hlB  Player: aGoodWitch Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-10-14.22:07:50.ttyrec Time: (1760479670) Tue Oct 14 22:07:50 2025 hºv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1chhh Welcome, aGoodWitch. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll WandererhhhWelcome, aGoodWitch the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer  s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knighth$p - Reavery - Earth Elementalistz - Alchemist Wanderers start with random equipment and skills. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gnoll WandererhhS haGoodWitch the FirebugGnollHealth: 17/17 ========================Magic: 4/4========================AC: 2Str: 8EV: 9Int: 12SH: 4Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 daggerh[=Nothing quiveredh##≈≈≈≈≈≈~≈≈≈###≈≈≈≈≈≈~≈≈≈≈≈##≈≈≈≈≈≈≈~≈≈≈≈≈≈#≈≈ß≈≈≈≈≈~≈≈ß≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈...≈≈≈~≈≈≈≈≈≈≈.≈≈≈.≈≈~≈≈≈≈≈..≈≈≈≈$@~≈≈≈≈≈≈≈≈≈≈≈~>.≈≈≈≈..≈≈≈≈≈~≈≈.≈≈≈.≈≈.≈≈≈≈~≈≈≈...≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ß≈≈~≈≈≈≈≈ß≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈.#≈≈≈≈≈~≈≈≈≈≈≈#.h/ h<"Welcome, aGoodWitch the Gnoll Wanderer.The fantabulous Orb of Zot lies far below, as if waiting for you to find it.h&hq[Press ? for a list of commands and other information.  Found 9 gold pieces. Found two stairs.hahb   You begin with the following items: a +0 dagger, a +0 robe, a +0 buckler, a  potion of heal wounds; and the following spells available to memorise: _Apportation, Foxfire, Volatile Blastmotes, Sticky Flame.hjg  ##≈≈≈≈≈≈~≈≈≈###≈≈≈≈≈≈~≈≈≈≈≈###≈~≈≈≈≈≈≈#≈ß≈≈≈≈≈~≈≈ß≈≈≈≈~≈≈≈≈≈≈...≈≈≈~≈≈≈≈≈.≈≈.≈≈≈.≈≈~≈≈≈≈≈≈..≈≈≈≈@<~≈≈≈≈≈≈≈~>.≈≈≈≈..≈≈~≈≈.≈≈≈.≈≈.hg ≈≈≈≈≈~≈≈≈...≈≈≈≈≈≈≈≈≈~≈≈≈≈ß≈≈~≈≈≈≈≈ß≈≈≈#≈≈≈≈≈≈~≈.#≈≈≈≈≈~≈≈≈≈≈≈#.h'o ho )1.0 (1 h p _hu hT} h} +2.0 (2hȂ h 1 _You now have 9 gold pieces.h%h͛>  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting2.3   0.8  +8   + Spellcasting 2.6   0.8  +8      h    + Maces & Flails 0.0   0.2  +8   + Conjurations 0.0   0.3  +6  + Axes0.0   0.2  +8   + Hexesh0.0   0.3  +6  + Polearms0.0   0.2  +8   + Summonings0.0   0.3  +6  + Staves0.0   0.2  +8   + Necromancy0.0   0.3  +6  hϜ+ Unarmed Combat 0.0   0.2  +8   + Forgecraft0.0   0.3  +6  + Throwingh0.0   0.2  +8   + Translocations 3.6   1.4  +6      h(+ Alchemy0.0   0.3  +6  hM+ Short Blades 0.0   0.2  +8   + Fire Magic3.6   1.4  +6  + Long Bladesh0.0   0.2  +8   + Ice Magic0.0   0.3  +6  + Ranged Weapons 0.0   0.2  +8   + Air Magic0.0   0.3  +6      + Earth Magich0.0   0.3  +6  + Armourh)0.0   0.2  +8      + Dodgingh<0.0   0.2  +8   + Invocations2.3   0.6  +9  + Shieldsh`2.3   0.8  +8   + Evocationsh~0.0   0.2  +8  + Stealthh2.1   0.8  +8   + Shapeshifting 2.3   0.9  +7  The relative cost of raising each skill is in cyan.  hמThe species aptitude is in white.  [?] Help  h[!] training|costh'h2h$aGoodWitch the Firebug##≈≈≈≈≈≈~≈≈≈##Gnoll##≈≈≈≈≈≈~≈≈≈≈≈##Health: 17/17 ========================#≈≈≈≈≈≈≈~≈≈≈≈≈≈#Magic: 4/4========================≈≈≈ß≈≈≈≈≈~≈≈ß≈≈≈AC: 2Str: 8≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈EV: 9Int: 12h≈≈≈≈...≈≈≈~≈≈≈≈≈SH: 4Dex: 13.≈≈.≈≈≈.≈≈~≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:1≈..≈≈≈≈@<~≈≈≈≈≈≈Noise: ---------  Time: 2.0 (0.0)≈≈≈≈≈≈~>.≈≈≈≈..≈a) +0 daggerh≈≈≈≈≈~≈≈.≈≈≈.≈≈.Nothing quivered≈≈≈≈≈~≈≈≈...≈≈≈≈h≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈ß≈≈~≈≈≈≈≈ß≈≈≈#≈≈≈≈≈≈~≈≈≈≈≈≈≈.h:i##≈≈≈≈≈~≈≈≈≈≈≈#.h\Press ? for a list of commands and other information.  Found 9 gold pieces. Found two stairs.  h}You begin with the following items: a +0 dagger, a +0 robe, a +0 buckler, a  potion of heal wounds; and the following spells available to memorise: h[_Apportation, Foxfire, Volatile Blastmotes, Sticky Flame. _You now have 9 gold pieces.h#hfhhhh~v Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 9% 1b - FoxfireConjuration/Fire19%1  c - Volatile Blastmotes Fire/Translocation 26% 3  d - Sticky FlameFire/Alchemy88% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith aGoodWitch the Firebug##≈≈≈≈≈≈~≈≈≈##Gnoll##≈≈≈≈≈≈~≈≈≈≈≈##Health: 17/17 ========================#≈≈≈≈≈≈≈~≈≈≈≈≈≈#Magic: 4/4========================≈≈≈ß≈≈≈≈≈~≈≈ß≈≈≈AC: 2Str: 8≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈EV: 9Int: 12≈≈≈≈...≈≈≈~≈≈≈≈≈SH: 4Dex: 13.≈≈.≈≈≈.≈≈~≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:1≈..≈≈≈≈@<~≈≈≈≈≈≈Noise: ---------  Time: 2.0 (0.0)≈≈≈≈≈≈~>.≈≈≈≈..≈a) +0 dagger≈≈≈≈≈~≈≈. 4m≈≈≈.≈≈.Nothing quivered≈≈≈≈≈~≈≈≈...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈ß≈≈~≈≈≈≈≈ß≈≈≈#≈≈≈≈≈≈~≈≈≈≈≈≈≈.##≈≈≈≈≈~≈≈≈≈≈≈#.Press ? for a list of commands and other information.  Found 9 gold pieces. Found two stairs.  You begin with the following items: a +0 dagger, a +0 robe, a +0 buckler, a  potion of heal wounds; and the following spells available to memorise: _Apportation, Foxfire, Volatile Blastmotes, Sticky Flame. _You now have 9 gold pieces.h P  Okay, then.h hr h . _h 4h! h P _You don't know any spells.h_hSj  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fightinghv2.3   0.8  +8   + Spellcasting 2.6   0.8  +8  h        h+ Maces & Flails 0.0   0.2  +8   + Conjurations 0.0   0.3  +6  + Axesh0.0   0.2  +8   + Hexesh$0.0   0.3  +6  + PolearmshB0.0   0.2  +8   + Summoningsho0.0   0.3  +6  + Stavesh^0.0   0.2  +8   + Necromancy0.0   0.3  +6  h+ Unarmed Combat 0.0   0.2  +8   + Forgecraft0.0   0.3  +6  + Throwingh0.0   0.2  +8   + Translocations 3.6   1.4  +6      + AlchemyhJ0.0   0.3  +6  + Short Blades 0.0   0.2  +8   + Fire Magich 3.6   1.4  +6  + Long Blades0.0   0.2  +8   + Ice Magic0.0   0.3  +6  + Ranged Weapons 0.0   0.2  +8   + Air Magic0.0   0.3  +6      + Earth Magic0.0   0.3  +6  + ArmourhK0.0   0.2  +8      + Dodging0.0   0.2  +8   + Invocationshm2.3   0.6  +9  + Shieldsh_2.3   0.8  +8   + Evocations0.0   0.2  +8  h'+ Stealthh2.1   0.8  +8   + Shapeshifting 2.3   0.9  +7  The relative cost of raising each skill is in cyan.  h The species aptitude is in white.  [?] Help  h,[!] training|costh ChIhOQaGoodWitch the Firebug##≈≈≈≈≈≈~≈≈≈##Gnoll##≈≈≈≈≈≈~≈≈≈≈≈##Health: 17/17 ========================#≈≈≈≈≈≈≈~≈≈≈≈≈≈#Magic: 4/4========================≈≈≈ß≈≈≈≈≈~≈≈ß≈≈≈AC: 2Str: 8≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈EV: 9Int: 12≈≈≈≈...≈≈≈~≈≈≈≈≈SH: 4Dex: 13hhR.≈≈.≈≈≈.≈≈~≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:1≈..≈≈≈≈@<~≈≈≈≈≈≈Noise: ---------  Time: 2.0 (0.0)≈≈≈≈≈≈~>.≈≈≈≈..≈a) +0 dagger≈≈≈≈≈~≈≈.≈≈≈.≈≈.Nothing quivered≈≈≈≈≈~≈≈≈...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈ß≈≈~≈≈≈≈≈ß≈≈≈#≈≈≈≈≈≈~≈≈≈≈≈≈≈.##≈≈≈≈≈~≈≈≈≈≈≈#.You begin with the following items: a +0 dagger, a +0 robe, a +0 buckler, a  potion of heal wounds; and the following spells available to memorise: _Apportation, Foxfire, Volatile Blastmotes, Sticky Flame. _You now have 9 gold pieces. _Okay, then. _You don't know any spells.hZ4h_hahhp  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting2.3   0.8  +8   + Spellcasting 2.6   0.8  +8          h.+ Maces & Flails 0.0   0.2  +8   + Conjurations 0.0   0.3  +6  + Axes0.0   0.2  +8   + Hexes0.0   0.3  +6  + Polearmsh>0.0   0.2  +8   + Summonings0.0   0.3  +6  + Staves0.0   0.2  +8   + Necromancy0.0   0.3  +6  + Unarmed Combat 0.0   0.2  +8   + Forgecraft0.0   0.3  +6  + Throwinghj0.0   0.2  +8   + Translocations 3.6   1.4  +6      + Alchemyh0.0   0.3  +6  + Short Blades 0.0   0.2  +8   + Fire Magich3.6   1.4  +6  + Long Bladesh׿a0.0   0.2  +8   + Ice Magic0.0   0.3  +6  h+ Ranged Weapons 0.0   0.2  +8   + Air Magic0.0   0.3  +6  h$A    + Earth Magic0.0   0.3  +6  + Armourh]0.0   0.2  +8      + Dodging0.0   0.2  +8   + Invocationsh2.3   0.6  +9  + Shields2.3   0.8  +8   + Evocationsh0.0   0.2  +8  + Stealthh2.1   0.8  +8   + Shapeshifting 2.3   0.9  +7  The relative cost of raising each skill is in cyan.  hThe species aptitude is in white.  [?] Help  h[!] training|costh h'haGoodWitch the Firebug##≈≈≈≈≈≈~≈≈≈##Gnoll##≈≈≈≈≈≈~≈≈≈≈≈##Health: 17/17 ========================#≈≈≈≈≈≈≈~≈≈≈≈≈≈#Magic: 4/4========================≈≈≈ß≈≈≈≈≈~≈≈ß≈≈≈AC: 2Str: 8≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈EV: 9Int: 12≈≈≈≈...≈≈≈~≈≈≈≈≈SH: 4Dex: 13.≈≈.≈≈≈.≈≈~≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:1hB≈..≈≈≈≈@<~≈≈≈≈≈≈Noise: ---------  Time: 2.0 (0.0)≈≈≈≈≈≈~>.≈≈≈≈..≈a) +0 dagger≈≈≈≈≈~≈≈.≈≈≈.≈≈.Nothing quiveredh≈≈≈≈≈~≈≈≈...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈ß≈≈~≈≈≈≈≈ß≈≈≈#≈≈≈≈≈≈~≈≈≈≈≈≈≈.##≈≈≈≈≈~≈≈≈≈≈≈#.hYou begin with the following items: a +0 dagger, a +0 robe, a +0 buckler, a  potion of heal wounds; and the following spells available to memorise: h?_Apportation, Foxfire, Volatile Blastmotes, Sticky Flame. h_You now have 9 gold pieces. _Okay, then. _You don't know any spells.h9!h!hI'h)h h Inventory: 3/52 gear slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) h Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 buckler (worn) h9 Potions (go to first with !)  w - a potion of heal woundshrv Kc - a +0 buckler (worn). A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you take off this armour: Your EV would increase by 0.7 (9.7 -> 10.4). hv Your SH would decrease by 4.4 (4.4 -> 0.0). Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified equipped armour _________________ “Let who will boast their courage in the field, (t)ake off, (d)rop, (=)adjust, or (i)nscribe.hxa Inventory: 3/52 gear slots Hand Weapons (go to first with )) ha a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 buckler (worn) Potions (go to first with !)  w - a potion of heal wounds h?h haGoodWitch the Firebug##≈≈≈≈≈≈~≈≈≈##Gnoll##≈≈≈≈≈≈~≈≈≈≈≈##Health: 17/17 ========================#≈≈≈≈≈≈≈~≈≈≈≈≈≈#Magic: 4/4========================≈≈≈ß≈≈≈≈≈~≈≈ß≈≈≈hwAC: 2Str: 8≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈EV: 9Int: 12≈≈≈≈...≈≈≈~≈≈≈≈≈SH: 4Dex: 13.≈≈.≈≈≈.≈≈~≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:1≈..≈≈≈≈@<~≈≈≈≈≈≈Noise: ---------  Time: 2.0 (0.0)≈≈≈≈≈≈~>.≈≈≈≈..≈a) +0 dagger≈≈≈≈≈~≈≈.≈≈≈.≈≈.Nothing quiveredh/≈≈≈≈≈~≈≈≈...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈ß≈≈~≈≈≈≈≈ß≈≈≈#≈≈≈≈≈≈~≈≈≈≈≈≈≈.##≈≈≈≈≈~≈≈≈≈≈≈#.You begin with the following items: a +0 dagger, a +0 robe, a +0 buckler, a  potion of heal wounds; and the following spells available to memorise: _Apportation, Foxfire, Volatile Blastmotes, Sticky Flame. _You now have 9 gold pieces. _Okay, then. _You don't know any spells.hhMhhhJ hK Inventory: 3/52 gear slots Hand Weapons (go to first with )) hL  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 buckler (worn) h4L Potions (go to first with !)  w - a potion of heal woundshRL hc - a +0 buckler (worn). A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. hZUBase shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you take off this armour: Your EV would increase by 0.7 (9.7 -> 10.4). Your SH would decrease by 4.4 (4.4 -> 0.0). Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified equipped armour _________________ “Let who will boast their courage in the field, (t)ake off, (d)rop, (=)adjust, or (i)nscribe.h߭ he hE aGoodWitch the Firebug##≈≈≈≈≈≈~≈≈≈##Gnoll##≈≈≈≈≈≈~≈≈≈≈≈##Health: 17/17 ========================#≈≈≈≈≈≈≈~≈≈≈≈≈≈#h Magic: 4/4========================≈≈≈ß≈≈≈≈≈~≈≈ß≈≈≈AC: 2Str: 8≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈EV: 9Int: 12hȼ U≈≈≈≈...≈≈≈~≈≈≈≈≈SH: 4Dex: 13.≈≈.≈≈≈.≈≈~≈≈≈≈≈h XL:  1 Next:  0% Place: Dungeon:1≈..≈≈≈≈@<~≈≈≈≈≈≈h Noise: ---------  Time: 2.0 (0.0)≈≈≈≈≈≈~>.≈≈≈≈..≈h- a) +0 dagger≈≈≈≈≈~≈≈.≈≈≈.≈≈.Nothing quiveredhN ≈≈≈≈≈~≈≈≈...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈hx ≈≈≈ß≈≈~≈≈≈≈≈ß≈≈≈#≈≈≈≈≈≈~≈≈≈≈≈≈≈.##≈≈≈≈≈~≈≈≈≈≈≈#.h hYou begin with the following items: a +0 dagger, a +0 robe, a +0 buckler, a  h potion of heal wounds; and the following spells available to memorise: _Apportation, Foxfire, Volatile Blastmotes, Sticky Flame. hؽ _You now have 9 gold pieces. _Okay, then. _You don't know any spells.h0 h _h h h. +3.0 (1hl h/ h +4.0 (2h h_ h +5.0 (3h h h +6.0 (4h h! A7.0 (5h" g 100 _You start removing your armour. You continue removing your +0 buckler. x5 _You finish removing your +0 buckler.h> z Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 6% 1b - FoxfireConjuration/Fire12%1  c - Volatile Blastmotes Fire/Translocation 17% 3  d - Sticky FlameFire/Alchemy77% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithhhaGoodWitch the Firebug##≈≈≈≈≈≈~≈≈≈##Gnoll##≈≈≈≈≈≈~≈≈≈≈≈##Health: 17/17 ========================#≈≈≈≈≈≈≈~≈≈≈≈≈≈#Magic: 4/4========================≈≈≈ß≈≈≈≈≈~≈≈ß≈≈≈AC: 2Str: 8≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈EV: 10Int: 12h≈≈≈≈...≈≈≈~≈≈≈≈≈SH: 0Dex: 13.≈≈.≈≈≈.≈≈~≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:1≈..≈≈≈≈@<~≈≈≈≈≈≈Noise: ---------  Time: 7.0 (0.0)≈≈≈≈≈≈~>.≈≈≈≈..≈a) +0 dagger≈≈≈≈≈~≈≈.≈≈≈.≈≈.Nothing quivered≈≈≈≈≈~≈≈≈...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈ß≈≈~≈≈≈≈≈ß≈≈≈#≈≈≈≈≈≈~≈≈≈≈≈≈≈.##≈≈≈≈≈~≈≈≈≈≈≈#. _Apportation, Foxfire, Volatile Blastmotes, Sticky Flame. _You now have 9 gold pieces. _Okay, then. _You don't know any spells. _You start removing your armour. You continue removing your +0 buckler. x5 _You finish removing your +0 buckler.h@h*Memorise Foxfire, consuming 1 spell level and leaving 4? Y - Yes  N - Noh5hTaGoodWitch the Firebug##≈≈≈≈≈≈~≈≈≈##Gnoll##≈≈≈≈≈≈~≈≈≈≈≈##Health: 17/17 ========================h}#≈≈≈≈≈≈≈~≈≈≈≈≈≈#Magic: 4/4========================h≈≈≈ß≈≈≈≈≈~≈≈ß≈≈≈AC: 2hStr: 8≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈h[EV: 10Int: 12h≈≈≈≈...≈≈≈~≈≈≈≈≈SH: 0Dex: 13h.≈≈.≈≈≈.≈≈~≈≈≈≈≈hXL:  1 Next:  0% Place: Dungeon:1≈..≈≈≈≈@<~≈≈≈≈≈≈h}Noise: ---------  Time: 7.0 (0.0)h)≈≈≈≈≈≈~>.≈≈≈≈..≈hna) +0 dagger≈≈≈≈≈~≈≈.≈≈≈.≈≈.Nothing quivered≈≈≈≈≈~≈≈≈...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈ß≈≈~≈≈≈≈≈ß≈≈≈hZ#≈≈≈≈≈≈~≈≈≈≈≈≈≈.hh##≈≈≈≈≈~≈≈≈≈≈≈#. hU_Apportation, Foxfire, Volatile Blastmotes, Sticky Flame. hH_You now have 9 gold pieces. _Okay, then. h7_You don't know any spells. h_You start removing your armour. You continue removing your +0 buckler. x5 _You finish removing your +0 buckler.h)8.0 (1 h& _h:hhr+9.0 (2hh _You start memorising the spell. You continue memorising.hLhhc _You finish memorising. Spell assigned to 'a'.hhDungeon Crawl Stone Soup 0.34-a0-952-geaba0656bb  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterhzEditing macros.  ~ - Create/edit macro from key Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapshInput trigger key to edit or create a macro: ([~] to enter by keycode)hFI[?25h[?0c[?25l[?1c f Input new macro for f: Input a key sequence. Use \{n} to enter keycode n. [esc] for menuh:&Zhu%&ah+Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  f - Za hj+WCreated macro 'f' => 'Za'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapshaGoodWitch the Firebug##≈≈≈≈≈≈~≈≈≈##Gnoll##≈≈≈≈≈≈~≈≈≈≈≈##Health: 17/17 ========================#≈≈≈≈≈≈≈~≈≈≈≈≈≈#Magic: 4/4========================≈≈≈ß≈≈≈≈≈~≈≈ß≈≈≈AC: 2Str: 8≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈EV: 10Int: 12≈≈≈≈...≈≈≈~≈≈≈≈≈SH: 0Dex: 13.≈≈.≈≈≈.≈≈~≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:1≈..≈≈≈≈@<~≈≈≈≈≈≈Noise: ---------  Time: 9.0 (2.0)≈≈≈≈≈≈~>.≈≈≈≈..≈a) +0 dagger≈≈≈≈≈~≈≈.hz≈≈.≈≈.Nothing quivered≈≈≈≈≈~≈≈≈...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈ß≈≈~≈≈≈≈≈ß≈≈≈#≈≈≈≈≈≈~≈≈≈≈≈≈≈.##≈≈≈≈≈~≈≈≈≈≈≈#. _Okay, then. _You don't know any spells. _You start removing your armour. You continue removing your +0 buckler. x5 _You finish removing your +0 buckler. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'. Dungeon Crawl Stone Soup 0.34-a0-952-geaba0656bb  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterh5h^aGoodWitch the Firebug##≈≈≈≈≈≈~≈≈≈##Gnoll##≈≈≈≈≈≈~≈≈≈≈≈##Health: 17/17 ========================hc`#≈≈≈≈≈≈≈~≈≈≈≈≈≈#Magic: 4/4========================≈≈≈ß≈≈≈≈≈~≈≈ß≈≈≈AC: 2Str: 8≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈EV: 10Int: 12≈≈≈≈...≈≈≈~≈≈≈≈≈SH: 0Dex: 13.≈≈.≈≈≈.≈≈~≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:1≈..≈≈≈≈@<~≈≈≈≈≈≈Noise: ---------  Time: 9.0 (2.0)≈≈≈≈≈≈~>.≈≈≈≈..≈a) +0 dagger≈≈≈≈≈~≈≈.≈≈≈.≈≈.Nothing quivered≈≈≈≈≈~≈≈≈...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈ß≈≈~≈≈≈≈≈ß≈≈≈#≈≈≈≈≈≈~≈≈≈≈≈≈≈.##≈≈ha≈≈≈~≈≈≈≈≈≈#. _Okay, then. _You don't know any spells. _You start removing your armour. You continue removing your +0 buckler. x5 _You finish removing your +0 buckler. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'.hkN _You don't know any spells. _You start removing your armour. You continue removing your +0 buckler. x5 _You finish removing your +0 buckler. _You start memorising the spell. You continue memorising. h4l_You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? h*h, Your spells (adjust)TypeFailure Level  a - FoxfirehM,Conjuration/Fire 12% 1 Select a spell to adjust [?] help[Esc] exithghhaGoodWitch the Firebug##≈≈≈≈≈≈~≈≈≈##Gnoll##≈≈≈≈≈≈~≈≈≈≈≈##Health: 17/17 ========================#≈≈≈≈≈≈≈~≈≈≈≈≈≈#Magic: 4/4========================≈≈≈ß≈≈≈≈≈~≈≈ß≈≈≈AC: 2Str: 8≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈EV: 10Int: 12≈≈≈≈...≈≈≈~≈≈≈≈≈SH: 0Dex: 13hj.≈≈.≈≈≈.≈≈~≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:1≈..≈≈≈≈@<~≈≈≈≈≈≈Noise: ---------  Time: 9.0 (0.0)≈≈≈≈≈≈~>.≈≈≈≈..≈a) +0 dagger≈≈≈≈≈~≈≈.≈≈≈.≈≈.Nothing quivered≈≈≈≈≈~≈≈≈...≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈ß≈≈~≈≈≈≈≈ß≈≈≈#≈≈≈≈≈≈~≈≈≈≈≈≈≈.##≈≈≈≈≈~≈≈≈≈≈≈#. _You start removing your armour. You continue removing your +0 buckler. x5 _You finish removing your +0 buckler. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? h _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Foxfire  Adjust to which letter? hY] P  Okay, then.h] hCd hg . _h3hhH!h%h,+P _h-h9' .##  #######..###  ##≈≈≈≈≈≈~≈≈≈# ##≈≈≈≈####~≈≈≈≈≈≈##≈≈≈ß≈≈ß≈≈≈#≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈..@≈≈≈~≈≈≈≈≈#.≈≈.≈≈≈.≈≈~≈≈≈≈≈#≈..≈≈≈≈.<~≈≈≈≈≈≈#≈≈≈≈≈≈~>.≈≈≈≈..≈#≈≈≈≈≈~≈≈.≈≈≈.≈≈.#≈≈≈...≈≈≈≈~≈≈≈≈≈≈ßß≈≈≈#≈≈≈≈≈≈~≈≈≈≈≈≈≈.h: 11.0 (2.0)  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!hQJ/  --more--hr$ #.......# #...$...# .##.......## ..........  #.......#  #.......#  #...g...#  #..@#  ##### .## #######..### ##≈≈≈≈≈≈~≈≈≈## ##≈≈≈≈≈≈~≈≈≈≈≈## ##≈≈≈≈≈≈≈~≈≈≈≈≈≈# g   hobgoblin (asleep) #≈≈≈ß≈≈≈~≈≈ß≈≈≈ #≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈ .≈≈≈≈...≈≈≈~≈≈≈≈≈You are yanked towards a nearby monster!h.O  Your surroundings suddenly seem different.h64h">hB\ _A hobgoblin comes into view.h3g.vvglly target)  Your surroundings suddenly seem different. _A hobgoblin comes into view.  Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. conjure some foxfire!  The hobgoblin shouts!h6--3------====2.0 (1h1h- _The hobgoblin hits you.hT   Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hu v§ You conjure some foxfire! The foxfire burns the hobgoblin.hs h&}  The hobgoblin is heavily wounded.The foxfire burns the hobgoblin.h; b.§h h §.v§§hO 2------------2=---3hL V§§hD M _You kill the hobgoblin!h\h|M#####.... #...$...# .#####......§.#....@§.####.§.### ##### .## #######..###hr+...ha7==----hG4hh7N _Your foxfire dissipates!hH M ....#####.... #...$...# ######.............###...### #####.##h y∆-5h h ha M .....∆ ....#####.... #...$...# #######...............###...###hi <6ho hUr h !M###### .....∆ ....#####.... #...$...# #######.........######.......#h![------7h@'h)hKM####### ......∆ ....######..... #...$...# .#######........######.......#h3hًC==8h hEh ####### ...... ∆ ....