW HITPOINT WARNING * * *  Grinder hits you.die...,î·j˜Øv-5--------  --more--1î·j�â1î·jöåGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 long sword (weapon) 1î·j£æMissiles (go to first with ()  b - 4 boomerangs (quivered)c - 12 poisoned darts  d - 6 atropa-tipped darts Armour (go to first with [)  e - an orb of mayhem (worn)  h - a +0 leather armour (worn) Jewellery (go to first with "=) 1î·jCèO g - a +6 ring of intelligence (worn)2î·j#uaGoodbye, Zuke.756 Zuke the Destroyer (level 7, -5/36 HPs)Began as a Tengu Conjurer on Sept 26, 2026.Was an Initiate of Vehumet.Slain by Grinder (6 damage)... on level 5 of the Dungeon.The game lasted 00:13:28 (5388 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.18830641 raguzCoGl-27 escaped with the Orb5.18230528 raguzCoGl-27 escaped with the Orb6.17664546 platinum DECj-27 escaped with the Orb7.16484428 raguzCoGl-27 escaped with the Orb8.16465487 therodimus VSBr-27 escaped with the Orb9.16422369 raguzCoGl-27 escaped with the Orb  10.16376138 DocSulfur FoNe-27 escaped with the Orb  11.16227342 hulksmash1 OpSh-27 escaped with the Orb  12.15776188 Krim260 GrGl-27 escaped with the Orb  13.15181911 raguzNaWr-27 escaped with the Orb2î·jÚ¥ 2î·joã C [?25h[?0c [?1051l[?1052l[?1060l[?1061l