# ######.... #.# #...$...# .##.#####hÇ.#.##.#####  #.#  #.# ###...### ##### .## #..###  ##≈≈≈≈≈≈~≈≈≈## h<h1&9h<hKh]upM####### ......∆ ....######....#.   .#######.........#.##.......######hCS20hA1.0 (2hh|> _You now have 22 gold pieces (gained 13).hS  #######...... ∆....#  ######....#.......# .#####.........#.##########≈≈≈≈≈≈~≈≈≈## h# h $2.0 (1h h h% #######...... ∆#  ######....#.......# #.#####.........#.########  ##≈≈≈≈≈≈~≈≈≈≈≈# h+h,[3======3h1h=3h6Ih,hXhhhh~hɰ>======hhh5hhh&hh,hh,hbhp,hhh/h̿hJf4======h8hG4 _Magic restored.hhhohhhUhGhhwhh_hh'ho>======hEhhhhhthhPhhhLW. .... ..... ..... J..... ......#####K$...###.. #######...#.......###......##.##.......##### J   endoplasm (asleep)................K   kobold (asleep)#.##.......##### ∆# #.......#hr407.0)1.0 (18h]i _An endoplasm and a kobold come into view.h4hhd _There are monsters nearby!hp v@v, ally target)Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h X3------=h42.0)hاh/ _You conjure some foxfire!h>B hB hC h_C hJ $ vK§v§§§@§§JK  The kobold shouts!  The foxfire burns the kobold.hr h h .J§K§v§§§@§§h .=3h3 §v§§§@§§h _ _The kobold is severely wounded.h(  Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §Kv§§§§@§ You conjure some foxfire! The foxfire burns the endoplasm.h/hX0h.3p  The endoplasm is heavily wounded.h5; .rKJ§...@vvr   rath;#2h<V-------------4hChFV _A rat comes into view.h]h],h$^h^,h^h%_hjE  The foxfire burns the endoplasm.h2p<v§v§§§@§§K   kobold (ally target)r   rath&,hhh§.rKv§§§@§§ h|v------4--5hw§§@§h M _You kill the endoplasm!hB  The foxfire burns the kobold.hM§)v§§§@§§r   rathI8h8he@..r§...@..hyCV5-6hJhKJ _You kill the kobold!h   Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hg)r..vv(ally target)hV1------=h 7hh."/ _You conjure some foxfire!hBh9hҤ?  The foxfire burns the rat.hN.vv§§h8,Xh5§§§§v###§h;U------6-8hB;§hFG _You kill the rat! h!##...###.......#... h"S...#.). h"A.$..v###§...####.#######....# #.......### #.......# #.##.......##### .. hY'd........ #.##.......##### ∆  # #.# h( h/v§§§...§###. h/!- h/9 h5j§§§§ hg8 hRH#.#...####.......##.#.#.#.v§§§..$..§###....#### h#.#######....# #.......### #.......# #.##.......##### ........ #.##.......##### ∆  # #.# h h7<§..).. h'50 h ;§ hN _Your foxfire dissipates. hl  ###. #...####.#......#.## hm #.##.##. h%m }##.§..). ham +#..$...###....#####.#######....# #.# hm ##  #.#  #.##.#####  hm 8 .  hm c #.##.##### ∆  hm i # #.# hcu ...). hu &1 h{  h*~  h  ###.. #...####.#......#.## #.# #.# #.# #....). #..$...###....#### ##.#######....## #.###  #.#  #.## h .#####  .  #.##.##### ∆  # #.# hf  h a2======2 h6  h  hgR.. ###...#...####.#......# .## #.# #.# #.# #..... #..$...###....#### ##.#######....#  # #.###  #.#  #.##.#####   hh.  #.##.##### ∆  # #.# hCs<3 hx h@}M _You see here a +0 whip. hQ?#.. ###.##...#...#### ...#......# .## #.# #.# #.# #...@). #..$...###....#### ##.#######....# #. #.#### # hR.#  #.##.#####  .  #.##.##### ∆  # #.# h:∆ hw-4 _ h h hU; #.. ###.##...#...#### .... ...# #.#########).............$@..###....#### #.#######....#  #. #.......####.......# h<5 h  h  h #.. ###.# #...#...#### h; ...#......# ..## #.# #.# #. h# #....). #..@...###....#### ##.#######....# #. #.### #. #.# #.##.##### ∆ ... #.##.##### ∆ #. #.#  #.# h hHG======6 h> h hé h$7.0 (2 h h= _You now have 26 gold pieces (gained 4). hM#...###.# #.###...# ..##  ha....##########)...................###....######.#######....#. #.......####. h h:+8.0 (1 h5 hо h]M... #...###.#  h]#.###...# .. h&^`## ....########## hN^)...................###....#### hu^##.#######....##.  hg hag&9 hm h o hu M### #.... .###.# #####...# ...## ....##########).............#......###....####.. h  h 60 h.  hK  h  hV aInventory: 3/52 gear slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)c - a +0 buckler Potions (go to first with !)  w - a potion of heal woundshc - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. h If you switch to wearing this armour: Your EV would decrease by 0.7 (10.4 -> 9.7). Your SH would increase by 4.5 (0.0 -> 4.5). Your spell failure would worsen by up to 7% (press '!' for details). Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.hp hvx h eaGoodWitch the Firebug### ##Gnoll.... .#Health: 17/17 ========================#...###.#Magic: 2/4============------------#...#...####AC: 2Str: 8#...#......#h HEV: 10Int: 12..........##SH: 0Dex: 13#........#XL:  1 Next: 60% Place: Dungeon:1#..@.....#Noise: ---------  Time: 60.0 (0.0)hY #........########## a) +0 dagger#....)............. Nothing quivered#......###....######.#######....##. #.......###h #. #.......##.##.......#####∆ ................ _You conjure some foxfire!  The foxfire burns the rat. _You kill the rat! _Your foxfire dissipates. _You see here a +0 whip. _You now have 26 gold pieces (gained 4).hŌ h h~ h h f  You start putting on your armour.h1 +1.0 (1h h׬ A2.0 (2h h~ h <3======h $3.0 (3h h hi +4.0 (4h h hl +5.0 (5h ht  94 _You continue putting on your +0 buckler. x5h h h \ _You finish putting on your +0 buckler.h _h}======hhhOh{h ,h h h9 hfhm,hhhhhh0hVI4======hhh8hhhx!hy#h#h$h{&hV(h(h`-h/h1h1>======h93h26h8hE8h8h0;hg=h=hX>h{@hBhBhDhEhH,hrIhiKhMh%NhUOhSh\J#........#..$ #........########. #....)...............####......###....###.#.....##.#######....#....... #.##.......###h$]....... #.##.......#.......##.##.......#####....)..@.......................##.##.......#####....... #.##.......# #....g. #.##.......hZ]#..#.### #.####...###.... ..# ##### h|]g   hobgoblin (asleep)... ### #####..h];##≈≈≈≈ h]9##≈≈≈≈≈hg083.0 (18.0)hh,4.0 (19hohq\ _A hobgoblin comes into view.h #...  ..$ #.. .... #....) ....####.. .#.....##.  ....... #.  ....... #.#h  .......##.##... ....)..@....... .......##.##... ....... #.#  h9T#....g.   ..#.###   hbC.... ..# #####  ... ###  h0..h #...  ..$ #.. .... #....) ....####.. .#.....##.  hD....... #.  ....... #.#  .......##.##... ....)..@....... .......##.##... ....... #.# h #....g.  ..#.###  .... ..# #####  ... ###  ..hwh.hghc` _A hobgoblin is nearby!h- & #...  ..$ #.. .... #....) ....####.. .#.....##.  ....... #.  ....... #.#  .......##.##... ....)..@....... .......##.##... ....... #.#  #....g.   ..#.###   .... ..# #####  ... ###  ..h 6 #...  ..$ #.. .... #....) ....####.. .#.....##.  ....... #.  ....... #.#  .......##.##... ....)..@....... .......##.##... ....... #.#  #....g.  ..#.###  .... ..# #####  ... ###  ..h 4h v _A hobgoblin is nearby!h2  Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh<vvg.glly target)3------=5h<.0)hh/ _You conjure some foxfire!h  Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h §§v You conjure some foxfire! The foxfire burns the hobgoblin.hHd hye he hQm §gvThe hobgoblin is almost dead.The foxfire burns the hobgoblin but does no damage.h hF §§v§g§h q2------------6hl a§§§§h ] _The hobgoblin is almost dead.hE  The foxfire burns the hobgoblin.hbr§.hQ,hhhw..§@§§§v...h!.87h(|§@§§§hp+M _You kill the hobgoblin!hyhhh,h.@...§§§§v§h.-8h~§§§§hehy 3h hʂ h̊ hw hȑ  _Your foxfire dissipates.------h h ,hӗ h= ,h hD hm h# h` ,h h: hr R3======hI hE h h h+ hS h h- hg hH h> h >======h^ hW ,h h hϵ hM hJ h h h- h h h# hV h h h h |4======hl h hl h h[ h h~  #........# #..g. #..# #..$. #........######.. #....)..............####......###....#h #.#.....##.#######....#..##.##.......####.......##.##.......# ...@.##.##.###-#....)................. #.......##.##.......###h% ...#.##.......###......##.##.......# ...#.#####.####...###h g   goblin (asleep)#.... ..# ##### ..... ### ###... ##h 1107.0 (19.0)h ,8.0 (20h hj u _A goblin comes into view. It is wielding a +0 dagger.hȎ"   #..g.   .#..$.  ...... #....) ......#### .#.#.....# .........# .#.......#  .......@.# .#....)........ #.......##.##. .........##.#  .##......#  ...#.####  .#.... ..# #####  ..... ###  ...hL   #..g.   .#..$.  ...... #....) ......#### .#.#.....# .........# .#.......#  .......@.# .#....)........ #.......##.##. .........##.# .##......# ...#.####  .#.... ..#  ..... ###  ...hhjhh] _A goblin is nearby!h?   #..g.   .#..$.  ...... #....) ......#### .#.#.....# .........# .#.......#  .......@.# hh?.#....)........ #.......##.##. .........##.#  .##......#  ...#.####  .#.... ..# ##### h?K ..... ###  ...h;   #..g.   .#..$.  ...... #....) ......#### .#.#.....# .........# .#.......#  .......@.# .#....)........hG #.......##.##. .........##.# .##......# ...#.#### ho h.#.... ..#  ..... ###  ...h4hah] _A goblin is nearby!h"   #..g.   .#..$.  ...... #....) ......#### .#.#.....# .........# .#.......#  .......@.# .#....)........ #.......##.##. .........##.#  .##......#  ...#.####  .#.... ..# #####  ..... ###  ...h,   #..g.   .#..$.  ...... #....) ......#### .#.#.....# .........# .#.......#  .......@.# .#....)........ #.......##.##. .........##.# .##......# ...#.####  .#.... ..#  ..... ###  ...hh hh] _A goblin is nearby!hW v.v, ally target)Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3------=9.0 (1.0)hzh/ _You conjure some foxfire!h/  Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h<h,h"hThhihAv§v§§§.§§§.§§.§vvhZR2------------h| 10hX§§§h  Casting: Foxfire (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 19% risk of failure)h(onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!h+§§.§§§§g   _You conjure some foxfire!asting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire burns the goblin.  The goblin is severely wounded.hb  The goblin shouts!  The foxfire burns the goblin.)v§§§§§§.§§.v§v§h§.§.v.v§..§§..§§@§§§------9=1§§§§..§§§§§ _You kill the goblin!hay nh{ ,hx| h h. h §§§§§§§§...........@...h /--2h˝ §§§§§§§§§hà Q _Your foxfire dissipates. x2hx).$.......--3h;h73hR9h?hC,h5EhXOJ..J   endoplasm (wandering)hW&4hdX+5.0 (2h`hb] _An endoplasm comes into view.h`D"   #..).   .#..$.  ...... #....) J.....#### .#.#.....# .........# .#.......#  .......@.# .#....)........ #.......##.##. .........##.#  .##......#  ...#.####  .#.... ..# #####  ..... ###  ...h'   #..).   .#..$.  ...... #....) J.....#### .#.#.....# .........# .#.......#  .......@.# .#....)........ #.......##.##. .........##.# .##......# ...#.####  .#.... ..# h~ ..... ###  ...h4hXha _An endoplasm is nearby!hb "   #..).   .#..$.  ...... #....) J.....#### .#.#.....# .........# .#.......#  .......@.# .#....)........ #.......##.##. .........##.#  .##......#  ...#.####  .#.... ..# #####  ..... ###  ...h    #..).   .#..$.  ...... #....) J.....#### .#.#.....# .........# .#.......#  .......@.# .#....)........ #.......##.##. .........##.# .##......# ...#.####  .#.... ..#  ..... ###  ...h 4h h5 a _An endoplasm is nearby!hҜ#  Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!ht~.JvvJally target)h d1------=6.0 (1hhV^ _The endoplasm quivers.hBhrhh:hh hhچh vJ§v§§§§ The foxfire burns the endoplasm.h,h§Jv§§§§§h.-7h!§§§§§h*b _The endoplasm is severely wounded.h: §§§§ The foxfire burns the endoplasm.hػ hq e..§.....h @-8h ;§h ] _The endoplasm is almost dead.hR  Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..J------hFContam: 10% 9hthE _You miscast Foxfire. Nothing appears to happen.hm h %.J..hG '20h= h h/ hЙ Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h .J0------211hhB  Casting: Foxfire (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You miscast Foxfire. Nothing appears to happen.h }M...#.  #..). #..$....###### #....)...............####......#.######.........##.#...Jh  ........##.##.###.#....)...........#.......##.##.......###J   endoplasm.......h h @.J2h h honfirm with . or Enter, or press ? or * to list all spells. _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You miscast Foxfire. Nothing appears to happen.  You hit the endoplasm.hi.hvhVj..........##aGoodWitch the Firebug#... #........#Gnoll#..). #........#Health: 17/17 ========================.#..$. #........###### Magic: 0/4------------------------...... #....)......... AC: 2Str: 8......####......###....# EV: 9Int: 12 Contam: 21% .#.#.....##.#######....# SH: 4Dex: 13hpO.........##.##.......### XL:  1 Next: 100% Place: Dungeon:1.#.....@.##.##.......#Noise: =--------  Time: 123.1 (1.1).........##.##.......### a) +0 dagger.#....)................. Nothing quivered#.......##.##.......###.........##.##.......#.##......##.##.......#...#.#####.####...###.#.... ..# #####..... ###### Confirm with . or Enter, or press ? or * to list all spells. _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You miscast Foxfire. Nothing appears to happen.  You hit the endoplasm.h _You kill the endoplasm!You have reached level 2!h/  --more--h,23/2352 0%  _h^ .## #.... #.#. #..). #.##.#..$. #.#...... #....) ......####......###....#.#.#.....##.#.....##.##. .#.##.##.#.##.##..#....)..... #.##.##.  .##.##.##.##......##.##.## ...#.#####.####...### .#.... ..# ##### ..... ### h(hhh;-40 _hohqh/ l .## #....## #.# . #..).. #.# #.#..$.. #. #....... #....) ......####......###.#.#.#.....##.#!.##.##. .#.##.##.#.##.##.h0 $..#....)......# #.##.##.  .##.##.# #.##......##.##.#h0  #....#.#####.####...####.#..... ..# ##### ..... ### h: ha; @-5hE hu3hhhhhIh819hhh77hhphŞ75hhh!T1====3hhǨh71h<hhN99% hhƲh777hhh5V====5h5hhN73hlhh71hhh. hh=h~h\h,hh,hhhW2=====h#h,hphh8hhh\hah1h======h{h,hhKhhhhhh2hnhh h hzhthhhLhhChhQ3=====hh!h "h#h&h'hg)h+h+h-hj0h0======h2hN5,h7h9h':h;hX>,h @hBhBhDhmGhGhxIhM,hNhyQhQQ4=====hThW,hYh\h\h^hgahah.ch0fhf======hhhk,hCmh^p,hMrh}ththvhzh\zh}}h~h hhhhhi_ _You start resting.h5074.1 (49.0)h+^5=====5.1 (50h!h>% _Magic restored.h5hhhABhphh ht#,h,%h'h5(======hU*h-,h/h=2,h4h7,h9h<,h?>h@h@hChFhFhhIhL,h0OhQ,hShV,h~Xh[h.[h\h^h2`h`hbhchdhehfh1khm,h{nhmq,h6shuhuhwh/z,h!{h~|h|h~hhhh,hBhJhW,h*h ,hhܙ,hh,hhl,h`h[,h`hh1hwh,h hdhhhT,hThhhhhhh"hMhIhGhnhh,hh,hhWhhEh,hh/h_hh,hh,hPhphhhrhhh,h&h,h+ hE h h{hA,h0h*,hnhhhh>,ha!h%h%h'h*,h,h/h/h1h=4h4h6h;9hh9h;h=h=h?hB,h8DhJ,h!LhN,hsPhMS,hUhW,hnYh\,h]h}`h`hbhCe,hgh}ihih*kh>lhlhmhp,hqhat,hpuhv,hwhJy,h=zh|h'|h~h,hh hNhۆh{hԉh̋h,hِhM,hɔh,hh,h%hhPhh ,hhhPh;hhhh@,hh,hWhh<hBhhhhhBh!hhühh,hh,hhhhh:,hh,h}h;hrhEhh 274.1 (99 _You start waiting.h).5.1 (100.0) h~h# _Done waiting.hAhhçhh,hh^hԲh,h7h,hUh]hhhh$h h,hh,hh,hhr,hh_hhyh-h`hJhhhhjhhQh_hhzhK,hhG,h~h#h[hNhh8h h h h hQhhhhh,h~hhh| ,h"h%h%h'h*h*h,h/h/h1h2h3h4h8h8h;hP>,hs@h;C,hEhGh#HhJhLhLhNhQ,hxShU,h6Xh Zh$Zh[h^,hg`hbhchehg,hih{lhlh ohqhqhshIw,hAyh{h|h~hp,hUhh7hLh&hh2hh#hh,h)h~hhhG,h6hhEhMh|h,h~nhSh,hyh,h h,h hhhh h;h]h,hh,hhhhqhhBh"hhhhh7hh$,hHh,hh?,hh,hhD,hVh1huhh,hhhhOhhohhh ,hU hS ,he h,hh1nh h,hhfhhUh",h'Bh(hl+h+h-h70,h&2hU8Bhl9h9h<h?,hBhEhCFh1HhoK,hyMhPhvPhRhUhUh}Wh?ZhZhb\h_hJ_hahdhdhihl,hnnhq,h{sh|n 374.1 (99.0) _You start waiting.h3}.5.1 (100.0) hDh # _Done waiting. hs ^Inventory: 3/52 gear slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 buckler (worn) Potions (go to first with !)  w - a potion of heal wounds h7  !h}"h]"hn"h)..........##aGoodWitch the Firebug#....## #........#Gnoll. #..).. #........#Health: 23/23 ========================#.#..$.. #........#### Magic: 5/5========================"h#....... #....)....... AC: 2Str: 8......####......###... EV: 9Int: 12.#.#.#.....##.#######... SH: 4Dex: 13!..........##.##.......# XL:  2 Next:  0% Place: Dungeon:1"h.#...@...##.##.......# Noise: ---------  Time: 375.1 (0.0)...........##.##.......# a) +0 dagger"hԐ$..#....)............... Nothing quivered# #.......##.##.......#.........##.##.......#"h/ #.##......##.##.......# #....#.#####.####...### #.#..... ..# #####..... ####"hTf  _You start resting. "hty_Magic restored. _You start waiting. _Done waiting. "hG_You start waiting. _Done waiting."h"h "h"h"hD"h"h"hמ"h"h,"hX"h5"h,"h"haB"h"h/"hm"h"h)"h"h"h"hHL _You now have 34 gold pieces (gained 8)."h"h"h"h8"h,"hl"hu"h"h"h"hI"hB"h?"h/"hc"h"h"h~"h"hl"h .####..#...#....   .......   #####....####.....   ...#..)....#.....   # ###.#.......#   #.#.#.........#....)   ###.#........####..   #.....#.#.#.....##.##  "h .#.#@..........##.##.   #...#.#.......##.##.   ###...........##.##   .$..#....).   ####.#.......##.##.   ..........##.##.   ##.##......##.##.   #....#.#####.###   #.#..... ..#"h087.1 (12.0)"h,8.1 (13"h#"ho [ _d - a lumpy sapphire potion"h 3"h "h9 "h B"h "hJ "h "h "h "hY "h "h "hm B"h; L _You now have 35 gold pieces (gained 1)."h "h "h "hs "h "h "h "h "h/ "h "h "hr "h@ #.#.#.........#....)###.#..#####.....#.#.#.....##.###.#.#...........##.##"ht (#...#.#.......##.###.#.###...........##.##.#.........#....)...###.#####.#...."h  #.. #.##.##... #. #....#.#####.####. #.#...... ..#.. .......# ###"h #J ........ J   endoplasm (asleep)"hd ## #.#. ### .#."h ]95.1 (7.0)6.1 (8"hc "h ] _An endoplasm comes into view."h3 )  .#.#. #... . ...#....) ###.#####.#.... #.@....... #.##.##... #. #... #. #.#...... ..#  .. .......# ###  #J ........  ## #.#. ###  .#. #hJ4 )   .#.#. #... . ...#....) ###.#####.#.... #.@.......#hǃY #.##.##... #. #... #. #.#......  .. .......#  #J ........ #h ## #.#. ###h#h:#hɋ#h7#ha _An endoplasm is nearby!#h Q vv, ally target)Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#h^ e4-----=7.1 (1#h! #h / _You conjure some foxfire!$h#  Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!$h$h$h}$h$h $h/ $hH v§##§§ #§§vJThe endoplasm quivers.The foxfire burns the endoplasm.$h&,$hv@v§##§§§J.$hi3----------8$hh§§§$h7 _The endoplasm is lightly wounded.$h$h,$hL$h$hi$hF+ §@§§§v§vbb   batA bat comes into view.The foxfire burns the bat.$h,$hK$hk$h$h$h/§@§§§§b##.##§§J.$hA.-9$h§@§§§§§$hɜ\ _The bat is severely wounded.$h1 $hr .@.....##.##.b$h 0=400$h $h 1 _You block the bat's attack.%h M  #.#.#.#....  ###.#.####  #.....#.#.#.....##.  .#.#.##.##  #...#.#.##.##  #.#.###.##.##  #.........#....)  ###.#####.#%h .##.##  #@..##.##  #.##.##......##.##  #b##§...#.#####.  #J##.#..%hy .... ..#  ..........# ###  #..........  ####.#. ###   .#. %h %h %hw %h &1%h %hz : _The bat hits you but does no damage.&hͦ###.#..###.....#.#.#.....##.## .#.#...... #...#.##.#.###............#....).......##.#####.#.......##.## #.....##.##..b##§...#.###J##.#...... ..# ..........# ###.###.#. ### .#. &h2-------2&hO&hC _The bat hits you. You block the bat's attack.&h;  You barely miss the bat.The bat is severely wounded.3&h@&hBu _The bat hits you but does no damage. The bat barely misses you.&h$  You closely miss the bat. You bite the bat, but do no damage.The bat is severely wounded.&h$`1---4&h7)&h+C _You block the bat's attack. The bat hits you.'h' 'hWfvv(ally target)Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The bat hits you but does no damage.'h`2-----5'hcf _The bat barely misses you.'h) [  The bat hits you. The bat hits you but does no damage.'h @-6'h 'hw P _The bat barely misses you.(h!| #.#.#...##.#........####....#.....#.#.#.#.#.... #...#.##.###...........##.##.........#....).......###.#####.#v.......##.##......b##§...#.#####.###J##.#...... ...# ###..........####.#. ###.#.(hy §vYour foxfire dissipates!The foxfire burns the bat but does no damage.(h(hb(hk  The bat is severely wounded.(h, §bJ.  bat(h Z3=====7(h;§(h1 _You block the bat's attack.(h/ #.#.#.#....) ###.#.####. #.....#.#.#.....##.# .#.#.##.##. #...#.#.##.##. #.#.###.##.##. #.#....). ###.#####.#.##.##. #.@.##.##. (h_#b##.##......##.##. #J##§...#.#####.# #.##.#... .......... #..........  ####.#. ###  (h,(hA*bJ.(h&8(h?(hU4 _You block the bat's attack. x2)hqE #.#.#.#....).   ###.#........####.   #.....#.#.#.....##.#   .#.#...........##.##.   #...#.#.##.##.   #.#.###...........##.##.   #..#....).   ###.#####.#.##.##.  )heF #b.##.##.   #J##.##......##.##.   #.##....#.#####.#   #.##.#...... ..# #   ..........# #..........  ####.#. ###  .#. )h8H)hH)hKO&Jb.b)hO&9)hV)h7YP _The bat barely misses you.)h$ #.#.#.#....). ###.#........####......# #.....#.#.#.....##.# .#.#...........##.##. #...#.#.......##.##. #.#.###...........##.##. #.)h$..#....). ###.#####.#.##.##.)h %y #Jb.##.##. )h/%#.##.##......##.##. #.##....#.#####.####.)hS% #.##.#...... ..# #)h% ..........# #..........  ####.#.####  ..#. )h'')hs')h|/)h/]2=-10)h6)h9)h   Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hz )h Y  You conjure some foxfire! The foxfire burns the bat.)h+ Fv†)h| )h;} )h2 `.J†@v)h‡ p2-----4=1)hH )h G _You kill the bat!*he*h%#.#.#.#....).###.#........####......##.....#.#.#.....##.#.#.#...........##.##.#...#.#.......##.##.#.#.###...........##.##.#.........#....).###.#####.#.##.##.#.J†.@.##.##.#.##.##......##.##.*h>&u#.##....#.#####.####.#.##.#...... ..# #..........# # ####.......... ####.#.####..#.*hM(*h-.J.*h=..-2*h2*hA5N _Your foxfire dissipates!*hdW O vv(ally target)Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hX m1----------=3*hf *hh / _You conjure some foxfire!+hS+hR §v The foxfire burns the endoplasm.+h*+h{++h&4§†J@v3===-4+h:;§+h=a _The endoplasm is heavily wounded.+h+/+h|3v#.#.#.#....).###.#........####......##.....#.#.#.....##.#.#.#.....##.##.#...#.#.##.##.#.#.###.....##.##.+h845#.........#....).###.#####.#§......##.##.#..†J.@......##.##.#.##.##......##.##.#.##....#.#####.####.#.##.#...... ..# #..........### ####.......... ####.#.#####..#. ##+h5+h@=#..J+h=@-5+h&D+hFN _Your foxfire dissipates!,hʄ L vv(ally target)Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h 1---0---------=6,h ,h9 G _You conjure some foxfire! The endoplasm hits you..huE  The foxfire burns the endoplasm..h v§ The endoplasm is heavily wounded.The foxfire burns the endoplasm..hόs §§The endoplasm is almost dead.7§§ _You block the endoplasm's attack..h@  You hit the endoplasm...@.---1====128 _You kill the endoplasm!.h)  #.#.#.#....) ###.#........####...... #.....#.#.#.....##. .#.#.....##.## #...#.#.##.## #.#.###.....##.## #.........#....) ###.#####.#.##.## #..†.##.## #.##.##......##.## #.##....#.#####.#### #.##.#...... ..#  ..........### ### #.......... ####.#.##### ..#..h8* [m 2=-9/h@#.#.#.#....).###.#........####......##.....#.#.#.....##.#.#.#.....##.##.#...#.#.##.##.#.#.###.....##.##.#.........#....).###.#####.#.##.##.#..†.##.##.#.##.##......##.##.#.##....#.#####.####.#.##.#...... ..# #..........### ####..........####.#.#####..#. # # -20/h#.#.#.#....).###.#........####......###.#.....#.#.#.....##.#..#.#....##.##.#...#.#.##.##.#.#.###....##.##.#...#....).###.#####.#.##.##.#..†.##.##.#.##.##......##.##.#.##....#.#####.####...##.##.#...... ..# #..........##.......... ####.#.##### #..#. ##≈10h}==== _You start resting.23===3.1 (2 _HP restored.0hf==2==========0h0h.0hJ0hQ0hQ3=====0h80h0h0h0h0hI0h]0h+0h0h0h0hS=====0hI0h0h0h 0h 0h. 0hWB0h2B0h20h+30h30h 5,0h60h80hN9Q4=====0hs:0h<0h<0h<>0h3@,0hA0hC,0hE0hfG0hG======0hI0hYJ0hJ0hK0hM0hN0hbO0h3Q0hzQ0h=R0hS0hS0hV0hW0hX0h\Y0hDZ0h~Z0hZ0h=b_ _You start resting.0hh061.1 (38.0)0h`i^5=====2.1 (390hdo; _Magic restored.0h^0h0h*0h̋0hbB0hŐ0h0h,0h50h0hS======0h0h0h0h|0h0h0h0hi,0h 0hb,0h$0h*0h_0hާ0hO,0h?0hǬ,0hԭ0h0h0h0h,0h_0hh0h0ho0h,0h0h0h0h70hk,0h60h0h0h0h,0hV0hn,0h0h0hV0h0h?0h0h0h,0h0hT0h0h0h0h30h]0hF0h0h0h0h!0hA0hr,0h0h0hI0h0hF0h0h0hw0h0h 0hZ0h0hu0hP0h0h?0h0hD0h0h,0h0h0h0hV0h=0h0h0h0h>0h0h0h0h0h0h20hL0h00hv0h0h ,0h 0h0h0hO0h0h00h0h,0h0h[0h0h0hT0h0h, 0hW"0h"0h $0h'&0h|&0h(0h*,0h,,0h!.0hc.0hp/0h1,0h20h40h40h 60hM80h80h:0h=B0hI0hJ,0hL0h4M,0h2N0h>O,0hO0hP,0hQ0hrS0hS0hYU0hW0hhW0hX0h/[,0h\0h^0h_0hcdX0hf0hhf0h+j0hk0hZk0hl0hn,0h8p0h_r,0hs0hau0hu0hv0hx0h-y0hz0hU|0h|0h}0h,0h0hQ,0h܉0h,0h0h,0h(0hc,0h0h0h60h0hޔ0h[0h0h,0ho0hB0h80hf0h0h-B0h ,0h0hNB0h-,0hX0h0h̪0h]0hm,0h0h0hD0hݮ0h,0hB0h*0hm0hµ0h0h(0hķ0h,0h50h{B0h~,0h0h,0h0hg 561.1 (9 _You start waiting.0hQ.2.1 (100.0) 0h&0h# _Done waiting.2h̜ 32hH 2h 2hé X2hP 2h 2h 2h 2h 2hQ 2h˳ 2h; 2h #..##.##.......##.#.###...........##.##.......##.........#....)..............###.#####.#.##.##.......##..†.........##.##.......# #.##.##......##.##.......# #.##....#.#####.####...###2h  #.##.#..........# ##### .........@####### ##............# ######.#.#####.# ##≈...#. .g ##≈≈## #. .# #≈≈≈ #2h L#≈≈≈ g   goblin (asleep) .≈≈≈ #.≈≈#≈..2h˽ 15.1 (3.0)2h \g.g2hx +6.1 (42h 2hb s _A goblin comes into view. It is wielding a +0 club.3h  .......  #....).  ##.#...... #..†....... #.##.##.... #.##....#.#####.# #.##.#..........# #####  .........@#  #............#  ####.#.#####.#  ...#. g.  ## #. .#  # 3h~  .......  #....).  ##.#...... #..†....... #.##.##.... #.##....#.#####.# #.##.#..........# #####  .........@#  #............#  ####.#.#####.#  ...#. g.  ## #. .# 3hO # 3h43h)3hǏ] _A goblin is nearby!3h  .......  #....).  ##.#...... #..†....... #.##.##.... #.##....#.#####.# #.##.#..........# #####  .........@#  #............#  ####.#.#####.#  ...#. g.  ## #. .#  # 3h*3hĎ  .......  #....).  ##.#...... #..†....... #.##.##.... #.##....#.#####.# #.##.#..........# #####  .........@#  #............#  ####.#.#####.#  ...#. g.  ## #. .#  # 3h̖43hV3h] _A goblin is nearby!3h  Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3h-vvg.(ally target)3he4-----=7.1 (13h#3h/ _You conjure some foxfire!4h4h[,4h4h4ha4h §§§v§v The foxfire burns the goblin.4he,4h!4h  The goblin is heavily wounded.The foxfire burns the goblin.4h f§v§.4h 4h?s§§§§§§.4hW66-84hU§§4hJ _You kill the goblin!4hW 34hY 4hg[ 4h` X4hma 4hc 4hc ;-----4h8e 4hg 4hg 4hFi 4hn 4h:o 4hwp 4hr 4hr 4ht 4h#v ,4hv 4hXx 4hx 4hy 4hF| ,4h} 4h 4h6 4h H5=====4h 4h 4 _Magic restored.4h; 34hs 4h 4h 4hj 4hא 4h 4h 4hH 4h 4h 4h' 4h ======4h 4h 4h 4h, 4h 4hԦ 4h 4h. 4h0 4h( 4h| 4h׮ 4hJ 4hN 4h 4hԱ 4hD 4h 4h ,4h 4h 4h 4h 4h 4h 4h" 4hk 4h 4h 4hB  #.##....#.#####.####. #.##.##.#..........# # #............#######  #..........).# #######.#.#####.# ........#.# .. ########.#.# .# 4h  ###.....#.# #  .@..#  - ####.####..#   .. .. ## ##.... ............ J   endoplasm (asleep)....J$.... 4h, 089.1 (21.0)4h -90.1 (224hK 4hp ] _An endoplasm comes into view.5hT #.#  .......  #..........).#  #.#.  ...#.# ..  #########.#.# .#  ###.....#.# #  ........@..#  ####.####..#  .. ...#  ## ##....  ......  ...... 5hUi ....J  $.... 5hz4 #.#  .......  #..........).#  #.#.  ...#.# ..  #########.#.# .#  ###.....#.# #  ........@..#  ####.####..#  .. ...#  ## ##.... ...... ......  ....J $.... 5h45h5ha _An endoplasm is nearby!5hU #.#  .......  #..........).#  #.#.  ...#.# ..  #########.#.# .#  ###.....#.# #  ........@..#  ####.####..#  .. ...#  ## ##....  ......  ......  ....J  $.... 5hy #.#  .......  #..........).#  #.#.  ...#.# ..  #########.#.# .#  ###.....#.# #  ........@..#  ####.####..#  5hs.. ...#  ## ##.... ...... ......  ....J $.... 5h45h5hǜa _An endoplasm is nearby!5hu t vv, ally target)Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.45h9 H-----=1.1 (1.0)5h5 5h / _You conjure some foxfire!6hX6h6h6h6h6h6h6h§§@§§§§§§v§v6h.-26hY§§@§§§§§§6h6h 6h v §@§§§§§vJ  The foxfire burns the endoplasm.  The endoplasm is almost dead.6hD ,6hS  The endoplasm quivers.The foxfire burns the endoplasm.6h §§§§§§v..6h9 6h ..@......§§§.6h@ W20-36h+ n§§§6h M _You kill the endoplasm!7h;37h>7hAA7h2E,7hF7h G;-----7hH7hK7hIL7hM7h(R,7hS7h'V7hV7hY7h[7h\7h!]7h_7h`7hKa7hc7h1dO5=====7he7h%h7hj7hUk7hqX7hs7hw,7htx7hy7h'|7h7hd======7h?7h7h7h7hH7h7h#.........#.# .. ###########.#.# .# #≈###.....#.# .# #≈7hd...........# .. .≈####.####..## ... #.....###.... #≈###.#####......... #≈............... #≈ .##.....#≈ #............#≈7h #....$.......#≈ #............##......###.###r......## .$r   quokka (asleep)#...##### .#...7h16063.0)7h,7.1 (147h7h:Y _A quokka comes into view.7h   ..  ##.#.# .#  ..#.# .#  ...# ..  #..## ...  ...###....  ###.#####.........  ...............  .##....@.......  #............  #....$.......  #............  #......###.##  r......## .$.  #...##### ..  #...7h=   ..  ##.#.# .#  ..#.# .#  ...# ..  #..## ...  ...###....  ###.#####.........  ...............  .##....@.......  7h& #............  #....$.......  #............  #......###.##  r......## .$.  #...##### .. #... 7h0 7h̡ 7h 7h& ] _A quokka is nearby!8h   ..  ##.#.# .#  ..#.# .#  ...# ..  #..## ...  ...###....  ###.#####.........  ...............  .##....@.......  #............  #....$.......  #............  #......###.##  r......## .$.  #...##### ..  #...8hB  ..  ##.#.# .#  ..#.# .#  ...# ..  #..## ...  ...###....  ###.#####.........  ...............  .##....@.......  #............  #....$.......  #............  #......###.##  r......## .$.  #...##### .. #... 8h8h8h8h] _A quokka is nearby!8h  Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8h-vv.rrlly target)8hk4-----=8.0)8h8h/ _You conjure some foxfire!8hˇ 8h ,8h 8h> ,8hҊ 8h| 8hy 8h §§§§.§§v§§vr. The foxfire burns the quokka.8h ,8h,& §§§§.§§§§§v§r.8hB' .-98h/ §§§.§§§§§8hc3 a _The quokka is moderately wounded.9hoxThe foxfire burns the quokka. _The quokka is moderately wounded.Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire. Nothing appears to happen. The foxfire burns the quokka.9h§§§§§§†9h9h ..........§.9hq3----------Contam: 10% 9-109h~<§9hd)J _You kill the quokka!9h &.9h &19hh :h+:h,:h-:h?-----:hF:hKG:hYNX:h$8% 4=====6421===== :h5,:hY:h ,:hO:h,:hX:hŖ:h5:h:h?:hAO5=====:hB:hW:h:h:h٤:hƦ:hU:h:hH:h,:hx _You now have 38 gold pieces (gained 3).:h======:h:h:h:h#:hy:h$:h,:h:hl:h:hU:h:hr:h:hc:h:hX:h-. _You now have 45 gold pieces (gained 7).:h2:h 4:h#7:hGB:hIN:h}P:h)Q:hTh:hk:hn:hmo:hp:hJw:hy:h z:h{:h}:h:hĀ:h݁:h:h,:h:hZ:hU:hǑ:h:hx:h,:hΙ:hkn:h:h*:h:h:h¬:h2:h%:h:hD:h:h:h:h:h:h:h:hz:h:h:h:hf:h:h`:h:h:h:h,:h:hB:h:h:h :hK :h :h:h~&:h*:h+,:h2:h4:h4:h5:hU8:h:,:h{;:h>:h C,:hC:h F:h9H:hH:hI:h*L:hZ###.#≈≈≈≈≈≈~>.≈≈≈≈..≈  )...#≈≈≈≈≈~≈≈.≈≈≈.≈≈.#..  .####≈≈≈≈≈~≈≈≈...≈≈≈≈..b  ...##≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈..  :h[##.##≈≈≈ß≈≈~≈≈≈≈≈ß≈≈≈#   #..##≈≈≈≈≈≈~≈≈≈≈≈≈≈..  ###.###≈≈≈≈≈~≈≈≈≈≈≈#.  ##.....#≈≈≈~≈≈≈≈≈≈#  ##......#.......@.#  :h\N##..........#####.#  ##.....###### ...  ##.....# ### ##.....# .. ##.....#.b   bat (asleep) ######## :hi\73.1 (62.0)4.1 (63:h-r:hKuV _A bat comes into view.:h3@> )...~≈≈.≈≈≈.≈≈.#.. .~≈≈≈...≈≈≈≈..b ...~.. .~#  #..~.. .~#. .~:ht#...#.......@.#.....#####.# ...  ###..  ..# .. . :hN @> )...~≈≈.≈≈≈.≈≈.#.. .~≈≈≈...≈≈≈≈..b ..~.. .~#  #..~.. .~#. .~#...#.......@.#.....#####.# ...  ###.. ..#.. . :h] 4:h :h Z _A bat is nearby!:h) T> )...~≈≈.≈≈≈.≈≈.#.. .~≈≈≈...≈≈≈≈..b ...~.. .~#  #..~.. .~#. .~#...#.......@.#.....#####.# ...  ###..  ..# .. . :h< > )...~≈≈.≈≈≈.≈≈.#.. :h '.~≈≈≈...≈≈≈≈..b ..~.. .~#  #..~.. .~#. .~#...#.......@.#.....#####.# ...  ###.. ..#.. . :h :h :hH :h :h  :h :h 6_A bat is nearby!:h :hZ6T> )...~≈≈.≈≈≈.≈≈.#.. .~≈≈≈...≈≈≈≈..b ...~.. .~#  #..~.. .~#. .~#...#.......@.#.....#####.# ...  ###..  ..# .. . ;hzt> )...~≈≈.≈≈≈.≈≈.#.. .~≈≈≈...≈≈≈≈..b ..~.. .~#  #..~.. .~#. .~#...#.......@.#.....#####.# ...  ###.. ..#.. . ;h;hoZ _A bat is nearby!;h.> )...~≈≈.≈≈≈.≈≈.#.. .~≈≈≈...≈≈≈≈..b ...~.. .~#  #..~.. .;h/:~#. .~#...#.......@.#.....#####.# ...  ###..  ..# .. . ;h@> )...~≈≈.≈≈≈.≈≈.#.. .~≈≈≈...≈≈≈≈..b ..~.. .~#  #..~.. .~#. .~#...#.......@.#.....#####.# ...  ###.. ..#.. . ;h;h};h;hZ _A bat is nearby!;hvv, ally target) _A bat is nearby! _is nearby!  Casting: Foxfire (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hk4-----=5.1 (1.0);h;h/ _You conjure some foxfire!<=h==hg?=h?=h_@=hB=hC=hC=hD=hAG=hO..≈≈≈.≈≈.#......... ∆ ≈...≈≈≈≈........# ≈≈≈≈≈≈≈≈........# ≈≈≈≈ß≈≈≈#.......#### ≈≈≈≈≈≈≈............# ≈≈≈≈≈≈#.#.......#### ≈≈≈≈≈##.#.........# .....##.#.#######.##.##.#.#.....722.1 (4=h Q4.0)  #....#.#.####.  ######...# ∆#..#  #........# ...  #.####.#.......... #..........#.# ############.#∆>#=hYB3.1 (45=h5a=hc; _Found a stone staircase leading down.=h_=h9=h?=h=h=hB=h=hX=h!=h=h=hO≈≈≈≈ß≈≈≈#### ≈≈≈≈≈≈....##.####≈##...# .....##.#.#######.# ####.##.#.#.......#  #....#.#.####.. =hkM ######...#.#w$#..  #........#.####.#..........#.....Nothing quivered#####=hr##w   dart slug (asleep)=ht15.1 (2.0)=h_.ww=h +6.1 (3=h=h\ _A dart slug comes into view.=hn&  ### .###.#...#  ####..#  #.#.$#..#  #...w.@.#  ..........# =hn #..........#.#  ############.#  ∆ >#  ## =h   ### .###.#...#  ####..#  #.#.$#..#  #...w.@.#  ..........#  #..........#.# =h < ############.# ∆ ># ## =h 4=h^ =h ` _A dart slug is nearby!=h   ### .###.#...#  ####..#  #.#.$#..#  #...w.@.#  ..........#  #..........#.#  ############.#  ∆ >#  ## =h]E u  ### .###.#...#  ####..#  #.#.$#..#  #...w.@.#  ..........#  =hF #..........#.#  ############.# ∆ ># ## =hM =hPO =hV =hY ` _A dart slug is nearby!>hI`  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hgyvv.w(ally target)>hwhe4-----=7.1 (1>hZo>h\r/ _You conjure some foxfire!>h,   Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §v You conjure some foxfire! The foxfire burns the dart slug.>hŪ  v§The dart slug is moderately wounded.The foxfire burns the dart slug but does no damage.>hx, >h8 §§§vvThe dart slug is moderately wounded.>h? §``The dart slug launches a dart at you.>h j§@§>h i3----------8>h 9§>h( O _The slug dart misses you.>hjyy §The foxfire burns the dart slug.>hh>h §§§ The dart slug is heavily wounded.The foxfire burns the dart slug.?h?h...§§?h&9?h9P§§?h/b _The dart slug is severely wounded.?hmN.. ?h'30?hP?h7 _You block the dart slug's attack.?h³   ### .###.#...#  ####..#  #.#.$#..#  #....w@.#  ..........# ?h  #..........#.#  ############.#  ∆ >#  ## ?hKl   ### .###.#...#  ####..#  #.#.$#..#  #....w@.#  ..........#  #..........#.#  ############.# ∆ ># ##  _A dart slug is nearby!@h  You hit the dart slug.  The dart slug is severely wounded.@ht  The dart slug launches a dart at you.@hRp18------1@hZ@h]- _The slug dart hits you.@h ' @h  You hit the dart slug.9=----------2.2 (1.1@h @ht ] _The dart slug is almost dead.@hf  You completely miss the dart slug.The dart slug is almost dead.@hg (3.3@hMm @ho V _The dart slug barely misses you.@h@;  You hit the dart slug.@h1.@hl55040@h@hM _You kill the dart slug!Ah≈ß≈≈≈#.#### ~≈.# ~≈≈≈≈≈≈#.#.####≈##.#..#.##.#.#######.##.##.#.#.......# # #....#.#.####..# ######...#.#.$#..# #.#.# #.####.#.# #.#.# #.# ∆ >#  ##AhD-5Ah0AhAh~≈≈≈≈≈ß≈≈≈#.#### ≈~≈.# ≈~≈≈≈≈≈≈#.#.#### ~≈≈≈≈≈≈##.#..#.##.#.#######.# Ah*.#####.##.#.#.......## #....#.#.####..# ######...#.#.$#..# #.#.# #.####.#.# #.#.# ##.#  ∆ >#  ##AhcAh;20==-6AhAhOi DM≈≈≈≈≈≈≈≈≈≈. ~≈≈≈≈≈ß≈≈≈####≈..... ≈~≈≈≈≈≈≈#### ~≈≈≈≈≈≈##.#........ ......######.# .#####.##.#.#.......# Ah7j ## #....#.#.####..######...#.#.@#..#.......## #.####.#.#..........#.#Ahp Ah}q Z4=====7Ahv Ah~ A8.3 (2Ah Ahކ > _You now have 56 gold pieces (gained 11).Bh8 ~≈≈≈≈≈ß≈≈≈#### ≈~≈≈≈≈≈≈≈.....#.#### ~≈≈≈≈≈≈#..# .......##.#.####### .#####.......# ## #....#.#.####..#  ######...#.#..#..#........#...@...#####.#...# #..BhA(#BhwA9.3 (1Bh9BhBh#9 IBh; BhB@ 1=======Bh@ BhEB ,BhC BhAD BhD BhE BhF Bh)G 9=BhH BhI BhI K2=BhJ BhmL ,BhM BhN ,Bh{O Bh#Q BhzQ O5=====Bh+R BhS BhT #3Bh4T F===BhT BhbX 1 _HP restored.BhY BhY BhZ Bhi\ Bh!^ BhU^ Bh]_ Bh a Bhb Bhb '=====Bhc Bhc Bh0q ==Bhws ,Bht Bhu BhCw Bhfx Bhx Bhy BhF| Bh1} Bh\} BhD~ Bh Bh BhA BhE Bhф BhV Bh Bh Bhz Bh? Bh܋ Bh Bh Bh< Bh Bhe Bh Bh Bh Bh9 Bh s  You see here a +0 dagger. _Bhv Bhǡ Bhѣ ,Bh+ Bh Bh BhS Bhq Bhѯ Bh* Bhp Bh Bh Bh Bhշ Bh Bh& Bh> Bhl Bhr Bh Bhm Bh Bh Bh Bh ,Bhz Bh BBh7 Bh Bh Bh Bh Bh Bh Bh. Bh BhH Bh Bh Bh/ Bh Bh Bh Bh Bh Bh0 BhR Bh Bh% Bh BhA Bh Bh% Bht Bh BhI Bh Bh Bhd Bh Bh Bh Bh Bh Bh Bh ,Bh% Bh* Bh Bh\ Bh1 Bh Bh Bh BhB BhwBhjBhBhBhBhG ,Bh Bh Bh ,BheBhvBhBhOBh<BhGBhBhBhBhBhBhBh]BhBhR!Bh!BhL"Bh#Bh %Bh%Bh%Bh5'Bh(,Bh*)Bh *Bh+Bh_+Bh+BhN-Bh6.Bhs.Bh/Bh.0BhK1Bh1Bh1BhK8Bha9Bh9Bh':Bh2<Bh;=Bh=Bh>Bh?Bh3ABhnABhABh^CBhDBhDBhSEBhFBhHBBh_IBh&J,BhJBhKBhLBh;MBh]MBh[NBhNBhNBhOBhPBhW #.###########   #.# #....#   #.# #.####   #.# #.# ##  #.# #.# #g#  #.# #.# #.#  #.######.# #.#  #........# ##.# # ########.# #@## .#  #.# ##.#.#  .######.#.#.# ............# ##############    g   goblin (asleep)Bh@X=[K  Bhs^]805.3 (66.0)6.3 (67Bh~bBhgu _A goblin comes into view. It is wielding a +0 dagger.Ch& #.  #.# #....#  #.# #.####  #.# #.# ##  #.# #.# #g#  #.# #.# #.#  #..# #.#  #........# ##.# #  .# #@## .#  #.# ##.#.#  #..#.#.#  #............#  ###  Ch-W< #.  #.# #....#  #.# #.####  #.# #.# ##  #.# #.# #g#  #.# #.# #.#  #..# #.#  #........# ##.# #  ChW.# #@## .#  #.# ##.#.#  #..#.#.#  #............#  ### Ch^4ChycChd] _A goblin is nearby!Ch- #.  #.# #....#  #.# #.####  #.# #.# ##  #.# #.# #g#  #.# #.# #.#  #..# #.#  #........# ##.# #  .# #@## .#  #.# ##.#.#  #..#.#.#  #............#  ChP.E###  ChT #.  #.# #....#  #.# #.####  #.# #.# ##  #.# #.# #g#  #.# #.# #.#  #..# #.#  #........# ##.# #  .# #@## .#  Ch#.# ##.#.#  #..#.#.#  #............#  ### Ch34ChCh(] _A goblin is nearby!Ch: #.  #.# #....#  #.# #.####  #.# #.# ##  #.# #.# #g#  #.# #.# #.#  #..# #.#  #........# ##.# #  .# #@## .#  #.# ##.#.#  #..#.#.#  #............#  ###  Ch"  #.  #.# #....#  #.# #.####  #.# #.# ##  #.# #.# #g#  #.# #.# #.#  #..# #.#  #........# ##.# #  .# #@## .#  Ch #.# ##.#.#  #..#.#.#  #............#  ### Ch 4Ch ChS ] _A goblin is nearby!ChX   Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch 4-----Contam: 10%7.3 (1.0)Ch Ch> E _You miscast Foxfire. Nothing appears to happen.DhTDhU&8Dh:ZDh\Dhh 9  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire. Nothing appears to happen.Dhn .gg3----------2===Dho 9Dh)u Dh{x ( _The goblin shouts!Eh  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ehl.gvv(ally target)Ehy2------------10EhEhJ/ _You conjure some foxfire!Ehg l  The foxfire burns the goblin.Eh ,Ehd -.gEh P---1Eh Eh ^ _The goblin is heavily wounded.Fh\/1---=2Fh!0 FhR05_The goblin hits you with a +0 dagger.Gh 8  You hit the goblin.Gh Gh GhF Gh Gh )§§Gh" 543.4 (1.1Gh 9§GhW J _You kill the goblin!Gh8 #.)........>#  #.###########  #.# #....#  #.# #.####  #.# #.# #  #.# #.# # #.# #.# ## #.# Gh #.######.# #.#.#  #........# ##@# #  ########.# #.##  #.# ##v#.#  #.######.#§#.#  #.........§..#  ##############   Gh# Gh k2=--------Ghϋ 40Gh Gh O _You see here a +0 dagger.Gh#########.#  .)........>#  .########### Gh' .# #....#  .# #.####  .# #.# ## ##  .# #.# #.# #.# .# #.# ##.#.#Gh$ .######.# #.#@#  ........# ##)#.## GhO #######.# #.###.# #.# ##v#.##  Ghn#.######.#§#.#  #.........§..# GhT ##############   Ghn"Gh#P18-5 _Gh(Gh*HhW........#.#  #########.#  )........>#  ###########  # #....#  # #.####  # #.# ## ##  # #.# #.###.# # #.# ##.#@# ######.# #.#.#.#  Hh_A.......# ##)#.##  ######.# #.###.#  #.# ##v#.##  #.######.#§#.#  #.........§..#  ##############  HhV66HhHh^Ihg3=====4Ih3===20IhIhIhJ98% Ih =====6==421 4==========IhnIhvIhIhIhIhGIhQIhZIhIhIhIh?IhIhIhH5=====IhIhIhIhIh Ih"Ih#Ih4$Ih%Ih&Ih(Ihw)Ih'*Ih,Ih-IhU.'=====Ihu.IhA/Ih1Ih2Ih:3Ih4Ih6Ih7Ih7Ihs8Ih;Ih]=,Ih0>Ih?Ih@Ih.AIhcAIhsBIhCIh DIhEIhJFIhG,IhaHIhBJIhLBIh]MIhN,Ih[OIhQIh=SIhkSIhSIhUIhQWIhWIh_XIhYIh`  .......#### ...# IhJ`.......#### ..... .#######.# ## ## Ihw`.#.......# #.# #.# Ih`.#.####..# #.#S## ..#.#..#..# #@#.#Ih` ..#.......## ##.#.## Ih`#....# #.###.# Iha.........#.# ##.#.## ##########.# #.#.#.#Ih4a IhNa.)........># ##.#.## IhaS   ball python (constriction, asleep) .########### #.###.#   .# #....# ##.#.## Ih b  .# #.#### #.#.#.#  Ihh053.4 (37.0)Ihh,4.4 (38IhdnIhp^ _A ball python comes into view.Ih< JIh  ## ##  #.# #.#  #.#S##  #@#.#  ##.#.##  #.###.#  ##.#.##  #.#.#.# .)># ##.#.## Ih B #.###.#   ##.#.##  Ih . #.#.#.# Ih\[  ## ##  #.# #.#  #.#S##  #@#.#  ##.#.##  #.###.#  ##.#.##  #.#.#.# )Ih[ ># ##.#.##  #.###.#   ##.#.##   #.#.#.# Ihb 4IhXh Ihj b _A ball python is nearby!IhD ## ##  #.# #.#  #.#S##  #@#.#  ##.#.##  #.###.#  ##.#.##  #.#.#.# .)># ##.#.##  #.###.#   ##.#.##   #.#.#.# JhxH ## ##  #.# #.#  #.#S##  #@#.#  ##.#.##  #.###.#  ##.#.##  #.#.#.# )># ##.#.##  #.###.#   ##.#.##   #.#.#.# JhIJhJJhOJhRb _A ball python is nearby!Jhv ## ##  #.# #.#  #.#S##  #@#.#  ##.#.##  #.###.#  ##.#.##  #.#.#.# .)># ##.#.##  #.###.#   ##.#.##   #.#.#.# Jh8  ## ##  #.# #.#  #.#S##  #@#.#  ##.#.##  #.###.#  ##.#.##  #.#.#.# )Jh ># ##.#.##  #.###.#   ##.#.##   #.#.#.# Jh4JhO x _A ball python is nearby!Jh 8v#SvSlly target)_A ball python is nearby!  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  The ball python hisses angrily.  The ball python bites you but does no damage.Jhc 2--4-----  0  ===5.4 (1.0)Constr Jh Jh z _The ball python grabs you. The ball python constricts you.Kh&  The ball python bites you but does no damage.  The ball python constricts you.The ball python bites you but does no damage.Kh֩A1---KhA --6KhǯKh Kh-Q_The ball python constricts you.Mh   You hit the ball python.  The ball python is moderately wounded.Mh g0----7MhMh _You block the ball python's attack. The ball python constricts you.Mh.|The ball python is moderately wounded. _You block the ball python's attack. The ball python constricts you.  You closely miss the ball python.You bite the ball python, but do no damage.  The ball python bites you but does no damage.MhS1=8Mh Mh<_ _The ball python constricts you.Mh   You hit the ball python but do no damage.The ball python is moderately wounded. .  Your foxfire dissipates.19-------9.5 (1.1MhMh$z _The ball python bites you. The ball python constricts you.Mh=  You hit the ball python.Mh^  You kill the ball python!MhUr..Mhd-- 9 8600MhMh N _Your foxfire dissipates.MhN #  .#  ####  ...#  .### .........#  .#######.# ## ##  .#.......# #.###.#  .#.####..# #.#@##  .#.#..#..# #.#.#  .### ##.#.##  .# #.###.#  ........#.# ##.#.##  #########.# #.#.#.#  )........># ##.#.##  ########### #.###.#  # #....# ##.#.## Mh; ( Mh Mh* .-1Mhȍ Mhs Ohˈ3OhAOhOhՐ20=Oh<OhlOhH5=====OhKOhOhh1==OhϔOhǕ,Oh%Oh:,OhOh˘Oh======OhUOhșOh h2==Oh?OhԚ,OhOhOhOhOh,OhyOhgOhŞOh2=Oh+OhOhL3==OhvOhOhOhOhLOh-OhW,OhOhOhOh3OhOhOhOh:==OhjOh OhڱOhOh?Oh^OhOh OhbOhOhOhVOh̶OhOhOhʹOhAOh-OhOhOhOhrOhOh!OhROhOhOhOhOhOh,,Oh OhOh,Oh2OhOhOhOhOhOhOhOhOh#  # ## ∆ ≈#.. ≈#.# ≈....#Oh  ≈ #. ###.#.# ### ≈  #.#.#.#... ≈#######.####.#.#.#.#.### .............@.......# OhH- ≈........####.#.........# ≈. #.#.#.###.# Oh≈##### ##.#.## ....# #.###.# Oh.#.......#### ##.#.## .#..# #.#.#.# .#.Oh.# ##.#.## .#.#.......# #.###.#Ohd  Oh090.5 (29.0)Ohd,1.5 (30OhOh;a _c - a scroll labelled KUOTYA AXEROh2 Oh2 Oh3 Oho6 Oh7 Oh< nOhT= Oh> Oh? Oh@ Oh@ Oh@C OhED OhD OhxE OhF OhG Oh9H OhH OhI OhJ OhJ OhnK OhL OhM OhN OhN OhO OhP OhP Oh_Q OhS Oh.U ,OhU OhV Oh2X OhpX OhX OhZ Oh\ Oh\ Oh] Oh _ OhL` Oh` OhUa OhGc Ohd Ohe Ohe OhBg Ohh Ohh Ohxi Ohj Ohl ,Ohl Ohn Oho Oho Ohp Ohs ,Ohs Oht Ohu Ohyw Ohw Oh]x Ohb >   #.#   #.#   #.#   ..#.#   #.# #.#   #.# #.#   ... #.#   Oh #.# #######@#   #.# #.......#   ∆ #.###.#######   #.......#  #. #.###.#.# ###  #.# #.#.#.#.#...  #.####.#.#.#.#.###  .Oh ................#  ..####.#.........#  Oh .909.5 (18Oh -10.5 (19Oh Oh7 ` _e - a scroll labelled RAL AROIPAOh= Oh Oh Oh Oh Oh  Oh Oh2 Oh\ Oh Oh( Oh Oh Oh8 Oh Ohx Oh Oh Ohr Oh Oh# Ohw Oh Ohk ,Oh Ohj Ohs Oh Oh4 Ohm Oh Oh Oh Oh Oh Oh Ohh Oh Oh {K # #. #.# #.# #.#Oh K   kobold (asleep) #.# #.# .. #.Oh! 21.5 (11  A kobold comes into view. It is wielding a +0 short sword.Oh& i.KKOh ' 5==2.5 (12Oh) Oh;- ( _The kobold shouts!PhM^V ..#  #K#  #.#  #.#  #.#  #.#  #.#  #@#  #.#  #.#  #.#  #.#  #.# Ph^] #.#  #.#  .. #.# Ph: ..#  #K#  #.#  #.#  #.#  #.#  #.#  #@#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  Phm.. #.# PhPh0PhPh] _A kobold is nearby!Qh( ##..K....... #.Qh&+ Qh80 F.KQhA1 A--3.0) _Qh5 Qh7 Qh##..KQhQhF.KQh A--4Qh"Qh$Rh##..KRhD=5RhRh4 _You block the kobold's attack.RhSpi  You hit the kobold but do no damage.Rhp71---Rhq6RhTvRhPy@ _The kobold hits you with a +0 short sword.RhC  You hit the kobold but do no damage. You bite the kobold, but do no damage.RhDF---7.6 (1.1RhJRhL@ _The kobold hits you with a +0 short sword.Rh a  You closely miss the kobold.Rhr 917----Rh %80Rhg RhZ @ _The kobold hits you with a +0 short sword.Rhi  You closely miss the kobold. Your bite misses the kobold.RhJj s15------9.5 (0.9Rhmn Rhq @ _The kobold hits you with a +0 short sword.Sh  You hit the kobold. You bite the kobold, but do no damage.The kobold is severely wounded.30.6 (1.1ShoSh1L _The kobold misses you.ShPW ShX You barely miss the kobold. You bite the kobold, but do no damage.The kobold is severely wounded.ShY6Sh[F=-1.7Sh_Shb ShAcShCf&_You block the kobold's attack.Sh8  You hit the kobold.She)Sh&,622Shk 0ShSh1J _You kill the kobold!Sh ##...Sh ShE .-3Sh Sh  Things that are here: _a +0 short sword; a kobold corpseSh ###.).ShE Shڅ >-4 Sh _Sh ShB ThL########........).Th Th B=5ThThThM########.......#######.).ThN17=Th>6ThmThTh        # .# .Th* N#.#  #.#  #)#  #.#  #.#  #.#  #.#  #.# Th Th &7Th} ThV Th        # #.# #.#.#  #.#  #)#  #.#  #.#  #.#  #.#  #.# Th Th &8Th Th ThWA        #  #.#  #.ThA#.#  #.#  #)#  #.#  #.#  #.#  #.#  #.# ThIThI9ThNThXTh        #  #.#  #.#.#  #.# Th9 #)#  #.#  #.#  #.#  #.#  #.# ThfTht8==40ThThgUh1=        #  #.# Uh= #.#.#  #.#  #)#  #.#  #.#  #.#  #.#  #.# UhDUhE&1UhIUhKUhδ        #  #UhEM.#  #.#.# # #.#  #)#  #.#  #.#  #.#  #.#  #.# Uh߼Uhj&2UhUh(UhUhh        #  #.#  #.#.#  #. #.# #. #)# #. #.# #. #.# #. #.# #. #.#  #.# UhUh Uhw%3Uh}+Uh.Vh2,   Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting2.5   0.8  +8   + Spellcasting 2.7   0.8  +8          + Maces & Flails 0.5   0.2  +8   + Conjurations 0.3   0.3  +6  + Axes0.5   0.2  +8   + Hexes0.3   0.3  +6  + Polearms0.5   0.2  +8   + Summonings0.3   0.3  +6h, ;49m  + Staves0.5   0.2  +8   + Necromancy0.3   0.3  +6  + Unarmed Combat 0.5   0.2  +8   + Forgecraft0.3   0.3  +6  + Throwing0.5   0.2  +8   + Translocations 3.7   1.4  +6      + Alchemy0.3   0.3  +6  + Short Blades 0.5   0.2  +8   + Fire Magic3.7   1.4  +6  + Long Blades0.5   0.2  h, m+8   + Ice Magic0.3   0.3  +6  + Ranged Weapons 0.5   0.2  +8   + Air Magic0.3   0.3  +6      + Earth Magic0.3   0.3  +6  + Armour0.5   0.2  +8      + DodgingVh- 0.5   0.2  +8   + InvocationsVh,- 2.5   0.6  +9  + ShieldsVhV- 2.5   0.8  +8   + EvocationsVh- &0.5   0.2  +8  + Stealth2.3   0.8  +8   + Shapeshifting 2.4   0.9  +7  Vh- The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|cost[h [h [hD   aGoodWitch the Firebug  Gnoll  Health: 18/23 ==================------  Magic: 5/5========================  AC: 2Str: 8  EV: 9Int: 12  SH: 4Dex: 13###########   XL:  2 Next: 62% Place: Dungeon:1#.@.......#   Noise: ---------  Time: 943.7 (0.0)[h #.#######.#   a) +0 dagger#.#.#   Nothing quivered#.#)#  #.#.#  #.#.#   #.#.#   #.#.#  [h  #.#   The kobold is severely wounded. [h3 _You block the kobold's attack.  You hit the kobold. _You kill the kobold!Things that are here: [hZ B_a +0 short sword; a kobold corpse[h [h [h [hF \h 3\h7 \h \hm 9=\h \h \h \h \h> \ho \h& \h \h 9=\h \hI \h L20=\h \h \hW \h \hG \h \hB \h \h \hR \h \h h1==\h \h> ,\h \h \h"! \h! \h" \h-# \hu# \h$ \h$ h2==\h% \h& ,\h]' \h( \hA( \h) \h* \h* \h+ \h- \h- 9=\h. \hb1 b3==\h2 \h4 \h)7 B\h8 \h?       ###########  #.........#  #@#######.#  #.# #.#  #.# #)#  #.# #.# \h)@  #.# #.#  #.# #.# b   bat (asleep) #.# #.#   .b# #.#   #.#  \hB 0620.0)\hG ,\hI abb.\hM ,4.7 (21\htO \hR V _A bat comes into view.]hI ###########  #.........#  #@#  #.# #.#  #.# #)#  #.# #.#  #b# #.#  #.# #.#  #.# #.#  ..# #.#  #.# ]h ###########  #.........#  #@#  #.# #.#  #.# #)#  #.# #.#  #b# #.#  #.# #.#  ]hp #.# #.#  ..# #.#  #.# ]h]h\]hz]hZ _A bat is nearby!]he ###########  #.........#  #@#  #.# #.#  #.# #)#  #.# #.#  #b# #.#  #.# #.# ]hd #.# #.#  ..# #.#  #.# ]hlY ###########  #.........#  #@#  #.# #.#  #.# #)#  #.# #.#  #b# #.#  ]hm#.# #.#  #.# #.#  ..# #.#  #.# ]hr]hOs]hw]hWzZ _A bat is nearby!]hq   Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]h.v ]hv ]hp| .b.]h| ]h| t4-----Contam: 10% 5.7 (]h} 1.0)]h ]hÄ E _You miscast Foxfire. Nothing appears to happen.^h 9 vv(ally target)Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hwYou conjure some foxfire! The bat hits you but does no damage.2^h}--3----------=6^h^h' _The bat hits you.^h(,^h,^h3^h|4`1---7^h&:^h<' _The bat hits you._hDB_hI#########v.......#######b.)#..#_hJ_hS  Your foxfire dissipates!The foxfire burns the bat._hOY§v†_h_hN§§_h 66-8_h:§_hG _You kill the bat!_hr &.._h @-9_hT _h `hͦ ###########.........#######†# #.)..##.#   `h`h>k2=-----70`h`h`hl  ###########.........####### .).####.#   `h `h &1`h `h̏ p _You see here a bat corpse.`h  ###########.........#######†# ).#.#   `h `hA I8% 2 _`hd `h `hx  ###########.........#######†# .).#.#   `h} `h} @63`he `hՃ `h  ###########.........#######†# .).#.#   `hu `h ==4`h 4`h7 `h `h J###########.........#######†# .)..###`h `h 3==4=====25`hb `h. `h ###########.........#######†# .).........##.####..`h5 `h @16`h# `h$ `h  .........#######†# .).###.##.......##.#####.##.#   `h `ho 7 7`hS `hX `h4`h `ht `h`hC`h\`h`h 4`h`hahahahahahQ4ah ahahQ #.#  #.#######.#  #†# #.#  #.# #)#  #.# #.#  #.# #.#  #.# #.# #.###.# #.# #.# #.# .##.##### #.#  #.#  #.#  #.#  #.#  #.#  .. #.# # #.# #.# ahEZahZ8ah;_ah`ahL #.#  #.#.#  #†# #.#  #.# #)#  #.# #.#  #.# #.# # #.# #.#  ####.###.# #.#  #.# #.# .##.##### #.# .. #.# ..# #.#.. #.#. #.# #.# .. #.## #.# #.#ahahyY=======9ah:ahah  #.##. #.#.##. #†# #.##. #.# #)##. #.# #.##. #.# #.# #. #.# #.# ####.###.# #.# #.# #.#.##.##### #.#. ... #.# ..#.. #.#. #.. #.#. #.# #.#. .. #.# #.. .. #.# ### #.# #.#ahl ahK 80ahŠ ah ah(] #.# #.# #.#.# #.# #†# #.# #.# #.# #)# #.# #.# #.# #.# #.# #.# #.# #.# #.# ####.###.# #.# #.# #.##....##.##### #.#.. .... #.## ..#..#. #.#ah ... #..#.# #.# .. #.### #.# . .. #.# ## .. .. #.# .### #.# #.#ahahj&1ahe#ah %ch ch ch chchUnchchEchch2choch ch&chUchch`chO5=====chchch%m#.# #.#######†# .).####.###.#.......#....##@#####7.7 (6.........>...##....#..#.####... #..#.##.. #.## #. .. ### .. .###.#. #.# ≈≈≈##ch)ch)+8.7 (7ch-ch/; _Found a stone staircase leading down.chchchchchch7nchxch ch ch ======che chch_chchychchD#.# #.# #.# ####.###.# #.# # #........# #.# #....##.###### #.# .........>..#.# #....#..#.#### #.# #... #..#.# #.# ch#..g.#.##.# #.# #.......@.# #.# #####.....# #.# ### #.#.##.####.# #.# ≈≈## ...#. # ≈≈≈## . # ... ≈≈≈≈# #.#########.# g   goblin (asleep) ≈ß≈≈≈ #.# #.......# ≈≈≈≈≈∆ #.###.#######≈≈#.......#ch ,92.7 (4ch%[.ggcho&+3.7 (5ch+chQ/s _A goblin comes into view. It is wielding a +0 club.ch  #.# #.# #.#   #.#  #  #.#  .###### #.#  .>...# #.#  chI .#### #.#  #... #..#.# #.#  #...g#.##.# #.#  #.......@.# #.# # ####...........# #.#  #.#.##.####.# #.#  ...#. #.# #.#  . # ... #.#  #.##  #.#   ∆ #.#   ch?  #.# #.# #.#   #.#  #  #.#  .###### #.#  .>...# #.#  .#### #.#  #... #..#.# #.#  #...g#.##.# #.#  #.......@.# #.#  ####...........# #.#  #.#.##.####.# #.#  ...#. #.# ch@  . # ...  #.##  #.#  ∆ #.# chF chF chfL chO ] _A goblin is nearby!dh  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dh'.g.v@v(ally target)dhW4-----=dh4.7 (1dh_dh/ _You conjure some foxfire!ehn  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eh eh \  You conjure some foxfire! The foxfire burns the goblin.eho)v§@§vehaBehehtehhv§§§@§vv§ehr3----------705eh §§§@§§ehJ _You kill the goblin!eh[ehs\eh\eh]eh]eh^ehK`eh&ieht)§§@.§§v§eh5u.-6eh,|u§§§§§eh~N _Your foxfire dissipates.eh ,ehc eh6 eh eh6 eh ,eh ehL eh 5§..@§..§.§§v§veh @-7eh §§§.§§§eh fh% fh y Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 9% 1  b - Volatile Blastmotes Fire/Translocation 26% 3  c - Sticky FlameFire/Alchemyfh 86% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitihIihNihYT#.# #.# #.#aGoodWitch the Firebug####.###.# #.#Gnoll# #........# #.#Health: 23/23 ========================#....##.###### #.#Magic: 3/5==============----------.........>...# #.#AC: 2Str: 8#....#..#.#### #.#EV: 9Int: 12#... #..#.##.#SH: 4Dex: 13#....#.##§##.#XL:  2 Next: 70% Place: Dungeon:1#....)..@§##.#Noise: ---------  Time: 997.7 (0.0) #####....§.§....ihU# #.#a) +0 dagger ####.#.##§####.# #.#Nothing quivered ≈≈##...#. #v##.# ≈≈≈## . # .§v#.# ≈≈≈≈##.#########.# ≈ß≈≈≈#.# #.......# ≈≈≈≈≈∆ #.###.####### ≈≈≈≈≈#.......# _You conjure some foxfire!  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the goblin. _You kill the goblin! _Your foxfire dissipates.ih\ §§.§Okay, then.ihB]ihcv§§.§§§ihf. _jhJ jh jh jh jhR jh jh,jhjh jhjh#,jh%` _Your foxfire dissipates. x2jh%jh&jh),jh*jhy,jh,jh-jhg/,jh0jh@2,jhc3jh4jh5Q4=====jhF6jh7jh7jh9jh:jhX;jh;jh=,jh>jh,@jhp@======jhAjhaCjhCjhEjhLG,jhIjhJjhJjhmLjhNjhNjhOjhQ,jhKSjhU,jhTVjhXjhX#5jhX,=====jh$Zjhy]jhE_jh_jhm`jhbjhgl[####.###.# #.#####........# #.###....##.###### #.# ..........>...# #.# ∆ #....#..#.#### #.# #...g#..#.# #.#jhl #....#.##.# #.# #....)....##### #.# .## ####..@........# #.# ..### #.#.##.####.# #.# ~≈≈≈## ...#.##.# #.#jhm<≈≈≈## ... #..... #.#≈≈≈# ... ####.#########.# ~≈≈ß≈≈≈ .. #.# #.......#g   hobgoblin (asleep)~≈≈≈≈≈ # ∆ #.###.####jh:m###~≈≈≈≈≈ #.......#~≈≈≈≈≈#. #.###.#.# ###jhJs 1016.7 (19.0)  A hobgoblin comes into view.jh.|.gg====7.7 (20jhjh+ _The hobgoblin shouts!jh #  #.#  ####........# #.#  ##....##.###### #.#  ..........>...# #.#  #....#.. #.#  #....#..#.# #.#  #...g#.##.# #.#  jh l#....)....##### #.#  ####..@........# #.#  #.#.##.####.# #.#  ...#.##.# #.#  ... #..... #.#  ... ###  .. #.#   # ∆     #.  ### jhq I  #.#  ####........# #.#  ##....##.###### #.#  ..........>...# #.#  #....#.. #.#  #....#..#.# #.#  #...g#.##.# #.#  jhq #....)....##### #.#  ####..@........# #.#  #.#.##.####.# #.#  ...#.##.# #.# jh r  ... #.....  ... ### .. #.#   # ∆   #.  jhy 4jh jh ` _A hobgoblin is nearby!jhL 0  #.#  ####........# #.#  ##....##.###### #.#  ..........>...# #.#  #....#.. #.#  #....#..#.# #.#  #...g#.##.# #.#  #....)....##### #.#  ####..@........# #.#  #.#.##.####.# #.#  ...#.##.# #.#  ... #..... #.#  ... ###  .. #.#   # ∆ jh _    #.  ### jhZ  #.#  ####........# #.#  ##....##.###### #.#  ..........>...# #.#  #....#.. #.#  #....#..#.# #.#  #...g#.##.# #.#  #....)....##### #.#  ####..@........# #.#  #.#.##.####.# #.# jhZ[ ...#.##.# #.#  ... #.....  ... ### .. #.#   # ∆  jh[C #.  jh+cjhcjhfjjhl` _A hobgoblin is nearby!kh(M9  #.#  ####........# #.#  ##....##.###### #.#  ..........>...# #.#  #....#.. #.#  #....#..#.# #.#  #...g#.##.# #.#  #....)....##### #.#  ####..@........# #.#  #.#.##.####.# #.#  ...#.##.# #.#  ... #..... #.#  ... ###  .. #.#   # ∆  khMV   #.  ### kh  #.#  ####........# #.#  ##....##.###### #.#  ..........>...# #.#  #....#.. #.#  #....#..#.# #.#  #...g#.##.# #.#  #....)....##### #.# khz ####..@........# #.#  #.#.##.####.# #.#  ...#.##.# #.#  ... #.....  ... ###kh .. #.#   # ∆ khj  #.  kh4khkh>` _A hobgoblin is nearby!kh>  #.#  ####........# #.#  ##....##.###### #.#  ..........>...# #.#  #....#.. #.#  #....#..#.# #.#  #...g#.##.# #.#  #....)....##### #.#  ####..@........# #.#  #.#.##.####.# #.#  ...#.##.# #.#  ... #..... #.#  ... ###  .. #.#   # ∆     #.  ### khg  #.#  ####........# #.#  ##....##.###### #.#  ..........>...# #.#  #....#.. #.#  kh7#....#..#.# #.#  #...g#.##.# #.#  #....)....##### #.# kh| ####..@........# #.#  #.#.##.####.# #.# kh1 ...#.##.# #.#  ... #..... khK' ... ###khfW .. #.# kh} khr # ∆  khM #.  kh\4khFkh` _A hobgoblin is nearby!kh _is nearby! _A hobgoblin is nearby!  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.khokhJ vg (ally target)You conjure some foxfire! The foxfire burns the hobgoblin.khkh ~§g.vkh4-----=---8.7 (1.0) kh'(9§kh*a _The hobgoblin is heavily wounded.lhlhE  The foxfire burns the hobgoblin.lhTP)v§lhlhǟe.§§lhv-----9---9lhEO§§lhvM _You kill the hobgoblin!lhF Ilhі lh Blh lh lh lh lh lh lh? lh lh ,lh lhȧ lh lh lhN ,lhG lh lhX lhL lh! lh O5=====lh lh^ lh lh߶ lh޷ lh lhv lh lhѻ lh lh ,lh lhk lh lh ======lh lh lh3 ,lh] lh lh lh lh lh lh lh lh lh lh ,lh lhv lh lh lh lh6 lh4 lhd lh lh lh lh lh' lhH lh. lh lh lh lh ,lh lh lh lh lh lh lh[ ,lh lh# |  Things that are here:  a +0 club; a goblin corpselhq lh0  _lhV lh lh lh lhQ lhG lh& lhh lh lh lh lh lh lh! lh* ( #.# #†# #######.# #.# ......#.# #.# .#####.# #.# .# #.# #.# ## ####.###.#  lh}+ ####........# #### ####.###....##.###### ... J....>...# - #### ∆ ####.###....#..#.####  lh+ A#....#..#.#  #....#.##.# #....)....####lh+ $## lh*, .## ∆ ####...........# J   endoplasm (asleep) ######..### ######.#.##.lh, 2.#≈≈≈≈≈~≈≈≈## #......#.##.####.#≈≈≈≈~≈≈≈≈≈## #......#.........#lh09 v47.7 (28.0)-8.7 (29lhB lhE ] _An endoplasm comes into view.lhN!  #.# #†# #.# #.# #.# #.# #.# #.# #.# #.# ####.###.#  ####........#  ####.###....##.  J......@........>...#  ∆ ####.###....#..  #....#..#.#  #....#.##.#  #....)..  .## ∆ ####..... lh3" e .#.##.  .#.##.  .. lh #.# #†# #.# #.# #.# #.# #.# #.# #.# #.# ####.###.#  ####........#  ####.###....##.  J......@........>...#  ∆ ####.###....#..  #....#..#.#  #....# #....).. .## ∆ ####.....  .#.##. .#.##. ..h-mlh4lhlha _An endoplasm is nearby!mhQ5\ #.# #†# #.# #.# #.# #.# #.# #.# #.# #.# ####.###.#  ####........#  ####.###....##.  J......@........>...#  ∆ ####.###....#..  #....#..#.#  #....#.##.#  #....)..  .## ∆ ####.....  .#.##.  .#.##.  .. mhc #.# #†# #.# #.# #.# #.# #.# #.# #.# #.# ####.###.#  ####........#  ####.###....##.  J......@........>...#  ∆ ####.###....#..  #....#..#.#  #....# #....).. .## ∆ ####.....  mhZ.#.##. .#.##. ..mh4mhmha _An endoplasm is nearby!mh% #.# #†# #.# #.# #.# #.# #.# #.# #.# #.# ####.###.#  ####........#  ####.###....##.  J......@........>...#  ∆ ####.###....#..  #....#..#.#  #....#.##.#  #....)..  .## ∆ ####.....  .#.##.  .#.##.mh7  .. mhfa #.# #†# #.# #.# #.# #.# #.# #.# #.# #.# ####.###.#  ####........#  ####.###....##.  J......@........>...#  ∆ ####.###....#..  #....#..#.#  mh9h#....# #....).. .## ∆ ####.....  .#.##. .#.##. ..mhu4mh|mha _An endoplasm is nearby!mhQ vv, ally target)Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mhj4-----=9.7 (1.0) mhr'mh)/ _You conjure some foxfire!nh,nh!nhUnh nhnhzv§§§§§@v§-50nhQ]§§§§nh$nh< §§§§J  The foxfire burns the endoplasm.  The endoplasm is moderately wounded.nhәnhinhu.J......-1nhnh^ _The endoplasm quivers.nhƘnh&!.J....nhڡ&2nh nh{ohD  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ohtM].J..vvohMq3----------=3ohaUohnW/ _You conjure some foxfire!oh,ohwE  The foxfire burns the endoplasm.ohH.v§§ohfe ohf ohn .§§§@§vohq 783-4ohx n§§@§oh| M _You kill the endoplasm!ph6,phphnphphph...@.§§§§v§ph@-5ph(]§§§§phN _Your foxfire dissipates.ph3phphmphphYphphAphf,phx _Your foxfire dissipates.-----ph,ph1phph^Q4=====ph]phphphphph2phph,ph ph} ph ======ph phphphphphphphgphphphphphphpphphph,ph phw ph 95=====ph phP"ph'ph(ph:)ph *phc-ph/ph0ph/1phc3phc6ph6ph8ph9ph<S=====ph >ph@phgBphBphCphvEphFphGphHph4Jph)L,phMphOphQphQphSphVphKVphmWphcL _You now have 60 gold pieces (gained 4).phe3ph\gphhph9jphwjphkphmphnphnphophqphrphrphsphGuphvphwphwphyph{,ph|ph~phD,phAphphR,phCphphDph{phphUphPphphmphݏphphphnphphphph^phЗphĘphphphphphIphphKph,phphTphcphphph/ph phphإphph;BphؼphXphphphHph,phvphphG,phph"phph0phphph,phphphphphvph-phl,phphRphphphphph<phph+phRphphIphphphphphzphnphxphphNphphphphph ph ph3 ph{ ph ph ph phR ph{ phX ph ph ph ph ,ph  phC ph$ ,phS ph ph ph ph* ph! ph# ,ph$ ph% ph' ,ph( phB* ph+ ph, pho. ph/ ph1 ph02 ph3 ph[5 ph7 ,ph8 ph: ph\< ph< ph{= ph#? ph@ ph@ phC phD phF ph3G ph}H phJ phSL phL phM phO phQ phR ph7S phc phe ph#f ph6g phCj ph'l phl phm phio ph q phEq phr pht phu phv phv phCy phz ph8{ ph| ph"~ ph ph ph ph$ ph ,ph8 ph4 phn ph ph ph ph Bph phR ph ph ph ph ph phW ph ph9 phk ph ph ph ph2 ph; ph phV h... .# ..###.# ########...#### #.......#......# #.###.. .........##ph & #.# #..........# ##.###.. .#........# . #...##.. .#........##########.... #...#### .#....)...@......g #..ph ......###....######### ##. ph .##.#######....# #.# .##.##.......### #.# phA .##.##.......# #. ### phm :.##.##.......##############.###.. g   goblin (asleep) ................................. ph Y.##.##.......#######[######.###.. ph .##.##.......# #.# #.# #..ph 1145.7 (90.0)ph ,6.7 (91phh phz s _A goblin comes into view. It is wielding a +0 club.ph׏  .##......#.#.# ##. . #...##########.... #..).........@......g #...# ##....######### ##.## #....# #.# ....### #.# ....# #.# .............................[. #.# #.# ph& N .##......#.#.# ##. . #...##########.... #..).........@......g #...# ##....######### ##.## #....# #.# ....### #.ph' ....# #.# .............................[. #.# #.# ph, ph- ph3 ph6 ] _A goblin is nearby!ph[  .##......#.#.# ##. . #...##########.... #..).........@......g #...# ##....######### ##.## #....# #.# ....### #.# ....# #.# .............................[. #.# #.# ph5 .##......#.#.# ##. . #...##########.... #..).........@......g #...# ##....######### ##.## #....# #.# ....### #.....# #.# .............................[.ph^6 #.# #.# ph=4qhqh] _A goblin is nearby!qhI, .##......#.#.# ##. . #...##########.... #..).........@......g #...# ##....######### ##.## #....# #.# ....### #.# ....# #.# .............................[. #.# #.# qhj .##......#.qh#.# ##. . #...##########.... #..).........@......g #...# ##....######### ##.## #....# #.# ....### #.qh....# #.# .............................qh[. #.# #.# qhK4qhAqhA] _A goblin is nearby!qh; .##......#.#.# ##. . #...##########.... #..).........@......g #...# ##....######### ##.## #....# #.# ....### #.# ....# #.# .............................[. #.# #.# qh .##......#.#.# ##. . #...##########.... #..).........@......g #...# ##....######### ##.## #....# #.# ....### #.....# #.# .............................[. #.# #.# qhq4qh!qh4] _A goblin is nearby!qhlm v@v, ally target) _A goblin is nearby! _is nearby!  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qhm j4-----=7.7 (1.0) qhu qh x / _You conjure some foxfire!rhEBrhFrhGrhPu§§§§§vrh%Q.-8rhyXg§§§§rhgZrh B §§§§§g  The foxfire burns the goblin.  The goblin is moderately wounded.rhs ,rh| ,.....g.rh}} /==9rho rh݆ ( _The goblin shouts!sh1sh;. .#.###.# .#...#### #......#......# #.###.## #.# ##.# ##.### ..#.#sh< . #...## ..#.#.... #... ..#....)..g. #...##......###....# ##.## ..##.#######....# #.# ..##.##.......### #.# ..##.##.......# #.# .##.##.......#.###....................... .sh<.##.##.......#[######.### ..##.##.# #.# #.# #sh>shG$g.shH0--50sh}RshTN _Your foxfire dissipates!sh . .# #...###.# #...#...#### # #...#......# #.###.## #.# ##.# ##.###.#.# . #...##.#sh. .#.... #....#....).g.. #...##......###....# ##.##.##.#######....# #.#.##.##.......###sh^  #.#.##.##.# #.# .##.##.......sh G#.### )..sh .##.##.......#[######.###.##.##.# #.# #.# #shsh$g.shZ.-------sh1shsh*shF shN "g.shSO &2shU shTW th!p. .# ##...###.# .#...#...#### # .#...#......# #..## #.# .####.# ##..#........# . #....#.#.... #....#....).g.... #...# .####......###....# ##.##.##.#######....# #.# th q5....##.##.......### #.#.##.##.......# #.#.##.##.#. .)...##.##.......#[######..##.##.# #.# #.#thsth|Hg.3th2thth   Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.thg.vv(ally target)thb3-----=4th$th>/ _You conjure some foxfire!thD   Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.th ,th ,thM \  You conjure some foxfire! The foxfire burns the goblin.th" q§§v)§§§vthW" th+ v@§§§§§v§vth. w2----------75th'5 d§§§§§§th7 J _You kill the goblin!uhx(uh(uho)uh)uh;*uh*uhb+uh+uh",uhs-uh\.uh'/uh/uh/uhh7,§@.v§§§§.§§§§§v§vuh8.-6uh<§@.v§§§§.§§§§§uh>uhuho&uh/.@§§.)§§.v...§§§.§§§uh1b3=====-7uh{9§§§§§§uhA=Q _Your foxfire dissipates. x2vhF.3vh0vh6vh8,vh<vhf?z _Your foxfire dissipates.vhAvh%C,vh=DvhxEvhF======vh3GvhHvhHvhZJvhL,vh[OvhQ,vh$SvhU,vhqYvh[,vh\vhI_,vh`vh6cvhycQ4=====vhdvhFf,vhgvhivh0ivhjvhclvhlvh8ovhpvh`p======vhqvh1tvhbtvhuvhw,vhyvhI|,vh,~vhCvhvhVvhvhvhvhvhvhvh@e5=====vh.vhvhҙvhvhۜvhovhvh vhvhUvhCvhzvhvhsvhvh======vh^vhk|  Things that are here:  a +0 club; a goblin corpsevhvh  _vhvhGvh,vhvh'vh,vhvhvhvhKvhvhvh,vhvhnvhvhovhvhvh^,vhvhbvhvhvhvh|  Things that are here:  a +0 club; a goblin corpsevhvh _vhvhvh,vhavhvhvhvhZvhvhvhQvhvhvh vh vh@ vh.vhRvhvhvhFvh vhvh:vhvh,vh$vh vh",vh#vhn&vhN(vh(vh*vh,vh.vhE.vh/vh1vh3vh3vh4vh6vh9,vh9vhM<vh=,vh>vhFvhG,vhHvhLJvhK,vhLvh OvhP,vhoRvhUvhVvh&WvhXvh[vh_,vhavhcvh^evhevh&gvhDivhk,vhkvhmvhMovhovhpvhrvhs,vh|tvhuvh,wvhowvhxvh}vhg,vhvhvhă,vhvhvh,vhvhvh*,vhvhvh,vhvhXvhvhVvh`vhvh^,vhFvhϠvhKn          #######  ########## #........ vh ####........####.##..  ..................#...#.  #..........####..#...#.  #vhѨO.......... vhD #.....#######....####..  #.#.#. ...#..)....#.. vh* # #.# ###.#.......#..  #r#.#.#.........#..vhZ  ###.#........####.. r   rat (asleep) vh #.....#.#.#.....##  .#.#...........##. vhZ #...#.#.......##.vhy 222.7 (65.0)  A rat comes into view.vhr.r===3.7 (66vhȺvh- _The rat squeaks loudly.vh9 ##########  ####........### ................. #..........####..#...#. #.....@............... #.....#######. #.#.#. ) # #r#  #. ##  vhK{  ##########  ####........### ................. #..........####..#...#. #.....@............... #.....#######. #.#.#. ) # #r# vh | #. ##   vh 4vh vh Z _A rat is nearby!vh7  ##########  ####........### ................. #..........####..#...#. #.....@............... #.....#######. #.#.#. ) # #r#  #. ##  vh  ##########  ####........### ................. #..........####..#...#. #.....@............... #.....#######. #.#.#. ) # #r# vhc #. ##   vh vh vhr vh Z _A rat is nearby!vh) C ##########  ####........### ................. #..........####..#...#. #.....@............... #.....#######. #.#.#. ) # #r# vh S #. ##  wht1 ##########  ####........### ................. #..........####..#...#. #.....@............... #.....#######. #.#.#. ) # #r# wh2 #. ##   whU8wh8wh@whgBZ _A rat is nearby!wh2  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh\:vvr.(ally target)wh ;k4-------4.7 (1.0) wh>AwhC/ _You conjure some foxfire!whw   Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh whL vv§vr.wh r3------------5wh wh   Casting: Foxfire (safe; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!xhڼxhonfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire burns the rat.xhY§v§v.xhK,xh MxhSMxhMxh*NxhNxh/OxhOxhOxhPxhQxhY@vv.§§.§§.§§@§§§vxh\/916xh!c§§.§§§§§§xheG _You kill the rat!xhӡxhhxhxhxhgxhxhxhxhxhxhxhߦxhoxh xhaxhi+§§.§§.§§§§v@..§§xh߷.-7xh§§§§§§§xhDQ _Your foxfire dissipates. x2xh ......§...§...-8§ _Your foxfire dissipates.xh 1Ixh13xh87-----xh7xh!8xhO8xh8xh.9xhX9xh9xh;xhH;xh;xh=xh=Q4=====xh >xhE?xht?xh@xhA,yh7yhyhyheyhS=====yh#yh,yhyh,yh yh yh yh yh yh? yhyh},yhyh,yh3yhP{5=====yh yhyh*yhMyhyh,yh6yhyh"yhJyhyhyhyhP ======yh yh"yh#yh#yh[$yhq(yh0)yh)yh)yhj+yh.,yh,yh-yh0yh1yh&2yh2yhD4yh@5,yh5yh<<yh=,yhn>yh@yh2B,yhByhDyhEyhEyhqFyhYHyhIyhIyhJyh?LyhN,yhNyhcPyhQyhQyhRyh@TyhU,yhPVyhWyhXyhXyhYyhZyh[yh%\yh\yh3^yh-_yhq_yh_yhtayh/byhbbyhbyhzdyh eyh_eyheyh6gyhhyh]hyhhyh4jyhjyh"kyh%lyhqyhsyhOsyhsyhUuyhtvyhvyh-wyhxyhyyh'zyhzyh|yhayhyhdyhyhyhyhYyhyhByh)yh͍,yh9yhyhyhyhyh$yh yh?yhyhyhXyhyh:yhpyhæyhyhyhyh,yhyhyhyhQyhyhXyh3yhTyhyh yhjyhyhyhyh-yh yhEyhyhayh,yhyh.yhXyhyhyhyyhyhEyhnyhyh,yhyhyhyh#yhzyhyhyhIyh_yhyh #.##.##.#..........# #............####### ####..........).# #.#######.#.#####.#  #.........#.# #....  #########.#.# #....#  #######.....#.# #....#  ..............# #....#  ######@####..## #....#  K..........###....## ###.#####.........  .........  #.##....#  #.#.....# K   kobold (missile, asleep)  #.##.............# #.#yh..#  #†.....###.####yhH092.7 (64.0)yh,3.7 (65yhyhu _A kobold comes into view. It is wielding a +0 dagger.yhs #. #... ####...).#  . yhI .#.# #....  #########.#.#   #######.....#.#   ..............#   ######@#   #..K.......... #.####.#####.. ... #.# #.# #.# yh/#.# #†yhr #. #... ####...).#  .  .#.# #....  #########.#.#   #######.....#.#   ..............#   ######@#   #..K.......... #.####.#####.. ... #.# #.# #.# #.#yhsG#†yhz4yhyh] _A kobold is nearby!yhd #. #... ####...).#  .  .#.# #....  #########.#.#   #######.....#.#  yh ..............#   ######@#   #..K.......... #.####.#####.. ... #.# #.#yh&D #.# #.# #†yh #. #... ####...).#  .  .#.# #....  #########.#.#   #######.....#.#   ..............#   ######@#   #..K.......... #.####.#####.. ... #.# #.# #.# #.##†yhyhyhyh] _A kobold is nearby!yh #. #... ####...).#  .  .#.# #....  #########.#.#   #######.....#.#   ..............#   ######@#   #..K.......... #.####.#####.. ... #.# #.# #.# #.# #†yh!! l #. #... ####...).#  .  .#.# #....  #########.#.#   #######.....#.#   ..............#   ######@# yh!   #..K.......... #.####.#####.. ... #.# #.# #.# #.##†yh( 4yh/ yhA1 ] _A kobold is nearby!yhJs vv, ally target)yhȄCasting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yhŅj4-----=4.7 (1.0) yhE _You conjure some foxfire!zhw  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zh\  You conjure some foxfire! The foxfire burns the kobold.zhxi)v§zhzhzh}zh#§v§vv§§zhVh3----------5zh 5zh;§zhJ _You kill the kobold!zh zh4 zh zh~ zh zh ,zhd zh zh zh* ..§§vv§§§§§v..zh .-6zhj s§§§§§zh zh zhA zh zh zh` zh zhK zh zh* ..§v§§§v.§zh @-7zh §§§v.§zh {hn{hxn{h] _Your foxfire dissipates.{hw{hs;-----{h{h(z _Your foxfire dissipates.{h{h{h {h<{hѐ{h.{h{h{hݔ{h{h*g4====={h,{h{h/,{h٦{h0{h======{h{h˫{hs,{hE,{hʱ{h{{hǴ{h{h,{h{hٹ{h{h{h,{hϽ{h{hؿO5====={h {hI,{h{h{hB{h{hX{h{h1S====={h{h{h{hL{h{h{h{h{hD{h{h~{h,{h{h9{h{h+{h{h{hB{h{hA {h {h {h, {h{h?{hV,{h!{h%,{h*{h -%  {h-?You see here a quokka skeleton.{h/{h`1 _{h2{h9B{h\:{h={h>,{hEB{hU{h~\n{h6i{hk,{hl{hIp,{hp{hUr{hu{h2x{hx{hgz{h9}{hJ,{h{{hP{h{hd{hl{ha{h{h{h,{h{hW{h,{h|{hm{h{hu{h{h{h,{hX{h {h{h{hQ{h{h]{h({h|{h:{h{hF,{h{h{h,{h{h{h,{h{h {h5!{h!{h"{h]&X{h*B{h*{h+{h6,{h,{h-{h/{h0{hZ0{h1{h2{h3{h3{h4{h5{h 6{h8{h09B{h\9{he:{hB;{h;{h;{h={h>{h>{h?{h@{hA{h(B{hB{hD{hE{hF{hF{h-JB{hJ{hL{h.M{hlM{hRM _You now have 72 gold pieces (gained 12).{haS{hS{hS{hT{hbU{hU{hU{hY{h!Z{hKZ{hZ{hH\{h\{hh]{hs^{h^{h_B{hM`{h`{h`{ha{ha{hc,{hc{hd{h{e{he{h#f{hPg{hGh{hh{hh{hj{hMk,{hk{h;m{hn,{hMn{hn{ho,{ho{hUp{hp,{h8q{hq{h!r,{hr{hCs{hs{hs{hs{ht{ht{hu{hFu{hu{hIv,{hv{h w{hw,{hw{h9x{hx{hx{hy{hy{h:z,{hxz{h{h„{he,{h{h {h {ha{h{h,{hC{h0{hj{hʚ{h`{hd{hڡ,{h,{h{h+{h˨{h{h{hD{h,{h{h{h{h{hp{h{hr{h{he{h{h{h{h #.#.#.#.###...........##.##..   #.#.#.........#....).........   #.#.###.#####.#.......##.##..   #.#.###.##..÷.........##.##..   #.#...#.##.##.##......##.##..  {h #.###.#.##.##....#.#####.####   #.# #.#.##.##.#..........# #   #.# #.#............#######  #.# #.####..@.......).# 41619.0){h #.# #.#######.#.#####.###  #.# #.........#.# #....#  #.# #########.#.# #....# #.#######.....#.# #{h<e....# #...............# #....#  #########.####..## #....# {h #..)..........###....###  #.####.#####...........{h{hO{hT _Key pressed, stopping explore.{h03I{h={hj{hn: _{ho{hMs,{ht{hx{h1{{h{{hZ}{h{h{he{h{hM{h{hB{ht{h{h{h){h*{h{{h$,{hR{h,{h{hݝ{hh{h,{h{ht{h,{h'{hê{hU,{h{h{h,{h{h{h,{h{h{hHB{h{h[,{h{hW{h{h{h{h{h,{h-{h{h,{h {h{hq{h{h{hd{h0{h{h{h{h{h{h{hg{h,{hl{hb7 _You open the door.{h3{hl{h@  There is an open door here.{hy{h7 _{hd{hB{h {hF  You see here a +0 leather armour.{hH!{h! _{h$,{hO&{h&{h'{h;*{h:+{h+{h,{h-{h/,{h0{hS2{ht4,{hJ5{h9{h5;,{h;{h,>{hK?{h?{h<@{hA{hB{h.C{hC{h E{hF,{hkG{hJH{hJ,{hJ{hL,{h2N,{hN{hP,{hQ{hmT{hFWX{hhX{hX{h Y{hKZ{hl[{h6\,{h&]{hG^,{h_{hm`{ha{h b,{hc{h9d{htd{h%e{hZf{hg,{h%h{hfj{hk{hk{hvl{hm{hn,{h$o{hsX{hu{hNv,{hw{hw{hy{h z,{hz{hj{{h/|,{h}{h~,{h{hA,{h{h{h{h{h,{h{h܈{h{h{h{hB{h{h,{h{h1X{h8{h,{h{h{hB{hÜ{h~{hȝ{hS{hgX{hB{h{h{hީ{h0{h{ht{h,{hT{h{h{h{h{h{h{h{h{h{h/B{h{h:{h{h{hX{h{hB{h{hH,{h-{h{hd,{h {h"{h,{h0 {h {h ,{hS{hX{hC{h,{h{h",{h"{h${h)B{hq*{h-{h/,{h1{h3{hp5,{hO6{h?8{h9{h.:{h:{h={h?{h?{hA{h0C{hD{hE{hF{hzH{h7J{hJ{hzK{hN{hQ{hjQ{h6S{h'V{hX,{h2[{h`{hfX{hh{hnh{hi{hnl{hdsX{ht,{hu{hv{h |B{h|{h,{h {h{hX{h ,{hr{hB{hV{h{hB{hB{h{h^{h.,{h{h{hܚ,{hI{h{hB{hš{h{hR{hţ{hR{hܦ,{h{h{hA{h,{h{h &#.##.####.# #.#  #.........# #.#  ####.#########.#  # #.# #.......#  # #.###.#######  # #.......###  # #.###.#.#.######  # #.#.#.#.#......#  ####.#.#.#.#.###@##  {hִ...............#.#  ####.#.........#.#  # ###.#.#.###.#.#  #### ##.#.## .#.#  ...# #.###.# .#.#   b   bat (asleep) #### ##.#.## #.#  ..# #.#.#.# #b#  #.# ##.#.## {h5 {hj\519.7 (103204{h{hV _A bat comes into view.{hzH  #.#  #.#  # #.#  #  #  # #.###### # #......# .###@## ...............#.# #.# # #.#   .#.#   .#.#   #.#   #b#   {h { #.#  #.#   #.#       #.######  #......# .###@## ...............#.# {h #.#  #.#   .#.#   .#.#   #.#   #b#   {h 4{h {hh Z _A bat is nearby!{h h #.#  #.#  # #.#  #  #  # #.###### # #......# .###@## ...............#.# #.# # #.#   .#.#   .#.#   #.#  {hg Q #b#   {he  #.#  #.#   #.#       #.######  #......# .###@## ...............#.# #.#  #.#   .#.#   .#.#   #.#   #b#   {hg {hj {hm Z _A bat is nearby!{hX #.#  #.#  # #.#  #  #  # #.###### # #......# .###@## ...............#.# {h)Y#.# # #.#   .#.#   .#.#   #.#   #b#   |hT #.#  #.#   #.#       #.######  #......# .###@## ...............#.# #.#  #.#   .#.#  |hD .#.#   #.#   #b#   |h44|hv|hػZ _A bat is nearby!|hh #.#  #.#  # #.#  #  #  # #.###### # #......# .###@## ...............#.# #.# # #.#   .#.#   .#.#   #.#  |hQ #b#   |hBW5 #.#  #.#   #.#       #.######  #......# .###@## ...............#.# #.#  #.#   .#.#   .#.#   #.# |hWb  #b#   |h\4|ha|hJdZ _A bat is nearby!|h׃ _A bat is nearby! _is nearby!  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|h,|hCvvbblly target).|hϋj4-----=1.0) |hБ|hœ/ _You conjure some foxfire!~hm~h^##.#### #.........# ###.######### #.......###.#######......### ##.#.#.##### #....@v# ####.#.#.#.#.###.## ...... ####.#........ # ###.#.#.###.#. #### ##.#.## .#b ...# #.###.# . #### ##.#.# ..# #.#.#.# #.#~h1,~h~h ~h,~h) §§§bv. Your foxfire dissipates!The foxfire burns the bat.~h=~h5§§§b§.~h.-2~hr§§§~hT^ _The bat is moderately wounded.~h"   Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~hV C.b...~h 3----------Contam: 10% =3~hw w _You miscast Foxfire. Nothing appears to happen. You block the bat's attack.hz  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire. Nothing appears to happen. The bat closely misses you.hމ2--2----------214h^hԐb _The bat hits you. The bat barely misses you.hq  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hA  You conjure some foxfire! The bat barely misses you. The foxfire burns the bat.h;_.v hvh9{y.@v§ h#.##.####.# #.#   aGoodWitch the Firebug #.##.####.# #.#   Gnoll #.........# #.#   Health: 22/23 ======================-- ####.#########.#   Magic: 1/5====-------------------- # #.# #.......#   AC: 2Str: 8 # #.###.#######   EV: 9h{Int: 12 Contam: 21% # #.......###  SH: 4Dex: 13 # #.###.#.#.######   XL:  2 Next: 100% Place: Dungeon:1 # #.#.#.#.#....@v#   Noise: =--------  Time: 1525.7 (1.0) ####.#.#.#.#.###§##   a) +0 dagger ...............#.#   Nothing quivered ####.#.........#.#  hA# ###.#.#.###.#.#  #### ##.#.## .#.#    ...# #.###.# .#.#    h}#### ##.#.## #.#    ..# #.#.#.# #.#   hAConfirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire. Nothing appears to happen. The bat closely misses you. _The bat hits you. The bat barely misses you.Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hYou conjure some foxfire! The bat barely misses you. The foxfire burns the bat.h_You kill the bat!You have reached level 3!h /  --more--h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? h+7/28=7------43 0% hy<§h>S _You feel clever. x2h IhBhhhh| _h[h h2 h h8==h he] _Your foxfire dissipates.hhhh)7-hhohU2===h5hj=19hh/h77hhhM5hk===3hhM1hhO9% hbhgM7hh_ M5h hx!h!73hQ"h#h $^3====1ho$h9%hn%. h%h&h&h (hX*====h*h+,h),h-h5-h-hY.h.h//h?0h~0h0h1h1hh2hS3h3O4===h4h/5h5h5h6h6h]7h28hd8h8h9h:;===h:h};h;hH<h=h=he>h1?h|?h @h@h AhUAhAhBhBhChDP5====hcDhDEhEhFhFh0GhGh_HhHh(IhIhJ<====hXKhLhLLhLhwMhMh/NhO,hOhP,hSQhQ,hQh}RhRc6===h:ShuShShThUhUhVhVh0WhXhcX;===hXhZ,hZh[,hO\h]h`]h]h^h;_h_hS`h`h$ahbhcN7====hxchWhhhh(ih6jhkhkhlhlhmhnhohIohSphKqhq<====hVrhshththPuhvhwhwh]xha~h"hfhhgh h:hhhhhh|h҃hh/hhhhXh1hh#h؈hhՉhh6hhh4hqh݋h2hahh h[hhh3hʎhhhhhYhhhUhhh]hhh@h=hhҥhhhܨ,hh(hh"hhh hXhװh)hBhuh,hhhshhNhh[hFhhh6hhhdhhch,hh,h=hhhJh hhh hhhh*hhFh>hhVhhBh,hhhhh hYhDhkhhphIhR h h h hk hhhhhh6h+hbh,h,h*hhhZh hd"h"h#h%h&,h'h)h)h*h+hl-h/h/h 1h!3h}5h5hV6hB8h9hE:hG;h=h>h ?h@h^f ##≈≈≈≈≈≈~≈≈≈≈≈##.#......#....... ##≈≈≈≈≈≈≈~≈≈≈≈≈≈#.#......####.### #≈≈≈ß≈≈≈≈≈~≈≈ß≈≈≈##......# #.# # #≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈#######)# #.### .≈≈≈≈...≈≈≈~≈≈≈≈≈# #.# #.... #.≈≈.≈≈≈.≈≈~≈≈≈≈≈# #.# #.### #≈..≈≈≈≈.<~≈≈≈≈≈≈# #.# #.#.# #≈≈≈≈≈≈~>.≈≈≈≈..≈#######.####.#.# #≈≈≈≈≈~≈≈.≈≈≈.≈≈@#...............-hg63106.0)≈≈≈≈≈~≈≈≈...≈≈≈≈........####.#.. #≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈........# ###.# #≈≈≈ß≈≈~≈≈≈≈≈ß≈≈≈#.......#### ##. ##≈≈≈≈≈≈~≈≈≈≈≈≈≈............# #.#≈≈≈≈≈~≈≈≈≈≈≈#.#.......#### ##.≈≈≈~≈≈≈≈≈≈##.#.........# #.# ....#.........##.#.#######.# ##.......#####.##.#.#.......# #.#-hnhoE _Done exploring.hhhhְ........0.0)........hhE _Done exploring.h hY hp hz 4hC h E _Done exploring.hB Ihk 4hm hӭ E _Done exploring.h-hhhEhhגP _h5hՔhhhhhhYh"hhhhh'hhh,h"hhKhİhݱhhh+hhV ##≈≈≈≈≈≈~≈≈≈###.# ##≈≈≈≈≈≈~≈≈≈≈≈##.#...... .# ##≈≈≈≈≈≈≈~≈≈≈≈≈≈#.#...... .# #≈≈≈ß≈≈≈≈≈~≈≈ß≈≈≈##...... .# ###≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈#######) .# #..≈≈≈≈...≈≈≈~≈≈≈≈≈# #. h.# #.#.≈≈.≈≈≈.≈≈~≈≈≈≈≈# #. .### #.#≈..≈≈≈≈.<~≈≈≈≈≈≈# #. ...####.#≈≈≈≈≈≈~@.≈≈≈≈..≈#######9.7 (8 ....)...#≈≈≈≈≈~≈≈.≈≈≈.≈≈.#..... ..#..####≈≈≈≈≈~≈≈≈...≈≈≈≈........ ..##...##≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈....... ..####.##≈≈≈ß≈≈~≈≈≈≈≈ß≈≈≈#....... ..# #..##≈≈≈≈≈≈~≈≈≈≈≈≈≈........ hc:#######.###≈≈≈≈≈~≈≈≈≈≈≈#.#.......#.....#≈≈≈~≈≈≈≈≈≈##.#......##......#.........##.#.#####hh\hc _There is a stone staircase leading down here.h\. h/ h5 h= hs> 340.7 (1 _hD h{  ... #.# #.. ... #.# #.######.  #........ 2 #@# #.# #.# #.# #.# #.. ### h| h h -1.5 (1.8h h9 } _You climb downwards. _There is a stone staircase leading up here.h3hohh2h¨P _hhhah hĭh,hŮhh,h2h>h,hhhϹhhhh~hhh.hRhh)hh,hXhhmhh@hChd,hhShh1hhh,h5hSh,hh5h,hGh+hhh`hh,hhhh#K#..#.##...### #........# #.##@## .##.##..##.###.h...####.##...............................####.##...#.##.#.###.##.#K   kobold (missile, wandering)#.###....##........######.####h058.5 (17.0)hN,9.5 (18hhz _A kobold comes into view. It is wielding a +0 short sword.h y #K#.. .#.# .#.##h  ... ... ####.#####  #........#  #.##@## .#  #.##..#h Z  #.........  ............ h  #...#.##.  #.###.##.#  #.###....#  #........#  #####.#### h  #K#.. .#.# .#.## ... ... ####.#####  #........#  #.##@## .# h0  #.##..#  #.........  ......... #...#.## h_ #.###.##.#  #.###....#h K #...... h ?#####.h h~ h͡ h{ ] _A kobold is nearby!h #K#.. .#.# .#.## ... ...h ####.#####  #........#  #.##@## .#  #.##..#  #.........  ............  #...#.##.  #.###.##.#  #.###....#  #........#  #####.#### h#u #K#.. .#.# .#.## ... ... ####.#####  #........#  #.##@## .#  #.##..#  #.........  ......... #...#.## #.###.##.#  #.###....# #...... #####.hvhwhS}hX hh9_A kobold is nearby!hւh#* #K#.. .#.# .#.## ... ... ####.#####  #........#  #.##@## .#  #.##..#h$  #.........  ............  #...#.##.  #.###.##.#  #.###....#  #........#  #####.#### h  #K#.. .#.# .#.## ... ... ####.#####  #........#  #.##@## .#  #.##..#  #.........  ......... h#...#.## #.###.##.#  #.###....# #...... #####.hhFhh3] _A kobold is nearby!h _A kobold is nearby! _A kobold is nearby! _is nearby!  Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!hC.KvvKally target)h١k6----==60.0) h¨h@ _The kobold shouts! You hear a loud squeak.h   Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h h h@ h h^ vK§§§§ You conjure some foxfire! The foxfire burns the kobold.hO hV §K§§§§.vvhW l5--------1h^ S§§§h[b a _The kobold is moderately wounded.hXh$..v...§h$O--2h+9§h&.hhe,h|h=.K§..-3h;§hh h F.Khb &4h hn hQ hX F.KhDY B---5h_ h b hWhhhha.K§h&6h<§hxN _Your foxfire dissipates.hy  You hit the kobold but do no damage.The kobold is moderately wounded.h ..)Your foxfire dissipates.h .=7h h W _The kobold completely misses you.hp 8  You hit the kobold.hx C)h} >1028.6 (1.1h h J _You kill the kobold!hwM ####.#..#.#.# #.#.###r.... ... ###.#####...@....##.##.###.#  #.##..##.###hbxz...####.##.....................#.##r   rat (wandering)....h{hB.rhWU6===-h90hYhՎ _A rat comes into view.Things that are here: _a +0 short sword; 3 stonesh ###. ##.#.###.##.#.r.....##.........####@#####..)...h#.##.###.#  #.##..##.#######.##.......................####.##...#.##.##.##.####h)hc.rrhwF====70hth- _The rat squeaks loudly.h5  You hit the rat.h'1.h9c4=---1hhG _You kill the rat!hS M# ###.#..   #.#.###hT c##....@....######.#####...)....##.##.###.##.##.##h\ h] Q----2hoc he hM# ####.#.. .#.# # #.#.####.#.........#####.#####h#...)....###.###...h"h7#^===-3h)hj+h;  # ####.#..#.#.# #.#.###.##.#......#..####.#### #...)....###.###...h 1#.###.##.#h hU &4h h* h* # ####.#...#.# ###.#.#.......#####@##### #...)....h #.##.###.##.##.###.###....#hh5hhhJ> # ###.#..# ###.##.#.......##.........######.#### #...@....###.###h#.##..##.###...#..#....##........#hnh&6h9hm  Things that are here: _a +0 short sword; 3 stonesh*hrPick up what? 3/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()hӜb - 3 stones [Up|Down] select[Esc] exit hLetters toggle [.|Space] toggle selected[top]h  a + a +0 short sword[Enter] accept (1 chosen)h.+ hO. h44 xaGoodWitch the Firebug# ###Gnoll#.#..Health: 28/28 ========================ha4 #.#.# #Magic: 6/7====================----h4 #.#.###.#AC: 2Str: 8h4 #.#.......#EV: 10Int: 14h4 #.........#SH: 4Dex: 13#####.#####h4 XL:  3 Next:  4% Place: Dungeon:2#...@....#h4 Noise: ---------  Time: 1676.6 (0.0)#.##.###.#a) +0 daggerha5 #.##..##.###.Nothing quivered...####.##...............................####.##...#.##.#.###.##.##.###....#h5 Q#........# _a +0 short sword; 3 stones h5 X_The rat squeaks loudly.  You hit the rat. _You kill the rat!h5 lThings that are here: _a +0 short sword; 3 stonesh< h= +7.6 (1hFG @ _d - a +0 short swordhh{Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 short sword Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  c - a scroll labelled KUOTYA AXER  e - a scroll labelled RAL AROIPA Potions (go to first with !)  w - a potion of heal wounds  d - 3 lumpy sapphire potionshd - a +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.6  At current training (3%) you reach 10.0 in about 12.2 XLs.  Current attack delay: 1.0. Damage rating: 5 (Base 5 x 107% (Dex) x 105% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Who was the first that forged the deadly blade? (w)ield, (d)rop, (=)adjust, or (i)nscribe.heChHhUP-aGoodWitch the Firebug# ###Gnoll#.#..Health: 28/28 ========================#.#.# #Magic: 6/7====================----#.#.###.#AC: 2Str: 8#.#.......#EV: 10Int: 14#.........#SH: 4hPyDex: 13#####.#####XL:  3 Next:  4% Place: Dungeon:2#...@....#Noise: ---------  Time: 1677.6 (0.0)#.##.###.#d) +0 short sword#.##..##.###.Nothing quivered...####.##...............................####.##...#.##.#.###.##.##.###....##........#hQOYou hit the rat. _You kill the rat!h'QrThings that are here: _a +0 short sword; 3 stones h;Q7_d - a +0 short sword  You unwield your +0 dagger.hWhX+8.6 (1h]h_ _You kill the rat!  Things that are here: _a +0 short sword; 3 stones h_e_d - a +0 short sword  You unwield your +0 dagger. _d - a +0 short sword (weapon)h Ih h N7====h hw 4 _Magic restored.h˜ h hg h h h hբ hJ h h1 h h hT h <====h h Bh hѱ h ,h h9 h h? h h h ,h( h h ,h hC h[ h h h h h h` h h[ ,hw h h h h h{ h h6 hV h h h7 h+ h[ h Bh< h h hA h0 h h hD h hU h h ha h ,h\ h h h h h hj ,h hF h h hP h h h h h h ,h h h ,h h hg +########### #.........# #.#######.# #### #h 2#.#.......# S.. ...#.#.#####.###.#...###.#.#.......@......##.#.#.###.#####...###.#.#.###.# ## h #.#.......##.........######.##### hC S   adder (asleep)#...(....##.##.###.##.##..##.###.hl !h 1705.6 (27.0)h ,6.6 (28h h Y _An adder comes into view.hK$    ...#  .# #### #  .# S.. ...  #.#.#####.###.#...##  #.#.#.......@......#  #.#.#.###.#####...##  #.#.#.###.# ##  #.#..  #....  #####.##### #...(....# h$; hyS    ...#  .# #### #  .# S.. ...  #.#.#####.###.#...##  #.#.#.......@......#  #.#.#.###.#####...##  #.#.#.###.# ##  #.#..  #.... hy #####.##### #...(  h~4hhp] _An adder is nearby!h    ...#  .# #### #  .# S.. ...  #.#.#####.###.#...##  #.#.#.......@......#  #.#.#.###.#####...##  #.#.#.###.# ##  #.#..  #....  #####.##### h^#...(....#  h    ...#  .# #### #  .# S.. ...  #.#.#####.###.#...##  #.#.#.......@......#  #.#.#.###.#####...##  #.#.#.###.# ##  #.#..  #....  #####.##### #...(h N  hX&4h,hj/] _An adder is nearby!h~   Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ht6----Contam: 10% 7.6 (1h .0) hh E _You miscast Foxfire. Nothing appears to happen.h_ P vv, ally target)Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h` l5-------=8he hLi / _You conjure some foxfire!hTh[ # #.........# #.#######.# #### # #.#.......# S.. ... #.#.#####.###v#...## #.#.#.......# #.#.#.###.#####...##h] #.#.#.###.# ## #.#.......# #.........# #####.##### #...(....#  #.##.###.#  #.##..##.###.h^BhdahCeKv§he.-9hm9§hoN _Your foxfire dissipates!hhBhh:§hA-10h;§hdN _Your foxfire dissipates.h R..1h hr h>  ### #..#h @ #.#######.# #### # #.#.......# S.. ...h  #.#.#####.###.#...## #.#.#.# #.#.#.###.#####...##hZ t #.#.#.###.# ## #.#.......# #...# #####.##### h  #...(....#  #.##.###.#  #.##..##.###.h hϢ B---2hЦ h% hF #### #...# #.#######.# #### # #.#.......# S.. ...h`G #.#.#####.###.#...## #.#.#.# #.#.#.###.#####...##hG #.#.#.###.# ## #.#.......# #.........# #####.#####  #...(....# hG #.##.###.#  #.##..##.###.hOhEP&3hUhWhda  Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hak4----24hghlE _You miscast Foxfire. Nothing appears to happen.hL#### #...# #.#######.# #### # #.#.......# S.. ... #.#.#####.###.#...## #.#.#.hT# #.#.#.###.#####...## #.#.#.###.# ## h#.#.......##.........######.##### h hh3&5hhQh^### #..# #.#######.# #### # #.#.......# S.. ... #.#.#####.###.#...## #.#.#.# #.#.#.###.#####...## h3#.#.#.###.# ## #.#.......##...######.##### hhY5====6hϨhhq0I# #.# #.#######.# #### # #.#.......# S.. ... #.#.#####.###.#...## #.#.#.# h<1#.#.#.###.#####...## #.#.#.###.# ## #####.##### S   adder (asleep) h9<7h>hCAh # #.# #.#hD u.# #########.#.# #S....#.#.#####.###.#...## hj @#.#.#.# h #.#.#.###.#####...## #.#.#.###.# .## #.#.h O# # hҢ O#####.##### hө h h5 8h h1 h @M vv, ally target)Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAa4----=9hGh J/ _You conjure some foxfire!h _ SCasting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!h*,h0 v§ The foxfire burns the adder but does no damage.  The foxfire burns the adder.h,h .Sv@§The adder is heavily wounded.The adder bites you.  You are poisoned.h#7h+======-3-------20Pois h:§h, _The adder poisons you!hwz  You feel sick. The foxfire burns the adder.h/h §@.The adder is almost dead.The adder bites you.  You are more poisoned.h{3==========-----181Pois h :§h#, _The adder poisons you!h c.  bites you.  You are more poisoned. _The adder poisons you!  You hit the adder but do no damage.The adder is almost dead.  You feel very sick.hF q0------62.7 (1.1hl h R _The adder barely misses you.h  You miss the adder.The adder is almost dead.You feel very sick.h $18h- -----14hA 3.8h h  h l_The adder closely misses you. The adder barely misses you.h hk  You hit the adder but do no damage.The adder is almost dead.hlP5=====-----hl6---240h0rhSt9 _You feel sick. The adder bites you.h&  hnYou barely miss the adder.The adder is almost dead.h3----05Pois h he _You feel sick. The adder completely misses you.hkThe adder is almost dead. _You feel sick. The adder completely misses you.  You miss the adder. You bite the adder, but do no damage.The adder is almost dead.  You feel sick. The adder bites you.  You are more poisoned.11=====---4===8% h\6.7 (0.9Pois h=hJ _The adder poisons you! You block the adder's attack.h H  Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire. Nothing appears to happen. You feel sick.h% 0---3---18%7.7 (1.0ha h R _The adder barely misses you.ho v@v(ally target)Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h=9/28 --2-------8h<h{ _You conjure some foxfire! You feel sick. The adder barely misses you.hP  You feel sick. The foxfire burns the adder.hLG†h06,h6hr7hU8h8h>§§@§§§vhFe8------299hLm§@§§hOI _You kill the adder!h # #.# #.#.# ######### #.#.# #........ #.#.#####.###§#...## #.#.#.@.§....# #.#.#.###.#####§§v## #.#.#.###.# .##h@ #.#.# #  #.#  #####.#####  #...(....#  #.##.###.#  #.##..##.###.h,hh h !h(†.v§§§..§h(7--30Pois h8§§§§ _You feel sick.h # #.# #.#######.# ######### #.#.......# #........ #.#.#####.###†#...## #.#.#.v§§§# #.#.#.###.#####..§## #.#.#.###.# .## #.#.# # h< #.#  #####.#####  #...(....#  #.##.###.#  #.##..##.###.h3  You feel sick.hF§....h?-1h8§h0N _Your foxfire dissipates.hA ### #..# #.#######.# ######### #.#.......# #........ #.#.#####.###†#...## #.#.#.§...# #.#.#.###.#####...## #.#.#.###.# .## #.#.......# # #...# #####.###h##  #...(....#  #.##.###.#  #.##..##.###.h½h.6-2h&h$ _You feel sick.hM-h h@5-hEo 0  You start resting. You feel sick.hO-3.7 (1hh[ _You are no longer poisoned.h͵ Ih0 hv 66=4h 3====208% =6h 7=====421 h h0 8h =h hu h h hz h h h 4hq ===h hh hQ h h ht h !9h  =h h h  h h hD h h? 4===hH h h h h h+ ;10/28h E==h h h- h h h{! h' h2* hu* h+ hJ- h- 1==5====h. hP1 h1 h[2 h^4 ,h5 h7 h7 h 9 h; 12======h= h{A BhwB hC hC h3E hsE haF hH hI 9=hI hmK hK S3=hL hMN hN M6===hO hP hQ hQ hhR ,hS hS h[T ^4==hT hU hU ;===h|V hQW h}W hX hY hY h[ h] h] K5=h^ h` ,hb hd ,he hAo _ _You start resting.ht 75.7 (42.0)7====6.7 (43hy h{ % _Magic restored.h*2 3h3 h 6 he6 S6=h ; Xhl< h< h= h? h@ <====h@ hC hC W7==hbD hZF hF hG h1I hjI hJ hL hL hM hO t8==h1Q hS ,hT hLV hV hNW hX h:Y hwZ h[ h \ 9=h ] h^ h_ #9h;_ 0=h/` ha ,hc hch nhh hj hk k20==h8l hm hm hq ht ,hu hw hw hx hAz hz T1==h!{ h} Bh~ h ,h h׃ h h h~ h #2h" 2=h* h h2 h# hÌ h h h{ h h͐ h h h2 D3=hP h hI h: hߘ h h8 h h h! hݞ he #4h E==h hģ Bh\ Bh. hj h$ hh h 9=h| hG hs h D5=h4 h. ,h h hʯ h h h@ hٳ h h h6==h h9 ,h h h h h h h h h h4 a7==h hH h h h^ h h h ,h h _ _You start resting.hy .826.7 (50h w8==7.7 (51h1 h " _HP restored.hihYhhh,hhh͞hhhh/h|#=hhhlhhYhhah̰hXhhh,hhhVh=hܺhh2hɽ,hhqhhhXh`hhphhuhhShhThhfhhUhhThhhhhhhShhhhhhI,hh,hh7hvhhhh/h6hhh.hhhhhKhhhhhUhh{hhhhhh h5hfhh hPhDhhhjh h/ h( h h h h,hhh hhjhhKhhUhLhhh h#,hi$h&hJ&h['h(h)h)h+h+h,hA.h.hd/ht1h1h2hB4h4h5hJ7h7h8h=:h:h;hA=h=hk>h?@h}@hAh4,hFh,hEhhhhV h hx h hd h7 hhhPhBhahhihhUhhuhhhOhh,h h!h"h"h#h%h.&h&h(h(h)h<+hx+hW,h.,h/h 1h1h2hK4h4hs5h=7hm7h8h6:hh:hh;hI=h=h^>h?h@h AhBhBhCh[EhEhFhHhRHh@IhJhKh LhMh-NhOhPhgQhQhuShShTh&Vh\VhqWhXhYh?Zh\,h]h>_hy_hn`hbh[bh?chdhehfhghghhhjhjhkhmhmhnhphqhshthuhvhwhwhxhXzhzh{h}h}h~hh0h_h݃h[hbhh 926.7 (99 _You start waiting.h-7.7 (100.0)hh}# _Done waiting.hC3hDhnGhwIh}MBhOhOh"Qh9RhZShShShThUhUhVhWhYh7YhYh.]hK^h^h`_hbhch)dhdhfhghuhhhhijhp ######### ........# #######.# ############## #.......# r #.#####.###†#...######## #.#..............# #.#.###.#####..# #.#.###.# ##.# #.......# #.# r   rat (asleep) ........# #.# ###.##### #+h^qr# ...(....#h1tz 35.7 (8.0)  A rat comes into view.hyr.r==hy6.7 (9h~h;- _The rat squeaks loudly.h ##############  #.....@.....r. #†#...######## .........#####...## ##.##hyc #.# #.# #+#(....#hH ##############  #.....@.....r. #†#...######## .........#####... ##.# #.#hI #. #+(h PhPhVhCXZ _A rat is nearby!h*hk ##############  #.....@.....r. #†#...######## .........#####...## ##.## #.# #.# #+#(....#hgx { ##############  #.....@.....r. #†#...######## .........#####... ##.# #.# #. #+(h:y h~ h hE hu Z _A rat is nearby!hO   Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hЏ v@v...r.(ally target)hl d6-----7.7 (1hG h / _You conjure some foxfire!hvBh17§§§vh` hRa ho ^§§§r.h>p O--8hJx G§§hz C _The foxfire burns the rat but does no damage.hd hLl ..r.-9hs hou hh'#.# .#.# # .#.# #....@...r.... .#.#####.###†#...# .#.#..............# .#.#.###.#####...## hr'.#.#.###.# ##.## .#.# #.# .# #.# ####.##### #+# #...(....#h(hm/?r.÷...h/'40h5h8N _Your foxfire dissipates!hV# #.# #.#.# # #.#.# #.r..... #.#.#####.###÷#...# #.#.#hd^........# #.#.#.###.#####...## #.#.#.###.# ##.## #.#.# #.# #.# #.##.##### #+#  #...(....#h¤h4r.hC----1hOhho p  Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v@.r.v(ally target)5---=2 _You conjure some foxfire!hWQ&  hQCasting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hyZY  You conjure some foxfire! The foxfire burns the rat.h_§@.†vh,hhh§@vv§§v§ho4-------313hNN§§§hG _You kill the rat!h h h[ h hH h h; h h(hhhhhgh4§.@§v§#§.v§§v§§hJ.-4h§§#§§§v§h!h  .# .#.# # .#.h # #.§..@v. .#.#####.###§#§.v# .#.#...§§v§§# .#.#.###.## .#.# #.# .# #.#.##### #+# h) Bhu h hP h h h h h h N...@§v§§÷#..§..§§.§§§h$ h !-h 5hT §v§§§§§§h Q _Your foxfire dissipates. x2hz  # #.# # #.# #.....@v§§.... #.#####.###÷#..§# #.#...........§§.# #.#.###.#####.§.## #.#.###.# ##§## #.# #§# h hm ^§.........h/ Y5====6h8 ;§h _Your foxfire dissipates. _You see here a rat corpse.hq # .# # .# #.....†@. .#####.###÷#...# .#...# .#.###.#####...## .#.###.# ##.## .# #.## #.#.##### #+# h$hA%-7 _h )h+h # .# ## #.....†. #####.###÷#...#. #....# #.###.#####...## #.###.# #hAI#.## h1C∆∆h&8hhƪh+ # .# ## #.....†.#.###÷#...#.# .....# ∆ .###.#### hXhhQ&9hS#h%h{, # .# # # #.....†.# .###÷#...#.# ....# ∆ h\....#hhwF====50hhLh~     #  .# #  h# #.....†.#  .###÷#...#.#  # ∆  .#####...##  hg.# ##.##  # #.#   # #.# ∆    #+#  hY #  hD hh&1hUh!hyJ    hƝ #  #.# #  # #.....†.h#  #.###÷#...#hq.#  # h8z∆  #.#####...##  #hY.# ##.##  # #.# h} # #.# ∆ hj  #+#  hɞH#  hhd&2hZhݰh`     .#  .# #  .# #.....†.# h  .###÷#...#.#  # ∆# .#####...##  .# ##.##  .h7# #.#  .# #.# ∆ hZj  #+#  .h|H#  hihh3hM%h'h~   #  #  # #h  # #.....†.#  ###÷#...#.#  # )#  #####...## .#h` # ##.## ..hX # #.# h .#ht h# #.# %# # #+# ..hȀ1 # h( hih&4hh͚hp/        #   #.....†.#  ÷#...#.#  # #)#  ...## #.#   ##.## ...   #.# #.#   #.# #%#   #+# #..    hNuhu&5h{h}he   #################.....†......... ##÷#...######### ........# #) ####...#.hf##.  hHmhmO6===6hshuhkB   #################.....†......... ##÷#...######### ........# ####...#.  ##.## hB... #.# .#.###.#%#. h"C^##.  hQ<7h9Xh\M _You see here a +0 whip.h) #################.....†......... ##÷#...######### ........# #) ####...#  ##.## #.......# #.# #.#.###.#.# ...  hth-8 _hh[hB;U #################.....†......... ##÷#...######### ........# #) ####...## ###.#####  ##.## #..@....# #.# #.###.#%# ##h;|.. ...  hAChChC9hJhLh #################.....†......... ##÷#...######### ........# #) ####...## ###.#####  ##.## #.......h5 #.# #.#@###.##.#%# +# #..#h8<# #.  hB∆<hE===60hHh9 _Found a stone staircase leading up.hwj #################.....†......... ##÷#...######### ........# #) ####...## ###.##### hk  ##.## #.......# #.# #.#.###.# + #..# ##.#.# hkD hvhv&1h|hBW _You see here an inkwell talisman.h[ h h h- h P _hb h ha ,h` hN h h! h h 87====h h  _Magic restored.h h h8 h hX h{ h h} h h R====h h h h< h h h hE he h h ,h h ##.## #.......# #.# #.#.###.# #.# #.#%##  #+# #.#..# hY f#.##.# h| #.##.# # ##. #..#.##.# h ... ####.......# h ... +.....@<#### #. ####..##.....h# #.#.#.# #.#...# #.##..# ###. .. ...hM b## .## ###h|! 0732.0)h! ,4.7 (13h=' h) d _h - a scroll labelled FIYCRA LOD ZIShhYhh}h hI%Bh'ha'hb(h8+h'-h/,hv0h2h2hS4h 8P  There is a stone staircase leading up here.h4:h: _h;h=h@,hHAhhhhhh#B  There is a stone staircase leading up here.h%hO% _h&hQ(h\*,h+h,hw.h.hB/h0h1h2h2h3h36Bh8h:h:h;hc=h>,h9?h@hB,hBhFh8GhGh1HhIhK,hKhiMhNh.NhNhPhBQhpQhwRh]ShThUh....?..  #.......# h׶" ##....... h h9#...S..## h6hTn #.# ##...## #.#  #.# #.....#### #.#  #.# ##........#  #.####.........#  ..#   #.#h Uo #.# #.# #@# .........# ######...#h ##....... hU|#...S..## h_4hihlb _A ball python is nearby!h!W  #.# ##...## #.#  #.# #.....#### #.#  #.# ##........#  #.####.........#  ..#   #.# #.# #.# #@# .........# ######...# ..... ....?..  #.......#  hW q##.......  #...S..## h  #.# ##...## #.#  #.# #.....#### #.#  #.# ##........#  #.####.........#  ..# hT   #.# #.# #.# #@# .........# ######...# ..... h ....?.. #.......#  h 9##....... h |#...S..## h 4hI hY b _A ball python is nearby!h _ vv, al…)Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6----=2.7 (1.0)  _You conjure some foxfire!hb&  hCasting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!h$,hhfhhhh& §§§§§§§§vvS  lly targetS.The ball python hisses angrily.  The foxfire burns the ball python.hOfhfhC)  The ball python is moderately wounded.The foxfire burns the ball python.§v..#.hh vv§§§§§§§§§§..he5-------33h§§§§§§§hjO _You kill the ball python!h h| h hK h nhx nv§§§§§..§..§..§†§vh .-4h §§§§§§h h!h(hQhhhIh*hhhhc§§§§.vhI.....h>.?.h§..§§§§h h(@-5h "§§§..§§§§hw%N _Your foxfire dissipates.h(3hhhMhu,h _Your foxfire dissipates.---h;he,hhqhh-h,hhh M6===h4h`,hhhhh ,hhhV;===hBh hPhEhhhh*hUhh,,hhhhhhN7====hVhShU,hh0h,hhh,hHhhh"<====hh ,h= h{ _e - 2 scrolls labelled RAL AROIPA (gained 1)h^hv3hTg  You see here a ball python corpse.hh _hihhy,hFh.he& #######.##  .........#  ######...###  ####.......#  ...........#  ###...†...#####..........>######......####.......@.....#49.7 (24.0)#########.#### h&#.# #.# #+# h;.C50.7 (25h3h6; _Found a stone staircase leading down.h#3h|h{hLh Bhhhh@hhhh"hhh^hh 6####..................####...†...### ##..........>######......####.............# #########.####  #.#  #@#  #'# ... .....h 5.......J........∆J   endoplasm (asleep)+..........#.........##h& K 4.7 (4.0)  You open the door.h +5.7 (5h h ] _An endoplasm comes into view.h+1 E   ...........#  ###...†...###  ##..........  >...  ......#  #.####  #.# #@# #'# ... ..... .......  J........∆  +..........  #.........## h    ...........#  ###...†...###  ##..........  >...  ......#  #.####  #.# #@# #'# ... ..... ....... J........∆  +.......... #.........## h 4hs h a _An endoplasm is nearby!hE   ...........#  ###...†...###  ##..........  >...  ......#  #.####  #.# #@# #'# ... ..... .......  J........∆  +..........  #.........## h$P   ...........#  ###...†...###  ##..........  >...  ......#  h%a#.####  #.# #@# #'# ... ..... ....... J........∆  +.......... #.........## hV.h.h5hj7a _An endoplasm is nearby!hO vv, ally target)Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.htd6----=6.7 (1hh/ _You conjure some foxfire!hhhh ! §§§vJ  The foxfire burns the endoplasm.  The endoplasm is almost dead.h,h<§§§J.-hî 7hH§§§ _The endoplasm quivers.h h' ;'.J.h!( @-8h. h?1 hh  Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hKvJ.hl5-------=9hhq/ _You conjure some foxfire!h: hUB ####.......#aGoodWitch the Firebug...........#Gnoll###...†...###Health: 28/28 ========================##..........Magic: 5/7=================------->######......####AC: 2Str: 8.............#EV: 10Int: 14#########.####SH: 4Dex: 13#v#XL:  3 Next: 33% Place: Dungeon:2#@#Noise: =--------  Time: 2059.7 (0.0)hIC #v#d) +0 short swordJ..Nothing quivered.....................∆J   endoplasm (ally target)+..........#.........## _The endoplasm quivers.Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h]I hI hP hT 3  Casting: Foxfire (safe; 14% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!hME  The foxfire burns the endoplasm.hjD.hpx,hlyhyh]zhMv§§§§§.h<5-60.7 (1h9§hM _You kill the endoplasm!h .... ###...†...### ##..v.......>######..§...####.........§...# #########§### #§# .#...##.....##.......##../+..#####hQ h h h5 h h §§§§v...h @-1h S§§hO Q _There is an open door here.hc   ###..§§...### ##..§.......>######..v...####.............# #########.### #.# ##'###.@.##.....##.......#.##.....##hXk hq &..h(r &2hv h}y N _Your foxfire dissipates.h6S  ##..........>########....... #########.### #.# ##'####...###..@..##.......##../..##...##h [<3h+ahbh? >########....... #########.### #.# ##'####...####.....###...@...##../..+.h@L##+##hEhE&4h KhLhhh:hh6===h,hhhhhh;;===hhr,hhd,hh,h[ h h h hhhQhhUN7====hhhhh-hhhhn h_"h<$hy$h%h'h)h*<====h8+h7-h/h/hE1h8{.............# #########.####..  #.# #.# #.###'####...###.# ##.....##.# # #h8x##.......#.#.#....#.........@.......+......#.........####...###.......## ..##.....## #hX9##...####+## h>0806.0)hA?,1.7 (17hHChH0 _e - a wand of charming (9)hp h h3 h h h7 Bh hb h1 h Xh' h n ###..§§...##  ##.......... .# >######......#### . .............# ###l h԰ K#########.####.... .# #.#..  #.# #.#.#  h  ##'## #.#.#  #...###.#@# h  ##.....##.#.# ##.  h6 l##.......#.#.#.....  hQ #..................# +.................##hl M #.........####...##h -  l   frilled lizard (asleep)##.......## #..# ##.....## #.# ##...##.#hر  h* 4.7 (3.0)  A frilled lizard comes into view.hX k.llhۻ +5.7 (4h hK 8 _The frilled lizard hisses angrily.h Q   .# > .  ###. ..l #.# #.#.. #.# #.#.# ##'## #.#.# #@# #.# ##.  h #.#.....  ....  ...  ####...##   #..#   #.#   .# h .  ###. ..l #.# #.#.. #.# #.#.# ##'## #.#.# #@# #.# ##.  #.#..... hN. ....  ...  ####...##   #..#  hNC #.#  hN: .# hW4h^h`e _A frilled lizard is nearby!h   .# > .  ###. ..l #.# #.#.. #.# #.#.# ##'## #.#.# #@# #.# ##.  #.#.....  ....  ...h]  ####...##   #..#   #.#   .# h:   .# > .  ###. ..l #.# #.#.. #.# #.#.# ##'## #.#.# hɀ#@# #.# ##.  #.#.....  ....  ...  h0####...##   #..#   #.#   .# h4hhe _A frilled lizard is nearby!hi  Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h o.lvv(ally target)6----=6.7 (1hGthw/ _You conjure some foxfire!hZhx ##.......... .# >######## . ....... ###. #########.####....  #.# #.#l.###'## #.#v##...###.#.##.....##.##.......#.#.#...............#+........##.####...## #h.## #..#  ##.....## #.# ##...## .# ##+##  hh  Your foxfire dissipates!The foxfire burns the frilled lizard.ht†v§h[h bL§§he67-7h>l9§h%nR _You kill the frilled lizard!h C  >######## . .......hmC  ### #########.####....  #.# #.#†§###'##hC ##...###.#.##.....##.##.......#.#@#....hC ..................#+.................##hC .....##...# hHD |...+##  hJ &..h8K @-8hvP hR hcO ....... ### #########.####....  #.# #.#†.###'####...#####.....##.#.# .##.###.......#.#.#.....#...........@......#+##h####...## ## ##  h <9h%hV(hA# ###.  .####....  #.# #.#†.  #.# #.#.#  ##'## #.#.# # ##...###.#.# .#  ##.....##.#.##.##.#  ##.#.#.#.....#  #.hm#  +.##  #.####...##  ##.## #..#  hC&##.....## #.#  ##...## .#  ##+## hhJ#    hhKZ----90hyh hZ # ###.  .####....  #.# #.#†.  #.# #.#.#  ##'## #.#.# ##  ##...###.#.# .# # ##.....##.#.##.##.#  ##.#.#.#.....#  #.#  +.##  #.####...##  ##.......## ##..#  ##.....## #.#  ##...## .# h  ##+## .#  .#  h h< &1h h h*h # ###.  .####..... #.# #.#†..h{h  #.# #.#.#. ##'## #.#.#.##  hh n##...###.#.#..# # hh  ##.....##.#.##.##.# hh  ##.h i #.#.#.....#  h&i 0#.# hNi D +.## hui n #.####...## hi  ##.......## ##..# hi  ##.....## ##.# hi ` ##...## .# hi 3 ##+## hj .#  .# h0j   hNj hq <2hw hDz h G7====h XhM h hԧ h hV h h( hw h hC hձ <====h hY h/ ,hж hK hڹ ,h hx h h h h0 h h hg h hH h} h% h hK ,h h h? h~ h1 h hR ,h' hv h; hk hP h h h* h h h h h h; h h h h hF Xh ,h h h@ ht h\ h h\ h h h h h h$ hk h h" h h h- h hC h h& ,h, hg h h h hd 7 _You open the door.hO h| hd h h ,h h~! @  There is an open door here.hR# h$  _h$ hh' h* ,h+ h- h/ h)0 h_1 h-3 hd5 h5 h7 h&9 hH< hy< h> h(A h\C hC hD hqG hI ,hK h&M hEO hxO hP hS hT hU hV hX haZ hZ h[ h] h` h` hNb hPd h^f hf hNh hq l  ##.......## ##..#  ##.....## ##.# #...## #.#  ##'## #.#  #.##### ### .#h_r   #.#... ..#   ##.#.# #.#   ##....#####.##  #).........  hr b #####.##  hr ######.#.# #.#   hr ###.# #.#   hr |#.. .[#   hs c#### ###  h(s hBs pYou pick up a parchment of Awaken Armour and begin reading...hOz 1134.7 (42.0)hz ,5.7 (43h h? F _You add the spell Awaken Armour to your library.hޛ h\ XhŠ hƢ ,h hd h ,h" h hs h h h hw h h hm hù h hz h h ,h hp h hP h hg h\ ,h h B  You see here a +0 scale mail.h ht  _h^ h h hI hT h h h h h hs h h hE h( h_ h h h h h hZ h) h^ h$ h h9 ,h]hGhh4h'hh ,h h h hhuhhh*hUhhhhh.hhh h1"h#h$h$h 'h.(hn(h)hy*hG-h-h.h0h2h2h3h4h6hD6h6h:h;h;h<hl=h>h>hP?hBhChDh{Dh"K #.........## ##.......##  ##.....##  ##...##  hnK##'##  ∆ #.###### #.#..... hK##+# ##.#.#### #.@# ##....####hKy #.########)........ hK^#..............#### hL############.#.# ###.#### h)Lj#.....###### hMLh3Sd##+###⌠$⌠#.g.'71.7 (36g   goblin (asleep)hyY  As you open the door, it creaks loudly!  A goblin comes into view. It is wielding a +0 club.h``.ggh)a(======hMa%2.7 (37h-hhm( _The goblin shouts!hET     hZ  ##+## ##'##  #⌠$⌠#  ... h6 ##g# h/ #.@#  h #.## h,%#............. ##hO.#  hs###. #.....hh!hiq       ##+## ##'##  #⌠$⌠#  ...  h##g#  #.@#  #.## #............. ##. h]###. #.....h2 h4hh] _A goblin is nearby!h5  hM     ##+## ##'##  h1#⌠$⌠#  ...  h76##g#  hU*#.@#  ht'#.## #.............h ##.# h ###. h##.....h!hݵ"       ##+## ##'##  #⌠$⌠#  ...  ##g#  #.@# hA #.## #............. ##. hl]###. #.....h2 hc4hh*] _A goblin is nearby!h2hB       ##+## ##'##  #⌠$⌠#  ...  ##g#  #.@#  #.## #............. ##.#  ###. #.....h&       ##+## ##'##  #⌠$⌠#  ...  ##g#  #.@#  #.## #.............h ##. ###. #..... hhthh9] _A goblin is nearby!hh4g=-----3.8 (1.1) h3h _You closely miss the goblin. The goblin barely misses you.hX hsY e7------4.9h_ ha v _You closely miss the goblin. The goblin hits you with a +0 club.h h e6--50hg h v _You closely miss the goblin. The goblin hits you with a +0 club.h8  You hit the goblin.h"C)h%%9hv& 6h(,h.J _You kill the goblin!hkM+....####.......####.....## ##...###+###'## hjl#⌠$⌠######...# #.#.....## ##.#..# ##....####.########)........#..............####.hl'.....h6uhyU7=-7hWh  There is an open door here.  Things that are here: _a +0 club; a goblin corpsehM#+....####.......####.....## ##...###+#h##'## ⌠$⌠######.@.# #.#.....#)## ##.##..# ##....####hC_#.########)........ho(h]$h4%G-8 _h*h,h@-M##.##+....####.......####.....## ##...###+###'## hiAJ⌠@⌠#####... #.#.....##)## ##.##..# ##....#####hHhH9hVNhThUh=U%80.9 (2hZh\= _You now have 79 gold pieces (gained 7).h #########.g...###.g....g#..g............'gg 2 hobgoblins (asleep)gg 2 goblins (asleep)h  As you open the door, it creaks loudly!  2 hobgoblins and 2 goblins come into view.hU h h h B g.......g....ggggggThe hobgoblin shouts! The goblin shouts! The hobgoblin shouts!h #8h t========1.9 (1h} h ( _The goblin shouts!h  ##.....# ###.# ####### ##g....##+..#.......##..###.g....g###.......###..g....# ##.....###.....# ##...####@## ##'## ⌠.⌠#####... #.#.....##)## ##.#h M.# ##....#####.########)........#..............################.#.####.####h h: h hQ h# .g......g...ggh$ >===---h$ 2h+ h. Q _There is an open door here.hN   Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hfO hP h|Z ? .g.....hZ ygggYou miscast Foxfire. Nothing appears to happen.hf[ 66--h[ 16----h[ rContam: 10% -----3hc hf 9 _The goblin hits you with a +0 club.h   Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hRz .g  You miscast Foxfire. Nothing appears to happen. The hobgoblin hits you.h4----5-------2--4h&!hc#L _You block the goblin's attack. The hobgoblin hits you.hT `  The hobgoblin hits you. The goblin hits you with a +0 club.hU a2----5h] h_ V _The hobgoblin barely misses you.h-##.......####### #....##.....##+.......########## #...g...# ##.....##  #.ggg.# ##...##  ##'## ##'## #⌠@⌠# #.######........#)###.#.#####..# ##...########)........#..............################.#.#  ###.#### #.....hh} .gThe hobgoblin attacks as it pursues you!hi&6hh7 _You block the hobgoblin's attack.h? ;  You hit the hobgoblin.hJ  .g  The hobgoblin is severely wounded.huL -8.0 (1.1h\S hV V _The hobgoblin barely misses you.hEQ  You hit the hobgoblin.hhg.gg   hobgoblinhM---439.1h­hwM _You kill the hobgoblin!hA,hG&.ghNHb3=-90.2hOh?QR _You closely miss the goblin.h8  You hit the goblin.hY  You kill the goblin!hb.g   goblinhP P1851.1 (0.9hh= _The goblin hits you but does no damage.h  You hit the hobgoblin.  The hobgoblin is almost dead.hv G62.2 (1.1h hI _The hobgoblin misses you. The goblin closely misses you.h`  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.h`19---6===430h+hQ _The goblin hits you with a +0 club. The hobgoblin hits you.h7  You hit the goblin but do no damage. You block the goblin's attack.20=--124.3 (1.1h h W _The hobgoblin closely misses you.h  You closely miss the goblin. You block the goblin's attack.9% 5.4h h @ _The hobgoblin hits you but does no damage.h  You barely miss the goblin. Your bite misses the goblin.The hobgoblin hits you but does no damage.h>w17---760hh9 _The goblin hits you with a +0 club.h  You closely miss the goblin. The goblin hits you with a +0 club.  The hobgoblin hits you. The hobgoblin closely misses you.h2-------===5h&7.5 (1.1hoh?L _The goblin misses you.h  #######  ##.....## #.......# #.......  #.......#   #.....#   ##g## ##'##  #g@⌠#  #...#  ##)##  #..#  #.## #.  ##  Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #######  ##.....## #.......# #.......  #.......# h#9  #.....#   ##g## ##'##  #g@⌠#  hFX#...#  hm##)##  #..# h; #.##hJ #. h##h! h h  You miscast Foxfire. Nothing appears to happen. The hobgoblin hits you.  * * * LOW HITPOINT WARNING * * *ho^8/28 --------hB5---16%h%80hhT _The goblin closely misses you.hoS  #######  ##.....## #.......# #....... hS  #.......#   #.....#   ##g## ##'##  #g@⌠# hS W #...#  ##)## h!T / #..#  hAT 9#.## #.haT 8 ## hT (ally target) hT Casting: Foxfire (safe; 14% risk of failure)  hT \Confirm with . or Enter, or press ? or * to list all spells.h) #######  ##.....## #.......# #.......  #.......#   #.....#   h)##g## ##'##  #g@⌠#  #...#  ##)##  #..#  #.## #. ##  h4 v.vYou conjure some foxfire! The hobgoblin hits you.  * * * LOW HITPOINT WARNING * * *h55------4-------9h<h?= _The goblin hits you but does no damage.h  u  You hit the goblin. Your bite misses the goblin.h  The goblin is heavily wounded.The foxfire burns the goblin.h Y)v§h ,hA  You kill the goblin!The foxfire burns the hobgoblin.h `)v§§hd h)(h/[§§§§hM2852200.6 (1.1h9@§§h;M _You kill the hobgoblin!h M ##.....# ###.# ####### ##.....##+..###..###.......###.......###.......# ##.....###.....# ##...####@## ##'## .⌠#####h §§§ #.#.....##)## ##.#.#####hC ,)...h 4-10h hw  There is an open door here. _Items here: ) †††.hyM ##...# ##.....# ###.# ####### #h#.....##+....####.......###.......# ##.....###..@..# ##...#####)### ##'## #).⌠######h N#...##.#.....h+]##hhO>6=-hh%-2 h| _hޕhh&M ##'##  ##...# ##.....# ###.# ####### ##.....##+....####.......###...@...# ##.....##h ##.....## ##...#####)### ##'## #).⌠##.#######...#. h5hthY5====3hhhSohohqh!thx42h(zh|h|!7h}W==0h~hBhhQ====8% hRhh76hӈh,h74hhhGht6=2hhhhH8 hhhhhh>76===hhhKhh1hhI9=hhhJh6heh;===hůhh,hճhhm10/28==hh?hdh2hu,hghe,hh 1== _You start resting.h0229.0)h87====h%3.6 (20hh% _Magic restored.h h{h#hh,h\hhhhX9=hLhhj>12=h5====hh ht3==hhOhhhhhhhA hI"h$hB%9=h'h)h*h;*L4=h-h/hR/h0h83hp3h4h7h8hU:h@a5=h?BhDhDhFhH,h8JhLhLhNhPhPS6=hRhThThVh%XhgXhYh[h\h]h_h`H7==hC`hah-d,hehhh1hhihlhMlhmhphip^8==hZqhr,hthvhvh/xhzhzh{h|h+}^9==h~h^,hqhhh$huh҉hhih9=h͍hh N20=hh;hdh/hihh2h,hkhʛhj1==hh>hh~hhhͬh-hfhJh hg#2h2=hhVhhPhǽhhoh>,hh[hK3=hchvhhh\hhZhhhhh#4hE==hhh<h)h,hhhhFh~hh5==hh,h,h=6=h> 7==h ,hh,hWh,hhf _ _You start resting.h*93.6 (78==4.6 (71h-h/" _HP restored.hP3h~RhCUhBYXhZh\h\h^h`h`9=hbhehkehghi,hbkhn,hnh_p,hqhshthRuhxw,hyh{,hM}hhhehڄhh\h,hh>,hhJ,hh,hhhhrhh.h hvhhhhܦh9hhתhlhthhٯhh4hqh˵,hUh,hIhShhhhVhh:hqhhhhhr,hh,h[hhhhhkhhhFhyhhhDhXhehhh>,hhuhhghmhhqh{hh^hh;hh@ ,h h h hhB,h h,h\hhh-h"h^hh!h!h[#h%,h&hQ)h)h+h,h,h{.hd0,h*1h[2h2h73h14h[4h,5h/6,h6hO8,h09hH:hr:h;h<,hh=h>,h?h@hAhBhDhDhFhH,hKhMhDNhJPh ShPShVh%YhwYhZh],h^h`,habhdhdhNfh?h,hih/j,hjh$ohcoh(qh?shshu,hx,h\zhm{h,}h ,hXhkhhSh>,hh~,h=h`,hލhhdh%h,h=hp,hhh2hh6,hh,hh,hhshh]h,h|h,hh,hh,hh,hٵhзh hnh,hh,hthh8hhT 393.6 (99 _You start waiting.4.6 (100.0)hvh9# _Done waiting.hd3hhNhnhůhhh hChhh(hh,h]hp,hhhEhh,hph,huhhhRh,h4hNhhhhheh,h9hhhh,hhKhhyhY,hhh%hh hPhha,hh,hXhqhhGhhhhhhhD,h hB ,h h,h_h,hChK,hhhhh,hM!h",h%h+nh+hR.,h.h0,h1h4Bh7,h%:h =hO=h?h Bh\BhChEh FhYGhMBhmNhNh/RhUThThUhWhXhPYh[h[h]h{c,hdhfhghhhhjhTjh/lh:n,hohwqhqh"shuhSuhvhx,h zh|,h}h{,hvh,hh-,hh|,hBhhhhhhh?h(h`hhh̛hzhҞhh̟hh?hLhh4hhά,hhI,hIhohhhhThhfh.,hBh%,hhhhh,hhqhhh$,hh,hh,h.h,h+h;hihh!,huhchhhchhXh&,hYh,hzh,hh?,hh,hh,hh< h h h ,h hl h hd hd ,h h ,hQ h ,h h ,hs h# n 493.6 (99.0) _You start waiting.h# -4.6 (100.0)h- hl0 # _Done waiting.h h h6 hC hӸ Xh5 h hf h h* h_ h) h8 h hS h ,h h~ h hP h ,h3 h/ h\ h h h# h h ,h h ,h h h0 h h h? h h$ ,h h h hN hp h h h h- h h hC h h ,h} h h hc hF hs h h h h h ,hU h h h hH hx h h: ,h2 h h5 hr h ,ha hj h hE h ,h h h  h h ,h h ,h h h hb h~ ,hd ho ,h h h h[ h h h h  ,h h h h h ,h h hG hm h h h hq! ,h3" h# ,h4$ hW% ,h& h' ,h' h( h) h) h4+ ,h+ h/ ,h0 h1 h1 h2 h3 h(4 h4 h5 h5 h|6 h7 h7 h9 h ; ,h; h< h= h> h@? hp? h? hA htA h-B hIC hC hD hE hJE hE hG hCG hG hI ,hJ hK hK hL h/N ,hN h$P ,hP h R ,hR hS ,hU hV ,hX hY h$Z hZ h-\ ,h\ h ^ ,h^ h_ ,h` hoa ha hDb h,c hc h(d h,e hbe hf hf h0g h*j hk hQk hk hl ,hm hn ,hTo hGp ,hq h;r ,hr hs ,hUt h4u hhu hu hv hw hw hz h%hv%h&h5)hZ,,hp-hE0h2hN4h4h <7 _You open the door.h>h?hL@hBhDhDhEhdIh'JhlJhAKh*NhOhPhPh'ShThBUh0VhXhYhZhZh^@  There is an open door here.h`h a _hahchehWehehgh8ihgihbjhhlhmh3nhnhphQrhrh[shthvhvhwhyh2{h{hl|h/~hhhhXhhMhhyhhhh,hqhhAhh̛#...........# ###############.#  #.#  #.#  ## #######.##  #. .........#  #. ######...### ####.#####.......# #....@...........# #.##.#####...÷...#####hd= #@ ##...........#>######......#.............#############.####.... @   Jessica (asleep) #.# #.#†. #.# #.#.# ##'## #.#.#h!hƤ4637.6 (43.0)hZ,8.6 (44h0h7 _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club.h^     #.#  #.#  ##   #.   #.   ####.#####.......#  #....@...........#  #.##.#####...÷ #@ ##. #>. #.. ##. #.# #.#† #.#  ##'## h;     #.#  hE;r#.#  ##   hk;q#.   #.  h; ####.#####.......#  h;s#....@...........#  #.##.#####...÷ #@ ##. h<c#>. h'<i#.. ##hM<. #.# #.#†hr<a #.#  h<A##'## hDh{Dh Jh M\ _Jessica is nearby!h     #.#  #.#  ##   #. h  #.   ####.#####.......#  #....@...........#  #.##.#####...÷ h:#@ ##. #>.hJ- #.. ##.hk* #.# #.#† #.# h( ##'## hC o     #.#  #.#  ##   #.   #.   hqD ####.#####.......#  #....@...........#  #.##.#####...÷ #@ ##. #>. #.. hD ##. #.# #.#†hD  #.#  ##'## hM hNN hV hQ\ \ _Jessica is nearby!h #.#  #.# #.# #.# ####.## #...# #.#######...### ####.#####.# #...@.....# #.##.#####...÷... #@# ## #>######...... #............. ####.#### #.# #.#† #.# #.#. ##'## #.#.hh89.6 (1.0) _h0hhK  _Jessica is nearby! _Jessica is nearby!  Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  Jessica shouts!hS v@v@.@lly target)h9T W6----====hlT 40h[ h` _Jessica shouts, "You're disturbing me! I'll have to kill you!"h  You hit Jessica.  Jessica is moderately wounded.The foxfire burns Jessica.h=? hG §Jessica is moderately wounded.The foxfire burns Jessica.h h   Jessica is moderately wounded.  The foxfire burns Jessica.heavi  Jessica mumbles some strange words.hw @§@§§h7 b==--1.5 (0.9hS d§@§h % _Jessica blinks!h_ §Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire. Nothing appears to happen.h4----5-------Contam: 10%---2.5 (1.0hM;§h6 _Jessica hits you with a +0 club.h v@v(ally target)Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2------4--------3h2hP _You conjure some foxfire! Jessica hits you with a +0 club.h#W  You closely miss Jessica.  Jessica is heavily wounded.The foxfire burns Jessica.h'h §Jessica is severely wounded.The foxfire burns Jessica but does no damage.h~ §@§.Jessica is severely wounded.3=-4§ _Jessica closely misses you.h o v@v(ally target)Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h l3-------5h' hx T _You conjure some foxfire! Jessica hits you but does no damage.h>  Casting: Foxfire (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns Jessica.he)hY,hhhl§§@§vvhg4h:x#...........# #### aGoodWitch the Firebug###########.#Gnoll#.#Health: 23/28 ===================-----#.#Magic: 2/7======------------------##########.##AC: 2Str: 8#...........#EV: 10Int: 14 Contam: 10% #.#######...###SH: 4Dex: 13####§#####.......#h:XL:  3 Next: 129% Place: Dungeon:2#..§@§v..........#Noise: =--------  Time: 2646.5 (1.0)#.##v#####...÷...#### d) +0 short sword#.# ##.......... Nothing quivered#>######......#####.............##############.####... #.# #.#† #.# #.#. ##'## #.#. Your Ranged Weapons skill increases to level 1!Your Throwing skill increases to level 1!h;Your Armour skill increases to level 1!Your Dodging skill increases to level 1!Your Unarmed Combat skill increases to level 1!Your Spellcasting skill increases to level 3!hv<DArmourDodgUnarmed Combat skill increases to level 1!Spellcasting skill increases to level 3!Evocations have reached level 4!h!F/  --more--hA8/342/8----9hA46% hH;§h LR _You feel stronger.h!M#########.####..............# ############## #.# #########.#..........#  #.#######...######@#####...§.§v..........# #.##v#####...÷...##### #.# ##..........h!hk"hT#h#h$hN%h%h1&h&h&h-§.§§§v§v§h.5-7 _hP4M§§hj9  Things that are here: _a +0 club; a +2 robe; the human corpse of Jessicah5M ##.......###########.####..............# ############## #.# #########.#..........#  ##...######)#####§.#...§§§v§v.......# #.##§#####...÷...####hK#hJ...h9=3===-8 _h!hQhGhHh)IhR8% 6hSM4hThW30=====2hGXh'ZM1h-[h.]D h^h_h`hBbhdk1=hehf,hghik4===hjhl,h.nhoh pK2=hqhu===hkvhxhDxh)yhC{~3==hb|h0~,hQhB,h݂hhvO5===hnhhFh4==hhN _HP restored.hތh,hhQ===h'h|O=h˘Xh,hhF,hhh^O6===hhehy,hhh:;===hh<,hTh-,h?7===hhxh"hhnhhhQ===hsh*hhh,hh$hVhph$hthhhuM8===hh4 _Magic restored.hNhhmh=  Things that are here:  a +0 club; a +2 robe; the human corpse of Jessicahh _hhh'hvhohAhh;===hhhhh!h3ht,hNhH h h h h h(hwhEhh0hvh-hh,hAhh  ####)#####. #................# #.##.#####...÷... #.##.# ##.......#.##>######......##.##.............#.###########.####.# #.# #h!Y #.# #704.5 (56.0)#.......># ##'## ##.###.##.# ##...### #.# # ##..... ..# #####.........##.....##'.........#.......##......#.......###.......#h!!h'h(,5.5 (57h1h5; _Found a stone staircase leading down.h 3h h h h Bh ,h> hq h h hR hD Bh h R  There is a stone staircase leading down here.h* h  _hT h h h  h h h4 ,h h9 h\ h h h h hN h h|! hQ" h" h# h5$ h% ,h@& hy' h4+ Xh+ h, ,h- h/ ,h/ hx1 h2 h2 h3 h6 h7 h7 h8 h: h< hG< h< hn> h? h? h7A h>B hC hC hD hfE hF hF hHG hJ h L ,hL hN h.O hO hO h7Q hVR hR hS hTT hU hU hVV hW hP[ Bhrl hsm hm hVn ho hOq hq hr hds hu Bhy Bhz h{ h} ,h} h~ h hS hǀ h Xh h hD hb h3 hԐ ,h' h hm h h h hמ Bhh hߠ h$ h h h hu ht | _c - 2 scrolls labelled KUOTYA AXER (gained 1)h h> h; h' h h hϰ h hl h h hķ h h h hn h8 hl hݻ h˼ hڽ h hQ h h& ha h] h h ,h h h+ h h* h ##.###.###.##..#..# #####..........###########.+..............##.....##'.####...##.###..#.......####.###.# ####.......##### #.# ## ###.## ##.....## #....## ###)### #..@..# #).⌠#  #....## #...#  ##..## ##)## #.## #..##. #.######.. ### ######### h ,52.5 (4h ,3.5 (48h4 hE d _j - 2 scrolls labelled UPNEED OFEEMOhOhPhPhwThUhCYBhYhYhZh[hk],h^h0`hVahah-bh`chdhdheh@ghhhhh-ihjhjl,hlhmhn,h?ohphr,hshuhv,hxh)yhzhzh{h|h<~h~hXhhh<hhhwh҉,hv _d - 5 lumpy sapphire potions (gained 2)h+3hzh2hh̎hhih,hShhqh,hhhh^hhhhuhhh?hh-h ### #.#  #. ###.##  #####.+# #....## g.....# #.....# #..#.# #.... ....## ##..## h##...## #.#.....# #######.# #.......#.######.#######.........# ###########  g   hobgoblin (asleep) h)475.5 (22h%6.5 (23hha\ _A hobgoblin comes into view.hE% ### #.#  #.   #####.+#  g.....# #... #..#.# #.. ....## ##..##  ##...## #.##  #.....# .#  #..@# #.......#  #..######.  #.........#  ### h  ### #.#  #.   #####.+#  g.....# #... #..#.# #.. ....## ##..##  ##...## #.##  #.....# .#  #..@# #.......#  hI E#..######.  #.........#  ###  h* 4h h_ ` _A hobgoblin is nearby!h#  Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7---Contam: 10%7.5 (1.0) h'h)E _You miscast Foxfire. Nothing appears to happen.hN;I vv, ally target)Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h;k6------=8h?hhB/ _You conjure some foxfire!hS   Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ,h| h hp hG h hʱ h hö vv§§§§§§§§§§vvh[ e5------9h9 §§§§§§§§hF   Casting: Foxfire (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!hϖh3§§§§§§§v§g  onfirm with . or Enter, or press ? or * to list all spells. h`_You conjure some foxfire!  Casting: Foxfire (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire burns the hobgoblin.hH ,h!Bh*  The hobgoblin is severely wounded.The foxfire burns the hobgoblin.h/†v§§§vv§.§§§h,h],h},hXv§§.§.v§..§§...§§§h679-80h§§§§§§§hiM _You kill the hobgoblin!h/hS0h0h1h[2h2h2hI3h:,h@M§§§.§§v#§§.§......h#A@-1hDE§§.§§§hHN _Your foxfire dissipates.hS .†.....§#....2h1 ;§h N _Your foxfire dissipates.hhhhņhh9---hS8% 6===6hh74hhsh72hhܒ71hphh!b=== hoh*,hhZ,h*hg,hhr,hkhhF7===hhiBh===8===h;===hmhh',hhhOhhhhh hwhhrV#..... ....+........ #......#### #....K# ##.## h#.... ###  #... ####+#######.+# #.......†.....# #..#.#####@.#.# #..#..........## ##.h+#########...## #. #.....# #######.##...## #.......#..######.###### K   kobold (asleep)hy#.........# ########### ho 810.5 (28.0)  A kobold comes into view. It is wielding a +0 short sword.hk.KKh5==1.5 (29hh( _The kobold shouts!h' .... #...... #.....#  #...K ###  #...  #+#######.+#  .....†.....#  h#@.#.#  #..........##  #########...##  #.....#  ##...##  #..## #...  ##### h/$ .... #...... #.....#  #...K ###  #...  #+#######.+# h$ .....†.....#  #@.#.#  #..........##  #########...##  #.....#  ##...##  hm%#..## #... ##### h,4h&3h5] _A kobold is nearby!h#$ .... #...... #.....#  #...K ###  #...  #+#######.+#  h %).....†.....#  #@.#.#  #..........##  #########...##  #.....#  ##...##  #..## #...  ##### h  .... #...... #.....# h Z #...K ###  #...  #+#######.+#  .....†.....#  #@.#.#  #..........##  #########...##  #.....#  hU 2##...##  #..## #... ##### h h0 h h ] _A kobold is nearby!hf  Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hnK.vv(ally target)hoh7----2.5 (1.0) hwhy/ _You conjure some foxfire!hMY  Casting: Foxfire (safe; 12% risk of failure)  hY\Confirm with . or Enter, or press ? or * to list all spells.hJZhZh'[h][h[h$\h\h-]hd v§§v§§§§§You miscast Foxfire. Nothing appears to happen.hhh.K§§v§§§§§hij6------Contam: 10%hH--3h§§v§§§§hF _The foxfire burns the kobold but does no damage.hX h_ v§§§§§ hR` 3The foxfire burns the kobold.h h h .K.§.....hT @-4h 9§h ^ _The kobold is heavily wounded.h h M.K.h9 &5h hY hϐZ=6hޑ4 _You block the kobold's attack.hl vv(ally target)Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!h[71---h^5------7hh-@ _The kobold hits you with a +0 short sword.h M_The kobold hits you with a +0 short sword.  Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the kobold.h C)hs,huh*vhvhY}v§§§§vvh#4hӀQ------208hX§§§§h]J _You kill the kobold!h vv§§§v.§§§§§-9hI§§§v.§§hBh EhEhFh}FhyGhgHhHh_IhIhJh\T,h\hd4§§§§v§§..§§.)....hge2=--5===8% -20hVk§§§§§§h nQ _Your foxfire dissipates. x2h$ 3h@& h. h0 h3 M6h5 ] _Your foxfire dissipates.ho5 74h6 h[8 h8 72h9 h; h; #3h; M=====h-< 01h= hY? h? . h@ hwB hB hC h|E ,h~F hH hH #4hI E==h$J hK hK O6===h{M hO ,hP hR hR hS h\U hU #=hU hV h7X hX ;===hY hR[ h[ h\ h&^ hw^ h[_ ha ,h(b h d ,he hf hig M7===hIh h j h@j hPk hn ,ho hq hzq hbr hCt ht ;===hJv hw hCx h]y hz hE{ h| hu~ h~ h hv ,h h3 h} h h= h h F8===hĈ h h[ h h hƔ  Things that are here:  a +0 short sword; a kobold corpseh h  _h he hn ,h h) h; h ;===hӥ h h h h h h h h) hM h ,h h h˿ h hM h hS ,h h h8 i ####.###..> ##.. #.###.. #.##.#.. #.#...h #.+## #.#.#. #...##.#...# #....## #.###.# +@....## ##.###.#h 57.5 (37.0) #......####......h ; #......+.........#......####...##.##.....## ##.###.##....## ### #.# hA #...## ###.# #+#######.+## #....h  .....†..)..##.... h5 h ,8.5 (38h h ; _Found a stone staircase leading down.hP _You open the door.hPo ####. #..> # #..# #.##. #..hբZ #.##. #.. #.#... #.+## #.#.#. #...## #.#....###+###....## #.###........@.....## ##.###.w###+###......#### #......+h 4 #......####...##. #.....## ##.###. #....## ### #. w   ribbon worm (asleep) #...##hj ###. #+#######.+## #... .....†..)..#hF #...hQ]9.5 (1.0)60.5 (2h|h h_A ribbon worm comes into view. _There is an open door here.hR #..>  #..#  #..  #..  #.+##  #...##  .###+###....##  .......@.....##  w###+###......# #......+hO #......# #.....##  #....## ###  #...##  .+##  .....†..)..# h: #..>  #..#  #..  #..  #.+##  #...##  .###+###....##  .......@.....##  w###+###......# #......+h;, #......# #.....##  #....## ###  #...##  .+##  .....†..)..# hBhwChIhKb _A ribbon worm is nearby!h= #..>  #..#  #..  #..  #.+##  #...##  .###+###....##  .......@.....##  w###+###......#hL #......+ #......# #.....##  #....## ###  #...##  .+##  .....†..)..# h6B #..>  #..#  #..  #..  #.+##  #...##  .###+###....##  .......@.....##  w###+###......# #......+ #......# #.....##  #....## ###  #...##  h .+##  .....†..)..# ḣ4hh b _A ribbon worm is nearby!hWDO vv, ally target)Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hEc7---=1.5 (1hKhfN/ _You conjure some foxfire!hP v@vCasting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hc6------2hhF  Casting: Foxfire (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 12% risk of failure)honfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!h` h4 hʔ h hd h |v§§§§§ho .-3h ;§h hF"§§§§§w  onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire burns the ribbon worm.h h+hqw...... hM@-4hhNf _The ribbon worm is moderately wounded.h:>h9IL.whI&5hPhlRhhٔw####.##..> #.#..# #.##.##.. #.##.##.. #.#...#hkV#.+## #.#.#.##...## #.#...#.###+###v...## #.###.#..w....'@....## ##.###.#.###+###v.....####.#......+.#......####...##.##.....## ##.###.##....## ### #.##...## h###.##+#######.+## #......†..)..# #.hhQ,hhhhdhǟ §.wv§v§§ Your foxfire dissipates!The foxfire burns the ribbon worm.h!,h(§.w§v§§§hm)B---6h0k§§§§h1f _The ribbon worm is moderately wounded.h  Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h §v§§§§You conjure some foxfire! The foxfire burns the ribbon worm.hYE,hL..w§.vvhM`5---=7hS9§hqVc _The ribbon worm is heavily wounded.h  Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h,hh) vv§§You conjure some foxfire! The foxfire burns the ribbon worm.h2i,hi §The ribbon worm is heavily wounded.The foxfire burns the ribbon worm.hhv§§§@v§hk4------8h]O§§hw c _The ribbon worm is heavily wounded.h6   Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h! .w.vvh! B---9h) h- / _You conjure some foxfire!hhd,hdhk vvv@§The foxfire burns the ribbon worm.hBh § The ribbon worm is heavily wounded.The foxfire burns the ribbon worm.hwBh §The ribbon worm is severely wounded.The foxfire burns the ribbon worm but does no damage.hhZh,hn  vw§ The ribbon worm is severely wounded.The foxfire burns the ribbon worm.h'h§§w§@§§hÕ%-h 70hӜ§§w§@§§h_ _The ribbon worm is almost dead.h ..w'@..-1hhh̔H####.##..> #.#..# #.##.##.. #.##.## #.. #.#...# #.+## #.#.#.# #...## #.#...# .###+###....## #.###.# ......w'.@...## ##.###.#.###+###......####.#......+.#......####...##.# #....## ### #.# #...## ###.##+#######.+## #....#.....†..)..# #.hh#.w 2hNh֡hm  Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hsv'w@v(ally target)hftf3---=3hxhz/ _You conjure some foxfire!hZ  Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the ribbon worm.h,he&  The ribbon worm is almost dead.The foxfire burns the ribbon worm.hO,v†@§hɬh^v§§vhi2------44h9§hBO _You kill the ribbon worm!h Z ####. #..> # #..# #.##. #.. #.##.## #.. #.#...# #.+## #.#.#.#h @ #...## #.#...# .###+###v§..## #.###.# .'@.§..## ##.###. .###+###.v....#### #......+ #......####...##. h  #.....## ##.###.# #....## ### #.# #...## ###. #+#######.+## #.... .....†..)..# #h h hZ h h h hF h ,h v§§§§..h §§§§v§h .-5h! j§§§§§ht% x _You see here a ribbon worm corpse.h-hhEh?hhwh݆hshh,h|hhݔhbhrh̠] _Your foxfire dissipates.hhhh] _Your foxfire dissipates.hU3===hjhۨh3h/ho,hګhh5hhh;===hhfhh³hhAhJh.,hph hkh'h޽hMU4===h;hRhhbh=,hhqhhhth;===hhh/hhUhhh,hh1h|hhh O5===h$hhghxh,hh:hhshQh;===hhh>h,h,hhq,hhhdh>hh-O6===h.hhhh/hrh>hhhhhl;===h,hhhhOhhbh h h h ,h hS c7===h9 h ,h hO ,h- h h h h h5 ;===h7 hk h h= h  ,h h; h h h h h h; h* M8===hk hc h h7! h " h# h$ h$ h% h' h( hc( h( h) h* hg+ ;===h+ hW/ hc0 h0 hR1 h3 hR4 h4 hR5 h7 hw8 h8 hl9 h&; h3< h< h"= h@ R  There is a stone staircase leading down here.h B hB  _hmC h|E hF h,G hG hwI hJ ,hK heM hjN hN h~O hQ h R hKR h+S hT hDV ,h?W hY hY hZ hT] M _You now have 94 gold pieces (gained 15).h^ h^ hy_ ha hxb hb hRc hd hwf hf h#g hh h`j ,hj h l hm hVm hn hYo hp ,hq hr hs hnt h=u hQw hw hx hz N _You now have 105 gold pieces (gained 11).h$| hn| h| hh~ hR h h h h hR h͂ h h h5 hƆ h h hN h h# h ,hO h hA ,h hs h hE ,h’ hE ,h h h ,h hU hl h̛ hל h 7 _You open the door.h 3h h\ @  There is an open door here.hƥ h  _h hK ho h h hn h hB h h h ,h h h h h ht   #. #.# #..##+#  ###...##  #.##.....##  #.h$ J∆ ##.......## #.#.........# ...####.+.@+ ........-#.........# ...#####.......## #h ##.....###.##...###.##'#####.# #.#  ##########.##  You see here a +2 heavy spear.h #.#...'......963.5 (88.0)###...h; h M======4.5 (89h h = _As you open the door, it creaks loudly!h h hD h h h h h @  There is an open door here.h h  _h hj hH h h h h ,h hQ h hW h0 h h ,h h h" o#.#.#.##.< #.#.#.##### .# #.#.... #.. .. #........##+# #.# .# #####.#####...## #.# .# # #...(..hf# ##.....## #.###.#.#.# #.##.#####.......###.##......# #.##..###.........##.#.@.....####.##------70.5 (6.0)  +........)'....................#.........####.......####.##...#h# #.......## ##.#...## #.###.##h$ ##.....## ####.## #.###..##...## .# #....... ##'## # #####.## #.# #.##  #.# #... hI+ h+ J------1.5 (7h1 hb4 9 _Found a stone staircase leading up.h>hl?hs@hnDh1FhJBhyKhLhLh"NhaOhOh/PhThU,hVh+XhYhYhuZhz^h`hC`h`h_bhchchddhehfhghgh~khm,hmhohp,hFqhrhshththvh4x,hyh|h}hA~h~hP  There is a stone staircase leading up here.hh _hh^hhhhhhk,h5h=hhӌhhJh@hhh|hfh:hE,hVhh#hwh#h4hhEhhhh޷hh hlhh.hhhh'hhh`hhhh=h]h,hhhy ###########  #.........# ### #.#######.# #..... #@# ### #.# #.#### h /S........=..# #.# #.# #.###.# #.# #.#.# #.# #.# #.# #.#.#. #.###.###.# #.#.# hcj#.....<...# #.#.#. S   adder (asleep) #####.##### #.#... #.........# #..... ##+# #.###.###.# #####.h!h} 3003.5 (32.0)  An adder comes into view.hh9g..SSh,4.5 (33hhS/ _The adder hisses angrily.h?n ####  #.........#  #.#.#  #@# ### #.#  ..S......=..# #.#  ..#####.###.# #.#  #.# #.# #.#  #.#.#  #.....<...#  #####.#####  hG....#  ##+# .# h ####  #.........#  #.#.#  #@# ### #.#  ..S......=..# #.#  ..#####.###.# #.#  #.# #.# #.#  #.#.#  #.....<...#  hh#####.#####  ....#  ##+# .# h4h?hS] _An adder is nearby!hS ####  #.........#  #.#.#  #@# ### #.#  ..S......=..# #.#  ..#####.###.# #.#  #.# #.# #.#  #.#.#  #.....<...#  #####.#####  ....#  ##+# .# h+ ####  #.........#  #.#.#  #@# ### #.#  ..S......=..# #.#  ..#####.###.# #.#  #.# #.# #.#  #.#.#  #.....<...#  #####.#####  h....#  ##+# .# hf4hYh] _An adder is nearby!hd$  Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hA*.S...vv(ally target)h*h7---=5.5 (1.0) h90h03/ _You conjure some foxfire!hf   Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hg hn v.S.vv§vho c6------6hsu :§hw   Casting: Foxfire (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!h( _You conjure some foxfire!asting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhZvvv§§  Casting: Foxfire (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the adder.h7Bh_? §§The adder is moderately wounded.The foxfire burns the adder.h,h,h vS§The adder is heavily wounded.The foxfire burns the adder.hFhO§S§§v§hOe5------7hV<§hPY] _The adder is heavily wounded.h­,hǴ v§§§The foxfire burns the adder but does no damage.hg@..S§§.-8 _The adder is heavily wounded.h "..h .=9h hs = _The adder bites you but does no damage.hIW  Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire. Nothing appears to happen. You block the adder's attack.hJ4------Contam: 10%10hPhjRS _The adder closely misses you.h} h ########## .........# ############.# #..... #.# ### #.# #.####......S..=..# #.....#####.###.# #.# #.# #.h 8###.###......<...######.##### #.# #.........# #....h h9 <S.h .-1h hY N _Your foxfire dissipates!h0vv(ally target) _The adder closely misses you. _Your foxfire dissipates!asting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The adder bites you.  You are poisoned.hu0=====---3------=2Pois hhX, _The adder poisons you!hȸha  aGoodWitch the Firebug  Gnoll  Health: 30/34 =====================---  Magic: 3/8=========---------------AC: 2Str: 9EV: 10Int: 14 Contam: 10% ###########SH: 4hDex: 13#vv.......# ###### XL:  4 Next: 24% Place: Dungeon:2#@#######.# #..... Noise: =--------  Time: 3012.5 (0.0)#S# ### #.# #.#### d) +0 short sword.........=..# #.# #.#... Nothing quivered..#####.###.# #.# #.#.## Pois #.# #.# #.# #.#.#.#.###.###.# #.#.#. S   adder (ally target)#.....<...# #.#.#.#####.##### #.#...#.........# #.....Confirm with . or Enter, or press ? or * to list all spells.hYou conjure some foxfire! The adder bites you.  You are poisoned. _The adder poisons you!  Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhhhh%$ You conjure some foxfire! The adder bites you.  You are poisoned. _The adder poisons you! _There is not enough space to conjure foxfire!hhd%########## v.......# ######.#######.# #..... #S# #####.......=...h6K..#####.### #.# ###.###.....<...#####.##### #.#h]  Your foxfire dissipates!h §vYou feel sick.  The foxfire burns the adder but does no damage.hv@,hH §S.  The adder is heavily wounded.hJ27====--4===3.5 (1hOhDR* _The adder bites you.h .  You feel sick. The adder bites you.  You are more poisoned.hxo24=====-----4h h, _The adder poisons you!h V  You hit the adder but do no damage. You bite the adder, but do no damage.The adder is heavily wounded.2----5.4 (0.9h h a _You feel sick. The adder barely misses you.h The adder is heavily wounded. _You feel sick. The adder barely misses you.  You closely miss the adder.The adder is heavily wounded.  You feel sick. The adder bites you.  You are more poisoned.hy 17=========----6.5 (1.1Pois hO h b _The adder poisons you! The adder misses you.hK  You barely miss the adder.The adder is heavily wounded.You feel very sick.h.4------===8% 7.4 (0.9h>"h[$= _The adder bites you but does no damage.hkK v(ally target)  Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ho11=====-----3---68.4 (1.0hͬhcS _You conjure some foxfire! You feel sick. The adder bites you.hi h   aGoodWitch the Firebug  Gnoll h  Health: 11/34 =======-----------------  Magic: 3/8=========---------------  AC: 2Str: 9EV: 10Int: 14 Contam: 6% SH: 4Dex: 13###########h+ WXL:  4 Next: 24% Place: Dungeon:2#@v.......# ###### Noise: =--------  Time: 3018.4 (0.0)#S#######.# #..... d) +0 short sword#.# ### #.# #.#### Nothing quivered.........=..# #.# #.#... Pois ..#####.###.# #.# #.#.###.# #.# #.# #.#.#. S   adder (ally target)#.###.###.# #.#.#.h #.....<...# #.#.#.#####.##### #.#... _The adder bites you but does no damage.  Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! You feel sick. The adder bites you.  Casting: Foxfire (safe; 12% risk of failure)  h \Confirm with . or Enter, or press ? or * to list all spells.h 3h h^ W  Casting: Foxfire (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! You feel sick. The adder bites you.  Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!hi  You hit the adder but do no damage.The adder is heavily wounded.You feel sick. The foxfire burns the adder.hO4h<g  ###########  #@§.......#  #S#######.#  #.# ### #.#  ...=..# #.# h<@ #.###.# #.#  #.# #.# #.#  #.#  #.....<...#   The adder is heavily wounded.h ###########  #@§.......#  #S#######.#  #.# ### #.#  ...=..# #.#  #.###.# #.#  hp#.# #.# #.#  #.#  #.....<...#   hRc §The adder bites you.h7/34 ===---49.4 (1hR":§h$V _* * * LOW HITPOINT WARNING * * *h]  ###########  #@§.......#  #S#######.#  #.# ### #.#  ...=..# #.#  #.###.# #.#  #.# #.# #.#   #.#  #.....<...#   You hit the adder. Your bite misses the adder.The adder is severely wounded.hg ###########  #@§.......#  #S#######.#  #.# ### #.#  ...=..# #.#  #.###.# #.#  #.# #.# #.#  #.#  #.....<...#   h: .  You feel sick. The adder bites you.  * * * LOW HITPOINT WARNING * * *h]|6====---220h"hɬS _The adder closely misses you.hp@  ###########  #@........#  #S#######.#  #.# ### #.#  hq...=..# #.#  #.###.# #.#  #.# #.# #.# (ally target) #.#  #.....<...#   Casting: Foxfire (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|E ###########  #@........#  #S#######.#  #.# ### #.#  hEFq...=..# #.#  #.###.# #.#  #.# #.# #.#  #.#  #.....<...#   h]O  ###########  #@........#  #S#######.#  #.# ### #.#  ...=..# #.#  #.###.# #.# h*P #.# #.# #.#  #.#  #.....<...#   You conjure some foxfire!  * * * LOW HITPOINT WARNING * * *hN#v ###########  #@........#  #S#######.#  #.# ### #.#  ...=..# #.#  #.###.# #.#  #.# #.# #.# h)$ #.#  #.....<...#   h]- vYou feel sick. The adder bites you.  * * * LOW HITPOINT WARNING * * *You are more poisoned.h(.32---2ht.q---11Pois h5h:@g* * * LOW HITPOINT WARNING * * *  You are more poisoned. _The adder poisons you!  You closely miss the adder.  The adder is severely wounded.  You die...h L0----h /  --more--hvmhqInventory: 4/52 gear slots Hand Weapons (go to first with ))  d - a +0 short sword (weapon)a - a +0 dagger Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 buckler (worn) Wands (go to first with /)e - a wand of charming (9) Scrolls (go to first with ?)hre - 2 scrolls of enchant weapon {unknown}  h - a scroll of identify {unknown}  c - 2 scrolls of poison {unknown}  j - 2 scrolls of noise {unknown} Potions (go to first with !)  d - 5 potions of curing {unknown}  w - a potion of heal woundsh| h+,hh,mGoodbye, aGoodWitch.71 aGoodWitch the Firebug (level 4, 0/34 HPs)Began as a Gnoll Wanderer on Oct 14, 2025.Succumbed to an adder's poison... on level 2 of the Dungeon.The game lasted 00:05:04 (3022 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnh>HuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the Orb  14.31625542 tswnGhFw-27 escaped with the Orbhլ h ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l